' + linkTag +
'

' +
diff --git a/docs/examples/img/audio/audio_module_playing.png b/docs/examples/img/audio/audio_module_playing.png
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diff --git a/docs/examples/img/textures/textures_raw_data.png b/docs/examples/img/textures/textures_raw_data.png
deleted file mode 100644
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diff --git a/docs/examples/img/textures/textures_rectangle.png b/docs/examples/img/textures/textures_rectangle.png
deleted file mode 100644
index d89404abc..000000000
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diff --git a/docs/examples/img/textures/textures_srcrec_dstrec.png b/docs/examples/img/textures/textures_srcrec_dstrec.png
deleted file mode 100644
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diff --git a/docs/examples/src/audio/audio_module_playing.c b/docs/examples/src/audio/audio_module_playing.c
index a9ee46193..671a119f7 100644
--- a/docs/examples/src/audio/audio_module_playing.c
+++ b/docs/examples/src/audio/audio_module_playing.c
@@ -52,7 +52,7 @@ int main()
circles[i].color = colors[GetRandomValue(0, 13)];
}
- Music xm = LoadMusicStream("resources/audio/mini1111.xm");
+ Music xm = LoadMusicStream("resources/mini1111.xm");
PlayMusicStream(xm);
@@ -86,7 +86,7 @@ int main()
}
// Get timePlayed scaled to bar dimensions
- timePlayed = (GetMusicTimePlayed(xm)/GetMusicTimeLength(xm)*(screenWidth - 40))*2;
+ timePlayed = GetMusicTimePlayed(xm)/GetMusicTimeLength(xm)*(screenWidth - 40);
// Color circles animation
for (int i = MAX_CIRCLES - 1; (i >= 0) && !pause; i--)
@@ -112,7 +112,7 @@ int main()
//----------------------------------------------------------------------------------
BeginDrawing();
- ClearBackground(WHITE);
+ ClearBackground(RAYWHITE);
for (int i = MAX_CIRCLES - 1; i >= 0; i--)
{
diff --git a/docs/examples/src/audio/audio_music_stream.c b/docs/examples/src/audio/audio_music_stream.c
index dc9d43554..f9fe23d2d 100644
--- a/docs/examples/src/audio/audio_music_stream.c
+++ b/docs/examples/src/audio/audio_music_stream.c
@@ -24,7 +24,7 @@ int main()
InitAudioDevice(); // Initialize audio device
- Music music = LoadMusicStream("resources/audio/guitar_noodling.ogg");
+ Music music = LoadMusicStream("resources/guitar_noodling.ogg");
PlayMusicStream(music);
@@ -58,7 +58,7 @@ int main()
}
// Get timePlayed scaled to bar dimensions (400 pixels)
- timePlayed = GetMusicTimePlayed(music)/GetMusicTimeLength(music)*100*4;
+ timePlayed = GetMusicTimePlayed(music)/GetMusicTimeLength(music)*400;
//----------------------------------------------------------------------------------
// Draw
diff --git a/docs/examples/src/audio/audio_raw_stream.c b/docs/examples/src/audio/audio_raw_stream.c
index c044a7e0a..80c83e968 100644
--- a/docs/examples/src/audio/audio_raw_stream.c
+++ b/docs/examples/src/audio/audio_raw_stream.c
@@ -16,7 +16,8 @@
#include
// Required for: malloc(), free()
#include // Required for: sinf()
-#define MAX_SAMPLES 20000
+#define MAX_SAMPLES 22050
+#define MAX_SAMPLES_PER_UPDATE 4096
int main()
{
@@ -29,21 +30,20 @@ int main()
InitAudioDevice(); // Initialize audio device
- // Init raw audio stream (sample rate: 22050, sample size: 32bit-float, channels: 1-mono)
- AudioStream stream = InitAudioStream(22050, 32, 1);
+ // Init raw audio stream (sample rate: 22050, sample size: 16bit-short, channels: 1-mono)
+ AudioStream stream = InitAudioStream(22050, 16, 1);
- // Fill audio stream with some samples (sine wave)
- float *data = (float *)malloc(sizeof(float)*MAX_SAMPLES);
+ // Generate samples data from sine wave
+ short *data = (short *)malloc(sizeof(short)*MAX_SAMPLES);
+ // TODO: Review data generation, it seems data is discontinued for loop,
+ // for that reason, there is a clip everytime audio stream is looped...
for (int i = 0; i < MAX_SAMPLES; i++)
{
- data[i] = sinf(((2*PI*(float)i)/2)*DEG2RAD);
+ data[i] = (short)(sinf(((2*PI*(float)i)/2)*DEG2RAD)*32000);
}
- // NOTE: The generated MAX_SAMPLES do not fit to close a perfect loop
- // for that reason, there is a clip everytime audio stream is looped
-
- PlayAudioStream(stream);
+ PlayAudioStream(stream); // Start processing stream buffer (no data loaded currently)
int totalSamples = MAX_SAMPLES;
int samplesLeft = totalSamples;
@@ -60,10 +60,13 @@ int main()
//----------------------------------------------------------------------------------
// Refill audio stream if required
+ // NOTE: Every update we check if stream data has been already consumed and we update
+ // buffer with new data from the generated samples, we upload data at a rate (MAX_SAMPLES_PER_UPDATE),
+ // but notice that at some point we update < MAX_SAMPLES_PER_UPDATE data...
if (IsAudioBufferProcessed(stream))
{
int numSamples = 0;
- if (samplesLeft >= 4096) numSamples = 4096;
+ if (samplesLeft >= MAX_SAMPLES_PER_UPDATE) numSamples = MAX_SAMPLES_PER_UPDATE;
else numSamples = samplesLeft;
UpdateAudioStream(stream, data + (totalSamples - samplesLeft), numSamples);
@@ -83,11 +86,11 @@ int main()
DrawText("SINE WAVE SHOULD BE PLAYING!", 240, 140, 20, LIGHTGRAY);
- // NOTE: Draw a part of the sine wave (only screen width)
+ // NOTE: Draw a part of the sine wave (only screen width, proportional values)
for (int i = 0; i < GetScreenWidth(); i++)
{
position.x = i;
- position.y = 250 + 50*data[i];
+ position.y = 250 + 50*data[i]/32000;
DrawPixelV(position, RED);
}
diff --git a/docs/examples/src/audio/audio_sound_loading.c b/docs/examples/src/audio/audio_sound_loading.c
index f081e8ed3..00e583264 100644
--- a/docs/examples/src/audio/audio_sound_loading.c
+++ b/docs/examples/src/audio/audio_sound_loading.c
@@ -24,8 +24,8 @@ int main()
InitAudioDevice(); // Initialize audio device
- Sound fxWav = LoadSound("resources/audio/weird.wav"); // Load WAV audio file
- Sound fxOgg = LoadSound("resources/audio/tanatana.ogg"); // Load OGG audio file
+ Sound fxWav = LoadSound("resources/sound.wav"); // Load WAV audio file
+ Sound fxOgg = LoadSound("resources/tanatana.ogg"); // Load OGG audio file
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
diff --git a/docs/examples/src/core/core_input_gamepad.c b/docs/examples/src/core/core_input_gamepad.c
index f98885e3c..64520a47c 100644
--- a/docs/examples/src/core/core_input_gamepad.c
+++ b/docs/examples/src/core/core_input_gamepad.c
@@ -4,8 +4,8 @@
*
* NOTE: This example requires a Gamepad connected to the system
* raylib is configured to work with the following gamepads:
-* Xbox 360 Controller (Xbox 360, Xbox One)
-* PLAYSTATION(R)3 Controller
+* - Xbox 360 Controller (Xbox 360, Xbox One)
+* - PLAYSTATION(R)3 Controller
* Check raylib.h for buttons configuration
*
* This example has been created using raylib 1.6 (www.raylib.com)
diff --git a/docs/examples/src/core/core_vr_simulator.c b/docs/examples/src/core/core_vr_simulator.c
index eb628cd76..69e0f849f 100644
--- a/docs/examples/src/core/core_vr_simulator.c
+++ b/docs/examples/src/core/core_vr_simulator.c
@@ -1,14 +1,11 @@
/*******************************************************************************************
*
-* raylib [core] example - Oculus Rift CV1
+* raylib [core] example - VR Simulator (Oculus Rift CV1 parameters)
*
-* Compile example using:
-* gcc -o $(NAME_PART).exe $(FILE_NAME) -L. -L..\src\external\OculusSDK\LibOVR -lLibOVRRT32_1 -lraylib -lglfw3 -lopengl32 -lgdi32 -std=c99
-*
-* This example has been created using raylib 1.5 (www.raylib.com)
+* This example has been created using raylib 1.7 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2016 Ramon Santamaria (@raysan5)
+* Copyright (c) 2017 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
@@ -23,10 +20,9 @@ int main()
// NOTE: screenWidth/screenHeight should match VR device aspect ratio
- InitWindow(screenWidth, screenHeight, "raylib [core] example - oculus rift");
-
- // NOTE: If device is not available, it fallbacks to default device (simulator)
- InitVrDevice(HMD_OCULUS_RIFT_CV1); // Init VR device (Oculus Rift CV1)
+ InitWindow(screenWidth, screenHeight, "raylib [core] example - vr simulator");
+
+ InitVrSimulator(HMD_OCULUS_RIFT_CV1); // Init VR simulator (Oculus Rift CV1 parameters)
// Define the camera to look into our 3d world
Camera camera;
@@ -47,10 +43,9 @@ int main()
{
// Update
//----------------------------------------------------------------------------------
- if (IsVrSimulator()) UpdateCamera(&camera); // Update camera (simulator mode)
- else if (IsVrDeviceReady()) UpdateVrTracking(&camera); // Update camera with device tracking data
-
- if (IsKeyPressed(KEY_SPACE)) ToggleVrMode(); // Toggle VR mode
+ UpdateCamera(&camera); // Update camera (simulator mode)
+
+ if (IsKeyPressed(KEY_SPACE)) ToggleVrMode(); // Toggle VR mode
//----------------------------------------------------------------------------------
// Draw
@@ -58,15 +53,19 @@ int main()
BeginDrawing();
ClearBackground(RAYWHITE);
+
+ BeginVrDrawing();
- Begin3dMode(camera);
+ Begin3dMode(camera);
- DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED);
- DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON);
+ DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED);
+ DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON);
- DrawGrid(40, 1.0f);
+ DrawGrid(40, 1.0f);
- End3dMode();
+ End3dMode();
+
+ EndVrDrawing();
DrawFPS(10, 10);
@@ -76,10 +75,10 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
- CloseVrDevice(); // Close VR device
+ CloseVrSimulator(); // Close VR simulator
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
-}
+}
\ No newline at end of file
diff --git a/docs/examples/src/models/models_mesh_picking.c b/docs/examples/src/models/models_mesh_picking.c
new file mode 100644
index 000000000..0b5247ec1
--- /dev/null
+++ b/docs/examples/src/models/models_mesh_picking.c
@@ -0,0 +1,195 @@
+/*******************************************************************************************
+*
+* raylib [models] example - Mesh picking in 3d mode, ground plane, triangle, mesh
+*
+* This example has been created using raylib 1.7 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2015 Ramon Santamaria (@raysan5)
+* Example contributed by Joel Davis (@joeld42)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+#include "raymath.h"
+
+#define FLT_MAX 3.40282347E+38F // Maximum value of a float, defined in
+
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ int screenWidth = 800;
+ int screenHeight = 450;
+
+ InitWindow(screenWidth, screenHeight, "raylib [models] example - mesh picking");
+
+ // Define the camera to look into our 3d world
+ Camera camera;
+ camera.position = (Vector3){ 10.0f, 8.0f, 10.0f }; // Camera position
+ camera.target = (Vector3){ 0.0f, 2.3f, 0.0f }; // Camera looking at point
+ camera.up = (Vector3){ 0.0f, 1.6f, 0.0f }; // Camera up vector (rotation towards target)
+ camera.fovy = 45.0f; // Camera field-of-view Y
+
+ Ray ray; // Picking ray
+
+ Model tower = LoadModel("resources/tower.obj"); // Load OBJ model
+ Texture2D texture = LoadTexture("resources/tower.png"); // Load model texture
+ tower.material.texDiffuse = texture; // Set model diffuse texture
+
+ Vector3 towerPos = { 0.0f, 0.0f, 0.0f }; // Set model position
+ BoundingBox towerBBox = CalculateBoundingBox(tower.mesh);
+ bool hitMeshBBox = false;
+ bool hitTriangle = false;
+
+ // Test triangle
+ Vector3 ta = (Vector3){ -25.0, 0.5, 0.0 };
+ Vector3 tb = (Vector3){ -4.0, 2.5, 1.0 };
+ Vector3 tc = (Vector3){ -8.0, 6.5, 0.0 };
+
+ Vector3 bary = { 0.0f, 0.0f, 0.0f };
+
+ SetCameraMode(camera, CAMERA_FREE); // Set a free camera mode
+
+ SetTargetFPS(60); // Set our game to run at 60 frames-per-second
+ //--------------------------------------------------------------------------------------
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ UpdateCamera(&camera); // Update camera
+
+ // Display information about closest hit
+ RayHitInfo nearestHit;
+ char *hitObjectName = "None";
+ nearestHit.distance = FLT_MAX;
+ nearestHit.hit = false;
+ Color cursorColor = WHITE;
+
+ // Get ray and test against ground, triangle, and mesh
+ ray = GetMouseRay(GetMousePosition(), camera);
+
+ // Check ray collision aginst ground plane
+ RayHitInfo groundHitInfo = GetCollisionRayGround(ray, 0.0f);
+
+ if ((groundHitInfo.hit) && (groundHitInfo.distance < nearestHit.distance))
+ {
+ nearestHit = groundHitInfo;
+ cursorColor = GREEN;
+ hitObjectName = "Ground";
+ }
+
+ // Check ray collision against test triangle
+ RayHitInfo triHitInfo = GetCollisionRayTriangle(ray, ta, tb, tc);
+
+ if ((triHitInfo.hit) && (triHitInfo.distance < nearestHit.distance))
+ {
+ nearestHit = triHitInfo;
+ cursorColor = PURPLE;
+ hitObjectName = "Triangle";
+
+ bary = VectorBarycenter(nearestHit.hitPosition, ta, tb, tc);
+ hitTriangle = true;
+ }
+ else hitTriangle = false;
+
+ RayHitInfo meshHitInfo;
+
+ // Check ray collision against bounding box first, before trying the full ray-mesh test
+ if (CheckCollisionRayBox(ray, towerBBox))
+ {
+ hitMeshBBox = true;
+
+ // Check ray collision against mesh
+ meshHitInfo = GetCollisionRayMesh(ray, &tower.mesh);
+
+ if ((meshHitInfo.hit) && (meshHitInfo.distance < nearestHit.distance))
+ {
+ nearestHit = meshHitInfo;
+ cursorColor = ORANGE;
+ hitObjectName = "Mesh";
+ }
+
+ } hitMeshBBox = false;
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ Begin3dMode(camera);
+
+ // Draw the tower
+ DrawModel(tower, towerPos, 1.0, WHITE);
+
+ // Draw the test triangle
+ DrawLine3D(ta, tb, PURPLE);
+ DrawLine3D(tb, tc, PURPLE);
+ DrawLine3D(tc, ta, PURPLE);
+
+ // Draw the mesh bbox if we hit it
+ if (hitMeshBBox) DrawBoundingBox(towerBBox, LIME);
+
+ // If we hit something, draw the cursor at the hit point
+ if (nearestHit.hit)
+ {
+ DrawCube(nearestHit.hitPosition, 0.3, 0.3, 0.3, cursorColor);
+ DrawCubeWires(nearestHit.hitPosition, 0.3, 0.3, 0.3, RED);
+
+ Vector3 normalEnd;
+ normalEnd.x = nearestHit.hitPosition.x + nearestHit.hitNormal.x;
+ normalEnd.y = nearestHit.hitPosition.y + nearestHit.hitNormal.y;
+ normalEnd.z = nearestHit.hitPosition.z + nearestHit.hitNormal.z;
+
+ DrawLine3D(nearestHit.hitPosition, normalEnd, RED);
+ }
+
+ DrawRay(ray, MAROON);
+
+ DrawGrid(100, 1.0f);
+
+ End3dMode();
+
+ // Draw some debug GUI text
+ DrawText(FormatText("Hit Object: %s", hitObjectName), 10, 50, 10, BLACK);
+
+ if (nearestHit.hit)
+ {
+ int ypos = 70;
+
+ DrawText(FormatText("Distance: %3.2f", nearestHit.distance), 10, ypos, 10, BLACK);
+
+ DrawText(FormatText("Hit Pos: %3.2f %3.2f %3.2f",
+ nearestHit.hitPosition.x,
+ nearestHit.hitPosition.y,
+ nearestHit.hitPosition.z), 10, ypos + 15, 10, BLACK);
+
+ DrawText(FormatText("Hit Norm: %3.2f %3.2f %3.2f",
+ nearestHit.hitNormal.x,
+ nearestHit.hitNormal.y,
+ nearestHit.hitNormal.z), 10, ypos + 30, 10, BLACK);
+
+ if (hitTriangle) DrawText(FormatText("Barycenter: %3.2f %3.2f %3.2f", bary.x, bary.y, bary.z), 10, ypos + 45, 10, BLACK);
+ }
+
+ DrawText("Use Mouse to Move Camera", 10, 430, 10, GRAY);
+
+ DrawFPS(10, 10);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ UnloadModel(tower); // Unload model
+ UnloadTexture(texture); // Unload texture
+
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}
\ No newline at end of file
diff --git a/docs/examples/src/physac/physics_demo.c b/docs/examples/src/physac/physics_demo.c
index bed7c94d3..9bf04d50f 100644
--- a/docs/examples/src/physac/physics_demo.c
+++ b/docs/examples/src/physac/physics_demo.c
@@ -2,17 +2,22 @@
*
* Physac - Physics demo
*
-* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
-* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external'
+* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
+* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread)
*
-* Copyright (c) 2016 Victor Fisac
+* Use the following line to compile:
+*
+* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread
+* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition
+*
+* Copyright (c) 2017 Victor Fisac
*
********************************************************************************************/
#include "raylib.h"
#define PHYSAC_IMPLEMENTATION
-#include "..\src\physac.h"
+#include "physac.h"
int main()
{
@@ -120,3 +125,4 @@ int main()
return 0;
}
+
diff --git a/docs/examples/src/physac/physics_friction.c b/docs/examples/src/physac/physics_friction.c
index 28d3c4b8c..25f31d3f6 100644
--- a/docs/examples/src/physac/physics_friction.c
+++ b/docs/examples/src/physac/physics_friction.c
@@ -2,17 +2,22 @@
*
* Physac - Physics friction
*
-* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
-* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external'
+* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
+* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread)
*
-* Copyright (c) 2016 Victor Fisac
+* Use the following line to compile:
+*
+* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread
+* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition
+*
+* Copyright (c) 2017 Victor Fisac
*
********************************************************************************************/
#include "raylib.h"
#define PHYSAC_IMPLEMENTATION
-#include "..\src\physac.h"
+#include "physac.h"
int main()
{
@@ -129,8 +134,10 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
ClosePhysics(); // Unitialize physics
+
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}
+
diff --git a/docs/examples/src/physac/physics_movement.c b/docs/examples/src/physac/physics_movement.c
index ca18f3dfc..f81316ede 100644
--- a/docs/examples/src/physac/physics_movement.c
+++ b/docs/examples/src/physac/physics_movement.c
@@ -2,19 +2,24 @@
*
* Physac - Physics movement
*
-* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
-* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external'
+* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
+* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread)
*
-* Copyright (c) 2016 Victor Fisac
+* Use the following line to compile:
+*
+* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread
+* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition
+*
+* Copyright (c) 2017 Victor Fisac
*
********************************************************************************************/
#include "raylib.h"
#define PHYSAC_IMPLEMENTATION
-#include "..\src\physac.h"
+#include "physac.h"
-#define VELOCITY 0.5f
+#define VELOCITY 0.5f
int main()
{
@@ -115,8 +120,10 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
ClosePhysics(); // Unitialize physics
+
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}
+
diff --git a/docs/examples/src/physac/physics_restitution.c b/docs/examples/src/physac/physics_restitution.c
index 3543db69c..d58ec6e3b 100644
--- a/docs/examples/src/physac/physics_restitution.c
+++ b/docs/examples/src/physac/physics_restitution.c
@@ -2,17 +2,22 @@
*
* Physac - Physics restitution
*
-* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
-* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external'
+* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
+* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread)
*
-* Copyright (c) 2016 Victor Fisac
+* Use the following line to compile:
+*
+* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread
+* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition
+*
+* Copyright (c) 2017 Victor Fisac
*
********************************************************************************************/
#include "raylib.h"
#define PHYSAC_IMPLEMENTATION
-#include "..\src\physac.h"
+#include "physac.h"
int main()
{
@@ -108,8 +113,10 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
ClosePhysics(); // Unitialize physics
+
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}
+
diff --git a/docs/examples/src/physac/physics_shatter.c b/docs/examples/src/physac/physics_shatter.c
index 2cb9d1952..4e3b0cb6d 100644
--- a/docs/examples/src/physac/physics_shatter.c
+++ b/docs/examples/src/physac/physics_shatter.c
@@ -2,17 +2,22 @@
*
* Physac - Body shatter
*
-* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
-* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external'
+* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations.
+* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread)
*
-* Copyright (c) 2016 Victor Fisac
+* Use the following line to compile:
+*
+* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread
+* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition
+*
+* Copyright (c) 2017 Victor Fisac
*
********************************************************************************************/
#include "raylib.h"
#define PHYSAC_IMPLEMENTATION
-#include "..\src\physac.h"
+#include "physac.h"
int main()
{
@@ -100,8 +105,10 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
ClosePhysics(); // Unitialize physics
+
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}
+
diff --git a/docs/examples/src/shaders/shaders_shapes_textures.c b/docs/examples/src/shaders/shaders_shapes_textures.c
index 0a14469fc..40e99a8f4 100644
--- a/docs/examples/src/shaders/shaders_shapes_textures.c
+++ b/docs/examples/src/shaders/shaders_shapes_textures.c
@@ -9,7 +9,7 @@
* on OpenGL ES 2.0 platforms (Android, Raspberry Pi, HTML5), use #version 100 shaders
* raylib comes with shaders ready for both versions, check raylib/shaders install folder
*
-* This example has been created using raylib 1.3 (www.raylib.com)
+* This example has been created using raylib 1.7 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2015 Ramon Santamaria (@raysan5)
@@ -18,9 +18,6 @@
#include "raylib.h"
-#include
-#include
-
int main()
{
// Initialization
@@ -30,14 +27,12 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - shapes and texture shaders");
- Texture2D sonic = LoadTexture("resources/texture_formats/sonic.png");
+ Texture2D fudesumi = LoadTexture("resources/fudesumi.png");
// NOTE: Using GLSL 330 shader version, on OpenGL ES 2.0 use GLSL 100 shader version
Shader shader = LoadShader("resources/shaders/glsl330/base.vs",
"resources/shaders/glsl330/grayscale.fs");
-
- // Shader usage is also different than models/postprocessing, shader is just activated when required
-
+
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
@@ -91,21 +86,23 @@ int main()
// Activate our custom shader to be applied on next shapes/textures drawings
BeginShaderMode(shader);
- DrawTexture(sonic, 380, -10, WHITE); // Using custom shader
+ DrawTexture(fudesumi, 500, -30, WHITE); // Using custom shader
// Activate our default shader for next drawings
EndShaderMode();
+ DrawText("(c) Fudesumi sprite by Eiden Marsal", 380, screenHeight - 20, 10, GRAY);
+
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
- UnloadShader(shader); // Unload shader
- UnloadTexture(sonic); // Unload texture
+ UnloadShader(shader); // Unload shader
+ UnloadTexture(fudesumi); // Unload texture
- CloseWindow(); // Close window and OpenGL context
+ CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
diff --git a/docs/examples/src/shapes/shapes_lines_bezier.c b/docs/examples/src/shapes/shapes_lines_bezier.c
new file mode 100644
index 000000000..f41334594
--- /dev/null
+++ b/docs/examples/src/shapes/shapes_lines_bezier.c
@@ -0,0 +1,59 @@
+/*******************************************************************************************
+*
+* raylib [shapes] example - Cubic-bezier lines
+*
+* This example has been created using raylib 1.7 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2017 Ramon Santamaria (@raysan5)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ int screenWidth = 800;
+ int screenHeight = 450;
+
+ SetConfigFlags(FLAG_MSAA_4X_HINT);
+ InitWindow(screenWidth, screenHeight, "raylib [shapes] example - cubic-bezier lines");
+
+ Vector2 start = { 0, 0 };
+ Vector2 end = { screenWidth, screenHeight };
+
+ SetTargetFPS(60);
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) start = GetMousePosition();
+ else if (IsMouseButtonDown(MOUSE_RIGHT_BUTTON)) end = GetMousePosition();
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ DrawText("USE MOUSE LEFT-RIGHT CLICK to DEFINE LINE START and END POINTS", 15, 20, 20, GRAY);
+
+ DrawLineBezier(start, end, 2.0f, RED);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}
diff --git a/docs/examples/src/text/text_bmfont_ttf.c b/docs/examples/src/text/text_bmfont_ttf.c
index caece548d..0778fd11a 100644
--- a/docs/examples/src/text/text_bmfont_ttf.c
+++ b/docs/examples/src/text/text_bmfont_ttf.c
@@ -24,13 +24,13 @@ int main()
const char msgTtf[64] = "THIS SPRITE FONT has been GENERATED from a TTF";
// NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required)
- SpriteFont fontBm = LoadSpriteFont("resources/fonts/bmfont.fnt"); // BMFont (AngelCode)
- SpriteFont fontTtf = LoadSpriteFont("resources/fonts/pixantiqua.ttf"); // TTF font
+ SpriteFont fontBm = LoadSpriteFont("resources/bmfont.fnt"); // BMFont (AngelCode)
+ SpriteFont fontTtf = LoadSpriteFont("resources/pixantiqua.ttf"); // TTF font
Vector2 fontPosition;
- fontPosition.x = screenWidth/2 - MeasureTextEx(fontBm, msgBm, fontBm.size, 0).x/2;
- fontPosition.y = screenHeight/2 - fontBm.size/2 - 80;
+ fontPosition.x = screenWidth/2 - MeasureTextEx(fontBm, msgBm, fontBm.baseSize, 0).x/2;
+ fontPosition.y = screenHeight/2 - fontBm.baseSize/2 - 80;
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
@@ -49,8 +49,8 @@ int main()
ClearBackground(RAYWHITE);
- DrawTextEx(fontBm, msgBm, fontPosition, fontBm.size, 0, MAROON);
- DrawTextEx(fontTtf, msgTtf, (Vector2){ 75.0f, 240.0f }, fontTtf.size*0.8f, 2, LIME);
+ DrawTextEx(fontBm, msgBm, fontPosition, fontBm.baseSize, 0, MAROON);
+ DrawTextEx(fontTtf, msgTtf, (Vector2){ 75.0f, 240.0f }, fontTtf.baseSize*0.8f, 2, LIME);
EndDrawing();
//----------------------------------------------------------------------------------
diff --git a/docs/examples/src/text/text_bmfont_unordered.c b/docs/examples/src/text/text_bmfont_unordered.c
index b29c5f8b6..01561bec3 100644
--- a/docs/examples/src/text/text_bmfont_unordered.c
+++ b/docs/examples/src/text/text_bmfont_unordered.c
@@ -25,7 +25,7 @@ int main()
const char msg[256] = "ASCII extended characters:\n¡¢£¤¥¦§¨©ª«¬®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆ\nÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖרÙÚÛÜÝÞßàáâãäåæ\nçèéêëìíîïðñòóôõö÷øùúûüýþÿ";
// NOTE: Loaded font has an unordered list of characters (chars in the range 32..255)
- SpriteFont font = LoadSpriteFont("resources/fonts/pixantiqua.fnt"); // BMFont (AngelCode)
+ SpriteFont font = LoadSpriteFont("resources/pixantiqua.fnt"); // BMFont (AngelCode)
SetTargetFPS(60);
//--------------------------------------------------------------------------------------
@@ -45,10 +45,10 @@ int main()
ClearBackground(RAYWHITE);
DrawText("Font name: PixAntiqua", 40, 50, 20, GRAY);
- DrawText(FormatText("Font base size: %i", font.size), 40, 80, 20, GRAY);
- DrawText(FormatText("Font chars number: %i", font.numChars), 40, 110, 20, GRAY);
+ DrawText(FormatText("Font base size: %i", font.baseSize), 40, 80, 20, GRAY);
+ DrawText(FormatText("Font chars number: %i", font.charsCount), 40, 110, 20, GRAY);
- DrawTextEx(font, msg, (Vector2){ 40, 180 }, font.size, 0, MAROON);
+ DrawTextEx(font, msg, (Vector2){ 40, 180 }, font.baseSize, 0, MAROON);
EndDrawing();
//----------------------------------------------------------------------------------
diff --git a/docs/examples/src/text/text_input_box.c b/docs/examples/src/text/text_input_box.c
new file mode 100644
index 000000000..54eebf40b
--- /dev/null
+++ b/docs/examples/src/text/text_input_box.c
@@ -0,0 +1,116 @@
+/*******************************************************************************************
+*
+* raylib [text] example - Input Box
+*
+* This example has been created using raylib 1.7 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2017 Ramon Santamaria (@raysan5)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+#define MAX_INPUT_CHARS 9
+
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ int screenWidth = 800;
+ int screenHeight = 450;
+
+ InitWindow(screenWidth, screenHeight, "raylib [text] example - input box");
+
+ char name[MAX_INPUT_CHARS + 1] = "\0"; // NOTE: One extra space required for line ending char '\0'
+ int letterCount = 0;
+
+ Rectangle textBox = { screenWidth/2 - 100, 180, 225, 50 };
+ bool mouseOnText = false;
+
+ int framesCounter = 0;
+
+ SetTargetFPS(60);
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ if (CheckCollisionPointRec(GetMousePosition(), textBox)) mouseOnText = true;
+ else mouseOnText = false;
+
+ if (mouseOnText)
+ {
+ int key = GetKeyPressed();
+
+ // NOTE: Only allow keys in range [32..125]
+ if ((key >= 32) && (key <= 125) && (letterCount < MAX_INPUT_CHARS))
+ {
+ name[letterCount] = (char)key;
+ letterCount++;
+ }
+
+ if (key == KEY_BACKSPACE)
+ {
+ letterCount--;
+ name[letterCount] = '\0';
+
+ if (letterCount < 0) letterCount = 0;
+ }
+ }
+
+ if (mouseOnText) framesCounter++;
+ else framesCounter = 0;
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ DrawText("PLACE MOUSE OVER INPUT BOX!", 240, 140, 20, GRAY);
+
+ DrawRectangleRec(textBox, LIGHTGRAY);
+ if (mouseOnText) DrawRectangleLines(textBox.x, textBox.y, textBox.width, textBox.height, RED);
+ else DrawRectangleLines(textBox.x, textBox.y, textBox.width, textBox.height, DARKGRAY);
+
+ DrawText(name, textBox.x + 5, textBox.y + 8, 40, MAROON);
+
+ DrawText(FormatText("INPUT CHARS: %i/%i", letterCount, MAX_INPUT_CHARS), 315, 250, 20, DARKGRAY);
+
+ if (mouseOnText)
+ {
+ if (letterCount < MAX_INPUT_CHARS)
+ {
+ // Draw blinking underscore char
+ if (((framesCounter/20)%2) == 0) DrawText("_", textBox.x + 8 + MeasureText(name, 40), textBox.y + 12, 40, MAROON);
+ }
+ else DrawText("Press BACKSPACE to delete chars...", 230, 300, 20, GRAY);
+ }
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}
+
+// Check if any key is pressed
+// NOTE: We limit keys check to keys between 32 (KEY_SPACE) and 126
+bool IsAnyKeyPressed()
+{
+ bool keyPressed = false;
+ int key = GetKeyPressed();
+
+ if ((key >= 32) && (key <= 126)) keyPressed = true;
+
+ return keyPressed;
+}
\ No newline at end of file
diff --git a/docs/examples/src/text/text_rbmf_fonts.c b/docs/examples/src/text/text_raylib_fonts.c
similarity index 65%
rename from docs/examples/src/text/text_rbmf_fonts.c
rename to docs/examples/src/text/text_raylib_fonts.c
index b4bd851bd..6d8ef2b62 100644
--- a/docs/examples/src/text/text_rbmf_fonts.c
+++ b/docs/examples/src/text/text_raylib_fonts.c
@@ -1,19 +1,21 @@
/*******************************************************************************************
*
-* raylib [text] example - raylib bitmap font (rbmf) loading and usage
+* raylib [text] example - raylib font loading and usage
*
* NOTE: raylib is distributed with some free to use fonts (even for commercial pourposes!)
* To view details and credits for those fonts, check raylib license file
*
-* This example has been created using raylib 1.3 (www.raylib.com)
+* This example has been created using raylib 1.7 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2015 Ramon Santamaria (@raysan5)
+* Copyright (c) 2017 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
#include "raylib.h"
+#define MAX_FONTS 8
+
int main()
{
// Initialization
@@ -21,21 +23,21 @@ int main()
int screenWidth = 800;
int screenHeight = 450;
- InitWindow(screenWidth, screenHeight, "raylib [text] example - rBMF fonts");
+ InitWindow(screenWidth, screenHeight, "raylib [text] example - raylib fonts");
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
- SpriteFont fonts[8];
+ SpriteFont fonts[MAX_FONTS];
- fonts[0] = LoadSpriteFont("resources/fonts/alagard.rbmf"); // rBMF font loading
- fonts[1] = LoadSpriteFont("resources/fonts/pixelplay.rbmf"); // rBMF font loading
- fonts[2] = LoadSpriteFont("resources/fonts/mecha.rbmf"); // rBMF font loading
- fonts[3] = LoadSpriteFont("resources/fonts/setback.rbmf"); // rBMF font loading
- fonts[4] = LoadSpriteFont("resources/fonts/romulus.rbmf"); // rBMF font loading
- fonts[5] = LoadSpriteFont("resources/fonts/pixantiqua.rbmf"); // rBMF font loading
- fonts[6] = LoadSpriteFont("resources/fonts/alpha_beta.rbmf"); // rBMF font loading
- fonts[7] = LoadSpriteFont("resources/fonts/jupiter_crash.rbmf"); // rBMF font loading
+ fonts[0] = LoadSpriteFont("resources/fonts/alagard.png");
+ fonts[1] = LoadSpriteFont("resources/fonts/pixelplay.png");
+ fonts[2] = LoadSpriteFont("resources/fonts/mecha.png");
+ fonts[3] = LoadSpriteFont("resources/fonts/setback.png");
+ fonts[4] = LoadSpriteFont("resources/fonts/romulus.png");
+ fonts[5] = LoadSpriteFont("resources/fonts/pixantiqua.png");
+ fonts[6] = LoadSpriteFont("resources/fonts/alpha_beta.png");
+ fonts[7] = LoadSpriteFont("resources/fonts/jupiter_crash.png");
- const char *messages[8] = { "ALAGARD FONT designed by Hewett Tsoi",
+ const char *messages[MAX_FONTS] = { "ALAGARD FONT designed by Hewett Tsoi",
"PIXELPLAY FONT designed by Aleksander Shevchuk",
"MECHA FONT designed by Captain Falcon",
"SETBACK FONT designed by Brian Kent (AEnigma)",
@@ -44,17 +46,22 @@ int main()
"ALPHA_BETA FONT designed by Brian Kent (AEnigma)",
"JUPITER_CRASH FONT designed by Brian Kent (AEnigma)" };
- const int spacings[8] = { 2, 4, 8, 4, 3, 4, 4, 1 };
+ const int spacings[MAX_FONTS] = { 2, 4, 8, 4, 3, 4, 4, 1 };
- Vector2 positions[8];
+ Vector2 positions[MAX_FONTS];
- for (int i = 0; i < 8; i++)
+ for (int i = 0; i < MAX_FONTS; i++)
{
- positions[i].x = screenWidth/2 - MeasureTextEx(fonts[i], messages[i], fonts[i].size*2, spacings[i]).x/2;
- positions[i].y = 60 + fonts[i].size + 50*i;
+ positions[i].x = screenWidth/2 - MeasureTextEx(fonts[i], messages[i], fonts[i].baseSize*2, spacings[i]).x/2;
+ positions[i].y = 60 + fonts[i].baseSize + 45*i;
}
- Color colors[8] = { MAROON, ORANGE, DARKGREEN, DARKBLUE, DARKPURPLE, LIME, GOLD };
+ // Small Y position corrections
+ positions[3].y += 8;
+ positions[4].y += 2;
+ positions[7].y -= 8;
+
+ Color colors[MAX_FONTS] = { MAROON, ORANGE, DARKGREEN, DARKBLUE, DARKPURPLE, LIME, GOLD, RED };
//--------------------------------------------------------------------------------------
// Main game loop
@@ -74,9 +81,9 @@ int main()
DrawText("free fonts included with raylib", 250, 20, 20, DARKGRAY);
DrawLine(220, 50, 590, 50, DARKGRAY);
- for (int i = 0; i < 8; i++)
+ for (int i = 0; i < MAX_FONTS; i++)
{
- DrawTextEx(fonts[i], messages[i], positions[i], fonts[i].size*2, spacings[i], colors[i]);
+ DrawTextEx(fonts[i], messages[i], positions[i], fonts[i].baseSize*2, spacings[i], colors[i]);
}
EndDrawing();
@@ -85,10 +92,9 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
- for (int i = 0; i < 8; i++)
- {
- UnloadSpriteFont(fonts[i]); // SpriteFont unloading
- }
+
+ // SpriteFonts unloading
+ for (int i = 0; i < MAX_FONTS; i++) UnloadSpriteFont(fonts[i]);
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
diff --git a/docs/examples/src/text/text_sprite_fonts.c b/docs/examples/src/text/text_sprite_fonts.c
index c73eda854..aefbfd1f8 100644
--- a/docs/examples/src/text/text_sprite_fonts.c
+++ b/docs/examples/src/text/text_sprite_fonts.c
@@ -25,20 +25,20 @@ int main()
const char msg3[50] = "...and a THIRD one! GREAT! :D";
// NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required)
- SpriteFont font1 = LoadSpriteFont("resources/fonts/custom_mecha.png"); // SpriteFont loading
- SpriteFont font2 = LoadSpriteFont("resources/fonts/custom_alagard.png"); // SpriteFont loading
- SpriteFont font3 = LoadSpriteFont("resources/fonts/custom_jupiter_crash.png"); // SpriteFont loading
+ SpriteFont font1 = LoadSpriteFont("resources/custom_mecha.png"); // SpriteFont loading
+ SpriteFont font2 = LoadSpriteFont("resources/custom_alagard.png"); // SpriteFont loading
+ SpriteFont font3 = LoadSpriteFont("resources/custom_jupiter_crash.png"); // SpriteFont loading
Vector2 fontPosition1, fontPosition2, fontPosition3;
- fontPosition1.x = screenWidth/2 - MeasureTextEx(font1, msg1, font1.size, -3).x/2;
- fontPosition1.y = screenHeight/2 - font1.size/2 - 80;
+ fontPosition1.x = screenWidth/2 - MeasureTextEx(font1, msg1, font1.baseSize, -3).x/2;
+ fontPosition1.y = screenHeight/2 - font1.baseSize/2 - 80;
- fontPosition2.x = screenWidth/2 - MeasureTextEx(font2, msg2, font2.size, -2).x/2;
- fontPosition2.y = screenHeight/2 - font2.size/2 - 10;
+ fontPosition2.x = screenWidth/2 - MeasureTextEx(font2, msg2, font2.baseSize, -2).x/2;
+ fontPosition2.y = screenHeight/2 - font2.baseSize/2 - 10;
- fontPosition3.x = screenWidth/2 - MeasureTextEx(font3, msg3, font3.size, 2).x/2;
- fontPosition3.y = screenHeight/2 - font3.size/2 + 50;
+ fontPosition3.x = screenWidth/2 - MeasureTextEx(font3, msg3, font3.baseSize, 2).x/2;
+ fontPosition3.y = screenHeight/2 - font3.baseSize/2 + 50;
//--------------------------------------------------------------------------------------
@@ -56,9 +56,9 @@ int main()
ClearBackground(RAYWHITE);
- DrawTextEx(font1, msg1, fontPosition1, font1.size, -3, WHITE);
- DrawTextEx(font2, msg2, fontPosition2, font2.size, -2, WHITE);
- DrawTextEx(font3, msg3, fontPosition3, font3.size, 2, WHITE);
+ DrawTextEx(font1, msg1, fontPosition1, font1.baseSize, -3, WHITE);
+ DrawTextEx(font2, msg2, fontPosition2, font2.baseSize, -2, WHITE);
+ DrawTextEx(font3, msg3, fontPosition3, font3.baseSize, 2, WHITE);
EndDrawing();
//----------------------------------------------------------------------------------
diff --git a/docs/examples/src/text/text_ttf_loading.c b/docs/examples/src/text/text_ttf_loading.c
index 33cda7f5f..4e4903998 100644
--- a/docs/examples/src/text/text_ttf_loading.c
+++ b/docs/examples/src/text/text_ttf_loading.c
@@ -25,13 +25,13 @@ int main()
// NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required)
// TTF SpriteFont loading with custom generation parameters
- SpriteFont font = LoadSpriteFontTTF("resources/fonts/KAISG.ttf", 96, 0, 0);
+ SpriteFont font = LoadSpriteFontTTF("resources/KAISG.ttf", 96, 0, 0);
// Generate mipmap levels to use trilinear filtering
// NOTE: On 2D drawing it won't be noticeable, it looks like FILTER_BILINEAR
GenTextureMipmaps(&font.texture);
- float fontSize = font.size;
+ float fontSize = font.baseSize;
Vector2 fontPosition = { 40, screenHeight/2 + 50 };
Vector2 textSize;
diff --git a/docs/examples/src/textures/textures_particles_blending.c b/docs/examples/src/textures/textures_particles_blending.c
new file mode 100644
index 000000000..842ac77de
--- /dev/null
+++ b/docs/examples/src/textures/textures_particles_blending.c
@@ -0,0 +1,135 @@
+/*******************************************************************************************
+*
+* raylib example - particles blending
+*
+* This example has been created using raylib 1.7 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2017 Ramon Santamaria (@raysan5)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+#define MAX_PARTICLES 200
+
+// Particle structure with basic data
+typedef struct {
+ Vector2 position;
+ Color color;
+ float alpha;
+ float size;
+ float rotation;
+ bool active; // NOTE: Use it to activate/deactive particle
+} Particle;
+
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ int screenWidth = 800;
+ int screenHeight = 450;
+
+ InitWindow(screenWidth, screenHeight, "raylib [textures] example - particles blending");
+
+ // Particles pool, reuse them!
+ Particle mouseTail[MAX_PARTICLES];
+
+ // Initialize particles
+ for (int i = 0; i < MAX_PARTICLES; i++)
+ {
+ mouseTail[i].position = (Vector2){ 0, 0 };
+ mouseTail[i].color = (Color){ GetRandomValue(0, 255), GetRandomValue(0, 255), GetRandomValue(0, 255), 255 };
+ mouseTail[i].alpha = 1.0f;
+ mouseTail[i].size = (float)GetRandomValue(1, 30)/20.0f;
+ mouseTail[i].rotation = GetRandomValue(0, 360);
+ mouseTail[i].active = false;
+ }
+
+ float gravity = 3.0f;
+
+ Texture2D smoke = LoadTexture("resources/smoke.png");
+
+ int blending = BLEND_ALPHA;
+
+ SetTargetFPS(60);
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+
+ // Activate one particle every frame and Update active particles
+ // NOTE: Particles initial position should be mouse position when activated
+ // NOTE: Particles fall down with gravity and rotation... and disappear after 2 seconds (alpha = 0)
+ // NOTE: When a particle disappears, active = false and it can be reused.
+ for (int i = 0; i < MAX_PARTICLES; i++)
+ {
+ if (!mouseTail[i].active)
+ {
+ mouseTail[i].active = true;
+ mouseTail[i].alpha = 1.0f;
+ mouseTail[i].position = GetMousePosition();
+ i = MAX_PARTICLES;
+ }
+ }
+
+ for (int i = 0; i < MAX_PARTICLES; i++)
+ {
+ if (mouseTail[i].active)
+ {
+ mouseTail[i].position.y += gravity;
+ mouseTail[i].alpha -= 0.01f;
+
+ if (mouseTail[i].alpha <= 0.0f) mouseTail[i].active = false;
+
+ mouseTail[i].rotation += 5.0f;
+ }
+ }
+
+ if (IsKeyPressed(KEY_SPACE))
+ {
+ if (blending == BLEND_ALPHA) blending = BLEND_ADDITIVE;
+ else blending = BLEND_ALPHA;
+ }
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(DARKGRAY);
+
+ BeginBlendMode(blending);
+
+ // Draw active particles
+ for (int i = 0; i < MAX_PARTICLES; i++)
+ {
+ if (mouseTail[i].active) DrawTexturePro(smoke, (Rectangle){ 0, 0, smoke.width, smoke.height },
+ (Rectangle){ mouseTail[i].position.x, mouseTail[i].position.y, smoke.width*mouseTail[i].size, smoke.height*mouseTail[i].size },
+ (Vector2){ smoke.width*mouseTail[i].size/2, smoke.height*mouseTail[i].size/2 }, mouseTail[i].rotation,
+ Fade(mouseTail[i].color, mouseTail[i].alpha));
+ }
+
+ EndBlendMode();
+
+ DrawText("PRESS SPACE to CHANGE BLENDING MODE", 180, 20, 20, BLACK);
+
+ if (blending == BLEND_ALPHA) DrawText("ALPHA BLENDING", 290, screenHeight - 40, 20, BLACK);
+ else DrawText("ADDITIVE BLENDING", 280, screenHeight - 40, 20, RAYWHITE);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ UnloadTexture(smoke);
+
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}
\ No newline at end of file
diff --git a/docs/examples/src/textures/textures_raw_data.c b/docs/examples/src/textures/textures_raw_data.c
index d19221807..b038792ba 100644
--- a/docs/examples/src/textures/textures_raw_data.c
+++ b/docs/examples/src/textures/textures_raw_data.c
@@ -27,9 +27,9 @@ int main()
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
// Load RAW image data (512x512, 32bit RGBA, no file header)
- Image sonicRaw = LoadImageRaw("resources/texture_formats/sonic_R8G8B8A8.raw", 512, 512, UNCOMPRESSED_R8G8B8A8, 0);
- Texture2D sonic = LoadTextureFromImage(sonicRaw); // Upload CPU (RAM) image to GPU (VRAM)
- UnloadImage(sonicRaw); // Unload CPU (RAM) image data
+ Image fudesumiRaw = LoadImageRaw("resources/fudesumi.raw", 384, 512, UNCOMPRESSED_R8G8B8A8, 0);
+ Texture2D fudesumi = LoadTextureFromImage(fudesumiRaw); // Upload CPU (RAM) image to GPU (VRAM)
+ UnloadImage(fudesumiRaw); // Unload CPU (RAM) image data
// Generate a checked texture by code (1024x1024 pixels)
int width = 1024;
@@ -42,8 +42,8 @@ int main()
{
for (int x = 0; x < width; x++)
{
- if (((x/32+y/32)/1)%2 == 0) pixels[y*height + x] = DARKBLUE;
- else pixels[y*height + x] = SKYBLUE;
+ if (((x/32+y/32)/1)%2 == 0) pixels[y*height + x] = ORANGE;
+ else pixels[y*height + x] = GOLD;
}
}
@@ -70,12 +70,14 @@ int main()
ClearBackground(RAYWHITE);
- DrawTexture(checked, screenWidth/2 - checked.width/2, screenHeight/2 - checked.height/2, Fade(WHITE, 0.3f));
- DrawTexture(sonic, 330, -20, WHITE);
+ DrawTexture(checked, screenWidth/2 - checked.width/2, screenHeight/2 - checked.height/2, Fade(WHITE, 0.5f));
+ DrawTexture(fudesumi, 430, -30, WHITE);
- DrawText("CHECKED TEXTURE ", 84, 100, 30, DARKBLUE);
- DrawText("GENERATED by CODE", 72, 164, 30, DARKBLUE);
- DrawText("and RAW IMAGE LOADING", 46, 226, 30, DARKBLUE);
+ DrawText("CHECKED TEXTURE ", 84, 100, 30, BROWN);
+ DrawText("GENERATED by CODE", 72, 164, 30, BROWN);
+ DrawText("and RAW IMAGE LOADING", 46, 226, 30, BROWN);
+
+ DrawText("(c) Fudesumi sprite by Eiden Marsal", 310, screenHeight - 20, 10, BROWN);
EndDrawing();
//----------------------------------------------------------------------------------
@@ -83,7 +85,7 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
- UnloadTexture(sonic); // Texture unloading
+ UnloadTexture(fudesumi); // Texture unloading
UnloadTexture(checked); // Texture unloading
CloseWindow(); // Close window and OpenGL context
diff --git a/docs/examples/src/textures/textures_rectangle.c b/docs/examples/src/textures/textures_rectangle.c
index cca5b2169..c90db8ac1 100644
--- a/docs/examples/src/textures/textures_rectangle.c
+++ b/docs/examples/src/textures/textures_rectangle.c
@@ -11,6 +11,9 @@
#include "raylib.h"
+#define MAX_FRAME_SPEED 15
+#define MIN_FRAME_SPEED 1
+
int main()
{
// Initialization
@@ -21,11 +24,16 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib [texture] example - texture rectangle");
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
- Texture2D guybrush = LoadTexture("resources/guybrush.png"); // Texture loading
+ Texture2D scarfy = LoadTexture("resources/scarfy.png"); // Texture loading
- Vector2 position = { 350.0f, 240.0f };
- Rectangle frameRec = { 0, 0, guybrush.width/7, guybrush.height };
+ Vector2 position = { 350.0f, 280.0f };
+ Rectangle frameRec = { 0, 0, scarfy.width/6, scarfy.height };
int currentFrame = 0;
+
+ int framesCounter = 0;
+ int framesSpeed = 8; // Number of spritesheet frames shown by second
+
+ SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
// Main game loop
@@ -33,14 +41,23 @@ int main()
{
// Update
//----------------------------------------------------------------------------------
- if (IsKeyPressed(KEY_RIGHT))
+ framesCounter++;
+
+ if (framesCounter >= (60/framesSpeed))
{
+ framesCounter = 0;
currentFrame++;
- if (currentFrame > 6) currentFrame = 0;
+ if (currentFrame > 5) currentFrame = 0;
- frameRec.x = currentFrame*guybrush.width/7;
+ frameRec.x = currentFrame*scarfy.width/6;
}
+
+ if (IsKeyPressed(KEY_RIGHT)) framesSpeed++;
+ else if (IsKeyPressed(KEY_LEFT)) framesSpeed--;
+
+ if (framesSpeed > MAX_FRAME_SPEED) framesSpeed = MAX_FRAME_SPEED;
+ else if (framesSpeed < MIN_FRAME_SPEED) framesSpeed = MIN_FRAME_SPEED;
//----------------------------------------------------------------------------------
// Draw
@@ -49,19 +66,23 @@ int main()
ClearBackground(RAYWHITE);
- DrawTexture(guybrush, 35, 40, WHITE);
- DrawRectangleLines(35, 40, guybrush.width, guybrush.height, LIME);
+ DrawTexture(scarfy, 15, 40, WHITE);
+ DrawRectangleLines(15, 40, scarfy.width, scarfy.height, LIME);
+ DrawRectangleLines(15 + frameRec.x, 40 + frameRec.y, frameRec.width, frameRec.height, RED);
- DrawTextureRec(guybrush, frameRec, position, WHITE); // Draw part of the texture
+ DrawText("FRAME SPEED: ", 165, 210, 10, DARKGRAY);
+ DrawText(FormatText("%02i FPS", framesSpeed), 575, 210, 10, DARKGRAY);
+ DrawText("PRESS RIGHT/LEFT KEYS to CHANGE SPEED!", 290, 240, 10, DARKGRAY);
- DrawRectangleLines(35 + frameRec.x, 40 + frameRec.y, frameRec.width, frameRec.height, RED);
+ for (int i = 0; i < MAX_FRAME_SPEED; i++)
+ {
+ if (i < framesSpeed) DrawRectangle(250 + 21*i, 205, 20, 20, RED);
+ DrawRectangleLines(250 + 21*i, 205, 20, 20, MAROON);
+ }
- DrawText("PRESS RIGHT KEY to", 540, 310, 10, GRAY);
- DrawText("CHANGE DRAWING RECTANGLE", 520, 330, 10, GRAY);
-
- DrawText("Guybrush Ulysses Threepwood,", 100, 300, 10, GRAY);
- DrawText("main character of the Monkey Island series", 80, 320, 10, GRAY);
- DrawText("of computer adventure games by LucasArts.", 80, 340, 10, GRAY);
+ DrawTextureRec(scarfy, frameRec, position, WHITE); // Draw part of the texture
+
+ DrawText("(c) Scarfy sprite by Eiden Marsal", screenWidth - 200, screenHeight - 20, 10, GRAY);
EndDrawing();
//----------------------------------------------------------------------------------
@@ -69,7 +90,7 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
- UnloadTexture(guybrush); // Texture unloading
+ UnloadTexture(scarfy); // Texture unloading
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
diff --git a/docs/examples/src/textures/textures_srcrec_dstrec.c b/docs/examples/src/textures/textures_srcrec_dstrec.c
index 6d824ce61..53ffd1d01 100644
--- a/docs/examples/src/textures/textures_srcrec_dstrec.c
+++ b/docs/examples/src/textures/textures_srcrec_dstrec.c
@@ -21,10 +21,10 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib [textures] examples - texture source and destination rectangles");
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
- Texture2D guybrush = LoadTexture("resources/guybrush.png"); // Texture loading
+ Texture2D scarfy = LoadTexture("resources/scarfy.png"); // Texture loading
- int frameWidth = guybrush.width/7;
- int frameHeight = guybrush.height;
+ int frameWidth = scarfy.width/6;
+ int frameHeight = scarfy.height;
// NOTE: Source rectangle (part of the texture to use for drawing)
Rectangle sourceRec = { 0, 0, frameWidth, frameHeight };
@@ -59,10 +59,12 @@ int main()
// destRec defines the rectangle where our texture part will fit (scaling it to fit)
// origin defines the point of the texture used as reference for rotation and scaling
// rotation defines the texture rotation (using origin as rotation point)
- DrawTexturePro(guybrush, sourceRec, destRec, origin, rotation, WHITE);
+ DrawTexturePro(scarfy, sourceRec, destRec, origin, rotation, WHITE);
DrawLine(destRec.x, 0, destRec.x, screenHeight, GRAY);
DrawLine(0, destRec.y, screenWidth, destRec.y, GRAY);
+
+ DrawText("(c) Scarfy sprite by Eiden Marsal", screenWidth - 200, screenHeight - 20, 10, GRAY);
EndDrawing();
//----------------------------------------------------------------------------------
@@ -70,7 +72,7 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
- UnloadTexture(guybrush); // Texture unloading
+ UnloadTexture(scarfy); // Texture unloading
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
diff --git a/docs/examples/web/audio/audio_module_playing.data b/docs/examples/web/audio/audio_module_playing.data
new file mode 100644
index 000000000..a185c1a2a
Binary files /dev/null and b/docs/examples/web/audio/audio_module_playing.data differ
diff --git a/docs/examples/web/audio/audio_module_playing.js b/docs/examples/web/audio/audio_module_playing.js
index cca61da39..2ac2cc665 100644
--- a/docs/examples/web/audio/audio_module_playing.js
+++ b/docs/examples/web/audio/audio_module_playing.js
@@ -1,3 +1,191 @@
+
+var Module;
+
+if (typeof Module === 'undefined') Module = {};
+
+if (!Module.expectedDataFileDownloads) {
+ Module.expectedDataFileDownloads = 0;
+ Module.finishedDataFileDownloads = 0;
+}
+Module.expectedDataFileDownloads++;
+(function() {
+ var loadPackage = function(metadata) {
+
+ var PACKAGE_PATH;
+ if (typeof window === 'object') {
+ PACKAGE_PATH = window['encodeURIComponent'](window.location.pathname.toString().substring(0, window.location.pathname.toString().lastIndexOf('/')) + '/');
+ } else if (typeof location !== 'undefined') {
+ // worker
+ PACKAGE_PATH = encodeURIComponent(location.pathname.toString().substring(0, location.pathname.toString().lastIndexOf('/')) + '/');
+ } else {
+ throw 'using preloaded data can only be done on a web page or in a web worker';
+ }
+ var PACKAGE_NAME = 'audio/audio_module_playing.data';
+ var REMOTE_PACKAGE_BASE = 'audio_module_playing.data';
+ if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) {
+ Module['locateFile'] = Module['locateFilePackage'];
+ Module.printErr('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)');
+ }
+ var REMOTE_PACKAGE_NAME = typeof Module['locateFile'] === 'function' ?
+ Module['locateFile'](REMOTE_PACKAGE_BASE) :
+ ((Module['filePackagePrefixURL'] || '') + REMOTE_PACKAGE_BASE);
+
+ var REMOTE_PACKAGE_SIZE = metadata.remote_package_size;
+ var PACKAGE_UUID = metadata.package_uuid;
+
+ function fetchRemotePackage(packageName, packageSize, callback, errback) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', packageName, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onprogress = function(event) {
+ var url = packageName;
+ var size = packageSize;
+ if (event.total) size = event.total;
+ if (event.loaded) {
+ if (!xhr.addedTotal) {
+ xhr.addedTotal = true;
+ if (!Module.dataFileDownloads) Module.dataFileDownloads = {};
+ Module.dataFileDownloads[url] = {
+ loaded: event.loaded,
+ total: size
+ };
+ } else {
+ Module.dataFileDownloads[url].loaded = event.loaded;
+ }
+ var total = 0;
+ var loaded = 0;
+ var num = 0;
+ for (var download in Module.dataFileDownloads) {
+ var data = Module.dataFileDownloads[download];
+ total += data.total;
+ loaded += data.loaded;
+ num++;
+ }
+ total = Math.ceil(total * Module.expectedDataFileDownloads/num);
+ if (Module['setStatus']) Module['setStatus']('Downloading data... (' + loaded + '/' + total + ')');
+ } else if (!Module.dataFileDownloads) {
+ if (Module['setStatus']) Module['setStatus']('Downloading data...');
+ }
+ };
+ xhr.onerror = function(event) {
+ throw new Error("NetworkError for: " + packageName);
+ }
+ xhr.onload = function(event) {
+ if (xhr.status == 200 || xhr.status == 304 || xhr.status == 206 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
+ var packageData = xhr.response;
+ callback(packageData);
+ } else {
+ throw new Error(xhr.statusText + " : " + xhr.responseURL);
+ }
+ };
+ xhr.send(null);
+ };
+
+ function handleError(error) {
+ console.error('package error:', error);
+ };
+
+ var fetchedCallback = null;
+ var fetched = Module['getPreloadedPackage'] ? Module['getPreloadedPackage'](REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE) : null;
+
+ if (!fetched) fetchRemotePackage(REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE, function(data) {
+ if (fetchedCallback) {
+ fetchedCallback(data);
+ fetchedCallback = null;
+ } else {
+ fetched = data;
+ }
+ }, handleError);
+
+ function runWithFS() {
+
+ function assert(check, msg) {
+ if (!check) throw msg + new Error().stack;
+ }
+Module['FS_createPath']('/', 'resources', true, true);
+
+ function DataRequest(start, end, crunched, audio) {
+ this.start = start;
+ this.end = end;
+ this.crunched = crunched;
+ this.audio = audio;
+ }
+ DataRequest.prototype = {
+ requests: {},
+ open: function(mode, name) {
+ this.name = name;
+ this.requests[name] = this;
+ Module['addRunDependency']('fp ' + this.name);
+ },
+ send: function() {},
+ onload: function() {
+ var byteArray = this.byteArray.subarray(this.start, this.end);
+
+ this.finish(byteArray);
+
+ },
+ finish: function(byteArray) {
+ var that = this;
+
+ Module['FS_createDataFile'](this.name, null, byteArray, true, true, true); // canOwn this data in the filesystem, it is a slide into the heap that will never change
+ Module['removeRunDependency']('fp ' + that.name);
+
+ this.requests[this.name] = null;
+ }
+ };
+
+ var files = metadata.files;
+ for (i = 0; i < files.length; ++i) {
+ new DataRequest(files[i].start, files[i].end, files[i].crunched, files[i].audio).open('GET', files[i].filename);
+ }
+
+
+ function processPackageData(arrayBuffer) {
+ Module.finishedDataFileDownloads++;
+ assert(arrayBuffer, 'Loading data file failed.');
+ assert(arrayBuffer instanceof ArrayBuffer, 'bad input to processPackageData');
+ var byteArray = new Uint8Array(arrayBuffer);
+ var curr;
+
+ // copy the entire loaded file into a spot in the heap. Files will refer to slices in that. They cannot be freed though
+ // (we may be allocating before malloc is ready, during startup).
+ if (Module['SPLIT_MEMORY']) Module.printErr('warning: you should run the file packager with --no-heap-copy when SPLIT_MEMORY is used, otherwise copying into the heap may fail due to the splitting');
+ var ptr = Module['getMemory'](byteArray.length);
+ Module['HEAPU8'].set(byteArray, ptr);
+ DataRequest.prototype.byteArray = Module['HEAPU8'].subarray(ptr, ptr+byteArray.length);
+
+ var files = metadata.files;
+ for (i = 0; i < files.length; ++i) {
+ DataRequest.prototype.requests[files[i].filename].onload();
+ }
+ Module['removeRunDependency']('datafile_audio/audio_module_playing.data');
+
+ };
+ Module['addRunDependency']('datafile_audio/audio_module_playing.data');
+
+ if (!Module.preloadResults) Module.preloadResults = {};
+
+ Module.preloadResults[PACKAGE_NAME] = {fromCache: false};
+ if (fetched) {
+ processPackageData(fetched);
+ fetched = null;
+ } else {
+ fetchedCallback = processPackageData;
+ }
+
+ }
+ if (Module['calledRun']) {
+ runWithFS();
+ } else {
+ if (!Module['preRun']) Module['preRun'] = [];
+ Module["preRun"].push(runWithFS); // FS is not initialized yet, wait for it
+ }
+
+ }
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 25676, "filename": "/resources/mini1111.xm"}], "remote_package_size": 25676, "package_uuid": "7074b939-a8f9-4156-b9d3-4dee5c5b8125"});
+
+})();
+
// The Module object: Our interface to the outside world. We import
// and export values on it, and do the work to get that through
// closure compiler if necessary. There are various ways Module can be used:
@@ -1587,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 24464;
+STATICTOP = STATIC_BASE + 23504;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([32,114,44,32,100,105,109,41,41,32,60,61,32,101,110,116,114,105,101,115,0,107,32,61,61,32,99,45,62,115,111,114,116,101,100,95,101,110,116,114,105,101,115,0,99,111,109,112,117,116,101,95,115,111,114,116,101,100,95,104,117,102,102,109,97,110,0,99,45,62,115,111,114,116,101,100,95,99,111,100,101,119,111,114,100,115,91,120,93,32,61,61,32,99,111,100,101,0,108,101,110,32,33,61,32,78,79,95,67,79,68,69,0,105,110,99,108,117,100,101,95,105,110,95,115,111,114,116,0,99,45,62,115,111,114,116,101,100,95,101,110,116,114,105,101,115,32,61,61,32,48,0,99,111,109,112,117,116,101,95,99,111,100,101,119,111,114,100,115,0,122,32,62,61,32,48,32,38,38,32,122,32,60,32,51,50,0,108,101,110,91,105,93,32,62,61,32,48,32,38,38,32,108,101,110,91,105,93,32,60,32,51,50,0,97,118,97,105,108,97,98,108,101,91,121,93,32,61,61,32,48,0,118,111,114,98,105,115,91,37,115,93,32,79,71,71,32,97,117,100,105,111,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,70,76,65,67,32,116,111,116,97,108,32,115,97,109,112,108,101,115,58,32,37,105,0,91,37,115,93,32,79,71,71,32,115,97,109,112,108,101,32,114,97,116,101,58,32,37,105,0,91,37,115,93,32,79,71,71,32,99,104,97,110,110,101,108,115,58,32,37,105,0,91,37,115,93,32,79,71,71,32,109,101,109,111,114,121,32,114,101,113,117,105,114,101,100,58,32,37,105,0,73,110,105,116,32,97,117,100,105,111,32,115,116,114,101,97,109,58,32,78,117,109,98,101,114,32,111,102,32,99,104,97,110,110,101,108,115,32,110,111,116,32,115,117,112,112,111,114,116,101,100,58,32,37,105,0,73,110,105,116,32,97,117,100,105,111,32,115,116,114,101,97,109,58,32,83,97,109,112,108,101,32,115,105,122,101,32,110,111,116,32,115,117,112,112,111,114,116,101,100,58,32,37,105,0,91,65,85,68,32,73,68,32,37,105,93,32,65,117,100,105,111,32,115,116,114,101,97,109,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,32,72,122,44,32,37,105,32,98,105,116,44,32,37,115,41,0,91,65,85,68,32,73,68,32,37,105,93,32,85,110,108,111,97,100,101,100,32,97,117,100,105,111,32,115,116,114,101,97,109,32,100,97,116,97,0,79,112,101,110,65,76,58,32,69,114,114,111,114,32,98,117,102,102,101,114,105,110,103,32,100,97,116,97,46,46,46,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,0,103,108,85,115,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,85,115,101,80,114,111,103,114,97,109,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,0,103,108,65,116,116,97,99,104,79,98,106,101,99,116,0,103,108,65,116,116,97,99,104,83,104,97,100,101,114,0,103,108,68,101,116,97,99,104,79,98,106,101,99,116,0,103,108,68,101,116,97,99,104,83,104,97,100,101,114,0,103,108,80,105,120,101,108,83,116,111,114,101,105,0,103,108,71,101,116,83,116,114,105,110,103,0,103,108,71,101,116,73,110,116,101,103,101,114,118,0,103,108,71,101,116,70,108,111,97,116,118,0,103,108,71,101,116,66,111,111,108,101,97,110,118,0,103,108,71,101,110,84,101,120,116,117,114,101,115,0,103,108,68,101,108,101,116,101,84,101,120,116,117,114,101,115,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,84,101,120,73,109,97,103,101,50,68,0,103,108,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,82,101,97,100,80,105,120,101,108,115,0,103,108,66,105,110,100,84,101,120,116,117,114,101,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,84,101,120,116,117,114,101,0,103,108,71,101,110,66,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,66,117,102,102,101,114,115,0,103,108,71,101,116,66,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,66,117,102,102,101,114,68,97,116,97,0,103,108,66,117,102,102,101,114,83,117,98,68,97,116,97,0,103,108,73,115,66,117,102,102,101,114,0,103,108,71,101,110,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,66,105,110,100,82,101,110,100,101,114,98,117,102,102,101,114,0,103,108,71,101,116,82,101,110,100,101,114,98,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,82,101,110,100,101,114,98,117,102,102,101,114,0,103,108,71,101,116,85,110,105,102,111,114,109,102,118,0,103,108,71,101,116,85,110,105,102,111,114,109,105,118,0,103,108,71,101,116,85,110,105,102,111,114,109,76,111,99,97,116,105,111,110,0,103,108,71,101,116,86,101,114,116,101,120,65,116,116,114,105,98,102,118,0,103,108,71,101,116,86,101,114,116,101,120,65,116,116,114,105,98,105,118,0,103,108,71,101,116,86,101,114,116,101,120,65,116,116,11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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -8692,21 +8880,6 @@ function copyTempDouble(ptr) {
AL.setSourceState(src, 0x1014 /* AL_STOPPED */);
}
- function _emscripten_glGenFramebuffers(n, ids) {
- for (var i = 0; i < n; ++i) {
- var framebuffer = GLctx.createFramebuffer();
- if (!framebuffer) {
- GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
- while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
- return;
- }
- var id = GL.getNewId(GL.framebuffers);
- framebuffer.name = id;
- GL.framebuffers[id] = framebuffer;
- HEAP32[(((ids)+(i*4))>>2)]=id;
- }
- }
-
function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) {
@@ -9696,8 +9869,19 @@ function copyTempDouble(ptr) {
clearInterval(AL.contexts[context - 1].interval);
}
- function _llvm_exp2_f32(x) {
- return Math.pow(2, x);
+ function _emscripten_glGenFramebuffers(n, ids) {
+ for (var i = 0; i < n; ++i) {
+ var framebuffer = GLctx.createFramebuffer();
+ if (!framebuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.framebuffers);
+ framebuffer.name = id;
+ GL.framebuffers[id] = framebuffer;
+ HEAP32[(((ids)+(i*4))>>2)]=id;
+ }
}
function _glGetShaderiv(shader, pname, p) {
@@ -10649,7 +10833,7 @@ function invoke_viiii(index,a1,a2,a3,a4) {
Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
-Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_alBufferData": _alBufferData, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_alSource3f": _alSource3f, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_alcGetString": _alcGetString, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "___syscall221": ___syscall221, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_alSourcePlay": _alSourcePlay, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_alSourcePause": _alSourcePause, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "___syscall146": ___syscall146, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_alcCreateContext": _alcCreateContext, "_glfwTerminate": _glfwTerminate, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_alGetSourcei": _alGetSourcei, "_glBufferSubData": _glBufferSubData, "_alcMakeContextCurrent": _alcMakeContextCurrent, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_alSourceQueueBuffers": _alSourceQueueBuffers, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_alcGetCurrentContext": _alcGetCurrentContext, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_alGenBuffers": _alGenBuffers, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_alDeleteSources": _alDeleteSources, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_alSourceUnqueueBuffers": _alSourceUnqueueBuffers, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_alGetError": _alGetError, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "___syscall145": ___syscall145, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_glGetString": _glGetString, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_alSourcef": _alSourcef, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_llvm_pow_f64": _llvm_pow_f64, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_glfwSwapInterval": _glfwSwapInterval, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_alcDestroyContext": _alcDestroyContext, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_alListenerf": _alListenerf, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_alSourceStop": _alSourceStop, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_alcCloseDevice": _alcCloseDevice, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_alcGetContextsDevice": _alcGetContextsDevice, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetCursorPos": _glfwGetCursorPos, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_llvm_exp2_f32": _llvm_exp2_f32, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_alListener3f": _alListener3f, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_alDeleteBuffers": _alDeleteBuffers, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_alGenSources": _alGenSources, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_alcOpenDevice": _alcOpenDevice, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_glTexParameteri": _glTexParameteri, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
+Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_alBufferData": _alBufferData, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_alSource3f": _alSource3f, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_alcGetString": _alcGetString, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "___syscall221": ___syscall221, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_alSourcePlay": _alSourcePlay, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_alSourcePause": _alSourcePause, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "___syscall146": ___syscall146, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_alcCreateContext": _alcCreateContext, "_glfwTerminate": _glfwTerminate, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_alGetSourcei": _alGetSourcei, "_glBufferSubData": _glBufferSubData, "_alcMakeContextCurrent": _alcMakeContextCurrent, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_alSourceQueueBuffers": _alSourceQueueBuffers, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_alcGetCurrentContext": _alcGetCurrentContext, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_alGenBuffers": _alGenBuffers, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_alDeleteSources": _alDeleteSources, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_alSourceUnqueueBuffers": _alSourceUnqueueBuffers, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_alGetError": _alGetError, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "___syscall145": ___syscall145, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_glGetString": _glGetString, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_alSourcef": _alSourcef, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_llvm_pow_f64": _llvm_pow_f64, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_glfwSwapInterval": _glfwSwapInterval, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_alcDestroyContext": _alcDestroyContext, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_alListenerf": _alListenerf, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_alSourceStop": _alSourceStop, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_alcCloseDevice": _alcCloseDevice, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_alcGetContextsDevice": _alcGetContextsDevice, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetCursorPos": _glfwGetCursorPos, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_alListener3f": _alListener3f, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_alDeleteBuffers": _alDeleteBuffers, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_alGenSources": _alGenSources, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_alcOpenDevice": _alcOpenDevice, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_glTexParameteri": _glTexParameteri, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
// EMSCRIPTEN_START_ASM
var asm = (function(global, env, buffer) {
'use asm';
@@ -10899,7 +11083,6 @@ var asm = (function(global, env, buffer) {
var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate;
var _exit=env._exit;
- var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer;
var _glGetString=env._glGetString;
var _emscripten_glUniform4i=env._emscripten_glUniform4i;
var _alSourcef=env._alSourcef;
@@ -10980,7 +11163,7 @@ var asm = (function(global, env, buffer) {
var _glDeleteShader=env._glDeleteShader;
var _emscripten_glUniform1f=env._emscripten_glUniform1f;
var _glGetProgramiv=env._glGetProgramiv;
- var _llvm_exp2_f32=env._llvm_exp2_f32;
+ var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer;
var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer;
var _glfwGetTime=env._glfwGetTime;
var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage;
@@ -11111,15 +11294,15 @@ function _main() {
sp = STACKTOP;
$0 = HEAP32[2]|0;
$1 = HEAP32[3]|0;
- _InitWindow($0,$1,4742);
+ _InitWindow($0,$1,4456);
_InitAudioDevice();
$$013 = 31;
while(1) {
- $4 = (((17492 + (($$013*24)|0)|0)) + 12|0);
+ $4 = (((16540 + (($$013*24)|0)|0)) + 12|0);
HEAPF32[$4>>2] = 0.0;
$5 = (_GetRandomValue(10,40)|0);
$6 = (+($5|0));
- $7 = (((17492 + (($$013*24)|0)|0)) + 8|0);
+ $7 = (((16540 + (($$013*24)|0)|0)) + 8|0);
HEAPF32[$7>>2] = $6;
$8 = (~~(($6)));
$9 = HEAP32[2]|0;
@@ -11128,7 +11311,7 @@ function _main() {
$12 = (~~(($11)));
$13 = (_GetRandomValue($8,$12)|0);
$14 = (+($13|0));
- $15 = (17492 + (($$013*24)|0)|0);
+ $15 = (16540 + (($$013*24)|0)|0);
HEAPF32[$15>>2] = $14;
$16 = +HEAPF32[$7>>2];
$17 = (~~(($16)));
@@ -11138,16 +11321,16 @@ function _main() {
$21 = (~~(($20)));
$22 = (_GetRandomValue($17,$21)|0);
$23 = (+($22|0));
- $24 = (((17492 + (($$013*24)|0)|0)) + 4|0);
+ $24 = (((16540 + (($$013*24)|0)|0)) + 4|0);
HEAPF32[$24>>2] = $23;
$25 = (_GetRandomValue(1,100)|0);
$26 = (+($25|0));
$27 = $26 / 2.0E+4;
- $28 = (((17492 + (($$013*24)|0)|0)) + 16|0);
+ $28 = (((16540 + (($$013*24)|0)|0)) + 16|0);
HEAPF32[$28>>2] = $27;
$29 = (_GetRandomValue(0,13)|0);
- $30 = (((17492 + (($$013*24)|0)|0)) + 20|0);
- $31 = (4686 + ($29<<2)|0);
+ $30 = (((16540 + (($$013*24)|0)|0)) + 20|0);
+ $31 = (4400 + ($29<<2)|0);
$32 = HEAPU8[$31>>0]|(HEAPU8[$31+1>>0]<<8)|(HEAPU8[$31+2>>0]<<16)|(HEAPU8[$31+3>>0]<<24);
HEAP32[$30>>2] = $32;
$33 = (($$013) + -1)|0;
@@ -11158,11 +11341,11 @@ function _main() {
break;
}
}
- $2 = (_LoadMusicStream(4794)|0);
- HEAP32[4565] = $2;
+ $2 = (_LoadMusicStream(4508)|0);
+ HEAP32[4327] = $2;
_PlayMusicStream($2);
_emscripten_set_main_loop((1|0),0,1);
- $3 = HEAP32[4565]|0;
+ $3 = HEAP32[4327]|0;
_UnloadMusicStream($3);
_CloseAudioDevice();
_CloseWindow();
@@ -11184,25 +11367,25 @@ function _UpdateDrawFrame() {
$2 = sp + 16|0;
$3 = sp + 12|0;
$4 = sp + 8|0;
- $5 = HEAP32[4565]|0;
+ $5 = HEAP32[4327]|0;
_UpdateMusicStream($5);
$6 = (_IsKeyPressed(32)|0);
$7 = ($6|0)==(0);
if (!($7)) {
- $8 = HEAP32[4565]|0;
+ $8 = HEAP32[4327]|0;
_StopMusicStream($8);
- $9 = HEAP32[4565]|0;
+ $9 = HEAP32[4327]|0;
_PlayMusicStream($9);
}
$10 = (_IsKeyPressed(80)|0);
$11 = ($10|0)==(0);
do {
if (!($11)) {
- $12 = HEAP32[4566]|0;
+ $12 = HEAP32[4328]|0;
$13 = ($12|0)==(0);
$14 = $13&1;
- HEAP32[4566] = $14;
- $15 = HEAP32[4565]|0;
+ HEAP32[4328] = $14;
+ $15 = HEAP32[4327]|0;
if ($13) {
_PauseMusicStream($15);
break;
@@ -11212,26 +11395,26 @@ function _UpdateDrawFrame() {
}
}
} while(0);
- $16 = HEAP32[4565]|0;
+ $16 = HEAP32[4327]|0;
$17 = (+_GetMusicTimePlayed($16));
- $18 = HEAP32[4565]|0;
+ $18 = HEAP32[4327]|0;
$19 = (+_GetMusicTimeLength($18));
$20 = $17 / $19;
$21 = HEAP32[2]|0;
$22 = (($21) + -40)|0;
$23 = (+($22|0));
$24 = $20 * $23;
- HEAPF32[4372] = $24;
+ HEAPF32[4134] = $24;
$$02830 = 31;
while(1) {
- $28 = (((17492 + (($$02830*24)|0)|0)) + 16|0);
+ $28 = (((16540 + (($$02830*24)|0)|0)) + 16|0);
$29 = +HEAPF32[$28>>2];
- $30 = (((17492 + (($$02830*24)|0)|0)) + 12|0);
+ $30 = (((16540 + (($$02830*24)|0)|0)) + 12|0);
$31 = +HEAPF32[$30>>2];
$32 = $29 + $31;
HEAPF32[$30>>2] = $32;
$33 = $29 * 10.0;
- $34 = (((17492 + (($$02830*24)|0)|0)) + 8|0);
+ $34 = (((16540 + (($$02830*24)|0)|0)) + 8|0);
$35 = +HEAPF32[$34>>2];
$36 = $33 + $35;
HEAPF32[$34>>2] = $36;
@@ -11253,7 +11436,7 @@ function _UpdateDrawFrame() {
$46 = (~~(($45)));
$47 = (_GetRandomValue($42,$46)|0);
$48 = (+($47|0));
- $49 = (17492 + (($$02830*24)|0)|0);
+ $49 = (16540 + (($$02830*24)|0)|0);
HEAPF32[$49>>2] = $48;
$50 = +HEAPF32[$34>>2];
$51 = (~~(($50)));
@@ -11263,11 +11446,11 @@ function _UpdateDrawFrame() {
$55 = (~~(($54)));
$56 = (_GetRandomValue($51,$55)|0);
$57 = (+($56|0));
- $58 = (((17492 + (($$02830*24)|0)|0)) + 4|0);
+ $58 = (((16540 + (($$02830*24)|0)|0)) + 4|0);
HEAPF32[$58>>2] = $57;
$59 = (_GetRandomValue(0,13)|0);
- $60 = (((17492 + (($$02830*24)|0)|0)) + 20|0);
- $61 = (4686 + ($59<<2)|0);
+ $60 = (((16540 + (($$02830*24)|0)|0)) + 20|0);
+ $61 = (4400 + ($59<<2)|0);
$62 = HEAPU8[$61>>0]|(HEAPU8[$61+1>>0]<<8)|(HEAPU8[$61+2>>0]<<16)|(HEAPU8[$61+3>>0]<<24);
HEAP32[$60>>2] = $62;
$63 = (_GetRandomValue(1,100)|0);
@@ -11295,11 +11478,11 @@ function _UpdateDrawFrame() {
_ClearBackground($$byval_copy6);
$$029 = 31;
while(1) {
- $89 = (17492 + (($$029*24)|0)|0);
- $90 = (((17492 + (($$029*24)|0)|0)) + 8|0);
+ $89 = (16540 + (($$029*24)|0)|0);
+ $90 = (((16540 + (($$029*24)|0)|0)) + 8|0);
$91 = +HEAPF32[$90>>2];
- $92 = (((17492 + (($$029*24)|0)|0)) + 20|0);
- $93 = (((17492 + (($$029*24)|0)|0)) + 12|0);
+ $92 = (((16540 + (($$029*24)|0)|0)) + 20|0);
+ $93 = (((16540 + (($$029*24)|0)|0)) + 12|0);
$94 = +HEAPF32[$93>>2];
;HEAP8[$$byval_copy6>>0]=HEAP8[$92>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$92+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$92+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$92+3>>0]|0;
_Fade($1,$$byval_copy6,$94);
@@ -11329,7 +11512,7 @@ function _UpdateDrawFrame() {
_DrawRectangle(20,$69,$71,12,$$byval_copy6);
$75 = HEAP32[3]|0;
$76 = (($75) + -32)|0;
- $77 = +HEAPF32[4372];
+ $77 = +HEAPF32[4134];
$78 = (~~(($77)));
HEAP8[$3>>0] = -66;
$79 = ((($3)) + 1|0);
@@ -11356,6 +11539,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorTransform($0,$1) {
$0 = $0|0;
$1 = $1|0;
@@ -11414,13 +11647,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11814,7 +12040,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4568] = $2;
+ HEAP32[4330] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11827,7 +12053,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 17216;
+ $95 = 16264;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11840,48 +12066,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 17256;
+ $106 = 16304;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4314];
- $111 = +HEAPF32[4304];
+ $110 = +HEAPF32[4076];
+ $111 = +HEAPF32[4066];
$112 = $110 - $111;
- HEAPF32[4316] = $112;
- $113 = +HEAPF32[(17260)>>2];
- $114 = +HEAPF32[(17220)>>2];
+ HEAPF32[4078] = $112;
+ $113 = +HEAPF32[(16308)>>2];
+ $114 = +HEAPF32[(16268)>>2];
$115 = $113 - $114;
- HEAPF32[(17268)>>2] = $115;
- HEAP32[4567] = 4;
+ HEAPF32[(16316)>>2] = $115;
+ HEAP32[4329] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17248>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17248+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17272+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16296>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16296+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16320+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4573] = $116;
- $117 = 17248;
+ HEAPF32[4335] = $116;
+ $117 = 16296;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 17216;
+ $123 = 16264;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 17272;
+ $127 = 16320;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 17256;
+ $133 = 16304;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11894,7 +12120,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 17248;
+ $144 = 16296;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11907,27 +12133,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 17272;
+ $155 = 16320;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4318];
- $160 = +HEAPF32[4312];
+ $159 = +HEAPF32[4080];
+ $160 = +HEAPF32[4074];
$161 = $159 - $160;
- HEAPF32[4316] = $161;
- $162 = +HEAPF32[(17276)>>2];
- $163 = +HEAPF32[(17252)>>2];
+ HEAPF32[4078] = $161;
+ $162 = +HEAPF32[(16324)>>2];
+ $163 = +HEAPF32[(16300)>>2];
$164 = $162 - $163;
- HEAPF32[(17268)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17216+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17248>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17248+4>>2]|0;
+ HEAPF32[(16316)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16264>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16264+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16296>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16296+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17256>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17256+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17272+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16304>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16304+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16320+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11939,31 +12165,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17248>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17248+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17272+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16296>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16296+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16320+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4573];
+ $170 = +HEAPF32[4335];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4567] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17248>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17248+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17272+4>>2]|0;
+ HEAP32[4329] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16296>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16296+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16320+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4574] = $174;
+ HEAPF32[4336] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4573] = 0.0;
- HEAPF32[4574] = 0.0;
- HEAPF32[4316] = 0.0;
- HEAPF32[(17268)>>2] = 0.0;
- HEAP32[4568] = 0;
- HEAP32[4567] = 0;
+ HEAPF32[4335] = 0.0;
+ HEAPF32[4336] = 0.0;
+ HEAPF32[4078] = 0.0;
+ HEAPF32[(16316)>>2] = 0.0;
+ HEAP32[4330] = 0;
+ HEAP32[4329] = 0;
STACKTOP = sp;return;
break;
}
@@ -11973,22 +12199,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4569]|0;
+ $6 = HEAP32[4331]|0;
$7 = (($6) + 1)|0;
- HEAP32[4569] = $7;
- $8 = HEAP32[4567]|0;
+ HEAP32[4331] = $7;
+ $8 = HEAP32[4329]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17216+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16264>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16264+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4567] = 2;
- HEAP32[4569] = 0;
+ HEAP32[4329] = 2;
+ HEAP32[4331] = 0;
} else {
label = 6;
}
@@ -11996,8 +12222,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4569] = 1;
- HEAP32[4567] = 1;
+ HEAP32[4331] = 1;
+ HEAP32[4329] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -12006,19 +12232,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 17216;
+ $21 = 16264;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 17224;
+ $25 = 16272;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 17232;
+ $29 = 16280;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -12027,13 +12253,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[4] = $34;
- HEAPF32[4310] = 0.0;
- HEAPF32[(17244)>>2] = 0.0;
+ HEAPF32[4072] = 0.0;
+ HEAPF32[(16292)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4567]|0;
+ $35 = HEAP32[4329]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -12043,19 +12269,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 17232;
+ $44 = 16280;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17216+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17232+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16264>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16264+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16280>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16280+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4570] = $49;
- HEAP32[4571] = 0;
+ HEAPF32[4332] = $49;
+ HEAP32[4333] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[4]|0;
@@ -12063,11 +12289,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17216+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17232+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16264>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16264+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16280>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16280+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4572] = $56;
+ HEAPF32[4334] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -12098,22 +12324,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4570] = 0.0;
- HEAPF32[4572] = 0.0;
+ HEAPF32[4332] = 0.0;
+ HEAPF32[4334] = 0.0;
$$sink10 = 0;
}
- HEAP32[4567] = $$sink10;
- HEAPF32[4306] = 0.0;
- HEAPF32[(17228)>>2] = 0.0;
- HEAP32[4568] = 0;
+ HEAP32[4329] = $$sink10;
+ HEAPF32[4068] = 0.0;
+ HEAPF32[(16276)>>2] = 0.0;
+ HEAP32[4330] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4571]|0;
+ $65 = HEAP32[4333]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4571] = 1;
+ HEAP32[4333] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -12122,31 +12348,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 17248;
+ $74 = 16296;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4567]|0;
+ $78 = HEAP32[4329]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17216+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17248>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17248+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16264>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16264+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16296>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16296+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4567] = 8;
+ HEAP32[4329] = 8;
}
}
- $82 = +HEAPF32[4312];
- $83 = +HEAPF32[4306];
+ $82 = +HEAPF32[4074];
+ $83 = +HEAPF32[4068];
$84 = $82 - $83;
- HEAPF32[4310] = $84;
- $85 = +HEAPF32[(17252)>>2];
- $86 = +HEAPF32[(17228)>>2];
+ HEAPF32[4072] = $84;
+ $85 = +HEAPF32[(16300)>>2];
+ $86 = +HEAPF32[(16276)>>2];
$87 = $85 - $86;
- HEAPF32[(17244)>>2] = $87;
+ HEAPF32[(16292)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -12155,58 +12381,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4567]|0;
+ $0 = HEAP32[4329]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4568]|0;
+ $2 = HEAP32[4330]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4567] = 4;
+ HEAP32[4329] = 4;
}
- $4 = HEAP32[4567]|0;
+ $4 = HEAP32[4329]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -12219,14 +12406,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4567] = 0;
+ HEAP32[4329] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 17280;
+ $1 = 16328;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -12243,13 +12430,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4577]|0;
+ $0 = HEAP32[4339]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4576]|0;
+ $0 = HEAP32[4338]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -12260,29 +12447,29 @@ function _InitWindow($0,$1,$2) {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- _TraceLog(0,4816,$vararg_buffer);
- HEAP32[4579] = $2;
+ _TraceLog(0,4530,$vararg_buffer);
+ HEAP32[4341] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
- (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0);
- (_emscripten_set_keypress_callback((4845|0),(0|0),1,(5|0))|0);
- (_emscripten_set_click_callback((4845|0),(0|0),1,(6|0))|0);
- (_emscripten_set_touchstart_callback((4845|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchend_callback((4845|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchmove_callback((4845|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchcancel_callback((4845|0),(0|0),1,(7|0))|0);
- (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
- (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
- $3 = HEAP32[4577]|0;
+ (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(3|0))|0);
+ (_emscripten_set_keypress_callback((4559|0),(0|0),1,(4|0))|0);
+ (_emscripten_set_click_callback((4559|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_touchstart_callback((4559|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchend_callback((4559|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchmove_callback((4559|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchcancel_callback((4559|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_gamepadconnected_callback((0|0),1,(7|0))|0);
+ (_emscripten_set_gamepaddisconnected_callback((0|0),1,(7|0))|0);
+ $3 = HEAP32[4339]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4320] = $5;
- $6 = HEAP32[4576]|0;
+ HEAPF32[4082] = $5;
+ $6 = HEAP32[4338]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(17284)>>2] = $8;
- $9 = HEAP32[4580]|0;
+ HEAPF32[(16332)>>2] = $8;
+ $9 = HEAP32[4342]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -12301,11 +12488,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[17320>>0]=HEAP8[9374>>0]|0;HEAP8[17320+1>>0]=HEAP8[9374+1>>0]|0;HEAP8[17320+2>>0]=HEAP8[9374+2>>0]|0;HEAP8[17320+3>>0]=HEAP8[9374+3>>0]|0;HEAP8[17320+4>>0]=HEAP8[9374+4>>0]|0;HEAP8[17320+5>>0]=HEAP8[9374+5>>0]|0;HEAP8[17320+6>>0]=HEAP8[9374+6>>0]|0;
+ ;HEAP8[16368>>0]=HEAP8[9088>>0]|0;HEAP8[16368+1>>0]=HEAP8[9088+1>>0]|0;HEAP8[16368+2>>0]=HEAP8[9088+2>>0]|0;HEAP8[16368+3>>0]=HEAP8[9088+3>>0]|0;HEAP8[16368+4>>0]=HEAP8[9088+4>>0]|0;HEAP8[16368+5>>0]=HEAP8[9088+5>>0]|0;HEAP8[16368+6>>0]=HEAP8[9088+6>>0]|0;
break;
}
case 1: {
- $3 = 17320;
+ $3 = 16368;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -12314,11 +12501,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=17320; src=9381; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=16368; src=9095; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 17320;
+ $7 = 16368;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -12329,16 +12516,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(17320,$1)|0);
- $strlen = (_strlen(17320)|0);
- $endptr = (17320 + ($strlen)|0);
+ (_strcat(16368,$1)|0);
+ $strlen = (_strlen(16368)|0);
+ $endptr = (16368 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(17320,$2)|0);
+ (_vprintf(16368,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -12370,22 +12557,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4577] = $0;
- HEAP32[4576] = $1;
+ HEAP32[4339] = $0;
+ HEAP32[4338] = $1;
_MatrixIdentity($2);
- dest=18396; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17444; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((1|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
- _TraceLog(1,5516,$vararg_buffer);
+ _TraceLog(1,5230,$vararg_buffer);
}
- $6 = HEAP32[4577]|0;
- HEAP32[4615] = $6;
- $7 = HEAP32[4576]|0;
- HEAP32[4616] = $7;
+ $6 = HEAP32[4339]|0;
+ HEAP32[4377] = $6;
+ $7 = HEAP32[4338]|0;
+ HEAP32[4378] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[22132]|0;
+ $8 = HEAP8[21180]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -12393,18 +12580,18 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[22132]|0;
+ $11 = HEAP8[21180]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[22132]|0;
+ $14 = HEAP8[21180]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
_glfwWindowHint(135181,4);
- _TraceLog(0,5542,$vararg_buffer1);
+ _TraceLog(0,5256,$vararg_buffer1);
}
$17 = (_rlGetVersion()|0);
$18 = ($17|0)==(2);
@@ -12421,18 +12608,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4617]|0;
+ $21 = HEAP32[4379]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4577]|0;
- $48 = HEAP32[4576]|0;
- $49 = HEAP32[4579]|0;
+ $47 = HEAP32[4339]|0;
+ $48 = HEAP32[4338]|0;
+ $49 = HEAP32[4341]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4575] = $50;
- $51 = HEAP32[4577]|0;
- HEAP32[4618] = $51;
- $52 = HEAP32[4576]|0;
- HEAP32[4619] = $52;
+ HEAP32[4337] = $50;
+ $51 = HEAP32[4339]|0;
+ HEAP32[4380] = $51;
+ $52 = HEAP32[4338]|0;
+ HEAP32[4381] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -12441,9 +12628,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4577]|0;
+ $27 = HEAP32[4339]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4576]|0;
+ $29 = HEAP32[4338]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -12465,87 +12652,87 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4615] = $31;
- HEAP32[4616] = $34;
+ HEAP32[4377] = $31;
+ HEAP32[4378] = $34;
}
} while(0);
- $38 = HEAP32[4615]|0;
- $39 = HEAP32[4616]|0;
+ $38 = HEAP32[4377]|0;
+ $39 = HEAP32[4378]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
- _TraceLog(2,5567,$vararg_buffer3);
- $40 = HEAP32[4615]|0;
- $41 = HEAP32[4616]|0;
+ _TraceLog(2,5281,$vararg_buffer3);
+ $40 = HEAP32[4377]|0;
+ $41 = HEAP32[4378]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4615]|0;
- $43 = HEAP32[4616]|0;
- $44 = HEAP32[4579]|0;
+ $42 = HEAP32[4377]|0;
+ $43 = HEAP32[4378]|0;
+ $44 = HEAP32[4341]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4575] = $46;
+ HEAP32[4337] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
if ($53) {
_glfwTerminate();
- _TraceLog(1,5605,$vararg_buffer6);
+ _TraceLog(1,5319,$vararg_buffer6);
} else {
- _TraceLog(0,5638,$vararg_buffer8);
- $55 = HEAP32[4618]|0;
- $56 = HEAP32[4619]|0;
+ _TraceLog(0,5352,$vararg_buffer8);
+ $55 = HEAP32[4380]|0;
+ $56 = HEAP32[4381]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
- _TraceLog(0,5678,$vararg_buffer10);
- $57 = HEAP32[4577]|0;
- $58 = HEAP32[4576]|0;
+ _TraceLog(0,5392,$vararg_buffer10);
+ $57 = HEAP32[4339]|0;
+ $58 = HEAP32[4338]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
- _TraceLog(0,5699,$vararg_buffer14);
- $59 = HEAP32[4620]|0;
- $60 = HEAP32[4621]|0;
+ _TraceLog(0,5413,$vararg_buffer14);
+ $59 = HEAP32[4382]|0;
+ $60 = HEAP32[4383]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
- _TraceLog(0,5720,$vararg_buffer18);
+ _TraceLog(0,5434,$vararg_buffer18);
}
- $61 = HEAP32[4575]|0;
+ $61 = HEAP32[4337]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4575]|0;
+ $62 = HEAP32[4337]|0;
(_glfwSetCursorEnterCallback(($62|0),(2|0))|0);
- $63 = HEAP32[4575]|0;
+ $63 = HEAP32[4337]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4575]|0;
+ $64 = HEAP32[4337]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4575]|0;
+ $65 = HEAP32[4337]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4575]|0;
+ $66 = HEAP32[4337]|0;
(_glfwSetCharCallback(($66|0),(3|0))|0);
- $67 = HEAP32[4575]|0;
+ $67 = HEAP32[4337]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4575]|0;
+ $68 = HEAP32[4337]|0;
(_glfwSetWindowIconifyCallback(($68|0),(4|0))|0);
- $69 = HEAP32[4575]|0;
+ $69 = HEAP32[4337]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[22132]|0;
+ $70 = HEAP8[21180]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4577]|0;
- $74 = HEAP32[4576]|0;
+ $73 = HEAP32[4339]|0;
+ $74 = HEAP32[4338]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4618]|0;
- $76 = HEAP32[4620]|0;
+ $75 = HEAP32[4380]|0;
+ $76 = HEAP32[4382]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4619]|0;
- $80 = HEAP32[4621]|0;
+ $79 = HEAP32[4381]|0;
+ $80 = HEAP32[4383]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12563,19 +12750,19 @@ function _InitGraphicsDevice($0,$1) {
STACKTOP = sp;return;
}
_glfwSwapInterval(1);
- _TraceLog(0,5745,$vararg_buffer22);
- $73 = HEAP32[4577]|0;
- $74 = HEAP32[4576]|0;
+ _TraceLog(0,5459,$vararg_buffer22);
+ $73 = HEAP32[4339]|0;
+ $74 = HEAP32[4338]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4618]|0;
- $76 = HEAP32[4620]|0;
+ $75 = HEAP32[4380]|0;
+ $76 = HEAP32[4382]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4619]|0;
- $80 = HEAP32[4621]|0;
+ $79 = HEAP32[4381]|0;
+ $80 = HEAP32[4383]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12603,7 +12790,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(18364)>>2] = 224;
+ HEAP32[(17412)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -12644,27 +12831,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[18340>>2]=HEAP32[$1>>2]|0;HEAP32[18340+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18340+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18340+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18340+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[17388>>2]=HEAP32[$1>>2]|0;HEAP32[17388+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17388+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17388+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17388+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(18364)>>2]|0;
+ $5 = HEAP32[(17412)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(18368)>>2] = $7;
+ HEAP32[(17416)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18360)>>2] = $23;
- $24 = HEAP32[4585]|0;
+ HEAP32[(17408)>>2] = $23;
+ $24 = HEAP32[4347]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,5040,$vararg_buffer);
+ _TraceLog(0,4754,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(18344)>>2]|0;
- $10 = HEAP32[(18364)>>2]|0;
- $11 = HEAP32[(18368)>>2]|0;
+ $9 = HEAP32[(17392)>>2]|0;
+ $10 = HEAP32[(17412)>>2]|0;
+ $11 = HEAP32[(17416)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12713,10 +12900,10 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18360)>>2] = $23;
- $24 = HEAP32[4585]|0;
+ HEAP32[(17408)>>2] = $23;
+ $24 = HEAP32[4347]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,5040,$vararg_buffer);
+ _TraceLog(0,4754,$vararg_buffer);
STACKTOP = sp;return;
}
function _InitTimer() {
@@ -12725,7 +12912,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2164] = $1;
+ HEAPF64[2045] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12755,7 +12942,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr8>>2] = $10;
$vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
HEAP32[$vararg_ptr9>>2] = $12;
- _TraceLog(0,4973,$vararg_buffer4);
+ _TraceLog(0,4687,$vararg_buffer4);
STACKTOP = sp;return 0;
} else {
HEAP32[$vararg_buffer>>2] = $6;
@@ -12765,7 +12952,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr2>>2] = $10;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $12;
- _TraceLog(0,4904,$vararg_buffer);
+ _TraceLog(0,4618,$vararg_buffer);
STACKTOP = sp;return 0;
}
return (0)|0;
@@ -12781,7 +12968,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) {
return 0;
}
$4 = ((($1)) + 32|0);
- $5 = (_strcmp($4,4897)|0);
+ $5 = (_strcmp($4,4611)|0);
$6 = ($5|0)==(0);
if (!($6)) {
return 0;
@@ -12884,7 +13071,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 17296;
+ $31 = 16344;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -12897,7 +13084,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (17304);
+ $42 = (16352);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -12953,7 +13140,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (18324 + ($10<<2)|0);
+ $11 = (17372 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -12967,19 +13154,19 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2161] = $$;
+ HEAPF64[2042] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
$6 = $1 ? 0.0 : $5;
HEAPF64[$vararg_buffer>>3] = $6;
- _TraceLog(0,4853,$vararg_buffer);
+ _TraceLog(0,4567,$vararg_buffer);
STACKTOP = sp;return;
}
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4580] = 0;
+ HEAP32[4342] = 0;
return;
}
function _GetTime() {
@@ -13078,7 +13265,7 @@ function _ImageFormat($0,$1) {
$6 = ($1|0)<(8);
$or$cond = $6 & $5;
if (!($or$cond)) {
- _TraceLog(2,5416,$vararg_buffer);
+ _TraceLog(2,5130,$vararg_buffer);
STACKTOP = sp;return;
}
;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
@@ -13555,52 +13742,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4593]|0;
+ $6 = HEAP32[4355]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
$or$cond100 = $switch & $7;
if ($or$cond100) {
- _TraceLog(2,5085,$vararg_buffer);
+ _TraceLog(2,4799,$vararg_buffer);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4594]|0;
+ $9 = HEAP32[4356]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
if ($or$cond7) {
- _TraceLog(2,5129,$vararg_buffer1);
+ _TraceLog(2,4843,$vararg_buffer1);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4595]|0;
+ $12 = HEAP32[4357]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
$or$cond = $14 & $13;
if ($or$cond) {
- _TraceLog(2,5174,$vararg_buffer3);
+ _TraceLog(2,4888,$vararg_buffer3);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4596]|0;
+ $15 = HEAP32[4358]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
$or$cond96 = $17 & $16;
if ($or$cond96) {
- _TraceLog(2,5219,$vararg_buffer5);
+ _TraceLog(2,4933,$vararg_buffer5);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4597]|0;
+ $18 = HEAP32[4359]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
$or$cond98 = $20 & $19;
if ($or$cond98) {
- _TraceLog(2,5264,$vararg_buffer7);
+ _TraceLog(2,4978,$vararg_buffer7);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
@@ -13638,7 +13825,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4593]|0;
+ $22 = HEAP32[4355]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -13646,7 +13833,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4593]|0;
+ $24 = HEAP32[4355]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -13654,7 +13841,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4593]|0;
+ $26 = HEAP32[4355]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -13662,7 +13849,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4593]|0;
+ $28 = HEAP32[4355]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -13670,7 +13857,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4594]|0;
+ $30 = HEAP32[4356]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -13678,7 +13865,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4595]|0;
+ $32 = HEAP32[4357]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13686,7 +13873,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4595]|0;
+ $34 = HEAP32[4357]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13694,7 +13881,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4596]|0;
+ $36 = HEAP32[4358]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13702,7 +13889,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4596]|0;
+ $38 = HEAP32[4358]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13710,7 +13897,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4597]|0;
+ $40 = HEAP32[4359]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13718,7 +13905,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4597]|0;
+ $42 = HEAP32[4359]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13726,11 +13913,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
default: {
- _TraceLog(2,5309,$vararg_buffer9);
+ _TraceLog(2,5023,$vararg_buffer9);
}
}
} while(0);
- $44 = HEAP32[4598]|0;
+ $44 = HEAP32[4360]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -13745,7 +13932,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,5387,$vararg_buffer15);
+ _TraceLog(2,5101,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -13754,7 +13941,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
HEAP32[$vararg_ptr13>>2] = $1;
$vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
HEAP32[$vararg_ptr14>>2] = $2;
- _TraceLog(0,5338,$vararg_buffer11);
+ _TraceLog(0,5052,$vararg_buffer11);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
@@ -14028,7 +14215,7 @@ function _GetImageData($0) {
break;
}
default: {
- _TraceLog(2,5470,$vararg_buffer);
+ _TraceLog(2,5184,$vararg_buffer);
$$1 = $$0106;
}
}
@@ -14055,7 +14242,7 @@ function _ErrorCallback($0,$1) {
HEAP32[$vararg_buffer>>2] = $0;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $1;
- _TraceLog(2,9336,$vararg_buffer);
+ _TraceLog(2,9050,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlGetVersion() {
@@ -14076,20 +14263,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4577]|0;
+ $3 = HEAP32[4339]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4576]|0;
+ $5 = HEAP32[4338]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4618] = $3;
- HEAP32[4619] = $5;
- HEAP32[4620] = 0;
- HEAP32[4621] = 0;
+ HEAP32[4380] = $3;
+ HEAP32[4381] = $5;
+ HEAP32[4382] = 0;
+ HEAP32[4383] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -14099,13 +14286,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr12>>2] = $0;
$vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
HEAP32[$vararg_ptr13>>2] = $1;
- _TraceLog(0,9270,$vararg_buffer8);
+ _TraceLog(0,8984,$vararg_buffer8);
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4577]|0;
+ $35 = HEAP32[4339]|0;
$36 = (+($35|0));
- $37 = HEAP32[4576]|0;
+ $37 = HEAP32[4338]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -14113,26 +14300,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4618] = $45;
- HEAP32[4619] = $37;
+ HEAP32[4380] = $45;
+ HEAP32[4381] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4620] = $46;
+ HEAP32[4382] = $46;
$$sink1 = 0;
} else {
- HEAP32[4618] = $35;
+ HEAP32[4380] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4619] = $42;
- HEAP32[4620] = 0;
+ HEAP32[4381] = $42;
+ HEAP32[4382] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4621] = $$sink1;
+ HEAP32[4383] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4576]|0;
+ $7 = HEAP32[4338]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -14140,13 +14327,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr2>>2] = $0;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $1;
- _TraceLog(2,9127,$vararg_buffer);
+ _TraceLog(2,8841,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4577]|0;
+ $9 = HEAP32[4339]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4576]|0;
+ $13 = HEAP32[4338]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -14154,37 +14341,37 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4618] = $23;
- HEAP32[4619] = $1;
+ HEAP32[4380] = $23;
+ HEAP32[4381] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4620] = $24;
+ HEAP32[4382] = $24;
$$sink = 0;
} else {
- HEAP32[4618] = $0;
- $17 = HEAP32[4576]|0;
+ HEAP32[4380] = $0;
+ $17 = HEAP32[4338]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4619] = $20;
- HEAP32[4620] = 0;
+ HEAP32[4381] = $20;
+ HEAP32[4382] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4621] = $$sink;
- $25 = HEAP32[4618]|0;
+ HEAP32[4383] = $$sink;
+ $25 = HEAP32[4380]|0;
$26 = (+($25|0));
- $27 = HEAP32[4577]|0;
+ $27 = HEAP32[4339]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=18396; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4618] = $0;
- HEAP32[4619] = $1;
+ dest=17444; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4380] = $0;
+ HEAP32[4381] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
- _TraceLog(2,9205,$vararg_buffer4);
+ _TraceLog(2,8919,$vararg_buffer4);
STACKTOP = sp;return;
}
function _WindowSizeCallback($0,$1,$2) {
@@ -14202,10 +14389,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4577] = $1;
- HEAP32[4576] = $2;
- HEAP32[4618] = $1;
- HEAP32[4619] = $2;
+ HEAP32[4339] = $1;
+ HEAP32[4338] = $2;
+ HEAP32[4380] = $1;
+ HEAP32[4381] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -14232,7 +14419,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (22139 + ($1)|0);
+ $9 = (21187 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -14253,7 +14440,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (22133 + ($1)|0);
+ $7 = (21181 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -14332,7 +14519,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 17296;
+ $15 = 16344;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -14367,7 +14554,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[4991] = $3;
+ HEAP32[4753] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -14377,7 +14564,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[4990] = $$sink;
+ HEAP32[4752] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -14417,16 +14604,16 @@ function _rlglInit($0,$1) {
$6 = sp + 2192|0;
$7 = (_glGetString(7936)|0);
HEAP32[$vararg_buffer>>2] = $7;
- _TraceLog(0,5768,$vararg_buffer);
+ _TraceLog(0,5482,$vararg_buffer);
$8 = (_glGetString(7937)|0);
HEAP32[$vararg_buffer1>>2] = $8;
- _TraceLog(0,5786,$vararg_buffer1);
+ _TraceLog(0,5500,$vararg_buffer1);
$9 = (_glGetString(7938)|0);
HEAP32[$vararg_buffer4>>2] = $9;
- _TraceLog(0,5804,$vararg_buffer4);
+ _TraceLog(0,5518,$vararg_buffer4);
$10 = (_glGetString(35724)|0);
HEAP32[$vararg_buffer7>>2] = $10;
- _TraceLog(0,5822,$vararg_buffer7);
+ _TraceLog(0,5536,$vararg_buffer7);
$11 = (_glGetString(7939)|0);
$12 = (_strlen($11)|0);
$13 = (($12) + 1)|0;
@@ -14434,7 +14621,7 @@ function _rlglInit($0,$1) {
_memcpy(($14|0),($11|0),($13|0))|0;
$$062 = 0;$$sink63 = $14;
while(1) {
- $15 = (_strtok($$sink63,5840)|0);
+ $15 = (_strtok($$sink63,5554)|0);
$16 = (($vararg_buffer7) + ($$062<<2)|0);
HEAP32[$16>>2] = $15;
$17 = ($15|0)==(0|0);
@@ -14448,41 +14635,41 @@ function _rlglInit($0,$1) {
_free($14);
$19 = (($$062) + -1)|0;
HEAP32[$vararg_buffer10>>2] = $19;
- _TraceLog(0,5842,$vararg_buffer10);
+ _TraceLog(0,5556,$vararg_buffer10);
$20 = ($$062|0)>(1);
if ($20) {
$$06167 = 0;
while(1) {
$23 = (($vararg_buffer7) + ($$06167<<2)|0);
$24 = HEAP32[$23>>2]|0;
- $25 = (_strcmp($24,5877)|0);
+ $25 = (_strcmp($24,5591)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4656] = 1;
- $27 = (_eglGetProcAddress((5904|0))|0);
- HEAP32[4657] = $27;
- $28 = (_eglGetProcAddress((5925|0))|0);
- HEAP32[4658] = $28;
- $29 = (_eglGetProcAddress((5946|0))|0);
- HEAP32[4659] = $29;
+ HEAP32[4418] = 1;
+ $27 = (_eglGetProcAddress((5618|0))|0);
+ HEAP32[4419] = $27;
+ $28 = (_eglGetProcAddress((5639|0))|0);
+ HEAP32[4420] = $28;
+ $29 = (_eglGetProcAddress((5660|0))|0);
+ HEAP32[4421] = $29;
}
- $30 = (_strcmp($24,5970)|0);
+ $30 = (_strcmp($24,5684)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4598] = 1;
+ HEAP32[4360] = 1;
}
- $32 = (_strcmp($24,5990)|0);
+ $32 = (_strcmp($24,5704)|0);
$33 = ($32|0)==(0);
if ($33) {
label = 12;
} else {
$34 = HEAP32[$23>>2]|0;
- $35 = (_strcmp($34,6022)|0);
+ $35 = (_strcmp($34,5736)|0);
$36 = ($35|0)==(0);
if ($36) {
label = 12;
} else {
- $37 = (_strcmp($34,6055)|0);
+ $37 = (_strcmp($34,5769)|0);
$38 = ($37|0)==(0);
if ($38) {
label = 12;
@@ -14491,15 +14678,15 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4593] = 1;
+ HEAP32[4355] = 1;
}
- $39 = (_strcmp($24,6095)|0);
+ $39 = (_strcmp($24,5809)|0);
$40 = ($39|0)==(0);
if ($40) {
label = 15;
} else {
$41 = HEAP32[$23>>2]|0;
- $42 = (_strcmp($41,6131)|0);
+ $42 = (_strcmp($41,5845)|0);
$43 = ($42|0)==(0);
if ($43) {
label = 15;
@@ -14507,35 +14694,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4594] = 1;
+ HEAP32[4356] = 1;
}
$44 = HEAP32[$23>>2]|0;
- $45 = (_strcmp($44,6164)|0);
+ $45 = (_strcmp($44,5878)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4595] = 1;
+ HEAP32[4357] = 1;
}
- $47 = (_strcmp($44,6189)|0);
+ $47 = (_strcmp($44,5903)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4596] = 1;
+ HEAP32[4358] = 1;
}
- $49 = (_strcmp($44,6222)|0);
+ $49 = (_strcmp($44,5936)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4597] = 1;
+ HEAP32[4359] = 1;
}
- $51 = (_strcmp($44,6258)|0);
+ $51 = (_strcmp($44,5972)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4660] = 1;
- _glGetFloatv(34047,(18644|0));
+ HEAP32[4422] = 1;
+ _glGetFloatv(34047,(17692|0));
}
$53 = HEAP32[$23>>2]|0;
- $54 = (_strcmp($53,6292)|0);
+ $54 = (_strcmp($53,6006)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4662] = 1;
+ HEAP32[4424] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -14546,77 +14733,77 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4656]|0;
+ $21 = HEAP32[4418]|0;
$22 = ($21|0)==(0);
if ($22) {
- _TraceLog(2,6395,$vararg_buffer15);
+ _TraceLog(2,6109,$vararg_buffer15);
} else {
- _TraceLog(0,6320,$vararg_buffer13);
+ _TraceLog(0,6034,$vararg_buffer13);
}
- $57 = HEAP32[4598]|0;
+ $57 = HEAP32[4360]|0;
$58 = ($57|0)==(0);
if ($58) {
- _TraceLog(2,6531,$vararg_buffer19);
+ _TraceLog(2,6245,$vararg_buffer19);
} else {
- _TraceLog(0,6456,$vararg_buffer17);
+ _TraceLog(0,6170,$vararg_buffer17);
}
- $59 = HEAP32[4593]|0;
+ $59 = HEAP32[4355]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- _TraceLog(0,6623,$vararg_buffer21);
+ _TraceLog(0,6337,$vararg_buffer21);
}
- $61 = HEAP32[4594]|0;
+ $61 = HEAP32[4356]|0;
$62 = ($61|0)==(0);
if (!($62)) {
- _TraceLog(0,6669,$vararg_buffer23);
+ _TraceLog(0,6383,$vararg_buffer23);
}
- $63 = HEAP32[4595]|0;
+ $63 = HEAP32[4357]|0;
$64 = ($63|0)==(0);
if (!($64)) {
- _TraceLog(0,6716,$vararg_buffer25);
+ _TraceLog(0,6430,$vararg_buffer25);
}
- $65 = HEAP32[4596]|0;
+ $65 = HEAP32[4358]|0;
$66 = ($65|0)==(0);
if (!($66)) {
- _TraceLog(0,6767,$vararg_buffer27);
+ _TraceLog(0,6481,$vararg_buffer27);
}
- $67 = HEAP32[4597]|0;
+ $67 = HEAP32[4359]|0;
$68 = ($67|0)==(0);
if (!($68)) {
- _TraceLog(0,6814,$vararg_buffer29);
+ _TraceLog(0,6528,$vararg_buffer29);
}
- $69 = HEAP32[4660]|0;
+ $69 = HEAP32[4422]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4661];
+ $71 = +HEAPF32[4423];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
- _TraceLog(0,6861,$vararg_buffer31);
+ _TraceLog(0,6575,$vararg_buffer31);
}
- $73 = HEAP32[4662]|0;
+ $73 = HEAP32[4424]|0;
$74 = ($73|0)==(0);
if (!($74)) {
- _TraceLog(0,6927,$vararg_buffer34);
+ _TraceLog(0,6641,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4663] = $75;
+ HEAP32[4425] = $75;
$76 = ($75|0)==(0);
if ($76) {
- _TraceLog(2,7031,$vararg_buffer39);
+ _TraceLog(2,6745,$vararg_buffer39);
} else {
HEAP32[$vararg_buffer36>>2] = $75;
- _TraceLog(0,6980,$vararg_buffer36);
+ _TraceLog(0,6694,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=18656; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18712; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17704; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17760; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4692] = $77;
+ HEAP32[4454] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4692]|0;
+ $79 = HEAP32[4454]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -14629,7 +14816,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4693] = $78;
+ HEAP32[4455] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -14644,48 +14831,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4694] = 1;
- $85 = HEAP32[4663]|0;
+ HEAP32[4456] = 1;
+ $85 = HEAP32[4425]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4695] = 4;
+ HEAP32[4457] = 4;
_MatrixIdentity($4);
- dest=18784; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17832; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18848); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17896); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18912); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17960); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18976); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18024); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19040); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18088); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19104); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18152); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19168); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18216); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19232); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18280); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19296); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18344); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19360); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18408); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19424); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18472); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19488); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18536); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19552); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18600); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19616); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18664); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19680); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18728); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19744); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18792); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=18492; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17540; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=18556; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4622] = 18556;
+ dest=17604; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4384] = 17604;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14696,21 +14883,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[4952] = $0;
- HEAP32[4953] = $1;
- _TraceLog(0,7070,$vararg_buffer41);
+ HEAP32[4714] = $0;
+ HEAP32[4715] = $1;
+ _TraceLog(0,6784,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4620]|0;
+ $0 = HEAP32[4382]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4621]|0;
+ $2 = HEAP32[4383]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4618]|0;
+ $4 = HEAP32[4380]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4619]|0;
+ $6 = HEAP32[4381]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14721,12 +14908,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 18492;
+ $modelview$sink = 17540;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 18556;
+ $modelview$sink = 17604;
label = 3;
break;
}
@@ -14734,9 +14921,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4622] = $modelview$sink;
+ HEAP32[4384] = $modelview$sink;
}
- HEAP32[4655] = $0;
+ HEAP32[4417] = $0;
return;
}
function _rlLoadIdentity() {
@@ -14744,7 +14931,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4622]|0;
+ $1 = HEAP32[4384]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14765,7 +14952,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4622]|0;
+ $8 = HEAP32[4384]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14824,17 +15011,17 @@ function _LoadDefaultShader($0) {
$1 = sp + 16|0;
$2 = sp + 513|0;
$3 = sp + 72|0;
- _memcpy(($2|0),(7646|0),489)|0;
- _memcpy(($3|0),(8135|0),441)|0;
+ _memcpy(($2|0),(7360|0),489)|0;
+ _memcpy(($3|0),(7849|0),441)|0;
$4 = (_LoadShaderProgram($2,$3)|0);
HEAP32[$1>>2] = $4;
$5 = ($4|0)==(0);
if ($5) {
HEAP32[$vararg_buffer1>>2] = $4;
- _TraceLog(2,8624,$vararg_buffer1);
+ _TraceLog(2,8338,$vararg_buffer1);
} else {
HEAP32[$vararg_buffer>>2] = $4;
- _TraceLog(0,8576,$vararg_buffer);
+ _TraceLog(0,8290,$vararg_buffer);
}
$6 = HEAP32[$1>>2]|0;
$7 = ($6|0)==(0);
@@ -14862,15 +15049,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(19828)>>2] = $0;
+ HEAP32[(18876)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(19836)>>2] = $1;
- HEAP32[(19832)>>2] = 0;
- HEAP32[(19840)>>2] = 0;
+ HEAP32[(18884)>>2] = $1;
+ HEAP32[(18880)>>2] = 0;
+ HEAP32[(18888)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(19836)>>2]|0;
+ $2 = HEAP32[(18884)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -14881,19 +15068,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[4954] = 0;
- HEAP32[(19824)>>2] = 0;
- HEAP32[(19820)>>2] = 0;
+ HEAP32[4716] = 0;
+ HEAP32[(18872)>>2] = 0;
+ HEAP32[(18868)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(19876)>>2] = $5;
+ HEAP32[(18924)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(19884)>>2] = $6;
- HEAP32[(19880)>>2] = 0;
- HEAP32[(19888)>>2] = 0;
+ HEAP32[(18932)>>2] = $6;
+ HEAP32[(18928)>>2] = 0;
+ HEAP32[(18936)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(19884)>>2]|0;
+ $7 = HEAP32[(18932)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -14904,24 +15091,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[4966] = 0;
- HEAP32[(19872)>>2] = 0;
- HEAP32[(19868)>>2] = 0;
+ HEAP32[4728] = 0;
+ HEAP32[(18920)>>2] = 0;
+ HEAP32[(18916)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(19924)>>2] = $10;
+ HEAP32[(18972)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(19928)>>2] = $11;
+ HEAP32[(18976)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(19932)>>2] = $12;
+ HEAP32[(18980)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(19936)>>2] = $13;
- $14 = HEAP32[(19924)>>2]|0;
+ HEAP32[(18984)>>2] = $13;
+ $14 = HEAP32[(18972)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(19928)>>2]|0;
+ $15 = HEAP32[(18976)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(19932)>>2]|0;
+ $17 = HEAP32[(18980)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -14932,7 +15119,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(19936)>>2]|0;
+ $16 = HEAP32[(18984)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -14969,140 +15156,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[4978] = 0;
- HEAP32[(19916)>>2] = 0;
- HEAP32[(19920)>>2] = 0;
- _TraceLog(0,7117,$vararg_buffer);
- $20 = HEAP32[4656]|0;
+ HEAP32[4740] = 0;
+ HEAP32[(18964)>>2] = 0;
+ HEAP32[(18968)>>2] = 0;
+ _TraceLog(0,6831,$vararg_buffer);
+ $20 = HEAP32[4418]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4657]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(19844));
- $44 = HEAP32[4658]|0;
- $45 = HEAP32[(19844)>>2]|0;
+ $43 = HEAP32[4419]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(18892));
+ $44 = HEAP32[4420]|0;
+ $45 = HEAP32[(18892)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((19848)|0));
- $46 = HEAP32[(19848)>>2]|0;
+ _glGenBuffers(2,((18896)|0));
+ $46 = HEAP32[(18896)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(19828)>>2]|0;
+ $47 = HEAP32[(18876)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(18716)>>2]|0;
+ $48 = HEAP32[(17764)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(18716)>>2]|0;
+ $49 = HEAP32[(17764)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((19852)|0));
- $50 = HEAP32[(19852)>>2]|0;
+ _glGenBuffers(2,((18900)|0));
+ $50 = HEAP32[(18900)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(19836)>>2]|0;
+ $51 = HEAP32[(18884)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(18736)>>2]|0;
+ $52 = HEAP32[(17784)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(18736)>>2]|0;
+ $53 = HEAP32[(17784)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4656]|0;
+ $54 = HEAP32[4418]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(19848)>>2]|0;
- $58 = HEAP32[(19852)>>2]|0;
+ $57 = HEAP32[(18896)>>2]|0;
+ $58 = HEAP32[(18900)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
- _TraceLog(0,7255,$vararg_buffer3);
+ _TraceLog(0,6969,$vararg_buffer3);
} else {
- $56 = HEAP32[(19844)>>2]|0;
+ $56 = HEAP32[(18892)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
- _TraceLog(0,7190,$vararg_buffer1);
+ _TraceLog(0,6904,$vararg_buffer1);
}
- $59 = HEAP32[4656]|0;
+ $59 = HEAP32[4418]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4657]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(19892));
- $62 = HEAP32[4658]|0;
- $63 = HEAP32[(19892)>>2]|0;
+ $61 = HEAP32[4419]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(18940));
+ $62 = HEAP32[4420]|0;
+ $63 = HEAP32[(18940)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((19896)|0));
- $64 = HEAP32[(19896)>>2]|0;
+ _glGenBuffers(1,((18944)|0));
+ $64 = HEAP32[(18944)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(19876)>>2]|0;
+ $65 = HEAP32[(18924)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(18716)>>2]|0;
+ $66 = HEAP32[(17764)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(18716)>>2]|0;
+ $67 = HEAP32[(17764)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((19900)|0));
- $68 = HEAP32[(19900)>>2]|0;
+ _glGenBuffers(1,((18948)|0));
+ $68 = HEAP32[(18948)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(19884)>>2]|0;
+ $69 = HEAP32[(18932)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(18736)>>2]|0;
+ $70 = HEAP32[(17784)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(18736)>>2]|0;
+ $71 = HEAP32[(17784)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4656]|0;
+ $72 = HEAP32[4418]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(19896)>>2]|0;
- $76 = HEAP32[(19900)>>2]|0;
+ $75 = HEAP32[(18944)>>2]|0;
+ $76 = HEAP32[(18948)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
- _TraceLog(0,7401,$vararg_buffer10);
+ _TraceLog(0,7115,$vararg_buffer10);
} else {
- $74 = HEAP32[(19892)>>2]|0;
+ $74 = HEAP32[(18940)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
- _TraceLog(0,7332,$vararg_buffer7);
+ _TraceLog(0,7046,$vararg_buffer7);
}
- $77 = HEAP32[4656]|0;
+ $77 = HEAP32[4418]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4657]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(19940));
- $80 = HEAP32[4658]|0;
- $81 = HEAP32[(19940)>>2]|0;
+ $79 = HEAP32[4419]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(18988));
+ $80 = HEAP32[4420]|0;
+ $81 = HEAP32[(18988)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((19944)|0));
- $82 = HEAP32[(19944)>>2]|0;
+ _glGenBuffers(1,((18992)|0));
+ $82 = HEAP32[(18992)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(19924)>>2]|0;
+ $83 = HEAP32[(18972)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(18716)>>2]|0;
+ $84 = HEAP32[(17764)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(18716)>>2]|0;
+ $85 = HEAP32[(17764)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((19948)|0));
- $86 = HEAP32[(19948)>>2]|0;
+ _glGenBuffers(1,((18996)|0));
+ $86 = HEAP32[(18996)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(19928)>>2]|0;
+ $87 = HEAP32[(18976)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(18720)>>2]|0;
+ $88 = HEAP32[(17768)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(18720)>>2]|0;
+ $89 = HEAP32[(17768)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((19952)|0));
- $90 = HEAP32[(19952)>>2]|0;
+ _glGenBuffers(1,((19000)|0));
+ $90 = HEAP32[(19000)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(19932)>>2]|0;
+ $91 = HEAP32[(18980)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(18736)>>2]|0;
+ $92 = HEAP32[(17784)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(18736)>>2]|0;
+ $93 = HEAP32[(17784)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((19956)|0));
- $94 = HEAP32[(19956)>>2]|0;
+ _glGenBuffers(1,((19004)|0));
+ $94 = HEAP32[(19004)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(19936)>>2]|0;
+ $95 = HEAP32[(18984)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4656]|0;
+ $96 = HEAP32[4418]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(19944)>>2]|0;
- $100 = HEAP32[(19948)>>2]|0;
- $101 = HEAP32[(19952)>>2]|0;
- $102 = HEAP32[(19956)>>2]|0;
+ $99 = HEAP32[(18992)>>2]|0;
+ $100 = HEAP32[(18996)>>2]|0;
+ $101 = HEAP32[(19000)>>2]|0;
+ $102 = HEAP32[(19004)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -15110,18 +15297,18 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr21>>2] = $101;
$vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
HEAP32[$vararg_ptr22>>2] = $102;
- _TraceLog(0,7547,$vararg_buffer17);
+ _TraceLog(0,7261,$vararg_buffer17);
} else {
- $98 = HEAP32[(19940)>>2]|0;
+ $98 = HEAP32[(18988)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
- _TraceLog(0,7482,$vararg_buffer14);
+ _TraceLog(0,7196,$vararg_buffer14);
}
- $103 = HEAP32[4656]|0;
+ $103 = HEAP32[4418]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4658]|0;
+ $105 = HEAP32[4420]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -15158,10 +15345,10 @@ function _LoadShaderProgram($0,$1) {
$9 = ($8|0)==(1);
if ($9) {
HEAP32[$vararg_buffer4>>2] = $6;
- _TraceLog(0,8880,$vararg_buffer4);
+ _TraceLog(0,8594,$vararg_buffer4);
} else {
HEAP32[$vararg_buffer>>2] = $6;
- _TraceLog(2,8828,$vararg_buffer);
+ _TraceLog(2,8542,$vararg_buffer);
HEAP32[$vararg_buffer>>2] = 0;
_glGetShaderiv(($6|0),35716,($vararg_buffer|0));
$10 = HEAP32[$vararg_buffer>>2]|0;
@@ -15171,7 +15358,7 @@ function _LoadShaderProgram($0,$1) {
$13 = HEAP32[$vararg_buffer>>2]|0;
_glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
HEAP32[$vararg_buffer1>>2] = $12;
- _TraceLog(0,8877,$vararg_buffer1);
+ _TraceLog(0,8591,$vararg_buffer1);
_llvm_stackrestore(($11|0));
}
_glCompileShader(($7|0));
@@ -15180,10 +15367,10 @@ function _LoadShaderProgram($0,$1) {
$15 = ($14|0)==(1);
if ($15) {
HEAP32[$vararg_buffer13>>2] = $7;
- _TraceLog(0,8981,$vararg_buffer13);
+ _TraceLog(0,8695,$vararg_buffer13);
} else {
HEAP32[$vararg_buffer7>>2] = $7;
- _TraceLog(2,8930,$vararg_buffer7);
+ _TraceLog(2,8644,$vararg_buffer7);
HEAP32[$vararg_buffer7>>2] = 0;
_glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
$16 = HEAP32[$vararg_buffer7>>2]|0;
@@ -15193,25 +15380,25 @@ function _LoadShaderProgram($0,$1) {
$19 = HEAP32[$vararg_buffer7>>2]|0;
_glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
HEAP32[$vararg_buffer10>>2] = $18;
- _TraceLog(0,8877,$vararg_buffer10);
+ _TraceLog(0,8591,$vararg_buffer10);
_llvm_stackrestore(($17|0));
}
$20 = (_glCreateProgram()|0);
_glAttachShader(($20|0),($6|0));
_glAttachShader(($20|0),($7|0));
- _glBindAttribLocation(($20|0),0,(8672|0));
- _glBindAttribLocation(($20|0),1,(8687|0));
- _glBindAttribLocation(($20|0),2,(8718|0));
- _glBindAttribLocation(($20|0),3,(8745|0));
- _glBindAttribLocation(($20|0),4,(8731|0));
- _glBindAttribLocation(($20|0),5,(8702|0));
+ _glBindAttribLocation(($20|0),0,(8386|0));
+ _glBindAttribLocation(($20|0),1,(8401|0));
+ _glBindAttribLocation(($20|0),2,(8432|0));
+ _glBindAttribLocation(($20|0),3,(8459|0));
+ _glBindAttribLocation(($20|0),4,(8445|0));
+ _glBindAttribLocation(($20|0),5,(8416|0));
_glLinkProgram(($20|0));
_glGetProgramiv(($20|0),35714,($4|0));
$21 = HEAP32[$4>>2]|0;
$22 = ($21|0)==(0);
if ($22) {
HEAP32[$vararg_buffer16>>2] = $20;
- _TraceLog(2,9033,$vararg_buffer16);
+ _TraceLog(2,8747,$vararg_buffer16);
HEAP32[$vararg_buffer16>>2] = 0;
_glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
$23 = HEAP32[$vararg_buffer16>>2]|0;
@@ -15221,7 +15408,7 @@ function _LoadShaderProgram($0,$1) {
$26 = HEAP32[$vararg_buffer16>>2]|0;
_glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
HEAP32[$vararg_buffer19>>2] = $25;
- _TraceLog(0,8877,$vararg_buffer19);
+ _TraceLog(0,8591,$vararg_buffer19);
_glDeleteProgram(($20|0));
_llvm_stackrestore(($24|0));
$$0 = 0;
@@ -15230,7 +15417,7 @@ function _LoadShaderProgram($0,$1) {
STACKTOP = sp;return ($$0|0);
} else {
HEAP32[$vararg_buffer22>>2] = $20;
- _TraceLog(0,9079,$vararg_buffer22);
+ _TraceLog(0,8793,$vararg_buffer22);
$$0 = $20;
_glDeleteShader(($6|0));
_glDeleteShader(($7|0));
@@ -15245,55 +15432,55 @@ function _LoadDefaultShaderLocations($0) {
var sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- $2 = (_glGetAttribLocation(($1|0),(8672|0))|0);
+ $2 = (_glGetAttribLocation(($1|0),(8386|0))|0);
$3 = ((($0)) + 4|0);
HEAP32[$3>>2] = $2;
$4 = HEAP32[$0>>2]|0;
- $5 = (_glGetAttribLocation(($4|0),(8687|0))|0);
+ $5 = (_glGetAttribLocation(($4|0),(8401|0))|0);
$6 = ((($0)) + 8|0);
HEAP32[$6>>2] = $5;
$7 = HEAP32[$0>>2]|0;
- $8 = (_glGetAttribLocation(($7|0),(8702|0))|0);
+ $8 = (_glGetAttribLocation(($7|0),(8416|0))|0);
$9 = ((($0)) + 12|0);
HEAP32[$9>>2] = $8;
$10 = HEAP32[$0>>2]|0;
- $11 = (_glGetAttribLocation(($10|0),(8718|0))|0);
+ $11 = (_glGetAttribLocation(($10|0),(8432|0))|0);
$12 = ((($0)) + 16|0);
HEAP32[$12>>2] = $11;
$13 = HEAP32[$0>>2]|0;
- $14 = (_glGetAttribLocation(($13|0),(8731|0))|0);
+ $14 = (_glGetAttribLocation(($13|0),(8445|0))|0);
$15 = ((($0)) + 20|0);
HEAP32[$15>>2] = $14;
$16 = HEAP32[$0>>2]|0;
- $17 = (_glGetAttribLocation(($16|0),(8745|0))|0);
+ $17 = (_glGetAttribLocation(($16|0),(8459|0))|0);
$18 = ((($0)) + 24|0);
HEAP32[$18>>2] = $17;
$19 = HEAP32[$0>>2]|0;
- $20 = (_glGetUniformLocation(($19|0),(8757|0))|0);
+ $20 = (_glGetUniformLocation(($19|0),(8471|0))|0);
$21 = ((($0)) + 28|0);
HEAP32[$21>>2] = $20;
$22 = HEAP32[$0>>2]|0;
- $23 = (_glGetUniformLocation(($22|0),(8767|0))|0);
+ $23 = (_glGetUniformLocation(($22|0),(8481|0))|0);
$24 = ((($0)) + 32|0);
HEAP32[$24>>2] = $23;
$25 = HEAP32[$0>>2]|0;
- $26 = (_glGetUniformLocation(($25|0),(8778|0))|0);
+ $26 = (_glGetUniformLocation(($25|0),(8492|0))|0);
$27 = ((($0)) + 36|0);
HEAP32[$27>>2] = $26;
$28 = HEAP32[$0>>2]|0;
- $29 = (_glGetUniformLocation(($28|0),(8789|0))|0);
+ $29 = (_glGetUniformLocation(($28|0),(8503|0))|0);
$30 = ((($0)) + 40|0);
HEAP32[$30>>2] = $29;
$31 = HEAP32[$0>>2]|0;
- $32 = (_glGetUniformLocation(($31|0),(8801|0))|0);
+ $32 = (_glGetUniformLocation(($31|0),(8515|0))|0);
$33 = ((($0)) + 44|0);
HEAP32[$33>>2] = $32;
$34 = HEAP32[$0>>2]|0;
- $35 = (_glGetUniformLocation(($34|0),(8810|0))|0);
+ $35 = (_glGetUniformLocation(($34|0),(8524|0))|0);
$36 = ((($0)) + 48|0);
HEAP32[$36>>2] = $35;
$37 = HEAP32[$0>>2]|0;
- $38 = (_glGetUniformLocation(($37|0),(8819|0))|0);
+ $38 = (_glGetUniformLocation(($37|0),(8533|0))|0);
$39 = ((($0)) + 52|0);
HEAP32[$39>>2] = $38;
return;
@@ -15302,9 +15489,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (22133 + ($0)|0);
+ $1 = (21181 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (22136 + ($0)|0);
+ $3 = (21184 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -15316,9 +15503,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (22133 + ($0)|0);
+ $1 = (21181 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (22136 + ($0)|0);
+ $3 = (21184 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -15339,10 +15526,10 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4575]|0;
+ $0 = HEAP32[4337]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
- _TraceLog(0,9391,$vararg_buffer);
+ _TraceLog(0,9105,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadDefaultFont() {
@@ -15350,9 +15537,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[18340>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18340+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18340+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18340+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18340+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[17388>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17388+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17388+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17388+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17388+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(18368)>>2]|0;
+ $0 = HEAP32[(17416)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -15363,11 +15550,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(18652|0));
- $0 = HEAP32[4663]|0;
+ _glDeleteTextures(1,(17700|0));
+ $0 = HEAP32[4425]|0;
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(0,9418,$vararg_buffer);
- $1 = HEAP32[4693]|0;
+ _TraceLog(0,9132,$vararg_buffer);
+ $1 = HEAP32[4455]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -15375,17 +15562,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4664]|0;
+ $0 = HEAP32[4426]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4656]|0;
+ $0 = HEAP32[4418]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4658]|0;
+ $2 = HEAP32[4420]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -15394,39 +15581,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((19848)|0));
- _glDeleteBuffers(1,((19852)|0));
- _glDeleteBuffers(1,((19896)|0));
- _glDeleteBuffers(1,((19900)|0));
- _glDeleteBuffers(1,((19944)|0));
- _glDeleteBuffers(1,((19948)|0));
- _glDeleteBuffers(1,((19952)|0));
- _glDeleteBuffers(1,((19956)|0));
- $3 = HEAP32[4656]|0;
+ _glDeleteBuffers(1,((18896)|0));
+ _glDeleteBuffers(1,((18900)|0));
+ _glDeleteBuffers(1,((18944)|0));
+ _glDeleteBuffers(1,((18948)|0));
+ _glDeleteBuffers(1,((18992)|0));
+ _glDeleteBuffers(1,((18996)|0));
+ _glDeleteBuffers(1,((19000)|0));
+ _glDeleteBuffers(1,((19004)|0));
+ $3 = HEAP32[4418]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4659]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(19844));
- $6 = HEAP32[4659]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(19892));
- $7 = HEAP32[4659]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(19940));
+ $5 = HEAP32[4421]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(18892));
+ $6 = HEAP32[4421]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(18940));
+ $7 = HEAP32[4421]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(18988));
}
- $8 = HEAP32[(19828)>>2]|0;
+ $8 = HEAP32[(18876)>>2]|0;
_free($8);
- $9 = HEAP32[(19836)>>2]|0;
+ $9 = HEAP32[(18884)>>2]|0;
_free($9);
- $10 = HEAP32[(19876)>>2]|0;
+ $10 = HEAP32[(18924)>>2]|0;
_free($10);
- $11 = HEAP32[(19884)>>2]|0;
+ $11 = HEAP32[(18932)>>2]|0;
_free($11);
- $12 = HEAP32[(19924)>>2]|0;
+ $12 = HEAP32[(18972)>>2]|0;
_free($12);
- $13 = HEAP32[(19928)>>2]|0;
+ $13 = HEAP32[(18976)>>2]|0;
_free($13);
- $14 = HEAP32[(19932)>>2]|0;
+ $14 = HEAP32[(18980)>>2]|0;
_free($14);
- $15 = HEAP32[(19936)>>2]|0;
+ $15 = HEAP32[(18984)>>2]|0;
_free($15);
return;
}
@@ -15444,7 +15631,7 @@ function _UnloadTexture($0) {
_rlDeleteTextures($1);
$3 = HEAP32[$0>>2]|0;
HEAP32[$vararg_buffer>>2] = $3;
- _TraceLog(0,9483,$vararg_buffer);
+ _TraceLog(0,9197,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlDeleteTextures($0) {
@@ -15466,16 +15653,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2181] = $0;
- $1 = +HEAPF64[2164];
+ HEAPF64[2062] = $0;
+ $1 = +HEAPF64[2045];
$2 = $0 - $1;
- HEAPF64[2182] = $2;
- HEAPF64[2164] = $0;
+ HEAPF64[2063] = $2;
+ HEAPF64[2045] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=18396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=17444; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(19968);
+ _rlMultMatrixf(19016);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -15484,53 +15671,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[4992] = $1;
+ HEAP32[4754] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(19972)>>2] = $3;
+ HEAP32[(19020)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(19976)>>2] = $5;
+ HEAP32[(19024)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(19980)>>2] = $7;
+ HEAP32[(19028)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(19984)>>2] = $9;
+ HEAP32[(19032)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(19988)>>2] = $11;
+ HEAP32[(19036)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(19992)>>2] = $13;
+ HEAP32[(19040)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(19996)>>2] = $15;
+ HEAP32[(19044)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(20000)>>2] = $17;
+ HEAP32[(19048)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(20004)>>2] = $19;
+ HEAP32[(19052)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(20008)>>2] = $21;
+ HEAP32[(19056)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(20012)>>2] = $23;
+ HEAP32[(19060)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(20016)>>2] = $25;
+ HEAP32[(19064)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(20020)>>2] = $27;
+ HEAP32[(19068)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(20024)>>2] = $29;
+ HEAP32[(19072)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(20028)>>2] = $31;
- return (19968|0);
+ HEAP32[(19076)>>2] = $31;
+ return (19016|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -15605,7 +15792,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4622]|0;
+ $49 = HEAP32[4384]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -15619,15 +15806,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2181] = $0;
- $1 = +HEAPF64[2164];
+ HEAPF64[2062] = $0;
+ $1 = +HEAPF64[2045];
$2 = $0 - $1;
- HEAPF64[2183] = $2;
- HEAPF64[2164] = $0;
- $3 = +HEAPF64[2182];
+ HEAPF64[2064] = $2;
+ HEAPF64[2045] = $0;
+ $3 = +HEAPF64[2063];
$4 = $2 + $3;
- HEAPF64[2184] = $4;
- $5 = +HEAPF64[2161];
+ HEAPF64[2065] = $4;
+ $5 = +HEAPF64[2042];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -15637,13 +15824,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2181] = $10;
- $11 = +HEAPF64[2164];
+ HEAPF64[2062] = $10;
+ $11 = +HEAPF64[2045];
$12 = $10 - $11;
- HEAPF64[2164] = $10;
- $13 = +HEAPF64[2184];
+ HEAPF64[2045] = $10;
+ $13 = +HEAPF64[2065];
$14 = $12 + $13;
- HEAPF64[2184] = $14;
+ HEAPF64[2065] = $14;
return;
}
function _rlglDraw() {
@@ -15656,7 +15843,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4575]|0;
+ $0 = HEAP32[4337]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -15672,20 +15859,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[741] = -1;
HEAP32[743] = -1;
- HEAP32[5008] = 0;
- $3 = HEAP32[4575]|0;
+ HEAP32[4770] = 0;
+ $3 = HEAP32[4337]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4320] = $5;
+ HEAPF32[4082] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(17284)>>2] = $7;
- _memcpy((22651|0),(22139|0),512)|0;
- ;HEAP8[22136>>0]=HEAP8[22133>>0]|0;HEAP8[22136+1>>0]=HEAP8[22133+1>>0]|0;HEAP8[22136+2>>0]=HEAP8[22133+2>>0]|0;
- $8 = HEAP32[4991]|0;
- HEAP32[4578] = $8;
- HEAP32[4991] = 0;
+ HEAPF32[(16332)>>2] = $7;
+ _memcpy((21699|0),(21187|0),512)|0;
+ ;HEAP8[21184>>0]=HEAP8[21181>>0]|0;HEAP8[21184+1>>0]=HEAP8[21181+1>>0]|0;HEAP8[21184+2>>0]=HEAP8[21181+2>>0]|0;
+ $8 = HEAP32[4753]|0;
+ HEAP32[4340] = $8;
+ HEAP32[4753] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15695,8 +15882,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (23163 + ($$05160<<5)|0);
- $scevgep67 = (23291 + ($$05160<<5)|0);
+ $scevgep = (22211 + ($$05160<<5)|0);
+ $scevgep67 = (22339 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15710,7 +15897,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((23291 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((22339 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[743] = $$04857;
@@ -15737,7 +15924,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((20036 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((19084 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -15753,7 +15940,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[5008] = $$lcssa;
+ HEAP32[4770] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15794,87 +15981,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4954]|0;
+ $0 = HEAP32[4716]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4656]|0;
+ $2 = HEAP32[4418]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4658]|0;
- $5 = HEAP32[(19844)>>2]|0;
+ $4 = HEAP32[4420]|0;
+ $5 = HEAP32[(18892)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(19848)>>2]|0;
+ $6 = HEAP32[(18896)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[4954]|0;
+ $7 = HEAP32[4716]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(19828)>>2]|0;
+ $9 = HEAP32[(18876)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(19852)>>2]|0;
+ $10 = HEAP32[(18900)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(19824)>>2]|0;
+ $11 = HEAP32[(18872)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(19836)>>2]|0;
+ $13 = HEAP32[(18884)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[4966]|0;
+ $14 = HEAP32[4728]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4656]|0;
+ $16 = HEAP32[4418]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4658]|0;
- $19 = HEAP32[(19892)>>2]|0;
+ $18 = HEAP32[4420]|0;
+ $19 = HEAP32[(18940)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(19896)>>2]|0;
+ $20 = HEAP32[(18944)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[4966]|0;
+ $21 = HEAP32[4728]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(19876)>>2]|0;
+ $23 = HEAP32[(18924)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(19900)>>2]|0;
+ $24 = HEAP32[(18948)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(19872)>>2]|0;
+ $25 = HEAP32[(18920)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(19884)>>2]|0;
+ $27 = HEAP32[(18932)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[4978]|0;
+ $28 = HEAP32[4740]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4656]|0;
+ $30 = HEAP32[4418]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4658]|0;
- $33 = HEAP32[(19940)>>2]|0;
+ $32 = HEAP32[4420]|0;
+ $33 = HEAP32[(18988)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(19944)>>2]|0;
+ $34 = HEAP32[(18992)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[4978]|0;
+ $35 = HEAP32[4740]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(19924)>>2]|0;
+ $37 = HEAP32[(18972)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(19948)>>2]|0;
+ $38 = HEAP32[(18996)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[4978]|0;
+ $39 = HEAP32[4740]|0;
$40 = $39 << 3;
- $41 = HEAP32[(19928)>>2]|0;
+ $41 = HEAP32[(18976)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(19952)>>2]|0;
+ $42 = HEAP32[(19000)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[4978]|0;
+ $43 = HEAP32[4740]|0;
$44 = $43 << 2;
- $45 = HEAP32[(19932)>>2]|0;
+ $45 = HEAP32[(18980)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4656]|0;
+ $46 = HEAP32[4418]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4658]|0;
+ $48 = HEAP32[4420]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -15892,9 +16079,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=18492; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=18556; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[5041]|0;
+ dest=$0; src=17540; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=17604; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4803]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -15904,134 +16091,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[4954]|0;
+ $8 = HEAP32[4716]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[4966]|0;
+ $10 = HEAP32[4728]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[4978]|0;
+ $12 = HEAP32[4740]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4678]|0;
+ $14 = HEAP32[4440]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=18556; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=18492; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=17604; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=17540; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(18740)>>2]|0;
+ $15 = HEAP32[(17788)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(18744)>>2]|0;
+ $17 = HEAP32[(17792)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(18756)>>2]|0;
+ $18 = HEAP32[(17804)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[4954]|0;
+ $19 = HEAP32[4716]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4663]|0;
+ $21 = HEAP32[4425]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4656]|0;
+ $22 = HEAP32[4418]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(19848)>>2]|0;
+ $26 = HEAP32[(18896)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(18716)>>2]|0;
+ $27 = HEAP32[(17764)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(18716)>>2]|0;
+ $28 = HEAP32[(17764)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(19852)>>2]|0;
+ $29 = HEAP32[(18900)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(18736)>>2]|0;
+ $30 = HEAP32[(17784)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(18736)>>2]|0;
+ $31 = HEAP32[(17784)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4658]|0;
- $25 = HEAP32[(19844)>>2]|0;
+ $24 = HEAP32[4420]|0;
+ $25 = HEAP32[(18892)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[4954]|0;
+ $32 = HEAP32[4716]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4656]|0;
+ $33 = HEAP32[4418]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[4966]|0;
+ $35 = HEAP32[4728]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4663]|0;
+ $37 = HEAP32[4425]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4656]|0;
+ $38 = HEAP32[4418]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(19896)>>2]|0;
+ $42 = HEAP32[(18944)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(18716)>>2]|0;
+ $43 = HEAP32[(17764)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(18716)>>2]|0;
+ $44 = HEAP32[(17764)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(19900)>>2]|0;
+ $45 = HEAP32[(18948)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(18736)>>2]|0;
+ $46 = HEAP32[(17784)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(18736)>>2]|0;
+ $47 = HEAP32[(17784)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4658]|0;
- $41 = HEAP32[(19892)>>2]|0;
+ $40 = HEAP32[4420]|0;
+ $41 = HEAP32[(18940)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[4966]|0;
+ $48 = HEAP32[4728]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4656]|0;
+ $49 = HEAP32[4418]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[4978]|0;
+ $51 = HEAP32[4740]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4656]|0;
+ $53 = HEAP32[4418]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(19944)>>2]|0;
+ $57 = HEAP32[(18992)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(18716)>>2]|0;
+ $58 = HEAP32[(17764)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(18716)>>2]|0;
+ $59 = HEAP32[(17764)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(19948)>>2]|0;
+ $60 = HEAP32[(18996)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(18720)>>2]|0;
+ $61 = HEAP32[(17768)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(18720)>>2]|0;
+ $62 = HEAP32[(17768)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(19952)>>2]|0;
+ $63 = HEAP32[(19000)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(18736)>>2]|0;
+ $64 = HEAP32[(17784)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(18736)>>2]|0;
+ $65 = HEAP32[(17784)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(19956)>>2]|0;
+ $66 = HEAP32[(19004)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4658]|0;
- $56 = HEAP32[(19940)>>2]|0;
+ $55 = HEAP32[4420]|0;
+ $56 = HEAP32[(18988)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4694]|0;
+ $67 = HEAP32[4456]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4693]|0;
+ $71 = HEAP32[4455]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -16042,14 +16229,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4693]|0;
+ $80 = HEAP32[4455]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4694]|0;
+ $87 = HEAP32[4456]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -16058,7 +16245,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4656]|0;
+ $69 = HEAP32[4418]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -16066,10 +16253,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4656]|0;
+ $89 = HEAP32[4418]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4658]|0;
+ $91 = HEAP32[4420]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -16081,22 +16268,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4694] = 1;
- $5 = HEAP32[4663]|0;
- $6 = HEAP32[4693]|0;
+ HEAP32[4456] = 1;
+ $5 = HEAP32[4425]|0;
+ $6 = HEAP32[4455]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[4954] = 0;
- HEAP32[(19824)>>2] = 0;
- HEAP32[4966] = 0;
- HEAP32[(19872)>>2] = 0;
- HEAP32[4978] = 0;
- HEAP32[(19916)>>2] = 0;
- HEAP32[(19920)>>2] = 0;
+ HEAP32[4716] = 0;
+ HEAP32[(18872)>>2] = 0;
+ HEAP32[4728] = 0;
+ HEAP32[(18920)>>2] = 0;
+ HEAP32[4740] = 0;
+ HEAP32[(18964)>>2] = 0;
+ HEAP32[(18968)>>2] = 0;
HEAPF32[744] = -1.0;
- dest=18492; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18556; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17540; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17604; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -16111,17 +16298,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[4952]|0;
+ $5 = HEAP32[4714]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[4953]|0;
+ $9 = HEAP32[4715]|0;
_rlViewport($7,0,$8,$9);
- $10 = (20396 + ($0<<6)|0);
+ $10 = (19444 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (20268 + ($0<<6)|0);
+ $11 = (19316 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -16133,14 +16320,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=18556; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17604; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=18492; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17540; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _GetRandomValue($0,$1) {
@@ -16218,9 +16405,9 @@ function _IsKeyPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (22139 + ($0)|0);
+ $1 = (21187 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (22651 + ($0)|0);
+ $3 = (21699 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -16232,7 +16419,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4695] = $0;
+ HEAP32[4457] = $0;
return;
}
function _rlEnd() {
@@ -16248,21 +16435,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[5131]|0;
+ $0 = HEAP32[4893]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[5132]|0;
+ $2 = HEAP32[4894]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4692]|0;
+ $6 = HEAP32[4454]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4622]|0;
+ $8 = HEAP32[4384]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[5132]|0;
+ $5 = HEAP32[4894]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -16270,12 +16457,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[5131] = 0;
+ HEAP32[4893] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4692]|0;
+ $11 = HEAP32[4454]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -16284,7 +16471,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[5132]|0;
+ $19 = HEAP32[4894]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -16294,15 +16481,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[5131] = 0;
+ HEAP32[4893] = 0;
}
- HEAP32[5132] = 0;
+ HEAP32[4894] = 0;
}
- $21 = HEAP32[4695]|0;
+ $21 = HEAP32[4457]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[4954]|0;
- $23 = HEAP32[(19824)>>2]|0;
+ $22 = HEAP32[4716]|0;
+ $23 = HEAP32[(18872)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[744];
@@ -16321,16 +16508,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(19836)>>2]|0;
- $28 = HEAP32[(19824)>>2]|0;
+ $27 = HEAP32[(18884)>>2]|0;
+ $28 = HEAP32[(18872)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(19836)>>2]|0;
- $35 = HEAP32[(19824)>>2]|0;
+ $34 = HEAP32[(18884)>>2]|0;
+ $35 = HEAP32[(18872)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -16338,8 +16525,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(19836)>>2]|0;
- $43 = HEAP32[(19824)>>2]|0;
+ $42 = HEAP32[(18884)>>2]|0;
+ $43 = HEAP32[(18872)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -16347,8 +16534,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(19836)>>2]|0;
- $51 = HEAP32[(19824)>>2]|0;
+ $50 = HEAP32[(18884)>>2]|0;
+ $51 = HEAP32[(18872)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -16356,9 +16543,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(19824)>>2]|0;
+ $58 = HEAP32[(18872)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(19824)>>2] = $59;
+ HEAP32[(18872)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -16374,8 +16561,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[4966]|0;
- $62 = HEAP32[(19872)>>2]|0;
+ $61 = HEAP32[4728]|0;
+ $62 = HEAP32[(18920)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[744];
@@ -16394,16 +16581,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(19884)>>2]|0;
- $67 = HEAP32[(19872)>>2]|0;
+ $66 = HEAP32[(18932)>>2]|0;
+ $67 = HEAP32[(18920)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(19884)>>2]|0;
- $74 = HEAP32[(19872)>>2]|0;
+ $73 = HEAP32[(18932)>>2]|0;
+ $74 = HEAP32[(18920)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -16411,8 +16598,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(19884)>>2]|0;
- $82 = HEAP32[(19872)>>2]|0;
+ $81 = HEAP32[(18932)>>2]|0;
+ $82 = HEAP32[(18920)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -16420,8 +16607,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(19884)>>2]|0;
- $90 = HEAP32[(19872)>>2]|0;
+ $89 = HEAP32[(18932)>>2]|0;
+ $90 = HEAP32[(18920)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -16429,9 +16616,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(19872)>>2]|0;
+ $97 = HEAP32[(18920)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(19872)>>2] = $98;
+ HEAP32[(18920)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -16447,8 +16634,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[4978]|0;
- $101 = HEAP32[(19920)>>2]|0;
+ $100 = HEAP32[4740]|0;
+ $101 = HEAP32[(18968)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -16456,16 +16643,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(19932)>>2]|0;
- $106 = HEAP32[(19920)>>2]|0;
+ $105 = HEAP32[(18980)>>2]|0;
+ $106 = HEAP32[(18968)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(19932)>>2]|0;
- $113 = HEAP32[(19920)>>2]|0;
+ $112 = HEAP32[(18980)>>2]|0;
+ $113 = HEAP32[(18968)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -16473,8 +16660,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(19932)>>2]|0;
- $121 = HEAP32[(19920)>>2]|0;
+ $120 = HEAP32[(18980)>>2]|0;
+ $121 = HEAP32[(18968)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -16482,8 +16669,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(19932)>>2]|0;
- $129 = HEAP32[(19920)>>2]|0;
+ $128 = HEAP32[(18980)>>2]|0;
+ $129 = HEAP32[(18968)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -16491,9 +16678,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(19920)>>2]|0;
+ $136 = HEAP32[(18968)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(19920)>>2] = $137;
+ HEAP32[(18968)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -16504,8 +16691,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[4978]|0;
- $140 = HEAP32[(19916)>>2]|0;
+ $139 = HEAP32[4740]|0;
+ $140 = HEAP32[(18964)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[744];
@@ -16513,8 +16700,8 @@ function _rlEnd() {
HEAPF32[744] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(19928)>>2]|0;
- $$promoted = HEAP32[(19916)>>2]|0;
+ $142 = HEAP32[(18976)>>2]|0;
+ $$promoted = HEAP32[(18964)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -16522,7 +16709,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(19916)>>2] = $147;
+ HEAP32[(18964)>>2] = $147;
$148 = +HEAPF32[744];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[744] = $149;
@@ -16549,11 +16736,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[5131]|0;
+ $3 = HEAP32[4893]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4692]|0;
- $6 = HEAP32[5132]|0;
+ $5 = HEAP32[4454]|0;
+ $6 = HEAP32[4894]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -16561,16 +16748,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[5132] = $10;
+ HEAP32[4894] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4695]|0;
+ $11 = HEAP32[4457]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[4954]|0;
+ $12 = HEAP32[4716]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(19828)>>2]|0;
+ $14 = HEAP32[(18876)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -16581,19 +16768,19 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[4954] = $21;
+ HEAP32[4716] = $21;
STACKTOP = sp;return;
} else {
- _TraceLog(1,9533,$vararg_buffer);
+ _TraceLog(1,9247,$vararg_buffer);
STACKTOP = sp;return;
}
break;
}
case 4: {
- $22 = HEAP32[4966]|0;
+ $22 = HEAP32[4728]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(19876)>>2]|0;
+ $24 = HEAP32[(18924)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -16604,19 +16791,19 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[4966] = $31;
+ HEAP32[4728] = $31;
STACKTOP = sp;return;
} else {
- _TraceLog(1,9558,$vararg_buffer1);
+ _TraceLog(1,9272,$vararg_buffer1);
STACKTOP = sp;return;
}
break;
}
case 7: {
- $32 = HEAP32[4978]|0;
+ $32 = HEAP32[4740]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(19924)>>2]|0;
+ $34 = HEAP32[(18972)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -16627,9 +16814,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[4978] = $41;
- $42 = HEAP32[4693]|0;
- $43 = HEAP32[4694]|0;
+ HEAP32[4740] = $41;
+ $42 = HEAP32[4455]|0;
+ $43 = HEAP32[4456]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -16637,7 +16824,7 @@ function _rlVertex3f($0,$1,$2) {
HEAP32[$45>>2] = $47;
STACKTOP = sp;return;
} else {
- _TraceLog(1,9587,$vararg_buffer3);
+ _TraceLog(1,9301,$vararg_buffer3);
STACKTOP = sp;return;
}
break;
@@ -16672,13 +16859,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4695]|0;
+ $2 = HEAP32[4457]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(19928)>>2]|0;
- $5 = HEAP32[(19916)>>2]|0;
+ $4 = HEAP32[(18976)>>2]|0;
+ $5 = HEAP32[(18964)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -16686,7 +16873,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(19916)>>2] = $10;
+ HEAP32[(18964)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -16705,18 +16892,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4695]|0;
+ $4 = HEAP32[4457]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (19824);$$sink38 = (19836);
+ $$sink37 = (18872);$$sink38 = (18884);
break;
}
case 4: {
- $$sink37 = (19872);$$sink38 = (19884);
+ $$sink37 = (18920);$$sink38 = (18932);
break;
}
case 7: {
- $$sink37 = (19920);$$sink38 = (19932);
+ $$sink37 = (18968);$$sink38 = (18980);
break;
}
default: {
@@ -16755,8 +16942,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4693]|0;
- $2 = HEAP32[4694]|0;
+ $1 = HEAP32[4455]|0;
+ $2 = HEAP32[4456]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16769,9 +16956,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4694] = $10;
+ HEAP32[4456] = $10;
}
- $11 = HEAP32[4694]|0;
+ $11 = HEAP32[4456]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16782,7 +16969,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4978]|0;
+ $0 = HEAP32[4740]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16794,7 +16981,7 @@ function _GetDefaultTexture($0) {
$0 = $0|0;
var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4663]|0;
+ $1 = HEAP32[4425]|0;
HEAP32[$0>>2] = $1;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
@@ -17156,5767 +17343,6 @@ function _DrawRectangleLines($0,$1,$2,$3,$4) {
_DrawRectangle($0,$26,1,$27,$$byval_copy3);
STACKTOP = sp;return;
}
-function _jar_xm_generate_samples_16bit($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$015 = 0, $10 = 0.0, $11 = 0, $12 = 0, $13 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $exitcond = 0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = $2 << 1;
- $4 = $2 << 3;
- $5 = (_malloc($4)|0);
- _jar_xm_generate_samples($0,$5,$2);
- $6 = ($1|0)!=(0|0);
- $7 = ($3|0)!=(0);
- $or$cond = $6 & $7;
- if ($or$cond) {
- $$015 = 0;
- } else {
- _free($5);
- return;
- }
- while(1) {
- $8 = (($5) + ($$015<<2)|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $9 * 32767.0;
- $11 = (~~(($10)));
- $12 = (($1) + ($$015<<1)|0);
- HEAP16[$12>>1] = $11;
- $13 = (($$015) + 1)|0;
- $exitcond = ($13|0)==($3|0);
- if ($exitcond) {
- break;
- } else {
- $$015 = $13;
- }
- }
- _free($5);
- return;
-}
-function _jar_xm_generate_samples($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$013 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0;
- var $8 = 0, $9 = 0, $exitcond = 0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = ($0|0)!=(0|0);
- $4 = ($1|0)!=(0|0);
- $or$cond = $3 & $4;
- if (!($or$cond)) {
- return;
- }
- $5 = ((($0)) + 360|0);
- $6 = $5;
- $7 = $6;
- $8 = HEAP32[$7>>2]|0;
- $9 = (($6) + 4)|0;
- $10 = $9;
- $11 = HEAP32[$10>>2]|0;
- $12 = (_i64Add(($8|0),($11|0),($2|0),0)|0);
- $13 = tempRet0;
- $14 = $5;
- $15 = $14;
- HEAP32[$15>>2] = $12;
- $16 = (($14) + 4)|0;
- $17 = $16;
- HEAP32[$17>>2] = $13;
- $18 = ($2|0)==(0);
- if ($18) {
- return;
- } else {
- $$013 = 0;
- }
- while(1) {
- $19 = $$013 << 1;
- $20 = (($1) + ($19<<2)|0);
- $21 = $19 | 1;
- $22 = (($1) + ($21<<2)|0);
- _jar_xm_sample($0,$20,$22);
- $23 = (($$013) + 1)|0;
- $exitcond = ($23|0)==($2|0);
- if ($exitcond) {
- break;
- } else {
- $$013 = $23;
- }
- }
- return;
-}
-function _jar_xm_sample($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$072 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0;
- var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0, $45 = 0, $46 = 0;
- var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0;
- var $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0, $72 = 0.0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0;
- var $83 = 0, $84 = 0.0, $85 = 0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = ((($0)) + 352|0);
- $4 = +HEAPF32[$3>>2];
- $5 = !($4 <= 0.0);
- if (!($5)) {
- _jar_xm_tick($0);
- }
- $6 = +HEAPF32[$3>>2];
- $7 = $6 + -1.0;
- HEAPF32[$3>>2] = $7;
- HEAPF32[$1>>2] = 0.0;
- HEAPF32[$2>>2] = 0.0;
- $8 = ((($0)) + 385|0);
- $9 = HEAP8[$8>>0]|0;
- $10 = ($9<<24>>24)==(0);
- if (!($10)) {
- $11 = ((($0)) + 384|0);
- $12 = HEAP8[$11>>0]|0;
- $13 = ($12&255)<($9&255);
- if (!($13)) {
- return;
- }
- }
- $14 = ((($0)) + 50|0);
- $15 = HEAP16[$14>>1]|0;
- $16 = ($15<<16>>16)==(0);
- if (!($16)) {
- $17 = ((($0)) + 388|0);
- $18 = ((($0)) + 340|0);
- $19 = ((($0)) + 344|0);
- $20 = ((($0)) + 344|0);
- $21 = ((($0)) + 340|0);
- $$072 = 0;$33 = 0;
- while(1) {
- $31 = HEAP32[$17>>2]|0;
- $32 = (($31) + (($33*304)|0)|0);
- $34 = (((($31) + (($33*304)|0)|0)) + 8|0);
- $35 = HEAP32[$34>>2]|0;
- $36 = ($35|0)==(0|0);
- do {
- if (!($36)) {
- $37 = (((($31) + (($33*304)|0)|0)) + 12|0);
- $38 = HEAP32[$37>>2]|0;
- $39 = ($38|0)==(0|0);
- if (!($39)) {
- $40 = (((($31) + (($33*304)|0)|0)) + 20|0);
- $41 = +HEAPF32[$40>>2];
- $42 = $41 < 0.0;
- if (!($42)) {
- $43 = (+_jar_xm_next_of_sample($32));
- $44 = (((($31) + (($33*304)|0)|0)) + 152|0);
- $45 = HEAP32[$44>>2]|0;
- $46 = ($45|0)==(0);
- if ($46) {
- $47 = HEAP32[$34>>2]|0;
- $48 = ((($47)) + 272|0);
- $49 = HEAP32[$48>>2]|0;
- $50 = ($49|0)==(0);
- if ($50) {
- $51 = (((($31) + (($33*304)|0)|0)) + 300|0);
- $52 = +HEAPF32[$51>>2];
- $53 = $43 * $52;
- $54 = (((($31) + (($33*304)|0)|0)) + 296|0);
- $55 = +HEAPF32[$54>>2];
- $56 = 1.0 - $55;
- $57 = $53 * $56;
- $58 = +HEAPF32[$1>>2];
- $59 = $58 + $57;
- HEAPF32[$1>>2] = $59;
- $60 = +HEAPF32[$51>>2];
- $61 = $43 * $60;
- $62 = +HEAPF32[$54>>2];
- $63 = $61 * $62;
- $64 = +HEAPF32[$2>>2];
- $65 = $64 + $63;
- HEAPF32[$2>>2] = $65;
- }
- }
- $66 = (((($31) + (($33*304)|0)|0)) + 164|0);
- $67 = HEAP32[$66>>2]|0;
- $68 = (($67) + 1)|0;
- HEAP32[$66>>2] = $68;
- $69 = (((($31) + (($33*304)|0)|0)) + 300|0);
- $70 = +HEAPF32[$69>>2];
- $71 = (((($31) + (($33*304)|0)|0)) + 160|0);
- $72 = +HEAPF32[$71>>2];
- $73 = $70 > $72;
- if ($73) {
- $74 = +HEAPF32[$18>>2];
- $75 = $70 - $74;
- HEAPF32[$69>>2] = $75;
- $76 = $75 < $72;
- if ($76) {
- HEAPF32[$69>>2] = $72;
- }
- } else {
- $77 = $70 < $72;
- if ($77) {
- $78 = +HEAPF32[$21>>2];
- $79 = $70 + $78;
- HEAPF32[$69>>2] = $79;
- $80 = $79 > $72;
- if ($80) {
- HEAPF32[$69>>2] = $72;
- }
- }
- }
- $81 = (((($31) + (($33*304)|0)|0)) + 296|0);
- $82 = +HEAPF32[$81>>2];
- $83 = (((($31) + (($33*304)|0)|0)) + 156|0);
- $84 = +HEAPF32[$83>>2];
- $85 = $82 > $84;
- if ($85) {
- $86 = +HEAPF32[$19>>2];
- $87 = $82 - $86;
- HEAPF32[$81>>2] = $87;
- $88 = $87 < $84;
- if (!($88)) {
- break;
- }
- HEAPF32[$81>>2] = $84;
- break;
- }
- $89 = $82 < $84;
- if ($89) {
- $90 = +HEAPF32[$20>>2];
- $91 = $82 + $90;
- HEAPF32[$81>>2] = $91;
- $92 = $91 > $84;
- if ($92) {
- HEAPF32[$81>>2] = $84;
- }
- }
- }
- }
- }
- } while(0);
- $93 = (($$072) + 1)<<24>>24;
- $94 = $93&255;
- $95 = HEAP16[$14>>1]|0;
- $96 = $95&65535;
- $97 = ($94>>>0)<($96>>>0);
- if ($97) {
- $$072 = $93;$33 = $94;
- } else {
- break;
- }
- }
- }
- $22 = ((($0)) + 332|0);
- $23 = +HEAPF32[$22>>2];
- $24 = ((($0)) + 336|0);
- $25 = +HEAPF32[$24>>2];
- $26 = $23 * $25;
- $27 = +HEAPF32[$1>>2];
- $28 = $27 * $26;
- HEAPF32[$1>>2] = $28;
- $29 = +HEAPF32[$2>>2];
- $30 = $26 * $29;
- HEAPF32[$2>>2] = $30;
- return;
-}
-function _jar_xm_tick($0) {
- $0 = $0|0;
- var $$0 = 0.0, $$0195202 = 0, $$0196 = 0.0, $$1 = 0.0, $$not = 0, $$pr = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0;
- var $111 = 0.0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0;
- var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0;
- var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0;
- var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0.0, $181 = 0, $182 = 0.0, $183 = 0.0;
- var $184 = 0.0, $185 = 0, $186 = 0.0, $187 = 0.0, $188 = 0.0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0;
- var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0.0, $215 = 0.0, $216 = 0, $217 = 0.0, $218 = 0.0, $219 = 0;
- var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0.0;
- var $238 = 0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0.0, $243 = 0.0, $244 = 0.0, $245 = 0.0, $246 = 0.0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0.0, $252 = 0, $253 = 0.0, $254 = 0.0, $255 = 0;
- var $256 = 0, $257 = 0, $258 = 0.0, $259 = 0, $26 = 0, $260 = 0.0, $261 = 0.0, $262 = 0.0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0.0, $273 = 0;
- var $274 = 0, $275 = 0.0, $276 = 0.0, $277 = 0.0, $278 = 0, $279 = 0.0, $28 = 0, $280 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0;
- var $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0;
- var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0;
- var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0;
- var $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $or$cond = 0, $storemerge = 0.0, $storemerge198 = 0.0, $trunc = 0, $trunc$clear = 0, $trunc199 = 0, $trunc199$clear = 0, $trunc200 = 0, $trunc200$clear = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 350|0);
- $2 = HEAP16[$1>>1]|0;
- $3 = ($2<<16>>16)==(0);
- if ($3) {
- _jar_xm_row($0);
- }
- $4 = ((($0)) + 50|0);
- $5 = HEAP16[$4>>1]|0;
- $6 = ($5<<16>>16)==(0);
- L4: do {
- if (!($6)) {
- $7 = ((($0)) + 388|0);
- $8 = ((($0)) + 328|0);
- $9 = ((($0)) + 332|0);
- $$0195202 = 0;$23 = 0;
- while(1) {
- $21 = HEAP32[$7>>2]|0;
- $22 = (($21) + (($23*304)|0)|0);
- _jar_xm_envelopes($22);
- _jar_xm_autovibrato($0,$22);
- $24 = (((($21) + (($23*304)|0)|0)) + 76|0);
- $25 = HEAP32[$24>>2]|0;
- $26 = ($25|0)==(0);
- do {
- if (!($26)) {
- $27 = (((($21) + (($23*304)|0)|0)) + 16|0);
- $28 = HEAP32[$27>>2]|0;
- $29 = ((($28)) + 3|0);
- $30 = HEAP8[$29>>0]|0;
- $31 = ($30<<24>>24)==(0);
- if ($31) {
- $32 = ((($28)) + 4|0);
- $33 = HEAP8[$32>>0]|0;
- $34 = ($33<<24>>24)==(0);
- if (!($34)) {
- break;
- }
- }
- HEAP32[$24>>2] = 0;
- $35 = (((($21) + (($23*304)|0)|0)) + 80|0);
- HEAP8[$35>>0] = 0;
- _jar_xm_update_frequency($0,$22);
- }
- } while(0);
- $36 = (((($21) + (($23*304)|0)|0)) + 100|0);
- $37 = HEAP32[$36>>2]|0;
- $38 = ($37|0)==(0);
- if (!($38)) {
- $39 = (((($21) + (($23*304)|0)|0)) + 16|0);
- $40 = HEAP32[$39>>2]|0;
- $41 = ((($40)) + 3|0);
- $42 = HEAP8[$41>>0]|0;
- $43 = ($42<<24>>24)==(4);
- if (!($43)) {
- $44 = ((($40)) + 4|0);
- $45 = HEAP8[$44>>0]|0;
- $46 = ($45<<24>>24)==(6);
- if (!($46)) {
- $47 = ((($40)) + 2|0);
- $48 = HEAP8[$47>>0]|0;
- $49 = $48 & -16;
- $50 = ($49<<24>>24)==(-80);
- if (!($50)) {
- $51 = (((($21) + (($23*304)|0)|0)) + 116|0);
- HEAP32[$36>>2] = 0;
- HEAPF32[$51>>2] = 0.0;
- _jar_xm_update_frequency($0,$22);
- }
- }
- }
- }
- $52 = (((($21) + (($23*304)|0)|0)) + 16|0);
- $53 = HEAP32[$52>>2]|0;
- $54 = ((($53)) + 2|0);
- $55 = HEAP8[$54>>0]|0;
- $56 = $55&255;
- $trunc = ($55&255) >>> 4;
- $trunc$clear = $trunc & 15;
- switch ($trunc$clear<<24>>24) {
- case 6: {
- $57 = HEAP16[$1>>1]|0;
- $58 = ($57<<16>>16)==(0);
- if (!($58)) {
- $59 = $56 & 15;
- $60 = $59&255;
- _jar_xm_volume_slide($22,$60);
- }
- break;
- }
- case 7: {
- $61 = HEAP16[$1>>1]|0;
- $62 = ($61<<16>>16)==(0);
- if (!($62)) {
- $63 = $56 << 4;
- $64 = $63&255;
- _jar_xm_volume_slide($22,$64);
- }
- break;
- }
- case 11: {
- $65 = HEAP16[$1>>1]|0;
- $66 = ($65<<16>>16)==(0);
- if (!($66)) {
- HEAP32[$36>>2] = 0;
- $67 = (((($21) + (($23*304)|0)|0)) + 112|0);
- $68 = HEAP8[$67>>0]|0;
- $69 = (((($21) + (($23*304)|0)|0)) + 114|0);
- $70 = HEAP16[$69>>1]|0;
- $71 = (($70) + 1)<<16>>16;
- HEAP16[$69>>1] = $71;
- _jar_xm_vibrato($0,$22,$68,$70);
- }
- break;
- }
- case 13: {
- $72 = HEAP16[$1>>1]|0;
- $73 = ($72<<16>>16)==(0);
- if (!($73)) {
- $74 = $56 & 15;
- $75 = $74&255;
- _jar_xm_panning_slide($22,$75);
- }
- break;
- }
- case 14: {
- $76 = HEAP16[$1>>1]|0;
- $77 = ($76<<16>>16)==(0);
- if (!($77)) {
- $78 = $56 << 4;
- $79 = $78&255;
- _jar_xm_panning_slide($22,$79);
- }
- break;
- }
- case 15: {
- $80 = HEAP16[$1>>1]|0;
- $81 = ($80<<16>>16)==(0);
- if (!($81)) {
- _jar_xm_tone_portamento($0,$22);
- }
- break;
- }
- default: {
- }
- }
- $82 = HEAP32[$52>>2]|0;
- $83 = ((($82)) + 3|0);
- $84 = HEAP8[$83>>0]|0;
- L34: do {
- switch ($84<<24>>24) {
- case 0: {
- $85 = ((($82)) + 4|0);
- $86 = HEAP8[$85>>0]|0;
- $87 = ($86<<24>>24)==(0);
- if (!($87)) {
- $88 = HEAP16[$8>>1]|0;
- $89 = (($88&65535) % 3)&-1;
- $90 = $89&65535;
- $trunc200 = $89&255;
- $trunc200$clear = $trunc200 & 3;
- switch ($trunc200$clear<<24>>24) {
- case 2: {
- $91 = HEAP16[$1>>1]|0;
- $92 = ($91<<16>>16)==(1);
- if ($92) {
- HEAP32[$24>>2] = 1;
- $93 = ($86&255) >>> 4;
- $94 = (((($21) + (($23*304)|0)|0)) + 80|0);
- HEAP8[$94>>0] = $93;
- _jar_xm_update_frequency($0,$22);
- break L34;
- } else {
- $96 = $91;
- label = 34;
- }
- break;
- }
- case 1: {
- $$pr = HEAP16[$1>>1]|0;
- $96 = $$pr;
- label = 34;
- break;
- }
- case 0: {
- break;
- }
- default: {
- break L34;
- }
- }
- if ((label|0) == 34) {
- label = 0;
- $95 = ($96<<16>>16)==(0);
- if ($95) {
- HEAP32[$24>>2] = 0;
- $97 = (((($21) + (($23*304)|0)|0)) + 80|0);
- HEAP8[$97>>0] = 0;
- _jar_xm_update_frequency($0,$22);
- break L34;
- }
- }
- $98 = HEAP32[$52>>2]|0;
- $99 = ((($98)) + 4|0);
- $100 = HEAP8[$99>>0]|0;
- $101 = HEAP16[$1>>1]|0;
- $102 = $101&65535;
- $103 = (($102) - ($90))|0;
- $104 = $103&65535;
- _jar_xm_arpeggio($0,$22,$100,$104);
- }
- break;
- }
- case 1: {
- $105 = HEAP16[$1>>1]|0;
- $106 = ($105<<16>>16)==(0);
- if (!($106)) {
- $107 = (((($21) + (($23*304)|0)|0)) + 85|0);
- $108 = HEAP8[$107>>0]|0;
- $109 = $108&255;
- $110 = (0 - ($109))|0;
- $111 = (+($110|0));
- _jar_xm_pitch_slide($0,$22,$111);
- }
- break;
- }
- case 2: {
- $112 = HEAP16[$1>>1]|0;
- $113 = ($112<<16>>16)==(0);
- if (!($113)) {
- $114 = (((($21) + (($23*304)|0)|0)) + 86|0);
- $115 = HEAP8[$114>>0]|0;
- $116 = (+($115&255));
- _jar_xm_pitch_slide($0,$22,$116);
- }
- break;
- }
- case 3: {
- $117 = HEAP16[$1>>1]|0;
- $118 = ($117<<16>>16)==(0);
- if (!($118)) {
- _jar_xm_tone_portamento($0,$22);
- }
- break;
- }
- case 4: {
- $119 = HEAP16[$1>>1]|0;
- $120 = ($119<<16>>16)==(0);
- if (!($120)) {
- HEAP32[$36>>2] = 1;
- $121 = (((($21) + (($23*304)|0)|0)) + 112|0);
- $122 = HEAP8[$121>>0]|0;
- $123 = (((($21) + (($23*304)|0)|0)) + 114|0);
- $124 = HEAP16[$123>>1]|0;
- $125 = (($124) + 1)<<16>>16;
- HEAP16[$123>>1] = $125;
- _jar_xm_vibrato($0,$22,$122,$124);
- }
- break;
- }
- case 5: {
- $126 = HEAP16[$1>>1]|0;
- $127 = ($126<<16>>16)==(0);
- if (!($127)) {
- $128 = (((($21) + (($23*304)|0)|0)) + 81|0);
- _jar_xm_tone_portamento($0,$22);
- $129 = HEAP8[$128>>0]|0;
- _jar_xm_volume_slide($22,$129);
- }
- break;
- }
- case 6: {
- $130 = HEAP16[$1>>1]|0;
- $131 = ($130<<16>>16)==(0);
- if (!($131)) {
- HEAP32[$36>>2] = 1;
- $132 = (((($21) + (($23*304)|0)|0)) + 112|0);
- $133 = HEAP8[$132>>0]|0;
- $134 = (((($21) + (($23*304)|0)|0)) + 114|0);
- $135 = HEAP16[$134>>1]|0;
- $136 = (($135) + 1)<<16>>16;
- HEAP16[$134>>1] = $136;
- _jar_xm_vibrato($0,$22,$133,$135);
- $137 = (((($21) + (($23*304)|0)|0)) + 81|0);
- $138 = HEAP8[$137>>0]|0;
- _jar_xm_volume_slide($22,$138);
- }
- break;
- }
- case 7: {
- $139 = HEAP16[$1>>1]|0;
- $140 = ($139<<16>>16)==(0);
- if (!($140)) {
- $141 = (((($21) + (($23*304)|0)|0)) + 128|0);
- $142 = HEAP8[$141>>0]|0;
- $143 = (((($21) + (($23*304)|0)|0)) + 129|0);
- $144 = HEAP8[$143>>0]|0;
- $145 = (($144) + 1)<<24>>24;
- HEAP8[$143>>0] = $145;
- $146 = $144&255;
- _jar_xm_tremolo($22,$142,$146);
- }
- break;
- }
- case 10: {
- $147 = HEAP16[$1>>1]|0;
- $148 = ($147<<16>>16)==(0);
- if (!($148)) {
- $149 = (((($21) + (($23*304)|0)|0)) + 81|0);
- $150 = HEAP8[$149>>0]|0;
- _jar_xm_volume_slide($22,$150);
- }
- break;
- }
- case 14: {
- $151 = ((($82)) + 4|0);
- $152 = HEAP8[$151>>0]|0;
- $153 = $152&255;
- $trunc199 = ($152&255) >>> 4;
- $trunc199$clear = $trunc199 & 15;
- switch ($trunc199$clear<<24>>24) {
- case 9: {
- $154 = HEAP16[$1>>1]|0;
- $155 = $154&65535;
- $156 = ($154<<16>>16)==(0);
- if ($156) {
- break L34;
- }
- $157 = $153 & 15;
- $158 = ($157|0)==(0);
- if ($158) {
- break L34;
- }
- $159 = (($155>>>0) % ($157>>>0))&-1;
- $160 = ($159|0)==(0);
- if (!($160)) {
- break L34;
- }
- _jar_xm_trigger_note($0,$22,0);
- _jar_xm_envelopes($22);
- break L34;
- break;
- }
- case 12: {
- $161 = $153 & 15;
- $162 = HEAP16[$1>>1]|0;
- $163 = $162&65535;
- $164 = ($161|0)==($163|0);
- if (!($164)) {
- break L34;
- }
- _jar_xm_cut_note($22);
- break L34;
- break;
- }
- case 13: {
- $165 = (((($21) + (($23*304)|0)|0)) + 97|0);
- $166 = HEAP8[$165>>0]|0;
- $167 = $166&255;
- $168 = HEAP16[$1>>1]|0;
- $169 = $168&65535;
- $170 = ($167|0)==($169|0);
- if (!($170)) {
- break L34;
- }
- _jar_xm_handle_note_and_instrument($0,$22,$82);
- _jar_xm_envelopes($22);
- break L34;
- break;
- }
- default: {
- break L34;
- }
- }
- break;
- }
- case 17: {
- $171 = HEAP16[$1>>1]|0;
- $172 = ($171<<16>>16)==(0);
- if (!($172)) {
- $173 = (((($21) + (($23*304)|0)|0)) + 83|0);
- $174 = HEAP8[$173>>0]|0;
- $175 = $174&255;
- $176 = $175 & 240;
- $177 = ($176|0)!=(0);
- $$not = $177 ^ 1;
- $178 = $175 & 15;
- $179 = ($178|0)==(0);
- $or$cond = $179 | $$not;
- if ($or$cond) {
- $180 = +HEAPF32[$9>>2];
- if ($177) {
- $181 = $175 >>> 4;
- $182 = (+($181|0));
- $183 = $182 * 0.015625;
- $184 = $183 + $180;
- $185 = $184 > 1.0;
- $storemerge198 = $185 ? 1.0 : $184;
- HEAPF32[$9>>2] = $storemerge198;
- break L34;
- } else {
- $186 = (+($178|0));
- $187 = $186 * 0.015625;
- $188 = $180 - $187;
- $189 = $188 < 0.0;
- $storemerge = $189 ? 0.0 : $188;
- HEAPF32[$9>>2] = $storemerge;
- break L34;
- }
- }
- }
- break;
- }
- case 20: {
- $190 = HEAP16[$1>>1]|0;
- $191 = $190&65535;
- $192 = ((($82)) + 4|0);
- $193 = HEAP8[$192>>0]|0;
- $194 = $193&255;
- $195 = ($191|0)==($194|0);
- if ($195) {
- _jar_xm_key_off($22);
- }
- break;
- }
- case 25: {
- $196 = HEAP16[$1>>1]|0;
- $197 = ($196<<16>>16)==(0);
- if (!($197)) {
- $198 = (((($21) + (($23*304)|0)|0)) + 84|0);
- $199 = HEAP8[$198>>0]|0;
- _jar_xm_panning_slide($22,$199);
- }
- break;
- }
- case 27: {
- $200 = HEAP16[$1>>1]|0;
- $201 = $200&65535;
- $202 = ($200<<16>>16)==(0);
- if (!($202)) {
- $203 = (((($21) + (($23*304)|0)|0)) + 96|0);
- $204 = HEAP8[$203>>0]|0;
- $205 = $204&255;
- $206 = $205 & 15;
- $207 = ($206|0)==(0);
- if (!($207)) {
- $208 = (($201>>>0) % ($206>>>0))&-1;
- $209 = ($208|0)==(0);
- if ($209) {
- $210 = (((($21) + (($23*304)|0)|0)) + 40|0);
- $211 = +HEAPF32[$210>>2];
- $212 = $205 >>> 4;
- $213 = (2980 + ($212<<2)|0);
- $214 = +HEAPF32[$213>>2];
- $215 = $211 * $214;
- $216 = (3044 + ($212<<2)|0);
- $217 = +HEAPF32[$216>>2];
- $218 = $215 + $217;
- $219 = $218 > 1.0;
- if ($219) {
- $$0196 = 1.0;
- } else {
- $220 = $218 < 0.0;
- if ($220) {
- $$0196 = 0.0;
- } else {
- $$0196 = $218;
- }
- }
- _jar_xm_trigger_note($0,$22,0);
- HEAPF32[$210>>2] = $$0196;
- }
- }
- }
- break;
- }
- case 29: {
- $221 = HEAP16[$1>>1]|0;
- $222 = ($221<<16>>16)==(0);
- if (!($222)) {
- $223 = $221&65535;
- $224 = (($223) + -1)|0;
- $225 = (((($21) + (($23*304)|0)|0)) + 136|0);
- $226 = HEAP8[$225>>0]|0;
- $227 = $226&255;
- $228 = $227 >>> 4;
- $229 = $227 & 15;
- $230 = (($229) + 2)|0;
- $231 = (($230) + ($228))|0;
- $232 = (($224|0) % ($231|0))&-1;
- $233 = ($232|0)>($228|0);
- $234 = $233&1;
- $235 = (((($21) + (($23*304)|0)|0)) + 140|0);
- HEAP32[$235>>2] = $234;
- }
- break;
- }
- default: {
- }
- }
- } while(0);
- $236 = (((($21) + (($23*304)|0)|0)) + 44|0);
- $237 = +HEAPF32[$236>>2];
- $238 = (((($21) + (($23*304)|0)|0)) + 64|0);
- $239 = +HEAPF32[$238>>2];
- $240 = $239 + -0.5;
- $241 = $237 + -0.5;
- $242 = (+Math_abs((+$241)));
- $243 = 0.5 - $242;
- $244 = $240 * $243;
- $245 = $244 * 2.0;
- $246 = $237 + $245;
- $247 = (((($21) + (($23*304)|0)|0)) + 140|0);
- $248 = HEAP32[$247>>2]|0;
- $249 = ($248|0)==(0);
- if ($249) {
- $250 = (((($21) + (($23*304)|0)|0)) + 40|0);
- $251 = +HEAPF32[$250>>2];
- $252 = (((($21) + (($23*304)|0)|0)) + 132|0);
- $253 = +HEAPF32[$252>>2];
- $254 = $251 + $253;
- $255 = $254 > 1.0;
- if ($255) {
- $$0 = 1.0;
- } else {
- $256 = $254 < 0.0;
- if ($256) {
- $$0 = 0.0;
- } else {
- $$0 = $254;
- }
- }
- $257 = (((($21) + (($23*304)|0)|0)) + 56|0);
- $258 = +HEAPF32[$257>>2];
- $259 = (((($21) + (($23*304)|0)|0)) + 60|0);
- $260 = +HEAPF32[$259>>2];
- $261 = $258 * $260;
- $262 = $$0 * $261;
- $$1 = $262;
- } else {
- $$1 = 0.0;
- }
- $263 = (((($21) + (($23*304)|0)|0)) + 156|0);
- HEAPF32[$263>>2] = $246;
- $264 = (((($21) + (($23*304)|0)|0)) + 160|0);
- HEAPF32[$264>>2] = $$1;
- $265 = (($$0195202) + 1)<<24>>24;
- $266 = $265&255;
- $267 = HEAP16[$4>>1]|0;
- $268 = $267&65535;
- $269 = ($266>>>0)<($268>>>0);
- if ($269) {
- $$0195202 = $265;$23 = $266;
- } else {
- break L4;
- }
- }
- }
- } while(0);
- $10 = HEAP16[$1>>1]|0;
- $11 = (($10) + 1)<<16>>16;
- HEAP16[$1>>1] = $11;
- $12 = $11&65535;
- $13 = ((($0)) + 328|0);
- $14 = HEAP16[$13>>1]|0;
- $15 = $14&65535;
- $16 = ((($0)) + 378|0);
- $17 = HEAP16[$16>>1]|0;
- $18 = $17&65535;
- $19 = (($18) + ($15))|0;
- $20 = ($12>>>0)<($19>>>0);
- if ($20) {
- $270 = ((($0)) + 324|0);
- $271 = HEAP32[$270>>2]|0;
- $272 = (+($271>>>0));
- $273 = ((($0)) + 330|0);
- $274 = HEAP16[$273>>1]|0;
- $275 = (+($274&65535));
- $276 = $275 * 0.40000000596046448;
- $277 = $272 / $276;
- $278 = ((($0)) + 352|0);
- $279 = +HEAPF32[$278>>2];
- $280 = $279 + $277;
- HEAPF32[$278>>2] = $280;
- return;
- }
- HEAP16[$1>>1] = 0;
- HEAP16[$16>>1] = 0;
- $270 = ((($0)) + 324|0);
- $271 = HEAP32[$270>>2]|0;
- $272 = (+($271>>>0));
- $273 = ((($0)) + 330|0);
- $274 = HEAP16[$273>>1]|0;
- $275 = (+($274&65535));
- $276 = $275 * 0.40000000596046448;
- $277 = $272 / $276;
- $278 = ((($0)) + 352|0);
- $279 = +HEAPF32[$278>>2];
- $280 = $279 + $277;
- HEAPF32[$278>>2] = $280;
- return;
-}
-function _jar_xm_next_of_sample($0) {
- $0 = $0|0;
- var $$0100 = 0.0, $$0101 = 0.0, $$1 = 0.0, $$pr = 0.0, $$sink = 0.0, $$sink$p = 0.0, $$sink103 = 0, $$sink105 = 0, $$sink2 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0;
- var $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0, $114 = 0, $115 = 0.0, $116 = 0, $117 = 0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0, $126 = 0;
- var $127 = 0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
- var $23 = 0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0;
- var $41 = 0, $42 = 0, $43 = 0.0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0;
- var $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0.0;
- var $78 = 0, $79 = 0, $8 = 0.0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0.0;
- var $96 = 0, $97 = 0, $98 = 0.0, $99 = 0.0, $storemerge106 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 8|0);
- $2 = HEAP32[$1>>2]|0;
- $3 = ($2|0)==(0|0);
- if (!($3)) {
- $4 = ((($0)) + 12|0);
- $5 = HEAP32[$4>>2]|0;
- $6 = ($5|0)==(0|0);
- if (!($6)) {
- $7 = ((($0)) + 20|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $8 < 0.0;
- if (!($9)) {
- $20 = ((($5)) + 24|0);
- $21 = HEAP32[$20>>2]|0;
- $22 = ($21|0)==(0);
- if ($22) {
- $$1 = 0.0;
- return (+$$1);
- }
- $23 = (~~(($8))>>>0);
- $24 = (($23) + 1)|0;
- $25 = (+($23>>>0));
- $26 = $8 - $25;
- $27 = ((($5)) + 72|0);
- $28 = HEAP32[$27>>2]|0;
- $29 = (($28) + ($23<<2)|0);
- $30 = +HEAPF32[$29>>2];
- $31 = ((($5)) + 48|0);
- $32 = HEAP32[$31>>2]|0;
- L8: do {
- switch ($32|0) {
- case 0: {
- $33 = ($24>>>0)<($21>>>0);
- if ($33) {
- $34 = (($28) + ($24<<2)|0);
- $35 = +HEAPF32[$34>>2];
- $135 = $35;
- } else {
- $135 = 0.0;
- }
- $36 = ((($0)) + 32|0);
- $37 = +HEAPF32[$36>>2];
- $38 = +HEAPF32[$7>>2];
- $39 = $37 + $38;
- HEAPF32[$7>>2] = $39;
- $40 = HEAP32[$4>>2]|0;
- $41 = ((($40)) + 24|0);
- $42 = HEAP32[$41>>2]|0;
- $43 = (+($42>>>0));
- $44 = !($39 >= $43);
- if ($44) {
- $$0100 = $30;$$0101 = $135;
- } else {
- HEAPF32[$7>>2] = -1.0;
- $$0100 = $30;$$0101 = $135;
- }
- break;
- }
- case 1: {
- $45 = ((($5)) + 36|0);
- $46 = HEAP32[$45>>2]|0;
- $47 = ($24|0)==($46|0);
- if ($47) {
- $48 = ((($5)) + 28|0);
- $49 = HEAP32[$48>>2]|0;
- $51 = $49;
- } else {
- $51 = $24;
- }
- $50 = (($28) + ($51<<2)|0);
- $52 = +HEAPF32[$50>>2];
- $53 = ((($0)) + 32|0);
- $54 = +HEAPF32[$53>>2];
- $55 = +HEAPF32[$7>>2];
- $56 = $54 + $55;
- HEAPF32[$7>>2] = $56;
- $57 = HEAP32[$4>>2]|0;
- $58 = ((($57)) + 36|0);
- $59 = HEAP32[$58>>2]|0;
- $60 = (+($59>>>0));
- $61 = !($56 >= $60);
- if ($61) {
- $$0100 = $30;$$0101 = $52;
- } else {
- $62 = HEAP32[$4>>2]|0;
- $63 = ((($62)) + 36|0);
- $64 = HEAP32[$63>>2]|0;
- $65 = (+($64>>>0));
- $67 = $57;$storemerge106 = $56;
- while(1) {
- $66 = ((($67)) + 32|0);
- $68 = HEAP32[$66>>2]|0;
- $69 = (+($68>>>0));
- $70 = $storemerge106 - $69;
- $71 = !($70 >= $65);
- if ($71) {
- break;
- } else {
- $67 = $62;$storemerge106 = $70;
- }
- }
- HEAPF32[$7>>2] = $70;
- $$0100 = $30;$$0101 = $52;
- }
- break;
- }
- case 2: {
- $72 = ((($0)) + 36|0);
- $73 = HEAP32[$72>>2]|0;
- $74 = ($73|0)!=(0);
- $75 = ((($0)) + 32|0);
- $76 = +HEAPF32[$75>>2];
- $77 = -$76;
- $$sink$p = $74 ? $76 : $77;
- $$sink = $8 + $$sink$p;
- HEAPF32[$7>>2] = $$sink;
- if ($74) {
- $78 = HEAP32[$4>>2]|0;
- $79 = ((($78)) + 36|0);
- $80 = HEAP32[$79>>2]|0;
- $81 = ($24>>>0)>=($80>>>0);
- $82 = ((($78)) + 72|0);
- $83 = HEAP32[$82>>2]|0;
- $$sink2 = $81 ? $23 : $24;
- $84 = (($83) + ($$sink2<<2)|0);
- $85 = +HEAPF32[$84>>2];
- $86 = (+($80>>>0));
- $87 = !($$sink >= $86);
- if (!($87)) {
- $88 = $80 << 1;
- $89 = (+($88>>>0));
- HEAP32[$72>>2] = 0;
- $90 = +HEAPF32[$7>>2];
- $91 = $89 - $90;
- HEAPF32[$7>>2] = $91;
- }
- $92 = +HEAPF32[$7>>2];
- $93 = ((($78)) + 24|0);
- $94 = HEAP32[$93>>2]|0;
- $95 = (+($94>>>0));
- $96 = !($92 >= $95);
- if ($96) {
- $$0100 = $30;$$0101 = $85;
- break L8;
- }
- $97 = (($94) + -1)|0;
- $98 = (+($97>>>0));
- $99 = $92 - $98;
- HEAP32[$72>>2] = 0;
- HEAPF32[$7>>2] = $99;
- $$0100 = $30;$$0101 = $85;
- break L8;
- }
- $100 = ($23|0)==(0);
- if ($100) {
- label = 24;
- } else {
- $101 = (($23) + -1)|0;
- $102 = HEAP32[$4>>2]|0;
- $103 = ((($102)) + 28|0);
- $104 = HEAP32[$103>>2]|0;
- $105 = ($101>>>0)>($104>>>0);
- if ($105) {
- $$sink103 = $101;$$sink105 = $102;
- } else {
- label = 24;
- }
- }
- if ((label|0) == 24) {
- $106 = HEAP32[$4>>2]|0;
- $$sink103 = $23;$$sink105 = $106;
- }
- $107 = ((($$sink105)) + 72|0);
- $108 = HEAP32[$107>>2]|0;
- $109 = (($108) + ($$sink103<<2)|0);
- $110 = +HEAPF32[$109>>2];
- $111 = +HEAPF32[$7>>2];
- $112 = HEAP32[$4>>2]|0;
- $113 = ((($112)) + 28|0);
- $114 = HEAP32[$113>>2]|0;
- $115 = (+($114>>>0));
- $116 = !($111 <= $115);
- $117 = $114 << 1;
- $118 = (+($117>>>0));
- $119 = $118 - $111;
- if ($116) {
- $$pr = +HEAPF32[$7>>2];
- $121 = $$pr;
- } else {
- HEAP32[$72>>2] = 1;
- HEAPF32[$7>>2] = $119;
- $121 = $119;
- }
- $120 = !($121 <= 0.0);
- if ($120) {
- $$0100 = $110;$$0101 = $30;
- } else {
- HEAP32[$72>>2] = 1;
- HEAPF32[$7>>2] = 0.0;
- $$0100 = $110;$$0101 = $30;
- }
- break;
- }
- default: {
- $$0100 = $30;$$0101 = 0.0;
- }
- }
- } while(0);
- $122 = $$0101 - $$0100;
- $123 = $26 * $122;
- $124 = $$0100 + $123;
- $125 = ((($0)) + 164|0);
- $126 = HEAP32[$125>>2]|0;
- $127 = ($126>>>0)<(32);
- if (!($127)) {
- $$1 = $124;
- return (+$$1);
- }
- $128 = (+($126>>>0));
- $129 = $128 * 0.03125;
- $130 = (((($0)) + 168|0) + ($126<<2)|0);
- $131 = +HEAPF32[$130>>2];
- $132 = $124 - $131;
- $133 = $129 * $132;
- $134 = $131 + $133;
- $$1 = $134;
- return (+$$1);
- }
- }
- }
- $10 = ((($0)) + 164|0);
- $11 = HEAP32[$10>>2]|0;
- $12 = ($11>>>0)<(32);
- if (!($12)) {
- $$1 = 0.0;
- return (+$$1);
- }
- $13 = (+($11>>>0));
- $14 = $13 * 0.03125;
- $15 = (((($0)) + 168|0) + ($11<<2)|0);
- $16 = +HEAPF32[$15>>2];
- $17 = 0.0 - $16;
- $18 = $14 * $17;
- $19 = $16 + $18;
- $$1 = $19;
- return (+$$1);
-}
-function _jar_xm_row($0) {
- $0 = $0|0;
- var $$0$ = 0, $$06061 = 0, $$062 = 0, $$1 = 0, $$mask = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
- var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
- var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0;
- var $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0;
- var $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0;
- var $96 = 0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 368|0);
- $2 = HEAP32[$1>>2]|0;
- $3 = ($2|0)==(0);
- if ($3) {
- $11 = ((($0)) + 372|0);
- $12 = HEAP32[$11>>2]|0;
- $13 = ($12|0)==(0);
- if (!($13)) {
- $14 = ((($0)) + 348|0);
- $15 = HEAP8[$14>>0]|0;
- $16 = (($15) + 1)<<24>>24;
- HEAP8[$14>>0] = $16;
- $17 = ((($0)) + 377|0);
- $18 = HEAP8[$17>>0]|0;
- $19 = ((($0)) + 349|0);
- HEAP8[$19>>0] = $18;
- HEAP32[$11>>2] = 0;
- HEAP8[$17>>0] = 0;
- _jar_xm_post_pattern_change($0);
- }
- } else {
- $4 = ((($0)) + 376|0);
- $5 = HEAP8[$4>>0]|0;
- $6 = ((($0)) + 348|0);
- HEAP8[$6>>0] = $5;
- $7 = ((($0)) + 377|0);
- $8 = HEAP8[$7>>0]|0;
- $9 = ((($0)) + 349|0);
- HEAP8[$9>>0] = $8;
- HEAP32[$1>>2] = 0;
- $10 = ((($0)) + 372|0);
- HEAP32[$10>>2] = 0;
- HEAP8[$7>>0] = 0;
- _jar_xm_post_pattern_change($0);
- }
- $20 = ((($0)) + 316|0);
- $21 = HEAP32[$20>>2]|0;
- $22 = ((($0)) + 348|0);
- $23 = HEAP8[$22>>0]|0;
- $24 = $23&255;
- $25 = (((($0)) + 60|0) + ($24)|0);
- $26 = HEAP8[$25>>0]|0;
- $27 = $26&255;
- $28 = ((($0)) + 50|0);
- $29 = HEAP16[$28>>1]|0;
- $30 = ($29<<16>>16)==(0);
- if ($30) {
- label = 15;
- } else {
- $31 = $29&65535;
- $32 = (((($21) + ($27<<3)|0)) + 4|0);
- $33 = ((($0)) + 349|0);
- $34 = ((($0)) + 388|0);
- $$06061 = 0;$$062 = 0;$40 = $31;$43 = 0;
- while(1) {
- $36 = HEAP32[$32>>2]|0;
- $37 = HEAP8[$33>>0]|0;
- $38 = $37&255;
- $39 = Math_imul($38, $40)|0;
- $41 = (($36) + (($39*5)|0)|0);
- $42 = (($41) + (($43*5)|0)|0);
- $44 = HEAP32[$34>>2]|0;
- $45 = (($44) + (($43*304)|0)|0);
- $46 = (((($44) + (($43*304)|0)|0)) + 16|0);
- HEAP32[$46>>2] = $42;
- $47 = ((($42)) + 3|0);
- $48 = HEAP8[$47>>0]|0;
- $49 = ($48<<24>>24)==(14);
- if ($49) {
- $50 = ((($42)) + 4|0);
- $51 = HEAP8[$50>>0]|0;
- $52 = $51&255;
- $$mask = $52 & 240;
- $53 = ($$mask|0)==(208);
- if ($53) {
- $54 = $52 & 15;
- $55 = $54&255;
- $56 = (((($44) + (($43*304)|0)|0)) + 97|0);
- HEAP8[$56>>0] = $55;
- } else {
- label = 10;
- }
- } else {
- label = 10;
- }
- if ((label|0) == 10) {
- label = 0;
- _jar_xm_handle_note_and_instrument($0,$45,$42);
- }
- $57 = ($$062|0)==(0);
- if ($57) {
- $58 = (((($44) + (($43*304)|0)|0)) + 99|0);
- $59 = HEAP8[$58>>0]|0;
- $60 = ($59<<24>>24)==(0);
- $$0$ = $60 ? $$062 : 1;
- $$1 = $$0$;
- } else {
- $$1 = $$062;
- }
- $61 = (($$06061) + 1)<<24>>24;
- $62 = $61&255;
- $63 = HEAP16[$28>>1]|0;
- $64 = $63&65535;
- $65 = ($62>>>0)<($64>>>0);
- if ($65) {
- $$06061 = $61;$$062 = $$1;$40 = $64;$43 = $62;
- } else {
- break;
- }
- }
- $35 = ($$1|0)==(0);
- if ($35) {
- label = 15;
- }
- }
- if ((label|0) == 15) {
- $66 = ((($0)) + 380|0);
- $67 = HEAP32[$66>>2]|0;
- $68 = HEAP8[$22>>0]|0;
- $69 = $68&255;
- $70 = $69 << 8;
- $71 = ((($0)) + 349|0);
- $72 = HEAP8[$71>>0]|0;
- $73 = $72&255;
- $74 = $70 | $73;
- $75 = (($67) + ($74)|0);
- $76 = HEAP8[$75>>0]|0;
- $77 = (($76) + 1)<<24>>24;
- HEAP8[$75>>0] = $77;
- $78 = ((($0)) + 384|0);
- HEAP8[$78>>0] = $76;
- }
- $79 = ((($0)) + 349|0);
- $80 = HEAP8[$79>>0]|0;
- $81 = (($80) + 1)<<24>>24;
- HEAP8[$79>>0] = $81;
- $82 = HEAP32[$1>>2]|0;
- $83 = ($82|0)==(0);
- if (!($83)) {
- return;
- }
- $84 = ((($0)) + 372|0);
- $85 = HEAP32[$84>>2]|0;
- $86 = ($85|0)==(0);
- if (!($86)) {
- return;
- }
- $87 = $81&255;
- $88 = (($21) + ($27<<3)|0);
- $89 = HEAP16[$88>>1]|0;
- $90 = $89&65535;
- $91 = ($87>>>0)>=($90>>>0);
- $92 = ($81<<24>>24)==(0);
- $or$cond = $92 | $91;
- if (!($or$cond)) {
- return;
- }
- $93 = HEAP8[$22>>0]|0;
- $94 = (($93) + 1)<<24>>24;
- HEAP8[$22>>0] = $94;
- $95 = ((($0)) + 377|0);
- $96 = HEAP8[$95>>0]|0;
- HEAP8[$79>>0] = $96;
- HEAP8[$95>>0] = 0;
- _jar_xm_post_pattern_change($0);
- return;
-}
-function _jar_xm_envelopes($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 8|0);
- $2 = HEAP32[$1>>2]|0;
- $3 = ($2|0)==(0|0);
- if ($3) {
- return;
- }
- $4 = ((($2)) + 176|0);
- $5 = HEAP32[$4>>2]|0;
- $6 = ($5|0)==(0);
- if (!($6)) {
- $7 = ((($0)) + 52|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ($8|0)==(0);
- if ($9) {
- $10 = ((($2)) + 260|0);
- $11 = HEAP16[$10>>1]|0;
- $12 = (+($11&65535));
- $13 = $12 * 1.52587890625E-5;
- $14 = ((($0)) + 56|0);
- $15 = +HEAPF32[$14>>2];
- $16 = $15 - $13;
- HEAPF32[$14>>2] = $16;
- $17 = $16 < 0.0;
- if ($17) {
- HEAPF32[$14>>2] = 0.0;
- }
- }
- $18 = HEAP32[$1>>2]|0;
- $19 = ((($18)) + 124|0);
- $20 = ((($0)) + 68|0);
- $21 = ((($0)) + 60|0);
- _jar_xm_envelope_tick($0,$19,$20,$21);
- }
- $22 = HEAP32[$1>>2]|0;
- $23 = ((($22)) + 240|0);
- $24 = HEAP32[$23>>2]|0;
- $25 = ($24|0)==(0);
- if ($25) {
- return;
- }
- $26 = ((($22)) + 188|0);
- $27 = ((($0)) + 70|0);
- $28 = ((($0)) + 64|0);
- _jar_xm_envelope_tick($0,$26,$27,$28);
- return;
-}
-function _jar_xm_autovibrato($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$ = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 8|0);
- $3 = HEAP32[$2>>2]|0;
- $4 = ($3|0)==(0|0);
- if ($4) {
- return;
- }
- $5 = ((($3)) + 257|0);
- $6 = HEAP8[$5>>0]|0;
- $7 = ($6<<24>>24)==(0);
- if ($7) {
- return;
- }
- $8 = ((($1)) + 48|0);
- $9 = HEAP16[$8>>1]|0;
- $10 = $9&65535;
- $11 = ((($3)) + 256|0);
- $12 = HEAP8[$11>>0]|0;
- $13 = $12&255;
- $14 = ($10>>>0)<($13>>>0);
- $15 = (+($9&65535));
- $16 = (+($12&255));
- $17 = $15 / $16;
- $18 = $17 + 0.0;
- $$ = $14 ? $18 : 1.0;
- $19 = (($9) + 1)<<16>>16;
- HEAP16[$8>>1] = $19;
- $20 = ((($3)) + 258|0);
- $21 = HEAP8[$20>>0]|0;
- $22 = $21&255;
- $23 = Math_imul($22, $10)|0;
- $24 = $23 >>> 2;
- $25 = ((($3)) + 252|0);
- $26 = HEAP32[$25>>2]|0;
- $27 = $24&255;
- $28 = (+_jar_xm_waveform($26,$27));
- $29 = $28 * 0.25;
- $30 = HEAP8[$5>>0]|0;
- $31 = (+($30&255));
- $32 = $29 * $31;
- $33 = $32 / 15.0;
- $34 = $$ * $33;
- $35 = ((($1)) + 72|0);
- HEAPF32[$35>>2] = $34;
- _jar_xm_update_frequency($0,$1);
- return;
-}
-function _jar_xm_update_frequency($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $3 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0;
- var sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 24|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($1)) + 80|0);
- $5 = HEAP8[$4>>0]|0;
- $6 = ($5<<24>>24)==(0);
- if ($6) {
- $8 = ((($1)) + 116|0);
- $9 = +HEAPF32[$8>>2];
- $10 = ((($1)) + 72|0);
- $11 = +HEAPF32[$10>>2];
- $12 = $9 + $11;
- $13 = $12;
- } else {
- $7 = (+($5&255));
- $13 = $7;
- }
- $14 = (+_jar_xm_frequency($0,$3,$13));
- $15 = ((($1)) + 28|0);
- HEAPF32[$15>>2] = $14;
- $16 = ((($0)) + 324|0);
- $17 = HEAP32[$16>>2]|0;
- $18 = (+($17>>>0));
- $19 = $14 / $18;
- $20 = ((($1)) + 32|0);
- HEAPF32[$20>>2] = $19;
- return;
-}
-function _jar_xm_volume_slide($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$not = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = $1&255;
- $3 = $2 & 240;
- $4 = ($3|0)!=(0);
- $$not = $4 ^ 1;
- $5 = $2 & 15;
- $6 = ($5|0)==(0);
- $or$cond = $6 | $$not;
- if (!($or$cond)) {
- return;
- }
- $7 = ((($0)) + 40|0);
- $8 = +HEAPF32[$7>>2];
- if ($4) {
- $9 = $2 >>> 4;
- $10 = (+($9|0));
- $11 = $10 * 0.015625;
- $12 = $11 + $8;
- HEAPF32[$7>>2] = $12;
- $13 = $12 > 1.0;
- if (!($13)) {
- return;
- }
- HEAPF32[$7>>2] = 1.0;
- return;
- } else {
- $14 = (+($5|0));
- $15 = $14 * 0.015625;
- $16 = $8 - $15;
- HEAPF32[$7>>2] = $16;
- $17 = $16 < 0.0;
- if (!($17)) {
- return;
- }
- HEAPF32[$7>>2] = 0.0;
- return;
- }
-}
-function _jar_xm_vibrato($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = $3&65535;
- $5 = $2&255;
- $6 = $5 >>> 4;
- $7 = Math_imul($4, $6)|0;
- $8 = ((($1)) + 104|0);
- $9 = HEAP32[$8>>2]|0;
- $10 = $7&255;
- $11 = (+_jar_xm_waveform($9,$10));
- $12 = $11 * 2.0;
- $13 = $5 & 15;
- $14 = (+($13|0));
- $15 = $14 * $12;
- $16 = $15 / 15.0;
- $17 = ((($1)) + 116|0);
- HEAPF32[$17>>2] = $16;
- _jar_xm_update_frequency($0,$1);
- return;
-}
-function _jar_xm_panning_slide($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$not = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = $1&255;
- $3 = $2 & 240;
- $4 = ($3|0)!=(0);
- $$not = $4 ^ 1;
- $5 = $2 & 15;
- $6 = ($5|0)==(0);
- $or$cond = $6 | $$not;
- if (!($or$cond)) {
- return;
- }
- $7 = ((($0)) + 44|0);
- $8 = +HEAPF32[$7>>2];
- if ($4) {
- $9 = $2 >>> 4;
- $10 = (+($9|0));
- $11 = $10 / 255.0;
- $12 = $11 + $8;
- HEAPF32[$7>>2] = $12;
- $13 = $12 > 1.0;
- if (!($13)) {
- return;
- }
- HEAPF32[$7>>2] = 1.0;
- return;
- } else {
- $14 = (+($5|0));
- $15 = $14 / 255.0;
- $16 = $8 - $15;
- HEAPF32[$7>>2] = $16;
- $17 = $16 < 0.0;
- if (!($17)) {
- return;
- }
- HEAPF32[$7>>2] = 0.0;
- return;
- }
-}
-function _jar_xm_tone_portamento($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0.0;
- var $29 = 0, $3 = 0.0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 92|0);
- $3 = +HEAPF32[$2>>2];
- $4 = $3 == 0.0;
- if ($4) {
- return;
- }
- $5 = ((($1)) + 24|0);
- $6 = +HEAPF32[$5>>2];
- $7 = $6 != $3;
- if (!($7)) {
- return;
- }
- $8 = $6 > $3;
- if ($8) {
- $9 = ((($0)) + 56|0);
- $10 = HEAP32[$9>>2]|0;
- $11 = ($10|0)==(0);
- $12 = $11 ? 4.0 : 1.0;
- $13 = ((($1)) + 91|0);
- $14 = HEAP8[$13>>0]|0;
- $15 = (+($14&255));
- $16 = $12 * $15;
- $17 = $6 - $16;
- HEAPF32[$5>>2] = $17;
- $18 = $17 < $3;
- if ($18) {
- HEAPF32[$5>>2] = $3;
- }
- } else {
- $19 = $6 < $3;
- if ($19) {
- $20 = ((($0)) + 56|0);
- $21 = HEAP32[$20>>2]|0;
- $22 = ($21|0)==(0);
- $23 = $22 ? 4.0 : 1.0;
- $24 = ((($1)) + 91|0);
- $25 = HEAP8[$24>>0]|0;
- $26 = (+($25&255));
- $27 = $23 * $26;
- $28 = $6 + $27;
- HEAPF32[$5>>2] = $28;
- $29 = $28 > $3;
- if ($29) {
- HEAPF32[$5>>2] = $3;
- }
- }
- }
- _jar_xm_update_frequency($0,$1);
- return;
-}
-function _jar_xm_arpeggio($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$sink = 0, $10 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $trunc = 0, $trunc$clear = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = (($3&65535) % 3)&-1;
- $trunc = $4&255;
- $trunc$clear = $trunc & 3;
- switch ($trunc$clear<<24>>24) {
- case 0: {
- $5 = ((($1)) + 76|0);
- HEAP32[$5>>2] = 0;
- $$sink = 0;
- break;
- }
- case 2: {
- $6 = ((($1)) + 76|0);
- HEAP32[$6>>2] = 1;
- $7 = ($2&255) >>> 4;
- $$sink = $7;
- break;
- }
- case 1: {
- $8 = ((($1)) + 76|0);
- HEAP32[$8>>2] = 1;
- $9 = $2 & 15;
- $$sink = $9;
- break;
- }
- default: {
- _jar_xm_update_frequency($0,$1);
- return;
- }
- }
- $10 = ((($1)) + 80|0);
- HEAP8[$10>>0] = $$sink;
- _jar_xm_update_frequency($0,$1);
- return;
-}
-function _jar_xm_pitch_slide($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = +$2;
- var $$ = 0.0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = ((($0)) + 56|0);
- $4 = HEAP32[$3>>2]|0;
- $5 = ($4|0)==(0);
- $6 = $2 * 4.0;
- $$ = $5 ? $6 : $2;
- $7 = ((($1)) + 24|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $8 + $$;
- $10 = $9 < 0.0;
- $storemerge = $10 ? 0.0 : $9;
- HEAPF32[$7>>2] = $storemerge;
- _jar_xm_update_frequency($0,$1);
- return;
-}
-function _jar_xm_tremolo($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = $2&65535;
- $4 = $1&255;
- $5 = $4 >>> 4;
- $6 = Math_imul($3, $5)|0;
- $7 = ((($0)) + 120|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = $6&255;
- $10 = (+_jar_xm_waveform($8,$9));
- $11 = $4 & 15;
- $12 = (+($11|0));
- $13 = $12 * $10;
- $14 = -$13;
- $15 = $14 / 15.0;
- $16 = ((($0)) + 132|0);
- HEAPF32[$16>>2] = $15;
- return;
-}
-function _jar_xm_trigger_note($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
- var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
- var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
- var $66 = 0, $67 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = $2 & 4;
- $4 = ($3|0)==(0);
- if ($4) {
- $5 = ((($1)) + 20|0);
- HEAPF32[$5>>2] = 0.0;
- $6 = ((($1)) + 36|0);
- HEAP32[$6>>2] = 1;
- }
- $7 = ((($1)) + 12|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ($8|0)==(0|0);
- if (!($9)) {
- $10 = $2 & 1;
- $11 = ($10|0)==(0);
- if ($11) {
- $12 = ((($8)) + 40|0);
- $13 = HEAP32[$12>>2]|0;
- $14 = ((($1)) + 40|0);
- HEAP32[$14>>2] = $13;
- }
- $15 = ((($8)) + 52|0);
- $16 = HEAP32[$15>>2]|0;
- $17 = ((($1)) + 44|0);
- HEAP32[$17>>2] = $16;
- }
- $18 = ((($1)) + 52|0);
- HEAP32[$18>>2] = 1;
- $19 = ((($1)) + 60|0);
- HEAPF32[$19>>2] = 1.0;
- $20 = ((($1)) + 56|0);
- HEAPF32[$20>>2] = 1.0;
- $21 = ((($1)) + 64|0);
- HEAPF32[$21>>2] = 0.5;
- $22 = ((($1)) + 70|0);
- HEAP16[$22>>1] = 0;
- $23 = ((($1)) + 68|0);
- HEAP16[$23>>1] = 0;
- $24 = ((($1)) + 116|0);
- HEAPF32[$24>>2] = 0.0;
- $25 = ((($1)) + 132|0);
- HEAPF32[$25>>2] = 0.0;
- $26 = ((($1)) + 140|0);
- HEAP32[$26>>2] = 0;
- $27 = ((($1)) + 48|0);
- HEAP16[$27>>1] = 0;
- $28 = ((($1)) + 108|0);
- $29 = HEAP32[$28>>2]|0;
- $30 = ($29|0)==(0);
- if (!($30)) {
- $31 = ((($1)) + 114|0);
- HEAP16[$31>>1] = 0;
- }
- $32 = ((($1)) + 124|0);
- $33 = HEAP32[$32>>2]|0;
- $34 = ($33|0)==(0);
- if (!($34)) {
- $35 = ((($1)) + 129|0);
- HEAP8[$35>>0] = 0;
- }
- $36 = $2 & 2;
- $37 = ($36|0)==(0);
- if ($37) {
- $38 = +HEAPF32[$1>>2];
- $39 = (+_jar_xm_period($0,$38));
- $40 = ((($1)) + 24|0);
- HEAPF32[$40>>2] = $39;
- _jar_xm_update_frequency($0,$1);
- }
- $41 = ((($0)) + 360|0);
- $42 = $41;
- $43 = $42;
- $44 = HEAP32[$43>>2]|0;
- $45 = (($42) + 4)|0;
- $46 = $45;
- $47 = HEAP32[$46>>2]|0;
- $48 = ((($1)) + 144|0);
- $49 = $48;
- $50 = $49;
- HEAP32[$50>>2] = $44;
- $51 = (($49) + 4)|0;
- $52 = $51;
- HEAP32[$52>>2] = $47;
- $53 = ((($1)) + 8|0);
- $54 = HEAP32[$53>>2]|0;
- $55 = ($54|0)==(0|0);
- if (!($55)) {
- $56 = ((($54)) + 264|0);
- $57 = $56;
- $58 = $57;
- HEAP32[$58>>2] = $44;
- $59 = (($57) + 4)|0;
- $60 = $59;
- HEAP32[$60>>2] = $47;
- }
- $61 = HEAP32[$7>>2]|0;
- $62 = ($61|0)==(0|0);
- if ($62) {
- return;
- }
- $63 = ((($61)) + 64|0);
- $64 = $63;
- $65 = $64;
- HEAP32[$65>>2] = $44;
- $66 = (($64) + 4)|0;
- $67 = $66;
- HEAP32[$67>>2] = $47;
- return;
-}
-function _jar_xm_cut_note($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 40|0);
- HEAPF32[$1>>2] = 0.0;
- return;
-}
-function _jar_xm_handle_note_and_instrument($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$0275 = 0, $$lobit = 0, $$lobit262 = 0, $$mask = 0, $$mask265 = 0, $$mask266 = 0, $$off = 0, $$off273 = 0, $$off274 = 0, $$old1 = 0, $$sink = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0, $104 = 0, $105 = 0, $106 = 0.0, $107 = 0;
- var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0;
- var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0.0, $133 = 0.0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0;
- var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0;
- var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0;
- var $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0;
- var $199 = 0, $20 = 0, $200 = 0, $201 = 0.0, $202 = 0.0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0;
- var $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0.0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0;
- var $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0.0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0;
- var $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0.0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0.0, $27 = 0, $270 = 0;
- var $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0.0, $288 = 0, $289 = 0;
- var $29 = 0, $290 = 0, $291 = 0.0, $292 = 0.0, $293 = 0.0, $294 = 0.0, $295 = 0.0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0;
- var $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0;
- var $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0;
- var $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0;
- var $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0.0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0;
- var $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0;
- var $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0.0, $411 = 0.0, $412 = 0, $413 = 0, $414 = 0;
- var $415 = 0, $416 = 0, $417 = 0, $418 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0;
- var $57 = 0.0, $58 = 0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
- var $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0;
- var $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0.0, $exitcond = 0, $or$cond = 0, $phitmp = 0.0, $phitmp260 = 0.0, $phitmp263 = 0.0, $phitmp264 = 0.0, $trunc = 0, $trunc$clear = 0, $trunc259 = 0, $trunc259$clear = 0, $trunc261 = 0, $trunc261$clear = 0, label = 0;
- var sp = 0;
- sp = STACKTOP;
- $3 = ((($2)) + 1|0);
- $4 = HEAP8[$3>>0]|0;
- $5 = ($4<<24>>24)==(0);
- do {
- if (!($5)) {
- $6 = ((($1)) + 16|0);
- $7 = HEAP32[$6>>2]|0;
- $8 = ((($7)) + 3|0);
- $9 = HEAP8[$8>>0]|0;
- switch ($9<<24>>24) {
- case 5: case 3: {
- label = 4;
- break;
- }
- default: {
- $10 = ((($7)) + 2|0);
- $11 = HEAP8[$10>>0]|0;
- $12 = ($11&255)>(239);
- if ($12) {
- label = 4;
- }
- }
- }
- if ((label|0) == 4) {
- $13 = ((($1)) + 8|0);
- $14 = HEAP32[$13>>2]|0;
- $15 = ($14|0)==(0|0);
- if (!($15)) {
- $16 = ((($1)) + 12|0);
- $17 = HEAP32[$16>>2]|0;
- $18 = ($17|0)==(0|0);
- if (!($18)) {
- _jar_xm_trigger_note($0,$1,6);
- break;
- }
- }
- }
- $19 = HEAP8[$3>>0]|0;
- $20 = $19&255;
- $21 = ((($0)) + 54|0);
- $22 = HEAP16[$21>>1]|0;
- $23 = $22&65535;
- $24 = ($20>>>0)>($23>>>0);
- if ($24) {
- _jar_xm_cut_note($1);
- $25 = ((($1)) + 8|0);
- HEAP32[$25>>2] = 0;
- $26 = ((($1)) + 12|0);
- HEAP32[$26>>2] = 0;
- break;
- }
- $27 = ((($0)) + 320|0);
- $28 = HEAP32[$27>>2]|0;
- $29 = (($20) + -1)|0;
- $30 = (($28) + (($29*280)|0)|0);
- $31 = ((($1)) + 8|0);
- HEAP32[$31>>2] = $30;
- $32 = HEAP8[$2>>0]|0;
- $33 = ($32<<24>>24)==(0);
- if ($33) {
- $34 = ((($1)) + 12|0);
- $35 = HEAP32[$34>>2]|0;
- $36 = ($35|0)==(0|0);
- if (!($36)) {
- _jar_xm_trigger_note($0,$1,4);
- }
- }
- }
- } while(0);
- $37 = HEAP8[$2>>0]|0;
- $$off = (($37) + -1)<<24>>24;
- $38 = ($$off&255)<(96);
- do {
- if ($38) {
- $39 = ((($1)) + 8|0);
- $40 = HEAP32[$39>>2]|0;
- $41 = ((($1)) + 16|0);
- $42 = HEAP32[$41>>2]|0;
- $43 = ((($42)) + 3|0);
- $44 = HEAP8[$43>>0]|0;
- $$old1 = ($40|0)!=(0|0);
- switch ($44<<24>>24) {
- case 5: case 3: {
- if ($$old1) {
- label = 16;
- }
- break;
- }
- default: {
- $45 = ((($42)) + 2|0);
- $46 = HEAP8[$45>>0]|0;
- $47 = ($46&255)>(239);
- $or$cond = $$old1 & $47;
- if ($or$cond) {
- label = 16;
- } else {
- $66 = ($40|0)==(0|0);
- if (!($66)) {
- label = 19;
- }
- }
- }
- }
- if ((label|0) == 16) {
- $48 = ((($1)) + 12|0);
- $49 = HEAP32[$48>>2]|0;
- $50 = ($49|0)==(0|0);
- if ($50) {
- label = 19;
- } else {
- $51 = HEAP8[$2>>0]|0;
- $52 = $51&255;
- $53 = ((($49)) + 56|0);
- $54 = HEAP8[$53>>0]|0;
- $55 = $54 << 24 >> 24;
- $56 = (($55) + ($52))|0;
- $57 = (+($56|0));
- $58 = ((($49)) + 44|0);
- $59 = HEAP8[$58>>0]|0;
- $60 = (+($59<<24>>24));
- $61 = $60 * 0.0078125;
- $62 = $57 + $61;
- $63 = $62 + -1.0;
- HEAPF32[$1>>2] = $63;
- $64 = (+_jar_xm_period($0,$63));
- $65 = ((($1)) + 92|0);
- HEAPF32[$65>>2] = $64;
- break;
- }
- }
- if ((label|0) == 19) {
- $67 = HEAP32[$39>>2]|0;
- $68 = ((($67)) + 24|0);
- $69 = HEAP16[$68>>1]|0;
- $70 = ($69<<16>>16)==(0);
- if (!($70)) {
- $71 = HEAP8[$2>>0]|0;
- $72 = $71&255;
- $73 = (($72) + -1)|0;
- $74 = (((($40)) + 26|0) + ($73)|0);
- $75 = HEAP8[$74>>0]|0;
- $76 = $75&255;
- $77 = ((($40)) + 24|0);
- $78 = HEAP16[$77>>1]|0;
- $79 = $78&65535;
- $80 = ($76>>>0)<($79>>>0);
- if ($80) {
- $$0275 = 0;
- } else {
- _jar_xm_cut_note($1);
- break;
- }
- while(1) {
- $106 = (+_jar_xm_next_of_sample($1));
- $107 = (((($1)) + 168|0) + ($$0275<<2)|0);
- HEAPF32[$107>>2] = $106;
- $108 = (($$0275) + 1)|0;
- $exitcond = ($108|0)==(32);
- if ($exitcond) {
- break;
- } else {
- $$0275 = $108;
- }
- }
- $81 = ((($1)) + 164|0);
- HEAP32[$81>>2] = 0;
- $82 = ((($40)) + 276|0);
- $83 = HEAP32[$82>>2]|0;
- $84 = HEAP8[$2>>0]|0;
- $85 = $84&255;
- $86 = (($85) + -1)|0;
- $87 = (((($40)) + 26|0) + ($86)|0);
- $88 = HEAP8[$87>>0]|0;
- $89 = $88&255;
- $90 = (($83) + (($89*80)|0)|0);
- $91 = ((($1)) + 12|0);
- HEAP32[$91>>2] = $90;
- $92 = (((($83) + (($89*80)|0)|0)) + 56|0);
- $93 = HEAP8[$92>>0]|0;
- $94 = $93 << 24 >> 24;
- $95 = (($94) + ($85))|0;
- $96 = (+($95|0));
- $97 = (((($83) + (($89*80)|0)|0)) + 44|0);
- $98 = HEAP8[$97>>0]|0;
- $99 = (+($98<<24>>24));
- $100 = $99 * 0.0078125;
- $101 = $96 + $100;
- $102 = $101 + -1.0;
- HEAPF32[$1>>2] = $102;
- $103 = ((($1)) + 4|0);
- HEAPF32[$103>>2] = $102;
- $104 = HEAP8[$3>>0]|0;
- $105 = ($104<<24>>24)==(0);
- if ($105) {
- _jar_xm_trigger_note($0,$1,1);
- break;
- } else {
- _jar_xm_trigger_note($0,$1,0);
- break;
- }
- }
- }
- _jar_xm_cut_note($1);
- } else {
- $109 = ($37<<24>>24)==(97);
- if ($109) {
- _jar_xm_key_off($1);
- }
- }
- } while(0);
- $110 = ((($2)) + 2|0);
- $111 = HEAP8[$110>>0]|0;
- $112 = $111&255;
- $trunc = ($111&255) >>> 4;
- $trunc$clear = $trunc & 15;
- switch ($trunc$clear<<24>>24) {
- case 5: {
- $113 = ($111&255)>(80);
- if (!($113)) {
- label = 31;
- }
- break;
- }
- case 4: case 3: case 2: case 1: {
- label = 31;
- break;
- }
- case 8: {
- $118 = $112 & 15;
- $119 = $118&255;
- _jar_xm_volume_slide($1,$119);
- break;
- }
- case 9: {
- $120 = $112 << 4;
- $121 = $120&255;
- _jar_xm_volume_slide($1,$121);
- break;
- }
- case 10: {
- $122 = ((($1)) + 112|0);
- $123 = HEAP8[$122>>0]|0;
- $124 = $123 & 15;
- $125 = $124&255;
- $126 = $112 << 4;
- $127 = $125 | $126;
- $128 = $127&255;
- HEAP8[$122>>0] = $128;
- break;
- }
- case 12: {
- $129 = $112 & 15;
- $130 = $129 << 4;
- $131 = $130 | $129;
- $132 = (+($131|0));
- $133 = $132 / 255.0;
- $134 = ((($1)) + 44|0);
- HEAPF32[$134>>2] = $133;
- break;
- }
- case 15: {
- $135 = $112 & 15;
- $136 = ($135|0)==(0);
- if (!($136)) {
- $137 = ((($1)) + 91|0);
- $138 = $112 << 4;
- $139 = $138 | $135;
- $140 = $139&255;
- HEAP8[$137>>0] = $140;
- }
- break;
- }
- default: {
- }
- }
- if ((label|0) == 31) {
- $114 = (($112) + -16)|0;
- $115 = (+($114|0));
- $116 = $115 * 0.015625;
- $117 = ((($1)) + 40|0);
- HEAPF32[$117>>2] = $116;
- }
- $141 = ((($2)) + 3|0);
- $142 = HEAP8[$141>>0]|0;
- do {
- switch ($142<<24>>24) {
- case 1: {
- $143 = ((($2)) + 4|0);
- $144 = HEAP8[$143>>0]|0;
- $145 = ($144<<24>>24)==(0);
- if ($145) {
- return;
- }
- $146 = ((($1)) + 85|0);
- HEAP8[$146>>0] = $144;
- return;
- break;
- }
- case 2: {
- $147 = ((($2)) + 4|0);
- $148 = HEAP8[$147>>0]|0;
- $149 = ($148<<24>>24)==(0);
- if ($149) {
- return;
- }
- $150 = ((($1)) + 86|0);
- HEAP8[$150>>0] = $148;
- return;
- break;
- }
- case 3: {
- $151 = ((($2)) + 4|0);
- $152 = HEAP8[$151>>0]|0;
- $153 = ($152<<24>>24)==(0);
- if ($153) {
- return;
- }
- $154 = ((($1)) + 91|0);
- HEAP8[$154>>0] = $152;
- return;
- break;
- }
- case 4: {
- $155 = ((($2)) + 4|0);
- $156 = HEAP8[$155>>0]|0;
- $157 = $156&255;
- $158 = $157 & 15;
- $159 = ($158|0)==(0);
- if (!($159)) {
- $160 = ((($1)) + 112|0);
- $161 = HEAP8[$160>>0]|0;
- $162 = $161 & -16;
- $163 = $162&255;
- $164 = $163 | $158;
- $165 = $164&255;
- HEAP8[$160>>0] = $165;
- }
- $$mask266 = $157 & 240;
- $166 = ($$mask266|0)==(0);
- if ($166) {
- return;
- }
- $167 = ((($1)) + 112|0);
- $168 = HEAP8[$167>>0]|0;
- $169 = $168 & 15;
- $170 = $169&255;
- $171 = $170 | $$mask266;
- $172 = $171&255;
- HEAP8[$167>>0] = $172;
- return;
- break;
- }
- case 5: {
- $173 = ((($2)) + 4|0);
- $174 = HEAP8[$173>>0]|0;
- $175 = ($174<<24>>24)==(0);
- if ($175) {
- return;
- }
- $176 = ((($1)) + 81|0);
- HEAP8[$176>>0] = $174;
- return;
- break;
- }
- case 6: {
- $177 = ((($2)) + 4|0);
- $178 = HEAP8[$177>>0]|0;
- $179 = ($178<<24>>24)==(0);
- if ($179) {
- return;
- }
- $180 = ((($1)) + 81|0);
- HEAP8[$180>>0] = $178;
- return;
- break;
- }
- case 7: {
- $181 = ((($2)) + 4|0);
- $182 = HEAP8[$181>>0]|0;
- $183 = $182&255;
- $184 = $183 & 15;
- $185 = ($184|0)==(0);
- if (!($185)) {
- $186 = ((($1)) + 128|0);
- $187 = HEAP8[$186>>0]|0;
- $188 = $187 & -16;
- $189 = $188&255;
- $190 = $189 | $184;
- $191 = $190&255;
- HEAP8[$186>>0] = $191;
- }
- $$mask265 = $183 & 240;
- $192 = ($$mask265|0)==(0);
- if ($192) {
- return;
- }
- $193 = ((($1)) + 128|0);
- $194 = HEAP8[$193>>0]|0;
- $195 = $194 & 15;
- $196 = $195&255;
- $197 = $196 | $$mask265;
- $198 = $197&255;
- HEAP8[$193>>0] = $198;
- return;
- break;
- }
- case 8: {
- $199 = ((($2)) + 4|0);
- $200 = HEAP8[$199>>0]|0;
- $201 = (+($200&255));
- $202 = $201 / 255.0;
- $203 = ((($1)) + 44|0);
- HEAPF32[$203>>2] = $202;
- return;
- break;
- }
- case 9: {
- $204 = ((($1)) + 12|0);
- $205 = HEAP32[$204>>2]|0;
- $206 = ($205|0)==(0|0);
- if ($206) {
- return;
- }
- $207 = HEAP8[$2>>0]|0;
- $$off274 = (($207) + -1)<<24>>24;
- $208 = ($$off274&255)<(96);
- if (!($208)) {
- return;
- }
- $209 = ((($2)) + 4|0);
- $210 = HEAP8[$209>>0]|0;
- $211 = $210&255;
- $212 = ((($205)) + 23|0);
- $213 = HEAP8[$212>>0]|0;
- $214 = ($213<<24>>24)==(16);
- $215 = $214 ? 7 : 8;
- $216 = $211 << $215;
- $217 = ((($205)) + 24|0);
- $218 = HEAP32[$217>>2]|0;
- $219 = ($216>>>0)<($218>>>0);
- if ($219) {
- $221 = (+($216>>>0));
- $222 = ((($1)) + 20|0);
- HEAPF32[$222>>2] = $221;
- return;
- } else {
- $220 = ((($1)) + 20|0);
- HEAPF32[$220>>2] = -1.0;
- return;
- }
- break;
- }
- case 10: {
- $223 = ((($2)) + 4|0);
- $224 = HEAP8[$223>>0]|0;
- $225 = ($224<<24>>24)==(0);
- if ($225) {
- return;
- }
- $226 = ((($1)) + 81|0);
- HEAP8[$226>>0] = $224;
- return;
- break;
- }
- case 11: {
- $227 = ((($2)) + 4|0);
- $228 = HEAP8[$227>>0]|0;
- $229 = $228&255;
- $230 = ((($0)) + 46|0);
- $231 = HEAP16[$230>>1]|0;
- $232 = $231&65535;
- $233 = ($229>>>0)<($232>>>0);
- if (!($233)) {
- return;
- }
- $234 = ((($0)) + 368|0);
- HEAP32[$234>>2] = 1;
- $235 = ((($0)) + 376|0);
- HEAP8[$235>>0] = $228;
- return;
- break;
- }
- case 12: {
- $236 = ((($2)) + 4|0);
- $237 = HEAP8[$236>>0]|0;
- $238 = ($237&255)>(64);
- $phitmp263 = (+($237&255));
- $phitmp264 = $phitmp263 * 0.015625;
- $239 = $238 ? 1.0 : $phitmp264;
- $240 = ((($1)) + 40|0);
- HEAPF32[$240>>2] = $239;
- return;
- break;
- }
- case 13: {
- $241 = ((($0)) + 372|0);
- HEAP32[$241>>2] = 1;
- $242 = ((($2)) + 4|0);
- $243 = HEAP8[$242>>0]|0;
- $244 = $243&255;
- $245 = $244 >>> 4;
- $246 = ($245*10)|0;
- $247 = $244 & 15;
- $248 = (($246) + ($247))|0;
- $249 = $248&255;
- $250 = ((($0)) + 377|0);
- HEAP8[$250>>0] = $249;
- return;
- break;
- }
- case 14: {
- $251 = ((($2)) + 4|0);
- $252 = HEAP8[$251>>0]|0;
- $253 = $252&255;
- $trunc261 = ($252&255) >>> 4;
- $trunc261$clear = $trunc261 & 15;
- do {
- switch ($trunc261$clear<<24>>24) {
- case 1: {
- $254 = $253 & 15;
- $255 = ($254|0)==(0);
- if (!($255)) {
- $256 = $254&255;
- $257 = ((($1)) + 87|0);
- HEAP8[$257>>0] = $256;
- }
- $258 = ((($1)) + 87|0);
- $259 = HEAP8[$258>>0]|0;
- $260 = $259&255;
- $261 = (0 - ($260))|0;
- $262 = (+($261|0));
- _jar_xm_pitch_slide($0,$1,$262);
- return;
- break;
- }
- case 2: {
- $263 = $253 & 15;
- $264 = ($263|0)==(0);
- if (!($264)) {
- $265 = $263&255;
- $266 = ((($1)) + 88|0);
- HEAP8[$266>>0] = $265;
- }
- $267 = ((($1)) + 88|0);
- $268 = HEAP8[$267>>0]|0;
- $269 = (+($268&255));
- _jar_xm_pitch_slide($0,$1,$269);
- return;
- break;
- }
- case 4: {
- $270 = $253 & 3;
- $271 = ((($1)) + 104|0);
- HEAP32[$271>>2] = $270;
- $272 = $253 >>> 2;
- $$lobit262 = $272 & 1;
- $273 = $$lobit262 ^ 1;
- $274 = ((($1)) + 108|0);
- HEAP32[$274>>2] = $273;
- return;
- break;
- }
- case 5: {
- $275 = ((($1)) + 16|0);
- $276 = HEAP32[$275>>2]|0;
- $277 = HEAP8[$276>>0]|0;
- $278 = $277&255;
- $$off273 = (($277) + -1)<<24>>24;
- $279 = ($$off273&255)<(96);
- if (!($279)) {
- return;
- }
- $280 = ((($1)) + 12|0);
- $281 = HEAP32[$280>>2]|0;
- $282 = ($281|0)==(0|0);
- if ($282) {
- return;
- }
- $283 = ((($281)) + 56|0);
- $284 = HEAP8[$283>>0]|0;
- $285 = $284 << 24 >> 24;
- $286 = (($285) + ($278))|0;
- $287 = (+($286|0));
- $288 = $253 << 4;
- $289 = $288 & 240;
- $290 = (($289) + -128)|0;
- $291 = (+($290|0));
- $292 = $291 * 0.0078125;
- $293 = $292 + $287;
- $294 = $293 + -1.0;
- HEAPF32[$1>>2] = $294;
- $295 = (+_jar_xm_period($0,$294));
- $296 = ((($1)) + 24|0);
- HEAPF32[$296>>2] = $295;
- _jar_xm_update_frequency($0,$1);
- return;
- break;
- }
- case 6: {
- $297 = $253 & 15;
- $298 = ($297|0)==(0);
- if ($298) {
- $311 = ((($0)) + 349|0);
- $312 = HEAP8[$311>>0]|0;
- $313 = ((($1)) + 98|0);
- HEAP8[$313>>0] = $312;
- $314 = ((($0)) + 377|0);
- HEAP8[$314>>0] = $312;
- return;
- }
- $299 = ((($1)) + 99|0);
- $300 = HEAP8[$299>>0]|0;
- $301 = $300&255;
- $302 = ($297|0)==($301|0);
- if ($302) {
- HEAP8[$299>>0] = 0;
- return;
- } else {
- $303 = (($300) + 1)<<24>>24;
- HEAP8[$299>>0] = $303;
- $304 = ((($0)) + 368|0);
- HEAP32[$304>>2] = 1;
- $305 = ((($1)) + 98|0);
- $306 = HEAP8[$305>>0]|0;
- $307 = ((($0)) + 377|0);
- HEAP8[$307>>0] = $306;
- $308 = ((($0)) + 348|0);
- $309 = HEAP8[$308>>0]|0;
- $310 = ((($0)) + 376|0);
- HEAP8[$310>>0] = $309;
- return;
- }
- break;
- }
- case 7: {
- $315 = $253 & 3;
- $316 = ((($1)) + 120|0);
- HEAP32[$316>>2] = $315;
- $317 = $253 >>> 2;
- $$lobit = $317 & 1;
- $318 = $$lobit ^ 1;
- $319 = ((($1)) + 124|0);
- HEAP32[$319>>2] = $318;
- return;
- break;
- }
- case 10: {
- $320 = $253 & 15;
- $321 = ($320|0)==(0);
- if (!($321)) {
- $322 = $320&255;
- $323 = ((($1)) + 82|0);
- HEAP8[$323>>0] = $322;
- }
- $324 = ((($1)) + 82|0);
- $325 = HEAP8[$324>>0]|0;
- $326 = $325&255;
- $327 = $326 << 4;
- $328 = $327&255;
- _jar_xm_volume_slide($1,$328);
- return;
- break;
- }
- case 11: {
- $329 = $253 & 15;
- $330 = ($329|0)==(0);
- if (!($330)) {
- $331 = $329&255;
- $332 = ((($1)) + 82|0);
- HEAP8[$332>>0] = $331;
- }
- $333 = ((($1)) + 82|0);
- $334 = HEAP8[$333>>0]|0;
- _jar_xm_volume_slide($1,$334);
- return;
- break;
- }
- case 13: {
- $335 = HEAP8[$2>>0]|0;
- $336 = ($335<<24>>24)==(0);
- if (!($336)) {
- return;
- }
- $337 = HEAP8[$3>>0]|0;
- $338 = ($337<<24>>24)==(0);
- if (!($338)) {
- return;
- }
- $339 = ((($1)) + 16|0);
- $340 = HEAP32[$339>>2]|0;
- $341 = ((($340)) + 4|0);
- $342 = HEAP8[$341>>0]|0;
- $343 = $342 & 15;
- $344 = ($343<<24>>24)==(0);
- if ($344) {
- _jar_xm_trigger_note($0,$1,7);
- return;
- } else {
- $345 = ((($1)) + 4|0);
- $346 = HEAP32[$345>>2]|0;
- HEAP32[$1>>2] = $346;
- _jar_xm_trigger_note($0,$1,1);
- return;
- }
- break;
- }
- case 14: {
- $347 = ((($1)) + 16|0);
- $348 = HEAP32[$347>>2]|0;
- $349 = ((($348)) + 4|0);
- $350 = HEAP8[$349>>0]|0;
- $351 = $350 & 15;
- $352 = $351&255;
- $353 = ((($0)) + 328|0);
- $354 = HEAP16[$353>>1]|0;
- $355 = $354&65535;
- $356 = Math_imul($352, $355)|0;
- $357 = $356&65535;
- $358 = ((($0)) + 378|0);
- HEAP16[$358>>1] = $357;
- return;
- break;
- }
- default: {
- return;
- }
- }
- } while(0);
- break;
- }
- case 15: {
- $359 = ((($2)) + 4|0);
- $360 = HEAP8[$359>>0]|0;
- $361 = ($360<<24>>24)==(0);
- if ($361) {
- return;
- }
- $362 = ($360&255)<(32);
- $363 = $360&255;
- if ($362) {
- $364 = ((($0)) + 328|0);
- HEAP16[$364>>1] = $363;
- return;
- } else {
- $365 = ((($0)) + 330|0);
- HEAP16[$365>>1] = $363;
- return;
- }
- break;
- }
- case 16: {
- $366 = ((($2)) + 4|0);
- $367 = HEAP8[$366>>0]|0;
- $368 = ($367&255)>(64);
- $phitmp = (+($367&255));
- $phitmp260 = $phitmp * 0.015625;
- $369 = $368 ? 1.0 : $phitmp260;
- $370 = ((($0)) + 332|0);
- HEAPF32[$370>>2] = $369;
- return;
- break;
- }
- case 17: {
- $371 = ((($2)) + 4|0);
- $372 = HEAP8[$371>>0]|0;
- $373 = ($372<<24>>24)==(0);
- if ($373) {
- return;
- }
- $374 = ((($1)) + 83|0);
- HEAP8[$374>>0] = $372;
- return;
- break;
- }
- case 21: {
- $375 = ((($2)) + 4|0);
- $376 = HEAP8[$375>>0]|0;
- $377 = $376&255;
- $378 = ((($1)) + 68|0);
- HEAP16[$378>>1] = $377;
- $379 = ((($1)) + 70|0);
- HEAP16[$379>>1] = $377;
- return;
- break;
- }
- case 25: {
- $380 = ((($2)) + 4|0);
- $381 = HEAP8[$380>>0]|0;
- $382 = ($381<<24>>24)==(0);
- if ($382) {
- return;
- }
- $383 = ((($1)) + 84|0);
- HEAP8[$383>>0] = $381;
- return;
- break;
- }
- case 27: {
- $384 = ((($2)) + 4|0);
- $385 = HEAP8[$384>>0]|0;
- $386 = $385&255;
- $387 = ($385<<24>>24)==(0);
- if ($387) {
- return;
- }
- $$mask = $386 & 240;
- $388 = ($$mask|0)==(0);
- if ($388) {
- $389 = ((($1)) + 96|0);
- $390 = HEAP8[$389>>0]|0;
- $391 = $390 & -16;
- $392 = $391&255;
- $393 = $386 & 15;
- $394 = $392 | $393;
- $395 = $394&255;
- $$sink = $395;
- } else {
- $$sink = $385;
- }
- $396 = ((($1)) + 96|0);
- HEAP8[$396>>0] = $$sink;
- return;
- break;
- }
- case 29: {
- $397 = ((($2)) + 4|0);
- $398 = HEAP8[$397>>0]|0;
- $399 = ($398<<24>>24)==(0);
- if ($399) {
- return;
- }
- $400 = ((($1)) + 136|0);
- HEAP8[$400>>0] = $398;
- return;
- break;
- }
- case 33: {
- $401 = ((($2)) + 4|0);
- $402 = HEAP8[$401>>0]|0;
- $403 = $402&255;
- $trunc259 = ($402&255) >>> 4;
- $trunc259$clear = $trunc259 & 15;
- switch ($trunc259$clear<<24>>24) {
- case 1: {
- $404 = $403 & 15;
- $405 = ($404|0)==(0);
- if (!($405)) {
- $406 = $404&255;
- $407 = ((($1)) + 89|0);
- HEAP8[$407>>0] = $406;
- }
- $408 = ((($1)) + 89|0);
- $409 = HEAP8[$408>>0]|0;
- $410 = (+($409&255));
- $411 = -$410;
- _jar_xm_pitch_slide($0,$1,$411);
- return;
- break;
- }
- case 2: {
- $412 = $403 & 15;
- $413 = ($412|0)==(0);
- if (!($413)) {
- $414 = $412&255;
- $415 = ((($1)) + 90|0);
- HEAP8[$415>>0] = $414;
- }
- $416 = ((($1)) + 90|0);
- $417 = HEAP8[$416>>0]|0;
- $418 = (+($417&255));
- _jar_xm_pitch_slide($0,$1,$418);
- return;
- break;
- }
- default: {
- return;
- }
- }
- break;
- }
- default: {
- return;
- }
- }
- } while(0);
-}
-function _jar_xm_key_off($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 52|0);
- HEAP32[$1>>2] = 0;
- $2 = ((($0)) + 8|0);
- $3 = HEAP32[$2>>2]|0;
- $4 = ($3|0)==(0|0);
- if (!($4)) {
- $5 = ((($3)) + 176|0);
- $6 = HEAP32[$5>>2]|0;
- $7 = ($6|0)==(0);
- if (!($7)) {
- return;
- }
- }
- _jar_xm_cut_note($0);
- return;
-}
-function _jar_xm_period($0,$1) {
- $0 = $0|0;
- $1 = +$1;
- var $$0 = 0.0, $2 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($0)) + 56|0);
- $3 = HEAP32[$2>>2]|0;
- switch ($3|0) {
- case 0: {
- $4 = (+_jar_xm_linear_period($1));
- $$0 = $4;
- break;
- }
- case 1: {
- $5 = (+_jar_xm_amiga_period($1));
- $$0 = $5;
- break;
- }
- default: {
- $$0 = 0.0;
- }
- }
- return (+$$0);
-}
-function _jar_xm_linear_period($0) {
- $0 = +$0;
- var $1 = 0.0, $2 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = $0 * 64.0;
- $2 = 7680.0 - $1;
- return (+$2);
-}
-function _jar_xm_amiga_period($0) {
- $0 = +$0;
- var $$0 = 0, $$023 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
- var $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (~~(($0))>>>0);
- $2 = (($1>>>0) % 12)&-1;
- $3 = $0 / 12.0;
- $4 = $3 + -2.0;
- $5 = (~~(($4)));
- $6 = (4660 + ($2<<1)|0);
- $7 = HEAP16[$6>>1]|0;
- $8 = (($2) + 1)|0;
- $9 = (4660 + ($8<<1)|0);
- $10 = HEAP16[$9>>1]|0;
- $11 = $5 << 24 >> 24;
- $12 = ($5<<24>>24)>(0);
- if ($12) {
- $13 = $7&65535;
- $14 = $13 >>> $11;
- $15 = $14&65535;
- $16 = $10&65535;
- $17 = $16 >>> $11;
- $18 = $17&65535;
- $$0 = $18;$$023 = $15;
- } else {
- $19 = ($5<<24>>24)<(0);
- $20 = (0 - ($11))|0;
- if ($19) {
- $21 = $10&65535;
- $22 = $21 << $20;
- $23 = $7&65535;
- $24 = $23 << $20;
- $25 = $24&65535;
- $26 = $22&65535;
- $$0 = $26;$$023 = $25;
- } else {
- $$0 = $10;$$023 = $7;
- }
- }
- $27 = $$023&65535;
- $28 = (+($$023&65535));
- $29 = (+($1>>>0));
- $30 = $0 - $29;
- $31 = $$0&65535;
- $32 = (($31) - ($27))|0;
- $33 = (+($32|0));
- $34 = $30 * $33;
- $35 = $28 + $34;
- return (+$35);
-}
-function _jar_xm_waveform($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $3 = 0.0, $4 = 0.0;
- var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = $1 & 63;
- switch ($0|0) {
- case 0: {
- $3 = (+($2&255));
- $4 = $3 * 6.2831840515136719;
- $5 = $4 * 0.015625;
- $6 = (+Math_sin((+$5)));
- $7 = -$6;
- $$0 = $7;
- return (+$$0);
- break;
- }
- case 1: {
- $8 = $2&255;
- $9 = (32 - ($8))|0;
- $10 = (+($9|0));
- $11 = $10 * 0.03125;
- $$0 = $11;
- return (+$$0);
- break;
- }
- case 2: {
- $12 = ($2&255)>(31);
- $13 = $12 ? 1.0 : -1.0;
- $$0 = $13;
- return (+$$0);
- break;
- }
- case 3: {
- $14 = HEAP32[777]|0;
- $15 = Math_imul($14, 1103515245)|0;
- $16 = (($15) + 12345)|0;
- HEAP32[777] = $16;
- $17 = $16 >>> 16;
- $18 = $17 & 32767;
- $19 = (+($18>>>0));
- $20 = $19 * 6.103515625E-5;
- $21 = $20 + -1.0;
- $$0 = $21;
- return (+$$0);
- break;
- }
- case 4: {
- $22 = $2&255;
- $23 = (($22) + -32)|0;
- $24 = (+($23|0));
- $25 = $24 * 0.03125;
- $$0 = $25;
- return (+$$0);
- break;
- }
- default: {
- $$0 = 0.0;
- return (+$$0);
- }
- }
- return +(0.0);
-}
-function _jar_xm_frequency($0,$1,$2) {
- $0 = $0|0;
- $1 = +$1;
- $2 = +$2;
- var $$050 = 0.0, $$051 = 0, $$054 = 0, $$1 = 0, $$148 = 0, $$152 = 0, $$253 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0;
- var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
- var $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0.0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0;
- var $6 = 0.0, $60 = 0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, $indvars$iv = 0, $indvars$iv$next = 0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = ((($0)) + 56|0);
- $4 = HEAP32[$3>>2]|0;
- switch ($4|0) {
- case 0: {
- $5 = $2 * 64.0;
- $6 = $1 - $5;
- $7 = (+_jar_xm_linear_frequency($6));
- $$050 = $7;
- return (+$$050);
- break;
- }
- case 1: {
- $8 = $2 == 0.0;
- if ($8) {
- $9 = (+_jar_xm_amiga_frequency($1));
- $$050 = $9;
- return (+$$050);
- }
- $10 = $1 > 1712.0;
- if ($10) {
- $$051 = -1;
- while(1) {
- $11 = $$051 << 24 >> 24;
- $12 = (0 - ($11))|0;
- $13 = 1712 << $12;
- $14 = (+($13|0));
- $15 = $14 < $1;
- $16 = (($$051) + -1)<<24>>24;
- if ($15) {
- $$051 = $16;
- } else {
- $$253 = $$051;
- break;
- }
- }
- } else {
- $17 = $1 < 856.0;
- if ($17) {
- $$152 = 1;
- while(1) {
- $18 = $$152 << 24 >> 24;
- $19 = 856 >>> $18;
- $20 = (+($19|0));
- $21 = $20 > $1;
- $22 = (($$152) + 1)<<24>>24;
- if ($21) {
- $$152 = $22;
- } else {
- $$253 = $$152;
- break;
- }
- }
- } else {
- $$253 = 0;
- }
- }
- $23 = $$253 << 24 >> 24;
- $24 = ($$253<<24>>24)>(0);
- $25 = ($$253<<24>>24)<(0);
- $26 = (0 - ($23))|0;
- $indvars$iv = 0;
- while(1) {
- $27 = (4660 + ($indvars$iv<<1)|0);
- $28 = HEAP16[$27>>1]|0;
- $29 = (($indvars$iv) + 1)|0;
- $30 = (4660 + ($29<<1)|0);
- $31 = HEAP16[$30>>1]|0;
- if ($24) {
- $32 = $28&65535;
- $33 = $32 >>> $23;
- $34 = $33&65535;
- $35 = $31&65535;
- $36 = $35 >>> $23;
- $37 = $36&65535;
- $$1 = $37;$$148 = $34;
- } else {
- if ($25) {
- $38 = $31&65535;
- $39 = $38 << $26;
- $40 = $28&65535;
- $41 = $40 << $26;
- $42 = $41&65535;
- $43 = $39&65535;
- $$1 = $43;$$148 = $42;
- } else {
- $$1 = $31;$$148 = $28;
- }
- }
- $44 = (+($$1&65535));
- $45 = !($44 <= $1);
- $46 = (+($$148&65535));
- $47 = !($46 >= $1);
- $or$cond = $47 | $45;
- $48 = $indvars$iv&255;
- if (!($or$cond)) {
- $$054 = $48;
- break;
- }
- $indvars$iv$next = (($indvars$iv) + 1)|0;
- $49 = ($indvars$iv$next>>>0)<(12);
- if ($49) {
- $indvars$iv = $indvars$iv$next;
- } else {
- $$054 = 0;
- break;
- }
- }
- $50 = $$253 << 24 >> 24;
- $51 = (($50) + 2)|0;
- $52 = (+($51|0));
- $53 = $52 * 12.0;
- $54 = (+($$054&255));
- $55 = $53 + $54;
- $56 = $$148&65535;
- $57 = (+($$148&65535));
- $58 = $1 - $57;
- $59 = $$1&65535;
- $60 = (($59) - ($56))|0;
- $61 = (+($60|0));
- $62 = $58 / $61;
- $63 = $55 + $62;
- $64 = $63 + $2;
- $65 = (+_jar_xm_amiga_period($64));
- $66 = (+_jar_xm_amiga_frequency($65));
- $$050 = $66;
- return (+$$050);
- break;
- }
- default: {
- $$050 = 0.0;
- return (+$$050);
- }
- }
- return +(0.0);
-}
-function _jar_xm_linear_frequency($0) {
- $0 = +$0;
- var $1 = 0.0, $2 = 0.0, $3 = 0.0, $exp2 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = 4608.0 - $0;
- $2 = $1 / 768.0;
- $exp2 = (+_llvm_exp2_f32((+$2)));
- $3 = $exp2 * 8363.0;
- return (+$3);
-}
-function _jar_xm_amiga_frequency($0) {
- $0 = +$0;
- var $$0 = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = $0 == 0.0;
- $2 = $0 * 2.0;
- $3 = 7093789.0 / $2;
- $$0 = $1 ? 0.0 : $3;
- return (+$$0);
-}
-function _jar_xm_envelope_tick($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$043 = 0, $$lcssa = 0, $$lcssa42 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
- var $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
- var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
- var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = ((($1)) + 48|0);
- $5 = HEAP8[$4>>0]|0;
- $6 = ($5&255)<(2);
- if ($6) {
- $7 = ($5<<24>>24)==(1);
- if (!($7)) {
- return;
- }
- $8 = ((($1)) + 2|0);
- $9 = HEAP16[$8>>1]|0;
- $10 = (+($9&65535));
- $11 = $10 * 0.015625;
- HEAPF32[$3>>2] = $11;
- $12 = $11 > 1.0;
- if (!($12)) {
- return;
- }
- HEAPF32[$3>>2] = 1.0;
- return;
- }
- $13 = ((($1)) + 60|0);
- $14 = HEAP32[$13>>2]|0;
- $15 = ($14|0)==(0);
- if (!($15)) {
- $16 = ((($1)) + 51|0);
- $17 = HEAP8[$16>>0]|0;
- $18 = $17&255;
- $19 = (($1) + ($18<<2)|0);
- $20 = HEAP16[$19>>1]|0;
- $21 = HEAP16[$2>>1]|0;
- $22 = ($21&65535)<($20&65535);
- if (!($22)) {
- $23 = $21&65535;
- $24 = $20&65535;
- $25 = ((($1)) + 50|0);
- $26 = HEAP8[$25>>0]|0;
- $27 = $26&255;
- $28 = (($1) + ($27<<2)|0);
- $29 = HEAP16[$28>>1]|0;
- $30 = $29&65535;
- $31 = (($23) - ($24))|0;
- $32 = (($31) + ($30))|0;
- $33 = $32&65535;
- HEAP16[$2>>1] = $33;
- }
- }
- $34 = HEAP8[$4>>0]|0;
- $35 = ($34&255)>(2);
- $36 = HEAP16[$2>>1]|0;
- L15: do {
- if ($35) {
- $$043 = 0;$38 = 0;$41 = $36;
- while(1) {
- $37 = (($1) + ($38<<2)|0);
- $39 = HEAP16[$37>>1]|0;
- $40 = ($39&65535)>($41&65535);
- if (!($40)) {
- $42 = (($38) + 1)|0;
- $43 = (($1) + ($42<<2)|0);
- $44 = HEAP16[$43>>1]|0;
- $45 = ($44&65535)<($41&65535);
- if (!($45)) {
- $$lcssa = $41;$$lcssa42 = $38;
- break L15;
- }
- }
- $46 = (($$043) + 1)<<24>>24;
- $47 = $46&255;
- $48 = HEAP8[$4>>0]|0;
- $49 = $48&255;
- $50 = (($49) + -2)|0;
- $51 = ($47|0)<($50|0);
- $52 = HEAP16[$2>>1]|0;
- if ($51) {
- $$043 = $46;$38 = $47;$41 = $52;
- } else {
- $$lcssa = $52;$$lcssa42 = $47;
- break;
- }
- }
- } else {
- $$lcssa = $36;$$lcssa42 = 0;
- }
- } while(0);
- $53 = (($1) + ($$lcssa42<<2)|0);
- $54 = ((($53)) + 4|0);
- $55 = (+_jar_xm_envelope_lerp($53,$54,$$lcssa));
- $56 = $55 * 0.015625;
- HEAPF32[$3>>2] = $56;
- $57 = ((($0)) + 52|0);
- $58 = HEAP32[$57>>2]|0;
- $59 = ($58|0)==(0);
- if (!($59)) {
- $60 = ((($1)) + 56|0);
- $61 = HEAP32[$60>>2]|0;
- $62 = ($61|0)==(0);
- if (!($62)) {
- $63 = HEAP16[$2>>1]|0;
- $64 = ((($1)) + 49|0);
- $65 = HEAP8[$64>>0]|0;
- $66 = $65&255;
- $67 = (($1) + ($66<<2)|0);
- $68 = HEAP16[$67>>1]|0;
- $69 = ($63<<16>>16)==($68<<16>>16);
- if ($69) {
- return;
- }
- }
- }
- $70 = HEAP16[$2>>1]|0;
- $71 = (($70) + 1)<<16>>16;
- HEAP16[$2>>1] = $71;
- return;
-}
-function _jar_xm_envelope_lerp($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$0 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0;
- var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = $2&65535;
- $4 = HEAP16[$0>>1]|0;
- $5 = $4&65535;
- $6 = ($4&65535)<($2&65535);
- if (!($6)) {
- $7 = ((($0)) + 2|0);
- $8 = HEAP16[$7>>1]|0;
- $9 = (+($8&65535));
- $$0 = $9;
- return (+$$0);
- }
- $10 = HEAP16[$1>>1]|0;
- $11 = ($10&65535)>($2&65535);
- $12 = ((($1)) + 2|0);
- $13 = HEAP16[$12>>1]|0;
- if ($11) {
- $15 = $10&65535;
- $16 = (($3) - ($5))|0;
- $17 = (+($16|0));
- $18 = (($15) - ($5))|0;
- $19 = (+($18|0));
- $20 = $17 / $19;
- $21 = ((($0)) + 2|0);
- $22 = HEAP16[$21>>1]|0;
- $23 = (+($22&65535));
- $24 = 1.0 - $20;
- $25 = $24 * $23;
- $26 = (+($13&65535));
- $27 = $26 * $20;
- $28 = $27 + $25;
- $$0 = $28;
- return (+$$0);
- } else {
- $14 = (+($13&65535));
- $$0 = $14;
- return (+$$0);
- }
- return +(0.0);
-}
-function _jar_xm_post_pattern_change($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 348|0);
- $2 = HEAP8[$1>>0]|0;
- $3 = $2&255;
- $4 = ((($0)) + 46|0);
- $5 = HEAP16[$4>>1]|0;
- $6 = $5&65535;
- $7 = ($3>>>0)<($6>>>0);
- if ($7) {
- return;
- }
- $8 = ((($0)) + 48|0);
- $9 = HEAP16[$8>>1]|0;
- $10 = $9&255;
- HEAP8[$1>>0] = $10;
- return;
-}
-function _jar_xm_create_context_safe($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$0 = 0, $$06364 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0;
- var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $vararg_buffer = 0, $vararg_buffer2 = 0, $vararg_buffer6 = 0, $vararg_ptr1 = 0, $vararg_ptr5 = 0, $vararg_ptr9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
- $vararg_buffer6 = sp + 16|0;
- $vararg_buffer2 = sp + 8|0;
- $vararg_buffer = sp;
- $4 = (_jar_xm_check_sanity_preload($1,$2)|0);
- $5 = ($4|0)==(0);
- if (!($5)) {
- $6 = HEAP32[1039]|0;
- HEAP32[$vararg_buffer>>2] = 9689;
- $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
- HEAP32[$vararg_ptr1>>2] = $4;
- (_fprintf($6,9612,$vararg_buffer)|0);
- (_fflush($6)|0);
- $$0 = 1;
- STACKTOP = sp;return ($$0|0);
- }
- $7 = (_jar_xm_get_memory_needed_for_context($1,$2)|0);
- $8 = (_malloc($7)|0);
- $9 = ($8|0)==(0|0);
- $10 = ($7|0)!=(0);
- $or$cond = $10 & $9;
- if ($or$cond) {
- $11 = HEAP32[1039]|0;
- HEAP32[$vararg_buffer2>>2] = 9689;
- $vararg_ptr5 = ((($vararg_buffer2)) + 4|0);
- HEAP32[$vararg_ptr5>>2] = $8;
- (_fprintf($11,9716,$vararg_buffer2)|0);
- (_fflush($11)|0);
- $$0 = 2;
- STACKTOP = sp;return ($$0|0);
- }
- _memset(($8|0),0,($7|0))|0;
- HEAP32[$0>>2] = $8;
- HEAP32[$8>>2] = $8;
- $12 = ((($8)) + 392|0);
- $13 = ((($8)) + 324|0);
- HEAP32[$13>>2] = $3;
- $14 = (_jar_xm_load_module($8,$1,$2,$12)|0);
- $15 = ((($8)) + 388|0);
- HEAP32[$15>>2] = $14;
- $16 = ((($8)) + 50|0);
- $17 = HEAP16[$16>>1]|0;
- $18 = $17&65535;
- $19 = ($18*304)|0;
- $20 = (($14) + ($19)|0);
- $21 = ((($8)) + 332|0);
- HEAPF32[$21>>2] = 1.0;
- $22 = ((($8)) + 336|0);
- HEAPF32[$22>>2] = 0.25;
- $23 = ((($8)) + 340|0);
- HEAPF32[$23>>2] = 0.0078125;
- $24 = ((($8)) + 344|0);
- HEAPF32[$24>>2] = 0.0078125;
- $25 = HEAP16[$16>>1]|0;
- $26 = ($25<<16>>16)==(0);
- if (!($26)) {
- $27 = HEAP32[$15>>2]|0;
- $28 = HEAP16[$16>>1]|0;
- $29 = $28&65535;
- $$06364 = 0;$34 = 0;
- while(1) {
- $33 = (((($27) + (($34*304)|0)|0)) + 36|0);
- HEAP32[$33>>2] = 1;
- $35 = (((($27) + (($34*304)|0)|0)) + 104|0);
- HEAP32[$35>>2] = 0;
- $36 = (((($27) + (($34*304)|0)|0)) + 108|0);
- HEAP32[$36>>2] = 1;
- $37 = (((($27) + (($34*304)|0)|0)) + 120|0);
- HEAP32[$37>>2] = 0;
- $38 = (((($27) + (($34*304)|0)|0)) + 124|0);
- HEAP32[$38>>2] = 1;
- $39 = (((($27) + (($34*304)|0)|0)) + 56|0);
- HEAPF32[$39>>2] = 1.0;
- $40 = (((($27) + (($34*304)|0)|0)) + 60|0);
- HEAPF32[$40>>2] = 1.0;
- $41 = (((($27) + (($34*304)|0)|0)) + 40|0);
- HEAPF32[$41>>2] = 1.0;
- $42 = (((($27) + (($34*304)|0)|0)) + 64|0);
- HEAPF32[$42>>2] = 0.5;
- $43 = (((($27) + (($34*304)|0)|0)) + 44|0);
- HEAPF32[$43>>2] = 0.5;
- $44 = (((($27) + (($34*304)|0)|0)) + 300|0);
- HEAPF32[$44>>2] = 0.0;
- $45 = (((($27) + (($34*304)|0)|0)) + 296|0);
- HEAPF32[$45>>2] = 0.5;
- $46 = (($$06364) + 1)<<24>>24;
- $47 = $46&255;
- $48 = ($47>>>0)<($29>>>0);
- if ($48) {
- $$06364 = $46;$34 = $47;
- } else {
- break;
- }
- }
- }
- $30 = ((($8)) + 380|0);
- HEAP32[$30>>2] = $20;
- $31 = (_jar_xm_check_sanity_postload($8)|0);
- $32 = ($31|0)==(0);
- if ($32) {
- $$0 = 0;
- STACKTOP = sp;return ($$0|0);
- }
- $49 = HEAP32[1039]|0;
- HEAP32[$vararg_buffer6>>2] = 9689;
- $vararg_ptr9 = ((($vararg_buffer6)) + 4|0);
- HEAP32[$vararg_ptr9>>2] = $31;
- (_fprintf($49,9760,$vararg_buffer6)|0);
- (_fflush($49)|0);
- _jar_xm_free_context($8);
- $$0 = 1;
- STACKTOP = sp;return ($$0|0);
-}
-function _jar_xm_check_sanity_preload($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$ = 0, $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ($1>>>0)<(60);
- if ($2) {
- $$0 = 4;
- return ($$0|0);
- }
- $3 = (_memcmp(9977,$0,17)|0);
- $4 = ($3|0)==(0);
- if (!($4)) {
- $$0 = 1;
- return ($$0|0);
- }
- $5 = ((($0)) + 37|0);
- $6 = HEAP8[$5>>0]|0;
- $7 = ($6<<24>>24)==(26);
- if (!($7)) {
- $$0 = 2;
- return ($$0|0);
- }
- $8 = ((($0)) + 59|0);
- $9 = HEAP8[$8>>0]|0;
- $10 = ($9<<24>>24)==(1);
- if ($10) {
- $11 = ((($0)) + 58|0);
- $12 = HEAP8[$11>>0]|0;
- $13 = ($12<<24>>24)==(4);
- $$ = $13 ? 0 : 3;
- return ($$|0);
- } else {
- $$0 = 3;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _jar_xm_get_memory_needed_for_context($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0$lcssa = 0, $$0209$lcssa = 0, $$0209274 = 0, $$0212262 = 0, $$0213$lcssa = 0, $$0213261 = 0, $$0214 = 0, $$0215267 = 0, $$0216273 = 0, $$0275 = 0, $$1$lcssa = 0, $$1210268 = 0, $$1269 = 0, $$2$lcssa = 0, $$2211$lcssa = 0, $$2211263 = 0, $$2264 = 0, $$3 = 0, $$ph = 0, $$ph228 = 0;
- var $$ph233 = 0, $$ph234 = 0, $$ph237 = 0, $$ph238 = 0, $$ph239 = 0, $$ph240 = 0, $$ph241 = 0, $$ph242 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0;
- var $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0;
- var $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0;
- var $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0;
- var $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0;
- var $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0;
- var $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0;
- var $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0;
- var $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0;
- var $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0;
- var $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $3 = 0;
- var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0;
- var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0;
- var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0;
- var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $phitmp = 0, $phitmp294 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ($1>>>0)>(68);
- $3 = ($1>>>0)>(69);
- if ($2) {
- $4 = ((($0)) + 68|0);
- $5 = HEAP8[$4>>0]|0;
- $6 = $5&255;
- $12 = $6;
- } else {
- $12 = 0;
- }
- do {
- if ($3) {
- $7 = ((($0)) + 69|0);
- $8 = HEAP8[$7>>0]|0;
- $9 = $8&255;
- $10 = $9 << 8;
- $11 = $10 | $12;
- $13 = ($1|0)==(70);
- do {
- if ($13) {
- $$ph = 0;$$ph233 = 0;$$ph234 = 0;
- } else {
- $14 = ((($0)) + 70|0);
- $15 = HEAP8[$14>>0]|0;
- $16 = $15&255;
- $17 = ($1>>>0)>(71);
- if (!($17)) {
- $18 = $16 << 3;
- $$ph = $18;$$ph233 = 0;$$ph234 = $16;
- break;
- }
- $19 = ((($0)) + 71|0);
- $20 = HEAP8[$19>>0]|0;
- $21 = $20&255;
- $22 = $21 << 8;
- $23 = $22 | $16;
- $24 = $23 << 3;
- $25 = ($1|0)==(72);
- if ($25) {
- $$ph = $24;$$ph233 = 0;$$ph234 = $23;
- } else {
- $26 = ((($0)) + 72|0);
- $27 = HEAP8[$26>>0]|0;
- $28 = $27&255;
- $29 = ($1>>>0)>(73);
- if ($29) {
- $30 = ((($0)) + 73|0);
- $31 = HEAP8[$30>>0]|0;
- $32 = $31&255;
- $phitmp294 = $32 << 8;
- $$ph228 = $phitmp294;
- } else {
- $$ph228 = 0;
- }
- $33 = $$ph228 | $28;
- $34 = ($33*280)|0;
- $35 = (($34) + ($24))|0;
- $$ph = $35;$$ph233 = $33;$$ph234 = $23;
- }
- }
- } while(0);
- $37 = ((($0)) + 64|0);
- $38 = HEAP8[$37>>0]|0;
- $39 = $38&255;
- $284 = $39;$285 = $11;$286 = $$ph234;$287 = $$ph233;$288 = $$ph;
- label = 14;
- } else {
- $36 = ($1>>>0)>(64);
- if ($36) {
- $40 = ((($0)) + 64|0);
- $41 = HEAP8[$40>>0]|0;
- $42 = $41&255;
- $43 = ($1|0)==(65);
- if ($43) {
- $$ph237 = $42;$$ph238 = $12;$$ph239 = 0;$$ph240 = 0;$$ph241 = 0;$$ph242 = 0;
- label = 15;
- break;
- } else {
- $284 = $42;$285 = $12;$286 = 0;$287 = 0;$288 = 0;
- label = 14;
- break;
- }
- }
- $61 = ($1>>>0)>(62);
- if (!($61)) {
- $$1$lcssa = 0;$155 = $12;
- $154 = ($155*304)|0;
- $156 = (($154) + 392)|0;
- $157 = (($156) + ($$1$lcssa))|0;
- return ($157|0);
- }
- $62 = ((($0)) + 61|0);
- $63 = HEAP8[$62>>0]|0;
- $64 = $63&255;
- $65 = $64 << 8;
- $66 = ((($0)) + 60|0);
- $67 = HEAP8[$66>>0]|0;
- $68 = $67&255;
- $69 = $65 | $68;
- $70 = ((($0)) + 62|0);
- $71 = HEAP8[$70>>0]|0;
- $72 = $71&255;
- $73 = ($1|0)==(63);
- if ($73) {
- $$1$lcssa = 0;$155 = $12;
- $154 = ($155*304)|0;
- $156 = (($154) + 392)|0;
- $157 = (($156) + ($$1$lcssa))|0;
- return ($157|0);
- } else {
- $289 = 0;$79 = $72;$82 = $69;$85 = 0;$87 = $12;$89 = 0;
- }
- }
- } while(0);
- if ((label|0) == 14) {
- $44 = ((($0)) + 65|0);
- $45 = HEAP8[$44>>0]|0;
- $46 = $45&255;
- $phitmp = $46 << 8;
- $$ph237 = $284;$$ph238 = $285;$$ph239 = $286;$$ph240 = $287;$$ph241 = $288;$$ph242 = $phitmp;
- label = 15;
- }
- if ((label|0) == 15) {
- $47 = $$ph242 | $$ph237;
- $48 = $47 << 8;
- $49 = (($48) + ($$ph241))|0;
- $50 = ((($0)) + 60|0);
- $51 = HEAP8[$50>>0]|0;
- $52 = $51&255;
- $53 = ((($0)) + 61|0);
- $54 = HEAP8[$53>>0]|0;
- $55 = $54&255;
- $56 = $55 << 8;
- $57 = $56 | $52;
- $58 = ((($0)) + 62|0);
- $59 = HEAP8[$58>>0]|0;
- $60 = $59&255;
- $289 = $49;$79 = $60;$82 = $57;$85 = $$ph239;$87 = $$ph238;$89 = $$ph240;
- }
- $74 = ((($0)) + 63|0);
- $75 = HEAP8[$74>>0]|0;
- $76 = $75&255;
- $77 = $76 << 8;
- $78 = $77 | $79;
- $80 = $78 << 16;
- $81 = $80 | $82;
- $83 = (($81) + 60)|0;
- $84 = ($85|0)==(0);
- if ($84) {
- $$0$lcssa = $289;$$0209$lcssa = $83;
- } else {
- $86 = ($87*5)|0;
- $$0209274 = $83;$$0216273 = 0;$$0275 = $289;
- while(1) {
- $90 = (($$0209274) + 5)|0;
- $91 = ($90>>>0)<($1>>>0);
- if ($91) {
- $92 = (($0) + ($90)|0);
- $93 = HEAP8[$92>>0]|0;
- $94 = $93&255;
- $103 = $94;
- } else {
- $103 = 0;
- }
- $95 = (($$0209274) + 6)|0;
- $96 = ($95>>>0)<($1>>>0);
- if ($96) {
- $97 = (($0) + ($95)|0);
- $98 = HEAP8[$97>>0]|0;
- $99 = $98&255;
- $101 = $99;
- } else {
- $101 = 0;
- }
- $100 = $101 << 8;
- $102 = $100 | $103;
- $104 = Math_imul($86, $102)|0;
- $105 = (($104) + ($$0275))|0;
- $106 = ($$0209274>>>0)<($1>>>0);
- if ($106) {
- $107 = (($0) + ($$0209274)|0);
- $108 = HEAP8[$107>>0]|0;
- $109 = $108&255;
- $118 = $109;
- } else {
- $118 = 0;
- }
- $110 = (($$0209274) + 1)|0;
- $111 = ($110>>>0)<($1>>>0);
- if ($111) {
- $112 = (($0) + ($110)|0);
- $113 = HEAP8[$112>>0]|0;
- $114 = $113&255;
- $116 = $114;
- } else {
- $116 = 0;
- }
- $115 = $116 << 8;
- $117 = $115 | $118;
- $119 = (($$0209274) + 2)|0;
- $120 = ($119>>>0)<($1>>>0);
- if ($120) {
- $121 = (($0) + ($119)|0);
- $122 = HEAP8[$121>>0]|0;
- $123 = $122&255;
- $132 = $123;
- } else {
- $132 = 0;
- }
- $124 = (($$0209274) + 3)|0;
- $125 = ($124>>>0)<($1>>>0);
- if ($125) {
- $126 = (($0) + ($124)|0);
- $127 = HEAP8[$126>>0]|0;
- $128 = $127&255;
- $130 = $128;
- } else {
- $130 = 0;
- }
- $129 = $130 << 8;
- $131 = $129 | $132;
- $133 = $131 << 16;
- $134 = $117 | $133;
- $135 = (($$0209274) + 7)|0;
- $136 = ($135>>>0)<($1>>>0);
- if ($136) {
- $137 = (($0) + ($135)|0);
- $138 = HEAP8[$137>>0]|0;
- $139 = $138&255;
- $148 = $139;
- } else {
- $148 = 0;
- }
- $140 = (($$0209274) + 8)|0;
- $141 = ($140>>>0)<($1>>>0);
- if ($141) {
- $142 = (($0) + ($140)|0);
- $143 = HEAP8[$142>>0]|0;
- $144 = $143&255;
- $146 = $144;
- } else {
- $146 = 0;
- }
- $145 = $146 << 8;
- $147 = $145 | $148;
- $149 = (($134) + ($$0209274))|0;
- $150 = (($149) + ($147))|0;
- $151 = (($$0216273) + 1)<<16>>16;
- $152 = $151&65535;
- $153 = ($152>>>0)<($85>>>0);
- if ($153) {
- $$0209274 = $150;$$0216273 = $151;$$0275 = $105;
- } else {
- $$0$lcssa = $105;$$0209$lcssa = $150;
- break;
- }
- }
- }
- $88 = ($89|0)==(0);
- if ($88) {
- $$1$lcssa = $$0$lcssa;$155 = $87;
- $154 = ($155*304)|0;
- $156 = (($154) + 392)|0;
- $157 = (($156) + ($$1$lcssa))|0;
- return ($157|0);
- } else {
- $$0215267 = 0;$$1210268 = $$0209$lcssa;$$1269 = $$0$lcssa;
- }
- while(1) {
- $158 = (($$1210268) + 27)|0;
- $159 = ($158>>>0)<($1>>>0);
- if ($159) {
- $160 = (($0) + ($158)|0);
- $161 = HEAP8[$160>>0]|0;
- $162 = $161&255;
- $171 = $162;
- } else {
- $171 = 0;
- }
- $163 = (($$1210268) + 28)|0;
- $164 = ($163>>>0)<($1>>>0);
- if ($164) {
- $165 = (($0) + ($163)|0);
- $166 = HEAP8[$165>>0]|0;
- $167 = $166&255;
- $169 = $167;
- } else {
- $169 = 0;
- }
- $168 = $169 << 8;
- $170 = $168 | $171;
- $172 = ($170*80)|0;
- $173 = (($172) + ($$1269))|0;
- $174 = ($170|0)==(0);
- if ($174) {
- $$0214 = 0;
- } else {
- $175 = (($$1210268) + 29)|0;
- $176 = ($175>>>0)<($1>>>0);
- if ($176) {
- $177 = (($0) + ($175)|0);
- $178 = HEAP8[$177>>0]|0;
- $179 = $178&255;
- $188 = $179;
- } else {
- $188 = 0;
- }
- $180 = (($$1210268) + 30)|0;
- $181 = ($180>>>0)<($1>>>0);
- if ($181) {
- $182 = (($0) + ($180)|0);
- $183 = HEAP8[$182>>0]|0;
- $184 = $183&255;
- $186 = $184;
- } else {
- $186 = 0;
- }
- $185 = $186 << 8;
- $187 = $185 | $188;
- $189 = (($$1210268) + 31)|0;
- $190 = ($189>>>0)<($1>>>0);
- if ($190) {
- $191 = (($0) + ($189)|0);
- $192 = HEAP8[$191>>0]|0;
- $193 = $192&255;
- $202 = $193;
- } else {
- $202 = 0;
- }
- $194 = (($$1210268) + 32)|0;
- $195 = ($194>>>0)<($1>>>0);
- if ($195) {
- $196 = (($0) + ($194)|0);
- $197 = HEAP8[$196>>0]|0;
- $198 = $197&255;
- $200 = $198;
- } else {
- $200 = 0;
- }
- $199 = $200 << 8;
- $201 = $199 | $202;
- $203 = $201 << 16;
- $204 = $187 | $203;
- $$0214 = $204;
- }
- $205 = ($$1210268>>>0)<($1>>>0);
- if ($205) {
- $206 = (($0) + ($$1210268)|0);
- $207 = HEAP8[$206>>0]|0;
- $208 = $207&255;
- $217 = $208;
- } else {
- $217 = 0;
- }
- $209 = (($$1210268) + 1)|0;
- $210 = ($209>>>0)<($1>>>0);
- if ($210) {
- $211 = (($0) + ($209)|0);
- $212 = HEAP8[$211>>0]|0;
- $213 = $212&255;
- $215 = $213;
- } else {
- $215 = 0;
- }
- $214 = $215 << 8;
- $216 = $214 | $217;
- $218 = (($$1210268) + 2)|0;
- $219 = ($218>>>0)<($1>>>0);
- if ($219) {
- $220 = (($0) + ($218)|0);
- $221 = HEAP8[$220>>0]|0;
- $222 = $221&255;
- $231 = $222;
- } else {
- $231 = 0;
- }
- $223 = (($$1210268) + 3)|0;
- $224 = ($223>>>0)<($1>>>0);
- if ($224) {
- $225 = (($0) + ($223)|0);
- $226 = HEAP8[$225>>0]|0;
- $227 = $226&255;
- $229 = $227;
- } else {
- $229 = 0;
- }
- $228 = $229 << 8;
- $230 = $228 | $231;
- $232 = $230 << 16;
- $233 = $216 | $232;
- $234 = (($233) + ($$1210268))|0;
- $235 = ($170|0)==(0);
- if ($235) {
- $$0213$lcssa = 0;$$2$lcssa = $173;$$2211$lcssa = $234;
- } else {
- $$0212262 = 0;$$0213261 = 0;$$2211263 = $234;$$2264 = $173;
- while(1) {
- $240 = ($$2211263>>>0)<($1>>>0);
- if ($240) {
- $241 = (($0) + ($$2211263)|0);
- $242 = HEAP8[$241>>0]|0;
- $243 = $242&255;
- $252 = $243;
- } else {
- $252 = 0;
- }
- $244 = (($$2211263) + 1)|0;
- $245 = ($244>>>0)<($1>>>0);
- if ($245) {
- $246 = (($0) + ($244)|0);
- $247 = HEAP8[$246>>0]|0;
- $248 = $247&255;
- $250 = $248;
- } else {
- $250 = 0;
- }
- $249 = $250 << 8;
- $251 = $249 | $252;
- $253 = (($$2211263) + 2)|0;
- $254 = ($253>>>0)<($1>>>0);
- if ($254) {
- $255 = (($0) + ($253)|0);
- $256 = HEAP8[$255>>0]|0;
- $257 = $256&255;
- $266 = $257;
- } else {
- $266 = 0;
- }
- $258 = (($$2211263) + 3)|0;
- $259 = ($258>>>0)<($1>>>0);
- if ($259) {
- $260 = (($0) + ($258)|0);
- $261 = HEAP8[$260>>0]|0;
- $262 = $261&255;
- $264 = $262;
- } else {
- $264 = 0;
- }
- $263 = $264 << 8;
- $265 = $263 | $266;
- $267 = $265 << 16;
- $268 = $251 | $267;
- $269 = (($$2211263) + 14)|0;
- $270 = ($269>>>0)<($1>>>0);
- if ($270) {
- $271 = (($0) + ($269)|0);
- $272 = HEAP8[$271>>0]|0;
- $273 = $272&255;
- $276 = $273;
- } else {
- $276 = 0;
- }
- $274 = (($268) + ($$0213261))|0;
- $275 = $276 >>> 4;
- $277 = $275 & 1;
- $278 = (2 - ($277))|0;
- $279 = $268 << $278;
- $$3 = (($279) + ($$2264))|0;
- $280 = (($$2211263) + ($$0214))|0;
- $281 = (($$0212262) + 1)<<16>>16;
- $282 = $281&65535;
- $283 = ($282>>>0)<($170>>>0);
- if ($283) {
- $$0212262 = $281;$$0213261 = $274;$$2211263 = $280;$$2264 = $$3;
- } else {
- $$0213$lcssa = $274;$$2$lcssa = $$3;$$2211$lcssa = $280;
- break;
- }
- }
- }
- $236 = (($$2211$lcssa) + ($$0213$lcssa))|0;
- $237 = (($$0215267) + 1)<<16>>16;
- $238 = $237&65535;
- $239 = ($238>>>0)<($89>>>0);
- if ($239) {
- $$0215267 = $237;$$1210268 = $236;$$1269 = $$2$lcssa;
- } else {
- $$1$lcssa = $$2$lcssa;$155 = $87;
- break;
- }
- }
- $154 = ($155*304)|0;
- $156 = (($154) + 392)|0;
- $157 = (($156) + ($$1$lcssa))|0;
- return ($157|0);
-}
-function _jar_xm_load_module($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$0668761 = 0, $$0669766 = 0, $$0670765 = 0, $$0671$lcssa = 0, $$0671787 = 0, $$0672$lcssa = 0, $$0672786 = 0, $$0677769 = 0, $$0678785 = 0, $$0679755 = 0, $$0680753 = 0, $$0681752 = 0, $$0682783 = 0, $$0687 = 0, $$0688776 = 0, $$0689782 = 0, $$0762 = 0, $$1$lcssa = 0, $$1673777 = 0, $$1683 = 0;
- var $$1778 = 0, $$2 = 0, $$2674756 = 0, $$2684 = 0, $$3$lcssa794 = 0, $$3675$lcssa = 0, $$3675770 = 0, $$3685 = 0, $$3757 = 0, $$4 = 0, $$4676 = 0, $$4686 = 0, $$5 = 0, $$ph700 = 0, $$ph701 = 0, $$ph707 = 0, $$ph708 = 0, $$ph714 = 0, $$ph715 = 0, $$ph721 = 0;
- var $$ph722 = 0, $$ph729 = 0, $$ph730 = 0, $$ph731 = 0, $$ph740 = 0, $$pn = 0, $$pn693 = 0, $$pr = 0, $$sink = 0, $$sink694 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0;
- var $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0;
- var $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0;
- var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0;
- var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0;
- var $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0;
- var $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0;
- var $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0;
- var $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0;
- var $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0;
- var $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0;
- var $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0;
- var $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0;
- var $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0;
- var $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0;
- var $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0;
- var $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0;
- var $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0;
- var $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0;
- var $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0;
- var $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0;
- var $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0;
- var $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0;
- var $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0;
- var $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0;
- var $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0;
- var $561 = 0, $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0;
- var $58 = 0, $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0;
- var $598 = 0, $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0;
- var $615 = 0, $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0;
- var $633 = 0, $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0;
- var $651 = 0, $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0;
- var $67 = 0, $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0;
- var $688 = 0, $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0;
- var $705 = 0, $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0;
- var $723 = 0, $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0;
- var $741 = 0, $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0;
- var $76 = 0, $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0.0, $769 = 0, $77 = 0, $770 = 0.0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0;
- var $778 = 0, $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0;
- var $796 = 0, $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0.0, $802 = 0, $803 = 0.0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0;
- var $813 = 0, $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0;
- var $831 = 0, $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0;
- var $85 = 0, $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0.0, $866 = 0.0, $867 = 0;
- var $868 = 0, $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0.0, $882 = 0.0, $883 = 0, $884 = 0, $885 = 0;
- var $886 = 0, $887 = 0, $888 = 0, $889 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond793 = 0, $phitmp = 0, $phitmp804 = 0;
- var $sext = 0, $sext690 = 0, $sext691 = 0, $sext692 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = ((($0)) + 4|0);
- _memcpy_pad($4,20,$1,$2,17);
- $5 = ((($0)) + 25|0);
- _memcpy_pad($5,20,$1,$2,38);
- $6 = ($2>>>0)>(60);
- if ($6) {
- $7 = ((($1)) + 60|0);
- $8 = HEAP8[$7>>0]|0;
- $9 = $8&255;
- $10 = ($2|0)==(61);
- if ($10) {
- $$ph700 = 0;$$ph701 = $9;
- label = 5;
- } else {
- $11 = ((($1)) + 61|0);
- $12 = HEAP8[$11>>0]|0;
- $13 = $12&255;
- $14 = $13 << 8;
- $15 = $14 | $9;
- $16 = ($2>>>0)>(62);
- if ($16) {
- $17 = ((($1)) + 62|0);
- $18 = HEAP8[$17>>0]|0;
- $19 = $18&255;
- $20 = ($2|0)==(63);
- if ($20) {
- $$ph700 = $19;$$ph701 = $15;
- label = 5;
- } else {
- $23 = ((($1)) + 63|0);
- $24 = HEAP8[$23>>0]|0;
- $25 = $24&255;
- $26 = $25 << 8;
- $27 = $26 | $19;
- $28 = $27 << 16;
- $29 = $28 | $15;
- $30 = ($2>>>0)>(64);
- if ($30) {
- $31 = ((($1)) + 64|0);
- $32 = HEAP8[$31>>0]|0;
- $33 = $32&255;
- $34 = ($2|0)==(65);
- if ($34) {
- $$ph707 = $33;$$ph708 = $29;
- label = 8;
- } else {
- $37 = ((($1)) + 65|0);
- $38 = HEAP8[$37>>0]|0;
- $39 = $38&255;
- $40 = $39 << 8;
- $41 = $40 | $33;
- $42 = $41&65535;
- $43 = ((($0)) + 46|0);
- HEAP16[$43>>1] = $42;
- $44 = ($2>>>0)>(66);
- if ($44) {
- $45 = ((($1)) + 66|0);
- $46 = HEAP8[$45>>0]|0;
- $47 = $46&255;
- $48 = ($2|0)==(67);
- if ($48) {
- $$ph714 = $47;$$ph715 = $29;
- label = 11;
- } else {
- $51 = ((($1)) + 67|0);
- $52 = HEAP8[$51>>0]|0;
- $53 = $52&255;
- $54 = $53 << 8;
- $55 = $54 | $47;
- $56 = $55&65535;
- $57 = ((($0)) + 48|0);
- HEAP16[$57>>1] = $56;
- $58 = ($2>>>0)>(68);
- if ($58) {
- $59 = ((($1)) + 68|0);
- $60 = HEAP8[$59>>0]|0;
- $61 = $60&255;
- $62 = ($2|0)==(69);
- if ($62) {
- $$ph721 = $61;$$ph722 = $29;
- label = 14;
- } else {
- $65 = ((($1)) + 69|0);
- $66 = HEAP8[$65>>0]|0;
- $67 = $66&255;
- $68 = $67 << 8;
- $69 = $68 | $61;
- $70 = $69&65535;
- $71 = ((($0)) + 50|0);
- HEAP16[$71>>1] = $70;
- $72 = ($2>>>0)>(70);
- if ($72) {
- $73 = ((($1)) + 70|0);
- $74 = HEAP8[$73>>0]|0;
- $75 = $74&255;
- $76 = ($2|0)==(71);
- if ($76) {
- $$ph729 = $75;$$ph730 = $29;$$ph731 = $71;
- label = 17;
- } else {
- $79 = ((($1)) + 71|0);
- $80 = HEAP8[$79>>0]|0;
- $81 = $80&255;
- $82 = $81 << 8;
- $83 = $82 | $75;
- $84 = $83&65535;
- $85 = ((($0)) + 52|0);
- HEAP16[$85>>1] = $84;
- $86 = ($2>>>0)>(72);
- if ($86) {
- $87 = ((($1)) + 72|0);
- $88 = HEAP8[$87>>0]|0;
- $89 = $88&255;
- $90 = ($2|0)==(73);
- if ($90) {
- $101 = $85;$147 = $29;$186 = $71;$95 = 0;$96 = $89;
- } else {
- $91 = ((($1)) + 73|0);
- $92 = HEAP8[$91>>0]|0;
- $93 = $92&255;
- $phitmp = $93 << 8;
- $101 = $85;$147 = $29;$186 = $71;$95 = $phitmp;$96 = $89;
- }
- } else {
- $101 = $85;$147 = $29;$186 = $71;$95 = 0;$96 = 0;
- }
- }
- } else {
- $$ph729 = 0;$$ph730 = $29;$$ph731 = $71;
- label = 17;
- }
- }
- } else {
- $$ph721 = 0;$$ph722 = $29;
- label = 14;
- }
- }
- } else {
- $$ph714 = 0;$$ph715 = $29;
- label = 11;
- }
- }
- } else {
- $$ph707 = 0;$$ph708 = $29;
- label = 8;
- }
- }
- } else {
- $$ph700 = 0;$$ph701 = $15;
- label = 5;
- }
- }
- } else {
- $$ph700 = 0;$$ph701 = 0;
- label = 5;
- }
- if ((label|0) == 5) {
- $21 = $$ph700 << 16;
- $22 = $$ph701 | $21;
- $$ph707 = 0;$$ph708 = $22;
- label = 8;
- }
- if ((label|0) == 8) {
- $35 = $$ph707&65535;
- $36 = ((($0)) + 46|0);
- HEAP16[$36>>1] = $35;
- $$ph714 = 0;$$ph715 = $$ph708;
- label = 11;
- }
- if ((label|0) == 11) {
- $49 = $$ph714&65535;
- $50 = ((($0)) + 48|0);
- HEAP16[$50>>1] = $49;
- $$ph721 = 0;$$ph722 = $$ph715;
- label = 14;
- }
- if ((label|0) == 14) {
- $63 = $$ph721&65535;
- $64 = ((($0)) + 50|0);
- HEAP16[$64>>1] = $63;
- $$ph729 = 0;$$ph730 = $$ph722;$$ph731 = $64;
- label = 17;
- }
- if ((label|0) == 17) {
- $77 = $$ph729&65535;
- $78 = ((($0)) + 52|0);
- HEAP16[$78>>1] = $77;
- $101 = $78;$147 = $$ph730;$186 = $$ph731;$95 = 0;$96 = 0;
- }
- $94 = $95 | $96;
- $97 = $94&65535;
- $98 = ((($0)) + 54|0);
- HEAP16[$98>>1] = $97;
- $99 = ((($0)) + 316|0);
- HEAP32[$99>>2] = $3;
- $100 = HEAP16[$101>>1]|0;
- $102 = $100&65535;
- $103 = $102 << 3;
- $104 = (($3) + ($103)|0);
- $105 = ((($0)) + 320|0);
- HEAP32[$105>>2] = $104;
- $106 = HEAP16[$98>>1]|0;
- $107 = $106&65535;
- $108 = ($107*280)|0;
- $109 = (($104) + ($108)|0);
- $110 = ($2>>>0)>(74);
- if ($110) {
- $112 = ((($1)) + 74|0);
- $113 = HEAP8[$112>>0]|0;
- $114 = ($2>>>0)>(76);
- $115 = $113 & 1;
- $116 = $115 ^ 1;
- $117 = $116&255;
- $118 = ((($0)) + 56|0);
- HEAP32[$118>>2] = $117;
- if ($114) {
- $119 = ($2|0)==(77);
- $120 = ((($1)) + 76|0);
- $121 = HEAP8[$120>>0]|0;
- $122 = $121&255;
- if ($119) {
- $$ph740 = $122;
- label = 25;
- } else {
- $125 = ((($1)) + 77|0);
- $126 = HEAP8[$125>>0]|0;
- $127 = $126&255;
- $128 = $127 << 8;
- $129 = $128 | $122;
- $130 = $129&65535;
- $131 = ((($0)) + 328|0);
- HEAP16[$131>>1] = $130;
- $132 = ($2>>>0)>(78);
- if ($132) {
- $133 = ((($1)) + 78|0);
- $134 = HEAP8[$133>>0]|0;
- $135 = $134&255;
- $136 = ($2|0)==(79);
- if ($136) {
- $141 = 0;$142 = $135;
- } else {
- $137 = ((($1)) + 79|0);
- $138 = HEAP8[$137>>0]|0;
- $139 = $138&255;
- $phitmp804 = $139 << 8;
- $141 = $phitmp804;$142 = $135;
- }
- } else {
- $141 = 0;$142 = 0;
- }
- }
- } else {
- $$ph740 = 0;
- label = 25;
- }
- } else {
- $111 = ((($0)) + 56|0);
- HEAP32[$111>>2] = 1;
- $$ph740 = 0;
- label = 25;
- }
- if ((label|0) == 25) {
- $123 = $$ph740&65535;
- $124 = ((($0)) + 328|0);
- HEAP16[$124>>1] = $123;
- $141 = 0;$142 = 0;
- }
- $140 = $141 | $142;
- $143 = $140&65535;
- $144 = ((($0)) + 330|0);
- HEAP16[$144>>1] = $143;
- $145 = ((($0)) + 60|0);
- _memcpy_pad($145,256,$1,$2,80);
- $146 = (($147) + 60)|0;
- $148 = HEAP16[$101>>1]|0;
- $149 = ($148<<16>>16)==(0);
- if ($149) {
- $$0671$lcssa = $109;$$0672$lcssa = $146;
- } else {
- $$0671787 = $109;$$0672786 = $146;$$0678785 = 0;$183 = 0;
- while(1) {
- $152 = (($$0672786) + 7)|0;
- $153 = ($152>>>0)<($2>>>0);
- if ($153) {
- $154 = (($1) + ($152)|0);
- $155 = HEAP8[$154>>0]|0;
- $156 = $155&255;
- $165 = $156;
- } else {
- $165 = 0;
- }
- $157 = (($$0672786) + 8)|0;
- $158 = ($157>>>0)<($2>>>0);
- if ($158) {
- $159 = (($1) + ($157)|0);
- $160 = HEAP8[$159>>0]|0;
- $161 = $160&255;
- $163 = $161;
- } else {
- $163 = 0;
- }
- $162 = $163 << 8;
- $164 = $162 | $165;
- $166 = HEAP32[$99>>2]|0;
- $167 = (($$0672786) + 5)|0;
- $168 = ($167>>>0)<($2>>>0);
- if ($168) {
- $169 = (($1) + ($167)|0);
- $170 = HEAP8[$169>>0]|0;
- $171 = $170&255;
- $180 = $171;
- } else {
- $180 = 0;
- }
- $172 = (($$0672786) + 6)|0;
- $173 = ($172>>>0)<($2>>>0);
- if ($173) {
- $174 = (($1) + ($172)|0);
- $175 = HEAP8[$174>>0]|0;
- $176 = $175&255;
- $178 = $176;
- } else {
- $178 = 0;
- }
- $177 = $178 << 8;
- $179 = $177 | $180;
- $181 = $179&65535;
- $182 = (($166) + ($183<<3)|0);
- HEAP16[$182>>1] = $181;
- $184 = (((($166) + ($183<<3)|0)) + 4|0);
- HEAP32[$184>>2] = $$0671787;
- $185 = HEAP16[$186>>1]|0;
- $187 = $185&65535;
- $188 = ($179*5)|0;
- $189 = Math_imul($188, $187)|0;
- $190 = (($$0671787) + ($189)|0);
- $191 = ($$0672786>>>0)<($2>>>0);
- if ($191) {
- $192 = (($1) + ($$0672786)|0);
- $193 = HEAP8[$192>>0]|0;
- $194 = $193&255;
- $203 = $194;
- } else {
- $203 = 0;
- }
- $195 = (($$0672786) + 1)|0;
- $196 = ($195>>>0)<($2>>>0);
- if ($196) {
- $197 = (($1) + ($195)|0);
- $198 = HEAP8[$197>>0]|0;
- $199 = $198&255;
- $201 = $199;
- } else {
- $201 = 0;
- }
- $200 = $201 << 8;
- $202 = $200 | $203;
- $204 = (($$0672786) + 2)|0;
- $205 = ($204>>>0)<($2>>>0);
- if ($205) {
- $206 = (($1) + ($204)|0);
- $207 = HEAP8[$206>>0]|0;
- $208 = $207&255;
- $217 = $208;
- } else {
- $217 = 0;
- }
- $209 = (($$0672786) + 3)|0;
- $210 = ($209>>>0)<($2>>>0);
- if ($210) {
- $211 = (($1) + ($209)|0);
- $212 = HEAP8[$211>>0]|0;
- $213 = $212&255;
- $215 = $213;
- } else {
- $215 = 0;
- }
- $214 = $215 << 8;
- $216 = $214 | $217;
- $218 = $216 << 16;
- $219 = $202 | $218;
- $220 = (($219) + ($$0672786))|0;
- $221 = ($164|0)==(0);
- if ($221) {
- $222 = HEAP32[$184>>2]|0;
- $223 = HEAP16[$182>>1]|0;
- $224 = $223&65535;
- $225 = ($224*5)|0;
- $226 = HEAP16[$186>>1]|0;
- $227 = $226&65535;
- $228 = Math_imul($225, $227)|0;
- _memset(($222|0),0,($228|0))|0;
- } else {
- $$0682783 = 0;$$0689782 = 0;$230 = 0;
- while(1) {
- $229 = (($230) + ($220))|0;
- $231 = ($229>>>0)<($2>>>0);
- do {
- if ($231) {
- $235 = (($1) + ($229)|0);
- $236 = HEAP8[$235>>0]|0;
- $237 = $236&255;
- $238 = HEAP32[$184>>2]|0;
- $239 = $$0689782&65535;
- $240 = (($238) + (($239*5)|0)|0);
- $241 = $237 & 128;
- $242 = ($241|0)==(0);
- if ($242) {
- $308 = $237;$309 = $240;$318 = $238;$319 = $239;
- label = 77;
- } else {
- $243 = (($$0682783) + 1)<<16>>16;
- $244 = $237 & 1;
- $245 = ($244|0)==(0);
- if ($245) {
- HEAP8[$240>>0] = 0;
- $$1683 = $243;
- } else {
- $246 = $243&65535;
- $247 = (($246) + ($220))|0;
- $248 = ($247>>>0)<($2>>>0);
- if ($248) {
- $249 = (($1) + ($247)|0);
- $250 = HEAP8[$249>>0]|0;
- $251 = $250&255;
- $253 = $251;
- } else {
- $253 = 0;
- }
- $252 = $253&255;
- HEAP8[$240>>0] = $252;
- $254 = (($$0682783) + 2)<<16>>16;
- $$1683 = $254;
- }
- $255 = $237 & 2;
- $256 = ($255|0)==(0);
- if ($256) {
- $267 = (((($238) + (($239*5)|0)|0)) + 1|0);
- HEAP8[$267>>0] = 0;
- $$2684 = $$1683;
- } else {
- $257 = $$1683&65535;
- $258 = (($257) + ($220))|0;
- $259 = ($258>>>0)<($2>>>0);
- if ($259) {
- $260 = (($1) + ($258)|0);
- $261 = HEAP8[$260>>0]|0;
- $262 = $261&255;
- $264 = $262;
- } else {
- $264 = 0;
- }
- $263 = $264&255;
- $265 = (((($238) + (($239*5)|0)|0)) + 1|0);
- HEAP8[$265>>0] = $263;
- $266 = (($$1683) + 1)<<16>>16;
- $$2684 = $266;
- }
- $268 = $237 & 4;
- $269 = ($268|0)==(0);
- if ($269) {
- $280 = (((($238) + (($239*5)|0)|0)) + 2|0);
- HEAP8[$280>>0] = 0;
- $$3685 = $$2684;
- } else {
- $270 = $$2684&65535;
- $271 = (($270) + ($220))|0;
- $272 = ($271>>>0)<($2>>>0);
- if ($272) {
- $273 = (($1) + ($271)|0);
- $274 = HEAP8[$273>>0]|0;
- $275 = $274&255;
- $277 = $275;
- } else {
- $277 = 0;
- }
- $276 = $277&255;
- $278 = (((($238) + (($239*5)|0)|0)) + 2|0);
- HEAP8[$278>>0] = $276;
- $279 = (($$2684) + 1)<<16>>16;
- $$3685 = $279;
- }
- $281 = $237 & 8;
- $282 = ($281|0)==(0);
- if ($282) {
- $293 = (((($238) + (($239*5)|0)|0)) + 3|0);
- HEAP8[$293>>0] = 0;
- $$4686 = $$3685;
- } else {
- $283 = $$3685&65535;
- $284 = (($283) + ($220))|0;
- $285 = ($284>>>0)<($2>>>0);
- if ($285) {
- $286 = (($1) + ($284)|0);
- $287 = HEAP8[$286>>0]|0;
- $288 = $287&255;
- $290 = $288;
- } else {
- $290 = 0;
- }
- $289 = $290&255;
- $291 = (((($238) + (($239*5)|0)|0)) + 3|0);
- HEAP8[$291>>0] = $289;
- $292 = (($$3685) + 1)<<16>>16;
- $$4686 = $292;
- }
- $294 = $237 & 16;
- $295 = ($294|0)==(0);
- if ($295) {
- $306 = (((($238) + (($239*5)|0)|0)) + 4|0);
- HEAP8[$306>>0] = 0;
- $$5 = $$4686;
- break;
- }
- $296 = $$4686&65535;
- $297 = (($296) + ($220))|0;
- $298 = ($297>>>0)<($2>>>0);
- if ($298) {
- $299 = (($1) + ($297)|0);
- $300 = HEAP8[$299>>0]|0;
- $301 = $300&255;
- $303 = $301;
- } else {
- $303 = 0;
- }
- $302 = $303&255;
- $304 = (((($238) + (($239*5)|0)|0)) + 4|0);
- HEAP8[$304>>0] = $302;
- $305 = (($$4686) + 1)<<16>>16;
- $$5 = $305;
- }
- } else {
- $232 = HEAP32[$184>>2]|0;
- $233 = $$0689782&65535;
- $234 = (($232) + (($233*5)|0)|0);
- $308 = 0;$309 = $234;$318 = $232;$319 = $233;
- label = 77;
- }
- } while(0);
- if ((label|0) == 77) {
- label = 0;
- $307 = $308&255;
- HEAP8[$309>>0] = $307;
- $310 = (($229) + 1)|0;
- $311 = ($310>>>0)<($2>>>0);
- if ($311) {
- $312 = (($1) + ($310)|0);
- $313 = HEAP8[$312>>0]|0;
- $314 = $313&255;
- $316 = $314;
- } else {
- $316 = 0;
- }
- $315 = $316&255;
- $317 = (((($318) + (($319*5)|0)|0)) + 1|0);
- HEAP8[$317>>0] = $315;
- $320 = (($229) + 2)|0;
- $321 = ($320>>>0)<($2>>>0);
- if ($321) {
- $322 = (($1) + ($320)|0);
- $323 = HEAP8[$322>>0]|0;
- $324 = $323&255;
- $326 = $324;
- } else {
- $326 = 0;
- }
- $325 = $326&255;
- $327 = (((($318) + (($319*5)|0)|0)) + 2|0);
- HEAP8[$327>>0] = $325;
- $328 = (($229) + 3)|0;
- $329 = ($328>>>0)<($2>>>0);
- if ($329) {
- $330 = (($1) + ($328)|0);
- $331 = HEAP8[$330>>0]|0;
- $332 = $331&255;
- $334 = $332;
- } else {
- $334 = 0;
- }
- $333 = $334&255;
- $335 = (((($318) + (($319*5)|0)|0)) + 3|0);
- HEAP8[$335>>0] = $333;
- $336 = (($229) + 4)|0;
- $337 = ($336>>>0)<($2>>>0);
- if ($337) {
- $338 = (($1) + ($336)|0);
- $339 = HEAP8[$338>>0]|0;
- $340 = $339&255;
- $342 = $340;
- } else {
- $342 = 0;
- }
- $341 = $342&255;
- $343 = (((($318) + (($319*5)|0)|0)) + 4|0);
- HEAP8[$343>>0] = $341;
- $344 = (($230) + 5)|0;
- $345 = $344&65535;
- $$5 = $345;
- }
- $346 = (($$0689782) + 1)<<16>>16;
- $347 = $$5&65535;
- $348 = ($347>>>0)<($164>>>0);
- if ($348) {
- $$0682783 = $$5;$$0689782 = $346;$230 = $347;
- } else {
- break;
- }
- }
- }
- $349 = (($220) + ($164))|0;
- $350 = (($$0678785) + 1)<<16>>16;
- $351 = $350&65535;
- $352 = HEAP16[$101>>1]|0;
- $353 = ($350&65535)<($352&65535);
- if ($353) {
- $$0671787 = $190;$$0672786 = $349;$$0678785 = $350;$183 = $351;
- } else {
- $$0671$lcssa = $190;$$0672$lcssa = $349;
- break;
- }
- }
- }
- $150 = HEAP16[$98>>1]|0;
- $151 = ($150<<16>>16)==(0);
- if ($151) {
- $$1$lcssa = $$0671$lcssa;
- return ($$1$lcssa|0);
- } else {
- $$0688776 = 0;$$1673777 = $$0672$lcssa;$$1778 = $$0671$lcssa;
- }
- while(1) {
- $354 = $$0688776&65535;
- $355 = HEAP32[$105>>2]|0;
- $356 = (($355) + (($354*280)|0)|0);
- $357 = (($$1673777) + 4)|0;
- _memcpy_pad($356,22,$1,$2,$357);
- $358 = (($$1673777) + 27)|0;
- $359 = ($358>>>0)<($2>>>0);
- if ($359) {
- $360 = (($1) + ($358)|0);
- $361 = HEAP8[$360>>0]|0;
- $362 = $361&255;
- $371 = $362;
- } else {
- $371 = 0;
- }
- $363 = (($$1673777) + 28)|0;
- $364 = ($363>>>0)<($2>>>0);
- if ($364) {
- $365 = (($1) + ($363)|0);
- $366 = HEAP8[$365>>0]|0;
- $367 = $366&255;
- $369 = $367;
- } else {
- $369 = 0;
- }
- $368 = $369 << 8;
- $370 = $368 | $371;
- $372 = $370&65535;
- $373 = (((($355) + (($354*280)|0)|0)) + 24|0);
- HEAP16[$373>>1] = $372;
- $374 = ($370|0)==(0);
- if ($374) {
- $629 = (((($355) + (($354*280)|0)|0)) + 276|0);
- HEAP32[$629>>2] = 0;
- $$0687 = 0;$$2 = $$1778;
- } else {
- $375 = (($$1673777) + 29)|0;
- $376 = ($375>>>0)<($2>>>0);
- if ($376) {
- $377 = (($1) + ($375)|0);
- $378 = HEAP8[$377>>0]|0;
- $379 = $378&255;
- $388 = $379;
- } else {
- $388 = 0;
- }
- $380 = (($$1673777) + 30)|0;
- $381 = ($380>>>0)<($2>>>0);
- if ($381) {
- $382 = (($1) + ($380)|0);
- $383 = HEAP8[$382>>0]|0;
- $384 = $383&255;
- $386 = $384;
- } else {
- $386 = 0;
- }
- $385 = $386 << 8;
- $387 = $385 | $388;
- $389 = (($$1673777) + 31)|0;
- $390 = ($389>>>0)<($2>>>0);
- if ($390) {
- $391 = (($1) + ($389)|0);
- $392 = HEAP8[$391>>0]|0;
- $393 = $392&255;
- $402 = $393;
- } else {
- $402 = 0;
- }
- $394 = (($$1673777) + 32)|0;
- $395 = ($394>>>0)<($2>>>0);
- if ($395) {
- $396 = (($1) + ($394)|0);
- $397 = HEAP8[$396>>0]|0;
- $398 = $397&255;
- $400 = $398;
- } else {
- $400 = 0;
- }
- $399 = $400 << 8;
- $401 = $399 | $402;
- $403 = $401 << 16;
- $404 = $387 | $403;
- $405 = (((($355) + (($354*280)|0)|0)) + 26|0);
- $406 = (($$1673777) + 33)|0;
- _memcpy_pad($405,96,$1,$2,$406);
- $407 = (($$1673777) + 225)|0;
- $408 = ($407>>>0)<($2>>>0);
- if ($408) {
- $409 = (($1) + ($407)|0);
- $410 = HEAP8[$409>>0]|0;
- $411 = $410&255;
- $413 = $411;
- } else {
- $413 = 0;
- }
- $412 = $413&255;
- $414 = (((($355) + (($354*280)|0)|0)) + 172|0);
- HEAP8[$414>>0] = $412;
- $415 = (($$1673777) + 226)|0;
- $416 = ($415>>>0)<($2>>>0);
- if ($416) {
- $417 = (($1) + ($415)|0);
- $418 = HEAP8[$417>>0]|0;
- $419 = $418&255;
- $421 = $419;
- } else {
- $421 = 0;
- }
- $420 = $421&255;
- $422 = (((($355) + (($354*280)|0)|0)) + 236|0);
- HEAP8[$422>>0] = $420;
- $423 = HEAP8[$414>>0]|0;
- $424 = ($423<<24>>24)==(0);
- if ($424) {
- $427 = $420;
- } else {
- $425 = (($$1673777) + 129)|0;
- $$0681752 = 0;$430 = 0;
- while(1) {
- $429 = $430 << 2;
- $431 = (($425) + ($429))|0;
- $432 = ($431>>>0)<($2>>>0);
- if ($432) {
- $433 = (($1) + ($431)|0);
- $434 = HEAP8[$433>>0]|0;
- $435 = $434&255;
- $444 = $435;
- } else {
- $444 = 0;
- }
- $436 = (($431) + 1)|0;
- $437 = ($436>>>0)<($2>>>0);
- if ($437) {
- $438 = (($1) + ($436)|0);
- $439 = HEAP8[$438>>0]|0;
- $440 = $439&255;
- $442 = $440;
- } else {
- $442 = 0;
- }
- $441 = $442 << 8;
- $443 = $441 | $444;
- $445 = $443&65535;
- $446 = ((((($355) + (($354*280)|0)|0)) + 124|0) + ($430<<2)|0);
- HEAP16[$446>>1] = $445;
- $447 = (($431) + 2)|0;
- $448 = ($447>>>0)<($2>>>0);
- if ($448) {
- $449 = (($1) + ($447)|0);
- $450 = HEAP8[$449>>0]|0;
- $451 = $450&255;
- $460 = $451;
- } else {
- $460 = 0;
- }
- $452 = (($431) + 3)|0;
- $453 = ($452>>>0)<($2>>>0);
- if ($453) {
- $454 = (($1) + ($452)|0);
- $455 = HEAP8[$454>>0]|0;
- $456 = $455&255;
- $458 = $456;
- } else {
- $458 = 0;
- }
- $457 = $458 << 8;
- $459 = $457 | $460;
- $461 = $459&65535;
- $462 = ((((((($355) + (($354*280)|0)|0)) + 124|0) + ($430<<2)|0)) + 2|0);
- HEAP16[$462>>1] = $461;
- $463 = (($$0681752) + 1)<<24>>24;
- $464 = $463&255;
- $465 = HEAP8[$414>>0]|0;
- $466 = ($463&255)<($465&255);
- if ($466) {
- $$0681752 = $463;$430 = $464;
- } else {
- break;
- }
- }
- $$pr = HEAP8[$422>>0]|0;
- $427 = $$pr;
- }
- $426 = ($427<<24>>24)==(0);
- if (!($426)) {
- $428 = (($$1673777) + 177)|0;
- $$0680753 = 0;$470 = 0;
- while(1) {
- $469 = $470 << 2;
- $471 = (($428) + ($469))|0;
- $472 = ($471>>>0)<($2>>>0);
- if ($472) {
- $473 = (($1) + ($471)|0);
- $474 = HEAP8[$473>>0]|0;
- $475 = $474&255;
- $484 = $475;
- } else {
- $484 = 0;
- }
- $476 = (($471) + 1)|0;
- $477 = ($476>>>0)<($2>>>0);
- if ($477) {
- $478 = (($1) + ($476)|0);
- $479 = HEAP8[$478>>0]|0;
- $480 = $479&255;
- $482 = $480;
- } else {
- $482 = 0;
- }
- $481 = $482 << 8;
- $483 = $481 | $484;
- $485 = $483&65535;
- $486 = ((((($355) + (($354*280)|0)|0)) + 188|0) + ($470<<2)|0);
- HEAP16[$486>>1] = $485;
- $487 = (($471) + 2)|0;
- $488 = ($487>>>0)<($2>>>0);
- if ($488) {
- $489 = (($1) + ($487)|0);
- $490 = HEAP8[$489>>0]|0;
- $491 = $490&255;
- $500 = $491;
- } else {
- $500 = 0;
- }
- $492 = (($471) + 3)|0;
- $493 = ($492>>>0)<($2>>>0);
- if ($493) {
- $494 = (($1) + ($492)|0);
- $495 = HEAP8[$494>>0]|0;
- $496 = $495&255;
- $498 = $496;
- } else {
- $498 = 0;
- }
- $497 = $498 << 8;
- $499 = $497 | $500;
- $501 = $499&65535;
- $502 = ((((((($355) + (($354*280)|0)|0)) + 188|0) + ($470<<2)|0)) + 2|0);
- HEAP16[$502>>1] = $501;
- $503 = (($$0680753) + 1)<<24>>24;
- $504 = $503&255;
- $505 = HEAP8[$422>>0]|0;
- $506 = ($503&255)<($505&255);
- if ($506) {
- $$0680753 = $503;$470 = $504;
- } else {
- break;
- }
- }
- }
- $467 = (($$1673777) + 227)|0;
- $468 = ($467>>>0)<($2>>>0);
- if ($468) {
- $507 = (($1) + ($467)|0);
- $508 = HEAP8[$507>>0]|0;
- $509 = $508&255;
- $511 = $509;
- } else {
- $511 = 0;
- }
- $510 = $511&255;
- $512 = (((($355) + (($354*280)|0)|0)) + 173|0);
- HEAP8[$512>>0] = $510;
- $513 = (($$1673777) + 228)|0;
- $514 = ($513>>>0)<($2>>>0);
- if ($514) {
- $515 = (($1) + ($513)|0);
- $516 = HEAP8[$515>>0]|0;
- $517 = $516&255;
- $519 = $517;
- } else {
- $519 = 0;
- }
- $518 = $519&255;
- $520 = (((($355) + (($354*280)|0)|0)) + 174|0);
- HEAP8[$520>>0] = $518;
- $521 = (($$1673777) + 229)|0;
- $522 = ($521>>>0)<($2>>>0);
- if ($522) {
- $523 = (($1) + ($521)|0);
- $524 = HEAP8[$523>>0]|0;
- $525 = $524&255;
- $527 = $525;
- } else {
- $527 = 0;
- }
- $526 = $527&255;
- $528 = (((($355) + (($354*280)|0)|0)) + 175|0);
- HEAP8[$528>>0] = $526;
- $529 = (($$1673777) + 230)|0;
- $530 = ($529>>>0)<($2>>>0);
- if ($530) {
- $531 = (($1) + ($529)|0);
- $532 = HEAP8[$531>>0]|0;
- $533 = $532&255;
- $535 = $533;
- } else {
- $535 = 0;
- }
- $534 = $535&255;
- $536 = (((($355) + (($354*280)|0)|0)) + 237|0);
- HEAP8[$536>>0] = $534;
- $537 = (($$1673777) + 231)|0;
- $538 = ($537>>>0)<($2>>>0);
- if ($538) {
- $539 = (($1) + ($537)|0);
- $540 = HEAP8[$539>>0]|0;
- $541 = $540&255;
- $543 = $541;
- } else {
- $543 = 0;
- }
- $542 = $543&255;
- $544 = (((($355) + (($354*280)|0)|0)) + 238|0);
- HEAP8[$544>>0] = $542;
- $545 = (($$1673777) + 232)|0;
- $546 = ($545>>>0)<($2>>>0);
- if ($546) {
- $547 = (($1) + ($545)|0);
- $548 = HEAP8[$547>>0]|0;
- $549 = $548&255;
- $551 = $549;
- } else {
- $551 = 0;
- }
- $550 = $551&255;
- $552 = (((($355) + (($354*280)|0)|0)) + 239|0);
- HEAP8[$552>>0] = $550;
- $553 = (($$1673777) + 233)|0;
- $554 = ($553>>>0)<($2>>>0);
- if ($554) {
- $555 = (($1) + ($553)|0);
- $556 = HEAP8[$555>>0]|0;
- $557 = $556&255;
- $559 = $557;
- } else {
- $559 = 0;
- }
- $558 = $559 & 1;
- $560 = (((($355) + (($354*280)|0)|0)) + 176|0);
- HEAP32[$560>>2] = $558;
- $561 = $559 & 2;
- $562 = (((($355) + (($354*280)|0)|0)) + 180|0);
- HEAP32[$562>>2] = $561;
- $563 = $559 & 4;
- $564 = (((($355) + (($354*280)|0)|0)) + 184|0);
- HEAP32[$564>>2] = $563;
- $565 = (($$1673777) + 234)|0;
- $566 = ($565>>>0)<($2>>>0);
- if ($566) {
- $567 = (($1) + ($565)|0);
- $568 = HEAP8[$567>>0]|0;
- $569 = $568&255;
- $571 = $569;
- } else {
- $571 = 0;
- }
- $570 = $571 & 1;
- $572 = (((($355) + (($354*280)|0)|0)) + 240|0);
- HEAP32[$572>>2] = $570;
- $573 = $571 & 2;
- $574 = (((($355) + (($354*280)|0)|0)) + 244|0);
- HEAP32[$574>>2] = $573;
- $575 = $571 & 4;
- $576 = (((($355) + (($354*280)|0)|0)) + 248|0);
- HEAP32[$576>>2] = $575;
- $577 = (($$1673777) + 235)|0;
- $578 = ($577>>>0)<($2>>>0);
- L213: do {
- if ($578) {
- $580 = (($1) + ($577)|0);
- $581 = HEAP8[$580>>0]|0;
- $582 = $581&255;
- $583 = (((($355) + (($354*280)|0)|0)) + 252|0);
- HEAP32[$583>>2] = $582;
- switch ($581<<24>>24) {
- case 2: {
- $$sink694 = 1;
- break;
- }
- case 1: {
- $$sink694 = 2;
- break;
- }
- default: {
- break L213;
- }
- }
- HEAP32[$583>>2] = $$sink694;
- } else {
- $579 = (((($355) + (($354*280)|0)|0)) + 252|0);
- HEAP32[$579>>2] = 0;
- }
- } while(0);
- $584 = (($$1673777) + 236)|0;
- $585 = ($584>>>0)<($2>>>0);
- if ($585) {
- $586 = (($1) + ($584)|0);
- $587 = HEAP8[$586>>0]|0;
- $588 = $587&255;
- $590 = $588;
- } else {
- $590 = 0;
- }
- $589 = $590&255;
- $591 = (((($355) + (($354*280)|0)|0)) + 256|0);
- HEAP8[$591>>0] = $589;
- $592 = (($$1673777) + 237)|0;
- $593 = ($592>>>0)<($2>>>0);
- if ($593) {
- $594 = (($1) + ($592)|0);
- $595 = HEAP8[$594>>0]|0;
- $596 = $595&255;
- $598 = $596;
- } else {
- $598 = 0;
- }
- $597 = $598&255;
- $599 = (((($355) + (($354*280)|0)|0)) + 257|0);
- HEAP8[$599>>0] = $597;
- $600 = (($$1673777) + 238)|0;
- $601 = ($600>>>0)<($2>>>0);
- if ($601) {
- $602 = (($1) + ($600)|0);
- $603 = HEAP8[$602>>0]|0;
- $604 = $603&255;
- $606 = $604;
- } else {
- $606 = 0;
- }
- $605 = $606&255;
- $607 = (((($355) + (($354*280)|0)|0)) + 258|0);
- HEAP8[$607>>0] = $605;
- $608 = (($$1673777) + 239)|0;
- $609 = ($608>>>0)<($2>>>0);
- if ($609) {
- $610 = (($1) + ($608)|0);
- $611 = HEAP8[$610>>0]|0;
- $612 = $611&255;
- $621 = $612;
- } else {
- $621 = 0;
- }
- $613 = (($$1673777) + 240)|0;
- $614 = ($613>>>0)<($2>>>0);
- if ($614) {
- $615 = (($1) + ($613)|0);
- $616 = HEAP8[$615>>0]|0;
- $617 = $616&255;
- $619 = $617;
- } else {
- $619 = 0;
- }
- $618 = $619 << 8;
- $620 = $618 | $621;
- $622 = $620&65535;
- $623 = (((($355) + (($354*280)|0)|0)) + 260|0);
- HEAP16[$623>>1] = $622;
- $624 = (((($355) + (($354*280)|0)|0)) + 276|0);
- HEAP32[$624>>2] = $$1778;
- $625 = HEAP16[$373>>1]|0;
- $626 = $625&65535;
- $627 = ($626*80)|0;
- $628 = (($$1778) + ($627)|0);
- $$0687 = $404;$$2 = $628;
- }
- $630 = ($$1673777>>>0)<($2>>>0);
- if ($630) {
- $631 = (($1) + ($$1673777)|0);
- $632 = HEAP8[$631>>0]|0;
- $633 = $632&255;
- $642 = $633;
- } else {
- $642 = 0;
- }
- $634 = (($$1673777) + 1)|0;
- $635 = ($634>>>0)<($2>>>0);
- if ($635) {
- $636 = (($1) + ($634)|0);
- $637 = HEAP8[$636>>0]|0;
- $638 = $637&255;
- $640 = $638;
- } else {
- $640 = 0;
- }
- $639 = $640 << 8;
- $641 = $639 | $642;
- $643 = (($$1673777) + 2)|0;
- $644 = ($643>>>0)<($2>>>0);
- if ($644) {
- $645 = (($1) + ($643)|0);
- $646 = HEAP8[$645>>0]|0;
- $647 = $646&255;
- $656 = $647;
- } else {
- $656 = 0;
- }
- $648 = (($$1673777) + 3)|0;
- $649 = ($648>>>0)<($2>>>0);
- if ($649) {
- $650 = (($1) + ($648)|0);
- $651 = HEAP8[$650>>0]|0;
- $652 = $651&255;
- $654 = $652;
- } else {
- $654 = 0;
- }
- $653 = $654 << 8;
- $655 = $653 | $656;
- $657 = $655 << 16;
- $658 = $641 | $657;
- $659 = (($658) + ($$1673777))|0;
- $660 = HEAP16[$373>>1]|0;
- $661 = ($660<<16>>16)==(0);
- if ($661) {
- $$3$lcssa794 = $$2;$$3675$lcssa = $659;
- } else {
- $662 = (((($355) + (($354*280)|0)|0)) + 276|0);
- $$0679755 = 0;$$2674756 = $659;$$3757 = $$2;
- while(1) {
- $666 = $$0679755&65535;
- $667 = HEAP32[$662>>2]|0;
- $668 = ($$2674756>>>0)<($2>>>0);
- if ($668) {
- $669 = (($1) + ($$2674756)|0);
- $670 = HEAP8[$669>>0]|0;
- $671 = $670&255;
- $680 = $671;
- } else {
- $680 = 0;
- }
- $672 = (($$2674756) + 1)|0;
- $673 = ($672>>>0)<($2>>>0);
- if ($673) {
- $674 = (($1) + ($672)|0);
- $675 = HEAP8[$674>>0]|0;
- $676 = $675&255;
- $678 = $676;
- } else {
- $678 = 0;
- }
- $677 = $678 << 8;
- $679 = $677 | $680;
- $681 = (($$2674756) + 2)|0;
- $682 = ($681>>>0)<($2>>>0);
- if ($682) {
- $683 = (($1) + ($681)|0);
- $684 = HEAP8[$683>>0]|0;
- $685 = $684&255;
- $694 = $685;
- } else {
- $694 = 0;
- }
- $686 = (($$2674756) + 3)|0;
- $687 = ($686>>>0)<($2>>>0);
- if ($687) {
- $688 = (($1) + ($686)|0);
- $689 = HEAP8[$688>>0]|0;
- $690 = $689&255;
- $692 = $690;
- } else {
- $692 = 0;
- }
- $691 = $692 << 8;
- $693 = $691 | $694;
- $695 = $693 << 16;
- $696 = $679 | $695;
- $697 = (((($667) + (($666*80)|0)|0)) + 24|0);
- HEAP32[$697>>2] = $696;
- $698 = (($$2674756) + 4)|0;
- $699 = ($698>>>0)<($2>>>0);
- if ($699) {
- $700 = (($1) + ($698)|0);
- $701 = HEAP8[$700>>0]|0;
- $702 = $701&255;
- $711 = $702;
- } else {
- $711 = 0;
- }
- $703 = (($$2674756) + 5)|0;
- $704 = ($703>>>0)<($2>>>0);
- if ($704) {
- $705 = (($1) + ($703)|0);
- $706 = HEAP8[$705>>0]|0;
- $707 = $706&255;
- $709 = $707;
- } else {
- $709 = 0;
- }
- $708 = $709 << 8;
- $710 = $708 | $711;
- $712 = (($$2674756) + 6)|0;
- $713 = ($712>>>0)<($2>>>0);
- if ($713) {
- $714 = (($1) + ($712)|0);
- $715 = HEAP8[$714>>0]|0;
- $716 = $715&255;
- $725 = $716;
- } else {
- $725 = 0;
- }
- $717 = (($$2674756) + 7)|0;
- $718 = ($717>>>0)<($2>>>0);
- if ($718) {
- $719 = (($1) + ($717)|0);
- $720 = HEAP8[$719>>0]|0;
- $721 = $720&255;
- $723 = $721;
- } else {
- $723 = 0;
- }
- $722 = $723 << 8;
- $724 = $722 | $725;
- $726 = $724 << 16;
- $727 = $710 | $726;
- $728 = (((($667) + (($666*80)|0)|0)) + 28|0);
- HEAP32[$728>>2] = $727;
- $729 = (($$2674756) + 8)|0;
- $730 = ($729>>>0)<($2>>>0);
- if ($730) {
- $731 = (($1) + ($729)|0);
- $732 = HEAP8[$731>>0]|0;
- $733 = $732&255;
- $742 = $733;
- } else {
- $742 = 0;
- }
- $734 = (($$2674756) + 9)|0;
- $735 = ($734>>>0)<($2>>>0);
- if ($735) {
- $736 = (($1) + ($734)|0);
- $737 = HEAP8[$736>>0]|0;
- $738 = $737&255;
- $740 = $738;
- } else {
- $740 = 0;
- }
- $739 = $740 << 8;
- $741 = $739 | $742;
- $743 = (($$2674756) + 10)|0;
- $744 = ($743>>>0)<($2>>>0);
- if ($744) {
- $745 = (($1) + ($743)|0);
- $746 = HEAP8[$745>>0]|0;
- $747 = $746&255;
- $756 = $747;
- } else {
- $756 = 0;
- }
- $748 = (($$2674756) + 11)|0;
- $749 = ($748>>>0)<($2>>>0);
- if ($749) {
- $750 = (($1) + ($748)|0);
- $751 = HEAP8[$750>>0]|0;
- $752 = $751&255;
- $754 = $752;
- } else {
- $754 = 0;
- }
- $753 = $754 << 8;
- $755 = $753 | $756;
- $757 = $755 << 16;
- $758 = $741 | $757;
- $759 = (((($667) + (($666*80)|0)|0)) + 32|0);
- HEAP32[$759>>2] = $758;
- $760 = HEAP32[$728>>2]|0;
- $761 = (($758) + ($760))|0;
- $762 = (((($667) + (($666*80)|0)|0)) + 36|0);
- HEAP32[$762>>2] = $761;
- $763 = (($$2674756) + 12)|0;
- $764 = ($763>>>0)<($2>>>0);
- if ($764) {
- $765 = (($1) + ($763)|0);
- $766 = HEAP8[$765>>0]|0;
- $767 = $766&255;
- $769 = $767;
- } else {
- $769 = 0;
- }
- $768 = (+($769|0));
- $770 = $768 * 0.015625;
- $771 = (((($667) + (($666*80)|0)|0)) + 40|0);
- HEAPF32[$771>>2] = $770;
- $772 = (($$2674756) + 13)|0;
- $773 = ($772>>>0)<($2>>>0);
- if ($773) {
- $774 = (($1) + ($772)|0);
- $775 = HEAP8[$774>>0]|0;
- $776 = $775&255;
- $778 = $776;
- } else {
- $778 = 0;
- }
- $777 = $778&255;
- $779 = (((($667) + (($666*80)|0)|0)) + 44|0);
- HEAP8[$779>>0] = $777;
- $780 = (($$2674756) + 14)|0;
- $781 = ($780>>>0)<($2>>>0);
- do {
- if ($781) {
- $782 = (($1) + ($780)|0);
- $783 = HEAP8[$782>>0]|0;
- $784 = $783&255;
- $785 = $784 & 3;
- $786 = ($785|0)==(0);
- if ($786) {
- $889 = $784;
- label = 204;
- break;
- }
- $788 = ($785|0)==(1);
- $789 = (((($667) + (($666*80)|0)|0)) + 48|0);
- $$sink = $788 ? 1 : 2;
- HEAP32[$789>>2] = $$sink;
- $791 = $784;
- } else {
- $889 = 0;
- label = 204;
- }
- } while(0);
- if ((label|0) == 204) {
- label = 0;
- $787 = (((($667) + (($666*80)|0)|0)) + 48|0);
- HEAP32[$787>>2] = 0;
- $791 = $889;
- }
- $790 = $791 >>> 1;
- $792 = $790 & 8;
- $793 = (($792) + 8)|0;
- $794 = $793&255;
- $795 = (((($667) + (($666*80)|0)|0)) + 23|0);
- HEAP8[$795>>0] = $794;
- $796 = (($$2674756) + 15)|0;
- $797 = ($796>>>0)<($2>>>0);
- if ($797) {
- $798 = (($1) + ($796)|0);
- $799 = HEAP8[$798>>0]|0;
- $800 = $799&255;
- $802 = $800;
- } else {
- $802 = 0;
- }
- $801 = (+($802|0));
- $803 = $801 / 255.0;
- $804 = (((($667) + (($666*80)|0)|0)) + 52|0);
- HEAPF32[$804>>2] = $803;
- $805 = (($$2674756) + 16)|0;
- $806 = ($805>>>0)<($2>>>0);
- if ($806) {
- $807 = (($1) + ($805)|0);
- $808 = HEAP8[$807>>0]|0;
- $809 = $808&255;
- $811 = $809;
- } else {
- $811 = 0;
- }
- $810 = $811&255;
- $812 = (((($667) + (($666*80)|0)|0)) + 56|0);
- HEAP8[$812>>0] = $810;
- $813 = (($667) + (($666*80)|0)|0);
- _memcpy_pad($813,22,$1,$2,18);
- $814 = (((($667) + (($666*80)|0)|0)) + 72|0);
- HEAP32[$814>>2] = $$3757;
- $815 = HEAP8[$795>>0]|0;
- $816 = ($815<<24>>24)==(16);
- $817 = HEAP32[$697>>2]|0;
- if ($816) {
- $818 = $817 << 1;
- $819 = HEAP32[$728>>2]|0;
- $820 = $819 >>> 1;
- HEAP32[$728>>2] = $820;
- $821 = HEAP32[$759>>2]|0;
- $822 = $821 >>> 1;
- HEAP32[$759>>2] = $822;
- $823 = HEAP32[$762>>2]|0;
- $824 = $823 >>> 1;
- HEAP32[$762>>2] = $824;
- $825 = HEAP32[$697>>2]|0;
- $826 = $825 >>> 1;
- HEAP32[$697>>2] = $826;
- $$pn693 = $818;
- } else {
- $827 = $817 << 2;
- $$pn693 = $827;
- }
- $$4 = (($$3757) + ($$pn693)|0);
- $828 = (($$2674756) + ($$0687))|0;
- $829 = (($$0679755) + 1)<<16>>16;
- $664 = HEAP16[$373>>1]|0;
- $830 = ($829&65535)<($664&65535);
- if ($830) {
- $$0679755 = $829;$$2674756 = $828;$$3757 = $$4;
- } else {
- break;
- }
- }
- $663 = ($664<<16>>16)==(0);
- if ($663) {
- $$3$lcssa794 = $$4;$$3675$lcssa = $828;
- } else {
- $665 = (((($355) + (($354*280)|0)|0)) + 276|0);
- $$0677769 = 0;$$3675770 = $828;
- while(1) {
- $834 = $$0677769&65535;
- $835 = HEAP32[$665>>2]|0;
- $836 = (((($835) + (($834*80)|0)|0)) + 24|0);
- $837 = HEAP32[$836>>2]|0;
- $838 = (((($835) + (($834*80)|0)|0)) + 23|0);
- $839 = HEAP8[$838>>0]|0;
- $840 = ($839<<24>>24)==(16);
- $841 = ($837|0)!=(0);
- if ($840) {
- if ($841) {
- $843 = (((($835) + (($834*80)|0)|0)) + 72|0);
- $$0669766 = 0;$$0670765 = 0;
- while(1) {
- $sext691 = $$0670765 << 16;
- $846 = $sext691 >> 16;
- $847 = $$0669766 << 1;
- $848 = (($847) + ($$3675770))|0;
- $849 = ($848>>>0)<($2>>>0);
- if ($849) {
- $850 = (($1) + ($848)|0);
- $851 = HEAP8[$850>>0]|0;
- $852 = $851&255;
- $861 = $852;
- } else {
- $861 = 0;
- }
- $853 = (($848) + 1)|0;
- $854 = ($853>>>0)<($2>>>0);
- if ($854) {
- $855 = (($1) + ($853)|0);
- $856 = HEAP8[$855>>0]|0;
- $857 = $856&255;
- $859 = $857;
- } else {
- $859 = 0;
- }
- $858 = $859 << 8;
- $860 = $858 | $861;
- $sext692 = $860 << 16;
- $862 = $sext692 >> 16;
- $863 = (($862) + ($846))|0;
- $864 = $863&65535;
- $865 = (+($864<<16>>16));
- $866 = $865 * 3.0517578125E-5;
- $867 = HEAP32[$843>>2]|0;
- $868 = (($867) + ($$0669766<<2)|0);
- HEAPF32[$868>>2] = $866;
- $869 = (($$0669766) + 1)|0;
- $exitcond793 = ($869|0)==($837|0);
- if ($exitcond793) {
- break;
- } else {
- $$0669766 = $869;$$0670765 = $863;
- }
- }
- }
- $844 = HEAP32[$836>>2]|0;
- $845 = $844 << 1;
- $$pn = $845;
- } else {
- if ($841) {
- $842 = (((($835) + (($834*80)|0)|0)) + 72|0);
- $$0668761 = 0;$$0762 = 0;
- while(1) {
- $sext = $$0668761 << 24;
- $871 = $sext >> 24;
- $872 = (($$0762) + ($$3675770))|0;
- $873 = ($872>>>0)<($2>>>0);
- if ($873) {
- $874 = (($1) + ($872)|0);
- $875 = HEAP8[$874>>0]|0;
- $876 = $875&255;
- $877 = $876;
- } else {
- $877 = 0;
- }
- $sext690 = $877 << 24;
- $878 = $sext690 >> 24;
- $879 = (($878) + ($871))|0;
- $880 = $879&255;
- $881 = (+($880<<24>>24));
- $882 = $881 * 0.0078125;
- $883 = HEAP32[$842>>2]|0;
- $884 = (($883) + ($$0762<<2)|0);
- HEAPF32[$884>>2] = $882;
- $885 = (($$0762) + 1)|0;
- $exitcond = ($885|0)==($837|0);
- if ($exitcond) {
- break;
- } else {
- $$0668761 = $879;$$0762 = $885;
- }
- }
- }
- $870 = HEAP32[$836>>2]|0;
- $$pn = $870;
- }
- $$4676 = (($$pn) + ($$3675770))|0;
- $886 = (($$0677769) + 1)<<16>>16;
- $887 = HEAP16[$373>>1]|0;
- $888 = ($886&65535)<($887&65535);
- if ($888) {
- $$0677769 = $886;$$3675770 = $$4676;
- } else {
- $$3$lcssa794 = $$4;$$3675$lcssa = $$4676;
- break;
- }
- }
- }
- }
- $831 = (($$0688776) + 1)<<16>>16;
- $832 = HEAP16[$98>>1]|0;
- $833 = ($831&65535)<($832&65535);
- if ($833) {
- $$0688776 = $831;$$1673777 = $$3675$lcssa;$$1778 = $$3$lcssa794;
- } else {
- $$1$lcssa = $$3$lcssa794;
- break;
- }
- }
- return ($$1$lcssa|0);
-}
-function _jar_xm_check_sanity_postload($0) {
- $0 = $0|0;
- var $$01520 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
- var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $vararg_buffer = 0, $vararg_buffer2 = 0, $vararg_ptr1 = 0, $vararg_ptr5 = 0, $vararg_ptr6 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
- $vararg_buffer2 = sp + 8|0;
- $vararg_buffer = sp;
- $1 = ((($0)) + 46|0);
- $2 = HEAP16[$1>>1]|0;
- $3 = ($2<<16>>16)==(0);
- if ($3) {
- $26 = 0;
- STACKTOP = sp;return ($26|0);
- }
- $4 = $2&65535;
- $5 = ((($0)) + 52|0);
- $6 = HEAP32[1039]|0;
- $$01520 = 0;$16 = $4;$18 = $2;$8 = 0;
- while(1) {
- $7 = (((($0)) + 60|0) + ($8)|0);
- $9 = HEAP8[$7>>0]|0;
- $10 = $9&255;
- $11 = HEAP16[$5>>1]|0;
- $12 = $11&65535;
- $13 = ($10>>>0)<($12>>>0);
- if (!($13)) {
- $14 = (($8) + 1)|0;
- $15 = ($14|0)==($16|0);
- $17 = ($18&65535)>(1);
- $or$cond = $17 & $15;
- if (!($or$cond)) {
- break;
- }
- $19 = (($18) + -1)<<16>>16;
- HEAP16[$1>>1] = $19;
- HEAP32[$vararg_buffer>>2] = 9876;
- $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
- HEAP32[$vararg_ptr1>>2] = $8;
- (_fprintf($6,9838,$vararg_buffer)|0);
- (_fflush($6)|0);
- }
- $20 = (($$01520) + 1)<<24>>24;
- $21 = $20&255;
- $22 = HEAP16[$1>>1]|0;
- $23 = $22&65535;
- $24 = ($21>>>0)<($23>>>0);
- if ($24) {
- $$01520 = $20;$16 = $23;$18 = $22;$8 = $21;
- } else {
- $26 = 0;
- label = 8;
- break;
- }
- }
- if ((label|0) == 8) {
- STACKTOP = sp;return ($26|0);
- }
- HEAP32[$vararg_buffer2>>2] = 9876;
- $vararg_ptr5 = ((($vararg_buffer2)) + 4|0);
- HEAP32[$vararg_ptr5>>2] = $8;
- $vararg_ptr6 = ((($vararg_buffer2)) + 8|0);
- HEAP32[$vararg_ptr6>>2] = $10;
- (_fprintf($6,9905,$vararg_buffer2)|0);
- $25 = HEAP32[1039]|0;
- (_fflush($25)|0);
- $26 = 1;
- STACKTOP = sp;return ($26|0);
-}
-function _jar_xm_free_context($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = HEAP32[$0>>2]|0;
- _free($1);
- return;
-}
-function _memcpy_pad($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$ = 0, $10 = 0, $11 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = ($3>>>0)<($4>>>0);
- $6 = (($3) - ($4))|0;
- $$ = $5 ? 0 : $6;
- $7 = ($$>>>0)>($1>>>0);
- $8 = $7 ? $1 : $$;
- $9 = (($2) + ($4)|0);
- _memcpy(($0|0),($9|0),($8|0))|0;
- $10 = (($0) + ($8)|0);
- $11 = (($1) - ($8))|0;
- _memset(($10|0),0,($11|0))|0;
- return;
-}
-function _jar_xm_set_max_loop_count($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $2 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($0)) + 385|0);
- HEAP8[$2>>0] = $1;
- return;
-}
-function _jar_xm_get_loop_count($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 384|0);
- $2 = HEAP8[$1>>0]|0;
- return ($2|0);
-}
-function _jar_xm_get_remaining_samples($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_jar_xm_get_loop_count($0)|0);
- _jar_xm_set_max_loop_count($0,0);
- $2 = (_jar_xm_get_loop_count($0)|0);
- $3 = ($2<<24>>24)==($1<<24>>24);
- if (!($3)) {
- $15 = 0;$16 = 0;
- $14 = ((($0)) + 384|0);
- HEAP8[$14>>0] = $1;
- tempRet0 = ($15);
- return ($16|0);
- }
- $4 = ((($0)) + 352|0);
- $6 = 0;$7 = 0;
- while(1) {
- $5 = +HEAPF32[$4>>2];
- $8 = (+($6>>>0)) + (4294967296.0*(+($7>>>0)));
- $9 = $8 + $5;
- $10 = (~~$9)>>>0;
- $11 = +Math_abs($9) >= 1.0 ? $9 > 0.0 ? (~~+Math_min(+Math_floor($9 / 4294967296.0), 4294967295.0)) >>> 0 : ~~+Math_ceil(($9 - +(~~$9 >>> 0)) / 4294967296.0) >>> 0 : 0;
- HEAPF32[$4>>2] = 0.0;
- _jar_xm_tick($0);
- $12 = (_jar_xm_get_loop_count($0)|0);
- $13 = ($12<<24>>24)==($1<<24>>24);
- if ($13) {
- $6 = $10;$7 = $11;
- } else {
- $15 = $11;$16 = $10;
- break;
- }
- }
- $14 = ((($0)) + 384|0);
- HEAP8[$14>>0] = $1;
- tempRet0 = ($15);
- return ($16|0);
-}
-function _jar_xm_create_context_from_file($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$1 = 0, $$1$ph = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = (_fopen($2,10958)|0);
- $4 = ($3|0)==(0|0);
- L1: do {
- if ($4) {
- $5 = HEAP32[1039]|0;
- (_fwrite(9995,25,1,$5)|0);
- (_fflush($5)|0);
- $$1$ph = 3;
- } else {
- (_fseek($3,0,2)|0);
- $6 = (_ftell($3)|0);
- _rewind($3);
- $7 = ($6|0)==(-1);
- if ($7) {
- (_fclose($3)|0);
- $8 = HEAP32[1039]|0;
- (_fwrite(10021,14,1,$8)|0);
- (_fflush($8)|0);
- $$1$ph = 4;
- break;
- }
- $9 = (($6) + 1)|0;
- $10 = (_malloc($9)|0);
- $11 = (_fread($10,1,$6,$3)|0);
- $12 = ($11>>>0)<($6>>>0);
- (_fclose($3)|0);
- if ($12) {
- $13 = HEAP32[1039]|0;
- (_fwrite(10036,14,1,$13)|0);
- (_fflush($13)|0);
- $$1$ph = 5;
- break;
- }
- $14 = (_jar_xm_create_context_safe($0,$10,$6,$1)|0);
- switch ($14|0) {
- case 1: {
- $15 = HEAP32[1039]|0;
- (_fwrite(10051,45,1,$15)|0);
- (_fflush($15)|0);
- $$1$ph = 1;
- break L1;
- break;
- }
- case 2: {
- $16 = HEAP32[1039]|0;
- (_fwrite(10097,40,1,$16)|0);
- (_fflush($16)|0);
- _exit(1);
- // unreachable;
- break;
- }
- case 0: {
- $$1 = 0;
- return ($$1|0);
- break;
- }
- default: {
- $17 = HEAP32[1039]|0;
- (_fwrite(10138,40,1,$17)|0);
- (_fflush($17)|0);
- _exit(1);
- // unreachable;
- }
- }
- }
- } while(0);
- HEAP32[$0>>2] = 0;
- $$1 = $$1$ph;
- return ($$1|0);
-}
function _InitAudioDevice() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $cond = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
sp = STACKTOP;
@@ -22927,7 +17353,7 @@ function _InitAudioDevice() {
$0 = (_alcOpenDevice((0|0))|0);
$1 = ($0|0)==(0|0);
if ($1) {
- _TraceLog(1,10179,$vararg_buffer);
+ _TraceLog(1,9326,$vararg_buffer);
STACKTOP = sp;return;
}
$2 = (_alcCreateContext(($0|0),(0|0))|0);
@@ -22942,7 +17368,7 @@ function _InitAudioDevice() {
}
$5 = (_alcGetString(($0|0),4101)|0);
HEAP32[$vararg_buffer3>>2] = $5;
- _TraceLog(0,10247,$vararg_buffer3);
+ _TraceLog(0,9394,$vararg_buffer3);
_alListener3f(4100,0.0,0.0,0.0);
_alListener3f(4102,0.0,0.0,0.0);
_alListener3f(4111,0.0,0.0,-1.0);
@@ -22951,7 +17377,7 @@ function _InitAudioDevice() {
}
} while(0);
(_alcCloseDevice(($0|0))|0);
- _TraceLog(1,10212,$vararg_buffer1);
+ _TraceLog(1,9359,$vararg_buffer1);
STACKTOP = sp;return;
}
function _CloseAudioDevice() {
@@ -22963,13 +17389,13 @@ function _CloseAudioDevice() {
$0 = (_alcGetCurrentContext()|0);
$1 = ($0|0)==(0|0);
if ($1) {
- _TraceLog(2,10301,$vararg_buffer);
+ _TraceLog(2,9448,$vararg_buffer);
}
$2 = (_alcGetContextsDevice(($0|0))|0);
(_alcMakeContextCurrent((0|0))|0);
_alcDestroyContext(($0|0));
(_alcCloseDevice(($2|0))|0);
- _TraceLog(0,10349,$vararg_buffer1);
+ _TraceLog(0,9496,$vararg_buffer1);
STACKTOP = sp;return;
}
function _stb_vorbis_open_filename($0,$1,$2) {
@@ -22978,7 +17404,7 @@ function _stb_vorbis_open_filename($0,$1,$2) {
$2 = $2|0;
var $$0 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $3 = (_fopen($0,10958)|0);
+ $3 = (_fopen($0,10105)|0);
$4 = ($3|0)==(0|0);
if ($4) {
$6 = ($1|0)==(0|0);
@@ -23455,7 +17881,7 @@ function _convert_channels_short_interleaved($0,$1,$2,$3,$4,$5) {
if ($9) {
$$04956 = 0;
} else {
- ___assert_fail((10870|0),(10457|0),4749,(10881|0));
+ ___assert_fail((10017|0),(9604|0),4759,(10028|0));
// unreachable;
}
while(1) {
@@ -23791,7 +18217,7 @@ function _get_window($0,$1) {
if ($8) {
$$sink = 1;
} else {
- ___assert_fail((10455|0),(10457|0),2655,(10479|0));
+ ___assert_fail((9602|0),(9604|0),2658,(9626|0));
// unreachable;
}
}
@@ -23874,7 +18300,7 @@ function _vorbis_decode_initial($0,$1,$2,$3,$4,$5) {
$28 = HEAP32[$27>>2]|0;
$29 = ($26|0)==($28|0);
if (!($29)) {
- ___assert_fail((10490|0),(10457|0),2734,(10848|0));
+ ___assert_fail((9637|0),(9604|0),2737,(9995|0));
// unreachable;
}
}
@@ -24046,7 +18472,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) {
$51 = HEAP8[$50>>0]|0;
$52 = $51&255;
$53 = (($52) + -1)|0;
- $54 = (3112 + ($53<<2)|0);
+ $54 = (2980 + ($53<<2)|0);
$55 = HEAP32[$54>>2]|0;
$56 = (((($0)) + 996|0) + ($$041263<<2)|0);
$57 = HEAP32[$56>>2]|0;
@@ -24369,7 +18795,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) {
$223 = HEAP32[$222>>2]|0;
$224 = ($221|0)==($223|0);
if (!($224)) {
- ___assert_fail((10490|0),(10457|0),2883,(10546|0));
+ ___assert_fail((9637|0),(9604|0),2886,(9693|0));
// unreachable;
}
}
@@ -24493,7 +18919,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) {
$281 = HEAP32[$280>>2]|0;
$282 = ($279|0)==($281|0);
if (!($282)) {
- ___assert_fail((10490|0),(10457|0),2916,(10546|0));
+ ___assert_fail((9637|0),(9604|0),2919,(9693|0));
// unreachable;
}
}
@@ -24722,7 +19148,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) {
$390 = HEAP32[$389>>2]|0;
$391 = ($388|0)==($390|0);
if (!($391)) {
- ___assert_fail((10490|0),(10457|0),3032,(10546|0));
+ ___assert_fail((9637|0),(9604|0),3035,(9693|0));
// unreachable;
}
}
@@ -24814,69 +19240,82 @@ function _get_bits($0,$1) {
function _ilog($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
- var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = ($0|0)<(16384);
+ $1 = ($0|0)<(0);
if ($1) {
- $2 = ($0|0)<(16);
- if ($2) {
- $3 = (10832 + ($0)|0);
- $4 = HEAP8[$3>>0]|0;
- $5 = $4 << 24 >> 24;
- $$0 = $5;
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $2 = ($0|0)<(16384);
+ if ($2) {
+ $3 = ($0|0)<(16);
+ if ($3) {
+ $4 = (9979 + ($0)|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = $5 << 24 >> 24;
+ $$0 = $6;
return ($$0|0);
}
- $6 = ($0|0)<(512);
- if ($6) {
- $7 = $0 >>> 5;
- $8 = (10832 + ($7)|0);
- $9 = HEAP8[$8>>0]|0;
- $10 = $9 << 24 >> 24;
- $11 = (($10) + 5)|0;
- $$0 = $11;
+ $7 = ($0|0)<(512);
+ if ($7) {
+ $8 = $0 >>> 5;
+ $9 = (9979 + ($8)|0);
+ $10 = HEAP8[$9>>0]|0;
+ $11 = $10 << 24 >> 24;
+ $12 = (($11) + 5)|0;
+ $$0 = $12;
return ($$0|0);
} else {
- $12 = $0 >>> 10;
- $13 = (10832 + ($12)|0);
- $14 = HEAP8[$13>>0]|0;
- $15 = $14 << 24 >> 24;
- $16 = (($15) + 10)|0;
- $$0 = $16;
+ $13 = $0 >>> 10;
+ $14 = (9979 + ($13)|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = $15 << 24 >> 24;
+ $17 = (($16) + 10)|0;
+ $$0 = $17;
return ($$0|0);
}
}
- $17 = ($0|0)<(16777216);
- if (!($17)) {
- $29 = ($0|0)<(536870912);
- if (!($29)) {
- $$0 = 0;
- return ($$0|0);
- }
- $30 = $0 >>> 25;
- $31 = (10832 + ($30)|0);
- $32 = HEAP8[$31>>0]|0;
- $33 = $32 << 24 >> 24;
- $34 = (($33) + 25)|0;
- $$0 = $34;
- return ($$0|0);
- }
- $18 = ($0|0)<(524288);
+ $18 = ($0|0)<(16777216);
if ($18) {
- $19 = $0 >>> 15;
- $20 = (10832 + ($19)|0);
- $21 = HEAP8[$20>>0]|0;
- $22 = $21 << 24 >> 24;
- $23 = (($22) + 15)|0;
- $$0 = $23;
- return ($$0|0);
+ $19 = ($0|0)<(524288);
+ if ($19) {
+ $20 = $0 >>> 15;
+ $21 = (9979 + ($20)|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $22 << 24 >> 24;
+ $24 = (($23) + 15)|0;
+ $$0 = $24;
+ return ($$0|0);
+ } else {
+ $25 = $0 >>> 20;
+ $26 = (9979 + ($25)|0);
+ $27 = HEAP8[$26>>0]|0;
+ $28 = $27 << 24 >> 24;
+ $29 = (($28) + 20)|0;
+ $$0 = $29;
+ return ($$0|0);
+ }
} else {
- $24 = $0 >>> 20;
- $25 = (10832 + ($24)|0);
- $26 = HEAP8[$25>>0]|0;
- $27 = $26 << 24 >> 24;
- $28 = (($27) + 20)|0;
- $$0 = $28;
- return ($$0|0);
+ $30 = ($0|0)<(536870912);
+ if ($30) {
+ $31 = $0 >>> 25;
+ $32 = (9979 + ($31)|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33 << 24 >> 24;
+ $35 = (($34) + 25)|0;
+ $$0 = $35;
+ return ($$0|0);
+ } else {
+ $36 = $0 >>> 30;
+ $37 = (9979 + ($36)|0);
+ $38 = HEAP8[$37>>0]|0;
+ $39 = $38 << 24 >> 24;
+ $40 = (($39) + 30)|0;
+ $$0 = $40;
+ return ($$0|0);
+ }
}
return (0)|0;
}
@@ -25040,7 +19479,7 @@ function _codebook_decode_scalar_raw($0,$1) {
$50 = HEAP8[$49>>0]|0;
$51 = ($50<<24>>24)==(0);
if (!($51)) {
- ___assert_fail((10794|0),(10457|0),1251,(10805|0));
+ ___assert_fail((9941|0),(9604|0),1254,(9952|0));
// unreachable;
}
$52 = HEAP32[$8>>2]|0;
@@ -25959,7 +20398,7 @@ function _do_floor($0,$1,$2,$3,$4,$5) {
if (!($46)) {
return;
}
- $47 = (3128 + ($$062$lcssa<<2)|0);
+ $47 = (2996 + ($$062$lcssa<<2)|0);
$48 = +HEAPF32[$47>>2];
$$0661 = $$063$lcssa;
while(1) {
@@ -26590,7 +21029,7 @@ function _get8_packet_raw($0) {
$$pr = HEAP8[$1>>0]|0;
$9 = ($$pr<<24>>24)==(0);
if ($9) {
- ___assert_fail((10572|0),(10457|0),1135,(10592|0));
+ ___assert_fail((9719|0),(9604|0),1138,(9739|0));
// unreachable;
} else {
$11 = $$pr;
@@ -26669,7 +21108,7 @@ function _next_segment($0) {
$28 = HEAP8[$27>>0]|0;
$29 = ($28<<24>>24)==(0);
if (!($29)) {
- ___assert_fail((10608|0),(10457|0),1121,(10629|0));
+ ___assert_fail((9755|0),(9604|0),1124,(9776|0));
// unreachable;
}
HEAP8[$27>>0] = $20;
@@ -26977,7 +21416,7 @@ function _imdct_step3_iter0_loop($0,$1,$2,$3,$4) {
$6 = $0 & 3;
$7 = ($6|0)==(0);
if (!($7)) {
- ___assert_fail((10642|0),(10457|0),2004,(10655|0));
+ ___assert_fail((9789|0),(9604|0),2007,(9802|0));
// unreachable;
}
$8 = $0 >> 2;
@@ -27593,7 +22032,7 @@ function _draw_line($0,$1,$2,$3,$4,$5) {
if (!($16)) {
return;
}
- $17 = (3128 + ($2<<2)|0);
+ $17 = (2996 + ($2<<2)|0);
$18 = +HEAPF32[$17>>2];
$19 = (($0) + ($1<<2)|0);
$20 = +HEAPF32[$19>>2];
@@ -27614,7 +22053,7 @@ function _draw_line($0,$1,$2,$3,$4,$5) {
$$1 = (($23) - ($26))|0;
$$0$pn = (($$155$sink67) + ($9))|0;
$$155 = (($$0$pn) + ($25))|0;
- $27 = (3128 + ($$155<<2)|0);
+ $27 = (2996 + ($$155<<2)|0);
$28 = +HEAPF32[$27>>2];
$29 = (($0) + ($$05669<<2)|0);
$30 = +HEAPF32[$29>>2];
@@ -27833,7 +22272,7 @@ function _codebook_decode_deinterleave_repeat($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 12) {
- ___assert_fail((10722|0),(10457|0),1433,(10758|0));
+ ___assert_fail((9869|0),(9604|0),1436,(9905|0));
// unreachable;
}
$46 = ((($0)) + 1376|0);
@@ -28130,7 +22569,7 @@ function _codebook_decode_start($0,$1) {
$29 = HEAP32[$28>>2]|0;
$30 = ($$1|0)<($29|0);
if (!($30)) {
- ___assert_fail((10678|0),(10457|0),1339,(10700|0));
+ ___assert_fail((9825|0),(9604|0),1342,(9847|0));
// unreachable;
}
}
@@ -28349,7 +22788,7 @@ function _compute_stereo_samples($0,$1,$2,$3,$4) {
$17 = (($$07593) + ($3))|0;
$$07488 = 0;
while(1) {
- $20 = ((10916 + (($1*6)|0)|0) + ($$07488)|0);
+ $20 = ((10063 + (($1*6)|0)|0) + ($$07488)|0);
$21 = HEAP8[$20>>0]|0;
$trunc = $21 & 6;
$trunc$clear = $trunc & 7;
@@ -28683,15 +23122,15 @@ function _vorbis_find_page($0,$1,$2) {
break;
}
$72 = (_get8($0)|0);
- $73 = HEAP8[(4153)>>0]|0;
+ $73 = HEAP8[(4021)>>0]|0;
$74 = ($72<<24>>24)==($73<<24>>24);
if ($74) {
$75 = (_get8($0)|0);
- $76 = HEAP8[(4154)>>0]|0;
+ $76 = HEAP8[(4022)>>0]|0;
$77 = ($75<<24>>24)==($76<<24>>24);
if ($77) {
$198 = (_get8($0)|0);
- $199 = HEAP8[(4155)>>0]|0;
+ $199 = HEAP8[(4023)>>0]|0;
$200 = ($198<<24>>24)==($199<<24>>24);
$$ = $200 ? 4 : 3;
$$082$lcssa = $$;
@@ -28711,7 +23150,7 @@ function _vorbis_find_page($0,$1,$2) {
$80 = ($$082$lcssa|0)==(4);
L13: do {
if ($80) {
- $81 = HEAP32[1038]|0;
+ $81 = HEAP32[1005]|0;
HEAP32[$3>>2] = $81;
$82 = (_get8($0)|0);
HEAP8[$15>>0] = $82;
@@ -28948,7 +23387,7 @@ function _crc32_update($0,$1) {
$3 = $1&255;
$4 = $0 >>> 24;
$5 = $3 ^ $4;
- $6 = (20532 + ($5<<2)|0);
+ $6 = (19580 + ($5<<2)|0);
$7 = HEAP32[$6>>2]|0;
$8 = $7 ^ $2;
return ($8|0);
@@ -28995,7 +23434,7 @@ function _stb_vorbis_open_file_section($0,$1,$2,$3,$4) {
$14 = ($13|0)==(0|0);
if (!($14)) {
_memcpy(($13|0),($5|0),1512)|0;
- _vorbis_pump_first_frame($13);
+ (_vorbis_pump_first_frame($13)|0);
$$0 = $13;
STACKTOP = sp;return ($$0|0);
}
@@ -31256,7 +25695,7 @@ function _start_decoder($0) {
$868 = HEAP32[$867>>2]|0;
$869 = ($866|0)==($868|0);
if (!($869)) {
- ___assert_fail((10961|0),(10457|0),3709,(11017|0));
+ ___assert_fail((10108|0),(9604|0),3714,(10164|0));
// unreachable;
}
$870 = ((($0)) + 88|0);
@@ -31297,13 +25736,13 @@ function _vorbis_pump_first_frame($0) {
$4 = (_vorbis_decode_packet($0,$1,$3,$2)|0);
$5 = ($4|0)==(0);
if ($5) {
- STACKTOP = sp;return;
+ STACKTOP = sp;return ($4|0);
}
$6 = HEAP32[$1>>2]|0;
$7 = HEAP32[$3>>2]|0;
$8 = HEAP32[$2>>2]|0;
(_vorbis_finish_frame($0,$6,$7,$8)|0);
- STACKTOP = sp;return;
+ STACKTOP = sp;return ($4|0);
}
function _setup_malloc($0,$1) {
$0 = $0|0;
@@ -31350,7 +25789,7 @@ function _vorbis_validate($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (_memcmp($0,11333,6)|0);
+ $1 = (_memcmp($0,10480,6)|0);
$2 = ($1|0)==(0);
$3 = $2&1;
return ($3|0);
@@ -31471,7 +25910,7 @@ function _is_whole_packet_present($0,$1) {
label = 12;
break;
}
- $32 = (_memcmp($$274,4152,4)|0);
+ $32 = (_memcmp($$274,4020,4)|0);
$33 = ($32|0)==(0);
if (!($33)) {
label = 14;
@@ -31647,7 +26086,7 @@ function _crc32_init() {
$30 = $25 >> 31;
$31 = $30 & 79764919;
$32 = $31 ^ $29;
- $33 = (20532 + ($$01417<<2)|0);
+ $33 = (19580 + ($$01417<<2)|0);
HEAP32[$33>>2] = $32;
$34 = (($$01417) + 1)|0;
$exitcond = ($34|0)==(256);
@@ -31728,7 +26167,7 @@ function _compute_codewords($0,$1,$2,$3) {
$$2 = 1;
STACKTOP = sp;return ($$2|0);
} else {
- ___assert_fail((11230|0),(10457|0),662,(11253|0));
+ ___assert_fail((10377|0),(9604|0),665,(10400|0));
// unreachable;
}
}
@@ -31861,15 +26300,15 @@ function _compute_codewords($0,$1,$2,$3) {
}
}
if ((label|0) == 17) {
- ___assert_fail((11271|0),(10457|0),685,(11253|0));
+ ___assert_fail((10418|0),(9604|0),688,(10400|0));
// unreachable;
}
else if ((label|0) == 21) {
- ___assert_fail((11288|0),(10457|0),690,(11253|0));
+ ___assert_fail((10435|0),(9604|0),693,(10400|0));
// unreachable;
}
else if ((label|0) == 23) {
- ___assert_fail((11315|0),(10457|0),692,(11253|0));
+ ___assert_fail((10462|0),(9604|0),695,(10400|0));
// unreachable;
}
else if ((label|0) == 25) {
@@ -31934,7 +26373,7 @@ function _compute_sorted_huffman($0,$1,$2) {
$33 = HEAP32[$32>>2]|0;
$34 = ($$084$lcssa|0)==($33|0);
if (!($34)) {
- ___assert_fail((11122|0),(10457|0),759,(11145|0));
+ ___assert_fail((10269|0),(9604|0),762,(10292|0));
// unreachable;
}
} else {
@@ -32068,7 +26507,7 @@ function _compute_sorted_huffman($0,$1,$2) {
}
}
if ((label|0) == 21) {
- ___assert_fail((11168|0),(10457|0),789,(11145|0));
+ ___assert_fail((10315|0),(9604|0),792,(10292|0));
// unreachable;
}
else if ((label|0) == 26) {
@@ -32203,7 +26642,7 @@ function _lookup1_values($0,$1) {
$24 = (+($0|0));
$25 = $23 > $24;
if (!($25)) {
- ___assert_fail((11031|0),(10457|0),814,(11063|0));
+ ___assert_fail((10178|0),(9604|0),817,(10210|0));
// unreachable;
}
$26 = $20;
@@ -32212,7 +26651,7 @@ function _lookup1_values($0,$1) {
$29 = (~~(($28)));
$30 = ($29|0)>($0|0);
if ($30) {
- ___assert_fail((11078|0),(10457|0),815,(11063|0));
+ ___assert_fail((10225|0),(9604|0),818,(10210|0));
// unreachable;
} else {
return ($$|0);
@@ -32524,7 +26963,7 @@ function _include_in_sort($0,$1) {
return ($$$|0);
}
if ($5) {
- ___assert_fail((11199|0),(10457|0),739,(11214|0));
+ ___assert_fail((10346|0),(9604|0),742,(10361|0));
// unreachable;
} else {
return 1;
@@ -32579,119 +27018,74 @@ function _add_entry($0,$1,$2,$3,$4,$5) {
}
function _LoadMusicStream($0) {
$0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
- var $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer13 = 0, $vararg_buffer17 = 0, $vararg_buffer21 = 0, $vararg_buffer25 = 0, $vararg_buffer28 = 0, $vararg_buffer5 = 0, $vararg_buffer9 = 0, $vararg_ptr12 = 0, $vararg_ptr16 = 0, $vararg_ptr20 = 0, $vararg_ptr24 = 0, $vararg_ptr4 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer13 = 0, $vararg_buffer17 = 0, $vararg_buffer5 = 0, $vararg_buffer9 = 0, $vararg_ptr12 = 0, $vararg_ptr16 = 0, $vararg_ptr4 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 160|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(160|0);
- $vararg_buffer28 = sp + 72|0;
- $vararg_buffer25 = sp + 64|0;
- $vararg_buffer21 = sp + 48|0;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
$vararg_buffer17 = sp + 40|0;
$vararg_buffer13 = sp + 32|0;
$vararg_buffer9 = sp + 24|0;
$vararg_buffer5 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $1 = sp + 136|0;
- $2 = sp + 104|0;
- $3 = sp + 76|0;
- $4 = (_malloc(52)|0);
- $5 = (_IsFileExtension($0,10382)|0);
- $6 = ($5|0)==(0);
- if (!($6)) {
- $7 = (_stb_vorbis_open_filename($0,0,0)|0);
- $8 = ((($4)) + 4|0);
- HEAP32[$8>>2] = $7;
- $9 = ($7|0)==(0|0);
- if ($9) {
- HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,11339,$vararg_buffer);
- STACKTOP = sp;return ($4|0);
- } else {
- $10 = HEAP32[$8>>2]|0;
- _stb_vorbis_get_info($1,$10);
- $11 = ((($4)) + 12|0);
- $12 = HEAP32[$1>>2]|0;
- $13 = ((($1)) + 4|0);
- $14 = HEAP32[$13>>2]|0;
- _InitAudioStream($2,$12,16,$14);
- ;HEAP32[$11>>2]=HEAP32[$2>>2]|0;HEAP32[$11+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$11+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$11+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$11+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$11+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$11+24>>2]=HEAP32[$2+24>>2]|0;
- $15 = HEAP32[$8>>2]|0;
- $16 = (_stb_vorbis_stream_length_in_samples($15)|0);
- $17 = ((($4)) + 44|0);
- HEAP32[$17>>2] = $16;
- $18 = ((($4)) + 48|0);
- HEAP32[$18>>2] = $16;
- HEAP32[$4>>2] = 0;
- $19 = ((($4)) + 40|0);
- HEAP32[$19>>2] = -1;
- $20 = HEAP32[$17>>2]|0;
- HEAP32[$vararg_buffer1>>2] = $0;
- $vararg_ptr4 = ((($vararg_buffer1)) + 4|0);
- HEAP32[$vararg_ptr4>>2] = $20;
- _TraceLog(3,11379,$vararg_buffer1);
- $21 = HEAP32[$1>>2]|0;
- HEAP32[$vararg_buffer5>>2] = $0;
- $vararg_ptr8 = ((($vararg_buffer5)) + 4|0);
- HEAP32[$vararg_ptr8>>2] = $21;
- _TraceLog(3,11407,$vararg_buffer5);
- $22 = HEAP32[$13>>2]|0;
- HEAP32[$vararg_buffer9>>2] = $0;
- $vararg_ptr12 = ((($vararg_buffer9)) + 4|0);
- HEAP32[$vararg_ptr12>>2] = $22;
- _TraceLog(3,11432,$vararg_buffer9);
- $23 = ((($1)) + 16|0);
- $24 = HEAP32[$23>>2]|0;
- HEAP32[$vararg_buffer13>>2] = $0;
- $vararg_ptr16 = ((($vararg_buffer13)) + 4|0);
- HEAP32[$vararg_ptr16>>2] = $24;
- _TraceLog(3,11454,$vararg_buffer13);
- STACKTOP = sp;return ($4|0);
- }
- }
- $25 = (_IsFileExtension($0,11483)|0);
- $26 = ($25|0)==(0);
- if ($26) {
- HEAP32[$vararg_buffer28>>2] = $0;
- _TraceLog(2,10387,$vararg_buffer28);
- STACKTOP = sp;return ($4|0);
- }
- $27 = ((($4)) + 8|0);
- $28 = (_jar_xm_create_context_from_file($27,48000,$0)|0);
- $29 = ($28|0)==(0);
- if ($29) {
- $30 = HEAP32[$27>>2]|0;
- _jar_xm_set_max_loop_count($30,0);
- $31 = ((($4)) + 12|0);
- _InitAudioStream($3,48000,16,2);
- ;HEAP32[$31>>2]=HEAP32[$3>>2]|0;HEAP32[$31+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$31+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$31+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$31+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$31+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$31+24>>2]=HEAP32[$3+24>>2]|0;
- $32 = (_jar_xm_get_remaining_samples($30)|0);
- $33 = tempRet0;
- $34 = ((($4)) + 44|0);
- HEAP32[$34>>2] = $32;
- $35 = ((($4)) + 48|0);
- HEAP32[$35>>2] = $32;
- HEAP32[$4>>2] = 2;
- $36 = ((($4)) + 40|0);
- HEAP32[$36>>2] = -1;
- $37 = HEAP32[$34>>2]|0;
+ $1 = sp + 72|0;
+ $2 = sp + 44|0;
+ $3 = (_malloc(48)|0);
+ $4 = (_IsFileExtension($0,9529)|0);
+ $5 = ($4|0)==(0);
+ if ($5) {
HEAP32[$vararg_buffer17>>2] = $0;
- $vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
- HEAP32[$vararg_ptr20>>2] = $37;
- _TraceLog(3,11487,$vararg_buffer17);
- $38 = (+($37>>>0));
- $39 = $38 / 48000.0;
- $40 = $39;
- HEAP32[$vararg_buffer21>>2] = $0;
- $vararg_ptr24 = ((($vararg_buffer21)) + 8|0);
- HEAPF64[$vararg_ptr24>>3] = $40;
- _TraceLog(3,11517,$vararg_buffer21);
- STACKTOP = sp;return ($4|0);
+ _TraceLog(2,9534,$vararg_buffer17);
+ STACKTOP = sp;return ($3|0);
+ }
+ $6 = (_stb_vorbis_open_filename($0,0,0)|0);
+ $7 = ((($3)) + 4|0);
+ HEAP32[$7>>2] = $6;
+ $8 = ($6|0)==(0|0);
+ if ($8) {
+ HEAP32[$vararg_buffer>>2] = $0;
+ _TraceLog(2,10486,$vararg_buffer);
+ STACKTOP = sp;return ($3|0);
} else {
- HEAP32[$vararg_buffer25>>2] = $0;
- _TraceLog(2,11550,$vararg_buffer25);
- STACKTOP = sp;return ($4|0);
+ $9 = HEAP32[$7>>2]|0;
+ _stb_vorbis_get_info($1,$9);
+ $10 = ((($3)) + 8|0);
+ $11 = HEAP32[$1>>2]|0;
+ $12 = ((($1)) + 4|0);
+ $13 = HEAP32[$12>>2]|0;
+ _InitAudioStream($2,$11,16,$13);
+ ;HEAP32[$10>>2]=HEAP32[$2>>2]|0;HEAP32[$10+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$10+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$10+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$10+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$10+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$10+24>>2]=HEAP32[$2+24>>2]|0;
+ $14 = HEAP32[$7>>2]|0;
+ $15 = (_stb_vorbis_stream_length_in_samples($14)|0);
+ $16 = ((($3)) + 40|0);
+ HEAP32[$16>>2] = $15;
+ $17 = ((($3)) + 44|0);
+ HEAP32[$17>>2] = $15;
+ HEAP32[$3>>2] = 0;
+ $18 = ((($3)) + 36|0);
+ HEAP32[$18>>2] = -1;
+ $19 = HEAP32[$16>>2]|0;
+ HEAP32[$vararg_buffer1>>2] = $0;
+ $vararg_ptr4 = ((($vararg_buffer1)) + 4|0);
+ HEAP32[$vararg_ptr4>>2] = $19;
+ _TraceLog(3,10526,$vararg_buffer1);
+ $20 = HEAP32[$1>>2]|0;
+ HEAP32[$vararg_buffer5>>2] = $0;
+ $vararg_ptr8 = ((($vararg_buffer5)) + 4|0);
+ HEAP32[$vararg_ptr8>>2] = $20;
+ _TraceLog(3,10554,$vararg_buffer5);
+ $21 = HEAP32[$12>>2]|0;
+ HEAP32[$vararg_buffer9>>2] = $0;
+ $vararg_ptr12 = ((($vararg_buffer9)) + 4|0);
+ HEAP32[$vararg_ptr12>>2] = $21;
+ _TraceLog(3,10579,$vararg_buffer9);
+ $22 = ((($1)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[$vararg_buffer13>>2] = $0;
+ $vararg_ptr16 = ((($vararg_buffer13)) + 4|0);
+ HEAP32[$vararg_ptr16>>2] = $23;
+ _TraceLog(3,10601,$vararg_buffer13);
+ STACKTOP = sp;return ($3|0);
}
return (0)|0;
}
@@ -32761,14 +27155,14 @@ function _InitAudioStream($0,$1,$2,$3) {
}
default: {
HEAP32[$vararg_buffer4>>2] = $2;
- _TraceLog(2,11639,$vararg_buffer4);
+ _TraceLog(2,10686,$vararg_buffer4);
$26 = $9;
break L1;
}
}
} else {
HEAP32[$vararg_buffer>>2] = $3;
- _TraceLog(2,11583,$vararg_buffer);
+ _TraceLog(2,10630,$vararg_buffer);
$8 = ((($4)) + 8|0);
HEAP32[$8>>2] = 1;
$55 = $8;
@@ -32801,7 +27195,7 @@ function _InitAudioStream($0,$1,$2,$3) {
}
default: {
HEAP32[$vararg_buffer1>>2] = $2;
- _TraceLog(2,11639,$vararg_buffer1);
+ _TraceLog(2,10686,$vararg_buffer1);
$26 = $55;
break L10;
}
@@ -32855,7 +27249,7 @@ function _InitAudioStream($0,$1,$2,$3) {
$51 = HEAP32[$6>>2]|0;
$52 = HEAP32[$26>>2]|0;
$53 = ($52|0)==(1);
- $54 = $53 ? 10443 : 10448;
+ $54 = $53 ? 9590 : 9595;
HEAP32[$vararg_buffer7>>2] = $49;
$vararg_ptr10 = ((($vararg_buffer7)) + 4|0);
HEAP32[$vararg_ptr10>>2] = $50;
@@ -32863,42 +27257,30 @@ function _InitAudioStream($0,$1,$2,$3) {
HEAP32[$vararg_ptr11>>2] = $51;
$vararg_ptr12 = ((($vararg_buffer7)) + 12|0);
HEAP32[$vararg_ptr12>>2] = $54;
- _TraceLog(0,11688,$vararg_buffer7);
+ _TraceLog(0,10735,$vararg_buffer7);
;HEAP32[$0>>2]=HEAP32[$4>>2]|0;HEAP32[$0+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$4+24>>2]|0;
STACKTOP = sp;return;
}
function _UnloadMusicStream($0) {
$0 = $0|0;
- var $$byval_copy = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ var $$byval_copy = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- $1 = ((($0)) + 12|0);
+ $1 = ((($0)) + 8|0);
;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0;
_CloseAudioStream($$byval_copy);
$2 = HEAP32[$0>>2]|0;
- switch ($2|0) {
- case 0: {
- $3 = ((($0)) + 4|0);
- $4 = HEAP32[$3>>2]|0;
- _stb_vorbis_close($4);
- _free($0);
- STACKTOP = sp;return;
- break;
- }
- case 2: {
- $5 = ((($0)) + 8|0);
- $6 = HEAP32[$5>>2]|0;
- _jar_xm_free_context($6);
- _free($0);
- STACKTOP = sp;return;
- break;
- }
- default: {
+ $3 = ($2|0)==(0);
+ if (!($3)) {
_free($0);
STACKTOP = sp;return;
}
- }
+ $4 = ((($0)) + 4|0);
+ $5 = HEAP32[$4>>2]|0;
+ _stb_vorbis_close($5);
+ _free($0);
+ STACKTOP = sp;return;
}
function _CloseAudioStream($0) {
$0 = $0|0;
@@ -32935,14 +27317,14 @@ function _CloseAudioStream($0) {
_alDeleteBuffers(2,($11|0));
$12 = HEAP32[$3>>2]|0;
HEAP32[$vararg_buffer>>2] = $12;
- _TraceLog(0,11753,$vararg_buffer);
+ _TraceLog(0,10800,$vararg_buffer);
STACKTOP = sp;return;
}
function _PlayMusicStream($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = ((($0)) + 28|0);
+ $1 = ((($0)) + 24|0);
$2 = HEAP32[$1>>2]|0;
_alSourcePlay(($2|0));
return;
@@ -32951,7 +27333,7 @@ function _PauseMusicStream($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = ((($0)) + 28|0);
+ $1 = ((($0)) + 24|0);
$2 = HEAP32[$1>>2]|0;
_alSourcePause(($2|0));
return;
@@ -32962,7 +27344,7 @@ function _ResumeMusicStream($0) {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$1 = sp;
- $2 = ((($0)) + 28|0);
+ $2 = ((($0)) + 24|0);
$3 = HEAP32[$2>>2]|0;
_alGetSourcei(($3|0),4112,($1|0));
$4 = HEAP32[$1>>2]|0;
@@ -32979,20 +27361,20 @@ function _StopMusicStream($0) {
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = ((($0)) + 28|0);
+ $1 = ((($0)) + 24|0);
$2 = HEAP32[$1>>2]|0;
_alSourceStop(($2|0));
- $3 = ((($0)) + 16|0);
+ $3 = ((($0)) + 12|0);
$4 = HEAP32[$3>>2]|0;
$5 = $4 << 9;
$6 = $5 & 536870400;
- $7 = ((($0)) + 20|0);
+ $7 = ((($0)) + 16|0);
$8 = HEAP32[$7>>2]|0;
$9 = Math_imul($6, $8)|0;
$10 = (_calloc($9,1)|0);
- $11 = ((($0)) + 24|0);
- $12 = ((($0)) + 12|0);
- $13 = ((($0)) + 32|0);
+ $11 = ((($0)) + 20|0);
+ $12 = ((($0)) + 8|0);
+ $13 = ((($0)) + 28|0);
$14 = HEAP32[$13>>2]|0;
$15 = HEAP32[$11>>2]|0;
$16 = HEAP32[$3>>2]|0;
@@ -33002,7 +27384,7 @@ function _StopMusicStream($0) {
$20 = Math_imul($18, $19)|0;
$21 = HEAP32[$12>>2]|0;
_alBufferData(($14|0),($15|0),($10|0),($20|0),($21|0));
- $22 = ((($0)) + 36|0);
+ $22 = ((($0)) + 32|0);
$23 = HEAP32[$22>>2]|0;
$24 = HEAP32[$11>>2]|0;
$25 = HEAP32[$3>>2]|0;
@@ -33016,24 +27398,24 @@ function _StopMusicStream($0) {
$31 = HEAP32[$0>>2]|0;
$cond = ($31|0)==(0);
if (!($cond)) {
- $34 = ((($0)) + 44|0);
+ $34 = ((($0)) + 40|0);
$35 = HEAP32[$34>>2]|0;
- $36 = ((($0)) + 48|0);
+ $36 = ((($0)) + 44|0);
HEAP32[$36>>2] = $35;
return;
}
$32 = ((($0)) + 4|0);
$33 = HEAP32[$32>>2]|0;
- _stb_vorbis_seek_start($33);
- $34 = ((($0)) + 44|0);
+ (_stb_vorbis_seek_start($33)|0);
+ $34 = ((($0)) + 40|0);
$35 = HEAP32[$34>>2]|0;
- $36 = ((($0)) + 48|0);
+ $36 = ((($0)) + 44|0);
HEAP32[$36>>2] = $35;
return;
}
function _stb_vorbis_seek_start($0) {
$0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = ((($0)) + 48|0);
$2 = HEAP8[$1>>0]|0;
@@ -33048,18 +27430,21 @@ function _stb_vorbis_seek_start($0) {
HEAP8[$7>>0] = 1;
$8 = ((($0)) + 1380|0);
HEAP32[$8>>2] = -1;
- _vorbis_pump_first_frame($0);
- return;
+ $9 = (_vorbis_pump_first_frame($0)|0);
+ $$0 = $9;
+ return ($$0|0);
} else {
_error($0,2);
- return;
+ $$0 = 0;
+ return ($$0|0);
}
+ return (0)|0;
}
function _UpdateMusicStream($0) {
$0 = $0|0;
- var $$ = 0, $$0 = 0, $$04143 = 0, $$byval_copy = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
- var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
- var $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ var $$ = 0, $$0 = 0, $$03840 = 0, $$byval_copy = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, $cond = 0, $vararg_buffer = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
$$byval_copy = sp + 12|0;
@@ -33067,8 +27452,8 @@ function _UpdateMusicStream($0) {
$1 = sp + 8|0;
$2 = sp + 4|0;
HEAP32[$2>>2] = 0;
- $3 = ((($0)) + 12|0);
- $4 = ((($0)) + 28|0);
+ $3 = ((($0)) + 8|0);
+ $4 = ((($0)) + 24|0);
$5 = HEAP32[$4>>2]|0;
_alGetSourcei(($5|0),4112,($1|0));
$6 = HEAP32[$4>>2]|0;
@@ -33078,10 +27463,10 @@ function _UpdateMusicStream($0) {
if (!($8)) {
STACKTOP = sp;return;
}
- $9 = ((($0)) + 20|0);
+ $9 = ((($0)) + 16|0);
$10 = HEAP32[$9>>2]|0;
$11 = $10 << 12;
- $12 = ((($0)) + 16|0);
+ $12 = ((($0)) + 12|0);
$13 = HEAP32[$12>>2]|0;
$14 = Math_imul($11, $13)|0;
$15 = $14 >>> 3;
@@ -33090,74 +27475,64 @@ function _UpdateMusicStream($0) {
$18 = ($17|0)>(0);
L4: do {
if ($18) {
- $19 = ((($0)) + 48|0);
+ $19 = ((($0)) + 44|0);
$20 = ((($0)) + 4|0);
- $21 = ((($0)) + 8|0);
- $$04143 = 0;
+ $$03840 = 0;
while(1) {
- $24 = HEAP32[$19>>2]|0;
- $25 = ($24>>>0)<(4096);
- $$ = $25 ? $24 : 4096;
- $26 = HEAP32[$0>>2]|0;
- switch ($26|0) {
- case 0: {
- $27 = HEAP32[$20>>2]|0;
- $28 = HEAP32[$9>>2]|0;
- $29 = Math_imul($28, $$)|0;
- (_stb_vorbis_get_samples_short_interleaved($27,$28,$16,$29)|0);
- break;
- }
- case 2: {
- $30 = HEAP32[$21>>2]|0;
- _jar_xm_generate_samples_16bit($30,$16,$$);
- break;
- }
- default: {
- }
+ $23 = HEAP32[$19>>2]|0;
+ $24 = ($23>>>0)<(4096);
+ $$ = $24 ? $23 : 4096;
+ $25 = HEAP32[$0>>2]|0;
+ $cond = ($25|0)==(0);
+ if ($cond) {
+ $26 = HEAP32[$20>>2]|0;
+ $27 = HEAP32[$9>>2]|0;
+ $28 = Math_imul($27, $$)|0;
+ (_stb_vorbis_get_samples_short_interleaved($26,$27,$16,$28)|0);
}
;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0;
_UpdateAudioStream($$byval_copy,$16,$$);
- $31 = HEAP32[$19>>2]|0;
- $32 = (($31) - ($$))|0;
- HEAP32[$19>>2] = $32;
- $33 = ($32|0)==(0);
- $23 = (($$04143) + 1)|0;
- if ($33) {
+ $29 = HEAP32[$19>>2]|0;
+ $30 = (($29) - ($$))|0;
+ HEAP32[$19>>2] = $30;
+ $31 = ($30|0)==(0);
+ $22 = (($$03840) + 1)|0;
+ if ($31) {
$$0 = 0;
break L4;
}
- $22 = ($23|0)<($17|0);
- if ($22) {
- $$04143 = $23;
+ $21 = ($22|0)<($17|0);
+ if ($21) {
+ $$03840 = $22;
} else {
$$0 = 1;
- break L4;
+ break;
}
}
} else {
$$0 = 1;
}
} while(0);
- $34 = (_alGetError()|0);
- $35 = ($34|0)==(40963);
- if ($35) {
- _TraceLog(2,11792,$vararg_buffer);
+ $32 = (_alGetError()|0);
+ $33 = ($32|0)==(40963);
+ if ($33) {
+ _TraceLog(2,10839,$vararg_buffer);
}
- $36 = ($$0|0)==(0);
- if ($36) {
+ $34 = ($$0|0)==(0);
+ if ($34) {
_StopMusicStream($0);
- $37 = ((($0)) + 40|0);
- $38 = HEAP32[$37>>2]|0;
- $39 = ($38|0)>(0);
- if ($39) {
- $40 = (($38) + -1)|0;
- HEAP32[$37>>2] = $40;
+ $35 = ((($0)) + 36|0);
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($36|0)>(0);
+ if ($37) {
+ $38 = (($36) + -1)|0;
+ HEAP32[$35>>2] = $38;
_PlayMusicStream($0);
}
} else {
- $41 = HEAP32[$1>>2]|0;
- $42 = ($41|0)==(4114);
- if (!($42)) {
+ $39 = HEAP32[$1>>2]|0;
+ $40 = ($39|0)==(4114);
+ if (!($40)) {
_PlayMusicStream($0);
}
}
@@ -33201,10 +27576,10 @@ function _GetMusicTimeLength($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = ((($0)) + 44|0);
+ $1 = ((($0)) + 40|0);
$2 = HEAP32[$1>>2]|0;
$3 = (+($2>>>0));
- $4 = ((($0)) + 12|0);
+ $4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
$6 = (+($5>>>0));
$7 = $3 / $6;
@@ -33214,13 +27589,13 @@ function _GetMusicTimePlayed($0) {
$0 = $0|0;
var $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = ((($0)) + 44|0);
+ $1 = ((($0)) + 40|0);
$2 = HEAP32[$1>>2]|0;
- $3 = ((($0)) + 48|0);
+ $3 = ((($0)) + 44|0);
$4 = HEAP32[$3>>2]|0;
$5 = (($2) - ($4))|0;
$6 = (+($5>>>0));
- $7 = ((($0)) + 12|0);
+ $7 = ((($0)) + 8|0);
$8 = HEAP32[$7>>2]|0;
$9 = (+($8>>>0));
$10 = $6 / $9;
@@ -33272,7 +27647,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,11824)|0);
+ $12 = (_strstr($11,10871)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -33281,7 +27656,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,11828)|0);
+ $17 = (_strstr($16,10875)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -33290,7 +27665,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,11832)|0);
+ $22 = (_strstr($21,10879)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -33299,7 +27674,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,11836)|0);
+ $27 = (_strstr($26,10883)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -33308,1210 +27683,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,11842)|0);
+ $32 = (_strcmp($31,10889)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,11880)|0);
+ $35 = (_strcmp($34,10927)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 11899;
+ HEAP32[$3>>2] = 10946;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,11912)|0);
+ $38 = (_strcmp($37,10959)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 11933;
+ HEAP32[$3>>2] = 10980;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,11948)|0);
+ $41 = (_strcmp($40,10995)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 11963;
+ HEAP32[$3>>2] = 11010;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,11978)|0);
+ $44 = (_strcmp($43,11025)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 11993;
+ HEAP32[$3>>2] = 11040;
}
} else {
- HEAP32[$3>>2] = 11864;
+ HEAP32[$3>>2] = 10911;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,12008)|0);
+ $47 = (_strcmp($46,11055)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,12022)|0);
+ $50 = (_strcmp($49,11069)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 2;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,12034)|0);
+ $53 = (_strcmp($52,11081)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 6;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,12048)|0);
+ $56 = (_strcmp($55,11095)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 7;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,12060)|0);
+ $59 = (_strcmp($58,11107)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 8;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,12074)|0);
+ $62 = (_strcmp($61,11121)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 9;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,12088)|0);
+ $65 = (_strcmp($64,11135)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 10;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,12105)|0);
+ $68 = (_strcmp($67,11152)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,12128)|0);
+ $71 = (_strcmp($70,11175)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,12154)|0);
+ $74 = (_strcmp($73,11201)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,12167)|0);
+ $77 = (_strcmp($76,11214)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,12183)|0);
+ $80 = (_strcmp($79,11230)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,12196)|0);
+ $83 = (_strcmp($82,11243)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 11;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,12210)|0);
+ $86 = (_strcmp($85,11257)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,12230)|0);
+ $89 = (_strcmp($88,11277)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,12250)|0);
+ $92 = (_strcmp($91,11297)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,12267)|0);
+ $95 = (_strcmp($94,11314)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,12284)|0);
+ $98 = (_strcmp($97,11331)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 3;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,12296)|0);
+ $101 = (_strcmp($100,11343)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 12;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,12309)|0);
+ $104 = (_strcmp($103,11356)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 13;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,12325)|0);
+ $107 = (_strcmp($106,11372)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,12348)|0);
+ $110 = (_strcmp($109,11395)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,12361)|0);
+ $113 = (_strcmp($112,11408)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,12377)|0);
+ $116 = (_strcmp($115,11424)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 4;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,12388)|0);
+ $119 = (_strcmp($118,11435)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 14;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,12407)|0);
+ $122 = (_strcmp($121,11454)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 15;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,12429)|0);
+ $125 = (_strcmp($124,11476)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 16;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,12448)|0);
+ $128 = (_strcmp($127,11495)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,12477)|0);
+ $131 = (_strcmp($130,11524)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 5;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,12494)|0);
+ $134 = (_strcmp($133,11541)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,12509)|0);
+ $137 = (_strcmp($136,11556)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,12524)|0);
+ $140 = (_strcmp($139,11571)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 3;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,12545)|0);
+ $143 = (_strcmp($142,11592)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,12565)|0);
+ $146 = (_strcmp($145,11612)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,12585)|0);
+ $149 = (_strcmp($148,11632)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,12611)|0);
+ $152 = (_strcmp($151,11658)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,12630)|0);
+ $155 = (_strcmp($154,11677)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,12642)|0);
+ $158 = (_strcmp($157,11689)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,12654)|0);
+ $161 = (_strcmp($160,11701)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,12666)|0);
+ $164 = (_strcmp($163,11713)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,12678)|0);
+ $167 = (_strcmp($166,11725)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 17;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,12690)|0);
+ $170 = (_strcmp($169,11737)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,12702)|0);
+ $173 = (_strcmp($172,11749)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,12714)|0);
+ $176 = (_strcmp($175,11761)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,12726)|0);
+ $179 = (_strcmp($178,11773)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,12739)|0);
+ $182 = (_strcmp($181,11786)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,12752)|0);
+ $185 = (_strcmp($184,11799)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,12765)|0);
+ $188 = (_strcmp($187,11812)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,12778)|0);
+ $191 = (_strcmp($190,11825)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,12791)|0);
+ $194 = (_strcmp($193,11838)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,12804)|0);
+ $197 = (_strcmp($196,11851)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,12817)|0);
+ $200 = (_strcmp($199,11864)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,12830)|0);
+ $203 = (_strcmp($202,11877)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,12849)|0);
+ $206 = (_strcmp($205,11896)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,12868)|0);
+ $209 = (_strcmp($208,11915)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,12887)|0);
+ $212 = (_strcmp($211,11934)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 18;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,12900)|0);
+ $215 = (_strcmp($214,11947)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 19;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,12918)|0);
+ $218 = (_strcmp($217,11965)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 20;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,12936)|0);
+ $221 = (_strcmp($220,11983)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 21;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,12954)|0);
+ $224 = (_strcmp($223,12001)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 22;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,12972)|0);
+ $227 = (_strcmp($226,12019)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 4;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,12992)|0);
+ $230 = (_strcmp($229,12039)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,11933)|0);
+ $233 = (_strcmp($232,10980)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 6;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,13010)|0);
+ $236 = (_strcmp($235,12057)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,13025)|0);
+ $239 = (_strcmp($238,12072)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,13046)|0);
+ $242 = (_strcmp($241,12093)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,13061)|0);
+ $245 = (_strcmp($244,12108)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,13079)|0);
+ $248 = (_strcmp($247,12126)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,13095)|0);
+ $251 = (_strcmp($250,12142)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,13114)|0);
+ $254 = (_strcmp($253,12161)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,13128)|0);
+ $257 = (_strcmp($256,12175)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,13143)|0);
+ $260 = (_strcmp($259,12190)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 7;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,11864)|0);
+ $263 = (_strcmp($262,10911)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,13154)|0);
+ $266 = (_strcmp($265,12201)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,11963)|0);
+ $269 = (_strcmp($268,11010)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 23;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,11993)|0);
+ $272 = (_strcmp($271,11040)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 24;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,13170)|0);
+ $275 = (_strcmp($274,12217)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,13197)|0);
+ $278 = (_strcmp($277,12244)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,13211)|0);
+ $281 = (_strcmp($280,12258)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,11899)|0);
+ $284 = (_strcmp($283,10946)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,13231)|0);
+ $287 = (_strcmp($286,12278)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,13249)|0);
+ $290 = (_strcmp($289,12296)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 8;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,13261)|0);
+ $293 = (_strcmp($292,12308)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,13282)|0);
+ $296 = (_strcmp($295,12329)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 25;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,13300)|0);
+ $299 = (_strcmp($298,12347)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 26;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,13318)|0);
+ $302 = (_strcmp($301,12365)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 27;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,13339)|0);
+ $305 = (_strcmp($304,12386)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,13365)|0);
+ $308 = (_strcmp($307,12412)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,13388)|0);
+ $311 = (_strcmp($310,12435)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,13426)|0);
+ $314 = (_strcmp($313,12473)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 9;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,13442)|0);
+ $317 = (_strcmp($316,12489)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,13457)|0);
+ $320 = (_strcmp($319,12504)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,13480)|0);
+ $323 = (_strcmp($322,12527)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,13493)|0);
+ $326 = (_strcmp($325,12540)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 28;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,13507)|0);
+ $329 = (_strcmp($328,12554)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 29;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,13521)|0);
+ $332 = (_strcmp($331,12568)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,13541)|0);
+ $335 = (_strcmp($334,12588)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,13561)|0);
+ $338 = (_strcmp($337,12608)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,13577)|0);
+ $341 = (_strcmp($340,12624)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,13595)|0);
+ $344 = (_strcmp($343,12642)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,13611)|0);
+ $347 = (_strcmp($346,12658)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,13626)|0);
+ $350 = (_strcmp($349,12673)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,13648)|0);
+ $353 = (_strcmp($352,12695)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 30;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,13666)|0);
+ $356 = (_strcmp($355,12713)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 31;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,13687)|0);
+ $359 = (_strcmp($358,12734)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,13705)|0);
+ $362 = (_strcmp($361,12752)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,13718)|0);
+ $365 = (_strcmp($364,12765)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,13733)|0);
+ $368 = (_strcmp($367,12780)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,13747)|0);
+ $371 = (_strcmp($370,12794)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,13757)|0);
+ $374 = (_strcmp($373,12804)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,13767)|0);
+ $377 = (_strcmp($376,12814)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,13789)|0);
+ $380 = (_strcmp($379,12836)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,13815)|0);
+ $383 = (_strcmp($382,12862)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,13842)|0);
+ $386 = (_strcmp($385,12889)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,13855)|0);
+ $389 = (_strcmp($388,12902)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,13870)|0);
+ $392 = (_strcmp($391,12917)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,13885)|0);
+ $395 = (_strcmp($394,12932)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,13909)|0);
+ $398 = (_strcmp($397,12956)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,13920)|0);
+ $401 = (_strcmp($400,12967)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 32;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,13942)|0);
+ $404 = (_strcmp($403,12989)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,13964)|0);
+ $407 = (_strcmp($406,13011)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,13988)|0);
+ $410 = (_strcmp($409,13035)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,13997)|0);
+ $413 = (_strcmp($412,13044)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,14005)|0);
+ $416 = (_strcmp($415,13052)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,14018)|0);
+ $419 = (_strcmp($418,13065)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,14032)|0);
+ $422 = (_strcmp($421,13079)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,14044)|0);
+ $425 = (_strcmp($424,13091)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,14053)|0);
+ $428 = (_strcmp($427,13100)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,14063)|0);
+ $431 = (_strcmp($430,13110)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,14075)|0);
+ $434 = (_strcmp($433,13122)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,14086)|0);
+ $437 = (_strcmp($436,13133)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,14094)|0);
+ $440 = (_strcmp($439,13141)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,14106)|0);
+ $443 = (_strcmp($442,13153)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,14121)|0);
+ $446 = (_strcmp($445,13168)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,14133)|0);
+ $449 = (_strcmp($448,13180)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,14147)|0);
+ $452 = (_strcmp($451,13194)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 10;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,14172)|0);
+ $455 = (_strcmp($454,13219)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,14189)|0);
+ $458 = (_strcmp($457,13236)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,14205)|0);
+ $461 = (_strcmp($460,13252)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,14221)|0);
+ $464 = (_strcmp($463,13268)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 11;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,14233)|0);
+ $467 = (_strcmp($466,13280)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 33;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,14245)|0);
+ $470 = (_strcmp($469,13292)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 34;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,14269)|0);
+ $473 = (_strcmp($472,13316)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,14282)|0);
+ $476 = (_strcmp($475,13329)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,14296)|0);
+ $479 = (_strcmp($478,13343)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 35;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,14318)|0);
+ $482 = (_strcmp($481,13365)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 36;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,14325)|0);
+ $485 = (_strcmp($484,13372)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,14341)|0);
+ $488 = (_strcmp($487,13388)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,14358)|0);
+ $491 = (_strcmp($490,13405)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,14375)|0);
+ $494 = (_strcmp($493,13422)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,14391)|0);
+ $497 = (_strcmp($496,13438)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,14407)|0);
+ $500 = (_strcmp($499,13454)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,14424)|0);
+ $503 = (_strcmp($502,13471)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,14438)|0);
+ $506 = (_strcmp($505,13485)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,14450)|0);
+ $509 = (_strcmp($508,13497)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,14461)|0);
+ $512 = (_strcmp($511,13508)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,14474)|0);
+ $515 = (_strcmp($514,13521)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,14484)|0);
+ $518 = (_strcmp($517,13531)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,14501)|0);
+ $521 = (_strcmp($520,13548)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,14513)|0);
+ $524 = (_strcmp($523,13560)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,14535)|0);
+ $527 = (_strcmp($526,13582)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,14555)|0);
+ $530 = (_strcmp($529,13602)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,14568)|0);
+ $533 = (_strcmp($532,13615)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,14590)|0);
+ $536 = (_strcmp($535,13637)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,14610)|0);
+ $539 = (_strcmp($538,13657)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,14627)|0);
+ $542 = (_strcmp($541,13674)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,14644)|0);
+ $545 = (_strcmp($544,13691)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,14664)|0);
+ $548 = (_strcmp($547,13711)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -34533,7 +28908,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (21556|0);
+ return (20604|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -34726,7 +29101,7 @@ function ___pthread_self_108() {
function _pthread_self() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (4284|0);
+ return (4024|0);
}
function _dummy_738($0) {
$0 = $0|0;
@@ -34816,7 +29191,7 @@ function ___stdout_write($0,$1,$2) {
$vararg_buffer = sp;
$3 = sp + 16|0;
$4 = ((($0)) + 36|0);
- HEAP32[$4>>2] = 1;
+ HEAP32[$4>>2] = 8;
$5 = HEAP32[$0>>2]|0;
$6 = $5 & 64;
$7 = ($6|0)==(0);
@@ -35422,7 +29797,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((14780 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((13827 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -35600,7 +29975,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 15244;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 14291;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -35621,7 +29996,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 15244;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 14291;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -35629,8 +30004,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 15244 : (15246);
- $$$ = $238 ? $$ : (15245);
+ $$ = $240 ? 14291 : (14293);
+ $$$ = $238 ? $$ : (14292);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -35647,7 +30022,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 15244;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 14291;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -35660,7 +30035,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 15244;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 14291;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -35674,7 +30049,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 15254;
+ $271 = $270 ? $269 : 14301;
$$1 = $271;
label = 71;
break;
@@ -35714,7 +30089,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 15244;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 14291;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -35736,8 +30111,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (15244 + ($208)|0);
- $$289 = $or$cond283 ? 15244 : $209;
+ $209 = (14291 + ($208)|0);
+ $$289 = $or$cond283 ? 14291 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -35758,7 +30133,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 15244;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 14291;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -36288,7 +30663,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (15296 + ($7)|0);
+ $9 = (14343 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -36646,14 +31021,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 15261;
+ $$0471 = $14;$$0520 = 1;$$0521 = 14308;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (15262) : (15267);
- $$$ = $16 ? $$ : (15264);
+ $$ = $18 ? (14309) : (14314);
+ $$$ = $16 ? $$ : (14311);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -36752,7 +31127,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (15296 + ($80)|0);
+ $81 = (14343 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -37363,7 +31738,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,15312,1);
+ _out($0,14359,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -37444,7 +31819,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,15312,1);
+ _out($0,14359,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -37501,9 +31876,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 15280 : 15284;
+ $29 = $28 ? 14327 : 14331;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 15288 : 15292;
+ $31 = $28 ? 14335 : 14339;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -37713,7 +32088,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (15314 + ($$016)|0);
+ $3 = (14361 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -37724,7 +32099,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 15402;$$115 = 87;
+ $$01214 = 14449;$$115 = 87;
label = 5;
break;
} else {
@@ -37734,9 +32109,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 15402;
+ $$012$lcssa = 14449;
} else {
- $$01214 = 15402;$$115 = $$016;
+ $$01214 = 14449;$$115 = $$016;
label = 5;
}
}
@@ -38880,42 +33255,6 @@ function _ldexp($0,$1) {
$2 = (+_scalbn($0,$1));
return (+$2);
}
-function _fwrite($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = Math_imul($2, $1)|0;
- $5 = ($1|0)==(0);
- $$ = $5 ? 0 : $2;
- $6 = ((($3)) + 76|0);
- $7 = HEAP32[$6>>2]|0;
- $8 = ($7|0)>(-1);
- if ($8) {
- $10 = (___lockfile($3)|0);
- $phitmp = ($10|0)==(0);
- $11 = (___fwritex($0,$4,$3)|0);
- if ($phitmp) {
- $13 = $11;
- } else {
- ___unlockfile($3);
- $13 = $11;
- }
- } else {
- $9 = (___fwritex($0,$4,$3)|0);
- $13 = $9;
- }
- $12 = ($13|0)==($4|0);
- if ($12) {
- $15 = $$;
- } else {
- $14 = (($13>>>0) / ($1>>>0))&-1;
- $15 = $14;
- }
- return ($15|0);
-}
function ___unlist_locked_file($0) {
$0 = $0|0;
var $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
@@ -38965,7 +33304,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(17206,$3,4)|0);
+ $memchr = (_memchr(16253,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -39054,7 +33393,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(17206,$4,4)|0);
+ $memchr = (_memchr(16253,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -39140,12 +33479,12 @@ function ___fdopen($0,$1) {
$34 = ((($7)) + 32|0);
HEAP32[$34>>2] = 9;
$35 = ((($7)) + 36|0);
- HEAP32[$35>>2] = 1;
+ HEAP32[$35>>2] = 8;
$36 = ((($7)) + 40|0);
HEAP32[$36>>2] = 2;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 1;
- $38 = HEAP32[(21560)>>2]|0;
+ $38 = HEAP32[(20608)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -39178,13 +33517,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((21620|0));
- return (21628|0);
+ ___lock((20668|0));
+ return (20676|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((21620|0));
+ ___unlock((20668|0));
return;
}
function _fclose($0) {
@@ -39259,12 +33598,12 @@ function _fflush($0) {
$1 = ($0|0)==(0|0);
do {
if ($1) {
- $8 = HEAP32[1164]|0;
+ $8 = HEAP32[1099]|0;
$9 = ($8|0)==(0|0);
if ($9) {
$29 = 0;
} else {
- $10 = HEAP32[1164]|0;
+ $10 = HEAP32[1099]|0;
$11 = (_fflush($10)|0);
$29 = $11;
}
@@ -39393,18 +33732,6 @@ function _fseek($0,$1,$2) {
$3 = (___fseeko($0,$1,$2)|0);
return ($3|0);
}
-function _fprintf($0,$1,$varargs) {
- $0 = $0|0;
- $1 = $1|0;
- $varargs = $varargs|0;
- var $2 = 0, $3 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $2 = sp;
- HEAP32[$2>>2] = $varargs;
- $3 = (_vfprintf($0,$1,$2)|0);
- STACKTOP = sp;return ($3|0);
-}
function ___fseeko($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -40233,7 +34560,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 17480;
+ $2 = 16528;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -40244,7 +34571,7 @@ function _srand($0) {
function _rand() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = 17480;
+ $0 = 16528;
$1 = $0;
$2 = HEAP32[$1>>2]|0;
$3 = (($0) + 4)|0;
@@ -40254,7 +34581,7 @@ function _rand() {
$7 = tempRet0;
$8 = (_i64Add(($6|0),($7|0),1,0)|0);
$9 = tempRet0;
- $10 = 17480;
+ $10 = 16528;
$11 = $10;
HEAP32[$11>>2] = $8;
$12 = (($10) + 4)|0;
@@ -40491,37 +34818,12 @@ function _ftell($0) {
$1 = (___ftello($0)|0);
return ($1|0);
}
-function _rewind($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $phitmp = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 76|0);
- $2 = HEAP32[$1>>2]|0;
- $3 = ($2|0)>(-1);
- if ($3) {
- $4 = (___lockfile($0)|0);
- $phitmp = ($4|0)==(0);
- (___fseeko_unlocked($0,0,0)|0);
- $5 = HEAP32[$0>>2]|0;
- $6 = $5 & -33;
- HEAP32[$0>>2] = $6;
- if (!($phitmp)) {
- ___unlockfile($0);
- }
- } else {
- (___fseeko_unlocked($0,0,0)|0);
- $7 = HEAP32[$0>>2]|0;
- $8 = $7 & -33;
- HEAP32[$0>>2] = $8;
- }
- return;
-}
function _vprintf($0,$1) {
$0 = $0|0;
$1 = $1|0;
var $2 = 0, $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[1132]|0;
+ $2 = HEAP32[1067]|0;
$3 = (_vfprintf($2,$0,$1)|0);
return ($3|0);
}
@@ -40628,7 +34930,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[5408]|0;
+ $3 = HEAP32[5170]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -40647,22 +34949,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[5408] = 0;
+ HEAP32[5170] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[5408] = $10;
+ HEAP32[5170] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[5408] = 0;
+ HEAP32[5170] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[5408] = $13;
+ HEAP32[5170] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -40743,7 +35045,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[5409]|0;
+ $8 = HEAP32[5171]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -40752,7 +35054,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (21676 + ($15<<2)|0);
+ $16 = (20724 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -40763,9 +35065,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[5409] = $24;
+ HEAP32[5171] = $24;
} else {
- $25 = HEAP32[(21652)>>2]|0;
+ $25 = HEAP32[(20700)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -40796,7 +35098,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(21644)>>2]|0;
+ $37 = HEAP32[(20692)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -40830,7 +35132,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (21676 + ($68<<2)|0);
+ $69 = (20724 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -40841,10 +35143,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[5409] = $77;
+ HEAP32[5171] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(21652)>>2]|0;
+ $78 = HEAP32[(20700)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -40877,22 +35179,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(21656)>>2]|0;
+ $92 = HEAP32[(20704)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (21676 + ($94<<2)|0);
+ $95 = (20724 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[5409] = $100;
+ HEAP32[5171] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(21652)>>2]|0;
+ $103 = HEAP32[(20700)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -40909,12 +35211,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(21644)>>2] = $84;
- HEAP32[(21656)>>2] = $87;
+ HEAP32[(20692)>>2] = $84;
+ HEAP32[(20704)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(21640)>>2]|0;
+ $108 = HEAP32[(20688)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -40942,7 +35244,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (21940 + ($132<<2)|0);
+ $133 = (20988 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -40982,7 +35284,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(21652)>>2]|0;
+ $155 = HEAP32[(20700)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -41077,7 +35379,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (21940 + ($188<<2)|0);
+ $189 = (20988 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -41088,11 +35390,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(21640)>>2] = $194;
+ HEAP32[(20688)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(21652)>>2]|0;
+ $195 = HEAP32[(20700)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -41113,7 +35415,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(21652)>>2]|0;
+ $201 = HEAP32[(20700)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -41143,7 +35445,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(21652)>>2]|0;
+ $213 = HEAP32[(20700)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -41180,22 +35482,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(21656)>>2]|0;
+ $231 = HEAP32[(20704)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (21676 + ($233<<2)|0);
+ $234 = (20724 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[5409] = $238;
+ HEAP32[5171] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(21652)>>2]|0;
+ $241 = HEAP32[(20700)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -41212,8 +35514,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(21644)>>2] = $$0193$lcssa$i;
- HEAP32[(21656)>>2] = $157;
+ HEAP32[(20692)>>2] = $$0193$lcssa$i;
+ HEAP32[(20704)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -41229,7 +35531,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(21640)>>2]|0;
+ $250 = HEAP32[(20688)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -41269,7 +35571,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (21940 + ($$0358$i<<2)|0);
+ $278 = (20988 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -41361,7 +35663,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (21940 + ($330<<2)|0);
+ $331 = (20988 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -41405,11 +35707,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(21644)>>2]|0;
+ $345 = HEAP32[(20692)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(21652)>>2]|0;
+ $348 = HEAP32[(20700)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -41506,7 +35808,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (21940 + ($381<<2)|0);
+ $382 = (20988 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -41517,12 +35819,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(21640)>>2] = $387;
+ HEAP32[(20688)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(21652)>>2]|0;
+ $388 = HEAP32[(20700)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -41544,7 +35846,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(21652)>>2]|0;
+ $394 = HEAP32[(20700)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -41576,7 +35878,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(21652)>>2]|0;
+ $406 = HEAP32[(20700)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -41617,20 +35919,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (21676 + ($425<<2)|0);
- $427 = HEAP32[5409]|0;
+ $426 = (20724 + ($425<<2)|0);
+ $427 = HEAP32[5171]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[5409] = $431;
+ HEAP32[5171] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(21652)>>2]|0;
+ $434 = HEAP32[(20700)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -41682,7 +35984,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (21940 + ($$0361$i<<2)|0);
+ $464 = (20988 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -41694,7 +35996,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(21640)>>2] = $472;
+ HEAP32[(20688)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -41733,7 +36035,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(21652)>>2]|0;
+ $491 = HEAP32[(20700)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -41752,7 +36054,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(21652)>>2]|0;
+ $498 = HEAP32[(20700)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -41785,16 +36087,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(21644)>>2]|0;
+ $506 = HEAP32[(20692)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(21656)>>2]|0;
+ $509 = HEAP32[(20704)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(21656)>>2] = $511;
- HEAP32[(21644)>>2] = $508;
+ HEAP32[(20704)>>2] = $511;
+ HEAP32[(20692)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -41804,8 +36106,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(21644)>>2] = 0;
- HEAP32[(21656)>>2] = 0;
+ HEAP32[(20692)>>2] = 0;
+ HEAP32[(20704)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -41819,14 +36121,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(21648)>>2]|0;
+ $524 = HEAP32[(20696)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(21648)>>2] = $526;
- $527 = HEAP32[(21660)>>2]|0;
+ HEAP32[(20696)>>2] = $526;
+ $527 = HEAP32[(20708)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(21660)>>2] = $528;
+ HEAP32[(20708)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -41837,23 +36139,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[5527]|0;
+ $534 = HEAP32[5289]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(22116)>>2] = 4096;
- HEAP32[(22112)>>2] = 4096;
- HEAP32[(22120)>>2] = -1;
- HEAP32[(22124)>>2] = -1;
- HEAP32[(22128)>>2] = 0;
- HEAP32[(22080)>>2] = 0;
+ HEAP32[(21164)>>2] = 4096;
+ HEAP32[(21160)>>2] = 4096;
+ HEAP32[(21168)>>2] = -1;
+ HEAP32[(21172)>>2] = -1;
+ HEAP32[(21176)>>2] = 0;
+ HEAP32[(21128)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[5527] = $538;
+ HEAP32[5289] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(22116)>>2]|0;
+ $$pre$i212 = HEAP32[(21164)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -41866,10 +36168,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(22076)>>2]|0;
+ $546 = HEAP32[(21124)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(22068)>>2]|0;
+ $548 = HEAP32[(21116)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -41879,18 +36181,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(22080)>>2]|0;
+ $552 = HEAP32[(21128)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(21660)>>2]|0;
+ $555 = HEAP32[(20708)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (22084);
+ $$0$i$i = (21132);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -41948,7 +36250,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(22112)>>2]|0;
+ $569 = HEAP32[(21160)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -41958,13 +36260,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(22068)>>2]|0;
+ $578 = HEAP32[(21116)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(22076)>>2]|0;
+ $582 = HEAP32[(21124)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -42010,7 +36312,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(22116)>>2]|0;
+ $601 = HEAP32[(21164)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -42035,9 +36337,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(22080)>>2]|0;
+ $611 = HEAP32[(21128)>>2]|0;
$612 = $611 | 4;
- HEAP32[(22080)>>2] = $612;
+ HEAP32[(21128)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -42073,35 +36375,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(22068)>>2]|0;
+ $626 = HEAP32[(21116)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(22068)>>2] = $627;
- $628 = HEAP32[(22072)>>2]|0;
+ HEAP32[(21116)>>2] = $627;
+ $628 = HEAP32[(21120)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(22072)>>2] = $627;
+ HEAP32[(21120)>>2] = $627;
}
- $630 = HEAP32[(21660)>>2]|0;
+ $630 = HEAP32[(20708)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(21652)>>2]|0;
+ $632 = HEAP32[(20700)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(21652)>>2] = $$749$i;
+ HEAP32[(20700)>>2] = $$749$i;
}
- HEAP32[(22084)>>2] = $$749$i;
- HEAP32[(22088)>>2] = $$723948$i;
- HEAP32[(22096)>>2] = 0;
- $635 = HEAP32[5527]|0;
- HEAP32[(21672)>>2] = $635;
- HEAP32[(21668)>>2] = -1;
+ HEAP32[(21132)>>2] = $$749$i;
+ HEAP32[(21136)>>2] = $$723948$i;
+ HEAP32[(21144)>>2] = 0;
+ $635 = HEAP32[5289]|0;
+ HEAP32[(20720)>>2] = $635;
+ HEAP32[(20716)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (21676 + ($636<<2)|0);
+ $637 = (20724 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -42124,18 +36426,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(21660)>>2] = $649;
- HEAP32[(21648)>>2] = $650;
+ HEAP32[(20708)>>2] = $649;
+ HEAP32[(20696)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(22124)>>2]|0;
- HEAP32[(21664)>>2] = $655;
+ $655 = HEAP32[(21172)>>2]|0;
+ HEAP32[(20712)>>2] = $655;
} else {
- $$024371$i = (22084);
+ $$024371$i = (21132);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -42167,7 +36469,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(21648)>>2]|0;
+ $671 = HEAP32[(20696)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -42178,30 +36480,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(21660)>>2] = $679;
- HEAP32[(21648)>>2] = $681;
+ HEAP32[(20708)>>2] = $679;
+ HEAP32[(20696)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(22124)>>2]|0;
- HEAP32[(21664)>>2] = $686;
+ $686 = HEAP32[(21172)>>2]|0;
+ HEAP32[(20712)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(21652)>>2]|0;
+ $687 = HEAP32[(20700)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(21652)>>2] = $$749$i;
+ HEAP32[(20700)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (22084);
+ $$124470$i = (21132);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -42256,21 +36558,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(21648)>>2]|0;
+ $726 = HEAP32[(20696)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(21648)>>2] = $727;
- HEAP32[(21660)>>2] = $721;
+ HEAP32[(20696)>>2] = $727;
+ HEAP32[(20708)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(21656)>>2]|0;
+ $730 = HEAP32[(20704)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(21644)>>2]|0;
+ $732 = HEAP32[(20692)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(21644)>>2] = $733;
- HEAP32[(21656)>>2] = $721;
+ HEAP32[(20692)>>2] = $733;
+ HEAP32[(20704)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -42293,7 +36595,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (21676 + ($748<<2)|0);
+ $749 = (20724 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -42316,9 +36618,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[5409]|0;
+ $759 = HEAP32[5171]|0;
$760 = $759 & $758;
- HEAP32[5409] = $760;
+ HEAP32[5171] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -42431,7 +36733,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (21940 + ($796<<2)|0);
+ $797 = (20988 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -42443,12 +36745,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(21640)>>2]|0;
+ $802 = HEAP32[(20688)>>2]|0;
$803 = $802 & $801;
- HEAP32[(21640)>>2] = $803;
+ HEAP32[(20688)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(21652)>>2]|0;
+ $804 = HEAP32[(20700)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -42469,7 +36771,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(21652)>>2]|0;
+ $810 = HEAP32[(20700)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -42501,7 +36803,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(21652)>>2]|0;
+ $822 = HEAP32[(20700)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -42534,21 +36836,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (21676 + ($836<<2)|0);
- $838 = HEAP32[5409]|0;
+ $837 = (20724 + ($836<<2)|0);
+ $838 = HEAP32[5171]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[5409] = $842;
+ HEAP32[5171] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(21652)>>2]|0;
+ $845 = HEAP32[(20700)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -42603,20 +36905,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (21940 + ($$0296$i$i<<2)|0);
+ $875 = (20988 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(21640)>>2]|0;
+ $879 = HEAP32[(20688)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(21640)>>2] = $883;
+ HEAP32[(20688)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -42655,7 +36957,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(21652)>>2]|0;
+ $902 = HEAP32[(20700)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -42674,7 +36976,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(21652)>>2]|0;
+ $909 = HEAP32[(20700)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -42701,7 +37003,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (22084);
+ $$0$i$i$i = (21132);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -42742,23 +37044,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(21660)>>2] = $946;
- HEAP32[(21648)>>2] = $947;
+ HEAP32[(20708)>>2] = $946;
+ HEAP32[(20696)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(22124)>>2]|0;
- HEAP32[(21664)>>2] = $952;
+ $952 = HEAP32[(21172)>>2]|0;
+ HEAP32[(20712)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(22084)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22084)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22084)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22084)+12>>2]|0;
- HEAP32[(22084)>>2] = $$749$i;
- HEAP32[(22088)>>2] = $$723948$i;
- HEAP32[(22096)>>2] = 0;
- HEAP32[(22092)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(21132)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21132)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21132)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21132)+12>>2]|0;
+ HEAP32[(21132)>>2] = $$749$i;
+ HEAP32[(21136)>>2] = $$723948$i;
+ HEAP32[(21144)>>2] = 0;
+ HEAP32[(21140)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -42787,20 +37089,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (21676 + ($968<<2)|0);
- $970 = HEAP32[5409]|0;
+ $969 = (20724 + ($968<<2)|0);
+ $970 = HEAP32[5171]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[5409] = $974;
+ HEAP32[5171] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(21652)>>2]|0;
+ $977 = HEAP32[(20700)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -42852,19 +37154,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (21940 + ($$0212$i$i<<2)|0);
+ $1007 = (20988 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(21640)>>2]|0;
+ $1010 = HEAP32[(20688)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(21640)>>2] = $1014;
+ HEAP32[(20688)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -42903,7 +37205,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(21652)>>2]|0;
+ $1033 = HEAP32[(20700)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -42922,7 +37224,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(21652)>>2]|0;
+ $1040 = HEAP32[(20700)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -42945,14 +37247,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(21648)>>2]|0;
+ $1048 = HEAP32[(20696)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(21648)>>2] = $1050;
- $1051 = HEAP32[(21660)>>2]|0;
+ HEAP32[(20696)>>2] = $1050;
+ $1051 = HEAP32[(20708)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(21660)>>2] = $1052;
+ HEAP32[(20708)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -42995,7 +37297,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(21652)>>2]|0;
+ $3 = HEAP32[(20700)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -43028,7 +37330,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(21656)>>2]|0;
+ $19 = HEAP32[(20704)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -43043,7 +37345,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(21644)>>2] = $17;
+ HEAP32[(20692)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -43057,7 +37359,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (21676 + ($27<<2)|0);
+ $28 = (20724 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -43077,9 +37379,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[5409]|0;
+ $37 = HEAP32[5171]|0;
$38 = $37 & $36;
- HEAP32[5409] = $38;
+ HEAP32[5171] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -43193,7 +37495,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (21940 + ($74<<2)|0);
+ $75 = (20988 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -43203,14 +37505,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(21640)>>2]|0;
+ $80 = HEAP32[(20688)>>2]|0;
$81 = $80 & $79;
- HEAP32[(21640)>>2] = $81;
+ HEAP32[(20688)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(21652)>>2]|0;
+ $82 = HEAP32[(20700)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -43232,7 +37534,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(21652)>>2]|0;
+ $88 = HEAP32[(20700)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -43264,7 +37566,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(21652)>>2]|0;
+ $100 = HEAP32[(20700)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -43299,14 +37601,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(21660)>>2]|0;
+ $120 = HEAP32[(20708)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(21656)>>2]|0;
+ $122 = HEAP32[(20704)>>2]|0;
if ($121) {
- $123 = HEAP32[(21648)>>2]|0;
+ $123 = HEAP32[(20696)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(21648)>>2] = $124;
- HEAP32[(21660)>>2] = $$1;
+ HEAP32[(20696)>>2] = $124;
+ HEAP32[(20708)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -43314,16 +37616,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(21656)>>2] = 0;
- HEAP32[(21644)>>2] = 0;
+ HEAP32[(20704)>>2] = 0;
+ HEAP32[(20692)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(21644)>>2]|0;
+ $129 = HEAP32[(20692)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(21644)>>2] = $130;
- HEAP32[(21656)>>2] = $113;
+ HEAP32[(20692)>>2] = $130;
+ HEAP32[(20704)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -43342,10 +37644,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (21676 + ($142<<2)|0);
+ $143 = (20724 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(21652)>>2]|0;
+ $145 = HEAP32[(20700)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -43363,9 +37665,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[5409]|0;
+ $153 = HEAP32[5171]|0;
$154 = $153 & $152;
- HEAP32[5409] = $154;
+ HEAP32[5171] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -43373,7 +37675,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(21652)>>2]|0;
+ $156 = HEAP32[(20700)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -43433,7 +37735,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(21652)>>2]|0;
+ $189 = HEAP32[(20700)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -43446,7 +37748,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(21652)>>2]|0;
+ $169 = HEAP32[(20700)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -43477,7 +37779,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (21940 + ($193<<2)|0);
+ $194 = (20988 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -43487,13 +37789,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(21640)>>2]|0;
+ $199 = HEAP32[(20688)>>2]|0;
$200 = $199 & $198;
- HEAP32[(21640)>>2] = $200;
+ HEAP32[(20688)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(21652)>>2]|0;
+ $201 = HEAP32[(20700)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -43514,7 +37816,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(21652)>>2]|0;
+ $207 = HEAP32[(20700)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -43544,7 +37846,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(21652)>>2]|0;
+ $219 = HEAP32[(20700)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -43565,10 +37867,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(21656)>>2]|0;
+ $226 = HEAP32[(20704)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(21644)>>2] = $135;
+ HEAP32[(20692)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -43587,20 +37889,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (21676 + ($234<<2)|0);
- $236 = HEAP32[5409]|0;
+ $235 = (20724 + ($234<<2)|0);
+ $236 = HEAP32[5171]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[5409] = $240;
+ HEAP32[5171] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(21652)>>2]|0;
+ $243 = HEAP32[(20700)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -43652,21 +37954,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (21940 + ($$0396<<2)|0);
+ $273 = (20988 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(21640)>>2]|0;
+ $277 = HEAP32[(20688)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(21640)>>2] = $281;
+ HEAP32[(20688)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -43704,7 +38006,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(21652)>>2]|0;
+ $300 = HEAP32[(20700)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -43723,7 +38025,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(21652)>>2]|0;
+ $307 = HEAP32[(20700)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -43745,12 +38047,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(21668)>>2]|0;
+ $314 = HEAP32[(20716)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(21668)>>2] = $315;
+ HEAP32[(20716)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (22092);
+ $$0212$in$i = (21140);
} else {
return;
}
@@ -43764,7 +38066,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(21668)>>2] = -1;
+ HEAP32[(20716)>>2] = -1;
return;
}
function _calloc($0,$1) {
@@ -45025,7 +39327,7 @@ var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_
var FUNCTION_TABLE_ii = [b5,___stdio_close,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5,b5];
var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6];
var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7];
-var FUNCTION_TABLE_iiii = [b8,___stdio_write,___stdio_seek,___stdout_write,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_read,b8,b8,b8,b8,b8,b8];
+var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,___stdio_read,b8,b8,b8,b8,b8,b8];
var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper];
var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10];
var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11];
diff --git a/docs/examples/web/audio/audio_music_stream.data b/docs/examples/web/audio/audio_music_stream.data
new file mode 100644
index 000000000..f50220406
Binary files /dev/null and b/docs/examples/web/audio/audio_music_stream.data differ
diff --git a/docs/examples/web/audio/audio_music_stream.js b/docs/examples/web/audio/audio_music_stream.js
index d2fdbc2ac..b1e95b687 100644
--- a/docs/examples/web/audio/audio_music_stream.js
+++ b/docs/examples/web/audio/audio_music_stream.js
@@ -1,3 +1,191 @@
+
+var Module;
+
+if (typeof Module === 'undefined') Module = {};
+
+if (!Module.expectedDataFileDownloads) {
+ Module.expectedDataFileDownloads = 0;
+ Module.finishedDataFileDownloads = 0;
+}
+Module.expectedDataFileDownloads++;
+(function() {
+ var loadPackage = function(metadata) {
+
+ var PACKAGE_PATH;
+ if (typeof window === 'object') {
+ PACKAGE_PATH = window['encodeURIComponent'](window.location.pathname.toString().substring(0, window.location.pathname.toString().lastIndexOf('/')) + '/');
+ } else if (typeof location !== 'undefined') {
+ // worker
+ PACKAGE_PATH = encodeURIComponent(location.pathname.toString().substring(0, location.pathname.toString().lastIndexOf('/')) + '/');
+ } else {
+ throw 'using preloaded data can only be done on a web page or in a web worker';
+ }
+ var PACKAGE_NAME = 'audio/audio_music_stream.data';
+ var REMOTE_PACKAGE_BASE = 'audio_music_stream.data';
+ if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) {
+ Module['locateFile'] = Module['locateFilePackage'];
+ Module.printErr('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)');
+ }
+ var REMOTE_PACKAGE_NAME = typeof Module['locateFile'] === 'function' ?
+ Module['locateFile'](REMOTE_PACKAGE_BASE) :
+ ((Module['filePackagePrefixURL'] || '') + REMOTE_PACKAGE_BASE);
+
+ var REMOTE_PACKAGE_SIZE = metadata.remote_package_size;
+ var PACKAGE_UUID = metadata.package_uuid;
+
+ function fetchRemotePackage(packageName, packageSize, callback, errback) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', packageName, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onprogress = function(event) {
+ var url = packageName;
+ var size = packageSize;
+ if (event.total) size = event.total;
+ if (event.loaded) {
+ if (!xhr.addedTotal) {
+ xhr.addedTotal = true;
+ if (!Module.dataFileDownloads) Module.dataFileDownloads = {};
+ Module.dataFileDownloads[url] = {
+ loaded: event.loaded,
+ total: size
+ };
+ } else {
+ Module.dataFileDownloads[url].loaded = event.loaded;
+ }
+ var total = 0;
+ var loaded = 0;
+ var num = 0;
+ for (var download in Module.dataFileDownloads) {
+ var data = Module.dataFileDownloads[download];
+ total += data.total;
+ loaded += data.loaded;
+ num++;
+ }
+ total = Math.ceil(total * Module.expectedDataFileDownloads/num);
+ if (Module['setStatus']) Module['setStatus']('Downloading data... (' + loaded + '/' + total + ')');
+ } else if (!Module.dataFileDownloads) {
+ if (Module['setStatus']) Module['setStatus']('Downloading data...');
+ }
+ };
+ xhr.onerror = function(event) {
+ throw new Error("NetworkError for: " + packageName);
+ }
+ xhr.onload = function(event) {
+ if (xhr.status == 200 || xhr.status == 304 || xhr.status == 206 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
+ var packageData = xhr.response;
+ callback(packageData);
+ } else {
+ throw new Error(xhr.statusText + " : " + xhr.responseURL);
+ }
+ };
+ xhr.send(null);
+ };
+
+ function handleError(error) {
+ console.error('package error:', error);
+ };
+
+ var fetchedCallback = null;
+ var fetched = Module['getPreloadedPackage'] ? Module['getPreloadedPackage'](REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE) : null;
+
+ if (!fetched) fetchRemotePackage(REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE, function(data) {
+ if (fetchedCallback) {
+ fetchedCallback(data);
+ fetchedCallback = null;
+ } else {
+ fetched = data;
+ }
+ }, handleError);
+
+ function runWithFS() {
+
+ function assert(check, msg) {
+ if (!check) throw msg + new Error().stack;
+ }
+Module['FS_createPath']('/', 'resources', true, true);
+
+ function DataRequest(start, end, crunched, audio) {
+ this.start = start;
+ this.end = end;
+ this.crunched = crunched;
+ this.audio = audio;
+ }
+ DataRequest.prototype = {
+ requests: {},
+ open: function(mode, name) {
+ this.name = name;
+ this.requests[name] = this;
+ Module['addRunDependency']('fp ' + this.name);
+ },
+ send: function() {},
+ onload: function() {
+ var byteArray = this.byteArray.subarray(this.start, this.end);
+
+ this.finish(byteArray);
+
+ },
+ finish: function(byteArray) {
+ var that = this;
+
+ Module['FS_createDataFile'](this.name, null, byteArray, true, true, true); // canOwn this data in the filesystem, it is a slide into the heap that will never change
+ Module['removeRunDependency']('fp ' + that.name);
+
+ this.requests[this.name] = null;
+ }
+ };
+
+ var files = metadata.files;
+ for (i = 0; i < files.length; ++i) {
+ new DataRequest(files[i].start, files[i].end, files[i].crunched, files[i].audio).open('GET', files[i].filename);
+ }
+
+
+ function processPackageData(arrayBuffer) {
+ Module.finishedDataFileDownloads++;
+ assert(arrayBuffer, 'Loading data file failed.');
+ assert(arrayBuffer instanceof ArrayBuffer, 'bad input to processPackageData');
+ var byteArray = new Uint8Array(arrayBuffer);
+ var curr;
+
+ // copy the entire loaded file into a spot in the heap. Files will refer to slices in that. They cannot be freed though
+ // (we may be allocating before malloc is ready, during startup).
+ if (Module['SPLIT_MEMORY']) Module.printErr('warning: you should run the file packager with --no-heap-copy when SPLIT_MEMORY is used, otherwise copying into the heap may fail due to the splitting');
+ var ptr = Module['getMemory'](byteArray.length);
+ Module['HEAPU8'].set(byteArray, ptr);
+ DataRequest.prototype.byteArray = Module['HEAPU8'].subarray(ptr, ptr+byteArray.length);
+
+ var files = metadata.files;
+ for (i = 0; i < files.length; ++i) {
+ DataRequest.prototype.requests[files[i].filename].onload();
+ }
+ Module['removeRunDependency']('datafile_audio/audio_music_stream.data');
+
+ };
+ Module['addRunDependency']('datafile_audio/audio_music_stream.data');
+
+ if (!Module.preloadResults) Module.preloadResults = {};
+
+ Module.preloadResults[PACKAGE_NAME] = {fromCache: false};
+ if (fetched) {
+ processPackageData(fetched);
+ fetched = null;
+ } else {
+ fetchedCallback = processPackageData;
+ }
+
+ }
+ if (Module['calledRun']) {
+ runWithFS();
+ } else {
+ if (!Module['preRun']) Module['preRun'] = [];
+ Module["preRun"].push(runWithFS); // FS is not initialized yet, wait for it
+ }
+
+ }
+ loadPackage({"files": [{"audio": 1, "start": 0, "crunched": 0, "end": 506938, "filename": "/resources/guitar_noodling.ogg"}], "remote_package_size": 506938, "package_uuid": "9a508b29-a452-4ce3-a8f6-df548014b1c0"});
+
+})();
+
// The Module object: Our interface to the outside world. We import
// and export values on it, and do the work to get that through
// closure compiler if necessary. There are various ways Module can be used:
@@ -1587,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 23776;
+STATICTOP = STATIC_BASE + 22816;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -8692,21 +8880,6 @@ function copyTempDouble(ptr) {
AL.setSourceState(src, 0x1014 /* AL_STOPPED */);
}
- function _emscripten_glGenFramebuffers(n, ids) {
- for (var i = 0; i < n; ++i) {
- var framebuffer = GLctx.createFramebuffer();
- if (!framebuffer) {
- GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
- while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
- return;
- }
- var id = GL.getNewId(GL.framebuffers);
- framebuffer.name = id;
- GL.framebuffers[id] = framebuffer;
- HEAP32[(((ids)+(i*4))>>2)]=id;
- }
- }
-
function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) {
@@ -9694,8 +9867,19 @@ function copyTempDouble(ptr) {
clearInterval(AL.contexts[context - 1].interval);
}
- function _llvm_exp2_f32(x) {
- return Math.pow(2, x);
+ function _emscripten_glGenFramebuffers(n, ids) {
+ for (var i = 0; i < n; ++i) {
+ var framebuffer = GLctx.createFramebuffer();
+ if (!framebuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.framebuffers);
+ framebuffer.name = id;
+ GL.framebuffers[id] = framebuffer;
+ HEAP32[(((ids)+(i*4))>>2)]=id;
+ }
}
function _glGetShaderiv(shader, pname, p) {
@@ -10647,7 +10831,7 @@ function invoke_viiii(index,a1,a2,a3,a4) {
Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
-Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_alBufferData": _alBufferData, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_alSource3f": _alSource3f, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_alcGetString": _alcGetString, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "___syscall221": ___syscall221, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_alSourcePlay": _alSourcePlay, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_alSourcePause": _alSourcePause, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "___syscall146": ___syscall146, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_alcCreateContext": _alcCreateContext, "_glfwTerminate": _glfwTerminate, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_alGetSourcei": _alGetSourcei, "_glBufferSubData": _glBufferSubData, "_alcMakeContextCurrent": _alcMakeContextCurrent, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_alSourceQueueBuffers": _alSourceQueueBuffers, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_alcGetCurrentContext": _alcGetCurrentContext, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_alGenBuffers": _alGenBuffers, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_alDeleteSources": _alDeleteSources, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_alSourceUnqueueBuffers": _alSourceUnqueueBuffers, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_alGetError": _alGetError, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "___syscall145": ___syscall145, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_glGetString": _glGetString, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_alSourcef": _alSourcef, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_llvm_pow_f64": _llvm_pow_f64, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_glfwSwapInterval": _glfwSwapInterval, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_alcDestroyContext": _alcDestroyContext, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_alListenerf": _alListenerf, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_alSourceStop": _alSourceStop, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_alcCloseDevice": _alcCloseDevice, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_alcGetContextsDevice": _alcGetContextsDevice, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetCursorPos": _glfwGetCursorPos, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_llvm_exp2_f32": _llvm_exp2_f32, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_alListener3f": _alListener3f, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_alDeleteBuffers": _alDeleteBuffers, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_alGenSources": _alGenSources, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_alcOpenDevice": _alcOpenDevice, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_glTexParameteri": _glTexParameteri, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
+Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_alBufferData": _alBufferData, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_alSource3f": _alSource3f, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_alcGetString": _alcGetString, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "___syscall221": ___syscall221, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_alSourcePlay": _alSourcePlay, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_alSourcePause": _alSourcePause, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "___syscall146": ___syscall146, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_alcCreateContext": _alcCreateContext, "_glfwTerminate": _glfwTerminate, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_alGetSourcei": _alGetSourcei, "_glBufferSubData": _glBufferSubData, "_alcMakeContextCurrent": _alcMakeContextCurrent, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_alSourceQueueBuffers": _alSourceQueueBuffers, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_alcGetCurrentContext": _alcGetCurrentContext, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_alGenBuffers": _alGenBuffers, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_alDeleteSources": _alDeleteSources, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_alSourceUnqueueBuffers": _alSourceUnqueueBuffers, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_alGetError": _alGetError, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "___syscall145": ___syscall145, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_glGetString": _glGetString, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_alSourcef": _alSourcef, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_llvm_pow_f64": _llvm_pow_f64, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_glfwSwapInterval": _glfwSwapInterval, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_alcDestroyContext": _alcDestroyContext, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_alListenerf": _alListenerf, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_alSourceStop": _alSourceStop, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_alcCloseDevice": _alcCloseDevice, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_alcGetContextsDevice": _alcGetContextsDevice, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetCursorPos": _glfwGetCursorPos, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_alListener3f": _alListener3f, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_alDeleteBuffers": _alDeleteBuffers, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_alGenSources": _alGenSources, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_alcOpenDevice": _alcOpenDevice, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_glTexParameteri": _glTexParameteri, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
// EMSCRIPTEN_START_ASM
var asm = (function(global, env, buffer) {
'use asm';
@@ -10897,7 +11081,6 @@ var asm = (function(global, env, buffer) {
var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate;
var _exit=env._exit;
- var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer;
var _glGetString=env._glGetString;
var _emscripten_glUniform4i=env._emscripten_glUniform4i;
var _alSourcef=env._alSourcef;
@@ -10978,7 +11161,7 @@ var asm = (function(global, env, buffer) {
var _glDeleteShader=env._glDeleteShader;
var _emscripten_glUniform1f=env._emscripten_glUniform1f;
var _glGetProgramiv=env._glGetProgramiv;
- var _llvm_exp2_f32=env._llvm_exp2_f32;
+ var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer;
var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer;
var _glfwGetTime=env._glfwGetTime;
var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage;
@@ -11108,13 +11291,13 @@ function _main() {
sp = STACKTOP;
$0 = HEAP32[2]|0;
$1 = HEAP32[3]|0;
- _InitWindow($0,$1,4686);
+ _InitWindow($0,$1,4400);
_InitAudioDevice();
- $2 = (_LoadMusicStream(4737)|0);
- HEAP32[4391] = $2;
+ $2 = (_LoadMusicStream(4451)|0);
+ HEAP32[4153] = $2;
_PlayMusicStream($2);
_emscripten_set_main_loop((1|0),0,1);
- $3 = HEAP32[4391]|0;
+ $3 = HEAP32[4153]|0;
_UnloadMusicStream($3);
_CloseAudioDevice();
_CloseWindow();
@@ -11134,25 +11317,25 @@ function _UpdateDrawFrame() {
$4 = sp + 8|0;
$5 = sp + 4|0;
$6 = sp;
- $7 = HEAP32[4391]|0;
+ $7 = HEAP32[4153]|0;
_UpdateMusicStream($7);
$8 = (_IsKeyPressed(32)|0);
$9 = ($8|0)==(0);
if (!($9)) {
- $10 = HEAP32[4391]|0;
+ $10 = HEAP32[4153]|0;
_StopMusicStream($10);
- $11 = HEAP32[4391]|0;
+ $11 = HEAP32[4153]|0;
_PlayMusicStream($11);
}
$12 = (_IsKeyPressed(80)|0);
$13 = ($12|0)==(0);
do {
if (!($13)) {
- $14 = HEAP32[4392]|0;
+ $14 = HEAP32[4154]|0;
$15 = ($14|0)==(0);
$16 = $15&1;
- HEAP32[4392] = $16;
- $17 = HEAP32[4391]|0;
+ HEAP32[4154] = $16;
+ $17 = HEAP32[4153]|0;
if ($15) {
_PauseMusicStream($17);
break;
@@ -11162,13 +11345,13 @@ function _UpdateDrawFrame() {
}
}
} while(0);
- $18 = HEAP32[4391]|0;
+ $18 = HEAP32[4153]|0;
$19 = (+_GetMusicTimePlayed($18));
- $20 = HEAP32[4391]|0;
+ $20 = HEAP32[4153]|0;
$21 = (+_GetMusicTimeLength($20));
$22 = $19 / $21;
$23 = $22 * 400.0;
- HEAPF32[4390] = $23;
+ HEAPF32[4152] = $23;
_BeginDrawing();
HEAP8[$0>>0] = -11;
$24 = ((($0)) + 1|0);
@@ -11187,7 +11370,7 @@ function _UpdateDrawFrame() {
$29 = ((($1)) + 3|0);
HEAP8[$29>>0] = -1;
;HEAP8[$$byval_copy6>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$1+3>>0]|0;
- _DrawText(4767,255,150,20,$$byval_copy6);
+ _DrawText(4481,255,150,20,$$byval_copy6);
HEAP8[$2>>0] = -56;
$30 = ((($2)) + 1|0);
HEAP8[$30>>0] = -56;
@@ -11197,7 +11380,7 @@ function _UpdateDrawFrame() {
HEAP8[$32>>0] = -1;
;HEAP8[$$byval_copy6>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$2+3>>0]|0;
_DrawRectangle(200,200,400,12,$$byval_copy6);
- $33 = +HEAPF32[4390];
+ $33 = +HEAPF32[4152];
$34 = (~~(($33)));
HEAP8[$3>>0] = -66;
$35 = ((($3)) + 1|0);
@@ -11225,7 +11408,7 @@ function _UpdateDrawFrame() {
$43 = ((($5)) + 3|0);
HEAP8[$43>>0] = -1;
;HEAP8[$$byval_copy6>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$5+3>>0]|0;
- _DrawText(4792,215,250,20,$$byval_copy6);
+ _DrawText(4506,215,250,20,$$byval_copy6);
HEAP8[$6>>0] = -56;
$44 = ((($6)) + 1|0);
HEAP8[$44>>0] = -56;
@@ -11234,10 +11417,60 @@ function _UpdateDrawFrame() {
$46 = ((($6)) + 3|0);
HEAP8[$46>>0] = -1;
;HEAP8[$$byval_copy6>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$6+3>>0]|0;
- _DrawText(4821,208,280,20,$$byval_copy6);
+ _DrawText(4535,208,280,20,$$byval_copy6);
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -11337,13 +11570,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11953,7 +12179,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4394] = $2;
+ HEAP32[4156] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11966,7 +12192,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 17288;
+ $95 = 16336;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11979,48 +12205,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 17328;
+ $106 = 16376;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4332];
- $111 = +HEAPF32[4322];
+ $110 = +HEAPF32[4094];
+ $111 = +HEAPF32[4084];
$112 = $110 - $111;
- HEAPF32[4334] = $112;
- $113 = +HEAPF32[(17332)>>2];
- $114 = +HEAPF32[(17292)>>2];
+ HEAPF32[4096] = $112;
+ $113 = +HEAPF32[(16380)>>2];
+ $114 = +HEAPF32[(16340)>>2];
$115 = $113 - $114;
- HEAPF32[(17340)>>2] = $115;
- HEAP32[4393] = 4;
+ HEAPF32[(16388)>>2] = $115;
+ HEAP32[4155] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17320>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17320+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17344>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17344+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16368+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16392>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16392+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4399] = $116;
- $117 = 17320;
+ HEAPF32[4161] = $116;
+ $117 = 16368;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 17288;
+ $123 = 16336;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 17344;
+ $127 = 16392;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 17328;
+ $133 = 16376;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -12033,7 +12259,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 17320;
+ $144 = 16368;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -12046,27 +12272,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 17344;
+ $155 = 16392;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4336];
- $160 = +HEAPF32[4330];
+ $159 = +HEAPF32[4098];
+ $160 = +HEAPF32[4092];
$161 = $159 - $160;
- HEAPF32[4334] = $161;
- $162 = +HEAPF32[(17348)>>2];
- $163 = +HEAPF32[(17324)>>2];
+ HEAPF32[4096] = $161;
+ $162 = +HEAPF32[(16396)>>2];
+ $163 = +HEAPF32[(16372)>>2];
$164 = $162 - $163;
- HEAPF32[(17340)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17288>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17288+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17320+4>>2]|0;
+ HEAPF32[(16388)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16368+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17328>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17328+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17344>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17344+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16376+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16392>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16392+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -12078,31 +12304,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17320>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17320+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17344>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17344+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16368+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16392>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16392+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4399];
+ $170 = +HEAPF32[4161];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4393] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17320>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17320+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17344>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17344+4>>2]|0;
+ HEAP32[4155] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16368+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16392>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16392+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4400] = $174;
+ HEAPF32[4162] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4399] = 0.0;
- HEAPF32[4400] = 0.0;
- HEAPF32[4334] = 0.0;
- HEAPF32[(17340)>>2] = 0.0;
- HEAP32[4394] = 0;
- HEAP32[4393] = 0;
+ HEAPF32[4161] = 0.0;
+ HEAPF32[4162] = 0.0;
+ HEAPF32[4096] = 0.0;
+ HEAPF32[(16388)>>2] = 0.0;
+ HEAP32[4156] = 0;
+ HEAP32[4155] = 0;
STACKTOP = sp;return;
break;
}
@@ -12112,22 +12338,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4395]|0;
+ $6 = HEAP32[4157]|0;
$7 = (($6) + 1)|0;
- HEAP32[4395] = $7;
- $8 = HEAP32[4393]|0;
+ HEAP32[4157] = $7;
+ $8 = HEAP32[4155]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17288>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17288+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4393] = 2;
- HEAP32[4395] = 0;
+ HEAP32[4155] = 2;
+ HEAP32[4157] = 0;
} else {
label = 6;
}
@@ -12135,8 +12361,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4395] = 1;
- HEAP32[4393] = 1;
+ HEAP32[4157] = 1;
+ HEAP32[4155] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -12145,19 +12371,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 17288;
+ $21 = 16336;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 17296;
+ $25 = 16344;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 17304;
+ $29 = 16352;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -12166,13 +12392,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[4] = $34;
- HEAPF32[4328] = 0.0;
- HEAPF32[(17316)>>2] = 0.0;
+ HEAPF32[4090] = 0.0;
+ HEAPF32[(16364)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4393]|0;
+ $35 = HEAP32[4155]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -12182,19 +12408,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 17304;
+ $44 = 16352;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17288>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17288+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17304>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17304+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16352+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4396] = $49;
- HEAP32[4397] = 0;
+ HEAPF32[4158] = $49;
+ HEAP32[4159] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[4]|0;
@@ -12202,11 +12428,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17288>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17288+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17304>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17304+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16352+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4398] = $56;
+ HEAPF32[4160] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -12237,22 +12463,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4396] = 0.0;
- HEAPF32[4398] = 0.0;
+ HEAPF32[4158] = 0.0;
+ HEAPF32[4160] = 0.0;
$$sink10 = 0;
}
- HEAP32[4393] = $$sink10;
- HEAPF32[4324] = 0.0;
- HEAPF32[(17300)>>2] = 0.0;
- HEAP32[4394] = 0;
+ HEAP32[4155] = $$sink10;
+ HEAPF32[4086] = 0.0;
+ HEAPF32[(16348)>>2] = 0.0;
+ HEAP32[4156] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4397]|0;
+ $65 = HEAP32[4159]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4397] = 1;
+ HEAP32[4159] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -12261,31 +12487,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 17320;
+ $74 = 16368;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4393]|0;
+ $78 = HEAP32[4155]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17288>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17288+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17320+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16368+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4393] = 8;
+ HEAP32[4155] = 8;
}
}
- $82 = +HEAPF32[4330];
- $83 = +HEAPF32[4324];
+ $82 = +HEAPF32[4092];
+ $83 = +HEAPF32[4086];
$84 = $82 - $83;
- HEAPF32[4328] = $84;
- $85 = +HEAPF32[(17324)>>2];
- $86 = +HEAPF32[(17300)>>2];
+ HEAPF32[4090] = $84;
+ $85 = +HEAPF32[(16372)>>2];
+ $86 = +HEAPF32[(16348)>>2];
$87 = $85 - $86;
- HEAPF32[(17316)>>2] = $87;
+ HEAPF32[(16364)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -12294,58 +12520,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4393]|0;
+ $0 = HEAP32[4155]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4394]|0;
+ $2 = HEAP32[4156]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4393] = 4;
+ HEAP32[4155] = 4;
}
- $4 = HEAP32[4393]|0;
+ $4 = HEAP32[4155]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -12358,14 +12545,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4393] = 0;
+ HEAP32[4155] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 17352;
+ $1 = 16400;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -12382,13 +12569,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4403]|0;
+ $0 = HEAP32[4165]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4402]|0;
+ $0 = HEAP32[4164]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -12399,29 +12586,29 @@ function _InitWindow($0,$1,$2) {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- _TraceLog(0,4851,$vararg_buffer);
- HEAP32[4405] = $2;
+ _TraceLog(0,4565,$vararg_buffer);
+ HEAP32[4167] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
- (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0);
- (_emscripten_set_keypress_callback((4880|0),(0|0),1,(5|0))|0);
- (_emscripten_set_click_callback((4880|0),(0|0),1,(6|0))|0);
- (_emscripten_set_touchstart_callback((4880|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchend_callback((4880|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchmove_callback((4880|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchcancel_callback((4880|0),(0|0),1,(7|0))|0);
- (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
- (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
- $3 = HEAP32[4403]|0;
+ (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(3|0))|0);
+ (_emscripten_set_keypress_callback((4594|0),(0|0),1,(4|0))|0);
+ (_emscripten_set_click_callback((4594|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_touchstart_callback((4594|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchend_callback((4594|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchmove_callback((4594|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchcancel_callback((4594|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_gamepadconnected_callback((0|0),1,(7|0))|0);
+ (_emscripten_set_gamepaddisconnected_callback((0|0),1,(7|0))|0);
+ $3 = HEAP32[4165]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4338] = $5;
- $6 = HEAP32[4402]|0;
+ HEAPF32[4100] = $5;
+ $6 = HEAP32[4164]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(17356)>>2] = $8;
- $9 = HEAP32[4406]|0;
+ HEAPF32[(16404)>>2] = $8;
+ $9 = HEAP32[4168]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -12440,11 +12627,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[17392>>0]=HEAP8[9409>>0]|0;HEAP8[17392+1>>0]=HEAP8[9409+1>>0]|0;HEAP8[17392+2>>0]=HEAP8[9409+2>>0]|0;HEAP8[17392+3>>0]=HEAP8[9409+3>>0]|0;HEAP8[17392+4>>0]=HEAP8[9409+4>>0]|0;HEAP8[17392+5>>0]=HEAP8[9409+5>>0]|0;HEAP8[17392+6>>0]=HEAP8[9409+6>>0]|0;
+ ;HEAP8[16440>>0]=HEAP8[9123>>0]|0;HEAP8[16440+1>>0]=HEAP8[9123+1>>0]|0;HEAP8[16440+2>>0]=HEAP8[9123+2>>0]|0;HEAP8[16440+3>>0]=HEAP8[9123+3>>0]|0;HEAP8[16440+4>>0]=HEAP8[9123+4>>0]|0;HEAP8[16440+5>>0]=HEAP8[9123+5>>0]|0;HEAP8[16440+6>>0]=HEAP8[9123+6>>0]|0;
break;
}
case 1: {
- $3 = 17392;
+ $3 = 16440;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -12453,11 +12640,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=17392; src=9416; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=16440; src=9130; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 17392;
+ $7 = 16440;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -12468,16 +12655,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(17392,$1)|0);
- $strlen = (_strlen(17392)|0);
- $endptr = (17392 + ($strlen)|0);
+ (_strcat(16440,$1)|0);
+ $strlen = (_strlen(16440)|0);
+ $endptr = (16440 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(17392,$2)|0);
+ (_vprintf(16440,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -12509,22 +12696,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4403] = $0;
- HEAP32[4402] = $1;
+ HEAP32[4165] = $0;
+ HEAP32[4164] = $1;
_MatrixIdentity($2);
- dest=17700; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16748; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((1|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
- _TraceLog(1,5551,$vararg_buffer);
+ _TraceLog(1,5265,$vararg_buffer);
}
- $6 = HEAP32[4403]|0;
- HEAP32[4441] = $6;
- $7 = HEAP32[4402]|0;
- HEAP32[4442] = $7;
+ $6 = HEAP32[4165]|0;
+ HEAP32[4203] = $6;
+ $7 = HEAP32[4164]|0;
+ HEAP32[4204] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[21440]|0;
+ $8 = HEAP8[20488]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -12532,18 +12719,18 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[21440]|0;
+ $11 = HEAP8[20488]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[21440]|0;
+ $14 = HEAP8[20488]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
_glfwWindowHint(135181,4);
- _TraceLog(0,5577,$vararg_buffer1);
+ _TraceLog(0,5291,$vararg_buffer1);
}
$17 = (_rlGetVersion()|0);
$18 = ($17|0)==(2);
@@ -12560,18 +12747,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4443]|0;
+ $21 = HEAP32[4205]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4403]|0;
- $48 = HEAP32[4402]|0;
- $49 = HEAP32[4405]|0;
+ $47 = HEAP32[4165]|0;
+ $48 = HEAP32[4164]|0;
+ $49 = HEAP32[4167]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4401] = $50;
- $51 = HEAP32[4403]|0;
- HEAP32[4444] = $51;
- $52 = HEAP32[4402]|0;
- HEAP32[4445] = $52;
+ HEAP32[4163] = $50;
+ $51 = HEAP32[4165]|0;
+ HEAP32[4206] = $51;
+ $52 = HEAP32[4164]|0;
+ HEAP32[4207] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -12580,9 +12767,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4403]|0;
+ $27 = HEAP32[4165]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4402]|0;
+ $29 = HEAP32[4164]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -12604,87 +12791,87 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4441] = $31;
- HEAP32[4442] = $34;
+ HEAP32[4203] = $31;
+ HEAP32[4204] = $34;
}
} while(0);
- $38 = HEAP32[4441]|0;
- $39 = HEAP32[4442]|0;
+ $38 = HEAP32[4203]|0;
+ $39 = HEAP32[4204]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
- _TraceLog(2,5602,$vararg_buffer3);
- $40 = HEAP32[4441]|0;
- $41 = HEAP32[4442]|0;
+ _TraceLog(2,5316,$vararg_buffer3);
+ $40 = HEAP32[4203]|0;
+ $41 = HEAP32[4204]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4441]|0;
- $43 = HEAP32[4442]|0;
- $44 = HEAP32[4405]|0;
+ $42 = HEAP32[4203]|0;
+ $43 = HEAP32[4204]|0;
+ $44 = HEAP32[4167]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4401] = $46;
+ HEAP32[4163] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
if ($53) {
_glfwTerminate();
- _TraceLog(1,5640,$vararg_buffer6);
+ _TraceLog(1,5354,$vararg_buffer6);
} else {
- _TraceLog(0,5673,$vararg_buffer8);
- $55 = HEAP32[4444]|0;
- $56 = HEAP32[4445]|0;
+ _TraceLog(0,5387,$vararg_buffer8);
+ $55 = HEAP32[4206]|0;
+ $56 = HEAP32[4207]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
- _TraceLog(0,5713,$vararg_buffer10);
- $57 = HEAP32[4403]|0;
- $58 = HEAP32[4402]|0;
+ _TraceLog(0,5427,$vararg_buffer10);
+ $57 = HEAP32[4165]|0;
+ $58 = HEAP32[4164]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
- _TraceLog(0,5734,$vararg_buffer14);
- $59 = HEAP32[4446]|0;
- $60 = HEAP32[4447]|0;
+ _TraceLog(0,5448,$vararg_buffer14);
+ $59 = HEAP32[4208]|0;
+ $60 = HEAP32[4209]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
- _TraceLog(0,5755,$vararg_buffer18);
+ _TraceLog(0,5469,$vararg_buffer18);
}
- $61 = HEAP32[4401]|0;
+ $61 = HEAP32[4163]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4401]|0;
+ $62 = HEAP32[4163]|0;
(_glfwSetCursorEnterCallback(($62|0),(2|0))|0);
- $63 = HEAP32[4401]|0;
+ $63 = HEAP32[4163]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4401]|0;
+ $64 = HEAP32[4163]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4401]|0;
+ $65 = HEAP32[4163]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4401]|0;
+ $66 = HEAP32[4163]|0;
(_glfwSetCharCallback(($66|0),(3|0))|0);
- $67 = HEAP32[4401]|0;
+ $67 = HEAP32[4163]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4401]|0;
+ $68 = HEAP32[4163]|0;
(_glfwSetWindowIconifyCallback(($68|0),(4|0))|0);
- $69 = HEAP32[4401]|0;
+ $69 = HEAP32[4163]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[21440]|0;
+ $70 = HEAP8[20488]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4403]|0;
- $74 = HEAP32[4402]|0;
+ $73 = HEAP32[4165]|0;
+ $74 = HEAP32[4164]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4444]|0;
- $76 = HEAP32[4446]|0;
+ $75 = HEAP32[4206]|0;
+ $76 = HEAP32[4208]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4445]|0;
- $80 = HEAP32[4447]|0;
+ $79 = HEAP32[4207]|0;
+ $80 = HEAP32[4209]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12702,19 +12889,19 @@ function _InitGraphicsDevice($0,$1) {
STACKTOP = sp;return;
}
_glfwSwapInterval(1);
- _TraceLog(0,5780,$vararg_buffer22);
- $73 = HEAP32[4403]|0;
- $74 = HEAP32[4402]|0;
+ _TraceLog(0,5494,$vararg_buffer22);
+ $73 = HEAP32[4165]|0;
+ $74 = HEAP32[4164]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4444]|0;
- $76 = HEAP32[4446]|0;
+ $75 = HEAP32[4206]|0;
+ $76 = HEAP32[4208]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4445]|0;
- $80 = HEAP32[4447]|0;
+ $79 = HEAP32[4207]|0;
+ $80 = HEAP32[4209]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12742,7 +12929,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(17668)>>2] = 224;
+ HEAP32[(16716)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -12783,27 +12970,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[17644>>2]=HEAP32[$1>>2]|0;HEAP32[17644+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17644+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17644+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17644+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[16692>>2]=HEAP32[$1>>2]|0;HEAP32[16692+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16692+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16692+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16692+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(17668)>>2]|0;
+ $5 = HEAP32[(16716)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(17672)>>2] = $7;
+ HEAP32[(16720)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(17664)>>2] = $23;
- $24 = HEAP32[4411]|0;
+ HEAP32[(16712)>>2] = $23;
+ $24 = HEAP32[4173]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,5075,$vararg_buffer);
+ _TraceLog(0,4789,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(17648)>>2]|0;
- $10 = HEAP32[(17668)>>2]|0;
- $11 = HEAP32[(17672)>>2]|0;
+ $9 = HEAP32[(16696)>>2]|0;
+ $10 = HEAP32[(16716)>>2]|0;
+ $11 = HEAP32[(16720)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12852,10 +13039,10 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(17664)>>2] = $23;
- $24 = HEAP32[4411]|0;
+ HEAP32[(16712)>>2] = $23;
+ $24 = HEAP32[4173]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,5075,$vararg_buffer);
+ _TraceLog(0,4789,$vararg_buffer);
STACKTOP = sp;return;
}
function _InitTimer() {
@@ -12864,7 +13051,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2173] = $1;
+ HEAPF64[2054] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12894,7 +13081,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr8>>2] = $10;
$vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
HEAP32[$vararg_ptr9>>2] = $12;
- _TraceLog(0,5008,$vararg_buffer4);
+ _TraceLog(0,4722,$vararg_buffer4);
STACKTOP = sp;return 0;
} else {
HEAP32[$vararg_buffer>>2] = $6;
@@ -12904,7 +13091,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr2>>2] = $10;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $12;
- _TraceLog(0,4939,$vararg_buffer);
+ _TraceLog(0,4653,$vararg_buffer);
STACKTOP = sp;return 0;
}
return (0)|0;
@@ -12920,7 +13107,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) {
return 0;
}
$4 = ((($1)) + 32|0);
- $5 = (_strcmp($4,4932)|0);
+ $5 = (_strcmp($4,4646)|0);
$6 = ($5|0)==(0);
if (!($6)) {
return 0;
@@ -13023,7 +13210,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 17368;
+ $31 = 16416;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -13036,7 +13223,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (17376);
+ $42 = (16424);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -13092,7 +13279,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (17628 + ($10<<2)|0);
+ $11 = (16676 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -13106,19 +13293,19 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2170] = $$;
+ HEAPF64[2051] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
$6 = $1 ? 0.0 : $5;
HEAPF64[$vararg_buffer>>3] = $6;
- _TraceLog(0,4888,$vararg_buffer);
+ _TraceLog(0,4602,$vararg_buffer);
STACKTOP = sp;return;
}
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4406] = 0;
+ HEAP32[4168] = 0;
return;
}
function _GetTime() {
@@ -13217,7 +13404,7 @@ function _ImageFormat($0,$1) {
$6 = ($1|0)<(8);
$or$cond = $6 & $5;
if (!($or$cond)) {
- _TraceLog(2,5451,$vararg_buffer);
+ _TraceLog(2,5165,$vararg_buffer);
STACKTOP = sp;return;
}
;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
@@ -13694,52 +13881,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4419]|0;
+ $6 = HEAP32[4181]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
$or$cond100 = $switch & $7;
if ($or$cond100) {
- _TraceLog(2,5120,$vararg_buffer);
+ _TraceLog(2,4834,$vararg_buffer);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4420]|0;
+ $9 = HEAP32[4182]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
if ($or$cond7) {
- _TraceLog(2,5164,$vararg_buffer1);
+ _TraceLog(2,4878,$vararg_buffer1);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4421]|0;
+ $12 = HEAP32[4183]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
$or$cond = $14 & $13;
if ($or$cond) {
- _TraceLog(2,5209,$vararg_buffer3);
+ _TraceLog(2,4923,$vararg_buffer3);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4422]|0;
+ $15 = HEAP32[4184]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
$or$cond96 = $17 & $16;
if ($or$cond96) {
- _TraceLog(2,5254,$vararg_buffer5);
+ _TraceLog(2,4968,$vararg_buffer5);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4423]|0;
+ $18 = HEAP32[4185]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
$or$cond98 = $20 & $19;
if ($or$cond98) {
- _TraceLog(2,5299,$vararg_buffer7);
+ _TraceLog(2,5013,$vararg_buffer7);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
@@ -13777,7 +13964,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4419]|0;
+ $22 = HEAP32[4181]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -13785,7 +13972,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4419]|0;
+ $24 = HEAP32[4181]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -13793,7 +13980,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4419]|0;
+ $26 = HEAP32[4181]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -13801,7 +13988,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4419]|0;
+ $28 = HEAP32[4181]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -13809,7 +13996,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4420]|0;
+ $30 = HEAP32[4182]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -13817,7 +14004,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4421]|0;
+ $32 = HEAP32[4183]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13825,7 +14012,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4421]|0;
+ $34 = HEAP32[4183]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13833,7 +14020,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4422]|0;
+ $36 = HEAP32[4184]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13841,7 +14028,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4422]|0;
+ $38 = HEAP32[4184]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13849,7 +14036,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4423]|0;
+ $40 = HEAP32[4185]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13857,7 +14044,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4423]|0;
+ $42 = HEAP32[4185]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13865,11 +14052,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
default: {
- _TraceLog(2,5344,$vararg_buffer9);
+ _TraceLog(2,5058,$vararg_buffer9);
}
}
} while(0);
- $44 = HEAP32[4424]|0;
+ $44 = HEAP32[4186]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -13884,7 +14071,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,5422,$vararg_buffer15);
+ _TraceLog(2,5136,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -13893,7 +14080,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
HEAP32[$vararg_ptr13>>2] = $1;
$vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
HEAP32[$vararg_ptr14>>2] = $2;
- _TraceLog(0,5373,$vararg_buffer11);
+ _TraceLog(0,5087,$vararg_buffer11);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
@@ -14167,7 +14354,7 @@ function _GetImageData($0) {
break;
}
default: {
- _TraceLog(2,5505,$vararg_buffer);
+ _TraceLog(2,5219,$vararg_buffer);
$$1 = $$0106;
}
}
@@ -14194,7 +14381,7 @@ function _ErrorCallback($0,$1) {
HEAP32[$vararg_buffer>>2] = $0;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $1;
- _TraceLog(2,9371,$vararg_buffer);
+ _TraceLog(2,9085,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlGetVersion() {
@@ -14215,20 +14402,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4403]|0;
+ $3 = HEAP32[4165]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4402]|0;
+ $5 = HEAP32[4164]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4444] = $3;
- HEAP32[4445] = $5;
- HEAP32[4446] = 0;
- HEAP32[4447] = 0;
+ HEAP32[4206] = $3;
+ HEAP32[4207] = $5;
+ HEAP32[4208] = 0;
+ HEAP32[4209] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -14238,13 +14425,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr12>>2] = $0;
$vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
HEAP32[$vararg_ptr13>>2] = $1;
- _TraceLog(0,9305,$vararg_buffer8);
+ _TraceLog(0,9019,$vararg_buffer8);
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4403]|0;
+ $35 = HEAP32[4165]|0;
$36 = (+($35|0));
- $37 = HEAP32[4402]|0;
+ $37 = HEAP32[4164]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -14252,26 +14439,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4444] = $45;
- HEAP32[4445] = $37;
+ HEAP32[4206] = $45;
+ HEAP32[4207] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4446] = $46;
+ HEAP32[4208] = $46;
$$sink1 = 0;
} else {
- HEAP32[4444] = $35;
+ HEAP32[4206] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4445] = $42;
- HEAP32[4446] = 0;
+ HEAP32[4207] = $42;
+ HEAP32[4208] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4447] = $$sink1;
+ HEAP32[4209] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4402]|0;
+ $7 = HEAP32[4164]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -14279,13 +14466,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr2>>2] = $0;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $1;
- _TraceLog(2,9162,$vararg_buffer);
+ _TraceLog(2,8876,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4403]|0;
+ $9 = HEAP32[4165]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4402]|0;
+ $13 = HEAP32[4164]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -14293,37 +14480,37 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4444] = $23;
- HEAP32[4445] = $1;
+ HEAP32[4206] = $23;
+ HEAP32[4207] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4446] = $24;
+ HEAP32[4208] = $24;
$$sink = 0;
} else {
- HEAP32[4444] = $0;
- $17 = HEAP32[4402]|0;
+ HEAP32[4206] = $0;
+ $17 = HEAP32[4164]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4445] = $20;
- HEAP32[4446] = 0;
+ HEAP32[4207] = $20;
+ HEAP32[4208] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4447] = $$sink;
- $25 = HEAP32[4444]|0;
+ HEAP32[4209] = $$sink;
+ $25 = HEAP32[4206]|0;
$26 = (+($25|0));
- $27 = HEAP32[4403]|0;
+ $27 = HEAP32[4165]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=17700; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4444] = $0;
- HEAP32[4445] = $1;
+ dest=16748; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4206] = $0;
+ HEAP32[4207] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
- _TraceLog(2,9240,$vararg_buffer4);
+ _TraceLog(2,8954,$vararg_buffer4);
STACKTOP = sp;return;
}
function _WindowSizeCallback($0,$1,$2) {
@@ -14341,10 +14528,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4403] = $1;
- HEAP32[4402] = $2;
- HEAP32[4444] = $1;
- HEAP32[4445] = $2;
+ HEAP32[4165] = $1;
+ HEAP32[4164] = $2;
+ HEAP32[4206] = $1;
+ HEAP32[4207] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -14371,7 +14558,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (21447 + ($1)|0);
+ $9 = (20495 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -14392,7 +14579,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (21441 + ($1)|0);
+ $7 = (20489 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -14471,7 +14658,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 17368;
+ $15 = 16416;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -14506,7 +14693,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[4817] = $3;
+ HEAP32[4579] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -14516,7 +14703,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[4816] = $$sink;
+ HEAP32[4578] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -14556,16 +14743,16 @@ function _rlglInit($0,$1) {
$6 = sp + 2192|0;
$7 = (_glGetString(7936)|0);
HEAP32[$vararg_buffer>>2] = $7;
- _TraceLog(0,5803,$vararg_buffer);
+ _TraceLog(0,5517,$vararg_buffer);
$8 = (_glGetString(7937)|0);
HEAP32[$vararg_buffer1>>2] = $8;
- _TraceLog(0,5821,$vararg_buffer1);
+ _TraceLog(0,5535,$vararg_buffer1);
$9 = (_glGetString(7938)|0);
HEAP32[$vararg_buffer4>>2] = $9;
- _TraceLog(0,5839,$vararg_buffer4);
+ _TraceLog(0,5553,$vararg_buffer4);
$10 = (_glGetString(35724)|0);
HEAP32[$vararg_buffer7>>2] = $10;
- _TraceLog(0,5857,$vararg_buffer7);
+ _TraceLog(0,5571,$vararg_buffer7);
$11 = (_glGetString(7939)|0);
$12 = (_strlen($11)|0);
$13 = (($12) + 1)|0;
@@ -14573,7 +14760,7 @@ function _rlglInit($0,$1) {
_memcpy(($14|0),($11|0),($13|0))|0;
$$062 = 0;$$sink63 = $14;
while(1) {
- $15 = (_strtok($$sink63,5875)|0);
+ $15 = (_strtok($$sink63,5589)|0);
$16 = (($vararg_buffer7) + ($$062<<2)|0);
HEAP32[$16>>2] = $15;
$17 = ($15|0)==(0|0);
@@ -14587,41 +14774,41 @@ function _rlglInit($0,$1) {
_free($14);
$19 = (($$062) + -1)|0;
HEAP32[$vararg_buffer10>>2] = $19;
- _TraceLog(0,5877,$vararg_buffer10);
+ _TraceLog(0,5591,$vararg_buffer10);
$20 = ($$062|0)>(1);
if ($20) {
$$06167 = 0;
while(1) {
$23 = (($vararg_buffer7) + ($$06167<<2)|0);
$24 = HEAP32[$23>>2]|0;
- $25 = (_strcmp($24,5912)|0);
+ $25 = (_strcmp($24,5626)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4482] = 1;
- $27 = (_eglGetProcAddress((5939|0))|0);
- HEAP32[4483] = $27;
- $28 = (_eglGetProcAddress((5960|0))|0);
- HEAP32[4484] = $28;
- $29 = (_eglGetProcAddress((5981|0))|0);
- HEAP32[4485] = $29;
+ HEAP32[4244] = 1;
+ $27 = (_eglGetProcAddress((5653|0))|0);
+ HEAP32[4245] = $27;
+ $28 = (_eglGetProcAddress((5674|0))|0);
+ HEAP32[4246] = $28;
+ $29 = (_eglGetProcAddress((5695|0))|0);
+ HEAP32[4247] = $29;
}
- $30 = (_strcmp($24,6005)|0);
+ $30 = (_strcmp($24,5719)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4424] = 1;
+ HEAP32[4186] = 1;
}
- $32 = (_strcmp($24,6025)|0);
+ $32 = (_strcmp($24,5739)|0);
$33 = ($32|0)==(0);
if ($33) {
label = 12;
} else {
$34 = HEAP32[$23>>2]|0;
- $35 = (_strcmp($34,6057)|0);
+ $35 = (_strcmp($34,5771)|0);
$36 = ($35|0)==(0);
if ($36) {
label = 12;
} else {
- $37 = (_strcmp($34,6090)|0);
+ $37 = (_strcmp($34,5804)|0);
$38 = ($37|0)==(0);
if ($38) {
label = 12;
@@ -14630,15 +14817,15 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4419] = 1;
+ HEAP32[4181] = 1;
}
- $39 = (_strcmp($24,6130)|0);
+ $39 = (_strcmp($24,5844)|0);
$40 = ($39|0)==(0);
if ($40) {
label = 15;
} else {
$41 = HEAP32[$23>>2]|0;
- $42 = (_strcmp($41,6166)|0);
+ $42 = (_strcmp($41,5880)|0);
$43 = ($42|0)==(0);
if ($43) {
label = 15;
@@ -14646,35 +14833,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4420] = 1;
+ HEAP32[4182] = 1;
}
$44 = HEAP32[$23>>2]|0;
- $45 = (_strcmp($44,6199)|0);
+ $45 = (_strcmp($44,5913)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4421] = 1;
+ HEAP32[4183] = 1;
}
- $47 = (_strcmp($44,6224)|0);
+ $47 = (_strcmp($44,5938)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4422] = 1;
+ HEAP32[4184] = 1;
}
- $49 = (_strcmp($44,6257)|0);
+ $49 = (_strcmp($44,5971)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4423] = 1;
+ HEAP32[4185] = 1;
}
- $51 = (_strcmp($44,6293)|0);
+ $51 = (_strcmp($44,6007)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4486] = 1;
- _glGetFloatv(34047,(17948|0));
+ HEAP32[4248] = 1;
+ _glGetFloatv(34047,(16996|0));
}
$53 = HEAP32[$23>>2]|0;
- $54 = (_strcmp($53,6327)|0);
+ $54 = (_strcmp($53,6041)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4488] = 1;
+ HEAP32[4250] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -14685,77 +14872,77 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4482]|0;
+ $21 = HEAP32[4244]|0;
$22 = ($21|0)==(0);
if ($22) {
- _TraceLog(2,6430,$vararg_buffer15);
+ _TraceLog(2,6144,$vararg_buffer15);
} else {
- _TraceLog(0,6355,$vararg_buffer13);
+ _TraceLog(0,6069,$vararg_buffer13);
}
- $57 = HEAP32[4424]|0;
+ $57 = HEAP32[4186]|0;
$58 = ($57|0)==(0);
if ($58) {
- _TraceLog(2,6566,$vararg_buffer19);
+ _TraceLog(2,6280,$vararg_buffer19);
} else {
- _TraceLog(0,6491,$vararg_buffer17);
+ _TraceLog(0,6205,$vararg_buffer17);
}
- $59 = HEAP32[4419]|0;
+ $59 = HEAP32[4181]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- _TraceLog(0,6658,$vararg_buffer21);
+ _TraceLog(0,6372,$vararg_buffer21);
}
- $61 = HEAP32[4420]|0;
+ $61 = HEAP32[4182]|0;
$62 = ($61|0)==(0);
if (!($62)) {
- _TraceLog(0,6704,$vararg_buffer23);
+ _TraceLog(0,6418,$vararg_buffer23);
}
- $63 = HEAP32[4421]|0;
+ $63 = HEAP32[4183]|0;
$64 = ($63|0)==(0);
if (!($64)) {
- _TraceLog(0,6751,$vararg_buffer25);
+ _TraceLog(0,6465,$vararg_buffer25);
}
- $65 = HEAP32[4422]|0;
+ $65 = HEAP32[4184]|0;
$66 = ($65|0)==(0);
if (!($66)) {
- _TraceLog(0,6802,$vararg_buffer27);
+ _TraceLog(0,6516,$vararg_buffer27);
}
- $67 = HEAP32[4423]|0;
+ $67 = HEAP32[4185]|0;
$68 = ($67|0)==(0);
if (!($68)) {
- _TraceLog(0,6849,$vararg_buffer29);
+ _TraceLog(0,6563,$vararg_buffer29);
}
- $69 = HEAP32[4486]|0;
+ $69 = HEAP32[4248]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4487];
+ $71 = +HEAPF32[4249];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
- _TraceLog(0,6896,$vararg_buffer31);
+ _TraceLog(0,6610,$vararg_buffer31);
}
- $73 = HEAP32[4488]|0;
+ $73 = HEAP32[4250]|0;
$74 = ($73|0)==(0);
if (!($74)) {
- _TraceLog(0,6962,$vararg_buffer34);
+ _TraceLog(0,6676,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4489] = $75;
+ HEAP32[4251] = $75;
$76 = ($75|0)==(0);
if ($76) {
- _TraceLog(2,7066,$vararg_buffer39);
+ _TraceLog(2,6780,$vararg_buffer39);
} else {
HEAP32[$vararg_buffer36>>2] = $75;
- _TraceLog(0,7015,$vararg_buffer36);
+ _TraceLog(0,6729,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=17960; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18016; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17008; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17064; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4518] = $77;
+ HEAP32[4280] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4518]|0;
+ $79 = HEAP32[4280]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -14768,7 +14955,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4519] = $78;
+ HEAP32[4281] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -14783,48 +14970,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4520] = 1;
- $85 = HEAP32[4489]|0;
+ HEAP32[4282] = 1;
+ $85 = HEAP32[4251]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4521] = 4;
+ HEAP32[4283] = 4;
_MatrixIdentity($4);
- dest=18088; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17136; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18152); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17200); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18216); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17264); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18280); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17328); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18344); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17392); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18408); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17456); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18472); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17520); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18536); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17584); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18600); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17648); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18664); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17712); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18728); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17776); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18792); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17840); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18856); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17904); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18920); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17968); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18984); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18032); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19048); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18096); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=17796; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16844; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=17860; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4448] = 17860;
+ dest=16908; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4210] = 16908;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14835,21 +15022,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[4778] = $0;
- HEAP32[4779] = $1;
- _TraceLog(0,7105,$vararg_buffer41);
+ HEAP32[4540] = $0;
+ HEAP32[4541] = $1;
+ _TraceLog(0,6819,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4446]|0;
+ $0 = HEAP32[4208]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4447]|0;
+ $2 = HEAP32[4209]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4444]|0;
+ $4 = HEAP32[4206]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4445]|0;
+ $6 = HEAP32[4207]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14860,12 +15047,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 17796;
+ $modelview$sink = 16844;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 17860;
+ $modelview$sink = 16908;
label = 3;
break;
}
@@ -14873,9 +15060,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4448] = $modelview$sink;
+ HEAP32[4210] = $modelview$sink;
}
- HEAP32[4481] = $0;
+ HEAP32[4243] = $0;
return;
}
function _rlLoadIdentity() {
@@ -14883,7 +15070,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4448]|0;
+ $1 = HEAP32[4210]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14904,7 +15091,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4448]|0;
+ $8 = HEAP32[4210]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14963,17 +15150,17 @@ function _LoadDefaultShader($0) {
$1 = sp + 16|0;
$2 = sp + 513|0;
$3 = sp + 72|0;
- _memcpy(($2|0),(7681|0),489)|0;
- _memcpy(($3|0),(8170|0),441)|0;
+ _memcpy(($2|0),(7395|0),489)|0;
+ _memcpy(($3|0),(7884|0),441)|0;
$4 = (_LoadShaderProgram($2,$3)|0);
HEAP32[$1>>2] = $4;
$5 = ($4|0)==(0);
if ($5) {
HEAP32[$vararg_buffer1>>2] = $4;
- _TraceLog(2,8659,$vararg_buffer1);
+ _TraceLog(2,8373,$vararg_buffer1);
} else {
HEAP32[$vararg_buffer>>2] = $4;
- _TraceLog(0,8611,$vararg_buffer);
+ _TraceLog(0,8325,$vararg_buffer);
}
$6 = HEAP32[$1>>2]|0;
$7 = ($6|0)==(0);
@@ -15001,15 +15188,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(19132)>>2] = $0;
+ HEAP32[(18180)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(19140)>>2] = $1;
- HEAP32[(19136)>>2] = 0;
- HEAP32[(19144)>>2] = 0;
+ HEAP32[(18188)>>2] = $1;
+ HEAP32[(18184)>>2] = 0;
+ HEAP32[(18192)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(19140)>>2]|0;
+ $2 = HEAP32[(18188)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -15020,19 +15207,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[4780] = 0;
- HEAP32[(19128)>>2] = 0;
- HEAP32[(19124)>>2] = 0;
+ HEAP32[4542] = 0;
+ HEAP32[(18176)>>2] = 0;
+ HEAP32[(18172)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(19180)>>2] = $5;
+ HEAP32[(18228)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(19188)>>2] = $6;
- HEAP32[(19184)>>2] = 0;
- HEAP32[(19192)>>2] = 0;
+ HEAP32[(18236)>>2] = $6;
+ HEAP32[(18232)>>2] = 0;
+ HEAP32[(18240)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(19188)>>2]|0;
+ $7 = HEAP32[(18236)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -15043,24 +15230,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[4792] = 0;
- HEAP32[(19176)>>2] = 0;
- HEAP32[(19172)>>2] = 0;
+ HEAP32[4554] = 0;
+ HEAP32[(18224)>>2] = 0;
+ HEAP32[(18220)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(19228)>>2] = $10;
+ HEAP32[(18276)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(19232)>>2] = $11;
+ HEAP32[(18280)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(19236)>>2] = $12;
+ HEAP32[(18284)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(19240)>>2] = $13;
- $14 = HEAP32[(19228)>>2]|0;
+ HEAP32[(18288)>>2] = $13;
+ $14 = HEAP32[(18276)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(19232)>>2]|0;
+ $15 = HEAP32[(18280)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(19236)>>2]|0;
+ $17 = HEAP32[(18284)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -15071,7 +15258,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(19240)>>2]|0;
+ $16 = HEAP32[(18288)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -15108,140 +15295,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[4804] = 0;
- HEAP32[(19220)>>2] = 0;
- HEAP32[(19224)>>2] = 0;
- _TraceLog(0,7152,$vararg_buffer);
- $20 = HEAP32[4482]|0;
+ HEAP32[4566] = 0;
+ HEAP32[(18268)>>2] = 0;
+ HEAP32[(18272)>>2] = 0;
+ _TraceLog(0,6866,$vararg_buffer);
+ $20 = HEAP32[4244]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4483]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(19148));
- $44 = HEAP32[4484]|0;
- $45 = HEAP32[(19148)>>2]|0;
+ $43 = HEAP32[4245]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(18196));
+ $44 = HEAP32[4246]|0;
+ $45 = HEAP32[(18196)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((19152)|0));
- $46 = HEAP32[(19152)>>2]|0;
+ _glGenBuffers(2,((18200)|0));
+ $46 = HEAP32[(18200)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(19132)>>2]|0;
+ $47 = HEAP32[(18180)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(18020)>>2]|0;
+ $48 = HEAP32[(17068)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(18020)>>2]|0;
+ $49 = HEAP32[(17068)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((19156)|0));
- $50 = HEAP32[(19156)>>2]|0;
+ _glGenBuffers(2,((18204)|0));
+ $50 = HEAP32[(18204)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(19140)>>2]|0;
+ $51 = HEAP32[(18188)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(18040)>>2]|0;
+ $52 = HEAP32[(17088)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(18040)>>2]|0;
+ $53 = HEAP32[(17088)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4482]|0;
+ $54 = HEAP32[4244]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(19152)>>2]|0;
- $58 = HEAP32[(19156)>>2]|0;
+ $57 = HEAP32[(18200)>>2]|0;
+ $58 = HEAP32[(18204)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
- _TraceLog(0,7290,$vararg_buffer3);
+ _TraceLog(0,7004,$vararg_buffer3);
} else {
- $56 = HEAP32[(19148)>>2]|0;
+ $56 = HEAP32[(18196)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
- _TraceLog(0,7225,$vararg_buffer1);
+ _TraceLog(0,6939,$vararg_buffer1);
}
- $59 = HEAP32[4482]|0;
+ $59 = HEAP32[4244]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4483]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(19196));
- $62 = HEAP32[4484]|0;
- $63 = HEAP32[(19196)>>2]|0;
+ $61 = HEAP32[4245]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(18244));
+ $62 = HEAP32[4246]|0;
+ $63 = HEAP32[(18244)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((19200)|0));
- $64 = HEAP32[(19200)>>2]|0;
+ _glGenBuffers(1,((18248)|0));
+ $64 = HEAP32[(18248)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(19180)>>2]|0;
+ $65 = HEAP32[(18228)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(18020)>>2]|0;
+ $66 = HEAP32[(17068)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(18020)>>2]|0;
+ $67 = HEAP32[(17068)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((19204)|0));
- $68 = HEAP32[(19204)>>2]|0;
+ _glGenBuffers(1,((18252)|0));
+ $68 = HEAP32[(18252)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(19188)>>2]|0;
+ $69 = HEAP32[(18236)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(18040)>>2]|0;
+ $70 = HEAP32[(17088)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(18040)>>2]|0;
+ $71 = HEAP32[(17088)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4482]|0;
+ $72 = HEAP32[4244]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(19200)>>2]|0;
- $76 = HEAP32[(19204)>>2]|0;
+ $75 = HEAP32[(18248)>>2]|0;
+ $76 = HEAP32[(18252)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
- _TraceLog(0,7436,$vararg_buffer10);
+ _TraceLog(0,7150,$vararg_buffer10);
} else {
- $74 = HEAP32[(19196)>>2]|0;
+ $74 = HEAP32[(18244)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
- _TraceLog(0,7367,$vararg_buffer7);
+ _TraceLog(0,7081,$vararg_buffer7);
}
- $77 = HEAP32[4482]|0;
+ $77 = HEAP32[4244]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4483]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(19244));
- $80 = HEAP32[4484]|0;
- $81 = HEAP32[(19244)>>2]|0;
+ $79 = HEAP32[4245]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(18292));
+ $80 = HEAP32[4246]|0;
+ $81 = HEAP32[(18292)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((19248)|0));
- $82 = HEAP32[(19248)>>2]|0;
+ _glGenBuffers(1,((18296)|0));
+ $82 = HEAP32[(18296)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(19228)>>2]|0;
+ $83 = HEAP32[(18276)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(18020)>>2]|0;
+ $84 = HEAP32[(17068)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(18020)>>2]|0;
+ $85 = HEAP32[(17068)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((19252)|0));
- $86 = HEAP32[(19252)>>2]|0;
+ _glGenBuffers(1,((18300)|0));
+ $86 = HEAP32[(18300)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(19232)>>2]|0;
+ $87 = HEAP32[(18280)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(18024)>>2]|0;
+ $88 = HEAP32[(17072)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(18024)>>2]|0;
+ $89 = HEAP32[(17072)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((19256)|0));
- $90 = HEAP32[(19256)>>2]|0;
+ _glGenBuffers(1,((18304)|0));
+ $90 = HEAP32[(18304)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(19236)>>2]|0;
+ $91 = HEAP32[(18284)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(18040)>>2]|0;
+ $92 = HEAP32[(17088)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(18040)>>2]|0;
+ $93 = HEAP32[(17088)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((19260)|0));
- $94 = HEAP32[(19260)>>2]|0;
+ _glGenBuffers(1,((18308)|0));
+ $94 = HEAP32[(18308)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(19240)>>2]|0;
+ $95 = HEAP32[(18288)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4482]|0;
+ $96 = HEAP32[4244]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(19248)>>2]|0;
- $100 = HEAP32[(19252)>>2]|0;
- $101 = HEAP32[(19256)>>2]|0;
- $102 = HEAP32[(19260)>>2]|0;
+ $99 = HEAP32[(18296)>>2]|0;
+ $100 = HEAP32[(18300)>>2]|0;
+ $101 = HEAP32[(18304)>>2]|0;
+ $102 = HEAP32[(18308)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -15249,18 +15436,18 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr21>>2] = $101;
$vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
HEAP32[$vararg_ptr22>>2] = $102;
- _TraceLog(0,7582,$vararg_buffer17);
+ _TraceLog(0,7296,$vararg_buffer17);
} else {
- $98 = HEAP32[(19244)>>2]|0;
+ $98 = HEAP32[(18292)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
- _TraceLog(0,7517,$vararg_buffer14);
+ _TraceLog(0,7231,$vararg_buffer14);
}
- $103 = HEAP32[4482]|0;
+ $103 = HEAP32[4244]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4484]|0;
+ $105 = HEAP32[4246]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -15297,10 +15484,10 @@ function _LoadShaderProgram($0,$1) {
$9 = ($8|0)==(1);
if ($9) {
HEAP32[$vararg_buffer4>>2] = $6;
- _TraceLog(0,8915,$vararg_buffer4);
+ _TraceLog(0,8629,$vararg_buffer4);
} else {
HEAP32[$vararg_buffer>>2] = $6;
- _TraceLog(2,8863,$vararg_buffer);
+ _TraceLog(2,8577,$vararg_buffer);
HEAP32[$vararg_buffer>>2] = 0;
_glGetShaderiv(($6|0),35716,($vararg_buffer|0));
$10 = HEAP32[$vararg_buffer>>2]|0;
@@ -15310,7 +15497,7 @@ function _LoadShaderProgram($0,$1) {
$13 = HEAP32[$vararg_buffer>>2]|0;
_glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
HEAP32[$vararg_buffer1>>2] = $12;
- _TraceLog(0,8912,$vararg_buffer1);
+ _TraceLog(0,8626,$vararg_buffer1);
_llvm_stackrestore(($11|0));
}
_glCompileShader(($7|0));
@@ -15319,10 +15506,10 @@ function _LoadShaderProgram($0,$1) {
$15 = ($14|0)==(1);
if ($15) {
HEAP32[$vararg_buffer13>>2] = $7;
- _TraceLog(0,9016,$vararg_buffer13);
+ _TraceLog(0,8730,$vararg_buffer13);
} else {
HEAP32[$vararg_buffer7>>2] = $7;
- _TraceLog(2,8965,$vararg_buffer7);
+ _TraceLog(2,8679,$vararg_buffer7);
HEAP32[$vararg_buffer7>>2] = 0;
_glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
$16 = HEAP32[$vararg_buffer7>>2]|0;
@@ -15332,25 +15519,25 @@ function _LoadShaderProgram($0,$1) {
$19 = HEAP32[$vararg_buffer7>>2]|0;
_glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
HEAP32[$vararg_buffer10>>2] = $18;
- _TraceLog(0,8912,$vararg_buffer10);
+ _TraceLog(0,8626,$vararg_buffer10);
_llvm_stackrestore(($17|0));
}
$20 = (_glCreateProgram()|0);
_glAttachShader(($20|0),($6|0));
_glAttachShader(($20|0),($7|0));
- _glBindAttribLocation(($20|0),0,(8707|0));
- _glBindAttribLocation(($20|0),1,(8722|0));
- _glBindAttribLocation(($20|0),2,(8753|0));
- _glBindAttribLocation(($20|0),3,(8780|0));
- _glBindAttribLocation(($20|0),4,(8766|0));
- _glBindAttribLocation(($20|0),5,(8737|0));
+ _glBindAttribLocation(($20|0),0,(8421|0));
+ _glBindAttribLocation(($20|0),1,(8436|0));
+ _glBindAttribLocation(($20|0),2,(8467|0));
+ _glBindAttribLocation(($20|0),3,(8494|0));
+ _glBindAttribLocation(($20|0),4,(8480|0));
+ _glBindAttribLocation(($20|0),5,(8451|0));
_glLinkProgram(($20|0));
_glGetProgramiv(($20|0),35714,($4|0));
$21 = HEAP32[$4>>2]|0;
$22 = ($21|0)==(0);
if ($22) {
HEAP32[$vararg_buffer16>>2] = $20;
- _TraceLog(2,9068,$vararg_buffer16);
+ _TraceLog(2,8782,$vararg_buffer16);
HEAP32[$vararg_buffer16>>2] = 0;
_glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
$23 = HEAP32[$vararg_buffer16>>2]|0;
@@ -15360,7 +15547,7 @@ function _LoadShaderProgram($0,$1) {
$26 = HEAP32[$vararg_buffer16>>2]|0;
_glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
HEAP32[$vararg_buffer19>>2] = $25;
- _TraceLog(0,8912,$vararg_buffer19);
+ _TraceLog(0,8626,$vararg_buffer19);
_glDeleteProgram(($20|0));
_llvm_stackrestore(($24|0));
$$0 = 0;
@@ -15369,7 +15556,7 @@ function _LoadShaderProgram($0,$1) {
STACKTOP = sp;return ($$0|0);
} else {
HEAP32[$vararg_buffer22>>2] = $20;
- _TraceLog(0,9114,$vararg_buffer22);
+ _TraceLog(0,8828,$vararg_buffer22);
$$0 = $20;
_glDeleteShader(($6|0));
_glDeleteShader(($7|0));
@@ -15384,55 +15571,55 @@ function _LoadDefaultShaderLocations($0) {
var sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- $2 = (_glGetAttribLocation(($1|0),(8707|0))|0);
+ $2 = (_glGetAttribLocation(($1|0),(8421|0))|0);
$3 = ((($0)) + 4|0);
HEAP32[$3>>2] = $2;
$4 = HEAP32[$0>>2]|0;
- $5 = (_glGetAttribLocation(($4|0),(8722|0))|0);
+ $5 = (_glGetAttribLocation(($4|0),(8436|0))|0);
$6 = ((($0)) + 8|0);
HEAP32[$6>>2] = $5;
$7 = HEAP32[$0>>2]|0;
- $8 = (_glGetAttribLocation(($7|0),(8737|0))|0);
+ $8 = (_glGetAttribLocation(($7|0),(8451|0))|0);
$9 = ((($0)) + 12|0);
HEAP32[$9>>2] = $8;
$10 = HEAP32[$0>>2]|0;
- $11 = (_glGetAttribLocation(($10|0),(8753|0))|0);
+ $11 = (_glGetAttribLocation(($10|0),(8467|0))|0);
$12 = ((($0)) + 16|0);
HEAP32[$12>>2] = $11;
$13 = HEAP32[$0>>2]|0;
- $14 = (_glGetAttribLocation(($13|0),(8766|0))|0);
+ $14 = (_glGetAttribLocation(($13|0),(8480|0))|0);
$15 = ((($0)) + 20|0);
HEAP32[$15>>2] = $14;
$16 = HEAP32[$0>>2]|0;
- $17 = (_glGetAttribLocation(($16|0),(8780|0))|0);
+ $17 = (_glGetAttribLocation(($16|0),(8494|0))|0);
$18 = ((($0)) + 24|0);
HEAP32[$18>>2] = $17;
$19 = HEAP32[$0>>2]|0;
- $20 = (_glGetUniformLocation(($19|0),(8792|0))|0);
+ $20 = (_glGetUniformLocation(($19|0),(8506|0))|0);
$21 = ((($0)) + 28|0);
HEAP32[$21>>2] = $20;
$22 = HEAP32[$0>>2]|0;
- $23 = (_glGetUniformLocation(($22|0),(8802|0))|0);
+ $23 = (_glGetUniformLocation(($22|0),(8516|0))|0);
$24 = ((($0)) + 32|0);
HEAP32[$24>>2] = $23;
$25 = HEAP32[$0>>2]|0;
- $26 = (_glGetUniformLocation(($25|0),(8813|0))|0);
+ $26 = (_glGetUniformLocation(($25|0),(8527|0))|0);
$27 = ((($0)) + 36|0);
HEAP32[$27>>2] = $26;
$28 = HEAP32[$0>>2]|0;
- $29 = (_glGetUniformLocation(($28|0),(8824|0))|0);
+ $29 = (_glGetUniformLocation(($28|0),(8538|0))|0);
$30 = ((($0)) + 40|0);
HEAP32[$30>>2] = $29;
$31 = HEAP32[$0>>2]|0;
- $32 = (_glGetUniformLocation(($31|0),(8836|0))|0);
+ $32 = (_glGetUniformLocation(($31|0),(8550|0))|0);
$33 = ((($0)) + 44|0);
HEAP32[$33>>2] = $32;
$34 = HEAP32[$0>>2]|0;
- $35 = (_glGetUniformLocation(($34|0),(8845|0))|0);
+ $35 = (_glGetUniformLocation(($34|0),(8559|0))|0);
$36 = ((($0)) + 48|0);
HEAP32[$36>>2] = $35;
$37 = HEAP32[$0>>2]|0;
- $38 = (_glGetUniformLocation(($37|0),(8854|0))|0);
+ $38 = (_glGetUniformLocation(($37|0),(8568|0))|0);
$39 = ((($0)) + 52|0);
HEAP32[$39>>2] = $38;
return;
@@ -15441,9 +15628,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (21441 + ($0)|0);
+ $1 = (20489 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (21444 + ($0)|0);
+ $3 = (20492 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -15455,9 +15642,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (21441 + ($0)|0);
+ $1 = (20489 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (21444 + ($0)|0);
+ $3 = (20492 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -15478,10 +15665,10 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4401]|0;
+ $0 = HEAP32[4163]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
- _TraceLog(0,9426,$vararg_buffer);
+ _TraceLog(0,9140,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadDefaultFont() {
@@ -15489,9 +15676,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[17644>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17644+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17644+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17644+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17644+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[16692>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16692+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(17672)>>2]|0;
+ $0 = HEAP32[(16720)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -15502,11 +15689,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(17956|0));
- $0 = HEAP32[4489]|0;
+ _glDeleteTextures(1,(17004|0));
+ $0 = HEAP32[4251]|0;
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(0,9453,$vararg_buffer);
- $1 = HEAP32[4519]|0;
+ _TraceLog(0,9167,$vararg_buffer);
+ $1 = HEAP32[4281]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -15514,17 +15701,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4490]|0;
+ $0 = HEAP32[4252]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4482]|0;
+ $0 = HEAP32[4244]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4484]|0;
+ $2 = HEAP32[4246]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -15533,39 +15720,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((19152)|0));
- _glDeleteBuffers(1,((19156)|0));
- _glDeleteBuffers(1,((19200)|0));
- _glDeleteBuffers(1,((19204)|0));
- _glDeleteBuffers(1,((19248)|0));
- _glDeleteBuffers(1,((19252)|0));
- _glDeleteBuffers(1,((19256)|0));
- _glDeleteBuffers(1,((19260)|0));
- $3 = HEAP32[4482]|0;
+ _glDeleteBuffers(1,((18200)|0));
+ _glDeleteBuffers(1,((18204)|0));
+ _glDeleteBuffers(1,((18248)|0));
+ _glDeleteBuffers(1,((18252)|0));
+ _glDeleteBuffers(1,((18296)|0));
+ _glDeleteBuffers(1,((18300)|0));
+ _glDeleteBuffers(1,((18304)|0));
+ _glDeleteBuffers(1,((18308)|0));
+ $3 = HEAP32[4244]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4485]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(19148));
- $6 = HEAP32[4485]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(19196));
- $7 = HEAP32[4485]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(19244));
+ $5 = HEAP32[4247]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(18196));
+ $6 = HEAP32[4247]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(18244));
+ $7 = HEAP32[4247]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(18292));
}
- $8 = HEAP32[(19132)>>2]|0;
+ $8 = HEAP32[(18180)>>2]|0;
_free($8);
- $9 = HEAP32[(19140)>>2]|0;
+ $9 = HEAP32[(18188)>>2]|0;
_free($9);
- $10 = HEAP32[(19180)>>2]|0;
+ $10 = HEAP32[(18228)>>2]|0;
_free($10);
- $11 = HEAP32[(19188)>>2]|0;
+ $11 = HEAP32[(18236)>>2]|0;
_free($11);
- $12 = HEAP32[(19228)>>2]|0;
+ $12 = HEAP32[(18276)>>2]|0;
_free($12);
- $13 = HEAP32[(19232)>>2]|0;
+ $13 = HEAP32[(18280)>>2]|0;
_free($13);
- $14 = HEAP32[(19236)>>2]|0;
+ $14 = HEAP32[(18284)>>2]|0;
_free($14);
- $15 = HEAP32[(19240)>>2]|0;
+ $15 = HEAP32[(18288)>>2]|0;
_free($15);
return;
}
@@ -15583,7 +15770,7 @@ function _UnloadTexture($0) {
_rlDeleteTextures($1);
$3 = HEAP32[$0>>2]|0;
HEAP32[$vararg_buffer>>2] = $3;
- _TraceLog(0,9518,$vararg_buffer);
+ _TraceLog(0,9232,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlDeleteTextures($0) {
@@ -15605,16 +15792,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2190] = $0;
- $1 = +HEAPF64[2173];
+ HEAPF64[2071] = $0;
+ $1 = +HEAPF64[2054];
$2 = $0 - $1;
- HEAPF64[2191] = $2;
- HEAPF64[2173] = $0;
+ HEAPF64[2072] = $2;
+ HEAPF64[2054] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=17700; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=16748; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(19272);
+ _rlMultMatrixf(18320);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -15623,53 +15810,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[4818] = $1;
+ HEAP32[4580] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(19276)>>2] = $3;
+ HEAP32[(18324)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(19280)>>2] = $5;
+ HEAP32[(18328)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(19284)>>2] = $7;
+ HEAP32[(18332)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(19288)>>2] = $9;
+ HEAP32[(18336)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(19292)>>2] = $11;
+ HEAP32[(18340)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(19296)>>2] = $13;
+ HEAP32[(18344)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(19300)>>2] = $15;
+ HEAP32[(18348)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(19304)>>2] = $17;
+ HEAP32[(18352)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(19308)>>2] = $19;
+ HEAP32[(18356)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(19312)>>2] = $21;
+ HEAP32[(18360)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(19316)>>2] = $23;
+ HEAP32[(18364)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(19320)>>2] = $25;
+ HEAP32[(18368)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(19324)>>2] = $27;
+ HEAP32[(18372)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(19328)>>2] = $29;
+ HEAP32[(18376)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(19332)>>2] = $31;
- return (19272|0);
+ HEAP32[(18380)>>2] = $31;
+ return (18320|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -15744,7 +15931,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4448]|0;
+ $49 = HEAP32[4210]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -15758,15 +15945,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2190] = $0;
- $1 = +HEAPF64[2173];
+ HEAPF64[2071] = $0;
+ $1 = +HEAPF64[2054];
$2 = $0 - $1;
- HEAPF64[2192] = $2;
- HEAPF64[2173] = $0;
- $3 = +HEAPF64[2191];
+ HEAPF64[2073] = $2;
+ HEAPF64[2054] = $0;
+ $3 = +HEAPF64[2072];
$4 = $2 + $3;
- HEAPF64[2193] = $4;
- $5 = +HEAPF64[2170];
+ HEAPF64[2074] = $4;
+ $5 = +HEAPF64[2051];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -15776,13 +15963,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2190] = $10;
- $11 = +HEAPF64[2173];
+ HEAPF64[2071] = $10;
+ $11 = +HEAPF64[2054];
$12 = $10 - $11;
- HEAPF64[2173] = $10;
- $13 = +HEAPF64[2193];
+ HEAPF64[2054] = $10;
+ $13 = +HEAPF64[2074];
$14 = $12 + $13;
- HEAPF64[2193] = $14;
+ HEAPF64[2074] = $14;
return;
}
function _rlglDraw() {
@@ -15795,7 +15982,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4401]|0;
+ $0 = HEAP32[4163]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -15811,20 +15998,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[741] = -1;
HEAP32[743] = -1;
- HEAP32[4834] = 0;
- $3 = HEAP32[4401]|0;
+ HEAP32[4596] = 0;
+ $3 = HEAP32[4163]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4338] = $5;
+ HEAPF32[4100] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(17356)>>2] = $7;
- _memcpy((21959|0),(21447|0),512)|0;
- ;HEAP8[21444>>0]=HEAP8[21441>>0]|0;HEAP8[21444+1>>0]=HEAP8[21441+1>>0]|0;HEAP8[21444+2>>0]=HEAP8[21441+2>>0]|0;
- $8 = HEAP32[4817]|0;
- HEAP32[4404] = $8;
- HEAP32[4817] = 0;
+ HEAPF32[(16404)>>2] = $7;
+ _memcpy((21007|0),(20495|0),512)|0;
+ ;HEAP8[20492>>0]=HEAP8[20489>>0]|0;HEAP8[20492+1>>0]=HEAP8[20489+1>>0]|0;HEAP8[20492+2>>0]=HEAP8[20489+2>>0]|0;
+ $8 = HEAP32[4579]|0;
+ HEAP32[4166] = $8;
+ HEAP32[4579] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15834,8 +16021,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (22471 + ($$05160<<5)|0);
- $scevgep67 = (22599 + ($$05160<<5)|0);
+ $scevgep = (21519 + ($$05160<<5)|0);
+ $scevgep67 = (21647 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15849,7 +16036,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((22599 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((21647 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[743] = $$04857;
@@ -15876,7 +16063,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((19340 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((18388 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -15892,7 +16079,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[4834] = $$lcssa;
+ HEAP32[4596] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15933,87 +16120,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4780]|0;
+ $0 = HEAP32[4542]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4482]|0;
+ $2 = HEAP32[4244]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4484]|0;
- $5 = HEAP32[(19148)>>2]|0;
+ $4 = HEAP32[4246]|0;
+ $5 = HEAP32[(18196)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(19152)>>2]|0;
+ $6 = HEAP32[(18200)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[4780]|0;
+ $7 = HEAP32[4542]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(19132)>>2]|0;
+ $9 = HEAP32[(18180)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(19156)>>2]|0;
+ $10 = HEAP32[(18204)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(19128)>>2]|0;
+ $11 = HEAP32[(18176)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(19140)>>2]|0;
+ $13 = HEAP32[(18188)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[4792]|0;
+ $14 = HEAP32[4554]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4482]|0;
+ $16 = HEAP32[4244]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4484]|0;
- $19 = HEAP32[(19196)>>2]|0;
+ $18 = HEAP32[4246]|0;
+ $19 = HEAP32[(18244)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(19200)>>2]|0;
+ $20 = HEAP32[(18248)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[4792]|0;
+ $21 = HEAP32[4554]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(19180)>>2]|0;
+ $23 = HEAP32[(18228)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(19204)>>2]|0;
+ $24 = HEAP32[(18252)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(19176)>>2]|0;
+ $25 = HEAP32[(18224)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(19188)>>2]|0;
+ $27 = HEAP32[(18236)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[4804]|0;
+ $28 = HEAP32[4566]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4482]|0;
+ $30 = HEAP32[4244]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4484]|0;
- $33 = HEAP32[(19244)>>2]|0;
+ $32 = HEAP32[4246]|0;
+ $33 = HEAP32[(18292)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(19248)>>2]|0;
+ $34 = HEAP32[(18296)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[4804]|0;
+ $35 = HEAP32[4566]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(19228)>>2]|0;
+ $37 = HEAP32[(18276)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(19252)>>2]|0;
+ $38 = HEAP32[(18300)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[4804]|0;
+ $39 = HEAP32[4566]|0;
$40 = $39 << 3;
- $41 = HEAP32[(19232)>>2]|0;
+ $41 = HEAP32[(18280)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(19256)>>2]|0;
+ $42 = HEAP32[(18304)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[4804]|0;
+ $43 = HEAP32[4566]|0;
$44 = $43 << 2;
- $45 = HEAP32[(19236)>>2]|0;
+ $45 = HEAP32[(18284)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4482]|0;
+ $46 = HEAP32[4244]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4484]|0;
+ $48 = HEAP32[4246]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -16031,9 +16218,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=17796; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=17860; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[4867]|0;
+ dest=$0; src=16844; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=16908; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4629]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -16043,134 +16230,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[4780]|0;
+ $8 = HEAP32[4542]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[4792]|0;
+ $10 = HEAP32[4554]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[4804]|0;
+ $12 = HEAP32[4566]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4504]|0;
+ $14 = HEAP32[4266]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=17860; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=17796; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=16908; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=16844; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(18044)>>2]|0;
+ $15 = HEAP32[(17092)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(18048)>>2]|0;
+ $17 = HEAP32[(17096)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(18060)>>2]|0;
+ $18 = HEAP32[(17108)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[4780]|0;
+ $19 = HEAP32[4542]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4489]|0;
+ $21 = HEAP32[4251]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4482]|0;
+ $22 = HEAP32[4244]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(19152)>>2]|0;
+ $26 = HEAP32[(18200)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(18020)>>2]|0;
+ $27 = HEAP32[(17068)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(18020)>>2]|0;
+ $28 = HEAP32[(17068)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(19156)>>2]|0;
+ $29 = HEAP32[(18204)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(18040)>>2]|0;
+ $30 = HEAP32[(17088)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(18040)>>2]|0;
+ $31 = HEAP32[(17088)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4484]|0;
- $25 = HEAP32[(19148)>>2]|0;
+ $24 = HEAP32[4246]|0;
+ $25 = HEAP32[(18196)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[4780]|0;
+ $32 = HEAP32[4542]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4482]|0;
+ $33 = HEAP32[4244]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[4792]|0;
+ $35 = HEAP32[4554]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4489]|0;
+ $37 = HEAP32[4251]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4482]|0;
+ $38 = HEAP32[4244]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(19200)>>2]|0;
+ $42 = HEAP32[(18248)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(18020)>>2]|0;
+ $43 = HEAP32[(17068)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(18020)>>2]|0;
+ $44 = HEAP32[(17068)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(19204)>>2]|0;
+ $45 = HEAP32[(18252)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(18040)>>2]|0;
+ $46 = HEAP32[(17088)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(18040)>>2]|0;
+ $47 = HEAP32[(17088)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4484]|0;
- $41 = HEAP32[(19196)>>2]|0;
+ $40 = HEAP32[4246]|0;
+ $41 = HEAP32[(18244)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[4792]|0;
+ $48 = HEAP32[4554]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4482]|0;
+ $49 = HEAP32[4244]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[4804]|0;
+ $51 = HEAP32[4566]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4482]|0;
+ $53 = HEAP32[4244]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(19248)>>2]|0;
+ $57 = HEAP32[(18296)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(18020)>>2]|0;
+ $58 = HEAP32[(17068)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(18020)>>2]|0;
+ $59 = HEAP32[(17068)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(19252)>>2]|0;
+ $60 = HEAP32[(18300)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(18024)>>2]|0;
+ $61 = HEAP32[(17072)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(18024)>>2]|0;
+ $62 = HEAP32[(17072)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(19256)>>2]|0;
+ $63 = HEAP32[(18304)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(18040)>>2]|0;
+ $64 = HEAP32[(17088)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(18040)>>2]|0;
+ $65 = HEAP32[(17088)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(19260)>>2]|0;
+ $66 = HEAP32[(18308)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4484]|0;
- $56 = HEAP32[(19244)>>2]|0;
+ $55 = HEAP32[4246]|0;
+ $56 = HEAP32[(18292)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4520]|0;
+ $67 = HEAP32[4282]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4519]|0;
+ $71 = HEAP32[4281]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -16181,14 +16368,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4519]|0;
+ $80 = HEAP32[4281]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4520]|0;
+ $87 = HEAP32[4282]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -16197,7 +16384,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4482]|0;
+ $69 = HEAP32[4244]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -16205,10 +16392,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4482]|0;
+ $89 = HEAP32[4244]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4484]|0;
+ $91 = HEAP32[4246]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -16220,22 +16407,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4520] = 1;
- $5 = HEAP32[4489]|0;
- $6 = HEAP32[4519]|0;
+ HEAP32[4282] = 1;
+ $5 = HEAP32[4251]|0;
+ $6 = HEAP32[4281]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[4780] = 0;
- HEAP32[(19128)>>2] = 0;
- HEAP32[4792] = 0;
- HEAP32[(19176)>>2] = 0;
- HEAP32[4804] = 0;
- HEAP32[(19220)>>2] = 0;
- HEAP32[(19224)>>2] = 0;
+ HEAP32[4542] = 0;
+ HEAP32[(18176)>>2] = 0;
+ HEAP32[4554] = 0;
+ HEAP32[(18224)>>2] = 0;
+ HEAP32[4566] = 0;
+ HEAP32[(18268)>>2] = 0;
+ HEAP32[(18272)>>2] = 0;
HEAPF32[744] = -1.0;
- dest=17796; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17860; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16844; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16908; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -16250,17 +16437,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[4778]|0;
+ $5 = HEAP32[4540]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[4779]|0;
+ $9 = HEAP32[4541]|0;
_rlViewport($7,0,$8,$9);
- $10 = (19700 + ($0<<6)|0);
+ $10 = (18748 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (19572 + ($0<<6)|0);
+ $11 = (18620 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -16272,14 +16459,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=17860; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16908; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=17796; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16844; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _rlPushMatrix() {
@@ -16287,43 +16474,43 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[4957]|0;
+ $0 = HEAP32[4719]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
- _TraceLog(1,9568,$vararg_buffer);
+ _TraceLog(1,9282,$vararg_buffer);
}
- $2 = HEAP32[4957]|0;
- $3 = (18088 + ($2<<6)|0);
- $4 = HEAP32[4448]|0;
+ $2 = HEAP32[4719]|0;
+ $3 = (17136 + ($2<<6)|0);
+ $4 = HEAP32[4210]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[4957]|0;
+ $5 = HEAP32[4719]|0;
$6 = (($5) + 1)|0;
- HEAP32[4957] = $6;
- $7 = HEAP32[4481]|0;
+ HEAP32[4719] = $6;
+ $7 = HEAP32[4243]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[4958] = 1;
+ HEAP32[4720] = 1;
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4957]|0;
+ $0 = HEAP32[4719]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[4957]|0;
+ $2 = HEAP32[4719]|0;
$3 = (($2) + -1)|0;
- $4 = (18088 + ($3<<6)|0);
- $5 = HEAP32[4448]|0;
+ $4 = (17136 + ($3<<6)|0);
+ $5 = HEAP32[4210]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[4957] = $6;
+ HEAP32[4719] = $6;
return;
}
function _IsFileExtension($0,$1) {
@@ -16347,9 +16534,9 @@ function _IsKeyPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (21447 + ($0)|0);
+ $1 = (20495 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (21959 + ($0)|0);
+ $3 = (21007 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -16370,7 +16557,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4448]|0;
+ $5 = HEAP32[4210]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -16403,7 +16590,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4448]|0;
+ $11 = HEAP32[4210]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -16414,7 +16601,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4521] = $0;
+ HEAP32[4283] = $0;
return;
}
function _rlEnd() {
@@ -16430,21 +16617,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[4958]|0;
+ $0 = HEAP32[4720]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4959]|0;
+ $2 = HEAP32[4721]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4518]|0;
+ $6 = HEAP32[4280]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4448]|0;
+ $8 = HEAP32[4210]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[4959]|0;
+ $5 = HEAP32[4721]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -16452,12 +16639,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[4958] = 0;
+ HEAP32[4720] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4518]|0;
+ $11 = HEAP32[4280]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -16466,7 +16653,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[4959]|0;
+ $19 = HEAP32[4721]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -16476,15 +16663,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[4958] = 0;
+ HEAP32[4720] = 0;
}
- HEAP32[4959] = 0;
+ HEAP32[4721] = 0;
}
- $21 = HEAP32[4521]|0;
+ $21 = HEAP32[4283]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[4780]|0;
- $23 = HEAP32[(19128)>>2]|0;
+ $22 = HEAP32[4542]|0;
+ $23 = HEAP32[(18176)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[744];
@@ -16503,16 +16690,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(19140)>>2]|0;
- $28 = HEAP32[(19128)>>2]|0;
+ $27 = HEAP32[(18188)>>2]|0;
+ $28 = HEAP32[(18176)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(19140)>>2]|0;
- $35 = HEAP32[(19128)>>2]|0;
+ $34 = HEAP32[(18188)>>2]|0;
+ $35 = HEAP32[(18176)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -16520,8 +16707,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(19140)>>2]|0;
- $43 = HEAP32[(19128)>>2]|0;
+ $42 = HEAP32[(18188)>>2]|0;
+ $43 = HEAP32[(18176)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -16529,8 +16716,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(19140)>>2]|0;
- $51 = HEAP32[(19128)>>2]|0;
+ $50 = HEAP32[(18188)>>2]|0;
+ $51 = HEAP32[(18176)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -16538,9 +16725,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(19128)>>2]|0;
+ $58 = HEAP32[(18176)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(19128)>>2] = $59;
+ HEAP32[(18176)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -16556,8 +16743,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[4792]|0;
- $62 = HEAP32[(19176)>>2]|0;
+ $61 = HEAP32[4554]|0;
+ $62 = HEAP32[(18224)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[744];
@@ -16576,16 +16763,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(19188)>>2]|0;
- $67 = HEAP32[(19176)>>2]|0;
+ $66 = HEAP32[(18236)>>2]|0;
+ $67 = HEAP32[(18224)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(19188)>>2]|0;
- $74 = HEAP32[(19176)>>2]|0;
+ $73 = HEAP32[(18236)>>2]|0;
+ $74 = HEAP32[(18224)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -16593,8 +16780,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(19188)>>2]|0;
- $82 = HEAP32[(19176)>>2]|0;
+ $81 = HEAP32[(18236)>>2]|0;
+ $82 = HEAP32[(18224)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -16602,8 +16789,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(19188)>>2]|0;
- $90 = HEAP32[(19176)>>2]|0;
+ $89 = HEAP32[(18236)>>2]|0;
+ $90 = HEAP32[(18224)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -16611,9 +16798,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(19176)>>2]|0;
+ $97 = HEAP32[(18224)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(19176)>>2] = $98;
+ HEAP32[(18224)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -16629,8 +16816,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[4804]|0;
- $101 = HEAP32[(19224)>>2]|0;
+ $100 = HEAP32[4566]|0;
+ $101 = HEAP32[(18272)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -16638,16 +16825,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(19236)>>2]|0;
- $106 = HEAP32[(19224)>>2]|0;
+ $105 = HEAP32[(18284)>>2]|0;
+ $106 = HEAP32[(18272)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(19236)>>2]|0;
- $113 = HEAP32[(19224)>>2]|0;
+ $112 = HEAP32[(18284)>>2]|0;
+ $113 = HEAP32[(18272)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -16655,8 +16842,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(19236)>>2]|0;
- $121 = HEAP32[(19224)>>2]|0;
+ $120 = HEAP32[(18284)>>2]|0;
+ $121 = HEAP32[(18272)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -16664,8 +16851,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(19236)>>2]|0;
- $129 = HEAP32[(19224)>>2]|0;
+ $128 = HEAP32[(18284)>>2]|0;
+ $129 = HEAP32[(18272)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -16673,9 +16860,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(19224)>>2]|0;
+ $136 = HEAP32[(18272)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(19224)>>2] = $137;
+ HEAP32[(18272)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -16686,8 +16873,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[4804]|0;
- $140 = HEAP32[(19220)>>2]|0;
+ $139 = HEAP32[4566]|0;
+ $140 = HEAP32[(18268)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[744];
@@ -16695,8 +16882,8 @@ function _rlEnd() {
HEAPF32[744] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(19232)>>2]|0;
- $$promoted = HEAP32[(19220)>>2]|0;
+ $142 = HEAP32[(18280)>>2]|0;
+ $$promoted = HEAP32[(18268)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -16704,7 +16891,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(19220)>>2] = $147;
+ HEAP32[(18268)>>2] = $147;
$148 = +HEAPF32[744];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[744] = $149;
@@ -16731,11 +16918,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[4958]|0;
+ $3 = HEAP32[4720]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4518]|0;
- $6 = HEAP32[4959]|0;
+ $5 = HEAP32[4280]|0;
+ $6 = HEAP32[4721]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -16743,16 +16930,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[4959] = $10;
+ HEAP32[4721] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4521]|0;
+ $11 = HEAP32[4283]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[4780]|0;
+ $12 = HEAP32[4542]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(19132)>>2]|0;
+ $14 = HEAP32[(18180)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -16763,19 +16950,19 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[4780] = $21;
+ HEAP32[4542] = $21;
STACKTOP = sp;return;
} else {
- _TraceLog(1,9606,$vararg_buffer);
+ _TraceLog(1,9320,$vararg_buffer);
STACKTOP = sp;return;
}
break;
}
case 4: {
- $22 = HEAP32[4792]|0;
+ $22 = HEAP32[4554]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(19180)>>2]|0;
+ $24 = HEAP32[(18228)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -16786,19 +16973,19 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[4792] = $31;
+ HEAP32[4554] = $31;
STACKTOP = sp;return;
} else {
- _TraceLog(1,9631,$vararg_buffer1);
+ _TraceLog(1,9345,$vararg_buffer1);
STACKTOP = sp;return;
}
break;
}
case 7: {
- $32 = HEAP32[4804]|0;
+ $32 = HEAP32[4566]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(19228)>>2]|0;
+ $34 = HEAP32[(18276)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -16809,9 +16996,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[4804] = $41;
- $42 = HEAP32[4519]|0;
- $43 = HEAP32[4520]|0;
+ HEAP32[4566] = $41;
+ $42 = HEAP32[4281]|0;
+ $43 = HEAP32[4282]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -16819,7 +17006,7 @@ function _rlVertex3f($0,$1,$2) {
HEAP32[$45>>2] = $47;
STACKTOP = sp;return;
} else {
- _TraceLog(1,9660,$vararg_buffer3);
+ _TraceLog(1,9374,$vararg_buffer3);
STACKTOP = sp;return;
}
break;
@@ -16854,13 +17041,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4521]|0;
+ $2 = HEAP32[4283]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(19232)>>2]|0;
- $5 = HEAP32[(19220)>>2]|0;
+ $4 = HEAP32[(18280)>>2]|0;
+ $5 = HEAP32[(18268)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -16868,7 +17055,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(19220)>>2] = $10;
+ HEAP32[(18268)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -16887,18 +17074,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4521]|0;
+ $4 = HEAP32[4283]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (19128);$$sink38 = (19140);
+ $$sink37 = (18176);$$sink38 = (18188);
break;
}
case 4: {
- $$sink37 = (19176);$$sink38 = (19188);
+ $$sink37 = (18224);$$sink38 = (18236);
break;
}
case 7: {
- $$sink37 = (19224);$$sink38 = (19236);
+ $$sink37 = (18272);$$sink38 = (18284);
break;
}
default: {
@@ -16937,8 +17124,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4519]|0;
- $2 = HEAP32[4520]|0;
+ $1 = HEAP32[4281]|0;
+ $2 = HEAP32[4282]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16951,9 +17138,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4520] = $10;
+ HEAP32[4282] = $10;
}
- $11 = HEAP32[4520]|0;
+ $11 = HEAP32[4282]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16964,7 +17151,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4804]|0;
+ $0 = HEAP32[4566]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16976,7 +17163,7 @@ function _GetDefaultTexture($0) {
$0 = $0|0;
var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4489]|0;
+ $1 = HEAP32[4251]|0;
HEAP32[$0>>2] = $1;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
@@ -17207,7 +17394,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[17644>>2]|0;HEAP32[$0+4>>2]=HEAP32[17644+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17644+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17644+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17644+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17644+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17644+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17644+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[16692>>2]|0;HEAP32[$0+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16692+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16692+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16692+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16692+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -17581,5767 +17768,6 @@ function _DrawTextEx($0,$1,$2,$3,$4,$5) {
}
STACKTOP = sp;return;
}
-function _jar_xm_generate_samples_16bit($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$015 = 0, $10 = 0.0, $11 = 0, $12 = 0, $13 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $exitcond = 0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = $2 << 1;
- $4 = $2 << 3;
- $5 = (_malloc($4)|0);
- _jar_xm_generate_samples($0,$5,$2);
- $6 = ($1|0)!=(0|0);
- $7 = ($3|0)!=(0);
- $or$cond = $6 & $7;
- if ($or$cond) {
- $$015 = 0;
- } else {
- _free($5);
- return;
- }
- while(1) {
- $8 = (($5) + ($$015<<2)|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $9 * 32767.0;
- $11 = (~~(($10)));
- $12 = (($1) + ($$015<<1)|0);
- HEAP16[$12>>1] = $11;
- $13 = (($$015) + 1)|0;
- $exitcond = ($13|0)==($3|0);
- if ($exitcond) {
- break;
- } else {
- $$015 = $13;
- }
- }
- _free($5);
- return;
-}
-function _jar_xm_generate_samples($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$013 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0;
- var $8 = 0, $9 = 0, $exitcond = 0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = ($0|0)!=(0|0);
- $4 = ($1|0)!=(0|0);
- $or$cond = $3 & $4;
- if (!($or$cond)) {
- return;
- }
- $5 = ((($0)) + 360|0);
- $6 = $5;
- $7 = $6;
- $8 = HEAP32[$7>>2]|0;
- $9 = (($6) + 4)|0;
- $10 = $9;
- $11 = HEAP32[$10>>2]|0;
- $12 = (_i64Add(($8|0),($11|0),($2|0),0)|0);
- $13 = tempRet0;
- $14 = $5;
- $15 = $14;
- HEAP32[$15>>2] = $12;
- $16 = (($14) + 4)|0;
- $17 = $16;
- HEAP32[$17>>2] = $13;
- $18 = ($2|0)==(0);
- if ($18) {
- return;
- } else {
- $$013 = 0;
- }
- while(1) {
- $19 = $$013 << 1;
- $20 = (($1) + ($19<<2)|0);
- $21 = $19 | 1;
- $22 = (($1) + ($21<<2)|0);
- _jar_xm_sample($0,$20,$22);
- $23 = (($$013) + 1)|0;
- $exitcond = ($23|0)==($2|0);
- if ($exitcond) {
- break;
- } else {
- $$013 = $23;
- }
- }
- return;
-}
-function _jar_xm_sample($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$072 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0;
- var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0, $45 = 0, $46 = 0;
- var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0;
- var $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0, $72 = 0.0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0;
- var $83 = 0, $84 = 0.0, $85 = 0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = ((($0)) + 352|0);
- $4 = +HEAPF32[$3>>2];
- $5 = !($4 <= 0.0);
- if (!($5)) {
- _jar_xm_tick($0);
- }
- $6 = +HEAPF32[$3>>2];
- $7 = $6 + -1.0;
- HEAPF32[$3>>2] = $7;
- HEAPF32[$1>>2] = 0.0;
- HEAPF32[$2>>2] = 0.0;
- $8 = ((($0)) + 385|0);
- $9 = HEAP8[$8>>0]|0;
- $10 = ($9<<24>>24)==(0);
- if (!($10)) {
- $11 = ((($0)) + 384|0);
- $12 = HEAP8[$11>>0]|0;
- $13 = ($12&255)<($9&255);
- if (!($13)) {
- return;
- }
- }
- $14 = ((($0)) + 50|0);
- $15 = HEAP16[$14>>1]|0;
- $16 = ($15<<16>>16)==(0);
- if (!($16)) {
- $17 = ((($0)) + 388|0);
- $18 = ((($0)) + 340|0);
- $19 = ((($0)) + 344|0);
- $20 = ((($0)) + 344|0);
- $21 = ((($0)) + 340|0);
- $$072 = 0;$33 = 0;
- while(1) {
- $31 = HEAP32[$17>>2]|0;
- $32 = (($31) + (($33*304)|0)|0);
- $34 = (((($31) + (($33*304)|0)|0)) + 8|0);
- $35 = HEAP32[$34>>2]|0;
- $36 = ($35|0)==(0|0);
- do {
- if (!($36)) {
- $37 = (((($31) + (($33*304)|0)|0)) + 12|0);
- $38 = HEAP32[$37>>2]|0;
- $39 = ($38|0)==(0|0);
- if (!($39)) {
- $40 = (((($31) + (($33*304)|0)|0)) + 20|0);
- $41 = +HEAPF32[$40>>2];
- $42 = $41 < 0.0;
- if (!($42)) {
- $43 = (+_jar_xm_next_of_sample($32));
- $44 = (((($31) + (($33*304)|0)|0)) + 152|0);
- $45 = HEAP32[$44>>2]|0;
- $46 = ($45|0)==(0);
- if ($46) {
- $47 = HEAP32[$34>>2]|0;
- $48 = ((($47)) + 272|0);
- $49 = HEAP32[$48>>2]|0;
- $50 = ($49|0)==(0);
- if ($50) {
- $51 = (((($31) + (($33*304)|0)|0)) + 300|0);
- $52 = +HEAPF32[$51>>2];
- $53 = $43 * $52;
- $54 = (((($31) + (($33*304)|0)|0)) + 296|0);
- $55 = +HEAPF32[$54>>2];
- $56 = 1.0 - $55;
- $57 = $53 * $56;
- $58 = +HEAPF32[$1>>2];
- $59 = $58 + $57;
- HEAPF32[$1>>2] = $59;
- $60 = +HEAPF32[$51>>2];
- $61 = $43 * $60;
- $62 = +HEAPF32[$54>>2];
- $63 = $61 * $62;
- $64 = +HEAPF32[$2>>2];
- $65 = $64 + $63;
- HEAPF32[$2>>2] = $65;
- }
- }
- $66 = (((($31) + (($33*304)|0)|0)) + 164|0);
- $67 = HEAP32[$66>>2]|0;
- $68 = (($67) + 1)|0;
- HEAP32[$66>>2] = $68;
- $69 = (((($31) + (($33*304)|0)|0)) + 300|0);
- $70 = +HEAPF32[$69>>2];
- $71 = (((($31) + (($33*304)|0)|0)) + 160|0);
- $72 = +HEAPF32[$71>>2];
- $73 = $70 > $72;
- if ($73) {
- $74 = +HEAPF32[$18>>2];
- $75 = $70 - $74;
- HEAPF32[$69>>2] = $75;
- $76 = $75 < $72;
- if ($76) {
- HEAPF32[$69>>2] = $72;
- }
- } else {
- $77 = $70 < $72;
- if ($77) {
- $78 = +HEAPF32[$21>>2];
- $79 = $70 + $78;
- HEAPF32[$69>>2] = $79;
- $80 = $79 > $72;
- if ($80) {
- HEAPF32[$69>>2] = $72;
- }
- }
- }
- $81 = (((($31) + (($33*304)|0)|0)) + 296|0);
- $82 = +HEAPF32[$81>>2];
- $83 = (((($31) + (($33*304)|0)|0)) + 156|0);
- $84 = +HEAPF32[$83>>2];
- $85 = $82 > $84;
- if ($85) {
- $86 = +HEAPF32[$19>>2];
- $87 = $82 - $86;
- HEAPF32[$81>>2] = $87;
- $88 = $87 < $84;
- if (!($88)) {
- break;
- }
- HEAPF32[$81>>2] = $84;
- break;
- }
- $89 = $82 < $84;
- if ($89) {
- $90 = +HEAPF32[$20>>2];
- $91 = $82 + $90;
- HEAPF32[$81>>2] = $91;
- $92 = $91 > $84;
- if ($92) {
- HEAPF32[$81>>2] = $84;
- }
- }
- }
- }
- }
- } while(0);
- $93 = (($$072) + 1)<<24>>24;
- $94 = $93&255;
- $95 = HEAP16[$14>>1]|0;
- $96 = $95&65535;
- $97 = ($94>>>0)<($96>>>0);
- if ($97) {
- $$072 = $93;$33 = $94;
- } else {
- break;
- }
- }
- }
- $22 = ((($0)) + 332|0);
- $23 = +HEAPF32[$22>>2];
- $24 = ((($0)) + 336|0);
- $25 = +HEAPF32[$24>>2];
- $26 = $23 * $25;
- $27 = +HEAPF32[$1>>2];
- $28 = $27 * $26;
- HEAPF32[$1>>2] = $28;
- $29 = +HEAPF32[$2>>2];
- $30 = $26 * $29;
- HEAPF32[$2>>2] = $30;
- return;
-}
-function _jar_xm_tick($0) {
- $0 = $0|0;
- var $$0 = 0.0, $$0195202 = 0, $$0196 = 0.0, $$1 = 0.0, $$not = 0, $$pr = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0;
- var $111 = 0.0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0;
- var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0;
- var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0;
- var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0.0, $181 = 0, $182 = 0.0, $183 = 0.0;
- var $184 = 0.0, $185 = 0, $186 = 0.0, $187 = 0.0, $188 = 0.0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0;
- var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0.0, $215 = 0.0, $216 = 0, $217 = 0.0, $218 = 0.0, $219 = 0;
- var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0.0;
- var $238 = 0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0.0, $243 = 0.0, $244 = 0.0, $245 = 0.0, $246 = 0.0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0.0, $252 = 0, $253 = 0.0, $254 = 0.0, $255 = 0;
- var $256 = 0, $257 = 0, $258 = 0.0, $259 = 0, $26 = 0, $260 = 0.0, $261 = 0.0, $262 = 0.0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0.0, $273 = 0;
- var $274 = 0, $275 = 0.0, $276 = 0.0, $277 = 0.0, $278 = 0, $279 = 0.0, $28 = 0, $280 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0;
- var $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0;
- var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0;
- var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0;
- var $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $or$cond = 0, $storemerge = 0.0, $storemerge198 = 0.0, $trunc = 0, $trunc$clear = 0, $trunc199 = 0, $trunc199$clear = 0, $trunc200 = 0, $trunc200$clear = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 350|0);
- $2 = HEAP16[$1>>1]|0;
- $3 = ($2<<16>>16)==(0);
- if ($3) {
- _jar_xm_row($0);
- }
- $4 = ((($0)) + 50|0);
- $5 = HEAP16[$4>>1]|0;
- $6 = ($5<<16>>16)==(0);
- L4: do {
- if (!($6)) {
- $7 = ((($0)) + 388|0);
- $8 = ((($0)) + 328|0);
- $9 = ((($0)) + 332|0);
- $$0195202 = 0;$23 = 0;
- while(1) {
- $21 = HEAP32[$7>>2]|0;
- $22 = (($21) + (($23*304)|0)|0);
- _jar_xm_envelopes($22);
- _jar_xm_autovibrato($0,$22);
- $24 = (((($21) + (($23*304)|0)|0)) + 76|0);
- $25 = HEAP32[$24>>2]|0;
- $26 = ($25|0)==(0);
- do {
- if (!($26)) {
- $27 = (((($21) + (($23*304)|0)|0)) + 16|0);
- $28 = HEAP32[$27>>2]|0;
- $29 = ((($28)) + 3|0);
- $30 = HEAP8[$29>>0]|0;
- $31 = ($30<<24>>24)==(0);
- if ($31) {
- $32 = ((($28)) + 4|0);
- $33 = HEAP8[$32>>0]|0;
- $34 = ($33<<24>>24)==(0);
- if (!($34)) {
- break;
- }
- }
- HEAP32[$24>>2] = 0;
- $35 = (((($21) + (($23*304)|0)|0)) + 80|0);
- HEAP8[$35>>0] = 0;
- _jar_xm_update_frequency($0,$22);
- }
- } while(0);
- $36 = (((($21) + (($23*304)|0)|0)) + 100|0);
- $37 = HEAP32[$36>>2]|0;
- $38 = ($37|0)==(0);
- if (!($38)) {
- $39 = (((($21) + (($23*304)|0)|0)) + 16|0);
- $40 = HEAP32[$39>>2]|0;
- $41 = ((($40)) + 3|0);
- $42 = HEAP8[$41>>0]|0;
- $43 = ($42<<24>>24)==(4);
- if (!($43)) {
- $44 = ((($40)) + 4|0);
- $45 = HEAP8[$44>>0]|0;
- $46 = ($45<<24>>24)==(6);
- if (!($46)) {
- $47 = ((($40)) + 2|0);
- $48 = HEAP8[$47>>0]|0;
- $49 = $48 & -16;
- $50 = ($49<<24>>24)==(-80);
- if (!($50)) {
- $51 = (((($21) + (($23*304)|0)|0)) + 116|0);
- HEAP32[$36>>2] = 0;
- HEAPF32[$51>>2] = 0.0;
- _jar_xm_update_frequency($0,$22);
- }
- }
- }
- }
- $52 = (((($21) + (($23*304)|0)|0)) + 16|0);
- $53 = HEAP32[$52>>2]|0;
- $54 = ((($53)) + 2|0);
- $55 = HEAP8[$54>>0]|0;
- $56 = $55&255;
- $trunc = ($55&255) >>> 4;
- $trunc$clear = $trunc & 15;
- switch ($trunc$clear<<24>>24) {
- case 6: {
- $57 = HEAP16[$1>>1]|0;
- $58 = ($57<<16>>16)==(0);
- if (!($58)) {
- $59 = $56 & 15;
- $60 = $59&255;
- _jar_xm_volume_slide($22,$60);
- }
- break;
- }
- case 7: {
- $61 = HEAP16[$1>>1]|0;
- $62 = ($61<<16>>16)==(0);
- if (!($62)) {
- $63 = $56 << 4;
- $64 = $63&255;
- _jar_xm_volume_slide($22,$64);
- }
- break;
- }
- case 11: {
- $65 = HEAP16[$1>>1]|0;
- $66 = ($65<<16>>16)==(0);
- if (!($66)) {
- HEAP32[$36>>2] = 0;
- $67 = (((($21) + (($23*304)|0)|0)) + 112|0);
- $68 = HEAP8[$67>>0]|0;
- $69 = (((($21) + (($23*304)|0)|0)) + 114|0);
- $70 = HEAP16[$69>>1]|0;
- $71 = (($70) + 1)<<16>>16;
- HEAP16[$69>>1] = $71;
- _jar_xm_vibrato($0,$22,$68,$70);
- }
- break;
- }
- case 13: {
- $72 = HEAP16[$1>>1]|0;
- $73 = ($72<<16>>16)==(0);
- if (!($73)) {
- $74 = $56 & 15;
- $75 = $74&255;
- _jar_xm_panning_slide($22,$75);
- }
- break;
- }
- case 14: {
- $76 = HEAP16[$1>>1]|0;
- $77 = ($76<<16>>16)==(0);
- if (!($77)) {
- $78 = $56 << 4;
- $79 = $78&255;
- _jar_xm_panning_slide($22,$79);
- }
- break;
- }
- case 15: {
- $80 = HEAP16[$1>>1]|0;
- $81 = ($80<<16>>16)==(0);
- if (!($81)) {
- _jar_xm_tone_portamento($0,$22);
- }
- break;
- }
- default: {
- }
- }
- $82 = HEAP32[$52>>2]|0;
- $83 = ((($82)) + 3|0);
- $84 = HEAP8[$83>>0]|0;
- L34: do {
- switch ($84<<24>>24) {
- case 0: {
- $85 = ((($82)) + 4|0);
- $86 = HEAP8[$85>>0]|0;
- $87 = ($86<<24>>24)==(0);
- if (!($87)) {
- $88 = HEAP16[$8>>1]|0;
- $89 = (($88&65535) % 3)&-1;
- $90 = $89&65535;
- $trunc200 = $89&255;
- $trunc200$clear = $trunc200 & 3;
- switch ($trunc200$clear<<24>>24) {
- case 2: {
- $91 = HEAP16[$1>>1]|0;
- $92 = ($91<<16>>16)==(1);
- if ($92) {
- HEAP32[$24>>2] = 1;
- $93 = ($86&255) >>> 4;
- $94 = (((($21) + (($23*304)|0)|0)) + 80|0);
- HEAP8[$94>>0] = $93;
- _jar_xm_update_frequency($0,$22);
- break L34;
- } else {
- $96 = $91;
- label = 34;
- }
- break;
- }
- case 1: {
- $$pr = HEAP16[$1>>1]|0;
- $96 = $$pr;
- label = 34;
- break;
- }
- case 0: {
- break;
- }
- default: {
- break L34;
- }
- }
- if ((label|0) == 34) {
- label = 0;
- $95 = ($96<<16>>16)==(0);
- if ($95) {
- HEAP32[$24>>2] = 0;
- $97 = (((($21) + (($23*304)|0)|0)) + 80|0);
- HEAP8[$97>>0] = 0;
- _jar_xm_update_frequency($0,$22);
- break L34;
- }
- }
- $98 = HEAP32[$52>>2]|0;
- $99 = ((($98)) + 4|0);
- $100 = HEAP8[$99>>0]|0;
- $101 = HEAP16[$1>>1]|0;
- $102 = $101&65535;
- $103 = (($102) - ($90))|0;
- $104 = $103&65535;
- _jar_xm_arpeggio($0,$22,$100,$104);
- }
- break;
- }
- case 1: {
- $105 = HEAP16[$1>>1]|0;
- $106 = ($105<<16>>16)==(0);
- if (!($106)) {
- $107 = (((($21) + (($23*304)|0)|0)) + 85|0);
- $108 = HEAP8[$107>>0]|0;
- $109 = $108&255;
- $110 = (0 - ($109))|0;
- $111 = (+($110|0));
- _jar_xm_pitch_slide($0,$22,$111);
- }
- break;
- }
- case 2: {
- $112 = HEAP16[$1>>1]|0;
- $113 = ($112<<16>>16)==(0);
- if (!($113)) {
- $114 = (((($21) + (($23*304)|0)|0)) + 86|0);
- $115 = HEAP8[$114>>0]|0;
- $116 = (+($115&255));
- _jar_xm_pitch_slide($0,$22,$116);
- }
- break;
- }
- case 3: {
- $117 = HEAP16[$1>>1]|0;
- $118 = ($117<<16>>16)==(0);
- if (!($118)) {
- _jar_xm_tone_portamento($0,$22);
- }
- break;
- }
- case 4: {
- $119 = HEAP16[$1>>1]|0;
- $120 = ($119<<16>>16)==(0);
- if (!($120)) {
- HEAP32[$36>>2] = 1;
- $121 = (((($21) + (($23*304)|0)|0)) + 112|0);
- $122 = HEAP8[$121>>0]|0;
- $123 = (((($21) + (($23*304)|0)|0)) + 114|0);
- $124 = HEAP16[$123>>1]|0;
- $125 = (($124) + 1)<<16>>16;
- HEAP16[$123>>1] = $125;
- _jar_xm_vibrato($0,$22,$122,$124);
- }
- break;
- }
- case 5: {
- $126 = HEAP16[$1>>1]|0;
- $127 = ($126<<16>>16)==(0);
- if (!($127)) {
- $128 = (((($21) + (($23*304)|0)|0)) + 81|0);
- _jar_xm_tone_portamento($0,$22);
- $129 = HEAP8[$128>>0]|0;
- _jar_xm_volume_slide($22,$129);
- }
- break;
- }
- case 6: {
- $130 = HEAP16[$1>>1]|0;
- $131 = ($130<<16>>16)==(0);
- if (!($131)) {
- HEAP32[$36>>2] = 1;
- $132 = (((($21) + (($23*304)|0)|0)) + 112|0);
- $133 = HEAP8[$132>>0]|0;
- $134 = (((($21) + (($23*304)|0)|0)) + 114|0);
- $135 = HEAP16[$134>>1]|0;
- $136 = (($135) + 1)<<16>>16;
- HEAP16[$134>>1] = $136;
- _jar_xm_vibrato($0,$22,$133,$135);
- $137 = (((($21) + (($23*304)|0)|0)) + 81|0);
- $138 = HEAP8[$137>>0]|0;
- _jar_xm_volume_slide($22,$138);
- }
- break;
- }
- case 7: {
- $139 = HEAP16[$1>>1]|0;
- $140 = ($139<<16>>16)==(0);
- if (!($140)) {
- $141 = (((($21) + (($23*304)|0)|0)) + 128|0);
- $142 = HEAP8[$141>>0]|0;
- $143 = (((($21) + (($23*304)|0)|0)) + 129|0);
- $144 = HEAP8[$143>>0]|0;
- $145 = (($144) + 1)<<24>>24;
- HEAP8[$143>>0] = $145;
- $146 = $144&255;
- _jar_xm_tremolo($22,$142,$146);
- }
- break;
- }
- case 10: {
- $147 = HEAP16[$1>>1]|0;
- $148 = ($147<<16>>16)==(0);
- if (!($148)) {
- $149 = (((($21) + (($23*304)|0)|0)) + 81|0);
- $150 = HEAP8[$149>>0]|0;
- _jar_xm_volume_slide($22,$150);
- }
- break;
- }
- case 14: {
- $151 = ((($82)) + 4|0);
- $152 = HEAP8[$151>>0]|0;
- $153 = $152&255;
- $trunc199 = ($152&255) >>> 4;
- $trunc199$clear = $trunc199 & 15;
- switch ($trunc199$clear<<24>>24) {
- case 9: {
- $154 = HEAP16[$1>>1]|0;
- $155 = $154&65535;
- $156 = ($154<<16>>16)==(0);
- if ($156) {
- break L34;
- }
- $157 = $153 & 15;
- $158 = ($157|0)==(0);
- if ($158) {
- break L34;
- }
- $159 = (($155>>>0) % ($157>>>0))&-1;
- $160 = ($159|0)==(0);
- if (!($160)) {
- break L34;
- }
- _jar_xm_trigger_note($0,$22,0);
- _jar_xm_envelopes($22);
- break L34;
- break;
- }
- case 12: {
- $161 = $153 & 15;
- $162 = HEAP16[$1>>1]|0;
- $163 = $162&65535;
- $164 = ($161|0)==($163|0);
- if (!($164)) {
- break L34;
- }
- _jar_xm_cut_note($22);
- break L34;
- break;
- }
- case 13: {
- $165 = (((($21) + (($23*304)|0)|0)) + 97|0);
- $166 = HEAP8[$165>>0]|0;
- $167 = $166&255;
- $168 = HEAP16[$1>>1]|0;
- $169 = $168&65535;
- $170 = ($167|0)==($169|0);
- if (!($170)) {
- break L34;
- }
- _jar_xm_handle_note_and_instrument($0,$22,$82);
- _jar_xm_envelopes($22);
- break L34;
- break;
- }
- default: {
- break L34;
- }
- }
- break;
- }
- case 17: {
- $171 = HEAP16[$1>>1]|0;
- $172 = ($171<<16>>16)==(0);
- if (!($172)) {
- $173 = (((($21) + (($23*304)|0)|0)) + 83|0);
- $174 = HEAP8[$173>>0]|0;
- $175 = $174&255;
- $176 = $175 & 240;
- $177 = ($176|0)!=(0);
- $$not = $177 ^ 1;
- $178 = $175 & 15;
- $179 = ($178|0)==(0);
- $or$cond = $179 | $$not;
- if ($or$cond) {
- $180 = +HEAPF32[$9>>2];
- if ($177) {
- $181 = $175 >>> 4;
- $182 = (+($181|0));
- $183 = $182 * 0.015625;
- $184 = $183 + $180;
- $185 = $184 > 1.0;
- $storemerge198 = $185 ? 1.0 : $184;
- HEAPF32[$9>>2] = $storemerge198;
- break L34;
- } else {
- $186 = (+($178|0));
- $187 = $186 * 0.015625;
- $188 = $180 - $187;
- $189 = $188 < 0.0;
- $storemerge = $189 ? 0.0 : $188;
- HEAPF32[$9>>2] = $storemerge;
- break L34;
- }
- }
- }
- break;
- }
- case 20: {
- $190 = HEAP16[$1>>1]|0;
- $191 = $190&65535;
- $192 = ((($82)) + 4|0);
- $193 = HEAP8[$192>>0]|0;
- $194 = $193&255;
- $195 = ($191|0)==($194|0);
- if ($195) {
- _jar_xm_key_off($22);
- }
- break;
- }
- case 25: {
- $196 = HEAP16[$1>>1]|0;
- $197 = ($196<<16>>16)==(0);
- if (!($197)) {
- $198 = (((($21) + (($23*304)|0)|0)) + 84|0);
- $199 = HEAP8[$198>>0]|0;
- _jar_xm_panning_slide($22,$199);
- }
- break;
- }
- case 27: {
- $200 = HEAP16[$1>>1]|0;
- $201 = $200&65535;
- $202 = ($200<<16>>16)==(0);
- if (!($202)) {
- $203 = (((($21) + (($23*304)|0)|0)) + 96|0);
- $204 = HEAP8[$203>>0]|0;
- $205 = $204&255;
- $206 = $205 & 15;
- $207 = ($206|0)==(0);
- if (!($207)) {
- $208 = (($201>>>0) % ($206>>>0))&-1;
- $209 = ($208|0)==(0);
- if ($209) {
- $210 = (((($21) + (($23*304)|0)|0)) + 40|0);
- $211 = +HEAPF32[$210>>2];
- $212 = $205 >>> 4;
- $213 = (2980 + ($212<<2)|0);
- $214 = +HEAPF32[$213>>2];
- $215 = $211 * $214;
- $216 = (3044 + ($212<<2)|0);
- $217 = +HEAPF32[$216>>2];
- $218 = $215 + $217;
- $219 = $218 > 1.0;
- if ($219) {
- $$0196 = 1.0;
- } else {
- $220 = $218 < 0.0;
- if ($220) {
- $$0196 = 0.0;
- } else {
- $$0196 = $218;
- }
- }
- _jar_xm_trigger_note($0,$22,0);
- HEAPF32[$210>>2] = $$0196;
- }
- }
- }
- break;
- }
- case 29: {
- $221 = HEAP16[$1>>1]|0;
- $222 = ($221<<16>>16)==(0);
- if (!($222)) {
- $223 = $221&65535;
- $224 = (($223) + -1)|0;
- $225 = (((($21) + (($23*304)|0)|0)) + 136|0);
- $226 = HEAP8[$225>>0]|0;
- $227 = $226&255;
- $228 = $227 >>> 4;
- $229 = $227 & 15;
- $230 = (($229) + 2)|0;
- $231 = (($230) + ($228))|0;
- $232 = (($224|0) % ($231|0))&-1;
- $233 = ($232|0)>($228|0);
- $234 = $233&1;
- $235 = (((($21) + (($23*304)|0)|0)) + 140|0);
- HEAP32[$235>>2] = $234;
- }
- break;
- }
- default: {
- }
- }
- } while(0);
- $236 = (((($21) + (($23*304)|0)|0)) + 44|0);
- $237 = +HEAPF32[$236>>2];
- $238 = (((($21) + (($23*304)|0)|0)) + 64|0);
- $239 = +HEAPF32[$238>>2];
- $240 = $239 + -0.5;
- $241 = $237 + -0.5;
- $242 = (+Math_abs((+$241)));
- $243 = 0.5 - $242;
- $244 = $240 * $243;
- $245 = $244 * 2.0;
- $246 = $237 + $245;
- $247 = (((($21) + (($23*304)|0)|0)) + 140|0);
- $248 = HEAP32[$247>>2]|0;
- $249 = ($248|0)==(0);
- if ($249) {
- $250 = (((($21) + (($23*304)|0)|0)) + 40|0);
- $251 = +HEAPF32[$250>>2];
- $252 = (((($21) + (($23*304)|0)|0)) + 132|0);
- $253 = +HEAPF32[$252>>2];
- $254 = $251 + $253;
- $255 = $254 > 1.0;
- if ($255) {
- $$0 = 1.0;
- } else {
- $256 = $254 < 0.0;
- if ($256) {
- $$0 = 0.0;
- } else {
- $$0 = $254;
- }
- }
- $257 = (((($21) + (($23*304)|0)|0)) + 56|0);
- $258 = +HEAPF32[$257>>2];
- $259 = (((($21) + (($23*304)|0)|0)) + 60|0);
- $260 = +HEAPF32[$259>>2];
- $261 = $258 * $260;
- $262 = $$0 * $261;
- $$1 = $262;
- } else {
- $$1 = 0.0;
- }
- $263 = (((($21) + (($23*304)|0)|0)) + 156|0);
- HEAPF32[$263>>2] = $246;
- $264 = (((($21) + (($23*304)|0)|0)) + 160|0);
- HEAPF32[$264>>2] = $$1;
- $265 = (($$0195202) + 1)<<24>>24;
- $266 = $265&255;
- $267 = HEAP16[$4>>1]|0;
- $268 = $267&65535;
- $269 = ($266>>>0)<($268>>>0);
- if ($269) {
- $$0195202 = $265;$23 = $266;
- } else {
- break L4;
- }
- }
- }
- } while(0);
- $10 = HEAP16[$1>>1]|0;
- $11 = (($10) + 1)<<16>>16;
- HEAP16[$1>>1] = $11;
- $12 = $11&65535;
- $13 = ((($0)) + 328|0);
- $14 = HEAP16[$13>>1]|0;
- $15 = $14&65535;
- $16 = ((($0)) + 378|0);
- $17 = HEAP16[$16>>1]|0;
- $18 = $17&65535;
- $19 = (($18) + ($15))|0;
- $20 = ($12>>>0)<($19>>>0);
- if ($20) {
- $270 = ((($0)) + 324|0);
- $271 = HEAP32[$270>>2]|0;
- $272 = (+($271>>>0));
- $273 = ((($0)) + 330|0);
- $274 = HEAP16[$273>>1]|0;
- $275 = (+($274&65535));
- $276 = $275 * 0.40000000596046448;
- $277 = $272 / $276;
- $278 = ((($0)) + 352|0);
- $279 = +HEAPF32[$278>>2];
- $280 = $279 + $277;
- HEAPF32[$278>>2] = $280;
- return;
- }
- HEAP16[$1>>1] = 0;
- HEAP16[$16>>1] = 0;
- $270 = ((($0)) + 324|0);
- $271 = HEAP32[$270>>2]|0;
- $272 = (+($271>>>0));
- $273 = ((($0)) + 330|0);
- $274 = HEAP16[$273>>1]|0;
- $275 = (+($274&65535));
- $276 = $275 * 0.40000000596046448;
- $277 = $272 / $276;
- $278 = ((($0)) + 352|0);
- $279 = +HEAPF32[$278>>2];
- $280 = $279 + $277;
- HEAPF32[$278>>2] = $280;
- return;
-}
-function _jar_xm_next_of_sample($0) {
- $0 = $0|0;
- var $$0100 = 0.0, $$0101 = 0.0, $$1 = 0.0, $$pr = 0.0, $$sink = 0.0, $$sink$p = 0.0, $$sink103 = 0, $$sink105 = 0, $$sink2 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0;
- var $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0, $114 = 0, $115 = 0.0, $116 = 0, $117 = 0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0, $126 = 0;
- var $127 = 0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
- var $23 = 0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0;
- var $41 = 0, $42 = 0, $43 = 0.0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0;
- var $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0.0;
- var $78 = 0, $79 = 0, $8 = 0.0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0.0;
- var $96 = 0, $97 = 0, $98 = 0.0, $99 = 0.0, $storemerge106 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 8|0);
- $2 = HEAP32[$1>>2]|0;
- $3 = ($2|0)==(0|0);
- if (!($3)) {
- $4 = ((($0)) + 12|0);
- $5 = HEAP32[$4>>2]|0;
- $6 = ($5|0)==(0|0);
- if (!($6)) {
- $7 = ((($0)) + 20|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $8 < 0.0;
- if (!($9)) {
- $20 = ((($5)) + 24|0);
- $21 = HEAP32[$20>>2]|0;
- $22 = ($21|0)==(0);
- if ($22) {
- $$1 = 0.0;
- return (+$$1);
- }
- $23 = (~~(($8))>>>0);
- $24 = (($23) + 1)|0;
- $25 = (+($23>>>0));
- $26 = $8 - $25;
- $27 = ((($5)) + 72|0);
- $28 = HEAP32[$27>>2]|0;
- $29 = (($28) + ($23<<2)|0);
- $30 = +HEAPF32[$29>>2];
- $31 = ((($5)) + 48|0);
- $32 = HEAP32[$31>>2]|0;
- L8: do {
- switch ($32|0) {
- case 0: {
- $33 = ($24>>>0)<($21>>>0);
- if ($33) {
- $34 = (($28) + ($24<<2)|0);
- $35 = +HEAPF32[$34>>2];
- $135 = $35;
- } else {
- $135 = 0.0;
- }
- $36 = ((($0)) + 32|0);
- $37 = +HEAPF32[$36>>2];
- $38 = +HEAPF32[$7>>2];
- $39 = $37 + $38;
- HEAPF32[$7>>2] = $39;
- $40 = HEAP32[$4>>2]|0;
- $41 = ((($40)) + 24|0);
- $42 = HEAP32[$41>>2]|0;
- $43 = (+($42>>>0));
- $44 = !($39 >= $43);
- if ($44) {
- $$0100 = $30;$$0101 = $135;
- } else {
- HEAPF32[$7>>2] = -1.0;
- $$0100 = $30;$$0101 = $135;
- }
- break;
- }
- case 1: {
- $45 = ((($5)) + 36|0);
- $46 = HEAP32[$45>>2]|0;
- $47 = ($24|0)==($46|0);
- if ($47) {
- $48 = ((($5)) + 28|0);
- $49 = HEAP32[$48>>2]|0;
- $51 = $49;
- } else {
- $51 = $24;
- }
- $50 = (($28) + ($51<<2)|0);
- $52 = +HEAPF32[$50>>2];
- $53 = ((($0)) + 32|0);
- $54 = +HEAPF32[$53>>2];
- $55 = +HEAPF32[$7>>2];
- $56 = $54 + $55;
- HEAPF32[$7>>2] = $56;
- $57 = HEAP32[$4>>2]|0;
- $58 = ((($57)) + 36|0);
- $59 = HEAP32[$58>>2]|0;
- $60 = (+($59>>>0));
- $61 = !($56 >= $60);
- if ($61) {
- $$0100 = $30;$$0101 = $52;
- } else {
- $62 = HEAP32[$4>>2]|0;
- $63 = ((($62)) + 36|0);
- $64 = HEAP32[$63>>2]|0;
- $65 = (+($64>>>0));
- $67 = $57;$storemerge106 = $56;
- while(1) {
- $66 = ((($67)) + 32|0);
- $68 = HEAP32[$66>>2]|0;
- $69 = (+($68>>>0));
- $70 = $storemerge106 - $69;
- $71 = !($70 >= $65);
- if ($71) {
- break;
- } else {
- $67 = $62;$storemerge106 = $70;
- }
- }
- HEAPF32[$7>>2] = $70;
- $$0100 = $30;$$0101 = $52;
- }
- break;
- }
- case 2: {
- $72 = ((($0)) + 36|0);
- $73 = HEAP32[$72>>2]|0;
- $74 = ($73|0)!=(0);
- $75 = ((($0)) + 32|0);
- $76 = +HEAPF32[$75>>2];
- $77 = -$76;
- $$sink$p = $74 ? $76 : $77;
- $$sink = $8 + $$sink$p;
- HEAPF32[$7>>2] = $$sink;
- if ($74) {
- $78 = HEAP32[$4>>2]|0;
- $79 = ((($78)) + 36|0);
- $80 = HEAP32[$79>>2]|0;
- $81 = ($24>>>0)>=($80>>>0);
- $82 = ((($78)) + 72|0);
- $83 = HEAP32[$82>>2]|0;
- $$sink2 = $81 ? $23 : $24;
- $84 = (($83) + ($$sink2<<2)|0);
- $85 = +HEAPF32[$84>>2];
- $86 = (+($80>>>0));
- $87 = !($$sink >= $86);
- if (!($87)) {
- $88 = $80 << 1;
- $89 = (+($88>>>0));
- HEAP32[$72>>2] = 0;
- $90 = +HEAPF32[$7>>2];
- $91 = $89 - $90;
- HEAPF32[$7>>2] = $91;
- }
- $92 = +HEAPF32[$7>>2];
- $93 = ((($78)) + 24|0);
- $94 = HEAP32[$93>>2]|0;
- $95 = (+($94>>>0));
- $96 = !($92 >= $95);
- if ($96) {
- $$0100 = $30;$$0101 = $85;
- break L8;
- }
- $97 = (($94) + -1)|0;
- $98 = (+($97>>>0));
- $99 = $92 - $98;
- HEAP32[$72>>2] = 0;
- HEAPF32[$7>>2] = $99;
- $$0100 = $30;$$0101 = $85;
- break L8;
- }
- $100 = ($23|0)==(0);
- if ($100) {
- label = 24;
- } else {
- $101 = (($23) + -1)|0;
- $102 = HEAP32[$4>>2]|0;
- $103 = ((($102)) + 28|0);
- $104 = HEAP32[$103>>2]|0;
- $105 = ($101>>>0)>($104>>>0);
- if ($105) {
- $$sink103 = $101;$$sink105 = $102;
- } else {
- label = 24;
- }
- }
- if ((label|0) == 24) {
- $106 = HEAP32[$4>>2]|0;
- $$sink103 = $23;$$sink105 = $106;
- }
- $107 = ((($$sink105)) + 72|0);
- $108 = HEAP32[$107>>2]|0;
- $109 = (($108) + ($$sink103<<2)|0);
- $110 = +HEAPF32[$109>>2];
- $111 = +HEAPF32[$7>>2];
- $112 = HEAP32[$4>>2]|0;
- $113 = ((($112)) + 28|0);
- $114 = HEAP32[$113>>2]|0;
- $115 = (+($114>>>0));
- $116 = !($111 <= $115);
- $117 = $114 << 1;
- $118 = (+($117>>>0));
- $119 = $118 - $111;
- if ($116) {
- $$pr = +HEAPF32[$7>>2];
- $121 = $$pr;
- } else {
- HEAP32[$72>>2] = 1;
- HEAPF32[$7>>2] = $119;
- $121 = $119;
- }
- $120 = !($121 <= 0.0);
- if ($120) {
- $$0100 = $110;$$0101 = $30;
- } else {
- HEAP32[$72>>2] = 1;
- HEAPF32[$7>>2] = 0.0;
- $$0100 = $110;$$0101 = $30;
- }
- break;
- }
- default: {
- $$0100 = $30;$$0101 = 0.0;
- }
- }
- } while(0);
- $122 = $$0101 - $$0100;
- $123 = $26 * $122;
- $124 = $$0100 + $123;
- $125 = ((($0)) + 164|0);
- $126 = HEAP32[$125>>2]|0;
- $127 = ($126>>>0)<(32);
- if (!($127)) {
- $$1 = $124;
- return (+$$1);
- }
- $128 = (+($126>>>0));
- $129 = $128 * 0.03125;
- $130 = (((($0)) + 168|0) + ($126<<2)|0);
- $131 = +HEAPF32[$130>>2];
- $132 = $124 - $131;
- $133 = $129 * $132;
- $134 = $131 + $133;
- $$1 = $134;
- return (+$$1);
- }
- }
- }
- $10 = ((($0)) + 164|0);
- $11 = HEAP32[$10>>2]|0;
- $12 = ($11>>>0)<(32);
- if (!($12)) {
- $$1 = 0.0;
- return (+$$1);
- }
- $13 = (+($11>>>0));
- $14 = $13 * 0.03125;
- $15 = (((($0)) + 168|0) + ($11<<2)|0);
- $16 = +HEAPF32[$15>>2];
- $17 = 0.0 - $16;
- $18 = $14 * $17;
- $19 = $16 + $18;
- $$1 = $19;
- return (+$$1);
-}
-function _jar_xm_row($0) {
- $0 = $0|0;
- var $$0$ = 0, $$06061 = 0, $$062 = 0, $$1 = 0, $$mask = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
- var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
- var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0;
- var $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0;
- var $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0;
- var $96 = 0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 368|0);
- $2 = HEAP32[$1>>2]|0;
- $3 = ($2|0)==(0);
- if ($3) {
- $11 = ((($0)) + 372|0);
- $12 = HEAP32[$11>>2]|0;
- $13 = ($12|0)==(0);
- if (!($13)) {
- $14 = ((($0)) + 348|0);
- $15 = HEAP8[$14>>0]|0;
- $16 = (($15) + 1)<<24>>24;
- HEAP8[$14>>0] = $16;
- $17 = ((($0)) + 377|0);
- $18 = HEAP8[$17>>0]|0;
- $19 = ((($0)) + 349|0);
- HEAP8[$19>>0] = $18;
- HEAP32[$11>>2] = 0;
- HEAP8[$17>>0] = 0;
- _jar_xm_post_pattern_change($0);
- }
- } else {
- $4 = ((($0)) + 376|0);
- $5 = HEAP8[$4>>0]|0;
- $6 = ((($0)) + 348|0);
- HEAP8[$6>>0] = $5;
- $7 = ((($0)) + 377|0);
- $8 = HEAP8[$7>>0]|0;
- $9 = ((($0)) + 349|0);
- HEAP8[$9>>0] = $8;
- HEAP32[$1>>2] = 0;
- $10 = ((($0)) + 372|0);
- HEAP32[$10>>2] = 0;
- HEAP8[$7>>0] = 0;
- _jar_xm_post_pattern_change($0);
- }
- $20 = ((($0)) + 316|0);
- $21 = HEAP32[$20>>2]|0;
- $22 = ((($0)) + 348|0);
- $23 = HEAP8[$22>>0]|0;
- $24 = $23&255;
- $25 = (((($0)) + 60|0) + ($24)|0);
- $26 = HEAP8[$25>>0]|0;
- $27 = $26&255;
- $28 = ((($0)) + 50|0);
- $29 = HEAP16[$28>>1]|0;
- $30 = ($29<<16>>16)==(0);
- if ($30) {
- label = 15;
- } else {
- $31 = $29&65535;
- $32 = (((($21) + ($27<<3)|0)) + 4|0);
- $33 = ((($0)) + 349|0);
- $34 = ((($0)) + 388|0);
- $$06061 = 0;$$062 = 0;$40 = $31;$43 = 0;
- while(1) {
- $36 = HEAP32[$32>>2]|0;
- $37 = HEAP8[$33>>0]|0;
- $38 = $37&255;
- $39 = Math_imul($38, $40)|0;
- $41 = (($36) + (($39*5)|0)|0);
- $42 = (($41) + (($43*5)|0)|0);
- $44 = HEAP32[$34>>2]|0;
- $45 = (($44) + (($43*304)|0)|0);
- $46 = (((($44) + (($43*304)|0)|0)) + 16|0);
- HEAP32[$46>>2] = $42;
- $47 = ((($42)) + 3|0);
- $48 = HEAP8[$47>>0]|0;
- $49 = ($48<<24>>24)==(14);
- if ($49) {
- $50 = ((($42)) + 4|0);
- $51 = HEAP8[$50>>0]|0;
- $52 = $51&255;
- $$mask = $52 & 240;
- $53 = ($$mask|0)==(208);
- if ($53) {
- $54 = $52 & 15;
- $55 = $54&255;
- $56 = (((($44) + (($43*304)|0)|0)) + 97|0);
- HEAP8[$56>>0] = $55;
- } else {
- label = 10;
- }
- } else {
- label = 10;
- }
- if ((label|0) == 10) {
- label = 0;
- _jar_xm_handle_note_and_instrument($0,$45,$42);
- }
- $57 = ($$062|0)==(0);
- if ($57) {
- $58 = (((($44) + (($43*304)|0)|0)) + 99|0);
- $59 = HEAP8[$58>>0]|0;
- $60 = ($59<<24>>24)==(0);
- $$0$ = $60 ? $$062 : 1;
- $$1 = $$0$;
- } else {
- $$1 = $$062;
- }
- $61 = (($$06061) + 1)<<24>>24;
- $62 = $61&255;
- $63 = HEAP16[$28>>1]|0;
- $64 = $63&65535;
- $65 = ($62>>>0)<($64>>>0);
- if ($65) {
- $$06061 = $61;$$062 = $$1;$40 = $64;$43 = $62;
- } else {
- break;
- }
- }
- $35 = ($$1|0)==(0);
- if ($35) {
- label = 15;
- }
- }
- if ((label|0) == 15) {
- $66 = ((($0)) + 380|0);
- $67 = HEAP32[$66>>2]|0;
- $68 = HEAP8[$22>>0]|0;
- $69 = $68&255;
- $70 = $69 << 8;
- $71 = ((($0)) + 349|0);
- $72 = HEAP8[$71>>0]|0;
- $73 = $72&255;
- $74 = $70 | $73;
- $75 = (($67) + ($74)|0);
- $76 = HEAP8[$75>>0]|0;
- $77 = (($76) + 1)<<24>>24;
- HEAP8[$75>>0] = $77;
- $78 = ((($0)) + 384|0);
- HEAP8[$78>>0] = $76;
- }
- $79 = ((($0)) + 349|0);
- $80 = HEAP8[$79>>0]|0;
- $81 = (($80) + 1)<<24>>24;
- HEAP8[$79>>0] = $81;
- $82 = HEAP32[$1>>2]|0;
- $83 = ($82|0)==(0);
- if (!($83)) {
- return;
- }
- $84 = ((($0)) + 372|0);
- $85 = HEAP32[$84>>2]|0;
- $86 = ($85|0)==(0);
- if (!($86)) {
- return;
- }
- $87 = $81&255;
- $88 = (($21) + ($27<<3)|0);
- $89 = HEAP16[$88>>1]|0;
- $90 = $89&65535;
- $91 = ($87>>>0)>=($90>>>0);
- $92 = ($81<<24>>24)==(0);
- $or$cond = $92 | $91;
- if (!($or$cond)) {
- return;
- }
- $93 = HEAP8[$22>>0]|0;
- $94 = (($93) + 1)<<24>>24;
- HEAP8[$22>>0] = $94;
- $95 = ((($0)) + 377|0);
- $96 = HEAP8[$95>>0]|0;
- HEAP8[$79>>0] = $96;
- HEAP8[$95>>0] = 0;
- _jar_xm_post_pattern_change($0);
- return;
-}
-function _jar_xm_envelopes($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 8|0);
- $2 = HEAP32[$1>>2]|0;
- $3 = ($2|0)==(0|0);
- if ($3) {
- return;
- }
- $4 = ((($2)) + 176|0);
- $5 = HEAP32[$4>>2]|0;
- $6 = ($5|0)==(0);
- if (!($6)) {
- $7 = ((($0)) + 52|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ($8|0)==(0);
- if ($9) {
- $10 = ((($2)) + 260|0);
- $11 = HEAP16[$10>>1]|0;
- $12 = (+($11&65535));
- $13 = $12 * 1.52587890625E-5;
- $14 = ((($0)) + 56|0);
- $15 = +HEAPF32[$14>>2];
- $16 = $15 - $13;
- HEAPF32[$14>>2] = $16;
- $17 = $16 < 0.0;
- if ($17) {
- HEAPF32[$14>>2] = 0.0;
- }
- }
- $18 = HEAP32[$1>>2]|0;
- $19 = ((($18)) + 124|0);
- $20 = ((($0)) + 68|0);
- $21 = ((($0)) + 60|0);
- _jar_xm_envelope_tick($0,$19,$20,$21);
- }
- $22 = HEAP32[$1>>2]|0;
- $23 = ((($22)) + 240|0);
- $24 = HEAP32[$23>>2]|0;
- $25 = ($24|0)==(0);
- if ($25) {
- return;
- }
- $26 = ((($22)) + 188|0);
- $27 = ((($0)) + 70|0);
- $28 = ((($0)) + 64|0);
- _jar_xm_envelope_tick($0,$26,$27,$28);
- return;
-}
-function _jar_xm_autovibrato($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$ = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 8|0);
- $3 = HEAP32[$2>>2]|0;
- $4 = ($3|0)==(0|0);
- if ($4) {
- return;
- }
- $5 = ((($3)) + 257|0);
- $6 = HEAP8[$5>>0]|0;
- $7 = ($6<<24>>24)==(0);
- if ($7) {
- return;
- }
- $8 = ((($1)) + 48|0);
- $9 = HEAP16[$8>>1]|0;
- $10 = $9&65535;
- $11 = ((($3)) + 256|0);
- $12 = HEAP8[$11>>0]|0;
- $13 = $12&255;
- $14 = ($10>>>0)<($13>>>0);
- $15 = (+($9&65535));
- $16 = (+($12&255));
- $17 = $15 / $16;
- $18 = $17 + 0.0;
- $$ = $14 ? $18 : 1.0;
- $19 = (($9) + 1)<<16>>16;
- HEAP16[$8>>1] = $19;
- $20 = ((($3)) + 258|0);
- $21 = HEAP8[$20>>0]|0;
- $22 = $21&255;
- $23 = Math_imul($22, $10)|0;
- $24 = $23 >>> 2;
- $25 = ((($3)) + 252|0);
- $26 = HEAP32[$25>>2]|0;
- $27 = $24&255;
- $28 = (+_jar_xm_waveform($26,$27));
- $29 = $28 * 0.25;
- $30 = HEAP8[$5>>0]|0;
- $31 = (+($30&255));
- $32 = $29 * $31;
- $33 = $32 / 15.0;
- $34 = $$ * $33;
- $35 = ((($1)) + 72|0);
- HEAPF32[$35>>2] = $34;
- _jar_xm_update_frequency($0,$1);
- return;
-}
-function _jar_xm_update_frequency($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $3 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0;
- var sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 24|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($1)) + 80|0);
- $5 = HEAP8[$4>>0]|0;
- $6 = ($5<<24>>24)==(0);
- if ($6) {
- $8 = ((($1)) + 116|0);
- $9 = +HEAPF32[$8>>2];
- $10 = ((($1)) + 72|0);
- $11 = +HEAPF32[$10>>2];
- $12 = $9 + $11;
- $13 = $12;
- } else {
- $7 = (+($5&255));
- $13 = $7;
- }
- $14 = (+_jar_xm_frequency($0,$3,$13));
- $15 = ((($1)) + 28|0);
- HEAPF32[$15>>2] = $14;
- $16 = ((($0)) + 324|0);
- $17 = HEAP32[$16>>2]|0;
- $18 = (+($17>>>0));
- $19 = $14 / $18;
- $20 = ((($1)) + 32|0);
- HEAPF32[$20>>2] = $19;
- return;
-}
-function _jar_xm_volume_slide($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$not = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = $1&255;
- $3 = $2 & 240;
- $4 = ($3|0)!=(0);
- $$not = $4 ^ 1;
- $5 = $2 & 15;
- $6 = ($5|0)==(0);
- $or$cond = $6 | $$not;
- if (!($or$cond)) {
- return;
- }
- $7 = ((($0)) + 40|0);
- $8 = +HEAPF32[$7>>2];
- if ($4) {
- $9 = $2 >>> 4;
- $10 = (+($9|0));
- $11 = $10 * 0.015625;
- $12 = $11 + $8;
- HEAPF32[$7>>2] = $12;
- $13 = $12 > 1.0;
- if (!($13)) {
- return;
- }
- HEAPF32[$7>>2] = 1.0;
- return;
- } else {
- $14 = (+($5|0));
- $15 = $14 * 0.015625;
- $16 = $8 - $15;
- HEAPF32[$7>>2] = $16;
- $17 = $16 < 0.0;
- if (!($17)) {
- return;
- }
- HEAPF32[$7>>2] = 0.0;
- return;
- }
-}
-function _jar_xm_vibrato($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = $3&65535;
- $5 = $2&255;
- $6 = $5 >>> 4;
- $7 = Math_imul($4, $6)|0;
- $8 = ((($1)) + 104|0);
- $9 = HEAP32[$8>>2]|0;
- $10 = $7&255;
- $11 = (+_jar_xm_waveform($9,$10));
- $12 = $11 * 2.0;
- $13 = $5 & 15;
- $14 = (+($13|0));
- $15 = $14 * $12;
- $16 = $15 / 15.0;
- $17 = ((($1)) + 116|0);
- HEAPF32[$17>>2] = $16;
- _jar_xm_update_frequency($0,$1);
- return;
-}
-function _jar_xm_panning_slide($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$not = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = $1&255;
- $3 = $2 & 240;
- $4 = ($3|0)!=(0);
- $$not = $4 ^ 1;
- $5 = $2 & 15;
- $6 = ($5|0)==(0);
- $or$cond = $6 | $$not;
- if (!($or$cond)) {
- return;
- }
- $7 = ((($0)) + 44|0);
- $8 = +HEAPF32[$7>>2];
- if ($4) {
- $9 = $2 >>> 4;
- $10 = (+($9|0));
- $11 = $10 / 255.0;
- $12 = $11 + $8;
- HEAPF32[$7>>2] = $12;
- $13 = $12 > 1.0;
- if (!($13)) {
- return;
- }
- HEAPF32[$7>>2] = 1.0;
- return;
- } else {
- $14 = (+($5|0));
- $15 = $14 / 255.0;
- $16 = $8 - $15;
- HEAPF32[$7>>2] = $16;
- $17 = $16 < 0.0;
- if (!($17)) {
- return;
- }
- HEAPF32[$7>>2] = 0.0;
- return;
- }
-}
-function _jar_xm_tone_portamento($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0.0;
- var $29 = 0, $3 = 0.0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 92|0);
- $3 = +HEAPF32[$2>>2];
- $4 = $3 == 0.0;
- if ($4) {
- return;
- }
- $5 = ((($1)) + 24|0);
- $6 = +HEAPF32[$5>>2];
- $7 = $6 != $3;
- if (!($7)) {
- return;
- }
- $8 = $6 > $3;
- if ($8) {
- $9 = ((($0)) + 56|0);
- $10 = HEAP32[$9>>2]|0;
- $11 = ($10|0)==(0);
- $12 = $11 ? 4.0 : 1.0;
- $13 = ((($1)) + 91|0);
- $14 = HEAP8[$13>>0]|0;
- $15 = (+($14&255));
- $16 = $12 * $15;
- $17 = $6 - $16;
- HEAPF32[$5>>2] = $17;
- $18 = $17 < $3;
- if ($18) {
- HEAPF32[$5>>2] = $3;
- }
- } else {
- $19 = $6 < $3;
- if ($19) {
- $20 = ((($0)) + 56|0);
- $21 = HEAP32[$20>>2]|0;
- $22 = ($21|0)==(0);
- $23 = $22 ? 4.0 : 1.0;
- $24 = ((($1)) + 91|0);
- $25 = HEAP8[$24>>0]|0;
- $26 = (+($25&255));
- $27 = $23 * $26;
- $28 = $6 + $27;
- HEAPF32[$5>>2] = $28;
- $29 = $28 > $3;
- if ($29) {
- HEAPF32[$5>>2] = $3;
- }
- }
- }
- _jar_xm_update_frequency($0,$1);
- return;
-}
-function _jar_xm_arpeggio($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$sink = 0, $10 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $trunc = 0, $trunc$clear = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = (($3&65535) % 3)&-1;
- $trunc = $4&255;
- $trunc$clear = $trunc & 3;
- switch ($trunc$clear<<24>>24) {
- case 0: {
- $5 = ((($1)) + 76|0);
- HEAP32[$5>>2] = 0;
- $$sink = 0;
- break;
- }
- case 2: {
- $6 = ((($1)) + 76|0);
- HEAP32[$6>>2] = 1;
- $7 = ($2&255) >>> 4;
- $$sink = $7;
- break;
- }
- case 1: {
- $8 = ((($1)) + 76|0);
- HEAP32[$8>>2] = 1;
- $9 = $2 & 15;
- $$sink = $9;
- break;
- }
- default: {
- _jar_xm_update_frequency($0,$1);
- return;
- }
- }
- $10 = ((($1)) + 80|0);
- HEAP8[$10>>0] = $$sink;
- _jar_xm_update_frequency($0,$1);
- return;
-}
-function _jar_xm_pitch_slide($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = +$2;
- var $$ = 0.0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = ((($0)) + 56|0);
- $4 = HEAP32[$3>>2]|0;
- $5 = ($4|0)==(0);
- $6 = $2 * 4.0;
- $$ = $5 ? $6 : $2;
- $7 = ((($1)) + 24|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $8 + $$;
- $10 = $9 < 0.0;
- $storemerge = $10 ? 0.0 : $9;
- HEAPF32[$7>>2] = $storemerge;
- _jar_xm_update_frequency($0,$1);
- return;
-}
-function _jar_xm_tremolo($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = $2&65535;
- $4 = $1&255;
- $5 = $4 >>> 4;
- $6 = Math_imul($3, $5)|0;
- $7 = ((($0)) + 120|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = $6&255;
- $10 = (+_jar_xm_waveform($8,$9));
- $11 = $4 & 15;
- $12 = (+($11|0));
- $13 = $12 * $10;
- $14 = -$13;
- $15 = $14 / 15.0;
- $16 = ((($0)) + 132|0);
- HEAPF32[$16>>2] = $15;
- return;
-}
-function _jar_xm_trigger_note($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
- var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
- var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
- var $66 = 0, $67 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = $2 & 4;
- $4 = ($3|0)==(0);
- if ($4) {
- $5 = ((($1)) + 20|0);
- HEAPF32[$5>>2] = 0.0;
- $6 = ((($1)) + 36|0);
- HEAP32[$6>>2] = 1;
- }
- $7 = ((($1)) + 12|0);
- $8 = HEAP32[$7>>2]|0;
- $9 = ($8|0)==(0|0);
- if (!($9)) {
- $10 = $2 & 1;
- $11 = ($10|0)==(0);
- if ($11) {
- $12 = ((($8)) + 40|0);
- $13 = HEAP32[$12>>2]|0;
- $14 = ((($1)) + 40|0);
- HEAP32[$14>>2] = $13;
- }
- $15 = ((($8)) + 52|0);
- $16 = HEAP32[$15>>2]|0;
- $17 = ((($1)) + 44|0);
- HEAP32[$17>>2] = $16;
- }
- $18 = ((($1)) + 52|0);
- HEAP32[$18>>2] = 1;
- $19 = ((($1)) + 60|0);
- HEAPF32[$19>>2] = 1.0;
- $20 = ((($1)) + 56|0);
- HEAPF32[$20>>2] = 1.0;
- $21 = ((($1)) + 64|0);
- HEAPF32[$21>>2] = 0.5;
- $22 = ((($1)) + 70|0);
- HEAP16[$22>>1] = 0;
- $23 = ((($1)) + 68|0);
- HEAP16[$23>>1] = 0;
- $24 = ((($1)) + 116|0);
- HEAPF32[$24>>2] = 0.0;
- $25 = ((($1)) + 132|0);
- HEAPF32[$25>>2] = 0.0;
- $26 = ((($1)) + 140|0);
- HEAP32[$26>>2] = 0;
- $27 = ((($1)) + 48|0);
- HEAP16[$27>>1] = 0;
- $28 = ((($1)) + 108|0);
- $29 = HEAP32[$28>>2]|0;
- $30 = ($29|0)==(0);
- if (!($30)) {
- $31 = ((($1)) + 114|0);
- HEAP16[$31>>1] = 0;
- }
- $32 = ((($1)) + 124|0);
- $33 = HEAP32[$32>>2]|0;
- $34 = ($33|0)==(0);
- if (!($34)) {
- $35 = ((($1)) + 129|0);
- HEAP8[$35>>0] = 0;
- }
- $36 = $2 & 2;
- $37 = ($36|0)==(0);
- if ($37) {
- $38 = +HEAPF32[$1>>2];
- $39 = (+_jar_xm_period($0,$38));
- $40 = ((($1)) + 24|0);
- HEAPF32[$40>>2] = $39;
- _jar_xm_update_frequency($0,$1);
- }
- $41 = ((($0)) + 360|0);
- $42 = $41;
- $43 = $42;
- $44 = HEAP32[$43>>2]|0;
- $45 = (($42) + 4)|0;
- $46 = $45;
- $47 = HEAP32[$46>>2]|0;
- $48 = ((($1)) + 144|0);
- $49 = $48;
- $50 = $49;
- HEAP32[$50>>2] = $44;
- $51 = (($49) + 4)|0;
- $52 = $51;
- HEAP32[$52>>2] = $47;
- $53 = ((($1)) + 8|0);
- $54 = HEAP32[$53>>2]|0;
- $55 = ($54|0)==(0|0);
- if (!($55)) {
- $56 = ((($54)) + 264|0);
- $57 = $56;
- $58 = $57;
- HEAP32[$58>>2] = $44;
- $59 = (($57) + 4)|0;
- $60 = $59;
- HEAP32[$60>>2] = $47;
- }
- $61 = HEAP32[$7>>2]|0;
- $62 = ($61|0)==(0|0);
- if ($62) {
- return;
- }
- $63 = ((($61)) + 64|0);
- $64 = $63;
- $65 = $64;
- HEAP32[$65>>2] = $44;
- $66 = (($64) + 4)|0;
- $67 = $66;
- HEAP32[$67>>2] = $47;
- return;
-}
-function _jar_xm_cut_note($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 40|0);
- HEAPF32[$1>>2] = 0.0;
- return;
-}
-function _jar_xm_handle_note_and_instrument($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$0275 = 0, $$lobit = 0, $$lobit262 = 0, $$mask = 0, $$mask265 = 0, $$mask266 = 0, $$off = 0, $$off273 = 0, $$off274 = 0, $$old1 = 0, $$sink = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0, $104 = 0, $105 = 0, $106 = 0.0, $107 = 0;
- var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0;
- var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0.0, $133 = 0.0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0;
- var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0;
- var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0;
- var $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0;
- var $199 = 0, $20 = 0, $200 = 0, $201 = 0.0, $202 = 0.0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0;
- var $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0.0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0;
- var $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0.0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0;
- var $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0.0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0.0, $27 = 0, $270 = 0;
- var $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0.0, $288 = 0, $289 = 0;
- var $29 = 0, $290 = 0, $291 = 0.0, $292 = 0.0, $293 = 0.0, $294 = 0.0, $295 = 0.0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0;
- var $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0;
- var $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0;
- var $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0;
- var $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0.0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0;
- var $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0;
- var $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0.0, $411 = 0.0, $412 = 0, $413 = 0, $414 = 0;
- var $415 = 0, $416 = 0, $417 = 0, $418 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0;
- var $57 = 0.0, $58 = 0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
- var $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0;
- var $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0.0, $exitcond = 0, $or$cond = 0, $phitmp = 0.0, $phitmp260 = 0.0, $phitmp263 = 0.0, $phitmp264 = 0.0, $trunc = 0, $trunc$clear = 0, $trunc259 = 0, $trunc259$clear = 0, $trunc261 = 0, $trunc261$clear = 0, label = 0;
- var sp = 0;
- sp = STACKTOP;
- $3 = ((($2)) + 1|0);
- $4 = HEAP8[$3>>0]|0;
- $5 = ($4<<24>>24)==(0);
- do {
- if (!($5)) {
- $6 = ((($1)) + 16|0);
- $7 = HEAP32[$6>>2]|0;
- $8 = ((($7)) + 3|0);
- $9 = HEAP8[$8>>0]|0;
- switch ($9<<24>>24) {
- case 5: case 3: {
- label = 4;
- break;
- }
- default: {
- $10 = ((($7)) + 2|0);
- $11 = HEAP8[$10>>0]|0;
- $12 = ($11&255)>(239);
- if ($12) {
- label = 4;
- }
- }
- }
- if ((label|0) == 4) {
- $13 = ((($1)) + 8|0);
- $14 = HEAP32[$13>>2]|0;
- $15 = ($14|0)==(0|0);
- if (!($15)) {
- $16 = ((($1)) + 12|0);
- $17 = HEAP32[$16>>2]|0;
- $18 = ($17|0)==(0|0);
- if (!($18)) {
- _jar_xm_trigger_note($0,$1,6);
- break;
- }
- }
- }
- $19 = HEAP8[$3>>0]|0;
- $20 = $19&255;
- $21 = ((($0)) + 54|0);
- $22 = HEAP16[$21>>1]|0;
- $23 = $22&65535;
- $24 = ($20>>>0)>($23>>>0);
- if ($24) {
- _jar_xm_cut_note($1);
- $25 = ((($1)) + 8|0);
- HEAP32[$25>>2] = 0;
- $26 = ((($1)) + 12|0);
- HEAP32[$26>>2] = 0;
- break;
- }
- $27 = ((($0)) + 320|0);
- $28 = HEAP32[$27>>2]|0;
- $29 = (($20) + -1)|0;
- $30 = (($28) + (($29*280)|0)|0);
- $31 = ((($1)) + 8|0);
- HEAP32[$31>>2] = $30;
- $32 = HEAP8[$2>>0]|0;
- $33 = ($32<<24>>24)==(0);
- if ($33) {
- $34 = ((($1)) + 12|0);
- $35 = HEAP32[$34>>2]|0;
- $36 = ($35|0)==(0|0);
- if (!($36)) {
- _jar_xm_trigger_note($0,$1,4);
- }
- }
- }
- } while(0);
- $37 = HEAP8[$2>>0]|0;
- $$off = (($37) + -1)<<24>>24;
- $38 = ($$off&255)<(96);
- do {
- if ($38) {
- $39 = ((($1)) + 8|0);
- $40 = HEAP32[$39>>2]|0;
- $41 = ((($1)) + 16|0);
- $42 = HEAP32[$41>>2]|0;
- $43 = ((($42)) + 3|0);
- $44 = HEAP8[$43>>0]|0;
- $$old1 = ($40|0)!=(0|0);
- switch ($44<<24>>24) {
- case 5: case 3: {
- if ($$old1) {
- label = 16;
- }
- break;
- }
- default: {
- $45 = ((($42)) + 2|0);
- $46 = HEAP8[$45>>0]|0;
- $47 = ($46&255)>(239);
- $or$cond = $$old1 & $47;
- if ($or$cond) {
- label = 16;
- } else {
- $66 = ($40|0)==(0|0);
- if (!($66)) {
- label = 19;
- }
- }
- }
- }
- if ((label|0) == 16) {
- $48 = ((($1)) + 12|0);
- $49 = HEAP32[$48>>2]|0;
- $50 = ($49|0)==(0|0);
- if ($50) {
- label = 19;
- } else {
- $51 = HEAP8[$2>>0]|0;
- $52 = $51&255;
- $53 = ((($49)) + 56|0);
- $54 = HEAP8[$53>>0]|0;
- $55 = $54 << 24 >> 24;
- $56 = (($55) + ($52))|0;
- $57 = (+($56|0));
- $58 = ((($49)) + 44|0);
- $59 = HEAP8[$58>>0]|0;
- $60 = (+($59<<24>>24));
- $61 = $60 * 0.0078125;
- $62 = $57 + $61;
- $63 = $62 + -1.0;
- HEAPF32[$1>>2] = $63;
- $64 = (+_jar_xm_period($0,$63));
- $65 = ((($1)) + 92|0);
- HEAPF32[$65>>2] = $64;
- break;
- }
- }
- if ((label|0) == 19) {
- $67 = HEAP32[$39>>2]|0;
- $68 = ((($67)) + 24|0);
- $69 = HEAP16[$68>>1]|0;
- $70 = ($69<<16>>16)==(0);
- if (!($70)) {
- $71 = HEAP8[$2>>0]|0;
- $72 = $71&255;
- $73 = (($72) + -1)|0;
- $74 = (((($40)) + 26|0) + ($73)|0);
- $75 = HEAP8[$74>>0]|0;
- $76 = $75&255;
- $77 = ((($40)) + 24|0);
- $78 = HEAP16[$77>>1]|0;
- $79 = $78&65535;
- $80 = ($76>>>0)<($79>>>0);
- if ($80) {
- $$0275 = 0;
- } else {
- _jar_xm_cut_note($1);
- break;
- }
- while(1) {
- $106 = (+_jar_xm_next_of_sample($1));
- $107 = (((($1)) + 168|0) + ($$0275<<2)|0);
- HEAPF32[$107>>2] = $106;
- $108 = (($$0275) + 1)|0;
- $exitcond = ($108|0)==(32);
- if ($exitcond) {
- break;
- } else {
- $$0275 = $108;
- }
- }
- $81 = ((($1)) + 164|0);
- HEAP32[$81>>2] = 0;
- $82 = ((($40)) + 276|0);
- $83 = HEAP32[$82>>2]|0;
- $84 = HEAP8[$2>>0]|0;
- $85 = $84&255;
- $86 = (($85) + -1)|0;
- $87 = (((($40)) + 26|0) + ($86)|0);
- $88 = HEAP8[$87>>0]|0;
- $89 = $88&255;
- $90 = (($83) + (($89*80)|0)|0);
- $91 = ((($1)) + 12|0);
- HEAP32[$91>>2] = $90;
- $92 = (((($83) + (($89*80)|0)|0)) + 56|0);
- $93 = HEAP8[$92>>0]|0;
- $94 = $93 << 24 >> 24;
- $95 = (($94) + ($85))|0;
- $96 = (+($95|0));
- $97 = (((($83) + (($89*80)|0)|0)) + 44|0);
- $98 = HEAP8[$97>>0]|0;
- $99 = (+($98<<24>>24));
- $100 = $99 * 0.0078125;
- $101 = $96 + $100;
- $102 = $101 + -1.0;
- HEAPF32[$1>>2] = $102;
- $103 = ((($1)) + 4|0);
- HEAPF32[$103>>2] = $102;
- $104 = HEAP8[$3>>0]|0;
- $105 = ($104<<24>>24)==(0);
- if ($105) {
- _jar_xm_trigger_note($0,$1,1);
- break;
- } else {
- _jar_xm_trigger_note($0,$1,0);
- break;
- }
- }
- }
- _jar_xm_cut_note($1);
- } else {
- $109 = ($37<<24>>24)==(97);
- if ($109) {
- _jar_xm_key_off($1);
- }
- }
- } while(0);
- $110 = ((($2)) + 2|0);
- $111 = HEAP8[$110>>0]|0;
- $112 = $111&255;
- $trunc = ($111&255) >>> 4;
- $trunc$clear = $trunc & 15;
- switch ($trunc$clear<<24>>24) {
- case 5: {
- $113 = ($111&255)>(80);
- if (!($113)) {
- label = 31;
- }
- break;
- }
- case 4: case 3: case 2: case 1: {
- label = 31;
- break;
- }
- case 8: {
- $118 = $112 & 15;
- $119 = $118&255;
- _jar_xm_volume_slide($1,$119);
- break;
- }
- case 9: {
- $120 = $112 << 4;
- $121 = $120&255;
- _jar_xm_volume_slide($1,$121);
- break;
- }
- case 10: {
- $122 = ((($1)) + 112|0);
- $123 = HEAP8[$122>>0]|0;
- $124 = $123 & 15;
- $125 = $124&255;
- $126 = $112 << 4;
- $127 = $125 | $126;
- $128 = $127&255;
- HEAP8[$122>>0] = $128;
- break;
- }
- case 12: {
- $129 = $112 & 15;
- $130 = $129 << 4;
- $131 = $130 | $129;
- $132 = (+($131|0));
- $133 = $132 / 255.0;
- $134 = ((($1)) + 44|0);
- HEAPF32[$134>>2] = $133;
- break;
- }
- case 15: {
- $135 = $112 & 15;
- $136 = ($135|0)==(0);
- if (!($136)) {
- $137 = ((($1)) + 91|0);
- $138 = $112 << 4;
- $139 = $138 | $135;
- $140 = $139&255;
- HEAP8[$137>>0] = $140;
- }
- break;
- }
- default: {
- }
- }
- if ((label|0) == 31) {
- $114 = (($112) + -16)|0;
- $115 = (+($114|0));
- $116 = $115 * 0.015625;
- $117 = ((($1)) + 40|0);
- HEAPF32[$117>>2] = $116;
- }
- $141 = ((($2)) + 3|0);
- $142 = HEAP8[$141>>0]|0;
- do {
- switch ($142<<24>>24) {
- case 1: {
- $143 = ((($2)) + 4|0);
- $144 = HEAP8[$143>>0]|0;
- $145 = ($144<<24>>24)==(0);
- if ($145) {
- return;
- }
- $146 = ((($1)) + 85|0);
- HEAP8[$146>>0] = $144;
- return;
- break;
- }
- case 2: {
- $147 = ((($2)) + 4|0);
- $148 = HEAP8[$147>>0]|0;
- $149 = ($148<<24>>24)==(0);
- if ($149) {
- return;
- }
- $150 = ((($1)) + 86|0);
- HEAP8[$150>>0] = $148;
- return;
- break;
- }
- case 3: {
- $151 = ((($2)) + 4|0);
- $152 = HEAP8[$151>>0]|0;
- $153 = ($152<<24>>24)==(0);
- if ($153) {
- return;
- }
- $154 = ((($1)) + 91|0);
- HEAP8[$154>>0] = $152;
- return;
- break;
- }
- case 4: {
- $155 = ((($2)) + 4|0);
- $156 = HEAP8[$155>>0]|0;
- $157 = $156&255;
- $158 = $157 & 15;
- $159 = ($158|0)==(0);
- if (!($159)) {
- $160 = ((($1)) + 112|0);
- $161 = HEAP8[$160>>0]|0;
- $162 = $161 & -16;
- $163 = $162&255;
- $164 = $163 | $158;
- $165 = $164&255;
- HEAP8[$160>>0] = $165;
- }
- $$mask266 = $157 & 240;
- $166 = ($$mask266|0)==(0);
- if ($166) {
- return;
- }
- $167 = ((($1)) + 112|0);
- $168 = HEAP8[$167>>0]|0;
- $169 = $168 & 15;
- $170 = $169&255;
- $171 = $170 | $$mask266;
- $172 = $171&255;
- HEAP8[$167>>0] = $172;
- return;
- break;
- }
- case 5: {
- $173 = ((($2)) + 4|0);
- $174 = HEAP8[$173>>0]|0;
- $175 = ($174<<24>>24)==(0);
- if ($175) {
- return;
- }
- $176 = ((($1)) + 81|0);
- HEAP8[$176>>0] = $174;
- return;
- break;
- }
- case 6: {
- $177 = ((($2)) + 4|0);
- $178 = HEAP8[$177>>0]|0;
- $179 = ($178<<24>>24)==(0);
- if ($179) {
- return;
- }
- $180 = ((($1)) + 81|0);
- HEAP8[$180>>0] = $178;
- return;
- break;
- }
- case 7: {
- $181 = ((($2)) + 4|0);
- $182 = HEAP8[$181>>0]|0;
- $183 = $182&255;
- $184 = $183 & 15;
- $185 = ($184|0)==(0);
- if (!($185)) {
- $186 = ((($1)) + 128|0);
- $187 = HEAP8[$186>>0]|0;
- $188 = $187 & -16;
- $189 = $188&255;
- $190 = $189 | $184;
- $191 = $190&255;
- HEAP8[$186>>0] = $191;
- }
- $$mask265 = $183 & 240;
- $192 = ($$mask265|0)==(0);
- if ($192) {
- return;
- }
- $193 = ((($1)) + 128|0);
- $194 = HEAP8[$193>>0]|0;
- $195 = $194 & 15;
- $196 = $195&255;
- $197 = $196 | $$mask265;
- $198 = $197&255;
- HEAP8[$193>>0] = $198;
- return;
- break;
- }
- case 8: {
- $199 = ((($2)) + 4|0);
- $200 = HEAP8[$199>>0]|0;
- $201 = (+($200&255));
- $202 = $201 / 255.0;
- $203 = ((($1)) + 44|0);
- HEAPF32[$203>>2] = $202;
- return;
- break;
- }
- case 9: {
- $204 = ((($1)) + 12|0);
- $205 = HEAP32[$204>>2]|0;
- $206 = ($205|0)==(0|0);
- if ($206) {
- return;
- }
- $207 = HEAP8[$2>>0]|0;
- $$off274 = (($207) + -1)<<24>>24;
- $208 = ($$off274&255)<(96);
- if (!($208)) {
- return;
- }
- $209 = ((($2)) + 4|0);
- $210 = HEAP8[$209>>0]|0;
- $211 = $210&255;
- $212 = ((($205)) + 23|0);
- $213 = HEAP8[$212>>0]|0;
- $214 = ($213<<24>>24)==(16);
- $215 = $214 ? 7 : 8;
- $216 = $211 << $215;
- $217 = ((($205)) + 24|0);
- $218 = HEAP32[$217>>2]|0;
- $219 = ($216>>>0)<($218>>>0);
- if ($219) {
- $221 = (+($216>>>0));
- $222 = ((($1)) + 20|0);
- HEAPF32[$222>>2] = $221;
- return;
- } else {
- $220 = ((($1)) + 20|0);
- HEAPF32[$220>>2] = -1.0;
- return;
- }
- break;
- }
- case 10: {
- $223 = ((($2)) + 4|0);
- $224 = HEAP8[$223>>0]|0;
- $225 = ($224<<24>>24)==(0);
- if ($225) {
- return;
- }
- $226 = ((($1)) + 81|0);
- HEAP8[$226>>0] = $224;
- return;
- break;
- }
- case 11: {
- $227 = ((($2)) + 4|0);
- $228 = HEAP8[$227>>0]|0;
- $229 = $228&255;
- $230 = ((($0)) + 46|0);
- $231 = HEAP16[$230>>1]|0;
- $232 = $231&65535;
- $233 = ($229>>>0)<($232>>>0);
- if (!($233)) {
- return;
- }
- $234 = ((($0)) + 368|0);
- HEAP32[$234>>2] = 1;
- $235 = ((($0)) + 376|0);
- HEAP8[$235>>0] = $228;
- return;
- break;
- }
- case 12: {
- $236 = ((($2)) + 4|0);
- $237 = HEAP8[$236>>0]|0;
- $238 = ($237&255)>(64);
- $phitmp263 = (+($237&255));
- $phitmp264 = $phitmp263 * 0.015625;
- $239 = $238 ? 1.0 : $phitmp264;
- $240 = ((($1)) + 40|0);
- HEAPF32[$240>>2] = $239;
- return;
- break;
- }
- case 13: {
- $241 = ((($0)) + 372|0);
- HEAP32[$241>>2] = 1;
- $242 = ((($2)) + 4|0);
- $243 = HEAP8[$242>>0]|0;
- $244 = $243&255;
- $245 = $244 >>> 4;
- $246 = ($245*10)|0;
- $247 = $244 & 15;
- $248 = (($246) + ($247))|0;
- $249 = $248&255;
- $250 = ((($0)) + 377|0);
- HEAP8[$250>>0] = $249;
- return;
- break;
- }
- case 14: {
- $251 = ((($2)) + 4|0);
- $252 = HEAP8[$251>>0]|0;
- $253 = $252&255;
- $trunc261 = ($252&255) >>> 4;
- $trunc261$clear = $trunc261 & 15;
- do {
- switch ($trunc261$clear<<24>>24) {
- case 1: {
- $254 = $253 & 15;
- $255 = ($254|0)==(0);
- if (!($255)) {
- $256 = $254&255;
- $257 = ((($1)) + 87|0);
- HEAP8[$257>>0] = $256;
- }
- $258 = ((($1)) + 87|0);
- $259 = HEAP8[$258>>0]|0;
- $260 = $259&255;
- $261 = (0 - ($260))|0;
- $262 = (+($261|0));
- _jar_xm_pitch_slide($0,$1,$262);
- return;
- break;
- }
- case 2: {
- $263 = $253 & 15;
- $264 = ($263|0)==(0);
- if (!($264)) {
- $265 = $263&255;
- $266 = ((($1)) + 88|0);
- HEAP8[$266>>0] = $265;
- }
- $267 = ((($1)) + 88|0);
- $268 = HEAP8[$267>>0]|0;
- $269 = (+($268&255));
- _jar_xm_pitch_slide($0,$1,$269);
- return;
- break;
- }
- case 4: {
- $270 = $253 & 3;
- $271 = ((($1)) + 104|0);
- HEAP32[$271>>2] = $270;
- $272 = $253 >>> 2;
- $$lobit262 = $272 & 1;
- $273 = $$lobit262 ^ 1;
- $274 = ((($1)) + 108|0);
- HEAP32[$274>>2] = $273;
- return;
- break;
- }
- case 5: {
- $275 = ((($1)) + 16|0);
- $276 = HEAP32[$275>>2]|0;
- $277 = HEAP8[$276>>0]|0;
- $278 = $277&255;
- $$off273 = (($277) + -1)<<24>>24;
- $279 = ($$off273&255)<(96);
- if (!($279)) {
- return;
- }
- $280 = ((($1)) + 12|0);
- $281 = HEAP32[$280>>2]|0;
- $282 = ($281|0)==(0|0);
- if ($282) {
- return;
- }
- $283 = ((($281)) + 56|0);
- $284 = HEAP8[$283>>0]|0;
- $285 = $284 << 24 >> 24;
- $286 = (($285) + ($278))|0;
- $287 = (+($286|0));
- $288 = $253 << 4;
- $289 = $288 & 240;
- $290 = (($289) + -128)|0;
- $291 = (+($290|0));
- $292 = $291 * 0.0078125;
- $293 = $292 + $287;
- $294 = $293 + -1.0;
- HEAPF32[$1>>2] = $294;
- $295 = (+_jar_xm_period($0,$294));
- $296 = ((($1)) + 24|0);
- HEAPF32[$296>>2] = $295;
- _jar_xm_update_frequency($0,$1);
- return;
- break;
- }
- case 6: {
- $297 = $253 & 15;
- $298 = ($297|0)==(0);
- if ($298) {
- $311 = ((($0)) + 349|0);
- $312 = HEAP8[$311>>0]|0;
- $313 = ((($1)) + 98|0);
- HEAP8[$313>>0] = $312;
- $314 = ((($0)) + 377|0);
- HEAP8[$314>>0] = $312;
- return;
- }
- $299 = ((($1)) + 99|0);
- $300 = HEAP8[$299>>0]|0;
- $301 = $300&255;
- $302 = ($297|0)==($301|0);
- if ($302) {
- HEAP8[$299>>0] = 0;
- return;
- } else {
- $303 = (($300) + 1)<<24>>24;
- HEAP8[$299>>0] = $303;
- $304 = ((($0)) + 368|0);
- HEAP32[$304>>2] = 1;
- $305 = ((($1)) + 98|0);
- $306 = HEAP8[$305>>0]|0;
- $307 = ((($0)) + 377|0);
- HEAP8[$307>>0] = $306;
- $308 = ((($0)) + 348|0);
- $309 = HEAP8[$308>>0]|0;
- $310 = ((($0)) + 376|0);
- HEAP8[$310>>0] = $309;
- return;
- }
- break;
- }
- case 7: {
- $315 = $253 & 3;
- $316 = ((($1)) + 120|0);
- HEAP32[$316>>2] = $315;
- $317 = $253 >>> 2;
- $$lobit = $317 & 1;
- $318 = $$lobit ^ 1;
- $319 = ((($1)) + 124|0);
- HEAP32[$319>>2] = $318;
- return;
- break;
- }
- case 10: {
- $320 = $253 & 15;
- $321 = ($320|0)==(0);
- if (!($321)) {
- $322 = $320&255;
- $323 = ((($1)) + 82|0);
- HEAP8[$323>>0] = $322;
- }
- $324 = ((($1)) + 82|0);
- $325 = HEAP8[$324>>0]|0;
- $326 = $325&255;
- $327 = $326 << 4;
- $328 = $327&255;
- _jar_xm_volume_slide($1,$328);
- return;
- break;
- }
- case 11: {
- $329 = $253 & 15;
- $330 = ($329|0)==(0);
- if (!($330)) {
- $331 = $329&255;
- $332 = ((($1)) + 82|0);
- HEAP8[$332>>0] = $331;
- }
- $333 = ((($1)) + 82|0);
- $334 = HEAP8[$333>>0]|0;
- _jar_xm_volume_slide($1,$334);
- return;
- break;
- }
- case 13: {
- $335 = HEAP8[$2>>0]|0;
- $336 = ($335<<24>>24)==(0);
- if (!($336)) {
- return;
- }
- $337 = HEAP8[$3>>0]|0;
- $338 = ($337<<24>>24)==(0);
- if (!($338)) {
- return;
- }
- $339 = ((($1)) + 16|0);
- $340 = HEAP32[$339>>2]|0;
- $341 = ((($340)) + 4|0);
- $342 = HEAP8[$341>>0]|0;
- $343 = $342 & 15;
- $344 = ($343<<24>>24)==(0);
- if ($344) {
- _jar_xm_trigger_note($0,$1,7);
- return;
- } else {
- $345 = ((($1)) + 4|0);
- $346 = HEAP32[$345>>2]|0;
- HEAP32[$1>>2] = $346;
- _jar_xm_trigger_note($0,$1,1);
- return;
- }
- break;
- }
- case 14: {
- $347 = ((($1)) + 16|0);
- $348 = HEAP32[$347>>2]|0;
- $349 = ((($348)) + 4|0);
- $350 = HEAP8[$349>>0]|0;
- $351 = $350 & 15;
- $352 = $351&255;
- $353 = ((($0)) + 328|0);
- $354 = HEAP16[$353>>1]|0;
- $355 = $354&65535;
- $356 = Math_imul($352, $355)|0;
- $357 = $356&65535;
- $358 = ((($0)) + 378|0);
- HEAP16[$358>>1] = $357;
- return;
- break;
- }
- default: {
- return;
- }
- }
- } while(0);
- break;
- }
- case 15: {
- $359 = ((($2)) + 4|0);
- $360 = HEAP8[$359>>0]|0;
- $361 = ($360<<24>>24)==(0);
- if ($361) {
- return;
- }
- $362 = ($360&255)<(32);
- $363 = $360&255;
- if ($362) {
- $364 = ((($0)) + 328|0);
- HEAP16[$364>>1] = $363;
- return;
- } else {
- $365 = ((($0)) + 330|0);
- HEAP16[$365>>1] = $363;
- return;
- }
- break;
- }
- case 16: {
- $366 = ((($2)) + 4|0);
- $367 = HEAP8[$366>>0]|0;
- $368 = ($367&255)>(64);
- $phitmp = (+($367&255));
- $phitmp260 = $phitmp * 0.015625;
- $369 = $368 ? 1.0 : $phitmp260;
- $370 = ((($0)) + 332|0);
- HEAPF32[$370>>2] = $369;
- return;
- break;
- }
- case 17: {
- $371 = ((($2)) + 4|0);
- $372 = HEAP8[$371>>0]|0;
- $373 = ($372<<24>>24)==(0);
- if ($373) {
- return;
- }
- $374 = ((($1)) + 83|0);
- HEAP8[$374>>0] = $372;
- return;
- break;
- }
- case 21: {
- $375 = ((($2)) + 4|0);
- $376 = HEAP8[$375>>0]|0;
- $377 = $376&255;
- $378 = ((($1)) + 68|0);
- HEAP16[$378>>1] = $377;
- $379 = ((($1)) + 70|0);
- HEAP16[$379>>1] = $377;
- return;
- break;
- }
- case 25: {
- $380 = ((($2)) + 4|0);
- $381 = HEAP8[$380>>0]|0;
- $382 = ($381<<24>>24)==(0);
- if ($382) {
- return;
- }
- $383 = ((($1)) + 84|0);
- HEAP8[$383>>0] = $381;
- return;
- break;
- }
- case 27: {
- $384 = ((($2)) + 4|0);
- $385 = HEAP8[$384>>0]|0;
- $386 = $385&255;
- $387 = ($385<<24>>24)==(0);
- if ($387) {
- return;
- }
- $$mask = $386 & 240;
- $388 = ($$mask|0)==(0);
- if ($388) {
- $389 = ((($1)) + 96|0);
- $390 = HEAP8[$389>>0]|0;
- $391 = $390 & -16;
- $392 = $391&255;
- $393 = $386 & 15;
- $394 = $392 | $393;
- $395 = $394&255;
- $$sink = $395;
- } else {
- $$sink = $385;
- }
- $396 = ((($1)) + 96|0);
- HEAP8[$396>>0] = $$sink;
- return;
- break;
- }
- case 29: {
- $397 = ((($2)) + 4|0);
- $398 = HEAP8[$397>>0]|0;
- $399 = ($398<<24>>24)==(0);
- if ($399) {
- return;
- }
- $400 = ((($1)) + 136|0);
- HEAP8[$400>>0] = $398;
- return;
- break;
- }
- case 33: {
- $401 = ((($2)) + 4|0);
- $402 = HEAP8[$401>>0]|0;
- $403 = $402&255;
- $trunc259 = ($402&255) >>> 4;
- $trunc259$clear = $trunc259 & 15;
- switch ($trunc259$clear<<24>>24) {
- case 1: {
- $404 = $403 & 15;
- $405 = ($404|0)==(0);
- if (!($405)) {
- $406 = $404&255;
- $407 = ((($1)) + 89|0);
- HEAP8[$407>>0] = $406;
- }
- $408 = ((($1)) + 89|0);
- $409 = HEAP8[$408>>0]|0;
- $410 = (+($409&255));
- $411 = -$410;
- _jar_xm_pitch_slide($0,$1,$411);
- return;
- break;
- }
- case 2: {
- $412 = $403 & 15;
- $413 = ($412|0)==(0);
- if (!($413)) {
- $414 = $412&255;
- $415 = ((($1)) + 90|0);
- HEAP8[$415>>0] = $414;
- }
- $416 = ((($1)) + 90|0);
- $417 = HEAP8[$416>>0]|0;
- $418 = (+($417&255));
- _jar_xm_pitch_slide($0,$1,$418);
- return;
- break;
- }
- default: {
- return;
- }
- }
- break;
- }
- default: {
- return;
- }
- }
- } while(0);
-}
-function _jar_xm_key_off($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 52|0);
- HEAP32[$1>>2] = 0;
- $2 = ((($0)) + 8|0);
- $3 = HEAP32[$2>>2]|0;
- $4 = ($3|0)==(0|0);
- if (!($4)) {
- $5 = ((($3)) + 176|0);
- $6 = HEAP32[$5>>2]|0;
- $7 = ($6|0)==(0);
- if (!($7)) {
- return;
- }
- }
- _jar_xm_cut_note($0);
- return;
-}
-function _jar_xm_period($0,$1) {
- $0 = $0|0;
- $1 = +$1;
- var $$0 = 0.0, $2 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($0)) + 56|0);
- $3 = HEAP32[$2>>2]|0;
- switch ($3|0) {
- case 0: {
- $4 = (+_jar_xm_linear_period($1));
- $$0 = $4;
- break;
- }
- case 1: {
- $5 = (+_jar_xm_amiga_period($1));
- $$0 = $5;
- break;
- }
- default: {
- $$0 = 0.0;
- }
- }
- return (+$$0);
-}
-function _jar_xm_linear_period($0) {
- $0 = +$0;
- var $1 = 0.0, $2 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = $0 * 64.0;
- $2 = 7680.0 - $1;
- return (+$2);
-}
-function _jar_xm_amiga_period($0) {
- $0 = +$0;
- var $$0 = 0, $$023 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
- var $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (~~(($0))>>>0);
- $2 = (($1>>>0) % 12)&-1;
- $3 = $0 / 12.0;
- $4 = $3 + -2.0;
- $5 = (~~(($4)));
- $6 = (4660 + ($2<<1)|0);
- $7 = HEAP16[$6>>1]|0;
- $8 = (($2) + 1)|0;
- $9 = (4660 + ($8<<1)|0);
- $10 = HEAP16[$9>>1]|0;
- $11 = $5 << 24 >> 24;
- $12 = ($5<<24>>24)>(0);
- if ($12) {
- $13 = $7&65535;
- $14 = $13 >>> $11;
- $15 = $14&65535;
- $16 = $10&65535;
- $17 = $16 >>> $11;
- $18 = $17&65535;
- $$0 = $18;$$023 = $15;
- } else {
- $19 = ($5<<24>>24)<(0);
- $20 = (0 - ($11))|0;
- if ($19) {
- $21 = $10&65535;
- $22 = $21 << $20;
- $23 = $7&65535;
- $24 = $23 << $20;
- $25 = $24&65535;
- $26 = $22&65535;
- $$0 = $26;$$023 = $25;
- } else {
- $$0 = $10;$$023 = $7;
- }
- }
- $27 = $$023&65535;
- $28 = (+($$023&65535));
- $29 = (+($1>>>0));
- $30 = $0 - $29;
- $31 = $$0&65535;
- $32 = (($31) - ($27))|0;
- $33 = (+($32|0));
- $34 = $30 * $33;
- $35 = $28 + $34;
- return (+$35);
-}
-function _jar_xm_waveform($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $3 = 0.0, $4 = 0.0;
- var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = $1 & 63;
- switch ($0|0) {
- case 0: {
- $3 = (+($2&255));
- $4 = $3 * 6.2831840515136719;
- $5 = $4 * 0.015625;
- $6 = (+Math_sin((+$5)));
- $7 = -$6;
- $$0 = $7;
- return (+$$0);
- break;
- }
- case 1: {
- $8 = $2&255;
- $9 = (32 - ($8))|0;
- $10 = (+($9|0));
- $11 = $10 * 0.03125;
- $$0 = $11;
- return (+$$0);
- break;
- }
- case 2: {
- $12 = ($2&255)>(31);
- $13 = $12 ? 1.0 : -1.0;
- $$0 = $13;
- return (+$$0);
- break;
- }
- case 3: {
- $14 = HEAP32[777]|0;
- $15 = Math_imul($14, 1103515245)|0;
- $16 = (($15) + 12345)|0;
- HEAP32[777] = $16;
- $17 = $16 >>> 16;
- $18 = $17 & 32767;
- $19 = (+($18>>>0));
- $20 = $19 * 6.103515625E-5;
- $21 = $20 + -1.0;
- $$0 = $21;
- return (+$$0);
- break;
- }
- case 4: {
- $22 = $2&255;
- $23 = (($22) + -32)|0;
- $24 = (+($23|0));
- $25 = $24 * 0.03125;
- $$0 = $25;
- return (+$$0);
- break;
- }
- default: {
- $$0 = 0.0;
- return (+$$0);
- }
- }
- return +(0.0);
-}
-function _jar_xm_frequency($0,$1,$2) {
- $0 = $0|0;
- $1 = +$1;
- $2 = +$2;
- var $$050 = 0.0, $$051 = 0, $$054 = 0, $$1 = 0, $$148 = 0, $$152 = 0, $$253 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0;
- var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
- var $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0.0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0;
- var $6 = 0.0, $60 = 0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, $indvars$iv = 0, $indvars$iv$next = 0, $or$cond = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = ((($0)) + 56|0);
- $4 = HEAP32[$3>>2]|0;
- switch ($4|0) {
- case 0: {
- $5 = $2 * 64.0;
- $6 = $1 - $5;
- $7 = (+_jar_xm_linear_frequency($6));
- $$050 = $7;
- return (+$$050);
- break;
- }
- case 1: {
- $8 = $2 == 0.0;
- if ($8) {
- $9 = (+_jar_xm_amiga_frequency($1));
- $$050 = $9;
- return (+$$050);
- }
- $10 = $1 > 1712.0;
- if ($10) {
- $$051 = -1;
- while(1) {
- $11 = $$051 << 24 >> 24;
- $12 = (0 - ($11))|0;
- $13 = 1712 << $12;
- $14 = (+($13|0));
- $15 = $14 < $1;
- $16 = (($$051) + -1)<<24>>24;
- if ($15) {
- $$051 = $16;
- } else {
- $$253 = $$051;
- break;
- }
- }
- } else {
- $17 = $1 < 856.0;
- if ($17) {
- $$152 = 1;
- while(1) {
- $18 = $$152 << 24 >> 24;
- $19 = 856 >>> $18;
- $20 = (+($19|0));
- $21 = $20 > $1;
- $22 = (($$152) + 1)<<24>>24;
- if ($21) {
- $$152 = $22;
- } else {
- $$253 = $$152;
- break;
- }
- }
- } else {
- $$253 = 0;
- }
- }
- $23 = $$253 << 24 >> 24;
- $24 = ($$253<<24>>24)>(0);
- $25 = ($$253<<24>>24)<(0);
- $26 = (0 - ($23))|0;
- $indvars$iv = 0;
- while(1) {
- $27 = (4660 + ($indvars$iv<<1)|0);
- $28 = HEAP16[$27>>1]|0;
- $29 = (($indvars$iv) + 1)|0;
- $30 = (4660 + ($29<<1)|0);
- $31 = HEAP16[$30>>1]|0;
- if ($24) {
- $32 = $28&65535;
- $33 = $32 >>> $23;
- $34 = $33&65535;
- $35 = $31&65535;
- $36 = $35 >>> $23;
- $37 = $36&65535;
- $$1 = $37;$$148 = $34;
- } else {
- if ($25) {
- $38 = $31&65535;
- $39 = $38 << $26;
- $40 = $28&65535;
- $41 = $40 << $26;
- $42 = $41&65535;
- $43 = $39&65535;
- $$1 = $43;$$148 = $42;
- } else {
- $$1 = $31;$$148 = $28;
- }
- }
- $44 = (+($$1&65535));
- $45 = !($44 <= $1);
- $46 = (+($$148&65535));
- $47 = !($46 >= $1);
- $or$cond = $47 | $45;
- $48 = $indvars$iv&255;
- if (!($or$cond)) {
- $$054 = $48;
- break;
- }
- $indvars$iv$next = (($indvars$iv) + 1)|0;
- $49 = ($indvars$iv$next>>>0)<(12);
- if ($49) {
- $indvars$iv = $indvars$iv$next;
- } else {
- $$054 = 0;
- break;
- }
- }
- $50 = $$253 << 24 >> 24;
- $51 = (($50) + 2)|0;
- $52 = (+($51|0));
- $53 = $52 * 12.0;
- $54 = (+($$054&255));
- $55 = $53 + $54;
- $56 = $$148&65535;
- $57 = (+($$148&65535));
- $58 = $1 - $57;
- $59 = $$1&65535;
- $60 = (($59) - ($56))|0;
- $61 = (+($60|0));
- $62 = $58 / $61;
- $63 = $55 + $62;
- $64 = $63 + $2;
- $65 = (+_jar_xm_amiga_period($64));
- $66 = (+_jar_xm_amiga_frequency($65));
- $$050 = $66;
- return (+$$050);
- break;
- }
- default: {
- $$050 = 0.0;
- return (+$$050);
- }
- }
- return +(0.0);
-}
-function _jar_xm_linear_frequency($0) {
- $0 = +$0;
- var $1 = 0.0, $2 = 0.0, $3 = 0.0, $exp2 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = 4608.0 - $0;
- $2 = $1 / 768.0;
- $exp2 = (+_llvm_exp2_f32((+$2)));
- $3 = $exp2 * 8363.0;
- return (+$3);
-}
-function _jar_xm_amiga_frequency($0) {
- $0 = +$0;
- var $$0 = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = $0 == 0.0;
- $2 = $0 * 2.0;
- $3 = 7093789.0 / $2;
- $$0 = $1 ? 0.0 : $3;
- return (+$$0);
-}
-function _jar_xm_envelope_tick($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$043 = 0, $$lcssa = 0, $$lcssa42 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
- var $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
- var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
- var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = ((($1)) + 48|0);
- $5 = HEAP8[$4>>0]|0;
- $6 = ($5&255)<(2);
- if ($6) {
- $7 = ($5<<24>>24)==(1);
- if (!($7)) {
- return;
- }
- $8 = ((($1)) + 2|0);
- $9 = HEAP16[$8>>1]|0;
- $10 = (+($9&65535));
- $11 = $10 * 0.015625;
- HEAPF32[$3>>2] = $11;
- $12 = $11 > 1.0;
- if (!($12)) {
- return;
- }
- HEAPF32[$3>>2] = 1.0;
- return;
- }
- $13 = ((($1)) + 60|0);
- $14 = HEAP32[$13>>2]|0;
- $15 = ($14|0)==(0);
- if (!($15)) {
- $16 = ((($1)) + 51|0);
- $17 = HEAP8[$16>>0]|0;
- $18 = $17&255;
- $19 = (($1) + ($18<<2)|0);
- $20 = HEAP16[$19>>1]|0;
- $21 = HEAP16[$2>>1]|0;
- $22 = ($21&65535)<($20&65535);
- if (!($22)) {
- $23 = $21&65535;
- $24 = $20&65535;
- $25 = ((($1)) + 50|0);
- $26 = HEAP8[$25>>0]|0;
- $27 = $26&255;
- $28 = (($1) + ($27<<2)|0);
- $29 = HEAP16[$28>>1]|0;
- $30 = $29&65535;
- $31 = (($23) - ($24))|0;
- $32 = (($31) + ($30))|0;
- $33 = $32&65535;
- HEAP16[$2>>1] = $33;
- }
- }
- $34 = HEAP8[$4>>0]|0;
- $35 = ($34&255)>(2);
- $36 = HEAP16[$2>>1]|0;
- L15: do {
- if ($35) {
- $$043 = 0;$38 = 0;$41 = $36;
- while(1) {
- $37 = (($1) + ($38<<2)|0);
- $39 = HEAP16[$37>>1]|0;
- $40 = ($39&65535)>($41&65535);
- if (!($40)) {
- $42 = (($38) + 1)|0;
- $43 = (($1) + ($42<<2)|0);
- $44 = HEAP16[$43>>1]|0;
- $45 = ($44&65535)<($41&65535);
- if (!($45)) {
- $$lcssa = $41;$$lcssa42 = $38;
- break L15;
- }
- }
- $46 = (($$043) + 1)<<24>>24;
- $47 = $46&255;
- $48 = HEAP8[$4>>0]|0;
- $49 = $48&255;
- $50 = (($49) + -2)|0;
- $51 = ($47|0)<($50|0);
- $52 = HEAP16[$2>>1]|0;
- if ($51) {
- $$043 = $46;$38 = $47;$41 = $52;
- } else {
- $$lcssa = $52;$$lcssa42 = $47;
- break;
- }
- }
- } else {
- $$lcssa = $36;$$lcssa42 = 0;
- }
- } while(0);
- $53 = (($1) + ($$lcssa42<<2)|0);
- $54 = ((($53)) + 4|0);
- $55 = (+_jar_xm_envelope_lerp($53,$54,$$lcssa));
- $56 = $55 * 0.015625;
- HEAPF32[$3>>2] = $56;
- $57 = ((($0)) + 52|0);
- $58 = HEAP32[$57>>2]|0;
- $59 = ($58|0)==(0);
- if (!($59)) {
- $60 = ((($1)) + 56|0);
- $61 = HEAP32[$60>>2]|0;
- $62 = ($61|0)==(0);
- if (!($62)) {
- $63 = HEAP16[$2>>1]|0;
- $64 = ((($1)) + 49|0);
- $65 = HEAP8[$64>>0]|0;
- $66 = $65&255;
- $67 = (($1) + ($66<<2)|0);
- $68 = HEAP16[$67>>1]|0;
- $69 = ($63<<16>>16)==($68<<16>>16);
- if ($69) {
- return;
- }
- }
- }
- $70 = HEAP16[$2>>1]|0;
- $71 = (($70) + 1)<<16>>16;
- HEAP16[$2>>1] = $71;
- return;
-}
-function _jar_xm_envelope_lerp($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$0 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0;
- var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = $2&65535;
- $4 = HEAP16[$0>>1]|0;
- $5 = $4&65535;
- $6 = ($4&65535)<($2&65535);
- if (!($6)) {
- $7 = ((($0)) + 2|0);
- $8 = HEAP16[$7>>1]|0;
- $9 = (+($8&65535));
- $$0 = $9;
- return (+$$0);
- }
- $10 = HEAP16[$1>>1]|0;
- $11 = ($10&65535)>($2&65535);
- $12 = ((($1)) + 2|0);
- $13 = HEAP16[$12>>1]|0;
- if ($11) {
- $15 = $10&65535;
- $16 = (($3) - ($5))|0;
- $17 = (+($16|0));
- $18 = (($15) - ($5))|0;
- $19 = (+($18|0));
- $20 = $17 / $19;
- $21 = ((($0)) + 2|0);
- $22 = HEAP16[$21>>1]|0;
- $23 = (+($22&65535));
- $24 = 1.0 - $20;
- $25 = $24 * $23;
- $26 = (+($13&65535));
- $27 = $26 * $20;
- $28 = $27 + $25;
- $$0 = $28;
- return (+$$0);
- } else {
- $14 = (+($13&65535));
- $$0 = $14;
- return (+$$0);
- }
- return +(0.0);
-}
-function _jar_xm_post_pattern_change($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 348|0);
- $2 = HEAP8[$1>>0]|0;
- $3 = $2&255;
- $4 = ((($0)) + 46|0);
- $5 = HEAP16[$4>>1]|0;
- $6 = $5&65535;
- $7 = ($3>>>0)<($6>>>0);
- if ($7) {
- return;
- }
- $8 = ((($0)) + 48|0);
- $9 = HEAP16[$8>>1]|0;
- $10 = $9&255;
- HEAP8[$1>>0] = $10;
- return;
-}
-function _jar_xm_create_context_safe($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$0 = 0, $$06364 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0;
- var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $vararg_buffer = 0, $vararg_buffer2 = 0, $vararg_buffer6 = 0, $vararg_ptr1 = 0, $vararg_ptr5 = 0, $vararg_ptr9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
- $vararg_buffer6 = sp + 16|0;
- $vararg_buffer2 = sp + 8|0;
- $vararg_buffer = sp;
- $4 = (_jar_xm_check_sanity_preload($1,$2)|0);
- $5 = ($4|0)==(0);
- if (!($5)) {
- $6 = HEAP32[1039]|0;
- HEAP32[$vararg_buffer>>2] = 9762;
- $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
- HEAP32[$vararg_ptr1>>2] = $4;
- (_fprintf($6,9685,$vararg_buffer)|0);
- (_fflush($6)|0);
- $$0 = 1;
- STACKTOP = sp;return ($$0|0);
- }
- $7 = (_jar_xm_get_memory_needed_for_context($1,$2)|0);
- $8 = (_malloc($7)|0);
- $9 = ($8|0)==(0|0);
- $10 = ($7|0)!=(0);
- $or$cond = $10 & $9;
- if ($or$cond) {
- $11 = HEAP32[1039]|0;
- HEAP32[$vararg_buffer2>>2] = 9762;
- $vararg_ptr5 = ((($vararg_buffer2)) + 4|0);
- HEAP32[$vararg_ptr5>>2] = $8;
- (_fprintf($11,9789,$vararg_buffer2)|0);
- (_fflush($11)|0);
- $$0 = 2;
- STACKTOP = sp;return ($$0|0);
- }
- _memset(($8|0),0,($7|0))|0;
- HEAP32[$0>>2] = $8;
- HEAP32[$8>>2] = $8;
- $12 = ((($8)) + 392|0);
- $13 = ((($8)) + 324|0);
- HEAP32[$13>>2] = $3;
- $14 = (_jar_xm_load_module($8,$1,$2,$12)|0);
- $15 = ((($8)) + 388|0);
- HEAP32[$15>>2] = $14;
- $16 = ((($8)) + 50|0);
- $17 = HEAP16[$16>>1]|0;
- $18 = $17&65535;
- $19 = ($18*304)|0;
- $20 = (($14) + ($19)|0);
- $21 = ((($8)) + 332|0);
- HEAPF32[$21>>2] = 1.0;
- $22 = ((($8)) + 336|0);
- HEAPF32[$22>>2] = 0.25;
- $23 = ((($8)) + 340|0);
- HEAPF32[$23>>2] = 0.0078125;
- $24 = ((($8)) + 344|0);
- HEAPF32[$24>>2] = 0.0078125;
- $25 = HEAP16[$16>>1]|0;
- $26 = ($25<<16>>16)==(0);
- if (!($26)) {
- $27 = HEAP32[$15>>2]|0;
- $28 = HEAP16[$16>>1]|0;
- $29 = $28&65535;
- $$06364 = 0;$34 = 0;
- while(1) {
- $33 = (((($27) + (($34*304)|0)|0)) + 36|0);
- HEAP32[$33>>2] = 1;
- $35 = (((($27) + (($34*304)|0)|0)) + 104|0);
- HEAP32[$35>>2] = 0;
- $36 = (((($27) + (($34*304)|0)|0)) + 108|0);
- HEAP32[$36>>2] = 1;
- $37 = (((($27) + (($34*304)|0)|0)) + 120|0);
- HEAP32[$37>>2] = 0;
- $38 = (((($27) + (($34*304)|0)|0)) + 124|0);
- HEAP32[$38>>2] = 1;
- $39 = (((($27) + (($34*304)|0)|0)) + 56|0);
- HEAPF32[$39>>2] = 1.0;
- $40 = (((($27) + (($34*304)|0)|0)) + 60|0);
- HEAPF32[$40>>2] = 1.0;
- $41 = (((($27) + (($34*304)|0)|0)) + 40|0);
- HEAPF32[$41>>2] = 1.0;
- $42 = (((($27) + (($34*304)|0)|0)) + 64|0);
- HEAPF32[$42>>2] = 0.5;
- $43 = (((($27) + (($34*304)|0)|0)) + 44|0);
- HEAPF32[$43>>2] = 0.5;
- $44 = (((($27) + (($34*304)|0)|0)) + 300|0);
- HEAPF32[$44>>2] = 0.0;
- $45 = (((($27) + (($34*304)|0)|0)) + 296|0);
- HEAPF32[$45>>2] = 0.5;
- $46 = (($$06364) + 1)<<24>>24;
- $47 = $46&255;
- $48 = ($47>>>0)<($29>>>0);
- if ($48) {
- $$06364 = $46;$34 = $47;
- } else {
- break;
- }
- }
- }
- $30 = ((($8)) + 380|0);
- HEAP32[$30>>2] = $20;
- $31 = (_jar_xm_check_sanity_postload($8)|0);
- $32 = ($31|0)==(0);
- if ($32) {
- $$0 = 0;
- STACKTOP = sp;return ($$0|0);
- }
- $49 = HEAP32[1039]|0;
- HEAP32[$vararg_buffer6>>2] = 9762;
- $vararg_ptr9 = ((($vararg_buffer6)) + 4|0);
- HEAP32[$vararg_ptr9>>2] = $31;
- (_fprintf($49,9833,$vararg_buffer6)|0);
- (_fflush($49)|0);
- _jar_xm_free_context($8);
- $$0 = 1;
- STACKTOP = sp;return ($$0|0);
-}
-function _jar_xm_check_sanity_preload($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$ = 0, $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ($1>>>0)<(60);
- if ($2) {
- $$0 = 4;
- return ($$0|0);
- }
- $3 = (_memcmp(10050,$0,17)|0);
- $4 = ($3|0)==(0);
- if (!($4)) {
- $$0 = 1;
- return ($$0|0);
- }
- $5 = ((($0)) + 37|0);
- $6 = HEAP8[$5>>0]|0;
- $7 = ($6<<24>>24)==(26);
- if (!($7)) {
- $$0 = 2;
- return ($$0|0);
- }
- $8 = ((($0)) + 59|0);
- $9 = HEAP8[$8>>0]|0;
- $10 = ($9<<24>>24)==(1);
- if ($10) {
- $11 = ((($0)) + 58|0);
- $12 = HEAP8[$11>>0]|0;
- $13 = ($12<<24>>24)==(4);
- $$ = $13 ? 0 : 3;
- return ($$|0);
- } else {
- $$0 = 3;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _jar_xm_get_memory_needed_for_context($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0$lcssa = 0, $$0209$lcssa = 0, $$0209274 = 0, $$0212262 = 0, $$0213$lcssa = 0, $$0213261 = 0, $$0214 = 0, $$0215267 = 0, $$0216273 = 0, $$0275 = 0, $$1$lcssa = 0, $$1210268 = 0, $$1269 = 0, $$2$lcssa = 0, $$2211$lcssa = 0, $$2211263 = 0, $$2264 = 0, $$3 = 0, $$ph = 0, $$ph228 = 0;
- var $$ph233 = 0, $$ph234 = 0, $$ph237 = 0, $$ph238 = 0, $$ph239 = 0, $$ph240 = 0, $$ph241 = 0, $$ph242 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0;
- var $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0;
- var $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0;
- var $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0;
- var $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0;
- var $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0;
- var $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0;
- var $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0;
- var $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0;
- var $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0;
- var $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $3 = 0;
- var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0;
- var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0;
- var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0;
- var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $phitmp = 0, $phitmp294 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ($1>>>0)>(68);
- $3 = ($1>>>0)>(69);
- if ($2) {
- $4 = ((($0)) + 68|0);
- $5 = HEAP8[$4>>0]|0;
- $6 = $5&255;
- $12 = $6;
- } else {
- $12 = 0;
- }
- do {
- if ($3) {
- $7 = ((($0)) + 69|0);
- $8 = HEAP8[$7>>0]|0;
- $9 = $8&255;
- $10 = $9 << 8;
- $11 = $10 | $12;
- $13 = ($1|0)==(70);
- do {
- if ($13) {
- $$ph = 0;$$ph233 = 0;$$ph234 = 0;
- } else {
- $14 = ((($0)) + 70|0);
- $15 = HEAP8[$14>>0]|0;
- $16 = $15&255;
- $17 = ($1>>>0)>(71);
- if (!($17)) {
- $18 = $16 << 3;
- $$ph = $18;$$ph233 = 0;$$ph234 = $16;
- break;
- }
- $19 = ((($0)) + 71|0);
- $20 = HEAP8[$19>>0]|0;
- $21 = $20&255;
- $22 = $21 << 8;
- $23 = $22 | $16;
- $24 = $23 << 3;
- $25 = ($1|0)==(72);
- if ($25) {
- $$ph = $24;$$ph233 = 0;$$ph234 = $23;
- } else {
- $26 = ((($0)) + 72|0);
- $27 = HEAP8[$26>>0]|0;
- $28 = $27&255;
- $29 = ($1>>>0)>(73);
- if ($29) {
- $30 = ((($0)) + 73|0);
- $31 = HEAP8[$30>>0]|0;
- $32 = $31&255;
- $phitmp294 = $32 << 8;
- $$ph228 = $phitmp294;
- } else {
- $$ph228 = 0;
- }
- $33 = $$ph228 | $28;
- $34 = ($33*280)|0;
- $35 = (($34) + ($24))|0;
- $$ph = $35;$$ph233 = $33;$$ph234 = $23;
- }
- }
- } while(0);
- $37 = ((($0)) + 64|0);
- $38 = HEAP8[$37>>0]|0;
- $39 = $38&255;
- $284 = $39;$285 = $11;$286 = $$ph234;$287 = $$ph233;$288 = $$ph;
- label = 14;
- } else {
- $36 = ($1>>>0)>(64);
- if ($36) {
- $40 = ((($0)) + 64|0);
- $41 = HEAP8[$40>>0]|0;
- $42 = $41&255;
- $43 = ($1|0)==(65);
- if ($43) {
- $$ph237 = $42;$$ph238 = $12;$$ph239 = 0;$$ph240 = 0;$$ph241 = 0;$$ph242 = 0;
- label = 15;
- break;
- } else {
- $284 = $42;$285 = $12;$286 = 0;$287 = 0;$288 = 0;
- label = 14;
- break;
- }
- }
- $61 = ($1>>>0)>(62);
- if (!($61)) {
- $$1$lcssa = 0;$155 = $12;
- $154 = ($155*304)|0;
- $156 = (($154) + 392)|0;
- $157 = (($156) + ($$1$lcssa))|0;
- return ($157|0);
- }
- $62 = ((($0)) + 61|0);
- $63 = HEAP8[$62>>0]|0;
- $64 = $63&255;
- $65 = $64 << 8;
- $66 = ((($0)) + 60|0);
- $67 = HEAP8[$66>>0]|0;
- $68 = $67&255;
- $69 = $65 | $68;
- $70 = ((($0)) + 62|0);
- $71 = HEAP8[$70>>0]|0;
- $72 = $71&255;
- $73 = ($1|0)==(63);
- if ($73) {
- $$1$lcssa = 0;$155 = $12;
- $154 = ($155*304)|0;
- $156 = (($154) + 392)|0;
- $157 = (($156) + ($$1$lcssa))|0;
- return ($157|0);
- } else {
- $289 = 0;$79 = $72;$82 = $69;$85 = 0;$87 = $12;$89 = 0;
- }
- }
- } while(0);
- if ((label|0) == 14) {
- $44 = ((($0)) + 65|0);
- $45 = HEAP8[$44>>0]|0;
- $46 = $45&255;
- $phitmp = $46 << 8;
- $$ph237 = $284;$$ph238 = $285;$$ph239 = $286;$$ph240 = $287;$$ph241 = $288;$$ph242 = $phitmp;
- label = 15;
- }
- if ((label|0) == 15) {
- $47 = $$ph242 | $$ph237;
- $48 = $47 << 8;
- $49 = (($48) + ($$ph241))|0;
- $50 = ((($0)) + 60|0);
- $51 = HEAP8[$50>>0]|0;
- $52 = $51&255;
- $53 = ((($0)) + 61|0);
- $54 = HEAP8[$53>>0]|0;
- $55 = $54&255;
- $56 = $55 << 8;
- $57 = $56 | $52;
- $58 = ((($0)) + 62|0);
- $59 = HEAP8[$58>>0]|0;
- $60 = $59&255;
- $289 = $49;$79 = $60;$82 = $57;$85 = $$ph239;$87 = $$ph238;$89 = $$ph240;
- }
- $74 = ((($0)) + 63|0);
- $75 = HEAP8[$74>>0]|0;
- $76 = $75&255;
- $77 = $76 << 8;
- $78 = $77 | $79;
- $80 = $78 << 16;
- $81 = $80 | $82;
- $83 = (($81) + 60)|0;
- $84 = ($85|0)==(0);
- if ($84) {
- $$0$lcssa = $289;$$0209$lcssa = $83;
- } else {
- $86 = ($87*5)|0;
- $$0209274 = $83;$$0216273 = 0;$$0275 = $289;
- while(1) {
- $90 = (($$0209274) + 5)|0;
- $91 = ($90>>>0)<($1>>>0);
- if ($91) {
- $92 = (($0) + ($90)|0);
- $93 = HEAP8[$92>>0]|0;
- $94 = $93&255;
- $103 = $94;
- } else {
- $103 = 0;
- }
- $95 = (($$0209274) + 6)|0;
- $96 = ($95>>>0)<($1>>>0);
- if ($96) {
- $97 = (($0) + ($95)|0);
- $98 = HEAP8[$97>>0]|0;
- $99 = $98&255;
- $101 = $99;
- } else {
- $101 = 0;
- }
- $100 = $101 << 8;
- $102 = $100 | $103;
- $104 = Math_imul($86, $102)|0;
- $105 = (($104) + ($$0275))|0;
- $106 = ($$0209274>>>0)<($1>>>0);
- if ($106) {
- $107 = (($0) + ($$0209274)|0);
- $108 = HEAP8[$107>>0]|0;
- $109 = $108&255;
- $118 = $109;
- } else {
- $118 = 0;
- }
- $110 = (($$0209274) + 1)|0;
- $111 = ($110>>>0)<($1>>>0);
- if ($111) {
- $112 = (($0) + ($110)|0);
- $113 = HEAP8[$112>>0]|0;
- $114 = $113&255;
- $116 = $114;
- } else {
- $116 = 0;
- }
- $115 = $116 << 8;
- $117 = $115 | $118;
- $119 = (($$0209274) + 2)|0;
- $120 = ($119>>>0)<($1>>>0);
- if ($120) {
- $121 = (($0) + ($119)|0);
- $122 = HEAP8[$121>>0]|0;
- $123 = $122&255;
- $132 = $123;
- } else {
- $132 = 0;
- }
- $124 = (($$0209274) + 3)|0;
- $125 = ($124>>>0)<($1>>>0);
- if ($125) {
- $126 = (($0) + ($124)|0);
- $127 = HEAP8[$126>>0]|0;
- $128 = $127&255;
- $130 = $128;
- } else {
- $130 = 0;
- }
- $129 = $130 << 8;
- $131 = $129 | $132;
- $133 = $131 << 16;
- $134 = $117 | $133;
- $135 = (($$0209274) + 7)|0;
- $136 = ($135>>>0)<($1>>>0);
- if ($136) {
- $137 = (($0) + ($135)|0);
- $138 = HEAP8[$137>>0]|0;
- $139 = $138&255;
- $148 = $139;
- } else {
- $148 = 0;
- }
- $140 = (($$0209274) + 8)|0;
- $141 = ($140>>>0)<($1>>>0);
- if ($141) {
- $142 = (($0) + ($140)|0);
- $143 = HEAP8[$142>>0]|0;
- $144 = $143&255;
- $146 = $144;
- } else {
- $146 = 0;
- }
- $145 = $146 << 8;
- $147 = $145 | $148;
- $149 = (($134) + ($$0209274))|0;
- $150 = (($149) + ($147))|0;
- $151 = (($$0216273) + 1)<<16>>16;
- $152 = $151&65535;
- $153 = ($152>>>0)<($85>>>0);
- if ($153) {
- $$0209274 = $150;$$0216273 = $151;$$0275 = $105;
- } else {
- $$0$lcssa = $105;$$0209$lcssa = $150;
- break;
- }
- }
- }
- $88 = ($89|0)==(0);
- if ($88) {
- $$1$lcssa = $$0$lcssa;$155 = $87;
- $154 = ($155*304)|0;
- $156 = (($154) + 392)|0;
- $157 = (($156) + ($$1$lcssa))|0;
- return ($157|0);
- } else {
- $$0215267 = 0;$$1210268 = $$0209$lcssa;$$1269 = $$0$lcssa;
- }
- while(1) {
- $158 = (($$1210268) + 27)|0;
- $159 = ($158>>>0)<($1>>>0);
- if ($159) {
- $160 = (($0) + ($158)|0);
- $161 = HEAP8[$160>>0]|0;
- $162 = $161&255;
- $171 = $162;
- } else {
- $171 = 0;
- }
- $163 = (($$1210268) + 28)|0;
- $164 = ($163>>>0)<($1>>>0);
- if ($164) {
- $165 = (($0) + ($163)|0);
- $166 = HEAP8[$165>>0]|0;
- $167 = $166&255;
- $169 = $167;
- } else {
- $169 = 0;
- }
- $168 = $169 << 8;
- $170 = $168 | $171;
- $172 = ($170*80)|0;
- $173 = (($172) + ($$1269))|0;
- $174 = ($170|0)==(0);
- if ($174) {
- $$0214 = 0;
- } else {
- $175 = (($$1210268) + 29)|0;
- $176 = ($175>>>0)<($1>>>0);
- if ($176) {
- $177 = (($0) + ($175)|0);
- $178 = HEAP8[$177>>0]|0;
- $179 = $178&255;
- $188 = $179;
- } else {
- $188 = 0;
- }
- $180 = (($$1210268) + 30)|0;
- $181 = ($180>>>0)<($1>>>0);
- if ($181) {
- $182 = (($0) + ($180)|0);
- $183 = HEAP8[$182>>0]|0;
- $184 = $183&255;
- $186 = $184;
- } else {
- $186 = 0;
- }
- $185 = $186 << 8;
- $187 = $185 | $188;
- $189 = (($$1210268) + 31)|0;
- $190 = ($189>>>0)<($1>>>0);
- if ($190) {
- $191 = (($0) + ($189)|0);
- $192 = HEAP8[$191>>0]|0;
- $193 = $192&255;
- $202 = $193;
- } else {
- $202 = 0;
- }
- $194 = (($$1210268) + 32)|0;
- $195 = ($194>>>0)<($1>>>0);
- if ($195) {
- $196 = (($0) + ($194)|0);
- $197 = HEAP8[$196>>0]|0;
- $198 = $197&255;
- $200 = $198;
- } else {
- $200 = 0;
- }
- $199 = $200 << 8;
- $201 = $199 | $202;
- $203 = $201 << 16;
- $204 = $187 | $203;
- $$0214 = $204;
- }
- $205 = ($$1210268>>>0)<($1>>>0);
- if ($205) {
- $206 = (($0) + ($$1210268)|0);
- $207 = HEAP8[$206>>0]|0;
- $208 = $207&255;
- $217 = $208;
- } else {
- $217 = 0;
- }
- $209 = (($$1210268) + 1)|0;
- $210 = ($209>>>0)<($1>>>0);
- if ($210) {
- $211 = (($0) + ($209)|0);
- $212 = HEAP8[$211>>0]|0;
- $213 = $212&255;
- $215 = $213;
- } else {
- $215 = 0;
- }
- $214 = $215 << 8;
- $216 = $214 | $217;
- $218 = (($$1210268) + 2)|0;
- $219 = ($218>>>0)<($1>>>0);
- if ($219) {
- $220 = (($0) + ($218)|0);
- $221 = HEAP8[$220>>0]|0;
- $222 = $221&255;
- $231 = $222;
- } else {
- $231 = 0;
- }
- $223 = (($$1210268) + 3)|0;
- $224 = ($223>>>0)<($1>>>0);
- if ($224) {
- $225 = (($0) + ($223)|0);
- $226 = HEAP8[$225>>0]|0;
- $227 = $226&255;
- $229 = $227;
- } else {
- $229 = 0;
- }
- $228 = $229 << 8;
- $230 = $228 | $231;
- $232 = $230 << 16;
- $233 = $216 | $232;
- $234 = (($233) + ($$1210268))|0;
- $235 = ($170|0)==(0);
- if ($235) {
- $$0213$lcssa = 0;$$2$lcssa = $173;$$2211$lcssa = $234;
- } else {
- $$0212262 = 0;$$0213261 = 0;$$2211263 = $234;$$2264 = $173;
- while(1) {
- $240 = ($$2211263>>>0)<($1>>>0);
- if ($240) {
- $241 = (($0) + ($$2211263)|0);
- $242 = HEAP8[$241>>0]|0;
- $243 = $242&255;
- $252 = $243;
- } else {
- $252 = 0;
- }
- $244 = (($$2211263) + 1)|0;
- $245 = ($244>>>0)<($1>>>0);
- if ($245) {
- $246 = (($0) + ($244)|0);
- $247 = HEAP8[$246>>0]|0;
- $248 = $247&255;
- $250 = $248;
- } else {
- $250 = 0;
- }
- $249 = $250 << 8;
- $251 = $249 | $252;
- $253 = (($$2211263) + 2)|0;
- $254 = ($253>>>0)<($1>>>0);
- if ($254) {
- $255 = (($0) + ($253)|0);
- $256 = HEAP8[$255>>0]|0;
- $257 = $256&255;
- $266 = $257;
- } else {
- $266 = 0;
- }
- $258 = (($$2211263) + 3)|0;
- $259 = ($258>>>0)<($1>>>0);
- if ($259) {
- $260 = (($0) + ($258)|0);
- $261 = HEAP8[$260>>0]|0;
- $262 = $261&255;
- $264 = $262;
- } else {
- $264 = 0;
- }
- $263 = $264 << 8;
- $265 = $263 | $266;
- $267 = $265 << 16;
- $268 = $251 | $267;
- $269 = (($$2211263) + 14)|0;
- $270 = ($269>>>0)<($1>>>0);
- if ($270) {
- $271 = (($0) + ($269)|0);
- $272 = HEAP8[$271>>0]|0;
- $273 = $272&255;
- $276 = $273;
- } else {
- $276 = 0;
- }
- $274 = (($268) + ($$0213261))|0;
- $275 = $276 >>> 4;
- $277 = $275 & 1;
- $278 = (2 - ($277))|0;
- $279 = $268 << $278;
- $$3 = (($279) + ($$2264))|0;
- $280 = (($$2211263) + ($$0214))|0;
- $281 = (($$0212262) + 1)<<16>>16;
- $282 = $281&65535;
- $283 = ($282>>>0)<($170>>>0);
- if ($283) {
- $$0212262 = $281;$$0213261 = $274;$$2211263 = $280;$$2264 = $$3;
- } else {
- $$0213$lcssa = $274;$$2$lcssa = $$3;$$2211$lcssa = $280;
- break;
- }
- }
- }
- $236 = (($$2211$lcssa) + ($$0213$lcssa))|0;
- $237 = (($$0215267) + 1)<<16>>16;
- $238 = $237&65535;
- $239 = ($238>>>0)<($89>>>0);
- if ($239) {
- $$0215267 = $237;$$1210268 = $236;$$1269 = $$2$lcssa;
- } else {
- $$1$lcssa = $$2$lcssa;$155 = $87;
- break;
- }
- }
- $154 = ($155*304)|0;
- $156 = (($154) + 392)|0;
- $157 = (($156) + ($$1$lcssa))|0;
- return ($157|0);
-}
-function _jar_xm_load_module($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$0668761 = 0, $$0669766 = 0, $$0670765 = 0, $$0671$lcssa = 0, $$0671787 = 0, $$0672$lcssa = 0, $$0672786 = 0, $$0677769 = 0, $$0678785 = 0, $$0679755 = 0, $$0680753 = 0, $$0681752 = 0, $$0682783 = 0, $$0687 = 0, $$0688776 = 0, $$0689782 = 0, $$0762 = 0, $$1$lcssa = 0, $$1673777 = 0, $$1683 = 0;
- var $$1778 = 0, $$2 = 0, $$2674756 = 0, $$2684 = 0, $$3$lcssa794 = 0, $$3675$lcssa = 0, $$3675770 = 0, $$3685 = 0, $$3757 = 0, $$4 = 0, $$4676 = 0, $$4686 = 0, $$5 = 0, $$ph700 = 0, $$ph701 = 0, $$ph707 = 0, $$ph708 = 0, $$ph714 = 0, $$ph715 = 0, $$ph721 = 0;
- var $$ph722 = 0, $$ph729 = 0, $$ph730 = 0, $$ph731 = 0, $$ph740 = 0, $$pn = 0, $$pn693 = 0, $$pr = 0, $$sink = 0, $$sink694 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0;
- var $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0;
- var $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0;
- var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0;
- var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0;
- var $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0;
- var $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0;
- var $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0;
- var $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0;
- var $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0;
- var $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0;
- var $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0;
- var $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0;
- var $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0;
- var $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0;
- var $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0;
- var $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0;
- var $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0;
- var $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0;
- var $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0;
- var $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0;
- var $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0;
- var $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0;
- var $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0;
- var $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0;
- var $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0;
- var $561 = 0, $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0;
- var $58 = 0, $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0;
- var $598 = 0, $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0;
- var $615 = 0, $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0;
- var $633 = 0, $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0;
- var $651 = 0, $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0;
- var $67 = 0, $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0;
- var $688 = 0, $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0;
- var $705 = 0, $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0;
- var $723 = 0, $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0;
- var $741 = 0, $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0;
- var $76 = 0, $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0.0, $769 = 0, $77 = 0, $770 = 0.0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0;
- var $778 = 0, $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0;
- var $796 = 0, $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0.0, $802 = 0, $803 = 0.0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0;
- var $813 = 0, $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0;
- var $831 = 0, $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0;
- var $85 = 0, $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0.0, $866 = 0.0, $867 = 0;
- var $868 = 0, $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0.0, $882 = 0.0, $883 = 0, $884 = 0, $885 = 0;
- var $886 = 0, $887 = 0, $888 = 0, $889 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond793 = 0, $phitmp = 0, $phitmp804 = 0;
- var $sext = 0, $sext690 = 0, $sext691 = 0, $sext692 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = ((($0)) + 4|0);
- _memcpy_pad($4,20,$1,$2,17);
- $5 = ((($0)) + 25|0);
- _memcpy_pad($5,20,$1,$2,38);
- $6 = ($2>>>0)>(60);
- if ($6) {
- $7 = ((($1)) + 60|0);
- $8 = HEAP8[$7>>0]|0;
- $9 = $8&255;
- $10 = ($2|0)==(61);
- if ($10) {
- $$ph700 = 0;$$ph701 = $9;
- label = 5;
- } else {
- $11 = ((($1)) + 61|0);
- $12 = HEAP8[$11>>0]|0;
- $13 = $12&255;
- $14 = $13 << 8;
- $15 = $14 | $9;
- $16 = ($2>>>0)>(62);
- if ($16) {
- $17 = ((($1)) + 62|0);
- $18 = HEAP8[$17>>0]|0;
- $19 = $18&255;
- $20 = ($2|0)==(63);
- if ($20) {
- $$ph700 = $19;$$ph701 = $15;
- label = 5;
- } else {
- $23 = ((($1)) + 63|0);
- $24 = HEAP8[$23>>0]|0;
- $25 = $24&255;
- $26 = $25 << 8;
- $27 = $26 | $19;
- $28 = $27 << 16;
- $29 = $28 | $15;
- $30 = ($2>>>0)>(64);
- if ($30) {
- $31 = ((($1)) + 64|0);
- $32 = HEAP8[$31>>0]|0;
- $33 = $32&255;
- $34 = ($2|0)==(65);
- if ($34) {
- $$ph707 = $33;$$ph708 = $29;
- label = 8;
- } else {
- $37 = ((($1)) + 65|0);
- $38 = HEAP8[$37>>0]|0;
- $39 = $38&255;
- $40 = $39 << 8;
- $41 = $40 | $33;
- $42 = $41&65535;
- $43 = ((($0)) + 46|0);
- HEAP16[$43>>1] = $42;
- $44 = ($2>>>0)>(66);
- if ($44) {
- $45 = ((($1)) + 66|0);
- $46 = HEAP8[$45>>0]|0;
- $47 = $46&255;
- $48 = ($2|0)==(67);
- if ($48) {
- $$ph714 = $47;$$ph715 = $29;
- label = 11;
- } else {
- $51 = ((($1)) + 67|0);
- $52 = HEAP8[$51>>0]|0;
- $53 = $52&255;
- $54 = $53 << 8;
- $55 = $54 | $47;
- $56 = $55&65535;
- $57 = ((($0)) + 48|0);
- HEAP16[$57>>1] = $56;
- $58 = ($2>>>0)>(68);
- if ($58) {
- $59 = ((($1)) + 68|0);
- $60 = HEAP8[$59>>0]|0;
- $61 = $60&255;
- $62 = ($2|0)==(69);
- if ($62) {
- $$ph721 = $61;$$ph722 = $29;
- label = 14;
- } else {
- $65 = ((($1)) + 69|0);
- $66 = HEAP8[$65>>0]|0;
- $67 = $66&255;
- $68 = $67 << 8;
- $69 = $68 | $61;
- $70 = $69&65535;
- $71 = ((($0)) + 50|0);
- HEAP16[$71>>1] = $70;
- $72 = ($2>>>0)>(70);
- if ($72) {
- $73 = ((($1)) + 70|0);
- $74 = HEAP8[$73>>0]|0;
- $75 = $74&255;
- $76 = ($2|0)==(71);
- if ($76) {
- $$ph729 = $75;$$ph730 = $29;$$ph731 = $71;
- label = 17;
- } else {
- $79 = ((($1)) + 71|0);
- $80 = HEAP8[$79>>0]|0;
- $81 = $80&255;
- $82 = $81 << 8;
- $83 = $82 | $75;
- $84 = $83&65535;
- $85 = ((($0)) + 52|0);
- HEAP16[$85>>1] = $84;
- $86 = ($2>>>0)>(72);
- if ($86) {
- $87 = ((($1)) + 72|0);
- $88 = HEAP8[$87>>0]|0;
- $89 = $88&255;
- $90 = ($2|0)==(73);
- if ($90) {
- $101 = $85;$147 = $29;$186 = $71;$95 = 0;$96 = $89;
- } else {
- $91 = ((($1)) + 73|0);
- $92 = HEAP8[$91>>0]|0;
- $93 = $92&255;
- $phitmp = $93 << 8;
- $101 = $85;$147 = $29;$186 = $71;$95 = $phitmp;$96 = $89;
- }
- } else {
- $101 = $85;$147 = $29;$186 = $71;$95 = 0;$96 = 0;
- }
- }
- } else {
- $$ph729 = 0;$$ph730 = $29;$$ph731 = $71;
- label = 17;
- }
- }
- } else {
- $$ph721 = 0;$$ph722 = $29;
- label = 14;
- }
- }
- } else {
- $$ph714 = 0;$$ph715 = $29;
- label = 11;
- }
- }
- } else {
- $$ph707 = 0;$$ph708 = $29;
- label = 8;
- }
- }
- } else {
- $$ph700 = 0;$$ph701 = $15;
- label = 5;
- }
- }
- } else {
- $$ph700 = 0;$$ph701 = 0;
- label = 5;
- }
- if ((label|0) == 5) {
- $21 = $$ph700 << 16;
- $22 = $$ph701 | $21;
- $$ph707 = 0;$$ph708 = $22;
- label = 8;
- }
- if ((label|0) == 8) {
- $35 = $$ph707&65535;
- $36 = ((($0)) + 46|0);
- HEAP16[$36>>1] = $35;
- $$ph714 = 0;$$ph715 = $$ph708;
- label = 11;
- }
- if ((label|0) == 11) {
- $49 = $$ph714&65535;
- $50 = ((($0)) + 48|0);
- HEAP16[$50>>1] = $49;
- $$ph721 = 0;$$ph722 = $$ph715;
- label = 14;
- }
- if ((label|0) == 14) {
- $63 = $$ph721&65535;
- $64 = ((($0)) + 50|0);
- HEAP16[$64>>1] = $63;
- $$ph729 = 0;$$ph730 = $$ph722;$$ph731 = $64;
- label = 17;
- }
- if ((label|0) == 17) {
- $77 = $$ph729&65535;
- $78 = ((($0)) + 52|0);
- HEAP16[$78>>1] = $77;
- $101 = $78;$147 = $$ph730;$186 = $$ph731;$95 = 0;$96 = 0;
- }
- $94 = $95 | $96;
- $97 = $94&65535;
- $98 = ((($0)) + 54|0);
- HEAP16[$98>>1] = $97;
- $99 = ((($0)) + 316|0);
- HEAP32[$99>>2] = $3;
- $100 = HEAP16[$101>>1]|0;
- $102 = $100&65535;
- $103 = $102 << 3;
- $104 = (($3) + ($103)|0);
- $105 = ((($0)) + 320|0);
- HEAP32[$105>>2] = $104;
- $106 = HEAP16[$98>>1]|0;
- $107 = $106&65535;
- $108 = ($107*280)|0;
- $109 = (($104) + ($108)|0);
- $110 = ($2>>>0)>(74);
- if ($110) {
- $112 = ((($1)) + 74|0);
- $113 = HEAP8[$112>>0]|0;
- $114 = ($2>>>0)>(76);
- $115 = $113 & 1;
- $116 = $115 ^ 1;
- $117 = $116&255;
- $118 = ((($0)) + 56|0);
- HEAP32[$118>>2] = $117;
- if ($114) {
- $119 = ($2|0)==(77);
- $120 = ((($1)) + 76|0);
- $121 = HEAP8[$120>>0]|0;
- $122 = $121&255;
- if ($119) {
- $$ph740 = $122;
- label = 25;
- } else {
- $125 = ((($1)) + 77|0);
- $126 = HEAP8[$125>>0]|0;
- $127 = $126&255;
- $128 = $127 << 8;
- $129 = $128 | $122;
- $130 = $129&65535;
- $131 = ((($0)) + 328|0);
- HEAP16[$131>>1] = $130;
- $132 = ($2>>>0)>(78);
- if ($132) {
- $133 = ((($1)) + 78|0);
- $134 = HEAP8[$133>>0]|0;
- $135 = $134&255;
- $136 = ($2|0)==(79);
- if ($136) {
- $141 = 0;$142 = $135;
- } else {
- $137 = ((($1)) + 79|0);
- $138 = HEAP8[$137>>0]|0;
- $139 = $138&255;
- $phitmp804 = $139 << 8;
- $141 = $phitmp804;$142 = $135;
- }
- } else {
- $141 = 0;$142 = 0;
- }
- }
- } else {
- $$ph740 = 0;
- label = 25;
- }
- } else {
- $111 = ((($0)) + 56|0);
- HEAP32[$111>>2] = 1;
- $$ph740 = 0;
- label = 25;
- }
- if ((label|0) == 25) {
- $123 = $$ph740&65535;
- $124 = ((($0)) + 328|0);
- HEAP16[$124>>1] = $123;
- $141 = 0;$142 = 0;
- }
- $140 = $141 | $142;
- $143 = $140&65535;
- $144 = ((($0)) + 330|0);
- HEAP16[$144>>1] = $143;
- $145 = ((($0)) + 60|0);
- _memcpy_pad($145,256,$1,$2,80);
- $146 = (($147) + 60)|0;
- $148 = HEAP16[$101>>1]|0;
- $149 = ($148<<16>>16)==(0);
- if ($149) {
- $$0671$lcssa = $109;$$0672$lcssa = $146;
- } else {
- $$0671787 = $109;$$0672786 = $146;$$0678785 = 0;$183 = 0;
- while(1) {
- $152 = (($$0672786) + 7)|0;
- $153 = ($152>>>0)<($2>>>0);
- if ($153) {
- $154 = (($1) + ($152)|0);
- $155 = HEAP8[$154>>0]|0;
- $156 = $155&255;
- $165 = $156;
- } else {
- $165 = 0;
- }
- $157 = (($$0672786) + 8)|0;
- $158 = ($157>>>0)<($2>>>0);
- if ($158) {
- $159 = (($1) + ($157)|0);
- $160 = HEAP8[$159>>0]|0;
- $161 = $160&255;
- $163 = $161;
- } else {
- $163 = 0;
- }
- $162 = $163 << 8;
- $164 = $162 | $165;
- $166 = HEAP32[$99>>2]|0;
- $167 = (($$0672786) + 5)|0;
- $168 = ($167>>>0)<($2>>>0);
- if ($168) {
- $169 = (($1) + ($167)|0);
- $170 = HEAP8[$169>>0]|0;
- $171 = $170&255;
- $180 = $171;
- } else {
- $180 = 0;
- }
- $172 = (($$0672786) + 6)|0;
- $173 = ($172>>>0)<($2>>>0);
- if ($173) {
- $174 = (($1) + ($172)|0);
- $175 = HEAP8[$174>>0]|0;
- $176 = $175&255;
- $178 = $176;
- } else {
- $178 = 0;
- }
- $177 = $178 << 8;
- $179 = $177 | $180;
- $181 = $179&65535;
- $182 = (($166) + ($183<<3)|0);
- HEAP16[$182>>1] = $181;
- $184 = (((($166) + ($183<<3)|0)) + 4|0);
- HEAP32[$184>>2] = $$0671787;
- $185 = HEAP16[$186>>1]|0;
- $187 = $185&65535;
- $188 = ($179*5)|0;
- $189 = Math_imul($188, $187)|0;
- $190 = (($$0671787) + ($189)|0);
- $191 = ($$0672786>>>0)<($2>>>0);
- if ($191) {
- $192 = (($1) + ($$0672786)|0);
- $193 = HEAP8[$192>>0]|0;
- $194 = $193&255;
- $203 = $194;
- } else {
- $203 = 0;
- }
- $195 = (($$0672786) + 1)|0;
- $196 = ($195>>>0)<($2>>>0);
- if ($196) {
- $197 = (($1) + ($195)|0);
- $198 = HEAP8[$197>>0]|0;
- $199 = $198&255;
- $201 = $199;
- } else {
- $201 = 0;
- }
- $200 = $201 << 8;
- $202 = $200 | $203;
- $204 = (($$0672786) + 2)|0;
- $205 = ($204>>>0)<($2>>>0);
- if ($205) {
- $206 = (($1) + ($204)|0);
- $207 = HEAP8[$206>>0]|0;
- $208 = $207&255;
- $217 = $208;
- } else {
- $217 = 0;
- }
- $209 = (($$0672786) + 3)|0;
- $210 = ($209>>>0)<($2>>>0);
- if ($210) {
- $211 = (($1) + ($209)|0);
- $212 = HEAP8[$211>>0]|0;
- $213 = $212&255;
- $215 = $213;
- } else {
- $215 = 0;
- }
- $214 = $215 << 8;
- $216 = $214 | $217;
- $218 = $216 << 16;
- $219 = $202 | $218;
- $220 = (($219) + ($$0672786))|0;
- $221 = ($164|0)==(0);
- if ($221) {
- $222 = HEAP32[$184>>2]|0;
- $223 = HEAP16[$182>>1]|0;
- $224 = $223&65535;
- $225 = ($224*5)|0;
- $226 = HEAP16[$186>>1]|0;
- $227 = $226&65535;
- $228 = Math_imul($225, $227)|0;
- _memset(($222|0),0,($228|0))|0;
- } else {
- $$0682783 = 0;$$0689782 = 0;$230 = 0;
- while(1) {
- $229 = (($230) + ($220))|0;
- $231 = ($229>>>0)<($2>>>0);
- do {
- if ($231) {
- $235 = (($1) + ($229)|0);
- $236 = HEAP8[$235>>0]|0;
- $237 = $236&255;
- $238 = HEAP32[$184>>2]|0;
- $239 = $$0689782&65535;
- $240 = (($238) + (($239*5)|0)|0);
- $241 = $237 & 128;
- $242 = ($241|0)==(0);
- if ($242) {
- $308 = $237;$309 = $240;$318 = $238;$319 = $239;
- label = 77;
- } else {
- $243 = (($$0682783) + 1)<<16>>16;
- $244 = $237 & 1;
- $245 = ($244|0)==(0);
- if ($245) {
- HEAP8[$240>>0] = 0;
- $$1683 = $243;
- } else {
- $246 = $243&65535;
- $247 = (($246) + ($220))|0;
- $248 = ($247>>>0)<($2>>>0);
- if ($248) {
- $249 = (($1) + ($247)|0);
- $250 = HEAP8[$249>>0]|0;
- $251 = $250&255;
- $253 = $251;
- } else {
- $253 = 0;
- }
- $252 = $253&255;
- HEAP8[$240>>0] = $252;
- $254 = (($$0682783) + 2)<<16>>16;
- $$1683 = $254;
- }
- $255 = $237 & 2;
- $256 = ($255|0)==(0);
- if ($256) {
- $267 = (((($238) + (($239*5)|0)|0)) + 1|0);
- HEAP8[$267>>0] = 0;
- $$2684 = $$1683;
- } else {
- $257 = $$1683&65535;
- $258 = (($257) + ($220))|0;
- $259 = ($258>>>0)<($2>>>0);
- if ($259) {
- $260 = (($1) + ($258)|0);
- $261 = HEAP8[$260>>0]|0;
- $262 = $261&255;
- $264 = $262;
- } else {
- $264 = 0;
- }
- $263 = $264&255;
- $265 = (((($238) + (($239*5)|0)|0)) + 1|0);
- HEAP8[$265>>0] = $263;
- $266 = (($$1683) + 1)<<16>>16;
- $$2684 = $266;
- }
- $268 = $237 & 4;
- $269 = ($268|0)==(0);
- if ($269) {
- $280 = (((($238) + (($239*5)|0)|0)) + 2|0);
- HEAP8[$280>>0] = 0;
- $$3685 = $$2684;
- } else {
- $270 = $$2684&65535;
- $271 = (($270) + ($220))|0;
- $272 = ($271>>>0)<($2>>>0);
- if ($272) {
- $273 = (($1) + ($271)|0);
- $274 = HEAP8[$273>>0]|0;
- $275 = $274&255;
- $277 = $275;
- } else {
- $277 = 0;
- }
- $276 = $277&255;
- $278 = (((($238) + (($239*5)|0)|0)) + 2|0);
- HEAP8[$278>>0] = $276;
- $279 = (($$2684) + 1)<<16>>16;
- $$3685 = $279;
- }
- $281 = $237 & 8;
- $282 = ($281|0)==(0);
- if ($282) {
- $293 = (((($238) + (($239*5)|0)|0)) + 3|0);
- HEAP8[$293>>0] = 0;
- $$4686 = $$3685;
- } else {
- $283 = $$3685&65535;
- $284 = (($283) + ($220))|0;
- $285 = ($284>>>0)<($2>>>0);
- if ($285) {
- $286 = (($1) + ($284)|0);
- $287 = HEAP8[$286>>0]|0;
- $288 = $287&255;
- $290 = $288;
- } else {
- $290 = 0;
- }
- $289 = $290&255;
- $291 = (((($238) + (($239*5)|0)|0)) + 3|0);
- HEAP8[$291>>0] = $289;
- $292 = (($$3685) + 1)<<16>>16;
- $$4686 = $292;
- }
- $294 = $237 & 16;
- $295 = ($294|0)==(0);
- if ($295) {
- $306 = (((($238) + (($239*5)|0)|0)) + 4|0);
- HEAP8[$306>>0] = 0;
- $$5 = $$4686;
- break;
- }
- $296 = $$4686&65535;
- $297 = (($296) + ($220))|0;
- $298 = ($297>>>0)<($2>>>0);
- if ($298) {
- $299 = (($1) + ($297)|0);
- $300 = HEAP8[$299>>0]|0;
- $301 = $300&255;
- $303 = $301;
- } else {
- $303 = 0;
- }
- $302 = $303&255;
- $304 = (((($238) + (($239*5)|0)|0)) + 4|0);
- HEAP8[$304>>0] = $302;
- $305 = (($$4686) + 1)<<16>>16;
- $$5 = $305;
- }
- } else {
- $232 = HEAP32[$184>>2]|0;
- $233 = $$0689782&65535;
- $234 = (($232) + (($233*5)|0)|0);
- $308 = 0;$309 = $234;$318 = $232;$319 = $233;
- label = 77;
- }
- } while(0);
- if ((label|0) == 77) {
- label = 0;
- $307 = $308&255;
- HEAP8[$309>>0] = $307;
- $310 = (($229) + 1)|0;
- $311 = ($310>>>0)<($2>>>0);
- if ($311) {
- $312 = (($1) + ($310)|0);
- $313 = HEAP8[$312>>0]|0;
- $314 = $313&255;
- $316 = $314;
- } else {
- $316 = 0;
- }
- $315 = $316&255;
- $317 = (((($318) + (($319*5)|0)|0)) + 1|0);
- HEAP8[$317>>0] = $315;
- $320 = (($229) + 2)|0;
- $321 = ($320>>>0)<($2>>>0);
- if ($321) {
- $322 = (($1) + ($320)|0);
- $323 = HEAP8[$322>>0]|0;
- $324 = $323&255;
- $326 = $324;
- } else {
- $326 = 0;
- }
- $325 = $326&255;
- $327 = (((($318) + (($319*5)|0)|0)) + 2|0);
- HEAP8[$327>>0] = $325;
- $328 = (($229) + 3)|0;
- $329 = ($328>>>0)<($2>>>0);
- if ($329) {
- $330 = (($1) + ($328)|0);
- $331 = HEAP8[$330>>0]|0;
- $332 = $331&255;
- $334 = $332;
- } else {
- $334 = 0;
- }
- $333 = $334&255;
- $335 = (((($318) + (($319*5)|0)|0)) + 3|0);
- HEAP8[$335>>0] = $333;
- $336 = (($229) + 4)|0;
- $337 = ($336>>>0)<($2>>>0);
- if ($337) {
- $338 = (($1) + ($336)|0);
- $339 = HEAP8[$338>>0]|0;
- $340 = $339&255;
- $342 = $340;
- } else {
- $342 = 0;
- }
- $341 = $342&255;
- $343 = (((($318) + (($319*5)|0)|0)) + 4|0);
- HEAP8[$343>>0] = $341;
- $344 = (($230) + 5)|0;
- $345 = $344&65535;
- $$5 = $345;
- }
- $346 = (($$0689782) + 1)<<16>>16;
- $347 = $$5&65535;
- $348 = ($347>>>0)<($164>>>0);
- if ($348) {
- $$0682783 = $$5;$$0689782 = $346;$230 = $347;
- } else {
- break;
- }
- }
- }
- $349 = (($220) + ($164))|0;
- $350 = (($$0678785) + 1)<<16>>16;
- $351 = $350&65535;
- $352 = HEAP16[$101>>1]|0;
- $353 = ($350&65535)<($352&65535);
- if ($353) {
- $$0671787 = $190;$$0672786 = $349;$$0678785 = $350;$183 = $351;
- } else {
- $$0671$lcssa = $190;$$0672$lcssa = $349;
- break;
- }
- }
- }
- $150 = HEAP16[$98>>1]|0;
- $151 = ($150<<16>>16)==(0);
- if ($151) {
- $$1$lcssa = $$0671$lcssa;
- return ($$1$lcssa|0);
- } else {
- $$0688776 = 0;$$1673777 = $$0672$lcssa;$$1778 = $$0671$lcssa;
- }
- while(1) {
- $354 = $$0688776&65535;
- $355 = HEAP32[$105>>2]|0;
- $356 = (($355) + (($354*280)|0)|0);
- $357 = (($$1673777) + 4)|0;
- _memcpy_pad($356,22,$1,$2,$357);
- $358 = (($$1673777) + 27)|0;
- $359 = ($358>>>0)<($2>>>0);
- if ($359) {
- $360 = (($1) + ($358)|0);
- $361 = HEAP8[$360>>0]|0;
- $362 = $361&255;
- $371 = $362;
- } else {
- $371 = 0;
- }
- $363 = (($$1673777) + 28)|0;
- $364 = ($363>>>0)<($2>>>0);
- if ($364) {
- $365 = (($1) + ($363)|0);
- $366 = HEAP8[$365>>0]|0;
- $367 = $366&255;
- $369 = $367;
- } else {
- $369 = 0;
- }
- $368 = $369 << 8;
- $370 = $368 | $371;
- $372 = $370&65535;
- $373 = (((($355) + (($354*280)|0)|0)) + 24|0);
- HEAP16[$373>>1] = $372;
- $374 = ($370|0)==(0);
- if ($374) {
- $629 = (((($355) + (($354*280)|0)|0)) + 276|0);
- HEAP32[$629>>2] = 0;
- $$0687 = 0;$$2 = $$1778;
- } else {
- $375 = (($$1673777) + 29)|0;
- $376 = ($375>>>0)<($2>>>0);
- if ($376) {
- $377 = (($1) + ($375)|0);
- $378 = HEAP8[$377>>0]|0;
- $379 = $378&255;
- $388 = $379;
- } else {
- $388 = 0;
- }
- $380 = (($$1673777) + 30)|0;
- $381 = ($380>>>0)<($2>>>0);
- if ($381) {
- $382 = (($1) + ($380)|0);
- $383 = HEAP8[$382>>0]|0;
- $384 = $383&255;
- $386 = $384;
- } else {
- $386 = 0;
- }
- $385 = $386 << 8;
- $387 = $385 | $388;
- $389 = (($$1673777) + 31)|0;
- $390 = ($389>>>0)<($2>>>0);
- if ($390) {
- $391 = (($1) + ($389)|0);
- $392 = HEAP8[$391>>0]|0;
- $393 = $392&255;
- $402 = $393;
- } else {
- $402 = 0;
- }
- $394 = (($$1673777) + 32)|0;
- $395 = ($394>>>0)<($2>>>0);
- if ($395) {
- $396 = (($1) + ($394)|0);
- $397 = HEAP8[$396>>0]|0;
- $398 = $397&255;
- $400 = $398;
- } else {
- $400 = 0;
- }
- $399 = $400 << 8;
- $401 = $399 | $402;
- $403 = $401 << 16;
- $404 = $387 | $403;
- $405 = (((($355) + (($354*280)|0)|0)) + 26|0);
- $406 = (($$1673777) + 33)|0;
- _memcpy_pad($405,96,$1,$2,$406);
- $407 = (($$1673777) + 225)|0;
- $408 = ($407>>>0)<($2>>>0);
- if ($408) {
- $409 = (($1) + ($407)|0);
- $410 = HEAP8[$409>>0]|0;
- $411 = $410&255;
- $413 = $411;
- } else {
- $413 = 0;
- }
- $412 = $413&255;
- $414 = (((($355) + (($354*280)|0)|0)) + 172|0);
- HEAP8[$414>>0] = $412;
- $415 = (($$1673777) + 226)|0;
- $416 = ($415>>>0)<($2>>>0);
- if ($416) {
- $417 = (($1) + ($415)|0);
- $418 = HEAP8[$417>>0]|0;
- $419 = $418&255;
- $421 = $419;
- } else {
- $421 = 0;
- }
- $420 = $421&255;
- $422 = (((($355) + (($354*280)|0)|0)) + 236|0);
- HEAP8[$422>>0] = $420;
- $423 = HEAP8[$414>>0]|0;
- $424 = ($423<<24>>24)==(0);
- if ($424) {
- $427 = $420;
- } else {
- $425 = (($$1673777) + 129)|0;
- $$0681752 = 0;$430 = 0;
- while(1) {
- $429 = $430 << 2;
- $431 = (($425) + ($429))|0;
- $432 = ($431>>>0)<($2>>>0);
- if ($432) {
- $433 = (($1) + ($431)|0);
- $434 = HEAP8[$433>>0]|0;
- $435 = $434&255;
- $444 = $435;
- } else {
- $444 = 0;
- }
- $436 = (($431) + 1)|0;
- $437 = ($436>>>0)<($2>>>0);
- if ($437) {
- $438 = (($1) + ($436)|0);
- $439 = HEAP8[$438>>0]|0;
- $440 = $439&255;
- $442 = $440;
- } else {
- $442 = 0;
- }
- $441 = $442 << 8;
- $443 = $441 | $444;
- $445 = $443&65535;
- $446 = ((((($355) + (($354*280)|0)|0)) + 124|0) + ($430<<2)|0);
- HEAP16[$446>>1] = $445;
- $447 = (($431) + 2)|0;
- $448 = ($447>>>0)<($2>>>0);
- if ($448) {
- $449 = (($1) + ($447)|0);
- $450 = HEAP8[$449>>0]|0;
- $451 = $450&255;
- $460 = $451;
- } else {
- $460 = 0;
- }
- $452 = (($431) + 3)|0;
- $453 = ($452>>>0)<($2>>>0);
- if ($453) {
- $454 = (($1) + ($452)|0);
- $455 = HEAP8[$454>>0]|0;
- $456 = $455&255;
- $458 = $456;
- } else {
- $458 = 0;
- }
- $457 = $458 << 8;
- $459 = $457 | $460;
- $461 = $459&65535;
- $462 = ((((((($355) + (($354*280)|0)|0)) + 124|0) + ($430<<2)|0)) + 2|0);
- HEAP16[$462>>1] = $461;
- $463 = (($$0681752) + 1)<<24>>24;
- $464 = $463&255;
- $465 = HEAP8[$414>>0]|0;
- $466 = ($463&255)<($465&255);
- if ($466) {
- $$0681752 = $463;$430 = $464;
- } else {
- break;
- }
- }
- $$pr = HEAP8[$422>>0]|0;
- $427 = $$pr;
- }
- $426 = ($427<<24>>24)==(0);
- if (!($426)) {
- $428 = (($$1673777) + 177)|0;
- $$0680753 = 0;$470 = 0;
- while(1) {
- $469 = $470 << 2;
- $471 = (($428) + ($469))|0;
- $472 = ($471>>>0)<($2>>>0);
- if ($472) {
- $473 = (($1) + ($471)|0);
- $474 = HEAP8[$473>>0]|0;
- $475 = $474&255;
- $484 = $475;
- } else {
- $484 = 0;
- }
- $476 = (($471) + 1)|0;
- $477 = ($476>>>0)<($2>>>0);
- if ($477) {
- $478 = (($1) + ($476)|0);
- $479 = HEAP8[$478>>0]|0;
- $480 = $479&255;
- $482 = $480;
- } else {
- $482 = 0;
- }
- $481 = $482 << 8;
- $483 = $481 | $484;
- $485 = $483&65535;
- $486 = ((((($355) + (($354*280)|0)|0)) + 188|0) + ($470<<2)|0);
- HEAP16[$486>>1] = $485;
- $487 = (($471) + 2)|0;
- $488 = ($487>>>0)<($2>>>0);
- if ($488) {
- $489 = (($1) + ($487)|0);
- $490 = HEAP8[$489>>0]|0;
- $491 = $490&255;
- $500 = $491;
- } else {
- $500 = 0;
- }
- $492 = (($471) + 3)|0;
- $493 = ($492>>>0)<($2>>>0);
- if ($493) {
- $494 = (($1) + ($492)|0);
- $495 = HEAP8[$494>>0]|0;
- $496 = $495&255;
- $498 = $496;
- } else {
- $498 = 0;
- }
- $497 = $498 << 8;
- $499 = $497 | $500;
- $501 = $499&65535;
- $502 = ((((((($355) + (($354*280)|0)|0)) + 188|0) + ($470<<2)|0)) + 2|0);
- HEAP16[$502>>1] = $501;
- $503 = (($$0680753) + 1)<<24>>24;
- $504 = $503&255;
- $505 = HEAP8[$422>>0]|0;
- $506 = ($503&255)<($505&255);
- if ($506) {
- $$0680753 = $503;$470 = $504;
- } else {
- break;
- }
- }
- }
- $467 = (($$1673777) + 227)|0;
- $468 = ($467>>>0)<($2>>>0);
- if ($468) {
- $507 = (($1) + ($467)|0);
- $508 = HEAP8[$507>>0]|0;
- $509 = $508&255;
- $511 = $509;
- } else {
- $511 = 0;
- }
- $510 = $511&255;
- $512 = (((($355) + (($354*280)|0)|0)) + 173|0);
- HEAP8[$512>>0] = $510;
- $513 = (($$1673777) + 228)|0;
- $514 = ($513>>>0)<($2>>>0);
- if ($514) {
- $515 = (($1) + ($513)|0);
- $516 = HEAP8[$515>>0]|0;
- $517 = $516&255;
- $519 = $517;
- } else {
- $519 = 0;
- }
- $518 = $519&255;
- $520 = (((($355) + (($354*280)|0)|0)) + 174|0);
- HEAP8[$520>>0] = $518;
- $521 = (($$1673777) + 229)|0;
- $522 = ($521>>>0)<($2>>>0);
- if ($522) {
- $523 = (($1) + ($521)|0);
- $524 = HEAP8[$523>>0]|0;
- $525 = $524&255;
- $527 = $525;
- } else {
- $527 = 0;
- }
- $526 = $527&255;
- $528 = (((($355) + (($354*280)|0)|0)) + 175|0);
- HEAP8[$528>>0] = $526;
- $529 = (($$1673777) + 230)|0;
- $530 = ($529>>>0)<($2>>>0);
- if ($530) {
- $531 = (($1) + ($529)|0);
- $532 = HEAP8[$531>>0]|0;
- $533 = $532&255;
- $535 = $533;
- } else {
- $535 = 0;
- }
- $534 = $535&255;
- $536 = (((($355) + (($354*280)|0)|0)) + 237|0);
- HEAP8[$536>>0] = $534;
- $537 = (($$1673777) + 231)|0;
- $538 = ($537>>>0)<($2>>>0);
- if ($538) {
- $539 = (($1) + ($537)|0);
- $540 = HEAP8[$539>>0]|0;
- $541 = $540&255;
- $543 = $541;
- } else {
- $543 = 0;
- }
- $542 = $543&255;
- $544 = (((($355) + (($354*280)|0)|0)) + 238|0);
- HEAP8[$544>>0] = $542;
- $545 = (($$1673777) + 232)|0;
- $546 = ($545>>>0)<($2>>>0);
- if ($546) {
- $547 = (($1) + ($545)|0);
- $548 = HEAP8[$547>>0]|0;
- $549 = $548&255;
- $551 = $549;
- } else {
- $551 = 0;
- }
- $550 = $551&255;
- $552 = (((($355) + (($354*280)|0)|0)) + 239|0);
- HEAP8[$552>>0] = $550;
- $553 = (($$1673777) + 233)|0;
- $554 = ($553>>>0)<($2>>>0);
- if ($554) {
- $555 = (($1) + ($553)|0);
- $556 = HEAP8[$555>>0]|0;
- $557 = $556&255;
- $559 = $557;
- } else {
- $559 = 0;
- }
- $558 = $559 & 1;
- $560 = (((($355) + (($354*280)|0)|0)) + 176|0);
- HEAP32[$560>>2] = $558;
- $561 = $559 & 2;
- $562 = (((($355) + (($354*280)|0)|0)) + 180|0);
- HEAP32[$562>>2] = $561;
- $563 = $559 & 4;
- $564 = (((($355) + (($354*280)|0)|0)) + 184|0);
- HEAP32[$564>>2] = $563;
- $565 = (($$1673777) + 234)|0;
- $566 = ($565>>>0)<($2>>>0);
- if ($566) {
- $567 = (($1) + ($565)|0);
- $568 = HEAP8[$567>>0]|0;
- $569 = $568&255;
- $571 = $569;
- } else {
- $571 = 0;
- }
- $570 = $571 & 1;
- $572 = (((($355) + (($354*280)|0)|0)) + 240|0);
- HEAP32[$572>>2] = $570;
- $573 = $571 & 2;
- $574 = (((($355) + (($354*280)|0)|0)) + 244|0);
- HEAP32[$574>>2] = $573;
- $575 = $571 & 4;
- $576 = (((($355) + (($354*280)|0)|0)) + 248|0);
- HEAP32[$576>>2] = $575;
- $577 = (($$1673777) + 235)|0;
- $578 = ($577>>>0)<($2>>>0);
- L213: do {
- if ($578) {
- $580 = (($1) + ($577)|0);
- $581 = HEAP8[$580>>0]|0;
- $582 = $581&255;
- $583 = (((($355) + (($354*280)|0)|0)) + 252|0);
- HEAP32[$583>>2] = $582;
- switch ($581<<24>>24) {
- case 2: {
- $$sink694 = 1;
- break;
- }
- case 1: {
- $$sink694 = 2;
- break;
- }
- default: {
- break L213;
- }
- }
- HEAP32[$583>>2] = $$sink694;
- } else {
- $579 = (((($355) + (($354*280)|0)|0)) + 252|0);
- HEAP32[$579>>2] = 0;
- }
- } while(0);
- $584 = (($$1673777) + 236)|0;
- $585 = ($584>>>0)<($2>>>0);
- if ($585) {
- $586 = (($1) + ($584)|0);
- $587 = HEAP8[$586>>0]|0;
- $588 = $587&255;
- $590 = $588;
- } else {
- $590 = 0;
- }
- $589 = $590&255;
- $591 = (((($355) + (($354*280)|0)|0)) + 256|0);
- HEAP8[$591>>0] = $589;
- $592 = (($$1673777) + 237)|0;
- $593 = ($592>>>0)<($2>>>0);
- if ($593) {
- $594 = (($1) + ($592)|0);
- $595 = HEAP8[$594>>0]|0;
- $596 = $595&255;
- $598 = $596;
- } else {
- $598 = 0;
- }
- $597 = $598&255;
- $599 = (((($355) + (($354*280)|0)|0)) + 257|0);
- HEAP8[$599>>0] = $597;
- $600 = (($$1673777) + 238)|0;
- $601 = ($600>>>0)<($2>>>0);
- if ($601) {
- $602 = (($1) + ($600)|0);
- $603 = HEAP8[$602>>0]|0;
- $604 = $603&255;
- $606 = $604;
- } else {
- $606 = 0;
- }
- $605 = $606&255;
- $607 = (((($355) + (($354*280)|0)|0)) + 258|0);
- HEAP8[$607>>0] = $605;
- $608 = (($$1673777) + 239)|0;
- $609 = ($608>>>0)<($2>>>0);
- if ($609) {
- $610 = (($1) + ($608)|0);
- $611 = HEAP8[$610>>0]|0;
- $612 = $611&255;
- $621 = $612;
- } else {
- $621 = 0;
- }
- $613 = (($$1673777) + 240)|0;
- $614 = ($613>>>0)<($2>>>0);
- if ($614) {
- $615 = (($1) + ($613)|0);
- $616 = HEAP8[$615>>0]|0;
- $617 = $616&255;
- $619 = $617;
- } else {
- $619 = 0;
- }
- $618 = $619 << 8;
- $620 = $618 | $621;
- $622 = $620&65535;
- $623 = (((($355) + (($354*280)|0)|0)) + 260|0);
- HEAP16[$623>>1] = $622;
- $624 = (((($355) + (($354*280)|0)|0)) + 276|0);
- HEAP32[$624>>2] = $$1778;
- $625 = HEAP16[$373>>1]|0;
- $626 = $625&65535;
- $627 = ($626*80)|0;
- $628 = (($$1778) + ($627)|0);
- $$0687 = $404;$$2 = $628;
- }
- $630 = ($$1673777>>>0)<($2>>>0);
- if ($630) {
- $631 = (($1) + ($$1673777)|0);
- $632 = HEAP8[$631>>0]|0;
- $633 = $632&255;
- $642 = $633;
- } else {
- $642 = 0;
- }
- $634 = (($$1673777) + 1)|0;
- $635 = ($634>>>0)<($2>>>0);
- if ($635) {
- $636 = (($1) + ($634)|0);
- $637 = HEAP8[$636>>0]|0;
- $638 = $637&255;
- $640 = $638;
- } else {
- $640 = 0;
- }
- $639 = $640 << 8;
- $641 = $639 | $642;
- $643 = (($$1673777) + 2)|0;
- $644 = ($643>>>0)<($2>>>0);
- if ($644) {
- $645 = (($1) + ($643)|0);
- $646 = HEAP8[$645>>0]|0;
- $647 = $646&255;
- $656 = $647;
- } else {
- $656 = 0;
- }
- $648 = (($$1673777) + 3)|0;
- $649 = ($648>>>0)<($2>>>0);
- if ($649) {
- $650 = (($1) + ($648)|0);
- $651 = HEAP8[$650>>0]|0;
- $652 = $651&255;
- $654 = $652;
- } else {
- $654 = 0;
- }
- $653 = $654 << 8;
- $655 = $653 | $656;
- $657 = $655 << 16;
- $658 = $641 | $657;
- $659 = (($658) + ($$1673777))|0;
- $660 = HEAP16[$373>>1]|0;
- $661 = ($660<<16>>16)==(0);
- if ($661) {
- $$3$lcssa794 = $$2;$$3675$lcssa = $659;
- } else {
- $662 = (((($355) + (($354*280)|0)|0)) + 276|0);
- $$0679755 = 0;$$2674756 = $659;$$3757 = $$2;
- while(1) {
- $666 = $$0679755&65535;
- $667 = HEAP32[$662>>2]|0;
- $668 = ($$2674756>>>0)<($2>>>0);
- if ($668) {
- $669 = (($1) + ($$2674756)|0);
- $670 = HEAP8[$669>>0]|0;
- $671 = $670&255;
- $680 = $671;
- } else {
- $680 = 0;
- }
- $672 = (($$2674756) + 1)|0;
- $673 = ($672>>>0)<($2>>>0);
- if ($673) {
- $674 = (($1) + ($672)|0);
- $675 = HEAP8[$674>>0]|0;
- $676 = $675&255;
- $678 = $676;
- } else {
- $678 = 0;
- }
- $677 = $678 << 8;
- $679 = $677 | $680;
- $681 = (($$2674756) + 2)|0;
- $682 = ($681>>>0)<($2>>>0);
- if ($682) {
- $683 = (($1) + ($681)|0);
- $684 = HEAP8[$683>>0]|0;
- $685 = $684&255;
- $694 = $685;
- } else {
- $694 = 0;
- }
- $686 = (($$2674756) + 3)|0;
- $687 = ($686>>>0)<($2>>>0);
- if ($687) {
- $688 = (($1) + ($686)|0);
- $689 = HEAP8[$688>>0]|0;
- $690 = $689&255;
- $692 = $690;
- } else {
- $692 = 0;
- }
- $691 = $692 << 8;
- $693 = $691 | $694;
- $695 = $693 << 16;
- $696 = $679 | $695;
- $697 = (((($667) + (($666*80)|0)|0)) + 24|0);
- HEAP32[$697>>2] = $696;
- $698 = (($$2674756) + 4)|0;
- $699 = ($698>>>0)<($2>>>0);
- if ($699) {
- $700 = (($1) + ($698)|0);
- $701 = HEAP8[$700>>0]|0;
- $702 = $701&255;
- $711 = $702;
- } else {
- $711 = 0;
- }
- $703 = (($$2674756) + 5)|0;
- $704 = ($703>>>0)<($2>>>0);
- if ($704) {
- $705 = (($1) + ($703)|0);
- $706 = HEAP8[$705>>0]|0;
- $707 = $706&255;
- $709 = $707;
- } else {
- $709 = 0;
- }
- $708 = $709 << 8;
- $710 = $708 | $711;
- $712 = (($$2674756) + 6)|0;
- $713 = ($712>>>0)<($2>>>0);
- if ($713) {
- $714 = (($1) + ($712)|0);
- $715 = HEAP8[$714>>0]|0;
- $716 = $715&255;
- $725 = $716;
- } else {
- $725 = 0;
- }
- $717 = (($$2674756) + 7)|0;
- $718 = ($717>>>0)<($2>>>0);
- if ($718) {
- $719 = (($1) + ($717)|0);
- $720 = HEAP8[$719>>0]|0;
- $721 = $720&255;
- $723 = $721;
- } else {
- $723 = 0;
- }
- $722 = $723 << 8;
- $724 = $722 | $725;
- $726 = $724 << 16;
- $727 = $710 | $726;
- $728 = (((($667) + (($666*80)|0)|0)) + 28|0);
- HEAP32[$728>>2] = $727;
- $729 = (($$2674756) + 8)|0;
- $730 = ($729>>>0)<($2>>>0);
- if ($730) {
- $731 = (($1) + ($729)|0);
- $732 = HEAP8[$731>>0]|0;
- $733 = $732&255;
- $742 = $733;
- } else {
- $742 = 0;
- }
- $734 = (($$2674756) + 9)|0;
- $735 = ($734>>>0)<($2>>>0);
- if ($735) {
- $736 = (($1) + ($734)|0);
- $737 = HEAP8[$736>>0]|0;
- $738 = $737&255;
- $740 = $738;
- } else {
- $740 = 0;
- }
- $739 = $740 << 8;
- $741 = $739 | $742;
- $743 = (($$2674756) + 10)|0;
- $744 = ($743>>>0)<($2>>>0);
- if ($744) {
- $745 = (($1) + ($743)|0);
- $746 = HEAP8[$745>>0]|0;
- $747 = $746&255;
- $756 = $747;
- } else {
- $756 = 0;
- }
- $748 = (($$2674756) + 11)|0;
- $749 = ($748>>>0)<($2>>>0);
- if ($749) {
- $750 = (($1) + ($748)|0);
- $751 = HEAP8[$750>>0]|0;
- $752 = $751&255;
- $754 = $752;
- } else {
- $754 = 0;
- }
- $753 = $754 << 8;
- $755 = $753 | $756;
- $757 = $755 << 16;
- $758 = $741 | $757;
- $759 = (((($667) + (($666*80)|0)|0)) + 32|0);
- HEAP32[$759>>2] = $758;
- $760 = HEAP32[$728>>2]|0;
- $761 = (($758) + ($760))|0;
- $762 = (((($667) + (($666*80)|0)|0)) + 36|0);
- HEAP32[$762>>2] = $761;
- $763 = (($$2674756) + 12)|0;
- $764 = ($763>>>0)<($2>>>0);
- if ($764) {
- $765 = (($1) + ($763)|0);
- $766 = HEAP8[$765>>0]|0;
- $767 = $766&255;
- $769 = $767;
- } else {
- $769 = 0;
- }
- $768 = (+($769|0));
- $770 = $768 * 0.015625;
- $771 = (((($667) + (($666*80)|0)|0)) + 40|0);
- HEAPF32[$771>>2] = $770;
- $772 = (($$2674756) + 13)|0;
- $773 = ($772>>>0)<($2>>>0);
- if ($773) {
- $774 = (($1) + ($772)|0);
- $775 = HEAP8[$774>>0]|0;
- $776 = $775&255;
- $778 = $776;
- } else {
- $778 = 0;
- }
- $777 = $778&255;
- $779 = (((($667) + (($666*80)|0)|0)) + 44|0);
- HEAP8[$779>>0] = $777;
- $780 = (($$2674756) + 14)|0;
- $781 = ($780>>>0)<($2>>>0);
- do {
- if ($781) {
- $782 = (($1) + ($780)|0);
- $783 = HEAP8[$782>>0]|0;
- $784 = $783&255;
- $785 = $784 & 3;
- $786 = ($785|0)==(0);
- if ($786) {
- $889 = $784;
- label = 204;
- break;
- }
- $788 = ($785|0)==(1);
- $789 = (((($667) + (($666*80)|0)|0)) + 48|0);
- $$sink = $788 ? 1 : 2;
- HEAP32[$789>>2] = $$sink;
- $791 = $784;
- } else {
- $889 = 0;
- label = 204;
- }
- } while(0);
- if ((label|0) == 204) {
- label = 0;
- $787 = (((($667) + (($666*80)|0)|0)) + 48|0);
- HEAP32[$787>>2] = 0;
- $791 = $889;
- }
- $790 = $791 >>> 1;
- $792 = $790 & 8;
- $793 = (($792) + 8)|0;
- $794 = $793&255;
- $795 = (((($667) + (($666*80)|0)|0)) + 23|0);
- HEAP8[$795>>0] = $794;
- $796 = (($$2674756) + 15)|0;
- $797 = ($796>>>0)<($2>>>0);
- if ($797) {
- $798 = (($1) + ($796)|0);
- $799 = HEAP8[$798>>0]|0;
- $800 = $799&255;
- $802 = $800;
- } else {
- $802 = 0;
- }
- $801 = (+($802|0));
- $803 = $801 / 255.0;
- $804 = (((($667) + (($666*80)|0)|0)) + 52|0);
- HEAPF32[$804>>2] = $803;
- $805 = (($$2674756) + 16)|0;
- $806 = ($805>>>0)<($2>>>0);
- if ($806) {
- $807 = (($1) + ($805)|0);
- $808 = HEAP8[$807>>0]|0;
- $809 = $808&255;
- $811 = $809;
- } else {
- $811 = 0;
- }
- $810 = $811&255;
- $812 = (((($667) + (($666*80)|0)|0)) + 56|0);
- HEAP8[$812>>0] = $810;
- $813 = (($667) + (($666*80)|0)|0);
- _memcpy_pad($813,22,$1,$2,18);
- $814 = (((($667) + (($666*80)|0)|0)) + 72|0);
- HEAP32[$814>>2] = $$3757;
- $815 = HEAP8[$795>>0]|0;
- $816 = ($815<<24>>24)==(16);
- $817 = HEAP32[$697>>2]|0;
- if ($816) {
- $818 = $817 << 1;
- $819 = HEAP32[$728>>2]|0;
- $820 = $819 >>> 1;
- HEAP32[$728>>2] = $820;
- $821 = HEAP32[$759>>2]|0;
- $822 = $821 >>> 1;
- HEAP32[$759>>2] = $822;
- $823 = HEAP32[$762>>2]|0;
- $824 = $823 >>> 1;
- HEAP32[$762>>2] = $824;
- $825 = HEAP32[$697>>2]|0;
- $826 = $825 >>> 1;
- HEAP32[$697>>2] = $826;
- $$pn693 = $818;
- } else {
- $827 = $817 << 2;
- $$pn693 = $827;
- }
- $$4 = (($$3757) + ($$pn693)|0);
- $828 = (($$2674756) + ($$0687))|0;
- $829 = (($$0679755) + 1)<<16>>16;
- $664 = HEAP16[$373>>1]|0;
- $830 = ($829&65535)<($664&65535);
- if ($830) {
- $$0679755 = $829;$$2674756 = $828;$$3757 = $$4;
- } else {
- break;
- }
- }
- $663 = ($664<<16>>16)==(0);
- if ($663) {
- $$3$lcssa794 = $$4;$$3675$lcssa = $828;
- } else {
- $665 = (((($355) + (($354*280)|0)|0)) + 276|0);
- $$0677769 = 0;$$3675770 = $828;
- while(1) {
- $834 = $$0677769&65535;
- $835 = HEAP32[$665>>2]|0;
- $836 = (((($835) + (($834*80)|0)|0)) + 24|0);
- $837 = HEAP32[$836>>2]|0;
- $838 = (((($835) + (($834*80)|0)|0)) + 23|0);
- $839 = HEAP8[$838>>0]|0;
- $840 = ($839<<24>>24)==(16);
- $841 = ($837|0)!=(0);
- if ($840) {
- if ($841) {
- $843 = (((($835) + (($834*80)|0)|0)) + 72|0);
- $$0669766 = 0;$$0670765 = 0;
- while(1) {
- $sext691 = $$0670765 << 16;
- $846 = $sext691 >> 16;
- $847 = $$0669766 << 1;
- $848 = (($847) + ($$3675770))|0;
- $849 = ($848>>>0)<($2>>>0);
- if ($849) {
- $850 = (($1) + ($848)|0);
- $851 = HEAP8[$850>>0]|0;
- $852 = $851&255;
- $861 = $852;
- } else {
- $861 = 0;
- }
- $853 = (($848) + 1)|0;
- $854 = ($853>>>0)<($2>>>0);
- if ($854) {
- $855 = (($1) + ($853)|0);
- $856 = HEAP8[$855>>0]|0;
- $857 = $856&255;
- $859 = $857;
- } else {
- $859 = 0;
- }
- $858 = $859 << 8;
- $860 = $858 | $861;
- $sext692 = $860 << 16;
- $862 = $sext692 >> 16;
- $863 = (($862) + ($846))|0;
- $864 = $863&65535;
- $865 = (+($864<<16>>16));
- $866 = $865 * 3.0517578125E-5;
- $867 = HEAP32[$843>>2]|0;
- $868 = (($867) + ($$0669766<<2)|0);
- HEAPF32[$868>>2] = $866;
- $869 = (($$0669766) + 1)|0;
- $exitcond793 = ($869|0)==($837|0);
- if ($exitcond793) {
- break;
- } else {
- $$0669766 = $869;$$0670765 = $863;
- }
- }
- }
- $844 = HEAP32[$836>>2]|0;
- $845 = $844 << 1;
- $$pn = $845;
- } else {
- if ($841) {
- $842 = (((($835) + (($834*80)|0)|0)) + 72|0);
- $$0668761 = 0;$$0762 = 0;
- while(1) {
- $sext = $$0668761 << 24;
- $871 = $sext >> 24;
- $872 = (($$0762) + ($$3675770))|0;
- $873 = ($872>>>0)<($2>>>0);
- if ($873) {
- $874 = (($1) + ($872)|0);
- $875 = HEAP8[$874>>0]|0;
- $876 = $875&255;
- $877 = $876;
- } else {
- $877 = 0;
- }
- $sext690 = $877 << 24;
- $878 = $sext690 >> 24;
- $879 = (($878) + ($871))|0;
- $880 = $879&255;
- $881 = (+($880<<24>>24));
- $882 = $881 * 0.0078125;
- $883 = HEAP32[$842>>2]|0;
- $884 = (($883) + ($$0762<<2)|0);
- HEAPF32[$884>>2] = $882;
- $885 = (($$0762) + 1)|0;
- $exitcond = ($885|0)==($837|0);
- if ($exitcond) {
- break;
- } else {
- $$0668761 = $879;$$0762 = $885;
- }
- }
- }
- $870 = HEAP32[$836>>2]|0;
- $$pn = $870;
- }
- $$4676 = (($$pn) + ($$3675770))|0;
- $886 = (($$0677769) + 1)<<16>>16;
- $887 = HEAP16[$373>>1]|0;
- $888 = ($886&65535)<($887&65535);
- if ($888) {
- $$0677769 = $886;$$3675770 = $$4676;
- } else {
- $$3$lcssa794 = $$4;$$3675$lcssa = $$4676;
- break;
- }
- }
- }
- }
- $831 = (($$0688776) + 1)<<16>>16;
- $832 = HEAP16[$98>>1]|0;
- $833 = ($831&65535)<($832&65535);
- if ($833) {
- $$0688776 = $831;$$1673777 = $$3675$lcssa;$$1778 = $$3$lcssa794;
- } else {
- $$1$lcssa = $$3$lcssa794;
- break;
- }
- }
- return ($$1$lcssa|0);
-}
-function _jar_xm_check_sanity_postload($0) {
- $0 = $0|0;
- var $$01520 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
- var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $vararg_buffer = 0, $vararg_buffer2 = 0, $vararg_ptr1 = 0, $vararg_ptr5 = 0, $vararg_ptr6 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
- $vararg_buffer2 = sp + 8|0;
- $vararg_buffer = sp;
- $1 = ((($0)) + 46|0);
- $2 = HEAP16[$1>>1]|0;
- $3 = ($2<<16>>16)==(0);
- if ($3) {
- $26 = 0;
- STACKTOP = sp;return ($26|0);
- }
- $4 = $2&65535;
- $5 = ((($0)) + 52|0);
- $6 = HEAP32[1039]|0;
- $$01520 = 0;$16 = $4;$18 = $2;$8 = 0;
- while(1) {
- $7 = (((($0)) + 60|0) + ($8)|0);
- $9 = HEAP8[$7>>0]|0;
- $10 = $9&255;
- $11 = HEAP16[$5>>1]|0;
- $12 = $11&65535;
- $13 = ($10>>>0)<($12>>>0);
- if (!($13)) {
- $14 = (($8) + 1)|0;
- $15 = ($14|0)==($16|0);
- $17 = ($18&65535)>(1);
- $or$cond = $17 & $15;
- if (!($or$cond)) {
- break;
- }
- $19 = (($18) + -1)<<16>>16;
- HEAP16[$1>>1] = $19;
- HEAP32[$vararg_buffer>>2] = 9949;
- $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
- HEAP32[$vararg_ptr1>>2] = $8;
- (_fprintf($6,9911,$vararg_buffer)|0);
- (_fflush($6)|0);
- }
- $20 = (($$01520) + 1)<<24>>24;
- $21 = $20&255;
- $22 = HEAP16[$1>>1]|0;
- $23 = $22&65535;
- $24 = ($21>>>0)<($23>>>0);
- if ($24) {
- $$01520 = $20;$16 = $23;$18 = $22;$8 = $21;
- } else {
- $26 = 0;
- label = 8;
- break;
- }
- }
- if ((label|0) == 8) {
- STACKTOP = sp;return ($26|0);
- }
- HEAP32[$vararg_buffer2>>2] = 9949;
- $vararg_ptr5 = ((($vararg_buffer2)) + 4|0);
- HEAP32[$vararg_ptr5>>2] = $8;
- $vararg_ptr6 = ((($vararg_buffer2)) + 8|0);
- HEAP32[$vararg_ptr6>>2] = $10;
- (_fprintf($6,9978,$vararg_buffer2)|0);
- $25 = HEAP32[1039]|0;
- (_fflush($25)|0);
- $26 = 1;
- STACKTOP = sp;return ($26|0);
-}
-function _jar_xm_free_context($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = HEAP32[$0>>2]|0;
- _free($1);
- return;
-}
-function _memcpy_pad($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$ = 0, $10 = 0, $11 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = ($3>>>0)<($4>>>0);
- $6 = (($3) - ($4))|0;
- $$ = $5 ? 0 : $6;
- $7 = ($$>>>0)>($1>>>0);
- $8 = $7 ? $1 : $$;
- $9 = (($2) + ($4)|0);
- _memcpy(($0|0),($9|0),($8|0))|0;
- $10 = (($0) + ($8)|0);
- $11 = (($1) - ($8))|0;
- _memset(($10|0),0,($11|0))|0;
- return;
-}
-function _jar_xm_set_max_loop_count($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $2 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($0)) + 385|0);
- HEAP8[$2>>0] = $1;
- return;
-}
-function _jar_xm_get_loop_count($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 384|0);
- $2 = HEAP8[$1>>0]|0;
- return ($2|0);
-}
-function _jar_xm_get_remaining_samples($0) {
- $0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_jar_xm_get_loop_count($0)|0);
- _jar_xm_set_max_loop_count($0,0);
- $2 = (_jar_xm_get_loop_count($0)|0);
- $3 = ($2<<24>>24)==($1<<24>>24);
- if (!($3)) {
- $15 = 0;$16 = 0;
- $14 = ((($0)) + 384|0);
- HEAP8[$14>>0] = $1;
- tempRet0 = ($15);
- return ($16|0);
- }
- $4 = ((($0)) + 352|0);
- $6 = 0;$7 = 0;
- while(1) {
- $5 = +HEAPF32[$4>>2];
- $8 = (+($6>>>0)) + (4294967296.0*(+($7>>>0)));
- $9 = $8 + $5;
- $10 = (~~$9)>>>0;
- $11 = +Math_abs($9) >= 1.0 ? $9 > 0.0 ? (~~+Math_min(+Math_floor($9 / 4294967296.0), 4294967295.0)) >>> 0 : ~~+Math_ceil(($9 - +(~~$9 >>> 0)) / 4294967296.0) >>> 0 : 0;
- HEAPF32[$4>>2] = 0.0;
- _jar_xm_tick($0);
- $12 = (_jar_xm_get_loop_count($0)|0);
- $13 = ($12<<24>>24)==($1<<24>>24);
- if ($13) {
- $6 = $10;$7 = $11;
- } else {
- $15 = $11;$16 = $10;
- break;
- }
- }
- $14 = ((($0)) + 384|0);
- HEAP8[$14>>0] = $1;
- tempRet0 = ($15);
- return ($16|0);
-}
-function _jar_xm_create_context_from_file($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- var $$1 = 0, $$1$ph = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = (_fopen($2,11031)|0);
- $4 = ($3|0)==(0|0);
- L1: do {
- if ($4) {
- $5 = HEAP32[1039]|0;
- (_fwrite(10068,25,1,$5)|0);
- (_fflush($5)|0);
- $$1$ph = 3;
- } else {
- (_fseek($3,0,2)|0);
- $6 = (_ftell($3)|0);
- _rewind($3);
- $7 = ($6|0)==(-1);
- if ($7) {
- (_fclose($3)|0);
- $8 = HEAP32[1039]|0;
- (_fwrite(10094,14,1,$8)|0);
- (_fflush($8)|0);
- $$1$ph = 4;
- break;
- }
- $9 = (($6) + 1)|0;
- $10 = (_malloc($9)|0);
- $11 = (_fread($10,1,$6,$3)|0);
- $12 = ($11>>>0)<($6>>>0);
- (_fclose($3)|0);
- if ($12) {
- $13 = HEAP32[1039]|0;
- (_fwrite(10109,14,1,$13)|0);
- (_fflush($13)|0);
- $$1$ph = 5;
- break;
- }
- $14 = (_jar_xm_create_context_safe($0,$10,$6,$1)|0);
- switch ($14|0) {
- case 1: {
- $15 = HEAP32[1039]|0;
- (_fwrite(10124,45,1,$15)|0);
- (_fflush($15)|0);
- $$1$ph = 1;
- break L1;
- break;
- }
- case 2: {
- $16 = HEAP32[1039]|0;
- (_fwrite(10170,40,1,$16)|0);
- (_fflush($16)|0);
- _exit(1);
- // unreachable;
- break;
- }
- case 0: {
- $$1 = 0;
- return ($$1|0);
- break;
- }
- default: {
- $17 = HEAP32[1039]|0;
- (_fwrite(10211,40,1,$17)|0);
- (_fflush($17)|0);
- _exit(1);
- // unreachable;
- }
- }
- }
- } while(0);
- HEAP32[$0>>2] = 0;
- $$1 = $$1$ph;
- return ($$1|0);
-}
function _InitAudioDevice() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $cond = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
sp = STACKTOP;
@@ -23352,7 +17778,7 @@ function _InitAudioDevice() {
$0 = (_alcOpenDevice((0|0))|0);
$1 = ($0|0)==(0|0);
if ($1) {
- _TraceLog(1,10252,$vararg_buffer);
+ _TraceLog(1,9399,$vararg_buffer);
STACKTOP = sp;return;
}
$2 = (_alcCreateContext(($0|0),(0|0))|0);
@@ -23367,7 +17793,7 @@ function _InitAudioDevice() {
}
$5 = (_alcGetString(($0|0),4101)|0);
HEAP32[$vararg_buffer3>>2] = $5;
- _TraceLog(0,10320,$vararg_buffer3);
+ _TraceLog(0,9467,$vararg_buffer3);
_alListener3f(4100,0.0,0.0,0.0);
_alListener3f(4102,0.0,0.0,0.0);
_alListener3f(4111,0.0,0.0,-1.0);
@@ -23376,7 +17802,7 @@ function _InitAudioDevice() {
}
} while(0);
(_alcCloseDevice(($0|0))|0);
- _TraceLog(1,10285,$vararg_buffer1);
+ _TraceLog(1,9432,$vararg_buffer1);
STACKTOP = sp;return;
}
function _CloseAudioDevice() {
@@ -23388,13 +17814,13 @@ function _CloseAudioDevice() {
$0 = (_alcGetCurrentContext()|0);
$1 = ($0|0)==(0|0);
if ($1) {
- _TraceLog(2,10374,$vararg_buffer);
+ _TraceLog(2,9521,$vararg_buffer);
}
$2 = (_alcGetContextsDevice(($0|0))|0);
(_alcMakeContextCurrent((0|0))|0);
_alcDestroyContext(($0|0));
(_alcCloseDevice(($2|0))|0);
- _TraceLog(0,10422,$vararg_buffer1);
+ _TraceLog(0,9569,$vararg_buffer1);
STACKTOP = sp;return;
}
function _stb_vorbis_open_filename($0,$1,$2) {
@@ -23403,7 +17829,7 @@ function _stb_vorbis_open_filename($0,$1,$2) {
$2 = $2|0;
var $$0 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $3 = (_fopen($0,11031)|0);
+ $3 = (_fopen($0,10178)|0);
$4 = ($3|0)==(0|0);
if ($4) {
$6 = ($1|0)==(0|0);
@@ -23880,7 +18306,7 @@ function _convert_channels_short_interleaved($0,$1,$2,$3,$4,$5) {
if ($9) {
$$04956 = 0;
} else {
- ___assert_fail((10943|0),(10530|0),4749,(10954|0));
+ ___assert_fail((10090|0),(9677|0),4759,(10101|0));
// unreachable;
}
while(1) {
@@ -24216,7 +18642,7 @@ function _get_window($0,$1) {
if ($8) {
$$sink = 1;
} else {
- ___assert_fail((10528|0),(10530|0),2655,(10552|0));
+ ___assert_fail((9675|0),(9677|0),2658,(9699|0));
// unreachable;
}
}
@@ -24299,7 +18725,7 @@ function _vorbis_decode_initial($0,$1,$2,$3,$4,$5) {
$28 = HEAP32[$27>>2]|0;
$29 = ($26|0)==($28|0);
if (!($29)) {
- ___assert_fail((10563|0),(10530|0),2734,(10921|0));
+ ___assert_fail((9710|0),(9677|0),2737,(10068|0));
// unreachable;
}
}
@@ -24471,7 +18897,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) {
$51 = HEAP8[$50>>0]|0;
$52 = $51&255;
$53 = (($52) + -1)|0;
- $54 = (3112 + ($53<<2)|0);
+ $54 = (2980 + ($53<<2)|0);
$55 = HEAP32[$54>>2]|0;
$56 = (((($0)) + 996|0) + ($$041263<<2)|0);
$57 = HEAP32[$56>>2]|0;
@@ -24794,7 +19220,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) {
$223 = HEAP32[$222>>2]|0;
$224 = ($221|0)==($223|0);
if (!($224)) {
- ___assert_fail((10563|0),(10530|0),2883,(10619|0));
+ ___assert_fail((9710|0),(9677|0),2886,(9766|0));
// unreachable;
}
}
@@ -24918,7 +19344,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) {
$281 = HEAP32[$280>>2]|0;
$282 = ($279|0)==($281|0);
if (!($282)) {
- ___assert_fail((10563|0),(10530|0),2916,(10619|0));
+ ___assert_fail((9710|0),(9677|0),2919,(9766|0));
// unreachable;
}
}
@@ -25147,7 +19573,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) {
$390 = HEAP32[$389>>2]|0;
$391 = ($388|0)==($390|0);
if (!($391)) {
- ___assert_fail((10563|0),(10530|0),3032,(10619|0));
+ ___assert_fail((9710|0),(9677|0),3035,(9766|0));
// unreachable;
}
}
@@ -25239,69 +19665,82 @@ function _get_bits($0,$1) {
function _ilog($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
- var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = ($0|0)<(16384);
+ $1 = ($0|0)<(0);
if ($1) {
- $2 = ($0|0)<(16);
- if ($2) {
- $3 = (10905 + ($0)|0);
- $4 = HEAP8[$3>>0]|0;
- $5 = $4 << 24 >> 24;
- $$0 = $5;
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $2 = ($0|0)<(16384);
+ if ($2) {
+ $3 = ($0|0)<(16);
+ if ($3) {
+ $4 = (10052 + ($0)|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = $5 << 24 >> 24;
+ $$0 = $6;
return ($$0|0);
}
- $6 = ($0|0)<(512);
- if ($6) {
- $7 = $0 >>> 5;
- $8 = (10905 + ($7)|0);
- $9 = HEAP8[$8>>0]|0;
- $10 = $9 << 24 >> 24;
- $11 = (($10) + 5)|0;
- $$0 = $11;
+ $7 = ($0|0)<(512);
+ if ($7) {
+ $8 = $0 >>> 5;
+ $9 = (10052 + ($8)|0);
+ $10 = HEAP8[$9>>0]|0;
+ $11 = $10 << 24 >> 24;
+ $12 = (($11) + 5)|0;
+ $$0 = $12;
return ($$0|0);
} else {
- $12 = $0 >>> 10;
- $13 = (10905 + ($12)|0);
- $14 = HEAP8[$13>>0]|0;
- $15 = $14 << 24 >> 24;
- $16 = (($15) + 10)|0;
- $$0 = $16;
+ $13 = $0 >>> 10;
+ $14 = (10052 + ($13)|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = $15 << 24 >> 24;
+ $17 = (($16) + 10)|0;
+ $$0 = $17;
return ($$0|0);
}
}
- $17 = ($0|0)<(16777216);
- if (!($17)) {
- $29 = ($0|0)<(536870912);
- if (!($29)) {
- $$0 = 0;
- return ($$0|0);
- }
- $30 = $0 >>> 25;
- $31 = (10905 + ($30)|0);
- $32 = HEAP8[$31>>0]|0;
- $33 = $32 << 24 >> 24;
- $34 = (($33) + 25)|0;
- $$0 = $34;
- return ($$0|0);
- }
- $18 = ($0|0)<(524288);
+ $18 = ($0|0)<(16777216);
if ($18) {
- $19 = $0 >>> 15;
- $20 = (10905 + ($19)|0);
- $21 = HEAP8[$20>>0]|0;
- $22 = $21 << 24 >> 24;
- $23 = (($22) + 15)|0;
- $$0 = $23;
- return ($$0|0);
+ $19 = ($0|0)<(524288);
+ if ($19) {
+ $20 = $0 >>> 15;
+ $21 = (10052 + ($20)|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $22 << 24 >> 24;
+ $24 = (($23) + 15)|0;
+ $$0 = $24;
+ return ($$0|0);
+ } else {
+ $25 = $0 >>> 20;
+ $26 = (10052 + ($25)|0);
+ $27 = HEAP8[$26>>0]|0;
+ $28 = $27 << 24 >> 24;
+ $29 = (($28) + 20)|0;
+ $$0 = $29;
+ return ($$0|0);
+ }
} else {
- $24 = $0 >>> 20;
- $25 = (10905 + ($24)|0);
- $26 = HEAP8[$25>>0]|0;
- $27 = $26 << 24 >> 24;
- $28 = (($27) + 20)|0;
- $$0 = $28;
- return ($$0|0);
+ $30 = ($0|0)<(536870912);
+ if ($30) {
+ $31 = $0 >>> 25;
+ $32 = (10052 + ($31)|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33 << 24 >> 24;
+ $35 = (($34) + 25)|0;
+ $$0 = $35;
+ return ($$0|0);
+ } else {
+ $36 = $0 >>> 30;
+ $37 = (10052 + ($36)|0);
+ $38 = HEAP8[$37>>0]|0;
+ $39 = $38 << 24 >> 24;
+ $40 = (($39) + 30)|0;
+ $$0 = $40;
+ return ($$0|0);
+ }
}
return (0)|0;
}
@@ -25465,7 +19904,7 @@ function _codebook_decode_scalar_raw($0,$1) {
$50 = HEAP8[$49>>0]|0;
$51 = ($50<<24>>24)==(0);
if (!($51)) {
- ___assert_fail((10867|0),(10530|0),1251,(10878|0));
+ ___assert_fail((10014|0),(9677|0),1254,(10025|0));
// unreachable;
}
$52 = HEAP32[$8>>2]|0;
@@ -26384,7 +20823,7 @@ function _do_floor($0,$1,$2,$3,$4,$5) {
if (!($46)) {
return;
}
- $47 = (3128 + ($$062$lcssa<<2)|0);
+ $47 = (2996 + ($$062$lcssa<<2)|0);
$48 = +HEAPF32[$47>>2];
$$0661 = $$063$lcssa;
while(1) {
@@ -27015,7 +21454,7 @@ function _get8_packet_raw($0) {
$$pr = HEAP8[$1>>0]|0;
$9 = ($$pr<<24>>24)==(0);
if ($9) {
- ___assert_fail((10645|0),(10530|0),1135,(10665|0));
+ ___assert_fail((9792|0),(9677|0),1138,(9812|0));
// unreachable;
} else {
$11 = $$pr;
@@ -27094,7 +21533,7 @@ function _next_segment($0) {
$28 = HEAP8[$27>>0]|0;
$29 = ($28<<24>>24)==(0);
if (!($29)) {
- ___assert_fail((10681|0),(10530|0),1121,(10702|0));
+ ___assert_fail((9828|0),(9677|0),1124,(9849|0));
// unreachable;
}
HEAP8[$27>>0] = $20;
@@ -27402,7 +21841,7 @@ function _imdct_step3_iter0_loop($0,$1,$2,$3,$4) {
$6 = $0 & 3;
$7 = ($6|0)==(0);
if (!($7)) {
- ___assert_fail((10715|0),(10530|0),2004,(10728|0));
+ ___assert_fail((9862|0),(9677|0),2007,(9875|0));
// unreachable;
}
$8 = $0 >> 2;
@@ -28018,7 +22457,7 @@ function _draw_line($0,$1,$2,$3,$4,$5) {
if (!($16)) {
return;
}
- $17 = (3128 + ($2<<2)|0);
+ $17 = (2996 + ($2<<2)|0);
$18 = +HEAPF32[$17>>2];
$19 = (($0) + ($1<<2)|0);
$20 = +HEAPF32[$19>>2];
@@ -28039,7 +22478,7 @@ function _draw_line($0,$1,$2,$3,$4,$5) {
$$1 = (($23) - ($26))|0;
$$0$pn = (($$155$sink67) + ($9))|0;
$$155 = (($$0$pn) + ($25))|0;
- $27 = (3128 + ($$155<<2)|0);
+ $27 = (2996 + ($$155<<2)|0);
$28 = +HEAPF32[$27>>2];
$29 = (($0) + ($$05669<<2)|0);
$30 = +HEAPF32[$29>>2];
@@ -28258,7 +22697,7 @@ function _codebook_decode_deinterleave_repeat($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 12) {
- ___assert_fail((10795|0),(10530|0),1433,(10831|0));
+ ___assert_fail((9942|0),(9677|0),1436,(9978|0));
// unreachable;
}
$46 = ((($0)) + 1376|0);
@@ -28555,7 +22994,7 @@ function _codebook_decode_start($0,$1) {
$29 = HEAP32[$28>>2]|0;
$30 = ($$1|0)<($29|0);
if (!($30)) {
- ___assert_fail((10751|0),(10530|0),1339,(10773|0));
+ ___assert_fail((9898|0),(9677|0),1342,(9920|0));
// unreachable;
}
}
@@ -28774,7 +23213,7 @@ function _compute_stereo_samples($0,$1,$2,$3,$4) {
$17 = (($$07593) + ($3))|0;
$$07488 = 0;
while(1) {
- $20 = ((10989 + (($1*6)|0)|0) + ($$07488)|0);
+ $20 = ((10136 + (($1*6)|0)|0) + ($$07488)|0);
$21 = HEAP8[$20>>0]|0;
$trunc = $21 & 6;
$trunc$clear = $trunc & 7;
@@ -29108,15 +23547,15 @@ function _vorbis_find_page($0,$1,$2) {
break;
}
$72 = (_get8($0)|0);
- $73 = HEAP8[(4153)>>0]|0;
+ $73 = HEAP8[(4021)>>0]|0;
$74 = ($72<<24>>24)==($73<<24>>24);
if ($74) {
$75 = (_get8($0)|0);
- $76 = HEAP8[(4154)>>0]|0;
+ $76 = HEAP8[(4022)>>0]|0;
$77 = ($75<<24>>24)==($76<<24>>24);
if ($77) {
$198 = (_get8($0)|0);
- $199 = HEAP8[(4155)>>0]|0;
+ $199 = HEAP8[(4023)>>0]|0;
$200 = ($198<<24>>24)==($199<<24>>24);
$$ = $200 ? 4 : 3;
$$082$lcssa = $$;
@@ -29136,7 +23575,7 @@ function _vorbis_find_page($0,$1,$2) {
$80 = ($$082$lcssa|0)==(4);
L13: do {
if ($80) {
- $81 = HEAP32[1038]|0;
+ $81 = HEAP32[1005]|0;
HEAP32[$3>>2] = $81;
$82 = (_get8($0)|0);
HEAP8[$15>>0] = $82;
@@ -29373,7 +23812,7 @@ function _crc32_update($0,$1) {
$3 = $1&255;
$4 = $0 >>> 24;
$5 = $3 ^ $4;
- $6 = (19840 + ($5<<2)|0);
+ $6 = (18888 + ($5<<2)|0);
$7 = HEAP32[$6>>2]|0;
$8 = $7 ^ $2;
return ($8|0);
@@ -29420,7 +23859,7 @@ function _stb_vorbis_open_file_section($0,$1,$2,$3,$4) {
$14 = ($13|0)==(0|0);
if (!($14)) {
_memcpy(($13|0),($5|0),1512)|0;
- _vorbis_pump_first_frame($13);
+ (_vorbis_pump_first_frame($13)|0);
$$0 = $13;
STACKTOP = sp;return ($$0|0);
}
@@ -31681,7 +26120,7 @@ function _start_decoder($0) {
$868 = HEAP32[$867>>2]|0;
$869 = ($866|0)==($868|0);
if (!($869)) {
- ___assert_fail((11034|0),(10530|0),3709,(11090|0));
+ ___assert_fail((10181|0),(9677|0),3714,(10237|0));
// unreachable;
}
$870 = ((($0)) + 88|0);
@@ -31722,13 +26161,13 @@ function _vorbis_pump_first_frame($0) {
$4 = (_vorbis_decode_packet($0,$1,$3,$2)|0);
$5 = ($4|0)==(0);
if ($5) {
- STACKTOP = sp;return;
+ STACKTOP = sp;return ($4|0);
}
$6 = HEAP32[$1>>2]|0;
$7 = HEAP32[$3>>2]|0;
$8 = HEAP32[$2>>2]|0;
(_vorbis_finish_frame($0,$6,$7,$8)|0);
- STACKTOP = sp;return;
+ STACKTOP = sp;return ($4|0);
}
function _setup_malloc($0,$1) {
$0 = $0|0;
@@ -31775,7 +26214,7 @@ function _vorbis_validate($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (_memcmp($0,11406,6)|0);
+ $1 = (_memcmp($0,10553,6)|0);
$2 = ($1|0)==(0);
$3 = $2&1;
return ($3|0);
@@ -31896,7 +26335,7 @@ function _is_whole_packet_present($0,$1) {
label = 12;
break;
}
- $32 = (_memcmp($$274,4152,4)|0);
+ $32 = (_memcmp($$274,4020,4)|0);
$33 = ($32|0)==(0);
if (!($33)) {
label = 14;
@@ -32072,7 +26511,7 @@ function _crc32_init() {
$30 = $25 >> 31;
$31 = $30 & 79764919;
$32 = $31 ^ $29;
- $33 = (19840 + ($$01417<<2)|0);
+ $33 = (18888 + ($$01417<<2)|0);
HEAP32[$33>>2] = $32;
$34 = (($$01417) + 1)|0;
$exitcond = ($34|0)==(256);
@@ -32153,7 +26592,7 @@ function _compute_codewords($0,$1,$2,$3) {
$$2 = 1;
STACKTOP = sp;return ($$2|0);
} else {
- ___assert_fail((11303|0),(10530|0),662,(11326|0));
+ ___assert_fail((10450|0),(9677|0),665,(10473|0));
// unreachable;
}
}
@@ -32286,15 +26725,15 @@ function _compute_codewords($0,$1,$2,$3) {
}
}
if ((label|0) == 17) {
- ___assert_fail((11344|0),(10530|0),685,(11326|0));
+ ___assert_fail((10491|0),(9677|0),688,(10473|0));
// unreachable;
}
else if ((label|0) == 21) {
- ___assert_fail((11361|0),(10530|0),690,(11326|0));
+ ___assert_fail((10508|0),(9677|0),693,(10473|0));
// unreachable;
}
else if ((label|0) == 23) {
- ___assert_fail((11388|0),(10530|0),692,(11326|0));
+ ___assert_fail((10535|0),(9677|0),695,(10473|0));
// unreachable;
}
else if ((label|0) == 25) {
@@ -32359,7 +26798,7 @@ function _compute_sorted_huffman($0,$1,$2) {
$33 = HEAP32[$32>>2]|0;
$34 = ($$084$lcssa|0)==($33|0);
if (!($34)) {
- ___assert_fail((11195|0),(10530|0),759,(11218|0));
+ ___assert_fail((10342|0),(9677|0),762,(10365|0));
// unreachable;
}
} else {
@@ -32493,7 +26932,7 @@ function _compute_sorted_huffman($0,$1,$2) {
}
}
if ((label|0) == 21) {
- ___assert_fail((11241|0),(10530|0),789,(11218|0));
+ ___assert_fail((10388|0),(9677|0),792,(10365|0));
// unreachable;
}
else if ((label|0) == 26) {
@@ -32628,7 +27067,7 @@ function _lookup1_values($0,$1) {
$24 = (+($0|0));
$25 = $23 > $24;
if (!($25)) {
- ___assert_fail((11104|0),(10530|0),814,(11136|0));
+ ___assert_fail((10251|0),(9677|0),817,(10283|0));
// unreachable;
}
$26 = $20;
@@ -32637,7 +27076,7 @@ function _lookup1_values($0,$1) {
$29 = (~~(($28)));
$30 = ($29|0)>($0|0);
if ($30) {
- ___assert_fail((11151|0),(10530|0),815,(11136|0));
+ ___assert_fail((10298|0),(9677|0),818,(10283|0));
// unreachable;
} else {
return ($$|0);
@@ -32949,7 +27388,7 @@ function _include_in_sort($0,$1) {
return ($$$|0);
}
if ($5) {
- ___assert_fail((11272|0),(10530|0),739,(11287|0));
+ ___assert_fail((10419|0),(9677|0),742,(10434|0));
// unreachable;
} else {
return 1;
@@ -33004,119 +27443,74 @@ function _add_entry($0,$1,$2,$3,$4,$5) {
}
function _LoadMusicStream($0) {
$0 = $0|0;
- var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
- var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
- var $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer13 = 0, $vararg_buffer17 = 0, $vararg_buffer21 = 0, $vararg_buffer25 = 0, $vararg_buffer28 = 0, $vararg_buffer5 = 0, $vararg_buffer9 = 0, $vararg_ptr12 = 0, $vararg_ptr16 = 0, $vararg_ptr20 = 0, $vararg_ptr24 = 0, $vararg_ptr4 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer13 = 0, $vararg_buffer17 = 0, $vararg_buffer5 = 0, $vararg_buffer9 = 0, $vararg_ptr12 = 0, $vararg_ptr16 = 0, $vararg_ptr4 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 160|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(160|0);
- $vararg_buffer28 = sp + 72|0;
- $vararg_buffer25 = sp + 64|0;
- $vararg_buffer21 = sp + 48|0;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
$vararg_buffer17 = sp + 40|0;
$vararg_buffer13 = sp + 32|0;
$vararg_buffer9 = sp + 24|0;
$vararg_buffer5 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $1 = sp + 136|0;
- $2 = sp + 104|0;
- $3 = sp + 76|0;
- $4 = (_malloc(52)|0);
- $5 = (_IsFileExtension($0,10455)|0);
- $6 = ($5|0)==(0);
- if (!($6)) {
- $7 = (_stb_vorbis_open_filename($0,0,0)|0);
- $8 = ((($4)) + 4|0);
- HEAP32[$8>>2] = $7;
- $9 = ($7|0)==(0|0);
- if ($9) {
- HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,11412,$vararg_buffer);
- STACKTOP = sp;return ($4|0);
- } else {
- $10 = HEAP32[$8>>2]|0;
- _stb_vorbis_get_info($1,$10);
- $11 = ((($4)) + 12|0);
- $12 = HEAP32[$1>>2]|0;
- $13 = ((($1)) + 4|0);
- $14 = HEAP32[$13>>2]|0;
- _InitAudioStream($2,$12,16,$14);
- ;HEAP32[$11>>2]=HEAP32[$2>>2]|0;HEAP32[$11+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$11+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$11+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$11+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$11+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$11+24>>2]=HEAP32[$2+24>>2]|0;
- $15 = HEAP32[$8>>2]|0;
- $16 = (_stb_vorbis_stream_length_in_samples($15)|0);
- $17 = ((($4)) + 44|0);
- HEAP32[$17>>2] = $16;
- $18 = ((($4)) + 48|0);
- HEAP32[$18>>2] = $16;
- HEAP32[$4>>2] = 0;
- $19 = ((($4)) + 40|0);
- HEAP32[$19>>2] = -1;
- $20 = HEAP32[$17>>2]|0;
- HEAP32[$vararg_buffer1>>2] = $0;
- $vararg_ptr4 = ((($vararg_buffer1)) + 4|0);
- HEAP32[$vararg_ptr4>>2] = $20;
- _TraceLog(3,11452,$vararg_buffer1);
- $21 = HEAP32[$1>>2]|0;
- HEAP32[$vararg_buffer5>>2] = $0;
- $vararg_ptr8 = ((($vararg_buffer5)) + 4|0);
- HEAP32[$vararg_ptr8>>2] = $21;
- _TraceLog(3,11480,$vararg_buffer5);
- $22 = HEAP32[$13>>2]|0;
- HEAP32[$vararg_buffer9>>2] = $0;
- $vararg_ptr12 = ((($vararg_buffer9)) + 4|0);
- HEAP32[$vararg_ptr12>>2] = $22;
- _TraceLog(3,11505,$vararg_buffer9);
- $23 = ((($1)) + 16|0);
- $24 = HEAP32[$23>>2]|0;
- HEAP32[$vararg_buffer13>>2] = $0;
- $vararg_ptr16 = ((($vararg_buffer13)) + 4|0);
- HEAP32[$vararg_ptr16>>2] = $24;
- _TraceLog(3,11527,$vararg_buffer13);
- STACKTOP = sp;return ($4|0);
- }
- }
- $25 = (_IsFileExtension($0,11556)|0);
- $26 = ($25|0)==(0);
- if ($26) {
- HEAP32[$vararg_buffer28>>2] = $0;
- _TraceLog(2,10460,$vararg_buffer28);
- STACKTOP = sp;return ($4|0);
- }
- $27 = ((($4)) + 8|0);
- $28 = (_jar_xm_create_context_from_file($27,48000,$0)|0);
- $29 = ($28|0)==(0);
- if ($29) {
- $30 = HEAP32[$27>>2]|0;
- _jar_xm_set_max_loop_count($30,0);
- $31 = ((($4)) + 12|0);
- _InitAudioStream($3,48000,16,2);
- ;HEAP32[$31>>2]=HEAP32[$3>>2]|0;HEAP32[$31+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$31+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$31+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$31+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$31+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$31+24>>2]=HEAP32[$3+24>>2]|0;
- $32 = (_jar_xm_get_remaining_samples($30)|0);
- $33 = tempRet0;
- $34 = ((($4)) + 44|0);
- HEAP32[$34>>2] = $32;
- $35 = ((($4)) + 48|0);
- HEAP32[$35>>2] = $32;
- HEAP32[$4>>2] = 2;
- $36 = ((($4)) + 40|0);
- HEAP32[$36>>2] = -1;
- $37 = HEAP32[$34>>2]|0;
+ $1 = sp + 72|0;
+ $2 = sp + 44|0;
+ $3 = (_malloc(48)|0);
+ $4 = (_IsFileExtension($0,9602)|0);
+ $5 = ($4|0)==(0);
+ if ($5) {
HEAP32[$vararg_buffer17>>2] = $0;
- $vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
- HEAP32[$vararg_ptr20>>2] = $37;
- _TraceLog(3,11560,$vararg_buffer17);
- $38 = (+($37>>>0));
- $39 = $38 / 48000.0;
- $40 = $39;
- HEAP32[$vararg_buffer21>>2] = $0;
- $vararg_ptr24 = ((($vararg_buffer21)) + 8|0);
- HEAPF64[$vararg_ptr24>>3] = $40;
- _TraceLog(3,11590,$vararg_buffer21);
- STACKTOP = sp;return ($4|0);
+ _TraceLog(2,9607,$vararg_buffer17);
+ STACKTOP = sp;return ($3|0);
+ }
+ $6 = (_stb_vorbis_open_filename($0,0,0)|0);
+ $7 = ((($3)) + 4|0);
+ HEAP32[$7>>2] = $6;
+ $8 = ($6|0)==(0|0);
+ if ($8) {
+ HEAP32[$vararg_buffer>>2] = $0;
+ _TraceLog(2,10559,$vararg_buffer);
+ STACKTOP = sp;return ($3|0);
} else {
- HEAP32[$vararg_buffer25>>2] = $0;
- _TraceLog(2,11623,$vararg_buffer25);
- STACKTOP = sp;return ($4|0);
+ $9 = HEAP32[$7>>2]|0;
+ _stb_vorbis_get_info($1,$9);
+ $10 = ((($3)) + 8|0);
+ $11 = HEAP32[$1>>2]|0;
+ $12 = ((($1)) + 4|0);
+ $13 = HEAP32[$12>>2]|0;
+ _InitAudioStream($2,$11,16,$13);
+ ;HEAP32[$10>>2]=HEAP32[$2>>2]|0;HEAP32[$10+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$10+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$10+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$10+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$10+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$10+24>>2]=HEAP32[$2+24>>2]|0;
+ $14 = HEAP32[$7>>2]|0;
+ $15 = (_stb_vorbis_stream_length_in_samples($14)|0);
+ $16 = ((($3)) + 40|0);
+ HEAP32[$16>>2] = $15;
+ $17 = ((($3)) + 44|0);
+ HEAP32[$17>>2] = $15;
+ HEAP32[$3>>2] = 0;
+ $18 = ((($3)) + 36|0);
+ HEAP32[$18>>2] = -1;
+ $19 = HEAP32[$16>>2]|0;
+ HEAP32[$vararg_buffer1>>2] = $0;
+ $vararg_ptr4 = ((($vararg_buffer1)) + 4|0);
+ HEAP32[$vararg_ptr4>>2] = $19;
+ _TraceLog(3,10599,$vararg_buffer1);
+ $20 = HEAP32[$1>>2]|0;
+ HEAP32[$vararg_buffer5>>2] = $0;
+ $vararg_ptr8 = ((($vararg_buffer5)) + 4|0);
+ HEAP32[$vararg_ptr8>>2] = $20;
+ _TraceLog(3,10627,$vararg_buffer5);
+ $21 = HEAP32[$12>>2]|0;
+ HEAP32[$vararg_buffer9>>2] = $0;
+ $vararg_ptr12 = ((($vararg_buffer9)) + 4|0);
+ HEAP32[$vararg_ptr12>>2] = $21;
+ _TraceLog(3,10652,$vararg_buffer9);
+ $22 = ((($1)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[$vararg_buffer13>>2] = $0;
+ $vararg_ptr16 = ((($vararg_buffer13)) + 4|0);
+ HEAP32[$vararg_ptr16>>2] = $23;
+ _TraceLog(3,10674,$vararg_buffer13);
+ STACKTOP = sp;return ($3|0);
}
return (0)|0;
}
@@ -33186,14 +27580,14 @@ function _InitAudioStream($0,$1,$2,$3) {
}
default: {
HEAP32[$vararg_buffer4>>2] = $2;
- _TraceLog(2,11712,$vararg_buffer4);
+ _TraceLog(2,10759,$vararg_buffer4);
$26 = $9;
break L1;
}
}
} else {
HEAP32[$vararg_buffer>>2] = $3;
- _TraceLog(2,11656,$vararg_buffer);
+ _TraceLog(2,10703,$vararg_buffer);
$8 = ((($4)) + 8|0);
HEAP32[$8>>2] = 1;
$55 = $8;
@@ -33226,7 +27620,7 @@ function _InitAudioStream($0,$1,$2,$3) {
}
default: {
HEAP32[$vararg_buffer1>>2] = $2;
- _TraceLog(2,11712,$vararg_buffer1);
+ _TraceLog(2,10759,$vararg_buffer1);
$26 = $55;
break L10;
}
@@ -33280,7 +27674,7 @@ function _InitAudioStream($0,$1,$2,$3) {
$51 = HEAP32[$6>>2]|0;
$52 = HEAP32[$26>>2]|0;
$53 = ($52|0)==(1);
- $54 = $53 ? 10516 : 10521;
+ $54 = $53 ? 9663 : 9668;
HEAP32[$vararg_buffer7>>2] = $49;
$vararg_ptr10 = ((($vararg_buffer7)) + 4|0);
HEAP32[$vararg_ptr10>>2] = $50;
@@ -33288,42 +27682,30 @@ function _InitAudioStream($0,$1,$2,$3) {
HEAP32[$vararg_ptr11>>2] = $51;
$vararg_ptr12 = ((($vararg_buffer7)) + 12|0);
HEAP32[$vararg_ptr12>>2] = $54;
- _TraceLog(0,11761,$vararg_buffer7);
+ _TraceLog(0,10808,$vararg_buffer7);
;HEAP32[$0>>2]=HEAP32[$4>>2]|0;HEAP32[$0+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$4+24>>2]|0;
STACKTOP = sp;return;
}
function _UnloadMusicStream($0) {
$0 = $0|0;
- var $$byval_copy = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ var $$byval_copy = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- $1 = ((($0)) + 12|0);
+ $1 = ((($0)) + 8|0);
;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0;
_CloseAudioStream($$byval_copy);
$2 = HEAP32[$0>>2]|0;
- switch ($2|0) {
- case 0: {
- $3 = ((($0)) + 4|0);
- $4 = HEAP32[$3>>2]|0;
- _stb_vorbis_close($4);
- _free($0);
- STACKTOP = sp;return;
- break;
- }
- case 2: {
- $5 = ((($0)) + 8|0);
- $6 = HEAP32[$5>>2]|0;
- _jar_xm_free_context($6);
- _free($0);
- STACKTOP = sp;return;
- break;
- }
- default: {
+ $3 = ($2|0)==(0);
+ if (!($3)) {
_free($0);
STACKTOP = sp;return;
}
- }
+ $4 = ((($0)) + 4|0);
+ $5 = HEAP32[$4>>2]|0;
+ _stb_vorbis_close($5);
+ _free($0);
+ STACKTOP = sp;return;
}
function _CloseAudioStream($0) {
$0 = $0|0;
@@ -33360,14 +27742,14 @@ function _CloseAudioStream($0) {
_alDeleteBuffers(2,($11|0));
$12 = HEAP32[$3>>2]|0;
HEAP32[$vararg_buffer>>2] = $12;
- _TraceLog(0,11826,$vararg_buffer);
+ _TraceLog(0,10873,$vararg_buffer);
STACKTOP = sp;return;
}
function _PlayMusicStream($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = ((($0)) + 28|0);
+ $1 = ((($0)) + 24|0);
$2 = HEAP32[$1>>2]|0;
_alSourcePlay(($2|0));
return;
@@ -33376,7 +27758,7 @@ function _PauseMusicStream($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = ((($0)) + 28|0);
+ $1 = ((($0)) + 24|0);
$2 = HEAP32[$1>>2]|0;
_alSourcePause(($2|0));
return;
@@ -33387,7 +27769,7 @@ function _ResumeMusicStream($0) {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$1 = sp;
- $2 = ((($0)) + 28|0);
+ $2 = ((($0)) + 24|0);
$3 = HEAP32[$2>>2]|0;
_alGetSourcei(($3|0),4112,($1|0));
$4 = HEAP32[$1>>2]|0;
@@ -33404,20 +27786,20 @@ function _StopMusicStream($0) {
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = ((($0)) + 28|0);
+ $1 = ((($0)) + 24|0);
$2 = HEAP32[$1>>2]|0;
_alSourceStop(($2|0));
- $3 = ((($0)) + 16|0);
+ $3 = ((($0)) + 12|0);
$4 = HEAP32[$3>>2]|0;
$5 = $4 << 9;
$6 = $5 & 536870400;
- $7 = ((($0)) + 20|0);
+ $7 = ((($0)) + 16|0);
$8 = HEAP32[$7>>2]|0;
$9 = Math_imul($6, $8)|0;
$10 = (_calloc($9,1)|0);
- $11 = ((($0)) + 24|0);
- $12 = ((($0)) + 12|0);
- $13 = ((($0)) + 32|0);
+ $11 = ((($0)) + 20|0);
+ $12 = ((($0)) + 8|0);
+ $13 = ((($0)) + 28|0);
$14 = HEAP32[$13>>2]|0;
$15 = HEAP32[$11>>2]|0;
$16 = HEAP32[$3>>2]|0;
@@ -33427,7 +27809,7 @@ function _StopMusicStream($0) {
$20 = Math_imul($18, $19)|0;
$21 = HEAP32[$12>>2]|0;
_alBufferData(($14|0),($15|0),($10|0),($20|0),($21|0));
- $22 = ((($0)) + 36|0);
+ $22 = ((($0)) + 32|0);
$23 = HEAP32[$22>>2]|0;
$24 = HEAP32[$11>>2]|0;
$25 = HEAP32[$3>>2]|0;
@@ -33441,24 +27823,24 @@ function _StopMusicStream($0) {
$31 = HEAP32[$0>>2]|0;
$cond = ($31|0)==(0);
if (!($cond)) {
- $34 = ((($0)) + 44|0);
+ $34 = ((($0)) + 40|0);
$35 = HEAP32[$34>>2]|0;
- $36 = ((($0)) + 48|0);
+ $36 = ((($0)) + 44|0);
HEAP32[$36>>2] = $35;
return;
}
$32 = ((($0)) + 4|0);
$33 = HEAP32[$32>>2]|0;
- _stb_vorbis_seek_start($33);
- $34 = ((($0)) + 44|0);
+ (_stb_vorbis_seek_start($33)|0);
+ $34 = ((($0)) + 40|0);
$35 = HEAP32[$34>>2]|0;
- $36 = ((($0)) + 48|0);
+ $36 = ((($0)) + 44|0);
HEAP32[$36>>2] = $35;
return;
}
function _stb_vorbis_seek_start($0) {
$0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = ((($0)) + 48|0);
$2 = HEAP8[$1>>0]|0;
@@ -33473,18 +27855,21 @@ function _stb_vorbis_seek_start($0) {
HEAP8[$7>>0] = 1;
$8 = ((($0)) + 1380|0);
HEAP32[$8>>2] = -1;
- _vorbis_pump_first_frame($0);
- return;
+ $9 = (_vorbis_pump_first_frame($0)|0);
+ $$0 = $9;
+ return ($$0|0);
} else {
_error($0,2);
- return;
+ $$0 = 0;
+ return ($$0|0);
}
+ return (0)|0;
}
function _UpdateMusicStream($0) {
$0 = $0|0;
- var $$ = 0, $$0 = 0, $$04143 = 0, $$byval_copy = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
- var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
- var $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ var $$ = 0, $$0 = 0, $$03840 = 0, $$byval_copy = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, $cond = 0, $vararg_buffer = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
$$byval_copy = sp + 12|0;
@@ -33492,8 +27877,8 @@ function _UpdateMusicStream($0) {
$1 = sp + 8|0;
$2 = sp + 4|0;
HEAP32[$2>>2] = 0;
- $3 = ((($0)) + 12|0);
- $4 = ((($0)) + 28|0);
+ $3 = ((($0)) + 8|0);
+ $4 = ((($0)) + 24|0);
$5 = HEAP32[$4>>2]|0;
_alGetSourcei(($5|0),4112,($1|0));
$6 = HEAP32[$4>>2]|0;
@@ -33503,10 +27888,10 @@ function _UpdateMusicStream($0) {
if (!($8)) {
STACKTOP = sp;return;
}
- $9 = ((($0)) + 20|0);
+ $9 = ((($0)) + 16|0);
$10 = HEAP32[$9>>2]|0;
$11 = $10 << 12;
- $12 = ((($0)) + 16|0);
+ $12 = ((($0)) + 12|0);
$13 = HEAP32[$12>>2]|0;
$14 = Math_imul($11, $13)|0;
$15 = $14 >>> 3;
@@ -33515,74 +27900,64 @@ function _UpdateMusicStream($0) {
$18 = ($17|0)>(0);
L4: do {
if ($18) {
- $19 = ((($0)) + 48|0);
+ $19 = ((($0)) + 44|0);
$20 = ((($0)) + 4|0);
- $21 = ((($0)) + 8|0);
- $$04143 = 0;
+ $$03840 = 0;
while(1) {
- $24 = HEAP32[$19>>2]|0;
- $25 = ($24>>>0)<(4096);
- $$ = $25 ? $24 : 4096;
- $26 = HEAP32[$0>>2]|0;
- switch ($26|0) {
- case 0: {
- $27 = HEAP32[$20>>2]|0;
- $28 = HEAP32[$9>>2]|0;
- $29 = Math_imul($28, $$)|0;
- (_stb_vorbis_get_samples_short_interleaved($27,$28,$16,$29)|0);
- break;
- }
- case 2: {
- $30 = HEAP32[$21>>2]|0;
- _jar_xm_generate_samples_16bit($30,$16,$$);
- break;
- }
- default: {
- }
+ $23 = HEAP32[$19>>2]|0;
+ $24 = ($23>>>0)<(4096);
+ $$ = $24 ? $23 : 4096;
+ $25 = HEAP32[$0>>2]|0;
+ $cond = ($25|0)==(0);
+ if ($cond) {
+ $26 = HEAP32[$20>>2]|0;
+ $27 = HEAP32[$9>>2]|0;
+ $28 = Math_imul($27, $$)|0;
+ (_stb_vorbis_get_samples_short_interleaved($26,$27,$16,$28)|0);
}
;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0;
_UpdateAudioStream($$byval_copy,$16,$$);
- $31 = HEAP32[$19>>2]|0;
- $32 = (($31) - ($$))|0;
- HEAP32[$19>>2] = $32;
- $33 = ($32|0)==(0);
- $23 = (($$04143) + 1)|0;
- if ($33) {
+ $29 = HEAP32[$19>>2]|0;
+ $30 = (($29) - ($$))|0;
+ HEAP32[$19>>2] = $30;
+ $31 = ($30|0)==(0);
+ $22 = (($$03840) + 1)|0;
+ if ($31) {
$$0 = 0;
break L4;
}
- $22 = ($23|0)<($17|0);
- if ($22) {
- $$04143 = $23;
+ $21 = ($22|0)<($17|0);
+ if ($21) {
+ $$03840 = $22;
} else {
$$0 = 1;
- break L4;
+ break;
}
}
} else {
$$0 = 1;
}
} while(0);
- $34 = (_alGetError()|0);
- $35 = ($34|0)==(40963);
- if ($35) {
- _TraceLog(2,11865,$vararg_buffer);
+ $32 = (_alGetError()|0);
+ $33 = ($32|0)==(40963);
+ if ($33) {
+ _TraceLog(2,10912,$vararg_buffer);
}
- $36 = ($$0|0)==(0);
- if ($36) {
+ $34 = ($$0|0)==(0);
+ if ($34) {
_StopMusicStream($0);
- $37 = ((($0)) + 40|0);
- $38 = HEAP32[$37>>2]|0;
- $39 = ($38|0)>(0);
- if ($39) {
- $40 = (($38) + -1)|0;
- HEAP32[$37>>2] = $40;
+ $35 = ((($0)) + 36|0);
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($36|0)>(0);
+ if ($37) {
+ $38 = (($36) + -1)|0;
+ HEAP32[$35>>2] = $38;
_PlayMusicStream($0);
}
} else {
- $41 = HEAP32[$1>>2]|0;
- $42 = ($41|0)==(4114);
- if (!($42)) {
+ $39 = HEAP32[$1>>2]|0;
+ $40 = ($39|0)==(4114);
+ if (!($40)) {
_PlayMusicStream($0);
}
}
@@ -33626,10 +28001,10 @@ function _GetMusicTimeLength($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = ((($0)) + 44|0);
+ $1 = ((($0)) + 40|0);
$2 = HEAP32[$1>>2]|0;
$3 = (+($2>>>0));
- $4 = ((($0)) + 12|0);
+ $4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
$6 = (+($5>>>0));
$7 = $3 / $6;
@@ -33639,13 +28014,13 @@ function _GetMusicTimePlayed($0) {
$0 = $0|0;
var $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = ((($0)) + 44|0);
+ $1 = ((($0)) + 40|0);
$2 = HEAP32[$1>>2]|0;
- $3 = ((($0)) + 48|0);
+ $3 = ((($0)) + 44|0);
$4 = HEAP32[$3>>2]|0;
$5 = (($2) - ($4))|0;
$6 = (+($5>>>0));
- $7 = ((($0)) + 12|0);
+ $7 = ((($0)) + 8|0);
$8 = HEAP32[$7>>2]|0;
$9 = (+($8>>>0));
$10 = $6 / $9;
@@ -33697,7 +28072,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,11897)|0);
+ $12 = (_strstr($11,10944)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -33706,7 +28081,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,11901)|0);
+ $17 = (_strstr($16,10948)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -33715,7 +28090,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,11905)|0);
+ $22 = (_strstr($21,10952)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -33724,7 +28099,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,11909)|0);
+ $27 = (_strstr($26,10956)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -33733,1210 +28108,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,11915)|0);
+ $32 = (_strcmp($31,10962)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,11953)|0);
+ $35 = (_strcmp($34,11000)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 11972;
+ HEAP32[$3>>2] = 11019;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,11985)|0);
+ $38 = (_strcmp($37,11032)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 12006;
+ HEAP32[$3>>2] = 11053;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,12021)|0);
+ $41 = (_strcmp($40,11068)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 12036;
+ HEAP32[$3>>2] = 11083;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,12051)|0);
+ $44 = (_strcmp($43,11098)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 12066;
+ HEAP32[$3>>2] = 11113;
}
} else {
- HEAP32[$3>>2] = 11937;
+ HEAP32[$3>>2] = 10984;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,12081)|0);
+ $47 = (_strcmp($46,11128)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,12095)|0);
+ $50 = (_strcmp($49,11142)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 2;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,12107)|0);
+ $53 = (_strcmp($52,11154)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 6;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,12121)|0);
+ $56 = (_strcmp($55,11168)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 7;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,12133)|0);
+ $59 = (_strcmp($58,11180)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 8;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,12147)|0);
+ $62 = (_strcmp($61,11194)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 9;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,12161)|0);
+ $65 = (_strcmp($64,11208)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 10;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,12178)|0);
+ $68 = (_strcmp($67,11225)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,12201)|0);
+ $71 = (_strcmp($70,11248)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,12227)|0);
+ $74 = (_strcmp($73,11274)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,12240)|0);
+ $77 = (_strcmp($76,11287)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,12256)|0);
+ $80 = (_strcmp($79,11303)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,12269)|0);
+ $83 = (_strcmp($82,11316)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 11;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,12283)|0);
+ $86 = (_strcmp($85,11330)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,12303)|0);
+ $89 = (_strcmp($88,11350)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,12323)|0);
+ $92 = (_strcmp($91,11370)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,12340)|0);
+ $95 = (_strcmp($94,11387)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,12357)|0);
+ $98 = (_strcmp($97,11404)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 3;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,12369)|0);
+ $101 = (_strcmp($100,11416)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 12;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,12382)|0);
+ $104 = (_strcmp($103,11429)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 13;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,12398)|0);
+ $107 = (_strcmp($106,11445)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,12421)|0);
+ $110 = (_strcmp($109,11468)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,12434)|0);
+ $113 = (_strcmp($112,11481)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,12450)|0);
+ $116 = (_strcmp($115,11497)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 4;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,12461)|0);
+ $119 = (_strcmp($118,11508)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 14;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,12480)|0);
+ $122 = (_strcmp($121,11527)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 15;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,12502)|0);
+ $125 = (_strcmp($124,11549)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 16;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,12521)|0);
+ $128 = (_strcmp($127,11568)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,12550)|0);
+ $131 = (_strcmp($130,11597)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 5;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,12567)|0);
+ $134 = (_strcmp($133,11614)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,12582)|0);
+ $137 = (_strcmp($136,11629)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,12597)|0);
+ $140 = (_strcmp($139,11644)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 3;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,12618)|0);
+ $143 = (_strcmp($142,11665)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,12638)|0);
+ $146 = (_strcmp($145,11685)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,12658)|0);
+ $149 = (_strcmp($148,11705)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,12684)|0);
+ $152 = (_strcmp($151,11731)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,12703)|0);
+ $155 = (_strcmp($154,11750)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,12715)|0);
+ $158 = (_strcmp($157,11762)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,12727)|0);
+ $161 = (_strcmp($160,11774)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,12739)|0);
+ $164 = (_strcmp($163,11786)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,12751)|0);
+ $167 = (_strcmp($166,11798)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 17;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,12763)|0);
+ $170 = (_strcmp($169,11810)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,12775)|0);
+ $173 = (_strcmp($172,11822)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,12787)|0);
+ $176 = (_strcmp($175,11834)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,12799)|0);
+ $179 = (_strcmp($178,11846)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,12812)|0);
+ $182 = (_strcmp($181,11859)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,12825)|0);
+ $185 = (_strcmp($184,11872)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,12838)|0);
+ $188 = (_strcmp($187,11885)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,12851)|0);
+ $191 = (_strcmp($190,11898)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,12864)|0);
+ $194 = (_strcmp($193,11911)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,12877)|0);
+ $197 = (_strcmp($196,11924)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,12890)|0);
+ $200 = (_strcmp($199,11937)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,12903)|0);
+ $203 = (_strcmp($202,11950)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,12922)|0);
+ $206 = (_strcmp($205,11969)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,12941)|0);
+ $209 = (_strcmp($208,11988)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,12960)|0);
+ $212 = (_strcmp($211,12007)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 18;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,12973)|0);
+ $215 = (_strcmp($214,12020)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 19;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,12991)|0);
+ $218 = (_strcmp($217,12038)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 20;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,13009)|0);
+ $221 = (_strcmp($220,12056)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 21;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,13027)|0);
+ $224 = (_strcmp($223,12074)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 22;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,13045)|0);
+ $227 = (_strcmp($226,12092)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 4;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,13065)|0);
+ $230 = (_strcmp($229,12112)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,12006)|0);
+ $233 = (_strcmp($232,11053)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 6;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,13083)|0);
+ $236 = (_strcmp($235,12130)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,13098)|0);
+ $239 = (_strcmp($238,12145)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,13119)|0);
+ $242 = (_strcmp($241,12166)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,13134)|0);
+ $245 = (_strcmp($244,12181)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,13152)|0);
+ $248 = (_strcmp($247,12199)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,13168)|0);
+ $251 = (_strcmp($250,12215)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,13187)|0);
+ $254 = (_strcmp($253,12234)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,13201)|0);
+ $257 = (_strcmp($256,12248)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,13216)|0);
+ $260 = (_strcmp($259,12263)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 7;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,11937)|0);
+ $263 = (_strcmp($262,10984)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,13227)|0);
+ $266 = (_strcmp($265,12274)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,12036)|0);
+ $269 = (_strcmp($268,11083)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 23;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,12066)|0);
+ $272 = (_strcmp($271,11113)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 24;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,13243)|0);
+ $275 = (_strcmp($274,12290)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,13270)|0);
+ $278 = (_strcmp($277,12317)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,13284)|0);
+ $281 = (_strcmp($280,12331)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,11972)|0);
+ $284 = (_strcmp($283,11019)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,13304)|0);
+ $287 = (_strcmp($286,12351)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,13322)|0);
+ $290 = (_strcmp($289,12369)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 8;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,13334)|0);
+ $293 = (_strcmp($292,12381)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,13355)|0);
+ $296 = (_strcmp($295,12402)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 25;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,13373)|0);
+ $299 = (_strcmp($298,12420)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 26;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,13391)|0);
+ $302 = (_strcmp($301,12438)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 27;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,13412)|0);
+ $305 = (_strcmp($304,12459)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,13438)|0);
+ $308 = (_strcmp($307,12485)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,13461)|0);
+ $311 = (_strcmp($310,12508)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,13499)|0);
+ $314 = (_strcmp($313,12546)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 9;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,13515)|0);
+ $317 = (_strcmp($316,12562)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,13530)|0);
+ $320 = (_strcmp($319,12577)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,13553)|0);
+ $323 = (_strcmp($322,12600)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,13566)|0);
+ $326 = (_strcmp($325,12613)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 28;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,13580)|0);
+ $329 = (_strcmp($328,12627)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 29;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,13594)|0);
+ $332 = (_strcmp($331,12641)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,13614)|0);
+ $335 = (_strcmp($334,12661)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,13634)|0);
+ $338 = (_strcmp($337,12681)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,13650)|0);
+ $341 = (_strcmp($340,12697)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,13668)|0);
+ $344 = (_strcmp($343,12715)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,13684)|0);
+ $347 = (_strcmp($346,12731)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,13699)|0);
+ $350 = (_strcmp($349,12746)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,13721)|0);
+ $353 = (_strcmp($352,12768)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 30;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,13739)|0);
+ $356 = (_strcmp($355,12786)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 31;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,13760)|0);
+ $359 = (_strcmp($358,12807)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,13778)|0);
+ $362 = (_strcmp($361,12825)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,13791)|0);
+ $365 = (_strcmp($364,12838)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,13806)|0);
+ $368 = (_strcmp($367,12853)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,13820)|0);
+ $371 = (_strcmp($370,12867)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,13830)|0);
+ $374 = (_strcmp($373,12877)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,13840)|0);
+ $377 = (_strcmp($376,12887)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,13862)|0);
+ $380 = (_strcmp($379,12909)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,13888)|0);
+ $383 = (_strcmp($382,12935)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,13915)|0);
+ $386 = (_strcmp($385,12962)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,13928)|0);
+ $389 = (_strcmp($388,12975)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,13943)|0);
+ $392 = (_strcmp($391,12990)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,13958)|0);
+ $395 = (_strcmp($394,13005)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,13982)|0);
+ $398 = (_strcmp($397,13029)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,13993)|0);
+ $401 = (_strcmp($400,13040)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 32;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,14015)|0);
+ $404 = (_strcmp($403,13062)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,14037)|0);
+ $407 = (_strcmp($406,13084)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,14061)|0);
+ $410 = (_strcmp($409,13108)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,14070)|0);
+ $413 = (_strcmp($412,13117)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,14078)|0);
+ $416 = (_strcmp($415,13125)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,14091)|0);
+ $419 = (_strcmp($418,13138)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,14105)|0);
+ $422 = (_strcmp($421,13152)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,14117)|0);
+ $425 = (_strcmp($424,13164)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,14126)|0);
+ $428 = (_strcmp($427,13173)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,14136)|0);
+ $431 = (_strcmp($430,13183)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,14148)|0);
+ $434 = (_strcmp($433,13195)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,14159)|0);
+ $437 = (_strcmp($436,13206)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,14167)|0);
+ $440 = (_strcmp($439,13214)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,14179)|0);
+ $443 = (_strcmp($442,13226)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,14194)|0);
+ $446 = (_strcmp($445,13241)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,14206)|0);
+ $449 = (_strcmp($448,13253)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,14220)|0);
+ $452 = (_strcmp($451,13267)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 10;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,14245)|0);
+ $455 = (_strcmp($454,13292)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,14262)|0);
+ $458 = (_strcmp($457,13309)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,14278)|0);
+ $461 = (_strcmp($460,13325)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,14294)|0);
+ $464 = (_strcmp($463,13341)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 11;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,14306)|0);
+ $467 = (_strcmp($466,13353)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 33;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,14318)|0);
+ $470 = (_strcmp($469,13365)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 34;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,14342)|0);
+ $473 = (_strcmp($472,13389)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,14355)|0);
+ $476 = (_strcmp($475,13402)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,14369)|0);
+ $479 = (_strcmp($478,13416)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 35;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,14391)|0);
+ $482 = (_strcmp($481,13438)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 36;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,14398)|0);
+ $485 = (_strcmp($484,13445)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,14414)|0);
+ $488 = (_strcmp($487,13461)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,14431)|0);
+ $491 = (_strcmp($490,13478)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,14448)|0);
+ $494 = (_strcmp($493,13495)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,14464)|0);
+ $497 = (_strcmp($496,13511)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,14480)|0);
+ $500 = (_strcmp($499,13527)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,14497)|0);
+ $503 = (_strcmp($502,13544)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,14511)|0);
+ $506 = (_strcmp($505,13558)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,14523)|0);
+ $509 = (_strcmp($508,13570)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,14534)|0);
+ $512 = (_strcmp($511,13581)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,14547)|0);
+ $515 = (_strcmp($514,13594)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,14557)|0);
+ $518 = (_strcmp($517,13604)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,14574)|0);
+ $521 = (_strcmp($520,13621)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,14586)|0);
+ $524 = (_strcmp($523,13633)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,14608)|0);
+ $527 = (_strcmp($526,13655)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,14628)|0);
+ $530 = (_strcmp($529,13675)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,14641)|0);
+ $533 = (_strcmp($532,13688)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,14663)|0);
+ $536 = (_strcmp($535,13710)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,14683)|0);
+ $539 = (_strcmp($538,13730)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,14700)|0);
+ $542 = (_strcmp($541,13747)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,14717)|0);
+ $545 = (_strcmp($544,13764)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,14737)|0);
+ $548 = (_strcmp($547,13784)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -34958,7 +29333,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (20864|0);
+ return (19912|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -35151,7 +29526,7 @@ function ___pthread_self_108() {
function _pthread_self() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (4284|0);
+ return (4024|0);
}
function _dummy_738($0) {
$0 = $0|0;
@@ -35241,7 +29616,7 @@ function ___stdout_write($0,$1,$2) {
$vararg_buffer = sp;
$3 = sp + 16|0;
$4 = ((($0)) + 36|0);
- HEAP32[$4>>2] = 1;
+ HEAP32[$4>>2] = 8;
$5 = HEAP32[$0>>2]|0;
$6 = $5 & 64;
$7 = ($6|0)==(0);
@@ -35847,7 +30222,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((14853 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((13900 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -36025,7 +30400,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 15317;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 14364;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -36046,7 +30421,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 15317;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 14364;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -36054,8 +30429,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 15317 : (15319);
- $$$ = $238 ? $$ : (15318);
+ $$ = $240 ? 14364 : (14366);
+ $$$ = $238 ? $$ : (14365);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -36072,7 +30447,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 15317;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 14364;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -36085,7 +30460,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 15317;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 14364;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -36099,7 +30474,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 15327;
+ $271 = $270 ? $269 : 14374;
$$1 = $271;
label = 71;
break;
@@ -36139,7 +30514,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 15317;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 14364;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -36161,8 +30536,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (15317 + ($208)|0);
- $$289 = $or$cond283 ? 15317 : $209;
+ $209 = (14364 + ($208)|0);
+ $$289 = $or$cond283 ? 14364 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -36183,7 +30558,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 15317;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 14364;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -36713,7 +31088,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (15369 + ($7)|0);
+ $9 = (14416 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -37071,14 +31446,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 15334;
+ $$0471 = $14;$$0520 = 1;$$0521 = 14381;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (15335) : (15340);
- $$$ = $16 ? $$ : (15337);
+ $$ = $18 ? (14382) : (14387);
+ $$$ = $16 ? $$ : (14384);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -37177,7 +31552,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (15369 + ($80)|0);
+ $81 = (14416 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -37788,7 +32163,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,15385,1);
+ _out($0,14432,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -37869,7 +32244,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,15385,1);
+ _out($0,14432,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -37926,9 +32301,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 15353 : 15357;
+ $29 = $28 ? 14400 : 14404;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 15361 : 15365;
+ $31 = $28 ? 14408 : 14412;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -38138,7 +32513,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (15387 + ($$016)|0);
+ $3 = (14434 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -38149,7 +32524,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 15475;$$115 = 87;
+ $$01214 = 14522;$$115 = 87;
label = 5;
break;
} else {
@@ -38159,9 +32534,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 15475;
+ $$012$lcssa = 14522;
} else {
- $$01214 = 15475;$$115 = $$016;
+ $$01214 = 14522;$$115 = $$016;
label = 5;
}
}
@@ -39305,42 +33680,6 @@ function _ldexp($0,$1) {
$2 = (+_scalbn($0,$1));
return (+$2);
}
-function _fwrite($0,$1,$2,$3) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- var $$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $4 = Math_imul($2, $1)|0;
- $5 = ($1|0)==(0);
- $$ = $5 ? 0 : $2;
- $6 = ((($3)) + 76|0);
- $7 = HEAP32[$6>>2]|0;
- $8 = ($7|0)>(-1);
- if ($8) {
- $10 = (___lockfile($3)|0);
- $phitmp = ($10|0)==(0);
- $11 = (___fwritex($0,$4,$3)|0);
- if ($phitmp) {
- $13 = $11;
- } else {
- ___unlockfile($3);
- $13 = $11;
- }
- } else {
- $9 = (___fwritex($0,$4,$3)|0);
- $13 = $9;
- }
- $12 = ($13|0)==($4|0);
- if ($12) {
- $15 = $$;
- } else {
- $14 = (($13>>>0) / ($1>>>0))&-1;
- $15 = $14;
- }
- return ($15|0);
-}
function ___unlist_locked_file($0) {
$0 = $0|0;
var $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
@@ -39390,7 +33729,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(17279,$3,4)|0);
+ $memchr = (_memchr(16326,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -39479,7 +33818,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(17279,$4,4)|0);
+ $memchr = (_memchr(16326,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -39565,12 +33904,12 @@ function ___fdopen($0,$1) {
$34 = ((($7)) + 32|0);
HEAP32[$34>>2] = 9;
$35 = ((($7)) + 36|0);
- HEAP32[$35>>2] = 1;
+ HEAP32[$35>>2] = 8;
$36 = ((($7)) + 40|0);
HEAP32[$36>>2] = 2;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 1;
- $38 = HEAP32[(20868)>>2]|0;
+ $38 = HEAP32[(19916)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -39603,13 +33942,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((20928|0));
- return (20936|0);
+ ___lock((19976|0));
+ return (19984|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((20928|0));
+ ___unlock((19976|0));
return;
}
function _fclose($0) {
@@ -39684,12 +34023,12 @@ function _fflush($0) {
$1 = ($0|0)==(0|0);
do {
if ($1) {
- $8 = HEAP32[1164]|0;
+ $8 = HEAP32[1099]|0;
$9 = ($8|0)==(0|0);
if ($9) {
$29 = 0;
} else {
- $10 = HEAP32[1164]|0;
+ $10 = HEAP32[1099]|0;
$11 = (_fflush($10)|0);
$29 = $11;
}
@@ -39818,18 +34157,6 @@ function _fseek($0,$1,$2) {
$3 = (___fseeko($0,$1,$2)|0);
return ($3|0);
}
-function _fprintf($0,$1,$varargs) {
- $0 = $0|0;
- $1 = $1|0;
- $varargs = $varargs|0;
- var $2 = 0, $3 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
- $2 = sp;
- HEAP32[$2>>2] = $varargs;
- $3 = (_vfprintf($0,$1,$2)|0);
- STACKTOP = sp;return ($3|0);
-}
function ___fseeko($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -40658,7 +34985,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 17552;
+ $2 = 16600;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -40893,37 +35220,12 @@ function _ftell($0) {
$1 = (___ftello($0)|0);
return ($1|0);
}
-function _rewind($0) {
- $0 = $0|0;
- var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $phitmp = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = ((($0)) + 76|0);
- $2 = HEAP32[$1>>2]|0;
- $3 = ($2|0)>(-1);
- if ($3) {
- $4 = (___lockfile($0)|0);
- $phitmp = ($4|0)==(0);
- (___fseeko_unlocked($0,0,0)|0);
- $5 = HEAP32[$0>>2]|0;
- $6 = $5 & -33;
- HEAP32[$0>>2] = $6;
- if (!($phitmp)) {
- ___unlockfile($0);
- }
- } else {
- (___fseeko_unlocked($0,0,0)|0);
- $7 = HEAP32[$0>>2]|0;
- $8 = $7 & -33;
- HEAP32[$0>>2] = $8;
- }
- return;
-}
function _vprintf($0,$1) {
$0 = $0|0;
$1 = $1|0;
var $2 = 0, $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[1132]|0;
+ $2 = HEAP32[1067]|0;
$3 = (_vfprintf($2,$0,$1)|0);
return ($3|0);
}
@@ -41030,7 +35332,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[5235]|0;
+ $3 = HEAP32[4997]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -41049,22 +35351,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[5235] = 0;
+ HEAP32[4997] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[5235] = $10;
+ HEAP32[4997] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[5235] = 0;
+ HEAP32[4997] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[5235] = $13;
+ HEAP32[4997] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -41145,7 +35447,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[5236]|0;
+ $8 = HEAP32[4998]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -41154,7 +35456,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (20984 + ($15<<2)|0);
+ $16 = (20032 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -41165,9 +35467,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[5236] = $24;
+ HEAP32[4998] = $24;
} else {
- $25 = HEAP32[(20960)>>2]|0;
+ $25 = HEAP32[(20008)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -41198,7 +35500,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(20952)>>2]|0;
+ $37 = HEAP32[(20000)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -41232,7 +35534,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (20984 + ($68<<2)|0);
+ $69 = (20032 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -41243,10 +35545,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[5236] = $77;
+ HEAP32[4998] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(20960)>>2]|0;
+ $78 = HEAP32[(20008)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -41279,22 +35581,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(20964)>>2]|0;
+ $92 = HEAP32[(20012)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (20984 + ($94<<2)|0);
+ $95 = (20032 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[5236] = $100;
+ HEAP32[4998] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(20960)>>2]|0;
+ $103 = HEAP32[(20008)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -41311,12 +35613,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(20952)>>2] = $84;
- HEAP32[(20964)>>2] = $87;
+ HEAP32[(20000)>>2] = $84;
+ HEAP32[(20012)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(20948)>>2]|0;
+ $108 = HEAP32[(19996)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -41344,7 +35646,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (21248 + ($132<<2)|0);
+ $133 = (20296 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -41384,7 +35686,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(20960)>>2]|0;
+ $155 = HEAP32[(20008)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -41479,7 +35781,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (21248 + ($188<<2)|0);
+ $189 = (20296 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -41490,11 +35792,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(20948)>>2] = $194;
+ HEAP32[(19996)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(20960)>>2]|0;
+ $195 = HEAP32[(20008)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -41515,7 +35817,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(20960)>>2]|0;
+ $201 = HEAP32[(20008)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -41545,7 +35847,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(20960)>>2]|0;
+ $213 = HEAP32[(20008)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -41582,22 +35884,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(20964)>>2]|0;
+ $231 = HEAP32[(20012)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (20984 + ($233<<2)|0);
+ $234 = (20032 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[5236] = $238;
+ HEAP32[4998] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(20960)>>2]|0;
+ $241 = HEAP32[(20008)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -41614,8 +35916,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(20952)>>2] = $$0193$lcssa$i;
- HEAP32[(20964)>>2] = $157;
+ HEAP32[(20000)>>2] = $$0193$lcssa$i;
+ HEAP32[(20012)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -41631,7 +35933,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(20948)>>2]|0;
+ $250 = HEAP32[(19996)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -41671,7 +35973,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (21248 + ($$0358$i<<2)|0);
+ $278 = (20296 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -41763,7 +36065,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (21248 + ($330<<2)|0);
+ $331 = (20296 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -41807,11 +36109,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(20952)>>2]|0;
+ $345 = HEAP32[(20000)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(20960)>>2]|0;
+ $348 = HEAP32[(20008)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -41908,7 +36210,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (21248 + ($381<<2)|0);
+ $382 = (20296 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -41919,12 +36221,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(20948)>>2] = $387;
+ HEAP32[(19996)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(20960)>>2]|0;
+ $388 = HEAP32[(20008)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -41946,7 +36248,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(20960)>>2]|0;
+ $394 = HEAP32[(20008)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -41978,7 +36280,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(20960)>>2]|0;
+ $406 = HEAP32[(20008)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -42019,20 +36321,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (20984 + ($425<<2)|0);
- $427 = HEAP32[5236]|0;
+ $426 = (20032 + ($425<<2)|0);
+ $427 = HEAP32[4998]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[5236] = $431;
+ HEAP32[4998] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(20960)>>2]|0;
+ $434 = HEAP32[(20008)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -42084,7 +36386,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (21248 + ($$0361$i<<2)|0);
+ $464 = (20296 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -42096,7 +36398,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(20948)>>2] = $472;
+ HEAP32[(19996)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -42135,7 +36437,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(20960)>>2]|0;
+ $491 = HEAP32[(20008)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -42154,7 +36456,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(20960)>>2]|0;
+ $498 = HEAP32[(20008)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -42187,16 +36489,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(20952)>>2]|0;
+ $506 = HEAP32[(20000)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(20964)>>2]|0;
+ $509 = HEAP32[(20012)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(20964)>>2] = $511;
- HEAP32[(20952)>>2] = $508;
+ HEAP32[(20012)>>2] = $511;
+ HEAP32[(20000)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -42206,8 +36508,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(20952)>>2] = 0;
- HEAP32[(20964)>>2] = 0;
+ HEAP32[(20000)>>2] = 0;
+ HEAP32[(20012)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -42221,14 +36523,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(20956)>>2]|0;
+ $524 = HEAP32[(20004)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(20956)>>2] = $526;
- $527 = HEAP32[(20968)>>2]|0;
+ HEAP32[(20004)>>2] = $526;
+ $527 = HEAP32[(20016)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(20968)>>2] = $528;
+ HEAP32[(20016)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -42239,23 +36541,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[5354]|0;
+ $534 = HEAP32[5116]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(21424)>>2] = 4096;
- HEAP32[(21420)>>2] = 4096;
- HEAP32[(21428)>>2] = -1;
- HEAP32[(21432)>>2] = -1;
- HEAP32[(21436)>>2] = 0;
- HEAP32[(21388)>>2] = 0;
+ HEAP32[(20472)>>2] = 4096;
+ HEAP32[(20468)>>2] = 4096;
+ HEAP32[(20476)>>2] = -1;
+ HEAP32[(20480)>>2] = -1;
+ HEAP32[(20484)>>2] = 0;
+ HEAP32[(20436)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[5354] = $538;
+ HEAP32[5116] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(21424)>>2]|0;
+ $$pre$i212 = HEAP32[(20472)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -42268,10 +36570,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(21384)>>2]|0;
+ $546 = HEAP32[(20432)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(21376)>>2]|0;
+ $548 = HEAP32[(20424)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -42281,18 +36583,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(21388)>>2]|0;
+ $552 = HEAP32[(20436)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(20968)>>2]|0;
+ $555 = HEAP32[(20016)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (21392);
+ $$0$i$i = (20440);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -42350,7 +36652,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(21420)>>2]|0;
+ $569 = HEAP32[(20468)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -42360,13 +36662,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(21376)>>2]|0;
+ $578 = HEAP32[(20424)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(21384)>>2]|0;
+ $582 = HEAP32[(20432)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -42412,7 +36714,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(21424)>>2]|0;
+ $601 = HEAP32[(20472)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -42437,9 +36739,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(21388)>>2]|0;
+ $611 = HEAP32[(20436)>>2]|0;
$612 = $611 | 4;
- HEAP32[(21388)>>2] = $612;
+ HEAP32[(20436)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -42475,35 +36777,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(21376)>>2]|0;
+ $626 = HEAP32[(20424)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(21376)>>2] = $627;
- $628 = HEAP32[(21380)>>2]|0;
+ HEAP32[(20424)>>2] = $627;
+ $628 = HEAP32[(20428)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(21380)>>2] = $627;
+ HEAP32[(20428)>>2] = $627;
}
- $630 = HEAP32[(20968)>>2]|0;
+ $630 = HEAP32[(20016)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(20960)>>2]|0;
+ $632 = HEAP32[(20008)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(20960)>>2] = $$749$i;
+ HEAP32[(20008)>>2] = $$749$i;
}
- HEAP32[(21392)>>2] = $$749$i;
- HEAP32[(21396)>>2] = $$723948$i;
- HEAP32[(21404)>>2] = 0;
- $635 = HEAP32[5354]|0;
- HEAP32[(20980)>>2] = $635;
- HEAP32[(20976)>>2] = -1;
+ HEAP32[(20440)>>2] = $$749$i;
+ HEAP32[(20444)>>2] = $$723948$i;
+ HEAP32[(20452)>>2] = 0;
+ $635 = HEAP32[5116]|0;
+ HEAP32[(20028)>>2] = $635;
+ HEAP32[(20024)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (20984 + ($636<<2)|0);
+ $637 = (20032 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -42526,18 +36828,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(20968)>>2] = $649;
- HEAP32[(20956)>>2] = $650;
+ HEAP32[(20016)>>2] = $649;
+ HEAP32[(20004)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(21432)>>2]|0;
- HEAP32[(20972)>>2] = $655;
+ $655 = HEAP32[(20480)>>2]|0;
+ HEAP32[(20020)>>2] = $655;
} else {
- $$024371$i = (21392);
+ $$024371$i = (20440);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -42569,7 +36871,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(20956)>>2]|0;
+ $671 = HEAP32[(20004)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -42580,30 +36882,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(20968)>>2] = $679;
- HEAP32[(20956)>>2] = $681;
+ HEAP32[(20016)>>2] = $679;
+ HEAP32[(20004)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(21432)>>2]|0;
- HEAP32[(20972)>>2] = $686;
+ $686 = HEAP32[(20480)>>2]|0;
+ HEAP32[(20020)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(20960)>>2]|0;
+ $687 = HEAP32[(20008)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(20960)>>2] = $$749$i;
+ HEAP32[(20008)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (21392);
+ $$124470$i = (20440);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -42658,21 +36960,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(20956)>>2]|0;
+ $726 = HEAP32[(20004)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(20956)>>2] = $727;
- HEAP32[(20968)>>2] = $721;
+ HEAP32[(20004)>>2] = $727;
+ HEAP32[(20016)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(20964)>>2]|0;
+ $730 = HEAP32[(20012)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(20952)>>2]|0;
+ $732 = HEAP32[(20000)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(20952)>>2] = $733;
- HEAP32[(20964)>>2] = $721;
+ HEAP32[(20000)>>2] = $733;
+ HEAP32[(20012)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -42695,7 +36997,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (20984 + ($748<<2)|0);
+ $749 = (20032 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -42718,9 +37020,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[5236]|0;
+ $759 = HEAP32[4998]|0;
$760 = $759 & $758;
- HEAP32[5236] = $760;
+ HEAP32[4998] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -42833,7 +37135,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (21248 + ($796<<2)|0);
+ $797 = (20296 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -42845,12 +37147,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(20948)>>2]|0;
+ $802 = HEAP32[(19996)>>2]|0;
$803 = $802 & $801;
- HEAP32[(20948)>>2] = $803;
+ HEAP32[(19996)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(20960)>>2]|0;
+ $804 = HEAP32[(20008)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -42871,7 +37173,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(20960)>>2]|0;
+ $810 = HEAP32[(20008)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -42903,7 +37205,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(20960)>>2]|0;
+ $822 = HEAP32[(20008)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -42936,21 +37238,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (20984 + ($836<<2)|0);
- $838 = HEAP32[5236]|0;
+ $837 = (20032 + ($836<<2)|0);
+ $838 = HEAP32[4998]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[5236] = $842;
+ HEAP32[4998] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(20960)>>2]|0;
+ $845 = HEAP32[(20008)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -43005,20 +37307,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (21248 + ($$0296$i$i<<2)|0);
+ $875 = (20296 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(20948)>>2]|0;
+ $879 = HEAP32[(19996)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(20948)>>2] = $883;
+ HEAP32[(19996)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -43057,7 +37359,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(20960)>>2]|0;
+ $902 = HEAP32[(20008)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -43076,7 +37378,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(20960)>>2]|0;
+ $909 = HEAP32[(20008)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -43103,7 +37405,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (21392);
+ $$0$i$i$i = (20440);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -43144,23 +37446,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(20968)>>2] = $946;
- HEAP32[(20956)>>2] = $947;
+ HEAP32[(20016)>>2] = $946;
+ HEAP32[(20004)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(21432)>>2]|0;
- HEAP32[(20972)>>2] = $952;
+ $952 = HEAP32[(20480)>>2]|0;
+ HEAP32[(20020)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(21392)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21392)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21392)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21392)+12>>2]|0;
- HEAP32[(21392)>>2] = $$749$i;
- HEAP32[(21396)>>2] = $$723948$i;
- HEAP32[(21404)>>2] = 0;
- HEAP32[(21400)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(20440)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(20440)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(20440)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(20440)+12>>2]|0;
+ HEAP32[(20440)>>2] = $$749$i;
+ HEAP32[(20444)>>2] = $$723948$i;
+ HEAP32[(20452)>>2] = 0;
+ HEAP32[(20448)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -43189,20 +37491,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (20984 + ($968<<2)|0);
- $970 = HEAP32[5236]|0;
+ $969 = (20032 + ($968<<2)|0);
+ $970 = HEAP32[4998]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[5236] = $974;
+ HEAP32[4998] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(20960)>>2]|0;
+ $977 = HEAP32[(20008)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -43254,19 +37556,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (21248 + ($$0212$i$i<<2)|0);
+ $1007 = (20296 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(20948)>>2]|0;
+ $1010 = HEAP32[(19996)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(20948)>>2] = $1014;
+ HEAP32[(19996)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -43305,7 +37607,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(20960)>>2]|0;
+ $1033 = HEAP32[(20008)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -43324,7 +37626,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(20960)>>2]|0;
+ $1040 = HEAP32[(20008)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -43347,14 +37649,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(20956)>>2]|0;
+ $1048 = HEAP32[(20004)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(20956)>>2] = $1050;
- $1051 = HEAP32[(20968)>>2]|0;
+ HEAP32[(20004)>>2] = $1050;
+ $1051 = HEAP32[(20016)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(20968)>>2] = $1052;
+ HEAP32[(20016)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -43397,7 +37699,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(20960)>>2]|0;
+ $3 = HEAP32[(20008)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -43430,7 +37732,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(20964)>>2]|0;
+ $19 = HEAP32[(20012)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -43445,7 +37747,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(20952)>>2] = $17;
+ HEAP32[(20000)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -43459,7 +37761,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (20984 + ($27<<2)|0);
+ $28 = (20032 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -43479,9 +37781,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[5236]|0;
+ $37 = HEAP32[4998]|0;
$38 = $37 & $36;
- HEAP32[5236] = $38;
+ HEAP32[4998] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -43595,7 +37897,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (21248 + ($74<<2)|0);
+ $75 = (20296 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -43605,14 +37907,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(20948)>>2]|0;
+ $80 = HEAP32[(19996)>>2]|0;
$81 = $80 & $79;
- HEAP32[(20948)>>2] = $81;
+ HEAP32[(19996)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(20960)>>2]|0;
+ $82 = HEAP32[(20008)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -43634,7 +37936,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(20960)>>2]|0;
+ $88 = HEAP32[(20008)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -43666,7 +37968,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(20960)>>2]|0;
+ $100 = HEAP32[(20008)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -43701,14 +38003,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(20968)>>2]|0;
+ $120 = HEAP32[(20016)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(20964)>>2]|0;
+ $122 = HEAP32[(20012)>>2]|0;
if ($121) {
- $123 = HEAP32[(20956)>>2]|0;
+ $123 = HEAP32[(20004)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(20956)>>2] = $124;
- HEAP32[(20968)>>2] = $$1;
+ HEAP32[(20004)>>2] = $124;
+ HEAP32[(20016)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -43716,16 +38018,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(20964)>>2] = 0;
- HEAP32[(20952)>>2] = 0;
+ HEAP32[(20012)>>2] = 0;
+ HEAP32[(20000)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(20952)>>2]|0;
+ $129 = HEAP32[(20000)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(20952)>>2] = $130;
- HEAP32[(20964)>>2] = $113;
+ HEAP32[(20000)>>2] = $130;
+ HEAP32[(20012)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -43744,10 +38046,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (20984 + ($142<<2)|0);
+ $143 = (20032 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(20960)>>2]|0;
+ $145 = HEAP32[(20008)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -43765,9 +38067,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[5236]|0;
+ $153 = HEAP32[4998]|0;
$154 = $153 & $152;
- HEAP32[5236] = $154;
+ HEAP32[4998] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -43775,7 +38077,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(20960)>>2]|0;
+ $156 = HEAP32[(20008)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -43835,7 +38137,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(20960)>>2]|0;
+ $189 = HEAP32[(20008)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -43848,7 +38150,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(20960)>>2]|0;
+ $169 = HEAP32[(20008)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -43879,7 +38181,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (21248 + ($193<<2)|0);
+ $194 = (20296 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -43889,13 +38191,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(20948)>>2]|0;
+ $199 = HEAP32[(19996)>>2]|0;
$200 = $199 & $198;
- HEAP32[(20948)>>2] = $200;
+ HEAP32[(19996)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(20960)>>2]|0;
+ $201 = HEAP32[(20008)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -43916,7 +38218,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(20960)>>2]|0;
+ $207 = HEAP32[(20008)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -43946,7 +38248,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(20960)>>2]|0;
+ $219 = HEAP32[(20008)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -43967,10 +38269,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(20964)>>2]|0;
+ $226 = HEAP32[(20012)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(20952)>>2] = $135;
+ HEAP32[(20000)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -43989,20 +38291,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (20984 + ($234<<2)|0);
- $236 = HEAP32[5236]|0;
+ $235 = (20032 + ($234<<2)|0);
+ $236 = HEAP32[4998]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[5236] = $240;
+ HEAP32[4998] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(20960)>>2]|0;
+ $243 = HEAP32[(20008)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -44054,21 +38356,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (21248 + ($$0396<<2)|0);
+ $273 = (20296 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(20948)>>2]|0;
+ $277 = HEAP32[(19996)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(20948)>>2] = $281;
+ HEAP32[(19996)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -44106,7 +38408,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(20960)>>2]|0;
+ $300 = HEAP32[(20008)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -44125,7 +38427,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(20960)>>2]|0;
+ $307 = HEAP32[(20008)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -44147,12 +38449,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(20976)>>2]|0;
+ $314 = HEAP32[(20024)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(20976)>>2] = $315;
+ HEAP32[(20024)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (21400);
+ $$0212$in$i = (20448);
} else {
return;
}
@@ -44166,7 +38468,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(20976)>>2] = -1;
+ HEAP32[(20024)>>2] = -1;
return;
}
function _calloc($0,$1) {
@@ -45421,7 +39723,7 @@ var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_
var FUNCTION_TABLE_ii = [b5,___stdio_close,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5,b5];
var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6];
var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7];
-var FUNCTION_TABLE_iiii = [b8,___stdio_write,___stdio_seek,___stdout_write,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_read,b8,b8,b8,b8,b8,b8];
+var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,___stdio_read,b8,b8,b8,b8,b8,b8];
var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper];
var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10];
var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11];
diff --git a/docs/examples/web/audio/audio_raw_stream.js b/docs/examples/web/audio/audio_raw_stream.js
index 6b38e6b1a..6d540f317 100644
--- a/docs/examples/web/audio/audio_raw_stream.js
+++ b/docs/examples/web/audio/audio_raw_stream.js
@@ -1205,11 +1205,82 @@ function abortOnCannotGrowMemory() {
abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
}
+if (!Module['reallocBuffer']) Module['reallocBuffer'] = function(size) {
+ var ret;
+ try {
+ if (ArrayBuffer.transfer) {
+ ret = ArrayBuffer.transfer(buffer, size);
+ } else {
+ var oldHEAP8 = HEAP8;
+ ret = new ArrayBuffer(size);
+ var temp = new Int8Array(ret);
+ temp.set(oldHEAP8);
+ }
+ } catch(e) {
+ return false;
+ }
+ var success = _emscripten_replace_memory(ret);
+ if (!success) return false;
+ return ret;
+};
function enlargeMemory() {
- abortOnCannotGrowMemory();
+ // TOTAL_MEMORY is the current size of the actual array, and DYNAMICTOP is the new top.
+ assert(HEAP32[DYNAMICTOP_PTR>>2] > TOTAL_MEMORY); // This function should only ever be called after the ceiling of the dynamic heap has already been bumped to exceed the current total size of the asm.js heap.
+
+
+ var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE; // In wasm, heap size must be a multiple of 64KB. In asm.js, they need to be multiples of 16MB.
+ var LIMIT = 2147483648 - PAGE_MULTIPLE; // We can do one page short of 2GB as theoretical maximum.
+
+ if (HEAP32[DYNAMICTOP_PTR>>2] > LIMIT) {
+ Module.printErr('Cannot enlarge memory, asked to go up to ' + HEAP32[DYNAMICTOP_PTR>>2] + ' bytes, but the limit is ' + LIMIT + ' bytes!');
+ return false;
+ }
+
+ var OLD_TOTAL_MEMORY = TOTAL_MEMORY;
+ TOTAL_MEMORY = Math.max(TOTAL_MEMORY, MIN_TOTAL_MEMORY); // So the loop below will not be infinite, and minimum asm.js memory size is 16MB.
+
+ while (TOTAL_MEMORY < HEAP32[DYNAMICTOP_PTR>>2]) { // Keep incrementing the heap size as long as it's less than what is requested.
+ if (TOTAL_MEMORY <= 536870912) {
+ TOTAL_MEMORY = alignUp(2 * TOTAL_MEMORY, PAGE_MULTIPLE); // Simple heuristic: double until 1GB...
+ } else {
+ TOTAL_MEMORY = Math.min(alignUp((3 * TOTAL_MEMORY + 2147483648) / 4, PAGE_MULTIPLE), LIMIT); // ..., but after that, add smaller increments towards 2GB, which we cannot reach
+ }
+ }
+
+ var start = Date.now();
+
+ var replacement = Module['reallocBuffer'](TOTAL_MEMORY);
+ if (!replacement || replacement.byteLength != TOTAL_MEMORY) {
+ Module.printErr('Failed to grow the heap from ' + OLD_TOTAL_MEMORY + ' bytes to ' + TOTAL_MEMORY + ' bytes, not enough memory!');
+ if (replacement) {
+ Module.printErr('Expected to get back a buffer of size ' + TOTAL_MEMORY + ' bytes, but instead got back a buffer of size ' + replacement.byteLength);
+ }
+ return false;
+ }
+
+ // everything worked
+
+ updateGlobalBuffer(replacement);
+ updateGlobalBufferViews();
+
+ Module.printErr('enlarged memory arrays from ' + OLD_TOTAL_MEMORY + ' to ' + TOTAL_MEMORY + ', took ' + (Date.now() - start) + ' ms (has ArrayBuffer.transfer? ' + (!!ArrayBuffer.transfer) + ')');
+
+ if (!Module["usingWasm"]) {
+ Module.printErr('Warning: Enlarging memory arrays, this is not fast! ' + [OLD_TOTAL_MEMORY, TOTAL_MEMORY]);
+ }
+
+
+ return true;
}
+var byteLength;
+try {
+ byteLength = Function.prototype.call.bind(Object.getOwnPropertyDescriptor(ArrayBuffer.prototype, 'byteLength').get);
+ byteLength(new ArrayBuffer(4)); // can fail on older ie
+} catch(e) { // can fail on older node/v8
+ byteLength = function(buffer) { return buffer.byteLength; };
+}
var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880;
var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216;
@@ -7510,22 +7581,31 @@ function invoke_viiii(index,a1,a2,a3,a4) {
}
}
-Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
+Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity, "byteLength": byteLength };
Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_alBufferData": _alBufferData, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_alSource3f": _alSource3f, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_alcGetString": _alcGetString, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_alSourcePlay": _alSourcePlay, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "___syscall146": ___syscall146, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_alcCreateContext": _alcCreateContext, "_glfwTerminate": _glfwTerminate, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_alGetSourcei": _alGetSourcei, "_glBufferSubData": _glBufferSubData, "_alcMakeContextCurrent": _alcMakeContextCurrent, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_alSourceQueueBuffers": _alSourceQueueBuffers, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_alcGetCurrentContext": _alcGetCurrentContext, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_alGenBuffers": _alGenBuffers, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_alDeleteSources": _alDeleteSources, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_alSourceUnqueueBuffers": _alSourceUnqueueBuffers, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_alGetError": _alGetError, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_glGetString": _glGetString, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_alSourcef": _alSourcef, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_glfwSwapInterval": _glfwSwapInterval, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_alcDestroyContext": _alcDestroyContext, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_alListenerf": _alListenerf, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_alSourceStop": _alSourceStop, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_alcCloseDevice": _alcCloseDevice, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_alcGetContextsDevice": _alcGetContextsDevice, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetCursorPos": _glfwGetCursorPos, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_alListener3f": _alListener3f, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_alDeleteBuffers": _alDeleteBuffers, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_alGenSources": _alGenSources, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_alcOpenDevice": _alcOpenDevice, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_glTexParameteri": _glTexParameteri, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
// EMSCRIPTEN_START_ASM
var asm = (function(global, env, buffer) {
- 'use asm';
+ 'almost asm';
- var HEAP8 = new global.Int8Array(buffer);
- var HEAP16 = new global.Int16Array(buffer);
- var HEAP32 = new global.Int32Array(buffer);
- var HEAPU8 = new global.Uint8Array(buffer);
- var HEAPU16 = new global.Uint16Array(buffer);
- var HEAPU32 = new global.Uint32Array(buffer);
- var HEAPF32 = new global.Float32Array(buffer);
- var HEAPF64 = new global.Float64Array(buffer);
+ var Int8View = global.Int8Array;
+ var Int16View = global.Int16Array;
+ var Int32View = global.Int32Array;
+ var Uint8View = global.Uint8Array;
+ var Uint16View = global.Uint16Array;
+ var Uint32View = global.Uint32Array;
+ var Float32View = global.Float32Array;
+ var Float64View = global.Float64Array;
+ var HEAP8 = new Int8View(buffer);
+ var HEAP16 = new Int16View(buffer);
+ var HEAP32 = new Int32View(buffer);
+ var HEAPU8 = new Uint8View(buffer);
+ var HEAPU16 = new Uint16View(buffer);
+ var HEAPU32 = new Uint32View(buffer);
+ var HEAPF32 = new Float32View(buffer);
+ var HEAPF64 = new Float64View(buffer);
+ var byteLength = global.byteLength;
var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0;
@@ -7918,6 +7998,20 @@ var asm = (function(global, env, buffer) {
var _emscripten_glTexImage2D=env._emscripten_glTexImage2D;
var tempFloat = 0.0;
+function _emscripten_replace_memory(newBuffer) {
+ if ((byteLength(newBuffer) & 0xffffff || byteLength(newBuffer) <= 0xffffff) || byteLength(newBuffer) > 0x80000000) return false;
+ HEAP8 = new Int8View(newBuffer);
+ HEAP16 = new Int16View(newBuffer);
+ HEAP32 = new Int32View(newBuffer);
+ HEAPU8 = new Uint8View(newBuffer);
+ HEAPU16 = new Uint16View(newBuffer);
+ HEAPU32 = new Uint32View(newBuffer);
+ HEAPF32 = new Float32View(newBuffer);
+ HEAPF64 = new Float64View(newBuffer);
+ buffer = newBuffer;
+ return true;
+}
+
// EMSCRIPTEN_START_FUNCS
function stackAlloc(size) {
@@ -8094,6 +8188,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -8193,13 +8337,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -9150,45 +9287,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
@@ -24865,7 +24963,7 @@ var FUNCTION_TABLE_v = [b21,_UpdateDrawFrame,_emscripten_glLoadIdentity__wrapper
var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper];
var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23];
- return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, ___errno_location: ___errno_location, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, _llvm_bswap_i32: _llvm_bswap_i32, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii };
+ return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, ___errno_location: ___errno_location, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, _llvm_bswap_i32: _llvm_bswap_i32, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, _emscripten_replace_memory: _emscripten_replace_memory, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii };
})
// EMSCRIPTEN_END_ASM
(Module.asmGlobalArg, Module.asmLibraryArg, buffer);
@@ -25061,6 +25159,7 @@ var _memmove = Module["_memmove"] = asm["_memmove"];
var _strstr = Module["_strstr"] = asm["_strstr"];
var stackRestore = Module["stackRestore"] = asm["stackRestore"];
var _malloc = Module["_malloc"] = asm["_malloc"];
+var _emscripten_replace_memory = Module["_emscripten_replace_memory"] = asm["_emscripten_replace_memory"];
var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"];
var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"];
var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"];
diff --git a/docs/examples/web/audio/audio_sound_loading.data b/docs/examples/web/audio/audio_sound_loading.data
new file mode 100644
index 000000000..f8a9c0275
Binary files /dev/null and b/docs/examples/web/audio/audio_sound_loading.data differ
diff --git a/docs/examples/web/audio/audio_sound_loading.js b/docs/examples/web/audio/audio_sound_loading.js
index 240e14f72..8ace4af84 100644
--- a/docs/examples/web/audio/audio_sound_loading.js
+++ b/docs/examples/web/audio/audio_sound_loading.js
@@ -1,3 +1,191 @@
+
+var Module;
+
+if (typeof Module === 'undefined') Module = {};
+
+if (!Module.expectedDataFileDownloads) {
+ Module.expectedDataFileDownloads = 0;
+ Module.finishedDataFileDownloads = 0;
+}
+Module.expectedDataFileDownloads++;
+(function() {
+ var loadPackage = function(metadata) {
+
+ var PACKAGE_PATH;
+ if (typeof window === 'object') {
+ PACKAGE_PATH = window['encodeURIComponent'](window.location.pathname.toString().substring(0, window.location.pathname.toString().lastIndexOf('/')) + '/');
+ } else if (typeof location !== 'undefined') {
+ // worker
+ PACKAGE_PATH = encodeURIComponent(location.pathname.toString().substring(0, location.pathname.toString().lastIndexOf('/')) + '/');
+ } else {
+ throw 'using preloaded data can only be done on a web page or in a web worker';
+ }
+ var PACKAGE_NAME = 'audio/audio_sound_loading.data';
+ var REMOTE_PACKAGE_BASE = 'audio_sound_loading.data';
+ if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) {
+ Module['locateFile'] = Module['locateFilePackage'];
+ Module.printErr('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)');
+ }
+ var REMOTE_PACKAGE_NAME = typeof Module['locateFile'] === 'function' ?
+ Module['locateFile'](REMOTE_PACKAGE_BASE) :
+ ((Module['filePackagePrefixURL'] || '') + REMOTE_PACKAGE_BASE);
+
+ var REMOTE_PACKAGE_SIZE = metadata.remote_package_size;
+ var PACKAGE_UUID = metadata.package_uuid;
+
+ function fetchRemotePackage(packageName, packageSize, callback, errback) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', packageName, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onprogress = function(event) {
+ var url = packageName;
+ var size = packageSize;
+ if (event.total) size = event.total;
+ if (event.loaded) {
+ if (!xhr.addedTotal) {
+ xhr.addedTotal = true;
+ if (!Module.dataFileDownloads) Module.dataFileDownloads = {};
+ Module.dataFileDownloads[url] = {
+ loaded: event.loaded,
+ total: size
+ };
+ } else {
+ Module.dataFileDownloads[url].loaded = event.loaded;
+ }
+ var total = 0;
+ var loaded = 0;
+ var num = 0;
+ for (var download in Module.dataFileDownloads) {
+ var data = Module.dataFileDownloads[download];
+ total += data.total;
+ loaded += data.loaded;
+ num++;
+ }
+ total = Math.ceil(total * Module.expectedDataFileDownloads/num);
+ if (Module['setStatus']) Module['setStatus']('Downloading data... (' + loaded + '/' + total + ')');
+ } else if (!Module.dataFileDownloads) {
+ if (Module['setStatus']) Module['setStatus']('Downloading data...');
+ }
+ };
+ xhr.onerror = function(event) {
+ throw new Error("NetworkError for: " + packageName);
+ }
+ xhr.onload = function(event) {
+ if (xhr.status == 200 || xhr.status == 304 || xhr.status == 206 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
+ var packageData = xhr.response;
+ callback(packageData);
+ } else {
+ throw new Error(xhr.statusText + " : " + xhr.responseURL);
+ }
+ };
+ xhr.send(null);
+ };
+
+ function handleError(error) {
+ console.error('package error:', error);
+ };
+
+ var fetchedCallback = null;
+ var fetched = Module['getPreloadedPackage'] ? Module['getPreloadedPackage'](REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE) : null;
+
+ if (!fetched) fetchRemotePackage(REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE, function(data) {
+ if (fetchedCallback) {
+ fetchedCallback(data);
+ fetchedCallback = null;
+ } else {
+ fetched = data;
+ }
+ }, handleError);
+
+ function runWithFS() {
+
+ function assert(check, msg) {
+ if (!check) throw msg + new Error().stack;
+ }
+Module['FS_createPath']('/', 'resources', true, true);
+
+ function DataRequest(start, end, crunched, audio) {
+ this.start = start;
+ this.end = end;
+ this.crunched = crunched;
+ this.audio = audio;
+ }
+ DataRequest.prototype = {
+ requests: {},
+ open: function(mode, name) {
+ this.name = name;
+ this.requests[name] = this;
+ Module['addRunDependency']('fp ' + this.name);
+ },
+ send: function() {},
+ onload: function() {
+ var byteArray = this.byteArray.subarray(this.start, this.end);
+
+ this.finish(byteArray);
+
+ },
+ finish: function(byteArray) {
+ var that = this;
+
+ Module['FS_createDataFile'](this.name, null, byteArray, true, true, true); // canOwn this data in the filesystem, it is a slide into the heap that will never change
+ Module['removeRunDependency']('fp ' + that.name);
+
+ this.requests[this.name] = null;
+ }
+ };
+
+ var files = metadata.files;
+ for (i = 0; i < files.length; ++i) {
+ new DataRequest(files[i].start, files[i].end, files[i].crunched, files[i].audio).open('GET', files[i].filename);
+ }
+
+
+ function processPackageData(arrayBuffer) {
+ Module.finishedDataFileDownloads++;
+ assert(arrayBuffer, 'Loading data file failed.');
+ assert(arrayBuffer instanceof ArrayBuffer, 'bad input to processPackageData');
+ var byteArray = new Uint8Array(arrayBuffer);
+ var curr;
+
+ // copy the entire loaded file into a spot in the heap. Files will refer to slices in that. They cannot be freed though
+ // (we may be allocating before malloc is ready, during startup).
+ if (Module['SPLIT_MEMORY']) Module.printErr('warning: you should run the file packager with --no-heap-copy when SPLIT_MEMORY is used, otherwise copying into the heap may fail due to the splitting');
+ var ptr = Module['getMemory'](byteArray.length);
+ Module['HEAPU8'].set(byteArray, ptr);
+ DataRequest.prototype.byteArray = Module['HEAPU8'].subarray(ptr, ptr+byteArray.length);
+
+ var files = metadata.files;
+ for (i = 0; i < files.length; ++i) {
+ DataRequest.prototype.requests[files[i].filename].onload();
+ }
+ Module['removeRunDependency']('datafile_audio/audio_sound_loading.data');
+
+ };
+ Module['addRunDependency']('datafile_audio/audio_sound_loading.data');
+
+ if (!Module.preloadResults) Module.preloadResults = {};
+
+ Module.preloadResults[PACKAGE_NAME] = {fromCache: false};
+ if (fetched) {
+ processPackageData(fetched);
+ fetched = null;
+ } else {
+ fetchedCallback = processPackageData;
+ }
+
+ }
+ if (Module['calledRun']) {
+ runWithFS();
+ } else {
+ if (!Module['preRun']) Module['preRun'] = [];
+ Module["preRun"].push(runWithFS); // FS is not initialized yet, wait for it
+ }
+
+ }
+ loadPackage({"files": [{"audio": 1, "start": 0, "crunched": 0, "end": 6246, "filename": "/resources/weird.wav"}, {"audio": 1, "start": 6246, "crunched": 0, "end": 63574, "filename": "/resources/tanatana.ogg"}], "remote_package_size": 63574, "package_uuid": "68f841aa-743f-48ff-b28d-eb8c71787251"});
+
+})();
+
// The Module object: Our interface to the outside world. We import
// and export values on it, and do the work to get that through
// closure compiler if necessary. There are various ways Module can be used:
@@ -1592,7 +1780,7 @@ STATICTOP = STATIC_BASE + 24256;
/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -11089,6 +11277,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -11188,13 +11426,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -12145,45 +12376,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
@@ -16828,7 +17020,7 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,11451)|0);
+ $4 = (_fopen($0,11829)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
@@ -20570,7 +20762,7 @@ function _LoadWAV($0,$1) {
$4 = sp + 88|0;
$5 = sp + 64|0;
;HEAP32[$5>>2]=0|0;HEAP32[$5+4>>2]=0|0;HEAP32[$5+8>>2]=0|0;HEAP32[$5+12>>2]=0|0;HEAP32[$5+16>>2]=0|0;
- $6 = (_fopen($1,11451)|0);
+ $6 = (_fopen($1,11829)|0);
$7 = ($6|0)==(0|0);
if ($7) {
HEAP32[$vararg_buffer>>2] = $1;
@@ -21224,7 +21416,7 @@ function _stb_vorbis_open_filename($0,$1,$2) {
$2 = $2|0;
var $$0 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $3 = (_fopen($0,11451)|0);
+ $3 = (_fopen($0,11829)|0);
$4 = ($3|0)==(0|0);
if ($4) {
$6 = ($1|0)==(0|0);
@@ -21712,7 +21904,7 @@ function _convert_channels_short_interleaved($0,$1,$2,$3,$4,$5) {
if ($9) {
$$04956 = 0;
} else {
- ___assert_fail((11363|0),(10950|0),4749,(11374|0));
+ ___assert_fail((11363|0),(10950|0),4759,(11374|0));
// unreachable;
}
while(1) {
@@ -22048,7 +22240,7 @@ function _get_window($0,$1) {
if ($8) {
$$sink = 1;
} else {
- ___assert_fail((10948|0),(10950|0),2655,(10972|0));
+ ___assert_fail((10948|0),(10950|0),2658,(10972|0));
// unreachable;
}
}
@@ -22131,7 +22323,7 @@ function _vorbis_decode_initial($0,$1,$2,$3,$4,$5) {
$28 = HEAP32[$27>>2]|0;
$29 = ($26|0)==($28|0);
if (!($29)) {
- ___assert_fail((10983|0),(10950|0),2734,(11341|0));
+ ___assert_fail((10983|0),(10950|0),2737,(11341|0));
// unreachable;
}
}
@@ -22626,7 +22818,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) {
$223 = HEAP32[$222>>2]|0;
$224 = ($221|0)==($223|0);
if (!($224)) {
- ___assert_fail((10983|0),(10950|0),2883,(11039|0));
+ ___assert_fail((10983|0),(10950|0),2886,(11039|0));
// unreachable;
}
}
@@ -22750,7 +22942,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) {
$281 = HEAP32[$280>>2]|0;
$282 = ($279|0)==($281|0);
if (!($282)) {
- ___assert_fail((10983|0),(10950|0),2916,(11039|0));
+ ___assert_fail((10983|0),(10950|0),2919,(11039|0));
// unreachable;
}
}
@@ -22979,7 +23171,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) {
$390 = HEAP32[$389>>2]|0;
$391 = ($388|0)==($390|0);
if (!($391)) {
- ___assert_fail((10983|0),(10950|0),3032,(11039|0));
+ ___assert_fail((10983|0),(10950|0),3035,(11039|0));
// unreachable;
}
}
@@ -23071,69 +23263,82 @@ function _get_bits($0,$1) {
function _ilog($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
- var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = ($0|0)<(16384);
+ $1 = ($0|0)<(0);
if ($1) {
- $2 = ($0|0)<(16);
- if ($2) {
- $3 = (11325 + ($0)|0);
- $4 = HEAP8[$3>>0]|0;
- $5 = $4 << 24 >> 24;
- $$0 = $5;
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $2 = ($0|0)<(16384);
+ if ($2) {
+ $3 = ($0|0)<(16);
+ if ($3) {
+ $4 = (11325 + ($0)|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = $5 << 24 >> 24;
+ $$0 = $6;
return ($$0|0);
}
- $6 = ($0|0)<(512);
- if ($6) {
- $7 = $0 >>> 5;
- $8 = (11325 + ($7)|0);
- $9 = HEAP8[$8>>0]|0;
- $10 = $9 << 24 >> 24;
- $11 = (($10) + 5)|0;
- $$0 = $11;
+ $7 = ($0|0)<(512);
+ if ($7) {
+ $8 = $0 >>> 5;
+ $9 = (11325 + ($8)|0);
+ $10 = HEAP8[$9>>0]|0;
+ $11 = $10 << 24 >> 24;
+ $12 = (($11) + 5)|0;
+ $$0 = $12;
return ($$0|0);
} else {
- $12 = $0 >>> 10;
- $13 = (11325 + ($12)|0);
- $14 = HEAP8[$13>>0]|0;
- $15 = $14 << 24 >> 24;
- $16 = (($15) + 10)|0;
- $$0 = $16;
+ $13 = $0 >>> 10;
+ $14 = (11325 + ($13)|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = $15 << 24 >> 24;
+ $17 = (($16) + 10)|0;
+ $$0 = $17;
return ($$0|0);
}
}
- $17 = ($0|0)<(16777216);
- if (!($17)) {
- $29 = ($0|0)<(536870912);
- if (!($29)) {
- $$0 = 0;
- return ($$0|0);
- }
- $30 = $0 >>> 25;
- $31 = (11325 + ($30)|0);
- $32 = HEAP8[$31>>0]|0;
- $33 = $32 << 24 >> 24;
- $34 = (($33) + 25)|0;
- $$0 = $34;
- return ($$0|0);
- }
- $18 = ($0|0)<(524288);
+ $18 = ($0|0)<(16777216);
if ($18) {
- $19 = $0 >>> 15;
- $20 = (11325 + ($19)|0);
- $21 = HEAP8[$20>>0]|0;
- $22 = $21 << 24 >> 24;
- $23 = (($22) + 15)|0;
- $$0 = $23;
- return ($$0|0);
+ $19 = ($0|0)<(524288);
+ if ($19) {
+ $20 = $0 >>> 15;
+ $21 = (11325 + ($20)|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $22 << 24 >> 24;
+ $24 = (($23) + 15)|0;
+ $$0 = $24;
+ return ($$0|0);
+ } else {
+ $25 = $0 >>> 20;
+ $26 = (11325 + ($25)|0);
+ $27 = HEAP8[$26>>0]|0;
+ $28 = $27 << 24 >> 24;
+ $29 = (($28) + 20)|0;
+ $$0 = $29;
+ return ($$0|0);
+ }
} else {
- $24 = $0 >>> 20;
- $25 = (11325 + ($24)|0);
- $26 = HEAP8[$25>>0]|0;
- $27 = $26 << 24 >> 24;
- $28 = (($27) + 20)|0;
- $$0 = $28;
- return ($$0|0);
+ $30 = ($0|0)<(536870912);
+ if ($30) {
+ $31 = $0 >>> 25;
+ $32 = (11325 + ($31)|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33 << 24 >> 24;
+ $35 = (($34) + 25)|0;
+ $$0 = $35;
+ return ($$0|0);
+ } else {
+ $36 = $0 >>> 30;
+ $37 = (11325 + ($36)|0);
+ $38 = HEAP8[$37>>0]|0;
+ $39 = $38 << 24 >> 24;
+ $40 = (($39) + 30)|0;
+ $$0 = $40;
+ return ($$0|0);
+ }
}
return (0)|0;
}
@@ -23297,7 +23502,7 @@ function _codebook_decode_scalar_raw($0,$1) {
$50 = HEAP8[$49>>0]|0;
$51 = ($50<<24>>24)==(0);
if (!($51)) {
- ___assert_fail((11287|0),(10950|0),1251,(11298|0));
+ ___assert_fail((11287|0),(10950|0),1254,(11298|0));
// unreachable;
}
$52 = HEAP32[$8>>2]|0;
@@ -24847,7 +25052,7 @@ function _get8_packet_raw($0) {
$$pr = HEAP8[$1>>0]|0;
$9 = ($$pr<<24>>24)==(0);
if ($9) {
- ___assert_fail((11065|0),(10950|0),1135,(11085|0));
+ ___assert_fail((11065|0),(10950|0),1138,(11085|0));
// unreachable;
} else {
$11 = $$pr;
@@ -24926,7 +25131,7 @@ function _next_segment($0) {
$28 = HEAP8[$27>>0]|0;
$29 = ($28<<24>>24)==(0);
if (!($29)) {
- ___assert_fail((11101|0),(10950|0),1121,(11122|0));
+ ___assert_fail((11101|0),(10950|0),1124,(11122|0));
// unreachable;
}
HEAP8[$27>>0] = $20;
@@ -25234,7 +25439,7 @@ function _imdct_step3_iter0_loop($0,$1,$2,$3,$4) {
$6 = $0 & 3;
$7 = ($6|0)==(0);
if (!($7)) {
- ___assert_fail((11135|0),(10950|0),2004,(11148|0));
+ ___assert_fail((11135|0),(10950|0),2007,(11148|0));
// unreachable;
}
$8 = $0 >> 2;
@@ -26090,7 +26295,7 @@ function _codebook_decode_deinterleave_repeat($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 12) {
- ___assert_fail((11215|0),(10950|0),1433,(11251|0));
+ ___assert_fail((11215|0),(10950|0),1436,(11251|0));
// unreachable;
}
$46 = ((($0)) + 1376|0);
@@ -26387,7 +26592,7 @@ function _codebook_decode_start($0,$1) {
$29 = HEAP32[$28>>2]|0;
$30 = ($$1|0)<($29|0);
if (!($30)) {
- ___assert_fail((11171|0),(10950|0),1339,(11193|0));
+ ___assert_fail((11171|0),(10950|0),1342,(11193|0));
// unreachable;
}
}
@@ -27252,7 +27457,7 @@ function _stb_vorbis_open_file_section($0,$1,$2,$3,$4) {
$14 = ($13|0)==(0|0);
if (!($14)) {
_memcpy(($13|0),($5|0),1512)|0;
- _vorbis_pump_first_frame($13);
+ (_vorbis_pump_first_frame($13)|0);
$$0 = $13;
STACKTOP = sp;return ($$0|0);
}
@@ -29513,7 +29718,7 @@ function _start_decoder($0) {
$868 = HEAP32[$867>>2]|0;
$869 = ($866|0)==($868|0);
if (!($869)) {
- ___assert_fail((11454|0),(10950|0),3709,(11510|0));
+ ___assert_fail((11451|0),(10950|0),3714,(11507|0));
// unreachable;
}
$870 = ((($0)) + 88|0);
@@ -29554,13 +29759,13 @@ function _vorbis_pump_first_frame($0) {
$4 = (_vorbis_decode_packet($0,$1,$3,$2)|0);
$5 = ($4|0)==(0);
if ($5) {
- STACKTOP = sp;return;
+ STACKTOP = sp;return ($4|0);
}
$6 = HEAP32[$1>>2]|0;
$7 = HEAP32[$3>>2]|0;
$8 = HEAP32[$2>>2]|0;
(_vorbis_finish_frame($0,$6,$7,$8)|0);
- STACKTOP = sp;return;
+ STACKTOP = sp;return ($4|0);
}
function _setup_malloc($0,$1) {
$0 = $0|0;
@@ -29607,7 +29812,7 @@ function _vorbis_validate($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (_memcmp($0,11826,6)|0);
+ $1 = (_memcmp($0,11823,6)|0);
$2 = ($1|0)==(0);
$3 = $2&1;
return ($3|0);
@@ -29985,7 +30190,7 @@ function _compute_codewords($0,$1,$2,$3) {
$$2 = 1;
STACKTOP = sp;return ($$2|0);
} else {
- ___assert_fail((11723|0),(10950|0),662,(11746|0));
+ ___assert_fail((11720|0),(10950|0),665,(11743|0));
// unreachable;
}
}
@@ -30118,15 +30323,15 @@ function _compute_codewords($0,$1,$2,$3) {
}
}
if ((label|0) == 17) {
- ___assert_fail((11764|0),(10950|0),685,(11746|0));
+ ___assert_fail((11761|0),(10950|0),688,(11743|0));
// unreachable;
}
else if ((label|0) == 21) {
- ___assert_fail((11781|0),(10950|0),690,(11746|0));
+ ___assert_fail((11778|0),(10950|0),693,(11743|0));
// unreachable;
}
else if ((label|0) == 23) {
- ___assert_fail((11808|0),(10950|0),692,(11746|0));
+ ___assert_fail((11805|0),(10950|0),695,(11743|0));
// unreachable;
}
else if ((label|0) == 25) {
@@ -30191,7 +30396,7 @@ function _compute_sorted_huffman($0,$1,$2) {
$33 = HEAP32[$32>>2]|0;
$34 = ($$084$lcssa|0)==($33|0);
if (!($34)) {
- ___assert_fail((11615|0),(10950|0),759,(11638|0));
+ ___assert_fail((11612|0),(10950|0),762,(11635|0));
// unreachable;
}
} else {
@@ -30325,7 +30530,7 @@ function _compute_sorted_huffman($0,$1,$2) {
}
}
if ((label|0) == 21) {
- ___assert_fail((11661|0),(10950|0),789,(11638|0));
+ ___assert_fail((11658|0),(10950|0),792,(11635|0));
// unreachable;
}
else if ((label|0) == 26) {
@@ -30460,7 +30665,7 @@ function _lookup1_values($0,$1) {
$24 = (+($0|0));
$25 = $23 > $24;
if (!($25)) {
- ___assert_fail((11524|0),(10950|0),814,(11556|0));
+ ___assert_fail((11521|0),(10950|0),817,(11553|0));
// unreachable;
}
$26 = $20;
@@ -30469,7 +30674,7 @@ function _lookup1_values($0,$1) {
$29 = (~~(($28)));
$30 = ($29|0)>($0|0);
if ($30) {
- ___assert_fail((11571|0),(10950|0),815,(11556|0));
+ ___assert_fail((11568|0),(10950|0),818,(11553|0));
// unreachable;
} else {
return ($$|0);
@@ -30781,7 +30986,7 @@ function _include_in_sort($0,$1) {
return ($$$|0);
}
if ($5) {
- ___assert_fail((11692|0),(10950|0),739,(11707|0));
+ ___assert_fail((11689|0),(10950|0),742,(11704|0));
// unreachable;
} else {
return 1;
diff --git a/docs/examples/web/core/core_2d_camera.js b/docs/examples/web/core/core_2d_camera.js
index 7215991c5..c8f52ab5e 100644
--- a/docs/examples/web/core/core_2d_camera.js
+++ b/docs/examples/web/core/core_2d_camera.js
@@ -7541,6 +7541,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -7640,13 +7690,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8597,45 +8640,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/core/core_3d_camera_first_person.js b/docs/examples/web/core/core_3d_camera_first_person.js
index b436e2cc0..8ffd215f8 100644
--- a/docs/examples/web/core/core_3d_camera_first_person.js
+++ b/docs/examples/web/core/core_3d_camera_first_person.js
@@ -7407,30 +7407,80 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -7565,13 +7615,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8694,45 +8737,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/core/core_3d_camera_free.js b/docs/examples/web/core/core_3d_camera_free.js
index 7e0492c72..c47a9300b 100644
--- a/docs/examples/web/core/core_3d_camera_free.js
+++ b/docs/examples/web/core/core_3d_camera_free.js
@@ -7319,30 +7319,80 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -7477,13 +7527,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8606,45 +8649,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/core/core_3d_mode.js b/docs/examples/web/core/core_3d_mode.js
index 5e2694f2d..586523d88 100644
--- a/docs/examples/web/core/core_3d_mode.js
+++ b/docs/examples/web/core/core_3d_mode.js
@@ -7226,30 +7226,80 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -7384,13 +7434,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8513,45 +8556,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/core/core_3d_picking.js b/docs/examples/web/core/core_3d_picking.js
index e57a90270..bede3216d 100644
--- a/docs/examples/web/core/core_3d_picking.js
+++ b/docs/examples/web/core/core_3d_picking.js
@@ -7390,30 +7390,80 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -7548,13 +7598,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8982,45 +9025,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/core/core_basic_window.js b/docs/examples/web/core/core_basic_window.js
index aa5dd7f3e..c91e59a97 100644
--- a/docs/examples/web/core/core_basic_window.js
+++ b/docs/examples/web/core/core_basic_window.js
@@ -7190,6 +7190,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -7289,13 +7339,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8246,45 +8289,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/core/core_color_select.js b/docs/examples/web/core/core_color_select.js
index ee9cc0892..71fd0cdea 100644
--- a/docs/examples/web/core/core_color_select.js
+++ b/docs/examples/web/core/core_color_select.js
@@ -7327,6 +7327,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorTransform($0,$1) {
$0 = $0|0;
$1 = $1|0;
@@ -7385,13 +7435,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8126,45 +8169,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/core/core_gestures_detection.js b/docs/examples/web/core/core_gestures_detection.js
index b873dd24c..8079be199 100644
--- a/docs/examples/web/core/core_gestures_detection.js
+++ b/docs/examples/web/core/core_gestures_detection.js
@@ -7477,6 +7477,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -7576,13 +7626,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8533,45 +8576,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/core/core_input_gamepad.js b/docs/examples/web/core/core_input_gamepad.js
index 9307e124f..42e725492 100644
--- a/docs/examples/web/core/core_input_gamepad.js
+++ b/docs/examples/web/core/core_input_gamepad.js
@@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 19345, "filename": "/resources/ps3.png"}, {"audio": 0, "start": 19345, "crunched": 0, "end": 35522, "filename": "/resources/xbox.png"}], "remote_package_size": 35522, "package_uuid": "29c15fea-3ce8-47b7-b6e2-bef9193ab6d3"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 19345, "filename": "/resources/ps3.png"}, {"audio": 0, "start": 19345, "crunched": 0, "end": 35522, "filename": "/resources/xbox.png"}], "remote_package_size": 35522, "package_uuid": "b936cb1a-6a6f-4da0-8fc1-94233d0138ba"});
})();
@@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 22288;
+STATICTOP = STATIC_BASE + 22272;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,84,101,120,116,117,114,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,99,114,101,97,116,101,100,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,0,103,108,85,115,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,85,115,101,80,114,111,103,114,97,109,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,0,103,108,65,116,116,97,99,104,79,98,106,101,99,116,0,103,108,65,116,116,97,99,104,83,104,97,100,101,114,0,103,108,68,101,116,97,99,104,79,98,106,101,99,116,0,103,108,68,101,116,97,99,104,83,104,97,100,101,114,0,103,108,80,105,120,101,108,83,116,111,114,101,105,0,103,108,71,101,116,83,116,114,105,110,103,0,103,108,71,101,116,73,110,116,101,103,101,114,118,0,103,108,71,101,116,70,108,111,97,116,118,0,103,108,71,101,116,66,111,111,108,101,97,110,118,0,103,108,71,101,110,84,101,120,116,117,114,101,115,0,103,108,68,101,108,101,116,101,84,101,120,116,117,114,101,115,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,10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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10471,13 +10471,13 @@ function _main() {
$3 = HEAP32[3]|0;
_InitWindow($2,$3,4120);
_LoadTexture($0,4158);
- ;HEAP32[16672>>2]=HEAP32[$0>>2]|0;HEAP32[16672+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16672+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16672+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16672+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[16984>>2]=HEAP32[$0>>2]|0;HEAP32[16984+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16984+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16984+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16984+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTexture($1,4176);
- ;HEAP32[16692>>2]=HEAP32[$1>>2]|0;HEAP32[16692+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16692+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16692+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16692+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[17004>>2]=HEAP32[$1>>2]|0;HEAP32[17004+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17004+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17004+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17004+16>>2]=HEAP32[$1+16>>2]|0;
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$texXboxPad$byval_copy>>2]=HEAP32[16672>>2]|0;HEAP32[$texXboxPad$byval_copy+4>>2]=HEAP32[16672+4>>2]|0;HEAP32[$texXboxPad$byval_copy+8>>2]=HEAP32[16672+8>>2]|0;HEAP32[$texXboxPad$byval_copy+12>>2]=HEAP32[16672+12>>2]|0;HEAP32[$texXboxPad$byval_copy+16>>2]=HEAP32[16672+16>>2]|0;
+ ;HEAP32[$texXboxPad$byval_copy>>2]=HEAP32[16984>>2]|0;HEAP32[$texXboxPad$byval_copy+4>>2]=HEAP32[16984+4>>2]|0;HEAP32[$texXboxPad$byval_copy+8>>2]=HEAP32[16984+8>>2]|0;HEAP32[$texXboxPad$byval_copy+12>>2]=HEAP32[16984+12>>2]|0;HEAP32[$texXboxPad$byval_copy+16>>2]=HEAP32[16984+16>>2]|0;
_UnloadTexture($texXboxPad$byval_copy);
- ;HEAP32[$texXboxPad$byval_copy>>2]=HEAP32[16692>>2]|0;HEAP32[$texXboxPad$byval_copy+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$texXboxPad$byval_copy+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$texXboxPad$byval_copy+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$texXboxPad$byval_copy+16>>2]=HEAP32[16692+16>>2]|0;
+ ;HEAP32[$texXboxPad$byval_copy>>2]=HEAP32[17004>>2]|0;HEAP32[$texXboxPad$byval_copy+4>>2]=HEAP32[17004+4>>2]|0;HEAP32[$texXboxPad$byval_copy+8>>2]=HEAP32[17004+8>>2]|0;HEAP32[$texXboxPad$byval_copy+12>>2]=HEAP32[17004+12>>2]|0;HEAP32[$texXboxPad$byval_copy+16>>2]=HEAP32[17004+16>>2]|0;
_UnloadTexture($texXboxPad$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10605,7 +10605,7 @@ function _UpdateDrawFrame() {
HEAP8[$376>>0] = -56;
$377 = ((($63)) + 3|0);
HEAP8[$377>>0] = -1;
- ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[16692>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[16692+16>>2]|0;
+ ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[17004>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[17004+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[17004+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[17004+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[17004+16>>2]|0;
;HEAP8[$$byval_copy74>>0]=HEAP8[$63>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$63+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$63+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$63+3>>0]|0;
_DrawTexture($texXboxPad$byval_copy73,0,0,$$byval_copy74);
_EndDrawing();
@@ -10648,7 +10648,7 @@ function _UpdateDrawFrame() {
HEAP8[$209>>0] = 80;
$210 = ((($28)) + 3|0);
HEAP8[$210>>0] = -1;
- ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[16672>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[16672+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[16672+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[16672+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[16672+16>>2]|0;
+ ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[16984>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[16984+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[16984+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[16984+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[16984+16>>2]|0;
;HEAP8[$$byval_copy74>>0]=HEAP8[$28>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$28+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$28+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$28+3>>0]|0;
_DrawTexture($texXboxPad$byval_copy73,0,0,$$byval_copy74);
$211 = (_IsGamepadButtonDown(0,12)|0);
@@ -10974,7 +10974,7 @@ function _UpdateDrawFrame() {
HEAP8[$77>>0] = 80;
$78 = ((($2)) + 3|0);
HEAP8[$78>>0] = -1;
- ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[16692>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[16692+16>>2]|0;
+ ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[17004>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[17004+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[17004+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[17004+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[17004+16>>2]|0;
;HEAP8[$$byval_copy74>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$2+3>>0]|0;
_DrawTexture($texXboxPad$byval_copy73,0,0,$$byval_copy74);
$79 = (_IsGamepadButtonDown(0,8)|0);
@@ -11357,6 +11357,56 @@ function _UpdateDrawFrame() {
STACKTOP = sp;return;
}
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -11456,13 +11506,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -12072,7 +12115,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4179] = $2;
+ HEAP32[4257] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -12085,7 +12128,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 16400;
+ $95 = 16712;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -12098,48 +12141,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 16440;
+ $106 = 16752;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4110];
- $111 = +HEAPF32[4100];
+ $110 = +HEAPF32[4188];
+ $111 = +HEAPF32[4178];
$112 = $110 - $111;
- HEAPF32[4112] = $112;
- $113 = +HEAPF32[(16444)>>2];
- $114 = +HEAPF32[(16404)>>2];
+ HEAPF32[4190] = $112;
+ $113 = +HEAPF32[(16756)>>2];
+ $114 = +HEAPF32[(16716)>>2];
$115 = $113 - $114;
- HEAPF32[(16452)>>2] = $115;
- HEAP32[4178] = 4;
+ HEAPF32[(16764)>>2] = $115;
+ HEAP32[4256] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16432+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16744>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16744+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16768+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4184] = $116;
- $117 = 16432;
+ HEAPF32[4262] = $116;
+ $117 = 16744;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 16400;
+ $123 = 16712;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 16456;
+ $127 = 16768;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 16440;
+ $133 = 16752;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -12152,7 +12195,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 16432;
+ $144 = 16744;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -12165,27 +12208,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 16456;
+ $155 = 16768;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4114];
- $160 = +HEAPF32[4108];
+ $159 = +HEAPF32[4192];
+ $160 = +HEAPF32[4186];
$161 = $159 - $160;
- HEAPF32[4112] = $161;
- $162 = +HEAPF32[(16460)>>2];
- $163 = +HEAPF32[(16436)>>2];
+ HEAPF32[4190] = $161;
+ $162 = +HEAPF32[(16772)>>2];
+ $163 = +HEAPF32[(16748)>>2];
$164 = $162 - $163;
- HEAPF32[(16452)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16432+4>>2]|0;
+ HEAPF32[(16764)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16712+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16744>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16744+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16440+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16752>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16752+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16768+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -12197,31 +12240,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16432+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16744>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16744+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16768+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4184];
+ $170 = +HEAPF32[4262];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4178] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16432+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0;
+ HEAP32[4256] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16744>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16744+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16768+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4185] = $174;
+ HEAPF32[4263] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4184] = 0.0;
- HEAPF32[4185] = 0.0;
- HEAPF32[4112] = 0.0;
- HEAPF32[(16452)>>2] = 0.0;
- HEAP32[4179] = 0;
- HEAP32[4178] = 0;
+ HEAPF32[4262] = 0.0;
+ HEAPF32[4263] = 0.0;
+ HEAPF32[4190] = 0.0;
+ HEAPF32[(16764)>>2] = 0.0;
+ HEAP32[4257] = 0;
+ HEAP32[4256] = 0;
STACKTOP = sp;return;
break;
}
@@ -12231,22 +12274,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4180]|0;
+ $6 = HEAP32[4258]|0;
$7 = (($6) + 1)|0;
- HEAP32[4180] = $7;
- $8 = HEAP32[4178]|0;
+ HEAP32[4258] = $7;
+ $8 = HEAP32[4256]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16712+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4178] = 2;
- HEAP32[4180] = 0;
+ HEAP32[4256] = 2;
+ HEAP32[4258] = 0;
} else {
label = 6;
}
@@ -12254,8 +12297,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4180] = 1;
- HEAP32[4178] = 1;
+ HEAP32[4258] = 1;
+ HEAP32[4256] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -12264,19 +12307,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 16400;
+ $21 = 16712;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 16408;
+ $25 = 16720;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 16416;
+ $29 = 16728;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -12285,13 +12328,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[4] = $34;
- HEAPF32[4106] = 0.0;
- HEAPF32[(16428)>>2] = 0.0;
+ HEAPF32[4184] = 0.0;
+ HEAPF32[(16740)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4178]|0;
+ $35 = HEAP32[4256]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -12301,19 +12344,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 16416;
+ $44 = 16728;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16416>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16416+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16712+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16728+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4181] = $49;
- HEAP32[4182] = 0;
+ HEAPF32[4259] = $49;
+ HEAP32[4260] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[4]|0;
@@ -12321,11 +12364,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16416>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16416+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16712+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16728+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4183] = $56;
+ HEAPF32[4261] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -12356,22 +12399,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4181] = 0.0;
- HEAPF32[4183] = 0.0;
+ HEAPF32[4259] = 0.0;
+ HEAPF32[4261] = 0.0;
$$sink10 = 0;
}
- HEAP32[4178] = $$sink10;
- HEAPF32[4102] = 0.0;
- HEAPF32[(16412)>>2] = 0.0;
- HEAP32[4179] = 0;
+ HEAP32[4256] = $$sink10;
+ HEAPF32[4180] = 0.0;
+ HEAPF32[(16724)>>2] = 0.0;
+ HEAP32[4257] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4182]|0;
+ $65 = HEAP32[4260]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4182] = 1;
+ HEAP32[4260] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -12380,31 +12423,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 16432;
+ $74 = 16744;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4178]|0;
+ $78 = HEAP32[4256]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16432+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16712+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16744>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16744+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4178] = 8;
+ HEAP32[4256] = 8;
}
}
- $82 = +HEAPF32[4108];
- $83 = +HEAPF32[4102];
+ $82 = +HEAPF32[4186];
+ $83 = +HEAPF32[4180];
$84 = $82 - $83;
- HEAPF32[4106] = $84;
- $85 = +HEAPF32[(16436)>>2];
- $86 = +HEAPF32[(16412)>>2];
+ HEAPF32[4184] = $84;
+ $85 = +HEAPF32[(16748)>>2];
+ $86 = +HEAPF32[(16724)>>2];
$87 = $85 - $86;
- HEAPF32[(16428)>>2] = $87;
+ HEAPF32[(16740)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -12413,58 +12456,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4178]|0;
+ $0 = HEAP32[4256]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4179]|0;
+ $2 = HEAP32[4257]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4178] = 4;
+ HEAP32[4256] = 4;
}
- $4 = HEAP32[4178]|0;
+ $4 = HEAP32[4256]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -12477,14 +12481,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4178] = 0;
+ HEAP32[4256] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 16464;
+ $1 = 16776;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -12501,13 +12505,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4188]|0;
+ $0 = HEAP32[4266]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4187]|0;
+ $0 = HEAP32[4265]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -12519,7 +12523,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4365,$vararg_buffer);
- HEAP32[4190] = $2;
+ HEAP32[4268] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -12532,15 +12536,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4394|0),(0|0),1,(8|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0);
- $3 = HEAP32[4188]|0;
+ $3 = HEAP32[4266]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4116] = $5;
- $6 = HEAP32[4187]|0;
+ HEAPF32[4194] = $5;
+ $6 = HEAP32[4265]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(16468)>>2] = $8;
- $9 = HEAP32[4191]|0;
+ HEAPF32[(16780)>>2] = $8;
+ $9 = HEAP32[4269]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -12559,11 +12563,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[16504>>0]=HEAP8[8894>>0]|0;HEAP8[16504+1>>0]=HEAP8[8894+1>>0]|0;HEAP8[16504+2>>0]=HEAP8[8894+2>>0]|0;HEAP8[16504+3>>0]=HEAP8[8894+3>>0]|0;HEAP8[16504+4>>0]=HEAP8[8894+4>>0]|0;HEAP8[16504+5>>0]=HEAP8[8894+5>>0]|0;HEAP8[16504+6>>0]=HEAP8[8894+6>>0]|0;
+ ;HEAP8[16816>>0]=HEAP8[8894>>0]|0;HEAP8[16816+1>>0]=HEAP8[8894+1>>0]|0;HEAP8[16816+2>>0]=HEAP8[8894+2>>0]|0;HEAP8[16816+3>>0]=HEAP8[8894+3>>0]|0;HEAP8[16816+4>>0]=HEAP8[8894+4>>0]|0;HEAP8[16816+5>>0]=HEAP8[8894+5>>0]|0;HEAP8[16816+6>>0]=HEAP8[8894+6>>0]|0;
break;
}
case 1: {
- $3 = 16504;
+ $3 = 16816;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -12572,11 +12576,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=16504; src=8901; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=16816; src=8901; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 16504;
+ $7 = 16816;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -12587,16 +12591,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(16504,$1)|0);
- $strlen = (_strlen(16504)|0);
- $endptr = (16504 + ($strlen)|0);
+ (_strcat(16816,$1)|0);
+ $strlen = (_strlen(16816)|0);
+ $endptr = (16816 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(16504,$2)|0);
+ (_vprintf(16816,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -12628,22 +12632,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4188] = $0;
- HEAP32[4187] = $1;
+ HEAP32[4266] = $0;
+ HEAP32[4265] = $1;
_MatrixIdentity($2);
- dest=16840; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17152; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,5036,$vararg_buffer);
}
- $6 = HEAP32[4188]|0;
- HEAP32[4226] = $6;
- $7 = HEAP32[4187]|0;
- HEAP32[4227] = $7;
+ $6 = HEAP32[4266]|0;
+ HEAP32[4304] = $6;
+ $7 = HEAP32[4265]|0;
+ HEAP32[4305] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[19572]|0;
+ $8 = HEAP8[19884]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -12651,13 +12655,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[19572]|0;
+ $11 = HEAP8[19884]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[19572]|0;
+ $14 = HEAP8[19884]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -12679,18 +12683,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4228]|0;
+ $21 = HEAP32[4306]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4188]|0;
- $48 = HEAP32[4187]|0;
- $49 = HEAP32[4190]|0;
+ $47 = HEAP32[4266]|0;
+ $48 = HEAP32[4265]|0;
+ $49 = HEAP32[4268]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4186] = $50;
- $51 = HEAP32[4188]|0;
- HEAP32[4229] = $51;
- $52 = HEAP32[4187]|0;
- HEAP32[4230] = $52;
+ HEAP32[4264] = $50;
+ $51 = HEAP32[4266]|0;
+ HEAP32[4307] = $51;
+ $52 = HEAP32[4265]|0;
+ HEAP32[4308] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -12699,9 +12703,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4188]|0;
+ $27 = HEAP32[4266]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4187]|0;
+ $29 = HEAP32[4265]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -12723,25 +12727,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4226] = $31;
- HEAP32[4227] = $34;
+ HEAP32[4304] = $31;
+ HEAP32[4305] = $34;
}
} while(0);
- $38 = HEAP32[4226]|0;
- $39 = HEAP32[4227]|0;
+ $38 = HEAP32[4304]|0;
+ $39 = HEAP32[4305]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,5087,$vararg_buffer3);
- $40 = HEAP32[4226]|0;
- $41 = HEAP32[4227]|0;
+ $40 = HEAP32[4304]|0;
+ $41 = HEAP32[4305]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4226]|0;
- $43 = HEAP32[4227]|0;
- $44 = HEAP32[4190]|0;
+ $42 = HEAP32[4304]|0;
+ $43 = HEAP32[4305]|0;
+ $44 = HEAP32[4268]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4186] = $46;
+ HEAP32[4264] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -12750,60 +12754,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,5125,$vararg_buffer6);
} else {
_TraceLog(0,5158,$vararg_buffer8);
- $55 = HEAP32[4229]|0;
- $56 = HEAP32[4230]|0;
+ $55 = HEAP32[4307]|0;
+ $56 = HEAP32[4308]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,5198,$vararg_buffer10);
- $57 = HEAP32[4188]|0;
- $58 = HEAP32[4187]|0;
+ $57 = HEAP32[4266]|0;
+ $58 = HEAP32[4265]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,5219,$vararg_buffer14);
- $59 = HEAP32[4231]|0;
- $60 = HEAP32[4232]|0;
+ $59 = HEAP32[4309]|0;
+ $60 = HEAP32[4310]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,5240,$vararg_buffer18);
}
- $61 = HEAP32[4186]|0;
+ $61 = HEAP32[4264]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4186]|0;
+ $62 = HEAP32[4264]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4186]|0;
+ $63 = HEAP32[4264]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4186]|0;
+ $64 = HEAP32[4264]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4186]|0;
+ $65 = HEAP32[4264]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4186]|0;
+ $66 = HEAP32[4264]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4186]|0;
+ $67 = HEAP32[4264]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4186]|0;
+ $68 = HEAP32[4264]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4186]|0;
+ $69 = HEAP32[4264]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[19572]|0;
+ $70 = HEAP8[19884]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4188]|0;
- $74 = HEAP32[4187]|0;
+ $73 = HEAP32[4266]|0;
+ $74 = HEAP32[4265]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4229]|0;
- $76 = HEAP32[4231]|0;
+ $75 = HEAP32[4307]|0;
+ $76 = HEAP32[4309]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4230]|0;
- $80 = HEAP32[4232]|0;
+ $79 = HEAP32[4308]|0;
+ $80 = HEAP32[4310]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12822,18 +12826,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,5265,$vararg_buffer22);
- $73 = HEAP32[4188]|0;
- $74 = HEAP32[4187]|0;
+ $73 = HEAP32[4266]|0;
+ $74 = HEAP32[4265]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4229]|0;
- $76 = HEAP32[4231]|0;
+ $75 = HEAP32[4307]|0;
+ $76 = HEAP32[4309]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4230]|0;
- $80 = HEAP32[4232]|0;
+ $79 = HEAP32[4308]|0;
+ $80 = HEAP32[4310]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12861,7 +12865,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(16808)>>2] = 224;
+ HEAP32[(17120)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -12902,27 +12906,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[16784>>2]=HEAP32[$1>>2]|0;HEAP32[16784+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16784+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16784+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16784+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[17096>>2]=HEAP32[$1>>2]|0;HEAP32[17096+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17096+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17096+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17096+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(16808)>>2]|0;
+ $5 = HEAP32[(17120)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(16812)>>2] = $7;
+ HEAP32[(17124)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16804)>>2] = $23;
- $24 = HEAP32[4196]|0;
+ HEAP32[(17116)>>2] = $23;
+ $24 = HEAP32[4274]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4589,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(16788)>>2]|0;
- $10 = HEAP32[(16808)>>2]|0;
- $11 = HEAP32[(16812)>>2]|0;
+ $9 = HEAP32[(17100)>>2]|0;
+ $10 = HEAP32[(17120)>>2]|0;
+ $11 = HEAP32[(17124)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12971,8 +12975,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16804)>>2] = $23;
- $24 = HEAP32[4196]|0;
+ HEAP32[(17116)>>2] = $23;
+ $24 = HEAP32[4274]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4589,$vararg_buffer);
STACKTOP = sp;return;
@@ -12983,7 +12987,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2062] = $1;
+ HEAPF64[2101] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -13142,7 +13146,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 16480;
+ $31 = 16792;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -13155,7 +13159,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (16488);
+ $42 = (16800);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -13211,7 +13215,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (16768 + ($10<<2)|0);
+ $11 = (17080 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -13225,7 +13229,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2059] = $$;
+ HEAPF64[2098] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -13237,7 +13241,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4191] = 0;
+ HEAP32[4269] = 0;
return;
}
function _GetTime() {
@@ -13813,7 +13817,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4204]|0;
+ $6 = HEAP32[4282]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -13823,7 +13827,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4205]|0;
+ $9 = HEAP32[4283]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -13832,7 +13836,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4206]|0;
+ $12 = HEAP32[4284]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -13842,7 +13846,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4207]|0;
+ $15 = HEAP32[4285]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -13852,7 +13856,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4208]|0;
+ $18 = HEAP32[4286]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -13896,7 +13900,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4204]|0;
+ $22 = HEAP32[4282]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -13904,7 +13908,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4204]|0;
+ $24 = HEAP32[4282]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -13912,7 +13916,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4204]|0;
+ $26 = HEAP32[4282]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -13920,7 +13924,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4204]|0;
+ $28 = HEAP32[4282]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -13928,7 +13932,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4205]|0;
+ $30 = HEAP32[4283]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -13936,7 +13940,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4206]|0;
+ $32 = HEAP32[4284]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13944,7 +13948,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4206]|0;
+ $34 = HEAP32[4284]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13952,7 +13956,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4207]|0;
+ $36 = HEAP32[4285]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13960,7 +13964,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4207]|0;
+ $38 = HEAP32[4285]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13968,7 +13972,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4208]|0;
+ $40 = HEAP32[4286]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13976,7 +13980,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4208]|0;
+ $42 = HEAP32[4286]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13988,7 +13992,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4209]|0;
+ $44 = HEAP32[4287]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -14003,7 +14007,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,10985,$vararg_buffer15);
+ _TraceLog(2,11293,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -14334,20 +14338,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4188]|0;
+ $3 = HEAP32[4266]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4187]|0;
+ $5 = HEAP32[4265]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4229] = $3;
- HEAP32[4230] = $5;
- HEAP32[4231] = 0;
- HEAP32[4232] = 0;
+ HEAP32[4307] = $3;
+ HEAP32[4308] = $5;
+ HEAP32[4309] = 0;
+ HEAP32[4310] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -14361,9 +14365,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4188]|0;
+ $35 = HEAP32[4266]|0;
$36 = (+($35|0));
- $37 = HEAP32[4187]|0;
+ $37 = HEAP32[4265]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -14371,26 +14375,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4229] = $45;
- HEAP32[4230] = $37;
+ HEAP32[4307] = $45;
+ HEAP32[4308] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4231] = $46;
+ HEAP32[4309] = $46;
$$sink1 = 0;
} else {
- HEAP32[4229] = $35;
+ HEAP32[4307] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4230] = $42;
- HEAP32[4231] = 0;
+ HEAP32[4308] = $42;
+ HEAP32[4309] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4232] = $$sink1;
+ HEAP32[4310] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4187]|0;
+ $7 = HEAP32[4265]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -14400,11 +14404,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,8647,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4188]|0;
+ $9 = HEAP32[4266]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4187]|0;
+ $13 = HEAP32[4265]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -14412,33 +14416,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4229] = $23;
- HEAP32[4230] = $1;
+ HEAP32[4307] = $23;
+ HEAP32[4308] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4231] = $24;
+ HEAP32[4309] = $24;
$$sink = 0;
} else {
- HEAP32[4229] = $0;
- $17 = HEAP32[4187]|0;
+ HEAP32[4307] = $0;
+ $17 = HEAP32[4265]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4230] = $20;
- HEAP32[4231] = 0;
+ HEAP32[4308] = $20;
+ HEAP32[4309] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4232] = $$sink;
- $25 = HEAP32[4229]|0;
+ HEAP32[4310] = $$sink;
+ $25 = HEAP32[4307]|0;
$26 = (+($25|0));
- $27 = HEAP32[4188]|0;
+ $27 = HEAP32[4266]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=16840; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4229] = $0;
- HEAP32[4230] = $1;
+ dest=17152; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4307] = $0;
+ HEAP32[4308] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -14460,10 +14464,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4188] = $1;
- HEAP32[4187] = $2;
- HEAP32[4229] = $1;
- HEAP32[4230] = $2;
+ HEAP32[4266] = $1;
+ HEAP32[4265] = $2;
+ HEAP32[4307] = $1;
+ HEAP32[4308] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -14490,7 +14494,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (19579 + ($1)|0);
+ $9 = (19891 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -14511,7 +14515,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (19573 + ($1)|0);
+ $7 = (19885 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -14590,7 +14594,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 16480;
+ $15 = 16792;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -14625,7 +14629,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[4602] = $3;
+ HEAP32[4680] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -14635,7 +14639,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[4601] = $$sink;
+ HEAP32[4679] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -14716,18 +14720,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5397)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4267] = 1;
+ HEAP32[4345] = 1;
$27 = (_eglGetProcAddress((5424|0))|0);
- HEAP32[4268] = $27;
+ HEAP32[4346] = $27;
$28 = (_eglGetProcAddress((5445|0))|0);
- HEAP32[4269] = $28;
+ HEAP32[4347] = $28;
$29 = (_eglGetProcAddress((5466|0))|0);
- HEAP32[4270] = $29;
+ HEAP32[4348] = $29;
}
$30 = (_strcmp($24,5490)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4209] = 1;
+ HEAP32[4287] = 1;
}
$32 = (_strcmp($24,5510)|0);
$33 = ($32|0)==(0);
@@ -14749,7 +14753,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4204] = 1;
+ HEAP32[4282] = 1;
}
$39 = (_strcmp($24,5615)|0);
$40 = ($39|0)==(0);
@@ -14765,35 +14769,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4205] = 1;
+ HEAP32[4283] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,5684)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4206] = 1;
+ HEAP32[4284] = 1;
}
$47 = (_strcmp($44,5709)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4207] = 1;
+ HEAP32[4285] = 1;
}
$49 = (_strcmp($44,5742)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4208] = 1;
+ HEAP32[4286] = 1;
}
$51 = (_strcmp($44,5778)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4271] = 1;
- _glGetFloatv(34047,(17088|0));
+ HEAP32[4349] = 1;
+ _glGetFloatv(34047,(17400|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,5812)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4273] = 1;
+ HEAP32[4351] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -14804,61 +14808,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4267]|0;
+ $21 = HEAP32[4345]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,5915,$vararg_buffer15);
} else {
_TraceLog(0,5840,$vararg_buffer13);
}
- $57 = HEAP32[4209]|0;
+ $57 = HEAP32[4287]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,6051,$vararg_buffer19);
} else {
_TraceLog(0,5976,$vararg_buffer17);
}
- $59 = HEAP32[4204]|0;
+ $59 = HEAP32[4282]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,6143,$vararg_buffer21);
}
- $61 = HEAP32[4205]|0;
+ $61 = HEAP32[4283]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,6189,$vararg_buffer23);
}
- $63 = HEAP32[4206]|0;
+ $63 = HEAP32[4284]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,6236,$vararg_buffer25);
}
- $65 = HEAP32[4207]|0;
+ $65 = HEAP32[4285]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6287,$vararg_buffer27);
}
- $67 = HEAP32[4208]|0;
+ $67 = HEAP32[4286]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6334,$vararg_buffer29);
}
- $69 = HEAP32[4271]|0;
+ $69 = HEAP32[4349]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4272];
+ $71 = +HEAPF32[4350];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6381,$vararg_buffer31);
}
- $73 = HEAP32[4273]|0;
+ $73 = HEAP32[4351]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6447,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4274] = $75;
+ HEAP32[4352] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6551,$vararg_buffer39);
@@ -14867,14 +14871,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6500,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=17100; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17156; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17412; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17468; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4303] = $77;
+ HEAP32[4381] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4303]|0;
+ $79 = HEAP32[4381]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -14887,7 +14891,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4304] = $78;
+ HEAP32[4382] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -14902,48 +14906,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4305] = 1;
- $85 = HEAP32[4274]|0;
+ HEAP32[4383] = 1;
+ $85 = HEAP32[4352]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4306] = 4;
+ HEAP32[4384] = 4;
_MatrixIdentity($4);
- dest=17228; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17540; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17292); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17604); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17356); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17420); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17732); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17484); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17796); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17548); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17860); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17612); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17924); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17676); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17988); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17740); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18052); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17804); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18116); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17868); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18180); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17932); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18244); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17996); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18308); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18060); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18372); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18124); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18436); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18188); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18500); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=16936; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17248; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=17000; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4233] = 17000;
+ dest=17312; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4311] = 17312;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14954,21 +14958,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[4563] = $0;
- HEAP32[4564] = $1;
+ HEAP32[4641] = $0;
+ HEAP32[4642] = $1;
_TraceLog(0,6590,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4231]|0;
+ $0 = HEAP32[4309]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4232]|0;
+ $2 = HEAP32[4310]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4229]|0;
+ $4 = HEAP32[4307]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4230]|0;
+ $6 = HEAP32[4308]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14979,12 +14983,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 16936;
+ $modelview$sink = 17248;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 17000;
+ $modelview$sink = 17312;
label = 3;
break;
}
@@ -14992,9 +14996,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4233] = $modelview$sink;
+ HEAP32[4311] = $modelview$sink;
}
- HEAP32[4266] = $0;
+ HEAP32[4344] = $0;
return;
}
function _rlLoadIdentity() {
@@ -15002,7 +15006,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4233]|0;
+ $1 = HEAP32[4311]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -15023,7 +15027,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4233]|0;
+ $8 = HEAP32[4311]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -15120,15 +15124,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(18272)>>2] = $0;
+ HEAP32[(18584)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(18280)>>2] = $1;
- HEAP32[(18276)>>2] = 0;
- HEAP32[(18284)>>2] = 0;
+ HEAP32[(18592)>>2] = $1;
+ HEAP32[(18588)>>2] = 0;
+ HEAP32[(18596)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(18280)>>2]|0;
+ $2 = HEAP32[(18592)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -15139,19 +15143,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[4565] = 0;
- HEAP32[(18268)>>2] = 0;
- HEAP32[(18264)>>2] = 0;
+ HEAP32[4643] = 0;
+ HEAP32[(18580)>>2] = 0;
+ HEAP32[(18576)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(18320)>>2] = $5;
+ HEAP32[(18632)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(18328)>>2] = $6;
- HEAP32[(18324)>>2] = 0;
- HEAP32[(18332)>>2] = 0;
+ HEAP32[(18640)>>2] = $6;
+ HEAP32[(18636)>>2] = 0;
+ HEAP32[(18644)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(18328)>>2]|0;
+ $7 = HEAP32[(18640)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -15162,24 +15166,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[4577] = 0;
- HEAP32[(18316)>>2] = 0;
- HEAP32[(18312)>>2] = 0;
+ HEAP32[4655] = 0;
+ HEAP32[(18628)>>2] = 0;
+ HEAP32[(18624)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(18368)>>2] = $10;
+ HEAP32[(18680)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(18372)>>2] = $11;
+ HEAP32[(18684)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(18376)>>2] = $12;
+ HEAP32[(18688)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(18380)>>2] = $13;
- $14 = HEAP32[(18368)>>2]|0;
+ HEAP32[(18692)>>2] = $13;
+ $14 = HEAP32[(18680)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(18372)>>2]|0;
+ $15 = HEAP32[(18684)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(18376)>>2]|0;
+ $17 = HEAP32[(18688)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -15190,7 +15194,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(18380)>>2]|0;
+ $16 = HEAP32[(18692)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -15227,140 +15231,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[4589] = 0;
- HEAP32[(18360)>>2] = 0;
- HEAP32[(18364)>>2] = 0;
+ HEAP32[4667] = 0;
+ HEAP32[(18672)>>2] = 0;
+ HEAP32[(18676)>>2] = 0;
_TraceLog(0,6637,$vararg_buffer);
- $20 = HEAP32[4267]|0;
+ $20 = HEAP32[4345]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4268]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(18288));
- $44 = HEAP32[4269]|0;
- $45 = HEAP32[(18288)>>2]|0;
+ $43 = HEAP32[4346]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(18600));
+ $44 = HEAP32[4347]|0;
+ $45 = HEAP32[(18600)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((18292)|0));
- $46 = HEAP32[(18292)>>2]|0;
+ _glGenBuffers(2,((18604)|0));
+ $46 = HEAP32[(18604)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(18272)>>2]|0;
+ $47 = HEAP32[(18584)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(17160)>>2]|0;
+ $48 = HEAP32[(17472)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(17160)>>2]|0;
+ $49 = HEAP32[(17472)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((18296)|0));
- $50 = HEAP32[(18296)>>2]|0;
+ _glGenBuffers(2,((18608)|0));
+ $50 = HEAP32[(18608)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(18280)>>2]|0;
+ $51 = HEAP32[(18592)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(17180)>>2]|0;
+ $52 = HEAP32[(17492)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(17180)>>2]|0;
+ $53 = HEAP32[(17492)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4267]|0;
+ $54 = HEAP32[4345]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(18292)>>2]|0;
- $58 = HEAP32[(18296)>>2]|0;
+ $57 = HEAP32[(18604)>>2]|0;
+ $58 = HEAP32[(18608)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,6775,$vararg_buffer3);
} else {
- $56 = HEAP32[(18288)>>2]|0;
+ $56 = HEAP32[(18600)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,6710,$vararg_buffer1);
}
- $59 = HEAP32[4267]|0;
+ $59 = HEAP32[4345]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4268]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(18336));
- $62 = HEAP32[4269]|0;
- $63 = HEAP32[(18336)>>2]|0;
+ $61 = HEAP32[4346]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(18648));
+ $62 = HEAP32[4347]|0;
+ $63 = HEAP32[(18648)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((18340)|0));
- $64 = HEAP32[(18340)>>2]|0;
+ _glGenBuffers(1,((18652)|0));
+ $64 = HEAP32[(18652)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(18320)>>2]|0;
+ $65 = HEAP32[(18632)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(17160)>>2]|0;
+ $66 = HEAP32[(17472)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(17160)>>2]|0;
+ $67 = HEAP32[(17472)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18344)|0));
- $68 = HEAP32[(18344)>>2]|0;
+ _glGenBuffers(1,((18656)|0));
+ $68 = HEAP32[(18656)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(18328)>>2]|0;
+ $69 = HEAP32[(18640)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(17180)>>2]|0;
+ $70 = HEAP32[(17492)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(17180)>>2]|0;
+ $71 = HEAP32[(17492)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4267]|0;
+ $72 = HEAP32[4345]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(18340)>>2]|0;
- $76 = HEAP32[(18344)>>2]|0;
+ $75 = HEAP32[(18652)>>2]|0;
+ $76 = HEAP32[(18656)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,6921,$vararg_buffer10);
} else {
- $74 = HEAP32[(18336)>>2]|0;
+ $74 = HEAP32[(18648)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,6852,$vararg_buffer7);
}
- $77 = HEAP32[4267]|0;
+ $77 = HEAP32[4345]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4268]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(18384));
- $80 = HEAP32[4269]|0;
- $81 = HEAP32[(18384)>>2]|0;
+ $79 = HEAP32[4346]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(18696));
+ $80 = HEAP32[4347]|0;
+ $81 = HEAP32[(18696)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((18388)|0));
- $82 = HEAP32[(18388)>>2]|0;
+ _glGenBuffers(1,((18700)|0));
+ $82 = HEAP32[(18700)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(18368)>>2]|0;
+ $83 = HEAP32[(18680)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(17160)>>2]|0;
+ $84 = HEAP32[(17472)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(17160)>>2]|0;
+ $85 = HEAP32[(17472)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18392)|0));
- $86 = HEAP32[(18392)>>2]|0;
+ _glGenBuffers(1,((18704)|0));
+ $86 = HEAP32[(18704)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(18372)>>2]|0;
+ $87 = HEAP32[(18684)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(17164)>>2]|0;
+ $88 = HEAP32[(17476)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(17164)>>2]|0;
+ $89 = HEAP32[(17476)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((18396)|0));
- $90 = HEAP32[(18396)>>2]|0;
+ _glGenBuffers(1,((18708)|0));
+ $90 = HEAP32[(18708)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(18376)>>2]|0;
+ $91 = HEAP32[(18688)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(17180)>>2]|0;
+ $92 = HEAP32[(17492)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(17180)>>2]|0;
+ $93 = HEAP32[(17492)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((18400)|0));
- $94 = HEAP32[(18400)>>2]|0;
+ _glGenBuffers(1,((18712)|0));
+ $94 = HEAP32[(18712)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(18380)>>2]|0;
+ $95 = HEAP32[(18692)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4267]|0;
+ $96 = HEAP32[4345]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(18388)>>2]|0;
- $100 = HEAP32[(18392)>>2]|0;
- $101 = HEAP32[(18396)>>2]|0;
- $102 = HEAP32[(18400)>>2]|0;
+ $99 = HEAP32[(18700)>>2]|0;
+ $100 = HEAP32[(18704)>>2]|0;
+ $101 = HEAP32[(18708)>>2]|0;
+ $102 = HEAP32[(18712)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -15370,16 +15374,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,7067,$vararg_buffer17);
} else {
- $98 = HEAP32[(18384)>>2]|0;
+ $98 = HEAP32[(18696)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,7002,$vararg_buffer14);
}
- $103 = HEAP32[4267]|0;
+ $103 = HEAP32[4345]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4269]|0;
+ $105 = HEAP32[4347]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -15560,9 +15564,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19573 + ($0)|0);
+ $1 = (19885 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19576 + ($0)|0);
+ $3 = (19888 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -15574,9 +15578,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19573 + ($0)|0);
+ $1 = (19885 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19576 + ($0)|0);
+ $3 = (19888 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -15597,7 +15601,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4186]|0;
+ $0 = HEAP32[4264]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,8911,$vararg_buffer);
@@ -15608,9 +15612,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[16784>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16784+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16784+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16784+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16784+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[17096>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17096+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17096+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17096+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17096+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(16812)>>2]|0;
+ $0 = HEAP32[(17124)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -15621,11 +15625,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(17096|0));
- $0 = HEAP32[4274]|0;
+ _glDeleteTextures(1,(17408|0));
+ $0 = HEAP32[4352]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,8938,$vararg_buffer);
- $1 = HEAP32[4304]|0;
+ $1 = HEAP32[4382]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -15633,17 +15637,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4275]|0;
+ $0 = HEAP32[4353]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4267]|0;
+ $0 = HEAP32[4345]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4269]|0;
+ $2 = HEAP32[4347]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -15652,39 +15656,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((18292)|0));
- _glDeleteBuffers(1,((18296)|0));
- _glDeleteBuffers(1,((18340)|0));
- _glDeleteBuffers(1,((18344)|0));
- _glDeleteBuffers(1,((18388)|0));
- _glDeleteBuffers(1,((18392)|0));
- _glDeleteBuffers(1,((18396)|0));
- _glDeleteBuffers(1,((18400)|0));
- $3 = HEAP32[4267]|0;
+ _glDeleteBuffers(1,((18604)|0));
+ _glDeleteBuffers(1,((18608)|0));
+ _glDeleteBuffers(1,((18652)|0));
+ _glDeleteBuffers(1,((18656)|0));
+ _glDeleteBuffers(1,((18700)|0));
+ _glDeleteBuffers(1,((18704)|0));
+ _glDeleteBuffers(1,((18708)|0));
+ _glDeleteBuffers(1,((18712)|0));
+ $3 = HEAP32[4345]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4270]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(18288));
- $6 = HEAP32[4270]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(18336));
- $7 = HEAP32[4270]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(18384));
+ $5 = HEAP32[4348]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(18600));
+ $6 = HEAP32[4348]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(18648));
+ $7 = HEAP32[4348]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(18696));
}
- $8 = HEAP32[(18272)>>2]|0;
+ $8 = HEAP32[(18584)>>2]|0;
_free($8);
- $9 = HEAP32[(18280)>>2]|0;
+ $9 = HEAP32[(18592)>>2]|0;
_free($9);
- $10 = HEAP32[(18320)>>2]|0;
+ $10 = HEAP32[(18632)>>2]|0;
_free($10);
- $11 = HEAP32[(18328)>>2]|0;
+ $11 = HEAP32[(18640)>>2]|0;
_free($11);
- $12 = HEAP32[(18368)>>2]|0;
+ $12 = HEAP32[(18680)>>2]|0;
_free($12);
- $13 = HEAP32[(18372)>>2]|0;
+ $13 = HEAP32[(18684)>>2]|0;
_free($13);
- $14 = HEAP32[(18376)>>2]|0;
+ $14 = HEAP32[(18688)>>2]|0;
_free($14);
- $15 = HEAP32[(18380)>>2]|0;
+ $15 = HEAP32[(18692)>>2]|0;
_free($15);
return;
}
@@ -15724,16 +15728,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2079] = $0;
- $1 = +HEAPF64[2062];
+ HEAPF64[2118] = $0;
+ $1 = +HEAPF64[2101];
$2 = $0 - $1;
- HEAPF64[2080] = $2;
- HEAPF64[2062] = $0;
+ HEAPF64[2119] = $2;
+ HEAPF64[2101] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=16840; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=17152; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(18412);
+ _rlMultMatrixf(18724);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -15742,53 +15746,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[4603] = $1;
+ HEAP32[4681] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(18416)>>2] = $3;
+ HEAP32[(18728)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(18420)>>2] = $5;
+ HEAP32[(18732)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(18424)>>2] = $7;
+ HEAP32[(18736)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(18428)>>2] = $9;
+ HEAP32[(18740)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(18432)>>2] = $11;
+ HEAP32[(18744)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(18436)>>2] = $13;
+ HEAP32[(18748)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(18440)>>2] = $15;
+ HEAP32[(18752)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(18444)>>2] = $17;
+ HEAP32[(18756)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(18448)>>2] = $19;
+ HEAP32[(18760)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(18452)>>2] = $21;
+ HEAP32[(18764)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18456)>>2] = $23;
+ HEAP32[(18768)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(18460)>>2] = $25;
+ HEAP32[(18772)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(18464)>>2] = $27;
+ HEAP32[(18776)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(18468)>>2] = $29;
+ HEAP32[(18780)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(18472)>>2] = $31;
- return (18412|0);
+ HEAP32[(18784)>>2] = $31;
+ return (18724|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -15863,7 +15867,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4233]|0;
+ $49 = HEAP32[4311]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -15877,15 +15881,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2079] = $0;
- $1 = +HEAPF64[2062];
+ HEAPF64[2118] = $0;
+ $1 = +HEAPF64[2101];
$2 = $0 - $1;
- HEAPF64[2081] = $2;
- HEAPF64[2062] = $0;
- $3 = +HEAPF64[2080];
+ HEAPF64[2120] = $2;
+ HEAPF64[2101] = $0;
+ $3 = +HEAPF64[2119];
$4 = $2 + $3;
- HEAPF64[2082] = $4;
- $5 = +HEAPF64[2059];
+ HEAPF64[2121] = $4;
+ $5 = +HEAPF64[2098];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -15895,13 +15899,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2079] = $10;
- $11 = +HEAPF64[2062];
+ HEAPF64[2118] = $10;
+ $11 = +HEAPF64[2101];
$12 = $10 - $11;
- HEAPF64[2062] = $10;
- $13 = +HEAPF64[2082];
+ HEAPF64[2101] = $10;
+ $13 = +HEAPF64[2121];
$14 = $12 + $13;
- HEAPF64[2082] = $14;
+ HEAPF64[2121] = $14;
return;
}
function _rlglDraw() {
@@ -15914,7 +15918,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4186]|0;
+ $0 = HEAP32[4264]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -15930,20 +15934,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[741] = -1;
HEAP32[743] = -1;
- HEAP32[4619] = 0;
- $3 = HEAP32[4186]|0;
+ HEAP32[4697] = 0;
+ $3 = HEAP32[4264]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4116] = $5;
+ HEAPF32[4194] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(16468)>>2] = $7;
- _memcpy((20091|0),(19579|0),512)|0;
- ;HEAP8[19576>>0]=HEAP8[19573>>0]|0;HEAP8[19576+1>>0]=HEAP8[19573+1>>0]|0;HEAP8[19576+2>>0]=HEAP8[19573+2>>0]|0;
- $8 = HEAP32[4602]|0;
- HEAP32[4189] = $8;
- HEAP32[4602] = 0;
+ HEAPF32[(16780)>>2] = $7;
+ _memcpy((20403|0),(19891|0),512)|0;
+ ;HEAP8[19888>>0]=HEAP8[19885>>0]|0;HEAP8[19888+1>>0]=HEAP8[19885+1>>0]|0;HEAP8[19888+2>>0]=HEAP8[19885+2>>0]|0;
+ $8 = HEAP32[4680]|0;
+ HEAP32[4267] = $8;
+ HEAP32[4680] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15953,8 +15957,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (20603 + ($$05160<<5)|0);
- $scevgep67 = (20731 + ($$05160<<5)|0);
+ $scevgep = (20915 + ($$05160<<5)|0);
+ $scevgep67 = (21043 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15968,7 +15972,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((20731 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((21043 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[743] = $$04857;
@@ -15995,7 +15999,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((18480 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((18792 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -16011,7 +16015,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[4619] = $$lcssa;
+ HEAP32[4697] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -16052,87 +16056,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4565]|0;
+ $0 = HEAP32[4643]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4267]|0;
+ $2 = HEAP32[4345]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4269]|0;
- $5 = HEAP32[(18288)>>2]|0;
+ $4 = HEAP32[4347]|0;
+ $5 = HEAP32[(18600)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(18292)>>2]|0;
+ $6 = HEAP32[(18604)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[4565]|0;
+ $7 = HEAP32[4643]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(18272)>>2]|0;
+ $9 = HEAP32[(18584)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(18296)>>2]|0;
+ $10 = HEAP32[(18608)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(18268)>>2]|0;
+ $11 = HEAP32[(18580)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(18280)>>2]|0;
+ $13 = HEAP32[(18592)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[4577]|0;
+ $14 = HEAP32[4655]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4267]|0;
+ $16 = HEAP32[4345]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4269]|0;
- $19 = HEAP32[(18336)>>2]|0;
+ $18 = HEAP32[4347]|0;
+ $19 = HEAP32[(18648)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(18340)>>2]|0;
+ $20 = HEAP32[(18652)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[4577]|0;
+ $21 = HEAP32[4655]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(18320)>>2]|0;
+ $23 = HEAP32[(18632)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(18344)>>2]|0;
+ $24 = HEAP32[(18656)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(18316)>>2]|0;
+ $25 = HEAP32[(18628)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(18328)>>2]|0;
+ $27 = HEAP32[(18640)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[4589]|0;
+ $28 = HEAP32[4667]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4267]|0;
+ $30 = HEAP32[4345]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4269]|0;
- $33 = HEAP32[(18384)>>2]|0;
+ $32 = HEAP32[4347]|0;
+ $33 = HEAP32[(18696)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(18388)>>2]|0;
+ $34 = HEAP32[(18700)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[4589]|0;
+ $35 = HEAP32[4667]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(18368)>>2]|0;
+ $37 = HEAP32[(18680)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(18392)>>2]|0;
+ $38 = HEAP32[(18704)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[4589]|0;
+ $39 = HEAP32[4667]|0;
$40 = $39 << 3;
- $41 = HEAP32[(18372)>>2]|0;
+ $41 = HEAP32[(18684)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(18396)>>2]|0;
+ $42 = HEAP32[(18708)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[4589]|0;
+ $43 = HEAP32[4667]|0;
$44 = $43 << 2;
- $45 = HEAP32[(18376)>>2]|0;
+ $45 = HEAP32[(18688)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4267]|0;
+ $46 = HEAP32[4345]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4269]|0;
+ $48 = HEAP32[4347]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -16150,9 +16154,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=16936; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=17000; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[4652]|0;
+ dest=$0; src=17248; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=17312; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4730]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -16162,134 +16166,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[4565]|0;
+ $8 = HEAP32[4643]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[4577]|0;
+ $10 = HEAP32[4655]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[4589]|0;
+ $12 = HEAP32[4667]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4289]|0;
+ $14 = HEAP32[4367]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=17000; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=16936; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=17312; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=17248; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(17184)>>2]|0;
+ $15 = HEAP32[(17496)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(17188)>>2]|0;
+ $17 = HEAP32[(17500)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(17200)>>2]|0;
+ $18 = HEAP32[(17512)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[4565]|0;
+ $19 = HEAP32[4643]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4274]|0;
+ $21 = HEAP32[4352]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4267]|0;
+ $22 = HEAP32[4345]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(18292)>>2]|0;
+ $26 = HEAP32[(18604)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(17160)>>2]|0;
+ $27 = HEAP32[(17472)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(17160)>>2]|0;
+ $28 = HEAP32[(17472)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(18296)>>2]|0;
+ $29 = HEAP32[(18608)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(17180)>>2]|0;
+ $30 = HEAP32[(17492)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(17180)>>2]|0;
+ $31 = HEAP32[(17492)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4269]|0;
- $25 = HEAP32[(18288)>>2]|0;
+ $24 = HEAP32[4347]|0;
+ $25 = HEAP32[(18600)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[4565]|0;
+ $32 = HEAP32[4643]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4267]|0;
+ $33 = HEAP32[4345]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[4577]|0;
+ $35 = HEAP32[4655]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4274]|0;
+ $37 = HEAP32[4352]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4267]|0;
+ $38 = HEAP32[4345]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(18340)>>2]|0;
+ $42 = HEAP32[(18652)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(17160)>>2]|0;
+ $43 = HEAP32[(17472)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(17160)>>2]|0;
+ $44 = HEAP32[(17472)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(18344)>>2]|0;
+ $45 = HEAP32[(18656)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(17180)>>2]|0;
+ $46 = HEAP32[(17492)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(17180)>>2]|0;
+ $47 = HEAP32[(17492)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4269]|0;
- $41 = HEAP32[(18336)>>2]|0;
+ $40 = HEAP32[4347]|0;
+ $41 = HEAP32[(18648)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[4577]|0;
+ $48 = HEAP32[4655]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4267]|0;
+ $49 = HEAP32[4345]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[4589]|0;
+ $51 = HEAP32[4667]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4267]|0;
+ $53 = HEAP32[4345]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(18388)>>2]|0;
+ $57 = HEAP32[(18700)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(17160)>>2]|0;
+ $58 = HEAP32[(17472)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(17160)>>2]|0;
+ $59 = HEAP32[(17472)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(18392)>>2]|0;
+ $60 = HEAP32[(18704)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(17164)>>2]|0;
+ $61 = HEAP32[(17476)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(17164)>>2]|0;
+ $62 = HEAP32[(17476)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(18396)>>2]|0;
+ $63 = HEAP32[(18708)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(17180)>>2]|0;
+ $64 = HEAP32[(17492)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(17180)>>2]|0;
+ $65 = HEAP32[(17492)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(18400)>>2]|0;
+ $66 = HEAP32[(18712)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4269]|0;
- $56 = HEAP32[(18384)>>2]|0;
+ $55 = HEAP32[4347]|0;
+ $56 = HEAP32[(18696)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4305]|0;
+ $67 = HEAP32[4383]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4304]|0;
+ $71 = HEAP32[4382]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -16300,14 +16304,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4304]|0;
+ $80 = HEAP32[4382]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4305]|0;
+ $87 = HEAP32[4383]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -16316,7 +16320,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4267]|0;
+ $69 = HEAP32[4345]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -16324,10 +16328,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4267]|0;
+ $89 = HEAP32[4345]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4269]|0;
+ $91 = HEAP32[4347]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -16339,22 +16343,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4305] = 1;
- $5 = HEAP32[4274]|0;
- $6 = HEAP32[4304]|0;
+ HEAP32[4383] = 1;
+ $5 = HEAP32[4352]|0;
+ $6 = HEAP32[4382]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[4565] = 0;
- HEAP32[(18268)>>2] = 0;
- HEAP32[4577] = 0;
- HEAP32[(18316)>>2] = 0;
- HEAP32[4589] = 0;
- HEAP32[(18360)>>2] = 0;
- HEAP32[(18364)>>2] = 0;
+ HEAP32[4643] = 0;
+ HEAP32[(18580)>>2] = 0;
+ HEAP32[4655] = 0;
+ HEAP32[(18628)>>2] = 0;
+ HEAP32[4667] = 0;
+ HEAP32[(18672)>>2] = 0;
+ HEAP32[(18676)>>2] = 0;
HEAPF32[744] = -1.0;
- dest=16936; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17000; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17248; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17312; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -16369,17 +16373,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[4563]|0;
+ $5 = HEAP32[4641]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[4564]|0;
+ $9 = HEAP32[4642]|0;
_rlViewport($7,0,$8,$9);
- $10 = (18840 + ($0<<6)|0);
+ $10 = (19152 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (18712 + ($0<<6)|0);
+ $11 = (19024 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -16391,14 +16395,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=17000; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17312; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=16936; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17248; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _rlPushMatrix() {
@@ -16406,43 +16410,43 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[4742]|0;
+ $0 = HEAP32[4820]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,9053,$vararg_buffer);
}
- $2 = HEAP32[4742]|0;
- $3 = (17228 + ($2<<6)|0);
- $4 = HEAP32[4233]|0;
+ $2 = HEAP32[4820]|0;
+ $3 = (17540 + ($2<<6)|0);
+ $4 = HEAP32[4311]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[4742]|0;
+ $5 = HEAP32[4820]|0;
$6 = (($5) + 1)|0;
- HEAP32[4742] = $6;
- $7 = HEAP32[4266]|0;
+ HEAP32[4820] = $6;
+ $7 = HEAP32[4344]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[4743] = 1;
+ HEAP32[4821] = 1;
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4742]|0;
+ $0 = HEAP32[4820]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[4742]|0;
+ $2 = HEAP32[4820]|0;
$3 = (($2) + -1)|0;
- $4 = (17228 + ($3<<6)|0);
- $5 = HEAP32[4233]|0;
+ $4 = (17540 + ($3<<6)|0);
+ $5 = HEAP32[4311]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[4742] = $6;
+ HEAP32[4820] = $6;
return;
}
function _IsFileExtension($0,$1) {
@@ -16468,7 +16472,7 @@ function _IsGamepadAvailable($0) {
sp = STACKTOP;
$1 = ($0|0)<(4);
if ($1) {
- $2 = (16768 + ($0<<2)|0);
+ $2 = (17080 + ($0<<2)|0);
$3 = HEAP32[$2>>2]|0;
$not$ = ($3|0)!=(0);
$$ = $not$&1;
@@ -16495,7 +16499,7 @@ function _GetGamepadAxisCount($0) {
$0 = $0|0;
var $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4619]|0;
+ $1 = HEAP32[4697]|0;
return ($1|0);
}
function _GetGamepadAxisMovement($0,$1) {
@@ -16508,7 +16512,7 @@ function _GetGamepadAxisMovement($0,$1) {
$$0 = 0.0;
return (+$$0);
}
- $3 = (16768 + ($0<<2)|0);
+ $3 = (17080 + ($0<<2)|0);
$4 = HEAP32[$3>>2]|0;
$5 = ($4|0)!=(0);
$6 = ($1|0)<(8);
@@ -16517,7 +16521,7 @@ function _GetGamepadAxisMovement($0,$1) {
$$0 = 0.0;
return (+$$0);
}
- $7 = ((18480 + ($0<<5)|0) + ($1<<2)|0);
+ $7 = ((18792 + ($0<<5)|0) + ($1<<2)|0);
$8 = +HEAPF32[$7>>2];
$$0 = $8;
return (+$$0);
@@ -16531,13 +16535,13 @@ function _IsGamepadButtonDown($0,$1) {
if (!($2)) {
return 0;
}
- $3 = (16768 + ($0<<2)|0);
+ $3 = (17080 + ($0<<2)|0);
$4 = HEAP32[$3>>2]|0;
$5 = ($4|0)!=(0);
$6 = ($1|0)<(32);
$or$cond = $6 & $5;
if ($or$cond) {
- $7 = ((20731 + ($0<<5)|0) + ($1)|0);
+ $7 = ((21043 + ($0<<5)|0) + ($1)|0);
$8 = HEAP8[$7>>0]|0;
$9 = ($8<<24>>24)==(1);
$$ = $9&1;
@@ -16566,7 +16570,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4233]|0;
+ $5 = HEAP32[4311]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -16599,7 +16603,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4233]|0;
+ $11 = HEAP32[4311]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -16610,7 +16614,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4306] = $0;
+ HEAP32[4384] = $0;
return;
}
function _rlEnd() {
@@ -16626,21 +16630,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[4743]|0;
+ $0 = HEAP32[4821]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4744]|0;
+ $2 = HEAP32[4822]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4303]|0;
+ $6 = HEAP32[4381]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4233]|0;
+ $8 = HEAP32[4311]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[4744]|0;
+ $5 = HEAP32[4822]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -16648,12 +16652,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[4743] = 0;
+ HEAP32[4821] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4303]|0;
+ $11 = HEAP32[4381]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -16662,7 +16666,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[4744]|0;
+ $19 = HEAP32[4822]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -16672,15 +16676,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[4743] = 0;
+ HEAP32[4821] = 0;
}
- HEAP32[4744] = 0;
+ HEAP32[4822] = 0;
}
- $21 = HEAP32[4306]|0;
+ $21 = HEAP32[4384]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[4565]|0;
- $23 = HEAP32[(18268)>>2]|0;
+ $22 = HEAP32[4643]|0;
+ $23 = HEAP32[(18580)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[744];
@@ -16699,16 +16703,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(18280)>>2]|0;
- $28 = HEAP32[(18268)>>2]|0;
+ $27 = HEAP32[(18592)>>2]|0;
+ $28 = HEAP32[(18580)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(18280)>>2]|0;
- $35 = HEAP32[(18268)>>2]|0;
+ $34 = HEAP32[(18592)>>2]|0;
+ $35 = HEAP32[(18580)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -16716,8 +16720,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(18280)>>2]|0;
- $43 = HEAP32[(18268)>>2]|0;
+ $42 = HEAP32[(18592)>>2]|0;
+ $43 = HEAP32[(18580)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -16725,8 +16729,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(18280)>>2]|0;
- $51 = HEAP32[(18268)>>2]|0;
+ $50 = HEAP32[(18592)>>2]|0;
+ $51 = HEAP32[(18580)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -16734,9 +16738,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(18268)>>2]|0;
+ $58 = HEAP32[(18580)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(18268)>>2] = $59;
+ HEAP32[(18580)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -16752,8 +16756,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[4577]|0;
- $62 = HEAP32[(18316)>>2]|0;
+ $61 = HEAP32[4655]|0;
+ $62 = HEAP32[(18628)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[744];
@@ -16772,16 +16776,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(18328)>>2]|0;
- $67 = HEAP32[(18316)>>2]|0;
+ $66 = HEAP32[(18640)>>2]|0;
+ $67 = HEAP32[(18628)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(18328)>>2]|0;
- $74 = HEAP32[(18316)>>2]|0;
+ $73 = HEAP32[(18640)>>2]|0;
+ $74 = HEAP32[(18628)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -16789,8 +16793,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(18328)>>2]|0;
- $82 = HEAP32[(18316)>>2]|0;
+ $81 = HEAP32[(18640)>>2]|0;
+ $82 = HEAP32[(18628)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -16798,8 +16802,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(18328)>>2]|0;
- $90 = HEAP32[(18316)>>2]|0;
+ $89 = HEAP32[(18640)>>2]|0;
+ $90 = HEAP32[(18628)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -16807,9 +16811,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(18316)>>2]|0;
+ $97 = HEAP32[(18628)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(18316)>>2] = $98;
+ HEAP32[(18628)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -16825,8 +16829,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[4589]|0;
- $101 = HEAP32[(18364)>>2]|0;
+ $100 = HEAP32[4667]|0;
+ $101 = HEAP32[(18676)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -16834,16 +16838,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(18376)>>2]|0;
- $106 = HEAP32[(18364)>>2]|0;
+ $105 = HEAP32[(18688)>>2]|0;
+ $106 = HEAP32[(18676)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(18376)>>2]|0;
- $113 = HEAP32[(18364)>>2]|0;
+ $112 = HEAP32[(18688)>>2]|0;
+ $113 = HEAP32[(18676)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -16851,8 +16855,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(18376)>>2]|0;
- $121 = HEAP32[(18364)>>2]|0;
+ $120 = HEAP32[(18688)>>2]|0;
+ $121 = HEAP32[(18676)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -16860,8 +16864,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(18376)>>2]|0;
- $129 = HEAP32[(18364)>>2]|0;
+ $128 = HEAP32[(18688)>>2]|0;
+ $129 = HEAP32[(18676)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -16869,9 +16873,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(18364)>>2]|0;
+ $136 = HEAP32[(18676)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(18364)>>2] = $137;
+ HEAP32[(18676)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -16882,8 +16886,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[4589]|0;
- $140 = HEAP32[(18360)>>2]|0;
+ $139 = HEAP32[4667]|0;
+ $140 = HEAP32[(18672)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[744];
@@ -16891,8 +16895,8 @@ function _rlEnd() {
HEAPF32[744] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(18372)>>2]|0;
- $$promoted = HEAP32[(18360)>>2]|0;
+ $142 = HEAP32[(18684)>>2]|0;
+ $$promoted = HEAP32[(18672)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -16900,7 +16904,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(18360)>>2] = $147;
+ HEAP32[(18672)>>2] = $147;
$148 = +HEAPF32[744];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[744] = $149;
@@ -16927,11 +16931,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[4743]|0;
+ $3 = HEAP32[4821]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4303]|0;
- $6 = HEAP32[4744]|0;
+ $5 = HEAP32[4381]|0;
+ $6 = HEAP32[4822]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -16939,16 +16943,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[4744] = $10;
+ HEAP32[4822] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4306]|0;
+ $11 = HEAP32[4384]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[4565]|0;
+ $12 = HEAP32[4643]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(18272)>>2]|0;
+ $14 = HEAP32[(18584)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -16959,7 +16963,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[4565] = $21;
+ HEAP32[4643] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,9091,$vararg_buffer);
@@ -16968,10 +16972,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[4577]|0;
+ $22 = HEAP32[4655]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(18320)>>2]|0;
+ $24 = HEAP32[(18632)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -16982,7 +16986,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[4577] = $31;
+ HEAP32[4655] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,9116,$vararg_buffer1);
@@ -16991,10 +16995,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[4589]|0;
+ $32 = HEAP32[4667]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(18368)>>2]|0;
+ $34 = HEAP32[(18680)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -17005,9 +17009,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[4589] = $41;
- $42 = HEAP32[4304]|0;
- $43 = HEAP32[4305]|0;
+ HEAP32[4667] = $41;
+ $42 = HEAP32[4382]|0;
+ $43 = HEAP32[4383]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -17050,13 +17054,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4306]|0;
+ $2 = HEAP32[4384]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(18372)>>2]|0;
- $5 = HEAP32[(18360)>>2]|0;
+ $4 = HEAP32[(18684)>>2]|0;
+ $5 = HEAP32[(18672)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -17064,7 +17068,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(18360)>>2] = $10;
+ HEAP32[(18672)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -17083,18 +17087,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4306]|0;
+ $4 = HEAP32[4384]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (18268);$$sink38 = (18280);
+ $$sink37 = (18580);$$sink38 = (18592);
break;
}
case 4: {
- $$sink37 = (18316);$$sink38 = (18328);
+ $$sink37 = (18628);$$sink38 = (18640);
break;
}
case 7: {
- $$sink37 = (18364);$$sink38 = (18376);
+ $$sink37 = (18676);$$sink38 = (18688);
break;
}
default: {
@@ -17133,8 +17137,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4304]|0;
- $2 = HEAP32[4305]|0;
+ $1 = HEAP32[4382]|0;
+ $2 = HEAP32[4383]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -17147,9 +17151,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4305] = $10;
+ HEAP32[4383] = $10;
}
- $11 = HEAP32[4305]|0;
+ $11 = HEAP32[4383]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -17160,7 +17164,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4589]|0;
+ $0 = HEAP32[4667]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -17172,7 +17176,7 @@ function _GetDefaultTexture($0) {
$0 = $0|0;
var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4274]|0;
+ $1 = HEAP32[4352]|0;
HEAP32[$0>>2] = $1;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
@@ -17568,40 +17572,11 @@ function _DrawTriangle($0,$1,$2,$3) {
_rlDisableTexture();
STACKTOP = sp;return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(9170);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,10503)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4745] = $0;
+ HEAP32[4823] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -17665,7 +17640,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((9182|0),(9208|0),1125,(9231|0));
+ ___assert_fail((9170|0),(9196|0),1041,(9219|0));
// unreachable;
}
}
@@ -17683,7 +17658,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[4746]|0;
+ $15 = HEAP32[4824]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -17776,7 +17751,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9272);
+ _stbi__err(9260);
$$0 = 0;
return ($$0|0);
} else {
@@ -17798,7 +17773,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(9263);
+ _stbi__err(9251);
$$0 = 0;
return ($$0|0);
}
@@ -17868,7 +17843,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9291);
+ _stbi__err(9279);
$$045 = 0;
return ($$045|0);
}
@@ -18429,7 +18404,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (9607 + ($120)|0);
+ $121 = (9595 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -18471,97 +18446,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(9381);
+ _stbi__err(9369);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(9395);
+ _stbi__err(9383);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(9408);
+ _stbi__err(9396);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(9408);
+ _stbi__err(9396);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(9418);
+ _stbi__err(9406);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(9438);
+ _stbi__err(9426);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(9438);
+ _stbi__err(9426);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(9438);
+ _stbi__err(9426);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(9448);
+ _stbi__err(9436);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(9464);
+ _stbi__err(9452);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(9482);
+ _stbi__err(9470);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(9503);
+ _stbi__err(9491);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(9408);
+ _stbi__err(9396);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(9408);
+ _stbi__err(9396);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(9517);
+ _stbi__err(9505);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(9532);
+ _stbi__err(9520);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(9532);
+ _stbi__err(9520);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(9517);
+ _stbi__err(9505);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(9545);
+ _stbi__err(9533);
$$6$ph = 0;
break;
}
@@ -18572,32 +18547,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(9561);
+ _stbi__err(9549);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(9578);
+ _stbi__err(9566);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(9591);
+ _stbi__err(9579);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(9578);
+ _stbi__err(9566);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(9517);
+ _stbi__err(9505);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(9616);
+ _stbi__err(9604);
$$6$ph = 0;
break;
}
@@ -18609,12 +18584,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(9263);
+ _stbi__err(9251);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(9624);
+ _stbi__err(9612);
$$6$ph = 0;
break;
}
@@ -18627,7 +18602,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(9634);
+ _stbi__err(9622);
$$4 = 0;
break;
}
@@ -18692,7 +18667,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[4747]|0;
+ $193 = HEAP32[4825]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -18725,7 +18700,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(9517);
+ _stbi__err(9505);
$$4 = 0;
}
} while(0);
@@ -18733,24 +18708,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(9517);
+ _stbi__err(9505);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[9642] = $206;
+ HEAP8[9630] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(9643)>>0] = $209;
+ HEAP8[(9631)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(9644)>>0] = $211;
+ HEAP8[(9632)>>0] = $211;
$212 = $207&255;
- HEAP8[(9645)>>0] = $212;
- _stbi__err(9642);
+ HEAP8[(9633)>>0] = $212;
+ _stbi__err(9630);
$$6$ph = 0;
break;
}
@@ -18784,14 +18759,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9304|0),(9208|0),1561,(9360|0));
+ ___assert_fail((9292|0),(9196|0),1477,(9348|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(9263);
+ _stbi__err(9251);
$$0163 = 0;
return ($$0163|0);
}
@@ -19154,7 +19129,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9358|0),(9208|0),1590,(9360|0));
+ ___assert_fail((9346|0),(9196|0),1506,(9348|0));
// unreachable;
}
} while(0);
@@ -19188,7 +19163,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9304|0),(9208|0),1610,(9335|0));
+ ___assert_fail((9292|0),(9196|0),1526,(9323|0));
// unreachable;
}
$7 = $2 << 1;
@@ -19198,7 +19173,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(9263);
+ _stbi__err(9251);
$$0163 = 0;
return ($$0163|0);
}
@@ -19561,7 +19536,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9358|0),(9208|0),1639,(9335|0));
+ ___assert_fail((9346|0),(9196|0),1555,(9323|0));
// unreachable;
}
} while(0);
@@ -19709,7 +19684,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10299);
+ _stbi__err(10607);
$$05 = 0;
return ($$05|0);
}
@@ -20146,7 +20121,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9701|0),(9208|0),4568,(9753|0));
+ ___assert_fail((9689|0),(9196|0),4569,(9741|0));
// unreachable;
}
}
@@ -20233,7 +20208,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9701|0),(9208|0),4543,(9726|0));
+ ___assert_fail((9689|0),(9196|0),4544,(9714|0));
// unreachable;
}
}
@@ -20280,7 +20255,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[4748]|0;
+ $16 = HEAP32[4826]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -20355,7 +20330,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((9667|0),(9208|0),4649,(9685|0));
+ ___assert_fail((9655|0),(9196|0),4650,(9673|0));
// unreachable;
}
}
@@ -20378,7 +20353,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(9263);
+ _stbi__err(9251);
$$0 = 0;
return ($$0|0);
}
@@ -20555,7 +20530,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((9782|0),(9208|0),4294,(9823|0));
+ ___assert_fail((9770|0),(9196|0),4294,(9811|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -20563,7 +20538,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(9263);
+ _stbi__err(9251);
$$2 = 0;
return ($$2|0);
}
@@ -20582,7 +20557,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(9850);
+ _stbi__err(9838);
$$2 = 0;
return ($$2|0);
}
@@ -20595,7 +20570,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(9850);
+ _stbi__err(9838);
$$2 = 0;
return ($$2|0);
}
@@ -20603,12 +20578,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -20631,33 +20606,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (9889 + ($56)|0);
+ $60 = (9877 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -20667,24 +20642,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -20694,10 +20669,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -20708,10 +20683,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -20722,14 +20697,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -20759,7 +20734,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -20774,12 +20749,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -21356,15 +21331,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((9868|0),(9208|0),4315,(9823|0));
+ ___assert_fail((9856|0),(9196|0),4315,(9811|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((9894|0),(9208|0),4376,(9823|0));
+ ___assert_fail((9882|0),(9196|0),4377,(9811|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(9911);
+ _stbi__err(9899);
$$2 = 0;
return ($$2|0);
}
@@ -21414,7 +21389,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (9607 + ($6)|0);
+ $336 = (9595 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -21855,7 +21830,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((9926|0),(9208|0),4465,(9823|0));
+ ___assert_fail((9914|0),(9196|0),4466,(9811|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -21915,8 +21890,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -21931,15 +21906,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -21948,65 +21923,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(20890)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,9925,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,20891,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,10213,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,20859,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -22025,14 +21995,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(10252);
+ _stbi__err(10560);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10268);
+ _stbi__err(10576);
$$0 = 0;
return ($$0|0);
}
@@ -22041,7 +22011,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10283);
+ _stbi__err(10591);
$$0 = 0;
return ($$0|0);
}
@@ -22124,7 +22094,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((10174|0),(9208|0),4048,(10191|0));
+ ___assert_fail((10482|0),(9196|0),4033,(10499|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -22161,7 +22131,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(10222);
+ _stbi__err(10530);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -22171,7 +22141,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(10235);
+ _stbi__err(10543);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -22201,21 +22171,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((20891|0),8,144)|0;
- dest=(21035); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(21147); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (21171);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=20859; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -22349,7 +22304,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(10112);
+ _stbi__err(10420);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -22438,7 +22393,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(10164);
+ _stbi__err(10472);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -22467,7 +22422,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (10958 + ($$06579)|0);
+ $14 = (11266 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -22558,21 +22513,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(10112);
+ _stbi__err(10420);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(10112);
+ _stbi__err(10420);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((10128|0),(9208|0),4021,(10136|0));
+ ___assert_fail((10436|0),(9196|0),4006,(10444|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(10112);
+ _stbi__err(10420);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -22582,7 +22537,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(10112);
+ _stbi__err(10420);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -22746,7 +22701,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(9937);
+ _stbi__err(10245);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -22756,12 +22711,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(9937);
+ _stbi__err(10245);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(9954);
+ _stbi__err(10262);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -22818,7 +22773,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(9963);
+ _stbi__err(10271);
$$0 = 0;
return ($$0|0);
}
@@ -22844,7 +22799,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(9263);
+ _stbi__err(9251);
$$0 = 0;
return ($$0|0);
} else {
@@ -22889,7 +22844,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((10059|0),(9208|0),3863,(10096|0));
+ ___assert_fail((10367|0),(9196|0),3848,(10404|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -22937,7 +22892,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((9983|0),(9208|0),3891,(9999|0));
+ ___assert_fail((10291|0),(9196|0),3876,(10307|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -22965,7 +22920,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((10030|0),(9208|0),3781,(10041|0));
+ ___assert_fail((10338|0),(9196|0),3766,(10349|0));
// unreachable;
}
return (0)|0;
@@ -23111,10 +23066,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -23125,27 +23080,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,10311)|0);
+ $6 = (_IsFileExtension($1,10619)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,10364)|0);
+ $19 = (_IsFileExtension($1,10672)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,10369,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,10677,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,10811)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -23173,7 +23129,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -23190,18 +23146,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10317,$vararg_buffer);
+ _TraceLog(2,10625,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -23210,34 +23166,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,10405,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,10713,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,10444,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,10752,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -23256,11 +23219,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,10503)|0);
+ $4 = (_fopen($0,10811)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,10506,$vararg_buffer);
+ _TraceLog(2,10814,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -23359,7 +23322,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,10603,$vararg_buffer4);
+ _TraceLog(0,10911,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -23394,14 +23357,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,10649,$vararg_buffer8);
+ _TraceLog(2,10957,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,10557,$vararg_buffer1);
+ _TraceLog(2,10865,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -23491,7 +23454,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,10475,$vararg_buffer);
+ _TraceLog(2,10783,$vararg_buffer);
$$0 = $6;
}
}
@@ -23536,27 +23499,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,10699,$vararg_buffer);
+ _TraceLog(2,11007,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,10738,$vararg_buffer1);
+ _TraceLog(2,11046,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,10764,$vararg_buffer3);
+ _TraceLog(2,11072,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,10827,$vararg_buffer5);
+ _TraceLog(2,11135,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,10862,$vararg_buffer7);
+ _TraceLog(2,11170,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,10897,$vararg_buffer10);
+ _TraceLog(0,11205,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -24739,7 +24702,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (10954 + ($$361133)|0);
+ $199 = (11262 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -25169,7 +25132,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (10954 + ($$331130)|0);
+ $186 = (11262 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -25207,7 +25170,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (10954 + ($$371134)|0);
+ $203 = (11262 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -25246,7 +25209,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (10958 + ($$421139)|0);
+ $235 = (11266 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -25653,7 +25616,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (10977 + ($495)|0);
+ $496 = (11285 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -25690,7 +25653,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (10981 + ($515)|0);
+ $516 = (11289 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -26602,7 +26565,7 @@ function _LoadTexture($0,$1) {
$4 = HEAP32[$2>>2]|0;
$5 = ($4|0)==(0|0);
if ($5) {
- _TraceLog(2,10985,$vararg_buffer);
+ _TraceLog(2,11293,$vararg_buffer);
$$sroa$0$0 = 0;
} else {
;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
@@ -26623,7 +26586,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[16784>>2]|0;HEAP32[$0+4>>2]=HEAP32[16784+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16784+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16784+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16784+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16784+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16784+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16784+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[17096>>2]|0;HEAP32[$0+4>>2]=HEAP32[17096+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17096+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17096+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17096+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17096+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17096+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17096+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -27091,8 +27054,8 @@ function _FormatText($0,$varargs) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$1 = sp;
HEAP32[$1>>2] = $varargs;
- (_vsprintf(21179,$0,$1)|0);
- STACKTOP = sp;return (21179|0);
+ (_vsprintf(21171,$0,$1)|0);
+ STACKTOP = sp;return (21171|0);
}
function _emscripten_GetProcAddress($0) {
$0 = $0|0;
@@ -27140,7 +27103,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,11014)|0);
+ $12 = (_strstr($11,11322)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -27149,7 +27112,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,11018)|0);
+ $17 = (_strstr($16,11326)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -27158,7 +27121,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,11022)|0);
+ $22 = (_strstr($21,11330)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -27167,7 +27130,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,11026)|0);
+ $27 = (_strstr($26,11334)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -27176,1210 +27139,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,11032)|0);
+ $32 = (_strcmp($31,11340)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,11070)|0);
+ $35 = (_strcmp($34,11378)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 11089;
+ HEAP32[$3>>2] = 11397;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,11102)|0);
+ $38 = (_strcmp($37,11410)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 11123;
+ HEAP32[$3>>2] = 11431;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,11138)|0);
+ $41 = (_strcmp($40,11446)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 11153;
+ HEAP32[$3>>2] = 11461;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,11168)|0);
+ $44 = (_strcmp($43,11476)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 11183;
+ HEAP32[$3>>2] = 11491;
}
} else {
- HEAP32[$3>>2] = 11054;
+ HEAP32[$3>>2] = 11362;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,11198)|0);
+ $47 = (_strcmp($46,11506)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,11212)|0);
+ $50 = (_strcmp($49,11520)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,11224)|0);
+ $53 = (_strcmp($52,11532)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,11238)|0);
+ $56 = (_strcmp($55,11546)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,11250)|0);
+ $59 = (_strcmp($58,11558)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,11264)|0);
+ $62 = (_strcmp($61,11572)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,11278)|0);
+ $65 = (_strcmp($64,11586)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,11295)|0);
+ $68 = (_strcmp($67,11603)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,11318)|0);
+ $71 = (_strcmp($70,11626)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,11344)|0);
+ $74 = (_strcmp($73,11652)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,11357)|0);
+ $77 = (_strcmp($76,11665)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,11373)|0);
+ $80 = (_strcmp($79,11681)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,11386)|0);
+ $83 = (_strcmp($82,11694)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,11400)|0);
+ $86 = (_strcmp($85,11708)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,11420)|0);
+ $89 = (_strcmp($88,11728)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,11440)|0);
+ $92 = (_strcmp($91,11748)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,11457)|0);
+ $95 = (_strcmp($94,11765)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,11474)|0);
+ $98 = (_strcmp($97,11782)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,11486)|0);
+ $101 = (_strcmp($100,11794)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,11499)|0);
+ $104 = (_strcmp($103,11807)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,11515)|0);
+ $107 = (_strcmp($106,11823)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,11538)|0);
+ $110 = (_strcmp($109,11846)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,11551)|0);
+ $113 = (_strcmp($112,11859)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,11567)|0);
+ $116 = (_strcmp($115,11875)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,11578)|0);
+ $119 = (_strcmp($118,11886)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,11597)|0);
+ $122 = (_strcmp($121,11905)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,11619)|0);
+ $125 = (_strcmp($124,11927)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,11638)|0);
+ $128 = (_strcmp($127,11946)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,11667)|0);
+ $131 = (_strcmp($130,11975)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,11684)|0);
+ $134 = (_strcmp($133,11992)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,11699)|0);
+ $137 = (_strcmp($136,12007)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,11714)|0);
+ $140 = (_strcmp($139,12022)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,11735)|0);
+ $143 = (_strcmp($142,12043)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,11755)|0);
+ $146 = (_strcmp($145,12063)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,11775)|0);
+ $149 = (_strcmp($148,12083)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,11801)|0);
+ $152 = (_strcmp($151,12109)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,11820)|0);
+ $155 = (_strcmp($154,12128)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,11832)|0);
+ $158 = (_strcmp($157,12140)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,11844)|0);
+ $161 = (_strcmp($160,12152)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,11856)|0);
+ $164 = (_strcmp($163,12164)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,11868)|0);
+ $167 = (_strcmp($166,12176)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,11880)|0);
+ $170 = (_strcmp($169,12188)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,11892)|0);
+ $173 = (_strcmp($172,12200)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,11904)|0);
+ $176 = (_strcmp($175,12212)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,11916)|0);
+ $179 = (_strcmp($178,12224)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,11929)|0);
+ $182 = (_strcmp($181,12237)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,11942)|0);
+ $185 = (_strcmp($184,12250)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,11955)|0);
+ $188 = (_strcmp($187,12263)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,11968)|0);
+ $191 = (_strcmp($190,12276)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,11981)|0);
+ $194 = (_strcmp($193,12289)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,11994)|0);
+ $197 = (_strcmp($196,12302)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,12007)|0);
+ $200 = (_strcmp($199,12315)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,12020)|0);
+ $203 = (_strcmp($202,12328)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,12039)|0);
+ $206 = (_strcmp($205,12347)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,12058)|0);
+ $209 = (_strcmp($208,12366)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,12077)|0);
+ $212 = (_strcmp($211,12385)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,12090)|0);
+ $215 = (_strcmp($214,12398)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,12108)|0);
+ $218 = (_strcmp($217,12416)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,12126)|0);
+ $221 = (_strcmp($220,12434)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,12144)|0);
+ $224 = (_strcmp($223,12452)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,12162)|0);
+ $227 = (_strcmp($226,12470)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,12182)|0);
+ $230 = (_strcmp($229,12490)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,11123)|0);
+ $233 = (_strcmp($232,11431)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,12200)|0);
+ $236 = (_strcmp($235,12508)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,12215)|0);
+ $239 = (_strcmp($238,12523)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,12236)|0);
+ $242 = (_strcmp($241,12544)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,12251)|0);
+ $245 = (_strcmp($244,12559)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,12269)|0);
+ $248 = (_strcmp($247,12577)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,12285)|0);
+ $251 = (_strcmp($250,12593)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,12304)|0);
+ $254 = (_strcmp($253,12612)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,12318)|0);
+ $257 = (_strcmp($256,12626)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,12333)|0);
+ $260 = (_strcmp($259,12641)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,11054)|0);
+ $263 = (_strcmp($262,11362)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,12344)|0);
+ $266 = (_strcmp($265,12652)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,11153)|0);
+ $269 = (_strcmp($268,11461)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,11183)|0);
+ $272 = (_strcmp($271,11491)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,12360)|0);
+ $275 = (_strcmp($274,12668)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,12387)|0);
+ $278 = (_strcmp($277,12695)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,12401)|0);
+ $281 = (_strcmp($280,12709)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,11089)|0);
+ $284 = (_strcmp($283,11397)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,12421)|0);
+ $287 = (_strcmp($286,12729)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,12439)|0);
+ $290 = (_strcmp($289,12747)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,12451)|0);
+ $293 = (_strcmp($292,12759)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,12472)|0);
+ $296 = (_strcmp($295,12780)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,12490)|0);
+ $299 = (_strcmp($298,12798)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,12508)|0);
+ $302 = (_strcmp($301,12816)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,12529)|0);
+ $305 = (_strcmp($304,12837)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,12555)|0);
+ $308 = (_strcmp($307,12863)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,12578)|0);
+ $311 = (_strcmp($310,12886)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,12616)|0);
+ $314 = (_strcmp($313,12924)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,12632)|0);
+ $317 = (_strcmp($316,12940)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,12647)|0);
+ $320 = (_strcmp($319,12955)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,12670)|0);
+ $323 = (_strcmp($322,12978)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,12683)|0);
+ $326 = (_strcmp($325,12991)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,12697)|0);
+ $329 = (_strcmp($328,13005)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,12711)|0);
+ $332 = (_strcmp($331,13019)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,12731)|0);
+ $335 = (_strcmp($334,13039)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,12751)|0);
+ $338 = (_strcmp($337,13059)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,12767)|0);
+ $341 = (_strcmp($340,13075)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,12785)|0);
+ $344 = (_strcmp($343,13093)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,12801)|0);
+ $347 = (_strcmp($346,13109)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,12816)|0);
+ $350 = (_strcmp($349,13124)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,12838)|0);
+ $353 = (_strcmp($352,13146)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,12856)|0);
+ $356 = (_strcmp($355,13164)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,12877)|0);
+ $359 = (_strcmp($358,13185)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,12895)|0);
+ $362 = (_strcmp($361,13203)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,12908)|0);
+ $365 = (_strcmp($364,13216)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,12923)|0);
+ $368 = (_strcmp($367,13231)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,12937)|0);
+ $371 = (_strcmp($370,13245)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,12947)|0);
+ $374 = (_strcmp($373,13255)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,12957)|0);
+ $377 = (_strcmp($376,13265)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,12979)|0);
+ $380 = (_strcmp($379,13287)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,13005)|0);
+ $383 = (_strcmp($382,13313)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,13032)|0);
+ $386 = (_strcmp($385,13340)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,13045)|0);
+ $389 = (_strcmp($388,13353)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,13060)|0);
+ $392 = (_strcmp($391,13368)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,13075)|0);
+ $395 = (_strcmp($394,13383)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,13099)|0);
+ $398 = (_strcmp($397,13407)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,13110)|0);
+ $401 = (_strcmp($400,13418)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,13132)|0);
+ $404 = (_strcmp($403,13440)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,13154)|0);
+ $407 = (_strcmp($406,13462)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,13178)|0);
+ $410 = (_strcmp($409,13486)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,13187)|0);
+ $413 = (_strcmp($412,13495)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,13195)|0);
+ $416 = (_strcmp($415,13503)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,13208)|0);
+ $419 = (_strcmp($418,13516)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,13222)|0);
+ $422 = (_strcmp($421,13530)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,13234)|0);
+ $425 = (_strcmp($424,13542)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,13243)|0);
+ $428 = (_strcmp($427,13551)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,13253)|0);
+ $431 = (_strcmp($430,13561)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,13265)|0);
+ $434 = (_strcmp($433,13573)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,13276)|0);
+ $437 = (_strcmp($436,13584)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,13284)|0);
+ $440 = (_strcmp($439,13592)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,13296)|0);
+ $443 = (_strcmp($442,13604)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,13311)|0);
+ $446 = (_strcmp($445,13619)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,13323)|0);
+ $449 = (_strcmp($448,13631)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,13337)|0);
+ $452 = (_strcmp($451,13645)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,13362)|0);
+ $455 = (_strcmp($454,13670)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,13379)|0);
+ $458 = (_strcmp($457,13687)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,13395)|0);
+ $461 = (_strcmp($460,13703)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,13411)|0);
+ $464 = (_strcmp($463,13719)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,13423)|0);
+ $467 = (_strcmp($466,13731)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,13435)|0);
+ $470 = (_strcmp($469,13743)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,13459)|0);
+ $473 = (_strcmp($472,13767)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,13472)|0);
+ $476 = (_strcmp($475,13780)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,13486)|0);
+ $479 = (_strcmp($478,13794)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,13508)|0);
+ $482 = (_strcmp($481,13816)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,13515)|0);
+ $485 = (_strcmp($484,13823)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,13531)|0);
+ $488 = (_strcmp($487,13839)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,13548)|0);
+ $491 = (_strcmp($490,13856)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,13565)|0);
+ $494 = (_strcmp($493,13873)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,13581)|0);
+ $497 = (_strcmp($496,13889)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,13597)|0);
+ $500 = (_strcmp($499,13905)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,13614)|0);
+ $503 = (_strcmp($502,13922)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,13628)|0);
+ $506 = (_strcmp($505,13936)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,13640)|0);
+ $509 = (_strcmp($508,13948)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,13651)|0);
+ $512 = (_strcmp($511,13959)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,13664)|0);
+ $515 = (_strcmp($514,13972)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,13674)|0);
+ $518 = (_strcmp($517,13982)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,13691)|0);
+ $521 = (_strcmp($520,13999)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,13703)|0);
+ $524 = (_strcmp($523,14011)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,13725)|0);
+ $527 = (_strcmp($526,14033)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,13745)|0);
+ $530 = (_strcmp($529,14053)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,13758)|0);
+ $533 = (_strcmp($532,14066)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,13780)|0);
+ $536 = (_strcmp($535,14088)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,13800)|0);
+ $539 = (_strcmp($538,14108)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,13817)|0);
+ $542 = (_strcmp($541,14125)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,13834)|0);
+ $545 = (_strcmp($544,14142)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,13854)|0);
+ $548 = (_strcmp($547,14162)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -28401,7 +28364,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (18996|0);
+ return (19308|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -29334,7 +29297,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((13970 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((14278 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -29512,7 +29475,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 14434;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 14742;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -29533,7 +29496,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 14434;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 14742;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -29541,8 +29504,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 14434 : (14436);
- $$$ = $238 ? $$ : (14435);
+ $$ = $240 ? 14742 : (14744);
+ $$$ = $238 ? $$ : (14743);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -29559,7 +29522,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 14434;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 14742;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -29572,7 +29535,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 14434;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 14742;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -29586,7 +29549,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 14444;
+ $271 = $270 ? $269 : 14752;
$$1 = $271;
label = 71;
break;
@@ -29626,7 +29589,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 14434;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 14742;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -29648,8 +29611,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (14434 + ($208)|0);
- $$289 = $or$cond283 ? 14434 : $209;
+ $209 = (14742 + ($208)|0);
+ $$289 = $or$cond283 ? 14742 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -29670,7 +29633,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 14434;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 14742;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -30200,7 +30163,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (14486 + ($7)|0);
+ $9 = (14794 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -30558,14 +30521,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 14451;
+ $$0471 = $14;$$0520 = 1;$$0521 = 14759;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (14452) : (14457);
- $$$ = $16 ? $$ : (14454);
+ $$ = $18 ? (14760) : (14765);
+ $$$ = $16 ? $$ : (14762);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -30664,7 +30627,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (14486 + ($80)|0);
+ $81 = (14794 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -31275,7 +31238,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,14502,1);
+ _out($0,14810,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -31356,7 +31319,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,14502,1);
+ _out($0,14810,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -31413,9 +31376,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 14470 : 14474;
+ $29 = $28 ? 14778 : 14782;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 14478 : 14482;
+ $31 = $28 ? 14786 : 14790;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -31625,7 +31588,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (14504 + ($$016)|0);
+ $3 = (14812 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -31636,7 +31599,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 14592;$$115 = 87;
+ $$01214 = 14900;$$115 = 87;
label = 5;
break;
} else {
@@ -31646,9 +31609,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 14592;
+ $$012$lcssa = 14900;
} else {
- $$01214 = 14592;$$115 = $$016;
+ $$01214 = 14900;$$115 = $$016;
label = 5;
}
}
@@ -32331,7 +32294,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(16396,$3,4)|0);
+ $memchr = (_memchr(16704,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -32420,7 +32383,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(16396,$4,4)|0);
+ $memchr = (_memchr(16704,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -32511,7 +32474,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(19000)>>2]|0;
+ $38 = HEAP32[(19312)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -32544,13 +32507,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((19060|0));
- return (19068|0);
+ ___lock((19372|0));
+ return (19380|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((19060|0));
+ ___unlock((19372|0));
return;
}
function _fclose($0) {
@@ -33614,7 +33577,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 16664;
+ $2 = 16976;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -33831,7 +33794,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[4768]|0;
+ $3 = HEAP32[4846]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -33850,22 +33813,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[4768] = 0;
+ HEAP32[4846] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[4768] = $10;
+ HEAP32[4846] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[4768] = 0;
+ HEAP32[4846] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[4768] = $13;
+ HEAP32[4846] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -33946,7 +33909,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[4769]|0;
+ $8 = HEAP32[4847]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -33955,7 +33918,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (19116 + ($15<<2)|0);
+ $16 = (19428 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -33966,9 +33929,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[4769] = $24;
+ HEAP32[4847] = $24;
} else {
- $25 = HEAP32[(19092)>>2]|0;
+ $25 = HEAP32[(19404)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -33999,7 +33962,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(19084)>>2]|0;
+ $37 = HEAP32[(19396)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -34033,7 +33996,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (19116 + ($68<<2)|0);
+ $69 = (19428 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -34044,10 +34007,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[4769] = $77;
+ HEAP32[4847] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(19092)>>2]|0;
+ $78 = HEAP32[(19404)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -34080,22 +34043,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(19096)>>2]|0;
+ $92 = HEAP32[(19408)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (19116 + ($94<<2)|0);
+ $95 = (19428 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[4769] = $100;
+ HEAP32[4847] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(19092)>>2]|0;
+ $103 = HEAP32[(19404)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -34112,12 +34075,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(19084)>>2] = $84;
- HEAP32[(19096)>>2] = $87;
+ HEAP32[(19396)>>2] = $84;
+ HEAP32[(19408)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(19080)>>2]|0;
+ $108 = HEAP32[(19392)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -34145,7 +34108,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (19380 + ($132<<2)|0);
+ $133 = (19692 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -34185,7 +34148,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(19092)>>2]|0;
+ $155 = HEAP32[(19404)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -34280,7 +34243,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (19380 + ($188<<2)|0);
+ $189 = (19692 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -34291,11 +34254,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(19080)>>2] = $194;
+ HEAP32[(19392)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(19092)>>2]|0;
+ $195 = HEAP32[(19404)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -34316,7 +34279,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(19092)>>2]|0;
+ $201 = HEAP32[(19404)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -34346,7 +34309,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(19092)>>2]|0;
+ $213 = HEAP32[(19404)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -34383,22 +34346,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(19096)>>2]|0;
+ $231 = HEAP32[(19408)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (19116 + ($233<<2)|0);
+ $234 = (19428 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[4769] = $238;
+ HEAP32[4847] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(19092)>>2]|0;
+ $241 = HEAP32[(19404)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -34415,8 +34378,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(19084)>>2] = $$0193$lcssa$i;
- HEAP32[(19096)>>2] = $157;
+ HEAP32[(19396)>>2] = $$0193$lcssa$i;
+ HEAP32[(19408)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -34432,7 +34395,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(19080)>>2]|0;
+ $250 = HEAP32[(19392)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -34472,7 +34435,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (19380 + ($$0358$i<<2)|0);
+ $278 = (19692 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -34564,7 +34527,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (19380 + ($330<<2)|0);
+ $331 = (19692 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -34608,11 +34571,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(19084)>>2]|0;
+ $345 = HEAP32[(19396)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(19092)>>2]|0;
+ $348 = HEAP32[(19404)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -34709,7 +34672,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (19380 + ($381<<2)|0);
+ $382 = (19692 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -34720,12 +34683,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(19080)>>2] = $387;
+ HEAP32[(19392)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(19092)>>2]|0;
+ $388 = HEAP32[(19404)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -34747,7 +34710,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(19092)>>2]|0;
+ $394 = HEAP32[(19404)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -34779,7 +34742,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(19092)>>2]|0;
+ $406 = HEAP32[(19404)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -34820,20 +34783,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (19116 + ($425<<2)|0);
- $427 = HEAP32[4769]|0;
+ $426 = (19428 + ($425<<2)|0);
+ $427 = HEAP32[4847]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[4769] = $431;
+ HEAP32[4847] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(19092)>>2]|0;
+ $434 = HEAP32[(19404)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -34885,7 +34848,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (19380 + ($$0361$i<<2)|0);
+ $464 = (19692 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -34897,7 +34860,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(19080)>>2] = $472;
+ HEAP32[(19392)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -34936,7 +34899,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(19092)>>2]|0;
+ $491 = HEAP32[(19404)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -34955,7 +34918,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(19092)>>2]|0;
+ $498 = HEAP32[(19404)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -34988,16 +34951,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(19084)>>2]|0;
+ $506 = HEAP32[(19396)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(19096)>>2]|0;
+ $509 = HEAP32[(19408)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(19096)>>2] = $511;
- HEAP32[(19084)>>2] = $508;
+ HEAP32[(19408)>>2] = $511;
+ HEAP32[(19396)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -35007,8 +34970,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(19084)>>2] = 0;
- HEAP32[(19096)>>2] = 0;
+ HEAP32[(19396)>>2] = 0;
+ HEAP32[(19408)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -35022,14 +34985,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(19088)>>2]|0;
+ $524 = HEAP32[(19400)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(19088)>>2] = $526;
- $527 = HEAP32[(19100)>>2]|0;
+ HEAP32[(19400)>>2] = $526;
+ $527 = HEAP32[(19412)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(19100)>>2] = $528;
+ HEAP32[(19412)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -35040,23 +35003,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[4887]|0;
+ $534 = HEAP32[4965]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(19556)>>2] = 4096;
- HEAP32[(19552)>>2] = 4096;
- HEAP32[(19560)>>2] = -1;
- HEAP32[(19564)>>2] = -1;
- HEAP32[(19568)>>2] = 0;
- HEAP32[(19520)>>2] = 0;
+ HEAP32[(19868)>>2] = 4096;
+ HEAP32[(19864)>>2] = 4096;
+ HEAP32[(19872)>>2] = -1;
+ HEAP32[(19876)>>2] = -1;
+ HEAP32[(19880)>>2] = 0;
+ HEAP32[(19832)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[4887] = $538;
+ HEAP32[4965] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(19556)>>2]|0;
+ $$pre$i212 = HEAP32[(19868)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -35069,10 +35032,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(19516)>>2]|0;
+ $546 = HEAP32[(19828)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(19508)>>2]|0;
+ $548 = HEAP32[(19820)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -35082,18 +35045,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(19520)>>2]|0;
+ $552 = HEAP32[(19832)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(19100)>>2]|0;
+ $555 = HEAP32[(19412)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (19524);
+ $$0$i$i = (19836);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -35151,7 +35114,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(19552)>>2]|0;
+ $569 = HEAP32[(19864)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -35161,13 +35124,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(19508)>>2]|0;
+ $578 = HEAP32[(19820)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(19516)>>2]|0;
+ $582 = HEAP32[(19828)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -35213,7 +35176,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(19556)>>2]|0;
+ $601 = HEAP32[(19868)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -35238,9 +35201,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(19520)>>2]|0;
+ $611 = HEAP32[(19832)>>2]|0;
$612 = $611 | 4;
- HEAP32[(19520)>>2] = $612;
+ HEAP32[(19832)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -35276,35 +35239,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(19508)>>2]|0;
+ $626 = HEAP32[(19820)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(19508)>>2] = $627;
- $628 = HEAP32[(19512)>>2]|0;
+ HEAP32[(19820)>>2] = $627;
+ $628 = HEAP32[(19824)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(19512)>>2] = $627;
+ HEAP32[(19824)>>2] = $627;
}
- $630 = HEAP32[(19100)>>2]|0;
+ $630 = HEAP32[(19412)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(19092)>>2]|0;
+ $632 = HEAP32[(19404)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(19092)>>2] = $$749$i;
+ HEAP32[(19404)>>2] = $$749$i;
}
- HEAP32[(19524)>>2] = $$749$i;
- HEAP32[(19528)>>2] = $$723948$i;
- HEAP32[(19536)>>2] = 0;
- $635 = HEAP32[4887]|0;
- HEAP32[(19112)>>2] = $635;
- HEAP32[(19108)>>2] = -1;
+ HEAP32[(19836)>>2] = $$749$i;
+ HEAP32[(19840)>>2] = $$723948$i;
+ HEAP32[(19848)>>2] = 0;
+ $635 = HEAP32[4965]|0;
+ HEAP32[(19424)>>2] = $635;
+ HEAP32[(19420)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (19116 + ($636<<2)|0);
+ $637 = (19428 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -35327,18 +35290,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(19100)>>2] = $649;
- HEAP32[(19088)>>2] = $650;
+ HEAP32[(19412)>>2] = $649;
+ HEAP32[(19400)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(19564)>>2]|0;
- HEAP32[(19104)>>2] = $655;
+ $655 = HEAP32[(19876)>>2]|0;
+ HEAP32[(19416)>>2] = $655;
} else {
- $$024371$i = (19524);
+ $$024371$i = (19836);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -35370,7 +35333,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(19088)>>2]|0;
+ $671 = HEAP32[(19400)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -35381,30 +35344,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(19100)>>2] = $679;
- HEAP32[(19088)>>2] = $681;
+ HEAP32[(19412)>>2] = $679;
+ HEAP32[(19400)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(19564)>>2]|0;
- HEAP32[(19104)>>2] = $686;
+ $686 = HEAP32[(19876)>>2]|0;
+ HEAP32[(19416)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(19092)>>2]|0;
+ $687 = HEAP32[(19404)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(19092)>>2] = $$749$i;
+ HEAP32[(19404)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (19524);
+ $$124470$i = (19836);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -35459,21 +35422,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(19088)>>2]|0;
+ $726 = HEAP32[(19400)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(19088)>>2] = $727;
- HEAP32[(19100)>>2] = $721;
+ HEAP32[(19400)>>2] = $727;
+ HEAP32[(19412)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(19096)>>2]|0;
+ $730 = HEAP32[(19408)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(19084)>>2]|0;
+ $732 = HEAP32[(19396)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(19084)>>2] = $733;
- HEAP32[(19096)>>2] = $721;
+ HEAP32[(19396)>>2] = $733;
+ HEAP32[(19408)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -35496,7 +35459,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (19116 + ($748<<2)|0);
+ $749 = (19428 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -35519,9 +35482,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[4769]|0;
+ $759 = HEAP32[4847]|0;
$760 = $759 & $758;
- HEAP32[4769] = $760;
+ HEAP32[4847] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -35634,7 +35597,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (19380 + ($796<<2)|0);
+ $797 = (19692 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -35646,12 +35609,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(19080)>>2]|0;
+ $802 = HEAP32[(19392)>>2]|0;
$803 = $802 & $801;
- HEAP32[(19080)>>2] = $803;
+ HEAP32[(19392)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(19092)>>2]|0;
+ $804 = HEAP32[(19404)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -35672,7 +35635,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(19092)>>2]|0;
+ $810 = HEAP32[(19404)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -35704,7 +35667,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(19092)>>2]|0;
+ $822 = HEAP32[(19404)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -35737,21 +35700,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (19116 + ($836<<2)|0);
- $838 = HEAP32[4769]|0;
+ $837 = (19428 + ($836<<2)|0);
+ $838 = HEAP32[4847]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[4769] = $842;
+ HEAP32[4847] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(19092)>>2]|0;
+ $845 = HEAP32[(19404)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -35806,20 +35769,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (19380 + ($$0296$i$i<<2)|0);
+ $875 = (19692 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(19080)>>2]|0;
+ $879 = HEAP32[(19392)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(19080)>>2] = $883;
+ HEAP32[(19392)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -35858,7 +35821,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(19092)>>2]|0;
+ $902 = HEAP32[(19404)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -35877,7 +35840,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(19092)>>2]|0;
+ $909 = HEAP32[(19404)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -35904,7 +35867,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (19524);
+ $$0$i$i$i = (19836);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -35945,23 +35908,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(19100)>>2] = $946;
- HEAP32[(19088)>>2] = $947;
+ HEAP32[(19412)>>2] = $946;
+ HEAP32[(19400)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(19564)>>2]|0;
- HEAP32[(19104)>>2] = $952;
+ $952 = HEAP32[(19876)>>2]|0;
+ HEAP32[(19416)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(19524)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19524)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19524)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19524)+12>>2]|0;
- HEAP32[(19524)>>2] = $$749$i;
- HEAP32[(19528)>>2] = $$723948$i;
- HEAP32[(19536)>>2] = 0;
- HEAP32[(19532)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(19836)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19836)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19836)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19836)+12>>2]|0;
+ HEAP32[(19836)>>2] = $$749$i;
+ HEAP32[(19840)>>2] = $$723948$i;
+ HEAP32[(19848)>>2] = 0;
+ HEAP32[(19844)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -35990,20 +35953,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (19116 + ($968<<2)|0);
- $970 = HEAP32[4769]|0;
+ $969 = (19428 + ($968<<2)|0);
+ $970 = HEAP32[4847]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[4769] = $974;
+ HEAP32[4847] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(19092)>>2]|0;
+ $977 = HEAP32[(19404)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -36055,19 +36018,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (19380 + ($$0212$i$i<<2)|0);
+ $1007 = (19692 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(19080)>>2]|0;
+ $1010 = HEAP32[(19392)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(19080)>>2] = $1014;
+ HEAP32[(19392)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -36106,7 +36069,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(19092)>>2]|0;
+ $1033 = HEAP32[(19404)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -36125,7 +36088,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(19092)>>2]|0;
+ $1040 = HEAP32[(19404)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -36148,14 +36111,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(19088)>>2]|0;
+ $1048 = HEAP32[(19400)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(19088)>>2] = $1050;
- $1051 = HEAP32[(19100)>>2]|0;
+ HEAP32[(19400)>>2] = $1050;
+ $1051 = HEAP32[(19412)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(19100)>>2] = $1052;
+ HEAP32[(19412)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -36198,7 +36161,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(19092)>>2]|0;
+ $3 = HEAP32[(19404)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -36231,7 +36194,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(19096)>>2]|0;
+ $19 = HEAP32[(19408)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -36246,7 +36209,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(19084)>>2] = $17;
+ HEAP32[(19396)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -36260,7 +36223,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (19116 + ($27<<2)|0);
+ $28 = (19428 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -36280,9 +36243,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[4769]|0;
+ $37 = HEAP32[4847]|0;
$38 = $37 & $36;
- HEAP32[4769] = $38;
+ HEAP32[4847] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -36396,7 +36359,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (19380 + ($74<<2)|0);
+ $75 = (19692 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -36406,14 +36369,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(19080)>>2]|0;
+ $80 = HEAP32[(19392)>>2]|0;
$81 = $80 & $79;
- HEAP32[(19080)>>2] = $81;
+ HEAP32[(19392)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(19092)>>2]|0;
+ $82 = HEAP32[(19404)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -36435,7 +36398,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(19092)>>2]|0;
+ $88 = HEAP32[(19404)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -36467,7 +36430,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(19092)>>2]|0;
+ $100 = HEAP32[(19404)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -36502,14 +36465,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(19100)>>2]|0;
+ $120 = HEAP32[(19412)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(19096)>>2]|0;
+ $122 = HEAP32[(19408)>>2]|0;
if ($121) {
- $123 = HEAP32[(19088)>>2]|0;
+ $123 = HEAP32[(19400)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(19088)>>2] = $124;
- HEAP32[(19100)>>2] = $$1;
+ HEAP32[(19400)>>2] = $124;
+ HEAP32[(19412)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -36517,16 +36480,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(19096)>>2] = 0;
- HEAP32[(19084)>>2] = 0;
+ HEAP32[(19408)>>2] = 0;
+ HEAP32[(19396)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(19084)>>2]|0;
+ $129 = HEAP32[(19396)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(19084)>>2] = $130;
- HEAP32[(19096)>>2] = $113;
+ HEAP32[(19396)>>2] = $130;
+ HEAP32[(19408)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -36545,10 +36508,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (19116 + ($142<<2)|0);
+ $143 = (19428 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(19092)>>2]|0;
+ $145 = HEAP32[(19404)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -36566,9 +36529,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[4769]|0;
+ $153 = HEAP32[4847]|0;
$154 = $153 & $152;
- HEAP32[4769] = $154;
+ HEAP32[4847] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -36576,7 +36539,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(19092)>>2]|0;
+ $156 = HEAP32[(19404)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -36636,7 +36599,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(19092)>>2]|0;
+ $189 = HEAP32[(19404)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -36649,7 +36612,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(19092)>>2]|0;
+ $169 = HEAP32[(19404)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -36680,7 +36643,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (19380 + ($193<<2)|0);
+ $194 = (19692 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -36690,13 +36653,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(19080)>>2]|0;
+ $199 = HEAP32[(19392)>>2]|0;
$200 = $199 & $198;
- HEAP32[(19080)>>2] = $200;
+ HEAP32[(19392)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(19092)>>2]|0;
+ $201 = HEAP32[(19404)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -36717,7 +36680,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(19092)>>2]|0;
+ $207 = HEAP32[(19404)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -36747,7 +36710,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(19092)>>2]|0;
+ $219 = HEAP32[(19404)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -36768,10 +36731,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(19096)>>2]|0;
+ $226 = HEAP32[(19408)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(19084)>>2] = $135;
+ HEAP32[(19396)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -36790,20 +36753,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (19116 + ($234<<2)|0);
- $236 = HEAP32[4769]|0;
+ $235 = (19428 + ($234<<2)|0);
+ $236 = HEAP32[4847]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[4769] = $240;
+ HEAP32[4847] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(19092)>>2]|0;
+ $243 = HEAP32[(19404)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -36855,21 +36818,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (19380 + ($$0396<<2)|0);
+ $273 = (19692 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(19080)>>2]|0;
+ $277 = HEAP32[(19392)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(19080)>>2] = $281;
+ HEAP32[(19392)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -36907,7 +36870,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(19092)>>2]|0;
+ $300 = HEAP32[(19404)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -36926,7 +36889,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(19092)>>2]|0;
+ $307 = HEAP32[(19404)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -36948,12 +36911,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(19108)>>2]|0;
+ $314 = HEAP32[(19420)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(19108)>>2] = $315;
+ HEAP32[(19420)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (19532);
+ $$0212$in$i = (19844);
} else {
return;
}
@@ -36967,7 +36930,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(19108)>>2] = -1;
+ HEAP32[(19420)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -37039,7 +37002,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(19092)>>2]|0;
+ $6 = HEAP32[(19404)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -37069,7 +37032,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(19556)>>2]|0;
+ $18 = HEAP32[(19868)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -37105,10 +37068,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(19100)>>2]|0;
+ $34 = HEAP32[(19412)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(19088)>>2]|0;
+ $36 = HEAP32[(19400)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -37124,15 +37087,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(19100)>>2] = $40;
- HEAP32[(19088)>>2] = $39;
+ HEAP32[(19412)>>2] = $40;
+ HEAP32[(19400)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(19096)>>2]|0;
+ $46 = HEAP32[(19408)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(19084)>>2]|0;
+ $48 = HEAP32[(19396)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -37168,8 +37131,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(19084)>>2] = $storemerge1;
- HEAP32[(19096)>>2] = $storemerge;
+ HEAP32[(19396)>>2] = $storemerge1;
+ HEAP32[(19408)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -37196,7 +37159,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (19116 + ($81<<2)|0);
+ $82 = (19428 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -37216,9 +37179,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[4769]|0;
+ $91 = HEAP32[4847]|0;
$92 = $91 & $90;
- HEAP32[4769] = $92;
+ HEAP32[4847] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -37327,7 +37290,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (19380 + ($128<<2)|0);
+ $129 = (19692 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -37337,13 +37300,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(19080)>>2]|0;
+ $134 = HEAP32[(19392)>>2]|0;
$135 = $134 & $133;
- HEAP32[(19080)>>2] = $135;
+ HEAP32[(19392)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(19092)>>2]|0;
+ $136 = HEAP32[(19404)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -37364,7 +37327,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(19092)>>2]|0;
+ $142 = HEAP32[(19404)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -37394,7 +37357,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(19092)>>2]|0;
+ $154 = HEAP32[(19404)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -37479,13 +37442,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(19092)>>2]|0;
+ $13 = HEAP32[(19404)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(19096)>>2]|0;
+ $15 = HEAP32[(19408)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -37500,7 +37463,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(19084)>>2] = $12;
+ HEAP32[(19396)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -37514,7 +37477,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (19116 + ($23<<2)|0);
+ $24 = (19428 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -37534,9 +37497,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[4769]|0;
+ $33 = HEAP32[4847]|0;
$34 = $33 & $32;
- HEAP32[4769] = $34;
+ HEAP32[4847] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -37650,7 +37613,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (19380 + ($70<<2)|0);
+ $71 = (19692 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -37660,14 +37623,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(19080)>>2]|0;
+ $76 = HEAP32[(19392)>>2]|0;
$77 = $76 & $75;
- HEAP32[(19080)>>2] = $77;
+ HEAP32[(19392)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(19092)>>2]|0;
+ $78 = HEAP32[(19404)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -37689,7 +37652,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(19092)>>2]|0;
+ $84 = HEAP32[(19404)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -37721,7 +37684,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(19092)>>2]|0;
+ $96 = HEAP32[(19404)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -37740,7 +37703,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(19092)>>2]|0;
+ $108 = HEAP32[(19404)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -37751,14 +37714,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(19100)>>2]|0;
+ $114 = HEAP32[(19412)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(19096)>>2]|0;
+ $116 = HEAP32[(19408)>>2]|0;
if ($115) {
- $117 = HEAP32[(19088)>>2]|0;
+ $117 = HEAP32[(19400)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(19088)>>2] = $118;
- HEAP32[(19100)>>2] = $$1;
+ HEAP32[(19400)>>2] = $118;
+ HEAP32[(19412)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -37766,16 +37729,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(19096)>>2] = 0;
- HEAP32[(19084)>>2] = 0;
+ HEAP32[(19408)>>2] = 0;
+ HEAP32[(19396)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(19084)>>2]|0;
+ $123 = HEAP32[(19396)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(19084)>>2] = $124;
- HEAP32[(19096)>>2] = $$1;
+ HEAP32[(19396)>>2] = $124;
+ HEAP32[(19408)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -37794,7 +37757,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (19116 + ($136<<2)|0);
+ $137 = (19428 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -37814,9 +37777,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[4769]|0;
+ $146 = HEAP32[4847]|0;
$147 = $146 & $145;
- HEAP32[4769] = $147;
+ HEAP32[4847] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -37925,7 +37888,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (19380 + ($183<<2)|0);
+ $184 = (19692 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -37935,13 +37898,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(19080)>>2]|0;
+ $189 = HEAP32[(19392)>>2]|0;
$190 = $189 & $188;
- HEAP32[(19080)>>2] = $190;
+ HEAP32[(19392)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(19092)>>2]|0;
+ $191 = HEAP32[(19404)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -37962,7 +37925,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(19092)>>2]|0;
+ $197 = HEAP32[(19404)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -37992,7 +37955,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(19092)>>2]|0;
+ $209 = HEAP32[(19404)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -38013,10 +37976,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(19096)>>2]|0;
+ $216 = HEAP32[(19408)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(19084)>>2] = $129;
+ HEAP32[(19396)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -38035,20 +37998,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (19116 + ($224<<2)|0);
- $226 = HEAP32[4769]|0;
+ $225 = (19428 + ($224<<2)|0);
+ $226 = HEAP32[4847]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[4769] = $230;
+ HEAP32[4847] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(19092)>>2]|0;
+ $233 = HEAP32[(19404)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -38100,20 +38063,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (19380 + ($$0431<<2)|0);
+ $263 = (19692 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(19080)>>2]|0;
+ $267 = HEAP32[(19392)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(19080)>>2] = $271;
+ HEAP32[(19392)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -38152,7 +38115,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(19092)>>2]|0;
+ $290 = HEAP32[(19404)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -38170,7 +38133,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(19092)>>2]|0;
+ $297 = HEAP32[(19404)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/web/core/core_input_keys.js b/docs/examples/web/core/core_input_keys.js
index 7993046a3..6e37e03ff 100644
--- a/docs/examples/web/core/core_input_keys.js
+++ b/docs/examples/web/core/core_input_keys.js
@@ -7244,6 +7244,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -7343,13 +7393,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8300,45 +8343,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/core/core_input_mouse.js b/docs/examples/web/core/core_input_mouse.js
index 2584ac704..87dd1d332 100644
--- a/docs/examples/web/core/core_input_mouse.js
+++ b/docs/examples/web/core/core_input_mouse.js
@@ -7235,6 +7235,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -7334,13 +7384,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8291,45 +8334,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/core/core_mouse_wheel.js b/docs/examples/web/core/core_mouse_wheel.js
index 23dff6b0d..84f893ac2 100644
--- a/docs/examples/web/core/core_mouse_wheel.js
+++ b/docs/examples/web/core/core_mouse_wheel.js
@@ -7229,6 +7229,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -7328,13 +7378,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8285,45 +8328,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/core/core_random_values.js b/docs/examples/web/core/core_random_values.js
index aa90fc4d3..fd275ac2b 100644
--- a/docs/examples/web/core/core_random_values.js
+++ b/docs/examples/web/core/core_random_values.js
@@ -7223,6 +7223,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -7322,13 +7372,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8279,45 +8322,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/core/core_vr_simulator.js b/docs/examples/web/core/core_vr_simulator.js
index b79ecba98..0997fdc21 100644
--- a/docs/examples/web/core/core_vr_simulator.js
+++ b/docs/examples/web/core/core_vr_simulator.js
@@ -7391,30 +7391,80 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -7549,13 +7599,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8696,45 +8739,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/core/core_world_screen.js b/docs/examples/web/core/core_world_screen.js
index 1c7761aa2..b9baaa242 100644
--- a/docs/examples/web/core/core_world_screen.js
+++ b/docs/examples/web/core/core_world_screen.js
@@ -7287,30 +7287,80 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -7445,13 +7495,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8672,45 +8715,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/loader.html b/docs/examples/web/loader.html
deleted file mode 100644
index 84a41d05c..000000000
--- a/docs/examples/web/loader.html
+++ /dev/null
@@ -1,209 +0,0 @@
-
-
-
- loading...
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/docs/examples/web/makefile b/docs/examples/web/makefile
index 62c17f65f..8771555af 100644
--- a/docs/examples/web/makefile
+++ b/docs/examples/web/makefile
@@ -29,10 +29,14 @@
PLATFORM ?= PLATFORM_DESKTOP
# define NO to use OpenAL Soft as static library (shared by default)
-SHARED_OPENAL ?= NO
+SHARED_OPENAL ?= YES
+
+ifeq ($(PLATFORM),PLATFORM_WEB)
+ SHARED_OPENAL = NO
+endif
# define raylib directory for include and library
-RAYLIB_PATH = C:\GitHub\raylib
+RAYLIB_PATH = D:\GitHub\raylib
# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
@@ -77,7 +81,7 @@ endif
# -std=gnu99 defines C language mode (GNU C from 1999 revision)
# -fgnu89-inline declaring inline functions support (GCC optimized)
# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
-# -D_DEFAULT_SOURCE use with -std=c99 on Linux to enable timespec and drflac
+# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS)
CFLAGS = -O2 -s -Wall -std=c99
@@ -90,11 +94,12 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
endif
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
- CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --profiling
- # -O2 # if used, also set --memory-init-file 0
- # --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
- #-s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
- #-s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
+ CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 --profiling
+ # -O2 # if used, also set --memory-init-file 0
+ # --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
+ # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
+ # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
+ # -preload-file file.res # embbed file.res resource into .data file
endif
ifeq ($(PLATFORM),PLATFORM_RPI)
CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
@@ -236,28 +241,31 @@ EXAMPLES = \
shapes/shapes_basic_shapes \
shapes/shapes_colors_palette \
shapes/shapes_logo_raylib_anim \
+ shapes/shapes_lines_bezier \
textures/textures_logo_raylib \
textures/textures_image_loading \
textures/textures_rectangle \
textures/textures_srcrec_dstrec \
textures/textures_to_image \
textures/textures_raw_data \
+ textures/textures_particles_blending \
textures/textures_image_processing \
textures/textures_image_drawing \
text/text_sprite_fonts \
text/text_bmfont_ttf \
- text/text_rbmf_fonts \
+ text/text_raylib_fonts \
text/text_format_text \
text/text_writing_anim \
text/text_ttf_loading \
text/text_bmfont_unordered \
+ text/text_input_box \
models/models_geometric_shapes \
models/models_box_collisions \
models/models_billboard \
models/models_obj_loading \
models/models_heightmap \
models/models_cubicmap \
- models/models_ray_picking \
+ models/models_mesh_picking \
shaders/shaders_model_shader \
shaders/shaders_shapes_textures \
shaders/shaders_custom_uniform \
@@ -266,6 +274,11 @@ EXAMPLES = \
audio/audio_music_stream \
audio/audio_module_playing \
audio/audio_raw_stream \
+ physac/physics_demo \
+ physac/physics_friction \
+ physac/physics_movement \
+ physac/physics_restitution \
+ physac/physics_shatter \
# typing 'make' will invoke the default target entry called 'all',
@@ -372,6 +385,10 @@ shapes/shapes_colors_palette: shapes/shapes_colors_palette.c
# compile [shapes] example - raylib logo animation
shapes/shapes_logo_raylib_anim: shapes/shapes_logo_raylib_anim.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL)
+
+# compile [shapes] example - lines bezier
+shapes/shapes_lines_bezier: shapes/shapes_lines_bezier.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL)
# compile [textures] example - raylib logo texture loading
textures/textures_logo_raylib: textures/textures_logo_raylib.c
@@ -399,7 +416,13 @@ textures/textures_to_image: textures/textures_to_image.c
# compile [textures] example - texture raw data
textures/textures_raw_data: textures/textures_raw_data.c
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \
+ --preload-file textures/resources/fudesumi.raw@resources/fudesumi.raw
+
+# compile [textures] example - texture particles blending
+textures/textures_particles_blending: textures/textures_particles_blending.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \
+ --preload-file textures/resources/smoke.png@resources/smoke.png
# compile [textures] example - texture image processing
textures/textures_image_processing: textures/textures_image_processing.c
@@ -426,17 +449,17 @@ text/text_bmfont_ttf: text/text_bmfont_ttf.c
--preload-file text/resources/bmfont.png@resources/bmfont.png \
--preload-file text/resources/pixantiqua.ttf@resources/pixantiqua.ttf
-# compile [text] example - raylib bitmap fonts (rBMF)
-text/text_rbmf_fonts: text/text_rbmf_fonts.c
+# compile [text] example - raylib fonts
+text/text_raylib_fonts: text/text_raylib_fonts.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \
- --preload-file text/resources/fonts/alagard.rbmf \
- --preload-file text/resources/fonts/pixelplay.rbmf \
- --preload-file text/resources/fonts/mecha.rbmf \
- --preload-file text/resources/fonts/setback.rbmf \
- --preload-file text/resources/fonts/romulus.rbmf \
- --preload-file text/resources/fonts/pixantiqua.rbmf \
- --preload-file text/resources/fonts/alpha_beta.rbmf \
- --preload-file text/resources/fonts/jupiter_crash.rbmf
+ --preload-file text/resources/fonts/alagard.png@resources/fonts/alagard.png \
+ --preload-file text/resources/fonts/pixelplay.png@resources/fonts/pixelplay.png \
+ --preload-file text/resources/fonts/mecha.png@resources/fonts/mecha.png \
+ --preload-file text/resources/fonts/setback.png@resources/fonts/setback.png \
+ --preload-file text/resources/fonts/romulus.png@resources/fonts/romulus.png \
+ --preload-file text/resources/fonts/pixantiqua.png@resources/fonts/pixantiqua.png \
+ --preload-file text/resources/fonts/alpha_beta.png@resources/fonts/alpha_beta.png \
+ --preload-file text/resources/fonts/jupiter_crash.png@resources/fonts/jupiter_crash.png
# compile [text] example - text formatting
text/text_format_text: text/text_format_text.c
@@ -457,6 +480,10 @@ text/text_bmfont_unordered: text/text_bmfont_unordered.c
--preload-file text/resources/pixantiqua.fnt@resources/pixantiqua.fnt \
--preload-file text/resources/pixantiqua_0.png@resources/pixantiqua_0.png
+# compile [text] example - text input box
+text/text_input_box: text/text_input_box.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL)
+
# compile [models] example - basic geometric 3d shapes
models/models_geometric_shapes: models/models_geometric_shapes.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL)
@@ -491,8 +518,8 @@ models/models_cubicmap: models/models_cubicmap.c
--preload-file models/resources/cubicmap.png@resources/cubicmap.png \
--preload-file models/resources/cubicmap_atlas.png@resources/cubicmap_atlas.png
-# compile [models] example - model ray picking
-models/models_ray_picking: models/models_ray_picking.c
+# compile [models] example - model mesh picking
+models/models_mesh_picking: models/models_mesh_picking.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \
--preload-file models/resources/tower.obj@resources/tower.obj \
--preload-file models/resources/tower.png@resources/tower.png
@@ -508,7 +535,7 @@ shaders/shaders_model_shader: shaders/shaders_model_shader.c
# compile [shaders] example - shapes texture shader
shaders/shaders_shapes_textures: shaders/shaders_shapes_textures.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \
- --preload-file shaders/resources/sonic.png@resources/sonic.png \
+ --preload-file shaders/resources/fudesumi.png@resources/fudesumi.png \
--preload-file shaders/resources/shaders/glsl100/base.vs@resources/shaders/glsl100/base.vs \
--preload-file shaders/resources/shaders/glsl100/grayscale.fs@resources/shaders/glsl100/grayscale.fs
@@ -529,26 +556,45 @@ shaders/shaders_postprocessing: shaders/shaders_postprocessing.c
--preload-file shaders/resources/shaders/glsl100/bloom.fs@resources/shaders/glsl100/bloom.fs
# compile [audio] example - sound loading and playing (WAV and OGG)
-audio_sound_loading: audio_sound_loading.c
+audio/audio_sound_loading: audio/audio_sound_loading.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \
--preload-file audio/resources/weird.wav@resources/weird.wav \
--preload-file audio/resources/tanatana.ogg@resources/tanatana.ogg
# compile [audio] example - music stream playing (OGG)
-audio_music_stream: audio_music_stream.c
+audio/audio_music_stream: audio/audio_music_stream.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \
--preload-file audio/resources/guitar_noodling.ogg@resources/guitar_noodling.ogg
-# compile [audio] example - music stream playing (OGG)
-audio_module_playing: audio_module_playing.c
+# compile [audio] example - module playing (XM)
+audio/audio_module_playing: audio/audio_module_playing.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \
--preload-file audio/resources/mini1111.xm@resources/mini1111.xm
-# compile [audio] example - music stream playing (OGG)
-audio_raw_stream: audio_raw_stream.c
+# compile [audio] example - raw audio streaming
+audio/audio_raw_stream: audio/audio_raw_stream.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) -s ALLOW_MEMORY_GROWTH=1
-
+# compile [physac] example - physics demo
+physac/physics_demo: physac/physics_demo.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL)
+
+# compile [physac] example - physics friction
+physac/physics_friction: physac/physics_friction.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL)
+
+# compile [physac] example - physics movement
+physac/physics_movement: physac/physics_movement.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL)
+
+# compile [physac] example - physics restitution
+physac/physics_restitution: physac/physics_restitution.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL)
+
+# compile [physac] example - physics shatter
+physac/physics_shatter: physac/physics_shatter.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL)
+
# fix dylib install path name for each executable (MAC)
fix_dylib:
ifeq ($(PLATFORM_OS),OSX)
@@ -565,7 +611,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),LINUX)
find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f
else
- del *.o *.exe
+ del *.o *.exe /s
endif
endif
endif
@@ -574,6 +620,7 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
rm -f *.o
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
- del *.o *.html *.js
+ # TODO: Remove all generated files in all folders... avoid deleting loader.html!
+ del *.o *.html *.js *.data
endif
@echo Cleaning done
diff --git a/docs/examples/web/models/models_billboard.js b/docs/examples/web/models/models_billboard.js
index 6f3f68361..1d677c1a6 100644
--- a/docs/examples/web/models/models_billboard.js
+++ b/docs/examples/web/models/models_billboard.js
@@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 22439, "filename": "/resources/billboard.png"}], "remote_package_size": 22439, "package_uuid": "d5a232e4-08f5-4e5c-94ec-edbc16e09e53"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 22439, "filename": "/resources/billboard.png"}], "remote_package_size": 22439, "package_uuid": "b2ae9e61-c19e-44f5-a191-b007fd6e7a1d"});
})();
@@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 22240;
+STATICTOP = STATIC_BASE + 22224;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,160,64,0,0,128,64,0,0,160,64,0,0,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,0,0,0,0,0,0,0,64,0,0,0,0,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,160,64,0,0,128,64,0,0,160,64,0,0,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,0,0,0,0,0,0,0,64,0,0,0,0,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10485,11 +10485,11 @@ function _main() {
$2 = HEAP32[3]|0;
_InitWindow($1,$2,4228);
_LoadTexture($0,4273);
- ;HEAP32[16624>>2]=HEAP32[$0>>2]|0;HEAP32[16624+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16624+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16624+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16624+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[16928>>2]=HEAP32[$0>>2]|0;HEAP32[16928+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16928+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16928+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16928+16>>2]=HEAP32[$0+16>>2]|0;
dest=$bill$byval_copy; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetCameraMode($bill$byval_copy,2);
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$bill$byval_copy>>2]=HEAP32[16624>>2]|0;HEAP32[$bill$byval_copy+4>>2]=HEAP32[16624+4>>2]|0;HEAP32[$bill$byval_copy+8>>2]=HEAP32[16624+8>>2]|0;HEAP32[$bill$byval_copy+12>>2]=HEAP32[16624+12>>2]|0;HEAP32[$bill$byval_copy+16>>2]=HEAP32[16624+16>>2]|0;
+ ;HEAP32[$bill$byval_copy>>2]=HEAP32[16928>>2]|0;HEAP32[$bill$byval_copy+4>>2]=HEAP32[16928+4>>2]|0;HEAP32[$bill$byval_copy+8>>2]=HEAP32[16928+8>>2]|0;HEAP32[$bill$byval_copy+12>>2]=HEAP32[16928+12>>2]|0;HEAP32[$bill$byval_copy+16>>2]=HEAP32[16928+16>>2]|0;
_UnloadTexture($bill$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10519,7 +10519,7 @@ function _UpdateDrawFrame() {
_Begin3dMode($tmpcast$byval_copy);
HEAP32[$1>>2] = -1;
dest=$camera$byval_copy1; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- ;HEAP32[$bill$byval_copy>>2]=HEAP32[16624>>2]|0;HEAP32[$bill$byval_copy+4>>2]=HEAP32[16624+4>>2]|0;HEAP32[$bill$byval_copy+8>>2]=HEAP32[16624+8>>2]|0;HEAP32[$bill$byval_copy+12>>2]=HEAP32[16624+12>>2]|0;HEAP32[$bill$byval_copy+16>>2]=HEAP32[16624+16>>2]|0;
+ ;HEAP32[$bill$byval_copy>>2]=HEAP32[16928>>2]|0;HEAP32[$bill$byval_copy+4>>2]=HEAP32[16928+4>>2]|0;HEAP32[$bill$byval_copy+8>>2]=HEAP32[16928+8>>2]|0;HEAP32[$bill$byval_copy+12>>2]=HEAP32[16928+12>>2]|0;HEAP32[$bill$byval_copy+16>>2]=HEAP32[16928+16>>2]|0;
;HEAP32[$billPosition$byval_copy>>2]=HEAP32[56>>2]|0;HEAP32[$billPosition$byval_copy+4>>2]=HEAP32[56+4>>2]|0;HEAP32[$billPosition$byval_copy+8>>2]=HEAP32[56+8>>2]|0;
;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$1>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$1+3>>0]|0;
_DrawBillboard($camera$byval_copy1,$bill$byval_copy,$billPosition$byval_copy,2.0,$tmpcast$byval_copy);
@@ -10529,56 +10529,106 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorAdd($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 + $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 + $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 + $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 + $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 + $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -10731,13 +10781,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11519,7 +11562,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4162] = $2;
+ HEAP32[4238] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11532,7 +11575,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 16344;
+ $95 = 16648;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11545,48 +11588,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 16384;
+ $106 = 16688;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4096];
- $111 = +HEAPF32[4086];
+ $110 = +HEAPF32[4172];
+ $111 = +HEAPF32[4162];
$112 = $110 - $111;
- HEAPF32[4098] = $112;
- $113 = +HEAPF32[(16388)>>2];
- $114 = +HEAPF32[(16348)>>2];
+ HEAPF32[4174] = $112;
+ $113 = +HEAPF32[(16692)>>2];
+ $114 = +HEAPF32[(16652)>>2];
$115 = $113 - $114;
- HEAPF32[(16396)>>2] = $115;
- HEAP32[4161] = 4;
+ HEAPF32[(16700)>>2] = $115;
+ HEAP32[4237] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16376+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16400+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16680+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4167] = $116;
- $117 = 16376;
+ HEAPF32[4243] = $116;
+ $117 = 16680;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 16344;
+ $123 = 16648;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 16400;
+ $127 = 16704;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 16384;
+ $133 = 16688;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11599,7 +11642,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 16376;
+ $144 = 16680;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11612,27 +11655,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 16400;
+ $155 = 16704;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4100];
- $160 = +HEAPF32[4094];
+ $159 = +HEAPF32[4176];
+ $160 = +HEAPF32[4170];
$161 = $159 - $160;
- HEAPF32[4098] = $161;
- $162 = +HEAPF32[(16404)>>2];
- $163 = +HEAPF32[(16380)>>2];
+ HEAPF32[4174] = $161;
+ $162 = +HEAPF32[(16708)>>2];
+ $163 = +HEAPF32[(16684)>>2];
$164 = $162 - $163;
- HEAPF32[(16396)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16344+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16376+4>>2]|0;
+ HEAPF32[(16700)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16680+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16384+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16400+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16688>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16688+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11644,31 +11687,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16376+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16400+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16680+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4167];
+ $170 = +HEAPF32[4243];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4161] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16376+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16400+4>>2]|0;
+ HEAP32[4237] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16680+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4168] = $174;
+ HEAPF32[4244] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4167] = 0.0;
- HEAPF32[4168] = 0.0;
- HEAPF32[4098] = 0.0;
- HEAPF32[(16396)>>2] = 0.0;
- HEAP32[4162] = 0;
- HEAP32[4161] = 0;
+ HEAPF32[4243] = 0.0;
+ HEAPF32[4244] = 0.0;
+ HEAPF32[4174] = 0.0;
+ HEAPF32[(16700)>>2] = 0.0;
+ HEAP32[4238] = 0;
+ HEAP32[4237] = 0;
STACKTOP = sp;return;
break;
}
@@ -11678,22 +11721,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4163]|0;
+ $6 = HEAP32[4239]|0;
$7 = (($6) + 1)|0;
- HEAP32[4163] = $7;
- $8 = HEAP32[4161]|0;
+ HEAP32[4239] = $7;
+ $8 = HEAP32[4237]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16344+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4161] = 2;
- HEAP32[4163] = 0;
+ HEAP32[4237] = 2;
+ HEAP32[4239] = 0;
} else {
label = 6;
}
@@ -11701,8 +11744,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4163] = 1;
- HEAP32[4161] = 1;
+ HEAP32[4239] = 1;
+ HEAP32[4237] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11711,19 +11754,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 16344;
+ $21 = 16648;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 16352;
+ $25 = 16656;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 16360;
+ $29 = 16664;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11732,13 +11775,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[17] = $34;
- HEAPF32[4092] = 0.0;
- HEAPF32[(16372)>>2] = 0.0;
+ HEAPF32[4168] = 0.0;
+ HEAPF32[(16676)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4161]|0;
+ $35 = HEAP32[4237]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11748,19 +11791,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 16360;
+ $44 = 16664;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16344+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16664+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4164] = $49;
- HEAP32[4165] = 0;
+ HEAPF32[4240] = $49;
+ HEAP32[4241] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[17]|0;
@@ -11768,11 +11811,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16344+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16664+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4166] = $56;
+ HEAPF32[4242] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -11803,22 +11846,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4164] = 0.0;
- HEAPF32[4166] = 0.0;
+ HEAPF32[4240] = 0.0;
+ HEAPF32[4242] = 0.0;
$$sink10 = 0;
}
- HEAP32[4161] = $$sink10;
- HEAPF32[4088] = 0.0;
- HEAPF32[(16356)>>2] = 0.0;
- HEAP32[4162] = 0;
+ HEAP32[4237] = $$sink10;
+ HEAPF32[4164] = 0.0;
+ HEAPF32[(16660)>>2] = 0.0;
+ HEAP32[4238] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4165]|0;
+ $65 = HEAP32[4241]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4165] = 1;
+ HEAP32[4241] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -11827,31 +11870,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 16376;
+ $74 = 16680;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4161]|0;
+ $78 = HEAP32[4237]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16344+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16376+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16680+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4161] = 8;
+ HEAP32[4237] = 8;
}
}
- $82 = +HEAPF32[4094];
- $83 = +HEAPF32[4088];
+ $82 = +HEAPF32[4170];
+ $83 = +HEAPF32[4164];
$84 = $82 - $83;
- HEAPF32[4092] = $84;
- $85 = +HEAPF32[(16380)>>2];
- $86 = +HEAPF32[(16356)>>2];
+ HEAPF32[4168] = $84;
+ $85 = +HEAPF32[(16684)>>2];
+ $86 = +HEAPF32[(16660)>>2];
$87 = $85 - $86;
- HEAPF32[(16372)>>2] = $87;
+ HEAPF32[(16676)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -11860,58 +11903,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4161]|0;
+ $0 = HEAP32[4237]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4162]|0;
+ $2 = HEAP32[4238]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4161] = 4;
+ HEAP32[4237] = 4;
}
- $4 = HEAP32[4161]|0;
+ $4 = HEAP32[4237]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -11924,7 +11928,7 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4161] = 0;
+ HEAP32[4237] = 0;
return;
}
function _SetCameraMode($0,$1) {
@@ -11953,22 +11957,22 @@ function _SetCameraMode($0,$1) {
$8 = $4 * $4;
$9 = $7 + $8;
$10 = (+Math_sqrt((+$9)));
- HEAPF32[4169] = $10;
+ HEAPF32[4245] = $10;
$11 = $5 + $8;
$12 = (+Math_sqrt((+$11)));
$13 = (+Math_sqrt((+$7)));
$14 = (+Math_abs((+$2)));
$15 = $14 / $12;
$16 = (+Math_asin((+$15)));
- HEAPF32[4170] = $16;
+ HEAPF32[4246] = $16;
$17 = (+Math_abs((+$3)));
$18 = $17 / $13;
$19 = (+Math_asin((+$18)));
$20 = -$19;
- HEAPF32[4171] = $20;
+ HEAPF32[4247] = $20;
$21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0;
HEAP32[18] = $21;
- HEAP32[4172] = $1;
+ HEAP32[4248] = $1;
return;
}
function _UpdateCamera($0) {
@@ -12037,7 +12041,7 @@ function _UpdateCamera($0) {
$30 = HEAP32[27]|0;
$31 = (_IsKeyDown($30)|0);
HEAP32[$29>>2] = $31;
- $32 = HEAP32[4172]|0;
+ $32 = HEAP32[4248]|0;
$33 = ($32|0)==(0);
L1: do {
if ($33) {
@@ -12109,9 +12113,9 @@ function _UpdateCamera($0) {
$$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0;
break;
} else {
- $64 = +HEAPF32[4102];
+ $64 = +HEAPF32[4178];
$65 = $37 - $64;
- $66 = +HEAPF32[(16412)>>2];
+ $66 = +HEAPF32[(16716)>>2];
$67 = $42 - $66;
$$sroa$095$0 = $65;$$sroa$9$0 = $67;
break;
@@ -12119,11 +12123,11 @@ function _UpdateCamera($0) {
} else {
_ShowCursor();
$68 = +HEAPF32[$1>>2];
- $69 = +HEAPF32[4102];
+ $69 = +HEAPF32[4178];
$70 = $68 - $69;
$71 = ((($1)) + 4|0);
$72 = +HEAPF32[$71>>2];
- $73 = +HEAPF32[(16412)>>2];
+ $73 = +HEAPF32[(16716)>>2];
$74 = $72 - $73;
$$sroa$095$0 = $70;$$sroa$9$0 = $74;
}
@@ -12135,16 +12139,16 @@ function _UpdateCamera($0) {
$78 = (($75) + 4)|0;
$79 = $78;
$80 = HEAP32[$79>>2]|0;
- $81 = 16408;
+ $81 = 16712;
$82 = $81;
HEAP32[$82>>2] = $77;
$83 = (($81) + 4)|0;
$84 = $83;
HEAP32[$84>>2] = $80;
- $$pr = HEAP32[4172]|0;
+ $$pr = HEAP32[4248]|0;
switch ($$pr|0) {
case 1: {
- $85 = +HEAPF32[4169];
+ $85 = +HEAPF32[4245];
$86 = $85 < 120.0;
$87 = ($8|0)<(0);
$or$cond3 = $87 & $86;
@@ -12153,10 +12157,10 @@ function _UpdateCamera($0) {
$88 = (+($8|0));
$89 = $88 * 1.5;
$90 = $85 - $89;
- HEAPF32[4169] = $90;
+ HEAPF32[4245] = $90;
$91 = $90 > 120.0;
if ($91) {
- HEAPF32[4169] = 120.0;
+ HEAPF32[4245] = 120.0;
}
} else {
$92 = ((($0)) + 4|0);
@@ -12235,12 +12239,12 @@ function _UpdateCamera($0) {
$146 = (+($8|0));
$147 = $146 * 1.5;
$148 = $85 - $147;
- HEAPF32[4169] = $148;
+ HEAPF32[4245] = $148;
$149 = $148 < 0.30000001192092896;
if (!($149)) {
break;
}
- HEAPF32[4169] = 0.30000001192092896;
+ HEAPF32[4245] = 0.30000001192092896;
break;
}
}
@@ -12262,7 +12266,7 @@ function _UpdateCamera($0) {
$161 = $151 - $152;
$162 = $153 * $161;
$163 = $162 * 1.5;
- $164 = +HEAPF32[4169];
+ $164 = +HEAPF32[4245];
$165 = $163 / $164;
$166 = $151 + $165;
HEAPF32[$95>>2] = $166;
@@ -12294,7 +12298,7 @@ function _UpdateCamera($0) {
$185 = $151 - $152;
$186 = $177 * $185;
$187 = $186 * 1.5;
- $188 = +HEAPF32[4169];
+ $188 = +HEAPF32[4245];
$189 = $187 / $188;
$190 = $151 + $189;
HEAPF32[$95>>2] = $190;
@@ -12318,12 +12322,12 @@ function _UpdateCamera($0) {
if ($or$cond15) {
$203 = (+($8|0));
$204 = $203 * 1.5;
- $205 = +HEAPF32[4169];
+ $205 = +HEAPF32[4245];
$206 = $205 - $204;
- HEAPF32[4169] = $206;
+ HEAPF32[4245] = $206;
$207 = $206 < 0.30000001192092896;
if ($207) {
- HEAPF32[4169] = 0.30000001192092896;
+ HEAPF32[4245] = 0.30000001192092896;
}
}
}
@@ -12337,17 +12341,17 @@ function _UpdateCamera($0) {
$209 = ($12|0)==(0);
if ($209) {
$222 = $$sroa$095$0 * -0.0099999997764825821;
- $223 = +HEAPF32[4170];
+ $223 = +HEAPF32[4246];
$224 = (+Math_cos((+$223)));
$225 = $222 * $224;
$226 = $$sroa$9$0 * 0.0099999997764825821;
$227 = (+Math_sin((+$223)));
$228 = $226 * $227;
- $229 = +HEAPF32[4171];
+ $229 = +HEAPF32[4247];
$230 = (+Math_sin((+$229)));
$231 = $228 * $230;
$232 = $225 + $231;
- $233 = +HEAPF32[4169];
+ $233 = +HEAPF32[4245];
$234 = $233 / 5.0999999046325684;
$235 = $232 * $234;
$236 = ((($0)) + 12|0);
@@ -12377,23 +12381,23 @@ function _UpdateCamera($0) {
$210 = ($14|0)==(0);
if (!($210)) {
$211 = $$sroa$9$0 * 0.05000000074505806;
- $212 = +HEAPF32[4169];
+ $212 = +HEAPF32[4245];
$213 = $211 + $212;
- HEAPF32[4169] = $213;
+ HEAPF32[4245] = $213;
label = 58;
break L1;
}
$214 = $$sroa$095$0 * 0.0099999997764825821;
- $215 = +HEAPF32[4170];
+ $215 = +HEAPF32[4246];
$216 = $215 - $214;
- HEAPF32[4170] = $216;
+ HEAPF32[4246] = $216;
$217 = $$sroa$9$0 * 0.0099999997764825821;
- $218 = +HEAPF32[4171];
+ $218 = +HEAPF32[4247];
$219 = $218 - $217;
- HEAPF32[4171] = $219;
+ HEAPF32[4247] = $219;
$220 = $219 > 1.483529806137085;
if ($220) {
- HEAPF32[4171] = 1.483529806137085;
+ HEAPF32[4247] = 1.483529806137085;
label = 58;
break L1;
}
@@ -12402,32 +12406,32 @@ function _UpdateCamera($0) {
label = 58;
break L1;
}
- HEAPF32[4171] = -1.483529806137085;
+ HEAPF32[4247] = -1.483529806137085;
label = 58;
break L1;
break;
}
case 2: {
- $254 = +HEAPF32[4170];
+ $254 = +HEAPF32[4246];
$255 = $254 + 0.0099999997764825821;
- HEAPF32[4170] = $255;
+ HEAPF32[4246] = $255;
$256 = (+($8|0));
$257 = $256 * 1.5;
- $258 = +HEAPF32[4169];
+ $258 = +HEAPF32[4245];
$259 = $258 - $257;
- HEAPF32[4169] = $259;
+ HEAPF32[4245] = $259;
$260 = $259 < 1.2000000476837158;
if (!($260)) {
label = 58;
break L1;
}
- HEAPF32[4169] = 1.2000000476837158;
+ HEAPF32[4245] = 1.2000000476837158;
label = 58;
break L1;
break;
}
case 4: case 3: {
- $264 = +HEAPF32[4170];
+ $264 = +HEAPF32[4246];
$265 = (+Math_sin((+$264)));
$266 = HEAP32[$17>>2]|0;
$267 = (+($266>>>0));
@@ -12449,7 +12453,7 @@ function _UpdateCamera($0) {
$283 = +HEAPF32[$0>>2];
$284 = $283 + $282;
HEAPF32[$0>>2] = $284;
- $285 = +HEAPF32[4171];
+ $285 = +HEAPF32[4247];
$286 = (+Math_sin((+$285)));
$287 = $270 * $286;
$288 = $267 * $286;
@@ -12517,14 +12521,14 @@ function _UpdateCamera($0) {
$$0 = 1;
}
$313 = $$sroa$095$0 * 0.0030000000260770321;
- $314 = +HEAPF32[4170];
+ $314 = +HEAPF32[4246];
$315 = $314 - $313;
- HEAPF32[4170] = $315;
+ HEAPF32[4246] = $315;
$316 = $$sroa$9$0 * 0.0030000000260770321;
- $317 = +HEAPF32[4171];
+ $317 = +HEAPF32[4247];
$318 = $317 - $316;
- HEAPF32[4171] = $318;
- $319 = HEAP32[4172]|0;
+ HEAPF32[4247] = $318;
+ $319 = HEAP32[4248]|0;
$320 = ($319|0)==(4);
if ($320) {
$321 = $318 > 0.087266460061073303;
@@ -12539,17 +12543,17 @@ function _UpdateCamera($0) {
}
}
if ((label|0) == 49) {
- HEAPF32[4171] = $$sink26;
+ HEAPF32[4247] = $$sink26;
}
$323 = (+($8|0));
$324 = $323 * 1.5;
- $325 = +HEAPF32[4169];
+ $325 = +HEAPF32[4245];
$326 = $325 - $324;
$327 = $326 < 1.2000000476837158;
$storemerge = $327 ? 1.2000000476837158 : $326;
- HEAPF32[4169] = $storemerge;
+ HEAPF32[4245] = $storemerge;
$328 = +HEAPF32[$0>>2];
- $329 = +HEAPF32[4170];
+ $329 = +HEAPF32[4246];
$330 = (+Math_cos((+$329)));
$331 = $330 * 0.40000000596046448;
$332 = $328 + $331;
@@ -12580,17 +12584,17 @@ function _UpdateCamera($0) {
}
}
if ((label|0) == 53) {
- HEAPF32[4171] = $$sink28;
+ HEAPF32[4247] = $$sink28;
}
$346 = +HEAPF32[$0>>2];
- $347 = +HEAPF32[4170];
+ $347 = +HEAPF32[4246];
$348 = (+Math_sin((+$347)));
$349 = $348 * 25.0;
$350 = $346 - $349;
$351 = ((($0)) + 12|0);
HEAPF32[$351>>2] = $350;
$352 = +HEAPF32[$297>>2];
- $353 = +HEAPF32[4171];
+ $353 = +HEAPF32[4247];
$354 = (+Math_sin((+$353)));
$355 = $354 * 25.0;
$356 = $352 + $355;
@@ -12604,12 +12608,12 @@ function _UpdateCamera($0) {
HEAPF32[$362>>2] = $361;
$363 = ($$0|0)==(0);
if (!($363)) {
- $364 = HEAP32[4173]|0;
+ $364 = HEAP32[4249]|0;
$365 = (($364) + 1)|0;
- HEAP32[4173] = $365;
+ HEAP32[4249] = $365;
}
$366 = +HEAPF32[18];
- $367 = HEAP32[4173]|0;
+ $367 = HEAP32[4249]|0;
$368 = (+($367|0));
$369 = $368 / 5.0;
$370 = (+Math_sin((+$369)));
@@ -12639,7 +12643,7 @@ function _UpdateCamera($0) {
}
} while(0);
if ((label|0) == 58) {
- $$pr190 = HEAP32[4172]|0;
+ $$pr190 = HEAP32[4248]|0;
$380 = $$pr190;
}
switch ($380|0) {
@@ -12650,11 +12654,11 @@ function _UpdateCamera($0) {
STACKTOP = sp;return;
}
}
- $381 = +HEAPF32[4170];
+ $381 = +HEAPF32[4246];
$382 = (+Math_sin((+$381)));
- $383 = +HEAPF32[4169];
+ $383 = +HEAPF32[4245];
$384 = $382 * $383;
- $385 = +HEAPF32[4171];
+ $385 = +HEAPF32[4247];
$386 = (+Math_cos((+$385)));
$387 = $384 * $386;
$388 = ((($0)) + 12|0);
@@ -12663,7 +12667,7 @@ function _UpdateCamera($0) {
HEAPF32[$0>>2] = $390;
$391 = !($385 <= 0.0);
$392 = (+Math_sin((+$385)));
- $393 = +HEAPF32[4169];
+ $393 = +HEAPF32[4245];
$394 = ((($0)) + 16|0);
$395 = +HEAPF32[$394>>2];
$396 = $392 * $393;
@@ -12687,7 +12691,7 @@ function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 16416;
+ $1 = 16720;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -12704,7 +12708,7 @@ function _GetMousePosition($0) {
function _GetMouseWheelMove() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4178]|0;
+ $0 = HEAP32[4254]|0;
$1 = (($0|0) / 100)&-1;
return ($1|0);
}
@@ -12729,19 +12733,19 @@ function _IsKeyDown($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4177]|0;
+ $0 = HEAP32[4253]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4176]|0;
+ $0 = HEAP32[4252]|0;
return ($0|0);
}
function _HideCursor() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4174] = 1;
+ HEAP32[4250] = 1;
return;
}
function _SetMousePosition($0) {
@@ -12754,13 +12758,13 @@ function _SetMousePosition($0) {
$4 = (($1) + 4)|0;
$5 = $4;
$6 = HEAP32[$5>>2]|0;
- $7 = 16416;
+ $7 = 16720;
$8 = $7;
HEAP32[$8>>2] = $3;
$9 = (($7) + 4)|0;
$10 = $9;
HEAP32[$10>>2] = $6;
- $11 = HEAP32[4175]|0;
+ $11 = HEAP32[4251]|0;
$12 = +HEAPF32[$0>>2];
$13 = $12;
$14 = ((($0)) + 4|0);
@@ -12772,14 +12776,14 @@ function _SetMousePosition($0) {
function _ShowCursor() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4174] = 0;
+ HEAP32[4250] = 0;
return;
}
function _GetKeyStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4175]|0;
+ $1 = HEAP32[4251]|0;
$2 = (_glfwGetKey(($1|0),($0|0))|0);
return ($2|0);
}
@@ -12787,7 +12791,7 @@ function _GetMouseButtonStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4175]|0;
+ $1 = HEAP32[4251]|0;
$2 = (_glfwGetMouseButton(($1|0),($0|0))|0);
return ($2|0);
}
@@ -12800,7 +12804,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4297,$vararg_buffer);
- HEAP32[4179] = $2;
+ HEAP32[4255] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -12813,15 +12817,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4326|0),(0|0),1,(8|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0);
- $3 = HEAP32[4177]|0;
+ $3 = HEAP32[4253]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4104] = $5;
- $6 = HEAP32[4176]|0;
+ HEAPF32[4180] = $5;
+ $6 = HEAP32[4252]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(16420)>>2] = $8;
- $9 = HEAP32[4180]|0;
+ HEAPF32[(16724)>>2] = $8;
+ $9 = HEAP32[4256]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -12840,11 +12844,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[16456>>0]=HEAP8[8826>>0]|0;HEAP8[16456+1>>0]=HEAP8[8826+1>>0]|0;HEAP8[16456+2>>0]=HEAP8[8826+2>>0]|0;HEAP8[16456+3>>0]=HEAP8[8826+3>>0]|0;HEAP8[16456+4>>0]=HEAP8[8826+4>>0]|0;HEAP8[16456+5>>0]=HEAP8[8826+5>>0]|0;HEAP8[16456+6>>0]=HEAP8[8826+6>>0]|0;
+ ;HEAP8[16760>>0]=HEAP8[8826>>0]|0;HEAP8[16760+1>>0]=HEAP8[8826+1>>0]|0;HEAP8[16760+2>>0]=HEAP8[8826+2>>0]|0;HEAP8[16760+3>>0]=HEAP8[8826+3>>0]|0;HEAP8[16760+4>>0]=HEAP8[8826+4>>0]|0;HEAP8[16760+5>>0]=HEAP8[8826+5>>0]|0;HEAP8[16760+6>>0]=HEAP8[8826+6>>0]|0;
break;
}
case 1: {
- $3 = 16456;
+ $3 = 16760;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -12853,11 +12857,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=16456; src=8833; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=16760; src=8833; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 16456;
+ $7 = 16760;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -12868,16 +12872,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(16456,$1)|0);
- $strlen = (_strlen(16456)|0);
- $endptr = (16456 + ($strlen)|0);
+ (_strcat(16760,$1)|0);
+ $strlen = (_strlen(16760)|0);
+ $endptr = (16760 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(16456,$2)|0);
+ (_vprintf(16760,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -12909,22 +12913,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4177] = $0;
- HEAP32[4176] = $1;
+ HEAP32[4253] = $0;
+ HEAP32[4252] = $1;
_MatrixIdentity($2);
- dest=16796; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17100; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,4968,$vararg_buffer);
}
- $6 = HEAP32[4177]|0;
- HEAP32[4215] = $6;
- $7 = HEAP32[4176]|0;
- HEAP32[4216] = $7;
+ $6 = HEAP32[4253]|0;
+ HEAP32[4291] = $6;
+ $7 = HEAP32[4252]|0;
+ HEAP32[4292] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[19536]|0;
+ $8 = HEAP8[19840]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -12932,13 +12936,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[19536]|0;
+ $11 = HEAP8[19840]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[19536]|0;
+ $14 = HEAP8[19840]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -12960,18 +12964,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4217]|0;
+ $21 = HEAP32[4293]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4177]|0;
- $48 = HEAP32[4176]|0;
- $49 = HEAP32[4179]|0;
+ $47 = HEAP32[4253]|0;
+ $48 = HEAP32[4252]|0;
+ $49 = HEAP32[4255]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4175] = $50;
- $51 = HEAP32[4177]|0;
- HEAP32[4218] = $51;
- $52 = HEAP32[4176]|0;
- HEAP32[4219] = $52;
+ HEAP32[4251] = $50;
+ $51 = HEAP32[4253]|0;
+ HEAP32[4294] = $51;
+ $52 = HEAP32[4252]|0;
+ HEAP32[4295] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -12980,9 +12984,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4177]|0;
+ $27 = HEAP32[4253]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4176]|0;
+ $29 = HEAP32[4252]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -13004,25 +13008,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4215] = $31;
- HEAP32[4216] = $34;
+ HEAP32[4291] = $31;
+ HEAP32[4292] = $34;
}
} while(0);
- $38 = HEAP32[4215]|0;
- $39 = HEAP32[4216]|0;
+ $38 = HEAP32[4291]|0;
+ $39 = HEAP32[4292]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,5019,$vararg_buffer3);
- $40 = HEAP32[4215]|0;
- $41 = HEAP32[4216]|0;
+ $40 = HEAP32[4291]|0;
+ $41 = HEAP32[4292]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4215]|0;
- $43 = HEAP32[4216]|0;
- $44 = HEAP32[4179]|0;
+ $42 = HEAP32[4291]|0;
+ $43 = HEAP32[4292]|0;
+ $44 = HEAP32[4255]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4175] = $46;
+ HEAP32[4251] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -13031,60 +13035,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,5057,$vararg_buffer6);
} else {
_TraceLog(0,5090,$vararg_buffer8);
- $55 = HEAP32[4218]|0;
- $56 = HEAP32[4219]|0;
+ $55 = HEAP32[4294]|0;
+ $56 = HEAP32[4295]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,5130,$vararg_buffer10);
- $57 = HEAP32[4177]|0;
- $58 = HEAP32[4176]|0;
+ $57 = HEAP32[4253]|0;
+ $58 = HEAP32[4252]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,5151,$vararg_buffer14);
- $59 = HEAP32[4220]|0;
- $60 = HEAP32[4221]|0;
+ $59 = HEAP32[4296]|0;
+ $60 = HEAP32[4297]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,5172,$vararg_buffer18);
}
- $61 = HEAP32[4175]|0;
+ $61 = HEAP32[4251]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4175]|0;
+ $62 = HEAP32[4251]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4175]|0;
+ $63 = HEAP32[4251]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4175]|0;
+ $64 = HEAP32[4251]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4175]|0;
+ $65 = HEAP32[4251]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4175]|0;
+ $66 = HEAP32[4251]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4175]|0;
+ $67 = HEAP32[4251]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4175]|0;
+ $68 = HEAP32[4251]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4175]|0;
+ $69 = HEAP32[4251]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[19536]|0;
+ $70 = HEAP8[19840]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4177]|0;
- $74 = HEAP32[4176]|0;
+ $73 = HEAP32[4253]|0;
+ $74 = HEAP32[4252]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4218]|0;
- $76 = HEAP32[4220]|0;
+ $75 = HEAP32[4294]|0;
+ $76 = HEAP32[4296]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4219]|0;
- $80 = HEAP32[4221]|0;
+ $79 = HEAP32[4295]|0;
+ $80 = HEAP32[4297]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -13103,18 +13107,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,5197,$vararg_buffer22);
- $73 = HEAP32[4177]|0;
- $74 = HEAP32[4176]|0;
+ $73 = HEAP32[4253]|0;
+ $74 = HEAP32[4252]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4218]|0;
- $76 = HEAP32[4220]|0;
+ $75 = HEAP32[4294]|0;
+ $76 = HEAP32[4296]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4219]|0;
- $80 = HEAP32[4221]|0;
+ $79 = HEAP32[4295]|0;
+ $80 = HEAP32[4297]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -13142,7 +13146,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(16764)>>2] = 224;
+ HEAP32[(17068)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -13183,27 +13187,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[16740>>2]=HEAP32[$1>>2]|0;HEAP32[16740+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16740+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16740+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16740+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[17044>>2]=HEAP32[$1>>2]|0;HEAP32[17044+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17044+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17044+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17044+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(16764)>>2]|0;
+ $5 = HEAP32[(17068)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(16768)>>2] = $7;
+ HEAP32[(17072)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16760)>>2] = $23;
- $24 = HEAP32[4185]|0;
+ HEAP32[(17064)>>2] = $23;
+ $24 = HEAP32[4261]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4521,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(16744)>>2]|0;
- $10 = HEAP32[(16764)>>2]|0;
- $11 = HEAP32[(16768)>>2]|0;
+ $9 = HEAP32[(17048)>>2]|0;
+ $10 = HEAP32[(17068)>>2]|0;
+ $11 = HEAP32[(17072)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -13252,8 +13256,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16760)>>2] = $23;
- $24 = HEAP32[4185]|0;
+ HEAP32[(17064)>>2] = $23;
+ $24 = HEAP32[4261]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4521,$vararg_buffer);
STACKTOP = sp;return;
@@ -13264,7 +13268,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2056] = $1;
+ HEAPF64[2094] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -13423,7 +13427,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 16432;
+ $31 = 16736;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -13436,7 +13440,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (16440);
+ $42 = (16744);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -13492,7 +13496,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (16724 + ($10<<2)|0);
+ $11 = (17028 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -13506,7 +13510,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2053] = $$;
+ HEAPF64[2091] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -13518,7 +13522,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4180] = 0;
+ HEAP32[4256] = 0;
return;
}
function _GetTime() {
@@ -14094,7 +14098,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4193]|0;
+ $6 = HEAP32[4269]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -14104,7 +14108,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4194]|0;
+ $9 = HEAP32[4270]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -14113,7 +14117,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4195]|0;
+ $12 = HEAP32[4271]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -14123,7 +14127,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4196]|0;
+ $15 = HEAP32[4272]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -14133,7 +14137,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4197]|0;
+ $18 = HEAP32[4273]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -14177,7 +14181,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4193]|0;
+ $22 = HEAP32[4269]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -14185,7 +14189,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4193]|0;
+ $24 = HEAP32[4269]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -14193,7 +14197,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4193]|0;
+ $26 = HEAP32[4269]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -14201,7 +14205,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4193]|0;
+ $28 = HEAP32[4269]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -14209,7 +14213,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4194]|0;
+ $30 = HEAP32[4270]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -14217,7 +14221,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4195]|0;
+ $32 = HEAP32[4271]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -14225,7 +14229,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4195]|0;
+ $34 = HEAP32[4271]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -14233,7 +14237,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4196]|0;
+ $36 = HEAP32[4272]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -14241,7 +14245,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4196]|0;
+ $38 = HEAP32[4272]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -14249,7 +14253,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4197]|0;
+ $40 = HEAP32[4273]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -14257,7 +14261,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4197]|0;
+ $42 = HEAP32[4273]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -14269,7 +14273,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4198]|0;
+ $44 = HEAP32[4274]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -14284,7 +14288,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,10917,$vararg_buffer15);
+ _TraceLog(2,11225,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -14615,20 +14619,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4177]|0;
+ $3 = HEAP32[4253]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4176]|0;
+ $5 = HEAP32[4252]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4218] = $3;
- HEAP32[4219] = $5;
- HEAP32[4220] = 0;
- HEAP32[4221] = 0;
+ HEAP32[4294] = $3;
+ HEAP32[4295] = $5;
+ HEAP32[4296] = 0;
+ HEAP32[4297] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -14642,9 +14646,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4177]|0;
+ $35 = HEAP32[4253]|0;
$36 = (+($35|0));
- $37 = HEAP32[4176]|0;
+ $37 = HEAP32[4252]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -14652,26 +14656,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4218] = $45;
- HEAP32[4219] = $37;
+ HEAP32[4294] = $45;
+ HEAP32[4295] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4220] = $46;
+ HEAP32[4296] = $46;
$$sink1 = 0;
} else {
- HEAP32[4218] = $35;
+ HEAP32[4294] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4219] = $42;
- HEAP32[4220] = 0;
+ HEAP32[4295] = $42;
+ HEAP32[4296] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4221] = $$sink1;
+ HEAP32[4297] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4176]|0;
+ $7 = HEAP32[4252]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -14681,11 +14685,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,8579,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4177]|0;
+ $9 = HEAP32[4253]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4176]|0;
+ $13 = HEAP32[4252]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -14693,33 +14697,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4218] = $23;
- HEAP32[4219] = $1;
+ HEAP32[4294] = $23;
+ HEAP32[4295] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4220] = $24;
+ HEAP32[4296] = $24;
$$sink = 0;
} else {
- HEAP32[4218] = $0;
- $17 = HEAP32[4176]|0;
+ HEAP32[4294] = $0;
+ $17 = HEAP32[4252]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4219] = $20;
- HEAP32[4220] = 0;
+ HEAP32[4295] = $20;
+ HEAP32[4296] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4221] = $$sink;
- $25 = HEAP32[4218]|0;
+ HEAP32[4297] = $$sink;
+ $25 = HEAP32[4294]|0;
$26 = (+($25|0));
- $27 = HEAP32[4177]|0;
+ $27 = HEAP32[4253]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=16796; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4218] = $0;
- HEAP32[4219] = $1;
+ dest=17100; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4294] = $0;
+ HEAP32[4295] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -14741,10 +14745,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4177] = $1;
- HEAP32[4176] = $2;
- HEAP32[4218] = $1;
- HEAP32[4219] = $2;
+ HEAP32[4253] = $1;
+ HEAP32[4252] = $2;
+ HEAP32[4294] = $1;
+ HEAP32[4295] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -14771,7 +14775,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (19543 + ($1)|0);
+ $9 = (19847 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -14792,7 +14796,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (19537 + ($1)|0);
+ $7 = (19841 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -14871,7 +14875,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 16432;
+ $15 = 16736;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -14906,7 +14910,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[4591] = $3;
+ HEAP32[4667] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -14916,7 +14920,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[4590] = $$sink;
+ HEAP32[4666] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -14997,18 +15001,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5329)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4256] = 1;
+ HEAP32[4332] = 1;
$27 = (_eglGetProcAddress((5356|0))|0);
- HEAP32[4257] = $27;
+ HEAP32[4333] = $27;
$28 = (_eglGetProcAddress((5377|0))|0);
- HEAP32[4258] = $28;
+ HEAP32[4334] = $28;
$29 = (_eglGetProcAddress((5398|0))|0);
- HEAP32[4259] = $29;
+ HEAP32[4335] = $29;
}
$30 = (_strcmp($24,5422)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4198] = 1;
+ HEAP32[4274] = 1;
}
$32 = (_strcmp($24,5442)|0);
$33 = ($32|0)==(0);
@@ -15030,7 +15034,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4193] = 1;
+ HEAP32[4269] = 1;
}
$39 = (_strcmp($24,5547)|0);
$40 = ($39|0)==(0);
@@ -15046,35 +15050,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4194] = 1;
+ HEAP32[4270] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,5616)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4195] = 1;
+ HEAP32[4271] = 1;
}
$47 = (_strcmp($44,5641)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4196] = 1;
+ HEAP32[4272] = 1;
}
$49 = (_strcmp($44,5674)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4197] = 1;
+ HEAP32[4273] = 1;
}
$51 = (_strcmp($44,5710)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4260] = 1;
- _glGetFloatv(34047,(17044|0));
+ HEAP32[4336] = 1;
+ _glGetFloatv(34047,(17348|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,5744)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4262] = 1;
+ HEAP32[4338] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -15085,61 +15089,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4256]|0;
+ $21 = HEAP32[4332]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,5847,$vararg_buffer15);
} else {
_TraceLog(0,5772,$vararg_buffer13);
}
- $57 = HEAP32[4198]|0;
+ $57 = HEAP32[4274]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,5983,$vararg_buffer19);
} else {
_TraceLog(0,5908,$vararg_buffer17);
}
- $59 = HEAP32[4193]|0;
+ $59 = HEAP32[4269]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,6075,$vararg_buffer21);
}
- $61 = HEAP32[4194]|0;
+ $61 = HEAP32[4270]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,6121,$vararg_buffer23);
}
- $63 = HEAP32[4195]|0;
+ $63 = HEAP32[4271]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,6168,$vararg_buffer25);
}
- $65 = HEAP32[4196]|0;
+ $65 = HEAP32[4272]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6219,$vararg_buffer27);
}
- $67 = HEAP32[4197]|0;
+ $67 = HEAP32[4273]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6266,$vararg_buffer29);
}
- $69 = HEAP32[4260]|0;
+ $69 = HEAP32[4336]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4261];
+ $71 = +HEAPF32[4337];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6313,$vararg_buffer31);
}
- $73 = HEAP32[4262]|0;
+ $73 = HEAP32[4338]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6379,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4263] = $75;
+ HEAP32[4339] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6483,$vararg_buffer39);
@@ -15148,14 +15152,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6432,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=17056; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17112; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17360; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17416; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4292] = $77;
+ HEAP32[4368] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4292]|0;
+ $79 = HEAP32[4368]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -15168,7 +15172,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4293] = $78;
+ HEAP32[4369] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -15183,48 +15187,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4294] = 1;
- $85 = HEAP32[4263]|0;
+ HEAP32[4370] = 1;
+ $85 = HEAP32[4339]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4295] = 4;
+ HEAP32[4371] = 4;
_MatrixIdentity($4);
- dest=17184; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17488; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17248); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17552); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17312); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17616); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17376); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17680); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17440); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17744); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17504); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17808); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17568); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17872); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17632); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17936); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17696); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18000); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17760); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18064); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17824); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18128); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17888); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18192); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17952); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18256); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18016); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18320); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18080); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18384); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18144); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18448); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=16892; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17196; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=16956; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4222] = 16956;
+ dest=17260; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4298] = 17260;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -15235,21 +15239,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[4552] = $0;
- HEAP32[4553] = $1;
+ HEAP32[4628] = $0;
+ HEAP32[4629] = $1;
_TraceLog(0,6522,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4220]|0;
+ $0 = HEAP32[4296]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4221]|0;
+ $2 = HEAP32[4297]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4218]|0;
+ $4 = HEAP32[4294]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4219]|0;
+ $6 = HEAP32[4295]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -15260,12 +15264,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 16892;
+ $modelview$sink = 17196;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 16956;
+ $modelview$sink = 17260;
label = 3;
break;
}
@@ -15273,9 +15277,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4222] = $modelview$sink;
+ HEAP32[4298] = $modelview$sink;
}
- HEAP32[4255] = $0;
+ HEAP32[4331] = $0;
return;
}
function _rlLoadIdentity() {
@@ -15283,7 +15287,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4222]|0;
+ $1 = HEAP32[4298]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -15304,7 +15308,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4222]|0;
+ $8 = HEAP32[4298]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -15401,15 +15405,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(18228)>>2] = $0;
+ HEAP32[(18532)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(18236)>>2] = $1;
- HEAP32[(18232)>>2] = 0;
- HEAP32[(18240)>>2] = 0;
+ HEAP32[(18540)>>2] = $1;
+ HEAP32[(18536)>>2] = 0;
+ HEAP32[(18544)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(18236)>>2]|0;
+ $2 = HEAP32[(18540)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -15420,19 +15424,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[4554] = 0;
- HEAP32[(18224)>>2] = 0;
- HEAP32[(18220)>>2] = 0;
+ HEAP32[4630] = 0;
+ HEAP32[(18528)>>2] = 0;
+ HEAP32[(18524)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(18276)>>2] = $5;
+ HEAP32[(18580)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(18284)>>2] = $6;
- HEAP32[(18280)>>2] = 0;
- HEAP32[(18288)>>2] = 0;
+ HEAP32[(18588)>>2] = $6;
+ HEAP32[(18584)>>2] = 0;
+ HEAP32[(18592)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(18284)>>2]|0;
+ $7 = HEAP32[(18588)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -15443,24 +15447,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[4566] = 0;
- HEAP32[(18272)>>2] = 0;
- HEAP32[(18268)>>2] = 0;
+ HEAP32[4642] = 0;
+ HEAP32[(18576)>>2] = 0;
+ HEAP32[(18572)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(18324)>>2] = $10;
+ HEAP32[(18628)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(18328)>>2] = $11;
+ HEAP32[(18632)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(18332)>>2] = $12;
+ HEAP32[(18636)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(18336)>>2] = $13;
- $14 = HEAP32[(18324)>>2]|0;
+ HEAP32[(18640)>>2] = $13;
+ $14 = HEAP32[(18628)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(18328)>>2]|0;
+ $15 = HEAP32[(18632)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(18332)>>2]|0;
+ $17 = HEAP32[(18636)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -15471,7 +15475,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(18336)>>2]|0;
+ $16 = HEAP32[(18640)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -15508,140 +15512,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[4578] = 0;
- HEAP32[(18316)>>2] = 0;
- HEAP32[(18320)>>2] = 0;
+ HEAP32[4654] = 0;
+ HEAP32[(18620)>>2] = 0;
+ HEAP32[(18624)>>2] = 0;
_TraceLog(0,6569,$vararg_buffer);
- $20 = HEAP32[4256]|0;
+ $20 = HEAP32[4332]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4257]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(18244));
- $44 = HEAP32[4258]|0;
- $45 = HEAP32[(18244)>>2]|0;
+ $43 = HEAP32[4333]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(18548));
+ $44 = HEAP32[4334]|0;
+ $45 = HEAP32[(18548)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((18248)|0));
- $46 = HEAP32[(18248)>>2]|0;
+ _glGenBuffers(2,((18552)|0));
+ $46 = HEAP32[(18552)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(18228)>>2]|0;
+ $47 = HEAP32[(18532)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(17116)>>2]|0;
+ $48 = HEAP32[(17420)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(17116)>>2]|0;
+ $49 = HEAP32[(17420)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((18252)|0));
- $50 = HEAP32[(18252)>>2]|0;
+ _glGenBuffers(2,((18556)|0));
+ $50 = HEAP32[(18556)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(18236)>>2]|0;
+ $51 = HEAP32[(18540)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(17136)>>2]|0;
+ $52 = HEAP32[(17440)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(17136)>>2]|0;
+ $53 = HEAP32[(17440)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4256]|0;
+ $54 = HEAP32[4332]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(18248)>>2]|0;
- $58 = HEAP32[(18252)>>2]|0;
+ $57 = HEAP32[(18552)>>2]|0;
+ $58 = HEAP32[(18556)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,6707,$vararg_buffer3);
} else {
- $56 = HEAP32[(18244)>>2]|0;
+ $56 = HEAP32[(18548)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,6642,$vararg_buffer1);
}
- $59 = HEAP32[4256]|0;
+ $59 = HEAP32[4332]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4257]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(18292));
- $62 = HEAP32[4258]|0;
- $63 = HEAP32[(18292)>>2]|0;
+ $61 = HEAP32[4333]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(18596));
+ $62 = HEAP32[4334]|0;
+ $63 = HEAP32[(18596)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((18296)|0));
- $64 = HEAP32[(18296)>>2]|0;
+ _glGenBuffers(1,((18600)|0));
+ $64 = HEAP32[(18600)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(18276)>>2]|0;
+ $65 = HEAP32[(18580)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(17116)>>2]|0;
+ $66 = HEAP32[(17420)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(17116)>>2]|0;
+ $67 = HEAP32[(17420)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18300)|0));
- $68 = HEAP32[(18300)>>2]|0;
+ _glGenBuffers(1,((18604)|0));
+ $68 = HEAP32[(18604)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(18284)>>2]|0;
+ $69 = HEAP32[(18588)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(17136)>>2]|0;
+ $70 = HEAP32[(17440)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(17136)>>2]|0;
+ $71 = HEAP32[(17440)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4256]|0;
+ $72 = HEAP32[4332]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(18296)>>2]|0;
- $76 = HEAP32[(18300)>>2]|0;
+ $75 = HEAP32[(18600)>>2]|0;
+ $76 = HEAP32[(18604)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,6853,$vararg_buffer10);
} else {
- $74 = HEAP32[(18292)>>2]|0;
+ $74 = HEAP32[(18596)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,6784,$vararg_buffer7);
}
- $77 = HEAP32[4256]|0;
+ $77 = HEAP32[4332]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4257]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(18340));
- $80 = HEAP32[4258]|0;
- $81 = HEAP32[(18340)>>2]|0;
+ $79 = HEAP32[4333]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(18644));
+ $80 = HEAP32[4334]|0;
+ $81 = HEAP32[(18644)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((18344)|0));
- $82 = HEAP32[(18344)>>2]|0;
+ _glGenBuffers(1,((18648)|0));
+ $82 = HEAP32[(18648)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(18324)>>2]|0;
+ $83 = HEAP32[(18628)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(17116)>>2]|0;
+ $84 = HEAP32[(17420)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(17116)>>2]|0;
+ $85 = HEAP32[(17420)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18348)|0));
- $86 = HEAP32[(18348)>>2]|0;
+ _glGenBuffers(1,((18652)|0));
+ $86 = HEAP32[(18652)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(18328)>>2]|0;
+ $87 = HEAP32[(18632)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(17120)>>2]|0;
+ $88 = HEAP32[(17424)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(17120)>>2]|0;
+ $89 = HEAP32[(17424)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((18352)|0));
- $90 = HEAP32[(18352)>>2]|0;
+ _glGenBuffers(1,((18656)|0));
+ $90 = HEAP32[(18656)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(18332)>>2]|0;
+ $91 = HEAP32[(18636)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(17136)>>2]|0;
+ $92 = HEAP32[(17440)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(17136)>>2]|0;
+ $93 = HEAP32[(17440)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((18356)|0));
- $94 = HEAP32[(18356)>>2]|0;
+ _glGenBuffers(1,((18660)|0));
+ $94 = HEAP32[(18660)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(18336)>>2]|0;
+ $95 = HEAP32[(18640)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4256]|0;
+ $96 = HEAP32[4332]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(18344)>>2]|0;
- $100 = HEAP32[(18348)>>2]|0;
- $101 = HEAP32[(18352)>>2]|0;
- $102 = HEAP32[(18356)>>2]|0;
+ $99 = HEAP32[(18648)>>2]|0;
+ $100 = HEAP32[(18652)>>2]|0;
+ $101 = HEAP32[(18656)>>2]|0;
+ $102 = HEAP32[(18660)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -15651,16 +15655,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,6999,$vararg_buffer17);
} else {
- $98 = HEAP32[(18340)>>2]|0;
+ $98 = HEAP32[(18644)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,6934,$vararg_buffer14);
}
- $103 = HEAP32[4256]|0;
+ $103 = HEAP32[4332]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4258]|0;
+ $105 = HEAP32[4334]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -15841,9 +15845,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19537 + ($0)|0);
+ $1 = (19841 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19540 + ($0)|0);
+ $3 = (19844 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -15855,9 +15859,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19537 + ($0)|0);
+ $1 = (19841 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19540 + ($0)|0);
+ $3 = (19844 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -15878,7 +15882,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4175]|0;
+ $0 = HEAP32[4251]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,8843,$vararg_buffer);
@@ -15889,9 +15893,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[16740>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16740+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16740+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16740+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16740+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[17044>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17044+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17044+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17044+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17044+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(16768)>>2]|0;
+ $0 = HEAP32[(17072)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -15902,11 +15906,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(17052|0));
- $0 = HEAP32[4263]|0;
+ _glDeleteTextures(1,(17356|0));
+ $0 = HEAP32[4339]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,8870,$vararg_buffer);
- $1 = HEAP32[4293]|0;
+ $1 = HEAP32[4369]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -15914,17 +15918,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4264]|0;
+ $0 = HEAP32[4340]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4256]|0;
+ $0 = HEAP32[4332]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4258]|0;
+ $2 = HEAP32[4334]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -15933,39 +15937,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((18248)|0));
- _glDeleteBuffers(1,((18252)|0));
- _glDeleteBuffers(1,((18296)|0));
- _glDeleteBuffers(1,((18300)|0));
- _glDeleteBuffers(1,((18344)|0));
- _glDeleteBuffers(1,((18348)|0));
- _glDeleteBuffers(1,((18352)|0));
- _glDeleteBuffers(1,((18356)|0));
- $3 = HEAP32[4256]|0;
+ _glDeleteBuffers(1,((18552)|0));
+ _glDeleteBuffers(1,((18556)|0));
+ _glDeleteBuffers(1,((18600)|0));
+ _glDeleteBuffers(1,((18604)|0));
+ _glDeleteBuffers(1,((18648)|0));
+ _glDeleteBuffers(1,((18652)|0));
+ _glDeleteBuffers(1,((18656)|0));
+ _glDeleteBuffers(1,((18660)|0));
+ $3 = HEAP32[4332]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4259]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(18244));
- $6 = HEAP32[4259]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(18292));
- $7 = HEAP32[4259]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(18340));
+ $5 = HEAP32[4335]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(18548));
+ $6 = HEAP32[4335]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(18596));
+ $7 = HEAP32[4335]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(18644));
}
- $8 = HEAP32[(18228)>>2]|0;
+ $8 = HEAP32[(18532)>>2]|0;
_free($8);
- $9 = HEAP32[(18236)>>2]|0;
+ $9 = HEAP32[(18540)>>2]|0;
_free($9);
- $10 = HEAP32[(18276)>>2]|0;
+ $10 = HEAP32[(18580)>>2]|0;
_free($10);
- $11 = HEAP32[(18284)>>2]|0;
+ $11 = HEAP32[(18588)>>2]|0;
_free($11);
- $12 = HEAP32[(18324)>>2]|0;
+ $12 = HEAP32[(18628)>>2]|0;
_free($12);
- $13 = HEAP32[(18328)>>2]|0;
+ $13 = HEAP32[(18632)>>2]|0;
_free($13);
- $14 = HEAP32[(18332)>>2]|0;
+ $14 = HEAP32[(18636)>>2]|0;
_free($14);
- $15 = HEAP32[(18336)>>2]|0;
+ $15 = HEAP32[(18640)>>2]|0;
_free($15);
return;
}
@@ -16005,16 +16009,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2073] = $0;
- $1 = +HEAPF64[2056];
+ HEAPF64[2111] = $0;
+ $1 = +HEAPF64[2094];
$2 = $0 - $1;
- HEAPF64[2074] = $2;
- HEAPF64[2056] = $0;
+ HEAPF64[2112] = $2;
+ HEAPF64[2094] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=16796; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=17100; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(18368);
+ _rlMultMatrixf(18672);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -16023,53 +16027,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[4592] = $1;
+ HEAP32[4668] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(18372)>>2] = $3;
+ HEAP32[(18676)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(18376)>>2] = $5;
+ HEAP32[(18680)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(18380)>>2] = $7;
+ HEAP32[(18684)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(18384)>>2] = $9;
+ HEAP32[(18688)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(18388)>>2] = $11;
+ HEAP32[(18692)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(18392)>>2] = $13;
+ HEAP32[(18696)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(18396)>>2] = $15;
+ HEAP32[(18700)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(18400)>>2] = $17;
+ HEAP32[(18704)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(18404)>>2] = $19;
+ HEAP32[(18708)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(18408)>>2] = $21;
+ HEAP32[(18712)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18412)>>2] = $23;
+ HEAP32[(18716)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(18416)>>2] = $25;
+ HEAP32[(18720)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(18420)>>2] = $27;
+ HEAP32[(18724)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(18424)>>2] = $29;
+ HEAP32[(18728)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(18428)>>2] = $31;
- return (18368|0);
+ HEAP32[(18732)>>2] = $31;
+ return (18672|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -16144,7 +16148,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4222]|0;
+ $49 = HEAP32[4298]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -16158,15 +16162,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2073] = $0;
- $1 = +HEAPF64[2056];
+ HEAPF64[2111] = $0;
+ $1 = +HEAPF64[2094];
$2 = $0 - $1;
- HEAPF64[2075] = $2;
- HEAPF64[2056] = $0;
- $3 = +HEAPF64[2074];
+ HEAPF64[2113] = $2;
+ HEAPF64[2094] = $0;
+ $3 = +HEAPF64[2112];
$4 = $2 + $3;
- HEAPF64[2076] = $4;
- $5 = +HEAPF64[2053];
+ HEAPF64[2114] = $4;
+ $5 = +HEAPF64[2091];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -16176,13 +16180,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2073] = $10;
- $11 = +HEAPF64[2056];
+ HEAPF64[2111] = $10;
+ $11 = +HEAPF64[2094];
$12 = $10 - $11;
- HEAPF64[2056] = $10;
- $13 = +HEAPF64[2076];
+ HEAPF64[2094] = $10;
+ $13 = +HEAPF64[2114];
$14 = $12 + $13;
- HEAPF64[2076] = $14;
+ HEAPF64[2114] = $14;
return;
}
function _rlglDraw() {
@@ -16195,7 +16199,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4175]|0;
+ $0 = HEAP32[4251]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -16211,20 +16215,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[764] = -1;
HEAP32[766] = -1;
- HEAP32[4608] = 0;
- $3 = HEAP32[4175]|0;
+ HEAP32[4684] = 0;
+ $3 = HEAP32[4251]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4104] = $5;
+ HEAPF32[4180] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(16420)>>2] = $7;
- _memcpy((20055|0),(19543|0),512)|0;
- ;HEAP8[19540>>0]=HEAP8[19537>>0]|0;HEAP8[19540+1>>0]=HEAP8[19537+1>>0]|0;HEAP8[19540+2>>0]=HEAP8[19537+2>>0]|0;
- $8 = HEAP32[4591]|0;
- HEAP32[4178] = $8;
- HEAP32[4591] = 0;
+ HEAPF32[(16724)>>2] = $7;
+ _memcpy((20359|0),(19847|0),512)|0;
+ ;HEAP8[19844>>0]=HEAP8[19841>>0]|0;HEAP8[19844+1>>0]=HEAP8[19841+1>>0]|0;HEAP8[19844+2>>0]=HEAP8[19841+2>>0]|0;
+ $8 = HEAP32[4667]|0;
+ HEAP32[4254] = $8;
+ HEAP32[4667] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -16234,8 +16238,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (20567 + ($$05160<<5)|0);
- $scevgep67 = (20695 + ($$05160<<5)|0);
+ $scevgep = (20871 + ($$05160<<5)|0);
+ $scevgep67 = (20999 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -16249,7 +16253,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((20695 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((20999 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[766] = $$04857;
@@ -16276,7 +16280,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((18436 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((18740 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -16292,7 +16296,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[4608] = $$lcssa;
+ HEAP32[4684] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -16333,87 +16337,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4554]|0;
+ $0 = HEAP32[4630]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4256]|0;
+ $2 = HEAP32[4332]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4258]|0;
- $5 = HEAP32[(18244)>>2]|0;
+ $4 = HEAP32[4334]|0;
+ $5 = HEAP32[(18548)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(18248)>>2]|0;
+ $6 = HEAP32[(18552)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[4554]|0;
+ $7 = HEAP32[4630]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(18228)>>2]|0;
+ $9 = HEAP32[(18532)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(18252)>>2]|0;
+ $10 = HEAP32[(18556)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(18224)>>2]|0;
+ $11 = HEAP32[(18528)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(18236)>>2]|0;
+ $13 = HEAP32[(18540)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[4566]|0;
+ $14 = HEAP32[4642]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4256]|0;
+ $16 = HEAP32[4332]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4258]|0;
- $19 = HEAP32[(18292)>>2]|0;
+ $18 = HEAP32[4334]|0;
+ $19 = HEAP32[(18596)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(18296)>>2]|0;
+ $20 = HEAP32[(18600)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[4566]|0;
+ $21 = HEAP32[4642]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(18276)>>2]|0;
+ $23 = HEAP32[(18580)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(18300)>>2]|0;
+ $24 = HEAP32[(18604)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(18272)>>2]|0;
+ $25 = HEAP32[(18576)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(18284)>>2]|0;
+ $27 = HEAP32[(18588)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[4578]|0;
+ $28 = HEAP32[4654]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4256]|0;
+ $30 = HEAP32[4332]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4258]|0;
- $33 = HEAP32[(18340)>>2]|0;
+ $32 = HEAP32[4334]|0;
+ $33 = HEAP32[(18644)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(18344)>>2]|0;
+ $34 = HEAP32[(18648)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[4578]|0;
+ $35 = HEAP32[4654]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(18324)>>2]|0;
+ $37 = HEAP32[(18628)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(18348)>>2]|0;
+ $38 = HEAP32[(18652)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[4578]|0;
+ $39 = HEAP32[4654]|0;
$40 = $39 << 3;
- $41 = HEAP32[(18328)>>2]|0;
+ $41 = HEAP32[(18632)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(18352)>>2]|0;
+ $42 = HEAP32[(18656)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[4578]|0;
+ $43 = HEAP32[4654]|0;
$44 = $43 << 2;
- $45 = HEAP32[(18332)>>2]|0;
+ $45 = HEAP32[(18636)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4256]|0;
+ $46 = HEAP32[4332]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4258]|0;
+ $48 = HEAP32[4334]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -16431,9 +16435,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=16892; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=16956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[4641]|0;
+ dest=$0; src=17196; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=17260; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4717]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -16443,134 +16447,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[4554]|0;
+ $8 = HEAP32[4630]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[4566]|0;
+ $10 = HEAP32[4642]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[4578]|0;
+ $12 = HEAP32[4654]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4278]|0;
+ $14 = HEAP32[4354]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=16956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=16892; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=17260; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=17196; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(17140)>>2]|0;
+ $15 = HEAP32[(17444)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(17144)>>2]|0;
+ $17 = HEAP32[(17448)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(17156)>>2]|0;
+ $18 = HEAP32[(17460)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[4554]|0;
+ $19 = HEAP32[4630]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4263]|0;
+ $21 = HEAP32[4339]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4256]|0;
+ $22 = HEAP32[4332]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(18248)>>2]|0;
+ $26 = HEAP32[(18552)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(17116)>>2]|0;
+ $27 = HEAP32[(17420)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(17116)>>2]|0;
+ $28 = HEAP32[(17420)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(18252)>>2]|0;
+ $29 = HEAP32[(18556)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(17136)>>2]|0;
+ $30 = HEAP32[(17440)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(17136)>>2]|0;
+ $31 = HEAP32[(17440)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4258]|0;
- $25 = HEAP32[(18244)>>2]|0;
+ $24 = HEAP32[4334]|0;
+ $25 = HEAP32[(18548)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[4554]|0;
+ $32 = HEAP32[4630]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4256]|0;
+ $33 = HEAP32[4332]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[4566]|0;
+ $35 = HEAP32[4642]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4263]|0;
+ $37 = HEAP32[4339]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4256]|0;
+ $38 = HEAP32[4332]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(18296)>>2]|0;
+ $42 = HEAP32[(18600)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(17116)>>2]|0;
+ $43 = HEAP32[(17420)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(17116)>>2]|0;
+ $44 = HEAP32[(17420)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(18300)>>2]|0;
+ $45 = HEAP32[(18604)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(17136)>>2]|0;
+ $46 = HEAP32[(17440)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(17136)>>2]|0;
+ $47 = HEAP32[(17440)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4258]|0;
- $41 = HEAP32[(18292)>>2]|0;
+ $40 = HEAP32[4334]|0;
+ $41 = HEAP32[(18596)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[4566]|0;
+ $48 = HEAP32[4642]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4256]|0;
+ $49 = HEAP32[4332]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[4578]|0;
+ $51 = HEAP32[4654]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4256]|0;
+ $53 = HEAP32[4332]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(18344)>>2]|0;
+ $57 = HEAP32[(18648)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(17116)>>2]|0;
+ $58 = HEAP32[(17420)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(17116)>>2]|0;
+ $59 = HEAP32[(17420)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(18348)>>2]|0;
+ $60 = HEAP32[(18652)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(17120)>>2]|0;
+ $61 = HEAP32[(17424)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(17120)>>2]|0;
+ $62 = HEAP32[(17424)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(18352)>>2]|0;
+ $63 = HEAP32[(18656)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(17136)>>2]|0;
+ $64 = HEAP32[(17440)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(17136)>>2]|0;
+ $65 = HEAP32[(17440)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(18356)>>2]|0;
+ $66 = HEAP32[(18660)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4258]|0;
- $56 = HEAP32[(18340)>>2]|0;
+ $55 = HEAP32[4334]|0;
+ $56 = HEAP32[(18644)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4294]|0;
+ $67 = HEAP32[4370]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4293]|0;
+ $71 = HEAP32[4369]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -16581,14 +16585,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4293]|0;
+ $80 = HEAP32[4369]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4294]|0;
+ $87 = HEAP32[4370]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -16597,7 +16601,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4256]|0;
+ $69 = HEAP32[4332]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -16605,10 +16609,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4256]|0;
+ $89 = HEAP32[4332]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4258]|0;
+ $91 = HEAP32[4334]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -16620,22 +16624,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4294] = 1;
- $5 = HEAP32[4263]|0;
- $6 = HEAP32[4293]|0;
+ HEAP32[4370] = 1;
+ $5 = HEAP32[4339]|0;
+ $6 = HEAP32[4369]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[4554] = 0;
- HEAP32[(18224)>>2] = 0;
- HEAP32[4566] = 0;
- HEAP32[(18272)>>2] = 0;
- HEAP32[4578] = 0;
- HEAP32[(18316)>>2] = 0;
- HEAP32[(18320)>>2] = 0;
+ HEAP32[4630] = 0;
+ HEAP32[(18528)>>2] = 0;
+ HEAP32[4642] = 0;
+ HEAP32[(18576)>>2] = 0;
+ HEAP32[4654] = 0;
+ HEAP32[(18620)>>2] = 0;
+ HEAP32[(18624)>>2] = 0;
HEAPF32[767] = -1.0;
- dest=16892; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=16956; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17196; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17260; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -16650,17 +16654,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[4552]|0;
+ $5 = HEAP32[4628]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[4553]|0;
+ $9 = HEAP32[4629]|0;
_rlViewport($7,0,$8,$9);
- $10 = (18796 + ($0<<6)|0);
+ $10 = (19100 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (18668 + ($0<<6)|0);
+ $11 = (18972 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -16672,14 +16676,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=16956; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17260; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=16892; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17196; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _Begin3dMode($0) {
@@ -16696,9 +16700,9 @@ function _Begin3dMode($0) {
_rlMatrixMode(5889);
_rlPushMatrix();
_rlLoadIdentity();
- $2 = HEAP32[4177]|0;
+ $2 = HEAP32[4253]|0;
$3 = (+($2|0));
- $4 = HEAP32[4176]|0;
+ $4 = HEAP32[4252]|0;
$5 = (+($4|0));
$6 = $3 / $5;
$7 = ((($0)) + 36|0);
@@ -16723,7 +16727,7 @@ function _Begin3dMode($0) {
_MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3);
dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($$byval_copy3)|0);
- _rlMultMatrixf(18368);
+ _rlMultMatrixf(18672);
_rlEnableDepthTest();
STACKTOP = sp;return;
}
@@ -16732,26 +16736,26 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[4731]|0;
+ $0 = HEAP32[4807]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,8985,$vararg_buffer);
}
- $2 = HEAP32[4731]|0;
- $3 = (17184 + ($2<<6)|0);
- $4 = HEAP32[4222]|0;
+ $2 = HEAP32[4807]|0;
+ $3 = (17488 + ($2<<6)|0);
+ $4 = HEAP32[4298]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[4731]|0;
+ $5 = HEAP32[4807]|0;
$6 = (($5) + 1)|0;
- HEAP32[4731] = $6;
- $7 = HEAP32[4255]|0;
+ HEAP32[4807] = $6;
+ $7 = HEAP32[4331]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[4732] = 1;
+ HEAP32[4808] = 1;
STACKTOP = sp;return;
}
function _rlFrustum($0,$1,$2,$3,$4,$5) {
@@ -16770,7 +16774,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixFrustum($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4222]|0;
+ $8 = HEAP32[4298]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -16797,18 +16801,18 @@ function _End3dMode() {
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4731]|0;
+ $0 = HEAP32[4807]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[4731]|0;
+ $2 = HEAP32[4807]|0;
$3 = (($2) + -1)|0;
- $4 = (17184 + ($3<<6)|0);
- $5 = HEAP32[4222]|0;
+ $4 = (17488 + ($3<<6)|0);
+ $5 = HEAP32[4298]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[4731] = $6;
+ HEAP32[4807] = $6;
return;
}
function _rlDisableDepthTest() {
@@ -16828,7 +16832,7 @@ function _GetFPS() {
function _GetFrameTime() {
var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = +HEAPF64[2076];
+ $0 = +HEAPF64[2114];
$1 = $0;
return (+$1);
}
@@ -16862,7 +16866,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4222]|0;
+ $5 = HEAP32[4298]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -16895,7 +16899,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4222]|0;
+ $11 = HEAP32[4298]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -16906,7 +16910,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4295] = $0;
+ HEAP32[4371] = $0;
return;
}
function _rlEnd() {
@@ -16922,21 +16926,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[4732]|0;
+ $0 = HEAP32[4808]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4733]|0;
+ $2 = HEAP32[4809]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4292]|0;
+ $6 = HEAP32[4368]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4222]|0;
+ $8 = HEAP32[4298]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[4733]|0;
+ $5 = HEAP32[4809]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -16944,12 +16948,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[4732] = 0;
+ HEAP32[4808] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4292]|0;
+ $11 = HEAP32[4368]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -16958,7 +16962,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[4733]|0;
+ $19 = HEAP32[4809]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -16968,15 +16972,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[4732] = 0;
+ HEAP32[4808] = 0;
}
- HEAP32[4733] = 0;
+ HEAP32[4809] = 0;
}
- $21 = HEAP32[4295]|0;
+ $21 = HEAP32[4371]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[4554]|0;
- $23 = HEAP32[(18224)>>2]|0;
+ $22 = HEAP32[4630]|0;
+ $23 = HEAP32[(18528)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[767];
@@ -16995,16 +16999,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(18236)>>2]|0;
- $28 = HEAP32[(18224)>>2]|0;
+ $27 = HEAP32[(18540)>>2]|0;
+ $28 = HEAP32[(18528)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(18236)>>2]|0;
- $35 = HEAP32[(18224)>>2]|0;
+ $34 = HEAP32[(18540)>>2]|0;
+ $35 = HEAP32[(18528)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -17012,8 +17016,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(18236)>>2]|0;
- $43 = HEAP32[(18224)>>2]|0;
+ $42 = HEAP32[(18540)>>2]|0;
+ $43 = HEAP32[(18528)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -17021,8 +17025,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(18236)>>2]|0;
- $51 = HEAP32[(18224)>>2]|0;
+ $50 = HEAP32[(18540)>>2]|0;
+ $51 = HEAP32[(18528)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -17030,9 +17034,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(18224)>>2]|0;
+ $58 = HEAP32[(18528)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(18224)>>2] = $59;
+ HEAP32[(18528)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -17048,8 +17052,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[4566]|0;
- $62 = HEAP32[(18272)>>2]|0;
+ $61 = HEAP32[4642]|0;
+ $62 = HEAP32[(18576)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[767];
@@ -17068,16 +17072,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(18284)>>2]|0;
- $67 = HEAP32[(18272)>>2]|0;
+ $66 = HEAP32[(18588)>>2]|0;
+ $67 = HEAP32[(18576)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(18284)>>2]|0;
- $74 = HEAP32[(18272)>>2]|0;
+ $73 = HEAP32[(18588)>>2]|0;
+ $74 = HEAP32[(18576)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -17085,8 +17089,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(18284)>>2]|0;
- $82 = HEAP32[(18272)>>2]|0;
+ $81 = HEAP32[(18588)>>2]|0;
+ $82 = HEAP32[(18576)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -17094,8 +17098,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(18284)>>2]|0;
- $90 = HEAP32[(18272)>>2]|0;
+ $89 = HEAP32[(18588)>>2]|0;
+ $90 = HEAP32[(18576)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -17103,9 +17107,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(18272)>>2]|0;
+ $97 = HEAP32[(18576)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(18272)>>2] = $98;
+ HEAP32[(18576)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -17121,8 +17125,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[4578]|0;
- $101 = HEAP32[(18320)>>2]|0;
+ $100 = HEAP32[4654]|0;
+ $101 = HEAP32[(18624)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -17130,16 +17134,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(18332)>>2]|0;
- $106 = HEAP32[(18320)>>2]|0;
+ $105 = HEAP32[(18636)>>2]|0;
+ $106 = HEAP32[(18624)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(18332)>>2]|0;
- $113 = HEAP32[(18320)>>2]|0;
+ $112 = HEAP32[(18636)>>2]|0;
+ $113 = HEAP32[(18624)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -17147,8 +17151,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(18332)>>2]|0;
- $121 = HEAP32[(18320)>>2]|0;
+ $120 = HEAP32[(18636)>>2]|0;
+ $121 = HEAP32[(18624)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -17156,8 +17160,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(18332)>>2]|0;
- $129 = HEAP32[(18320)>>2]|0;
+ $128 = HEAP32[(18636)>>2]|0;
+ $129 = HEAP32[(18624)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -17165,9 +17169,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(18320)>>2]|0;
+ $136 = HEAP32[(18624)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(18320)>>2] = $137;
+ HEAP32[(18624)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -17178,8 +17182,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[4578]|0;
- $140 = HEAP32[(18316)>>2]|0;
+ $139 = HEAP32[4654]|0;
+ $140 = HEAP32[(18620)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[767];
@@ -17187,8 +17191,8 @@ function _rlEnd() {
HEAPF32[767] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(18328)>>2]|0;
- $$promoted = HEAP32[(18316)>>2]|0;
+ $142 = HEAP32[(18632)>>2]|0;
+ $$promoted = HEAP32[(18620)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -17196,7 +17200,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(18316)>>2] = $147;
+ HEAP32[(18620)>>2] = $147;
$148 = +HEAPF32[767];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[767] = $149;
@@ -17223,11 +17227,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[4732]|0;
+ $3 = HEAP32[4808]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4292]|0;
- $6 = HEAP32[4733]|0;
+ $5 = HEAP32[4368]|0;
+ $6 = HEAP32[4809]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -17235,16 +17239,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[4733] = $10;
+ HEAP32[4809] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4295]|0;
+ $11 = HEAP32[4371]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[4554]|0;
+ $12 = HEAP32[4630]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(18228)>>2]|0;
+ $14 = HEAP32[(18532)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -17255,7 +17259,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[4554] = $21;
+ HEAP32[4630] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,9023,$vararg_buffer);
@@ -17264,10 +17268,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[4566]|0;
+ $22 = HEAP32[4642]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(18276)>>2]|0;
+ $24 = HEAP32[(18580)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -17278,7 +17282,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[4566] = $31;
+ HEAP32[4642] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,9048,$vararg_buffer1);
@@ -17287,10 +17291,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[4578]|0;
+ $32 = HEAP32[4654]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(18324)>>2]|0;
+ $34 = HEAP32[(18628)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -17301,9 +17305,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[4578] = $41;
- $42 = HEAP32[4293]|0;
- $43 = HEAP32[4294]|0;
+ HEAP32[4654] = $41;
+ $42 = HEAP32[4369]|0;
+ $43 = HEAP32[4370]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -17335,13 +17339,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4295]|0;
+ $2 = HEAP32[4371]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(18328)>>2]|0;
- $5 = HEAP32[(18316)>>2]|0;
+ $4 = HEAP32[(18632)>>2]|0;
+ $5 = HEAP32[(18620)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -17349,7 +17353,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(18316)>>2] = $10;
+ HEAP32[(18620)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -17368,18 +17372,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4295]|0;
+ $4 = HEAP32[4371]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (18224);$$sink38 = (18236);
+ $$sink37 = (18528);$$sink38 = (18540);
break;
}
case 4: {
- $$sink37 = (18272);$$sink38 = (18284);
+ $$sink37 = (18576);$$sink38 = (18588);
break;
}
case 7: {
- $$sink37 = (18320);$$sink38 = (18332);
+ $$sink37 = (18624);$$sink38 = (18636);
break;
}
default: {
@@ -17433,8 +17437,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4293]|0;
- $2 = HEAP32[4294]|0;
+ $1 = HEAP32[4369]|0;
+ $2 = HEAP32[4370]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -17447,9 +17451,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4294] = $10;
+ HEAP32[4370] = $10;
}
- $11 = HEAP32[4294]|0;
+ $11 = HEAP32[4370]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -17460,7 +17464,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4578]|0;
+ $0 = HEAP32[4654]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -17468,40 +17472,11 @@ function _rlDisableTexture() {
_rlglDraw();
return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(9102);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,10435)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4734] = $0;
+ HEAP32[4810] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -17565,7 +17540,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((9114|0),(9140|0),1125,(9163|0));
+ ___assert_fail((9102|0),(9128|0),1041,(9151|0));
// unreachable;
}
}
@@ -17583,7 +17558,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[4735]|0;
+ $15 = HEAP32[4811]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -17676,7 +17651,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9204);
+ _stbi__err(9192);
$$0 = 0;
return ($$0|0);
} else {
@@ -17698,7 +17673,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(9195);
+ _stbi__err(9183);
$$0 = 0;
return ($$0|0);
}
@@ -17768,7 +17743,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9223);
+ _stbi__err(9211);
$$045 = 0;
return ($$045|0);
}
@@ -18329,7 +18304,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (9539 + ($120)|0);
+ $121 = (9527 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -18371,97 +18346,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(9313);
+ _stbi__err(9301);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(9327);
+ _stbi__err(9315);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(9340);
+ _stbi__err(9328);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(9340);
+ _stbi__err(9328);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(9350);
+ _stbi__err(9338);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(9370);
+ _stbi__err(9358);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(9370);
+ _stbi__err(9358);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(9370);
+ _stbi__err(9358);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(9380);
+ _stbi__err(9368);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(9396);
+ _stbi__err(9384);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(9414);
+ _stbi__err(9402);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(9435);
+ _stbi__err(9423);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(9340);
+ _stbi__err(9328);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(9340);
+ _stbi__err(9328);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(9449);
+ _stbi__err(9437);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(9464);
+ _stbi__err(9452);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(9464);
+ _stbi__err(9452);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(9449);
+ _stbi__err(9437);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(9477);
+ _stbi__err(9465);
$$6$ph = 0;
break;
}
@@ -18472,32 +18447,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(9493);
+ _stbi__err(9481);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(9510);
+ _stbi__err(9498);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(9523);
+ _stbi__err(9511);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(9510);
+ _stbi__err(9498);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(9449);
+ _stbi__err(9437);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(9548);
+ _stbi__err(9536);
$$6$ph = 0;
break;
}
@@ -18509,12 +18484,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(9195);
+ _stbi__err(9183);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(9556);
+ _stbi__err(9544);
$$6$ph = 0;
break;
}
@@ -18527,7 +18502,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(9566);
+ _stbi__err(9554);
$$4 = 0;
break;
}
@@ -18592,7 +18567,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[4736]|0;
+ $193 = HEAP32[4812]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -18625,7 +18600,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(9449);
+ _stbi__err(9437);
$$4 = 0;
}
} while(0);
@@ -18633,24 +18608,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(9449);
+ _stbi__err(9437);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[9574] = $206;
+ HEAP8[9562] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(9575)>>0] = $209;
+ HEAP8[(9563)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(9576)>>0] = $211;
+ HEAP8[(9564)>>0] = $211;
$212 = $207&255;
- HEAP8[(9577)>>0] = $212;
- _stbi__err(9574);
+ HEAP8[(9565)>>0] = $212;
+ _stbi__err(9562);
$$6$ph = 0;
break;
}
@@ -18684,14 +18659,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9236|0),(9140|0),1561,(9292|0));
+ ___assert_fail((9224|0),(9128|0),1477,(9280|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(9195);
+ _stbi__err(9183);
$$0163 = 0;
return ($$0163|0);
}
@@ -19054,7 +19029,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9290|0),(9140|0),1590,(9292|0));
+ ___assert_fail((9278|0),(9128|0),1506,(9280|0));
// unreachable;
}
} while(0);
@@ -19088,7 +19063,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9236|0),(9140|0),1610,(9267|0));
+ ___assert_fail((9224|0),(9128|0),1526,(9255|0));
// unreachable;
}
$7 = $2 << 1;
@@ -19098,7 +19073,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(9195);
+ _stbi__err(9183);
$$0163 = 0;
return ($$0163|0);
}
@@ -19461,7 +19436,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9290|0),(9140|0),1639,(9267|0));
+ ___assert_fail((9278|0),(9128|0),1555,(9255|0));
// unreachable;
}
} while(0);
@@ -19609,7 +19584,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10231);
+ _stbi__err(10539);
$$05 = 0;
return ($$05|0);
}
@@ -20046,7 +20021,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9633|0),(9140|0),4568,(9685|0));
+ ___assert_fail((9621|0),(9128|0),4569,(9673|0));
// unreachable;
}
}
@@ -20133,7 +20108,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9633|0),(9140|0),4543,(9658|0));
+ ___assert_fail((9621|0),(9128|0),4544,(9646|0));
// unreachable;
}
}
@@ -20180,7 +20155,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[4737]|0;
+ $16 = HEAP32[4813]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -20255,7 +20230,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((9599|0),(9140|0),4649,(9617|0));
+ ___assert_fail((9587|0),(9128|0),4650,(9605|0));
// unreachable;
}
}
@@ -20278,7 +20253,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(9195);
+ _stbi__err(9183);
$$0 = 0;
return ($$0|0);
}
@@ -20455,7 +20430,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((9714|0),(9140|0),4294,(9755|0));
+ ___assert_fail((9702|0),(9128|0),4294,(9743|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -20463,7 +20438,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(9195);
+ _stbi__err(9183);
$$2 = 0;
return ($$2|0);
}
@@ -20482,7 +20457,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(9782);
+ _stbi__err(9770);
$$2 = 0;
return ($$2|0);
}
@@ -20495,7 +20470,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(9782);
+ _stbi__err(9770);
$$2 = 0;
return ($$2|0);
}
@@ -20503,12 +20478,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -20531,33 +20506,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (9821 + ($56)|0);
+ $60 = (9809 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -20567,24 +20542,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -20594,10 +20569,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -20608,10 +20583,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -20622,14 +20597,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -20659,7 +20634,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -20674,12 +20649,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -21256,15 +21231,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((9800|0),(9140|0),4315,(9755|0));
+ ___assert_fail((9788|0),(9128|0),4315,(9743|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((9826|0),(9140|0),4376,(9755|0));
+ ___assert_fail((9814|0),(9128|0),4377,(9743|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(9843);
+ _stbi__err(9831);
$$2 = 0;
return ($$2|0);
}
@@ -21314,7 +21289,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (9539 + ($6)|0);
+ $336 = (9527 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -21755,7 +21730,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((9858|0),(9140|0),4465,(9755|0));
+ ___assert_fail((9846|0),(9128|0),4466,(9743|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -21815,8 +21790,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -21831,15 +21806,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -21848,65 +21823,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(20854)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,9857,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,20855,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,10145,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,20823,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -21925,14 +21895,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(10184);
+ _stbi__err(10492);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10200);
+ _stbi__err(10508);
$$0 = 0;
return ($$0|0);
}
@@ -21941,7 +21911,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10215);
+ _stbi__err(10523);
$$0 = 0;
return ($$0|0);
}
@@ -22024,7 +21994,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((10106|0),(9140|0),4048,(10123|0));
+ ___assert_fail((10414|0),(9128|0),4033,(10431|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -22061,7 +22031,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(10154);
+ _stbi__err(10462);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -22071,7 +22041,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(10167);
+ _stbi__err(10475);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -22101,21 +22071,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((20855|0),8,144)|0;
- dest=(20999); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(21111); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (21135);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=20823; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -22249,7 +22204,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(10044);
+ _stbi__err(10352);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -22338,7 +22293,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(10096);
+ _stbi__err(10404);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -22367,7 +22322,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (10890 + ($$06579)|0);
+ $14 = (11198 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -22458,21 +22413,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(10044);
+ _stbi__err(10352);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(10044);
+ _stbi__err(10352);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((10060|0),(9140|0),4021,(10068|0));
+ ___assert_fail((10368|0),(9128|0),4006,(10376|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(10044);
+ _stbi__err(10352);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -22482,7 +22437,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(10044);
+ _stbi__err(10352);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -22646,7 +22601,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(9869);
+ _stbi__err(10177);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -22656,12 +22611,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(9869);
+ _stbi__err(10177);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(9886);
+ _stbi__err(10194);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -22718,7 +22673,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(9895);
+ _stbi__err(10203);
$$0 = 0;
return ($$0|0);
}
@@ -22744,7 +22699,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(9195);
+ _stbi__err(9183);
$$0 = 0;
return ($$0|0);
} else {
@@ -22789,7 +22744,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((9991|0),(9140|0),3863,(10028|0));
+ ___assert_fail((10299|0),(9128|0),3848,(10336|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -22837,7 +22792,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((9915|0),(9140|0),3891,(9931|0));
+ ___assert_fail((10223|0),(9128|0),3876,(10239|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -22865,7 +22820,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((9962|0),(9140|0),3781,(9973|0));
+ ___assert_fail((10270|0),(9128|0),3766,(10281|0));
// unreachable;
}
return (0)|0;
@@ -23011,10 +22966,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -23025,27 +22980,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,10243)|0);
+ $6 = (_IsFileExtension($1,10551)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,10296)|0);
+ $19 = (_IsFileExtension($1,10604)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,10301,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,10609,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,10743)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -23073,7 +23029,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -23090,18 +23046,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10249,$vararg_buffer);
+ _TraceLog(2,10557,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -23110,34 +23066,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,10337,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,10645,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,10376,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,10684,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -23156,11 +23119,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,10435)|0);
+ $4 = (_fopen($0,10743)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,10438,$vararg_buffer);
+ _TraceLog(2,10746,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -23259,7 +23222,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,10535,$vararg_buffer4);
+ _TraceLog(0,10843,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -23294,14 +23257,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,10581,$vararg_buffer8);
+ _TraceLog(2,10889,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,10489,$vararg_buffer1);
+ _TraceLog(2,10797,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -23391,7 +23354,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,10407,$vararg_buffer);
+ _TraceLog(2,10715,$vararg_buffer);
$$0 = $6;
}
}
@@ -23436,27 +23399,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,10631,$vararg_buffer);
+ _TraceLog(2,10939,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,10670,$vararg_buffer1);
+ _TraceLog(2,10978,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,10696,$vararg_buffer3);
+ _TraceLog(2,11004,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,10759,$vararg_buffer5);
+ _TraceLog(2,11067,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,10794,$vararg_buffer7);
+ _TraceLog(2,11102,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,10829,$vararg_buffer10);
+ _TraceLog(0,11137,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -24639,7 +24602,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (10886 + ($$361133)|0);
+ $199 = (11194 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -25069,7 +25032,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (10886 + ($$331130)|0);
+ $186 = (11194 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -25107,7 +25070,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (10886 + ($$371134)|0);
+ $203 = (11194 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -25146,7 +25109,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (10890 + ($$421139)|0);
+ $235 = (11198 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -25553,7 +25516,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (10909 + ($495)|0);
+ $496 = (11217 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -25590,7 +25553,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (10913 + ($515)|0);
+ $516 = (11221 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -26502,7 +26465,7 @@ function _LoadTexture($0,$1) {
$4 = HEAP32[$2>>2]|0;
$5 = ($4|0)==(0|0);
if ($5) {
- _TraceLog(2,10917,$vararg_buffer);
+ _TraceLog(2,11225,$vararg_buffer);
$$sroa$0$0 = 0;
} else {
;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
@@ -26523,7 +26486,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[16740>>2]|0;HEAP32[$0+4>>2]=HEAP32[16740+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16740+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16740+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16740+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16740+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16740+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16740+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[17044>>2]|0;HEAP32[$0+4>>2]=HEAP32[17044+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17044+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17044+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17044+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17044+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17044+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17044+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -26905,8 +26868,8 @@ function _FormatText($0,$varargs) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$1 = sp;
HEAP32[$1>>2] = $varargs;
- (_vsprintf(21143,$0,$1)|0);
- STACKTOP = sp;return (21143|0);
+ (_vsprintf(21127,$0,$1)|0);
+ STACKTOP = sp;return (21127|0);
}
function _DrawFPS($0,$1) {
$0 = $0|0;
@@ -26916,7 +26879,7 @@ function _DrawFPS($0,$1) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$$byval_copy = sp;
$2 = sp + 4|0;
- $3 = HEAP32[4738]|0;
+ $3 = HEAP32[4814]|0;
$4 = HEAP32[928]|0;
$5 = ($3|0)<($4|0);
if ($5) {
@@ -26924,14 +26887,14 @@ function _DrawFPS($0,$1) {
$$sink = $6;
} else {
$7 = (_GetFPS()|0);
- HEAP32[4739] = $7;
+ HEAP32[4815] = $7;
HEAP32[928] = $7;
$$sink = 0;
}
- HEAP32[4738] = $$sink;
- $8 = HEAP32[4739]|0;
+ HEAP32[4814] = $$sink;
+ $8 = HEAP32[4815]|0;
HEAP32[$$byval_copy>>2] = $8;
- (_FormatText(10946,$$byval_copy)|0);
+ (_FormatText(11254,$$byval_copy)|0);
HEAP8[$2>>0] = 0;
$9 = ((($2)) + 1|0);
HEAP8[$9>>0] = -98;
@@ -26940,7 +26903,7 @@ function _DrawFPS($0,$1) {
$11 = ((($2)) + 3|0);
HEAP8[$11>>0] = -1;
;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
- _DrawText(21143,$0,$1,20,$$byval_copy);
+ _DrawText(21127,$0,$1,20,$$byval_copy);
STACKTOP = sp;return;
}
function _DrawGrid($0,$1) {
@@ -27239,7 +27202,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,10954)|0);
+ $12 = (_strstr($11,11262)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -27248,7 +27211,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,10958)|0);
+ $17 = (_strstr($16,11266)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -27257,7 +27220,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,10962)|0);
+ $22 = (_strstr($21,11270)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -27266,7 +27229,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,10966)|0);
+ $27 = (_strstr($26,11274)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -27275,1210 +27238,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,10972)|0);
+ $32 = (_strcmp($31,11280)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,11010)|0);
+ $35 = (_strcmp($34,11318)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 11029;
+ HEAP32[$3>>2] = 11337;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,11042)|0);
+ $38 = (_strcmp($37,11350)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 11063;
+ HEAP32[$3>>2] = 11371;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,11078)|0);
+ $41 = (_strcmp($40,11386)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 11093;
+ HEAP32[$3>>2] = 11401;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,11108)|0);
+ $44 = (_strcmp($43,11416)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 11123;
+ HEAP32[$3>>2] = 11431;
}
} else {
- HEAP32[$3>>2] = 10994;
+ HEAP32[$3>>2] = 11302;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,11138)|0);
+ $47 = (_strcmp($46,11446)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,11152)|0);
+ $50 = (_strcmp($49,11460)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,11164)|0);
+ $53 = (_strcmp($52,11472)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,11178)|0);
+ $56 = (_strcmp($55,11486)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,11190)|0);
+ $59 = (_strcmp($58,11498)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,11204)|0);
+ $62 = (_strcmp($61,11512)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,11218)|0);
+ $65 = (_strcmp($64,11526)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,11235)|0);
+ $68 = (_strcmp($67,11543)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,11258)|0);
+ $71 = (_strcmp($70,11566)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,11284)|0);
+ $74 = (_strcmp($73,11592)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,11297)|0);
+ $77 = (_strcmp($76,11605)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,11313)|0);
+ $80 = (_strcmp($79,11621)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,11326)|0);
+ $83 = (_strcmp($82,11634)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,11340)|0);
+ $86 = (_strcmp($85,11648)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,11360)|0);
+ $89 = (_strcmp($88,11668)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,11380)|0);
+ $92 = (_strcmp($91,11688)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,11397)|0);
+ $95 = (_strcmp($94,11705)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,11414)|0);
+ $98 = (_strcmp($97,11722)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,11426)|0);
+ $101 = (_strcmp($100,11734)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,11439)|0);
+ $104 = (_strcmp($103,11747)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,11455)|0);
+ $107 = (_strcmp($106,11763)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,11478)|0);
+ $110 = (_strcmp($109,11786)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,11491)|0);
+ $113 = (_strcmp($112,11799)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,11507)|0);
+ $116 = (_strcmp($115,11815)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,11518)|0);
+ $119 = (_strcmp($118,11826)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,11537)|0);
+ $122 = (_strcmp($121,11845)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,11559)|0);
+ $125 = (_strcmp($124,11867)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,11578)|0);
+ $128 = (_strcmp($127,11886)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,11607)|0);
+ $131 = (_strcmp($130,11915)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,11624)|0);
+ $134 = (_strcmp($133,11932)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,11639)|0);
+ $137 = (_strcmp($136,11947)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,11654)|0);
+ $140 = (_strcmp($139,11962)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,11675)|0);
+ $143 = (_strcmp($142,11983)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,11695)|0);
+ $146 = (_strcmp($145,12003)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,11715)|0);
+ $149 = (_strcmp($148,12023)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,11741)|0);
+ $152 = (_strcmp($151,12049)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,11760)|0);
+ $155 = (_strcmp($154,12068)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,11772)|0);
+ $158 = (_strcmp($157,12080)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,11784)|0);
+ $161 = (_strcmp($160,12092)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,11796)|0);
+ $164 = (_strcmp($163,12104)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,11808)|0);
+ $167 = (_strcmp($166,12116)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,11820)|0);
+ $170 = (_strcmp($169,12128)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,11832)|0);
+ $173 = (_strcmp($172,12140)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,11844)|0);
+ $176 = (_strcmp($175,12152)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,11856)|0);
+ $179 = (_strcmp($178,12164)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,11869)|0);
+ $182 = (_strcmp($181,12177)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,11882)|0);
+ $185 = (_strcmp($184,12190)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,11895)|0);
+ $188 = (_strcmp($187,12203)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,11908)|0);
+ $191 = (_strcmp($190,12216)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,11921)|0);
+ $194 = (_strcmp($193,12229)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,11934)|0);
+ $197 = (_strcmp($196,12242)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,11947)|0);
+ $200 = (_strcmp($199,12255)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,11960)|0);
+ $203 = (_strcmp($202,12268)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,11979)|0);
+ $206 = (_strcmp($205,12287)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,11998)|0);
+ $209 = (_strcmp($208,12306)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,12017)|0);
+ $212 = (_strcmp($211,12325)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,12030)|0);
+ $215 = (_strcmp($214,12338)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,12048)|0);
+ $218 = (_strcmp($217,12356)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,12066)|0);
+ $221 = (_strcmp($220,12374)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,12084)|0);
+ $224 = (_strcmp($223,12392)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,12102)|0);
+ $227 = (_strcmp($226,12410)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,12122)|0);
+ $230 = (_strcmp($229,12430)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,11063)|0);
+ $233 = (_strcmp($232,11371)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,12140)|0);
+ $236 = (_strcmp($235,12448)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,12155)|0);
+ $239 = (_strcmp($238,12463)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,12176)|0);
+ $242 = (_strcmp($241,12484)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,12191)|0);
+ $245 = (_strcmp($244,12499)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,12209)|0);
+ $248 = (_strcmp($247,12517)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,12225)|0);
+ $251 = (_strcmp($250,12533)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,12244)|0);
+ $254 = (_strcmp($253,12552)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,12258)|0);
+ $257 = (_strcmp($256,12566)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,12273)|0);
+ $260 = (_strcmp($259,12581)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,10994)|0);
+ $263 = (_strcmp($262,11302)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,12284)|0);
+ $266 = (_strcmp($265,12592)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,11093)|0);
+ $269 = (_strcmp($268,11401)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,11123)|0);
+ $272 = (_strcmp($271,11431)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,12300)|0);
+ $275 = (_strcmp($274,12608)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,12327)|0);
+ $278 = (_strcmp($277,12635)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,12341)|0);
+ $281 = (_strcmp($280,12649)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,11029)|0);
+ $284 = (_strcmp($283,11337)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,12361)|0);
+ $287 = (_strcmp($286,12669)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,12379)|0);
+ $290 = (_strcmp($289,12687)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,12391)|0);
+ $293 = (_strcmp($292,12699)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,12412)|0);
+ $296 = (_strcmp($295,12720)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,12430)|0);
+ $299 = (_strcmp($298,12738)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,12448)|0);
+ $302 = (_strcmp($301,12756)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,12469)|0);
+ $305 = (_strcmp($304,12777)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,12495)|0);
+ $308 = (_strcmp($307,12803)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,12518)|0);
+ $311 = (_strcmp($310,12826)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,12556)|0);
+ $314 = (_strcmp($313,12864)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,12572)|0);
+ $317 = (_strcmp($316,12880)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,12587)|0);
+ $320 = (_strcmp($319,12895)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,12610)|0);
+ $323 = (_strcmp($322,12918)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,12623)|0);
+ $326 = (_strcmp($325,12931)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,12637)|0);
+ $329 = (_strcmp($328,12945)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,12651)|0);
+ $332 = (_strcmp($331,12959)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,12671)|0);
+ $335 = (_strcmp($334,12979)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,12691)|0);
+ $338 = (_strcmp($337,12999)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,12707)|0);
+ $341 = (_strcmp($340,13015)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,12725)|0);
+ $344 = (_strcmp($343,13033)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,12741)|0);
+ $347 = (_strcmp($346,13049)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,12756)|0);
+ $350 = (_strcmp($349,13064)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,12778)|0);
+ $353 = (_strcmp($352,13086)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,12796)|0);
+ $356 = (_strcmp($355,13104)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,12817)|0);
+ $359 = (_strcmp($358,13125)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,12835)|0);
+ $362 = (_strcmp($361,13143)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,12848)|0);
+ $365 = (_strcmp($364,13156)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,12863)|0);
+ $368 = (_strcmp($367,13171)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,12877)|0);
+ $371 = (_strcmp($370,13185)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,12887)|0);
+ $374 = (_strcmp($373,13195)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,12897)|0);
+ $377 = (_strcmp($376,13205)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,12919)|0);
+ $380 = (_strcmp($379,13227)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,12945)|0);
+ $383 = (_strcmp($382,13253)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,12972)|0);
+ $386 = (_strcmp($385,13280)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,12985)|0);
+ $389 = (_strcmp($388,13293)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,13000)|0);
+ $392 = (_strcmp($391,13308)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,13015)|0);
+ $395 = (_strcmp($394,13323)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,13039)|0);
+ $398 = (_strcmp($397,13347)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,13050)|0);
+ $401 = (_strcmp($400,13358)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,13072)|0);
+ $404 = (_strcmp($403,13380)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,13094)|0);
+ $407 = (_strcmp($406,13402)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,13118)|0);
+ $410 = (_strcmp($409,13426)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,13127)|0);
+ $413 = (_strcmp($412,13435)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,13135)|0);
+ $416 = (_strcmp($415,13443)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,13148)|0);
+ $419 = (_strcmp($418,13456)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,13162)|0);
+ $422 = (_strcmp($421,13470)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,13174)|0);
+ $425 = (_strcmp($424,13482)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,13183)|0);
+ $428 = (_strcmp($427,13491)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,13193)|0);
+ $431 = (_strcmp($430,13501)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,13205)|0);
+ $434 = (_strcmp($433,13513)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,13216)|0);
+ $437 = (_strcmp($436,13524)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,13224)|0);
+ $440 = (_strcmp($439,13532)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,13236)|0);
+ $443 = (_strcmp($442,13544)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,13251)|0);
+ $446 = (_strcmp($445,13559)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,13263)|0);
+ $449 = (_strcmp($448,13571)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,13277)|0);
+ $452 = (_strcmp($451,13585)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,13302)|0);
+ $455 = (_strcmp($454,13610)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,13319)|0);
+ $458 = (_strcmp($457,13627)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,13335)|0);
+ $461 = (_strcmp($460,13643)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,13351)|0);
+ $464 = (_strcmp($463,13659)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,13363)|0);
+ $467 = (_strcmp($466,13671)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,13375)|0);
+ $470 = (_strcmp($469,13683)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,13399)|0);
+ $473 = (_strcmp($472,13707)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,13412)|0);
+ $476 = (_strcmp($475,13720)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,13426)|0);
+ $479 = (_strcmp($478,13734)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,13448)|0);
+ $482 = (_strcmp($481,13756)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,13455)|0);
+ $485 = (_strcmp($484,13763)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,13471)|0);
+ $488 = (_strcmp($487,13779)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,13488)|0);
+ $491 = (_strcmp($490,13796)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,13505)|0);
+ $494 = (_strcmp($493,13813)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,13521)|0);
+ $497 = (_strcmp($496,13829)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,13537)|0);
+ $500 = (_strcmp($499,13845)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,13554)|0);
+ $503 = (_strcmp($502,13862)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,13568)|0);
+ $506 = (_strcmp($505,13876)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,13580)|0);
+ $509 = (_strcmp($508,13888)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,13591)|0);
+ $512 = (_strcmp($511,13899)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,13604)|0);
+ $515 = (_strcmp($514,13912)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,13614)|0);
+ $518 = (_strcmp($517,13922)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,13631)|0);
+ $521 = (_strcmp($520,13939)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,13643)|0);
+ $524 = (_strcmp($523,13951)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,13665)|0);
+ $527 = (_strcmp($526,13973)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,13685)|0);
+ $530 = (_strcmp($529,13993)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,13698)|0);
+ $533 = (_strcmp($532,14006)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,13720)|0);
+ $536 = (_strcmp($535,14028)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,13740)|0);
+ $539 = (_strcmp($538,14048)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,13757)|0);
+ $542 = (_strcmp($541,14065)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,13774)|0);
+ $545 = (_strcmp($544,14082)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,13794)|0);
+ $548 = (_strcmp($547,14102)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -28500,7 +28463,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (18960|0);
+ return (19264|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -29433,7 +29396,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((13910 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((14218 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -29611,7 +29574,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 14374;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 14682;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -29632,7 +29595,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 14374;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 14682;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -29640,8 +29603,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 14374 : (14376);
- $$$ = $238 ? $$ : (14375);
+ $$ = $240 ? 14682 : (14684);
+ $$$ = $238 ? $$ : (14683);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -29658,7 +29621,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 14374;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 14682;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -29671,7 +29634,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 14374;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 14682;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -29685,7 +29648,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 14384;
+ $271 = $270 ? $269 : 14692;
$$1 = $271;
label = 71;
break;
@@ -29725,7 +29688,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 14374;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 14682;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -29747,8 +29710,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (14374 + ($208)|0);
- $$289 = $or$cond283 ? 14374 : $209;
+ $209 = (14682 + ($208)|0);
+ $$289 = $or$cond283 ? 14682 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -29769,7 +29732,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 14374;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 14682;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -30299,7 +30262,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (14426 + ($7)|0);
+ $9 = (14734 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -30657,14 +30620,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 14391;
+ $$0471 = $14;$$0520 = 1;$$0521 = 14699;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (14392) : (14397);
- $$$ = $16 ? $$ : (14394);
+ $$ = $18 ? (14700) : (14705);
+ $$$ = $16 ? $$ : (14702);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -30763,7 +30726,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (14426 + ($80)|0);
+ $81 = (14734 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -31374,7 +31337,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,14442,1);
+ _out($0,14750,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -31455,7 +31418,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,14442,1);
+ _out($0,14750,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -31512,9 +31475,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 14410 : 14414;
+ $29 = $28 ? 14718 : 14722;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 14418 : 14422;
+ $31 = $28 ? 14726 : 14730;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -31724,7 +31687,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (14444 + ($$016)|0);
+ $3 = (14752 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -31735,7 +31698,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 14532;$$115 = 87;
+ $$01214 = 14840;$$115 = 87;
label = 5;
break;
} else {
@@ -31745,9 +31708,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 14532;
+ $$012$lcssa = 14840;
} else {
- $$01214 = 14532;$$115 = $$016;
+ $$01214 = 14840;$$115 = $$016;
label = 5;
}
}
@@ -32430,7 +32393,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(16336,$3,4)|0);
+ $memchr = (_memchr(16644,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -32519,7 +32482,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(16336,$4,4)|0);
+ $memchr = (_memchr(16644,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -32610,7 +32573,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(18964)>>2]|0;
+ $38 = HEAP32[(19268)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -32643,13 +32606,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((19024|0));
- return (19032|0);
+ ___lock((19328|0));
+ return (19336|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((19024|0));
+ ___unlock((19328|0));
return;
}
function _fclose($0) {
@@ -33713,7 +33676,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 16616;
+ $2 = 16920;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -33930,7 +33893,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[4759]|0;
+ $3 = HEAP32[4835]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -33949,22 +33912,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[4759] = 0;
+ HEAP32[4835] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[4759] = $10;
+ HEAP32[4835] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[4759] = 0;
+ HEAP32[4835] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[4759] = $13;
+ HEAP32[4835] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -34045,7 +34008,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[4760]|0;
+ $8 = HEAP32[4836]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -34054,7 +34017,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (19080 + ($15<<2)|0);
+ $16 = (19384 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -34065,9 +34028,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[4760] = $24;
+ HEAP32[4836] = $24;
} else {
- $25 = HEAP32[(19056)>>2]|0;
+ $25 = HEAP32[(19360)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -34098,7 +34061,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(19048)>>2]|0;
+ $37 = HEAP32[(19352)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -34132,7 +34095,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (19080 + ($68<<2)|0);
+ $69 = (19384 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -34143,10 +34106,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[4760] = $77;
+ HEAP32[4836] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(19056)>>2]|0;
+ $78 = HEAP32[(19360)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -34179,22 +34142,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(19060)>>2]|0;
+ $92 = HEAP32[(19364)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (19080 + ($94<<2)|0);
+ $95 = (19384 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[4760] = $100;
+ HEAP32[4836] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(19056)>>2]|0;
+ $103 = HEAP32[(19360)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -34211,12 +34174,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(19048)>>2] = $84;
- HEAP32[(19060)>>2] = $87;
+ HEAP32[(19352)>>2] = $84;
+ HEAP32[(19364)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(19044)>>2]|0;
+ $108 = HEAP32[(19348)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -34244,7 +34207,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (19344 + ($132<<2)|0);
+ $133 = (19648 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -34284,7 +34247,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(19056)>>2]|0;
+ $155 = HEAP32[(19360)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -34379,7 +34342,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (19344 + ($188<<2)|0);
+ $189 = (19648 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -34390,11 +34353,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(19044)>>2] = $194;
+ HEAP32[(19348)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(19056)>>2]|0;
+ $195 = HEAP32[(19360)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -34415,7 +34378,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(19056)>>2]|0;
+ $201 = HEAP32[(19360)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -34445,7 +34408,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(19056)>>2]|0;
+ $213 = HEAP32[(19360)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -34482,22 +34445,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(19060)>>2]|0;
+ $231 = HEAP32[(19364)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (19080 + ($233<<2)|0);
+ $234 = (19384 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[4760] = $238;
+ HEAP32[4836] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(19056)>>2]|0;
+ $241 = HEAP32[(19360)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -34514,8 +34477,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(19048)>>2] = $$0193$lcssa$i;
- HEAP32[(19060)>>2] = $157;
+ HEAP32[(19352)>>2] = $$0193$lcssa$i;
+ HEAP32[(19364)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -34531,7 +34494,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(19044)>>2]|0;
+ $250 = HEAP32[(19348)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -34571,7 +34534,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (19344 + ($$0358$i<<2)|0);
+ $278 = (19648 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -34663,7 +34626,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (19344 + ($330<<2)|0);
+ $331 = (19648 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -34707,11 +34670,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(19048)>>2]|0;
+ $345 = HEAP32[(19352)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(19056)>>2]|0;
+ $348 = HEAP32[(19360)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -34808,7 +34771,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (19344 + ($381<<2)|0);
+ $382 = (19648 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -34819,12 +34782,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(19044)>>2] = $387;
+ HEAP32[(19348)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(19056)>>2]|0;
+ $388 = HEAP32[(19360)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -34846,7 +34809,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(19056)>>2]|0;
+ $394 = HEAP32[(19360)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -34878,7 +34841,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(19056)>>2]|0;
+ $406 = HEAP32[(19360)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -34919,20 +34882,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (19080 + ($425<<2)|0);
- $427 = HEAP32[4760]|0;
+ $426 = (19384 + ($425<<2)|0);
+ $427 = HEAP32[4836]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[4760] = $431;
+ HEAP32[4836] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(19056)>>2]|0;
+ $434 = HEAP32[(19360)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -34984,7 +34947,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (19344 + ($$0361$i<<2)|0);
+ $464 = (19648 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -34996,7 +34959,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(19044)>>2] = $472;
+ HEAP32[(19348)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -35035,7 +34998,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(19056)>>2]|0;
+ $491 = HEAP32[(19360)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -35054,7 +35017,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(19056)>>2]|0;
+ $498 = HEAP32[(19360)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -35087,16 +35050,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(19048)>>2]|0;
+ $506 = HEAP32[(19352)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(19060)>>2]|0;
+ $509 = HEAP32[(19364)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(19060)>>2] = $511;
- HEAP32[(19048)>>2] = $508;
+ HEAP32[(19364)>>2] = $511;
+ HEAP32[(19352)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -35106,8 +35069,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(19048)>>2] = 0;
- HEAP32[(19060)>>2] = 0;
+ HEAP32[(19352)>>2] = 0;
+ HEAP32[(19364)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -35121,14 +35084,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(19052)>>2]|0;
+ $524 = HEAP32[(19356)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(19052)>>2] = $526;
- $527 = HEAP32[(19064)>>2]|0;
+ HEAP32[(19356)>>2] = $526;
+ $527 = HEAP32[(19368)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(19064)>>2] = $528;
+ HEAP32[(19368)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -35139,23 +35102,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[4878]|0;
+ $534 = HEAP32[4954]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(19520)>>2] = 4096;
- HEAP32[(19516)>>2] = 4096;
- HEAP32[(19524)>>2] = -1;
- HEAP32[(19528)>>2] = -1;
- HEAP32[(19532)>>2] = 0;
- HEAP32[(19484)>>2] = 0;
+ HEAP32[(19824)>>2] = 4096;
+ HEAP32[(19820)>>2] = 4096;
+ HEAP32[(19828)>>2] = -1;
+ HEAP32[(19832)>>2] = -1;
+ HEAP32[(19836)>>2] = 0;
+ HEAP32[(19788)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[4878] = $538;
+ HEAP32[4954] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(19520)>>2]|0;
+ $$pre$i212 = HEAP32[(19824)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -35168,10 +35131,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(19480)>>2]|0;
+ $546 = HEAP32[(19784)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(19472)>>2]|0;
+ $548 = HEAP32[(19776)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -35181,18 +35144,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(19484)>>2]|0;
+ $552 = HEAP32[(19788)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(19064)>>2]|0;
+ $555 = HEAP32[(19368)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (19488);
+ $$0$i$i = (19792);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -35250,7 +35213,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(19516)>>2]|0;
+ $569 = HEAP32[(19820)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -35260,13 +35223,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(19472)>>2]|0;
+ $578 = HEAP32[(19776)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(19480)>>2]|0;
+ $582 = HEAP32[(19784)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -35312,7 +35275,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(19520)>>2]|0;
+ $601 = HEAP32[(19824)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -35337,9 +35300,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(19484)>>2]|0;
+ $611 = HEAP32[(19788)>>2]|0;
$612 = $611 | 4;
- HEAP32[(19484)>>2] = $612;
+ HEAP32[(19788)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -35375,35 +35338,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(19472)>>2]|0;
+ $626 = HEAP32[(19776)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(19472)>>2] = $627;
- $628 = HEAP32[(19476)>>2]|0;
+ HEAP32[(19776)>>2] = $627;
+ $628 = HEAP32[(19780)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(19476)>>2] = $627;
+ HEAP32[(19780)>>2] = $627;
}
- $630 = HEAP32[(19064)>>2]|0;
+ $630 = HEAP32[(19368)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(19056)>>2]|0;
+ $632 = HEAP32[(19360)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(19056)>>2] = $$749$i;
+ HEAP32[(19360)>>2] = $$749$i;
}
- HEAP32[(19488)>>2] = $$749$i;
- HEAP32[(19492)>>2] = $$723948$i;
- HEAP32[(19500)>>2] = 0;
- $635 = HEAP32[4878]|0;
- HEAP32[(19076)>>2] = $635;
- HEAP32[(19072)>>2] = -1;
+ HEAP32[(19792)>>2] = $$749$i;
+ HEAP32[(19796)>>2] = $$723948$i;
+ HEAP32[(19804)>>2] = 0;
+ $635 = HEAP32[4954]|0;
+ HEAP32[(19380)>>2] = $635;
+ HEAP32[(19376)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (19080 + ($636<<2)|0);
+ $637 = (19384 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -35426,18 +35389,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(19064)>>2] = $649;
- HEAP32[(19052)>>2] = $650;
+ HEAP32[(19368)>>2] = $649;
+ HEAP32[(19356)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(19528)>>2]|0;
- HEAP32[(19068)>>2] = $655;
+ $655 = HEAP32[(19832)>>2]|0;
+ HEAP32[(19372)>>2] = $655;
} else {
- $$024371$i = (19488);
+ $$024371$i = (19792);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -35469,7 +35432,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(19052)>>2]|0;
+ $671 = HEAP32[(19356)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -35480,30 +35443,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(19064)>>2] = $679;
- HEAP32[(19052)>>2] = $681;
+ HEAP32[(19368)>>2] = $679;
+ HEAP32[(19356)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(19528)>>2]|0;
- HEAP32[(19068)>>2] = $686;
+ $686 = HEAP32[(19832)>>2]|0;
+ HEAP32[(19372)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(19056)>>2]|0;
+ $687 = HEAP32[(19360)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(19056)>>2] = $$749$i;
+ HEAP32[(19360)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (19488);
+ $$124470$i = (19792);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -35558,21 +35521,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(19052)>>2]|0;
+ $726 = HEAP32[(19356)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(19052)>>2] = $727;
- HEAP32[(19064)>>2] = $721;
+ HEAP32[(19356)>>2] = $727;
+ HEAP32[(19368)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(19060)>>2]|0;
+ $730 = HEAP32[(19364)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(19048)>>2]|0;
+ $732 = HEAP32[(19352)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(19048)>>2] = $733;
- HEAP32[(19060)>>2] = $721;
+ HEAP32[(19352)>>2] = $733;
+ HEAP32[(19364)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -35595,7 +35558,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (19080 + ($748<<2)|0);
+ $749 = (19384 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -35618,9 +35581,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[4760]|0;
+ $759 = HEAP32[4836]|0;
$760 = $759 & $758;
- HEAP32[4760] = $760;
+ HEAP32[4836] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -35733,7 +35696,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (19344 + ($796<<2)|0);
+ $797 = (19648 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -35745,12 +35708,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(19044)>>2]|0;
+ $802 = HEAP32[(19348)>>2]|0;
$803 = $802 & $801;
- HEAP32[(19044)>>2] = $803;
+ HEAP32[(19348)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(19056)>>2]|0;
+ $804 = HEAP32[(19360)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -35771,7 +35734,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(19056)>>2]|0;
+ $810 = HEAP32[(19360)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -35803,7 +35766,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(19056)>>2]|0;
+ $822 = HEAP32[(19360)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -35836,21 +35799,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (19080 + ($836<<2)|0);
- $838 = HEAP32[4760]|0;
+ $837 = (19384 + ($836<<2)|0);
+ $838 = HEAP32[4836]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[4760] = $842;
+ HEAP32[4836] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(19056)>>2]|0;
+ $845 = HEAP32[(19360)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -35905,20 +35868,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (19344 + ($$0296$i$i<<2)|0);
+ $875 = (19648 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(19044)>>2]|0;
+ $879 = HEAP32[(19348)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(19044)>>2] = $883;
+ HEAP32[(19348)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -35957,7 +35920,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(19056)>>2]|0;
+ $902 = HEAP32[(19360)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -35976,7 +35939,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(19056)>>2]|0;
+ $909 = HEAP32[(19360)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -36003,7 +35966,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (19488);
+ $$0$i$i$i = (19792);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -36044,23 +36007,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(19064)>>2] = $946;
- HEAP32[(19052)>>2] = $947;
+ HEAP32[(19368)>>2] = $946;
+ HEAP32[(19356)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(19528)>>2]|0;
- HEAP32[(19068)>>2] = $952;
+ $952 = HEAP32[(19832)>>2]|0;
+ HEAP32[(19372)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(19488)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19488)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19488)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19488)+12>>2]|0;
- HEAP32[(19488)>>2] = $$749$i;
- HEAP32[(19492)>>2] = $$723948$i;
- HEAP32[(19500)>>2] = 0;
- HEAP32[(19496)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(19792)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19792)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19792)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19792)+12>>2]|0;
+ HEAP32[(19792)>>2] = $$749$i;
+ HEAP32[(19796)>>2] = $$723948$i;
+ HEAP32[(19804)>>2] = 0;
+ HEAP32[(19800)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -36089,20 +36052,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (19080 + ($968<<2)|0);
- $970 = HEAP32[4760]|0;
+ $969 = (19384 + ($968<<2)|0);
+ $970 = HEAP32[4836]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[4760] = $974;
+ HEAP32[4836] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(19056)>>2]|0;
+ $977 = HEAP32[(19360)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -36154,19 +36117,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (19344 + ($$0212$i$i<<2)|0);
+ $1007 = (19648 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(19044)>>2]|0;
+ $1010 = HEAP32[(19348)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(19044)>>2] = $1014;
+ HEAP32[(19348)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -36205,7 +36168,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(19056)>>2]|0;
+ $1033 = HEAP32[(19360)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -36224,7 +36187,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(19056)>>2]|0;
+ $1040 = HEAP32[(19360)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -36247,14 +36210,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(19052)>>2]|0;
+ $1048 = HEAP32[(19356)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(19052)>>2] = $1050;
- $1051 = HEAP32[(19064)>>2]|0;
+ HEAP32[(19356)>>2] = $1050;
+ $1051 = HEAP32[(19368)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(19064)>>2] = $1052;
+ HEAP32[(19368)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -36297,7 +36260,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(19056)>>2]|0;
+ $3 = HEAP32[(19360)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -36330,7 +36293,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(19060)>>2]|0;
+ $19 = HEAP32[(19364)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -36345,7 +36308,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(19048)>>2] = $17;
+ HEAP32[(19352)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -36359,7 +36322,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (19080 + ($27<<2)|0);
+ $28 = (19384 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -36379,9 +36342,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[4760]|0;
+ $37 = HEAP32[4836]|0;
$38 = $37 & $36;
- HEAP32[4760] = $38;
+ HEAP32[4836] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -36495,7 +36458,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (19344 + ($74<<2)|0);
+ $75 = (19648 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -36505,14 +36468,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(19044)>>2]|0;
+ $80 = HEAP32[(19348)>>2]|0;
$81 = $80 & $79;
- HEAP32[(19044)>>2] = $81;
+ HEAP32[(19348)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(19056)>>2]|0;
+ $82 = HEAP32[(19360)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -36534,7 +36497,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(19056)>>2]|0;
+ $88 = HEAP32[(19360)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -36566,7 +36529,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(19056)>>2]|0;
+ $100 = HEAP32[(19360)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -36601,14 +36564,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(19064)>>2]|0;
+ $120 = HEAP32[(19368)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(19060)>>2]|0;
+ $122 = HEAP32[(19364)>>2]|0;
if ($121) {
- $123 = HEAP32[(19052)>>2]|0;
+ $123 = HEAP32[(19356)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(19052)>>2] = $124;
- HEAP32[(19064)>>2] = $$1;
+ HEAP32[(19356)>>2] = $124;
+ HEAP32[(19368)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -36616,16 +36579,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(19060)>>2] = 0;
- HEAP32[(19048)>>2] = 0;
+ HEAP32[(19364)>>2] = 0;
+ HEAP32[(19352)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(19048)>>2]|0;
+ $129 = HEAP32[(19352)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(19048)>>2] = $130;
- HEAP32[(19060)>>2] = $113;
+ HEAP32[(19352)>>2] = $130;
+ HEAP32[(19364)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -36644,10 +36607,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (19080 + ($142<<2)|0);
+ $143 = (19384 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(19056)>>2]|0;
+ $145 = HEAP32[(19360)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -36665,9 +36628,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[4760]|0;
+ $153 = HEAP32[4836]|0;
$154 = $153 & $152;
- HEAP32[4760] = $154;
+ HEAP32[4836] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -36675,7 +36638,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(19056)>>2]|0;
+ $156 = HEAP32[(19360)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -36735,7 +36698,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(19056)>>2]|0;
+ $189 = HEAP32[(19360)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -36748,7 +36711,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(19056)>>2]|0;
+ $169 = HEAP32[(19360)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -36779,7 +36742,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (19344 + ($193<<2)|0);
+ $194 = (19648 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -36789,13 +36752,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(19044)>>2]|0;
+ $199 = HEAP32[(19348)>>2]|0;
$200 = $199 & $198;
- HEAP32[(19044)>>2] = $200;
+ HEAP32[(19348)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(19056)>>2]|0;
+ $201 = HEAP32[(19360)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -36816,7 +36779,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(19056)>>2]|0;
+ $207 = HEAP32[(19360)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -36846,7 +36809,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(19056)>>2]|0;
+ $219 = HEAP32[(19360)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -36867,10 +36830,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(19060)>>2]|0;
+ $226 = HEAP32[(19364)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(19048)>>2] = $135;
+ HEAP32[(19352)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -36889,20 +36852,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (19080 + ($234<<2)|0);
- $236 = HEAP32[4760]|0;
+ $235 = (19384 + ($234<<2)|0);
+ $236 = HEAP32[4836]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[4760] = $240;
+ HEAP32[4836] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(19056)>>2]|0;
+ $243 = HEAP32[(19360)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -36954,21 +36917,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (19344 + ($$0396<<2)|0);
+ $273 = (19648 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(19044)>>2]|0;
+ $277 = HEAP32[(19348)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(19044)>>2] = $281;
+ HEAP32[(19348)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -37006,7 +36969,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(19056)>>2]|0;
+ $300 = HEAP32[(19360)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -37025,7 +36988,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(19056)>>2]|0;
+ $307 = HEAP32[(19360)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -37047,12 +37010,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(19072)>>2]|0;
+ $314 = HEAP32[(19376)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(19072)>>2] = $315;
+ HEAP32[(19376)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (19496);
+ $$0212$in$i = (19800);
} else {
return;
}
@@ -37066,7 +37029,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(19072)>>2] = -1;
+ HEAP32[(19376)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -37138,7 +37101,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(19056)>>2]|0;
+ $6 = HEAP32[(19360)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -37168,7 +37131,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(19520)>>2]|0;
+ $18 = HEAP32[(19824)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -37204,10 +37167,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(19064)>>2]|0;
+ $34 = HEAP32[(19368)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(19052)>>2]|0;
+ $36 = HEAP32[(19356)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -37223,15 +37186,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(19064)>>2] = $40;
- HEAP32[(19052)>>2] = $39;
+ HEAP32[(19368)>>2] = $40;
+ HEAP32[(19356)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(19060)>>2]|0;
+ $46 = HEAP32[(19364)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(19048)>>2]|0;
+ $48 = HEAP32[(19352)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -37267,8 +37230,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(19048)>>2] = $storemerge1;
- HEAP32[(19060)>>2] = $storemerge;
+ HEAP32[(19352)>>2] = $storemerge1;
+ HEAP32[(19364)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -37295,7 +37258,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (19080 + ($81<<2)|0);
+ $82 = (19384 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -37315,9 +37278,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[4760]|0;
+ $91 = HEAP32[4836]|0;
$92 = $91 & $90;
- HEAP32[4760] = $92;
+ HEAP32[4836] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -37426,7 +37389,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (19344 + ($128<<2)|0);
+ $129 = (19648 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -37436,13 +37399,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(19044)>>2]|0;
+ $134 = HEAP32[(19348)>>2]|0;
$135 = $134 & $133;
- HEAP32[(19044)>>2] = $135;
+ HEAP32[(19348)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(19056)>>2]|0;
+ $136 = HEAP32[(19360)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -37463,7 +37426,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(19056)>>2]|0;
+ $142 = HEAP32[(19360)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -37493,7 +37456,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(19056)>>2]|0;
+ $154 = HEAP32[(19360)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -37578,13 +37541,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(19056)>>2]|0;
+ $13 = HEAP32[(19360)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(19060)>>2]|0;
+ $15 = HEAP32[(19364)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -37599,7 +37562,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(19048)>>2] = $12;
+ HEAP32[(19352)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -37613,7 +37576,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (19080 + ($23<<2)|0);
+ $24 = (19384 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -37633,9 +37596,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[4760]|0;
+ $33 = HEAP32[4836]|0;
$34 = $33 & $32;
- HEAP32[4760] = $34;
+ HEAP32[4836] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -37749,7 +37712,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (19344 + ($70<<2)|0);
+ $71 = (19648 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -37759,14 +37722,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(19044)>>2]|0;
+ $76 = HEAP32[(19348)>>2]|0;
$77 = $76 & $75;
- HEAP32[(19044)>>2] = $77;
+ HEAP32[(19348)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(19056)>>2]|0;
+ $78 = HEAP32[(19360)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -37788,7 +37751,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(19056)>>2]|0;
+ $84 = HEAP32[(19360)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -37820,7 +37783,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(19056)>>2]|0;
+ $96 = HEAP32[(19360)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -37839,7 +37802,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(19056)>>2]|0;
+ $108 = HEAP32[(19360)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -37850,14 +37813,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(19064)>>2]|0;
+ $114 = HEAP32[(19368)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(19060)>>2]|0;
+ $116 = HEAP32[(19364)>>2]|0;
if ($115) {
- $117 = HEAP32[(19052)>>2]|0;
+ $117 = HEAP32[(19356)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(19052)>>2] = $118;
- HEAP32[(19064)>>2] = $$1;
+ HEAP32[(19356)>>2] = $118;
+ HEAP32[(19368)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -37865,16 +37828,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(19060)>>2] = 0;
- HEAP32[(19048)>>2] = 0;
+ HEAP32[(19364)>>2] = 0;
+ HEAP32[(19352)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(19048)>>2]|0;
+ $123 = HEAP32[(19352)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(19048)>>2] = $124;
- HEAP32[(19060)>>2] = $$1;
+ HEAP32[(19352)>>2] = $124;
+ HEAP32[(19364)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -37893,7 +37856,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (19080 + ($136<<2)|0);
+ $137 = (19384 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -37913,9 +37876,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[4760]|0;
+ $146 = HEAP32[4836]|0;
$147 = $146 & $145;
- HEAP32[4760] = $147;
+ HEAP32[4836] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -38024,7 +37987,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (19344 + ($183<<2)|0);
+ $184 = (19648 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -38034,13 +37997,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(19044)>>2]|0;
+ $189 = HEAP32[(19348)>>2]|0;
$190 = $189 & $188;
- HEAP32[(19044)>>2] = $190;
+ HEAP32[(19348)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(19056)>>2]|0;
+ $191 = HEAP32[(19360)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -38061,7 +38024,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(19056)>>2]|0;
+ $197 = HEAP32[(19360)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -38091,7 +38054,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(19056)>>2]|0;
+ $209 = HEAP32[(19360)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -38112,10 +38075,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(19060)>>2]|0;
+ $216 = HEAP32[(19364)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(19048)>>2] = $129;
+ HEAP32[(19352)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -38134,20 +38097,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (19080 + ($224<<2)|0);
- $226 = HEAP32[4760]|0;
+ $225 = (19384 + ($224<<2)|0);
+ $226 = HEAP32[4836]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[4760] = $230;
+ HEAP32[4836] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(19056)>>2]|0;
+ $233 = HEAP32[(19360)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -38199,20 +38162,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (19344 + ($$0431<<2)|0);
+ $263 = (19648 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(19044)>>2]|0;
+ $267 = HEAP32[(19348)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(19044)>>2] = $271;
+ HEAP32[(19348)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -38251,7 +38214,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(19056)>>2]|0;
+ $290 = HEAP32[(19360)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -38269,7 +38232,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(19056)>>2]|0;
+ $297 = HEAP32[(19360)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/web/models/models_box_collisions.js b/docs/examples/web/models/models_box_collisions.js
index 6986cec2d..d3f151376 100644
--- a/docs/examples/web/models/models_box_collisions.js
+++ b/docs/examples/web/models/models_box_collisions.js
@@ -7406,30 +7406,80 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -7564,13 +7614,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8693,45 +8736,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/models/models_cubicmap.js b/docs/examples/web/models/models_cubicmap.js
index c0d9d2097..5e93d6afc 100644
--- a/docs/examples/web/models/models_cubicmap.js
+++ b/docs/examples/web/models/models_cubicmap.js
@@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 201, "filename": "/resources/cubicmap.png"}, {"audio": 0, "start": 201, "crunched": 0, "end": 37426, "filename": "/resources/cubicmap_atlas.png"}], "remote_package_size": 37426, "package_uuid": "4f94625e-fddb-4843-968b-9477a887e12e"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 201, "filename": "/resources/cubicmap.png"}, {"audio": 0, "start": 201, "crunched": 0, "end": 37426, "filename": "/resources/cubicmap_atlas.png"}], "remote_package_size": 37426, "package_uuid": "68436111-ec50-4203-a7c7-1199499cedf4"});
})();
@@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 23008;
+STATICTOP = STATIC_BASE + 22992;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,128,65,0,0,96,65,0,0,128,65,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,0,0,128,193,0,0,0,0,0,0,0,193,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,128,65,0,0,96,65,0,0,128,65,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,0,0,128,193,0,0,0,0,0,0,0,193,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,84,101,120,116,117,114,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,99,114,101,97,116,101,100,0,37,50,105,32,70,80,83,0,85,110,108,111,97,100,101,100,32,109,111,100,101,108,32,100,97,116,97,32,40,109,101,115,104,32,97,110,100,32,109,97,116,101,114,105,97,108,41,32,102,114,111,109,32,82,65,77,32,97,110,100,32,86,82,65,77,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10512,22 +10512,22 @@ function _main() {
_LoadImage($0,4343);
;HEAP32[$map$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$map$byval_copy);
- ;HEAP32[17120>>2]=HEAP32[$1>>2]|0;HEAP32[17120+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17120+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17120+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17120+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[17432>>2]=HEAP32[$1>>2]|0;HEAP32[17432+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17432+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17432+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17432+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$map$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
_LoadCubicmap($2,$map$byval_copy);
- _memcpy((17140|0),($2|0),264)|0;
+ _memcpy((17452|0),($2|0),264)|0;
_LoadTexture($3,4366);
- ;HEAP32[(17328)>>2]=HEAP32[$3>>2]|0;HEAP32[(17328)+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[(17328)+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[(17328)+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[(17328)+16>>2]=HEAP32[$3+16>>2]|0;
+ ;HEAP32[(17640)>>2]=HEAP32[$3>>2]|0;HEAP32[(17640)+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[(17640)+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[(17640)+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[(17640)+16>>2]=HEAP32[$3+16>>2]|0;
;HEAP32[$map$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($map$byval_copy);
dest=$map$byval_copy; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetCameraMode($map$byval_copy,2);
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$map$byval_copy>>2]=HEAP32[17120>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[17120+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[17120+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[17120+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[17120+16>>2]|0;
+ ;HEAP32[$map$byval_copy>>2]=HEAP32[17432>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[17432+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[17432+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[17432+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[17432+16>>2]|0;
_UnloadTexture($map$byval_copy);
;HEAP32[$map$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;
_UnloadTexture($map$byval_copy);
- _memcpy(($map$byval_copy|0),(17140|0),264)|0;
+ _memcpy(($map$byval_copy|0),(17452|0),264)|0;
_UnloadModel($map$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10562,13 +10562,13 @@ function _UpdateDrawFrame() {
dest=$$byval_copy4; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_Begin3dMode($$byval_copy4);
HEAP32[$1>>2] = -1;
- _memcpy(($cubicmap$byval_copy|0),(17140|0),264)|0;
+ _memcpy(($cubicmap$byval_copy|0),(17452|0),264)|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[56>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[56+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[56+8>>2]|0;
;HEAP8[$$byval_copy4>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$1+3>>0]|0;
_DrawModel($cubicmap$byval_copy,$$byval_copy1,1.0,$$byval_copy4);
_End3dMode();
$10 = HEAP32[2]|0;
- $11 = HEAP32[(17124)>>2]|0;
+ $11 = HEAP32[(17436)>>2]|0;
$12 = $11 << 2;
$13 = (($10) + -20)|0;
$14 = (($13) - ($12))|0;
@@ -10577,16 +10577,16 @@ function _UpdateDrawFrame() {
$16 = ((($2)) + 4|0);
HEAPF32[$16>>2] = 20.0;
HEAP32[$3>>2] = -1;
- ;HEAP32[$cubicmap$byval_copy>>2]=HEAP32[17120>>2]|0;HEAP32[$cubicmap$byval_copy+4>>2]=HEAP32[17120+4>>2]|0;HEAP32[$cubicmap$byval_copy+8>>2]=HEAP32[17120+8>>2]|0;HEAP32[$cubicmap$byval_copy+12>>2]=HEAP32[17120+12>>2]|0;HEAP32[$cubicmap$byval_copy+16>>2]=HEAP32[17120+16>>2]|0;
+ ;HEAP32[$cubicmap$byval_copy>>2]=HEAP32[17432>>2]|0;HEAP32[$cubicmap$byval_copy+4>>2]=HEAP32[17432+4>>2]|0;HEAP32[$cubicmap$byval_copy+8>>2]=HEAP32[17432+8>>2]|0;HEAP32[$cubicmap$byval_copy+12>>2]=HEAP32[17432+12>>2]|0;HEAP32[$cubicmap$byval_copy+16>>2]=HEAP32[17432+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;
;HEAP8[$$byval_copy4>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$3+3>>0]|0;
_DrawTextureEx($cubicmap$byval_copy,$$byval_copy1,0.0,4.0,$$byval_copy4);
$17 = HEAP32[2]|0;
- $18 = HEAP32[(17124)>>2]|0;
+ $18 = HEAP32[(17436)>>2]|0;
$19 = $18 << 2;
$20 = (($17) + -20)|0;
$21 = (($20) - ($19))|0;
- $22 = HEAP32[(17128)>>2]|0;
+ $22 = HEAP32[(17440)>>2]|0;
$23 = $22 << 2;
HEAP8[$4>>0] = 0;
$24 = ((($4)) + 1|0);
@@ -10619,30 +10619,80 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -10777,13 +10827,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11772,7 +11815,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4352] = $2;
+ HEAP32[4430] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11785,7 +11828,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 16840;
+ $95 = 17152;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11798,48 +11841,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 16880;
+ $106 = 17192;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4220];
- $111 = +HEAPF32[4210];
+ $110 = +HEAPF32[4298];
+ $111 = +HEAPF32[4288];
$112 = $110 - $111;
- HEAPF32[4222] = $112;
- $113 = +HEAPF32[(16884)>>2];
- $114 = +HEAPF32[(16844)>>2];
+ HEAPF32[4300] = $112;
+ $113 = +HEAPF32[(17196)>>2];
+ $114 = +HEAPF32[(17156)>>2];
$115 = $113 - $114;
- HEAPF32[(16892)>>2] = $115;
- HEAP32[4351] = 4;
+ HEAPF32[(17204)>>2] = $115;
+ HEAP32[4429] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16896+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17184+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17208+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4357] = $116;
- $117 = 16872;
+ HEAPF32[4435] = $116;
+ $117 = 17184;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 16840;
+ $123 = 17152;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 16896;
+ $127 = 17208;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 16880;
+ $133 = 17192;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11852,7 +11895,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 16872;
+ $144 = 17184;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11865,27 +11908,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 16896;
+ $155 = 17208;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4224];
- $160 = +HEAPF32[4218];
+ $159 = +HEAPF32[4302];
+ $160 = +HEAPF32[4296];
$161 = $159 - $160;
- HEAPF32[4222] = $161;
- $162 = +HEAPF32[(16900)>>2];
- $163 = +HEAPF32[(16876)>>2];
+ HEAPF32[4300] = $161;
+ $162 = +HEAPF32[(17212)>>2];
+ $163 = +HEAPF32[(17188)>>2];
$164 = $162 - $163;
- HEAPF32[(16892)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16840+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16872+4>>2]|0;
+ HEAPF32[(17204)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17152+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17184+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16880+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16896+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17192>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17192+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17208+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11897,31 +11940,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16896+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17184+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17208+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4357];
+ $170 = +HEAPF32[4435];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4351] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16896+4>>2]|0;
+ HEAP32[4429] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17184+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17208+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4358] = $174;
+ HEAPF32[4436] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4357] = 0.0;
- HEAPF32[4358] = 0.0;
- HEAPF32[4222] = 0.0;
- HEAPF32[(16892)>>2] = 0.0;
- HEAP32[4352] = 0;
- HEAP32[4351] = 0;
+ HEAPF32[4435] = 0.0;
+ HEAPF32[4436] = 0.0;
+ HEAPF32[4300] = 0.0;
+ HEAPF32[(17204)>>2] = 0.0;
+ HEAP32[4430] = 0;
+ HEAP32[4429] = 0;
STACKTOP = sp;return;
break;
}
@@ -11931,22 +11974,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4353]|0;
+ $6 = HEAP32[4431]|0;
$7 = (($6) + 1)|0;
- HEAP32[4353] = $7;
- $8 = HEAP32[4351]|0;
+ HEAP32[4431] = $7;
+ $8 = HEAP32[4429]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16840+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17152+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4351] = 2;
- HEAP32[4353] = 0;
+ HEAP32[4429] = 2;
+ HEAP32[4431] = 0;
} else {
label = 6;
}
@@ -11954,8 +11997,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4353] = 1;
- HEAP32[4351] = 1;
+ HEAP32[4431] = 1;
+ HEAP32[4429] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11964,19 +12007,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 16840;
+ $21 = 17152;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 16848;
+ $25 = 17160;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 16856;
+ $29 = 17168;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11985,13 +12028,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[17] = $34;
- HEAPF32[4216] = 0.0;
- HEAPF32[(16868)>>2] = 0.0;
+ HEAPF32[4294] = 0.0;
+ HEAPF32[(17180)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4351]|0;
+ $35 = HEAP32[4429]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -12001,19 +12044,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 16856;
+ $44 = 17168;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16840+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16856+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17152+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17168+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4354] = $49;
- HEAP32[4355] = 0;
+ HEAPF32[4432] = $49;
+ HEAP32[4433] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[17]|0;
@@ -12021,11 +12064,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16840+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16856+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17152+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17168+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4356] = $56;
+ HEAPF32[4434] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -12056,22 +12099,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4354] = 0.0;
- HEAPF32[4356] = 0.0;
+ HEAPF32[4432] = 0.0;
+ HEAPF32[4434] = 0.0;
$$sink10 = 0;
}
- HEAP32[4351] = $$sink10;
- HEAPF32[4212] = 0.0;
- HEAPF32[(16852)>>2] = 0.0;
- HEAP32[4352] = 0;
+ HEAP32[4429] = $$sink10;
+ HEAPF32[4290] = 0.0;
+ HEAPF32[(17164)>>2] = 0.0;
+ HEAP32[4430] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4355]|0;
+ $65 = HEAP32[4433]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4355] = 1;
+ HEAP32[4433] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -12080,31 +12123,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 16872;
+ $74 = 17184;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4351]|0;
+ $78 = HEAP32[4429]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16840+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16872+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17152+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17184+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4351] = 8;
+ HEAP32[4429] = 8;
}
}
- $82 = +HEAPF32[4218];
- $83 = +HEAPF32[4212];
+ $82 = +HEAPF32[4296];
+ $83 = +HEAPF32[4290];
$84 = $82 - $83;
- HEAPF32[4216] = $84;
- $85 = +HEAPF32[(16876)>>2];
- $86 = +HEAPF32[(16852)>>2];
+ HEAPF32[4294] = $84;
+ $85 = +HEAPF32[(17188)>>2];
+ $86 = +HEAPF32[(17164)>>2];
$87 = $85 - $86;
- HEAPF32[(16868)>>2] = $87;
+ HEAPF32[(17180)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -12113,58 +12156,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4351]|0;
+ $0 = HEAP32[4429]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4352]|0;
+ $2 = HEAP32[4430]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4351] = 4;
+ HEAP32[4429] = 4;
}
- $4 = HEAP32[4351]|0;
+ $4 = HEAP32[4429]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -12177,7 +12181,7 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4351] = 0;
+ HEAP32[4429] = 0;
return;
}
function _SetCameraMode($0,$1) {
@@ -12206,22 +12210,22 @@ function _SetCameraMode($0,$1) {
$8 = $4 * $4;
$9 = $7 + $8;
$10 = (+Math_sqrt((+$9)));
- HEAPF32[4359] = $10;
+ HEAPF32[4437] = $10;
$11 = $5 + $8;
$12 = (+Math_sqrt((+$11)));
$13 = (+Math_sqrt((+$7)));
$14 = (+Math_abs((+$2)));
$15 = $14 / $12;
$16 = (+Math_asin((+$15)));
- HEAPF32[4360] = $16;
+ HEAPF32[4438] = $16;
$17 = (+Math_abs((+$3)));
$18 = $17 / $13;
$19 = (+Math_asin((+$18)));
$20 = -$19;
- HEAPF32[4361] = $20;
+ HEAPF32[4439] = $20;
$21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0;
HEAP32[18] = $21;
- HEAP32[4362] = $1;
+ HEAP32[4440] = $1;
return;
}
function _UpdateCamera($0) {
@@ -12290,7 +12294,7 @@ function _UpdateCamera($0) {
$30 = HEAP32[27]|0;
$31 = (_IsKeyDown($30)|0);
HEAP32[$29>>2] = $31;
- $32 = HEAP32[4362]|0;
+ $32 = HEAP32[4440]|0;
$33 = ($32|0)==(0);
L1: do {
if ($33) {
@@ -12362,9 +12366,9 @@ function _UpdateCamera($0) {
$$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0;
break;
} else {
- $64 = +HEAPF32[4226];
+ $64 = +HEAPF32[4304];
$65 = $37 - $64;
- $66 = +HEAPF32[(16908)>>2];
+ $66 = +HEAPF32[(17220)>>2];
$67 = $42 - $66;
$$sroa$095$0 = $65;$$sroa$9$0 = $67;
break;
@@ -12372,11 +12376,11 @@ function _UpdateCamera($0) {
} else {
_ShowCursor();
$68 = +HEAPF32[$1>>2];
- $69 = +HEAPF32[4226];
+ $69 = +HEAPF32[4304];
$70 = $68 - $69;
$71 = ((($1)) + 4|0);
$72 = +HEAPF32[$71>>2];
- $73 = +HEAPF32[(16908)>>2];
+ $73 = +HEAPF32[(17220)>>2];
$74 = $72 - $73;
$$sroa$095$0 = $70;$$sroa$9$0 = $74;
}
@@ -12388,16 +12392,16 @@ function _UpdateCamera($0) {
$78 = (($75) + 4)|0;
$79 = $78;
$80 = HEAP32[$79>>2]|0;
- $81 = 16904;
+ $81 = 17216;
$82 = $81;
HEAP32[$82>>2] = $77;
$83 = (($81) + 4)|0;
$84 = $83;
HEAP32[$84>>2] = $80;
- $$pr = HEAP32[4362]|0;
+ $$pr = HEAP32[4440]|0;
switch ($$pr|0) {
case 1: {
- $85 = +HEAPF32[4359];
+ $85 = +HEAPF32[4437];
$86 = $85 < 120.0;
$87 = ($8|0)<(0);
$or$cond3 = $87 & $86;
@@ -12406,10 +12410,10 @@ function _UpdateCamera($0) {
$88 = (+($8|0));
$89 = $88 * 1.5;
$90 = $85 - $89;
- HEAPF32[4359] = $90;
+ HEAPF32[4437] = $90;
$91 = $90 > 120.0;
if ($91) {
- HEAPF32[4359] = 120.0;
+ HEAPF32[4437] = 120.0;
}
} else {
$92 = ((($0)) + 4|0);
@@ -12488,12 +12492,12 @@ function _UpdateCamera($0) {
$146 = (+($8|0));
$147 = $146 * 1.5;
$148 = $85 - $147;
- HEAPF32[4359] = $148;
+ HEAPF32[4437] = $148;
$149 = $148 < 0.30000001192092896;
if (!($149)) {
break;
}
- HEAPF32[4359] = 0.30000001192092896;
+ HEAPF32[4437] = 0.30000001192092896;
break;
}
}
@@ -12515,7 +12519,7 @@ function _UpdateCamera($0) {
$161 = $151 - $152;
$162 = $153 * $161;
$163 = $162 * 1.5;
- $164 = +HEAPF32[4359];
+ $164 = +HEAPF32[4437];
$165 = $163 / $164;
$166 = $151 + $165;
HEAPF32[$95>>2] = $166;
@@ -12547,7 +12551,7 @@ function _UpdateCamera($0) {
$185 = $151 - $152;
$186 = $177 * $185;
$187 = $186 * 1.5;
- $188 = +HEAPF32[4359];
+ $188 = +HEAPF32[4437];
$189 = $187 / $188;
$190 = $151 + $189;
HEAPF32[$95>>2] = $190;
@@ -12571,12 +12575,12 @@ function _UpdateCamera($0) {
if ($or$cond15) {
$203 = (+($8|0));
$204 = $203 * 1.5;
- $205 = +HEAPF32[4359];
+ $205 = +HEAPF32[4437];
$206 = $205 - $204;
- HEAPF32[4359] = $206;
+ HEAPF32[4437] = $206;
$207 = $206 < 0.30000001192092896;
if ($207) {
- HEAPF32[4359] = 0.30000001192092896;
+ HEAPF32[4437] = 0.30000001192092896;
}
}
}
@@ -12590,17 +12594,17 @@ function _UpdateCamera($0) {
$209 = ($12|0)==(0);
if ($209) {
$222 = $$sroa$095$0 * -0.0099999997764825821;
- $223 = +HEAPF32[4360];
+ $223 = +HEAPF32[4438];
$224 = (+Math_cos((+$223)));
$225 = $222 * $224;
$226 = $$sroa$9$0 * 0.0099999997764825821;
$227 = (+Math_sin((+$223)));
$228 = $226 * $227;
- $229 = +HEAPF32[4361];
+ $229 = +HEAPF32[4439];
$230 = (+Math_sin((+$229)));
$231 = $228 * $230;
$232 = $225 + $231;
- $233 = +HEAPF32[4359];
+ $233 = +HEAPF32[4437];
$234 = $233 / 5.0999999046325684;
$235 = $232 * $234;
$236 = ((($0)) + 12|0);
@@ -12630,23 +12634,23 @@ function _UpdateCamera($0) {
$210 = ($14|0)==(0);
if (!($210)) {
$211 = $$sroa$9$0 * 0.05000000074505806;
- $212 = +HEAPF32[4359];
+ $212 = +HEAPF32[4437];
$213 = $211 + $212;
- HEAPF32[4359] = $213;
+ HEAPF32[4437] = $213;
label = 58;
break L1;
}
$214 = $$sroa$095$0 * 0.0099999997764825821;
- $215 = +HEAPF32[4360];
+ $215 = +HEAPF32[4438];
$216 = $215 - $214;
- HEAPF32[4360] = $216;
+ HEAPF32[4438] = $216;
$217 = $$sroa$9$0 * 0.0099999997764825821;
- $218 = +HEAPF32[4361];
+ $218 = +HEAPF32[4439];
$219 = $218 - $217;
- HEAPF32[4361] = $219;
+ HEAPF32[4439] = $219;
$220 = $219 > 1.483529806137085;
if ($220) {
- HEAPF32[4361] = 1.483529806137085;
+ HEAPF32[4439] = 1.483529806137085;
label = 58;
break L1;
}
@@ -12655,32 +12659,32 @@ function _UpdateCamera($0) {
label = 58;
break L1;
}
- HEAPF32[4361] = -1.483529806137085;
+ HEAPF32[4439] = -1.483529806137085;
label = 58;
break L1;
break;
}
case 2: {
- $254 = +HEAPF32[4360];
+ $254 = +HEAPF32[4438];
$255 = $254 + 0.0099999997764825821;
- HEAPF32[4360] = $255;
+ HEAPF32[4438] = $255;
$256 = (+($8|0));
$257 = $256 * 1.5;
- $258 = +HEAPF32[4359];
+ $258 = +HEAPF32[4437];
$259 = $258 - $257;
- HEAPF32[4359] = $259;
+ HEAPF32[4437] = $259;
$260 = $259 < 1.2000000476837158;
if (!($260)) {
label = 58;
break L1;
}
- HEAPF32[4359] = 1.2000000476837158;
+ HEAPF32[4437] = 1.2000000476837158;
label = 58;
break L1;
break;
}
case 4: case 3: {
- $264 = +HEAPF32[4360];
+ $264 = +HEAPF32[4438];
$265 = (+Math_sin((+$264)));
$266 = HEAP32[$17>>2]|0;
$267 = (+($266>>>0));
@@ -12702,7 +12706,7 @@ function _UpdateCamera($0) {
$283 = +HEAPF32[$0>>2];
$284 = $283 + $282;
HEAPF32[$0>>2] = $284;
- $285 = +HEAPF32[4361];
+ $285 = +HEAPF32[4439];
$286 = (+Math_sin((+$285)));
$287 = $270 * $286;
$288 = $267 * $286;
@@ -12770,14 +12774,14 @@ function _UpdateCamera($0) {
$$0 = 1;
}
$313 = $$sroa$095$0 * 0.0030000000260770321;
- $314 = +HEAPF32[4360];
+ $314 = +HEAPF32[4438];
$315 = $314 - $313;
- HEAPF32[4360] = $315;
+ HEAPF32[4438] = $315;
$316 = $$sroa$9$0 * 0.0030000000260770321;
- $317 = +HEAPF32[4361];
+ $317 = +HEAPF32[4439];
$318 = $317 - $316;
- HEAPF32[4361] = $318;
- $319 = HEAP32[4362]|0;
+ HEAPF32[4439] = $318;
+ $319 = HEAP32[4440]|0;
$320 = ($319|0)==(4);
if ($320) {
$321 = $318 > 0.087266460061073303;
@@ -12792,17 +12796,17 @@ function _UpdateCamera($0) {
}
}
if ((label|0) == 49) {
- HEAPF32[4361] = $$sink26;
+ HEAPF32[4439] = $$sink26;
}
$323 = (+($8|0));
$324 = $323 * 1.5;
- $325 = +HEAPF32[4359];
+ $325 = +HEAPF32[4437];
$326 = $325 - $324;
$327 = $326 < 1.2000000476837158;
$storemerge = $327 ? 1.2000000476837158 : $326;
- HEAPF32[4359] = $storemerge;
+ HEAPF32[4437] = $storemerge;
$328 = +HEAPF32[$0>>2];
- $329 = +HEAPF32[4360];
+ $329 = +HEAPF32[4438];
$330 = (+Math_cos((+$329)));
$331 = $330 * 0.40000000596046448;
$332 = $328 + $331;
@@ -12833,17 +12837,17 @@ function _UpdateCamera($0) {
}
}
if ((label|0) == 53) {
- HEAPF32[4361] = $$sink28;
+ HEAPF32[4439] = $$sink28;
}
$346 = +HEAPF32[$0>>2];
- $347 = +HEAPF32[4360];
+ $347 = +HEAPF32[4438];
$348 = (+Math_sin((+$347)));
$349 = $348 * 25.0;
$350 = $346 - $349;
$351 = ((($0)) + 12|0);
HEAPF32[$351>>2] = $350;
$352 = +HEAPF32[$297>>2];
- $353 = +HEAPF32[4361];
+ $353 = +HEAPF32[4439];
$354 = (+Math_sin((+$353)));
$355 = $354 * 25.0;
$356 = $352 + $355;
@@ -12857,12 +12861,12 @@ function _UpdateCamera($0) {
HEAPF32[$362>>2] = $361;
$363 = ($$0|0)==(0);
if (!($363)) {
- $364 = HEAP32[4363]|0;
+ $364 = HEAP32[4441]|0;
$365 = (($364) + 1)|0;
- HEAP32[4363] = $365;
+ HEAP32[4441] = $365;
}
$366 = +HEAPF32[18];
- $367 = HEAP32[4363]|0;
+ $367 = HEAP32[4441]|0;
$368 = (+($367|0));
$369 = $368 / 5.0;
$370 = (+Math_sin((+$369)));
@@ -12892,7 +12896,7 @@ function _UpdateCamera($0) {
}
} while(0);
if ((label|0) == 58) {
- $$pr190 = HEAP32[4362]|0;
+ $$pr190 = HEAP32[4440]|0;
$380 = $$pr190;
}
switch ($380|0) {
@@ -12903,11 +12907,11 @@ function _UpdateCamera($0) {
STACKTOP = sp;return;
}
}
- $381 = +HEAPF32[4360];
+ $381 = +HEAPF32[4438];
$382 = (+Math_sin((+$381)));
- $383 = +HEAPF32[4359];
+ $383 = +HEAPF32[4437];
$384 = $382 * $383;
- $385 = +HEAPF32[4361];
+ $385 = +HEAPF32[4439];
$386 = (+Math_cos((+$385)));
$387 = $384 * $386;
$388 = ((($0)) + 12|0);
@@ -12916,7 +12920,7 @@ function _UpdateCamera($0) {
HEAPF32[$0>>2] = $390;
$391 = !($385 <= 0.0);
$392 = (+Math_sin((+$385)));
- $393 = +HEAPF32[4359];
+ $393 = +HEAPF32[4437];
$394 = ((($0)) + 16|0);
$395 = +HEAPF32[$394>>2];
$396 = $392 * $393;
@@ -12940,7 +12944,7 @@ function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 16912;
+ $1 = 17224;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -12957,7 +12961,7 @@ function _GetMousePosition($0) {
function _GetMouseWheelMove() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4368]|0;
+ $0 = HEAP32[4446]|0;
$1 = (($0|0) / 100)&-1;
return ($1|0);
}
@@ -12982,19 +12986,19 @@ function _IsKeyDown($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4367]|0;
+ $0 = HEAP32[4445]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4366]|0;
+ $0 = HEAP32[4444]|0;
return ($0|0);
}
function _HideCursor() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4364] = 1;
+ HEAP32[4442] = 1;
return;
}
function _SetMousePosition($0) {
@@ -13007,13 +13011,13 @@ function _SetMousePosition($0) {
$4 = (($1) + 4)|0;
$5 = $4;
$6 = HEAP32[$5>>2]|0;
- $7 = 16912;
+ $7 = 17224;
$8 = $7;
HEAP32[$8>>2] = $3;
$9 = (($7) + 4)|0;
$10 = $9;
HEAP32[$10>>2] = $6;
- $11 = HEAP32[4365]|0;
+ $11 = HEAP32[4443]|0;
$12 = +HEAPF32[$0>>2];
$13 = $12;
$14 = ((($0)) + 4|0);
@@ -13025,14 +13029,14 @@ function _SetMousePosition($0) {
function _ShowCursor() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4364] = 0;
+ HEAP32[4442] = 0;
return;
}
function _GetKeyStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4365]|0;
+ $1 = HEAP32[4443]|0;
$2 = (_glfwGetKey(($1|0),($0|0))|0);
return ($2|0);
}
@@ -13040,7 +13044,7 @@ function _GetMouseButtonStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4365]|0;
+ $1 = HEAP32[4443]|0;
$2 = (_glfwGetMouseButton(($1|0),($0|0))|0);
return ($2|0);
}
@@ -13053,7 +13057,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4440,$vararg_buffer);
- HEAP32[4369] = $2;
+ HEAP32[4447] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -13066,15 +13070,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4469|0),(0|0),1,(8|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0);
- $3 = HEAP32[4367]|0;
+ $3 = HEAP32[4445]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4228] = $5;
- $6 = HEAP32[4366]|0;
+ HEAPF32[4306] = $5;
+ $6 = HEAP32[4444]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(16916)>>2] = $8;
- $9 = HEAP32[4370]|0;
+ HEAPF32[(17228)>>2] = $8;
+ $9 = HEAP32[4448]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -13093,11 +13097,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[16952>>0]=HEAP8[8969>>0]|0;HEAP8[16952+1>>0]=HEAP8[8969+1>>0]|0;HEAP8[16952+2>>0]=HEAP8[8969+2>>0]|0;HEAP8[16952+3>>0]=HEAP8[8969+3>>0]|0;HEAP8[16952+4>>0]=HEAP8[8969+4>>0]|0;HEAP8[16952+5>>0]=HEAP8[8969+5>>0]|0;HEAP8[16952+6>>0]=HEAP8[8969+6>>0]|0;
+ ;HEAP8[17264>>0]=HEAP8[8969>>0]|0;HEAP8[17264+1>>0]=HEAP8[8969+1>>0]|0;HEAP8[17264+2>>0]=HEAP8[8969+2>>0]|0;HEAP8[17264+3>>0]=HEAP8[8969+3>>0]|0;HEAP8[17264+4>>0]=HEAP8[8969+4>>0]|0;HEAP8[17264+5>>0]=HEAP8[8969+5>>0]|0;HEAP8[17264+6>>0]=HEAP8[8969+6>>0]|0;
break;
}
case 1: {
- $3 = 16952;
+ $3 = 17264;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -13106,11 +13110,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=16952; src=8976; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=17264; src=8976; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 16952;
+ $7 = 17264;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -13121,16 +13125,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(16952,$1)|0);
- $strlen = (_strlen(16952)|0);
- $endptr = (16952 + ($strlen)|0);
+ (_strcat(17264,$1)|0);
+ $strlen = (_strlen(17264)|0);
+ $endptr = (17264 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(16952,$2)|0);
+ (_vprintf(17264,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -13162,22 +13166,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4367] = $0;
- HEAP32[4366] = $1;
+ HEAP32[4445] = $0;
+ HEAP32[4444] = $1;
_MatrixIdentity($2);
- dest=17556; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17868; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,5111,$vararg_buffer);
}
- $6 = HEAP32[4367]|0;
- HEAP32[4405] = $6;
- $7 = HEAP32[4366]|0;
- HEAP32[4406] = $7;
+ $6 = HEAP32[4445]|0;
+ HEAP32[4483] = $6;
+ $7 = HEAP32[4444]|0;
+ HEAP32[4484] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[20296]|0;
+ $8 = HEAP8[20608]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -13185,13 +13189,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[20296]|0;
+ $11 = HEAP8[20608]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[20296]|0;
+ $14 = HEAP8[20608]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -13213,18 +13217,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4407]|0;
+ $21 = HEAP32[4485]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4367]|0;
- $48 = HEAP32[4366]|0;
- $49 = HEAP32[4369]|0;
+ $47 = HEAP32[4445]|0;
+ $48 = HEAP32[4444]|0;
+ $49 = HEAP32[4447]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4365] = $50;
- $51 = HEAP32[4367]|0;
- HEAP32[4408] = $51;
- $52 = HEAP32[4366]|0;
- HEAP32[4409] = $52;
+ HEAP32[4443] = $50;
+ $51 = HEAP32[4445]|0;
+ HEAP32[4486] = $51;
+ $52 = HEAP32[4444]|0;
+ HEAP32[4487] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -13233,9 +13237,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4367]|0;
+ $27 = HEAP32[4445]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4366]|0;
+ $29 = HEAP32[4444]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -13257,25 +13261,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4405] = $31;
- HEAP32[4406] = $34;
+ HEAP32[4483] = $31;
+ HEAP32[4484] = $34;
}
} while(0);
- $38 = HEAP32[4405]|0;
- $39 = HEAP32[4406]|0;
+ $38 = HEAP32[4483]|0;
+ $39 = HEAP32[4484]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,5162,$vararg_buffer3);
- $40 = HEAP32[4405]|0;
- $41 = HEAP32[4406]|0;
+ $40 = HEAP32[4483]|0;
+ $41 = HEAP32[4484]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4405]|0;
- $43 = HEAP32[4406]|0;
- $44 = HEAP32[4369]|0;
+ $42 = HEAP32[4483]|0;
+ $43 = HEAP32[4484]|0;
+ $44 = HEAP32[4447]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4365] = $46;
+ HEAP32[4443] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -13284,60 +13288,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,5200,$vararg_buffer6);
} else {
_TraceLog(0,5233,$vararg_buffer8);
- $55 = HEAP32[4408]|0;
- $56 = HEAP32[4409]|0;
+ $55 = HEAP32[4486]|0;
+ $56 = HEAP32[4487]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,5273,$vararg_buffer10);
- $57 = HEAP32[4367]|0;
- $58 = HEAP32[4366]|0;
+ $57 = HEAP32[4445]|0;
+ $58 = HEAP32[4444]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,5294,$vararg_buffer14);
- $59 = HEAP32[4410]|0;
- $60 = HEAP32[4411]|0;
+ $59 = HEAP32[4488]|0;
+ $60 = HEAP32[4489]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,5315,$vararg_buffer18);
}
- $61 = HEAP32[4365]|0;
+ $61 = HEAP32[4443]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4365]|0;
+ $62 = HEAP32[4443]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4365]|0;
+ $63 = HEAP32[4443]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4365]|0;
+ $64 = HEAP32[4443]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4365]|0;
+ $65 = HEAP32[4443]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4365]|0;
+ $66 = HEAP32[4443]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4365]|0;
+ $67 = HEAP32[4443]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4365]|0;
+ $68 = HEAP32[4443]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4365]|0;
+ $69 = HEAP32[4443]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[20296]|0;
+ $70 = HEAP8[20608]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4367]|0;
- $74 = HEAP32[4366]|0;
+ $73 = HEAP32[4445]|0;
+ $74 = HEAP32[4444]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4408]|0;
- $76 = HEAP32[4410]|0;
+ $75 = HEAP32[4486]|0;
+ $76 = HEAP32[4488]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4409]|0;
- $80 = HEAP32[4411]|0;
+ $79 = HEAP32[4487]|0;
+ $80 = HEAP32[4489]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -13356,18 +13360,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,5340,$vararg_buffer22);
- $73 = HEAP32[4367]|0;
- $74 = HEAP32[4366]|0;
+ $73 = HEAP32[4445]|0;
+ $74 = HEAP32[4444]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4408]|0;
- $76 = HEAP32[4410]|0;
+ $75 = HEAP32[4486]|0;
+ $76 = HEAP32[4488]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4409]|0;
- $80 = HEAP32[4411]|0;
+ $79 = HEAP32[4487]|0;
+ $80 = HEAP32[4489]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -13395,7 +13399,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(17524)>>2] = 224;
+ HEAP32[(17836)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -13436,27 +13440,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[17500>>2]=HEAP32[$1>>2]|0;HEAP32[17500+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17500+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17500+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17500+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[17812>>2]=HEAP32[$1>>2]|0;HEAP32[17812+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17812+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17812+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17812+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(17524)>>2]|0;
+ $5 = HEAP32[(17836)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(17528)>>2] = $7;
+ HEAP32[(17840)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(17520)>>2] = $23;
- $24 = HEAP32[4375]|0;
+ HEAP32[(17832)>>2] = $23;
+ $24 = HEAP32[4453]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4664,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(17504)>>2]|0;
- $10 = HEAP32[(17524)>>2]|0;
- $11 = HEAP32[(17528)>>2]|0;
+ $9 = HEAP32[(17816)>>2]|0;
+ $10 = HEAP32[(17836)>>2]|0;
+ $11 = HEAP32[(17840)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -13505,8 +13509,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(17520)>>2] = $23;
- $24 = HEAP32[4375]|0;
+ HEAP32[(17832)>>2] = $23;
+ $24 = HEAP32[4453]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4664,$vararg_buffer);
STACKTOP = sp;return;
@@ -13517,7 +13521,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2118] = $1;
+ HEAPF64[2157] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -13676,7 +13680,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 16928;
+ $31 = 17240;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -13689,7 +13693,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (16936);
+ $42 = (17248);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -13745,7 +13749,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (17484 + ($10<<2)|0);
+ $11 = (17796 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -13759,7 +13763,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2115] = $$;
+ HEAPF64[2154] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -13771,7 +13775,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4370] = 0;
+ HEAP32[4448] = 0;
return;
}
function _GetTime() {
@@ -14347,7 +14351,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4383]|0;
+ $6 = HEAP32[4461]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -14357,7 +14361,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4384]|0;
+ $9 = HEAP32[4462]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -14366,7 +14370,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4385]|0;
+ $12 = HEAP32[4463]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -14376,7 +14380,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4386]|0;
+ $15 = HEAP32[4464]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -14386,7 +14390,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4387]|0;
+ $18 = HEAP32[4465]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -14430,7 +14434,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4383]|0;
+ $22 = HEAP32[4461]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -14438,7 +14442,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4383]|0;
+ $24 = HEAP32[4461]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -14446,7 +14450,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4383]|0;
+ $26 = HEAP32[4461]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -14454,7 +14458,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4383]|0;
+ $28 = HEAP32[4461]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -14462,7 +14466,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4384]|0;
+ $30 = HEAP32[4462]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -14470,7 +14474,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4385]|0;
+ $32 = HEAP32[4463]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -14478,7 +14482,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4385]|0;
+ $34 = HEAP32[4463]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -14486,7 +14490,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4386]|0;
+ $36 = HEAP32[4464]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -14494,7 +14498,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4386]|0;
+ $38 = HEAP32[4464]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -14502,7 +14506,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4387]|0;
+ $40 = HEAP32[4465]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -14510,7 +14514,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4387]|0;
+ $42 = HEAP32[4465]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -14522,7 +14526,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4388]|0;
+ $44 = HEAP32[4466]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -14537,7 +14541,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,11358,$vararg_buffer15);
+ _TraceLog(2,11666,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -14868,20 +14872,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4367]|0;
+ $3 = HEAP32[4445]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4366]|0;
+ $5 = HEAP32[4444]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4408] = $3;
- HEAP32[4409] = $5;
- HEAP32[4410] = 0;
- HEAP32[4411] = 0;
+ HEAP32[4486] = $3;
+ HEAP32[4487] = $5;
+ HEAP32[4488] = 0;
+ HEAP32[4489] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -14895,9 +14899,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4367]|0;
+ $35 = HEAP32[4445]|0;
$36 = (+($35|0));
- $37 = HEAP32[4366]|0;
+ $37 = HEAP32[4444]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -14905,26 +14909,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4408] = $45;
- HEAP32[4409] = $37;
+ HEAP32[4486] = $45;
+ HEAP32[4487] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4410] = $46;
+ HEAP32[4488] = $46;
$$sink1 = 0;
} else {
- HEAP32[4408] = $35;
+ HEAP32[4486] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4409] = $42;
- HEAP32[4410] = 0;
+ HEAP32[4487] = $42;
+ HEAP32[4488] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4411] = $$sink1;
+ HEAP32[4489] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4366]|0;
+ $7 = HEAP32[4444]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -14934,11 +14938,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,8722,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4367]|0;
+ $9 = HEAP32[4445]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4366]|0;
+ $13 = HEAP32[4444]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -14946,33 +14950,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4408] = $23;
- HEAP32[4409] = $1;
+ HEAP32[4486] = $23;
+ HEAP32[4487] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4410] = $24;
+ HEAP32[4488] = $24;
$$sink = 0;
} else {
- HEAP32[4408] = $0;
- $17 = HEAP32[4366]|0;
+ HEAP32[4486] = $0;
+ $17 = HEAP32[4444]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4409] = $20;
- HEAP32[4410] = 0;
+ HEAP32[4487] = $20;
+ HEAP32[4488] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4411] = $$sink;
- $25 = HEAP32[4408]|0;
+ HEAP32[4489] = $$sink;
+ $25 = HEAP32[4486]|0;
$26 = (+($25|0));
- $27 = HEAP32[4367]|0;
+ $27 = HEAP32[4445]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=17556; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4408] = $0;
- HEAP32[4409] = $1;
+ dest=17868; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4486] = $0;
+ HEAP32[4487] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -14994,10 +14998,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4367] = $1;
- HEAP32[4366] = $2;
- HEAP32[4408] = $1;
- HEAP32[4409] = $2;
+ HEAP32[4445] = $1;
+ HEAP32[4444] = $2;
+ HEAP32[4486] = $1;
+ HEAP32[4487] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -15024,7 +15028,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (20303 + ($1)|0);
+ $9 = (20615 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -15045,7 +15049,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (20297 + ($1)|0);
+ $7 = (20609 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -15124,7 +15128,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 16928;
+ $15 = 17240;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -15159,7 +15163,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[4781] = $3;
+ HEAP32[4859] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -15169,7 +15173,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[4780] = $$sink;
+ HEAP32[4858] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -15250,18 +15254,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5472)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4446] = 1;
+ HEAP32[4524] = 1;
$27 = (_eglGetProcAddress((5499|0))|0);
- HEAP32[4447] = $27;
+ HEAP32[4525] = $27;
$28 = (_eglGetProcAddress((5520|0))|0);
- HEAP32[4448] = $28;
+ HEAP32[4526] = $28;
$29 = (_eglGetProcAddress((5541|0))|0);
- HEAP32[4449] = $29;
+ HEAP32[4527] = $29;
}
$30 = (_strcmp($24,5565)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4388] = 1;
+ HEAP32[4466] = 1;
}
$32 = (_strcmp($24,5585)|0);
$33 = ($32|0)==(0);
@@ -15283,7 +15287,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4383] = 1;
+ HEAP32[4461] = 1;
}
$39 = (_strcmp($24,5690)|0);
$40 = ($39|0)==(0);
@@ -15299,35 +15303,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4384] = 1;
+ HEAP32[4462] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,5759)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4385] = 1;
+ HEAP32[4463] = 1;
}
$47 = (_strcmp($44,5784)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4386] = 1;
+ HEAP32[4464] = 1;
}
$49 = (_strcmp($44,5817)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4387] = 1;
+ HEAP32[4465] = 1;
}
$51 = (_strcmp($44,5853)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4450] = 1;
- _glGetFloatv(34047,(17804|0));
+ HEAP32[4528] = 1;
+ _glGetFloatv(34047,(18116|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,5887)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4452] = 1;
+ HEAP32[4530] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -15338,61 +15342,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4446]|0;
+ $21 = HEAP32[4524]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,5990,$vararg_buffer15);
} else {
_TraceLog(0,5915,$vararg_buffer13);
}
- $57 = HEAP32[4388]|0;
+ $57 = HEAP32[4466]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,6126,$vararg_buffer19);
} else {
_TraceLog(0,6051,$vararg_buffer17);
}
- $59 = HEAP32[4383]|0;
+ $59 = HEAP32[4461]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,6218,$vararg_buffer21);
}
- $61 = HEAP32[4384]|0;
+ $61 = HEAP32[4462]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,6264,$vararg_buffer23);
}
- $63 = HEAP32[4385]|0;
+ $63 = HEAP32[4463]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,6311,$vararg_buffer25);
}
- $65 = HEAP32[4386]|0;
+ $65 = HEAP32[4464]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6362,$vararg_buffer27);
}
- $67 = HEAP32[4387]|0;
+ $67 = HEAP32[4465]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6409,$vararg_buffer29);
}
- $69 = HEAP32[4450]|0;
+ $69 = HEAP32[4528]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4451];
+ $71 = +HEAPF32[4529];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6456,$vararg_buffer31);
}
- $73 = HEAP32[4452]|0;
+ $73 = HEAP32[4530]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6522,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4453] = $75;
+ HEAP32[4531] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6626,$vararg_buffer39);
@@ -15401,14 +15405,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6575,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=17816; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17872; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18128; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18184; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4482] = $77;
+ HEAP32[4560] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4482]|0;
+ $79 = HEAP32[4560]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -15421,7 +15425,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4483] = $78;
+ HEAP32[4561] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -15436,48 +15440,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4484] = 1;
- $85 = HEAP32[4453]|0;
+ HEAP32[4562] = 1;
+ $85 = HEAP32[4531]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4485] = 4;
+ HEAP32[4563] = 4;
_MatrixIdentity($4);
- dest=17944; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18256; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18008); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18320); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18072); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18384); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18136); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18448); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18200); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18512); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18264); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18576); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18328); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18640); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18392); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18704); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18456); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18768); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18520); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18832); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18584); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18896); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18648); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18960); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18712); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19024); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18776); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19088); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18840); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19152); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18904); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19216); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=17652; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17964; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=17716; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4412] = 17716;
+ dest=18028; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4490] = 18028;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -15488,21 +15492,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[4742] = $0;
- HEAP32[4743] = $1;
+ HEAP32[4820] = $0;
+ HEAP32[4821] = $1;
_TraceLog(0,6665,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4410]|0;
+ $0 = HEAP32[4488]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4411]|0;
+ $2 = HEAP32[4489]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4408]|0;
+ $4 = HEAP32[4486]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4409]|0;
+ $6 = HEAP32[4487]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -15513,12 +15517,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 17652;
+ $modelview$sink = 17964;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 17716;
+ $modelview$sink = 18028;
label = 3;
break;
}
@@ -15526,9 +15530,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4412] = $modelview$sink;
+ HEAP32[4490] = $modelview$sink;
}
- HEAP32[4445] = $0;
+ HEAP32[4523] = $0;
return;
}
function _rlLoadIdentity() {
@@ -15536,7 +15540,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4412]|0;
+ $1 = HEAP32[4490]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -15557,7 +15561,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4412]|0;
+ $8 = HEAP32[4490]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -15654,15 +15658,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(18988)>>2] = $0;
+ HEAP32[(19300)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(18996)>>2] = $1;
- HEAP32[(18992)>>2] = 0;
- HEAP32[(19000)>>2] = 0;
+ HEAP32[(19308)>>2] = $1;
+ HEAP32[(19304)>>2] = 0;
+ HEAP32[(19312)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(18996)>>2]|0;
+ $2 = HEAP32[(19308)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -15673,19 +15677,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[4744] = 0;
- HEAP32[(18984)>>2] = 0;
- HEAP32[(18980)>>2] = 0;
+ HEAP32[4822] = 0;
+ HEAP32[(19296)>>2] = 0;
+ HEAP32[(19292)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(19036)>>2] = $5;
+ HEAP32[(19348)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(19044)>>2] = $6;
- HEAP32[(19040)>>2] = 0;
- HEAP32[(19048)>>2] = 0;
+ HEAP32[(19356)>>2] = $6;
+ HEAP32[(19352)>>2] = 0;
+ HEAP32[(19360)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(19044)>>2]|0;
+ $7 = HEAP32[(19356)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -15696,24 +15700,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[4756] = 0;
- HEAP32[(19032)>>2] = 0;
- HEAP32[(19028)>>2] = 0;
+ HEAP32[4834] = 0;
+ HEAP32[(19344)>>2] = 0;
+ HEAP32[(19340)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(19084)>>2] = $10;
+ HEAP32[(19396)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(19088)>>2] = $11;
+ HEAP32[(19400)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(19092)>>2] = $12;
+ HEAP32[(19404)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(19096)>>2] = $13;
- $14 = HEAP32[(19084)>>2]|0;
+ HEAP32[(19408)>>2] = $13;
+ $14 = HEAP32[(19396)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(19088)>>2]|0;
+ $15 = HEAP32[(19400)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(19092)>>2]|0;
+ $17 = HEAP32[(19404)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -15724,7 +15728,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(19096)>>2]|0;
+ $16 = HEAP32[(19408)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -15761,140 +15765,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[4768] = 0;
- HEAP32[(19076)>>2] = 0;
- HEAP32[(19080)>>2] = 0;
+ HEAP32[4846] = 0;
+ HEAP32[(19388)>>2] = 0;
+ HEAP32[(19392)>>2] = 0;
_TraceLog(0,6712,$vararg_buffer);
- $20 = HEAP32[4446]|0;
+ $20 = HEAP32[4524]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4447]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(19004));
- $44 = HEAP32[4448]|0;
- $45 = HEAP32[(19004)>>2]|0;
+ $43 = HEAP32[4525]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(19316));
+ $44 = HEAP32[4526]|0;
+ $45 = HEAP32[(19316)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((19008)|0));
- $46 = HEAP32[(19008)>>2]|0;
+ _glGenBuffers(2,((19320)|0));
+ $46 = HEAP32[(19320)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(18988)>>2]|0;
+ $47 = HEAP32[(19300)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(17876)>>2]|0;
+ $48 = HEAP32[(18188)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(17876)>>2]|0;
+ $49 = HEAP32[(18188)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((19012)|0));
- $50 = HEAP32[(19012)>>2]|0;
+ _glGenBuffers(2,((19324)|0));
+ $50 = HEAP32[(19324)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(18996)>>2]|0;
+ $51 = HEAP32[(19308)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(17896)>>2]|0;
+ $52 = HEAP32[(18208)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(17896)>>2]|0;
+ $53 = HEAP32[(18208)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4446]|0;
+ $54 = HEAP32[4524]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(19008)>>2]|0;
- $58 = HEAP32[(19012)>>2]|0;
+ $57 = HEAP32[(19320)>>2]|0;
+ $58 = HEAP32[(19324)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,6850,$vararg_buffer3);
} else {
- $56 = HEAP32[(19004)>>2]|0;
+ $56 = HEAP32[(19316)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,6785,$vararg_buffer1);
}
- $59 = HEAP32[4446]|0;
+ $59 = HEAP32[4524]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4447]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(19052));
- $62 = HEAP32[4448]|0;
- $63 = HEAP32[(19052)>>2]|0;
+ $61 = HEAP32[4525]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(19364));
+ $62 = HEAP32[4526]|0;
+ $63 = HEAP32[(19364)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((19056)|0));
- $64 = HEAP32[(19056)>>2]|0;
+ _glGenBuffers(1,((19368)|0));
+ $64 = HEAP32[(19368)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(19036)>>2]|0;
+ $65 = HEAP32[(19348)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(17876)>>2]|0;
+ $66 = HEAP32[(18188)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(17876)>>2]|0;
+ $67 = HEAP32[(18188)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((19060)|0));
- $68 = HEAP32[(19060)>>2]|0;
+ _glGenBuffers(1,((19372)|0));
+ $68 = HEAP32[(19372)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(19044)>>2]|0;
+ $69 = HEAP32[(19356)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(17896)>>2]|0;
+ $70 = HEAP32[(18208)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(17896)>>2]|0;
+ $71 = HEAP32[(18208)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4446]|0;
+ $72 = HEAP32[4524]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(19056)>>2]|0;
- $76 = HEAP32[(19060)>>2]|0;
+ $75 = HEAP32[(19368)>>2]|0;
+ $76 = HEAP32[(19372)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,6996,$vararg_buffer10);
} else {
- $74 = HEAP32[(19052)>>2]|0;
+ $74 = HEAP32[(19364)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,6927,$vararg_buffer7);
}
- $77 = HEAP32[4446]|0;
+ $77 = HEAP32[4524]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4447]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(19100));
- $80 = HEAP32[4448]|0;
- $81 = HEAP32[(19100)>>2]|0;
+ $79 = HEAP32[4525]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(19412));
+ $80 = HEAP32[4526]|0;
+ $81 = HEAP32[(19412)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((19104)|0));
- $82 = HEAP32[(19104)>>2]|0;
+ _glGenBuffers(1,((19416)|0));
+ $82 = HEAP32[(19416)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(19084)>>2]|0;
+ $83 = HEAP32[(19396)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(17876)>>2]|0;
+ $84 = HEAP32[(18188)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(17876)>>2]|0;
+ $85 = HEAP32[(18188)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((19108)|0));
- $86 = HEAP32[(19108)>>2]|0;
+ _glGenBuffers(1,((19420)|0));
+ $86 = HEAP32[(19420)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(19088)>>2]|0;
+ $87 = HEAP32[(19400)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(17880)>>2]|0;
+ $88 = HEAP32[(18192)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(17880)>>2]|0;
+ $89 = HEAP32[(18192)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((19112)|0));
- $90 = HEAP32[(19112)>>2]|0;
+ _glGenBuffers(1,((19424)|0));
+ $90 = HEAP32[(19424)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(19092)>>2]|0;
+ $91 = HEAP32[(19404)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(17896)>>2]|0;
+ $92 = HEAP32[(18208)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(17896)>>2]|0;
+ $93 = HEAP32[(18208)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((19116)|0));
- $94 = HEAP32[(19116)>>2]|0;
+ _glGenBuffers(1,((19428)|0));
+ $94 = HEAP32[(19428)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(19096)>>2]|0;
+ $95 = HEAP32[(19408)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4446]|0;
+ $96 = HEAP32[4524]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(19104)>>2]|0;
- $100 = HEAP32[(19108)>>2]|0;
- $101 = HEAP32[(19112)>>2]|0;
- $102 = HEAP32[(19116)>>2]|0;
+ $99 = HEAP32[(19416)>>2]|0;
+ $100 = HEAP32[(19420)>>2]|0;
+ $101 = HEAP32[(19424)>>2]|0;
+ $102 = HEAP32[(19428)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -15904,16 +15908,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,7142,$vararg_buffer17);
} else {
- $98 = HEAP32[(19100)>>2]|0;
+ $98 = HEAP32[(19412)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,7077,$vararg_buffer14);
}
- $103 = HEAP32[4446]|0;
+ $103 = HEAP32[4524]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4448]|0;
+ $105 = HEAP32[4526]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -16094,9 +16098,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (20297 + ($0)|0);
+ $1 = (20609 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (20300 + ($0)|0);
+ $3 = (20612 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -16108,9 +16112,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (20297 + ($0)|0);
+ $1 = (20609 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (20300 + ($0)|0);
+ $3 = (20612 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -16131,7 +16135,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4365]|0;
+ $0 = HEAP32[4443]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,8986,$vararg_buffer);
@@ -16142,9 +16146,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[17500>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17500+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17500+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17500+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17500+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[17812>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17812+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17812+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17812+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17812+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(17528)>>2]|0;
+ $0 = HEAP32[(17840)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -16155,11 +16159,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(17812|0));
- $0 = HEAP32[4453]|0;
+ _glDeleteTextures(1,(18124|0));
+ $0 = HEAP32[4531]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,9013,$vararg_buffer);
- $1 = HEAP32[4483]|0;
+ $1 = HEAP32[4561]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -16167,17 +16171,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4454]|0;
+ $0 = HEAP32[4532]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4446]|0;
+ $0 = HEAP32[4524]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4448]|0;
+ $2 = HEAP32[4526]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -16186,39 +16190,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((19008)|0));
- _glDeleteBuffers(1,((19012)|0));
- _glDeleteBuffers(1,((19056)|0));
- _glDeleteBuffers(1,((19060)|0));
- _glDeleteBuffers(1,((19104)|0));
- _glDeleteBuffers(1,((19108)|0));
- _glDeleteBuffers(1,((19112)|0));
- _glDeleteBuffers(1,((19116)|0));
- $3 = HEAP32[4446]|0;
+ _glDeleteBuffers(1,((19320)|0));
+ _glDeleteBuffers(1,((19324)|0));
+ _glDeleteBuffers(1,((19368)|0));
+ _glDeleteBuffers(1,((19372)|0));
+ _glDeleteBuffers(1,((19416)|0));
+ _glDeleteBuffers(1,((19420)|0));
+ _glDeleteBuffers(1,((19424)|0));
+ _glDeleteBuffers(1,((19428)|0));
+ $3 = HEAP32[4524]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4449]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(19004));
- $6 = HEAP32[4449]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(19052));
- $7 = HEAP32[4449]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(19100));
+ $5 = HEAP32[4527]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(19316));
+ $6 = HEAP32[4527]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(19364));
+ $7 = HEAP32[4527]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(19412));
}
- $8 = HEAP32[(18988)>>2]|0;
+ $8 = HEAP32[(19300)>>2]|0;
_free($8);
- $9 = HEAP32[(18996)>>2]|0;
+ $9 = HEAP32[(19308)>>2]|0;
_free($9);
- $10 = HEAP32[(19036)>>2]|0;
+ $10 = HEAP32[(19348)>>2]|0;
_free($10);
- $11 = HEAP32[(19044)>>2]|0;
+ $11 = HEAP32[(19356)>>2]|0;
_free($11);
- $12 = HEAP32[(19084)>>2]|0;
+ $12 = HEAP32[(19396)>>2]|0;
_free($12);
- $13 = HEAP32[(19088)>>2]|0;
+ $13 = HEAP32[(19400)>>2]|0;
_free($13);
- $14 = HEAP32[(19092)>>2]|0;
+ $14 = HEAP32[(19404)>>2]|0;
_free($14);
- $15 = HEAP32[(19096)>>2]|0;
+ $15 = HEAP32[(19408)>>2]|0;
_free($15);
return;
}
@@ -16258,16 +16262,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2135] = $0;
- $1 = +HEAPF64[2118];
+ HEAPF64[2174] = $0;
+ $1 = +HEAPF64[2157];
$2 = $0 - $1;
- HEAPF64[2136] = $2;
- HEAPF64[2118] = $0;
+ HEAPF64[2175] = $2;
+ HEAPF64[2157] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=17556; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=17868; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(19128);
+ _rlMultMatrixf(19440);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -16276,53 +16280,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[4782] = $1;
+ HEAP32[4860] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(19132)>>2] = $3;
+ HEAP32[(19444)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(19136)>>2] = $5;
+ HEAP32[(19448)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(19140)>>2] = $7;
+ HEAP32[(19452)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(19144)>>2] = $9;
+ HEAP32[(19456)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(19148)>>2] = $11;
+ HEAP32[(19460)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(19152)>>2] = $13;
+ HEAP32[(19464)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(19156)>>2] = $15;
+ HEAP32[(19468)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(19160)>>2] = $17;
+ HEAP32[(19472)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(19164)>>2] = $19;
+ HEAP32[(19476)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(19168)>>2] = $21;
+ HEAP32[(19480)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(19172)>>2] = $23;
+ HEAP32[(19484)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(19176)>>2] = $25;
+ HEAP32[(19488)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(19180)>>2] = $27;
+ HEAP32[(19492)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(19184)>>2] = $29;
+ HEAP32[(19496)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(19188)>>2] = $31;
- return (19128|0);
+ HEAP32[(19500)>>2] = $31;
+ return (19440|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -16397,7 +16401,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4412]|0;
+ $49 = HEAP32[4490]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -16411,15 +16415,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2135] = $0;
- $1 = +HEAPF64[2118];
+ HEAPF64[2174] = $0;
+ $1 = +HEAPF64[2157];
$2 = $0 - $1;
- HEAPF64[2137] = $2;
- HEAPF64[2118] = $0;
- $3 = +HEAPF64[2136];
+ HEAPF64[2176] = $2;
+ HEAPF64[2157] = $0;
+ $3 = +HEAPF64[2175];
$4 = $2 + $3;
- HEAPF64[2138] = $4;
- $5 = +HEAPF64[2115];
+ HEAPF64[2177] = $4;
+ $5 = +HEAPF64[2154];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -16429,13 +16433,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2135] = $10;
- $11 = +HEAPF64[2118];
+ HEAPF64[2174] = $10;
+ $11 = +HEAPF64[2157];
$12 = $10 - $11;
- HEAPF64[2118] = $10;
- $13 = +HEAPF64[2138];
+ HEAPF64[2157] = $10;
+ $13 = +HEAPF64[2177];
$14 = $12 + $13;
- HEAPF64[2138] = $14;
+ HEAPF64[2177] = $14;
return;
}
function _rlglDraw() {
@@ -16448,7 +16452,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4365]|0;
+ $0 = HEAP32[4443]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -16464,20 +16468,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[764] = -1;
HEAP32[766] = -1;
- HEAP32[4798] = 0;
- $3 = HEAP32[4365]|0;
+ HEAP32[4876] = 0;
+ $3 = HEAP32[4443]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4228] = $5;
+ HEAPF32[4306] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(16916)>>2] = $7;
- _memcpy((20815|0),(20303|0),512)|0;
- ;HEAP8[20300>>0]=HEAP8[20297>>0]|0;HEAP8[20300+1>>0]=HEAP8[20297+1>>0]|0;HEAP8[20300+2>>0]=HEAP8[20297+2>>0]|0;
- $8 = HEAP32[4781]|0;
- HEAP32[4368] = $8;
- HEAP32[4781] = 0;
+ HEAPF32[(17228)>>2] = $7;
+ _memcpy((21127|0),(20615|0),512)|0;
+ ;HEAP8[20612>>0]=HEAP8[20609>>0]|0;HEAP8[20612+1>>0]=HEAP8[20609+1>>0]|0;HEAP8[20612+2>>0]=HEAP8[20609+2>>0]|0;
+ $8 = HEAP32[4859]|0;
+ HEAP32[4446] = $8;
+ HEAP32[4859] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -16487,8 +16491,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (21327 + ($$05160<<5)|0);
- $scevgep67 = (21455 + ($$05160<<5)|0);
+ $scevgep = (21639 + ($$05160<<5)|0);
+ $scevgep67 = (21767 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -16502,7 +16506,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((21455 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((21767 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[766] = $$04857;
@@ -16529,7 +16533,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((19196 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((19508 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -16545,7 +16549,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[4798] = $$lcssa;
+ HEAP32[4876] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -16586,87 +16590,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4744]|0;
+ $0 = HEAP32[4822]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4446]|0;
+ $2 = HEAP32[4524]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4448]|0;
- $5 = HEAP32[(19004)>>2]|0;
+ $4 = HEAP32[4526]|0;
+ $5 = HEAP32[(19316)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(19008)>>2]|0;
+ $6 = HEAP32[(19320)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[4744]|0;
+ $7 = HEAP32[4822]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(18988)>>2]|0;
+ $9 = HEAP32[(19300)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(19012)>>2]|0;
+ $10 = HEAP32[(19324)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(18984)>>2]|0;
+ $11 = HEAP32[(19296)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(18996)>>2]|0;
+ $13 = HEAP32[(19308)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[4756]|0;
+ $14 = HEAP32[4834]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4446]|0;
+ $16 = HEAP32[4524]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4448]|0;
- $19 = HEAP32[(19052)>>2]|0;
+ $18 = HEAP32[4526]|0;
+ $19 = HEAP32[(19364)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(19056)>>2]|0;
+ $20 = HEAP32[(19368)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[4756]|0;
+ $21 = HEAP32[4834]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(19036)>>2]|0;
+ $23 = HEAP32[(19348)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(19060)>>2]|0;
+ $24 = HEAP32[(19372)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(19032)>>2]|0;
+ $25 = HEAP32[(19344)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(19044)>>2]|0;
+ $27 = HEAP32[(19356)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[4768]|0;
+ $28 = HEAP32[4846]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4446]|0;
+ $30 = HEAP32[4524]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4448]|0;
- $33 = HEAP32[(19100)>>2]|0;
+ $32 = HEAP32[4526]|0;
+ $33 = HEAP32[(19412)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(19104)>>2]|0;
+ $34 = HEAP32[(19416)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[4768]|0;
+ $35 = HEAP32[4846]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(19084)>>2]|0;
+ $37 = HEAP32[(19396)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(19108)>>2]|0;
+ $38 = HEAP32[(19420)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[4768]|0;
+ $39 = HEAP32[4846]|0;
$40 = $39 << 3;
- $41 = HEAP32[(19088)>>2]|0;
+ $41 = HEAP32[(19400)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(19112)>>2]|0;
+ $42 = HEAP32[(19424)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[4768]|0;
+ $43 = HEAP32[4846]|0;
$44 = $43 << 2;
- $45 = HEAP32[(19092)>>2]|0;
+ $45 = HEAP32[(19404)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4446]|0;
+ $46 = HEAP32[4524]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4448]|0;
+ $48 = HEAP32[4526]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -16684,9 +16688,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=17652; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=17716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[4831]|0;
+ dest=$0; src=17964; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=18028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4909]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -16696,134 +16700,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[4744]|0;
+ $8 = HEAP32[4822]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[4756]|0;
+ $10 = HEAP32[4834]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[4768]|0;
+ $12 = HEAP32[4846]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4468]|0;
+ $14 = HEAP32[4546]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=17716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=17652; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=18028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=17964; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(17900)>>2]|0;
+ $15 = HEAP32[(18212)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(17904)>>2]|0;
+ $17 = HEAP32[(18216)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(17916)>>2]|0;
+ $18 = HEAP32[(18228)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[4744]|0;
+ $19 = HEAP32[4822]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4453]|0;
+ $21 = HEAP32[4531]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4446]|0;
+ $22 = HEAP32[4524]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(19008)>>2]|0;
+ $26 = HEAP32[(19320)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(17876)>>2]|0;
+ $27 = HEAP32[(18188)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(17876)>>2]|0;
+ $28 = HEAP32[(18188)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(19012)>>2]|0;
+ $29 = HEAP32[(19324)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(17896)>>2]|0;
+ $30 = HEAP32[(18208)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(17896)>>2]|0;
+ $31 = HEAP32[(18208)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4448]|0;
- $25 = HEAP32[(19004)>>2]|0;
+ $24 = HEAP32[4526]|0;
+ $25 = HEAP32[(19316)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[4744]|0;
+ $32 = HEAP32[4822]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4446]|0;
+ $33 = HEAP32[4524]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[4756]|0;
+ $35 = HEAP32[4834]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4453]|0;
+ $37 = HEAP32[4531]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4446]|0;
+ $38 = HEAP32[4524]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(19056)>>2]|0;
+ $42 = HEAP32[(19368)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(17876)>>2]|0;
+ $43 = HEAP32[(18188)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(17876)>>2]|0;
+ $44 = HEAP32[(18188)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(19060)>>2]|0;
+ $45 = HEAP32[(19372)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(17896)>>2]|0;
+ $46 = HEAP32[(18208)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(17896)>>2]|0;
+ $47 = HEAP32[(18208)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4448]|0;
- $41 = HEAP32[(19052)>>2]|0;
+ $40 = HEAP32[4526]|0;
+ $41 = HEAP32[(19364)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[4756]|0;
+ $48 = HEAP32[4834]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4446]|0;
+ $49 = HEAP32[4524]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[4768]|0;
+ $51 = HEAP32[4846]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4446]|0;
+ $53 = HEAP32[4524]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(19104)>>2]|0;
+ $57 = HEAP32[(19416)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(17876)>>2]|0;
+ $58 = HEAP32[(18188)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(17876)>>2]|0;
+ $59 = HEAP32[(18188)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(19108)>>2]|0;
+ $60 = HEAP32[(19420)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(17880)>>2]|0;
+ $61 = HEAP32[(18192)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(17880)>>2]|0;
+ $62 = HEAP32[(18192)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(19112)>>2]|0;
+ $63 = HEAP32[(19424)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(17896)>>2]|0;
+ $64 = HEAP32[(18208)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(17896)>>2]|0;
+ $65 = HEAP32[(18208)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(19116)>>2]|0;
+ $66 = HEAP32[(19428)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4448]|0;
- $56 = HEAP32[(19100)>>2]|0;
+ $55 = HEAP32[4526]|0;
+ $56 = HEAP32[(19412)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4484]|0;
+ $67 = HEAP32[4562]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4483]|0;
+ $71 = HEAP32[4561]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -16834,14 +16838,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4483]|0;
+ $80 = HEAP32[4561]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4484]|0;
+ $87 = HEAP32[4562]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -16850,7 +16854,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4446]|0;
+ $69 = HEAP32[4524]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -16858,10 +16862,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4446]|0;
+ $89 = HEAP32[4524]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4448]|0;
+ $91 = HEAP32[4526]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -16873,22 +16877,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4484] = 1;
- $5 = HEAP32[4453]|0;
- $6 = HEAP32[4483]|0;
+ HEAP32[4562] = 1;
+ $5 = HEAP32[4531]|0;
+ $6 = HEAP32[4561]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[4744] = 0;
- HEAP32[(18984)>>2] = 0;
- HEAP32[4756] = 0;
- HEAP32[(19032)>>2] = 0;
- HEAP32[4768] = 0;
- HEAP32[(19076)>>2] = 0;
- HEAP32[(19080)>>2] = 0;
+ HEAP32[4822] = 0;
+ HEAP32[(19296)>>2] = 0;
+ HEAP32[4834] = 0;
+ HEAP32[(19344)>>2] = 0;
+ HEAP32[4846] = 0;
+ HEAP32[(19388)>>2] = 0;
+ HEAP32[(19392)>>2] = 0;
HEAPF32[767] = -1.0;
- dest=17652; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17716; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17964; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18028; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -16903,17 +16907,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[4742]|0;
+ $5 = HEAP32[4820]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[4743]|0;
+ $9 = HEAP32[4821]|0;
_rlViewport($7,0,$8,$9);
- $10 = (19556 + ($0<<6)|0);
+ $10 = (19868 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (19428 + ($0<<6)|0);
+ $11 = (19740 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -16925,14 +16929,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=17716; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18028; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=17652; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17964; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _Begin3dMode($0) {
@@ -16949,9 +16953,9 @@ function _Begin3dMode($0) {
_rlMatrixMode(5889);
_rlPushMatrix();
_rlLoadIdentity();
- $2 = HEAP32[4367]|0;
+ $2 = HEAP32[4445]|0;
$3 = (+($2|0));
- $4 = HEAP32[4366]|0;
+ $4 = HEAP32[4444]|0;
$5 = (+($4|0));
$6 = $3 / $5;
$7 = ((($0)) + 36|0);
@@ -16976,7 +16980,7 @@ function _Begin3dMode($0) {
_MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3);
dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($$byval_copy3)|0);
- _rlMultMatrixf(19128);
+ _rlMultMatrixf(19440);
_rlEnableDepthTest();
STACKTOP = sp;return;
}
@@ -16985,26 +16989,26 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[4921]|0;
+ $0 = HEAP32[4999]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,9128,$vararg_buffer);
}
- $2 = HEAP32[4921]|0;
- $3 = (17944 + ($2<<6)|0);
- $4 = HEAP32[4412]|0;
+ $2 = HEAP32[4999]|0;
+ $3 = (18256 + ($2<<6)|0);
+ $4 = HEAP32[4490]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[4921]|0;
+ $5 = HEAP32[4999]|0;
$6 = (($5) + 1)|0;
- HEAP32[4921] = $6;
- $7 = HEAP32[4445]|0;
+ HEAP32[4999] = $6;
+ $7 = HEAP32[4523]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[4922] = 1;
+ HEAP32[5000] = 1;
STACKTOP = sp;return;
}
function _rlFrustum($0,$1,$2,$3,$4,$5) {
@@ -17023,7 +17027,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixFrustum($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4412]|0;
+ $8 = HEAP32[4490]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -17050,18 +17054,18 @@ function _End3dMode() {
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4921]|0;
+ $0 = HEAP32[4999]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[4921]|0;
+ $2 = HEAP32[4999]|0;
$3 = (($2) + -1)|0;
- $4 = (17944 + ($3<<6)|0);
- $5 = HEAP32[4412]|0;
+ $4 = (18256 + ($3<<6)|0);
+ $5 = HEAP32[4490]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[4921] = $6;
+ HEAP32[4999] = $6;
return;
}
function _rlDisableDepthTest() {
@@ -17081,7 +17085,7 @@ function _GetFPS() {
function _GetFrameTime() {
var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = +HEAPF64[2138];
+ $0 = +HEAPF64[2177];
$1 = $0;
return (+$1);
}
@@ -17115,7 +17119,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4412]|0;
+ $5 = HEAP32[4490]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -17148,7 +17152,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4412]|0;
+ $11 = HEAP32[4490]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -17159,7 +17163,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4485] = $0;
+ HEAP32[4563] = $0;
return;
}
function _rlEnd() {
@@ -17175,21 +17179,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[4922]|0;
+ $0 = HEAP32[5000]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4923]|0;
+ $2 = HEAP32[5001]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4482]|0;
+ $6 = HEAP32[4560]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4412]|0;
+ $8 = HEAP32[4490]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[4923]|0;
+ $5 = HEAP32[5001]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -17197,12 +17201,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[4922] = 0;
+ HEAP32[5000] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4482]|0;
+ $11 = HEAP32[4560]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -17211,7 +17215,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[4923]|0;
+ $19 = HEAP32[5001]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -17221,15 +17225,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[4922] = 0;
+ HEAP32[5000] = 0;
}
- HEAP32[4923] = 0;
+ HEAP32[5001] = 0;
}
- $21 = HEAP32[4485]|0;
+ $21 = HEAP32[4563]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[4744]|0;
- $23 = HEAP32[(18984)>>2]|0;
+ $22 = HEAP32[4822]|0;
+ $23 = HEAP32[(19296)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[767];
@@ -17248,16 +17252,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(18996)>>2]|0;
- $28 = HEAP32[(18984)>>2]|0;
+ $27 = HEAP32[(19308)>>2]|0;
+ $28 = HEAP32[(19296)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(18996)>>2]|0;
- $35 = HEAP32[(18984)>>2]|0;
+ $34 = HEAP32[(19308)>>2]|0;
+ $35 = HEAP32[(19296)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -17265,8 +17269,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(18996)>>2]|0;
- $43 = HEAP32[(18984)>>2]|0;
+ $42 = HEAP32[(19308)>>2]|0;
+ $43 = HEAP32[(19296)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -17274,8 +17278,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(18996)>>2]|0;
- $51 = HEAP32[(18984)>>2]|0;
+ $50 = HEAP32[(19308)>>2]|0;
+ $51 = HEAP32[(19296)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -17283,9 +17287,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(18984)>>2]|0;
+ $58 = HEAP32[(19296)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(18984)>>2] = $59;
+ HEAP32[(19296)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -17301,8 +17305,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[4756]|0;
- $62 = HEAP32[(19032)>>2]|0;
+ $61 = HEAP32[4834]|0;
+ $62 = HEAP32[(19344)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[767];
@@ -17321,16 +17325,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(19044)>>2]|0;
- $67 = HEAP32[(19032)>>2]|0;
+ $66 = HEAP32[(19356)>>2]|0;
+ $67 = HEAP32[(19344)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(19044)>>2]|0;
- $74 = HEAP32[(19032)>>2]|0;
+ $73 = HEAP32[(19356)>>2]|0;
+ $74 = HEAP32[(19344)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -17338,8 +17342,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(19044)>>2]|0;
- $82 = HEAP32[(19032)>>2]|0;
+ $81 = HEAP32[(19356)>>2]|0;
+ $82 = HEAP32[(19344)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -17347,8 +17351,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(19044)>>2]|0;
- $90 = HEAP32[(19032)>>2]|0;
+ $89 = HEAP32[(19356)>>2]|0;
+ $90 = HEAP32[(19344)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -17356,9 +17360,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(19032)>>2]|0;
+ $97 = HEAP32[(19344)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(19032)>>2] = $98;
+ HEAP32[(19344)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -17374,8 +17378,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[4768]|0;
- $101 = HEAP32[(19080)>>2]|0;
+ $100 = HEAP32[4846]|0;
+ $101 = HEAP32[(19392)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -17383,16 +17387,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(19092)>>2]|0;
- $106 = HEAP32[(19080)>>2]|0;
+ $105 = HEAP32[(19404)>>2]|0;
+ $106 = HEAP32[(19392)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(19092)>>2]|0;
- $113 = HEAP32[(19080)>>2]|0;
+ $112 = HEAP32[(19404)>>2]|0;
+ $113 = HEAP32[(19392)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -17400,8 +17404,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(19092)>>2]|0;
- $121 = HEAP32[(19080)>>2]|0;
+ $120 = HEAP32[(19404)>>2]|0;
+ $121 = HEAP32[(19392)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -17409,8 +17413,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(19092)>>2]|0;
- $129 = HEAP32[(19080)>>2]|0;
+ $128 = HEAP32[(19404)>>2]|0;
+ $129 = HEAP32[(19392)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -17418,9 +17422,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(19080)>>2]|0;
+ $136 = HEAP32[(19392)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(19080)>>2] = $137;
+ HEAP32[(19392)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -17431,8 +17435,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[4768]|0;
- $140 = HEAP32[(19076)>>2]|0;
+ $139 = HEAP32[4846]|0;
+ $140 = HEAP32[(19388)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[767];
@@ -17440,8 +17444,8 @@ function _rlEnd() {
HEAPF32[767] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(19088)>>2]|0;
- $$promoted = HEAP32[(19076)>>2]|0;
+ $142 = HEAP32[(19400)>>2]|0;
+ $$promoted = HEAP32[(19388)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -17449,7 +17453,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(19076)>>2] = $147;
+ HEAP32[(19388)>>2] = $147;
$148 = +HEAPF32[767];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[767] = $149;
@@ -17476,11 +17480,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[4922]|0;
+ $3 = HEAP32[5000]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4482]|0;
- $6 = HEAP32[4923]|0;
+ $5 = HEAP32[4560]|0;
+ $6 = HEAP32[5001]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -17488,16 +17492,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[4923] = $10;
+ HEAP32[5001] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4485]|0;
+ $11 = HEAP32[4563]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[4744]|0;
+ $12 = HEAP32[4822]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(18988)>>2]|0;
+ $14 = HEAP32[(19300)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -17508,7 +17512,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[4744] = $21;
+ HEAP32[4822] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,9166,$vararg_buffer);
@@ -17517,10 +17521,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[4756]|0;
+ $22 = HEAP32[4834]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(19036)>>2]|0;
+ $24 = HEAP32[(19348)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -17531,7 +17535,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[4756] = $31;
+ HEAP32[4834] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,9191,$vararg_buffer1);
@@ -17540,10 +17544,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[4768]|0;
+ $32 = HEAP32[4846]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(19084)>>2]|0;
+ $34 = HEAP32[(19396)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -17554,9 +17558,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[4768] = $41;
- $42 = HEAP32[4483]|0;
- $43 = HEAP32[4484]|0;
+ HEAP32[4846] = $41;
+ $42 = HEAP32[4561]|0;
+ $43 = HEAP32[4562]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -17599,13 +17603,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4485]|0;
+ $2 = HEAP32[4563]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(19088)>>2]|0;
- $5 = HEAP32[(19076)>>2]|0;
+ $4 = HEAP32[(19400)>>2]|0;
+ $5 = HEAP32[(19388)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -17613,7 +17617,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(19076)>>2] = $10;
+ HEAP32[(19388)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -17632,18 +17636,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4485]|0;
+ $4 = HEAP32[4563]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (18984);$$sink38 = (18996);
+ $$sink37 = (19296);$$sink38 = (19308);
break;
}
case 4: {
- $$sink37 = (19032);$$sink38 = (19044);
+ $$sink37 = (19344);$$sink38 = (19356);
break;
}
case 7: {
- $$sink37 = (19080);$$sink38 = (19092);
+ $$sink37 = (19392);$$sink38 = (19404);
break;
}
default: {
@@ -17682,8 +17686,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4483]|0;
- $2 = HEAP32[4484]|0;
+ $1 = HEAP32[4561]|0;
+ $2 = HEAP32[4562]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -17696,9 +17700,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4484] = $10;
+ HEAP32[4562] = $10;
}
- $11 = HEAP32[4484]|0;
+ $11 = HEAP32[4562]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -17709,7 +17713,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4768]|0;
+ $0 = HEAP32[4846]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -17725,14 +17729,14 @@ function _rlDeleteVertexArrays($0) {
$vararg_buffer = sp;
$1 = sp + 4|0;
HEAP32[$1>>2] = $0;
- $2 = HEAP32[4446]|0;
+ $2 = HEAP32[4524]|0;
$3 = ($2|0)==(0);
if ($3) {
STACKTOP = sp;return;
}
$4 = ($0|0)==(0);
if (!($4)) {
- $5 = HEAP32[4449]|0;
+ $5 = HEAP32[4527]|0;
FUNCTION_TABLE_vii[$5 & 63](1,$1);
}
$6 = HEAP32[$1>>2]|0;
@@ -17753,7 +17757,7 @@ function _rlDeleteBuffers($0) {
STACKTOP = sp;return;
}
_glDeleteBuffers(1,($1|0));
- $3 = HEAP32[4446]|0;
+ $3 = HEAP32[4524]|0;
$4 = ($3|0)==(0);
if (!($4)) {
STACKTOP = sp;return;
@@ -17791,12 +17795,12 @@ function _rlglLoadMesh($0,$1) {
;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0;
HEAP32[$2>>2] = 0;
;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0;
- $13 = HEAP32[4446]|0;
+ $13 = HEAP32[4524]|0;
$14 = ($13|0)==(0);
if (!($14)) {
- $15 = HEAP32[4447]|0;
+ $15 = HEAP32[4525]|0;
FUNCTION_TABLE_vii[$15 & 63](1,$2);
- $16 = HEAP32[4448]|0;
+ $16 = HEAP32[4526]|0;
$17 = HEAP32[$2>>2]|0;
FUNCTION_TABLE_vi[$16 & 31]($17);
}
@@ -17926,7 +17930,7 @@ function _rlglLoadMesh($0,$1) {
$80 = ((($3)) + 24|0);
$81 = HEAP32[$80>>2]|0;
HEAP32[$11>>2] = $81;
- $82 = HEAP32[4446]|0;
+ $82 = HEAP32[4524]|0;
$83 = ($82|0)==(0);
if ($83) {
_TraceLog(0,9442,$vararg_buffer3);
@@ -18031,13 +18035,13 @@ function _rlglDrawMesh($0,$1,$2) {
$63 = $62 / 255.0;
_glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63));
}
- dest=$3; src=17716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$4; src=17652; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$3; src=18028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$4; src=17964; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=17716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=18028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5);
$64 = HEAP32[$1>>2]|0;
- $65 = HEAP32[4454]|0;
+ $65 = HEAP32[4532]|0;
$66 = ($64|0)==($65|0);
if (!($66)) {
$67 = (_glGetUniformLocation(($64|0),(9490|0))|0);
@@ -18113,7 +18117,7 @@ function _rlglDrawMesh($0,$1,$2) {
_glUniform1i(($106|0),2);
}
}
- $107 = HEAP32[4446]|0;
+ $107 = HEAP32[4524]|0;
$108 = ($107|0)==(0);
if ($108) {
$112 = ((($0)) + 40|0);
@@ -18193,16 +18197,16 @@ function _rlglDrawMesh($0,$1,$2) {
$151 = HEAP32[$150>>2]|0;
$152 = ($151|0)==(0|0);
if (!($152)) {
- $153 = HEAP32[(19116)>>2]|0;
+ $153 = HEAP32[(19428)>>2]|0;
_glBindBuffer(34963,($153|0));
}
} else {
- $109 = HEAP32[4448]|0;
+ $109 = HEAP32[4526]|0;
$110 = ((($0)) + 36|0);
$111 = HEAP32[$110>>2]|0;
FUNCTION_TABLE_vi[$109 & 31]($111);
}
- $154 = HEAP32[4831]|0;
+ $154 = HEAP32[4909]|0;
$155 = ($154|0)!=(0);
$$ = $155 ? 2 : 1;
$156 = ((($1)) + 28|0);
@@ -18216,10 +18220,10 @@ function _rlglDrawMesh($0,$1,$2) {
dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5);
} else {
- dest=17716; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18028; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
}
- dest=$modelview$byval_copy4; src=17716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=17652; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy4; src=18028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=17964; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5);
$162 = HEAP32[$156>>2]|0;
dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
@@ -18256,14 +18260,14 @@ function _rlglDrawMesh($0,$1,$2) {
}
_glActiveTexture(33984);
_glBindTexture(3553,0);
- $172 = HEAP32[4446]|0;
+ $172 = HEAP32[4524]|0;
$173 = ($172|0)==(0);
if (!($173)) {
- $174 = HEAP32[4448]|0;
+ $174 = HEAP32[4526]|0;
FUNCTION_TABLE_vi[$174 & 31](0);
_glUseProgram(0);
- dest=17652; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17716; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17964; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18028; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
_glBindBuffer(34962,0);
@@ -18272,14 +18276,14 @@ function _rlglDrawMesh($0,$1,$2) {
$177 = ($176|0)==(0|0);
if ($177) {
_glUseProgram(0);
- dest=17652; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17716; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17964; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18028; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
_glBindBuffer(34963,0);
_glUseProgram(0);
- dest=17652; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17716; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17964; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18028; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _rlglUnloadMesh($0) {
@@ -18359,7 +18363,7 @@ function _GetDefaultTexture($0) {
$0 = $0|0;
var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4453]|0;
+ $1 = HEAP32[4531]|0;
HEAP32[$0>>2] = $1;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
@@ -18375,7 +18379,7 @@ function _GetDefaultShader($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=$0; src=17816; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$0; src=18128; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _DrawRectangle($0,$1,$2,$3,$4) {
@@ -18593,40 +18597,11 @@ function _DrawRectangleLines($0,$1,$2,$3,$4) {
_DrawRectangle($0,$26,1,$27,$$byval_copy3);
STACKTOP = sp;return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(9543);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,10876)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4924] = $0;
+ HEAP32[5002] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -18690,7 +18665,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((9555|0),(9581|0),1125,(9604|0));
+ ___assert_fail((9543|0),(9569|0),1041,(9592|0));
// unreachable;
}
}
@@ -18708,7 +18683,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[4925]|0;
+ $15 = HEAP32[5003]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -18801,7 +18776,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9645);
+ _stbi__err(9633);
$$0 = 0;
return ($$0|0);
} else {
@@ -18823,7 +18798,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(9636);
+ _stbi__err(9624);
$$0 = 0;
return ($$0|0);
}
@@ -18893,7 +18868,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9664);
+ _stbi__err(9652);
$$045 = 0;
return ($$045|0);
}
@@ -19454,7 +19429,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (9980 + ($120)|0);
+ $121 = (9968 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -19496,97 +19471,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(9754);
+ _stbi__err(9742);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(9768);
+ _stbi__err(9756);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(9781);
+ _stbi__err(9769);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(9781);
+ _stbi__err(9769);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(9791);
+ _stbi__err(9779);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(9811);
+ _stbi__err(9799);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(9811);
+ _stbi__err(9799);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(9811);
+ _stbi__err(9799);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(9821);
+ _stbi__err(9809);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(9837);
+ _stbi__err(9825);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(9855);
+ _stbi__err(9843);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(9876);
+ _stbi__err(9864);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(9781);
+ _stbi__err(9769);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(9781);
+ _stbi__err(9769);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(9890);
+ _stbi__err(9878);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(9905);
+ _stbi__err(9893);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(9905);
+ _stbi__err(9893);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(9890);
+ _stbi__err(9878);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(9918);
+ _stbi__err(9906);
$$6$ph = 0;
break;
}
@@ -19597,32 +19572,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(9934);
+ _stbi__err(9922);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(9951);
+ _stbi__err(9939);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(9964);
+ _stbi__err(9952);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(9951);
+ _stbi__err(9939);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(9890);
+ _stbi__err(9878);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(9989);
+ _stbi__err(9977);
$$6$ph = 0;
break;
}
@@ -19634,12 +19609,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(9636);
+ _stbi__err(9624);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(9997);
+ _stbi__err(9985);
$$6$ph = 0;
break;
}
@@ -19652,7 +19627,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(10007);
+ _stbi__err(9995);
$$4 = 0;
break;
}
@@ -19717,7 +19692,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[4926]|0;
+ $193 = HEAP32[5004]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -19750,7 +19725,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(9890);
+ _stbi__err(9878);
$$4 = 0;
}
} while(0);
@@ -19758,24 +19733,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(9890);
+ _stbi__err(9878);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[10015] = $206;
+ HEAP8[10003] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(10016)>>0] = $209;
+ HEAP8[(10004)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(10017)>>0] = $211;
+ HEAP8[(10005)>>0] = $211;
$212 = $207&255;
- HEAP8[(10018)>>0] = $212;
- _stbi__err(10015);
+ HEAP8[(10006)>>0] = $212;
+ _stbi__err(10003);
$$6$ph = 0;
break;
}
@@ -19809,14 +19784,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9677|0),(9581|0),1561,(9733|0));
+ ___assert_fail((9665|0),(9569|0),1477,(9721|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(9636);
+ _stbi__err(9624);
$$0163 = 0;
return ($$0163|0);
}
@@ -20179,7 +20154,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9731|0),(9581|0),1590,(9733|0));
+ ___assert_fail((9719|0),(9569|0),1506,(9721|0));
// unreachable;
}
} while(0);
@@ -20213,7 +20188,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9677|0),(9581|0),1610,(9708|0));
+ ___assert_fail((9665|0),(9569|0),1526,(9696|0));
// unreachable;
}
$7 = $2 << 1;
@@ -20223,7 +20198,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(9636);
+ _stbi__err(9624);
$$0163 = 0;
return ($$0163|0);
}
@@ -20586,7 +20561,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9731|0),(9581|0),1639,(9708|0));
+ ___assert_fail((9719|0),(9569|0),1555,(9696|0));
// unreachable;
}
} while(0);
@@ -20734,7 +20709,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10672);
+ _stbi__err(10980);
$$05 = 0;
return ($$05|0);
}
@@ -21171,7 +21146,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10074|0),(9581|0),4568,(10126|0));
+ ___assert_fail((10062|0),(9569|0),4569,(10114|0));
// unreachable;
}
}
@@ -21258,7 +21233,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10074|0),(9581|0),4543,(10099|0));
+ ___assert_fail((10062|0),(9569|0),4544,(10087|0));
// unreachable;
}
}
@@ -21305,7 +21280,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[4927]|0;
+ $16 = HEAP32[5005]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -21380,7 +21355,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((10040|0),(9581|0),4649,(10058|0));
+ ___assert_fail((10028|0),(9569|0),4650,(10046|0));
// unreachable;
}
}
@@ -21403,7 +21378,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(9636);
+ _stbi__err(9624);
$$0 = 0;
return ($$0|0);
}
@@ -21580,7 +21555,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((10155|0),(9581|0),4294,(10196|0));
+ ___assert_fail((10143|0),(9569|0),4294,(10184|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -21588,7 +21563,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(9636);
+ _stbi__err(9624);
$$2 = 0;
return ($$2|0);
}
@@ -21607,7 +21582,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(10223);
+ _stbi__err(10211);
$$2 = 0;
return ($$2|0);
}
@@ -21620,7 +21595,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(10223);
+ _stbi__err(10211);
$$2 = 0;
return ($$2|0);
}
@@ -21628,12 +21603,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -21656,33 +21631,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (10262 + ($56)|0);
+ $60 = (10250 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -21692,24 +21667,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -21719,10 +21694,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -21733,10 +21708,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -21747,14 +21722,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -21784,7 +21759,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -21799,12 +21774,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -22381,15 +22356,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((10241|0),(9581|0),4315,(10196|0));
+ ___assert_fail((10229|0),(9569|0),4315,(10184|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((10267|0),(9581|0),4376,(10196|0));
+ ___assert_fail((10255|0),(9569|0),4377,(10184|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(10284);
+ _stbi__err(10272);
$$2 = 0;
return ($$2|0);
}
@@ -22439,7 +22414,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (9980 + ($6)|0);
+ $336 = (9968 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -22880,7 +22855,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((10299|0),(9581|0),4465,(10196|0));
+ ___assert_fail((10287|0),(9569|0),4466,(10184|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -22940,8 +22915,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -22956,15 +22931,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -22973,65 +22948,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(21614)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,10298,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,21615,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,10586,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,21583,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -23050,14 +23020,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(10625);
+ _stbi__err(10933);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10641);
+ _stbi__err(10949);
$$0 = 0;
return ($$0|0);
}
@@ -23066,7 +23036,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10656);
+ _stbi__err(10964);
$$0 = 0;
return ($$0|0);
}
@@ -23149,7 +23119,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((10547|0),(9581|0),4048,(10564|0));
+ ___assert_fail((10855|0),(9569|0),4033,(10872|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -23186,7 +23156,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(10595);
+ _stbi__err(10903);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -23196,7 +23166,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(10608);
+ _stbi__err(10916);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -23226,21 +23196,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((21615|0),8,144)|0;
- dest=(21759); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(21871); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (21895);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=21583; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -23374,7 +23329,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(10485);
+ _stbi__err(10793);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -23463,7 +23418,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(10537);
+ _stbi__err(10845);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -23492,7 +23447,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (11331 + ($$06579)|0);
+ $14 = (11639 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -23583,21 +23538,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(10485);
+ _stbi__err(10793);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(10485);
+ _stbi__err(10793);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((10501|0),(9581|0),4021,(10509|0));
+ ___assert_fail((10809|0),(9569|0),4006,(10817|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(10485);
+ _stbi__err(10793);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -23607,7 +23562,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(10485);
+ _stbi__err(10793);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -23771,7 +23726,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(10310);
+ _stbi__err(10618);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -23781,12 +23736,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(10310);
+ _stbi__err(10618);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(10327);
+ _stbi__err(10635);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -23843,7 +23798,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(10336);
+ _stbi__err(10644);
$$0 = 0;
return ($$0|0);
}
@@ -23869,7 +23824,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(9636);
+ _stbi__err(9624);
$$0 = 0;
return ($$0|0);
} else {
@@ -23914,7 +23869,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((10432|0),(9581|0),3863,(10469|0));
+ ___assert_fail((10740|0),(9569|0),3848,(10777|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -23962,7 +23917,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((10356|0),(9581|0),3891,(10372|0));
+ ___assert_fail((10664|0),(9569|0),3876,(10680|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -23990,7 +23945,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((10403|0),(9581|0),3781,(10414|0));
+ ___assert_fail((10711|0),(9569|0),3766,(10722|0));
// unreachable;
}
return (0)|0;
@@ -24136,10 +24091,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -24150,27 +24105,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,10684)|0);
+ $6 = (_IsFileExtension($1,10992)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,10737)|0);
+ $19 = (_IsFileExtension($1,11045)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,10742,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,11050,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,11184)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -24198,7 +24154,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -24215,18 +24171,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10690,$vararg_buffer);
+ _TraceLog(2,10998,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -24235,34 +24191,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,10778,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,11086,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,10817,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,11125,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -24281,11 +24244,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,10876)|0);
+ $4 = (_fopen($0,11184)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,10879,$vararg_buffer);
+ _TraceLog(2,11187,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -24384,7 +24347,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,10976,$vararg_buffer4);
+ _TraceLog(0,11284,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -24419,14 +24382,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,11022,$vararg_buffer8);
+ _TraceLog(2,11330,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,10930,$vararg_buffer1);
+ _TraceLog(2,11238,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -24516,7 +24479,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,10848,$vararg_buffer);
+ _TraceLog(2,11156,$vararg_buffer);
$$0 = $6;
}
}
@@ -24561,27 +24524,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,11072,$vararg_buffer);
+ _TraceLog(2,11380,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,11111,$vararg_buffer1);
+ _TraceLog(2,11419,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,11137,$vararg_buffer3);
+ _TraceLog(2,11445,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,11200,$vararg_buffer5);
+ _TraceLog(2,11508,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,11235,$vararg_buffer7);
+ _TraceLog(2,11543,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,11270,$vararg_buffer10);
+ _TraceLog(0,11578,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -25764,7 +25727,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (11327 + ($$361133)|0);
+ $199 = (11635 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -26194,7 +26157,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (11327 + ($$331130)|0);
+ $186 = (11635 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -26232,7 +26195,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (11327 + ($$371134)|0);
+ $203 = (11635 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -26271,7 +26234,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (11331 + ($$421139)|0);
+ $235 = (11639 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -26678,7 +26641,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (11350 + ($495)|0);
+ $496 = (11658 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -26715,7 +26678,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (11354 + ($515)|0);
+ $516 = (11662 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -27627,7 +27590,7 @@ function _LoadTexture($0,$1) {
$4 = HEAP32[$2>>2]|0;
$5 = ($4|0)==(0|0);
if ($5) {
- _TraceLog(2,11358,$vararg_buffer);
+ _TraceLog(2,11666,$vararg_buffer);
$$sroa$0$0 = 0;
} else {
;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
@@ -27648,7 +27611,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[17500>>2]|0;HEAP32[$0+4>>2]=HEAP32[17500+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17500+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17500+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17500+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17500+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17500+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17500+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[17812>>2]|0;HEAP32[$0+4>>2]=HEAP32[17812+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17812+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17812+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17812+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17812+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17812+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17812+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -28093,8 +28056,8 @@ function _FormatText($0,$varargs) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$1 = sp;
HEAP32[$1>>2] = $varargs;
- (_vsprintf(21903,$0,$1)|0);
- STACKTOP = sp;return (21903|0);
+ (_vsprintf(21895,$0,$1)|0);
+ STACKTOP = sp;return (21895|0);
}
function _DrawFPS($0,$1) {
$0 = $0|0;
@@ -28104,7 +28067,7 @@ function _DrawFPS($0,$1) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$$byval_copy = sp;
$2 = sp + 4|0;
- $3 = HEAP32[4928]|0;
+ $3 = HEAP32[5006]|0;
$4 = HEAP32[928]|0;
$5 = ($3|0)<($4|0);
if ($5) {
@@ -28112,14 +28075,14 @@ function _DrawFPS($0,$1) {
$$sink = $6;
} else {
$7 = (_GetFPS()|0);
- HEAP32[4929] = $7;
+ HEAP32[5007] = $7;
HEAP32[928] = $7;
$$sink = 0;
}
- HEAP32[4928] = $$sink;
- $8 = HEAP32[4929]|0;
+ HEAP32[5006] = $$sink;
+ $8 = HEAP32[5007]|0;
HEAP32[$$byval_copy>>2] = $8;
- (_FormatText(11387,$$byval_copy)|0);
+ (_FormatText(11695,$$byval_copy)|0);
HEAP8[$2>>0] = 0;
$9 = ((($2)) + 1|0);
HEAP8[$9>>0] = -98;
@@ -28128,7 +28091,7 @@ function _DrawFPS($0,$1) {
$11 = ((($2)) + 3|0);
HEAP8[$11>>0] = -1;
;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
- _DrawText(21903,$0,$1,20,$$byval_copy);
+ _DrawText(21895,$0,$1,20,$$byval_copy);
STACKTOP = sp;return;
}
function _LoadDefaultMaterial($0) {
@@ -29376,7 +29339,7 @@ function _UnloadModel($0) {
$1 = ((($0)) + 132|0);
_memcpy(($$byval_copy|0),($1|0),132)|0;
_UnloadMaterial($$byval_copy);
- _TraceLog(0,11395,$vararg_buffer);
+ _TraceLog(0,11703,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadMaterial($0) {
@@ -29521,7 +29484,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,11453)|0);
+ $12 = (_strstr($11,11761)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -29530,7 +29493,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,11457)|0);
+ $17 = (_strstr($16,11765)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -29539,7 +29502,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,11461)|0);
+ $22 = (_strstr($21,11769)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -29548,7 +29511,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,11465)|0);
+ $27 = (_strstr($26,11773)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -29557,1210 +29520,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,11471)|0);
+ $32 = (_strcmp($31,11779)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,11509)|0);
+ $35 = (_strcmp($34,11817)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 11528;
+ HEAP32[$3>>2] = 11836;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,11541)|0);
+ $38 = (_strcmp($37,11849)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 11562;
+ HEAP32[$3>>2] = 11870;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,11577)|0);
+ $41 = (_strcmp($40,11885)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 11592;
+ HEAP32[$3>>2] = 11900;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,11607)|0);
+ $44 = (_strcmp($43,11915)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 11622;
+ HEAP32[$3>>2] = 11930;
}
} else {
- HEAP32[$3>>2] = 11493;
+ HEAP32[$3>>2] = 11801;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,11637)|0);
+ $47 = (_strcmp($46,11945)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,11651)|0);
+ $50 = (_strcmp($49,11959)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,11663)|0);
+ $53 = (_strcmp($52,11971)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,11677)|0);
+ $56 = (_strcmp($55,11985)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,11689)|0);
+ $59 = (_strcmp($58,11997)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,11703)|0);
+ $62 = (_strcmp($61,12011)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,11717)|0);
+ $65 = (_strcmp($64,12025)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,11734)|0);
+ $68 = (_strcmp($67,12042)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,11757)|0);
+ $71 = (_strcmp($70,12065)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,11783)|0);
+ $74 = (_strcmp($73,12091)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,11796)|0);
+ $77 = (_strcmp($76,12104)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,11812)|0);
+ $80 = (_strcmp($79,12120)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,11825)|0);
+ $83 = (_strcmp($82,12133)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,11839)|0);
+ $86 = (_strcmp($85,12147)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,11859)|0);
+ $89 = (_strcmp($88,12167)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,11879)|0);
+ $92 = (_strcmp($91,12187)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,11896)|0);
+ $95 = (_strcmp($94,12204)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,11913)|0);
+ $98 = (_strcmp($97,12221)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,11925)|0);
+ $101 = (_strcmp($100,12233)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,11938)|0);
+ $104 = (_strcmp($103,12246)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,11954)|0);
+ $107 = (_strcmp($106,12262)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,11977)|0);
+ $110 = (_strcmp($109,12285)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,11990)|0);
+ $113 = (_strcmp($112,12298)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,12006)|0);
+ $116 = (_strcmp($115,12314)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,12017)|0);
+ $119 = (_strcmp($118,12325)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,12036)|0);
+ $122 = (_strcmp($121,12344)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,12058)|0);
+ $125 = (_strcmp($124,12366)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,12077)|0);
+ $128 = (_strcmp($127,12385)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,12106)|0);
+ $131 = (_strcmp($130,12414)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,12123)|0);
+ $134 = (_strcmp($133,12431)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,12138)|0);
+ $137 = (_strcmp($136,12446)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,12153)|0);
+ $140 = (_strcmp($139,12461)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,12174)|0);
+ $143 = (_strcmp($142,12482)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,12194)|0);
+ $146 = (_strcmp($145,12502)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,12214)|0);
+ $149 = (_strcmp($148,12522)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,12240)|0);
+ $152 = (_strcmp($151,12548)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,12259)|0);
+ $155 = (_strcmp($154,12567)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,12271)|0);
+ $158 = (_strcmp($157,12579)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,12283)|0);
+ $161 = (_strcmp($160,12591)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,12295)|0);
+ $164 = (_strcmp($163,12603)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,12307)|0);
+ $167 = (_strcmp($166,12615)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,12319)|0);
+ $170 = (_strcmp($169,12627)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,12331)|0);
+ $173 = (_strcmp($172,12639)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,12343)|0);
+ $176 = (_strcmp($175,12651)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,12355)|0);
+ $179 = (_strcmp($178,12663)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,12368)|0);
+ $182 = (_strcmp($181,12676)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,12381)|0);
+ $185 = (_strcmp($184,12689)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,12394)|0);
+ $188 = (_strcmp($187,12702)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,12407)|0);
+ $191 = (_strcmp($190,12715)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,12420)|0);
+ $194 = (_strcmp($193,12728)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,12433)|0);
+ $197 = (_strcmp($196,12741)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,12446)|0);
+ $200 = (_strcmp($199,12754)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,12459)|0);
+ $203 = (_strcmp($202,12767)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,12478)|0);
+ $206 = (_strcmp($205,12786)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,12497)|0);
+ $209 = (_strcmp($208,12805)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,12516)|0);
+ $212 = (_strcmp($211,12824)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,12529)|0);
+ $215 = (_strcmp($214,12837)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,12547)|0);
+ $218 = (_strcmp($217,12855)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,12565)|0);
+ $221 = (_strcmp($220,12873)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,12583)|0);
+ $224 = (_strcmp($223,12891)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,12601)|0);
+ $227 = (_strcmp($226,12909)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,12621)|0);
+ $230 = (_strcmp($229,12929)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,11562)|0);
+ $233 = (_strcmp($232,11870)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,12639)|0);
+ $236 = (_strcmp($235,12947)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,12654)|0);
+ $239 = (_strcmp($238,12962)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,12675)|0);
+ $242 = (_strcmp($241,12983)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,12690)|0);
+ $245 = (_strcmp($244,12998)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,12708)|0);
+ $248 = (_strcmp($247,13016)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,12724)|0);
+ $251 = (_strcmp($250,13032)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,12743)|0);
+ $254 = (_strcmp($253,13051)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,12757)|0);
+ $257 = (_strcmp($256,13065)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,12772)|0);
+ $260 = (_strcmp($259,13080)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,11493)|0);
+ $263 = (_strcmp($262,11801)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,12783)|0);
+ $266 = (_strcmp($265,13091)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,11592)|0);
+ $269 = (_strcmp($268,11900)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,11622)|0);
+ $272 = (_strcmp($271,11930)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,12799)|0);
+ $275 = (_strcmp($274,13107)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,12826)|0);
+ $278 = (_strcmp($277,13134)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,12840)|0);
+ $281 = (_strcmp($280,13148)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,11528)|0);
+ $284 = (_strcmp($283,11836)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,12860)|0);
+ $287 = (_strcmp($286,13168)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,12878)|0);
+ $290 = (_strcmp($289,13186)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,12890)|0);
+ $293 = (_strcmp($292,13198)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,12911)|0);
+ $296 = (_strcmp($295,13219)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,12929)|0);
+ $299 = (_strcmp($298,13237)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,12947)|0);
+ $302 = (_strcmp($301,13255)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,12968)|0);
+ $305 = (_strcmp($304,13276)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,12994)|0);
+ $308 = (_strcmp($307,13302)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,13017)|0);
+ $311 = (_strcmp($310,13325)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,13055)|0);
+ $314 = (_strcmp($313,13363)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,13071)|0);
+ $317 = (_strcmp($316,13379)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,13086)|0);
+ $320 = (_strcmp($319,13394)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,13109)|0);
+ $323 = (_strcmp($322,13417)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,13122)|0);
+ $326 = (_strcmp($325,13430)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,13136)|0);
+ $329 = (_strcmp($328,13444)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,13150)|0);
+ $332 = (_strcmp($331,13458)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,13170)|0);
+ $335 = (_strcmp($334,13478)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,13190)|0);
+ $338 = (_strcmp($337,13498)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,13206)|0);
+ $341 = (_strcmp($340,13514)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,13224)|0);
+ $344 = (_strcmp($343,13532)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,13240)|0);
+ $347 = (_strcmp($346,13548)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,13255)|0);
+ $350 = (_strcmp($349,13563)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,13277)|0);
+ $353 = (_strcmp($352,13585)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,13295)|0);
+ $356 = (_strcmp($355,13603)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,13316)|0);
+ $359 = (_strcmp($358,13624)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,13334)|0);
+ $362 = (_strcmp($361,13642)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,13347)|0);
+ $365 = (_strcmp($364,13655)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,13362)|0);
+ $368 = (_strcmp($367,13670)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,13376)|0);
+ $371 = (_strcmp($370,13684)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,13386)|0);
+ $374 = (_strcmp($373,13694)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,13396)|0);
+ $377 = (_strcmp($376,13704)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,13418)|0);
+ $380 = (_strcmp($379,13726)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,13444)|0);
+ $383 = (_strcmp($382,13752)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,13471)|0);
+ $386 = (_strcmp($385,13779)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,13484)|0);
+ $389 = (_strcmp($388,13792)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,13499)|0);
+ $392 = (_strcmp($391,13807)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,13514)|0);
+ $395 = (_strcmp($394,13822)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,13538)|0);
+ $398 = (_strcmp($397,13846)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,13549)|0);
+ $401 = (_strcmp($400,13857)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,13571)|0);
+ $404 = (_strcmp($403,13879)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,13593)|0);
+ $407 = (_strcmp($406,13901)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,13617)|0);
+ $410 = (_strcmp($409,13925)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,13626)|0);
+ $413 = (_strcmp($412,13934)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,13634)|0);
+ $416 = (_strcmp($415,13942)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,13647)|0);
+ $419 = (_strcmp($418,13955)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,13661)|0);
+ $422 = (_strcmp($421,13969)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,13673)|0);
+ $425 = (_strcmp($424,13981)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,13682)|0);
+ $428 = (_strcmp($427,13990)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,13692)|0);
+ $431 = (_strcmp($430,14000)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,13704)|0);
+ $434 = (_strcmp($433,14012)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,13715)|0);
+ $437 = (_strcmp($436,14023)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,13723)|0);
+ $440 = (_strcmp($439,14031)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,13735)|0);
+ $443 = (_strcmp($442,14043)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,13750)|0);
+ $446 = (_strcmp($445,14058)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,13762)|0);
+ $449 = (_strcmp($448,14070)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,13776)|0);
+ $452 = (_strcmp($451,14084)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,13801)|0);
+ $455 = (_strcmp($454,14109)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,13818)|0);
+ $458 = (_strcmp($457,14126)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,13834)|0);
+ $461 = (_strcmp($460,14142)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,13850)|0);
+ $464 = (_strcmp($463,14158)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,13862)|0);
+ $467 = (_strcmp($466,14170)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,13874)|0);
+ $470 = (_strcmp($469,14182)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,13898)|0);
+ $473 = (_strcmp($472,14206)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,13911)|0);
+ $476 = (_strcmp($475,14219)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,13925)|0);
+ $479 = (_strcmp($478,14233)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,13947)|0);
+ $482 = (_strcmp($481,14255)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,13954)|0);
+ $485 = (_strcmp($484,14262)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,13970)|0);
+ $488 = (_strcmp($487,14278)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,13987)|0);
+ $491 = (_strcmp($490,14295)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,14004)|0);
+ $494 = (_strcmp($493,14312)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,14020)|0);
+ $497 = (_strcmp($496,14328)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,14036)|0);
+ $500 = (_strcmp($499,14344)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,14053)|0);
+ $503 = (_strcmp($502,14361)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,14067)|0);
+ $506 = (_strcmp($505,14375)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,14079)|0);
+ $509 = (_strcmp($508,14387)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,14090)|0);
+ $512 = (_strcmp($511,14398)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,14103)|0);
+ $515 = (_strcmp($514,14411)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,14113)|0);
+ $518 = (_strcmp($517,14421)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,14130)|0);
+ $521 = (_strcmp($520,14438)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,14142)|0);
+ $524 = (_strcmp($523,14450)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,14164)|0);
+ $527 = (_strcmp($526,14472)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,14184)|0);
+ $530 = (_strcmp($529,14492)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,14197)|0);
+ $533 = (_strcmp($532,14505)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,14219)|0);
+ $536 = (_strcmp($535,14527)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,14239)|0);
+ $539 = (_strcmp($538,14547)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,14256)|0);
+ $542 = (_strcmp($541,14564)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,14273)|0);
+ $545 = (_strcmp($544,14581)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,14293)|0);
+ $548 = (_strcmp($547,14601)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -30782,7 +30745,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (19720|0);
+ return (20032|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -31715,7 +31678,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((14409 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((14717 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -31893,7 +31856,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 14873;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 15181;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -31914,7 +31877,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 14873;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 15181;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -31922,8 +31885,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 14873 : (14875);
- $$$ = $238 ? $$ : (14874);
+ $$ = $240 ? 15181 : (15183);
+ $$$ = $238 ? $$ : (15182);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -31940,7 +31903,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 14873;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 15181;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -31953,7 +31916,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 14873;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 15181;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -31967,7 +31930,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 14883;
+ $271 = $270 ? $269 : 15191;
$$1 = $271;
label = 71;
break;
@@ -32007,7 +31970,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 14873;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 15181;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -32029,8 +31992,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (14873 + ($208)|0);
- $$289 = $or$cond283 ? 14873 : $209;
+ $209 = (15181 + ($208)|0);
+ $$289 = $or$cond283 ? 15181 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -32051,7 +32014,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 14873;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 15181;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -32581,7 +32544,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (14925 + ($7)|0);
+ $9 = (15233 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -32939,14 +32902,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 14890;
+ $$0471 = $14;$$0520 = 1;$$0521 = 15198;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (14891) : (14896);
- $$$ = $16 ? $$ : (14893);
+ $$ = $18 ? (15199) : (15204);
+ $$$ = $16 ? $$ : (15201);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -33045,7 +33008,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (14925 + ($80)|0);
+ $81 = (15233 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -33656,7 +33619,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,14941,1);
+ _out($0,15249,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -33737,7 +33700,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,14941,1);
+ _out($0,15249,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -33794,9 +33757,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 14909 : 14913;
+ $29 = $28 ? 15217 : 15221;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 14917 : 14921;
+ $31 = $28 ? 15225 : 15229;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -34006,7 +33969,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (14943 + ($$016)|0);
+ $3 = (15251 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -34017,7 +33980,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 15031;$$115 = 87;
+ $$01214 = 15339;$$115 = 87;
label = 5;
break;
} else {
@@ -34027,9 +33990,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 15031;
+ $$012$lcssa = 15339;
} else {
- $$01214 = 15031;$$115 = $$016;
+ $$01214 = 15339;$$115 = $$016;
label = 5;
}
}
@@ -34712,7 +34675,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(16835,$3,4)|0);
+ $memchr = (_memchr(17143,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -34801,7 +34764,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(16835,$4,4)|0);
+ $memchr = (_memchr(17143,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -34892,7 +34855,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(19724)>>2]|0;
+ $38 = HEAP32[(20036)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -34925,13 +34888,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((19784|0));
- return (19792|0);
+ ___lock((20096|0));
+ return (20104|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((19784|0));
+ ___unlock((20096|0));
return;
}
function _fclose($0) {
@@ -35995,7 +35958,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 17112;
+ $2 = 17424;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -36212,7 +36175,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[4949]|0;
+ $3 = HEAP32[5027]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -36231,22 +36194,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[4949] = 0;
+ HEAP32[5027] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[4949] = $10;
+ HEAP32[5027] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[4949] = 0;
+ HEAP32[5027] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[4949] = $13;
+ HEAP32[5027] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -36327,7 +36290,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[4950]|0;
+ $8 = HEAP32[5028]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -36336,7 +36299,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (19840 + ($15<<2)|0);
+ $16 = (20152 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -36347,9 +36310,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[4950] = $24;
+ HEAP32[5028] = $24;
} else {
- $25 = HEAP32[(19816)>>2]|0;
+ $25 = HEAP32[(20128)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -36380,7 +36343,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(19808)>>2]|0;
+ $37 = HEAP32[(20120)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -36414,7 +36377,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (19840 + ($68<<2)|0);
+ $69 = (20152 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -36425,10 +36388,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[4950] = $77;
+ HEAP32[5028] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(19816)>>2]|0;
+ $78 = HEAP32[(20128)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -36461,22 +36424,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(19820)>>2]|0;
+ $92 = HEAP32[(20132)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (19840 + ($94<<2)|0);
+ $95 = (20152 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[4950] = $100;
+ HEAP32[5028] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(19816)>>2]|0;
+ $103 = HEAP32[(20128)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -36493,12 +36456,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(19808)>>2] = $84;
- HEAP32[(19820)>>2] = $87;
+ HEAP32[(20120)>>2] = $84;
+ HEAP32[(20132)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(19804)>>2]|0;
+ $108 = HEAP32[(20116)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -36526,7 +36489,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (20104 + ($132<<2)|0);
+ $133 = (20416 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -36566,7 +36529,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(19816)>>2]|0;
+ $155 = HEAP32[(20128)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -36661,7 +36624,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (20104 + ($188<<2)|0);
+ $189 = (20416 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -36672,11 +36635,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(19804)>>2] = $194;
+ HEAP32[(20116)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(19816)>>2]|0;
+ $195 = HEAP32[(20128)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -36697,7 +36660,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(19816)>>2]|0;
+ $201 = HEAP32[(20128)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -36727,7 +36690,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(19816)>>2]|0;
+ $213 = HEAP32[(20128)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -36764,22 +36727,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(19820)>>2]|0;
+ $231 = HEAP32[(20132)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (19840 + ($233<<2)|0);
+ $234 = (20152 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[4950] = $238;
+ HEAP32[5028] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(19816)>>2]|0;
+ $241 = HEAP32[(20128)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -36796,8 +36759,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(19808)>>2] = $$0193$lcssa$i;
- HEAP32[(19820)>>2] = $157;
+ HEAP32[(20120)>>2] = $$0193$lcssa$i;
+ HEAP32[(20132)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -36813,7 +36776,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(19804)>>2]|0;
+ $250 = HEAP32[(20116)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -36853,7 +36816,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (20104 + ($$0358$i<<2)|0);
+ $278 = (20416 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -36945,7 +36908,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (20104 + ($330<<2)|0);
+ $331 = (20416 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -36989,11 +36952,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(19808)>>2]|0;
+ $345 = HEAP32[(20120)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(19816)>>2]|0;
+ $348 = HEAP32[(20128)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -37090,7 +37053,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (20104 + ($381<<2)|0);
+ $382 = (20416 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -37101,12 +37064,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(19804)>>2] = $387;
+ HEAP32[(20116)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(19816)>>2]|0;
+ $388 = HEAP32[(20128)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -37128,7 +37091,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(19816)>>2]|0;
+ $394 = HEAP32[(20128)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -37160,7 +37123,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(19816)>>2]|0;
+ $406 = HEAP32[(20128)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -37201,20 +37164,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (19840 + ($425<<2)|0);
- $427 = HEAP32[4950]|0;
+ $426 = (20152 + ($425<<2)|0);
+ $427 = HEAP32[5028]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[4950] = $431;
+ HEAP32[5028] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(19816)>>2]|0;
+ $434 = HEAP32[(20128)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -37266,7 +37229,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (20104 + ($$0361$i<<2)|0);
+ $464 = (20416 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -37278,7 +37241,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(19804)>>2] = $472;
+ HEAP32[(20116)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -37317,7 +37280,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(19816)>>2]|0;
+ $491 = HEAP32[(20128)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -37336,7 +37299,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(19816)>>2]|0;
+ $498 = HEAP32[(20128)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -37369,16 +37332,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(19808)>>2]|0;
+ $506 = HEAP32[(20120)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(19820)>>2]|0;
+ $509 = HEAP32[(20132)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(19820)>>2] = $511;
- HEAP32[(19808)>>2] = $508;
+ HEAP32[(20132)>>2] = $511;
+ HEAP32[(20120)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -37388,8 +37351,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(19808)>>2] = 0;
- HEAP32[(19820)>>2] = 0;
+ HEAP32[(20120)>>2] = 0;
+ HEAP32[(20132)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -37403,14 +37366,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(19812)>>2]|0;
+ $524 = HEAP32[(20124)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(19812)>>2] = $526;
- $527 = HEAP32[(19824)>>2]|0;
+ HEAP32[(20124)>>2] = $526;
+ $527 = HEAP32[(20136)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(19824)>>2] = $528;
+ HEAP32[(20136)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -37421,23 +37384,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[5068]|0;
+ $534 = HEAP32[5146]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(20280)>>2] = 4096;
- HEAP32[(20276)>>2] = 4096;
- HEAP32[(20284)>>2] = -1;
- HEAP32[(20288)>>2] = -1;
- HEAP32[(20292)>>2] = 0;
- HEAP32[(20244)>>2] = 0;
+ HEAP32[(20592)>>2] = 4096;
+ HEAP32[(20588)>>2] = 4096;
+ HEAP32[(20596)>>2] = -1;
+ HEAP32[(20600)>>2] = -1;
+ HEAP32[(20604)>>2] = 0;
+ HEAP32[(20556)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[5068] = $538;
+ HEAP32[5146] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(20280)>>2]|0;
+ $$pre$i212 = HEAP32[(20592)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -37450,10 +37413,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(20240)>>2]|0;
+ $546 = HEAP32[(20552)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(20232)>>2]|0;
+ $548 = HEAP32[(20544)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -37463,18 +37426,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(20244)>>2]|0;
+ $552 = HEAP32[(20556)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(19824)>>2]|0;
+ $555 = HEAP32[(20136)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (20248);
+ $$0$i$i = (20560);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -37532,7 +37495,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(20276)>>2]|0;
+ $569 = HEAP32[(20588)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -37542,13 +37505,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(20232)>>2]|0;
+ $578 = HEAP32[(20544)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(20240)>>2]|0;
+ $582 = HEAP32[(20552)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -37594,7 +37557,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(20280)>>2]|0;
+ $601 = HEAP32[(20592)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -37619,9 +37582,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(20244)>>2]|0;
+ $611 = HEAP32[(20556)>>2]|0;
$612 = $611 | 4;
- HEAP32[(20244)>>2] = $612;
+ HEAP32[(20556)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -37657,35 +37620,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(20232)>>2]|0;
+ $626 = HEAP32[(20544)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(20232)>>2] = $627;
- $628 = HEAP32[(20236)>>2]|0;
+ HEAP32[(20544)>>2] = $627;
+ $628 = HEAP32[(20548)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(20236)>>2] = $627;
+ HEAP32[(20548)>>2] = $627;
}
- $630 = HEAP32[(19824)>>2]|0;
+ $630 = HEAP32[(20136)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(19816)>>2]|0;
+ $632 = HEAP32[(20128)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(19816)>>2] = $$749$i;
+ HEAP32[(20128)>>2] = $$749$i;
}
- HEAP32[(20248)>>2] = $$749$i;
- HEAP32[(20252)>>2] = $$723948$i;
- HEAP32[(20260)>>2] = 0;
- $635 = HEAP32[5068]|0;
- HEAP32[(19836)>>2] = $635;
- HEAP32[(19832)>>2] = -1;
+ HEAP32[(20560)>>2] = $$749$i;
+ HEAP32[(20564)>>2] = $$723948$i;
+ HEAP32[(20572)>>2] = 0;
+ $635 = HEAP32[5146]|0;
+ HEAP32[(20148)>>2] = $635;
+ HEAP32[(20144)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (19840 + ($636<<2)|0);
+ $637 = (20152 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -37708,18 +37671,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(19824)>>2] = $649;
- HEAP32[(19812)>>2] = $650;
+ HEAP32[(20136)>>2] = $649;
+ HEAP32[(20124)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(20288)>>2]|0;
- HEAP32[(19828)>>2] = $655;
+ $655 = HEAP32[(20600)>>2]|0;
+ HEAP32[(20140)>>2] = $655;
} else {
- $$024371$i = (20248);
+ $$024371$i = (20560);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -37751,7 +37714,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(19812)>>2]|0;
+ $671 = HEAP32[(20124)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -37762,30 +37725,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(19824)>>2] = $679;
- HEAP32[(19812)>>2] = $681;
+ HEAP32[(20136)>>2] = $679;
+ HEAP32[(20124)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(20288)>>2]|0;
- HEAP32[(19828)>>2] = $686;
+ $686 = HEAP32[(20600)>>2]|0;
+ HEAP32[(20140)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(19816)>>2]|0;
+ $687 = HEAP32[(20128)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(19816)>>2] = $$749$i;
+ HEAP32[(20128)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (20248);
+ $$124470$i = (20560);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -37840,21 +37803,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(19812)>>2]|0;
+ $726 = HEAP32[(20124)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(19812)>>2] = $727;
- HEAP32[(19824)>>2] = $721;
+ HEAP32[(20124)>>2] = $727;
+ HEAP32[(20136)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(19820)>>2]|0;
+ $730 = HEAP32[(20132)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(19808)>>2]|0;
+ $732 = HEAP32[(20120)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(19808)>>2] = $733;
- HEAP32[(19820)>>2] = $721;
+ HEAP32[(20120)>>2] = $733;
+ HEAP32[(20132)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -37877,7 +37840,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (19840 + ($748<<2)|0);
+ $749 = (20152 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -37900,9 +37863,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[4950]|0;
+ $759 = HEAP32[5028]|0;
$760 = $759 & $758;
- HEAP32[4950] = $760;
+ HEAP32[5028] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -38015,7 +37978,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (20104 + ($796<<2)|0);
+ $797 = (20416 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -38027,12 +37990,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(19804)>>2]|0;
+ $802 = HEAP32[(20116)>>2]|0;
$803 = $802 & $801;
- HEAP32[(19804)>>2] = $803;
+ HEAP32[(20116)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(19816)>>2]|0;
+ $804 = HEAP32[(20128)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -38053,7 +38016,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(19816)>>2]|0;
+ $810 = HEAP32[(20128)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -38085,7 +38048,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(19816)>>2]|0;
+ $822 = HEAP32[(20128)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -38118,21 +38081,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (19840 + ($836<<2)|0);
- $838 = HEAP32[4950]|0;
+ $837 = (20152 + ($836<<2)|0);
+ $838 = HEAP32[5028]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[4950] = $842;
+ HEAP32[5028] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(19816)>>2]|0;
+ $845 = HEAP32[(20128)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -38187,20 +38150,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (20104 + ($$0296$i$i<<2)|0);
+ $875 = (20416 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(19804)>>2]|0;
+ $879 = HEAP32[(20116)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(19804)>>2] = $883;
+ HEAP32[(20116)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -38239,7 +38202,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(19816)>>2]|0;
+ $902 = HEAP32[(20128)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -38258,7 +38221,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(19816)>>2]|0;
+ $909 = HEAP32[(20128)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -38285,7 +38248,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (20248);
+ $$0$i$i$i = (20560);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -38326,23 +38289,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(19824)>>2] = $946;
- HEAP32[(19812)>>2] = $947;
+ HEAP32[(20136)>>2] = $946;
+ HEAP32[(20124)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(20288)>>2]|0;
- HEAP32[(19828)>>2] = $952;
+ $952 = HEAP32[(20600)>>2]|0;
+ HEAP32[(20140)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(20248)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(20248)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(20248)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(20248)+12>>2]|0;
- HEAP32[(20248)>>2] = $$749$i;
- HEAP32[(20252)>>2] = $$723948$i;
- HEAP32[(20260)>>2] = 0;
- HEAP32[(20256)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(20560)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(20560)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(20560)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(20560)+12>>2]|0;
+ HEAP32[(20560)>>2] = $$749$i;
+ HEAP32[(20564)>>2] = $$723948$i;
+ HEAP32[(20572)>>2] = 0;
+ HEAP32[(20568)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -38371,20 +38334,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (19840 + ($968<<2)|0);
- $970 = HEAP32[4950]|0;
+ $969 = (20152 + ($968<<2)|0);
+ $970 = HEAP32[5028]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[4950] = $974;
+ HEAP32[5028] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(19816)>>2]|0;
+ $977 = HEAP32[(20128)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -38436,19 +38399,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (20104 + ($$0212$i$i<<2)|0);
+ $1007 = (20416 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(19804)>>2]|0;
+ $1010 = HEAP32[(20116)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(19804)>>2] = $1014;
+ HEAP32[(20116)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -38487,7 +38450,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(19816)>>2]|0;
+ $1033 = HEAP32[(20128)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -38506,7 +38469,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(19816)>>2]|0;
+ $1040 = HEAP32[(20128)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -38529,14 +38492,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(19812)>>2]|0;
+ $1048 = HEAP32[(20124)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(19812)>>2] = $1050;
- $1051 = HEAP32[(19824)>>2]|0;
+ HEAP32[(20124)>>2] = $1050;
+ $1051 = HEAP32[(20136)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(19824)>>2] = $1052;
+ HEAP32[(20136)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -38579,7 +38542,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(19816)>>2]|0;
+ $3 = HEAP32[(20128)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -38612,7 +38575,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(19820)>>2]|0;
+ $19 = HEAP32[(20132)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -38627,7 +38590,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(19808)>>2] = $17;
+ HEAP32[(20120)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -38641,7 +38604,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (19840 + ($27<<2)|0);
+ $28 = (20152 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -38661,9 +38624,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[4950]|0;
+ $37 = HEAP32[5028]|0;
$38 = $37 & $36;
- HEAP32[4950] = $38;
+ HEAP32[5028] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -38777,7 +38740,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (20104 + ($74<<2)|0);
+ $75 = (20416 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -38787,14 +38750,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(19804)>>2]|0;
+ $80 = HEAP32[(20116)>>2]|0;
$81 = $80 & $79;
- HEAP32[(19804)>>2] = $81;
+ HEAP32[(20116)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(19816)>>2]|0;
+ $82 = HEAP32[(20128)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -38816,7 +38779,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(19816)>>2]|0;
+ $88 = HEAP32[(20128)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -38848,7 +38811,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(19816)>>2]|0;
+ $100 = HEAP32[(20128)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -38883,14 +38846,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(19824)>>2]|0;
+ $120 = HEAP32[(20136)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(19820)>>2]|0;
+ $122 = HEAP32[(20132)>>2]|0;
if ($121) {
- $123 = HEAP32[(19812)>>2]|0;
+ $123 = HEAP32[(20124)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(19812)>>2] = $124;
- HEAP32[(19824)>>2] = $$1;
+ HEAP32[(20124)>>2] = $124;
+ HEAP32[(20136)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -38898,16 +38861,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(19820)>>2] = 0;
- HEAP32[(19808)>>2] = 0;
+ HEAP32[(20132)>>2] = 0;
+ HEAP32[(20120)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(19808)>>2]|0;
+ $129 = HEAP32[(20120)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(19808)>>2] = $130;
- HEAP32[(19820)>>2] = $113;
+ HEAP32[(20120)>>2] = $130;
+ HEAP32[(20132)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -38926,10 +38889,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (19840 + ($142<<2)|0);
+ $143 = (20152 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(19816)>>2]|0;
+ $145 = HEAP32[(20128)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -38947,9 +38910,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[4950]|0;
+ $153 = HEAP32[5028]|0;
$154 = $153 & $152;
- HEAP32[4950] = $154;
+ HEAP32[5028] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -38957,7 +38920,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(19816)>>2]|0;
+ $156 = HEAP32[(20128)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -39017,7 +38980,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(19816)>>2]|0;
+ $189 = HEAP32[(20128)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -39030,7 +38993,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(19816)>>2]|0;
+ $169 = HEAP32[(20128)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -39061,7 +39024,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (20104 + ($193<<2)|0);
+ $194 = (20416 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -39071,13 +39034,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(19804)>>2]|0;
+ $199 = HEAP32[(20116)>>2]|0;
$200 = $199 & $198;
- HEAP32[(19804)>>2] = $200;
+ HEAP32[(20116)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(19816)>>2]|0;
+ $201 = HEAP32[(20128)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -39098,7 +39061,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(19816)>>2]|0;
+ $207 = HEAP32[(20128)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -39128,7 +39091,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(19816)>>2]|0;
+ $219 = HEAP32[(20128)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -39149,10 +39112,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(19820)>>2]|0;
+ $226 = HEAP32[(20132)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(19808)>>2] = $135;
+ HEAP32[(20120)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -39171,20 +39134,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (19840 + ($234<<2)|0);
- $236 = HEAP32[4950]|0;
+ $235 = (20152 + ($234<<2)|0);
+ $236 = HEAP32[5028]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[4950] = $240;
+ HEAP32[5028] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(19816)>>2]|0;
+ $243 = HEAP32[(20128)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -39236,21 +39199,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (20104 + ($$0396<<2)|0);
+ $273 = (20416 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(19804)>>2]|0;
+ $277 = HEAP32[(20116)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(19804)>>2] = $281;
+ HEAP32[(20116)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -39288,7 +39251,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(19816)>>2]|0;
+ $300 = HEAP32[(20128)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -39307,7 +39270,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(19816)>>2]|0;
+ $307 = HEAP32[(20128)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -39329,12 +39292,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(19832)>>2]|0;
+ $314 = HEAP32[(20144)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(19832)>>2] = $315;
+ HEAP32[(20144)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (20256);
+ $$0212$in$i = (20568);
} else {
return;
}
@@ -39348,7 +39311,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(19832)>>2] = -1;
+ HEAP32[(20144)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -39420,7 +39383,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(19816)>>2]|0;
+ $6 = HEAP32[(20128)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -39450,7 +39413,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(20280)>>2]|0;
+ $18 = HEAP32[(20592)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -39486,10 +39449,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(19824)>>2]|0;
+ $34 = HEAP32[(20136)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(19812)>>2]|0;
+ $36 = HEAP32[(20124)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -39505,15 +39468,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(19824)>>2] = $40;
- HEAP32[(19812)>>2] = $39;
+ HEAP32[(20136)>>2] = $40;
+ HEAP32[(20124)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(19820)>>2]|0;
+ $46 = HEAP32[(20132)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(19808)>>2]|0;
+ $48 = HEAP32[(20120)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -39549,8 +39512,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(19808)>>2] = $storemerge1;
- HEAP32[(19820)>>2] = $storemerge;
+ HEAP32[(20120)>>2] = $storemerge1;
+ HEAP32[(20132)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -39577,7 +39540,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (19840 + ($81<<2)|0);
+ $82 = (20152 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -39597,9 +39560,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[4950]|0;
+ $91 = HEAP32[5028]|0;
$92 = $91 & $90;
- HEAP32[4950] = $92;
+ HEAP32[5028] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -39708,7 +39671,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (20104 + ($128<<2)|0);
+ $129 = (20416 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -39718,13 +39681,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(19804)>>2]|0;
+ $134 = HEAP32[(20116)>>2]|0;
$135 = $134 & $133;
- HEAP32[(19804)>>2] = $135;
+ HEAP32[(20116)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(19816)>>2]|0;
+ $136 = HEAP32[(20128)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -39745,7 +39708,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(19816)>>2]|0;
+ $142 = HEAP32[(20128)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -39775,7 +39738,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(19816)>>2]|0;
+ $154 = HEAP32[(20128)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -39860,13 +39823,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(19816)>>2]|0;
+ $13 = HEAP32[(20128)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(19820)>>2]|0;
+ $15 = HEAP32[(20132)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -39881,7 +39844,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(19808)>>2] = $12;
+ HEAP32[(20120)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -39895,7 +39858,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (19840 + ($23<<2)|0);
+ $24 = (20152 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -39915,9 +39878,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[4950]|0;
+ $33 = HEAP32[5028]|0;
$34 = $33 & $32;
- HEAP32[4950] = $34;
+ HEAP32[5028] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -40031,7 +39994,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (20104 + ($70<<2)|0);
+ $71 = (20416 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -40041,14 +40004,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(19804)>>2]|0;
+ $76 = HEAP32[(20116)>>2]|0;
$77 = $76 & $75;
- HEAP32[(19804)>>2] = $77;
+ HEAP32[(20116)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(19816)>>2]|0;
+ $78 = HEAP32[(20128)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -40070,7 +40033,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(19816)>>2]|0;
+ $84 = HEAP32[(20128)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -40102,7 +40065,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(19816)>>2]|0;
+ $96 = HEAP32[(20128)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -40121,7 +40084,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(19816)>>2]|0;
+ $108 = HEAP32[(20128)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -40132,14 +40095,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(19824)>>2]|0;
+ $114 = HEAP32[(20136)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(19820)>>2]|0;
+ $116 = HEAP32[(20132)>>2]|0;
if ($115) {
- $117 = HEAP32[(19812)>>2]|0;
+ $117 = HEAP32[(20124)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(19812)>>2] = $118;
- HEAP32[(19824)>>2] = $$1;
+ HEAP32[(20124)>>2] = $118;
+ HEAP32[(20136)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -40147,16 +40110,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(19820)>>2] = 0;
- HEAP32[(19808)>>2] = 0;
+ HEAP32[(20132)>>2] = 0;
+ HEAP32[(20120)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(19808)>>2]|0;
+ $123 = HEAP32[(20120)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(19808)>>2] = $124;
- HEAP32[(19820)>>2] = $$1;
+ HEAP32[(20120)>>2] = $124;
+ HEAP32[(20132)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -40175,7 +40138,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (19840 + ($136<<2)|0);
+ $137 = (20152 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -40195,9 +40158,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[4950]|0;
+ $146 = HEAP32[5028]|0;
$147 = $146 & $145;
- HEAP32[4950] = $147;
+ HEAP32[5028] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -40306,7 +40269,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (20104 + ($183<<2)|0);
+ $184 = (20416 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -40316,13 +40279,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(19804)>>2]|0;
+ $189 = HEAP32[(20116)>>2]|0;
$190 = $189 & $188;
- HEAP32[(19804)>>2] = $190;
+ HEAP32[(20116)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(19816)>>2]|0;
+ $191 = HEAP32[(20128)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -40343,7 +40306,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(19816)>>2]|0;
+ $197 = HEAP32[(20128)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -40373,7 +40336,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(19816)>>2]|0;
+ $209 = HEAP32[(20128)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -40394,10 +40357,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(19820)>>2]|0;
+ $216 = HEAP32[(20132)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(19808)>>2] = $129;
+ HEAP32[(20120)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -40416,20 +40379,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (19840 + ($224<<2)|0);
- $226 = HEAP32[4950]|0;
+ $225 = (20152 + ($224<<2)|0);
+ $226 = HEAP32[5028]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[4950] = $230;
+ HEAP32[5028] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(19816)>>2]|0;
+ $233 = HEAP32[(20128)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -40481,20 +40444,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (20104 + ($$0431<<2)|0);
+ $263 = (20416 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(19804)>>2]|0;
+ $267 = HEAP32[(20116)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(19804)>>2] = $271;
+ HEAP32[(20116)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -40533,7 +40496,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(19816)>>2]|0;
+ $290 = HEAP32[(20128)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -40551,7 +40514,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(19816)>>2]|0;
+ $297 = HEAP32[(20128)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/web/models/models_geometric_shapes.js b/docs/examples/web/models/models_geometric_shapes.js
index e2b47d834..75202919c 100644
--- a/docs/examples/web/models/models_geometric_shapes.js
+++ b/docs/examples/web/models/models_geometric_shapes.js
@@ -7360,30 +7360,80 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -7518,13 +7568,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8647,45 +8690,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/web/models/models_heightmap.js b/docs/examples/web/models/models_heightmap.js
index 5ac8502c1..391a2310e 100644
--- a/docs/examples/web/models/models_heightmap.js
+++ b/docs/examples/web/models/models_heightmap.js
@@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 10920, "filename": "/resources/heightmap.png"}], "remote_package_size": 10920, "package_uuid": "7b43fdef-dea0-425b-82b9-1635762b9925"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 10920, "filename": "/resources/heightmap.png"}], "remote_package_size": 10920, "package_uuid": "706b22d7-42c7-4f1a-b627-ecca0390bb5a"});
})();
@@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 22864;
+STATICTOP = STATIC_BASE + 22848;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,144,65,0,0,128,65,0,0,144,65,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,0,0,0,193,0,0,0,0,0,0,0,193,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,144,65,0,0,128,65,0,0,144,65,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,0,0,0,193,0,0,0,0,0,0,0,193,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,37,50,105,32,70,80,83,0,85,110,108,111,97,100,101,100,32,109,111,100,101,108,32,100,97,116,97,32,40,109,101,115,104,32,97,110,100,32,109,97,116,101,114,105,97,108,41,32,102,114,111,109,32,82,65,77,32,97,110,100,32,86,82,65,77,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,0,103,108,85,115,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,85,115,101,80,114,111,103,114,97,109,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,0,103,108,65,116,116,97,99,104,79,98,106,101,99,116,0,103,108,65,116,116,97,99,104,83,104,97,100,101,114,0,103,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10513,7 +10513,7 @@ function _main() {
_LoadImage($0,4272);
;HEAP32[$map$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$map$byval_copy);
- ;HEAP32[16976>>2]=HEAP32[$1>>2]|0;HEAP32[16976+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16976+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16976+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16976+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[17288>>2]=HEAP32[$1>>2]|0;HEAP32[17288+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17288+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17288+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17288+16>>2]=HEAP32[$1+16>>2]|0;
HEAPF32[$2>>2] = 16.0;
$6 = ((($2)) + 4|0);
HEAPF32[$6>>2] = 8.0;
@@ -10522,16 +10522,16 @@ function _main() {
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
;HEAP32[$map$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[$2+8>>2]|0;
_LoadHeightmap($3,$$byval_copy1,$map$byval_copy);
- _memcpy((16996|0),($3|0),264)|0;
- ;HEAP32[(17184)>>2]=HEAP32[16976>>2]|0;HEAP32[(17184)+4>>2]=HEAP32[16976+4>>2]|0;HEAP32[(17184)+8>>2]=HEAP32[16976+8>>2]|0;HEAP32[(17184)+12>>2]=HEAP32[16976+12>>2]|0;HEAP32[(17184)+16>>2]=HEAP32[16976+16>>2]|0;
+ _memcpy((17308|0),($3|0),264)|0;
+ ;HEAP32[(17496)>>2]=HEAP32[17288>>2]|0;HEAP32[(17496)+4>>2]=HEAP32[17288+4>>2]|0;HEAP32[(17496)+8>>2]=HEAP32[17288+8>>2]|0;HEAP32[(17496)+12>>2]=HEAP32[17288+12>>2]|0;HEAP32[(17496)+16>>2]=HEAP32[17288+16>>2]|0;
;HEAP32[$map$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($map$byval_copy);
dest=$map$byval_copy; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetCameraMode($map$byval_copy,2);
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$map$byval_copy>>2]=HEAP32[16976>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[16976+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[16976+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[16976+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[16976+16>>2]|0;
+ ;HEAP32[$map$byval_copy>>2]=HEAP32[17288>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[17288+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[17288+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[17288+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[17288+16>>2]|0;
_UnloadTexture($map$byval_copy);
- _memcpy(($map$byval_copy|0),(16996|0),264)|0;
+ _memcpy(($map$byval_copy|0),(17308|0),264)|0;
_UnloadModel($map$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10568,25 +10568,25 @@ function _UpdateDrawFrame() {
HEAP8[$8>>0] = 55;
$9 = ((($1)) + 3|0);
HEAP8[$9>>0] = -1;
- _memcpy(($map$byval_copy|0),(16996|0),264)|0;
+ _memcpy(($map$byval_copy|0),(17308|0),264)|0;
;HEAP32[$texture$byval_copy>>2]=HEAP32[56>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[56+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[56+8>>2]|0;
;HEAP8[$$byval_copy2>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$1+3>>0]|0;
_DrawModel($map$byval_copy,$texture$byval_copy,1.0,$$byval_copy2);
_DrawGrid(20,1.0);
_End3dMode();
$10 = HEAP32[2]|0;
- $11 = HEAP32[(16980)>>2]|0;
+ $11 = HEAP32[(17292)>>2]|0;
$12 = (($10) + -20)|0;
$13 = (($12) - ($11))|0;
HEAP32[$2>>2] = -1;
- ;HEAP32[$texture$byval_copy>>2]=HEAP32[16976>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16976+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16976+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16976+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16976+16>>2]|0;
+ ;HEAP32[$texture$byval_copy>>2]=HEAP32[17288>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[17288+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[17288+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[17288+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[17288+16>>2]|0;
;HEAP8[$$byval_copy2>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$2+3>>0]|0;
_DrawTexture($texture$byval_copy,$13,20,$$byval_copy2);
$14 = HEAP32[2]|0;
- $15 = HEAP32[(16980)>>2]|0;
+ $15 = HEAP32[(17292)>>2]|0;
$16 = (($14) + -20)|0;
$17 = (($16) - ($15))|0;
- $18 = HEAP32[(16984)>>2]|0;
+ $18 = HEAP32[(17296)>>2]|0;
HEAP8[$3>>0] = 0;
$19 = ((($3)) + 1|0);
HEAP8[$19>>0] = -28;
@@ -10600,30 +10600,80 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -10758,13 +10808,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11753,7 +11796,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4316] = $2;
+ HEAP32[4394] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11766,7 +11809,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 16696;
+ $95 = 17008;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11779,48 +11822,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 16736;
+ $106 = 17048;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4184];
- $111 = +HEAPF32[4174];
+ $110 = +HEAPF32[4262];
+ $111 = +HEAPF32[4252];
$112 = $110 - $111;
- HEAPF32[4186] = $112;
- $113 = +HEAPF32[(16740)>>2];
- $114 = +HEAPF32[(16700)>>2];
+ HEAPF32[4264] = $112;
+ $113 = +HEAPF32[(17052)>>2];
+ $114 = +HEAPF32[(17012)>>2];
$115 = $113 - $114;
- HEAPF32[(16748)>>2] = $115;
- HEAP32[4315] = 4;
+ HEAPF32[(17060)>>2] = $115;
+ HEAP32[4393] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16728+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16752+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17040+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17064>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17064+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4321] = $116;
- $117 = 16728;
+ HEAPF32[4399] = $116;
+ $117 = 17040;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 16696;
+ $123 = 17008;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 16752;
+ $127 = 17064;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 16736;
+ $133 = 17048;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11833,7 +11876,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 16728;
+ $144 = 17040;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11846,27 +11889,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 16752;
+ $155 = 17064;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4188];
- $160 = +HEAPF32[4182];
+ $159 = +HEAPF32[4266];
+ $160 = +HEAPF32[4260];
$161 = $159 - $160;
- HEAPF32[4186] = $161;
- $162 = +HEAPF32[(16756)>>2];
- $163 = +HEAPF32[(16732)>>2];
+ HEAPF32[4264] = $161;
+ $162 = +HEAPF32[(17068)>>2];
+ $163 = +HEAPF32[(17044)>>2];
$164 = $162 - $163;
- HEAPF32[(16748)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16696>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16696+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16728+4>>2]|0;
+ HEAPF32[(17060)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17008>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17008+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17040>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17040+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16736>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16736+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16752+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17048>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17048+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17064>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17064+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11878,31 +11921,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16728+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16752+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17040+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17064>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17064+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4321];
+ $170 = +HEAPF32[4399];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4315] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16728+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16752+4>>2]|0;
+ HEAP32[4393] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17040+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17064>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17064+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4322] = $174;
+ HEAPF32[4400] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4321] = 0.0;
- HEAPF32[4322] = 0.0;
- HEAPF32[4186] = 0.0;
- HEAPF32[(16748)>>2] = 0.0;
- HEAP32[4316] = 0;
- HEAP32[4315] = 0;
+ HEAPF32[4399] = 0.0;
+ HEAPF32[4400] = 0.0;
+ HEAPF32[4264] = 0.0;
+ HEAPF32[(17060)>>2] = 0.0;
+ HEAP32[4394] = 0;
+ HEAP32[4393] = 0;
STACKTOP = sp;return;
break;
}
@@ -11912,22 +11955,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4317]|0;
+ $6 = HEAP32[4395]|0;
$7 = (($6) + 1)|0;
- HEAP32[4317] = $7;
- $8 = HEAP32[4315]|0;
+ HEAP32[4395] = $7;
+ $8 = HEAP32[4393]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16696>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16696+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17008>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17008+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4315] = 2;
- HEAP32[4317] = 0;
+ HEAP32[4393] = 2;
+ HEAP32[4395] = 0;
} else {
label = 6;
}
@@ -11935,8 +11978,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4317] = 1;
- HEAP32[4315] = 1;
+ HEAP32[4395] = 1;
+ HEAP32[4393] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11945,19 +11988,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 16696;
+ $21 = 17008;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 16704;
+ $25 = 17016;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 16712;
+ $29 = 17024;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11966,13 +12009,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[17] = $34;
- HEAPF32[4180] = 0.0;
- HEAPF32[(16724)>>2] = 0.0;
+ HEAPF32[4258] = 0.0;
+ HEAPF32[(17036)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4315]|0;
+ $35 = HEAP32[4393]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11982,19 +12025,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 16712;
+ $44 = 17024;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16696>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16696+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16712+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17008>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17008+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17024>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17024+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4318] = $49;
- HEAP32[4319] = 0;
+ HEAPF32[4396] = $49;
+ HEAP32[4397] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[17]|0;
@@ -12002,11 +12045,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16696>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16696+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16712+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17008>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17008+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17024>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17024+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4320] = $56;
+ HEAPF32[4398] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -12037,22 +12080,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4318] = 0.0;
- HEAPF32[4320] = 0.0;
+ HEAPF32[4396] = 0.0;
+ HEAPF32[4398] = 0.0;
$$sink10 = 0;
}
- HEAP32[4315] = $$sink10;
- HEAPF32[4176] = 0.0;
- HEAPF32[(16708)>>2] = 0.0;
- HEAP32[4316] = 0;
+ HEAP32[4393] = $$sink10;
+ HEAPF32[4254] = 0.0;
+ HEAPF32[(17020)>>2] = 0.0;
+ HEAP32[4394] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4319]|0;
+ $65 = HEAP32[4397]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4319] = 1;
+ HEAP32[4397] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -12061,31 +12104,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 16728;
+ $74 = 17040;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4315]|0;
+ $78 = HEAP32[4393]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16696>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16696+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16728+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17008>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17008+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17040>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17040+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4315] = 8;
+ HEAP32[4393] = 8;
}
}
- $82 = +HEAPF32[4182];
- $83 = +HEAPF32[4176];
+ $82 = +HEAPF32[4260];
+ $83 = +HEAPF32[4254];
$84 = $82 - $83;
- HEAPF32[4180] = $84;
- $85 = +HEAPF32[(16732)>>2];
- $86 = +HEAPF32[(16708)>>2];
+ HEAPF32[4258] = $84;
+ $85 = +HEAPF32[(17044)>>2];
+ $86 = +HEAPF32[(17020)>>2];
$87 = $85 - $86;
- HEAPF32[(16724)>>2] = $87;
+ HEAPF32[(17036)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -12094,58 +12137,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4315]|0;
+ $0 = HEAP32[4393]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4316]|0;
+ $2 = HEAP32[4394]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4315] = 4;
+ HEAP32[4393] = 4;
}
- $4 = HEAP32[4315]|0;
+ $4 = HEAP32[4393]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -12158,7 +12162,7 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4315] = 0;
+ HEAP32[4393] = 0;
return;
}
function _SetCameraMode($0,$1) {
@@ -12187,22 +12191,22 @@ function _SetCameraMode($0,$1) {
$8 = $4 * $4;
$9 = $7 + $8;
$10 = (+Math_sqrt((+$9)));
- HEAPF32[4323] = $10;
+ HEAPF32[4401] = $10;
$11 = $5 + $8;
$12 = (+Math_sqrt((+$11)));
$13 = (+Math_sqrt((+$7)));
$14 = (+Math_abs((+$2)));
$15 = $14 / $12;
$16 = (+Math_asin((+$15)));
- HEAPF32[4324] = $16;
+ HEAPF32[4402] = $16;
$17 = (+Math_abs((+$3)));
$18 = $17 / $13;
$19 = (+Math_asin((+$18)));
$20 = -$19;
- HEAPF32[4325] = $20;
+ HEAPF32[4403] = $20;
$21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0;
HEAP32[18] = $21;
- HEAP32[4326] = $1;
+ HEAP32[4404] = $1;
return;
}
function _UpdateCamera($0) {
@@ -12271,7 +12275,7 @@ function _UpdateCamera($0) {
$30 = HEAP32[27]|0;
$31 = (_IsKeyDown($30)|0);
HEAP32[$29>>2] = $31;
- $32 = HEAP32[4326]|0;
+ $32 = HEAP32[4404]|0;
$33 = ($32|0)==(0);
L1: do {
if ($33) {
@@ -12343,9 +12347,9 @@ function _UpdateCamera($0) {
$$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0;
break;
} else {
- $64 = +HEAPF32[4190];
+ $64 = +HEAPF32[4268];
$65 = $37 - $64;
- $66 = +HEAPF32[(16764)>>2];
+ $66 = +HEAPF32[(17076)>>2];
$67 = $42 - $66;
$$sroa$095$0 = $65;$$sroa$9$0 = $67;
break;
@@ -12353,11 +12357,11 @@ function _UpdateCamera($0) {
} else {
_ShowCursor();
$68 = +HEAPF32[$1>>2];
- $69 = +HEAPF32[4190];
+ $69 = +HEAPF32[4268];
$70 = $68 - $69;
$71 = ((($1)) + 4|0);
$72 = +HEAPF32[$71>>2];
- $73 = +HEAPF32[(16764)>>2];
+ $73 = +HEAPF32[(17076)>>2];
$74 = $72 - $73;
$$sroa$095$0 = $70;$$sroa$9$0 = $74;
}
@@ -12369,16 +12373,16 @@ function _UpdateCamera($0) {
$78 = (($75) + 4)|0;
$79 = $78;
$80 = HEAP32[$79>>2]|0;
- $81 = 16760;
+ $81 = 17072;
$82 = $81;
HEAP32[$82>>2] = $77;
$83 = (($81) + 4)|0;
$84 = $83;
HEAP32[$84>>2] = $80;
- $$pr = HEAP32[4326]|0;
+ $$pr = HEAP32[4404]|0;
switch ($$pr|0) {
case 1: {
- $85 = +HEAPF32[4323];
+ $85 = +HEAPF32[4401];
$86 = $85 < 120.0;
$87 = ($8|0)<(0);
$or$cond3 = $87 & $86;
@@ -12387,10 +12391,10 @@ function _UpdateCamera($0) {
$88 = (+($8|0));
$89 = $88 * 1.5;
$90 = $85 - $89;
- HEAPF32[4323] = $90;
+ HEAPF32[4401] = $90;
$91 = $90 > 120.0;
if ($91) {
- HEAPF32[4323] = 120.0;
+ HEAPF32[4401] = 120.0;
}
} else {
$92 = ((($0)) + 4|0);
@@ -12469,12 +12473,12 @@ function _UpdateCamera($0) {
$146 = (+($8|0));
$147 = $146 * 1.5;
$148 = $85 - $147;
- HEAPF32[4323] = $148;
+ HEAPF32[4401] = $148;
$149 = $148 < 0.30000001192092896;
if (!($149)) {
break;
}
- HEAPF32[4323] = 0.30000001192092896;
+ HEAPF32[4401] = 0.30000001192092896;
break;
}
}
@@ -12496,7 +12500,7 @@ function _UpdateCamera($0) {
$161 = $151 - $152;
$162 = $153 * $161;
$163 = $162 * 1.5;
- $164 = +HEAPF32[4323];
+ $164 = +HEAPF32[4401];
$165 = $163 / $164;
$166 = $151 + $165;
HEAPF32[$95>>2] = $166;
@@ -12528,7 +12532,7 @@ function _UpdateCamera($0) {
$185 = $151 - $152;
$186 = $177 * $185;
$187 = $186 * 1.5;
- $188 = +HEAPF32[4323];
+ $188 = +HEAPF32[4401];
$189 = $187 / $188;
$190 = $151 + $189;
HEAPF32[$95>>2] = $190;
@@ -12552,12 +12556,12 @@ function _UpdateCamera($0) {
if ($or$cond15) {
$203 = (+($8|0));
$204 = $203 * 1.5;
- $205 = +HEAPF32[4323];
+ $205 = +HEAPF32[4401];
$206 = $205 - $204;
- HEAPF32[4323] = $206;
+ HEAPF32[4401] = $206;
$207 = $206 < 0.30000001192092896;
if ($207) {
- HEAPF32[4323] = 0.30000001192092896;
+ HEAPF32[4401] = 0.30000001192092896;
}
}
}
@@ -12571,17 +12575,17 @@ function _UpdateCamera($0) {
$209 = ($12|0)==(0);
if ($209) {
$222 = $$sroa$095$0 * -0.0099999997764825821;
- $223 = +HEAPF32[4324];
+ $223 = +HEAPF32[4402];
$224 = (+Math_cos((+$223)));
$225 = $222 * $224;
$226 = $$sroa$9$0 * 0.0099999997764825821;
$227 = (+Math_sin((+$223)));
$228 = $226 * $227;
- $229 = +HEAPF32[4325];
+ $229 = +HEAPF32[4403];
$230 = (+Math_sin((+$229)));
$231 = $228 * $230;
$232 = $225 + $231;
- $233 = +HEAPF32[4323];
+ $233 = +HEAPF32[4401];
$234 = $233 / 5.0999999046325684;
$235 = $232 * $234;
$236 = ((($0)) + 12|0);
@@ -12611,23 +12615,23 @@ function _UpdateCamera($0) {
$210 = ($14|0)==(0);
if (!($210)) {
$211 = $$sroa$9$0 * 0.05000000074505806;
- $212 = +HEAPF32[4323];
+ $212 = +HEAPF32[4401];
$213 = $211 + $212;
- HEAPF32[4323] = $213;
+ HEAPF32[4401] = $213;
label = 58;
break L1;
}
$214 = $$sroa$095$0 * 0.0099999997764825821;
- $215 = +HEAPF32[4324];
+ $215 = +HEAPF32[4402];
$216 = $215 - $214;
- HEAPF32[4324] = $216;
+ HEAPF32[4402] = $216;
$217 = $$sroa$9$0 * 0.0099999997764825821;
- $218 = +HEAPF32[4325];
+ $218 = +HEAPF32[4403];
$219 = $218 - $217;
- HEAPF32[4325] = $219;
+ HEAPF32[4403] = $219;
$220 = $219 > 1.483529806137085;
if ($220) {
- HEAPF32[4325] = 1.483529806137085;
+ HEAPF32[4403] = 1.483529806137085;
label = 58;
break L1;
}
@@ -12636,32 +12640,32 @@ function _UpdateCamera($0) {
label = 58;
break L1;
}
- HEAPF32[4325] = -1.483529806137085;
+ HEAPF32[4403] = -1.483529806137085;
label = 58;
break L1;
break;
}
case 2: {
- $254 = +HEAPF32[4324];
+ $254 = +HEAPF32[4402];
$255 = $254 + 0.0099999997764825821;
- HEAPF32[4324] = $255;
+ HEAPF32[4402] = $255;
$256 = (+($8|0));
$257 = $256 * 1.5;
- $258 = +HEAPF32[4323];
+ $258 = +HEAPF32[4401];
$259 = $258 - $257;
- HEAPF32[4323] = $259;
+ HEAPF32[4401] = $259;
$260 = $259 < 1.2000000476837158;
if (!($260)) {
label = 58;
break L1;
}
- HEAPF32[4323] = 1.2000000476837158;
+ HEAPF32[4401] = 1.2000000476837158;
label = 58;
break L1;
break;
}
case 4: case 3: {
- $264 = +HEAPF32[4324];
+ $264 = +HEAPF32[4402];
$265 = (+Math_sin((+$264)));
$266 = HEAP32[$17>>2]|0;
$267 = (+($266>>>0));
@@ -12683,7 +12687,7 @@ function _UpdateCamera($0) {
$283 = +HEAPF32[$0>>2];
$284 = $283 + $282;
HEAPF32[$0>>2] = $284;
- $285 = +HEAPF32[4325];
+ $285 = +HEAPF32[4403];
$286 = (+Math_sin((+$285)));
$287 = $270 * $286;
$288 = $267 * $286;
@@ -12751,14 +12755,14 @@ function _UpdateCamera($0) {
$$0 = 1;
}
$313 = $$sroa$095$0 * 0.0030000000260770321;
- $314 = +HEAPF32[4324];
+ $314 = +HEAPF32[4402];
$315 = $314 - $313;
- HEAPF32[4324] = $315;
+ HEAPF32[4402] = $315;
$316 = $$sroa$9$0 * 0.0030000000260770321;
- $317 = +HEAPF32[4325];
+ $317 = +HEAPF32[4403];
$318 = $317 - $316;
- HEAPF32[4325] = $318;
- $319 = HEAP32[4326]|0;
+ HEAPF32[4403] = $318;
+ $319 = HEAP32[4404]|0;
$320 = ($319|0)==(4);
if ($320) {
$321 = $318 > 0.087266460061073303;
@@ -12773,17 +12777,17 @@ function _UpdateCamera($0) {
}
}
if ((label|0) == 49) {
- HEAPF32[4325] = $$sink26;
+ HEAPF32[4403] = $$sink26;
}
$323 = (+($8|0));
$324 = $323 * 1.5;
- $325 = +HEAPF32[4323];
+ $325 = +HEAPF32[4401];
$326 = $325 - $324;
$327 = $326 < 1.2000000476837158;
$storemerge = $327 ? 1.2000000476837158 : $326;
- HEAPF32[4323] = $storemerge;
+ HEAPF32[4401] = $storemerge;
$328 = +HEAPF32[$0>>2];
- $329 = +HEAPF32[4324];
+ $329 = +HEAPF32[4402];
$330 = (+Math_cos((+$329)));
$331 = $330 * 0.40000000596046448;
$332 = $328 + $331;
@@ -12814,17 +12818,17 @@ function _UpdateCamera($0) {
}
}
if ((label|0) == 53) {
- HEAPF32[4325] = $$sink28;
+ HEAPF32[4403] = $$sink28;
}
$346 = +HEAPF32[$0>>2];
- $347 = +HEAPF32[4324];
+ $347 = +HEAPF32[4402];
$348 = (+Math_sin((+$347)));
$349 = $348 * 25.0;
$350 = $346 - $349;
$351 = ((($0)) + 12|0);
HEAPF32[$351>>2] = $350;
$352 = +HEAPF32[$297>>2];
- $353 = +HEAPF32[4325];
+ $353 = +HEAPF32[4403];
$354 = (+Math_sin((+$353)));
$355 = $354 * 25.0;
$356 = $352 + $355;
@@ -12838,12 +12842,12 @@ function _UpdateCamera($0) {
HEAPF32[$362>>2] = $361;
$363 = ($$0|0)==(0);
if (!($363)) {
- $364 = HEAP32[4327]|0;
+ $364 = HEAP32[4405]|0;
$365 = (($364) + 1)|0;
- HEAP32[4327] = $365;
+ HEAP32[4405] = $365;
}
$366 = +HEAPF32[18];
- $367 = HEAP32[4327]|0;
+ $367 = HEAP32[4405]|0;
$368 = (+($367|0));
$369 = $368 / 5.0;
$370 = (+Math_sin((+$369)));
@@ -12873,7 +12877,7 @@ function _UpdateCamera($0) {
}
} while(0);
if ((label|0) == 58) {
- $$pr190 = HEAP32[4326]|0;
+ $$pr190 = HEAP32[4404]|0;
$380 = $$pr190;
}
switch ($380|0) {
@@ -12884,11 +12888,11 @@ function _UpdateCamera($0) {
STACKTOP = sp;return;
}
}
- $381 = +HEAPF32[4324];
+ $381 = +HEAPF32[4402];
$382 = (+Math_sin((+$381)));
- $383 = +HEAPF32[4323];
+ $383 = +HEAPF32[4401];
$384 = $382 * $383;
- $385 = +HEAPF32[4325];
+ $385 = +HEAPF32[4403];
$386 = (+Math_cos((+$385)));
$387 = $384 * $386;
$388 = ((($0)) + 12|0);
@@ -12897,7 +12901,7 @@ function _UpdateCamera($0) {
HEAPF32[$0>>2] = $390;
$391 = !($385 <= 0.0);
$392 = (+Math_sin((+$385)));
- $393 = +HEAPF32[4323];
+ $393 = +HEAPF32[4401];
$394 = ((($0)) + 16|0);
$395 = +HEAPF32[$394>>2];
$396 = $392 * $393;
@@ -12921,7 +12925,7 @@ function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 16768;
+ $1 = 17080;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -12938,7 +12942,7 @@ function _GetMousePosition($0) {
function _GetMouseWheelMove() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4332]|0;
+ $0 = HEAP32[4410]|0;
$1 = (($0|0) / 100)&-1;
return ($1|0);
}
@@ -12963,19 +12967,19 @@ function _IsKeyDown($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4331]|0;
+ $0 = HEAP32[4409]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4330]|0;
+ $0 = HEAP32[4408]|0;
return ($0|0);
}
function _HideCursor() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4328] = 1;
+ HEAP32[4406] = 1;
return;
}
function _SetMousePosition($0) {
@@ -12988,13 +12992,13 @@ function _SetMousePosition($0) {
$4 = (($1) + 4)|0;
$5 = $4;
$6 = HEAP32[$5>>2]|0;
- $7 = 16768;
+ $7 = 17080;
$8 = $7;
HEAP32[$8>>2] = $3;
$9 = (($7) + 4)|0;
$10 = $9;
HEAP32[$10>>2] = $6;
- $11 = HEAP32[4329]|0;
+ $11 = HEAP32[4407]|0;
$12 = +HEAPF32[$0>>2];
$13 = $12;
$14 = ((($0)) + 4|0);
@@ -13006,14 +13010,14 @@ function _SetMousePosition($0) {
function _ShowCursor() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4328] = 0;
+ HEAP32[4406] = 0;
return;
}
function _GetKeyStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4329]|0;
+ $1 = HEAP32[4407]|0;
$2 = (_glfwGetKey(($1|0),($0|0))|0);
return ($2|0);
}
@@ -13021,7 +13025,7 @@ function _GetMouseButtonStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4329]|0;
+ $1 = HEAP32[4407]|0;
$2 = (_glfwGetMouseButton(($1|0),($0|0))|0);
return ($2|0);
}
@@ -13034,7 +13038,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4296,$vararg_buffer);
- HEAP32[4333] = $2;
+ HEAP32[4411] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -13047,15 +13051,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4325|0),(0|0),1,(8|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0);
- $3 = HEAP32[4331]|0;
+ $3 = HEAP32[4409]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4192] = $5;
- $6 = HEAP32[4330]|0;
+ HEAPF32[4270] = $5;
+ $6 = HEAP32[4408]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(16772)>>2] = $8;
- $9 = HEAP32[4334]|0;
+ HEAPF32[(17084)>>2] = $8;
+ $9 = HEAP32[4412]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -13074,11 +13078,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[16808>>0]=HEAP8[8854>>0]|0;HEAP8[16808+1>>0]=HEAP8[8854+1>>0]|0;HEAP8[16808+2>>0]=HEAP8[8854+2>>0]|0;HEAP8[16808+3>>0]=HEAP8[8854+3>>0]|0;HEAP8[16808+4>>0]=HEAP8[8854+4>>0]|0;HEAP8[16808+5>>0]=HEAP8[8854+5>>0]|0;HEAP8[16808+6>>0]=HEAP8[8854+6>>0]|0;
+ ;HEAP8[17120>>0]=HEAP8[8854>>0]|0;HEAP8[17120+1>>0]=HEAP8[8854+1>>0]|0;HEAP8[17120+2>>0]=HEAP8[8854+2>>0]|0;HEAP8[17120+3>>0]=HEAP8[8854+3>>0]|0;HEAP8[17120+4>>0]=HEAP8[8854+4>>0]|0;HEAP8[17120+5>>0]=HEAP8[8854+5>>0]|0;HEAP8[17120+6>>0]=HEAP8[8854+6>>0]|0;
break;
}
case 1: {
- $3 = 16808;
+ $3 = 17120;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -13087,11 +13091,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=16808; src=8861; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=17120; src=8861; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 16808;
+ $7 = 17120;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -13102,16 +13106,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(16808,$1)|0);
- $strlen = (_strlen(16808)|0);
- $endptr = (16808 + ($strlen)|0);
+ (_strcat(17120,$1)|0);
+ $strlen = (_strlen(17120)|0);
+ $endptr = (17120 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(16808,$2)|0);
+ (_vprintf(17120,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -13143,22 +13147,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4331] = $0;
- HEAP32[4330] = $1;
+ HEAP32[4409] = $0;
+ HEAP32[4408] = $1;
_MatrixIdentity($2);
- dest=17412; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17724; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,4996,$vararg_buffer);
}
- $6 = HEAP32[4331]|0;
- HEAP32[4369] = $6;
- $7 = HEAP32[4330]|0;
- HEAP32[4370] = $7;
+ $6 = HEAP32[4409]|0;
+ HEAP32[4447] = $6;
+ $7 = HEAP32[4408]|0;
+ HEAP32[4448] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[20152]|0;
+ $8 = HEAP8[20464]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -13166,13 +13170,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[20152]|0;
+ $11 = HEAP8[20464]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[20152]|0;
+ $14 = HEAP8[20464]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -13194,18 +13198,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4371]|0;
+ $21 = HEAP32[4449]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4331]|0;
- $48 = HEAP32[4330]|0;
- $49 = HEAP32[4333]|0;
+ $47 = HEAP32[4409]|0;
+ $48 = HEAP32[4408]|0;
+ $49 = HEAP32[4411]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4329] = $50;
- $51 = HEAP32[4331]|0;
- HEAP32[4372] = $51;
- $52 = HEAP32[4330]|0;
- HEAP32[4373] = $52;
+ HEAP32[4407] = $50;
+ $51 = HEAP32[4409]|0;
+ HEAP32[4450] = $51;
+ $52 = HEAP32[4408]|0;
+ HEAP32[4451] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -13214,9 +13218,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4331]|0;
+ $27 = HEAP32[4409]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4330]|0;
+ $29 = HEAP32[4408]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -13238,25 +13242,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4369] = $31;
- HEAP32[4370] = $34;
+ HEAP32[4447] = $31;
+ HEAP32[4448] = $34;
}
} while(0);
- $38 = HEAP32[4369]|0;
- $39 = HEAP32[4370]|0;
+ $38 = HEAP32[4447]|0;
+ $39 = HEAP32[4448]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,5047,$vararg_buffer3);
- $40 = HEAP32[4369]|0;
- $41 = HEAP32[4370]|0;
+ $40 = HEAP32[4447]|0;
+ $41 = HEAP32[4448]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4369]|0;
- $43 = HEAP32[4370]|0;
- $44 = HEAP32[4333]|0;
+ $42 = HEAP32[4447]|0;
+ $43 = HEAP32[4448]|0;
+ $44 = HEAP32[4411]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4329] = $46;
+ HEAP32[4407] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -13265,60 +13269,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,5085,$vararg_buffer6);
} else {
_TraceLog(0,5118,$vararg_buffer8);
- $55 = HEAP32[4372]|0;
- $56 = HEAP32[4373]|0;
+ $55 = HEAP32[4450]|0;
+ $56 = HEAP32[4451]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,5158,$vararg_buffer10);
- $57 = HEAP32[4331]|0;
- $58 = HEAP32[4330]|0;
+ $57 = HEAP32[4409]|0;
+ $58 = HEAP32[4408]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,5179,$vararg_buffer14);
- $59 = HEAP32[4374]|0;
- $60 = HEAP32[4375]|0;
+ $59 = HEAP32[4452]|0;
+ $60 = HEAP32[4453]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,5200,$vararg_buffer18);
}
- $61 = HEAP32[4329]|0;
+ $61 = HEAP32[4407]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4329]|0;
+ $62 = HEAP32[4407]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4329]|0;
+ $63 = HEAP32[4407]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4329]|0;
+ $64 = HEAP32[4407]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4329]|0;
+ $65 = HEAP32[4407]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4329]|0;
+ $66 = HEAP32[4407]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4329]|0;
+ $67 = HEAP32[4407]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4329]|0;
+ $68 = HEAP32[4407]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4329]|0;
+ $69 = HEAP32[4407]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[20152]|0;
+ $70 = HEAP8[20464]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4331]|0;
- $74 = HEAP32[4330]|0;
+ $73 = HEAP32[4409]|0;
+ $74 = HEAP32[4408]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4372]|0;
- $76 = HEAP32[4374]|0;
+ $75 = HEAP32[4450]|0;
+ $76 = HEAP32[4452]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4373]|0;
- $80 = HEAP32[4375]|0;
+ $79 = HEAP32[4451]|0;
+ $80 = HEAP32[4453]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -13337,18 +13341,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,5225,$vararg_buffer22);
- $73 = HEAP32[4331]|0;
- $74 = HEAP32[4330]|0;
+ $73 = HEAP32[4409]|0;
+ $74 = HEAP32[4408]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4372]|0;
- $76 = HEAP32[4374]|0;
+ $75 = HEAP32[4450]|0;
+ $76 = HEAP32[4452]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4373]|0;
- $80 = HEAP32[4375]|0;
+ $79 = HEAP32[4451]|0;
+ $80 = HEAP32[4453]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -13376,7 +13380,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(17380)>>2] = 224;
+ HEAP32[(17692)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -13417,27 +13421,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[17356>>2]=HEAP32[$1>>2]|0;HEAP32[17356+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17356+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17356+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17356+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[17668>>2]=HEAP32[$1>>2]|0;HEAP32[17668+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17668+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17668+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17668+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(17380)>>2]|0;
+ $5 = HEAP32[(17692)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(17384)>>2] = $7;
+ HEAP32[(17696)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(17376)>>2] = $23;
- $24 = HEAP32[4339]|0;
+ HEAP32[(17688)>>2] = $23;
+ $24 = HEAP32[4417]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4520,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(17360)>>2]|0;
- $10 = HEAP32[(17380)>>2]|0;
- $11 = HEAP32[(17384)>>2]|0;
+ $9 = HEAP32[(17672)>>2]|0;
+ $10 = HEAP32[(17692)>>2]|0;
+ $11 = HEAP32[(17696)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -13486,8 +13490,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(17376)>>2] = $23;
- $24 = HEAP32[4339]|0;
+ HEAP32[(17688)>>2] = $23;
+ $24 = HEAP32[4417]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4520,$vararg_buffer);
STACKTOP = sp;return;
@@ -13498,7 +13502,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2100] = $1;
+ HEAPF64[2139] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -13657,7 +13661,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 16784;
+ $31 = 17096;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -13670,7 +13674,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (16792);
+ $42 = (17104);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -13726,7 +13730,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (17340 + ($10<<2)|0);
+ $11 = (17652 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -13740,7 +13744,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2097] = $$;
+ HEAPF64[2136] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -13752,7 +13756,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4334] = 0;
+ HEAP32[4412] = 0;
return;
}
function _GetTime() {
@@ -14328,7 +14332,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4347]|0;
+ $6 = HEAP32[4425]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -14338,7 +14342,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4348]|0;
+ $9 = HEAP32[4426]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -14347,7 +14351,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4349]|0;
+ $12 = HEAP32[4427]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -14357,7 +14361,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4350]|0;
+ $15 = HEAP32[4428]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -14367,7 +14371,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4351]|0;
+ $18 = HEAP32[4429]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -14411,7 +14415,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4347]|0;
+ $22 = HEAP32[4425]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -14419,7 +14423,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4347]|0;
+ $24 = HEAP32[4425]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -14427,7 +14431,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4347]|0;
+ $26 = HEAP32[4425]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -14435,7 +14439,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4347]|0;
+ $28 = HEAP32[4425]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -14443,7 +14447,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4348]|0;
+ $30 = HEAP32[4426]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -14451,7 +14455,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4349]|0;
+ $32 = HEAP32[4427]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -14459,7 +14463,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4349]|0;
+ $34 = HEAP32[4427]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -14467,7 +14471,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4350]|0;
+ $36 = HEAP32[4428]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -14475,7 +14479,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4350]|0;
+ $38 = HEAP32[4428]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -14483,7 +14487,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4351]|0;
+ $40 = HEAP32[4429]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -14491,7 +14495,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4351]|0;
+ $42 = HEAP32[4429]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -14503,7 +14507,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4352]|0;
+ $44 = HEAP32[4430]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -14849,20 +14853,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4331]|0;
+ $3 = HEAP32[4409]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4330]|0;
+ $5 = HEAP32[4408]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4372] = $3;
- HEAP32[4373] = $5;
- HEAP32[4374] = 0;
- HEAP32[4375] = 0;
+ HEAP32[4450] = $3;
+ HEAP32[4451] = $5;
+ HEAP32[4452] = 0;
+ HEAP32[4453] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -14876,9 +14880,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4331]|0;
+ $35 = HEAP32[4409]|0;
$36 = (+($35|0));
- $37 = HEAP32[4330]|0;
+ $37 = HEAP32[4408]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -14886,26 +14890,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4372] = $45;
- HEAP32[4373] = $37;
+ HEAP32[4450] = $45;
+ HEAP32[4451] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4374] = $46;
+ HEAP32[4452] = $46;
$$sink1 = 0;
} else {
- HEAP32[4372] = $35;
+ HEAP32[4450] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4373] = $42;
- HEAP32[4374] = 0;
+ HEAP32[4451] = $42;
+ HEAP32[4452] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4375] = $$sink1;
+ HEAP32[4453] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4330]|0;
+ $7 = HEAP32[4408]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -14915,11 +14919,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,8607,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4331]|0;
+ $9 = HEAP32[4409]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4330]|0;
+ $13 = HEAP32[4408]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -14927,33 +14931,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4372] = $23;
- HEAP32[4373] = $1;
+ HEAP32[4450] = $23;
+ HEAP32[4451] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4374] = $24;
+ HEAP32[4452] = $24;
$$sink = 0;
} else {
- HEAP32[4372] = $0;
- $17 = HEAP32[4330]|0;
+ HEAP32[4450] = $0;
+ $17 = HEAP32[4408]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4373] = $20;
- HEAP32[4374] = 0;
+ HEAP32[4451] = $20;
+ HEAP32[4452] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4375] = $$sink;
- $25 = HEAP32[4372]|0;
+ HEAP32[4453] = $$sink;
+ $25 = HEAP32[4450]|0;
$26 = (+($25|0));
- $27 = HEAP32[4331]|0;
+ $27 = HEAP32[4409]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=17412; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4372] = $0;
- HEAP32[4373] = $1;
+ dest=17724; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4450] = $0;
+ HEAP32[4451] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -14975,10 +14979,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4331] = $1;
- HEAP32[4330] = $2;
- HEAP32[4372] = $1;
- HEAP32[4373] = $2;
+ HEAP32[4409] = $1;
+ HEAP32[4408] = $2;
+ HEAP32[4450] = $1;
+ HEAP32[4451] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -15005,7 +15009,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (20159 + ($1)|0);
+ $9 = (20471 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -15026,7 +15030,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (20153 + ($1)|0);
+ $7 = (20465 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -15105,7 +15109,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 16784;
+ $15 = 17096;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -15140,7 +15144,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[4745] = $3;
+ HEAP32[4823] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -15150,7 +15154,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[4744] = $$sink;
+ HEAP32[4822] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -15231,18 +15235,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5357)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4410] = 1;
+ HEAP32[4488] = 1;
$27 = (_eglGetProcAddress((5384|0))|0);
- HEAP32[4411] = $27;
+ HEAP32[4489] = $27;
$28 = (_eglGetProcAddress((5405|0))|0);
- HEAP32[4412] = $28;
+ HEAP32[4490] = $28;
$29 = (_eglGetProcAddress((5426|0))|0);
- HEAP32[4413] = $29;
+ HEAP32[4491] = $29;
}
$30 = (_strcmp($24,5450)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4352] = 1;
+ HEAP32[4430] = 1;
}
$32 = (_strcmp($24,5470)|0);
$33 = ($32|0)==(0);
@@ -15264,7 +15268,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4347] = 1;
+ HEAP32[4425] = 1;
}
$39 = (_strcmp($24,5575)|0);
$40 = ($39|0)==(0);
@@ -15280,35 +15284,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4348] = 1;
+ HEAP32[4426] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,5644)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4349] = 1;
+ HEAP32[4427] = 1;
}
$47 = (_strcmp($44,5669)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4350] = 1;
+ HEAP32[4428] = 1;
}
$49 = (_strcmp($44,5702)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4351] = 1;
+ HEAP32[4429] = 1;
}
$51 = (_strcmp($44,5738)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4414] = 1;
- _glGetFloatv(34047,(17660|0));
+ HEAP32[4492] = 1;
+ _glGetFloatv(34047,(17972|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,5772)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4416] = 1;
+ HEAP32[4494] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -15319,61 +15323,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4410]|0;
+ $21 = HEAP32[4488]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,5875,$vararg_buffer15);
} else {
_TraceLog(0,5800,$vararg_buffer13);
}
- $57 = HEAP32[4352]|0;
+ $57 = HEAP32[4430]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,6011,$vararg_buffer19);
} else {
_TraceLog(0,5936,$vararg_buffer17);
}
- $59 = HEAP32[4347]|0;
+ $59 = HEAP32[4425]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,6103,$vararg_buffer21);
}
- $61 = HEAP32[4348]|0;
+ $61 = HEAP32[4426]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,6149,$vararg_buffer23);
}
- $63 = HEAP32[4349]|0;
+ $63 = HEAP32[4427]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,6196,$vararg_buffer25);
}
- $65 = HEAP32[4350]|0;
+ $65 = HEAP32[4428]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6247,$vararg_buffer27);
}
- $67 = HEAP32[4351]|0;
+ $67 = HEAP32[4429]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6294,$vararg_buffer29);
}
- $69 = HEAP32[4414]|0;
+ $69 = HEAP32[4492]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4415];
+ $71 = +HEAPF32[4493];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6341,$vararg_buffer31);
}
- $73 = HEAP32[4416]|0;
+ $73 = HEAP32[4494]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6407,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4417] = $75;
+ HEAP32[4495] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6511,$vararg_buffer39);
@@ -15382,14 +15386,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6460,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=17672; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17728; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17984; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18040; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4446] = $77;
+ HEAP32[4524] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4446]|0;
+ $79 = HEAP32[4524]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -15402,7 +15406,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4447] = $78;
+ HEAP32[4525] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -15417,48 +15421,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4448] = 1;
- $85 = HEAP32[4417]|0;
+ HEAP32[4526] = 1;
+ $85 = HEAP32[4495]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4449] = 4;
+ HEAP32[4527] = 4;
_MatrixIdentity($4);
- dest=17800; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18112; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17864); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18176); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17928); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18240); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17992); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18304); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18056); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18368); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18120); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18432); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18184); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18496); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18248); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18560); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18312); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18624); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18376); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18688); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18440); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18752); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18504); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18816); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18568); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18880); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18632); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18944); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18696); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19008); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18760); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19072); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=17508; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17820; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=17572; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4376] = 17572;
+ dest=17884; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4454] = 17884;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -15469,21 +15473,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[4706] = $0;
- HEAP32[4707] = $1;
+ HEAP32[4784] = $0;
+ HEAP32[4785] = $1;
_TraceLog(0,6550,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4374]|0;
+ $0 = HEAP32[4452]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4375]|0;
+ $2 = HEAP32[4453]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4372]|0;
+ $4 = HEAP32[4450]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4373]|0;
+ $6 = HEAP32[4451]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -15494,12 +15498,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 17508;
+ $modelview$sink = 17820;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 17572;
+ $modelview$sink = 17884;
label = 3;
break;
}
@@ -15507,9 +15511,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4376] = $modelview$sink;
+ HEAP32[4454] = $modelview$sink;
}
- HEAP32[4409] = $0;
+ HEAP32[4487] = $0;
return;
}
function _rlLoadIdentity() {
@@ -15517,7 +15521,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4376]|0;
+ $1 = HEAP32[4454]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -15538,7 +15542,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4376]|0;
+ $8 = HEAP32[4454]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -15635,15 +15639,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(18844)>>2] = $0;
+ HEAP32[(19156)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(18852)>>2] = $1;
- HEAP32[(18848)>>2] = 0;
- HEAP32[(18856)>>2] = 0;
+ HEAP32[(19164)>>2] = $1;
+ HEAP32[(19160)>>2] = 0;
+ HEAP32[(19168)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(18852)>>2]|0;
+ $2 = HEAP32[(19164)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -15654,19 +15658,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[4708] = 0;
- HEAP32[(18840)>>2] = 0;
- HEAP32[(18836)>>2] = 0;
+ HEAP32[4786] = 0;
+ HEAP32[(19152)>>2] = 0;
+ HEAP32[(19148)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(18892)>>2] = $5;
+ HEAP32[(19204)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(18900)>>2] = $6;
- HEAP32[(18896)>>2] = 0;
- HEAP32[(18904)>>2] = 0;
+ HEAP32[(19212)>>2] = $6;
+ HEAP32[(19208)>>2] = 0;
+ HEAP32[(19216)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(18900)>>2]|0;
+ $7 = HEAP32[(19212)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -15677,24 +15681,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[4720] = 0;
- HEAP32[(18888)>>2] = 0;
- HEAP32[(18884)>>2] = 0;
+ HEAP32[4798] = 0;
+ HEAP32[(19200)>>2] = 0;
+ HEAP32[(19196)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(18940)>>2] = $10;
+ HEAP32[(19252)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(18944)>>2] = $11;
+ HEAP32[(19256)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(18948)>>2] = $12;
+ HEAP32[(19260)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(18952)>>2] = $13;
- $14 = HEAP32[(18940)>>2]|0;
+ HEAP32[(19264)>>2] = $13;
+ $14 = HEAP32[(19252)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(18944)>>2]|0;
+ $15 = HEAP32[(19256)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(18948)>>2]|0;
+ $17 = HEAP32[(19260)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -15705,7 +15709,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(18952)>>2]|0;
+ $16 = HEAP32[(19264)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -15742,140 +15746,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[4732] = 0;
- HEAP32[(18932)>>2] = 0;
- HEAP32[(18936)>>2] = 0;
+ HEAP32[4810] = 0;
+ HEAP32[(19244)>>2] = 0;
+ HEAP32[(19248)>>2] = 0;
_TraceLog(0,6597,$vararg_buffer);
- $20 = HEAP32[4410]|0;
+ $20 = HEAP32[4488]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4411]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(18860));
- $44 = HEAP32[4412]|0;
- $45 = HEAP32[(18860)>>2]|0;
+ $43 = HEAP32[4489]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(19172));
+ $44 = HEAP32[4490]|0;
+ $45 = HEAP32[(19172)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((18864)|0));
- $46 = HEAP32[(18864)>>2]|0;
+ _glGenBuffers(2,((19176)|0));
+ $46 = HEAP32[(19176)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(18844)>>2]|0;
+ $47 = HEAP32[(19156)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(17732)>>2]|0;
+ $48 = HEAP32[(18044)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(17732)>>2]|0;
+ $49 = HEAP32[(18044)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((18868)|0));
- $50 = HEAP32[(18868)>>2]|0;
+ _glGenBuffers(2,((19180)|0));
+ $50 = HEAP32[(19180)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(18852)>>2]|0;
+ $51 = HEAP32[(19164)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(17752)>>2]|0;
+ $52 = HEAP32[(18064)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(17752)>>2]|0;
+ $53 = HEAP32[(18064)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4410]|0;
+ $54 = HEAP32[4488]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(18864)>>2]|0;
- $58 = HEAP32[(18868)>>2]|0;
+ $57 = HEAP32[(19176)>>2]|0;
+ $58 = HEAP32[(19180)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,6735,$vararg_buffer3);
} else {
- $56 = HEAP32[(18860)>>2]|0;
+ $56 = HEAP32[(19172)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,6670,$vararg_buffer1);
}
- $59 = HEAP32[4410]|0;
+ $59 = HEAP32[4488]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4411]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(18908));
- $62 = HEAP32[4412]|0;
- $63 = HEAP32[(18908)>>2]|0;
+ $61 = HEAP32[4489]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(19220));
+ $62 = HEAP32[4490]|0;
+ $63 = HEAP32[(19220)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((18912)|0));
- $64 = HEAP32[(18912)>>2]|0;
+ _glGenBuffers(1,((19224)|0));
+ $64 = HEAP32[(19224)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(18892)>>2]|0;
+ $65 = HEAP32[(19204)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(17732)>>2]|0;
+ $66 = HEAP32[(18044)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(17732)>>2]|0;
+ $67 = HEAP32[(18044)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18916)|0));
- $68 = HEAP32[(18916)>>2]|0;
+ _glGenBuffers(1,((19228)|0));
+ $68 = HEAP32[(19228)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(18900)>>2]|0;
+ $69 = HEAP32[(19212)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(17752)>>2]|0;
+ $70 = HEAP32[(18064)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(17752)>>2]|0;
+ $71 = HEAP32[(18064)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4410]|0;
+ $72 = HEAP32[4488]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(18912)>>2]|0;
- $76 = HEAP32[(18916)>>2]|0;
+ $75 = HEAP32[(19224)>>2]|0;
+ $76 = HEAP32[(19228)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,6881,$vararg_buffer10);
} else {
- $74 = HEAP32[(18908)>>2]|0;
+ $74 = HEAP32[(19220)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,6812,$vararg_buffer7);
}
- $77 = HEAP32[4410]|0;
+ $77 = HEAP32[4488]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4411]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(18956));
- $80 = HEAP32[4412]|0;
- $81 = HEAP32[(18956)>>2]|0;
+ $79 = HEAP32[4489]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(19268));
+ $80 = HEAP32[4490]|0;
+ $81 = HEAP32[(19268)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((18960)|0));
- $82 = HEAP32[(18960)>>2]|0;
+ _glGenBuffers(1,((19272)|0));
+ $82 = HEAP32[(19272)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(18940)>>2]|0;
+ $83 = HEAP32[(19252)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(17732)>>2]|0;
+ $84 = HEAP32[(18044)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(17732)>>2]|0;
+ $85 = HEAP32[(18044)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18964)|0));
- $86 = HEAP32[(18964)>>2]|0;
+ _glGenBuffers(1,((19276)|0));
+ $86 = HEAP32[(19276)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(18944)>>2]|0;
+ $87 = HEAP32[(19256)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(17736)>>2]|0;
+ $88 = HEAP32[(18048)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(17736)>>2]|0;
+ $89 = HEAP32[(18048)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((18968)|0));
- $90 = HEAP32[(18968)>>2]|0;
+ _glGenBuffers(1,((19280)|0));
+ $90 = HEAP32[(19280)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(18948)>>2]|0;
+ $91 = HEAP32[(19260)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(17752)>>2]|0;
+ $92 = HEAP32[(18064)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(17752)>>2]|0;
+ $93 = HEAP32[(18064)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((18972)|0));
- $94 = HEAP32[(18972)>>2]|0;
+ _glGenBuffers(1,((19284)|0));
+ $94 = HEAP32[(19284)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(18952)>>2]|0;
+ $95 = HEAP32[(19264)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4410]|0;
+ $96 = HEAP32[4488]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(18960)>>2]|0;
- $100 = HEAP32[(18964)>>2]|0;
- $101 = HEAP32[(18968)>>2]|0;
- $102 = HEAP32[(18972)>>2]|0;
+ $99 = HEAP32[(19272)>>2]|0;
+ $100 = HEAP32[(19276)>>2]|0;
+ $101 = HEAP32[(19280)>>2]|0;
+ $102 = HEAP32[(19284)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -15885,16 +15889,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,7027,$vararg_buffer17);
} else {
- $98 = HEAP32[(18956)>>2]|0;
+ $98 = HEAP32[(19268)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,6962,$vararg_buffer14);
}
- $103 = HEAP32[4410]|0;
+ $103 = HEAP32[4488]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4412]|0;
+ $105 = HEAP32[4490]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -16075,9 +16079,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (20153 + ($0)|0);
+ $1 = (20465 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (20156 + ($0)|0);
+ $3 = (20468 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -16089,9 +16093,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (20153 + ($0)|0);
+ $1 = (20465 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (20156 + ($0)|0);
+ $3 = (20468 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -16112,7 +16116,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4329]|0;
+ $0 = HEAP32[4407]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,8871,$vararg_buffer);
@@ -16123,9 +16127,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[17356>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17356+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17356+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17356+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17356+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[17668>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17668+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17668+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17668+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17668+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(17384)>>2]|0;
+ $0 = HEAP32[(17696)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -16136,11 +16140,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(17668|0));
- $0 = HEAP32[4417]|0;
+ _glDeleteTextures(1,(17980|0));
+ $0 = HEAP32[4495]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,8898,$vararg_buffer);
- $1 = HEAP32[4447]|0;
+ $1 = HEAP32[4525]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -16148,17 +16152,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4418]|0;
+ $0 = HEAP32[4496]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4410]|0;
+ $0 = HEAP32[4488]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4412]|0;
+ $2 = HEAP32[4490]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -16167,39 +16171,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((18864)|0));
- _glDeleteBuffers(1,((18868)|0));
- _glDeleteBuffers(1,((18912)|0));
- _glDeleteBuffers(1,((18916)|0));
- _glDeleteBuffers(1,((18960)|0));
- _glDeleteBuffers(1,((18964)|0));
- _glDeleteBuffers(1,((18968)|0));
- _glDeleteBuffers(1,((18972)|0));
- $3 = HEAP32[4410]|0;
+ _glDeleteBuffers(1,((19176)|0));
+ _glDeleteBuffers(1,((19180)|0));
+ _glDeleteBuffers(1,((19224)|0));
+ _glDeleteBuffers(1,((19228)|0));
+ _glDeleteBuffers(1,((19272)|0));
+ _glDeleteBuffers(1,((19276)|0));
+ _glDeleteBuffers(1,((19280)|0));
+ _glDeleteBuffers(1,((19284)|0));
+ $3 = HEAP32[4488]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4413]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(18860));
- $6 = HEAP32[4413]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(18908));
- $7 = HEAP32[4413]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(18956));
+ $5 = HEAP32[4491]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(19172));
+ $6 = HEAP32[4491]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(19220));
+ $7 = HEAP32[4491]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(19268));
}
- $8 = HEAP32[(18844)>>2]|0;
+ $8 = HEAP32[(19156)>>2]|0;
_free($8);
- $9 = HEAP32[(18852)>>2]|0;
+ $9 = HEAP32[(19164)>>2]|0;
_free($9);
- $10 = HEAP32[(18892)>>2]|0;
+ $10 = HEAP32[(19204)>>2]|0;
_free($10);
- $11 = HEAP32[(18900)>>2]|0;
+ $11 = HEAP32[(19212)>>2]|0;
_free($11);
- $12 = HEAP32[(18940)>>2]|0;
+ $12 = HEAP32[(19252)>>2]|0;
_free($12);
- $13 = HEAP32[(18944)>>2]|0;
+ $13 = HEAP32[(19256)>>2]|0;
_free($13);
- $14 = HEAP32[(18948)>>2]|0;
+ $14 = HEAP32[(19260)>>2]|0;
_free($14);
- $15 = HEAP32[(18952)>>2]|0;
+ $15 = HEAP32[(19264)>>2]|0;
_free($15);
return;
}
@@ -16239,16 +16243,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2117] = $0;
- $1 = +HEAPF64[2100];
+ HEAPF64[2156] = $0;
+ $1 = +HEAPF64[2139];
$2 = $0 - $1;
- HEAPF64[2118] = $2;
- HEAPF64[2100] = $0;
+ HEAPF64[2157] = $2;
+ HEAPF64[2139] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=17412; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=17724; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(18984);
+ _rlMultMatrixf(19296);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -16257,53 +16261,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[4746] = $1;
+ HEAP32[4824] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(18988)>>2] = $3;
+ HEAP32[(19300)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(18992)>>2] = $5;
+ HEAP32[(19304)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(18996)>>2] = $7;
+ HEAP32[(19308)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(19000)>>2] = $9;
+ HEAP32[(19312)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(19004)>>2] = $11;
+ HEAP32[(19316)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(19008)>>2] = $13;
+ HEAP32[(19320)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(19012)>>2] = $15;
+ HEAP32[(19324)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(19016)>>2] = $17;
+ HEAP32[(19328)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(19020)>>2] = $19;
+ HEAP32[(19332)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(19024)>>2] = $21;
+ HEAP32[(19336)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(19028)>>2] = $23;
+ HEAP32[(19340)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(19032)>>2] = $25;
+ HEAP32[(19344)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(19036)>>2] = $27;
+ HEAP32[(19348)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(19040)>>2] = $29;
+ HEAP32[(19352)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(19044)>>2] = $31;
- return (18984|0);
+ HEAP32[(19356)>>2] = $31;
+ return (19296|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -16378,7 +16382,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4376]|0;
+ $49 = HEAP32[4454]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -16392,15 +16396,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2117] = $0;
- $1 = +HEAPF64[2100];
+ HEAPF64[2156] = $0;
+ $1 = +HEAPF64[2139];
$2 = $0 - $1;
- HEAPF64[2119] = $2;
- HEAPF64[2100] = $0;
- $3 = +HEAPF64[2118];
+ HEAPF64[2158] = $2;
+ HEAPF64[2139] = $0;
+ $3 = +HEAPF64[2157];
$4 = $2 + $3;
- HEAPF64[2120] = $4;
- $5 = +HEAPF64[2097];
+ HEAPF64[2159] = $4;
+ $5 = +HEAPF64[2136];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -16410,13 +16414,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2117] = $10;
- $11 = +HEAPF64[2100];
+ HEAPF64[2156] = $10;
+ $11 = +HEAPF64[2139];
$12 = $10 - $11;
- HEAPF64[2100] = $10;
- $13 = +HEAPF64[2120];
+ HEAPF64[2139] = $10;
+ $13 = +HEAPF64[2159];
$14 = $12 + $13;
- HEAPF64[2120] = $14;
+ HEAPF64[2159] = $14;
return;
}
function _rlglDraw() {
@@ -16429,7 +16433,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4329]|0;
+ $0 = HEAP32[4407]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -16445,20 +16449,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[764] = -1;
HEAP32[766] = -1;
- HEAP32[4762] = 0;
- $3 = HEAP32[4329]|0;
+ HEAP32[4840] = 0;
+ $3 = HEAP32[4407]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4192] = $5;
+ HEAPF32[4270] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(16772)>>2] = $7;
- _memcpy((20671|0),(20159|0),512)|0;
- ;HEAP8[20156>>0]=HEAP8[20153>>0]|0;HEAP8[20156+1>>0]=HEAP8[20153+1>>0]|0;HEAP8[20156+2>>0]=HEAP8[20153+2>>0]|0;
- $8 = HEAP32[4745]|0;
- HEAP32[4332] = $8;
- HEAP32[4745] = 0;
+ HEAPF32[(17084)>>2] = $7;
+ _memcpy((20983|0),(20471|0),512)|0;
+ ;HEAP8[20468>>0]=HEAP8[20465>>0]|0;HEAP8[20468+1>>0]=HEAP8[20465+1>>0]|0;HEAP8[20468+2>>0]=HEAP8[20465+2>>0]|0;
+ $8 = HEAP32[4823]|0;
+ HEAP32[4410] = $8;
+ HEAP32[4823] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -16468,8 +16472,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (21183 + ($$05160<<5)|0);
- $scevgep67 = (21311 + ($$05160<<5)|0);
+ $scevgep = (21495 + ($$05160<<5)|0);
+ $scevgep67 = (21623 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -16483,7 +16487,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((21311 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((21623 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[766] = $$04857;
@@ -16510,7 +16514,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((19052 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((19364 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -16526,7 +16530,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[4762] = $$lcssa;
+ HEAP32[4840] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -16567,87 +16571,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4708]|0;
+ $0 = HEAP32[4786]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4410]|0;
+ $2 = HEAP32[4488]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4412]|0;
- $5 = HEAP32[(18860)>>2]|0;
+ $4 = HEAP32[4490]|0;
+ $5 = HEAP32[(19172)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(18864)>>2]|0;
+ $6 = HEAP32[(19176)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[4708]|0;
+ $7 = HEAP32[4786]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(18844)>>2]|0;
+ $9 = HEAP32[(19156)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(18868)>>2]|0;
+ $10 = HEAP32[(19180)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(18840)>>2]|0;
+ $11 = HEAP32[(19152)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(18852)>>2]|0;
+ $13 = HEAP32[(19164)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[4720]|0;
+ $14 = HEAP32[4798]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4410]|0;
+ $16 = HEAP32[4488]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4412]|0;
- $19 = HEAP32[(18908)>>2]|0;
+ $18 = HEAP32[4490]|0;
+ $19 = HEAP32[(19220)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(18912)>>2]|0;
+ $20 = HEAP32[(19224)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[4720]|0;
+ $21 = HEAP32[4798]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(18892)>>2]|0;
+ $23 = HEAP32[(19204)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(18916)>>2]|0;
+ $24 = HEAP32[(19228)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(18888)>>2]|0;
+ $25 = HEAP32[(19200)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(18900)>>2]|0;
+ $27 = HEAP32[(19212)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[4732]|0;
+ $28 = HEAP32[4810]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4410]|0;
+ $30 = HEAP32[4488]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4412]|0;
- $33 = HEAP32[(18956)>>2]|0;
+ $32 = HEAP32[4490]|0;
+ $33 = HEAP32[(19268)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(18960)>>2]|0;
+ $34 = HEAP32[(19272)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[4732]|0;
+ $35 = HEAP32[4810]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(18940)>>2]|0;
+ $37 = HEAP32[(19252)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(18964)>>2]|0;
+ $38 = HEAP32[(19276)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[4732]|0;
+ $39 = HEAP32[4810]|0;
$40 = $39 << 3;
- $41 = HEAP32[(18944)>>2]|0;
+ $41 = HEAP32[(19256)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(18968)>>2]|0;
+ $42 = HEAP32[(19280)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[4732]|0;
+ $43 = HEAP32[4810]|0;
$44 = $43 << 2;
- $45 = HEAP32[(18948)>>2]|0;
+ $45 = HEAP32[(19260)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4410]|0;
+ $46 = HEAP32[4488]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4412]|0;
+ $48 = HEAP32[4490]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -16665,9 +16669,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=17508; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=17572; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[4795]|0;
+ dest=$0; src=17820; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=17884; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4873]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -16677,134 +16681,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[4708]|0;
+ $8 = HEAP32[4786]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[4720]|0;
+ $10 = HEAP32[4798]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[4732]|0;
+ $12 = HEAP32[4810]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4432]|0;
+ $14 = HEAP32[4510]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=17572; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=17508; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=17884; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=17820; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(17756)>>2]|0;
+ $15 = HEAP32[(18068)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(17760)>>2]|0;
+ $17 = HEAP32[(18072)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(17772)>>2]|0;
+ $18 = HEAP32[(18084)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[4708]|0;
+ $19 = HEAP32[4786]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4417]|0;
+ $21 = HEAP32[4495]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4410]|0;
+ $22 = HEAP32[4488]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(18864)>>2]|0;
+ $26 = HEAP32[(19176)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(17732)>>2]|0;
+ $27 = HEAP32[(18044)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(17732)>>2]|0;
+ $28 = HEAP32[(18044)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(18868)>>2]|0;
+ $29 = HEAP32[(19180)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(17752)>>2]|0;
+ $30 = HEAP32[(18064)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(17752)>>2]|0;
+ $31 = HEAP32[(18064)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4412]|0;
- $25 = HEAP32[(18860)>>2]|0;
+ $24 = HEAP32[4490]|0;
+ $25 = HEAP32[(19172)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[4708]|0;
+ $32 = HEAP32[4786]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4410]|0;
+ $33 = HEAP32[4488]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[4720]|0;
+ $35 = HEAP32[4798]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4417]|0;
+ $37 = HEAP32[4495]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4410]|0;
+ $38 = HEAP32[4488]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(18912)>>2]|0;
+ $42 = HEAP32[(19224)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(17732)>>2]|0;
+ $43 = HEAP32[(18044)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(17732)>>2]|0;
+ $44 = HEAP32[(18044)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(18916)>>2]|0;
+ $45 = HEAP32[(19228)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(17752)>>2]|0;
+ $46 = HEAP32[(18064)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(17752)>>2]|0;
+ $47 = HEAP32[(18064)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4412]|0;
- $41 = HEAP32[(18908)>>2]|0;
+ $40 = HEAP32[4490]|0;
+ $41 = HEAP32[(19220)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[4720]|0;
+ $48 = HEAP32[4798]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4410]|0;
+ $49 = HEAP32[4488]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[4732]|0;
+ $51 = HEAP32[4810]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4410]|0;
+ $53 = HEAP32[4488]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(18960)>>2]|0;
+ $57 = HEAP32[(19272)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(17732)>>2]|0;
+ $58 = HEAP32[(18044)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(17732)>>2]|0;
+ $59 = HEAP32[(18044)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(18964)>>2]|0;
+ $60 = HEAP32[(19276)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(17736)>>2]|0;
+ $61 = HEAP32[(18048)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(17736)>>2]|0;
+ $62 = HEAP32[(18048)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(18968)>>2]|0;
+ $63 = HEAP32[(19280)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(17752)>>2]|0;
+ $64 = HEAP32[(18064)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(17752)>>2]|0;
+ $65 = HEAP32[(18064)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(18972)>>2]|0;
+ $66 = HEAP32[(19284)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4412]|0;
- $56 = HEAP32[(18956)>>2]|0;
+ $55 = HEAP32[4490]|0;
+ $56 = HEAP32[(19268)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4448]|0;
+ $67 = HEAP32[4526]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4447]|0;
+ $71 = HEAP32[4525]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -16815,14 +16819,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4447]|0;
+ $80 = HEAP32[4525]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4448]|0;
+ $87 = HEAP32[4526]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -16831,7 +16835,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4410]|0;
+ $69 = HEAP32[4488]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -16839,10 +16843,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4410]|0;
+ $89 = HEAP32[4488]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4412]|0;
+ $91 = HEAP32[4490]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -16854,22 +16858,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4448] = 1;
- $5 = HEAP32[4417]|0;
- $6 = HEAP32[4447]|0;
+ HEAP32[4526] = 1;
+ $5 = HEAP32[4495]|0;
+ $6 = HEAP32[4525]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[4708] = 0;
- HEAP32[(18840)>>2] = 0;
- HEAP32[4720] = 0;
- HEAP32[(18888)>>2] = 0;
- HEAP32[4732] = 0;
- HEAP32[(18932)>>2] = 0;
- HEAP32[(18936)>>2] = 0;
+ HEAP32[4786] = 0;
+ HEAP32[(19152)>>2] = 0;
+ HEAP32[4798] = 0;
+ HEAP32[(19200)>>2] = 0;
+ HEAP32[4810] = 0;
+ HEAP32[(19244)>>2] = 0;
+ HEAP32[(19248)>>2] = 0;
HEAPF32[767] = -1.0;
- dest=17508; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17572; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17820; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17884; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -16884,17 +16888,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[4706]|0;
+ $5 = HEAP32[4784]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[4707]|0;
+ $9 = HEAP32[4785]|0;
_rlViewport($7,0,$8,$9);
- $10 = (19412 + ($0<<6)|0);
+ $10 = (19724 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (19284 + ($0<<6)|0);
+ $11 = (19596 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -16906,14 +16910,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=17572; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17884; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=17508; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17820; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _Begin3dMode($0) {
@@ -16930,9 +16934,9 @@ function _Begin3dMode($0) {
_rlMatrixMode(5889);
_rlPushMatrix();
_rlLoadIdentity();
- $2 = HEAP32[4331]|0;
+ $2 = HEAP32[4409]|0;
$3 = (+($2|0));
- $4 = HEAP32[4330]|0;
+ $4 = HEAP32[4408]|0;
$5 = (+($4|0));
$6 = $3 / $5;
$7 = ((($0)) + 36|0);
@@ -16957,7 +16961,7 @@ function _Begin3dMode($0) {
_MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3);
dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($$byval_copy3)|0);
- _rlMultMatrixf(18984);
+ _rlMultMatrixf(19296);
_rlEnableDepthTest();
STACKTOP = sp;return;
}
@@ -16966,26 +16970,26 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[4885]|0;
+ $0 = HEAP32[4963]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,9013,$vararg_buffer);
}
- $2 = HEAP32[4885]|0;
- $3 = (17800 + ($2<<6)|0);
- $4 = HEAP32[4376]|0;
+ $2 = HEAP32[4963]|0;
+ $3 = (18112 + ($2<<6)|0);
+ $4 = HEAP32[4454]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[4885]|0;
+ $5 = HEAP32[4963]|0;
$6 = (($5) + 1)|0;
- HEAP32[4885] = $6;
- $7 = HEAP32[4409]|0;
+ HEAP32[4963] = $6;
+ $7 = HEAP32[4487]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[4886] = 1;
+ HEAP32[4964] = 1;
STACKTOP = sp;return;
}
function _rlFrustum($0,$1,$2,$3,$4,$5) {
@@ -17004,7 +17008,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixFrustum($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4376]|0;
+ $8 = HEAP32[4454]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -17031,18 +17035,18 @@ function _End3dMode() {
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4885]|0;
+ $0 = HEAP32[4963]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[4885]|0;
+ $2 = HEAP32[4963]|0;
$3 = (($2) + -1)|0;
- $4 = (17800 + ($3<<6)|0);
- $5 = HEAP32[4376]|0;
+ $4 = (18112 + ($3<<6)|0);
+ $5 = HEAP32[4454]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[4885] = $6;
+ HEAP32[4963] = $6;
return;
}
function _rlDisableDepthTest() {
@@ -17062,7 +17066,7 @@ function _GetFPS() {
function _GetFrameTime() {
var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = +HEAPF64[2120];
+ $0 = +HEAPF64[2159];
$1 = $0;
return (+$1);
}
@@ -17096,7 +17100,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4376]|0;
+ $5 = HEAP32[4454]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -17129,7 +17133,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4376]|0;
+ $11 = HEAP32[4454]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -17140,7 +17144,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4449] = $0;
+ HEAP32[4527] = $0;
return;
}
function _rlEnd() {
@@ -17156,21 +17160,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[4886]|0;
+ $0 = HEAP32[4964]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4887]|0;
+ $2 = HEAP32[4965]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4446]|0;
+ $6 = HEAP32[4524]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4376]|0;
+ $8 = HEAP32[4454]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[4887]|0;
+ $5 = HEAP32[4965]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -17178,12 +17182,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[4886] = 0;
+ HEAP32[4964] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4446]|0;
+ $11 = HEAP32[4524]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -17192,7 +17196,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[4887]|0;
+ $19 = HEAP32[4965]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -17202,15 +17206,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[4886] = 0;
+ HEAP32[4964] = 0;
}
- HEAP32[4887] = 0;
+ HEAP32[4965] = 0;
}
- $21 = HEAP32[4449]|0;
+ $21 = HEAP32[4527]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[4708]|0;
- $23 = HEAP32[(18840)>>2]|0;
+ $22 = HEAP32[4786]|0;
+ $23 = HEAP32[(19152)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[767];
@@ -17229,16 +17233,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(18852)>>2]|0;
- $28 = HEAP32[(18840)>>2]|0;
+ $27 = HEAP32[(19164)>>2]|0;
+ $28 = HEAP32[(19152)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(18852)>>2]|0;
- $35 = HEAP32[(18840)>>2]|0;
+ $34 = HEAP32[(19164)>>2]|0;
+ $35 = HEAP32[(19152)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -17246,8 +17250,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(18852)>>2]|0;
- $43 = HEAP32[(18840)>>2]|0;
+ $42 = HEAP32[(19164)>>2]|0;
+ $43 = HEAP32[(19152)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -17255,8 +17259,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(18852)>>2]|0;
- $51 = HEAP32[(18840)>>2]|0;
+ $50 = HEAP32[(19164)>>2]|0;
+ $51 = HEAP32[(19152)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -17264,9 +17268,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(18840)>>2]|0;
+ $58 = HEAP32[(19152)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(18840)>>2] = $59;
+ HEAP32[(19152)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -17282,8 +17286,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[4720]|0;
- $62 = HEAP32[(18888)>>2]|0;
+ $61 = HEAP32[4798]|0;
+ $62 = HEAP32[(19200)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[767];
@@ -17302,16 +17306,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(18900)>>2]|0;
- $67 = HEAP32[(18888)>>2]|0;
+ $66 = HEAP32[(19212)>>2]|0;
+ $67 = HEAP32[(19200)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(18900)>>2]|0;
- $74 = HEAP32[(18888)>>2]|0;
+ $73 = HEAP32[(19212)>>2]|0;
+ $74 = HEAP32[(19200)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -17319,8 +17323,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(18900)>>2]|0;
- $82 = HEAP32[(18888)>>2]|0;
+ $81 = HEAP32[(19212)>>2]|0;
+ $82 = HEAP32[(19200)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -17328,8 +17332,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(18900)>>2]|0;
- $90 = HEAP32[(18888)>>2]|0;
+ $89 = HEAP32[(19212)>>2]|0;
+ $90 = HEAP32[(19200)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -17337,9 +17341,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(18888)>>2]|0;
+ $97 = HEAP32[(19200)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(18888)>>2] = $98;
+ HEAP32[(19200)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -17355,8 +17359,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[4732]|0;
- $101 = HEAP32[(18936)>>2]|0;
+ $100 = HEAP32[4810]|0;
+ $101 = HEAP32[(19248)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -17364,16 +17368,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(18948)>>2]|0;
- $106 = HEAP32[(18936)>>2]|0;
+ $105 = HEAP32[(19260)>>2]|0;
+ $106 = HEAP32[(19248)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(18948)>>2]|0;
- $113 = HEAP32[(18936)>>2]|0;
+ $112 = HEAP32[(19260)>>2]|0;
+ $113 = HEAP32[(19248)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -17381,8 +17385,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(18948)>>2]|0;
- $121 = HEAP32[(18936)>>2]|0;
+ $120 = HEAP32[(19260)>>2]|0;
+ $121 = HEAP32[(19248)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -17390,8 +17394,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(18948)>>2]|0;
- $129 = HEAP32[(18936)>>2]|0;
+ $128 = HEAP32[(19260)>>2]|0;
+ $129 = HEAP32[(19248)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -17399,9 +17403,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(18936)>>2]|0;
+ $136 = HEAP32[(19248)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(18936)>>2] = $137;
+ HEAP32[(19248)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -17412,8 +17416,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[4732]|0;
- $140 = HEAP32[(18932)>>2]|0;
+ $139 = HEAP32[4810]|0;
+ $140 = HEAP32[(19244)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[767];
@@ -17421,8 +17425,8 @@ function _rlEnd() {
HEAPF32[767] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(18944)>>2]|0;
- $$promoted = HEAP32[(18932)>>2]|0;
+ $142 = HEAP32[(19256)>>2]|0;
+ $$promoted = HEAP32[(19244)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -17430,7 +17434,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(18932)>>2] = $147;
+ HEAP32[(19244)>>2] = $147;
$148 = +HEAPF32[767];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[767] = $149;
@@ -17457,11 +17461,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[4886]|0;
+ $3 = HEAP32[4964]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4446]|0;
- $6 = HEAP32[4887]|0;
+ $5 = HEAP32[4524]|0;
+ $6 = HEAP32[4965]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -17469,16 +17473,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[4887] = $10;
+ HEAP32[4965] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4449]|0;
+ $11 = HEAP32[4527]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[4708]|0;
+ $12 = HEAP32[4786]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(18844)>>2]|0;
+ $14 = HEAP32[(19156)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -17489,7 +17493,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[4708] = $21;
+ HEAP32[4786] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,9051,$vararg_buffer);
@@ -17498,10 +17502,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[4720]|0;
+ $22 = HEAP32[4798]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(18892)>>2]|0;
+ $24 = HEAP32[(19204)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -17512,7 +17516,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[4720] = $31;
+ HEAP32[4798] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,9076,$vararg_buffer1);
@@ -17521,10 +17525,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[4732]|0;
+ $32 = HEAP32[4810]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(18940)>>2]|0;
+ $34 = HEAP32[(19252)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -17535,9 +17539,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[4732] = $41;
- $42 = HEAP32[4447]|0;
- $43 = HEAP32[4448]|0;
+ HEAP32[4810] = $41;
+ $42 = HEAP32[4525]|0;
+ $43 = HEAP32[4526]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -17580,13 +17584,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4449]|0;
+ $2 = HEAP32[4527]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(18944)>>2]|0;
- $5 = HEAP32[(18932)>>2]|0;
+ $4 = HEAP32[(19256)>>2]|0;
+ $5 = HEAP32[(19244)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -17594,7 +17598,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(18932)>>2] = $10;
+ HEAP32[(19244)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -17613,18 +17617,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4449]|0;
+ $4 = HEAP32[4527]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (18840);$$sink38 = (18852);
+ $$sink37 = (19152);$$sink38 = (19164);
break;
}
case 4: {
- $$sink37 = (18888);$$sink38 = (18900);
+ $$sink37 = (19200);$$sink38 = (19212);
break;
}
case 7: {
- $$sink37 = (18936);$$sink38 = (18948);
+ $$sink37 = (19248);$$sink38 = (19260);
break;
}
default: {
@@ -17678,8 +17682,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4447]|0;
- $2 = HEAP32[4448]|0;
+ $1 = HEAP32[4525]|0;
+ $2 = HEAP32[4526]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -17692,9 +17696,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4448] = $10;
+ HEAP32[4526] = $10;
}
- $11 = HEAP32[4448]|0;
+ $11 = HEAP32[4526]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -17705,7 +17709,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4732]|0;
+ $0 = HEAP32[4810]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -17721,14 +17725,14 @@ function _rlDeleteVertexArrays($0) {
$vararg_buffer = sp;
$1 = sp + 4|0;
HEAP32[$1>>2] = $0;
- $2 = HEAP32[4410]|0;
+ $2 = HEAP32[4488]|0;
$3 = ($2|0)==(0);
if ($3) {
STACKTOP = sp;return;
}
$4 = ($0|0)==(0);
if (!($4)) {
- $5 = HEAP32[4413]|0;
+ $5 = HEAP32[4491]|0;
FUNCTION_TABLE_vii[$5 & 63](1,$1);
}
$6 = HEAP32[$1>>2]|0;
@@ -17749,7 +17753,7 @@ function _rlDeleteBuffers($0) {
STACKTOP = sp;return;
}
_glDeleteBuffers(1,($1|0));
- $3 = HEAP32[4410]|0;
+ $3 = HEAP32[4488]|0;
$4 = ($3|0)==(0);
if (!($4)) {
STACKTOP = sp;return;
@@ -17787,12 +17791,12 @@ function _rlglLoadMesh($0,$1) {
;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0;
HEAP32[$2>>2] = 0;
;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0;
- $13 = HEAP32[4410]|0;
+ $13 = HEAP32[4488]|0;
$14 = ($13|0)==(0);
if (!($14)) {
- $15 = HEAP32[4411]|0;
+ $15 = HEAP32[4489]|0;
FUNCTION_TABLE_vii[$15 & 63](1,$2);
- $16 = HEAP32[4412]|0;
+ $16 = HEAP32[4490]|0;
$17 = HEAP32[$2>>2]|0;
FUNCTION_TABLE_vi[$16 & 31]($17);
}
@@ -17922,7 +17926,7 @@ function _rlglLoadMesh($0,$1) {
$80 = ((($3)) + 24|0);
$81 = HEAP32[$80>>2]|0;
HEAP32[$11>>2] = $81;
- $82 = HEAP32[4410]|0;
+ $82 = HEAP32[4488]|0;
$83 = ($82|0)==(0);
if ($83) {
_TraceLog(0,9327,$vararg_buffer3);
@@ -18027,13 +18031,13 @@ function _rlglDrawMesh($0,$1,$2) {
$63 = $62 / 255.0;
_glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63));
}
- dest=$3; src=17572; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$4; src=17508; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$3; src=17884; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$4; src=17820; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=17572; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=17884; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5);
$64 = HEAP32[$1>>2]|0;
- $65 = HEAP32[4418]|0;
+ $65 = HEAP32[4496]|0;
$66 = ($64|0)==($65|0);
if (!($66)) {
$67 = (_glGetUniformLocation(($64|0),(9375|0))|0);
@@ -18109,7 +18113,7 @@ function _rlglDrawMesh($0,$1,$2) {
_glUniform1i(($106|0),2);
}
}
- $107 = HEAP32[4410]|0;
+ $107 = HEAP32[4488]|0;
$108 = ($107|0)==(0);
if ($108) {
$112 = ((($0)) + 40|0);
@@ -18189,16 +18193,16 @@ function _rlglDrawMesh($0,$1,$2) {
$151 = HEAP32[$150>>2]|0;
$152 = ($151|0)==(0|0);
if (!($152)) {
- $153 = HEAP32[(18972)>>2]|0;
+ $153 = HEAP32[(19284)>>2]|0;
_glBindBuffer(34963,($153|0));
}
} else {
- $109 = HEAP32[4412]|0;
+ $109 = HEAP32[4490]|0;
$110 = ((($0)) + 36|0);
$111 = HEAP32[$110>>2]|0;
FUNCTION_TABLE_vi[$109 & 31]($111);
}
- $154 = HEAP32[4795]|0;
+ $154 = HEAP32[4873]|0;
$155 = ($154|0)!=(0);
$$ = $155 ? 2 : 1;
$156 = ((($1)) + 28|0);
@@ -18212,10 +18216,10 @@ function _rlglDrawMesh($0,$1,$2) {
dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5);
} else {
- dest=17572; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17884; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
}
- dest=$modelview$byval_copy4; src=17572; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=17508; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy4; src=17884; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=17820; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5);
$162 = HEAP32[$156>>2]|0;
dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
@@ -18252,14 +18256,14 @@ function _rlglDrawMesh($0,$1,$2) {
}
_glActiveTexture(33984);
_glBindTexture(3553,0);
- $172 = HEAP32[4410]|0;
+ $172 = HEAP32[4488]|0;
$173 = ($172|0)==(0);
if (!($173)) {
- $174 = HEAP32[4412]|0;
+ $174 = HEAP32[4490]|0;
FUNCTION_TABLE_vi[$174 & 31](0);
_glUseProgram(0);
- dest=17508; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17572; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17820; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17884; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
_glBindBuffer(34962,0);
@@ -18268,14 +18272,14 @@ function _rlglDrawMesh($0,$1,$2) {
$177 = ($176|0)==(0|0);
if ($177) {
_glUseProgram(0);
- dest=17508; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17572; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17820; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17884; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
_glBindBuffer(34963,0);
_glUseProgram(0);
- dest=17508; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17572; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17820; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17884; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _rlglUnloadMesh($0) {
@@ -18355,7 +18359,7 @@ function _GetDefaultTexture($0) {
$0 = $0|0;
var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4417]|0;
+ $1 = HEAP32[4495]|0;
HEAP32[$0>>2] = $1;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
@@ -18371,7 +18375,7 @@ function _GetDefaultShader($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=$0; src=17672; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$0; src=17984; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _DrawRectangle($0,$1,$2,$3,$4) {
@@ -18589,40 +18593,11 @@ function _DrawRectangleLines($0,$1,$2,$3,$4) {
_DrawRectangle($0,$26,1,$27,$$byval_copy3);
STACKTOP = sp;return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(9428);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,10761)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4888] = $0;
+ HEAP32[4966] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -18686,7 +18661,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((9440|0),(9466|0),1125,(9489|0));
+ ___assert_fail((9428|0),(9454|0),1041,(9477|0));
// unreachable;
}
}
@@ -18704,7 +18679,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[4889]|0;
+ $15 = HEAP32[4967]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -18797,7 +18772,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9530);
+ _stbi__err(9518);
$$0 = 0;
return ($$0|0);
} else {
@@ -18819,7 +18794,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(9521);
+ _stbi__err(9509);
$$0 = 0;
return ($$0|0);
}
@@ -18889,7 +18864,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9549);
+ _stbi__err(9537);
$$045 = 0;
return ($$045|0);
}
@@ -19450,7 +19425,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (9865 + ($120)|0);
+ $121 = (9853 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -19492,97 +19467,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(9639);
+ _stbi__err(9627);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(9653);
+ _stbi__err(9641);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(9666);
+ _stbi__err(9654);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(9666);
+ _stbi__err(9654);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(9676);
+ _stbi__err(9664);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(9696);
+ _stbi__err(9684);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(9696);
+ _stbi__err(9684);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(9696);
+ _stbi__err(9684);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(9706);
+ _stbi__err(9694);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(9722);
+ _stbi__err(9710);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(9740);
+ _stbi__err(9728);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(9761);
+ _stbi__err(9749);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(9666);
+ _stbi__err(9654);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(9666);
+ _stbi__err(9654);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(9775);
+ _stbi__err(9763);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(9790);
+ _stbi__err(9778);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(9790);
+ _stbi__err(9778);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(9775);
+ _stbi__err(9763);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(9803);
+ _stbi__err(9791);
$$6$ph = 0;
break;
}
@@ -19593,32 +19568,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(9819);
+ _stbi__err(9807);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(9836);
+ _stbi__err(9824);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(9849);
+ _stbi__err(9837);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(9836);
+ _stbi__err(9824);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(9775);
+ _stbi__err(9763);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(9874);
+ _stbi__err(9862);
$$6$ph = 0;
break;
}
@@ -19630,12 +19605,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(9521);
+ _stbi__err(9509);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(9882);
+ _stbi__err(9870);
$$6$ph = 0;
break;
}
@@ -19648,7 +19623,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(9892);
+ _stbi__err(9880);
$$4 = 0;
break;
}
@@ -19713,7 +19688,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[4890]|0;
+ $193 = HEAP32[4968]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -19746,7 +19721,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(9775);
+ _stbi__err(9763);
$$4 = 0;
}
} while(0);
@@ -19754,24 +19729,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(9775);
+ _stbi__err(9763);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[9900] = $206;
+ HEAP8[9888] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(9901)>>0] = $209;
+ HEAP8[(9889)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(9902)>>0] = $211;
+ HEAP8[(9890)>>0] = $211;
$212 = $207&255;
- HEAP8[(9903)>>0] = $212;
- _stbi__err(9900);
+ HEAP8[(9891)>>0] = $212;
+ _stbi__err(9888);
$$6$ph = 0;
break;
}
@@ -19805,14 +19780,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9562|0),(9466|0),1561,(9618|0));
+ ___assert_fail((9550|0),(9454|0),1477,(9606|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(9521);
+ _stbi__err(9509);
$$0163 = 0;
return ($$0163|0);
}
@@ -20175,7 +20150,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9616|0),(9466|0),1590,(9618|0));
+ ___assert_fail((9604|0),(9454|0),1506,(9606|0));
// unreachable;
}
} while(0);
@@ -20209,7 +20184,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9562|0),(9466|0),1610,(9593|0));
+ ___assert_fail((9550|0),(9454|0),1526,(9581|0));
// unreachable;
}
$7 = $2 << 1;
@@ -20219,7 +20194,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(9521);
+ _stbi__err(9509);
$$0163 = 0;
return ($$0163|0);
}
@@ -20582,7 +20557,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9616|0),(9466|0),1639,(9593|0));
+ ___assert_fail((9604|0),(9454|0),1555,(9581|0));
// unreachable;
}
} while(0);
@@ -20730,7 +20705,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10557);
+ _stbi__err(10865);
$$05 = 0;
return ($$05|0);
}
@@ -21167,7 +21142,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9959|0),(9466|0),4568,(10011|0));
+ ___assert_fail((9947|0),(9454|0),4569,(9999|0));
// unreachable;
}
}
@@ -21254,7 +21229,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9959|0),(9466|0),4543,(9984|0));
+ ___assert_fail((9947|0),(9454|0),4544,(9972|0));
// unreachable;
}
}
@@ -21301,7 +21276,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[4891]|0;
+ $16 = HEAP32[4969]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -21376,7 +21351,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((9925|0),(9466|0),4649,(9943|0));
+ ___assert_fail((9913|0),(9454|0),4650,(9931|0));
// unreachable;
}
}
@@ -21399,7 +21374,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(9521);
+ _stbi__err(9509);
$$0 = 0;
return ($$0|0);
}
@@ -21576,7 +21551,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((10040|0),(9466|0),4294,(10081|0));
+ ___assert_fail((10028|0),(9454|0),4294,(10069|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -21584,7 +21559,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(9521);
+ _stbi__err(9509);
$$2 = 0;
return ($$2|0);
}
@@ -21603,7 +21578,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(10108);
+ _stbi__err(10096);
$$2 = 0;
return ($$2|0);
}
@@ -21616,7 +21591,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(10108);
+ _stbi__err(10096);
$$2 = 0;
return ($$2|0);
}
@@ -21624,12 +21599,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -21652,33 +21627,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (10147 + ($56)|0);
+ $60 = (10135 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -21688,24 +21663,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -21715,10 +21690,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -21729,10 +21704,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -21743,14 +21718,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -21780,7 +21755,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -21795,12 +21770,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -22377,15 +22352,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((10126|0),(9466|0),4315,(10081|0));
+ ___assert_fail((10114|0),(9454|0),4315,(10069|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((10152|0),(9466|0),4376,(10081|0));
+ ___assert_fail((10140|0),(9454|0),4377,(10069|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(10169);
+ _stbi__err(10157);
$$2 = 0;
return ($$2|0);
}
@@ -22435,7 +22410,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (9865 + ($6)|0);
+ $336 = (9853 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -22876,7 +22851,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((10184|0),(9466|0),4465,(10081|0));
+ ___assert_fail((10172|0),(9454|0),4466,(10069|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -22936,8 +22911,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -22952,15 +22927,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -22969,65 +22944,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(21470)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,10183,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,21471,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,10471,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,21439,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -23046,14 +23016,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(10510);
+ _stbi__err(10818);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10526);
+ _stbi__err(10834);
$$0 = 0;
return ($$0|0);
}
@@ -23062,7 +23032,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10541);
+ _stbi__err(10849);
$$0 = 0;
return ($$0|0);
}
@@ -23145,7 +23115,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((10432|0),(9466|0),4048,(10449|0));
+ ___assert_fail((10740|0),(9454|0),4033,(10757|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -23182,7 +23152,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(10480);
+ _stbi__err(10788);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -23192,7 +23162,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(10493);
+ _stbi__err(10801);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -23222,21 +23192,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((21471|0),8,144)|0;
- dest=(21615); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(21727); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (21751);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=21439; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -23370,7 +23325,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(10370);
+ _stbi__err(10678);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -23459,7 +23414,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(10422);
+ _stbi__err(10730);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -23488,7 +23443,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (11216 + ($$06579)|0);
+ $14 = (11524 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -23579,21 +23534,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(10370);
+ _stbi__err(10678);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(10370);
+ _stbi__err(10678);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((10386|0),(9466|0),4021,(10394|0));
+ ___assert_fail((10694|0),(9454|0),4006,(10702|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(10370);
+ _stbi__err(10678);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -23603,7 +23558,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(10370);
+ _stbi__err(10678);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -23767,7 +23722,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(10195);
+ _stbi__err(10503);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -23777,12 +23732,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(10195);
+ _stbi__err(10503);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(10212);
+ _stbi__err(10520);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -23839,7 +23794,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(10221);
+ _stbi__err(10529);
$$0 = 0;
return ($$0|0);
}
@@ -23865,7 +23820,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(9521);
+ _stbi__err(9509);
$$0 = 0;
return ($$0|0);
} else {
@@ -23910,7 +23865,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((10317|0),(9466|0),3863,(10354|0));
+ ___assert_fail((10625|0),(9454|0),3848,(10662|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -23958,7 +23913,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((10241|0),(9466|0),3891,(10257|0));
+ ___assert_fail((10549|0),(9454|0),3876,(10565|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -23986,7 +23941,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((10288|0),(9466|0),3781,(10299|0));
+ ___assert_fail((10596|0),(9454|0),3766,(10607|0));
// unreachable;
}
return (0)|0;
@@ -24132,10 +24087,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -24146,27 +24101,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,10569)|0);
+ $6 = (_IsFileExtension($1,10877)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,10622)|0);
+ $19 = (_IsFileExtension($1,10930)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,10627,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,10935,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,11069)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -24194,7 +24150,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -24211,18 +24167,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10575,$vararg_buffer);
+ _TraceLog(2,10883,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -24231,34 +24187,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,10663,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,10971,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,10702,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,11010,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -24277,11 +24240,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,10761)|0);
+ $4 = (_fopen($0,11069)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,10764,$vararg_buffer);
+ _TraceLog(2,11072,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -24380,7 +24343,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,10861,$vararg_buffer4);
+ _TraceLog(0,11169,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -24415,14 +24378,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,10907,$vararg_buffer8);
+ _TraceLog(2,11215,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,10815,$vararg_buffer1);
+ _TraceLog(2,11123,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -24512,7 +24475,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,10733,$vararg_buffer);
+ _TraceLog(2,11041,$vararg_buffer);
$$0 = $6;
}
}
@@ -24557,27 +24520,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,10957,$vararg_buffer);
+ _TraceLog(2,11265,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,10996,$vararg_buffer1);
+ _TraceLog(2,11304,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,11022,$vararg_buffer3);
+ _TraceLog(2,11330,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,11085,$vararg_buffer5);
+ _TraceLog(2,11393,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,11120,$vararg_buffer7);
+ _TraceLog(2,11428,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,11155,$vararg_buffer10);
+ _TraceLog(0,11463,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -25760,7 +25723,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (11212 + ($$361133)|0);
+ $199 = (11520 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -26190,7 +26153,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (11212 + ($$331130)|0);
+ $186 = (11520 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -26228,7 +26191,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (11212 + ($$371134)|0);
+ $203 = (11520 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -26267,7 +26230,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (11216 + ($$421139)|0);
+ $235 = (11524 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -26674,7 +26637,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (11235 + ($495)|0);
+ $496 = (11543 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -26711,7 +26674,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (11239 + ($515)|0);
+ $516 = (11547 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -27612,7 +27575,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[17356>>2]|0;HEAP32[$0+4>>2]=HEAP32[17356+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17356+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17356+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17356+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17356+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17356+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17356+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[17668>>2]|0;HEAP32[$0+4>>2]=HEAP32[17668+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17668+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17668+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17668+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17668+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17668+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17668+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -28080,8 +28043,8 @@ function _FormatText($0,$varargs) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$1 = sp;
HEAP32[$1>>2] = $varargs;
- (_vsprintf(21759,$0,$1)|0);
- STACKTOP = sp;return (21759|0);
+ (_vsprintf(21751,$0,$1)|0);
+ STACKTOP = sp;return (21751|0);
}
function _DrawFPS($0,$1) {
$0 = $0|0;
@@ -28091,7 +28054,7 @@ function _DrawFPS($0,$1) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$$byval_copy = sp;
$2 = sp + 4|0;
- $3 = HEAP32[4892]|0;
+ $3 = HEAP32[4970]|0;
$4 = HEAP32[928]|0;
$5 = ($3|0)<($4|0);
if ($5) {
@@ -28099,14 +28062,14 @@ function _DrawFPS($0,$1) {
$$sink = $6;
} else {
$7 = (_GetFPS()|0);
- HEAP32[4893] = $7;
+ HEAP32[4971] = $7;
HEAP32[928] = $7;
$$sink = 0;
}
- HEAP32[4892] = $$sink;
- $8 = HEAP32[4893]|0;
+ HEAP32[4970] = $$sink;
+ $8 = HEAP32[4971]|0;
HEAP32[$$byval_copy>>2] = $8;
- (_FormatText(11243,$$byval_copy)|0);
+ (_FormatText(11551,$$byval_copy)|0);
HEAP8[$2>>0] = 0;
$9 = ((($2)) + 1|0);
HEAP8[$9>>0] = -98;
@@ -28115,7 +28078,7 @@ function _DrawFPS($0,$1) {
$11 = ((($2)) + 3|0);
HEAP8[$11>>0] = -1;
;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
- _DrawText(21759,$0,$1,20,$$byval_copy);
+ _DrawText(21751,$0,$1,20,$$byval_copy);
STACKTOP = sp;return;
}
function _DrawGrid($0,$1) {
@@ -28582,7 +28545,7 @@ function _UnloadModel($0) {
$1 = ((($0)) + 132|0);
_memcpy(($$byval_copy|0),($1|0),132)|0;
_UnloadMaterial($$byval_copy);
- _TraceLog(0,11251,$vararg_buffer);
+ _TraceLog(0,11559,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadMaterial($0) {
@@ -28727,7 +28690,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,11309)|0);
+ $12 = (_strstr($11,11617)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -28736,7 +28699,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,11313)|0);
+ $17 = (_strstr($16,11621)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -28745,7 +28708,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,11317)|0);
+ $22 = (_strstr($21,11625)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -28754,7 +28717,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,11321)|0);
+ $27 = (_strstr($26,11629)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -28763,1210 +28726,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,11327)|0);
+ $32 = (_strcmp($31,11635)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,11365)|0);
+ $35 = (_strcmp($34,11673)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 11384;
+ HEAP32[$3>>2] = 11692;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,11397)|0);
+ $38 = (_strcmp($37,11705)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 11418;
+ HEAP32[$3>>2] = 11726;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,11433)|0);
+ $41 = (_strcmp($40,11741)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 11448;
+ HEAP32[$3>>2] = 11756;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,11463)|0);
+ $44 = (_strcmp($43,11771)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 11478;
+ HEAP32[$3>>2] = 11786;
}
} else {
- HEAP32[$3>>2] = 11349;
+ HEAP32[$3>>2] = 11657;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,11493)|0);
+ $47 = (_strcmp($46,11801)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,11507)|0);
+ $50 = (_strcmp($49,11815)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,11519)|0);
+ $53 = (_strcmp($52,11827)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,11533)|0);
+ $56 = (_strcmp($55,11841)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,11545)|0);
+ $59 = (_strcmp($58,11853)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,11559)|0);
+ $62 = (_strcmp($61,11867)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,11573)|0);
+ $65 = (_strcmp($64,11881)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,11590)|0);
+ $68 = (_strcmp($67,11898)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,11613)|0);
+ $71 = (_strcmp($70,11921)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,11639)|0);
+ $74 = (_strcmp($73,11947)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,11652)|0);
+ $77 = (_strcmp($76,11960)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,11668)|0);
+ $80 = (_strcmp($79,11976)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,11681)|0);
+ $83 = (_strcmp($82,11989)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,11695)|0);
+ $86 = (_strcmp($85,12003)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,11715)|0);
+ $89 = (_strcmp($88,12023)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,11735)|0);
+ $92 = (_strcmp($91,12043)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,11752)|0);
+ $95 = (_strcmp($94,12060)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,11769)|0);
+ $98 = (_strcmp($97,12077)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,11781)|0);
+ $101 = (_strcmp($100,12089)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,11794)|0);
+ $104 = (_strcmp($103,12102)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,11810)|0);
+ $107 = (_strcmp($106,12118)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,11833)|0);
+ $110 = (_strcmp($109,12141)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,11846)|0);
+ $113 = (_strcmp($112,12154)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,11862)|0);
+ $116 = (_strcmp($115,12170)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,11873)|0);
+ $119 = (_strcmp($118,12181)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,11892)|0);
+ $122 = (_strcmp($121,12200)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,11914)|0);
+ $125 = (_strcmp($124,12222)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,11933)|0);
+ $128 = (_strcmp($127,12241)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,11962)|0);
+ $131 = (_strcmp($130,12270)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,11979)|0);
+ $134 = (_strcmp($133,12287)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,11994)|0);
+ $137 = (_strcmp($136,12302)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,12009)|0);
+ $140 = (_strcmp($139,12317)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,12030)|0);
+ $143 = (_strcmp($142,12338)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,12050)|0);
+ $146 = (_strcmp($145,12358)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,12070)|0);
+ $149 = (_strcmp($148,12378)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,12096)|0);
+ $152 = (_strcmp($151,12404)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,12115)|0);
+ $155 = (_strcmp($154,12423)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,12127)|0);
+ $158 = (_strcmp($157,12435)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,12139)|0);
+ $161 = (_strcmp($160,12447)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,12151)|0);
+ $164 = (_strcmp($163,12459)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,12163)|0);
+ $167 = (_strcmp($166,12471)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,12175)|0);
+ $170 = (_strcmp($169,12483)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,12187)|0);
+ $173 = (_strcmp($172,12495)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,12199)|0);
+ $176 = (_strcmp($175,12507)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,12211)|0);
+ $179 = (_strcmp($178,12519)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,12224)|0);
+ $182 = (_strcmp($181,12532)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,12237)|0);
+ $185 = (_strcmp($184,12545)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,12250)|0);
+ $188 = (_strcmp($187,12558)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,12263)|0);
+ $191 = (_strcmp($190,12571)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,12276)|0);
+ $194 = (_strcmp($193,12584)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,12289)|0);
+ $197 = (_strcmp($196,12597)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,12302)|0);
+ $200 = (_strcmp($199,12610)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,12315)|0);
+ $203 = (_strcmp($202,12623)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,12334)|0);
+ $206 = (_strcmp($205,12642)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,12353)|0);
+ $209 = (_strcmp($208,12661)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,12372)|0);
+ $212 = (_strcmp($211,12680)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,12385)|0);
+ $215 = (_strcmp($214,12693)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,12403)|0);
+ $218 = (_strcmp($217,12711)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,12421)|0);
+ $221 = (_strcmp($220,12729)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,12439)|0);
+ $224 = (_strcmp($223,12747)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,12457)|0);
+ $227 = (_strcmp($226,12765)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,12477)|0);
+ $230 = (_strcmp($229,12785)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,11418)|0);
+ $233 = (_strcmp($232,11726)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,12495)|0);
+ $236 = (_strcmp($235,12803)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,12510)|0);
+ $239 = (_strcmp($238,12818)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,12531)|0);
+ $242 = (_strcmp($241,12839)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,12546)|0);
+ $245 = (_strcmp($244,12854)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,12564)|0);
+ $248 = (_strcmp($247,12872)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,12580)|0);
+ $251 = (_strcmp($250,12888)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,12599)|0);
+ $254 = (_strcmp($253,12907)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,12613)|0);
+ $257 = (_strcmp($256,12921)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,12628)|0);
+ $260 = (_strcmp($259,12936)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,11349)|0);
+ $263 = (_strcmp($262,11657)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,12639)|0);
+ $266 = (_strcmp($265,12947)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,11448)|0);
+ $269 = (_strcmp($268,11756)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,11478)|0);
+ $272 = (_strcmp($271,11786)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,12655)|0);
+ $275 = (_strcmp($274,12963)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,12682)|0);
+ $278 = (_strcmp($277,12990)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,12696)|0);
+ $281 = (_strcmp($280,13004)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,11384)|0);
+ $284 = (_strcmp($283,11692)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,12716)|0);
+ $287 = (_strcmp($286,13024)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,12734)|0);
+ $290 = (_strcmp($289,13042)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,12746)|0);
+ $293 = (_strcmp($292,13054)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,12767)|0);
+ $296 = (_strcmp($295,13075)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,12785)|0);
+ $299 = (_strcmp($298,13093)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,12803)|0);
+ $302 = (_strcmp($301,13111)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,12824)|0);
+ $305 = (_strcmp($304,13132)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,12850)|0);
+ $308 = (_strcmp($307,13158)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,12873)|0);
+ $311 = (_strcmp($310,13181)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,12911)|0);
+ $314 = (_strcmp($313,13219)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,12927)|0);
+ $317 = (_strcmp($316,13235)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,12942)|0);
+ $320 = (_strcmp($319,13250)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,12965)|0);
+ $323 = (_strcmp($322,13273)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,12978)|0);
+ $326 = (_strcmp($325,13286)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,12992)|0);
+ $329 = (_strcmp($328,13300)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,13006)|0);
+ $332 = (_strcmp($331,13314)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,13026)|0);
+ $335 = (_strcmp($334,13334)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,13046)|0);
+ $338 = (_strcmp($337,13354)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,13062)|0);
+ $341 = (_strcmp($340,13370)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,13080)|0);
+ $344 = (_strcmp($343,13388)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,13096)|0);
+ $347 = (_strcmp($346,13404)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,13111)|0);
+ $350 = (_strcmp($349,13419)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,13133)|0);
+ $353 = (_strcmp($352,13441)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,13151)|0);
+ $356 = (_strcmp($355,13459)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,13172)|0);
+ $359 = (_strcmp($358,13480)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,13190)|0);
+ $362 = (_strcmp($361,13498)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,13203)|0);
+ $365 = (_strcmp($364,13511)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,13218)|0);
+ $368 = (_strcmp($367,13526)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,13232)|0);
+ $371 = (_strcmp($370,13540)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,13242)|0);
+ $374 = (_strcmp($373,13550)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,13252)|0);
+ $377 = (_strcmp($376,13560)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,13274)|0);
+ $380 = (_strcmp($379,13582)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,13300)|0);
+ $383 = (_strcmp($382,13608)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,13327)|0);
+ $386 = (_strcmp($385,13635)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,13340)|0);
+ $389 = (_strcmp($388,13648)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,13355)|0);
+ $392 = (_strcmp($391,13663)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,13370)|0);
+ $395 = (_strcmp($394,13678)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,13394)|0);
+ $398 = (_strcmp($397,13702)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,13405)|0);
+ $401 = (_strcmp($400,13713)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,13427)|0);
+ $404 = (_strcmp($403,13735)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,13449)|0);
+ $407 = (_strcmp($406,13757)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,13473)|0);
+ $410 = (_strcmp($409,13781)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,13482)|0);
+ $413 = (_strcmp($412,13790)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,13490)|0);
+ $416 = (_strcmp($415,13798)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,13503)|0);
+ $419 = (_strcmp($418,13811)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,13517)|0);
+ $422 = (_strcmp($421,13825)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,13529)|0);
+ $425 = (_strcmp($424,13837)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,13538)|0);
+ $428 = (_strcmp($427,13846)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,13548)|0);
+ $431 = (_strcmp($430,13856)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,13560)|0);
+ $434 = (_strcmp($433,13868)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,13571)|0);
+ $437 = (_strcmp($436,13879)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,13579)|0);
+ $440 = (_strcmp($439,13887)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,13591)|0);
+ $443 = (_strcmp($442,13899)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,13606)|0);
+ $446 = (_strcmp($445,13914)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,13618)|0);
+ $449 = (_strcmp($448,13926)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,13632)|0);
+ $452 = (_strcmp($451,13940)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,13657)|0);
+ $455 = (_strcmp($454,13965)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,13674)|0);
+ $458 = (_strcmp($457,13982)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,13690)|0);
+ $461 = (_strcmp($460,13998)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,13706)|0);
+ $464 = (_strcmp($463,14014)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,13718)|0);
+ $467 = (_strcmp($466,14026)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,13730)|0);
+ $470 = (_strcmp($469,14038)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,13754)|0);
+ $473 = (_strcmp($472,14062)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,13767)|0);
+ $476 = (_strcmp($475,14075)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,13781)|0);
+ $479 = (_strcmp($478,14089)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,13803)|0);
+ $482 = (_strcmp($481,14111)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,13810)|0);
+ $485 = (_strcmp($484,14118)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,13826)|0);
+ $488 = (_strcmp($487,14134)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,13843)|0);
+ $491 = (_strcmp($490,14151)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,13860)|0);
+ $494 = (_strcmp($493,14168)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,13876)|0);
+ $497 = (_strcmp($496,14184)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,13892)|0);
+ $500 = (_strcmp($499,14200)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,13909)|0);
+ $503 = (_strcmp($502,14217)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,13923)|0);
+ $506 = (_strcmp($505,14231)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,13935)|0);
+ $509 = (_strcmp($508,14243)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,13946)|0);
+ $512 = (_strcmp($511,14254)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,13959)|0);
+ $515 = (_strcmp($514,14267)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,13969)|0);
+ $518 = (_strcmp($517,14277)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,13986)|0);
+ $521 = (_strcmp($520,14294)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,13998)|0);
+ $524 = (_strcmp($523,14306)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,14020)|0);
+ $527 = (_strcmp($526,14328)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,14040)|0);
+ $530 = (_strcmp($529,14348)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,14053)|0);
+ $533 = (_strcmp($532,14361)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,14075)|0);
+ $536 = (_strcmp($535,14383)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,14095)|0);
+ $539 = (_strcmp($538,14403)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,14112)|0);
+ $542 = (_strcmp($541,14420)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,14129)|0);
+ $545 = (_strcmp($544,14437)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,14149)|0);
+ $548 = (_strcmp($547,14457)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -29988,7 +29951,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (19576|0);
+ return (19888|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -30921,7 +30884,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((14265 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((14573 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -31099,7 +31062,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 14729;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 15037;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -31120,7 +31083,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 14729;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 15037;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -31128,8 +31091,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 14729 : (14731);
- $$$ = $238 ? $$ : (14730);
+ $$ = $240 ? 15037 : (15039);
+ $$$ = $238 ? $$ : (15038);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -31146,7 +31109,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 14729;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 15037;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -31159,7 +31122,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 14729;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 15037;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -31173,7 +31136,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 14739;
+ $271 = $270 ? $269 : 15047;
$$1 = $271;
label = 71;
break;
@@ -31213,7 +31176,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 14729;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 15037;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -31235,8 +31198,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (14729 + ($208)|0);
- $$289 = $or$cond283 ? 14729 : $209;
+ $209 = (15037 + ($208)|0);
+ $$289 = $or$cond283 ? 15037 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -31257,7 +31220,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 14729;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 15037;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -31787,7 +31750,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (14781 + ($7)|0);
+ $9 = (15089 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -32145,14 +32108,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 14746;
+ $$0471 = $14;$$0520 = 1;$$0521 = 15054;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (14747) : (14752);
- $$$ = $16 ? $$ : (14749);
+ $$ = $18 ? (15055) : (15060);
+ $$$ = $16 ? $$ : (15057);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -32251,7 +32214,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (14781 + ($80)|0);
+ $81 = (15089 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -32862,7 +32825,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,14797,1);
+ _out($0,15105,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -32943,7 +32906,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,14797,1);
+ _out($0,15105,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -33000,9 +32963,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 14765 : 14769;
+ $29 = $28 ? 15073 : 15077;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 14773 : 14777;
+ $31 = $28 ? 15081 : 15085;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -33212,7 +33175,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (14799 + ($$016)|0);
+ $3 = (15107 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -33223,7 +33186,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 14887;$$115 = 87;
+ $$01214 = 15195;$$115 = 87;
label = 5;
break;
} else {
@@ -33233,9 +33196,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 14887;
+ $$012$lcssa = 15195;
} else {
- $$01214 = 14887;$$115 = $$016;
+ $$01214 = 15195;$$115 = $$016;
label = 5;
}
}
@@ -33918,7 +33881,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(16691,$3,4)|0);
+ $memchr = (_memchr(16999,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -34007,7 +33970,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(16691,$4,4)|0);
+ $memchr = (_memchr(16999,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -34098,7 +34061,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(19580)>>2]|0;
+ $38 = HEAP32[(19892)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -34131,13 +34094,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((19640|0));
- return (19648|0);
+ ___lock((19952|0));
+ return (19960|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((19640|0));
+ ___unlock((19952|0));
return;
}
function _fclose($0) {
@@ -35201,7 +35164,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 16968;
+ $2 = 17280;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -35418,7 +35381,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[4913]|0;
+ $3 = HEAP32[4991]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -35437,22 +35400,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[4913] = 0;
+ HEAP32[4991] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[4913] = $10;
+ HEAP32[4991] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[4913] = 0;
+ HEAP32[4991] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[4913] = $13;
+ HEAP32[4991] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -35533,7 +35496,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[4914]|0;
+ $8 = HEAP32[4992]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -35542,7 +35505,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (19696 + ($15<<2)|0);
+ $16 = (20008 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -35553,9 +35516,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[4914] = $24;
+ HEAP32[4992] = $24;
} else {
- $25 = HEAP32[(19672)>>2]|0;
+ $25 = HEAP32[(19984)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -35586,7 +35549,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(19664)>>2]|0;
+ $37 = HEAP32[(19976)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -35620,7 +35583,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (19696 + ($68<<2)|0);
+ $69 = (20008 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -35631,10 +35594,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[4914] = $77;
+ HEAP32[4992] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(19672)>>2]|0;
+ $78 = HEAP32[(19984)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -35667,22 +35630,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(19676)>>2]|0;
+ $92 = HEAP32[(19988)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (19696 + ($94<<2)|0);
+ $95 = (20008 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[4914] = $100;
+ HEAP32[4992] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(19672)>>2]|0;
+ $103 = HEAP32[(19984)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -35699,12 +35662,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(19664)>>2] = $84;
- HEAP32[(19676)>>2] = $87;
+ HEAP32[(19976)>>2] = $84;
+ HEAP32[(19988)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(19660)>>2]|0;
+ $108 = HEAP32[(19972)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -35732,7 +35695,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (19960 + ($132<<2)|0);
+ $133 = (20272 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -35772,7 +35735,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(19672)>>2]|0;
+ $155 = HEAP32[(19984)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -35867,7 +35830,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (19960 + ($188<<2)|0);
+ $189 = (20272 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -35878,11 +35841,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(19660)>>2] = $194;
+ HEAP32[(19972)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(19672)>>2]|0;
+ $195 = HEAP32[(19984)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -35903,7 +35866,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(19672)>>2]|0;
+ $201 = HEAP32[(19984)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -35933,7 +35896,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(19672)>>2]|0;
+ $213 = HEAP32[(19984)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -35970,22 +35933,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(19676)>>2]|0;
+ $231 = HEAP32[(19988)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (19696 + ($233<<2)|0);
+ $234 = (20008 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[4914] = $238;
+ HEAP32[4992] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(19672)>>2]|0;
+ $241 = HEAP32[(19984)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -36002,8 +35965,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(19664)>>2] = $$0193$lcssa$i;
- HEAP32[(19676)>>2] = $157;
+ HEAP32[(19976)>>2] = $$0193$lcssa$i;
+ HEAP32[(19988)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -36019,7 +35982,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(19660)>>2]|0;
+ $250 = HEAP32[(19972)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -36059,7 +36022,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (19960 + ($$0358$i<<2)|0);
+ $278 = (20272 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -36151,7 +36114,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (19960 + ($330<<2)|0);
+ $331 = (20272 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -36195,11 +36158,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(19664)>>2]|0;
+ $345 = HEAP32[(19976)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(19672)>>2]|0;
+ $348 = HEAP32[(19984)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -36296,7 +36259,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (19960 + ($381<<2)|0);
+ $382 = (20272 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -36307,12 +36270,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(19660)>>2] = $387;
+ HEAP32[(19972)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(19672)>>2]|0;
+ $388 = HEAP32[(19984)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -36334,7 +36297,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(19672)>>2]|0;
+ $394 = HEAP32[(19984)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -36366,7 +36329,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(19672)>>2]|0;
+ $406 = HEAP32[(19984)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -36407,20 +36370,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (19696 + ($425<<2)|0);
- $427 = HEAP32[4914]|0;
+ $426 = (20008 + ($425<<2)|0);
+ $427 = HEAP32[4992]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[4914] = $431;
+ HEAP32[4992] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(19672)>>2]|0;
+ $434 = HEAP32[(19984)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -36472,7 +36435,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (19960 + ($$0361$i<<2)|0);
+ $464 = (20272 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -36484,7 +36447,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(19660)>>2] = $472;
+ HEAP32[(19972)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -36523,7 +36486,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(19672)>>2]|0;
+ $491 = HEAP32[(19984)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -36542,7 +36505,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(19672)>>2]|0;
+ $498 = HEAP32[(19984)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -36575,16 +36538,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(19664)>>2]|0;
+ $506 = HEAP32[(19976)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(19676)>>2]|0;
+ $509 = HEAP32[(19988)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(19676)>>2] = $511;
- HEAP32[(19664)>>2] = $508;
+ HEAP32[(19988)>>2] = $511;
+ HEAP32[(19976)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -36594,8 +36557,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(19664)>>2] = 0;
- HEAP32[(19676)>>2] = 0;
+ HEAP32[(19976)>>2] = 0;
+ HEAP32[(19988)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -36609,14 +36572,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(19668)>>2]|0;
+ $524 = HEAP32[(19980)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(19668)>>2] = $526;
- $527 = HEAP32[(19680)>>2]|0;
+ HEAP32[(19980)>>2] = $526;
+ $527 = HEAP32[(19992)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(19680)>>2] = $528;
+ HEAP32[(19992)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -36627,23 +36590,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[5032]|0;
+ $534 = HEAP32[5110]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(20136)>>2] = 4096;
- HEAP32[(20132)>>2] = 4096;
- HEAP32[(20140)>>2] = -1;
- HEAP32[(20144)>>2] = -1;
- HEAP32[(20148)>>2] = 0;
- HEAP32[(20100)>>2] = 0;
+ HEAP32[(20448)>>2] = 4096;
+ HEAP32[(20444)>>2] = 4096;
+ HEAP32[(20452)>>2] = -1;
+ HEAP32[(20456)>>2] = -1;
+ HEAP32[(20460)>>2] = 0;
+ HEAP32[(20412)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[5032] = $538;
+ HEAP32[5110] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(20136)>>2]|0;
+ $$pre$i212 = HEAP32[(20448)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -36656,10 +36619,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(20096)>>2]|0;
+ $546 = HEAP32[(20408)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(20088)>>2]|0;
+ $548 = HEAP32[(20400)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -36669,18 +36632,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(20100)>>2]|0;
+ $552 = HEAP32[(20412)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(19680)>>2]|0;
+ $555 = HEAP32[(19992)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (20104);
+ $$0$i$i = (20416);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -36738,7 +36701,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(20132)>>2]|0;
+ $569 = HEAP32[(20444)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -36748,13 +36711,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(20088)>>2]|0;
+ $578 = HEAP32[(20400)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(20096)>>2]|0;
+ $582 = HEAP32[(20408)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -36800,7 +36763,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(20136)>>2]|0;
+ $601 = HEAP32[(20448)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -36825,9 +36788,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(20100)>>2]|0;
+ $611 = HEAP32[(20412)>>2]|0;
$612 = $611 | 4;
- HEAP32[(20100)>>2] = $612;
+ HEAP32[(20412)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -36863,35 +36826,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(20088)>>2]|0;
+ $626 = HEAP32[(20400)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(20088)>>2] = $627;
- $628 = HEAP32[(20092)>>2]|0;
+ HEAP32[(20400)>>2] = $627;
+ $628 = HEAP32[(20404)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(20092)>>2] = $627;
+ HEAP32[(20404)>>2] = $627;
}
- $630 = HEAP32[(19680)>>2]|0;
+ $630 = HEAP32[(19992)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(19672)>>2]|0;
+ $632 = HEAP32[(19984)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(19672)>>2] = $$749$i;
+ HEAP32[(19984)>>2] = $$749$i;
}
- HEAP32[(20104)>>2] = $$749$i;
- HEAP32[(20108)>>2] = $$723948$i;
- HEAP32[(20116)>>2] = 0;
- $635 = HEAP32[5032]|0;
- HEAP32[(19692)>>2] = $635;
- HEAP32[(19688)>>2] = -1;
+ HEAP32[(20416)>>2] = $$749$i;
+ HEAP32[(20420)>>2] = $$723948$i;
+ HEAP32[(20428)>>2] = 0;
+ $635 = HEAP32[5110]|0;
+ HEAP32[(20004)>>2] = $635;
+ HEAP32[(20000)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (19696 + ($636<<2)|0);
+ $637 = (20008 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -36914,18 +36877,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(19680)>>2] = $649;
- HEAP32[(19668)>>2] = $650;
+ HEAP32[(19992)>>2] = $649;
+ HEAP32[(19980)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(20144)>>2]|0;
- HEAP32[(19684)>>2] = $655;
+ $655 = HEAP32[(20456)>>2]|0;
+ HEAP32[(19996)>>2] = $655;
} else {
- $$024371$i = (20104);
+ $$024371$i = (20416);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -36957,7 +36920,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(19668)>>2]|0;
+ $671 = HEAP32[(19980)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -36968,30 +36931,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(19680)>>2] = $679;
- HEAP32[(19668)>>2] = $681;
+ HEAP32[(19992)>>2] = $679;
+ HEAP32[(19980)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(20144)>>2]|0;
- HEAP32[(19684)>>2] = $686;
+ $686 = HEAP32[(20456)>>2]|0;
+ HEAP32[(19996)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(19672)>>2]|0;
+ $687 = HEAP32[(19984)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(19672)>>2] = $$749$i;
+ HEAP32[(19984)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (20104);
+ $$124470$i = (20416);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -37046,21 +37009,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(19668)>>2]|0;
+ $726 = HEAP32[(19980)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(19668)>>2] = $727;
- HEAP32[(19680)>>2] = $721;
+ HEAP32[(19980)>>2] = $727;
+ HEAP32[(19992)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(19676)>>2]|0;
+ $730 = HEAP32[(19988)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(19664)>>2]|0;
+ $732 = HEAP32[(19976)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(19664)>>2] = $733;
- HEAP32[(19676)>>2] = $721;
+ HEAP32[(19976)>>2] = $733;
+ HEAP32[(19988)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -37083,7 +37046,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (19696 + ($748<<2)|0);
+ $749 = (20008 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -37106,9 +37069,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[4914]|0;
+ $759 = HEAP32[4992]|0;
$760 = $759 & $758;
- HEAP32[4914] = $760;
+ HEAP32[4992] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -37221,7 +37184,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (19960 + ($796<<2)|0);
+ $797 = (20272 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -37233,12 +37196,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(19660)>>2]|0;
+ $802 = HEAP32[(19972)>>2]|0;
$803 = $802 & $801;
- HEAP32[(19660)>>2] = $803;
+ HEAP32[(19972)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(19672)>>2]|0;
+ $804 = HEAP32[(19984)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -37259,7 +37222,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(19672)>>2]|0;
+ $810 = HEAP32[(19984)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -37291,7 +37254,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(19672)>>2]|0;
+ $822 = HEAP32[(19984)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -37324,21 +37287,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (19696 + ($836<<2)|0);
- $838 = HEAP32[4914]|0;
+ $837 = (20008 + ($836<<2)|0);
+ $838 = HEAP32[4992]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[4914] = $842;
+ HEAP32[4992] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(19672)>>2]|0;
+ $845 = HEAP32[(19984)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -37393,20 +37356,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (19960 + ($$0296$i$i<<2)|0);
+ $875 = (20272 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(19660)>>2]|0;
+ $879 = HEAP32[(19972)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(19660)>>2] = $883;
+ HEAP32[(19972)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -37445,7 +37408,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(19672)>>2]|0;
+ $902 = HEAP32[(19984)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -37464,7 +37427,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(19672)>>2]|0;
+ $909 = HEAP32[(19984)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -37491,7 +37454,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (20104);
+ $$0$i$i$i = (20416);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -37532,23 +37495,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(19680)>>2] = $946;
- HEAP32[(19668)>>2] = $947;
+ HEAP32[(19992)>>2] = $946;
+ HEAP32[(19980)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(20144)>>2]|0;
- HEAP32[(19684)>>2] = $952;
+ $952 = HEAP32[(20456)>>2]|0;
+ HEAP32[(19996)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(20104)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(20104)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(20104)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(20104)+12>>2]|0;
- HEAP32[(20104)>>2] = $$749$i;
- HEAP32[(20108)>>2] = $$723948$i;
- HEAP32[(20116)>>2] = 0;
- HEAP32[(20112)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(20416)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(20416)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(20416)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(20416)+12>>2]|0;
+ HEAP32[(20416)>>2] = $$749$i;
+ HEAP32[(20420)>>2] = $$723948$i;
+ HEAP32[(20428)>>2] = 0;
+ HEAP32[(20424)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -37577,20 +37540,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (19696 + ($968<<2)|0);
- $970 = HEAP32[4914]|0;
+ $969 = (20008 + ($968<<2)|0);
+ $970 = HEAP32[4992]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[4914] = $974;
+ HEAP32[4992] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(19672)>>2]|0;
+ $977 = HEAP32[(19984)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -37642,19 +37605,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (19960 + ($$0212$i$i<<2)|0);
+ $1007 = (20272 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(19660)>>2]|0;
+ $1010 = HEAP32[(19972)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(19660)>>2] = $1014;
+ HEAP32[(19972)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -37693,7 +37656,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(19672)>>2]|0;
+ $1033 = HEAP32[(19984)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -37712,7 +37675,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(19672)>>2]|0;
+ $1040 = HEAP32[(19984)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -37735,14 +37698,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(19668)>>2]|0;
+ $1048 = HEAP32[(19980)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(19668)>>2] = $1050;
- $1051 = HEAP32[(19680)>>2]|0;
+ HEAP32[(19980)>>2] = $1050;
+ $1051 = HEAP32[(19992)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(19680)>>2] = $1052;
+ HEAP32[(19992)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -37785,7 +37748,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(19672)>>2]|0;
+ $3 = HEAP32[(19984)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -37818,7 +37781,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(19676)>>2]|0;
+ $19 = HEAP32[(19988)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -37833,7 +37796,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(19664)>>2] = $17;
+ HEAP32[(19976)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -37847,7 +37810,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (19696 + ($27<<2)|0);
+ $28 = (20008 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -37867,9 +37830,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[4914]|0;
+ $37 = HEAP32[4992]|0;
$38 = $37 & $36;
- HEAP32[4914] = $38;
+ HEAP32[4992] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -37983,7 +37946,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (19960 + ($74<<2)|0);
+ $75 = (20272 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -37993,14 +37956,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(19660)>>2]|0;
+ $80 = HEAP32[(19972)>>2]|0;
$81 = $80 & $79;
- HEAP32[(19660)>>2] = $81;
+ HEAP32[(19972)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(19672)>>2]|0;
+ $82 = HEAP32[(19984)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -38022,7 +37985,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(19672)>>2]|0;
+ $88 = HEAP32[(19984)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -38054,7 +38017,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(19672)>>2]|0;
+ $100 = HEAP32[(19984)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -38089,14 +38052,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(19680)>>2]|0;
+ $120 = HEAP32[(19992)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(19676)>>2]|0;
+ $122 = HEAP32[(19988)>>2]|0;
if ($121) {
- $123 = HEAP32[(19668)>>2]|0;
+ $123 = HEAP32[(19980)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(19668)>>2] = $124;
- HEAP32[(19680)>>2] = $$1;
+ HEAP32[(19980)>>2] = $124;
+ HEAP32[(19992)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -38104,16 +38067,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(19676)>>2] = 0;
- HEAP32[(19664)>>2] = 0;
+ HEAP32[(19988)>>2] = 0;
+ HEAP32[(19976)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(19664)>>2]|0;
+ $129 = HEAP32[(19976)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(19664)>>2] = $130;
- HEAP32[(19676)>>2] = $113;
+ HEAP32[(19976)>>2] = $130;
+ HEAP32[(19988)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -38132,10 +38095,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (19696 + ($142<<2)|0);
+ $143 = (20008 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(19672)>>2]|0;
+ $145 = HEAP32[(19984)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -38153,9 +38116,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[4914]|0;
+ $153 = HEAP32[4992]|0;
$154 = $153 & $152;
- HEAP32[4914] = $154;
+ HEAP32[4992] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -38163,7 +38126,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(19672)>>2]|0;
+ $156 = HEAP32[(19984)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -38223,7 +38186,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(19672)>>2]|0;
+ $189 = HEAP32[(19984)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -38236,7 +38199,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(19672)>>2]|0;
+ $169 = HEAP32[(19984)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -38267,7 +38230,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (19960 + ($193<<2)|0);
+ $194 = (20272 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -38277,13 +38240,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(19660)>>2]|0;
+ $199 = HEAP32[(19972)>>2]|0;
$200 = $199 & $198;
- HEAP32[(19660)>>2] = $200;
+ HEAP32[(19972)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(19672)>>2]|0;
+ $201 = HEAP32[(19984)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -38304,7 +38267,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(19672)>>2]|0;
+ $207 = HEAP32[(19984)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -38334,7 +38297,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(19672)>>2]|0;
+ $219 = HEAP32[(19984)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -38355,10 +38318,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(19676)>>2]|0;
+ $226 = HEAP32[(19988)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(19664)>>2] = $135;
+ HEAP32[(19976)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -38377,20 +38340,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (19696 + ($234<<2)|0);
- $236 = HEAP32[4914]|0;
+ $235 = (20008 + ($234<<2)|0);
+ $236 = HEAP32[4992]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[4914] = $240;
+ HEAP32[4992] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(19672)>>2]|0;
+ $243 = HEAP32[(19984)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -38442,21 +38405,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (19960 + ($$0396<<2)|0);
+ $273 = (20272 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(19660)>>2]|0;
+ $277 = HEAP32[(19972)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(19660)>>2] = $281;
+ HEAP32[(19972)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -38494,7 +38457,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(19672)>>2]|0;
+ $300 = HEAP32[(19984)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -38513,7 +38476,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(19672)>>2]|0;
+ $307 = HEAP32[(19984)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -38535,12 +38498,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(19688)>>2]|0;
+ $314 = HEAP32[(20000)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(19688)>>2] = $315;
+ HEAP32[(20000)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (20112);
+ $$0212$in$i = (20424);
} else {
return;
}
@@ -38554,7 +38517,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(19688)>>2] = -1;
+ HEAP32[(20000)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -38626,7 +38589,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(19672)>>2]|0;
+ $6 = HEAP32[(19984)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -38656,7 +38619,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(20136)>>2]|0;
+ $18 = HEAP32[(20448)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -38692,10 +38655,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(19680)>>2]|0;
+ $34 = HEAP32[(19992)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(19668)>>2]|0;
+ $36 = HEAP32[(19980)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -38711,15 +38674,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(19680)>>2] = $40;
- HEAP32[(19668)>>2] = $39;
+ HEAP32[(19992)>>2] = $40;
+ HEAP32[(19980)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(19676)>>2]|0;
+ $46 = HEAP32[(19988)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(19664)>>2]|0;
+ $48 = HEAP32[(19976)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -38755,8 +38718,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(19664)>>2] = $storemerge1;
- HEAP32[(19676)>>2] = $storemerge;
+ HEAP32[(19976)>>2] = $storemerge1;
+ HEAP32[(19988)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -38783,7 +38746,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (19696 + ($81<<2)|0);
+ $82 = (20008 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -38803,9 +38766,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[4914]|0;
+ $91 = HEAP32[4992]|0;
$92 = $91 & $90;
- HEAP32[4914] = $92;
+ HEAP32[4992] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -38914,7 +38877,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (19960 + ($128<<2)|0);
+ $129 = (20272 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -38924,13 +38887,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(19660)>>2]|0;
+ $134 = HEAP32[(19972)>>2]|0;
$135 = $134 & $133;
- HEAP32[(19660)>>2] = $135;
+ HEAP32[(19972)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(19672)>>2]|0;
+ $136 = HEAP32[(19984)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -38951,7 +38914,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(19672)>>2]|0;
+ $142 = HEAP32[(19984)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -38981,7 +38944,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(19672)>>2]|0;
+ $154 = HEAP32[(19984)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -39066,13 +39029,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(19672)>>2]|0;
+ $13 = HEAP32[(19984)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(19676)>>2]|0;
+ $15 = HEAP32[(19988)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -39087,7 +39050,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(19664)>>2] = $12;
+ HEAP32[(19976)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -39101,7 +39064,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (19696 + ($23<<2)|0);
+ $24 = (20008 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -39121,9 +39084,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[4914]|0;
+ $33 = HEAP32[4992]|0;
$34 = $33 & $32;
- HEAP32[4914] = $34;
+ HEAP32[4992] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -39237,7 +39200,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (19960 + ($70<<2)|0);
+ $71 = (20272 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -39247,14 +39210,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(19660)>>2]|0;
+ $76 = HEAP32[(19972)>>2]|0;
$77 = $76 & $75;
- HEAP32[(19660)>>2] = $77;
+ HEAP32[(19972)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(19672)>>2]|0;
+ $78 = HEAP32[(19984)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -39276,7 +39239,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(19672)>>2]|0;
+ $84 = HEAP32[(19984)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -39308,7 +39271,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(19672)>>2]|0;
+ $96 = HEAP32[(19984)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -39327,7 +39290,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(19672)>>2]|0;
+ $108 = HEAP32[(19984)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -39338,14 +39301,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(19680)>>2]|0;
+ $114 = HEAP32[(19992)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(19676)>>2]|0;
+ $116 = HEAP32[(19988)>>2]|0;
if ($115) {
- $117 = HEAP32[(19668)>>2]|0;
+ $117 = HEAP32[(19980)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(19668)>>2] = $118;
- HEAP32[(19680)>>2] = $$1;
+ HEAP32[(19980)>>2] = $118;
+ HEAP32[(19992)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -39353,16 +39316,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(19676)>>2] = 0;
- HEAP32[(19664)>>2] = 0;
+ HEAP32[(19988)>>2] = 0;
+ HEAP32[(19976)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(19664)>>2]|0;
+ $123 = HEAP32[(19976)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(19664)>>2] = $124;
- HEAP32[(19676)>>2] = $$1;
+ HEAP32[(19976)>>2] = $124;
+ HEAP32[(19988)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -39381,7 +39344,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (19696 + ($136<<2)|0);
+ $137 = (20008 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -39401,9 +39364,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[4914]|0;
+ $146 = HEAP32[4992]|0;
$147 = $146 & $145;
- HEAP32[4914] = $147;
+ HEAP32[4992] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -39512,7 +39475,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (19960 + ($183<<2)|0);
+ $184 = (20272 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -39522,13 +39485,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(19660)>>2]|0;
+ $189 = HEAP32[(19972)>>2]|0;
$190 = $189 & $188;
- HEAP32[(19660)>>2] = $190;
+ HEAP32[(19972)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(19672)>>2]|0;
+ $191 = HEAP32[(19984)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -39549,7 +39512,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(19672)>>2]|0;
+ $197 = HEAP32[(19984)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -39579,7 +39542,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(19672)>>2]|0;
+ $209 = HEAP32[(19984)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -39600,10 +39563,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(19676)>>2]|0;
+ $216 = HEAP32[(19988)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(19664)>>2] = $129;
+ HEAP32[(19976)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -39622,20 +39585,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (19696 + ($224<<2)|0);
- $226 = HEAP32[4914]|0;
+ $225 = (20008 + ($224<<2)|0);
+ $226 = HEAP32[4992]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[4914] = $230;
+ HEAP32[4992] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(19672)>>2]|0;
+ $233 = HEAP32[(19984)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -39687,20 +39650,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (19960 + ($$0431<<2)|0);
+ $263 = (20272 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(19660)>>2]|0;
+ $267 = HEAP32[(19972)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(19660)>>2] = $271;
+ HEAP32[(19972)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -39739,7 +39702,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(19672)>>2]|0;
+ $290 = HEAP32[(19984)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -39757,7 +39720,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(19672)>>2]|0;
+ $297 = HEAP32[(19984)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/web/models/models_ray_picking.c b/docs/examples/web/models/models_mesh_picking.c
similarity index 96%
rename from docs/examples/web/models/models_ray_picking.c
rename to docs/examples/web/models/models_mesh_picking.c
index c6b512389..332fa20c6 100644
--- a/docs/examples/web/models/models_ray_picking.c
+++ b/docs/examples/web/models/models_mesh_picking.c
@@ -1,6 +1,6 @@
/*******************************************************************************************
*
-* raylib [models] example - Ray picking in 3d mode, ground plane, triangle, mesh
+* raylib [models] example - Mesh picking in 3d mode, ground plane, triangle, mesh
*
* This example has been created using raylib 1.7 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
@@ -13,8 +13,7 @@
#include "raylib.h"
#include "raymath.h"
-#include
-#include
+#define FLT_MAX 3.40282347E+38F // Maximum value of a float, defined in
#if defined(PLATFORM_WEB)
#include
@@ -63,7 +62,7 @@ int main()
int screenWidth = 800;
int screenHeight = 450;
- InitWindow(screenWidth, screenHeight, "raylib [models] example - 3d ray picking");
+ InitWindow(screenWidth, screenHeight, "raylib [models] example - 3d mesh picking");
// Define the camera to look into our 3d world
camera.position = (Vector3){ 10.0f, 8.0f, 10.0f }; // Camera position
@@ -144,7 +143,7 @@ void UpdateDrawFrame(void)
cursorColor = PURPLE;
hitObjectName = "Triangle";
- bary = Barycenter(nearestHit.hitPosition, ta, tb, tc);
+ bary = VectorBarycenter(nearestHit.hitPosition, ta, tb, tc);
hitTriangle = true;
}
else hitTriangle = false;
diff --git a/docs/examples/web/models/models_ray_picking.data b/docs/examples/web/models/models_mesh_picking.data
similarity index 100%
rename from docs/examples/web/models/models_ray_picking.data
rename to docs/examples/web/models/models_mesh_picking.data
diff --git a/docs/examples/web/models/models_ray_picking.js b/docs/examples/web/models/models_mesh_picking.js
similarity index 93%
rename from docs/examples/web/models/models_ray_picking.js
rename to docs/examples/web/models/models_mesh_picking.js
index 9ffab7aaa..9638e6d9d 100644
--- a/docs/examples/web/models/models_ray_picking.js
+++ b/docs/examples/web/models/models_mesh_picking.js
@@ -20,8 +20,8 @@ Module.expectedDataFileDownloads++;
} else {
throw 'using preloaded data can only be done on a web page or in a web worker';
}
- var PACKAGE_NAME = 'models/models_ray_picking.data';
- var REMOTE_PACKAGE_BASE = 'models_ray_picking.data';
+ var PACKAGE_NAME = 'models/models_mesh_picking.data';
+ var REMOTE_PACKAGE_BASE = 'models_mesh_picking.data';
if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) {
Module['locateFile'] = Module['locateFilePackage'];
Module.printErr('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)');
@@ -158,10 +158,10 @@ Module['FS_createPath']('/', 'resources', true, true);
for (i = 0; i < files.length; ++i) {
DataRequest.prototype.requests[files[i].filename].onload();
}
- Module['removeRunDependency']('datafile_models/models_ray_picking.data');
+ Module['removeRunDependency']('datafile_models/models_mesh_picking.data');
};
- Module['addRunDependency']('datafile_models/models_ray_picking.data');
+ Module['addRunDependency']('datafile_models/models_mesh_picking.data');
if (!Module.preloadResults) Module.preloadResults = {};
@@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 11848, "filename": "/resources/tower.obj"}, {"audio": 0, "start": 11848, "crunched": 0, "end": 36787, "filename": "/resources/tower.png"}], "remote_package_size": 36787, "package_uuid": "23765f07-17ef-4904-ba6a-9197c49f6e99"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 11848, "filename": "/resources/tower.obj"}, {"audio": 0, "start": 11848, "crunched": 0, "end": 36787, "filename": "/resources/tower.png"}], "remote_package_size": 36787, "package_uuid": "df40d522-4e6c-4394-9594-d2d661fba7d0"});
})();
@@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 24080;
+STATICTOP = STATIC_BASE + 24064;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([0,0,200,193,0,0,0,63,0,0,0,0,0,0,128,192,0,0,32,64,0,0,128,63,0,0,0,193,0,0,208,64,0,0,0,0,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ allocate([116,104,32,97,108,112,104,97,0,0,255,85,0,17,0,0,0,1,110,111,32,80,76,84,69,0,111,117,116,111,102,100,97,116,97,0,110,111,32,73,68,65,84,0,88,88,88,88,32,80,78,71,32,99,104,117,110,107,32,110,111,116,32,107,110,111,119,110,0,115,45,62,105,109,103,95,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,84,101,120,116,117,114,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,99,114,101,97,116,101,100,0,37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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([0,0,200,193,0,0,0,63,0,0,0,0,0,0,128,192,0,0,32,64,0,0,128,63,0,0,0,193,0,0,208,64,0,0,0,0,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10511,31 +10511,31 @@ function _main() {
$1 = sp + 24|0;
$2 = sp;
_InitWindow(800,450,4436);
- HEAPF32[4526] = 10.0;
- HEAPF32[(18108)>>2] = 8.0;
- HEAPF32[(18112)>>2] = 10.0;
- HEAPF32[(18116)>>2] = 0.0;
- HEAPF32[(18120)>>2] = 2.2999999523162842;
- HEAPF32[(18124)>>2] = 0.0;
- HEAPF32[(18128)>>2] = 0.0;
- HEAPF32[(18132)>>2] = 1.6000000238418579;
- HEAPF32[(18136)>>2] = 0.0;
- HEAPF32[(18140)>>2] = 45.0;
- _LoadModel($0,4477);
- _memcpy((18144|0),($0|0),264)|0;
- _LoadTexture($1,4497);
- ;HEAP32[18408>>2]=HEAP32[$1>>2]|0;HEAP32[18408+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18408+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18408+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18408+16>>2]=HEAP32[$1+16>>2]|0;
- ;HEAP32[(18332)>>2]=HEAP32[$1>>2]|0;HEAP32[(18332)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(18332)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(18332)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(18332)+16>>2]=HEAP32[$1+16>>2]|0;
- dest=$texture$byval_copy; src=18144; stop=dest+68|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAPF32[4602] = 10.0;
+ HEAPF32[(18412)>>2] = 8.0;
+ HEAPF32[(18416)>>2] = 10.0;
+ HEAPF32[(18420)>>2] = 0.0;
+ HEAPF32[(18424)>>2] = 2.2999999523162842;
+ HEAPF32[(18428)>>2] = 0.0;
+ HEAPF32[(18432)>>2] = 0.0;
+ HEAPF32[(18436)>>2] = 1.6000000238418579;
+ HEAPF32[(18440)>>2] = 0.0;
+ HEAPF32[(18444)>>2] = 45.0;
+ _LoadModel($0,4478);
+ _memcpy((18448|0),($0|0),264)|0;
+ _LoadTexture($1,4498);
+ ;HEAP32[18712>>2]=HEAP32[$1>>2]|0;HEAP32[18712+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18712+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18712+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18712+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[(18636)>>2]=HEAP32[$1>>2]|0;HEAP32[(18636)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(18636)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(18636)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(18636)+16>>2]=HEAP32[$1+16>>2]|0;
+ dest=$texture$byval_copy; src=18448; stop=dest+68|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_CalculateBoundingBox($2,$texture$byval_copy);
- ;HEAP32[18428>>2]=HEAP32[$2>>2]|0;HEAP32[18428+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[18428+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[18428+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[18428+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[18428+20>>2]=HEAP32[$2+20>>2]|0;
- dest=$texture$byval_copy; src=18104; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ ;HEAP32[18732>>2]=HEAP32[$2>>2]|0;HEAP32[18732+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[18732+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[18732+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[18732+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[18732+20>>2]=HEAP32[$2+20>>2]|0;
+ dest=$texture$byval_copy; src=18408; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetCameraMode($texture$byval_copy,1);
_SetTargetFPS(60);
_emscripten_set_main_loop((1|0),0,1);
- _memcpy(($texture$byval_copy|0),(18144|0),264)|0;
+ _memcpy(($texture$byval_copy|0),(18448|0),264)|0;
_UnloadModel($texture$byval_copy);
- ;HEAP32[$texture$byval_copy>>2]=HEAP32[18408>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[18408+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[18408+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[18408+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[18408+16>>2]|0;
+ ;HEAP32[$texture$byval_copy>>2]=HEAP32[18712>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[18712+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[18712+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[18712+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[18712+16>>2]|0;
_UnloadTexture($texture$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10585,22 +10585,22 @@ function _UpdateDrawFrame() {
$21 = sp + 656|0;
$22 = sp + 652|0;
$23 = sp + 648|0;
- _UpdateCamera(18104);
+ _UpdateCamera(18408);
$24 = ((($0)) + 4|0);
HEAPF32[$24>>2] = 3.4028234663852886E+38;
HEAP32[$0>>2] = 0;
HEAP32[$1>>2] = -1;
_GetMousePosition($2);
;HEAP32[$ray$byval_copy45>>2]=HEAP32[$2>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[$2+4>>2]|0;
- dest=$$byval_copy52; src=18104; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy52; src=18408; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_GetMouseRay($3,$ray$byval_copy45,$$byval_copy52);
- ;HEAP32[18452>>2]=HEAP32[$3>>2]|0;HEAP32[18452+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[18452+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[18452+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[18452+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[18452+20>>2]=HEAP32[$3+20>>2]|0;
+ ;HEAP32[18756>>2]=HEAP32[$3>>2]|0;HEAP32[18756+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[18756+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[18756+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[18756+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[18756+20>>2]=HEAP32[$3+20>>2]|0;
;HEAP32[$$byval_copy52>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy52+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy52+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy52+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy52+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy52+20>>2]=HEAP32[$3+20>>2]|0;
_GetCollisionRayGround($4,$$byval_copy52,0.0);
$25 = HEAP32[$4>>2]|0;
$26 = ($25|0)==(0);
if ($26) {
- $$0 = 4517;
+ $$0 = 4518;
} else {
$27 = ((($4)) + 4|0);
$28 = +HEAPF32[$27>>2];
@@ -10615,12 +10615,12 @@ function _UpdateDrawFrame() {
HEAP8[$$sroa$326$0$$sroa_idx>>0] = 48;
$$sroa$427$0$$sroa_idx = ((($1)) + 3|0);
HEAP8[$$sroa$427$0$$sroa_idx>>0] = -1;
- $$0 = 4522;
+ $$0 = 4523;
} else {
- $$0 = 4517;
+ $$0 = 4518;
}
}
- ;HEAP32[$$byval_copy20>>2]=HEAP32[18452>>2]|0;HEAP32[$$byval_copy20+4>>2]=HEAP32[18452+4>>2]|0;HEAP32[$$byval_copy20+8>>2]=HEAP32[18452+8>>2]|0;HEAP32[$$byval_copy20+12>>2]=HEAP32[18452+12>>2]|0;HEAP32[$$byval_copy20+16>>2]=HEAP32[18452+16>>2]|0;HEAP32[$$byval_copy20+20>>2]=HEAP32[18452+20>>2]|0;
+ ;HEAP32[$$byval_copy20>>2]=HEAP32[18756>>2]|0;HEAP32[$$byval_copy20+4>>2]=HEAP32[18756+4>>2]|0;HEAP32[$$byval_copy20+8>>2]=HEAP32[18756+8>>2]|0;HEAP32[$$byval_copy20+12>>2]=HEAP32[18756+12>>2]|0;HEAP32[$$byval_copy20+16>>2]=HEAP32[18756+16>>2]|0;HEAP32[$$byval_copy20+20>>2]=HEAP32[18756+20>>2]|0;
;HEAP32[$$byval_copy42>>2]=HEAP32[8>>2]|0;HEAP32[$$byval_copy42+4>>2]=HEAP32[8+4>>2]|0;HEAP32[$$byval_copy42+8>>2]=HEAP32[8+8>>2]|0;
;HEAP32[$ray$byval_copy45>>2]=HEAP32[20>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[20+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[20+8>>2]|0;
;HEAP32[$$byval_copy52>>2]=HEAP32[32>>2]|0;HEAP32[$$byval_copy52+4>>2]=HEAP32[32+4>>2]|0;HEAP32[$$byval_copy52+8>>2]=HEAP32[32+8>>2]|0;
@@ -10648,24 +10648,24 @@ function _UpdateDrawFrame() {
;HEAP32[$$byval_copy42>>2]=HEAP32[8>>2]|0;HEAP32[$$byval_copy42+4>>2]=HEAP32[8+4>>2]|0;HEAP32[$$byval_copy42+8>>2]=HEAP32[8+8>>2]|0;
;HEAP32[$ray$byval_copy45>>2]=HEAP32[20>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[20+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[20+8>>2]|0;
;HEAP32[$$byval_copy52>>2]=HEAP32[32>>2]|0;HEAP32[$$byval_copy52+4>>2]=HEAP32[32+4>>2]|0;HEAP32[$$byval_copy52+8>>2]=HEAP32[32+8>>2]|0;
- _Barycenter($6,$$byval_copy20,$$byval_copy42,$ray$byval_copy45,$$byval_copy52);
- ;HEAP32[18092>>2]=HEAP32[$6>>2]|0;HEAP32[18092+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[18092+8>>2]=HEAP32[$6+8>>2]|0;
- $$1 = 4529;$$sink = 1;
+ _VectorBarycenter($6,$$byval_copy20,$$byval_copy42,$ray$byval_copy45,$$byval_copy52);
+ ;HEAP32[18396>>2]=HEAP32[$6>>2]|0;HEAP32[18396+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[18396+8>>2]=HEAP32[$6+8>>2]|0;
+ $$1 = 4530;$$sink = 1;
} else {
$$1 = $$0;$$sink = 0;
}
}
- HEAP32[4522] = $$sink;
- ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18452>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18452+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18452+8>>2]|0;HEAP32[$ray$byval_copy45+12>>2]=HEAP32[18452+12>>2]|0;HEAP32[$ray$byval_copy45+16>>2]=HEAP32[18452+16>>2]|0;HEAP32[$ray$byval_copy45+20>>2]=HEAP32[18452+20>>2]|0;
- ;HEAP32[$$byval_copy52>>2]=HEAP32[18428>>2]|0;HEAP32[$$byval_copy52+4>>2]=HEAP32[18428+4>>2]|0;HEAP32[$$byval_copy52+8>>2]=HEAP32[18428+8>>2]|0;HEAP32[$$byval_copy52+12>>2]=HEAP32[18428+12>>2]|0;HEAP32[$$byval_copy52+16>>2]=HEAP32[18428+16>>2]|0;HEAP32[$$byval_copy52+20>>2]=HEAP32[18428+20>>2]|0;
+ HEAP32[4598] = $$sink;
+ ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18756>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18756+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18756+8>>2]|0;HEAP32[$ray$byval_copy45+12>>2]=HEAP32[18756+12>>2]|0;HEAP32[$ray$byval_copy45+16>>2]=HEAP32[18756+16>>2]|0;HEAP32[$ray$byval_copy45+20>>2]=HEAP32[18756+20>>2]|0;
+ ;HEAP32[$$byval_copy52>>2]=HEAP32[18732>>2]|0;HEAP32[$$byval_copy52+4>>2]=HEAP32[18732+4>>2]|0;HEAP32[$$byval_copy52+8>>2]=HEAP32[18732+8>>2]|0;HEAP32[$$byval_copy52+12>>2]=HEAP32[18732+12>>2]|0;HEAP32[$$byval_copy52+16>>2]=HEAP32[18732+16>>2]|0;HEAP32[$$byval_copy52+20>>2]=HEAP32[18732+20>>2]|0;
$38 = (_CheckCollisionRayBox($ray$byval_copy45,$$byval_copy52)|0);
$39 = ($38|0)==(0);
if ($39) {
$$2 = $$1;
} else {
- HEAP32[4521] = 1;
- ;HEAP32[$$byval_copy52>>2]=HEAP32[18452>>2]|0;HEAP32[$$byval_copy52+4>>2]=HEAP32[18452+4>>2]|0;HEAP32[$$byval_copy52+8>>2]=HEAP32[18452+8>>2]|0;HEAP32[$$byval_copy52+12>>2]=HEAP32[18452+12>>2]|0;HEAP32[$$byval_copy52+16>>2]=HEAP32[18452+16>>2]|0;HEAP32[$$byval_copy52+20>>2]=HEAP32[18452+20>>2]|0;
- _GetCollisionRayMesh($7,$$byval_copy52,18144);
+ HEAP32[4597] = 1;
+ ;HEAP32[$$byval_copy52>>2]=HEAP32[18756>>2]|0;HEAP32[$$byval_copy52+4>>2]=HEAP32[18756+4>>2]|0;HEAP32[$$byval_copy52+8>>2]=HEAP32[18756+8>>2]|0;HEAP32[$$byval_copy52+12>>2]=HEAP32[18756+12>>2]|0;HEAP32[$$byval_copy52+16>>2]=HEAP32[18756+16>>2]|0;HEAP32[$$byval_copy52+20>>2]=HEAP32[18756+20>>2]|0;
+ _GetCollisionRayMesh($7,$$byval_copy52,18448);
$$sroa$05$0$copyload = HEAP32[$7>>2]|0;
$$sroa$5$0$$sroa_idx9 = ((($7)) + 4|0);
$$sroa$5$0$copyload = +HEAPF32[$$sroa$5$0$$sroa_idx9>>2];
@@ -10687,12 +10687,12 @@ function _UpdateDrawFrame() {
HEAP8[$$sroa$3$0$$sroa_idx>>0] = 0;
$$sroa$4$0$$sroa_idx = ((($1)) + 3|0);
HEAP8[$$sroa$4$0$$sroa_idx>>0] = -1;
- $$2 = 4538;
+ $$2 = 4539;
} else {
$$2 = $$1;
}
}
- HEAP32[4521] = 0;
+ HEAP32[4597] = 0;
_BeginDrawing();
HEAP8[$8>>0] = -11;
$43 = ((($8)) + 1|0);
@@ -10703,11 +10703,11 @@ function _UpdateDrawFrame() {
HEAP8[$45>>0] = -1;
;HEAP8[$$byval_copy52>>0]=HEAP8[$8>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$8+3>>0]|0;
_ClearBackground($$byval_copy52);
- dest=$$byval_copy52; src=18104; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy52; src=18408; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_Begin3dMode($$byval_copy52);
HEAP32[$9>>2] = -1;
- _memcpy(($$byval_copy42|0),(18144|0),264)|0;
- ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18072>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18072+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18072+8>>2]|0;
+ _memcpy(($$byval_copy42|0),(18448|0),264)|0;
+ ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18376>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18376+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18376+8>>2]|0;
;HEAP8[$$byval_copy52>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$9+3>>0]|0;
_DrawModel($$byval_copy42,$ray$byval_copy45,1.0,$$byval_copy52);
HEAP8[$10>>0] = -56;
@@ -10743,7 +10743,7 @@ function _UpdateDrawFrame() {
;HEAP32[$ray$byval_copy45>>2]=HEAP32[8>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[8+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[8+8>>2]|0;
;HEAP8[$$byval_copy52>>0]=HEAP8[$12>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$12+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$12+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$12+3>>0]|0;
_DrawLine3D($$byval_copy42,$ray$byval_copy45,$$byval_copy52);
- $55 = HEAP32[4521]|0;
+ $55 = HEAP32[4597]|0;
$56 = ($55|0)==(0);
if (!($56)) {
HEAP8[$13>>0] = 0;
@@ -10753,7 +10753,7 @@ function _UpdateDrawFrame() {
HEAP8[$58>>0] = 47;
$59 = ((($13)) + 3|0);
HEAP8[$59>>0] = -1;
- ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18428>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18428+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18428+8>>2]|0;HEAP32[$ray$byval_copy45+12>>2]=HEAP32[18428+12>>2]|0;HEAP32[$ray$byval_copy45+16>>2]=HEAP32[18428+16>>2]|0;HEAP32[$ray$byval_copy45+20>>2]=HEAP32[18428+20>>2]|0;
+ ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18732>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18732+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18732+8>>2]|0;HEAP32[$ray$byval_copy45+12>>2]=HEAP32[18732+12>>2]|0;HEAP32[$ray$byval_copy45+16>>2]=HEAP32[18732+16>>2]|0;HEAP32[$ray$byval_copy45+20>>2]=HEAP32[18732+20>>2]|0;
;HEAP8[$$byval_copy52>>0]=HEAP8[$13>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$13+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$13+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$13+3>>0]|0;
_DrawBoundingBox($ray$byval_copy45,$$byval_copy52);
}
@@ -10812,13 +10812,13 @@ function _UpdateDrawFrame() {
HEAP8[$86>>0] = 55;
$87 = ((($17)) + 3|0);
HEAP8[$87>>0] = -1;
- ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18452>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18452+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18452+8>>2]|0;HEAP32[$ray$byval_copy45+12>>2]=HEAP32[18452+12>>2]|0;HEAP32[$ray$byval_copy45+16>>2]=HEAP32[18452+16>>2]|0;HEAP32[$ray$byval_copy45+20>>2]=HEAP32[18452+20>>2]|0;
+ ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18756>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18756+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18756+8>>2]|0;HEAP32[$ray$byval_copy45+12>>2]=HEAP32[18756+12>>2]|0;HEAP32[$ray$byval_copy45+16>>2]=HEAP32[18756+16>>2]|0;HEAP32[$ray$byval_copy45+20>>2]=HEAP32[18756+20>>2]|0;
;HEAP8[$$byval_copy52>>0]=HEAP8[$17>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$17+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$17+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$17+3>>0]|0;
_DrawRay($ray$byval_copy45,$$byval_copy52);
_DrawGrid(100,1.0);
_End3dMode();
HEAP32[$vararg_buffer>>2] = $$2;
- $88 = (_FormatText(4543,$vararg_buffer)|0);
+ $88 = (_FormatText(4544,$vararg_buffer)|0);
HEAP8[$18>>0] = 0;
$89 = ((($18)) + 1|0);
HEAP8[$89>>0] = 0;
@@ -10839,7 +10839,7 @@ function _UpdateDrawFrame() {
$140 = ((($23)) + 3|0);
HEAP8[$140>>0] = -1;
;HEAP8[$$byval_copy52>>0]=HEAP8[$23>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$23+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$23+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$23+3>>0]|0;
- _DrawText(4659,10,430,10,$$byval_copy52);
+ _DrawText(4660,10,430,10,$$byval_copy52);
_DrawFPS(10,10);
_EndDrawing();
STACKTOP = sp;return;
@@ -10847,7 +10847,7 @@ function _UpdateDrawFrame() {
$94 = +HEAPF32[$24>>2];
$95 = $94;
HEAPF64[$vararg_buffer1>>3] = $95;
- $96 = (_FormatText(4558,$vararg_buffer1)|0);
+ $96 = (_FormatText(4559,$vararg_buffer1)|0);
HEAP8[$19>>0] = 0;
$97 = ((($19)) + 1|0);
HEAP8[$97>>0] = 0;
@@ -10871,7 +10871,7 @@ function _UpdateDrawFrame() {
HEAPF64[$vararg_ptr7>>3] = $105;
$vararg_ptr8 = ((($vararg_buffer4)) + 16|0);
HEAPF64[$vararg_ptr8>>3] = $108;
- $109 = (_FormatText(4574,$vararg_buffer4)|0);
+ $109 = (_FormatText(4575,$vararg_buffer4)|0);
HEAP8[$20>>0] = 0;
$110 = ((($20)) + 1|0);
HEAP8[$110>>0] = 0;
@@ -10895,7 +10895,7 @@ function _UpdateDrawFrame() {
HEAPF64[$vararg_ptr12>>3] = $118;
$vararg_ptr13 = ((($vararg_buffer9)) + 16|0);
HEAPF64[$vararg_ptr13>>3] = $121;
- $122 = (_FormatText(4601,$vararg_buffer9)|0);
+ $122 = (_FormatText(4602,$vararg_buffer9)|0);
HEAP8[$21>>0] = 0;
$123 = ((($21)) + 1|0);
HEAP8[$123>>0] = 0;
@@ -10905,7 +10905,7 @@ function _UpdateDrawFrame() {
HEAP8[$125>>0] = -1;
;HEAP8[$$byval_copy52>>0]=HEAP8[$21>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$21+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$21+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$21+3>>0]|0;
_DrawText($122,10,100,10,$$byval_copy52);
- $126 = HEAP32[4522]|0;
+ $126 = HEAP32[4598]|0;
$127 = ($126|0)==(0);
if ($127) {
HEAP8[$23>>0] = -126;
@@ -10916,23 +10916,23 @@ function _UpdateDrawFrame() {
$140 = ((($23)) + 3|0);
HEAP8[$140>>0] = -1;
;HEAP8[$$byval_copy52>>0]=HEAP8[$23>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$23+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$23+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$23+3>>0]|0;
- _DrawText(4659,10,430,10,$$byval_copy52);
+ _DrawText(4660,10,430,10,$$byval_copy52);
_DrawFPS(10,10);
_EndDrawing();
STACKTOP = sp;return;
}
- $128 = +HEAPF32[4523];
+ $128 = +HEAPF32[4599];
$129 = $128;
- $130 = +HEAPF32[(18096)>>2];
+ $130 = +HEAPF32[(18400)>>2];
$131 = $130;
- $132 = +HEAPF32[(18100)>>2];
+ $132 = +HEAPF32[(18404)>>2];
$133 = $132;
HEAPF64[$vararg_buffer14>>3] = $129;
$vararg_ptr17 = ((($vararg_buffer14)) + 8|0);
HEAPF64[$vararg_ptr17>>3] = $131;
$vararg_ptr18 = ((($vararg_buffer14)) + 16|0);
HEAPF64[$vararg_ptr18>>3] = $133;
- $134 = (_FormatText(4629,$vararg_buffer14)|0);
+ $134 = (_FormatText(4630,$vararg_buffer14)|0);
HEAP8[$22>>0] = 0;
$135 = ((($22)) + 1|0);
HEAP8[$135>>0] = 0;
@@ -10950,61 +10950,111 @@ function _UpdateDrawFrame() {
$140 = ((($23)) + 3|0);
HEAP8[$140>>0] = -1;
;HEAP8[$$byval_copy52>>0]=HEAP8[$23>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$23+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$23+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$23+3>>0]|0;
- _DrawText(4659,10,430,10,$$byval_copy52);
+ _DrawText(4660,10,430,10,$$byval_copy52);
_DrawFPS(10,10);
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorAdd($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 + $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 + $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 + $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 + $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 + $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -11040,6 +11090,23 @@ function _VectorCrossProduct($0,$1,$2) {
HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $21;
return;
}
+function _VectorLength($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ $7 = ((($0)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $8 * $8;
+ $10 = $6 + $9;
+ $11 = (+Math_sqrt((+$10)));
+ return (+$11);
+}
function _VectorDotProduct($0,$1) {
$0 = $0|0;
$1 = $1|0;
@@ -11062,23 +11129,6 @@ function _VectorDotProduct($0,$1) {
$16 = $10 + $15;
return (+$16);
}
-function _VectorLength($0) {
- $0 = $0|0;
- var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = +HEAPF32[$0>>2];
- $2 = $1 * $1;
- $3 = ((($0)) + 4|0);
- $4 = +HEAPF32[$3>>2];
- $5 = $4 * $4;
- $6 = $2 + $5;
- $7 = ((($0)) + 8|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $8 * $8;
- $10 = $6 + $9;
- $11 = (+Math_sqrt((+$10)));
- return (+$11);
-}
function _VectorScale($0,$1) {
$0 = $0|0;
$1 = +$1;
@@ -11179,13 +11229,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _VectorMin($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -11238,7 +11281,7 @@ function _VectorMax($0,$1,$2) {
HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
return;
}
-function _Barycenter($0,$1,$2,$3,$4) {
+function _VectorBarycenter($0,$1,$2,$3,$4) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
@@ -12383,7 +12426,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4620] = $2;
+ HEAP32[4696] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -12396,7 +12439,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 17792;
+ $95 = 18096;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -12409,48 +12452,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 17832;
+ $106 = 18136;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4458];
- $111 = +HEAPF32[4448];
+ $110 = +HEAPF32[4534];
+ $111 = +HEAPF32[4524];
$112 = $110 - $111;
- HEAPF32[4460] = $112;
- $113 = +HEAPF32[(17836)>>2];
- $114 = +HEAPF32[(17796)>>2];
+ HEAPF32[4536] = $112;
+ $113 = +HEAPF32[(18140)>>2];
+ $114 = +HEAPF32[(18100)>>2];
$115 = $113 - $114;
- HEAPF32[(17844)>>2] = $115;
- HEAP32[4619] = 4;
+ HEAPF32[(18148)>>2] = $115;
+ HEAP32[4695] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17824>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17824+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17848>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17848+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18128+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4625] = $116;
- $117 = 17824;
+ HEAPF32[4701] = $116;
+ $117 = 18128;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 17792;
+ $123 = 18096;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 17848;
+ $127 = 18152;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 17832;
+ $133 = 18136;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -12463,7 +12506,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 17824;
+ $144 = 18128;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -12476,27 +12519,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 17848;
+ $155 = 18152;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4462];
- $160 = +HEAPF32[4456];
+ $159 = +HEAPF32[4538];
+ $160 = +HEAPF32[4532];
$161 = $159 - $160;
- HEAPF32[4460] = $161;
- $162 = +HEAPF32[(17852)>>2];
- $163 = +HEAPF32[(17828)>>2];
+ HEAPF32[4536] = $161;
+ $162 = +HEAPF32[(18156)>>2];
+ $163 = +HEAPF32[(18132)>>2];
$164 = $162 - $163;
- HEAPF32[(17844)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17792>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17792+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17824>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17824+4>>2]|0;
+ HEAPF32[(18148)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18128+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17832>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17832+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17848>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17848+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18136+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -12508,31 +12551,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17824>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17824+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17848>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17848+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18128+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4625];
+ $170 = +HEAPF32[4701];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4619] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17824>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17824+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17848>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17848+4>>2]|0;
+ HEAP32[4695] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18128+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4626] = $174;
+ HEAPF32[4702] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4625] = 0.0;
- HEAPF32[4626] = 0.0;
- HEAPF32[4460] = 0.0;
- HEAPF32[(17844)>>2] = 0.0;
- HEAP32[4620] = 0;
- HEAP32[4619] = 0;
+ HEAPF32[4701] = 0.0;
+ HEAPF32[4702] = 0.0;
+ HEAPF32[4536] = 0.0;
+ HEAPF32[(18148)>>2] = 0.0;
+ HEAP32[4696] = 0;
+ HEAP32[4695] = 0;
STACKTOP = sp;return;
break;
}
@@ -12542,22 +12585,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4621]|0;
+ $6 = HEAP32[4697]|0;
$7 = (($6) + 1)|0;
- HEAP32[4621] = $7;
- $8 = HEAP32[4619]|0;
+ HEAP32[4697] = $7;
+ $8 = HEAP32[4695]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17792>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17792+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4619] = 2;
- HEAP32[4621] = 0;
+ HEAP32[4695] = 2;
+ HEAP32[4697] = 0;
} else {
label = 6;
}
@@ -12565,8 +12608,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4621] = 1;
- HEAP32[4619] = 1;
+ HEAP32[4697] = 1;
+ HEAP32[4695] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -12575,19 +12618,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 17792;
+ $21 = 18096;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 17800;
+ $25 = 18104;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 17808;
+ $29 = 18112;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -12596,13 +12639,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[11] = $34;
- HEAPF32[4454] = 0.0;
- HEAPF32[(17820)>>2] = 0.0;
+ HEAPF32[4530] = 0.0;
+ HEAPF32[(18124)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4619]|0;
+ $35 = HEAP32[4695]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -12612,19 +12655,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 17808;
+ $44 = 18112;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17792>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17792+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17808>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17808+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18112>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18112+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4622] = $49;
- HEAP32[4623] = 0;
+ HEAPF32[4698] = $49;
+ HEAP32[4699] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[11]|0;
@@ -12632,11 +12675,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17792>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17792+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17808>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17808+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18112>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18112+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4624] = $56;
+ HEAPF32[4700] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -12667,22 +12710,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4622] = 0.0;
- HEAPF32[4624] = 0.0;
+ HEAPF32[4698] = 0.0;
+ HEAPF32[4700] = 0.0;
$$sink10 = 0;
}
- HEAP32[4619] = $$sink10;
- HEAPF32[4450] = 0.0;
- HEAPF32[(17804)>>2] = 0.0;
- HEAP32[4620] = 0;
+ HEAP32[4695] = $$sink10;
+ HEAPF32[4526] = 0.0;
+ HEAPF32[(18108)>>2] = 0.0;
+ HEAP32[4696] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4623]|0;
+ $65 = HEAP32[4699]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4623] = 1;
+ HEAP32[4699] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -12691,31 +12734,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 17824;
+ $74 = 18128;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4619]|0;
+ $78 = HEAP32[4695]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17792>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17792+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17824>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17824+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18128+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4619] = 8;
+ HEAP32[4695] = 8;
}
}
- $82 = +HEAPF32[4456];
- $83 = +HEAPF32[4450];
+ $82 = +HEAPF32[4532];
+ $83 = +HEAPF32[4526];
$84 = $82 - $83;
- HEAPF32[4454] = $84;
- $85 = +HEAPF32[(17828)>>2];
- $86 = +HEAPF32[(17804)>>2];
+ HEAPF32[4530] = $84;
+ $85 = +HEAPF32[(18132)>>2];
+ $86 = +HEAPF32[(18108)>>2];
$87 = $85 - $86;
- HEAPF32[(17820)>>2] = $87;
+ HEAPF32[(18124)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -12724,58 +12767,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4619]|0;
+ $0 = HEAP32[4695]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4620]|0;
+ $2 = HEAP32[4696]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4619] = 4;
+ HEAP32[4695] = 4;
}
- $4 = HEAP32[4619]|0;
+ $4 = HEAP32[4695]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -12788,7 +12792,7 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4619] = 0;
+ HEAP32[4695] = 0;
return;
}
function _SetCameraMode($0,$1) {
@@ -12817,22 +12821,22 @@ function _SetCameraMode($0,$1) {
$8 = $4 * $4;
$9 = $7 + $8;
$10 = (+Math_sqrt((+$9)));
- HEAPF32[4627] = $10;
+ HEAPF32[4703] = $10;
$11 = $5 + $8;
$12 = (+Math_sqrt((+$11)));
$13 = (+Math_sqrt((+$7)));
$14 = (+Math_abs((+$2)));
$15 = $14 / $12;
$16 = (+Math_asin((+$15)));
- HEAPF32[4628] = $16;
+ HEAPF32[4704] = $16;
$17 = (+Math_abs((+$3)));
$18 = $17 / $13;
$19 = (+Math_asin((+$18)));
$20 = -$19;
- HEAPF32[4629] = $20;
+ HEAPF32[4705] = $20;
$21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0;
HEAP32[12] = $21;
- HEAP32[4630] = $1;
+ HEAP32[4706] = $1;
return;
}
function _UpdateCamera($0) {
@@ -12901,7 +12905,7 @@ function _UpdateCamera($0) {
$30 = HEAP32[21]|0;
$31 = (_IsKeyDown($30)|0);
HEAP32[$29>>2] = $31;
- $32 = HEAP32[4630]|0;
+ $32 = HEAP32[4706]|0;
$33 = ($32|0)==(0);
L1: do {
if ($33) {
@@ -12973,9 +12977,9 @@ function _UpdateCamera($0) {
$$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0;
break;
} else {
- $64 = +HEAPF32[4464];
+ $64 = +HEAPF32[4540];
$65 = $37 - $64;
- $66 = +HEAPF32[(17860)>>2];
+ $66 = +HEAPF32[(18164)>>2];
$67 = $42 - $66;
$$sroa$095$0 = $65;$$sroa$9$0 = $67;
break;
@@ -12983,11 +12987,11 @@ function _UpdateCamera($0) {
} else {
_ShowCursor();
$68 = +HEAPF32[$1>>2];
- $69 = +HEAPF32[4464];
+ $69 = +HEAPF32[4540];
$70 = $68 - $69;
$71 = ((($1)) + 4|0);
$72 = +HEAPF32[$71>>2];
- $73 = +HEAPF32[(17860)>>2];
+ $73 = +HEAPF32[(18164)>>2];
$74 = $72 - $73;
$$sroa$095$0 = $70;$$sroa$9$0 = $74;
}
@@ -12999,16 +13003,16 @@ function _UpdateCamera($0) {
$78 = (($75) + 4)|0;
$79 = $78;
$80 = HEAP32[$79>>2]|0;
- $81 = 17856;
+ $81 = 18160;
$82 = $81;
HEAP32[$82>>2] = $77;
$83 = (($81) + 4)|0;
$84 = $83;
HEAP32[$84>>2] = $80;
- $$pr = HEAP32[4630]|0;
+ $$pr = HEAP32[4706]|0;
switch ($$pr|0) {
case 1: {
- $85 = +HEAPF32[4627];
+ $85 = +HEAPF32[4703];
$86 = $85 < 120.0;
$87 = ($8|0)<(0);
$or$cond3 = $87 & $86;
@@ -13017,10 +13021,10 @@ function _UpdateCamera($0) {
$88 = (+($8|0));
$89 = $88 * 1.5;
$90 = $85 - $89;
- HEAPF32[4627] = $90;
+ HEAPF32[4703] = $90;
$91 = $90 > 120.0;
if ($91) {
- HEAPF32[4627] = 120.0;
+ HEAPF32[4703] = 120.0;
}
} else {
$92 = ((($0)) + 4|0);
@@ -13099,12 +13103,12 @@ function _UpdateCamera($0) {
$146 = (+($8|0));
$147 = $146 * 1.5;
$148 = $85 - $147;
- HEAPF32[4627] = $148;
+ HEAPF32[4703] = $148;
$149 = $148 < 0.30000001192092896;
if (!($149)) {
break;
}
- HEAPF32[4627] = 0.30000001192092896;
+ HEAPF32[4703] = 0.30000001192092896;
break;
}
}
@@ -13126,7 +13130,7 @@ function _UpdateCamera($0) {
$161 = $151 - $152;
$162 = $153 * $161;
$163 = $162 * 1.5;
- $164 = +HEAPF32[4627];
+ $164 = +HEAPF32[4703];
$165 = $163 / $164;
$166 = $151 + $165;
HEAPF32[$95>>2] = $166;
@@ -13158,7 +13162,7 @@ function _UpdateCamera($0) {
$185 = $151 - $152;
$186 = $177 * $185;
$187 = $186 * 1.5;
- $188 = +HEAPF32[4627];
+ $188 = +HEAPF32[4703];
$189 = $187 / $188;
$190 = $151 + $189;
HEAPF32[$95>>2] = $190;
@@ -13182,12 +13186,12 @@ function _UpdateCamera($0) {
if ($or$cond15) {
$203 = (+($8|0));
$204 = $203 * 1.5;
- $205 = +HEAPF32[4627];
+ $205 = +HEAPF32[4703];
$206 = $205 - $204;
- HEAPF32[4627] = $206;
+ HEAPF32[4703] = $206;
$207 = $206 < 0.30000001192092896;
if ($207) {
- HEAPF32[4627] = 0.30000001192092896;
+ HEAPF32[4703] = 0.30000001192092896;
}
}
}
@@ -13201,17 +13205,17 @@ function _UpdateCamera($0) {
$209 = ($12|0)==(0);
if ($209) {
$222 = $$sroa$095$0 * -0.0099999997764825821;
- $223 = +HEAPF32[4628];
+ $223 = +HEAPF32[4704];
$224 = (+Math_cos((+$223)));
$225 = $222 * $224;
$226 = $$sroa$9$0 * 0.0099999997764825821;
$227 = (+Math_sin((+$223)));
$228 = $226 * $227;
- $229 = +HEAPF32[4629];
+ $229 = +HEAPF32[4705];
$230 = (+Math_sin((+$229)));
$231 = $228 * $230;
$232 = $225 + $231;
- $233 = +HEAPF32[4627];
+ $233 = +HEAPF32[4703];
$234 = $233 / 5.0999999046325684;
$235 = $232 * $234;
$236 = ((($0)) + 12|0);
@@ -13241,23 +13245,23 @@ function _UpdateCamera($0) {
$210 = ($14|0)==(0);
if (!($210)) {
$211 = $$sroa$9$0 * 0.05000000074505806;
- $212 = +HEAPF32[4627];
+ $212 = +HEAPF32[4703];
$213 = $211 + $212;
- HEAPF32[4627] = $213;
+ HEAPF32[4703] = $213;
label = 58;
break L1;
}
$214 = $$sroa$095$0 * 0.0099999997764825821;
- $215 = +HEAPF32[4628];
+ $215 = +HEAPF32[4704];
$216 = $215 - $214;
- HEAPF32[4628] = $216;
+ HEAPF32[4704] = $216;
$217 = $$sroa$9$0 * 0.0099999997764825821;
- $218 = +HEAPF32[4629];
+ $218 = +HEAPF32[4705];
$219 = $218 - $217;
- HEAPF32[4629] = $219;
+ HEAPF32[4705] = $219;
$220 = $219 > 1.483529806137085;
if ($220) {
- HEAPF32[4629] = 1.483529806137085;
+ HEAPF32[4705] = 1.483529806137085;
label = 58;
break L1;
}
@@ -13266,32 +13270,32 @@ function _UpdateCamera($0) {
label = 58;
break L1;
}
- HEAPF32[4629] = -1.483529806137085;
+ HEAPF32[4705] = -1.483529806137085;
label = 58;
break L1;
break;
}
case 2: {
- $254 = +HEAPF32[4628];
+ $254 = +HEAPF32[4704];
$255 = $254 + 0.0099999997764825821;
- HEAPF32[4628] = $255;
+ HEAPF32[4704] = $255;
$256 = (+($8|0));
$257 = $256 * 1.5;
- $258 = +HEAPF32[4627];
+ $258 = +HEAPF32[4703];
$259 = $258 - $257;
- HEAPF32[4627] = $259;
+ HEAPF32[4703] = $259;
$260 = $259 < 1.2000000476837158;
if (!($260)) {
label = 58;
break L1;
}
- HEAPF32[4627] = 1.2000000476837158;
+ HEAPF32[4703] = 1.2000000476837158;
label = 58;
break L1;
break;
}
case 4: case 3: {
- $264 = +HEAPF32[4628];
+ $264 = +HEAPF32[4704];
$265 = (+Math_sin((+$264)));
$266 = HEAP32[$17>>2]|0;
$267 = (+($266>>>0));
@@ -13313,7 +13317,7 @@ function _UpdateCamera($0) {
$283 = +HEAPF32[$0>>2];
$284 = $283 + $282;
HEAPF32[$0>>2] = $284;
- $285 = +HEAPF32[4629];
+ $285 = +HEAPF32[4705];
$286 = (+Math_sin((+$285)));
$287 = $270 * $286;
$288 = $267 * $286;
@@ -13381,14 +13385,14 @@ function _UpdateCamera($0) {
$$0 = 1;
}
$313 = $$sroa$095$0 * 0.0030000000260770321;
- $314 = +HEAPF32[4628];
+ $314 = +HEAPF32[4704];
$315 = $314 - $313;
- HEAPF32[4628] = $315;
+ HEAPF32[4704] = $315;
$316 = $$sroa$9$0 * 0.0030000000260770321;
- $317 = +HEAPF32[4629];
+ $317 = +HEAPF32[4705];
$318 = $317 - $316;
- HEAPF32[4629] = $318;
- $319 = HEAP32[4630]|0;
+ HEAPF32[4705] = $318;
+ $319 = HEAP32[4706]|0;
$320 = ($319|0)==(4);
if ($320) {
$321 = $318 > 0.087266460061073303;
@@ -13403,17 +13407,17 @@ function _UpdateCamera($0) {
}
}
if ((label|0) == 49) {
- HEAPF32[4629] = $$sink26;
+ HEAPF32[4705] = $$sink26;
}
$323 = (+($8|0));
$324 = $323 * 1.5;
- $325 = +HEAPF32[4627];
+ $325 = +HEAPF32[4703];
$326 = $325 - $324;
$327 = $326 < 1.2000000476837158;
$storemerge = $327 ? 1.2000000476837158 : $326;
- HEAPF32[4627] = $storemerge;
+ HEAPF32[4703] = $storemerge;
$328 = +HEAPF32[$0>>2];
- $329 = +HEAPF32[4628];
+ $329 = +HEAPF32[4704];
$330 = (+Math_cos((+$329)));
$331 = $330 * 0.40000000596046448;
$332 = $328 + $331;
@@ -13444,17 +13448,17 @@ function _UpdateCamera($0) {
}
}
if ((label|0) == 53) {
- HEAPF32[4629] = $$sink28;
+ HEAPF32[4705] = $$sink28;
}
$346 = +HEAPF32[$0>>2];
- $347 = +HEAPF32[4628];
+ $347 = +HEAPF32[4704];
$348 = (+Math_sin((+$347)));
$349 = $348 * 25.0;
$350 = $346 - $349;
$351 = ((($0)) + 12|0);
HEAPF32[$351>>2] = $350;
$352 = +HEAPF32[$297>>2];
- $353 = +HEAPF32[4629];
+ $353 = +HEAPF32[4705];
$354 = (+Math_sin((+$353)));
$355 = $354 * 25.0;
$356 = $352 + $355;
@@ -13468,12 +13472,12 @@ function _UpdateCamera($0) {
HEAPF32[$362>>2] = $361;
$363 = ($$0|0)==(0);
if (!($363)) {
- $364 = HEAP32[4631]|0;
+ $364 = HEAP32[4707]|0;
$365 = (($364) + 1)|0;
- HEAP32[4631] = $365;
+ HEAP32[4707] = $365;
}
$366 = +HEAPF32[12];
- $367 = HEAP32[4631]|0;
+ $367 = HEAP32[4707]|0;
$368 = (+($367|0));
$369 = $368 / 5.0;
$370 = (+Math_sin((+$369)));
@@ -13503,7 +13507,7 @@ function _UpdateCamera($0) {
}
} while(0);
if ((label|0) == 58) {
- $$pr190 = HEAP32[4630]|0;
+ $$pr190 = HEAP32[4706]|0;
$380 = $$pr190;
}
switch ($380|0) {
@@ -13514,11 +13518,11 @@ function _UpdateCamera($0) {
STACKTOP = sp;return;
}
}
- $381 = +HEAPF32[4628];
+ $381 = +HEAPF32[4704];
$382 = (+Math_sin((+$381)));
- $383 = +HEAPF32[4627];
+ $383 = +HEAPF32[4703];
$384 = $382 * $383;
- $385 = +HEAPF32[4629];
+ $385 = +HEAPF32[4705];
$386 = (+Math_cos((+$385)));
$387 = $384 * $386;
$388 = ((($0)) + 12|0);
@@ -13527,7 +13531,7 @@ function _UpdateCamera($0) {
HEAPF32[$0>>2] = $390;
$391 = !($385 <= 0.0);
$392 = (+Math_sin((+$385)));
- $393 = +HEAPF32[4627];
+ $393 = +HEAPF32[4703];
$394 = ((($0)) + 16|0);
$395 = +HEAPF32[$394>>2];
$396 = $392 * $393;
@@ -13551,7 +13555,7 @@ function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 17864;
+ $1 = 18168;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -13568,7 +13572,7 @@ function _GetMousePosition($0) {
function _GetMouseWheelMove() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4636]|0;
+ $0 = HEAP32[4712]|0;
$1 = (($0|0) / 100)&-1;
return ($1|0);
}
@@ -13593,19 +13597,19 @@ function _IsKeyDown($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4635]|0;
+ $0 = HEAP32[4711]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4634]|0;
+ $0 = HEAP32[4710]|0;
return ($0|0);
}
function _HideCursor() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4632] = 1;
+ HEAP32[4708] = 1;
return;
}
function _SetMousePosition($0) {
@@ -13618,13 +13622,13 @@ function _SetMousePosition($0) {
$4 = (($1) + 4)|0;
$5 = $4;
$6 = HEAP32[$5>>2]|0;
- $7 = 17864;
+ $7 = 18168;
$8 = $7;
HEAP32[$8>>2] = $3;
$9 = (($7) + 4)|0;
$10 = $9;
HEAP32[$10>>2] = $6;
- $11 = HEAP32[4633]|0;
+ $11 = HEAP32[4709]|0;
$12 = +HEAPF32[$0>>2];
$13 = $12;
$14 = ((($0)) + 4|0);
@@ -13636,14 +13640,14 @@ function _SetMousePosition($0) {
function _ShowCursor() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4632] = 0;
+ HEAP32[4708] = 0;
return;
}
function _GetKeyStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4633]|0;
+ $1 = HEAP32[4709]|0;
$2 = (_glfwGetKey(($1|0),($0|0))|0);
return ($2|0);
}
@@ -13651,7 +13655,7 @@ function _GetMouseButtonStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4633]|0;
+ $1 = HEAP32[4709]|0;
$2 = (_glfwGetMouseButton(($1|0),($0|0))|0);
return ($2|0);
}
@@ -13663,29 +13667,29 @@ function _InitWindow($0,$1,$2) {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- _TraceLog(0,4684,$vararg_buffer);
- HEAP32[4637] = $2;
+ _TraceLog(0,4685,$vararg_buffer);
+ HEAP32[4713] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
(_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(5|0))|0);
- (_emscripten_set_keypress_callback((4713|0),(0|0),1,(6|0))|0);
- (_emscripten_set_click_callback((4713|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchstart_callback((4713|0),(0|0),1,(8|0))|0);
- (_emscripten_set_touchend_callback((4713|0),(0|0),1,(8|0))|0);
- (_emscripten_set_touchmove_callback((4713|0),(0|0),1,(8|0))|0);
- (_emscripten_set_touchcancel_callback((4713|0),(0|0),1,(8|0))|0);
+ (_emscripten_set_keypress_callback((4714|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_click_callback((4714|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchstart_callback((4714|0),(0|0),1,(8|0))|0);
+ (_emscripten_set_touchend_callback((4714|0),(0|0),1,(8|0))|0);
+ (_emscripten_set_touchmove_callback((4714|0),(0|0),1,(8|0))|0);
+ (_emscripten_set_touchcancel_callback((4714|0),(0|0),1,(8|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0);
- $3 = HEAP32[4635]|0;
+ $3 = HEAP32[4711]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4466] = $5;
- $6 = HEAP32[4634]|0;
+ HEAPF32[4542] = $5;
+ $6 = HEAP32[4710]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(17868)>>2] = $8;
- $9 = HEAP32[4638]|0;
+ HEAPF32[(18172)>>2] = $8;
+ $9 = HEAP32[4714]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -13704,11 +13708,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[17904>>0]=HEAP8[9213>>0]|0;HEAP8[17904+1>>0]=HEAP8[9213+1>>0]|0;HEAP8[17904+2>>0]=HEAP8[9213+2>>0]|0;HEAP8[17904+3>>0]=HEAP8[9213+3>>0]|0;HEAP8[17904+4>>0]=HEAP8[9213+4>>0]|0;HEAP8[17904+5>>0]=HEAP8[9213+5>>0]|0;HEAP8[17904+6>>0]=HEAP8[9213+6>>0]|0;
+ ;HEAP8[18208>>0]=HEAP8[9214>>0]|0;HEAP8[18208+1>>0]=HEAP8[9214+1>>0]|0;HEAP8[18208+2>>0]=HEAP8[9214+2>>0]|0;HEAP8[18208+3>>0]=HEAP8[9214+3>>0]|0;HEAP8[18208+4>>0]=HEAP8[9214+4>>0]|0;HEAP8[18208+5>>0]=HEAP8[9214+5>>0]|0;HEAP8[18208+6>>0]=HEAP8[9214+6>>0]|0;
break;
}
case 1: {
- $3 = 17904;
+ $3 = 18208;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -13717,11 +13721,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=17904; src=9220; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=18208; src=9221; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 17904;
+ $7 = 18208;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -13732,16 +13736,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(17904,$1)|0);
- $strlen = (_strlen(17904)|0);
- $endptr = (17904 + ($strlen)|0);
+ (_strcat(18208,$1)|0);
+ $strlen = (_strlen(18208)|0);
+ $endptr = (18208 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(17904,$2)|0);
+ (_vprintf(18208,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -13773,22 +13777,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4635] = $0;
- HEAP32[4634] = $1;
+ HEAP32[4711] = $0;
+ HEAP32[4710] = $1;
_MatrixIdentity($2);
- dest=18628; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18932; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
- _TraceLog(1,5355,$vararg_buffer);
+ _TraceLog(1,5356,$vararg_buffer);
}
- $6 = HEAP32[4635]|0;
- HEAP32[4673] = $6;
- $7 = HEAP32[4634]|0;
- HEAP32[4674] = $7;
+ $6 = HEAP32[4711]|0;
+ HEAP32[4749] = $6;
+ $7 = HEAP32[4710]|0;
+ HEAP32[4750] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[21372]|0;
+ $8 = HEAP8[21676]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -13796,18 +13800,18 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[21372]|0;
+ $11 = HEAP8[21676]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[21372]|0;
+ $14 = HEAP8[21676]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
_glfwWindowHint(135181,4);
- _TraceLog(0,5381,$vararg_buffer1);
+ _TraceLog(0,5382,$vararg_buffer1);
}
$17 = (_rlGetVersion()|0);
$18 = ($17|0)==(2);
@@ -13824,18 +13828,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4675]|0;
+ $21 = HEAP32[4751]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4635]|0;
- $48 = HEAP32[4634]|0;
- $49 = HEAP32[4637]|0;
+ $47 = HEAP32[4711]|0;
+ $48 = HEAP32[4710]|0;
+ $49 = HEAP32[4713]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4633] = $50;
- $51 = HEAP32[4635]|0;
- HEAP32[4676] = $51;
- $52 = HEAP32[4634]|0;
- HEAP32[4677] = $52;
+ HEAP32[4709] = $50;
+ $51 = HEAP32[4711]|0;
+ HEAP32[4752] = $51;
+ $52 = HEAP32[4710]|0;
+ HEAP32[4753] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -13844,9 +13848,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4635]|0;
+ $27 = HEAP32[4711]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4634]|0;
+ $29 = HEAP32[4710]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -13868,87 +13872,87 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4673] = $31;
- HEAP32[4674] = $34;
+ HEAP32[4749] = $31;
+ HEAP32[4750] = $34;
}
} while(0);
- $38 = HEAP32[4673]|0;
- $39 = HEAP32[4674]|0;
+ $38 = HEAP32[4749]|0;
+ $39 = HEAP32[4750]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
- _TraceLog(2,5406,$vararg_buffer3);
- $40 = HEAP32[4673]|0;
- $41 = HEAP32[4674]|0;
+ _TraceLog(2,5407,$vararg_buffer3);
+ $40 = HEAP32[4749]|0;
+ $41 = HEAP32[4750]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4673]|0;
- $43 = HEAP32[4674]|0;
- $44 = HEAP32[4637]|0;
+ $42 = HEAP32[4749]|0;
+ $43 = HEAP32[4750]|0;
+ $44 = HEAP32[4713]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4633] = $46;
+ HEAP32[4709] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
if ($53) {
_glfwTerminate();
- _TraceLog(1,5444,$vararg_buffer6);
+ _TraceLog(1,5445,$vararg_buffer6);
} else {
- _TraceLog(0,5477,$vararg_buffer8);
- $55 = HEAP32[4676]|0;
- $56 = HEAP32[4677]|0;
+ _TraceLog(0,5478,$vararg_buffer8);
+ $55 = HEAP32[4752]|0;
+ $56 = HEAP32[4753]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
- _TraceLog(0,5517,$vararg_buffer10);
- $57 = HEAP32[4635]|0;
- $58 = HEAP32[4634]|0;
+ _TraceLog(0,5518,$vararg_buffer10);
+ $57 = HEAP32[4711]|0;
+ $58 = HEAP32[4710]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
- _TraceLog(0,5538,$vararg_buffer14);
- $59 = HEAP32[4678]|0;
- $60 = HEAP32[4679]|0;
+ _TraceLog(0,5539,$vararg_buffer14);
+ $59 = HEAP32[4754]|0;
+ $60 = HEAP32[4755]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
- _TraceLog(0,5559,$vararg_buffer18);
+ _TraceLog(0,5560,$vararg_buffer18);
}
- $61 = HEAP32[4633]|0;
+ $61 = HEAP32[4709]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4633]|0;
+ $62 = HEAP32[4709]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4633]|0;
+ $63 = HEAP32[4709]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4633]|0;
+ $64 = HEAP32[4709]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4633]|0;
+ $65 = HEAP32[4709]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4633]|0;
+ $66 = HEAP32[4709]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4633]|0;
+ $67 = HEAP32[4709]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4633]|0;
+ $68 = HEAP32[4709]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4633]|0;
+ $69 = HEAP32[4709]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[21372]|0;
+ $70 = HEAP8[21676]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4635]|0;
- $74 = HEAP32[4634]|0;
+ $73 = HEAP32[4711]|0;
+ $74 = HEAP32[4710]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4676]|0;
- $76 = HEAP32[4678]|0;
+ $75 = HEAP32[4752]|0;
+ $76 = HEAP32[4754]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4677]|0;
- $80 = HEAP32[4679]|0;
+ $79 = HEAP32[4753]|0;
+ $80 = HEAP32[4755]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -13966,19 +13970,19 @@ function _InitGraphicsDevice($0,$1) {
STACKTOP = sp;return;
}
_glfwSwapInterval(1);
- _TraceLog(0,5584,$vararg_buffer22);
- $73 = HEAP32[4635]|0;
- $74 = HEAP32[4634]|0;
+ _TraceLog(0,5585,$vararg_buffer22);
+ $73 = HEAP32[4711]|0;
+ $74 = HEAP32[4710]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4676]|0;
- $76 = HEAP32[4678]|0;
+ $75 = HEAP32[4752]|0;
+ $76 = HEAP32[4754]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4677]|0;
- $80 = HEAP32[4679]|0;
+ $79 = HEAP32[4753]|0;
+ $80 = HEAP32[4755]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -14006,7 +14010,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(18596)>>2] = 224;
+ HEAP32[(18900)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -14047,27 +14051,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[18572>>2]=HEAP32[$1>>2]|0;HEAP32[18572+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18572+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18572+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18572+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[18876>>2]=HEAP32[$1>>2]|0;HEAP32[18876+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18876+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18876+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18876+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(18596)>>2]|0;
+ $5 = HEAP32[(18900)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(18600)>>2] = $7;
+ HEAP32[(18904)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18592)>>2] = $23;
- $24 = HEAP32[4643]|0;
+ HEAP32[(18896)>>2] = $23;
+ $24 = HEAP32[4719]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,4908,$vararg_buffer);
+ _TraceLog(0,4909,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(18576)>>2]|0;
- $10 = HEAP32[(18596)>>2]|0;
- $11 = HEAP32[(18600)>>2]|0;
+ $9 = HEAP32[(18880)>>2]|0;
+ $10 = HEAP32[(18900)>>2]|0;
+ $11 = HEAP32[(18904)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -14116,10 +14120,10 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18592)>>2] = $23;
- $24 = HEAP32[4643]|0;
+ HEAP32[(18896)>>2] = $23;
+ $24 = HEAP32[4719]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,4908,$vararg_buffer);
+ _TraceLog(0,4909,$vararg_buffer);
STACKTOP = sp;return;
}
function _InitTimer() {
@@ -14128,7 +14132,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2237] = $1;
+ HEAPF64[2275] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -14158,7 +14162,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr8>>2] = $10;
$vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
HEAP32[$vararg_ptr9>>2] = $12;
- _TraceLog(0,4841,$vararg_buffer4);
+ _TraceLog(0,4842,$vararg_buffer4);
STACKTOP = sp;return 0;
} else {
HEAP32[$vararg_buffer>>2] = $6;
@@ -14168,7 +14172,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr2>>2] = $10;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $12;
- _TraceLog(0,4772,$vararg_buffer);
+ _TraceLog(0,4773,$vararg_buffer);
STACKTOP = sp;return 0;
}
return (0)|0;
@@ -14184,7 +14188,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) {
return 0;
}
$4 = ((($1)) + 32|0);
- $5 = (_strcmp($4,4765)|0);
+ $5 = (_strcmp($4,4766)|0);
$6 = ($5|0)==(0);
if (!($6)) {
return 0;
@@ -14287,7 +14291,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 17880;
+ $31 = 18184;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -14300,7 +14304,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (17888);
+ $42 = (18192);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -14356,7 +14360,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (18556 + ($10<<2)|0);
+ $11 = (18860 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -14370,19 +14374,19 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2234] = $$;
+ HEAPF64[2272] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
$6 = $1 ? 0.0 : $5;
HEAPF64[$vararg_buffer>>3] = $6;
- _TraceLog(0,4721,$vararg_buffer);
+ _TraceLog(0,4722,$vararg_buffer);
STACKTOP = sp;return;
}
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4638] = 0;
+ HEAP32[4714] = 0;
return;
}
function _GetTime() {
@@ -14481,7 +14485,7 @@ function _ImageFormat($0,$1) {
$6 = ($1|0)<(8);
$or$cond = $6 & $5;
if (!($or$cond)) {
- _TraceLog(2,5255,$vararg_buffer);
+ _TraceLog(2,5256,$vararg_buffer);
STACKTOP = sp;return;
}
;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
@@ -14958,52 +14962,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4651]|0;
+ $6 = HEAP32[4727]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
$or$cond100 = $switch & $7;
if ($or$cond100) {
- _TraceLog(2,4953,$vararg_buffer);
+ _TraceLog(2,4954,$vararg_buffer);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4652]|0;
+ $9 = HEAP32[4728]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
if ($or$cond7) {
- _TraceLog(2,4997,$vararg_buffer1);
+ _TraceLog(2,4998,$vararg_buffer1);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4653]|0;
+ $12 = HEAP32[4729]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
$or$cond = $14 & $13;
if ($or$cond) {
- _TraceLog(2,5042,$vararg_buffer3);
+ _TraceLog(2,5043,$vararg_buffer3);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4654]|0;
+ $15 = HEAP32[4730]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
$or$cond96 = $17 & $16;
if ($or$cond96) {
- _TraceLog(2,5087,$vararg_buffer5);
+ _TraceLog(2,5088,$vararg_buffer5);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4655]|0;
+ $18 = HEAP32[4731]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
$or$cond98 = $20 & $19;
if ($or$cond98) {
- _TraceLog(2,5132,$vararg_buffer7);
+ _TraceLog(2,5133,$vararg_buffer7);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
@@ -15041,7 +15045,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4651]|0;
+ $22 = HEAP32[4727]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -15049,7 +15053,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4651]|0;
+ $24 = HEAP32[4727]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -15057,7 +15061,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4651]|0;
+ $26 = HEAP32[4727]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -15065,7 +15069,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4651]|0;
+ $28 = HEAP32[4727]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -15073,7 +15077,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4652]|0;
+ $30 = HEAP32[4728]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -15081,7 +15085,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4653]|0;
+ $32 = HEAP32[4729]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -15089,7 +15093,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4653]|0;
+ $34 = HEAP32[4729]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -15097,7 +15101,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4654]|0;
+ $36 = HEAP32[4730]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -15105,7 +15109,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4654]|0;
+ $38 = HEAP32[4730]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -15113,7 +15117,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4655]|0;
+ $40 = HEAP32[4731]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -15121,7 +15125,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4655]|0;
+ $42 = HEAP32[4731]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -15129,11 +15133,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
default: {
- _TraceLog(2,5177,$vararg_buffer9);
+ _TraceLog(2,5178,$vararg_buffer9);
}
}
} while(0);
- $44 = HEAP32[4656]|0;
+ $44 = HEAP32[4732]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -15148,7 +15152,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,11635,$vararg_buffer15);
+ _TraceLog(2,11944,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -15157,7 +15161,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
HEAP32[$vararg_ptr13>>2] = $1;
$vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
HEAP32[$vararg_ptr14>>2] = $2;
- _TraceLog(0,5206,$vararg_buffer11);
+ _TraceLog(0,5207,$vararg_buffer11);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
@@ -15431,7 +15435,7 @@ function _GetImageData($0) {
break;
}
default: {
- _TraceLog(2,5309,$vararg_buffer);
+ _TraceLog(2,5310,$vararg_buffer);
$$1 = $$0106;
}
}
@@ -15458,7 +15462,7 @@ function _ErrorCallback($0,$1) {
HEAP32[$vararg_buffer>>2] = $0;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $1;
- _TraceLog(2,9175,$vararg_buffer);
+ _TraceLog(2,9176,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlGetVersion() {
@@ -15479,20 +15483,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4635]|0;
+ $3 = HEAP32[4711]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4634]|0;
+ $5 = HEAP32[4710]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4676] = $3;
- HEAP32[4677] = $5;
- HEAP32[4678] = 0;
- HEAP32[4679] = 0;
+ HEAP32[4752] = $3;
+ HEAP32[4753] = $5;
+ HEAP32[4754] = 0;
+ HEAP32[4755] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -15502,13 +15506,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr12>>2] = $0;
$vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
HEAP32[$vararg_ptr13>>2] = $1;
- _TraceLog(0,9109,$vararg_buffer8);
+ _TraceLog(0,9110,$vararg_buffer8);
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4635]|0;
+ $35 = HEAP32[4711]|0;
$36 = (+($35|0));
- $37 = HEAP32[4634]|0;
+ $37 = HEAP32[4710]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -15516,26 +15520,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4676] = $45;
- HEAP32[4677] = $37;
+ HEAP32[4752] = $45;
+ HEAP32[4753] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4678] = $46;
+ HEAP32[4754] = $46;
$$sink1 = 0;
} else {
- HEAP32[4676] = $35;
+ HEAP32[4752] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4677] = $42;
- HEAP32[4678] = 0;
+ HEAP32[4753] = $42;
+ HEAP32[4754] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4679] = $$sink1;
+ HEAP32[4755] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4634]|0;
+ $7 = HEAP32[4710]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -15543,13 +15547,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr2>>2] = $0;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $1;
- _TraceLog(2,8966,$vararg_buffer);
+ _TraceLog(2,8967,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4635]|0;
+ $9 = HEAP32[4711]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4634]|0;
+ $13 = HEAP32[4710]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -15557,37 +15561,37 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4676] = $23;
- HEAP32[4677] = $1;
+ HEAP32[4752] = $23;
+ HEAP32[4753] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4678] = $24;
+ HEAP32[4754] = $24;
$$sink = 0;
} else {
- HEAP32[4676] = $0;
- $17 = HEAP32[4634]|0;
+ HEAP32[4752] = $0;
+ $17 = HEAP32[4710]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4677] = $20;
- HEAP32[4678] = 0;
+ HEAP32[4753] = $20;
+ HEAP32[4754] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4679] = $$sink;
- $25 = HEAP32[4676]|0;
+ HEAP32[4755] = $$sink;
+ $25 = HEAP32[4752]|0;
$26 = (+($25|0));
- $27 = HEAP32[4635]|0;
+ $27 = HEAP32[4711]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=18628; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4676] = $0;
- HEAP32[4677] = $1;
+ dest=18932; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4752] = $0;
+ HEAP32[4753] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
- _TraceLog(2,9044,$vararg_buffer4);
+ _TraceLog(2,9045,$vararg_buffer4);
STACKTOP = sp;return;
}
function _WindowSizeCallback($0,$1,$2) {
@@ -15605,10 +15609,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4635] = $1;
- HEAP32[4634] = $2;
- HEAP32[4676] = $1;
- HEAP32[4677] = $2;
+ HEAP32[4711] = $1;
+ HEAP32[4710] = $2;
+ HEAP32[4752] = $1;
+ HEAP32[4753] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -15635,7 +15639,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (21379 + ($1)|0);
+ $9 = (21683 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -15656,7 +15660,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (21373 + ($1)|0);
+ $7 = (21677 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -15735,7 +15739,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 17880;
+ $15 = 18184;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -15770,7 +15774,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[5049] = $3;
+ HEAP32[5125] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -15780,7 +15784,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[5048] = $$sink;
+ HEAP32[5124] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -15820,16 +15824,16 @@ function _rlglInit($0,$1) {
$6 = sp + 2192|0;
$7 = (_glGetString(7936)|0);
HEAP32[$vararg_buffer>>2] = $7;
- _TraceLog(0,5607,$vararg_buffer);
+ _TraceLog(0,5608,$vararg_buffer);
$8 = (_glGetString(7937)|0);
HEAP32[$vararg_buffer1>>2] = $8;
- _TraceLog(0,5625,$vararg_buffer1);
+ _TraceLog(0,5626,$vararg_buffer1);
$9 = (_glGetString(7938)|0);
HEAP32[$vararg_buffer4>>2] = $9;
- _TraceLog(0,5643,$vararg_buffer4);
+ _TraceLog(0,5644,$vararg_buffer4);
$10 = (_glGetString(35724)|0);
HEAP32[$vararg_buffer7>>2] = $10;
- _TraceLog(0,5661,$vararg_buffer7);
+ _TraceLog(0,5662,$vararg_buffer7);
$11 = (_glGetString(7939)|0);
$12 = (_strlen($11)|0);
$13 = (($12) + 1)|0;
@@ -15837,7 +15841,7 @@ function _rlglInit($0,$1) {
_memcpy(($14|0),($11|0),($13|0))|0;
$$062 = 0;$$sink63 = $14;
while(1) {
- $15 = (_strtok($$sink63,5679)|0);
+ $15 = (_strtok($$sink63,5680)|0);
$16 = (($vararg_buffer7) + ($$062<<2)|0);
HEAP32[$16>>2] = $15;
$17 = ($15|0)==(0|0);
@@ -15851,41 +15855,41 @@ function _rlglInit($0,$1) {
_free($14);
$19 = (($$062) + -1)|0;
HEAP32[$vararg_buffer10>>2] = $19;
- _TraceLog(0,5681,$vararg_buffer10);
+ _TraceLog(0,5682,$vararg_buffer10);
$20 = ($$062|0)>(1);
if ($20) {
$$06167 = 0;
while(1) {
$23 = (($vararg_buffer7) + ($$06167<<2)|0);
$24 = HEAP32[$23>>2]|0;
- $25 = (_strcmp($24,5716)|0);
+ $25 = (_strcmp($24,5717)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4714] = 1;
- $27 = (_eglGetProcAddress((5743|0))|0);
- HEAP32[4715] = $27;
- $28 = (_eglGetProcAddress((5764|0))|0);
- HEAP32[4716] = $28;
- $29 = (_eglGetProcAddress((5785|0))|0);
- HEAP32[4717] = $29;
+ HEAP32[4790] = 1;
+ $27 = (_eglGetProcAddress((5744|0))|0);
+ HEAP32[4791] = $27;
+ $28 = (_eglGetProcAddress((5765|0))|0);
+ HEAP32[4792] = $28;
+ $29 = (_eglGetProcAddress((5786|0))|0);
+ HEAP32[4793] = $29;
}
- $30 = (_strcmp($24,5809)|0);
+ $30 = (_strcmp($24,5810)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4656] = 1;
+ HEAP32[4732] = 1;
}
- $32 = (_strcmp($24,5829)|0);
+ $32 = (_strcmp($24,5830)|0);
$33 = ($32|0)==(0);
if ($33) {
label = 12;
} else {
$34 = HEAP32[$23>>2]|0;
- $35 = (_strcmp($34,5861)|0);
+ $35 = (_strcmp($34,5862)|0);
$36 = ($35|0)==(0);
if ($36) {
label = 12;
} else {
- $37 = (_strcmp($34,5894)|0);
+ $37 = (_strcmp($34,5895)|0);
$38 = ($37|0)==(0);
if ($38) {
label = 12;
@@ -15894,15 +15898,15 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4651] = 1;
+ HEAP32[4727] = 1;
}
- $39 = (_strcmp($24,5934)|0);
+ $39 = (_strcmp($24,5935)|0);
$40 = ($39|0)==(0);
if ($40) {
label = 15;
} else {
$41 = HEAP32[$23>>2]|0;
- $42 = (_strcmp($41,5970)|0);
+ $42 = (_strcmp($41,5971)|0);
$43 = ($42|0)==(0);
if ($43) {
label = 15;
@@ -15910,35 +15914,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4652] = 1;
+ HEAP32[4728] = 1;
}
$44 = HEAP32[$23>>2]|0;
- $45 = (_strcmp($44,6003)|0);
+ $45 = (_strcmp($44,6004)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4653] = 1;
+ HEAP32[4729] = 1;
}
- $47 = (_strcmp($44,6028)|0);
+ $47 = (_strcmp($44,6029)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4654] = 1;
+ HEAP32[4730] = 1;
}
- $49 = (_strcmp($44,6061)|0);
+ $49 = (_strcmp($44,6062)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4655] = 1;
+ HEAP32[4731] = 1;
}
- $51 = (_strcmp($44,6097)|0);
+ $51 = (_strcmp($44,6098)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4718] = 1;
- _glGetFloatv(34047,(18876|0));
+ HEAP32[4794] = 1;
+ _glGetFloatv(34047,(19180|0));
}
$53 = HEAP32[$23>>2]|0;
- $54 = (_strcmp($53,6131)|0);
+ $54 = (_strcmp($53,6132)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4720] = 1;
+ HEAP32[4796] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -15949,77 +15953,77 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4714]|0;
+ $21 = HEAP32[4790]|0;
$22 = ($21|0)==(0);
if ($22) {
- _TraceLog(2,6234,$vararg_buffer15);
+ _TraceLog(2,6235,$vararg_buffer15);
} else {
- _TraceLog(0,6159,$vararg_buffer13);
+ _TraceLog(0,6160,$vararg_buffer13);
}
- $57 = HEAP32[4656]|0;
+ $57 = HEAP32[4732]|0;
$58 = ($57|0)==(0);
if ($58) {
- _TraceLog(2,6370,$vararg_buffer19);
+ _TraceLog(2,6371,$vararg_buffer19);
} else {
- _TraceLog(0,6295,$vararg_buffer17);
+ _TraceLog(0,6296,$vararg_buffer17);
}
- $59 = HEAP32[4651]|0;
+ $59 = HEAP32[4727]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- _TraceLog(0,6462,$vararg_buffer21);
+ _TraceLog(0,6463,$vararg_buffer21);
}
- $61 = HEAP32[4652]|0;
+ $61 = HEAP32[4728]|0;
$62 = ($61|0)==(0);
if (!($62)) {
- _TraceLog(0,6508,$vararg_buffer23);
+ _TraceLog(0,6509,$vararg_buffer23);
}
- $63 = HEAP32[4653]|0;
+ $63 = HEAP32[4729]|0;
$64 = ($63|0)==(0);
if (!($64)) {
- _TraceLog(0,6555,$vararg_buffer25);
+ _TraceLog(0,6556,$vararg_buffer25);
}
- $65 = HEAP32[4654]|0;
+ $65 = HEAP32[4730]|0;
$66 = ($65|0)==(0);
if (!($66)) {
- _TraceLog(0,6606,$vararg_buffer27);
+ _TraceLog(0,6607,$vararg_buffer27);
}
- $67 = HEAP32[4655]|0;
+ $67 = HEAP32[4731]|0;
$68 = ($67|0)==(0);
if (!($68)) {
- _TraceLog(0,6653,$vararg_buffer29);
+ _TraceLog(0,6654,$vararg_buffer29);
}
- $69 = HEAP32[4718]|0;
+ $69 = HEAP32[4794]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4719];
+ $71 = +HEAPF32[4795];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
- _TraceLog(0,6700,$vararg_buffer31);
+ _TraceLog(0,6701,$vararg_buffer31);
}
- $73 = HEAP32[4720]|0;
+ $73 = HEAP32[4796]|0;
$74 = ($73|0)==(0);
if (!($74)) {
- _TraceLog(0,6766,$vararg_buffer34);
+ _TraceLog(0,6767,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4721] = $75;
+ HEAP32[4797] = $75;
$76 = ($75|0)==(0);
if ($76) {
- _TraceLog(2,6870,$vararg_buffer39);
+ _TraceLog(2,6871,$vararg_buffer39);
} else {
HEAP32[$vararg_buffer36>>2] = $75;
- _TraceLog(0,6819,$vararg_buffer36);
+ _TraceLog(0,6820,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=18888; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18944; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19192; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19248; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4750] = $77;
+ HEAP32[4826] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4750]|0;
+ $79 = HEAP32[4826]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -16032,7 +16036,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4751] = $78;
+ HEAP32[4827] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -16047,48 +16051,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4752] = 1;
- $85 = HEAP32[4721]|0;
+ HEAP32[4828] = 1;
+ $85 = HEAP32[4797]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4753] = 4;
+ HEAP32[4829] = 4;
_MatrixIdentity($4);
- dest=19016; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19320; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19080); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19384); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19144); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19448); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19208); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19512); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19272); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19576); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19336); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19640); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19400); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19704); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19464); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19768); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19528); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19832); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19592); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19896); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19656); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19960); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19720); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20024); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19784); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20088); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19848); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20152); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19912); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20216); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19976); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20280); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=18724; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19028; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=18788; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4680] = 18788;
+ dest=19092; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4756] = 19092;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -16099,21 +16103,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[5010] = $0;
- HEAP32[5011] = $1;
- _TraceLog(0,6909,$vararg_buffer41);
+ HEAP32[5086] = $0;
+ HEAP32[5087] = $1;
+ _TraceLog(0,6910,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4678]|0;
+ $0 = HEAP32[4754]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4679]|0;
+ $2 = HEAP32[4755]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4676]|0;
+ $4 = HEAP32[4752]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4677]|0;
+ $6 = HEAP32[4753]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -16124,12 +16128,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 18724;
+ $modelview$sink = 19028;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 18788;
+ $modelview$sink = 19092;
label = 3;
break;
}
@@ -16137,9 +16141,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4680] = $modelview$sink;
+ HEAP32[4756] = $modelview$sink;
}
- HEAP32[4713] = $0;
+ HEAP32[4789] = $0;
return;
}
function _rlLoadIdentity() {
@@ -16147,7 +16151,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4680]|0;
+ $1 = HEAP32[4756]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -16168,7 +16172,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4680]|0;
+ $8 = HEAP32[4756]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -16227,17 +16231,17 @@ function _LoadDefaultShader($0) {
$1 = sp + 16|0;
$2 = sp + 513|0;
$3 = sp + 72|0;
- _memcpy(($2|0),(7485|0),489)|0;
- _memcpy(($3|0),(7974|0),441)|0;
+ _memcpy(($2|0),(7486|0),489)|0;
+ _memcpy(($3|0),(7975|0),441)|0;
$4 = (_LoadShaderProgram($2,$3)|0);
HEAP32[$1>>2] = $4;
$5 = ($4|0)==(0);
if ($5) {
HEAP32[$vararg_buffer1>>2] = $4;
- _TraceLog(2,8463,$vararg_buffer1);
+ _TraceLog(2,8464,$vararg_buffer1);
} else {
HEAP32[$vararg_buffer>>2] = $4;
- _TraceLog(0,8415,$vararg_buffer);
+ _TraceLog(0,8416,$vararg_buffer);
}
$6 = HEAP32[$1>>2]|0;
$7 = ($6|0)==(0);
@@ -16265,15 +16269,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(20060)>>2] = $0;
+ HEAP32[(20364)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(20068)>>2] = $1;
- HEAP32[(20064)>>2] = 0;
- HEAP32[(20072)>>2] = 0;
+ HEAP32[(20372)>>2] = $1;
+ HEAP32[(20368)>>2] = 0;
+ HEAP32[(20376)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(20068)>>2]|0;
+ $2 = HEAP32[(20372)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -16284,19 +16288,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[5012] = 0;
- HEAP32[(20056)>>2] = 0;
- HEAP32[(20052)>>2] = 0;
+ HEAP32[5088] = 0;
+ HEAP32[(20360)>>2] = 0;
+ HEAP32[(20356)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(20108)>>2] = $5;
+ HEAP32[(20412)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(20116)>>2] = $6;
- HEAP32[(20112)>>2] = 0;
- HEAP32[(20120)>>2] = 0;
+ HEAP32[(20420)>>2] = $6;
+ HEAP32[(20416)>>2] = 0;
+ HEAP32[(20424)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(20116)>>2]|0;
+ $7 = HEAP32[(20420)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -16307,24 +16311,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[5024] = 0;
- HEAP32[(20104)>>2] = 0;
- HEAP32[(20100)>>2] = 0;
+ HEAP32[5100] = 0;
+ HEAP32[(20408)>>2] = 0;
+ HEAP32[(20404)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(20156)>>2] = $10;
+ HEAP32[(20460)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(20160)>>2] = $11;
+ HEAP32[(20464)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(20164)>>2] = $12;
+ HEAP32[(20468)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(20168)>>2] = $13;
- $14 = HEAP32[(20156)>>2]|0;
+ HEAP32[(20472)>>2] = $13;
+ $14 = HEAP32[(20460)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(20160)>>2]|0;
+ $15 = HEAP32[(20464)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(20164)>>2]|0;
+ $17 = HEAP32[(20468)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -16335,7 +16339,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(20168)>>2]|0;
+ $16 = HEAP32[(20472)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -16372,140 +16376,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[5036] = 0;
- HEAP32[(20148)>>2] = 0;
- HEAP32[(20152)>>2] = 0;
- _TraceLog(0,6956,$vararg_buffer);
- $20 = HEAP32[4714]|0;
+ HEAP32[5112] = 0;
+ HEAP32[(20452)>>2] = 0;
+ HEAP32[(20456)>>2] = 0;
+ _TraceLog(0,6957,$vararg_buffer);
+ $20 = HEAP32[4790]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4715]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(20076));
- $44 = HEAP32[4716]|0;
- $45 = HEAP32[(20076)>>2]|0;
+ $43 = HEAP32[4791]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(20380));
+ $44 = HEAP32[4792]|0;
+ $45 = HEAP32[(20380)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((20080)|0));
- $46 = HEAP32[(20080)>>2]|0;
+ _glGenBuffers(2,((20384)|0));
+ $46 = HEAP32[(20384)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(20060)>>2]|0;
+ $47 = HEAP32[(20364)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(18948)>>2]|0;
+ $48 = HEAP32[(19252)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(18948)>>2]|0;
+ $49 = HEAP32[(19252)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((20084)|0));
- $50 = HEAP32[(20084)>>2]|0;
+ _glGenBuffers(2,((20388)|0));
+ $50 = HEAP32[(20388)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(20068)>>2]|0;
+ $51 = HEAP32[(20372)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(18968)>>2]|0;
+ $52 = HEAP32[(19272)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(18968)>>2]|0;
+ $53 = HEAP32[(19272)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4714]|0;
+ $54 = HEAP32[4790]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(20080)>>2]|0;
- $58 = HEAP32[(20084)>>2]|0;
+ $57 = HEAP32[(20384)>>2]|0;
+ $58 = HEAP32[(20388)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
- _TraceLog(0,7094,$vararg_buffer3);
+ _TraceLog(0,7095,$vararg_buffer3);
} else {
- $56 = HEAP32[(20076)>>2]|0;
+ $56 = HEAP32[(20380)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
- _TraceLog(0,7029,$vararg_buffer1);
+ _TraceLog(0,7030,$vararg_buffer1);
}
- $59 = HEAP32[4714]|0;
+ $59 = HEAP32[4790]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4715]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(20124));
- $62 = HEAP32[4716]|0;
- $63 = HEAP32[(20124)>>2]|0;
+ $61 = HEAP32[4791]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(20428));
+ $62 = HEAP32[4792]|0;
+ $63 = HEAP32[(20428)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((20128)|0));
- $64 = HEAP32[(20128)>>2]|0;
+ _glGenBuffers(1,((20432)|0));
+ $64 = HEAP32[(20432)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(20108)>>2]|0;
+ $65 = HEAP32[(20412)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(18948)>>2]|0;
+ $66 = HEAP32[(19252)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(18948)>>2]|0;
+ $67 = HEAP32[(19252)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((20132)|0));
- $68 = HEAP32[(20132)>>2]|0;
+ _glGenBuffers(1,((20436)|0));
+ $68 = HEAP32[(20436)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(20116)>>2]|0;
+ $69 = HEAP32[(20420)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(18968)>>2]|0;
+ $70 = HEAP32[(19272)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(18968)>>2]|0;
+ $71 = HEAP32[(19272)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4714]|0;
+ $72 = HEAP32[4790]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(20128)>>2]|0;
- $76 = HEAP32[(20132)>>2]|0;
+ $75 = HEAP32[(20432)>>2]|0;
+ $76 = HEAP32[(20436)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
- _TraceLog(0,7240,$vararg_buffer10);
+ _TraceLog(0,7241,$vararg_buffer10);
} else {
- $74 = HEAP32[(20124)>>2]|0;
+ $74 = HEAP32[(20428)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
- _TraceLog(0,7171,$vararg_buffer7);
+ _TraceLog(0,7172,$vararg_buffer7);
}
- $77 = HEAP32[4714]|0;
+ $77 = HEAP32[4790]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4715]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(20172));
- $80 = HEAP32[4716]|0;
- $81 = HEAP32[(20172)>>2]|0;
+ $79 = HEAP32[4791]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(20476));
+ $80 = HEAP32[4792]|0;
+ $81 = HEAP32[(20476)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((20176)|0));
- $82 = HEAP32[(20176)>>2]|0;
+ _glGenBuffers(1,((20480)|0));
+ $82 = HEAP32[(20480)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(20156)>>2]|0;
+ $83 = HEAP32[(20460)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(18948)>>2]|0;
+ $84 = HEAP32[(19252)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(18948)>>2]|0;
+ $85 = HEAP32[(19252)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((20180)|0));
- $86 = HEAP32[(20180)>>2]|0;
+ _glGenBuffers(1,((20484)|0));
+ $86 = HEAP32[(20484)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(20160)>>2]|0;
+ $87 = HEAP32[(20464)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(18952)>>2]|0;
+ $88 = HEAP32[(19256)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(18952)>>2]|0;
+ $89 = HEAP32[(19256)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((20184)|0));
- $90 = HEAP32[(20184)>>2]|0;
+ _glGenBuffers(1,((20488)|0));
+ $90 = HEAP32[(20488)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(20164)>>2]|0;
+ $91 = HEAP32[(20468)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(18968)>>2]|0;
+ $92 = HEAP32[(19272)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(18968)>>2]|0;
+ $93 = HEAP32[(19272)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((20188)|0));
- $94 = HEAP32[(20188)>>2]|0;
+ _glGenBuffers(1,((20492)|0));
+ $94 = HEAP32[(20492)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(20168)>>2]|0;
+ $95 = HEAP32[(20472)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4714]|0;
+ $96 = HEAP32[4790]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(20176)>>2]|0;
- $100 = HEAP32[(20180)>>2]|0;
- $101 = HEAP32[(20184)>>2]|0;
- $102 = HEAP32[(20188)>>2]|0;
+ $99 = HEAP32[(20480)>>2]|0;
+ $100 = HEAP32[(20484)>>2]|0;
+ $101 = HEAP32[(20488)>>2]|0;
+ $102 = HEAP32[(20492)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -16513,18 +16517,18 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr21>>2] = $101;
$vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
HEAP32[$vararg_ptr22>>2] = $102;
- _TraceLog(0,7386,$vararg_buffer17);
+ _TraceLog(0,7387,$vararg_buffer17);
} else {
- $98 = HEAP32[(20172)>>2]|0;
+ $98 = HEAP32[(20476)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
- _TraceLog(0,7321,$vararg_buffer14);
+ _TraceLog(0,7322,$vararg_buffer14);
}
- $103 = HEAP32[4714]|0;
+ $103 = HEAP32[4790]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4716]|0;
+ $105 = HEAP32[4792]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -16561,10 +16565,10 @@ function _LoadShaderProgram($0,$1) {
$9 = ($8|0)==(1);
if ($9) {
HEAP32[$vararg_buffer4>>2] = $6;
- _TraceLog(0,8719,$vararg_buffer4);
+ _TraceLog(0,8720,$vararg_buffer4);
} else {
HEAP32[$vararg_buffer>>2] = $6;
- _TraceLog(2,8667,$vararg_buffer);
+ _TraceLog(2,8668,$vararg_buffer);
HEAP32[$vararg_buffer>>2] = 0;
_glGetShaderiv(($6|0),35716,($vararg_buffer|0));
$10 = HEAP32[$vararg_buffer>>2]|0;
@@ -16574,7 +16578,7 @@ function _LoadShaderProgram($0,$1) {
$13 = HEAP32[$vararg_buffer>>2]|0;
_glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
HEAP32[$vararg_buffer1>>2] = $12;
- _TraceLog(0,8716,$vararg_buffer1);
+ _TraceLog(0,8717,$vararg_buffer1);
_llvm_stackrestore(($11|0));
}
_glCompileShader(($7|0));
@@ -16583,10 +16587,10 @@ function _LoadShaderProgram($0,$1) {
$15 = ($14|0)==(1);
if ($15) {
HEAP32[$vararg_buffer13>>2] = $7;
- _TraceLog(0,8820,$vararg_buffer13);
+ _TraceLog(0,8821,$vararg_buffer13);
} else {
HEAP32[$vararg_buffer7>>2] = $7;
- _TraceLog(2,8769,$vararg_buffer7);
+ _TraceLog(2,8770,$vararg_buffer7);
HEAP32[$vararg_buffer7>>2] = 0;
_glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
$16 = HEAP32[$vararg_buffer7>>2]|0;
@@ -16596,25 +16600,25 @@ function _LoadShaderProgram($0,$1) {
$19 = HEAP32[$vararg_buffer7>>2]|0;
_glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
HEAP32[$vararg_buffer10>>2] = $18;
- _TraceLog(0,8716,$vararg_buffer10);
+ _TraceLog(0,8717,$vararg_buffer10);
_llvm_stackrestore(($17|0));
}
$20 = (_glCreateProgram()|0);
_glAttachShader(($20|0),($6|0));
_glAttachShader(($20|0),($7|0));
- _glBindAttribLocation(($20|0),0,(8511|0));
- _glBindAttribLocation(($20|0),1,(8526|0));
- _glBindAttribLocation(($20|0),2,(8557|0));
- _glBindAttribLocation(($20|0),3,(8584|0));
- _glBindAttribLocation(($20|0),4,(8570|0));
- _glBindAttribLocation(($20|0),5,(8541|0));
+ _glBindAttribLocation(($20|0),0,(8512|0));
+ _glBindAttribLocation(($20|0),1,(8527|0));
+ _glBindAttribLocation(($20|0),2,(8558|0));
+ _glBindAttribLocation(($20|0),3,(8585|0));
+ _glBindAttribLocation(($20|0),4,(8571|0));
+ _glBindAttribLocation(($20|0),5,(8542|0));
_glLinkProgram(($20|0));
_glGetProgramiv(($20|0),35714,($4|0));
$21 = HEAP32[$4>>2]|0;
$22 = ($21|0)==(0);
if ($22) {
HEAP32[$vararg_buffer16>>2] = $20;
- _TraceLog(2,8872,$vararg_buffer16);
+ _TraceLog(2,8873,$vararg_buffer16);
HEAP32[$vararg_buffer16>>2] = 0;
_glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
$23 = HEAP32[$vararg_buffer16>>2]|0;
@@ -16624,7 +16628,7 @@ function _LoadShaderProgram($0,$1) {
$26 = HEAP32[$vararg_buffer16>>2]|0;
_glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
HEAP32[$vararg_buffer19>>2] = $25;
- _TraceLog(0,8716,$vararg_buffer19);
+ _TraceLog(0,8717,$vararg_buffer19);
_glDeleteProgram(($20|0));
_llvm_stackrestore(($24|0));
$$0 = 0;
@@ -16633,7 +16637,7 @@ function _LoadShaderProgram($0,$1) {
STACKTOP = sp;return ($$0|0);
} else {
HEAP32[$vararg_buffer22>>2] = $20;
- _TraceLog(0,8918,$vararg_buffer22);
+ _TraceLog(0,8919,$vararg_buffer22);
$$0 = $20;
_glDeleteShader(($6|0));
_glDeleteShader(($7|0));
@@ -16648,55 +16652,55 @@ function _LoadDefaultShaderLocations($0) {
var sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- $2 = (_glGetAttribLocation(($1|0),(8511|0))|0);
+ $2 = (_glGetAttribLocation(($1|0),(8512|0))|0);
$3 = ((($0)) + 4|0);
HEAP32[$3>>2] = $2;
$4 = HEAP32[$0>>2]|0;
- $5 = (_glGetAttribLocation(($4|0),(8526|0))|0);
+ $5 = (_glGetAttribLocation(($4|0),(8527|0))|0);
$6 = ((($0)) + 8|0);
HEAP32[$6>>2] = $5;
$7 = HEAP32[$0>>2]|0;
- $8 = (_glGetAttribLocation(($7|0),(8541|0))|0);
+ $8 = (_glGetAttribLocation(($7|0),(8542|0))|0);
$9 = ((($0)) + 12|0);
HEAP32[$9>>2] = $8;
$10 = HEAP32[$0>>2]|0;
- $11 = (_glGetAttribLocation(($10|0),(8557|0))|0);
+ $11 = (_glGetAttribLocation(($10|0),(8558|0))|0);
$12 = ((($0)) + 16|0);
HEAP32[$12>>2] = $11;
$13 = HEAP32[$0>>2]|0;
- $14 = (_glGetAttribLocation(($13|0),(8570|0))|0);
+ $14 = (_glGetAttribLocation(($13|0),(8571|0))|0);
$15 = ((($0)) + 20|0);
HEAP32[$15>>2] = $14;
$16 = HEAP32[$0>>2]|0;
- $17 = (_glGetAttribLocation(($16|0),(8584|0))|0);
+ $17 = (_glGetAttribLocation(($16|0),(8585|0))|0);
$18 = ((($0)) + 24|0);
HEAP32[$18>>2] = $17;
$19 = HEAP32[$0>>2]|0;
- $20 = (_glGetUniformLocation(($19|0),(8596|0))|0);
+ $20 = (_glGetUniformLocation(($19|0),(8597|0))|0);
$21 = ((($0)) + 28|0);
HEAP32[$21>>2] = $20;
$22 = HEAP32[$0>>2]|0;
- $23 = (_glGetUniformLocation(($22|0),(8606|0))|0);
+ $23 = (_glGetUniformLocation(($22|0),(8607|0))|0);
$24 = ((($0)) + 32|0);
HEAP32[$24>>2] = $23;
$25 = HEAP32[$0>>2]|0;
- $26 = (_glGetUniformLocation(($25|0),(8617|0))|0);
+ $26 = (_glGetUniformLocation(($25|0),(8618|0))|0);
$27 = ((($0)) + 36|0);
HEAP32[$27>>2] = $26;
$28 = HEAP32[$0>>2]|0;
- $29 = (_glGetUniformLocation(($28|0),(8628|0))|0);
+ $29 = (_glGetUniformLocation(($28|0),(8629|0))|0);
$30 = ((($0)) + 40|0);
HEAP32[$30>>2] = $29;
$31 = HEAP32[$0>>2]|0;
- $32 = (_glGetUniformLocation(($31|0),(8640|0))|0);
+ $32 = (_glGetUniformLocation(($31|0),(8641|0))|0);
$33 = ((($0)) + 44|0);
HEAP32[$33>>2] = $32;
$34 = HEAP32[$0>>2]|0;
- $35 = (_glGetUniformLocation(($34|0),(8649|0))|0);
+ $35 = (_glGetUniformLocation(($34|0),(8650|0))|0);
$36 = ((($0)) + 48|0);
HEAP32[$36>>2] = $35;
$37 = HEAP32[$0>>2]|0;
- $38 = (_glGetUniformLocation(($37|0),(8658|0))|0);
+ $38 = (_glGetUniformLocation(($37|0),(8659|0))|0);
$39 = ((($0)) + 52|0);
HEAP32[$39>>2] = $38;
return;
@@ -16705,9 +16709,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (21373 + ($0)|0);
+ $1 = (21677 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (21376 + ($0)|0);
+ $3 = (21680 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -16719,9 +16723,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (21373 + ($0)|0);
+ $1 = (21677 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (21376 + ($0)|0);
+ $3 = (21680 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -16742,10 +16746,10 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4633]|0;
+ $0 = HEAP32[4709]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
- _TraceLog(0,9230,$vararg_buffer);
+ _TraceLog(0,9231,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadDefaultFont() {
@@ -16753,9 +16757,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[18572>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18572+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18572+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18572+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18572+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[18876>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18876+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18876+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18876+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18876+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(18600)>>2]|0;
+ $0 = HEAP32[(18904)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -16766,11 +16770,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(18884|0));
- $0 = HEAP32[4721]|0;
+ _glDeleteTextures(1,(19188|0));
+ $0 = HEAP32[4797]|0;
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(0,9257,$vararg_buffer);
- $1 = HEAP32[4751]|0;
+ _TraceLog(0,9258,$vararg_buffer);
+ $1 = HEAP32[4827]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -16778,17 +16782,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4722]|0;
+ $0 = HEAP32[4798]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4714]|0;
+ $0 = HEAP32[4790]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4716]|0;
+ $2 = HEAP32[4792]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -16797,39 +16801,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((20080)|0));
- _glDeleteBuffers(1,((20084)|0));
- _glDeleteBuffers(1,((20128)|0));
- _glDeleteBuffers(1,((20132)|0));
- _glDeleteBuffers(1,((20176)|0));
- _glDeleteBuffers(1,((20180)|0));
- _glDeleteBuffers(1,((20184)|0));
- _glDeleteBuffers(1,((20188)|0));
- $3 = HEAP32[4714]|0;
+ _glDeleteBuffers(1,((20384)|0));
+ _glDeleteBuffers(1,((20388)|0));
+ _glDeleteBuffers(1,((20432)|0));
+ _glDeleteBuffers(1,((20436)|0));
+ _glDeleteBuffers(1,((20480)|0));
+ _glDeleteBuffers(1,((20484)|0));
+ _glDeleteBuffers(1,((20488)|0));
+ _glDeleteBuffers(1,((20492)|0));
+ $3 = HEAP32[4790]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4717]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(20076));
- $6 = HEAP32[4717]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(20124));
- $7 = HEAP32[4717]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(20172));
+ $5 = HEAP32[4793]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(20380));
+ $6 = HEAP32[4793]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(20428));
+ $7 = HEAP32[4793]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(20476));
}
- $8 = HEAP32[(20060)>>2]|0;
+ $8 = HEAP32[(20364)>>2]|0;
_free($8);
- $9 = HEAP32[(20068)>>2]|0;
+ $9 = HEAP32[(20372)>>2]|0;
_free($9);
- $10 = HEAP32[(20108)>>2]|0;
+ $10 = HEAP32[(20412)>>2]|0;
_free($10);
- $11 = HEAP32[(20116)>>2]|0;
+ $11 = HEAP32[(20420)>>2]|0;
_free($11);
- $12 = HEAP32[(20156)>>2]|0;
+ $12 = HEAP32[(20460)>>2]|0;
_free($12);
- $13 = HEAP32[(20160)>>2]|0;
+ $13 = HEAP32[(20464)>>2]|0;
_free($13);
- $14 = HEAP32[(20164)>>2]|0;
+ $14 = HEAP32[(20468)>>2]|0;
_free($14);
- $15 = HEAP32[(20168)>>2]|0;
+ $15 = HEAP32[(20472)>>2]|0;
_free($15);
return;
}
@@ -16847,7 +16851,7 @@ function _UnloadTexture($0) {
_rlDeleteTextures($1);
$3 = HEAP32[$0>>2]|0;
HEAP32[$vararg_buffer>>2] = $3;
- _TraceLog(0,9322,$vararg_buffer);
+ _TraceLog(0,9323,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlDeleteTextures($0) {
@@ -16869,16 +16873,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2254] = $0;
- $1 = +HEAPF64[2237];
+ HEAPF64[2292] = $0;
+ $1 = +HEAPF64[2275];
$2 = $0 - $1;
- HEAPF64[2255] = $2;
- HEAPF64[2237] = $0;
+ HEAPF64[2293] = $2;
+ HEAPF64[2275] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=18628; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=18932; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(20200);
+ _rlMultMatrixf(20504);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -16887,53 +16891,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[5050] = $1;
+ HEAP32[5126] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(20204)>>2] = $3;
+ HEAP32[(20508)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(20208)>>2] = $5;
+ HEAP32[(20512)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(20212)>>2] = $7;
+ HEAP32[(20516)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(20216)>>2] = $9;
+ HEAP32[(20520)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(20220)>>2] = $11;
+ HEAP32[(20524)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(20224)>>2] = $13;
+ HEAP32[(20528)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(20228)>>2] = $15;
+ HEAP32[(20532)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(20232)>>2] = $17;
+ HEAP32[(20536)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(20236)>>2] = $19;
+ HEAP32[(20540)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(20240)>>2] = $21;
+ HEAP32[(20544)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(20244)>>2] = $23;
+ HEAP32[(20548)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(20248)>>2] = $25;
+ HEAP32[(20552)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(20252)>>2] = $27;
+ HEAP32[(20556)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(20256)>>2] = $29;
+ HEAP32[(20560)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(20260)>>2] = $31;
- return (20200|0);
+ HEAP32[(20564)>>2] = $31;
+ return (20504|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -17008,7 +17012,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4680]|0;
+ $49 = HEAP32[4756]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -17022,15 +17026,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2254] = $0;
- $1 = +HEAPF64[2237];
+ HEAPF64[2292] = $0;
+ $1 = +HEAPF64[2275];
$2 = $0 - $1;
- HEAPF64[2256] = $2;
- HEAPF64[2237] = $0;
- $3 = +HEAPF64[2255];
+ HEAPF64[2294] = $2;
+ HEAPF64[2275] = $0;
+ $3 = +HEAPF64[2293];
$4 = $2 + $3;
- HEAPF64[2257] = $4;
- $5 = +HEAPF64[2234];
+ HEAPF64[2295] = $4;
+ $5 = +HEAPF64[2272];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -17040,13 +17044,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2254] = $10;
- $11 = +HEAPF64[2237];
+ HEAPF64[2292] = $10;
+ $11 = +HEAPF64[2275];
$12 = $10 - $11;
- HEAPF64[2237] = $10;
- $13 = +HEAPF64[2257];
+ HEAPF64[2275] = $10;
+ $13 = +HEAPF64[2295];
$14 = $12 + $13;
- HEAPF64[2257] = $14;
+ HEAPF64[2295] = $14;
return;
}
function _rlglDraw() {
@@ -17059,7 +17063,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4633]|0;
+ $0 = HEAP32[4709]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -17075,20 +17079,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[758] = -1;
HEAP32[760] = -1;
- HEAP32[5066] = 0;
- $3 = HEAP32[4633]|0;
+ HEAP32[5142] = 0;
+ $3 = HEAP32[4709]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4466] = $5;
+ HEAPF32[4542] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(17868)>>2] = $7;
- _memcpy((21891|0),(21379|0),512)|0;
- ;HEAP8[21376>>0]=HEAP8[21373>>0]|0;HEAP8[21376+1>>0]=HEAP8[21373+1>>0]|0;HEAP8[21376+2>>0]=HEAP8[21373+2>>0]|0;
- $8 = HEAP32[5049]|0;
- HEAP32[4636] = $8;
- HEAP32[5049] = 0;
+ HEAPF32[(18172)>>2] = $7;
+ _memcpy((22195|0),(21683|0),512)|0;
+ ;HEAP8[21680>>0]=HEAP8[21677>>0]|0;HEAP8[21680+1>>0]=HEAP8[21677+1>>0]|0;HEAP8[21680+2>>0]=HEAP8[21677+2>>0]|0;
+ $8 = HEAP32[5125]|0;
+ HEAP32[4712] = $8;
+ HEAP32[5125] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -17098,8 +17102,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (22403 + ($$05160<<5)|0);
- $scevgep67 = (22531 + ($$05160<<5)|0);
+ $scevgep = (22707 + ($$05160<<5)|0);
+ $scevgep67 = (22835 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -17113,7 +17117,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((22531 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((22835 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[760] = $$04857;
@@ -17140,7 +17144,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((20268 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((20572 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -17156,7 +17160,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[5066] = $$lcssa;
+ HEAP32[5142] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -17197,87 +17201,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5012]|0;
+ $0 = HEAP32[5088]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4714]|0;
+ $2 = HEAP32[4790]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4716]|0;
- $5 = HEAP32[(20076)>>2]|0;
+ $4 = HEAP32[4792]|0;
+ $5 = HEAP32[(20380)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(20080)>>2]|0;
+ $6 = HEAP32[(20384)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[5012]|0;
+ $7 = HEAP32[5088]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(20060)>>2]|0;
+ $9 = HEAP32[(20364)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(20084)>>2]|0;
+ $10 = HEAP32[(20388)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(20056)>>2]|0;
+ $11 = HEAP32[(20360)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(20068)>>2]|0;
+ $13 = HEAP32[(20372)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[5024]|0;
+ $14 = HEAP32[5100]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4714]|0;
+ $16 = HEAP32[4790]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4716]|0;
- $19 = HEAP32[(20124)>>2]|0;
+ $18 = HEAP32[4792]|0;
+ $19 = HEAP32[(20428)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(20128)>>2]|0;
+ $20 = HEAP32[(20432)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[5024]|0;
+ $21 = HEAP32[5100]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(20108)>>2]|0;
+ $23 = HEAP32[(20412)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(20132)>>2]|0;
+ $24 = HEAP32[(20436)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(20104)>>2]|0;
+ $25 = HEAP32[(20408)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(20116)>>2]|0;
+ $27 = HEAP32[(20420)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[5036]|0;
+ $28 = HEAP32[5112]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4714]|0;
+ $30 = HEAP32[4790]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4716]|0;
- $33 = HEAP32[(20172)>>2]|0;
+ $32 = HEAP32[4792]|0;
+ $33 = HEAP32[(20476)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(20176)>>2]|0;
+ $34 = HEAP32[(20480)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[5036]|0;
+ $35 = HEAP32[5112]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(20156)>>2]|0;
+ $37 = HEAP32[(20460)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(20180)>>2]|0;
+ $38 = HEAP32[(20484)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[5036]|0;
+ $39 = HEAP32[5112]|0;
$40 = $39 << 3;
- $41 = HEAP32[(20160)>>2]|0;
+ $41 = HEAP32[(20464)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(20184)>>2]|0;
+ $42 = HEAP32[(20488)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[5036]|0;
+ $43 = HEAP32[5112]|0;
$44 = $43 << 2;
- $45 = HEAP32[(20164)>>2]|0;
+ $45 = HEAP32[(20468)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4714]|0;
+ $46 = HEAP32[4790]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4716]|0;
+ $48 = HEAP32[4792]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -17295,9 +17299,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=18724; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=18788; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[5099]|0;
+ dest=$0; src=19028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=19092; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[5175]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -17307,134 +17311,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[5012]|0;
+ $8 = HEAP32[5088]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[5024]|0;
+ $10 = HEAP32[5100]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[5036]|0;
+ $12 = HEAP32[5112]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4736]|0;
+ $14 = HEAP32[4812]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=18788; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=18724; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=19092; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=19028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(18972)>>2]|0;
+ $15 = HEAP32[(19276)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(18976)>>2]|0;
+ $17 = HEAP32[(19280)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(18988)>>2]|0;
+ $18 = HEAP32[(19292)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[5012]|0;
+ $19 = HEAP32[5088]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4721]|0;
+ $21 = HEAP32[4797]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4714]|0;
+ $22 = HEAP32[4790]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(20080)>>2]|0;
+ $26 = HEAP32[(20384)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(18948)>>2]|0;
+ $27 = HEAP32[(19252)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(18948)>>2]|0;
+ $28 = HEAP32[(19252)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(20084)>>2]|0;
+ $29 = HEAP32[(20388)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(18968)>>2]|0;
+ $30 = HEAP32[(19272)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(18968)>>2]|0;
+ $31 = HEAP32[(19272)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4716]|0;
- $25 = HEAP32[(20076)>>2]|0;
+ $24 = HEAP32[4792]|0;
+ $25 = HEAP32[(20380)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[5012]|0;
+ $32 = HEAP32[5088]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4714]|0;
+ $33 = HEAP32[4790]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[5024]|0;
+ $35 = HEAP32[5100]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4721]|0;
+ $37 = HEAP32[4797]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4714]|0;
+ $38 = HEAP32[4790]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(20128)>>2]|0;
+ $42 = HEAP32[(20432)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(18948)>>2]|0;
+ $43 = HEAP32[(19252)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(18948)>>2]|0;
+ $44 = HEAP32[(19252)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(20132)>>2]|0;
+ $45 = HEAP32[(20436)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(18968)>>2]|0;
+ $46 = HEAP32[(19272)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(18968)>>2]|0;
+ $47 = HEAP32[(19272)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4716]|0;
- $41 = HEAP32[(20124)>>2]|0;
+ $40 = HEAP32[4792]|0;
+ $41 = HEAP32[(20428)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[5024]|0;
+ $48 = HEAP32[5100]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4714]|0;
+ $49 = HEAP32[4790]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[5036]|0;
+ $51 = HEAP32[5112]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4714]|0;
+ $53 = HEAP32[4790]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(20176)>>2]|0;
+ $57 = HEAP32[(20480)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(18948)>>2]|0;
+ $58 = HEAP32[(19252)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(18948)>>2]|0;
+ $59 = HEAP32[(19252)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(20180)>>2]|0;
+ $60 = HEAP32[(20484)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(18952)>>2]|0;
+ $61 = HEAP32[(19256)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(18952)>>2]|0;
+ $62 = HEAP32[(19256)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(20184)>>2]|0;
+ $63 = HEAP32[(20488)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(18968)>>2]|0;
+ $64 = HEAP32[(19272)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(18968)>>2]|0;
+ $65 = HEAP32[(19272)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(20188)>>2]|0;
+ $66 = HEAP32[(20492)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4716]|0;
- $56 = HEAP32[(20172)>>2]|0;
+ $55 = HEAP32[4792]|0;
+ $56 = HEAP32[(20476)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4752]|0;
+ $67 = HEAP32[4828]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4751]|0;
+ $71 = HEAP32[4827]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -17445,14 +17449,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4751]|0;
+ $80 = HEAP32[4827]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4752]|0;
+ $87 = HEAP32[4828]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -17461,7 +17465,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4714]|0;
+ $69 = HEAP32[4790]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -17469,10 +17473,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4714]|0;
+ $89 = HEAP32[4790]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4716]|0;
+ $91 = HEAP32[4792]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -17484,22 +17488,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4752] = 1;
- $5 = HEAP32[4721]|0;
- $6 = HEAP32[4751]|0;
+ HEAP32[4828] = 1;
+ $5 = HEAP32[4797]|0;
+ $6 = HEAP32[4827]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[5012] = 0;
- HEAP32[(20056)>>2] = 0;
- HEAP32[5024] = 0;
- HEAP32[(20104)>>2] = 0;
- HEAP32[5036] = 0;
- HEAP32[(20148)>>2] = 0;
- HEAP32[(20152)>>2] = 0;
+ HEAP32[5088] = 0;
+ HEAP32[(20360)>>2] = 0;
+ HEAP32[5100] = 0;
+ HEAP32[(20408)>>2] = 0;
+ HEAP32[5112] = 0;
+ HEAP32[(20452)>>2] = 0;
+ HEAP32[(20456)>>2] = 0;
HEAPF32[761] = -1.0;
- dest=18724; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18788; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19028; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19092; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -17514,17 +17518,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[5010]|0;
+ $5 = HEAP32[5086]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[5011]|0;
+ $9 = HEAP32[5087]|0;
_rlViewport($7,0,$8,$9);
- $10 = (20628 + ($0<<6)|0);
+ $10 = (20932 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (20500 + ($0<<6)|0);
+ $11 = (20804 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -17536,14 +17540,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=18788; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19092; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=18724; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19028; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _Begin3dMode($0) {
@@ -17560,9 +17564,9 @@ function _Begin3dMode($0) {
_rlMatrixMode(5889);
_rlPushMatrix();
_rlLoadIdentity();
- $2 = HEAP32[4635]|0;
+ $2 = HEAP32[4711]|0;
$3 = (+($2|0));
- $4 = HEAP32[4634]|0;
+ $4 = HEAP32[4710]|0;
$5 = (+($4|0));
$6 = $3 / $5;
$7 = ((($0)) + 36|0);
@@ -17587,7 +17591,7 @@ function _Begin3dMode($0) {
_MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3);
dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($$byval_copy3)|0);
- _rlMultMatrixf(20200);
+ _rlMultMatrixf(20504);
_rlEnableDepthTest();
STACKTOP = sp;return;
}
@@ -17596,26 +17600,26 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[5189]|0;
+ $0 = HEAP32[5265]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
- _TraceLog(1,9372,$vararg_buffer);
+ _TraceLog(1,9373,$vararg_buffer);
}
- $2 = HEAP32[5189]|0;
- $3 = (19016 + ($2<<6)|0);
- $4 = HEAP32[4680]|0;
+ $2 = HEAP32[5265]|0;
+ $3 = (19320 + ($2<<6)|0);
+ $4 = HEAP32[4756]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[5189]|0;
+ $5 = HEAP32[5265]|0;
$6 = (($5) + 1)|0;
- HEAP32[5189] = $6;
- $7 = HEAP32[4713]|0;
+ HEAP32[5265] = $6;
+ $7 = HEAP32[4789]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[5190] = 1;
+ HEAP32[5266] = 1;
STACKTOP = sp;return;
}
function _rlFrustum($0,$1,$2,$3,$4,$5) {
@@ -17634,7 +17638,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixFrustum($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4680]|0;
+ $8 = HEAP32[4756]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -17661,18 +17665,18 @@ function _End3dMode() {
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5189]|0;
+ $0 = HEAP32[5265]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[5189]|0;
+ $2 = HEAP32[5265]|0;
$3 = (($2) + -1)|0;
- $4 = (19016 + ($3<<6)|0);
- $5 = HEAP32[4680]|0;
+ $4 = (19320 + ($3<<6)|0);
+ $5 = HEAP32[4756]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[5189] = $6;
+ HEAP32[5265] = $6;
return;
}
function _rlDisableDepthTest() {
@@ -17692,7 +17696,7 @@ function _GetFPS() {
function _GetFrameTime() {
var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = +HEAPF64[2257];
+ $0 = +HEAPF64[2295];
$1 = $0;
return (+$1);
}
@@ -17754,7 +17758,7 @@ function _GetMouseRay($0,$1,$2) {
HEAPF64[$vararg_ptr1>>3] = $25;
$vararg_ptr2 = ((($$byval_copy10)) + 16|0);
HEAPF64[$vararg_ptr2>>3] = 1.0;
- _TraceLog(3,9410,$$byval_copy10);
+ _TraceLog(3,9411,$$byval_copy10);
$26 = ((($2)) + 36|0);
$27 = +HEAPF32[$26>>2];
$28 = $27;
@@ -17842,7 +17846,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4680]|0;
+ $5 = HEAP32[4756]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -17875,7 +17879,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4680]|0;
+ $11 = HEAP32[4756]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -17886,7 +17890,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4753] = $0;
+ HEAP32[4829] = $0;
return;
}
function _rlEnd() {
@@ -17902,21 +17906,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[5190]|0;
+ $0 = HEAP32[5266]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[5191]|0;
+ $2 = HEAP32[5267]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4750]|0;
+ $6 = HEAP32[4826]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4680]|0;
+ $8 = HEAP32[4756]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[5191]|0;
+ $5 = HEAP32[5267]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -17924,12 +17928,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[5190] = 0;
+ HEAP32[5266] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4750]|0;
+ $11 = HEAP32[4826]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -17938,7 +17942,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[5191]|0;
+ $19 = HEAP32[5267]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -17948,15 +17952,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[5190] = 0;
+ HEAP32[5266] = 0;
}
- HEAP32[5191] = 0;
+ HEAP32[5267] = 0;
}
- $21 = HEAP32[4753]|0;
+ $21 = HEAP32[4829]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[5012]|0;
- $23 = HEAP32[(20056)>>2]|0;
+ $22 = HEAP32[5088]|0;
+ $23 = HEAP32[(20360)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[761];
@@ -17975,16 +17979,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(20068)>>2]|0;
- $28 = HEAP32[(20056)>>2]|0;
+ $27 = HEAP32[(20372)>>2]|0;
+ $28 = HEAP32[(20360)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(20068)>>2]|0;
- $35 = HEAP32[(20056)>>2]|0;
+ $34 = HEAP32[(20372)>>2]|0;
+ $35 = HEAP32[(20360)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -17992,8 +17996,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(20068)>>2]|0;
- $43 = HEAP32[(20056)>>2]|0;
+ $42 = HEAP32[(20372)>>2]|0;
+ $43 = HEAP32[(20360)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -18001,8 +18005,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(20068)>>2]|0;
- $51 = HEAP32[(20056)>>2]|0;
+ $50 = HEAP32[(20372)>>2]|0;
+ $51 = HEAP32[(20360)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -18010,9 +18014,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(20056)>>2]|0;
+ $58 = HEAP32[(20360)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(20056)>>2] = $59;
+ HEAP32[(20360)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -18028,8 +18032,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[5024]|0;
- $62 = HEAP32[(20104)>>2]|0;
+ $61 = HEAP32[5100]|0;
+ $62 = HEAP32[(20408)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[761];
@@ -18048,16 +18052,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(20116)>>2]|0;
- $67 = HEAP32[(20104)>>2]|0;
+ $66 = HEAP32[(20420)>>2]|0;
+ $67 = HEAP32[(20408)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(20116)>>2]|0;
- $74 = HEAP32[(20104)>>2]|0;
+ $73 = HEAP32[(20420)>>2]|0;
+ $74 = HEAP32[(20408)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -18065,8 +18069,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(20116)>>2]|0;
- $82 = HEAP32[(20104)>>2]|0;
+ $81 = HEAP32[(20420)>>2]|0;
+ $82 = HEAP32[(20408)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -18074,8 +18078,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(20116)>>2]|0;
- $90 = HEAP32[(20104)>>2]|0;
+ $89 = HEAP32[(20420)>>2]|0;
+ $90 = HEAP32[(20408)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -18083,9 +18087,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(20104)>>2]|0;
+ $97 = HEAP32[(20408)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(20104)>>2] = $98;
+ HEAP32[(20408)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -18101,8 +18105,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[5036]|0;
- $101 = HEAP32[(20152)>>2]|0;
+ $100 = HEAP32[5112]|0;
+ $101 = HEAP32[(20456)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -18110,16 +18114,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(20164)>>2]|0;
- $106 = HEAP32[(20152)>>2]|0;
+ $105 = HEAP32[(20468)>>2]|0;
+ $106 = HEAP32[(20456)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(20164)>>2]|0;
- $113 = HEAP32[(20152)>>2]|0;
+ $112 = HEAP32[(20468)>>2]|0;
+ $113 = HEAP32[(20456)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -18127,8 +18131,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(20164)>>2]|0;
- $121 = HEAP32[(20152)>>2]|0;
+ $120 = HEAP32[(20468)>>2]|0;
+ $121 = HEAP32[(20456)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -18136,8 +18140,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(20164)>>2]|0;
- $129 = HEAP32[(20152)>>2]|0;
+ $128 = HEAP32[(20468)>>2]|0;
+ $129 = HEAP32[(20456)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -18145,9 +18149,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(20152)>>2]|0;
+ $136 = HEAP32[(20456)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(20152)>>2] = $137;
+ HEAP32[(20456)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -18158,8 +18162,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[5036]|0;
- $140 = HEAP32[(20148)>>2]|0;
+ $139 = HEAP32[5112]|0;
+ $140 = HEAP32[(20452)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[761];
@@ -18167,8 +18171,8 @@ function _rlEnd() {
HEAPF32[761] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(20160)>>2]|0;
- $$promoted = HEAP32[(20148)>>2]|0;
+ $142 = HEAP32[(20464)>>2]|0;
+ $$promoted = HEAP32[(20452)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -18176,7 +18180,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(20148)>>2] = $147;
+ HEAP32[(20452)>>2] = $147;
$148 = +HEAPF32[761];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[761] = $149;
@@ -18203,11 +18207,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[5190]|0;
+ $3 = HEAP32[5266]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4750]|0;
- $6 = HEAP32[5191]|0;
+ $5 = HEAP32[4826]|0;
+ $6 = HEAP32[5267]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -18215,16 +18219,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[5191] = $10;
+ HEAP32[5267] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4753]|0;
+ $11 = HEAP32[4829]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[5012]|0;
+ $12 = HEAP32[5088]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(20060)>>2]|0;
+ $14 = HEAP32[(20364)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -18235,19 +18239,19 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[5012] = $21;
+ HEAP32[5088] = $21;
STACKTOP = sp;return;
} else {
- _TraceLog(1,9443,$vararg_buffer);
+ _TraceLog(1,9444,$vararg_buffer);
STACKTOP = sp;return;
}
break;
}
case 4: {
- $22 = HEAP32[5024]|0;
+ $22 = HEAP32[5100]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(20108)>>2]|0;
+ $24 = HEAP32[(20412)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -18258,19 +18262,19 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[5024] = $31;
+ HEAP32[5100] = $31;
STACKTOP = sp;return;
} else {
- _TraceLog(1,9468,$vararg_buffer1);
+ _TraceLog(1,9469,$vararg_buffer1);
STACKTOP = sp;return;
}
break;
}
case 7: {
- $32 = HEAP32[5036]|0;
+ $32 = HEAP32[5112]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(20156)>>2]|0;
+ $34 = HEAP32[(20460)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -18281,9 +18285,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[5036] = $41;
- $42 = HEAP32[4751]|0;
- $43 = HEAP32[4752]|0;
+ HEAP32[5112] = $41;
+ $42 = HEAP32[4827]|0;
+ $43 = HEAP32[4828]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -18291,7 +18295,7 @@ function _rlVertex3f($0,$1,$2) {
HEAP32[$45>>2] = $47;
STACKTOP = sp;return;
} else {
- _TraceLog(1,9497,$vararg_buffer3);
+ _TraceLog(1,9498,$vararg_buffer3);
STACKTOP = sp;return;
}
break;
@@ -18315,13 +18319,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4753]|0;
+ $2 = HEAP32[4829]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(20160)>>2]|0;
- $5 = HEAP32[(20148)>>2]|0;
+ $4 = HEAP32[(20464)>>2]|0;
+ $5 = HEAP32[(20452)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -18329,7 +18333,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(20148)>>2] = $10;
+ HEAP32[(20452)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -18348,18 +18352,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4753]|0;
+ $4 = HEAP32[4829]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (20056);$$sink38 = (20068);
+ $$sink37 = (20360);$$sink38 = (20372);
break;
}
case 4: {
- $$sink37 = (20104);$$sink38 = (20116);
+ $$sink37 = (20408);$$sink38 = (20420);
break;
}
case 7: {
- $$sink37 = (20152);$$sink38 = (20164);
+ $$sink37 = (20456);$$sink38 = (20468);
break;
}
default: {
@@ -18413,8 +18417,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4751]|0;
- $2 = HEAP32[4752]|0;
+ $1 = HEAP32[4827]|0;
+ $2 = HEAP32[4828]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -18427,9 +18431,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4752] = $10;
+ HEAP32[4828] = $10;
}
- $11 = HEAP32[4752]|0;
+ $11 = HEAP32[4828]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -18440,7 +18444,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5036]|0;
+ $0 = HEAP32[5112]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -18456,19 +18460,19 @@ function _rlDeleteVertexArrays($0) {
$vararg_buffer = sp;
$1 = sp + 4|0;
HEAP32[$1>>2] = $0;
- $2 = HEAP32[4714]|0;
+ $2 = HEAP32[4790]|0;
$3 = ($2|0)==(0);
if ($3) {
STACKTOP = sp;return;
}
$4 = ($0|0)==(0);
if (!($4)) {
- $5 = HEAP32[4717]|0;
+ $5 = HEAP32[4793]|0;
FUNCTION_TABLE_vii[$5 & 63](1,$1);
}
$6 = HEAP32[$1>>2]|0;
HEAP32[$vararg_buffer>>2] = $6;
- _TraceLog(0,9522,$vararg_buffer);
+ _TraceLog(0,9523,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlDeleteBuffers($0) {
@@ -18484,14 +18488,14 @@ function _rlDeleteBuffers($0) {
STACKTOP = sp;return;
}
_glDeleteBuffers(1,($1|0));
- $3 = HEAP32[4714]|0;
+ $3 = HEAP32[4790]|0;
$4 = ($3|0)==(0);
if (!($4)) {
STACKTOP = sp;return;
}
$5 = HEAP32[$1>>2]|0;
HEAP32[$vararg_buffer>>2] = $5;
- _TraceLog(0,9570,$vararg_buffer);
+ _TraceLog(0,9571,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlglLoadMesh($0,$1) {
@@ -18522,12 +18526,12 @@ function _rlglLoadMesh($0,$1) {
;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0;
HEAP32[$2>>2] = 0;
;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0;
- $13 = HEAP32[4714]|0;
+ $13 = HEAP32[4790]|0;
$14 = ($13|0)==(0);
if (!($14)) {
- $15 = HEAP32[4715]|0;
+ $15 = HEAP32[4791]|0;
FUNCTION_TABLE_vii[$15 & 63](1,$2);
- $16 = HEAP32[4716]|0;
+ $16 = HEAP32[4792]|0;
$17 = HEAP32[$2>>2]|0;
FUNCTION_TABLE_vi[$16 & 31]($17);
}
@@ -18657,21 +18661,21 @@ function _rlglLoadMesh($0,$1) {
$80 = ((($3)) + 24|0);
$81 = HEAP32[$80>>2]|0;
HEAP32[$11>>2] = $81;
- $82 = HEAP32[4714]|0;
+ $82 = HEAP32[4790]|0;
$83 = ($82|0)==(0);
if ($83) {
- _TraceLog(0,9719,$vararg_buffer3);
+ _TraceLog(0,9720,$vararg_buffer3);
STACKTOP = sp;return;
}
$84 = HEAP32[$2>>2]|0;
$85 = ($84|0)==(0);
if ($85) {
- _TraceLog(2,9678,$vararg_buffer1);
+ _TraceLog(2,9679,$vararg_buffer1);
STACKTOP = sp;return;
} else {
HEAP32[$4>>2] = $84;
HEAP32[$vararg_buffer>>2] = $84;
- _TraceLog(0,9625,$vararg_buffer);
+ _TraceLog(0,9626,$vararg_buffer);
STACKTOP = sp;return;
}
}
@@ -18762,16 +18766,16 @@ function _rlglDrawMesh($0,$1,$2) {
$63 = $62 / 255.0;
_glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63));
}
- dest=$3; src=18788; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$4; src=18724; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$3; src=19092; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$4; src=19028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=18788; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=19092; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5);
$64 = HEAP32[$1>>2]|0;
- $65 = HEAP32[4722]|0;
+ $65 = HEAP32[4798]|0;
$66 = ($64|0)==($65|0);
if (!($66)) {
- $67 = (_glGetUniformLocation(($64|0),(9767|0))|0);
+ $67 = (_glGetUniformLocation(($64|0),(9768|0))|0);
$68 = ($67|0)==(-1);
if (!($68)) {
dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
@@ -18782,7 +18786,7 @@ function _rlglDrawMesh($0,$1,$2) {
_glUniformMatrix4fv(($67|0),1,0,($69|0));
}
$70 = HEAP32[$1>>2]|0;
- $71 = (_glGetUniformLocation(($70|0),(9779|0))|0);
+ $71 = (_glGetUniformLocation(($70|0),(9780|0))|0);
$72 = ($71|0)==(-1);
if (!($72)) {
$73 = ((($3)) + 8|0);
@@ -18793,7 +18797,7 @@ function _rlglDrawMesh($0,$1,$2) {
$78 = +HEAPF32[$77>>2];
_glUniform3f(($71|0),(+$74),(+$76),(+$78));
}
- $79 = (_glGetUniformLocation(($70|0),(9787|0))|0);
+ $79 = (_glGetUniformLocation(($70|0),(9788|0))|0);
$80 = ($79|0)==(-1);
if (!($80)) {
$81 = ((($1)) + 128|0);
@@ -18817,7 +18821,7 @@ function _rlglDrawMesh($0,$1,$2) {
$92 = ($91|0)==(-1);
if (!($92)) {
$93 = HEAP32[$1>>2]|0;
- $94 = (_glGetUniformLocation(($93|0),(9798|0))|0);
+ $94 = (_glGetUniformLocation(($93|0),(9799|0))|0);
_glUniform1i(($94|0),1);
_glActiveTexture(33985);
$95 = HEAP32[$87>>2]|0;
@@ -18835,7 +18839,7 @@ function _rlglDrawMesh($0,$1,$2) {
$102 = ($101|0)==(-1);
if (!($102)) {
$103 = HEAP32[$1>>2]|0;
- $104 = (_glGetUniformLocation(($103|0),(9808|0))|0);
+ $104 = (_glGetUniformLocation(($103|0),(9809|0))|0);
_glUniform1i(($104|0),1);
_glActiveTexture(33986);
$105 = HEAP32[$97>>2]|0;
@@ -18844,7 +18848,7 @@ function _rlglDrawMesh($0,$1,$2) {
_glUniform1i(($106|0),2);
}
}
- $107 = HEAP32[4714]|0;
+ $107 = HEAP32[4790]|0;
$108 = ($107|0)==(0);
if ($108) {
$112 = ((($0)) + 40|0);
@@ -18924,16 +18928,16 @@ function _rlglDrawMesh($0,$1,$2) {
$151 = HEAP32[$150>>2]|0;
$152 = ($151|0)==(0|0);
if (!($152)) {
- $153 = HEAP32[(20188)>>2]|0;
+ $153 = HEAP32[(20492)>>2]|0;
_glBindBuffer(34963,($153|0));
}
} else {
- $109 = HEAP32[4716]|0;
+ $109 = HEAP32[4792]|0;
$110 = ((($0)) + 36|0);
$111 = HEAP32[$110>>2]|0;
FUNCTION_TABLE_vi[$109 & 31]($111);
}
- $154 = HEAP32[5099]|0;
+ $154 = HEAP32[5175]|0;
$155 = ($154|0)!=(0);
$$ = $155 ? 2 : 1;
$156 = ((($1)) + 28|0);
@@ -18947,10 +18951,10 @@ function _rlglDrawMesh($0,$1,$2) {
dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5);
} else {
- dest=18788; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19092; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
}
- dest=$modelview$byval_copy4; src=18788; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=18724; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy4; src=19092; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=19028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5);
$162 = HEAP32[$156>>2]|0;
dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
@@ -18987,14 +18991,14 @@ function _rlglDrawMesh($0,$1,$2) {
}
_glActiveTexture(33984);
_glBindTexture(3553,0);
- $172 = HEAP32[4714]|0;
+ $172 = HEAP32[4790]|0;
$173 = ($172|0)==(0);
if (!($173)) {
- $174 = HEAP32[4716]|0;
+ $174 = HEAP32[4792]|0;
FUNCTION_TABLE_vi[$174 & 31](0);
_glUseProgram(0);
- dest=18724; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18788; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19028; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19092; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
_glBindBuffer(34962,0);
@@ -19003,14 +19007,14 @@ function _rlglDrawMesh($0,$1,$2) {
$177 = ($176|0)==(0|0);
if ($177) {
_glUseProgram(0);
- dest=18724; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18788; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19028; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19092; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
_glBindBuffer(34963,0);
_glUseProgram(0);
- dest=18724; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18788; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19028; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19092; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _rlglUnloadMesh($0) {
@@ -19090,7 +19094,7 @@ function _GetDefaultTexture($0) {
$0 = $0|0;
var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4721]|0;
+ $1 = HEAP32[4797]|0;
HEAP32[$0>>2] = $1;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
@@ -19106,43 +19110,14 @@ function _GetDefaultShader($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=$0; src=18888; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$0; src=19192; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(9820);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,11153)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[5192] = $0;
+ HEAP32[5268] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -19206,7 +19181,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((9832|0),(9858|0),1125,(9881|0));
+ ___assert_fail((9821|0),(9847|0),1041,(9870|0));
// unreachable;
}
}
@@ -19224,7 +19199,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[5193]|0;
+ $15 = HEAP32[5269]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -19317,7 +19292,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9922);
+ _stbi__err(9911);
$$0 = 0;
return ($$0|0);
} else {
@@ -19339,7 +19314,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(9913);
+ _stbi__err(9902);
$$0 = 0;
return ($$0|0);
}
@@ -19409,7 +19384,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9941);
+ _stbi__err(9930);
$$045 = 0;
return ($$045|0);
}
@@ -19970,7 +19945,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (10257 + ($120)|0);
+ $121 = (10246 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -20012,97 +19987,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(10031);
+ _stbi__err(10020);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(10045);
+ _stbi__err(10034);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(10058);
+ _stbi__err(10047);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(10058);
+ _stbi__err(10047);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(10068);
+ _stbi__err(10057);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(10088);
+ _stbi__err(10077);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(10088);
+ _stbi__err(10077);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(10088);
+ _stbi__err(10077);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(10098);
+ _stbi__err(10087);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(10114);
+ _stbi__err(10103);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(10132);
+ _stbi__err(10121);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(10153);
+ _stbi__err(10142);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(10058);
+ _stbi__err(10047);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(10058);
+ _stbi__err(10047);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(10167);
+ _stbi__err(10156);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(10182);
+ _stbi__err(10171);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(10182);
+ _stbi__err(10171);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(10167);
+ _stbi__err(10156);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(10195);
+ _stbi__err(10184);
$$6$ph = 0;
break;
}
@@ -20113,32 +20088,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(10211);
+ _stbi__err(10200);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(10228);
+ _stbi__err(10217);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(10241);
+ _stbi__err(10230);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(10228);
+ _stbi__err(10217);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(10167);
+ _stbi__err(10156);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(10266);
+ _stbi__err(10255);
$$6$ph = 0;
break;
}
@@ -20150,12 +20125,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(9913);
+ _stbi__err(9902);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(10274);
+ _stbi__err(10263);
$$6$ph = 0;
break;
}
@@ -20168,7 +20143,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(10284);
+ _stbi__err(10273);
$$4 = 0;
break;
}
@@ -20233,7 +20208,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[5194]|0;
+ $193 = HEAP32[5270]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -20266,7 +20241,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(10167);
+ _stbi__err(10156);
$$4 = 0;
}
} while(0);
@@ -20274,24 +20249,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(10167);
+ _stbi__err(10156);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[10292] = $206;
+ HEAP8[10281] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(10293)>>0] = $209;
+ HEAP8[(10282)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(10294)>>0] = $211;
+ HEAP8[(10283)>>0] = $211;
$212 = $207&255;
- HEAP8[(10295)>>0] = $212;
- _stbi__err(10292);
+ HEAP8[(10284)>>0] = $212;
+ _stbi__err(10281);
$$6$ph = 0;
break;
}
@@ -20325,14 +20300,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9954|0),(9858|0),1561,(10010|0));
+ ___assert_fail((9943|0),(9847|0),1477,(9999|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(9913);
+ _stbi__err(9902);
$$0163 = 0;
return ($$0163|0);
}
@@ -20695,7 +20670,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((10008|0),(9858|0),1590,(10010|0));
+ ___assert_fail((9997|0),(9847|0),1506,(9999|0));
// unreachable;
}
} while(0);
@@ -20729,7 +20704,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9954|0),(9858|0),1610,(9985|0));
+ ___assert_fail((9943|0),(9847|0),1526,(9974|0));
// unreachable;
}
$7 = $2 << 1;
@@ -20739,7 +20714,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(9913);
+ _stbi__err(9902);
$$0163 = 0;
return ($$0163|0);
}
@@ -21102,7 +21077,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((10008|0),(9858|0),1639,(9985|0));
+ ___assert_fail((9997|0),(9847|0),1555,(9974|0));
// unreachable;
}
} while(0);
@@ -21250,7 +21225,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10949);
+ _stbi__err(11258);
$$05 = 0;
return ($$05|0);
}
@@ -21687,7 +21662,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10351|0),(9858|0),4568,(10403|0));
+ ___assert_fail((10340|0),(9847|0),4569,(10392|0));
// unreachable;
}
}
@@ -21774,7 +21749,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10351|0),(9858|0),4543,(10376|0));
+ ___assert_fail((10340|0),(9847|0),4544,(10365|0));
// unreachable;
}
}
@@ -21821,7 +21796,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[5195]|0;
+ $16 = HEAP32[5271]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -21896,7 +21871,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((10317|0),(9858|0),4649,(10335|0));
+ ___assert_fail((10306|0),(9847|0),4650,(10324|0));
// unreachable;
}
}
@@ -21919,7 +21894,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(9913);
+ _stbi__err(9902);
$$0 = 0;
return ($$0|0);
}
@@ -22096,7 +22071,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((10432|0),(9858|0),4294,(10473|0));
+ ___assert_fail((10421|0),(9847|0),4294,(10462|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -22104,7 +22079,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(9913);
+ _stbi__err(9902);
$$2 = 0;
return ($$2|0);
}
@@ -22123,7 +22098,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(10500);
+ _stbi__err(10489);
$$2 = 0;
return ($$2|0);
}
@@ -22136,7 +22111,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(10500);
+ _stbi__err(10489);
$$2 = 0;
return ($$2|0);
}
@@ -22144,12 +22119,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -22172,33 +22147,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (10539 + ($56)|0);
+ $60 = (10528 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -22208,24 +22183,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -22235,10 +22210,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -22249,10 +22224,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -22263,14 +22238,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -22300,7 +22275,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -22315,12 +22290,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -22897,15 +22872,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((10518|0),(9858|0),4315,(10473|0));
+ ___assert_fail((10507|0),(9847|0),4315,(10462|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((10544|0),(9858|0),4376,(10473|0));
+ ___assert_fail((10533|0),(9847|0),4377,(10462|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(10561);
+ _stbi__err(10550);
$$2 = 0;
return ($$2|0);
}
@@ -22955,7 +22930,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (10257 + ($6)|0);
+ $336 = (10246 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -23396,7 +23371,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((10576|0),(9858|0),4465,(10473|0));
+ ___assert_fail((10565|0),(9847|0),4466,(10462|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -23456,8 +23431,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -23472,15 +23447,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -23489,65 +23464,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(22690)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,10576,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,22691,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,10864,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,22659,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -23566,14 +23536,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(10902);
+ _stbi__err(11211);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10918);
+ _stbi__err(11227);
$$0 = 0;
return ($$0|0);
}
@@ -23582,7 +23552,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10933);
+ _stbi__err(11242);
$$0 = 0;
return ($$0|0);
}
@@ -23665,7 +23635,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((10824|0),(9858|0),4048,(10841|0));
+ ___assert_fail((11133|0),(9847|0),4033,(11150|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -23702,7 +23672,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(10872);
+ _stbi__err(11181);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -23712,7 +23682,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(10885);
+ _stbi__err(11194);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -23742,21 +23712,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((22691|0),8,144)|0;
- dest=(22835); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(22947); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (22971);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=22659; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -23890,7 +23845,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(10762);
+ _stbi__err(11071);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -23979,7 +23934,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(10814);
+ _stbi__err(11123);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -24008,7 +23963,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (11608 + ($$06579)|0);
+ $14 = (11917 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -24099,21 +24054,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(10762);
+ _stbi__err(11071);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(10762);
+ _stbi__err(11071);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((10778|0),(9858|0),4021,(10786|0));
+ ___assert_fail((11087|0),(9847|0),4006,(11095|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(10762);
+ _stbi__err(11071);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -24123,7 +24078,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(10762);
+ _stbi__err(11071);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -24287,7 +24242,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(10587);
+ _stbi__err(10896);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -24297,12 +24252,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(10587);
+ _stbi__err(10896);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(10604);
+ _stbi__err(10913);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -24359,7 +24314,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(10613);
+ _stbi__err(10922);
$$0 = 0;
return ($$0|0);
}
@@ -24385,7 +24340,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(9913);
+ _stbi__err(9902);
$$0 = 0;
return ($$0|0);
} else {
@@ -24430,7 +24385,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((10709|0),(9858|0),3863,(10746|0));
+ ___assert_fail((11018|0),(9847|0),3848,(11055|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -24478,7 +24433,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((10633|0),(9858|0),3891,(10649|0));
+ ___assert_fail((10942|0),(9847|0),3876,(10958|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -24506,7 +24461,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((10680|0),(9858|0),3781,(10691|0));
+ ___assert_fail((10989|0),(9847|0),3766,(11000|0));
// unreachable;
}
return (0)|0;
@@ -24652,10 +24607,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -24666,27 +24621,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,10961)|0);
+ $6 = (_IsFileExtension($1,11270)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,11014)|0);
+ $19 = (_IsFileExtension($1,11323)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,11019,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,11328,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,11462)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -24714,7 +24670,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -24731,18 +24687,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10967,$vararg_buffer);
+ _TraceLog(2,11276,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -24751,34 +24707,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,11055,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,11364,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,11094,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,11403,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -24797,11 +24760,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,11153)|0);
+ $4 = (_fopen($0,11462)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,11156,$vararg_buffer);
+ _TraceLog(2,11465,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -24900,7 +24863,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,11253,$vararg_buffer4);
+ _TraceLog(0,11562,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -24935,14 +24898,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,11299,$vararg_buffer8);
+ _TraceLog(2,11608,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,11207,$vararg_buffer1);
+ _TraceLog(2,11516,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -25032,7 +24995,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,11125,$vararg_buffer);
+ _TraceLog(2,11434,$vararg_buffer);
$$0 = $6;
}
}
@@ -25077,27 +25040,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,11349,$vararg_buffer);
+ _TraceLog(2,11658,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,11388,$vararg_buffer1);
+ _TraceLog(2,11697,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,11414,$vararg_buffer3);
+ _TraceLog(2,11723,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,11477,$vararg_buffer5);
+ _TraceLog(2,11786,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,11512,$vararg_buffer7);
+ _TraceLog(2,11821,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,11547,$vararg_buffer10);
+ _TraceLog(0,11856,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -26280,7 +26243,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (11604 + ($$361133)|0);
+ $199 = (11913 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -26710,7 +26673,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (11604 + ($$331130)|0);
+ $186 = (11913 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -26748,7 +26711,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (11604 + ($$371134)|0);
+ $203 = (11913 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -26787,7 +26750,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (11608 + ($$421139)|0);
+ $235 = (11917 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -27194,7 +27157,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (11627 + ($495)|0);
+ $496 = (11936 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -27231,7 +27194,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (11631 + ($515)|0);
+ $516 = (11940 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -28143,7 +28106,7 @@ function _LoadTexture($0,$1) {
$4 = HEAP32[$2>>2]|0;
$5 = ($4|0)==(0|0);
if ($5) {
- _TraceLog(2,11635,$vararg_buffer);
+ _TraceLog(2,11944,$vararg_buffer);
$$sroa$0$0 = 0;
} else {
;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
@@ -28164,7 +28127,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[18572>>2]|0;HEAP32[$0+4>>2]=HEAP32[18572+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[18572+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[18572+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[18572+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[18572+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[18572+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[18572+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[18876>>2]|0;HEAP32[$0+4>>2]=HEAP32[18876+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[18876+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[18876+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[18876+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[18876+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[18876+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[18876+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -28546,8 +28509,8 @@ function _FormatText($0,$varargs) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$1 = sp;
HEAP32[$1>>2] = $varargs;
- (_vsprintf(22979,$0,$1)|0);
- STACKTOP = sp;return (22979|0);
+ (_vsprintf(22963,$0,$1)|0);
+ STACKTOP = sp;return (22963|0);
}
function _DrawFPS($0,$1) {
$0 = $0|0;
@@ -28557,7 +28520,7 @@ function _DrawFPS($0,$1) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$$byval_copy = sp;
$2 = sp + 4|0;
- $3 = HEAP32[5196]|0;
+ $3 = HEAP32[5272]|0;
$4 = HEAP32[922]|0;
$5 = ($3|0)<($4|0);
if ($5) {
@@ -28565,14 +28528,14 @@ function _DrawFPS($0,$1) {
$$sink = $6;
} else {
$7 = (_GetFPS()|0);
- HEAP32[5197] = $7;
+ HEAP32[5273] = $7;
HEAP32[922] = $7;
$$sink = 0;
}
- HEAP32[5196] = $$sink;
- $8 = HEAP32[5197]|0;
+ HEAP32[5272] = $$sink;
+ $8 = HEAP32[5273]|0;
HEAP32[$$byval_copy>>2] = $8;
- (_FormatText(11664,$$byval_copy)|0);
+ (_FormatText(11973,$$byval_copy)|0);
HEAP8[$2>>0] = 0;
$9 = ((($2)) + 1|0);
HEAP8[$9>>0] = -98;
@@ -28581,7 +28544,7 @@ function _DrawFPS($0,$1) {
$11 = ((($2)) + 3|0);
HEAP8[$11>>0] = -1;
;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
- _DrawText(22979,$0,$1,20,$$byval_copy);
+ _DrawText(22963,$0,$1,20,$$byval_copy);
STACKTOP = sp;return;
}
function _DrawLine3D($0,$1,$2) {
@@ -28850,7 +28813,7 @@ function _LoadMesh($0,$1) {
$2 = sp + 72|0;
$3 = sp + 4|0;
dest=$2; stop=dest+68|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
- $4 = (_IsFileExtension($1,11672)|0);
+ $4 = (_IsFileExtension($1,11981)|0);
$5 = ($4|0)==(0);
if (!($5)) {
_LoadOBJ($3,$1);
@@ -28859,7 +28822,7 @@ function _LoadMesh($0,$1) {
$6 = HEAP32[$2>>2]|0;
$7 = ($6|0)==(0);
if ($7) {
- _TraceLog(2,11677,$vararg_buffer);
+ _TraceLog(2,11986,$vararg_buffer);
} else {
_rlglLoadMesh($2,0);
}
@@ -28932,11 +28895,11 @@ function _LoadOBJ($0,$1) {
$13 = sp + 344|0;
$14 = sp + 332|0;
dest=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
- $15 = (_fopen($1,11702)|0);
+ $15 = (_fopen($1,12011)|0);
$16 = ($15|0)==(0|0);
if ($16) {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,11705,$vararg_buffer);
+ _TraceLog(2,12014,$vararg_buffer);
$$sroa$75$0$$sroa_idx = ((($0)) + 32|0);
;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;HEAP32[$0+12>>2]=0|0;HEAP32[$0+16>>2]=0|0;HEAP32[$0+20>>2]=0|0;HEAP32[$0+24>>2]=0|0;HEAP32[$0+28>>2]=0|0;
dest=$$sroa$75$0$$sroa_idx; src=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
@@ -28956,7 +28919,7 @@ function _LoadOBJ($0,$1) {
L12: while(1) {
L14: while(1) {
HEAP32[$vararg_buffer1>>2] = $2;
- (_fscanf($15,11739,$vararg_buffer1)|0);
+ (_fscanf($15,12048,$vararg_buffer1)|0);
$19 = HEAP8[$2>>0]|0;
$20 = $19 << 24 >> 24;
switch ($20|0) {
@@ -28983,7 +28946,7 @@ function _LoadOBJ($0,$1) {
}
}
HEAP32[$vararg_buffer4>>2] = $2;
- (_fscanf($15,11739,$vararg_buffer4)|0);
+ (_fscanf($15,12048,$vararg_buffer4)|0);
$23 = HEAP8[$2>>0]|0;
switch ($23<<24>>24) {
case 116: {
@@ -29048,19 +29011,19 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_buffer7>>2] = $1;
$vararg_ptr10 = ((($vararg_buffer7)) + 4|0);
HEAP32[$vararg_ptr10>>2] = $$0$ph379$lcssa386;
- _TraceLog(3,11742,$vararg_buffer7);
+ _TraceLog(3,12051,$vararg_buffer7);
HEAP32[$vararg_buffer11>>2] = $1;
$vararg_ptr14 = ((($vararg_buffer11)) + 4|0);
HEAP32[$vararg_ptr14>>2] = $$0345$ph372$lcssa389;
- _TraceLog(3,11770,$vararg_buffer11);
+ _TraceLog(3,12079,$vararg_buffer11);
HEAP32[$$byval_copy102>>2] = $1;
$vararg_ptr18 = ((($$byval_copy102)) + 4|0);
HEAP32[$vararg_ptr18>>2] = $$0344$ph376$lcssa388;
- _TraceLog(3,11799,$$byval_copy102);
+ _TraceLog(3,12108,$$byval_copy102);
HEAP32[$$byval_copy103>>2] = $1;
$vararg_ptr22 = ((($$byval_copy103)) + 4|0);
HEAP32[$vararg_ptr22>>2] = $$0346$ph$lcssa;
- _TraceLog(3,11826,$$byval_copy103);
+ _TraceLog(3,12135,$$byval_copy103);
$36 = ($$0$ph379$lcssa386*12)|0;
$37 = (_malloc($36)|0);
$38 = ($$0344$ph376$lcssa388|0)>(0);
@@ -29092,7 +29055,7 @@ function _LoadOBJ($0,$1) {
L36: while(1) {
L38: while(1) {
HEAP32[$vararg_buffer23>>2] = $2;
- (_fscanf($15,11739,$vararg_buffer23)|0);
+ (_fscanf($15,12048,$vararg_buffer23)|0);
$46 = HEAP8[$2>>0]|0;
$47 = $46 << 24 >> 24;
switch ($47|0) {
@@ -29114,7 +29077,7 @@ function _LoadOBJ($0,$1) {
}
}
HEAP32[$vararg_buffer26>>2] = $2;
- (_fscanf($15,11739,$vararg_buffer26)|0);
+ (_fscanf($15,12048,$vararg_buffer26)|0);
$50 = HEAP8[$2>>0]|0;
switch ($50<<24>>24) {
case 110: {
@@ -29133,10 +29096,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_buffer29>>2] = $51;
$vararg_ptr32 = ((($vararg_buffer29)) + 4|0);
HEAP32[$vararg_ptr32>>2] = $52;
- (_fscanf($15,11855,$vararg_buffer29)|0);
+ (_fscanf($15,12164,$vararg_buffer29)|0);
$53 = (($$0353$ph367397) + 1)|0;
HEAP32[$vararg_buffer33>>2] = $2;
- (_fscanf($15,11739,$vararg_buffer33)|0);
+ (_fscanf($15,12048,$vararg_buffer33)|0);
$54 = (_feof($15)|0);
$55 = ($54|0)==(0);
if ($55) {
@@ -29153,10 +29116,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr39>>2] = $57;
$vararg_ptr40 = ((($vararg_buffer36)) + 8|0);
HEAP32[$vararg_ptr40>>2] = $58;
- (_fscanf($15,11869,$vararg_buffer36)|0);
+ (_fscanf($15,12178,$vararg_buffer36)|0);
$59 = (($$0354$ph364398) + 1)|0;
HEAP32[$vararg_buffer41>>2] = $2;
- (_fscanf($15,11739,$vararg_buffer41)|0);
+ (_fscanf($15,12048,$vararg_buffer41)|0);
$60 = (_feof($15)|0);
$61 = ($60|0)==(0);
if ($61) {
@@ -29173,10 +29136,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr47>>2] = $63;
$vararg_ptr48 = ((($vararg_buffer44)) + 8|0);
HEAP32[$vararg_ptr48>>2] = $64;
- (_fscanf($15,11869,$vararg_buffer44)|0);
+ (_fscanf($15,12178,$vararg_buffer44)|0);
$65 = (($$0355$ph400) + 1)|0;
HEAP32[$vararg_buffer49>>2] = $2;
- (_fscanf($15,11739,$vararg_buffer49)|0);
+ (_fscanf($15,12048,$vararg_buffer49)|0);
$66 = (_feof($15)|0);
$67 = ($66|0)==(0);
if ($67) {
@@ -29199,7 +29162,7 @@ function _LoadOBJ($0,$1) {
$76 = ($$0344$ph376$lcssa388|0)==(0);
if ($76) {
HEAP32[$vararg_buffer52>>2] = $1;
- _TraceLog(0,11878,$vararg_buffer52);
+ _TraceLog(0,12187,$vararg_buffer52);
}
$77 = ($$0345$ph372$lcssa389|0)==(0);
$78 = $$0344$ph376$lcssa388 | $$0345$ph372$lcssa389;
@@ -29239,7 +29202,7 @@ function _LoadOBJ($0,$1) {
}
L55: while(1) {
HEAP32[$vararg_buffer55>>2] = $2;
- (_fscanf($15,11739,$vararg_buffer55)|0);
+ (_fscanf($15,12048,$vararg_buffer55)|0);
$106 = HEAP8[$2>>0]|0;
$107 = $106 << 24 >> 24;
switch ($107|0) {
@@ -29267,7 +29230,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr61>>2] = $80;
$vararg_ptr62 = ((($vararg_buffer58)) + 8|0);
HEAP32[$vararg_ptr62>>2] = $81;
- (_fscanf($15,11949,$vararg_buffer58)|0);
+ (_fscanf($15,12258,$vararg_buffer58)|0);
} else {
if ($76) {
HEAP32[$vararg_buffer63>>2] = $vararg_buffer11;
@@ -29281,7 +29244,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr69>>2] = $90;
$vararg_ptr70 = ((($vararg_buffer63)) + 20|0);
HEAP32[$vararg_ptr70>>2] = $91;
- (_fscanf($15,11958,$vararg_buffer63)|0);
+ (_fscanf($15,12267,$vararg_buffer63)|0);
break;
}
if ($77) {
@@ -29296,7 +29259,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr77>>2] = $94;
$vararg_ptr78 = ((($vararg_buffer71)) + 20|0);
HEAP32[$vararg_ptr78>>2] = $95;
- (_fscanf($15,11976,$vararg_buffer71)|0);
+ (_fscanf($15,12285,$vararg_buffer71)|0);
break;
} else {
HEAP32[$vararg_buffer79>>2] = $vararg_buffer11;
@@ -29316,7 +29279,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr88>>2] = $100;
$vararg_ptr89 = ((($vararg_buffer79)) + 32|0);
HEAP32[$vararg_ptr89>>2] = $101;
- (_fscanf($15,11997,$vararg_buffer79)|0);
+ (_fscanf($15,12306,$vararg_buffer79)|0);
break;
}
}
@@ -29696,7 +29659,7 @@ function _LoadOBJ($0,$1) {
_free($369);
_free($370);
HEAP32[$vararg_buffer90>>2] = $1;
- _TraceLog(0,12024,$vararg_buffer90);
+ _TraceLog(0,12333,$vararg_buffer90);
HEAP32[$0>>2] = $68;
$$sroa$12$0$$sroa_idx244 = ((($0)) + 4|0);
HEAP32[$$sroa$12$0$$sroa_idx244>>2] = 0;
@@ -29775,7 +29738,7 @@ function _UnloadModel($0) {
$1 = ((($0)) + 132|0);
_memcpy(($$byval_copy|0),($1|0),132)|0;
_UnloadMaterial($$byval_copy);
- _TraceLog(0,12068,$vararg_buffer);
+ _TraceLog(0,12377,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadMaterial($0) {
@@ -30407,7 +30370,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,12126)|0);
+ $12 = (_strstr($11,12435)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -30416,7 +30379,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,12130)|0);
+ $17 = (_strstr($16,12439)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -30425,7 +30388,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,12134)|0);
+ $22 = (_strstr($21,12443)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -30434,7 +30397,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,12138)|0);
+ $27 = (_strstr($26,12447)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -30443,1210 +30406,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,12144)|0);
+ $32 = (_strcmp($31,12453)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,12182)|0);
+ $35 = (_strcmp($34,12491)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 12201;
+ HEAP32[$3>>2] = 12510;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,12214)|0);
+ $38 = (_strcmp($37,12523)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 12235;
+ HEAP32[$3>>2] = 12544;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,12250)|0);
+ $41 = (_strcmp($40,12559)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 12265;
+ HEAP32[$3>>2] = 12574;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,12280)|0);
+ $44 = (_strcmp($43,12589)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 12295;
+ HEAP32[$3>>2] = 12604;
}
} else {
- HEAP32[$3>>2] = 12166;
+ HEAP32[$3>>2] = 12475;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,12310)|0);
+ $47 = (_strcmp($46,12619)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,12324)|0);
+ $50 = (_strcmp($49,12633)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,12336)|0);
+ $53 = (_strcmp($52,12645)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,12350)|0);
+ $56 = (_strcmp($55,12659)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,12362)|0);
+ $59 = (_strcmp($58,12671)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,12376)|0);
+ $62 = (_strcmp($61,12685)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,12390)|0);
+ $65 = (_strcmp($64,12699)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,12407)|0);
+ $68 = (_strcmp($67,12716)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,12430)|0);
+ $71 = (_strcmp($70,12739)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,12456)|0);
+ $74 = (_strcmp($73,12765)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,12469)|0);
+ $77 = (_strcmp($76,12778)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,12485)|0);
+ $80 = (_strcmp($79,12794)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,12498)|0);
+ $83 = (_strcmp($82,12807)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,12512)|0);
+ $86 = (_strcmp($85,12821)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,12532)|0);
+ $89 = (_strcmp($88,12841)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,12552)|0);
+ $92 = (_strcmp($91,12861)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,12569)|0);
+ $95 = (_strcmp($94,12878)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,12586)|0);
+ $98 = (_strcmp($97,12895)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,12598)|0);
+ $101 = (_strcmp($100,12907)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,12611)|0);
+ $104 = (_strcmp($103,12920)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,12627)|0);
+ $107 = (_strcmp($106,12936)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,12650)|0);
+ $110 = (_strcmp($109,12959)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,12663)|0);
+ $113 = (_strcmp($112,12972)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,12679)|0);
+ $116 = (_strcmp($115,12988)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,12690)|0);
+ $119 = (_strcmp($118,12999)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,12709)|0);
+ $122 = (_strcmp($121,13018)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,12731)|0);
+ $125 = (_strcmp($124,13040)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,12750)|0);
+ $128 = (_strcmp($127,13059)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,12779)|0);
+ $131 = (_strcmp($130,13088)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,12796)|0);
+ $134 = (_strcmp($133,13105)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,12811)|0);
+ $137 = (_strcmp($136,13120)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,12826)|0);
+ $140 = (_strcmp($139,13135)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,12847)|0);
+ $143 = (_strcmp($142,13156)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,12867)|0);
+ $146 = (_strcmp($145,13176)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,12887)|0);
+ $149 = (_strcmp($148,13196)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,12913)|0);
+ $152 = (_strcmp($151,13222)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,12932)|0);
+ $155 = (_strcmp($154,13241)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,12944)|0);
+ $158 = (_strcmp($157,13253)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,12956)|0);
+ $161 = (_strcmp($160,13265)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,12968)|0);
+ $164 = (_strcmp($163,13277)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,12980)|0);
+ $167 = (_strcmp($166,13289)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,12992)|0);
+ $170 = (_strcmp($169,13301)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,13004)|0);
+ $173 = (_strcmp($172,13313)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,13016)|0);
+ $176 = (_strcmp($175,13325)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,13028)|0);
+ $179 = (_strcmp($178,13337)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,13041)|0);
+ $182 = (_strcmp($181,13350)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,13054)|0);
+ $185 = (_strcmp($184,13363)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,13067)|0);
+ $188 = (_strcmp($187,13376)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,13080)|0);
+ $191 = (_strcmp($190,13389)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,13093)|0);
+ $194 = (_strcmp($193,13402)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,13106)|0);
+ $197 = (_strcmp($196,13415)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,13119)|0);
+ $200 = (_strcmp($199,13428)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,13132)|0);
+ $203 = (_strcmp($202,13441)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,13151)|0);
+ $206 = (_strcmp($205,13460)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,13170)|0);
+ $209 = (_strcmp($208,13479)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,13189)|0);
+ $212 = (_strcmp($211,13498)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,13202)|0);
+ $215 = (_strcmp($214,13511)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,13220)|0);
+ $218 = (_strcmp($217,13529)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,13238)|0);
+ $221 = (_strcmp($220,13547)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,13256)|0);
+ $224 = (_strcmp($223,13565)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,13274)|0);
+ $227 = (_strcmp($226,13583)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,13294)|0);
+ $230 = (_strcmp($229,13603)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,12235)|0);
+ $233 = (_strcmp($232,12544)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,13312)|0);
+ $236 = (_strcmp($235,13621)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,13327)|0);
+ $239 = (_strcmp($238,13636)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,13348)|0);
+ $242 = (_strcmp($241,13657)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,13363)|0);
+ $245 = (_strcmp($244,13672)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,13381)|0);
+ $248 = (_strcmp($247,13690)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,13397)|0);
+ $251 = (_strcmp($250,13706)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,13416)|0);
+ $254 = (_strcmp($253,13725)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,13430)|0);
+ $257 = (_strcmp($256,13739)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,13445)|0);
+ $260 = (_strcmp($259,13754)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,12166)|0);
+ $263 = (_strcmp($262,12475)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,13456)|0);
+ $266 = (_strcmp($265,13765)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,12265)|0);
+ $269 = (_strcmp($268,12574)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,12295)|0);
+ $272 = (_strcmp($271,12604)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,13472)|0);
+ $275 = (_strcmp($274,13781)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,13499)|0);
+ $278 = (_strcmp($277,13808)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,13513)|0);
+ $281 = (_strcmp($280,13822)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,12201)|0);
+ $284 = (_strcmp($283,12510)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,13533)|0);
+ $287 = (_strcmp($286,13842)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,13551)|0);
+ $290 = (_strcmp($289,13860)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,13563)|0);
+ $293 = (_strcmp($292,13872)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,13584)|0);
+ $296 = (_strcmp($295,13893)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,13602)|0);
+ $299 = (_strcmp($298,13911)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,13620)|0);
+ $302 = (_strcmp($301,13929)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,13641)|0);
+ $305 = (_strcmp($304,13950)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,13667)|0);
+ $308 = (_strcmp($307,13976)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,13690)|0);
+ $311 = (_strcmp($310,13999)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,13728)|0);
+ $314 = (_strcmp($313,14037)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,13744)|0);
+ $317 = (_strcmp($316,14053)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,13759)|0);
+ $320 = (_strcmp($319,14068)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,13782)|0);
+ $323 = (_strcmp($322,14091)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,13795)|0);
+ $326 = (_strcmp($325,14104)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,13809)|0);
+ $329 = (_strcmp($328,14118)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,13823)|0);
+ $332 = (_strcmp($331,14132)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,13843)|0);
+ $335 = (_strcmp($334,14152)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,13863)|0);
+ $338 = (_strcmp($337,14172)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,13879)|0);
+ $341 = (_strcmp($340,14188)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,13897)|0);
+ $344 = (_strcmp($343,14206)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,13913)|0);
+ $347 = (_strcmp($346,14222)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,13928)|0);
+ $350 = (_strcmp($349,14237)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,13950)|0);
+ $353 = (_strcmp($352,14259)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,13968)|0);
+ $356 = (_strcmp($355,14277)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,13989)|0);
+ $359 = (_strcmp($358,14298)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,14007)|0);
+ $362 = (_strcmp($361,14316)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,14020)|0);
+ $365 = (_strcmp($364,14329)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,14035)|0);
+ $368 = (_strcmp($367,14344)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,14049)|0);
+ $371 = (_strcmp($370,14358)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,14059)|0);
+ $374 = (_strcmp($373,14368)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,14069)|0);
+ $377 = (_strcmp($376,14378)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,14091)|0);
+ $380 = (_strcmp($379,14400)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,14117)|0);
+ $383 = (_strcmp($382,14426)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,14144)|0);
+ $386 = (_strcmp($385,14453)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,14157)|0);
+ $389 = (_strcmp($388,14466)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,14172)|0);
+ $392 = (_strcmp($391,14481)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,14187)|0);
+ $395 = (_strcmp($394,14496)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,14211)|0);
+ $398 = (_strcmp($397,14520)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,14222)|0);
+ $401 = (_strcmp($400,14531)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,14244)|0);
+ $404 = (_strcmp($403,14553)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,14266)|0);
+ $407 = (_strcmp($406,14575)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,14290)|0);
+ $410 = (_strcmp($409,14599)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,14299)|0);
+ $413 = (_strcmp($412,14608)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,14307)|0);
+ $416 = (_strcmp($415,14616)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,14320)|0);
+ $419 = (_strcmp($418,14629)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,14334)|0);
+ $422 = (_strcmp($421,14643)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,14346)|0);
+ $425 = (_strcmp($424,14655)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,14355)|0);
+ $428 = (_strcmp($427,14664)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,14365)|0);
+ $431 = (_strcmp($430,14674)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,14377)|0);
+ $434 = (_strcmp($433,14686)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,14388)|0);
+ $437 = (_strcmp($436,14697)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,14396)|0);
+ $440 = (_strcmp($439,14705)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,14408)|0);
+ $443 = (_strcmp($442,14717)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,14423)|0);
+ $446 = (_strcmp($445,14732)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,14435)|0);
+ $449 = (_strcmp($448,14744)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,14449)|0);
+ $452 = (_strcmp($451,14758)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,14474)|0);
+ $455 = (_strcmp($454,14783)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,14491)|0);
+ $458 = (_strcmp($457,14800)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,14507)|0);
+ $461 = (_strcmp($460,14816)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,14523)|0);
+ $464 = (_strcmp($463,14832)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,14535)|0);
+ $467 = (_strcmp($466,14844)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,14547)|0);
+ $470 = (_strcmp($469,14856)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,14571)|0);
+ $473 = (_strcmp($472,14880)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,14584)|0);
+ $476 = (_strcmp($475,14893)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,14598)|0);
+ $479 = (_strcmp($478,14907)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,14620)|0);
+ $482 = (_strcmp($481,14929)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,14627)|0);
+ $485 = (_strcmp($484,14936)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,14643)|0);
+ $488 = (_strcmp($487,14952)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,14660)|0);
+ $491 = (_strcmp($490,14969)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,14677)|0);
+ $494 = (_strcmp($493,14986)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,14693)|0);
+ $497 = (_strcmp($496,15002)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,14709)|0);
+ $500 = (_strcmp($499,15018)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,14726)|0);
+ $503 = (_strcmp($502,15035)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,14740)|0);
+ $506 = (_strcmp($505,15049)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,14752)|0);
+ $509 = (_strcmp($508,15061)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,14763)|0);
+ $512 = (_strcmp($511,15072)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,14776)|0);
+ $515 = (_strcmp($514,15085)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,14786)|0);
+ $518 = (_strcmp($517,15095)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,14803)|0);
+ $521 = (_strcmp($520,15112)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,14815)|0);
+ $524 = (_strcmp($523,15124)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,14837)|0);
+ $527 = (_strcmp($526,15146)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,14857)|0);
+ $530 = (_strcmp($529,15166)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,14870)|0);
+ $533 = (_strcmp($532,15179)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,14892)|0);
+ $536 = (_strcmp($535,15201)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,14912)|0);
+ $539 = (_strcmp($538,15221)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,14929)|0);
+ $542 = (_strcmp($541,15238)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,14946)|0);
+ $545 = (_strcmp($544,15255)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,14966)|0);
+ $548 = (_strcmp($547,15275)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -31668,7 +31631,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (20792|0);
+ return (21096|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -32125,7 +32088,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$48 = (___shgetc($0)|0);
$50 = $48;
}
- $49 = ((15083) + ($50)|0);
+ $49 = ((15392) + ($50)|0);
$51 = HEAP8[$49>>0]|0;
$52 = ($51&255)>(15);
if ($52) {
@@ -32157,7 +32120,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} else {
$$166 = $28 ? 10 : $1;
- $60 = ((15083) + ($$0159)|0);
+ $60 = ((15392) + ($$0159)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$63 = ($62>>>0)<($$166>>>0);
@@ -32293,10 +32256,10 @@ function ___intscan($0,$1,$2,$3,$4) {
$126 = ($$1165168*23)|0;
$127 = $126 >>> 5;
$128 = $127 & 7;
- $129 = (15339 + ($128)|0);
+ $129 = (15648 + ($128)|0);
$130 = HEAP8[$129>>0]|0;
$131 = $130 << 24 >> 24;
- $132 = ((15083) + ($$1160169)|0);
+ $132 = ((15392) + ($$1160169)|0);
$133 = HEAP8[$132>>0]|0;
$134 = $133&255;
$135 = ($134>>>0)<($$1165168>>>0);
@@ -32318,7 +32281,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$145 = (___shgetc($0)|0);
$$4163$be = $145;
}
- $146 = ((15083) + ($$4163$be)|0);
+ $146 = ((15392) + ($$4163$be)|0);
$147 = HEAP8[$146>>0]|0;
$148 = $147&255;
$149 = ($148>>>0)<($$1165168>>>0);
@@ -32369,7 +32332,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$177 = (___shgetc($0)|0);
$$5$be = $177;
}
- $178 = ((15083) + ($$5$be)|0);
+ $178 = ((15392) + ($$5$be)|0);
$179 = HEAP8[$178>>0]|0;
$180 = $179&255;
$181 = ($180>>>0)>=($$1165168>>>0);
@@ -32388,7 +32351,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
}
}
- $122 = ((15083) + ($$1160169)|0);
+ $122 = ((15392) + ($$1160169)|0);
$123 = HEAP8[$122>>0]|0;
$124 = $123&255;
$125 = ($124>>>0)<($$1165168>>>0);
@@ -32410,7 +32373,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$196 = (___shgetc($0)|0);
$$6$be = $196;
}
- $197 = ((15083) + ($$6$be)|0);
+ $197 = ((15392) + ($$6$be)|0);
$198 = HEAP8[$197>>0]|0;
$199 = $198&255;
$200 = ($199>>>0)<($$1165168>>>0);
@@ -32472,7 +32435,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$233 = (___shgetc($0)|0);
$$7$be = $233;
}
- $234 = ((15083) + ($$7$be)|0);
+ $234 = ((15392) + ($$7$be)|0);
$235 = HEAP8[$234>>0]|0;
$236 = $235&255;
$237 = ($236>>>0)<($$1165168>>>0);
@@ -32491,7 +32454,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} while(0);
if ((label|0) == 72) {
- $238 = ((15083) + ($$8)|0);
+ $238 = ((15392) + ($$8)|0);
$239 = HEAP8[$238>>0]|0;
$240 = $239&255;
$241 = ($240>>>0)<($$1165167>>>0);
@@ -32510,7 +32473,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$248 = (___shgetc($0)|0);
$$9$be = $248;
}
- $249 = ((15083) + ($$9$be)|0);
+ $249 = ((15392) + ($$9$be)|0);
$250 = HEAP8[$249>>0]|0;
$251 = $250&255;
$252 = ($251>>>0)<($$1165167>>>0);
@@ -33346,7 +33309,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((15348 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((15657 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -33524,7 +33487,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 15812;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 16121;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -33545,7 +33508,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 15812;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 16121;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -33553,8 +33516,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 15812 : (15814);
- $$$ = $238 ? $$ : (15813);
+ $$ = $240 ? 16121 : (16123);
+ $$$ = $238 ? $$ : (16122);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -33571,7 +33534,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 15812;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 16121;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -33584,7 +33547,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 15812;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 16121;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -33598,7 +33561,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 15822;
+ $271 = $270 ? $269 : 16131;
$$1 = $271;
label = 71;
break;
@@ -33638,7 +33601,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 15812;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 16121;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -33660,8 +33623,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (15812 + ($208)|0);
- $$289 = $or$cond283 ? 15812 : $209;
+ $209 = (16121 + ($208)|0);
+ $$289 = $or$cond283 ? 16121 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -33682,7 +33645,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 15812;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 16121;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -34212,7 +34175,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (15860 + ($7)|0);
+ $9 = (16169 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -34570,14 +34533,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 15829;
+ $$0471 = $14;$$0520 = 1;$$0521 = 16138;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (15830) : (15835);
- $$$ = $16 ? $$ : (15832);
+ $$ = $18 ? (16139) : (16144);
+ $$$ = $16 ? $$ : (16141);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -34676,7 +34639,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (15860 + ($80)|0);
+ $81 = (16169 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -35287,7 +35250,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,15876,1);
+ _out($0,16185,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -35368,7 +35331,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,15876,1);
+ _out($0,16185,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -35425,9 +35388,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 15848 : 15852;
+ $29 = $28 ? 16157 : 16161;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 17779 : 15856;
+ $31 = $28 ? 18088 : 16165;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -35637,7 +35600,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (15878 + ($$016)|0);
+ $3 = (16187 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -35648,7 +35611,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 15966;$$115 = 87;
+ $$01214 = 16275;$$115 = 87;
label = 5;
break;
} else {
@@ -35658,9 +35621,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 15966;
+ $$012$lcssa = 16275;
} else {
- $$01214 = 15966;$$115 = $$016;
+ $$01214 = 16275;$$115 = $$016;
label = 5;
}
}
@@ -36085,7 +36048,7 @@ function ___floatscan($0,$1,$2) {
$$0107127 = 0;$$1128 = $$0;
while(1) {
$26 = $$1128 | 32;
- $27 = (17770 + ($$0107127)|0);
+ $27 = (18079 + ($$0107127)|0);
$28 = HEAP8[$27>>0]|0;
$29 = $28 << 24 >> 24;
$30 = ($26|0)==($29|0);
@@ -36152,7 +36115,7 @@ function ___floatscan($0,$1,$2) {
$$2109125 = 0;$$3126 = $$1$lcssa;
while(1) {
$57 = $$3126 | 32;
- $58 = (17779 + ($$2109125)|0);
+ $58 = (18088 + ($$2109125)|0);
$59 = HEAP8[$58>>0]|0;
$60 = $59 << 24 >> 24;
$61 = ($57|0)==($60|0);
@@ -38403,7 +38366,7 @@ function _mbrtowc($0,$1,$2,$3) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$4 = sp;
$5 = ($3|0)==(0|0);
- $$ = $5 ? 20856 : $3;
+ $$ = $5 ? 21160 : $3;
$6 = HEAP32[$$>>2]|0;
$7 = ($1|0)==(0|0);
L1: do {
@@ -38780,7 +38743,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(17783,$3,4)|0);
+ $memchr = (_memchr(18092,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -38869,7 +38832,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(17783,$4,4)|0);
+ $memchr = (_memchr(18092,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -38960,7 +38923,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(20796)>>2]|0;
+ $38 = HEAP32[(21100)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -38993,13 +38956,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((20860|0));
- return (20868|0);
+ ___lock((21164|0));
+ return (21172|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((20860|0));
+ ___unlock((21164|0));
return;
}
function _fclose($0) {
@@ -41259,7 +41222,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 18064;
+ $2 = 18368;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -41501,7 +41464,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[5218]|0;
+ $3 = HEAP32[5294]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -41520,22 +41483,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[5218] = 0;
+ HEAP32[5294] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[5218] = $10;
+ HEAP32[5294] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[5218] = 0;
+ HEAP32[5294] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[5218] = $13;
+ HEAP32[5294] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -41616,7 +41579,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[5219]|0;
+ $8 = HEAP32[5295]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -41625,7 +41588,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (20916 + ($15<<2)|0);
+ $16 = (21220 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -41636,9 +41599,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[5219] = $24;
+ HEAP32[5295] = $24;
} else {
- $25 = HEAP32[(20892)>>2]|0;
+ $25 = HEAP32[(21196)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -41669,7 +41632,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(20884)>>2]|0;
+ $37 = HEAP32[(21188)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -41703,7 +41666,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (20916 + ($68<<2)|0);
+ $69 = (21220 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -41714,10 +41677,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[5219] = $77;
+ HEAP32[5295] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(20892)>>2]|0;
+ $78 = HEAP32[(21196)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -41750,22 +41713,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(20896)>>2]|0;
+ $92 = HEAP32[(21200)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (20916 + ($94<<2)|0);
+ $95 = (21220 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[5219] = $100;
+ HEAP32[5295] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(20892)>>2]|0;
+ $103 = HEAP32[(21196)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -41782,12 +41745,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(20884)>>2] = $84;
- HEAP32[(20896)>>2] = $87;
+ HEAP32[(21188)>>2] = $84;
+ HEAP32[(21200)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(20880)>>2]|0;
+ $108 = HEAP32[(21184)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -41815,7 +41778,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (21180 + ($132<<2)|0);
+ $133 = (21484 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -41855,7 +41818,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(20892)>>2]|0;
+ $155 = HEAP32[(21196)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -41950,7 +41913,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (21180 + ($188<<2)|0);
+ $189 = (21484 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -41961,11 +41924,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(20880)>>2] = $194;
+ HEAP32[(21184)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(20892)>>2]|0;
+ $195 = HEAP32[(21196)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -41986,7 +41949,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(20892)>>2]|0;
+ $201 = HEAP32[(21196)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -42016,7 +41979,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(20892)>>2]|0;
+ $213 = HEAP32[(21196)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -42053,22 +42016,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(20896)>>2]|0;
+ $231 = HEAP32[(21200)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (20916 + ($233<<2)|0);
+ $234 = (21220 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[5219] = $238;
+ HEAP32[5295] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(20892)>>2]|0;
+ $241 = HEAP32[(21196)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -42085,8 +42048,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(20884)>>2] = $$0193$lcssa$i;
- HEAP32[(20896)>>2] = $157;
+ HEAP32[(21188)>>2] = $$0193$lcssa$i;
+ HEAP32[(21200)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -42102,7 +42065,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(20880)>>2]|0;
+ $250 = HEAP32[(21184)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -42142,7 +42105,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (21180 + ($$0358$i<<2)|0);
+ $278 = (21484 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -42234,7 +42197,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (21180 + ($330<<2)|0);
+ $331 = (21484 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -42278,11 +42241,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(20884)>>2]|0;
+ $345 = HEAP32[(21188)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(20892)>>2]|0;
+ $348 = HEAP32[(21196)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -42379,7 +42342,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (21180 + ($381<<2)|0);
+ $382 = (21484 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -42390,12 +42353,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(20880)>>2] = $387;
+ HEAP32[(21184)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(20892)>>2]|0;
+ $388 = HEAP32[(21196)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -42417,7 +42380,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(20892)>>2]|0;
+ $394 = HEAP32[(21196)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -42449,7 +42412,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(20892)>>2]|0;
+ $406 = HEAP32[(21196)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -42490,20 +42453,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (20916 + ($425<<2)|0);
- $427 = HEAP32[5219]|0;
+ $426 = (21220 + ($425<<2)|0);
+ $427 = HEAP32[5295]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[5219] = $431;
+ HEAP32[5295] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(20892)>>2]|0;
+ $434 = HEAP32[(21196)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -42555,7 +42518,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (21180 + ($$0361$i<<2)|0);
+ $464 = (21484 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -42567,7 +42530,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(20880)>>2] = $472;
+ HEAP32[(21184)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -42606,7 +42569,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(20892)>>2]|0;
+ $491 = HEAP32[(21196)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -42625,7 +42588,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(20892)>>2]|0;
+ $498 = HEAP32[(21196)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -42658,16 +42621,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(20884)>>2]|0;
+ $506 = HEAP32[(21188)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(20896)>>2]|0;
+ $509 = HEAP32[(21200)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(20896)>>2] = $511;
- HEAP32[(20884)>>2] = $508;
+ HEAP32[(21200)>>2] = $511;
+ HEAP32[(21188)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -42677,8 +42640,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(20884)>>2] = 0;
- HEAP32[(20896)>>2] = 0;
+ HEAP32[(21188)>>2] = 0;
+ HEAP32[(21200)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -42692,14 +42655,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(20888)>>2]|0;
+ $524 = HEAP32[(21192)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(20888)>>2] = $526;
- $527 = HEAP32[(20900)>>2]|0;
+ HEAP32[(21192)>>2] = $526;
+ $527 = HEAP32[(21204)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(20900)>>2] = $528;
+ HEAP32[(21204)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -42710,23 +42673,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[5337]|0;
+ $534 = HEAP32[5413]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(21356)>>2] = 4096;
- HEAP32[(21352)>>2] = 4096;
- HEAP32[(21360)>>2] = -1;
- HEAP32[(21364)>>2] = -1;
- HEAP32[(21368)>>2] = 0;
- HEAP32[(21320)>>2] = 0;
+ HEAP32[(21660)>>2] = 4096;
+ HEAP32[(21656)>>2] = 4096;
+ HEAP32[(21664)>>2] = -1;
+ HEAP32[(21668)>>2] = -1;
+ HEAP32[(21672)>>2] = 0;
+ HEAP32[(21624)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[5337] = $538;
+ HEAP32[5413] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(21356)>>2]|0;
+ $$pre$i212 = HEAP32[(21660)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -42739,10 +42702,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(21316)>>2]|0;
+ $546 = HEAP32[(21620)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(21308)>>2]|0;
+ $548 = HEAP32[(21612)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -42752,18 +42715,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(21320)>>2]|0;
+ $552 = HEAP32[(21624)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(20900)>>2]|0;
+ $555 = HEAP32[(21204)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (21324);
+ $$0$i$i = (21628);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -42821,7 +42784,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(21352)>>2]|0;
+ $569 = HEAP32[(21656)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -42831,13 +42794,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(21308)>>2]|0;
+ $578 = HEAP32[(21612)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(21316)>>2]|0;
+ $582 = HEAP32[(21620)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -42883,7 +42846,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(21356)>>2]|0;
+ $601 = HEAP32[(21660)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -42908,9 +42871,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(21320)>>2]|0;
+ $611 = HEAP32[(21624)>>2]|0;
$612 = $611 | 4;
- HEAP32[(21320)>>2] = $612;
+ HEAP32[(21624)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -42946,35 +42909,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(21308)>>2]|0;
+ $626 = HEAP32[(21612)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(21308)>>2] = $627;
- $628 = HEAP32[(21312)>>2]|0;
+ HEAP32[(21612)>>2] = $627;
+ $628 = HEAP32[(21616)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(21312)>>2] = $627;
+ HEAP32[(21616)>>2] = $627;
}
- $630 = HEAP32[(20900)>>2]|0;
+ $630 = HEAP32[(21204)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(20892)>>2]|0;
+ $632 = HEAP32[(21196)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(20892)>>2] = $$749$i;
+ HEAP32[(21196)>>2] = $$749$i;
}
- HEAP32[(21324)>>2] = $$749$i;
- HEAP32[(21328)>>2] = $$723948$i;
- HEAP32[(21336)>>2] = 0;
- $635 = HEAP32[5337]|0;
- HEAP32[(20912)>>2] = $635;
- HEAP32[(20908)>>2] = -1;
+ HEAP32[(21628)>>2] = $$749$i;
+ HEAP32[(21632)>>2] = $$723948$i;
+ HEAP32[(21640)>>2] = 0;
+ $635 = HEAP32[5413]|0;
+ HEAP32[(21216)>>2] = $635;
+ HEAP32[(21212)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (20916 + ($636<<2)|0);
+ $637 = (21220 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -42997,18 +42960,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(20900)>>2] = $649;
- HEAP32[(20888)>>2] = $650;
+ HEAP32[(21204)>>2] = $649;
+ HEAP32[(21192)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(21364)>>2]|0;
- HEAP32[(20904)>>2] = $655;
+ $655 = HEAP32[(21668)>>2]|0;
+ HEAP32[(21208)>>2] = $655;
} else {
- $$024371$i = (21324);
+ $$024371$i = (21628);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -43040,7 +43003,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(20888)>>2]|0;
+ $671 = HEAP32[(21192)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -43051,30 +43014,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(20900)>>2] = $679;
- HEAP32[(20888)>>2] = $681;
+ HEAP32[(21204)>>2] = $679;
+ HEAP32[(21192)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(21364)>>2]|0;
- HEAP32[(20904)>>2] = $686;
+ $686 = HEAP32[(21668)>>2]|0;
+ HEAP32[(21208)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(20892)>>2]|0;
+ $687 = HEAP32[(21196)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(20892)>>2] = $$749$i;
+ HEAP32[(21196)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (21324);
+ $$124470$i = (21628);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -43129,21 +43092,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(20888)>>2]|0;
+ $726 = HEAP32[(21192)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(20888)>>2] = $727;
- HEAP32[(20900)>>2] = $721;
+ HEAP32[(21192)>>2] = $727;
+ HEAP32[(21204)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(20896)>>2]|0;
+ $730 = HEAP32[(21200)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(20884)>>2]|0;
+ $732 = HEAP32[(21188)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(20884)>>2] = $733;
- HEAP32[(20896)>>2] = $721;
+ HEAP32[(21188)>>2] = $733;
+ HEAP32[(21200)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -43166,7 +43129,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (20916 + ($748<<2)|0);
+ $749 = (21220 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -43189,9 +43152,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[5219]|0;
+ $759 = HEAP32[5295]|0;
$760 = $759 & $758;
- HEAP32[5219] = $760;
+ HEAP32[5295] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -43304,7 +43267,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (21180 + ($796<<2)|0);
+ $797 = (21484 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -43316,12 +43279,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(20880)>>2]|0;
+ $802 = HEAP32[(21184)>>2]|0;
$803 = $802 & $801;
- HEAP32[(20880)>>2] = $803;
+ HEAP32[(21184)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(20892)>>2]|0;
+ $804 = HEAP32[(21196)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -43342,7 +43305,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(20892)>>2]|0;
+ $810 = HEAP32[(21196)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -43374,7 +43337,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(20892)>>2]|0;
+ $822 = HEAP32[(21196)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -43407,21 +43370,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (20916 + ($836<<2)|0);
- $838 = HEAP32[5219]|0;
+ $837 = (21220 + ($836<<2)|0);
+ $838 = HEAP32[5295]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[5219] = $842;
+ HEAP32[5295] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(20892)>>2]|0;
+ $845 = HEAP32[(21196)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -43476,20 +43439,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (21180 + ($$0296$i$i<<2)|0);
+ $875 = (21484 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(20880)>>2]|0;
+ $879 = HEAP32[(21184)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(20880)>>2] = $883;
+ HEAP32[(21184)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -43528,7 +43491,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(20892)>>2]|0;
+ $902 = HEAP32[(21196)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -43547,7 +43510,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(20892)>>2]|0;
+ $909 = HEAP32[(21196)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -43574,7 +43537,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (21324);
+ $$0$i$i$i = (21628);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -43615,23 +43578,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(20900)>>2] = $946;
- HEAP32[(20888)>>2] = $947;
+ HEAP32[(21204)>>2] = $946;
+ HEAP32[(21192)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(21364)>>2]|0;
- HEAP32[(20904)>>2] = $952;
+ $952 = HEAP32[(21668)>>2]|0;
+ HEAP32[(21208)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(21324)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21324)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21324)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21324)+12>>2]|0;
- HEAP32[(21324)>>2] = $$749$i;
- HEAP32[(21328)>>2] = $$723948$i;
- HEAP32[(21336)>>2] = 0;
- HEAP32[(21332)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(21628)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21628)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21628)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21628)+12>>2]|0;
+ HEAP32[(21628)>>2] = $$749$i;
+ HEAP32[(21632)>>2] = $$723948$i;
+ HEAP32[(21640)>>2] = 0;
+ HEAP32[(21636)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -43660,20 +43623,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (20916 + ($968<<2)|0);
- $970 = HEAP32[5219]|0;
+ $969 = (21220 + ($968<<2)|0);
+ $970 = HEAP32[5295]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[5219] = $974;
+ HEAP32[5295] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(20892)>>2]|0;
+ $977 = HEAP32[(21196)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -43725,19 +43688,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (21180 + ($$0212$i$i<<2)|0);
+ $1007 = (21484 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(20880)>>2]|0;
+ $1010 = HEAP32[(21184)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(20880)>>2] = $1014;
+ HEAP32[(21184)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -43776,7 +43739,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(20892)>>2]|0;
+ $1033 = HEAP32[(21196)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -43795,7 +43758,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(20892)>>2]|0;
+ $1040 = HEAP32[(21196)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -43818,14 +43781,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(20888)>>2]|0;
+ $1048 = HEAP32[(21192)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(20888)>>2] = $1050;
- $1051 = HEAP32[(20900)>>2]|0;
+ HEAP32[(21192)>>2] = $1050;
+ $1051 = HEAP32[(21204)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(20900)>>2] = $1052;
+ HEAP32[(21204)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -43868,7 +43831,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(20892)>>2]|0;
+ $3 = HEAP32[(21196)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -43901,7 +43864,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(20896)>>2]|0;
+ $19 = HEAP32[(21200)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -43916,7 +43879,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(20884)>>2] = $17;
+ HEAP32[(21188)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -43930,7 +43893,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (20916 + ($27<<2)|0);
+ $28 = (21220 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -43950,9 +43913,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[5219]|0;
+ $37 = HEAP32[5295]|0;
$38 = $37 & $36;
- HEAP32[5219] = $38;
+ HEAP32[5295] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -44066,7 +44029,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (21180 + ($74<<2)|0);
+ $75 = (21484 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -44076,14 +44039,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(20880)>>2]|0;
+ $80 = HEAP32[(21184)>>2]|0;
$81 = $80 & $79;
- HEAP32[(20880)>>2] = $81;
+ HEAP32[(21184)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(20892)>>2]|0;
+ $82 = HEAP32[(21196)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -44105,7 +44068,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(20892)>>2]|0;
+ $88 = HEAP32[(21196)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -44137,7 +44100,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(20892)>>2]|0;
+ $100 = HEAP32[(21196)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -44172,14 +44135,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(20900)>>2]|0;
+ $120 = HEAP32[(21204)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(20896)>>2]|0;
+ $122 = HEAP32[(21200)>>2]|0;
if ($121) {
- $123 = HEAP32[(20888)>>2]|0;
+ $123 = HEAP32[(21192)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(20888)>>2] = $124;
- HEAP32[(20900)>>2] = $$1;
+ HEAP32[(21192)>>2] = $124;
+ HEAP32[(21204)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -44187,16 +44150,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(20896)>>2] = 0;
- HEAP32[(20884)>>2] = 0;
+ HEAP32[(21200)>>2] = 0;
+ HEAP32[(21188)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(20884)>>2]|0;
+ $129 = HEAP32[(21188)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(20884)>>2] = $130;
- HEAP32[(20896)>>2] = $113;
+ HEAP32[(21188)>>2] = $130;
+ HEAP32[(21200)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -44215,10 +44178,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (20916 + ($142<<2)|0);
+ $143 = (21220 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(20892)>>2]|0;
+ $145 = HEAP32[(21196)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -44236,9 +44199,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[5219]|0;
+ $153 = HEAP32[5295]|0;
$154 = $153 & $152;
- HEAP32[5219] = $154;
+ HEAP32[5295] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -44246,7 +44209,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(20892)>>2]|0;
+ $156 = HEAP32[(21196)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -44306,7 +44269,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(20892)>>2]|0;
+ $189 = HEAP32[(21196)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -44319,7 +44282,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(20892)>>2]|0;
+ $169 = HEAP32[(21196)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -44350,7 +44313,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (21180 + ($193<<2)|0);
+ $194 = (21484 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -44360,13 +44323,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(20880)>>2]|0;
+ $199 = HEAP32[(21184)>>2]|0;
$200 = $199 & $198;
- HEAP32[(20880)>>2] = $200;
+ HEAP32[(21184)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(20892)>>2]|0;
+ $201 = HEAP32[(21196)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -44387,7 +44350,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(20892)>>2]|0;
+ $207 = HEAP32[(21196)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -44417,7 +44380,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(20892)>>2]|0;
+ $219 = HEAP32[(21196)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -44438,10 +44401,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(20896)>>2]|0;
+ $226 = HEAP32[(21200)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(20884)>>2] = $135;
+ HEAP32[(21188)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -44460,20 +44423,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (20916 + ($234<<2)|0);
- $236 = HEAP32[5219]|0;
+ $235 = (21220 + ($234<<2)|0);
+ $236 = HEAP32[5295]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[5219] = $240;
+ HEAP32[5295] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(20892)>>2]|0;
+ $243 = HEAP32[(21196)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -44525,21 +44488,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (21180 + ($$0396<<2)|0);
+ $273 = (21484 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(20880)>>2]|0;
+ $277 = HEAP32[(21184)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(20880)>>2] = $281;
+ HEAP32[(21184)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -44577,7 +44540,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(20892)>>2]|0;
+ $300 = HEAP32[(21196)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -44596,7 +44559,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(20892)>>2]|0;
+ $307 = HEAP32[(21196)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -44618,12 +44581,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(20908)>>2]|0;
+ $314 = HEAP32[(21212)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(20908)>>2] = $315;
+ HEAP32[(21212)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (21332);
+ $$0212$in$i = (21636);
} else {
return;
}
@@ -44637,7 +44600,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(20908)>>2] = -1;
+ HEAP32[(21212)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -44709,7 +44672,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(20892)>>2]|0;
+ $6 = HEAP32[(21196)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -44739,7 +44702,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(21356)>>2]|0;
+ $18 = HEAP32[(21660)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -44775,10 +44738,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(20900)>>2]|0;
+ $34 = HEAP32[(21204)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(20888)>>2]|0;
+ $36 = HEAP32[(21192)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -44794,15 +44757,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(20900)>>2] = $40;
- HEAP32[(20888)>>2] = $39;
+ HEAP32[(21204)>>2] = $40;
+ HEAP32[(21192)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(20896)>>2]|0;
+ $46 = HEAP32[(21200)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(20884)>>2]|0;
+ $48 = HEAP32[(21188)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -44838,8 +44801,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(20884)>>2] = $storemerge1;
- HEAP32[(20896)>>2] = $storemerge;
+ HEAP32[(21188)>>2] = $storemerge1;
+ HEAP32[(21200)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -44866,7 +44829,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (20916 + ($81<<2)|0);
+ $82 = (21220 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -44886,9 +44849,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[5219]|0;
+ $91 = HEAP32[5295]|0;
$92 = $91 & $90;
- HEAP32[5219] = $92;
+ HEAP32[5295] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -44997,7 +44960,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (21180 + ($128<<2)|0);
+ $129 = (21484 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -45007,13 +44970,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(20880)>>2]|0;
+ $134 = HEAP32[(21184)>>2]|0;
$135 = $134 & $133;
- HEAP32[(20880)>>2] = $135;
+ HEAP32[(21184)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(20892)>>2]|0;
+ $136 = HEAP32[(21196)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -45034,7 +44997,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(20892)>>2]|0;
+ $142 = HEAP32[(21196)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -45064,7 +45027,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(20892)>>2]|0;
+ $154 = HEAP32[(21196)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -45149,13 +45112,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(20892)>>2]|0;
+ $13 = HEAP32[(21196)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(20896)>>2]|0;
+ $15 = HEAP32[(21200)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -45170,7 +45133,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(20884)>>2] = $12;
+ HEAP32[(21188)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -45184,7 +45147,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (20916 + ($23<<2)|0);
+ $24 = (21220 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -45204,9 +45167,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[5219]|0;
+ $33 = HEAP32[5295]|0;
$34 = $33 & $32;
- HEAP32[5219] = $34;
+ HEAP32[5295] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -45320,7 +45283,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (21180 + ($70<<2)|0);
+ $71 = (21484 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -45330,14 +45293,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(20880)>>2]|0;
+ $76 = HEAP32[(21184)>>2]|0;
$77 = $76 & $75;
- HEAP32[(20880)>>2] = $77;
+ HEAP32[(21184)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(20892)>>2]|0;
+ $78 = HEAP32[(21196)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -45359,7 +45322,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(20892)>>2]|0;
+ $84 = HEAP32[(21196)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -45391,7 +45354,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(20892)>>2]|0;
+ $96 = HEAP32[(21196)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -45410,7 +45373,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(20892)>>2]|0;
+ $108 = HEAP32[(21196)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -45421,14 +45384,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(20900)>>2]|0;
+ $114 = HEAP32[(21204)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(20896)>>2]|0;
+ $116 = HEAP32[(21200)>>2]|0;
if ($115) {
- $117 = HEAP32[(20888)>>2]|0;
+ $117 = HEAP32[(21192)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(20888)>>2] = $118;
- HEAP32[(20900)>>2] = $$1;
+ HEAP32[(21192)>>2] = $118;
+ HEAP32[(21204)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -45436,16 +45399,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(20896)>>2] = 0;
- HEAP32[(20884)>>2] = 0;
+ HEAP32[(21200)>>2] = 0;
+ HEAP32[(21188)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(20884)>>2]|0;
+ $123 = HEAP32[(21188)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(20884)>>2] = $124;
- HEAP32[(20896)>>2] = $$1;
+ HEAP32[(21188)>>2] = $124;
+ HEAP32[(21200)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -45464,7 +45427,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (20916 + ($136<<2)|0);
+ $137 = (21220 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -45484,9 +45447,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[5219]|0;
+ $146 = HEAP32[5295]|0;
$147 = $146 & $145;
- HEAP32[5219] = $147;
+ HEAP32[5295] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -45595,7 +45558,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (21180 + ($183<<2)|0);
+ $184 = (21484 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -45605,13 +45568,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(20880)>>2]|0;
+ $189 = HEAP32[(21184)>>2]|0;
$190 = $189 & $188;
- HEAP32[(20880)>>2] = $190;
+ HEAP32[(21184)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(20892)>>2]|0;
+ $191 = HEAP32[(21196)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -45632,7 +45595,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(20892)>>2]|0;
+ $197 = HEAP32[(21196)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -45662,7 +45625,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(20892)>>2]|0;
+ $209 = HEAP32[(21196)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -45683,10 +45646,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(20896)>>2]|0;
+ $216 = HEAP32[(21200)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(20884)>>2] = $129;
+ HEAP32[(21188)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -45705,20 +45668,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (20916 + ($224<<2)|0);
- $226 = HEAP32[5219]|0;
+ $225 = (21220 + ($224<<2)|0);
+ $226 = HEAP32[5295]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[5219] = $230;
+ HEAP32[5295] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(20892)>>2]|0;
+ $233 = HEAP32[(21196)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -45770,20 +45733,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (21180 + ($$0431<<2)|0);
+ $263 = (21484 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(20880)>>2]|0;
+ $267 = HEAP32[(21184)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(20880)>>2] = $271;
+ HEAP32[(21184)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -45822,7 +45785,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(20892)>>2]|0;
+ $290 = HEAP32[(21196)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -45840,7 +45803,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(20892)>>2]|0;
+ $297 = HEAP32[(21196)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/web/models/models_obj_loading.js b/docs/examples/web/models/models_obj_loading.js
index 34b9163dd..e259738de 100644
--- a/docs/examples/web/models/models_obj_loading.js
+++ b/docs/examples/web/models/models_obj_loading.js
@@ -183,7 +183,7 @@ Module['FS_createPath']('/resources', 'model', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}], "remote_package_size": 4022872, "package_uuid": "dc77f22f-e0f2-448f-9895-b0156b254278"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}], "remote_package_size": 4022872, "package_uuid": "8916150a-89d4-4b0a-884f-4bcfc1694720"});
})();
@@ -1776,12 +1776,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 23776;
+STATICTOP = STATIC_BASE + 23760;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,0,0,64,64,0,0,64,64,0,0,0,0,0,0,192,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ allocate([114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,84,101,120,116,117,114,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,99,114,101,97,116,101,100,0,37,50,105,32,70,80,83,0,46,111,98,106,0,77,101,115,104,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,114,116,0,91,37,115,93,32,79,66,74,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,37,99,0,91,37,115,93,32,77,111,100,101,108,32,110,117,109,32,118,101,114,116,105,99,101,115,58,32,37,105,0,91,37,115,93,32,77,111,100,101,108,32,110,117,109,32,116,101,120,99,111,111,114,100,115,58,32,37,105,0,91,37,115,93,32,77,111,100,101,108,32,110,117,109,32,110,111,114,109,97,108,115,58,32,37,105,0,91,37,115,93,32,77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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,0,0,64,64,0,0,64,64,0,0,0,0,0,0,192,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,84,101,120,116,117,114,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,99,114,101,97,1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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10499,14 +10499,14 @@ function _main() {
$3 = HEAP32[3]|0;
_InitWindow($2,$3,4408);
_LoadModel($0,4452);
- _memcpy((17908|0),($0|0),264)|0;
+ _memcpy((18212|0),($0|0),264)|0;
_LoadTexture($1,4478);
- ;HEAP32[18172>>2]=HEAP32[$1>>2]|0;HEAP32[18172+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18172+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18172+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18172+16>>2]=HEAP32[$1+16>>2]|0;
- ;HEAP32[(18096)>>2]=HEAP32[$1>>2]|0;HEAP32[(18096)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(18096)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(18096)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(18096)+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[18476>>2]=HEAP32[$1>>2]|0;HEAP32[18476+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18476+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18476+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18476+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[(18400)>>2]=HEAP32[$1>>2]|0;HEAP32[(18400)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(18400)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(18400)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(18400)+16>>2]=HEAP32[$1+16>>2]|0;
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[18172>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[18172+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[18172+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[18172+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[18172+16>>2]|0;
+ ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[18476>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[18476+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[18476+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[18476+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[18476+16>>2]|0;
_UnloadTexture($dwarf$byval_copy);
- _memcpy(($dwarf$byval_copy|0),(17908|0),264)|0;
+ _memcpy(($dwarf$byval_copy|0),(18212|0),264)|0;
_UnloadModel($dwarf$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10535,12 +10535,12 @@ function _UpdateDrawFrame() {
dest=$$byval_copy2; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_Begin3dMode($$byval_copy2);
HEAP32[$1>>2] = -1;
- _memcpy(($dwarf$byval_copy|0),(17908|0),264)|0;
- ;HEAP32[$position$byval_copy>>2]=HEAP32[17896>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[17896+4>>2]|0;HEAP32[$position$byval_copy+8>>2]=HEAP32[17896+8>>2]|0;
+ _memcpy(($dwarf$byval_copy|0),(18212|0),264)|0;
+ ;HEAP32[$position$byval_copy>>2]=HEAP32[18200>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[18200+4>>2]|0;HEAP32[$position$byval_copy+8>>2]=HEAP32[18200+8>>2]|0;
;HEAP8[$$byval_copy2>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$1+3>>0]|0;
_DrawModel($dwarf$byval_copy,$position$byval_copy,2.0,$$byval_copy2);
_DrawGrid(10,1.0);
- ;HEAP32[$$byval_copy2>>2]=HEAP32[17896>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[17896+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[17896+8>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[18200>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[18200+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[18200+8>>2]|0;
_DrawGizmo($$byval_copy2);
_End3dMode();
$6 = HEAP32[2]|0;
@@ -10560,30 +10560,80 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -10736,13 +10786,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11731,7 +11774,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4549] = $2;
+ HEAP32[4625] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11744,7 +11787,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 17624;
+ $95 = 17928;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11757,48 +11800,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 17664;
+ $106 = 17968;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4416];
- $111 = +HEAPF32[4406];
+ $110 = +HEAPF32[4492];
+ $111 = +HEAPF32[4482];
$112 = $110 - $111;
- HEAPF32[4418] = $112;
- $113 = +HEAPF32[(17668)>>2];
- $114 = +HEAPF32[(17628)>>2];
+ HEAPF32[4494] = $112;
+ $113 = +HEAPF32[(17972)>>2];
+ $114 = +HEAPF32[(17932)>>2];
$115 = $113 - $114;
- HEAPF32[(17676)>>2] = $115;
- HEAP32[4548] = 4;
+ HEAPF32[(17980)>>2] = $115;
+ HEAP32[4624] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17656>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17656+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17680+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17960>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17960+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17984>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17984+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4554] = $116;
- $117 = 17656;
+ HEAPF32[4630] = $116;
+ $117 = 17960;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 17624;
+ $123 = 17928;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 17680;
+ $127 = 17984;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 17664;
+ $133 = 17968;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11811,7 +11854,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 17656;
+ $144 = 17960;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11824,27 +11867,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 17680;
+ $155 = 17984;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4420];
- $160 = +HEAPF32[4414];
+ $159 = +HEAPF32[4496];
+ $160 = +HEAPF32[4490];
$161 = $159 - $160;
- HEAPF32[4418] = $161;
- $162 = +HEAPF32[(17684)>>2];
- $163 = +HEAPF32[(17660)>>2];
+ HEAPF32[4494] = $161;
+ $162 = +HEAPF32[(17988)>>2];
+ $163 = +HEAPF32[(17964)>>2];
$164 = $162 - $163;
- HEAPF32[(17676)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17624>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17624+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17656>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17656+4>>2]|0;
+ HEAPF32[(17980)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17928+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17960>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17960+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17664>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17664+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17680+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17968>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17968+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17984>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17984+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11856,31 +11899,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17656>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17656+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17680+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17960>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17960+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17984>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17984+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4554];
+ $170 = +HEAPF32[4630];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4548] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17656>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17656+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17680+4>>2]|0;
+ HEAP32[4624] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17960>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17960+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17984>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17984+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4555] = $174;
+ HEAPF32[4631] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4554] = 0.0;
- HEAPF32[4555] = 0.0;
- HEAPF32[4418] = 0.0;
- HEAPF32[(17676)>>2] = 0.0;
- HEAP32[4549] = 0;
- HEAP32[4548] = 0;
+ HEAPF32[4630] = 0.0;
+ HEAPF32[4631] = 0.0;
+ HEAPF32[4494] = 0.0;
+ HEAPF32[(17980)>>2] = 0.0;
+ HEAP32[4625] = 0;
+ HEAP32[4624] = 0;
STACKTOP = sp;return;
break;
}
@@ -11890,22 +11933,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4550]|0;
+ $6 = HEAP32[4626]|0;
$7 = (($6) + 1)|0;
- HEAP32[4550] = $7;
- $8 = HEAP32[4548]|0;
+ HEAP32[4626] = $7;
+ $8 = HEAP32[4624]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17624>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17624+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17928+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4548] = 2;
- HEAP32[4550] = 0;
+ HEAP32[4624] = 2;
+ HEAP32[4626] = 0;
} else {
label = 6;
}
@@ -11913,8 +11956,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4550] = 1;
- HEAP32[4548] = 1;
+ HEAP32[4626] = 1;
+ HEAP32[4624] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11923,19 +11966,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 17624;
+ $21 = 17928;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 17632;
+ $25 = 17936;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 17640;
+ $29 = 17944;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11944,13 +11987,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[14] = $34;
- HEAPF32[4412] = 0.0;
- HEAPF32[(17652)>>2] = 0.0;
+ HEAPF32[4488] = 0.0;
+ HEAPF32[(17956)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4548]|0;
+ $35 = HEAP32[4624]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11960,19 +12003,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 17640;
+ $44 = 17944;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17624>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17624+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17640>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17640+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17928+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17944>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17944+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4551] = $49;
- HEAP32[4552] = 0;
+ HEAPF32[4627] = $49;
+ HEAP32[4628] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[14]|0;
@@ -11980,11 +12023,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17624>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17624+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17640>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17640+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17928+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17944>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17944+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4553] = $56;
+ HEAPF32[4629] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -12015,22 +12058,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4551] = 0.0;
- HEAPF32[4553] = 0.0;
+ HEAPF32[4627] = 0.0;
+ HEAPF32[4629] = 0.0;
$$sink10 = 0;
}
- HEAP32[4548] = $$sink10;
- HEAPF32[4408] = 0.0;
- HEAPF32[(17636)>>2] = 0.0;
- HEAP32[4549] = 0;
+ HEAP32[4624] = $$sink10;
+ HEAPF32[4484] = 0.0;
+ HEAPF32[(17940)>>2] = 0.0;
+ HEAP32[4625] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4552]|0;
+ $65 = HEAP32[4628]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4552] = 1;
+ HEAP32[4628] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -12039,31 +12082,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 17656;
+ $74 = 17960;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4548]|0;
+ $78 = HEAP32[4624]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17624>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17624+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17656>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17656+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17928+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17960>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17960+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4548] = 8;
+ HEAP32[4624] = 8;
}
}
- $82 = +HEAPF32[4414];
- $83 = +HEAPF32[4408];
+ $82 = +HEAPF32[4490];
+ $83 = +HEAPF32[4484];
$84 = $82 - $83;
- HEAPF32[4412] = $84;
- $85 = +HEAPF32[(17660)>>2];
- $86 = +HEAPF32[(17636)>>2];
+ HEAPF32[4488] = $84;
+ $85 = +HEAPF32[(17964)>>2];
+ $86 = +HEAPF32[(17940)>>2];
$87 = $85 - $86;
- HEAPF32[(17652)>>2] = $87;
+ HEAPF32[(17956)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -12072,58 +12115,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4548]|0;
+ $0 = HEAP32[4624]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4549]|0;
+ $2 = HEAP32[4625]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4548] = 4;
+ HEAP32[4624] = 4;
}
- $4 = HEAP32[4548]|0;
+ $4 = HEAP32[4624]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -12136,14 +12140,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4548] = 0;
+ HEAP32[4624] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 17688;
+ $1 = 17992;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -12160,13 +12164,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4558]|0;
+ $0 = HEAP32[4634]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4557]|0;
+ $0 = HEAP32[4633]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -12178,7 +12182,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4547,$vararg_buffer);
- HEAP32[4560] = $2;
+ HEAP32[4636] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -12191,15 +12195,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4576|0),(0|0),1,(8|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0);
- $3 = HEAP32[4558]|0;
+ $3 = HEAP32[4634]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4422] = $5;
- $6 = HEAP32[4557]|0;
+ HEAPF32[4498] = $5;
+ $6 = HEAP32[4633]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(17692)>>2] = $8;
- $9 = HEAP32[4561]|0;
+ HEAPF32[(17996)>>2] = $8;
+ $9 = HEAP32[4637]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -12218,11 +12222,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[17728>>0]=HEAP8[9076>>0]|0;HEAP8[17728+1>>0]=HEAP8[9076+1>>0]|0;HEAP8[17728+2>>0]=HEAP8[9076+2>>0]|0;HEAP8[17728+3>>0]=HEAP8[9076+3>>0]|0;HEAP8[17728+4>>0]=HEAP8[9076+4>>0]|0;HEAP8[17728+5>>0]=HEAP8[9076+5>>0]|0;HEAP8[17728+6>>0]=HEAP8[9076+6>>0]|0;
+ ;HEAP8[18032>>0]=HEAP8[9076>>0]|0;HEAP8[18032+1>>0]=HEAP8[9076+1>>0]|0;HEAP8[18032+2>>0]=HEAP8[9076+2>>0]|0;HEAP8[18032+3>>0]=HEAP8[9076+3>>0]|0;HEAP8[18032+4>>0]=HEAP8[9076+4>>0]|0;HEAP8[18032+5>>0]=HEAP8[9076+5>>0]|0;HEAP8[18032+6>>0]=HEAP8[9076+6>>0]|0;
break;
}
case 1: {
- $3 = 17728;
+ $3 = 18032;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -12231,11 +12235,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=17728; src=9083; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=18032; src=9083; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 17728;
+ $7 = 18032;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -12246,16 +12250,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(17728,$1)|0);
- $strlen = (_strlen(17728)|0);
- $endptr = (17728 + ($strlen)|0);
+ (_strcat(18032,$1)|0);
+ $strlen = (_strlen(18032)|0);
+ $endptr = (18032 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(17728,$2)|0);
+ (_vprintf(18032,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -12287,22 +12291,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4558] = $0;
- HEAP32[4557] = $1;
+ HEAP32[4634] = $0;
+ HEAP32[4633] = $1;
_MatrixIdentity($2);
- dest=18320; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18624; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,5218,$vararg_buffer);
}
- $6 = HEAP32[4558]|0;
- HEAP32[4596] = $6;
- $7 = HEAP32[4557]|0;
- HEAP32[4597] = $7;
+ $6 = HEAP32[4634]|0;
+ HEAP32[4672] = $6;
+ $7 = HEAP32[4633]|0;
+ HEAP32[4673] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[21064]|0;
+ $8 = HEAP8[21368]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -12310,13 +12314,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[21064]|0;
+ $11 = HEAP8[21368]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[21064]|0;
+ $14 = HEAP8[21368]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -12338,18 +12342,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4598]|0;
+ $21 = HEAP32[4674]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4558]|0;
- $48 = HEAP32[4557]|0;
- $49 = HEAP32[4560]|0;
+ $47 = HEAP32[4634]|0;
+ $48 = HEAP32[4633]|0;
+ $49 = HEAP32[4636]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4556] = $50;
- $51 = HEAP32[4558]|0;
- HEAP32[4599] = $51;
- $52 = HEAP32[4557]|0;
- HEAP32[4600] = $52;
+ HEAP32[4632] = $50;
+ $51 = HEAP32[4634]|0;
+ HEAP32[4675] = $51;
+ $52 = HEAP32[4633]|0;
+ HEAP32[4676] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -12358,9 +12362,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4558]|0;
+ $27 = HEAP32[4634]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4557]|0;
+ $29 = HEAP32[4633]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -12382,25 +12386,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4596] = $31;
- HEAP32[4597] = $34;
+ HEAP32[4672] = $31;
+ HEAP32[4673] = $34;
}
} while(0);
- $38 = HEAP32[4596]|0;
- $39 = HEAP32[4597]|0;
+ $38 = HEAP32[4672]|0;
+ $39 = HEAP32[4673]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,5269,$vararg_buffer3);
- $40 = HEAP32[4596]|0;
- $41 = HEAP32[4597]|0;
+ $40 = HEAP32[4672]|0;
+ $41 = HEAP32[4673]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4596]|0;
- $43 = HEAP32[4597]|0;
- $44 = HEAP32[4560]|0;
+ $42 = HEAP32[4672]|0;
+ $43 = HEAP32[4673]|0;
+ $44 = HEAP32[4636]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4556] = $46;
+ HEAP32[4632] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -12409,60 +12413,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,5307,$vararg_buffer6);
} else {
_TraceLog(0,5340,$vararg_buffer8);
- $55 = HEAP32[4599]|0;
- $56 = HEAP32[4600]|0;
+ $55 = HEAP32[4675]|0;
+ $56 = HEAP32[4676]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,5380,$vararg_buffer10);
- $57 = HEAP32[4558]|0;
- $58 = HEAP32[4557]|0;
+ $57 = HEAP32[4634]|0;
+ $58 = HEAP32[4633]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,5401,$vararg_buffer14);
- $59 = HEAP32[4601]|0;
- $60 = HEAP32[4602]|0;
+ $59 = HEAP32[4677]|0;
+ $60 = HEAP32[4678]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,5422,$vararg_buffer18);
}
- $61 = HEAP32[4556]|0;
+ $61 = HEAP32[4632]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4556]|0;
+ $62 = HEAP32[4632]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4556]|0;
+ $63 = HEAP32[4632]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4556]|0;
+ $64 = HEAP32[4632]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4556]|0;
+ $65 = HEAP32[4632]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4556]|0;
+ $66 = HEAP32[4632]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4556]|0;
+ $67 = HEAP32[4632]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4556]|0;
+ $68 = HEAP32[4632]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4556]|0;
+ $69 = HEAP32[4632]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[21064]|0;
+ $70 = HEAP8[21368]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4558]|0;
- $74 = HEAP32[4557]|0;
+ $73 = HEAP32[4634]|0;
+ $74 = HEAP32[4633]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4599]|0;
- $76 = HEAP32[4601]|0;
+ $75 = HEAP32[4675]|0;
+ $76 = HEAP32[4677]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4600]|0;
- $80 = HEAP32[4602]|0;
+ $79 = HEAP32[4676]|0;
+ $80 = HEAP32[4678]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12481,18 +12485,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,5447,$vararg_buffer22);
- $73 = HEAP32[4558]|0;
- $74 = HEAP32[4557]|0;
+ $73 = HEAP32[4634]|0;
+ $74 = HEAP32[4633]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4599]|0;
- $76 = HEAP32[4601]|0;
+ $75 = HEAP32[4675]|0;
+ $76 = HEAP32[4677]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4600]|0;
- $80 = HEAP32[4602]|0;
+ $79 = HEAP32[4676]|0;
+ $80 = HEAP32[4678]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12520,7 +12524,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(18288)>>2] = 224;
+ HEAP32[(18592)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -12561,27 +12565,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[18264>>2]=HEAP32[$1>>2]|0;HEAP32[18264+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18264+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18264+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18264+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[18568>>2]=HEAP32[$1>>2]|0;HEAP32[18568+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18568+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18568+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18568+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(18288)>>2]|0;
+ $5 = HEAP32[(18592)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(18292)>>2] = $7;
+ HEAP32[(18596)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18284)>>2] = $23;
- $24 = HEAP32[4566]|0;
+ HEAP32[(18588)>>2] = $23;
+ $24 = HEAP32[4642]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4771,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(18268)>>2]|0;
- $10 = HEAP32[(18288)>>2]|0;
- $11 = HEAP32[(18292)>>2]|0;
+ $9 = HEAP32[(18572)>>2]|0;
+ $10 = HEAP32[(18592)>>2]|0;
+ $11 = HEAP32[(18596)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12630,8 +12634,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18284)>>2] = $23;
- $24 = HEAP32[4566]|0;
+ HEAP32[(18588)>>2] = $23;
+ $24 = HEAP32[4642]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4771,$vararg_buffer);
STACKTOP = sp;return;
@@ -12642,7 +12646,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2215] = $1;
+ HEAPF64[2253] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12801,7 +12805,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 17704;
+ $31 = 18008;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -12814,7 +12818,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (17712);
+ $42 = (18016);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -12870,7 +12874,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (18248 + ($10<<2)|0);
+ $11 = (18552 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -12884,7 +12888,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2212] = $$;
+ HEAPF64[2250] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -12896,7 +12900,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4561] = 0;
+ HEAP32[4637] = 0;
return;
}
function _GetTime() {
@@ -13472,7 +13476,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4574]|0;
+ $6 = HEAP32[4650]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -13482,7 +13486,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4575]|0;
+ $9 = HEAP32[4651]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -13491,7 +13495,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4576]|0;
+ $12 = HEAP32[4652]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -13501,7 +13505,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4577]|0;
+ $15 = HEAP32[4653]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -13511,7 +13515,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4578]|0;
+ $18 = HEAP32[4654]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -13555,7 +13559,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4574]|0;
+ $22 = HEAP32[4650]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -13563,7 +13567,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4574]|0;
+ $24 = HEAP32[4650]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -13571,7 +13575,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4574]|0;
+ $26 = HEAP32[4650]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -13579,7 +13583,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4574]|0;
+ $28 = HEAP32[4650]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -13587,7 +13591,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4575]|0;
+ $30 = HEAP32[4651]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -13595,7 +13599,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4576]|0;
+ $32 = HEAP32[4652]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13603,7 +13607,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4576]|0;
+ $34 = HEAP32[4652]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13611,7 +13615,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4577]|0;
+ $36 = HEAP32[4653]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13619,7 +13623,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4577]|0;
+ $38 = HEAP32[4653]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13627,7 +13631,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4578]|0;
+ $40 = HEAP32[4654]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13635,7 +13639,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4578]|0;
+ $42 = HEAP32[4654]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13647,7 +13651,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4579]|0;
+ $44 = HEAP32[4655]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -13662,7 +13666,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,11465,$vararg_buffer15);
+ _TraceLog(2,11773,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -13993,20 +13997,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4558]|0;
+ $3 = HEAP32[4634]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4557]|0;
+ $5 = HEAP32[4633]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4599] = $3;
- HEAP32[4600] = $5;
- HEAP32[4601] = 0;
- HEAP32[4602] = 0;
+ HEAP32[4675] = $3;
+ HEAP32[4676] = $5;
+ HEAP32[4677] = 0;
+ HEAP32[4678] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -14020,9 +14024,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4558]|0;
+ $35 = HEAP32[4634]|0;
$36 = (+($35|0));
- $37 = HEAP32[4557]|0;
+ $37 = HEAP32[4633]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -14030,26 +14034,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4599] = $45;
- HEAP32[4600] = $37;
+ HEAP32[4675] = $45;
+ HEAP32[4676] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4601] = $46;
+ HEAP32[4677] = $46;
$$sink1 = 0;
} else {
- HEAP32[4599] = $35;
+ HEAP32[4675] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4600] = $42;
- HEAP32[4601] = 0;
+ HEAP32[4676] = $42;
+ HEAP32[4677] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4602] = $$sink1;
+ HEAP32[4678] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4557]|0;
+ $7 = HEAP32[4633]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -14059,11 +14063,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,8829,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4558]|0;
+ $9 = HEAP32[4634]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4557]|0;
+ $13 = HEAP32[4633]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -14071,33 +14075,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4599] = $23;
- HEAP32[4600] = $1;
+ HEAP32[4675] = $23;
+ HEAP32[4676] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4601] = $24;
+ HEAP32[4677] = $24;
$$sink = 0;
} else {
- HEAP32[4599] = $0;
- $17 = HEAP32[4557]|0;
+ HEAP32[4675] = $0;
+ $17 = HEAP32[4633]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4600] = $20;
- HEAP32[4601] = 0;
+ HEAP32[4676] = $20;
+ HEAP32[4677] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4602] = $$sink;
- $25 = HEAP32[4599]|0;
+ HEAP32[4678] = $$sink;
+ $25 = HEAP32[4675]|0;
$26 = (+($25|0));
- $27 = HEAP32[4558]|0;
+ $27 = HEAP32[4634]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=18320; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4599] = $0;
- HEAP32[4600] = $1;
+ dest=18624; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4675] = $0;
+ HEAP32[4676] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -14119,10 +14123,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4558] = $1;
- HEAP32[4557] = $2;
- HEAP32[4599] = $1;
- HEAP32[4600] = $2;
+ HEAP32[4634] = $1;
+ HEAP32[4633] = $2;
+ HEAP32[4675] = $1;
+ HEAP32[4676] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -14149,7 +14153,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (21071 + ($1)|0);
+ $9 = (21375 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -14170,7 +14174,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (21065 + ($1)|0);
+ $7 = (21369 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -14249,7 +14253,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 17704;
+ $15 = 18008;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -14284,7 +14288,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[4972] = $3;
+ HEAP32[5048] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -14294,7 +14298,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[4971] = $$sink;
+ HEAP32[5047] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -14375,18 +14379,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5579)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4637] = 1;
+ HEAP32[4713] = 1;
$27 = (_eglGetProcAddress((5606|0))|0);
- HEAP32[4638] = $27;
+ HEAP32[4714] = $27;
$28 = (_eglGetProcAddress((5627|0))|0);
- HEAP32[4639] = $28;
+ HEAP32[4715] = $28;
$29 = (_eglGetProcAddress((5648|0))|0);
- HEAP32[4640] = $29;
+ HEAP32[4716] = $29;
}
$30 = (_strcmp($24,5672)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4579] = 1;
+ HEAP32[4655] = 1;
}
$32 = (_strcmp($24,5692)|0);
$33 = ($32|0)==(0);
@@ -14408,7 +14412,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4574] = 1;
+ HEAP32[4650] = 1;
}
$39 = (_strcmp($24,5797)|0);
$40 = ($39|0)==(0);
@@ -14424,35 +14428,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4575] = 1;
+ HEAP32[4651] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,5866)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4576] = 1;
+ HEAP32[4652] = 1;
}
$47 = (_strcmp($44,5891)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4577] = 1;
+ HEAP32[4653] = 1;
}
$49 = (_strcmp($44,5924)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4578] = 1;
+ HEAP32[4654] = 1;
}
$51 = (_strcmp($44,5960)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4641] = 1;
- _glGetFloatv(34047,(18568|0));
+ HEAP32[4717] = 1;
+ _glGetFloatv(34047,(18872|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,5994)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4643] = 1;
+ HEAP32[4719] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -14463,61 +14467,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4637]|0;
+ $21 = HEAP32[4713]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,6097,$vararg_buffer15);
} else {
_TraceLog(0,6022,$vararg_buffer13);
}
- $57 = HEAP32[4579]|0;
+ $57 = HEAP32[4655]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,6233,$vararg_buffer19);
} else {
_TraceLog(0,6158,$vararg_buffer17);
}
- $59 = HEAP32[4574]|0;
+ $59 = HEAP32[4650]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,6325,$vararg_buffer21);
}
- $61 = HEAP32[4575]|0;
+ $61 = HEAP32[4651]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,6371,$vararg_buffer23);
}
- $63 = HEAP32[4576]|0;
+ $63 = HEAP32[4652]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,6418,$vararg_buffer25);
}
- $65 = HEAP32[4577]|0;
+ $65 = HEAP32[4653]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6469,$vararg_buffer27);
}
- $67 = HEAP32[4578]|0;
+ $67 = HEAP32[4654]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6516,$vararg_buffer29);
}
- $69 = HEAP32[4641]|0;
+ $69 = HEAP32[4717]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4642];
+ $71 = +HEAPF32[4718];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6563,$vararg_buffer31);
}
- $73 = HEAP32[4643]|0;
+ $73 = HEAP32[4719]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6629,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4644] = $75;
+ HEAP32[4720] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6733,$vararg_buffer39);
@@ -14526,14 +14530,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6682,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=18580; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18636; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18884; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18940; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4673] = $77;
+ HEAP32[4749] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4673]|0;
+ $79 = HEAP32[4749]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -14546,7 +14550,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4674] = $78;
+ HEAP32[4750] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -14561,48 +14565,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4675] = 1;
- $85 = HEAP32[4644]|0;
+ HEAP32[4751] = 1;
+ $85 = HEAP32[4720]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4676] = 4;
+ HEAP32[4752] = 4;
_MatrixIdentity($4);
- dest=18708; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19012; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18772); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19076); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18836); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19140); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18900); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19204); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18964); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19268); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19028); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19332); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19092); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19396); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19156); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19460); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19220); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19524); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19284); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19588); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19348); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19652); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19412); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19716); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19476); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19780); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19540); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19844); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19604); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19908); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19972); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=18416; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18720; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=18480; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4603] = 18480;
+ dest=18784; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4679] = 18784;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14613,21 +14617,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[4933] = $0;
- HEAP32[4934] = $1;
+ HEAP32[5009] = $0;
+ HEAP32[5010] = $1;
_TraceLog(0,6772,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4601]|0;
+ $0 = HEAP32[4677]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4602]|0;
+ $2 = HEAP32[4678]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4599]|0;
+ $4 = HEAP32[4675]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4600]|0;
+ $6 = HEAP32[4676]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14638,12 +14642,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 18416;
+ $modelview$sink = 18720;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 18480;
+ $modelview$sink = 18784;
label = 3;
break;
}
@@ -14651,9 +14655,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4603] = $modelview$sink;
+ HEAP32[4679] = $modelview$sink;
}
- HEAP32[4636] = $0;
+ HEAP32[4712] = $0;
return;
}
function _rlLoadIdentity() {
@@ -14661,7 +14665,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4603]|0;
+ $1 = HEAP32[4679]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14682,7 +14686,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4603]|0;
+ $8 = HEAP32[4679]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14779,15 +14783,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(19752)>>2] = $0;
+ HEAP32[(20056)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(19760)>>2] = $1;
- HEAP32[(19756)>>2] = 0;
- HEAP32[(19764)>>2] = 0;
+ HEAP32[(20064)>>2] = $1;
+ HEAP32[(20060)>>2] = 0;
+ HEAP32[(20068)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(19760)>>2]|0;
+ $2 = HEAP32[(20064)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -14798,19 +14802,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[4935] = 0;
- HEAP32[(19748)>>2] = 0;
- HEAP32[(19744)>>2] = 0;
+ HEAP32[5011] = 0;
+ HEAP32[(20052)>>2] = 0;
+ HEAP32[(20048)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(19800)>>2] = $5;
+ HEAP32[(20104)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(19808)>>2] = $6;
- HEAP32[(19804)>>2] = 0;
- HEAP32[(19812)>>2] = 0;
+ HEAP32[(20112)>>2] = $6;
+ HEAP32[(20108)>>2] = 0;
+ HEAP32[(20116)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(19808)>>2]|0;
+ $7 = HEAP32[(20112)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -14821,24 +14825,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[4947] = 0;
- HEAP32[(19796)>>2] = 0;
- HEAP32[(19792)>>2] = 0;
+ HEAP32[5023] = 0;
+ HEAP32[(20100)>>2] = 0;
+ HEAP32[(20096)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(19848)>>2] = $10;
+ HEAP32[(20152)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(19852)>>2] = $11;
+ HEAP32[(20156)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(19856)>>2] = $12;
+ HEAP32[(20160)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(19860)>>2] = $13;
- $14 = HEAP32[(19848)>>2]|0;
+ HEAP32[(20164)>>2] = $13;
+ $14 = HEAP32[(20152)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(19852)>>2]|0;
+ $15 = HEAP32[(20156)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(19856)>>2]|0;
+ $17 = HEAP32[(20160)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -14849,7 +14853,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(19860)>>2]|0;
+ $16 = HEAP32[(20164)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -14886,140 +14890,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[4959] = 0;
- HEAP32[(19840)>>2] = 0;
- HEAP32[(19844)>>2] = 0;
+ HEAP32[5035] = 0;
+ HEAP32[(20144)>>2] = 0;
+ HEAP32[(20148)>>2] = 0;
_TraceLog(0,6819,$vararg_buffer);
- $20 = HEAP32[4637]|0;
+ $20 = HEAP32[4713]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4638]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(19768));
- $44 = HEAP32[4639]|0;
- $45 = HEAP32[(19768)>>2]|0;
+ $43 = HEAP32[4714]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(20072));
+ $44 = HEAP32[4715]|0;
+ $45 = HEAP32[(20072)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((19772)|0));
- $46 = HEAP32[(19772)>>2]|0;
+ _glGenBuffers(2,((20076)|0));
+ $46 = HEAP32[(20076)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(19752)>>2]|0;
+ $47 = HEAP32[(20056)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(18640)>>2]|0;
+ $48 = HEAP32[(18944)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(18640)>>2]|0;
+ $49 = HEAP32[(18944)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((19776)|0));
- $50 = HEAP32[(19776)>>2]|0;
+ _glGenBuffers(2,((20080)|0));
+ $50 = HEAP32[(20080)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(19760)>>2]|0;
+ $51 = HEAP32[(20064)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(18660)>>2]|0;
+ $52 = HEAP32[(18964)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(18660)>>2]|0;
+ $53 = HEAP32[(18964)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4637]|0;
+ $54 = HEAP32[4713]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(19772)>>2]|0;
- $58 = HEAP32[(19776)>>2]|0;
+ $57 = HEAP32[(20076)>>2]|0;
+ $58 = HEAP32[(20080)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,6957,$vararg_buffer3);
} else {
- $56 = HEAP32[(19768)>>2]|0;
+ $56 = HEAP32[(20072)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,6892,$vararg_buffer1);
}
- $59 = HEAP32[4637]|0;
+ $59 = HEAP32[4713]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4638]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(19816));
- $62 = HEAP32[4639]|0;
- $63 = HEAP32[(19816)>>2]|0;
+ $61 = HEAP32[4714]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(20120));
+ $62 = HEAP32[4715]|0;
+ $63 = HEAP32[(20120)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((19820)|0));
- $64 = HEAP32[(19820)>>2]|0;
+ _glGenBuffers(1,((20124)|0));
+ $64 = HEAP32[(20124)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(19800)>>2]|0;
+ $65 = HEAP32[(20104)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(18640)>>2]|0;
+ $66 = HEAP32[(18944)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(18640)>>2]|0;
+ $67 = HEAP32[(18944)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((19824)|0));
- $68 = HEAP32[(19824)>>2]|0;
+ _glGenBuffers(1,((20128)|0));
+ $68 = HEAP32[(20128)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(19808)>>2]|0;
+ $69 = HEAP32[(20112)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(18660)>>2]|0;
+ $70 = HEAP32[(18964)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(18660)>>2]|0;
+ $71 = HEAP32[(18964)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4637]|0;
+ $72 = HEAP32[4713]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(19820)>>2]|0;
- $76 = HEAP32[(19824)>>2]|0;
+ $75 = HEAP32[(20124)>>2]|0;
+ $76 = HEAP32[(20128)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,7103,$vararg_buffer10);
} else {
- $74 = HEAP32[(19816)>>2]|0;
+ $74 = HEAP32[(20120)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,7034,$vararg_buffer7);
}
- $77 = HEAP32[4637]|0;
+ $77 = HEAP32[4713]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4638]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(19864));
- $80 = HEAP32[4639]|0;
- $81 = HEAP32[(19864)>>2]|0;
+ $79 = HEAP32[4714]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(20168));
+ $80 = HEAP32[4715]|0;
+ $81 = HEAP32[(20168)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((19868)|0));
- $82 = HEAP32[(19868)>>2]|0;
+ _glGenBuffers(1,((20172)|0));
+ $82 = HEAP32[(20172)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(19848)>>2]|0;
+ $83 = HEAP32[(20152)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(18640)>>2]|0;
+ $84 = HEAP32[(18944)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(18640)>>2]|0;
+ $85 = HEAP32[(18944)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((19872)|0));
- $86 = HEAP32[(19872)>>2]|0;
+ _glGenBuffers(1,((20176)|0));
+ $86 = HEAP32[(20176)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(19852)>>2]|0;
+ $87 = HEAP32[(20156)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(18644)>>2]|0;
+ $88 = HEAP32[(18948)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(18644)>>2]|0;
+ $89 = HEAP32[(18948)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((19876)|0));
- $90 = HEAP32[(19876)>>2]|0;
+ _glGenBuffers(1,((20180)|0));
+ $90 = HEAP32[(20180)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(19856)>>2]|0;
+ $91 = HEAP32[(20160)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(18660)>>2]|0;
+ $92 = HEAP32[(18964)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(18660)>>2]|0;
+ $93 = HEAP32[(18964)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((19880)|0));
- $94 = HEAP32[(19880)>>2]|0;
+ _glGenBuffers(1,((20184)|0));
+ $94 = HEAP32[(20184)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(19860)>>2]|0;
+ $95 = HEAP32[(20164)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4637]|0;
+ $96 = HEAP32[4713]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(19868)>>2]|0;
- $100 = HEAP32[(19872)>>2]|0;
- $101 = HEAP32[(19876)>>2]|0;
- $102 = HEAP32[(19880)>>2]|0;
+ $99 = HEAP32[(20172)>>2]|0;
+ $100 = HEAP32[(20176)>>2]|0;
+ $101 = HEAP32[(20180)>>2]|0;
+ $102 = HEAP32[(20184)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -15029,16 +15033,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,7249,$vararg_buffer17);
} else {
- $98 = HEAP32[(19864)>>2]|0;
+ $98 = HEAP32[(20168)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,7184,$vararg_buffer14);
}
- $103 = HEAP32[4637]|0;
+ $103 = HEAP32[4713]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4639]|0;
+ $105 = HEAP32[4715]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -15219,9 +15223,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (21065 + ($0)|0);
+ $1 = (21369 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (21068 + ($0)|0);
+ $3 = (21372 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -15233,9 +15237,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (21065 + ($0)|0);
+ $1 = (21369 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (21068 + ($0)|0);
+ $3 = (21372 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -15256,7 +15260,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4556]|0;
+ $0 = HEAP32[4632]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,9093,$vararg_buffer);
@@ -15267,9 +15271,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[18264>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18264+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18264+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18264+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18264+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[18568>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18568+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18568+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18568+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18568+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(18292)>>2]|0;
+ $0 = HEAP32[(18596)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -15280,11 +15284,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(18576|0));
- $0 = HEAP32[4644]|0;
+ _glDeleteTextures(1,(18880|0));
+ $0 = HEAP32[4720]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,9120,$vararg_buffer);
- $1 = HEAP32[4674]|0;
+ $1 = HEAP32[4750]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -15292,17 +15296,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4645]|0;
+ $0 = HEAP32[4721]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4637]|0;
+ $0 = HEAP32[4713]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4639]|0;
+ $2 = HEAP32[4715]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -15311,39 +15315,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((19772)|0));
- _glDeleteBuffers(1,((19776)|0));
- _glDeleteBuffers(1,((19820)|0));
- _glDeleteBuffers(1,((19824)|0));
- _glDeleteBuffers(1,((19868)|0));
- _glDeleteBuffers(1,((19872)|0));
- _glDeleteBuffers(1,((19876)|0));
- _glDeleteBuffers(1,((19880)|0));
- $3 = HEAP32[4637]|0;
+ _glDeleteBuffers(1,((20076)|0));
+ _glDeleteBuffers(1,((20080)|0));
+ _glDeleteBuffers(1,((20124)|0));
+ _glDeleteBuffers(1,((20128)|0));
+ _glDeleteBuffers(1,((20172)|0));
+ _glDeleteBuffers(1,((20176)|0));
+ _glDeleteBuffers(1,((20180)|0));
+ _glDeleteBuffers(1,((20184)|0));
+ $3 = HEAP32[4713]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4640]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(19768));
- $6 = HEAP32[4640]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(19816));
- $7 = HEAP32[4640]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(19864));
+ $5 = HEAP32[4716]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(20072));
+ $6 = HEAP32[4716]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(20120));
+ $7 = HEAP32[4716]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(20168));
}
- $8 = HEAP32[(19752)>>2]|0;
+ $8 = HEAP32[(20056)>>2]|0;
_free($8);
- $9 = HEAP32[(19760)>>2]|0;
+ $9 = HEAP32[(20064)>>2]|0;
_free($9);
- $10 = HEAP32[(19800)>>2]|0;
+ $10 = HEAP32[(20104)>>2]|0;
_free($10);
- $11 = HEAP32[(19808)>>2]|0;
+ $11 = HEAP32[(20112)>>2]|0;
_free($11);
- $12 = HEAP32[(19848)>>2]|0;
+ $12 = HEAP32[(20152)>>2]|0;
_free($12);
- $13 = HEAP32[(19852)>>2]|0;
+ $13 = HEAP32[(20156)>>2]|0;
_free($13);
- $14 = HEAP32[(19856)>>2]|0;
+ $14 = HEAP32[(20160)>>2]|0;
_free($14);
- $15 = HEAP32[(19860)>>2]|0;
+ $15 = HEAP32[(20164)>>2]|0;
_free($15);
return;
}
@@ -15383,16 +15387,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2232] = $0;
- $1 = +HEAPF64[2215];
+ HEAPF64[2270] = $0;
+ $1 = +HEAPF64[2253];
$2 = $0 - $1;
- HEAPF64[2233] = $2;
- HEAPF64[2215] = $0;
+ HEAPF64[2271] = $2;
+ HEAPF64[2253] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=18320; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=18624; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(19892);
+ _rlMultMatrixf(20196);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -15401,53 +15405,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[4973] = $1;
+ HEAP32[5049] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(19896)>>2] = $3;
+ HEAP32[(20200)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(19900)>>2] = $5;
+ HEAP32[(20204)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(19904)>>2] = $7;
+ HEAP32[(20208)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(19908)>>2] = $9;
+ HEAP32[(20212)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(19912)>>2] = $11;
+ HEAP32[(20216)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(19916)>>2] = $13;
+ HEAP32[(20220)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(19920)>>2] = $15;
+ HEAP32[(20224)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(19924)>>2] = $17;
+ HEAP32[(20228)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(19928)>>2] = $19;
+ HEAP32[(20232)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(19932)>>2] = $21;
+ HEAP32[(20236)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(19936)>>2] = $23;
+ HEAP32[(20240)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(19940)>>2] = $25;
+ HEAP32[(20244)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(19944)>>2] = $27;
+ HEAP32[(20248)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(19948)>>2] = $29;
+ HEAP32[(20252)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(19952)>>2] = $31;
- return (19892|0);
+ HEAP32[(20256)>>2] = $31;
+ return (20196|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -15522,7 +15526,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4603]|0;
+ $49 = HEAP32[4679]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -15536,15 +15540,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2232] = $0;
- $1 = +HEAPF64[2215];
+ HEAPF64[2270] = $0;
+ $1 = +HEAPF64[2253];
$2 = $0 - $1;
- HEAPF64[2234] = $2;
- HEAPF64[2215] = $0;
- $3 = +HEAPF64[2233];
+ HEAPF64[2272] = $2;
+ HEAPF64[2253] = $0;
+ $3 = +HEAPF64[2271];
$4 = $2 + $3;
- HEAPF64[2235] = $4;
- $5 = +HEAPF64[2212];
+ HEAPF64[2273] = $4;
+ $5 = +HEAPF64[2250];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -15554,13 +15558,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2232] = $10;
- $11 = +HEAPF64[2215];
+ HEAPF64[2270] = $10;
+ $11 = +HEAPF64[2253];
$12 = $10 - $11;
- HEAPF64[2215] = $10;
- $13 = +HEAPF64[2235];
+ HEAPF64[2253] = $10;
+ $13 = +HEAPF64[2273];
$14 = $12 + $13;
- HEAPF64[2235] = $14;
+ HEAPF64[2273] = $14;
return;
}
function _rlglDraw() {
@@ -15573,7 +15577,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4556]|0;
+ $0 = HEAP32[4632]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -15589,20 +15593,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[751] = -1;
HEAP32[753] = -1;
- HEAP32[4989] = 0;
- $3 = HEAP32[4556]|0;
+ HEAP32[5065] = 0;
+ $3 = HEAP32[4632]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4422] = $5;
+ HEAPF32[4498] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(17692)>>2] = $7;
- _memcpy((21583|0),(21071|0),512)|0;
- ;HEAP8[21068>>0]=HEAP8[21065>>0]|0;HEAP8[21068+1>>0]=HEAP8[21065+1>>0]|0;HEAP8[21068+2>>0]=HEAP8[21065+2>>0]|0;
- $8 = HEAP32[4972]|0;
- HEAP32[4559] = $8;
- HEAP32[4972] = 0;
+ HEAPF32[(17996)>>2] = $7;
+ _memcpy((21887|0),(21375|0),512)|0;
+ ;HEAP8[21372>>0]=HEAP8[21369>>0]|0;HEAP8[21372+1>>0]=HEAP8[21369+1>>0]|0;HEAP8[21372+2>>0]=HEAP8[21369+2>>0]|0;
+ $8 = HEAP32[5048]|0;
+ HEAP32[4635] = $8;
+ HEAP32[5048] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15612,8 +15616,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (22095 + ($$05160<<5)|0);
- $scevgep67 = (22223 + ($$05160<<5)|0);
+ $scevgep = (22399 + ($$05160<<5)|0);
+ $scevgep67 = (22527 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15627,7 +15631,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((22223 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((22527 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[753] = $$04857;
@@ -15654,7 +15658,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((19960 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((20264 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -15670,7 +15674,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[4989] = $$lcssa;
+ HEAP32[5065] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15711,87 +15715,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4935]|0;
+ $0 = HEAP32[5011]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4637]|0;
+ $2 = HEAP32[4713]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4639]|0;
- $5 = HEAP32[(19768)>>2]|0;
+ $4 = HEAP32[4715]|0;
+ $5 = HEAP32[(20072)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(19772)>>2]|0;
+ $6 = HEAP32[(20076)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[4935]|0;
+ $7 = HEAP32[5011]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(19752)>>2]|0;
+ $9 = HEAP32[(20056)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(19776)>>2]|0;
+ $10 = HEAP32[(20080)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(19748)>>2]|0;
+ $11 = HEAP32[(20052)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(19760)>>2]|0;
+ $13 = HEAP32[(20064)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[4947]|0;
+ $14 = HEAP32[5023]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4637]|0;
+ $16 = HEAP32[4713]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4639]|0;
- $19 = HEAP32[(19816)>>2]|0;
+ $18 = HEAP32[4715]|0;
+ $19 = HEAP32[(20120)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(19820)>>2]|0;
+ $20 = HEAP32[(20124)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[4947]|0;
+ $21 = HEAP32[5023]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(19800)>>2]|0;
+ $23 = HEAP32[(20104)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(19824)>>2]|0;
+ $24 = HEAP32[(20128)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(19796)>>2]|0;
+ $25 = HEAP32[(20100)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(19808)>>2]|0;
+ $27 = HEAP32[(20112)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[4959]|0;
+ $28 = HEAP32[5035]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4637]|0;
+ $30 = HEAP32[4713]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4639]|0;
- $33 = HEAP32[(19864)>>2]|0;
+ $32 = HEAP32[4715]|0;
+ $33 = HEAP32[(20168)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(19868)>>2]|0;
+ $34 = HEAP32[(20172)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[4959]|0;
+ $35 = HEAP32[5035]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(19848)>>2]|0;
+ $37 = HEAP32[(20152)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(19872)>>2]|0;
+ $38 = HEAP32[(20176)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[4959]|0;
+ $39 = HEAP32[5035]|0;
$40 = $39 << 3;
- $41 = HEAP32[(19852)>>2]|0;
+ $41 = HEAP32[(20156)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(19876)>>2]|0;
+ $42 = HEAP32[(20180)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[4959]|0;
+ $43 = HEAP32[5035]|0;
$44 = $43 << 2;
- $45 = HEAP32[(19856)>>2]|0;
+ $45 = HEAP32[(20160)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4637]|0;
+ $46 = HEAP32[4713]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4639]|0;
+ $48 = HEAP32[4715]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -15809,9 +15813,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=18416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=18480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[5022]|0;
+ dest=$0; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[5098]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -15821,134 +15825,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[4935]|0;
+ $8 = HEAP32[5011]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[4947]|0;
+ $10 = HEAP32[5023]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[4959]|0;
+ $12 = HEAP32[5035]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4659]|0;
+ $14 = HEAP32[4735]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=18480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=18416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(18664)>>2]|0;
+ $15 = HEAP32[(18968)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(18668)>>2]|0;
+ $17 = HEAP32[(18972)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(18680)>>2]|0;
+ $18 = HEAP32[(18984)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[4935]|0;
+ $19 = HEAP32[5011]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4644]|0;
+ $21 = HEAP32[4720]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4637]|0;
+ $22 = HEAP32[4713]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(19772)>>2]|0;
+ $26 = HEAP32[(20076)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(18640)>>2]|0;
+ $27 = HEAP32[(18944)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(18640)>>2]|0;
+ $28 = HEAP32[(18944)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(19776)>>2]|0;
+ $29 = HEAP32[(20080)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(18660)>>2]|0;
+ $30 = HEAP32[(18964)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(18660)>>2]|0;
+ $31 = HEAP32[(18964)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4639]|0;
- $25 = HEAP32[(19768)>>2]|0;
+ $24 = HEAP32[4715]|0;
+ $25 = HEAP32[(20072)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[4935]|0;
+ $32 = HEAP32[5011]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4637]|0;
+ $33 = HEAP32[4713]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[4947]|0;
+ $35 = HEAP32[5023]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4644]|0;
+ $37 = HEAP32[4720]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4637]|0;
+ $38 = HEAP32[4713]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(19820)>>2]|0;
+ $42 = HEAP32[(20124)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(18640)>>2]|0;
+ $43 = HEAP32[(18944)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(18640)>>2]|0;
+ $44 = HEAP32[(18944)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(19824)>>2]|0;
+ $45 = HEAP32[(20128)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(18660)>>2]|0;
+ $46 = HEAP32[(18964)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(18660)>>2]|0;
+ $47 = HEAP32[(18964)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4639]|0;
- $41 = HEAP32[(19816)>>2]|0;
+ $40 = HEAP32[4715]|0;
+ $41 = HEAP32[(20120)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[4947]|0;
+ $48 = HEAP32[5023]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4637]|0;
+ $49 = HEAP32[4713]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[4959]|0;
+ $51 = HEAP32[5035]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4637]|0;
+ $53 = HEAP32[4713]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(19868)>>2]|0;
+ $57 = HEAP32[(20172)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(18640)>>2]|0;
+ $58 = HEAP32[(18944)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(18640)>>2]|0;
+ $59 = HEAP32[(18944)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(19872)>>2]|0;
+ $60 = HEAP32[(20176)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(18644)>>2]|0;
+ $61 = HEAP32[(18948)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(18644)>>2]|0;
+ $62 = HEAP32[(18948)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(19876)>>2]|0;
+ $63 = HEAP32[(20180)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(18660)>>2]|0;
+ $64 = HEAP32[(18964)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(18660)>>2]|0;
+ $65 = HEAP32[(18964)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(19880)>>2]|0;
+ $66 = HEAP32[(20184)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4639]|0;
- $56 = HEAP32[(19864)>>2]|0;
+ $55 = HEAP32[4715]|0;
+ $56 = HEAP32[(20168)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4675]|0;
+ $67 = HEAP32[4751]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4674]|0;
+ $71 = HEAP32[4750]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -15959,14 +15963,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4674]|0;
+ $80 = HEAP32[4750]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4675]|0;
+ $87 = HEAP32[4751]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -15975,7 +15979,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4637]|0;
+ $69 = HEAP32[4713]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -15983,10 +15987,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4637]|0;
+ $89 = HEAP32[4713]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4639]|0;
+ $91 = HEAP32[4715]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -15998,22 +16002,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4675] = 1;
- $5 = HEAP32[4644]|0;
- $6 = HEAP32[4674]|0;
+ HEAP32[4751] = 1;
+ $5 = HEAP32[4720]|0;
+ $6 = HEAP32[4750]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[4935] = 0;
- HEAP32[(19748)>>2] = 0;
- HEAP32[4947] = 0;
- HEAP32[(19796)>>2] = 0;
- HEAP32[4959] = 0;
- HEAP32[(19840)>>2] = 0;
- HEAP32[(19844)>>2] = 0;
+ HEAP32[5011] = 0;
+ HEAP32[(20052)>>2] = 0;
+ HEAP32[5023] = 0;
+ HEAP32[(20100)>>2] = 0;
+ HEAP32[5035] = 0;
+ HEAP32[(20144)>>2] = 0;
+ HEAP32[(20148)>>2] = 0;
HEAPF32[754] = -1.0;
- dest=18416; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18480; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18720; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18784; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -16028,17 +16032,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[4933]|0;
+ $5 = HEAP32[5009]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[4934]|0;
+ $9 = HEAP32[5010]|0;
_rlViewport($7,0,$8,$9);
- $10 = (20320 + ($0<<6)|0);
+ $10 = (20624 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (20192 + ($0<<6)|0);
+ $11 = (20496 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -16050,14 +16054,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=18480; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18784; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=18416; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18720; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _Begin3dMode($0) {
@@ -16074,9 +16078,9 @@ function _Begin3dMode($0) {
_rlMatrixMode(5889);
_rlPushMatrix();
_rlLoadIdentity();
- $2 = HEAP32[4558]|0;
+ $2 = HEAP32[4634]|0;
$3 = (+($2|0));
- $4 = HEAP32[4557]|0;
+ $4 = HEAP32[4633]|0;
$5 = (+($4|0));
$6 = $3 / $5;
$7 = ((($0)) + 36|0);
@@ -16101,7 +16105,7 @@ function _Begin3dMode($0) {
_MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3);
dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($$byval_copy3)|0);
- _rlMultMatrixf(19892);
+ _rlMultMatrixf(20196);
_rlEnableDepthTest();
STACKTOP = sp;return;
}
@@ -16110,26 +16114,26 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[5112]|0;
+ $0 = HEAP32[5188]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,9235,$vararg_buffer);
}
- $2 = HEAP32[5112]|0;
- $3 = (18708 + ($2<<6)|0);
- $4 = HEAP32[4603]|0;
+ $2 = HEAP32[5188]|0;
+ $3 = (19012 + ($2<<6)|0);
+ $4 = HEAP32[4679]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[5112]|0;
+ $5 = HEAP32[5188]|0;
$6 = (($5) + 1)|0;
- HEAP32[5112] = $6;
- $7 = HEAP32[4636]|0;
+ HEAP32[5188] = $6;
+ $7 = HEAP32[4712]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[5113] = 1;
+ HEAP32[5189] = 1;
STACKTOP = sp;return;
}
function _rlFrustum($0,$1,$2,$3,$4,$5) {
@@ -16148,7 +16152,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixFrustum($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4603]|0;
+ $8 = HEAP32[4679]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -16175,18 +16179,18 @@ function _End3dMode() {
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5112]|0;
+ $0 = HEAP32[5188]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[5112]|0;
+ $2 = HEAP32[5188]|0;
$3 = (($2) + -1)|0;
- $4 = (18708 + ($3<<6)|0);
- $5 = HEAP32[4603]|0;
+ $4 = (19012 + ($3<<6)|0);
+ $5 = HEAP32[4679]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[5112] = $6;
+ HEAP32[5188] = $6;
return;
}
function _rlDisableDepthTest() {
@@ -16206,7 +16210,7 @@ function _GetFPS() {
function _GetFrameTime() {
var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = +HEAPF64[2235];
+ $0 = +HEAPF64[2273];
$1 = $0;
return (+$1);
}
@@ -16240,7 +16244,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4603]|0;
+ $5 = HEAP32[4679]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -16273,7 +16277,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4603]|0;
+ $11 = HEAP32[4679]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -16293,7 +16297,7 @@ function _rlScalef($0,$1,$2) {
$4 = sp;
_MatrixScale($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4603]|0;
+ $5 = HEAP32[4679]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -16304,7 +16308,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4676] = $0;
+ HEAP32[4752] = $0;
return;
}
function _rlEnd() {
@@ -16320,21 +16324,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[5113]|0;
+ $0 = HEAP32[5189]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[5114]|0;
+ $2 = HEAP32[5190]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4673]|0;
+ $6 = HEAP32[4749]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4603]|0;
+ $8 = HEAP32[4679]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[5114]|0;
+ $5 = HEAP32[5190]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -16342,12 +16346,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[5113] = 0;
+ HEAP32[5189] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4673]|0;
+ $11 = HEAP32[4749]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -16356,7 +16360,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[5114]|0;
+ $19 = HEAP32[5190]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -16366,15 +16370,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[5113] = 0;
+ HEAP32[5189] = 0;
}
- HEAP32[5114] = 0;
+ HEAP32[5190] = 0;
}
- $21 = HEAP32[4676]|0;
+ $21 = HEAP32[4752]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[4935]|0;
- $23 = HEAP32[(19748)>>2]|0;
+ $22 = HEAP32[5011]|0;
+ $23 = HEAP32[(20052)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[754];
@@ -16393,16 +16397,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(19760)>>2]|0;
- $28 = HEAP32[(19748)>>2]|0;
+ $27 = HEAP32[(20064)>>2]|0;
+ $28 = HEAP32[(20052)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(19760)>>2]|0;
- $35 = HEAP32[(19748)>>2]|0;
+ $34 = HEAP32[(20064)>>2]|0;
+ $35 = HEAP32[(20052)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -16410,8 +16414,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(19760)>>2]|0;
- $43 = HEAP32[(19748)>>2]|0;
+ $42 = HEAP32[(20064)>>2]|0;
+ $43 = HEAP32[(20052)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -16419,8 +16423,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(19760)>>2]|0;
- $51 = HEAP32[(19748)>>2]|0;
+ $50 = HEAP32[(20064)>>2]|0;
+ $51 = HEAP32[(20052)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -16428,9 +16432,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(19748)>>2]|0;
+ $58 = HEAP32[(20052)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(19748)>>2] = $59;
+ HEAP32[(20052)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -16446,8 +16450,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[4947]|0;
- $62 = HEAP32[(19796)>>2]|0;
+ $61 = HEAP32[5023]|0;
+ $62 = HEAP32[(20100)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[754];
@@ -16466,16 +16470,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(19808)>>2]|0;
- $67 = HEAP32[(19796)>>2]|0;
+ $66 = HEAP32[(20112)>>2]|0;
+ $67 = HEAP32[(20100)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(19808)>>2]|0;
- $74 = HEAP32[(19796)>>2]|0;
+ $73 = HEAP32[(20112)>>2]|0;
+ $74 = HEAP32[(20100)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -16483,8 +16487,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(19808)>>2]|0;
- $82 = HEAP32[(19796)>>2]|0;
+ $81 = HEAP32[(20112)>>2]|0;
+ $82 = HEAP32[(20100)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -16492,8 +16496,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(19808)>>2]|0;
- $90 = HEAP32[(19796)>>2]|0;
+ $89 = HEAP32[(20112)>>2]|0;
+ $90 = HEAP32[(20100)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -16501,9 +16505,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(19796)>>2]|0;
+ $97 = HEAP32[(20100)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(19796)>>2] = $98;
+ HEAP32[(20100)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -16519,8 +16523,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[4959]|0;
- $101 = HEAP32[(19844)>>2]|0;
+ $100 = HEAP32[5035]|0;
+ $101 = HEAP32[(20148)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -16528,16 +16532,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(19856)>>2]|0;
- $106 = HEAP32[(19844)>>2]|0;
+ $105 = HEAP32[(20160)>>2]|0;
+ $106 = HEAP32[(20148)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(19856)>>2]|0;
- $113 = HEAP32[(19844)>>2]|0;
+ $112 = HEAP32[(20160)>>2]|0;
+ $113 = HEAP32[(20148)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -16545,8 +16549,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(19856)>>2]|0;
- $121 = HEAP32[(19844)>>2]|0;
+ $120 = HEAP32[(20160)>>2]|0;
+ $121 = HEAP32[(20148)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -16554,8 +16558,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(19856)>>2]|0;
- $129 = HEAP32[(19844)>>2]|0;
+ $128 = HEAP32[(20160)>>2]|0;
+ $129 = HEAP32[(20148)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -16563,9 +16567,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(19844)>>2]|0;
+ $136 = HEAP32[(20148)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(19844)>>2] = $137;
+ HEAP32[(20148)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -16576,8 +16580,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[4959]|0;
- $140 = HEAP32[(19840)>>2]|0;
+ $139 = HEAP32[5035]|0;
+ $140 = HEAP32[(20144)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[754];
@@ -16585,8 +16589,8 @@ function _rlEnd() {
HEAPF32[754] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(19852)>>2]|0;
- $$promoted = HEAP32[(19840)>>2]|0;
+ $142 = HEAP32[(20156)>>2]|0;
+ $$promoted = HEAP32[(20144)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -16594,7 +16598,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(19840)>>2] = $147;
+ HEAP32[(20144)>>2] = $147;
$148 = +HEAPF32[754];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[754] = $149;
@@ -16621,11 +16625,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[5113]|0;
+ $3 = HEAP32[5189]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4673]|0;
- $6 = HEAP32[5114]|0;
+ $5 = HEAP32[4749]|0;
+ $6 = HEAP32[5190]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -16633,16 +16637,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[5114] = $10;
+ HEAP32[5190] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4676]|0;
+ $11 = HEAP32[4752]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[4935]|0;
+ $12 = HEAP32[5011]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(19752)>>2]|0;
+ $14 = HEAP32[(20056)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -16653,7 +16657,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[4935] = $21;
+ HEAP32[5011] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,9273,$vararg_buffer);
@@ -16662,10 +16666,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[4947]|0;
+ $22 = HEAP32[5023]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(19800)>>2]|0;
+ $24 = HEAP32[(20104)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -16676,7 +16680,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[4947] = $31;
+ HEAP32[5023] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,9298,$vararg_buffer1);
@@ -16685,10 +16689,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[4959]|0;
+ $32 = HEAP32[5035]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(19848)>>2]|0;
+ $34 = HEAP32[(20152)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -16699,9 +16703,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[4959] = $41;
- $42 = HEAP32[4674]|0;
- $43 = HEAP32[4675]|0;
+ HEAP32[5035] = $41;
+ $42 = HEAP32[4750]|0;
+ $43 = HEAP32[4751]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -16733,13 +16737,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4676]|0;
+ $2 = HEAP32[4752]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(19852)>>2]|0;
- $5 = HEAP32[(19840)>>2]|0;
+ $4 = HEAP32[(20156)>>2]|0;
+ $5 = HEAP32[(20144)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -16747,7 +16751,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(19840)>>2] = $10;
+ HEAP32[(20144)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -16766,18 +16770,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4676]|0;
+ $4 = HEAP32[4752]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (19748);$$sink38 = (19760);
+ $$sink37 = (20052);$$sink38 = (20064);
break;
}
case 4: {
- $$sink37 = (19796);$$sink38 = (19808);
+ $$sink37 = (20100);$$sink38 = (20112);
break;
}
case 7: {
- $$sink37 = (19844);$$sink38 = (19856);
+ $$sink37 = (20148);$$sink38 = (20160);
break;
}
default: {
@@ -16831,8 +16835,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4674]|0;
- $2 = HEAP32[4675]|0;
+ $1 = HEAP32[4750]|0;
+ $2 = HEAP32[4751]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16845,9 +16849,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4675] = $10;
+ HEAP32[4751] = $10;
}
- $11 = HEAP32[4675]|0;
+ $11 = HEAP32[4751]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16858,7 +16862,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4959]|0;
+ $0 = HEAP32[5035]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16874,14 +16878,14 @@ function _rlDeleteVertexArrays($0) {
$vararg_buffer = sp;
$1 = sp + 4|0;
HEAP32[$1>>2] = $0;
- $2 = HEAP32[4637]|0;
+ $2 = HEAP32[4713]|0;
$3 = ($2|0)==(0);
if ($3) {
STACKTOP = sp;return;
}
$4 = ($0|0)==(0);
if (!($4)) {
- $5 = HEAP32[4640]|0;
+ $5 = HEAP32[4716]|0;
FUNCTION_TABLE_vii[$5 & 63](1,$1);
}
$6 = HEAP32[$1>>2]|0;
@@ -16902,7 +16906,7 @@ function _rlDeleteBuffers($0) {
STACKTOP = sp;return;
}
_glDeleteBuffers(1,($1|0));
- $3 = HEAP32[4637]|0;
+ $3 = HEAP32[4713]|0;
$4 = ($3|0)==(0);
if (!($4)) {
STACKTOP = sp;return;
@@ -16940,12 +16944,12 @@ function _rlglLoadMesh($0,$1) {
;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0;
HEAP32[$2>>2] = 0;
;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0;
- $13 = HEAP32[4637]|0;
+ $13 = HEAP32[4713]|0;
$14 = ($13|0)==(0);
if (!($14)) {
- $15 = HEAP32[4638]|0;
+ $15 = HEAP32[4714]|0;
FUNCTION_TABLE_vii[$15 & 63](1,$2);
- $16 = HEAP32[4639]|0;
+ $16 = HEAP32[4715]|0;
$17 = HEAP32[$2>>2]|0;
FUNCTION_TABLE_vi[$16 & 31]($17);
}
@@ -17075,7 +17079,7 @@ function _rlglLoadMesh($0,$1) {
$80 = ((($3)) + 24|0);
$81 = HEAP32[$80>>2]|0;
HEAP32[$11>>2] = $81;
- $82 = HEAP32[4637]|0;
+ $82 = HEAP32[4713]|0;
$83 = ($82|0)==(0);
if ($83) {
_TraceLog(0,9549,$vararg_buffer3);
@@ -17180,13 +17184,13 @@ function _rlglDrawMesh($0,$1,$2) {
$63 = $62 / 255.0;
_glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63));
}
- dest=$3; src=18480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$4; src=18416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$3; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$4; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=18480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5);
$64 = HEAP32[$1>>2]|0;
- $65 = HEAP32[4645]|0;
+ $65 = HEAP32[4721]|0;
$66 = ($64|0)==($65|0);
if (!($66)) {
$67 = (_glGetUniformLocation(($64|0),(9597|0))|0);
@@ -17262,7 +17266,7 @@ function _rlglDrawMesh($0,$1,$2) {
_glUniform1i(($106|0),2);
}
}
- $107 = HEAP32[4637]|0;
+ $107 = HEAP32[4713]|0;
$108 = ($107|0)==(0);
if ($108) {
$112 = ((($0)) + 40|0);
@@ -17342,16 +17346,16 @@ function _rlglDrawMesh($0,$1,$2) {
$151 = HEAP32[$150>>2]|0;
$152 = ($151|0)==(0|0);
if (!($152)) {
- $153 = HEAP32[(19880)>>2]|0;
+ $153 = HEAP32[(20184)>>2]|0;
_glBindBuffer(34963,($153|0));
}
} else {
- $109 = HEAP32[4639]|0;
+ $109 = HEAP32[4715]|0;
$110 = ((($0)) + 36|0);
$111 = HEAP32[$110>>2]|0;
FUNCTION_TABLE_vi[$109 & 31]($111);
}
- $154 = HEAP32[5022]|0;
+ $154 = HEAP32[5098]|0;
$155 = ($154|0)!=(0);
$$ = $155 ? 2 : 1;
$156 = ((($1)) + 28|0);
@@ -17365,10 +17369,10 @@ function _rlglDrawMesh($0,$1,$2) {
dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5);
} else {
- dest=18480; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18784; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
}
- dest=$modelview$byval_copy4; src=18480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=18416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy4; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5);
$162 = HEAP32[$156>>2]|0;
dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
@@ -17405,14 +17409,14 @@ function _rlglDrawMesh($0,$1,$2) {
}
_glActiveTexture(33984);
_glBindTexture(3553,0);
- $172 = HEAP32[4637]|0;
+ $172 = HEAP32[4713]|0;
$173 = ($172|0)==(0);
if (!($173)) {
- $174 = HEAP32[4639]|0;
+ $174 = HEAP32[4715]|0;
FUNCTION_TABLE_vi[$174 & 31](0);
_glUseProgram(0);
- dest=18416; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18480; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18720; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18784; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
_glBindBuffer(34962,0);
@@ -17421,14 +17425,14 @@ function _rlglDrawMesh($0,$1,$2) {
$177 = ($176|0)==(0|0);
if ($177) {
_glUseProgram(0);
- dest=18416; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18480; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18720; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18784; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
_glBindBuffer(34963,0);
_glUseProgram(0);
- dest=18416; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18480; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18720; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18784; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _rlglUnloadMesh($0) {
@@ -17508,7 +17512,7 @@ function _GetDefaultTexture($0) {
$0 = $0|0;
var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4644]|0;
+ $1 = HEAP32[4720]|0;
HEAP32[$0>>2] = $1;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
@@ -17524,43 +17528,14 @@ function _GetDefaultShader($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=$0; src=18580; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$0; src=18884; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(9650);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,10983)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[5115] = $0;
+ HEAP32[5191] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -17624,7 +17599,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((9662|0),(9688|0),1125,(9711|0));
+ ___assert_fail((9650|0),(9676|0),1041,(9699|0));
// unreachable;
}
}
@@ -17642,7 +17617,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[5116]|0;
+ $15 = HEAP32[5192]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -17735,7 +17710,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9752);
+ _stbi__err(9740);
$$0 = 0;
return ($$0|0);
} else {
@@ -17757,7 +17732,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(9743);
+ _stbi__err(9731);
$$0 = 0;
return ($$0|0);
}
@@ -17827,7 +17802,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9771);
+ _stbi__err(9759);
$$045 = 0;
return ($$045|0);
}
@@ -18388,7 +18363,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (10087 + ($120)|0);
+ $121 = (10075 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -18430,97 +18405,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(9861);
+ _stbi__err(9849);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(9875);
+ _stbi__err(9863);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(9888);
+ _stbi__err(9876);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(9888);
+ _stbi__err(9876);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(9898);
+ _stbi__err(9886);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(9918);
+ _stbi__err(9906);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(9918);
+ _stbi__err(9906);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(9918);
+ _stbi__err(9906);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(9928);
+ _stbi__err(9916);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(9944);
+ _stbi__err(9932);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(9962);
+ _stbi__err(9950);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(9983);
+ _stbi__err(9971);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(9888);
+ _stbi__err(9876);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(9888);
+ _stbi__err(9876);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(9997);
+ _stbi__err(9985);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(10012);
+ _stbi__err(10000);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(10012);
+ _stbi__err(10000);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(9997);
+ _stbi__err(9985);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(10025);
+ _stbi__err(10013);
$$6$ph = 0;
break;
}
@@ -18531,32 +18506,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(10041);
+ _stbi__err(10029);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(10058);
+ _stbi__err(10046);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(10071);
+ _stbi__err(10059);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(10058);
+ _stbi__err(10046);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(9997);
+ _stbi__err(9985);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(10096);
+ _stbi__err(10084);
$$6$ph = 0;
break;
}
@@ -18568,12 +18543,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(9743);
+ _stbi__err(9731);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(10104);
+ _stbi__err(10092);
$$6$ph = 0;
break;
}
@@ -18586,7 +18561,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(10114);
+ _stbi__err(10102);
$$4 = 0;
break;
}
@@ -18651,7 +18626,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[5117]|0;
+ $193 = HEAP32[5193]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -18684,7 +18659,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(9997);
+ _stbi__err(9985);
$$4 = 0;
}
} while(0);
@@ -18692,24 +18667,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(9997);
+ _stbi__err(9985);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[10122] = $206;
+ HEAP8[10110] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(10123)>>0] = $209;
+ HEAP8[(10111)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(10124)>>0] = $211;
+ HEAP8[(10112)>>0] = $211;
$212 = $207&255;
- HEAP8[(10125)>>0] = $212;
- _stbi__err(10122);
+ HEAP8[(10113)>>0] = $212;
+ _stbi__err(10110);
$$6$ph = 0;
break;
}
@@ -18743,14 +18718,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9784|0),(9688|0),1561,(9840|0));
+ ___assert_fail((9772|0),(9676|0),1477,(9828|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(9743);
+ _stbi__err(9731);
$$0163 = 0;
return ($$0163|0);
}
@@ -19113,7 +19088,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9838|0),(9688|0),1590,(9840|0));
+ ___assert_fail((9826|0),(9676|0),1506,(9828|0));
// unreachable;
}
} while(0);
@@ -19147,7 +19122,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9784|0),(9688|0),1610,(9815|0));
+ ___assert_fail((9772|0),(9676|0),1526,(9803|0));
// unreachable;
}
$7 = $2 << 1;
@@ -19157,7 +19132,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(9743);
+ _stbi__err(9731);
$$0163 = 0;
return ($$0163|0);
}
@@ -19520,7 +19495,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9838|0),(9688|0),1639,(9815|0));
+ ___assert_fail((9826|0),(9676|0),1555,(9803|0));
// unreachable;
}
} while(0);
@@ -19668,7 +19643,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10779);
+ _stbi__err(11087);
$$05 = 0;
return ($$05|0);
}
@@ -20105,7 +20080,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10181|0),(9688|0),4568,(10233|0));
+ ___assert_fail((10169|0),(9676|0),4569,(10221|0));
// unreachable;
}
}
@@ -20192,7 +20167,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10181|0),(9688|0),4543,(10206|0));
+ ___assert_fail((10169|0),(9676|0),4544,(10194|0));
// unreachable;
}
}
@@ -20239,7 +20214,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[5118]|0;
+ $16 = HEAP32[5194]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -20314,7 +20289,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((10147|0),(9688|0),4649,(10165|0));
+ ___assert_fail((10135|0),(9676|0),4650,(10153|0));
// unreachable;
}
}
@@ -20337,7 +20312,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(9743);
+ _stbi__err(9731);
$$0 = 0;
return ($$0|0);
}
@@ -20514,7 +20489,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((10262|0),(9688|0),4294,(10303|0));
+ ___assert_fail((10250|0),(9676|0),4294,(10291|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -20522,7 +20497,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(9743);
+ _stbi__err(9731);
$$2 = 0;
return ($$2|0);
}
@@ -20541,7 +20516,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(10330);
+ _stbi__err(10318);
$$2 = 0;
return ($$2|0);
}
@@ -20554,7 +20529,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(10330);
+ _stbi__err(10318);
$$2 = 0;
return ($$2|0);
}
@@ -20562,12 +20537,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -20590,33 +20565,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (10369 + ($56)|0);
+ $60 = (10357 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -20626,24 +20601,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -20653,10 +20628,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -20667,10 +20642,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -20681,14 +20656,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -20718,7 +20693,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -20733,12 +20708,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -21315,15 +21290,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((10348|0),(9688|0),4315,(10303|0));
+ ___assert_fail((10336|0),(9676|0),4315,(10291|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((10374|0),(9688|0),4376,(10303|0));
+ ___assert_fail((10362|0),(9676|0),4377,(10291|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(10391);
+ _stbi__err(10379);
$$2 = 0;
return ($$2|0);
}
@@ -21373,7 +21348,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (10087 + ($6)|0);
+ $336 = (10075 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -21814,7 +21789,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((10406|0),(9688|0),4465,(10303|0));
+ ___assert_fail((10394|0),(9676|0),4466,(10291|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -21874,8 +21849,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -21890,15 +21865,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -21907,65 +21882,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(22382)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,10405,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,22383,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,10693,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,22351,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -21984,14 +21954,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(10732);
+ _stbi__err(11040);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10748);
+ _stbi__err(11056);
$$0 = 0;
return ($$0|0);
}
@@ -22000,7 +21970,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10763);
+ _stbi__err(11071);
$$0 = 0;
return ($$0|0);
}
@@ -22083,7 +22053,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((10654|0),(9688|0),4048,(10671|0));
+ ___assert_fail((10962|0),(9676|0),4033,(10979|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -22120,7 +22090,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(10702);
+ _stbi__err(11010);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -22130,7 +22100,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(10715);
+ _stbi__err(11023);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -22160,21 +22130,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((22383|0),8,144)|0;
- dest=(22527); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(22639); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (22663);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=22351; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -22308,7 +22263,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(10592);
+ _stbi__err(10900);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -22397,7 +22352,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(10644);
+ _stbi__err(10952);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -22426,7 +22381,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (11438 + ($$06579)|0);
+ $14 = (11746 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -22517,21 +22472,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(10592);
+ _stbi__err(10900);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(10592);
+ _stbi__err(10900);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((10608|0),(9688|0),4021,(10616|0));
+ ___assert_fail((10916|0),(9676|0),4006,(10924|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(10592);
+ _stbi__err(10900);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -22541,7 +22496,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(10592);
+ _stbi__err(10900);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -22705,7 +22660,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(10417);
+ _stbi__err(10725);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -22715,12 +22670,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(10417);
+ _stbi__err(10725);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(10434);
+ _stbi__err(10742);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -22777,7 +22732,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(10443);
+ _stbi__err(10751);
$$0 = 0;
return ($$0|0);
}
@@ -22803,7 +22758,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(9743);
+ _stbi__err(9731);
$$0 = 0;
return ($$0|0);
} else {
@@ -22848,7 +22803,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((10539|0),(9688|0),3863,(10576|0));
+ ___assert_fail((10847|0),(9676|0),3848,(10884|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -22896,7 +22851,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((10463|0),(9688|0),3891,(10479|0));
+ ___assert_fail((10771|0),(9676|0),3876,(10787|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -22924,7 +22879,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((10510|0),(9688|0),3781,(10521|0));
+ ___assert_fail((10818|0),(9676|0),3766,(10829|0));
// unreachable;
}
return (0)|0;
@@ -23070,10 +23025,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -23084,27 +23039,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,10791)|0);
+ $6 = (_IsFileExtension($1,11099)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,10844)|0);
+ $19 = (_IsFileExtension($1,11152)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,10849,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,11157,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,11291)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -23132,7 +23088,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -23149,18 +23105,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10797,$vararg_buffer);
+ _TraceLog(2,11105,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -23169,34 +23125,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,10885,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,11193,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,10924,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,11232,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -23215,11 +23178,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,10983)|0);
+ $4 = (_fopen($0,11291)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,10986,$vararg_buffer);
+ _TraceLog(2,11294,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -23318,7 +23281,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,11083,$vararg_buffer4);
+ _TraceLog(0,11391,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -23353,14 +23316,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,11129,$vararg_buffer8);
+ _TraceLog(2,11437,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,11037,$vararg_buffer1);
+ _TraceLog(2,11345,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -23450,7 +23413,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,10955,$vararg_buffer);
+ _TraceLog(2,11263,$vararg_buffer);
$$0 = $6;
}
}
@@ -23495,27 +23458,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,11179,$vararg_buffer);
+ _TraceLog(2,11487,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,11218,$vararg_buffer1);
+ _TraceLog(2,11526,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,11244,$vararg_buffer3);
+ _TraceLog(2,11552,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,11307,$vararg_buffer5);
+ _TraceLog(2,11615,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,11342,$vararg_buffer7);
+ _TraceLog(2,11650,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,11377,$vararg_buffer10);
+ _TraceLog(0,11685,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -24698,7 +24661,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (11434 + ($$361133)|0);
+ $199 = (11742 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -25128,7 +25091,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (11434 + ($$331130)|0);
+ $186 = (11742 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -25166,7 +25129,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (11434 + ($$371134)|0);
+ $203 = (11742 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -25205,7 +25168,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (11438 + ($$421139)|0);
+ $235 = (11746 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -25612,7 +25575,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (11457 + ($495)|0);
+ $496 = (11765 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -25649,7 +25612,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (11461 + ($515)|0);
+ $516 = (11769 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -26561,7 +26524,7 @@ function _LoadTexture($0,$1) {
$4 = HEAP32[$2>>2]|0;
$5 = ($4|0)==(0|0);
if ($5) {
- _TraceLog(2,11465,$vararg_buffer);
+ _TraceLog(2,11773,$vararg_buffer);
$$sroa$0$0 = 0;
} else {
;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
@@ -26582,7 +26545,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[18264>>2]|0;HEAP32[$0+4>>2]=HEAP32[18264+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[18264+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[18264+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[18264+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[18264+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[18264+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[18264+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[18568>>2]|0;HEAP32[$0+4>>2]=HEAP32[18568+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[18568+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[18568+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[18568+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[18568+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[18568+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[18568+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -26964,8 +26927,8 @@ function _FormatText($0,$varargs) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$1 = sp;
HEAP32[$1>>2] = $varargs;
- (_vsprintf(22671,$0,$1)|0);
- STACKTOP = sp;return (22671|0);
+ (_vsprintf(22655,$0,$1)|0);
+ STACKTOP = sp;return (22655|0);
}
function _DrawFPS($0,$1) {
$0 = $0|0;
@@ -26975,7 +26938,7 @@ function _DrawFPS($0,$1) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$$byval_copy = sp;
$2 = sp + 4|0;
- $3 = HEAP32[5119]|0;
+ $3 = HEAP32[5195]|0;
$4 = HEAP32[915]|0;
$5 = ($3|0)<($4|0);
if ($5) {
@@ -26983,14 +26946,14 @@ function _DrawFPS($0,$1) {
$$sink = $6;
} else {
$7 = (_GetFPS()|0);
- HEAP32[5120] = $7;
+ HEAP32[5196] = $7;
HEAP32[915] = $7;
$$sink = 0;
}
- HEAP32[5119] = $$sink;
- $8 = HEAP32[5120]|0;
+ HEAP32[5195] = $$sink;
+ $8 = HEAP32[5196]|0;
HEAP32[$$byval_copy>>2] = $8;
- (_FormatText(11494,$$byval_copy)|0);
+ (_FormatText(11802,$$byval_copy)|0);
HEAP8[$2>>0] = 0;
$9 = ((($2)) + 1|0);
HEAP8[$9>>0] = -98;
@@ -26999,7 +26962,7 @@ function _DrawFPS($0,$1) {
$11 = ((($2)) + 3|0);
HEAP8[$11>>0] = -1;
;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
- _DrawText(22671,$0,$1,20,$$byval_copy);
+ _DrawText(22655,$0,$1,20,$$byval_copy);
STACKTOP = sp;return;
}
function _DrawGrid($0,$1) {
@@ -27089,7 +27052,7 @@ function _LoadMesh($0,$1) {
$2 = sp + 72|0;
$3 = sp + 4|0;
dest=$2; stop=dest+68|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
- $4 = (_IsFileExtension($1,11502)|0);
+ $4 = (_IsFileExtension($1,11810)|0);
$5 = ($4|0)==(0);
if (!($5)) {
_LoadOBJ($3,$1);
@@ -27098,7 +27061,7 @@ function _LoadMesh($0,$1) {
$6 = HEAP32[$2>>2]|0;
$7 = ($6|0)==(0);
if ($7) {
- _TraceLog(2,11507,$vararg_buffer);
+ _TraceLog(2,11815,$vararg_buffer);
} else {
_rlglLoadMesh($2,0);
}
@@ -27171,11 +27134,11 @@ function _LoadOBJ($0,$1) {
$13 = sp + 344|0;
$14 = sp + 332|0;
dest=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
- $15 = (_fopen($1,11532)|0);
+ $15 = (_fopen($1,11840)|0);
$16 = ($15|0)==(0|0);
if ($16) {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,11535,$vararg_buffer);
+ _TraceLog(2,11843,$vararg_buffer);
$$sroa$75$0$$sroa_idx = ((($0)) + 32|0);
;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;HEAP32[$0+12>>2]=0|0;HEAP32[$0+16>>2]=0|0;HEAP32[$0+20>>2]=0|0;HEAP32[$0+24>>2]=0|0;HEAP32[$0+28>>2]=0|0;
dest=$$sroa$75$0$$sroa_idx; src=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
@@ -27195,7 +27158,7 @@ function _LoadOBJ($0,$1) {
L12: while(1) {
L14: while(1) {
HEAP32[$vararg_buffer1>>2] = $2;
- (_fscanf($15,11569,$vararg_buffer1)|0);
+ (_fscanf($15,11877,$vararg_buffer1)|0);
$19 = HEAP8[$2>>0]|0;
$20 = $19 << 24 >> 24;
switch ($20|0) {
@@ -27222,7 +27185,7 @@ function _LoadOBJ($0,$1) {
}
}
HEAP32[$vararg_buffer4>>2] = $2;
- (_fscanf($15,11569,$vararg_buffer4)|0);
+ (_fscanf($15,11877,$vararg_buffer4)|0);
$23 = HEAP8[$2>>0]|0;
switch ($23<<24>>24) {
case 116: {
@@ -27287,19 +27250,19 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_buffer7>>2] = $1;
$vararg_ptr10 = ((($vararg_buffer7)) + 4|0);
HEAP32[$vararg_ptr10>>2] = $$0$ph379$lcssa386;
- _TraceLog(3,11572,$vararg_buffer7);
+ _TraceLog(3,11880,$vararg_buffer7);
HEAP32[$vararg_buffer11>>2] = $1;
$vararg_ptr14 = ((($vararg_buffer11)) + 4|0);
HEAP32[$vararg_ptr14>>2] = $$0345$ph372$lcssa389;
- _TraceLog(3,11600,$vararg_buffer11);
+ _TraceLog(3,11908,$vararg_buffer11);
HEAP32[$$byval_copy102>>2] = $1;
$vararg_ptr18 = ((($$byval_copy102)) + 4|0);
HEAP32[$vararg_ptr18>>2] = $$0344$ph376$lcssa388;
- _TraceLog(3,11629,$$byval_copy102);
+ _TraceLog(3,11937,$$byval_copy102);
HEAP32[$$byval_copy103>>2] = $1;
$vararg_ptr22 = ((($$byval_copy103)) + 4|0);
HEAP32[$vararg_ptr22>>2] = $$0346$ph$lcssa;
- _TraceLog(3,11656,$$byval_copy103);
+ _TraceLog(3,11964,$$byval_copy103);
$36 = ($$0$ph379$lcssa386*12)|0;
$37 = (_malloc($36)|0);
$38 = ($$0344$ph376$lcssa388|0)>(0);
@@ -27331,7 +27294,7 @@ function _LoadOBJ($0,$1) {
L36: while(1) {
L38: while(1) {
HEAP32[$vararg_buffer23>>2] = $2;
- (_fscanf($15,11569,$vararg_buffer23)|0);
+ (_fscanf($15,11877,$vararg_buffer23)|0);
$46 = HEAP8[$2>>0]|0;
$47 = $46 << 24 >> 24;
switch ($47|0) {
@@ -27353,7 +27316,7 @@ function _LoadOBJ($0,$1) {
}
}
HEAP32[$vararg_buffer26>>2] = $2;
- (_fscanf($15,11569,$vararg_buffer26)|0);
+ (_fscanf($15,11877,$vararg_buffer26)|0);
$50 = HEAP8[$2>>0]|0;
switch ($50<<24>>24) {
case 110: {
@@ -27372,10 +27335,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_buffer29>>2] = $51;
$vararg_ptr32 = ((($vararg_buffer29)) + 4|0);
HEAP32[$vararg_ptr32>>2] = $52;
- (_fscanf($15,11685,$vararg_buffer29)|0);
+ (_fscanf($15,11993,$vararg_buffer29)|0);
$53 = (($$0353$ph367397) + 1)|0;
HEAP32[$vararg_buffer33>>2] = $2;
- (_fscanf($15,11569,$vararg_buffer33)|0);
+ (_fscanf($15,11877,$vararg_buffer33)|0);
$54 = (_feof($15)|0);
$55 = ($54|0)==(0);
if ($55) {
@@ -27392,10 +27355,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr39>>2] = $57;
$vararg_ptr40 = ((($vararg_buffer36)) + 8|0);
HEAP32[$vararg_ptr40>>2] = $58;
- (_fscanf($15,11699,$vararg_buffer36)|0);
+ (_fscanf($15,12007,$vararg_buffer36)|0);
$59 = (($$0354$ph364398) + 1)|0;
HEAP32[$vararg_buffer41>>2] = $2;
- (_fscanf($15,11569,$vararg_buffer41)|0);
+ (_fscanf($15,11877,$vararg_buffer41)|0);
$60 = (_feof($15)|0);
$61 = ($60|0)==(0);
if ($61) {
@@ -27412,10 +27375,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr47>>2] = $63;
$vararg_ptr48 = ((($vararg_buffer44)) + 8|0);
HEAP32[$vararg_ptr48>>2] = $64;
- (_fscanf($15,11699,$vararg_buffer44)|0);
+ (_fscanf($15,12007,$vararg_buffer44)|0);
$65 = (($$0355$ph400) + 1)|0;
HEAP32[$vararg_buffer49>>2] = $2;
- (_fscanf($15,11569,$vararg_buffer49)|0);
+ (_fscanf($15,11877,$vararg_buffer49)|0);
$66 = (_feof($15)|0);
$67 = ($66|0)==(0);
if ($67) {
@@ -27438,7 +27401,7 @@ function _LoadOBJ($0,$1) {
$76 = ($$0344$ph376$lcssa388|0)==(0);
if ($76) {
HEAP32[$vararg_buffer52>>2] = $1;
- _TraceLog(0,11708,$vararg_buffer52);
+ _TraceLog(0,12016,$vararg_buffer52);
}
$77 = ($$0345$ph372$lcssa389|0)==(0);
$78 = $$0344$ph376$lcssa388 | $$0345$ph372$lcssa389;
@@ -27478,7 +27441,7 @@ function _LoadOBJ($0,$1) {
}
L55: while(1) {
HEAP32[$vararg_buffer55>>2] = $2;
- (_fscanf($15,11569,$vararg_buffer55)|0);
+ (_fscanf($15,11877,$vararg_buffer55)|0);
$106 = HEAP8[$2>>0]|0;
$107 = $106 << 24 >> 24;
switch ($107|0) {
@@ -27506,7 +27469,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr61>>2] = $80;
$vararg_ptr62 = ((($vararg_buffer58)) + 8|0);
HEAP32[$vararg_ptr62>>2] = $81;
- (_fscanf($15,11779,$vararg_buffer58)|0);
+ (_fscanf($15,12087,$vararg_buffer58)|0);
} else {
if ($76) {
HEAP32[$vararg_buffer63>>2] = $vararg_buffer11;
@@ -27520,7 +27483,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr69>>2] = $90;
$vararg_ptr70 = ((($vararg_buffer63)) + 20|0);
HEAP32[$vararg_ptr70>>2] = $91;
- (_fscanf($15,11788,$vararg_buffer63)|0);
+ (_fscanf($15,12096,$vararg_buffer63)|0);
break;
}
if ($77) {
@@ -27535,7 +27498,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr77>>2] = $94;
$vararg_ptr78 = ((($vararg_buffer71)) + 20|0);
HEAP32[$vararg_ptr78>>2] = $95;
- (_fscanf($15,11806,$vararg_buffer71)|0);
+ (_fscanf($15,12114,$vararg_buffer71)|0);
break;
} else {
HEAP32[$vararg_buffer79>>2] = $vararg_buffer11;
@@ -27555,7 +27518,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr88>>2] = $100;
$vararg_ptr89 = ((($vararg_buffer79)) + 32|0);
HEAP32[$vararg_ptr89>>2] = $101;
- (_fscanf($15,11827,$vararg_buffer79)|0);
+ (_fscanf($15,12135,$vararg_buffer79)|0);
break;
}
}
@@ -27935,7 +27898,7 @@ function _LoadOBJ($0,$1) {
_free($369);
_free($370);
HEAP32[$vararg_buffer90>>2] = $1;
- _TraceLog(0,11854,$vararg_buffer90);
+ _TraceLog(0,12162,$vararg_buffer90);
HEAP32[$0>>2] = $68;
$$sroa$12$0$$sroa_idx244 = ((($0)) + 4|0);
HEAP32[$$sroa$12$0$$sroa_idx244>>2] = 0;
@@ -28014,7 +27977,7 @@ function _UnloadModel($0) {
$1 = ((($0)) + 132|0);
_memcpy(($$byval_copy|0),($1|0),132)|0;
_UnloadMaterial($$byval_copy);
- _TraceLog(0,11898,$vararg_buffer);
+ _TraceLog(0,12206,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadMaterial($0) {
@@ -28159,7 +28122,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,11956)|0);
+ $12 = (_strstr($11,12264)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -28168,7 +28131,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,11960)|0);
+ $17 = (_strstr($16,12268)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -28177,7 +28140,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,11964)|0);
+ $22 = (_strstr($21,12272)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -28186,7 +28149,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,11968)|0);
+ $27 = (_strstr($26,12276)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -28195,1210 +28158,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,11974)|0);
+ $32 = (_strcmp($31,12282)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,12012)|0);
+ $35 = (_strcmp($34,12320)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 12031;
+ HEAP32[$3>>2] = 12339;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,12044)|0);
+ $38 = (_strcmp($37,12352)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 12065;
+ HEAP32[$3>>2] = 12373;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,12080)|0);
+ $41 = (_strcmp($40,12388)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 12095;
+ HEAP32[$3>>2] = 12403;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,12110)|0);
+ $44 = (_strcmp($43,12418)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 12125;
+ HEAP32[$3>>2] = 12433;
}
} else {
- HEAP32[$3>>2] = 11996;
+ HEAP32[$3>>2] = 12304;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,12140)|0);
+ $47 = (_strcmp($46,12448)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,12154)|0);
+ $50 = (_strcmp($49,12462)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,12166)|0);
+ $53 = (_strcmp($52,12474)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,12180)|0);
+ $56 = (_strcmp($55,12488)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,12192)|0);
+ $59 = (_strcmp($58,12500)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,12206)|0);
+ $62 = (_strcmp($61,12514)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,12220)|0);
+ $65 = (_strcmp($64,12528)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,12237)|0);
+ $68 = (_strcmp($67,12545)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,12260)|0);
+ $71 = (_strcmp($70,12568)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,12286)|0);
+ $74 = (_strcmp($73,12594)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,12299)|0);
+ $77 = (_strcmp($76,12607)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,12315)|0);
+ $80 = (_strcmp($79,12623)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,12328)|0);
+ $83 = (_strcmp($82,12636)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,12342)|0);
+ $86 = (_strcmp($85,12650)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,12362)|0);
+ $89 = (_strcmp($88,12670)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,12382)|0);
+ $92 = (_strcmp($91,12690)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,12399)|0);
+ $95 = (_strcmp($94,12707)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,12416)|0);
+ $98 = (_strcmp($97,12724)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,12428)|0);
+ $101 = (_strcmp($100,12736)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,12441)|0);
+ $104 = (_strcmp($103,12749)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,12457)|0);
+ $107 = (_strcmp($106,12765)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,12480)|0);
+ $110 = (_strcmp($109,12788)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,12493)|0);
+ $113 = (_strcmp($112,12801)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,12509)|0);
+ $116 = (_strcmp($115,12817)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,12520)|0);
+ $119 = (_strcmp($118,12828)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,12539)|0);
+ $122 = (_strcmp($121,12847)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,12561)|0);
+ $125 = (_strcmp($124,12869)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,12580)|0);
+ $128 = (_strcmp($127,12888)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,12609)|0);
+ $131 = (_strcmp($130,12917)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,12626)|0);
+ $134 = (_strcmp($133,12934)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,12641)|0);
+ $137 = (_strcmp($136,12949)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,12656)|0);
+ $140 = (_strcmp($139,12964)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,12677)|0);
+ $143 = (_strcmp($142,12985)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,12697)|0);
+ $146 = (_strcmp($145,13005)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,12717)|0);
+ $149 = (_strcmp($148,13025)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,12743)|0);
+ $152 = (_strcmp($151,13051)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,12762)|0);
+ $155 = (_strcmp($154,13070)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,12774)|0);
+ $158 = (_strcmp($157,13082)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,12786)|0);
+ $161 = (_strcmp($160,13094)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,12798)|0);
+ $164 = (_strcmp($163,13106)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,12810)|0);
+ $167 = (_strcmp($166,13118)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,12822)|0);
+ $170 = (_strcmp($169,13130)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,12834)|0);
+ $173 = (_strcmp($172,13142)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,12846)|0);
+ $176 = (_strcmp($175,13154)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,12858)|0);
+ $179 = (_strcmp($178,13166)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,12871)|0);
+ $182 = (_strcmp($181,13179)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,12884)|0);
+ $185 = (_strcmp($184,13192)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,12897)|0);
+ $188 = (_strcmp($187,13205)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,12910)|0);
+ $191 = (_strcmp($190,13218)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,12923)|0);
+ $194 = (_strcmp($193,13231)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,12936)|0);
+ $197 = (_strcmp($196,13244)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,12949)|0);
+ $200 = (_strcmp($199,13257)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,12962)|0);
+ $203 = (_strcmp($202,13270)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,12981)|0);
+ $206 = (_strcmp($205,13289)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,13000)|0);
+ $209 = (_strcmp($208,13308)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,13019)|0);
+ $212 = (_strcmp($211,13327)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,13032)|0);
+ $215 = (_strcmp($214,13340)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,13050)|0);
+ $218 = (_strcmp($217,13358)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,13068)|0);
+ $221 = (_strcmp($220,13376)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,13086)|0);
+ $224 = (_strcmp($223,13394)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,13104)|0);
+ $227 = (_strcmp($226,13412)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,13124)|0);
+ $230 = (_strcmp($229,13432)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,12065)|0);
+ $233 = (_strcmp($232,12373)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,13142)|0);
+ $236 = (_strcmp($235,13450)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,13157)|0);
+ $239 = (_strcmp($238,13465)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,13178)|0);
+ $242 = (_strcmp($241,13486)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,13193)|0);
+ $245 = (_strcmp($244,13501)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,13211)|0);
+ $248 = (_strcmp($247,13519)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,13227)|0);
+ $251 = (_strcmp($250,13535)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,13246)|0);
+ $254 = (_strcmp($253,13554)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,13260)|0);
+ $257 = (_strcmp($256,13568)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,13275)|0);
+ $260 = (_strcmp($259,13583)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,11996)|0);
+ $263 = (_strcmp($262,12304)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,13286)|0);
+ $266 = (_strcmp($265,13594)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,12095)|0);
+ $269 = (_strcmp($268,12403)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,12125)|0);
+ $272 = (_strcmp($271,12433)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,13302)|0);
+ $275 = (_strcmp($274,13610)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,13329)|0);
+ $278 = (_strcmp($277,13637)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,13343)|0);
+ $281 = (_strcmp($280,13651)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,12031)|0);
+ $284 = (_strcmp($283,12339)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,13363)|0);
+ $287 = (_strcmp($286,13671)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,13381)|0);
+ $290 = (_strcmp($289,13689)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,13393)|0);
+ $293 = (_strcmp($292,13701)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,13414)|0);
+ $296 = (_strcmp($295,13722)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,13432)|0);
+ $299 = (_strcmp($298,13740)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,13450)|0);
+ $302 = (_strcmp($301,13758)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,13471)|0);
+ $305 = (_strcmp($304,13779)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,13497)|0);
+ $308 = (_strcmp($307,13805)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,13520)|0);
+ $311 = (_strcmp($310,13828)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,13558)|0);
+ $314 = (_strcmp($313,13866)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,13574)|0);
+ $317 = (_strcmp($316,13882)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,13589)|0);
+ $320 = (_strcmp($319,13897)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,13612)|0);
+ $323 = (_strcmp($322,13920)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,13625)|0);
+ $326 = (_strcmp($325,13933)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,13639)|0);
+ $329 = (_strcmp($328,13947)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,13653)|0);
+ $332 = (_strcmp($331,13961)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,13673)|0);
+ $335 = (_strcmp($334,13981)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,13693)|0);
+ $338 = (_strcmp($337,14001)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,13709)|0);
+ $341 = (_strcmp($340,14017)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,13727)|0);
+ $344 = (_strcmp($343,14035)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,13743)|0);
+ $347 = (_strcmp($346,14051)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,13758)|0);
+ $350 = (_strcmp($349,14066)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,13780)|0);
+ $353 = (_strcmp($352,14088)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,13798)|0);
+ $356 = (_strcmp($355,14106)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,13819)|0);
+ $359 = (_strcmp($358,14127)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,13837)|0);
+ $362 = (_strcmp($361,14145)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,13850)|0);
+ $365 = (_strcmp($364,14158)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,13865)|0);
+ $368 = (_strcmp($367,14173)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,13879)|0);
+ $371 = (_strcmp($370,14187)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,13889)|0);
+ $374 = (_strcmp($373,14197)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,13899)|0);
+ $377 = (_strcmp($376,14207)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,13921)|0);
+ $380 = (_strcmp($379,14229)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,13947)|0);
+ $383 = (_strcmp($382,14255)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,13974)|0);
+ $386 = (_strcmp($385,14282)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,13987)|0);
+ $389 = (_strcmp($388,14295)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,14002)|0);
+ $392 = (_strcmp($391,14310)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,14017)|0);
+ $395 = (_strcmp($394,14325)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,14041)|0);
+ $398 = (_strcmp($397,14349)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,14052)|0);
+ $401 = (_strcmp($400,14360)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,14074)|0);
+ $404 = (_strcmp($403,14382)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,14096)|0);
+ $407 = (_strcmp($406,14404)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,14120)|0);
+ $410 = (_strcmp($409,14428)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,14129)|0);
+ $413 = (_strcmp($412,14437)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,14137)|0);
+ $416 = (_strcmp($415,14445)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,14150)|0);
+ $419 = (_strcmp($418,14458)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,14164)|0);
+ $422 = (_strcmp($421,14472)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,14176)|0);
+ $425 = (_strcmp($424,14484)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,14185)|0);
+ $428 = (_strcmp($427,14493)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,14195)|0);
+ $431 = (_strcmp($430,14503)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,14207)|0);
+ $434 = (_strcmp($433,14515)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,14218)|0);
+ $437 = (_strcmp($436,14526)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,14226)|0);
+ $440 = (_strcmp($439,14534)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,14238)|0);
+ $443 = (_strcmp($442,14546)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,14253)|0);
+ $446 = (_strcmp($445,14561)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,14265)|0);
+ $449 = (_strcmp($448,14573)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,14279)|0);
+ $452 = (_strcmp($451,14587)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,14304)|0);
+ $455 = (_strcmp($454,14612)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,14321)|0);
+ $458 = (_strcmp($457,14629)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,14337)|0);
+ $461 = (_strcmp($460,14645)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,14353)|0);
+ $464 = (_strcmp($463,14661)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,14365)|0);
+ $467 = (_strcmp($466,14673)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,14377)|0);
+ $470 = (_strcmp($469,14685)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,14401)|0);
+ $473 = (_strcmp($472,14709)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,14414)|0);
+ $476 = (_strcmp($475,14722)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,14428)|0);
+ $479 = (_strcmp($478,14736)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,14450)|0);
+ $482 = (_strcmp($481,14758)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,14457)|0);
+ $485 = (_strcmp($484,14765)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,14473)|0);
+ $488 = (_strcmp($487,14781)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,14490)|0);
+ $491 = (_strcmp($490,14798)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,14507)|0);
+ $494 = (_strcmp($493,14815)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,14523)|0);
+ $497 = (_strcmp($496,14831)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,14539)|0);
+ $500 = (_strcmp($499,14847)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,14556)|0);
+ $503 = (_strcmp($502,14864)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,14570)|0);
+ $506 = (_strcmp($505,14878)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,14582)|0);
+ $509 = (_strcmp($508,14890)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,14593)|0);
+ $512 = (_strcmp($511,14901)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,14606)|0);
+ $515 = (_strcmp($514,14914)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,14616)|0);
+ $518 = (_strcmp($517,14924)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,14633)|0);
+ $521 = (_strcmp($520,14941)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,14645)|0);
+ $524 = (_strcmp($523,14953)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,14667)|0);
+ $527 = (_strcmp($526,14975)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,14687)|0);
+ $530 = (_strcmp($529,14995)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,14700)|0);
+ $533 = (_strcmp($532,15008)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,14722)|0);
+ $536 = (_strcmp($535,15030)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,14742)|0);
+ $539 = (_strcmp($538,15050)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,14759)|0);
+ $542 = (_strcmp($541,15067)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,14776)|0);
+ $545 = (_strcmp($544,15084)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,14796)|0);
+ $548 = (_strcmp($547,15104)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -29420,7 +29383,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (20484|0);
+ return (20788|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -29877,7 +29840,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$48 = (___shgetc($0)|0);
$50 = $48;
}
- $49 = ((14913) + ($50)|0);
+ $49 = ((15221) + ($50)|0);
$51 = HEAP8[$49>>0]|0;
$52 = ($51&255)>(15);
if ($52) {
@@ -29909,7 +29872,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} else {
$$166 = $28 ? 10 : $1;
- $60 = ((14913) + ($$0159)|0);
+ $60 = ((15221) + ($$0159)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$63 = ($62>>>0)<($$166>>>0);
@@ -30045,10 +30008,10 @@ function ___intscan($0,$1,$2,$3,$4) {
$126 = ($$1165168*23)|0;
$127 = $126 >>> 5;
$128 = $127 & 7;
- $129 = (15169 + ($128)|0);
+ $129 = (15477 + ($128)|0);
$130 = HEAP8[$129>>0]|0;
$131 = $130 << 24 >> 24;
- $132 = ((14913) + ($$1160169)|0);
+ $132 = ((15221) + ($$1160169)|0);
$133 = HEAP8[$132>>0]|0;
$134 = $133&255;
$135 = ($134>>>0)<($$1165168>>>0);
@@ -30070,7 +30033,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$145 = (___shgetc($0)|0);
$$4163$be = $145;
}
- $146 = ((14913) + ($$4163$be)|0);
+ $146 = ((15221) + ($$4163$be)|0);
$147 = HEAP8[$146>>0]|0;
$148 = $147&255;
$149 = ($148>>>0)<($$1165168>>>0);
@@ -30121,7 +30084,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$177 = (___shgetc($0)|0);
$$5$be = $177;
}
- $178 = ((14913) + ($$5$be)|0);
+ $178 = ((15221) + ($$5$be)|0);
$179 = HEAP8[$178>>0]|0;
$180 = $179&255;
$181 = ($180>>>0)>=($$1165168>>>0);
@@ -30140,7 +30103,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
}
}
- $122 = ((14913) + ($$1160169)|0);
+ $122 = ((15221) + ($$1160169)|0);
$123 = HEAP8[$122>>0]|0;
$124 = $123&255;
$125 = ($124>>>0)<($$1165168>>>0);
@@ -30162,7 +30125,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$196 = (___shgetc($0)|0);
$$6$be = $196;
}
- $197 = ((14913) + ($$6$be)|0);
+ $197 = ((15221) + ($$6$be)|0);
$198 = HEAP8[$197>>0]|0;
$199 = $198&255;
$200 = ($199>>>0)<($$1165168>>>0);
@@ -30224,7 +30187,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$233 = (___shgetc($0)|0);
$$7$be = $233;
}
- $234 = ((14913) + ($$7$be)|0);
+ $234 = ((15221) + ($$7$be)|0);
$235 = HEAP8[$234>>0]|0;
$236 = $235&255;
$237 = ($236>>>0)<($$1165168>>>0);
@@ -30243,7 +30206,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} while(0);
if ((label|0) == 72) {
- $238 = ((14913) + ($$8)|0);
+ $238 = ((15221) + ($$8)|0);
$239 = HEAP8[$238>>0]|0;
$240 = $239&255;
$241 = ($240>>>0)<($$1165167>>>0);
@@ -30262,7 +30225,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$248 = (___shgetc($0)|0);
$$9$be = $248;
}
- $249 = ((14913) + ($$9$be)|0);
+ $249 = ((15221) + ($$9$be)|0);
$250 = HEAP8[$249>>0]|0;
$251 = $250&255;
$252 = ($251>>>0)<($$1165167>>>0);
@@ -31098,7 +31061,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((15178 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((15486 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -31276,7 +31239,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 15642;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 15950;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -31297,7 +31260,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 15642;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 15950;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -31305,8 +31268,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 15642 : (15644);
- $$$ = $238 ? $$ : (15643);
+ $$ = $240 ? 15950 : (15952);
+ $$$ = $238 ? $$ : (15951);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -31323,7 +31286,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 15642;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 15950;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -31336,7 +31299,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 15642;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 15950;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -31350,7 +31313,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 15652;
+ $271 = $270 ? $269 : 15960;
$$1 = $271;
label = 71;
break;
@@ -31390,7 +31353,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 15642;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 15950;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -31412,8 +31375,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (15642 + ($208)|0);
- $$289 = $or$cond283 ? 15642 : $209;
+ $209 = (15950 + ($208)|0);
+ $$289 = $or$cond283 ? 15950 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -31434,7 +31397,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 15642;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 15950;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -31964,7 +31927,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (15690 + ($7)|0);
+ $9 = (15998 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -32322,14 +32285,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 15659;
+ $$0471 = $14;$$0520 = 1;$$0521 = 15967;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (15660) : (15665);
- $$$ = $16 ? $$ : (15662);
+ $$ = $18 ? (15968) : (15973);
+ $$$ = $16 ? $$ : (15970);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -32428,7 +32391,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (15690 + ($80)|0);
+ $81 = (15998 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -33039,7 +33002,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,15706,1);
+ _out($0,16014,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -33120,7 +33083,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,15706,1);
+ _out($0,16014,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -33177,9 +33140,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 15678 : 15682;
+ $29 = $28 ? 15986 : 15990;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 17609 : 15686;
+ $31 = $28 ? 17917 : 15994;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -33389,7 +33352,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (15708 + ($$016)|0);
+ $3 = (16016 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -33400,7 +33363,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 15796;$$115 = 87;
+ $$01214 = 16104;$$115 = 87;
label = 5;
break;
} else {
@@ -33410,9 +33373,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 15796;
+ $$012$lcssa = 16104;
} else {
- $$01214 = 15796;$$115 = $$016;
+ $$01214 = 16104;$$115 = $$016;
label = 5;
}
}
@@ -33837,7 +33800,7 @@ function ___floatscan($0,$1,$2) {
$$0107127 = 0;$$1128 = $$0;
while(1) {
$26 = $$1128 | 32;
- $27 = (17600 + ($$0107127)|0);
+ $27 = (17908 + ($$0107127)|0);
$28 = HEAP8[$27>>0]|0;
$29 = $28 << 24 >> 24;
$30 = ($26|0)==($29|0);
@@ -33904,7 +33867,7 @@ function ___floatscan($0,$1,$2) {
$$2109125 = 0;$$3126 = $$1$lcssa;
while(1) {
$57 = $$3126 | 32;
- $58 = (17609 + ($$2109125)|0);
+ $58 = (17917 + ($$2109125)|0);
$59 = HEAP8[$58>>0]|0;
$60 = $59 << 24 >> 24;
$61 = ($57|0)==($60|0);
@@ -36155,7 +36118,7 @@ function _mbrtowc($0,$1,$2,$3) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$4 = sp;
$5 = ($3|0)==(0|0);
- $$ = $5 ? 20548 : $3;
+ $$ = $5 ? 20852 : $3;
$6 = HEAP32[$$>>2]|0;
$7 = ($1|0)==(0|0);
L1: do {
@@ -36446,7 +36409,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(17613,$3,4)|0);
+ $memchr = (_memchr(17921,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -36535,7 +36498,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(17613,$4,4)|0);
+ $memchr = (_memchr(17921,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -36626,7 +36589,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(20488)>>2]|0;
+ $38 = HEAP32[(20792)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -36659,13 +36622,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((20552|0));
- return (20560|0);
+ ___lock((20856|0));
+ return (20864|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((20552|0));
+ ___unlock((20856|0));
return;
}
function _fclose($0) {
@@ -38925,7 +38888,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 17888;
+ $2 = 18192;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -39167,7 +39130,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[5141]|0;
+ $3 = HEAP32[5217]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -39186,22 +39149,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[5141] = 0;
+ HEAP32[5217] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[5141] = $10;
+ HEAP32[5217] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[5141] = 0;
+ HEAP32[5217] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[5141] = $13;
+ HEAP32[5217] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -39282,7 +39245,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[5142]|0;
+ $8 = HEAP32[5218]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -39291,7 +39254,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (20608 + ($15<<2)|0);
+ $16 = (20912 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -39302,9 +39265,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[5142] = $24;
+ HEAP32[5218] = $24;
} else {
- $25 = HEAP32[(20584)>>2]|0;
+ $25 = HEAP32[(20888)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -39335,7 +39298,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(20576)>>2]|0;
+ $37 = HEAP32[(20880)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -39369,7 +39332,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (20608 + ($68<<2)|0);
+ $69 = (20912 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -39380,10 +39343,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[5142] = $77;
+ HEAP32[5218] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(20584)>>2]|0;
+ $78 = HEAP32[(20888)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -39416,22 +39379,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(20588)>>2]|0;
+ $92 = HEAP32[(20892)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (20608 + ($94<<2)|0);
+ $95 = (20912 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[5142] = $100;
+ HEAP32[5218] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(20584)>>2]|0;
+ $103 = HEAP32[(20888)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -39448,12 +39411,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(20576)>>2] = $84;
- HEAP32[(20588)>>2] = $87;
+ HEAP32[(20880)>>2] = $84;
+ HEAP32[(20892)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(20572)>>2]|0;
+ $108 = HEAP32[(20876)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -39481,7 +39444,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (20872 + ($132<<2)|0);
+ $133 = (21176 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -39521,7 +39484,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(20584)>>2]|0;
+ $155 = HEAP32[(20888)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -39616,7 +39579,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (20872 + ($188<<2)|0);
+ $189 = (21176 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -39627,11 +39590,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(20572)>>2] = $194;
+ HEAP32[(20876)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(20584)>>2]|0;
+ $195 = HEAP32[(20888)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -39652,7 +39615,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(20584)>>2]|0;
+ $201 = HEAP32[(20888)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -39682,7 +39645,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(20584)>>2]|0;
+ $213 = HEAP32[(20888)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -39719,22 +39682,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(20588)>>2]|0;
+ $231 = HEAP32[(20892)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (20608 + ($233<<2)|0);
+ $234 = (20912 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[5142] = $238;
+ HEAP32[5218] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(20584)>>2]|0;
+ $241 = HEAP32[(20888)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -39751,8 +39714,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(20576)>>2] = $$0193$lcssa$i;
- HEAP32[(20588)>>2] = $157;
+ HEAP32[(20880)>>2] = $$0193$lcssa$i;
+ HEAP32[(20892)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -39768,7 +39731,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(20572)>>2]|0;
+ $250 = HEAP32[(20876)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -39808,7 +39771,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (20872 + ($$0358$i<<2)|0);
+ $278 = (21176 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -39900,7 +39863,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (20872 + ($330<<2)|0);
+ $331 = (21176 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -39944,11 +39907,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(20576)>>2]|0;
+ $345 = HEAP32[(20880)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(20584)>>2]|0;
+ $348 = HEAP32[(20888)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -40045,7 +40008,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (20872 + ($381<<2)|0);
+ $382 = (21176 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -40056,12 +40019,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(20572)>>2] = $387;
+ HEAP32[(20876)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(20584)>>2]|0;
+ $388 = HEAP32[(20888)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -40083,7 +40046,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(20584)>>2]|0;
+ $394 = HEAP32[(20888)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -40115,7 +40078,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(20584)>>2]|0;
+ $406 = HEAP32[(20888)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -40156,20 +40119,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (20608 + ($425<<2)|0);
- $427 = HEAP32[5142]|0;
+ $426 = (20912 + ($425<<2)|0);
+ $427 = HEAP32[5218]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[5142] = $431;
+ HEAP32[5218] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(20584)>>2]|0;
+ $434 = HEAP32[(20888)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -40221,7 +40184,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (20872 + ($$0361$i<<2)|0);
+ $464 = (21176 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -40233,7 +40196,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(20572)>>2] = $472;
+ HEAP32[(20876)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -40272,7 +40235,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(20584)>>2]|0;
+ $491 = HEAP32[(20888)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -40291,7 +40254,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(20584)>>2]|0;
+ $498 = HEAP32[(20888)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -40324,16 +40287,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(20576)>>2]|0;
+ $506 = HEAP32[(20880)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(20588)>>2]|0;
+ $509 = HEAP32[(20892)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(20588)>>2] = $511;
- HEAP32[(20576)>>2] = $508;
+ HEAP32[(20892)>>2] = $511;
+ HEAP32[(20880)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -40343,8 +40306,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(20576)>>2] = 0;
- HEAP32[(20588)>>2] = 0;
+ HEAP32[(20880)>>2] = 0;
+ HEAP32[(20892)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -40358,14 +40321,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(20580)>>2]|0;
+ $524 = HEAP32[(20884)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(20580)>>2] = $526;
- $527 = HEAP32[(20592)>>2]|0;
+ HEAP32[(20884)>>2] = $526;
+ $527 = HEAP32[(20896)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(20592)>>2] = $528;
+ HEAP32[(20896)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -40376,23 +40339,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[5260]|0;
+ $534 = HEAP32[5336]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(21048)>>2] = 4096;
- HEAP32[(21044)>>2] = 4096;
- HEAP32[(21052)>>2] = -1;
- HEAP32[(21056)>>2] = -1;
- HEAP32[(21060)>>2] = 0;
- HEAP32[(21012)>>2] = 0;
+ HEAP32[(21352)>>2] = 4096;
+ HEAP32[(21348)>>2] = 4096;
+ HEAP32[(21356)>>2] = -1;
+ HEAP32[(21360)>>2] = -1;
+ HEAP32[(21364)>>2] = 0;
+ HEAP32[(21316)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[5260] = $538;
+ HEAP32[5336] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(21048)>>2]|0;
+ $$pre$i212 = HEAP32[(21352)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -40405,10 +40368,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(21008)>>2]|0;
+ $546 = HEAP32[(21312)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(21000)>>2]|0;
+ $548 = HEAP32[(21304)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -40418,18 +40381,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(21012)>>2]|0;
+ $552 = HEAP32[(21316)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(20592)>>2]|0;
+ $555 = HEAP32[(20896)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (21016);
+ $$0$i$i = (21320);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -40487,7 +40450,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(21044)>>2]|0;
+ $569 = HEAP32[(21348)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -40497,13 +40460,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(21000)>>2]|0;
+ $578 = HEAP32[(21304)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(21008)>>2]|0;
+ $582 = HEAP32[(21312)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -40549,7 +40512,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(21048)>>2]|0;
+ $601 = HEAP32[(21352)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -40574,9 +40537,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(21012)>>2]|0;
+ $611 = HEAP32[(21316)>>2]|0;
$612 = $611 | 4;
- HEAP32[(21012)>>2] = $612;
+ HEAP32[(21316)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -40612,35 +40575,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(21000)>>2]|0;
+ $626 = HEAP32[(21304)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(21000)>>2] = $627;
- $628 = HEAP32[(21004)>>2]|0;
+ HEAP32[(21304)>>2] = $627;
+ $628 = HEAP32[(21308)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(21004)>>2] = $627;
+ HEAP32[(21308)>>2] = $627;
}
- $630 = HEAP32[(20592)>>2]|0;
+ $630 = HEAP32[(20896)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(20584)>>2]|0;
+ $632 = HEAP32[(20888)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(20584)>>2] = $$749$i;
+ HEAP32[(20888)>>2] = $$749$i;
}
- HEAP32[(21016)>>2] = $$749$i;
- HEAP32[(21020)>>2] = $$723948$i;
- HEAP32[(21028)>>2] = 0;
- $635 = HEAP32[5260]|0;
- HEAP32[(20604)>>2] = $635;
- HEAP32[(20600)>>2] = -1;
+ HEAP32[(21320)>>2] = $$749$i;
+ HEAP32[(21324)>>2] = $$723948$i;
+ HEAP32[(21332)>>2] = 0;
+ $635 = HEAP32[5336]|0;
+ HEAP32[(20908)>>2] = $635;
+ HEAP32[(20904)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (20608 + ($636<<2)|0);
+ $637 = (20912 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -40663,18 +40626,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(20592)>>2] = $649;
- HEAP32[(20580)>>2] = $650;
+ HEAP32[(20896)>>2] = $649;
+ HEAP32[(20884)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(21056)>>2]|0;
- HEAP32[(20596)>>2] = $655;
+ $655 = HEAP32[(21360)>>2]|0;
+ HEAP32[(20900)>>2] = $655;
} else {
- $$024371$i = (21016);
+ $$024371$i = (21320);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -40706,7 +40669,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(20580)>>2]|0;
+ $671 = HEAP32[(20884)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -40717,30 +40680,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(20592)>>2] = $679;
- HEAP32[(20580)>>2] = $681;
+ HEAP32[(20896)>>2] = $679;
+ HEAP32[(20884)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(21056)>>2]|0;
- HEAP32[(20596)>>2] = $686;
+ $686 = HEAP32[(21360)>>2]|0;
+ HEAP32[(20900)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(20584)>>2]|0;
+ $687 = HEAP32[(20888)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(20584)>>2] = $$749$i;
+ HEAP32[(20888)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (21016);
+ $$124470$i = (21320);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -40795,21 +40758,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(20580)>>2]|0;
+ $726 = HEAP32[(20884)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(20580)>>2] = $727;
- HEAP32[(20592)>>2] = $721;
+ HEAP32[(20884)>>2] = $727;
+ HEAP32[(20896)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(20588)>>2]|0;
+ $730 = HEAP32[(20892)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(20576)>>2]|0;
+ $732 = HEAP32[(20880)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(20576)>>2] = $733;
- HEAP32[(20588)>>2] = $721;
+ HEAP32[(20880)>>2] = $733;
+ HEAP32[(20892)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -40832,7 +40795,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (20608 + ($748<<2)|0);
+ $749 = (20912 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -40855,9 +40818,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[5142]|0;
+ $759 = HEAP32[5218]|0;
$760 = $759 & $758;
- HEAP32[5142] = $760;
+ HEAP32[5218] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -40970,7 +40933,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (20872 + ($796<<2)|0);
+ $797 = (21176 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -40982,12 +40945,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(20572)>>2]|0;
+ $802 = HEAP32[(20876)>>2]|0;
$803 = $802 & $801;
- HEAP32[(20572)>>2] = $803;
+ HEAP32[(20876)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(20584)>>2]|0;
+ $804 = HEAP32[(20888)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -41008,7 +40971,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(20584)>>2]|0;
+ $810 = HEAP32[(20888)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -41040,7 +41003,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(20584)>>2]|0;
+ $822 = HEAP32[(20888)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -41073,21 +41036,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (20608 + ($836<<2)|0);
- $838 = HEAP32[5142]|0;
+ $837 = (20912 + ($836<<2)|0);
+ $838 = HEAP32[5218]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[5142] = $842;
+ HEAP32[5218] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(20584)>>2]|0;
+ $845 = HEAP32[(20888)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -41142,20 +41105,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (20872 + ($$0296$i$i<<2)|0);
+ $875 = (21176 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(20572)>>2]|0;
+ $879 = HEAP32[(20876)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(20572)>>2] = $883;
+ HEAP32[(20876)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -41194,7 +41157,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(20584)>>2]|0;
+ $902 = HEAP32[(20888)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -41213,7 +41176,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(20584)>>2]|0;
+ $909 = HEAP32[(20888)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -41240,7 +41203,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (21016);
+ $$0$i$i$i = (21320);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -41281,23 +41244,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(20592)>>2] = $946;
- HEAP32[(20580)>>2] = $947;
+ HEAP32[(20896)>>2] = $946;
+ HEAP32[(20884)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(21056)>>2]|0;
- HEAP32[(20596)>>2] = $952;
+ $952 = HEAP32[(21360)>>2]|0;
+ HEAP32[(20900)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(21016)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21016)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21016)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21016)+12>>2]|0;
- HEAP32[(21016)>>2] = $$749$i;
- HEAP32[(21020)>>2] = $$723948$i;
- HEAP32[(21028)>>2] = 0;
- HEAP32[(21024)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(21320)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21320)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21320)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21320)+12>>2]|0;
+ HEAP32[(21320)>>2] = $$749$i;
+ HEAP32[(21324)>>2] = $$723948$i;
+ HEAP32[(21332)>>2] = 0;
+ HEAP32[(21328)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -41326,20 +41289,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (20608 + ($968<<2)|0);
- $970 = HEAP32[5142]|0;
+ $969 = (20912 + ($968<<2)|0);
+ $970 = HEAP32[5218]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[5142] = $974;
+ HEAP32[5218] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(20584)>>2]|0;
+ $977 = HEAP32[(20888)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -41391,19 +41354,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (20872 + ($$0212$i$i<<2)|0);
+ $1007 = (21176 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(20572)>>2]|0;
+ $1010 = HEAP32[(20876)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(20572)>>2] = $1014;
+ HEAP32[(20876)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -41442,7 +41405,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(20584)>>2]|0;
+ $1033 = HEAP32[(20888)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -41461,7 +41424,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(20584)>>2]|0;
+ $1040 = HEAP32[(20888)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -41484,14 +41447,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(20580)>>2]|0;
+ $1048 = HEAP32[(20884)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(20580)>>2] = $1050;
- $1051 = HEAP32[(20592)>>2]|0;
+ HEAP32[(20884)>>2] = $1050;
+ $1051 = HEAP32[(20896)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(20592)>>2] = $1052;
+ HEAP32[(20896)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -41534,7 +41497,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(20584)>>2]|0;
+ $3 = HEAP32[(20888)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -41567,7 +41530,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(20588)>>2]|0;
+ $19 = HEAP32[(20892)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -41582,7 +41545,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(20576)>>2] = $17;
+ HEAP32[(20880)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -41596,7 +41559,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (20608 + ($27<<2)|0);
+ $28 = (20912 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -41616,9 +41579,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[5142]|0;
+ $37 = HEAP32[5218]|0;
$38 = $37 & $36;
- HEAP32[5142] = $38;
+ HEAP32[5218] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -41732,7 +41695,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (20872 + ($74<<2)|0);
+ $75 = (21176 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -41742,14 +41705,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(20572)>>2]|0;
+ $80 = HEAP32[(20876)>>2]|0;
$81 = $80 & $79;
- HEAP32[(20572)>>2] = $81;
+ HEAP32[(20876)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(20584)>>2]|0;
+ $82 = HEAP32[(20888)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -41771,7 +41734,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(20584)>>2]|0;
+ $88 = HEAP32[(20888)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -41803,7 +41766,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(20584)>>2]|0;
+ $100 = HEAP32[(20888)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -41838,14 +41801,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(20592)>>2]|0;
+ $120 = HEAP32[(20896)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(20588)>>2]|0;
+ $122 = HEAP32[(20892)>>2]|0;
if ($121) {
- $123 = HEAP32[(20580)>>2]|0;
+ $123 = HEAP32[(20884)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(20580)>>2] = $124;
- HEAP32[(20592)>>2] = $$1;
+ HEAP32[(20884)>>2] = $124;
+ HEAP32[(20896)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -41853,16 +41816,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(20588)>>2] = 0;
- HEAP32[(20576)>>2] = 0;
+ HEAP32[(20892)>>2] = 0;
+ HEAP32[(20880)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(20576)>>2]|0;
+ $129 = HEAP32[(20880)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(20576)>>2] = $130;
- HEAP32[(20588)>>2] = $113;
+ HEAP32[(20880)>>2] = $130;
+ HEAP32[(20892)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -41881,10 +41844,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (20608 + ($142<<2)|0);
+ $143 = (20912 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(20584)>>2]|0;
+ $145 = HEAP32[(20888)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -41902,9 +41865,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[5142]|0;
+ $153 = HEAP32[5218]|0;
$154 = $153 & $152;
- HEAP32[5142] = $154;
+ HEAP32[5218] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -41912,7 +41875,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(20584)>>2]|0;
+ $156 = HEAP32[(20888)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -41972,7 +41935,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(20584)>>2]|0;
+ $189 = HEAP32[(20888)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -41985,7 +41948,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(20584)>>2]|0;
+ $169 = HEAP32[(20888)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -42016,7 +41979,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (20872 + ($193<<2)|0);
+ $194 = (21176 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -42026,13 +41989,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(20572)>>2]|0;
+ $199 = HEAP32[(20876)>>2]|0;
$200 = $199 & $198;
- HEAP32[(20572)>>2] = $200;
+ HEAP32[(20876)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(20584)>>2]|0;
+ $201 = HEAP32[(20888)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -42053,7 +42016,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(20584)>>2]|0;
+ $207 = HEAP32[(20888)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -42083,7 +42046,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(20584)>>2]|0;
+ $219 = HEAP32[(20888)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -42104,10 +42067,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(20588)>>2]|0;
+ $226 = HEAP32[(20892)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(20576)>>2] = $135;
+ HEAP32[(20880)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -42126,20 +42089,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (20608 + ($234<<2)|0);
- $236 = HEAP32[5142]|0;
+ $235 = (20912 + ($234<<2)|0);
+ $236 = HEAP32[5218]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[5142] = $240;
+ HEAP32[5218] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(20584)>>2]|0;
+ $243 = HEAP32[(20888)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -42191,21 +42154,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (20872 + ($$0396<<2)|0);
+ $273 = (21176 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(20572)>>2]|0;
+ $277 = HEAP32[(20876)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(20572)>>2] = $281;
+ HEAP32[(20876)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -42243,7 +42206,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(20584)>>2]|0;
+ $300 = HEAP32[(20888)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -42262,7 +42225,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(20584)>>2]|0;
+ $307 = HEAP32[(20888)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -42284,12 +42247,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(20600)>>2]|0;
+ $314 = HEAP32[(20904)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(20600)>>2] = $315;
+ HEAP32[(20904)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (21024);
+ $$0212$in$i = (21328);
} else {
return;
}
@@ -42303,7 +42266,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(20600)>>2] = -1;
+ HEAP32[(20904)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -42375,7 +42338,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(20584)>>2]|0;
+ $6 = HEAP32[(20888)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -42405,7 +42368,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(21048)>>2]|0;
+ $18 = HEAP32[(21352)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -42441,10 +42404,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(20592)>>2]|0;
+ $34 = HEAP32[(20896)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(20580)>>2]|0;
+ $36 = HEAP32[(20884)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -42460,15 +42423,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(20592)>>2] = $40;
- HEAP32[(20580)>>2] = $39;
+ HEAP32[(20896)>>2] = $40;
+ HEAP32[(20884)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(20588)>>2]|0;
+ $46 = HEAP32[(20892)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(20576)>>2]|0;
+ $48 = HEAP32[(20880)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -42504,8 +42467,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(20576)>>2] = $storemerge1;
- HEAP32[(20588)>>2] = $storemerge;
+ HEAP32[(20880)>>2] = $storemerge1;
+ HEAP32[(20892)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -42532,7 +42495,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (20608 + ($81<<2)|0);
+ $82 = (20912 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -42552,9 +42515,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[5142]|0;
+ $91 = HEAP32[5218]|0;
$92 = $91 & $90;
- HEAP32[5142] = $92;
+ HEAP32[5218] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -42663,7 +42626,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (20872 + ($128<<2)|0);
+ $129 = (21176 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -42673,13 +42636,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(20572)>>2]|0;
+ $134 = HEAP32[(20876)>>2]|0;
$135 = $134 & $133;
- HEAP32[(20572)>>2] = $135;
+ HEAP32[(20876)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(20584)>>2]|0;
+ $136 = HEAP32[(20888)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -42700,7 +42663,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(20584)>>2]|0;
+ $142 = HEAP32[(20888)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -42730,7 +42693,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(20584)>>2]|0;
+ $154 = HEAP32[(20888)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -42815,13 +42778,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(20584)>>2]|0;
+ $13 = HEAP32[(20888)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(20588)>>2]|0;
+ $15 = HEAP32[(20892)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -42836,7 +42799,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(20576)>>2] = $12;
+ HEAP32[(20880)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -42850,7 +42813,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (20608 + ($23<<2)|0);
+ $24 = (20912 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -42870,9 +42833,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[5142]|0;
+ $33 = HEAP32[5218]|0;
$34 = $33 & $32;
- HEAP32[5142] = $34;
+ HEAP32[5218] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -42986,7 +42949,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (20872 + ($70<<2)|0);
+ $71 = (21176 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -42996,14 +42959,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(20572)>>2]|0;
+ $76 = HEAP32[(20876)>>2]|0;
$77 = $76 & $75;
- HEAP32[(20572)>>2] = $77;
+ HEAP32[(20876)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(20584)>>2]|0;
+ $78 = HEAP32[(20888)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -43025,7 +42988,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(20584)>>2]|0;
+ $84 = HEAP32[(20888)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -43057,7 +43020,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(20584)>>2]|0;
+ $96 = HEAP32[(20888)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -43076,7 +43039,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(20584)>>2]|0;
+ $108 = HEAP32[(20888)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -43087,14 +43050,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(20592)>>2]|0;
+ $114 = HEAP32[(20896)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(20588)>>2]|0;
+ $116 = HEAP32[(20892)>>2]|0;
if ($115) {
- $117 = HEAP32[(20580)>>2]|0;
+ $117 = HEAP32[(20884)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(20580)>>2] = $118;
- HEAP32[(20592)>>2] = $$1;
+ HEAP32[(20884)>>2] = $118;
+ HEAP32[(20896)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -43102,16 +43065,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(20588)>>2] = 0;
- HEAP32[(20576)>>2] = 0;
+ HEAP32[(20892)>>2] = 0;
+ HEAP32[(20880)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(20576)>>2]|0;
+ $123 = HEAP32[(20880)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(20576)>>2] = $124;
- HEAP32[(20588)>>2] = $$1;
+ HEAP32[(20880)>>2] = $124;
+ HEAP32[(20892)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -43130,7 +43093,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (20608 + ($136<<2)|0);
+ $137 = (20912 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -43150,9 +43113,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[5142]|0;
+ $146 = HEAP32[5218]|0;
$147 = $146 & $145;
- HEAP32[5142] = $147;
+ HEAP32[5218] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -43261,7 +43224,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (20872 + ($183<<2)|0);
+ $184 = (21176 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -43271,13 +43234,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(20572)>>2]|0;
+ $189 = HEAP32[(20876)>>2]|0;
$190 = $189 & $188;
- HEAP32[(20572)>>2] = $190;
+ HEAP32[(20876)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(20584)>>2]|0;
+ $191 = HEAP32[(20888)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -43298,7 +43261,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(20584)>>2]|0;
+ $197 = HEAP32[(20888)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -43328,7 +43291,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(20584)>>2]|0;
+ $209 = HEAP32[(20888)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -43349,10 +43312,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(20588)>>2]|0;
+ $216 = HEAP32[(20892)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(20576)>>2] = $129;
+ HEAP32[(20880)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -43371,20 +43334,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (20608 + ($224<<2)|0);
- $226 = HEAP32[5142]|0;
+ $225 = (20912 + ($224<<2)|0);
+ $226 = HEAP32[5218]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[5142] = $230;
+ HEAP32[5218] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(20584)>>2]|0;
+ $233 = HEAP32[(20888)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -43436,20 +43399,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (20872 + ($$0431<<2)|0);
+ $263 = (21176 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(20572)>>2]|0;
+ $267 = HEAP32[(20876)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(20572)>>2] = $271;
+ HEAP32[(20876)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -43488,7 +43451,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(20584)>>2]|0;
+ $290 = HEAP32[(20888)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -43506,7 +43469,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(20584)>>2]|0;
+ $297 = HEAP32[(20888)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/web/physac/physics_demo.js b/docs/examples/web/physac/physics_demo.js
new file mode 100644
index 000000000..81550e5f7
--- /dev/null
+++ b/docs/examples/web/physac/physics_demo.js
@@ -0,0 +1,28789 @@
+// The Module object: Our interface to the outside world. We import
+// and export values on it, and do the work to get that through
+// closure compiler if necessary. There are various ways Module can be used:
+// 1. Not defined. We create it here
+// 2. A function parameter, function(Module) { ..generated code.. }
+// 3. pre-run appended it, var Module = {}; ..generated code..
+// 4. External script tag defines var Module.
+// We need to do an eval in order to handle the closure compiler
+// case, where this code here is minified but Module was defined
+// elsewhere (e.g. case 4 above). We also need to check if Module
+// already exists (e.g. case 3 above).
+// Note that if you want to run closure, and also to use Module
+// after the generated code, you will need to define var Module = {};
+// before the code. Then that object will be used in the code, and you
+// can continue to use Module afterwards as well.
+var Module;
+if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {};
+
+// Sometimes an existing Module object exists with properties
+// meant to overwrite the default module functionality. Here
+// we collect those properties and reapply _after_ we configure
+// the current environment's defaults to avoid having to be so
+// defensive during initialization.
+var moduleOverrides = {};
+for (var key in Module) {
+ if (Module.hasOwnProperty(key)) {
+ moduleOverrides[key] = Module[key];
+ }
+}
+
+// The environment setup code below is customized to use Module.
+// *** Environment setup code ***
+var ENVIRONMENT_IS_WEB = false;
+var ENVIRONMENT_IS_WORKER = false;
+var ENVIRONMENT_IS_NODE = false;
+var ENVIRONMENT_IS_SHELL = false;
+
+// Three configurations we can be running in:
+// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false)
+// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false)
+// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true)
+
+if (Module['ENVIRONMENT']) {
+ if (Module['ENVIRONMENT'] === 'WEB') {
+ ENVIRONMENT_IS_WEB = true;
+ } else if (Module['ENVIRONMENT'] === 'WORKER') {
+ ENVIRONMENT_IS_WORKER = true;
+ } else if (Module['ENVIRONMENT'] === 'NODE') {
+ ENVIRONMENT_IS_NODE = true;
+ } else if (Module['ENVIRONMENT'] === 'SHELL') {
+ ENVIRONMENT_IS_SHELL = true;
+ } else {
+ throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.');
+ }
+} else {
+ ENVIRONMENT_IS_WEB = typeof window === 'object';
+ ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
+ ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
+ ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
+}
+
+
+if (ENVIRONMENT_IS_NODE) {
+ // Expose functionality in the same simple way that the shells work
+ // Note that we pollute the global namespace here, otherwise we break in node
+ if (!Module['print']) Module['print'] = console.log;
+ if (!Module['printErr']) Module['printErr'] = console.warn;
+
+ var nodeFS;
+ var nodePath;
+
+ Module['read'] = function read(filename, binary) {
+ if (!nodeFS) nodeFS = require('fs');
+ if (!nodePath) nodePath = require('path');
+ filename = nodePath['normalize'](filename);
+ var ret = nodeFS['readFileSync'](filename);
+ return binary ? ret : ret.toString();
+ };
+
+ Module['readBinary'] = function readBinary(filename) {
+ var ret = Module['read'](filename, true);
+ if (!ret.buffer) {
+ ret = new Uint8Array(ret);
+ }
+ assert(ret.buffer);
+ return ret;
+ };
+
+ Module['load'] = function load(f) {
+ globalEval(read(f));
+ };
+
+ if (!Module['thisProgram']) {
+ if (process['argv'].length > 1) {
+ Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/');
+ } else {
+ Module['thisProgram'] = 'unknown-program';
+ }
+ }
+
+ Module['arguments'] = process['argv'].slice(2);
+
+ if (typeof module !== 'undefined') {
+ module['exports'] = Module;
+ }
+
+ process['on']('uncaughtException', function(ex) {
+ // suppress ExitStatus exceptions from showing an error
+ if (!(ex instanceof ExitStatus)) {
+ throw ex;
+ }
+ });
+
+ Module['inspect'] = function () { return '[Emscripten Module object]'; };
+}
+else if (ENVIRONMENT_IS_SHELL) {
+ if (!Module['print']) Module['print'] = print;
+ if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm
+
+ if (typeof read != 'undefined') {
+ Module['read'] = read;
+ } else {
+ Module['read'] = function read() { throw 'no read() available' };
+ }
+
+ Module['readBinary'] = function readBinary(f) {
+ if (typeof readbuffer === 'function') {
+ return new Uint8Array(readbuffer(f));
+ }
+ var data = read(f, 'binary');
+ assert(typeof data === 'object');
+ return data;
+ };
+
+ if (typeof scriptArgs != 'undefined') {
+ Module['arguments'] = scriptArgs;
+ } else if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof quit === 'function') {
+ Module['quit'] = function(status, toThrow) {
+ quit(status);
+ }
+ }
+
+}
+else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
+ Module['read'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.send(null);
+ return xhr.responseText;
+ };
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['readBinary'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.responseType = 'arraybuffer';
+ xhr.send(null);
+ return xhr.response;
+ };
+ }
+
+ Module['readAsync'] = function readAsync(url, onload, onerror) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onload = function xhr_onload() {
+ if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
+ onload(xhr.response);
+ } else {
+ onerror();
+ }
+ };
+ xhr.onerror = onerror;
+ xhr.send(null);
+ };
+
+ if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof console !== 'undefined') {
+ if (!Module['print']) Module['print'] = function print(x) {
+ console.log(x);
+ };
+ if (!Module['printErr']) Module['printErr'] = function printErr(x) {
+ console.warn(x);
+ };
+ } else {
+ // Probably a worker, and without console.log. We can do very little here...
+ var TRY_USE_DUMP = false;
+ if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) {
+ dump(x);
+ }) : (function(x) {
+ // self.postMessage(x); // enable this if you want stdout to be sent as messages
+ }));
+ }
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['load'] = importScripts;
+ }
+
+ if (typeof Module['setWindowTitle'] === 'undefined') {
+ Module['setWindowTitle'] = function(title) { document.title = title };
+ }
+}
+else {
+ // Unreachable because SHELL is dependant on the others
+ throw 'Unknown runtime environment. Where are we?';
+}
+
+function globalEval(x) {
+ eval.call(null, x);
+}
+if (!Module['load'] && Module['read']) {
+ Module['load'] = function load(f) {
+ globalEval(Module['read'](f));
+ };
+}
+if (!Module['print']) {
+ Module['print'] = function(){};
+}
+if (!Module['printErr']) {
+ Module['printErr'] = Module['print'];
+}
+if (!Module['arguments']) {
+ Module['arguments'] = [];
+}
+if (!Module['thisProgram']) {
+ Module['thisProgram'] = './this.program';
+}
+if (!Module['quit']) {
+ Module['quit'] = function(status, toThrow) {
+ throw toThrow;
+ }
+}
+
+// *** Environment setup code ***
+
+// Closure helpers
+Module.print = Module['print'];
+Module.printErr = Module['printErr'];
+
+// Callbacks
+Module['preRun'] = [];
+Module['postRun'] = [];
+
+// Merge back in the overrides
+for (var key in moduleOverrides) {
+ if (moduleOverrides.hasOwnProperty(key)) {
+ Module[key] = moduleOverrides[key];
+ }
+}
+// Free the object hierarchy contained in the overrides, this lets the GC
+// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
+moduleOverrides = undefined;
+
+
+
+// {{PREAMBLE_ADDITIONS}}
+
+// === Preamble library stuff ===
+
+// Documentation for the public APIs defined in this file must be updated in:
+// site/source/docs/api_reference/preamble.js.rst
+// A prebuilt local version of the documentation is available at:
+// site/build/text/docs/api_reference/preamble.js.txt
+// You can also build docs locally as HTML or other formats in site/
+// An online HTML version (which may be of a different version of Emscripten)
+// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
+
+//========================================
+// Runtime code shared with compiler
+//========================================
+
+var Runtime = {
+ setTempRet0: function (value) {
+ tempRet0 = value;
+ return value;
+ },
+ getTempRet0: function () {
+ return tempRet0;
+ },
+ stackSave: function () {
+ return STACKTOP;
+ },
+ stackRestore: function (stackTop) {
+ STACKTOP = stackTop;
+ },
+ getNativeTypeSize: function (type) {
+ switch (type) {
+ case 'i1': case 'i8': return 1;
+ case 'i16': return 2;
+ case 'i32': return 4;
+ case 'i64': return 8;
+ case 'float': return 4;
+ case 'double': return 8;
+ default: {
+ if (type[type.length-1] === '*') {
+ return Runtime.QUANTUM_SIZE; // A pointer
+ } else if (type[0] === 'i') {
+ var bits = parseInt(type.substr(1));
+ assert(bits % 8 === 0);
+ return bits/8;
+ } else {
+ return 0;
+ }
+ }
+ }
+ },
+ getNativeFieldSize: function (type) {
+ return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE);
+ },
+ STACK_ALIGN: 16,
+ prepVararg: function (ptr, type) {
+ if (type === 'double' || type === 'i64') {
+ // move so the load is aligned
+ if (ptr & 7) {
+ assert((ptr & 7) === 4);
+ ptr += 4;
+ }
+ } else {
+ assert((ptr & 3) === 0);
+ }
+ return ptr;
+ },
+ getAlignSize: function (type, size, vararg) {
+ // we align i64s and doubles on 64-bit boundaries, unlike x86
+ if (!vararg && (type == 'i64' || type == 'double')) return 8;
+ if (!type) return Math.min(size, 8); // align structures internally to 64 bits
+ return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE);
+ },
+ dynCall: function (sig, ptr, args) {
+ if (args && args.length) {
+ assert(args.length == sig.length-1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].apply(null, [ptr].concat(args));
+ } else {
+ assert(sig.length == 1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].call(null, ptr);
+ }
+ },
+ functionPointers: [],
+ addFunction: function (func) {
+ for (var i = 0; i < Runtime.functionPointers.length; i++) {
+ if (!Runtime.functionPointers[i]) {
+ Runtime.functionPointers[i] = func;
+ return 2*(1 + i);
+ }
+ }
+ throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.';
+ },
+ removeFunction: function (index) {
+ Runtime.functionPointers[(index-2)/2] = null;
+ },
+ warnOnce: function (text) {
+ if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {};
+ if (!Runtime.warnOnce.shown[text]) {
+ Runtime.warnOnce.shown[text] = 1;
+ Module.printErr(text);
+ }
+ },
+ funcWrappers: {},
+ getFuncWrapper: function (func, sig) {
+ assert(sig);
+ if (!Runtime.funcWrappers[sig]) {
+ Runtime.funcWrappers[sig] = {};
+ }
+ var sigCache = Runtime.funcWrappers[sig];
+ if (!sigCache[func]) {
+ // optimize away arguments usage in common cases
+ if (sig.length === 1) {
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func);
+ };
+ } else if (sig.length === 2) {
+ sigCache[func] = function dynCall_wrapper(arg) {
+ return Runtime.dynCall(sig, func, [arg]);
+ };
+ } else {
+ // general case
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments));
+ };
+ }
+ }
+ return sigCache[func];
+ },
+ getCompilerSetting: function (name) {
+ throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work';
+ },
+ stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; },
+ staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; },
+ dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;},
+ alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; },
+ makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; },
+ GLOBAL_BASE: 8,
+ QUANTUM_SIZE: 4,
+ __dummy__: 0
+}
+
+
+
+Module["Runtime"] = Runtime;
+
+
+
+//========================================
+// Runtime essentials
+//========================================
+
+var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort()
+var EXITSTATUS = 0;
+
+function assert(condition, text) {
+ if (!condition) {
+ abort('Assertion failed: ' + text);
+ }
+}
+
+var globalScope = this;
+
+// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
+function getCFunc(ident) {
+ var func = Module['_' + ident]; // closure exported function
+ if (!func) {
+ try { func = eval('_' + ident); } catch(e) {}
+ }
+ assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)');
+ return func;
+}
+
+var cwrap, ccall;
+(function(){
+ var JSfuncs = {
+ // Helpers for cwrap -- it can't refer to Runtime directly because it might
+ // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find
+ // out what the minified function name is.
+ 'stackSave': function() {
+ Runtime.stackSave()
+ },
+ 'stackRestore': function() {
+ Runtime.stackRestore()
+ },
+ // type conversion from js to c
+ 'arrayToC' : function(arr) {
+ var ret = Runtime.stackAlloc(arr.length);
+ writeArrayToMemory(arr, ret);
+ return ret;
+ },
+ 'stringToC' : function(str) {
+ var ret = 0;
+ if (str !== null && str !== undefined && str !== 0) { // null string
+ // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
+ var len = (str.length << 2) + 1;
+ ret = Runtime.stackAlloc(len);
+ stringToUTF8(str, ret, len);
+ }
+ return ret;
+ }
+ };
+ // For fast lookup of conversion functions
+ var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']};
+
+ // C calling interface.
+ ccall = function ccallFunc(ident, returnType, argTypes, args, opts) {
+ var func = getCFunc(ident);
+ var cArgs = [];
+ var stack = 0;
+ assert(returnType !== 'array', 'Return type should not be "array".');
+ if (args) {
+ for (var i = 0; i < args.length; i++) {
+ var converter = toC[argTypes[i]];
+ if (converter) {
+ if (stack === 0) stack = Runtime.stackSave();
+ cArgs[i] = converter(args[i]);
+ } else {
+ cArgs[i] = args[i];
+ }
+ }
+ }
+ var ret = func.apply(null, cArgs);
+ if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') {
+ assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall');
+ }
+ if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values');
+ if (returnType === 'string') ret = Pointer_stringify(ret);
+ if (stack !== 0) {
+ if (opts && opts.async) {
+ EmterpreterAsync.asyncFinalizers.push(function() {
+ Runtime.stackRestore(stack);
+ });
+ return;
+ }
+ Runtime.stackRestore(stack);
+ }
+ return ret;
+ }
+
+ var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/;
+ function parseJSFunc(jsfunc) {
+ // Match the body and the return value of a javascript function source
+ var parsed = jsfunc.toString().match(sourceRegex).slice(1);
+ return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]}
+ }
+
+ // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file
+ var JSsource = null;
+ function ensureJSsource() {
+ if (!JSsource) {
+ JSsource = {};
+ for (var fun in JSfuncs) {
+ if (JSfuncs.hasOwnProperty(fun)) {
+ // Elements of toCsource are arrays of three items:
+ // the code, and the return value
+ JSsource[fun] = parseJSFunc(JSfuncs[fun]);
+ }
+ }
+ }
+ }
+
+ cwrap = function cwrap(ident, returnType, argTypes) {
+ argTypes = argTypes || [];
+ var cfunc = getCFunc(ident);
+ // When the function takes numbers and returns a number, we can just return
+ // the original function
+ var numericArgs = argTypes.every(function(type){ return type === 'number'});
+ var numericRet = (returnType !== 'string');
+ if ( numericRet && numericArgs) {
+ return cfunc;
+ }
+ // Creation of the arguments list (["$1","$2",...,"$nargs"])
+ var argNames = argTypes.map(function(x,i){return '$'+i});
+ var funcstr = "(function(" + argNames.join(',') + ") {";
+ var nargs = argTypes.length;
+ if (!numericArgs) {
+ // Generate the code needed to convert the arguments from javascript
+ // values to pointers
+ ensureJSsource();
+ funcstr += 'var stack = ' + JSsource['stackSave'].body + ';';
+ for (var i = 0; i < nargs; i++) {
+ var arg = argNames[i], type = argTypes[i];
+ if (type === 'number') continue;
+ var convertCode = JSsource[type + 'ToC']; // [code, return]
+ funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';';
+ funcstr += convertCode.body + ';';
+ funcstr += arg + '=(' + convertCode.returnValue + ');';
+ }
+ }
+
+ // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore
+ var cfuncname = parseJSFunc(function(){return cfunc}).returnValue;
+ // Call the function
+ funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');';
+ if (!numericRet) { // Return type can only by 'string' or 'number'
+ // Convert the result to a string
+ var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue;
+ funcstr += 'ret = ' + strgfy + '(ret);';
+ }
+ funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }";
+ if (!numericArgs) {
+ // If we had a stack, restore it
+ ensureJSsource();
+ funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';';
+ }
+ funcstr += 'return ret})';
+ return eval(funcstr);
+ };
+})();
+Module["ccall"] = ccall;
+Module["cwrap"] = cwrap;
+
+function setValue(ptr, value, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': HEAP8[((ptr)>>0)]=value; break;
+ case 'i8': HEAP8[((ptr)>>0)]=value; break;
+ case 'i16': HEAP16[((ptr)>>1)]=value; break;
+ case 'i32': HEAP32[((ptr)>>2)]=value; break;
+ case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
+ case 'float': HEAPF32[((ptr)>>2)]=value; break;
+ case 'double': HEAPF64[((ptr)>>3)]=value; break;
+ default: abort('invalid type for setValue: ' + type);
+ }
+}
+Module["setValue"] = setValue;
+
+
+function getValue(ptr, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': return HEAP8[((ptr)>>0)];
+ case 'i8': return HEAP8[((ptr)>>0)];
+ case 'i16': return HEAP16[((ptr)>>1)];
+ case 'i32': return HEAP32[((ptr)>>2)];
+ case 'i64': return HEAP32[((ptr)>>2)];
+ case 'float': return HEAPF32[((ptr)>>2)];
+ case 'double': return HEAPF64[((ptr)>>3)];
+ default: abort('invalid type for setValue: ' + type);
+ }
+ return null;
+}
+Module["getValue"] = getValue;
+
+var ALLOC_NORMAL = 0; // Tries to use _malloc()
+var ALLOC_STACK = 1; // Lives for the duration of the current function call
+var ALLOC_STATIC = 2; // Cannot be freed
+var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk
+var ALLOC_NONE = 4; // Do not allocate
+Module["ALLOC_NORMAL"] = ALLOC_NORMAL;
+Module["ALLOC_STACK"] = ALLOC_STACK;
+Module["ALLOC_STATIC"] = ALLOC_STATIC;
+Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC;
+Module["ALLOC_NONE"] = ALLOC_NONE;
+
+// allocate(): This is for internal use. You can use it yourself as well, but the interface
+// is a little tricky (see docs right below). The reason is that it is optimized
+// for multiple syntaxes to save space in generated code. So you should
+// normally not use allocate(), and instead allocate memory using _malloc(),
+// initialize it with setValue(), and so forth.
+// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
+// in *bytes* (note that this is sometimes confusing: the next parameter does not
+// affect this!)
+// @types: Either an array of types, one for each byte (or 0 if no type at that position),
+// or a single type which is used for the entire block. This only matters if there
+// is initial data - if @slab is a number, then this does not matter at all and is
+// ignored.
+// @allocator: How to allocate memory, see ALLOC_*
+function allocate(slab, types, allocator, ptr) {
+ var zeroinit, size;
+ if (typeof slab === 'number') {
+ zeroinit = true;
+ size = slab;
+ } else {
+ zeroinit = false;
+ size = slab.length;
+ }
+
+ var singleType = typeof types === 'string' ? types : null;
+
+ var ret;
+ if (allocator == ALLOC_NONE) {
+ ret = ptr;
+ } else {
+ ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length));
+ }
+
+ if (zeroinit) {
+ var ptr = ret, stop;
+ assert((ret & 3) == 0);
+ stop = ret + (size & ~3);
+ for (; ptr < stop; ptr += 4) {
+ HEAP32[((ptr)>>2)]=0;
+ }
+ stop = ret + size;
+ while (ptr < stop) {
+ HEAP8[((ptr++)>>0)]=0;
+ }
+ return ret;
+ }
+
+ if (singleType === 'i8') {
+ if (slab.subarray || slab.slice) {
+ HEAPU8.set(slab, ret);
+ } else {
+ HEAPU8.set(new Uint8Array(slab), ret);
+ }
+ return ret;
+ }
+
+ var i = 0, type, typeSize, previousType;
+ while (i < size) {
+ var curr = slab[i];
+
+ if (typeof curr === 'function') {
+ curr = Runtime.getFunctionIndex(curr);
+ }
+
+ type = singleType || types[i];
+ if (type === 0) {
+ i++;
+ continue;
+ }
+ assert(type, 'Must know what type to store in allocate!');
+
+ if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later
+
+ setValue(ret+i, curr, type);
+
+ // no need to look up size unless type changes, so cache it
+ if (previousType !== type) {
+ typeSize = Runtime.getNativeTypeSize(type);
+ previousType = type;
+ }
+ i += typeSize;
+ }
+
+ return ret;
+}
+Module["allocate"] = allocate;
+
+// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
+function getMemory(size) {
+ if (!staticSealed) return Runtime.staticAlloc(size);
+ if (!runtimeInitialized) return Runtime.dynamicAlloc(size);
+ return _malloc(size);
+}
+Module["getMemory"] = getMemory;
+
+function Pointer_stringify(ptr, /* optional */ length) {
+ if (length === 0 || !ptr) return '';
+ // TODO: use TextDecoder
+ // Find the length, and check for UTF while doing so
+ var hasUtf = 0;
+ var t;
+ var i = 0;
+ while (1) {
+ assert(ptr + i < TOTAL_MEMORY);
+ t = HEAPU8[(((ptr)+(i))>>0)];
+ hasUtf |= t;
+ if (t == 0 && !length) break;
+ i++;
+ if (length && i == length) break;
+ }
+ if (!length) length = i;
+
+ var ret = '';
+
+ if (hasUtf < 128) {
+ var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack
+ var curr;
+ while (length > 0) {
+ curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK)));
+ ret = ret ? ret + curr : curr;
+ ptr += MAX_CHUNK;
+ length -= MAX_CHUNK;
+ }
+ return ret;
+ }
+ return Module['UTF8ToString'](ptr);
+}
+Module["Pointer_stringify"] = Pointer_stringify;
+
+// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function AsciiToString(ptr) {
+ var str = '';
+ while (1) {
+ var ch = HEAP8[((ptr++)>>0)];
+ if (!ch) return str;
+ str += String.fromCharCode(ch);
+ }
+}
+Module["AsciiToString"] = AsciiToString;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
+
+function stringToAscii(str, outPtr) {
+ return writeAsciiToMemory(str, outPtr, false);
+}
+Module["stringToAscii"] = stringToAscii;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
+// a copy of that string as a Javascript String object.
+
+var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
+function UTF8ArrayToString(u8Array, idx) {
+ var endPtr = idx;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ while (u8Array[endPtr]) ++endPtr;
+
+ if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
+ return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
+ } else {
+ var u0, u1, u2, u3, u4, u5;
+
+ var str = '';
+ while (1) {
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ u0 = u8Array[idx++];
+ if (!u0) return str;
+ if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
+ u1 = u8Array[idx++] & 63;
+ if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
+ u2 = u8Array[idx++] & 63;
+ if ((u0 & 0xF0) == 0xE0) {
+ u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
+ } else {
+ u3 = u8Array[idx++] & 63;
+ if ((u0 & 0xF8) == 0xF0) {
+ u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3;
+ } else {
+ u4 = u8Array[idx++] & 63;
+ if ((u0 & 0xFC) == 0xF8) {
+ u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4;
+ } else {
+ u5 = u8Array[idx++] & 63;
+ u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5;
+ }
+ }
+ }
+ if (u0 < 0x10000) {
+ str += String.fromCharCode(u0);
+ } else {
+ var ch = u0 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ }
+ }
+ }
+}
+Module["UTF8ArrayToString"] = UTF8ArrayToString;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function UTF8ToString(ptr) {
+ return UTF8ArrayToString(HEAPU8,ptr);
+}
+Module["UTF8ToString"] = UTF8ToString;
+
+// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
+// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
+// outIdx: The starting offset in the array to begin the copying.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
+// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
+ if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
+ return 0;
+
+ var startIdx = outIdx;
+ var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ if (outIdx >= endIdx) break;
+ outU8Array[outIdx++] = u;
+ } else if (u <= 0x7FF) {
+ if (outIdx + 1 >= endIdx) break;
+ outU8Array[outIdx++] = 0xC0 | (u >> 6);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0xFFFF) {
+ if (outIdx + 2 >= endIdx) break;
+ outU8Array[outIdx++] = 0xE0 | (u >> 12);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x1FFFFF) {
+ if (outIdx + 3 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF0 | (u >> 18);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x3FFFFFF) {
+ if (outIdx + 4 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF8 | (u >> 24);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else {
+ if (outIdx + 5 >= endIdx) break;
+ outU8Array[outIdx++] = 0xFC | (u >> 30);
+ outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ }
+ }
+ // Null-terminate the pointer to the buffer.
+ outU8Array[outIdx] = 0;
+ return outIdx - startIdx;
+}
+Module["stringToUTF8Array"] = stringToUTF8Array;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8(str, outPtr, maxBytesToWrite) {
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
+}
+Module["stringToUTF8"] = stringToUTF8;
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF8(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ ++len;
+ } else if (u <= 0x7FF) {
+ len += 2;
+ } else if (u <= 0xFFFF) {
+ len += 3;
+ } else if (u <= 0x1FFFFF) {
+ len += 4;
+ } else if (u <= 0x3FFFFFF) {
+ len += 5;
+ } else {
+ len += 6;
+ }
+ }
+ return len;
+}
+Module["lengthBytesUTF8"] = lengthBytesUTF8;
+
+// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
+function UTF16ToString(ptr) {
+ assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
+ var endPtr = ptr;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ var idx = endPtr >> 1;
+ while (HEAP16[idx]) ++idx;
+ endPtr = idx << 1;
+
+ if (endPtr - ptr > 32 && UTF16Decoder) {
+ return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
+ } else {
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
+ if (codeUnit == 0) return str;
+ ++i;
+ // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
+ str += String.fromCharCode(codeUnit);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
+// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
+// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF16(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 2) return 0;
+ maxBytesToWrite -= 2; // Null terminator.
+ var startPtr = outPtr;
+ var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
+ for (var i = 0; i < numCharsToWrite; ++i) {
+ // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ HEAP16[((outPtr)>>1)]=codeUnit;
+ outPtr += 2;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP16[((outPtr)>>1)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF16(str) {
+ return str.length*2;
+}
+
+
+function UTF32ToString(ptr) {
+ assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
+ if (utf32 == 0)
+ return str;
+ ++i;
+ // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ if (utf32 >= 0x10000) {
+ var ch = utf32 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ } else {
+ str += String.fromCharCode(utf32);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
+// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
+// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF32(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 4) return 0;
+ var startPtr = outPtr;
+ var endPtr = startPtr + maxBytesToWrite - 4;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
+ var trailSurrogate = str.charCodeAt(++i);
+ codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
+ }
+ HEAP32[((outPtr)>>2)]=codeUnit;
+ outPtr += 4;
+ if (outPtr + 4 > endPtr) break;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP32[((outPtr)>>2)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF32(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i);
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
+ len += 4;
+ }
+
+ return len;
+}
+
+
+function demangle(func) {
+ var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle'];
+ if (__cxa_demangle_func) {
+ try {
+ var s =
+ func.substr(1);
+ var len = lengthBytesUTF8(s)+1;
+ var buf = _malloc(len);
+ stringToUTF8(s, buf, len);
+ var status = _malloc(4);
+ var ret = __cxa_demangle_func(buf, 0, 0, status);
+ if (getValue(status, 'i32') === 0 && ret) {
+ return Pointer_stringify(ret);
+ }
+ // otherwise, libcxxabi failed
+ } catch(e) {
+ // ignore problems here
+ } finally {
+ if (buf) _free(buf);
+ if (status) _free(status);
+ if (ret) _free(ret);
+ }
+ // failure when using libcxxabi, don't demangle
+ return func;
+ }
+ Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
+ return func;
+}
+
+function demangleAll(text) {
+ var regex =
+ /__Z[\w\d_]+/g;
+ return text.replace(regex,
+ function(x) {
+ var y = demangle(x);
+ return x === y ? x : (x + ' [' + y + ']');
+ });
+}
+
+function jsStackTrace() {
+ var err = new Error();
+ if (!err.stack) {
+ // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
+ // so try that as a special-case.
+ try {
+ throw new Error(0);
+ } catch(e) {
+ err = e;
+ }
+ if (!err.stack) {
+ return '(no stack trace available)';
+ }
+ }
+ return err.stack.toString();
+}
+
+function stackTrace() {
+ var js = jsStackTrace();
+ if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
+ return demangleAll(js);
+}
+Module["stackTrace"] = stackTrace;
+
+// Memory management
+
+var PAGE_SIZE = 16384;
+var WASM_PAGE_SIZE = 65536;
+var ASMJS_PAGE_SIZE = 16777216;
+var MIN_TOTAL_MEMORY = 16777216;
+
+function alignUp(x, multiple) {
+ if (x % multiple > 0) {
+ x += multiple - (x % multiple);
+ }
+ return x;
+}
+
+var HEAP;
+var buffer;
+var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64;
+
+function updateGlobalBuffer(buf) {
+ Module['buffer'] = buffer = buf;
+}
+
+function updateGlobalBufferViews() {
+ Module['HEAP8'] = HEAP8 = new Int8Array(buffer);
+ Module['HEAP16'] = HEAP16 = new Int16Array(buffer);
+ Module['HEAP32'] = HEAP32 = new Int32Array(buffer);
+ Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer);
+ Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer);
+ Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer);
+ Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer);
+ Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer);
+}
+
+var STATIC_BASE, STATICTOP, staticSealed; // static area
+var STACK_BASE, STACKTOP, STACK_MAX; // stack area
+var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk
+
+ STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0;
+ staticSealed = false;
+
+
+// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
+function writeStackCookie() {
+ assert((STACK_MAX & 3) == 0);
+ HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467;
+ HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE;
+}
+
+function checkStackCookie() {
+ if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) {
+ abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16));
+ }
+ // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own.
+ if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!';
+}
+
+function abortStackOverflow(allocSize) {
+ abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!');
+}
+
+function abortOnCannotGrowMemory() {
+ abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
+}
+
+
+function enlargeMemory() {
+ abortOnCannotGrowMemory();
+}
+
+
+var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880;
+var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216;
+if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');
+
+// Initialize the runtime's memory
+// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
+assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']),
+ 'JS engine does not provide full typed array support');
+
+
+
+// Use a provided buffer, if there is one, or else allocate a new one
+if (Module['buffer']) {
+ buffer = Module['buffer'];
+ assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength);
+} else {
+ // Use a WebAssembly memory where available
+ {
+ buffer = new ArrayBuffer(TOTAL_MEMORY);
+ }
+ assert(buffer.byteLength === TOTAL_MEMORY);
+}
+updateGlobalBufferViews();
+
+
+function getTotalMemory() {
+ return TOTAL_MEMORY;
+}
+
+// Endianness check (note: assumes compiler arch was little-endian)
+ HEAP32[0] = 0x63736d65; /* 'emsc' */
+HEAP16[1] = 0x6373;
+if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!';
+
+Module['HEAP'] = HEAP;
+Module['buffer'] = buffer;
+Module['HEAP8'] = HEAP8;
+Module['HEAP16'] = HEAP16;
+Module['HEAP32'] = HEAP32;
+Module['HEAPU8'] = HEAPU8;
+Module['HEAPU16'] = HEAPU16;
+Module['HEAPU32'] = HEAPU32;
+Module['HEAPF32'] = HEAPF32;
+Module['HEAPF64'] = HEAPF64;
+
+function callRuntimeCallbacks(callbacks) {
+ while(callbacks.length > 0) {
+ var callback = callbacks.shift();
+ if (typeof callback == 'function') {
+ callback();
+ continue;
+ }
+ var func = callback.func;
+ if (typeof func === 'number') {
+ if (callback.arg === undefined) {
+ Module['dynCall_v'](func);
+ } else {
+ Module['dynCall_vi'](func, callback.arg);
+ }
+ } else {
+ func(callback.arg === undefined ? null : callback.arg);
+ }
+ }
+}
+
+var __ATPRERUN__ = []; // functions called before the runtime is initialized
+var __ATINIT__ = []; // functions called during startup
+var __ATMAIN__ = []; // functions called when main() is to be run
+var __ATEXIT__ = []; // functions called during shutdown
+var __ATPOSTRUN__ = []; // functions called after the runtime has exited
+
+var runtimeInitialized = false;
+var runtimeExited = false;
+
+
+function preRun() {
+ // compatibility - merge in anything from Module['preRun'] at this time
+ if (Module['preRun']) {
+ if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
+ while (Module['preRun'].length) {
+ addOnPreRun(Module['preRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPRERUN__);
+}
+
+function ensureInitRuntime() {
+ checkStackCookie();
+ if (runtimeInitialized) return;
+ runtimeInitialized = true;
+ callRuntimeCallbacks(__ATINIT__);
+}
+
+function preMain() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATMAIN__);
+}
+
+function exitRuntime() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATEXIT__);
+ runtimeExited = true;
+}
+
+function postRun() {
+ checkStackCookie();
+ // compatibility - merge in anything from Module['postRun'] at this time
+ if (Module['postRun']) {
+ if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
+ while (Module['postRun'].length) {
+ addOnPostRun(Module['postRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPOSTRUN__);
+}
+
+function addOnPreRun(cb) {
+ __ATPRERUN__.unshift(cb);
+}
+Module["addOnPreRun"] = addOnPreRun;
+
+function addOnInit(cb) {
+ __ATINIT__.unshift(cb);
+}
+Module["addOnInit"] = addOnInit;
+
+function addOnPreMain(cb) {
+ __ATMAIN__.unshift(cb);
+}
+Module["addOnPreMain"] = addOnPreMain;
+
+function addOnExit(cb) {
+ __ATEXIT__.unshift(cb);
+}
+Module["addOnExit"] = addOnExit;
+
+function addOnPostRun(cb) {
+ __ATPOSTRUN__.unshift(cb);
+}
+Module["addOnPostRun"] = addOnPostRun;
+
+// Tools
+
+
+function intArrayFromString(stringy, dontAddNull, length /* optional */) {
+ var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
+ var u8array = new Array(len);
+ var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
+ if (dontAddNull) u8array.length = numBytesWritten;
+ return u8array;
+}
+Module["intArrayFromString"] = intArrayFromString;
+
+function intArrayToString(array) {
+ var ret = [];
+ for (var i = 0; i < array.length; i++) {
+ var chr = array[i];
+ if (chr > 0xFF) {
+ assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
+ chr &= 0xFF;
+ }
+ ret.push(String.fromCharCode(chr));
+ }
+ return ret.join('');
+}
+Module["intArrayToString"] = intArrayToString;
+
+// Deprecated: This function should not be called because it is unsafe and does not provide
+// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
+// function stringToUTF8Array() instead, which takes in a maximum length that can be used
+// to be secure from out of bounds writes.
+function writeStringToMemory(string, buffer, dontAddNull) {
+ Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
+
+ var lastChar, end;
+ if (dontAddNull) {
+ // stringToUTF8Array always appends null. If we don't want to do that, remember the
+ // character that existed at the location where the null will be placed, and restore
+ // that after the write (below).
+ end = buffer + lengthBytesUTF8(string);
+ lastChar = HEAP8[end];
+ }
+ stringToUTF8(string, buffer, Infinity);
+ if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
+}
+Module["writeStringToMemory"] = writeStringToMemory;
+
+function writeArrayToMemory(array, buffer) {
+ assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
+ HEAP8.set(array, buffer);
+}
+Module["writeArrayToMemory"] = writeArrayToMemory;
+
+function writeAsciiToMemory(str, buffer, dontAddNull) {
+ for (var i = 0; i < str.length; ++i) {
+ assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff);
+ HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
+ }
+ // Null-terminate the pointer to the HEAP.
+ if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
+}
+Module["writeAsciiToMemory"] = writeAsciiToMemory;
+
+function unSign(value, bits, ignore) {
+ if (value >= 0) {
+ return value;
+ }
+ return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
+ : Math.pow(2, bits) + value;
+}
+function reSign(value, bits, ignore) {
+ if (value <= 0) {
+ return value;
+ }
+ var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
+ : Math.pow(2, bits-1);
+ if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
+ // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
+ // TODO: In i64 mode 1, resign the two parts separately and safely
+ value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
+ }
+ return value;
+}
+
+
+// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 )
+if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) {
+ var ah = a >>> 16;
+ var al = a & 0xffff;
+ var bh = b >>> 16;
+ var bl = b & 0xffff;
+ return (al*bl + ((ah*bl + al*bh) << 16))|0;
+};
+Math.imul = Math['imul'];
+
+
+if (!Math['clz32']) Math['clz32'] = function(x) {
+ x = x >>> 0;
+ for (var i = 0; i < 32; i++) {
+ if (x & (1 << (31 - i))) return i;
+ }
+ return 32;
+};
+Math.clz32 = Math['clz32']
+
+if (!Math['trunc']) Math['trunc'] = function(x) {
+ return x < 0 ? Math.ceil(x) : Math.floor(x);
+};
+Math.trunc = Math['trunc'];
+
+var Math_abs = Math.abs;
+var Math_cos = Math.cos;
+var Math_sin = Math.sin;
+var Math_tan = Math.tan;
+var Math_acos = Math.acos;
+var Math_asin = Math.asin;
+var Math_atan = Math.atan;
+var Math_atan2 = Math.atan2;
+var Math_exp = Math.exp;
+var Math_log = Math.log;
+var Math_sqrt = Math.sqrt;
+var Math_ceil = Math.ceil;
+var Math_floor = Math.floor;
+var Math_pow = Math.pow;
+var Math_imul = Math.imul;
+var Math_fround = Math.fround;
+var Math_round = Math.round;
+var Math_min = Math.min;
+var Math_clz32 = Math.clz32;
+var Math_trunc = Math.trunc;
+
+// A counter of dependencies for calling run(). If we need to
+// do asynchronous work before running, increment this and
+// decrement it. Incrementing must happen in a place like
+// PRE_RUN_ADDITIONS (used by emcc to add file preloading).
+// Note that you can add dependencies in preRun, even though
+// it happens right before run - run will be postponed until
+// the dependencies are met.
+var runDependencies = 0;
+var runDependencyWatcher = null;
+var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
+var runDependencyTracking = {};
+
+function getUniqueRunDependency(id) {
+ var orig = id;
+ while (1) {
+ if (!runDependencyTracking[id]) return id;
+ id = orig + Math.random();
+ }
+ return id;
+}
+
+function addRunDependency(id) {
+ runDependencies++;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(!runDependencyTracking[id]);
+ runDependencyTracking[id] = 1;
+ if (runDependencyWatcher === null && typeof setInterval !== 'undefined') {
+ // Check for missing dependencies every few seconds
+ runDependencyWatcher = setInterval(function() {
+ if (ABORT) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ return;
+ }
+ var shown = false;
+ for (var dep in runDependencyTracking) {
+ if (!shown) {
+ shown = true;
+ Module.printErr('still waiting on run dependencies:');
+ }
+ Module.printErr('dependency: ' + dep);
+ }
+ if (shown) {
+ Module.printErr('(end of list)');
+ }
+ }, 10000);
+ }
+ } else {
+ Module.printErr('warning: run dependency added without ID');
+ }
+}
+Module["addRunDependency"] = addRunDependency;
+
+function removeRunDependency(id) {
+ runDependencies--;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(runDependencyTracking[id]);
+ delete runDependencyTracking[id];
+ } else {
+ Module.printErr('warning: run dependency removed without ID');
+ }
+ if (runDependencies == 0) {
+ if (runDependencyWatcher !== null) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ }
+ if (dependenciesFulfilled) {
+ var callback = dependenciesFulfilled;
+ dependenciesFulfilled = null;
+ callback(); // can add another dependenciesFulfilled
+ }
+ }
+}
+Module["removeRunDependency"] = removeRunDependency;
+
+Module["preloadedImages"] = {}; // maps url to image data
+Module["preloadedAudios"] = {}; // maps url to audio data
+
+
+
+var memoryInitializer = null;
+
+
+
+var /* show errors on likely calls to FS when it was not included */ FS = {
+ error: function() {
+ abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1');
+ },
+ init: function() { FS.error() },
+ createDataFile: function() { FS.error() },
+ createPreloadedFile: function() { FS.error() },
+ createLazyFile: function() { FS.error() },
+ open: function() { FS.error() },
+ mkdev: function() { FS.error() },
+ registerDevice: function() { FS.error() },
+ analyzePath: function() { FS.error() },
+ loadFilesFromDB: function() { FS.error() },
+
+ ErrnoError: function ErrnoError() { FS.error() },
+};
+Module['FS_createDataFile'] = FS.createDataFile;
+Module['FS_createPreloadedFile'] = FS.createPreloadedFile;
+
+
+
+// === Body ===
+
+var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }];
+
+function _emscripten_asm_const_iii(code, a0, a1) {
+ return ASM_CONSTS[code](a0, a1);
+}
+
+
+
+STATIC_BASE = 8;
+
+STATICTOP = STATIC_BASE + 36064;
+ /* global initializers */ __ATINIT__.push();
+
+
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([111,114,109,97,108,80,111,105,110,116,101,114,0,103,108,67,111,108,111,114,80,111,105,110,116,101,114,0,103,108,67,108,105,101,110,116,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,45,43,32,32,32,48,88,48,120,0,40,110,117,108,108,41,0,45,48,88,43,48,88,32,48,88,45,48,120,43,48,120,32,48,120,0,105,110,102,0,73,78,70,0,110,97,110,0,78,65,78,0,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,46,0,84,33,34,25,13,1,2,3,17,75,28,12,16,4,11,29,18,30,39,104,110,111,112,113,98,32,5,6,15,19,20,21,26,8,22,7,40,36,23,24,9,10,14,27,31,37,35,131,130,125,38,42,43,60,61,62,63,67,71,74,77,88,89,90,91,92,93,94,95,96,97,99,100,101,102,103,105,106,107,108,114,115,116,121,122,123,124,0,73,108,108,101,103,97,108,32,98,121,116,101,32,115,101,113,117,101,110,99,101,0,68,111,109,97,105,110,32,101,114,114,111,114,0,82,101,115,117,108,116,32,110,111,116,32,114,101,112,114,101,115,101,110,116,97,98,108,101,0,78,111,116,32,97,32,116,116,121,0,80,101,114,109,105,115,115,105,111,110,32,100,101,110,105,101,100,0,79,112,101,114,97,116,105,111,110,32,110,111,116,32,112,101,114,109,105,116,116,101,100,0,78,111,32,115,117,99,104,32,102,105,108,101,32,111,114,32,100,105,114,101,99,116,111,114,121,0,78,111,32,115,117,99,104,32,112,114,111,99,101,115,115,0,70,105,108,101,32,101,120,105,115,116,115,0,86,97,108,117,101,32,116,111,111,32,108,97,114,103,101,32,102,111,114,32,100,97,116,97,32,116,121,112,101,0,78,111,32,115,112,97,99,101,32,108,101,102,116,32,111,110,32,100,101,118,105,99,101,0,79,117,116,32,111,102,32,109,101,109,111,114,121,0,82,101,115,111,117,114,99,101,32,98,117,115,121,0,73,110,116,101,114,114,117,112,116,101,100,32,115,121,115,116,101,109,32,99,97,108,108,0,82,101,115,111,117,114,99,101,32,116,101,109,112,111,114,97,114,105,108,121,32,117,110,97,118,97,105,108,97,98,108,101,0,73,110,118,97,108,105,100,32,115,101,101,107,0,67,114,111,115,115,45,100,101,118,105,99,101,32,108,105,110,107,0,82,101,97,100,45,111,110,108,121,32,102,105,108,101,32,115,121,115,116,101,109,0,68,105,114,101,99,116,111,114,121,32,110,111,116,32,101,109,112,116,121,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,112,101,101,114,0,79,112,101,114,97,116,105,111,110,32,116,105,109,101,100,32,111,117,116,0,67,111,110,110,101,99,116,105,111,110,32,114,101,102,117,115,101,100,0,72,111,115,116,32,105,115,32,100,111,119,110,0,72,111,115,116,32,105,115,32,117,110,114,101,97,99,104,97,98,108,101,0,65,100,100,114,101,115,115,32,105,110,32,117,115,101,0,66,114,111,107,101,110,32,112,105,112,101,0,73,47,79,32,101,114,114,111,114,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,32,111,114,32,97,100,100,114,101,115,115,0,66,108,111,99,107,32,100,101,118,105,99,101,32,114,101,113,117,105,114,101,100,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,0,78,111,116,32,97,32,100,105,114,101,99,116,111,114,121,0,73,115,32,97,32,100,105,114,101,99,116,111,114,121,0,84,101,120,116,32,102,105,108,101,32,98,117,115,121,0,69,120,101,99,32,102,111,114,109,97,116,32,101,114,114,111,114,0,73,110,118,97,108,105,100,32,97,114,103,117,109,101,110,116,0,65,114,103,117,109,101,110,116,32,108,105,115,116,32,116,111,111,32,108,111,110,103,0,83,121,109,98,111,108,105,99,32,108,105,110,107,32,108,111,111,112,0,70,105,108,101,110,97,109,101,32,116,111,111,32,108,111,110,103,0,84,111,111,32,109,97,110,121,32,111,112,101,110,32,102,105,108,101,115,32,105,110,32,115,121,115,116,101,109,0,78,111,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,115,32,97,118,97,105,108,97,98,108,101,0,66,97,100,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,0,78,111,32,99,104,105,108,100,32,112,114,111,99,101,115,115,0,66,97,100,32,97,100,100,114,101,115,115,0,70,105,108,101,32,116,111,111,32,108,97,114,103,101,0,84,111,111,32,109,97,110,121,32,108,105,110,107,115,0,78,111,32,108,111,99,107,115,32,97,118,97,105,108,97,98,108,101,0,82,101,115,111,117,114,99,101,32,100,101,97,100,108,111,99,107,32,119,111,117,108,100,32,111,99,99,117,114,0,83,116,97,116,101,32,110,111,116,32,114,101,99,111,118,101,114,97,98,108,101,0,80,114,101,118,105,111,117,115,32,111,119,110,101,114,32,100,105,101,100,0,79,112,101,114,97,116,105,111,110,32,99,97,110,99,101,108,101,100,0,70,117,110,99,116,105,111,110,32,110,111,116,32,105,109,112,108,101,109,101,110,116,101,100,0,78,111,32,109,101,115,115,97,103,101,32,111,102,32,100,101,115,105,114,101,100,32,116,121,112,101,0,73,100,101,110,116,105,102,105,101,114,32,114,101,109,111,118,101,100,0,68,101,118,105,99,101,32,110,111,116,32,97,32,115,116,114,101,97,109,0,78,111,32,100,97,116,97,32,97,118,97,105,108,97,98,108,101,0,68,101,118,105,99,101,32,116,105,109,101,111,117,116,0,79,117,116,32,111,102,32,115,116,114,101,97,109,115,32,114,101,115,111,117,114,99,101,115,0,76,105,110,107,32,104,97,115,32,98,101,101,110,32,115,101,118,101,114,101,100,0,80,114,111,116,111,99,111,108,32,101,114,114,111,114,0,66,97,100,32,109,101,115,115,97,103,101,0,70,105,108,101,32,100,101,115,99,114,105,112,116,111,114,32,105,110,32,98,97,100,32,115,116,97,116,101,0,78,111,116,32,97,32,115,111,99,107,101,116,0,68,101,115,116,105,110,97,116,105,111,110,32,97,100,100,114,101,115,115,32,114,101,113,117,105,114,101,100,0,77,101,115,115,97,103,101,32,116,111,111,32,108,97,114,103,101,0,80,114,111,116,111,99,111,108,32,119,114,111,110,103,32,116,121,112,101,32,102,111,114,32,115,111,99,107,101,116,0,80,114,111,116,111,99,111,108,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,80,114,111,116,111,99,111,108,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,83,111,99,107,101,116,32,116,121,112,101,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,78,111,116,32,115,117,112,112,111,114,116,101,100,0,80,114,111,116,111,99,111,108,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,65,100,100,114,101,115,115,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,32,98,121,32,112,114,111,116,111,99,111,108,0,65,100,100,114,101,115,115,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,78,101,116,119,111,114,107,32,105,115,32,100,111,119,110,0,78,101,116,119,111,114,107,32,117,110,114,101,97,99,104,97,98,108,101,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,110,101,116,119,111,114,107,0,67,111,110,110,101,99,116,105,111,110,32,97,98,111,114,116,101,100,0,78,111,32,98,117,102,102,101,114,32,115,112,97,99,101,32,97,118,97,105,108,97,98,108,101,0,83,111,99,107,101,116,32,105,115,32,99,111,110,110,101,99,116,101,100,0,83,111,99,107,101,116,32,110,111,116,32,99,111,110,110,101,99,116,101,100,0,67,97,110,110,111,116,32,115,101,110,100,32,97,102,116,101,114,32,115,111,99,107,101,116,32,115,104,117,116,100,111,119,110,0,79,112,101,114,97,116,105,111,110,32,97,108,114,101,97,100,121,32,105,110,32,112,114,111,103,114,101,115,115,0,79,112,101,114,97,116,105,111,110,32,105,110,32,112,114,111,103,114,101,115,115,0,83,116,97,108,101,32,102,105,108,101,32,104,97,110,100,108,101,0,82,101,109,111,116,101,32,73,47,79,32,101,114,114,111,114,0,81,117,111,116,97,32,101,120,99,101,101,100,101,100,0,78,111,32,109,101,100,105,117,109,32,102,111,117,110,100,0,87,114,111,110,103,32,109,101,100,105,117,109,32,116,121,112,101,0,78,111,32,101,114,114,111,114,32,105,110,102,111,114,109,97,116,105,111,110,0,0], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+
+
+
+
+
+/* no memory initializer */
+var tempDoublePtr = STATICTOP; STATICTOP += 16;
+
+assert(tempDoublePtr % 8 == 0);
+
+function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+}
+
+function copyTempDouble(ptr) {
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+ HEAP8[tempDoublePtr+4] = HEAP8[ptr+4];
+
+ HEAP8[tempDoublePtr+5] = HEAP8[ptr+5];
+
+ HEAP8[tempDoublePtr+6] = HEAP8[ptr+6];
+
+ HEAP8[tempDoublePtr+7] = HEAP8[ptr+7];
+
+}
+
+// {{PRE_LIBRARY}}
+
+
+
+ var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () {
+ GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
+ for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
+ GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1);
+ }
+
+ // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API,
+ // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions.
+ for (var i = 0; i < 32; i++) {
+ GL.tempFixedLengthArray.push(new Array(i));
+ }
+ },recordError:function recordError(errorCode) {
+ if (!GL.lastError) {
+ GL.lastError = errorCode;
+ }
+ },getNewId:function (table) {
+ var ret = GL.counter++;
+ for (var i = table.length; i < ret; i++) {
+ table[i] = null;
+ }
+ return ret;
+ },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) {
+ var source = '';
+ for (var i = 0; i < count; ++i) {
+ var frag;
+ if (length) {
+ var len = HEAP32[(((length)+(i*4))>>2)];
+ if (len < 0) {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len);
+ }
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ }
+ source += frag;
+ }
+ return source;
+ },createContext:function (canvas, webGLContextAttributes) {
+ if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') {
+ webGLContextAttributes['majorVersion'] = 1;
+ webGLContextAttributes['minorVersion'] = 0;
+ }
+ var ctx;
+ var errorInfo = '?';
+ function onContextCreationError(event) {
+ errorInfo = event.statusMessage || errorInfo;
+ }
+ try {
+ canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false);
+ try {
+ if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes);
+ } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes);
+ } else {
+ throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!'
+ }
+ } finally {
+ canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false);
+ }
+ if (!ctx) throw ':(';
+ } catch (e) {
+ Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]);
+ return 0;
+ }
+ // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx);
+
+ if (!ctx) return 0;
+ return GL.registerContext(ctx, webGLContextAttributes);
+ },registerContext:function (ctx, webGLContextAttributes) {
+ var handle = GL.getNewId(GL.contexts);
+ var context = {
+ handle: handle,
+ attributes: webGLContextAttributes,
+ version: webGLContextAttributes['majorVersion'],
+ GLctx: ctx
+ };
+
+
+ // Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
+ if (ctx.canvas) ctx.canvas.GLctxObject = context;
+ GL.contexts[handle] = context;
+ if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) {
+ GL.initExtensions(context);
+ }
+ return handle;
+ },makeContextCurrent:function (contextHandle) {
+ var context = GL.contexts[contextHandle];
+ if (!context) return false;
+ GLctx = Module.ctx = context.GLctx; // Active WebGL context object.
+ GL.currentContext = context; // Active Emscripten GL layer context object.
+ return true;
+ },getContext:function (contextHandle) {
+ return GL.contexts[contextHandle];
+ },deleteContext:function (contextHandle) {
+ if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
+ if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
+ if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
+ GL.contexts[contextHandle] = null;
+ },initExtensions:function (context) {
+ // If this function is called without a specific context object, init the extensions of the currently active context.
+ if (!context) context = GL.currentContext;
+
+ if (context.initExtensionsDone) return;
+ context.initExtensionsDone = true;
+
+ var GLctx = context.GLctx;
+
+ context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS);
+
+ // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
+
+ if (context.version < 2) {
+ // Extension available from Firefox 26 and Google Chrome 30
+ var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays');
+ if (instancedArraysExt) {
+ GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); };
+ GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); };
+ GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); };
+ }
+
+ // Extension available from Firefox 25 and WebKit
+ var vaoExt = GLctx.getExtension('OES_vertex_array_object');
+ if (vaoExt) {
+ GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); };
+ GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); };
+ GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); };
+ GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); };
+ }
+
+ var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers');
+ if (drawBuffersExt) {
+ GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); };
+ }
+ }
+
+ GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
+
+ // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and
+ // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working.
+ // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions
+ // here, as long as they don't produce a performance impact for users that might not be using those extensions.
+ // E.g. debugging-related extensions should probably be off by default.
+ var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives",
+ "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture",
+ "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays",
+ "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc",
+ "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float",
+ "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources",
+ "EXT_shader_texture_lod", "EXT_color_buffer_float"];
+
+ function shouldEnableAutomatically(extension) {
+ var ret = false;
+ automaticallyEnabledExtensions.forEach(function(include) {
+ if (ext.indexOf(include) != -1) {
+ ret = true;
+ }
+ });
+ return ret;
+ }
+
+ var exts = GLctx.getSupportedExtensions();
+ if (exts && exts.length > 0) {
+ GLctx.getSupportedExtensions().forEach(function(ext) {
+ if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
+ GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled.
+ }
+ });
+ }
+ },populateUniformTable:function (program) {
+ var p = GL.programs[program];
+ GL.programInfos[program] = {
+ uniforms: {},
+ maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway.
+ maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet.
+ maxUniformBlockNameLength: -1 // Lazily computed as well
+ };
+
+ var ptable = GL.programInfos[program];
+ var utable = ptable.uniforms;
+ // A program's uniform table maps the string name of an uniform to an integer location of that uniform.
+ // The global GL.uniforms map maps integer locations to WebGLUniformLocations.
+ var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS);
+ for (var i = 0; i < numUniforms; ++i) {
+ var u = GLctx.getActiveUniform(p, i);
+
+ var name = u.name;
+ ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1);
+
+ // Strip off any trailing array specifier we might have got, e.g. "[0]".
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ name = name.slice(0, ls);
+ }
+
+ // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then
+ // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
+ // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices.
+ var loc = GLctx.getUniformLocation(p, name);
+ if (loc != null)
+ {
+ var id = GL.getNewId(GL.uniforms);
+ utable[name] = [u.size, id];
+ GL.uniforms[id] = loc;
+
+ for (var j = 1; j < u.size; ++j) {
+ var n = name + '['+j+']';
+ loc = GLctx.getUniformLocation(p, n);
+ id = GL.getNewId(GL.uniforms);
+
+ GL.uniforms[id] = loc;
+ }
+ }
+ }
+ }};function _emscripten_glIsRenderbuffer(renderbuffer) {
+ var rb = GL.renderbuffers[renderbuffer];
+ if (!rb) return 0;
+ return GLctx.isRenderbuffer(rb);
+ }
+
+ function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) }
+
+
+
+ function _emscripten_get_now() { abort() }
+
+
+
+ function _emscripten_set_main_loop_timing(mode, value) {
+ Browser.mainLoop.timingMode = mode;
+ Browser.mainLoop.timingValue = value;
+
+ if (!Browser.mainLoop.func) {
+ console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.');
+ return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
+ }
+
+ if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
+ var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0;
+ setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop
+ };
+ Browser.mainLoop.method = 'timeout';
+ } else if (mode == 1 /*EM_TIMING_RAF*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
+ Browser.requestAnimationFrame(Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'rAF';
+ } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) {
+ if (!window['setImmediate']) {
+ // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
+ var setImmediates = [];
+ var emscriptenMainLoopMessageId = 'setimmediate';
+ function Browser_setImmediate_messageHandler(event) {
+ if (event.source === window && event.data === emscriptenMainLoopMessageId) {
+ event.stopPropagation();
+ setImmediates.shift()();
+ }
+ }
+ window.addEventListener("message", Browser_setImmediate_messageHandler, true);
+ window['setImmediate'] = function Browser_emulated_setImmediate(func) {
+ setImmediates.push(func);
+ if (ENVIRONMENT_IS_WORKER) {
+ if (Module['setImmediates'] === undefined) Module['setImmediates'] = [];
+ Module['setImmediates'].push(func);
+ window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js
+ } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself.
+ }
+ }
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
+ window['setImmediate'](Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'immediate';
+ }
+ return 0;
+ }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) {
+ Module['noExitRuntime'] = true;
+
+ assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.');
+
+ Browser.mainLoop.func = func;
+ Browser.mainLoop.arg = arg;
+
+ var browserIterationFunc;
+ if (typeof arg !== 'undefined') {
+ browserIterationFunc = function() {
+ Module['dynCall_vi'](func, arg);
+ };
+ } else {
+ browserIterationFunc = function() {
+ Module['dynCall_v'](func);
+ };
+ }
+
+ var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
+
+ Browser.mainLoop.runner = function Browser_mainLoop_runner() {
+ if (ABORT) return;
+ if (Browser.mainLoop.queue.length > 0) {
+ var start = Date.now();
+ var blocker = Browser.mainLoop.queue.shift();
+ blocker.func(blocker.arg);
+ if (Browser.mainLoop.remainingBlockers) {
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining);
+ if (blocker.counted) {
+ Browser.mainLoop.remainingBlockers = next;
+ } else {
+ // not counted, but move the progress along a tiny bit
+ next = next + 0.5; // do not steal all the next one's progress
+ Browser.mainLoop.remainingBlockers = (8*remaining + next)/9;
+ }
+ }
+ console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers);
+ Browser.mainLoop.updateStatus();
+
+ // catches pause/resume main loop from blocker execution
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ setTimeout(Browser.mainLoop.runner, 0);
+ return;
+ }
+
+ // catch pauses from non-main loop sources
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Implement very basic swap interval control
+ Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
+ if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
+ // Not the scheduled time to render this frame - skip.
+ Browser.mainLoop.scheduler();
+ return;
+ } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.tickStartTime = _emscripten_get_now();
+ }
+
+ // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize
+ // VBO double-buffering and reduce GPU stalls.
+
+
+ if (Browser.mainLoop.method === 'timeout' && Module.ctx) {
+ Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!');
+ Browser.mainLoop.method = ''; // just warn once per call to set main loop
+ }
+
+ Browser.mainLoop.runIter(browserIterationFunc);
+
+ checkStackCookie();
+
+ // catch pauses from the main loop itself
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able
+ // to queue the newest produced audio samples.
+ // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData()
+ // do not need to be hardcoded into this function, but can be more generic.
+ if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (!noSetTiming) {
+ if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating)
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (simulateInfiniteLoop) {
+ throw 'SimulateInfiniteLoop';
+ }
+ }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () {
+ Browser.mainLoop.scheduler = null;
+ Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return.
+ },resume:function () {
+ Browser.mainLoop.currentlyRunningMainloop++;
+ var timingMode = Browser.mainLoop.timingMode;
+ var timingValue = Browser.mainLoop.timingValue;
+ var func = Browser.mainLoop.func;
+ Browser.mainLoop.func = null;
+ _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */);
+ _emscripten_set_main_loop_timing(timingMode, timingValue);
+ Browser.mainLoop.scheduler();
+ },updateStatus:function () {
+ if (Module['setStatus']) {
+ var message = Module['statusMessage'] || 'Please wait...';
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var expected = Browser.mainLoop.expectedBlockers;
+ if (remaining) {
+ if (remaining < expected) {
+ Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')');
+ } else {
+ Module['setStatus'](message);
+ }
+ } else {
+ Module['setStatus']('');
+ }
+ }
+ },runIter:function (func) {
+ if (ABORT) return;
+ if (Module['preMainLoop']) {
+ var preRet = Module['preMainLoop']();
+ if (preRet === false) {
+ return; // |return false| skips a frame
+ }
+ }
+ try {
+ func();
+ } catch (e) {
+ if (e instanceof ExitStatus) {
+ return;
+ } else {
+ if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]);
+ throw e;
+ }
+ }
+ if (Module['postMainLoop']) Module['postMainLoop']();
+ }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () {
+ if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers
+
+ if (Browser.initted) return;
+ Browser.initted = true;
+
+ try {
+ new Blob();
+ Browser.hasBlobConstructor = true;
+ } catch(e) {
+ Browser.hasBlobConstructor = false;
+ console.log("warning: no blob constructor, cannot create blobs with mimetypes");
+ }
+ Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null));
+ Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined;
+ if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') {
+ console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available.");
+ Module.noImageDecoding = true;
+ }
+
+ // Support for plugins that can process preloaded files. You can add more of these to
+ // your app by creating and appending to Module.preloadPlugins.
+ //
+ // Each plugin is asked if it can handle a file based on the file's name. If it can,
+ // it is given the file's raw data. When it is done, it calls a callback with the file's
+ // (possibly modified) data. For example, a plugin might decompress a file, or it
+ // might create some side data structure for use later (like an Image element, etc.).
+
+ var imagePlugin = {};
+ imagePlugin['canHandle'] = function imagePlugin_canHandle(name) {
+ return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
+ };
+ imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) {
+ var b = null;
+ if (Browser.hasBlobConstructor) {
+ try {
+ b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ if (b.size !== byteArray.length) { // Safari bug #118630
+ // Safari's Blob can only take an ArrayBuffer
+ b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) });
+ }
+ } catch(e) {
+ Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder');
+ }
+ }
+ if (!b) {
+ var bb = new Browser.BlobBuilder();
+ bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range
+ b = bb.getBlob();
+ }
+ var url = Browser.URLObject.createObjectURL(b);
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var img = new Image();
+ img.onload = function img_onload() {
+ assert(img.complete, 'Image ' + name + ' could not be decoded');
+ var canvas = document.createElement('canvas');
+ canvas.width = img.width;
+ canvas.height = img.height;
+ var ctx = canvas.getContext('2d');
+ ctx.drawImage(img, 0, 0);
+ Module["preloadedImages"][name] = canvas;
+ Browser.URLObject.revokeObjectURL(url);
+ if (onload) onload(byteArray);
+ };
+ img.onerror = function img_onerror(event) {
+ console.log('Image ' + url + ' could not be decoded');
+ if (onerror) onerror();
+ };
+ img.src = url;
+ };
+ Module['preloadPlugins'].push(imagePlugin);
+
+ var audioPlugin = {};
+ audioPlugin['canHandle'] = function audioPlugin_canHandle(name) {
+ return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 };
+ };
+ audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) {
+ var done = false;
+ function finish(audio) {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = audio;
+ if (onload) onload(byteArray);
+ }
+ function fail() {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = new Audio(); // empty shim
+ if (onerror) onerror();
+ }
+ if (Browser.hasBlobConstructor) {
+ try {
+ var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ } catch(e) {
+ return fail();
+ }
+ var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this!
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var audio = new Audio();
+ audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926
+ audio.onerror = function audio_onerror(event) {
+ if (done) return;
+ console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach');
+ function encode64(data) {
+ var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
+ var PAD = '=';
+ var ret = '';
+ var leftchar = 0;
+ var leftbits = 0;
+ for (var i = 0; i < data.length; i++) {
+ leftchar = (leftchar << 8) | data[i];
+ leftbits += 8;
+ while (leftbits >= 6) {
+ var curr = (leftchar >> (leftbits-6)) & 0x3f;
+ leftbits -= 6;
+ ret += BASE[curr];
+ }
+ }
+ if (leftbits == 2) {
+ ret += BASE[(leftchar&3) << 4];
+ ret += PAD + PAD;
+ } else if (leftbits == 4) {
+ ret += BASE[(leftchar&0xf) << 2];
+ ret += PAD;
+ }
+ return ret;
+ }
+ audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray);
+ finish(audio); // we don't wait for confirmation this worked - but it's worth trying
+ };
+ audio.src = url;
+ // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
+ Browser.safeSetTimeout(function() {
+ finish(audio); // try to use it even though it is not necessarily ready to play
+ }, 10000);
+ } else {
+ return fail();
+ }
+ };
+ Module['preloadPlugins'].push(audioPlugin);
+
+ // Canvas event setup
+
+ function pointerLockChange() {
+ Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] ||
+ document['mozPointerLockElement'] === Module['canvas'] ||
+ document['webkitPointerLockElement'] === Module['canvas'] ||
+ document['msPointerLockElement'] === Module['canvas'];
+ }
+ var canvas = Module['canvas'];
+ if (canvas) {
+ // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
+ // Module['forcedAspectRatio'] = 4 / 3;
+
+ canvas.requestPointerLock = canvas['requestPointerLock'] ||
+ canvas['mozRequestPointerLock'] ||
+ canvas['webkitRequestPointerLock'] ||
+ canvas['msRequestPointerLock'] ||
+ function(){};
+ canvas.exitPointerLock = document['exitPointerLock'] ||
+ document['mozExitPointerLock'] ||
+ document['webkitExitPointerLock'] ||
+ document['msExitPointerLock'] ||
+ function(){}; // no-op if function does not exist
+ canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
+
+ document.addEventListener('pointerlockchange', pointerLockChange, false);
+ document.addEventListener('mozpointerlockchange', pointerLockChange, false);
+ document.addEventListener('webkitpointerlockchange', pointerLockChange, false);
+ document.addEventListener('mspointerlockchange', pointerLockChange, false);
+
+ if (Module['elementPointerLock']) {
+ canvas.addEventListener("click", function(ev) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ ev.preventDefault();
+ }
+ }, false);
+ }
+ }
+ },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) {
+ if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
+
+ var ctx;
+ var contextHandle;
+ if (useWebGL) {
+ // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
+ var contextAttributes = {
+ antialias: false,
+ alpha: false
+ };
+
+ if (webGLContextAttributes) {
+ for (var attribute in webGLContextAttributes) {
+ contextAttributes[attribute] = webGLContextAttributes[attribute];
+ }
+ }
+
+ contextHandle = GL.createContext(canvas, contextAttributes);
+ if (contextHandle) {
+ ctx = GL.getContext(contextHandle).GLctx;
+ }
+ } else {
+ ctx = canvas.getContext('2d');
+ }
+
+ if (!ctx) return null;
+
+ if (setInModule) {
+ if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it');
+
+ Module.ctx = ctx;
+ if (useWebGL) GL.makeContextCurrent(contextHandle);
+ Module.useWebGL = useWebGL;
+ Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() });
+ Browser.init();
+ }
+ return ctx;
+ },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Browser.lockPointer = lockPointer;
+ Browser.resizeCanvas = resizeCanvas;
+ Browser.vrDevice = vrDevice;
+ if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true;
+ if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false;
+ if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null;
+
+ var canvas = Module['canvas'];
+ function fullscreenChange() {
+ Browser.isFullscreen = false;
+ var canvasContainer = canvas.parentNode;
+ if ((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvasContainer) {
+ canvas.exitFullscreen = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['msExitFullscreen'] ||
+ document['webkitCancelFullScreen'] ||
+ function() {};
+ canvas.exitFullscreen = canvas.exitFullscreen.bind(document);
+ if (Browser.lockPointer) canvas.requestPointerLock();
+ Browser.isFullscreen = true;
+ if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize();
+ } else {
+
+ // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
+ canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
+ canvasContainer.parentNode.removeChild(canvasContainer);
+
+ if (Browser.resizeCanvas) Browser.setWindowedCanvasSize();
+ }
+ if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen);
+ if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen);
+ Browser.updateCanvasDimensions(canvas);
+ }
+
+ if (!Browser.fullscreenHandlersInstalled) {
+ Browser.fullscreenHandlersInstalled = true;
+ document.addEventListener('fullscreenchange', fullscreenChange, false);
+ document.addEventListener('mozfullscreenchange', fullscreenChange, false);
+ document.addEventListener('webkitfullscreenchange', fullscreenChange, false);
+ document.addEventListener('MSFullscreenChange', fullscreenChange, false);
+ }
+
+ // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
+ var canvasContainer = document.createElement("div");
+ canvas.parentNode.insertBefore(canvasContainer, canvas);
+ canvasContainer.appendChild(canvas);
+
+ // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
+ canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] ||
+ canvasContainer['mozRequestFullScreen'] ||
+ canvasContainer['msRequestFullscreen'] ||
+ (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) ||
+ (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null);
+
+ if (vrDevice) {
+ canvasContainer.requestFullscreen({ vrDisplay: vrDevice });
+ } else {
+ canvasContainer.requestFullscreen();
+ }
+ },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.');
+ Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) {
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ }
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ },nextRAF:0,fakeRequestAnimationFrame:function (func) {
+ // try to keep 60fps between calls to here
+ var now = Date.now();
+ if (Browser.nextRAF === 0) {
+ Browser.nextRAF = now + 1000/60;
+ } else {
+ while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0
+ Browser.nextRAF += 1000/60;
+ }
+ }
+ var delay = Math.max(Browser.nextRAF - now, 0);
+ setTimeout(func, delay);
+ },requestAnimationFrame:function requestAnimationFrame(func) {
+ if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js)
+ Browser.fakeRequestAnimationFrame(func);
+ } else {
+ if (!window.requestAnimationFrame) {
+ window.requestAnimationFrame = window['requestAnimationFrame'] ||
+ window['mozRequestAnimationFrame'] ||
+ window['webkitRequestAnimationFrame'] ||
+ window['msRequestAnimationFrame'] ||
+ window['oRequestAnimationFrame'] ||
+ Browser.fakeRequestAnimationFrame;
+ }
+ window.requestAnimationFrame(func);
+ }
+ },safeCallback:function (func) {
+ return function() {
+ if (!ABORT) return func.apply(null, arguments);
+ };
+ },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () {
+ Browser.allowAsyncCallbacks = false;
+ },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now
+ Browser.allowAsyncCallbacks = true;
+ if (Browser.queuedAsyncCallbacks.length > 0) {
+ var callbacks = Browser.queuedAsyncCallbacks;
+ Browser.queuedAsyncCallbacks = [];
+ callbacks.forEach(function(func) {
+ func();
+ });
+ }
+ },safeRequestAnimationFrame:function (func) {
+ return Browser.requestAnimationFrame(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ });
+ },safeSetTimeout:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setTimeout(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ }, timeout);
+ },safeSetInterval:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setInterval(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } // drop it on the floor otherwise, next interval will kick in
+ }, timeout);
+ },getMimetype:function (name) {
+ return {
+ 'jpg': 'image/jpeg',
+ 'jpeg': 'image/jpeg',
+ 'png': 'image/png',
+ 'bmp': 'image/bmp',
+ 'ogg': 'audio/ogg',
+ 'wav': 'audio/wav',
+ 'mp3': 'audio/mpeg'
+ }[name.substr(name.lastIndexOf('.')+1)];
+ },getUserMedia:function (func) {
+ if(!window.getUserMedia) {
+ window.getUserMedia = navigator['getUserMedia'] ||
+ navigator['mozGetUserMedia'];
+ }
+ window.getUserMedia(func);
+ },getMovementX:function (event) {
+ return event['movementX'] ||
+ event['mozMovementX'] ||
+ event['webkitMovementX'] ||
+ 0;
+ },getMovementY:function (event) {
+ return event['movementY'] ||
+ event['mozMovementY'] ||
+ event['webkitMovementY'] ||
+ 0;
+ },getMouseWheelDelta:function (event) {
+ var delta = 0;
+ switch (event.type) {
+ case 'DOMMouseScroll':
+ delta = event.detail;
+ break;
+ case 'mousewheel':
+ delta = event.wheelDelta;
+ break;
+ case 'wheel':
+ delta = event['deltaY'];
+ break;
+ default:
+ throw 'unrecognized mouse wheel event: ' + event.type;
+ }
+ return delta;
+ },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup
+ if (Browser.pointerLock) {
+ // When the pointer is locked, calculate the coordinates
+ // based on the movement of the mouse.
+ // Workaround for Firefox bug 764498
+ if (event.type != 'mousemove' &&
+ ('mozMovementX' in event)) {
+ Browser.mouseMovementX = Browser.mouseMovementY = 0;
+ } else {
+ Browser.mouseMovementX = Browser.getMovementX(event);
+ Browser.mouseMovementY = Browser.getMovementY(event);
+ }
+
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
+ Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
+ } else {
+ // just add the mouse delta to the current absolut mouse position
+ // FIXME: ideally this should be clamped against the canvas size and zero
+ Browser.mouseX += Browser.mouseMovementX;
+ Browser.mouseY += Browser.mouseMovementY;
+ }
+ } else {
+ // Otherwise, calculate the movement based on the changes
+ // in the coordinates.
+ var rect = Module["canvas"].getBoundingClientRect();
+ var cw = Module["canvas"].width;
+ var ch = Module["canvas"].height;
+
+ // Neither .scrollX or .pageXOffset are defined in a spec, but
+ // we prefer .scrollX because it is currently in a spec draft.
+ // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
+ var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset);
+ var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset);
+ // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset
+ // and we have no viable fallback.
+ assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.');
+
+ if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') {
+ var touch = event.touch;
+ if (touch === undefined) {
+ return; // the "touch" property is only defined in SDL
+
+ }
+ var adjustedX = touch.pageX - (scrollX + rect.left);
+ var adjustedY = touch.pageY - (scrollY + rect.top);
+
+ adjustedX = adjustedX * (cw / rect.width);
+ adjustedY = adjustedY * (ch / rect.height);
+
+ var coords = { x: adjustedX, y: adjustedY };
+
+ if (event.type === 'touchstart') {
+ Browser.lastTouches[touch.identifier] = coords;
+ Browser.touches[touch.identifier] = coords;
+ } else if (event.type === 'touchend' || event.type === 'touchmove') {
+ var last = Browser.touches[touch.identifier];
+ if (!last) last = coords;
+ Browser.lastTouches[touch.identifier] = last;
+ Browser.touches[touch.identifier] = coords;
+ }
+ return;
+ }
+
+ var x = event.pageX - (scrollX + rect.left);
+ var y = event.pageY - (scrollY + rect.top);
+
+ // the canvas might be CSS-scaled compared to its backbuffer;
+ // SDL-using content will want mouse coordinates in terms
+ // of backbuffer units.
+ x = x * (cw / rect.width);
+ y = y * (ch / rect.height);
+
+ Browser.mouseMovementX = x - Browser.mouseX;
+ Browser.mouseMovementY = y - Browser.mouseY;
+ Browser.mouseX = x;
+ Browser.mouseY = y;
+ }
+ },asyncLoad:function (url, onload, onerror, noRunDep) {
+ var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : '';
+ Module['readAsync'](url, function(arrayBuffer) {
+ assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).');
+ onload(new Uint8Array(arrayBuffer));
+ if (dep) removeRunDependency(dep);
+ }, function(event) {
+ if (onerror) {
+ onerror();
+ } else {
+ throw 'Loading data file "' + url + '" failed.';
+ }
+ });
+ if (dep) addRunDependency(dep);
+ },resizeListeners:[],updateResizeListeners:function () {
+ var canvas = Module['canvas'];
+ Browser.resizeListeners.forEach(function(listener) {
+ listener(canvas.width, canvas.height);
+ });
+ },setCanvasSize:function (width, height, noUpdates) {
+ var canvas = Module['canvas'];
+ Browser.updateCanvasDimensions(canvas, width, height);
+ if (!noUpdates) Browser.updateResizeListeners();
+ },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },setWindowedCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },updateCanvasDimensions:function (canvas, wNative, hNative) {
+ if (wNative && hNative) {
+ canvas.widthNative = wNative;
+ canvas.heightNative = hNative;
+ } else {
+ wNative = canvas.widthNative;
+ hNative = canvas.heightNative;
+ }
+ var w = wNative;
+ var h = hNative;
+ if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) {
+ if (w/h < Module['forcedAspectRatio']) {
+ w = Math.round(h * Module['forcedAspectRatio']);
+ } else {
+ h = Math.round(w / Module['forcedAspectRatio']);
+ }
+ }
+ if (((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) {
+ var factor = Math.min(screen.width / w, screen.height / h);
+ w = Math.round(w * factor);
+ h = Math.round(h * factor);
+ }
+ if (Browser.resizeCanvas) {
+ if (canvas.width != w) canvas.width = w;
+ if (canvas.height != h) canvas.height = h;
+ if (typeof canvas.style != 'undefined') {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ } else {
+ if (canvas.width != wNative) canvas.width = wNative;
+ if (canvas.height != hNative) canvas.height = hNative;
+ if (typeof canvas.style != 'undefined') {
+ if (w != wNative || h != hNative) {
+ canvas.style.setProperty( "width", w + "px", "important");
+ canvas.style.setProperty("height", h + "px", "important");
+ } else {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ }
+ }
+ },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () {
+ var handle = Browser.nextWgetRequestHandle;
+ Browser.nextWgetRequestHandle++;
+ return handle;
+ }};var GLFW={Window:function (id, width, height, title, monitor, share) {
+ this.id = id;
+ this.x = 0;
+ this.y = 0;
+ this.fullscreen = false; // Used to determine if app in fullscreen mode
+ this.storedX = 0; // Used to store X before fullscreen
+ this.storedY = 0; // Used to store Y before fullscreen
+ this.width = width;
+ this.height = height;
+ this.storedWidth = width; // Used to store width before fullscreen
+ this.storedHeight = height; // Used to store height before fullscreen
+ this.title = title;
+ this.monitor = monitor;
+ this.share = share;
+ this.attributes = GLFW.hints;
+ this.inputModes = {
+ 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL)
+ 0x00033002:0, // GLFW_STICKY_KEYS
+ 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ };
+ this.buttons = 0;
+ this.keys = new Array();
+ this.shouldClose = 0;
+ this.title = null;
+ this.windowPosFunc = null; // GLFWwindowposfun
+ this.windowSizeFunc = null; // GLFWwindowsizefun
+ this.windowCloseFunc = null; // GLFWwindowclosefun
+ this.windowRefreshFunc = null; // GLFWwindowrefreshfun
+ this.windowFocusFunc = null; // GLFWwindowfocusfun
+ this.windowIconifyFunc = null; // GLFWwindowiconifyfun
+ this.framebufferSizeFunc = null; // GLFWframebuffersizefun
+ this.mouseButtonFunc = null; // GLFWmousebuttonfun
+ this.cursorPosFunc = null; // GLFWcursorposfun
+ this.cursorEnterFunc = null; // GLFWcursorenterfun
+ this.scrollFunc = null; // GLFWscrollfun
+ this.keyFunc = null; // GLFWkeyfun
+ this.charFunc = null; // GLFWcharfun
+ this.userptr = null;
+ },WindowFromId:function (id) {
+ if (id <= 0 || !GLFW.windows) return null;
+ return GLFW.windows[id - 1];
+ },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) {
+ switch (keycode) {
+ // these keycodes are only defined for GLFW3, assume they are the same for GLFW2
+ case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE
+ case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE
+ case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA
+ case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS
+ case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS
+ case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD
+ case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH
+ case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0
+ case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1
+ case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2
+ case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3
+ case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4
+ case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5
+ case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6
+ case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7
+ case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8
+ case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9
+ case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON
+ case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A
+ case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B
+ case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C
+ case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D
+ case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E
+ case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F
+ case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G
+ case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H
+ case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I
+ case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J
+ case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K
+ case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L
+ case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M
+ case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N
+ case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O
+ case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P
+ case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q
+ case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R
+ case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S
+ case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T
+ case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U
+ case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V
+ case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W
+ case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X
+ case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y
+ case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z
+ case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET
+ case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH
+ case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET
+ case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT
+
+
+ case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE
+ case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER
+ case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB
+ case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE
+ case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT
+ case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE
+ case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT
+ case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT
+ case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN
+ case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP
+ case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP
+ case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN
+ case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME
+ case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END
+ case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK
+ case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK
+ case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK
+ case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN
+ case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE
+ case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1
+ case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2
+ case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3
+ case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4
+ case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5
+ case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6
+ case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7
+ case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8
+ case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9
+ case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10
+ case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11
+ case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12
+ case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13
+ case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14
+ case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15
+ case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16
+ case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17
+ case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18
+ case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19
+ case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20
+ case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21
+ case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22
+ case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23
+ case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24
+ case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25
+ case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0
+ case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1
+ case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2
+ case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3
+ case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4
+ case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5
+ case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6
+ case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7
+ case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8
+ case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9
+ case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL
+ case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE
+ case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY
+ case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT
+ case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD
+ // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT)
+ // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT)
+ case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT
+ case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL
+ case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT
+ case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER
+ // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT)
+ // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT)
+ case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU
+ // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these?
+ default:return -1; // GLFW_KEY_UNKNOWN
+ };
+ },getModBits:function (win) {
+ var mod = 0;
+ if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT
+ if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL
+ if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT
+ if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER
+ return mod;
+ },onKeyPress:function (event) {
+ if (!GLFW.active || !GLFW.active.charFunc) return;
+
+ // correct unicode charCode is only available with onKeyPress event
+ var charCode = event.charCode;
+ if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return;
+
+
+ Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode);
+ },onKeyChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ var key = GLFW.DOMToGLFWKeyCode(event.keyCode);
+ if (key == -1) return;
+
+ var repeat = status && GLFW.active.keys[key];
+ GLFW.active.keys[key] = status;
+ if (!GLFW.active.keyFunc) return;
+
+
+ if (repeat) status = 2; // GLFW_REPEAT
+ Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active));
+ },onKeydown:function (event) {
+ GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT
+
+ // This logic comes directly from the sdl implementation. We cannot
+ // call preventDefault on all keydown events otherwise onKeyPress will
+ // not get called
+ if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) {
+ event.preventDefault();
+ }
+ },onKeyup:function (event) {
+ GLFW.onKeyChanged(event, 0); // GLFW_RELEASE
+ },onMousemove:function (event) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return;
+
+
+ Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY);
+ },DOMToGLFWMouseButton:function (event) {
+ // DOM and glfw have different button codes.
+ // See http://www.w3schools.com/jsref/event_button.asp.
+ var eventButton = event['button'];
+ if (eventButton > 0) {
+ if (eventButton == 1) {
+ eventButton = 2;
+ } else {
+ eventButton = 1;
+ }
+ }
+ return eventButton;
+ },onMouseenter:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1);
+ },onMouseleave:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0);
+ },onMouseButtonChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"]) return;
+
+ eventButton = GLFW.DOMToGLFWMouseButton(event);
+
+ if (status == 1) { // GLFW_PRESS
+ GLFW.active.buttons |= (1 << eventButton);
+ try {
+ event.target.setCapture();
+ } catch (e) {}
+ } else { // GLFW_RELEASE
+ GLFW.active.buttons &= ~(1 << eventButton);
+ }
+
+ if (!GLFW.active.mouseButtonFunc) return;
+
+
+ Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active));
+ },onMouseButtonDown:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS
+ },onMouseButtonUp:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE
+ },onMouseWheel:function (event) {
+ // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up)
+ var delta = -Browser.getMouseWheelDelta(event);
+ delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1.
+ GLFW.wheelPos += delta;
+
+ if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return;
+
+
+ var sx = 0;
+ var sy = 0;
+ if (event.type == 'mousewheel') {
+ sx = event.wheelDeltaX;
+ sy = event.wheelDeltaY;
+ } else {
+ sx = event.deltaX;
+ sy = event.deltaY;
+ }
+
+ Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy);
+
+ event.preventDefault();
+ },onCanvasResize:function (width, height) {
+ if (!GLFW.active) return;
+
+ var resizeNeeded = true;
+
+ // If the client is requestiong fullscreen mode
+ if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) {
+ GLFW.active.storedX = GLFW.active.x;
+ GLFW.active.storedY = GLFW.active.y;
+ GLFW.active.storedWidth = GLFW.active.width;
+ GLFW.active.storedHeight = GLFW.active.height;
+ GLFW.active.x = GLFW.active.y = 0;
+ GLFW.active.width = screen.width;
+ GLFW.active.height = screen.height;
+ GLFW.active.fullscreen = true;
+
+ // If the client is reverting from fullscreen mode
+ } else if (GLFW.active.fullscreen == true) {
+ GLFW.active.x = GLFW.active.storedX;
+ GLFW.active.y = GLFW.active.storedY;
+ GLFW.active.width = GLFW.active.storedWidth;
+ GLFW.active.height = GLFW.active.storedHeight;
+ GLFW.active.fullscreen = false;
+
+ // If the width/height values do not match current active window sizes
+ } else if (GLFW.active.width != width || GLFW.active.height != height) {
+ GLFW.active.width = width;
+ GLFW.active.height = height;
+ } else {
+ resizeNeeded = false;
+ }
+
+ // If any of the above conditions were true, we need to resize the canvas
+ if (resizeNeeded) {
+ // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions
+ Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true);
+ // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of
+ // the canvas should drive window and framebuffer size respectfully.
+ GLFW.onWindowSizeChanged();
+ GLFW.onFramebufferSizeChanged();
+ }
+ },onWindowSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },onFramebufferSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.framebufferSizeFunc) return;
+
+ Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },requestFullscreen:function () {
+ var RFS = Module["canvas"]['requestFullscreen'] ||
+ Module["canvas"]['mozRequestFullScreen'] ||
+ Module["canvas"]['webkitRequestFullScreen'] ||
+ (function() {});
+ RFS.apply(Module["canvas"], []);
+ },requestFullScreen:function () {
+ Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.');
+ GLFW.requestFullScreen = function() {
+ return GLFW.requestFullscreen();
+ }
+ return GLFW.requestFullscreen();
+ },exitFullscreen:function () {
+ var CFS = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['webkitCancelFullScreen'] ||
+ (function() {});
+ CFS.apply(document, []);
+ },cancelFullScreen:function () {
+ Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.');
+ GLFW.cancelFullScreen = function() {
+ return GLFW.exitFullscreen();
+ }
+ return GLFW.exitFullscreen();
+ },getTime:function () {
+ return _emscripten_get_now() / 1000;
+ },setWindowTitle:function (winid, title) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ win.title = Pointer_stringify(title);
+ if (GLFW.active.id == win.id) {
+ document.title = win.title;
+ }
+ },setKeyCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.keyFunc = cbfun;
+ },setCharCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.charFunc = cbfun;
+ },setMouseButtonCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.mouseButtonFunc = cbfun;
+ },setCursorPosCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorPosFunc = cbfun;
+ },setScrollCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.scrollFunc = cbfun;
+ },setWindowSizeCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowSizeFunc = cbfun;
+
+ },setWindowCloseCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowCloseFunc = cbfun;
+ },setWindowRefreshCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowRefreshFunc = cbfun;
+ },onClickRequestPointerLock:function (e) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ e.preventDefault();
+ }
+ },setInputMode:function (winid, mode, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ switch(mode) {
+ case 0x00033001: { // GLFW_CURSOR
+ switch(value) {
+ case 0x00034001: { // GLFW_CURSOR_NORMAL
+ win.inputModes[mode] = value;
+ Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].exitPointerLock();
+ break;
+ }
+ case 0x00034002: { // GLFW_CURSOR_HIDDEN
+ console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented.");
+ break;
+ }
+ case 0x00034003: { // GLFW_CURSOR_DISABLED
+ win.inputModes[mode] = value;
+ Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].requestPointerLock();
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown value parameter value: " + value + ".");
+ break;
+ }
+ }
+ break;
+ }
+ case 0x00033002: { // GLFW_STICKY_KEYS
+ console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented.");
+ break;
+ }
+ case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS
+ console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented.");
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + ".");
+ break;
+ }
+ }
+ },getKey:function (winid, key) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return win.keys[key];
+ },getMouseButton:function (winid, button) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return (win.buttons & (1 << button)) > 0;
+ },getCursorPos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'double');
+ setValue(y, Browser.mouseY, 'double');
+ },getMousePos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'i32');
+ setValue(y, Browser.mouseY, 'i32');
+ },setCursorPos:function (winid, x, y) {
+ },getWindowPos:function (winid, x, y) {
+ var wx = 0;
+ var wy = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ wx = win.x;
+ wy = win.y;
+ }
+
+ setValue(x, wx, 'i32');
+ setValue(y, wy, 'i32');
+ },setWindowPos:function (winid, x, y) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.x = x;
+ win.y = y;
+ },getWindowSize:function (winid, width, height) {
+ var ww = 0;
+ var wh = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ ww = win.width;
+ wh = win.height;
+ }
+
+ setValue(width, ww, 'i32');
+ setValue(height, wh, 'i32');
+ },setWindowSize:function (winid, width, height) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (GLFW.active.id == win.id) {
+ if (width == screen.width && height == screen.height) {
+ GLFW.requestFullscreen();
+ } else {
+ GLFW.exitFullscreen();
+ Browser.setCanvasSize(width, height);
+ win.width = width;
+ win.height = height;
+ }
+ }
+
+ if (!win.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height);
+ },createWindow:function (width, height, title, monitor, share) {
+ var i, id;
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++);
+ if (i > 0) throw "glfwCreateWindow only supports one window at time currently";
+
+ // id for window
+ id = i + 1;
+
+ // not valid
+ if (width <= 0 || height <= 0) return 0;
+
+ if (monitor) {
+ GLFW.requestFullscreen();
+ } else {
+ Browser.setCanvasSize(width, height);
+ }
+
+ // Create context when there are no existing alive windows
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++);
+ if (i == GLFW.windows.length) {
+ var contextAttributes = {
+ antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES
+ depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS
+ stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS
+ alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS
+ }
+ Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes);
+ }
+
+ // If context creation failed, do not return a valid window
+ if (!Module.ctx) return 0;
+
+ // Get non alive id
+ var win = new GLFW.Window(id, width, height, title, monitor, share);
+
+ // Set window to array
+ if (id - 1 == GLFW.windows.length) {
+ GLFW.windows.push(win);
+ } else {
+ GLFW.windows[id - 1] = win;
+ }
+
+ GLFW.active = win;
+ return win.id;
+ },destroyWindow:function (winid) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (win.windowCloseFunc)
+ Module['dynCall_vi'](win.windowCloseFunc, win.id);
+
+ GLFW.windows[win.id - 1] = null;
+ if (GLFW.active.id == win.id)
+ GLFW.active = null;
+
+ // Destroy context when no alive windows
+ for (var i = 0; i < GLFW.windows.length; i++)
+ if (GLFW.windows[i] !== null) return;
+
+ Module.ctx = Browser.destroyContext(Module['canvas'], true, true);
+ },swapBuffers:function (winid) {
+ },GLFW2ParamToGLFW3Param:function (param) {
+ table = {
+ 0x00030001:0, // GLFW_MOUSE_CURSOR
+ 0x00030002:0, // GLFW_STICKY_KEYS
+ 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ 0x00030004:0, // GLFW_SYSTEM_KEYS
+ 0x00030005:0, // GLFW_KEY_REPEAT
+ 0x00030006:0, // GLFW_AUTO_POLL_EVENTS
+ 0x00020001:0, // GLFW_OPENED
+ 0x00020002:0, // GLFW_ACTIVE
+ 0x00020003:0, // GLFW_ICONIFIED
+ 0x00020004:0, // GLFW_ACCELERATED
+ 0x00020005:0x00021001, // GLFW_RED_BITS
+ 0x00020006:0x00021002, // GLFW_GREEN_BITS
+ 0x00020007:0x00021003, // GLFW_BLUE_BITS
+ 0x00020008:0x00021004, // GLFW_ALPHA_BITS
+ 0x00020009:0x00021005, // GLFW_DEPTH_BITS
+ 0x0002000A:0x00021006, // GLFW_STENCIL_BITS
+ 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE
+ 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS
+ 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS
+ 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS
+ 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS
+ 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS
+ 0x00020011:0x0002100C, // GLFW_STEREO
+ 0x00020012:0, // GLFW_WINDOW_NO_RESIZE
+ 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES
+ 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR
+ 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR
+ 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT
+ 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT
+ 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE
+ };
+ return table[param];
+ }};function _glfwGetVideoModes(monitor, count) {
+ setValue(count, 0, 'i32');
+ return 0;
+ }
+
+ function _glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) }
+
+ function _glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glUniform3iv(location, count, value) {
+
+
+ GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2));
+ }
+
+ function _emscripten_glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _emscripten_glReleaseShaderCompiler() {
+ // NOP (as allowed by GLES 2.0 spec)
+ }
+
+ function _glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) }
+
+ function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+
+
+ var SYSCALLS={varargs:0,get:function (varargs) {
+ SYSCALLS.varargs += 4;
+ var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
+ return ret;
+ },getStr:function () {
+ var ret = Pointer_stringify(SYSCALLS.get());
+ return ret;
+ },get64:function () {
+ var low = SYSCALLS.get(), high = SYSCALLS.get();
+ if (low >= 0) assert(high === 0);
+ else assert(high === -1);
+ return low;
+ },getZero:function () {
+ assert(SYSCALLS.get() === 0);
+ }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // ioctl
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glSampleCoverage(value, invert) {
+ GLctx.sampleCoverage(value, !!invert);
+ }
+
+ function _glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _emscripten_glFrustum() {
+ Module['printErr']('missing function: emscripten_glFrustum'); abort(-1);
+ }
+
+ function _glfwSetWindowSizeCallback(winid, cbfun) {
+ GLFW.setWindowSizeCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetTexParameterfv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _emscripten_glUniform4i(location, v0, v1, v2, v3) {
+ GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_glBindRenderbuffer(target, renderbuffer) {
+ GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null);
+ }
+
+ function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+
+
+ var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () {
+ if (typeof window !== 'undefined') {
+ window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; });
+ window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; });
+ }
+ },registerRemoveEventListeners:function () {
+ if (!JSEvents.removeEventListenersRegistered) {
+ __ATEXIT__.push(function() {
+ for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) {
+ JSEvents._removeHandler(i);
+ }
+ });
+ JSEvents.removeEventListenersRegistered = true;
+ }
+ },findEventTarget:function (target) {
+ if (target) {
+ if (typeof target == "number") {
+ target = Pointer_stringify(target);
+ }
+ if (target == '#window') return window;
+ else if (target == '#document') return document;
+ else if (target == '#screen') return window.screen;
+ else if (target == '#canvas') return Module['canvas'];
+
+ if (typeof target == 'string') return document.getElementById(target);
+ else return target;
+ } else {
+ // The sensible target varies between events, but use window as the default
+ // since DOM events mostly can default to that. Specific callback registrations
+ // override their own defaults.
+ return window;
+ }
+ },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) {
+ function arraysHaveEqualContent(arrA, arrB) {
+ if (arrA.length != arrB.length) return false;
+
+ for(var i in arrA) {
+ if (arrA[i] != arrB[i]) return false;
+ }
+ return true;
+ }
+ // Test if the given call was already queued, and if so, don't add it again.
+ for(var i in JSEvents.deferredCalls) {
+ var call = JSEvents.deferredCalls[i];
+ if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
+ return;
+ }
+ }
+ JSEvents.deferredCalls.push({
+ targetFunction: targetFunction,
+ precedence: precedence,
+ argsList: argsList
+ });
+
+ JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; });
+ },removeDeferredCalls:function (targetFunction) {
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ }
+ }
+ },canPerformEventHandlerRequests:function () {
+ return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
+ },runDeferredCalls:function () {
+ if (!JSEvents.canPerformEventHandlerRequests()) {
+ return;
+ }
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ var call = JSEvents.deferredCalls[i];
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ call.targetFunction.apply(this, call.argsList);
+ }
+ },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == target &&
+ (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ },_removeHandler:function (i) {
+ var h = JSEvents.eventHandlers[i];
+ h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
+ JSEvents.eventHandlers.splice(i, 1);
+ },registerOrRemoveHandler:function (eventHandler) {
+ var jsEventHandler = function jsEventHandler(event) {
+ // Increment nesting count for the event handler.
+ ++JSEvents.inEventHandler;
+ JSEvents.currentEventHandler = eventHandler;
+ // Process any old deferred calls the user has placed.
+ JSEvents.runDeferredCalls();
+ // Process the actual event, calls back to user C code handler.
+ eventHandler.handlerFunc(event);
+ // Process any new deferred calls that were placed right now from this event handler.
+ JSEvents.runDeferredCalls();
+ // Out of event handler - restore nesting count.
+ --JSEvents.inEventHandler;
+ }
+
+ if (eventHandler.callbackfunc) {
+ eventHandler.eventListenerFunc = jsEventHandler;
+ eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
+ JSEvents.eventHandlers.push(eventHandler);
+ JSEvents.registerRemoveEventListeners();
+ } else {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == eventHandler.target
+ && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ }
+ },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.keyEvent) {
+ JSEvents.keyEvent = _malloc( 164 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32);
+ stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32);
+ HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location;
+ HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey;
+ HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey;
+ HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey;
+ HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey;
+ HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat;
+ stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32);
+ stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32);
+ HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode;
+ HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode;
+ HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getBoundingClientRectOrZeros:function (target) {
+ return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 };
+ },fillMouseEventData:function (eventStruct, e, target) {
+ HEAPF64[((eventStruct)>>3)]=JSEvents.tick();
+ HEAP32[(((eventStruct)+(8))>>2)]=e.screenX;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.screenY;
+ HEAP32[(((eventStruct)+(16))>>2)]=e.clientX;
+ HEAP32[(((eventStruct)+(20))>>2)]=e.clientY;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey;
+ HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey;
+ HEAP32[(((eventStruct)+(32))>>2)]=e.altKey;
+ HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey;
+ HEAP16[(((eventStruct)+(40))>>1)]=e.button;
+ HEAP16[(((eventStruct)+(42))>>1)]=e.buttons;
+ HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX);
+ HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY);
+
+ if (Module['canvas']) {
+ var rect = Module['canvas'].getBoundingClientRect();
+ HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top;
+ } else { // Canvas is not initialized, return 0.
+ HEAP32[(((eventStruct)+(60))>>2)]=0;
+ HEAP32[(((eventStruct)+(64))>>2)]=0;
+ }
+ if (target) {
+ var rect = JSEvents.getBoundingClientRectOrZeros(target);
+ HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top;
+ } else { // No specific target passed, return 0.
+ HEAP32[(((eventStruct)+(52))>>2)]=0;
+ HEAP32[(((eventStruct)+(56))>>2)]=0;
+ }
+ // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera
+ // https://github.com/kripken/emscripten/pull/4997
+ // https://bugs.chromium.org/p/chromium/issues/detail?id=699956
+ if (e.type !== 'wheel' && e.type !== 'mousewheel') {
+ JSEvents.previousScreenX = e.screenX;
+ JSEvents.previousScreenY = e.screenY;
+ }
+ },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.mouseEvent) {
+ JSEvents.mouseEvent = _malloc( 72 );
+ }
+ target = JSEvents.findEventTarget(target);
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ // In IE, mousedown events don't either allow deferred calls to be run!
+ if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false;
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.wheelEvent) {
+ JSEvents.wheelEvent = _malloc( 104 );
+ }
+ target = JSEvents.findEventTarget(target);
+ // The DOM Level 3 events spec event 'wheel'
+ var wheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"];
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"];
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"];
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+ // The 'mousewheel' event as implemented in Safari 6.0.5
+ var mouseWheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0;
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */;
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */;
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },pageScrollPos:function () {
+ if (window.pageXOffset > 0 || window.pageYOffset > 0) {
+ return [window.pageXOffset, window.pageYOffset];
+ }
+ if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') {
+ return [document.documentElement.scrollLeft, document.documentElement.scrollTop];
+ }
+ return [document.body.scrollLeft|0, document.body.scrollTop|0];
+ },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.uiEvent) {
+ JSEvents.uiEvent = _malloc( 36 );
+ }
+
+ if (eventTypeString == "scroll" && !target) {
+ target = document; // By default read scroll events on document rather than window.
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ if (e.target != target) {
+ // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
+ // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
+ // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
+ // causing a new scroll, etc..
+ return;
+ }
+ var scrollPos = JSEvents.pageScrollPos();
+ HEAP32[((JSEvents.uiEvent)>>2)]=e.detail;
+ HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth;
+ HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight;
+ HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0];
+ HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getNodeNameForTarget:function (target) {
+ if (!target) return '';
+ if (target == window) return '#window';
+ if (target == window.screen) return '#screen';
+ return (target && target.nodeName) ? target.nodeName : '';
+ },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.focusEvent) {
+ JSEvents.focusEvent = _malloc( 256 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var nodeName = JSEvents.getNodeNameForTarget(e.target);
+ var id = e.target.id ? e.target.id : '';
+ stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128);
+ stringToUTF8(id, JSEvents.focusEvent + 128, 128);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },tick:function () {
+ if (window['performance'] && window['performance']['now']) return window['performance']['now']();
+ else return Date.now();
+ },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceOrientationEvent) {
+ JSEvents.deviceOrientationEvent = _malloc( 40 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma;
+ HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceMotionEvent) {
+ JSEvents.deviceMotionEvent = _malloc( 80 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },screenOrientation:function () {
+ if (!window.screen) return undefined;
+ return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation;
+ },fillOrientationChangeEventData:function (eventStruct, e) {
+ var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"];
+ var orientations2 = ["portrait", "portrait", "landscape", "landscape"];
+
+ var orientationString = JSEvents.screenOrientation();
+ var orientation = orientations.indexOf(orientationString);
+ if (orientation == -1) {
+ orientation = orientations2.indexOf(orientationString);
+ }
+
+ HEAP32[((eventStruct)>>2)]=1 << orientation;
+ HEAP32[(((eventStruct)+(4))>>2)]=window.orientation;
+ },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.orientationChangeEvent) {
+ JSEvents.orientationChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) {
+ eventTypeString = "mozorientationchange";
+ }
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fullscreenEnabled:function () {
+ return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled;
+ },fillFullscreenChangeEventData:function (eventStruct, e) {
+ var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
+ var isFullscreen = !!fullscreenElement;
+ HEAP32[((eventStruct)>>2)]=isFullscreen;
+ HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled();
+ // If transitioning to fullscreen, report info about the element that is now fullscreen.
+ // If transitioning to windowed mode, report info about the element that just was fullscreen.
+ var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
+ var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
+ var id = (reportedElement && reportedElement.id) ? reportedElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 8, 128);
+ stringToUTF8(id, eventStruct + 136, 128);
+ HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0;
+ HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0;
+ HEAP32[(((eventStruct)+(272))>>2)]=screen.width;
+ HEAP32[(((eventStruct)+(276))>>2)]=screen.height;
+ if (isFullscreen) {
+ JSEvents.previousFullscreenElement = fullscreenElement;
+ }
+ },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.fullscreenChangeEvent) {
+ JSEvents.fullscreenChangeEvent = _malloc( 280 );
+ }
+
+ if (!target) {
+ target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },resizeCanvasForFullscreen:function (target, strategy) {
+ var restoreOldStyle = __registerRestoreOldStyle(target);
+ var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width;
+ var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height;
+ var rect = target.getBoundingClientRect();
+ var windowedCssWidth = rect.right - rect.left;
+ var windowedCssHeight = rect.bottom - rect.top;
+ var windowedRttWidth = target.width;
+ var windowedRttHeight = target.height;
+
+ if (strategy.scaleMode == 3) {
+ __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
+ cssWidth = windowedCssWidth;
+ cssHeight = windowedCssHeight;
+ } else if (strategy.scaleMode == 2) {
+ if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) {
+ var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
+ __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
+ cssHeight = desiredCssHeight;
+ } else {
+ var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
+ __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
+ cssWidth = desiredCssWidth;
+ }
+ }
+
+ // If we are adding padding, must choose a background color or otherwise Chrome will give the
+ // padding a default white color. Do it only if user has not customized their own background color.
+ if (!target.style.backgroundColor) target.style.backgroundColor = 'black';
+ // IE11 does the same, but requires the color to be set in the document body.
+ if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11
+ // Firefox always shows black letterboxes independent of style color.
+
+ target.style.width = cssWidth + 'px';
+ target.style.height = cssHeight + 'px';
+
+ if (strategy.filteringMode == 1) {
+ target.style.imageRendering = 'optimizeSpeed';
+ target.style.imageRendering = '-moz-crisp-edges';
+ target.style.imageRendering = '-o-crisp-edges';
+ target.style.imageRendering = '-webkit-optimize-contrast';
+ target.style.imageRendering = 'optimize-contrast';
+ target.style.imageRendering = 'crisp-edges';
+ target.style.imageRendering = 'pixelated';
+ }
+
+ var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1;
+ if (strategy.canvasResolutionScaleMode != 0) {
+ target.width = cssWidth * dpiScale;
+ target.height = cssHeight * dpiScale;
+ if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height);
+ }
+ return restoreOldStyle;
+ },requestFullscreen:function (target, strategy) {
+ // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
+ if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
+ JSEvents.resizeCanvasForFullscreen(target, strategy);
+ }
+
+ if (target.requestFullscreen) {
+ target.requestFullscreen();
+ } else if (target.msRequestFullscreen) {
+ target.msRequestFullscreen();
+ } else if (target.mozRequestFullScreen) {
+ target.mozRequestFullScreen();
+ } else if (target.mozRequestFullscreen) {
+ target.mozRequestFullscreen();
+ } else if (target.webkitRequestFullscreen) {
+ target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
+ } else {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') {
+ return -1;
+ } else {
+ return -3;
+ }
+ }
+
+ if (strategy.canvasResizedCallback) {
+ Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData);
+ }
+
+ return 0;
+ },fillPointerlockChangeEventData:function (eventStruct, e) {
+ var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
+ var isPointerlocked = !!pointerLockElement;
+ HEAP32[((eventStruct)>>2)]=isPointerlocked;
+ var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
+ var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 4, 128);
+ stringToUTF8(id, eventStruct + 132, 128);
+ },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.pointerlockChangeEvent) {
+ JSEvents.pointerlockChangeEvent = _malloc( 260 );
+ }
+
+ if (!target) {
+ target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },requestPointerLock:function (target) {
+ if (target.requestPointerLock) {
+ target.requestPointerLock();
+ } else if (target.mozRequestPointerLock) {
+ target.mozRequestPointerLock();
+ } else if (target.webkitRequestPointerLock) {
+ target.webkitRequestPointerLock();
+ } else if (target.msRequestPointerLock) {
+ target.msRequestPointerLock();
+ } else {
+ // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
+ // or if the whole browser just doesn't support the feature.
+ if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) {
+ return -3;
+ } else {
+ return -1;
+ }
+ }
+ return 0;
+ },fillVisibilityChangeEventData:function (eventStruct, e) {
+ var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
+ var visibilityState = visibilityStates.indexOf(document.visibilityState);
+
+ HEAP32[((eventStruct)>>2)]=document.hidden;
+ HEAP32[(((eventStruct)+(4))>>2)]=visibilityState;
+ },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.visibilityChangeEvent) {
+ JSEvents.visibilityChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = document; // Visibility change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.touchEvent) {
+ JSEvents.touchEvent = _malloc( 1684 );
+ }
+
+ target = JSEvents.findEventTarget(target);
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var touches = {};
+ for(var i = 0; i < e.touches.length; ++i) {
+ var touch = e.touches[i];
+ touches[touch.identifier] = touch;
+ }
+ for(var i = 0; i < e.changedTouches.length; ++i) {
+ var touch = e.changedTouches[i];
+ touches[touch.identifier] = touch;
+ touch.changed = true;
+ }
+ for(var i = 0; i < e.targetTouches.length; ++i) {
+ var touch = e.targetTouches[i];
+ touches[touch.identifier].onTarget = true;
+ }
+
+ var ptr = JSEvents.touchEvent;
+ HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey;
+ HEAP32[(((ptr)+(8))>>2)]=e.shiftKey;
+ HEAP32[(((ptr)+(12))>>2)]=e.altKey;
+ HEAP32[(((ptr)+(16))>>2)]=e.metaKey;
+ ptr += 20; // Advance to the start of the touch array.
+ var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined;
+ var targetRect = JSEvents.getBoundingClientRectOrZeros(target);
+ var numTouches = 0;
+ for(var i in touches) {
+ var t = touches[i];
+ HEAP32[((ptr)>>2)]=t.identifier;
+ HEAP32[(((ptr)+(4))>>2)]=t.screenX;
+ HEAP32[(((ptr)+(8))>>2)]=t.screenY;
+ HEAP32[(((ptr)+(12))>>2)]=t.clientX;
+ HEAP32[(((ptr)+(16))>>2)]=t.clientY;
+ HEAP32[(((ptr)+(20))>>2)]=t.pageX;
+ HEAP32[(((ptr)+(24))>>2)]=t.pageY;
+ HEAP32[(((ptr)+(28))>>2)]=t.changed;
+ HEAP32[(((ptr)+(32))>>2)]=t.onTarget;
+ if (canvasRect) {
+ HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left;
+ HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top;
+ } else {
+ HEAP32[(((ptr)+(44))>>2)]=0;
+ HEAP32[(((ptr)+(48))>>2)]=0;
+ }
+ HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left;
+ HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top;
+
+ ptr += 52;
+
+ if (++numTouches >= 32) {
+ break;
+ }
+ }
+ HEAP32[((JSEvents.touchEvent)>>2)]=numTouches;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493
+ // Once the above bug is resolved, enable the following condition if possible:
+ // allowsDeferredCalls: eventTypeString == 'touchstart',
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fillGamepadEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.timestamp;
+ for(var i = 0; i < e.axes.length; ++i) {
+ HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i];
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value;
+ } else {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i];
+ }
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed;
+ } else {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0;
+ }
+ }
+ HEAP32[(((eventStruct)+(1296))>>2)]=e.connected;
+ HEAP32[(((eventStruct)+(1300))>>2)]=e.index;
+ HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length;
+ stringToUTF8(e.id, eventStruct + 1304, 64);
+ stringToUTF8(e.mapping, eventStruct + 1368, 64);
+ },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.gamepadEvent) {
+ JSEvents.gamepadEvent = _malloc( 1432 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+
+ if (confirmationMessage) {
+ confirmationMessage = Pointer_stringify(confirmationMessage);
+ }
+ if (confirmationMessage) {
+ e.preventDefault();
+ e.returnValue = confirmationMessage;
+ return confirmationMessage;
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.chargingTime;
+ HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime;
+ HEAPF64[(((eventStruct)+(16))>>3)]=e.level;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.charging;
+ },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.batteryEvent) {
+ JSEvents.batteryEvent = _malloc( 32 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery());
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = Module['canvas'];
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ }};function __emscripten_sample_gamepad_data() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return;
+
+ // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation.
+ if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) {
+ JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null);
+ JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber;
+ }
+ }function _emscripten_get_gamepad_status(index, gamepadState) {
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+
+ // INVALID_PARAM is returned on a Gamepad index that never was there.
+ if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
+
+ // NO_DATA is returned on a Gamepad index that was removed.
+ // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
+ // This is because gamepads must keep their original position in the array.
+ // For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
+ if (!JSEvents.lastGamepadState[index]) return -7;
+
+ JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
+ return 0;
+ }
+
+ function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _emscripten_glTexParameterfv(target, pname, params) {
+ var param = HEAPF32[((params)>>2)];
+ GLctx.texParameterf(target, pname, param);
+ }
+
+ function _emscripten_glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _emscripten_glUniform3f(location, v0, v1, v2) {
+ GLctx.uniform3f(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glGetObjectParameterivARB() {
+ Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1);
+ }
+
+ function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _emscripten_glUniform3i(location, v0, v1, v2) {
+ GLctx.uniform3i(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) }
+
+ function _glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _glDisable(x0) { GLctx['disable'](x0) }
+
+ function _emscripten_glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+
+ Module["_memset"] = _memset;
+
+ function _glfwMakeContextCurrent(winid) {}
+
+ function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel");
+ return 0;
+ }
+
+ function ___lock() {}
+
+ function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) }
+
+ function _glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) {
+ if (!pointer) {
+ // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense
+ // if pointer == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname);
+ }
+
+ function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) }
+
+ function _emscripten_glEnable(x0) { GLctx['enable'](x0) }
+
+ function _emscripten_glNormalPointer() {
+ Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1);
+ }
+
+
+ var _emscripten_GetProcAddress=undefined;
+ Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress;
+
+ var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) {
+ EGL.errorCode = code;
+ },chooseConfig:function (display, attribList, config, config_size, numConfigs) {
+ if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
+ EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
+ return 0;
+ }
+ // TODO: read attribList.
+ if ((!config || !config_size) && !numConfigs) {
+ EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
+ return 0;
+ }
+ if (numConfigs) {
+ HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1.
+ }
+ if (config && config_size > 0) {
+ HEAP32[((config)>>2)]=62002;
+ }
+
+ EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
+ return 1;
+ }};function _eglGetProcAddress(name_) {
+ return _emscripten_GetProcAddress(name_);
+ }
+
+ function _glfwSetScrollCallback(winid, cbfun) {
+ GLFW.setScrollCallback(winid, cbfun);
+ }
+
+ function _emscripten_get_pointerlock_status(pointerlockStatus) {
+ if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus);
+ if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glfwGetPrimaryMonitor() {
+ return 1;
+ }
+
+
+ function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getVertexAttrib(index, pname);
+ if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) {
+ HEAP32[((params)>>2)]=data["name"];
+ } else if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetVertexAttribfv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float');
+ }
+
+ function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart");
+ return 0;
+ }
+
+ function _emscripten_glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_glTexParameteriv(target, pname, params) {
+ var param = HEAP32[((params)>>2)];
+ GLctx.texParameteri(target, pname, param);
+ }
+
+ function _glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwTerminate() {
+ window.removeEventListener("keydown", GLFW.onKeydown, true);
+ window.removeEventListener("keypress", GLFW.onKeyPress, true);
+ window.removeEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true);
+ Module["canvas"].width = Module["canvas"].height = 1;
+ GLFW.windows = null;
+ GLFW.active = null;
+ }
+
+ function _emscripten_glUniformMatrix2fv(location, count, transpose, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // close
+ var stream = SYSCALLS.getStreamFromFD();
+ FS.close(stream);
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _llvm_stacksave() {
+ var self = _llvm_stacksave;
+ if (!self.LLVM_SAVEDSTACKS) {
+ self.LLVM_SAVEDSTACKS = [];
+ }
+ self.LLVM_SAVEDSTACKS.push(Runtime.stackSave());
+ return self.LLVM_SAVEDSTACKS.length-1;
+ }
+
+ function _emscripten_glGetVertexAttribiv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger');
+ }
+
+ function _emscripten_glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) {
+ GLctx['drawArraysInstanced'](mode, first, count, primcount);
+ }
+
+ function _emscripten_glEnableClientState() {
+ Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1);
+ }
+
+ function _emscripten_glGetPointerv() {
+ Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1);
+ }
+
+ function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // llseek
+ var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
+ var offset = offset_low;
+ assert(offset_high === 0);
+ FS.llseek(stream, offset, whence);
+ HEAP32[((result)>>2)]=stream.position;
+ if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // writev
+ // hack to support printf in NO_FILESYSTEM
+ var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
+ var ret = 0;
+ if (!___syscall146.buffer) {
+ ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr
+ ___syscall146.printChar = function(stream, curr) {
+ var buffer = ___syscall146.buffers[stream];
+ assert(buffer);
+ if (curr === 0 || curr === 10) {
+ (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0));
+ buffer.length = 0;
+ } else {
+ buffer.push(curr);
+ }
+ };
+ }
+ for (var i = 0; i < iovcnt; i++) {
+ var ptr = HEAP32[(((iov)+(i*8))>>2)];
+ var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
+ for (var j = 0; j < len; j++) {
+ ___syscall146.printChar(stream, HEAPU8[ptr+j]);
+ }
+ ret += len;
+ }
+ return ret;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) }
+
+ function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) }
+
+
+ Module["_i64Subtract"] = _i64Subtract;
+
+
+ Module["_i64Add"] = _i64Add;
+
+ function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend");
+ return 0;
+ }
+
+ function _glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) }
+
+ function _emscripten_glFinish() { GLctx['finish']() }
+
+ function _glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+ function _emscripten_get_num_gamepads() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return 0;
+
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+ return JSEvents.lastGamepadState.length;
+ }
+
+ function _emscripten_glUniform4iv(location, count, value) {
+
+
+ GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2));
+ }
+
+ function _glClear(x0) { GLctx['clear'](x0) }
+
+ function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glUniform3fv(location, count, value) {
+
+
+ var view;
+ if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[3*count-1];
+ for (var i = 0; i < 3*count; i += 3) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*12)>>2);
+ }
+ GLctx.uniform3fv(GL.uniforms[location], view);
+ }
+
+ function _emscripten_glIsTexture(texture) {
+ var texture = GL.textures[texture];
+ if (!texture) return 0;
+ return GLctx.isTexture(texture);
+ }
+
+ function _glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+ function _emscripten_glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
+ if (!target) target = '#canvas';
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) {
+ return -1;
+ }
+
+ var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
+
+ // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
+ if (!canPerformRequests) {
+ if (deferUntilInEventHandler) {
+ JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]);
+ return 1;
+ } else {
+ return -2;
+ }
+ }
+
+ return JSEvents.requestPointerLock(target);
+ }
+
+ function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) }
+
+ function _glfwCreateWindow(width, height, title, monitor, share) {
+ return GLFW.createWindow(width, height, title, monitor, share);
+ }
+
+ function _glfwDefaultWindowHints() {
+ GLFW.hints = GLFW.defaultHints;
+ }
+
+ function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) }
+
+ function _emscripten_glDetachShader(program, shader) {
+ GLctx.detachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _emscripten_glDeleteVertexArrays(n, vaos) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((vaos)+(i*4))>>2)];
+ GLctx['deleteVertexArray'](GL.vaos[id]);
+ GL.vaos[id] = null;
+ }
+ }
+
+ function _glfwInit() {
+ if (GLFW.windows) return 1; // GL_TRUE
+
+ GLFW.initialTime = GLFW.getTime();
+ GLFW.hints = GLFW.defaultHints;
+ GLFW.windows = new Array()
+ GLFW.active = null;
+
+ window.addEventListener("keydown", GLFW.onKeydown, true);
+ window.addEventListener("keypress", GLFW.onKeyPress, true);
+ window.addEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true);
+
+ Browser.resizeListeners.push(function(width, height) {
+ GLFW.onCanvasResize(width, height);
+ });
+ return 1; // GL_TRUE
+ }
+
+ function _emscripten_glGetTexParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _glfwSwapBuffers(winid) {
+ GLFW.swapBuffers(winid);
+ }
+
+ function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) }
+
+ function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) }
+
+ function _emscripten_glUniform2fv(location, count, value) {
+
+
+ var view;
+ if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[2*count-1];
+ for (var i = 0; i < 2*count; i += 2) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*8)>>2);
+ }
+ GLctx.uniform2fv(GL.uniforms[location], view);
+ }
+
+ function _glfwSwapInterval(interval) {
+ interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same.
+ if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval);
+ }
+
+ function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _abort() {
+ Module['abort']();
+ }
+
+ function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
+ GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget,
+ GL.renderbuffers[renderbuffer]);
+ }
+
+ function _emscripten_glDeleteFramebuffers(n, framebuffers) {
+ for (var i = 0; i < n; ++i) {
+ var id = HEAP32[(((framebuffers)+(i*4))>>2)];
+ var framebuffer = GL.framebuffers[id];
+ if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
+ GLctx.deleteFramebuffer(framebuffer);
+ framebuffer.name = 0;
+ GL.framebuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glIsBuffer(buffer) {
+ var b = GL.buffers[buffer];
+ if (!b) return 0;
+ return GLctx.isBuffer(b);
+ }
+
+ function _emscripten_glUniform2iv(location, count, value) {
+
+
+ GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2));
+ }
+
+ function _emscripten_glVertexAttrib1fv(index, v) {
+
+ GLctx.vertexAttrib1f(index, HEAPF32[v>>2]);
+ }
+
+ function _glEnable(x0) { GLctx['enable'](x0) }
+
+
+
+ function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) {
+ function roundedToNextMultipleOf(x, y) {
+ return Math.floor((x + y - 1) / y) * y
+ }
+ var plainRowSize = width * sizePerPixel;
+ var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
+ return (height <= 0) ? 0 :
+ ((height - 1) * alignedRowSize + plainRowSize);
+ }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
+ var sizePerPixel;
+ var numChannels;
+ switch(format) {
+ case 0x1906 /* GL_ALPHA */:
+ case 0x1909 /* GL_LUMINANCE */:
+ case 0x1902 /* GL_DEPTH_COMPONENT */:
+ numChannels = 1;
+ break;
+ case 0x190A /* GL_LUMINANCE_ALPHA */:
+ numChannels = 2;
+ break;
+ case 0x1907 /* GL_RGB */:
+ case 0x8C40 /* GL_SRGB_EXT */:
+ numChannels = 3;
+ break;
+ case 0x1908 /* GL_RGBA */:
+ case 0x8C42 /* GL_SRGB_ALPHA_EXT */:
+ numChannels = 4;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ switch (type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ sizePerPixel = numChannels*1;
+ break;
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ sizePerPixel = numChannels*2;
+ break;
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x1406 /* GL_FLOAT */:
+ sizePerPixel = numChannels*4;
+ break;
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ sizePerPixel = 4;
+ break;
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ sizePerPixel = 2;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment);
+ switch(type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ return HEAPU8.subarray((pixels),(pixels+bytes));
+ case 0x1406 /* GL_FLOAT */:
+ return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1);
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0);
+ GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) }
+
+ var _emscripten_asm_const_int=true;
+
+ function _emscripten_glUniform2f(location, v0, v1) {
+ GLctx.uniform2f(GL.uniforms[location], v0, v1);
+ }
+
+ function _glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _glfwWindowHint(target, hint) {
+ GLFW.hints[target] = hint;
+ }
+
+ function _emscripten_glUniform2i(location, v0, v1) {
+ GLctx.uniform2i(GL.uniforms[location], v0, v1);
+ }
+
+ function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glDeleteRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((renderbuffers)+(i*4))>>2)];
+ var renderbuffer = GL.renderbuffers[id];
+ if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
+ GLctx.deleteRenderbuffer(renderbuffer);
+ renderbuffer.name = 0;
+ GL.renderbuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glGetBufferParameteriv(target, value, data) {
+ if (!data) {
+ // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
+ // if data == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value);
+ }
+
+
+ function emscriptenWebGLGetUniform(program, location, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
+ if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetUniformiv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Integer');
+ }
+
+ function _emscripten_glDepthMask(flag) {
+ GLctx.depthMask(!!flag);
+ }
+
+ function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1;
+ if (!target) target = document;
+ else {
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ }
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange");
+ return 0;
+ }
+
+ function _pthread_join() {}
+
+
+
+ Module["___muldsi3"] = ___muldsi3;
+ Module["___muldi3"] = ___muldi3;
+
+ function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
+ var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
+ HEAP32[((range)>>2)]=result.rangeMin;
+ HEAP32[(((range)+(4))>>2)]=result.rangeMax;
+ HEAP32[((precision)>>2)]=result.precision;
+ }
+
+ function _emscripten_glUniform1fv(location, count, value) {
+
+
+ var view;
+ if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[count-1];
+ for (var i = 0; i < count; ++i) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*4)>>2);
+ }
+ GLctx.uniform1fv(GL.uniforms[location], view);
+ }
+
+ function _glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected");
+ return 0;
+ }
+
+ function _emscripten_glBindProgramARB() {
+ Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1);
+ }
+
+ function _emscripten_glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) }
+
+ function _emscripten_glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_glDisable(x0) { GLctx['disable'](x0) }
+
+ function _emscripten_glVertexAttrib3fv(index, v) {
+
+ GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]);
+ }
+
+ function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveAttrib(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size and type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+ function _emscripten_glIsFramebuffer(framebuffer) {
+ var fb = GL.framebuffers[framebuffer];
+ if (!fb) return 0;
+ return GLctx.isFramebuffer(fb);
+ }
+
+ function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) }
+
+ function _glfwGetCursorPos(winid, x, y) {
+ GLFW.getCursorPos(winid, x, y);
+ }
+
+ function _emscripten_glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _emscripten_glRotatef() {
+ Module['printErr']('missing function: emscripten_glRotatef'); abort(-1);
+ }
+
+
+ function emscriptenWebGLGet(name_, p, type) {
+ // Guard against user passing a null pointer.
+ // Note that GLES2 spec does not say anything about how passing a null pointer should be treated.
+ // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but
+ // better to report an error instead of doing anything random.
+ if (!p) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var ret = undefined;
+ switch(name_) { // Handle a few trivial GLES values
+ case 0x8DFA: // GL_SHADER_COMPILER
+ ret = 1;
+ break;
+ case 0x8DF8: // GL_SHADER_BINARY_FORMATS
+ if (type !== 'Integer' && type !== 'Integer64') {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ }
+ return; // Do not write anything to the out pointer, since no binary formats are supported.
+ case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS
+ ret = 0;
+ break;
+ case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
+ // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length),
+ // so implement it ourselves to allow C++ GLES2 code get the length.
+ var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/);
+ ret = formats.length;
+ break;
+ }
+
+ if (ret === undefined) {
+ var result = GLctx.getParameter(name_);
+ switch (typeof(result)) {
+ case "number":
+ ret = result;
+ break;
+ case "boolean":
+ ret = result ? 1 : 0;
+ break;
+ case "string":
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ case "object":
+ if (result === null) {
+ // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise
+ // can mean an invalid name_, which we need to report as an error
+ switch(name_) {
+ case 0x8894: // ARRAY_BUFFER_BINDING
+ case 0x8B8D: // CURRENT_PROGRAM
+ case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
+ case 0x8CA6: // FRAMEBUFFER_BINDING
+ case 0x8CA7: // RENDERBUFFER_BINDING
+ case 0x8069: // TEXTURE_BINDING_2D
+ case 0x8514: { // TEXTURE_BINDING_CUBE_MAP
+ ret = 0;
+ break;
+ }
+ default: {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+ } else if (result instanceof Float32Array ||
+ result instanceof Uint32Array ||
+ result instanceof Int32Array ||
+ result instanceof Array) {
+ for (var i = 0; i < result.length; ++i) {
+ switch (type) {
+ case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }
+ return;
+ } else if (result instanceof WebGLBuffer ||
+ result instanceof WebGLProgram ||
+ result instanceof WebGLFramebuffer ||
+ result instanceof WebGLRenderbuffer ||
+ result instanceof WebGLTexture) {
+ ret = result.name | 0;
+ } else {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+
+ switch (type) {
+ case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break;
+ case 'Integer': HEAP32[((p)>>2)]=ret; break;
+ case 'Float': HEAPF32[((p)>>2)]=ret; break;
+ case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }function _emscripten_glGetIntegerv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Integer');
+ }
+
+ function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
+ var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
+ HEAP32[((params)>>2)]=result;
+ }
+
+ function _llvm_stackrestore(p) {
+ var self = _llvm_stacksave;
+ var ret = self.LLVM_SAVEDSTACKS[p];
+ self.LLVM_SAVEDSTACKS.splice(p, 1);
+ Runtime.stackRestore(ret);
+ }
+
+ function _glfwSetWindowShouldClose(winid, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.shouldClose = value;
+ }
+
+ function _glfwWindowShouldClose(winid) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return win.shouldClose;
+ }
+
+ function _emscripten_glClientActiveTexture() {
+ Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1);
+ }
+
+ function _glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+
+ function _emscripten_memcpy_big(dest, src, num) {
+ HEAPU8.set(HEAPU8.subarray(src, src+num), dest);
+ return dest;
+ }
+ Module["_memcpy"] = _memcpy;
+
+ function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _glfwGetTime() {
+ return GLFW.getTime() - GLFW.initialTime;
+ }
+
+ function _emscripten_glGetRenderbufferParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname);
+ }
+
+ function _glfwWaitEvents() {}
+
+ function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) }
+
+ function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) {
+ var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
+ if (!pixelData) {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return;
+ }
+ GLctx.readPixels(x, y, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
+ GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glGetError() {
+ // First return any GL error generated by the emscripten library_gl.js interop layer.
+ if (GL.lastError) {
+ var error = GL.lastError;
+ GL.lastError = 0/*GL_NO_ERROR*/;
+ return error;
+ } else { // If there were none, return the GL error from the browser GL context.
+ return GLctx.getError();
+ }
+ }
+
+ function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) {
+ GLctx.framebufferTexture2D(target, attachment, textarget,
+ GL.textures[texture], level);
+ }
+
+ function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) }
+
+ function _glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+
+ Module["_memmove"] = _memmove;
+
+ function _glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) }
+
+ function _glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+
+
+ var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC);
+ Module["_llvm_cttz_i32"] = _llvm_cttz_i32;
+ Module["___udivmoddi4"] = ___udivmoddi4;
+ Module["___uremdi3"] = ___uremdi3;
+
+ function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_glClear(x0) { GLctx['clear'](x0) }
+
+
+ function _emscripten_get_now_is_monotonic() {
+ // return whether emscripten_get_now is guaranteed monotonic; the Date.now
+ // implementation is not :(
+ return ENVIRONMENT_IS_NODE || (typeof dateNow !== 'undefined') ||
+ ((ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self['performance'] && self['performance']['now']);
+ }
+
+ var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86};
+
+ function ___setErrNo(value) {
+ if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value;
+ else Module.printErr('failed to set errno from JS');
+ return value;
+ }function _clock_gettime(clk_id, tp) {
+ // int clock_gettime(clockid_t clk_id, struct timespec *tp);
+ var now;
+ if (clk_id === 0) {
+ now = Date.now();
+ } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) {
+ now = _emscripten_get_now();
+ } else {
+ ___setErrNo(ERRNO_CODES.EINVAL);
+ return -1;
+ }
+ HEAP32[((tp)>>2)]=(now/1000)|0; // seconds
+ HEAP32[(((tp)+(4))>>2)]=((now % 1000)*1000*1000)|0; // nanoseconds
+ return 0;
+ }
+
+ function _emscripten_glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glGetUniformfv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Float');
+ }
+
+ function _glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _emscripten_exit_pointerlock() {
+ // Make sure no queued up calls will fire after this.
+ JSEvents.removeDeferredCalls(JSEvents.requestPointerLock);
+
+ if (document.exitPointerLock) {
+ document.exitPointerLock();
+ } else if (document.msExitPointerLock) {
+ document.msExitPointerLock();
+ } else if (document.mozExitPointerLock) {
+ document.mozExitPointerLock();
+ } else if (document.webkitExitPointerLock) {
+ document.webkitExitPointerLock();
+ } else {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) {
+ var result = GLctx.getAttachedShaders(GL.programs[program]);
+ var len = result.length;
+ if (len > maxCount) {
+ len = maxCount;
+ }
+ HEAP32[((count)>>2)]=len;
+ for (var i = 0; i < len; ++i) {
+ var id = GL.shaders.indexOf(result[i]);
+ assert(id !== -1, 'shader not bound to local id');
+ HEAP32[(((shaders)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glGenRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var renderbuffer = GLctx.createRenderbuffer();
+ if (!renderbuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.renderbuffers);
+ renderbuffer.name = id;
+ GL.renderbuffers[id] = renderbuffer;
+ HEAP32[(((renderbuffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) }
+
+ function _emscripten_glUniform1iv(location, count, value) {
+
+
+ GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2));
+ }
+
+ function _emscripten_glTexCoordPointer() {
+ Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1);
+ }
+
+ function _emscripten_glGetInfoLogARB() {
+ Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1);
+ }
+
+
+ function __exit(status) {
+ // void _exit(int status);
+ // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html
+ Module['exit'](status);
+ }function _exit(status) {
+ __exit(status);
+ }
+
+ function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) }
+
+ function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _glfwSetCursorPosCallback(winid, cbfun) {
+ GLFW.setCursorPosCallback(winid, cbfun);
+ }
+
+ function _glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _emscripten_glShaderBinary() {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ }
+
+ function _emscripten_glIsProgram(program) {
+ var program = GL.programs[program];
+ if (!program) return 0;
+ return GLctx.isProgram(program);
+ }
+
+ function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glUniformMatrix3fv(location, count, transpose, value) {
+
+
+ var view;
+ if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[9*count-1];
+ for (var i = 0; i < 9*count; i += 9) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*36)>>2);
+ }
+ GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view);
+ }
+
+
+ Module["___udivdi3"] = ___udivdi3;
+
+ function _emscripten_glUniform4fv(location, count, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniform4fv(GL.uniforms[location], view);
+ }
+
+ function _glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glGenFramebuffers(n, ids) {
+ for (var i = 0; i < n; ++i) {
+ var framebuffer = GLctx.createFramebuffer();
+ if (!framebuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.framebuffers);
+ framebuffer.name = id;
+ GL.framebuffers[id] = framebuffer;
+ HEAP32[(((ids)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) }
+
+ function _glfwSetWindowIconifyCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowIconifyFunc = cbfun;
+ }
+
+ function _emscripten_glDrawRangeElements() {
+ Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1);
+ }
+
+ function _emscripten_glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib2fv(index, v) {
+
+ GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]);
+ }
+
+ function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveUniform(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size, type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+
+ Module["_roundf"] = _roundf;
+
+ function _emscripten_glDeleteObjectARB() {
+ Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1);
+ }
+
+ function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove");
+ return 0;
+ }
+
+ function _emscripten_glUniform1f(location, v0) {
+ GLctx.uniform1f(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _pthread_create() {
+ return 11;
+ }
+
+ function _emscripten_glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress");
+ return 0;
+ }
+
+ function _glfwSetCharCallback(winid, cbfun) {
+ GLFW.setCharCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glVertexAttrib4fv(index, v) {
+
+ GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]);
+ }
+
+ function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) }
+
+ function _glfwSetCursorEnterCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorEnterFunc = cbfun;
+ }
+
+
+ Module["_bitshift64Lshr"] = _bitshift64Lshr;
+
+ function _glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+ function _emscripten_glIsShader(shader) {
+ var s = GL.shaders[shader];
+ if (!s) return 0;
+ return GLctx.isShader(s);
+ }
+
+ function _emscripten_glDrawBuffers(n, bufs) {
+
+ var bufArray = GL.tempFixedLengthArray[n];
+ for (var i = 0; i < n; i++) {
+ bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)];
+ }
+
+ GLctx['drawBuffers'](bufArray);
+ }
+
+ function _glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _emscripten_glBindFramebuffer(target, framebuffer) {
+ GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null);
+ }
+
+ function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) }
+
+ function _emscripten_glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+
+ Module["_sbrk"] = _sbrk;
+
+
+ Module["_bitshift64Shl"] = _bitshift64Shl;
+
+ function _emscripten_glGetShaderSource(shader, bufSize, length, source) {
+ var result = GLctx.getShaderSource(GL.shaders[shader]);
+ if (!result) return; // If an error occurs, nothing will be written to length or source.
+ if (bufSize > 0 && source) {
+ var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+
+ Module["_llvm_bswap_i32"] = _llvm_bswap_i32;
+
+ function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click");
+ return 0;
+ }
+
+ function _glfwSetKeyCallback(winid, cbfun) {
+ GLFW.setKeyCallback(winid, cbfun);
+ }
+
+ function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected");
+ return 0;
+ }
+
+ function _emscripten_glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glVertexAttribDivisor(index, divisor) {
+ GLctx['vertexAttribDivisor'](index, divisor);
+ }
+
+ function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) {
+ GLctx['drawElementsInstanced'](mode, count, type, indices, primcount);
+ }
+
+ function _emscripten_glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwSetMouseButtonCallback(winid, cbfun) {
+ GLFW.setMouseButtonCallback(winid, cbfun);
+ }
+
+ function _emscripten_glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glBindVertexArray(vao) {
+ GLctx['bindVertexArray'](GL.vaos[vao]);
+ }
+
+ function _emscripten_glLoadMatrixf() {
+ Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1);
+ }
+
+ function _glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function _glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function ___unlock() {}
+
+ function _emscripten_glColorPointer() {
+ Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1);
+ }
+
+ function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+ function _glfwDestroyWindow(winid) {
+ return GLFW.destroyWindow(winid);
+ }
+
+ function _emscripten_glFlush() { GLctx['flush']() }
+
+ function _glfwSetErrorCallback(cbfun) {
+ GLFW.errorFunc = cbfun;
+ }
+
+ function _emscripten_glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glValidateProgram(program) {
+ GLctx.validateProgram(GL.programs[program]);
+ }
+
+ function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glColorMask(red, green, blue, alpha) {
+ GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
+ }
+
+ function _emscripten_glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function _emscripten_glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _emscripten_glGenVertexArrays(n, arrays) {
+
+ for (var i = 0; i < n; i++) {
+ var vao = GLctx['createVertexArray']();
+ if (!vao) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.vaos);
+ vao.name = id;
+ GL.vaos[id] = vao;
+ HEAP32[(((arrays)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _time(ptr) {
+ var ret = (Date.now()/1000)|0;
+ if (ptr) {
+ HEAP32[((ptr)>>2)]=ret;
+ }
+ return ret;
+ }
+
+ function _emscripten_glGetBooleanv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Boolean');
+ }
+
+ function _emscripten_glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+var GLctx; GL.init();
+if (ENVIRONMENT_IS_NODE) {
+ _emscripten_get_now = function _emscripten_get_now_actual() {
+ var t = process['hrtime']();
+ return t[0] * 1e3 + t[1] / 1e6;
+ };
+ } else if (typeof dateNow !== 'undefined') {
+ _emscripten_get_now = dateNow;
+ } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') {
+ _emscripten_get_now = function() { return self['performance']['now'](); };
+ } else if (typeof performance === 'object' && typeof performance['now'] === 'function') {
+ _emscripten_get_now = function() { return performance['now'](); };
+ } else {
+ _emscripten_get_now = Date.now;
+ };
+Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) };
+ Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) };
+ Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() };
+ Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() };
+ Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() }
+ Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) };
+JSEvents.staticInit();;
+/* flush anything remaining in the buffer during shutdown */ __ATEXIT__.push(function() { var fflush = Module["_fflush"]; if (fflush) fflush(0); var printChar = ___syscall146.printChar; if (!printChar) return; var buffers = ___syscall146.buffers; if (buffers[1].length) printChar(1, 10); if (buffers[2].length) printChar(2, 10); });;
+DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC);
+
+STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP);
+
+STACK_MAX = STACK_BASE + TOTAL_STACK;
+
+DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX);
+
+HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE;
+
+staticSealed = true; // seal the static portion of memory
+
+assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack");
+
+
+
+function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function invoke_viiiii(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vd(index,a1) {
+ try {
+ Module["dynCall_vd"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vid(index,a1,a2) {
+ try {
+ Module["dynCall_vid"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vi(index,a1) {
+ try {
+ Module["dynCall_vi"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vii(index,a1,a2) {
+ try {
+ Module["dynCall_vii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_ii(index,a1) {
+ try {
+ return Module["dynCall_ii"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidd(index,a1,a2,a3) {
+ try {
+ Module["dynCall_vidd"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iiii(index,a1,a2,a3) {
+ try {
+ return Module["dynCall_iiii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ try {
+ Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viii(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidddd(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdi(index,a1,a2) {
+ try {
+ Module["dynCall_vdi"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ try {
+ Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ try {
+ Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iii(index,a1,a2) {
+ try {
+ return Module["dynCall_iii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_i(index) {
+ try {
+ return Module["dynCall_i"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_vdddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdd(index,a1,a2) {
+ try {
+ Module["dynCall_vdd"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_v(index) {
+ try {
+ Module["dynCall_v"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viid(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viid"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiii(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viiii"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
+
+Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_clock_gettime": _clock_gettime, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_glfwWindowShouldClose": _glfwWindowShouldClose, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "_glLinkProgram": _glLinkProgram, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_pthread_join": _pthread_join, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "___unlock": ___unlock, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "___syscall54": ___syscall54, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "_glfwWaitEvents": _glfwWaitEvents, "_glfwSwapBuffers": _glfwSwapBuffers, "_pthread_create": _pthread_create, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
+// EMSCRIPTEN_START_ASM
+var asm = (function(global, env, buffer) {
+ 'use asm';
+
+
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+
+
+ var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0;
+ var tempDoublePtr=env.tempDoublePtr|0;
+ var ABORT=env.ABORT|0;
+ var STACKTOP=env.STACKTOP|0;
+ var STACK_MAX=env.STACK_MAX|0;
+ var cttz_i8=env.cttz_i8|0;
+
+ var __THREW__ = 0;
+ var threwValue = 0;
+ var setjmpId = 0;
+ var undef = 0;
+ var nan = global.NaN, inf = global.Infinity;
+ var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0;
+ var tempRet0 = 0;
+
+ var Math_floor=global.Math.floor;
+ var Math_abs=global.Math.abs;
+ var Math_sqrt=global.Math.sqrt;
+ var Math_pow=global.Math.pow;
+ var Math_cos=global.Math.cos;
+ var Math_sin=global.Math.sin;
+ var Math_tan=global.Math.tan;
+ var Math_acos=global.Math.acos;
+ var Math_asin=global.Math.asin;
+ var Math_atan=global.Math.atan;
+ var Math_atan2=global.Math.atan2;
+ var Math_exp=global.Math.exp;
+ var Math_log=global.Math.log;
+ var Math_ceil=global.Math.ceil;
+ var Math_imul=global.Math.imul;
+ var Math_min=global.Math.min;
+ var Math_max=global.Math.max;
+ var Math_clz32=global.Math.clz32;
+ var abort=env.abort;
+ var assert=env.assert;
+ var enlargeMemory=env.enlargeMemory;
+ var getTotalMemory=env.getTotalMemory;
+ var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory;
+ var abortStackOverflow=env.abortStackOverflow;
+ var nullFunc_viiiii=env.nullFunc_viiiii;
+ var nullFunc_vd=env.nullFunc_vd;
+ var nullFunc_vid=env.nullFunc_vid;
+ var nullFunc_vi=env.nullFunc_vi;
+ var nullFunc_vii=env.nullFunc_vii;
+ var nullFunc_ii=env.nullFunc_ii;
+ var nullFunc_viddd=env.nullFunc_viddd;
+ var nullFunc_vidd=env.nullFunc_vidd;
+ var nullFunc_iiii=env.nullFunc_iiii;
+ var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii;
+ var nullFunc_viiiiii=env.nullFunc_viiiiii;
+ var nullFunc_viii=env.nullFunc_viii;
+ var nullFunc_vidddd=env.nullFunc_vidddd;
+ var nullFunc_vdi=env.nullFunc_vdi;
+ var nullFunc_viiiiiii=env.nullFunc_viiiiiii;
+ var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii;
+ var nullFunc_iii=env.nullFunc_iii;
+ var nullFunc_i=env.nullFunc_i;
+ var nullFunc_vdddddd=env.nullFunc_vdddddd;
+ var nullFunc_vdddd=env.nullFunc_vdddd;
+ var nullFunc_vdd=env.nullFunc_vdd;
+ var nullFunc_v=env.nullFunc_v;
+ var nullFunc_viid=env.nullFunc_viid;
+ var nullFunc_viiii=env.nullFunc_viiii;
+ var invoke_viiiii=env.invoke_viiiii;
+ var invoke_vd=env.invoke_vd;
+ var invoke_vid=env.invoke_vid;
+ var invoke_vi=env.invoke_vi;
+ var invoke_vii=env.invoke_vii;
+ var invoke_ii=env.invoke_ii;
+ var invoke_viddd=env.invoke_viddd;
+ var invoke_vidd=env.invoke_vidd;
+ var invoke_iiii=env.invoke_iiii;
+ var invoke_viiiiiiii=env.invoke_viiiiiiii;
+ var invoke_viiiiii=env.invoke_viiiiii;
+ var invoke_viii=env.invoke_viii;
+ var invoke_vidddd=env.invoke_vidddd;
+ var invoke_vdi=env.invoke_vdi;
+ var invoke_viiiiiii=env.invoke_viiiiiii;
+ var invoke_viiiiiiiii=env.invoke_viiiiiiiii;
+ var invoke_iii=env.invoke_iii;
+ var invoke_i=env.invoke_i;
+ var invoke_vdddddd=env.invoke_vdddddd;
+ var invoke_vdddd=env.invoke_vdddd;
+ var invoke_vdd=env.invoke_vdd;
+ var invoke_v=env.invoke_v;
+ var invoke_viid=env.invoke_viid;
+ var invoke_viiii=env.invoke_viiii;
+ var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv;
+ var _glUseProgram=env._glUseProgram;
+ var _emscripten_glShaderSource=env._emscripten_glShaderSource;
+ var _glfwCreateWindow=env._glfwCreateWindow;
+ var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler;
+ var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate;
+ var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer;
+ var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv;
+ var _emscripten_glCullFace=env._emscripten_glCullFace;
+ var _emscripten_glIsProgram=env._emscripten_glIsProgram;
+ var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate;
+ var _emscripten_glViewport=env._emscripten_glViewport;
+ var _emscripten_glFrontFace=env._emscripten_glFrontFace;
+ var _glDeleteProgram=env._glDeleteProgram;
+ var _emscripten_glUniform3fv=env._emscripten_glUniform3fv;
+ var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset;
+ var _emscripten_glUseProgram=env._emscripten_glUseProgram;
+ var _emscripten_glBlendColor=env._emscripten_glBlendColor;
+ var _glBindBuffer=env._glBindBuffer;
+ var _emscripten_glDepthFunc=env._emscripten_glDepthFunc;
+ var _glGetShaderInfoLog=env._glGetShaderInfoLog;
+ var _clock_gettime=env._clock_gettime;
+ var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback;
+ var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback;
+ var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing;
+ var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback;
+ var _glDisable=env._glDisable;
+ var _glBlendFunc=env._glBlendFunc;
+ var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray;
+ var _glGetAttribLocation=env._glGetAttribLocation;
+ var _glDisableVertexAttribArray=env._glDisableVertexAttribArray;
+ var _glCreateShader=env._glCreateShader;
+ var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage;
+ var _emscripten_glVertexPointer=env._emscripten_glVertexPointer;
+ var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback;
+ var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize;
+ var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv;
+ var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource;
+ var _glUniform4f=env._glUniform4f;
+ var _glfwWindowShouldClose=env._glfwWindowShouldClose;
+ var _llvm_stacksave=env._llvm_stacksave;
+ var _emscripten_glUniform1i=env._emscripten_glUniform1i;
+ var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate;
+ var _emscripten_glFrustum=env._emscripten_glFrustum;
+ var _emscripten_glGenBuffers=env._emscripten_glGenBuffers;
+ var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB;
+ var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback;
+ var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat;
+ var _glfwInit=env._glfwInit;
+ var _glGenBuffers=env._glGenBuffers;
+ var _glShaderSource=env._glShaderSource;
+ var _emscripten_glGetString=env._emscripten_glGetString;
+ var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer;
+ var _emscripten_glIsEnabled=env._emscripten_glIsEnabled;
+ var _emscripten_glScissor=env._emscripten_glScissor;
+ var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv;
+ var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D;
+ var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv;
+ var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB;
+ var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate;
+ var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer;
+ var ___syscall140=env.___syscall140;
+ var _glfwSetErrorCallback=env._glfwSetErrorCallback;
+ var _glfwDefaultWindowHints=env._glfwDefaultWindowHints;
+ var _glfwDestroyWindow=env._glfwDestroyWindow;
+ var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f;
+ var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib;
+ var _emscripten_glAttachShader=env._emscripten_glAttachShader;
+ var _emscripten_get_now_is_monotonic=env._emscripten_get_now_is_monotonic;
+ var _emscripten_glUniform2i=env._emscripten_glUniform2i;
+ var _emscripten_glUniform2f=env._emscripten_glUniform2f;
+ var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv;
+ var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv;
+ var _glGetProgramInfoLog=env._glGetProgramInfoLog;
+ var _glfwSetScrollCallback=env._glfwSetScrollCallback;
+ var _emscripten_glTexParameterf=env._emscripten_glTexParameterf;
+ var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders;
+ var _emscripten_glGenTextures=env._emscripten_glGenTextures;
+ var _emscripten_glTexParameteri=env._emscripten_glTexParameteri;
+ var _llvm_stackrestore=env._llvm_stackrestore;
+ var _glfwMakeContextCurrent=env._glfwMakeContextCurrent;
+ var _emscripten_glClear=env._emscripten_glClear;
+ var _glDrawElements=env._glDrawElements;
+ var _glBufferSubData=env._glBufferSubData;
+ var _emscripten_glValidateProgram=env._emscripten_glValidateProgram;
+ var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv;
+ var _glViewport=env._glViewport;
+ var _emscripten_glUniform4iv=env._emscripten_glUniform4iv;
+ var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv;
+ var ___setErrNo=env.___setErrNo;
+ var _eglGetProcAddress=env._eglGetProcAddress;
+ var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation;
+ var _glDeleteTextures=env._glDeleteTextures;
+ var _glDepthFunc=env._glDepthFunc;
+ var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture;
+ var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f;
+ var _emscripten_glFlush=env._emscripten_glFlush;
+ var _emscripten_glBlendFunc=env._emscripten_glBlendFunc;
+ var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus;
+ var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap;
+ var _emscripten_glGetError=env._emscripten_glGetError;
+ var _emscripten_glClearDepthf=env._emscripten_glClearDepthf;
+ var _emscripten_glBufferData=env._emscripten_glBufferData;
+ var _emscripten_glUniform3i=env._emscripten_glUniform3i;
+ var _emscripten_glRotatef=env._emscripten_glRotatef;
+ var _emscripten_glDeleteShader=env._emscripten_glDeleteShader;
+ var _glEnable=env._glEnable;
+ var _emscripten_glReadPixels=env._emscripten_glReadPixels;
+ var _emscripten_glMatrixMode=env._emscripten_glMatrixMode;
+ var _glGetString=env._glGetString;
+ var _emscripten_glClearStencil=env._emscripten_glClearStencil;
+ var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation;
+ var emscriptenWebGLGet=env.emscriptenWebGLGet;
+ var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray;
+ var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation;
+ var _emscripten_get_now=env._emscripten_get_now;
+ var _emscripten_glNormalPointer=env._emscripten_glNormalPointer;
+ var _glAttachShader=env._glAttachShader;
+ var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer;
+ var _emscripten_glEnable=env._emscripten_glEnable;
+ var _glCreateProgram=env._glCreateProgram;
+ var _glUniformMatrix4fv=env._glUniformMatrix4fv;
+ var _emscripten_glClearDepth=env._emscripten_glClearDepth;
+ var _glLinkProgram=env._glLinkProgram;
+ var ___lock=env.___lock;
+ var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData;
+ var ___syscall6=env.___syscall6;
+ var _emscripten_glIsBuffer=env._emscripten_glIsBuffer;
+ var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f;
+ var _time=env._time;
+ var ___syscall146=env.___syscall146;
+ var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
+ var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate;
+ var _exit=env._exit;
+ var _emscripten_glEnableClientState=env._emscripten_glEnableClientState;
+ var _emscripten_glUniform4i=env._emscripten_glUniform4i;
+ var _pthread_join=env._pthread_join;
+ var _glCullFace=env._glCullFace;
+ var _emscripten_glGetPointerv=env._emscripten_glGetPointerv;
+ var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback;
+ var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data;
+ var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status;
+ var _emscripten_glUniform4f=env._emscripten_glUniform4f;
+ var _emscripten_glUniform2fv=env._emscripten_glUniform2fv;
+ var _glfwGetVideoModes=env._glfwGetVideoModes;
+ var ___unlock=env.___unlock;
+ var _emscripten_set_click_callback=env._emscripten_set_click_callback;
+ var _emscripten_glShaderBinary=env._emscripten_glShaderBinary;
+ var _emscripten_glDrawElements=env._emscripten_glDrawElements;
+ var _glVertexAttribPointer=env._glVertexAttribPointer;
+ var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads;
+ var _glCompressedTexImage2D=env._glCompressedTexImage2D;
+ var _emscripten_glUniform1iv=env._emscripten_glUniform1iv;
+ var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv;
+ var _glClearDepthf=env._glClearDepthf;
+ var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D;
+ var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform;
+ var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers;
+ var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays;
+ var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose;
+ var _emscripten_glUniform1fv=env._emscripten_glUniform1fv;
+ var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform;
+ var _glBindTexture=env._glBindTexture;
+ var _emscripten_glUniform3iv=env._emscripten_glUniform3iv;
+ var _emscripten_glUniform2iv=env._emscripten_glUniform2iv;
+ var _emscripten_glHint=env._emscripten_glHint;
+ var _glfwSetCharCallback=env._glfwSetCharCallback;
+ var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib;
+ var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf;
+ var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram;
+ var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers;
+ var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced;
+ var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f;
+ var _glDrawArrays=env._glDrawArrays;
+ var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D;
+ var _emscripten_memcpy_big=env._emscripten_memcpy_big;
+ var _emscripten_glPixelStorei=env._emscripten_glPixelStorei;
+ var _glCompileShader=env._glCompileShader;
+ var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status;
+ var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv;
+ var _emscripten_glColorPointer=env._emscripten_glColorPointer;
+ var _emscripten_glDepthRange=env._emscripten_glDepthRange;
+ var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv;
+ var _emscripten_glFinish=env._emscripten_glFinish;
+ var _emscripten_request_pointerlock=env._emscripten_request_pointerlock;
+ var _glGetFloatv=env._glGetFloatv;
+ var _emscripten_asm_const_iii=env._emscripten_asm_const_iii;
+ var _emscripten_glDepthMask=env._emscripten_glDepthMask;
+ var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback;
+ var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers;
+ var _glfwTerminate=env._glfwTerminate;
+ var _glFrontFace=env._glFrontFace;
+ var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB;
+ var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock;
+ var _glfwSwapInterval=env._glfwSwapInterval;
+ var _glUniform1i=env._glUniform1i;
+ var _glEnableVertexAttribArray=env._glEnableVertexAttribArray;
+ var _emscripten_glStencilFunc=env._emscripten_glStencilFunc;
+ var _abort=env._abort;
+ var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv;
+ var _glDeleteBuffers=env._glDeleteBuffers;
+ var _glBufferData=env._glBufferData;
+ var _glTexImage2D=env._glTexImage2D;
+ var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv;
+ var _glfwSetKeyCallback=env._glfwSetKeyCallback;
+ var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers;
+ var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv;
+ var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity;
+ var _glDeleteShader=env._glDeleteShader;
+ var _emscripten_glUniform1f=env._emscripten_glUniform1f;
+ var _glGetProgramiv=env._glGetProgramiv;
+ var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer;
+ var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer;
+ var _glfwGetTime=env._glfwGetTime;
+ var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage;
+ var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback;
+ var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv;
+ var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray;
+ var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced;
+ var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback;
+ var _emscripten_glCreateShader=env._emscripten_glCreateShader;
+ var _emscripten_glStencilMask=env._emscripten_glStencilMask;
+ var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures;
+ var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer;
+ var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor;
+ var _emscripten_glBufferSubData=env._emscripten_glBufferSubData;
+ var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor;
+ var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback;
+ var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv;
+ var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv;
+ var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv;
+ var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers;
+ var _glGetShaderiv=env._glGetShaderiv;
+ var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv;
+ var _glGetUniformLocation=env._glGetUniformLocation;
+ var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB;
+ var _emscripten_glCompileShader=env._emscripten_glCompileShader;
+ var _glClear=env._glClear;
+ var _glGenTextures=env._glGenTextures;
+ var _emscripten_glDisable=env._emscripten_glDisable;
+ var _emscripten_glDepthRangef=env._emscripten_glDepthRangef;
+ var __exit=env.__exit;
+ var _emscripten_glLineWidth=env._emscripten_glLineWidth;
+ var _emscripten_glUniform3f=env._emscripten_glUniform3f;
+ var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog;
+ var _emscripten_glStencilOp=env._emscripten_glStencilOp;
+ var _glBindAttribLocation=env._glBindAttribLocation;
+ var _glPixelStorei=env._glPixelStorei;
+ var _emscripten_glColorMask=env._emscripten_glColorMask;
+ var _emscripten_glLinkProgram=env._emscripten_glLinkProgram;
+ var _emscripten_glBlendEquation=env._emscripten_glBlendEquation;
+ var _emscripten_glIsTexture=env._emscripten_glIsTexture;
+ var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv;
+ var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv;
+ var _emscripten_glBindTexture=env._emscripten_glBindTexture;
+ var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback;
+ var _glfwGetCursorPos=env._glfwGetCursorPos;
+ var _emscripten_glActiveTexture=env._emscripten_glActiveTexture;
+ var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements;
+ var ___syscall54=env.___syscall54;
+ var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers;
+ var _glfwWaitEvents=env._glfwWaitEvents;
+ var _glfwSwapBuffers=env._glfwSwapBuffers;
+ var _pthread_create=env._pthread_create;
+ var _emscripten_set_main_loop=env._emscripten_set_main_loop;
+ var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog;
+ var _glfwWindowHint=env._glfwWindowHint;
+ var _emscripten_glIsShader=env._emscripten_glIsShader;
+ var _emscripten_glUniform4fv=env._emscripten_glUniform4fv;
+ var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays;
+ var _emscripten_glDrawArrays=env._emscripten_glDrawArrays;
+ var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D;
+ var _emscripten_glClearColor=env._emscripten_glClearColor;
+ var _emscripten_glCreateProgram=env._emscripten_glCreateProgram;
+ var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D;
+ var _glTexParameteri=env._glTexParameteri;
+ var _emscripten_glBindBuffer=env._emscripten_glBindBuffer;
+ var _emscripten_glGetFloatv=env._emscripten_glGetFloatv;
+ var _emscripten_glDetachShader=env._emscripten_glDetachShader;
+ var _glClearColor=env._glClearColor;
+ var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback;
+ var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback;
+ var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D;
+ var _emscripten_glTexImage2D=env._emscripten_glTexImage2D;
+ var tempFloat = 0.0;
+
+// EMSCRIPTEN_START_FUNCS
+
+function stackAlloc(size) {
+ size = size|0;
+ var ret = 0;
+ ret = STACKTOP;
+ STACKTOP = (STACKTOP + size)|0;
+ STACKTOP = (STACKTOP + 15)&-16;
+ if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0);
+
+ return ret|0;
+}
+function stackSave() {
+ return STACKTOP|0;
+}
+function stackRestore(top) {
+ top = top|0;
+ STACKTOP = top;
+}
+function establishStackSpace(stackBase, stackMax) {
+ stackBase = stackBase|0;
+ stackMax = stackMax|0;
+ STACKTOP = stackBase;
+ STACK_MAX = stackMax;
+}
+
+function setThrew(threw, value) {
+ threw = threw|0;
+ value = value|0;
+ if ((__THREW__|0) == 0) {
+ __THREW__ = threw;
+ threwValue = value;
+ }
+}
+
+function setTempRet0(value) {
+ value = value|0;
+ tempRet0 = value;
+}
+function getTempRet0() {
+ return tempRet0|0;
+}
+
+function _InitPhysics() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ (_pthread_create((14160|0),(0|0),(2|0),(0|0))|0);
+ return;
+}
+function _PhysicsLoop($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$010 = 0, $$011 = 0, $$09 = 0, $$0912 = 0, $$0913 = 0, $$pr = 0.0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[3541] = 1;
+ HEAPF64[1732] = 0.0;
+ _InitTimer();
+ $1 = HEAP32[3541]|0;
+ $2 = ($1|0)==(0);
+ if (!($2)) {
+ while(1) {
+ $3 = (+_GetCurrentTime());
+ HEAPF64[1733] = $3;
+ $4 = +HEAPF64[1734];
+ $5 = $3 - $4;
+ HEAPF64[1735] = $5;
+ $6 = +HEAPF64[1732];
+ $7 = $5 + $6;
+ HEAPF64[1732] = $7;
+ _MathClamp();
+ $$pr = +HEAPF64[1732];
+ $8 = !($$pr >= 0.016666666666666666);
+ if (!($8)) {
+ while(1) {
+ _PhysicsStep();
+ $9 = +HEAPF64[1735];
+ $10 = +HEAPF64[1732];
+ $11 = $10 - $9;
+ HEAPF64[1732] = $11;
+ $12 = !($11 >= 0.016666666666666666);
+ if ($12) {
+ break;
+ }
+ }
+ }
+ $13 = +HEAPF64[1733];
+ HEAPF64[1734] = $13;
+ $14 = HEAP32[3541]|0;
+ $15 = ($14|0)==(0);
+ if ($15) {
+ break;
+ }
+ }
+ }
+ $16 = HEAP32[3608]|0;
+ $$0912 = (($16) + -1)|0;
+ $17 = ($$0912|0)>(-1);
+ if ($17) {
+ $$0913 = $$0912;
+ while(1) {
+ $20 = (14436 + ($$0913<<2)|0);
+ $21 = HEAP32[$20>>2]|0;
+ _DestroyPhysicsManifold($21);
+ $$09 = (($$0913) + -1)|0;
+ $22 = ($$09|0)>(-1);
+ if ($22) {
+ $$0913 = $$09;
+ } else {
+ break;
+ }
+ }
+ }
+ $18 = HEAP32[3543]|0;
+ $$010 = (($18) + -1)|0;
+ $19 = ($$010|0)>(-1);
+ if ($19) {
+ $$011 = $$010;
+ } else {
+ return (0|0);
+ }
+ while(1) {
+ $23 = (14176 + ($$011<<2)|0);
+ $24 = HEAP32[$23>>2]|0;
+ _DestroyPhysicsBody($24);
+ $$0 = (($$011) + -1)|0;
+ $25 = ($$0|0)>(-1);
+ if ($25) {
+ $$011 = $$0;
+ } else {
+ break;
+ }
+ }
+ return (0|0);
+}
+function _CreatePhysicsBodyCircle($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;
+ $3 = (_CreatePhysicsBodyPolygon($$byval_copy,$1,24,$2)|0);
+ STACKTOP = sp;return ($3|0);
+}
+function _CreatePhysicsBodyPolygon($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = +$3;
+ var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0, $102 = 0.0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0.0;
+ var $107 = 0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0;
+ var $125 = 0.0, $126 = 0, $127 = 0.0, $128 = 0.0, $129 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0;
+ var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0;
+ var $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0;
+ var $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $exitcond = 0, $tmpcast$byval_copy = 0;
+ var $tmpcast123$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $tmpcast123$byval_copy = sp + 432|0;
+ $tmpcast$byval_copy = sp + 424|0;
+ $4 = sp + 16|0;
+ $5 = sp + 8|0;
+ $6 = sp;
+ $7 = (_malloc(500)|0);
+ $8 = HEAP32[3542]|0;
+ $9 = (($8) + 500)|0;
+ HEAP32[3542] = $9;
+ $10 = HEAP32[3543]|0;
+ $11 = ($10|0)==(0);
+ $$0116149 = 0;
+ L1: while(1) {
+ if ($11) {
+ $$0116149158159 = 0;
+ break;
+ } else {
+ $$0119144 = 0;
+ }
+ while(1) {
+ $14 = (14176 + ($$0119144<<2)|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ($16|0)==($$0116149|0);
+ $13 = (($$0119144) + 1)|0;
+ if ($17) {
+ break;
+ }
+ $12 = ($13>>>0)<($10>>>0);
+ if ($12) {
+ $$0119144 = $13;
+ } else {
+ label = 6;
+ break L1;
+ }
+ }
+ $18 = (($$0116149) + 1)|0;
+ $19 = ($18|0)<(64);
+ if ($19) {
+ $$0116149 = $18;
+ } else {
+ label = 14;
+ break;
+ }
+ }
+ if ((label|0) == 14) {
+ STACKTOP = sp;return ($7|0);
+ }
+ if ((label|0) == 6) {
+ $20 = ($$0116149|0)==(-1);
+ if ($20) {
+ STACKTOP = sp;return ($7|0);
+ } else {
+ $$0116149158159 = $$0116149;
+ }
+ }
+ HEAP32[$7>>2] = $$0116149158159;
+ $21 = ((($7)) + 4|0);
+ HEAP32[$21>>2] = 1;
+ $22 = ((($7)) + 8|0);
+ $23 = $0;
+ $24 = $23;
+ $25 = HEAP32[$24>>2]|0;
+ $26 = (($23) + 4)|0;
+ $27 = $26;
+ $28 = HEAP32[$27>>2]|0;
+ $29 = $22;
+ $30 = $29;
+ HEAP32[$30>>2] = $25;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $28;
+ $$sroa$049$0$$sroa_idx = ((($7)) + 16|0);
+ $33 = ((($7)) + 84|0);
+ ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0;
+ HEAP32[$33>>2] = 1;
+ $34 = ((($7)) + 88|0);
+ HEAP32[$34>>2] = $7;
+ $35 = ((($7)) + 96|0);
+ _CreateRandomPolygon($4,$1,$2);
+ _memcpy(($35|0),($4|0),404)|0;
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0;
+ } else {
+ $38 = ((($7)) + 100|0);
+ $39 = ((($5)) + 4|0);
+ $40 = ((($6)) + 4|0);
+ $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0;
+ while(1) {
+ $50 = (($38) + ($$0120136<<3)|0);
+ $51 = $50;
+ $52 = $51;
+ $53 = HEAP32[$52>>2]|0;
+ $54 = (($51) + 4)|0;
+ $55 = $54;
+ $56 = HEAP32[$55>>2]|0;
+ $57 = $5;
+ $58 = $57;
+ HEAP32[$58>>2] = $53;
+ $59 = (($57) + 4)|0;
+ $60 = $59;
+ HEAP32[$60>>2] = $56;
+ $61 = (($$0120136) + 1)|0;
+ $62 = HEAP32[$35>>2]|0;
+ $63 = ($61>>>0)<($62>>>0);
+ $64 = $63 ? $61 : 0;
+ $65 = (($38) + ($64<<3)|0);
+ $66 = $65;
+ $67 = $66;
+ $68 = HEAP32[$67>>2]|0;
+ $69 = (($66) + 4)|0;
+ $70 = $69;
+ $71 = HEAP32[$70>>2]|0;
+ $72 = $6;
+ $73 = $72;
+ HEAP32[$73>>2] = $68;
+ $74 = (($72) + 4)|0;
+ $75 = $74;
+ HEAP32[$75>>2] = $71;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$6+4>>2]|0;
+ $76 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy));
+ $77 = $76 * 0.5;
+ $42 = $$0122133 + $77;
+ $78 = $77 * 0.3333333432674408;
+ $79 = +HEAPF32[$5>>2];
+ $80 = +HEAPF32[$6>>2];
+ $81 = $79 + $80;
+ $82 = $78 * $81;
+ $44 = $$sroa$0$0132 + $82;
+ $83 = +HEAPF32[$39>>2];
+ $84 = +HEAPF32[$40>>2];
+ $85 = $83 + $84;
+ $86 = $78 * $85;
+ $46 = $$sroa$8$0135 + $86;
+ $87 = $79 * $79;
+ $88 = $79 * $80;
+ $89 = $87 + $88;
+ $90 = $80 * $80;
+ $91 = $90 + $89;
+ $92 = $83 * $83;
+ $93 = $83 * $84;
+ $94 = $92 + $93;
+ $95 = $84 * $84;
+ $96 = $95 + $94;
+ $97 = $76 * 0.083333335816860198;
+ $98 = $91 + $96;
+ $99 = $97 * $98;
+ $100 = $$0121134 + $99;
+ $48 = HEAP32[$35>>2]|0;
+ $101 = ($61>>>0)<($48>>>0);
+ if ($101) {
+ $$0120136 = $61;$$0121134 = $100;$$0122133 = $42;$$sroa$0$0132 = $44;$$sroa$8$0135 = $46;
+ } else {
+ break;
+ }
+ }
+ $41 = 1.0 / $42;
+ $43 = $44 * $41;
+ $45 = $41 * $46;
+ $47 = ($48|0)==(0);
+ if ($47) {
+ $$0121$lcssa161 = $100;$$0122$lcssa160 = $42;
+ } else {
+ $49 = ((($7)) + 100|0);
+ $$0131 = 0;
+ while(1) {
+ $123 = (($49) + ($$0131<<3)|0);
+ $124 = +HEAPF32[$123>>2];
+ $125 = $124 - $43;
+ HEAPF32[$123>>2] = $125;
+ $126 = (((($49) + ($$0131<<3)|0)) + 4|0);
+ $127 = +HEAPF32[$126>>2];
+ $128 = $127 - $45;
+ HEAPF32[$126>>2] = $128;
+ $129 = (($$0131) + 1)|0;
+ $exitcond = ($129|0)==($48|0);
+ if ($exitcond) {
+ $$0121$lcssa161 = $100;$$0122$lcssa160 = $42;
+ break;
+ } else {
+ $$0131 = $129;
+ }
+ }
+ }
+ }
+ $102 = $$0122$lcssa160 * $3;
+ $103 = ((($7)) + 52|0);
+ HEAPF32[$103>>2] = $102;
+ $104 = $102 != 0.0;
+ $105 = 1.0 / $102;
+ $106 = $104 ? $105 : 0.0;
+ $107 = ((($7)) + 56|0);
+ HEAPF32[$107>>2] = $106;
+ $108 = $$0121$lcssa161 * $3;
+ $109 = ((($7)) + 44|0);
+ HEAPF32[$109>>2] = $108;
+ $110 = $108 != 0.0;
+ $111 = 1.0 / $108;
+ $112 = $110 ? $111 : 0.0;
+ $113 = ((($7)) + 48|0);
+ HEAPF32[$113>>2] = $112;
+ $114 = ((($7)) + 60|0);
+ HEAPF32[$114>>2] = 0.40000000596046448;
+ $115 = ((($7)) + 64|0);
+ HEAPF32[$115>>2] = 0.20000000298023224;
+ $116 = ((($7)) + 68|0);
+ HEAPF32[$116>>2] = 0.0;
+ $117 = ((($7)) + 72|0);
+ HEAP32[$117>>2] = 1;
+ $118 = ((($7)) + 76|0);
+ HEAP32[$118>>2] = 0;
+ $119 = ((($7)) + 80|0);
+ HEAP32[$119>>2] = 0;
+ $120 = HEAP32[3543]|0;
+ $121 = (14176 + ($120<<2)|0);
+ HEAP32[$121>>2] = $7;
+ $122 = (($120) + 1)|0;
+ HEAP32[3543] = $122;
+ STACKTOP = sp;return ($7|0);
+}
+function _CreatePhysicsBodyRectangle($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0, $104 = 0.0, $105 = 0, $106 = 0;
+ var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0;
+ var $125 = 0, $126 = 0.0, $127 = 0.0, $128 = 0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0.0, $44 = 0.0;
+ var $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0;
+ var $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0;
+ var $exitcond = 0, $tmpcast$byval_copy = 0, $tmpcast123$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $tmpcast123$byval_copy = sp + 440|0;
+ $tmpcast$byval_copy = sp + 432|0;
+ $4 = sp + 424|0;
+ $5 = sp + 16|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_malloc(500)|0);
+ $9 = HEAP32[3542]|0;
+ $10 = (($9) + 500)|0;
+ HEAP32[3542] = $10;
+ $11 = HEAP32[3543]|0;
+ $12 = ($11|0)==(0);
+ $$0116149 = 0;
+ L1: while(1) {
+ if ($12) {
+ $$0116149158159 = 0;
+ break;
+ } else {
+ $$0119144 = 0;
+ }
+ while(1) {
+ $15 = (14176 + ($$0119144<<2)|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = ($17|0)==($$0116149|0);
+ $14 = (($$0119144) + 1)|0;
+ if ($18) {
+ break;
+ }
+ $13 = ($14>>>0)<($11>>>0);
+ if ($13) {
+ $$0119144 = $14;
+ } else {
+ label = 6;
+ break L1;
+ }
+ }
+ $19 = (($$0116149) + 1)|0;
+ $20 = ($19|0)<(64);
+ if ($20) {
+ $$0116149 = $19;
+ } else {
+ label = 14;
+ break;
+ }
+ }
+ if ((label|0) == 14) {
+ STACKTOP = sp;return ($8|0);
+ }
+ if ((label|0) == 6) {
+ $21 = ($$0116149|0)==(-1);
+ if ($21) {
+ STACKTOP = sp;return ($8|0);
+ } else {
+ $$0116149158159 = $$0116149;
+ }
+ }
+ HEAP32[$8>>2] = $$0116149158159;
+ $22 = ((($8)) + 4|0);
+ HEAP32[$22>>2] = 1;
+ $23 = ((($8)) + 8|0);
+ $24 = $0;
+ $25 = $24;
+ $26 = HEAP32[$25>>2]|0;
+ $27 = (($24) + 4)|0;
+ $28 = $27;
+ $29 = HEAP32[$28>>2]|0;
+ $30 = $23;
+ $31 = $30;
+ HEAP32[$31>>2] = $26;
+ $32 = (($30) + 4)|0;
+ $33 = $32;
+ HEAP32[$33>>2] = $29;
+ $$sroa$049$0$$sroa_idx = ((($8)) + 16|0);
+ $34 = ((($8)) + 84|0);
+ ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0;
+ HEAP32[$34>>2] = 1;
+ $35 = ((($8)) + 88|0);
+ HEAP32[$35>>2] = $8;
+ $36 = ((($8)) + 96|0);
+ HEAPF32[$4>>2] = $1;
+ $37 = ((($4)) + 4|0);
+ HEAPF32[$37>>2] = $2;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$4+4>>2]|0;
+ _CreateRectanglePolygon($5,$tmpcast$byval_copy,$tmpcast123$byval_copy);
+ _memcpy(($36|0),($5|0),404)|0;
+ $38 = HEAP32[$36>>2]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0;
+ } else {
+ $40 = ((($8)) + 100|0);
+ $41 = ((($6)) + 4|0);
+ $42 = ((($7)) + 4|0);
+ $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0;
+ while(1) {
+ $52 = (($40) + ($$0120136<<3)|0);
+ $53 = $52;
+ $54 = $53;
+ $55 = HEAP32[$54>>2]|0;
+ $56 = (($53) + 4)|0;
+ $57 = $56;
+ $58 = HEAP32[$57>>2]|0;
+ $59 = $6;
+ $60 = $59;
+ HEAP32[$60>>2] = $55;
+ $61 = (($59) + 4)|0;
+ $62 = $61;
+ HEAP32[$62>>2] = $58;
+ $63 = (($$0120136) + 1)|0;
+ $64 = HEAP32[$36>>2]|0;
+ $65 = ($63>>>0)<($64>>>0);
+ $66 = $65 ? $63 : 0;
+ $67 = (($40) + ($66<<3)|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = $7;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;
+ $78 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy));
+ $79 = $78 * 0.5;
+ $44 = $$0122133 + $79;
+ $80 = $79 * 0.3333333432674408;
+ $81 = +HEAPF32[$6>>2];
+ $82 = +HEAPF32[$7>>2];
+ $83 = $81 + $82;
+ $84 = $80 * $83;
+ $46 = $$sroa$0$0132 + $84;
+ $85 = +HEAPF32[$41>>2];
+ $86 = +HEAPF32[$42>>2];
+ $87 = $85 + $86;
+ $88 = $80 * $87;
+ $48 = $$sroa$8$0135 + $88;
+ $89 = $81 * $81;
+ $90 = $81 * $82;
+ $91 = $89 + $90;
+ $92 = $82 * $82;
+ $93 = $92 + $91;
+ $94 = $85 * $85;
+ $95 = $85 * $86;
+ $96 = $94 + $95;
+ $97 = $86 * $86;
+ $98 = $97 + $96;
+ $99 = $78 * 0.083333335816860198;
+ $100 = $93 + $98;
+ $101 = $99 * $100;
+ $102 = $$0121134 + $101;
+ $50 = HEAP32[$36>>2]|0;
+ $103 = ($63>>>0)<($50>>>0);
+ if ($103) {
+ $$0120136 = $63;$$0121134 = $102;$$0122133 = $44;$$sroa$0$0132 = $46;$$sroa$8$0135 = $48;
+ } else {
+ break;
+ }
+ }
+ $43 = 1.0 / $44;
+ $45 = $46 * $43;
+ $47 = $43 * $48;
+ $49 = ($50|0)==(0);
+ if ($49) {
+ $$0121$lcssa161 = $102;$$0122$lcssa160 = $44;
+ } else {
+ $51 = ((($8)) + 100|0);
+ $$0131 = 0;
+ while(1) {
+ $125 = (($51) + ($$0131<<3)|0);
+ $126 = +HEAPF32[$125>>2];
+ $127 = $126 - $45;
+ HEAPF32[$125>>2] = $127;
+ $128 = (((($51) + ($$0131<<3)|0)) + 4|0);
+ $129 = +HEAPF32[$128>>2];
+ $130 = $129 - $47;
+ HEAPF32[$128>>2] = $130;
+ $131 = (($$0131) + 1)|0;
+ $exitcond = ($131|0)==($50|0);
+ if ($exitcond) {
+ $$0121$lcssa161 = $102;$$0122$lcssa160 = $44;
+ break;
+ } else {
+ $$0131 = $131;
+ }
+ }
+ }
+ }
+ $104 = $$0122$lcssa160 * $3;
+ $105 = ((($8)) + 52|0);
+ HEAPF32[$105>>2] = $104;
+ $106 = $104 != 0.0;
+ $107 = 1.0 / $104;
+ $108 = $106 ? $107 : 0.0;
+ $109 = ((($8)) + 56|0);
+ HEAPF32[$109>>2] = $108;
+ $110 = $$0121$lcssa161 * $3;
+ $111 = ((($8)) + 44|0);
+ HEAPF32[$111>>2] = $110;
+ $112 = $110 != 0.0;
+ $113 = 1.0 / $110;
+ $114 = $112 ? $113 : 0.0;
+ $115 = ((($8)) + 48|0);
+ HEAPF32[$115>>2] = $114;
+ $116 = ((($8)) + 60|0);
+ HEAPF32[$116>>2] = 0.40000000596046448;
+ $117 = ((($8)) + 64|0);
+ HEAPF32[$117>>2] = 0.20000000298023224;
+ $118 = ((($8)) + 68|0);
+ HEAPF32[$118>>2] = 0.0;
+ $119 = ((($8)) + 72|0);
+ HEAP32[$119>>2] = 1;
+ $120 = ((($8)) + 76|0);
+ HEAP32[$120>>2] = 0;
+ $121 = ((($8)) + 80|0);
+ HEAP32[$121>>2] = 0;
+ $122 = HEAP32[3543]|0;
+ $123 = (14176 + ($122<<2)|0);
+ HEAP32[$123>>2] = $8;
+ $124 = (($122) + 1)|0;
+ HEAP32[3543] = $124;
+ STACKTOP = sp;return ($8|0);
+}
+function _CreateRectanglePolygon($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$024 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$sroa$012$0$$sroa_idx = 0, $$sroa$015$0$$sroa_idx = 0, $$sroa$018$0$$sroa_idx = 0, $$sroa$021$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$213$0$$sroa_idx14 = 0, $$sroa$216$0$$sroa_idx17 = 0, $$sroa$219$0$$sroa_idx20 = 0, $$sroa$222$0$$sroa_idx23 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0;
+ var $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0;
+ var $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0.0, $54 = 0.0;
+ var $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $$byval_copy1 = sp + 440|0;
+ $$byval_copy = sp + 432|0;
+ $3 = sp + 24|0;
+ $4 = sp;
+ $5 = sp + 16|0;
+ $6 = ((($3)) + 36|0);
+ _memset(($6|0),0,368)|0;
+ HEAP32[$3>>2] = 4;
+ $7 = ((($3)) + 388|0);
+ _Mat2Radians($4,0.0);
+ ;HEAP32[$7>>2]=HEAP32[$4>>2]|0;HEAP32[$7+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$7+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$7+12>>2]=HEAP32[$4+12>>2]|0;
+ $8 = +HEAPF32[$1>>2];
+ $9 = +HEAPF32[$2>>2];
+ $10 = $9 * 0.5;
+ $11 = $8 + $10;
+ $12 = ((($1)) + 4|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($2)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $15 * 0.5;
+ $17 = $13 - $16;
+ $$sroa$021$0$$sroa_idx = ((($3)) + 4|0);
+ HEAPF32[$$sroa$021$0$$sroa_idx>>2] = $11;
+ $$sroa$222$0$$sroa_idx23 = ((($3)) + 8|0);
+ HEAPF32[$$sroa$222$0$$sroa_idx23>>2] = $17;
+ $18 = +HEAPF32[$1>>2];
+ $19 = +HEAPF32[$2>>2];
+ $20 = $19 * 0.5;
+ $21 = $18 + $20;
+ $22 = +HEAPF32[$12>>2];
+ $23 = +HEAPF32[$14>>2];
+ $24 = $23 * 0.5;
+ $25 = $22 + $24;
+ $$sroa$018$0$$sroa_idx = ((($3)) + 12|0);
+ HEAPF32[$$sroa$018$0$$sroa_idx>>2] = $21;
+ $$sroa$219$0$$sroa_idx20 = ((($3)) + 16|0);
+ HEAPF32[$$sroa$219$0$$sroa_idx20>>2] = $25;
+ $26 = +HEAPF32[$1>>2];
+ $27 = +HEAPF32[$2>>2];
+ $28 = $27 * 0.5;
+ $29 = $26 - $28;
+ $30 = +HEAPF32[$12>>2];
+ $31 = +HEAPF32[$14>>2];
+ $32 = $31 * 0.5;
+ $33 = $30 + $32;
+ $$sroa$015$0$$sroa_idx = ((($3)) + 20|0);
+ HEAPF32[$$sroa$015$0$$sroa_idx>>2] = $29;
+ $$sroa$216$0$$sroa_idx17 = ((($3)) + 24|0);
+ HEAPF32[$$sroa$216$0$$sroa_idx17>>2] = $33;
+ $34 = +HEAPF32[$1>>2];
+ $35 = +HEAPF32[$2>>2];
+ $36 = $35 * 0.5;
+ $37 = $34 - $36;
+ $38 = +HEAPF32[$12>>2];
+ $39 = +HEAPF32[$14>>2];
+ $40 = $39 * 0.5;
+ $41 = $38 - $40;
+ $$sroa$012$0$$sroa_idx = ((($3)) + 28|0);
+ HEAPF32[$$sroa$012$0$$sroa_idx>>2] = $37;
+ $$sroa$213$0$$sroa_idx14 = ((($3)) + 32|0);
+ HEAPF32[$$sroa$213$0$$sroa_idx14>>2] = $41;
+ $42 = HEAP32[$3>>2]|0;
+ $43 = ($42|0)==(0);
+ if ($43) {
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+ }
+ $44 = ((($5)) + 4|0);
+ $$024 = 0;$47 = $42;
+ while(1) {
+ $45 = (($$024) + 1)|0;
+ $46 = ($45>>>0)<($47>>>0);
+ $48 = $46 ? $45 : 0;
+ $49 = (((($3)) + 4|0) + ($48<<3)|0);
+ $50 = (((($3)) + 4|0) + ($$024<<3)|0);
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$49>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$49+4>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$50>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$50+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1);
+ $51 = (((($3)) + 196|0) + ($$024<<3)|0);
+ $52 = HEAP32[$44>>2]|0;
+ $53 = +HEAPF32[$5>>2];
+ $54 = -$53;
+ HEAP32[$51>>2] = $52;
+ $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$024<<3)|0)) + 4|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $54;
+ _MathNormalize($51);
+ $55 = HEAP32[$3>>2]|0;
+ $56 = ($45>>>0)<($55>>>0);
+ if ($56) {
+ $$024 = $45;$47 = $55;
+ } else {
+ break;
+ }
+ }
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+}
+function _MathCrossVector2($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = ((($1)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $2 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = +HEAPF32[$1>>2];
+ $9 = $7 * $8;
+ $10 = $5 - $9;
+ return (+$10);
+}
+function _CreateRandomPolygon($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ var $$02829 = 0, $$030 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$pr = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0;
+ var $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $$byval_copy1 = sp + 440|0;
+ $$byval_copy = sp + 432|0;
+ $3 = sp + 24|0;
+ $4 = sp;
+ $5 = sp + 16|0;
+ $6 = ((($3)) + 4|0);
+ _memset(($6|0),0,400)|0;
+ HEAP32[$3>>2] = $2;
+ $7 = (_GetRandomNumber()|0);
+ $8 = (+($7|0));
+ $9 = ((($3)) + 388|0);
+ $10 = $8;
+ $11 = $10 * 0.017453292519943295;
+ $12 = $11;
+ _Mat2Radians($4,$12);
+ ;HEAP32[$9>>2]=HEAP32[$4>>2]|0;HEAP32[$9+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$9+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$9+12>>2]=HEAP32[$4+12>>2]|0;
+ $13 = HEAP32[$3>>2]|0;
+ $14 = ($13|0)==(0);
+ if ($14) {
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+ }
+ $15 = (360 / ($2|0))&-1;
+ $16 = HEAP32[$3>>2]|0;
+ $$030 = 0;
+ while(1) {
+ $19 = Math_imul($15, $$030)|0;
+ $20 = (+($19|0));
+ $21 = $20 * 0.017453292519943295;
+ $22 = $21;
+ $23 = (+Math_cos((+$22)));
+ $24 = $23 * $1;
+ $25 = (((($3)) + 4|0) + ($$030<<3)|0);
+ HEAPF32[$25>>2] = $24;
+ $26 = (+Math_sin((+$22)));
+ $27 = $26 * $1;
+ $28 = (((((($3)) + 4|0) + ($$030<<3)|0)) + 4|0);
+ HEAPF32[$28>>2] = $27;
+ $29 = (($$030) + 1)|0;
+ $30 = ($29>>>0)<($16>>>0);
+ if ($30) {
+ $$030 = $29;
+ } else {
+ break;
+ }
+ }
+ $$pr = HEAP32[$3>>2]|0;
+ $17 = ($$pr|0)==(0);
+ if ($17) {
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+ }
+ $18 = ((($5)) + 4|0);
+ $$02829 = 0;
+ while(1) {
+ $31 = (($$02829) + 1)|0;
+ $32 = ($31|0)<($2|0);
+ $33 = $32 ? $31 : 0;
+ $34 = (((($3)) + 4|0) + ($33<<3)|0);
+ $35 = (((($3)) + 4|0) + ($$02829<<3)|0);
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$34>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$34+4>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$35>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$35+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1);
+ $36 = (((($3)) + 196|0) + ($$02829<<3)|0);
+ $37 = HEAP32[$18>>2]|0;
+ $38 = +HEAPF32[$5>>2];
+ $39 = -$38;
+ HEAP32[$36>>2] = $37;
+ $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$02829<<3)|0)) + 4|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $39;
+ _MathNormalize($36);
+ $40 = HEAP32[$3>>2]|0;
+ $41 = ($31>>>0)<($40>>>0);
+ if ($41) {
+ $$02829 = $31;
+ } else {
+ break;
+ }
+ }
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+}
+function _Vector2Add_2($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 + $4;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 + $10;
+ HEAPF32[$6>>2] = $11;
+ return;
+}
+function _Mat2MultiplyVector2($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 * $4;
+ $6 = ((($1)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($2)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ HEAPF32[$0>>2] = $11;
+ $12 = ((($0)) + 4|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = $4 * $14;
+ $16 = ((($1)) + 12|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $9 * $17;
+ $19 = $15 + $18;
+ HEAPF32[$12>>2] = $19;
+ return;
+}
+function _DestroyPhysicsBody($0) {
+ $0 = $0|0;
+ var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = HEAP32[$0>>2]|0;
+ $3 = HEAP32[3543]|0;
+ $4 = ($3|0)==(0);
+ L4: do {
+ if ($4) {
+ $$021 = -1;
+ } else {
+ $5 = HEAP32[3543]|0;
+ $$02023 = 0;
+ while(1) {
+ $6 = (14176 + ($$02023<<2)|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($2|0);
+ if ($9) {
+ $$021 = $$02023;
+ break L4;
+ }
+ $10 = (($$02023) + 1)|0;
+ $11 = ($10>>>0)<($5>>>0);
+ if ($11) {
+ $$02023 = $10;
+ } else {
+ $$021 = -1;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $12 = (14176 + ($$021<<2)|0);
+ $13 = HEAP32[$12>>2]|0;
+ _free($13);
+ $14 = HEAP32[3542]|0;
+ $15 = (($14) + -500)|0;
+ HEAP32[3542] = $15;
+ HEAP32[$12>>2] = 0;
+ $16 = HEAP32[3543]|0;
+ $17 = ($$021>>>0)<($16>>>0);
+ if ($17) {
+ $18 = HEAP32[3543]|0;
+ $$022 = $$021;$22 = $16;
+ while(1) {
+ $20 = (($$022) + 1)|0;
+ $21 = ($20>>>0)<($22>>>0);
+ if ($21) {
+ $24 = (14176 + ($$022<<2)|0);
+ $25 = (14176 + ($20<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ HEAP32[$24>>2] = $26;
+ }
+ $23 = ($20>>>0)<($18>>>0);
+ if ($23) {
+ $$022 = $20;$22 = $18;
+ } else {
+ $$lcssa = $18;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $16;
+ }
+ $19 = (($$lcssa) + -1)|0;
+ HEAP32[3543] = $19;
+ return;
+}
+function _Vector2Subtract_4($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 - $4;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ return;
+}
+function _MathNormalize($0) {
+ $0 = $0|0;
+ var $$op = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$5$0$$sroa_idx3 = 0, $$sroa$5$0$copyload = 0.0, $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $$sroa$0$0$copyload = +HEAPF32[$0>>2];
+ $$sroa$5$0$$sroa_idx3 = ((($0)) + 4|0);
+ $$sroa$5$0$copyload = +HEAPF32[$$sroa$5$0$$sroa_idx3>>2];
+ $1 = $$sroa$0$0$copyload * $$sroa$0$0$copyload;
+ $2 = $$sroa$5$0$copyload * $$sroa$5$0$copyload;
+ $3 = $1 + $2;
+ $4 = (+Math_sqrt((+$3)));
+ $5 = $4 == 0.0;
+ $$op = 1.0 / $4;
+ $6 = $5 ? 1.0 : $$op;
+ $7 = $$sroa$0$0$copyload * $6;
+ HEAPF32[$0>>2] = $7;
+ $8 = $$sroa$5$0$copyload * $6;
+ HEAPF32[$$sroa$5$0$$sroa_idx3>>2] = $8;
+ return;
+}
+function _GetPhysicsBodiesCount() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3543]|0;
+ return ($0|0);
+}
+function _GetPhysicsBody($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3543]|0;
+ $2 = ($1>>>0)>($0>>>0);
+ if (!($2)) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $3 = (14176 + ($0<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $$0 = $4;
+ return ($$0|0);
+}
+function _GetPhysicsShapeVerticesCount($0) {
+ $0 = $0|0;
+ var $$1 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3543]|0;
+ $2 = ($1>>>0)>($0>>>0);
+ L1: do {
+ if ($2) {
+ $3 = (14176 + ($0<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ $$1 = 0;
+ } else {
+ $6 = ((($4)) + 84|0);
+ $7 = HEAP32[$6>>2]|0;
+ switch ($7|0) {
+ case 0: {
+ $$1 = 24;
+ break L1;
+ break;
+ }
+ case 1: {
+ $8 = ((($4)) + 96|0);
+ $9 = HEAP32[$8>>2]|0;
+ $$1 = $9;
+ break L1;
+ break;
+ }
+ default: {
+ $$1 = 0;
+ break L1;
+ }
+ }
+ }
+ } else {
+ $$1 = 0;
+ }
+ } while(0);
+ return ($$1|0);
+}
+function _GetPhysicsShapeVertex($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy2 = 0, $$byval_copy3 = 0, $$sroa$0$0 = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$6$0 = 0.0, $$sroa$6$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx5 = 0, $$sroa$6$0$copyload = 0.0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0, $21 = 0.0;
+ var $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $$byval_copy3 = sp + 440|0;
+ $$byval_copy2 = sp + 424|0;
+ $3 = sp;
+ $4 = sp + 416|0;
+ $5 = sp + 408|0;
+ $6 = ($1|0)==(0|0);
+ L1: do {
+ if ($6) {
+ $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0;
+ } else {
+ $7 = ((($1)) + 84|0);
+ $8 = HEAP32[$7>>2]|0;
+ switch ($8|0) {
+ case 0: {
+ $9 = ((($1)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = ($2*15)|0;
+ $12 = (+($11|0));
+ $13 = $12 * 0.017453292519943295;
+ $14 = $13;
+ $15 = (+Math_cos((+$14)));
+ $16 = ((($1)) + 92|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $15 * $17;
+ $19 = $10 + $18;
+ $20 = ((($1)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = (+Math_sin((+$14)));
+ $23 = $17 * $22;
+ $24 = $21 + $23;
+ $$sroa$0$0 = $19;$$sroa$6$0 = $24;
+ break L1;
+ break;
+ }
+ case 1: {
+ $25 = ((($1)) + 96|0);
+ _memcpy(($3|0),($25|0),404)|0;
+ $26 = ((($1)) + 8|0);
+ $27 = ((($3)) + 388|0);
+ $28 = (((($3)) + 4|0) + ($2<<3)|0);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$27>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$27+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$27+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$27+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$28>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$28+4>>2]|0;
+ _Mat2MultiplyVector2($4,$$byval_copy2,$$byval_copy3);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$26>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$26+4>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$4+4>>2]|0;
+ _Vector2Add_2($5,$$byval_copy2,$$byval_copy3);
+ $$sroa$0$0$copyload = +HEAPF32[$5>>2];
+ $$sroa$6$0$$sroa_idx4 = ((($5)) + 4|0);
+ $$sroa$6$0$copyload = +HEAPF32[$$sroa$6$0$$sroa_idx4>>2];
+ $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$6$0 = $$sroa$6$0$copyload;
+ break L1;
+ break;
+ }
+ default: {
+ $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0;
+ break L1;
+ }
+ }
+ }
+ } while(0);
+ HEAPF32[$0>>2] = $$sroa$0$0;
+ $$sroa$6$0$$sroa_idx5 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx5>>2] = $$sroa$6$0;
+ STACKTOP = sp;return;
+}
+function _Mat2Radians($0,$1) {
+ $0 = $0|0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+Math_cos((+$1)));
+ $3 = (+Math_sin((+$1)));
+ HEAPF32[$0>>2] = $2;
+ $4 = ((($0)) + 4|0);
+ $5 = -$3;
+ HEAPF32[$4>>2] = $5;
+ $6 = ((($0)) + 8|0);
+ HEAPF32[$6>>2] = $3;
+ $7 = ((($0)) + 12|0);
+ HEAPF32[$7>>2] = $2;
+ return;
+}
+function _ResetPhysics() {
+ var $$0 = 0, $$016 = 0, $$01620 = 0, $$01621 = 0, $$018 = 0, $$019 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0;
+ var $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3543]|0;
+ $$01620 = (($0) + -1)|0;
+ $1 = ($$01620|0)>(-1);
+ if ($1) {
+ $$01621 = $$01620;
+ while(1) {
+ $4 = (14176 + ($$01621<<2)|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==(0|0);
+ if (!($6)) {
+ _free($5);
+ $8 = HEAP32[3542]|0;
+ $9 = (($8) + -500)|0;
+ HEAP32[3542] = $9;
+ }
+ $$016 = (($$01621) + -1)|0;
+ $7 = ($$016|0)>(-1);
+ if ($7) {
+ $$01621 = $$016;
+ } else {
+ break;
+ }
+ }
+ }
+ HEAP32[3543] = 0;
+ $2 = HEAP32[3608]|0;
+ $$018 = (($2) + -1)|0;
+ $3 = ($$018|0)>(-1);
+ if ($3) {
+ $$019 = $$018;
+ } else {
+ HEAP32[3608] = 0;
+ return;
+ }
+ while(1) {
+ $10 = (14436 + ($$019<<2)|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ($11|0)==(0|0);
+ if (!($12)) {
+ _free($11);
+ $14 = HEAP32[3542]|0;
+ $15 = (($14) + -56)|0;
+ HEAP32[3542] = $15;
+ }
+ $$0 = (($$019) + -1)|0;
+ $13 = ($$0|0)>(-1);
+ if ($13) {
+ $$019 = $$0;
+ } else {
+ break;
+ }
+ }
+ HEAP32[3608] = 0;
+ return;
+}
+function _ClosePhysics() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[3541] = 0;
+ $0 = HEAP32[3540]|0;
+ (_pthread_join(($0|0),(0|0))|0);
+ return;
+}
+function _main() {
+ var $$07279 = 0, $$07375 = 0, $$07375$in = 0, $$076 = 0, $$byval_copy7 = 0, $$byval_copy8 = 0, $$byval_copy9 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0;
+ var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0;
+ var $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0;
+ var $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond86 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy9 = sp + 112|0;
+ $$byval_copy8 = sp + 104|0;
+ $$byval_copy7 = sp + 96|0;
+ $0 = sp + 88|0;
+ $1 = sp + 80|0;
+ $2 = sp + 72|0;
+ $3 = sp + 64|0;
+ $4 = sp + 56|0;
+ $5 = sp + 48|0;
+ $6 = sp + 124|0;
+ $7 = sp + 24|0;
+ $8 = sp + 8|0;
+ $9 = sp + 120|0;
+ $10 = sp + 40|0;
+ $11 = sp + 36|0;
+ $12 = sp + 32|0;
+ $13 = sp + 16|0;
+ $14 = sp;
+ _SetConfigFlags(32);
+ _InitWindow(800,450,3480);
+ _SetTargetFPS(60);
+ $15 = (_MeasureText(3511,30)|0);
+ $16 = (800 - ($15))|0;
+ $17 = (($16) + -10)|0;
+ _InitPhysics();
+ HEAPF32[$0>>2] = 400.0;
+ $18 = ((($0)) + 4|0);
+ HEAPF32[$18>>2] = 450.0;
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$0+4>>2]|0;
+ $19 = (_CreatePhysicsBodyRectangle($$byval_copy9,500.0,100.0,10.0)|0);
+ $20 = ((($19)) + 4|0);
+ HEAP32[$20>>2] = 0;
+ HEAPF32[$1>>2] = 400.0;
+ $21 = ((($1)) + 4|0);
+ HEAPF32[$21>>2] = 225.0;
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$1+4>>2]|0;
+ $22 = (_CreatePhysicsBodyCircle($$byval_copy9,45.0,10.0)|0);
+ $23 = ((($22)) + 4|0);
+ HEAP32[$23>>2] = 0;
+ $24 = (_WindowShouldClose()|0);
+ $25 = ($24|0)==(0);
+ if (!($25)) {
+ _ClosePhysics();
+ _CloseWindow();
+ STACKTOP = sp;return 0;
+ }
+ $26 = ((($6)) + 1|0);
+ $27 = ((($6)) + 2|0);
+ $28 = ((($6)) + 3|0);
+ $29 = (($16) + 40)|0;
+ $30 = ((($9)) + 1|0);
+ $31 = ((($9)) + 2|0);
+ $32 = ((($9)) + 3|0);
+ $33 = ((($2)) + 4|0);
+ $34 = ((($3)) + 4|0);
+ while(1) {
+ $35 = (_IsKeyPressed(82)|0);
+ $36 = ($35|0)==(0);
+ if (!($36)) {
+ _ResetPhysics();
+ HEAPF32[$2>>2] = 400.0;
+ HEAPF32[$33>>2] = 450.0;
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$2+4>>2]|0;
+ $37 = (_CreatePhysicsBodyRectangle($$byval_copy9,500.0,100.0,10.0)|0);
+ $38 = ((($37)) + 4|0);
+ HEAP32[$38>>2] = 0;
+ HEAPF32[$3>>2] = 400.0;
+ HEAPF32[$34>>2] = 225.0;
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$3+4>>2]|0;
+ $39 = (_CreatePhysicsBodyCircle($$byval_copy9,45.0,10.0)|0);
+ $40 = ((($39)) + 4|0);
+ HEAP32[$40>>2] = 0;
+ }
+ $41 = (_IsMouseButtonPressed(0)|0);
+ $42 = ($41|0)==(0);
+ if ($42) {
+ $46 = (_IsMouseButtonPressed(1)|0);
+ $47 = ($46|0)==(0);
+ if (!($47)) {
+ _GetMousePosition($5);
+ $48 = (_GetRandomValue(10,45)|0);
+ $49 = (+($48|0));
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$5+4>>2]|0;
+ (_CreatePhysicsBodyCircle($$byval_copy9,$49,10.0)|0);
+ }
+ } else {
+ _GetMousePosition($4);
+ $43 = (_GetRandomValue(20,80)|0);
+ $44 = (+($43|0));
+ $45 = (_GetRandomValue(3,8)|0);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$4+4>>2]|0;
+ (_CreatePhysicsBodyPolygon($$byval_copy9,$44,$45,10.0)|0);
+ }
+ $50 = (_GetPhysicsBodiesCount()|0);
+ $51 = ($50|0)>(0);
+ if ($51) {
+ $$07375$in = $50;
+ while(1) {
+ $$07375 = (($$07375$in) + -1)|0;
+ $54 = (_GetPhysicsBody($$07375)|0);
+ $55 = ($54|0)==(0|0);
+ if (!($55)) {
+ $57 = ((($54)) + 12|0);
+ $58 = +HEAPF32[$57>>2];
+ $59 = $58 > 900.0;
+ if ($59) {
+ _DestroyPhysicsBody($54);
+ }
+ }
+ $56 = ($$07375$in|0)>(1);
+ if ($56) {
+ $$07375$in = $$07375;
+ } else {
+ break;
+ }
+ }
+ }
+ _BeginDrawing();
+ HEAP8[$6>>0] = 0;
+ HEAP8[$26>>0] = 0;
+ HEAP8[$27>>0] = 0;
+ HEAP8[$28>>0] = -1;
+ ;HEAP8[$$byval_copy9>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$6+3>>0]|0;
+ _ClearBackground($$byval_copy9);
+ _DrawFPS(710,420);
+ $52 = (_GetPhysicsBodiesCount()|0);
+ $53 = ($52|0)>(0);
+ if ($53) {
+ $$07279 = 0;
+ while(1) {
+ $62 = (_GetPhysicsBody($$07279)|0);
+ $63 = ($62|0)==(0|0);
+ if (!($63)) {
+ $64 = (_GetPhysicsShapeVerticesCount($$07279)|0);
+ $65 = ($64|0)>(0);
+ if ($65) {
+ $$076 = 0;
+ while(1) {
+ _GetPhysicsShapeVertex($7,$62,$$076);
+ $66 = (($$076) + 1)|0;
+ $67 = ($66|0)<($64|0);
+ $68 = $67 ? $66 : 0;
+ _GetPhysicsShapeVertex($8,$62,$68);
+ HEAP8[$9>>0] = 0;
+ HEAP8[$30>>0] = -28;
+ HEAP8[$31>>0] = 48;
+ HEAP8[$32>>0] = -1;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$$byval_copy8>>2]=HEAP32[$8>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[$8+4>>2]|0;
+ ;HEAP8[$$byval_copy9>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$9+3>>0]|0;
+ _DrawLineV($$byval_copy7,$$byval_copy8,$$byval_copy9);
+ $exitcond = ($66|0)==($64|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$076 = $66;
+ }
+ }
+ }
+ }
+ $69 = (($$07279) + 1)|0;
+ $exitcond86 = ($69|0)==($52|0);
+ if ($exitcond86) {
+ break;
+ } else {
+ $$07279 = $69;
+ }
+ }
+ }
+ HEAP32[$10>>2] = -1;
+ ;HEAP8[$$byval_copy9>>0]=HEAP8[$10>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$10+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$10+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$10+3>>0]|0;
+ _DrawText(3518,10,10,10,$$byval_copy9);
+ HEAP32[$11>>2] = -1;
+ ;HEAP8[$$byval_copy9>>0]=HEAP8[$11>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$11+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$11+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$11+3>>0]|0;
+ _DrawText(3556,10,25,10,$$byval_copy9);
+ HEAP32[$12>>2] = -1;
+ ;HEAP8[$$byval_copy9>>0]=HEAP8[$12>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$12+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$12+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$12+3>>0]|0;
+ _DrawText(3594,10,40,10,$$byval_copy9);
+ HEAP32[$13>>2] = -1;
+ ;HEAP8[$$byval_copy9>>0]=HEAP8[$13>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$13+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$13+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$13+3>>0]|0;
+ _DrawText(3511,$17,15,30,$$byval_copy9);
+ HEAP32[$14>>2] = -1;
+ ;HEAP8[$$byval_copy9>>0]=HEAP8[$14>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$14+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$14+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$14+3>>0]|0;
+ _DrawText(3621,$29,8,10,$$byval_copy9);
+ _EndDrawing();
+ $60 = (_WindowShouldClose()|0);
+ $61 = ($60|0)==(0);
+ if (!($61)) {
+ break;
+ }
+ }
+ _ClosePhysics();
+ _CloseWindow();
+ STACKTOP = sp;return 0;
+}
+function _GetRandomNumber() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_rand()|0);
+ $1 = (($0|0) % 361)&-1;
+ return ($1|0);
+}
+function _InitTimer() {
+ var $0 = 0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_time((0|0))|0);
+ _srand($0);
+ $1 = (+_GetCurrentTime());
+ HEAPF64[1734] = $1;
+ return;
+}
+function _GetCurrentTime() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $0 = sp;
+ (_clock_gettime(1,($0|0))|0);
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)<(0);
+ $3 = $2 << 31 >> 31;
+ $4 = (___muldi3(($1|0),($3|0),1000000000,0)|0);
+ $5 = tempRet0;
+ $6 = ((($0)) + 4|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)<(0);
+ $9 = $8 << 31 >> 31;
+ $10 = (_i64Add(($4|0),($5|0),($7|0),($9|0))|0);
+ $11 = tempRet0;
+ $12 = (+($10>>>0)) + (4294967296.0*(+($11>>>0)));
+ $13 = $12 * 9.9999999999999995E-7;
+ STACKTOP = sp;return (+$13);
+}
+function _MathClamp() {
+ var $$sink = 0.0, $0 = 0.0, $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = +HEAPF64[1732];
+ $1 = $0 < 0.0;
+ if ($1) {
+ $$sink = 0.0;
+ } else {
+ $2 = $0 > 0.02;
+ if ($2) {
+ $$sink = 0.02;
+ } else {
+ return;
+ }
+ }
+ HEAPF64[1732] = $$sink;
+ return;
+}
+function _PhysicsStep() {
+ var $$0 = 0, $$0125165 = 0, $$0126163 = 0, $$0127147 = 0, $$0129148 = 0, $$0130 = 0, $$0130160 = 0, $$0130161 = 0, $$0131150 = 0, $$0132 = 0, $$0133152 = 0, $$0134155 = 0, $$0134155$ph = 0, $$0135158 = 0, $$0136156 = 0, $$0167 = 0, $$0168 = 0, $$pr = 0, $$pr172 = 0, $$sroa$0$0$$sroa_idx = 0;
+ var $$sroa$2$0$$sroa_idx1 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0;
+ var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0;
+ var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
+ var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0;
+ var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7705]|0;
+ $1 = (($0) + 1)|0;
+ HEAP32[7705] = $1;
+ $2 = HEAP32[3608]|0;
+ $$0167 = (($2) + -1)|0;
+ $3 = ($$0167|0)>(-1);
+ if ($3) {
+ $$0168 = $$0167;
+ while(1) {
+ $6 = (14436 + ($$0168<<2)|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)==(0|0);
+ if (!($8)) {
+ _DestroyPhysicsManifold($7);
+ }
+ $$0 = (($$0168) + -1)|0;
+ $9 = ($$0|0)>(-1);
+ if ($9) {
+ $$0168 = $$0;
+ } else {
+ break;
+ }
+ }
+ }
+ $4 = HEAP32[3543]|0;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ $17 = $4;
+ label = 8;
+ } else {
+ $$0125165 = 0;
+ while(1) {
+ $11 = (14176 + ($$0125165<<2)|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($12)) + 76|0);
+ HEAP32[$13>>2] = 0;
+ $14 = (($$0125165) + 1)|0;
+ $15 = ($14>>>0)<($4>>>0);
+ if ($15) {
+ $$0125165 = $14;
+ } else {
+ break;
+ }
+ }
+ $$pr = HEAP32[3543]|0;
+ $10 = ($$pr|0)==(0);
+ if (!($10)) {
+ $$0126163 = 0;
+ while(1) {
+ $19 = (14176 + ($$0126163<<2)|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($20|0)==(0|0);
+ if (!($21)) {
+ $$0130160 = (($$0126163) + 1)|0;
+ $22 = HEAP32[3543]|0;
+ $23 = ($$0130160>>>0)<($22>>>0);
+ if ($23) {
+ $24 = ((($20)) + 56|0);
+ $25 = ((($20)) + 84|0);
+ $$0130161 = $$0130160;
+ while(1) {
+ $26 = (14176 + ($$0130161<<2)|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = ($27|0)==(0|0);
+ do {
+ if (!($28)) {
+ $31 = +HEAPF32[$24>>2];
+ $32 = $31 == 0.0;
+ if ($32) {
+ $33 = ((($27)) + 56|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = $34 == 0.0;
+ if ($35) {
+ break;
+ }
+ }
+ $36 = HEAP32[$25>>2]|0;
+ $37 = ($36|0)==(1);
+ if ($37) {
+ $38 = ((($27)) + 84|0);
+ $39 = HEAP32[$38>>2]|0;
+ $40 = ($39|0)==(0);
+ if ($40) {
+ $41 = (_CreatePhysicsManifold($27,$20)|0);
+ $$0132 = $41;
+ } else {
+ label = 20;
+ }
+ } else {
+ label = 20;
+ }
+ if ((label|0) == 20) {
+ label = 0;
+ $42 = (_CreatePhysicsManifold($20,$27)|0);
+ $$0132 = $42;
+ }
+ _SolvePhysicsManifold($$0132);
+ $43 = ((($$0132)) + 40|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = ($44|0)==(0);
+ if (!($45)) {
+ $46 = (_CreatePhysicsManifold($20,$27)|0);
+ $47 = ((($$0132)) + 12|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = ((($46)) + 12|0);
+ HEAP32[$49>>2] = $48;
+ $50 = ((($46)) + 16|0);
+ $51 = ((($$0132)) + 16|0);
+ $52 = $51;
+ $53 = $52;
+ $54 = HEAP32[$53>>2]|0;
+ $55 = (($52) + 4)|0;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $58 = $50;
+ $59 = $58;
+ HEAP32[$59>>2] = $54;
+ $60 = (($58) + 4)|0;
+ $61 = $60;
+ HEAP32[$61>>2] = $57;
+ $62 = ((($46)) + 24|0);
+ $63 = ((($$0132)) + 24|0);
+ $64 = $63;
+ $65 = $64;
+ $66 = HEAP32[$65>>2]|0;
+ $67 = (($64) + 4)|0;
+ $68 = $67;
+ $69 = HEAP32[$68>>2]|0;
+ $70 = $62;
+ $71 = $70;
+ HEAP32[$71>>2] = $66;
+ $72 = (($70) + 4)|0;
+ $73 = $72;
+ HEAP32[$73>>2] = $69;
+ $74 = ((($46)) + 32|0);
+ $75 = ((($$0132)) + 32|0);
+ $76 = $75;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = (($76) + 4)|0;
+ $80 = $79;
+ $81 = HEAP32[$80>>2]|0;
+ $82 = $74;
+ $83 = $82;
+ HEAP32[$83>>2] = $78;
+ $84 = (($82) + 4)|0;
+ $85 = $84;
+ HEAP32[$85>>2] = $81;
+ $86 = HEAP32[$43>>2]|0;
+ $87 = ((($46)) + 40|0);
+ HEAP32[$87>>2] = $86;
+ $88 = ((($$0132)) + 44|0);
+ $89 = HEAP32[$88>>2]|0;
+ $90 = ((($46)) + 44|0);
+ HEAP32[$90>>2] = $89;
+ $91 = ((($$0132)) + 48|0);
+ $92 = HEAP32[$91>>2]|0;
+ $93 = ((($46)) + 48|0);
+ HEAP32[$93>>2] = $92;
+ $94 = ((($$0132)) + 52|0);
+ $95 = HEAP32[$94>>2]|0;
+ $96 = ((($46)) + 52|0);
+ HEAP32[$96>>2] = $95;
+ }
+ }
+ } while(0);
+ $$0130 = (($$0130161) + 1)|0;
+ $29 = HEAP32[3543]|0;
+ $30 = ($$0130>>>0)<($29>>>0);
+ if ($30) {
+ $$0130161 = $$0130;
+ } else {
+ break;
+ }
+ }
+ }
+ }
+ $97 = (($$0126163) + 1)|0;
+ $98 = HEAP32[3543]|0;
+ $99 = ($97>>>0)<($98>>>0);
+ if ($99) {
+ $$0126163 = $97;
+ } else {
+ $17 = $98;
+ label = 8;
+ break;
+ }
+ }
+ }
+ }
+ if ((label|0) == 8) {
+ $16 = ($17|0)==(0);
+ if (!($16)) {
+ $18 = HEAP32[3543]|0;
+ $$0135158 = 0;
+ while(1) {
+ $103 = (14176 + ($$0135158<<2)|0);
+ $104 = HEAP32[$103>>2]|0;
+ $105 = ($104|0)==(0|0);
+ if (!($105)) {
+ _IntegratePhysicsForces($104);
+ }
+ $106 = (($$0135158) + 1)|0;
+ $107 = ($106>>>0)<($18>>>0);
+ if ($107) {
+ $$0135158 = $106;
+ } else {
+ break;
+ }
+ }
+ }
+ }
+ $100 = HEAP32[3608]|0;
+ $101 = ($100|0)==(0);
+ if ($101) {
+ $$0134155 = 0;$114 = 0;
+ } else {
+ $102 = HEAP32[3608]|0;
+ $$0136156 = 0;
+ while(1) {
+ $108 = (14436 + ($$0136156<<2)|0);
+ $109 = HEAP32[$108>>2]|0;
+ $110 = ($109|0)==(0|0);
+ if (!($110)) {
+ _InitializePhysicsManifolds($109);
+ }
+ $111 = (($$0136156) + 1)|0;
+ $112 = ($111>>>0)<($102>>>0);
+ if ($112) {
+ $$0136156 = $111;
+ } else {
+ $$0134155$ph = 0;
+ label = 32;
+ break;
+ }
+ }
+ }
+ while(1) {
+ if ((label|0) == 32) {
+ label = 0;
+ $$pr172 = HEAP32[3608]|0;
+ $$0134155 = $$0134155$ph;$114 = $$pr172;
+ }
+ $113 = ($114|0)==(0);
+ if (!($113)) {
+ $115 = (14436 + ($$0134155<<2)|0);
+ $$0133152 = 0;
+ while(1) {
+ $120 = HEAP32[$115>>2]|0;
+ $121 = ($120|0)==(0|0);
+ if (!($121)) {
+ _IntegratePhysicsImpulses($120);
+ }
+ $122 = (($$0133152) + 1)|0;
+ $123 = HEAP32[3608]|0;
+ $124 = ($122>>>0)<($123>>>0);
+ if ($124) {
+ $$0133152 = $122;
+ } else {
+ break;
+ }
+ }
+ }
+ $119 = (($$0134155) + 1)|0;
+ $exitcond = ($119|0)==(100);
+ if ($exitcond) {
+ break;
+ } else {
+ $$0134155$ph = $119;
+ label = 32;
+ }
+ }
+ $116 = HEAP32[3543]|0;
+ $117 = ($116|0)==(0);
+ if (!($117)) {
+ $118 = HEAP32[3543]|0;
+ $$0131150 = 0;
+ while(1) {
+ $128 = (14176 + ($$0131150<<2)|0);
+ $129 = HEAP32[$128>>2]|0;
+ $130 = ($129|0)==(0|0);
+ if (!($130)) {
+ _IntegratePhysicsVelocity($129);
+ }
+ $131 = (($$0131150) + 1)|0;
+ $132 = ($131>>>0)<($118>>>0);
+ if ($132) {
+ $$0131150 = $131;
+ } else {
+ break;
+ }
+ }
+ }
+ $125 = HEAP32[3608]|0;
+ $126 = ($125|0)==(0);
+ if (!($126)) {
+ $127 = HEAP32[3608]|0;
+ $$0129148 = 0;
+ while(1) {
+ $136 = (14436 + ($$0129148<<2)|0);
+ $137 = HEAP32[$136>>2]|0;
+ $138 = ($137|0)==(0|0);
+ if (!($138)) {
+ _CorrectPhysicsPositions($137);
+ }
+ $139 = (($$0129148) + 1)|0;
+ $140 = ($139>>>0)<($127>>>0);
+ if ($140) {
+ $$0129148 = $139;
+ } else {
+ break;
+ }
+ }
+ }
+ $133 = HEAP32[3543]|0;
+ $134 = ($133|0)==(0);
+ if ($134) {
+ return;
+ }
+ $135 = HEAP32[3543]|0;
+ $$0127147 = 0;
+ while(1) {
+ $141 = (14176 + ($$0127147<<2)|0);
+ $142 = HEAP32[$141>>2]|0;
+ $143 = ($142|0)==(0|0);
+ if (!($143)) {
+ $$sroa$0$0$$sroa_idx = ((($142)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0;
+ $$sroa$2$0$$sroa_idx1 = ((($142)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = 0.0;
+ $144 = ((($142)) + 36|0);
+ HEAPF32[$144>>2] = 0.0;
+ }
+ $145 = (($$0127147) + 1)|0;
+ $146 = ($145>>>0)<($135>>>0);
+ if ($146) {
+ $$0127147 = $145;
+ } else {
+ break;
+ }
+ }
+ return;
+}
+function _DestroyPhysicsManifold($0) {
+ $0 = $0|0;
+ var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = HEAP32[$0>>2]|0;
+ $3 = HEAP32[3608]|0;
+ $4 = ($3|0)==(0);
+ L4: do {
+ if ($4) {
+ $$021 = -1;
+ } else {
+ $5 = HEAP32[3608]|0;
+ $$02023 = 0;
+ while(1) {
+ $6 = (14436 + ($$02023<<2)|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($2|0);
+ if ($9) {
+ $$021 = $$02023;
+ break L4;
+ }
+ $10 = (($$02023) + 1)|0;
+ $11 = ($10>>>0)<($5>>>0);
+ if ($11) {
+ $$02023 = $10;
+ } else {
+ $$021 = -1;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $12 = (14436 + ($$021<<2)|0);
+ $13 = HEAP32[$12>>2]|0;
+ _free($13);
+ $14 = HEAP32[3542]|0;
+ $15 = (($14) + -56)|0;
+ HEAP32[3542] = $15;
+ HEAP32[$12>>2] = 0;
+ $16 = HEAP32[3608]|0;
+ $17 = ($$021>>>0)<($16>>>0);
+ if ($17) {
+ $18 = HEAP32[3608]|0;
+ $$022 = $$021;$22 = $16;
+ while(1) {
+ $20 = (($$022) + 1)|0;
+ $21 = ($20>>>0)<($22>>>0);
+ if ($21) {
+ $24 = (14436 + ($$022<<2)|0);
+ $25 = (14436 + ($20<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ HEAP32[$24>>2] = $26;
+ }
+ $23 = ($20>>>0)<($18>>>0);
+ if ($23) {
+ $$022 = $20;$22 = $18;
+ } else {
+ $$lcssa = $18;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $16;
+ }
+ $19 = (($$lcssa) + -1)|0;
+ HEAP32[3608] = $19;
+ return;
+}
+function _CreatePhysicsManifold($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$04457 = 0, $$044576162 = 0, $$04755 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ $2 = (_malloc(56)|0);
+ $3 = HEAP32[3542]|0;
+ $4 = (($3) + 56)|0;
+ HEAP32[3542] = $4;
+ $5 = HEAP32[3608]|0;
+ $6 = ($5|0)==(0);
+ $$04457 = 0;
+ L1: while(1) {
+ if ($6) {
+ $$044576162 = 0;
+ break;
+ } else {
+ $$04755 = 0;
+ }
+ while(1) {
+ $9 = (14436 + ($$04755<<2)|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ($11|0)==($$04457|0);
+ $8 = (($$04755) + 1)|0;
+ if ($12) {
+ break;
+ }
+ $7 = ($8>>>0)<($5>>>0);
+ if ($7) {
+ $$04755 = $8;
+ } else {
+ label = 6;
+ break L1;
+ }
+ }
+ $13 = (($$04457) + 1)|0;
+ $14 = ($13|0)<(4096);
+ if ($14) {
+ $$04457 = $13;
+ } else {
+ label = 8;
+ break;
+ }
+ }
+ if ((label|0) == 8) {
+ return ($2|0);
+ }
+ if ((label|0) == 6) {
+ $15 = ($$04457|0)==(-1);
+ if ($15) {
+ return ($2|0);
+ } else {
+ $$044576162 = $$04457;
+ }
+ }
+ HEAP32[$2>>2] = $$044576162;
+ $16 = ((($2)) + 4|0);
+ HEAP32[$16>>2] = $0;
+ $17 = ((($2)) + 8|0);
+ HEAP32[$17>>2] = $1;
+ $18 = ((($2)) + 12|0);
+ dest=$18; stop=dest+44|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $19 = HEAP32[3608]|0;
+ $20 = (14436 + ($19<<2)|0);
+ HEAP32[$20>>2] = $2;
+ $21 = (($19) + 1)|0;
+ HEAP32[3608] = $21;
+ return ($2|0);
+}
+function _SolvePhysicsManifold($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($2)) + 84|0);
+ $4 = HEAP32[$3>>2]|0;
+ L1: do {
+ switch ($4|0) {
+ case 0: {
+ $5 = ((($0)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($6)) + 84|0);
+ $8 = HEAP32[$7>>2]|0;
+ switch ($8|0) {
+ case 0: {
+ _SolveCircleToCircle($0);
+ break L1;
+ break;
+ }
+ case 1: {
+ _SolveCircleToPolygon($0);
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ break;
+ }
+ case 1: {
+ $9 = ((($0)) + 8|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($10)) + 84|0);
+ $12 = HEAP32[$11>>2]|0;
+ switch ($12|0) {
+ case 0: {
+ _SolvePolygonToCircle($0);
+ break L1;
+ break;
+ }
+ case 1: {
+ _SolvePolygonToPolygon($0);
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ } while(0);
+ $13 = ((($0)) + 8|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($14)) + 76|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ return;
+ }
+ $18 = ((($0)) + 20|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = $19 < 0.0;
+ $21 = $20&1;
+ HEAP32[$15>>2] = $21;
+ return;
+}
+function _IntegratePhysicsForces($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0;
+ var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 56|0);
+ $2 = +HEAPF32[$1>>2];
+ $3 = $2 == 0.0;
+ if ($3) {
+ return;
+ }
+ $4 = ((($0)) + 4|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ return;
+ }
+ $7 = ((($0)) + 24|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $2 * $8;
+ $10 = $9;
+ $11 = +HEAPF64[1735];
+ $12 = $11 * 0.5;
+ $13 = $10 * $12;
+ $14 = ((($0)) + 16|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $15;
+ $17 = $16 + $13;
+ $18 = $17;
+ HEAPF32[$14>>2] = $18;
+ $19 = ((($0)) + 28|0);
+ $20 = +HEAPF32[$19>>2];
+ $21 = $2 * $20;
+ $22 = $21;
+ $23 = $12 * $22;
+ $24 = ((($0)) + 20|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $25;
+ $27 = $26 + $23;
+ $28 = $27;
+ HEAPF32[$24>>2] = $28;
+ $29 = ((($0)) + 72|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = +HEAPF32[7706];
+ $33 = $32;
+ $34 = $12 * $33;
+ $35 = +HEAPF32[$14>>2];
+ $36 = $35;
+ $37 = $36 + $34;
+ $38 = $37;
+ HEAPF32[$14>>2] = $38;
+ $39 = +HEAPF32[2];
+ $40 = $39;
+ $41 = $12 * $40;
+ $42 = +HEAPF32[$24>>2];
+ $43 = $42;
+ $44 = $43 + $41;
+ $45 = $44;
+ HEAPF32[$24>>2] = $45;
+ }
+ $46 = ((($0)) + 80|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = ($47|0)==(0);
+ if (!($48)) {
+ return;
+ }
+ $49 = ((($0)) + 36|0);
+ $50 = +HEAPF32[$49>>2];
+ $51 = ((($0)) + 48|0);
+ $52 = +HEAPF32[$51>>2];
+ $53 = $50 * $52;
+ $54 = $53;
+ $55 = $12 * $54;
+ $56 = ((($0)) + 32|0);
+ $57 = +HEAPF32[$56>>2];
+ $58 = $57;
+ $59 = $58 + $55;
+ $60 = $59;
+ HEAPF32[$56>>2] = $60;
+ return;
+}
+function _InitializePhysicsManifolds($0) {
+ $0 = $0|0;
+ var $$byval_copy14 = 0, $$byval_copy9 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0.0;
+ var $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0.0, $43 = 0.0;
+ var $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0.0;
+ var $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0;
+ var $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy14 = sp + 48|0;
+ $$byval_copy9 = sp + 40|0;
+ $1 = sp + 24|0;
+ $2 = sp + 16|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ $5 = sp + 32|0;
+ $6 = ((($0)) + 4|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($0)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ((($7)) + 68|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = ((($9)) + 68|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = $11 * $13;
+ $15 = (+Math_sqrt((+$14)));
+ $16 = ((($0)) + 44|0);
+ HEAPF32[$16>>2] = $15;
+ $17 = ((($7)) + 60|0);
+ $18 = +HEAPF32[$17>>2];
+ $19 = ((($9)) + 60|0);
+ $20 = +HEAPF32[$19>>2];
+ $21 = $18 * $20;
+ $22 = (+Math_sqrt((+$21)));
+ $23 = ((($0)) + 52|0);
+ HEAPF32[$23>>2] = $22;
+ $24 = ((($7)) + 64|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = ((($9)) + 64|0);
+ $27 = +HEAPF32[$26>>2];
+ $28 = $25 * $27;
+ $29 = (+Math_sqrt((+$28)));
+ $30 = ((($0)) + 48|0);
+ HEAPF32[$30>>2] = $29;
+ $31 = ((($7)) + 8|0);
+ $32 = ((($9)) + 8|0);
+ $33 = ((($7)) + 32|0);
+ $34 = ((($9)) + 32|0);
+ $35 = ((($9)) + 16|0);
+ $36 = ((($7)) + 16|0);
+ $37 = ((($9)) + 20|0);
+ $38 = ((($3)) + 4|0);
+ $39 = ((($7)) + 20|0);
+ $40 = ((($$byval_copy9)) + 4|0);
+ $41 = ((($4)) + 4|0);
+ $42 = +HEAPF32[7706];
+ $43 = $42;
+ $44 = +HEAPF64[1735];
+ $45 = $43 * $44;
+ $46 = $45;
+ $47 = ((($5)) + 4|0);
+ $48 = +HEAPF32[2];
+ $49 = $48;
+ $50 = $49 * $44;
+ $51 = $50;
+ $52 = ((($0)) + 24|0);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14);
+ $53 = +HEAPF32[$33>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($$byval_copy9,$53,$$byval_copy14);
+ $54 = +HEAPF32[$34>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($3,$54,$$byval_copy14);
+ $55 = +HEAPF32[$35>>2];
+ $56 = +HEAPF32[$3>>2];
+ $57 = $55 + $56;
+ $58 = +HEAPF32[$36>>2];
+ $59 = $57 - $58;
+ $60 = +HEAPF32[$$byval_copy9>>2];
+ $61 = $59 - $60;
+ HEAPF32[$4>>2] = $61;
+ $62 = +HEAPF32[$37>>2];
+ $63 = +HEAPF32[$38>>2];
+ $64 = $62 + $63;
+ $65 = +HEAPF32[$39>>2];
+ $66 = $64 - $65;
+ $67 = +HEAPF32[$40>>2];
+ $68 = $66 - $67;
+ HEAPF32[$41>>2] = $68;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0;
+ $69 = (+_MathLenSqr($$byval_copy14));
+ HEAPF32[$5>>2] = $46;
+ HEAPF32[$47>>2] = $51;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0;
+ $70 = (+_MathLenSqr($$byval_copy14));
+ $71 = $70 + 9.9999999747524271E-7;
+ $72 = $69 < $71;
+ if ($72) {
+ HEAPF32[$16>>2] = 0.0;
+ }
+ $73 = ((($0)) + 32|0);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14);
+ $74 = +HEAPF32[$33>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($$byval_copy9,$74,$$byval_copy14);
+ $75 = +HEAPF32[$34>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($3,$75,$$byval_copy14);
+ $76 = +HEAPF32[$35>>2];
+ $77 = +HEAPF32[$3>>2];
+ $78 = $76 + $77;
+ $79 = +HEAPF32[$36>>2];
+ $80 = $78 - $79;
+ $81 = +HEAPF32[$$byval_copy9>>2];
+ $82 = $80 - $81;
+ HEAPF32[$4>>2] = $82;
+ $83 = +HEAPF32[$37>>2];
+ $84 = +HEAPF32[$38>>2];
+ $85 = $83 + $84;
+ $86 = +HEAPF32[$39>>2];
+ $87 = $85 - $86;
+ $88 = +HEAPF32[$40>>2];
+ $89 = $87 - $88;
+ HEAPF32[$41>>2] = $89;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0;
+ $90 = (+_MathLenSqr($$byval_copy14));
+ HEAPF32[$5>>2] = $46;
+ HEAPF32[$47>>2] = $51;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0;
+ $91 = (+_MathLenSqr($$byval_copy14));
+ $92 = $91 + 9.9999999747524271E-7;
+ $93 = $90 < $92;
+ if (!($93)) {
+ STACKTOP = sp;return;
+ }
+ HEAPF32[$16>>2] = 0.0;
+ STACKTOP = sp;return;
+}
+function _IntegratePhysicsImpulses($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$0135139 = 0, $$1 = 0, $$byval_copy29 = 0, $$sink = 0.0, $$sink138 = 0.0, $$sroa$047$0$$sroa_idx = 0, $$sroa$050$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$248$0$$sroa_idx49 = 0, $$sroa$251$0$$sroa_idx52 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0;
+ var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0;
+ var $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0;
+ var $143 = 0, $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0;
+ var $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0.0, $179 = 0.0;
+ var $18 = 0, $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0, $191 = 0.0, $192 = 0.0, $193 = 0.0, $194 = 0.0, $195 = 0.0, $196 = 0.0, $197 = 0.0;
+ var $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0.0, $201 = 0, $202 = 0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0.0, $208 = 0.0, $209 = 0.0, $21 = 0, $210 = 0.0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0.0;
+ var $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0.0, $220 = 0.0, $221 = 0.0, $222 = 0.0, $223 = 0, $224 = 0, $225 = 0.0, $226 = 0.0, $227 = 0.0, $228 = 0.0, $229 = 0.0, $23 = 0, $230 = 0.0, $231 = 0.0, $232 = 0.0;
+ var $233 = 0.0, $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0.0, $240 = 0.0, $25 = 0.0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0;
+ var $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0;
+ var $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $cond1 = 0, $fabsf = 0.0, $fabsf136 = 0.0, $tmpcast137$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $tmpcast137$byval_copy = sp + 136|0;
+ $$byval_copy29 = sp + 128|0;
+ $1 = sp + 40|0;
+ $2 = sp + 32|0;
+ $3 = sp + 8|0;
+ $4 = sp + 120|0;
+ $5 = sp + 112|0;
+ $6 = sp + 104|0;
+ $7 = sp + 96|0;
+ $8 = sp + 24|0;
+ $9 = sp + 88|0;
+ $10 = sp + 80|0;
+ $11 = sp + 72|0;
+ $12 = sp + 64|0;
+ $13 = sp + 56|0;
+ $14 = sp + 16|0;
+ $15 = sp;
+ $16 = sp + 48|0;
+ $17 = ((($0)) + 4|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($0)) + 8|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($18)) + 56|0);
+ $22 = +HEAPF32[$21>>2];
+ $23 = ((($20)) + 56|0);
+ $24 = +HEAPF32[$23>>2];
+ $25 = $22 + $24;
+ $fabsf = (+Math_abs((+$25)));
+ $26 = !($fabsf <= 9.9999999747524271E-7);
+ if (!($26)) {
+ $$sroa$050$0$$sroa_idx = ((($18)) + 16|0);
+ HEAPF32[$$sroa$050$0$$sroa_idx>>2] = 0.0;
+ $$sroa$251$0$$sroa_idx52 = ((($18)) + 20|0);
+ HEAPF32[$$sroa$251$0$$sroa_idx52>>2] = 0.0;
+ $$sroa$047$0$$sroa_idx = ((($20)) + 16|0);
+ HEAPF32[$$sroa$047$0$$sroa_idx>>2] = 0.0;
+ $$sroa$248$0$$sroa_idx49 = ((($20)) + 20|0);
+ HEAPF32[$$sroa$248$0$$sroa_idx49>>2] = 0.0;
+ STACKTOP = sp;return;
+ }
+ $27 = ((($0)) + 40|0);
+ $28 = HEAP32[$27>>2]|0;
+ $29 = ($28|0)==(0);
+ if ($29) {
+ STACKTOP = sp;return;
+ }
+ $30 = ((($18)) + 8|0);
+ $31 = ((($20)) + 8|0);
+ $32 = ((($20)) + 16|0);
+ $33 = ((($20)) + 32|0);
+ $34 = ((($18)) + 16|0);
+ $35 = ((($18)) + 32|0);
+ $36 = ((($20)) + 20|0);
+ $37 = ((($6)) + 4|0);
+ $38 = ((($18)) + 20|0);
+ $39 = ((($7)) + 4|0);
+ $40 = ((($3)) + 4|0);
+ $41 = ((($0)) + 16|0);
+ $42 = ((($18)) + 48|0);
+ $43 = ((($20)) + 48|0);
+ $44 = ((($0)) + 44|0);
+ $45 = ((($8)) + 4|0);
+ $46 = ((($0)) + 20|0);
+ $47 = ((($18)) + 4|0);
+ $48 = ((($20)) + 4|0);
+ $49 = ((($12)) + 4|0);
+ $50 = ((($13)) + 4|0);
+ $51 = ((($14)) + 4|0);
+ $52 = ((($0)) + 52|0);
+ $$sroa$2$0$$sroa_idx2 = ((($15)) + 4|0);
+ $53 = ((($20)) + 80|0);
+ $54 = ((($18)) + 80|0);
+ $55 = ((($16)) + 4|0);
+ $56 = ((($0)) + 48|0);
+ $57 = ((($20)) + 80|0);
+ $58 = ((($18)) + 80|0);
+ $59 = ((($9)) + 4|0);
+ $$0135139 = 0;
+ while(1) {
+ $63 = (((($0)) + 24|0) + ($$0135139<<3)|0);
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$30>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$30+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy29,$tmpcast137$byval_copy);
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$31>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$31+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy29,$tmpcast137$byval_copy);
+ $64 = +HEAPF32[$32>>2];
+ $65 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($4,$65,$tmpcast137$byval_copy);
+ $66 = +HEAPF32[$4>>2];
+ $67 = $64 + $66;
+ $68 = +HEAPF32[$34>>2];
+ $69 = $67 - $68;
+ $70 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($5,$70,$tmpcast137$byval_copy);
+ $71 = +HEAPF32[$5>>2];
+ $72 = $69 - $71;
+ HEAPF32[$3>>2] = $72;
+ $73 = +HEAPF32[$36>>2];
+ $74 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($6,$74,$tmpcast137$byval_copy);
+ $75 = +HEAPF32[$37>>2];
+ $76 = $73 + $75;
+ $77 = +HEAPF32[$38>>2];
+ $78 = $76 - $77;
+ $79 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($7,$79,$tmpcast137$byval_copy);
+ $80 = +HEAPF32[$39>>2];
+ $81 = $78 - $80;
+ HEAPF32[$40>>2] = $81;
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $82 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $83 = $82 > 0.0;
+ if ($83) {
+ $$1 = 1;
+ } else {
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $84 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $85 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $86 = +HEAPF32[$21>>2];
+ $87 = +HEAPF32[$23>>2];
+ $88 = $86 + $87;
+ $89 = $84 * $84;
+ $90 = +HEAPF32[$42>>2];
+ $91 = $89 * $90;
+ $92 = $88 + $91;
+ $93 = $85 * $85;
+ $94 = +HEAPF32[$43>>2];
+ $95 = $93 * $94;
+ $96 = $92 + $95;
+ $97 = +HEAPF32[$44>>2];
+ $98 = $97 + 1.0;
+ $99 = $82 * $98;
+ $100 = -$99;
+ $101 = $100 / $96;
+ $102 = HEAP32[$27>>2]|0;
+ $103 = (+($102>>>0));
+ $104 = $101 / $103;
+ $105 = +HEAPF32[$41>>2];
+ $106 = $105 * $104;
+ HEAPF32[$8>>2] = $106;
+ $107 = +HEAPF32[$46>>2];
+ $108 = $104 * $107;
+ HEAPF32[$45>>2] = $108;
+ $109 = HEAP32[$47>>2]|0;
+ $110 = ($109|0)==(0);
+ if (!($110)) {
+ $111 = +HEAPF32[$21>>2];
+ $112 = +HEAPF32[$8>>2];
+ $113 = $111 * $112;
+ $114 = +HEAPF32[$34>>2];
+ $115 = $114 - $113;
+ HEAPF32[$34>>2] = $115;
+ $116 = +HEAPF32[$45>>2];
+ $117 = $111 * $116;
+ $118 = +HEAPF32[$38>>2];
+ $119 = $118 - $117;
+ HEAPF32[$38>>2] = $119;
+ $120 = HEAP32[$58>>2]|0;
+ $121 = ($120|0)==(0);
+ if ($121) {
+ $122 = +HEAPF32[$42>>2];
+ $123 = +HEAPF32[$8>>2];
+ $124 = -$123;
+ HEAPF32[$9>>2] = $124;
+ $125 = +HEAPF32[$45>>2];
+ $126 = -$125;
+ HEAPF32[$59>>2] = $126;
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$9+4>>2]|0;
+ $127 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $128 = $122 * $127;
+ $129 = +HEAPF32[$35>>2];
+ $130 = $129 + $128;
+ HEAPF32[$35>>2] = $130;
+ }
+ }
+ $131 = HEAP32[$48>>2]|0;
+ $132 = ($131|0)==(0);
+ if (!($132)) {
+ $133 = +HEAPF32[$23>>2];
+ $134 = +HEAPF32[$8>>2];
+ $135 = $133 * $134;
+ $136 = +HEAPF32[$32>>2];
+ $137 = $136 + $135;
+ HEAPF32[$32>>2] = $137;
+ $138 = +HEAPF32[$45>>2];
+ $139 = $133 * $138;
+ $140 = +HEAPF32[$36>>2];
+ $141 = $140 + $139;
+ HEAPF32[$36>>2] = $141;
+ $142 = HEAP32[$57>>2]|0;
+ $143 = ($142|0)==(0);
+ if ($143) {
+ $144 = +HEAPF32[$43>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$8+4>>2]|0;
+ $145 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $146 = $144 * $145;
+ $147 = +HEAPF32[$33>>2];
+ $148 = $147 + $146;
+ HEAPF32[$33>>2] = $148;
+ }
+ }
+ $149 = +HEAPF32[$32>>2];
+ $150 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($10,$150,$tmpcast137$byval_copy);
+ $151 = +HEAPF32[$10>>2];
+ $152 = $149 + $151;
+ $153 = +HEAPF32[$34>>2];
+ $154 = $152 - $153;
+ $155 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($11,$155,$tmpcast137$byval_copy);
+ $156 = +HEAPF32[$11>>2];
+ $157 = $154 - $156;
+ HEAPF32[$3>>2] = $157;
+ $158 = +HEAPF32[$36>>2];
+ $159 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($12,$159,$tmpcast137$byval_copy);
+ $160 = +HEAPF32[$49>>2];
+ $161 = $158 + $160;
+ $162 = +HEAPF32[$38>>2];
+ $163 = $161 - $162;
+ $164 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($13,$164,$tmpcast137$byval_copy);
+ $165 = +HEAPF32[$50>>2];
+ $166 = $163 - $165;
+ HEAPF32[$40>>2] = $166;
+ $167 = +HEAPF32[$3>>2];
+ $168 = +HEAPF32[$41>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $169 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $170 = $168 * $169;
+ $171 = $167 - $170;
+ HEAPF32[$14>>2] = $171;
+ $172 = +HEAPF32[$40>>2];
+ $173 = +HEAPF32[$46>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $174 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $175 = $173 * $174;
+ $176 = $172 - $175;
+ HEAPF32[$51>>2] = $176;
+ _MathNormalize($14);
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$14>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$14+4>>2]|0;
+ $177 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $178 = -$177;
+ $179 = $178 / $96;
+ $180 = HEAP32[$27>>2]|0;
+ $181 = (+($180>>>0));
+ $182 = $179 / $181;
+ $fabsf136 = (+Math_abs((+$182)));
+ $183 = !($fabsf136 <= 9.9999999747524271E-7);
+ if ($183) {
+ $184 = $15;
+ $185 = $184;
+ HEAP32[$185>>2] = 0;
+ $186 = (($184) + 4)|0;
+ $187 = $186;
+ HEAP32[$187>>2] = 0;
+ $188 = +HEAPF32[$52>>2];
+ $189 = $104 * $188;
+ $190 = $fabsf136 < $189;
+ $191 = +HEAPF32[$14>>2];
+ $192 = +HEAPF32[$51>>2];
+ if ($190) {
+ $193 = $182 * $191;
+ $194 = $182 * $192;
+ $$sink = $194;$$sink138 = $193;
+ } else {
+ $195 = -$104;
+ $196 = $191 * $195;
+ $197 = +HEAPF32[$56>>2];
+ $198 = $196 * $197;
+ $199 = $192 * $195;
+ $200 = $199 * $197;
+ $$sink = $200;$$sink138 = $198;
+ }
+ HEAPF32[$15>>2] = $$sink138;
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $$sink;
+ $201 = HEAP32[$47>>2]|0;
+ $202 = ($201|0)==(0);
+ if (!($202)) {
+ $203 = +HEAPF32[$21>>2];
+ $204 = +HEAPF32[$15>>2];
+ $205 = $203 * $204;
+ $206 = +HEAPF32[$34>>2];
+ $207 = $206 - $205;
+ HEAPF32[$34>>2] = $207;
+ $208 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $209 = $203 * $208;
+ $210 = +HEAPF32[$38>>2];
+ $211 = $210 - $209;
+ HEAPF32[$38>>2] = $211;
+ $212 = HEAP32[$54>>2]|0;
+ $213 = ($212|0)==(0);
+ if ($213) {
+ $214 = +HEAPF32[$42>>2];
+ $215 = +HEAPF32[$15>>2];
+ $216 = -$215;
+ HEAPF32[$16>>2] = $216;
+ $217 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $218 = -$217;
+ HEAPF32[$55>>2] = $218;
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$16+4>>2]|0;
+ $219 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $220 = $214 * $219;
+ $221 = +HEAPF32[$35>>2];
+ $222 = $221 + $220;
+ HEAPF32[$35>>2] = $222;
+ }
+ }
+ $223 = HEAP32[$48>>2]|0;
+ $224 = ($223|0)==(0);
+ if (!($224)) {
+ $225 = +HEAPF32[$23>>2];
+ $226 = +HEAPF32[$15>>2];
+ $227 = $225 * $226;
+ $228 = +HEAPF32[$32>>2];
+ $229 = $228 + $227;
+ HEAPF32[$32>>2] = $229;
+ $230 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $231 = $225 * $230;
+ $232 = +HEAPF32[$36>>2];
+ $233 = $232 + $231;
+ HEAPF32[$36>>2] = $233;
+ $234 = HEAP32[$53>>2]|0;
+ $235 = ($234|0)==(0);
+ if ($235) {
+ $236 = +HEAPF32[$43>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$15+4>>2]|0;
+ $237 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $238 = $236 * $237;
+ $239 = +HEAPF32[$33>>2];
+ $240 = $239 + $238;
+ HEAPF32[$33>>2] = $240;
+ }
+ }
+ $$0 = 0;
+ } else {
+ $$0 = 1;
+ }
+ $$1 = $$0;
+ }
+ $cond1 = ($$1|0)==(0);
+ $62 = (($$0135139) + 1)|0;
+ if (!($cond1)) {
+ label = 26;
+ break;
+ }
+ $60 = HEAP32[$27>>2]|0;
+ $61 = ($62>>>0)<($60>>>0);
+ if ($61) {
+ $$0135139 = $62;
+ } else {
+ label = 26;
+ break;
+ }
+ }
+ if ((label|0) == 26) {
+ STACKTOP = sp;return;
+ }
+}
+function _IntegratePhysicsVelocity($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ($2|0)==(0);
+ if ($3) {
+ return;
+ }
+ $4 = ((($0)) + 16|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $5;
+ $7 = +HEAPF64[1735];
+ $8 = $6 * $7;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $10;
+ $12 = $8 + $11;
+ $13 = $12;
+ HEAPF32[$9>>2] = $13;
+ $14 = ((($0)) + 20|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $15;
+ $17 = $7 * $16;
+ $18 = ((($0)) + 12|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = $19;
+ $21 = $20 + $17;
+ $22 = $21;
+ HEAPF32[$18>>2] = $22;
+ $23 = ((($0)) + 80|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ($24|0)==(0);
+ if ($25) {
+ $26 = ((($0)) + 32|0);
+ $27 = +HEAPF32[$26>>2];
+ $28 = $27;
+ $29 = $7 * $28;
+ $30 = ((($0)) + 40|0);
+ $31 = +HEAPF32[$30>>2];
+ $32 = $31;
+ $33 = $32 + $29;
+ $34 = $33;
+ HEAPF32[$30>>2] = $34;
+ }
+ $35 = ((($0)) + 484|0);
+ $36 = ((($0)) + 40|0);
+ $37 = +HEAPF32[$36>>2];
+ _Mat2Set($35,$37);
+ _IntegratePhysicsForces($0);
+ return;
+}
+function _CorrectPhysicsPositions($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0;
+ var $28 = 0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0, $45 = 0.0;
+ var $46 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 12|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = $6 + -0.05000000074505806;
+ $8 = $7 > 0.0;
+ $9 = $8 ? $7 : 0.0;
+ $10 = ((($2)) + 56|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = ((($4)) + 56|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = $11 + $13;
+ $15 = $9 / $14;
+ $16 = ((($0)) + 16|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $17 * $15;
+ $19 = $18 * 0.40000000596046448;
+ $20 = ((($0)) + 20|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $15 * $21;
+ $23 = $22 * 0.40000000596046448;
+ $24 = ((($2)) + 4|0);
+ $25 = HEAP32[$24>>2]|0;
+ $26 = ($25|0)==(0);
+ if (!($26)) {
+ $27 = $11 * $19;
+ $28 = ((($2)) + 8|0);
+ $29 = +HEAPF32[$28>>2];
+ $30 = $29 - $27;
+ HEAPF32[$28>>2] = $30;
+ $31 = $11 * $23;
+ $32 = ((($2)) + 12|0);
+ $33 = +HEAPF32[$32>>2];
+ $34 = $33 - $31;
+ HEAPF32[$32>>2] = $34;
+ }
+ $35 = ((($4)) + 4|0);
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ return;
+ }
+ $38 = +HEAPF32[$12>>2];
+ $39 = $19 * $38;
+ $40 = ((($4)) + 8|0);
+ $41 = +HEAPF32[$40>>2];
+ $42 = $41 + $39;
+ HEAPF32[$40>>2] = $42;
+ $43 = $23 * $38;
+ $44 = ((($4)) + 12|0);
+ $45 = +HEAPF32[$44>>2];
+ $46 = $43 + $45;
+ HEAPF32[$44>>2] = $46;
+ return;
+}
+function _SolveCircleToCircle($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$byval_copy2 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$02$0$$sroa_idx = 0, $$sroa$05$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$23$0$$sroa_idx4 = 0, $$sroa$26$0$$sroa_idx7 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0;
+ var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0;
+ var $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0, $54 = 0, $6 = 0, $7 = 0;
+ var $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy2 = sp + 16|0;
+ $$byval_copy = sp + 8|0;
+ $1 = sp;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ((($5)) + 8|0);
+ $7 = ((($3)) + 8|0);
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$7+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy,$$byval_copy2);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$1+4>>2]|0;
+ $8 = (+_MathLenSqr($$byval_copy2));
+ $9 = ((($3)) + 92|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = ((($5)) + 92|0);
+ $12 = +HEAPF32[$11>>2];
+ $13 = $10 + $12;
+ $14 = $13 * $13;
+ $15 = !($8 >= $14);
+ if (!($15)) {
+ $16 = ((($0)) + 40|0);
+ HEAP32[$16>>2] = 0;
+ STACKTOP = sp;return;
+ }
+ $17 = (+Math_sqrt((+$8)));
+ $18 = ((($0)) + 40|0);
+ HEAP32[$18>>2] = 1;
+ $19 = $17 == 0.0;
+ if ($19) {
+ $20 = HEAP32[$9>>2]|0;
+ $21 = ((($0)) + 12|0);
+ HEAP32[$21>>2] = $20;
+ $$sroa$05$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$05$0$$sroa_idx>>2] = 1.0;
+ $$sroa$26$0$$sroa_idx7 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$26$0$$sroa_idx7>>2] = 0.0;
+ $22 = ((($0)) + 24|0);
+ $23 = $7;
+ $24 = $23;
+ $25 = HEAP32[$24>>2]|0;
+ $26 = (($23) + 4)|0;
+ $27 = $26;
+ $28 = HEAP32[$27>>2]|0;
+ $29 = $22;
+ $30 = $29;
+ HEAP32[$30>>2] = $25;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $28;
+ } else {
+ $33 = $13 - $17;
+ $34 = ((($0)) + 12|0);
+ HEAPF32[$34>>2] = $33;
+ $35 = +HEAPF32[$1>>2];
+ $36 = $35 / $17;
+ $37 = ((($1)) + 4|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $38 / $17;
+ $$sroa$02$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$02$0$$sroa_idx>>2] = $36;
+ $$sroa$23$0$$sroa_idx4 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$23$0$$sroa_idx4>>2] = $39;
+ $40 = +HEAPF32[$9>>2];
+ $41 = $36 * $40;
+ $42 = +HEAPF32[$7>>2];
+ $43 = $41 + $42;
+ $44 = $39 * $40;
+ $45 = ((($3)) + 12|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $44 + $46;
+ $$sroa$0$0$$sroa_idx = ((($0)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $43;
+ $$sroa$2$0$$sroa_idx1 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $47;
+ }
+ $48 = ((($3)) + 76|0);
+ $49 = HEAP32[$48>>2]|0;
+ $50 = ($49|0)==(0);
+ if (!($50)) {
+ STACKTOP = sp;return;
+ }
+ $51 = ((($0)) + 20|0);
+ $52 = +HEAPF32[$51>>2];
+ $53 = $52 < 0.0;
+ $54 = $53&1;
+ HEAP32[$48>>2] = $54;
+ STACKTOP = sp;return;
+}
+function _SolveCircleToPolygon($0) {
+ $0 = $0|0;
+ var $$0$lcssa = 0.0, $$0125 = 0.0, $$093$lcssa = 0, $$093124 = 0, $$097123 = 0, $$1 = 0.0, $$194 = 0, $$byval_copy41 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$011$0$$sroa_idx = 0, $$sroa$014$0$$sroa_idx = 0, $$sroa$04$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx3 = 0, $$sroa$212$0$$sroa_idx13 = 0, $$sroa$215$0$$sroa_idx16 = 0, $$sroa$25$0$$sroa_idx6 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0;
+ var $102 = 0, $103 = 0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0;
+ var $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0;
+ var $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0.0;
+ var $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0;
+ var $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0;
+ var $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0;
+ var $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0;
+ var $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0.0, $233 = 0.0, $234 = 0, $235 = 0.0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0, $243 = 0.0, $244 = 0.0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0, $97 = 0.0, $98 = 0.0, $99 = 0;
+ var $tmpcast104$byval_copy42 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 608|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(608|0);
+ $tmpcast104$byval_copy42 = sp + 584|0;
+ $$byval_copy41 = sp + 568|0;
+ $1 = sp + 24|0;
+ $2 = sp + 552|0;
+ $3 = sp + 544|0;
+ $4 = sp + 88|0;
+ $5 = sp + 536|0;
+ $6 = sp + 16|0;
+ $7 = sp + 8|0;
+ $8 = sp;
+ $9 = sp + 528|0;
+ $10 = sp + 520|0;
+ $11 = sp + 512|0;
+ $12 = sp + 504|0;
+ $13 = sp + 80|0;
+ $14 = sp + 72|0;
+ $15 = sp + 64|0;
+ $16 = sp + 56|0;
+ $17 = sp + 48|0;
+ $18 = sp + 40|0;
+ $19 = sp + 496|0;
+ $20 = sp + 32|0;
+ $21 = ((($0)) + 4|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($0)) + 8|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ((($0)) + 40|0);
+ HEAP32[$25>>2] = 0;
+ $26 = ((($22)) + 8|0);
+ $27 = $26;
+ $28 = $27;
+ $29 = HEAP32[$28>>2]|0;
+ $30 = (($27) + 4)|0;
+ $31 = $30;
+ $32 = HEAP32[$31>>2]|0;
+ $33 = $1;
+ $34 = $33;
+ HEAP32[$34>>2] = $29;
+ $35 = (($33) + 4)|0;
+ $36 = $35;
+ HEAP32[$36>>2] = $32;
+ $37 = ((($24)) + 96|0);
+ $38 = ((($24)) + 484|0);
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$38>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$38+4>>2]|0;HEAP32[$tmpcast104$byval_copy42+8>>2]=HEAP32[$38+8>>2]|0;HEAP32[$tmpcast104$byval_copy42+12>>2]=HEAP32[$38+12>>2]|0;
+ _Mat2Transpose($2,$tmpcast104$byval_copy42);
+ $39 = ((($24)) + 8|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0;
+ _Vector2Subtract_4($3,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$2+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$3>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$3+4>>2]|0;
+ _Mat2MultiplyVector2($1,$$byval_copy41,$tmpcast104$byval_copy42);
+ _memcpy(($4|0),($37|0),404)|0;
+ $40 = HEAP32[$4>>2]|0;
+ $41 = ($40|0)==(0);
+ L1: do {
+ if ($41) {
+ $$0$lcssa = -3.4028234663852886E+38;$$093$lcssa = 0;
+ } else {
+ $42 = ((($22)) + 92|0);
+ $$0125 = -3.4028234663852886E+38;$$093124 = 0;$$097123 = 0;
+ while(1) {
+ $43 = (((($4)) + 196|0) + ($$097123<<3)|0);
+ $44 = (((($4)) + 4|0) + ($$097123<<3)|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$44>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$44+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$43+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$5+4>>2]|0;
+ $45 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ $46 = +HEAPF32[$42>>2];
+ $47 = $45 > $46;
+ $48 = $45 > $$0125;
+ if ($47) {
+ break;
+ }
+ $$1 = $48 ? $45 : $$0125;
+ $$194 = $48 ? $$097123 : $$093124;
+ $49 = (($$097123) + 1)|0;
+ $50 = HEAP32[$4>>2]|0;
+ $51 = ($49>>>0)<($50>>>0);
+ if ($51) {
+ $$0125 = $$1;$$093124 = $$194;$$097123 = $49;
+ } else {
+ $$0$lcssa = $$1;$$093$lcssa = $$194;
+ break L1;
+ }
+ }
+ STACKTOP = sp;return;
+ }
+ } while(0);
+ $52 = (((($4)) + 4|0) + ($$093$lcssa<<3)|0);
+ $53 = $52;
+ $54 = $53;
+ $55 = HEAP32[$54>>2]|0;
+ $56 = (($53) + 4)|0;
+ $57 = $56;
+ $58 = HEAP32[$57>>2]|0;
+ $59 = $6;
+ $60 = $59;
+ HEAP32[$60>>2] = $55;
+ $61 = (($59) + 4)|0;
+ $62 = $61;
+ HEAP32[$62>>2] = $58;
+ $63 = (($$093$lcssa) + 1)|0;
+ $64 = HEAP32[$4>>2]|0;
+ $65 = ($63>>>0)<($64>>>0);
+ $66 = $65 ? $63 : 0;
+ $67 = (((($4)) + 4|0) + ($66<<3)|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = $7;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ $78 = $$0$lcssa < 9.9999999747524271E-7;
+ do {
+ if ($78) {
+ HEAP32[$25>>2] = 1;
+ $79 = ((($4)) + 388|0);
+ $80 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$79>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$79+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$79+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$79+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$80>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$80+4>>2]|0;
+ _Mat2MultiplyVector2($8,$$byval_copy41,$tmpcast104$byval_copy42);
+ $81 = +HEAPF32[$8>>2];
+ $82 = -$81;
+ $83 = ((($8)) + 4|0);
+ $84 = +HEAPF32[$83>>2];
+ $85 = -$84;
+ $$sroa$014$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$014$0$$sroa_idx>>2] = $82;
+ $$sroa$215$0$$sroa_idx16 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$215$0$$sroa_idx16>>2] = $85;
+ $86 = ((($22)) + 92|0);
+ $87 = +HEAPF32[$86>>2];
+ $88 = $87 * $82;
+ $89 = +HEAPF32[$26>>2];
+ $90 = $88 + $89;
+ $91 = $87 * $85;
+ $92 = ((($22)) + 12|0);
+ $93 = +HEAPF32[$92>>2];
+ $94 = $91 + $93;
+ $$sroa$011$0$$sroa_idx = ((($0)) + 24|0);
+ HEAPF32[$$sroa$011$0$$sroa_idx>>2] = $90;
+ $$sroa$212$0$$sroa_idx13 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$212$0$$sroa_idx13>>2] = $94;
+ $95 = HEAP32[$86>>2]|0;
+ $96 = ((($0)) + 12|0);
+ HEAP32[$96>>2] = $95;
+ } else {
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Vector2Subtract_4($9,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Vector2Subtract_4($10,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$9+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$10+4>>2]|0;
+ $97 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ _Vector2Subtract_4($11,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ _Vector2Subtract_4($12,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$11>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$11+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$12>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$12+4>>2]|0;
+ $98 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ $99 = ((($22)) + 92|0);
+ $100 = +HEAPF32[$99>>2];
+ $101 = $100 - $$0$lcssa;
+ $102 = ((($0)) + 12|0);
+ HEAPF32[$102>>2] = $101;
+ $103 = !($97 <= 0.0);
+ if (!($103)) {
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ $104 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42));
+ $105 = +HEAPF32[$99>>2];
+ $106 = $105 * $105;
+ $107 = $104 > $106;
+ if ($107) {
+ break;
+ }
+ HEAP32[$25>>2] = 1;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42);
+ $108 = ((($4)) + 388|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ _Mat2MultiplyVector2($13,$$byval_copy41,$tmpcast104$byval_copy42);
+ $109 = $13;
+ $110 = $109;
+ $111 = HEAP32[$110>>2]|0;
+ $112 = (($109) + 4)|0;
+ $113 = $112;
+ $114 = HEAP32[$113>>2]|0;
+ $115 = $8;
+ $116 = $115;
+ HEAP32[$116>>2] = $111;
+ $117 = (($115) + 4)|0;
+ $118 = $117;
+ HEAP32[$118>>2] = $114;
+ _MathNormalize($8);
+ $119 = ((($0)) + 16|0);
+ $120 = $8;
+ $121 = $120;
+ $122 = HEAP32[$121>>2]|0;
+ $123 = (($120) + 4)|0;
+ $124 = $123;
+ $125 = HEAP32[$124>>2]|0;
+ $126 = $119;
+ $127 = $126;
+ HEAP32[$127>>2] = $122;
+ $128 = (($126) + 4)|0;
+ $129 = $128;
+ HEAP32[$129>>2] = $125;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Mat2MultiplyVector2($14,$$byval_copy41,$tmpcast104$byval_copy42);
+ $130 = $14;
+ $131 = $130;
+ $132 = HEAP32[$131>>2]|0;
+ $133 = (($130) + 4)|0;
+ $134 = $133;
+ $135 = HEAP32[$134>>2]|0;
+ $136 = $6;
+ $137 = $136;
+ HEAP32[$137>>2] = $132;
+ $138 = (($136) + 4)|0;
+ $139 = $138;
+ HEAP32[$139>>2] = $135;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0;
+ _Vector2Add_2($15,$$byval_copy41,$tmpcast104$byval_copy42);
+ $140 = $15;
+ $141 = $140;
+ $142 = HEAP32[$141>>2]|0;
+ $143 = (($140) + 4)|0;
+ $144 = $143;
+ $145 = HEAP32[$144>>2]|0;
+ $146 = $6;
+ $147 = $146;
+ HEAP32[$147>>2] = $142;
+ $148 = (($146) + 4)|0;
+ $149 = $148;
+ HEAP32[$149>>2] = $145;
+ $150 = ((($0)) + 24|0);
+ $151 = $150;
+ $152 = $151;
+ HEAP32[$152>>2] = $142;
+ $153 = (($151) + 4)|0;
+ $154 = $153;
+ HEAP32[$154>>2] = $145;
+ break;
+ }
+ $155 = !($98 <= 0.0);
+ if (!($155)) {
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ $156 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42));
+ $157 = +HEAPF32[$99>>2];
+ $158 = $157 * $157;
+ $159 = $156 > $158;
+ if ($159) {
+ break;
+ }
+ HEAP32[$25>>2] = 1;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42);
+ $160 = ((($4)) + 388|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ _Mat2MultiplyVector2($16,$$byval_copy41,$tmpcast104$byval_copy42);
+ $161 = $16;
+ $162 = $161;
+ $163 = HEAP32[$162>>2]|0;
+ $164 = (($161) + 4)|0;
+ $165 = $164;
+ $166 = HEAP32[$165>>2]|0;
+ $167 = $7;
+ $168 = $167;
+ HEAP32[$168>>2] = $163;
+ $169 = (($167) + 4)|0;
+ $170 = $169;
+ HEAP32[$170>>2] = $166;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0;
+ _Vector2Add_2($17,$$byval_copy41,$tmpcast104$byval_copy42);
+ $171 = $17;
+ $172 = $171;
+ $173 = HEAP32[$172>>2]|0;
+ $174 = (($171) + 4)|0;
+ $175 = $174;
+ $176 = HEAP32[$175>>2]|0;
+ $177 = $7;
+ $178 = $177;
+ HEAP32[$178>>2] = $173;
+ $179 = (($177) + 4)|0;
+ $180 = $179;
+ HEAP32[$180>>2] = $176;
+ $181 = ((($0)) + 24|0);
+ $182 = $181;
+ $183 = $182;
+ HEAP32[$183>>2] = $173;
+ $184 = (($182) + 4)|0;
+ $185 = $184;
+ HEAP32[$185>>2] = $176;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ _Mat2MultiplyVector2($18,$$byval_copy41,$tmpcast104$byval_copy42);
+ $186 = $18;
+ $187 = $186;
+ $188 = HEAP32[$187>>2]|0;
+ $189 = (($186) + 4)|0;
+ $190 = $189;
+ $191 = HEAP32[$190>>2]|0;
+ $192 = $8;
+ $193 = $192;
+ HEAP32[$193>>2] = $188;
+ $194 = (($192) + 4)|0;
+ $195 = $194;
+ HEAP32[$195>>2] = $191;
+ _MathNormalize($8);
+ $196 = ((($0)) + 16|0);
+ $197 = $8;
+ $198 = $197;
+ $199 = HEAP32[$198>>2]|0;
+ $200 = (($197) + 4)|0;
+ $201 = $200;
+ $202 = HEAP32[$201>>2]|0;
+ $203 = $196;
+ $204 = $203;
+ HEAP32[$204>>2] = $199;
+ $205 = (($203) + 4)|0;
+ $206 = $205;
+ HEAP32[$206>>2] = $202;
+ break;
+ }
+ $207 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0);
+ $208 = $207;
+ $209 = $208;
+ $210 = HEAP32[$209>>2]|0;
+ $211 = (($208) + 4)|0;
+ $212 = $211;
+ $213 = HEAP32[$212>>2]|0;
+ $214 = $8;
+ $215 = $214;
+ HEAP32[$215>>2] = $210;
+ $216 = (($214) + 4)|0;
+ $217 = $216;
+ HEAP32[$217>>2] = $213;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Vector2Subtract_4($19,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$19>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$19+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ $218 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ $219 = +HEAPF32[$99>>2];
+ $220 = $218 > $219;
+ if ($220) {
+ break;
+ } else {
+ $221 = ((($4)) + 388|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$221>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$221+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$221+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$221+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ _Mat2MultiplyVector2($20,$$byval_copy41,$tmpcast104$byval_copy42);
+ $222 = $20;
+ $223 = $222;
+ $224 = HEAP32[$223>>2]|0;
+ $225 = (($222) + 4)|0;
+ $226 = $225;
+ $227 = HEAP32[$226>>2]|0;
+ $228 = $8;
+ $229 = $228;
+ HEAP32[$229>>2] = $224;
+ $230 = (($228) + 4)|0;
+ $231 = $230;
+ HEAP32[$231>>2] = $227;
+ $232 = +HEAPF32[$8>>2];
+ $233 = -$232;
+ $234 = ((($8)) + 4|0);
+ $235 = +HEAPF32[$234>>2];
+ $236 = -$235;
+ $$sroa$04$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$04$0$$sroa_idx>>2] = $233;
+ $$sroa$25$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$25$0$$sroa_idx6>>2] = $236;
+ $237 = +HEAPF32[$99>>2];
+ $238 = $237 * $233;
+ $239 = +HEAPF32[$26>>2];
+ $240 = $238 + $239;
+ $241 = $237 * $236;
+ $242 = ((($22)) + 12|0);
+ $243 = +HEAPF32[$242>>2];
+ $244 = $241 + $243;
+ $$sroa$0$0$$sroa_idx = ((($0)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $240;
+ $$sroa$2$0$$sroa_idx3 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx3>>2] = $244;
+ HEAP32[$25>>2] = 1;
+ break;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return;
+}
+function _SolvePolygonToCircle($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ HEAP32[$1>>2] = $4;
+ HEAP32[$3>>2] = $2;
+ _SolveCircleToPolygon($0);
+ $5 = ((($0)) + 16|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = -$6;
+ HEAPF32[$5>>2] = $7;
+ $8 = ((($0)) + 20|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = -$9;
+ HEAPF32[$8>>2] = $10;
+ return;
+}
+function _SolvePolygonToPolygon($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$051 = 0, $$051$in = 0, $$052 = 0, $$1 = 0, $$byval_copy24 = 0, $$sink = 0.0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx12 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0.0;
+ var $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0, $125 = 0.0, $126 = 0.0;
+ var $127 = 0.0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0, $144 = 0;
+ var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0.0, $156 = 0.0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0;
+ var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0, $172 = 0.0, $173 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0;
+ var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0;
+ var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0;
+ var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0;
+ var $98 = 0, $99 = 0, $tmpcast58$byval_copy23 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 3008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(3008|0);
+ $$byval_copy24 = sp + 2584|0;
+ $tmpcast58$byval_copy23 = sp + 2168|0;
+ $1 = sp + 1744|0;
+ $2 = sp + 1328|0;
+ $3 = sp + 1324|0;
+ $4 = sp + 1320|0;
+ $5 = sp + 904|0;
+ $6 = sp + 488|0;
+ $7 = sp + 24|0;
+ $8 = sp + 80|0;
+ $9 = sp + 16|0;
+ $10 = sp + 8|0;
+ $11 = sp + 64|0;
+ $12 = sp + 56|0;
+ $13 = sp + 48|0;
+ $14 = sp + 40|0;
+ $15 = sp + 72|0;
+ $16 = sp;
+ $17 = sp + 2160|0;
+ $18 = ((($0)) + 4|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = ((($19)) + 84|0);
+ _memcpy(($1|0),($20|0),416)|0;
+ $21 = ((($0)) + 8|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($22)) + 84|0);
+ _memcpy(($2|0),($23|0),416)|0;
+ $24 = ((($0)) + 40|0);
+ HEAP32[$24>>2] = 0;
+ HEAP32[$3>>2] = 0;
+ _memcpy(($tmpcast58$byval_copy23|0),($1|0),416)|0;
+ _memcpy(($$byval_copy24|0),($2|0),416)|0;
+ $25 = (+_FindAxisLeastPenetration($3,$tmpcast58$byval_copy23,$$byval_copy24));
+ $26 = !($25 >= 0.0);
+ if (!($26)) {
+ STACKTOP = sp;return;
+ }
+ HEAP32[$4>>2] = 0;
+ _memcpy(($tmpcast58$byval_copy23|0),($2|0),416)|0;
+ _memcpy(($$byval_copy24|0),($1|0),416)|0;
+ $27 = (+_FindAxisLeastPenetration($4,$tmpcast58$byval_copy23,$$byval_copy24));
+ $28 = !($27 >= 0.0);
+ if ($28) {
+ $29 = (_BiasGreaterThan($25,$27)|0);
+ $30 = ($29|0)==(0);
+ if ($30) {
+ _memcpy(($5|0),($2|0),416)|0;
+ _memcpy(($6|0),($1|0),416)|0;
+ $$051$in = $4;$$052 = 1;
+ } else {
+ _memcpy(($5|0),($1|0),416)|0;
+ _memcpy(($6|0),($2|0),416)|0;
+ $$051$in = $3;$$052 = 0;
+ }
+ $$051 = HEAP32[$$051$in>>2]|0;
+ $31 = ((($7)) + 8|0);
+ _memcpy(($tmpcast58$byval_copy23|0),($5|0),416)|0;
+ _memcpy(($$byval_copy24|0),($6|0),416)|0;
+ _FindIncidentFace($7,$31,$tmpcast58$byval_copy23,$$byval_copy24,$$051);
+ $32 = ((($5)) + 12|0);
+ _memcpy(($8|0),($32|0),404)|0;
+ $33 = (((($8)) + 4|0) + ($$051<<3)|0);
+ $34 = $33;
+ $35 = $34;
+ $36 = HEAP32[$35>>2]|0;
+ $37 = (($34) + 4)|0;
+ $38 = $37;
+ $39 = HEAP32[$38>>2]|0;
+ $40 = $9;
+ $41 = $40;
+ HEAP32[$41>>2] = $36;
+ $42 = (($40) + 4)|0;
+ $43 = $42;
+ HEAP32[$43>>2] = $39;
+ $44 = (($$051) + 1)|0;
+ $45 = HEAP32[$8>>2]|0;
+ $46 = ($44>>>0)<($45>>>0);
+ $47 = $46 ? $44 : 0;
+ $48 = (((($8)) + 4|0) + ($47<<3)|0);
+ $49 = $48;
+ $50 = $49;
+ $51 = HEAP32[$50>>2]|0;
+ $52 = (($49) + 4)|0;
+ $53 = $52;
+ $54 = HEAP32[$53>>2]|0;
+ $55 = $10;
+ $56 = $55;
+ HEAP32[$56>>2] = $51;
+ $57 = (($55) + 4)|0;
+ $58 = $57;
+ HEAP32[$58>>2] = $54;
+ $59 = ((($8)) + 388|0);
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ _Mat2MultiplyVector2($11,$tmpcast58$byval_copy23,$$byval_copy24);
+ $60 = $11;
+ $61 = $60;
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (($60) + 4)|0;
+ $64 = $63;
+ $65 = HEAP32[$64>>2]|0;
+ $66 = $9;
+ $67 = $66;
+ HEAP32[$67>>2] = $62;
+ $68 = (($66) + 4)|0;
+ $69 = $68;
+ HEAP32[$69>>2] = $65;
+ $70 = ((($5)) + 4|0);
+ $71 = HEAP32[$70>>2]|0;
+ $72 = ((($71)) + 8|0);
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$9+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$72>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$72+4>>2]|0;
+ _Vector2Add_2($12,$tmpcast58$byval_copy23,$$byval_copy24);
+ $73 = $12;
+ $74 = $73;
+ $75 = HEAP32[$74>>2]|0;
+ $76 = (($73) + 4)|0;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = $9;
+ $80 = $79;
+ HEAP32[$80>>2] = $75;
+ $81 = (($79) + 4)|0;
+ $82 = $81;
+ HEAP32[$82>>2] = $78;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0;
+ _Mat2MultiplyVector2($13,$tmpcast58$byval_copy23,$$byval_copy24);
+ $83 = $13;
+ $84 = $83;
+ $85 = HEAP32[$84>>2]|0;
+ $86 = (($83) + 4)|0;
+ $87 = $86;
+ $88 = HEAP32[$87>>2]|0;
+ $89 = $10;
+ $90 = $89;
+ HEAP32[$90>>2] = $85;
+ $91 = (($89) + 4)|0;
+ $92 = $91;
+ HEAP32[$92>>2] = $88;
+ $93 = HEAP32[$70>>2]|0;
+ $94 = ((($93)) + 8|0);
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$94>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$94+4>>2]|0;
+ _Vector2Add_2($14,$tmpcast58$byval_copy23,$$byval_copy24);
+ $95 = $14;
+ $96 = $95;
+ $97 = HEAP32[$96>>2]|0;
+ $98 = (($95) + 4)|0;
+ $99 = $98;
+ $100 = HEAP32[$99>>2]|0;
+ $101 = $10;
+ $102 = $101;
+ HEAP32[$102>>2] = $97;
+ $103 = (($101) + 4)|0;
+ $104 = $103;
+ HEAP32[$104>>2] = $100;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ _Vector2Subtract_4($15,$tmpcast58$byval_copy23,$$byval_copy24);
+ _MathNormalize($15);
+ $105 = ((($15)) + 4|0);
+ $106 = HEAP32[$105>>2]|0;
+ HEAP32[$16>>2] = $106;
+ $107 = ((($16)) + 4|0);
+ $108 = +HEAPF32[$15>>2];
+ $109 = -$108;
+ HEAPF32[$107>>2] = $109;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ $110 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ $111 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $112 = -$111;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0;
+ $113 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $114 = +HEAPF32[$15>>2];
+ $115 = -$114;
+ HEAPF32[$17>>2] = $115;
+ $116 = ((($17)) + 4|0);
+ $117 = +HEAPF32[$105>>2];
+ $118 = -$117;
+ HEAPF32[$116>>2] = $118;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$17>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$17+4>>2]|0;
+ $119 = (_Clip($$byval_copy24,$112,$7,$31)|0);
+ $120 = ($119|0)<(2);
+ if (!($120)) {
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$15+4>>2]|0;
+ $121 = (_Clip($$byval_copy24,$113,$7,$31)|0);
+ $122 = ($121|0)<(2);
+ if (!($122)) {
+ $123 = ($$052|0)==(0);
+ if ($123) {
+ $128 = ((($0)) + 16|0);
+ $129 = $16;
+ $130 = $129;
+ $131 = HEAP32[$130>>2]|0;
+ $132 = (($129) + 4)|0;
+ $133 = $132;
+ $134 = HEAP32[$133>>2]|0;
+ $135 = $128;
+ $136 = $135;
+ HEAP32[$136>>2] = $131;
+ $137 = (($135) + 4)|0;
+ $138 = $137;
+ HEAP32[$138>>2] = $134;
+ } else {
+ $124 = +HEAPF32[$16>>2];
+ $125 = -$124;
+ $126 = +HEAPF32[$107>>2];
+ $127 = -$126;
+ $$sroa$0$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $125;
+ $$sroa$2$0$$sroa_idx12 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx12>>2] = $127;
+ }
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$7+4>>2]|0;
+ $139 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $140 = $139 - $110;
+ $141 = !($140 <= 0.0);
+ if ($141) {
+ $$0 = 0;$$sink = 0.0;
+ } else {
+ $142 = -$140;
+ $143 = ((($0)) + 24|0);
+ $144 = $7;
+ $145 = $144;
+ $146 = HEAP32[$145>>2]|0;
+ $147 = (($144) + 4)|0;
+ $148 = $147;
+ $149 = HEAP32[$148>>2]|0;
+ $150 = $143;
+ $151 = $150;
+ HEAP32[$151>>2] = $146;
+ $152 = (($150) + 4)|0;
+ $153 = $152;
+ HEAP32[$153>>2] = $149;
+ $$0 = 1;$$sink = $142;
+ }
+ $154 = ((($0)) + 12|0);
+ HEAPF32[$154>>2] = $$sink;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$31+4>>2]|0;
+ $155 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $156 = $155 - $110;
+ $157 = !($156 <= 0.0);
+ if ($157) {
+ $$1 = $$0;
+ } else {
+ $158 = (((($0)) + 24|0) + ($$0<<3)|0);
+ $159 = $31;
+ $160 = $159;
+ $161 = HEAP32[$160>>2]|0;
+ $162 = (($159) + 4)|0;
+ $163 = $162;
+ $164 = HEAP32[$163>>2]|0;
+ $165 = $158;
+ $166 = $165;
+ HEAP32[$166>>2] = $161;
+ $167 = (($165) + 4)|0;
+ $168 = $167;
+ HEAP32[$168>>2] = $164;
+ $169 = +HEAPF32[$154>>2];
+ $170 = $169 - $156;
+ $171 = (($$0) + 1)|0;
+ $172 = (+($171|0));
+ $173 = $170 / $172;
+ HEAPF32[$154>>2] = $173;
+ $$1 = $171;
+ }
+ HEAP32[$24>>2] = $$1;
+ }
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _MathLenSqr($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ return (+$6);
+}
+function _Mat2Transpose($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[$1>>2]|0;
+ HEAP32[$0>>2] = $2;
+ $3 = ((($0)) + 4|0);
+ $4 = ((($1)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[$3>>2] = $5;
+ $6 = ((($0)) + 8|0);
+ $7 = ((($1)) + 4|0);
+ $8 = HEAP32[$7>>2]|0;
+ HEAP32[$6>>2] = $8;
+ $9 = ((($0)) + 12|0);
+ $10 = ((($1)) + 12|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[$9>>2] = $11;
+ return;
+}
+function _MathDot($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 * $3;
+ $5 = ((($0)) + 4|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $6 * $8;
+ $10 = $4 + $9;
+ return (+$10);
+}
+function _DistSqr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$byval_copy2 = 0, $$byval_copy3 = 0, $2 = 0, $3 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy3 = sp + 16|0;
+ $$byval_copy2 = sp + 8|0;
+ $2 = sp;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy2,$$byval_copy3);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$2+4>>2]|0;
+ $3 = (+_MathDot($$byval_copy2,$$byval_copy3));
+ STACKTOP = sp;return (+$3);
+}
+function _FindAxisLeastPenetration($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0.0, $$01727 = 0, $$018$lcssa = 0, $$01826 = 0, $$028 = 0.0, $$1 = 0.0, $$119 = 0, $$byval_copy16 = 0, $10 = 0, $100 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0;
+ var $4 = 0, $40 = 0.0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0;
+ var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0;
+ var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0;
+ var $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy15 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1344|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1344|0);
+ $$byval_copy16 = sp + 1320|0;
+ $tmpcast$byval_copy15 = sp + 904|0;
+ $3 = sp + 484|0;
+ $4 = sp + 80|0;
+ $5 = sp + 8|0;
+ $6 = sp + 72|0;
+ $7 = sp + 56|0;
+ $8 = sp + 48|0;
+ $9 = sp + 896|0;
+ $10 = sp;
+ $11 = sp + 40|0;
+ $12 = sp + 32|0;
+ $13 = sp + 24|0;
+ $14 = sp + 16|0;
+ $15 = sp + 888|0;
+ $16 = ((($1)) + 12|0);
+ _memcpy(($3|0),($16|0),404)|0;
+ $17 = ((($2)) + 12|0);
+ _memcpy(($4|0),($17|0),404)|0;
+ $18 = HEAP32[$3>>2]|0;
+ $19 = ($18|0)==(0);
+ if ($19) {
+ $$0$lcssa = -3.4028234663852886E+38;$$018$lcssa = 0;
+ HEAP32[$0>>2] = $$018$lcssa;
+ STACKTOP = sp;return (+$$0$lcssa);
+ }
+ $20 = ((($3)) + 388|0);
+ $21 = ((($4)) + 388|0);
+ $22 = ((($9)) + 4|0);
+ $23 = ((($5)) + 4|0);
+ $24 = ((($1)) + 4|0);
+ $25 = ((($2)) + 4|0);
+ $$01727 = 0;$$01826 = 0;$$028 = -3.4028234663852886E+38;
+ while(1) {
+ $26 = (((($3)) + 196|0) + ($$01727<<3)|0);
+ $27 = $26;
+ $28 = $27;
+ $29 = HEAP32[$28>>2]|0;
+ $30 = (($27) + 4)|0;
+ $31 = $30;
+ $32 = HEAP32[$31>>2]|0;
+ $33 = $5;
+ $34 = $33;
+ HEAP32[$34>>2] = $29;
+ $35 = (($33) + 4)|0;
+ $36 = $35;
+ HEAP32[$36>>2] = $32;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$5+4>>2]|0;
+ _Mat2MultiplyVector2($6,$tmpcast$byval_copy15,$$byval_copy16);
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$21>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$21+4>>2]|0;HEAP32[$$byval_copy16+8>>2]=HEAP32[$21+8>>2]|0;HEAP32[$$byval_copy16+12>>2]=HEAP32[$21+12>>2]|0;
+ _Mat2Transpose($7,$$byval_copy16);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$6+4>>2]|0;
+ _Mat2MultiplyVector2($5,$tmpcast$byval_copy15,$$byval_copy16);
+ $37 = +HEAPF32[$5>>2];
+ $38 = -$37;
+ HEAPF32[$9>>2] = $38;
+ $39 = +HEAPF32[$23>>2];
+ $40 = -$39;
+ HEAPF32[$22>>2] = $40;
+ _memcpy(($tmpcast$byval_copy15|0),($2|0),416)|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$9+4>>2]|0;
+ _GetSupport($8,$tmpcast$byval_copy15,$$byval_copy16);
+ $41 = (((($3)) + 4|0) + ($$01727<<3)|0);
+ $42 = $41;
+ $43 = $42;
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (($42) + 4)|0;
+ $46 = $45;
+ $47 = HEAP32[$46>>2]|0;
+ $48 = $10;
+ $49 = $48;
+ HEAP32[$49>>2] = $44;
+ $50 = (($48) + 4)|0;
+ $51 = $50;
+ HEAP32[$51>>2] = $47;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0;
+ _Mat2MultiplyVector2($11,$tmpcast$byval_copy15,$$byval_copy16);
+ $52 = $11;
+ $53 = $52;
+ $54 = HEAP32[$53>>2]|0;
+ $55 = (($52) + 4)|0;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $58 = $10;
+ $59 = $58;
+ HEAP32[$59>>2] = $54;
+ $60 = (($58) + 4)|0;
+ $61 = $60;
+ HEAP32[$61>>2] = $57;
+ $62 = HEAP32[$24>>2]|0;
+ $63 = ((($62)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$63+4>>2]|0;
+ _Vector2Add_2($12,$tmpcast$byval_copy15,$$byval_copy16);
+ $64 = $12;
+ $65 = $64;
+ $66 = HEAP32[$65>>2]|0;
+ $67 = (($64) + 4)|0;
+ $68 = $67;
+ $69 = HEAP32[$68>>2]|0;
+ $70 = $10;
+ $71 = $70;
+ HEAP32[$71>>2] = $66;
+ $72 = (($70) + 4)|0;
+ $73 = $72;
+ HEAP32[$73>>2] = $69;
+ $74 = HEAP32[$25>>2]|0;
+ $75 = ((($74)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$75>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$75+4>>2]|0;
+ _Vector2Subtract_4($13,$tmpcast$byval_copy15,$$byval_copy16);
+ $76 = $13;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = (($76) + 4)|0;
+ $80 = $79;
+ $81 = HEAP32[$80>>2]|0;
+ $82 = $10;
+ $83 = $82;
+ HEAP32[$83>>2] = $78;
+ $84 = (($82) + 4)|0;
+ $85 = $84;
+ HEAP32[$85>>2] = $81;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0;
+ _Mat2MultiplyVector2($14,$tmpcast$byval_copy15,$$byval_copy16);
+ $86 = $14;
+ $87 = $86;
+ $88 = HEAP32[$87>>2]|0;
+ $89 = (($86) + 4)|0;
+ $90 = $89;
+ $91 = HEAP32[$90>>2]|0;
+ $92 = $10;
+ $93 = $92;
+ HEAP32[$93>>2] = $88;
+ $94 = (($92) + 4)|0;
+ $95 = $94;
+ HEAP32[$95>>2] = $91;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$8+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0;
+ _Vector2Subtract_4($15,$tmpcast$byval_copy15,$$byval_copy16);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$15+4>>2]|0;
+ $96 = (+_MathDot($tmpcast$byval_copy15,$$byval_copy16));
+ $97 = $96 > $$028;
+ $$119 = $97 ? $$01727 : $$01826;
+ $$1 = $97 ? $96 : $$028;
+ $98 = (($$01727) + 1)|0;
+ $99 = HEAP32[$3>>2]|0;
+ $100 = ($98>>>0)<($99>>>0);
+ if ($100) {
+ $$01727 = $98;$$01826 = $$119;$$028 = $$1;
+ } else {
+ $$0$lcssa = $$1;$$018$lcssa = $$119;
+ break;
+ }
+ }
+ HEAP32[$0>>2] = $$018$lcssa;
+ STACKTOP = sp;return (+$$0$lcssa);
+}
+function _BiasGreaterThan($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1 * 0.94999998807907104;
+ $3 = $0 * 0.0099999997764825821;
+ $4 = $3 + $2;
+ $5 = $4 <= $0;
+ $6 = $5&1;
+ return ($6|0);
+}
+function _FindIncidentFace($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$02434 = 0, $$02533 = 0.0, $$035 = 0, $$1 = 0, $$126 = 0.0, $$byval_copy13 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0, $107 = 0, $108 = 0, $11 = 0, $12 = 0, $13 = 0;
+ var $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
+ var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
+ var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 912|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(912|0);
+ $$byval_copy13 = sp + 896|0;
+ $tmpcast$byval_copy12 = sp + 880|0;
+ $5 = sp + 460|0;
+ $6 = sp + 56|0;
+ $7 = sp;
+ $8 = sp + 48|0;
+ $9 = sp + 864|0;
+ $10 = sp + 40|0;
+ $11 = sp + 32|0;
+ $12 = sp + 24|0;
+ $13 = sp + 16|0;
+ $14 = sp + 8|0;
+ $15 = ((($2)) + 12|0);
+ _memcpy(($5|0),($15|0),404)|0;
+ $16 = ((($3)) + 12|0);
+ _memcpy(($6|0),($16|0),404)|0;
+ $17 = (((($5)) + 196|0) + ($4<<3)|0);
+ $18 = $17;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = (($18) + 4)|0;
+ $22 = $21;
+ $23 = HEAP32[$22>>2]|0;
+ $24 = $7;
+ $25 = $24;
+ HEAP32[$25>>2] = $20;
+ $26 = (($24) + 4)|0;
+ $27 = $26;
+ HEAP32[$27>>2] = $23;
+ $28 = ((($5)) + 388|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$28>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$28+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$28+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$28+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0;
+ _Mat2MultiplyVector2($8,$tmpcast$byval_copy12,$$byval_copy13);
+ $29 = $8;
+ $30 = $29;
+ $31 = HEAP32[$30>>2]|0;
+ $32 = (($29) + 4)|0;
+ $33 = $32;
+ $34 = HEAP32[$33>>2]|0;
+ $35 = $7;
+ $36 = $35;
+ HEAP32[$36>>2] = $31;
+ $37 = (($35) + 4)|0;
+ $38 = $37;
+ HEAP32[$38>>2] = $34;
+ $39 = ((($6)) + 388|0);
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$39>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[$39+12>>2]|0;
+ _Mat2Transpose($9,$$byval_copy13);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$9+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0;
+ _Mat2MultiplyVector2($10,$tmpcast$byval_copy12,$$byval_copy13);
+ $40 = $10;
+ $41 = $40;
+ $42 = HEAP32[$41>>2]|0;
+ $43 = (($40) + 4)|0;
+ $44 = $43;
+ $45 = HEAP32[$44>>2]|0;
+ $46 = $7;
+ $47 = $46;
+ HEAP32[$47>>2] = $42;
+ $48 = (($46) + 4)|0;
+ $49 = $48;
+ HEAP32[$49>>2] = $45;
+ $50 = HEAP32[$6>>2]|0;
+ $51 = ($50|0)==(0);
+ if ($51) {
+ $$0$lcssa = 0;
+ } else {
+ $52 = HEAP32[$6>>2]|0;
+ $$02434 = 0;$$02533 = 3.4028234663852886E+38;$$035 = 0;
+ while(1) {
+ $104 = (((($6)) + 196|0) + ($$02434<<3)|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$104>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$104+4>>2]|0;
+ $105 = (+_MathDot($tmpcast$byval_copy12,$$byval_copy13));
+ $106 = $105 < $$02533;
+ $$126 = $106 ? $105 : $$02533;
+ $$1 = $106 ? $$02434 : $$035;
+ $107 = (($$02434) + 1)|0;
+ $108 = ($107>>>0)<($52>>>0);
+ if ($108) {
+ $$02434 = $107;$$02533 = $$126;$$035 = $$1;
+ } else {
+ $$0$lcssa = $$1;
+ break;
+ }
+ }
+ }
+ $53 = (((($6)) + 4|0) + ($$0$lcssa<<3)|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$53>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$53+4>>2]|0;
+ _Mat2MultiplyVector2($11,$tmpcast$byval_copy12,$$byval_copy13);
+ $54 = $11;
+ $55 = $54;
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (($54) + 4)|0;
+ $58 = $57;
+ $59 = HEAP32[$58>>2]|0;
+ $60 = $0;
+ $61 = $60;
+ HEAP32[$61>>2] = $56;
+ $62 = (($60) + 4)|0;
+ $63 = $62;
+ HEAP32[$63>>2] = $59;
+ $64 = ((($3)) + 4|0);
+ $65 = HEAP32[$64>>2]|0;
+ $66 = ((($65)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$66>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$66+4>>2]|0;
+ _Vector2Add_2($12,$tmpcast$byval_copy12,$$byval_copy13);
+ $67 = $12;
+ $68 = $67;
+ $69 = HEAP32[$68>>2]|0;
+ $70 = (($67) + 4)|0;
+ $71 = $70;
+ $72 = HEAP32[$71>>2]|0;
+ $73 = $0;
+ $74 = $73;
+ HEAP32[$74>>2] = $69;
+ $75 = (($73) + 4)|0;
+ $76 = $75;
+ HEAP32[$76>>2] = $72;
+ $77 = (($$0$lcssa) + 1)|0;
+ $78 = HEAP32[$6>>2]|0;
+ $79 = ($77>>>0)<($78>>>0);
+ $80 = $79 ? $77 : 0;
+ $81 = (((($6)) + 4|0) + ($80<<3)|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$81>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$81+4>>2]|0;
+ _Mat2MultiplyVector2($13,$tmpcast$byval_copy12,$$byval_copy13);
+ $82 = $13;
+ $83 = $82;
+ $84 = HEAP32[$83>>2]|0;
+ $85 = (($82) + 4)|0;
+ $86 = $85;
+ $87 = HEAP32[$86>>2]|0;
+ $88 = $1;
+ $89 = $88;
+ HEAP32[$89>>2] = $84;
+ $90 = (($88) + 4)|0;
+ $91 = $90;
+ HEAP32[$91>>2] = $87;
+ $92 = HEAP32[$64>>2]|0;
+ $93 = ((($92)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$93>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$93+4>>2]|0;
+ _Vector2Add_2($14,$tmpcast$byval_copy12,$$byval_copy13);
+ $94 = $14;
+ $95 = $94;
+ $96 = HEAP32[$95>>2]|0;
+ $97 = (($94) + 4)|0;
+ $98 = $97;
+ $99 = HEAP32[$98>>2]|0;
+ $100 = $1;
+ $101 = $100;
+ HEAP32[$101>>2] = $96;
+ $102 = (($100) + 4)|0;
+ $103 = $102;
+ HEAP32[$103>>2] = $99;
+ STACKTOP = sp;return;
+}
+function _Clip($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$0 = 0, $$1 = 0, $$2 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0;
+ var $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0;
+ var $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $$byval_copy7 = sp + 40|0;
+ $$byval_copy6 = sp + 32|0;
+ $4 = sp;
+ $5 = sp + 24|0;
+ $6 = sp + 16|0;
+ $7 = $2;
+ $8 = $7;
+ $9 = HEAP32[$8>>2]|0;
+ $10 = (($7) + 4)|0;
+ $11 = $10;
+ $12 = HEAP32[$11>>2]|0;
+ $13 = $4;
+ $14 = $13;
+ HEAP32[$14>>2] = $9;
+ $15 = (($13) + 4)|0;
+ $16 = $15;
+ HEAP32[$16>>2] = $12;
+ $17 = ((($4)) + 8|0);
+ $18 = $3;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = (($18) + 4)|0;
+ $22 = $21;
+ $23 = HEAP32[$22>>2]|0;
+ $24 = $17;
+ $25 = $24;
+ HEAP32[$25>>2] = $20;
+ $26 = (($24) + 4)|0;
+ $27 = $26;
+ HEAP32[$27>>2] = $23;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0;
+ $28 = (+_MathDot($$byval_copy6,$$byval_copy7));
+ $29 = $28 - $1;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$3+4>>2]|0;
+ $30 = (+_MathDot($$byval_copy6,$$byval_copy7));
+ $31 = $30 - $1;
+ $32 = !($29 <= 0.0);
+ if ($32) {
+ $$0 = 0;
+ } else {
+ $33 = $2;
+ $34 = $33;
+ $35 = HEAP32[$34>>2]|0;
+ $36 = (($33) + 4)|0;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = $4;
+ $40 = $39;
+ HEAP32[$40>>2] = $35;
+ $41 = (($39) + 4)|0;
+ $42 = $41;
+ HEAP32[$42>>2] = $38;
+ $$0 = 1;
+ }
+ $43 = !($31 <= 0.0);
+ if ($43) {
+ $$1 = $$0;
+ } else {
+ $44 = (($4) + ($$0<<3)|0);
+ $45 = (($$0) + 1)|0;
+ $46 = $3;
+ $47 = $46;
+ $48 = HEAP32[$47>>2]|0;
+ $49 = (($46) + 4)|0;
+ $50 = $49;
+ $51 = HEAP32[$50>>2]|0;
+ $52 = $44;
+ $53 = $52;
+ HEAP32[$53>>2] = $48;
+ $54 = (($52) + 4)|0;
+ $55 = $54;
+ HEAP32[$55>>2] = $51;
+ $$1 = $45;
+ }
+ $56 = $29 * $31;
+ $57 = $56 < 0.0;
+ if (!($57)) {
+ $$2 = $$1;
+ $87 = $4;
+ $88 = $87;
+ $89 = HEAP32[$88>>2]|0;
+ $90 = (($87) + 4)|0;
+ $91 = $90;
+ $92 = HEAP32[$91>>2]|0;
+ $93 = $2;
+ $94 = $93;
+ HEAP32[$94>>2] = $89;
+ $95 = (($93) + 4)|0;
+ $96 = $95;
+ HEAP32[$96>>2] = $92;
+ $97 = $17;
+ $98 = $97;
+ $99 = HEAP32[$98>>2]|0;
+ $100 = (($97) + 4)|0;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = $3;
+ $104 = $103;
+ HEAP32[$104>>2] = $99;
+ $105 = (($103) + 4)|0;
+ $106 = $105;
+ HEAP32[$106>>2] = $102;
+ STACKTOP = sp;return ($$2|0);
+ }
+ $58 = $29 - $31;
+ $59 = $29 / $58;
+ $60 = (($4) + ($$1<<3)|0);
+ $61 = $2;
+ $62 = $61;
+ $63 = HEAP32[$62>>2]|0;
+ $64 = (($61) + 4)|0;
+ $65 = $64;
+ $66 = HEAP32[$65>>2]|0;
+ $67 = $60;
+ $68 = $67;
+ HEAP32[$68>>2] = $63;
+ $69 = (($67) + 4)|0;
+ $70 = $69;
+ HEAP32[$70>>2] = $66;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy6,$$byval_copy7);
+ $71 = +HEAPF32[$5>>2];
+ $72 = $59 * $71;
+ HEAPF32[$5>>2] = $72;
+ $73 = ((($5)) + 4|0);
+ $74 = +HEAPF32[$73>>2];
+ $75 = $59 * $74;
+ HEAPF32[$73>>2] = $75;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$60>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$60+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$5+4>>2]|0;
+ _Vector2Add_2($6,$$byval_copy6,$$byval_copy7);
+ $76 = $6;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = (($76) + 4)|0;
+ $80 = $79;
+ $81 = HEAP32[$80>>2]|0;
+ $82 = $60;
+ $83 = $82;
+ HEAP32[$83>>2] = $78;
+ $84 = (($82) + 4)|0;
+ $85 = $84;
+ HEAP32[$85>>2] = $81;
+ $86 = (($$1) + 1)|0;
+ $$2 = $86;
+ $87 = $4;
+ $88 = $87;
+ $89 = HEAP32[$88>>2]|0;
+ $90 = (($87) + 4)|0;
+ $91 = $90;
+ $92 = HEAP32[$91>>2]|0;
+ $93 = $2;
+ $94 = $93;
+ HEAP32[$94>>2] = $89;
+ $95 = (($93) + 4)|0;
+ $96 = $95;
+ HEAP32[$96>>2] = $92;
+ $97 = $17;
+ $98 = $97;
+ $99 = HEAP32[$98>>2]|0;
+ $100 = (($97) + 4)|0;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = $3;
+ $104 = $103;
+ HEAP32[$104>>2] = $99;
+ $105 = (($103) + 4)|0;
+ $106 = $105;
+ HEAP32[$106>>2] = $102;
+ STACKTOP = sp;return ($$2|0);
+}
+function _GetSupport($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$01318 = 0, $$019 = 0.0, $$1 = 0.0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $tmpcast$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 432|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(432|0);
+ $$byval_copy = sp + 424|0;
+ $tmpcast$byval_copy = sp + 416|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ $5 = ((($1)) + 12|0);
+ _memcpy(($3|0),($5|0),404)|0;
+ $6 = HEAP32[$3>>2]|0;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $11 = 0;$14 = 0;
+ $9 = $0;
+ $10 = $9;
+ HEAP32[$10>>2] = $11;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ HEAP32[$13>>2] = $14;
+ STACKTOP = sp;return;
+ }
+ $8 = HEAP32[$3>>2]|0;
+ $$01318 = 0;$$019 = -3.4028234663852886E+38;$29 = 0;$31 = 0;
+ while(1) {
+ $15 = (((($3)) + 4|0) + ($$01318<<3)|0);
+ $16 = $15;
+ $17 = $16;
+ $18 = HEAP32[$17>>2]|0;
+ $19 = (($16) + 4)|0;
+ $20 = $19;
+ $21 = HEAP32[$20>>2]|0;
+ $22 = $4;
+ $23 = $22;
+ HEAP32[$23>>2] = $18;
+ $24 = (($22) + 4)|0;
+ $25 = $24;
+ HEAP32[$25>>2] = $21;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$4+4>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ $26 = (+_MathDot($tmpcast$byval_copy,$$byval_copy));
+ $27 = $26 > $$019;
+ $28 = $27 ? $18 : $29;
+ $30 = $27 ? $21 : $31;
+ $$1 = $27 ? $26 : $$019;
+ $32 = (($$01318) + 1)|0;
+ $33 = ($32>>>0)<($8>>>0);
+ if ($33) {
+ $$01318 = $32;$$019 = $$1;$29 = $28;$31 = $30;
+ } else {
+ $11 = $28;$14 = $30;
+ break;
+ }
+ }
+ $9 = $0;
+ $10 = $9;
+ HEAP32[$10>>2] = $11;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ HEAP32[$13>>2] = $14;
+ STACKTOP = sp;return;
+}
+function _MathCross($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($2)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $1;
+ $6 = -$5;
+ HEAPF32[$0>>2] = $6;
+ $7 = ((($0)) + 4|0);
+ $8 = +HEAPF32[$2>>2];
+ $9 = $8 * $1;
+ HEAPF32[$7>>2] = $9;
+ return;
+}
+function _Mat2Set($0,$1) {
+ $0 = $0|0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+Math_cos((+$1)));
+ $3 = (+Math_sin((+$1)));
+ HEAPF32[$0>>2] = $2;
+ $4 = -$3;
+ $5 = ((($0)) + 4|0);
+ HEAPF32[$5>>2] = $4;
+ $6 = ((($0)) + 8|0);
+ HEAPF32[$6>>2] = $3;
+ $7 = ((($0)) + 12|0);
+ HEAPF32[$7>>2] = $2;
+ return;
+}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
+function _VectorLength($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ $7 = ((($0)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $8 * $8;
+ $10 = $6 + $9;
+ $11 = (+Math_sqrt((+$10)));
+ return (+$11);
+}
+function _VectorNormalize($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
+ $1 = (+_VectorLength($$byval_copy));
+ $2 = $1 == 0.0;
+ $$op = 1.0 / $1;
+ $3 = $2 ? 1.0 : $$op;
+ $4 = +HEAPF32[$0>>2];
+ $5 = $4 * $3;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = $3 * $7;
+ HEAPF32[$6>>2] = $8;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $3 * $10;
+ HEAPF32[$9>>2] = $11;
+ STACKTOP = sp;return;
+}
+function _VectorTransform($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0;
+ var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0;
+ var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = ((($0)) + 8|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = +HEAPF32[$1>>2];
+ $8 = $2 * $7;
+ $9 = ((($1)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $4 * $10;
+ $12 = $8 + $11;
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = $6 * $14;
+ $16 = $12 + $15;
+ $17 = ((($1)) + 12|0);
+ $18 = +HEAPF32[$17>>2];
+ $19 = $18 + $16;
+ HEAPF32[$0>>2] = $19;
+ $20 = ((($1)) + 16|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $2 * $21;
+ $23 = ((($1)) + 20|0);
+ $24 = +HEAPF32[$23>>2];
+ $25 = $4 * $24;
+ $26 = $22 + $25;
+ $27 = ((($1)) + 24|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $6 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 + $30;
+ HEAPF32[$3>>2] = $33;
+ $34 = ((($1)) + 32|0);
+ $35 = +HEAPF32[$34>>2];
+ $36 = $2 * $35;
+ $37 = ((($1)) + 36|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $4 * $38;
+ $40 = $36 + $39;
+ $41 = ((($1)) + 40|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = $6 * $42;
+ $44 = $40 + $43;
+ $45 = ((($1)) + 44|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $46 + $44;
+ HEAPF32[$5>>2] = $47;
+ return;
+}
+function _MatrixTranspose($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 12|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($0)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($0)) + 24|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 28|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($0)) + 32|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ((($0)) + 44|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 52|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($0)) + 56|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$1>>2] = $8;
+ HEAP32[$3>>2] = $14;
+ HEAP32[$5>>2] = $20;
+ HEAP32[$7>>2] = $2;
+ HEAP32[$9>>2] = $16;
+ HEAP32[$11>>2] = $22;
+ HEAP32[$13>>2] = $4;
+ HEAP32[$15>>2] = $10;
+ HEAP32[$17>>2] = $24;
+ HEAP32[$19>>2] = $6;
+ HEAP32[$21>>2] = $12;
+ HEAP32[$23>>2] = $18;
+ return;
+}
+function _MatrixIdentity($0) {
+ $0 = $0|0;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixTranslate($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0;
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0;
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
+ return;
+}
+function _MatrixRotate($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = +$2;
+ var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0;
+ var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0;
+ var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0;
+ var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0;
+ var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0;
+ var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0;
+ var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0;
+ var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $3 = sp;
+ _MatrixIdentity($3);
+ $4 = +HEAPF32[$1>>2];
+ $5 = ((($1)) + 4|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = ((($1)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $4 * $4;
+ $10 = $6 * $6;
+ $11 = $9 + $10;
+ $12 = $8 * $8;
+ $13 = $11 + $12;
+ $14 = (+Math_sqrt((+$13)));
+ $15 = $14 != 1.0;
+ $16 = $14 != 0.0;
+ $or$cond = $15 & $16;
+ $17 = 1.0 / $14;
+ $18 = $4 * $17;
+ $19 = $6 * $17;
+ $20 = $8 * $17;
+ $$ = $or$cond ? $20 : $8;
+ $$221 = $or$cond ? $19 : $6;
+ $$222 = $or$cond ? $18 : $4;
+ $21 = (+Math_sin((+$2)));
+ $22 = (+Math_cos((+$2)));
+ $23 = 1.0 - $22;
+ $24 = +HEAPF32[$3>>2];
+ $25 = ((($3)) + 16|0);
+ $26 = +HEAPF32[$25>>2];
+ $27 = ((($3)) + 32|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = ((($3)) + 48|0);
+ $30 = +HEAPF32[$29>>2];
+ $31 = ((($3)) + 4|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = ((($3)) + 20|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = ((($3)) + 36|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = ((($3)) + 52|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = ((($3)) + 8|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = ((($3)) + 24|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = ((($3)) + 40|0);
+ $44 = +HEAPF32[$43>>2];
+ $45 = ((($3)) + 56|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $$222 * $$222;
+ $48 = $23 * $47;
+ $49 = $22 + $48;
+ $50 = $$221 * $$222;
+ $51 = $23 * $50;
+ $52 = $21 * $$;
+ $53 = $52 + $51;
+ $54 = $$ * $$222;
+ $55 = $23 * $54;
+ $56 = $21 * $$221;
+ $57 = $55 - $56;
+ $58 = $51 - $52;
+ $59 = $$221 * $$221;
+ $60 = $23 * $59;
+ $61 = $22 + $60;
+ $62 = $$ * $$221;
+ $63 = $23 * $62;
+ $64 = $21 * $$222;
+ $65 = $64 + $63;
+ $66 = $56 + $55;
+ $67 = $63 - $64;
+ $68 = $$ * $$;
+ $69 = $23 * $68;
+ $70 = $22 + $69;
+ $71 = $24 * $49;
+ $72 = $53 * $32;
+ $73 = $71 + $72;
+ $74 = $57 * $40;
+ $75 = $73 + $74;
+ $76 = $26 * $49;
+ $77 = $53 * $34;
+ $78 = $76 + $77;
+ $79 = $57 * $42;
+ $80 = $78 + $79;
+ $81 = $28 * $49;
+ $82 = $53 * $36;
+ $83 = $81 + $82;
+ $84 = $57 * $44;
+ $85 = $83 + $84;
+ $86 = $30 * $49;
+ $87 = $53 * $38;
+ $88 = $86 + $87;
+ $89 = $57 * $46;
+ $90 = $88 + $89;
+ $91 = $24 * $58;
+ $92 = $61 * $32;
+ $93 = $91 + $92;
+ $94 = $65 * $40;
+ $95 = $93 + $94;
+ $96 = $26 * $58;
+ $97 = $61 * $34;
+ $98 = $96 + $97;
+ $99 = $65 * $42;
+ $100 = $98 + $99;
+ $101 = $28 * $58;
+ $102 = $61 * $36;
+ $103 = $101 + $102;
+ $104 = $65 * $44;
+ $105 = $103 + $104;
+ $106 = $30 * $58;
+ $107 = $61 * $38;
+ $108 = $106 + $107;
+ $109 = $65 * $46;
+ $110 = $108 + $109;
+ $111 = $24 * $66;
+ $112 = $67 * $32;
+ $113 = $111 + $112;
+ $114 = $70 * $40;
+ $115 = $113 + $114;
+ $116 = $26 * $66;
+ $117 = $67 * $34;
+ $118 = $116 + $117;
+ $119 = $70 * $42;
+ $120 = $118 + $119;
+ $121 = $28 * $66;
+ $122 = $67 * $36;
+ $123 = $121 + $122;
+ $124 = $70 * $44;
+ $125 = $123 + $124;
+ $126 = $30 * $66;
+ $127 = $67 * $38;
+ $128 = $126 + $127;
+ $129 = $70 * $46;
+ $130 = $128 + $129;
+ $131 = ((($3)) + 12|0);
+ $132 = HEAP32[$131>>2]|0;
+ $133 = ((($3)) + 28|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($3)) + 44|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = ((($3)) + 60|0);
+ $138 = HEAP32[$137>>2]|0;
+ HEAPF32[$0>>2] = $75;
+ $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95;
+ $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115;
+ $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0);
+ HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132;
+ $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80;
+ $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100;
+ $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120;
+ $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0);
+ HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134;
+ $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85;
+ $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105;
+ $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125;
+ $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0);
+ HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136;
+ $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90;
+ $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110;
+ $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130;
+ $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0);
+ HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138;
+ STACKTOP = sp;return;
+}
+function _MatrixScale($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = $1;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixMultiply($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0;
+ var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0;
+ var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0;
+ var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0;
+ var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0;
+ var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0;
+ var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0;
+ var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0;
+ var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0;
+ var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$2>>2];
+ $4 = +HEAPF32[$1>>2];
+ $5 = $3 * $4;
+ $6 = ((($2)) + 16|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ $12 = ((($2)) + 32|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($1)) + 8|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $13 * $15;
+ $17 = $11 + $16;
+ $18 = ((($2)) + 48|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = ((($1)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $19 * $21;
+ $23 = $17 + $22;
+ $24 = ((($1)) + 16|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $3 * $25;
+ $27 = ((($1)) + 20|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $7 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 24|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $13 * $32;
+ $34 = $30 + $33;
+ $35 = ((($1)) + 28|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = $19 * $36;
+ $38 = $34 + $37;
+ $39 = ((($1)) + 32|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = $3 * $40;
+ $42 = ((($1)) + 36|0);
+ $43 = +HEAPF32[$42>>2];
+ $44 = $7 * $43;
+ $45 = $41 + $44;
+ $46 = ((($1)) + 40|0);
+ $47 = +HEAPF32[$46>>2];
+ $48 = $13 * $47;
+ $49 = $45 + $48;
+ $50 = ((($1)) + 44|0);
+ $51 = +HEAPF32[$50>>2];
+ $52 = $19 * $51;
+ $53 = $49 + $52;
+ $54 = ((($1)) + 48|0);
+ $55 = +HEAPF32[$54>>2];
+ $56 = $3 * $55;
+ $57 = ((($1)) + 52|0);
+ $58 = +HEAPF32[$57>>2];
+ $59 = $7 * $58;
+ $60 = $56 + $59;
+ $61 = ((($1)) + 56|0);
+ $62 = +HEAPF32[$61>>2];
+ $63 = $13 * $62;
+ $64 = $60 + $63;
+ $65 = ((($1)) + 60|0);
+ $66 = +HEAPF32[$65>>2];
+ $67 = $19 * $66;
+ $68 = $64 + $67;
+ $69 = ((($2)) + 4|0);
+ $70 = +HEAPF32[$69>>2];
+ $71 = $4 * $70;
+ $72 = ((($2)) + 20|0);
+ $73 = +HEAPF32[$72>>2];
+ $74 = $9 * $73;
+ $75 = $71 + $74;
+ $76 = ((($2)) + 36|0);
+ $77 = +HEAPF32[$76>>2];
+ $78 = $15 * $77;
+ $79 = $75 + $78;
+ $80 = ((($2)) + 52|0);
+ $81 = +HEAPF32[$80>>2];
+ $82 = $21 * $81;
+ $83 = $79 + $82;
+ $84 = $25 * $70;
+ $85 = $28 * $73;
+ $86 = $84 + $85;
+ $87 = $32 * $77;
+ $88 = $86 + $87;
+ $89 = $36 * $81;
+ $90 = $88 + $89;
+ $91 = $40 * $70;
+ $92 = $43 * $73;
+ $93 = $91 + $92;
+ $94 = $47 * $77;
+ $95 = $93 + $94;
+ $96 = $51 * $81;
+ $97 = $95 + $96;
+ $98 = $55 * $70;
+ $99 = $58 * $73;
+ $100 = $98 + $99;
+ $101 = $62 * $77;
+ $102 = $100 + $101;
+ $103 = $66 * $81;
+ $104 = $102 + $103;
+ $105 = ((($2)) + 8|0);
+ $106 = +HEAPF32[$105>>2];
+ $107 = $4 * $106;
+ $108 = ((($2)) + 24|0);
+ $109 = +HEAPF32[$108>>2];
+ $110 = $9 * $109;
+ $111 = $107 + $110;
+ $112 = ((($2)) + 40|0);
+ $113 = +HEAPF32[$112>>2];
+ $114 = $15 * $113;
+ $115 = $111 + $114;
+ $116 = ((($2)) + 56|0);
+ $117 = +HEAPF32[$116>>2];
+ $118 = $21 * $117;
+ $119 = $115 + $118;
+ $120 = $25 * $106;
+ $121 = $28 * $109;
+ $122 = $120 + $121;
+ $123 = $32 * $113;
+ $124 = $122 + $123;
+ $125 = $36 * $117;
+ $126 = $124 + $125;
+ $127 = $40 * $106;
+ $128 = $43 * $109;
+ $129 = $127 + $128;
+ $130 = $47 * $113;
+ $131 = $129 + $130;
+ $132 = $51 * $117;
+ $133 = $131 + $132;
+ $134 = $55 * $106;
+ $135 = $58 * $109;
+ $136 = $134 + $135;
+ $137 = $62 * $113;
+ $138 = $136 + $137;
+ $139 = $66 * $117;
+ $140 = $138 + $139;
+ $141 = ((($2)) + 12|0);
+ $142 = +HEAPF32[$141>>2];
+ $143 = $4 * $142;
+ $144 = ((($2)) + 28|0);
+ $145 = +HEAPF32[$144>>2];
+ $146 = $9 * $145;
+ $147 = $143 + $146;
+ $148 = ((($2)) + 44|0);
+ $149 = +HEAPF32[$148>>2];
+ $150 = $15 * $149;
+ $151 = $147 + $150;
+ $152 = ((($2)) + 60|0);
+ $153 = +HEAPF32[$152>>2];
+ $154 = $21 * $153;
+ $155 = $151 + $154;
+ $156 = $25 * $142;
+ $157 = $28 * $145;
+ $158 = $156 + $157;
+ $159 = $32 * $149;
+ $160 = $158 + $159;
+ $161 = $36 * $153;
+ $162 = $160 + $161;
+ $163 = $40 * $142;
+ $164 = $43 * $145;
+ $165 = $163 + $164;
+ $166 = $47 * $149;
+ $167 = $165 + $166;
+ $168 = $51 * $153;
+ $169 = $167 + $168;
+ $170 = $55 * $142;
+ $171 = $58 * $145;
+ $172 = $170 + $171;
+ $173 = $62 * $149;
+ $174 = $172 + $173;
+ $175 = $66 * $153;
+ $176 = $174 + $175;
+ HEAPF32[$0>>2] = $23;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38;
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126;
+ $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162;
+ $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53;
+ $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97;
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176;
+ return;
+}
+function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ $6 = +$6;
+ var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0;
+ var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $7 = $2 - $1;
+ $8 = $7;
+ $9 = $4 - $3;
+ $10 = $9;
+ $11 = $6 - $5;
+ $12 = $11;
+ $13 = 2.0 / $8;
+ $14 = 2.0 / $10;
+ $15 = -2.0 / $12;
+ $16 = $1 + $2;
+ $17 = -$16;
+ $18 = $8;
+ $19 = $17 / $18;
+ $20 = $19;
+ $21 = $3 + $4;
+ $22 = -$21;
+ $23 = $10;
+ $24 = $22 / $23;
+ $25 = $24;
+ $26 = $5 + $6;
+ $27 = -$26;
+ $28 = $12;
+ $29 = $27 / $28;
+ $30 = $29;
+ HEAPF32[$0>>2] = $13;
+ $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0;
+ $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0;
+ $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20;
+ $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0;
+ $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14;
+ $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25;
+ $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0;
+ $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0;
+ $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15;
+ $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30;
+ $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0;
+ $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0;
+ $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0;
+ $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0;
+ return;
+}
+function _ProcessGestureEvent($0) {
+ $0 = $0|0;
+ var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0;
+ var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0;
+ var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0;
+ var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0;
+ var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0;
+ var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0;
+ var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $moveDownPosition2$byval_copy12 = sp + 8|0;
+ $moveDownPosition$byval_copy11 = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ HEAP32[7708] = $2;
+ $3 = ($2|0)<(2);
+ $4 = HEAP32[$0>>2]|0;
+ $5 = ($4|0)==(1);
+ if (!($3)) {
+ if ($5) {
+ $88 = ((($0)) + 24|0);
+ $89 = $88;
+ $90 = $89;
+ $91 = HEAP32[$90>>2]|0;
+ $92 = (($89) + 4)|0;
+ $93 = $92;
+ $94 = HEAP32[$93>>2]|0;
+ $95 = 13888;
+ $96 = $95;
+ HEAP32[$96>>2] = $91;
+ $97 = (($95) + 4)|0;
+ $98 = $97;
+ HEAP32[$98>>2] = $94;
+ $99 = ((($0)) + 32|0);
+ $100 = $99;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = (($100) + 4)|0;
+ $104 = $103;
+ $105 = HEAP32[$104>>2]|0;
+ $106 = 13928;
+ $107 = $106;
+ HEAP32[$107>>2] = $102;
+ $108 = (($106) + 4)|0;
+ $109 = $108;
+ HEAP32[$109>>2] = $105;
+ $110 = +HEAPF32[3482];
+ $111 = +HEAPF32[3472];
+ $112 = $110 - $111;
+ HEAPF32[3484] = $112;
+ $113 = +HEAPF32[(13932)>>2];
+ $114 = +HEAPF32[(13892)>>2];
+ $115 = $113 - $114;
+ HEAPF32[(13940)>>2] = $115;
+ HEAP32[7707] = 4;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 2: {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13920+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13944+4>>2]|0;
+ $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ HEAPF32[7713] = $116;
+ $117 = 13920;
+ $118 = $117;
+ $119 = HEAP32[$118>>2]|0;
+ $120 = (($117) + 4)|0;
+ $121 = $120;
+ $122 = HEAP32[$121>>2]|0;
+ $123 = 13888;
+ $124 = $123;
+ HEAP32[$124>>2] = $119;
+ $125 = (($123) + 4)|0;
+ $126 = $125;
+ HEAP32[$126>>2] = $122;
+ $127 = 13944;
+ $128 = $127;
+ $129 = HEAP32[$128>>2]|0;
+ $130 = (($127) + 4)|0;
+ $131 = $130;
+ $132 = HEAP32[$131>>2]|0;
+ $133 = 13928;
+ $134 = $133;
+ HEAP32[$134>>2] = $129;
+ $135 = (($133) + 4)|0;
+ $136 = $135;
+ HEAP32[$136>>2] = $132;
+ $137 = ((($0)) + 24|0);
+ $138 = $137;
+ $139 = $138;
+ $140 = HEAP32[$139>>2]|0;
+ $141 = (($138) + 4)|0;
+ $142 = $141;
+ $143 = HEAP32[$142>>2]|0;
+ $144 = 13920;
+ $145 = $144;
+ HEAP32[$145>>2] = $140;
+ $146 = (($144) + 4)|0;
+ $147 = $146;
+ HEAP32[$147>>2] = $143;
+ $148 = ((($0)) + 32|0);
+ $149 = $148;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = (($149) + 4)|0;
+ $153 = $152;
+ $154 = HEAP32[$153>>2]|0;
+ $155 = 13944;
+ $156 = $155;
+ HEAP32[$156>>2] = $151;
+ $157 = (($155) + 4)|0;
+ $158 = $157;
+ HEAP32[$158>>2] = $154;
+ $159 = +HEAPF32[3486];
+ $160 = +HEAPF32[3480];
+ $161 = $159 - $160;
+ HEAPF32[3484] = $161;
+ $162 = +HEAPF32[(13948)>>2];
+ $163 = +HEAPF32[(13924)>>2];
+ $164 = $162 - $163;
+ HEAPF32[(13940)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13888+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13920+4>>2]|0;
+ $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $166 = !($165 >= 0.004999999888241291);
+ if ($166) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13928+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13944+4>>2]|0;
+ $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $168 = !($167 >= 0.004999999888241291);
+ if ($168) {
+ $$sink16 = 4;
+ } else {
+ label = 29;
+ }
+ } else {
+ label = 29;
+ }
+ if ((label|0) == 29) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13920+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13944+4>>2]|0;
+ $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $170 = +HEAPF32[7713];
+ $171 = $169 - $170;
+ $172 = $171 < 0.0;
+ $$sink11 = $172 ? 256 : 512;
+ $$sink16 = $$sink11;
+ }
+ HEAP32[7707] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13920+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13944+4>>2]|0;
+ $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $174 = 360.0 - $173;
+ HEAPF32[7714] = $174;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 0: {
+ HEAPF32[7713] = 0.0;
+ HEAPF32[7714] = 0.0;
+ HEAPF32[3484] = 0.0;
+ HEAPF32[(13940)>>2] = 0.0;
+ HEAP32[7708] = 0;
+ HEAP32[7707] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+ }
+ if ($5) {
+ $6 = HEAP32[7709]|0;
+ $7 = (($6) + 1)|0;
+ HEAP32[7709] = $7;
+ $8 = HEAP32[7707]|0;
+ $9 = ($8|0)==(0);
+ $10 = ($6|0)>(0);
+ $or$cond = $10 & $9;
+ if ($or$cond) {
+ $11 = ((($0)) + 24|0);
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13888+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
+ $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $13 = $12 < 0.029999999329447746;
+ if ($13) {
+ HEAP32[7707] = 2;
+ HEAP32[7709] = 0;
+ } else {
+ label = 6;
+ }
+ } else {
+ label = 6;
+ }
+ if ((label|0) == 6) {
+ HEAP32[7709] = 1;
+ HEAP32[7707] = 1;
+ }
+ $14 = ((($0)) + 24|0);
+ $15 = $14;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = 13888;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = 13896;
+ $26 = $25;
+ HEAP32[$26>>2] = $17;
+ $27 = (($25) + 4)|0;
+ $28 = $27;
+ HEAP32[$28>>2] = $20;
+ $29 = 13904;
+ $30 = $29;
+ HEAP32[$30>>2] = $17;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $20;
+ $33 = ((($0)) + 8|0);
+ $34 = HEAP32[$33>>2]|0;
+ HEAP32[3] = $34;
+ HEAPF32[3478] = 0.0;
+ HEAPF32[(13916)>>2] = 0.0;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 0: {
+ $35 = HEAP32[7707]|0;
+ $36 = ($35|0)==(8);
+ if ($36) {
+ $37 = ((($0)) + 24|0);
+ $38 = $37;
+ $39 = $38;
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (($38) + 4)|0;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = 13904;
+ $45 = $44;
+ HEAP32[$45>>2] = $40;
+ $46 = (($44) + 4)|0;
+ $47 = $46;
+ HEAP32[$47>>2] = $43;
+ }
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13888+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0;
+ $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $49 = $48 / 0.0;
+ HEAPF32[7710] = $49;
+ HEAP32[7711] = 0;
+ $50 = $49 > 5.0000002374872565E-4;
+ if ($50) {
+ $51 = HEAP32[3]|0;
+ $52 = ((($0)) + 8|0);
+ $53 = HEAP32[$52>>2]|0;
+ $54 = ($51|0)==($53|0);
+ if ($54) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13888+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0;
+ $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $56 = 360.0 - $55;
+ HEAPF32[7712] = $56;
+ $57 = $56 < 30.0;
+ $58 = $56 > 330.0;
+ $or$cond3 = $57 | $58;
+ if ($or$cond3) {
+ $$sink10 = 16;
+ } else {
+ $59 = $56 > 30.0;
+ $60 = $56 < 120.0;
+ $or$cond5 = $59 & $60;
+ if ($or$cond5) {
+ $$sink10 = 64;
+ } else {
+ $61 = $56 > 120.0;
+ $62 = $56 < 210.0;
+ $or$cond7 = $61 & $62;
+ $63 = $56 > 210.0;
+ $64 = $56 < 300.0;
+ $or$cond9 = $63 & $64;
+ $$sink = $or$cond9 ? 128 : 0;
+ $$$sink = $or$cond7 ? 32 : $$sink;
+ $$sink10 = $$$sink;
+ }
+ }
+ } else {
+ label = 16;
+ }
+ } else {
+ label = 16;
+ }
+ if ((label|0) == 16) {
+ HEAPF32[7710] = 0.0;
+ HEAPF32[7712] = 0.0;
+ $$sink10 = 0;
+ }
+ HEAP32[7707] = $$sink10;
+ HEAPF32[3474] = 0.0;
+ HEAPF32[(13900)>>2] = 0.0;
+ HEAP32[7708] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 2: {
+ $65 = HEAP32[7711]|0;
+ $66 = ($65|0)==(0);
+ if ($66) {
+ HEAP32[7711] = 1;
+ }
+ $67 = ((($0)) + 24|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = 13920;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ $78 = HEAP32[7707]|0;
+ $79 = ($78|0)==(4);
+ if ($79) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13888+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13920+4>>2]|0;
+ $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $81 = !($80 >= 0.014999999664723873);
+ if (!($81)) {
+ HEAP32[7707] = 8;
+ }
+ }
+ $82 = +HEAPF32[3480];
+ $83 = +HEAPF32[3474];
+ $84 = $82 - $83;
+ HEAPF32[3478] = $84;
+ $85 = +HEAPF32[(13924)>>2];
+ $86 = +HEAPF32[(13900)>>2];
+ $87 = $85 - $86;
+ HEAPF32[(13916)>>2] = $87;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _UpdateGestures() {
+ var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7707]|0;
+ $$off = (($0) + -1)|0;
+ $1 = ($$off>>>0)<(2);
+ $2 = HEAP32[7708]|0;
+ $3 = ($2|0)<(2);
+ $or$cond3 = $1 & $3;
+ if ($or$cond3) {
+ HEAP32[7707] = 4;
+ }
+ $4 = HEAP32[7707]|0;
+ $5 = (($4) + -16)|0;
+ $6 = $5 >>> 4;
+ $7 = $5 << 28;
+ $8 = $6 | $7;
+ switch ($8|0) {
+ case 0: case 1: case 3: case 7: {
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ HEAP32[7707] = 0;
+ return;
+}
+function _GetMousePosition($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = 13952;
+ $2 = $1;
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (($1) + 4)|0;
+ $5 = $4;
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $0;
+ $8 = $7;
+ HEAP32[$8>>2] = $3;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = $6;
+ return;
+}
+function _GetScreenWidth() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7717]|0;
+ return ($0|0);
+}
+function _GetScreenHeight() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7716]|0;
+ return ($0|0);
+}
+function _InitWindow($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _TraceLog(0,3632,$vararg_buffer);
+ HEAP32[7719] = $2;
+ _InitGraphicsDevice($0,$1);
+ _LoadDefaultFont();
+ _InitTimer_10();
+ (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0);
+ (_emscripten_set_keypress_callback((3661|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_click_callback((3661|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchstart_callback((3661|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchend_callback((3661|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchmove_callback((3661|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchcancel_callback((3661|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
+ (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
+ $3 = HEAP32[7717]|0;
+ $4 = (+($3|0));
+ $5 = $4 * 0.5;
+ HEAPF32[3488] = $5;
+ $6 = HEAP32[7716]|0;
+ $7 = (+($6|0));
+ $8 = $7 * 0.5;
+ HEAPF32[(13956)>>2] = $8;
+ $9 = HEAP32[7720]|0;
+ $10 = ($9|0)==(0);
+ if ($10) {
+ STACKTOP = sp;return;
+ }
+ _SetTargetFPS(60);
+ _LogoAnimation();
+ STACKTOP = sp;return;
+}
+function _TraceLog($0,$1,$varargs) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $varargs = $varargs|0;
+ var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $2 = sp;
+ switch ($0|0) {
+ case 0: {
+ ;HEAP8[13992>>0]=HEAP8[8190>>0]|0;HEAP8[13992+1>>0]=HEAP8[8190+1>>0]|0;HEAP8[13992+2>>0]=HEAP8[8190+2>>0]|0;HEAP8[13992+3>>0]=HEAP8[8190+3>>0]|0;HEAP8[13992+4>>0]=HEAP8[8190+4>>0]|0;HEAP8[13992+5>>0]=HEAP8[8190+5>>0]|0;HEAP8[13992+6>>0]=HEAP8[8190+6>>0]|0;
+ break;
+ }
+ case 1: {
+ $3 = 13992;
+ $4 = $3;
+ HEAP32[$4>>2] = 1330795077;
+ $5 = (($3) + 4)|0;
+ $6 = $5;
+ HEAP32[$6>>2] = 2112082;
+ break;
+ }
+ case 2: {
+ dest=13992; src=8197; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ break;
+ }
+ case 3: {
+ $7 = 13992;
+ $8 = $7;
+ HEAP32[$8>>2] = 1430406468;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = 2112071;
+ break;
+ }
+ default: {
+ }
+ }
+ (_strcat(13992,$1)|0);
+ $strlen = (_strlen(13992)|0);
+ $endptr = (13992 + ($strlen)|0);
+ HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
+ HEAP32[$2>>2] = $varargs;
+ $11 = ($0|0)==(3);
+ if ($11) {
+ STACKTOP = sp;return;
+ }
+ (_vprintf(13992,$2)|0);
+ $12 = ($0|0)==(1);
+ if ($12) {
+ _exit(1);
+ // unreachable;
+ } else {
+ STACKTOP = sp;return;
+ }
+}
+function _InitGraphicsDevice($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0;
+ var label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $$byval_copy = sp + 136|0;
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer18 = sp + 56|0;
+ $vararg_buffer14 = sp + 48|0;
+ $vararg_buffer10 = sp + 40|0;
+ $vararg_buffer8 = sp + 32|0;
+ $vararg_buffer6 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 72|0;
+ $3 = sp + 140|0;
+ HEAP32[7717] = $0;
+ HEAP32[7716] = $1;
+ _MatrixIdentity($2);
+ dest=30956; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_glfwSetErrorCallback((1|0))|0);
+ $4 = (_glfwInit()|0);
+ $5 = ($4|0)==(0);
+ if ($5) {
+ _TraceLog(1,4332,$vararg_buffer);
+ }
+ $6 = HEAP32[7717]|0;
+ HEAP32[7755] = $6;
+ $7 = HEAP32[7716]|0;
+ HEAP32[7756] = $7;
+ _glfwDefaultWindowHints();
+ $8 = HEAP8[33680]|0;
+ $9 = $8 & 4;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ _glfwWindowHint(131075,0);
+ } else {
+ _glfwWindowHint(131075,1);
+ }
+ $11 = HEAP8[33680]|0;
+ $12 = $11 & 8;
+ $13 = ($12<<24>>24)==(0);
+ if (!($13)) {
+ _glfwWindowHint(131077,1);
+ }
+ $14 = HEAP8[33680]|0;
+ $15 = $14 & 32;
+ $16 = ($15<<24>>24)==(0);
+ if (!($16)) {
+ _glfwWindowHint(135181,4);
+ _TraceLog(0,4358,$vararg_buffer1);
+ }
+ $17 = (_rlGetVersion()|0);
+ $18 = ($17|0)==(2);
+ if ($18) {
+ _glfwWindowHint(139266,2);
+ _glfwWindowHint(139267,1);
+ } else {
+ $19 = (_rlGetVersion()|0);
+ $20 = ($19|0)==(3);
+ if ($20) {
+ _glfwWindowHint(139266,3);
+ _glfwWindowHint(139267,3);
+ _glfwWindowHint(139272,204801);
+ _glfwWindowHint(139270,0);
+ }
+ }
+ $21 = HEAP32[7757]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $47 = HEAP32[7717]|0;
+ $48 = HEAP32[7716]|0;
+ $49 = HEAP32[7719]|0;
+ $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
+ HEAP32[7715] = $50;
+ $51 = HEAP32[7717]|0;
+ HEAP32[7758] = $51;
+ $52 = HEAP32[7716]|0;
+ HEAP32[7759] = $52;
+ $54 = $50;
+ } else {
+ $23 = (_glfwGetPrimaryMonitor()|0);
+ $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0);
+ $25 = HEAP32[$$byval_copy>>2]|0;
+ $26 = ($25|0)>(0);
+ L22: do {
+ if ($26) {
+ $27 = HEAP32[7717]|0;
+ $28 = HEAP32[$$byval_copy>>2]|0;
+ $29 = HEAP32[7716]|0;
+ $$015 = 0;
+ while(1) {
+ $30 = (($24) + (($$015*24)|0)|0);
+ $31 = HEAP32[$30>>2]|0;
+ $32 = ($31|0)<($27|0);
+ if (!($32)) {
+ $33 = (((($24) + (($$015*24)|0)|0)) + 4|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = ($34|0)<($29|0);
+ if (!($35)) {
+ break;
+ }
+ }
+ $36 = (($$015) + 1)|0;
+ $37 = ($36|0)<($28|0);
+ if ($37) {
+ $$015 = $36;
+ } else {
+ break L22;
+ }
+ }
+ HEAP32[7755] = $31;
+ HEAP32[7756] = $34;
+ }
+ } while(0);
+ $38 = HEAP32[7755]|0;
+ $39 = HEAP32[7756]|0;
+ HEAP32[$vararg_buffer3>>2] = $38;
+ $vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr5>>2] = $39;
+ _TraceLog(2,4383,$vararg_buffer3);
+ $40 = HEAP32[7755]|0;
+ $41 = HEAP32[7756]|0;
+ _SetupFramebufferSize($40,$41);
+ $42 = HEAP32[7755]|0;
+ $43 = HEAP32[7756]|0;
+ $44 = HEAP32[7719]|0;
+ $45 = (_glfwGetPrimaryMonitor()|0);
+ $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
+ HEAP32[7715] = $46;
+ $54 = $46;
+ }
+ $53 = ($54|0)==(0|0);
+ if ($53) {
+ _glfwTerminate();
+ _TraceLog(1,4421,$vararg_buffer6);
+ } else {
+ _TraceLog(0,4454,$vararg_buffer8);
+ $55 = HEAP32[7758]|0;
+ $56 = HEAP32[7759]|0;
+ HEAP32[$vararg_buffer10>>2] = $55;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $56;
+ _TraceLog(0,4494,$vararg_buffer10);
+ $57 = HEAP32[7717]|0;
+ $58 = HEAP32[7716]|0;
+ HEAP32[$vararg_buffer14>>2] = $57;
+ $vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
+ HEAP32[$vararg_ptr17>>2] = $58;
+ _TraceLog(0,4515,$vararg_buffer14);
+ $59 = HEAP32[7760]|0;
+ $60 = HEAP32[7761]|0;
+ HEAP32[$vararg_buffer18>>2] = $59;
+ $vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
+ HEAP32[$vararg_ptr21>>2] = $60;
+ _TraceLog(0,4536,$vararg_buffer18);
+ }
+ $61 = HEAP32[7715]|0;
+ (_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
+ $62 = HEAP32[7715]|0;
+ (_glfwSetCursorEnterCallback(($62|0),(2|0))|0);
+ $63 = HEAP32[7715]|0;
+ (_glfwSetKeyCallback(($63|0),(1|0))|0);
+ $64 = HEAP32[7715]|0;
+ (_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
+ $65 = HEAP32[7715]|0;
+ (_glfwSetCursorPosCallback(($65|0),(1|0))|0);
+ $66 = HEAP32[7715]|0;
+ (_glfwSetCharCallback(($66|0),(3|0))|0);
+ $67 = HEAP32[7715]|0;
+ (_glfwSetScrollCallback(($67|0),(2|0))|0);
+ $68 = HEAP32[7715]|0;
+ (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0);
+ $69 = HEAP32[7715]|0;
+ _glfwMakeContextCurrent(($69|0));
+ _glfwSwapInterval(0);
+ $70 = HEAP8[33680]|0;
+ $71 = $70 & 64;
+ $72 = ($71<<24>>24)==(0);
+ if ($72) {
+ $73 = HEAP32[7717]|0;
+ $74 = HEAP32[7716]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[7758]|0;
+ $76 = HEAP32[7760]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[7759]|0;
+ $80 = HEAP32[7761]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+ }
+ _glfwSwapInterval(1);
+ _TraceLog(0,4561,$vararg_buffer22);
+ $73 = HEAP32[7717]|0;
+ $74 = HEAP32[7716]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[7758]|0;
+ $76 = HEAP32[7760]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[7759]|0;
+ $80 = HEAP32[7761]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _LoadDefaultFont() {
+ var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy1 = sp + 44|0;
+ $vararg_buffer = sp;
+ $0 = sp + 4|0;
+ $1 = sp + 24|0;
+ HEAP32[(30924)>>2] = 224;
+ $2 = (_malloc(65536)|0);
+ _memset(($2|0),0,65536)|0;
+ $$095104 = 0;$$096103 = 0;
+ while(1) {
+ $3 = (16 + ($$095104<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $$097102 = 31;
+ while(1) {
+ $16 = 1 << $$097102;
+ $17 = $4 & $16;
+ $18 = ($17|0)==(0);
+ if (!($18)) {
+ $19 = (($$097102) + ($$096103))|0;
+ $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0);
+ HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24;
+ }
+ $20 = (($$097102) + -1)|0;
+ $21 = ($$097102|0)>(0);
+ if ($21) {
+ $$097102 = $20;
+ } else {
+ break;
+ }
+ }
+ $12 = (($$095104) + 1)|0;
+ $13 = ($$095104|0)>(511);
+ $$ = $13 ? 0 : $12;
+ $14 = (($$096103) + 32)|0;
+ $15 = ($14|0)<(16384);
+ if ($15) {
+ $$095104 = $$;$$096103 = $14;
+ } else {
+ break;
+ }
+ }
+ _LoadImageEx($0,$2,128,128);
+ _ImageFormat($0,2);
+ _free($2);
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _LoadTextureFromImage($1,$$byval_copy1);
+ ;HEAP32[30900>>2]=HEAP32[$1>>2]|0;HEAP32[30900+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[30900+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[30900+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[30900+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _UnloadImage($$byval_copy1);
+ $5 = HEAP32[(30924)>>2]|0;
+ $6 = $5 << 5;
+ $7 = (_malloc($6)|0);
+ HEAP32[(30928)>>2] = $7;
+ $8 = ($5|0)>(0);
+ if (!($8)) {
+ $$lcssa = $7;
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(30920)>>2] = $23;
+ $24 = HEAP32[7725]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3856,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ $9 = HEAP32[(30904)>>2]|0;
+ $10 = HEAP32[(30924)>>2]|0;
+ $11 = HEAP32[(30928)>>2]|0;
+ $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
+ while(1) {
+ $25 = (($$0101) + 32)|0;
+ $26 = (($27) + ($$0101<<5)|0);
+ HEAP32[$26>>2] = $25;
+ $28 = (((($27) + ($$0101<<5)|0)) + 4|0);
+ HEAP32[$28>>2] = $$090100;
+ $29 = ($$09299*11)|0;
+ $30 = (($29) + 1)|0;
+ $31 = (((($27) + ($$0101<<5)|0)) + 8|0);
+ HEAP32[$31>>2] = $30;
+ $32 = (2064 + ($$0101<<2)|0);
+ $33 = HEAP32[$32>>2]|0;
+ $34 = (((($27) + ($$0101<<5)|0)) + 12|0);
+ HEAP32[$34>>2] = $33;
+ $35 = (((($27) + ($$0101<<5)|0)) + 16|0);
+ HEAP32[$35>>2] = 10;
+ $36 = (($$090100) + 1)|0;
+ $37 = (($36) + ($33))|0;
+ $38 = ($37|0)<($9|0);
+ $39 = (($$09299) + 1)|0;
+ if ($38) {
+ $$191 = $37;$$193 = $$09299;
+ } else {
+ $40 = ($39*11)|0;
+ $41 = (($40) + 1)|0;
+ $42 = (($33) + 2)|0;
+ HEAP32[$28>>2] = 1;
+ HEAP32[$31>>2] = $41;
+ $$191 = $42;$$193 = $39;
+ }
+ $43 = (((($27) + ($$0101<<5)|0)) + 20|0);
+ HEAP32[$43>>2] = 0;
+ $44 = (((($27) + ($$0101<<5)|0)) + 24|0);
+ HEAP32[$44>>2] = 0;
+ $45 = (((($27) + ($$0101<<5)|0)) + 28|0);
+ HEAP32[$45>>2] = 0;
+ $46 = (($$0101) + 1)|0;
+ $47 = ($46|0)<($10|0);
+ if ($47) {
+ $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11;
+ } else {
+ $$lcssa = $11;
+ break;
+ }
+ }
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(30920)>>2] = $23;
+ $24 = HEAP32[7725]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3856,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _InitTimer_10() {
+ var $0 = 0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_time((0|0))|0);
+ _srand($0);
+ $1 = (+_GetTime());
+ HEAPF64[1748] = $1;
+ return;
+}
+function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ($3|0)==(0);
+ $5 = ((($1)) + 264|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 268|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 272|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($1)) + 276|0);
+ $12 = HEAP32[$11>>2]|0;
+ if ($4) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $8;
+ $vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
+ HEAP32[$vararg_ptr8>>2] = $10;
+ $vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
+ HEAP32[$vararg_ptr9>>2] = $12;
+ _TraceLog(0,3789,$vararg_buffer4);
+ STACKTOP = sp;return 0;
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $8;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $12;
+ _TraceLog(0,3720,$vararg_buffer);
+ STACKTOP = sp;return 0;
+ }
+ return (0)|0;
+}
+function _EmscriptenKeyboardCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(1);
+ if (!($3)) {
+ return 0;
+ }
+ $4 = ((($1)) + 32|0);
+ $5 = (_strcmp($4,3713)|0);
+ $6 = ($5|0)==(0);
+ if (!($6)) {
+ return 0;
+ }
+ (_emscripten_exit_pointerlock()|0);
+ return 0;
+}
+function _EmscriptenMouseCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0);
+ $3 = sp;
+ $4 = ($0|0)==(4);
+ if (!($4)) {
+ STACKTOP = sp;return 0;
+ }
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ $5 = HEAP32[$3>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ (_emscripten_request_pointerlock((0|0),1)|0);
+ } else {
+ (_emscripten_exit_pointerlock()|0);
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ }
+ STACKTOP = sp;return 0;
+}
+function _EmscriptenTouchCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0;
+ var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ switch ($0|0) {
+ case 22: {
+ $$sink = 1;
+ label = 4;
+ break;
+ }
+ case 23: {
+ $$sink = 0;
+ label = 4;
+ break;
+ }
+ case 24: {
+ $$sink = 2;
+ label = 4;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 4) {
+ HEAP32[$3>>2] = $$sink;
+ }
+ $4 = HEAP32[$1>>2]|0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = $4;
+ $6 = ((($1)) + 20|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($3)) + 8|0);
+ HEAP32[$8>>2] = $7;
+ $9 = ((($1)) + 72|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $10;
+ $12 = ((($1)) + 56|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = (+($13|0));
+ $15 = ((($1)) + 60|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (+($16|0));
+ $$sroa$03$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14;
+ $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17;
+ $18 = ((($1)) + 108|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = (+($19|0));
+ $21 = ((($1)) + 112|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (+($22|0));
+ $$sroa$0$0$$sroa_idx = ((($3)) + 32|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20;
+ $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23;
+ $24 = ((($3)) + 24|0);
+ $25 = $24;
+ $26 = $25;
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (($25) + 4)|0;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $31 = 13968;
+ $32 = $31;
+ HEAP32[$32>>2] = $27;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = $30;
+ $35 = ((($3)) + 32|0);
+ $36 = $35;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = (($36) + 4)|0;
+ $40 = $39;
+ $41 = HEAP32[$40>>2]|0;
+ $42 = (13976);
+ $43 = $42;
+ HEAP32[$43>>2] = $38;
+ $44 = (($42) + 4)|0;
+ $45 = $44;
+ HEAP32[$45>>2] = $41;
+ $46 = (_GetScreenWidth()|0);
+ $47 = (+($46|0));
+ $48 = +HEAPF32[$24>>2];
+ $49 = $48 / $47;
+ HEAPF32[$24>>2] = $49;
+ $50 = (_GetScreenHeight()|0);
+ $51 = (+($50|0));
+ $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2];
+ $53 = $52 / $51;
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53;
+ $54 = (_GetScreenWidth()|0);
+ $55 = (+($54|0));
+ $56 = +HEAPF32[$35>>2];
+ $57 = $56 / $55;
+ HEAPF32[$35>>2] = $57;
+ $58 = (_GetScreenHeight()|0);
+ $59 = (+($58|0));
+ $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $61 = $60 / $59;
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return 1;
+}
+function _EmscriptenGamepadCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($1)) + 1296|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ label = 3;
+ } else {
+ $6 = ((($1)) + 1300|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)<(4);
+ if ($8) {
+ $$sink = 1;
+ } else {
+ label = 3;
+ }
+ }
+ if ((label|0) == 3) {
+ $$sink = 0;
+ }
+ $9 = ((($1)) + 1300|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (30884 + ($10<<2)|0);
+ HEAP32[$11>>2] = $$sink;
+ return 0;
+}
+function _SetTargetFPS($0) {
+ $0 = $0|0;
+ var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ($0|0)<(1);
+ $2 = (+($0|0));
+ $3 = 1.0 / $2;
+ $$ = $1 ? 0.0 : $3;
+ HEAPF64[1745] = $$;
+ $4 = $3;
+ $$op = $4 * 1000.0;
+ $5 = $$op;
+ $6 = $1 ? 0.0 : $5;
+ HEAPF64[$vararg_buffer>>3] = $6;
+ _TraceLog(0,3669,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _LogoAnimation() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[7720] = 0;
+ return;
+}
+function _GetTime() {
+ var $0 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (+_glfwGetTime());
+ return (+$0);
+}
+function _LoadImageEx($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = $2 << 2;
+ $5 = Math_imul($4, $3)|0;
+ $6 = (_malloc($5)|0);
+ $7 = ($5|0)>(0);
+ if ($7) {
+ $8 = (($5) + -1)|0;
+ $9 = $8 >>> 2;
+ $$03334 = 0;$$035 = 0;
+ while(1) {
+ $10 = (($1) + ($$03334<<2)|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = (($6) + ($$035)|0);
+ HEAP8[$12>>0] = $11;
+ $13 = (((($1) + ($$03334<<2)|0)) + 1|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = $$035 | 1;
+ $16 = (($6) + ($15)|0);
+ HEAP8[$16>>0] = $14;
+ $17 = (((($1) + ($$03334<<2)|0)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = $$035 | 2;
+ $20 = (($6) + ($19)|0);
+ HEAP8[$20>>0] = $18;
+ $21 = (((($1) + ($$03334<<2)|0)) + 3|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $$035 | 3;
+ $24 = (($6) + ($23)|0);
+ HEAP8[$24>>0] = $22;
+ $25 = (($$03334) + 1)|0;
+ $26 = (($$035) + 4)|0;
+ $exitcond = ($$03334|0)==($9|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$03334 = $25;$$035 = $26;
+ }
+ }
+ }
+ HEAP32[$0>>2] = $6;
+ $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0);
+ HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2;
+ $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0);
+ HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0);
+ HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7;
+ return;
+}
+function _ImageFormat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0;
+ var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0;
+ var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0;
+ var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0;
+ var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0;
+ var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0;
+ var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0;
+ var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0;
+ var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0;
+ var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0;
+ var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0;
+ var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0;
+ var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0;
+ var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp + 4|0;
+ $vararg_buffer = sp;
+ $2 = ((($0)) + 16|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)==($1|0);
+ if ($4) {
+ STACKTOP = sp;return;
+ }
+ $5 = ($3|0)<(8);
+ $6 = ($1|0)<(8);
+ $or$cond = $6 & $5;
+ if (!($or$cond)) {
+ _TraceLog(2,4232,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
+ $7 = (_GetImageData($$byval_copy)|0);
+ $8 = HEAP32[$0>>2]|0;
+ _free($8);
+ HEAP32[$2>>2] = $1;
+ switch ($1|0) {
+ case 1: {
+ $9 = ((($0)) + 4|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 8|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = Math_imul($12, $10)|0;
+ $14 = (_malloc($13)|0);
+ HEAP32[$0>>2] = $14;
+ $15 = Math_imul($12, $10)|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $$0171188 = 0;
+ while(1) {
+ $17 = (($7) + ($$0171188<<2)|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = (+($18&255));
+ $20 = $19 * 0.29899999499320984;
+ $21 = (((($7) + ($$0171188<<2)|0)) + 1|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = (+($22&255));
+ $24 = $23 * 0.58700001239776611;
+ $25 = $20 + $24;
+ $26 = (((($7) + ($$0171188<<2)|0)) + 2|0);
+ $27 = HEAP8[$26>>0]|0;
+ $28 = (+($27&255));
+ $29 = $28 * 0.11400000005960464;
+ $30 = $25 + $29;
+ $31 = (~~(($30))&255);
+ $32 = HEAP32[$0>>2]|0;
+ $33 = (($32) + ($$0171188)|0);
+ HEAP8[$33>>0] = $31;
+ $34 = (($$0171188) + 1)|0;
+ $35 = HEAP32[$9>>2]|0;
+ $36 = HEAP32[$11>>2]|0;
+ $37 = Math_imul($36, $35)|0;
+ $38 = ($34|0)<($37|0);
+ if ($38) {
+ $$0171188 = $34;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 2: {
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = ((($0)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = $40 << 1;
+ $44 = Math_imul($43, $42)|0;
+ $45 = (_malloc($44)|0);
+ HEAP32[$0>>2] = $45;
+ $46 = HEAP32[$39>>2]|0;
+ $47 = $46 << 1;
+ $48 = Math_imul($47, $42)|0;
+ $49 = ($48|0)>(0);
+ if ($49) {
+ $$0170190 = 0;$$0172189 = 0;
+ while(1) {
+ $50 = (($7) + ($$0172189<<2)|0);
+ $51 = HEAP8[$50>>0]|0;
+ $52 = (+($51&255));
+ $53 = $52 * 0.29899999499320984;
+ $54 = (((($7) + ($$0172189<<2)|0)) + 1|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = (+($55&255));
+ $57 = $56 * 0.58700001239776611;
+ $58 = $53 + $57;
+ $59 = (((($7) + ($$0172189<<2)|0)) + 2|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = (+($60&255));
+ $62 = $61 * 0.11400000005960464;
+ $63 = $58 + $62;
+ $64 = (~~(($63))&255);
+ $65 = HEAP32[$0>>2]|0;
+ $66 = (($65) + ($$0170190)|0);
+ HEAP8[$66>>0] = $64;
+ $67 = (((($7) + ($$0172189<<2)|0)) + 3|0);
+ $68 = HEAP8[$67>>0]|0;
+ $69 = HEAP32[$0>>2]|0;
+ $70 = $$0170190 | 1;
+ $71 = (($69) + ($70)|0);
+ HEAP8[$71>>0] = $68;
+ $72 = (($$0172189) + 1)|0;
+ $73 = (($$0170190) + 2)|0;
+ $74 = HEAP32[$39>>2]|0;
+ $75 = HEAP32[$41>>2]|0;
+ $76 = $74 << 1;
+ $77 = Math_imul($76, $75)|0;
+ $78 = ($73|0)<($77|0);
+ if ($78) {
+ $$0170190 = $73;$$0172189 = $72;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 3: {
+ $79 = ((($0)) + 4|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = ((($0)) + 8|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = $80 << 1;
+ $84 = Math_imul($83, $82)|0;
+ $85 = (_malloc($84)|0);
+ HEAP32[$0>>2] = $85;
+ $86 = HEAP32[$79>>2]|0;
+ $87 = Math_imul($82, $86)|0;
+ $88 = ($87|0)>(0);
+ if ($88) {
+ $89 = HEAP8[$7>>0]|0;
+ $90 = (+($89&255));
+ $91 = $90 * 31.0;
+ $92 = $91 / 255.0;
+ $roundf179 = (+_roundf((+$92)));
+ $93 = (~~(($roundf179))&255);
+ $94 = ((($7)) + 1|0);
+ $95 = HEAP8[$94>>0]|0;
+ $96 = (+($95&255));
+ $97 = $96 * 63.0;
+ $98 = $97 / 255.0;
+ $roundf180 = (+_roundf((+$98)));
+ $99 = (~~(($roundf180))&255);
+ $100 = ((($7)) + 2|0);
+ $101 = HEAP8[$100>>0]|0;
+ $102 = (+($101&255));
+ $103 = $102 * 31.0;
+ $104 = $103 / 255.0;
+ $roundf181 = (+_roundf((+$104)));
+ $105 = (~~(($roundf181))&255);
+ $106 = $93&255;
+ $107 = $106 << 11;
+ $108 = $99&255;
+ $109 = $108 << 5;
+ $110 = $109 | $107;
+ $111 = $105&255;
+ $112 = $110 | $111;
+ $113 = $112&65535;
+ $114 = HEAP32[$0>>2]|0;
+ $115 = HEAP32[$79>>2]|0;
+ $116 = HEAP32[$81>>2]|0;
+ $117 = Math_imul($116, $115)|0;
+ $$0169192 = 0;
+ while(1) {
+ $118 = (($114) + ($$0169192<<1)|0);
+ HEAP16[$118>>1] = $113;
+ $119 = (($$0169192) + 1)|0;
+ $120 = ($119|0)<($117|0);
+ if ($120) {
+ $$0169192 = $119;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 4: {
+ $121 = ((($0)) + 4|0);
+ $122 = HEAP32[$121>>2]|0;
+ $123 = ((($0)) + 8|0);
+ $124 = HEAP32[$123>>2]|0;
+ $125 = ($122*3)|0;
+ $126 = Math_imul($125, $124)|0;
+ $127 = (_malloc($126)|0);
+ HEAP32[$0>>2] = $127;
+ $128 = HEAP32[$121>>2]|0;
+ $129 = ($128*3)|0;
+ $130 = Math_imul($129, $124)|0;
+ $131 = ($130|0)>(0);
+ if ($131) {
+ $$0168195 = 0;$$1194 = 0;
+ while(1) {
+ $132 = (($7) + ($$1194<<2)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = HEAP32[$0>>2]|0;
+ $135 = (($134) + ($$0168195)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = (((($7) + ($$1194<<2)|0)) + 1|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = HEAP32[$0>>2]|0;
+ $139 = (($$0168195) + 1)|0;
+ $140 = (($138) + ($139)|0);
+ HEAP8[$140>>0] = $137;
+ $141 = (((($7) + ($$1194<<2)|0)) + 2|0);
+ $142 = HEAP8[$141>>0]|0;
+ $143 = HEAP32[$0>>2]|0;
+ $144 = (($$0168195) + 2)|0;
+ $145 = (($143) + ($144)|0);
+ HEAP8[$145>>0] = $142;
+ $146 = (($$1194) + 1)|0;
+ $147 = (($$0168195) + 3)|0;
+ $148 = HEAP32[$121>>2]|0;
+ $149 = HEAP32[$123>>2]|0;
+ $150 = ($148*3)|0;
+ $151 = Math_imul($150, $149)|0;
+ $152 = ($147|0)<($151|0);
+ if ($152) {
+ $$0168195 = $147;$$1194 = $146;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 5: {
+ $153 = ((($0)) + 4|0);
+ $154 = HEAP32[$153>>2]|0;
+ $155 = ((($0)) + 8|0);
+ $156 = HEAP32[$155>>2]|0;
+ $157 = $154 << 1;
+ $158 = Math_imul($157, $156)|0;
+ $159 = (_malloc($158)|0);
+ HEAP32[$0>>2] = $159;
+ $160 = HEAP32[$153>>2]|0;
+ $161 = Math_imul($156, $160)|0;
+ $162 = ($161|0)>(0);
+ if ($162) {
+ $163 = HEAP32[$0>>2]|0;
+ $164 = HEAP32[$153>>2]|0;
+ $165 = HEAP32[$155>>2]|0;
+ $166 = Math_imul($165, $164)|0;
+ $$0167197 = 0;
+ while(1) {
+ $167 = (($7) + ($$0167197<<2)|0);
+ $168 = HEAP8[$167>>0]|0;
+ $169 = (+($168&255));
+ $170 = $169 * 31.0;
+ $171 = $170 / 255.0;
+ $roundf176 = (+_roundf((+$171)));
+ $172 = (~~(($roundf176))&255);
+ $173 = (((($7) + ($$0167197<<2)|0)) + 1|0);
+ $174 = HEAP8[$173>>0]|0;
+ $175 = (+($174&255));
+ $176 = $175 * 31.0;
+ $177 = $176 / 255.0;
+ $roundf177 = (+_roundf((+$177)));
+ $178 = (~~(($roundf177))&255);
+ $179 = (((($7) + ($$0167197<<2)|0)) + 2|0);
+ $180 = HEAP8[$179>>0]|0;
+ $181 = (+($180&255));
+ $182 = $181 * 31.0;
+ $183 = $182 / 255.0;
+ $roundf178 = (+_roundf((+$183)));
+ $184 = (~~(($roundf178))&255);
+ $185 = (((($7) + ($$0167197<<2)|0)) + 3|0);
+ $186 = HEAP8[$185>>0]|0;
+ $187 = ($186&255)>(50);
+ $188 = $172&255;
+ $189 = $188 << 11;
+ $190 = $178&255;
+ $191 = $190 << 6;
+ $192 = $191 | $189;
+ $193 = $184&255;
+ $194 = $193 << 1;
+ $195 = $192 | $194;
+ $196 = $187&1;
+ $197 = $195 | $196;
+ $198 = $197&65535;
+ $199 = (($163) + ($$0167197<<1)|0);
+ HEAP16[$199>>1] = $198;
+ $200 = (($$0167197) + 1)|0;
+ $201 = ($200|0)<($166|0);
+ if ($201) {
+ $$0167197 = $200;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 6: {
+ $202 = ((($0)) + 4|0);
+ $203 = HEAP32[$202>>2]|0;
+ $204 = ((($0)) + 8|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = $203 << 1;
+ $207 = Math_imul($206, $205)|0;
+ $208 = (_malloc($207)|0);
+ HEAP32[$0>>2] = $208;
+ $209 = HEAP32[$202>>2]|0;
+ $210 = Math_imul($205, $209)|0;
+ $211 = ($210|0)>(0);
+ if ($211) {
+ $212 = HEAP32[$0>>2]|0;
+ $213 = HEAP32[$202>>2]|0;
+ $214 = HEAP32[$204>>2]|0;
+ $215 = Math_imul($214, $213)|0;
+ $$0166199 = 0;
+ while(1) {
+ $216 = (($7) + ($$0166199<<2)|0);
+ $217 = HEAP8[$216>>0]|0;
+ $218 = (+($217&255));
+ $219 = $218 * 15.0;
+ $220 = $219 / 255.0;
+ $roundf = (+_roundf((+$220)));
+ $221 = (~~(($roundf))&255);
+ $222 = (((($7) + ($$0166199<<2)|0)) + 1|0);
+ $223 = HEAP8[$222>>0]|0;
+ $224 = (+($223&255));
+ $225 = $224 * 15.0;
+ $226 = $225 / 255.0;
+ $roundf173 = (+_roundf((+$226)));
+ $227 = (~~(($roundf173))&255);
+ $228 = (((($7) + ($$0166199<<2)|0)) + 2|0);
+ $229 = HEAP8[$228>>0]|0;
+ $230 = (+($229&255));
+ $231 = $230 * 15.0;
+ $232 = $231 / 255.0;
+ $roundf174 = (+_roundf((+$232)));
+ $233 = (~~(($roundf174))&255);
+ $234 = (((($7) + ($$0166199<<2)|0)) + 3|0);
+ $235 = HEAP8[$234>>0]|0;
+ $236 = (+($235&255));
+ $237 = $236 * 15.0;
+ $238 = $237 / 255.0;
+ $roundf175 = (+_roundf((+$238)));
+ $239 = (~~(($roundf175))&255);
+ $240 = $221&255;
+ $241 = $240 << 12;
+ $242 = $227&255;
+ $243 = $242 << 8;
+ $244 = $243 | $241;
+ $245 = $233&255;
+ $246 = $245 << 4;
+ $247 = $244 | $246;
+ $248 = $239&255;
+ $249 = $247 | $248;
+ $250 = $249&65535;
+ $251 = (($212) + ($$0166199<<1)|0);
+ HEAP16[$251>>1] = $250;
+ $252 = (($$0166199) + 1)|0;
+ $253 = ($252|0)<($215|0);
+ if ($253) {
+ $$0166199 = $252;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 7: {
+ $254 = ((($0)) + 4|0);
+ $255 = HEAP32[$254>>2]|0;
+ $256 = ((($0)) + 8|0);
+ $257 = HEAP32[$256>>2]|0;
+ $258 = $255 << 2;
+ $259 = Math_imul($258, $257)|0;
+ $260 = (_malloc($259)|0);
+ HEAP32[$0>>2] = $260;
+ $261 = HEAP32[$254>>2]|0;
+ $262 = $261 << 2;
+ $263 = Math_imul($262, $257)|0;
+ $264 = ($263|0)>(0);
+ if ($264) {
+ $$0202 = 0;$$2201 = 0;
+ while(1) {
+ $265 = (($7) + ($$2201<<2)|0);
+ $266 = HEAP8[$265>>0]|0;
+ $267 = HEAP32[$0>>2]|0;
+ $268 = (($267) + ($$0202)|0);
+ HEAP8[$268>>0] = $266;
+ $269 = (((($7) + ($$2201<<2)|0)) + 1|0);
+ $270 = HEAP8[$269>>0]|0;
+ $271 = HEAP32[$0>>2]|0;
+ $272 = $$0202 | 1;
+ $273 = (($271) + ($272)|0);
+ HEAP8[$273>>0] = $270;
+ $274 = (((($7) + ($$2201<<2)|0)) + 2|0);
+ $275 = HEAP8[$274>>0]|0;
+ $276 = HEAP32[$0>>2]|0;
+ $277 = $$0202 | 2;
+ $278 = (($276) + ($277)|0);
+ HEAP8[$278>>0] = $275;
+ $279 = (((($7) + ($$2201<<2)|0)) + 3|0);
+ $280 = HEAP8[$279>>0]|0;
+ $281 = HEAP32[$0>>2]|0;
+ $282 = $$0202 | 3;
+ $283 = (($281) + ($282)|0);
+ HEAP8[$283>>0] = $280;
+ $284 = (($$2201) + 1)|0;
+ $285 = (($$0202) + 4)|0;
+ $286 = HEAP32[$254>>2]|0;
+ $287 = HEAP32[$256>>2]|0;
+ $288 = $286 << 2;
+ $289 = Math_imul($288, $287)|0;
+ $290 = ($285|0)<($289|0);
+ if ($290) {
+ $$0202 = $285;$$2201 = $284;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ _free($7);
+ STACKTOP = sp;return;
+}
+function _LoadTextureFromImage($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($1)) + 4|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($1)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 12|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0);
+ $12 = HEAP32[$3>>2]|0;
+ $13 = HEAP32[$5>>2]|0;
+ HEAP32[$0>>2] = $11;
+ $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12;
+ $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13;
+ $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10;
+ $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8;
+ return;
+}
+function _UnloadImage($0) {
+ $0 = $0|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ _free($1);
+ return;
+}
+function _rlglLoadTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0;
+ var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
+ $vararg_buffer15 = sp + 64|0;
+ $vararg_buffer11 = sp + 48|0;
+ $vararg_buffer9 = sp + 40|0;
+ $vararg_buffer7 = sp + 32|0;
+ $vararg_buffer5 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $5 = sp + 68|0;
+ _glBindTexture(3553,0);
+ HEAP32[$5>>2] = 0;
+ $6 = HEAP32[7733]|0;
+ $7 = ($6|0)==(0);
+ $8 = $3 & -4;
+ $switch = ($8|0)==(8);
+ $or$cond100 = $switch & $7;
+ if ($or$cond100) {
+ _TraceLog(2,3901,$vararg_buffer);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $9 = HEAP32[7734]|0;
+ $10 = ($9|0)==(0);
+ $11 = ($3|0)==(12);
+ $or$cond7 = $11 & $10;
+ if ($or$cond7) {
+ _TraceLog(2,3945,$vararg_buffer1);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $12 = HEAP32[7735]|0;
+ $13 = ($12|0)==(0);
+ $$off = (($3) + -13)|0;
+ $14 = ($$off>>>0)<(2);
+ $or$cond = $14 & $13;
+ if ($or$cond) {
+ _TraceLog(2,3990,$vararg_buffer3);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $15 = HEAP32[7736]|0;
+ $16 = ($15|0)==(0);
+ $$off92 = (($3) + -15)|0;
+ $17 = ($$off92>>>0)<(2);
+ $or$cond96 = $17 & $16;
+ if ($or$cond96) {
+ _TraceLog(2,4035,$vararg_buffer5);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $18 = HEAP32[7737]|0;
+ $19 = ($18|0)==(0);
+ $$off93 = (($3) + -17)|0;
+ $20 = ($$off93>>>0)<(2);
+ $or$cond98 = $20 & $19;
+ if ($or$cond98) {
+ _TraceLog(2,4080,$vararg_buffer7);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ _glGenTextures(1,($5|0));
+ $21 = HEAP32[$5>>2]|0;
+ _glBindTexture(3553,($21|0));
+ do {
+ switch ($3|0) {
+ case 1: {
+ _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0));
+ break;
+ }
+ case 2: {
+ _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0));
+ break;
+ }
+ case 3: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0));
+ break;
+ }
+ case 4: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0));
+ break;
+ }
+ case 5: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0));
+ break;
+ }
+ case 6: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0));
+ break;
+ }
+ case 7: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0));
+ break;
+ }
+ case 8: {
+ $22 = HEAP32[7733]|0;
+ $23 = ($22|0)==(0);
+ if (!($23)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33776);
+ }
+ break;
+ }
+ case 9: {
+ $24 = HEAP32[7733]|0;
+ $25 = ($24|0)==(0);
+ if (!($25)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33777);
+ }
+ break;
+ }
+ case 10: {
+ $26 = HEAP32[7733]|0;
+ $27 = ($26|0)==(0);
+ if (!($27)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33778);
+ }
+ break;
+ }
+ case 11: {
+ $28 = HEAP32[7733]|0;
+ $29 = ($28|0)==(0);
+ if (!($29)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33779);
+ }
+ break;
+ }
+ case 12: {
+ $30 = HEAP32[7734]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ _LoadCompressedTexture($0,$1,$2,$4,36196);
+ }
+ break;
+ }
+ case 13: {
+ $32 = HEAP32[7735]|0;
+ $33 = ($32|0)==(0);
+ if (!($33)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37492);
+ }
+ break;
+ }
+ case 14: {
+ $34 = HEAP32[7735]|0;
+ $35 = ($34|0)==(0);
+ if (!($35)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37496);
+ }
+ break;
+ }
+ case 15: {
+ $36 = HEAP32[7736]|0;
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35840);
+ }
+ break;
+ }
+ case 16: {
+ $38 = HEAP32[7736]|0;
+ $39 = ($38|0)==(0);
+ if (!($39)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35842);
+ }
+ break;
+ }
+ case 17: {
+ $40 = HEAP32[7737]|0;
+ $41 = ($40|0)==(0);
+ if (!($41)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37808);
+ }
+ break;
+ }
+ case 18: {
+ $42 = HEAP32[7737]|0;
+ $43 = ($42|0)==(0);
+ if (!($43)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37815);
+ }
+ break;
+ }
+ default: {
+ _TraceLog(2,4125,$vararg_buffer9);
+ }
+ }
+ } while(0);
+ $44 = HEAP32[7738]|0;
+ $45 = ($44|0)==(0);
+ if ($45) {
+ _glTexParameteri(3553,10242,33071);
+ _glTexParameteri(3553,10243,33071);
+ } else {
+ _glTexParameteri(3553,10242,10497);
+ _glTexParameteri(3553,10243,10497);
+ }
+ _glTexParameteri(3553,10240,9728);
+ _glTexParameteri(3553,10241,9728);
+ _glBindTexture(3553,0);
+ $46 = HEAP32[$5>>2]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ _TraceLog(2,4203,$vararg_buffer15);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer11>>2] = $46;
+ $vararg_ptr13 = ((($vararg_buffer11)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ $vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
+ HEAP32[$vararg_ptr14>>2] = $2;
+ _TraceLog(0,4154,$vararg_buffer11);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadCompressedTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glPixelStorei(3317,1);
+ switch ($4|0) {
+ case 33776: case 33777: case 36196: case 37492: {
+ $$038 = 8;
+ break;
+ }
+ default: {
+ $$038 = 16;
+ }
+ }
+ $5 = ($3|0)<(1);
+ $6 = $1 | $2;
+ $7 = ($6|0)==(0);
+ $or$cond42 = $5 | $7;
+ if ($or$cond42) {
+ return;
+ } else {
+ $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1;
+ }
+ while(1) {
+ $8 = (($$046) + 3)|0;
+ $9 = (($8|0) / 4)&-1;
+ $10 = (($$03943) + 3)|0;
+ $11 = (($10|0) / 4)&-1;
+ $12 = Math_imul($11, $$038)|0;
+ $13 = Math_imul($12, $9)|0;
+ $14 = (($0) + ($$03744)|0);
+ _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0));
+ $15 = (($13) + ($$03744))|0;
+ $16 = (($$046|0) / 2)&-1;
+ $17 = (($$03943|0) / 2)&-1;
+ $18 = ($$046|0)<(2);
+ $$ = $18 ? 1 : $16;
+ $19 = ($$03943|0)<(2);
+ $$140 = $19 ? 1 : $17;
+ $20 = (($$03645) + 1)|0;
+ $21 = ($20|0)>=($3|0);
+ $22 = $$ | $$140;
+ $23 = ($22|0)==(0);
+ $or$cond = $21 | $23;
+ if ($or$cond) {
+ break;
+ } else {
+ $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$;
+ }
+ }
+ return;
+}
+function _GetImageData($0) {
+ $0 = $0|0;
+ var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0;
+ var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = $2 << 2;
+ $6 = Math_imul($5, $4)|0;
+ $7 = (_malloc($6)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = Math_imul($4, $8)|0;
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return ($7|0);
+ }
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = HEAP32[$0>>2]|0;
+ $$0104105 = 0;$$0106 = 0;
+ while(1) {
+ switch ($12|0) {
+ case 1: {
+ $14 = (($13) + ($$0106)|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$16>>0] = $15;
+ $17 = HEAP8[$14>>0]|0;
+ $18 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$18>>0] = $17;
+ $19 = HEAP8[$14>>0]|0;
+ $20 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$20>>0] = $19;
+ $21 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$21>>0] = -1;
+ $22 = (($$0106) + 1)|0;
+ $$1 = $22;
+ break;
+ }
+ case 2: {
+ $23 = (($13) + ($$0106)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$25>>0] = $24;
+ $26 = HEAP8[$23>>0]|0;
+ $27 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$27>>0] = $26;
+ $28 = HEAP8[$23>>0]|0;
+ $29 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$29>>0] = $28;
+ $30 = (($$0106) + 1)|0;
+ $31 = (($13) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$33>>0] = $32;
+ $34 = (($$0106) + 2)|0;
+ $$1 = $34;
+ break;
+ }
+ case 5: {
+ $35 = (($13) + ($$0106<<1)|0);
+ $36 = HEAP16[$35>>1]|0;
+ $37 = $36&65535;
+ $38 = $37 >>> 11;
+ $39 = (+($38|0));
+ $40 = $39 * 8.0;
+ $41 = (~~(($40))&255);
+ $42 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$42>>0] = $41;
+ $43 = $37 >>> 6;
+ $44 = $43 & 31;
+ $45 = (+($44|0));
+ $46 = $45 * 8.0;
+ $47 = (~~(($46))&255);
+ $48 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$48>>0] = $47;
+ $49 = $37 >>> 1;
+ $50 = $49 & 31;
+ $51 = (+($50|0));
+ $52 = $51 * 8.0;
+ $53 = (~~(($52))&255);
+ $54 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$54>>0] = $53;
+ $55 = $37 & 1;
+ $56 = (0 - ($55))|0;
+ $57 = $56&255;
+ $58 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$58>>0] = $57;
+ $59 = (($$0106) + 1)|0;
+ $$1 = $59;
+ break;
+ }
+ case 3: {
+ $60 = (($13) + ($$0106<<1)|0);
+ $61 = HEAP16[$60>>1]|0;
+ $62 = $61&65535;
+ $63 = $62 >>> 11;
+ $64 = (+($63|0));
+ $65 = $64 * 8.0;
+ $66 = (~~(($65))&255);
+ $67 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$67>>0] = $66;
+ $68 = $62 >>> 5;
+ $69 = $68 & 63;
+ $70 = (+($69|0));
+ $71 = $70 * 4.0;
+ $72 = (~~(($71))&255);
+ $73 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$73>>0] = $72;
+ $74 = $62 & 31;
+ $75 = (+($74|0));
+ $76 = $75 * 8.0;
+ $77 = (~~(($76))&255);
+ $78 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$78>>0] = $77;
+ $79 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$79>>0] = -1;
+ $80 = (($$0106) + 1)|0;
+ $$1 = $80;
+ break;
+ }
+ case 6: {
+ $81 = (($13) + ($$0106<<1)|0);
+ $82 = HEAP16[$81>>1]|0;
+ $83 = $82&65535;
+ $84 = $83 >>> 12;
+ $85 = (+($84|0));
+ $86 = $85 * 17.0;
+ $87 = (~~(($86))&255);
+ $88 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$88>>0] = $87;
+ $89 = $83 >>> 8;
+ $90 = $89 & 15;
+ $91 = (+($90|0));
+ $92 = $91 * 17.0;
+ $93 = (~~(($92))&255);
+ $94 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$94>>0] = $93;
+ $95 = $83 >>> 4;
+ $96 = $95 & 15;
+ $97 = (+($96|0));
+ $98 = $97 * 17.0;
+ $99 = (~~(($98))&255);
+ $100 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$100>>0] = $99;
+ $101 = $83 & 15;
+ $102 = (+($101|0));
+ $103 = $102 * 17.0;
+ $104 = (~~(($103))&255);
+ $105 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$105>>0] = $104;
+ $106 = (($$0106) + 1)|0;
+ $$1 = $106;
+ break;
+ }
+ case 7: {
+ $107 = (($13) + ($$0106)|0);
+ $108 = HEAP8[$107>>0]|0;
+ $109 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$109>>0] = $108;
+ $110 = (($$0106) + 1)|0;
+ $111 = (($13) + ($110)|0);
+ $112 = HEAP8[$111>>0]|0;
+ $113 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$113>>0] = $112;
+ $114 = (($$0106) + 2)|0;
+ $115 = (($13) + ($114)|0);
+ $116 = HEAP8[$115>>0]|0;
+ $117 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$117>>0] = $116;
+ $118 = (($$0106) + 3)|0;
+ $119 = (($13) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $121 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$121>>0] = $120;
+ $122 = (($$0106) + 4)|0;
+ $$1 = $122;
+ break;
+ }
+ case 4: {
+ $123 = (($13) + ($$0106)|0);
+ $124 = HEAP8[$123>>0]|0;
+ $125 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$125>>0] = $124;
+ $126 = (($$0106) + 1)|0;
+ $127 = (($13) + ($126)|0);
+ $128 = HEAP8[$127>>0]|0;
+ $129 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$129>>0] = $128;
+ $130 = (($$0106) + 2)|0;
+ $131 = (($13) + ($130)|0);
+ $132 = HEAP8[$131>>0]|0;
+ $133 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$133>>0] = $132;
+ $134 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$134>>0] = -1;
+ $135 = (($$0106) + 3)|0;
+ $$1 = $135;
+ break;
+ }
+ default: {
+ _TraceLog(2,4286,$vararg_buffer);
+ $$1 = $$0106;
+ }
+ }
+ $136 = (($$0104105) + 1)|0;
+ $137 = HEAP32[$1>>2]|0;
+ $138 = HEAP32[$3>>2]|0;
+ $139 = Math_imul($138, $137)|0;
+ $140 = ($136|0)<($139|0);
+ if ($140) {
+ $$0104105 = $136;$$0106 = $$1;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return ($7|0);
+}
+function _ErrorCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ HEAP32[$vararg_buffer>>2] = $0;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $1;
+ _TraceLog(2,8152,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlGetVersion() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 4;
+}
+function _SetupFramebufferSize($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0;
+ var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0;
+ var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0;
+ var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $vararg_buffer8 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $2 = sp + 40|0;
+ $3 = HEAP32[7717]|0;
+ $4 = ($3|0)>($0|0);
+ if (!($4)) {
+ $5 = HEAP32[7716]|0;
+ $6 = ($5|0)>($1|0);
+ if (!($6)) {
+ $30 = ($3|0)<($0|0);
+ $31 = ($5|0)<($1|0);
+ $or$cond = $30 | $31;
+ if (!($or$cond)) {
+ HEAP32[7758] = $3;
+ HEAP32[7759] = $5;
+ HEAP32[7760] = 0;
+ HEAP32[7761] = 0;
+ STACKTOP = sp;return;
+ }
+ HEAP32[$vararg_buffer8>>2] = $3;
+ $vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
+ HEAP32[$vararg_ptr11>>2] = $5;
+ $vararg_ptr12 = ((($vararg_buffer8)) + 8|0);
+ HEAP32[$vararg_ptr12>>2] = $0;
+ $vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ _TraceLog(0,8086,$vararg_buffer8);
+ $32 = (+($0|0));
+ $33 = (+($1|0));
+ $34 = $32 / $33;
+ $35 = HEAP32[7717]|0;
+ $36 = (+($35|0));
+ $37 = HEAP32[7716]|0;
+ $38 = (+($37|0));
+ $39 = $36 / $38;
+ $40 = !($34 <= $39);
+ if ($40) {
+ $44 = $34 * $38;
+ $roundf = (+_roundf((+$44)));
+ $45 = (~~(($roundf)));
+ HEAP32[7758] = $45;
+ HEAP32[7759] = $37;
+ $46 = (($45) - ($35))|0;
+ HEAP32[7760] = $46;
+ $$sink1 = 0;
+ } else {
+ HEAP32[7758] = $35;
+ $41 = $36 / $34;
+ $roundf38 = (+_roundf((+$41)));
+ $42 = (~~(($roundf38)));
+ HEAP32[7759] = $42;
+ HEAP32[7760] = 0;
+ $43 = (($42) - ($37))|0;
+ $$sink1 = $43;
+ }
+ HEAP32[7761] = $$sink1;
+ STACKTOP = sp;return;
+ }
+ }
+ $7 = HEAP32[7716]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $7;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $0;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $1;
+ _TraceLog(2,7943,$vararg_buffer);
+ $8 = (+($0|0));
+ $9 = HEAP32[7717]|0;
+ $10 = (+($9|0));
+ $11 = $8 / $10;
+ $12 = (+($1|0));
+ $13 = HEAP32[7716]|0;
+ $14 = (+($13|0));
+ $15 = $12 / $14;
+ $16 = !($11 <= $15);
+ if ($16) {
+ $22 = $10 * $15;
+ $roundf39 = (+_roundf((+$22)));
+ $23 = (~~(($roundf39)));
+ HEAP32[7758] = $23;
+ HEAP32[7759] = $1;
+ $24 = (($0) - ($23))|0;
+ HEAP32[7760] = $24;
+ $$sink = 0;
+ } else {
+ HEAP32[7758] = $0;
+ $17 = HEAP32[7716]|0;
+ $18 = (+($17|0));
+ $19 = $11 * $18;
+ $roundf40 = (+_roundf((+$19)));
+ $20 = (~~(($roundf40)));
+ HEAP32[7759] = $20;
+ HEAP32[7760] = 0;
+ $21 = (($1) - ($20))|0;
+ $$sink = $21;
+ }
+ HEAP32[7761] = $$sink;
+ $25 = HEAP32[7758]|0;
+ $26 = (+($25|0));
+ $27 = HEAP32[7717]|0;
+ $28 = (+($27|0));
+ $29 = $26 / $28;
+ _MatrixScale($2,$29,$29,$29);
+ dest=30956; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[7758] = $0;
+ HEAP32[7759] = $1;
+ HEAP32[$vararg_buffer4>>2] = $0;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $1;
+ _TraceLog(2,8021,$vararg_buffer4);
+ STACKTOP = sp;return;
+}
+function _WindowSizeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0.0, $4 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlViewport(0,0,$1,$2);
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $3 = (+($1|0));
+ $4 = (+($2|0));
+ _rlOrtho(0.0,$3,$4,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ _rlClearScreenBuffers();
+ HEAP32[7717] = $1;
+ HEAP32[7716] = $2;
+ HEAP32[7758] = $1;
+ HEAP32[7759] = $2;
+ return;
+}
+function _CursorEnterCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _KeyCallback($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $5 = HEAP32[741]|0;
+ $6 = ($5|0)==($1|0);
+ $7 = ($3|0)==(1);
+ $or$cond = $7 & $6;
+ if ($or$cond) {
+ _glfwSetWindowShouldClose(($0|0),1);
+ return;
+ }
+ $8 = $3&255;
+ $9 = (33687 + ($1)|0);
+ HEAP8[$9>>0] = $8;
+ if (!($7)) {
+ return;
+ }
+ HEAP32[740] = $1;
+ return;
+}
+function _MouseButtonCallback($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy = sp + 64|0;
+ $4 = sp + 8|0;
+ $5 = sp;
+ $6 = $2&255;
+ $7 = (33681 + ($1)|0);
+ HEAP8[$7>>0] = $6;
+ $8 = (_IsMouseButtonPressed(0)|0);
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $10 = (_IsMouseButtonReleased(0)|0);
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $$sink = 0;
+ label = 3;
+ }
+ } else {
+ $$sink = 1;
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ HEAP32[$4>>2] = $$sink;
+ }
+ $12 = ((($4)) + 8|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($4)) + 4|0);
+ HEAP32[$13>>2] = 1;
+ $14 = ((($4)) + 24|0);
+ _GetMousePosition($5);
+ $15 = $5;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = $14;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = (_GetScreenWidth()|0);
+ $26 = (+($25|0));
+ $27 = +HEAPF32[$14>>2];
+ $28 = $27 / $26;
+ HEAPF32[$14>>2] = $28;
+ $29 = (_GetScreenHeight()|0);
+ $30 = (+($29|0));
+ $31 = ((($4)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 / $30;
+ HEAPF32[$31>>2] = $33;
+ dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _MouseCursorPosCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ HEAP32[$3>>2] = 2;
+ $4 = ((($3)) + 8|0);
+ HEAP32[$4>>2] = 0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = 1;
+ $6 = $1;
+ $7 = $2;
+ $$sroa$0$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6;
+ $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7;
+ $8 = ((($3)) + 24|0);
+ $9 = $8;
+ $10 = $9;
+ $11 = HEAP32[$10>>2]|0;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ $14 = HEAP32[$13>>2]|0;
+ $15 = 13968;
+ $16 = $15;
+ HEAP32[$16>>2] = $11;
+ $17 = (($15) + 4)|0;
+ $18 = $17;
+ HEAP32[$18>>2] = $14;
+ $19 = (_GetScreenWidth()|0);
+ $20 = (+($19|0));
+ $21 = +HEAPF32[$8>>2];
+ $22 = $21 / $20;
+ HEAPF32[$8>>2] = $22;
+ $23 = (_GetScreenHeight()|0);
+ $24 = (+($23|0));
+ $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2];
+ $26 = $25 / $24;
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _CharCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[740] = $1;
+ return;
+}
+function _ScrollCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (~~(($2)));
+ HEAP32[8131] = $3;
+ return;
+}
+function _WindowIconifyCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)!=(0);
+ $$sink = $2&1;
+ HEAP32[8130] = $$sink;
+ return;
+}
+function _rlglInit($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0;
+ var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0);
+ $vararg_buffer41 = sp + 2184|0;
+ $vararg_buffer39 = sp + 2176|0;
+ $vararg_buffer36 = sp + 2168|0;
+ $vararg_buffer34 = sp + 2160|0;
+ $vararg_buffer31 = sp + 2152|0;
+ $vararg_buffer29 = sp + 2144|0;
+ $vararg_buffer27 = sp + 2136|0;
+ $vararg_buffer25 = sp + 2128|0;
+ $vararg_buffer23 = sp + 2120|0;
+ $vararg_buffer21 = sp + 2112|0;
+ $vararg_buffer19 = sp + 2104|0;
+ $vararg_buffer17 = sp + 2096|0;
+ $vararg_buffer15 = sp + 2088|0;
+ $vararg_buffer13 = sp + 2080|0;
+ $vararg_buffer10 = sp + 2072|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 2400|0;
+ $3 = sp + 2384|0;
+ $4 = sp + 2320|0;
+ $5 = sp + 2256|0;
+ $6 = sp + 2192|0;
+ $7 = (_glGetString(7936)|0);
+ HEAP32[$vararg_buffer>>2] = $7;
+ _TraceLog(0,4584,$vararg_buffer);
+ $8 = (_glGetString(7937)|0);
+ HEAP32[$vararg_buffer1>>2] = $8;
+ _TraceLog(0,4602,$vararg_buffer1);
+ $9 = (_glGetString(7938)|0);
+ HEAP32[$vararg_buffer4>>2] = $9;
+ _TraceLog(0,4620,$vararg_buffer4);
+ $10 = (_glGetString(35724)|0);
+ HEAP32[$vararg_buffer7>>2] = $10;
+ _TraceLog(0,4638,$vararg_buffer7);
+ $11 = (_glGetString(7939)|0);
+ $12 = (_strlen($11)|0);
+ $13 = (($12) + 1)|0;
+ $14 = (_malloc($13)|0);
+ _memcpy(($14|0),($11|0),($13|0))|0;
+ $$062 = 0;$$sink63 = $14;
+ while(1) {
+ $15 = (_strtok($$sink63,4656)|0);
+ $16 = (($vararg_buffer7) + ($$062<<2)|0);
+ HEAP32[$16>>2] = $15;
+ $17 = ($15|0)==(0|0);
+ $18 = (($$062) + 1)|0;
+ if ($17) {
+ break;
+ } else {
+ $$062 = $18;$$sink63 = 0;
+ }
+ }
+ _free($14);
+ $19 = (($$062) + -1)|0;
+ HEAP32[$vararg_buffer10>>2] = $19;
+ _TraceLog(0,4658,$vararg_buffer10);
+ $20 = ($$062|0)>(1);
+ if ($20) {
+ $$06167 = 0;
+ while(1) {
+ $23 = (($vararg_buffer7) + ($$06167<<2)|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = (_strcmp($24,4693)|0);
+ $26 = ($25|0)==(0);
+ if ($26) {
+ HEAP32[7796] = 1;
+ $27 = (_eglGetProcAddress((4720|0))|0);
+ HEAP32[7797] = $27;
+ $28 = (_eglGetProcAddress((4741|0))|0);
+ HEAP32[7798] = $28;
+ $29 = (_eglGetProcAddress((4762|0))|0);
+ HEAP32[7799] = $29;
+ }
+ $30 = (_strcmp($24,4786)|0);
+ $31 = ($30|0)==(0);
+ if ($31) {
+ HEAP32[7738] = 1;
+ }
+ $32 = (_strcmp($24,4806)|0);
+ $33 = ($32|0)==(0);
+ if ($33) {
+ label = 12;
+ } else {
+ $34 = HEAP32[$23>>2]|0;
+ $35 = (_strcmp($34,4838)|0);
+ $36 = ($35|0)==(0);
+ if ($36) {
+ label = 12;
+ } else {
+ $37 = (_strcmp($34,4871)|0);
+ $38 = ($37|0)==(0);
+ if ($38) {
+ label = 12;
+ }
+ }
+ }
+ if ((label|0) == 12) {
+ label = 0;
+ HEAP32[7733] = 1;
+ }
+ $39 = (_strcmp($24,4911)|0);
+ $40 = ($39|0)==(0);
+ if ($40) {
+ label = 15;
+ } else {
+ $41 = HEAP32[$23>>2]|0;
+ $42 = (_strcmp($41,4947)|0);
+ $43 = ($42|0)==(0);
+ if ($43) {
+ label = 15;
+ }
+ }
+ if ((label|0) == 15) {
+ label = 0;
+ HEAP32[7734] = 1;
+ }
+ $44 = HEAP32[$23>>2]|0;
+ $45 = (_strcmp($44,4980)|0);
+ $46 = ($45|0)==(0);
+ if ($46) {
+ HEAP32[7735] = 1;
+ }
+ $47 = (_strcmp($44,5005)|0);
+ $48 = ($47|0)==(0);
+ if ($48) {
+ HEAP32[7736] = 1;
+ }
+ $49 = (_strcmp($44,5038)|0);
+ $50 = ($49|0)==(0);
+ if ($50) {
+ HEAP32[7737] = 1;
+ }
+ $51 = (_strcmp($44,5074)|0);
+ $52 = ($51|0)==(0);
+ if ($52) {
+ HEAP32[7800] = 1;
+ _glGetFloatv(34047,(31204|0));
+ }
+ $53 = HEAP32[$23>>2]|0;
+ $54 = (_strcmp($53,5108)|0);
+ $55 = ($54|0)==(0);
+ if ($55) {
+ HEAP32[7802] = 1;
+ }
+ $56 = (($$06167) + 1)|0;
+ $exitcond70 = ($56|0)==($19|0);
+ if ($exitcond70) {
+ break;
+ } else {
+ $$06167 = $56;
+ }
+ }
+ }
+ $21 = HEAP32[7796]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ _TraceLog(2,5211,$vararg_buffer15);
+ } else {
+ _TraceLog(0,5136,$vararg_buffer13);
+ }
+ $57 = HEAP32[7738]|0;
+ $58 = ($57|0)==(0);
+ if ($58) {
+ _TraceLog(2,5347,$vararg_buffer19);
+ } else {
+ _TraceLog(0,5272,$vararg_buffer17);
+ }
+ $59 = HEAP32[7733]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ _TraceLog(0,5439,$vararg_buffer21);
+ }
+ $61 = HEAP32[7734]|0;
+ $62 = ($61|0)==(0);
+ if (!($62)) {
+ _TraceLog(0,5485,$vararg_buffer23);
+ }
+ $63 = HEAP32[7735]|0;
+ $64 = ($63|0)==(0);
+ if (!($64)) {
+ _TraceLog(0,5532,$vararg_buffer25);
+ }
+ $65 = HEAP32[7736]|0;
+ $66 = ($65|0)==(0);
+ if (!($66)) {
+ _TraceLog(0,5583,$vararg_buffer27);
+ }
+ $67 = HEAP32[7737]|0;
+ $68 = ($67|0)==(0);
+ if (!($68)) {
+ _TraceLog(0,5630,$vararg_buffer29);
+ }
+ $69 = HEAP32[7800]|0;
+ $70 = ($69|0)==(0);
+ if (!($70)) {
+ $71 = +HEAPF32[7801];
+ $72 = $71;
+ HEAPF64[$vararg_buffer31>>3] = $72;
+ _TraceLog(0,5677,$vararg_buffer31);
+ }
+ $73 = HEAP32[7802]|0;
+ $74 = ($73|0)==(0);
+ if (!($74)) {
+ _TraceLog(0,5743,$vararg_buffer34);
+ }
+ HEAP32[$vararg_buffer10>>2] = -1;
+ $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
+ HEAP32[7803] = $75;
+ $76 = ($75|0)==(0);
+ if ($76) {
+ _TraceLog(2,5847,$vararg_buffer39);
+ } else {
+ HEAP32[$vararg_buffer36>>2] = $75;
+ _TraceLog(0,5796,$vararg_buffer36);
+ }
+ _LoadDefaultShader($2);
+ dest=31216; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=31272; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _LoadDefaultBuffers();
+ $77 = (_malloc(49152)|0);
+ HEAP32[7832] = $77;
+ $$06066 = 0;
+ while(1) {
+ $79 = HEAP32[7832]|0;
+ $80 = (($79) + (($$06066*12)|0)|0);
+ _VectorZero($3);
+ ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
+ $81 = (($$06066) + 1)|0;
+ $exitcond69 = ($81|0)==(4096);
+ if ($exitcond69) {
+ break;
+ } else {
+ $$06066 = $81;
+ }
+ }
+ $78 = (_malloc(36864)|0);
+ HEAP32[7833] = $78;
+ $$05965 = 0;
+ while(1) {
+ $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
+ HEAP32[$82>>2] = 0;
+ $83 = (($78) + (($$05965*144)|0)|0);
+ HEAP32[$83>>2] = 0;
+ $84 = (($$05965) + 1)|0;
+ $exitcond = ($84|0)==(256);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05965 = $84;
+ }
+ }
+ HEAP32[7834] = 1;
+ $85 = HEAP32[7803]|0;
+ $86 = ((($78)) + 8|0);
+ HEAP32[$86>>2] = $85;
+ HEAP32[7835] = 4;
+ _MatrixIdentity($4);
+ dest=31344; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31408); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31472); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31536); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31600); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31664); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31728); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31792); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31856); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31920); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31984); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32048); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32112); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32176); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32240); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32304); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($5);
+ dest=31052; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($6);
+ dest=31116; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[7762] = 31116;
+ _glDepthFunc(515);
+ _glDisable(2929);
+ _glBlendFunc(770,771);
+ _glEnable(3042);
+ _glCullFace(1029);
+ _glFrontFace(2305);
+ _glEnable(2884);
+ _glClearColor(0.0,0.0,0.0,1.0);
+ _glClearDepthf(1.0);
+ _glClear(16640);
+ HEAP32[8092] = $0;
+ HEAP32[8093] = $1;
+ _TraceLog(0,5886,$vararg_buffer41);
+ STACKTOP = sp;return;
+}
+function _SetupViewport() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7760]|0;
+ $1 = (($0|0) / 2)&-1;
+ $2 = HEAP32[7761]|0;
+ $3 = (($2|0) / 2)&-1;
+ $4 = HEAP32[7758]|0;
+ $5 = (($4) - ($0))|0;
+ $6 = HEAP32[7759]|0;
+ $7 = (($6) - ($2))|0;
+ _rlViewport($1,$3,$5,$7);
+ return;
+}
+function _rlMatrixMode($0) {
+ $0 = $0|0;
+ var $modelview$sink = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ switch ($0|0) {
+ case 5889: {
+ $modelview$sink = 31052;
+ label = 3;
+ break;
+ }
+ case 5888: {
+ $modelview$sink = 31116;
+ label = 3;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 3) {
+ HEAP32[7762] = $modelview$sink;
+ }
+ HEAP32[7795] = $0;
+ return;
+}
+function _rlLoadIdentity() {
+ var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $0 = sp;
+ $1 = HEAP32[7762]|0;
+ _MatrixIdentity($0);
+ dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlOrtho($0,$1,$2,$3,$4,$5) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
+ _MatrixTranspose($6);
+ $8 = HEAP32[7762]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy,$$byval_copy1);
+ dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _ClearBackground($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP8[$0>>0]|0;
+ $2 = ((($0)) + 1|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = ((($0)) + 2|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = ((($0)) + 3|0);
+ $7 = HEAP8[$6>>0]|0;
+ _rlClearColor($1,$3,$5,$7);
+ return;
+}
+function _rlClearColor($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = (+($0&255));
+ $5 = $4 / 255.0;
+ $6 = (+($1&255));
+ $7 = $6 / 255.0;
+ $8 = (+($2&255));
+ $9 = $8 / 255.0;
+ $10 = (+($3&255));
+ $11 = $10 / 255.0;
+ _glClearColor((+$5),(+$7),(+$9),(+$11));
+ return;
+}
+function _rlViewport($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glViewport(($0|0),($1|0),($2|0),($3|0));
+ return;
+}
+function _LoadDefaultShader($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0);
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $1 = sp + 16|0;
+ $2 = sp + 513|0;
+ $3 = sp + 72|0;
+ _memcpy(($2|0),(6462|0),489)|0;
+ _memcpy(($3|0),(6951|0),441)|0;
+ $4 = (_LoadShaderProgram($2,$3)|0);
+ HEAP32[$1>>2] = $4;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ HEAP32[$vararg_buffer1>>2] = $4;
+ _TraceLog(2,7440,$vararg_buffer1);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $4;
+ _TraceLog(0,7392,$vararg_buffer);
+ }
+ $6 = HEAP32[$1>>2]|0;
+ $7 = ($6|0)==(0);
+ if (!($7)) {
+ _LoadDefaultShaderLocations($1);
+ }
+ dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _LoadDefaultBuffers() {
+ var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
+ var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
+ var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0;
+ var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $vararg_buffer17 = sp + 48|0;
+ $vararg_buffer14 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $0 = (_malloc(24576)|0);
+ HEAP32[(32388)>>2] = $0;
+ $1 = (_malloc(8192)|0);
+ HEAP32[(32396)>>2] = $1;
+ HEAP32[(32392)>>2] = 0;
+ HEAP32[(32400)>>2] = 0;
+ _memset(($0|0),0,24576)|0;
+ $$05972 = 0;
+ while(1) {
+ $2 = HEAP32[(32396)>>2]|0;
+ $3 = (($2) + ($$05972)|0);
+ HEAP8[$3>>0] = 0;
+ $4 = (($$05972) + 1)|0;
+ $exitcond80 = ($4|0)==(8192);
+ if ($exitcond80) {
+ break;
+ } else {
+ $$05972 = $4;
+ }
+ }
+ HEAP32[8094] = 0;
+ HEAP32[(32384)>>2] = 0;
+ HEAP32[(32380)>>2] = 0;
+ $5 = (_malloc(73728)|0);
+ HEAP32[(32436)>>2] = $5;
+ $6 = (_malloc(24576)|0);
+ HEAP32[(32444)>>2] = $6;
+ HEAP32[(32440)>>2] = 0;
+ HEAP32[(32448)>>2] = 0;
+ _memset(($5|0),0,73728)|0;
+ $$05770 = 0;
+ while(1) {
+ $7 = HEAP32[(32444)>>2]|0;
+ $8 = (($7) + ($$05770)|0);
+ HEAP8[$8>>0] = 0;
+ $9 = (($$05770) + 1)|0;
+ $exitcond78 = ($9|0)==(24576);
+ if ($exitcond78) {
+ break;
+ } else {
+ $$05770 = $9;
+ }
+ }
+ HEAP32[8106] = 0;
+ HEAP32[(32432)>>2] = 0;
+ HEAP32[(32428)>>2] = 0;
+ $10 = (_malloc(49152)|0);
+ HEAP32[(32484)>>2] = $10;
+ $11 = (_malloc(32768)|0);
+ HEAP32[(32488)>>2] = $11;
+ $12 = (_malloc(16384)|0);
+ HEAP32[(32492)>>2] = $12;
+ $13 = (_malloc(12288)|0);
+ HEAP32[(32496)>>2] = $13;
+ $14 = HEAP32[(32484)>>2]|0;
+ _memset(($14|0),0,49152)|0;
+ $15 = HEAP32[(32488)>>2]|0;
+ _memset(($15|0),0,32768)|0;
+ $$05467 = 0;
+ while(1) {
+ $17 = HEAP32[(32492)>>2]|0;
+ $18 = (($17) + ($$05467)|0);
+ HEAP8[$18>>0] = 0;
+ $19 = (($$05467) + 1)|0;
+ $exitcond75 = ($19|0)==(16384);
+ if ($exitcond75) {
+ break;
+ } else {
+ $$05467 = $19;
+ }
+ }
+ $16 = HEAP32[(32496)>>2]|0;
+ $$05365 = 0;$$066 = 0;
+ while(1) {
+ $22 = $$05365 << 2;
+ $23 = $22&65535;
+ $24 = (($16) + ($$066<<1)|0);
+ HEAP16[$24>>1] = $23;
+ $25 = $22 | 1;
+ $26 = $25&65535;
+ $27 = $$066 | 1;
+ $28 = (($16) + ($27<<1)|0);
+ HEAP16[$28>>1] = $26;
+ $29 = $22 | 2;
+ $30 = $29&65535;
+ $31 = (($$066) + 2)|0;
+ $32 = (($16) + ($31<<1)|0);
+ HEAP16[$32>>1] = $30;
+ $33 = (($$066) + 3)|0;
+ $34 = (($16) + ($33<<1)|0);
+ HEAP16[$34>>1] = $23;
+ $35 = (($$066) + 4)|0;
+ $36 = (($16) + ($35<<1)|0);
+ HEAP16[$36>>1] = $30;
+ $37 = $22 | 3;
+ $38 = $37&65535;
+ $39 = (($$066) + 5)|0;
+ $40 = (($16) + ($39<<1)|0);
+ HEAP16[$40>>1] = $38;
+ $41 = (($$05365) + 1)|0;
+ $42 = (($$066) + 6)|0;
+ $exitcond = ($41|0)==(1024);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05365 = $41;$$066 = $42;
+ }
+ }
+ HEAP32[8118] = 0;
+ HEAP32[(32476)>>2] = 0;
+ HEAP32[(32480)>>2] = 0;
+ _TraceLog(0,5933,$vararg_buffer);
+ $20 = HEAP32[7796]|0;
+ $21 = ($20|0)==(0);
+ if (!($21)) {
+ $43 = HEAP32[7797]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(32404));
+ $44 = HEAP32[7798]|0;
+ $45 = HEAP32[(32404)>>2]|0;
+ FUNCTION_TABLE_vi[$44 & 31]($45);
+ }
+ _glGenBuffers(2,((32408)|0));
+ $46 = HEAP32[(32408)>>2]|0;
+ _glBindBuffer(34962,($46|0));
+ $47 = HEAP32[(32388)>>2]|0;
+ _glBufferData(34962,24576,($47|0),35048);
+ $48 = HEAP32[(31276)>>2]|0;
+ _glEnableVertexAttribArray(($48|0));
+ $49 = HEAP32[(31276)>>2]|0;
+ _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
+ _glGenBuffers(2,((32412)|0));
+ $50 = HEAP32[(32412)>>2]|0;
+ _glBindBuffer(34962,($50|0));
+ $51 = HEAP32[(32396)>>2]|0;
+ _glBufferData(34962,8192,($51|0),35048);
+ $52 = HEAP32[(31296)>>2]|0;
+ _glEnableVertexAttribArray(($52|0));
+ $53 = HEAP32[(31296)>>2]|0;
+ _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
+ $54 = HEAP32[7796]|0;
+ $55 = ($54|0)==(0);
+ if ($55) {
+ $57 = HEAP32[(32408)>>2]|0;
+ $58 = HEAP32[(32412)>>2]|0;
+ HEAP32[$vararg_buffer3>>2] = $57;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $58;
+ _TraceLog(0,6071,$vararg_buffer3);
+ } else {
+ $56 = HEAP32[(32404)>>2]|0;
+ HEAP32[$vararg_buffer1>>2] = $56;
+ _TraceLog(0,6006,$vararg_buffer1);
+ }
+ $59 = HEAP32[7796]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ $61 = HEAP32[7797]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(32452));
+ $62 = HEAP32[7798]|0;
+ $63 = HEAP32[(32452)>>2]|0;
+ FUNCTION_TABLE_vi[$62 & 31]($63);
+ }
+ _glGenBuffers(1,((32456)|0));
+ $64 = HEAP32[(32456)>>2]|0;
+ _glBindBuffer(34962,($64|0));
+ $65 = HEAP32[(32436)>>2]|0;
+ _glBufferData(34962,73728,($65|0),35048);
+ $66 = HEAP32[(31276)>>2]|0;
+ _glEnableVertexAttribArray(($66|0));
+ $67 = HEAP32[(31276)>>2]|0;
+ _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((32460)|0));
+ $68 = HEAP32[(32460)>>2]|0;
+ _glBindBuffer(34962,($68|0));
+ $69 = HEAP32[(32444)>>2]|0;
+ _glBufferData(34962,24576,($69|0),35048);
+ $70 = HEAP32[(31296)>>2]|0;
+ _glEnableVertexAttribArray(($70|0));
+ $71 = HEAP32[(31296)>>2]|0;
+ _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
+ $72 = HEAP32[7796]|0;
+ $73 = ($72|0)==(0);
+ if ($73) {
+ $75 = HEAP32[(32456)>>2]|0;
+ $76 = HEAP32[(32460)>>2]|0;
+ HEAP32[$vararg_buffer10>>2] = $75;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $76;
+ _TraceLog(0,6217,$vararg_buffer10);
+ } else {
+ $74 = HEAP32[(32452)>>2]|0;
+ HEAP32[$vararg_buffer7>>2] = $74;
+ _TraceLog(0,6148,$vararg_buffer7);
+ }
+ $77 = HEAP32[7796]|0;
+ $78 = ($77|0)==(0);
+ if (!($78)) {
+ $79 = HEAP32[7797]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(32500));
+ $80 = HEAP32[7798]|0;
+ $81 = HEAP32[(32500)>>2]|0;
+ FUNCTION_TABLE_vi[$80 & 31]($81);
+ }
+ _glGenBuffers(1,((32504)|0));
+ $82 = HEAP32[(32504)>>2]|0;
+ _glBindBuffer(34962,($82|0));
+ $83 = HEAP32[(32484)>>2]|0;
+ _glBufferData(34962,49152,($83|0),35048);
+ $84 = HEAP32[(31276)>>2]|0;
+ _glEnableVertexAttribArray(($84|0));
+ $85 = HEAP32[(31276)>>2]|0;
+ _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((32508)|0));
+ $86 = HEAP32[(32508)>>2]|0;
+ _glBindBuffer(34962,($86|0));
+ $87 = HEAP32[(32488)>>2]|0;
+ _glBufferData(34962,32768,($87|0),35048);
+ $88 = HEAP32[(31280)>>2]|0;
+ _glEnableVertexAttribArray(($88|0));
+ $89 = HEAP32[(31280)>>2]|0;
+ _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
+ _glGenBuffers(1,((32512)|0));
+ $90 = HEAP32[(32512)>>2]|0;
+ _glBindBuffer(34962,($90|0));
+ $91 = HEAP32[(32492)>>2]|0;
+ _glBufferData(34962,16384,($91|0),35048);
+ $92 = HEAP32[(31296)>>2]|0;
+ _glEnableVertexAttribArray(($92|0));
+ $93 = HEAP32[(31296)>>2]|0;
+ _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
+ _glGenBuffers(1,((32516)|0));
+ $94 = HEAP32[(32516)>>2]|0;
+ _glBindBuffer(34963,($94|0));
+ $95 = HEAP32[(32496)>>2]|0;
+ _glBufferData(34963,12288,($95|0),35044);
+ $96 = HEAP32[7796]|0;
+ $97 = ($96|0)==(0);
+ if ($97) {
+ $99 = HEAP32[(32504)>>2]|0;
+ $100 = HEAP32[(32508)>>2]|0;
+ $101 = HEAP32[(32512)>>2]|0;
+ $102 = HEAP32[(32516)>>2]|0;
+ HEAP32[$vararg_buffer17>>2] = $99;
+ $vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
+ HEAP32[$vararg_ptr20>>2] = $100;
+ $vararg_ptr21 = ((($vararg_buffer17)) + 8|0);
+ HEAP32[$vararg_ptr21>>2] = $101;
+ $vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
+ HEAP32[$vararg_ptr22>>2] = $102;
+ _TraceLog(0,6363,$vararg_buffer17);
+ } else {
+ $98 = HEAP32[(32500)>>2]|0;
+ HEAP32[$vararg_buffer14>>2] = $98;
+ _TraceLog(0,6298,$vararg_buffer14);
+ }
+ $103 = HEAP32[7796]|0;
+ $104 = ($103|0)==(0);
+ if ($104) {
+ STACKTOP = sp;return;
+ }
+ $105 = HEAP32[7798]|0;
+ FUNCTION_TABLE_vi[$105 & 31](0);
+ STACKTOP = sp;return;
+}
+function _LoadShaderProgram($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer19 = sp + 56|0;
+ $vararg_buffer16 = sp + 48|0;
+ $vararg_buffer13 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 80|0;
+ $3 = sp + 76|0;
+ $4 = sp + 72|0;
+ $5 = sp + 68|0;
+ $6 = (_glCreateShader(35633)|0);
+ $7 = (_glCreateShader(35632)|0);
+ HEAP32[$2>>2] = $0;
+ HEAP32[$3>>2] = $1;
+ _glShaderSource(($6|0),1,($2|0),(0|0));
+ _glShaderSource(($7|0),1,($3|0),(0|0));
+ HEAP32[$4>>2] = 0;
+ _glCompileShader(($6|0));
+ _glGetShaderiv(($6|0),35713,($4|0));
+ $8 = HEAP32[$4>>2]|0;
+ $9 = ($8|0)==(1);
+ if ($9) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ _TraceLog(0,7696,$vararg_buffer4);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ _TraceLog(2,7644,$vararg_buffer);
+ HEAP32[$vararg_buffer>>2] = 0;
+ _glGetShaderiv(($6|0),35716,($vararg_buffer|0));
+ $10 = HEAP32[$vararg_buffer>>2]|0;
+ $11 = (_llvm_stacksave()|0);
+ $$alloca_mul = $10;
+ $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);;
+ $13 = HEAP32[$vararg_buffer>>2]|0;
+ _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
+ HEAP32[$vararg_buffer1>>2] = $12;
+ _TraceLog(0,7693,$vararg_buffer1);
+ _llvm_stackrestore(($11|0));
+ }
+ _glCompileShader(($7|0));
+ _glGetShaderiv(($7|0),35713,($4|0));
+ $14 = HEAP32[$4>>2]|0;
+ $15 = ($14|0)==(1);
+ if ($15) {
+ HEAP32[$vararg_buffer13>>2] = $7;
+ _TraceLog(0,7797,$vararg_buffer13);
+ } else {
+ HEAP32[$vararg_buffer7>>2] = $7;
+ _TraceLog(2,7746,$vararg_buffer7);
+ HEAP32[$vararg_buffer7>>2] = 0;
+ _glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
+ $16 = HEAP32[$vararg_buffer7>>2]|0;
+ $17 = (_llvm_stacksave()|0);
+ $$alloca_mul34 = $16;
+ $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);;
+ $19 = HEAP32[$vararg_buffer7>>2]|0;
+ _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
+ HEAP32[$vararg_buffer10>>2] = $18;
+ _TraceLog(0,7693,$vararg_buffer10);
+ _llvm_stackrestore(($17|0));
+ }
+ $20 = (_glCreateProgram()|0);
+ _glAttachShader(($20|0),($6|0));
+ _glAttachShader(($20|0),($7|0));
+ _glBindAttribLocation(($20|0),0,(7488|0));
+ _glBindAttribLocation(($20|0),1,(7503|0));
+ _glBindAttribLocation(($20|0),2,(7534|0));
+ _glBindAttribLocation(($20|0),3,(7561|0));
+ _glBindAttribLocation(($20|0),4,(7547|0));
+ _glBindAttribLocation(($20|0),5,(7518|0));
+ _glLinkProgram(($20|0));
+ _glGetProgramiv(($20|0),35714,($4|0));
+ $21 = HEAP32[$4>>2]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ HEAP32[$vararg_buffer16>>2] = $20;
+ _TraceLog(2,7849,$vararg_buffer16);
+ HEAP32[$vararg_buffer16>>2] = 0;
+ _glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
+ $23 = HEAP32[$vararg_buffer16>>2]|0;
+ $24 = (_llvm_stacksave()|0);
+ $$alloca_mul36 = $23;
+ $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);;
+ $26 = HEAP32[$vararg_buffer16>>2]|0;
+ _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
+ HEAP32[$vararg_buffer19>>2] = $25;
+ _TraceLog(0,7693,$vararg_buffer19);
+ _glDeleteProgram(($20|0));
+ _llvm_stackrestore(($24|0));
+ $$0 = 0;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer22>>2] = $20;
+ _TraceLog(0,7895,$vararg_buffer22);
+ $$0 = $20;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadDefaultShaderLocations($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = (_glGetAttribLocation(($1|0),(7488|0))|0);
+ $3 = ((($0)) + 4|0);
+ HEAP32[$3>>2] = $2;
+ $4 = HEAP32[$0>>2]|0;
+ $5 = (_glGetAttribLocation(($4|0),(7503|0))|0);
+ $6 = ((($0)) + 8|0);
+ HEAP32[$6>>2] = $5;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = (_glGetAttribLocation(($7|0),(7518|0))|0);
+ $9 = ((($0)) + 12|0);
+ HEAP32[$9>>2] = $8;
+ $10 = HEAP32[$0>>2]|0;
+ $11 = (_glGetAttribLocation(($10|0),(7534|0))|0);
+ $12 = ((($0)) + 16|0);
+ HEAP32[$12>>2] = $11;
+ $13 = HEAP32[$0>>2]|0;
+ $14 = (_glGetAttribLocation(($13|0),(7547|0))|0);
+ $15 = ((($0)) + 20|0);
+ HEAP32[$15>>2] = $14;
+ $16 = HEAP32[$0>>2]|0;
+ $17 = (_glGetAttribLocation(($16|0),(7561|0))|0);
+ $18 = ((($0)) + 24|0);
+ HEAP32[$18>>2] = $17;
+ $19 = HEAP32[$0>>2]|0;
+ $20 = (_glGetUniformLocation(($19|0),(7573|0))|0);
+ $21 = ((($0)) + 28|0);
+ HEAP32[$21>>2] = $20;
+ $22 = HEAP32[$0>>2]|0;
+ $23 = (_glGetUniformLocation(($22|0),(7583|0))|0);
+ $24 = ((($0)) + 32|0);
+ HEAP32[$24>>2] = $23;
+ $25 = HEAP32[$0>>2]|0;
+ $26 = (_glGetUniformLocation(($25|0),(7594|0))|0);
+ $27 = ((($0)) + 36|0);
+ HEAP32[$27>>2] = $26;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = (_glGetUniformLocation(($28|0),(7605|0))|0);
+ $30 = ((($0)) + 40|0);
+ HEAP32[$30>>2] = $29;
+ $31 = HEAP32[$0>>2]|0;
+ $32 = (_glGetUniformLocation(($31|0),(7617|0))|0);
+ $33 = ((($0)) + 44|0);
+ HEAP32[$33>>2] = $32;
+ $34 = HEAP32[$0>>2]|0;
+ $35 = (_glGetUniformLocation(($34|0),(7626|0))|0);
+ $36 = ((($0)) + 48|0);
+ HEAP32[$36>>2] = $35;
+ $37 = HEAP32[$0>>2]|0;
+ $38 = (_glGetUniformLocation(($37|0),(7635|0))|0);
+ $39 = ((($0)) + 52|0);
+ HEAP32[$39>>2] = $38;
+ return;
+}
+function _IsMouseButtonPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (33681 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (33684 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _IsMouseButtonReleased($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (33681 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (33684 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(0);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlClearScreenBuffers() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glClear(16640);
+ return;
+}
+function _CloseWindow() {
+ var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultFont();
+ _rlglClose();
+ $0 = HEAP32[7715]|0;
+ _glfwDestroyWindow(($0|0));
+ _glfwTerminate();
+ _TraceLog(0,8207,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultFont() {
+ var $$byval_copy = 0, $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[30900>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[30900+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[30900+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[30900+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[30900+16>>2]|0;
+ _UnloadTexture($$byval_copy);
+ $0 = HEAP32[(30928)>>2]|0;
+ _free($0);
+ STACKTOP = sp;return;
+}
+function _rlglClose() {
+ var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultShader();
+ _UnloadDefaultBuffers();
+ _glDeleteTextures(1,(31212|0));
+ $0 = HEAP32[7803]|0;
+ HEAP32[$vararg_buffer>>2] = $0;
+ _TraceLog(0,8234,$vararg_buffer);
+ $1 = HEAP32[7833]|0;
+ _free($1);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultShader() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glUseProgram(0);
+ $0 = HEAP32[7804]|0;
+ _glDeleteProgram(($0|0));
+ return;
+}
+function _UnloadDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7796]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[7798]|0;
+ FUNCTION_TABLE_vi[$2 & 31](0);
+ }
+ _glDisableVertexAttribArray(0);
+ _glDisableVertexAttribArray(1);
+ _glDisableVertexAttribArray(2);
+ _glDisableVertexAttribArray(3);
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ _glDeleteBuffers(1,((32408)|0));
+ _glDeleteBuffers(1,((32412)|0));
+ _glDeleteBuffers(1,((32456)|0));
+ _glDeleteBuffers(1,((32460)|0));
+ _glDeleteBuffers(1,((32504)|0));
+ _glDeleteBuffers(1,((32508)|0));
+ _glDeleteBuffers(1,((32512)|0));
+ _glDeleteBuffers(1,((32516)|0));
+ $3 = HEAP32[7796]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[7799]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(32404));
+ $6 = HEAP32[7799]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(32452));
+ $7 = HEAP32[7799]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(32500));
+ }
+ $8 = HEAP32[(32388)>>2]|0;
+ _free($8);
+ $9 = HEAP32[(32396)>>2]|0;
+ _free($9);
+ $10 = HEAP32[(32436)>>2]|0;
+ _free($10);
+ $11 = HEAP32[(32444)>>2]|0;
+ _free($11);
+ $12 = HEAP32[(32484)>>2]|0;
+ _free($12);
+ $13 = HEAP32[(32488)>>2]|0;
+ _free($13);
+ $14 = HEAP32[(32492)>>2]|0;
+ _free($14);
+ $15 = HEAP32[(32496)>>2]|0;
+ _free($15);
+ return;
+}
+function _UnloadTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)==(0);
+ if ($2) {
+ STACKTOP = sp;return;
+ }
+ _rlDeleteTextures($1);
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ _TraceLog(0,8299,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlDeleteTextures($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $0;
+ $2 = ($0|0)==(0);
+ if (!($2)) {
+ _glDeleteTextures(1,($1|0));
+ }
+ STACKTOP = sp;return;
+}
+function _WindowShouldClose() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8130]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ while(1) {
+ _glfwWaitEvents();
+ $2 = HEAP32[8130]|0;
+ $3 = ($2|0)==(0);
+ if ($3) {
+ break;
+ }
+ }
+ }
+ $4 = HEAP32[7715]|0;
+ $5 = (_glfwWindowShouldClose(($4|0))|0);
+ return ($5|0);
+}
+function _BeginDrawing() {
+ var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $downscaleView$byval_copy = sp;
+ $0 = (+_GetTime());
+ HEAPF64[1765] = $0;
+ $1 = +HEAPF64[1748];
+ $2 = $0 - $1;
+ HEAPF64[1766] = $2;
+ HEAPF64[1748] = $0;
+ _rlClearScreenBuffers();
+ _rlLoadIdentity();
+ dest=$downscaleView$byval_copy; src=30956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_MatrixToFloat($downscaleView$byval_copy)|0);
+ _rlMultMatrixf(32528);
+ STACKTOP = sp;return;
+}
+function _MatrixToFloat($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ HEAP32[8132] = $1;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ HEAP32[(32532)>>2] = $3;
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[(32536)>>2] = $5;
+ $6 = ((($0)) + 12|0);
+ $7 = HEAP32[$6>>2]|0;
+ HEAP32[(32540)>>2] = $7;
+ $8 = ((($0)) + 16|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[(32544)>>2] = $9;
+ $10 = ((($0)) + 20|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[(32548)>>2] = $11;
+ $12 = ((($0)) + 24|0);
+ $13 = HEAP32[$12>>2]|0;
+ HEAP32[(32552)>>2] = $13;
+ $14 = ((($0)) + 28|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[(32556)>>2] = $15;
+ $16 = ((($0)) + 32|0);
+ $17 = HEAP32[$16>>2]|0;
+ HEAP32[(32560)>>2] = $17;
+ $18 = ((($0)) + 36|0);
+ $19 = HEAP32[$18>>2]|0;
+ HEAP32[(32564)>>2] = $19;
+ $20 = ((($0)) + 40|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[(32568)>>2] = $21;
+ $22 = ((($0)) + 44|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(32572)>>2] = $23;
+ $24 = ((($0)) + 48|0);
+ $25 = HEAP32[$24>>2]|0;
+ HEAP32[(32576)>>2] = $25;
+ $26 = ((($0)) + 52|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[(32580)>>2] = $27;
+ $28 = ((($0)) + 56|0);
+ $29 = HEAP32[$28>>2]|0;
+ HEAP32[(32584)>>2] = $29;
+ $30 = ((($0)) + 60|0);
+ $31 = HEAP32[$30>>2]|0;
+ HEAP32[(32588)>>2] = $31;
+ return (32528|0);
+}
+function _rlMultMatrixf($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$1>>2] = $3;
+ $4 = ((($1)) + 4|0);
+ $5 = ((($0)) + 4|0);
+ $6 = HEAP32[$5>>2]|0;
+ HEAP32[$4>>2] = $6;
+ $7 = ((($1)) + 8|0);
+ $8 = ((($0)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[$7>>2] = $9;
+ $10 = ((($1)) + 12|0);
+ $11 = ((($0)) + 12|0);
+ $12 = HEAP32[$11>>2]|0;
+ HEAP32[$10>>2] = $12;
+ $13 = ((($1)) + 16|0);
+ $14 = ((($0)) + 16|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[$13>>2] = $15;
+ $16 = ((($1)) + 20|0);
+ $17 = ((($0)) + 20|0);
+ $18 = HEAP32[$17>>2]|0;
+ HEAP32[$16>>2] = $18;
+ $19 = ((($1)) + 24|0);
+ $20 = ((($0)) + 24|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[$19>>2] = $21;
+ $22 = ((($1)) + 28|0);
+ $23 = ((($0)) + 28|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$22>>2] = $24;
+ $25 = ((($1)) + 32|0);
+ $26 = ((($0)) + 32|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[$25>>2] = $27;
+ $28 = ((($1)) + 36|0);
+ $29 = ((($0)) + 36|0);
+ $30 = HEAP32[$29>>2]|0;
+ HEAP32[$28>>2] = $30;
+ $31 = ((($1)) + 40|0);
+ $32 = ((($0)) + 40|0);
+ $33 = HEAP32[$32>>2]|0;
+ HEAP32[$31>>2] = $33;
+ $34 = ((($1)) + 44|0);
+ $35 = ((($0)) + 44|0);
+ $36 = HEAP32[$35>>2]|0;
+ HEAP32[$34>>2] = $36;
+ $37 = ((($1)) + 48|0);
+ $38 = ((($0)) + 48|0);
+ $39 = HEAP32[$38>>2]|0;
+ HEAP32[$37>>2] = $39;
+ $40 = ((($1)) + 52|0);
+ $41 = ((($0)) + 52|0);
+ $42 = HEAP32[$41>>2]|0;
+ HEAP32[$40>>2] = $42;
+ $43 = ((($1)) + 56|0);
+ $44 = ((($0)) + 56|0);
+ $45 = HEAP32[$44>>2]|0;
+ HEAP32[$43>>2] = $45;
+ $46 = ((($1)) + 60|0);
+ $47 = ((($0)) + 60|0);
+ $48 = HEAP32[$47>>2]|0;
+ HEAP32[$46>>2] = $48;
+ $49 = HEAP32[7762]|0;
+ dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$$byval_copy,$$byval_copy1);
+ dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _EndDrawing() {
+ var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlglDraw();
+ _SwapBuffers();
+ _PollInputEvents();
+ $0 = (+_GetTime());
+ HEAPF64[1765] = $0;
+ $1 = +HEAPF64[1748];
+ $2 = $0 - $1;
+ HEAPF64[1767] = $2;
+ HEAPF64[1748] = $0;
+ $3 = +HEAPF64[1766];
+ $4 = $2 + $3;
+ HEAPF64[1768] = $4;
+ $5 = +HEAPF64[1745];
+ $6 = $4 < $5;
+ if (!($6)) {
+ return;
+ }
+ $7 = $5 - $4;
+ $8 = $7 * 1000.0;
+ $9 = $8;
+ _Wait($9);
+ $10 = (+_GetTime());
+ HEAPF64[1765] = $10;
+ $11 = +HEAPF64[1748];
+ $12 = $10 - $11;
+ HEAPF64[1748] = $10;
+ $13 = +HEAPF64[1768];
+ $14 = $12 + $13;
+ HEAPF64[1768] = $14;
+ return;
+}
+function _rlglDraw() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _UpdateDefaultBuffers();
+ _DrawDefaultBuffers();
+ return;
+}
+function _SwapBuffers() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7715]|0;
+ _glfwSwapBuffers(($0|0));
+ return;
+}
+function _PollInputEvents() {
+ var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0;
+ var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0);
+ $0 = sp + 1440|0;
+ $1 = sp + 1432|0;
+ $2 = sp;
+ _UpdateGestures();
+ HEAP32[740] = -1;
+ HEAP32[742] = -1;
+ HEAP32[8148] = 0;
+ $3 = HEAP32[7715]|0;
+ _glfwGetCursorPos(($3|0),($0|0),($1|0));
+ $4 = +HEAPF64[$0>>3];
+ $5 = $4;
+ HEAPF32[3488] = $5;
+ $6 = +HEAPF64[$1>>3];
+ $7 = $6;
+ HEAPF32[(13956)>>2] = $7;
+ _memcpy((34199|0),(33687|0),512)|0;
+ ;HEAP8[33684>>0]=HEAP8[33681>>0]|0;HEAP8[33684+1>>0]=HEAP8[33681+1>>0]|0;HEAP8[33684+2>>0]=HEAP8[33681+2>>0]|0;
+ $8 = HEAP32[8131]|0;
+ HEAP32[7718] = $8;
+ HEAP32[8131] = 0;
+ $9 = (_emscripten_get_num_gamepads()|0);
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return;
+ }
+ $11 = ((($2)) + 12|0);
+ $12 = ((($2)) + 8|0);
+ $$05160 = 0;
+ while(1) {
+ $scevgep = (34711 + ($$05160<<5)|0);
+ $scevgep67 = (34839 + ($$05160<<5)|0);
+ dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
+ $14 = ($13|0)==(0);
+ if ($14) {
+ $15 = HEAP32[$11>>2]|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $17 = HEAP32[$11>>2]|0;
+ $$04857 = 0;
+ while(1) {
+ $21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ($22|0)==(1);
+ $24 = ((34839 + ($$05160<<5)|0) + ($$04857)|0);
+ if ($23) {
+ HEAP8[$24>>0] = 1;
+ HEAP32[742] = $$04857;
+ } else {
+ HEAP8[$24>>0] = 0;
+ }
+ $25 = (($$04857) + 1)|0;
+ $26 = ($25|0)<($17|0);
+ $27 = ($25|0)<(32);
+ $28 = $27 & $26;
+ if ($28) {
+ $$04857 = $25;
+ } else {
+ break;
+ }
+ }
+ }
+ $18 = HEAP32[$12>>2]|0;
+ $19 = ($18|0)>(0);
+ if ($19) {
+ $20 = HEAP32[$12>>2]|0;
+ $$058 = 0;
+ while(1) {
+ $29 = (((($2)) + 16|0) + ($$058<<3)|0);
+ $30 = +HEAPF64[$29>>3];
+ $31 = $30;
+ $32 = ((32596 + ($$05160<<5)|0) + ($$058<<2)|0);
+ HEAPF32[$32>>2] = $31;
+ $33 = (($$058) + 1)|0;
+ $34 = ($33|0)<($20|0);
+ $35 = ($33|0)<(8);
+ $36 = $35 & $34;
+ if ($36) {
+ $$058 = $33;
+ } else {
+ $$lcssa = $20;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $18;
+ }
+ HEAP32[8148] = $$lcssa;
+ }
+ $37 = (($$05160) + 1)|0;
+ $38 = ($37|0)<($9|0);
+ $39 = ($37|0)<(4);
+ $40 = $38 & $39;
+ if ($40) {
+ $$05160 = $37;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _Wait($0) {
+ $0 = +$0;
+ var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (+_GetTime());
+ $2 = 0.0 - $1;
+ $3 = $0 / 1000.0;
+ $4 = $3;
+ $5 = $2 < $4;
+ if (!($5)) {
+ return;
+ }
+ while(1) {
+ $6 = (+_GetTime());
+ $7 = $6 - $1;
+ $8 = $7 < $4;
+ if (!($8)) {
+ break;
+ }
+ }
+ return;
+}
+function _UpdateDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8094]|0;
+ $1 = ($0|0)>(0);
+ if ($1) {
+ $2 = HEAP32[7796]|0;
+ $3 = ($2|0)==(0);
+ if (!($3)) {
+ $4 = HEAP32[7798]|0;
+ $5 = HEAP32[(32404)>>2]|0;
+ FUNCTION_TABLE_vi[$4 & 31]($5);
+ }
+ $6 = HEAP32[(32408)>>2]|0;
+ _glBindBuffer(34962,($6|0));
+ $7 = HEAP32[8094]|0;
+ $8 = ($7*12)|0;
+ $9 = HEAP32[(32388)>>2]|0;
+ _glBufferSubData(34962,0,($8|0),($9|0));
+ $10 = HEAP32[(32412)>>2]|0;
+ _glBindBuffer(34962,($10|0));
+ $11 = HEAP32[(32384)>>2]|0;
+ $12 = $11 << 2;
+ $13 = HEAP32[(32396)>>2]|0;
+ _glBufferSubData(34962,0,($12|0),($13|0));
+ }
+ $14 = HEAP32[8106]|0;
+ $15 = ($14|0)>(0);
+ if ($15) {
+ $16 = HEAP32[7796]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ $18 = HEAP32[7798]|0;
+ $19 = HEAP32[(32452)>>2]|0;
+ FUNCTION_TABLE_vi[$18 & 31]($19);
+ }
+ $20 = HEAP32[(32456)>>2]|0;
+ _glBindBuffer(34962,($20|0));
+ $21 = HEAP32[8106]|0;
+ $22 = ($21*12)|0;
+ $23 = HEAP32[(32436)>>2]|0;
+ _glBufferSubData(34962,0,($22|0),($23|0));
+ $24 = HEAP32[(32460)>>2]|0;
+ _glBindBuffer(34962,($24|0));
+ $25 = HEAP32[(32432)>>2]|0;
+ $26 = $25 << 2;
+ $27 = HEAP32[(32444)>>2]|0;
+ _glBufferSubData(34962,0,($26|0),($27|0));
+ }
+ $28 = HEAP32[8118]|0;
+ $29 = ($28|0)>(0);
+ if ($29) {
+ $30 = HEAP32[7796]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = HEAP32[7798]|0;
+ $33 = HEAP32[(32500)>>2]|0;
+ FUNCTION_TABLE_vi[$32 & 31]($33);
+ }
+ $34 = HEAP32[(32504)>>2]|0;
+ _glBindBuffer(34962,($34|0));
+ $35 = HEAP32[8118]|0;
+ $36 = ($35*12)|0;
+ $37 = HEAP32[(32484)>>2]|0;
+ _glBufferSubData(34962,0,($36|0),($37|0));
+ $38 = HEAP32[(32508)>>2]|0;
+ _glBindBuffer(34962,($38|0));
+ $39 = HEAP32[8118]|0;
+ $40 = $39 << 3;
+ $41 = HEAP32[(32488)>>2]|0;
+ _glBufferSubData(34962,0,($40|0),($41|0));
+ $42 = HEAP32[(32512)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[8118]|0;
+ $44 = $43 << 2;
+ $45 = HEAP32[(32492)>>2]|0;
+ _glBufferSubData(34962,0,($44|0),($45|0));
+ }
+ $46 = HEAP32[7796]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ return;
+ }
+ $48 = HEAP32[7798]|0;
+ FUNCTION_TABLE_vi[$48 & 31](0);
+ return;
+}
+function _DrawDefaultBuffers() {
+ var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
+ var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0;
+ var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0;
+ var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0;
+ var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0);
+ $$byval_copy2 = sp + 256|0;
+ $modelview$byval_copy = sp + 192|0;
+ $0 = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ dest=$0; src=31052; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=31116; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[8181]|0;
+ $4 = ($3|0)!=(0);
+ $$ = $4 ? 2 : 1;
+ $$02932 = 0;
+ while(1) {
+ if ($4) {
+ dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
+ }
+ $8 = HEAP32[8094]|0;
+ $9 = ($8|0)>(0);
+ $10 = HEAP32[8106]|0;
+ $11 = ($10|0)>(0);
+ $or$cond = $9 | $11;
+ $12 = HEAP32[8118]|0;
+ $13 = ($12|0)>(0);
+ $or$cond3 = $or$cond | $13;
+ if ($or$cond3) {
+ $14 = HEAP32[7818]|0;
+ _glUseProgram(($14|0));
+ dest=$modelview$byval_copy; src=31116; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=31052; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
+ $15 = HEAP32[(31300)>>2]|0;
+ dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $16 = (_MatrixToFloat($$byval_copy2)|0);
+ _glUniformMatrix4fv(($15|0),1,0,($16|0));
+ $17 = HEAP32[(31304)>>2]|0;
+ _glUniform4f(($17|0),1.0,1.0,1.0,1.0);
+ $18 = HEAP32[(31316)>>2]|0;
+ _glUniform1i(($18|0),0);
+ }
+ $19 = HEAP32[8094]|0;
+ $20 = ($19|0)>(0);
+ if ($20) {
+ $21 = HEAP32[7803]|0;
+ _glBindTexture(3553,($21|0));
+ $22 = HEAP32[7796]|0;
+ $23 = ($22|0)==(0);
+ if ($23) {
+ $26 = HEAP32[(32408)>>2]|0;
+ _glBindBuffer(34962,($26|0));
+ $27 = HEAP32[(31276)>>2]|0;
+ _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
+ $28 = HEAP32[(31276)>>2]|0;
+ _glEnableVertexAttribArray(($28|0));
+ $29 = HEAP32[(32412)>>2]|0;
+ _glBindBuffer(34962,($29|0));
+ $30 = HEAP32[(31296)>>2]|0;
+ _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
+ $31 = HEAP32[(31296)>>2]|0;
+ _glEnableVertexAttribArray(($31|0));
+ } else {
+ $24 = HEAP32[7798]|0;
+ $25 = HEAP32[(32404)>>2]|0;
+ FUNCTION_TABLE_vi[$24 & 31]($25);
+ }
+ $32 = HEAP32[8094]|0;
+ _glDrawArrays(1,0,($32|0));
+ $33 = HEAP32[7796]|0;
+ $34 = ($33|0)==(0);
+ if ($34) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $35 = HEAP32[8106]|0;
+ $36 = ($35|0)>(0);
+ if ($36) {
+ $37 = HEAP32[7803]|0;
+ _glBindTexture(3553,($37|0));
+ $38 = HEAP32[7796]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $42 = HEAP32[(32456)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[(31276)>>2]|0;
+ _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
+ $44 = HEAP32[(31276)>>2]|0;
+ _glEnableVertexAttribArray(($44|0));
+ $45 = HEAP32[(32460)>>2]|0;
+ _glBindBuffer(34962,($45|0));
+ $46 = HEAP32[(31296)>>2]|0;
+ _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
+ $47 = HEAP32[(31296)>>2]|0;
+ _glEnableVertexAttribArray(($47|0));
+ } else {
+ $40 = HEAP32[7798]|0;
+ $41 = HEAP32[(32452)>>2]|0;
+ FUNCTION_TABLE_vi[$40 & 31]($41);
+ }
+ $48 = HEAP32[8106]|0;
+ _glDrawArrays(4,0,($48|0));
+ $49 = HEAP32[7796]|0;
+ $50 = ($49|0)==(0);
+ if ($50) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $51 = HEAP32[8118]|0;
+ $52 = ($51|0)>(0);
+ if ($52) {
+ $53 = HEAP32[7796]|0;
+ $54 = ($53|0)==(0);
+ if ($54) {
+ $57 = HEAP32[(32504)>>2]|0;
+ _glBindBuffer(34962,($57|0));
+ $58 = HEAP32[(31276)>>2]|0;
+ _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
+ $59 = HEAP32[(31276)>>2]|0;
+ _glEnableVertexAttribArray(($59|0));
+ $60 = HEAP32[(32508)>>2]|0;
+ _glBindBuffer(34962,($60|0));
+ $61 = HEAP32[(31280)>>2]|0;
+ _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
+ $62 = HEAP32[(31280)>>2]|0;
+ _glEnableVertexAttribArray(($62|0));
+ $63 = HEAP32[(32512)>>2]|0;
+ _glBindBuffer(34962,($63|0));
+ $64 = HEAP32[(31296)>>2]|0;
+ _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
+ $65 = HEAP32[(31296)>>2]|0;
+ _glEnableVertexAttribArray(($65|0));
+ $66 = HEAP32[(32516)>>2]|0;
+ _glBindBuffer(34963,($66|0));
+ } else {
+ $55 = HEAP32[7798]|0;
+ $56 = HEAP32[(32500)>>2]|0;
+ FUNCTION_TABLE_vi[$55 & 31]($56);
+ }
+ $67 = HEAP32[7834]|0;
+ $68 = ($67|0)>(0);
+ if ($68) {
+ $$02830 = 0;$$031 = 0;
+ while(1) {
+ $71 = HEAP32[7833]|0;
+ $72 = (($71) + (($$031*144)|0)|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = (($73|0) / 4)&-1;
+ $75 = ($74*6)|0;
+ $76 = (((($71) + (($$031*144)|0)|0)) + 8|0);
+ $77 = HEAP32[$76>>2]|0;
+ _glBindTexture(3553,($77|0));
+ $78 = $$02830 << 1;
+ $79 = $78;
+ _glDrawElements(4,($75|0),5123,($79|0));
+ $80 = HEAP32[7833]|0;
+ $81 = (($80) + (($$031*144)|0)|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = (($82|0) / 4)&-1;
+ $84 = ($83*6)|0;
+ $85 = (($84) + ($$02830))|0;
+ $86 = (($$031) + 1)|0;
+ $87 = HEAP32[7834]|0;
+ $88 = ($86|0)<($87|0);
+ if ($88) {
+ $$02830 = $85;$$031 = $86;
+ } else {
+ break;
+ }
+ }
+ }
+ $69 = HEAP32[7796]|0;
+ $70 = ($69|0)==(0);
+ if ($70) {
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $89 = HEAP32[7796]|0;
+ $90 = ($89|0)==(0);
+ if (!($90)) {
+ $91 = HEAP32[7798]|0;
+ FUNCTION_TABLE_vi[$91 & 31](0);
+ }
+ _glUseProgram(0);
+ $92 = (($$02932) + 1)|0;
+ $93 = ($92|0)<($$|0);
+ if ($93) {
+ $$02932 = $92;
+ } else {
+ break;
+ }
+ }
+ HEAP32[7834] = 1;
+ $5 = HEAP32[7803]|0;
+ $6 = HEAP32[7833]|0;
+ $7 = ((($6)) + 8|0);
+ HEAP32[$7>>2] = $5;
+ HEAP32[$6>>2] = 0;
+ HEAP32[8094] = 0;
+ HEAP32[(32384)>>2] = 0;
+ HEAP32[8106] = 0;
+ HEAP32[(32432)>>2] = 0;
+ HEAP32[8118] = 0;
+ HEAP32[(32476)>>2] = 0;
+ HEAP32[(32480)>>2] = 0;
+ HEAPF32[743] = -1.0;
+ dest=31052; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=31116; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _SetStereoView($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy3 = sp + 192|0;
+ $$byval_copy = sp + 64|0;
+ $3 = sp;
+ $4 = sp + 128|0;
+ dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $5 = HEAP32[8092]|0;
+ $6 = Math_imul($5, $0)|0;
+ $7 = (($6|0) / 2)&-1;
+ $8 = (($5|0) / 2)&-1;
+ $9 = HEAP32[8093]|0;
+ _rlViewport($7,0,$8,$9);
+ $10 = (32956 + ($0<<6)|0);
+ dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy3);
+ $11 = (32828 + ($0<<6)|0);
+ dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixModelview($$byval_copy3);
+ dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixProjection($$byval_copy3);
+ STACKTOP = sp;return;
+}
+function _SetMatrixModelview($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=31116; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _SetMatrixProjection($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=31052; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _rlPushMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $0 = HEAP32[8271]|0;
+ $1 = ($0|0)==(15);
+ if ($1) {
+ HEAP32[$vararg_buffer>>2] = 16;
+ _TraceLog(1,8349,$vararg_buffer);
+ }
+ $2 = HEAP32[8271]|0;
+ $3 = (31344 + ($2<<6)|0);
+ $4 = HEAP32[7762]|0;
+ dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _rlLoadIdentity();
+ $5 = HEAP32[8271]|0;
+ $6 = (($5) + 1)|0;
+ HEAP32[8271] = $6;
+ $7 = HEAP32[7795]|0;
+ $8 = ($7|0)==(5888);
+ if (!($8)) {
+ STACKTOP = sp;return;
+ }
+ HEAP32[8272] = 1;
+ STACKTOP = sp;return;
+}
+function _rlPopMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8271]|0;
+ $1 = ($0|0)>(0);
+ if (!($1)) {
+ return;
+ }
+ $2 = HEAP32[8271]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (31344 + ($3<<6)|0);
+ $5 = HEAP32[7762]|0;
+ _memmove(($5|0),($4|0),64)|0;
+ $6 = (($2) + -1)|0;
+ HEAP32[8271] = $6;
+ return;
+}
+function _GetFPS() {
+ var $0 = 0.0, $1 = 0.0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (+_GetFrameTime());
+ $1 = 1.0 / $0;
+ $2 = (~~(($1)));
+ return ($2|0);
+}
+function _GetFrameTime() {
+ var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = +HEAPF64[1768];
+ $1 = $0;
+ return (+$1);
+}
+function _GetRandomValue($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $$10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $ispos = 0, $neg = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)>($1|0);
+ $$ = $2 ? $0 : $1;
+ $$10 = $2 ? $1 : $0;
+ $3 = (_rand()|0);
+ $4 = (($$) - ($$10))|0;
+ $ispos = ($4|0)>(-1);
+ $neg = (0 - ($4))|0;
+ $5 = $ispos ? $4 : $neg;
+ $6 = (($5) + 1)|0;
+ $7 = (($3|0) % ($6|0))&-1;
+ $8 = (($7) + ($$10))|0;
+ return ($8|0);
+}
+function _SetConfigFlags($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP8[33680] = $0;
+ $1 = $0 & 1;
+ $2 = ($1<<24>>24)==(0);
+ if (!($2)) {
+ HEAP32[7720] = 1;
+ }
+ $3 = HEAP8[33680]|0;
+ $4 = $3 & 2;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ return;
+ }
+ HEAP32[7757] = 1;
+ return;
+}
+function _IsKeyPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (33687 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (34199 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlTranslatef($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $3 = sp + 64|0;
+ $4 = sp;
+ _MatrixTranslate($3,$0,$1,$2);
+ _MatrixTranspose($3);
+ $5 = HEAP32[7762]|0;
+ dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy1);
+ dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlRotatef($0,$1,$2,$3) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0);
+ $$byval_copy2 = sp + 272|0;
+ $$byval_copy1 = sp + 208|0;
+ $4 = sp + 144|0;
+ $5 = sp + 64|0;
+ $6 = sp + 80|0;
+ $7 = sp;
+ _MatrixIdentity($4);
+ HEAPF32[$5>>2] = $1;
+ $8 = ((($5)) + 4|0);
+ HEAPF32[$8>>2] = $2;
+ $9 = ((($5)) + 8|0);
+ HEAPF32[$9>>2] = $3;
+ _VectorNormalize($5);
+ $10 = $0 * 0.01745329238474369;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0;
+ _MatrixRotate($6,$$byval_copy2,$10);
+ dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixTranspose($4);
+ $11 = HEAP32[7762]|0;
+ dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
+ dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlBegin($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[7835] = $0;
+ return;
+}
+function _rlEnd() {
+ var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0;
+ var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0;
+ var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0;
+ var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
+ var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
+ var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0;
+ var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy = sp;
+ $0 = HEAP32[8272]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[8273]|0;
+ $3 = ($2|0)>(0);
+ if ($3) {
+ $$03956 = 0;
+ while(1) {
+ $6 = HEAP32[7832]|0;
+ $7 = (($6) + (($$03956*12)|0)|0);
+ $8 = HEAP32[7762]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _VectorTransform($7,$$byval_copy);
+ $9 = (($$03956) + 1)|0;
+ $5 = HEAP32[8273]|0;
+ $10 = ($9|0)<($5|0);
+ if ($10) {
+ $$03956 = $9;
+ } else {
+ break;
+ }
+ }
+ HEAP32[8272] = 0;
+ $4 = ($5|0)>(0);
+ if ($4) {
+ $$04154 = 0;
+ while(1) {
+ $11 = HEAP32[7832]|0;
+ $12 = (($11) + (($$04154*12)|0)|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0);
+ $17 = +HEAPF32[$16>>2];
+ _rlVertex3f($13,$15,$17);
+ $18 = (($$04154) + 1)|0;
+ $19 = HEAP32[8273]|0;
+ $20 = ($18|0)<($19|0);
+ if ($20) {
+ $$04154 = $18;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ HEAP32[8272] = 0;
+ }
+ HEAP32[8273] = 0;
+ }
+ $21 = HEAP32[7835]|0;
+ switch ($21|0) {
+ case 1: {
+ $22 = HEAP32[8094]|0;
+ $23 = HEAP32[(32384)>>2]|0;
+ $24 = ($22|0)==($23|0);
+ if ($24) {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ $25 = (($22) - ($23))|0;
+ $26 = ($25|0)>(0);
+ if ($26) {
+ $$04347 = 0;
+ } else {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $27 = HEAP32[(32396)>>2]|0;
+ $28 = HEAP32[(32384)>>2]|0;
+ $29 = $28 << 2;
+ $30 = (($29) + -4)|0;
+ $31 = (($27) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (($27) + ($29)|0);
+ HEAP8[$33>>0] = $32;
+ $34 = HEAP32[(32396)>>2]|0;
+ $35 = HEAP32[(32384)>>2]|0;
+ $36 = $35 << 2;
+ $37 = (($36) + -3)|0;
+ $38 = (($34) + ($37)|0);
+ $39 = HEAP8[$38>>0]|0;
+ $40 = $36 | 1;
+ $41 = (($34) + ($40)|0);
+ HEAP8[$41>>0] = $39;
+ $42 = HEAP32[(32396)>>2]|0;
+ $43 = HEAP32[(32384)>>2]|0;
+ $44 = $43 << 2;
+ $45 = (($44) + -2)|0;
+ $46 = (($42) + ($45)|0);
+ $47 = HEAP8[$46>>0]|0;
+ $48 = $44 | 2;
+ $49 = (($42) + ($48)|0);
+ HEAP8[$49>>0] = $47;
+ $50 = HEAP32[(32396)>>2]|0;
+ $51 = HEAP32[(32384)>>2]|0;
+ $52 = $51 << 2;
+ $53 = (($52) + -1)|0;
+ $54 = (($50) + ($53)|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = $52 | 3;
+ $57 = (($50) + ($56)|0);
+ HEAP8[$57>>0] = $55;
+ $58 = HEAP32[(32384)>>2]|0;
+ $59 = (($58) + 1)|0;
+ HEAP32[(32384)>>2] = $59;
+ $60 = (($$04347) + 1)|0;
+ $exitcond = ($60|0)==($25|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$04347 = $60;
+ }
+ }
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 4: {
+ $61 = HEAP32[8106]|0;
+ $62 = HEAP32[(32432)>>2]|0;
+ $63 = ($61|0)==($62|0);
+ if ($63) {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ $64 = (($61) - ($62))|0;
+ $65 = ($64|0)>(0);
+ if ($65) {
+ $$04248 = 0;
+ } else {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $66 = HEAP32[(32444)>>2]|0;
+ $67 = HEAP32[(32432)>>2]|0;
+ $68 = $67 << 2;
+ $69 = (($68) + -4)|0;
+ $70 = (($66) + ($69)|0);
+ $71 = HEAP8[$70>>0]|0;
+ $72 = (($66) + ($68)|0);
+ HEAP8[$72>>0] = $71;
+ $73 = HEAP32[(32444)>>2]|0;
+ $74 = HEAP32[(32432)>>2]|0;
+ $75 = $74 << 2;
+ $76 = (($75) + -3)|0;
+ $77 = (($73) + ($76)|0);
+ $78 = HEAP8[$77>>0]|0;
+ $79 = $75 | 1;
+ $80 = (($73) + ($79)|0);
+ HEAP8[$80>>0] = $78;
+ $81 = HEAP32[(32444)>>2]|0;
+ $82 = HEAP32[(32432)>>2]|0;
+ $83 = $82 << 2;
+ $84 = (($83) + -2)|0;
+ $85 = (($81) + ($84)|0);
+ $86 = HEAP8[$85>>0]|0;
+ $87 = $83 | 2;
+ $88 = (($81) + ($87)|0);
+ HEAP8[$88>>0] = $86;
+ $89 = HEAP32[(32444)>>2]|0;
+ $90 = HEAP32[(32432)>>2]|0;
+ $91 = $90 << 2;
+ $92 = (($91) + -1)|0;
+ $93 = (($89) + ($92)|0);
+ $94 = HEAP8[$93>>0]|0;
+ $95 = $91 | 3;
+ $96 = (($89) + ($95)|0);
+ HEAP8[$96>>0] = $94;
+ $97 = HEAP32[(32432)>>2]|0;
+ $98 = (($97) + 1)|0;
+ HEAP32[(32432)>>2] = $98;
+ $99 = (($$04248) + 1)|0;
+ $exitcond60 = ($99|0)==($64|0);
+ if ($exitcond60) {
+ break;
+ } else {
+ $$04248 = $99;
+ }
+ }
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 7: {
+ $100 = HEAP32[8118]|0;
+ $101 = HEAP32[(32480)>>2]|0;
+ $102 = ($100|0)==($101|0);
+ if (!($102)) {
+ $103 = (($100) - ($101))|0;
+ $104 = ($103|0)>(0);
+ if ($104) {
+ $$04052 = 0;
+ while(1) {
+ $105 = HEAP32[(32492)>>2]|0;
+ $106 = HEAP32[(32480)>>2]|0;
+ $107 = $106 << 2;
+ $108 = (($107) + -4)|0;
+ $109 = (($105) + ($108)|0);
+ $110 = HEAP8[$109>>0]|0;
+ $111 = (($105) + ($107)|0);
+ HEAP8[$111>>0] = $110;
+ $112 = HEAP32[(32492)>>2]|0;
+ $113 = HEAP32[(32480)>>2]|0;
+ $114 = $113 << 2;
+ $115 = (($114) + -3)|0;
+ $116 = (($112) + ($115)|0);
+ $117 = HEAP8[$116>>0]|0;
+ $118 = $114 | 1;
+ $119 = (($112) + ($118)|0);
+ HEAP8[$119>>0] = $117;
+ $120 = HEAP32[(32492)>>2]|0;
+ $121 = HEAP32[(32480)>>2]|0;
+ $122 = $121 << 2;
+ $123 = (($122) + -2)|0;
+ $124 = (($120) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = $122 | 2;
+ $127 = (($120) + ($126)|0);
+ HEAP8[$127>>0] = $125;
+ $128 = HEAP32[(32492)>>2]|0;
+ $129 = HEAP32[(32480)>>2]|0;
+ $130 = $129 << 2;
+ $131 = (($130) + -1)|0;
+ $132 = (($128) + ($131)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = $130 | 3;
+ $135 = (($128) + ($134)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = HEAP32[(32480)>>2]|0;
+ $137 = (($136) + 1)|0;
+ HEAP32[(32480)>>2] = $137;
+ $138 = (($$04052) + 1)|0;
+ $exitcond63 = ($138|0)==($103|0);
+ if ($exitcond63) {
+ break;
+ } else {
+ $$04052 = $138;
+ }
+ }
+ }
+ }
+ $139 = HEAP32[8118]|0;
+ $140 = HEAP32[(32476)>>2]|0;
+ $141 = ($139|0)>($140|0);
+ if (!($141)) {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ $142 = HEAP32[(32488)>>2]|0;
+ $$promoted = HEAP32[(32476)>>2]|0;
+ $143 = $$promoted << 1;
+ $scevgep = (($142) + ($143<<2)|0);
+ $144 = (($139) - ($140))|0;
+ $145 = $144 << 3;
+ _memset(($scevgep|0),0,($145|0))|0;
+ $146 = (($139) + ($$promoted))|0;
+ $147 = (($146) - ($140))|0;
+ HEAP32[(32476)>>2] = $147;
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[8272]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[7832]|0;
+ $6 = HEAP32[8273]|0;
+ $7 = (($5) + (($6*12)|0)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = (((($5) + (($6*12)|0)|0)) + 4|0);
+ HEAPF32[$8>>2] = $1;
+ $9 = (((($5) + (($6*12)|0)|0)) + 8|0);
+ HEAPF32[$9>>2] = $2;
+ $10 = (($6) + 1)|0;
+ HEAP32[8273] = $10;
+ STACKTOP = sp;return;
+ }
+ $11 = HEAP32[7835]|0;
+ switch ($11|0) {
+ case 1: {
+ $12 = HEAP32[8094]|0;
+ $13 = ($12|0)<(2048);
+ if ($13) {
+ $14 = HEAP32[(32388)>>2]|0;
+ $15 = ($12*3)|0;
+ $16 = (($14) + ($15<<2)|0);
+ HEAPF32[$16>>2] = $0;
+ $17 = (($15) + 1)|0;
+ $18 = (($14) + ($17<<2)|0);
+ HEAPF32[$18>>2] = $1;
+ $19 = (($15) + 2)|0;
+ $20 = (($14) + ($19<<2)|0);
+ HEAPF32[$20>>2] = $2;
+ $21 = (($12) + 1)|0;
+ HEAP32[8094] = $21;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8387,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 4: {
+ $22 = HEAP32[8106]|0;
+ $23 = ($22|0)<(6144);
+ if ($23) {
+ $24 = HEAP32[(32436)>>2]|0;
+ $25 = ($22*3)|0;
+ $26 = (($24) + ($25<<2)|0);
+ HEAPF32[$26>>2] = $0;
+ $27 = (($25) + 1)|0;
+ $28 = (($24) + ($27<<2)|0);
+ HEAPF32[$28>>2] = $1;
+ $29 = (($25) + 2)|0;
+ $30 = (($24) + ($29<<2)|0);
+ HEAPF32[$30>>2] = $2;
+ $31 = (($22) + 1)|0;
+ HEAP32[8106] = $31;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8412,$vararg_buffer1);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 7: {
+ $32 = HEAP32[8118]|0;
+ $33 = ($32|0)<(4096);
+ if ($33) {
+ $34 = HEAP32[(32484)>>2]|0;
+ $35 = ($32*3)|0;
+ $36 = (($34) + ($35<<2)|0);
+ HEAPF32[$36>>2] = $0;
+ $37 = (($35) + 1)|0;
+ $38 = (($34) + ($37<<2)|0);
+ HEAPF32[$38>>2] = $1;
+ $39 = (($35) + 2)|0;
+ $40 = (($34) + ($39<<2)|0);
+ HEAPF32[$40>>2] = $2;
+ $41 = (($32) + 1)|0;
+ HEAP32[8118] = $41;
+ $42 = HEAP32[7833]|0;
+ $43 = HEAP32[7834]|0;
+ $44 = (($43) + -1)|0;
+ $45 = (($42) + (($44*144)|0)|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = (($46) + 1)|0;
+ HEAP32[$45>>2] = $47;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8441,$vararg_buffer3);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[743];
+ _rlVertex3f($0,$1,$2);
+ return;
+}
+function _rlTexCoord2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[7835]|0;
+ $3 = ($2|0)==(7);
+ if (!($3)) {
+ return;
+ }
+ $4 = HEAP32[(32488)>>2]|0;
+ $5 = HEAP32[(32476)>>2]|0;
+ $6 = $5 << 1;
+ $7 = (($4) + ($6<<2)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = $6 | 1;
+ $9 = (($4) + ($8<<2)|0);
+ HEAPF32[$9>>2] = $1;
+ $10 = (($5) + 1)|0;
+ HEAP32[(32476)>>2] = $10;
+ return;
+}
+function _rlNormal3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _rlColor4ub($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = HEAP32[7835]|0;
+ switch ($4|0) {
+ case 1: {
+ $$sink37 = (32384);$$sink38 = (32396);
+ break;
+ }
+ case 4: {
+ $$sink37 = (32432);$$sink38 = (32444);
+ break;
+ }
+ case 7: {
+ $$sink37 = (32480);$$sink38 = (32492);
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ $5 = HEAP32[$$sink38>>2]|0;
+ $6 = HEAP32[$$sink37>>2]|0;
+ $7 = $6 << 2;
+ $8 = (($5) + ($7)|0);
+ HEAP8[$8>>0] = $0;
+ $9 = HEAP32[$$sink38>>2]|0;
+ $10 = HEAP32[$$sink37>>2]|0;
+ $11 = $10 << 2;
+ $12 = $11 | 1;
+ $13 = (($9) + ($12)|0);
+ HEAP8[$13>>0] = $1;
+ $14 = HEAP32[$$sink38>>2]|0;
+ $15 = HEAP32[$$sink37>>2]|0;
+ $16 = $15 << 2;
+ $17 = $16 | 2;
+ $18 = (($14) + ($17)|0);
+ HEAP8[$18>>0] = $2;
+ $19 = HEAP32[$$sink38>>2]|0;
+ $20 = HEAP32[$$sink37>>2]|0;
+ $21 = $20 << 2;
+ $22 = $21 | 3;
+ $23 = (($19) + ($22)|0);
+ HEAP8[$23>>0] = $3;
+ $24 = HEAP32[$$sink37>>2]|0;
+ $25 = (($24) + 1)|0;
+ HEAP32[$$sink37>>2] = $25;
+ return;
+}
+function _rlEnableTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[7833]|0;
+ $2 = HEAP32[7834]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (((($1) + (($3*144)|0)|0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ return;
+ }
+ $7 = (($1) + (($3*144)|0)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)>(0);
+ if ($9) {
+ $10 = (($2) + 1)|0;
+ HEAP32[7834] = $10;
+ }
+ $11 = HEAP32[7834]|0;
+ $12 = (($11) + -1)|0;
+ $13 = (((($1) + (($12*144)|0)|0)) + 8|0);
+ HEAP32[$13>>2] = $0;
+ $14 = (($1) + (($12*144)|0)|0);
+ HEAP32[$14>>2] = 0;
+ return;
+}
+function _rlDisableTexture() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8118]|0;
+ $1 = ($0|0)>(4095);
+ if (!($1)) {
+ return;
+ }
+ _rlglDraw();
+ return;
+}
+function _DrawLineV($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlBegin(1);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = ((($2)) + 1|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = ((($2)) + 2|0);
+ $7 = HEAP8[$6>>0]|0;
+ $8 = ((($2)) + 3|0);
+ $9 = HEAP8[$8>>0]|0;
+ _rlColor4ub($3,$5,$7,$9);
+ $10 = +HEAPF32[$0>>2];
+ $11 = ((($0)) + 4|0);
+ $12 = +HEAPF32[$11>>2];
+ _rlVertex2f($10,$12);
+ $13 = +HEAPF32[$1>>2];
+ $14 = ((($1)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ _rlVertex2f($13,$15);
+ _rlEnd();
+ return;
+}
+function _GetDefaultFont($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ;HEAP32[$0>>2]=HEAP32[30900>>2]|0;HEAP32[$0+4>>2]=HEAP32[30900+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[30900+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[30900+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[30900+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[30900+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[30900+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[30900+28>>2]|0;
+ return;
+}
+function _MeasureTextEx($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$05064 = 0, $$052$lcssa = 0.0, $$05263 = 0.0, $$05462 = 0, $$055$lcssa = 0.0, $$05561 = 0.0, $$058$lcssa = 0.0, $$05860 = 0.0, $$065 = 0, $$151 = 0, $$151$$0 = 0, $$153 = 0.0, $$156 = 0.0, $$159 = 0.0, $$2 = 0.0, $$257 = 0.0, $$3 = 0.0, $$byval_copy = 0, $$pn = 0.0;
+ var $$pn$in = 0, $$sroa$4$0$$sroa_idx2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0, $39 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $exitcond = 0, $phitmp = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ $5 = (_strlen($2)|0);
+ $6 = ((($1)) + 20|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = (+($7|0));
+ $9 = $3 / $8;
+ $10 = ($5|0)>(0);
+ if (!($10)) {
+ $$0$lcssa = -1;$$052$lcssa = 0.0;$$055$lcssa = 0.0;$$058$lcssa = $8;
+ $12 = $$055$lcssa < $$052$lcssa;
+ $$3 = $12 ? $$052$lcssa : $$055$lcssa;
+ $13 = $9 * $$3;
+ $14 = Math_imul($$0$lcssa, $4)|0;
+ $15 = (+($14|0));
+ $16 = $13 + $15;
+ $17 = $9 * $$058$lcssa;
+ HEAPF32[$0>>2] = $16;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17;
+ STACKTOP = sp;return;
+ }
+ $11 = ((($1)) + 28|0);
+ $$05064 = 0;$$05263 = 0.0;$$05462 = 0;$$05561 = 0.0;$$05860 = $8;$$065 = 0;
+ while(1) {
+ $18 = (($$05064) + 1)|0;
+ $19 = (($2) + ($$05462)|0);
+ $20 = HEAP8[$19>>0]|0;
+ $21 = ($20<<24>>24)==(10);
+ if ($21) {
+ $33 = $$05561 < $$05263;
+ $$156 = $33 ? $$05263 : $$05561;
+ $34 = HEAP32[$6>>2]|0;
+ $35 = (+($34|0));
+ $36 = $35 * 1.5;
+ $37 = $$05860 + $36;
+ $$151 = 0;$$159 = $37;$$2 = 0.0;$$257 = $$156;
+ } else {
+ $22 = $20 << 24 >> 24;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$1+28>>2]|0;
+ $23 = (_GetCharIndex($$byval_copy,$22)|0);
+ $24 = HEAP32[$11>>2]|0;
+ $25 = (((($24) + ($23<<5)|0)) + 28|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = ($26|0)==(0);
+ if ($27) {
+ $28 = (((($24) + ($23<<5)|0)) + 20|0);
+ $29 = (((($24) + ($23<<5)|0)) + 12|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = HEAP32[$28>>2]|0;
+ $32 = (($31) + ($30))|0;
+ $$pn$in = $32;
+ } else {
+ $$pn$in = $26;
+ }
+ $$pn = (+($$pn$in|0));
+ $$153 = $$05263 + $$pn;
+ $$151 = $18;$$159 = $$05860;$$2 = $$153;$$257 = $$05561;
+ }
+ $38 = ($$065|0)<($$151|0);
+ $$151$$0 = $38 ? $$151 : $$065;
+ $39 = (($$05462) + 1)|0;
+ $exitcond = ($39|0)==($5|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05064 = $$151;$$05263 = $$2;$$05462 = $39;$$05561 = $$257;$$05860 = $$159;$$065 = $$151$$0;
+ }
+ }
+ $phitmp = (($$151$$0) + -1)|0;
+ $$0$lcssa = $phitmp;$$052$lcssa = $$2;$$055$lcssa = $$257;$$058$lcssa = $$159;
+ $12 = $$055$lcssa < $$052$lcssa;
+ $$3 = $12 ? $$052$lcssa : $$055$lcssa;
+ $13 = $9 * $$3;
+ $14 = Math_imul($$0$lcssa, $4)|0;
+ $15 = (+($14|0));
+ $16 = $13 + $15;
+ $17 = $9 * $$058$lcssa;
+ HEAPF32[$0>>2] = $16;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17;
+ STACKTOP = sp;return;
+}
+function _GetCharIndex($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($0)) + 24|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(0);
+ if (!($4)) {
+ $$08 = 0;
+ return ($$08|0);
+ }
+ $5 = ((($0)) + 28|0);
+ $6 = HEAP32[$5>>2]|0;
+ $$09 = 0;
+ while(1) {
+ $7 = (($6) + ($$09<<5)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($1|0);
+ if ($9) {
+ $$08 = $$09;
+ label = 5;
+ break;
+ }
+ $10 = (($$09) + 1)|0;
+ $11 = HEAP32[$2>>2]|0;
+ $12 = ($10|0)<($11|0);
+ if ($12) {
+ $$09 = $10;
+ } else {
+ $$08 = 0;
+ label = 5;
+ break;
+ }
+ }
+ if ((label|0) == 5) {
+ return ($$08|0);
+ }
+ return (0)|0;
+}
+function _DrawTexturePro($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = +$4;
+ $5 = $5|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0;
+ var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0;
+ var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0;
+ var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $6 = HEAP32[$0>>2]|0;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ return;
+ }
+ $8 = ((($1)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ($9|0)<(0);
+ if ($10) {
+ $11 = HEAP32[$1>>2]|0;
+ $12 = (($11) - ($9))|0;
+ HEAP32[$1>>2] = $12;
+ }
+ $13 = ((($1)) + 12|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ($14|0)<(0);
+ if ($15) {
+ $16 = ((($1)) + 4|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($17) - ($14))|0;
+ HEAP32[$16>>2] = $18;
+ }
+ $19 = HEAP32[$0>>2]|0;
+ _rlEnableTexture($19);
+ _rlPushMatrix();
+ $20 = HEAP32[$2>>2]|0;
+ $21 = (+($20|0));
+ $22 = ((($2)) + 4|0);
+ $23 = HEAP32[$22>>2]|0;
+ $24 = (+($23|0));
+ _rlTranslatef($21,$24,0.0);
+ _rlRotatef($4,0.0,0.0,1.0);
+ $25 = +HEAPF32[$3>>2];
+ $26 = -$25;
+ $27 = ((($3)) + 4|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = -$28;
+ _rlTranslatef($26,$29,0.0);
+ _rlBegin(7);
+ $30 = HEAP8[$5>>0]|0;
+ $31 = ((($5)) + 1|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ((($5)) + 2|0);
+ $34 = HEAP8[$33>>0]|0;
+ $35 = ((($5)) + 3|0);
+ $36 = HEAP8[$35>>0]|0;
+ _rlColor4ub($30,$32,$34,$36);
+ $37 = HEAP32[$1>>2]|0;
+ $38 = (+($37|0));
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (+($40|0));
+ $42 = $38 / $41;
+ $43 = ((($1)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (+($44|0));
+ $46 = ((($0)) + 8|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $45 / $48;
+ _rlTexCoord2f($42,$49);
+ _rlVertex2f(0.0,0.0);
+ $50 = HEAP32[$1>>2]|0;
+ $51 = (+($50|0));
+ $52 = HEAP32[$39>>2]|0;
+ $53 = (+($52|0));
+ $54 = $51 / $53;
+ $55 = HEAP32[$43>>2]|0;
+ $56 = HEAP32[$13>>2]|0;
+ $57 = (($56) + ($55))|0;
+ $58 = (+($57|0));
+ $59 = HEAP32[$46>>2]|0;
+ $60 = (+($59|0));
+ $61 = $58 / $60;
+ _rlTexCoord2f($54,$61);
+ $62 = ((($2)) + 12|0);
+ $63 = HEAP32[$62>>2]|0;
+ $64 = (+($63|0));
+ _rlVertex2f(0.0,$64);
+ $65 = HEAP32[$1>>2]|0;
+ $66 = HEAP32[$8>>2]|0;
+ $67 = (($66) + ($65))|0;
+ $68 = (+($67|0));
+ $69 = HEAP32[$39>>2]|0;
+ $70 = (+($69|0));
+ $71 = $68 / $70;
+ $72 = HEAP32[$43>>2]|0;
+ $73 = HEAP32[$13>>2]|0;
+ $74 = (($73) + ($72))|0;
+ $75 = (+($74|0));
+ $76 = HEAP32[$46>>2]|0;
+ $77 = (+($76|0));
+ $78 = $75 / $77;
+ _rlTexCoord2f($71,$78);
+ $79 = ((($2)) + 8|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = (+($80|0));
+ $82 = HEAP32[$62>>2]|0;
+ $83 = (+($82|0));
+ _rlVertex2f($81,$83);
+ $84 = HEAP32[$1>>2]|0;
+ $85 = HEAP32[$8>>2]|0;
+ $86 = (($85) + ($84))|0;
+ $87 = (+($86|0));
+ $88 = HEAP32[$39>>2]|0;
+ $89 = (+($88|0));
+ $90 = $87 / $89;
+ $91 = HEAP32[$43>>2]|0;
+ $92 = (+($91|0));
+ $93 = HEAP32[$46>>2]|0;
+ $94 = (+($93|0));
+ $95 = $92 / $94;
+ _rlTexCoord2f($90,$95);
+ $96 = HEAP32[$79>>2]|0;
+ $97 = (+($96|0));
+ _rlVertex2f($97,0.0);
+ _rlEnd();
+ _rlPopMatrix();
+ _rlDisableTexture();
+ return;
+}
+function _DrawText($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy2 = sp + 112|0;
+ $$byval_copy1 = sp + 104|0;
+ $$byval_copy = sp + 72|0;
+ $5 = sp + 32|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _GetDefaultFont($5);
+ $8 = HEAP32[$5>>2]|0;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ STACKTOP = sp;return;
+ }
+ $10 = (+($1|0));
+ HEAPF32[$6>>2] = $10;
+ $11 = ((($6)) + 4|0);
+ $12 = (+($2|0));
+ HEAPF32[$11>>2] = $12;
+ $13 = ($3|0)>(10);
+ $$ = $13 ? $3 : 10;
+ $14 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($7);
+ $15 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2);
+ STACKTOP = sp;return;
+}
+function _DrawTextEx($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
+ var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0;
+ var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
+ var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy5 = sp + 88|0;
+ $$byval_copy4 = sp + 80|0;
+ $$byval_copy3 = sp + 64|0;
+ $$byval_copy2 = sp + 48|0;
+ $$byval_copy1 = sp + 24|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_strlen($1)|0);
+ $9 = ((($0)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (+($10|0));
+ $12 = $3 / $11;
+ $13 = ($8|0)>(0);
+ if (!($13)) {
+ STACKTOP = sp;return;
+ }
+ $14 = ((($0)) + 28|0);
+ $15 = +HEAPF32[$2>>2];
+ $16 = ((($6)) + 4|0);
+ $17 = ((($2)) + 4|0);
+ $18 = ((($6)) + 8|0);
+ $19 = ((($6)) + 12|0);
+ $20 = ((($7)) + 4|0);
+ $21 = (+($4|0));
+ $$04954 = 0;$$05153 = 0;$$055 = 0;
+ while(1) {
+ $22 = (($1) + ($$055)|0);
+ $23 = HEAP8[$22>>0]|0;
+ switch ($23<<24>>24) {
+ case 10: {
+ $24 = HEAP32[$9>>2]|0;
+ $25 = (($24|0) / 2)&-1;
+ $26 = (($25) + ($24))|0;
+ $27 = (+($26|0));
+ $28 = $12 * $27;
+ $29 = (~~(($28)));
+ $30 = (($29) + ($$05153))|0;
+ $$150 = 0;$$152 = $30;$$2 = $$055;
+ break;
+ }
+ case -62: {
+ $31 = (($$055) + 1)|0;
+ $32 = (($1) + ($31)|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $$1 = $31;$$sink = $34;
+ label = 9;
+ break;
+ }
+ case -61: {
+ $35 = (($$055) + 1)|0;
+ $36 = (($1) + ($35)|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = $37&255;
+ $39 = (($38) + 64)|0;
+ $$1 = $35;$$sink = $39;
+ label = 9;
+ break;
+ }
+ default: {
+ $40 = $23 << 24 >> 24;
+ $$1 = $$055;$$sink = $40;
+ label = 9;
+ }
+ }
+ do {
+ if ((label|0) == 9) {
+ label = 0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0;
+ $41 = (_GetCharIndex($$byval_copy5,$$sink)|0);
+ $42 = HEAP32[$14>>2]|0;
+ $43 = (((($42) + ($41<<5)|0)) + 4|0);
+ $44 = (+($$04954|0));
+ $45 = $44 + $15;
+ $46 = (((($42) + ($41<<5)|0)) + 20|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $12 * $48;
+ $50 = $45 + $49;
+ $51 = (~~(($50)));
+ HEAP32[$6>>2] = $51;
+ $52 = +HEAPF32[$17>>2];
+ $53 = (+($$05153|0));
+ $54 = $53 + $52;
+ $55 = (((($42) + ($41<<5)|0)) + 24|0);
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (+($56|0));
+ $58 = $12 * $57;
+ $59 = $54 + $58;
+ $60 = (~~(($59)));
+ HEAP32[$16>>2] = $60;
+ $61 = (((($42) + ($41<<5)|0)) + 12|0);
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (+($62|0));
+ $64 = $12 * $63;
+ $65 = (~~(($64)));
+ HEAP32[$18>>2] = $65;
+ $66 = (((($42) + ($41<<5)|0)) + 16|0);
+ $67 = HEAP32[$66>>2]|0;
+ $68 = (+($67|0));
+ $69 = $12 * $68;
+ $70 = (~~(($69)));
+ HEAP32[$19>>2] = $70;
+ HEAPF32[$7>>2] = 0.0;
+ HEAPF32[$20>>2] = 0.0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5);
+ $71 = HEAP32[$14>>2]|0;
+ $72 = (((($71) + ($41<<5)|0)) + 28|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($73|0)==(0);
+ if ($74) {
+ $75 = (((($71) + ($41<<5)|0)) + 12|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = (+($76|0));
+ $78 = $12 * $77;
+ $79 = $21 + $78;
+ $80 = (~~(($79)));
+ $81 = (($80) + ($$04954))|0;
+ $$150 = $81;$$152 = $$05153;$$2 = $$1;
+ break;
+ } else {
+ $82 = (+($73|0));
+ $83 = $12 * $82;
+ $84 = $21 + $83;
+ $85 = (~~(($84)));
+ $86 = (($85) + ($$04954))|0;
+ $$150 = $86;$$152 = $$05153;$$2 = $$1;
+ break;
+ }
+ }
+ } while(0);
+ $87 = (($$2) + 1)|0;
+ $88 = ($87|0)<($8|0);
+ if ($88) {
+ $$04954 = $$150;$$05153 = $$152;$$055 = $87;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _FormatText($0,$varargs) {
+ $0 = $0|0;
+ $varargs = $varargs|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $varargs;
+ (_vsprintf(34967,$0,$1)|0);
+ STACKTOP = sp;return (34967|0);
+}
+function _MeasureText($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $$byval_copy = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 72|0;
+ $2 = sp + 40|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ _GetDefaultFont($2);
+ $5 = HEAP32[$2>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ $$sroa$0$0 = 0;
+ STACKTOP = sp;return ($$sroa$0$0|0);
+ }
+ $7 = ($1|0)>(10);
+ $$ = $7 ? $1 : 10;
+ $8 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($3);
+ $9 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$3+28>>2]|0;
+ _MeasureTextEx($4,$$byval_copy,$0,$9,$8);
+ $$sroa$0$0$copyload = +HEAPF32[$4>>2];
+ $phitmp = (~~(($$sroa$0$0$copyload)));
+ $$sroa$0$0 = $phitmp;
+ STACKTOP = sp;return ($$sroa$0$0|0);
+}
+function _DrawFPS($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ $2 = sp + 4|0;
+ $3 = HEAP32[8274]|0;
+ $4 = HEAP32[744]|0;
+ $5 = ($3|0)<($4|0);
+ if ($5) {
+ $6 = (($3) + 1)|0;
+ $$sink = $6;
+ } else {
+ $7 = (_GetFPS()|0);
+ HEAP32[8275] = $7;
+ HEAP32[744] = $7;
+ $$sink = 0;
+ }
+ HEAP32[8274] = $$sink;
+ $8 = HEAP32[8275]|0;
+ HEAP32[$$byval_copy>>2] = $8;
+ (_FormatText(8466,$$byval_copy)|0);
+ HEAP8[$2>>0] = 0;
+ $9 = ((($2)) + 1|0);
+ HEAP8[$9>>0] = -98;
+ $10 = ((($2)) + 2|0);
+ HEAP8[$10>>0] = 47;
+ $11 = ((($2)) + 3|0);
+ HEAP8[$11>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
+ _DrawText(34967,$0,$1,20,$$byval_copy);
+ STACKTOP = sp;return;
+}
+function _emscripten_GetProcAddress($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0;
+ var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0;
+ var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0;
+ var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0;
+ var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0;
+ var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0;
+ var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0;
+ var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0;
+ var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0;
+ var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0;
+ var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0;
+ var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0;
+ var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0;
+ var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0;
+ var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0;
+ var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0;
+ var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0;
+ var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0;
+ var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0;
+ var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0;
+ var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0;
+ var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0;
+ var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0;
+ var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0;
+ var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0;
+ var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0;
+ var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0;
+ var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp + 12|0;
+ $2 = sp + 8|0;
+ $3 = sp + 4|0;
+ $4 = sp;
+ HEAP32[$2>>2] = $0;
+ $5 = HEAP32[$2>>2]|0;
+ $6 = (_strlen($5)|0);
+ $7 = (($6) + 1)|0;
+ $8 = (_malloc($7)|0);
+ HEAP32[$3>>2] = $8;
+ $9 = HEAP32[$3>>2]|0;
+ $10 = HEAP32[$2>>2]|0;
+ (_strcpy($9,$10)|0);
+ $11 = HEAP32[$3>>2]|0;
+ $12 = (_strstr($11,8474)|0);
+ HEAP32[$4>>2] = $12;
+ $13 = HEAP32[$4>>2]|0;
+ $14 = ($13|0)!=(0|0);
+ if ($14) {
+ $15 = HEAP32[$4>>2]|0;
+ HEAP8[$15>>0] = 0;
+ }
+ $16 = HEAP32[$3>>2]|0;
+ $17 = (_strstr($16,8478)|0);
+ HEAP32[$4>>2] = $17;
+ $18 = HEAP32[$4>>2]|0;
+ $19 = ($18|0)!=(0|0);
+ if ($19) {
+ $20 = HEAP32[$4>>2]|0;
+ HEAP8[$20>>0] = 0;
+ }
+ $21 = HEAP32[$3>>2]|0;
+ $22 = (_strstr($21,8482)|0);
+ HEAP32[$4>>2] = $22;
+ $23 = HEAP32[$4>>2]|0;
+ $24 = ($23|0)!=(0|0);
+ if ($24) {
+ $25 = HEAP32[$4>>2]|0;
+ HEAP8[$25>>0] = 0;
+ }
+ $26 = HEAP32[$3>>2]|0;
+ $27 = (_strstr($26,8486)|0);
+ HEAP32[$4>>2] = $27;
+ $28 = HEAP32[$4>>2]|0;
+ $29 = ($28|0)!=(0|0);
+ if ($29) {
+ $30 = HEAP32[$4>>2]|0;
+ HEAP8[$30>>0] = 0;
+ }
+ $31 = HEAP32[$3>>2]|0;
+ $32 = (_strcmp($31,8492)|0);
+ $33 = ($32|0)!=(0);
+ do {
+ if ($33) {
+ $34 = HEAP32[$3>>2]|0;
+ $35 = (_strcmp($34,8530)|0);
+ $36 = ($35|0)!=(0);
+ if (!($36)) {
+ HEAP32[$3>>2] = 8549;
+ break;
+ }
+ $37 = HEAP32[$3>>2]|0;
+ $38 = (_strcmp($37,8562)|0);
+ $39 = ($38|0)!=(0);
+ if (!($39)) {
+ HEAP32[$3>>2] = 8583;
+ break;
+ }
+ $40 = HEAP32[$3>>2]|0;
+ $41 = (_strcmp($40,8598)|0);
+ $42 = ($41|0)!=(0);
+ if (!($42)) {
+ HEAP32[$3>>2] = 8613;
+ break;
+ }
+ $43 = HEAP32[$3>>2]|0;
+ $44 = (_strcmp($43,8628)|0);
+ $45 = ($44|0)!=(0);
+ if (!($45)) {
+ HEAP32[$3>>2] = 8643;
+ }
+ } else {
+ HEAP32[$3>>2] = 8514;
+ }
+ } while(0);
+ $46 = HEAP32[$3>>2]|0;
+ $47 = (_strcmp($46,8658)|0);
+ $48 = ($47|0)!=(0);
+ do {
+ if ($48) {
+ $49 = HEAP32[$3>>2]|0;
+ $50 = (_strcmp($49,8672)|0);
+ $51 = ($50|0)!=(0);
+ if (!($51)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $52 = HEAP32[$3>>2]|0;
+ $53 = (_strcmp($52,8684)|0);
+ $54 = ($53|0)!=(0);
+ if (!($54)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $55 = HEAP32[$3>>2]|0;
+ $56 = (_strcmp($55,8698)|0);
+ $57 = ($56|0)!=(0);
+ if (!($57)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $58 = HEAP32[$3>>2]|0;
+ $59 = (_strcmp($58,8710)|0);
+ $60 = ($59|0)!=(0);
+ if (!($60)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $61 = HEAP32[$3>>2]|0;
+ $62 = (_strcmp($61,8724)|0);
+ $63 = ($62|0)!=(0);
+ if (!($63)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $64 = HEAP32[$3>>2]|0;
+ $65 = (_strcmp($64,8738)|0);
+ $66 = ($65|0)!=(0);
+ if (!($66)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $67 = HEAP32[$3>>2]|0;
+ $68 = (_strcmp($67,8755)|0);
+ $69 = ($68|0)!=(0);
+ if (!($69)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $70 = HEAP32[$3>>2]|0;
+ $71 = (_strcmp($70,8778)|0);
+ $72 = ($71|0)!=(0);
+ if (!($72)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $73 = HEAP32[$3>>2]|0;
+ $74 = (_strcmp($73,8804)|0);
+ $75 = ($74|0)!=(0);
+ if (!($75)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $76 = HEAP32[$3>>2]|0;
+ $77 = (_strcmp($76,8817)|0);
+ $78 = ($77|0)!=(0);
+ if (!($78)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $79 = HEAP32[$3>>2]|0;
+ $80 = (_strcmp($79,8833)|0);
+ $81 = ($80|0)!=(0);
+ if (!($81)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $82 = HEAP32[$3>>2]|0;
+ $83 = (_strcmp($82,8846)|0);
+ $84 = ($83|0)!=(0);
+ if (!($84)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $85 = HEAP32[$3>>2]|0;
+ $86 = (_strcmp($85,8860)|0);
+ $87 = ($86|0)!=(0);
+ if (!($87)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $88 = HEAP32[$3>>2]|0;
+ $89 = (_strcmp($88,8880)|0);
+ $90 = ($89|0)!=(0);
+ if (!($90)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $91 = HEAP32[$3>>2]|0;
+ $92 = (_strcmp($91,8900)|0);
+ $93 = ($92|0)!=(0);
+ if (!($93)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $94 = HEAP32[$3>>2]|0;
+ $95 = (_strcmp($94,8917)|0);
+ $96 = ($95|0)!=(0);
+ if (!($96)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $97 = HEAP32[$3>>2]|0;
+ $98 = (_strcmp($97,8934)|0);
+ $99 = ($98|0)!=(0);
+ if (!($99)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $100 = HEAP32[$3>>2]|0;
+ $101 = (_strcmp($100,8946)|0);
+ $102 = ($101|0)!=(0);
+ if (!($102)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $103 = HEAP32[$3>>2]|0;
+ $104 = (_strcmp($103,8959)|0);
+ $105 = ($104|0)!=(0);
+ if (!($105)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $106 = HEAP32[$3>>2]|0;
+ $107 = (_strcmp($106,8975)|0);
+ $108 = ($107|0)!=(0);
+ if (!($108)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $109 = HEAP32[$3>>2]|0;
+ $110 = (_strcmp($109,8998)|0);
+ $111 = ($110|0)!=(0);
+ if (!($111)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $112 = HEAP32[$3>>2]|0;
+ $113 = (_strcmp($112,9011)|0);
+ $114 = ($113|0)!=(0);
+ if (!($114)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $115 = HEAP32[$3>>2]|0;
+ $116 = (_strcmp($115,9027)|0);
+ $117 = ($116|0)!=(0);
+ if (!($117)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $118 = HEAP32[$3>>2]|0;
+ $119 = (_strcmp($118,9038)|0);
+ $120 = ($119|0)!=(0);
+ if (!($120)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $121 = HEAP32[$3>>2]|0;
+ $122 = (_strcmp($121,9057)|0);
+ $123 = ($122|0)!=(0);
+ if (!($123)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $124 = HEAP32[$3>>2]|0;
+ $125 = (_strcmp($124,9079)|0);
+ $126 = ($125|0)!=(0);
+ if (!($126)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $127 = HEAP32[$3>>2]|0;
+ $128 = (_strcmp($127,9098)|0);
+ $129 = ($128|0)!=(0);
+ if (!($129)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $130 = HEAP32[$3>>2]|0;
+ $131 = (_strcmp($130,9127)|0);
+ $132 = ($131|0)!=(0);
+ if (!($132)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $133 = HEAP32[$3>>2]|0;
+ $134 = (_strcmp($133,9144)|0);
+ $135 = ($134|0)!=(0);
+ if (!($135)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $136 = HEAP32[$3>>2]|0;
+ $137 = (_strcmp($136,9159)|0);
+ $138 = ($137|0)!=(0);
+ if (!($138)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $139 = HEAP32[$3>>2]|0;
+ $140 = (_strcmp($139,9174)|0);
+ $141 = ($140|0)!=(0);
+ if (!($141)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $142 = HEAP32[$3>>2]|0;
+ $143 = (_strcmp($142,9195)|0);
+ $144 = ($143|0)!=(0);
+ if (!($144)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $145 = HEAP32[$3>>2]|0;
+ $146 = (_strcmp($145,9215)|0);
+ $147 = ($146|0)!=(0);
+ if (!($147)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $148 = HEAP32[$3>>2]|0;
+ $149 = (_strcmp($148,9235)|0);
+ $150 = ($149|0)!=(0);
+ if (!($150)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $151 = HEAP32[$3>>2]|0;
+ $152 = (_strcmp($151,9261)|0);
+ $153 = ($152|0)!=(0);
+ if (!($153)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $154 = HEAP32[$3>>2]|0;
+ $155 = (_strcmp($154,9280)|0);
+ $156 = ($155|0)!=(0);
+ if (!($156)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $157 = HEAP32[$3>>2]|0;
+ $158 = (_strcmp($157,9292)|0);
+ $159 = ($158|0)!=(0);
+ if (!($159)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $160 = HEAP32[$3>>2]|0;
+ $161 = (_strcmp($160,9304)|0);
+ $162 = ($161|0)!=(0);
+ if (!($162)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $163 = HEAP32[$3>>2]|0;
+ $164 = (_strcmp($163,9316)|0);
+ $165 = ($164|0)!=(0);
+ if (!($165)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $166 = HEAP32[$3>>2]|0;
+ $167 = (_strcmp($166,9328)|0);
+ $168 = ($167|0)!=(0);
+ if (!($168)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $169 = HEAP32[$3>>2]|0;
+ $170 = (_strcmp($169,9340)|0);
+ $171 = ($170|0)!=(0);
+ if (!($171)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $172 = HEAP32[$3>>2]|0;
+ $173 = (_strcmp($172,9352)|0);
+ $174 = ($173|0)!=(0);
+ if (!($174)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $175 = HEAP32[$3>>2]|0;
+ $176 = (_strcmp($175,9364)|0);
+ $177 = ($176|0)!=(0);
+ if (!($177)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $178 = HEAP32[$3>>2]|0;
+ $179 = (_strcmp($178,9376)|0);
+ $180 = ($179|0)!=(0);
+ if (!($180)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $181 = HEAP32[$3>>2]|0;
+ $182 = (_strcmp($181,9389)|0);
+ $183 = ($182|0)!=(0);
+ if (!($183)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $184 = HEAP32[$3>>2]|0;
+ $185 = (_strcmp($184,9402)|0);
+ $186 = ($185|0)!=(0);
+ if (!($186)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $187 = HEAP32[$3>>2]|0;
+ $188 = (_strcmp($187,9415)|0);
+ $189 = ($188|0)!=(0);
+ if (!($189)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $190 = HEAP32[$3>>2]|0;
+ $191 = (_strcmp($190,9428)|0);
+ $192 = ($191|0)!=(0);
+ if (!($192)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $193 = HEAP32[$3>>2]|0;
+ $194 = (_strcmp($193,9441)|0);
+ $195 = ($194|0)!=(0);
+ if (!($195)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $196 = HEAP32[$3>>2]|0;
+ $197 = (_strcmp($196,9454)|0);
+ $198 = ($197|0)!=(0);
+ if (!($198)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $199 = HEAP32[$3>>2]|0;
+ $200 = (_strcmp($199,9467)|0);
+ $201 = ($200|0)!=(0);
+ if (!($201)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $202 = HEAP32[$3>>2]|0;
+ $203 = (_strcmp($202,9480)|0);
+ $204 = ($203|0)!=(0);
+ if (!($204)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $205 = HEAP32[$3>>2]|0;
+ $206 = (_strcmp($205,9499)|0);
+ $207 = ($206|0)!=(0);
+ if (!($207)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $208 = HEAP32[$3>>2]|0;
+ $209 = (_strcmp($208,9518)|0);
+ $210 = ($209|0)!=(0);
+ if (!($210)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $211 = HEAP32[$3>>2]|0;
+ $212 = (_strcmp($211,9537)|0);
+ $213 = ($212|0)!=(0);
+ if (!($213)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $214 = HEAP32[$3>>2]|0;
+ $215 = (_strcmp($214,9550)|0);
+ $216 = ($215|0)!=(0);
+ if (!($216)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $217 = HEAP32[$3>>2]|0;
+ $218 = (_strcmp($217,9568)|0);
+ $219 = ($218|0)!=(0);
+ if (!($219)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $220 = HEAP32[$3>>2]|0;
+ $221 = (_strcmp($220,9586)|0);
+ $222 = ($221|0)!=(0);
+ if (!($222)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $223 = HEAP32[$3>>2]|0;
+ $224 = (_strcmp($223,9604)|0);
+ $225 = ($224|0)!=(0);
+ if (!($225)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $226 = HEAP32[$3>>2]|0;
+ $227 = (_strcmp($226,9622)|0);
+ $228 = ($227|0)!=(0);
+ if (!($228)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $229 = HEAP32[$3>>2]|0;
+ $230 = (_strcmp($229,9642)|0);
+ $231 = ($230|0)!=(0);
+ if (!($231)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $232 = HEAP32[$3>>2]|0;
+ $233 = (_strcmp($232,8583)|0);
+ $234 = ($233|0)!=(0);
+ if (!($234)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $235 = HEAP32[$3>>2]|0;
+ $236 = (_strcmp($235,9660)|0);
+ $237 = ($236|0)!=(0);
+ if (!($237)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $238 = HEAP32[$3>>2]|0;
+ $239 = (_strcmp($238,9675)|0);
+ $240 = ($239|0)!=(0);
+ if (!($240)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $241 = HEAP32[$3>>2]|0;
+ $242 = (_strcmp($241,9696)|0);
+ $243 = ($242|0)!=(0);
+ if (!($243)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $244 = HEAP32[$3>>2]|0;
+ $245 = (_strcmp($244,9711)|0);
+ $246 = ($245|0)!=(0);
+ if (!($246)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $247 = HEAP32[$3>>2]|0;
+ $248 = (_strcmp($247,9729)|0);
+ $249 = ($248|0)!=(0);
+ if (!($249)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $250 = HEAP32[$3>>2]|0;
+ $251 = (_strcmp($250,9745)|0);
+ $252 = ($251|0)!=(0);
+ if (!($252)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $253 = HEAP32[$3>>2]|0;
+ $254 = (_strcmp($253,9764)|0);
+ $255 = ($254|0)!=(0);
+ if (!($255)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $256 = HEAP32[$3>>2]|0;
+ $257 = (_strcmp($256,9778)|0);
+ $258 = ($257|0)!=(0);
+ if (!($258)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $259 = HEAP32[$3>>2]|0;
+ $260 = (_strcmp($259,9793)|0);
+ $261 = ($260|0)!=(0);
+ if (!($261)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $262 = HEAP32[$3>>2]|0;
+ $263 = (_strcmp($262,8514)|0);
+ $264 = ($263|0)!=(0);
+ if (!($264)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $265 = HEAP32[$3>>2]|0;
+ $266 = (_strcmp($265,9804)|0);
+ $267 = ($266|0)!=(0);
+ if (!($267)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $268 = HEAP32[$3>>2]|0;
+ $269 = (_strcmp($268,8613)|0);
+ $270 = ($269|0)!=(0);
+ if (!($270)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $271 = HEAP32[$3>>2]|0;
+ $272 = (_strcmp($271,8643)|0);
+ $273 = ($272|0)!=(0);
+ if (!($273)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $274 = HEAP32[$3>>2]|0;
+ $275 = (_strcmp($274,9820)|0);
+ $276 = ($275|0)!=(0);
+ if (!($276)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $277 = HEAP32[$3>>2]|0;
+ $278 = (_strcmp($277,9847)|0);
+ $279 = ($278|0)!=(0);
+ if (!($279)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $280 = HEAP32[$3>>2]|0;
+ $281 = (_strcmp($280,9861)|0);
+ $282 = ($281|0)!=(0);
+ if (!($282)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $283 = HEAP32[$3>>2]|0;
+ $284 = (_strcmp($283,8549)|0);
+ $285 = ($284|0)!=(0);
+ if (!($285)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $286 = HEAP32[$3>>2]|0;
+ $287 = (_strcmp($286,9881)|0);
+ $288 = ($287|0)!=(0);
+ if (!($288)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $289 = HEAP32[$3>>2]|0;
+ $290 = (_strcmp($289,9899)|0);
+ $291 = ($290|0)!=(0);
+ if (!($291)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $292 = HEAP32[$3>>2]|0;
+ $293 = (_strcmp($292,9911)|0);
+ $294 = ($293|0)!=(0);
+ if (!($294)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $295 = HEAP32[$3>>2]|0;
+ $296 = (_strcmp($295,9932)|0);
+ $297 = ($296|0)!=(0);
+ if (!($297)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $298 = HEAP32[$3>>2]|0;
+ $299 = (_strcmp($298,9950)|0);
+ $300 = ($299|0)!=(0);
+ if (!($300)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $301 = HEAP32[$3>>2]|0;
+ $302 = (_strcmp($301,9968)|0);
+ $303 = ($302|0)!=(0);
+ if (!($303)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $304 = HEAP32[$3>>2]|0;
+ $305 = (_strcmp($304,9989)|0);
+ $306 = ($305|0)!=(0);
+ if (!($306)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $307 = HEAP32[$3>>2]|0;
+ $308 = (_strcmp($307,10015)|0);
+ $309 = ($308|0)!=(0);
+ if (!($309)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $310 = HEAP32[$3>>2]|0;
+ $311 = (_strcmp($310,10038)|0);
+ $312 = ($311|0)!=(0);
+ if (!($312)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $313 = HEAP32[$3>>2]|0;
+ $314 = (_strcmp($313,10076)|0);
+ $315 = ($314|0)!=(0);
+ if (!($315)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $316 = HEAP32[$3>>2]|0;
+ $317 = (_strcmp($316,10092)|0);
+ $318 = ($317|0)!=(0);
+ if (!($318)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $319 = HEAP32[$3>>2]|0;
+ $320 = (_strcmp($319,10107)|0);
+ $321 = ($320|0)!=(0);
+ if (!($321)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $322 = HEAP32[$3>>2]|0;
+ $323 = (_strcmp($322,10130)|0);
+ $324 = ($323|0)!=(0);
+ if (!($324)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $325 = HEAP32[$3>>2]|0;
+ $326 = (_strcmp($325,10143)|0);
+ $327 = ($326|0)!=(0);
+ if (!($327)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $328 = HEAP32[$3>>2]|0;
+ $329 = (_strcmp($328,10157)|0);
+ $330 = ($329|0)!=(0);
+ if (!($330)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $331 = HEAP32[$3>>2]|0;
+ $332 = (_strcmp($331,10171)|0);
+ $333 = ($332|0)!=(0);
+ if (!($333)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $334 = HEAP32[$3>>2]|0;
+ $335 = (_strcmp($334,10191)|0);
+ $336 = ($335|0)!=(0);
+ if (!($336)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $337 = HEAP32[$3>>2]|0;
+ $338 = (_strcmp($337,10211)|0);
+ $339 = ($338|0)!=(0);
+ if (!($339)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $340 = HEAP32[$3>>2]|0;
+ $341 = (_strcmp($340,10227)|0);
+ $342 = ($341|0)!=(0);
+ if (!($342)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $343 = HEAP32[$3>>2]|0;
+ $344 = (_strcmp($343,10245)|0);
+ $345 = ($344|0)!=(0);
+ if (!($345)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $346 = HEAP32[$3>>2]|0;
+ $347 = (_strcmp($346,10261)|0);
+ $348 = ($347|0)!=(0);
+ if (!($348)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $349 = HEAP32[$3>>2]|0;
+ $350 = (_strcmp($349,10276)|0);
+ $351 = ($350|0)!=(0);
+ if (!($351)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $352 = HEAP32[$3>>2]|0;
+ $353 = (_strcmp($352,10298)|0);
+ $354 = ($353|0)!=(0);
+ if (!($354)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $355 = HEAP32[$3>>2]|0;
+ $356 = (_strcmp($355,10316)|0);
+ $357 = ($356|0)!=(0);
+ if (!($357)) {
+ HEAP32[$1>>2] = 31;
+ break;
+ }
+ $358 = HEAP32[$3>>2]|0;
+ $359 = (_strcmp($358,10337)|0);
+ $360 = ($359|0)!=(0);
+ if (!($360)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $361 = HEAP32[$3>>2]|0;
+ $362 = (_strcmp($361,10355)|0);
+ $363 = ($362|0)!=(0);
+ if (!($363)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $364 = HEAP32[$3>>2]|0;
+ $365 = (_strcmp($364,10368)|0);
+ $366 = ($365|0)!=(0);
+ if (!($366)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $367 = HEAP32[$3>>2]|0;
+ $368 = (_strcmp($367,10383)|0);
+ $369 = ($368|0)!=(0);
+ if (!($369)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $370 = HEAP32[$3>>2]|0;
+ $371 = (_strcmp($370,10397)|0);
+ $372 = ($371|0)!=(0);
+ if (!($372)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $373 = HEAP32[$3>>2]|0;
+ $374 = (_strcmp($373,10407)|0);
+ $375 = ($374|0)!=(0);
+ if (!($375)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $376 = HEAP32[$3>>2]|0;
+ $377 = (_strcmp($376,10417)|0);
+ $378 = ($377|0)!=(0);
+ if (!($378)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $379 = HEAP32[$3>>2]|0;
+ $380 = (_strcmp($379,10439)|0);
+ $381 = ($380|0)!=(0);
+ if (!($381)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $382 = HEAP32[$3>>2]|0;
+ $383 = (_strcmp($382,10465)|0);
+ $384 = ($383|0)!=(0);
+ if (!($384)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $385 = HEAP32[$3>>2]|0;
+ $386 = (_strcmp($385,10492)|0);
+ $387 = ($386|0)!=(0);
+ if (!($387)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $388 = HEAP32[$3>>2]|0;
+ $389 = (_strcmp($388,10505)|0);
+ $390 = ($389|0)!=(0);
+ if (!($390)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $391 = HEAP32[$3>>2]|0;
+ $392 = (_strcmp($391,10520)|0);
+ $393 = ($392|0)!=(0);
+ if (!($393)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $394 = HEAP32[$3>>2]|0;
+ $395 = (_strcmp($394,10535)|0);
+ $396 = ($395|0)!=(0);
+ if (!($396)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $397 = HEAP32[$3>>2]|0;
+ $398 = (_strcmp($397,10559)|0);
+ $399 = ($398|0)!=(0);
+ if (!($399)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $400 = HEAP32[$3>>2]|0;
+ $401 = (_strcmp($400,10570)|0);
+ $402 = ($401|0)!=(0);
+ if (!($402)) {
+ HEAP32[$1>>2] = 32;
+ break;
+ }
+ $403 = HEAP32[$3>>2]|0;
+ $404 = (_strcmp($403,10592)|0);
+ $405 = ($404|0)!=(0);
+ if (!($405)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $406 = HEAP32[$3>>2]|0;
+ $407 = (_strcmp($406,10614)|0);
+ $408 = ($407|0)!=(0);
+ if (!($408)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $409 = HEAP32[$3>>2]|0;
+ $410 = (_strcmp($409,10638)|0);
+ $411 = ($410|0)!=(0);
+ if (!($411)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $412 = HEAP32[$3>>2]|0;
+ $413 = (_strcmp($412,10647)|0);
+ $414 = ($413|0)!=(0);
+ if (!($414)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $415 = HEAP32[$3>>2]|0;
+ $416 = (_strcmp($415,10655)|0);
+ $417 = ($416|0)!=(0);
+ if (!($417)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $418 = HEAP32[$3>>2]|0;
+ $419 = (_strcmp($418,10668)|0);
+ $420 = ($419|0)!=(0);
+ if (!($420)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $421 = HEAP32[$3>>2]|0;
+ $422 = (_strcmp($421,10682)|0);
+ $423 = ($422|0)!=(0);
+ if (!($423)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $424 = HEAP32[$3>>2]|0;
+ $425 = (_strcmp($424,10694)|0);
+ $426 = ($425|0)!=(0);
+ if (!($426)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $427 = HEAP32[$3>>2]|0;
+ $428 = (_strcmp($427,10703)|0);
+ $429 = ($428|0)!=(0);
+ if (!($429)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $430 = HEAP32[$3>>2]|0;
+ $431 = (_strcmp($430,10713)|0);
+ $432 = ($431|0)!=(0);
+ if (!($432)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $433 = HEAP32[$3>>2]|0;
+ $434 = (_strcmp($433,10725)|0);
+ $435 = ($434|0)!=(0);
+ if (!($435)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $436 = HEAP32[$3>>2]|0;
+ $437 = (_strcmp($436,10736)|0);
+ $438 = ($437|0)!=(0);
+ if (!($438)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $439 = HEAP32[$3>>2]|0;
+ $440 = (_strcmp($439,10744)|0);
+ $441 = ($440|0)!=(0);
+ if (!($441)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $442 = HEAP32[$3>>2]|0;
+ $443 = (_strcmp($442,10756)|0);
+ $444 = ($443|0)!=(0);
+ if (!($444)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $445 = HEAP32[$3>>2]|0;
+ $446 = (_strcmp($445,10771)|0);
+ $447 = ($446|0)!=(0);
+ if (!($447)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $448 = HEAP32[$3>>2]|0;
+ $449 = (_strcmp($448,10783)|0);
+ $450 = ($449|0)!=(0);
+ if (!($450)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $451 = HEAP32[$3>>2]|0;
+ $452 = (_strcmp($451,10797)|0);
+ $453 = ($452|0)!=(0);
+ if (!($453)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $454 = HEAP32[$3>>2]|0;
+ $455 = (_strcmp($454,10822)|0);
+ $456 = ($455|0)!=(0);
+ if (!($456)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $457 = HEAP32[$3>>2]|0;
+ $458 = (_strcmp($457,10839)|0);
+ $459 = ($458|0)!=(0);
+ if (!($459)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $460 = HEAP32[$3>>2]|0;
+ $461 = (_strcmp($460,10855)|0);
+ $462 = ($461|0)!=(0);
+ if (!($462)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $463 = HEAP32[$3>>2]|0;
+ $464 = (_strcmp($463,10871)|0);
+ $465 = ($464|0)!=(0);
+ if (!($465)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $466 = HEAP32[$3>>2]|0;
+ $467 = (_strcmp($466,10883)|0);
+ $468 = ($467|0)!=(0);
+ if (!($468)) {
+ HEAP32[$1>>2] = 33;
+ break;
+ }
+ $469 = HEAP32[$3>>2]|0;
+ $470 = (_strcmp($469,10895)|0);
+ $471 = ($470|0)!=(0);
+ if (!($471)) {
+ HEAP32[$1>>2] = 34;
+ break;
+ }
+ $472 = HEAP32[$3>>2]|0;
+ $473 = (_strcmp($472,10919)|0);
+ $474 = ($473|0)!=(0);
+ if (!($474)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $475 = HEAP32[$3>>2]|0;
+ $476 = (_strcmp($475,10932)|0);
+ $477 = ($476|0)!=(0);
+ if (!($477)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $478 = HEAP32[$3>>2]|0;
+ $479 = (_strcmp($478,10946)|0);
+ $480 = ($479|0)!=(0);
+ if (!($480)) {
+ HEAP32[$1>>2] = 35;
+ break;
+ }
+ $481 = HEAP32[$3>>2]|0;
+ $482 = (_strcmp($481,10968)|0);
+ $483 = ($482|0)!=(0);
+ if (!($483)) {
+ HEAP32[$1>>2] = 36;
+ break;
+ }
+ $484 = HEAP32[$3>>2]|0;
+ $485 = (_strcmp($484,10975)|0);
+ $486 = ($485|0)!=(0);
+ if (!($486)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $487 = HEAP32[$3>>2]|0;
+ $488 = (_strcmp($487,10991)|0);
+ $489 = ($488|0)!=(0);
+ if (!($489)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $490 = HEAP32[$3>>2]|0;
+ $491 = (_strcmp($490,11008)|0);
+ $492 = ($491|0)!=(0);
+ if (!($492)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $493 = HEAP32[$3>>2]|0;
+ $494 = (_strcmp($493,11025)|0);
+ $495 = ($494|0)!=(0);
+ if (!($495)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $496 = HEAP32[$3>>2]|0;
+ $497 = (_strcmp($496,11041)|0);
+ $498 = ($497|0)!=(0);
+ if (!($498)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $499 = HEAP32[$3>>2]|0;
+ $500 = (_strcmp($499,11057)|0);
+ $501 = ($500|0)!=(0);
+ if (!($501)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $502 = HEAP32[$3>>2]|0;
+ $503 = (_strcmp($502,11074)|0);
+ $504 = ($503|0)!=(0);
+ if (!($504)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $505 = HEAP32[$3>>2]|0;
+ $506 = (_strcmp($505,11088)|0);
+ $507 = ($506|0)!=(0);
+ if (!($507)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $508 = HEAP32[$3>>2]|0;
+ $509 = (_strcmp($508,11100)|0);
+ $510 = ($509|0)!=(0);
+ if (!($510)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $511 = HEAP32[$3>>2]|0;
+ $512 = (_strcmp($511,11111)|0);
+ $513 = ($512|0)!=(0);
+ if (!($513)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $514 = HEAP32[$3>>2]|0;
+ $515 = (_strcmp($514,11124)|0);
+ $516 = ($515|0)!=(0);
+ if (!($516)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $517 = HEAP32[$3>>2]|0;
+ $518 = (_strcmp($517,11134)|0);
+ $519 = ($518|0)!=(0);
+ if (!($519)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $520 = HEAP32[$3>>2]|0;
+ $521 = (_strcmp($520,11151)|0);
+ $522 = ($521|0)!=(0);
+ if (!($522)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $523 = HEAP32[$3>>2]|0;
+ $524 = (_strcmp($523,11163)|0);
+ $525 = ($524|0)!=(0);
+ if (!($525)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $526 = HEAP32[$3>>2]|0;
+ $527 = (_strcmp($526,11185)|0);
+ $528 = ($527|0)!=(0);
+ if (!($528)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $529 = HEAP32[$3>>2]|0;
+ $530 = (_strcmp($529,11205)|0);
+ $531 = ($530|0)!=(0);
+ if (!($531)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $532 = HEAP32[$3>>2]|0;
+ $533 = (_strcmp($532,11218)|0);
+ $534 = ($533|0)!=(0);
+ if (!($534)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $535 = HEAP32[$3>>2]|0;
+ $536 = (_strcmp($535,11240)|0);
+ $537 = ($536|0)!=(0);
+ if (!($537)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $538 = HEAP32[$3>>2]|0;
+ $539 = (_strcmp($538,11260)|0);
+ $540 = ($539|0)!=(0);
+ if (!($540)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $541 = HEAP32[$3>>2]|0;
+ $542 = (_strcmp($541,11277)|0);
+ $543 = ($542|0)!=(0);
+ if (!($543)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $544 = HEAP32[$3>>2]|0;
+ $545 = (_strcmp($544,11294)|0);
+ $546 = ($545|0)!=(0);
+ if (!($546)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $547 = HEAP32[$3>>2]|0;
+ $548 = (_strcmp($547,11314)|0);
+ $549 = ($548|0)!=(0);
+ if ($549) {
+ $550 = HEAP32[$2>>2]|0;
+ $551 = HEAP32[$3>>2]|0;
+ $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0;
+ HEAP32[$1>>2] = 0;
+ break;
+ } else {
+ HEAP32[$1>>2] = 37;
+ break;
+ }
+ } else {
+ HEAP32[$1>>2] = 5;
+ }
+ } while(0);
+ $553 = HEAP32[$1>>2]|0;
+ STACKTOP = sp;return ($553|0);
+}
+function _emscripten_get_global_libc() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (33104|0);
+}
+function ___stdio_close($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 60|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = (_dummy_738($2)|0);
+ HEAP32[$vararg_buffer>>2] = $3;
+ $4 = (___syscall6(6,($vararg_buffer|0))|0);
+ $5 = (___syscall_ret($4)|0);
+ STACKTOP = sp;return ($5|0);
+}
+function ___stdio_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0;
+ var $vararg_ptr7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = sp + 32|0;
+ $4 = ((($0)) + 28|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[$3>>2] = $5;
+ $6 = ((($3)) + 4|0);
+ $7 = ((($0)) + 20|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = (($8) - ($5))|0;
+ HEAP32[$6>>2] = $9;
+ $10 = ((($3)) + 8|0);
+ HEAP32[$10>>2] = $1;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $2;
+ $12 = (($9) + ($2))|0;
+ $13 = ((($0)) + 60|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = $3;
+ HEAP32[$vararg_buffer>>2] = $14;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $15;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = 2;
+ $16 = (___syscall146(146,($vararg_buffer|0))|0);
+ $17 = (___syscall_ret($16)|0);
+ $18 = ($12|0)==($17|0);
+ L1: do {
+ if ($18) {
+ label = 3;
+ } else {
+ $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17;
+ while(1) {
+ $25 = ($26|0)<(0);
+ if ($25) {
+ break;
+ }
+ $34 = (($$04855) - ($26))|0;
+ $35 = ((($$04954)) + 4|0);
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($26>>>0)>($36>>>0);
+ $38 = ((($$04954)) + 8|0);
+ $$150 = $37 ? $38 : $$04954;
+ $39 = $37 << 31 >> 31;
+ $$1 = (($39) + ($$04756))|0;
+ $40 = $37 ? $36 : 0;
+ $$0 = (($26) - ($40))|0;
+ $41 = HEAP32[$$150>>2]|0;
+ $42 = (($41) + ($$0)|0);
+ HEAP32[$$150>>2] = $42;
+ $43 = ((($$150)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (($44) - ($$0))|0;
+ HEAP32[$43>>2] = $45;
+ $46 = HEAP32[$13>>2]|0;
+ $47 = $$150;
+ HEAP32[$vararg_buffer3>>2] = $46;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $47;
+ $vararg_ptr7 = ((($vararg_buffer3)) + 8|0);
+ HEAP32[$vararg_ptr7>>2] = $$1;
+ $48 = (___syscall146(146,($vararg_buffer3|0))|0);
+ $49 = (___syscall_ret($48)|0);
+ $50 = ($34|0)==($49|0);
+ if ($50) {
+ label = 3;
+ break L1;
+ } else {
+ $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49;
+ }
+ }
+ $27 = ((($0)) + 16|0);
+ HEAP32[$27>>2] = 0;
+ HEAP32[$4>>2] = 0;
+ HEAP32[$7>>2] = 0;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = $28 | 32;
+ HEAP32[$0>>2] = $29;
+ $30 = ($$04756|0)==(2);
+ if ($30) {
+ $$051 = 0;
+ } else {
+ $31 = ((($$04954)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($2) - ($32))|0;
+ $$051 = $33;
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $19 = ((($0)) + 44|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 48|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (($20) + ($22)|0);
+ $24 = ((($0)) + 16|0);
+ HEAP32[$24>>2] = $23;
+ HEAP32[$4>>2] = $20;
+ HEAP32[$7>>2] = $20;
+ $$051 = $2;
+ }
+ STACKTOP = sp;return ($$051|0);
+}
+function ___stdio_seek($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 20|0;
+ $4 = ((($0)) + 60|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = $3;
+ HEAP32[$vararg_buffer>>2] = $5;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 0;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $1;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $6;
+ $vararg_ptr4 = ((($vararg_buffer)) + 16|0);
+ HEAP32[$vararg_ptr4>>2] = $2;
+ $7 = (___syscall140(140,($vararg_buffer|0))|0);
+ $8 = (___syscall_ret($7)|0);
+ $9 = ($8|0)<(0);
+ if ($9) {
+ HEAP32[$3>>2] = -1;
+ $10 = -1;
+ } else {
+ $$pre = HEAP32[$3>>2]|0;
+ $10 = $$pre;
+ }
+ STACKTOP = sp;return ($10|0);
+}
+function ___syscall_ret($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0>>>0)>(4294963200);
+ if ($1) {
+ $2 = (0 - ($0))|0;
+ $3 = (___errno_location()|0);
+ HEAP32[$3>>2] = $2;
+ $$0 = -1;
+ } else {
+ $$0 = $0;
+ }
+ return ($$0|0);
+}
+function ___errno_location() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (___pthread_self_108()|0);
+ $1 = ((($0)) + 64|0);
+ return ($1|0);
+}
+function ___pthread_self_108() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function _pthread_self() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (2980|0);
+}
+function _dummy_738($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return ($0|0);
+}
+function ___stdout_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 16|0;
+ $4 = ((($0)) + 36|0);
+ HEAP32[$4>>2] = 9;
+ $5 = HEAP32[$0>>2]|0;
+ $6 = $5 & 64;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $8 = ((($0)) + 60|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = $3;
+ HEAP32[$vararg_buffer>>2] = $9;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 21523;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $11 = (___syscall54(54,($vararg_buffer|0))|0);
+ $12 = ($11|0)==(0);
+ if (!($12)) {
+ $13 = ((($0)) + 75|0);
+ HEAP8[$13>>0] = -1;
+ }
+ }
+ $14 = (___stdio_write($0,$1,$2)|0);
+ STACKTOP = sp;return ($14|0);
+}
+function _strcmp($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$0>>0]|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($2<<24>>24)!=($3<<24>>24);
+ $5 = ($2<<24>>24)==(0);
+ $or$cond9 = $5 | $4;
+ if ($or$cond9) {
+ $$lcssa = $3;$$lcssa8 = $2;
+ } else {
+ $$011 = $1;$$0710 = $0;
+ while(1) {
+ $6 = ((($$0710)) + 1|0);
+ $7 = ((($$011)) + 1|0);
+ $8 = HEAP8[$6>>0]|0;
+ $9 = HEAP8[$7>>0]|0;
+ $10 = ($8<<24>>24)!=($9<<24>>24);
+ $11 = ($8<<24>>24)==(0);
+ $or$cond = $11 | $10;
+ if ($or$cond) {
+ $$lcssa = $9;$$lcssa8 = $8;
+ break;
+ } else {
+ $$011 = $7;$$0710 = $6;
+ }
+ }
+ }
+ $12 = $$lcssa8&255;
+ $13 = $$lcssa&255;
+ $14 = (($12) - ($13))|0;
+ return ($14|0);
+}
+function _memcmp($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $14 = 0;
+ } else {
+ $$01318 = $0;$$01417 = $2;$$019 = $1;
+ while(1) {
+ $4 = HEAP8[$$01318>>0]|0;
+ $5 = HEAP8[$$019>>0]|0;
+ $6 = ($4<<24>>24)==($5<<24>>24);
+ if (!($6)) {
+ break;
+ }
+ $7 = (($$01417) + -1)|0;
+ $8 = ((($$01318)) + 1|0);
+ $9 = ((($$019)) + 1|0);
+ $10 = ($7|0)==(0);
+ if ($10) {
+ $14 = 0;
+ break L1;
+ } else {
+ $$01318 = $8;$$01417 = $7;$$019 = $9;
+ }
+ }
+ $11 = $4&255;
+ $12 = $5&255;
+ $13 = (($11) - ($12))|0;
+ $14 = $13;
+ }
+ } while(0);
+ return ($14|0);
+}
+function _vsprintf($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (_vsnprintf($0,2147483647,$1,$2)|0);
+ return ($3|0);
+}
+function _vsnprintf($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$$015 = 0, $$0 = 0, $$014 = 0, $$015 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $4 = sp + 124|0;
+ $5 = sp;
+ dest=$5; src=3356; stop=dest+124|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $6 = (($1) + -1)|0;
+ $7 = ($6>>>0)>(2147483646);
+ if ($7) {
+ $8 = ($1|0)==(0);
+ if ($8) {
+ $$014 = $4;$$015 = 1;
+ label = 4;
+ } else {
+ $9 = (___errno_location()|0);
+ HEAP32[$9>>2] = 75;
+ $$0 = -1;
+ }
+ } else {
+ $$014 = $0;$$015 = $1;
+ label = 4;
+ }
+ if ((label|0) == 4) {
+ $10 = $$014;
+ $11 = (-2 - ($10))|0;
+ $12 = ($$015>>>0)>($11>>>0);
+ $$$015 = $12 ? $11 : $$015;
+ $13 = ((($5)) + 48|0);
+ HEAP32[$13>>2] = $$$015;
+ $14 = ((($5)) + 20|0);
+ HEAP32[$14>>2] = $$014;
+ $15 = ((($5)) + 44|0);
+ HEAP32[$15>>2] = $$014;
+ $16 = (($$014) + ($$$015)|0);
+ $17 = ((($5)) + 16|0);
+ HEAP32[$17>>2] = $16;
+ $18 = ((($5)) + 28|0);
+ HEAP32[$18>>2] = $16;
+ $19 = (_vfprintf($5,$2,$3)|0);
+ $20 = ($$$015|0)==(0);
+ if ($20) {
+ $$0 = $19;
+ } else {
+ $21 = HEAP32[$14>>2]|0;
+ $22 = HEAP32[$17>>2]|0;
+ $23 = ($21|0)==($22|0);
+ $24 = $23 << 31 >> 31;
+ $25 = (($21) + ($24)|0);
+ HEAP8[$25>>0] = 0;
+ $$0 = $19;
+ }
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function _vfprintf($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0;
+ var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0);
+ $3 = sp + 120|0;
+ $4 = sp + 80|0;
+ $5 = sp;
+ $6 = sp + 136|0;
+ dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $vacopy_currentptr = HEAP32[$2>>2]|0;
+ HEAP32[$3>>2] = $vacopy_currentptr;
+ $7 = (_printf_core(0,$1,$3,$5,$4)|0);
+ $8 = ($7|0)<(0);
+ if ($8) {
+ $$0 = -1;
+ } else {
+ $9 = ((($0)) + 76|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ($10|0)>(-1);
+ if ($11) {
+ $12 = (___lockfile($0)|0);
+ $40 = $12;
+ } else {
+ $40 = 0;
+ }
+ $13 = HEAP32[$0>>2]|0;
+ $14 = $13 & 32;
+ $15 = ((($0)) + 74|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = ($16<<24>>24)<(1);
+ if ($17) {
+ $18 = $13 & -33;
+ HEAP32[$0>>2] = $18;
+ }
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $23 = ((($0)) + 44|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$23>>2] = $6;
+ $25 = ((($0)) + 28|0);
+ HEAP32[$25>>2] = $6;
+ $26 = ((($0)) + 20|0);
+ HEAP32[$26>>2] = $6;
+ HEAP32[$19>>2] = 80;
+ $27 = ((($6)) + 80|0);
+ $28 = ((($0)) + 16|0);
+ HEAP32[$28>>2] = $27;
+ $29 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $30 = ($24|0)==(0|0);
+ if ($30) {
+ $$1 = $29;
+ } else {
+ $31 = ((($0)) + 36|0);
+ $32 = HEAP32[$31>>2]|0;
+ (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0);
+ $33 = HEAP32[$26>>2]|0;
+ $34 = ($33|0)==(0|0);
+ $$ = $34 ? -1 : $29;
+ HEAP32[$23>>2] = $24;
+ HEAP32[$19>>2] = 0;
+ HEAP32[$28>>2] = 0;
+ HEAP32[$25>>2] = 0;
+ HEAP32[$26>>2] = 0;
+ $$1 = $$;
+ }
+ } else {
+ $22 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $$1 = $22;
+ }
+ $35 = HEAP32[$0>>2]|0;
+ $36 = $35 & 32;
+ $37 = ($36|0)==(0);
+ $$1$ = $37 ? $$1 : -1;
+ $38 = $35 | $14;
+ HEAP32[$0>>2] = $38;
+ $39 = ($40|0)==(0);
+ if (!($39)) {
+ ___unlockfile($0);
+ }
+ $$0 = $$1$;
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function _printf_core($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0;
+ var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0;
+ var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0;
+ var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0;
+ var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0;
+ var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0;
+ var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0;
+ var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0;
+ var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0;
+ var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0;
+ var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0;
+ var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0;
+ var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0;
+ var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0;
+ var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0;
+ var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0;
+ var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0;
+ var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0;
+ var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $5 = sp + 16|0;
+ $6 = sp;
+ $7 = sp + 24|0;
+ $8 = sp + 8|0;
+ $9 = sp + 20|0;
+ HEAP32[$5>>2] = $1;
+ $10 = ($0|0)!=(0|0);
+ $11 = ((($7)) + 40|0);
+ $12 = $11;
+ $13 = ((($7)) + 39|0);
+ $14 = ((($8)) + 4|0);
+ $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1;
+ L1: while(1) {
+ $15 = ($$0247|0)>(-1);
+ do {
+ if ($15) {
+ $16 = (2147483647 - ($$0247))|0;
+ $17 = ($$0243|0)>($16|0);
+ if ($17) {
+ $18 = (___errno_location()|0);
+ HEAP32[$18>>2] = 75;
+ $$1248 = -1;
+ break;
+ } else {
+ $19 = (($$0243) + ($$0247))|0;
+ $$1248 = $19;
+ break;
+ }
+ } else {
+ $$1248 = $$0247;
+ }
+ } while(0);
+ $20 = HEAP8[$21>>0]|0;
+ $22 = ($20<<24>>24)==(0);
+ if ($22) {
+ label = 87;
+ break;
+ } else {
+ $23 = $20;$25 = $21;
+ }
+ L9: while(1) {
+ switch ($23<<24>>24) {
+ case 37: {
+ $$0249306 = $25;$27 = $25;
+ label = 9;
+ break L9;
+ break;
+ }
+ case 0: {
+ $$0249$lcssa = $25;$39 = $25;
+ break L9;
+ break;
+ }
+ default: {
+ }
+ }
+ $24 = ((($25)) + 1|0);
+ HEAP32[$5>>2] = $24;
+ $$pre = HEAP8[$24>>0]|0;
+ $23 = $$pre;$25 = $24;
+ }
+ L12: do {
+ if ((label|0) == 9) {
+ while(1) {
+ label = 0;
+ $26 = ((($27)) + 1|0);
+ $28 = HEAP8[$26>>0]|0;
+ $29 = ($28<<24>>24)==(37);
+ if (!($29)) {
+ $$0249$lcssa = $$0249306;$39 = $27;
+ break L12;
+ }
+ $30 = ((($$0249306)) + 1|0);
+ $31 = ((($27)) + 2|0);
+ HEAP32[$5>>2] = $31;
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ($32<<24>>24)==(37);
+ if ($33) {
+ $$0249306 = $30;$27 = $31;
+ label = 9;
+ } else {
+ $$0249$lcssa = $30;$39 = $31;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $34 = $$0249$lcssa;
+ $35 = $21;
+ $36 = (($34) - ($35))|0;
+ if ($10) {
+ _out($0,$21,$36);
+ }
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi;
+ continue;
+ }
+ $38 = ((($39)) + 1|0);
+ $40 = HEAP8[$38>>0]|0;
+ $41 = $40 << 24 >> 24;
+ $isdigittmp = (($41) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $42 = ((($39)) + 2|0);
+ $43 = HEAP8[$42>>0]|0;
+ $44 = ($43<<24>>24)==(36);
+ $45 = ((($39)) + 3|0);
+ $$377 = $44 ? $45 : $38;
+ $$$0269 = $44 ? 1 : $$0269;
+ $isdigittmp$ = $44 ? $isdigittmp : -1;
+ $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377;
+ } else {
+ $$0253 = -1;$$1270 = $$0269;$storemerge = $38;
+ }
+ HEAP32[$5>>2] = $storemerge;
+ $46 = HEAP8[$storemerge>>0]|0;
+ $47 = $46 << 24 >> 24;
+ $48 = (($47) + -32)|0;
+ $49 = ($48>>>0)<(32);
+ L24: do {
+ if ($49) {
+ $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge;
+ while(1) {
+ $50 = 1 << $51;
+ $52 = $50 & 75913;
+ $53 = ($52|0)==(0);
+ if ($53) {
+ $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310;
+ break L24;
+ }
+ $54 = $50 | $$0262311;
+ $55 = ((($storemerge273310)) + 1|0);
+ HEAP32[$5>>2] = $55;
+ $56 = HEAP8[$55>>0]|0;
+ $57 = $56 << 24 >> 24;
+ $58 = (($57) + -32)|0;
+ $59 = ($58>>>0)<(32);
+ if ($59) {
+ $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55;
+ } else {
+ $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55;
+ break;
+ }
+ }
+ } else {
+ $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge;
+ }
+ } while(0);
+ $60 = ($$lcssa295<<24>>24)==(42);
+ if ($60) {
+ $61 = ((($62)) + 1|0);
+ $63 = HEAP8[$61>>0]|0;
+ $64 = $63 << 24 >> 24;
+ $isdigittmp276 = (($64) + -48)|0;
+ $isdigit277 = ($isdigittmp276>>>0)<(10);
+ if ($isdigit277) {
+ $65 = ((($62)) + 2|0);
+ $66 = HEAP8[$65>>0]|0;
+ $67 = ($66<<24>>24)==(36);
+ if ($67) {
+ $68 = (($4) + ($isdigittmp276<<2)|0);
+ HEAP32[$68>>2] = 10;
+ $69 = HEAP8[$61>>0]|0;
+ $70 = $69 << 24 >> 24;
+ $71 = (($70) + -48)|0;
+ $72 = (($3) + ($71<<3)|0);
+ $73 = $72;
+ $74 = $73;
+ $75 = HEAP32[$74>>2]|0;
+ $76 = (($73) + 4)|0;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = ((($62)) + 3|0);
+ $$0259 = $75;$$2271 = 1;$storemerge278 = $79;
+ } else {
+ label = 23;
+ }
+ } else {
+ label = 23;
+ }
+ if ((label|0) == 23) {
+ label = 0;
+ $80 = ($$1270|0)==(0);
+ if (!($80)) {
+ $$0 = -1;
+ break;
+ }
+ if ($10) {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $81 = $arglist_current;
+ $82 = ((0) + 4|0);
+ $expanded4 = $82;
+ $expanded = (($expanded4) - 1)|0;
+ $83 = (($81) + ($expanded))|0;
+ $84 = ((0) + 4|0);
+ $expanded8 = $84;
+ $expanded7 = (($expanded8) - 1)|0;
+ $expanded6 = $expanded7 ^ -1;
+ $85 = $83 & $expanded6;
+ $86 = $85;
+ $87 = HEAP32[$86>>2]|0;
+ $arglist_next = ((($86)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ $$0259 = $87;$$2271 = 0;$storemerge278 = $61;
+ } else {
+ $$0259 = 0;$$2271 = 0;$storemerge278 = $61;
+ }
+ }
+ HEAP32[$5>>2] = $storemerge278;
+ $88 = ($$0259|0)<(0);
+ $89 = $$0262$lcssa | 8192;
+ $90 = (0 - ($$0259))|0;
+ $$$0262 = $88 ? $89 : $$0262$lcssa;
+ $$$0259 = $88 ? $90 : $$0259;
+ $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278;
+ } else {
+ $91 = (_getint($5)|0);
+ $92 = ($91|0)<(0);
+ if ($92) {
+ $$0 = -1;
+ break;
+ }
+ $$pre346 = HEAP32[$5>>2]|0;
+ $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346;
+ }
+ $93 = HEAP8[$94>>0]|0;
+ $95 = ($93<<24>>24)==(46);
+ do {
+ if ($95) {
+ $96 = ((($94)) + 1|0);
+ $97 = HEAP8[$96>>0]|0;
+ $98 = ($97<<24>>24)==(42);
+ if (!($98)) {
+ $125 = ((($94)) + 1|0);
+ HEAP32[$5>>2] = $125;
+ $126 = (_getint($5)|0);
+ $$pre347$pre = HEAP32[$5>>2]|0;
+ $$0254 = $126;$$pre347 = $$pre347$pre;
+ break;
+ }
+ $99 = ((($94)) + 2|0);
+ $100 = HEAP8[$99>>0]|0;
+ $101 = $100 << 24 >> 24;
+ $isdigittmp274 = (($101) + -48)|0;
+ $isdigit275 = ($isdigittmp274>>>0)<(10);
+ if ($isdigit275) {
+ $102 = ((($94)) + 3|0);
+ $103 = HEAP8[$102>>0]|0;
+ $104 = ($103<<24>>24)==(36);
+ if ($104) {
+ $105 = (($4) + ($isdigittmp274<<2)|0);
+ HEAP32[$105>>2] = 10;
+ $106 = HEAP8[$99>>0]|0;
+ $107 = $106 << 24 >> 24;
+ $108 = (($107) + -48)|0;
+ $109 = (($3) + ($108<<3)|0);
+ $110 = $109;
+ $111 = $110;
+ $112 = HEAP32[$111>>2]|0;
+ $113 = (($110) + 4)|0;
+ $114 = $113;
+ $115 = HEAP32[$114>>2]|0;
+ $116 = ((($94)) + 4|0);
+ HEAP32[$5>>2] = $116;
+ $$0254 = $112;$$pre347 = $116;
+ break;
+ }
+ }
+ $117 = ($$3272|0)==(0);
+ if (!($117)) {
+ $$0 = -1;
+ break L1;
+ }
+ if ($10) {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $118 = $arglist_current2;
+ $119 = ((0) + 4|0);
+ $expanded11 = $119;
+ $expanded10 = (($expanded11) - 1)|0;
+ $120 = (($118) + ($expanded10))|0;
+ $121 = ((0) + 4|0);
+ $expanded15 = $121;
+ $expanded14 = (($expanded15) - 1)|0;
+ $expanded13 = $expanded14 ^ -1;
+ $122 = $120 & $expanded13;
+ $123 = $122;
+ $124 = HEAP32[$123>>2]|0;
+ $arglist_next3 = ((($123)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $330 = $124;
+ } else {
+ $330 = 0;
+ }
+ HEAP32[$5>>2] = $99;
+ $$0254 = $330;$$pre347 = $99;
+ } else {
+ $$0254 = -1;$$pre347 = $94;
+ }
+ } while(0);
+ $$0252 = 0;$128 = $$pre347;
+ while(1) {
+ $127 = HEAP8[$128>>0]|0;
+ $129 = $127 << 24 >> 24;
+ $130 = (($129) + -65)|0;
+ $131 = ($130>>>0)>(57);
+ if ($131) {
+ $$0 = -1;
+ break L1;
+ }
+ $132 = ((($128)) + 1|0);
+ HEAP32[$5>>2] = $132;
+ $133 = HEAP8[$128>>0]|0;
+ $134 = $133 << 24 >> 24;
+ $135 = (($134) + -65)|0;
+ $136 = ((11430 + (($$0252*58)|0)|0) + ($135)|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = $137&255;
+ $139 = (($138) + -1)|0;
+ $140 = ($139>>>0)<(8);
+ if ($140) {
+ $$0252 = $138;$128 = $132;
+ } else {
+ break;
+ }
+ }
+ $141 = ($137<<24>>24)==(0);
+ if ($141) {
+ $$0 = -1;
+ break;
+ }
+ $142 = ($137<<24>>24)==(19);
+ $143 = ($$0253|0)>(-1);
+ do {
+ if ($142) {
+ if ($143) {
+ $$0 = -1;
+ break L1;
+ } else {
+ label = 49;
+ }
+ } else {
+ if ($143) {
+ $144 = (($4) + ($$0253<<2)|0);
+ HEAP32[$144>>2] = $138;
+ $145 = (($3) + ($$0253<<3)|0);
+ $146 = $145;
+ $147 = $146;
+ $148 = HEAP32[$147>>2]|0;
+ $149 = (($146) + 4)|0;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = $6;
+ $153 = $152;
+ HEAP32[$153>>2] = $148;
+ $154 = (($152) + 4)|0;
+ $155 = $154;
+ HEAP32[$155>>2] = $151;
+ label = 49;
+ break;
+ }
+ if (!($10)) {
+ $$0 = 0;
+ break L1;
+ }
+ _pop_arg($6,$138,$2);
+ }
+ } while(0);
+ if ((label|0) == 49) {
+ label = 0;
+ if (!($10)) {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ }
+ $156 = HEAP8[$128>>0]|0;
+ $157 = $156 << 24 >> 24;
+ $158 = ($$0252|0)!=(0);
+ $159 = $157 & 15;
+ $160 = ($159|0)==(3);
+ $or$cond281 = $158 & $160;
+ $161 = $157 & -33;
+ $$0235 = $or$cond281 ? $161 : $157;
+ $162 = $$1263 & 8192;
+ $163 = ($162|0)==(0);
+ $164 = $$1263 & -65537;
+ $$1263$ = $163 ? $$1263 : $164;
+ L71: do {
+ switch ($$0235|0) {
+ case 110: {
+ $trunc = $$0252&255;
+ switch ($trunc<<24>>24) {
+ case 0: {
+ $171 = HEAP32[$6>>2]|0;
+ HEAP32[$171>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 1: {
+ $172 = HEAP32[$6>>2]|0;
+ HEAP32[$172>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 2: {
+ $173 = ($$1248|0)<(0);
+ $174 = $173 << 31 >> 31;
+ $175 = HEAP32[$6>>2]|0;
+ $176 = $175;
+ $177 = $176;
+ HEAP32[$177>>2] = $$1248;
+ $178 = (($176) + 4)|0;
+ $179 = $178;
+ HEAP32[$179>>2] = $174;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 3: {
+ $180 = $$1248&65535;
+ $181 = HEAP32[$6>>2]|0;
+ HEAP16[$181>>1] = $180;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 4: {
+ $182 = $$1248&255;
+ $183 = HEAP32[$6>>2]|0;
+ HEAP8[$183>>0] = $182;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 6: {
+ $184 = HEAP32[$6>>2]|0;
+ HEAP32[$184>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 7: {
+ $185 = ($$1248|0)<(0);
+ $186 = $185 << 31 >> 31;
+ $187 = HEAP32[$6>>2]|0;
+ $188 = $187;
+ $189 = $188;
+ HEAP32[$189>>2] = $$1248;
+ $190 = (($188) + 4)|0;
+ $191 = $190;
+ HEAP32[$191>>2] = $186;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ }
+ }
+ break;
+ }
+ case 112: {
+ $192 = ($$0254>>>0)>(8);
+ $193 = $192 ? $$0254 : 8;
+ $194 = $$1263$ | 8;
+ $$1236 = 120;$$1255 = $193;$$3265 = $194;
+ label = 61;
+ break;
+ }
+ case 88: case 120: {
+ $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$;
+ label = 61;
+ break;
+ }
+ case 111: {
+ $210 = $6;
+ $211 = $210;
+ $212 = HEAP32[$211>>2]|0;
+ $213 = (($210) + 4)|0;
+ $214 = $213;
+ $215 = HEAP32[$214>>2]|0;
+ $216 = (_fmt_o($212,$215,$11)|0);
+ $217 = $$1263$ & 8;
+ $218 = ($217|0)==(0);
+ $219 = $216;
+ $220 = (($12) - ($219))|0;
+ $221 = ($$0254|0)>($220|0);
+ $222 = (($220) + 1)|0;
+ $223 = $218 | $221;
+ $$0254$$0254$ = $223 ? $$0254 : $222;
+ $$0228 = $216;$$1233 = 0;$$1238 = 11894;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ label = 67;
+ break;
+ }
+ case 105: case 100: {
+ $224 = $6;
+ $225 = $224;
+ $226 = HEAP32[$225>>2]|0;
+ $227 = (($224) + 4)|0;
+ $228 = $227;
+ $229 = HEAP32[$228>>2]|0;
+ $230 = ($229|0)<(0);
+ if ($230) {
+ $231 = (_i64Subtract(0,0,($226|0),($229|0))|0);
+ $232 = tempRet0;
+ $233 = $6;
+ $234 = $233;
+ HEAP32[$234>>2] = $231;
+ $235 = (($233) + 4)|0;
+ $236 = $235;
+ HEAP32[$236>>2] = $232;
+ $$0232 = 1;$$0237 = 11894;$242 = $231;$243 = $232;
+ label = 66;
+ break L71;
+ } else {
+ $237 = $$1263$ & 2048;
+ $238 = ($237|0)==(0);
+ $239 = $$1263$ & 1;
+ $240 = ($239|0)==(0);
+ $$ = $240 ? 11894 : (11896);
+ $$$ = $238 ? $$ : (11895);
+ $241 = $$1263$ & 2049;
+ $narrow = ($241|0)!=(0);
+ $$284$ = $narrow&1;
+ $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229;
+ label = 66;
+ break L71;
+ }
+ break;
+ }
+ case 117: {
+ $165 = $6;
+ $166 = $165;
+ $167 = HEAP32[$166>>2]|0;
+ $168 = (($165) + 4)|0;
+ $169 = $168;
+ $170 = HEAP32[$169>>2]|0;
+ $$0232 = 0;$$0237 = 11894;$242 = $167;$243 = $170;
+ label = 66;
+ break;
+ }
+ case 99: {
+ $259 = $6;
+ $260 = $259;
+ $261 = HEAP32[$260>>2]|0;
+ $262 = (($259) + 4)|0;
+ $263 = $262;
+ $264 = HEAP32[$263>>2]|0;
+ $265 = $261&255;
+ HEAP8[$13>>0] = $265;
+ $$2 = $13;$$2234 = 0;$$2239 = 11894;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ break;
+ }
+ case 109: {
+ $266 = (___errno_location()|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = (_strerror($267)|0);
+ $$1 = $268;
+ label = 71;
+ break;
+ }
+ case 115: {
+ $269 = HEAP32[$6>>2]|0;
+ $270 = ($269|0)!=(0|0);
+ $271 = $270 ? $269 : 11904;
+ $$1 = $271;
+ label = 71;
+ break;
+ }
+ case 67: {
+ $278 = $6;
+ $279 = $278;
+ $280 = HEAP32[$279>>2]|0;
+ $281 = (($278) + 4)|0;
+ $282 = $281;
+ $283 = HEAP32[$282>>2]|0;
+ HEAP32[$8>>2] = $280;
+ HEAP32[$14>>2] = 0;
+ HEAP32[$6>>2] = $8;
+ $$4258355 = -1;$331 = $8;
+ label = 75;
+ break;
+ }
+ case 83: {
+ $$pre349 = HEAP32[$6>>2]|0;
+ $284 = ($$0254|0)==(0);
+ if ($284) {
+ _pad_674($0,32,$$1260,0,$$1263$);
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$4258355 = $$0254;$331 = $$pre349;
+ label = 75;
+ }
+ break;
+ }
+ case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: {
+ $306 = +HEAPF64[$6>>3];
+ $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0);
+ $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$2 = $21;$$2234 = 0;$$2239 = 11894;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ }
+ }
+ } while(0);
+ L95: do {
+ if ((label|0) == 61) {
+ label = 0;
+ $195 = $6;
+ $196 = $195;
+ $197 = HEAP32[$196>>2]|0;
+ $198 = (($195) + 4)|0;
+ $199 = $198;
+ $200 = HEAP32[$199>>2]|0;
+ $201 = $$1236 & 32;
+ $202 = (_fmt_x($197,$200,$11,$201)|0);
+ $203 = ($197|0)==(0);
+ $204 = ($200|0)==(0);
+ $205 = $203 & $204;
+ $206 = $$3265 & 8;
+ $207 = ($206|0)==(0);
+ $or$cond283 = $207 | $205;
+ $208 = $$1236 >> 4;
+ $209 = (11894 + ($208)|0);
+ $$289 = $or$cond283 ? 11894 : $209;
+ $$290 = $or$cond283 ? 0 : 2;
+ $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
+ label = 67;
+ }
+ else if ((label|0) == 66) {
+ label = 0;
+ $244 = (_fmt_u($242,$243,$11)|0);
+ $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243;
+ label = 67;
+ }
+ else if ((label|0) == 71) {
+ label = 0;
+ $272 = (_memchr($$1,0,$$0254)|0);
+ $273 = ($272|0)==(0|0);
+ $274 = $272;
+ $275 = $$1;
+ $276 = (($274) - ($275))|0;
+ $277 = (($$1) + ($$0254)|0);
+ $$3257 = $273 ? $$0254 : $276;
+ $$1250 = $273 ? $277 : $272;
+ $$2 = $$1;$$2234 = 0;$$2239 = 11894;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ }
+ else if ((label|0) == 75) {
+ label = 0;
+ $$0229322 = $331;$$0240321 = 0;$$1244320 = 0;
+ while(1) {
+ $285 = HEAP32[$$0229322>>2]|0;
+ $286 = ($285|0)==(0);
+ if ($286) {
+ $$0240$lcssa = $$0240321;$$2245 = $$1244320;
+ break;
+ }
+ $287 = (_wctomb($9,$285)|0);
+ $288 = ($287|0)<(0);
+ $289 = (($$4258355) - ($$0240321))|0;
+ $290 = ($287>>>0)>($289>>>0);
+ $or$cond286 = $288 | $290;
+ if ($or$cond286) {
+ $$0240$lcssa = $$0240321;$$2245 = $287;
+ break;
+ }
+ $291 = ((($$0229322)) + 4|0);
+ $292 = (($287) + ($$0240321))|0;
+ $293 = ($$4258355>>>0)>($292>>>0);
+ if ($293) {
+ $$0229322 = $291;$$0240321 = $292;$$1244320 = $287;
+ } else {
+ $$0240$lcssa = $292;$$2245 = $287;
+ break;
+ }
+ }
+ $294 = ($$2245|0)<(0);
+ if ($294) {
+ $$0 = -1;
+ break L1;
+ }
+ _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$);
+ $295 = ($$0240$lcssa|0)==(0);
+ if ($295) {
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$1230333 = $331;$$1241332 = 0;
+ while(1) {
+ $296 = HEAP32[$$1230333>>2]|0;
+ $297 = ($296|0)==(0);
+ if ($297) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $298 = (_wctomb($9,$296)|0);
+ $299 = (($298) + ($$1241332))|0;
+ $300 = ($299|0)>($$0240$lcssa|0);
+ if ($300) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $301 = ((($$1230333)) + 4|0);
+ _out($0,$9,$298);
+ $302 = ($299>>>0)<($$0240$lcssa>>>0);
+ if ($302) {
+ $$1230333 = $301;$$1241332 = $299;
+ } else {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 67) {
+ label = 0;
+ $245 = ($$2256|0)>(-1);
+ $246 = $$4266 & -65537;
+ $$$4266 = $245 ? $246 : $$4266;
+ $247 = ($248|0)!=(0);
+ $249 = ($250|0)!=(0);
+ $251 = $247 | $249;
+ $252 = ($$2256|0)!=(0);
+ $or$cond = $252 | $251;
+ $253 = $$0228;
+ $254 = (($12) - ($253))|0;
+ $255 = $251 ^ 1;
+ $256 = $255&1;
+ $257 = (($256) + ($254))|0;
+ $258 = ($$2256|0)>($257|0);
+ $$2256$ = $258 ? $$2256 : $257;
+ $$2256$$$2256 = $or$cond ? $$2256$ : $$2256;
+ $$0228$ = $or$cond ? $$0228 : $11;
+ $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266;
+ }
+ else if ((label|0) == 84) {
+ label = 0;
+ $303 = $$1263$ ^ 8192;
+ _pad_674($0,32,$$1260,$$0240$lcssa357,$303);
+ $304 = ($$1260|0)>($$0240$lcssa357|0);
+ $305 = $304 ? $$1260 : $$0240$lcssa357;
+ $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ $308 = $$2251;
+ $309 = $$2;
+ $310 = (($308) - ($309))|0;
+ $311 = ($$5|0)<($310|0);
+ $$$5 = $311 ? $310 : $$5;
+ $312 = (($$$5) + ($$2234))|0;
+ $313 = ($$1260|0)<($312|0);
+ $$2261 = $313 ? $312 : $$1260;
+ _pad_674($0,32,$$2261,$312,$$6268);
+ _out($0,$$2239,$$2234);
+ $314 = $$6268 ^ 65536;
+ _pad_674($0,48,$$2261,$312,$314);
+ _pad_674($0,48,$$$5,$310,0);
+ _out($0,$$2,$310);
+ $315 = $$6268 ^ 8192;
+ _pad_674($0,32,$$2261,$312,$315);
+ $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ }
+ L114: do {
+ if ((label|0) == 87) {
+ $316 = ($0|0)==(0|0);
+ if ($316) {
+ $317 = ($$0269|0)==(0);
+ if ($317) {
+ $$0 = 0;
+ } else {
+ $$2242305 = 1;
+ while(1) {
+ $318 = (($4) + ($$2242305<<2)|0);
+ $319 = HEAP32[$318>>2]|0;
+ $320 = ($319|0)==(0);
+ if ($320) {
+ $$3303 = $$2242305;
+ break;
+ }
+ $321 = (($3) + ($$2242305<<3)|0);
+ _pop_arg($321,$319,$2);
+ $322 = (($$2242305) + 1)|0;
+ $323 = ($322|0)<(10);
+ if ($323) {
+ $$2242305 = $322;
+ } else {
+ $$0 = 1;
+ break L114;
+ }
+ }
+ while(1) {
+ $326 = (($4) + ($$3303<<2)|0);
+ $327 = HEAP32[$326>>2]|0;
+ $328 = ($327|0)==(0);
+ $325 = (($$3303) + 1)|0;
+ if (!($328)) {
+ $$0 = -1;
+ break L114;
+ }
+ $324 = ($325|0)<(10);
+ if ($324) {
+ $$3303 = $325;
+ } else {
+ $$0 = 1;
+ break;
+ }
+ }
+ }
+ } else {
+ $$0 = $$1248;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function ___lockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 0;
+}
+function ___unlockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _out($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = $3 & 32;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ (___fwritex($1,$2,$0)|0);
+ }
+ return;
+}
+function _getint($0) {
+ $0 = $0|0;
+ var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $isdigittmp4 = (($3) + -48)|0;
+ $isdigit5 = ($isdigittmp4>>>0)<(10);
+ if ($isdigit5) {
+ $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4;
+ while(1) {
+ $4 = ($$06*10)|0;
+ $5 = (($isdigittmp7) + ($4))|0;
+ $6 = ((($7)) + 1|0);
+ HEAP32[$0>>2] = $6;
+ $8 = HEAP8[$6>>0]|0;
+ $9 = $8 << 24 >> 24;
+ $isdigittmp = (($9) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp;
+ } else {
+ $$0$lcssa = $5;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = 0;
+ }
+ return ($$0$lcssa|0);
+}
+function _pop_arg($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0;
+ var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0;
+ var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0;
+ var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0;
+ var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0;
+ var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0;
+ var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0;
+ var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0;
+ var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(20);
+ L1: do {
+ if (!($3)) {
+ do {
+ switch ($1|0) {
+ case 9: {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $4 = $arglist_current;
+ $5 = ((0) + 4|0);
+ $expanded28 = $5;
+ $expanded = (($expanded28) - 1)|0;
+ $6 = (($4) + ($expanded))|0;
+ $7 = ((0) + 4|0);
+ $expanded32 = $7;
+ $expanded31 = (($expanded32) - 1)|0;
+ $expanded30 = $expanded31 ^ -1;
+ $8 = $6 & $expanded30;
+ $9 = $8;
+ $10 = HEAP32[$9>>2]|0;
+ $arglist_next = ((($9)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ HEAP32[$0>>2] = $10;
+ break L1;
+ break;
+ }
+ case 10: {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $11 = $arglist_current2;
+ $12 = ((0) + 4|0);
+ $expanded35 = $12;
+ $expanded34 = (($expanded35) - 1)|0;
+ $13 = (($11) + ($expanded34))|0;
+ $14 = ((0) + 4|0);
+ $expanded39 = $14;
+ $expanded38 = (($expanded39) - 1)|0;
+ $expanded37 = $expanded38 ^ -1;
+ $15 = $13 & $expanded37;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $arglist_next3 = ((($16)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $18 = ($17|0)<(0);
+ $19 = $18 << 31 >> 31;
+ $20 = $0;
+ $21 = $20;
+ HEAP32[$21>>2] = $17;
+ $22 = (($20) + 4)|0;
+ $23 = $22;
+ HEAP32[$23>>2] = $19;
+ break L1;
+ break;
+ }
+ case 11: {
+ $arglist_current5 = HEAP32[$2>>2]|0;
+ $24 = $arglist_current5;
+ $25 = ((0) + 4|0);
+ $expanded42 = $25;
+ $expanded41 = (($expanded42) - 1)|0;
+ $26 = (($24) + ($expanded41))|0;
+ $27 = ((0) + 4|0);
+ $expanded46 = $27;
+ $expanded45 = (($expanded46) - 1)|0;
+ $expanded44 = $expanded45 ^ -1;
+ $28 = $26 & $expanded44;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $arglist_next6 = ((($29)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next6;
+ $31 = $0;
+ $32 = $31;
+ HEAP32[$32>>2] = $30;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = 0;
+ break L1;
+ break;
+ }
+ case 12: {
+ $arglist_current8 = HEAP32[$2>>2]|0;
+ $35 = $arglist_current8;
+ $36 = ((0) + 8|0);
+ $expanded49 = $36;
+ $expanded48 = (($expanded49) - 1)|0;
+ $37 = (($35) + ($expanded48))|0;
+ $38 = ((0) + 8|0);
+ $expanded53 = $38;
+ $expanded52 = (($expanded53) - 1)|0;
+ $expanded51 = $expanded52 ^ -1;
+ $39 = $37 & $expanded51;
+ $40 = $39;
+ $41 = $40;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = (($41) + 4)|0;
+ $45 = $44;
+ $46 = HEAP32[$45>>2]|0;
+ $arglist_next9 = ((($40)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next9;
+ $47 = $0;
+ $48 = $47;
+ HEAP32[$48>>2] = $43;
+ $49 = (($47) + 4)|0;
+ $50 = $49;
+ HEAP32[$50>>2] = $46;
+ break L1;
+ break;
+ }
+ case 13: {
+ $arglist_current11 = HEAP32[$2>>2]|0;
+ $51 = $arglist_current11;
+ $52 = ((0) + 4|0);
+ $expanded56 = $52;
+ $expanded55 = (($expanded56) - 1)|0;
+ $53 = (($51) + ($expanded55))|0;
+ $54 = ((0) + 4|0);
+ $expanded60 = $54;
+ $expanded59 = (($expanded60) - 1)|0;
+ $expanded58 = $expanded59 ^ -1;
+ $55 = $53 & $expanded58;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $arglist_next12 = ((($56)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next12;
+ $58 = $57&65535;
+ $59 = $58 << 16 >> 16;
+ $60 = ($59|0)<(0);
+ $61 = $60 << 31 >> 31;
+ $62 = $0;
+ $63 = $62;
+ HEAP32[$63>>2] = $59;
+ $64 = (($62) + 4)|0;
+ $65 = $64;
+ HEAP32[$65>>2] = $61;
+ break L1;
+ break;
+ }
+ case 14: {
+ $arglist_current14 = HEAP32[$2>>2]|0;
+ $66 = $arglist_current14;
+ $67 = ((0) + 4|0);
+ $expanded63 = $67;
+ $expanded62 = (($expanded63) - 1)|0;
+ $68 = (($66) + ($expanded62))|0;
+ $69 = ((0) + 4|0);
+ $expanded67 = $69;
+ $expanded66 = (($expanded67) - 1)|0;
+ $expanded65 = $expanded66 ^ -1;
+ $70 = $68 & $expanded65;
+ $71 = $70;
+ $72 = HEAP32[$71>>2]|0;
+ $arglist_next15 = ((($71)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next15;
+ $$mask31 = $72 & 65535;
+ $73 = $0;
+ $74 = $73;
+ HEAP32[$74>>2] = $$mask31;
+ $75 = (($73) + 4)|0;
+ $76 = $75;
+ HEAP32[$76>>2] = 0;
+ break L1;
+ break;
+ }
+ case 15: {
+ $arglist_current17 = HEAP32[$2>>2]|0;
+ $77 = $arglist_current17;
+ $78 = ((0) + 4|0);
+ $expanded70 = $78;
+ $expanded69 = (($expanded70) - 1)|0;
+ $79 = (($77) + ($expanded69))|0;
+ $80 = ((0) + 4|0);
+ $expanded74 = $80;
+ $expanded73 = (($expanded74) - 1)|0;
+ $expanded72 = $expanded73 ^ -1;
+ $81 = $79 & $expanded72;
+ $82 = $81;
+ $83 = HEAP32[$82>>2]|0;
+ $arglist_next18 = ((($82)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next18;
+ $84 = $83&255;
+ $85 = $84 << 24 >> 24;
+ $86 = ($85|0)<(0);
+ $87 = $86 << 31 >> 31;
+ $88 = $0;
+ $89 = $88;
+ HEAP32[$89>>2] = $85;
+ $90 = (($88) + 4)|0;
+ $91 = $90;
+ HEAP32[$91>>2] = $87;
+ break L1;
+ break;
+ }
+ case 16: {
+ $arglist_current20 = HEAP32[$2>>2]|0;
+ $92 = $arglist_current20;
+ $93 = ((0) + 4|0);
+ $expanded77 = $93;
+ $expanded76 = (($expanded77) - 1)|0;
+ $94 = (($92) + ($expanded76))|0;
+ $95 = ((0) + 4|0);
+ $expanded81 = $95;
+ $expanded80 = (($expanded81) - 1)|0;
+ $expanded79 = $expanded80 ^ -1;
+ $96 = $94 & $expanded79;
+ $97 = $96;
+ $98 = HEAP32[$97>>2]|0;
+ $arglist_next21 = ((($97)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next21;
+ $$mask = $98 & 255;
+ $99 = $0;
+ $100 = $99;
+ HEAP32[$100>>2] = $$mask;
+ $101 = (($99) + 4)|0;
+ $102 = $101;
+ HEAP32[$102>>2] = 0;
+ break L1;
+ break;
+ }
+ case 17: {
+ $arglist_current23 = HEAP32[$2>>2]|0;
+ $103 = $arglist_current23;
+ $104 = ((0) + 8|0);
+ $expanded84 = $104;
+ $expanded83 = (($expanded84) - 1)|0;
+ $105 = (($103) + ($expanded83))|0;
+ $106 = ((0) + 8|0);
+ $expanded88 = $106;
+ $expanded87 = (($expanded88) - 1)|0;
+ $expanded86 = $expanded87 ^ -1;
+ $107 = $105 & $expanded86;
+ $108 = $107;
+ $109 = +HEAPF64[$108>>3];
+ $arglist_next24 = ((($108)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next24;
+ HEAPF64[$0>>3] = $109;
+ break L1;
+ break;
+ }
+ case 18: {
+ $arglist_current26 = HEAP32[$2>>2]|0;
+ $110 = $arglist_current26;
+ $111 = ((0) + 8|0);
+ $expanded91 = $111;
+ $expanded90 = (($expanded91) - 1)|0;
+ $112 = (($110) + ($expanded90))|0;
+ $113 = ((0) + 8|0);
+ $expanded95 = $113;
+ $expanded94 = (($expanded95) - 1)|0;
+ $expanded93 = $expanded94 ^ -1;
+ $114 = $112 & $expanded93;
+ $115 = $114;
+ $116 = +HEAPF64[$115>>3];
+ $arglist_next27 = ((($115)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next27;
+ HEAPF64[$0>>3] = $116;
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ } while(0);
+ }
+ } while(0);
+ return;
+}
+function _fmt_x($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $4 = ($0|0)==(0);
+ $5 = ($1|0)==(0);
+ $6 = $4 & $5;
+ if ($6) {
+ $$05$lcssa = $2;
+ } else {
+ $$056 = $2;$15 = $1;$8 = $0;
+ while(1) {
+ $7 = $8 & 15;
+ $9 = (11946 + ($7)|0);
+ $10 = HEAP8[$9>>0]|0;
+ $11 = $10&255;
+ $12 = $11 | $3;
+ $13 = $12&255;
+ $14 = ((($$056)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0);
+ $17 = tempRet0;
+ $18 = ($16|0)==(0);
+ $19 = ($17|0)==(0);
+ $20 = $18 & $19;
+ if ($20) {
+ $$05$lcssa = $14;
+ break;
+ } else {
+ $$056 = $14;$15 = $17;$8 = $16;
+ }
+ }
+ }
+ return ($$05$lcssa|0);
+}
+function _fmt_o($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0);
+ $4 = ($1|0)==(0);
+ $5 = $3 & $4;
+ if ($5) {
+ $$0$lcssa = $2;
+ } else {
+ $$06 = $2;$11 = $1;$7 = $0;
+ while(1) {
+ $6 = $7&255;
+ $8 = $6 & 7;
+ $9 = $8 | 48;
+ $10 = ((($$06)) + -1|0);
+ HEAP8[$10>>0] = $9;
+ $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0);
+ $13 = tempRet0;
+ $14 = ($12|0)==(0);
+ $15 = ($13|0)==(0);
+ $16 = $14 & $15;
+ if ($16) {
+ $$0$lcssa = $10;
+ break;
+ } else {
+ $$06 = $10;$11 = $13;$7 = $12;
+ }
+ }
+ }
+ return ($$0$lcssa|0);
+}
+function _fmt_u($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(0);
+ $4 = ($0>>>0)>(4294967295);
+ $5 = ($1|0)==(0);
+ $6 = $5 & $4;
+ $7 = $3 | $6;
+ if ($7) {
+ $$0914 = $2;$8 = $0;$9 = $1;
+ while(1) {
+ $10 = (___uremdi3(($8|0),($9|0),10,0)|0);
+ $11 = tempRet0;
+ $12 = $10&255;
+ $13 = $12 | 48;
+ $14 = ((($$0914)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $15 = (___udivdi3(($8|0),($9|0),10,0)|0);
+ $16 = tempRet0;
+ $17 = ($9>>>0)>(9);
+ $18 = ($8>>>0)>(4294967295);
+ $19 = ($9|0)==(9);
+ $20 = $19 & $18;
+ $21 = $17 | $20;
+ if ($21) {
+ $$0914 = $14;$8 = $15;$9 = $16;
+ } else {
+ break;
+ }
+ }
+ $$010$lcssa$off0 = $15;$$09$lcssa = $14;
+ } else {
+ $$010$lcssa$off0 = $0;$$09$lcssa = $2;
+ }
+ $22 = ($$010$lcssa$off0|0)==(0);
+ if ($22) {
+ $$1$lcssa = $$09$lcssa;
+ } else {
+ $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa;
+ while(1) {
+ $23 = (($$012>>>0) % 10)&-1;
+ $24 = $23 | 48;
+ $25 = $24&255;
+ $26 = ((($$111)) + -1|0);
+ HEAP8[$26>>0] = $25;
+ $27 = (($$012>>>0) / 10)&-1;
+ $28 = ($$012>>>0)<(10);
+ if ($28) {
+ $$1$lcssa = $26;
+ break;
+ } else {
+ $$012 = $27;$$111 = $26;
+ }
+ }
+ }
+ return ($$1$lcssa|0);
+}
+function _strerror($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (___pthread_self_105()|0);
+ $2 = ((($1)) + 188|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (___strerror_l($0,$3)|0);
+ return ($4|0);
+}
+function _memchr($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0;
+ var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = $1 & 255;
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)!=(0);
+ $7 = ($2|0)!=(0);
+ $or$cond53 = $7 & $6;
+ L1: do {
+ if ($or$cond53) {
+ $8 = $1&255;
+ $$03555 = $0;$$03654 = $2;
+ while(1) {
+ $9 = HEAP8[$$03555>>0]|0;
+ $10 = ($9<<24>>24)==($8<<24>>24);
+ if ($10) {
+ $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654;
+ label = 6;
+ break L1;
+ }
+ $11 = ((($$03555)) + 1|0);
+ $12 = (($$03654) + -1)|0;
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)!=(0);
+ $16 = ($12|0)!=(0);
+ $or$cond = $16 & $15;
+ if ($or$cond) {
+ $$03555 = $11;$$03654 = $12;
+ } else {
+ $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16;
+ label = 5;
+ break;
+ }
+ }
+ } else {
+ $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7;
+ label = 5;
+ }
+ } while(0);
+ if ((label|0) == 5) {
+ if ($$lcssa) {
+ $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa;
+ label = 6;
+ } else {
+ $$2 = $$035$lcssa;$$3 = 0;
+ }
+ }
+ L8: do {
+ if ((label|0) == 6) {
+ $17 = HEAP8[$$035$lcssa65>>0]|0;
+ $18 = $1&255;
+ $19 = ($17<<24>>24)==($18<<24>>24);
+ if ($19) {
+ $$2 = $$035$lcssa65;$$3 = $$036$lcssa64;
+ } else {
+ $20 = Math_imul($3, 16843009)|0;
+ $21 = ($$036$lcssa64>>>0)>(3);
+ L11: do {
+ if ($21) {
+ $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64;
+ while(1) {
+ $22 = HEAP32[$$046>>2]|0;
+ $23 = $22 ^ $20;
+ $24 = (($23) + -16843009)|0;
+ $25 = $23 & -2139062144;
+ $26 = $25 ^ -2139062144;
+ $27 = $26 & $24;
+ $28 = ($27|0)==(0);
+ if (!($28)) {
+ break;
+ }
+ $29 = ((($$046)) + 4|0);
+ $30 = (($$13745) + -4)|0;
+ $31 = ($30>>>0)>(3);
+ if ($31) {
+ $$046 = $29;$$13745 = $30;
+ } else {
+ $$0$lcssa = $29;$$137$lcssa = $30;
+ label = 11;
+ break L11;
+ }
+ }
+ $$140 = $$046;$$23839 = $$13745;
+ } else {
+ $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64;
+ label = 11;
+ }
+ } while(0);
+ if ((label|0) == 11) {
+ $32 = ($$137$lcssa|0)==(0);
+ if ($32) {
+ $$2 = $$0$lcssa;$$3 = 0;
+ break;
+ } else {
+ $$140 = $$0$lcssa;$$23839 = $$137$lcssa;
+ }
+ }
+ while(1) {
+ $33 = HEAP8[$$140>>0]|0;
+ $34 = ($33<<24>>24)==($18<<24>>24);
+ if ($34) {
+ $$2 = $$140;$$3 = $$23839;
+ break L8;
+ }
+ $35 = ((($$140)) + 1|0);
+ $36 = (($$23839) + -1)|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$2 = $35;$$3 = 0;
+ break;
+ } else {
+ $$140 = $35;$$23839 = $36;
+ }
+ }
+ }
+ }
+ } while(0);
+ $38 = ($$3|0)!=(0);
+ $39 = $38 ? $$2 : 0;
+ return ($39|0);
+}
+function _pad_674($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $5 = sp;
+ $6 = $4 & 73728;
+ $7 = ($6|0)==(0);
+ $8 = ($2|0)>($3|0);
+ $or$cond = $8 & $7;
+ if ($or$cond) {
+ $9 = (($2) - ($3))|0;
+ $10 = ($9>>>0)<(256);
+ $11 = $10 ? $9 : 256;
+ _memset(($5|0),($1|0),($11|0))|0;
+ $12 = ($9>>>0)>(255);
+ if ($12) {
+ $13 = (($2) - ($3))|0;
+ $$011 = $9;
+ while(1) {
+ _out($0,$5,256);
+ $14 = (($$011) + -256)|0;
+ $15 = ($14>>>0)>(255);
+ if ($15) {
+ $$011 = $14;
+ } else {
+ break;
+ }
+ }
+ $16 = $13 & 255;
+ $$0$lcssa = $16;
+ } else {
+ $$0$lcssa = $9;
+ }
+ _out($0,$5,$$0$lcssa);
+ }
+ STACKTOP = sp;return;
+}
+function _wctomb($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = (_wcrtomb($0,$1,0)|0);
+ $$0 = $3;
+ }
+ return ($$0|0);
+}
+function _fmt_fp($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0;
+ var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0;
+ var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0;
+ var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0;
+ var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0;
+ var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0;
+ var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0;
+ var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0;
+ var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0;
+ var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0;
+ var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0;
+ var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0;
+ var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0;
+ var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0;
+ var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0;
+ var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0;
+ var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0;
+ var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0;
+ var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0;
+ var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0;
+ var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0;
+ var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0;
+ var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0;
+ var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0);
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = sp + 524|0;
+ $9 = $8;
+ $10 = sp + 512|0;
+ HEAP32[$7>>2] = 0;
+ $11 = ((($10)) + 12|0);
+ (___DOUBLE_BITS_675($1)|0);
+ $12 = tempRet0;
+ $13 = ($12|0)<(0);
+ if ($13) {
+ $14 = -$1;
+ $$0471 = $14;$$0520 = 1;$$0521 = 11911;
+ } else {
+ $15 = $4 & 2048;
+ $16 = ($15|0)==(0);
+ $17 = $4 & 1;
+ $18 = ($17|0)==(0);
+ $$ = $18 ? (11912) : (11917);
+ $$$ = $16 ? $$ : (11914);
+ $19 = $4 & 2049;
+ $narrow = ($19|0)!=(0);
+ $$534$ = $narrow&1;
+ $$0471 = $1;$$0520 = $$534$;$$0521 = $$$;
+ }
+ (___DOUBLE_BITS_675($$0471)|0);
+ $20 = tempRet0;
+ $21 = $20 & 2146435072;
+ $22 = ($21>>>0)<(2146435072);
+ $23 = (0)<(0);
+ $24 = ($21|0)==(2146435072);
+ $25 = $24 & $23;
+ $26 = $22 | $25;
+ do {
+ if ($26) {
+ $35 = (+_frexpl($$0471,$7));
+ $36 = $35 * 2.0;
+ $37 = $36 != 0.0;
+ if ($37) {
+ $38 = HEAP32[$7>>2]|0;
+ $39 = (($38) + -1)|0;
+ HEAP32[$7>>2] = $39;
+ }
+ $40 = $5 | 32;
+ $41 = ($40|0)==(97);
+ if ($41) {
+ $42 = $5 & 32;
+ $43 = ($42|0)==(0);
+ $44 = ((($$0521)) + 9|0);
+ $$0521$ = $43 ? $$0521 : $44;
+ $45 = $$0520 | 2;
+ $46 = ($3>>>0)>(11);
+ $47 = (12 - ($3))|0;
+ $48 = ($47|0)==(0);
+ $49 = $46 | $48;
+ do {
+ if ($49) {
+ $$1472 = $36;
+ } else {
+ $$0509582 = 8.0;$$1508583 = $47;
+ while(1) {
+ $50 = (($$1508583) + -1)|0;
+ $51 = $$0509582 * 16.0;
+ $52 = ($50|0)==(0);
+ if ($52) {
+ break;
+ } else {
+ $$0509582 = $51;$$1508583 = $50;
+ }
+ }
+ $53 = HEAP8[$$0521$>>0]|0;
+ $54 = ($53<<24>>24)==(45);
+ if ($54) {
+ $55 = -$36;
+ $56 = $55 - $51;
+ $57 = $51 + $56;
+ $58 = -$57;
+ $$1472 = $58;
+ break;
+ } else {
+ $59 = $36 + $51;
+ $60 = $59 - $51;
+ $$1472 = $60;
+ break;
+ }
+ }
+ } while(0);
+ $61 = HEAP32[$7>>2]|0;
+ $62 = ($61|0)<(0);
+ $63 = (0 - ($61))|0;
+ $64 = $62 ? $63 : $61;
+ $65 = ($64|0)<(0);
+ $66 = $65 << 31 >> 31;
+ $67 = (_fmt_u($64,$66,$11)|0);
+ $68 = ($67|0)==($11|0);
+ if ($68) {
+ $69 = ((($10)) + 11|0);
+ HEAP8[$69>>0] = 48;
+ $$0511 = $69;
+ } else {
+ $$0511 = $67;
+ }
+ $70 = $61 >> 31;
+ $71 = $70 & 2;
+ $72 = (($71) + 43)|0;
+ $73 = $72&255;
+ $74 = ((($$0511)) + -1|0);
+ HEAP8[$74>>0] = $73;
+ $75 = (($5) + 15)|0;
+ $76 = $75&255;
+ $77 = ((($$0511)) + -2|0);
+ HEAP8[$77>>0] = $76;
+ $notrhs = ($3|0)<(1);
+ $78 = $4 & 8;
+ $79 = ($78|0)==(0);
+ $$0523 = $8;$$2473 = $$1472;
+ while(1) {
+ $80 = (~~(($$2473)));
+ $81 = (11946 + ($80)|0);
+ $82 = HEAP8[$81>>0]|0;
+ $83 = $82&255;
+ $84 = $83 | $42;
+ $85 = $84&255;
+ $86 = ((($$0523)) + 1|0);
+ HEAP8[$$0523>>0] = $85;
+ $87 = (+($80|0));
+ $88 = $$2473 - $87;
+ $89 = $88 * 16.0;
+ $90 = $86;
+ $91 = (($90) - ($9))|0;
+ $92 = ($91|0)==(1);
+ if ($92) {
+ $notlhs = $89 == 0.0;
+ $or$cond3$not = $notrhs & $notlhs;
+ $or$cond = $79 & $or$cond3$not;
+ if ($or$cond) {
+ $$1524 = $86;
+ } else {
+ $93 = ((($$0523)) + 2|0);
+ HEAP8[$86>>0] = 46;
+ $$1524 = $93;
+ }
+ } else {
+ $$1524 = $86;
+ }
+ $94 = $89 != 0.0;
+ if ($94) {
+ $$0523 = $$1524;$$2473 = $89;
+ } else {
+ break;
+ }
+ }
+ $95 = ($3|0)!=(0);
+ $96 = $77;
+ $97 = $11;
+ $98 = $$1524;
+ $99 = (($98) - ($9))|0;
+ $100 = (($97) - ($96))|0;
+ $101 = (($99) + -2)|0;
+ $102 = ($101|0)<($3|0);
+ $or$cond537 = $95 & $102;
+ $103 = (($3) + 2)|0;
+ $$pn = $or$cond537 ? $103 : $99;
+ $$0525 = (($100) + ($45))|0;
+ $104 = (($$0525) + ($$pn))|0;
+ _pad_674($0,32,$2,$104,$4);
+ _out($0,$$0521$,$45);
+ $105 = $4 ^ 65536;
+ _pad_674($0,48,$2,$104,$105);
+ _out($0,$8,$99);
+ $106 = (($$pn) - ($99))|0;
+ _pad_674($0,48,$106,0,0);
+ _out($0,$77,$100);
+ $107 = $4 ^ 8192;
+ _pad_674($0,32,$2,$104,$107);
+ $$sink562 = $104;
+ break;
+ }
+ $108 = ($3|0)<(0);
+ $$539 = $108 ? 6 : $3;
+ if ($37) {
+ $109 = $36 * 268435456.0;
+ $110 = HEAP32[$7>>2]|0;
+ $111 = (($110) + -28)|0;
+ HEAP32[$7>>2] = $111;
+ $$3 = $109;$$pr = $111;
+ } else {
+ $$pre = HEAP32[$7>>2]|0;
+ $$3 = $36;$$pr = $$pre;
+ }
+ $112 = ($$pr|0)<(0);
+ $113 = ((($6)) + 288|0);
+ $$556 = $112 ? $6 : $113;
+ $$0498 = $$556;$$4 = $$3;
+ while(1) {
+ $114 = (~~(($$4))>>>0);
+ HEAP32[$$0498>>2] = $114;
+ $115 = ((($$0498)) + 4|0);
+ $116 = (+($114>>>0));
+ $117 = $$4 - $116;
+ $118 = $117 * 1.0E+9;
+ $119 = $118 != 0.0;
+ if ($119) {
+ $$0498 = $115;$$4 = $118;
+ } else {
+ break;
+ }
+ }
+ $120 = ($$pr|0)>(0);
+ if ($120) {
+ $$1482661 = $$556;$$1499660 = $115;$122 = $$pr;
+ while(1) {
+ $121 = ($122|0)<(29);
+ $123 = $121 ? $122 : 29;
+ $$0488653 = ((($$1499660)) + -4|0);
+ $124 = ($$0488653>>>0)<($$1482661>>>0);
+ if ($124) {
+ $$2483$ph = $$1482661;
+ } else {
+ $$0488655 = $$0488653;$$0497654 = 0;
+ while(1) {
+ $125 = HEAP32[$$0488655>>2]|0;
+ $126 = (_bitshift64Shl(($125|0),0,($123|0))|0);
+ $127 = tempRet0;
+ $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0);
+ $129 = tempRet0;
+ $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0);
+ $131 = tempRet0;
+ HEAP32[$$0488655>>2] = $130;
+ $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0);
+ $133 = tempRet0;
+ $$0488 = ((($$0488655)) + -4|0);
+ $134 = ($$0488>>>0)<($$1482661>>>0);
+ if ($134) {
+ break;
+ } else {
+ $$0488655 = $$0488;$$0497654 = $132;
+ }
+ }
+ $135 = ($132|0)==(0);
+ if ($135) {
+ $$2483$ph = $$1482661;
+ } else {
+ $136 = ((($$1482661)) + -4|0);
+ HEAP32[$136>>2] = $132;
+ $$2483$ph = $136;
+ }
+ }
+ $$2500 = $$1499660;
+ while(1) {
+ $137 = ($$2500>>>0)>($$2483$ph>>>0);
+ if (!($137)) {
+ break;
+ }
+ $138 = ((($$2500)) + -4|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ($139|0)==(0);
+ if ($140) {
+ $$2500 = $138;
+ } else {
+ break;
+ }
+ }
+ $141 = HEAP32[$7>>2]|0;
+ $142 = (($141) - ($123))|0;
+ HEAP32[$7>>2] = $142;
+ $143 = ($142|0)>(0);
+ if ($143) {
+ $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142;
+ } else {
+ $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142;
+ break;
+ }
+ }
+ } else {
+ $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr;
+ }
+ $144 = ($$pr564|0)<(0);
+ if ($144) {
+ $145 = (($$539) + 25)|0;
+ $146 = (($145|0) / 9)&-1;
+ $147 = (($146) + 1)|0;
+ $148 = ($40|0)==(102);
+ $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564;
+ while(1) {
+ $149 = (0 - ($150))|0;
+ $151 = ($149|0)<(9);
+ $152 = $151 ? $149 : 9;
+ $153 = ($$3484648>>>0)<($$3501647>>>0);
+ if ($153) {
+ $157 = 1 << $152;
+ $158 = (($157) + -1)|0;
+ $159 = 1000000000 >>> $152;
+ $$0487642 = 0;$$1489641 = $$3484648;
+ while(1) {
+ $160 = HEAP32[$$1489641>>2]|0;
+ $161 = $160 & $158;
+ $162 = $160 >>> $152;
+ $163 = (($162) + ($$0487642))|0;
+ HEAP32[$$1489641>>2] = $163;
+ $164 = Math_imul($161, $159)|0;
+ $165 = ((($$1489641)) + 4|0);
+ $166 = ($165>>>0)<($$3501647>>>0);
+ if ($166) {
+ $$0487642 = $164;$$1489641 = $165;
+ } else {
+ break;
+ }
+ }
+ $167 = HEAP32[$$3484648>>2]|0;
+ $168 = ($167|0)==(0);
+ $169 = ((($$3484648)) + 4|0);
+ $$$3484 = $168 ? $169 : $$3484648;
+ $170 = ($164|0)==(0);
+ if ($170) {
+ $$$3484692 = $$$3484;$$4502 = $$3501647;
+ } else {
+ $171 = ((($$3501647)) + 4|0);
+ HEAP32[$$3501647>>2] = $164;
+ $$$3484692 = $$$3484;$$4502 = $171;
+ }
+ } else {
+ $154 = HEAP32[$$3484648>>2]|0;
+ $155 = ($154|0)==(0);
+ $156 = ((($$3484648)) + 4|0);
+ $$$3484691 = $155 ? $156 : $$3484648;
+ $$$3484692 = $$$3484691;$$4502 = $$3501647;
+ }
+ $172 = $148 ? $$556 : $$$3484692;
+ $173 = $$4502;
+ $174 = $172;
+ $175 = (($173) - ($174))|0;
+ $176 = $175 >> 2;
+ $177 = ($176|0)>($147|0);
+ $178 = (($172) + ($147<<2)|0);
+ $$$4502 = $177 ? $178 : $$4502;
+ $179 = HEAP32[$7>>2]|0;
+ $180 = (($179) + ($152))|0;
+ HEAP32[$7>>2] = $180;
+ $181 = ($180|0)<(0);
+ if ($181) {
+ $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180;
+ } else {
+ $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502;
+ break;
+ }
+ }
+ } else {
+ $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa;
+ }
+ $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0);
+ $183 = $$556;
+ if ($182) {
+ $184 = $$3484$lcssa;
+ $185 = (($183) - ($184))|0;
+ $186 = $185 >> 2;
+ $187 = ($186*9)|0;
+ $188 = HEAP32[$$3484$lcssa>>2]|0;
+ $189 = ($188>>>0)<(10);
+ if ($189) {
+ $$1515 = $187;
+ } else {
+ $$0514637 = $187;$$0530636 = 10;
+ while(1) {
+ $190 = ($$0530636*10)|0;
+ $191 = (($$0514637) + 1)|0;
+ $192 = ($188>>>0)<($190>>>0);
+ if ($192) {
+ $$1515 = $191;
+ break;
+ } else {
+ $$0514637 = $191;$$0530636 = $190;
+ }
+ }
+ }
+ } else {
+ $$1515 = 0;
+ }
+ $193 = ($40|0)!=(102);
+ $194 = $193 ? $$1515 : 0;
+ $195 = (($$539) - ($194))|0;
+ $196 = ($40|0)==(103);
+ $197 = ($$539|0)!=(0);
+ $198 = $197 & $196;
+ $$neg = $198 << 31 >> 31;
+ $199 = (($195) + ($$neg))|0;
+ $200 = $$3501$lcssa;
+ $201 = (($200) - ($183))|0;
+ $202 = $201 >> 2;
+ $203 = ($202*9)|0;
+ $204 = (($203) + -9)|0;
+ $205 = ($199|0)<($204|0);
+ if ($205) {
+ $206 = ((($$556)) + 4|0);
+ $207 = (($199) + 9216)|0;
+ $208 = (($207|0) / 9)&-1;
+ $209 = (($208) + -1024)|0;
+ $210 = (($206) + ($209<<2)|0);
+ $211 = (($207|0) % 9)&-1;
+ $$0527629 = (($211) + 1)|0;
+ $212 = ($$0527629|0)<(9);
+ if ($212) {
+ $$0527631 = $$0527629;$$1531630 = 10;
+ while(1) {
+ $213 = ($$1531630*10)|0;
+ $$0527 = (($$0527631) + 1)|0;
+ $exitcond = ($$0527|0)==(9);
+ if ($exitcond) {
+ $$1531$lcssa = $213;
+ break;
+ } else {
+ $$0527631 = $$0527;$$1531630 = $213;
+ }
+ }
+ } else {
+ $$1531$lcssa = 10;
+ }
+ $214 = HEAP32[$210>>2]|0;
+ $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1;
+ $216 = ($215|0)==(0);
+ $217 = ((($210)) + 4|0);
+ $218 = ($217|0)==($$3501$lcssa|0);
+ $or$cond541 = $218 & $216;
+ if ($or$cond541) {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ } else {
+ $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1;
+ $220 = $219 & 1;
+ $221 = ($220|0)==(0);
+ $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0;
+ $222 = (($$1531$lcssa|0) / 2)&-1;
+ $223 = ($215>>>0)<($222>>>0);
+ $224 = ($215|0)==($222|0);
+ $or$cond544 = $218 & $224;
+ $$559 = $or$cond544 ? 1.0 : 1.5;
+ $$$559 = $223 ? 0.5 : $$559;
+ $225 = ($$0520|0)==(0);
+ if ($225) {
+ $$1467 = $$$559;$$1469 = $$542;
+ } else {
+ $226 = HEAP8[$$0521>>0]|0;
+ $227 = ($226<<24>>24)==(45);
+ $228 = -$$542;
+ $229 = -$$$559;
+ $$$542 = $227 ? $228 : $$542;
+ $$$$559 = $227 ? $229 : $$$559;
+ $$1467 = $$$$559;$$1469 = $$$542;
+ }
+ $230 = (($214) - ($215))|0;
+ HEAP32[$210>>2] = $230;
+ $231 = $$1469 + $$1467;
+ $232 = $231 != $$1469;
+ if ($232) {
+ $233 = (($230) + ($$1531$lcssa))|0;
+ HEAP32[$210>>2] = $233;
+ $234 = ($233>>>0)>(999999999);
+ if ($234) {
+ $$5486623 = $$3484$lcssa;$$sink545622 = $210;
+ while(1) {
+ $235 = ((($$sink545622)) + -4|0);
+ HEAP32[$$sink545622>>2] = 0;
+ $236 = ($235>>>0)<($$5486623>>>0);
+ if ($236) {
+ $237 = ((($$5486623)) + -4|0);
+ HEAP32[$237>>2] = 0;
+ $$6 = $237;
+ } else {
+ $$6 = $$5486623;
+ }
+ $238 = HEAP32[$235>>2]|0;
+ $239 = (($238) + 1)|0;
+ HEAP32[$235>>2] = $239;
+ $240 = ($239>>>0)>(999999999);
+ if ($240) {
+ $$5486623 = $$6;$$sink545622 = $235;
+ } else {
+ $$5486$lcssa = $$6;$$sink545$lcssa = $235;
+ break;
+ }
+ }
+ } else {
+ $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210;
+ }
+ $241 = $$5486$lcssa;
+ $242 = (($183) - ($241))|0;
+ $243 = $242 >> 2;
+ $244 = ($243*9)|0;
+ $245 = HEAP32[$$5486$lcssa>>2]|0;
+ $246 = ($245>>>0)<(10);
+ if ($246) {
+ $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa;
+ } else {
+ $$2516618 = $244;$$2532617 = 10;
+ while(1) {
+ $247 = ($$2532617*10)|0;
+ $248 = (($$2516618) + 1)|0;
+ $249 = ($245>>>0)<($247>>>0);
+ if ($249) {
+ $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa;
+ break;
+ } else {
+ $$2516618 = $248;$$2532617 = $247;
+ }
+ }
+ }
+ } else {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ }
+ }
+ $250 = ((($$4492)) + 4|0);
+ $251 = ($$3501$lcssa>>>0)>($250>>>0);
+ $$$3501 = $251 ? $250 : $$3501$lcssa;
+ $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8;
+ } else {
+ $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa;
+ }
+ $$7505 = $$7505$ph;
+ while(1) {
+ $252 = ($$7505>>>0)>($$9$ph>>>0);
+ if (!($252)) {
+ $$lcssa673 = 0;
+ break;
+ }
+ $253 = ((($$7505)) + -4|0);
+ $254 = HEAP32[$253>>2]|0;
+ $255 = ($254|0)==(0);
+ if ($255) {
+ $$7505 = $253;
+ } else {
+ $$lcssa673 = 1;
+ break;
+ }
+ }
+ $256 = (0 - ($$5519$ph))|0;
+ do {
+ if ($196) {
+ $not$ = $197 ^ 1;
+ $257 = $not$&1;
+ $$539$ = (($257) + ($$539))|0;
+ $258 = ($$539$|0)>($$5519$ph|0);
+ $259 = ($$5519$ph|0)>(-5);
+ $or$cond6 = $258 & $259;
+ if ($or$cond6) {
+ $260 = (($5) + -1)|0;
+ $$neg567 = (($$539$) + -1)|0;
+ $261 = (($$neg567) - ($$5519$ph))|0;
+ $$0479 = $260;$$2476 = $261;
+ } else {
+ $262 = (($5) + -2)|0;
+ $263 = (($$539$) + -1)|0;
+ $$0479 = $262;$$2476 = $263;
+ }
+ $264 = $4 & 8;
+ $265 = ($264|0)==(0);
+ if ($265) {
+ if ($$lcssa673) {
+ $266 = ((($$7505)) + -4|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = ($267|0)==(0);
+ if ($268) {
+ $$2529 = 9;
+ } else {
+ $269 = (($267>>>0) % 10)&-1;
+ $270 = ($269|0)==(0);
+ if ($270) {
+ $$1528614 = 0;$$3533613 = 10;
+ while(1) {
+ $271 = ($$3533613*10)|0;
+ $272 = (($$1528614) + 1)|0;
+ $273 = (($267>>>0) % ($271>>>0))&-1;
+ $274 = ($273|0)==(0);
+ if ($274) {
+ $$1528614 = $272;$$3533613 = $271;
+ } else {
+ $$2529 = $272;
+ break;
+ }
+ }
+ } else {
+ $$2529 = 0;
+ }
+ }
+ } else {
+ $$2529 = 9;
+ }
+ $275 = $$0479 | 32;
+ $276 = ($275|0)==(102);
+ $277 = $$7505;
+ $278 = (($277) - ($183))|0;
+ $279 = $278 >> 2;
+ $280 = ($279*9)|0;
+ $281 = (($280) + -9)|0;
+ if ($276) {
+ $282 = (($281) - ($$2529))|0;
+ $283 = ($282|0)>(0);
+ $$546 = $283 ? $282 : 0;
+ $284 = ($$2476|0)<($$546|0);
+ $$2476$$547 = $284 ? $$2476 : $$546;
+ $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0;
+ break;
+ } else {
+ $285 = (($281) + ($$5519$ph))|0;
+ $286 = (($285) - ($$2529))|0;
+ $287 = ($286|0)>(0);
+ $$548 = $287 ? $286 : 0;
+ $288 = ($$2476|0)<($$548|0);
+ $$2476$$549 = $288 ? $$2476 : $$548;
+ $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0;
+ break;
+ }
+ } else {
+ $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264;
+ }
+ } else {
+ $$pre689 = $4 & 8;
+ $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689;
+ }
+ } while(0);
+ $289 = $$3477 | $$pre$phi690Z2D;
+ $290 = ($289|0)!=(0);
+ $291 = $290&1;
+ $292 = $$1480 | 32;
+ $293 = ($292|0)==(102);
+ if ($293) {
+ $294 = ($$5519$ph|0)>(0);
+ $295 = $294 ? $$5519$ph : 0;
+ $$2513 = 0;$$pn566 = $295;
+ } else {
+ $296 = ($$5519$ph|0)<(0);
+ $297 = $296 ? $256 : $$5519$ph;
+ $298 = ($297|0)<(0);
+ $299 = $298 << 31 >> 31;
+ $300 = (_fmt_u($297,$299,$11)|0);
+ $301 = $11;
+ $302 = $300;
+ $303 = (($301) - ($302))|0;
+ $304 = ($303|0)<(2);
+ if ($304) {
+ $$1512607 = $300;
+ while(1) {
+ $305 = ((($$1512607)) + -1|0);
+ HEAP8[$305>>0] = 48;
+ $306 = $305;
+ $307 = (($301) - ($306))|0;
+ $308 = ($307|0)<(2);
+ if ($308) {
+ $$1512607 = $305;
+ } else {
+ $$1512$lcssa = $305;
+ break;
+ }
+ }
+ } else {
+ $$1512$lcssa = $300;
+ }
+ $309 = $$5519$ph >> 31;
+ $310 = $309 & 2;
+ $311 = (($310) + 43)|0;
+ $312 = $311&255;
+ $313 = ((($$1512$lcssa)) + -1|0);
+ HEAP8[$313>>0] = $312;
+ $314 = $$1480&255;
+ $315 = ((($$1512$lcssa)) + -2|0);
+ HEAP8[$315>>0] = $314;
+ $316 = $315;
+ $317 = (($301) - ($316))|0;
+ $$2513 = $315;$$pn566 = $317;
+ }
+ $318 = (($$0520) + 1)|0;
+ $319 = (($318) + ($$3477))|0;
+ $$1526 = (($319) + ($291))|0;
+ $320 = (($$1526) + ($$pn566))|0;
+ _pad_674($0,32,$2,$320,$4);
+ _out($0,$$0521,$$0520);
+ $321 = $4 ^ 65536;
+ _pad_674($0,48,$2,$320,$321);
+ if ($293) {
+ $322 = ($$9$ph>>>0)>($$556>>>0);
+ $$0496$$9 = $322 ? $$556 : $$9$ph;
+ $323 = ((($8)) + 9|0);
+ $324 = $323;
+ $325 = ((($8)) + 8|0);
+ $$5493597 = $$0496$$9;
+ while(1) {
+ $326 = HEAP32[$$5493597>>2]|0;
+ $327 = (_fmt_u($326,0,$323)|0);
+ $328 = ($$5493597|0)==($$0496$$9|0);
+ if ($328) {
+ $334 = ($327|0)==($323|0);
+ if ($334) {
+ HEAP8[$325>>0] = 48;
+ $$1465 = $325;
+ } else {
+ $$1465 = $327;
+ }
+ } else {
+ $329 = ($327>>>0)>($8>>>0);
+ if ($329) {
+ $330 = $327;
+ $331 = (($330) - ($9))|0;
+ _memset(($8|0),48,($331|0))|0;
+ $$0464594 = $327;
+ while(1) {
+ $332 = ((($$0464594)) + -1|0);
+ $333 = ($332>>>0)>($8>>>0);
+ if ($333) {
+ $$0464594 = $332;
+ } else {
+ $$1465 = $332;
+ break;
+ }
+ }
+ } else {
+ $$1465 = $327;
+ }
+ }
+ $335 = $$1465;
+ $336 = (($324) - ($335))|0;
+ _out($0,$$1465,$336);
+ $337 = ((($$5493597)) + 4|0);
+ $338 = ($337>>>0)>($$556>>>0);
+ if ($338) {
+ break;
+ } else {
+ $$5493597 = $337;
+ }
+ }
+ $339 = ($289|0)==(0);
+ if (!($339)) {
+ _out($0,11962,1);
+ }
+ $340 = ($337>>>0)<($$7505>>>0);
+ $341 = ($$3477|0)>(0);
+ $342 = $340 & $341;
+ if ($342) {
+ $$4478590 = $$3477;$$6494589 = $337;
+ while(1) {
+ $343 = HEAP32[$$6494589>>2]|0;
+ $344 = (_fmt_u($343,0,$323)|0);
+ $345 = ($344>>>0)>($8>>>0);
+ if ($345) {
+ $346 = $344;
+ $347 = (($346) - ($9))|0;
+ _memset(($8|0),48,($347|0))|0;
+ $$0463584 = $344;
+ while(1) {
+ $348 = ((($$0463584)) + -1|0);
+ $349 = ($348>>>0)>($8>>>0);
+ if ($349) {
+ $$0463584 = $348;
+ } else {
+ $$0463$lcssa = $348;
+ break;
+ }
+ }
+ } else {
+ $$0463$lcssa = $344;
+ }
+ $350 = ($$4478590|0)<(9);
+ $351 = $350 ? $$4478590 : 9;
+ _out($0,$$0463$lcssa,$351);
+ $352 = ((($$6494589)) + 4|0);
+ $353 = (($$4478590) + -9)|0;
+ $354 = ($352>>>0)<($$7505>>>0);
+ $355 = ($$4478590|0)>(9);
+ $356 = $354 & $355;
+ if ($356) {
+ $$4478590 = $353;$$6494589 = $352;
+ } else {
+ $$4478$lcssa = $353;
+ break;
+ }
+ }
+ } else {
+ $$4478$lcssa = $$3477;
+ }
+ $357 = (($$4478$lcssa) + 9)|0;
+ _pad_674($0,48,$357,9,0);
+ } else {
+ $358 = ((($$9$ph)) + 4|0);
+ $$7505$ = $$lcssa673 ? $$7505 : $358;
+ $359 = ($$3477|0)>(-1);
+ if ($359) {
+ $360 = ((($8)) + 9|0);
+ $361 = ($$pre$phi690Z2D|0)==(0);
+ $362 = $360;
+ $363 = (0 - ($9))|0;
+ $364 = ((($8)) + 8|0);
+ $$5602 = $$3477;$$7495601 = $$9$ph;
+ while(1) {
+ $365 = HEAP32[$$7495601>>2]|0;
+ $366 = (_fmt_u($365,0,$360)|0);
+ $367 = ($366|0)==($360|0);
+ if ($367) {
+ HEAP8[$364>>0] = 48;
+ $$0 = $364;
+ } else {
+ $$0 = $366;
+ }
+ $368 = ($$7495601|0)==($$9$ph|0);
+ do {
+ if ($368) {
+ $372 = ((($$0)) + 1|0);
+ _out($0,$$0,1);
+ $373 = ($$5602|0)<(1);
+ $or$cond554 = $361 & $373;
+ if ($or$cond554) {
+ $$2 = $372;
+ break;
+ }
+ _out($0,11962,1);
+ $$2 = $372;
+ } else {
+ $369 = ($$0>>>0)>($8>>>0);
+ if (!($369)) {
+ $$2 = $$0;
+ break;
+ }
+ $scevgep684 = (($$0) + ($363)|0);
+ $scevgep684685 = $scevgep684;
+ _memset(($8|0),48,($scevgep684685|0))|0;
+ $$1598 = $$0;
+ while(1) {
+ $370 = ((($$1598)) + -1|0);
+ $371 = ($370>>>0)>($8>>>0);
+ if ($371) {
+ $$1598 = $370;
+ } else {
+ $$2 = $370;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $374 = $$2;
+ $375 = (($362) - ($374))|0;
+ $376 = ($$5602|0)>($375|0);
+ $377 = $376 ? $375 : $$5602;
+ _out($0,$$2,$377);
+ $378 = (($$5602) - ($375))|0;
+ $379 = ((($$7495601)) + 4|0);
+ $380 = ($379>>>0)<($$7505$>>>0);
+ $381 = ($378|0)>(-1);
+ $382 = $380 & $381;
+ if ($382) {
+ $$5602 = $378;$$7495601 = $379;
+ } else {
+ $$5$lcssa = $378;
+ break;
+ }
+ }
+ } else {
+ $$5$lcssa = $$3477;
+ }
+ $383 = (($$5$lcssa) + 18)|0;
+ _pad_674($0,48,$383,18,0);
+ $384 = $11;
+ $385 = $$2513;
+ $386 = (($384) - ($385))|0;
+ _out($0,$$2513,$386);
+ }
+ $387 = $4 ^ 8192;
+ _pad_674($0,32,$2,$320,$387);
+ $$sink562 = $320;
+ } else {
+ $27 = $5 & 32;
+ $28 = ($27|0)!=(0);
+ $29 = $28 ? 11930 : 11934;
+ $30 = ($$0471 != $$0471) | (0.0 != 0.0);
+ $31 = $28 ? 11938 : 11942;
+ $$0510 = $30 ? $31 : $29;
+ $32 = (($$0520) + 3)|0;
+ $33 = $4 & -65537;
+ _pad_674($0,32,$2,$32,$33);
+ _out($0,$$0521,$$0520);
+ _out($0,$$0510,3);
+ $34 = $4 ^ 8192;
+ _pad_674($0,32,$2,$32,$34);
+ $$sink562 = $32;
+ }
+ } while(0);
+ $388 = ($$sink562|0)<($2|0);
+ $$555 = $388 ? $2 : $$sink562;
+ STACKTOP = sp;return ($$555|0);
+}
+function ___DOUBLE_BITS_675($0) {
+ $0 = +$0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0;
+ $2 = HEAP32[tempDoublePtr+4>>2]|0;
+ tempRet0 = ($2);
+ return ($1|0);
+}
+function _frexpl($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+_frexp($0,$1));
+ return (+$2);
+}
+function _frexp($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0;
+ $3 = HEAP32[tempDoublePtr+4>>2]|0;
+ $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0);
+ $5 = tempRet0;
+ $6 = $4&65535;
+ $trunc$clear = $6 & 2047;
+ switch ($trunc$clear<<16>>16) {
+ case 0: {
+ $7 = $0 != 0.0;
+ if ($7) {
+ $8 = $0 * 1.8446744073709552E+19;
+ $9 = (+_frexp($8,$1));
+ $10 = HEAP32[$1>>2]|0;
+ $11 = (($10) + -64)|0;
+ $$016 = $9;$storemerge = $11;
+ } else {
+ $$016 = $0;$storemerge = 0;
+ }
+ HEAP32[$1>>2] = $storemerge;
+ $$0 = $$016;
+ break;
+ }
+ case 2047: {
+ $$0 = $0;
+ break;
+ }
+ default: {
+ $12 = $4 & 2047;
+ $13 = (($12) + -1022)|0;
+ HEAP32[$1>>2] = $13;
+ $14 = $3 & -2146435073;
+ $15 = $14 | 1071644672;
+ HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3];
+ $$0 = $16;
+ }
+ }
+ return (+$$0);
+}
+function _wcrtomb($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0;
+ var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0;
+ var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0|0);
+ do {
+ if ($3) {
+ $$0 = 1;
+ } else {
+ $4 = ($1>>>0)<(128);
+ if ($4) {
+ $5 = $1&255;
+ HEAP8[$0>>0] = $5;
+ $$0 = 1;
+ break;
+ }
+ $6 = (___pthread_self_448()|0);
+ $7 = ((($6)) + 188|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = HEAP32[$8>>2]|0;
+ $not$ = ($9|0)==(0|0);
+ if ($not$) {
+ $10 = $1 & -128;
+ $11 = ($10|0)==(57216);
+ if ($11) {
+ $13 = $1&255;
+ HEAP8[$0>>0] = $13;
+ $$0 = 1;
+ break;
+ } else {
+ $12 = (___errno_location()|0);
+ HEAP32[$12>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ $14 = ($1>>>0)<(2048);
+ if ($14) {
+ $15 = $1 >>> 6;
+ $16 = $15 | 192;
+ $17 = $16&255;
+ $18 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $17;
+ $19 = $1 & 63;
+ $20 = $19 | 128;
+ $21 = $20&255;
+ HEAP8[$18>>0] = $21;
+ $$0 = 2;
+ break;
+ }
+ $22 = ($1>>>0)<(55296);
+ $23 = $1 & -8192;
+ $24 = ($23|0)==(57344);
+ $or$cond = $22 | $24;
+ if ($or$cond) {
+ $25 = $1 >>> 12;
+ $26 = $25 | 224;
+ $27 = $26&255;
+ $28 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $27;
+ $29 = $1 >>> 6;
+ $30 = $29 & 63;
+ $31 = $30 | 128;
+ $32 = $31&255;
+ $33 = ((($0)) + 2|0);
+ HEAP8[$28>>0] = $32;
+ $34 = $1 & 63;
+ $35 = $34 | 128;
+ $36 = $35&255;
+ HEAP8[$33>>0] = $36;
+ $$0 = 3;
+ break;
+ }
+ $37 = (($1) + -65536)|0;
+ $38 = ($37>>>0)<(1048576);
+ if ($38) {
+ $39 = $1 >>> 18;
+ $40 = $39 | 240;
+ $41 = $40&255;
+ $42 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $41;
+ $43 = $1 >>> 12;
+ $44 = $43 & 63;
+ $45 = $44 | 128;
+ $46 = $45&255;
+ $47 = ((($0)) + 2|0);
+ HEAP8[$42>>0] = $46;
+ $48 = $1 >>> 6;
+ $49 = $48 & 63;
+ $50 = $49 | 128;
+ $51 = $50&255;
+ $52 = ((($0)) + 3|0);
+ HEAP8[$47>>0] = $51;
+ $53 = $1 & 63;
+ $54 = $53 | 128;
+ $55 = $54&255;
+ HEAP8[$52>>0] = $55;
+ $$0 = 4;
+ break;
+ } else {
+ $56 = (___errno_location()|0);
+ HEAP32[$56>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___pthread_self_448() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___pthread_self_105() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___strerror_l($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $$016 = 0;
+ while(1) {
+ $3 = (11964 + ($$016)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = $4&255;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ label = 2;
+ break;
+ }
+ $7 = (($$016) + 1)|0;
+ $8 = ($7|0)==(87);
+ if ($8) {
+ $$01214 = 12052;$$115 = 87;
+ label = 5;
+ break;
+ } else {
+ $$016 = $7;
+ }
+ }
+ if ((label|0) == 2) {
+ $2 = ($$016|0)==(0);
+ if ($2) {
+ $$012$lcssa = 12052;
+ } else {
+ $$01214 = 12052;$$115 = $$016;
+ label = 5;
+ }
+ }
+ if ((label|0) == 5) {
+ while(1) {
+ label = 0;
+ $$113 = $$01214;
+ while(1) {
+ $9 = HEAP8[$$113>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ $11 = ((($$113)) + 1|0);
+ if ($10) {
+ break;
+ } else {
+ $$113 = $11;
+ }
+ }
+ $12 = (($$115) + -1)|0;
+ $13 = ($12|0)==(0);
+ if ($13) {
+ $$012$lcssa = $11;
+ break;
+ } else {
+ $$01214 = $11;$$115 = $12;
+ label = 5;
+ }
+ }
+ }
+ $14 = ((($1)) + 20|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = (___lctrans($$012$lcssa,$15)|0);
+ return ($16|0);
+}
+function ___lctrans($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___lctrans_impl($0,$1)|0);
+ return ($2|0);
+}
+function ___lctrans_impl($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ((($1)) + 4|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = (___mo_lookup($3,$5,$0)|0);
+ $$0 = $6;
+ }
+ $7 = ($$0|0)!=(0|0);
+ $8 = $7 ? $$0 : $0;
+ return ($8|0);
+}
+function ___mo_lookup($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = (($3) + 1794895138)|0;
+ $5 = ((($0)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = (_swapc($6,$4)|0);
+ $8 = ((($0)) + 12|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = (_swapc($9,$4)|0);
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = (_swapc($12,$4)|0);
+ $14 = $1 >>> 2;
+ $15 = ($7>>>0)<($14>>>0);
+ L1: do {
+ if ($15) {
+ $16 = $7 << 2;
+ $17 = (($1) - ($16))|0;
+ $18 = ($10>>>0)<($17>>>0);
+ $19 = ($13>>>0)<($17>>>0);
+ $or$cond = $18 & $19;
+ if ($or$cond) {
+ $20 = $13 | $10;
+ $21 = $20 & 3;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $23 = $10 >>> 2;
+ $24 = $13 >>> 2;
+ $$090 = 0;$$094 = $7;
+ while(1) {
+ $25 = $$094 >>> 1;
+ $26 = (($$090) + ($25))|0;
+ $27 = $26 << 1;
+ $28 = (($27) + ($23))|0;
+ $29 = (($0) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = (_swapc($30,$4)|0);
+ $32 = (($28) + 1)|0;
+ $33 = (($0) + ($32<<2)|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = (_swapc($34,$4)|0);
+ $36 = ($35>>>0)<($1>>>0);
+ $37 = (($1) - ($35))|0;
+ $38 = ($31>>>0)<($37>>>0);
+ $or$cond102 = $36 & $38;
+ if (!($or$cond102)) {
+ $$4 = 0;
+ break L1;
+ }
+ $39 = (($35) + ($31))|0;
+ $40 = (($0) + ($39)|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = ($41<<24>>24)==(0);
+ if (!($42)) {
+ $$4 = 0;
+ break L1;
+ }
+ $43 = (($0) + ($35)|0);
+ $44 = (_strcmp($2,$43)|0);
+ $45 = ($44|0)==(0);
+ if ($45) {
+ break;
+ }
+ $62 = ($$094|0)==(1);
+ $63 = ($44|0)<(0);
+ $64 = (($$094) - ($25))|0;
+ $$195 = $63 ? $25 : $64;
+ $$191 = $63 ? $$090 : $26;
+ if ($62) {
+ $$4 = 0;
+ break L1;
+ } else {
+ $$090 = $$191;$$094 = $$195;
+ }
+ }
+ $46 = (($27) + ($24))|0;
+ $47 = (($0) + ($46<<2)|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = (_swapc($48,$4)|0);
+ $50 = (($46) + 1)|0;
+ $51 = (($0) + ($50<<2)|0);
+ $52 = HEAP32[$51>>2]|0;
+ $53 = (_swapc($52,$4)|0);
+ $54 = ($53>>>0)<($1>>>0);
+ $55 = (($1) - ($53))|0;
+ $56 = ($49>>>0)<($55>>>0);
+ $or$cond104 = $54 & $56;
+ if ($or$cond104) {
+ $57 = (($0) + ($53)|0);
+ $58 = (($53) + ($49))|0;
+ $59 = (($0) + ($58)|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = ($60<<24>>24)==(0);
+ $$ = $61 ? $57 : 0;
+ $$4 = $$;
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } while(0);
+ return ($$4|0);
+}
+function _swapc($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0);
+ $3 = (_llvm_bswap_i32(($0|0))|0);
+ $$ = $2 ? $0 : $3;
+ return ($$|0);
+}
+function ___fwritex($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($2)) + 16|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ $7 = (___towrite($2)|0);
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$pre = HEAP32[$3>>2]|0;
+ $12 = $$pre;
+ label = 5;
+ } else {
+ $$1 = 0;
+ }
+ } else {
+ $6 = $4;
+ $12 = $6;
+ label = 5;
+ }
+ L5: do {
+ if ((label|0) == 5) {
+ $9 = ((($2)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (($12) - ($10))|0;
+ $13 = ($11>>>0)<($1>>>0);
+ $14 = $10;
+ if ($13) {
+ $15 = ((($2)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0);
+ $$1 = $17;
+ break;
+ }
+ $18 = ((($2)) + 75|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = ($19<<24>>24)>(-1);
+ L10: do {
+ if ($20) {
+ $$038 = $1;
+ while(1) {
+ $21 = ($$038|0)==(0);
+ if ($21) {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ break L10;
+ }
+ $22 = (($$038) + -1)|0;
+ $23 = (($0) + ($22)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = ($24<<24>>24)==(10);
+ if ($25) {
+ break;
+ } else {
+ $$038 = $22;
+ }
+ }
+ $26 = ((($2)) + 36|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0);
+ $29 = ($28>>>0)<($$038>>>0);
+ if ($29) {
+ $$1 = $28;
+ break L5;
+ }
+ $30 = (($0) + ($$038)|0);
+ $$042 = (($1) - ($$038))|0;
+ $$pre47 = HEAP32[$9>>2]|0;
+ $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47;
+ } else {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ }
+ } while(0);
+ _memcpy(($31|0),($$141|0),($$143|0))|0;
+ $32 = HEAP32[$9>>2]|0;
+ $33 = (($32) + ($$143)|0);
+ HEAP32[$9>>2] = $33;
+ $34 = (($$139) + ($$143))|0;
+ $$1 = $34;
+ }
+ } while(0);
+ return ($$1|0);
+}
+function ___towrite($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 74|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $4 = (($3) + 255)|0;
+ $5 = $4 | $3;
+ $6 = $5&255;
+ HEAP8[$1>>0] = $6;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = $7 & 8;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $11 = ((($0)) + 8|0);
+ HEAP32[$11>>2] = 0;
+ $12 = ((($0)) + 4|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($0)) + 44|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 28|0);
+ HEAP32[$15>>2] = $14;
+ $16 = ((($0)) + 20|0);
+ HEAP32[$16>>2] = $14;
+ $17 = ((($0)) + 48|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = (($14) + ($18)|0);
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = $19;
+ $$0 = 0;
+ } else {
+ $10 = $7 | 32;
+ HEAP32[$0>>2] = $10;
+ $$0 = -1;
+ }
+ return ($$0|0);
+}
+function _sn_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($0)) + 16|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 20|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $6;
+ $8 = (($4) - ($7))|0;
+ $9 = ($8>>>0)>($2>>>0);
+ $$ = $9 ? $2 : $8;
+ _memcpy(($6|0),($1|0),($$|0))|0;
+ $10 = HEAP32[$5>>2]|0;
+ $11 = (($10) + ($$)|0);
+ HEAP32[$5>>2] = $11;
+ return ($2|0);
+}
+function _strlen($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = $0;
+ $2 = $1 & 3;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $$015$lcssa = $0;
+ label = 4;
+ } else {
+ $$01519 = $0;$23 = $1;
+ while(1) {
+ $4 = HEAP8[$$01519>>0]|0;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ $$sink = $23;
+ break L1;
+ }
+ $6 = ((($$01519)) + 1|0);
+ $7 = $6;
+ $8 = $7 & 3;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $$015$lcssa = $6;
+ label = 4;
+ break;
+ } else {
+ $$01519 = $6;$23 = $7;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 4) {
+ $$0 = $$015$lcssa;
+ while(1) {
+ $10 = HEAP32[$$0>>2]|0;
+ $11 = (($10) + -16843009)|0;
+ $12 = $10 & -2139062144;
+ $13 = $12 ^ -2139062144;
+ $14 = $13 & $11;
+ $15 = ($14|0)==(0);
+ $16 = ((($$0)) + 4|0);
+ if ($15) {
+ $$0 = $16;
+ } else {
+ break;
+ }
+ }
+ $17 = $10&255;
+ $18 = ($17<<24>>24)==(0);
+ if ($18) {
+ $$1$lcssa = $$0;
+ } else {
+ $$pn = $$0;
+ while(1) {
+ $19 = ((($$pn)) + 1|0);
+ $$pre = HEAP8[$19>>0]|0;
+ $20 = ($$pre<<24>>24)==(0);
+ if ($20) {
+ $$1$lcssa = $19;
+ break;
+ } else {
+ $$pn = $19;
+ }
+ }
+ }
+ $21 = $$1$lcssa;
+ $$sink = $21;
+ }
+ $22 = (($$sink) - ($1))|0;
+ return ($22|0);
+}
+function _strchr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___strchrnul($0,$1)|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = $1&255;
+ $5 = ($3<<24>>24)==($4<<24>>24);
+ $6 = $5 ? $2 : 0;
+ return ($6|0);
+}
+function ___strchrnul($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1 & 255;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $8 = (_strlen($0)|0);
+ $9 = (($0) + ($8)|0);
+ $$0 = $9;
+ } else {
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ $$030$lcssa = $0;
+ } else {
+ $7 = $1&255;
+ $$03039 = $0;
+ while(1) {
+ $10 = HEAP8[$$03039>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ $12 = ($10<<24>>24)==($7<<24>>24);
+ $or$cond = $11 | $12;
+ if ($or$cond) {
+ $$0 = $$03039;
+ break L1;
+ }
+ $13 = ((($$03039)) + 1|0);
+ $14 = $13;
+ $15 = $14 & 3;
+ $16 = ($15|0)==(0);
+ if ($16) {
+ $$030$lcssa = $13;
+ break;
+ } else {
+ $$03039 = $13;
+ }
+ }
+ }
+ $17 = Math_imul($2, 16843009)|0;
+ $18 = HEAP32[$$030$lcssa>>2]|0;
+ $19 = (($18) + -16843009)|0;
+ $20 = $18 & -2139062144;
+ $21 = $20 ^ -2139062144;
+ $22 = $21 & $19;
+ $23 = ($22|0)==(0);
+ L10: do {
+ if ($23) {
+ $$02936 = $$030$lcssa;$25 = $18;
+ while(1) {
+ $24 = $25 ^ $17;
+ $26 = (($24) + -16843009)|0;
+ $27 = $24 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if (!($30)) {
+ $$029$lcssa = $$02936;
+ break L10;
+ }
+ $31 = ((($$02936)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($32) + -16843009)|0;
+ $34 = $32 & -2139062144;
+ $35 = $34 ^ -2139062144;
+ $36 = $35 & $33;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$02936 = $31;$25 = $32;
+ } else {
+ $$029$lcssa = $31;
+ break;
+ }
+ }
+ } else {
+ $$029$lcssa = $$030$lcssa;
+ }
+ } while(0);
+ $38 = $1&255;
+ $$1 = $$029$lcssa;
+ while(1) {
+ $39 = HEAP8[$$1>>0]|0;
+ $40 = ($39<<24>>24)==(0);
+ $41 = ($39<<24>>24)==($38<<24>>24);
+ $or$cond33 = $40 | $41;
+ $42 = ((($$1)) + 1|0);
+ if ($or$cond33) {
+ $$0 = $$1;
+ break;
+ } else {
+ $$1 = $42;
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _strcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ (___stpcpy($0,$1)|0);
+ return ($0|0);
+}
+function ___stpcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1;
+ $3 = $0;
+ $4 = $2 ^ $3;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ L1: do {
+ if ($6) {
+ $7 = $2 & 3;
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$026$lcssa = $1;$$027$lcssa = $0;
+ } else {
+ $$02642 = $1;$$02741 = $0;
+ while(1) {
+ $9 = HEAP8[$$02642>>0]|0;
+ HEAP8[$$02741>>0] = $9;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$029 = $$02741;
+ break L1;
+ }
+ $11 = ((($$02642)) + 1|0);
+ $12 = ((($$02741)) + 1|0);
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)==(0);
+ if ($15) {
+ $$026$lcssa = $11;$$027$lcssa = $12;
+ break;
+ } else {
+ $$02642 = $11;$$02741 = $12;
+ }
+ }
+ }
+ $16 = HEAP32[$$026$lcssa>>2]|0;
+ $17 = (($16) + -16843009)|0;
+ $18 = $16 & -2139062144;
+ $19 = $18 ^ -2139062144;
+ $20 = $19 & $17;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16;
+ while(1) {
+ $22 = ((($$037)) + 4|0);
+ $23 = ((($$02536)) + 4|0);
+ HEAP32[$$02536>>2] = $24;
+ $25 = HEAP32[$22>>2]|0;
+ $26 = (($25) + -16843009)|0;
+ $27 = $25 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if ($30) {
+ $$02536 = $23;$$037 = $22;$24 = $25;
+ } else {
+ $$0$lcssa = $22;$$025$lcssa = $23;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa;
+ }
+ $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa;
+ label = 8;
+ } else {
+ $$1$ph = $1;$$128$ph = $0;
+ label = 8;
+ }
+ } while(0);
+ if ((label|0) == 8) {
+ $31 = HEAP8[$$1$ph>>0]|0;
+ HEAP8[$$128$ph>>0] = $31;
+ $32 = ($31<<24>>24)==(0);
+ if ($32) {
+ $$029 = $$128$ph;
+ } else {
+ $$12834 = $$128$ph;$$135 = $$1$ph;
+ while(1) {
+ $33 = ((($$135)) + 1|0);
+ $34 = ((($$12834)) + 1|0);
+ $35 = HEAP8[$33>>0]|0;
+ HEAP8[$34>>0] = $35;
+ $36 = ($35<<24>>24)==(0);
+ if ($36) {
+ $$029 = $34;
+ break;
+ } else {
+ $$12834 = $34;$$135 = $33;
+ }
+ }
+ }
+ }
+ return ($$029|0);
+}
+function ___ofl_lock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___lock((33168|0));
+ return (33176|0);
+}
+function ___ofl_unlock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___unlock((33168|0));
+ return;
+}
+function _fflush($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ do {
+ if ($1) {
+ $8 = HEAP32[838]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $29 = 0;
+ } else {
+ $10 = HEAP32[838]|0;
+ $11 = (_fflush($10)|0);
+ $29 = $11;
+ }
+ $12 = (___ofl_lock()|0);
+ $$02325 = HEAP32[$12>>2]|0;
+ $13 = ($$02325|0)==(0|0);
+ if ($13) {
+ $$024$lcssa = $29;
+ } else {
+ $$02327 = $$02325;$$02426 = $29;
+ while(1) {
+ $14 = ((($$02327)) + 76|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = ($15|0)>(-1);
+ if ($16) {
+ $17 = (___lockfile($$02327)|0);
+ $26 = $17;
+ } else {
+ $26 = 0;
+ }
+ $18 = ((($$02327)) + 20|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = ((($$02327)) + 28|0);
+ $21 = HEAP32[$20>>2]|0;
+ $22 = ($19>>>0)>($21>>>0);
+ if ($22) {
+ $23 = (___fflush_unlocked($$02327)|0);
+ $24 = $23 | $$02426;
+ $$1 = $24;
+ } else {
+ $$1 = $$02426;
+ }
+ $25 = ($26|0)==(0);
+ if (!($25)) {
+ ___unlockfile($$02327);
+ }
+ $27 = ((($$02327)) + 56|0);
+ $$023 = HEAP32[$27>>2]|0;
+ $28 = ($$023|0)==(0|0);
+ if ($28) {
+ $$024$lcssa = $$1;
+ break;
+ } else {
+ $$02327 = $$023;$$02426 = $$1;
+ }
+ }
+ }
+ ___ofl_unlock();
+ $$0 = $$024$lcssa;
+ } else {
+ $2 = ((($0)) + 76|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(-1);
+ if (!($4)) {
+ $5 = (___fflush_unlocked($0)|0);
+ $$0 = $5;
+ break;
+ }
+ $6 = (___lockfile($0)|0);
+ $phitmp = ($6|0)==(0);
+ $7 = (___fflush_unlocked($0)|0);
+ if ($phitmp) {
+ $$0 = $7;
+ } else {
+ ___unlockfile($0);
+ $$0 = $7;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___fflush_unlocked($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 20|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 28|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($2>>>0)>($4>>>0);
+ if ($5) {
+ $6 = ((($0)) + 36|0);
+ $7 = HEAP32[$6>>2]|0;
+ (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $$0 = -1;
+ } else {
+ label = 3;
+ }
+ } else {
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ $10 = ((($0)) + 4|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ((($0)) + 8|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = ($11>>>0)<($13>>>0);
+ if ($14) {
+ $15 = $11;
+ $16 = $13;
+ $17 = (($15) - ($16))|0;
+ $18 = ((($0)) + 40|0);
+ $19 = HEAP32[$18>>2]|0;
+ (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0);
+ }
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = 0;
+ HEAP32[$3>>2] = 0;
+ HEAP32[$1>>2] = 0;
+ HEAP32[$12>>2] = 0;
+ HEAP32[$10>>2] = 0;
+ $$0 = 0;
+ }
+ return ($$0|0);
+}
+function _strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = ($2<<24>>24)==(0);
+ do {
+ if ($3) {
+ $$0 = $0;
+ } else {
+ $4 = $2 << 24 >> 24;
+ $5 = (_strchr($0,$4)|0);
+ $6 = ($5|0)==(0|0);
+ if ($6) {
+ $$0 = 0;
+ } else {
+ $7 = ((($1)) + 1|0);
+ $8 = HEAP8[$7>>0]|0;
+ $9 = ($8<<24>>24)==(0);
+ if ($9) {
+ $$0 = $5;
+ } else {
+ $10 = ((($5)) + 1|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ $$0 = 0;
+ } else {
+ $13 = ((($1)) + 2|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ if ($15) {
+ $16 = (_twobyte_strstr($5,$1)|0);
+ $$0 = $16;
+ break;
+ }
+ $17 = ((($5)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = ($18<<24>>24)==(0);
+ if ($19) {
+ $$0 = 0;
+ } else {
+ $20 = ((($1)) + 3|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ $23 = (_threebyte_strstr($5,$1)|0);
+ $$0 = $23;
+ break;
+ }
+ $24 = ((($5)) + 3|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ $$0 = 0;
+ } else {
+ $27 = ((($1)) + 4|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = ($28<<24>>24)==(0);
+ if ($29) {
+ $30 = (_fourbyte_strstr($5,$1)|0);
+ $$0 = $30;
+ break;
+ } else {
+ $31 = (_twoway_strstr($5,$1)|0);
+ $$0 = $31;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _twobyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 8;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $4 | $7;
+ $9 = HEAP8[$0>>0]|0;
+ $10 = $9&255;
+ $$sink$in = $10;$$sink17$sink = $0;
+ while(1) {
+ $11 = ((($$sink17$sink)) + 1|0);
+ $12 = HEAP8[$11>>0]|0;
+ $13 = ($12<<24>>24)==(0);
+ if ($13) {
+ $$lcssa = 0;
+ break;
+ }
+ $$sink = $$sink$in << 8;
+ $14 = $12&255;
+ $$sink$masked = $$sink & 65280;
+ $15 = $14 | $$sink$masked;
+ $16 = ($15|0)==($8|0);
+ if ($16) {
+ $$lcssa = $$sink17$sink;
+ break;
+ } else {
+ $$sink$in = $15;$$sink17$sink = $11;
+ }
+ }
+ return ($$lcssa|0);
+}
+function _threebyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = HEAP8[$0>>0]|0;
+ $16 = $15&255;
+ $17 = $16 << 24;
+ $18 = ((($0)) + 1|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 16;
+ $22 = $21 | $17;
+ $23 = ((($0)) + 2|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = $24&255;
+ $26 = $25 << 8;
+ $27 = $22 | $26;
+ $28 = ($24<<24>>24)!=(0);
+ $$not17 = $28 ^ 1;
+ $29 = ($27|0)==($14|0);
+ $or$cond18 = $29 | $$not17;
+ if ($or$cond18) {
+ $$016$lcssa = $23;$$lcssa = $28;
+ } else {
+ $$01619 = $23;$$020 = $27;
+ while(1) {
+ $30 = ((($$01619)) + 1|0);
+ $31 = HEAP8[$30>>0]|0;
+ $32 = $31&255;
+ $33 = $32 | $$020;
+ $34 = $33 << 8;
+ $35 = ($31<<24>>24)!=(0);
+ $$not = $35 ^ 1;
+ $36 = ($34|0)==($14|0);
+ $or$cond = $36 | $$not;
+ if ($or$cond) {
+ $$016$lcssa = $30;$$lcssa = $35;
+ break;
+ } else {
+ $$01619 = $30;$$020 = $34;
+ }
+ }
+ }
+ $37 = ((($$016$lcssa)) + -2|0);
+ $38 = $$lcssa ? $37 : 0;
+ return ($38|0);
+}
+function _fourbyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = ((($1)) + 3|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = $16&255;
+ $18 = $14 | $17;
+ $19 = HEAP8[$0>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 24;
+ $22 = ((($0)) + 1|0);
+ $23 = HEAP8[$22>>0]|0;
+ $24 = $23&255;
+ $25 = $24 << 16;
+ $26 = $25 | $21;
+ $27 = ((($0)) + 2|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = $28&255;
+ $30 = $29 << 8;
+ $31 = $26 | $30;
+ $32 = ((($0)) + 3|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $35 = $34 | $31;
+ $36 = ($33<<24>>24)!=(0);
+ $$not22 = $36 ^ 1;
+ $37 = ($35|0)==($18|0);
+ $or$cond23 = $37 | $$not22;
+ if ($or$cond23) {
+ $$lcssa = $36;$$sink21$lcssa = $32;
+ } else {
+ $$sink2124 = $32;$39 = $35;
+ while(1) {
+ $38 = $39 << 8;
+ $40 = ((($$sink2124)) + 1|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = $41&255;
+ $43 = $42 | $38;
+ $44 = ($41<<24>>24)!=(0);
+ $$not = $44 ^ 1;
+ $45 = ($43|0)==($18|0);
+ $or$cond = $45 | $$not;
+ if ($or$cond) {
+ $$lcssa = $44;$$sink21$lcssa = $40;
+ break;
+ } else {
+ $$sink2124 = $40;$39 = $43;
+ }
+ }
+ }
+ $46 = ((($$sink21$lcssa)) + -3|0);
+ $47 = $$lcssa ? $46 : 0;
+ return ($47|0);
+}
+function _twoway_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0;
+ var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0;
+ var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0;
+ var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
+ var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0;
+ var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0);
+ $2 = sp + 1024|0;
+ $3 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $4 = HEAP8[$1>>0]|0;
+ $cond265 = ($4<<24>>24)==(0);
+ L1: do {
+ if ($cond265) {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ } else {
+ $5 = $4&255;
+ $$0187266 = 0;$12 = $4;$20 = $5;
+ while(1) {
+ $8 = (($0) + ($$0187266)|0);
+ $9 = HEAP8[$8>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$3 = 0;
+ break L1;
+ }
+ $11 = $12 & 31;
+ $13 = $11&255;
+ $14 = 1 << $13;
+ $div188 = ($12&255) >>> 5;
+ $15 = $div188&255;
+ $16 = (($2) + ($15<<2)|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = $17 | $14;
+ HEAP32[$16>>2] = $18;
+ $7 = (($$0187266) + 1)|0;
+ $19 = (($3) + ($20<<2)|0);
+ HEAP32[$19>>2] = $7;
+ $21 = (($1) + ($7)|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $22&255;
+ $cond = ($22<<24>>24)==(0);
+ if ($cond) {
+ break;
+ } else {
+ $$0187266 = $7;$12 = $22;$20 = $23;
+ }
+ }
+ $6 = ($7>>>0)>(1);
+ if ($6) {
+ $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1;
+ L7: while(1) {
+ $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129;
+ while(1) {
+ $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132;
+ L11: while(1) {
+ $$0179244 = 1;$31 = $131;
+ while(1) {
+ $27 = (($$0179244) + ($$0185$ph261))|0;
+ $28 = (($1) + ($27)|0);
+ $29 = HEAP8[$28>>0]|0;
+ $30 = (($1) + ($31)|0);
+ $32 = HEAP8[$30>>0]|0;
+ $33 = ($29<<24>>24)==($32<<24>>24);
+ if (!($33)) {
+ break L11;
+ }
+ $34 = ($$0179244|0)==($$0175$ph$ph256|0);
+ $25 = (($$0179244) + 1)|0;
+ if ($34) {
+ break;
+ }
+ $24 = (($25) + ($$0183$ph200250))|0;
+ $26 = ($24>>>0)<($7>>>0);
+ if ($26) {
+ $$0179244 = $25;$31 = $24;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0;
+ $36 = (($35) + 1)|0;
+ $37 = ($36>>>0)<($7>>>0);
+ if ($37) {
+ $$0183$ph200250 = $35;$131 = $36;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $38 = ($29&255)>($32&255);
+ $39 = (($31) - ($$0185$ph261))|0;
+ if (!($38)) {
+ break;
+ }
+ $43 = (($31) + 1)|0;
+ $44 = ($43>>>0)<($7>>>0);
+ if ($44) {
+ $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43;
+ } else {
+ $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $40 = (($$0183$ph200250) + 1)|0;
+ $41 = (($$0183$ph200250) + 2)|0;
+ $42 = ($41>>>0)<($7>>>0);
+ if ($42) {
+ $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41;
+ } else {
+ $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250;
+ break;
+ }
+ }
+ if ($6) {
+ $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1;
+ while(1) {
+ $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130;
+ while(1) {
+ $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134;
+ L26: while(1) {
+ $$1180224 = 1;$52 = $133;
+ while(1) {
+ $48 = (($$1180224) + ($$1186$ph240))|0;
+ $49 = (($1) + ($48)|0);
+ $50 = HEAP8[$49>>0]|0;
+ $51 = (($1) + ($52)|0);
+ $53 = HEAP8[$51>>0]|0;
+ $54 = ($50<<24>>24)==($53<<24>>24);
+ if (!($54)) {
+ break L26;
+ }
+ $55 = ($$1180224|0)==($$1176$ph$ph235|0);
+ $46 = (($$1180224) + 1)|0;
+ if ($55) {
+ break;
+ }
+ $45 = (($46) + ($$1184$ph196229))|0;
+ $47 = ($45>>>0)<($7>>>0);
+ if ($47) {
+ $$1180224 = $46;$52 = $45;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0;
+ $57 = (($56) + 1)|0;
+ $58 = ($57>>>0)<($7>>>0);
+ if ($58) {
+ $$1184$ph196229 = $56;$133 = $57;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $59 = ($50&255)<($53&255);
+ $60 = (($52) - ($$1186$ph240))|0;
+ if (!($59)) {
+ break;
+ }
+ $64 = (($52) + 1)|0;
+ $65 = ($64>>>0)<($7>>>0);
+ if ($65) {
+ $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $61 = (($$1184$ph196229) + 1)|0;
+ $62 = (($$1184$ph196229) + 2)|0;
+ $63 = ($62>>>0)<($7>>>0);
+ if ($63) {
+ $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229;
+ label = 27;
+ break;
+ }
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ }
+ } while(0);
+ L36: do {
+ if ((label|0) == 27) {
+ $66 = (($$1186$ph$lcssa) + 1)|0;
+ $67 = (($$0185$ph$lcssa322) + 1)|0;
+ $68 = ($66>>>0)>($67>>>0);
+ $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323;
+ $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322;
+ $69 = (($1) + ($$1176$$0175)|0);
+ $70 = (($$1186$$0185) + 1)|0;
+ $71 = (_memcmp($1,$69,$70)|0);
+ $72 = ($71|0)==(0);
+ if ($72) {
+ $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0;
+ $$0168 = $77;$$3178 = $$1176$$0175;
+ } else {
+ $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0;
+ $74 = (($73) + -1)|0;
+ $75 = ($$1186$$0185>>>0)>($74>>>0);
+ $$1186$$0185$ = $75 ? $$1186$$0185 : $74;
+ $76 = (($$1186$$0185$) + 1)|0;
+ $$0168 = 0;$$3178 = $76;
+ }
+ $78 = $$0187$lcssa320321 | 63;
+ $79 = (($$0187$lcssa320321) + -1)|0;
+ $80 = ($$0168|0)!=(0);
+ $81 = (($$0187$lcssa320321) - ($$3178))|0;
+ $$0166 = $0;$$0169 = 0;$$0170 = $0;
+ while(1) {
+ $82 = $$0170;
+ $83 = $$0166;
+ $84 = (($82) - ($83))|0;
+ $85 = ($84>>>0)<($$0187$lcssa320321>>>0);
+ do {
+ if ($85) {
+ $86 = (_memchr($$0170,0,$78)|0);
+ $87 = ($86|0)==(0|0);
+ if ($87) {
+ $91 = (($$0170) + ($78)|0);
+ $$3173 = $91;
+ break;
+ } else {
+ $88 = $86;
+ $89 = (($88) - ($83))|0;
+ $90 = ($89>>>0)<($$0187$lcssa320321>>>0);
+ if ($90) {
+ $$3 = 0;
+ break L36;
+ } else {
+ $$3173 = $86;
+ break;
+ }
+ }
+ } else {
+ $$3173 = $$0170;
+ }
+ } while(0);
+ $92 = (($$0166) + ($79)|0);
+ $93 = HEAP8[$92>>0]|0;
+ $div = ($93&255) >>> 5;
+ $94 = $div&255;
+ $95 = (($2) + ($94<<2)|0);
+ $96 = HEAP32[$95>>2]|0;
+ $97 = $93 & 31;
+ $98 = $97&255;
+ $99 = 1 << $98;
+ $100 = $99 & $96;
+ $101 = ($100|0)==(0);
+ L50: do {
+ if ($101) {
+ $$0169$be = 0;$$2181$sink = $$0187$lcssa320321;
+ } else {
+ $102 = $93&255;
+ $103 = (($3) + ($102<<2)|0);
+ $104 = HEAP32[$103>>2]|0;
+ $105 = (($$0187$lcssa320321) - ($104))|0;
+ $106 = ($105|0)==(0);
+ if (!($106)) {
+ $107 = ($$0169|0)!=(0);
+ $or$cond = $80 & $107;
+ $108 = ($105>>>0)<($$3178>>>0);
+ $or$cond190 = $or$cond & $108;
+ $$2181 = $or$cond190 ? $81 : $105;
+ $$0169$be = 0;$$2181$sink = $$2181;
+ break;
+ }
+ $110 = ($70>>>0)>($$0169>>>0);
+ $111 = $110 ? $70 : $$0169;
+ $112 = (($1) + ($111)|0);
+ $113 = HEAP8[$112>>0]|0;
+ $cond191222 = ($113<<24>>24)==(0);
+ L55: do {
+ if ($cond191222) {
+ $$4 = $70;
+ } else {
+ $$3182223 = $111;$117 = $113;
+ while(1) {
+ $114 = (($$0166) + ($$3182223)|0);
+ $115 = HEAP8[$114>>0]|0;
+ $116 = ($117<<24>>24)==($115<<24>>24);
+ if (!($116)) {
+ break;
+ }
+ $118 = (($$3182223) + 1)|0;
+ $119 = (($1) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $cond191 = ($120<<24>>24)==(0);
+ if ($cond191) {
+ $$4 = $70;
+ break L55;
+ } else {
+ $$3182223 = $118;$117 = $120;
+ }
+ }
+ $121 = (($$3182223) - ($$1186$$0185))|0;
+ $$0169$be = 0;$$2181$sink = $121;
+ break L50;
+ }
+ } while(0);
+ while(1) {
+ $122 = ($$4>>>0)>($$0169>>>0);
+ if (!($122)) {
+ $$3 = $$0166;
+ break L36;
+ }
+ $123 = (($$4) + -1)|0;
+ $124 = (($1) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = (($$0166) + ($123)|0);
+ $127 = HEAP8[$126>>0]|0;
+ $128 = ($125<<24>>24)==($127<<24>>24);
+ if ($128) {
+ $$4 = $123;
+ } else {
+ $$0169$be = $$0168;$$2181$sink = $$3178;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $109 = (($$0166) + ($$2181$sink)|0);
+ $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$3|0);
+}
+function _strspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ do {
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ $$020 = $0;
+ while(1) {
+ $8 = HEAP8[$$020>>0]|0;
+ $9 = ($8<<24>>24)==($3<<24>>24);
+ $10 = ((($$020)) + 1|0);
+ if ($9) {
+ $$020 = $10;
+ } else {
+ break;
+ }
+ }
+ $11 = $$020;
+ $12 = $0;
+ $13 = (($11) - ($12))|0;
+ $$0 = $13;
+ break;
+ } else {
+ $$01925 = $1;$17 = $3;
+ }
+ while(1) {
+ $16 = $17 & 31;
+ $18 = $16&255;
+ $19 = 1 << $18;
+ $div21 = ($17&255) >>> 5;
+ $20 = $div21&255;
+ $21 = (($2) + ($20<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = $22 | $19;
+ HEAP32[$21>>2] = $23;
+ $24 = ((($$01925)) + 1|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ break;
+ } else {
+ $$01925 = $24;$17 = $25;
+ }
+ }
+ $14 = HEAP8[$0>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ L10: do {
+ if ($15) {
+ $$1$lcssa = $0;
+ } else {
+ $$123 = $0;$27 = $14;
+ while(1) {
+ $div = ($27&255) >>> 5;
+ $28 = $div&255;
+ $29 = (($2) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = $27 & 31;
+ $32 = $31&255;
+ $33 = 1 << $32;
+ $34 = $30 & $33;
+ $35 = ($34|0)==(0);
+ if ($35) {
+ $$1$lcssa = $$123;
+ break L10;
+ }
+ $36 = ((($$123)) + 1|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = ($37<<24>>24)==(0);
+ if ($38) {
+ $$1$lcssa = $36;
+ break;
+ } else {
+ $$123 = $36;$27 = $37;
+ }
+ }
+ }
+ } while(0);
+ $39 = $$1$lcssa;
+ $40 = $0;
+ $41 = (($39) - ($40))|0;
+ $$0 = $41;
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function _srand($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (($0) + -1)|0;
+ $2 = 14152;
+ $3 = $2;
+ HEAP32[$3>>2] = $1;
+ $4 = (($2) + 4)|0;
+ $5 = $4;
+ HEAP32[$5>>2] = 0;
+ return;
+}
+function _rand() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = 14152;
+ $1 = $0;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = (($0) + 4)|0;
+ $4 = $3;
+ $5 = HEAP32[$4>>2]|0;
+ $6 = (___muldi3(($2|0),($5|0),1284865837,1481765933)|0);
+ $7 = tempRet0;
+ $8 = (_i64Add(($6|0),($7|0),1,0)|0);
+ $9 = tempRet0;
+ $10 = 14152;
+ $11 = $10;
+ HEAP32[$11>>2] = $8;
+ $12 = (($10) + 4)|0;
+ $13 = $12;
+ HEAP32[$13>>2] = $9;
+ $14 = (_bitshift64Lshr(($8|0),($9|0),33)|0);
+ $15 = tempRet0;
+ return ($14|0);
+}
+function _vprintf($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[806]|0;
+ $3 = (_vfprintf($2,$0,$1)|0);
+ return ($3|0);
+}
+function _strcspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0;
+ var $div20 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ L1: do {
+ if ($4) {
+ label = 3;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ label = 3;
+ } else {
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $$01824 = $1;$13 = $3;
+ while(1) {
+ $12 = $13 & 31;
+ $14 = $12&255;
+ $15 = 1 << $14;
+ $div20 = ($13&255) >>> 5;
+ $16 = $div20&255;
+ $17 = (($2) + ($16<<2)|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = $18 | $15;
+ HEAP32[$17>>2] = $19;
+ $20 = ((($$01824)) + 1|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ break;
+ } else {
+ $$01824 = $20;$13 = $21;
+ }
+ }
+ $10 = HEAP8[$0>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ if ($11) {
+ $$019$sink = $0;
+ } else {
+ $$01922 = $0;$23 = $10;
+ while(1) {
+ $div = ($23&255) >>> 5;
+ $24 = $div&255;
+ $25 = (($2) + ($24<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $23 & 31;
+ $28 = $27&255;
+ $29 = 1 << $28;
+ $30 = $26 & $29;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $$019$sink = $$01922;
+ break L1;
+ }
+ $32 = ((($$01922)) + 1|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = ($33<<24>>24)==(0);
+ if ($34) {
+ $$019$sink = $32;
+ break;
+ } else {
+ $$01922 = $32;$23 = $33;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $8 = $3 << 24 >> 24;
+ $9 = (___strchrnul($0,$8)|0);
+ $$019$sink = $9;
+ }
+ $35 = $$019$sink;
+ $36 = $0;
+ $37 = (($35) - ($36))|0;
+ STACKTOP = sp;return ($37|0);
+}
+function _strcat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (_strlen($0)|0);
+ $3 = (($0) + ($2)|0);
+ (_strcpy($3,$1)|0);
+ return ($0|0);
+}
+function _strtok($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $3 = HEAP32[8295]|0;
+ $4 = ($3|0)==(0|0);
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $$010 = $3;
+ label = 3;
+ }
+ } else {
+ $$010 = $0;
+ label = 3;
+ }
+ do {
+ if ((label|0) == 3) {
+ $5 = (_strspn($$010,$1)|0);
+ $6 = (($$010) + ($5)|0);
+ $7 = HEAP8[$6>>0]|0;
+ $8 = ($7<<24>>24)==(0);
+ if ($8) {
+ HEAP32[8295] = 0;
+ $$0 = 0;
+ break;
+ }
+ $9 = (_strcspn($6,$1)|0);
+ $10 = (($6) + ($9)|0);
+ HEAP32[8295] = $10;
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ HEAP32[8295] = 0;
+ $$0 = $6;
+ break;
+ } else {
+ $13 = ((($10)) + 1|0);
+ HEAP32[8295] = $13;
+ HEAP8[$10>>0] = 0;
+ $$0 = $6;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _malloc($0) {
+ $0 = $0|0;
+ var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0;
+ var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0;
+ var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0;
+ var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0;
+ var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0;
+ var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0;
+ var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0;
+ var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0;
+ var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0;
+ var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0;
+ var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0;
+ var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0;
+ var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0;
+ var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0;
+ var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0;
+ var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0;
+ var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0;
+ var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0;
+ var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0;
+ var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0;
+ var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0;
+ var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0;
+ var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0;
+ var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0;
+ var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0;
+ var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0;
+ var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0;
+ var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0;
+ var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0;
+ var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0;
+ var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0;
+ var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0;
+ var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0;
+ var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0;
+ var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0;
+ var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0;
+ var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0;
+ var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0;
+ var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0;
+ var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0;
+ var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0;
+ var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0;
+ var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0;
+ var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0;
+ var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0;
+ var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0;
+ var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0;
+ var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0;
+ var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0;
+ var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0;
+ var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0;
+ var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0;
+ var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0;
+ var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0;
+ var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0;
+ var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0;
+ var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0;
+ var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0;
+ var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ $2 = ($0>>>0)<(245);
+ do {
+ if ($2) {
+ $3 = ($0>>>0)<(11);
+ $4 = (($0) + 11)|0;
+ $5 = $4 & -8;
+ $6 = $3 ? 16 : $5;
+ $7 = $6 >>> 3;
+ $8 = HEAP32[8296]|0;
+ $9 = $8 >>> $7;
+ $10 = $9 & 3;
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $12 = $9 & 1;
+ $13 = $12 ^ 1;
+ $14 = (($13) + ($7))|0;
+ $15 = $14 << 1;
+ $16 = (33224 + ($15<<2)|0);
+ $17 = ((($16)) + 8|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($18)) + 8|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($16|0)==($20|0);
+ do {
+ if ($21) {
+ $22 = 1 << $14;
+ $23 = $22 ^ -1;
+ $24 = $8 & $23;
+ HEAP32[8296] = $24;
+ } else {
+ $25 = HEAP32[(33200)>>2]|0;
+ $26 = ($20>>>0)<($25>>>0);
+ if ($26) {
+ _abort();
+ // unreachable;
+ }
+ $27 = ((($20)) + 12|0);
+ $28 = HEAP32[$27>>2]|0;
+ $29 = ($28|0)==($18|0);
+ if ($29) {
+ HEAP32[$27>>2] = $16;
+ HEAP32[$17>>2] = $20;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $30 = $14 << 3;
+ $31 = $30 | 3;
+ $32 = ((($18)) + 4|0);
+ HEAP32[$32>>2] = $31;
+ $33 = (($18) + ($30)|0);
+ $34 = ((($33)) + 4|0);
+ $35 = HEAP32[$34>>2]|0;
+ $36 = $35 | 1;
+ HEAP32[$34>>2] = $36;
+ $$0 = $19;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $37 = HEAP32[(33192)>>2]|0;
+ $38 = ($6>>>0)>($37>>>0);
+ if ($38) {
+ $39 = ($9|0)==(0);
+ if (!($39)) {
+ $40 = $9 << $7;
+ $41 = 2 << $7;
+ $42 = (0 - ($41))|0;
+ $43 = $41 | $42;
+ $44 = $40 & $43;
+ $45 = (0 - ($44))|0;
+ $46 = $44 & $45;
+ $47 = (($46) + -1)|0;
+ $48 = $47 >>> 12;
+ $49 = $48 & 16;
+ $50 = $47 >>> $49;
+ $51 = $50 >>> 5;
+ $52 = $51 & 8;
+ $53 = $52 | $49;
+ $54 = $50 >>> $52;
+ $55 = $54 >>> 2;
+ $56 = $55 & 4;
+ $57 = $53 | $56;
+ $58 = $54 >>> $56;
+ $59 = $58 >>> 1;
+ $60 = $59 & 2;
+ $61 = $57 | $60;
+ $62 = $58 >>> $60;
+ $63 = $62 >>> 1;
+ $64 = $63 & 1;
+ $65 = $61 | $64;
+ $66 = $62 >>> $64;
+ $67 = (($65) + ($66))|0;
+ $68 = $67 << 1;
+ $69 = (33224 + ($68<<2)|0);
+ $70 = ((($69)) + 8|0);
+ $71 = HEAP32[$70>>2]|0;
+ $72 = ((($71)) + 8|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($69|0)==($73|0);
+ do {
+ if ($74) {
+ $75 = 1 << $67;
+ $76 = $75 ^ -1;
+ $77 = $8 & $76;
+ HEAP32[8296] = $77;
+ $98 = $77;
+ } else {
+ $78 = HEAP32[(33200)>>2]|0;
+ $79 = ($73>>>0)<($78>>>0);
+ if ($79) {
+ _abort();
+ // unreachable;
+ }
+ $80 = ((($73)) + 12|0);
+ $81 = HEAP32[$80>>2]|0;
+ $82 = ($81|0)==($71|0);
+ if ($82) {
+ HEAP32[$80>>2] = $69;
+ HEAP32[$70>>2] = $73;
+ $98 = $8;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $83 = $67 << 3;
+ $84 = (($83) - ($6))|0;
+ $85 = $6 | 3;
+ $86 = ((($71)) + 4|0);
+ HEAP32[$86>>2] = $85;
+ $87 = (($71) + ($6)|0);
+ $88 = $84 | 1;
+ $89 = ((($87)) + 4|0);
+ HEAP32[$89>>2] = $88;
+ $90 = (($87) + ($84)|0);
+ HEAP32[$90>>2] = $84;
+ $91 = ($37|0)==(0);
+ if (!($91)) {
+ $92 = HEAP32[(33204)>>2]|0;
+ $93 = $37 >>> 3;
+ $94 = $93 << 1;
+ $95 = (33224 + ($94<<2)|0);
+ $96 = 1 << $93;
+ $97 = $98 & $96;
+ $99 = ($97|0)==(0);
+ if ($99) {
+ $100 = $98 | $96;
+ HEAP32[8296] = $100;
+ $$pre = ((($95)) + 8|0);
+ $$0199 = $95;$$pre$phiZ2D = $$pre;
+ } else {
+ $101 = ((($95)) + 8|0);
+ $102 = HEAP32[$101>>2]|0;
+ $103 = HEAP32[(33200)>>2]|0;
+ $104 = ($102>>>0)<($103>>>0);
+ if ($104) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0199 = $102;$$pre$phiZ2D = $101;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $92;
+ $105 = ((($$0199)) + 12|0);
+ HEAP32[$105>>2] = $92;
+ $106 = ((($92)) + 8|0);
+ HEAP32[$106>>2] = $$0199;
+ $107 = ((($92)) + 12|0);
+ HEAP32[$107>>2] = $95;
+ }
+ HEAP32[(33192)>>2] = $84;
+ HEAP32[(33204)>>2] = $87;
+ $$0 = $72;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $108 = HEAP32[(33188)>>2]|0;
+ $109 = ($108|0)==(0);
+ if ($109) {
+ $$0197 = $6;
+ } else {
+ $110 = (0 - ($108))|0;
+ $111 = $108 & $110;
+ $112 = (($111) + -1)|0;
+ $113 = $112 >>> 12;
+ $114 = $113 & 16;
+ $115 = $112 >>> $114;
+ $116 = $115 >>> 5;
+ $117 = $116 & 8;
+ $118 = $117 | $114;
+ $119 = $115 >>> $117;
+ $120 = $119 >>> 2;
+ $121 = $120 & 4;
+ $122 = $118 | $121;
+ $123 = $119 >>> $121;
+ $124 = $123 >>> 1;
+ $125 = $124 & 2;
+ $126 = $122 | $125;
+ $127 = $123 >>> $125;
+ $128 = $127 >>> 1;
+ $129 = $128 & 1;
+ $130 = $126 | $129;
+ $131 = $127 >>> $129;
+ $132 = (($130) + ($131))|0;
+ $133 = (33488 + ($132<<2)|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($134)) + 4|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = $136 & -8;
+ $138 = (($137) - ($6))|0;
+ $139 = ((($134)) + 16|0);
+ $140 = HEAP32[$139>>2]|0;
+ $not$5$i = ($140|0)==(0|0);
+ $$sink16$i = $not$5$i&1;
+ $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0);
+ $142 = HEAP32[$141>>2]|0;
+ $143 = ($142|0)==(0|0);
+ if ($143) {
+ $$0192$lcssa$i = $134;$$0193$lcssa$i = $138;
+ } else {
+ $$01928$i = $134;$$01937$i = $138;$145 = $142;
+ while(1) {
+ $144 = ((($145)) + 4|0);
+ $146 = HEAP32[$144>>2]|0;
+ $147 = $146 & -8;
+ $148 = (($147) - ($6))|0;
+ $149 = ($148>>>0)<($$01937$i>>>0);
+ $$$0193$i = $149 ? $148 : $$01937$i;
+ $$$0192$i = $149 ? $145 : $$01928$i;
+ $150 = ((($145)) + 16|0);
+ $151 = HEAP32[$150>>2]|0;
+ $not$$i = ($151|0)==(0|0);
+ $$sink1$i = $not$$i&1;
+ $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0);
+ $153 = HEAP32[$152>>2]|0;
+ $154 = ($153|0)==(0|0);
+ if ($154) {
+ $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i;
+ break;
+ } else {
+ $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153;
+ }
+ }
+ }
+ $155 = HEAP32[(33200)>>2]|0;
+ $156 = ($$0192$lcssa$i>>>0)<($155>>>0);
+ if ($156) {
+ _abort();
+ // unreachable;
+ }
+ $157 = (($$0192$lcssa$i) + ($6)|0);
+ $158 = ($$0192$lcssa$i>>>0)<($157>>>0);
+ if (!($158)) {
+ _abort();
+ // unreachable;
+ }
+ $159 = ((($$0192$lcssa$i)) + 24|0);
+ $160 = HEAP32[$159>>2]|0;
+ $161 = ((($$0192$lcssa$i)) + 12|0);
+ $162 = HEAP32[$161>>2]|0;
+ $163 = ($162|0)==($$0192$lcssa$i|0);
+ do {
+ if ($163) {
+ $173 = ((($$0192$lcssa$i)) + 20|0);
+ $174 = HEAP32[$173>>2]|0;
+ $175 = ($174|0)==(0|0);
+ if ($175) {
+ $176 = ((($$0192$lcssa$i)) + 16|0);
+ $177 = HEAP32[$176>>2]|0;
+ $178 = ($177|0)==(0|0);
+ if ($178) {
+ $$3$i = 0;
+ break;
+ } else {
+ $$1196$i = $177;$$1198$i = $176;
+ }
+ } else {
+ $$1196$i = $174;$$1198$i = $173;
+ }
+ while(1) {
+ $179 = ((($$1196$i)) + 20|0);
+ $180 = HEAP32[$179>>2]|0;
+ $181 = ($180|0)==(0|0);
+ if (!($181)) {
+ $$1196$i = $180;$$1198$i = $179;
+ continue;
+ }
+ $182 = ((($$1196$i)) + 16|0);
+ $183 = HEAP32[$182>>2]|0;
+ $184 = ($183|0)==(0|0);
+ if ($184) {
+ break;
+ } else {
+ $$1196$i = $183;$$1198$i = $182;
+ }
+ }
+ $185 = ($$1198$i>>>0)<($155>>>0);
+ if ($185) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1198$i>>2] = 0;
+ $$3$i = $$1196$i;
+ break;
+ }
+ } else {
+ $164 = ((($$0192$lcssa$i)) + 8|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165>>>0)<($155>>>0);
+ if ($166) {
+ _abort();
+ // unreachable;
+ }
+ $167 = ((($165)) + 12|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = ($168|0)==($$0192$lcssa$i|0);
+ if (!($169)) {
+ _abort();
+ // unreachable;
+ }
+ $170 = ((($162)) + 8|0);
+ $171 = HEAP32[$170>>2]|0;
+ $172 = ($171|0)==($$0192$lcssa$i|0);
+ if ($172) {
+ HEAP32[$167>>2] = $162;
+ HEAP32[$170>>2] = $165;
+ $$3$i = $162;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $186 = ($160|0)==(0|0);
+ L73: do {
+ if (!($186)) {
+ $187 = ((($$0192$lcssa$i)) + 28|0);
+ $188 = HEAP32[$187>>2]|0;
+ $189 = (33488 + ($188<<2)|0);
+ $190 = HEAP32[$189>>2]|0;
+ $191 = ($$0192$lcssa$i|0)==($190|0);
+ do {
+ if ($191) {
+ HEAP32[$189>>2] = $$3$i;
+ $cond$i = ($$3$i|0)==(0|0);
+ if ($cond$i) {
+ $192 = 1 << $188;
+ $193 = $192 ^ -1;
+ $194 = $108 & $193;
+ HEAP32[(33188)>>2] = $194;
+ break L73;
+ }
+ } else {
+ $195 = HEAP32[(33200)>>2]|0;
+ $196 = ($160>>>0)<($195>>>0);
+ if ($196) {
+ _abort();
+ // unreachable;
+ } else {
+ $197 = ((($160)) + 16|0);
+ $198 = HEAP32[$197>>2]|0;
+ $not$1$i = ($198|0)!=($$0192$lcssa$i|0);
+ $$sink2$i = $not$1$i&1;
+ $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0);
+ HEAP32[$199>>2] = $$3$i;
+ $200 = ($$3$i|0)==(0|0);
+ if ($200) {
+ break L73;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $201 = HEAP32[(33200)>>2]|0;
+ $202 = ($$3$i>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ }
+ $203 = ((($$3$i)) + 24|0);
+ HEAP32[$203>>2] = $160;
+ $204 = ((($$0192$lcssa$i)) + 16|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = ($205|0)==(0|0);
+ do {
+ if (!($206)) {
+ $207 = ($205>>>0)<($201>>>0);
+ if ($207) {
+ _abort();
+ // unreachable;
+ } else {
+ $208 = ((($$3$i)) + 16|0);
+ HEAP32[$208>>2] = $205;
+ $209 = ((($205)) + 24|0);
+ HEAP32[$209>>2] = $$3$i;
+ break;
+ }
+ }
+ } while(0);
+ $210 = ((($$0192$lcssa$i)) + 20|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ if (!($212)) {
+ $213 = HEAP32[(33200)>>2]|0;
+ $214 = ($211>>>0)<($213>>>0);
+ if ($214) {
+ _abort();
+ // unreachable;
+ } else {
+ $215 = ((($$3$i)) + 20|0);
+ HEAP32[$215>>2] = $211;
+ $216 = ((($211)) + 24|0);
+ HEAP32[$216>>2] = $$3$i;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $217 = ($$0193$lcssa$i>>>0)<(16);
+ if ($217) {
+ $218 = (($$0193$lcssa$i) + ($6))|0;
+ $219 = $218 | 3;
+ $220 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$220>>2] = $219;
+ $221 = (($$0192$lcssa$i) + ($218)|0);
+ $222 = ((($221)) + 4|0);
+ $223 = HEAP32[$222>>2]|0;
+ $224 = $223 | 1;
+ HEAP32[$222>>2] = $224;
+ } else {
+ $225 = $6 | 3;
+ $226 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$226>>2] = $225;
+ $227 = $$0193$lcssa$i | 1;
+ $228 = ((($157)) + 4|0);
+ HEAP32[$228>>2] = $227;
+ $229 = (($157) + ($$0193$lcssa$i)|0);
+ HEAP32[$229>>2] = $$0193$lcssa$i;
+ $230 = ($37|0)==(0);
+ if (!($230)) {
+ $231 = HEAP32[(33204)>>2]|0;
+ $232 = $37 >>> 3;
+ $233 = $232 << 1;
+ $234 = (33224 + ($233<<2)|0);
+ $235 = 1 << $232;
+ $236 = $8 & $235;
+ $237 = ($236|0)==(0);
+ if ($237) {
+ $238 = $8 | $235;
+ HEAP32[8296] = $238;
+ $$pre$i = ((($234)) + 8|0);
+ $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
+ } else {
+ $239 = ((($234)) + 8|0);
+ $240 = HEAP32[$239>>2]|0;
+ $241 = HEAP32[(33200)>>2]|0;
+ $242 = ($240>>>0)<($241>>>0);
+ if ($242) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0189$i = $240;$$pre$phi$iZ2D = $239;
+ }
+ }
+ HEAP32[$$pre$phi$iZ2D>>2] = $231;
+ $243 = ((($$0189$i)) + 12|0);
+ HEAP32[$243>>2] = $231;
+ $244 = ((($231)) + 8|0);
+ HEAP32[$244>>2] = $$0189$i;
+ $245 = ((($231)) + 12|0);
+ HEAP32[$245>>2] = $234;
+ }
+ HEAP32[(33192)>>2] = $$0193$lcssa$i;
+ HEAP32[(33204)>>2] = $157;
+ }
+ $246 = ((($$0192$lcssa$i)) + 8|0);
+ $$0 = $246;
+ STACKTOP = sp;return ($$0|0);
+ }
+ } else {
+ $$0197 = $6;
+ }
+ } else {
+ $247 = ($0>>>0)>(4294967231);
+ if ($247) {
+ $$0197 = -1;
+ } else {
+ $248 = (($0) + 11)|0;
+ $249 = $248 & -8;
+ $250 = HEAP32[(33188)>>2]|0;
+ $251 = ($250|0)==(0);
+ if ($251) {
+ $$0197 = $249;
+ } else {
+ $252 = (0 - ($249))|0;
+ $253 = $248 >>> 8;
+ $254 = ($253|0)==(0);
+ if ($254) {
+ $$0358$i = 0;
+ } else {
+ $255 = ($249>>>0)>(16777215);
+ if ($255) {
+ $$0358$i = 31;
+ } else {
+ $256 = (($253) + 1048320)|0;
+ $257 = $256 >>> 16;
+ $258 = $257 & 8;
+ $259 = $253 << $258;
+ $260 = (($259) + 520192)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 4;
+ $263 = $262 | $258;
+ $264 = $259 << $262;
+ $265 = (($264) + 245760)|0;
+ $266 = $265 >>> 16;
+ $267 = $266 & 2;
+ $268 = $263 | $267;
+ $269 = (14 - ($268))|0;
+ $270 = $264 << $267;
+ $271 = $270 >>> 15;
+ $272 = (($269) + ($271))|0;
+ $273 = $272 << 1;
+ $274 = (($272) + 7)|0;
+ $275 = $249 >>> $274;
+ $276 = $275 & 1;
+ $277 = $276 | $273;
+ $$0358$i = $277;
+ }
+ }
+ $278 = (33488 + ($$0358$i<<2)|0);
+ $279 = HEAP32[$278>>2]|0;
+ $280 = ($279|0)==(0|0);
+ L117: do {
+ if ($280) {
+ $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252;
+ label = 81;
+ } else {
+ $281 = ($$0358$i|0)==(31);
+ $282 = $$0358$i >>> 1;
+ $283 = (25 - ($282))|0;
+ $284 = $281 ? 0 : $283;
+ $285 = $249 << $284;
+ $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0;
+ while(1) {
+ $286 = ((($$0353$i)) + 4|0);
+ $287 = HEAP32[$286>>2]|0;
+ $288 = $287 & -8;
+ $289 = (($288) - ($249))|0;
+ $290 = ($289>>>0)<($$0347$i>>>0);
+ if ($290) {
+ $291 = ($289|0)==(0);
+ if ($291) {
+ $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i;
+ label = 85;
+ break L117;
+ } else {
+ $$1343$i = $$0353$i;$$1348$i = $289;
+ }
+ } else {
+ $$1343$i = $$0342$i;$$1348$i = $$0347$i;
+ }
+ $292 = ((($$0353$i)) + 20|0);
+ $293 = HEAP32[$292>>2]|0;
+ $294 = $$0359$i >>> 31;
+ $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0);
+ $296 = HEAP32[$295>>2]|0;
+ $297 = ($293|0)==(0|0);
+ $298 = ($293|0)==($296|0);
+ $or$cond2$i = $297 | $298;
+ $$1363$i = $or$cond2$i ? $$0362$i : $293;
+ $299 = ($296|0)==(0|0);
+ $not$8$i = $299 ^ 1;
+ $300 = $not$8$i&1;
+ $$0359$$i = $$0359$i << $300;
+ if ($299) {
+ $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i;
+ label = 81;
+ break;
+ } else {
+ $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 81) {
+ $301 = ($$2355$i|0)==(0|0);
+ $302 = ($$3$i201|0)==(0|0);
+ $or$cond$i = $301 & $302;
+ if ($or$cond$i) {
+ $303 = 2 << $$0358$i;
+ $304 = (0 - ($303))|0;
+ $305 = $303 | $304;
+ $306 = $250 & $305;
+ $307 = ($306|0)==(0);
+ if ($307) {
+ $$0197 = $249;
+ break;
+ }
+ $308 = (0 - ($306))|0;
+ $309 = $306 & $308;
+ $310 = (($309) + -1)|0;
+ $311 = $310 >>> 12;
+ $312 = $311 & 16;
+ $313 = $310 >>> $312;
+ $314 = $313 >>> 5;
+ $315 = $314 & 8;
+ $316 = $315 | $312;
+ $317 = $313 >>> $315;
+ $318 = $317 >>> 2;
+ $319 = $318 & 4;
+ $320 = $316 | $319;
+ $321 = $317 >>> $319;
+ $322 = $321 >>> 1;
+ $323 = $322 & 2;
+ $324 = $320 | $323;
+ $325 = $321 >>> $323;
+ $326 = $325 >>> 1;
+ $327 = $326 & 1;
+ $328 = $324 | $327;
+ $329 = $325 >>> $327;
+ $330 = (($328) + ($329))|0;
+ $331 = (33488 + ($330<<2)|0);
+ $332 = HEAP32[$331>>2]|0;
+ $$4$ph$i = 0;$$4357$ph$i = $332;
+ } else {
+ $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i;
+ }
+ $333 = ($$4357$ph$i|0)==(0|0);
+ if ($333) {
+ $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i;
+ } else {
+ $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i;
+ label = 85;
+ }
+ }
+ if ((label|0) == 85) {
+ while(1) {
+ label = 0;
+ $334 = ((($$435713$i)) + 4|0);
+ $335 = HEAP32[$334>>2]|0;
+ $336 = $335 & -8;
+ $337 = (($336) - ($249))|0;
+ $338 = ($337>>>0)<($$435114$i>>>0);
+ $$$4351$i = $338 ? $337 : $$435114$i;
+ $$4357$$4$i = $338 ? $$435713$i : $$415$i;
+ $339 = ((($$435713$i)) + 16|0);
+ $340 = HEAP32[$339>>2]|0;
+ $not$1$i203 = ($340|0)==(0|0);
+ $$sink2$i204 = $not$1$i203&1;
+ $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0);
+ $342 = HEAP32[$341>>2]|0;
+ $343 = ($342|0)==(0|0);
+ if ($343) {
+ $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i;
+ break;
+ } else {
+ $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342;
+ label = 85;
+ }
+ }
+ }
+ $344 = ($$4$lcssa$i|0)==(0|0);
+ if ($344) {
+ $$0197 = $249;
+ } else {
+ $345 = HEAP32[(33192)>>2]|0;
+ $346 = (($345) - ($249))|0;
+ $347 = ($$4351$lcssa$i>>>0)<($346>>>0);
+ if ($347) {
+ $348 = HEAP32[(33200)>>2]|0;
+ $349 = ($$4$lcssa$i>>>0)<($348>>>0);
+ if ($349) {
+ _abort();
+ // unreachable;
+ }
+ $350 = (($$4$lcssa$i) + ($249)|0);
+ $351 = ($$4$lcssa$i>>>0)<($350>>>0);
+ if (!($351)) {
+ _abort();
+ // unreachable;
+ }
+ $352 = ((($$4$lcssa$i)) + 24|0);
+ $353 = HEAP32[$352>>2]|0;
+ $354 = ((($$4$lcssa$i)) + 12|0);
+ $355 = HEAP32[$354>>2]|0;
+ $356 = ($355|0)==($$4$lcssa$i|0);
+ do {
+ if ($356) {
+ $366 = ((($$4$lcssa$i)) + 20|0);
+ $367 = HEAP32[$366>>2]|0;
+ $368 = ($367|0)==(0|0);
+ if ($368) {
+ $369 = ((($$4$lcssa$i)) + 16|0);
+ $370 = HEAP32[$369>>2]|0;
+ $371 = ($370|0)==(0|0);
+ if ($371) {
+ $$3372$i = 0;
+ break;
+ } else {
+ $$1370$i = $370;$$1374$i = $369;
+ }
+ } else {
+ $$1370$i = $367;$$1374$i = $366;
+ }
+ while(1) {
+ $372 = ((($$1370$i)) + 20|0);
+ $373 = HEAP32[$372>>2]|0;
+ $374 = ($373|0)==(0|0);
+ if (!($374)) {
+ $$1370$i = $373;$$1374$i = $372;
+ continue;
+ }
+ $375 = ((($$1370$i)) + 16|0);
+ $376 = HEAP32[$375>>2]|0;
+ $377 = ($376|0)==(0|0);
+ if ($377) {
+ break;
+ } else {
+ $$1370$i = $376;$$1374$i = $375;
+ }
+ }
+ $378 = ($$1374$i>>>0)<($348>>>0);
+ if ($378) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1374$i>>2] = 0;
+ $$3372$i = $$1370$i;
+ break;
+ }
+ } else {
+ $357 = ((($$4$lcssa$i)) + 8|0);
+ $358 = HEAP32[$357>>2]|0;
+ $359 = ($358>>>0)<($348>>>0);
+ if ($359) {
+ _abort();
+ // unreachable;
+ }
+ $360 = ((($358)) + 12|0);
+ $361 = HEAP32[$360>>2]|0;
+ $362 = ($361|0)==($$4$lcssa$i|0);
+ if (!($362)) {
+ _abort();
+ // unreachable;
+ }
+ $363 = ((($355)) + 8|0);
+ $364 = HEAP32[$363>>2]|0;
+ $365 = ($364|0)==($$4$lcssa$i|0);
+ if ($365) {
+ HEAP32[$360>>2] = $355;
+ HEAP32[$363>>2] = $358;
+ $$3372$i = $355;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $379 = ($353|0)==(0|0);
+ L164: do {
+ if ($379) {
+ $470 = $250;
+ } else {
+ $380 = ((($$4$lcssa$i)) + 28|0);
+ $381 = HEAP32[$380>>2]|0;
+ $382 = (33488 + ($381<<2)|0);
+ $383 = HEAP32[$382>>2]|0;
+ $384 = ($$4$lcssa$i|0)==($383|0);
+ do {
+ if ($384) {
+ HEAP32[$382>>2] = $$3372$i;
+ $cond$i208 = ($$3372$i|0)==(0|0);
+ if ($cond$i208) {
+ $385 = 1 << $381;
+ $386 = $385 ^ -1;
+ $387 = $250 & $386;
+ HEAP32[(33188)>>2] = $387;
+ $470 = $387;
+ break L164;
+ }
+ } else {
+ $388 = HEAP32[(33200)>>2]|0;
+ $389 = ($353>>>0)<($388>>>0);
+ if ($389) {
+ _abort();
+ // unreachable;
+ } else {
+ $390 = ((($353)) + 16|0);
+ $391 = HEAP32[$390>>2]|0;
+ $not$$i209 = ($391|0)!=($$4$lcssa$i|0);
+ $$sink3$i = $not$$i209&1;
+ $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0);
+ HEAP32[$392>>2] = $$3372$i;
+ $393 = ($$3372$i|0)==(0|0);
+ if ($393) {
+ $470 = $250;
+ break L164;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $394 = HEAP32[(33200)>>2]|0;
+ $395 = ($$3372$i>>>0)<($394>>>0);
+ if ($395) {
+ _abort();
+ // unreachable;
+ }
+ $396 = ((($$3372$i)) + 24|0);
+ HEAP32[$396>>2] = $353;
+ $397 = ((($$4$lcssa$i)) + 16|0);
+ $398 = HEAP32[$397>>2]|0;
+ $399 = ($398|0)==(0|0);
+ do {
+ if (!($399)) {
+ $400 = ($398>>>0)<($394>>>0);
+ if ($400) {
+ _abort();
+ // unreachable;
+ } else {
+ $401 = ((($$3372$i)) + 16|0);
+ HEAP32[$401>>2] = $398;
+ $402 = ((($398)) + 24|0);
+ HEAP32[$402>>2] = $$3372$i;
+ break;
+ }
+ }
+ } while(0);
+ $403 = ((($$4$lcssa$i)) + 20|0);
+ $404 = HEAP32[$403>>2]|0;
+ $405 = ($404|0)==(0|0);
+ if ($405) {
+ $470 = $250;
+ } else {
+ $406 = HEAP32[(33200)>>2]|0;
+ $407 = ($404>>>0)<($406>>>0);
+ if ($407) {
+ _abort();
+ // unreachable;
+ } else {
+ $408 = ((($$3372$i)) + 20|0);
+ HEAP32[$408>>2] = $404;
+ $409 = ((($404)) + 24|0);
+ HEAP32[$409>>2] = $$3372$i;
+ $470 = $250;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $410 = ($$4351$lcssa$i>>>0)<(16);
+ do {
+ if ($410) {
+ $411 = (($$4351$lcssa$i) + ($249))|0;
+ $412 = $411 | 3;
+ $413 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$413>>2] = $412;
+ $414 = (($$4$lcssa$i) + ($411)|0);
+ $415 = ((($414)) + 4|0);
+ $416 = HEAP32[$415>>2]|0;
+ $417 = $416 | 1;
+ HEAP32[$415>>2] = $417;
+ } else {
+ $418 = $249 | 3;
+ $419 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$419>>2] = $418;
+ $420 = $$4351$lcssa$i | 1;
+ $421 = ((($350)) + 4|0);
+ HEAP32[$421>>2] = $420;
+ $422 = (($350) + ($$4351$lcssa$i)|0);
+ HEAP32[$422>>2] = $$4351$lcssa$i;
+ $423 = $$4351$lcssa$i >>> 3;
+ $424 = ($$4351$lcssa$i>>>0)<(256);
+ if ($424) {
+ $425 = $423 << 1;
+ $426 = (33224 + ($425<<2)|0);
+ $427 = HEAP32[8296]|0;
+ $428 = 1 << $423;
+ $429 = $427 & $428;
+ $430 = ($429|0)==(0);
+ if ($430) {
+ $431 = $427 | $428;
+ HEAP32[8296] = $431;
+ $$pre$i210 = ((($426)) + 8|0);
+ $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
+ } else {
+ $432 = ((($426)) + 8|0);
+ $433 = HEAP32[$432>>2]|0;
+ $434 = HEAP32[(33200)>>2]|0;
+ $435 = ($433>>>0)<($434>>>0);
+ if ($435) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0368$i = $433;$$pre$phi$i211Z2D = $432;
+ }
+ }
+ HEAP32[$$pre$phi$i211Z2D>>2] = $350;
+ $436 = ((($$0368$i)) + 12|0);
+ HEAP32[$436>>2] = $350;
+ $437 = ((($350)) + 8|0);
+ HEAP32[$437>>2] = $$0368$i;
+ $438 = ((($350)) + 12|0);
+ HEAP32[$438>>2] = $426;
+ break;
+ }
+ $439 = $$4351$lcssa$i >>> 8;
+ $440 = ($439|0)==(0);
+ if ($440) {
+ $$0361$i = 0;
+ } else {
+ $441 = ($$4351$lcssa$i>>>0)>(16777215);
+ if ($441) {
+ $$0361$i = 31;
+ } else {
+ $442 = (($439) + 1048320)|0;
+ $443 = $442 >>> 16;
+ $444 = $443 & 8;
+ $445 = $439 << $444;
+ $446 = (($445) + 520192)|0;
+ $447 = $446 >>> 16;
+ $448 = $447 & 4;
+ $449 = $448 | $444;
+ $450 = $445 << $448;
+ $451 = (($450) + 245760)|0;
+ $452 = $451 >>> 16;
+ $453 = $452 & 2;
+ $454 = $449 | $453;
+ $455 = (14 - ($454))|0;
+ $456 = $450 << $453;
+ $457 = $456 >>> 15;
+ $458 = (($455) + ($457))|0;
+ $459 = $458 << 1;
+ $460 = (($458) + 7)|0;
+ $461 = $$4351$lcssa$i >>> $460;
+ $462 = $461 & 1;
+ $463 = $462 | $459;
+ $$0361$i = $463;
+ }
+ }
+ $464 = (33488 + ($$0361$i<<2)|0);
+ $465 = ((($350)) + 28|0);
+ HEAP32[$465>>2] = $$0361$i;
+ $466 = ((($350)) + 16|0);
+ $467 = ((($466)) + 4|0);
+ HEAP32[$467>>2] = 0;
+ HEAP32[$466>>2] = 0;
+ $468 = 1 << $$0361$i;
+ $469 = $470 & $468;
+ $471 = ($469|0)==(0);
+ if ($471) {
+ $472 = $470 | $468;
+ HEAP32[(33188)>>2] = $472;
+ HEAP32[$464>>2] = $350;
+ $473 = ((($350)) + 24|0);
+ HEAP32[$473>>2] = $464;
+ $474 = ((($350)) + 12|0);
+ HEAP32[$474>>2] = $350;
+ $475 = ((($350)) + 8|0);
+ HEAP32[$475>>2] = $350;
+ break;
+ }
+ $476 = HEAP32[$464>>2]|0;
+ $477 = ($$0361$i|0)==(31);
+ $478 = $$0361$i >>> 1;
+ $479 = (25 - ($478))|0;
+ $480 = $477 ? 0 : $479;
+ $481 = $$4351$lcssa$i << $480;
+ $$0344$i = $481;$$0345$i = $476;
+ while(1) {
+ $482 = ((($$0345$i)) + 4|0);
+ $483 = HEAP32[$482>>2]|0;
+ $484 = $483 & -8;
+ $485 = ($484|0)==($$4351$lcssa$i|0);
+ if ($485) {
+ label = 139;
+ break;
+ }
+ $486 = $$0344$i >>> 31;
+ $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0);
+ $488 = $$0344$i << 1;
+ $489 = HEAP32[$487>>2]|0;
+ $490 = ($489|0)==(0|0);
+ if ($490) {
+ label = 136;
+ break;
+ } else {
+ $$0344$i = $488;$$0345$i = $489;
+ }
+ }
+ if ((label|0) == 136) {
+ $491 = HEAP32[(33200)>>2]|0;
+ $492 = ($487>>>0)<($491>>>0);
+ if ($492) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$487>>2] = $350;
+ $493 = ((($350)) + 24|0);
+ HEAP32[$493>>2] = $$0345$i;
+ $494 = ((($350)) + 12|0);
+ HEAP32[$494>>2] = $350;
+ $495 = ((($350)) + 8|0);
+ HEAP32[$495>>2] = $350;
+ break;
+ }
+ }
+ else if ((label|0) == 139) {
+ $496 = ((($$0345$i)) + 8|0);
+ $497 = HEAP32[$496>>2]|0;
+ $498 = HEAP32[(33200)>>2]|0;
+ $499 = ($497>>>0)>=($498>>>0);
+ $not$9$i = ($$0345$i>>>0)>=($498>>>0);
+ $500 = $499 & $not$9$i;
+ if ($500) {
+ $501 = ((($497)) + 12|0);
+ HEAP32[$501>>2] = $350;
+ HEAP32[$496>>2] = $350;
+ $502 = ((($350)) + 8|0);
+ HEAP32[$502>>2] = $497;
+ $503 = ((($350)) + 12|0);
+ HEAP32[$503>>2] = $$0345$i;
+ $504 = ((($350)) + 24|0);
+ HEAP32[$504>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $505 = ((($$4$lcssa$i)) + 8|0);
+ $$0 = $505;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ $$0197 = $249;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ $506 = HEAP32[(33192)>>2]|0;
+ $507 = ($506>>>0)<($$0197>>>0);
+ if (!($507)) {
+ $508 = (($506) - ($$0197))|0;
+ $509 = HEAP32[(33204)>>2]|0;
+ $510 = ($508>>>0)>(15);
+ if ($510) {
+ $511 = (($509) + ($$0197)|0);
+ HEAP32[(33204)>>2] = $511;
+ HEAP32[(33192)>>2] = $508;
+ $512 = $508 | 1;
+ $513 = ((($511)) + 4|0);
+ HEAP32[$513>>2] = $512;
+ $514 = (($511) + ($508)|0);
+ HEAP32[$514>>2] = $508;
+ $515 = $$0197 | 3;
+ $516 = ((($509)) + 4|0);
+ HEAP32[$516>>2] = $515;
+ } else {
+ HEAP32[(33192)>>2] = 0;
+ HEAP32[(33204)>>2] = 0;
+ $517 = $506 | 3;
+ $518 = ((($509)) + 4|0);
+ HEAP32[$518>>2] = $517;
+ $519 = (($509) + ($506)|0);
+ $520 = ((($519)) + 4|0);
+ $521 = HEAP32[$520>>2]|0;
+ $522 = $521 | 1;
+ HEAP32[$520>>2] = $522;
+ }
+ $523 = ((($509)) + 8|0);
+ $$0 = $523;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $524 = HEAP32[(33196)>>2]|0;
+ $525 = ($524>>>0)>($$0197>>>0);
+ if ($525) {
+ $526 = (($524) - ($$0197))|0;
+ HEAP32[(33196)>>2] = $526;
+ $527 = HEAP32[(33208)>>2]|0;
+ $528 = (($527) + ($$0197)|0);
+ HEAP32[(33208)>>2] = $528;
+ $529 = $526 | 1;
+ $530 = ((($528)) + 4|0);
+ HEAP32[$530>>2] = $529;
+ $531 = $$0197 | 3;
+ $532 = ((($527)) + 4|0);
+ HEAP32[$532>>2] = $531;
+ $533 = ((($527)) + 8|0);
+ $$0 = $533;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $534 = HEAP32[8414]|0;
+ $535 = ($534|0)==(0);
+ if ($535) {
+ HEAP32[(33664)>>2] = 4096;
+ HEAP32[(33660)>>2] = 4096;
+ HEAP32[(33668)>>2] = -1;
+ HEAP32[(33672)>>2] = -1;
+ HEAP32[(33676)>>2] = 0;
+ HEAP32[(33628)>>2] = 0;
+ $536 = $1;
+ $537 = $536 & -16;
+ $538 = $537 ^ 1431655768;
+ HEAP32[$1>>2] = $538;
+ HEAP32[8414] = $538;
+ $542 = 4096;
+ } else {
+ $$pre$i212 = HEAP32[(33664)>>2]|0;
+ $542 = $$pre$i212;
+ }
+ $539 = (($$0197) + 48)|0;
+ $540 = (($$0197) + 47)|0;
+ $541 = (($542) + ($540))|0;
+ $543 = (0 - ($542))|0;
+ $544 = $541 & $543;
+ $545 = ($544>>>0)>($$0197>>>0);
+ if (!($545)) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $546 = HEAP32[(33624)>>2]|0;
+ $547 = ($546|0)==(0);
+ if (!($547)) {
+ $548 = HEAP32[(33616)>>2]|0;
+ $549 = (($548) + ($544))|0;
+ $550 = ($549>>>0)<=($548>>>0);
+ $551 = ($549>>>0)>($546>>>0);
+ $or$cond1$i = $550 | $551;
+ if ($or$cond1$i) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $552 = HEAP32[(33628)>>2]|0;
+ $553 = $552 & 4;
+ $554 = ($553|0)==(0);
+ L244: do {
+ if ($554) {
+ $555 = HEAP32[(33208)>>2]|0;
+ $556 = ($555|0)==(0|0);
+ L246: do {
+ if ($556) {
+ label = 163;
+ } else {
+ $$0$i$i = (33632);
+ while(1) {
+ $557 = HEAP32[$$0$i$i>>2]|0;
+ $558 = ($557>>>0)>($555>>>0);
+ if (!($558)) {
+ $559 = ((($$0$i$i)) + 4|0);
+ $560 = HEAP32[$559>>2]|0;
+ $561 = (($557) + ($560)|0);
+ $562 = ($561>>>0)>($555>>>0);
+ if ($562) {
+ break;
+ }
+ }
+ $563 = ((($$0$i$i)) + 8|0);
+ $564 = HEAP32[$563>>2]|0;
+ $565 = ($564|0)==(0|0);
+ if ($565) {
+ label = 163;
+ break L246;
+ } else {
+ $$0$i$i = $564;
+ }
+ }
+ $588 = (($541) - ($524))|0;
+ $589 = $588 & $543;
+ $590 = ($589>>>0)<(2147483647);
+ if ($590) {
+ $591 = (_sbrk(($589|0))|0);
+ $592 = HEAP32[$$0$i$i>>2]|0;
+ $593 = HEAP32[$559>>2]|0;
+ $594 = (($592) + ($593)|0);
+ $595 = ($591|0)==($594|0);
+ if ($595) {
+ $596 = ($591|0)==((-1)|0);
+ if ($596) {
+ $$2234253237$i = $589;
+ } else {
+ $$723948$i = $589;$$749$i = $591;
+ label = 180;
+ break L244;
+ }
+ } else {
+ $$2247$ph$i = $591;$$2253$ph$i = $589;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 163) {
+ $566 = (_sbrk(0)|0);
+ $567 = ($566|0)==((-1)|0);
+ if ($567) {
+ $$2234253237$i = 0;
+ } else {
+ $568 = $566;
+ $569 = HEAP32[(33660)>>2]|0;
+ $570 = (($569) + -1)|0;
+ $571 = $570 & $568;
+ $572 = ($571|0)==(0);
+ $573 = (($570) + ($568))|0;
+ $574 = (0 - ($569))|0;
+ $575 = $573 & $574;
+ $576 = (($575) - ($568))|0;
+ $577 = $572 ? 0 : $576;
+ $$$i = (($577) + ($544))|0;
+ $578 = HEAP32[(33616)>>2]|0;
+ $579 = (($$$i) + ($578))|0;
+ $580 = ($$$i>>>0)>($$0197>>>0);
+ $581 = ($$$i>>>0)<(2147483647);
+ $or$cond$i214 = $580 & $581;
+ if ($or$cond$i214) {
+ $582 = HEAP32[(33624)>>2]|0;
+ $583 = ($582|0)==(0);
+ if (!($583)) {
+ $584 = ($579>>>0)<=($578>>>0);
+ $585 = ($579>>>0)>($582>>>0);
+ $or$cond2$i215 = $584 | $585;
+ if ($or$cond2$i215) {
+ $$2234253237$i = 0;
+ break;
+ }
+ }
+ $586 = (_sbrk(($$$i|0))|0);
+ $587 = ($586|0)==($566|0);
+ if ($587) {
+ $$723948$i = $$$i;$$749$i = $566;
+ label = 180;
+ break L244;
+ } else {
+ $$2247$ph$i = $586;$$2253$ph$i = $$$i;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 171) {
+ $597 = (0 - ($$2253$ph$i))|0;
+ $598 = ($$2247$ph$i|0)!=((-1)|0);
+ $599 = ($$2253$ph$i>>>0)<(2147483647);
+ $or$cond7$i = $599 & $598;
+ $600 = ($539>>>0)>($$2253$ph$i>>>0);
+ $or$cond10$i = $600 & $or$cond7$i;
+ if (!($or$cond10$i)) {
+ $610 = ($$2247$ph$i|0)==((-1)|0);
+ if ($610) {
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ $601 = HEAP32[(33664)>>2]|0;
+ $602 = (($540) - ($$2253$ph$i))|0;
+ $603 = (($602) + ($601))|0;
+ $604 = (0 - ($601))|0;
+ $605 = $603 & $604;
+ $606 = ($605>>>0)<(2147483647);
+ if (!($606)) {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ $607 = (_sbrk(($605|0))|0);
+ $608 = ($607|0)==((-1)|0);
+ if ($608) {
+ (_sbrk(($597|0))|0);
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $609 = (($605) + ($$2253$ph$i))|0;
+ $$723948$i = $609;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ } while(0);
+ $611 = HEAP32[(33628)>>2]|0;
+ $612 = $611 | 4;
+ HEAP32[(33628)>>2] = $612;
+ $$4236$i = $$2234253237$i;
+ label = 178;
+ } else {
+ $$4236$i = 0;
+ label = 178;
+ }
+ } while(0);
+ if ((label|0) == 178) {
+ $613 = ($544>>>0)<(2147483647);
+ if ($613) {
+ $614 = (_sbrk(($544|0))|0);
+ $615 = (_sbrk(0)|0);
+ $616 = ($614|0)!=((-1)|0);
+ $617 = ($615|0)!=((-1)|0);
+ $or$cond5$i = $616 & $617;
+ $618 = ($614>>>0)<($615>>>0);
+ $or$cond11$i = $618 & $or$cond5$i;
+ $619 = $615;
+ $620 = $614;
+ $621 = (($619) - ($620))|0;
+ $622 = (($$0197) + 40)|0;
+ $623 = ($621>>>0)>($622>>>0);
+ $$$4236$i = $623 ? $621 : $$4236$i;
+ $or$cond11$not$i = $or$cond11$i ^ 1;
+ $624 = ($614|0)==((-1)|0);
+ $not$$i216 = $623 ^ 1;
+ $625 = $624 | $not$$i216;
+ $or$cond50$i = $625 | $or$cond11$not$i;
+ if (!($or$cond50$i)) {
+ $$723948$i = $$$4236$i;$$749$i = $614;
+ label = 180;
+ }
+ }
+ }
+ if ((label|0) == 180) {
+ $626 = HEAP32[(33616)>>2]|0;
+ $627 = (($626) + ($$723948$i))|0;
+ HEAP32[(33616)>>2] = $627;
+ $628 = HEAP32[(33620)>>2]|0;
+ $629 = ($627>>>0)>($628>>>0);
+ if ($629) {
+ HEAP32[(33620)>>2] = $627;
+ }
+ $630 = HEAP32[(33208)>>2]|0;
+ $631 = ($630|0)==(0|0);
+ do {
+ if ($631) {
+ $632 = HEAP32[(33200)>>2]|0;
+ $633 = ($632|0)==(0|0);
+ $634 = ($$749$i>>>0)<($632>>>0);
+ $or$cond12$i = $633 | $634;
+ if ($or$cond12$i) {
+ HEAP32[(33200)>>2] = $$749$i;
+ }
+ HEAP32[(33632)>>2] = $$749$i;
+ HEAP32[(33636)>>2] = $$723948$i;
+ HEAP32[(33644)>>2] = 0;
+ $635 = HEAP32[8414]|0;
+ HEAP32[(33220)>>2] = $635;
+ HEAP32[(33216)>>2] = -1;
+ $$01$i$i = 0;
+ while(1) {
+ $636 = $$01$i$i << 1;
+ $637 = (33224 + ($636<<2)|0);
+ $638 = ((($637)) + 12|0);
+ HEAP32[$638>>2] = $637;
+ $639 = ((($637)) + 8|0);
+ HEAP32[$639>>2] = $637;
+ $640 = (($$01$i$i) + 1)|0;
+ $exitcond$i$i = ($640|0)==(32);
+ if ($exitcond$i$i) {
+ break;
+ } else {
+ $$01$i$i = $640;
+ }
+ }
+ $641 = (($$723948$i) + -40)|0;
+ $642 = ((($$749$i)) + 8|0);
+ $643 = $642;
+ $644 = $643 & 7;
+ $645 = ($644|0)==(0);
+ $646 = (0 - ($643))|0;
+ $647 = $646 & 7;
+ $648 = $645 ? 0 : $647;
+ $649 = (($$749$i) + ($648)|0);
+ $650 = (($641) - ($648))|0;
+ HEAP32[(33208)>>2] = $649;
+ HEAP32[(33196)>>2] = $650;
+ $651 = $650 | 1;
+ $652 = ((($649)) + 4|0);
+ HEAP32[$652>>2] = $651;
+ $653 = (($649) + ($650)|0);
+ $654 = ((($653)) + 4|0);
+ HEAP32[$654>>2] = 40;
+ $655 = HEAP32[(33672)>>2]|0;
+ HEAP32[(33212)>>2] = $655;
+ } else {
+ $$024371$i = (33632);
+ while(1) {
+ $656 = HEAP32[$$024371$i>>2]|0;
+ $657 = ((($$024371$i)) + 4|0);
+ $658 = HEAP32[$657>>2]|0;
+ $659 = (($656) + ($658)|0);
+ $660 = ($$749$i|0)==($659|0);
+ if ($660) {
+ label = 190;
+ break;
+ }
+ $661 = ((($$024371$i)) + 8|0);
+ $662 = HEAP32[$661>>2]|0;
+ $663 = ($662|0)==(0|0);
+ if ($663) {
+ break;
+ } else {
+ $$024371$i = $662;
+ }
+ }
+ if ((label|0) == 190) {
+ $664 = ((($$024371$i)) + 12|0);
+ $665 = HEAP32[$664>>2]|0;
+ $666 = $665 & 8;
+ $667 = ($666|0)==(0);
+ if ($667) {
+ $668 = ($630>>>0)>=($656>>>0);
+ $669 = ($630>>>0)<($$749$i>>>0);
+ $or$cond51$i = $669 & $668;
+ if ($or$cond51$i) {
+ $670 = (($658) + ($$723948$i))|0;
+ HEAP32[$657>>2] = $670;
+ $671 = HEAP32[(33196)>>2]|0;
+ $672 = ((($630)) + 8|0);
+ $673 = $672;
+ $674 = $673 & 7;
+ $675 = ($674|0)==(0);
+ $676 = (0 - ($673))|0;
+ $677 = $676 & 7;
+ $678 = $675 ? 0 : $677;
+ $679 = (($630) + ($678)|0);
+ $680 = (($$723948$i) - ($678))|0;
+ $681 = (($671) + ($680))|0;
+ HEAP32[(33208)>>2] = $679;
+ HEAP32[(33196)>>2] = $681;
+ $682 = $681 | 1;
+ $683 = ((($679)) + 4|0);
+ HEAP32[$683>>2] = $682;
+ $684 = (($679) + ($681)|0);
+ $685 = ((($684)) + 4|0);
+ HEAP32[$685>>2] = 40;
+ $686 = HEAP32[(33672)>>2]|0;
+ HEAP32[(33212)>>2] = $686;
+ break;
+ }
+ }
+ }
+ $687 = HEAP32[(33200)>>2]|0;
+ $688 = ($$749$i>>>0)<($687>>>0);
+ if ($688) {
+ HEAP32[(33200)>>2] = $$749$i;
+ $752 = $$749$i;
+ } else {
+ $752 = $687;
+ }
+ $689 = (($$749$i) + ($$723948$i)|0);
+ $$124470$i = (33632);
+ while(1) {
+ $690 = HEAP32[$$124470$i>>2]|0;
+ $691 = ($690|0)==($689|0);
+ if ($691) {
+ label = 198;
+ break;
+ }
+ $692 = ((($$124470$i)) + 8|0);
+ $693 = HEAP32[$692>>2]|0;
+ $694 = ($693|0)==(0|0);
+ if ($694) {
+ break;
+ } else {
+ $$124470$i = $693;
+ }
+ }
+ if ((label|0) == 198) {
+ $695 = ((($$124470$i)) + 12|0);
+ $696 = HEAP32[$695>>2]|0;
+ $697 = $696 & 8;
+ $698 = ($697|0)==(0);
+ if ($698) {
+ HEAP32[$$124470$i>>2] = $$749$i;
+ $699 = ((($$124470$i)) + 4|0);
+ $700 = HEAP32[$699>>2]|0;
+ $701 = (($700) + ($$723948$i))|0;
+ HEAP32[$699>>2] = $701;
+ $702 = ((($$749$i)) + 8|0);
+ $703 = $702;
+ $704 = $703 & 7;
+ $705 = ($704|0)==(0);
+ $706 = (0 - ($703))|0;
+ $707 = $706 & 7;
+ $708 = $705 ? 0 : $707;
+ $709 = (($$749$i) + ($708)|0);
+ $710 = ((($689)) + 8|0);
+ $711 = $710;
+ $712 = $711 & 7;
+ $713 = ($712|0)==(0);
+ $714 = (0 - ($711))|0;
+ $715 = $714 & 7;
+ $716 = $713 ? 0 : $715;
+ $717 = (($689) + ($716)|0);
+ $718 = $717;
+ $719 = $709;
+ $720 = (($718) - ($719))|0;
+ $721 = (($709) + ($$0197)|0);
+ $722 = (($720) - ($$0197))|0;
+ $723 = $$0197 | 3;
+ $724 = ((($709)) + 4|0);
+ HEAP32[$724>>2] = $723;
+ $725 = ($717|0)==($630|0);
+ do {
+ if ($725) {
+ $726 = HEAP32[(33196)>>2]|0;
+ $727 = (($726) + ($722))|0;
+ HEAP32[(33196)>>2] = $727;
+ HEAP32[(33208)>>2] = $721;
+ $728 = $727 | 1;
+ $729 = ((($721)) + 4|0);
+ HEAP32[$729>>2] = $728;
+ } else {
+ $730 = HEAP32[(33204)>>2]|0;
+ $731 = ($717|0)==($730|0);
+ if ($731) {
+ $732 = HEAP32[(33192)>>2]|0;
+ $733 = (($732) + ($722))|0;
+ HEAP32[(33192)>>2] = $733;
+ HEAP32[(33204)>>2] = $721;
+ $734 = $733 | 1;
+ $735 = ((($721)) + 4|0);
+ HEAP32[$735>>2] = $734;
+ $736 = (($721) + ($733)|0);
+ HEAP32[$736>>2] = $733;
+ break;
+ }
+ $737 = ((($717)) + 4|0);
+ $738 = HEAP32[$737>>2]|0;
+ $739 = $738 & 3;
+ $740 = ($739|0)==(1);
+ if ($740) {
+ $741 = $738 & -8;
+ $742 = $738 >>> 3;
+ $743 = ($738>>>0)<(256);
+ L314: do {
+ if ($743) {
+ $744 = ((($717)) + 8|0);
+ $745 = HEAP32[$744>>2]|0;
+ $746 = ((($717)) + 12|0);
+ $747 = HEAP32[$746>>2]|0;
+ $748 = $742 << 1;
+ $749 = (33224 + ($748<<2)|0);
+ $750 = ($745|0)==($749|0);
+ do {
+ if (!($750)) {
+ $751 = ($745>>>0)<($752>>>0);
+ if ($751) {
+ _abort();
+ // unreachable;
+ }
+ $753 = ((($745)) + 12|0);
+ $754 = HEAP32[$753>>2]|0;
+ $755 = ($754|0)==($717|0);
+ if ($755) {
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $756 = ($747|0)==($745|0);
+ if ($756) {
+ $757 = 1 << $742;
+ $758 = $757 ^ -1;
+ $759 = HEAP32[8296]|0;
+ $760 = $759 & $758;
+ HEAP32[8296] = $760;
+ break;
+ }
+ $761 = ($747|0)==($749|0);
+ do {
+ if ($761) {
+ $$pre10$i$i = ((($747)) + 8|0);
+ $$pre$phi11$i$iZ2D = $$pre10$i$i;
+ } else {
+ $762 = ($747>>>0)<($752>>>0);
+ if ($762) {
+ _abort();
+ // unreachable;
+ }
+ $763 = ((($747)) + 8|0);
+ $764 = HEAP32[$763>>2]|0;
+ $765 = ($764|0)==($717|0);
+ if ($765) {
+ $$pre$phi11$i$iZ2D = $763;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $766 = ((($745)) + 12|0);
+ HEAP32[$766>>2] = $747;
+ HEAP32[$$pre$phi11$i$iZ2D>>2] = $745;
+ } else {
+ $767 = ((($717)) + 24|0);
+ $768 = HEAP32[$767>>2]|0;
+ $769 = ((($717)) + 12|0);
+ $770 = HEAP32[$769>>2]|0;
+ $771 = ($770|0)==($717|0);
+ do {
+ if ($771) {
+ $781 = ((($717)) + 16|0);
+ $782 = ((($781)) + 4|0);
+ $783 = HEAP32[$782>>2]|0;
+ $784 = ($783|0)==(0|0);
+ if ($784) {
+ $785 = HEAP32[$781>>2]|0;
+ $786 = ($785|0)==(0|0);
+ if ($786) {
+ $$3$i$i = 0;
+ break;
+ } else {
+ $$1291$i$i = $785;$$1293$i$i = $781;
+ }
+ } else {
+ $$1291$i$i = $783;$$1293$i$i = $782;
+ }
+ while(1) {
+ $787 = ((($$1291$i$i)) + 20|0);
+ $788 = HEAP32[$787>>2]|0;
+ $789 = ($788|0)==(0|0);
+ if (!($789)) {
+ $$1291$i$i = $788;$$1293$i$i = $787;
+ continue;
+ }
+ $790 = ((($$1291$i$i)) + 16|0);
+ $791 = HEAP32[$790>>2]|0;
+ $792 = ($791|0)==(0|0);
+ if ($792) {
+ break;
+ } else {
+ $$1291$i$i = $791;$$1293$i$i = $790;
+ }
+ }
+ $793 = ($$1293$i$i>>>0)<($752>>>0);
+ if ($793) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1293$i$i>>2] = 0;
+ $$3$i$i = $$1291$i$i;
+ break;
+ }
+ } else {
+ $772 = ((($717)) + 8|0);
+ $773 = HEAP32[$772>>2]|0;
+ $774 = ($773>>>0)<($752>>>0);
+ if ($774) {
+ _abort();
+ // unreachable;
+ }
+ $775 = ((($773)) + 12|0);
+ $776 = HEAP32[$775>>2]|0;
+ $777 = ($776|0)==($717|0);
+ if (!($777)) {
+ _abort();
+ // unreachable;
+ }
+ $778 = ((($770)) + 8|0);
+ $779 = HEAP32[$778>>2]|0;
+ $780 = ($779|0)==($717|0);
+ if ($780) {
+ HEAP32[$775>>2] = $770;
+ HEAP32[$778>>2] = $773;
+ $$3$i$i = $770;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $794 = ($768|0)==(0|0);
+ if ($794) {
+ break;
+ }
+ $795 = ((($717)) + 28|0);
+ $796 = HEAP32[$795>>2]|0;
+ $797 = (33488 + ($796<<2)|0);
+ $798 = HEAP32[$797>>2]|0;
+ $799 = ($717|0)==($798|0);
+ do {
+ if ($799) {
+ HEAP32[$797>>2] = $$3$i$i;
+ $cond$i$i = ($$3$i$i|0)==(0|0);
+ if (!($cond$i$i)) {
+ break;
+ }
+ $800 = 1 << $796;
+ $801 = $800 ^ -1;
+ $802 = HEAP32[(33188)>>2]|0;
+ $803 = $802 & $801;
+ HEAP32[(33188)>>2] = $803;
+ break L314;
+ } else {
+ $804 = HEAP32[(33200)>>2]|0;
+ $805 = ($768>>>0)<($804>>>0);
+ if ($805) {
+ _abort();
+ // unreachable;
+ } else {
+ $806 = ((($768)) + 16|0);
+ $807 = HEAP32[$806>>2]|0;
+ $not$$i17$i = ($807|0)!=($717|0);
+ $$sink1$i$i = $not$$i17$i&1;
+ $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0);
+ HEAP32[$808>>2] = $$3$i$i;
+ $809 = ($$3$i$i|0)==(0|0);
+ if ($809) {
+ break L314;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $810 = HEAP32[(33200)>>2]|0;
+ $811 = ($$3$i$i>>>0)<($810>>>0);
+ if ($811) {
+ _abort();
+ // unreachable;
+ }
+ $812 = ((($$3$i$i)) + 24|0);
+ HEAP32[$812>>2] = $768;
+ $813 = ((($717)) + 16|0);
+ $814 = HEAP32[$813>>2]|0;
+ $815 = ($814|0)==(0|0);
+ do {
+ if (!($815)) {
+ $816 = ($814>>>0)<($810>>>0);
+ if ($816) {
+ _abort();
+ // unreachable;
+ } else {
+ $817 = ((($$3$i$i)) + 16|0);
+ HEAP32[$817>>2] = $814;
+ $818 = ((($814)) + 24|0);
+ HEAP32[$818>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $819 = ((($813)) + 4|0);
+ $820 = HEAP32[$819>>2]|0;
+ $821 = ($820|0)==(0|0);
+ if ($821) {
+ break;
+ }
+ $822 = HEAP32[(33200)>>2]|0;
+ $823 = ($820>>>0)<($822>>>0);
+ if ($823) {
+ _abort();
+ // unreachable;
+ } else {
+ $824 = ((($$3$i$i)) + 20|0);
+ HEAP32[$824>>2] = $820;
+ $825 = ((($820)) + 24|0);
+ HEAP32[$825>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $826 = (($717) + ($741)|0);
+ $827 = (($741) + ($722))|0;
+ $$0$i18$i = $826;$$0287$i$i = $827;
+ } else {
+ $$0$i18$i = $717;$$0287$i$i = $722;
+ }
+ $828 = ((($$0$i18$i)) + 4|0);
+ $829 = HEAP32[$828>>2]|0;
+ $830 = $829 & -2;
+ HEAP32[$828>>2] = $830;
+ $831 = $$0287$i$i | 1;
+ $832 = ((($721)) + 4|0);
+ HEAP32[$832>>2] = $831;
+ $833 = (($721) + ($$0287$i$i)|0);
+ HEAP32[$833>>2] = $$0287$i$i;
+ $834 = $$0287$i$i >>> 3;
+ $835 = ($$0287$i$i>>>0)<(256);
+ if ($835) {
+ $836 = $834 << 1;
+ $837 = (33224 + ($836<<2)|0);
+ $838 = HEAP32[8296]|0;
+ $839 = 1 << $834;
+ $840 = $838 & $839;
+ $841 = ($840|0)==(0);
+ do {
+ if ($841) {
+ $842 = $838 | $839;
+ HEAP32[8296] = $842;
+ $$pre$i19$i = ((($837)) + 8|0);
+ $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
+ } else {
+ $843 = ((($837)) + 8|0);
+ $844 = HEAP32[$843>>2]|0;
+ $845 = HEAP32[(33200)>>2]|0;
+ $846 = ($844>>>0)<($845>>>0);
+ if (!($846)) {
+ $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ HEAP32[$$pre$phi$i20$iZ2D>>2] = $721;
+ $847 = ((($$0295$i$i)) + 12|0);
+ HEAP32[$847>>2] = $721;
+ $848 = ((($721)) + 8|0);
+ HEAP32[$848>>2] = $$0295$i$i;
+ $849 = ((($721)) + 12|0);
+ HEAP32[$849>>2] = $837;
+ break;
+ }
+ $850 = $$0287$i$i >>> 8;
+ $851 = ($850|0)==(0);
+ do {
+ if ($851) {
+ $$0296$i$i = 0;
+ } else {
+ $852 = ($$0287$i$i>>>0)>(16777215);
+ if ($852) {
+ $$0296$i$i = 31;
+ break;
+ }
+ $853 = (($850) + 1048320)|0;
+ $854 = $853 >>> 16;
+ $855 = $854 & 8;
+ $856 = $850 << $855;
+ $857 = (($856) + 520192)|0;
+ $858 = $857 >>> 16;
+ $859 = $858 & 4;
+ $860 = $859 | $855;
+ $861 = $856 << $859;
+ $862 = (($861) + 245760)|0;
+ $863 = $862 >>> 16;
+ $864 = $863 & 2;
+ $865 = $860 | $864;
+ $866 = (14 - ($865))|0;
+ $867 = $861 << $864;
+ $868 = $867 >>> 15;
+ $869 = (($866) + ($868))|0;
+ $870 = $869 << 1;
+ $871 = (($869) + 7)|0;
+ $872 = $$0287$i$i >>> $871;
+ $873 = $872 & 1;
+ $874 = $873 | $870;
+ $$0296$i$i = $874;
+ }
+ } while(0);
+ $875 = (33488 + ($$0296$i$i<<2)|0);
+ $876 = ((($721)) + 28|0);
+ HEAP32[$876>>2] = $$0296$i$i;
+ $877 = ((($721)) + 16|0);
+ $878 = ((($877)) + 4|0);
+ HEAP32[$878>>2] = 0;
+ HEAP32[$877>>2] = 0;
+ $879 = HEAP32[(33188)>>2]|0;
+ $880 = 1 << $$0296$i$i;
+ $881 = $879 & $880;
+ $882 = ($881|0)==(0);
+ if ($882) {
+ $883 = $879 | $880;
+ HEAP32[(33188)>>2] = $883;
+ HEAP32[$875>>2] = $721;
+ $884 = ((($721)) + 24|0);
+ HEAP32[$884>>2] = $875;
+ $885 = ((($721)) + 12|0);
+ HEAP32[$885>>2] = $721;
+ $886 = ((($721)) + 8|0);
+ HEAP32[$886>>2] = $721;
+ break;
+ }
+ $887 = HEAP32[$875>>2]|0;
+ $888 = ($$0296$i$i|0)==(31);
+ $889 = $$0296$i$i >>> 1;
+ $890 = (25 - ($889))|0;
+ $891 = $888 ? 0 : $890;
+ $892 = $$0287$i$i << $891;
+ $$0288$i$i = $892;$$0289$i$i = $887;
+ while(1) {
+ $893 = ((($$0289$i$i)) + 4|0);
+ $894 = HEAP32[$893>>2]|0;
+ $895 = $894 & -8;
+ $896 = ($895|0)==($$0287$i$i|0);
+ if ($896) {
+ label = 265;
+ break;
+ }
+ $897 = $$0288$i$i >>> 31;
+ $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0);
+ $899 = $$0288$i$i << 1;
+ $900 = HEAP32[$898>>2]|0;
+ $901 = ($900|0)==(0|0);
+ if ($901) {
+ label = 262;
+ break;
+ } else {
+ $$0288$i$i = $899;$$0289$i$i = $900;
+ }
+ }
+ if ((label|0) == 262) {
+ $902 = HEAP32[(33200)>>2]|0;
+ $903 = ($898>>>0)<($902>>>0);
+ if ($903) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$898>>2] = $721;
+ $904 = ((($721)) + 24|0);
+ HEAP32[$904>>2] = $$0289$i$i;
+ $905 = ((($721)) + 12|0);
+ HEAP32[$905>>2] = $721;
+ $906 = ((($721)) + 8|0);
+ HEAP32[$906>>2] = $721;
+ break;
+ }
+ }
+ else if ((label|0) == 265) {
+ $907 = ((($$0289$i$i)) + 8|0);
+ $908 = HEAP32[$907>>2]|0;
+ $909 = HEAP32[(33200)>>2]|0;
+ $910 = ($908>>>0)>=($909>>>0);
+ $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
+ $911 = $910 & $not$7$i$i;
+ if ($911) {
+ $912 = ((($908)) + 12|0);
+ HEAP32[$912>>2] = $721;
+ HEAP32[$907>>2] = $721;
+ $913 = ((($721)) + 8|0);
+ HEAP32[$913>>2] = $908;
+ $914 = ((($721)) + 12|0);
+ HEAP32[$914>>2] = $$0289$i$i;
+ $915 = ((($721)) + 24|0);
+ HEAP32[$915>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $1047 = ((($709)) + 8|0);
+ $$0 = $1047;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $$0$i$i$i = (33632);
+ while(1) {
+ $916 = HEAP32[$$0$i$i$i>>2]|0;
+ $917 = ($916>>>0)>($630>>>0);
+ if (!($917)) {
+ $918 = ((($$0$i$i$i)) + 4|0);
+ $919 = HEAP32[$918>>2]|0;
+ $920 = (($916) + ($919)|0);
+ $921 = ($920>>>0)>($630>>>0);
+ if ($921) {
+ break;
+ }
+ }
+ $922 = ((($$0$i$i$i)) + 8|0);
+ $923 = HEAP32[$922>>2]|0;
+ $$0$i$i$i = $923;
+ }
+ $924 = ((($920)) + -47|0);
+ $925 = ((($924)) + 8|0);
+ $926 = $925;
+ $927 = $926 & 7;
+ $928 = ($927|0)==(0);
+ $929 = (0 - ($926))|0;
+ $930 = $929 & 7;
+ $931 = $928 ? 0 : $930;
+ $932 = (($924) + ($931)|0);
+ $933 = ((($630)) + 16|0);
+ $934 = ($932>>>0)<($933>>>0);
+ $935 = $934 ? $630 : $932;
+ $936 = ((($935)) + 8|0);
+ $937 = ((($935)) + 24|0);
+ $938 = (($$723948$i) + -40)|0;
+ $939 = ((($$749$i)) + 8|0);
+ $940 = $939;
+ $941 = $940 & 7;
+ $942 = ($941|0)==(0);
+ $943 = (0 - ($940))|0;
+ $944 = $943 & 7;
+ $945 = $942 ? 0 : $944;
+ $946 = (($$749$i) + ($945)|0);
+ $947 = (($938) - ($945))|0;
+ HEAP32[(33208)>>2] = $946;
+ HEAP32[(33196)>>2] = $947;
+ $948 = $947 | 1;
+ $949 = ((($946)) + 4|0);
+ HEAP32[$949>>2] = $948;
+ $950 = (($946) + ($947)|0);
+ $951 = ((($950)) + 4|0);
+ HEAP32[$951>>2] = 40;
+ $952 = HEAP32[(33672)>>2]|0;
+ HEAP32[(33212)>>2] = $952;
+ $953 = ((($935)) + 4|0);
+ HEAP32[$953>>2] = 27;
+ ;HEAP32[$936>>2]=HEAP32[(33632)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(33632)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(33632)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(33632)+12>>2]|0;
+ HEAP32[(33632)>>2] = $$749$i;
+ HEAP32[(33636)>>2] = $$723948$i;
+ HEAP32[(33644)>>2] = 0;
+ HEAP32[(33640)>>2] = $936;
+ $955 = $937;
+ while(1) {
+ $954 = ((($955)) + 4|0);
+ HEAP32[$954>>2] = 7;
+ $956 = ((($955)) + 8|0);
+ $957 = ($956>>>0)<($920>>>0);
+ if ($957) {
+ $955 = $954;
+ } else {
+ break;
+ }
+ }
+ $958 = ($935|0)==($630|0);
+ if (!($958)) {
+ $959 = $935;
+ $960 = $630;
+ $961 = (($959) - ($960))|0;
+ $962 = HEAP32[$953>>2]|0;
+ $963 = $962 & -2;
+ HEAP32[$953>>2] = $963;
+ $964 = $961 | 1;
+ $965 = ((($630)) + 4|0);
+ HEAP32[$965>>2] = $964;
+ HEAP32[$935>>2] = $961;
+ $966 = $961 >>> 3;
+ $967 = ($961>>>0)<(256);
+ if ($967) {
+ $968 = $966 << 1;
+ $969 = (33224 + ($968<<2)|0);
+ $970 = HEAP32[8296]|0;
+ $971 = 1 << $966;
+ $972 = $970 & $971;
+ $973 = ($972|0)==(0);
+ if ($973) {
+ $974 = $970 | $971;
+ HEAP32[8296] = $974;
+ $$pre$i$i = ((($969)) + 8|0);
+ $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
+ } else {
+ $975 = ((($969)) + 8|0);
+ $976 = HEAP32[$975>>2]|0;
+ $977 = HEAP32[(33200)>>2]|0;
+ $978 = ($976>>>0)<($977>>>0);
+ if ($978) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975;
+ }
+ }
+ HEAP32[$$pre$phi$i$iZ2D>>2] = $630;
+ $979 = ((($$0211$i$i)) + 12|0);
+ HEAP32[$979>>2] = $630;
+ $980 = ((($630)) + 8|0);
+ HEAP32[$980>>2] = $$0211$i$i;
+ $981 = ((($630)) + 12|0);
+ HEAP32[$981>>2] = $969;
+ break;
+ }
+ $982 = $961 >>> 8;
+ $983 = ($982|0)==(0);
+ if ($983) {
+ $$0212$i$i = 0;
+ } else {
+ $984 = ($961>>>0)>(16777215);
+ if ($984) {
+ $$0212$i$i = 31;
+ } else {
+ $985 = (($982) + 1048320)|0;
+ $986 = $985 >>> 16;
+ $987 = $986 & 8;
+ $988 = $982 << $987;
+ $989 = (($988) + 520192)|0;
+ $990 = $989 >>> 16;
+ $991 = $990 & 4;
+ $992 = $991 | $987;
+ $993 = $988 << $991;
+ $994 = (($993) + 245760)|0;
+ $995 = $994 >>> 16;
+ $996 = $995 & 2;
+ $997 = $992 | $996;
+ $998 = (14 - ($997))|0;
+ $999 = $993 << $996;
+ $1000 = $999 >>> 15;
+ $1001 = (($998) + ($1000))|0;
+ $1002 = $1001 << 1;
+ $1003 = (($1001) + 7)|0;
+ $1004 = $961 >>> $1003;
+ $1005 = $1004 & 1;
+ $1006 = $1005 | $1002;
+ $$0212$i$i = $1006;
+ }
+ }
+ $1007 = (33488 + ($$0212$i$i<<2)|0);
+ $1008 = ((($630)) + 28|0);
+ HEAP32[$1008>>2] = $$0212$i$i;
+ $1009 = ((($630)) + 20|0);
+ HEAP32[$1009>>2] = 0;
+ HEAP32[$933>>2] = 0;
+ $1010 = HEAP32[(33188)>>2]|0;
+ $1011 = 1 << $$0212$i$i;
+ $1012 = $1010 & $1011;
+ $1013 = ($1012|0)==(0);
+ if ($1013) {
+ $1014 = $1010 | $1011;
+ HEAP32[(33188)>>2] = $1014;
+ HEAP32[$1007>>2] = $630;
+ $1015 = ((($630)) + 24|0);
+ HEAP32[$1015>>2] = $1007;
+ $1016 = ((($630)) + 12|0);
+ HEAP32[$1016>>2] = $630;
+ $1017 = ((($630)) + 8|0);
+ HEAP32[$1017>>2] = $630;
+ break;
+ }
+ $1018 = HEAP32[$1007>>2]|0;
+ $1019 = ($$0212$i$i|0)==(31);
+ $1020 = $$0212$i$i >>> 1;
+ $1021 = (25 - ($1020))|0;
+ $1022 = $1019 ? 0 : $1021;
+ $1023 = $961 << $1022;
+ $$0206$i$i = $1023;$$0207$i$i = $1018;
+ while(1) {
+ $1024 = ((($$0207$i$i)) + 4|0);
+ $1025 = HEAP32[$1024>>2]|0;
+ $1026 = $1025 & -8;
+ $1027 = ($1026|0)==($961|0);
+ if ($1027) {
+ label = 292;
+ break;
+ }
+ $1028 = $$0206$i$i >>> 31;
+ $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0);
+ $1030 = $$0206$i$i << 1;
+ $1031 = HEAP32[$1029>>2]|0;
+ $1032 = ($1031|0)==(0|0);
+ if ($1032) {
+ label = 289;
+ break;
+ } else {
+ $$0206$i$i = $1030;$$0207$i$i = $1031;
+ }
+ }
+ if ((label|0) == 289) {
+ $1033 = HEAP32[(33200)>>2]|0;
+ $1034 = ($1029>>>0)<($1033>>>0);
+ if ($1034) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$1029>>2] = $630;
+ $1035 = ((($630)) + 24|0);
+ HEAP32[$1035>>2] = $$0207$i$i;
+ $1036 = ((($630)) + 12|0);
+ HEAP32[$1036>>2] = $630;
+ $1037 = ((($630)) + 8|0);
+ HEAP32[$1037>>2] = $630;
+ break;
+ }
+ }
+ else if ((label|0) == 292) {
+ $1038 = ((($$0207$i$i)) + 8|0);
+ $1039 = HEAP32[$1038>>2]|0;
+ $1040 = HEAP32[(33200)>>2]|0;
+ $1041 = ($1039>>>0)>=($1040>>>0);
+ $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
+ $1042 = $1041 & $not$$i$i;
+ if ($1042) {
+ $1043 = ((($1039)) + 12|0);
+ HEAP32[$1043>>2] = $630;
+ HEAP32[$1038>>2] = $630;
+ $1044 = ((($630)) + 8|0);
+ HEAP32[$1044>>2] = $1039;
+ $1045 = ((($630)) + 12|0);
+ HEAP32[$1045>>2] = $$0207$i$i;
+ $1046 = ((($630)) + 24|0);
+ HEAP32[$1046>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ }
+ } while(0);
+ $1048 = HEAP32[(33196)>>2]|0;
+ $1049 = ($1048>>>0)>($$0197>>>0);
+ if ($1049) {
+ $1050 = (($1048) - ($$0197))|0;
+ HEAP32[(33196)>>2] = $1050;
+ $1051 = HEAP32[(33208)>>2]|0;
+ $1052 = (($1051) + ($$0197)|0);
+ HEAP32[(33208)>>2] = $1052;
+ $1053 = $1050 | 1;
+ $1054 = ((($1052)) + 4|0);
+ HEAP32[$1054>>2] = $1053;
+ $1055 = $$0197 | 3;
+ $1056 = ((($1051)) + 4|0);
+ HEAP32[$1056>>2] = $1055;
+ $1057 = ((($1051)) + 8|0);
+ $$0 = $1057;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $1058 = (___errno_location()|0);
+ HEAP32[$1058>>2] = 12;
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+}
+function _free($0) {
+ $0 = $0|0;
+ var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0;
+ var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0;
+ var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0;
+ var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0;
+ var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0;
+ var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0;
+ var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0;
+ var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0;
+ var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0;
+ var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0;
+ var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0;
+ var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0;
+ var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0;
+ var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0;
+ var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = ((($0)) + -8|0);
+ $3 = HEAP32[(33200)>>2]|0;
+ $4 = ($2>>>0)<($3>>>0);
+ if ($4) {
+ _abort();
+ // unreachable;
+ }
+ $5 = ((($0)) + -4|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $6 & 3;
+ $8 = ($7|0)==(1);
+ if ($8) {
+ _abort();
+ // unreachable;
+ }
+ $9 = $6 & -8;
+ $10 = (($2) + ($9)|0);
+ $11 = $6 & 1;
+ $12 = ($11|0)==(0);
+ L10: do {
+ if ($12) {
+ $13 = HEAP32[$2>>2]|0;
+ $14 = ($7|0)==(0);
+ if ($14) {
+ return;
+ }
+ $15 = (0 - ($13))|0;
+ $16 = (($2) + ($15)|0);
+ $17 = (($13) + ($9))|0;
+ $18 = ($16>>>0)<($3>>>0);
+ if ($18) {
+ _abort();
+ // unreachable;
+ }
+ $19 = HEAP32[(33204)>>2]|0;
+ $20 = ($16|0)==($19|0);
+ if ($20) {
+ $104 = ((($10)) + 4|0);
+ $105 = HEAP32[$104>>2]|0;
+ $106 = $105 & 3;
+ $107 = ($106|0)==(3);
+ if (!($107)) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $108 = (($16) + ($17)|0);
+ $109 = ((($16)) + 4|0);
+ $110 = $17 | 1;
+ $111 = $105 & -2;
+ HEAP32[(33192)>>2] = $17;
+ HEAP32[$104>>2] = $111;
+ HEAP32[$109>>2] = $110;
+ HEAP32[$108>>2] = $17;
+ return;
+ }
+ $21 = $13 >>> 3;
+ $22 = ($13>>>0)<(256);
+ if ($22) {
+ $23 = ((($16)) + 8|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ((($16)) + 12|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $21 << 1;
+ $28 = (33224 + ($27<<2)|0);
+ $29 = ($24|0)==($28|0);
+ if (!($29)) {
+ $30 = ($24>>>0)<($3>>>0);
+ if ($30) {
+ _abort();
+ // unreachable;
+ }
+ $31 = ((($24)) + 12|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = ($32|0)==($16|0);
+ if (!($33)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $34 = ($26|0)==($24|0);
+ if ($34) {
+ $35 = 1 << $21;
+ $36 = $35 ^ -1;
+ $37 = HEAP32[8296]|0;
+ $38 = $37 & $36;
+ HEAP32[8296] = $38;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $39 = ($26|0)==($28|0);
+ if ($39) {
+ $$pre444 = ((($26)) + 8|0);
+ $$pre$phi445Z2D = $$pre444;
+ } else {
+ $40 = ($26>>>0)<($3>>>0);
+ if ($40) {
+ _abort();
+ // unreachable;
+ }
+ $41 = ((($26)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = ($42|0)==($16|0);
+ if ($43) {
+ $$pre$phi445Z2D = $41;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $44 = ((($24)) + 12|0);
+ HEAP32[$44>>2] = $26;
+ HEAP32[$$pre$phi445Z2D>>2] = $24;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $45 = ((($16)) + 24|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = ((($16)) + 12|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = ($48|0)==($16|0);
+ do {
+ if ($49) {
+ $59 = ((($16)) + 16|0);
+ $60 = ((($59)) + 4|0);
+ $61 = HEAP32[$60>>2]|0;
+ $62 = ($61|0)==(0|0);
+ if ($62) {
+ $63 = HEAP32[$59>>2]|0;
+ $64 = ($63|0)==(0|0);
+ if ($64) {
+ $$3 = 0;
+ break;
+ } else {
+ $$1387 = $63;$$1390 = $59;
+ }
+ } else {
+ $$1387 = $61;$$1390 = $60;
+ }
+ while(1) {
+ $65 = ((($$1387)) + 20|0);
+ $66 = HEAP32[$65>>2]|0;
+ $67 = ($66|0)==(0|0);
+ if (!($67)) {
+ $$1387 = $66;$$1390 = $65;
+ continue;
+ }
+ $68 = ((($$1387)) + 16|0);
+ $69 = HEAP32[$68>>2]|0;
+ $70 = ($69|0)==(0|0);
+ if ($70) {
+ break;
+ } else {
+ $$1387 = $69;$$1390 = $68;
+ }
+ }
+ $71 = ($$1390>>>0)<($3>>>0);
+ if ($71) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1390>>2] = 0;
+ $$3 = $$1387;
+ break;
+ }
+ } else {
+ $50 = ((($16)) + 8|0);
+ $51 = HEAP32[$50>>2]|0;
+ $52 = ($51>>>0)<($3>>>0);
+ if ($52) {
+ _abort();
+ // unreachable;
+ }
+ $53 = ((($51)) + 12|0);
+ $54 = HEAP32[$53>>2]|0;
+ $55 = ($54|0)==($16|0);
+ if (!($55)) {
+ _abort();
+ // unreachable;
+ }
+ $56 = ((($48)) + 8|0);
+ $57 = HEAP32[$56>>2]|0;
+ $58 = ($57|0)==($16|0);
+ if ($58) {
+ HEAP32[$53>>2] = $48;
+ HEAP32[$56>>2] = $51;
+ $$3 = $48;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $72 = ($46|0)==(0|0);
+ if ($72) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $73 = ((($16)) + 28|0);
+ $74 = HEAP32[$73>>2]|0;
+ $75 = (33488 + ($74<<2)|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = ($16|0)==($76|0);
+ do {
+ if ($77) {
+ HEAP32[$75>>2] = $$3;
+ $cond421 = ($$3|0)==(0|0);
+ if ($cond421) {
+ $78 = 1 << $74;
+ $79 = $78 ^ -1;
+ $80 = HEAP32[(33188)>>2]|0;
+ $81 = $80 & $79;
+ HEAP32[(33188)>>2] = $81;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ }
+ } else {
+ $82 = HEAP32[(33200)>>2]|0;
+ $83 = ($46>>>0)<($82>>>0);
+ if ($83) {
+ _abort();
+ // unreachable;
+ } else {
+ $84 = ((($46)) + 16|0);
+ $85 = HEAP32[$84>>2]|0;
+ $not$405 = ($85|0)!=($16|0);
+ $$sink3 = $not$405&1;
+ $86 = (((($46)) + 16|0) + ($$sink3<<2)|0);
+ HEAP32[$86>>2] = $$3;
+ $87 = ($$3|0)==(0|0);
+ if ($87) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $88 = HEAP32[(33200)>>2]|0;
+ $89 = ($$3>>>0)<($88>>>0);
+ if ($89) {
+ _abort();
+ // unreachable;
+ }
+ $90 = ((($$3)) + 24|0);
+ HEAP32[$90>>2] = $46;
+ $91 = ((($16)) + 16|0);
+ $92 = HEAP32[$91>>2]|0;
+ $93 = ($92|0)==(0|0);
+ do {
+ if (!($93)) {
+ $94 = ($92>>>0)<($88>>>0);
+ if ($94) {
+ _abort();
+ // unreachable;
+ } else {
+ $95 = ((($$3)) + 16|0);
+ HEAP32[$95>>2] = $92;
+ $96 = ((($92)) + 24|0);
+ HEAP32[$96>>2] = $$3;
+ break;
+ }
+ }
+ } while(0);
+ $97 = ((($91)) + 4|0);
+ $98 = HEAP32[$97>>2]|0;
+ $99 = ($98|0)==(0|0);
+ if ($99) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $100 = HEAP32[(33200)>>2]|0;
+ $101 = ($98>>>0)<($100>>>0);
+ if ($101) {
+ _abort();
+ // unreachable;
+ } else {
+ $102 = ((($$3)) + 20|0);
+ HEAP32[$102>>2] = $98;
+ $103 = ((($98)) + 24|0);
+ HEAP32[$103>>2] = $$3;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ }
+ }
+ } else {
+ $$1 = $2;$$1382 = $9;$113 = $2;
+ }
+ } while(0);
+ $112 = ($113>>>0)<($10>>>0);
+ if (!($112)) {
+ _abort();
+ // unreachable;
+ }
+ $114 = ((($10)) + 4|0);
+ $115 = HEAP32[$114>>2]|0;
+ $116 = $115 & 1;
+ $117 = ($116|0)==(0);
+ if ($117) {
+ _abort();
+ // unreachable;
+ }
+ $118 = $115 & 2;
+ $119 = ($118|0)==(0);
+ if ($119) {
+ $120 = HEAP32[(33208)>>2]|0;
+ $121 = ($10|0)==($120|0);
+ $122 = HEAP32[(33204)>>2]|0;
+ if ($121) {
+ $123 = HEAP32[(33196)>>2]|0;
+ $124 = (($123) + ($$1382))|0;
+ HEAP32[(33196)>>2] = $124;
+ HEAP32[(33208)>>2] = $$1;
+ $125 = $124 | 1;
+ $126 = ((($$1)) + 4|0);
+ HEAP32[$126>>2] = $125;
+ $127 = ($$1|0)==($122|0);
+ if (!($127)) {
+ return;
+ }
+ HEAP32[(33204)>>2] = 0;
+ HEAP32[(33192)>>2] = 0;
+ return;
+ }
+ $128 = ($10|0)==($122|0);
+ if ($128) {
+ $129 = HEAP32[(33192)>>2]|0;
+ $130 = (($129) + ($$1382))|0;
+ HEAP32[(33192)>>2] = $130;
+ HEAP32[(33204)>>2] = $113;
+ $131 = $130 | 1;
+ $132 = ((($$1)) + 4|0);
+ HEAP32[$132>>2] = $131;
+ $133 = (($113) + ($130)|0);
+ HEAP32[$133>>2] = $130;
+ return;
+ }
+ $134 = $115 & -8;
+ $135 = (($134) + ($$1382))|0;
+ $136 = $115 >>> 3;
+ $137 = ($115>>>0)<(256);
+ L108: do {
+ if ($137) {
+ $138 = ((($10)) + 8|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ((($10)) + 12|0);
+ $141 = HEAP32[$140>>2]|0;
+ $142 = $136 << 1;
+ $143 = (33224 + ($142<<2)|0);
+ $144 = ($139|0)==($143|0);
+ if (!($144)) {
+ $145 = HEAP32[(33200)>>2]|0;
+ $146 = ($139>>>0)<($145>>>0);
+ if ($146) {
+ _abort();
+ // unreachable;
+ }
+ $147 = ((($139)) + 12|0);
+ $148 = HEAP32[$147>>2]|0;
+ $149 = ($148|0)==($10|0);
+ if (!($149)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $150 = ($141|0)==($139|0);
+ if ($150) {
+ $151 = 1 << $136;
+ $152 = $151 ^ -1;
+ $153 = HEAP32[8296]|0;
+ $154 = $153 & $152;
+ HEAP32[8296] = $154;
+ break;
+ }
+ $155 = ($141|0)==($143|0);
+ if ($155) {
+ $$pre442 = ((($141)) + 8|0);
+ $$pre$phi443Z2D = $$pre442;
+ } else {
+ $156 = HEAP32[(33200)>>2]|0;
+ $157 = ($141>>>0)<($156>>>0);
+ if ($157) {
+ _abort();
+ // unreachable;
+ }
+ $158 = ((($141)) + 8|0);
+ $159 = HEAP32[$158>>2]|0;
+ $160 = ($159|0)==($10|0);
+ if ($160) {
+ $$pre$phi443Z2D = $158;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $161 = ((($139)) + 12|0);
+ HEAP32[$161>>2] = $141;
+ HEAP32[$$pre$phi443Z2D>>2] = $139;
+ } else {
+ $162 = ((($10)) + 24|0);
+ $163 = HEAP32[$162>>2]|0;
+ $164 = ((($10)) + 12|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165|0)==($10|0);
+ do {
+ if ($166) {
+ $177 = ((($10)) + 16|0);
+ $178 = ((($177)) + 4|0);
+ $179 = HEAP32[$178>>2]|0;
+ $180 = ($179|0)==(0|0);
+ if ($180) {
+ $181 = HEAP32[$177>>2]|0;
+ $182 = ($181|0)==(0|0);
+ if ($182) {
+ $$3400 = 0;
+ break;
+ } else {
+ $$1398 = $181;$$1402 = $177;
+ }
+ } else {
+ $$1398 = $179;$$1402 = $178;
+ }
+ while(1) {
+ $183 = ((($$1398)) + 20|0);
+ $184 = HEAP32[$183>>2]|0;
+ $185 = ($184|0)==(0|0);
+ if (!($185)) {
+ $$1398 = $184;$$1402 = $183;
+ continue;
+ }
+ $186 = ((($$1398)) + 16|0);
+ $187 = HEAP32[$186>>2]|0;
+ $188 = ($187|0)==(0|0);
+ if ($188) {
+ break;
+ } else {
+ $$1398 = $187;$$1402 = $186;
+ }
+ }
+ $189 = HEAP32[(33200)>>2]|0;
+ $190 = ($$1402>>>0)<($189>>>0);
+ if ($190) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1402>>2] = 0;
+ $$3400 = $$1398;
+ break;
+ }
+ } else {
+ $167 = ((($10)) + 8|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = HEAP32[(33200)>>2]|0;
+ $170 = ($168>>>0)<($169>>>0);
+ if ($170) {
+ _abort();
+ // unreachable;
+ }
+ $171 = ((($168)) + 12|0);
+ $172 = HEAP32[$171>>2]|0;
+ $173 = ($172|0)==($10|0);
+ if (!($173)) {
+ _abort();
+ // unreachable;
+ }
+ $174 = ((($165)) + 8|0);
+ $175 = HEAP32[$174>>2]|0;
+ $176 = ($175|0)==($10|0);
+ if ($176) {
+ HEAP32[$171>>2] = $165;
+ HEAP32[$174>>2] = $168;
+ $$3400 = $165;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $191 = ($163|0)==(0|0);
+ if (!($191)) {
+ $192 = ((($10)) + 28|0);
+ $193 = HEAP32[$192>>2]|0;
+ $194 = (33488 + ($193<<2)|0);
+ $195 = HEAP32[$194>>2]|0;
+ $196 = ($10|0)==($195|0);
+ do {
+ if ($196) {
+ HEAP32[$194>>2] = $$3400;
+ $cond422 = ($$3400|0)==(0|0);
+ if ($cond422) {
+ $197 = 1 << $193;
+ $198 = $197 ^ -1;
+ $199 = HEAP32[(33188)>>2]|0;
+ $200 = $199 & $198;
+ HEAP32[(33188)>>2] = $200;
+ break L108;
+ }
+ } else {
+ $201 = HEAP32[(33200)>>2]|0;
+ $202 = ($163>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ } else {
+ $203 = ((($163)) + 16|0);
+ $204 = HEAP32[$203>>2]|0;
+ $not$ = ($204|0)!=($10|0);
+ $$sink5 = $not$&1;
+ $205 = (((($163)) + 16|0) + ($$sink5<<2)|0);
+ HEAP32[$205>>2] = $$3400;
+ $206 = ($$3400|0)==(0|0);
+ if ($206) {
+ break L108;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $207 = HEAP32[(33200)>>2]|0;
+ $208 = ($$3400>>>0)<($207>>>0);
+ if ($208) {
+ _abort();
+ // unreachable;
+ }
+ $209 = ((($$3400)) + 24|0);
+ HEAP32[$209>>2] = $163;
+ $210 = ((($10)) + 16|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ do {
+ if (!($212)) {
+ $213 = ($211>>>0)<($207>>>0);
+ if ($213) {
+ _abort();
+ // unreachable;
+ } else {
+ $214 = ((($$3400)) + 16|0);
+ HEAP32[$214>>2] = $211;
+ $215 = ((($211)) + 24|0);
+ HEAP32[$215>>2] = $$3400;
+ break;
+ }
+ }
+ } while(0);
+ $216 = ((($210)) + 4|0);
+ $217 = HEAP32[$216>>2]|0;
+ $218 = ($217|0)==(0|0);
+ if (!($218)) {
+ $219 = HEAP32[(33200)>>2]|0;
+ $220 = ($217>>>0)<($219>>>0);
+ if ($220) {
+ _abort();
+ // unreachable;
+ } else {
+ $221 = ((($$3400)) + 20|0);
+ HEAP32[$221>>2] = $217;
+ $222 = ((($217)) + 24|0);
+ HEAP32[$222>>2] = $$3400;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ $223 = $135 | 1;
+ $224 = ((($$1)) + 4|0);
+ HEAP32[$224>>2] = $223;
+ $225 = (($113) + ($135)|0);
+ HEAP32[$225>>2] = $135;
+ $226 = HEAP32[(33204)>>2]|0;
+ $227 = ($$1|0)==($226|0);
+ if ($227) {
+ HEAP32[(33192)>>2] = $135;
+ return;
+ } else {
+ $$2 = $135;
+ }
+ } else {
+ $228 = $115 & -2;
+ HEAP32[$114>>2] = $228;
+ $229 = $$1382 | 1;
+ $230 = ((($$1)) + 4|0);
+ HEAP32[$230>>2] = $229;
+ $231 = (($113) + ($$1382)|0);
+ HEAP32[$231>>2] = $$1382;
+ $$2 = $$1382;
+ }
+ $232 = $$2 >>> 3;
+ $233 = ($$2>>>0)<(256);
+ if ($233) {
+ $234 = $232 << 1;
+ $235 = (33224 + ($234<<2)|0);
+ $236 = HEAP32[8296]|0;
+ $237 = 1 << $232;
+ $238 = $236 & $237;
+ $239 = ($238|0)==(0);
+ if ($239) {
+ $240 = $236 | $237;
+ HEAP32[8296] = $240;
+ $$pre = ((($235)) + 8|0);
+ $$0403 = $235;$$pre$phiZ2D = $$pre;
+ } else {
+ $241 = ((($235)) + 8|0);
+ $242 = HEAP32[$241>>2]|0;
+ $243 = HEAP32[(33200)>>2]|0;
+ $244 = ($242>>>0)<($243>>>0);
+ if ($244) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0403 = $242;$$pre$phiZ2D = $241;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $$1;
+ $245 = ((($$0403)) + 12|0);
+ HEAP32[$245>>2] = $$1;
+ $246 = ((($$1)) + 8|0);
+ HEAP32[$246>>2] = $$0403;
+ $247 = ((($$1)) + 12|0);
+ HEAP32[$247>>2] = $235;
+ return;
+ }
+ $248 = $$2 >>> 8;
+ $249 = ($248|0)==(0);
+ if ($249) {
+ $$0396 = 0;
+ } else {
+ $250 = ($$2>>>0)>(16777215);
+ if ($250) {
+ $$0396 = 31;
+ } else {
+ $251 = (($248) + 1048320)|0;
+ $252 = $251 >>> 16;
+ $253 = $252 & 8;
+ $254 = $248 << $253;
+ $255 = (($254) + 520192)|0;
+ $256 = $255 >>> 16;
+ $257 = $256 & 4;
+ $258 = $257 | $253;
+ $259 = $254 << $257;
+ $260 = (($259) + 245760)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 2;
+ $263 = $258 | $262;
+ $264 = (14 - ($263))|0;
+ $265 = $259 << $262;
+ $266 = $265 >>> 15;
+ $267 = (($264) + ($266))|0;
+ $268 = $267 << 1;
+ $269 = (($267) + 7)|0;
+ $270 = $$2 >>> $269;
+ $271 = $270 & 1;
+ $272 = $271 | $268;
+ $$0396 = $272;
+ }
+ }
+ $273 = (33488 + ($$0396<<2)|0);
+ $274 = ((($$1)) + 28|0);
+ HEAP32[$274>>2] = $$0396;
+ $275 = ((($$1)) + 16|0);
+ $276 = ((($$1)) + 20|0);
+ HEAP32[$276>>2] = 0;
+ HEAP32[$275>>2] = 0;
+ $277 = HEAP32[(33188)>>2]|0;
+ $278 = 1 << $$0396;
+ $279 = $277 & $278;
+ $280 = ($279|0)==(0);
+ do {
+ if ($280) {
+ $281 = $277 | $278;
+ HEAP32[(33188)>>2] = $281;
+ HEAP32[$273>>2] = $$1;
+ $282 = ((($$1)) + 24|0);
+ HEAP32[$282>>2] = $273;
+ $283 = ((($$1)) + 12|0);
+ HEAP32[$283>>2] = $$1;
+ $284 = ((($$1)) + 8|0);
+ HEAP32[$284>>2] = $$1;
+ } else {
+ $285 = HEAP32[$273>>2]|0;
+ $286 = ($$0396|0)==(31);
+ $287 = $$0396 >>> 1;
+ $288 = (25 - ($287))|0;
+ $289 = $286 ? 0 : $288;
+ $290 = $$2 << $289;
+ $$0383 = $290;$$0384 = $285;
+ while(1) {
+ $291 = ((($$0384)) + 4|0);
+ $292 = HEAP32[$291>>2]|0;
+ $293 = $292 & -8;
+ $294 = ($293|0)==($$2|0);
+ if ($294) {
+ label = 124;
+ break;
+ }
+ $295 = $$0383 >>> 31;
+ $296 = (((($$0384)) + 16|0) + ($295<<2)|0);
+ $297 = $$0383 << 1;
+ $298 = HEAP32[$296>>2]|0;
+ $299 = ($298|0)==(0|0);
+ if ($299) {
+ label = 121;
+ break;
+ } else {
+ $$0383 = $297;$$0384 = $298;
+ }
+ }
+ if ((label|0) == 121) {
+ $300 = HEAP32[(33200)>>2]|0;
+ $301 = ($296>>>0)<($300>>>0);
+ if ($301) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$296>>2] = $$1;
+ $302 = ((($$1)) + 24|0);
+ HEAP32[$302>>2] = $$0384;
+ $303 = ((($$1)) + 12|0);
+ HEAP32[$303>>2] = $$1;
+ $304 = ((($$1)) + 8|0);
+ HEAP32[$304>>2] = $$1;
+ break;
+ }
+ }
+ else if ((label|0) == 124) {
+ $305 = ((($$0384)) + 8|0);
+ $306 = HEAP32[$305>>2]|0;
+ $307 = HEAP32[(33200)>>2]|0;
+ $308 = ($306>>>0)>=($307>>>0);
+ $not$437 = ($$0384>>>0)>=($307>>>0);
+ $309 = $308 & $not$437;
+ if ($309) {
+ $310 = ((($306)) + 12|0);
+ HEAP32[$310>>2] = $$1;
+ HEAP32[$305>>2] = $$1;
+ $311 = ((($$1)) + 8|0);
+ HEAP32[$311>>2] = $306;
+ $312 = ((($$1)) + 12|0);
+ HEAP32[$312>>2] = $$0384;
+ $313 = ((($$1)) + 24|0);
+ HEAP32[$313>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $314 = HEAP32[(33216)>>2]|0;
+ $315 = (($314) + -1)|0;
+ HEAP32[(33216)>>2] = $315;
+ $316 = ($315|0)==(0);
+ if ($316) {
+ $$0212$in$i = (33640);
+ } else {
+ return;
+ }
+ while(1) {
+ $$0212$i = HEAP32[$$0212$in$i>>2]|0;
+ $317 = ($$0212$i|0)==(0|0);
+ $318 = ((($$0212$i)) + 8|0);
+ if ($317) {
+ break;
+ } else {
+ $$0212$in$i = $318;
+ }
+ }
+ HEAP32[(33216)>>2] = -1;
+ return;
+}
+function runPostSets() {
+}
+function _memset(ptr, value, num) {
+ ptr = ptr|0; value = value|0; num = num|0;
+ var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0;
+ end = (ptr + num)|0;
+
+ value = value & 0xff;
+ if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) {
+ while ((ptr&3) != 0) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+
+ aligned_end = (end & -4)|0;
+ block_aligned_end = (aligned_end - 64)|0;
+ value4 = value | (value << 8) | (value << 16) | (value << 24);
+
+ while((ptr|0) <= (block_aligned_end|0)) {
+ HEAP32[((ptr)>>2)]=value4;
+ HEAP32[(((ptr)+(4))>>2)]=value4;
+ HEAP32[(((ptr)+(8))>>2)]=value4;
+ HEAP32[(((ptr)+(12))>>2)]=value4;
+ HEAP32[(((ptr)+(16))>>2)]=value4;
+ HEAP32[(((ptr)+(20))>>2)]=value4;
+ HEAP32[(((ptr)+(24))>>2)]=value4;
+ HEAP32[(((ptr)+(28))>>2)]=value4;
+ HEAP32[(((ptr)+(32))>>2)]=value4;
+ HEAP32[(((ptr)+(36))>>2)]=value4;
+ HEAP32[(((ptr)+(40))>>2)]=value4;
+ HEAP32[(((ptr)+(44))>>2)]=value4;
+ HEAP32[(((ptr)+(48))>>2)]=value4;
+ HEAP32[(((ptr)+(52))>>2)]=value4;
+ HEAP32[(((ptr)+(56))>>2)]=value4;
+ HEAP32[(((ptr)+(60))>>2)]=value4;
+ ptr = (ptr + 64)|0;
+ }
+
+ while ((ptr|0) < (aligned_end|0) ) {
+ HEAP32[((ptr)>>2)]=value4;
+ ptr = (ptr+4)|0;
+ }
+ }
+ // The remaining bytes.
+ while ((ptr|0) < (end|0)) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+ return (end-num)|0;
+}
+function _i64Subtract(a, b, c, d) {
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a - c)>>>0;
+ h = (b - d)>>>0;
+ h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function _i64Add(a, b, c, d) {
+ /*
+ x = a + b*2^32
+ y = c + d*2^32
+ result = l + h*2^32
+ */
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a + c)>>>0;
+ h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function ___muldsi3($a, $b) {
+ $a = $a | 0;
+ $b = $b | 0;
+ var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0;
+ $1 = $a & 65535;
+ $2 = $b & 65535;
+ $3 = Math_imul($2, $1) | 0;
+ $6 = $a >>> 16;
+ $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0;
+ $11 = $b >>> 16;
+ $12 = Math_imul($11, $1) | 0;
+ return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0;
+}
+function ___muldi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0;
+ $x_sroa_0_0_extract_trunc = $a$0;
+ $y_sroa_0_0_extract_trunc = $b$0;
+ $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0;
+ $1$1 = tempRet0;
+ $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0;
+ return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0;
+}
+function _memcpy(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ var aligned_dest_end = 0;
+ var block_aligned_dest_end = 0;
+ var dest_end = 0;
+ // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use.
+ if ((num|0) >=
+ 8192
+ ) {
+ return _emscripten_memcpy_big(dest|0, src|0, num|0)|0;
+ }
+
+ ret = dest|0;
+ dest_end = (dest + num)|0;
+ if ((dest&3) == (src&3)) {
+ // The initial unaligned < 4-byte front.
+ while (dest & 3) {
+ if ((num|0) == 0) return ret|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ num = (num-1)|0;
+ }
+ aligned_dest_end = (dest_end & -4)|0;
+ block_aligned_dest_end = (aligned_dest_end - 64)|0;
+ while ((dest|0) <= (block_aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0);
+ HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0);
+ HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0);
+ HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0);
+ HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0);
+ HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0);
+ HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0);
+ HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0);
+ HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0);
+ HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0);
+ HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0);
+ HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0);
+ HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0);
+ HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0);
+ HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0);
+ dest = (dest+64)|0;
+ src = (src+64)|0;
+ }
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ } else {
+ // In the unaligned copy case, unroll a bit as well.
+ aligned_dest_end = (dest_end - 4)|0;
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0);
+ HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0);
+ HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ }
+ // The remaining unaligned < 4 byte tail.
+ while ((dest|0) < (dest_end|0)) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ }
+ return ret|0;
+}
+function _memmove(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) {
+ // Unlikely case: Copy backwards in a safe manner
+ ret = dest;
+ src = (src + num)|0;
+ dest = (dest + num)|0;
+ while ((num|0) > 0) {
+ dest = (dest - 1)|0;
+ src = (src - 1)|0;
+ num = (num - 1)|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ }
+ dest = ret;
+ } else {
+ _memcpy(dest, src, num) | 0;
+ }
+ return dest | 0;
+}
+function _llvm_cttz_i32(x) {
+ x = x|0;
+ var ret = 0;
+ ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0);
+ if ((ret|0) < 8) return ret|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 8)|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 16)|0;
+ return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0;
+}
+function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ $rem = $rem | 0;
+ var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0;
+ $n_sroa_0_0_extract_trunc = $a$0;
+ $n_sroa_1_4_extract_shift$0 = $a$1;
+ $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0;
+ $d_sroa_0_0_extract_trunc = $b$0;
+ $d_sroa_1_4_extract_shift$0 = $b$1;
+ $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0;
+ if (($n_sroa_1_4_extract_trunc | 0) == 0) {
+ $4 = ($rem | 0) != 0;
+ if (($d_sroa_1_4_extract_trunc | 0) == 0) {
+ if ($4) {
+ HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$4) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ $17 = ($d_sroa_1_4_extract_trunc | 0) == 0;
+ do {
+ if (($d_sroa_0_0_extract_trunc | 0) == 0) {
+ if ($17) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ if (($n_sroa_0_0_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0;
+ HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0);
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $37 = $d_sroa_1_4_extract_trunc - 1 | 0;
+ if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0);
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($51 >>> 0 <= 30) {
+ $57 = $51 + 1 | 0;
+ $58 = 31 - $51 | 0;
+ $sr_1_ph = $57;
+ $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0);
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0);
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$17) {
+ $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($119 >>> 0 <= 31) {
+ $125 = $119 + 1 | 0;
+ $126 = 31 - $119 | 0;
+ $130 = $119 - 31 >> 31;
+ $sr_1_ph = $125;
+ $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126;
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130;
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $66 = $d_sroa_0_0_extract_trunc - 1 | 0;
+ if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) {
+ $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0;
+ $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ $89 = 64 - $88 | 0;
+ $91 = 32 - $88 | 0;
+ $92 = $91 >> 31;
+ $95 = $88 - 32 | 0;
+ $105 = $95 >> 31;
+ $sr_1_ph = $88;
+ $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105;
+ $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0);
+ $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92;
+ $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31;
+ break;
+ }
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc;
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ if (($d_sroa_0_0_extract_trunc | 0) == 1) {
+ $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$0 = 0 | $a$0 & -1;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0;
+ $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0);
+ $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ } while (0);
+ if (($sr_1_ph | 0) == 0) {
+ $q_sroa_1_1_lcssa = $q_sroa_1_1_ph;
+ $q_sroa_0_1_lcssa = $q_sroa_0_1_ph;
+ $r_sroa_1_1_lcssa = $r_sroa_1_1_ph;
+ $r_sroa_0_1_lcssa = $r_sroa_0_1_ph;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = 0;
+ } else {
+ $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1;
+ $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0;
+ $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0;
+ $137$1 = tempRet0;
+ $q_sroa_1_1198 = $q_sroa_1_1_ph;
+ $q_sroa_0_1199 = $q_sroa_0_1_ph;
+ $r_sroa_1_1200 = $r_sroa_1_1_ph;
+ $r_sroa_0_1201 = $r_sroa_0_1_ph;
+ $sr_1202 = $sr_1_ph;
+ $carry_0203 = 0;
+ while (1) {
+ $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1;
+ $149 = $carry_0203 | $q_sroa_0_1199 << 1;
+ $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31);
+ $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0;
+ _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0;
+ $150$1 = tempRet0;
+ $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1;
+ $152 = $151$0 & 1;
+ $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0;
+ $r_sroa_0_0_extract_trunc = $154$0;
+ $r_sroa_1_4_extract_trunc = tempRet0;
+ $155 = $sr_1202 - 1 | 0;
+ if (($155 | 0) == 0) {
+ break;
+ } else {
+ $q_sroa_1_1198 = $147;
+ $q_sroa_0_1199 = $149;
+ $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc;
+ $sr_1202 = $155;
+ $carry_0203 = $152;
+ }
+ }
+ $q_sroa_1_1_lcssa = $147;
+ $q_sroa_0_1_lcssa = $149;
+ $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = $152;
+ }
+ $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa;
+ $q_sroa_0_0_insert_ext75$1 = 0;
+ $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1;
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa;
+ HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0;
+ }
+ $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1;
+ $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+}
+function ___uremdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $rem = 0, __stackBase__ = 0;
+ __stackBase__ = STACKTOP;
+ STACKTOP = STACKTOP + 16 | 0;
+ $rem = __stackBase__ | 0;
+ ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0;
+ STACKTOP = __stackBase__;
+ return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0;
+}
+function ___udivdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $1$0 = 0;
+ $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0;
+ return $1$0 | 0;
+}
+function _roundf(f) {
+ f = +f;
+ return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround?
+}
+function _bitshift64Lshr(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = high >>> bits;
+ return (low >>> bits) | ((high&ander) << (32 - bits));
+ }
+ tempRet0 = 0;
+ return (high >>> (bits - 32))|0;
+}
+function _sbrk(increment) {
+ increment = increment|0;
+ var oldDynamicTop = 0;
+ var oldDynamicTopOnChange = 0;
+ var newDynamicTop = 0;
+ var totalMemory = 0;
+ increment = ((increment + 15) & -16)|0;
+ oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0;
+ newDynamicTop = oldDynamicTop + increment | 0;
+
+ if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int.
+ | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract.
+ abortOnCannotGrowMemory()|0;
+ ___setErrNo(12);
+ return -1;
+ }
+
+ HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop;
+ totalMemory = getTotalMemory()|0;
+ if ((newDynamicTop|0) > (totalMemory|0)) {
+ if ((enlargeMemory()|0) == 0) {
+ ___setErrNo(12);
+ HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop;
+ return -1;
+ }
+ }
+ return oldDynamicTop|0;
+}
+function _bitshift64Shl(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits));
+ return low << bits;
+ }
+ tempRet0 = low << (bits - 32);
+ return 0;
+}
+function _llvm_bswap_i32(x) {
+ x = x|0;
+ return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0;
+}
+
+
+function dynCall_viiiii(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0;
+ FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0);
+}
+
+
+function dynCall_vd(index,a1) {
+ index = index|0;
+ a1=+a1;
+ FUNCTION_TABLE_vd[index&3](+a1);
+}
+
+
+function dynCall_vid(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=+a2;
+ FUNCTION_TABLE_vid[index&3](a1|0,+a2);
+}
+
+
+function dynCall_vi(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ FUNCTION_TABLE_vi[index&31](a1|0);
+}
+
+
+function dynCall_vii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ FUNCTION_TABLE_vii[index&63](a1|0,a2|0);
+}
+
+
+function dynCall_ii(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ return FUNCTION_TABLE_ii[index&15](a1|0)|0;
+}
+
+
+function dynCall_viddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4);
+}
+
+
+function dynCall_vidd(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3;
+ FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3);
+}
+
+
+function dynCall_iiii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0;
+}
+
+
+function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0;
+ FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0);
+}
+
+
+function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0;
+ FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0);
+}
+
+
+function dynCall_viii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0);
+}
+
+
+function dynCall_vidddd(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5;
+ FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5);
+}
+
+
+function dynCall_vdi(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=a2|0;
+ FUNCTION_TABLE_vdi[index&1](+a1,a2|0);
+}
+
+
+function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0;
+ FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0);
+}
+
+
+function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0;
+ FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0);
+}
+
+
+function dynCall_iii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0;
+}
+
+
+function dynCall_i(index) {
+ index = index|0;
+
+ return FUNCTION_TABLE_i[index&3]()|0;
+}
+
+
+function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6;
+ FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6);
+}
+
+
+function dynCall_vdddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4);
+}
+
+
+function dynCall_vdd(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=+a2;
+ FUNCTION_TABLE_vdd[index&3](+a1,+a2);
+}
+
+
+function dynCall_v(index) {
+ index = index|0;
+
+ FUNCTION_TABLE_v[index&7]();
+}
+
+
+function dynCall_viid(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=+a3;
+ FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3);
+}
+
+
+function dynCall_viiii(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0;
+ FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0);
+}
+
+function b0(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0);
+}
+function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function b1(p0) {
+ p0 = +p0; nullFunc_vd(1);
+}
+function _emscripten_glClearDepth__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepth(+p0);
+}
+function _emscripten_glClearDepthf__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepthf(+p0);
+}
+function _emscripten_glLineWidth__wrapper(p0) {
+ p0 = +p0; _emscripten_glLineWidth(+p0);
+}
+function b2(p0,p1) {
+ p0 = p0|0;p1 = +p1; nullFunc_vid(2);
+}
+function _emscripten_glUniform1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1);
+}
+function _emscripten_glVertexAttrib1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1);
+}
+function b3(p0) {
+ p0 = p0|0; nullFunc_vi(3);
+}
+function _emscripten_glDeleteShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteShader(p0|0);
+}
+function _emscripten_glCompileShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCompileShader(p0|0);
+}
+function _emscripten_glDeleteProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteProgram(p0|0);
+}
+function _emscripten_glLinkProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLinkProgram(p0|0);
+}
+function _emscripten_glUseProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glUseProgram(p0|0);
+}
+function _emscripten_glValidateProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glValidateProgram(p0|0);
+}
+function _emscripten_glDeleteObjectARB__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0);
+}
+function _emscripten_glEnableClientState__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableClientState(p0|0);
+}
+function _emscripten_glClientActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClientActiveTexture(p0|0);
+}
+function _emscripten_glBindVertexArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBindVertexArray(p0|0);
+}
+function _emscripten_glMatrixMode__wrapper(p0) {
+ p0 = p0|0; _emscripten_glMatrixMode(p0|0);
+}
+function _emscripten_glLoadMatrixf__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLoadMatrixf(p0|0);
+}
+function _emscripten_glEnableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0);
+}
+function _emscripten_glDisableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0);
+}
+function _emscripten_glDepthFunc__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthFunc(p0|0);
+}
+function _emscripten_glEnable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnable(p0|0);
+}
+function _emscripten_glDisable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisable(p0|0);
+}
+function _emscripten_glFrontFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glFrontFace(p0|0);
+}
+function _emscripten_glCullFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCullFace(p0|0);
+}
+function _emscripten_glClear__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClear(p0|0);
+}
+function _emscripten_glClearStencil__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClearStencil(p0|0);
+}
+function _emscripten_glDepthMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthMask(p0|0);
+}
+function _emscripten_glStencilMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glStencilMask(p0|0);
+}
+function _emscripten_glGenerateMipmap__wrapper(p0) {
+ p0 = p0|0; _emscripten_glGenerateMipmap(p0|0);
+}
+function _emscripten_glActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glActiveTexture(p0|0);
+}
+function _emscripten_glBlendEquation__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBlendEquation(p0|0);
+}
+function b4(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_vii(4);
+}
+function _emscripten_glPixelStorei__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0);
+}
+function _emscripten_glGetIntegerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0);
+}
+function _emscripten_glGetFloatv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0);
+}
+function _emscripten_glGetBooleanv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0);
+}
+function _emscripten_glGenTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0);
+}
+function _emscripten_glDeleteTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0);
+}
+function _emscripten_glBindTexture__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0);
+}
+function _emscripten_glGenBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0);
+}
+function _emscripten_glGenRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glBindRenderbuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0);
+}
+function _emscripten_glUniform1i__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0);
+}
+function _emscripten_glBindBuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0);
+}
+function _emscripten_glAttachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0);
+}
+function _emscripten_glDetachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0);
+}
+function _emscripten_glBindFramebuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0);
+}
+function _emscripten_glGenFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glBindProgramARB__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0);
+}
+function _emscripten_glGetPointerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0);
+}
+function _emscripten_glGenVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0);
+}
+function _emscripten_glBlendFunc__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0);
+}
+function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0);
+}
+function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0);
+}
+function _emscripten_glHint__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0);
+}
+function _emscripten_glDrawBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0);
+}
+function b5(p0) {
+ p0 = p0|0; nullFunc_ii(5);return 0;
+}
+function _emscripten_glGetString__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glGetString(p0|0)|0;
+}
+function _emscripten_glIsTexture__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0;
+}
+function _emscripten_glIsBuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0;
+}
+function _emscripten_glIsRenderbuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0;
+}
+function _emscripten_glCreateShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0;
+}
+function _emscripten_glIsShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsShader(p0|0)|0;
+}
+function _emscripten_glIsProgram__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0;
+}
+function _emscripten_glIsFramebuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0;
+}
+function _emscripten_glCheckFramebufferStatus__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0;
+}
+function _emscripten_glIsEnabled__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0;
+}
+function b6(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6);
+}
+function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3);
+}
+function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3);
+}
+function b7(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7);
+}
+function _emscripten_glUniform2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2);
+}
+function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2);
+}
+function b8(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0;
+}
+function b9(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9);
+}
+function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function b10(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10);
+}
+function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function b11(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11);
+}
+function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2i__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0);
+}
+function _emscripten_glNormalPointer__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0);
+}
+function _emscripten_glDrawArrays__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteri__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilFunc__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilOp__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0);
+}
+function b12(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12);
+}
+function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function b13(p0,p1) {
+ p0 = +p0;p1 = p1|0; nullFunc_vdi(13);
+}
+function _emscripten_glSampleCoverage__wrapper(p0,p1) {
+ p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0);
+}
+function b14(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14);
+}
+function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15);
+}
+function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function b16(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0;
+}
+function _emscripten_glGetUniformLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0;
+}
+function _emscripten_glGetAttribLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0;
+}
+function b17() {
+ ; nullFunc_i(17);return 0;
+}
+function _emscripten_glCreateProgram__wrapper() {
+ ; return _emscripten_glCreateProgram()|0;
+}
+function _emscripten_glGetError__wrapper() {
+ ; return _emscripten_glGetError()|0;
+}
+function b18(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18);
+}
+function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5);
+}
+function b19(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19);
+}
+function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3);
+}
+function b20(p0,p1) {
+ p0 = +p0;p1 = +p1; nullFunc_vdd(20);
+}
+function _emscripten_glDepthRange__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1);
+}
+function _emscripten_glDepthRangef__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1);
+}
+function _emscripten_glPolygonOffset__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1);
+}
+function b21() {
+ ; nullFunc_v(21);
+}
+function _emscripten_glLoadIdentity__wrapper() {
+ ; _emscripten_glLoadIdentity();
+}
+function _emscripten_glReleaseShaderCompiler__wrapper() {
+ ; _emscripten_glReleaseShaderCompiler();
+}
+function _emscripten_glFinish__wrapper() {
+ ; _emscripten_glFinish();
+}
+function _emscripten_glFlush__wrapper() {
+ ; _emscripten_glFlush();
+}
+function b22(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22);
+}
+function _emscripten_glTexParameterf__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2);
+}
+function b23(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23);
+}
+function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glViewport__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glScissor__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+
+// EMSCRIPTEN_END_FUNCS
+var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0];
+var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper];
+var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2];
+var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3
+,b3,b3,b3];
+var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4
+,b4,b4,b4,b4,b4];
+var FUNCTION_TABLE_ii = [b5,___stdio_close,_PhysicsLoop,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5];
+var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6];
+var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7];
+var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_sn_write,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,b8,b8,b8,b8,b8,b8];
+var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper];
+var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10];
+var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11];
+var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12];
+var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper];
+var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper];
+var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper];
+var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16];
+var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17];
+var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper];
+var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper];
+var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper];
+var FUNCTION_TABLE_v = [b21,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21,b21];
+var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper];
+var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23];
+
+ return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, _llvm_bswap_i32: _llvm_bswap_i32, ___muldi3: ___muldi3, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, ___errno_location: ___errno_location, ___muldsi3: ___muldsi3, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii };
+})
+// EMSCRIPTEN_END_ASM
+(Module.asmGlobalArg, Module.asmLibraryArg, buffer);
+
+var real__roundf = asm["_roundf"]; asm["_roundf"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__roundf.apply(null, arguments);
+};
+
+var real__main = asm["_main"]; asm["_main"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__main.apply(null, arguments);
+};
+
+var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackSave.apply(null, arguments);
+};
+
+var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_getTempRet0.apply(null, arguments);
+};
+
+var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setThrew.apply(null, arguments);
+};
+
+var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Lshr.apply(null, arguments);
+};
+
+var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Shl.apply(null, arguments);
+};
+
+var real__fflush = asm["_fflush"]; asm["_fflush"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__fflush.apply(null, arguments);
+};
+
+var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_cttz_i32.apply(null, arguments);
+};
+
+var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__sbrk.apply(null, arguments);
+};
+
+var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_bswap_i32.apply(null, arguments);
+};
+
+var real____muldi3 = asm["___muldi3"]; asm["___muldi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____muldi3.apply(null, arguments);
+};
+
+var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____uremdi3.apply(null, arguments);
+};
+
+var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackAlloc.apply(null, arguments);
+};
+
+var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Subtract.apply(null, arguments);
+};
+
+var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivmoddi4.apply(null, arguments);
+};
+
+var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setTempRet0.apply(null, arguments);
+};
+
+var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Add.apply(null, arguments);
+};
+
+var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_get_global_libc.apply(null, arguments);
+};
+
+var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_GetProcAddress.apply(null, arguments);
+};
+
+var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivdi3.apply(null, arguments);
+};
+
+var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____errno_location.apply(null, arguments);
+};
+
+var real____muldsi3 = asm["___muldsi3"]; asm["___muldsi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____muldsi3.apply(null, arguments);
+};
+
+var real__free = asm["_free"]; asm["_free"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__free.apply(null, arguments);
+};
+
+var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_establishStackSpace.apply(null, arguments);
+};
+
+var real__memmove = asm["_memmove"]; asm["_memmove"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__memmove.apply(null, arguments);
+};
+
+var real__strstr = asm["_strstr"]; asm["_strstr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__strstr.apply(null, arguments);
+};
+
+var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackRestore.apply(null, arguments);
+};
+
+var real__malloc = asm["_malloc"]; asm["_malloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__malloc.apply(null, arguments);
+};
+var _roundf = Module["_roundf"] = asm["_roundf"];
+var _main = Module["_main"] = asm["_main"];
+var stackSave = Module["stackSave"] = asm["stackSave"];
+var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"];
+var _memset = Module["_memset"] = asm["_memset"];
+var setThrew = Module["setThrew"] = asm["setThrew"];
+var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"];
+var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"];
+var _fflush = Module["_fflush"] = asm["_fflush"];
+var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"];
+var _sbrk = Module["_sbrk"] = asm["_sbrk"];
+var _memcpy = Module["_memcpy"] = asm["_memcpy"];
+var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"];
+var ___muldi3 = Module["___muldi3"] = asm["___muldi3"];
+var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"];
+var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"];
+var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"];
+var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"];
+var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"];
+var _i64Add = Module["_i64Add"] = asm["_i64Add"];
+var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"];
+var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"];
+var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"];
+var ___errno_location = Module["___errno_location"] = asm["___errno_location"];
+var ___muldsi3 = Module["___muldsi3"] = asm["___muldsi3"];
+var _free = Module["_free"] = asm["_free"];
+var runPostSets = Module["runPostSets"] = asm["runPostSets"];
+var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"];
+var _memmove = Module["_memmove"] = asm["_memmove"];
+var _strstr = Module["_strstr"] = asm["_strstr"];
+var stackRestore = Module["stackRestore"] = asm["stackRestore"];
+var _malloc = Module["_malloc"] = asm["_malloc"];
+var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"];
+var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"];
+var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"];
+var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"];
+var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"];
+var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"];
+var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"];
+var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"];
+var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"];
+var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"];
+var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"];
+var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"];
+var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"];
+var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"];
+var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"];
+var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"];
+var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"];
+var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"];
+var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"];
+var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"];
+var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"];
+var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"];
+var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"];
+var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"];
+;
+
+Runtime.stackAlloc = Module['stackAlloc'];
+Runtime.stackSave = Module['stackSave'];
+Runtime.stackRestore = Module['stackRestore'];
+Runtime.establishStackSpace = Module['establishStackSpace'];
+
+Runtime.setTempRet0 = Module['setTempRet0'];
+Runtime.getTempRet0 = Module['getTempRet0'];
+
+
+
+// === Auto-generated postamble setup entry stuff ===
+
+Module['asm'] = asm;
+
+
+
+
+
+function ExitStatus(status) {
+ this.name = "ExitStatus";
+ this.message = "Program terminated with exit(" + status + ")";
+ this.status = status;
+};
+ExitStatus.prototype = new Error();
+ExitStatus.prototype.constructor = ExitStatus;
+
+var initialStackTop;
+var preloadStartTime = null;
+var calledMain = false;
+
+dependenciesFulfilled = function runCaller() {
+ // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
+ if (!Module['calledRun']) run();
+ if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
+}
+
+Module['callMain'] = Module.callMain = function callMain(args) {
+ assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)');
+ assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
+
+ args = args || [];
+
+ ensureInitRuntime();
+
+ var argc = args.length+1;
+ function pad() {
+ for (var i = 0; i < 4-1; i++) {
+ argv.push(0);
+ }
+ }
+ var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ];
+ pad();
+ for (var i = 0; i < argc-1; i = i + 1) {
+ argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL));
+ pad();
+ }
+ argv.push(0);
+ argv = allocate(argv, 'i32', ALLOC_NORMAL);
+
+
+ try {
+
+ var ret = Module['_main'](argc, argv, 0);
+
+
+ // if we're not running an evented main loop, it's time to exit
+ exit(ret, /* implicit = */ true);
+ }
+ catch(e) {
+ if (e instanceof ExitStatus) {
+ // exit() throws this once it's done to make sure execution
+ // has been stopped completely
+ return;
+ } else if (e == 'SimulateInfiniteLoop') {
+ // running an evented main loop, don't immediately exit
+ Module['noExitRuntime'] = true;
+ return;
+ } else {
+ var toLog = e;
+ if (e && typeof e === 'object' && e.stack) {
+ toLog = [e, e.stack];
+ }
+ Module.printErr('exception thrown: ' + toLog);
+ Module['quit'](1, e);
+ }
+ } finally {
+ calledMain = true;
+ }
+}
+
+
+
+
+function run(args) {
+ args = args || Module['arguments'];
+
+ if (preloadStartTime === null) preloadStartTime = Date.now();
+
+ if (runDependencies > 0) {
+ Module.printErr('run() called, but dependencies remain, so not running');
+ return;
+ }
+
+ writeStackCookie();
+
+ preRun();
+
+ if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
+ if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame
+
+ function doRun() {
+ if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening
+ Module['calledRun'] = true;
+
+ if (ABORT) return;
+
+ ensureInitRuntime();
+
+ preMain();
+
+ if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) {
+ Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms');
+ }
+
+ if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
+
+ if (Module['_main'] && shouldRunNow) Module['callMain'](args);
+
+ postRun();
+ }
+
+ if (Module['setStatus']) {
+ Module['setStatus']('Running...');
+ setTimeout(function() {
+ setTimeout(function() {
+ Module['setStatus']('');
+ }, 1);
+ doRun();
+ }, 1);
+ } else {
+ doRun();
+ }
+ checkStackCookie();
+}
+Module['run'] = Module.run = run;
+
+function exit(status, implicit) {
+ if (implicit && Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ return;
+ }
+
+ if (Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ } else {
+
+ ABORT = true;
+ EXITSTATUS = status;
+ STACKTOP = initialStackTop;
+
+ exitRuntime();
+
+ if (Module['onExit']) Module['onExit'](status);
+ }
+
+ if (ENVIRONMENT_IS_NODE) {
+ process['exit'](status);
+ }
+ Module['quit'](status, new ExitStatus(status));
+}
+Module['exit'] = Module.exit = exit;
+
+var abortDecorators = [];
+
+function abort(what) {
+ if (what !== undefined) {
+ Module.print(what);
+ Module.printErr(what);
+ what = JSON.stringify(what)
+ } else {
+ what = '';
+ }
+
+ ABORT = true;
+ EXITSTATUS = 1;
+
+ var extra = '';
+
+ var output = 'abort(' + what + ') at ' + stackTrace() + extra;
+ if (abortDecorators) {
+ abortDecorators.forEach(function(decorator) {
+ output = decorator(output, what);
+ });
+ }
+ throw output;
+}
+Module['abort'] = Module.abort = abort;
+
+// {{PRE_RUN_ADDITIONS}}
+
+if (Module['preInit']) {
+ if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
+ while (Module['preInit'].length > 0) {
+ Module['preInit'].pop()();
+ }
+}
+
+// shouldRunNow refers to calling main(), not run().
+var shouldRunNow = true;
+if (Module['noInitialRun']) {
+ shouldRunNow = false;
+}
+
+
+run();
+
+// {{POST_RUN_ADDITIONS}}
+
+
+
+
+
+// {{MODULE_ADDITIONS}}
+
+
+
diff --git a/docs/examples/img/physac/physics_demo.png b/docs/examples/web/physac/physics_demo.png
similarity index 100%
rename from docs/examples/img/physac/physics_demo.png
rename to docs/examples/web/physac/physics_demo.png
diff --git a/docs/examples/web/physac/physics_friction.js b/docs/examples/web/physac/physics_friction.js
new file mode 100644
index 000000000..47c62b2c8
--- /dev/null
+++ b/docs/examples/web/physac/physics_friction.js
@@ -0,0 +1,28579 @@
+// The Module object: Our interface to the outside world. We import
+// and export values on it, and do the work to get that through
+// closure compiler if necessary. There are various ways Module can be used:
+// 1. Not defined. We create it here
+// 2. A function parameter, function(Module) { ..generated code.. }
+// 3. pre-run appended it, var Module = {}; ..generated code..
+// 4. External script tag defines var Module.
+// We need to do an eval in order to handle the closure compiler
+// case, where this code here is minified but Module was defined
+// elsewhere (e.g. case 4 above). We also need to check if Module
+// already exists (e.g. case 3 above).
+// Note that if you want to run closure, and also to use Module
+// after the generated code, you will need to define var Module = {};
+// before the code. Then that object will be used in the code, and you
+// can continue to use Module afterwards as well.
+var Module;
+if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {};
+
+// Sometimes an existing Module object exists with properties
+// meant to overwrite the default module functionality. Here
+// we collect those properties and reapply _after_ we configure
+// the current environment's defaults to avoid having to be so
+// defensive during initialization.
+var moduleOverrides = {};
+for (var key in Module) {
+ if (Module.hasOwnProperty(key)) {
+ moduleOverrides[key] = Module[key];
+ }
+}
+
+// The environment setup code below is customized to use Module.
+// *** Environment setup code ***
+var ENVIRONMENT_IS_WEB = false;
+var ENVIRONMENT_IS_WORKER = false;
+var ENVIRONMENT_IS_NODE = false;
+var ENVIRONMENT_IS_SHELL = false;
+
+// Three configurations we can be running in:
+// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false)
+// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false)
+// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true)
+
+if (Module['ENVIRONMENT']) {
+ if (Module['ENVIRONMENT'] === 'WEB') {
+ ENVIRONMENT_IS_WEB = true;
+ } else if (Module['ENVIRONMENT'] === 'WORKER') {
+ ENVIRONMENT_IS_WORKER = true;
+ } else if (Module['ENVIRONMENT'] === 'NODE') {
+ ENVIRONMENT_IS_NODE = true;
+ } else if (Module['ENVIRONMENT'] === 'SHELL') {
+ ENVIRONMENT_IS_SHELL = true;
+ } else {
+ throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.');
+ }
+} else {
+ ENVIRONMENT_IS_WEB = typeof window === 'object';
+ ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
+ ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
+ ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
+}
+
+
+if (ENVIRONMENT_IS_NODE) {
+ // Expose functionality in the same simple way that the shells work
+ // Note that we pollute the global namespace here, otherwise we break in node
+ if (!Module['print']) Module['print'] = console.log;
+ if (!Module['printErr']) Module['printErr'] = console.warn;
+
+ var nodeFS;
+ var nodePath;
+
+ Module['read'] = function read(filename, binary) {
+ if (!nodeFS) nodeFS = require('fs');
+ if (!nodePath) nodePath = require('path');
+ filename = nodePath['normalize'](filename);
+ var ret = nodeFS['readFileSync'](filename);
+ return binary ? ret : ret.toString();
+ };
+
+ Module['readBinary'] = function readBinary(filename) {
+ var ret = Module['read'](filename, true);
+ if (!ret.buffer) {
+ ret = new Uint8Array(ret);
+ }
+ assert(ret.buffer);
+ return ret;
+ };
+
+ Module['load'] = function load(f) {
+ globalEval(read(f));
+ };
+
+ if (!Module['thisProgram']) {
+ if (process['argv'].length > 1) {
+ Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/');
+ } else {
+ Module['thisProgram'] = 'unknown-program';
+ }
+ }
+
+ Module['arguments'] = process['argv'].slice(2);
+
+ if (typeof module !== 'undefined') {
+ module['exports'] = Module;
+ }
+
+ process['on']('uncaughtException', function(ex) {
+ // suppress ExitStatus exceptions from showing an error
+ if (!(ex instanceof ExitStatus)) {
+ throw ex;
+ }
+ });
+
+ Module['inspect'] = function () { return '[Emscripten Module object]'; };
+}
+else if (ENVIRONMENT_IS_SHELL) {
+ if (!Module['print']) Module['print'] = print;
+ if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm
+
+ if (typeof read != 'undefined') {
+ Module['read'] = read;
+ } else {
+ Module['read'] = function read() { throw 'no read() available' };
+ }
+
+ Module['readBinary'] = function readBinary(f) {
+ if (typeof readbuffer === 'function') {
+ return new Uint8Array(readbuffer(f));
+ }
+ var data = read(f, 'binary');
+ assert(typeof data === 'object');
+ return data;
+ };
+
+ if (typeof scriptArgs != 'undefined') {
+ Module['arguments'] = scriptArgs;
+ } else if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof quit === 'function') {
+ Module['quit'] = function(status, toThrow) {
+ quit(status);
+ }
+ }
+
+}
+else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
+ Module['read'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.send(null);
+ return xhr.responseText;
+ };
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['readBinary'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.responseType = 'arraybuffer';
+ xhr.send(null);
+ return xhr.response;
+ };
+ }
+
+ Module['readAsync'] = function readAsync(url, onload, onerror) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onload = function xhr_onload() {
+ if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
+ onload(xhr.response);
+ } else {
+ onerror();
+ }
+ };
+ xhr.onerror = onerror;
+ xhr.send(null);
+ };
+
+ if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof console !== 'undefined') {
+ if (!Module['print']) Module['print'] = function print(x) {
+ console.log(x);
+ };
+ if (!Module['printErr']) Module['printErr'] = function printErr(x) {
+ console.warn(x);
+ };
+ } else {
+ // Probably a worker, and without console.log. We can do very little here...
+ var TRY_USE_DUMP = false;
+ if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) {
+ dump(x);
+ }) : (function(x) {
+ // self.postMessage(x); // enable this if you want stdout to be sent as messages
+ }));
+ }
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['load'] = importScripts;
+ }
+
+ if (typeof Module['setWindowTitle'] === 'undefined') {
+ Module['setWindowTitle'] = function(title) { document.title = title };
+ }
+}
+else {
+ // Unreachable because SHELL is dependant on the others
+ throw 'Unknown runtime environment. Where are we?';
+}
+
+function globalEval(x) {
+ eval.call(null, x);
+}
+if (!Module['load'] && Module['read']) {
+ Module['load'] = function load(f) {
+ globalEval(Module['read'](f));
+ };
+}
+if (!Module['print']) {
+ Module['print'] = function(){};
+}
+if (!Module['printErr']) {
+ Module['printErr'] = Module['print'];
+}
+if (!Module['arguments']) {
+ Module['arguments'] = [];
+}
+if (!Module['thisProgram']) {
+ Module['thisProgram'] = './this.program';
+}
+if (!Module['quit']) {
+ Module['quit'] = function(status, toThrow) {
+ throw toThrow;
+ }
+}
+
+// *** Environment setup code ***
+
+// Closure helpers
+Module.print = Module['print'];
+Module.printErr = Module['printErr'];
+
+// Callbacks
+Module['preRun'] = [];
+Module['postRun'] = [];
+
+// Merge back in the overrides
+for (var key in moduleOverrides) {
+ if (moduleOverrides.hasOwnProperty(key)) {
+ Module[key] = moduleOverrides[key];
+ }
+}
+// Free the object hierarchy contained in the overrides, this lets the GC
+// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
+moduleOverrides = undefined;
+
+
+
+// {{PREAMBLE_ADDITIONS}}
+
+// === Preamble library stuff ===
+
+// Documentation for the public APIs defined in this file must be updated in:
+// site/source/docs/api_reference/preamble.js.rst
+// A prebuilt local version of the documentation is available at:
+// site/build/text/docs/api_reference/preamble.js.txt
+// You can also build docs locally as HTML or other formats in site/
+// An online HTML version (which may be of a different version of Emscripten)
+// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
+
+//========================================
+// Runtime code shared with compiler
+//========================================
+
+var Runtime = {
+ setTempRet0: function (value) {
+ tempRet0 = value;
+ return value;
+ },
+ getTempRet0: function () {
+ return tempRet0;
+ },
+ stackSave: function () {
+ return STACKTOP;
+ },
+ stackRestore: function (stackTop) {
+ STACKTOP = stackTop;
+ },
+ getNativeTypeSize: function (type) {
+ switch (type) {
+ case 'i1': case 'i8': return 1;
+ case 'i16': return 2;
+ case 'i32': return 4;
+ case 'i64': return 8;
+ case 'float': return 4;
+ case 'double': return 8;
+ default: {
+ if (type[type.length-1] === '*') {
+ return Runtime.QUANTUM_SIZE; // A pointer
+ } else if (type[0] === 'i') {
+ var bits = parseInt(type.substr(1));
+ assert(bits % 8 === 0);
+ return bits/8;
+ } else {
+ return 0;
+ }
+ }
+ }
+ },
+ getNativeFieldSize: function (type) {
+ return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE);
+ },
+ STACK_ALIGN: 16,
+ prepVararg: function (ptr, type) {
+ if (type === 'double' || type === 'i64') {
+ // move so the load is aligned
+ if (ptr & 7) {
+ assert((ptr & 7) === 4);
+ ptr += 4;
+ }
+ } else {
+ assert((ptr & 3) === 0);
+ }
+ return ptr;
+ },
+ getAlignSize: function (type, size, vararg) {
+ // we align i64s and doubles on 64-bit boundaries, unlike x86
+ if (!vararg && (type == 'i64' || type == 'double')) return 8;
+ if (!type) return Math.min(size, 8); // align structures internally to 64 bits
+ return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE);
+ },
+ dynCall: function (sig, ptr, args) {
+ if (args && args.length) {
+ assert(args.length == sig.length-1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].apply(null, [ptr].concat(args));
+ } else {
+ assert(sig.length == 1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].call(null, ptr);
+ }
+ },
+ functionPointers: [],
+ addFunction: function (func) {
+ for (var i = 0; i < Runtime.functionPointers.length; i++) {
+ if (!Runtime.functionPointers[i]) {
+ Runtime.functionPointers[i] = func;
+ return 2*(1 + i);
+ }
+ }
+ throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.';
+ },
+ removeFunction: function (index) {
+ Runtime.functionPointers[(index-2)/2] = null;
+ },
+ warnOnce: function (text) {
+ if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {};
+ if (!Runtime.warnOnce.shown[text]) {
+ Runtime.warnOnce.shown[text] = 1;
+ Module.printErr(text);
+ }
+ },
+ funcWrappers: {},
+ getFuncWrapper: function (func, sig) {
+ assert(sig);
+ if (!Runtime.funcWrappers[sig]) {
+ Runtime.funcWrappers[sig] = {};
+ }
+ var sigCache = Runtime.funcWrappers[sig];
+ if (!sigCache[func]) {
+ // optimize away arguments usage in common cases
+ if (sig.length === 1) {
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func);
+ };
+ } else if (sig.length === 2) {
+ sigCache[func] = function dynCall_wrapper(arg) {
+ return Runtime.dynCall(sig, func, [arg]);
+ };
+ } else {
+ // general case
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments));
+ };
+ }
+ }
+ return sigCache[func];
+ },
+ getCompilerSetting: function (name) {
+ throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work';
+ },
+ stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; },
+ staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; },
+ dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;},
+ alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; },
+ makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; },
+ GLOBAL_BASE: 8,
+ QUANTUM_SIZE: 4,
+ __dummy__: 0
+}
+
+
+
+Module["Runtime"] = Runtime;
+
+
+
+//========================================
+// Runtime essentials
+//========================================
+
+var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort()
+var EXITSTATUS = 0;
+
+function assert(condition, text) {
+ if (!condition) {
+ abort('Assertion failed: ' + text);
+ }
+}
+
+var globalScope = this;
+
+// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
+function getCFunc(ident) {
+ var func = Module['_' + ident]; // closure exported function
+ if (!func) {
+ try { func = eval('_' + ident); } catch(e) {}
+ }
+ assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)');
+ return func;
+}
+
+var cwrap, ccall;
+(function(){
+ var JSfuncs = {
+ // Helpers for cwrap -- it can't refer to Runtime directly because it might
+ // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find
+ // out what the minified function name is.
+ 'stackSave': function() {
+ Runtime.stackSave()
+ },
+ 'stackRestore': function() {
+ Runtime.stackRestore()
+ },
+ // type conversion from js to c
+ 'arrayToC' : function(arr) {
+ var ret = Runtime.stackAlloc(arr.length);
+ writeArrayToMemory(arr, ret);
+ return ret;
+ },
+ 'stringToC' : function(str) {
+ var ret = 0;
+ if (str !== null && str !== undefined && str !== 0) { // null string
+ // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
+ var len = (str.length << 2) + 1;
+ ret = Runtime.stackAlloc(len);
+ stringToUTF8(str, ret, len);
+ }
+ return ret;
+ }
+ };
+ // For fast lookup of conversion functions
+ var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']};
+
+ // C calling interface.
+ ccall = function ccallFunc(ident, returnType, argTypes, args, opts) {
+ var func = getCFunc(ident);
+ var cArgs = [];
+ var stack = 0;
+ assert(returnType !== 'array', 'Return type should not be "array".');
+ if (args) {
+ for (var i = 0; i < args.length; i++) {
+ var converter = toC[argTypes[i]];
+ if (converter) {
+ if (stack === 0) stack = Runtime.stackSave();
+ cArgs[i] = converter(args[i]);
+ } else {
+ cArgs[i] = args[i];
+ }
+ }
+ }
+ var ret = func.apply(null, cArgs);
+ if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') {
+ assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall');
+ }
+ if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values');
+ if (returnType === 'string') ret = Pointer_stringify(ret);
+ if (stack !== 0) {
+ if (opts && opts.async) {
+ EmterpreterAsync.asyncFinalizers.push(function() {
+ Runtime.stackRestore(stack);
+ });
+ return;
+ }
+ Runtime.stackRestore(stack);
+ }
+ return ret;
+ }
+
+ var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/;
+ function parseJSFunc(jsfunc) {
+ // Match the body and the return value of a javascript function source
+ var parsed = jsfunc.toString().match(sourceRegex).slice(1);
+ return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]}
+ }
+
+ // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file
+ var JSsource = null;
+ function ensureJSsource() {
+ if (!JSsource) {
+ JSsource = {};
+ for (var fun in JSfuncs) {
+ if (JSfuncs.hasOwnProperty(fun)) {
+ // Elements of toCsource are arrays of three items:
+ // the code, and the return value
+ JSsource[fun] = parseJSFunc(JSfuncs[fun]);
+ }
+ }
+ }
+ }
+
+ cwrap = function cwrap(ident, returnType, argTypes) {
+ argTypes = argTypes || [];
+ var cfunc = getCFunc(ident);
+ // When the function takes numbers and returns a number, we can just return
+ // the original function
+ var numericArgs = argTypes.every(function(type){ return type === 'number'});
+ var numericRet = (returnType !== 'string');
+ if ( numericRet && numericArgs) {
+ return cfunc;
+ }
+ // Creation of the arguments list (["$1","$2",...,"$nargs"])
+ var argNames = argTypes.map(function(x,i){return '$'+i});
+ var funcstr = "(function(" + argNames.join(',') + ") {";
+ var nargs = argTypes.length;
+ if (!numericArgs) {
+ // Generate the code needed to convert the arguments from javascript
+ // values to pointers
+ ensureJSsource();
+ funcstr += 'var stack = ' + JSsource['stackSave'].body + ';';
+ for (var i = 0; i < nargs; i++) {
+ var arg = argNames[i], type = argTypes[i];
+ if (type === 'number') continue;
+ var convertCode = JSsource[type + 'ToC']; // [code, return]
+ funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';';
+ funcstr += convertCode.body + ';';
+ funcstr += arg + '=(' + convertCode.returnValue + ');';
+ }
+ }
+
+ // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore
+ var cfuncname = parseJSFunc(function(){return cfunc}).returnValue;
+ // Call the function
+ funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');';
+ if (!numericRet) { // Return type can only by 'string' or 'number'
+ // Convert the result to a string
+ var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue;
+ funcstr += 'ret = ' + strgfy + '(ret);';
+ }
+ funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }";
+ if (!numericArgs) {
+ // If we had a stack, restore it
+ ensureJSsource();
+ funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';';
+ }
+ funcstr += 'return ret})';
+ return eval(funcstr);
+ };
+})();
+Module["ccall"] = ccall;
+Module["cwrap"] = cwrap;
+
+function setValue(ptr, value, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': HEAP8[((ptr)>>0)]=value; break;
+ case 'i8': HEAP8[((ptr)>>0)]=value; break;
+ case 'i16': HEAP16[((ptr)>>1)]=value; break;
+ case 'i32': HEAP32[((ptr)>>2)]=value; break;
+ case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
+ case 'float': HEAPF32[((ptr)>>2)]=value; break;
+ case 'double': HEAPF64[((ptr)>>3)]=value; break;
+ default: abort('invalid type for setValue: ' + type);
+ }
+}
+Module["setValue"] = setValue;
+
+
+function getValue(ptr, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': return HEAP8[((ptr)>>0)];
+ case 'i8': return HEAP8[((ptr)>>0)];
+ case 'i16': return HEAP16[((ptr)>>1)];
+ case 'i32': return HEAP32[((ptr)>>2)];
+ case 'i64': return HEAP32[((ptr)>>2)];
+ case 'float': return HEAPF32[((ptr)>>2)];
+ case 'double': return HEAPF64[((ptr)>>3)];
+ default: abort('invalid type for setValue: ' + type);
+ }
+ return null;
+}
+Module["getValue"] = getValue;
+
+var ALLOC_NORMAL = 0; // Tries to use _malloc()
+var ALLOC_STACK = 1; // Lives for the duration of the current function call
+var ALLOC_STATIC = 2; // Cannot be freed
+var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk
+var ALLOC_NONE = 4; // Do not allocate
+Module["ALLOC_NORMAL"] = ALLOC_NORMAL;
+Module["ALLOC_STACK"] = ALLOC_STACK;
+Module["ALLOC_STATIC"] = ALLOC_STATIC;
+Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC;
+Module["ALLOC_NONE"] = ALLOC_NONE;
+
+// allocate(): This is for internal use. You can use it yourself as well, but the interface
+// is a little tricky (see docs right below). The reason is that it is optimized
+// for multiple syntaxes to save space in generated code. So you should
+// normally not use allocate(), and instead allocate memory using _malloc(),
+// initialize it with setValue(), and so forth.
+// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
+// in *bytes* (note that this is sometimes confusing: the next parameter does not
+// affect this!)
+// @types: Either an array of types, one for each byte (or 0 if no type at that position),
+// or a single type which is used for the entire block. This only matters if there
+// is initial data - if @slab is a number, then this does not matter at all and is
+// ignored.
+// @allocator: How to allocate memory, see ALLOC_*
+function allocate(slab, types, allocator, ptr) {
+ var zeroinit, size;
+ if (typeof slab === 'number') {
+ zeroinit = true;
+ size = slab;
+ } else {
+ zeroinit = false;
+ size = slab.length;
+ }
+
+ var singleType = typeof types === 'string' ? types : null;
+
+ var ret;
+ if (allocator == ALLOC_NONE) {
+ ret = ptr;
+ } else {
+ ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length));
+ }
+
+ if (zeroinit) {
+ var ptr = ret, stop;
+ assert((ret & 3) == 0);
+ stop = ret + (size & ~3);
+ for (; ptr < stop; ptr += 4) {
+ HEAP32[((ptr)>>2)]=0;
+ }
+ stop = ret + size;
+ while (ptr < stop) {
+ HEAP8[((ptr++)>>0)]=0;
+ }
+ return ret;
+ }
+
+ if (singleType === 'i8') {
+ if (slab.subarray || slab.slice) {
+ HEAPU8.set(slab, ret);
+ } else {
+ HEAPU8.set(new Uint8Array(slab), ret);
+ }
+ return ret;
+ }
+
+ var i = 0, type, typeSize, previousType;
+ while (i < size) {
+ var curr = slab[i];
+
+ if (typeof curr === 'function') {
+ curr = Runtime.getFunctionIndex(curr);
+ }
+
+ type = singleType || types[i];
+ if (type === 0) {
+ i++;
+ continue;
+ }
+ assert(type, 'Must know what type to store in allocate!');
+
+ if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later
+
+ setValue(ret+i, curr, type);
+
+ // no need to look up size unless type changes, so cache it
+ if (previousType !== type) {
+ typeSize = Runtime.getNativeTypeSize(type);
+ previousType = type;
+ }
+ i += typeSize;
+ }
+
+ return ret;
+}
+Module["allocate"] = allocate;
+
+// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
+function getMemory(size) {
+ if (!staticSealed) return Runtime.staticAlloc(size);
+ if (!runtimeInitialized) return Runtime.dynamicAlloc(size);
+ return _malloc(size);
+}
+Module["getMemory"] = getMemory;
+
+function Pointer_stringify(ptr, /* optional */ length) {
+ if (length === 0 || !ptr) return '';
+ // TODO: use TextDecoder
+ // Find the length, and check for UTF while doing so
+ var hasUtf = 0;
+ var t;
+ var i = 0;
+ while (1) {
+ assert(ptr + i < TOTAL_MEMORY);
+ t = HEAPU8[(((ptr)+(i))>>0)];
+ hasUtf |= t;
+ if (t == 0 && !length) break;
+ i++;
+ if (length && i == length) break;
+ }
+ if (!length) length = i;
+
+ var ret = '';
+
+ if (hasUtf < 128) {
+ var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack
+ var curr;
+ while (length > 0) {
+ curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK)));
+ ret = ret ? ret + curr : curr;
+ ptr += MAX_CHUNK;
+ length -= MAX_CHUNK;
+ }
+ return ret;
+ }
+ return Module['UTF8ToString'](ptr);
+}
+Module["Pointer_stringify"] = Pointer_stringify;
+
+// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function AsciiToString(ptr) {
+ var str = '';
+ while (1) {
+ var ch = HEAP8[((ptr++)>>0)];
+ if (!ch) return str;
+ str += String.fromCharCode(ch);
+ }
+}
+Module["AsciiToString"] = AsciiToString;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
+
+function stringToAscii(str, outPtr) {
+ return writeAsciiToMemory(str, outPtr, false);
+}
+Module["stringToAscii"] = stringToAscii;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
+// a copy of that string as a Javascript String object.
+
+var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
+function UTF8ArrayToString(u8Array, idx) {
+ var endPtr = idx;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ while (u8Array[endPtr]) ++endPtr;
+
+ if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
+ return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
+ } else {
+ var u0, u1, u2, u3, u4, u5;
+
+ var str = '';
+ while (1) {
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ u0 = u8Array[idx++];
+ if (!u0) return str;
+ if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
+ u1 = u8Array[idx++] & 63;
+ if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
+ u2 = u8Array[idx++] & 63;
+ if ((u0 & 0xF0) == 0xE0) {
+ u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
+ } else {
+ u3 = u8Array[idx++] & 63;
+ if ((u0 & 0xF8) == 0xF0) {
+ u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3;
+ } else {
+ u4 = u8Array[idx++] & 63;
+ if ((u0 & 0xFC) == 0xF8) {
+ u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4;
+ } else {
+ u5 = u8Array[idx++] & 63;
+ u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5;
+ }
+ }
+ }
+ if (u0 < 0x10000) {
+ str += String.fromCharCode(u0);
+ } else {
+ var ch = u0 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ }
+ }
+ }
+}
+Module["UTF8ArrayToString"] = UTF8ArrayToString;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function UTF8ToString(ptr) {
+ return UTF8ArrayToString(HEAPU8,ptr);
+}
+Module["UTF8ToString"] = UTF8ToString;
+
+// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
+// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
+// outIdx: The starting offset in the array to begin the copying.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
+// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
+ if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
+ return 0;
+
+ var startIdx = outIdx;
+ var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ if (outIdx >= endIdx) break;
+ outU8Array[outIdx++] = u;
+ } else if (u <= 0x7FF) {
+ if (outIdx + 1 >= endIdx) break;
+ outU8Array[outIdx++] = 0xC0 | (u >> 6);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0xFFFF) {
+ if (outIdx + 2 >= endIdx) break;
+ outU8Array[outIdx++] = 0xE0 | (u >> 12);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x1FFFFF) {
+ if (outIdx + 3 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF0 | (u >> 18);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x3FFFFFF) {
+ if (outIdx + 4 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF8 | (u >> 24);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else {
+ if (outIdx + 5 >= endIdx) break;
+ outU8Array[outIdx++] = 0xFC | (u >> 30);
+ outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ }
+ }
+ // Null-terminate the pointer to the buffer.
+ outU8Array[outIdx] = 0;
+ return outIdx - startIdx;
+}
+Module["stringToUTF8Array"] = stringToUTF8Array;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8(str, outPtr, maxBytesToWrite) {
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
+}
+Module["stringToUTF8"] = stringToUTF8;
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF8(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ ++len;
+ } else if (u <= 0x7FF) {
+ len += 2;
+ } else if (u <= 0xFFFF) {
+ len += 3;
+ } else if (u <= 0x1FFFFF) {
+ len += 4;
+ } else if (u <= 0x3FFFFFF) {
+ len += 5;
+ } else {
+ len += 6;
+ }
+ }
+ return len;
+}
+Module["lengthBytesUTF8"] = lengthBytesUTF8;
+
+// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
+function UTF16ToString(ptr) {
+ assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
+ var endPtr = ptr;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ var idx = endPtr >> 1;
+ while (HEAP16[idx]) ++idx;
+ endPtr = idx << 1;
+
+ if (endPtr - ptr > 32 && UTF16Decoder) {
+ return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
+ } else {
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
+ if (codeUnit == 0) return str;
+ ++i;
+ // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
+ str += String.fromCharCode(codeUnit);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
+// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
+// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF16(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 2) return 0;
+ maxBytesToWrite -= 2; // Null terminator.
+ var startPtr = outPtr;
+ var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
+ for (var i = 0; i < numCharsToWrite; ++i) {
+ // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ HEAP16[((outPtr)>>1)]=codeUnit;
+ outPtr += 2;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP16[((outPtr)>>1)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF16(str) {
+ return str.length*2;
+}
+
+
+function UTF32ToString(ptr) {
+ assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
+ if (utf32 == 0)
+ return str;
+ ++i;
+ // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ if (utf32 >= 0x10000) {
+ var ch = utf32 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ } else {
+ str += String.fromCharCode(utf32);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
+// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
+// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF32(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 4) return 0;
+ var startPtr = outPtr;
+ var endPtr = startPtr + maxBytesToWrite - 4;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
+ var trailSurrogate = str.charCodeAt(++i);
+ codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
+ }
+ HEAP32[((outPtr)>>2)]=codeUnit;
+ outPtr += 4;
+ if (outPtr + 4 > endPtr) break;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP32[((outPtr)>>2)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF32(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i);
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
+ len += 4;
+ }
+
+ return len;
+}
+
+
+function demangle(func) {
+ var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle'];
+ if (__cxa_demangle_func) {
+ try {
+ var s =
+ func.substr(1);
+ var len = lengthBytesUTF8(s)+1;
+ var buf = _malloc(len);
+ stringToUTF8(s, buf, len);
+ var status = _malloc(4);
+ var ret = __cxa_demangle_func(buf, 0, 0, status);
+ if (getValue(status, 'i32') === 0 && ret) {
+ return Pointer_stringify(ret);
+ }
+ // otherwise, libcxxabi failed
+ } catch(e) {
+ // ignore problems here
+ } finally {
+ if (buf) _free(buf);
+ if (status) _free(status);
+ if (ret) _free(ret);
+ }
+ // failure when using libcxxabi, don't demangle
+ return func;
+ }
+ Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
+ return func;
+}
+
+function demangleAll(text) {
+ var regex =
+ /__Z[\w\d_]+/g;
+ return text.replace(regex,
+ function(x) {
+ var y = demangle(x);
+ return x === y ? x : (x + ' [' + y + ']');
+ });
+}
+
+function jsStackTrace() {
+ var err = new Error();
+ if (!err.stack) {
+ // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
+ // so try that as a special-case.
+ try {
+ throw new Error(0);
+ } catch(e) {
+ err = e;
+ }
+ if (!err.stack) {
+ return '(no stack trace available)';
+ }
+ }
+ return err.stack.toString();
+}
+
+function stackTrace() {
+ var js = jsStackTrace();
+ if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
+ return demangleAll(js);
+}
+Module["stackTrace"] = stackTrace;
+
+// Memory management
+
+var PAGE_SIZE = 16384;
+var WASM_PAGE_SIZE = 65536;
+var ASMJS_PAGE_SIZE = 16777216;
+var MIN_TOTAL_MEMORY = 16777216;
+
+function alignUp(x, multiple) {
+ if (x % multiple > 0) {
+ x += multiple - (x % multiple);
+ }
+ return x;
+}
+
+var HEAP;
+var buffer;
+var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64;
+
+function updateGlobalBuffer(buf) {
+ Module['buffer'] = buffer = buf;
+}
+
+function updateGlobalBufferViews() {
+ Module['HEAP8'] = HEAP8 = new Int8Array(buffer);
+ Module['HEAP16'] = HEAP16 = new Int16Array(buffer);
+ Module['HEAP32'] = HEAP32 = new Int32Array(buffer);
+ Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer);
+ Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer);
+ Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer);
+ Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer);
+ Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer);
+}
+
+var STATIC_BASE, STATICTOP, staticSealed; // static area
+var STACK_BASE, STACKTOP, STACK_MAX; // stack area
+var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk
+
+ STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0;
+ staticSealed = false;
+
+
+// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
+function writeStackCookie() {
+ assert((STACK_MAX & 3) == 0);
+ HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467;
+ HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE;
+}
+
+function checkStackCookie() {
+ if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) {
+ abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16));
+ }
+ // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own.
+ if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!';
+}
+
+function abortStackOverflow(allocSize) {
+ abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!');
+}
+
+function abortOnCannotGrowMemory() {
+ abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
+}
+
+
+function enlargeMemory() {
+ abortOnCannotGrowMemory();
+}
+
+
+var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880;
+var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216;
+if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');
+
+// Initialize the runtime's memory
+// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
+assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']),
+ 'JS engine does not provide full typed array support');
+
+
+
+// Use a provided buffer, if there is one, or else allocate a new one
+if (Module['buffer']) {
+ buffer = Module['buffer'];
+ assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength);
+} else {
+ // Use a WebAssembly memory where available
+ {
+ buffer = new ArrayBuffer(TOTAL_MEMORY);
+ }
+ assert(buffer.byteLength === TOTAL_MEMORY);
+}
+updateGlobalBufferViews();
+
+
+function getTotalMemory() {
+ return TOTAL_MEMORY;
+}
+
+// Endianness check (note: assumes compiler arch was little-endian)
+ HEAP32[0] = 0x63736d65; /* 'emsc' */
+HEAP16[1] = 0x6373;
+if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!';
+
+Module['HEAP'] = HEAP;
+Module['buffer'] = buffer;
+Module['HEAP8'] = HEAP8;
+Module['HEAP16'] = HEAP16;
+Module['HEAP32'] = HEAP32;
+Module['HEAPU8'] = HEAPU8;
+Module['HEAPU16'] = HEAPU16;
+Module['HEAPU32'] = HEAPU32;
+Module['HEAPF32'] = HEAPF32;
+Module['HEAPF64'] = HEAPF64;
+
+function callRuntimeCallbacks(callbacks) {
+ while(callbacks.length > 0) {
+ var callback = callbacks.shift();
+ if (typeof callback == 'function') {
+ callback();
+ continue;
+ }
+ var func = callback.func;
+ if (typeof func === 'number') {
+ if (callback.arg === undefined) {
+ Module['dynCall_v'](func);
+ } else {
+ Module['dynCall_vi'](func, callback.arg);
+ }
+ } else {
+ func(callback.arg === undefined ? null : callback.arg);
+ }
+ }
+}
+
+var __ATPRERUN__ = []; // functions called before the runtime is initialized
+var __ATINIT__ = []; // functions called during startup
+var __ATMAIN__ = []; // functions called when main() is to be run
+var __ATEXIT__ = []; // functions called during shutdown
+var __ATPOSTRUN__ = []; // functions called after the runtime has exited
+
+var runtimeInitialized = false;
+var runtimeExited = false;
+
+
+function preRun() {
+ // compatibility - merge in anything from Module['preRun'] at this time
+ if (Module['preRun']) {
+ if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
+ while (Module['preRun'].length) {
+ addOnPreRun(Module['preRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPRERUN__);
+}
+
+function ensureInitRuntime() {
+ checkStackCookie();
+ if (runtimeInitialized) return;
+ runtimeInitialized = true;
+ callRuntimeCallbacks(__ATINIT__);
+}
+
+function preMain() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATMAIN__);
+}
+
+function exitRuntime() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATEXIT__);
+ runtimeExited = true;
+}
+
+function postRun() {
+ checkStackCookie();
+ // compatibility - merge in anything from Module['postRun'] at this time
+ if (Module['postRun']) {
+ if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
+ while (Module['postRun'].length) {
+ addOnPostRun(Module['postRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPOSTRUN__);
+}
+
+function addOnPreRun(cb) {
+ __ATPRERUN__.unshift(cb);
+}
+Module["addOnPreRun"] = addOnPreRun;
+
+function addOnInit(cb) {
+ __ATINIT__.unshift(cb);
+}
+Module["addOnInit"] = addOnInit;
+
+function addOnPreMain(cb) {
+ __ATMAIN__.unshift(cb);
+}
+Module["addOnPreMain"] = addOnPreMain;
+
+function addOnExit(cb) {
+ __ATEXIT__.unshift(cb);
+}
+Module["addOnExit"] = addOnExit;
+
+function addOnPostRun(cb) {
+ __ATPOSTRUN__.unshift(cb);
+}
+Module["addOnPostRun"] = addOnPostRun;
+
+// Tools
+
+
+function intArrayFromString(stringy, dontAddNull, length /* optional */) {
+ var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
+ var u8array = new Array(len);
+ var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
+ if (dontAddNull) u8array.length = numBytesWritten;
+ return u8array;
+}
+Module["intArrayFromString"] = intArrayFromString;
+
+function intArrayToString(array) {
+ var ret = [];
+ for (var i = 0; i < array.length; i++) {
+ var chr = array[i];
+ if (chr > 0xFF) {
+ assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
+ chr &= 0xFF;
+ }
+ ret.push(String.fromCharCode(chr));
+ }
+ return ret.join('');
+}
+Module["intArrayToString"] = intArrayToString;
+
+// Deprecated: This function should not be called because it is unsafe and does not provide
+// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
+// function stringToUTF8Array() instead, which takes in a maximum length that can be used
+// to be secure from out of bounds writes.
+function writeStringToMemory(string, buffer, dontAddNull) {
+ Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
+
+ var lastChar, end;
+ if (dontAddNull) {
+ // stringToUTF8Array always appends null. If we don't want to do that, remember the
+ // character that existed at the location where the null will be placed, and restore
+ // that after the write (below).
+ end = buffer + lengthBytesUTF8(string);
+ lastChar = HEAP8[end];
+ }
+ stringToUTF8(string, buffer, Infinity);
+ if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
+}
+Module["writeStringToMemory"] = writeStringToMemory;
+
+function writeArrayToMemory(array, buffer) {
+ assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
+ HEAP8.set(array, buffer);
+}
+Module["writeArrayToMemory"] = writeArrayToMemory;
+
+function writeAsciiToMemory(str, buffer, dontAddNull) {
+ for (var i = 0; i < str.length; ++i) {
+ assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff);
+ HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
+ }
+ // Null-terminate the pointer to the HEAP.
+ if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
+}
+Module["writeAsciiToMemory"] = writeAsciiToMemory;
+
+function unSign(value, bits, ignore) {
+ if (value >= 0) {
+ return value;
+ }
+ return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
+ : Math.pow(2, bits) + value;
+}
+function reSign(value, bits, ignore) {
+ if (value <= 0) {
+ return value;
+ }
+ var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
+ : Math.pow(2, bits-1);
+ if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
+ // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
+ // TODO: In i64 mode 1, resign the two parts separately and safely
+ value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
+ }
+ return value;
+}
+
+
+// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 )
+if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) {
+ var ah = a >>> 16;
+ var al = a & 0xffff;
+ var bh = b >>> 16;
+ var bl = b & 0xffff;
+ return (al*bl + ((ah*bl + al*bh) << 16))|0;
+};
+Math.imul = Math['imul'];
+
+
+if (!Math['clz32']) Math['clz32'] = function(x) {
+ x = x >>> 0;
+ for (var i = 0; i < 32; i++) {
+ if (x & (1 << (31 - i))) return i;
+ }
+ return 32;
+};
+Math.clz32 = Math['clz32']
+
+if (!Math['trunc']) Math['trunc'] = function(x) {
+ return x < 0 ? Math.ceil(x) : Math.floor(x);
+};
+Math.trunc = Math['trunc'];
+
+var Math_abs = Math.abs;
+var Math_cos = Math.cos;
+var Math_sin = Math.sin;
+var Math_tan = Math.tan;
+var Math_acos = Math.acos;
+var Math_asin = Math.asin;
+var Math_atan = Math.atan;
+var Math_atan2 = Math.atan2;
+var Math_exp = Math.exp;
+var Math_log = Math.log;
+var Math_sqrt = Math.sqrt;
+var Math_ceil = Math.ceil;
+var Math_floor = Math.floor;
+var Math_pow = Math.pow;
+var Math_imul = Math.imul;
+var Math_fround = Math.fround;
+var Math_round = Math.round;
+var Math_min = Math.min;
+var Math_clz32 = Math.clz32;
+var Math_trunc = Math.trunc;
+
+// A counter of dependencies for calling run(). If we need to
+// do asynchronous work before running, increment this and
+// decrement it. Incrementing must happen in a place like
+// PRE_RUN_ADDITIONS (used by emcc to add file preloading).
+// Note that you can add dependencies in preRun, even though
+// it happens right before run - run will be postponed until
+// the dependencies are met.
+var runDependencies = 0;
+var runDependencyWatcher = null;
+var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
+var runDependencyTracking = {};
+
+function getUniqueRunDependency(id) {
+ var orig = id;
+ while (1) {
+ if (!runDependencyTracking[id]) return id;
+ id = orig + Math.random();
+ }
+ return id;
+}
+
+function addRunDependency(id) {
+ runDependencies++;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(!runDependencyTracking[id]);
+ runDependencyTracking[id] = 1;
+ if (runDependencyWatcher === null && typeof setInterval !== 'undefined') {
+ // Check for missing dependencies every few seconds
+ runDependencyWatcher = setInterval(function() {
+ if (ABORT) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ return;
+ }
+ var shown = false;
+ for (var dep in runDependencyTracking) {
+ if (!shown) {
+ shown = true;
+ Module.printErr('still waiting on run dependencies:');
+ }
+ Module.printErr('dependency: ' + dep);
+ }
+ if (shown) {
+ Module.printErr('(end of list)');
+ }
+ }, 10000);
+ }
+ } else {
+ Module.printErr('warning: run dependency added without ID');
+ }
+}
+Module["addRunDependency"] = addRunDependency;
+
+function removeRunDependency(id) {
+ runDependencies--;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(runDependencyTracking[id]);
+ delete runDependencyTracking[id];
+ } else {
+ Module.printErr('warning: run dependency removed without ID');
+ }
+ if (runDependencies == 0) {
+ if (runDependencyWatcher !== null) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ }
+ if (dependenciesFulfilled) {
+ var callback = dependenciesFulfilled;
+ dependenciesFulfilled = null;
+ callback(); // can add another dependenciesFulfilled
+ }
+ }
+}
+Module["removeRunDependency"] = removeRunDependency;
+
+Module["preloadedImages"] = {}; // maps url to image data
+Module["preloadedAudios"] = {}; // maps url to audio data
+
+
+
+var memoryInitializer = null;
+
+
+
+var /* show errors on likely calls to FS when it was not included */ FS = {
+ error: function() {
+ abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1');
+ },
+ init: function() { FS.error() },
+ createDataFile: function() { FS.error() },
+ createPreloadedFile: function() { FS.error() },
+ createLazyFile: function() { FS.error() },
+ open: function() { FS.error() },
+ mkdev: function() { FS.error() },
+ registerDevice: function() { FS.error() },
+ analyzePath: function() { FS.error() },
+ loadFilesFromDB: function() { FS.error() },
+
+ ErrnoError: function ErrnoError() { FS.error() },
+};
+Module['FS_createDataFile'] = FS.createDataFile;
+Module['FS_createPreloadedFile'] = FS.createPreloadedFile;
+
+
+
+// === Body ===
+
+var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }];
+
+function _emscripten_asm_const_iii(code, a0, a1) {
+ return ASM_CONSTS[code](a0, a1);
+}
+
+
+
+STATIC_BASE = 8;
+
+STATICTOP = STATIC_BASE + 36016;
+ /* global initializers */ __ATINIT__.push();
+
+
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,45,43,32,32,32,48,88,48,120,0,40,110,117,108,108,41,0,45,48,88,43,48,88,32,48,88,45,48,120,43,48,120,32,48,120,0,105,110,102,0,73,78,70,0,110,97,110,0,78,65,78,0,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,46,0,84,33,34,25,13,1,2,3,17,75,28,12,16,4,11,29,18,30,39,104,110,111,112,113,98,32,5,6,15,19,20,21,26,8,22,7,40,36,23,24,9,10,14,27,31,37,35,131,130,125,38,42,43,60,61,62,63,67,71,74,77,88,89,90,91,92,93,94,95,96,97,99,100,101,102,103,105,106,107,108,114,115,116,121,122,123,124,0,73,108,108,101,103,97,108,32,98,121,116,101,32,115,101,113,117,101,110,99,101,0,68,111,109,97,105,110,32,101,114,114,111,114,0,82,101,115,117,108,116,32,110,111,116,32,114,101,112,114,101,115,101,110,116,97,98,108,101,0,78,111,116,32,97,32,116,116,121,0,80,101,114,109,105,115,115,105,111,110,32,100,101,110,105,101,100,0,79,112,101,114,97,116,105,111,110,32,110,111,116,32,112,101,114,109,105,116,116,101,100,0,78,111,32,115,117,99,104,32,102,105,108,101,32,111,114,32,100,105,114,101,99,116,111,114,121,0,78,111,32,115,117,99,104,32,112,114,111,99,101,115,115,0,70,105,108,101,32,101,120,105,115,116,115,0,86,97,108,117,101,32,116,111,111,32,108,97,114,103,101,32,102,111,114,32,100,97,116,97,32,116,121,112,101,0,78,111,32,115,112,97,99,101,32,108,101,102,116,32,111,110,32,100,101,118,105,99,101,0,79,117,116,32,111,102,32,109,101,109,111,114,121,0,82,101,115,111,117,114,99,101,32,98,117,115,121,0,73,110,116,101,114,114,117,112,116,101,100,32,115,121,115,116,101,109,32,99,97,108,108,0,82,101,115,111,117,114,99,101,32,116,101,109,112,111,114,97,114,105,108,121,32,117,110,97,118,97,105,108,97,98,108,101,0,73,110,118,97,108,105,100,32,115,101,101,107,0,67,114,111,115,115,45,100,101,118,105,99,101,32,108,105,110,107,0,82,101,97,100,45,111,110,108,121,32,102,105,108,101,32,115,121,115,116,101,109,0,68,105,114,101,99,116,111,114,121,32,110,111,116,32,101,109,112,116,121,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,112,101,101,114,0,79,112,101,114,97,116,105,111,110,32,116,105,109,101,100,32,111,117,116,0,67,111,110,110,101,99,116,105,111,110,32,114,101,102,117,115,101,100,0,72,111,115,116,32,105,115,32,100,111,119,110,0,72,111,115,116,32,105,115,32,117,110,114,101,97,99,104,97,98,108,101,0,65,100,100,114,101,115,115,32,105,110,32,117,115,101,0,66,114,111,107,101,110,32,112,105,112,101,0,73,47,79,32,101,114,114,111,114,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,32,111,114,32,97,100,100,114,101,115,115,0,66,108,111,99,107,32,100,101,118,105,99,101,32,114,101,113,117,105,114,101,100,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,0,78,111,116,32,97,32,100,105,114,101,99,116,111,114,121,0,73,115,32,97,32,100,105,114,101,99,116,111,114,121,0,84,101,120,116,32,102,105,108,101,32,98,117,115,121,0,69,120,101,99,32,102,111,114,109,97,116,32,101,114,114,111,114,0,73,110,118,97,108,105,100,32,97,114,103,117,109,101,110,116,0,65,114,103,117,109,101,110,116,32,108,105,115,116,32,116,111,111,32,108,111,110,103,0,83,121,109,98,111,108,105,99,32,108,105,110,107,32,108,111,111,112,0,70,105,108,101,110,97,109,101,32,116,111,111,32,108,111,110,103,0,84,111,111,32,109,97,110,121,32,111,112,101,110,32,102,105,108,101,115,32,105,110,32,115,121,115,116,101,109,0,78,111,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,115,32,97,118,97,105,108,97,98,108,101,0,66,97,100,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,0,78,111,32,99,104,105,108,100,32,112,114,111,99,101,115,115,0,66,97,100,32,97,100,100,114,101,115,115,0,70,105,108,101,32,116,111,111,32,108,97,114,103,101,0,84,111,111,32,109,97,110,121,32,108,105,110,107,115,0,78,111,32,108,111,99,107,115,32,97,118,97,105,108,97,98,108,101,0,82,101,115,111,117,114,99,101,32,100,101,97,100,108,111,99,107,32,119,111,117,108,100,32,111,99,99,117,114,0,83,116,97,116,101,32,110,111,116,32,114,101,99,111,118,101,114,97,98,108,101,0,80,114,101,118,105,111,117,115,32,111,119,110,101,114,32,100,105,101,100,0,79,112,101,114,97,116,105,111,110,32,99,97,110,99,101,108,101,100,0,70,117,110,99,116,105,111,110,32,110,111,116,32,105,109,112,108,101,109,101,110,116,101,100,0,78,111,32,109,101,115,115,97,103,101,32,111,102,32,100,101,115,105,114,101,100,32,116,121,112,101,0,73,100,101,110,116,105,102,105,101,114,32,114,101,109,111,118,101,100,0,68,101,118,105,99,101,32,110,111,116,32,97,32,115,116,114,101,97,109,0,78,111,32,100,97,116,97,32,97,118,97,105,108,97,98,108,101,0,68,101,118,105,99,101,32,116,105,109,101,111,117,116,0,79,117,116,32,111,102,32,115,116,114,101,97,109,115,32,114,101,115,111,117,114,99,101,115,0,76,105,110,107,32,104,97,115,32,98,101,101,110,32,115,101,118,101,114,101,100,0,80,114,111,116,111,99,111,108,32,101,114,114,111,114,0,66,97,100,32,109,101,115,115,97,103,101,0,70,105,108,101,32,100,101,115,99,114,105,112,116,111,114,32,105,110,32,98,97,100,32,115,116,97,116,101,0,78,111,116,32,97,32,115,111,99,107,101,116,0,68,101,115,116,105,110,97,116,105,111,110,32,97,100,100,114,101,115,115,32,114,101,113,117,105,114,101,100,0,77,101,115,115,97,103,101,32,116,111,111,32,108,97,114,103,101,0,80,114,111,116,111,99,111,108,32,119,114,111,110,103,32,116,121,112,101,32,102,111,114,32,115,111,99,107,101,116,0,80,114,111,116,111,99,111,108,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,80,114,111,116,111,99,111,108,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,83,111,99,107,101,116,32,116,121,112,101,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,78,111,116,32,115,117,112,112,111,114,116,101,100,0,80,114,111,116,111,99,111,108,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,65,100,100,114,101,115,115,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,32,98,121,32,112,114,111,116,111,99,111,108,0,65,100,100,114,101,115,115,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,78,101,116,119,111,114,107,32,105,115,32,100,111,119,110,0,78,101,116,119,111,114,107,32,117,110,114,101,97,99,104,97,98,108,101,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,110,101,116,119,111,114,107,0,67,111,110,110,101,99,116,105,111,110,32,97,98,111,114,116,101,100,0,78,111,32,98,117,102,102,101,114,32,115,112,97,99,101,32,97,118,97,105,108,97,98,108,101,0,83,111,99,107,101,116,32,105,115,32,99,111,110,110,101,99,116,101,100,0,83,111,99,107,101,116,32,110,111,116,32,99,111,110,110,101,99,116,101,100,0,67,97,110,110,111,116,32,115,101,110,100,32,97,102,116,101,114,32,115,111,99,107,101,116,32,115,104,117,116,100,111,119,110,0,79,112,101,114,97,116,105,111,110,32,97,108,114,101,97,100,121,32,105,110,32,112,114,111,103,114,101,115,115,0,79,112,101,114,97,116,105,111,110,32,105,110,32,112,114,111,103,114,101,115,115,0,83,116,97,108,101,32,102,105,108,101,32,104,97,110,100,108,101,0,82,101,109,111,116,101,32,73,47,79,32,101,114,114,111,114,0,81,117,111,116,97,32,101,120,99,101,101,100,101,100,0,78,111,32,109,101,100,105,117,109,32,102,111,117,110,100,0,87,114,111,110,103,32,109,101,100,105,117,109,32,116,121,112,101,0,78,111,32,101,114,114,111,114,32,105,110,102,111,114,109,97,116,105,111,110,0,0], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+
+
+
+
+
+/* no memory initializer */
+var tempDoublePtr = STATICTOP; STATICTOP += 16;
+
+assert(tempDoublePtr % 8 == 0);
+
+function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+}
+
+function copyTempDouble(ptr) {
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+ HEAP8[tempDoublePtr+4] = HEAP8[ptr+4];
+
+ HEAP8[tempDoublePtr+5] = HEAP8[ptr+5];
+
+ HEAP8[tempDoublePtr+6] = HEAP8[ptr+6];
+
+ HEAP8[tempDoublePtr+7] = HEAP8[ptr+7];
+
+}
+
+// {{PRE_LIBRARY}}
+
+
+
+ var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () {
+ GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
+ for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
+ GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1);
+ }
+
+ // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API,
+ // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions.
+ for (var i = 0; i < 32; i++) {
+ GL.tempFixedLengthArray.push(new Array(i));
+ }
+ },recordError:function recordError(errorCode) {
+ if (!GL.lastError) {
+ GL.lastError = errorCode;
+ }
+ },getNewId:function (table) {
+ var ret = GL.counter++;
+ for (var i = table.length; i < ret; i++) {
+ table[i] = null;
+ }
+ return ret;
+ },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) {
+ var source = '';
+ for (var i = 0; i < count; ++i) {
+ var frag;
+ if (length) {
+ var len = HEAP32[(((length)+(i*4))>>2)];
+ if (len < 0) {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len);
+ }
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ }
+ source += frag;
+ }
+ return source;
+ },createContext:function (canvas, webGLContextAttributes) {
+ if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') {
+ webGLContextAttributes['majorVersion'] = 1;
+ webGLContextAttributes['minorVersion'] = 0;
+ }
+ var ctx;
+ var errorInfo = '?';
+ function onContextCreationError(event) {
+ errorInfo = event.statusMessage || errorInfo;
+ }
+ try {
+ canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false);
+ try {
+ if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes);
+ } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes);
+ } else {
+ throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!'
+ }
+ } finally {
+ canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false);
+ }
+ if (!ctx) throw ':(';
+ } catch (e) {
+ Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]);
+ return 0;
+ }
+ // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx);
+
+ if (!ctx) return 0;
+ return GL.registerContext(ctx, webGLContextAttributes);
+ },registerContext:function (ctx, webGLContextAttributes) {
+ var handle = GL.getNewId(GL.contexts);
+ var context = {
+ handle: handle,
+ attributes: webGLContextAttributes,
+ version: webGLContextAttributes['majorVersion'],
+ GLctx: ctx
+ };
+
+
+ // Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
+ if (ctx.canvas) ctx.canvas.GLctxObject = context;
+ GL.contexts[handle] = context;
+ if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) {
+ GL.initExtensions(context);
+ }
+ return handle;
+ },makeContextCurrent:function (contextHandle) {
+ var context = GL.contexts[contextHandle];
+ if (!context) return false;
+ GLctx = Module.ctx = context.GLctx; // Active WebGL context object.
+ GL.currentContext = context; // Active Emscripten GL layer context object.
+ return true;
+ },getContext:function (contextHandle) {
+ return GL.contexts[contextHandle];
+ },deleteContext:function (contextHandle) {
+ if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
+ if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
+ if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
+ GL.contexts[contextHandle] = null;
+ },initExtensions:function (context) {
+ // If this function is called without a specific context object, init the extensions of the currently active context.
+ if (!context) context = GL.currentContext;
+
+ if (context.initExtensionsDone) return;
+ context.initExtensionsDone = true;
+
+ var GLctx = context.GLctx;
+
+ context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS);
+
+ // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
+
+ if (context.version < 2) {
+ // Extension available from Firefox 26 and Google Chrome 30
+ var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays');
+ if (instancedArraysExt) {
+ GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); };
+ GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); };
+ GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); };
+ }
+
+ // Extension available from Firefox 25 and WebKit
+ var vaoExt = GLctx.getExtension('OES_vertex_array_object');
+ if (vaoExt) {
+ GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); };
+ GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); };
+ GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); };
+ GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); };
+ }
+
+ var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers');
+ if (drawBuffersExt) {
+ GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); };
+ }
+ }
+
+ GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
+
+ // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and
+ // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working.
+ // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions
+ // here, as long as they don't produce a performance impact for users that might not be using those extensions.
+ // E.g. debugging-related extensions should probably be off by default.
+ var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives",
+ "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture",
+ "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays",
+ "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc",
+ "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float",
+ "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources",
+ "EXT_shader_texture_lod", "EXT_color_buffer_float"];
+
+ function shouldEnableAutomatically(extension) {
+ var ret = false;
+ automaticallyEnabledExtensions.forEach(function(include) {
+ if (ext.indexOf(include) != -1) {
+ ret = true;
+ }
+ });
+ return ret;
+ }
+
+ var exts = GLctx.getSupportedExtensions();
+ if (exts && exts.length > 0) {
+ GLctx.getSupportedExtensions().forEach(function(ext) {
+ if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
+ GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled.
+ }
+ });
+ }
+ },populateUniformTable:function (program) {
+ var p = GL.programs[program];
+ GL.programInfos[program] = {
+ uniforms: {},
+ maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway.
+ maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet.
+ maxUniformBlockNameLength: -1 // Lazily computed as well
+ };
+
+ var ptable = GL.programInfos[program];
+ var utable = ptable.uniforms;
+ // A program's uniform table maps the string name of an uniform to an integer location of that uniform.
+ // The global GL.uniforms map maps integer locations to WebGLUniformLocations.
+ var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS);
+ for (var i = 0; i < numUniforms; ++i) {
+ var u = GLctx.getActiveUniform(p, i);
+
+ var name = u.name;
+ ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1);
+
+ // Strip off any trailing array specifier we might have got, e.g. "[0]".
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ name = name.slice(0, ls);
+ }
+
+ // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then
+ // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
+ // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices.
+ var loc = GLctx.getUniformLocation(p, name);
+ if (loc != null)
+ {
+ var id = GL.getNewId(GL.uniforms);
+ utable[name] = [u.size, id];
+ GL.uniforms[id] = loc;
+
+ for (var j = 1; j < u.size; ++j) {
+ var n = name + '['+j+']';
+ loc = GLctx.getUniformLocation(p, n);
+ id = GL.getNewId(GL.uniforms);
+
+ GL.uniforms[id] = loc;
+ }
+ }
+ }
+ }};function _emscripten_glIsRenderbuffer(renderbuffer) {
+ var rb = GL.renderbuffers[renderbuffer];
+ if (!rb) return 0;
+ return GLctx.isRenderbuffer(rb);
+ }
+
+ function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) }
+
+
+
+ function _emscripten_get_now() { abort() }
+
+
+
+ function _emscripten_set_main_loop_timing(mode, value) {
+ Browser.mainLoop.timingMode = mode;
+ Browser.mainLoop.timingValue = value;
+
+ if (!Browser.mainLoop.func) {
+ console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.');
+ return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
+ }
+
+ if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
+ var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0;
+ setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop
+ };
+ Browser.mainLoop.method = 'timeout';
+ } else if (mode == 1 /*EM_TIMING_RAF*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
+ Browser.requestAnimationFrame(Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'rAF';
+ } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) {
+ if (!window['setImmediate']) {
+ // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
+ var setImmediates = [];
+ var emscriptenMainLoopMessageId = 'setimmediate';
+ function Browser_setImmediate_messageHandler(event) {
+ if (event.source === window && event.data === emscriptenMainLoopMessageId) {
+ event.stopPropagation();
+ setImmediates.shift()();
+ }
+ }
+ window.addEventListener("message", Browser_setImmediate_messageHandler, true);
+ window['setImmediate'] = function Browser_emulated_setImmediate(func) {
+ setImmediates.push(func);
+ if (ENVIRONMENT_IS_WORKER) {
+ if (Module['setImmediates'] === undefined) Module['setImmediates'] = [];
+ Module['setImmediates'].push(func);
+ window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js
+ } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself.
+ }
+ }
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
+ window['setImmediate'](Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'immediate';
+ }
+ return 0;
+ }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) {
+ Module['noExitRuntime'] = true;
+
+ assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.');
+
+ Browser.mainLoop.func = func;
+ Browser.mainLoop.arg = arg;
+
+ var browserIterationFunc;
+ if (typeof arg !== 'undefined') {
+ browserIterationFunc = function() {
+ Module['dynCall_vi'](func, arg);
+ };
+ } else {
+ browserIterationFunc = function() {
+ Module['dynCall_v'](func);
+ };
+ }
+
+ var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
+
+ Browser.mainLoop.runner = function Browser_mainLoop_runner() {
+ if (ABORT) return;
+ if (Browser.mainLoop.queue.length > 0) {
+ var start = Date.now();
+ var blocker = Browser.mainLoop.queue.shift();
+ blocker.func(blocker.arg);
+ if (Browser.mainLoop.remainingBlockers) {
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining);
+ if (blocker.counted) {
+ Browser.mainLoop.remainingBlockers = next;
+ } else {
+ // not counted, but move the progress along a tiny bit
+ next = next + 0.5; // do not steal all the next one's progress
+ Browser.mainLoop.remainingBlockers = (8*remaining + next)/9;
+ }
+ }
+ console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers);
+ Browser.mainLoop.updateStatus();
+
+ // catches pause/resume main loop from blocker execution
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ setTimeout(Browser.mainLoop.runner, 0);
+ return;
+ }
+
+ // catch pauses from non-main loop sources
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Implement very basic swap interval control
+ Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
+ if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
+ // Not the scheduled time to render this frame - skip.
+ Browser.mainLoop.scheduler();
+ return;
+ } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.tickStartTime = _emscripten_get_now();
+ }
+
+ // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize
+ // VBO double-buffering and reduce GPU stalls.
+
+
+ if (Browser.mainLoop.method === 'timeout' && Module.ctx) {
+ Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!');
+ Browser.mainLoop.method = ''; // just warn once per call to set main loop
+ }
+
+ Browser.mainLoop.runIter(browserIterationFunc);
+
+ checkStackCookie();
+
+ // catch pauses from the main loop itself
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able
+ // to queue the newest produced audio samples.
+ // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData()
+ // do not need to be hardcoded into this function, but can be more generic.
+ if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (!noSetTiming) {
+ if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating)
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (simulateInfiniteLoop) {
+ throw 'SimulateInfiniteLoop';
+ }
+ }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () {
+ Browser.mainLoop.scheduler = null;
+ Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return.
+ },resume:function () {
+ Browser.mainLoop.currentlyRunningMainloop++;
+ var timingMode = Browser.mainLoop.timingMode;
+ var timingValue = Browser.mainLoop.timingValue;
+ var func = Browser.mainLoop.func;
+ Browser.mainLoop.func = null;
+ _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */);
+ _emscripten_set_main_loop_timing(timingMode, timingValue);
+ Browser.mainLoop.scheduler();
+ },updateStatus:function () {
+ if (Module['setStatus']) {
+ var message = Module['statusMessage'] || 'Please wait...';
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var expected = Browser.mainLoop.expectedBlockers;
+ if (remaining) {
+ if (remaining < expected) {
+ Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')');
+ } else {
+ Module['setStatus'](message);
+ }
+ } else {
+ Module['setStatus']('');
+ }
+ }
+ },runIter:function (func) {
+ if (ABORT) return;
+ if (Module['preMainLoop']) {
+ var preRet = Module['preMainLoop']();
+ if (preRet === false) {
+ return; // |return false| skips a frame
+ }
+ }
+ try {
+ func();
+ } catch (e) {
+ if (e instanceof ExitStatus) {
+ return;
+ } else {
+ if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]);
+ throw e;
+ }
+ }
+ if (Module['postMainLoop']) Module['postMainLoop']();
+ }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () {
+ if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers
+
+ if (Browser.initted) return;
+ Browser.initted = true;
+
+ try {
+ new Blob();
+ Browser.hasBlobConstructor = true;
+ } catch(e) {
+ Browser.hasBlobConstructor = false;
+ console.log("warning: no blob constructor, cannot create blobs with mimetypes");
+ }
+ Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null));
+ Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined;
+ if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') {
+ console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available.");
+ Module.noImageDecoding = true;
+ }
+
+ // Support for plugins that can process preloaded files. You can add more of these to
+ // your app by creating and appending to Module.preloadPlugins.
+ //
+ // Each plugin is asked if it can handle a file based on the file's name. If it can,
+ // it is given the file's raw data. When it is done, it calls a callback with the file's
+ // (possibly modified) data. For example, a plugin might decompress a file, or it
+ // might create some side data structure for use later (like an Image element, etc.).
+
+ var imagePlugin = {};
+ imagePlugin['canHandle'] = function imagePlugin_canHandle(name) {
+ return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
+ };
+ imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) {
+ var b = null;
+ if (Browser.hasBlobConstructor) {
+ try {
+ b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ if (b.size !== byteArray.length) { // Safari bug #118630
+ // Safari's Blob can only take an ArrayBuffer
+ b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) });
+ }
+ } catch(e) {
+ Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder');
+ }
+ }
+ if (!b) {
+ var bb = new Browser.BlobBuilder();
+ bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range
+ b = bb.getBlob();
+ }
+ var url = Browser.URLObject.createObjectURL(b);
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var img = new Image();
+ img.onload = function img_onload() {
+ assert(img.complete, 'Image ' + name + ' could not be decoded');
+ var canvas = document.createElement('canvas');
+ canvas.width = img.width;
+ canvas.height = img.height;
+ var ctx = canvas.getContext('2d');
+ ctx.drawImage(img, 0, 0);
+ Module["preloadedImages"][name] = canvas;
+ Browser.URLObject.revokeObjectURL(url);
+ if (onload) onload(byteArray);
+ };
+ img.onerror = function img_onerror(event) {
+ console.log('Image ' + url + ' could not be decoded');
+ if (onerror) onerror();
+ };
+ img.src = url;
+ };
+ Module['preloadPlugins'].push(imagePlugin);
+
+ var audioPlugin = {};
+ audioPlugin['canHandle'] = function audioPlugin_canHandle(name) {
+ return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 };
+ };
+ audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) {
+ var done = false;
+ function finish(audio) {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = audio;
+ if (onload) onload(byteArray);
+ }
+ function fail() {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = new Audio(); // empty shim
+ if (onerror) onerror();
+ }
+ if (Browser.hasBlobConstructor) {
+ try {
+ var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ } catch(e) {
+ return fail();
+ }
+ var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this!
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var audio = new Audio();
+ audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926
+ audio.onerror = function audio_onerror(event) {
+ if (done) return;
+ console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach');
+ function encode64(data) {
+ var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
+ var PAD = '=';
+ var ret = '';
+ var leftchar = 0;
+ var leftbits = 0;
+ for (var i = 0; i < data.length; i++) {
+ leftchar = (leftchar << 8) | data[i];
+ leftbits += 8;
+ while (leftbits >= 6) {
+ var curr = (leftchar >> (leftbits-6)) & 0x3f;
+ leftbits -= 6;
+ ret += BASE[curr];
+ }
+ }
+ if (leftbits == 2) {
+ ret += BASE[(leftchar&3) << 4];
+ ret += PAD + PAD;
+ } else if (leftbits == 4) {
+ ret += BASE[(leftchar&0xf) << 2];
+ ret += PAD;
+ }
+ return ret;
+ }
+ audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray);
+ finish(audio); // we don't wait for confirmation this worked - but it's worth trying
+ };
+ audio.src = url;
+ // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
+ Browser.safeSetTimeout(function() {
+ finish(audio); // try to use it even though it is not necessarily ready to play
+ }, 10000);
+ } else {
+ return fail();
+ }
+ };
+ Module['preloadPlugins'].push(audioPlugin);
+
+ // Canvas event setup
+
+ function pointerLockChange() {
+ Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] ||
+ document['mozPointerLockElement'] === Module['canvas'] ||
+ document['webkitPointerLockElement'] === Module['canvas'] ||
+ document['msPointerLockElement'] === Module['canvas'];
+ }
+ var canvas = Module['canvas'];
+ if (canvas) {
+ // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
+ // Module['forcedAspectRatio'] = 4 / 3;
+
+ canvas.requestPointerLock = canvas['requestPointerLock'] ||
+ canvas['mozRequestPointerLock'] ||
+ canvas['webkitRequestPointerLock'] ||
+ canvas['msRequestPointerLock'] ||
+ function(){};
+ canvas.exitPointerLock = document['exitPointerLock'] ||
+ document['mozExitPointerLock'] ||
+ document['webkitExitPointerLock'] ||
+ document['msExitPointerLock'] ||
+ function(){}; // no-op if function does not exist
+ canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
+
+ document.addEventListener('pointerlockchange', pointerLockChange, false);
+ document.addEventListener('mozpointerlockchange', pointerLockChange, false);
+ document.addEventListener('webkitpointerlockchange', pointerLockChange, false);
+ document.addEventListener('mspointerlockchange', pointerLockChange, false);
+
+ if (Module['elementPointerLock']) {
+ canvas.addEventListener("click", function(ev) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ ev.preventDefault();
+ }
+ }, false);
+ }
+ }
+ },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) {
+ if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
+
+ var ctx;
+ var contextHandle;
+ if (useWebGL) {
+ // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
+ var contextAttributes = {
+ antialias: false,
+ alpha: false
+ };
+
+ if (webGLContextAttributes) {
+ for (var attribute in webGLContextAttributes) {
+ contextAttributes[attribute] = webGLContextAttributes[attribute];
+ }
+ }
+
+ contextHandle = GL.createContext(canvas, contextAttributes);
+ if (contextHandle) {
+ ctx = GL.getContext(contextHandle).GLctx;
+ }
+ } else {
+ ctx = canvas.getContext('2d');
+ }
+
+ if (!ctx) return null;
+
+ if (setInModule) {
+ if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it');
+
+ Module.ctx = ctx;
+ if (useWebGL) GL.makeContextCurrent(contextHandle);
+ Module.useWebGL = useWebGL;
+ Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() });
+ Browser.init();
+ }
+ return ctx;
+ },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Browser.lockPointer = lockPointer;
+ Browser.resizeCanvas = resizeCanvas;
+ Browser.vrDevice = vrDevice;
+ if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true;
+ if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false;
+ if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null;
+
+ var canvas = Module['canvas'];
+ function fullscreenChange() {
+ Browser.isFullscreen = false;
+ var canvasContainer = canvas.parentNode;
+ if ((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvasContainer) {
+ canvas.exitFullscreen = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['msExitFullscreen'] ||
+ document['webkitCancelFullScreen'] ||
+ function() {};
+ canvas.exitFullscreen = canvas.exitFullscreen.bind(document);
+ if (Browser.lockPointer) canvas.requestPointerLock();
+ Browser.isFullscreen = true;
+ if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize();
+ } else {
+
+ // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
+ canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
+ canvasContainer.parentNode.removeChild(canvasContainer);
+
+ if (Browser.resizeCanvas) Browser.setWindowedCanvasSize();
+ }
+ if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen);
+ if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen);
+ Browser.updateCanvasDimensions(canvas);
+ }
+
+ if (!Browser.fullscreenHandlersInstalled) {
+ Browser.fullscreenHandlersInstalled = true;
+ document.addEventListener('fullscreenchange', fullscreenChange, false);
+ document.addEventListener('mozfullscreenchange', fullscreenChange, false);
+ document.addEventListener('webkitfullscreenchange', fullscreenChange, false);
+ document.addEventListener('MSFullscreenChange', fullscreenChange, false);
+ }
+
+ // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
+ var canvasContainer = document.createElement("div");
+ canvas.parentNode.insertBefore(canvasContainer, canvas);
+ canvasContainer.appendChild(canvas);
+
+ // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
+ canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] ||
+ canvasContainer['mozRequestFullScreen'] ||
+ canvasContainer['msRequestFullscreen'] ||
+ (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) ||
+ (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null);
+
+ if (vrDevice) {
+ canvasContainer.requestFullscreen({ vrDisplay: vrDevice });
+ } else {
+ canvasContainer.requestFullscreen();
+ }
+ },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.');
+ Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) {
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ }
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ },nextRAF:0,fakeRequestAnimationFrame:function (func) {
+ // try to keep 60fps between calls to here
+ var now = Date.now();
+ if (Browser.nextRAF === 0) {
+ Browser.nextRAF = now + 1000/60;
+ } else {
+ while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0
+ Browser.nextRAF += 1000/60;
+ }
+ }
+ var delay = Math.max(Browser.nextRAF - now, 0);
+ setTimeout(func, delay);
+ },requestAnimationFrame:function requestAnimationFrame(func) {
+ if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js)
+ Browser.fakeRequestAnimationFrame(func);
+ } else {
+ if (!window.requestAnimationFrame) {
+ window.requestAnimationFrame = window['requestAnimationFrame'] ||
+ window['mozRequestAnimationFrame'] ||
+ window['webkitRequestAnimationFrame'] ||
+ window['msRequestAnimationFrame'] ||
+ window['oRequestAnimationFrame'] ||
+ Browser.fakeRequestAnimationFrame;
+ }
+ window.requestAnimationFrame(func);
+ }
+ },safeCallback:function (func) {
+ return function() {
+ if (!ABORT) return func.apply(null, arguments);
+ };
+ },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () {
+ Browser.allowAsyncCallbacks = false;
+ },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now
+ Browser.allowAsyncCallbacks = true;
+ if (Browser.queuedAsyncCallbacks.length > 0) {
+ var callbacks = Browser.queuedAsyncCallbacks;
+ Browser.queuedAsyncCallbacks = [];
+ callbacks.forEach(function(func) {
+ func();
+ });
+ }
+ },safeRequestAnimationFrame:function (func) {
+ return Browser.requestAnimationFrame(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ });
+ },safeSetTimeout:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setTimeout(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ }, timeout);
+ },safeSetInterval:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setInterval(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } // drop it on the floor otherwise, next interval will kick in
+ }, timeout);
+ },getMimetype:function (name) {
+ return {
+ 'jpg': 'image/jpeg',
+ 'jpeg': 'image/jpeg',
+ 'png': 'image/png',
+ 'bmp': 'image/bmp',
+ 'ogg': 'audio/ogg',
+ 'wav': 'audio/wav',
+ 'mp3': 'audio/mpeg'
+ }[name.substr(name.lastIndexOf('.')+1)];
+ },getUserMedia:function (func) {
+ if(!window.getUserMedia) {
+ window.getUserMedia = navigator['getUserMedia'] ||
+ navigator['mozGetUserMedia'];
+ }
+ window.getUserMedia(func);
+ },getMovementX:function (event) {
+ return event['movementX'] ||
+ event['mozMovementX'] ||
+ event['webkitMovementX'] ||
+ 0;
+ },getMovementY:function (event) {
+ return event['movementY'] ||
+ event['mozMovementY'] ||
+ event['webkitMovementY'] ||
+ 0;
+ },getMouseWheelDelta:function (event) {
+ var delta = 0;
+ switch (event.type) {
+ case 'DOMMouseScroll':
+ delta = event.detail;
+ break;
+ case 'mousewheel':
+ delta = event.wheelDelta;
+ break;
+ case 'wheel':
+ delta = event['deltaY'];
+ break;
+ default:
+ throw 'unrecognized mouse wheel event: ' + event.type;
+ }
+ return delta;
+ },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup
+ if (Browser.pointerLock) {
+ // When the pointer is locked, calculate the coordinates
+ // based on the movement of the mouse.
+ // Workaround for Firefox bug 764498
+ if (event.type != 'mousemove' &&
+ ('mozMovementX' in event)) {
+ Browser.mouseMovementX = Browser.mouseMovementY = 0;
+ } else {
+ Browser.mouseMovementX = Browser.getMovementX(event);
+ Browser.mouseMovementY = Browser.getMovementY(event);
+ }
+
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
+ Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
+ } else {
+ // just add the mouse delta to the current absolut mouse position
+ // FIXME: ideally this should be clamped against the canvas size and zero
+ Browser.mouseX += Browser.mouseMovementX;
+ Browser.mouseY += Browser.mouseMovementY;
+ }
+ } else {
+ // Otherwise, calculate the movement based on the changes
+ // in the coordinates.
+ var rect = Module["canvas"].getBoundingClientRect();
+ var cw = Module["canvas"].width;
+ var ch = Module["canvas"].height;
+
+ // Neither .scrollX or .pageXOffset are defined in a spec, but
+ // we prefer .scrollX because it is currently in a spec draft.
+ // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
+ var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset);
+ var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset);
+ // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset
+ // and we have no viable fallback.
+ assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.');
+
+ if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') {
+ var touch = event.touch;
+ if (touch === undefined) {
+ return; // the "touch" property is only defined in SDL
+
+ }
+ var adjustedX = touch.pageX - (scrollX + rect.left);
+ var adjustedY = touch.pageY - (scrollY + rect.top);
+
+ adjustedX = adjustedX * (cw / rect.width);
+ adjustedY = adjustedY * (ch / rect.height);
+
+ var coords = { x: adjustedX, y: adjustedY };
+
+ if (event.type === 'touchstart') {
+ Browser.lastTouches[touch.identifier] = coords;
+ Browser.touches[touch.identifier] = coords;
+ } else if (event.type === 'touchend' || event.type === 'touchmove') {
+ var last = Browser.touches[touch.identifier];
+ if (!last) last = coords;
+ Browser.lastTouches[touch.identifier] = last;
+ Browser.touches[touch.identifier] = coords;
+ }
+ return;
+ }
+
+ var x = event.pageX - (scrollX + rect.left);
+ var y = event.pageY - (scrollY + rect.top);
+
+ // the canvas might be CSS-scaled compared to its backbuffer;
+ // SDL-using content will want mouse coordinates in terms
+ // of backbuffer units.
+ x = x * (cw / rect.width);
+ y = y * (ch / rect.height);
+
+ Browser.mouseMovementX = x - Browser.mouseX;
+ Browser.mouseMovementY = y - Browser.mouseY;
+ Browser.mouseX = x;
+ Browser.mouseY = y;
+ }
+ },asyncLoad:function (url, onload, onerror, noRunDep) {
+ var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : '';
+ Module['readAsync'](url, function(arrayBuffer) {
+ assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).');
+ onload(new Uint8Array(arrayBuffer));
+ if (dep) removeRunDependency(dep);
+ }, function(event) {
+ if (onerror) {
+ onerror();
+ } else {
+ throw 'Loading data file "' + url + '" failed.';
+ }
+ });
+ if (dep) addRunDependency(dep);
+ },resizeListeners:[],updateResizeListeners:function () {
+ var canvas = Module['canvas'];
+ Browser.resizeListeners.forEach(function(listener) {
+ listener(canvas.width, canvas.height);
+ });
+ },setCanvasSize:function (width, height, noUpdates) {
+ var canvas = Module['canvas'];
+ Browser.updateCanvasDimensions(canvas, width, height);
+ if (!noUpdates) Browser.updateResizeListeners();
+ },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },setWindowedCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },updateCanvasDimensions:function (canvas, wNative, hNative) {
+ if (wNative && hNative) {
+ canvas.widthNative = wNative;
+ canvas.heightNative = hNative;
+ } else {
+ wNative = canvas.widthNative;
+ hNative = canvas.heightNative;
+ }
+ var w = wNative;
+ var h = hNative;
+ if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) {
+ if (w/h < Module['forcedAspectRatio']) {
+ w = Math.round(h * Module['forcedAspectRatio']);
+ } else {
+ h = Math.round(w / Module['forcedAspectRatio']);
+ }
+ }
+ if (((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) {
+ var factor = Math.min(screen.width / w, screen.height / h);
+ w = Math.round(w * factor);
+ h = Math.round(h * factor);
+ }
+ if (Browser.resizeCanvas) {
+ if (canvas.width != w) canvas.width = w;
+ if (canvas.height != h) canvas.height = h;
+ if (typeof canvas.style != 'undefined') {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ } else {
+ if (canvas.width != wNative) canvas.width = wNative;
+ if (canvas.height != hNative) canvas.height = hNative;
+ if (typeof canvas.style != 'undefined') {
+ if (w != wNative || h != hNative) {
+ canvas.style.setProperty( "width", w + "px", "important");
+ canvas.style.setProperty("height", h + "px", "important");
+ } else {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ }
+ }
+ },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () {
+ var handle = Browser.nextWgetRequestHandle;
+ Browser.nextWgetRequestHandle++;
+ return handle;
+ }};var GLFW={Window:function (id, width, height, title, monitor, share) {
+ this.id = id;
+ this.x = 0;
+ this.y = 0;
+ this.fullscreen = false; // Used to determine if app in fullscreen mode
+ this.storedX = 0; // Used to store X before fullscreen
+ this.storedY = 0; // Used to store Y before fullscreen
+ this.width = width;
+ this.height = height;
+ this.storedWidth = width; // Used to store width before fullscreen
+ this.storedHeight = height; // Used to store height before fullscreen
+ this.title = title;
+ this.monitor = monitor;
+ this.share = share;
+ this.attributes = GLFW.hints;
+ this.inputModes = {
+ 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL)
+ 0x00033002:0, // GLFW_STICKY_KEYS
+ 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ };
+ this.buttons = 0;
+ this.keys = new Array();
+ this.shouldClose = 0;
+ this.title = null;
+ this.windowPosFunc = null; // GLFWwindowposfun
+ this.windowSizeFunc = null; // GLFWwindowsizefun
+ this.windowCloseFunc = null; // GLFWwindowclosefun
+ this.windowRefreshFunc = null; // GLFWwindowrefreshfun
+ this.windowFocusFunc = null; // GLFWwindowfocusfun
+ this.windowIconifyFunc = null; // GLFWwindowiconifyfun
+ this.framebufferSizeFunc = null; // GLFWframebuffersizefun
+ this.mouseButtonFunc = null; // GLFWmousebuttonfun
+ this.cursorPosFunc = null; // GLFWcursorposfun
+ this.cursorEnterFunc = null; // GLFWcursorenterfun
+ this.scrollFunc = null; // GLFWscrollfun
+ this.keyFunc = null; // GLFWkeyfun
+ this.charFunc = null; // GLFWcharfun
+ this.userptr = null;
+ },WindowFromId:function (id) {
+ if (id <= 0 || !GLFW.windows) return null;
+ return GLFW.windows[id - 1];
+ },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) {
+ switch (keycode) {
+ // these keycodes are only defined for GLFW3, assume they are the same for GLFW2
+ case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE
+ case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE
+ case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA
+ case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS
+ case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS
+ case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD
+ case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH
+ case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0
+ case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1
+ case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2
+ case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3
+ case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4
+ case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5
+ case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6
+ case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7
+ case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8
+ case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9
+ case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON
+ case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A
+ case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B
+ case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C
+ case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D
+ case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E
+ case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F
+ case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G
+ case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H
+ case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I
+ case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J
+ case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K
+ case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L
+ case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M
+ case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N
+ case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O
+ case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P
+ case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q
+ case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R
+ case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S
+ case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T
+ case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U
+ case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V
+ case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W
+ case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X
+ case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y
+ case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z
+ case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET
+ case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH
+ case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET
+ case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT
+
+
+ case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE
+ case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER
+ case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB
+ case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE
+ case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT
+ case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE
+ case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT
+ case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT
+ case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN
+ case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP
+ case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP
+ case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN
+ case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME
+ case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END
+ case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK
+ case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK
+ case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK
+ case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN
+ case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE
+ case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1
+ case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2
+ case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3
+ case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4
+ case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5
+ case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6
+ case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7
+ case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8
+ case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9
+ case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10
+ case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11
+ case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12
+ case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13
+ case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14
+ case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15
+ case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16
+ case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17
+ case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18
+ case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19
+ case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20
+ case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21
+ case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22
+ case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23
+ case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24
+ case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25
+ case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0
+ case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1
+ case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2
+ case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3
+ case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4
+ case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5
+ case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6
+ case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7
+ case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8
+ case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9
+ case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL
+ case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE
+ case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY
+ case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT
+ case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD
+ // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT)
+ // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT)
+ case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT
+ case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL
+ case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT
+ case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER
+ // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT)
+ // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT)
+ case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU
+ // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these?
+ default:return -1; // GLFW_KEY_UNKNOWN
+ };
+ },getModBits:function (win) {
+ var mod = 0;
+ if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT
+ if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL
+ if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT
+ if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER
+ return mod;
+ },onKeyPress:function (event) {
+ if (!GLFW.active || !GLFW.active.charFunc) return;
+
+ // correct unicode charCode is only available with onKeyPress event
+ var charCode = event.charCode;
+ if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return;
+
+
+ Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode);
+ },onKeyChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ var key = GLFW.DOMToGLFWKeyCode(event.keyCode);
+ if (key == -1) return;
+
+ var repeat = status && GLFW.active.keys[key];
+ GLFW.active.keys[key] = status;
+ if (!GLFW.active.keyFunc) return;
+
+
+ if (repeat) status = 2; // GLFW_REPEAT
+ Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active));
+ },onKeydown:function (event) {
+ GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT
+
+ // This logic comes directly from the sdl implementation. We cannot
+ // call preventDefault on all keydown events otherwise onKeyPress will
+ // not get called
+ if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) {
+ event.preventDefault();
+ }
+ },onKeyup:function (event) {
+ GLFW.onKeyChanged(event, 0); // GLFW_RELEASE
+ },onMousemove:function (event) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return;
+
+
+ Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY);
+ },DOMToGLFWMouseButton:function (event) {
+ // DOM and glfw have different button codes.
+ // See http://www.w3schools.com/jsref/event_button.asp.
+ var eventButton = event['button'];
+ if (eventButton > 0) {
+ if (eventButton == 1) {
+ eventButton = 2;
+ } else {
+ eventButton = 1;
+ }
+ }
+ return eventButton;
+ },onMouseenter:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1);
+ },onMouseleave:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0);
+ },onMouseButtonChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"]) return;
+
+ eventButton = GLFW.DOMToGLFWMouseButton(event);
+
+ if (status == 1) { // GLFW_PRESS
+ GLFW.active.buttons |= (1 << eventButton);
+ try {
+ event.target.setCapture();
+ } catch (e) {}
+ } else { // GLFW_RELEASE
+ GLFW.active.buttons &= ~(1 << eventButton);
+ }
+
+ if (!GLFW.active.mouseButtonFunc) return;
+
+
+ Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active));
+ },onMouseButtonDown:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS
+ },onMouseButtonUp:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE
+ },onMouseWheel:function (event) {
+ // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up)
+ var delta = -Browser.getMouseWheelDelta(event);
+ delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1.
+ GLFW.wheelPos += delta;
+
+ if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return;
+
+
+ var sx = 0;
+ var sy = 0;
+ if (event.type == 'mousewheel') {
+ sx = event.wheelDeltaX;
+ sy = event.wheelDeltaY;
+ } else {
+ sx = event.deltaX;
+ sy = event.deltaY;
+ }
+
+ Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy);
+
+ event.preventDefault();
+ },onCanvasResize:function (width, height) {
+ if (!GLFW.active) return;
+
+ var resizeNeeded = true;
+
+ // If the client is requestiong fullscreen mode
+ if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) {
+ GLFW.active.storedX = GLFW.active.x;
+ GLFW.active.storedY = GLFW.active.y;
+ GLFW.active.storedWidth = GLFW.active.width;
+ GLFW.active.storedHeight = GLFW.active.height;
+ GLFW.active.x = GLFW.active.y = 0;
+ GLFW.active.width = screen.width;
+ GLFW.active.height = screen.height;
+ GLFW.active.fullscreen = true;
+
+ // If the client is reverting from fullscreen mode
+ } else if (GLFW.active.fullscreen == true) {
+ GLFW.active.x = GLFW.active.storedX;
+ GLFW.active.y = GLFW.active.storedY;
+ GLFW.active.width = GLFW.active.storedWidth;
+ GLFW.active.height = GLFW.active.storedHeight;
+ GLFW.active.fullscreen = false;
+
+ // If the width/height values do not match current active window sizes
+ } else if (GLFW.active.width != width || GLFW.active.height != height) {
+ GLFW.active.width = width;
+ GLFW.active.height = height;
+ } else {
+ resizeNeeded = false;
+ }
+
+ // If any of the above conditions were true, we need to resize the canvas
+ if (resizeNeeded) {
+ // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions
+ Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true);
+ // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of
+ // the canvas should drive window and framebuffer size respectfully.
+ GLFW.onWindowSizeChanged();
+ GLFW.onFramebufferSizeChanged();
+ }
+ },onWindowSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },onFramebufferSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.framebufferSizeFunc) return;
+
+ Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },requestFullscreen:function () {
+ var RFS = Module["canvas"]['requestFullscreen'] ||
+ Module["canvas"]['mozRequestFullScreen'] ||
+ Module["canvas"]['webkitRequestFullScreen'] ||
+ (function() {});
+ RFS.apply(Module["canvas"], []);
+ },requestFullScreen:function () {
+ Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.');
+ GLFW.requestFullScreen = function() {
+ return GLFW.requestFullscreen();
+ }
+ return GLFW.requestFullscreen();
+ },exitFullscreen:function () {
+ var CFS = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['webkitCancelFullScreen'] ||
+ (function() {});
+ CFS.apply(document, []);
+ },cancelFullScreen:function () {
+ Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.');
+ GLFW.cancelFullScreen = function() {
+ return GLFW.exitFullscreen();
+ }
+ return GLFW.exitFullscreen();
+ },getTime:function () {
+ return _emscripten_get_now() / 1000;
+ },setWindowTitle:function (winid, title) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ win.title = Pointer_stringify(title);
+ if (GLFW.active.id == win.id) {
+ document.title = win.title;
+ }
+ },setKeyCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.keyFunc = cbfun;
+ },setCharCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.charFunc = cbfun;
+ },setMouseButtonCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.mouseButtonFunc = cbfun;
+ },setCursorPosCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorPosFunc = cbfun;
+ },setScrollCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.scrollFunc = cbfun;
+ },setWindowSizeCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowSizeFunc = cbfun;
+
+ },setWindowCloseCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowCloseFunc = cbfun;
+ },setWindowRefreshCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowRefreshFunc = cbfun;
+ },onClickRequestPointerLock:function (e) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ e.preventDefault();
+ }
+ },setInputMode:function (winid, mode, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ switch(mode) {
+ case 0x00033001: { // GLFW_CURSOR
+ switch(value) {
+ case 0x00034001: { // GLFW_CURSOR_NORMAL
+ win.inputModes[mode] = value;
+ Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].exitPointerLock();
+ break;
+ }
+ case 0x00034002: { // GLFW_CURSOR_HIDDEN
+ console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented.");
+ break;
+ }
+ case 0x00034003: { // GLFW_CURSOR_DISABLED
+ win.inputModes[mode] = value;
+ Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].requestPointerLock();
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown value parameter value: " + value + ".");
+ break;
+ }
+ }
+ break;
+ }
+ case 0x00033002: { // GLFW_STICKY_KEYS
+ console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented.");
+ break;
+ }
+ case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS
+ console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented.");
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + ".");
+ break;
+ }
+ }
+ },getKey:function (winid, key) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return win.keys[key];
+ },getMouseButton:function (winid, button) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return (win.buttons & (1 << button)) > 0;
+ },getCursorPos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'double');
+ setValue(y, Browser.mouseY, 'double');
+ },getMousePos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'i32');
+ setValue(y, Browser.mouseY, 'i32');
+ },setCursorPos:function (winid, x, y) {
+ },getWindowPos:function (winid, x, y) {
+ var wx = 0;
+ var wy = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ wx = win.x;
+ wy = win.y;
+ }
+
+ setValue(x, wx, 'i32');
+ setValue(y, wy, 'i32');
+ },setWindowPos:function (winid, x, y) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.x = x;
+ win.y = y;
+ },getWindowSize:function (winid, width, height) {
+ var ww = 0;
+ var wh = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ ww = win.width;
+ wh = win.height;
+ }
+
+ setValue(width, ww, 'i32');
+ setValue(height, wh, 'i32');
+ },setWindowSize:function (winid, width, height) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (GLFW.active.id == win.id) {
+ if (width == screen.width && height == screen.height) {
+ GLFW.requestFullscreen();
+ } else {
+ GLFW.exitFullscreen();
+ Browser.setCanvasSize(width, height);
+ win.width = width;
+ win.height = height;
+ }
+ }
+
+ if (!win.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height);
+ },createWindow:function (width, height, title, monitor, share) {
+ var i, id;
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++);
+ if (i > 0) throw "glfwCreateWindow only supports one window at time currently";
+
+ // id for window
+ id = i + 1;
+
+ // not valid
+ if (width <= 0 || height <= 0) return 0;
+
+ if (monitor) {
+ GLFW.requestFullscreen();
+ } else {
+ Browser.setCanvasSize(width, height);
+ }
+
+ // Create context when there are no existing alive windows
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++);
+ if (i == GLFW.windows.length) {
+ var contextAttributes = {
+ antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES
+ depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS
+ stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS
+ alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS
+ }
+ Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes);
+ }
+
+ // If context creation failed, do not return a valid window
+ if (!Module.ctx) return 0;
+
+ // Get non alive id
+ var win = new GLFW.Window(id, width, height, title, monitor, share);
+
+ // Set window to array
+ if (id - 1 == GLFW.windows.length) {
+ GLFW.windows.push(win);
+ } else {
+ GLFW.windows[id - 1] = win;
+ }
+
+ GLFW.active = win;
+ return win.id;
+ },destroyWindow:function (winid) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (win.windowCloseFunc)
+ Module['dynCall_vi'](win.windowCloseFunc, win.id);
+
+ GLFW.windows[win.id - 1] = null;
+ if (GLFW.active.id == win.id)
+ GLFW.active = null;
+
+ // Destroy context when no alive windows
+ for (var i = 0; i < GLFW.windows.length; i++)
+ if (GLFW.windows[i] !== null) return;
+
+ Module.ctx = Browser.destroyContext(Module['canvas'], true, true);
+ },swapBuffers:function (winid) {
+ },GLFW2ParamToGLFW3Param:function (param) {
+ table = {
+ 0x00030001:0, // GLFW_MOUSE_CURSOR
+ 0x00030002:0, // GLFW_STICKY_KEYS
+ 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ 0x00030004:0, // GLFW_SYSTEM_KEYS
+ 0x00030005:0, // GLFW_KEY_REPEAT
+ 0x00030006:0, // GLFW_AUTO_POLL_EVENTS
+ 0x00020001:0, // GLFW_OPENED
+ 0x00020002:0, // GLFW_ACTIVE
+ 0x00020003:0, // GLFW_ICONIFIED
+ 0x00020004:0, // GLFW_ACCELERATED
+ 0x00020005:0x00021001, // GLFW_RED_BITS
+ 0x00020006:0x00021002, // GLFW_GREEN_BITS
+ 0x00020007:0x00021003, // GLFW_BLUE_BITS
+ 0x00020008:0x00021004, // GLFW_ALPHA_BITS
+ 0x00020009:0x00021005, // GLFW_DEPTH_BITS
+ 0x0002000A:0x00021006, // GLFW_STENCIL_BITS
+ 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE
+ 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS
+ 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS
+ 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS
+ 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS
+ 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS
+ 0x00020011:0x0002100C, // GLFW_STEREO
+ 0x00020012:0, // GLFW_WINDOW_NO_RESIZE
+ 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES
+ 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR
+ 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR
+ 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT
+ 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT
+ 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE
+ };
+ return table[param];
+ }};function _glfwGetVideoModes(monitor, count) {
+ setValue(count, 0, 'i32');
+ return 0;
+ }
+
+ function _glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) }
+
+ function _glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glUniform3iv(location, count, value) {
+
+
+ GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2));
+ }
+
+ function _emscripten_glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _emscripten_glReleaseShaderCompiler() {
+ // NOP (as allowed by GLES 2.0 spec)
+ }
+
+ function _glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) }
+
+ function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+
+
+ var SYSCALLS={varargs:0,get:function (varargs) {
+ SYSCALLS.varargs += 4;
+ var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
+ return ret;
+ },getStr:function () {
+ var ret = Pointer_stringify(SYSCALLS.get());
+ return ret;
+ },get64:function () {
+ var low = SYSCALLS.get(), high = SYSCALLS.get();
+ if (low >= 0) assert(high === 0);
+ else assert(high === -1);
+ return low;
+ },getZero:function () {
+ assert(SYSCALLS.get() === 0);
+ }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // ioctl
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glSampleCoverage(value, invert) {
+ GLctx.sampleCoverage(value, !!invert);
+ }
+
+ function _glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _emscripten_glFrustum() {
+ Module['printErr']('missing function: emscripten_glFrustum'); abort(-1);
+ }
+
+ function _glfwSetWindowSizeCallback(winid, cbfun) {
+ GLFW.setWindowSizeCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetTexParameterfv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _emscripten_glUniform4i(location, v0, v1, v2, v3) {
+ GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_glBindRenderbuffer(target, renderbuffer) {
+ GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null);
+ }
+
+ function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+
+
+ var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () {
+ if (typeof window !== 'undefined') {
+ window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; });
+ window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; });
+ }
+ },registerRemoveEventListeners:function () {
+ if (!JSEvents.removeEventListenersRegistered) {
+ __ATEXIT__.push(function() {
+ for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) {
+ JSEvents._removeHandler(i);
+ }
+ });
+ JSEvents.removeEventListenersRegistered = true;
+ }
+ },findEventTarget:function (target) {
+ if (target) {
+ if (typeof target == "number") {
+ target = Pointer_stringify(target);
+ }
+ if (target == '#window') return window;
+ else if (target == '#document') return document;
+ else if (target == '#screen') return window.screen;
+ else if (target == '#canvas') return Module['canvas'];
+
+ if (typeof target == 'string') return document.getElementById(target);
+ else return target;
+ } else {
+ // The sensible target varies between events, but use window as the default
+ // since DOM events mostly can default to that. Specific callback registrations
+ // override their own defaults.
+ return window;
+ }
+ },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) {
+ function arraysHaveEqualContent(arrA, arrB) {
+ if (arrA.length != arrB.length) return false;
+
+ for(var i in arrA) {
+ if (arrA[i] != arrB[i]) return false;
+ }
+ return true;
+ }
+ // Test if the given call was already queued, and if so, don't add it again.
+ for(var i in JSEvents.deferredCalls) {
+ var call = JSEvents.deferredCalls[i];
+ if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
+ return;
+ }
+ }
+ JSEvents.deferredCalls.push({
+ targetFunction: targetFunction,
+ precedence: precedence,
+ argsList: argsList
+ });
+
+ JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; });
+ },removeDeferredCalls:function (targetFunction) {
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ }
+ }
+ },canPerformEventHandlerRequests:function () {
+ return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
+ },runDeferredCalls:function () {
+ if (!JSEvents.canPerformEventHandlerRequests()) {
+ return;
+ }
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ var call = JSEvents.deferredCalls[i];
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ call.targetFunction.apply(this, call.argsList);
+ }
+ },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == target &&
+ (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ },_removeHandler:function (i) {
+ var h = JSEvents.eventHandlers[i];
+ h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
+ JSEvents.eventHandlers.splice(i, 1);
+ },registerOrRemoveHandler:function (eventHandler) {
+ var jsEventHandler = function jsEventHandler(event) {
+ // Increment nesting count for the event handler.
+ ++JSEvents.inEventHandler;
+ JSEvents.currentEventHandler = eventHandler;
+ // Process any old deferred calls the user has placed.
+ JSEvents.runDeferredCalls();
+ // Process the actual event, calls back to user C code handler.
+ eventHandler.handlerFunc(event);
+ // Process any new deferred calls that were placed right now from this event handler.
+ JSEvents.runDeferredCalls();
+ // Out of event handler - restore nesting count.
+ --JSEvents.inEventHandler;
+ }
+
+ if (eventHandler.callbackfunc) {
+ eventHandler.eventListenerFunc = jsEventHandler;
+ eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
+ JSEvents.eventHandlers.push(eventHandler);
+ JSEvents.registerRemoveEventListeners();
+ } else {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == eventHandler.target
+ && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ }
+ },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.keyEvent) {
+ JSEvents.keyEvent = _malloc( 164 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32);
+ stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32);
+ HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location;
+ HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey;
+ HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey;
+ HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey;
+ HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey;
+ HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat;
+ stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32);
+ stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32);
+ HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode;
+ HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode;
+ HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getBoundingClientRectOrZeros:function (target) {
+ return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 };
+ },fillMouseEventData:function (eventStruct, e, target) {
+ HEAPF64[((eventStruct)>>3)]=JSEvents.tick();
+ HEAP32[(((eventStruct)+(8))>>2)]=e.screenX;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.screenY;
+ HEAP32[(((eventStruct)+(16))>>2)]=e.clientX;
+ HEAP32[(((eventStruct)+(20))>>2)]=e.clientY;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey;
+ HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey;
+ HEAP32[(((eventStruct)+(32))>>2)]=e.altKey;
+ HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey;
+ HEAP16[(((eventStruct)+(40))>>1)]=e.button;
+ HEAP16[(((eventStruct)+(42))>>1)]=e.buttons;
+ HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX);
+ HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY);
+
+ if (Module['canvas']) {
+ var rect = Module['canvas'].getBoundingClientRect();
+ HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top;
+ } else { // Canvas is not initialized, return 0.
+ HEAP32[(((eventStruct)+(60))>>2)]=0;
+ HEAP32[(((eventStruct)+(64))>>2)]=0;
+ }
+ if (target) {
+ var rect = JSEvents.getBoundingClientRectOrZeros(target);
+ HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top;
+ } else { // No specific target passed, return 0.
+ HEAP32[(((eventStruct)+(52))>>2)]=0;
+ HEAP32[(((eventStruct)+(56))>>2)]=0;
+ }
+ // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera
+ // https://github.com/kripken/emscripten/pull/4997
+ // https://bugs.chromium.org/p/chromium/issues/detail?id=699956
+ if (e.type !== 'wheel' && e.type !== 'mousewheel') {
+ JSEvents.previousScreenX = e.screenX;
+ JSEvents.previousScreenY = e.screenY;
+ }
+ },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.mouseEvent) {
+ JSEvents.mouseEvent = _malloc( 72 );
+ }
+ target = JSEvents.findEventTarget(target);
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ // In IE, mousedown events don't either allow deferred calls to be run!
+ if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false;
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.wheelEvent) {
+ JSEvents.wheelEvent = _malloc( 104 );
+ }
+ target = JSEvents.findEventTarget(target);
+ // The DOM Level 3 events spec event 'wheel'
+ var wheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"];
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"];
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"];
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+ // The 'mousewheel' event as implemented in Safari 6.0.5
+ var mouseWheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0;
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */;
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */;
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },pageScrollPos:function () {
+ if (window.pageXOffset > 0 || window.pageYOffset > 0) {
+ return [window.pageXOffset, window.pageYOffset];
+ }
+ if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') {
+ return [document.documentElement.scrollLeft, document.documentElement.scrollTop];
+ }
+ return [document.body.scrollLeft|0, document.body.scrollTop|0];
+ },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.uiEvent) {
+ JSEvents.uiEvent = _malloc( 36 );
+ }
+
+ if (eventTypeString == "scroll" && !target) {
+ target = document; // By default read scroll events on document rather than window.
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ if (e.target != target) {
+ // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
+ // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
+ // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
+ // causing a new scroll, etc..
+ return;
+ }
+ var scrollPos = JSEvents.pageScrollPos();
+ HEAP32[((JSEvents.uiEvent)>>2)]=e.detail;
+ HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth;
+ HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight;
+ HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0];
+ HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getNodeNameForTarget:function (target) {
+ if (!target) return '';
+ if (target == window) return '#window';
+ if (target == window.screen) return '#screen';
+ return (target && target.nodeName) ? target.nodeName : '';
+ },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.focusEvent) {
+ JSEvents.focusEvent = _malloc( 256 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var nodeName = JSEvents.getNodeNameForTarget(e.target);
+ var id = e.target.id ? e.target.id : '';
+ stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128);
+ stringToUTF8(id, JSEvents.focusEvent + 128, 128);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },tick:function () {
+ if (window['performance'] && window['performance']['now']) return window['performance']['now']();
+ else return Date.now();
+ },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceOrientationEvent) {
+ JSEvents.deviceOrientationEvent = _malloc( 40 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma;
+ HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceMotionEvent) {
+ JSEvents.deviceMotionEvent = _malloc( 80 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },screenOrientation:function () {
+ if (!window.screen) return undefined;
+ return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation;
+ },fillOrientationChangeEventData:function (eventStruct, e) {
+ var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"];
+ var orientations2 = ["portrait", "portrait", "landscape", "landscape"];
+
+ var orientationString = JSEvents.screenOrientation();
+ var orientation = orientations.indexOf(orientationString);
+ if (orientation == -1) {
+ orientation = orientations2.indexOf(orientationString);
+ }
+
+ HEAP32[((eventStruct)>>2)]=1 << orientation;
+ HEAP32[(((eventStruct)+(4))>>2)]=window.orientation;
+ },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.orientationChangeEvent) {
+ JSEvents.orientationChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) {
+ eventTypeString = "mozorientationchange";
+ }
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fullscreenEnabled:function () {
+ return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled;
+ },fillFullscreenChangeEventData:function (eventStruct, e) {
+ var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
+ var isFullscreen = !!fullscreenElement;
+ HEAP32[((eventStruct)>>2)]=isFullscreen;
+ HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled();
+ // If transitioning to fullscreen, report info about the element that is now fullscreen.
+ // If transitioning to windowed mode, report info about the element that just was fullscreen.
+ var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
+ var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
+ var id = (reportedElement && reportedElement.id) ? reportedElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 8, 128);
+ stringToUTF8(id, eventStruct + 136, 128);
+ HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0;
+ HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0;
+ HEAP32[(((eventStruct)+(272))>>2)]=screen.width;
+ HEAP32[(((eventStruct)+(276))>>2)]=screen.height;
+ if (isFullscreen) {
+ JSEvents.previousFullscreenElement = fullscreenElement;
+ }
+ },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.fullscreenChangeEvent) {
+ JSEvents.fullscreenChangeEvent = _malloc( 280 );
+ }
+
+ if (!target) {
+ target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },resizeCanvasForFullscreen:function (target, strategy) {
+ var restoreOldStyle = __registerRestoreOldStyle(target);
+ var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width;
+ var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height;
+ var rect = target.getBoundingClientRect();
+ var windowedCssWidth = rect.right - rect.left;
+ var windowedCssHeight = rect.bottom - rect.top;
+ var windowedRttWidth = target.width;
+ var windowedRttHeight = target.height;
+
+ if (strategy.scaleMode == 3) {
+ __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
+ cssWidth = windowedCssWidth;
+ cssHeight = windowedCssHeight;
+ } else if (strategy.scaleMode == 2) {
+ if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) {
+ var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
+ __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
+ cssHeight = desiredCssHeight;
+ } else {
+ var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
+ __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
+ cssWidth = desiredCssWidth;
+ }
+ }
+
+ // If we are adding padding, must choose a background color or otherwise Chrome will give the
+ // padding a default white color. Do it only if user has not customized their own background color.
+ if (!target.style.backgroundColor) target.style.backgroundColor = 'black';
+ // IE11 does the same, but requires the color to be set in the document body.
+ if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11
+ // Firefox always shows black letterboxes independent of style color.
+
+ target.style.width = cssWidth + 'px';
+ target.style.height = cssHeight + 'px';
+
+ if (strategy.filteringMode == 1) {
+ target.style.imageRendering = 'optimizeSpeed';
+ target.style.imageRendering = '-moz-crisp-edges';
+ target.style.imageRendering = '-o-crisp-edges';
+ target.style.imageRendering = '-webkit-optimize-contrast';
+ target.style.imageRendering = 'optimize-contrast';
+ target.style.imageRendering = 'crisp-edges';
+ target.style.imageRendering = 'pixelated';
+ }
+
+ var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1;
+ if (strategy.canvasResolutionScaleMode != 0) {
+ target.width = cssWidth * dpiScale;
+ target.height = cssHeight * dpiScale;
+ if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height);
+ }
+ return restoreOldStyle;
+ },requestFullscreen:function (target, strategy) {
+ // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
+ if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
+ JSEvents.resizeCanvasForFullscreen(target, strategy);
+ }
+
+ if (target.requestFullscreen) {
+ target.requestFullscreen();
+ } else if (target.msRequestFullscreen) {
+ target.msRequestFullscreen();
+ } else if (target.mozRequestFullScreen) {
+ target.mozRequestFullScreen();
+ } else if (target.mozRequestFullscreen) {
+ target.mozRequestFullscreen();
+ } else if (target.webkitRequestFullscreen) {
+ target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
+ } else {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') {
+ return -1;
+ } else {
+ return -3;
+ }
+ }
+
+ if (strategy.canvasResizedCallback) {
+ Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData);
+ }
+
+ return 0;
+ },fillPointerlockChangeEventData:function (eventStruct, e) {
+ var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
+ var isPointerlocked = !!pointerLockElement;
+ HEAP32[((eventStruct)>>2)]=isPointerlocked;
+ var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
+ var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 4, 128);
+ stringToUTF8(id, eventStruct + 132, 128);
+ },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.pointerlockChangeEvent) {
+ JSEvents.pointerlockChangeEvent = _malloc( 260 );
+ }
+
+ if (!target) {
+ target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },requestPointerLock:function (target) {
+ if (target.requestPointerLock) {
+ target.requestPointerLock();
+ } else if (target.mozRequestPointerLock) {
+ target.mozRequestPointerLock();
+ } else if (target.webkitRequestPointerLock) {
+ target.webkitRequestPointerLock();
+ } else if (target.msRequestPointerLock) {
+ target.msRequestPointerLock();
+ } else {
+ // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
+ // or if the whole browser just doesn't support the feature.
+ if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) {
+ return -3;
+ } else {
+ return -1;
+ }
+ }
+ return 0;
+ },fillVisibilityChangeEventData:function (eventStruct, e) {
+ var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
+ var visibilityState = visibilityStates.indexOf(document.visibilityState);
+
+ HEAP32[((eventStruct)>>2)]=document.hidden;
+ HEAP32[(((eventStruct)+(4))>>2)]=visibilityState;
+ },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.visibilityChangeEvent) {
+ JSEvents.visibilityChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = document; // Visibility change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.touchEvent) {
+ JSEvents.touchEvent = _malloc( 1684 );
+ }
+
+ target = JSEvents.findEventTarget(target);
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var touches = {};
+ for(var i = 0; i < e.touches.length; ++i) {
+ var touch = e.touches[i];
+ touches[touch.identifier] = touch;
+ }
+ for(var i = 0; i < e.changedTouches.length; ++i) {
+ var touch = e.changedTouches[i];
+ touches[touch.identifier] = touch;
+ touch.changed = true;
+ }
+ for(var i = 0; i < e.targetTouches.length; ++i) {
+ var touch = e.targetTouches[i];
+ touches[touch.identifier].onTarget = true;
+ }
+
+ var ptr = JSEvents.touchEvent;
+ HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey;
+ HEAP32[(((ptr)+(8))>>2)]=e.shiftKey;
+ HEAP32[(((ptr)+(12))>>2)]=e.altKey;
+ HEAP32[(((ptr)+(16))>>2)]=e.metaKey;
+ ptr += 20; // Advance to the start of the touch array.
+ var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined;
+ var targetRect = JSEvents.getBoundingClientRectOrZeros(target);
+ var numTouches = 0;
+ for(var i in touches) {
+ var t = touches[i];
+ HEAP32[((ptr)>>2)]=t.identifier;
+ HEAP32[(((ptr)+(4))>>2)]=t.screenX;
+ HEAP32[(((ptr)+(8))>>2)]=t.screenY;
+ HEAP32[(((ptr)+(12))>>2)]=t.clientX;
+ HEAP32[(((ptr)+(16))>>2)]=t.clientY;
+ HEAP32[(((ptr)+(20))>>2)]=t.pageX;
+ HEAP32[(((ptr)+(24))>>2)]=t.pageY;
+ HEAP32[(((ptr)+(28))>>2)]=t.changed;
+ HEAP32[(((ptr)+(32))>>2)]=t.onTarget;
+ if (canvasRect) {
+ HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left;
+ HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top;
+ } else {
+ HEAP32[(((ptr)+(44))>>2)]=0;
+ HEAP32[(((ptr)+(48))>>2)]=0;
+ }
+ HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left;
+ HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top;
+
+ ptr += 52;
+
+ if (++numTouches >= 32) {
+ break;
+ }
+ }
+ HEAP32[((JSEvents.touchEvent)>>2)]=numTouches;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493
+ // Once the above bug is resolved, enable the following condition if possible:
+ // allowsDeferredCalls: eventTypeString == 'touchstart',
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fillGamepadEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.timestamp;
+ for(var i = 0; i < e.axes.length; ++i) {
+ HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i];
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value;
+ } else {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i];
+ }
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed;
+ } else {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0;
+ }
+ }
+ HEAP32[(((eventStruct)+(1296))>>2)]=e.connected;
+ HEAP32[(((eventStruct)+(1300))>>2)]=e.index;
+ HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length;
+ stringToUTF8(e.id, eventStruct + 1304, 64);
+ stringToUTF8(e.mapping, eventStruct + 1368, 64);
+ },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.gamepadEvent) {
+ JSEvents.gamepadEvent = _malloc( 1432 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+
+ if (confirmationMessage) {
+ confirmationMessage = Pointer_stringify(confirmationMessage);
+ }
+ if (confirmationMessage) {
+ e.preventDefault();
+ e.returnValue = confirmationMessage;
+ return confirmationMessage;
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.chargingTime;
+ HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime;
+ HEAPF64[(((eventStruct)+(16))>>3)]=e.level;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.charging;
+ },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.batteryEvent) {
+ JSEvents.batteryEvent = _malloc( 32 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery());
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = Module['canvas'];
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ }};function __emscripten_sample_gamepad_data() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return;
+
+ // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation.
+ if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) {
+ JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null);
+ JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber;
+ }
+ }function _emscripten_get_gamepad_status(index, gamepadState) {
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+
+ // INVALID_PARAM is returned on a Gamepad index that never was there.
+ if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
+
+ // NO_DATA is returned on a Gamepad index that was removed.
+ // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
+ // This is because gamepads must keep their original position in the array.
+ // For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
+ if (!JSEvents.lastGamepadState[index]) return -7;
+
+ JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
+ return 0;
+ }
+
+ function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _emscripten_glTexParameterfv(target, pname, params) {
+ var param = HEAPF32[((params)>>2)];
+ GLctx.texParameterf(target, pname, param);
+ }
+
+ function _emscripten_glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _emscripten_glUniform3f(location, v0, v1, v2) {
+ GLctx.uniform3f(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glGetObjectParameterivARB() {
+ Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1);
+ }
+
+ function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _emscripten_glUniform3i(location, v0, v1, v2) {
+ GLctx.uniform3i(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) }
+
+ function _glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _glDisable(x0) { GLctx['disable'](x0) }
+
+ function _emscripten_glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+
+ Module["_memset"] = _memset;
+
+ function _glfwMakeContextCurrent(winid) {}
+
+ function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel");
+ return 0;
+ }
+
+ function ___lock() {}
+
+ function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) }
+
+ function _glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) {
+ if (!pointer) {
+ // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense
+ // if pointer == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname);
+ }
+
+ function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) }
+
+ function _emscripten_glEnable(x0) { GLctx['enable'](x0) }
+
+ function _emscripten_glNormalPointer() {
+ Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1);
+ }
+
+
+ var _emscripten_GetProcAddress=undefined;
+ Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress;
+
+ var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) {
+ EGL.errorCode = code;
+ },chooseConfig:function (display, attribList, config, config_size, numConfigs) {
+ if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
+ EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
+ return 0;
+ }
+ // TODO: read attribList.
+ if ((!config || !config_size) && !numConfigs) {
+ EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
+ return 0;
+ }
+ if (numConfigs) {
+ HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1.
+ }
+ if (config && config_size > 0) {
+ HEAP32[((config)>>2)]=62002;
+ }
+
+ EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
+ return 1;
+ }};function _eglGetProcAddress(name_) {
+ return _emscripten_GetProcAddress(name_);
+ }
+
+ function _glfwSetScrollCallback(winid, cbfun) {
+ GLFW.setScrollCallback(winid, cbfun);
+ }
+
+ function _emscripten_get_pointerlock_status(pointerlockStatus) {
+ if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus);
+ if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glfwGetPrimaryMonitor() {
+ return 1;
+ }
+
+
+ function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getVertexAttrib(index, pname);
+ if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) {
+ HEAP32[((params)>>2)]=data["name"];
+ } else if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetVertexAttribfv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float');
+ }
+
+ function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart");
+ return 0;
+ }
+
+ function _emscripten_glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_glTexParameteriv(target, pname, params) {
+ var param = HEAP32[((params)>>2)];
+ GLctx.texParameteri(target, pname, param);
+ }
+
+ function _glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwTerminate() {
+ window.removeEventListener("keydown", GLFW.onKeydown, true);
+ window.removeEventListener("keypress", GLFW.onKeyPress, true);
+ window.removeEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true);
+ Module["canvas"].width = Module["canvas"].height = 1;
+ GLFW.windows = null;
+ GLFW.active = null;
+ }
+
+ function _emscripten_glUniformMatrix2fv(location, count, transpose, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // close
+ var stream = SYSCALLS.getStreamFromFD();
+ FS.close(stream);
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _llvm_stacksave() {
+ var self = _llvm_stacksave;
+ if (!self.LLVM_SAVEDSTACKS) {
+ self.LLVM_SAVEDSTACKS = [];
+ }
+ self.LLVM_SAVEDSTACKS.push(Runtime.stackSave());
+ return self.LLVM_SAVEDSTACKS.length-1;
+ }
+
+ function _emscripten_glGetVertexAttribiv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger');
+ }
+
+ function _emscripten_glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) {
+ GLctx['drawArraysInstanced'](mode, first, count, primcount);
+ }
+
+ function _emscripten_glEnableClientState() {
+ Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1);
+ }
+
+ function _emscripten_glGetPointerv() {
+ Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1);
+ }
+
+ function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // llseek
+ var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
+ var offset = offset_low;
+ assert(offset_high === 0);
+ FS.llseek(stream, offset, whence);
+ HEAP32[((result)>>2)]=stream.position;
+ if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // writev
+ // hack to support printf in NO_FILESYSTEM
+ var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
+ var ret = 0;
+ if (!___syscall146.buffer) {
+ ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr
+ ___syscall146.printChar = function(stream, curr) {
+ var buffer = ___syscall146.buffers[stream];
+ assert(buffer);
+ if (curr === 0 || curr === 10) {
+ (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0));
+ buffer.length = 0;
+ } else {
+ buffer.push(curr);
+ }
+ };
+ }
+ for (var i = 0; i < iovcnt; i++) {
+ var ptr = HEAP32[(((iov)+(i*8))>>2)];
+ var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
+ for (var j = 0; j < len; j++) {
+ ___syscall146.printChar(stream, HEAPU8[ptr+j]);
+ }
+ ret += len;
+ }
+ return ret;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) }
+
+ function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) }
+
+
+ Module["_i64Subtract"] = _i64Subtract;
+
+
+ Module["_i64Add"] = _i64Add;
+
+ function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend");
+ return 0;
+ }
+
+ function _glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) }
+
+ function _emscripten_glFinish() { GLctx['finish']() }
+
+ function _glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+ function _emscripten_get_num_gamepads() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return 0;
+
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+ return JSEvents.lastGamepadState.length;
+ }
+
+ function _emscripten_glUniform4iv(location, count, value) {
+
+
+ GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2));
+ }
+
+ function _glClear(x0) { GLctx['clear'](x0) }
+
+ function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glUniform3fv(location, count, value) {
+
+
+ var view;
+ if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[3*count-1];
+ for (var i = 0; i < 3*count; i += 3) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*12)>>2);
+ }
+ GLctx.uniform3fv(GL.uniforms[location], view);
+ }
+
+ function _emscripten_glIsTexture(texture) {
+ var texture = GL.textures[texture];
+ if (!texture) return 0;
+ return GLctx.isTexture(texture);
+ }
+
+ function _glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+ function _emscripten_glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
+ if (!target) target = '#canvas';
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) {
+ return -1;
+ }
+
+ var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
+
+ // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
+ if (!canPerformRequests) {
+ if (deferUntilInEventHandler) {
+ JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]);
+ return 1;
+ } else {
+ return -2;
+ }
+ }
+
+ return JSEvents.requestPointerLock(target);
+ }
+
+ function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) }
+
+ function _glfwCreateWindow(width, height, title, monitor, share) {
+ return GLFW.createWindow(width, height, title, monitor, share);
+ }
+
+ function _glfwDefaultWindowHints() {
+ GLFW.hints = GLFW.defaultHints;
+ }
+
+ function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) }
+
+ function _emscripten_glDetachShader(program, shader) {
+ GLctx.detachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _emscripten_glDeleteVertexArrays(n, vaos) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((vaos)+(i*4))>>2)];
+ GLctx['deleteVertexArray'](GL.vaos[id]);
+ GL.vaos[id] = null;
+ }
+ }
+
+ function _glfwInit() {
+ if (GLFW.windows) return 1; // GL_TRUE
+
+ GLFW.initialTime = GLFW.getTime();
+ GLFW.hints = GLFW.defaultHints;
+ GLFW.windows = new Array()
+ GLFW.active = null;
+
+ window.addEventListener("keydown", GLFW.onKeydown, true);
+ window.addEventListener("keypress", GLFW.onKeyPress, true);
+ window.addEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true);
+
+ Browser.resizeListeners.push(function(width, height) {
+ GLFW.onCanvasResize(width, height);
+ });
+ return 1; // GL_TRUE
+ }
+
+ function _emscripten_glGetTexParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _glfwSwapBuffers(winid) {
+ GLFW.swapBuffers(winid);
+ }
+
+ function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) }
+
+ function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) }
+
+ function _emscripten_glUniform2fv(location, count, value) {
+
+
+ var view;
+ if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[2*count-1];
+ for (var i = 0; i < 2*count; i += 2) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*8)>>2);
+ }
+ GLctx.uniform2fv(GL.uniforms[location], view);
+ }
+
+ function _glfwSwapInterval(interval) {
+ interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same.
+ if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval);
+ }
+
+ function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _abort() {
+ Module['abort']();
+ }
+
+ function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
+ GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget,
+ GL.renderbuffers[renderbuffer]);
+ }
+
+ function _emscripten_glDeleteFramebuffers(n, framebuffers) {
+ for (var i = 0; i < n; ++i) {
+ var id = HEAP32[(((framebuffers)+(i*4))>>2)];
+ var framebuffer = GL.framebuffers[id];
+ if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
+ GLctx.deleteFramebuffer(framebuffer);
+ framebuffer.name = 0;
+ GL.framebuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glIsBuffer(buffer) {
+ var b = GL.buffers[buffer];
+ if (!b) return 0;
+ return GLctx.isBuffer(b);
+ }
+
+ function _emscripten_glUniform2iv(location, count, value) {
+
+
+ GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2));
+ }
+
+ function _emscripten_glVertexAttrib1fv(index, v) {
+
+ GLctx.vertexAttrib1f(index, HEAPF32[v>>2]);
+ }
+
+ function _glEnable(x0) { GLctx['enable'](x0) }
+
+
+
+ function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) {
+ function roundedToNextMultipleOf(x, y) {
+ return Math.floor((x + y - 1) / y) * y
+ }
+ var plainRowSize = width * sizePerPixel;
+ var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
+ return (height <= 0) ? 0 :
+ ((height - 1) * alignedRowSize + plainRowSize);
+ }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
+ var sizePerPixel;
+ var numChannels;
+ switch(format) {
+ case 0x1906 /* GL_ALPHA */:
+ case 0x1909 /* GL_LUMINANCE */:
+ case 0x1902 /* GL_DEPTH_COMPONENT */:
+ numChannels = 1;
+ break;
+ case 0x190A /* GL_LUMINANCE_ALPHA */:
+ numChannels = 2;
+ break;
+ case 0x1907 /* GL_RGB */:
+ case 0x8C40 /* GL_SRGB_EXT */:
+ numChannels = 3;
+ break;
+ case 0x1908 /* GL_RGBA */:
+ case 0x8C42 /* GL_SRGB_ALPHA_EXT */:
+ numChannels = 4;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ switch (type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ sizePerPixel = numChannels*1;
+ break;
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ sizePerPixel = numChannels*2;
+ break;
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x1406 /* GL_FLOAT */:
+ sizePerPixel = numChannels*4;
+ break;
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ sizePerPixel = 4;
+ break;
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ sizePerPixel = 2;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment);
+ switch(type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ return HEAPU8.subarray((pixels),(pixels+bytes));
+ case 0x1406 /* GL_FLOAT */:
+ return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1);
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0);
+ GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) }
+
+ var _emscripten_asm_const_int=true;
+
+ function _emscripten_glUniform2f(location, v0, v1) {
+ GLctx.uniform2f(GL.uniforms[location], v0, v1);
+ }
+
+ function _glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _glfwWindowHint(target, hint) {
+ GLFW.hints[target] = hint;
+ }
+
+ function _emscripten_glUniform2i(location, v0, v1) {
+ GLctx.uniform2i(GL.uniforms[location], v0, v1);
+ }
+
+ function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glDeleteRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((renderbuffers)+(i*4))>>2)];
+ var renderbuffer = GL.renderbuffers[id];
+ if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
+ GLctx.deleteRenderbuffer(renderbuffer);
+ renderbuffer.name = 0;
+ GL.renderbuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glGetBufferParameteriv(target, value, data) {
+ if (!data) {
+ // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
+ // if data == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value);
+ }
+
+
+ function emscriptenWebGLGetUniform(program, location, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
+ if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetUniformiv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Integer');
+ }
+
+ function _emscripten_glDepthMask(flag) {
+ GLctx.depthMask(!!flag);
+ }
+
+ function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1;
+ if (!target) target = document;
+ else {
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ }
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange");
+ return 0;
+ }
+
+ function _pthread_join() {}
+
+
+
+ Module["___muldsi3"] = ___muldsi3;
+ Module["___muldi3"] = ___muldi3;
+
+ function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
+ var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
+ HEAP32[((range)>>2)]=result.rangeMin;
+ HEAP32[(((range)+(4))>>2)]=result.rangeMax;
+ HEAP32[((precision)>>2)]=result.precision;
+ }
+
+ function _emscripten_glUniform1fv(location, count, value) {
+
+
+ var view;
+ if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[count-1];
+ for (var i = 0; i < count; ++i) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*4)>>2);
+ }
+ GLctx.uniform1fv(GL.uniforms[location], view);
+ }
+
+ function _glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected");
+ return 0;
+ }
+
+ function _emscripten_glBindProgramARB() {
+ Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1);
+ }
+
+ function _emscripten_glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) }
+
+ function _emscripten_glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_glDisable(x0) { GLctx['disable'](x0) }
+
+ function _emscripten_glVertexAttrib3fv(index, v) {
+
+ GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]);
+ }
+
+ function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveAttrib(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size and type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+ function _emscripten_glIsFramebuffer(framebuffer) {
+ var fb = GL.framebuffers[framebuffer];
+ if (!fb) return 0;
+ return GLctx.isFramebuffer(fb);
+ }
+
+ function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) }
+
+ function _glfwGetCursorPos(winid, x, y) {
+ GLFW.getCursorPos(winid, x, y);
+ }
+
+ function _emscripten_glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _emscripten_glRotatef() {
+ Module['printErr']('missing function: emscripten_glRotatef'); abort(-1);
+ }
+
+
+ function emscriptenWebGLGet(name_, p, type) {
+ // Guard against user passing a null pointer.
+ // Note that GLES2 spec does not say anything about how passing a null pointer should be treated.
+ // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but
+ // better to report an error instead of doing anything random.
+ if (!p) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var ret = undefined;
+ switch(name_) { // Handle a few trivial GLES values
+ case 0x8DFA: // GL_SHADER_COMPILER
+ ret = 1;
+ break;
+ case 0x8DF8: // GL_SHADER_BINARY_FORMATS
+ if (type !== 'Integer' && type !== 'Integer64') {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ }
+ return; // Do not write anything to the out pointer, since no binary formats are supported.
+ case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS
+ ret = 0;
+ break;
+ case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
+ // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length),
+ // so implement it ourselves to allow C++ GLES2 code get the length.
+ var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/);
+ ret = formats.length;
+ break;
+ }
+
+ if (ret === undefined) {
+ var result = GLctx.getParameter(name_);
+ switch (typeof(result)) {
+ case "number":
+ ret = result;
+ break;
+ case "boolean":
+ ret = result ? 1 : 0;
+ break;
+ case "string":
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ case "object":
+ if (result === null) {
+ // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise
+ // can mean an invalid name_, which we need to report as an error
+ switch(name_) {
+ case 0x8894: // ARRAY_BUFFER_BINDING
+ case 0x8B8D: // CURRENT_PROGRAM
+ case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
+ case 0x8CA6: // FRAMEBUFFER_BINDING
+ case 0x8CA7: // RENDERBUFFER_BINDING
+ case 0x8069: // TEXTURE_BINDING_2D
+ case 0x8514: { // TEXTURE_BINDING_CUBE_MAP
+ ret = 0;
+ break;
+ }
+ default: {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+ } else if (result instanceof Float32Array ||
+ result instanceof Uint32Array ||
+ result instanceof Int32Array ||
+ result instanceof Array) {
+ for (var i = 0; i < result.length; ++i) {
+ switch (type) {
+ case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }
+ return;
+ } else if (result instanceof WebGLBuffer ||
+ result instanceof WebGLProgram ||
+ result instanceof WebGLFramebuffer ||
+ result instanceof WebGLRenderbuffer ||
+ result instanceof WebGLTexture) {
+ ret = result.name | 0;
+ } else {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+
+ switch (type) {
+ case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break;
+ case 'Integer': HEAP32[((p)>>2)]=ret; break;
+ case 'Float': HEAPF32[((p)>>2)]=ret; break;
+ case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }function _emscripten_glGetIntegerv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Integer');
+ }
+
+ function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
+ var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
+ HEAP32[((params)>>2)]=result;
+ }
+
+ function _llvm_stackrestore(p) {
+ var self = _llvm_stacksave;
+ var ret = self.LLVM_SAVEDSTACKS[p];
+ self.LLVM_SAVEDSTACKS.splice(p, 1);
+ Runtime.stackRestore(ret);
+ }
+
+ function _glfwSetWindowShouldClose(winid, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.shouldClose = value;
+ }
+
+ function _glfwWindowShouldClose(winid) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return win.shouldClose;
+ }
+
+ function _emscripten_glClientActiveTexture() {
+ Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1);
+ }
+
+ function _glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+
+ function _emscripten_memcpy_big(dest, src, num) {
+ HEAPU8.set(HEAPU8.subarray(src, src+num), dest);
+ return dest;
+ }
+ Module["_memcpy"] = _memcpy;
+
+ function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _glfwGetTime() {
+ return GLFW.getTime() - GLFW.initialTime;
+ }
+
+ function _emscripten_glGetRenderbufferParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname);
+ }
+
+ function _glfwWaitEvents() {}
+
+ function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) }
+
+ function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) {
+ var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
+ if (!pixelData) {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return;
+ }
+ GLctx.readPixels(x, y, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
+ GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glGetError() {
+ // First return any GL error generated by the emscripten library_gl.js interop layer.
+ if (GL.lastError) {
+ var error = GL.lastError;
+ GL.lastError = 0/*GL_NO_ERROR*/;
+ return error;
+ } else { // If there were none, return the GL error from the browser GL context.
+ return GLctx.getError();
+ }
+ }
+
+ function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) {
+ GLctx.framebufferTexture2D(target, attachment, textarget,
+ GL.textures[texture], level);
+ }
+
+ function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) }
+
+ function _glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+
+ Module["_memmove"] = _memmove;
+
+ function _glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) }
+
+ function _glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+
+
+ var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC);
+ Module["_llvm_cttz_i32"] = _llvm_cttz_i32;
+ Module["___udivmoddi4"] = ___udivmoddi4;
+ Module["___uremdi3"] = ___uremdi3;
+
+ function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_glClear(x0) { GLctx['clear'](x0) }
+
+
+ function _emscripten_get_now_is_monotonic() {
+ // return whether emscripten_get_now is guaranteed monotonic; the Date.now
+ // implementation is not :(
+ return ENVIRONMENT_IS_NODE || (typeof dateNow !== 'undefined') ||
+ ((ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self['performance'] && self['performance']['now']);
+ }
+
+ var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86};
+
+ function ___setErrNo(value) {
+ if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value;
+ else Module.printErr('failed to set errno from JS');
+ return value;
+ }function _clock_gettime(clk_id, tp) {
+ // int clock_gettime(clockid_t clk_id, struct timespec *tp);
+ var now;
+ if (clk_id === 0) {
+ now = Date.now();
+ } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) {
+ now = _emscripten_get_now();
+ } else {
+ ___setErrNo(ERRNO_CODES.EINVAL);
+ return -1;
+ }
+ HEAP32[((tp)>>2)]=(now/1000)|0; // seconds
+ HEAP32[(((tp)+(4))>>2)]=((now % 1000)*1000*1000)|0; // nanoseconds
+ return 0;
+ }
+
+ function _emscripten_glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glGetUniformfv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Float');
+ }
+
+ function _glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _emscripten_exit_pointerlock() {
+ // Make sure no queued up calls will fire after this.
+ JSEvents.removeDeferredCalls(JSEvents.requestPointerLock);
+
+ if (document.exitPointerLock) {
+ document.exitPointerLock();
+ } else if (document.msExitPointerLock) {
+ document.msExitPointerLock();
+ } else if (document.mozExitPointerLock) {
+ document.mozExitPointerLock();
+ } else if (document.webkitExitPointerLock) {
+ document.webkitExitPointerLock();
+ } else {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) {
+ var result = GLctx.getAttachedShaders(GL.programs[program]);
+ var len = result.length;
+ if (len > maxCount) {
+ len = maxCount;
+ }
+ HEAP32[((count)>>2)]=len;
+ for (var i = 0; i < len; ++i) {
+ var id = GL.shaders.indexOf(result[i]);
+ assert(id !== -1, 'shader not bound to local id');
+ HEAP32[(((shaders)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glGenRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var renderbuffer = GLctx.createRenderbuffer();
+ if (!renderbuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.renderbuffers);
+ renderbuffer.name = id;
+ GL.renderbuffers[id] = renderbuffer;
+ HEAP32[(((renderbuffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) }
+
+ function _emscripten_glUniform1iv(location, count, value) {
+
+
+ GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2));
+ }
+
+ function _emscripten_glTexCoordPointer() {
+ Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1);
+ }
+
+ function _emscripten_glGetInfoLogARB() {
+ Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1);
+ }
+
+
+ function __exit(status) {
+ // void _exit(int status);
+ // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html
+ Module['exit'](status);
+ }function _exit(status) {
+ __exit(status);
+ }
+
+ function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) }
+
+ function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _glfwSetCursorPosCallback(winid, cbfun) {
+ GLFW.setCursorPosCallback(winid, cbfun);
+ }
+
+ function _glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _emscripten_glShaderBinary() {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ }
+
+ function _emscripten_glIsProgram(program) {
+ var program = GL.programs[program];
+ if (!program) return 0;
+ return GLctx.isProgram(program);
+ }
+
+ function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glUniformMatrix3fv(location, count, transpose, value) {
+
+
+ var view;
+ if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[9*count-1];
+ for (var i = 0; i < 9*count; i += 9) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*36)>>2);
+ }
+ GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view);
+ }
+
+
+ Module["___udivdi3"] = ___udivdi3;
+
+ function _emscripten_glUniform4fv(location, count, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniform4fv(GL.uniforms[location], view);
+ }
+
+ function _glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glGenFramebuffers(n, ids) {
+ for (var i = 0; i < n; ++i) {
+ var framebuffer = GLctx.createFramebuffer();
+ if (!framebuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.framebuffers);
+ framebuffer.name = id;
+ GL.framebuffers[id] = framebuffer;
+ HEAP32[(((ids)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) }
+
+ function _glfwSetWindowIconifyCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowIconifyFunc = cbfun;
+ }
+
+ function _emscripten_glDrawRangeElements() {
+ Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1);
+ }
+
+ function _emscripten_glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib2fv(index, v) {
+
+ GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]);
+ }
+
+ function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveUniform(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size, type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+
+ Module["_roundf"] = _roundf;
+
+ function _emscripten_glDeleteObjectARB() {
+ Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1);
+ }
+
+ function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove");
+ return 0;
+ }
+
+ function _emscripten_glUniform1f(location, v0) {
+ GLctx.uniform1f(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _pthread_create() {
+ return 11;
+ }
+
+ function _emscripten_glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress");
+ return 0;
+ }
+
+ function _glfwSetCharCallback(winid, cbfun) {
+ GLFW.setCharCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glVertexAttrib4fv(index, v) {
+
+ GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]);
+ }
+
+ function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) }
+
+ function _glfwSetCursorEnterCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorEnterFunc = cbfun;
+ }
+
+
+ Module["_bitshift64Lshr"] = _bitshift64Lshr;
+
+ function _glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+ function _emscripten_glIsShader(shader) {
+ var s = GL.shaders[shader];
+ if (!s) return 0;
+ return GLctx.isShader(s);
+ }
+
+ function _emscripten_glDrawBuffers(n, bufs) {
+
+ var bufArray = GL.tempFixedLengthArray[n];
+ for (var i = 0; i < n; i++) {
+ bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)];
+ }
+
+ GLctx['drawBuffers'](bufArray);
+ }
+
+ function _glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _emscripten_glBindFramebuffer(target, framebuffer) {
+ GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null);
+ }
+
+ function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) }
+
+ function _emscripten_glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+
+ Module["_sbrk"] = _sbrk;
+
+
+ Module["_bitshift64Shl"] = _bitshift64Shl;
+
+ function _emscripten_glGetShaderSource(shader, bufSize, length, source) {
+ var result = GLctx.getShaderSource(GL.shaders[shader]);
+ if (!result) return; // If an error occurs, nothing will be written to length or source.
+ if (bufSize > 0 && source) {
+ var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+
+ Module["_llvm_bswap_i32"] = _llvm_bswap_i32;
+
+ function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click");
+ return 0;
+ }
+
+ function _glfwSetKeyCallback(winid, cbfun) {
+ GLFW.setKeyCallback(winid, cbfun);
+ }
+
+ function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected");
+ return 0;
+ }
+
+ function _emscripten_glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glVertexAttribDivisor(index, divisor) {
+ GLctx['vertexAttribDivisor'](index, divisor);
+ }
+
+ function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) {
+ GLctx['drawElementsInstanced'](mode, count, type, indices, primcount);
+ }
+
+ function _emscripten_glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwSetMouseButtonCallback(winid, cbfun) {
+ GLFW.setMouseButtonCallback(winid, cbfun);
+ }
+
+ function _emscripten_glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glBindVertexArray(vao) {
+ GLctx['bindVertexArray'](GL.vaos[vao]);
+ }
+
+ function _emscripten_glLoadMatrixf() {
+ Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1);
+ }
+
+ function _glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function _glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function ___unlock() {}
+
+ function _emscripten_glColorPointer() {
+ Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1);
+ }
+
+ function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+ function _glfwDestroyWindow(winid) {
+ return GLFW.destroyWindow(winid);
+ }
+
+ function _emscripten_glFlush() { GLctx['flush']() }
+
+ function _glfwSetErrorCallback(cbfun) {
+ GLFW.errorFunc = cbfun;
+ }
+
+ function _emscripten_glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glValidateProgram(program) {
+ GLctx.validateProgram(GL.programs[program]);
+ }
+
+ function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glColorMask(red, green, blue, alpha) {
+ GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
+ }
+
+ function _emscripten_glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function _emscripten_glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _emscripten_glGenVertexArrays(n, arrays) {
+
+ for (var i = 0; i < n; i++) {
+ var vao = GLctx['createVertexArray']();
+ if (!vao) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.vaos);
+ vao.name = id;
+ GL.vaos[id] = vao;
+ HEAP32[(((arrays)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _time(ptr) {
+ var ret = (Date.now()/1000)|0;
+ if (ptr) {
+ HEAP32[((ptr)>>2)]=ret;
+ }
+ return ret;
+ }
+
+ function _emscripten_glGetBooleanv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Boolean');
+ }
+
+ function _emscripten_glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+var GLctx; GL.init();
+if (ENVIRONMENT_IS_NODE) {
+ _emscripten_get_now = function _emscripten_get_now_actual() {
+ var t = process['hrtime']();
+ return t[0] * 1e3 + t[1] / 1e6;
+ };
+ } else if (typeof dateNow !== 'undefined') {
+ _emscripten_get_now = dateNow;
+ } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') {
+ _emscripten_get_now = function() { return self['performance']['now'](); };
+ } else if (typeof performance === 'object' && typeof performance['now'] === 'function') {
+ _emscripten_get_now = function() { return performance['now'](); };
+ } else {
+ _emscripten_get_now = Date.now;
+ };
+Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) };
+ Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) };
+ Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() };
+ Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() };
+ Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() }
+ Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) };
+JSEvents.staticInit();;
+/* flush anything remaining in the buffer during shutdown */ __ATEXIT__.push(function() { var fflush = Module["_fflush"]; if (fflush) fflush(0); var printChar = ___syscall146.printChar; if (!printChar) return; var buffers = ___syscall146.buffers; if (buffers[1].length) printChar(1, 10); if (buffers[2].length) printChar(2, 10); });;
+DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC);
+
+STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP);
+
+STACK_MAX = STACK_BASE + TOTAL_STACK;
+
+DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX);
+
+HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE;
+
+staticSealed = true; // seal the static portion of memory
+
+assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack");
+
+
+
+function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function invoke_viiiii(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vd(index,a1) {
+ try {
+ Module["dynCall_vd"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vid(index,a1,a2) {
+ try {
+ Module["dynCall_vid"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vi(index,a1) {
+ try {
+ Module["dynCall_vi"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vii(index,a1,a2) {
+ try {
+ Module["dynCall_vii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_ii(index,a1) {
+ try {
+ return Module["dynCall_ii"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidd(index,a1,a2,a3) {
+ try {
+ Module["dynCall_vidd"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iiii(index,a1,a2,a3) {
+ try {
+ return Module["dynCall_iiii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ try {
+ Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viii(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidddd(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdi(index,a1,a2) {
+ try {
+ Module["dynCall_vdi"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ try {
+ Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ try {
+ Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iii(index,a1,a2) {
+ try {
+ return Module["dynCall_iii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_i(index) {
+ try {
+ return Module["dynCall_i"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_vdddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdd(index,a1,a2) {
+ try {
+ Module["dynCall_vdd"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_v(index) {
+ try {
+ Module["dynCall_v"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viid(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viid"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiii(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viiii"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
+
+Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_clock_gettime": _clock_gettime, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_glfwWindowShouldClose": _glfwWindowShouldClose, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "_glLinkProgram": _glLinkProgram, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_pthread_join": _pthread_join, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "___unlock": ___unlock, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "___syscall54": ___syscall54, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "_glfwWaitEvents": _glfwWaitEvents, "_glfwSwapBuffers": _glfwSwapBuffers, "_pthread_create": _pthread_create, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
+// EMSCRIPTEN_START_ASM
+var asm = (function(global, env, buffer) {
+ 'use asm';
+
+
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+
+
+ var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0;
+ var tempDoublePtr=env.tempDoublePtr|0;
+ var ABORT=env.ABORT|0;
+ var STACKTOP=env.STACKTOP|0;
+ var STACK_MAX=env.STACK_MAX|0;
+ var cttz_i8=env.cttz_i8|0;
+
+ var __THREW__ = 0;
+ var threwValue = 0;
+ var setjmpId = 0;
+ var undef = 0;
+ var nan = global.NaN, inf = global.Infinity;
+ var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0;
+ var tempRet0 = 0;
+
+ var Math_floor=global.Math.floor;
+ var Math_abs=global.Math.abs;
+ var Math_sqrt=global.Math.sqrt;
+ var Math_pow=global.Math.pow;
+ var Math_cos=global.Math.cos;
+ var Math_sin=global.Math.sin;
+ var Math_tan=global.Math.tan;
+ var Math_acos=global.Math.acos;
+ var Math_asin=global.Math.asin;
+ var Math_atan=global.Math.atan;
+ var Math_atan2=global.Math.atan2;
+ var Math_exp=global.Math.exp;
+ var Math_log=global.Math.log;
+ var Math_ceil=global.Math.ceil;
+ var Math_imul=global.Math.imul;
+ var Math_min=global.Math.min;
+ var Math_max=global.Math.max;
+ var Math_clz32=global.Math.clz32;
+ var abort=env.abort;
+ var assert=env.assert;
+ var enlargeMemory=env.enlargeMemory;
+ var getTotalMemory=env.getTotalMemory;
+ var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory;
+ var abortStackOverflow=env.abortStackOverflow;
+ var nullFunc_viiiii=env.nullFunc_viiiii;
+ var nullFunc_vd=env.nullFunc_vd;
+ var nullFunc_vid=env.nullFunc_vid;
+ var nullFunc_vi=env.nullFunc_vi;
+ var nullFunc_vii=env.nullFunc_vii;
+ var nullFunc_ii=env.nullFunc_ii;
+ var nullFunc_viddd=env.nullFunc_viddd;
+ var nullFunc_vidd=env.nullFunc_vidd;
+ var nullFunc_iiii=env.nullFunc_iiii;
+ var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii;
+ var nullFunc_viiiiii=env.nullFunc_viiiiii;
+ var nullFunc_viii=env.nullFunc_viii;
+ var nullFunc_vidddd=env.nullFunc_vidddd;
+ var nullFunc_vdi=env.nullFunc_vdi;
+ var nullFunc_viiiiiii=env.nullFunc_viiiiiii;
+ var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii;
+ var nullFunc_iii=env.nullFunc_iii;
+ var nullFunc_i=env.nullFunc_i;
+ var nullFunc_vdddddd=env.nullFunc_vdddddd;
+ var nullFunc_vdddd=env.nullFunc_vdddd;
+ var nullFunc_vdd=env.nullFunc_vdd;
+ var nullFunc_v=env.nullFunc_v;
+ var nullFunc_viid=env.nullFunc_viid;
+ var nullFunc_viiii=env.nullFunc_viiii;
+ var invoke_viiiii=env.invoke_viiiii;
+ var invoke_vd=env.invoke_vd;
+ var invoke_vid=env.invoke_vid;
+ var invoke_vi=env.invoke_vi;
+ var invoke_vii=env.invoke_vii;
+ var invoke_ii=env.invoke_ii;
+ var invoke_viddd=env.invoke_viddd;
+ var invoke_vidd=env.invoke_vidd;
+ var invoke_iiii=env.invoke_iiii;
+ var invoke_viiiiiiii=env.invoke_viiiiiiii;
+ var invoke_viiiiii=env.invoke_viiiiii;
+ var invoke_viii=env.invoke_viii;
+ var invoke_vidddd=env.invoke_vidddd;
+ var invoke_vdi=env.invoke_vdi;
+ var invoke_viiiiiii=env.invoke_viiiiiii;
+ var invoke_viiiiiiiii=env.invoke_viiiiiiiii;
+ var invoke_iii=env.invoke_iii;
+ var invoke_i=env.invoke_i;
+ var invoke_vdddddd=env.invoke_vdddddd;
+ var invoke_vdddd=env.invoke_vdddd;
+ var invoke_vdd=env.invoke_vdd;
+ var invoke_v=env.invoke_v;
+ var invoke_viid=env.invoke_viid;
+ var invoke_viiii=env.invoke_viiii;
+ var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv;
+ var _glUseProgram=env._glUseProgram;
+ var _emscripten_glShaderSource=env._emscripten_glShaderSource;
+ var _glfwCreateWindow=env._glfwCreateWindow;
+ var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler;
+ var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate;
+ var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer;
+ var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv;
+ var _emscripten_glCullFace=env._emscripten_glCullFace;
+ var _emscripten_glIsProgram=env._emscripten_glIsProgram;
+ var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate;
+ var _emscripten_glViewport=env._emscripten_glViewport;
+ var _emscripten_glFrontFace=env._emscripten_glFrontFace;
+ var _glDeleteProgram=env._glDeleteProgram;
+ var _emscripten_glUniform3fv=env._emscripten_glUniform3fv;
+ var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset;
+ var _emscripten_glUseProgram=env._emscripten_glUseProgram;
+ var _emscripten_glBlendColor=env._emscripten_glBlendColor;
+ var _glBindBuffer=env._glBindBuffer;
+ var _emscripten_glDepthFunc=env._emscripten_glDepthFunc;
+ var _glGetShaderInfoLog=env._glGetShaderInfoLog;
+ var _clock_gettime=env._clock_gettime;
+ var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback;
+ var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback;
+ var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing;
+ var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback;
+ var _glDisable=env._glDisable;
+ var _glBlendFunc=env._glBlendFunc;
+ var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray;
+ var _glGetAttribLocation=env._glGetAttribLocation;
+ var _glDisableVertexAttribArray=env._glDisableVertexAttribArray;
+ var _glCreateShader=env._glCreateShader;
+ var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage;
+ var _emscripten_glVertexPointer=env._emscripten_glVertexPointer;
+ var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback;
+ var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize;
+ var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv;
+ var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource;
+ var _glUniform4f=env._glUniform4f;
+ var _glfwWindowShouldClose=env._glfwWindowShouldClose;
+ var _llvm_stacksave=env._llvm_stacksave;
+ var _emscripten_glUniform1i=env._emscripten_glUniform1i;
+ var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate;
+ var _emscripten_glFrustum=env._emscripten_glFrustum;
+ var _emscripten_glGenBuffers=env._emscripten_glGenBuffers;
+ var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB;
+ var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback;
+ var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat;
+ var _glfwInit=env._glfwInit;
+ var _glGenBuffers=env._glGenBuffers;
+ var _glShaderSource=env._glShaderSource;
+ var _emscripten_glGetString=env._emscripten_glGetString;
+ var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer;
+ var _emscripten_glIsEnabled=env._emscripten_glIsEnabled;
+ var _emscripten_glScissor=env._emscripten_glScissor;
+ var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv;
+ var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D;
+ var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv;
+ var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB;
+ var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate;
+ var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer;
+ var ___syscall140=env.___syscall140;
+ var _glfwSetErrorCallback=env._glfwSetErrorCallback;
+ var _glfwDefaultWindowHints=env._glfwDefaultWindowHints;
+ var _glfwDestroyWindow=env._glfwDestroyWindow;
+ var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f;
+ var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib;
+ var _emscripten_glAttachShader=env._emscripten_glAttachShader;
+ var _emscripten_get_now_is_monotonic=env._emscripten_get_now_is_monotonic;
+ var _emscripten_glUniform2i=env._emscripten_glUniform2i;
+ var _emscripten_glUniform2f=env._emscripten_glUniform2f;
+ var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv;
+ var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv;
+ var _glGetProgramInfoLog=env._glGetProgramInfoLog;
+ var _glfwSetScrollCallback=env._glfwSetScrollCallback;
+ var _emscripten_glTexParameterf=env._emscripten_glTexParameterf;
+ var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders;
+ var _emscripten_glGenTextures=env._emscripten_glGenTextures;
+ var _emscripten_glTexParameteri=env._emscripten_glTexParameteri;
+ var _llvm_stackrestore=env._llvm_stackrestore;
+ var _glfwMakeContextCurrent=env._glfwMakeContextCurrent;
+ var _emscripten_glClear=env._emscripten_glClear;
+ var _glDrawElements=env._glDrawElements;
+ var _glBufferSubData=env._glBufferSubData;
+ var _emscripten_glValidateProgram=env._emscripten_glValidateProgram;
+ var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv;
+ var _glViewport=env._glViewport;
+ var _emscripten_glUniform4iv=env._emscripten_glUniform4iv;
+ var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv;
+ var ___setErrNo=env.___setErrNo;
+ var _eglGetProcAddress=env._eglGetProcAddress;
+ var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation;
+ var _glDeleteTextures=env._glDeleteTextures;
+ var _glDepthFunc=env._glDepthFunc;
+ var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture;
+ var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f;
+ var _emscripten_glFlush=env._emscripten_glFlush;
+ var _emscripten_glBlendFunc=env._emscripten_glBlendFunc;
+ var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus;
+ var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap;
+ var _emscripten_glGetError=env._emscripten_glGetError;
+ var _emscripten_glClearDepthf=env._emscripten_glClearDepthf;
+ var _emscripten_glBufferData=env._emscripten_glBufferData;
+ var _emscripten_glUniform3i=env._emscripten_glUniform3i;
+ var _emscripten_glRotatef=env._emscripten_glRotatef;
+ var _emscripten_glDeleteShader=env._emscripten_glDeleteShader;
+ var _glEnable=env._glEnable;
+ var _emscripten_glReadPixels=env._emscripten_glReadPixels;
+ var _emscripten_glMatrixMode=env._emscripten_glMatrixMode;
+ var _glGetString=env._glGetString;
+ var _emscripten_glClearStencil=env._emscripten_glClearStencil;
+ var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation;
+ var emscriptenWebGLGet=env.emscriptenWebGLGet;
+ var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray;
+ var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation;
+ var _emscripten_get_now=env._emscripten_get_now;
+ var _emscripten_glNormalPointer=env._emscripten_glNormalPointer;
+ var _glAttachShader=env._glAttachShader;
+ var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer;
+ var _emscripten_glEnable=env._emscripten_glEnable;
+ var _glCreateProgram=env._glCreateProgram;
+ var _glUniformMatrix4fv=env._glUniformMatrix4fv;
+ var _emscripten_glClearDepth=env._emscripten_glClearDepth;
+ var _glLinkProgram=env._glLinkProgram;
+ var ___lock=env.___lock;
+ var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData;
+ var ___syscall6=env.___syscall6;
+ var _emscripten_glIsBuffer=env._emscripten_glIsBuffer;
+ var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f;
+ var _time=env._time;
+ var ___syscall146=env.___syscall146;
+ var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
+ var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate;
+ var _exit=env._exit;
+ var _emscripten_glEnableClientState=env._emscripten_glEnableClientState;
+ var _emscripten_glUniform4i=env._emscripten_glUniform4i;
+ var _pthread_join=env._pthread_join;
+ var _glCullFace=env._glCullFace;
+ var _emscripten_glGetPointerv=env._emscripten_glGetPointerv;
+ var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback;
+ var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data;
+ var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status;
+ var _emscripten_glUniform4f=env._emscripten_glUniform4f;
+ var _emscripten_glUniform2fv=env._emscripten_glUniform2fv;
+ var _glfwGetVideoModes=env._glfwGetVideoModes;
+ var ___unlock=env.___unlock;
+ var _emscripten_set_click_callback=env._emscripten_set_click_callback;
+ var _emscripten_glShaderBinary=env._emscripten_glShaderBinary;
+ var _emscripten_glDrawElements=env._emscripten_glDrawElements;
+ var _glVertexAttribPointer=env._glVertexAttribPointer;
+ var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads;
+ var _glCompressedTexImage2D=env._glCompressedTexImage2D;
+ var _emscripten_glUniform1iv=env._emscripten_glUniform1iv;
+ var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv;
+ var _glClearDepthf=env._glClearDepthf;
+ var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D;
+ var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform;
+ var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers;
+ var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays;
+ var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose;
+ var _emscripten_glUniform1fv=env._emscripten_glUniform1fv;
+ var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform;
+ var _glBindTexture=env._glBindTexture;
+ var _emscripten_glUniform3iv=env._emscripten_glUniform3iv;
+ var _emscripten_glUniform2iv=env._emscripten_glUniform2iv;
+ var _emscripten_glHint=env._emscripten_glHint;
+ var _glfwSetCharCallback=env._glfwSetCharCallback;
+ var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib;
+ var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf;
+ var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram;
+ var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers;
+ var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced;
+ var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f;
+ var _glDrawArrays=env._glDrawArrays;
+ var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D;
+ var _emscripten_memcpy_big=env._emscripten_memcpy_big;
+ var _emscripten_glPixelStorei=env._emscripten_glPixelStorei;
+ var _glCompileShader=env._glCompileShader;
+ var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status;
+ var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv;
+ var _emscripten_glColorPointer=env._emscripten_glColorPointer;
+ var _emscripten_glDepthRange=env._emscripten_glDepthRange;
+ var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv;
+ var _emscripten_glFinish=env._emscripten_glFinish;
+ var _emscripten_request_pointerlock=env._emscripten_request_pointerlock;
+ var _glGetFloatv=env._glGetFloatv;
+ var _emscripten_asm_const_iii=env._emscripten_asm_const_iii;
+ var _emscripten_glDepthMask=env._emscripten_glDepthMask;
+ var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback;
+ var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers;
+ var _glfwTerminate=env._glfwTerminate;
+ var _glFrontFace=env._glFrontFace;
+ var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB;
+ var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock;
+ var _glfwSwapInterval=env._glfwSwapInterval;
+ var _glUniform1i=env._glUniform1i;
+ var _glEnableVertexAttribArray=env._glEnableVertexAttribArray;
+ var _emscripten_glStencilFunc=env._emscripten_glStencilFunc;
+ var _abort=env._abort;
+ var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv;
+ var _glDeleteBuffers=env._glDeleteBuffers;
+ var _glBufferData=env._glBufferData;
+ var _glTexImage2D=env._glTexImage2D;
+ var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv;
+ var _glfwSetKeyCallback=env._glfwSetKeyCallback;
+ var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers;
+ var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv;
+ var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity;
+ var _glDeleteShader=env._glDeleteShader;
+ var _emscripten_glUniform1f=env._emscripten_glUniform1f;
+ var _glGetProgramiv=env._glGetProgramiv;
+ var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer;
+ var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer;
+ var _glfwGetTime=env._glfwGetTime;
+ var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage;
+ var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback;
+ var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv;
+ var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray;
+ var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced;
+ var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback;
+ var _emscripten_glCreateShader=env._emscripten_glCreateShader;
+ var _emscripten_glStencilMask=env._emscripten_glStencilMask;
+ var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures;
+ var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer;
+ var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor;
+ var _emscripten_glBufferSubData=env._emscripten_glBufferSubData;
+ var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor;
+ var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback;
+ var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv;
+ var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv;
+ var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv;
+ var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers;
+ var _glGetShaderiv=env._glGetShaderiv;
+ var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv;
+ var _glGetUniformLocation=env._glGetUniformLocation;
+ var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB;
+ var _emscripten_glCompileShader=env._emscripten_glCompileShader;
+ var _glClear=env._glClear;
+ var _glGenTextures=env._glGenTextures;
+ var _emscripten_glDisable=env._emscripten_glDisable;
+ var _emscripten_glDepthRangef=env._emscripten_glDepthRangef;
+ var __exit=env.__exit;
+ var _emscripten_glLineWidth=env._emscripten_glLineWidth;
+ var _emscripten_glUniform3f=env._emscripten_glUniform3f;
+ var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog;
+ var _emscripten_glStencilOp=env._emscripten_glStencilOp;
+ var _glBindAttribLocation=env._glBindAttribLocation;
+ var _glPixelStorei=env._glPixelStorei;
+ var _emscripten_glColorMask=env._emscripten_glColorMask;
+ var _emscripten_glLinkProgram=env._emscripten_glLinkProgram;
+ var _emscripten_glBlendEquation=env._emscripten_glBlendEquation;
+ var _emscripten_glIsTexture=env._emscripten_glIsTexture;
+ var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv;
+ var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv;
+ var _emscripten_glBindTexture=env._emscripten_glBindTexture;
+ var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback;
+ var _glfwGetCursorPos=env._glfwGetCursorPos;
+ var _emscripten_glActiveTexture=env._emscripten_glActiveTexture;
+ var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements;
+ var ___syscall54=env.___syscall54;
+ var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers;
+ var _glfwWaitEvents=env._glfwWaitEvents;
+ var _glfwSwapBuffers=env._glfwSwapBuffers;
+ var _pthread_create=env._pthread_create;
+ var _emscripten_set_main_loop=env._emscripten_set_main_loop;
+ var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog;
+ var _glfwWindowHint=env._glfwWindowHint;
+ var _emscripten_glIsShader=env._emscripten_glIsShader;
+ var _emscripten_glUniform4fv=env._emscripten_glUniform4fv;
+ var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays;
+ var _emscripten_glDrawArrays=env._emscripten_glDrawArrays;
+ var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D;
+ var _emscripten_glClearColor=env._emscripten_glClearColor;
+ var _emscripten_glCreateProgram=env._emscripten_glCreateProgram;
+ var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D;
+ var _glTexParameteri=env._glTexParameteri;
+ var _emscripten_glBindBuffer=env._emscripten_glBindBuffer;
+ var _emscripten_glGetFloatv=env._emscripten_glGetFloatv;
+ var _emscripten_glDetachShader=env._emscripten_glDetachShader;
+ var _glClearColor=env._glClearColor;
+ var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback;
+ var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback;
+ var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D;
+ var _emscripten_glTexImage2D=env._emscripten_glTexImage2D;
+ var tempFloat = 0.0;
+
+// EMSCRIPTEN_START_FUNCS
+
+function stackAlloc(size) {
+ size = size|0;
+ var ret = 0;
+ ret = STACKTOP;
+ STACKTOP = (STACKTOP + size)|0;
+ STACKTOP = (STACKTOP + 15)&-16;
+ if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0);
+
+ return ret|0;
+}
+function stackSave() {
+ return STACKTOP|0;
+}
+function stackRestore(top) {
+ top = top|0;
+ STACKTOP = top;
+}
+function establishStackSpace(stackBase, stackMax) {
+ stackBase = stackBase|0;
+ stackMax = stackMax|0;
+ STACKTOP = stackBase;
+ STACK_MAX = stackMax;
+}
+
+function setThrew(threw, value) {
+ threw = threw|0;
+ value = value|0;
+ if ((__THREW__|0) == 0) {
+ __THREW__ = threw;
+ threwValue = value;
+ }
+}
+
+function setTempRet0(value) {
+ value = value|0;
+ tempRet0 = value;
+}
+function getTempRet0() {
+ return tempRet0|0;
+}
+
+function _InitPhysics() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ (_pthread_create((14112|0),(0|0),(2|0),(0|0))|0);
+ return;
+}
+function _PhysicsLoop($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$010 = 0, $$011 = 0, $$09 = 0, $$0912 = 0, $$0913 = 0, $$pr = 0.0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[3529] = 1;
+ HEAPF64[1726] = 0.0;
+ _InitTimer();
+ $1 = HEAP32[3529]|0;
+ $2 = ($1|0)==(0);
+ if (!($2)) {
+ while(1) {
+ $3 = (+_GetCurrentTime());
+ HEAPF64[1727] = $3;
+ $4 = +HEAPF64[1728];
+ $5 = $3 - $4;
+ HEAPF64[1729] = $5;
+ $6 = +HEAPF64[1726];
+ $7 = $5 + $6;
+ HEAPF64[1726] = $7;
+ _MathClamp();
+ $$pr = +HEAPF64[1726];
+ $8 = !($$pr >= 0.016666666666666666);
+ if (!($8)) {
+ while(1) {
+ _PhysicsStep();
+ $9 = +HEAPF64[1729];
+ $10 = +HEAPF64[1726];
+ $11 = $10 - $9;
+ HEAPF64[1726] = $11;
+ $12 = !($11 >= 0.016666666666666666);
+ if ($12) {
+ break;
+ }
+ }
+ }
+ $13 = +HEAPF64[1727];
+ HEAPF64[1728] = $13;
+ $14 = HEAP32[3529]|0;
+ $15 = ($14|0)==(0);
+ if ($15) {
+ break;
+ }
+ }
+ }
+ $16 = HEAP32[3596]|0;
+ $$0912 = (($16) + -1)|0;
+ $17 = ($$0912|0)>(-1);
+ if ($17) {
+ $$0913 = $$0912;
+ while(1) {
+ $20 = (14388 + ($$0913<<2)|0);
+ $21 = HEAP32[$20>>2]|0;
+ _DestroyPhysicsManifold($21);
+ $$09 = (($$0913) + -1)|0;
+ $22 = ($$09|0)>(-1);
+ if ($22) {
+ $$0913 = $$09;
+ } else {
+ break;
+ }
+ }
+ }
+ $18 = HEAP32[3531]|0;
+ $$010 = (($18) + -1)|0;
+ $19 = ($$010|0)>(-1);
+ if ($19) {
+ $$011 = $$010;
+ } else {
+ return (0|0);
+ }
+ while(1) {
+ $23 = (14128 + ($$011<<2)|0);
+ $24 = HEAP32[$23>>2]|0;
+ _DestroyPhysicsBody($24);
+ $$0 = (($$011) + -1)|0;
+ $25 = ($$0|0)>(-1);
+ if ($25) {
+ $$011 = $$0;
+ } else {
+ break;
+ }
+ }
+ return (0|0);
+}
+function _CreatePhysicsBodyRectangle($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0, $104 = 0.0, $105 = 0, $106 = 0;
+ var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0;
+ var $125 = 0, $126 = 0.0, $127 = 0.0, $128 = 0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0.0, $44 = 0.0;
+ var $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0;
+ var $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0;
+ var $exitcond = 0, $tmpcast$byval_copy = 0, $tmpcast123$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $tmpcast123$byval_copy = sp + 440|0;
+ $tmpcast$byval_copy = sp + 432|0;
+ $4 = sp + 424|0;
+ $5 = sp + 16|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_malloc(500)|0);
+ $9 = HEAP32[3530]|0;
+ $10 = (($9) + 500)|0;
+ HEAP32[3530] = $10;
+ $11 = HEAP32[3531]|0;
+ $12 = ($11|0)==(0);
+ $$0116149 = 0;
+ L1: while(1) {
+ if ($12) {
+ $$0116149158159 = 0;
+ break;
+ } else {
+ $$0119144 = 0;
+ }
+ while(1) {
+ $15 = (14128 + ($$0119144<<2)|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = ($17|0)==($$0116149|0);
+ $14 = (($$0119144) + 1)|0;
+ if ($18) {
+ break;
+ }
+ $13 = ($14>>>0)<($11>>>0);
+ if ($13) {
+ $$0119144 = $14;
+ } else {
+ label = 6;
+ break L1;
+ }
+ }
+ $19 = (($$0116149) + 1)|0;
+ $20 = ($19|0)<(64);
+ if ($20) {
+ $$0116149 = $19;
+ } else {
+ label = 14;
+ break;
+ }
+ }
+ if ((label|0) == 14) {
+ STACKTOP = sp;return ($8|0);
+ }
+ if ((label|0) == 6) {
+ $21 = ($$0116149|0)==(-1);
+ if ($21) {
+ STACKTOP = sp;return ($8|0);
+ } else {
+ $$0116149158159 = $$0116149;
+ }
+ }
+ HEAP32[$8>>2] = $$0116149158159;
+ $22 = ((($8)) + 4|0);
+ HEAP32[$22>>2] = 1;
+ $23 = ((($8)) + 8|0);
+ $24 = $0;
+ $25 = $24;
+ $26 = HEAP32[$25>>2]|0;
+ $27 = (($24) + 4)|0;
+ $28 = $27;
+ $29 = HEAP32[$28>>2]|0;
+ $30 = $23;
+ $31 = $30;
+ HEAP32[$31>>2] = $26;
+ $32 = (($30) + 4)|0;
+ $33 = $32;
+ HEAP32[$33>>2] = $29;
+ $$sroa$049$0$$sroa_idx = ((($8)) + 16|0);
+ $34 = ((($8)) + 84|0);
+ ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0;
+ HEAP32[$34>>2] = 1;
+ $35 = ((($8)) + 88|0);
+ HEAP32[$35>>2] = $8;
+ $36 = ((($8)) + 96|0);
+ HEAPF32[$4>>2] = $1;
+ $37 = ((($4)) + 4|0);
+ HEAPF32[$37>>2] = $2;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$4+4>>2]|0;
+ _CreateRectanglePolygon($5,$tmpcast$byval_copy,$tmpcast123$byval_copy);
+ _memcpy(($36|0),($5|0),404)|0;
+ $38 = HEAP32[$36>>2]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0;
+ } else {
+ $40 = ((($8)) + 100|0);
+ $41 = ((($6)) + 4|0);
+ $42 = ((($7)) + 4|0);
+ $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0;
+ while(1) {
+ $52 = (($40) + ($$0120136<<3)|0);
+ $53 = $52;
+ $54 = $53;
+ $55 = HEAP32[$54>>2]|0;
+ $56 = (($53) + 4)|0;
+ $57 = $56;
+ $58 = HEAP32[$57>>2]|0;
+ $59 = $6;
+ $60 = $59;
+ HEAP32[$60>>2] = $55;
+ $61 = (($59) + 4)|0;
+ $62 = $61;
+ HEAP32[$62>>2] = $58;
+ $63 = (($$0120136) + 1)|0;
+ $64 = HEAP32[$36>>2]|0;
+ $65 = ($63>>>0)<($64>>>0);
+ $66 = $65 ? $63 : 0;
+ $67 = (($40) + ($66<<3)|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = $7;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;
+ $78 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy));
+ $79 = $78 * 0.5;
+ $44 = $$0122133 + $79;
+ $80 = $79 * 0.3333333432674408;
+ $81 = +HEAPF32[$6>>2];
+ $82 = +HEAPF32[$7>>2];
+ $83 = $81 + $82;
+ $84 = $80 * $83;
+ $46 = $$sroa$0$0132 + $84;
+ $85 = +HEAPF32[$41>>2];
+ $86 = +HEAPF32[$42>>2];
+ $87 = $85 + $86;
+ $88 = $80 * $87;
+ $48 = $$sroa$8$0135 + $88;
+ $89 = $81 * $81;
+ $90 = $81 * $82;
+ $91 = $89 + $90;
+ $92 = $82 * $82;
+ $93 = $92 + $91;
+ $94 = $85 * $85;
+ $95 = $85 * $86;
+ $96 = $94 + $95;
+ $97 = $86 * $86;
+ $98 = $97 + $96;
+ $99 = $78 * 0.083333335816860198;
+ $100 = $93 + $98;
+ $101 = $99 * $100;
+ $102 = $$0121134 + $101;
+ $50 = HEAP32[$36>>2]|0;
+ $103 = ($63>>>0)<($50>>>0);
+ if ($103) {
+ $$0120136 = $63;$$0121134 = $102;$$0122133 = $44;$$sroa$0$0132 = $46;$$sroa$8$0135 = $48;
+ } else {
+ break;
+ }
+ }
+ $43 = 1.0 / $44;
+ $45 = $46 * $43;
+ $47 = $43 * $48;
+ $49 = ($50|0)==(0);
+ if ($49) {
+ $$0121$lcssa161 = $102;$$0122$lcssa160 = $44;
+ } else {
+ $51 = ((($8)) + 100|0);
+ $$0131 = 0;
+ while(1) {
+ $125 = (($51) + ($$0131<<3)|0);
+ $126 = +HEAPF32[$125>>2];
+ $127 = $126 - $45;
+ HEAPF32[$125>>2] = $127;
+ $128 = (((($51) + ($$0131<<3)|0)) + 4|0);
+ $129 = +HEAPF32[$128>>2];
+ $130 = $129 - $47;
+ HEAPF32[$128>>2] = $130;
+ $131 = (($$0131) + 1)|0;
+ $exitcond = ($131|0)==($50|0);
+ if ($exitcond) {
+ $$0121$lcssa161 = $102;$$0122$lcssa160 = $44;
+ break;
+ } else {
+ $$0131 = $131;
+ }
+ }
+ }
+ }
+ $104 = $$0122$lcssa160 * $3;
+ $105 = ((($8)) + 52|0);
+ HEAPF32[$105>>2] = $104;
+ $106 = $104 != 0.0;
+ $107 = 1.0 / $104;
+ $108 = $106 ? $107 : 0.0;
+ $109 = ((($8)) + 56|0);
+ HEAPF32[$109>>2] = $108;
+ $110 = $$0121$lcssa161 * $3;
+ $111 = ((($8)) + 44|0);
+ HEAPF32[$111>>2] = $110;
+ $112 = $110 != 0.0;
+ $113 = 1.0 / $110;
+ $114 = $112 ? $113 : 0.0;
+ $115 = ((($8)) + 48|0);
+ HEAPF32[$115>>2] = $114;
+ $116 = ((($8)) + 60|0);
+ HEAPF32[$116>>2] = 0.40000000596046448;
+ $117 = ((($8)) + 64|0);
+ HEAPF32[$117>>2] = 0.20000000298023224;
+ $118 = ((($8)) + 68|0);
+ HEAPF32[$118>>2] = 0.0;
+ $119 = ((($8)) + 72|0);
+ HEAP32[$119>>2] = 1;
+ $120 = ((($8)) + 76|0);
+ HEAP32[$120>>2] = 0;
+ $121 = ((($8)) + 80|0);
+ HEAP32[$121>>2] = 0;
+ $122 = HEAP32[3531]|0;
+ $123 = (14128 + ($122<<2)|0);
+ HEAP32[$123>>2] = $8;
+ $124 = (($122) + 1)|0;
+ HEAP32[3531] = $124;
+ STACKTOP = sp;return ($8|0);
+}
+function _CreateRectanglePolygon($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$024 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$sroa$012$0$$sroa_idx = 0, $$sroa$015$0$$sroa_idx = 0, $$sroa$018$0$$sroa_idx = 0, $$sroa$021$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$213$0$$sroa_idx14 = 0, $$sroa$216$0$$sroa_idx17 = 0, $$sroa$219$0$$sroa_idx20 = 0, $$sroa$222$0$$sroa_idx23 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0;
+ var $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0;
+ var $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0.0, $54 = 0.0;
+ var $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $$byval_copy1 = sp + 440|0;
+ $$byval_copy = sp + 432|0;
+ $3 = sp + 24|0;
+ $4 = sp;
+ $5 = sp + 16|0;
+ $6 = ((($3)) + 36|0);
+ _memset(($6|0),0,368)|0;
+ HEAP32[$3>>2] = 4;
+ $7 = ((($3)) + 388|0);
+ _Mat2Radians($4,0.0);
+ ;HEAP32[$7>>2]=HEAP32[$4>>2]|0;HEAP32[$7+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$7+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$7+12>>2]=HEAP32[$4+12>>2]|0;
+ $8 = +HEAPF32[$1>>2];
+ $9 = +HEAPF32[$2>>2];
+ $10 = $9 * 0.5;
+ $11 = $8 + $10;
+ $12 = ((($1)) + 4|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($2)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $15 * 0.5;
+ $17 = $13 - $16;
+ $$sroa$021$0$$sroa_idx = ((($3)) + 4|0);
+ HEAPF32[$$sroa$021$0$$sroa_idx>>2] = $11;
+ $$sroa$222$0$$sroa_idx23 = ((($3)) + 8|0);
+ HEAPF32[$$sroa$222$0$$sroa_idx23>>2] = $17;
+ $18 = +HEAPF32[$1>>2];
+ $19 = +HEAPF32[$2>>2];
+ $20 = $19 * 0.5;
+ $21 = $18 + $20;
+ $22 = +HEAPF32[$12>>2];
+ $23 = +HEAPF32[$14>>2];
+ $24 = $23 * 0.5;
+ $25 = $22 + $24;
+ $$sroa$018$0$$sroa_idx = ((($3)) + 12|0);
+ HEAPF32[$$sroa$018$0$$sroa_idx>>2] = $21;
+ $$sroa$219$0$$sroa_idx20 = ((($3)) + 16|0);
+ HEAPF32[$$sroa$219$0$$sroa_idx20>>2] = $25;
+ $26 = +HEAPF32[$1>>2];
+ $27 = +HEAPF32[$2>>2];
+ $28 = $27 * 0.5;
+ $29 = $26 - $28;
+ $30 = +HEAPF32[$12>>2];
+ $31 = +HEAPF32[$14>>2];
+ $32 = $31 * 0.5;
+ $33 = $30 + $32;
+ $$sroa$015$0$$sroa_idx = ((($3)) + 20|0);
+ HEAPF32[$$sroa$015$0$$sroa_idx>>2] = $29;
+ $$sroa$216$0$$sroa_idx17 = ((($3)) + 24|0);
+ HEAPF32[$$sroa$216$0$$sroa_idx17>>2] = $33;
+ $34 = +HEAPF32[$1>>2];
+ $35 = +HEAPF32[$2>>2];
+ $36 = $35 * 0.5;
+ $37 = $34 - $36;
+ $38 = +HEAPF32[$12>>2];
+ $39 = +HEAPF32[$14>>2];
+ $40 = $39 * 0.5;
+ $41 = $38 - $40;
+ $$sroa$012$0$$sroa_idx = ((($3)) + 28|0);
+ HEAPF32[$$sroa$012$0$$sroa_idx>>2] = $37;
+ $$sroa$213$0$$sroa_idx14 = ((($3)) + 32|0);
+ HEAPF32[$$sroa$213$0$$sroa_idx14>>2] = $41;
+ $42 = HEAP32[$3>>2]|0;
+ $43 = ($42|0)==(0);
+ if ($43) {
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+ }
+ $44 = ((($5)) + 4|0);
+ $$024 = 0;$47 = $42;
+ while(1) {
+ $45 = (($$024) + 1)|0;
+ $46 = ($45>>>0)<($47>>>0);
+ $48 = $46 ? $45 : 0;
+ $49 = (((($3)) + 4|0) + ($48<<3)|0);
+ $50 = (((($3)) + 4|0) + ($$024<<3)|0);
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$49>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$49+4>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$50>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$50+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1);
+ $51 = (((($3)) + 196|0) + ($$024<<3)|0);
+ $52 = HEAP32[$44>>2]|0;
+ $53 = +HEAPF32[$5>>2];
+ $54 = -$53;
+ HEAP32[$51>>2] = $52;
+ $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$024<<3)|0)) + 4|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $54;
+ _MathNormalize($51);
+ $55 = HEAP32[$3>>2]|0;
+ $56 = ($45>>>0)<($55>>>0);
+ if ($56) {
+ $$024 = $45;$47 = $55;
+ } else {
+ break;
+ }
+ }
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+}
+function _MathCrossVector2($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = ((($1)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $2 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = +HEAPF32[$1>>2];
+ $9 = $7 * $8;
+ $10 = $5 - $9;
+ return (+$10);
+}
+function _Vector2Add_2($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 + $4;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 + $10;
+ HEAPF32[$6>>2] = $11;
+ return;
+}
+function _Mat2MultiplyVector2($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 * $4;
+ $6 = ((($1)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($2)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ HEAPF32[$0>>2] = $11;
+ $12 = ((($0)) + 4|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = $4 * $14;
+ $16 = ((($1)) + 12|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $9 * $17;
+ $19 = $15 + $18;
+ HEAPF32[$12>>2] = $19;
+ return;
+}
+function _DestroyPhysicsBody($0) {
+ $0 = $0|0;
+ var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = HEAP32[$0>>2]|0;
+ $3 = HEAP32[3531]|0;
+ $4 = ($3|0)==(0);
+ L4: do {
+ if ($4) {
+ $$021 = -1;
+ } else {
+ $5 = HEAP32[3531]|0;
+ $$02023 = 0;
+ while(1) {
+ $6 = (14128 + ($$02023<<2)|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($2|0);
+ if ($9) {
+ $$021 = $$02023;
+ break L4;
+ }
+ $10 = (($$02023) + 1)|0;
+ $11 = ($10>>>0)<($5>>>0);
+ if ($11) {
+ $$02023 = $10;
+ } else {
+ $$021 = -1;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $12 = (14128 + ($$021<<2)|0);
+ $13 = HEAP32[$12>>2]|0;
+ _free($13);
+ $14 = HEAP32[3530]|0;
+ $15 = (($14) + -500)|0;
+ HEAP32[3530] = $15;
+ HEAP32[$12>>2] = 0;
+ $16 = HEAP32[3531]|0;
+ $17 = ($$021>>>0)<($16>>>0);
+ if ($17) {
+ $18 = HEAP32[3531]|0;
+ $$022 = $$021;$22 = $16;
+ while(1) {
+ $20 = (($$022) + 1)|0;
+ $21 = ($20>>>0)<($22>>>0);
+ if ($21) {
+ $24 = (14128 + ($$022<<2)|0);
+ $25 = (14128 + ($20<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ HEAP32[$24>>2] = $26;
+ }
+ $23 = ($20>>>0)<($18>>>0);
+ if ($23) {
+ $$022 = $20;$22 = $18;
+ } else {
+ $$lcssa = $18;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $16;
+ }
+ $19 = (($$lcssa) + -1)|0;
+ HEAP32[3531] = $19;
+ return;
+}
+function _Vector2Subtract_4($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 - $4;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ return;
+}
+function _MathNormalize($0) {
+ $0 = $0|0;
+ var $$op = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$5$0$$sroa_idx3 = 0, $$sroa$5$0$copyload = 0.0, $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $$sroa$0$0$copyload = +HEAPF32[$0>>2];
+ $$sroa$5$0$$sroa_idx3 = ((($0)) + 4|0);
+ $$sroa$5$0$copyload = +HEAPF32[$$sroa$5$0$$sroa_idx3>>2];
+ $1 = $$sroa$0$0$copyload * $$sroa$0$0$copyload;
+ $2 = $$sroa$5$0$copyload * $$sroa$5$0$copyload;
+ $3 = $1 + $2;
+ $4 = (+Math_sqrt((+$3)));
+ $5 = $4 == 0.0;
+ $$op = 1.0 / $4;
+ $6 = $5 ? 1.0 : $$op;
+ $7 = $$sroa$0$0$copyload * $6;
+ HEAPF32[$0>>2] = $7;
+ $8 = $$sroa$5$0$copyload * $6;
+ HEAPF32[$$sroa$5$0$$sroa_idx3>>2] = $8;
+ return;
+}
+function _GetPhysicsBodiesCount() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3531]|0;
+ return ($0|0);
+}
+function _GetPhysicsBody($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3531]|0;
+ $2 = ($1>>>0)>($0>>>0);
+ if (!($2)) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $3 = (14128 + ($0<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $$0 = $4;
+ return ($$0|0);
+}
+function _GetPhysicsShapeVerticesCount($0) {
+ $0 = $0|0;
+ var $$1 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3531]|0;
+ $2 = ($1>>>0)>($0>>>0);
+ L1: do {
+ if ($2) {
+ $3 = (14128 + ($0<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ $$1 = 0;
+ } else {
+ $6 = ((($4)) + 84|0);
+ $7 = HEAP32[$6>>2]|0;
+ switch ($7|0) {
+ case 0: {
+ $$1 = 24;
+ break L1;
+ break;
+ }
+ case 1: {
+ $8 = ((($4)) + 96|0);
+ $9 = HEAP32[$8>>2]|0;
+ $$1 = $9;
+ break L1;
+ break;
+ }
+ default: {
+ $$1 = 0;
+ break L1;
+ }
+ }
+ }
+ } else {
+ $$1 = 0;
+ }
+ } while(0);
+ return ($$1|0);
+}
+function _GetPhysicsShapeVertex($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy2 = 0, $$byval_copy3 = 0, $$sroa$0$0 = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$6$0 = 0.0, $$sroa$6$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx5 = 0, $$sroa$6$0$copyload = 0.0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0, $21 = 0.0;
+ var $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $$byval_copy3 = sp + 440|0;
+ $$byval_copy2 = sp + 424|0;
+ $3 = sp;
+ $4 = sp + 416|0;
+ $5 = sp + 408|0;
+ $6 = ($1|0)==(0|0);
+ L1: do {
+ if ($6) {
+ $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0;
+ } else {
+ $7 = ((($1)) + 84|0);
+ $8 = HEAP32[$7>>2]|0;
+ switch ($8|0) {
+ case 0: {
+ $9 = ((($1)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = ($2*15)|0;
+ $12 = (+($11|0));
+ $13 = $12 * 0.017453292519943295;
+ $14 = $13;
+ $15 = (+Math_cos((+$14)));
+ $16 = ((($1)) + 92|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $15 * $17;
+ $19 = $10 + $18;
+ $20 = ((($1)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = (+Math_sin((+$14)));
+ $23 = $17 * $22;
+ $24 = $21 + $23;
+ $$sroa$0$0 = $19;$$sroa$6$0 = $24;
+ break L1;
+ break;
+ }
+ case 1: {
+ $25 = ((($1)) + 96|0);
+ _memcpy(($3|0),($25|0),404)|0;
+ $26 = ((($1)) + 8|0);
+ $27 = ((($3)) + 388|0);
+ $28 = (((($3)) + 4|0) + ($2<<3)|0);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$27>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$27+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$27+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$27+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$28>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$28+4>>2]|0;
+ _Mat2MultiplyVector2($4,$$byval_copy2,$$byval_copy3);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$26>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$26+4>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$4+4>>2]|0;
+ _Vector2Add_2($5,$$byval_copy2,$$byval_copy3);
+ $$sroa$0$0$copyload = +HEAPF32[$5>>2];
+ $$sroa$6$0$$sroa_idx4 = ((($5)) + 4|0);
+ $$sroa$6$0$copyload = +HEAPF32[$$sroa$6$0$$sroa_idx4>>2];
+ $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$6$0 = $$sroa$6$0$copyload;
+ break L1;
+ break;
+ }
+ default: {
+ $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0;
+ break L1;
+ }
+ }
+ }
+ } while(0);
+ HEAPF32[$0>>2] = $$sroa$0$0;
+ $$sroa$6$0$$sroa_idx5 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx5>>2] = $$sroa$6$0;
+ STACKTOP = sp;return;
+}
+function _SetPhysicsBodyRotation($0,$1) {
+ $0 = $0|0;
+ $1 = +$1;
+ var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $2 = sp;
+ $3 = ($0|0)==(0|0);
+ if ($3) {
+ STACKTOP = sp;return;
+ }
+ $4 = ((($0)) + 40|0);
+ HEAPF32[$4>>2] = $1;
+ $5 = ((($0)) + 84|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ($6|0)==(1);
+ if (!($7)) {
+ STACKTOP = sp;return;
+ }
+ $8 = ((($0)) + 484|0);
+ _Mat2Radians($2,$1);
+ ;HEAP32[$8>>2]=HEAP32[$2>>2]|0;HEAP32[$8+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$8+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$8+12>>2]=HEAP32[$2+12>>2]|0;
+ STACKTOP = sp;return;
+}
+function _Mat2Radians($0,$1) {
+ $0 = $0|0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+Math_cos((+$1)));
+ $3 = (+Math_sin((+$1)));
+ HEAPF32[$0>>2] = $2;
+ $4 = ((($0)) + 4|0);
+ $5 = -$3;
+ HEAPF32[$4>>2] = $5;
+ $6 = ((($0)) + 8|0);
+ HEAPF32[$6>>2] = $3;
+ $7 = ((($0)) + 12|0);
+ HEAPF32[$7>>2] = $2;
+ return;
+}
+function _ClosePhysics() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[3529] = 0;
+ $0 = HEAP32[3528]|0;
+ (_pthread_join(($0|0),(0|0))|0);
+ return;
+}
+function _main() {
+ var $$0107109 = 0, $$0108 = 0, $$byval_copy10 = 0, $$byval_copy8 = 0, $$byval_copy9 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$027$0$$sroa_idx = 0, $$sroa$030$0$$sroa_idx = 0, $$sroa$033$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx26 = 0, $$sroa$228$0$$sroa_idx29 = 0, $$sroa$231$0$$sroa_idx32 = 0, $$sroa$234$0$$sroa_idx35 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0;
+ var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0;
+ var $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0;
+ var $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0;
+ var $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0.0, $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0;
+ var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $exitcond = 0, $exitcond114 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $$byval_copy10 = sp + 112|0;
+ $$byval_copy9 = sp + 104|0;
+ $$byval_copy8 = sp + 96|0;
+ $0 = sp + 88|0;
+ $1 = sp + 80|0;
+ $2 = sp + 72|0;
+ $3 = sp + 64|0;
+ $4 = sp + 56|0;
+ $5 = sp + 48|0;
+ $6 = sp + 128|0;
+ $7 = sp + 24|0;
+ $8 = sp + 8|0;
+ $9 = sp + 124|0;
+ $10 = sp + 120|0;
+ $11 = sp + 40|0;
+ $12 = sp + 36|0;
+ $13 = sp + 32|0;
+ $14 = sp + 20|0;
+ $15 = sp + 16|0;
+ $16 = sp;
+ _SetConfigFlags(32);
+ _InitWindow(800,450,3480);
+ _SetTargetFPS(60);
+ $17 = (_MeasureText(3515,30)|0);
+ $18 = (800 - ($17))|0;
+ $19 = (($18) + -10)|0;
+ _InitPhysics();
+ HEAPF32[$0>>2] = 400.0;
+ $20 = ((($0)) + 4|0);
+ HEAPF32[$20>>2] = 450.0;
+ ;HEAP32[$$byval_copy10>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[$0+4>>2]|0;
+ $21 = (_CreatePhysicsBodyRectangle($$byval_copy10,800.0,100.0,10.0)|0);
+ $22 = ((($21)) + 4|0);
+ HEAP32[$22>>2] = 0;
+ HEAPF32[$1>>2] = 400.0;
+ $23 = ((($1)) + 4|0);
+ HEAPF32[$23>>2] = 360.0;
+ ;HEAP32[$$byval_copy10>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[$1+4>>2]|0;
+ $24 = (_CreatePhysicsBodyRectangle($$byval_copy10,10.0,80.0,10.0)|0);
+ $25 = ((($24)) + 4|0);
+ HEAP32[$25>>2] = 0;
+ HEAPF32[$2>>2] = 25.0;
+ $26 = ((($2)) + 4|0);
+ HEAPF32[$26>>2] = 445.0;
+ ;HEAP32[$$byval_copy10>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[$2+4>>2]|0;
+ $27 = (_CreatePhysicsBodyRectangle($$byval_copy10,250.0,250.0,10.0)|0);
+ $28 = ((($27)) + 4|0);
+ HEAP32[$28>>2] = 0;
+ _SetPhysicsBodyRotation($27,0.52359879016876221);
+ HEAPF32[$3>>2] = 775.0;
+ $29 = ((($3)) + 4|0);
+ HEAPF32[$29>>2] = 445.0;
+ ;HEAP32[$$byval_copy10>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[$3+4>>2]|0;
+ $30 = (_CreatePhysicsBodyRectangle($$byval_copy10,250.0,250.0,10.0)|0);
+ $31 = ((($30)) + 4|0);
+ HEAP32[$31>>2] = 0;
+ _SetPhysicsBodyRotation($30,5.7595863342285156);
+ HEAPF32[$4>>2] = 35.0;
+ $32 = ((($4)) + 4|0);
+ HEAPF32[$32>>2] = 270.0;
+ ;HEAP32[$$byval_copy10>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[$4+4>>2]|0;
+ $33 = (_CreatePhysicsBodyRectangle($$byval_copy10,40.0,40.0,10.0)|0);
+ $34 = ((($33)) + 60|0);
+ HEAPF32[$34>>2] = 0.10000000149011612;
+ $35 = ((($33)) + 64|0);
+ HEAPF32[$35>>2] = 0.10000000149011612;
+ _SetPhysicsBodyRotation($33,0.52359879016876221);
+ HEAPF32[$5>>2] = 765.0;
+ $36 = ((($5)) + 4|0);
+ HEAPF32[$36>>2] = 270.0;
+ ;HEAP32[$$byval_copy10>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[$5+4>>2]|0;
+ $37 = (_CreatePhysicsBodyRectangle($$byval_copy10,40.0,40.0,10.0)|0);
+ $38 = ((($37)) + 60|0);
+ HEAPF32[$38>>2] = 1.0;
+ $39 = ((($37)) + 64|0);
+ HEAPF32[$39>>2] = 1.0;
+ _SetPhysicsBodyRotation($37,5.7595863342285156);
+ $40 = (_WindowShouldClose()|0);
+ $41 = ($40|0)==(0);
+ if (!($41)) {
+ _ClosePhysics();
+ _CloseWindow();
+ STACKTOP = sp;return 0;
+ }
+ $42 = ((($6)) + 1|0);
+ $43 = ((($6)) + 2|0);
+ $44 = ((($6)) + 3|0);
+ $45 = ((($10)) + 1|0);
+ $46 = ((($10)) + 2|0);
+ $47 = ((($10)) + 3|0);
+ $48 = ((($33)) + 8|0);
+ $49 = ((($33)) + 12|0);
+ $50 = ((($37)) + 8|0);
+ $51 = ((($37)) + 12|0);
+ $52 = (($18) + 40)|0;
+ $53 = ((($9)) + 1|0);
+ $54 = ((($9)) + 2|0);
+ $55 = ((($9)) + 3|0);
+ $$sroa$033$0$$sroa_idx = ((($33)) + 8|0);
+ $$sroa$234$0$$sroa_idx35 = ((($33)) + 12|0);
+ $$sroa$030$0$$sroa_idx = ((($33)) + 16|0);
+ $$sroa$231$0$$sroa_idx32 = ((($33)) + 20|0);
+ $56 = ((($33)) + 32|0);
+ $$sroa$027$0$$sroa_idx = ((($37)) + 8|0);
+ $$sroa$228$0$$sroa_idx29 = ((($37)) + 12|0);
+ $$sroa$0$0$$sroa_idx = ((($37)) + 16|0);
+ $$sroa$2$0$$sroa_idx26 = ((($37)) + 20|0);
+ $57 = ((($37)) + 32|0);
+ while(1) {
+ $58 = (_IsKeyPressed(82)|0);
+ $59 = ($58|0)==(0);
+ if (!($59)) {
+ HEAPF32[$$sroa$033$0$$sroa_idx>>2] = 35.0;
+ HEAPF32[$$sroa$234$0$$sroa_idx35>>2] = 270.0;
+ HEAPF32[$$sroa$030$0$$sroa_idx>>2] = 0.0;
+ HEAPF32[$$sroa$231$0$$sroa_idx32>>2] = 0.0;
+ HEAPF32[$56>>2] = 0.0;
+ _SetPhysicsBodyRotation($33,0.52359879016876221);
+ HEAPF32[$$sroa$027$0$$sroa_idx>>2] = 765.0;
+ HEAPF32[$$sroa$228$0$$sroa_idx29>>2] = 270.0;
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0;
+ HEAPF32[$$sroa$2$0$$sroa_idx26>>2] = 0.0;
+ HEAPF32[$57>>2] = 0.0;
+ _SetPhysicsBodyRotation($37,5.7595863342285156);
+ }
+ _BeginDrawing();
+ HEAP8[$6>>0] = 0;
+ HEAP8[$42>>0] = 0;
+ HEAP8[$43>>0] = 0;
+ HEAP8[$44>>0] = -1;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$6+3>>0]|0;
+ _ClearBackground($$byval_copy10);
+ _DrawFPS(710,420);
+ $60 = (_GetPhysicsBodiesCount()|0);
+ $61 = ($60|0)>(0);
+ if ($61) {
+ $$0107109 = 0;
+ while(1) {
+ $85 = (_GetPhysicsBody($$0107109)|0);
+ $86 = ($85|0)==(0|0);
+ if (!($86)) {
+ $87 = (_GetPhysicsShapeVerticesCount($$0107109)|0);
+ $88 = ($87|0)>(0);
+ if ($88) {
+ $$0108 = 0;
+ while(1) {
+ _GetPhysicsShapeVertex($7,$85,$$0108);
+ $89 = (($$0108) + 1)|0;
+ $90 = ($89|0)<($87|0);
+ $91 = $90 ? $89 : 0;
+ _GetPhysicsShapeVertex($8,$85,$91);
+ HEAP8[$9>>0] = 0;
+ HEAP8[$53>>0] = -28;
+ HEAP8[$54>>0] = 48;
+ HEAP8[$55>>0] = -1;
+ ;HEAP32[$$byval_copy8>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$8>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$8+4>>2]|0;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$9+3>>0]|0;
+ _DrawLineV($$byval_copy8,$$byval_copy9,$$byval_copy10);
+ $exitcond = ($89|0)==($87|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$0108 = $89;
+ }
+ }
+ }
+ }
+ $92 = (($$0107109) + 1)|0;
+ $exitcond114 = ($92|0)==($60|0);
+ if ($exitcond114) {
+ break;
+ } else {
+ $$0107109 = $92;
+ }
+ }
+ }
+ HEAP8[$10>>0] = 0;
+ HEAP8[$45>>0] = 0;
+ HEAP8[$46>>0] = 0;
+ HEAP8[$47>>0] = -1;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$10>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$10+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$10+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$10+3>>0]|0;
+ _DrawRectangle(0,401,800,49,$$byval_copy10);
+ $62 = (_MeasureText(3522,30)|0);
+ $63 = (800 - ($62))|0;
+ $64 = (($63|0) / 2)&-1;
+ HEAP32[$11>>2] = -1;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$11>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$11+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$11+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$11+3>>0]|0;
+ _DrawText(3522,$64,75,30,$$byval_copy10);
+ $65 = +HEAPF32[$48>>2];
+ $66 = (_MeasureText(3538,20)|0);
+ $67 = (($66|0) / 2)&-1;
+ $68 = (+($67|0));
+ $69 = $65 - $68;
+ $70 = (~~(($69)));
+ $71 = +HEAPF32[$49>>2];
+ $72 = $71 + -7.0;
+ $73 = (~~(($72)));
+ HEAP32[$12>>2] = -1;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$12>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$12+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$12+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$12+3>>0]|0;
+ _DrawText(3538,$70,$73,20,$$byval_copy10);
+ $74 = +HEAPF32[$50>>2];
+ $75 = (_MeasureText(3542,20)|0);
+ $76 = (($75|0) / 2)&-1;
+ $77 = (+($76|0));
+ $78 = $74 - $77;
+ $79 = (~~(($78)));
+ $80 = +HEAPF32[$51>>2];
+ $81 = $80 + -7.0;
+ $82 = (~~(($81)));
+ HEAP32[$13>>2] = -1;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$13>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$13+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$13+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$13+3>>0]|0;
+ _DrawText(3542,$79,$82,20,$$byval_copy10);
+ HEAP32[$14>>2] = -1;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$14>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$14+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$14+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$14+3>>0]|0;
+ _DrawText(3544,10,10,10,$$byval_copy10);
+ HEAP32[$15>>2] = -1;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$15>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$15+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$15+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$15+3>>0]|0;
+ _DrawText(3515,$19,15,30,$$byval_copy10);
+ HEAP32[$16>>2] = -1;
+ ;HEAP8[$$byval_copy10>>0]=HEAP8[$16>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$16+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$16+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$16+3>>0]|0;
+ _DrawText(3571,$52,8,10,$$byval_copy10);
+ _EndDrawing();
+ $83 = (_WindowShouldClose()|0);
+ $84 = ($83|0)==(0);
+ if (!($84)) {
+ break;
+ }
+ }
+ _ClosePhysics();
+ _CloseWindow();
+ STACKTOP = sp;return 0;
+}
+function _InitTimer() {
+ var $0 = 0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_time((0|0))|0);
+ _srand($0);
+ $1 = (+_GetCurrentTime());
+ HEAPF64[1728] = $1;
+ return;
+}
+function _GetCurrentTime() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $0 = sp;
+ (_clock_gettime(1,($0|0))|0);
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)<(0);
+ $3 = $2 << 31 >> 31;
+ $4 = (___muldi3(($1|0),($3|0),1000000000,0)|0);
+ $5 = tempRet0;
+ $6 = ((($0)) + 4|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)<(0);
+ $9 = $8 << 31 >> 31;
+ $10 = (_i64Add(($4|0),($5|0),($7|0),($9|0))|0);
+ $11 = tempRet0;
+ $12 = (+($10>>>0)) + (4294967296.0*(+($11>>>0)));
+ $13 = $12 * 9.9999999999999995E-7;
+ STACKTOP = sp;return (+$13);
+}
+function _MathClamp() {
+ var $$sink = 0.0, $0 = 0.0, $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = +HEAPF64[1726];
+ $1 = $0 < 0.0;
+ if ($1) {
+ $$sink = 0.0;
+ } else {
+ $2 = $0 > 0.02;
+ if ($2) {
+ $$sink = 0.02;
+ } else {
+ return;
+ }
+ }
+ HEAPF64[1726] = $$sink;
+ return;
+}
+function _PhysicsStep() {
+ var $$0 = 0, $$0125165 = 0, $$0126163 = 0, $$0127147 = 0, $$0129148 = 0, $$0130 = 0, $$0130160 = 0, $$0130161 = 0, $$0131150 = 0, $$0132 = 0, $$0133152 = 0, $$0134155 = 0, $$0134155$ph = 0, $$0135158 = 0, $$0136156 = 0, $$0167 = 0, $$0168 = 0, $$pr = 0, $$pr172 = 0, $$sroa$0$0$$sroa_idx = 0;
+ var $$sroa$2$0$$sroa_idx1 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0;
+ var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0;
+ var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
+ var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0;
+ var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7693]|0;
+ $1 = (($0) + 1)|0;
+ HEAP32[7693] = $1;
+ $2 = HEAP32[3596]|0;
+ $$0167 = (($2) + -1)|0;
+ $3 = ($$0167|0)>(-1);
+ if ($3) {
+ $$0168 = $$0167;
+ while(1) {
+ $6 = (14388 + ($$0168<<2)|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)==(0|0);
+ if (!($8)) {
+ _DestroyPhysicsManifold($7);
+ }
+ $$0 = (($$0168) + -1)|0;
+ $9 = ($$0|0)>(-1);
+ if ($9) {
+ $$0168 = $$0;
+ } else {
+ break;
+ }
+ }
+ }
+ $4 = HEAP32[3531]|0;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ $17 = $4;
+ label = 8;
+ } else {
+ $$0125165 = 0;
+ while(1) {
+ $11 = (14128 + ($$0125165<<2)|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($12)) + 76|0);
+ HEAP32[$13>>2] = 0;
+ $14 = (($$0125165) + 1)|0;
+ $15 = ($14>>>0)<($4>>>0);
+ if ($15) {
+ $$0125165 = $14;
+ } else {
+ break;
+ }
+ }
+ $$pr = HEAP32[3531]|0;
+ $10 = ($$pr|0)==(0);
+ if (!($10)) {
+ $$0126163 = 0;
+ while(1) {
+ $19 = (14128 + ($$0126163<<2)|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($20|0)==(0|0);
+ if (!($21)) {
+ $$0130160 = (($$0126163) + 1)|0;
+ $22 = HEAP32[3531]|0;
+ $23 = ($$0130160>>>0)<($22>>>0);
+ if ($23) {
+ $24 = ((($20)) + 56|0);
+ $25 = ((($20)) + 84|0);
+ $$0130161 = $$0130160;
+ while(1) {
+ $26 = (14128 + ($$0130161<<2)|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = ($27|0)==(0|0);
+ do {
+ if (!($28)) {
+ $31 = +HEAPF32[$24>>2];
+ $32 = $31 == 0.0;
+ if ($32) {
+ $33 = ((($27)) + 56|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = $34 == 0.0;
+ if ($35) {
+ break;
+ }
+ }
+ $36 = HEAP32[$25>>2]|0;
+ $37 = ($36|0)==(1);
+ if ($37) {
+ $38 = ((($27)) + 84|0);
+ $39 = HEAP32[$38>>2]|0;
+ $40 = ($39|0)==(0);
+ if ($40) {
+ $41 = (_CreatePhysicsManifold($27,$20)|0);
+ $$0132 = $41;
+ } else {
+ label = 20;
+ }
+ } else {
+ label = 20;
+ }
+ if ((label|0) == 20) {
+ label = 0;
+ $42 = (_CreatePhysicsManifold($20,$27)|0);
+ $$0132 = $42;
+ }
+ _SolvePhysicsManifold($$0132);
+ $43 = ((($$0132)) + 40|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = ($44|0)==(0);
+ if (!($45)) {
+ $46 = (_CreatePhysicsManifold($20,$27)|0);
+ $47 = ((($$0132)) + 12|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = ((($46)) + 12|0);
+ HEAP32[$49>>2] = $48;
+ $50 = ((($46)) + 16|0);
+ $51 = ((($$0132)) + 16|0);
+ $52 = $51;
+ $53 = $52;
+ $54 = HEAP32[$53>>2]|0;
+ $55 = (($52) + 4)|0;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $58 = $50;
+ $59 = $58;
+ HEAP32[$59>>2] = $54;
+ $60 = (($58) + 4)|0;
+ $61 = $60;
+ HEAP32[$61>>2] = $57;
+ $62 = ((($46)) + 24|0);
+ $63 = ((($$0132)) + 24|0);
+ $64 = $63;
+ $65 = $64;
+ $66 = HEAP32[$65>>2]|0;
+ $67 = (($64) + 4)|0;
+ $68 = $67;
+ $69 = HEAP32[$68>>2]|0;
+ $70 = $62;
+ $71 = $70;
+ HEAP32[$71>>2] = $66;
+ $72 = (($70) + 4)|0;
+ $73 = $72;
+ HEAP32[$73>>2] = $69;
+ $74 = ((($46)) + 32|0);
+ $75 = ((($$0132)) + 32|0);
+ $76 = $75;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = (($76) + 4)|0;
+ $80 = $79;
+ $81 = HEAP32[$80>>2]|0;
+ $82 = $74;
+ $83 = $82;
+ HEAP32[$83>>2] = $78;
+ $84 = (($82) + 4)|0;
+ $85 = $84;
+ HEAP32[$85>>2] = $81;
+ $86 = HEAP32[$43>>2]|0;
+ $87 = ((($46)) + 40|0);
+ HEAP32[$87>>2] = $86;
+ $88 = ((($$0132)) + 44|0);
+ $89 = HEAP32[$88>>2]|0;
+ $90 = ((($46)) + 44|0);
+ HEAP32[$90>>2] = $89;
+ $91 = ((($$0132)) + 48|0);
+ $92 = HEAP32[$91>>2]|0;
+ $93 = ((($46)) + 48|0);
+ HEAP32[$93>>2] = $92;
+ $94 = ((($$0132)) + 52|0);
+ $95 = HEAP32[$94>>2]|0;
+ $96 = ((($46)) + 52|0);
+ HEAP32[$96>>2] = $95;
+ }
+ }
+ } while(0);
+ $$0130 = (($$0130161) + 1)|0;
+ $29 = HEAP32[3531]|0;
+ $30 = ($$0130>>>0)<($29>>>0);
+ if ($30) {
+ $$0130161 = $$0130;
+ } else {
+ break;
+ }
+ }
+ }
+ }
+ $97 = (($$0126163) + 1)|0;
+ $98 = HEAP32[3531]|0;
+ $99 = ($97>>>0)<($98>>>0);
+ if ($99) {
+ $$0126163 = $97;
+ } else {
+ $17 = $98;
+ label = 8;
+ break;
+ }
+ }
+ }
+ }
+ if ((label|0) == 8) {
+ $16 = ($17|0)==(0);
+ if (!($16)) {
+ $18 = HEAP32[3531]|0;
+ $$0135158 = 0;
+ while(1) {
+ $103 = (14128 + ($$0135158<<2)|0);
+ $104 = HEAP32[$103>>2]|0;
+ $105 = ($104|0)==(0|0);
+ if (!($105)) {
+ _IntegratePhysicsForces($104);
+ }
+ $106 = (($$0135158) + 1)|0;
+ $107 = ($106>>>0)<($18>>>0);
+ if ($107) {
+ $$0135158 = $106;
+ } else {
+ break;
+ }
+ }
+ }
+ }
+ $100 = HEAP32[3596]|0;
+ $101 = ($100|0)==(0);
+ if ($101) {
+ $$0134155 = 0;$114 = 0;
+ } else {
+ $102 = HEAP32[3596]|0;
+ $$0136156 = 0;
+ while(1) {
+ $108 = (14388 + ($$0136156<<2)|0);
+ $109 = HEAP32[$108>>2]|0;
+ $110 = ($109|0)==(0|0);
+ if (!($110)) {
+ _InitializePhysicsManifolds($109);
+ }
+ $111 = (($$0136156) + 1)|0;
+ $112 = ($111>>>0)<($102>>>0);
+ if ($112) {
+ $$0136156 = $111;
+ } else {
+ $$0134155$ph = 0;
+ label = 32;
+ break;
+ }
+ }
+ }
+ while(1) {
+ if ((label|0) == 32) {
+ label = 0;
+ $$pr172 = HEAP32[3596]|0;
+ $$0134155 = $$0134155$ph;$114 = $$pr172;
+ }
+ $113 = ($114|0)==(0);
+ if (!($113)) {
+ $115 = (14388 + ($$0134155<<2)|0);
+ $$0133152 = 0;
+ while(1) {
+ $120 = HEAP32[$115>>2]|0;
+ $121 = ($120|0)==(0|0);
+ if (!($121)) {
+ _IntegratePhysicsImpulses($120);
+ }
+ $122 = (($$0133152) + 1)|0;
+ $123 = HEAP32[3596]|0;
+ $124 = ($122>>>0)<($123>>>0);
+ if ($124) {
+ $$0133152 = $122;
+ } else {
+ break;
+ }
+ }
+ }
+ $119 = (($$0134155) + 1)|0;
+ $exitcond = ($119|0)==(100);
+ if ($exitcond) {
+ break;
+ } else {
+ $$0134155$ph = $119;
+ label = 32;
+ }
+ }
+ $116 = HEAP32[3531]|0;
+ $117 = ($116|0)==(0);
+ if (!($117)) {
+ $118 = HEAP32[3531]|0;
+ $$0131150 = 0;
+ while(1) {
+ $128 = (14128 + ($$0131150<<2)|0);
+ $129 = HEAP32[$128>>2]|0;
+ $130 = ($129|0)==(0|0);
+ if (!($130)) {
+ _IntegratePhysicsVelocity($129);
+ }
+ $131 = (($$0131150) + 1)|0;
+ $132 = ($131>>>0)<($118>>>0);
+ if ($132) {
+ $$0131150 = $131;
+ } else {
+ break;
+ }
+ }
+ }
+ $125 = HEAP32[3596]|0;
+ $126 = ($125|0)==(0);
+ if (!($126)) {
+ $127 = HEAP32[3596]|0;
+ $$0129148 = 0;
+ while(1) {
+ $136 = (14388 + ($$0129148<<2)|0);
+ $137 = HEAP32[$136>>2]|0;
+ $138 = ($137|0)==(0|0);
+ if (!($138)) {
+ _CorrectPhysicsPositions($137);
+ }
+ $139 = (($$0129148) + 1)|0;
+ $140 = ($139>>>0)<($127>>>0);
+ if ($140) {
+ $$0129148 = $139;
+ } else {
+ break;
+ }
+ }
+ }
+ $133 = HEAP32[3531]|0;
+ $134 = ($133|0)==(0);
+ if ($134) {
+ return;
+ }
+ $135 = HEAP32[3531]|0;
+ $$0127147 = 0;
+ while(1) {
+ $141 = (14128 + ($$0127147<<2)|0);
+ $142 = HEAP32[$141>>2]|0;
+ $143 = ($142|0)==(0|0);
+ if (!($143)) {
+ $$sroa$0$0$$sroa_idx = ((($142)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0;
+ $$sroa$2$0$$sroa_idx1 = ((($142)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = 0.0;
+ $144 = ((($142)) + 36|0);
+ HEAPF32[$144>>2] = 0.0;
+ }
+ $145 = (($$0127147) + 1)|0;
+ $146 = ($145>>>0)<($135>>>0);
+ if ($146) {
+ $$0127147 = $145;
+ } else {
+ break;
+ }
+ }
+ return;
+}
+function _DestroyPhysicsManifold($0) {
+ $0 = $0|0;
+ var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = HEAP32[$0>>2]|0;
+ $3 = HEAP32[3596]|0;
+ $4 = ($3|0)==(0);
+ L4: do {
+ if ($4) {
+ $$021 = -1;
+ } else {
+ $5 = HEAP32[3596]|0;
+ $$02023 = 0;
+ while(1) {
+ $6 = (14388 + ($$02023<<2)|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($2|0);
+ if ($9) {
+ $$021 = $$02023;
+ break L4;
+ }
+ $10 = (($$02023) + 1)|0;
+ $11 = ($10>>>0)<($5>>>0);
+ if ($11) {
+ $$02023 = $10;
+ } else {
+ $$021 = -1;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $12 = (14388 + ($$021<<2)|0);
+ $13 = HEAP32[$12>>2]|0;
+ _free($13);
+ $14 = HEAP32[3530]|0;
+ $15 = (($14) + -56)|0;
+ HEAP32[3530] = $15;
+ HEAP32[$12>>2] = 0;
+ $16 = HEAP32[3596]|0;
+ $17 = ($$021>>>0)<($16>>>0);
+ if ($17) {
+ $18 = HEAP32[3596]|0;
+ $$022 = $$021;$22 = $16;
+ while(1) {
+ $20 = (($$022) + 1)|0;
+ $21 = ($20>>>0)<($22>>>0);
+ if ($21) {
+ $24 = (14388 + ($$022<<2)|0);
+ $25 = (14388 + ($20<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ HEAP32[$24>>2] = $26;
+ }
+ $23 = ($20>>>0)<($18>>>0);
+ if ($23) {
+ $$022 = $20;$22 = $18;
+ } else {
+ $$lcssa = $18;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $16;
+ }
+ $19 = (($$lcssa) + -1)|0;
+ HEAP32[3596] = $19;
+ return;
+}
+function _CreatePhysicsManifold($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$04457 = 0, $$044576162 = 0, $$04755 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ $2 = (_malloc(56)|0);
+ $3 = HEAP32[3530]|0;
+ $4 = (($3) + 56)|0;
+ HEAP32[3530] = $4;
+ $5 = HEAP32[3596]|0;
+ $6 = ($5|0)==(0);
+ $$04457 = 0;
+ L1: while(1) {
+ if ($6) {
+ $$044576162 = 0;
+ break;
+ } else {
+ $$04755 = 0;
+ }
+ while(1) {
+ $9 = (14388 + ($$04755<<2)|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ($11|0)==($$04457|0);
+ $8 = (($$04755) + 1)|0;
+ if ($12) {
+ break;
+ }
+ $7 = ($8>>>0)<($5>>>0);
+ if ($7) {
+ $$04755 = $8;
+ } else {
+ label = 6;
+ break L1;
+ }
+ }
+ $13 = (($$04457) + 1)|0;
+ $14 = ($13|0)<(4096);
+ if ($14) {
+ $$04457 = $13;
+ } else {
+ label = 8;
+ break;
+ }
+ }
+ if ((label|0) == 8) {
+ return ($2|0);
+ }
+ if ((label|0) == 6) {
+ $15 = ($$04457|0)==(-1);
+ if ($15) {
+ return ($2|0);
+ } else {
+ $$044576162 = $$04457;
+ }
+ }
+ HEAP32[$2>>2] = $$044576162;
+ $16 = ((($2)) + 4|0);
+ HEAP32[$16>>2] = $0;
+ $17 = ((($2)) + 8|0);
+ HEAP32[$17>>2] = $1;
+ $18 = ((($2)) + 12|0);
+ dest=$18; stop=dest+44|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $19 = HEAP32[3596]|0;
+ $20 = (14388 + ($19<<2)|0);
+ HEAP32[$20>>2] = $2;
+ $21 = (($19) + 1)|0;
+ HEAP32[3596] = $21;
+ return ($2|0);
+}
+function _SolvePhysicsManifold($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($2)) + 84|0);
+ $4 = HEAP32[$3>>2]|0;
+ L1: do {
+ switch ($4|0) {
+ case 0: {
+ $5 = ((($0)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($6)) + 84|0);
+ $8 = HEAP32[$7>>2]|0;
+ switch ($8|0) {
+ case 0: {
+ _SolveCircleToCircle($0);
+ break L1;
+ break;
+ }
+ case 1: {
+ _SolveCircleToPolygon($0);
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ break;
+ }
+ case 1: {
+ $9 = ((($0)) + 8|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($10)) + 84|0);
+ $12 = HEAP32[$11>>2]|0;
+ switch ($12|0) {
+ case 0: {
+ _SolvePolygonToCircle($0);
+ break L1;
+ break;
+ }
+ case 1: {
+ _SolvePolygonToPolygon($0);
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ } while(0);
+ $13 = ((($0)) + 8|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($14)) + 76|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ return;
+ }
+ $18 = ((($0)) + 20|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = $19 < 0.0;
+ $21 = $20&1;
+ HEAP32[$15>>2] = $21;
+ return;
+}
+function _IntegratePhysicsForces($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0;
+ var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 56|0);
+ $2 = +HEAPF32[$1>>2];
+ $3 = $2 == 0.0;
+ if ($3) {
+ return;
+ }
+ $4 = ((($0)) + 4|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ return;
+ }
+ $7 = ((($0)) + 24|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $2 * $8;
+ $10 = $9;
+ $11 = +HEAPF64[1729];
+ $12 = $11 * 0.5;
+ $13 = $10 * $12;
+ $14 = ((($0)) + 16|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $15;
+ $17 = $16 + $13;
+ $18 = $17;
+ HEAPF32[$14>>2] = $18;
+ $19 = ((($0)) + 28|0);
+ $20 = +HEAPF32[$19>>2];
+ $21 = $2 * $20;
+ $22 = $21;
+ $23 = $12 * $22;
+ $24 = ((($0)) + 20|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $25;
+ $27 = $26 + $23;
+ $28 = $27;
+ HEAPF32[$24>>2] = $28;
+ $29 = ((($0)) + 72|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = +HEAPF32[7694];
+ $33 = $32;
+ $34 = $12 * $33;
+ $35 = +HEAPF32[$14>>2];
+ $36 = $35;
+ $37 = $36 + $34;
+ $38 = $37;
+ HEAPF32[$14>>2] = $38;
+ $39 = +HEAPF32[2];
+ $40 = $39;
+ $41 = $12 * $40;
+ $42 = +HEAPF32[$24>>2];
+ $43 = $42;
+ $44 = $43 + $41;
+ $45 = $44;
+ HEAPF32[$24>>2] = $45;
+ }
+ $46 = ((($0)) + 80|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = ($47|0)==(0);
+ if (!($48)) {
+ return;
+ }
+ $49 = ((($0)) + 36|0);
+ $50 = +HEAPF32[$49>>2];
+ $51 = ((($0)) + 48|0);
+ $52 = +HEAPF32[$51>>2];
+ $53 = $50 * $52;
+ $54 = $53;
+ $55 = $12 * $54;
+ $56 = ((($0)) + 32|0);
+ $57 = +HEAPF32[$56>>2];
+ $58 = $57;
+ $59 = $58 + $55;
+ $60 = $59;
+ HEAPF32[$56>>2] = $60;
+ return;
+}
+function _InitializePhysicsManifolds($0) {
+ $0 = $0|0;
+ var $$byval_copy14 = 0, $$byval_copy9 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0.0;
+ var $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0.0, $43 = 0.0;
+ var $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0.0;
+ var $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0;
+ var $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy14 = sp + 48|0;
+ $$byval_copy9 = sp + 40|0;
+ $1 = sp + 24|0;
+ $2 = sp + 16|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ $5 = sp + 32|0;
+ $6 = ((($0)) + 4|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($0)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ((($7)) + 68|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = ((($9)) + 68|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = $11 * $13;
+ $15 = (+Math_sqrt((+$14)));
+ $16 = ((($0)) + 44|0);
+ HEAPF32[$16>>2] = $15;
+ $17 = ((($7)) + 60|0);
+ $18 = +HEAPF32[$17>>2];
+ $19 = ((($9)) + 60|0);
+ $20 = +HEAPF32[$19>>2];
+ $21 = $18 * $20;
+ $22 = (+Math_sqrt((+$21)));
+ $23 = ((($0)) + 52|0);
+ HEAPF32[$23>>2] = $22;
+ $24 = ((($7)) + 64|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = ((($9)) + 64|0);
+ $27 = +HEAPF32[$26>>2];
+ $28 = $25 * $27;
+ $29 = (+Math_sqrt((+$28)));
+ $30 = ((($0)) + 48|0);
+ HEAPF32[$30>>2] = $29;
+ $31 = ((($7)) + 8|0);
+ $32 = ((($9)) + 8|0);
+ $33 = ((($7)) + 32|0);
+ $34 = ((($9)) + 32|0);
+ $35 = ((($9)) + 16|0);
+ $36 = ((($7)) + 16|0);
+ $37 = ((($9)) + 20|0);
+ $38 = ((($3)) + 4|0);
+ $39 = ((($7)) + 20|0);
+ $40 = ((($$byval_copy9)) + 4|0);
+ $41 = ((($4)) + 4|0);
+ $42 = +HEAPF32[7694];
+ $43 = $42;
+ $44 = +HEAPF64[1729];
+ $45 = $43 * $44;
+ $46 = $45;
+ $47 = ((($5)) + 4|0);
+ $48 = +HEAPF32[2];
+ $49 = $48;
+ $50 = $49 * $44;
+ $51 = $50;
+ $52 = ((($0)) + 24|0);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14);
+ $53 = +HEAPF32[$33>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($$byval_copy9,$53,$$byval_copy14);
+ $54 = +HEAPF32[$34>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($3,$54,$$byval_copy14);
+ $55 = +HEAPF32[$35>>2];
+ $56 = +HEAPF32[$3>>2];
+ $57 = $55 + $56;
+ $58 = +HEAPF32[$36>>2];
+ $59 = $57 - $58;
+ $60 = +HEAPF32[$$byval_copy9>>2];
+ $61 = $59 - $60;
+ HEAPF32[$4>>2] = $61;
+ $62 = +HEAPF32[$37>>2];
+ $63 = +HEAPF32[$38>>2];
+ $64 = $62 + $63;
+ $65 = +HEAPF32[$39>>2];
+ $66 = $64 - $65;
+ $67 = +HEAPF32[$40>>2];
+ $68 = $66 - $67;
+ HEAPF32[$41>>2] = $68;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0;
+ $69 = (+_MathLenSqr($$byval_copy14));
+ HEAPF32[$5>>2] = $46;
+ HEAPF32[$47>>2] = $51;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0;
+ $70 = (+_MathLenSqr($$byval_copy14));
+ $71 = $70 + 9.9999999747524271E-7;
+ $72 = $69 < $71;
+ if ($72) {
+ HEAPF32[$16>>2] = 0.0;
+ }
+ $73 = ((($0)) + 32|0);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14);
+ $74 = +HEAPF32[$33>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($$byval_copy9,$74,$$byval_copy14);
+ $75 = +HEAPF32[$34>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($3,$75,$$byval_copy14);
+ $76 = +HEAPF32[$35>>2];
+ $77 = +HEAPF32[$3>>2];
+ $78 = $76 + $77;
+ $79 = +HEAPF32[$36>>2];
+ $80 = $78 - $79;
+ $81 = +HEAPF32[$$byval_copy9>>2];
+ $82 = $80 - $81;
+ HEAPF32[$4>>2] = $82;
+ $83 = +HEAPF32[$37>>2];
+ $84 = +HEAPF32[$38>>2];
+ $85 = $83 + $84;
+ $86 = +HEAPF32[$39>>2];
+ $87 = $85 - $86;
+ $88 = +HEAPF32[$40>>2];
+ $89 = $87 - $88;
+ HEAPF32[$41>>2] = $89;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0;
+ $90 = (+_MathLenSqr($$byval_copy14));
+ HEAPF32[$5>>2] = $46;
+ HEAPF32[$47>>2] = $51;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0;
+ $91 = (+_MathLenSqr($$byval_copy14));
+ $92 = $91 + 9.9999999747524271E-7;
+ $93 = $90 < $92;
+ if (!($93)) {
+ STACKTOP = sp;return;
+ }
+ HEAPF32[$16>>2] = 0.0;
+ STACKTOP = sp;return;
+}
+function _IntegratePhysicsImpulses($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$0135139 = 0, $$1 = 0, $$byval_copy29 = 0, $$sink = 0.0, $$sink138 = 0.0, $$sroa$047$0$$sroa_idx = 0, $$sroa$050$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$248$0$$sroa_idx49 = 0, $$sroa$251$0$$sroa_idx52 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0;
+ var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0;
+ var $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0;
+ var $143 = 0, $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0;
+ var $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0.0, $179 = 0.0;
+ var $18 = 0, $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0, $191 = 0.0, $192 = 0.0, $193 = 0.0, $194 = 0.0, $195 = 0.0, $196 = 0.0, $197 = 0.0;
+ var $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0.0, $201 = 0, $202 = 0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0.0, $208 = 0.0, $209 = 0.0, $21 = 0, $210 = 0.0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0.0;
+ var $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0.0, $220 = 0.0, $221 = 0.0, $222 = 0.0, $223 = 0, $224 = 0, $225 = 0.0, $226 = 0.0, $227 = 0.0, $228 = 0.0, $229 = 0.0, $23 = 0, $230 = 0.0, $231 = 0.0, $232 = 0.0;
+ var $233 = 0.0, $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0.0, $240 = 0.0, $25 = 0.0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0;
+ var $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0;
+ var $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $cond1 = 0, $fabsf = 0.0, $fabsf136 = 0.0, $tmpcast137$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $tmpcast137$byval_copy = sp + 136|0;
+ $$byval_copy29 = sp + 128|0;
+ $1 = sp + 40|0;
+ $2 = sp + 32|0;
+ $3 = sp + 8|0;
+ $4 = sp + 120|0;
+ $5 = sp + 112|0;
+ $6 = sp + 104|0;
+ $7 = sp + 96|0;
+ $8 = sp + 24|0;
+ $9 = sp + 88|0;
+ $10 = sp + 80|0;
+ $11 = sp + 72|0;
+ $12 = sp + 64|0;
+ $13 = sp + 56|0;
+ $14 = sp + 16|0;
+ $15 = sp;
+ $16 = sp + 48|0;
+ $17 = ((($0)) + 4|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($0)) + 8|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($18)) + 56|0);
+ $22 = +HEAPF32[$21>>2];
+ $23 = ((($20)) + 56|0);
+ $24 = +HEAPF32[$23>>2];
+ $25 = $22 + $24;
+ $fabsf = (+Math_abs((+$25)));
+ $26 = !($fabsf <= 9.9999999747524271E-7);
+ if (!($26)) {
+ $$sroa$050$0$$sroa_idx = ((($18)) + 16|0);
+ HEAPF32[$$sroa$050$0$$sroa_idx>>2] = 0.0;
+ $$sroa$251$0$$sroa_idx52 = ((($18)) + 20|0);
+ HEAPF32[$$sroa$251$0$$sroa_idx52>>2] = 0.0;
+ $$sroa$047$0$$sroa_idx = ((($20)) + 16|0);
+ HEAPF32[$$sroa$047$0$$sroa_idx>>2] = 0.0;
+ $$sroa$248$0$$sroa_idx49 = ((($20)) + 20|0);
+ HEAPF32[$$sroa$248$0$$sroa_idx49>>2] = 0.0;
+ STACKTOP = sp;return;
+ }
+ $27 = ((($0)) + 40|0);
+ $28 = HEAP32[$27>>2]|0;
+ $29 = ($28|0)==(0);
+ if ($29) {
+ STACKTOP = sp;return;
+ }
+ $30 = ((($18)) + 8|0);
+ $31 = ((($20)) + 8|0);
+ $32 = ((($20)) + 16|0);
+ $33 = ((($20)) + 32|0);
+ $34 = ((($18)) + 16|0);
+ $35 = ((($18)) + 32|0);
+ $36 = ((($20)) + 20|0);
+ $37 = ((($6)) + 4|0);
+ $38 = ((($18)) + 20|0);
+ $39 = ((($7)) + 4|0);
+ $40 = ((($3)) + 4|0);
+ $41 = ((($0)) + 16|0);
+ $42 = ((($18)) + 48|0);
+ $43 = ((($20)) + 48|0);
+ $44 = ((($0)) + 44|0);
+ $45 = ((($8)) + 4|0);
+ $46 = ((($0)) + 20|0);
+ $47 = ((($18)) + 4|0);
+ $48 = ((($20)) + 4|0);
+ $49 = ((($12)) + 4|0);
+ $50 = ((($13)) + 4|0);
+ $51 = ((($14)) + 4|0);
+ $52 = ((($0)) + 52|0);
+ $$sroa$2$0$$sroa_idx2 = ((($15)) + 4|0);
+ $53 = ((($20)) + 80|0);
+ $54 = ((($18)) + 80|0);
+ $55 = ((($16)) + 4|0);
+ $56 = ((($0)) + 48|0);
+ $57 = ((($20)) + 80|0);
+ $58 = ((($18)) + 80|0);
+ $59 = ((($9)) + 4|0);
+ $$0135139 = 0;
+ while(1) {
+ $63 = (((($0)) + 24|0) + ($$0135139<<3)|0);
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$30>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$30+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy29,$tmpcast137$byval_copy);
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$31>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$31+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy29,$tmpcast137$byval_copy);
+ $64 = +HEAPF32[$32>>2];
+ $65 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($4,$65,$tmpcast137$byval_copy);
+ $66 = +HEAPF32[$4>>2];
+ $67 = $64 + $66;
+ $68 = +HEAPF32[$34>>2];
+ $69 = $67 - $68;
+ $70 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($5,$70,$tmpcast137$byval_copy);
+ $71 = +HEAPF32[$5>>2];
+ $72 = $69 - $71;
+ HEAPF32[$3>>2] = $72;
+ $73 = +HEAPF32[$36>>2];
+ $74 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($6,$74,$tmpcast137$byval_copy);
+ $75 = +HEAPF32[$37>>2];
+ $76 = $73 + $75;
+ $77 = +HEAPF32[$38>>2];
+ $78 = $76 - $77;
+ $79 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($7,$79,$tmpcast137$byval_copy);
+ $80 = +HEAPF32[$39>>2];
+ $81 = $78 - $80;
+ HEAPF32[$40>>2] = $81;
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $82 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $83 = $82 > 0.0;
+ if ($83) {
+ $$1 = 1;
+ } else {
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $84 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $85 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $86 = +HEAPF32[$21>>2];
+ $87 = +HEAPF32[$23>>2];
+ $88 = $86 + $87;
+ $89 = $84 * $84;
+ $90 = +HEAPF32[$42>>2];
+ $91 = $89 * $90;
+ $92 = $88 + $91;
+ $93 = $85 * $85;
+ $94 = +HEAPF32[$43>>2];
+ $95 = $93 * $94;
+ $96 = $92 + $95;
+ $97 = +HEAPF32[$44>>2];
+ $98 = $97 + 1.0;
+ $99 = $82 * $98;
+ $100 = -$99;
+ $101 = $100 / $96;
+ $102 = HEAP32[$27>>2]|0;
+ $103 = (+($102>>>0));
+ $104 = $101 / $103;
+ $105 = +HEAPF32[$41>>2];
+ $106 = $105 * $104;
+ HEAPF32[$8>>2] = $106;
+ $107 = +HEAPF32[$46>>2];
+ $108 = $104 * $107;
+ HEAPF32[$45>>2] = $108;
+ $109 = HEAP32[$47>>2]|0;
+ $110 = ($109|0)==(0);
+ if (!($110)) {
+ $111 = +HEAPF32[$21>>2];
+ $112 = +HEAPF32[$8>>2];
+ $113 = $111 * $112;
+ $114 = +HEAPF32[$34>>2];
+ $115 = $114 - $113;
+ HEAPF32[$34>>2] = $115;
+ $116 = +HEAPF32[$45>>2];
+ $117 = $111 * $116;
+ $118 = +HEAPF32[$38>>2];
+ $119 = $118 - $117;
+ HEAPF32[$38>>2] = $119;
+ $120 = HEAP32[$58>>2]|0;
+ $121 = ($120|0)==(0);
+ if ($121) {
+ $122 = +HEAPF32[$42>>2];
+ $123 = +HEAPF32[$8>>2];
+ $124 = -$123;
+ HEAPF32[$9>>2] = $124;
+ $125 = +HEAPF32[$45>>2];
+ $126 = -$125;
+ HEAPF32[$59>>2] = $126;
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$9+4>>2]|0;
+ $127 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $128 = $122 * $127;
+ $129 = +HEAPF32[$35>>2];
+ $130 = $129 + $128;
+ HEAPF32[$35>>2] = $130;
+ }
+ }
+ $131 = HEAP32[$48>>2]|0;
+ $132 = ($131|0)==(0);
+ if (!($132)) {
+ $133 = +HEAPF32[$23>>2];
+ $134 = +HEAPF32[$8>>2];
+ $135 = $133 * $134;
+ $136 = +HEAPF32[$32>>2];
+ $137 = $136 + $135;
+ HEAPF32[$32>>2] = $137;
+ $138 = +HEAPF32[$45>>2];
+ $139 = $133 * $138;
+ $140 = +HEAPF32[$36>>2];
+ $141 = $140 + $139;
+ HEAPF32[$36>>2] = $141;
+ $142 = HEAP32[$57>>2]|0;
+ $143 = ($142|0)==(0);
+ if ($143) {
+ $144 = +HEAPF32[$43>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$8+4>>2]|0;
+ $145 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $146 = $144 * $145;
+ $147 = +HEAPF32[$33>>2];
+ $148 = $147 + $146;
+ HEAPF32[$33>>2] = $148;
+ }
+ }
+ $149 = +HEAPF32[$32>>2];
+ $150 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($10,$150,$tmpcast137$byval_copy);
+ $151 = +HEAPF32[$10>>2];
+ $152 = $149 + $151;
+ $153 = +HEAPF32[$34>>2];
+ $154 = $152 - $153;
+ $155 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($11,$155,$tmpcast137$byval_copy);
+ $156 = +HEAPF32[$11>>2];
+ $157 = $154 - $156;
+ HEAPF32[$3>>2] = $157;
+ $158 = +HEAPF32[$36>>2];
+ $159 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($12,$159,$tmpcast137$byval_copy);
+ $160 = +HEAPF32[$49>>2];
+ $161 = $158 + $160;
+ $162 = +HEAPF32[$38>>2];
+ $163 = $161 - $162;
+ $164 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($13,$164,$tmpcast137$byval_copy);
+ $165 = +HEAPF32[$50>>2];
+ $166 = $163 - $165;
+ HEAPF32[$40>>2] = $166;
+ $167 = +HEAPF32[$3>>2];
+ $168 = +HEAPF32[$41>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $169 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $170 = $168 * $169;
+ $171 = $167 - $170;
+ HEAPF32[$14>>2] = $171;
+ $172 = +HEAPF32[$40>>2];
+ $173 = +HEAPF32[$46>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $174 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $175 = $173 * $174;
+ $176 = $172 - $175;
+ HEAPF32[$51>>2] = $176;
+ _MathNormalize($14);
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$14>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$14+4>>2]|0;
+ $177 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $178 = -$177;
+ $179 = $178 / $96;
+ $180 = HEAP32[$27>>2]|0;
+ $181 = (+($180>>>0));
+ $182 = $179 / $181;
+ $fabsf136 = (+Math_abs((+$182)));
+ $183 = !($fabsf136 <= 9.9999999747524271E-7);
+ if ($183) {
+ $184 = $15;
+ $185 = $184;
+ HEAP32[$185>>2] = 0;
+ $186 = (($184) + 4)|0;
+ $187 = $186;
+ HEAP32[$187>>2] = 0;
+ $188 = +HEAPF32[$52>>2];
+ $189 = $104 * $188;
+ $190 = $fabsf136 < $189;
+ $191 = +HEAPF32[$14>>2];
+ $192 = +HEAPF32[$51>>2];
+ if ($190) {
+ $193 = $182 * $191;
+ $194 = $182 * $192;
+ $$sink = $194;$$sink138 = $193;
+ } else {
+ $195 = -$104;
+ $196 = $191 * $195;
+ $197 = +HEAPF32[$56>>2];
+ $198 = $196 * $197;
+ $199 = $192 * $195;
+ $200 = $199 * $197;
+ $$sink = $200;$$sink138 = $198;
+ }
+ HEAPF32[$15>>2] = $$sink138;
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $$sink;
+ $201 = HEAP32[$47>>2]|0;
+ $202 = ($201|0)==(0);
+ if (!($202)) {
+ $203 = +HEAPF32[$21>>2];
+ $204 = +HEAPF32[$15>>2];
+ $205 = $203 * $204;
+ $206 = +HEAPF32[$34>>2];
+ $207 = $206 - $205;
+ HEAPF32[$34>>2] = $207;
+ $208 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $209 = $203 * $208;
+ $210 = +HEAPF32[$38>>2];
+ $211 = $210 - $209;
+ HEAPF32[$38>>2] = $211;
+ $212 = HEAP32[$54>>2]|0;
+ $213 = ($212|0)==(0);
+ if ($213) {
+ $214 = +HEAPF32[$42>>2];
+ $215 = +HEAPF32[$15>>2];
+ $216 = -$215;
+ HEAPF32[$16>>2] = $216;
+ $217 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $218 = -$217;
+ HEAPF32[$55>>2] = $218;
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$16+4>>2]|0;
+ $219 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $220 = $214 * $219;
+ $221 = +HEAPF32[$35>>2];
+ $222 = $221 + $220;
+ HEAPF32[$35>>2] = $222;
+ }
+ }
+ $223 = HEAP32[$48>>2]|0;
+ $224 = ($223|0)==(0);
+ if (!($224)) {
+ $225 = +HEAPF32[$23>>2];
+ $226 = +HEAPF32[$15>>2];
+ $227 = $225 * $226;
+ $228 = +HEAPF32[$32>>2];
+ $229 = $228 + $227;
+ HEAPF32[$32>>2] = $229;
+ $230 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $231 = $225 * $230;
+ $232 = +HEAPF32[$36>>2];
+ $233 = $232 + $231;
+ HEAPF32[$36>>2] = $233;
+ $234 = HEAP32[$53>>2]|0;
+ $235 = ($234|0)==(0);
+ if ($235) {
+ $236 = +HEAPF32[$43>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$15+4>>2]|0;
+ $237 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $238 = $236 * $237;
+ $239 = +HEAPF32[$33>>2];
+ $240 = $239 + $238;
+ HEAPF32[$33>>2] = $240;
+ }
+ }
+ $$0 = 0;
+ } else {
+ $$0 = 1;
+ }
+ $$1 = $$0;
+ }
+ $cond1 = ($$1|0)==(0);
+ $62 = (($$0135139) + 1)|0;
+ if (!($cond1)) {
+ label = 26;
+ break;
+ }
+ $60 = HEAP32[$27>>2]|0;
+ $61 = ($62>>>0)<($60>>>0);
+ if ($61) {
+ $$0135139 = $62;
+ } else {
+ label = 26;
+ break;
+ }
+ }
+ if ((label|0) == 26) {
+ STACKTOP = sp;return;
+ }
+}
+function _IntegratePhysicsVelocity($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ($2|0)==(0);
+ if ($3) {
+ return;
+ }
+ $4 = ((($0)) + 16|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $5;
+ $7 = +HEAPF64[1729];
+ $8 = $6 * $7;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $10;
+ $12 = $8 + $11;
+ $13 = $12;
+ HEAPF32[$9>>2] = $13;
+ $14 = ((($0)) + 20|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $15;
+ $17 = $7 * $16;
+ $18 = ((($0)) + 12|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = $19;
+ $21 = $20 + $17;
+ $22 = $21;
+ HEAPF32[$18>>2] = $22;
+ $23 = ((($0)) + 80|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ($24|0)==(0);
+ if ($25) {
+ $26 = ((($0)) + 32|0);
+ $27 = +HEAPF32[$26>>2];
+ $28 = $27;
+ $29 = $7 * $28;
+ $30 = ((($0)) + 40|0);
+ $31 = +HEAPF32[$30>>2];
+ $32 = $31;
+ $33 = $32 + $29;
+ $34 = $33;
+ HEAPF32[$30>>2] = $34;
+ }
+ $35 = ((($0)) + 484|0);
+ $36 = ((($0)) + 40|0);
+ $37 = +HEAPF32[$36>>2];
+ _Mat2Set($35,$37);
+ _IntegratePhysicsForces($0);
+ return;
+}
+function _CorrectPhysicsPositions($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0;
+ var $28 = 0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0, $45 = 0.0;
+ var $46 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 12|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = $6 + -0.05000000074505806;
+ $8 = $7 > 0.0;
+ $9 = $8 ? $7 : 0.0;
+ $10 = ((($2)) + 56|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = ((($4)) + 56|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = $11 + $13;
+ $15 = $9 / $14;
+ $16 = ((($0)) + 16|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $17 * $15;
+ $19 = $18 * 0.40000000596046448;
+ $20 = ((($0)) + 20|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $15 * $21;
+ $23 = $22 * 0.40000000596046448;
+ $24 = ((($2)) + 4|0);
+ $25 = HEAP32[$24>>2]|0;
+ $26 = ($25|0)==(0);
+ if (!($26)) {
+ $27 = $11 * $19;
+ $28 = ((($2)) + 8|0);
+ $29 = +HEAPF32[$28>>2];
+ $30 = $29 - $27;
+ HEAPF32[$28>>2] = $30;
+ $31 = $11 * $23;
+ $32 = ((($2)) + 12|0);
+ $33 = +HEAPF32[$32>>2];
+ $34 = $33 - $31;
+ HEAPF32[$32>>2] = $34;
+ }
+ $35 = ((($4)) + 4|0);
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ return;
+ }
+ $38 = +HEAPF32[$12>>2];
+ $39 = $19 * $38;
+ $40 = ((($4)) + 8|0);
+ $41 = +HEAPF32[$40>>2];
+ $42 = $41 + $39;
+ HEAPF32[$40>>2] = $42;
+ $43 = $23 * $38;
+ $44 = ((($4)) + 12|0);
+ $45 = +HEAPF32[$44>>2];
+ $46 = $43 + $45;
+ HEAPF32[$44>>2] = $46;
+ return;
+}
+function _SolveCircleToCircle($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$byval_copy2 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$02$0$$sroa_idx = 0, $$sroa$05$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$23$0$$sroa_idx4 = 0, $$sroa$26$0$$sroa_idx7 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0;
+ var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0;
+ var $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0, $54 = 0, $6 = 0, $7 = 0;
+ var $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy2 = sp + 16|0;
+ $$byval_copy = sp + 8|0;
+ $1 = sp;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ((($5)) + 8|0);
+ $7 = ((($3)) + 8|0);
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$7+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy,$$byval_copy2);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$1+4>>2]|0;
+ $8 = (+_MathLenSqr($$byval_copy2));
+ $9 = ((($3)) + 92|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = ((($5)) + 92|0);
+ $12 = +HEAPF32[$11>>2];
+ $13 = $10 + $12;
+ $14 = $13 * $13;
+ $15 = !($8 >= $14);
+ if (!($15)) {
+ $16 = ((($0)) + 40|0);
+ HEAP32[$16>>2] = 0;
+ STACKTOP = sp;return;
+ }
+ $17 = (+Math_sqrt((+$8)));
+ $18 = ((($0)) + 40|0);
+ HEAP32[$18>>2] = 1;
+ $19 = $17 == 0.0;
+ if ($19) {
+ $20 = HEAP32[$9>>2]|0;
+ $21 = ((($0)) + 12|0);
+ HEAP32[$21>>2] = $20;
+ $$sroa$05$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$05$0$$sroa_idx>>2] = 1.0;
+ $$sroa$26$0$$sroa_idx7 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$26$0$$sroa_idx7>>2] = 0.0;
+ $22 = ((($0)) + 24|0);
+ $23 = $7;
+ $24 = $23;
+ $25 = HEAP32[$24>>2]|0;
+ $26 = (($23) + 4)|0;
+ $27 = $26;
+ $28 = HEAP32[$27>>2]|0;
+ $29 = $22;
+ $30 = $29;
+ HEAP32[$30>>2] = $25;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $28;
+ } else {
+ $33 = $13 - $17;
+ $34 = ((($0)) + 12|0);
+ HEAPF32[$34>>2] = $33;
+ $35 = +HEAPF32[$1>>2];
+ $36 = $35 / $17;
+ $37 = ((($1)) + 4|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $38 / $17;
+ $$sroa$02$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$02$0$$sroa_idx>>2] = $36;
+ $$sroa$23$0$$sroa_idx4 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$23$0$$sroa_idx4>>2] = $39;
+ $40 = +HEAPF32[$9>>2];
+ $41 = $36 * $40;
+ $42 = +HEAPF32[$7>>2];
+ $43 = $41 + $42;
+ $44 = $39 * $40;
+ $45 = ((($3)) + 12|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $44 + $46;
+ $$sroa$0$0$$sroa_idx = ((($0)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $43;
+ $$sroa$2$0$$sroa_idx1 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $47;
+ }
+ $48 = ((($3)) + 76|0);
+ $49 = HEAP32[$48>>2]|0;
+ $50 = ($49|0)==(0);
+ if (!($50)) {
+ STACKTOP = sp;return;
+ }
+ $51 = ((($0)) + 20|0);
+ $52 = +HEAPF32[$51>>2];
+ $53 = $52 < 0.0;
+ $54 = $53&1;
+ HEAP32[$48>>2] = $54;
+ STACKTOP = sp;return;
+}
+function _SolveCircleToPolygon($0) {
+ $0 = $0|0;
+ var $$0$lcssa = 0.0, $$0125 = 0.0, $$093$lcssa = 0, $$093124 = 0, $$097123 = 0, $$1 = 0.0, $$194 = 0, $$byval_copy41 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$011$0$$sroa_idx = 0, $$sroa$014$0$$sroa_idx = 0, $$sroa$04$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx3 = 0, $$sroa$212$0$$sroa_idx13 = 0, $$sroa$215$0$$sroa_idx16 = 0, $$sroa$25$0$$sroa_idx6 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0;
+ var $102 = 0, $103 = 0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0;
+ var $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0;
+ var $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0.0;
+ var $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0;
+ var $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0;
+ var $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0;
+ var $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0;
+ var $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0.0, $233 = 0.0, $234 = 0, $235 = 0.0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0, $243 = 0.0, $244 = 0.0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0, $97 = 0.0, $98 = 0.0, $99 = 0;
+ var $tmpcast104$byval_copy42 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 608|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(608|0);
+ $tmpcast104$byval_copy42 = sp + 584|0;
+ $$byval_copy41 = sp + 568|0;
+ $1 = sp + 24|0;
+ $2 = sp + 552|0;
+ $3 = sp + 544|0;
+ $4 = sp + 88|0;
+ $5 = sp + 536|0;
+ $6 = sp + 16|0;
+ $7 = sp + 8|0;
+ $8 = sp;
+ $9 = sp + 528|0;
+ $10 = sp + 520|0;
+ $11 = sp + 512|0;
+ $12 = sp + 504|0;
+ $13 = sp + 80|0;
+ $14 = sp + 72|0;
+ $15 = sp + 64|0;
+ $16 = sp + 56|0;
+ $17 = sp + 48|0;
+ $18 = sp + 40|0;
+ $19 = sp + 496|0;
+ $20 = sp + 32|0;
+ $21 = ((($0)) + 4|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($0)) + 8|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ((($0)) + 40|0);
+ HEAP32[$25>>2] = 0;
+ $26 = ((($22)) + 8|0);
+ $27 = $26;
+ $28 = $27;
+ $29 = HEAP32[$28>>2]|0;
+ $30 = (($27) + 4)|0;
+ $31 = $30;
+ $32 = HEAP32[$31>>2]|0;
+ $33 = $1;
+ $34 = $33;
+ HEAP32[$34>>2] = $29;
+ $35 = (($33) + 4)|0;
+ $36 = $35;
+ HEAP32[$36>>2] = $32;
+ $37 = ((($24)) + 96|0);
+ $38 = ((($24)) + 484|0);
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$38>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$38+4>>2]|0;HEAP32[$tmpcast104$byval_copy42+8>>2]=HEAP32[$38+8>>2]|0;HEAP32[$tmpcast104$byval_copy42+12>>2]=HEAP32[$38+12>>2]|0;
+ _Mat2Transpose($2,$tmpcast104$byval_copy42);
+ $39 = ((($24)) + 8|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0;
+ _Vector2Subtract_4($3,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$2+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$3>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$3+4>>2]|0;
+ _Mat2MultiplyVector2($1,$$byval_copy41,$tmpcast104$byval_copy42);
+ _memcpy(($4|0),($37|0),404)|0;
+ $40 = HEAP32[$4>>2]|0;
+ $41 = ($40|0)==(0);
+ L1: do {
+ if ($41) {
+ $$0$lcssa = -3.4028234663852886E+38;$$093$lcssa = 0;
+ } else {
+ $42 = ((($22)) + 92|0);
+ $$0125 = -3.4028234663852886E+38;$$093124 = 0;$$097123 = 0;
+ while(1) {
+ $43 = (((($4)) + 196|0) + ($$097123<<3)|0);
+ $44 = (((($4)) + 4|0) + ($$097123<<3)|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$44>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$44+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$43+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$5+4>>2]|0;
+ $45 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ $46 = +HEAPF32[$42>>2];
+ $47 = $45 > $46;
+ $48 = $45 > $$0125;
+ if ($47) {
+ break;
+ }
+ $$1 = $48 ? $45 : $$0125;
+ $$194 = $48 ? $$097123 : $$093124;
+ $49 = (($$097123) + 1)|0;
+ $50 = HEAP32[$4>>2]|0;
+ $51 = ($49>>>0)<($50>>>0);
+ if ($51) {
+ $$0125 = $$1;$$093124 = $$194;$$097123 = $49;
+ } else {
+ $$0$lcssa = $$1;$$093$lcssa = $$194;
+ break L1;
+ }
+ }
+ STACKTOP = sp;return;
+ }
+ } while(0);
+ $52 = (((($4)) + 4|0) + ($$093$lcssa<<3)|0);
+ $53 = $52;
+ $54 = $53;
+ $55 = HEAP32[$54>>2]|0;
+ $56 = (($53) + 4)|0;
+ $57 = $56;
+ $58 = HEAP32[$57>>2]|0;
+ $59 = $6;
+ $60 = $59;
+ HEAP32[$60>>2] = $55;
+ $61 = (($59) + 4)|0;
+ $62 = $61;
+ HEAP32[$62>>2] = $58;
+ $63 = (($$093$lcssa) + 1)|0;
+ $64 = HEAP32[$4>>2]|0;
+ $65 = ($63>>>0)<($64>>>0);
+ $66 = $65 ? $63 : 0;
+ $67 = (((($4)) + 4|0) + ($66<<3)|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = $7;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ $78 = $$0$lcssa < 9.9999999747524271E-7;
+ do {
+ if ($78) {
+ HEAP32[$25>>2] = 1;
+ $79 = ((($4)) + 388|0);
+ $80 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$79>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$79+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$79+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$79+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$80>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$80+4>>2]|0;
+ _Mat2MultiplyVector2($8,$$byval_copy41,$tmpcast104$byval_copy42);
+ $81 = +HEAPF32[$8>>2];
+ $82 = -$81;
+ $83 = ((($8)) + 4|0);
+ $84 = +HEAPF32[$83>>2];
+ $85 = -$84;
+ $$sroa$014$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$014$0$$sroa_idx>>2] = $82;
+ $$sroa$215$0$$sroa_idx16 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$215$0$$sroa_idx16>>2] = $85;
+ $86 = ((($22)) + 92|0);
+ $87 = +HEAPF32[$86>>2];
+ $88 = $87 * $82;
+ $89 = +HEAPF32[$26>>2];
+ $90 = $88 + $89;
+ $91 = $87 * $85;
+ $92 = ((($22)) + 12|0);
+ $93 = +HEAPF32[$92>>2];
+ $94 = $91 + $93;
+ $$sroa$011$0$$sroa_idx = ((($0)) + 24|0);
+ HEAPF32[$$sroa$011$0$$sroa_idx>>2] = $90;
+ $$sroa$212$0$$sroa_idx13 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$212$0$$sroa_idx13>>2] = $94;
+ $95 = HEAP32[$86>>2]|0;
+ $96 = ((($0)) + 12|0);
+ HEAP32[$96>>2] = $95;
+ } else {
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Vector2Subtract_4($9,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Vector2Subtract_4($10,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$9+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$10+4>>2]|0;
+ $97 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ _Vector2Subtract_4($11,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ _Vector2Subtract_4($12,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$11>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$11+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$12>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$12+4>>2]|0;
+ $98 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ $99 = ((($22)) + 92|0);
+ $100 = +HEAPF32[$99>>2];
+ $101 = $100 - $$0$lcssa;
+ $102 = ((($0)) + 12|0);
+ HEAPF32[$102>>2] = $101;
+ $103 = !($97 <= 0.0);
+ if (!($103)) {
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ $104 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42));
+ $105 = +HEAPF32[$99>>2];
+ $106 = $105 * $105;
+ $107 = $104 > $106;
+ if ($107) {
+ break;
+ }
+ HEAP32[$25>>2] = 1;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42);
+ $108 = ((($4)) + 388|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ _Mat2MultiplyVector2($13,$$byval_copy41,$tmpcast104$byval_copy42);
+ $109 = $13;
+ $110 = $109;
+ $111 = HEAP32[$110>>2]|0;
+ $112 = (($109) + 4)|0;
+ $113 = $112;
+ $114 = HEAP32[$113>>2]|0;
+ $115 = $8;
+ $116 = $115;
+ HEAP32[$116>>2] = $111;
+ $117 = (($115) + 4)|0;
+ $118 = $117;
+ HEAP32[$118>>2] = $114;
+ _MathNormalize($8);
+ $119 = ((($0)) + 16|0);
+ $120 = $8;
+ $121 = $120;
+ $122 = HEAP32[$121>>2]|0;
+ $123 = (($120) + 4)|0;
+ $124 = $123;
+ $125 = HEAP32[$124>>2]|0;
+ $126 = $119;
+ $127 = $126;
+ HEAP32[$127>>2] = $122;
+ $128 = (($126) + 4)|0;
+ $129 = $128;
+ HEAP32[$129>>2] = $125;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Mat2MultiplyVector2($14,$$byval_copy41,$tmpcast104$byval_copy42);
+ $130 = $14;
+ $131 = $130;
+ $132 = HEAP32[$131>>2]|0;
+ $133 = (($130) + 4)|0;
+ $134 = $133;
+ $135 = HEAP32[$134>>2]|0;
+ $136 = $6;
+ $137 = $136;
+ HEAP32[$137>>2] = $132;
+ $138 = (($136) + 4)|0;
+ $139 = $138;
+ HEAP32[$139>>2] = $135;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0;
+ _Vector2Add_2($15,$$byval_copy41,$tmpcast104$byval_copy42);
+ $140 = $15;
+ $141 = $140;
+ $142 = HEAP32[$141>>2]|0;
+ $143 = (($140) + 4)|0;
+ $144 = $143;
+ $145 = HEAP32[$144>>2]|0;
+ $146 = $6;
+ $147 = $146;
+ HEAP32[$147>>2] = $142;
+ $148 = (($146) + 4)|0;
+ $149 = $148;
+ HEAP32[$149>>2] = $145;
+ $150 = ((($0)) + 24|0);
+ $151 = $150;
+ $152 = $151;
+ HEAP32[$152>>2] = $142;
+ $153 = (($151) + 4)|0;
+ $154 = $153;
+ HEAP32[$154>>2] = $145;
+ break;
+ }
+ $155 = !($98 <= 0.0);
+ if (!($155)) {
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ $156 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42));
+ $157 = +HEAPF32[$99>>2];
+ $158 = $157 * $157;
+ $159 = $156 > $158;
+ if ($159) {
+ break;
+ }
+ HEAP32[$25>>2] = 1;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42);
+ $160 = ((($4)) + 388|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ _Mat2MultiplyVector2($16,$$byval_copy41,$tmpcast104$byval_copy42);
+ $161 = $16;
+ $162 = $161;
+ $163 = HEAP32[$162>>2]|0;
+ $164 = (($161) + 4)|0;
+ $165 = $164;
+ $166 = HEAP32[$165>>2]|0;
+ $167 = $7;
+ $168 = $167;
+ HEAP32[$168>>2] = $163;
+ $169 = (($167) + 4)|0;
+ $170 = $169;
+ HEAP32[$170>>2] = $166;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0;
+ _Vector2Add_2($17,$$byval_copy41,$tmpcast104$byval_copy42);
+ $171 = $17;
+ $172 = $171;
+ $173 = HEAP32[$172>>2]|0;
+ $174 = (($171) + 4)|0;
+ $175 = $174;
+ $176 = HEAP32[$175>>2]|0;
+ $177 = $7;
+ $178 = $177;
+ HEAP32[$178>>2] = $173;
+ $179 = (($177) + 4)|0;
+ $180 = $179;
+ HEAP32[$180>>2] = $176;
+ $181 = ((($0)) + 24|0);
+ $182 = $181;
+ $183 = $182;
+ HEAP32[$183>>2] = $173;
+ $184 = (($182) + 4)|0;
+ $185 = $184;
+ HEAP32[$185>>2] = $176;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ _Mat2MultiplyVector2($18,$$byval_copy41,$tmpcast104$byval_copy42);
+ $186 = $18;
+ $187 = $186;
+ $188 = HEAP32[$187>>2]|0;
+ $189 = (($186) + 4)|0;
+ $190 = $189;
+ $191 = HEAP32[$190>>2]|0;
+ $192 = $8;
+ $193 = $192;
+ HEAP32[$193>>2] = $188;
+ $194 = (($192) + 4)|0;
+ $195 = $194;
+ HEAP32[$195>>2] = $191;
+ _MathNormalize($8);
+ $196 = ((($0)) + 16|0);
+ $197 = $8;
+ $198 = $197;
+ $199 = HEAP32[$198>>2]|0;
+ $200 = (($197) + 4)|0;
+ $201 = $200;
+ $202 = HEAP32[$201>>2]|0;
+ $203 = $196;
+ $204 = $203;
+ HEAP32[$204>>2] = $199;
+ $205 = (($203) + 4)|0;
+ $206 = $205;
+ HEAP32[$206>>2] = $202;
+ break;
+ }
+ $207 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0);
+ $208 = $207;
+ $209 = $208;
+ $210 = HEAP32[$209>>2]|0;
+ $211 = (($208) + 4)|0;
+ $212 = $211;
+ $213 = HEAP32[$212>>2]|0;
+ $214 = $8;
+ $215 = $214;
+ HEAP32[$215>>2] = $210;
+ $216 = (($214) + 4)|0;
+ $217 = $216;
+ HEAP32[$217>>2] = $213;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Vector2Subtract_4($19,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$19>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$19+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ $218 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ $219 = +HEAPF32[$99>>2];
+ $220 = $218 > $219;
+ if ($220) {
+ break;
+ } else {
+ $221 = ((($4)) + 388|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$221>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$221+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$221+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$221+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ _Mat2MultiplyVector2($20,$$byval_copy41,$tmpcast104$byval_copy42);
+ $222 = $20;
+ $223 = $222;
+ $224 = HEAP32[$223>>2]|0;
+ $225 = (($222) + 4)|0;
+ $226 = $225;
+ $227 = HEAP32[$226>>2]|0;
+ $228 = $8;
+ $229 = $228;
+ HEAP32[$229>>2] = $224;
+ $230 = (($228) + 4)|0;
+ $231 = $230;
+ HEAP32[$231>>2] = $227;
+ $232 = +HEAPF32[$8>>2];
+ $233 = -$232;
+ $234 = ((($8)) + 4|0);
+ $235 = +HEAPF32[$234>>2];
+ $236 = -$235;
+ $$sroa$04$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$04$0$$sroa_idx>>2] = $233;
+ $$sroa$25$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$25$0$$sroa_idx6>>2] = $236;
+ $237 = +HEAPF32[$99>>2];
+ $238 = $237 * $233;
+ $239 = +HEAPF32[$26>>2];
+ $240 = $238 + $239;
+ $241 = $237 * $236;
+ $242 = ((($22)) + 12|0);
+ $243 = +HEAPF32[$242>>2];
+ $244 = $241 + $243;
+ $$sroa$0$0$$sroa_idx = ((($0)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $240;
+ $$sroa$2$0$$sroa_idx3 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx3>>2] = $244;
+ HEAP32[$25>>2] = 1;
+ break;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return;
+}
+function _SolvePolygonToCircle($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ HEAP32[$1>>2] = $4;
+ HEAP32[$3>>2] = $2;
+ _SolveCircleToPolygon($0);
+ $5 = ((($0)) + 16|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = -$6;
+ HEAPF32[$5>>2] = $7;
+ $8 = ((($0)) + 20|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = -$9;
+ HEAPF32[$8>>2] = $10;
+ return;
+}
+function _SolvePolygonToPolygon($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$051 = 0, $$051$in = 0, $$052 = 0, $$1 = 0, $$byval_copy24 = 0, $$sink = 0.0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx12 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0.0;
+ var $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0, $125 = 0.0, $126 = 0.0;
+ var $127 = 0.0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0, $144 = 0;
+ var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0.0, $156 = 0.0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0;
+ var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0, $172 = 0.0, $173 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0;
+ var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0;
+ var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0;
+ var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0;
+ var $98 = 0, $99 = 0, $tmpcast58$byval_copy23 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 3008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(3008|0);
+ $$byval_copy24 = sp + 2584|0;
+ $tmpcast58$byval_copy23 = sp + 2168|0;
+ $1 = sp + 1744|0;
+ $2 = sp + 1328|0;
+ $3 = sp + 1324|0;
+ $4 = sp + 1320|0;
+ $5 = sp + 904|0;
+ $6 = sp + 488|0;
+ $7 = sp + 24|0;
+ $8 = sp + 80|0;
+ $9 = sp + 16|0;
+ $10 = sp + 8|0;
+ $11 = sp + 64|0;
+ $12 = sp + 56|0;
+ $13 = sp + 48|0;
+ $14 = sp + 40|0;
+ $15 = sp + 72|0;
+ $16 = sp;
+ $17 = sp + 2160|0;
+ $18 = ((($0)) + 4|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = ((($19)) + 84|0);
+ _memcpy(($1|0),($20|0),416)|0;
+ $21 = ((($0)) + 8|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($22)) + 84|0);
+ _memcpy(($2|0),($23|0),416)|0;
+ $24 = ((($0)) + 40|0);
+ HEAP32[$24>>2] = 0;
+ HEAP32[$3>>2] = 0;
+ _memcpy(($tmpcast58$byval_copy23|0),($1|0),416)|0;
+ _memcpy(($$byval_copy24|0),($2|0),416)|0;
+ $25 = (+_FindAxisLeastPenetration($3,$tmpcast58$byval_copy23,$$byval_copy24));
+ $26 = !($25 >= 0.0);
+ if (!($26)) {
+ STACKTOP = sp;return;
+ }
+ HEAP32[$4>>2] = 0;
+ _memcpy(($tmpcast58$byval_copy23|0),($2|0),416)|0;
+ _memcpy(($$byval_copy24|0),($1|0),416)|0;
+ $27 = (+_FindAxisLeastPenetration($4,$tmpcast58$byval_copy23,$$byval_copy24));
+ $28 = !($27 >= 0.0);
+ if ($28) {
+ $29 = (_BiasGreaterThan($25,$27)|0);
+ $30 = ($29|0)==(0);
+ if ($30) {
+ _memcpy(($5|0),($2|0),416)|0;
+ _memcpy(($6|0),($1|0),416)|0;
+ $$051$in = $4;$$052 = 1;
+ } else {
+ _memcpy(($5|0),($1|0),416)|0;
+ _memcpy(($6|0),($2|0),416)|0;
+ $$051$in = $3;$$052 = 0;
+ }
+ $$051 = HEAP32[$$051$in>>2]|0;
+ $31 = ((($7)) + 8|0);
+ _memcpy(($tmpcast58$byval_copy23|0),($5|0),416)|0;
+ _memcpy(($$byval_copy24|0),($6|0),416)|0;
+ _FindIncidentFace($7,$31,$tmpcast58$byval_copy23,$$byval_copy24,$$051);
+ $32 = ((($5)) + 12|0);
+ _memcpy(($8|0),($32|0),404)|0;
+ $33 = (((($8)) + 4|0) + ($$051<<3)|0);
+ $34 = $33;
+ $35 = $34;
+ $36 = HEAP32[$35>>2]|0;
+ $37 = (($34) + 4)|0;
+ $38 = $37;
+ $39 = HEAP32[$38>>2]|0;
+ $40 = $9;
+ $41 = $40;
+ HEAP32[$41>>2] = $36;
+ $42 = (($40) + 4)|0;
+ $43 = $42;
+ HEAP32[$43>>2] = $39;
+ $44 = (($$051) + 1)|0;
+ $45 = HEAP32[$8>>2]|0;
+ $46 = ($44>>>0)<($45>>>0);
+ $47 = $46 ? $44 : 0;
+ $48 = (((($8)) + 4|0) + ($47<<3)|0);
+ $49 = $48;
+ $50 = $49;
+ $51 = HEAP32[$50>>2]|0;
+ $52 = (($49) + 4)|0;
+ $53 = $52;
+ $54 = HEAP32[$53>>2]|0;
+ $55 = $10;
+ $56 = $55;
+ HEAP32[$56>>2] = $51;
+ $57 = (($55) + 4)|0;
+ $58 = $57;
+ HEAP32[$58>>2] = $54;
+ $59 = ((($8)) + 388|0);
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ _Mat2MultiplyVector2($11,$tmpcast58$byval_copy23,$$byval_copy24);
+ $60 = $11;
+ $61 = $60;
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (($60) + 4)|0;
+ $64 = $63;
+ $65 = HEAP32[$64>>2]|0;
+ $66 = $9;
+ $67 = $66;
+ HEAP32[$67>>2] = $62;
+ $68 = (($66) + 4)|0;
+ $69 = $68;
+ HEAP32[$69>>2] = $65;
+ $70 = ((($5)) + 4|0);
+ $71 = HEAP32[$70>>2]|0;
+ $72 = ((($71)) + 8|0);
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$9+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$72>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$72+4>>2]|0;
+ _Vector2Add_2($12,$tmpcast58$byval_copy23,$$byval_copy24);
+ $73 = $12;
+ $74 = $73;
+ $75 = HEAP32[$74>>2]|0;
+ $76 = (($73) + 4)|0;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = $9;
+ $80 = $79;
+ HEAP32[$80>>2] = $75;
+ $81 = (($79) + 4)|0;
+ $82 = $81;
+ HEAP32[$82>>2] = $78;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0;
+ _Mat2MultiplyVector2($13,$tmpcast58$byval_copy23,$$byval_copy24);
+ $83 = $13;
+ $84 = $83;
+ $85 = HEAP32[$84>>2]|0;
+ $86 = (($83) + 4)|0;
+ $87 = $86;
+ $88 = HEAP32[$87>>2]|0;
+ $89 = $10;
+ $90 = $89;
+ HEAP32[$90>>2] = $85;
+ $91 = (($89) + 4)|0;
+ $92 = $91;
+ HEAP32[$92>>2] = $88;
+ $93 = HEAP32[$70>>2]|0;
+ $94 = ((($93)) + 8|0);
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$94>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$94+4>>2]|0;
+ _Vector2Add_2($14,$tmpcast58$byval_copy23,$$byval_copy24);
+ $95 = $14;
+ $96 = $95;
+ $97 = HEAP32[$96>>2]|0;
+ $98 = (($95) + 4)|0;
+ $99 = $98;
+ $100 = HEAP32[$99>>2]|0;
+ $101 = $10;
+ $102 = $101;
+ HEAP32[$102>>2] = $97;
+ $103 = (($101) + 4)|0;
+ $104 = $103;
+ HEAP32[$104>>2] = $100;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ _Vector2Subtract_4($15,$tmpcast58$byval_copy23,$$byval_copy24);
+ _MathNormalize($15);
+ $105 = ((($15)) + 4|0);
+ $106 = HEAP32[$105>>2]|0;
+ HEAP32[$16>>2] = $106;
+ $107 = ((($16)) + 4|0);
+ $108 = +HEAPF32[$15>>2];
+ $109 = -$108;
+ HEAPF32[$107>>2] = $109;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ $110 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ $111 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $112 = -$111;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0;
+ $113 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $114 = +HEAPF32[$15>>2];
+ $115 = -$114;
+ HEAPF32[$17>>2] = $115;
+ $116 = ((($17)) + 4|0);
+ $117 = +HEAPF32[$105>>2];
+ $118 = -$117;
+ HEAPF32[$116>>2] = $118;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$17>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$17+4>>2]|0;
+ $119 = (_Clip($$byval_copy24,$112,$7,$31)|0);
+ $120 = ($119|0)<(2);
+ if (!($120)) {
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$15+4>>2]|0;
+ $121 = (_Clip($$byval_copy24,$113,$7,$31)|0);
+ $122 = ($121|0)<(2);
+ if (!($122)) {
+ $123 = ($$052|0)==(0);
+ if ($123) {
+ $128 = ((($0)) + 16|0);
+ $129 = $16;
+ $130 = $129;
+ $131 = HEAP32[$130>>2]|0;
+ $132 = (($129) + 4)|0;
+ $133 = $132;
+ $134 = HEAP32[$133>>2]|0;
+ $135 = $128;
+ $136 = $135;
+ HEAP32[$136>>2] = $131;
+ $137 = (($135) + 4)|0;
+ $138 = $137;
+ HEAP32[$138>>2] = $134;
+ } else {
+ $124 = +HEAPF32[$16>>2];
+ $125 = -$124;
+ $126 = +HEAPF32[$107>>2];
+ $127 = -$126;
+ $$sroa$0$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $125;
+ $$sroa$2$0$$sroa_idx12 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx12>>2] = $127;
+ }
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$7+4>>2]|0;
+ $139 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $140 = $139 - $110;
+ $141 = !($140 <= 0.0);
+ if ($141) {
+ $$0 = 0;$$sink = 0.0;
+ } else {
+ $142 = -$140;
+ $143 = ((($0)) + 24|0);
+ $144 = $7;
+ $145 = $144;
+ $146 = HEAP32[$145>>2]|0;
+ $147 = (($144) + 4)|0;
+ $148 = $147;
+ $149 = HEAP32[$148>>2]|0;
+ $150 = $143;
+ $151 = $150;
+ HEAP32[$151>>2] = $146;
+ $152 = (($150) + 4)|0;
+ $153 = $152;
+ HEAP32[$153>>2] = $149;
+ $$0 = 1;$$sink = $142;
+ }
+ $154 = ((($0)) + 12|0);
+ HEAPF32[$154>>2] = $$sink;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$31+4>>2]|0;
+ $155 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $156 = $155 - $110;
+ $157 = !($156 <= 0.0);
+ if ($157) {
+ $$1 = $$0;
+ } else {
+ $158 = (((($0)) + 24|0) + ($$0<<3)|0);
+ $159 = $31;
+ $160 = $159;
+ $161 = HEAP32[$160>>2]|0;
+ $162 = (($159) + 4)|0;
+ $163 = $162;
+ $164 = HEAP32[$163>>2]|0;
+ $165 = $158;
+ $166 = $165;
+ HEAP32[$166>>2] = $161;
+ $167 = (($165) + 4)|0;
+ $168 = $167;
+ HEAP32[$168>>2] = $164;
+ $169 = +HEAPF32[$154>>2];
+ $170 = $169 - $156;
+ $171 = (($$0) + 1)|0;
+ $172 = (+($171|0));
+ $173 = $170 / $172;
+ HEAPF32[$154>>2] = $173;
+ $$1 = $171;
+ }
+ HEAP32[$24>>2] = $$1;
+ }
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _MathLenSqr($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ return (+$6);
+}
+function _Mat2Transpose($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[$1>>2]|0;
+ HEAP32[$0>>2] = $2;
+ $3 = ((($0)) + 4|0);
+ $4 = ((($1)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[$3>>2] = $5;
+ $6 = ((($0)) + 8|0);
+ $7 = ((($1)) + 4|0);
+ $8 = HEAP32[$7>>2]|0;
+ HEAP32[$6>>2] = $8;
+ $9 = ((($0)) + 12|0);
+ $10 = ((($1)) + 12|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[$9>>2] = $11;
+ return;
+}
+function _MathDot($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 * $3;
+ $5 = ((($0)) + 4|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $6 * $8;
+ $10 = $4 + $9;
+ return (+$10);
+}
+function _DistSqr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$byval_copy2 = 0, $$byval_copy3 = 0, $2 = 0, $3 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy3 = sp + 16|0;
+ $$byval_copy2 = sp + 8|0;
+ $2 = sp;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy2,$$byval_copy3);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$2+4>>2]|0;
+ $3 = (+_MathDot($$byval_copy2,$$byval_copy3));
+ STACKTOP = sp;return (+$3);
+}
+function _FindAxisLeastPenetration($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0.0, $$01727 = 0, $$018$lcssa = 0, $$01826 = 0, $$028 = 0.0, $$1 = 0.0, $$119 = 0, $$byval_copy16 = 0, $10 = 0, $100 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0;
+ var $4 = 0, $40 = 0.0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0;
+ var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0;
+ var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0;
+ var $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy15 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1344|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1344|0);
+ $$byval_copy16 = sp + 1320|0;
+ $tmpcast$byval_copy15 = sp + 904|0;
+ $3 = sp + 484|0;
+ $4 = sp + 80|0;
+ $5 = sp + 8|0;
+ $6 = sp + 72|0;
+ $7 = sp + 56|0;
+ $8 = sp + 48|0;
+ $9 = sp + 896|0;
+ $10 = sp;
+ $11 = sp + 40|0;
+ $12 = sp + 32|0;
+ $13 = sp + 24|0;
+ $14 = sp + 16|0;
+ $15 = sp + 888|0;
+ $16 = ((($1)) + 12|0);
+ _memcpy(($3|0),($16|0),404)|0;
+ $17 = ((($2)) + 12|0);
+ _memcpy(($4|0),($17|0),404)|0;
+ $18 = HEAP32[$3>>2]|0;
+ $19 = ($18|0)==(0);
+ if ($19) {
+ $$0$lcssa = -3.4028234663852886E+38;$$018$lcssa = 0;
+ HEAP32[$0>>2] = $$018$lcssa;
+ STACKTOP = sp;return (+$$0$lcssa);
+ }
+ $20 = ((($3)) + 388|0);
+ $21 = ((($4)) + 388|0);
+ $22 = ((($9)) + 4|0);
+ $23 = ((($5)) + 4|0);
+ $24 = ((($1)) + 4|0);
+ $25 = ((($2)) + 4|0);
+ $$01727 = 0;$$01826 = 0;$$028 = -3.4028234663852886E+38;
+ while(1) {
+ $26 = (((($3)) + 196|0) + ($$01727<<3)|0);
+ $27 = $26;
+ $28 = $27;
+ $29 = HEAP32[$28>>2]|0;
+ $30 = (($27) + 4)|0;
+ $31 = $30;
+ $32 = HEAP32[$31>>2]|0;
+ $33 = $5;
+ $34 = $33;
+ HEAP32[$34>>2] = $29;
+ $35 = (($33) + 4)|0;
+ $36 = $35;
+ HEAP32[$36>>2] = $32;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$5+4>>2]|0;
+ _Mat2MultiplyVector2($6,$tmpcast$byval_copy15,$$byval_copy16);
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$21>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$21+4>>2]|0;HEAP32[$$byval_copy16+8>>2]=HEAP32[$21+8>>2]|0;HEAP32[$$byval_copy16+12>>2]=HEAP32[$21+12>>2]|0;
+ _Mat2Transpose($7,$$byval_copy16);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$6+4>>2]|0;
+ _Mat2MultiplyVector2($5,$tmpcast$byval_copy15,$$byval_copy16);
+ $37 = +HEAPF32[$5>>2];
+ $38 = -$37;
+ HEAPF32[$9>>2] = $38;
+ $39 = +HEAPF32[$23>>2];
+ $40 = -$39;
+ HEAPF32[$22>>2] = $40;
+ _memcpy(($tmpcast$byval_copy15|0),($2|0),416)|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$9+4>>2]|0;
+ _GetSupport($8,$tmpcast$byval_copy15,$$byval_copy16);
+ $41 = (((($3)) + 4|0) + ($$01727<<3)|0);
+ $42 = $41;
+ $43 = $42;
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (($42) + 4)|0;
+ $46 = $45;
+ $47 = HEAP32[$46>>2]|0;
+ $48 = $10;
+ $49 = $48;
+ HEAP32[$49>>2] = $44;
+ $50 = (($48) + 4)|0;
+ $51 = $50;
+ HEAP32[$51>>2] = $47;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0;
+ _Mat2MultiplyVector2($11,$tmpcast$byval_copy15,$$byval_copy16);
+ $52 = $11;
+ $53 = $52;
+ $54 = HEAP32[$53>>2]|0;
+ $55 = (($52) + 4)|0;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $58 = $10;
+ $59 = $58;
+ HEAP32[$59>>2] = $54;
+ $60 = (($58) + 4)|0;
+ $61 = $60;
+ HEAP32[$61>>2] = $57;
+ $62 = HEAP32[$24>>2]|0;
+ $63 = ((($62)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$63+4>>2]|0;
+ _Vector2Add_2($12,$tmpcast$byval_copy15,$$byval_copy16);
+ $64 = $12;
+ $65 = $64;
+ $66 = HEAP32[$65>>2]|0;
+ $67 = (($64) + 4)|0;
+ $68 = $67;
+ $69 = HEAP32[$68>>2]|0;
+ $70 = $10;
+ $71 = $70;
+ HEAP32[$71>>2] = $66;
+ $72 = (($70) + 4)|0;
+ $73 = $72;
+ HEAP32[$73>>2] = $69;
+ $74 = HEAP32[$25>>2]|0;
+ $75 = ((($74)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$75>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$75+4>>2]|0;
+ _Vector2Subtract_4($13,$tmpcast$byval_copy15,$$byval_copy16);
+ $76 = $13;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = (($76) + 4)|0;
+ $80 = $79;
+ $81 = HEAP32[$80>>2]|0;
+ $82 = $10;
+ $83 = $82;
+ HEAP32[$83>>2] = $78;
+ $84 = (($82) + 4)|0;
+ $85 = $84;
+ HEAP32[$85>>2] = $81;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0;
+ _Mat2MultiplyVector2($14,$tmpcast$byval_copy15,$$byval_copy16);
+ $86 = $14;
+ $87 = $86;
+ $88 = HEAP32[$87>>2]|0;
+ $89 = (($86) + 4)|0;
+ $90 = $89;
+ $91 = HEAP32[$90>>2]|0;
+ $92 = $10;
+ $93 = $92;
+ HEAP32[$93>>2] = $88;
+ $94 = (($92) + 4)|0;
+ $95 = $94;
+ HEAP32[$95>>2] = $91;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$8+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0;
+ _Vector2Subtract_4($15,$tmpcast$byval_copy15,$$byval_copy16);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$15+4>>2]|0;
+ $96 = (+_MathDot($tmpcast$byval_copy15,$$byval_copy16));
+ $97 = $96 > $$028;
+ $$119 = $97 ? $$01727 : $$01826;
+ $$1 = $97 ? $96 : $$028;
+ $98 = (($$01727) + 1)|0;
+ $99 = HEAP32[$3>>2]|0;
+ $100 = ($98>>>0)<($99>>>0);
+ if ($100) {
+ $$01727 = $98;$$01826 = $$119;$$028 = $$1;
+ } else {
+ $$0$lcssa = $$1;$$018$lcssa = $$119;
+ break;
+ }
+ }
+ HEAP32[$0>>2] = $$018$lcssa;
+ STACKTOP = sp;return (+$$0$lcssa);
+}
+function _BiasGreaterThan($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1 * 0.94999998807907104;
+ $3 = $0 * 0.0099999997764825821;
+ $4 = $3 + $2;
+ $5 = $4 <= $0;
+ $6 = $5&1;
+ return ($6|0);
+}
+function _FindIncidentFace($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$02434 = 0, $$02533 = 0.0, $$035 = 0, $$1 = 0, $$126 = 0.0, $$byval_copy13 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0, $107 = 0, $108 = 0, $11 = 0, $12 = 0, $13 = 0;
+ var $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
+ var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
+ var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 912|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(912|0);
+ $$byval_copy13 = sp + 896|0;
+ $tmpcast$byval_copy12 = sp + 880|0;
+ $5 = sp + 460|0;
+ $6 = sp + 56|0;
+ $7 = sp;
+ $8 = sp + 48|0;
+ $9 = sp + 864|0;
+ $10 = sp + 40|0;
+ $11 = sp + 32|0;
+ $12 = sp + 24|0;
+ $13 = sp + 16|0;
+ $14 = sp + 8|0;
+ $15 = ((($2)) + 12|0);
+ _memcpy(($5|0),($15|0),404)|0;
+ $16 = ((($3)) + 12|0);
+ _memcpy(($6|0),($16|0),404)|0;
+ $17 = (((($5)) + 196|0) + ($4<<3)|0);
+ $18 = $17;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = (($18) + 4)|0;
+ $22 = $21;
+ $23 = HEAP32[$22>>2]|0;
+ $24 = $7;
+ $25 = $24;
+ HEAP32[$25>>2] = $20;
+ $26 = (($24) + 4)|0;
+ $27 = $26;
+ HEAP32[$27>>2] = $23;
+ $28 = ((($5)) + 388|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$28>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$28+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$28+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$28+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0;
+ _Mat2MultiplyVector2($8,$tmpcast$byval_copy12,$$byval_copy13);
+ $29 = $8;
+ $30 = $29;
+ $31 = HEAP32[$30>>2]|0;
+ $32 = (($29) + 4)|0;
+ $33 = $32;
+ $34 = HEAP32[$33>>2]|0;
+ $35 = $7;
+ $36 = $35;
+ HEAP32[$36>>2] = $31;
+ $37 = (($35) + 4)|0;
+ $38 = $37;
+ HEAP32[$38>>2] = $34;
+ $39 = ((($6)) + 388|0);
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$39>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[$39+12>>2]|0;
+ _Mat2Transpose($9,$$byval_copy13);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$9+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0;
+ _Mat2MultiplyVector2($10,$tmpcast$byval_copy12,$$byval_copy13);
+ $40 = $10;
+ $41 = $40;
+ $42 = HEAP32[$41>>2]|0;
+ $43 = (($40) + 4)|0;
+ $44 = $43;
+ $45 = HEAP32[$44>>2]|0;
+ $46 = $7;
+ $47 = $46;
+ HEAP32[$47>>2] = $42;
+ $48 = (($46) + 4)|0;
+ $49 = $48;
+ HEAP32[$49>>2] = $45;
+ $50 = HEAP32[$6>>2]|0;
+ $51 = ($50|0)==(0);
+ if ($51) {
+ $$0$lcssa = 0;
+ } else {
+ $52 = HEAP32[$6>>2]|0;
+ $$02434 = 0;$$02533 = 3.4028234663852886E+38;$$035 = 0;
+ while(1) {
+ $104 = (((($6)) + 196|0) + ($$02434<<3)|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$104>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$104+4>>2]|0;
+ $105 = (+_MathDot($tmpcast$byval_copy12,$$byval_copy13));
+ $106 = $105 < $$02533;
+ $$126 = $106 ? $105 : $$02533;
+ $$1 = $106 ? $$02434 : $$035;
+ $107 = (($$02434) + 1)|0;
+ $108 = ($107>>>0)<($52>>>0);
+ if ($108) {
+ $$02434 = $107;$$02533 = $$126;$$035 = $$1;
+ } else {
+ $$0$lcssa = $$1;
+ break;
+ }
+ }
+ }
+ $53 = (((($6)) + 4|0) + ($$0$lcssa<<3)|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$53>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$53+4>>2]|0;
+ _Mat2MultiplyVector2($11,$tmpcast$byval_copy12,$$byval_copy13);
+ $54 = $11;
+ $55 = $54;
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (($54) + 4)|0;
+ $58 = $57;
+ $59 = HEAP32[$58>>2]|0;
+ $60 = $0;
+ $61 = $60;
+ HEAP32[$61>>2] = $56;
+ $62 = (($60) + 4)|0;
+ $63 = $62;
+ HEAP32[$63>>2] = $59;
+ $64 = ((($3)) + 4|0);
+ $65 = HEAP32[$64>>2]|0;
+ $66 = ((($65)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$66>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$66+4>>2]|0;
+ _Vector2Add_2($12,$tmpcast$byval_copy12,$$byval_copy13);
+ $67 = $12;
+ $68 = $67;
+ $69 = HEAP32[$68>>2]|0;
+ $70 = (($67) + 4)|0;
+ $71 = $70;
+ $72 = HEAP32[$71>>2]|0;
+ $73 = $0;
+ $74 = $73;
+ HEAP32[$74>>2] = $69;
+ $75 = (($73) + 4)|0;
+ $76 = $75;
+ HEAP32[$76>>2] = $72;
+ $77 = (($$0$lcssa) + 1)|0;
+ $78 = HEAP32[$6>>2]|0;
+ $79 = ($77>>>0)<($78>>>0);
+ $80 = $79 ? $77 : 0;
+ $81 = (((($6)) + 4|0) + ($80<<3)|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$81>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$81+4>>2]|0;
+ _Mat2MultiplyVector2($13,$tmpcast$byval_copy12,$$byval_copy13);
+ $82 = $13;
+ $83 = $82;
+ $84 = HEAP32[$83>>2]|0;
+ $85 = (($82) + 4)|0;
+ $86 = $85;
+ $87 = HEAP32[$86>>2]|0;
+ $88 = $1;
+ $89 = $88;
+ HEAP32[$89>>2] = $84;
+ $90 = (($88) + 4)|0;
+ $91 = $90;
+ HEAP32[$91>>2] = $87;
+ $92 = HEAP32[$64>>2]|0;
+ $93 = ((($92)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$93>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$93+4>>2]|0;
+ _Vector2Add_2($14,$tmpcast$byval_copy12,$$byval_copy13);
+ $94 = $14;
+ $95 = $94;
+ $96 = HEAP32[$95>>2]|0;
+ $97 = (($94) + 4)|0;
+ $98 = $97;
+ $99 = HEAP32[$98>>2]|0;
+ $100 = $1;
+ $101 = $100;
+ HEAP32[$101>>2] = $96;
+ $102 = (($100) + 4)|0;
+ $103 = $102;
+ HEAP32[$103>>2] = $99;
+ STACKTOP = sp;return;
+}
+function _Clip($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$0 = 0, $$1 = 0, $$2 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0;
+ var $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0;
+ var $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $$byval_copy7 = sp + 40|0;
+ $$byval_copy6 = sp + 32|0;
+ $4 = sp;
+ $5 = sp + 24|0;
+ $6 = sp + 16|0;
+ $7 = $2;
+ $8 = $7;
+ $9 = HEAP32[$8>>2]|0;
+ $10 = (($7) + 4)|0;
+ $11 = $10;
+ $12 = HEAP32[$11>>2]|0;
+ $13 = $4;
+ $14 = $13;
+ HEAP32[$14>>2] = $9;
+ $15 = (($13) + 4)|0;
+ $16 = $15;
+ HEAP32[$16>>2] = $12;
+ $17 = ((($4)) + 8|0);
+ $18 = $3;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = (($18) + 4)|0;
+ $22 = $21;
+ $23 = HEAP32[$22>>2]|0;
+ $24 = $17;
+ $25 = $24;
+ HEAP32[$25>>2] = $20;
+ $26 = (($24) + 4)|0;
+ $27 = $26;
+ HEAP32[$27>>2] = $23;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0;
+ $28 = (+_MathDot($$byval_copy6,$$byval_copy7));
+ $29 = $28 - $1;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$3+4>>2]|0;
+ $30 = (+_MathDot($$byval_copy6,$$byval_copy7));
+ $31 = $30 - $1;
+ $32 = !($29 <= 0.0);
+ if ($32) {
+ $$0 = 0;
+ } else {
+ $33 = $2;
+ $34 = $33;
+ $35 = HEAP32[$34>>2]|0;
+ $36 = (($33) + 4)|0;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = $4;
+ $40 = $39;
+ HEAP32[$40>>2] = $35;
+ $41 = (($39) + 4)|0;
+ $42 = $41;
+ HEAP32[$42>>2] = $38;
+ $$0 = 1;
+ }
+ $43 = !($31 <= 0.0);
+ if ($43) {
+ $$1 = $$0;
+ } else {
+ $44 = (($4) + ($$0<<3)|0);
+ $45 = (($$0) + 1)|0;
+ $46 = $3;
+ $47 = $46;
+ $48 = HEAP32[$47>>2]|0;
+ $49 = (($46) + 4)|0;
+ $50 = $49;
+ $51 = HEAP32[$50>>2]|0;
+ $52 = $44;
+ $53 = $52;
+ HEAP32[$53>>2] = $48;
+ $54 = (($52) + 4)|0;
+ $55 = $54;
+ HEAP32[$55>>2] = $51;
+ $$1 = $45;
+ }
+ $56 = $29 * $31;
+ $57 = $56 < 0.0;
+ if (!($57)) {
+ $$2 = $$1;
+ $87 = $4;
+ $88 = $87;
+ $89 = HEAP32[$88>>2]|0;
+ $90 = (($87) + 4)|0;
+ $91 = $90;
+ $92 = HEAP32[$91>>2]|0;
+ $93 = $2;
+ $94 = $93;
+ HEAP32[$94>>2] = $89;
+ $95 = (($93) + 4)|0;
+ $96 = $95;
+ HEAP32[$96>>2] = $92;
+ $97 = $17;
+ $98 = $97;
+ $99 = HEAP32[$98>>2]|0;
+ $100 = (($97) + 4)|0;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = $3;
+ $104 = $103;
+ HEAP32[$104>>2] = $99;
+ $105 = (($103) + 4)|0;
+ $106 = $105;
+ HEAP32[$106>>2] = $102;
+ STACKTOP = sp;return ($$2|0);
+ }
+ $58 = $29 - $31;
+ $59 = $29 / $58;
+ $60 = (($4) + ($$1<<3)|0);
+ $61 = $2;
+ $62 = $61;
+ $63 = HEAP32[$62>>2]|0;
+ $64 = (($61) + 4)|0;
+ $65 = $64;
+ $66 = HEAP32[$65>>2]|0;
+ $67 = $60;
+ $68 = $67;
+ HEAP32[$68>>2] = $63;
+ $69 = (($67) + 4)|0;
+ $70 = $69;
+ HEAP32[$70>>2] = $66;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy6,$$byval_copy7);
+ $71 = +HEAPF32[$5>>2];
+ $72 = $59 * $71;
+ HEAPF32[$5>>2] = $72;
+ $73 = ((($5)) + 4|0);
+ $74 = +HEAPF32[$73>>2];
+ $75 = $59 * $74;
+ HEAPF32[$73>>2] = $75;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$60>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$60+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$5+4>>2]|0;
+ _Vector2Add_2($6,$$byval_copy6,$$byval_copy7);
+ $76 = $6;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = (($76) + 4)|0;
+ $80 = $79;
+ $81 = HEAP32[$80>>2]|0;
+ $82 = $60;
+ $83 = $82;
+ HEAP32[$83>>2] = $78;
+ $84 = (($82) + 4)|0;
+ $85 = $84;
+ HEAP32[$85>>2] = $81;
+ $86 = (($$1) + 1)|0;
+ $$2 = $86;
+ $87 = $4;
+ $88 = $87;
+ $89 = HEAP32[$88>>2]|0;
+ $90 = (($87) + 4)|0;
+ $91 = $90;
+ $92 = HEAP32[$91>>2]|0;
+ $93 = $2;
+ $94 = $93;
+ HEAP32[$94>>2] = $89;
+ $95 = (($93) + 4)|0;
+ $96 = $95;
+ HEAP32[$96>>2] = $92;
+ $97 = $17;
+ $98 = $97;
+ $99 = HEAP32[$98>>2]|0;
+ $100 = (($97) + 4)|0;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = $3;
+ $104 = $103;
+ HEAP32[$104>>2] = $99;
+ $105 = (($103) + 4)|0;
+ $106 = $105;
+ HEAP32[$106>>2] = $102;
+ STACKTOP = sp;return ($$2|0);
+}
+function _GetSupport($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$01318 = 0, $$019 = 0.0, $$1 = 0.0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $tmpcast$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 432|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(432|0);
+ $$byval_copy = sp + 424|0;
+ $tmpcast$byval_copy = sp + 416|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ $5 = ((($1)) + 12|0);
+ _memcpy(($3|0),($5|0),404)|0;
+ $6 = HEAP32[$3>>2]|0;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $11 = 0;$14 = 0;
+ $9 = $0;
+ $10 = $9;
+ HEAP32[$10>>2] = $11;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ HEAP32[$13>>2] = $14;
+ STACKTOP = sp;return;
+ }
+ $8 = HEAP32[$3>>2]|0;
+ $$01318 = 0;$$019 = -3.4028234663852886E+38;$29 = 0;$31 = 0;
+ while(1) {
+ $15 = (((($3)) + 4|0) + ($$01318<<3)|0);
+ $16 = $15;
+ $17 = $16;
+ $18 = HEAP32[$17>>2]|0;
+ $19 = (($16) + 4)|0;
+ $20 = $19;
+ $21 = HEAP32[$20>>2]|0;
+ $22 = $4;
+ $23 = $22;
+ HEAP32[$23>>2] = $18;
+ $24 = (($22) + 4)|0;
+ $25 = $24;
+ HEAP32[$25>>2] = $21;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$4+4>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ $26 = (+_MathDot($tmpcast$byval_copy,$$byval_copy));
+ $27 = $26 > $$019;
+ $28 = $27 ? $18 : $29;
+ $30 = $27 ? $21 : $31;
+ $$1 = $27 ? $26 : $$019;
+ $32 = (($$01318) + 1)|0;
+ $33 = ($32>>>0)<($8>>>0);
+ if ($33) {
+ $$01318 = $32;$$019 = $$1;$29 = $28;$31 = $30;
+ } else {
+ $11 = $28;$14 = $30;
+ break;
+ }
+ }
+ $9 = $0;
+ $10 = $9;
+ HEAP32[$10>>2] = $11;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ HEAP32[$13>>2] = $14;
+ STACKTOP = sp;return;
+}
+function _MathCross($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($2)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $1;
+ $6 = -$5;
+ HEAPF32[$0>>2] = $6;
+ $7 = ((($0)) + 4|0);
+ $8 = +HEAPF32[$2>>2];
+ $9 = $8 * $1;
+ HEAPF32[$7>>2] = $9;
+ return;
+}
+function _Mat2Set($0,$1) {
+ $0 = $0|0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+Math_cos((+$1)));
+ $3 = (+Math_sin((+$1)));
+ HEAPF32[$0>>2] = $2;
+ $4 = -$3;
+ $5 = ((($0)) + 4|0);
+ HEAPF32[$5>>2] = $4;
+ $6 = ((($0)) + 8|0);
+ HEAPF32[$6>>2] = $3;
+ $7 = ((($0)) + 12|0);
+ HEAPF32[$7>>2] = $2;
+ return;
+}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
+function _VectorLength($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ $7 = ((($0)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $8 * $8;
+ $10 = $6 + $9;
+ $11 = (+Math_sqrt((+$10)));
+ return (+$11);
+}
+function _VectorNormalize($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
+ $1 = (+_VectorLength($$byval_copy));
+ $2 = $1 == 0.0;
+ $$op = 1.0 / $1;
+ $3 = $2 ? 1.0 : $$op;
+ $4 = +HEAPF32[$0>>2];
+ $5 = $4 * $3;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = $3 * $7;
+ HEAPF32[$6>>2] = $8;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $3 * $10;
+ HEAPF32[$9>>2] = $11;
+ STACKTOP = sp;return;
+}
+function _VectorTransform($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0;
+ var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0;
+ var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = ((($0)) + 8|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = +HEAPF32[$1>>2];
+ $8 = $2 * $7;
+ $9 = ((($1)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $4 * $10;
+ $12 = $8 + $11;
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = $6 * $14;
+ $16 = $12 + $15;
+ $17 = ((($1)) + 12|0);
+ $18 = +HEAPF32[$17>>2];
+ $19 = $18 + $16;
+ HEAPF32[$0>>2] = $19;
+ $20 = ((($1)) + 16|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $2 * $21;
+ $23 = ((($1)) + 20|0);
+ $24 = +HEAPF32[$23>>2];
+ $25 = $4 * $24;
+ $26 = $22 + $25;
+ $27 = ((($1)) + 24|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $6 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 + $30;
+ HEAPF32[$3>>2] = $33;
+ $34 = ((($1)) + 32|0);
+ $35 = +HEAPF32[$34>>2];
+ $36 = $2 * $35;
+ $37 = ((($1)) + 36|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $4 * $38;
+ $40 = $36 + $39;
+ $41 = ((($1)) + 40|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = $6 * $42;
+ $44 = $40 + $43;
+ $45 = ((($1)) + 44|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $46 + $44;
+ HEAPF32[$5>>2] = $47;
+ return;
+}
+function _MatrixTranspose($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 12|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($0)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($0)) + 24|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 28|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($0)) + 32|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ((($0)) + 44|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 52|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($0)) + 56|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$1>>2] = $8;
+ HEAP32[$3>>2] = $14;
+ HEAP32[$5>>2] = $20;
+ HEAP32[$7>>2] = $2;
+ HEAP32[$9>>2] = $16;
+ HEAP32[$11>>2] = $22;
+ HEAP32[$13>>2] = $4;
+ HEAP32[$15>>2] = $10;
+ HEAP32[$17>>2] = $24;
+ HEAP32[$19>>2] = $6;
+ HEAP32[$21>>2] = $12;
+ HEAP32[$23>>2] = $18;
+ return;
+}
+function _MatrixIdentity($0) {
+ $0 = $0|0;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixTranslate($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0;
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0;
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
+ return;
+}
+function _MatrixRotate($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = +$2;
+ var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0;
+ var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0;
+ var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0;
+ var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0;
+ var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0;
+ var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0;
+ var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0;
+ var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $3 = sp;
+ _MatrixIdentity($3);
+ $4 = +HEAPF32[$1>>2];
+ $5 = ((($1)) + 4|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = ((($1)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $4 * $4;
+ $10 = $6 * $6;
+ $11 = $9 + $10;
+ $12 = $8 * $8;
+ $13 = $11 + $12;
+ $14 = (+Math_sqrt((+$13)));
+ $15 = $14 != 1.0;
+ $16 = $14 != 0.0;
+ $or$cond = $15 & $16;
+ $17 = 1.0 / $14;
+ $18 = $4 * $17;
+ $19 = $6 * $17;
+ $20 = $8 * $17;
+ $$ = $or$cond ? $20 : $8;
+ $$221 = $or$cond ? $19 : $6;
+ $$222 = $or$cond ? $18 : $4;
+ $21 = (+Math_sin((+$2)));
+ $22 = (+Math_cos((+$2)));
+ $23 = 1.0 - $22;
+ $24 = +HEAPF32[$3>>2];
+ $25 = ((($3)) + 16|0);
+ $26 = +HEAPF32[$25>>2];
+ $27 = ((($3)) + 32|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = ((($3)) + 48|0);
+ $30 = +HEAPF32[$29>>2];
+ $31 = ((($3)) + 4|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = ((($3)) + 20|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = ((($3)) + 36|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = ((($3)) + 52|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = ((($3)) + 8|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = ((($3)) + 24|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = ((($3)) + 40|0);
+ $44 = +HEAPF32[$43>>2];
+ $45 = ((($3)) + 56|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $$222 * $$222;
+ $48 = $23 * $47;
+ $49 = $22 + $48;
+ $50 = $$221 * $$222;
+ $51 = $23 * $50;
+ $52 = $21 * $$;
+ $53 = $52 + $51;
+ $54 = $$ * $$222;
+ $55 = $23 * $54;
+ $56 = $21 * $$221;
+ $57 = $55 - $56;
+ $58 = $51 - $52;
+ $59 = $$221 * $$221;
+ $60 = $23 * $59;
+ $61 = $22 + $60;
+ $62 = $$ * $$221;
+ $63 = $23 * $62;
+ $64 = $21 * $$222;
+ $65 = $64 + $63;
+ $66 = $56 + $55;
+ $67 = $63 - $64;
+ $68 = $$ * $$;
+ $69 = $23 * $68;
+ $70 = $22 + $69;
+ $71 = $24 * $49;
+ $72 = $53 * $32;
+ $73 = $71 + $72;
+ $74 = $57 * $40;
+ $75 = $73 + $74;
+ $76 = $26 * $49;
+ $77 = $53 * $34;
+ $78 = $76 + $77;
+ $79 = $57 * $42;
+ $80 = $78 + $79;
+ $81 = $28 * $49;
+ $82 = $53 * $36;
+ $83 = $81 + $82;
+ $84 = $57 * $44;
+ $85 = $83 + $84;
+ $86 = $30 * $49;
+ $87 = $53 * $38;
+ $88 = $86 + $87;
+ $89 = $57 * $46;
+ $90 = $88 + $89;
+ $91 = $24 * $58;
+ $92 = $61 * $32;
+ $93 = $91 + $92;
+ $94 = $65 * $40;
+ $95 = $93 + $94;
+ $96 = $26 * $58;
+ $97 = $61 * $34;
+ $98 = $96 + $97;
+ $99 = $65 * $42;
+ $100 = $98 + $99;
+ $101 = $28 * $58;
+ $102 = $61 * $36;
+ $103 = $101 + $102;
+ $104 = $65 * $44;
+ $105 = $103 + $104;
+ $106 = $30 * $58;
+ $107 = $61 * $38;
+ $108 = $106 + $107;
+ $109 = $65 * $46;
+ $110 = $108 + $109;
+ $111 = $24 * $66;
+ $112 = $67 * $32;
+ $113 = $111 + $112;
+ $114 = $70 * $40;
+ $115 = $113 + $114;
+ $116 = $26 * $66;
+ $117 = $67 * $34;
+ $118 = $116 + $117;
+ $119 = $70 * $42;
+ $120 = $118 + $119;
+ $121 = $28 * $66;
+ $122 = $67 * $36;
+ $123 = $121 + $122;
+ $124 = $70 * $44;
+ $125 = $123 + $124;
+ $126 = $30 * $66;
+ $127 = $67 * $38;
+ $128 = $126 + $127;
+ $129 = $70 * $46;
+ $130 = $128 + $129;
+ $131 = ((($3)) + 12|0);
+ $132 = HEAP32[$131>>2]|0;
+ $133 = ((($3)) + 28|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($3)) + 44|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = ((($3)) + 60|0);
+ $138 = HEAP32[$137>>2]|0;
+ HEAPF32[$0>>2] = $75;
+ $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95;
+ $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115;
+ $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0);
+ HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132;
+ $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80;
+ $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100;
+ $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120;
+ $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0);
+ HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134;
+ $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85;
+ $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105;
+ $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125;
+ $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0);
+ HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136;
+ $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90;
+ $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110;
+ $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130;
+ $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0);
+ HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138;
+ STACKTOP = sp;return;
+}
+function _MatrixScale($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = $1;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixMultiply($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0;
+ var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0;
+ var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0;
+ var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0;
+ var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0;
+ var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0;
+ var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0;
+ var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0;
+ var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0;
+ var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$2>>2];
+ $4 = +HEAPF32[$1>>2];
+ $5 = $3 * $4;
+ $6 = ((($2)) + 16|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ $12 = ((($2)) + 32|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($1)) + 8|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $13 * $15;
+ $17 = $11 + $16;
+ $18 = ((($2)) + 48|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = ((($1)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $19 * $21;
+ $23 = $17 + $22;
+ $24 = ((($1)) + 16|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $3 * $25;
+ $27 = ((($1)) + 20|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $7 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 24|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $13 * $32;
+ $34 = $30 + $33;
+ $35 = ((($1)) + 28|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = $19 * $36;
+ $38 = $34 + $37;
+ $39 = ((($1)) + 32|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = $3 * $40;
+ $42 = ((($1)) + 36|0);
+ $43 = +HEAPF32[$42>>2];
+ $44 = $7 * $43;
+ $45 = $41 + $44;
+ $46 = ((($1)) + 40|0);
+ $47 = +HEAPF32[$46>>2];
+ $48 = $13 * $47;
+ $49 = $45 + $48;
+ $50 = ((($1)) + 44|0);
+ $51 = +HEAPF32[$50>>2];
+ $52 = $19 * $51;
+ $53 = $49 + $52;
+ $54 = ((($1)) + 48|0);
+ $55 = +HEAPF32[$54>>2];
+ $56 = $3 * $55;
+ $57 = ((($1)) + 52|0);
+ $58 = +HEAPF32[$57>>2];
+ $59 = $7 * $58;
+ $60 = $56 + $59;
+ $61 = ((($1)) + 56|0);
+ $62 = +HEAPF32[$61>>2];
+ $63 = $13 * $62;
+ $64 = $60 + $63;
+ $65 = ((($1)) + 60|0);
+ $66 = +HEAPF32[$65>>2];
+ $67 = $19 * $66;
+ $68 = $64 + $67;
+ $69 = ((($2)) + 4|0);
+ $70 = +HEAPF32[$69>>2];
+ $71 = $4 * $70;
+ $72 = ((($2)) + 20|0);
+ $73 = +HEAPF32[$72>>2];
+ $74 = $9 * $73;
+ $75 = $71 + $74;
+ $76 = ((($2)) + 36|0);
+ $77 = +HEAPF32[$76>>2];
+ $78 = $15 * $77;
+ $79 = $75 + $78;
+ $80 = ((($2)) + 52|0);
+ $81 = +HEAPF32[$80>>2];
+ $82 = $21 * $81;
+ $83 = $79 + $82;
+ $84 = $25 * $70;
+ $85 = $28 * $73;
+ $86 = $84 + $85;
+ $87 = $32 * $77;
+ $88 = $86 + $87;
+ $89 = $36 * $81;
+ $90 = $88 + $89;
+ $91 = $40 * $70;
+ $92 = $43 * $73;
+ $93 = $91 + $92;
+ $94 = $47 * $77;
+ $95 = $93 + $94;
+ $96 = $51 * $81;
+ $97 = $95 + $96;
+ $98 = $55 * $70;
+ $99 = $58 * $73;
+ $100 = $98 + $99;
+ $101 = $62 * $77;
+ $102 = $100 + $101;
+ $103 = $66 * $81;
+ $104 = $102 + $103;
+ $105 = ((($2)) + 8|0);
+ $106 = +HEAPF32[$105>>2];
+ $107 = $4 * $106;
+ $108 = ((($2)) + 24|0);
+ $109 = +HEAPF32[$108>>2];
+ $110 = $9 * $109;
+ $111 = $107 + $110;
+ $112 = ((($2)) + 40|0);
+ $113 = +HEAPF32[$112>>2];
+ $114 = $15 * $113;
+ $115 = $111 + $114;
+ $116 = ((($2)) + 56|0);
+ $117 = +HEAPF32[$116>>2];
+ $118 = $21 * $117;
+ $119 = $115 + $118;
+ $120 = $25 * $106;
+ $121 = $28 * $109;
+ $122 = $120 + $121;
+ $123 = $32 * $113;
+ $124 = $122 + $123;
+ $125 = $36 * $117;
+ $126 = $124 + $125;
+ $127 = $40 * $106;
+ $128 = $43 * $109;
+ $129 = $127 + $128;
+ $130 = $47 * $113;
+ $131 = $129 + $130;
+ $132 = $51 * $117;
+ $133 = $131 + $132;
+ $134 = $55 * $106;
+ $135 = $58 * $109;
+ $136 = $134 + $135;
+ $137 = $62 * $113;
+ $138 = $136 + $137;
+ $139 = $66 * $117;
+ $140 = $138 + $139;
+ $141 = ((($2)) + 12|0);
+ $142 = +HEAPF32[$141>>2];
+ $143 = $4 * $142;
+ $144 = ((($2)) + 28|0);
+ $145 = +HEAPF32[$144>>2];
+ $146 = $9 * $145;
+ $147 = $143 + $146;
+ $148 = ((($2)) + 44|0);
+ $149 = +HEAPF32[$148>>2];
+ $150 = $15 * $149;
+ $151 = $147 + $150;
+ $152 = ((($2)) + 60|0);
+ $153 = +HEAPF32[$152>>2];
+ $154 = $21 * $153;
+ $155 = $151 + $154;
+ $156 = $25 * $142;
+ $157 = $28 * $145;
+ $158 = $156 + $157;
+ $159 = $32 * $149;
+ $160 = $158 + $159;
+ $161 = $36 * $153;
+ $162 = $160 + $161;
+ $163 = $40 * $142;
+ $164 = $43 * $145;
+ $165 = $163 + $164;
+ $166 = $47 * $149;
+ $167 = $165 + $166;
+ $168 = $51 * $153;
+ $169 = $167 + $168;
+ $170 = $55 * $142;
+ $171 = $58 * $145;
+ $172 = $170 + $171;
+ $173 = $62 * $149;
+ $174 = $172 + $173;
+ $175 = $66 * $153;
+ $176 = $174 + $175;
+ HEAPF32[$0>>2] = $23;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38;
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126;
+ $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162;
+ $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53;
+ $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97;
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176;
+ return;
+}
+function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ $6 = +$6;
+ var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0;
+ var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $7 = $2 - $1;
+ $8 = $7;
+ $9 = $4 - $3;
+ $10 = $9;
+ $11 = $6 - $5;
+ $12 = $11;
+ $13 = 2.0 / $8;
+ $14 = 2.0 / $10;
+ $15 = -2.0 / $12;
+ $16 = $1 + $2;
+ $17 = -$16;
+ $18 = $8;
+ $19 = $17 / $18;
+ $20 = $19;
+ $21 = $3 + $4;
+ $22 = -$21;
+ $23 = $10;
+ $24 = $22 / $23;
+ $25 = $24;
+ $26 = $5 + $6;
+ $27 = -$26;
+ $28 = $12;
+ $29 = $27 / $28;
+ $30 = $29;
+ HEAPF32[$0>>2] = $13;
+ $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0;
+ $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0;
+ $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20;
+ $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0;
+ $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14;
+ $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25;
+ $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0;
+ $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0;
+ $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15;
+ $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30;
+ $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0;
+ $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0;
+ $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0;
+ $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0;
+ return;
+}
+function _ProcessGestureEvent($0) {
+ $0 = $0|0;
+ var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0;
+ var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0;
+ var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0;
+ var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0;
+ var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0;
+ var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0;
+ var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $moveDownPosition2$byval_copy12 = sp + 8|0;
+ $moveDownPosition$byval_copy11 = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ HEAP32[7696] = $2;
+ $3 = ($2|0)<(2);
+ $4 = HEAP32[$0>>2]|0;
+ $5 = ($4|0)==(1);
+ if (!($3)) {
+ if ($5) {
+ $88 = ((($0)) + 24|0);
+ $89 = $88;
+ $90 = $89;
+ $91 = HEAP32[$90>>2]|0;
+ $92 = (($89) + 4)|0;
+ $93 = $92;
+ $94 = HEAP32[$93>>2]|0;
+ $95 = 13840;
+ $96 = $95;
+ HEAP32[$96>>2] = $91;
+ $97 = (($95) + 4)|0;
+ $98 = $97;
+ HEAP32[$98>>2] = $94;
+ $99 = ((($0)) + 32|0);
+ $100 = $99;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = (($100) + 4)|0;
+ $104 = $103;
+ $105 = HEAP32[$104>>2]|0;
+ $106 = 13880;
+ $107 = $106;
+ HEAP32[$107>>2] = $102;
+ $108 = (($106) + 4)|0;
+ $109 = $108;
+ HEAP32[$109>>2] = $105;
+ $110 = +HEAPF32[3470];
+ $111 = +HEAPF32[3460];
+ $112 = $110 - $111;
+ HEAPF32[3472] = $112;
+ $113 = +HEAPF32[(13884)>>2];
+ $114 = +HEAPF32[(13844)>>2];
+ $115 = $113 - $114;
+ HEAPF32[(13892)>>2] = $115;
+ HEAP32[7695] = 4;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 2: {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0;
+ $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ HEAPF32[7701] = $116;
+ $117 = 13872;
+ $118 = $117;
+ $119 = HEAP32[$118>>2]|0;
+ $120 = (($117) + 4)|0;
+ $121 = $120;
+ $122 = HEAP32[$121>>2]|0;
+ $123 = 13840;
+ $124 = $123;
+ HEAP32[$124>>2] = $119;
+ $125 = (($123) + 4)|0;
+ $126 = $125;
+ HEAP32[$126>>2] = $122;
+ $127 = 13896;
+ $128 = $127;
+ $129 = HEAP32[$128>>2]|0;
+ $130 = (($127) + 4)|0;
+ $131 = $130;
+ $132 = HEAP32[$131>>2]|0;
+ $133 = 13880;
+ $134 = $133;
+ HEAP32[$134>>2] = $129;
+ $135 = (($133) + 4)|0;
+ $136 = $135;
+ HEAP32[$136>>2] = $132;
+ $137 = ((($0)) + 24|0);
+ $138 = $137;
+ $139 = $138;
+ $140 = HEAP32[$139>>2]|0;
+ $141 = (($138) + 4)|0;
+ $142 = $141;
+ $143 = HEAP32[$142>>2]|0;
+ $144 = 13872;
+ $145 = $144;
+ HEAP32[$145>>2] = $140;
+ $146 = (($144) + 4)|0;
+ $147 = $146;
+ HEAP32[$147>>2] = $143;
+ $148 = ((($0)) + 32|0);
+ $149 = $148;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = (($149) + 4)|0;
+ $153 = $152;
+ $154 = HEAP32[$153>>2]|0;
+ $155 = 13896;
+ $156 = $155;
+ HEAP32[$156>>2] = $151;
+ $157 = (($155) + 4)|0;
+ $158 = $157;
+ HEAP32[$158>>2] = $154;
+ $159 = +HEAPF32[3474];
+ $160 = +HEAPF32[3468];
+ $161 = $159 - $160;
+ HEAPF32[3472] = $161;
+ $162 = +HEAPF32[(13900)>>2];
+ $163 = +HEAPF32[(13876)>>2];
+ $164 = $162 - $163;
+ HEAPF32[(13892)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13840+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13872+4>>2]|0;
+ $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $166 = !($165 >= 0.004999999888241291);
+ if ($166) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0;
+ $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $168 = !($167 >= 0.004999999888241291);
+ if ($168) {
+ $$sink16 = 4;
+ } else {
+ label = 29;
+ }
+ } else {
+ label = 29;
+ }
+ if ((label|0) == 29) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0;
+ $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $170 = +HEAPF32[7701];
+ $171 = $169 - $170;
+ $172 = $171 < 0.0;
+ $$sink11 = $172 ? 256 : 512;
+ $$sink16 = $$sink11;
+ }
+ HEAP32[7695] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0;
+ $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $174 = 360.0 - $173;
+ HEAPF32[7702] = $174;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 0: {
+ HEAPF32[7701] = 0.0;
+ HEAPF32[7702] = 0.0;
+ HEAPF32[3472] = 0.0;
+ HEAPF32[(13892)>>2] = 0.0;
+ HEAP32[7696] = 0;
+ HEAP32[7695] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+ }
+ if ($5) {
+ $6 = HEAP32[7697]|0;
+ $7 = (($6) + 1)|0;
+ HEAP32[7697] = $7;
+ $8 = HEAP32[7695]|0;
+ $9 = ($8|0)==(0);
+ $10 = ($6|0)>(0);
+ $or$cond = $10 & $9;
+ if ($or$cond) {
+ $11 = ((($0)) + 24|0);
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13840+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
+ $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $13 = $12 < 0.029999999329447746;
+ if ($13) {
+ HEAP32[7695] = 2;
+ HEAP32[7697] = 0;
+ } else {
+ label = 6;
+ }
+ } else {
+ label = 6;
+ }
+ if ((label|0) == 6) {
+ HEAP32[7697] = 1;
+ HEAP32[7695] = 1;
+ }
+ $14 = ((($0)) + 24|0);
+ $15 = $14;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = 13840;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = 13848;
+ $26 = $25;
+ HEAP32[$26>>2] = $17;
+ $27 = (($25) + 4)|0;
+ $28 = $27;
+ HEAP32[$28>>2] = $20;
+ $29 = 13856;
+ $30 = $29;
+ HEAP32[$30>>2] = $17;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $20;
+ $33 = ((($0)) + 8|0);
+ $34 = HEAP32[$33>>2]|0;
+ HEAP32[3] = $34;
+ HEAPF32[3466] = 0.0;
+ HEAPF32[(13868)>>2] = 0.0;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 0: {
+ $35 = HEAP32[7695]|0;
+ $36 = ($35|0)==(8);
+ if ($36) {
+ $37 = ((($0)) + 24|0);
+ $38 = $37;
+ $39 = $38;
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (($38) + 4)|0;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = 13856;
+ $45 = $44;
+ HEAP32[$45>>2] = $40;
+ $46 = (($44) + 4)|0;
+ $47 = $46;
+ HEAP32[$47>>2] = $43;
+ }
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13840+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13856+4>>2]|0;
+ $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $49 = $48 / 0.0;
+ HEAPF32[7698] = $49;
+ HEAP32[7699] = 0;
+ $50 = $49 > 5.0000002374872565E-4;
+ if ($50) {
+ $51 = HEAP32[3]|0;
+ $52 = ((($0)) + 8|0);
+ $53 = HEAP32[$52>>2]|0;
+ $54 = ($51|0)==($53|0);
+ if ($54) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13840+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13856+4>>2]|0;
+ $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $56 = 360.0 - $55;
+ HEAPF32[7700] = $56;
+ $57 = $56 < 30.0;
+ $58 = $56 > 330.0;
+ $or$cond3 = $57 | $58;
+ if ($or$cond3) {
+ $$sink10 = 16;
+ } else {
+ $59 = $56 > 30.0;
+ $60 = $56 < 120.0;
+ $or$cond5 = $59 & $60;
+ if ($or$cond5) {
+ $$sink10 = 64;
+ } else {
+ $61 = $56 > 120.0;
+ $62 = $56 < 210.0;
+ $or$cond7 = $61 & $62;
+ $63 = $56 > 210.0;
+ $64 = $56 < 300.0;
+ $or$cond9 = $63 & $64;
+ $$sink = $or$cond9 ? 128 : 0;
+ $$$sink = $or$cond7 ? 32 : $$sink;
+ $$sink10 = $$$sink;
+ }
+ }
+ } else {
+ label = 16;
+ }
+ } else {
+ label = 16;
+ }
+ if ((label|0) == 16) {
+ HEAPF32[7698] = 0.0;
+ HEAPF32[7700] = 0.0;
+ $$sink10 = 0;
+ }
+ HEAP32[7695] = $$sink10;
+ HEAPF32[3462] = 0.0;
+ HEAPF32[(13852)>>2] = 0.0;
+ HEAP32[7696] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 2: {
+ $65 = HEAP32[7699]|0;
+ $66 = ($65|0)==(0);
+ if ($66) {
+ HEAP32[7699] = 1;
+ }
+ $67 = ((($0)) + 24|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = 13872;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ $78 = HEAP32[7695]|0;
+ $79 = ($78|0)==(4);
+ if ($79) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13840+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13872+4>>2]|0;
+ $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $81 = !($80 >= 0.014999999664723873);
+ if (!($81)) {
+ HEAP32[7695] = 8;
+ }
+ }
+ $82 = +HEAPF32[3468];
+ $83 = +HEAPF32[3462];
+ $84 = $82 - $83;
+ HEAPF32[3466] = $84;
+ $85 = +HEAPF32[(13876)>>2];
+ $86 = +HEAPF32[(13852)>>2];
+ $87 = $85 - $86;
+ HEAPF32[(13868)>>2] = $87;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _UpdateGestures() {
+ var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7695]|0;
+ $$off = (($0) + -1)|0;
+ $1 = ($$off>>>0)<(2);
+ $2 = HEAP32[7696]|0;
+ $3 = ($2|0)<(2);
+ $or$cond3 = $1 & $3;
+ if ($or$cond3) {
+ HEAP32[7695] = 4;
+ }
+ $4 = HEAP32[7695]|0;
+ $5 = (($4) + -16)|0;
+ $6 = $5 >>> 4;
+ $7 = $5 << 28;
+ $8 = $6 | $7;
+ switch ($8|0) {
+ case 0: case 1: case 3: case 7: {
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ HEAP32[7695] = 0;
+ return;
+}
+function _GetMousePosition($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = 13904;
+ $2 = $1;
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (($1) + 4)|0;
+ $5 = $4;
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $0;
+ $8 = $7;
+ HEAP32[$8>>2] = $3;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = $6;
+ return;
+}
+function _GetScreenWidth() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7705]|0;
+ return ($0|0);
+}
+function _GetScreenHeight() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7704]|0;
+ return ($0|0);
+}
+function _InitWindow($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _TraceLog(0,3582,$vararg_buffer);
+ HEAP32[7707] = $2;
+ _InitGraphicsDevice($0,$1);
+ _LoadDefaultFont();
+ _InitTimer_8();
+ (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0);
+ (_emscripten_set_keypress_callback((3611|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_click_callback((3611|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchstart_callback((3611|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchend_callback((3611|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchmove_callback((3611|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchcancel_callback((3611|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
+ (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
+ $3 = HEAP32[7705]|0;
+ $4 = (+($3|0));
+ $5 = $4 * 0.5;
+ HEAPF32[3476] = $5;
+ $6 = HEAP32[7704]|0;
+ $7 = (+($6|0));
+ $8 = $7 * 0.5;
+ HEAPF32[(13908)>>2] = $8;
+ $9 = HEAP32[7708]|0;
+ $10 = ($9|0)==(0);
+ if ($10) {
+ STACKTOP = sp;return;
+ }
+ _SetTargetFPS(60);
+ _LogoAnimation();
+ STACKTOP = sp;return;
+}
+function _TraceLog($0,$1,$varargs) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $varargs = $varargs|0;
+ var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $2 = sp;
+ switch ($0|0) {
+ case 0: {
+ ;HEAP8[13944>>0]=HEAP8[8140>>0]|0;HEAP8[13944+1>>0]=HEAP8[8140+1>>0]|0;HEAP8[13944+2>>0]=HEAP8[8140+2>>0]|0;HEAP8[13944+3>>0]=HEAP8[8140+3>>0]|0;HEAP8[13944+4>>0]=HEAP8[8140+4>>0]|0;HEAP8[13944+5>>0]=HEAP8[8140+5>>0]|0;HEAP8[13944+6>>0]=HEAP8[8140+6>>0]|0;
+ break;
+ }
+ case 1: {
+ $3 = 13944;
+ $4 = $3;
+ HEAP32[$4>>2] = 1330795077;
+ $5 = (($3) + 4)|0;
+ $6 = $5;
+ HEAP32[$6>>2] = 2112082;
+ break;
+ }
+ case 2: {
+ dest=13944; src=8147; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ break;
+ }
+ case 3: {
+ $7 = 13944;
+ $8 = $7;
+ HEAP32[$8>>2] = 1430406468;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = 2112071;
+ break;
+ }
+ default: {
+ }
+ }
+ (_strcat(13944,$1)|0);
+ $strlen = (_strlen(13944)|0);
+ $endptr = (13944 + ($strlen)|0);
+ HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
+ HEAP32[$2>>2] = $varargs;
+ $11 = ($0|0)==(3);
+ if ($11) {
+ STACKTOP = sp;return;
+ }
+ (_vprintf(13944,$2)|0);
+ $12 = ($0|0)==(1);
+ if ($12) {
+ _exit(1);
+ // unreachable;
+ } else {
+ STACKTOP = sp;return;
+ }
+}
+function _InitGraphicsDevice($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0;
+ var label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $$byval_copy = sp + 136|0;
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer18 = sp + 56|0;
+ $vararg_buffer14 = sp + 48|0;
+ $vararg_buffer10 = sp + 40|0;
+ $vararg_buffer8 = sp + 32|0;
+ $vararg_buffer6 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 72|0;
+ $3 = sp + 140|0;
+ HEAP32[7705] = $0;
+ HEAP32[7704] = $1;
+ _MatrixIdentity($2);
+ dest=30908; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_glfwSetErrorCallback((1|0))|0);
+ $4 = (_glfwInit()|0);
+ $5 = ($4|0)==(0);
+ if ($5) {
+ _TraceLog(1,4282,$vararg_buffer);
+ }
+ $6 = HEAP32[7705]|0;
+ HEAP32[7743] = $6;
+ $7 = HEAP32[7704]|0;
+ HEAP32[7744] = $7;
+ _glfwDefaultWindowHints();
+ $8 = HEAP8[33632]|0;
+ $9 = $8 & 4;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ _glfwWindowHint(131075,0);
+ } else {
+ _glfwWindowHint(131075,1);
+ }
+ $11 = HEAP8[33632]|0;
+ $12 = $11 & 8;
+ $13 = ($12<<24>>24)==(0);
+ if (!($13)) {
+ _glfwWindowHint(131077,1);
+ }
+ $14 = HEAP8[33632]|0;
+ $15 = $14 & 32;
+ $16 = ($15<<24>>24)==(0);
+ if (!($16)) {
+ _glfwWindowHint(135181,4);
+ _TraceLog(0,4308,$vararg_buffer1);
+ }
+ $17 = (_rlGetVersion()|0);
+ $18 = ($17|0)==(2);
+ if ($18) {
+ _glfwWindowHint(139266,2);
+ _glfwWindowHint(139267,1);
+ } else {
+ $19 = (_rlGetVersion()|0);
+ $20 = ($19|0)==(3);
+ if ($20) {
+ _glfwWindowHint(139266,3);
+ _glfwWindowHint(139267,3);
+ _glfwWindowHint(139272,204801);
+ _glfwWindowHint(139270,0);
+ }
+ }
+ $21 = HEAP32[7745]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $47 = HEAP32[7705]|0;
+ $48 = HEAP32[7704]|0;
+ $49 = HEAP32[7707]|0;
+ $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
+ HEAP32[7703] = $50;
+ $51 = HEAP32[7705]|0;
+ HEAP32[7746] = $51;
+ $52 = HEAP32[7704]|0;
+ HEAP32[7747] = $52;
+ $54 = $50;
+ } else {
+ $23 = (_glfwGetPrimaryMonitor()|0);
+ $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0);
+ $25 = HEAP32[$$byval_copy>>2]|0;
+ $26 = ($25|0)>(0);
+ L22: do {
+ if ($26) {
+ $27 = HEAP32[7705]|0;
+ $28 = HEAP32[$$byval_copy>>2]|0;
+ $29 = HEAP32[7704]|0;
+ $$015 = 0;
+ while(1) {
+ $30 = (($24) + (($$015*24)|0)|0);
+ $31 = HEAP32[$30>>2]|0;
+ $32 = ($31|0)<($27|0);
+ if (!($32)) {
+ $33 = (((($24) + (($$015*24)|0)|0)) + 4|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = ($34|0)<($29|0);
+ if (!($35)) {
+ break;
+ }
+ }
+ $36 = (($$015) + 1)|0;
+ $37 = ($36|0)<($28|0);
+ if ($37) {
+ $$015 = $36;
+ } else {
+ break L22;
+ }
+ }
+ HEAP32[7743] = $31;
+ HEAP32[7744] = $34;
+ }
+ } while(0);
+ $38 = HEAP32[7743]|0;
+ $39 = HEAP32[7744]|0;
+ HEAP32[$vararg_buffer3>>2] = $38;
+ $vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr5>>2] = $39;
+ _TraceLog(2,4333,$vararg_buffer3);
+ $40 = HEAP32[7743]|0;
+ $41 = HEAP32[7744]|0;
+ _SetupFramebufferSize($40,$41);
+ $42 = HEAP32[7743]|0;
+ $43 = HEAP32[7744]|0;
+ $44 = HEAP32[7707]|0;
+ $45 = (_glfwGetPrimaryMonitor()|0);
+ $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
+ HEAP32[7703] = $46;
+ $54 = $46;
+ }
+ $53 = ($54|0)==(0|0);
+ if ($53) {
+ _glfwTerminate();
+ _TraceLog(1,4371,$vararg_buffer6);
+ } else {
+ _TraceLog(0,4404,$vararg_buffer8);
+ $55 = HEAP32[7746]|0;
+ $56 = HEAP32[7747]|0;
+ HEAP32[$vararg_buffer10>>2] = $55;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $56;
+ _TraceLog(0,4444,$vararg_buffer10);
+ $57 = HEAP32[7705]|0;
+ $58 = HEAP32[7704]|0;
+ HEAP32[$vararg_buffer14>>2] = $57;
+ $vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
+ HEAP32[$vararg_ptr17>>2] = $58;
+ _TraceLog(0,4465,$vararg_buffer14);
+ $59 = HEAP32[7748]|0;
+ $60 = HEAP32[7749]|0;
+ HEAP32[$vararg_buffer18>>2] = $59;
+ $vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
+ HEAP32[$vararg_ptr21>>2] = $60;
+ _TraceLog(0,4486,$vararg_buffer18);
+ }
+ $61 = HEAP32[7703]|0;
+ (_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
+ $62 = HEAP32[7703]|0;
+ (_glfwSetCursorEnterCallback(($62|0),(2|0))|0);
+ $63 = HEAP32[7703]|0;
+ (_glfwSetKeyCallback(($63|0),(1|0))|0);
+ $64 = HEAP32[7703]|0;
+ (_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
+ $65 = HEAP32[7703]|0;
+ (_glfwSetCursorPosCallback(($65|0),(1|0))|0);
+ $66 = HEAP32[7703]|0;
+ (_glfwSetCharCallback(($66|0),(3|0))|0);
+ $67 = HEAP32[7703]|0;
+ (_glfwSetScrollCallback(($67|0),(2|0))|0);
+ $68 = HEAP32[7703]|0;
+ (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0);
+ $69 = HEAP32[7703]|0;
+ _glfwMakeContextCurrent(($69|0));
+ _glfwSwapInterval(0);
+ $70 = HEAP8[33632]|0;
+ $71 = $70 & 64;
+ $72 = ($71<<24>>24)==(0);
+ if ($72) {
+ $73 = HEAP32[7705]|0;
+ $74 = HEAP32[7704]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[7746]|0;
+ $76 = HEAP32[7748]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[7747]|0;
+ $80 = HEAP32[7749]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+ }
+ _glfwSwapInterval(1);
+ _TraceLog(0,4511,$vararg_buffer22);
+ $73 = HEAP32[7705]|0;
+ $74 = HEAP32[7704]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[7746]|0;
+ $76 = HEAP32[7748]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[7747]|0;
+ $80 = HEAP32[7749]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _LoadDefaultFont() {
+ var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy1 = sp + 44|0;
+ $vararg_buffer = sp;
+ $0 = sp + 4|0;
+ $1 = sp + 24|0;
+ HEAP32[(30876)>>2] = 224;
+ $2 = (_malloc(65536)|0);
+ _memset(($2|0),0,65536)|0;
+ $$095104 = 0;$$096103 = 0;
+ while(1) {
+ $3 = (16 + ($$095104<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $$097102 = 31;
+ while(1) {
+ $16 = 1 << $$097102;
+ $17 = $4 & $16;
+ $18 = ($17|0)==(0);
+ if (!($18)) {
+ $19 = (($$097102) + ($$096103))|0;
+ $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0);
+ HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24;
+ }
+ $20 = (($$097102) + -1)|0;
+ $21 = ($$097102|0)>(0);
+ if ($21) {
+ $$097102 = $20;
+ } else {
+ break;
+ }
+ }
+ $12 = (($$095104) + 1)|0;
+ $13 = ($$095104|0)>(511);
+ $$ = $13 ? 0 : $12;
+ $14 = (($$096103) + 32)|0;
+ $15 = ($14|0)<(16384);
+ if ($15) {
+ $$095104 = $$;$$096103 = $14;
+ } else {
+ break;
+ }
+ }
+ _LoadImageEx($0,$2,128,128);
+ _ImageFormat($0,2);
+ _free($2);
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _LoadTextureFromImage($1,$$byval_copy1);
+ ;HEAP32[30852>>2]=HEAP32[$1>>2]|0;HEAP32[30852+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[30852+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[30852+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[30852+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _UnloadImage($$byval_copy1);
+ $5 = HEAP32[(30876)>>2]|0;
+ $6 = $5 << 5;
+ $7 = (_malloc($6)|0);
+ HEAP32[(30880)>>2] = $7;
+ $8 = ($5|0)>(0);
+ if (!($8)) {
+ $$lcssa = $7;
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(30872)>>2] = $23;
+ $24 = HEAP32[7713]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3806,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ $9 = HEAP32[(30856)>>2]|0;
+ $10 = HEAP32[(30876)>>2]|0;
+ $11 = HEAP32[(30880)>>2]|0;
+ $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
+ while(1) {
+ $25 = (($$0101) + 32)|0;
+ $26 = (($27) + ($$0101<<5)|0);
+ HEAP32[$26>>2] = $25;
+ $28 = (((($27) + ($$0101<<5)|0)) + 4|0);
+ HEAP32[$28>>2] = $$090100;
+ $29 = ($$09299*11)|0;
+ $30 = (($29) + 1)|0;
+ $31 = (((($27) + ($$0101<<5)|0)) + 8|0);
+ HEAP32[$31>>2] = $30;
+ $32 = (2064 + ($$0101<<2)|0);
+ $33 = HEAP32[$32>>2]|0;
+ $34 = (((($27) + ($$0101<<5)|0)) + 12|0);
+ HEAP32[$34>>2] = $33;
+ $35 = (((($27) + ($$0101<<5)|0)) + 16|0);
+ HEAP32[$35>>2] = 10;
+ $36 = (($$090100) + 1)|0;
+ $37 = (($36) + ($33))|0;
+ $38 = ($37|0)<($9|0);
+ $39 = (($$09299) + 1)|0;
+ if ($38) {
+ $$191 = $37;$$193 = $$09299;
+ } else {
+ $40 = ($39*11)|0;
+ $41 = (($40) + 1)|0;
+ $42 = (($33) + 2)|0;
+ HEAP32[$28>>2] = 1;
+ HEAP32[$31>>2] = $41;
+ $$191 = $42;$$193 = $39;
+ }
+ $43 = (((($27) + ($$0101<<5)|0)) + 20|0);
+ HEAP32[$43>>2] = 0;
+ $44 = (((($27) + ($$0101<<5)|0)) + 24|0);
+ HEAP32[$44>>2] = 0;
+ $45 = (((($27) + ($$0101<<5)|0)) + 28|0);
+ HEAP32[$45>>2] = 0;
+ $46 = (($$0101) + 1)|0;
+ $47 = ($46|0)<($10|0);
+ if ($47) {
+ $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11;
+ } else {
+ $$lcssa = $11;
+ break;
+ }
+ }
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(30872)>>2] = $23;
+ $24 = HEAP32[7713]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3806,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _InitTimer_8() {
+ var $0 = 0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_time((0|0))|0);
+ _srand($0);
+ $1 = (+_GetTime());
+ HEAPF64[1742] = $1;
+ return;
+}
+function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ($3|0)==(0);
+ $5 = ((($1)) + 264|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 268|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 272|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($1)) + 276|0);
+ $12 = HEAP32[$11>>2]|0;
+ if ($4) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $8;
+ $vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
+ HEAP32[$vararg_ptr8>>2] = $10;
+ $vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
+ HEAP32[$vararg_ptr9>>2] = $12;
+ _TraceLog(0,3739,$vararg_buffer4);
+ STACKTOP = sp;return 0;
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $8;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $12;
+ _TraceLog(0,3670,$vararg_buffer);
+ STACKTOP = sp;return 0;
+ }
+ return (0)|0;
+}
+function _EmscriptenKeyboardCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(1);
+ if (!($3)) {
+ return 0;
+ }
+ $4 = ((($1)) + 32|0);
+ $5 = (_strcmp($4,3663)|0);
+ $6 = ($5|0)==(0);
+ if (!($6)) {
+ return 0;
+ }
+ (_emscripten_exit_pointerlock()|0);
+ return 0;
+}
+function _EmscriptenMouseCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0);
+ $3 = sp;
+ $4 = ($0|0)==(4);
+ if (!($4)) {
+ STACKTOP = sp;return 0;
+ }
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ $5 = HEAP32[$3>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ (_emscripten_request_pointerlock((0|0),1)|0);
+ } else {
+ (_emscripten_exit_pointerlock()|0);
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ }
+ STACKTOP = sp;return 0;
+}
+function _EmscriptenTouchCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0;
+ var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ switch ($0|0) {
+ case 22: {
+ $$sink = 1;
+ label = 4;
+ break;
+ }
+ case 23: {
+ $$sink = 0;
+ label = 4;
+ break;
+ }
+ case 24: {
+ $$sink = 2;
+ label = 4;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 4) {
+ HEAP32[$3>>2] = $$sink;
+ }
+ $4 = HEAP32[$1>>2]|0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = $4;
+ $6 = ((($1)) + 20|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($3)) + 8|0);
+ HEAP32[$8>>2] = $7;
+ $9 = ((($1)) + 72|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $10;
+ $12 = ((($1)) + 56|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = (+($13|0));
+ $15 = ((($1)) + 60|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (+($16|0));
+ $$sroa$03$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14;
+ $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17;
+ $18 = ((($1)) + 108|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = (+($19|0));
+ $21 = ((($1)) + 112|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (+($22|0));
+ $$sroa$0$0$$sroa_idx = ((($3)) + 32|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20;
+ $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23;
+ $24 = ((($3)) + 24|0);
+ $25 = $24;
+ $26 = $25;
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (($25) + 4)|0;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $31 = 13920;
+ $32 = $31;
+ HEAP32[$32>>2] = $27;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = $30;
+ $35 = ((($3)) + 32|0);
+ $36 = $35;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = (($36) + 4)|0;
+ $40 = $39;
+ $41 = HEAP32[$40>>2]|0;
+ $42 = (13928);
+ $43 = $42;
+ HEAP32[$43>>2] = $38;
+ $44 = (($42) + 4)|0;
+ $45 = $44;
+ HEAP32[$45>>2] = $41;
+ $46 = (_GetScreenWidth()|0);
+ $47 = (+($46|0));
+ $48 = +HEAPF32[$24>>2];
+ $49 = $48 / $47;
+ HEAPF32[$24>>2] = $49;
+ $50 = (_GetScreenHeight()|0);
+ $51 = (+($50|0));
+ $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2];
+ $53 = $52 / $51;
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53;
+ $54 = (_GetScreenWidth()|0);
+ $55 = (+($54|0));
+ $56 = +HEAPF32[$35>>2];
+ $57 = $56 / $55;
+ HEAPF32[$35>>2] = $57;
+ $58 = (_GetScreenHeight()|0);
+ $59 = (+($58|0));
+ $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $61 = $60 / $59;
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return 1;
+}
+function _EmscriptenGamepadCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($1)) + 1296|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ label = 3;
+ } else {
+ $6 = ((($1)) + 1300|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)<(4);
+ if ($8) {
+ $$sink = 1;
+ } else {
+ label = 3;
+ }
+ }
+ if ((label|0) == 3) {
+ $$sink = 0;
+ }
+ $9 = ((($1)) + 1300|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (30836 + ($10<<2)|0);
+ HEAP32[$11>>2] = $$sink;
+ return 0;
+}
+function _SetTargetFPS($0) {
+ $0 = $0|0;
+ var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ($0|0)<(1);
+ $2 = (+($0|0));
+ $3 = 1.0 / $2;
+ $$ = $1 ? 0.0 : $3;
+ HEAPF64[1739] = $$;
+ $4 = $3;
+ $$op = $4 * 1000.0;
+ $5 = $$op;
+ $6 = $1 ? 0.0 : $5;
+ HEAPF64[$vararg_buffer>>3] = $6;
+ _TraceLog(0,3619,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _LogoAnimation() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[7708] = 0;
+ return;
+}
+function _GetTime() {
+ var $0 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (+_glfwGetTime());
+ return (+$0);
+}
+function _LoadImageEx($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = $2 << 2;
+ $5 = Math_imul($4, $3)|0;
+ $6 = (_malloc($5)|0);
+ $7 = ($5|0)>(0);
+ if ($7) {
+ $8 = (($5) + -1)|0;
+ $9 = $8 >>> 2;
+ $$03334 = 0;$$035 = 0;
+ while(1) {
+ $10 = (($1) + ($$03334<<2)|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = (($6) + ($$035)|0);
+ HEAP8[$12>>0] = $11;
+ $13 = (((($1) + ($$03334<<2)|0)) + 1|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = $$035 | 1;
+ $16 = (($6) + ($15)|0);
+ HEAP8[$16>>0] = $14;
+ $17 = (((($1) + ($$03334<<2)|0)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = $$035 | 2;
+ $20 = (($6) + ($19)|0);
+ HEAP8[$20>>0] = $18;
+ $21 = (((($1) + ($$03334<<2)|0)) + 3|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $$035 | 3;
+ $24 = (($6) + ($23)|0);
+ HEAP8[$24>>0] = $22;
+ $25 = (($$03334) + 1)|0;
+ $26 = (($$035) + 4)|0;
+ $exitcond = ($$03334|0)==($9|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$03334 = $25;$$035 = $26;
+ }
+ }
+ }
+ HEAP32[$0>>2] = $6;
+ $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0);
+ HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2;
+ $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0);
+ HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0);
+ HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7;
+ return;
+}
+function _ImageFormat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0;
+ var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0;
+ var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0;
+ var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0;
+ var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0;
+ var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0;
+ var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0;
+ var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0;
+ var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0;
+ var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0;
+ var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0;
+ var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0;
+ var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0;
+ var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp + 4|0;
+ $vararg_buffer = sp;
+ $2 = ((($0)) + 16|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)==($1|0);
+ if ($4) {
+ STACKTOP = sp;return;
+ }
+ $5 = ($3|0)<(8);
+ $6 = ($1|0)<(8);
+ $or$cond = $6 & $5;
+ if (!($or$cond)) {
+ _TraceLog(2,4182,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
+ $7 = (_GetImageData($$byval_copy)|0);
+ $8 = HEAP32[$0>>2]|0;
+ _free($8);
+ HEAP32[$2>>2] = $1;
+ switch ($1|0) {
+ case 1: {
+ $9 = ((($0)) + 4|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 8|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = Math_imul($12, $10)|0;
+ $14 = (_malloc($13)|0);
+ HEAP32[$0>>2] = $14;
+ $15 = Math_imul($12, $10)|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $$0171188 = 0;
+ while(1) {
+ $17 = (($7) + ($$0171188<<2)|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = (+($18&255));
+ $20 = $19 * 0.29899999499320984;
+ $21 = (((($7) + ($$0171188<<2)|0)) + 1|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = (+($22&255));
+ $24 = $23 * 0.58700001239776611;
+ $25 = $20 + $24;
+ $26 = (((($7) + ($$0171188<<2)|0)) + 2|0);
+ $27 = HEAP8[$26>>0]|0;
+ $28 = (+($27&255));
+ $29 = $28 * 0.11400000005960464;
+ $30 = $25 + $29;
+ $31 = (~~(($30))&255);
+ $32 = HEAP32[$0>>2]|0;
+ $33 = (($32) + ($$0171188)|0);
+ HEAP8[$33>>0] = $31;
+ $34 = (($$0171188) + 1)|0;
+ $35 = HEAP32[$9>>2]|0;
+ $36 = HEAP32[$11>>2]|0;
+ $37 = Math_imul($36, $35)|0;
+ $38 = ($34|0)<($37|0);
+ if ($38) {
+ $$0171188 = $34;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 2: {
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = ((($0)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = $40 << 1;
+ $44 = Math_imul($43, $42)|0;
+ $45 = (_malloc($44)|0);
+ HEAP32[$0>>2] = $45;
+ $46 = HEAP32[$39>>2]|0;
+ $47 = $46 << 1;
+ $48 = Math_imul($47, $42)|0;
+ $49 = ($48|0)>(0);
+ if ($49) {
+ $$0170190 = 0;$$0172189 = 0;
+ while(1) {
+ $50 = (($7) + ($$0172189<<2)|0);
+ $51 = HEAP8[$50>>0]|0;
+ $52 = (+($51&255));
+ $53 = $52 * 0.29899999499320984;
+ $54 = (((($7) + ($$0172189<<2)|0)) + 1|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = (+($55&255));
+ $57 = $56 * 0.58700001239776611;
+ $58 = $53 + $57;
+ $59 = (((($7) + ($$0172189<<2)|0)) + 2|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = (+($60&255));
+ $62 = $61 * 0.11400000005960464;
+ $63 = $58 + $62;
+ $64 = (~~(($63))&255);
+ $65 = HEAP32[$0>>2]|0;
+ $66 = (($65) + ($$0170190)|0);
+ HEAP8[$66>>0] = $64;
+ $67 = (((($7) + ($$0172189<<2)|0)) + 3|0);
+ $68 = HEAP8[$67>>0]|0;
+ $69 = HEAP32[$0>>2]|0;
+ $70 = $$0170190 | 1;
+ $71 = (($69) + ($70)|0);
+ HEAP8[$71>>0] = $68;
+ $72 = (($$0172189) + 1)|0;
+ $73 = (($$0170190) + 2)|0;
+ $74 = HEAP32[$39>>2]|0;
+ $75 = HEAP32[$41>>2]|0;
+ $76 = $74 << 1;
+ $77 = Math_imul($76, $75)|0;
+ $78 = ($73|0)<($77|0);
+ if ($78) {
+ $$0170190 = $73;$$0172189 = $72;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 3: {
+ $79 = ((($0)) + 4|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = ((($0)) + 8|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = $80 << 1;
+ $84 = Math_imul($83, $82)|0;
+ $85 = (_malloc($84)|0);
+ HEAP32[$0>>2] = $85;
+ $86 = HEAP32[$79>>2]|0;
+ $87 = Math_imul($82, $86)|0;
+ $88 = ($87|0)>(0);
+ if ($88) {
+ $89 = HEAP8[$7>>0]|0;
+ $90 = (+($89&255));
+ $91 = $90 * 31.0;
+ $92 = $91 / 255.0;
+ $roundf179 = (+_roundf((+$92)));
+ $93 = (~~(($roundf179))&255);
+ $94 = ((($7)) + 1|0);
+ $95 = HEAP8[$94>>0]|0;
+ $96 = (+($95&255));
+ $97 = $96 * 63.0;
+ $98 = $97 / 255.0;
+ $roundf180 = (+_roundf((+$98)));
+ $99 = (~~(($roundf180))&255);
+ $100 = ((($7)) + 2|0);
+ $101 = HEAP8[$100>>0]|0;
+ $102 = (+($101&255));
+ $103 = $102 * 31.0;
+ $104 = $103 / 255.0;
+ $roundf181 = (+_roundf((+$104)));
+ $105 = (~~(($roundf181))&255);
+ $106 = $93&255;
+ $107 = $106 << 11;
+ $108 = $99&255;
+ $109 = $108 << 5;
+ $110 = $109 | $107;
+ $111 = $105&255;
+ $112 = $110 | $111;
+ $113 = $112&65535;
+ $114 = HEAP32[$0>>2]|0;
+ $115 = HEAP32[$79>>2]|0;
+ $116 = HEAP32[$81>>2]|0;
+ $117 = Math_imul($116, $115)|0;
+ $$0169192 = 0;
+ while(1) {
+ $118 = (($114) + ($$0169192<<1)|0);
+ HEAP16[$118>>1] = $113;
+ $119 = (($$0169192) + 1)|0;
+ $120 = ($119|0)<($117|0);
+ if ($120) {
+ $$0169192 = $119;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 4: {
+ $121 = ((($0)) + 4|0);
+ $122 = HEAP32[$121>>2]|0;
+ $123 = ((($0)) + 8|0);
+ $124 = HEAP32[$123>>2]|0;
+ $125 = ($122*3)|0;
+ $126 = Math_imul($125, $124)|0;
+ $127 = (_malloc($126)|0);
+ HEAP32[$0>>2] = $127;
+ $128 = HEAP32[$121>>2]|0;
+ $129 = ($128*3)|0;
+ $130 = Math_imul($129, $124)|0;
+ $131 = ($130|0)>(0);
+ if ($131) {
+ $$0168195 = 0;$$1194 = 0;
+ while(1) {
+ $132 = (($7) + ($$1194<<2)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = HEAP32[$0>>2]|0;
+ $135 = (($134) + ($$0168195)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = (((($7) + ($$1194<<2)|0)) + 1|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = HEAP32[$0>>2]|0;
+ $139 = (($$0168195) + 1)|0;
+ $140 = (($138) + ($139)|0);
+ HEAP8[$140>>0] = $137;
+ $141 = (((($7) + ($$1194<<2)|0)) + 2|0);
+ $142 = HEAP8[$141>>0]|0;
+ $143 = HEAP32[$0>>2]|0;
+ $144 = (($$0168195) + 2)|0;
+ $145 = (($143) + ($144)|0);
+ HEAP8[$145>>0] = $142;
+ $146 = (($$1194) + 1)|0;
+ $147 = (($$0168195) + 3)|0;
+ $148 = HEAP32[$121>>2]|0;
+ $149 = HEAP32[$123>>2]|0;
+ $150 = ($148*3)|0;
+ $151 = Math_imul($150, $149)|0;
+ $152 = ($147|0)<($151|0);
+ if ($152) {
+ $$0168195 = $147;$$1194 = $146;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 5: {
+ $153 = ((($0)) + 4|0);
+ $154 = HEAP32[$153>>2]|0;
+ $155 = ((($0)) + 8|0);
+ $156 = HEAP32[$155>>2]|0;
+ $157 = $154 << 1;
+ $158 = Math_imul($157, $156)|0;
+ $159 = (_malloc($158)|0);
+ HEAP32[$0>>2] = $159;
+ $160 = HEAP32[$153>>2]|0;
+ $161 = Math_imul($156, $160)|0;
+ $162 = ($161|0)>(0);
+ if ($162) {
+ $163 = HEAP32[$0>>2]|0;
+ $164 = HEAP32[$153>>2]|0;
+ $165 = HEAP32[$155>>2]|0;
+ $166 = Math_imul($165, $164)|0;
+ $$0167197 = 0;
+ while(1) {
+ $167 = (($7) + ($$0167197<<2)|0);
+ $168 = HEAP8[$167>>0]|0;
+ $169 = (+($168&255));
+ $170 = $169 * 31.0;
+ $171 = $170 / 255.0;
+ $roundf176 = (+_roundf((+$171)));
+ $172 = (~~(($roundf176))&255);
+ $173 = (((($7) + ($$0167197<<2)|0)) + 1|0);
+ $174 = HEAP8[$173>>0]|0;
+ $175 = (+($174&255));
+ $176 = $175 * 31.0;
+ $177 = $176 / 255.0;
+ $roundf177 = (+_roundf((+$177)));
+ $178 = (~~(($roundf177))&255);
+ $179 = (((($7) + ($$0167197<<2)|0)) + 2|0);
+ $180 = HEAP8[$179>>0]|0;
+ $181 = (+($180&255));
+ $182 = $181 * 31.0;
+ $183 = $182 / 255.0;
+ $roundf178 = (+_roundf((+$183)));
+ $184 = (~~(($roundf178))&255);
+ $185 = (((($7) + ($$0167197<<2)|0)) + 3|0);
+ $186 = HEAP8[$185>>0]|0;
+ $187 = ($186&255)>(50);
+ $188 = $172&255;
+ $189 = $188 << 11;
+ $190 = $178&255;
+ $191 = $190 << 6;
+ $192 = $191 | $189;
+ $193 = $184&255;
+ $194 = $193 << 1;
+ $195 = $192 | $194;
+ $196 = $187&1;
+ $197 = $195 | $196;
+ $198 = $197&65535;
+ $199 = (($163) + ($$0167197<<1)|0);
+ HEAP16[$199>>1] = $198;
+ $200 = (($$0167197) + 1)|0;
+ $201 = ($200|0)<($166|0);
+ if ($201) {
+ $$0167197 = $200;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 6: {
+ $202 = ((($0)) + 4|0);
+ $203 = HEAP32[$202>>2]|0;
+ $204 = ((($0)) + 8|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = $203 << 1;
+ $207 = Math_imul($206, $205)|0;
+ $208 = (_malloc($207)|0);
+ HEAP32[$0>>2] = $208;
+ $209 = HEAP32[$202>>2]|0;
+ $210 = Math_imul($205, $209)|0;
+ $211 = ($210|0)>(0);
+ if ($211) {
+ $212 = HEAP32[$0>>2]|0;
+ $213 = HEAP32[$202>>2]|0;
+ $214 = HEAP32[$204>>2]|0;
+ $215 = Math_imul($214, $213)|0;
+ $$0166199 = 0;
+ while(1) {
+ $216 = (($7) + ($$0166199<<2)|0);
+ $217 = HEAP8[$216>>0]|0;
+ $218 = (+($217&255));
+ $219 = $218 * 15.0;
+ $220 = $219 / 255.0;
+ $roundf = (+_roundf((+$220)));
+ $221 = (~~(($roundf))&255);
+ $222 = (((($7) + ($$0166199<<2)|0)) + 1|0);
+ $223 = HEAP8[$222>>0]|0;
+ $224 = (+($223&255));
+ $225 = $224 * 15.0;
+ $226 = $225 / 255.0;
+ $roundf173 = (+_roundf((+$226)));
+ $227 = (~~(($roundf173))&255);
+ $228 = (((($7) + ($$0166199<<2)|0)) + 2|0);
+ $229 = HEAP8[$228>>0]|0;
+ $230 = (+($229&255));
+ $231 = $230 * 15.0;
+ $232 = $231 / 255.0;
+ $roundf174 = (+_roundf((+$232)));
+ $233 = (~~(($roundf174))&255);
+ $234 = (((($7) + ($$0166199<<2)|0)) + 3|0);
+ $235 = HEAP8[$234>>0]|0;
+ $236 = (+($235&255));
+ $237 = $236 * 15.0;
+ $238 = $237 / 255.0;
+ $roundf175 = (+_roundf((+$238)));
+ $239 = (~~(($roundf175))&255);
+ $240 = $221&255;
+ $241 = $240 << 12;
+ $242 = $227&255;
+ $243 = $242 << 8;
+ $244 = $243 | $241;
+ $245 = $233&255;
+ $246 = $245 << 4;
+ $247 = $244 | $246;
+ $248 = $239&255;
+ $249 = $247 | $248;
+ $250 = $249&65535;
+ $251 = (($212) + ($$0166199<<1)|0);
+ HEAP16[$251>>1] = $250;
+ $252 = (($$0166199) + 1)|0;
+ $253 = ($252|0)<($215|0);
+ if ($253) {
+ $$0166199 = $252;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 7: {
+ $254 = ((($0)) + 4|0);
+ $255 = HEAP32[$254>>2]|0;
+ $256 = ((($0)) + 8|0);
+ $257 = HEAP32[$256>>2]|0;
+ $258 = $255 << 2;
+ $259 = Math_imul($258, $257)|0;
+ $260 = (_malloc($259)|0);
+ HEAP32[$0>>2] = $260;
+ $261 = HEAP32[$254>>2]|0;
+ $262 = $261 << 2;
+ $263 = Math_imul($262, $257)|0;
+ $264 = ($263|0)>(0);
+ if ($264) {
+ $$0202 = 0;$$2201 = 0;
+ while(1) {
+ $265 = (($7) + ($$2201<<2)|0);
+ $266 = HEAP8[$265>>0]|0;
+ $267 = HEAP32[$0>>2]|0;
+ $268 = (($267) + ($$0202)|0);
+ HEAP8[$268>>0] = $266;
+ $269 = (((($7) + ($$2201<<2)|0)) + 1|0);
+ $270 = HEAP8[$269>>0]|0;
+ $271 = HEAP32[$0>>2]|0;
+ $272 = $$0202 | 1;
+ $273 = (($271) + ($272)|0);
+ HEAP8[$273>>0] = $270;
+ $274 = (((($7) + ($$2201<<2)|0)) + 2|0);
+ $275 = HEAP8[$274>>0]|0;
+ $276 = HEAP32[$0>>2]|0;
+ $277 = $$0202 | 2;
+ $278 = (($276) + ($277)|0);
+ HEAP8[$278>>0] = $275;
+ $279 = (((($7) + ($$2201<<2)|0)) + 3|0);
+ $280 = HEAP8[$279>>0]|0;
+ $281 = HEAP32[$0>>2]|0;
+ $282 = $$0202 | 3;
+ $283 = (($281) + ($282)|0);
+ HEAP8[$283>>0] = $280;
+ $284 = (($$2201) + 1)|0;
+ $285 = (($$0202) + 4)|0;
+ $286 = HEAP32[$254>>2]|0;
+ $287 = HEAP32[$256>>2]|0;
+ $288 = $286 << 2;
+ $289 = Math_imul($288, $287)|0;
+ $290 = ($285|0)<($289|0);
+ if ($290) {
+ $$0202 = $285;$$2201 = $284;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ _free($7);
+ STACKTOP = sp;return;
+}
+function _LoadTextureFromImage($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($1)) + 4|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($1)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 12|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0);
+ $12 = HEAP32[$3>>2]|0;
+ $13 = HEAP32[$5>>2]|0;
+ HEAP32[$0>>2] = $11;
+ $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12;
+ $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13;
+ $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10;
+ $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8;
+ return;
+}
+function _UnloadImage($0) {
+ $0 = $0|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ _free($1);
+ return;
+}
+function _rlglLoadTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0;
+ var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
+ $vararg_buffer15 = sp + 64|0;
+ $vararg_buffer11 = sp + 48|0;
+ $vararg_buffer9 = sp + 40|0;
+ $vararg_buffer7 = sp + 32|0;
+ $vararg_buffer5 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $5 = sp + 68|0;
+ _glBindTexture(3553,0);
+ HEAP32[$5>>2] = 0;
+ $6 = HEAP32[7721]|0;
+ $7 = ($6|0)==(0);
+ $8 = $3 & -4;
+ $switch = ($8|0)==(8);
+ $or$cond100 = $switch & $7;
+ if ($or$cond100) {
+ _TraceLog(2,3851,$vararg_buffer);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $9 = HEAP32[7722]|0;
+ $10 = ($9|0)==(0);
+ $11 = ($3|0)==(12);
+ $or$cond7 = $11 & $10;
+ if ($or$cond7) {
+ _TraceLog(2,3895,$vararg_buffer1);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $12 = HEAP32[7723]|0;
+ $13 = ($12|0)==(0);
+ $$off = (($3) + -13)|0;
+ $14 = ($$off>>>0)<(2);
+ $or$cond = $14 & $13;
+ if ($or$cond) {
+ _TraceLog(2,3940,$vararg_buffer3);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $15 = HEAP32[7724]|0;
+ $16 = ($15|0)==(0);
+ $$off92 = (($3) + -15)|0;
+ $17 = ($$off92>>>0)<(2);
+ $or$cond96 = $17 & $16;
+ if ($or$cond96) {
+ _TraceLog(2,3985,$vararg_buffer5);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $18 = HEAP32[7725]|0;
+ $19 = ($18|0)==(0);
+ $$off93 = (($3) + -17)|0;
+ $20 = ($$off93>>>0)<(2);
+ $or$cond98 = $20 & $19;
+ if ($or$cond98) {
+ _TraceLog(2,4030,$vararg_buffer7);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ _glGenTextures(1,($5|0));
+ $21 = HEAP32[$5>>2]|0;
+ _glBindTexture(3553,($21|0));
+ do {
+ switch ($3|0) {
+ case 1: {
+ _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0));
+ break;
+ }
+ case 2: {
+ _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0));
+ break;
+ }
+ case 3: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0));
+ break;
+ }
+ case 4: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0));
+ break;
+ }
+ case 5: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0));
+ break;
+ }
+ case 6: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0));
+ break;
+ }
+ case 7: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0));
+ break;
+ }
+ case 8: {
+ $22 = HEAP32[7721]|0;
+ $23 = ($22|0)==(0);
+ if (!($23)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33776);
+ }
+ break;
+ }
+ case 9: {
+ $24 = HEAP32[7721]|0;
+ $25 = ($24|0)==(0);
+ if (!($25)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33777);
+ }
+ break;
+ }
+ case 10: {
+ $26 = HEAP32[7721]|0;
+ $27 = ($26|0)==(0);
+ if (!($27)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33778);
+ }
+ break;
+ }
+ case 11: {
+ $28 = HEAP32[7721]|0;
+ $29 = ($28|0)==(0);
+ if (!($29)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33779);
+ }
+ break;
+ }
+ case 12: {
+ $30 = HEAP32[7722]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ _LoadCompressedTexture($0,$1,$2,$4,36196);
+ }
+ break;
+ }
+ case 13: {
+ $32 = HEAP32[7723]|0;
+ $33 = ($32|0)==(0);
+ if (!($33)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37492);
+ }
+ break;
+ }
+ case 14: {
+ $34 = HEAP32[7723]|0;
+ $35 = ($34|0)==(0);
+ if (!($35)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37496);
+ }
+ break;
+ }
+ case 15: {
+ $36 = HEAP32[7724]|0;
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35840);
+ }
+ break;
+ }
+ case 16: {
+ $38 = HEAP32[7724]|0;
+ $39 = ($38|0)==(0);
+ if (!($39)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35842);
+ }
+ break;
+ }
+ case 17: {
+ $40 = HEAP32[7725]|0;
+ $41 = ($40|0)==(0);
+ if (!($41)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37808);
+ }
+ break;
+ }
+ case 18: {
+ $42 = HEAP32[7725]|0;
+ $43 = ($42|0)==(0);
+ if (!($43)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37815);
+ }
+ break;
+ }
+ default: {
+ _TraceLog(2,4075,$vararg_buffer9);
+ }
+ }
+ } while(0);
+ $44 = HEAP32[7726]|0;
+ $45 = ($44|0)==(0);
+ if ($45) {
+ _glTexParameteri(3553,10242,33071);
+ _glTexParameteri(3553,10243,33071);
+ } else {
+ _glTexParameteri(3553,10242,10497);
+ _glTexParameteri(3553,10243,10497);
+ }
+ _glTexParameteri(3553,10240,9728);
+ _glTexParameteri(3553,10241,9728);
+ _glBindTexture(3553,0);
+ $46 = HEAP32[$5>>2]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ _TraceLog(2,4153,$vararg_buffer15);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer11>>2] = $46;
+ $vararg_ptr13 = ((($vararg_buffer11)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ $vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
+ HEAP32[$vararg_ptr14>>2] = $2;
+ _TraceLog(0,4104,$vararg_buffer11);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadCompressedTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glPixelStorei(3317,1);
+ switch ($4|0) {
+ case 33776: case 33777: case 36196: case 37492: {
+ $$038 = 8;
+ break;
+ }
+ default: {
+ $$038 = 16;
+ }
+ }
+ $5 = ($3|0)<(1);
+ $6 = $1 | $2;
+ $7 = ($6|0)==(0);
+ $or$cond42 = $5 | $7;
+ if ($or$cond42) {
+ return;
+ } else {
+ $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1;
+ }
+ while(1) {
+ $8 = (($$046) + 3)|0;
+ $9 = (($8|0) / 4)&-1;
+ $10 = (($$03943) + 3)|0;
+ $11 = (($10|0) / 4)&-1;
+ $12 = Math_imul($11, $$038)|0;
+ $13 = Math_imul($12, $9)|0;
+ $14 = (($0) + ($$03744)|0);
+ _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0));
+ $15 = (($13) + ($$03744))|0;
+ $16 = (($$046|0) / 2)&-1;
+ $17 = (($$03943|0) / 2)&-1;
+ $18 = ($$046|0)<(2);
+ $$ = $18 ? 1 : $16;
+ $19 = ($$03943|0)<(2);
+ $$140 = $19 ? 1 : $17;
+ $20 = (($$03645) + 1)|0;
+ $21 = ($20|0)>=($3|0);
+ $22 = $$ | $$140;
+ $23 = ($22|0)==(0);
+ $or$cond = $21 | $23;
+ if ($or$cond) {
+ break;
+ } else {
+ $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$;
+ }
+ }
+ return;
+}
+function _GetImageData($0) {
+ $0 = $0|0;
+ var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0;
+ var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = $2 << 2;
+ $6 = Math_imul($5, $4)|0;
+ $7 = (_malloc($6)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = Math_imul($4, $8)|0;
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return ($7|0);
+ }
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = HEAP32[$0>>2]|0;
+ $$0104105 = 0;$$0106 = 0;
+ while(1) {
+ switch ($12|0) {
+ case 1: {
+ $14 = (($13) + ($$0106)|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$16>>0] = $15;
+ $17 = HEAP8[$14>>0]|0;
+ $18 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$18>>0] = $17;
+ $19 = HEAP8[$14>>0]|0;
+ $20 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$20>>0] = $19;
+ $21 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$21>>0] = -1;
+ $22 = (($$0106) + 1)|0;
+ $$1 = $22;
+ break;
+ }
+ case 2: {
+ $23 = (($13) + ($$0106)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$25>>0] = $24;
+ $26 = HEAP8[$23>>0]|0;
+ $27 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$27>>0] = $26;
+ $28 = HEAP8[$23>>0]|0;
+ $29 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$29>>0] = $28;
+ $30 = (($$0106) + 1)|0;
+ $31 = (($13) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$33>>0] = $32;
+ $34 = (($$0106) + 2)|0;
+ $$1 = $34;
+ break;
+ }
+ case 5: {
+ $35 = (($13) + ($$0106<<1)|0);
+ $36 = HEAP16[$35>>1]|0;
+ $37 = $36&65535;
+ $38 = $37 >>> 11;
+ $39 = (+($38|0));
+ $40 = $39 * 8.0;
+ $41 = (~~(($40))&255);
+ $42 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$42>>0] = $41;
+ $43 = $37 >>> 6;
+ $44 = $43 & 31;
+ $45 = (+($44|0));
+ $46 = $45 * 8.0;
+ $47 = (~~(($46))&255);
+ $48 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$48>>0] = $47;
+ $49 = $37 >>> 1;
+ $50 = $49 & 31;
+ $51 = (+($50|0));
+ $52 = $51 * 8.0;
+ $53 = (~~(($52))&255);
+ $54 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$54>>0] = $53;
+ $55 = $37 & 1;
+ $56 = (0 - ($55))|0;
+ $57 = $56&255;
+ $58 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$58>>0] = $57;
+ $59 = (($$0106) + 1)|0;
+ $$1 = $59;
+ break;
+ }
+ case 3: {
+ $60 = (($13) + ($$0106<<1)|0);
+ $61 = HEAP16[$60>>1]|0;
+ $62 = $61&65535;
+ $63 = $62 >>> 11;
+ $64 = (+($63|0));
+ $65 = $64 * 8.0;
+ $66 = (~~(($65))&255);
+ $67 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$67>>0] = $66;
+ $68 = $62 >>> 5;
+ $69 = $68 & 63;
+ $70 = (+($69|0));
+ $71 = $70 * 4.0;
+ $72 = (~~(($71))&255);
+ $73 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$73>>0] = $72;
+ $74 = $62 & 31;
+ $75 = (+($74|0));
+ $76 = $75 * 8.0;
+ $77 = (~~(($76))&255);
+ $78 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$78>>0] = $77;
+ $79 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$79>>0] = -1;
+ $80 = (($$0106) + 1)|0;
+ $$1 = $80;
+ break;
+ }
+ case 6: {
+ $81 = (($13) + ($$0106<<1)|0);
+ $82 = HEAP16[$81>>1]|0;
+ $83 = $82&65535;
+ $84 = $83 >>> 12;
+ $85 = (+($84|0));
+ $86 = $85 * 17.0;
+ $87 = (~~(($86))&255);
+ $88 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$88>>0] = $87;
+ $89 = $83 >>> 8;
+ $90 = $89 & 15;
+ $91 = (+($90|0));
+ $92 = $91 * 17.0;
+ $93 = (~~(($92))&255);
+ $94 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$94>>0] = $93;
+ $95 = $83 >>> 4;
+ $96 = $95 & 15;
+ $97 = (+($96|0));
+ $98 = $97 * 17.0;
+ $99 = (~~(($98))&255);
+ $100 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$100>>0] = $99;
+ $101 = $83 & 15;
+ $102 = (+($101|0));
+ $103 = $102 * 17.0;
+ $104 = (~~(($103))&255);
+ $105 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$105>>0] = $104;
+ $106 = (($$0106) + 1)|0;
+ $$1 = $106;
+ break;
+ }
+ case 7: {
+ $107 = (($13) + ($$0106)|0);
+ $108 = HEAP8[$107>>0]|0;
+ $109 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$109>>0] = $108;
+ $110 = (($$0106) + 1)|0;
+ $111 = (($13) + ($110)|0);
+ $112 = HEAP8[$111>>0]|0;
+ $113 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$113>>0] = $112;
+ $114 = (($$0106) + 2)|0;
+ $115 = (($13) + ($114)|0);
+ $116 = HEAP8[$115>>0]|0;
+ $117 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$117>>0] = $116;
+ $118 = (($$0106) + 3)|0;
+ $119 = (($13) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $121 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$121>>0] = $120;
+ $122 = (($$0106) + 4)|0;
+ $$1 = $122;
+ break;
+ }
+ case 4: {
+ $123 = (($13) + ($$0106)|0);
+ $124 = HEAP8[$123>>0]|0;
+ $125 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$125>>0] = $124;
+ $126 = (($$0106) + 1)|0;
+ $127 = (($13) + ($126)|0);
+ $128 = HEAP8[$127>>0]|0;
+ $129 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$129>>0] = $128;
+ $130 = (($$0106) + 2)|0;
+ $131 = (($13) + ($130)|0);
+ $132 = HEAP8[$131>>0]|0;
+ $133 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$133>>0] = $132;
+ $134 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$134>>0] = -1;
+ $135 = (($$0106) + 3)|0;
+ $$1 = $135;
+ break;
+ }
+ default: {
+ _TraceLog(2,4236,$vararg_buffer);
+ $$1 = $$0106;
+ }
+ }
+ $136 = (($$0104105) + 1)|0;
+ $137 = HEAP32[$1>>2]|0;
+ $138 = HEAP32[$3>>2]|0;
+ $139 = Math_imul($138, $137)|0;
+ $140 = ($136|0)<($139|0);
+ if ($140) {
+ $$0104105 = $136;$$0106 = $$1;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return ($7|0);
+}
+function _ErrorCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ HEAP32[$vararg_buffer>>2] = $0;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $1;
+ _TraceLog(2,8102,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlGetVersion() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 4;
+}
+function _SetupFramebufferSize($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0;
+ var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0;
+ var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0;
+ var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $vararg_buffer8 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $2 = sp + 40|0;
+ $3 = HEAP32[7705]|0;
+ $4 = ($3|0)>($0|0);
+ if (!($4)) {
+ $5 = HEAP32[7704]|0;
+ $6 = ($5|0)>($1|0);
+ if (!($6)) {
+ $30 = ($3|0)<($0|0);
+ $31 = ($5|0)<($1|0);
+ $or$cond = $30 | $31;
+ if (!($or$cond)) {
+ HEAP32[7746] = $3;
+ HEAP32[7747] = $5;
+ HEAP32[7748] = 0;
+ HEAP32[7749] = 0;
+ STACKTOP = sp;return;
+ }
+ HEAP32[$vararg_buffer8>>2] = $3;
+ $vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
+ HEAP32[$vararg_ptr11>>2] = $5;
+ $vararg_ptr12 = ((($vararg_buffer8)) + 8|0);
+ HEAP32[$vararg_ptr12>>2] = $0;
+ $vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ _TraceLog(0,8036,$vararg_buffer8);
+ $32 = (+($0|0));
+ $33 = (+($1|0));
+ $34 = $32 / $33;
+ $35 = HEAP32[7705]|0;
+ $36 = (+($35|0));
+ $37 = HEAP32[7704]|0;
+ $38 = (+($37|0));
+ $39 = $36 / $38;
+ $40 = !($34 <= $39);
+ if ($40) {
+ $44 = $34 * $38;
+ $roundf = (+_roundf((+$44)));
+ $45 = (~~(($roundf)));
+ HEAP32[7746] = $45;
+ HEAP32[7747] = $37;
+ $46 = (($45) - ($35))|0;
+ HEAP32[7748] = $46;
+ $$sink1 = 0;
+ } else {
+ HEAP32[7746] = $35;
+ $41 = $36 / $34;
+ $roundf38 = (+_roundf((+$41)));
+ $42 = (~~(($roundf38)));
+ HEAP32[7747] = $42;
+ HEAP32[7748] = 0;
+ $43 = (($42) - ($37))|0;
+ $$sink1 = $43;
+ }
+ HEAP32[7749] = $$sink1;
+ STACKTOP = sp;return;
+ }
+ }
+ $7 = HEAP32[7704]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $7;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $0;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $1;
+ _TraceLog(2,7893,$vararg_buffer);
+ $8 = (+($0|0));
+ $9 = HEAP32[7705]|0;
+ $10 = (+($9|0));
+ $11 = $8 / $10;
+ $12 = (+($1|0));
+ $13 = HEAP32[7704]|0;
+ $14 = (+($13|0));
+ $15 = $12 / $14;
+ $16 = !($11 <= $15);
+ if ($16) {
+ $22 = $10 * $15;
+ $roundf39 = (+_roundf((+$22)));
+ $23 = (~~(($roundf39)));
+ HEAP32[7746] = $23;
+ HEAP32[7747] = $1;
+ $24 = (($0) - ($23))|0;
+ HEAP32[7748] = $24;
+ $$sink = 0;
+ } else {
+ HEAP32[7746] = $0;
+ $17 = HEAP32[7704]|0;
+ $18 = (+($17|0));
+ $19 = $11 * $18;
+ $roundf40 = (+_roundf((+$19)));
+ $20 = (~~(($roundf40)));
+ HEAP32[7747] = $20;
+ HEAP32[7748] = 0;
+ $21 = (($1) - ($20))|0;
+ $$sink = $21;
+ }
+ HEAP32[7749] = $$sink;
+ $25 = HEAP32[7746]|0;
+ $26 = (+($25|0));
+ $27 = HEAP32[7705]|0;
+ $28 = (+($27|0));
+ $29 = $26 / $28;
+ _MatrixScale($2,$29,$29,$29);
+ dest=30908; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[7746] = $0;
+ HEAP32[7747] = $1;
+ HEAP32[$vararg_buffer4>>2] = $0;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $1;
+ _TraceLog(2,7971,$vararg_buffer4);
+ STACKTOP = sp;return;
+}
+function _WindowSizeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0.0, $4 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlViewport(0,0,$1,$2);
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $3 = (+($1|0));
+ $4 = (+($2|0));
+ _rlOrtho(0.0,$3,$4,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ _rlClearScreenBuffers();
+ HEAP32[7705] = $1;
+ HEAP32[7704] = $2;
+ HEAP32[7746] = $1;
+ HEAP32[7747] = $2;
+ return;
+}
+function _CursorEnterCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _KeyCallback($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $5 = HEAP32[741]|0;
+ $6 = ($5|0)==($1|0);
+ $7 = ($3|0)==(1);
+ $or$cond = $7 & $6;
+ if ($or$cond) {
+ _glfwSetWindowShouldClose(($0|0),1);
+ return;
+ }
+ $8 = $3&255;
+ $9 = (33639 + ($1)|0);
+ HEAP8[$9>>0] = $8;
+ if (!($7)) {
+ return;
+ }
+ HEAP32[740] = $1;
+ return;
+}
+function _MouseButtonCallback($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy = sp + 64|0;
+ $4 = sp + 8|0;
+ $5 = sp;
+ $6 = $2&255;
+ $7 = (33633 + ($1)|0);
+ HEAP8[$7>>0] = $6;
+ $8 = (_IsMouseButtonPressed(0)|0);
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $10 = (_IsMouseButtonReleased(0)|0);
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $$sink = 0;
+ label = 3;
+ }
+ } else {
+ $$sink = 1;
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ HEAP32[$4>>2] = $$sink;
+ }
+ $12 = ((($4)) + 8|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($4)) + 4|0);
+ HEAP32[$13>>2] = 1;
+ $14 = ((($4)) + 24|0);
+ _GetMousePosition($5);
+ $15 = $5;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = $14;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = (_GetScreenWidth()|0);
+ $26 = (+($25|0));
+ $27 = +HEAPF32[$14>>2];
+ $28 = $27 / $26;
+ HEAPF32[$14>>2] = $28;
+ $29 = (_GetScreenHeight()|0);
+ $30 = (+($29|0));
+ $31 = ((($4)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 / $30;
+ HEAPF32[$31>>2] = $33;
+ dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _MouseCursorPosCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ HEAP32[$3>>2] = 2;
+ $4 = ((($3)) + 8|0);
+ HEAP32[$4>>2] = 0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = 1;
+ $6 = $1;
+ $7 = $2;
+ $$sroa$0$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6;
+ $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7;
+ $8 = ((($3)) + 24|0);
+ $9 = $8;
+ $10 = $9;
+ $11 = HEAP32[$10>>2]|0;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ $14 = HEAP32[$13>>2]|0;
+ $15 = 13920;
+ $16 = $15;
+ HEAP32[$16>>2] = $11;
+ $17 = (($15) + 4)|0;
+ $18 = $17;
+ HEAP32[$18>>2] = $14;
+ $19 = (_GetScreenWidth()|0);
+ $20 = (+($19|0));
+ $21 = +HEAPF32[$8>>2];
+ $22 = $21 / $20;
+ HEAPF32[$8>>2] = $22;
+ $23 = (_GetScreenHeight()|0);
+ $24 = (+($23|0));
+ $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2];
+ $26 = $25 / $24;
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _CharCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[740] = $1;
+ return;
+}
+function _ScrollCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (~~(($2)));
+ HEAP32[8119] = $3;
+ return;
+}
+function _WindowIconifyCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)!=(0);
+ $$sink = $2&1;
+ HEAP32[8118] = $$sink;
+ return;
+}
+function _rlglInit($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0;
+ var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0);
+ $vararg_buffer41 = sp + 2184|0;
+ $vararg_buffer39 = sp + 2176|0;
+ $vararg_buffer36 = sp + 2168|0;
+ $vararg_buffer34 = sp + 2160|0;
+ $vararg_buffer31 = sp + 2152|0;
+ $vararg_buffer29 = sp + 2144|0;
+ $vararg_buffer27 = sp + 2136|0;
+ $vararg_buffer25 = sp + 2128|0;
+ $vararg_buffer23 = sp + 2120|0;
+ $vararg_buffer21 = sp + 2112|0;
+ $vararg_buffer19 = sp + 2104|0;
+ $vararg_buffer17 = sp + 2096|0;
+ $vararg_buffer15 = sp + 2088|0;
+ $vararg_buffer13 = sp + 2080|0;
+ $vararg_buffer10 = sp + 2072|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 2400|0;
+ $3 = sp + 2384|0;
+ $4 = sp + 2320|0;
+ $5 = sp + 2256|0;
+ $6 = sp + 2192|0;
+ $7 = (_glGetString(7936)|0);
+ HEAP32[$vararg_buffer>>2] = $7;
+ _TraceLog(0,4534,$vararg_buffer);
+ $8 = (_glGetString(7937)|0);
+ HEAP32[$vararg_buffer1>>2] = $8;
+ _TraceLog(0,4552,$vararg_buffer1);
+ $9 = (_glGetString(7938)|0);
+ HEAP32[$vararg_buffer4>>2] = $9;
+ _TraceLog(0,4570,$vararg_buffer4);
+ $10 = (_glGetString(35724)|0);
+ HEAP32[$vararg_buffer7>>2] = $10;
+ _TraceLog(0,4588,$vararg_buffer7);
+ $11 = (_glGetString(7939)|0);
+ $12 = (_strlen($11)|0);
+ $13 = (($12) + 1)|0;
+ $14 = (_malloc($13)|0);
+ _memcpy(($14|0),($11|0),($13|0))|0;
+ $$062 = 0;$$sink63 = $14;
+ while(1) {
+ $15 = (_strtok($$sink63,4606)|0);
+ $16 = (($vararg_buffer7) + ($$062<<2)|0);
+ HEAP32[$16>>2] = $15;
+ $17 = ($15|0)==(0|0);
+ $18 = (($$062) + 1)|0;
+ if ($17) {
+ break;
+ } else {
+ $$062 = $18;$$sink63 = 0;
+ }
+ }
+ _free($14);
+ $19 = (($$062) + -1)|0;
+ HEAP32[$vararg_buffer10>>2] = $19;
+ _TraceLog(0,4608,$vararg_buffer10);
+ $20 = ($$062|0)>(1);
+ if ($20) {
+ $$06167 = 0;
+ while(1) {
+ $23 = (($vararg_buffer7) + ($$06167<<2)|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = (_strcmp($24,4643)|0);
+ $26 = ($25|0)==(0);
+ if ($26) {
+ HEAP32[7784] = 1;
+ $27 = (_eglGetProcAddress((4670|0))|0);
+ HEAP32[7785] = $27;
+ $28 = (_eglGetProcAddress((4691|0))|0);
+ HEAP32[7786] = $28;
+ $29 = (_eglGetProcAddress((4712|0))|0);
+ HEAP32[7787] = $29;
+ }
+ $30 = (_strcmp($24,4736)|0);
+ $31 = ($30|0)==(0);
+ if ($31) {
+ HEAP32[7726] = 1;
+ }
+ $32 = (_strcmp($24,4756)|0);
+ $33 = ($32|0)==(0);
+ if ($33) {
+ label = 12;
+ } else {
+ $34 = HEAP32[$23>>2]|0;
+ $35 = (_strcmp($34,4788)|0);
+ $36 = ($35|0)==(0);
+ if ($36) {
+ label = 12;
+ } else {
+ $37 = (_strcmp($34,4821)|0);
+ $38 = ($37|0)==(0);
+ if ($38) {
+ label = 12;
+ }
+ }
+ }
+ if ((label|0) == 12) {
+ label = 0;
+ HEAP32[7721] = 1;
+ }
+ $39 = (_strcmp($24,4861)|0);
+ $40 = ($39|0)==(0);
+ if ($40) {
+ label = 15;
+ } else {
+ $41 = HEAP32[$23>>2]|0;
+ $42 = (_strcmp($41,4897)|0);
+ $43 = ($42|0)==(0);
+ if ($43) {
+ label = 15;
+ }
+ }
+ if ((label|0) == 15) {
+ label = 0;
+ HEAP32[7722] = 1;
+ }
+ $44 = HEAP32[$23>>2]|0;
+ $45 = (_strcmp($44,4930)|0);
+ $46 = ($45|0)==(0);
+ if ($46) {
+ HEAP32[7723] = 1;
+ }
+ $47 = (_strcmp($44,4955)|0);
+ $48 = ($47|0)==(0);
+ if ($48) {
+ HEAP32[7724] = 1;
+ }
+ $49 = (_strcmp($44,4988)|0);
+ $50 = ($49|0)==(0);
+ if ($50) {
+ HEAP32[7725] = 1;
+ }
+ $51 = (_strcmp($44,5024)|0);
+ $52 = ($51|0)==(0);
+ if ($52) {
+ HEAP32[7788] = 1;
+ _glGetFloatv(34047,(31156|0));
+ }
+ $53 = HEAP32[$23>>2]|0;
+ $54 = (_strcmp($53,5058)|0);
+ $55 = ($54|0)==(0);
+ if ($55) {
+ HEAP32[7790] = 1;
+ }
+ $56 = (($$06167) + 1)|0;
+ $exitcond70 = ($56|0)==($19|0);
+ if ($exitcond70) {
+ break;
+ } else {
+ $$06167 = $56;
+ }
+ }
+ }
+ $21 = HEAP32[7784]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ _TraceLog(2,5161,$vararg_buffer15);
+ } else {
+ _TraceLog(0,5086,$vararg_buffer13);
+ }
+ $57 = HEAP32[7726]|0;
+ $58 = ($57|0)==(0);
+ if ($58) {
+ _TraceLog(2,5297,$vararg_buffer19);
+ } else {
+ _TraceLog(0,5222,$vararg_buffer17);
+ }
+ $59 = HEAP32[7721]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ _TraceLog(0,5389,$vararg_buffer21);
+ }
+ $61 = HEAP32[7722]|0;
+ $62 = ($61|0)==(0);
+ if (!($62)) {
+ _TraceLog(0,5435,$vararg_buffer23);
+ }
+ $63 = HEAP32[7723]|0;
+ $64 = ($63|0)==(0);
+ if (!($64)) {
+ _TraceLog(0,5482,$vararg_buffer25);
+ }
+ $65 = HEAP32[7724]|0;
+ $66 = ($65|0)==(0);
+ if (!($66)) {
+ _TraceLog(0,5533,$vararg_buffer27);
+ }
+ $67 = HEAP32[7725]|0;
+ $68 = ($67|0)==(0);
+ if (!($68)) {
+ _TraceLog(0,5580,$vararg_buffer29);
+ }
+ $69 = HEAP32[7788]|0;
+ $70 = ($69|0)==(0);
+ if (!($70)) {
+ $71 = +HEAPF32[7789];
+ $72 = $71;
+ HEAPF64[$vararg_buffer31>>3] = $72;
+ _TraceLog(0,5627,$vararg_buffer31);
+ }
+ $73 = HEAP32[7790]|0;
+ $74 = ($73|0)==(0);
+ if (!($74)) {
+ _TraceLog(0,5693,$vararg_buffer34);
+ }
+ HEAP32[$vararg_buffer10>>2] = -1;
+ $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
+ HEAP32[7791] = $75;
+ $76 = ($75|0)==(0);
+ if ($76) {
+ _TraceLog(2,5797,$vararg_buffer39);
+ } else {
+ HEAP32[$vararg_buffer36>>2] = $75;
+ _TraceLog(0,5746,$vararg_buffer36);
+ }
+ _LoadDefaultShader($2);
+ dest=31168; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=31224; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _LoadDefaultBuffers();
+ $77 = (_malloc(49152)|0);
+ HEAP32[7820] = $77;
+ $$06066 = 0;
+ while(1) {
+ $79 = HEAP32[7820]|0;
+ $80 = (($79) + (($$06066*12)|0)|0);
+ _VectorZero($3);
+ ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
+ $81 = (($$06066) + 1)|0;
+ $exitcond69 = ($81|0)==(4096);
+ if ($exitcond69) {
+ break;
+ } else {
+ $$06066 = $81;
+ }
+ }
+ $78 = (_malloc(36864)|0);
+ HEAP32[7821] = $78;
+ $$05965 = 0;
+ while(1) {
+ $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
+ HEAP32[$82>>2] = 0;
+ $83 = (($78) + (($$05965*144)|0)|0);
+ HEAP32[$83>>2] = 0;
+ $84 = (($$05965) + 1)|0;
+ $exitcond = ($84|0)==(256);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05965 = $84;
+ }
+ }
+ HEAP32[7822] = 1;
+ $85 = HEAP32[7791]|0;
+ $86 = ((($78)) + 8|0);
+ HEAP32[$86>>2] = $85;
+ HEAP32[7823] = 4;
+ _MatrixIdentity($4);
+ dest=31296; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31360); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31424); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31488); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31552); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31616); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31680); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31744); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31808); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31872); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31936); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32000); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32064); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32128); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32192); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32256); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($5);
+ dest=31004; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($6);
+ dest=31068; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[7750] = 31068;
+ _glDepthFunc(515);
+ _glDisable(2929);
+ _glBlendFunc(770,771);
+ _glEnable(3042);
+ _glCullFace(1029);
+ _glFrontFace(2305);
+ _glEnable(2884);
+ _glClearColor(0.0,0.0,0.0,1.0);
+ _glClearDepthf(1.0);
+ _glClear(16640);
+ HEAP32[8080] = $0;
+ HEAP32[8081] = $1;
+ _TraceLog(0,5836,$vararg_buffer41);
+ STACKTOP = sp;return;
+}
+function _SetupViewport() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7748]|0;
+ $1 = (($0|0) / 2)&-1;
+ $2 = HEAP32[7749]|0;
+ $3 = (($2|0) / 2)&-1;
+ $4 = HEAP32[7746]|0;
+ $5 = (($4) - ($0))|0;
+ $6 = HEAP32[7747]|0;
+ $7 = (($6) - ($2))|0;
+ _rlViewport($1,$3,$5,$7);
+ return;
+}
+function _rlMatrixMode($0) {
+ $0 = $0|0;
+ var $modelview$sink = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ switch ($0|0) {
+ case 5889: {
+ $modelview$sink = 31004;
+ label = 3;
+ break;
+ }
+ case 5888: {
+ $modelview$sink = 31068;
+ label = 3;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 3) {
+ HEAP32[7750] = $modelview$sink;
+ }
+ HEAP32[7783] = $0;
+ return;
+}
+function _rlLoadIdentity() {
+ var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $0 = sp;
+ $1 = HEAP32[7750]|0;
+ _MatrixIdentity($0);
+ dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlOrtho($0,$1,$2,$3,$4,$5) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
+ _MatrixTranspose($6);
+ $8 = HEAP32[7750]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy,$$byval_copy1);
+ dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _ClearBackground($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP8[$0>>0]|0;
+ $2 = ((($0)) + 1|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = ((($0)) + 2|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = ((($0)) + 3|0);
+ $7 = HEAP8[$6>>0]|0;
+ _rlClearColor($1,$3,$5,$7);
+ return;
+}
+function _rlClearColor($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = (+($0&255));
+ $5 = $4 / 255.0;
+ $6 = (+($1&255));
+ $7 = $6 / 255.0;
+ $8 = (+($2&255));
+ $9 = $8 / 255.0;
+ $10 = (+($3&255));
+ $11 = $10 / 255.0;
+ _glClearColor((+$5),(+$7),(+$9),(+$11));
+ return;
+}
+function _rlViewport($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glViewport(($0|0),($1|0),($2|0),($3|0));
+ return;
+}
+function _LoadDefaultShader($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0);
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $1 = sp + 16|0;
+ $2 = sp + 513|0;
+ $3 = sp + 72|0;
+ _memcpy(($2|0),(6412|0),489)|0;
+ _memcpy(($3|0),(6901|0),441)|0;
+ $4 = (_LoadShaderProgram($2,$3)|0);
+ HEAP32[$1>>2] = $4;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ HEAP32[$vararg_buffer1>>2] = $4;
+ _TraceLog(2,7390,$vararg_buffer1);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $4;
+ _TraceLog(0,7342,$vararg_buffer);
+ }
+ $6 = HEAP32[$1>>2]|0;
+ $7 = ($6|0)==(0);
+ if (!($7)) {
+ _LoadDefaultShaderLocations($1);
+ }
+ dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _LoadDefaultBuffers() {
+ var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
+ var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
+ var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0;
+ var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $vararg_buffer17 = sp + 48|0;
+ $vararg_buffer14 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $0 = (_malloc(24576)|0);
+ HEAP32[(32340)>>2] = $0;
+ $1 = (_malloc(8192)|0);
+ HEAP32[(32348)>>2] = $1;
+ HEAP32[(32344)>>2] = 0;
+ HEAP32[(32352)>>2] = 0;
+ _memset(($0|0),0,24576)|0;
+ $$05972 = 0;
+ while(1) {
+ $2 = HEAP32[(32348)>>2]|0;
+ $3 = (($2) + ($$05972)|0);
+ HEAP8[$3>>0] = 0;
+ $4 = (($$05972) + 1)|0;
+ $exitcond80 = ($4|0)==(8192);
+ if ($exitcond80) {
+ break;
+ } else {
+ $$05972 = $4;
+ }
+ }
+ HEAP32[8082] = 0;
+ HEAP32[(32336)>>2] = 0;
+ HEAP32[(32332)>>2] = 0;
+ $5 = (_malloc(73728)|0);
+ HEAP32[(32388)>>2] = $5;
+ $6 = (_malloc(24576)|0);
+ HEAP32[(32396)>>2] = $6;
+ HEAP32[(32392)>>2] = 0;
+ HEAP32[(32400)>>2] = 0;
+ _memset(($5|0),0,73728)|0;
+ $$05770 = 0;
+ while(1) {
+ $7 = HEAP32[(32396)>>2]|0;
+ $8 = (($7) + ($$05770)|0);
+ HEAP8[$8>>0] = 0;
+ $9 = (($$05770) + 1)|0;
+ $exitcond78 = ($9|0)==(24576);
+ if ($exitcond78) {
+ break;
+ } else {
+ $$05770 = $9;
+ }
+ }
+ HEAP32[8094] = 0;
+ HEAP32[(32384)>>2] = 0;
+ HEAP32[(32380)>>2] = 0;
+ $10 = (_malloc(49152)|0);
+ HEAP32[(32436)>>2] = $10;
+ $11 = (_malloc(32768)|0);
+ HEAP32[(32440)>>2] = $11;
+ $12 = (_malloc(16384)|0);
+ HEAP32[(32444)>>2] = $12;
+ $13 = (_malloc(12288)|0);
+ HEAP32[(32448)>>2] = $13;
+ $14 = HEAP32[(32436)>>2]|0;
+ _memset(($14|0),0,49152)|0;
+ $15 = HEAP32[(32440)>>2]|0;
+ _memset(($15|0),0,32768)|0;
+ $$05467 = 0;
+ while(1) {
+ $17 = HEAP32[(32444)>>2]|0;
+ $18 = (($17) + ($$05467)|0);
+ HEAP8[$18>>0] = 0;
+ $19 = (($$05467) + 1)|0;
+ $exitcond75 = ($19|0)==(16384);
+ if ($exitcond75) {
+ break;
+ } else {
+ $$05467 = $19;
+ }
+ }
+ $16 = HEAP32[(32448)>>2]|0;
+ $$05365 = 0;$$066 = 0;
+ while(1) {
+ $22 = $$05365 << 2;
+ $23 = $22&65535;
+ $24 = (($16) + ($$066<<1)|0);
+ HEAP16[$24>>1] = $23;
+ $25 = $22 | 1;
+ $26 = $25&65535;
+ $27 = $$066 | 1;
+ $28 = (($16) + ($27<<1)|0);
+ HEAP16[$28>>1] = $26;
+ $29 = $22 | 2;
+ $30 = $29&65535;
+ $31 = (($$066) + 2)|0;
+ $32 = (($16) + ($31<<1)|0);
+ HEAP16[$32>>1] = $30;
+ $33 = (($$066) + 3)|0;
+ $34 = (($16) + ($33<<1)|0);
+ HEAP16[$34>>1] = $23;
+ $35 = (($$066) + 4)|0;
+ $36 = (($16) + ($35<<1)|0);
+ HEAP16[$36>>1] = $30;
+ $37 = $22 | 3;
+ $38 = $37&65535;
+ $39 = (($$066) + 5)|0;
+ $40 = (($16) + ($39<<1)|0);
+ HEAP16[$40>>1] = $38;
+ $41 = (($$05365) + 1)|0;
+ $42 = (($$066) + 6)|0;
+ $exitcond = ($41|0)==(1024);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05365 = $41;$$066 = $42;
+ }
+ }
+ HEAP32[8106] = 0;
+ HEAP32[(32428)>>2] = 0;
+ HEAP32[(32432)>>2] = 0;
+ _TraceLog(0,5883,$vararg_buffer);
+ $20 = HEAP32[7784]|0;
+ $21 = ($20|0)==(0);
+ if (!($21)) {
+ $43 = HEAP32[7785]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(32356));
+ $44 = HEAP32[7786]|0;
+ $45 = HEAP32[(32356)>>2]|0;
+ FUNCTION_TABLE_vi[$44 & 31]($45);
+ }
+ _glGenBuffers(2,((32360)|0));
+ $46 = HEAP32[(32360)>>2]|0;
+ _glBindBuffer(34962,($46|0));
+ $47 = HEAP32[(32340)>>2]|0;
+ _glBufferData(34962,24576,($47|0),35048);
+ $48 = HEAP32[(31228)>>2]|0;
+ _glEnableVertexAttribArray(($48|0));
+ $49 = HEAP32[(31228)>>2]|0;
+ _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
+ _glGenBuffers(2,((32364)|0));
+ $50 = HEAP32[(32364)>>2]|0;
+ _glBindBuffer(34962,($50|0));
+ $51 = HEAP32[(32348)>>2]|0;
+ _glBufferData(34962,8192,($51|0),35048);
+ $52 = HEAP32[(31248)>>2]|0;
+ _glEnableVertexAttribArray(($52|0));
+ $53 = HEAP32[(31248)>>2]|0;
+ _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
+ $54 = HEAP32[7784]|0;
+ $55 = ($54|0)==(0);
+ if ($55) {
+ $57 = HEAP32[(32360)>>2]|0;
+ $58 = HEAP32[(32364)>>2]|0;
+ HEAP32[$vararg_buffer3>>2] = $57;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $58;
+ _TraceLog(0,6021,$vararg_buffer3);
+ } else {
+ $56 = HEAP32[(32356)>>2]|0;
+ HEAP32[$vararg_buffer1>>2] = $56;
+ _TraceLog(0,5956,$vararg_buffer1);
+ }
+ $59 = HEAP32[7784]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ $61 = HEAP32[7785]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(32404));
+ $62 = HEAP32[7786]|0;
+ $63 = HEAP32[(32404)>>2]|0;
+ FUNCTION_TABLE_vi[$62 & 31]($63);
+ }
+ _glGenBuffers(1,((32408)|0));
+ $64 = HEAP32[(32408)>>2]|0;
+ _glBindBuffer(34962,($64|0));
+ $65 = HEAP32[(32388)>>2]|0;
+ _glBufferData(34962,73728,($65|0),35048);
+ $66 = HEAP32[(31228)>>2]|0;
+ _glEnableVertexAttribArray(($66|0));
+ $67 = HEAP32[(31228)>>2]|0;
+ _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((32412)|0));
+ $68 = HEAP32[(32412)>>2]|0;
+ _glBindBuffer(34962,($68|0));
+ $69 = HEAP32[(32396)>>2]|0;
+ _glBufferData(34962,24576,($69|0),35048);
+ $70 = HEAP32[(31248)>>2]|0;
+ _glEnableVertexAttribArray(($70|0));
+ $71 = HEAP32[(31248)>>2]|0;
+ _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
+ $72 = HEAP32[7784]|0;
+ $73 = ($72|0)==(0);
+ if ($73) {
+ $75 = HEAP32[(32408)>>2]|0;
+ $76 = HEAP32[(32412)>>2]|0;
+ HEAP32[$vararg_buffer10>>2] = $75;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $76;
+ _TraceLog(0,6167,$vararg_buffer10);
+ } else {
+ $74 = HEAP32[(32404)>>2]|0;
+ HEAP32[$vararg_buffer7>>2] = $74;
+ _TraceLog(0,6098,$vararg_buffer7);
+ }
+ $77 = HEAP32[7784]|0;
+ $78 = ($77|0)==(0);
+ if (!($78)) {
+ $79 = HEAP32[7785]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(32452));
+ $80 = HEAP32[7786]|0;
+ $81 = HEAP32[(32452)>>2]|0;
+ FUNCTION_TABLE_vi[$80 & 31]($81);
+ }
+ _glGenBuffers(1,((32456)|0));
+ $82 = HEAP32[(32456)>>2]|0;
+ _glBindBuffer(34962,($82|0));
+ $83 = HEAP32[(32436)>>2]|0;
+ _glBufferData(34962,49152,($83|0),35048);
+ $84 = HEAP32[(31228)>>2]|0;
+ _glEnableVertexAttribArray(($84|0));
+ $85 = HEAP32[(31228)>>2]|0;
+ _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((32460)|0));
+ $86 = HEAP32[(32460)>>2]|0;
+ _glBindBuffer(34962,($86|0));
+ $87 = HEAP32[(32440)>>2]|0;
+ _glBufferData(34962,32768,($87|0),35048);
+ $88 = HEAP32[(31232)>>2]|0;
+ _glEnableVertexAttribArray(($88|0));
+ $89 = HEAP32[(31232)>>2]|0;
+ _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
+ _glGenBuffers(1,((32464)|0));
+ $90 = HEAP32[(32464)>>2]|0;
+ _glBindBuffer(34962,($90|0));
+ $91 = HEAP32[(32444)>>2]|0;
+ _glBufferData(34962,16384,($91|0),35048);
+ $92 = HEAP32[(31248)>>2]|0;
+ _glEnableVertexAttribArray(($92|0));
+ $93 = HEAP32[(31248)>>2]|0;
+ _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
+ _glGenBuffers(1,((32468)|0));
+ $94 = HEAP32[(32468)>>2]|0;
+ _glBindBuffer(34963,($94|0));
+ $95 = HEAP32[(32448)>>2]|0;
+ _glBufferData(34963,12288,($95|0),35044);
+ $96 = HEAP32[7784]|0;
+ $97 = ($96|0)==(0);
+ if ($97) {
+ $99 = HEAP32[(32456)>>2]|0;
+ $100 = HEAP32[(32460)>>2]|0;
+ $101 = HEAP32[(32464)>>2]|0;
+ $102 = HEAP32[(32468)>>2]|0;
+ HEAP32[$vararg_buffer17>>2] = $99;
+ $vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
+ HEAP32[$vararg_ptr20>>2] = $100;
+ $vararg_ptr21 = ((($vararg_buffer17)) + 8|0);
+ HEAP32[$vararg_ptr21>>2] = $101;
+ $vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
+ HEAP32[$vararg_ptr22>>2] = $102;
+ _TraceLog(0,6313,$vararg_buffer17);
+ } else {
+ $98 = HEAP32[(32452)>>2]|0;
+ HEAP32[$vararg_buffer14>>2] = $98;
+ _TraceLog(0,6248,$vararg_buffer14);
+ }
+ $103 = HEAP32[7784]|0;
+ $104 = ($103|0)==(0);
+ if ($104) {
+ STACKTOP = sp;return;
+ }
+ $105 = HEAP32[7786]|0;
+ FUNCTION_TABLE_vi[$105 & 31](0);
+ STACKTOP = sp;return;
+}
+function _LoadShaderProgram($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer19 = sp + 56|0;
+ $vararg_buffer16 = sp + 48|0;
+ $vararg_buffer13 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 80|0;
+ $3 = sp + 76|0;
+ $4 = sp + 72|0;
+ $5 = sp + 68|0;
+ $6 = (_glCreateShader(35633)|0);
+ $7 = (_glCreateShader(35632)|0);
+ HEAP32[$2>>2] = $0;
+ HEAP32[$3>>2] = $1;
+ _glShaderSource(($6|0),1,($2|0),(0|0));
+ _glShaderSource(($7|0),1,($3|0),(0|0));
+ HEAP32[$4>>2] = 0;
+ _glCompileShader(($6|0));
+ _glGetShaderiv(($6|0),35713,($4|0));
+ $8 = HEAP32[$4>>2]|0;
+ $9 = ($8|0)==(1);
+ if ($9) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ _TraceLog(0,7646,$vararg_buffer4);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ _TraceLog(2,7594,$vararg_buffer);
+ HEAP32[$vararg_buffer>>2] = 0;
+ _glGetShaderiv(($6|0),35716,($vararg_buffer|0));
+ $10 = HEAP32[$vararg_buffer>>2]|0;
+ $11 = (_llvm_stacksave()|0);
+ $$alloca_mul = $10;
+ $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);;
+ $13 = HEAP32[$vararg_buffer>>2]|0;
+ _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
+ HEAP32[$vararg_buffer1>>2] = $12;
+ _TraceLog(0,7643,$vararg_buffer1);
+ _llvm_stackrestore(($11|0));
+ }
+ _glCompileShader(($7|0));
+ _glGetShaderiv(($7|0),35713,($4|0));
+ $14 = HEAP32[$4>>2]|0;
+ $15 = ($14|0)==(1);
+ if ($15) {
+ HEAP32[$vararg_buffer13>>2] = $7;
+ _TraceLog(0,7747,$vararg_buffer13);
+ } else {
+ HEAP32[$vararg_buffer7>>2] = $7;
+ _TraceLog(2,7696,$vararg_buffer7);
+ HEAP32[$vararg_buffer7>>2] = 0;
+ _glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
+ $16 = HEAP32[$vararg_buffer7>>2]|0;
+ $17 = (_llvm_stacksave()|0);
+ $$alloca_mul34 = $16;
+ $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);;
+ $19 = HEAP32[$vararg_buffer7>>2]|0;
+ _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
+ HEAP32[$vararg_buffer10>>2] = $18;
+ _TraceLog(0,7643,$vararg_buffer10);
+ _llvm_stackrestore(($17|0));
+ }
+ $20 = (_glCreateProgram()|0);
+ _glAttachShader(($20|0),($6|0));
+ _glAttachShader(($20|0),($7|0));
+ _glBindAttribLocation(($20|0),0,(7438|0));
+ _glBindAttribLocation(($20|0),1,(7453|0));
+ _glBindAttribLocation(($20|0),2,(7484|0));
+ _glBindAttribLocation(($20|0),3,(7511|0));
+ _glBindAttribLocation(($20|0),4,(7497|0));
+ _glBindAttribLocation(($20|0),5,(7468|0));
+ _glLinkProgram(($20|0));
+ _glGetProgramiv(($20|0),35714,($4|0));
+ $21 = HEAP32[$4>>2]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ HEAP32[$vararg_buffer16>>2] = $20;
+ _TraceLog(2,7799,$vararg_buffer16);
+ HEAP32[$vararg_buffer16>>2] = 0;
+ _glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
+ $23 = HEAP32[$vararg_buffer16>>2]|0;
+ $24 = (_llvm_stacksave()|0);
+ $$alloca_mul36 = $23;
+ $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);;
+ $26 = HEAP32[$vararg_buffer16>>2]|0;
+ _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
+ HEAP32[$vararg_buffer19>>2] = $25;
+ _TraceLog(0,7643,$vararg_buffer19);
+ _glDeleteProgram(($20|0));
+ _llvm_stackrestore(($24|0));
+ $$0 = 0;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer22>>2] = $20;
+ _TraceLog(0,7845,$vararg_buffer22);
+ $$0 = $20;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadDefaultShaderLocations($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = (_glGetAttribLocation(($1|0),(7438|0))|0);
+ $3 = ((($0)) + 4|0);
+ HEAP32[$3>>2] = $2;
+ $4 = HEAP32[$0>>2]|0;
+ $5 = (_glGetAttribLocation(($4|0),(7453|0))|0);
+ $6 = ((($0)) + 8|0);
+ HEAP32[$6>>2] = $5;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = (_glGetAttribLocation(($7|0),(7468|0))|0);
+ $9 = ((($0)) + 12|0);
+ HEAP32[$9>>2] = $8;
+ $10 = HEAP32[$0>>2]|0;
+ $11 = (_glGetAttribLocation(($10|0),(7484|0))|0);
+ $12 = ((($0)) + 16|0);
+ HEAP32[$12>>2] = $11;
+ $13 = HEAP32[$0>>2]|0;
+ $14 = (_glGetAttribLocation(($13|0),(7497|0))|0);
+ $15 = ((($0)) + 20|0);
+ HEAP32[$15>>2] = $14;
+ $16 = HEAP32[$0>>2]|0;
+ $17 = (_glGetAttribLocation(($16|0),(7511|0))|0);
+ $18 = ((($0)) + 24|0);
+ HEAP32[$18>>2] = $17;
+ $19 = HEAP32[$0>>2]|0;
+ $20 = (_glGetUniformLocation(($19|0),(7523|0))|0);
+ $21 = ((($0)) + 28|0);
+ HEAP32[$21>>2] = $20;
+ $22 = HEAP32[$0>>2]|0;
+ $23 = (_glGetUniformLocation(($22|0),(7533|0))|0);
+ $24 = ((($0)) + 32|0);
+ HEAP32[$24>>2] = $23;
+ $25 = HEAP32[$0>>2]|0;
+ $26 = (_glGetUniformLocation(($25|0),(7544|0))|0);
+ $27 = ((($0)) + 36|0);
+ HEAP32[$27>>2] = $26;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = (_glGetUniformLocation(($28|0),(7555|0))|0);
+ $30 = ((($0)) + 40|0);
+ HEAP32[$30>>2] = $29;
+ $31 = HEAP32[$0>>2]|0;
+ $32 = (_glGetUniformLocation(($31|0),(7567|0))|0);
+ $33 = ((($0)) + 44|0);
+ HEAP32[$33>>2] = $32;
+ $34 = HEAP32[$0>>2]|0;
+ $35 = (_glGetUniformLocation(($34|0),(7576|0))|0);
+ $36 = ((($0)) + 48|0);
+ HEAP32[$36>>2] = $35;
+ $37 = HEAP32[$0>>2]|0;
+ $38 = (_glGetUniformLocation(($37|0),(7585|0))|0);
+ $39 = ((($0)) + 52|0);
+ HEAP32[$39>>2] = $38;
+ return;
+}
+function _IsMouseButtonPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (33633 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (33636 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _IsMouseButtonReleased($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (33633 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (33636 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(0);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlClearScreenBuffers() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glClear(16640);
+ return;
+}
+function _CloseWindow() {
+ var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultFont();
+ _rlglClose();
+ $0 = HEAP32[7703]|0;
+ _glfwDestroyWindow(($0|0));
+ _glfwTerminate();
+ _TraceLog(0,8157,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultFont() {
+ var $$byval_copy = 0, $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[30852>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[30852+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[30852+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[30852+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[30852+16>>2]|0;
+ _UnloadTexture($$byval_copy);
+ $0 = HEAP32[(30880)>>2]|0;
+ _free($0);
+ STACKTOP = sp;return;
+}
+function _rlglClose() {
+ var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultShader();
+ _UnloadDefaultBuffers();
+ _glDeleteTextures(1,(31164|0));
+ $0 = HEAP32[7791]|0;
+ HEAP32[$vararg_buffer>>2] = $0;
+ _TraceLog(0,8184,$vararg_buffer);
+ $1 = HEAP32[7821]|0;
+ _free($1);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultShader() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glUseProgram(0);
+ $0 = HEAP32[7792]|0;
+ _glDeleteProgram(($0|0));
+ return;
+}
+function _UnloadDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7784]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[7786]|0;
+ FUNCTION_TABLE_vi[$2 & 31](0);
+ }
+ _glDisableVertexAttribArray(0);
+ _glDisableVertexAttribArray(1);
+ _glDisableVertexAttribArray(2);
+ _glDisableVertexAttribArray(3);
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ _glDeleteBuffers(1,((32360)|0));
+ _glDeleteBuffers(1,((32364)|0));
+ _glDeleteBuffers(1,((32408)|0));
+ _glDeleteBuffers(1,((32412)|0));
+ _glDeleteBuffers(1,((32456)|0));
+ _glDeleteBuffers(1,((32460)|0));
+ _glDeleteBuffers(1,((32464)|0));
+ _glDeleteBuffers(1,((32468)|0));
+ $3 = HEAP32[7784]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[7787]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(32356));
+ $6 = HEAP32[7787]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(32404));
+ $7 = HEAP32[7787]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(32452));
+ }
+ $8 = HEAP32[(32340)>>2]|0;
+ _free($8);
+ $9 = HEAP32[(32348)>>2]|0;
+ _free($9);
+ $10 = HEAP32[(32388)>>2]|0;
+ _free($10);
+ $11 = HEAP32[(32396)>>2]|0;
+ _free($11);
+ $12 = HEAP32[(32436)>>2]|0;
+ _free($12);
+ $13 = HEAP32[(32440)>>2]|0;
+ _free($13);
+ $14 = HEAP32[(32444)>>2]|0;
+ _free($14);
+ $15 = HEAP32[(32448)>>2]|0;
+ _free($15);
+ return;
+}
+function _UnloadTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)==(0);
+ if ($2) {
+ STACKTOP = sp;return;
+ }
+ _rlDeleteTextures($1);
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ _TraceLog(0,8249,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlDeleteTextures($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $0;
+ $2 = ($0|0)==(0);
+ if (!($2)) {
+ _glDeleteTextures(1,($1|0));
+ }
+ STACKTOP = sp;return;
+}
+function _WindowShouldClose() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8118]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ while(1) {
+ _glfwWaitEvents();
+ $2 = HEAP32[8118]|0;
+ $3 = ($2|0)==(0);
+ if ($3) {
+ break;
+ }
+ }
+ }
+ $4 = HEAP32[7703]|0;
+ $5 = (_glfwWindowShouldClose(($4|0))|0);
+ return ($5|0);
+}
+function _BeginDrawing() {
+ var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $downscaleView$byval_copy = sp;
+ $0 = (+_GetTime());
+ HEAPF64[1759] = $0;
+ $1 = +HEAPF64[1742];
+ $2 = $0 - $1;
+ HEAPF64[1760] = $2;
+ HEAPF64[1742] = $0;
+ _rlClearScreenBuffers();
+ _rlLoadIdentity();
+ dest=$downscaleView$byval_copy; src=30908; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_MatrixToFloat($downscaleView$byval_copy)|0);
+ _rlMultMatrixf(32480);
+ STACKTOP = sp;return;
+}
+function _MatrixToFloat($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ HEAP32[8120] = $1;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ HEAP32[(32484)>>2] = $3;
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[(32488)>>2] = $5;
+ $6 = ((($0)) + 12|0);
+ $7 = HEAP32[$6>>2]|0;
+ HEAP32[(32492)>>2] = $7;
+ $8 = ((($0)) + 16|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[(32496)>>2] = $9;
+ $10 = ((($0)) + 20|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[(32500)>>2] = $11;
+ $12 = ((($0)) + 24|0);
+ $13 = HEAP32[$12>>2]|0;
+ HEAP32[(32504)>>2] = $13;
+ $14 = ((($0)) + 28|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[(32508)>>2] = $15;
+ $16 = ((($0)) + 32|0);
+ $17 = HEAP32[$16>>2]|0;
+ HEAP32[(32512)>>2] = $17;
+ $18 = ((($0)) + 36|0);
+ $19 = HEAP32[$18>>2]|0;
+ HEAP32[(32516)>>2] = $19;
+ $20 = ((($0)) + 40|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[(32520)>>2] = $21;
+ $22 = ((($0)) + 44|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(32524)>>2] = $23;
+ $24 = ((($0)) + 48|0);
+ $25 = HEAP32[$24>>2]|0;
+ HEAP32[(32528)>>2] = $25;
+ $26 = ((($0)) + 52|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[(32532)>>2] = $27;
+ $28 = ((($0)) + 56|0);
+ $29 = HEAP32[$28>>2]|0;
+ HEAP32[(32536)>>2] = $29;
+ $30 = ((($0)) + 60|0);
+ $31 = HEAP32[$30>>2]|0;
+ HEAP32[(32540)>>2] = $31;
+ return (32480|0);
+}
+function _rlMultMatrixf($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$1>>2] = $3;
+ $4 = ((($1)) + 4|0);
+ $5 = ((($0)) + 4|0);
+ $6 = HEAP32[$5>>2]|0;
+ HEAP32[$4>>2] = $6;
+ $7 = ((($1)) + 8|0);
+ $8 = ((($0)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[$7>>2] = $9;
+ $10 = ((($1)) + 12|0);
+ $11 = ((($0)) + 12|0);
+ $12 = HEAP32[$11>>2]|0;
+ HEAP32[$10>>2] = $12;
+ $13 = ((($1)) + 16|0);
+ $14 = ((($0)) + 16|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[$13>>2] = $15;
+ $16 = ((($1)) + 20|0);
+ $17 = ((($0)) + 20|0);
+ $18 = HEAP32[$17>>2]|0;
+ HEAP32[$16>>2] = $18;
+ $19 = ((($1)) + 24|0);
+ $20 = ((($0)) + 24|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[$19>>2] = $21;
+ $22 = ((($1)) + 28|0);
+ $23 = ((($0)) + 28|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$22>>2] = $24;
+ $25 = ((($1)) + 32|0);
+ $26 = ((($0)) + 32|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[$25>>2] = $27;
+ $28 = ((($1)) + 36|0);
+ $29 = ((($0)) + 36|0);
+ $30 = HEAP32[$29>>2]|0;
+ HEAP32[$28>>2] = $30;
+ $31 = ((($1)) + 40|0);
+ $32 = ((($0)) + 40|0);
+ $33 = HEAP32[$32>>2]|0;
+ HEAP32[$31>>2] = $33;
+ $34 = ((($1)) + 44|0);
+ $35 = ((($0)) + 44|0);
+ $36 = HEAP32[$35>>2]|0;
+ HEAP32[$34>>2] = $36;
+ $37 = ((($1)) + 48|0);
+ $38 = ((($0)) + 48|0);
+ $39 = HEAP32[$38>>2]|0;
+ HEAP32[$37>>2] = $39;
+ $40 = ((($1)) + 52|0);
+ $41 = ((($0)) + 52|0);
+ $42 = HEAP32[$41>>2]|0;
+ HEAP32[$40>>2] = $42;
+ $43 = ((($1)) + 56|0);
+ $44 = ((($0)) + 56|0);
+ $45 = HEAP32[$44>>2]|0;
+ HEAP32[$43>>2] = $45;
+ $46 = ((($1)) + 60|0);
+ $47 = ((($0)) + 60|0);
+ $48 = HEAP32[$47>>2]|0;
+ HEAP32[$46>>2] = $48;
+ $49 = HEAP32[7750]|0;
+ dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$$byval_copy,$$byval_copy1);
+ dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _EndDrawing() {
+ var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlglDraw();
+ _SwapBuffers();
+ _PollInputEvents();
+ $0 = (+_GetTime());
+ HEAPF64[1759] = $0;
+ $1 = +HEAPF64[1742];
+ $2 = $0 - $1;
+ HEAPF64[1761] = $2;
+ HEAPF64[1742] = $0;
+ $3 = +HEAPF64[1760];
+ $4 = $2 + $3;
+ HEAPF64[1762] = $4;
+ $5 = +HEAPF64[1739];
+ $6 = $4 < $5;
+ if (!($6)) {
+ return;
+ }
+ $7 = $5 - $4;
+ $8 = $7 * 1000.0;
+ $9 = $8;
+ _Wait($9);
+ $10 = (+_GetTime());
+ HEAPF64[1759] = $10;
+ $11 = +HEAPF64[1742];
+ $12 = $10 - $11;
+ HEAPF64[1742] = $10;
+ $13 = +HEAPF64[1762];
+ $14 = $12 + $13;
+ HEAPF64[1762] = $14;
+ return;
+}
+function _rlglDraw() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _UpdateDefaultBuffers();
+ _DrawDefaultBuffers();
+ return;
+}
+function _SwapBuffers() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7703]|0;
+ _glfwSwapBuffers(($0|0));
+ return;
+}
+function _PollInputEvents() {
+ var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0;
+ var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0);
+ $0 = sp + 1440|0;
+ $1 = sp + 1432|0;
+ $2 = sp;
+ _UpdateGestures();
+ HEAP32[740] = -1;
+ HEAP32[742] = -1;
+ HEAP32[8136] = 0;
+ $3 = HEAP32[7703]|0;
+ _glfwGetCursorPos(($3|0),($0|0),($1|0));
+ $4 = +HEAPF64[$0>>3];
+ $5 = $4;
+ HEAPF32[3476] = $5;
+ $6 = +HEAPF64[$1>>3];
+ $7 = $6;
+ HEAPF32[(13908)>>2] = $7;
+ _memcpy((34151|0),(33639|0),512)|0;
+ ;HEAP8[33636>>0]=HEAP8[33633>>0]|0;HEAP8[33636+1>>0]=HEAP8[33633+1>>0]|0;HEAP8[33636+2>>0]=HEAP8[33633+2>>0]|0;
+ $8 = HEAP32[8119]|0;
+ HEAP32[7706] = $8;
+ HEAP32[8119] = 0;
+ $9 = (_emscripten_get_num_gamepads()|0);
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return;
+ }
+ $11 = ((($2)) + 12|0);
+ $12 = ((($2)) + 8|0);
+ $$05160 = 0;
+ while(1) {
+ $scevgep = (34663 + ($$05160<<5)|0);
+ $scevgep67 = (34791 + ($$05160<<5)|0);
+ dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
+ $14 = ($13|0)==(0);
+ if ($14) {
+ $15 = HEAP32[$11>>2]|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $17 = HEAP32[$11>>2]|0;
+ $$04857 = 0;
+ while(1) {
+ $21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ($22|0)==(1);
+ $24 = ((34791 + ($$05160<<5)|0) + ($$04857)|0);
+ if ($23) {
+ HEAP8[$24>>0] = 1;
+ HEAP32[742] = $$04857;
+ } else {
+ HEAP8[$24>>0] = 0;
+ }
+ $25 = (($$04857) + 1)|0;
+ $26 = ($25|0)<($17|0);
+ $27 = ($25|0)<(32);
+ $28 = $27 & $26;
+ if ($28) {
+ $$04857 = $25;
+ } else {
+ break;
+ }
+ }
+ }
+ $18 = HEAP32[$12>>2]|0;
+ $19 = ($18|0)>(0);
+ if ($19) {
+ $20 = HEAP32[$12>>2]|0;
+ $$058 = 0;
+ while(1) {
+ $29 = (((($2)) + 16|0) + ($$058<<3)|0);
+ $30 = +HEAPF64[$29>>3];
+ $31 = $30;
+ $32 = ((32548 + ($$05160<<5)|0) + ($$058<<2)|0);
+ HEAPF32[$32>>2] = $31;
+ $33 = (($$058) + 1)|0;
+ $34 = ($33|0)<($20|0);
+ $35 = ($33|0)<(8);
+ $36 = $35 & $34;
+ if ($36) {
+ $$058 = $33;
+ } else {
+ $$lcssa = $20;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $18;
+ }
+ HEAP32[8136] = $$lcssa;
+ }
+ $37 = (($$05160) + 1)|0;
+ $38 = ($37|0)<($9|0);
+ $39 = ($37|0)<(4);
+ $40 = $38 & $39;
+ if ($40) {
+ $$05160 = $37;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _Wait($0) {
+ $0 = +$0;
+ var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (+_GetTime());
+ $2 = 0.0 - $1;
+ $3 = $0 / 1000.0;
+ $4 = $3;
+ $5 = $2 < $4;
+ if (!($5)) {
+ return;
+ }
+ while(1) {
+ $6 = (+_GetTime());
+ $7 = $6 - $1;
+ $8 = $7 < $4;
+ if (!($8)) {
+ break;
+ }
+ }
+ return;
+}
+function _UpdateDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8082]|0;
+ $1 = ($0|0)>(0);
+ if ($1) {
+ $2 = HEAP32[7784]|0;
+ $3 = ($2|0)==(0);
+ if (!($3)) {
+ $4 = HEAP32[7786]|0;
+ $5 = HEAP32[(32356)>>2]|0;
+ FUNCTION_TABLE_vi[$4 & 31]($5);
+ }
+ $6 = HEAP32[(32360)>>2]|0;
+ _glBindBuffer(34962,($6|0));
+ $7 = HEAP32[8082]|0;
+ $8 = ($7*12)|0;
+ $9 = HEAP32[(32340)>>2]|0;
+ _glBufferSubData(34962,0,($8|0),($9|0));
+ $10 = HEAP32[(32364)>>2]|0;
+ _glBindBuffer(34962,($10|0));
+ $11 = HEAP32[(32336)>>2]|0;
+ $12 = $11 << 2;
+ $13 = HEAP32[(32348)>>2]|0;
+ _glBufferSubData(34962,0,($12|0),($13|0));
+ }
+ $14 = HEAP32[8094]|0;
+ $15 = ($14|0)>(0);
+ if ($15) {
+ $16 = HEAP32[7784]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ $18 = HEAP32[7786]|0;
+ $19 = HEAP32[(32404)>>2]|0;
+ FUNCTION_TABLE_vi[$18 & 31]($19);
+ }
+ $20 = HEAP32[(32408)>>2]|0;
+ _glBindBuffer(34962,($20|0));
+ $21 = HEAP32[8094]|0;
+ $22 = ($21*12)|0;
+ $23 = HEAP32[(32388)>>2]|0;
+ _glBufferSubData(34962,0,($22|0),($23|0));
+ $24 = HEAP32[(32412)>>2]|0;
+ _glBindBuffer(34962,($24|0));
+ $25 = HEAP32[(32384)>>2]|0;
+ $26 = $25 << 2;
+ $27 = HEAP32[(32396)>>2]|0;
+ _glBufferSubData(34962,0,($26|0),($27|0));
+ }
+ $28 = HEAP32[8106]|0;
+ $29 = ($28|0)>(0);
+ if ($29) {
+ $30 = HEAP32[7784]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = HEAP32[7786]|0;
+ $33 = HEAP32[(32452)>>2]|0;
+ FUNCTION_TABLE_vi[$32 & 31]($33);
+ }
+ $34 = HEAP32[(32456)>>2]|0;
+ _glBindBuffer(34962,($34|0));
+ $35 = HEAP32[8106]|0;
+ $36 = ($35*12)|0;
+ $37 = HEAP32[(32436)>>2]|0;
+ _glBufferSubData(34962,0,($36|0),($37|0));
+ $38 = HEAP32[(32460)>>2]|0;
+ _glBindBuffer(34962,($38|0));
+ $39 = HEAP32[8106]|0;
+ $40 = $39 << 3;
+ $41 = HEAP32[(32440)>>2]|0;
+ _glBufferSubData(34962,0,($40|0),($41|0));
+ $42 = HEAP32[(32464)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[8106]|0;
+ $44 = $43 << 2;
+ $45 = HEAP32[(32444)>>2]|0;
+ _glBufferSubData(34962,0,($44|0),($45|0));
+ }
+ $46 = HEAP32[7784]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ return;
+ }
+ $48 = HEAP32[7786]|0;
+ FUNCTION_TABLE_vi[$48 & 31](0);
+ return;
+}
+function _DrawDefaultBuffers() {
+ var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
+ var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0;
+ var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0;
+ var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0;
+ var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0);
+ $$byval_copy2 = sp + 256|0;
+ $modelview$byval_copy = sp + 192|0;
+ $0 = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ dest=$0; src=31004; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=31068; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[8169]|0;
+ $4 = ($3|0)!=(0);
+ $$ = $4 ? 2 : 1;
+ $$02932 = 0;
+ while(1) {
+ if ($4) {
+ dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
+ }
+ $8 = HEAP32[8082]|0;
+ $9 = ($8|0)>(0);
+ $10 = HEAP32[8094]|0;
+ $11 = ($10|0)>(0);
+ $or$cond = $9 | $11;
+ $12 = HEAP32[8106]|0;
+ $13 = ($12|0)>(0);
+ $or$cond3 = $or$cond | $13;
+ if ($or$cond3) {
+ $14 = HEAP32[7806]|0;
+ _glUseProgram(($14|0));
+ dest=$modelview$byval_copy; src=31068; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=31004; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
+ $15 = HEAP32[(31252)>>2]|0;
+ dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $16 = (_MatrixToFloat($$byval_copy2)|0);
+ _glUniformMatrix4fv(($15|0),1,0,($16|0));
+ $17 = HEAP32[(31256)>>2]|0;
+ _glUniform4f(($17|0),1.0,1.0,1.0,1.0);
+ $18 = HEAP32[(31268)>>2]|0;
+ _glUniform1i(($18|0),0);
+ }
+ $19 = HEAP32[8082]|0;
+ $20 = ($19|0)>(0);
+ if ($20) {
+ $21 = HEAP32[7791]|0;
+ _glBindTexture(3553,($21|0));
+ $22 = HEAP32[7784]|0;
+ $23 = ($22|0)==(0);
+ if ($23) {
+ $26 = HEAP32[(32360)>>2]|0;
+ _glBindBuffer(34962,($26|0));
+ $27 = HEAP32[(31228)>>2]|0;
+ _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
+ $28 = HEAP32[(31228)>>2]|0;
+ _glEnableVertexAttribArray(($28|0));
+ $29 = HEAP32[(32364)>>2]|0;
+ _glBindBuffer(34962,($29|0));
+ $30 = HEAP32[(31248)>>2]|0;
+ _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
+ $31 = HEAP32[(31248)>>2]|0;
+ _glEnableVertexAttribArray(($31|0));
+ } else {
+ $24 = HEAP32[7786]|0;
+ $25 = HEAP32[(32356)>>2]|0;
+ FUNCTION_TABLE_vi[$24 & 31]($25);
+ }
+ $32 = HEAP32[8082]|0;
+ _glDrawArrays(1,0,($32|0));
+ $33 = HEAP32[7784]|0;
+ $34 = ($33|0)==(0);
+ if ($34) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $35 = HEAP32[8094]|0;
+ $36 = ($35|0)>(0);
+ if ($36) {
+ $37 = HEAP32[7791]|0;
+ _glBindTexture(3553,($37|0));
+ $38 = HEAP32[7784]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $42 = HEAP32[(32408)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[(31228)>>2]|0;
+ _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
+ $44 = HEAP32[(31228)>>2]|0;
+ _glEnableVertexAttribArray(($44|0));
+ $45 = HEAP32[(32412)>>2]|0;
+ _glBindBuffer(34962,($45|0));
+ $46 = HEAP32[(31248)>>2]|0;
+ _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
+ $47 = HEAP32[(31248)>>2]|0;
+ _glEnableVertexAttribArray(($47|0));
+ } else {
+ $40 = HEAP32[7786]|0;
+ $41 = HEAP32[(32404)>>2]|0;
+ FUNCTION_TABLE_vi[$40 & 31]($41);
+ }
+ $48 = HEAP32[8094]|0;
+ _glDrawArrays(4,0,($48|0));
+ $49 = HEAP32[7784]|0;
+ $50 = ($49|0)==(0);
+ if ($50) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $51 = HEAP32[8106]|0;
+ $52 = ($51|0)>(0);
+ if ($52) {
+ $53 = HEAP32[7784]|0;
+ $54 = ($53|0)==(0);
+ if ($54) {
+ $57 = HEAP32[(32456)>>2]|0;
+ _glBindBuffer(34962,($57|0));
+ $58 = HEAP32[(31228)>>2]|0;
+ _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
+ $59 = HEAP32[(31228)>>2]|0;
+ _glEnableVertexAttribArray(($59|0));
+ $60 = HEAP32[(32460)>>2]|0;
+ _glBindBuffer(34962,($60|0));
+ $61 = HEAP32[(31232)>>2]|0;
+ _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
+ $62 = HEAP32[(31232)>>2]|0;
+ _glEnableVertexAttribArray(($62|0));
+ $63 = HEAP32[(32464)>>2]|0;
+ _glBindBuffer(34962,($63|0));
+ $64 = HEAP32[(31248)>>2]|0;
+ _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
+ $65 = HEAP32[(31248)>>2]|0;
+ _glEnableVertexAttribArray(($65|0));
+ $66 = HEAP32[(32468)>>2]|0;
+ _glBindBuffer(34963,($66|0));
+ } else {
+ $55 = HEAP32[7786]|0;
+ $56 = HEAP32[(32452)>>2]|0;
+ FUNCTION_TABLE_vi[$55 & 31]($56);
+ }
+ $67 = HEAP32[7822]|0;
+ $68 = ($67|0)>(0);
+ if ($68) {
+ $$02830 = 0;$$031 = 0;
+ while(1) {
+ $71 = HEAP32[7821]|0;
+ $72 = (($71) + (($$031*144)|0)|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = (($73|0) / 4)&-1;
+ $75 = ($74*6)|0;
+ $76 = (((($71) + (($$031*144)|0)|0)) + 8|0);
+ $77 = HEAP32[$76>>2]|0;
+ _glBindTexture(3553,($77|0));
+ $78 = $$02830 << 1;
+ $79 = $78;
+ _glDrawElements(4,($75|0),5123,($79|0));
+ $80 = HEAP32[7821]|0;
+ $81 = (($80) + (($$031*144)|0)|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = (($82|0) / 4)&-1;
+ $84 = ($83*6)|0;
+ $85 = (($84) + ($$02830))|0;
+ $86 = (($$031) + 1)|0;
+ $87 = HEAP32[7822]|0;
+ $88 = ($86|0)<($87|0);
+ if ($88) {
+ $$02830 = $85;$$031 = $86;
+ } else {
+ break;
+ }
+ }
+ }
+ $69 = HEAP32[7784]|0;
+ $70 = ($69|0)==(0);
+ if ($70) {
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $89 = HEAP32[7784]|0;
+ $90 = ($89|0)==(0);
+ if (!($90)) {
+ $91 = HEAP32[7786]|0;
+ FUNCTION_TABLE_vi[$91 & 31](0);
+ }
+ _glUseProgram(0);
+ $92 = (($$02932) + 1)|0;
+ $93 = ($92|0)<($$|0);
+ if ($93) {
+ $$02932 = $92;
+ } else {
+ break;
+ }
+ }
+ HEAP32[7822] = 1;
+ $5 = HEAP32[7791]|0;
+ $6 = HEAP32[7821]|0;
+ $7 = ((($6)) + 8|0);
+ HEAP32[$7>>2] = $5;
+ HEAP32[$6>>2] = 0;
+ HEAP32[8082] = 0;
+ HEAP32[(32336)>>2] = 0;
+ HEAP32[8094] = 0;
+ HEAP32[(32384)>>2] = 0;
+ HEAP32[8106] = 0;
+ HEAP32[(32428)>>2] = 0;
+ HEAP32[(32432)>>2] = 0;
+ HEAPF32[743] = -1.0;
+ dest=31004; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=31068; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _SetStereoView($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy3 = sp + 192|0;
+ $$byval_copy = sp + 64|0;
+ $3 = sp;
+ $4 = sp + 128|0;
+ dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $5 = HEAP32[8080]|0;
+ $6 = Math_imul($5, $0)|0;
+ $7 = (($6|0) / 2)&-1;
+ $8 = (($5|0) / 2)&-1;
+ $9 = HEAP32[8081]|0;
+ _rlViewport($7,0,$8,$9);
+ $10 = (32908 + ($0<<6)|0);
+ dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy3);
+ $11 = (32780 + ($0<<6)|0);
+ dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixModelview($$byval_copy3);
+ dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixProjection($$byval_copy3);
+ STACKTOP = sp;return;
+}
+function _SetMatrixModelview($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=31068; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _SetMatrixProjection($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=31004; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _rlPushMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $0 = HEAP32[8259]|0;
+ $1 = ($0|0)==(15);
+ if ($1) {
+ HEAP32[$vararg_buffer>>2] = 16;
+ _TraceLog(1,8299,$vararg_buffer);
+ }
+ $2 = HEAP32[8259]|0;
+ $3 = (31296 + ($2<<6)|0);
+ $4 = HEAP32[7750]|0;
+ dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _rlLoadIdentity();
+ $5 = HEAP32[8259]|0;
+ $6 = (($5) + 1)|0;
+ HEAP32[8259] = $6;
+ $7 = HEAP32[7783]|0;
+ $8 = ($7|0)==(5888);
+ if (!($8)) {
+ STACKTOP = sp;return;
+ }
+ HEAP32[8260] = 1;
+ STACKTOP = sp;return;
+}
+function _rlPopMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8259]|0;
+ $1 = ($0|0)>(0);
+ if (!($1)) {
+ return;
+ }
+ $2 = HEAP32[8259]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (31296 + ($3<<6)|0);
+ $5 = HEAP32[7750]|0;
+ _memmove(($5|0),($4|0),64)|0;
+ $6 = (($2) + -1)|0;
+ HEAP32[8259] = $6;
+ return;
+}
+function _GetFPS() {
+ var $0 = 0.0, $1 = 0.0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (+_GetFrameTime());
+ $1 = 1.0 / $0;
+ $2 = (~~(($1)));
+ return ($2|0);
+}
+function _GetFrameTime() {
+ var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = +HEAPF64[1762];
+ $1 = $0;
+ return (+$1);
+}
+function _SetConfigFlags($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP8[33632] = $0;
+ $1 = $0 & 1;
+ $2 = ($1<<24>>24)==(0);
+ if (!($2)) {
+ HEAP32[7708] = 1;
+ }
+ $3 = HEAP8[33632]|0;
+ $4 = $3 & 2;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ return;
+ }
+ HEAP32[7745] = 1;
+ return;
+}
+function _IsKeyPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (33639 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (34151 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlTranslatef($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $3 = sp + 64|0;
+ $4 = sp;
+ _MatrixTranslate($3,$0,$1,$2);
+ _MatrixTranspose($3);
+ $5 = HEAP32[7750]|0;
+ dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy1);
+ dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlRotatef($0,$1,$2,$3) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0);
+ $$byval_copy2 = sp + 272|0;
+ $$byval_copy1 = sp + 208|0;
+ $4 = sp + 144|0;
+ $5 = sp + 64|0;
+ $6 = sp + 80|0;
+ $7 = sp;
+ _MatrixIdentity($4);
+ HEAPF32[$5>>2] = $1;
+ $8 = ((($5)) + 4|0);
+ HEAPF32[$8>>2] = $2;
+ $9 = ((($5)) + 8|0);
+ HEAPF32[$9>>2] = $3;
+ _VectorNormalize($5);
+ $10 = $0 * 0.01745329238474369;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0;
+ _MatrixRotate($6,$$byval_copy2,$10);
+ dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixTranspose($4);
+ $11 = HEAP32[7750]|0;
+ dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
+ dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlBegin($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[7823] = $0;
+ return;
+}
+function _rlEnd() {
+ var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0;
+ var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0;
+ var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0;
+ var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
+ var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
+ var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0;
+ var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy = sp;
+ $0 = HEAP32[8260]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[8261]|0;
+ $3 = ($2|0)>(0);
+ if ($3) {
+ $$03956 = 0;
+ while(1) {
+ $6 = HEAP32[7820]|0;
+ $7 = (($6) + (($$03956*12)|0)|0);
+ $8 = HEAP32[7750]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _VectorTransform($7,$$byval_copy);
+ $9 = (($$03956) + 1)|0;
+ $5 = HEAP32[8261]|0;
+ $10 = ($9|0)<($5|0);
+ if ($10) {
+ $$03956 = $9;
+ } else {
+ break;
+ }
+ }
+ HEAP32[8260] = 0;
+ $4 = ($5|0)>(0);
+ if ($4) {
+ $$04154 = 0;
+ while(1) {
+ $11 = HEAP32[7820]|0;
+ $12 = (($11) + (($$04154*12)|0)|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0);
+ $17 = +HEAPF32[$16>>2];
+ _rlVertex3f($13,$15,$17);
+ $18 = (($$04154) + 1)|0;
+ $19 = HEAP32[8261]|0;
+ $20 = ($18|0)<($19|0);
+ if ($20) {
+ $$04154 = $18;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ HEAP32[8260] = 0;
+ }
+ HEAP32[8261] = 0;
+ }
+ $21 = HEAP32[7823]|0;
+ switch ($21|0) {
+ case 1: {
+ $22 = HEAP32[8082]|0;
+ $23 = HEAP32[(32336)>>2]|0;
+ $24 = ($22|0)==($23|0);
+ if ($24) {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ $25 = (($22) - ($23))|0;
+ $26 = ($25|0)>(0);
+ if ($26) {
+ $$04347 = 0;
+ } else {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $27 = HEAP32[(32348)>>2]|0;
+ $28 = HEAP32[(32336)>>2]|0;
+ $29 = $28 << 2;
+ $30 = (($29) + -4)|0;
+ $31 = (($27) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (($27) + ($29)|0);
+ HEAP8[$33>>0] = $32;
+ $34 = HEAP32[(32348)>>2]|0;
+ $35 = HEAP32[(32336)>>2]|0;
+ $36 = $35 << 2;
+ $37 = (($36) + -3)|0;
+ $38 = (($34) + ($37)|0);
+ $39 = HEAP8[$38>>0]|0;
+ $40 = $36 | 1;
+ $41 = (($34) + ($40)|0);
+ HEAP8[$41>>0] = $39;
+ $42 = HEAP32[(32348)>>2]|0;
+ $43 = HEAP32[(32336)>>2]|0;
+ $44 = $43 << 2;
+ $45 = (($44) + -2)|0;
+ $46 = (($42) + ($45)|0);
+ $47 = HEAP8[$46>>0]|0;
+ $48 = $44 | 2;
+ $49 = (($42) + ($48)|0);
+ HEAP8[$49>>0] = $47;
+ $50 = HEAP32[(32348)>>2]|0;
+ $51 = HEAP32[(32336)>>2]|0;
+ $52 = $51 << 2;
+ $53 = (($52) + -1)|0;
+ $54 = (($50) + ($53)|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = $52 | 3;
+ $57 = (($50) + ($56)|0);
+ HEAP8[$57>>0] = $55;
+ $58 = HEAP32[(32336)>>2]|0;
+ $59 = (($58) + 1)|0;
+ HEAP32[(32336)>>2] = $59;
+ $60 = (($$04347) + 1)|0;
+ $exitcond = ($60|0)==($25|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$04347 = $60;
+ }
+ }
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 4: {
+ $61 = HEAP32[8094]|0;
+ $62 = HEAP32[(32384)>>2]|0;
+ $63 = ($61|0)==($62|0);
+ if ($63) {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ $64 = (($61) - ($62))|0;
+ $65 = ($64|0)>(0);
+ if ($65) {
+ $$04248 = 0;
+ } else {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $66 = HEAP32[(32396)>>2]|0;
+ $67 = HEAP32[(32384)>>2]|0;
+ $68 = $67 << 2;
+ $69 = (($68) + -4)|0;
+ $70 = (($66) + ($69)|0);
+ $71 = HEAP8[$70>>0]|0;
+ $72 = (($66) + ($68)|0);
+ HEAP8[$72>>0] = $71;
+ $73 = HEAP32[(32396)>>2]|0;
+ $74 = HEAP32[(32384)>>2]|0;
+ $75 = $74 << 2;
+ $76 = (($75) + -3)|0;
+ $77 = (($73) + ($76)|0);
+ $78 = HEAP8[$77>>0]|0;
+ $79 = $75 | 1;
+ $80 = (($73) + ($79)|0);
+ HEAP8[$80>>0] = $78;
+ $81 = HEAP32[(32396)>>2]|0;
+ $82 = HEAP32[(32384)>>2]|0;
+ $83 = $82 << 2;
+ $84 = (($83) + -2)|0;
+ $85 = (($81) + ($84)|0);
+ $86 = HEAP8[$85>>0]|0;
+ $87 = $83 | 2;
+ $88 = (($81) + ($87)|0);
+ HEAP8[$88>>0] = $86;
+ $89 = HEAP32[(32396)>>2]|0;
+ $90 = HEAP32[(32384)>>2]|0;
+ $91 = $90 << 2;
+ $92 = (($91) + -1)|0;
+ $93 = (($89) + ($92)|0);
+ $94 = HEAP8[$93>>0]|0;
+ $95 = $91 | 3;
+ $96 = (($89) + ($95)|0);
+ HEAP8[$96>>0] = $94;
+ $97 = HEAP32[(32384)>>2]|0;
+ $98 = (($97) + 1)|0;
+ HEAP32[(32384)>>2] = $98;
+ $99 = (($$04248) + 1)|0;
+ $exitcond60 = ($99|0)==($64|0);
+ if ($exitcond60) {
+ break;
+ } else {
+ $$04248 = $99;
+ }
+ }
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 7: {
+ $100 = HEAP32[8106]|0;
+ $101 = HEAP32[(32432)>>2]|0;
+ $102 = ($100|0)==($101|0);
+ if (!($102)) {
+ $103 = (($100) - ($101))|0;
+ $104 = ($103|0)>(0);
+ if ($104) {
+ $$04052 = 0;
+ while(1) {
+ $105 = HEAP32[(32444)>>2]|0;
+ $106 = HEAP32[(32432)>>2]|0;
+ $107 = $106 << 2;
+ $108 = (($107) + -4)|0;
+ $109 = (($105) + ($108)|0);
+ $110 = HEAP8[$109>>0]|0;
+ $111 = (($105) + ($107)|0);
+ HEAP8[$111>>0] = $110;
+ $112 = HEAP32[(32444)>>2]|0;
+ $113 = HEAP32[(32432)>>2]|0;
+ $114 = $113 << 2;
+ $115 = (($114) + -3)|0;
+ $116 = (($112) + ($115)|0);
+ $117 = HEAP8[$116>>0]|0;
+ $118 = $114 | 1;
+ $119 = (($112) + ($118)|0);
+ HEAP8[$119>>0] = $117;
+ $120 = HEAP32[(32444)>>2]|0;
+ $121 = HEAP32[(32432)>>2]|0;
+ $122 = $121 << 2;
+ $123 = (($122) + -2)|0;
+ $124 = (($120) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = $122 | 2;
+ $127 = (($120) + ($126)|0);
+ HEAP8[$127>>0] = $125;
+ $128 = HEAP32[(32444)>>2]|0;
+ $129 = HEAP32[(32432)>>2]|0;
+ $130 = $129 << 2;
+ $131 = (($130) + -1)|0;
+ $132 = (($128) + ($131)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = $130 | 3;
+ $135 = (($128) + ($134)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = HEAP32[(32432)>>2]|0;
+ $137 = (($136) + 1)|0;
+ HEAP32[(32432)>>2] = $137;
+ $138 = (($$04052) + 1)|0;
+ $exitcond63 = ($138|0)==($103|0);
+ if ($exitcond63) {
+ break;
+ } else {
+ $$04052 = $138;
+ }
+ }
+ }
+ }
+ $139 = HEAP32[8106]|0;
+ $140 = HEAP32[(32428)>>2]|0;
+ $141 = ($139|0)>($140|0);
+ if (!($141)) {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ $142 = HEAP32[(32440)>>2]|0;
+ $$promoted = HEAP32[(32428)>>2]|0;
+ $143 = $$promoted << 1;
+ $scevgep = (($142) + ($143<<2)|0);
+ $144 = (($139) - ($140))|0;
+ $145 = $144 << 3;
+ _memset(($scevgep|0),0,($145|0))|0;
+ $146 = (($139) + ($$promoted))|0;
+ $147 = (($146) - ($140))|0;
+ HEAP32[(32428)>>2] = $147;
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[8260]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[7820]|0;
+ $6 = HEAP32[8261]|0;
+ $7 = (($5) + (($6*12)|0)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = (((($5) + (($6*12)|0)|0)) + 4|0);
+ HEAPF32[$8>>2] = $1;
+ $9 = (((($5) + (($6*12)|0)|0)) + 8|0);
+ HEAPF32[$9>>2] = $2;
+ $10 = (($6) + 1)|0;
+ HEAP32[8261] = $10;
+ STACKTOP = sp;return;
+ }
+ $11 = HEAP32[7823]|0;
+ switch ($11|0) {
+ case 1: {
+ $12 = HEAP32[8082]|0;
+ $13 = ($12|0)<(2048);
+ if ($13) {
+ $14 = HEAP32[(32340)>>2]|0;
+ $15 = ($12*3)|0;
+ $16 = (($14) + ($15<<2)|0);
+ HEAPF32[$16>>2] = $0;
+ $17 = (($15) + 1)|0;
+ $18 = (($14) + ($17<<2)|0);
+ HEAPF32[$18>>2] = $1;
+ $19 = (($15) + 2)|0;
+ $20 = (($14) + ($19<<2)|0);
+ HEAPF32[$20>>2] = $2;
+ $21 = (($12) + 1)|0;
+ HEAP32[8082] = $21;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8337,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 4: {
+ $22 = HEAP32[8094]|0;
+ $23 = ($22|0)<(6144);
+ if ($23) {
+ $24 = HEAP32[(32388)>>2]|0;
+ $25 = ($22*3)|0;
+ $26 = (($24) + ($25<<2)|0);
+ HEAPF32[$26>>2] = $0;
+ $27 = (($25) + 1)|0;
+ $28 = (($24) + ($27<<2)|0);
+ HEAPF32[$28>>2] = $1;
+ $29 = (($25) + 2)|0;
+ $30 = (($24) + ($29<<2)|0);
+ HEAPF32[$30>>2] = $2;
+ $31 = (($22) + 1)|0;
+ HEAP32[8094] = $31;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8362,$vararg_buffer1);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 7: {
+ $32 = HEAP32[8106]|0;
+ $33 = ($32|0)<(4096);
+ if ($33) {
+ $34 = HEAP32[(32436)>>2]|0;
+ $35 = ($32*3)|0;
+ $36 = (($34) + ($35<<2)|0);
+ HEAPF32[$36>>2] = $0;
+ $37 = (($35) + 1)|0;
+ $38 = (($34) + ($37<<2)|0);
+ HEAPF32[$38>>2] = $1;
+ $39 = (($35) + 2)|0;
+ $40 = (($34) + ($39<<2)|0);
+ HEAPF32[$40>>2] = $2;
+ $41 = (($32) + 1)|0;
+ HEAP32[8106] = $41;
+ $42 = HEAP32[7821]|0;
+ $43 = HEAP32[7822]|0;
+ $44 = (($43) + -1)|0;
+ $45 = (($42) + (($44*144)|0)|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = (($46) + 1)|0;
+ HEAP32[$45>>2] = $47;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8391,$vararg_buffer3);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[743];
+ _rlVertex3f($0,$1,$2);
+ return;
+}
+function _rlVertex2i($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0.0, $3 = 0.0, $4 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+($0|0));
+ $3 = (+($1|0));
+ $4 = +HEAPF32[743];
+ _rlVertex3f($2,$3,$4);
+ return;
+}
+function _rlTexCoord2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[7823]|0;
+ $3 = ($2|0)==(7);
+ if (!($3)) {
+ return;
+ }
+ $4 = HEAP32[(32440)>>2]|0;
+ $5 = HEAP32[(32428)>>2]|0;
+ $6 = $5 << 1;
+ $7 = (($4) + ($6<<2)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = $6 | 1;
+ $9 = (($4) + ($8<<2)|0);
+ HEAPF32[$9>>2] = $1;
+ $10 = (($5) + 1)|0;
+ HEAP32[(32428)>>2] = $10;
+ return;
+}
+function _rlNormal3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _rlColor4ub($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = HEAP32[7823]|0;
+ switch ($4|0) {
+ case 1: {
+ $$sink37 = (32336);$$sink38 = (32348);
+ break;
+ }
+ case 4: {
+ $$sink37 = (32384);$$sink38 = (32396);
+ break;
+ }
+ case 7: {
+ $$sink37 = (32432);$$sink38 = (32444);
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ $5 = HEAP32[$$sink38>>2]|0;
+ $6 = HEAP32[$$sink37>>2]|0;
+ $7 = $6 << 2;
+ $8 = (($5) + ($7)|0);
+ HEAP8[$8>>0] = $0;
+ $9 = HEAP32[$$sink38>>2]|0;
+ $10 = HEAP32[$$sink37>>2]|0;
+ $11 = $10 << 2;
+ $12 = $11 | 1;
+ $13 = (($9) + ($12)|0);
+ HEAP8[$13>>0] = $1;
+ $14 = HEAP32[$$sink38>>2]|0;
+ $15 = HEAP32[$$sink37>>2]|0;
+ $16 = $15 << 2;
+ $17 = $16 | 2;
+ $18 = (($14) + ($17)|0);
+ HEAP8[$18>>0] = $2;
+ $19 = HEAP32[$$sink38>>2]|0;
+ $20 = HEAP32[$$sink37>>2]|0;
+ $21 = $20 << 2;
+ $22 = $21 | 3;
+ $23 = (($19) + ($22)|0);
+ HEAP8[$23>>0] = $3;
+ $24 = HEAP32[$$sink37>>2]|0;
+ $25 = (($24) + 1)|0;
+ HEAP32[$$sink37>>2] = $25;
+ return;
+}
+function _rlEnableTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[7821]|0;
+ $2 = HEAP32[7822]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (((($1) + (($3*144)|0)|0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ return;
+ }
+ $7 = (($1) + (($3*144)|0)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)>(0);
+ if ($9) {
+ $10 = (($2) + 1)|0;
+ HEAP32[7822] = $10;
+ }
+ $11 = HEAP32[7822]|0;
+ $12 = (($11) + -1)|0;
+ $13 = (((($1) + (($12*144)|0)|0)) + 8|0);
+ HEAP32[$13>>2] = $0;
+ $14 = (($1) + (($12*144)|0)|0);
+ HEAP32[$14>>2] = 0;
+ return;
+}
+function _rlDisableTexture() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8106]|0;
+ $1 = ($0|0)>(4095);
+ if (!($1)) {
+ return;
+ }
+ _rlglDraw();
+ return;
+}
+function _GetDefaultTexture($0) {
+ $0 = $0|0;
+ var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[7791]|0;
+ HEAP32[$0>>2] = $1;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAP32[$$sroa$5$0$$sroa_idx4>>2] = 1;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAP32[$$sroa$6$0$$sroa_idx6>>2] = 1;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAP32[$$sroa$7$0$$sroa_idx8>>2] = 7;
+ return;
+}
+function _DrawLineV($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlBegin(1);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = ((($2)) + 1|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = ((($2)) + 2|0);
+ $7 = HEAP8[$6>>0]|0;
+ $8 = ((($2)) + 3|0);
+ $9 = HEAP8[$8>>0]|0;
+ _rlColor4ub($3,$5,$7,$9);
+ $10 = +HEAPF32[$0>>2];
+ $11 = ((($0)) + 4|0);
+ $12 = +HEAPF32[$11>>2];
+ _rlVertex2f($10,$12);
+ $13 = +HEAPF32[$1>>2];
+ $14 = ((($1)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ _rlVertex2f($13,$15);
+ _rlEnd();
+ return;
+}
+function _DrawRectangle($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $$byval_copy2 = sp + 32|0;
+ $$byval_copy1 = sp + 24|0;
+ $$byval_copy = sp + 16|0;
+ $5 = sp + 8|0;
+ $6 = sp;
+ $7 = (+($0|0));
+ HEAPF32[$5>>2] = $7;
+ $8 = ((($5)) + 4|0);
+ $9 = (+($1|0));
+ HEAPF32[$8>>2] = $9;
+ $10 = (+($2|0));
+ HEAPF32[$6>>2] = $10;
+ $11 = ((($6)) + 4|0);
+ $12 = (+($3|0));
+ HEAPF32[$11>>2] = $12;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawRectangleV($$byval_copy,$$byval_copy1,$$byval_copy2);
+ STACKTOP = sp;return;
+}
+function _DrawRectangleV($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0.0, $17 = 0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0;
+ var $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0.0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0, $64 = 0.0, $65 = 0.0;
+ var $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $3 = sp;
+ $4 = (_rlGetVersion()|0);
+ $5 = ($4|0)==(1);
+ if ($5) {
+ _rlBegin(4);
+ $6 = HEAP8[$2>>0]|0;
+ $7 = ((($2)) + 1|0);
+ $8 = HEAP8[$7>>0]|0;
+ $9 = ((($2)) + 2|0);
+ $10 = HEAP8[$9>>0]|0;
+ $11 = ((($2)) + 3|0);
+ $12 = HEAP8[$11>>0]|0;
+ _rlColor4ub($6,$8,$10,$12);
+ $13 = +HEAPF32[$0>>2];
+ $14 = (~~(($13)));
+ $15 = ((($0)) + 4|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = (~~(($16)));
+ _rlVertex2i($14,$17);
+ $18 = ((($1)) + 4|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = $16 + $19;
+ $21 = (~~(($20)));
+ _rlVertex2i($14,$21);
+ $22 = +HEAPF32[$0>>2];
+ $23 = +HEAPF32[$1>>2];
+ $24 = $22 + $23;
+ $25 = (~~(($24)));
+ $26 = +HEAPF32[$15>>2];
+ $27 = +HEAPF32[$18>>2];
+ $28 = $26 + $27;
+ $29 = (~~(($28)));
+ _rlVertex2i($25,$29);
+ $30 = +HEAPF32[$0>>2];
+ $31 = (~~(($30)));
+ $32 = +HEAPF32[$15>>2];
+ $33 = (~~(($32)));
+ _rlVertex2i($31,$33);
+ $34 = +HEAPF32[$1>>2];
+ $35 = $30 + $34;
+ $36 = (~~(($35)));
+ $37 = +HEAPF32[$18>>2];
+ $38 = $32 + $37;
+ $39 = (~~(($38)));
+ _rlVertex2i($36,$39);
+ $40 = +HEAPF32[$0>>2];
+ $41 = +HEAPF32[$1>>2];
+ $42 = $40 + $41;
+ $43 = (~~(($42)));
+ $44 = +HEAPF32[$15>>2];
+ $45 = (~~(($44)));
+ _rlVertex2i($43,$45);
+ _rlEnd();
+ STACKTOP = sp;return;
+ }
+ $46 = (_rlGetVersion()|0);
+ $47 = ($46|0)==(2);
+ if (!($47)) {
+ $48 = (_rlGetVersion()|0);
+ $49 = ($48|0)==(3);
+ if (!($49)) {
+ $50 = (_rlGetVersion()|0);
+ $51 = ($50|0)==(4);
+ if (!($51)) {
+ STACKTOP = sp;return;
+ }
+ }
+ }
+ _GetDefaultTexture($3);
+ $52 = HEAP32[$3>>2]|0;
+ _rlEnableTexture($52);
+ _rlBegin(7);
+ $53 = HEAP8[$2>>0]|0;
+ $54 = ((($2)) + 1|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = ((($2)) + 2|0);
+ $57 = HEAP8[$56>>0]|0;
+ $58 = ((($2)) + 3|0);
+ $59 = HEAP8[$58>>0]|0;
+ _rlColor4ub($53,$55,$57,$59);
+ _rlTexCoord2f(0.0,0.0);
+ $60 = +HEAPF32[$0>>2];
+ $61 = ((($0)) + 4|0);
+ $62 = +HEAPF32[$61>>2];
+ _rlVertex2f($60,$62);
+ _rlTexCoord2f(0.0,1.0);
+ $63 = ((($1)) + 4|0);
+ $64 = +HEAPF32[$63>>2];
+ $65 = $62 + $64;
+ _rlVertex2f($60,$65);
+ _rlTexCoord2f(1.0,1.0);
+ $66 = +HEAPF32[$0>>2];
+ $67 = +HEAPF32[$1>>2];
+ $68 = $66 + $67;
+ $69 = +HEAPF32[$61>>2];
+ $70 = +HEAPF32[$63>>2];
+ $71 = $69 + $70;
+ _rlVertex2f($68,$71);
+ _rlTexCoord2f(1.0,0.0);
+ $72 = +HEAPF32[$0>>2];
+ $73 = +HEAPF32[$1>>2];
+ $74 = $72 + $73;
+ $75 = +HEAPF32[$61>>2];
+ _rlVertex2f($74,$75);
+ _rlEnd();
+ _rlDisableTexture();
+ STACKTOP = sp;return;
+}
+function _GetDefaultFont($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ;HEAP32[$0>>2]=HEAP32[30852>>2]|0;HEAP32[$0+4>>2]=HEAP32[30852+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[30852+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[30852+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[30852+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[30852+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[30852+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[30852+28>>2]|0;
+ return;
+}
+function _MeasureTextEx($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$05064 = 0, $$052$lcssa = 0.0, $$05263 = 0.0, $$05462 = 0, $$055$lcssa = 0.0, $$05561 = 0.0, $$058$lcssa = 0.0, $$05860 = 0.0, $$065 = 0, $$151 = 0, $$151$$0 = 0, $$153 = 0.0, $$156 = 0.0, $$159 = 0.0, $$2 = 0.0, $$257 = 0.0, $$3 = 0.0, $$byval_copy = 0, $$pn = 0.0;
+ var $$pn$in = 0, $$sroa$4$0$$sroa_idx2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0, $39 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $exitcond = 0, $phitmp = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ $5 = (_strlen($2)|0);
+ $6 = ((($1)) + 20|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = (+($7|0));
+ $9 = $3 / $8;
+ $10 = ($5|0)>(0);
+ if (!($10)) {
+ $$0$lcssa = -1;$$052$lcssa = 0.0;$$055$lcssa = 0.0;$$058$lcssa = $8;
+ $12 = $$055$lcssa < $$052$lcssa;
+ $$3 = $12 ? $$052$lcssa : $$055$lcssa;
+ $13 = $9 * $$3;
+ $14 = Math_imul($$0$lcssa, $4)|0;
+ $15 = (+($14|0));
+ $16 = $13 + $15;
+ $17 = $9 * $$058$lcssa;
+ HEAPF32[$0>>2] = $16;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17;
+ STACKTOP = sp;return;
+ }
+ $11 = ((($1)) + 28|0);
+ $$05064 = 0;$$05263 = 0.0;$$05462 = 0;$$05561 = 0.0;$$05860 = $8;$$065 = 0;
+ while(1) {
+ $18 = (($$05064) + 1)|0;
+ $19 = (($2) + ($$05462)|0);
+ $20 = HEAP8[$19>>0]|0;
+ $21 = ($20<<24>>24)==(10);
+ if ($21) {
+ $33 = $$05561 < $$05263;
+ $$156 = $33 ? $$05263 : $$05561;
+ $34 = HEAP32[$6>>2]|0;
+ $35 = (+($34|0));
+ $36 = $35 * 1.5;
+ $37 = $$05860 + $36;
+ $$151 = 0;$$159 = $37;$$2 = 0.0;$$257 = $$156;
+ } else {
+ $22 = $20 << 24 >> 24;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$1+28>>2]|0;
+ $23 = (_GetCharIndex($$byval_copy,$22)|0);
+ $24 = HEAP32[$11>>2]|0;
+ $25 = (((($24) + ($23<<5)|0)) + 28|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = ($26|0)==(0);
+ if ($27) {
+ $28 = (((($24) + ($23<<5)|0)) + 20|0);
+ $29 = (((($24) + ($23<<5)|0)) + 12|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = HEAP32[$28>>2]|0;
+ $32 = (($31) + ($30))|0;
+ $$pn$in = $32;
+ } else {
+ $$pn$in = $26;
+ }
+ $$pn = (+($$pn$in|0));
+ $$153 = $$05263 + $$pn;
+ $$151 = $18;$$159 = $$05860;$$2 = $$153;$$257 = $$05561;
+ }
+ $38 = ($$065|0)<($$151|0);
+ $$151$$0 = $38 ? $$151 : $$065;
+ $39 = (($$05462) + 1)|0;
+ $exitcond = ($39|0)==($5|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05064 = $$151;$$05263 = $$2;$$05462 = $39;$$05561 = $$257;$$05860 = $$159;$$065 = $$151$$0;
+ }
+ }
+ $phitmp = (($$151$$0) + -1)|0;
+ $$0$lcssa = $phitmp;$$052$lcssa = $$2;$$055$lcssa = $$257;$$058$lcssa = $$159;
+ $12 = $$055$lcssa < $$052$lcssa;
+ $$3 = $12 ? $$052$lcssa : $$055$lcssa;
+ $13 = $9 * $$3;
+ $14 = Math_imul($$0$lcssa, $4)|0;
+ $15 = (+($14|0));
+ $16 = $13 + $15;
+ $17 = $9 * $$058$lcssa;
+ HEAPF32[$0>>2] = $16;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17;
+ STACKTOP = sp;return;
+}
+function _GetCharIndex($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($0)) + 24|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(0);
+ if (!($4)) {
+ $$08 = 0;
+ return ($$08|0);
+ }
+ $5 = ((($0)) + 28|0);
+ $6 = HEAP32[$5>>2]|0;
+ $$09 = 0;
+ while(1) {
+ $7 = (($6) + ($$09<<5)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($1|0);
+ if ($9) {
+ $$08 = $$09;
+ label = 5;
+ break;
+ }
+ $10 = (($$09) + 1)|0;
+ $11 = HEAP32[$2>>2]|0;
+ $12 = ($10|0)<($11|0);
+ if ($12) {
+ $$09 = $10;
+ } else {
+ $$08 = 0;
+ label = 5;
+ break;
+ }
+ }
+ if ((label|0) == 5) {
+ return ($$08|0);
+ }
+ return (0)|0;
+}
+function _DrawTexturePro($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = +$4;
+ $5 = $5|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0;
+ var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0;
+ var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0;
+ var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $6 = HEAP32[$0>>2]|0;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ return;
+ }
+ $8 = ((($1)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ($9|0)<(0);
+ if ($10) {
+ $11 = HEAP32[$1>>2]|0;
+ $12 = (($11) - ($9))|0;
+ HEAP32[$1>>2] = $12;
+ }
+ $13 = ((($1)) + 12|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ($14|0)<(0);
+ if ($15) {
+ $16 = ((($1)) + 4|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($17) - ($14))|0;
+ HEAP32[$16>>2] = $18;
+ }
+ $19 = HEAP32[$0>>2]|0;
+ _rlEnableTexture($19);
+ _rlPushMatrix();
+ $20 = HEAP32[$2>>2]|0;
+ $21 = (+($20|0));
+ $22 = ((($2)) + 4|0);
+ $23 = HEAP32[$22>>2]|0;
+ $24 = (+($23|0));
+ _rlTranslatef($21,$24,0.0);
+ _rlRotatef($4,0.0,0.0,1.0);
+ $25 = +HEAPF32[$3>>2];
+ $26 = -$25;
+ $27 = ((($3)) + 4|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = -$28;
+ _rlTranslatef($26,$29,0.0);
+ _rlBegin(7);
+ $30 = HEAP8[$5>>0]|0;
+ $31 = ((($5)) + 1|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ((($5)) + 2|0);
+ $34 = HEAP8[$33>>0]|0;
+ $35 = ((($5)) + 3|0);
+ $36 = HEAP8[$35>>0]|0;
+ _rlColor4ub($30,$32,$34,$36);
+ $37 = HEAP32[$1>>2]|0;
+ $38 = (+($37|0));
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (+($40|0));
+ $42 = $38 / $41;
+ $43 = ((($1)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (+($44|0));
+ $46 = ((($0)) + 8|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $45 / $48;
+ _rlTexCoord2f($42,$49);
+ _rlVertex2f(0.0,0.0);
+ $50 = HEAP32[$1>>2]|0;
+ $51 = (+($50|0));
+ $52 = HEAP32[$39>>2]|0;
+ $53 = (+($52|0));
+ $54 = $51 / $53;
+ $55 = HEAP32[$43>>2]|0;
+ $56 = HEAP32[$13>>2]|0;
+ $57 = (($56) + ($55))|0;
+ $58 = (+($57|0));
+ $59 = HEAP32[$46>>2]|0;
+ $60 = (+($59|0));
+ $61 = $58 / $60;
+ _rlTexCoord2f($54,$61);
+ $62 = ((($2)) + 12|0);
+ $63 = HEAP32[$62>>2]|0;
+ $64 = (+($63|0));
+ _rlVertex2f(0.0,$64);
+ $65 = HEAP32[$1>>2]|0;
+ $66 = HEAP32[$8>>2]|0;
+ $67 = (($66) + ($65))|0;
+ $68 = (+($67|0));
+ $69 = HEAP32[$39>>2]|0;
+ $70 = (+($69|0));
+ $71 = $68 / $70;
+ $72 = HEAP32[$43>>2]|0;
+ $73 = HEAP32[$13>>2]|0;
+ $74 = (($73) + ($72))|0;
+ $75 = (+($74|0));
+ $76 = HEAP32[$46>>2]|0;
+ $77 = (+($76|0));
+ $78 = $75 / $77;
+ _rlTexCoord2f($71,$78);
+ $79 = ((($2)) + 8|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = (+($80|0));
+ $82 = HEAP32[$62>>2]|0;
+ $83 = (+($82|0));
+ _rlVertex2f($81,$83);
+ $84 = HEAP32[$1>>2]|0;
+ $85 = HEAP32[$8>>2]|0;
+ $86 = (($85) + ($84))|0;
+ $87 = (+($86|0));
+ $88 = HEAP32[$39>>2]|0;
+ $89 = (+($88|0));
+ $90 = $87 / $89;
+ $91 = HEAP32[$43>>2]|0;
+ $92 = (+($91|0));
+ $93 = HEAP32[$46>>2]|0;
+ $94 = (+($93|0));
+ $95 = $92 / $94;
+ _rlTexCoord2f($90,$95);
+ $96 = HEAP32[$79>>2]|0;
+ $97 = (+($96|0));
+ _rlVertex2f($97,0.0);
+ _rlEnd();
+ _rlPopMatrix();
+ _rlDisableTexture();
+ return;
+}
+function _DrawText($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy2 = sp + 112|0;
+ $$byval_copy1 = sp + 104|0;
+ $$byval_copy = sp + 72|0;
+ $5 = sp + 32|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _GetDefaultFont($5);
+ $8 = HEAP32[$5>>2]|0;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ STACKTOP = sp;return;
+ }
+ $10 = (+($1|0));
+ HEAPF32[$6>>2] = $10;
+ $11 = ((($6)) + 4|0);
+ $12 = (+($2|0));
+ HEAPF32[$11>>2] = $12;
+ $13 = ($3|0)>(10);
+ $$ = $13 ? $3 : 10;
+ $14 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($7);
+ $15 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2);
+ STACKTOP = sp;return;
+}
+function _DrawTextEx($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
+ var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0;
+ var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
+ var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy5 = sp + 88|0;
+ $$byval_copy4 = sp + 80|0;
+ $$byval_copy3 = sp + 64|0;
+ $$byval_copy2 = sp + 48|0;
+ $$byval_copy1 = sp + 24|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_strlen($1)|0);
+ $9 = ((($0)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (+($10|0));
+ $12 = $3 / $11;
+ $13 = ($8|0)>(0);
+ if (!($13)) {
+ STACKTOP = sp;return;
+ }
+ $14 = ((($0)) + 28|0);
+ $15 = +HEAPF32[$2>>2];
+ $16 = ((($6)) + 4|0);
+ $17 = ((($2)) + 4|0);
+ $18 = ((($6)) + 8|0);
+ $19 = ((($6)) + 12|0);
+ $20 = ((($7)) + 4|0);
+ $21 = (+($4|0));
+ $$04954 = 0;$$05153 = 0;$$055 = 0;
+ while(1) {
+ $22 = (($1) + ($$055)|0);
+ $23 = HEAP8[$22>>0]|0;
+ switch ($23<<24>>24) {
+ case 10: {
+ $24 = HEAP32[$9>>2]|0;
+ $25 = (($24|0) / 2)&-1;
+ $26 = (($25) + ($24))|0;
+ $27 = (+($26|0));
+ $28 = $12 * $27;
+ $29 = (~~(($28)));
+ $30 = (($29) + ($$05153))|0;
+ $$150 = 0;$$152 = $30;$$2 = $$055;
+ break;
+ }
+ case -62: {
+ $31 = (($$055) + 1)|0;
+ $32 = (($1) + ($31)|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $$1 = $31;$$sink = $34;
+ label = 9;
+ break;
+ }
+ case -61: {
+ $35 = (($$055) + 1)|0;
+ $36 = (($1) + ($35)|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = $37&255;
+ $39 = (($38) + 64)|0;
+ $$1 = $35;$$sink = $39;
+ label = 9;
+ break;
+ }
+ default: {
+ $40 = $23 << 24 >> 24;
+ $$1 = $$055;$$sink = $40;
+ label = 9;
+ }
+ }
+ do {
+ if ((label|0) == 9) {
+ label = 0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0;
+ $41 = (_GetCharIndex($$byval_copy5,$$sink)|0);
+ $42 = HEAP32[$14>>2]|0;
+ $43 = (((($42) + ($41<<5)|0)) + 4|0);
+ $44 = (+($$04954|0));
+ $45 = $44 + $15;
+ $46 = (((($42) + ($41<<5)|0)) + 20|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $12 * $48;
+ $50 = $45 + $49;
+ $51 = (~~(($50)));
+ HEAP32[$6>>2] = $51;
+ $52 = +HEAPF32[$17>>2];
+ $53 = (+($$05153|0));
+ $54 = $53 + $52;
+ $55 = (((($42) + ($41<<5)|0)) + 24|0);
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (+($56|0));
+ $58 = $12 * $57;
+ $59 = $54 + $58;
+ $60 = (~~(($59)));
+ HEAP32[$16>>2] = $60;
+ $61 = (((($42) + ($41<<5)|0)) + 12|0);
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (+($62|0));
+ $64 = $12 * $63;
+ $65 = (~~(($64)));
+ HEAP32[$18>>2] = $65;
+ $66 = (((($42) + ($41<<5)|0)) + 16|0);
+ $67 = HEAP32[$66>>2]|0;
+ $68 = (+($67|0));
+ $69 = $12 * $68;
+ $70 = (~~(($69)));
+ HEAP32[$19>>2] = $70;
+ HEAPF32[$7>>2] = 0.0;
+ HEAPF32[$20>>2] = 0.0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5);
+ $71 = HEAP32[$14>>2]|0;
+ $72 = (((($71) + ($41<<5)|0)) + 28|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($73|0)==(0);
+ if ($74) {
+ $75 = (((($71) + ($41<<5)|0)) + 12|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = (+($76|0));
+ $78 = $12 * $77;
+ $79 = $21 + $78;
+ $80 = (~~(($79)));
+ $81 = (($80) + ($$04954))|0;
+ $$150 = $81;$$152 = $$05153;$$2 = $$1;
+ break;
+ } else {
+ $82 = (+($73|0));
+ $83 = $12 * $82;
+ $84 = $21 + $83;
+ $85 = (~~(($84)));
+ $86 = (($85) + ($$04954))|0;
+ $$150 = $86;$$152 = $$05153;$$2 = $$1;
+ break;
+ }
+ }
+ } while(0);
+ $87 = (($$2) + 1)|0;
+ $88 = ($87|0)<($8|0);
+ if ($88) {
+ $$04954 = $$150;$$05153 = $$152;$$055 = $87;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _FormatText($0,$varargs) {
+ $0 = $0|0;
+ $varargs = $varargs|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $varargs;
+ (_vsprintf(34919,$0,$1)|0);
+ STACKTOP = sp;return (34919|0);
+}
+function _MeasureText($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $$byval_copy = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 72|0;
+ $2 = sp + 40|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ _GetDefaultFont($2);
+ $5 = HEAP32[$2>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ $$sroa$0$0 = 0;
+ STACKTOP = sp;return ($$sroa$0$0|0);
+ }
+ $7 = ($1|0)>(10);
+ $$ = $7 ? $1 : 10;
+ $8 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($3);
+ $9 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$3+28>>2]|0;
+ _MeasureTextEx($4,$$byval_copy,$0,$9,$8);
+ $$sroa$0$0$copyload = +HEAPF32[$4>>2];
+ $phitmp = (~~(($$sroa$0$0$copyload)));
+ $$sroa$0$0 = $phitmp;
+ STACKTOP = sp;return ($$sroa$0$0|0);
+}
+function _DrawFPS($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ $2 = sp + 4|0;
+ $3 = HEAP32[8262]|0;
+ $4 = HEAP32[744]|0;
+ $5 = ($3|0)<($4|0);
+ if ($5) {
+ $6 = (($3) + 1)|0;
+ $$sink = $6;
+ } else {
+ $7 = (_GetFPS()|0);
+ HEAP32[8263] = $7;
+ HEAP32[744] = $7;
+ $$sink = 0;
+ }
+ HEAP32[8262] = $$sink;
+ $8 = HEAP32[8263]|0;
+ HEAP32[$$byval_copy>>2] = $8;
+ (_FormatText(8416,$$byval_copy)|0);
+ HEAP8[$2>>0] = 0;
+ $9 = ((($2)) + 1|0);
+ HEAP8[$9>>0] = -98;
+ $10 = ((($2)) + 2|0);
+ HEAP8[$10>>0] = 47;
+ $11 = ((($2)) + 3|0);
+ HEAP8[$11>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
+ _DrawText(34919,$0,$1,20,$$byval_copy);
+ STACKTOP = sp;return;
+}
+function _emscripten_GetProcAddress($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0;
+ var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0;
+ var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0;
+ var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0;
+ var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0;
+ var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0;
+ var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0;
+ var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0;
+ var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0;
+ var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0;
+ var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0;
+ var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0;
+ var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0;
+ var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0;
+ var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0;
+ var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0;
+ var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0;
+ var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0;
+ var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0;
+ var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0;
+ var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0;
+ var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0;
+ var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0;
+ var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0;
+ var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0;
+ var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0;
+ var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0;
+ var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp + 12|0;
+ $2 = sp + 8|0;
+ $3 = sp + 4|0;
+ $4 = sp;
+ HEAP32[$2>>2] = $0;
+ $5 = HEAP32[$2>>2]|0;
+ $6 = (_strlen($5)|0);
+ $7 = (($6) + 1)|0;
+ $8 = (_malloc($7)|0);
+ HEAP32[$3>>2] = $8;
+ $9 = HEAP32[$3>>2]|0;
+ $10 = HEAP32[$2>>2]|0;
+ (_strcpy($9,$10)|0);
+ $11 = HEAP32[$3>>2]|0;
+ $12 = (_strstr($11,8424)|0);
+ HEAP32[$4>>2] = $12;
+ $13 = HEAP32[$4>>2]|0;
+ $14 = ($13|0)!=(0|0);
+ if ($14) {
+ $15 = HEAP32[$4>>2]|0;
+ HEAP8[$15>>0] = 0;
+ }
+ $16 = HEAP32[$3>>2]|0;
+ $17 = (_strstr($16,8428)|0);
+ HEAP32[$4>>2] = $17;
+ $18 = HEAP32[$4>>2]|0;
+ $19 = ($18|0)!=(0|0);
+ if ($19) {
+ $20 = HEAP32[$4>>2]|0;
+ HEAP8[$20>>0] = 0;
+ }
+ $21 = HEAP32[$3>>2]|0;
+ $22 = (_strstr($21,8432)|0);
+ HEAP32[$4>>2] = $22;
+ $23 = HEAP32[$4>>2]|0;
+ $24 = ($23|0)!=(0|0);
+ if ($24) {
+ $25 = HEAP32[$4>>2]|0;
+ HEAP8[$25>>0] = 0;
+ }
+ $26 = HEAP32[$3>>2]|0;
+ $27 = (_strstr($26,8436)|0);
+ HEAP32[$4>>2] = $27;
+ $28 = HEAP32[$4>>2]|0;
+ $29 = ($28|0)!=(0|0);
+ if ($29) {
+ $30 = HEAP32[$4>>2]|0;
+ HEAP8[$30>>0] = 0;
+ }
+ $31 = HEAP32[$3>>2]|0;
+ $32 = (_strcmp($31,8442)|0);
+ $33 = ($32|0)!=(0);
+ do {
+ if ($33) {
+ $34 = HEAP32[$3>>2]|0;
+ $35 = (_strcmp($34,8480)|0);
+ $36 = ($35|0)!=(0);
+ if (!($36)) {
+ HEAP32[$3>>2] = 8499;
+ break;
+ }
+ $37 = HEAP32[$3>>2]|0;
+ $38 = (_strcmp($37,8512)|0);
+ $39 = ($38|0)!=(0);
+ if (!($39)) {
+ HEAP32[$3>>2] = 8533;
+ break;
+ }
+ $40 = HEAP32[$3>>2]|0;
+ $41 = (_strcmp($40,8548)|0);
+ $42 = ($41|0)!=(0);
+ if (!($42)) {
+ HEAP32[$3>>2] = 8563;
+ break;
+ }
+ $43 = HEAP32[$3>>2]|0;
+ $44 = (_strcmp($43,8578)|0);
+ $45 = ($44|0)!=(0);
+ if (!($45)) {
+ HEAP32[$3>>2] = 8593;
+ }
+ } else {
+ HEAP32[$3>>2] = 8464;
+ }
+ } while(0);
+ $46 = HEAP32[$3>>2]|0;
+ $47 = (_strcmp($46,8608)|0);
+ $48 = ($47|0)!=(0);
+ do {
+ if ($48) {
+ $49 = HEAP32[$3>>2]|0;
+ $50 = (_strcmp($49,8622)|0);
+ $51 = ($50|0)!=(0);
+ if (!($51)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $52 = HEAP32[$3>>2]|0;
+ $53 = (_strcmp($52,8634)|0);
+ $54 = ($53|0)!=(0);
+ if (!($54)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $55 = HEAP32[$3>>2]|0;
+ $56 = (_strcmp($55,8648)|0);
+ $57 = ($56|0)!=(0);
+ if (!($57)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $58 = HEAP32[$3>>2]|0;
+ $59 = (_strcmp($58,8660)|0);
+ $60 = ($59|0)!=(0);
+ if (!($60)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $61 = HEAP32[$3>>2]|0;
+ $62 = (_strcmp($61,8674)|0);
+ $63 = ($62|0)!=(0);
+ if (!($63)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $64 = HEAP32[$3>>2]|0;
+ $65 = (_strcmp($64,8688)|0);
+ $66 = ($65|0)!=(0);
+ if (!($66)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $67 = HEAP32[$3>>2]|0;
+ $68 = (_strcmp($67,8705)|0);
+ $69 = ($68|0)!=(0);
+ if (!($69)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $70 = HEAP32[$3>>2]|0;
+ $71 = (_strcmp($70,8728)|0);
+ $72 = ($71|0)!=(0);
+ if (!($72)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $73 = HEAP32[$3>>2]|0;
+ $74 = (_strcmp($73,8754)|0);
+ $75 = ($74|0)!=(0);
+ if (!($75)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $76 = HEAP32[$3>>2]|0;
+ $77 = (_strcmp($76,8767)|0);
+ $78 = ($77|0)!=(0);
+ if (!($78)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $79 = HEAP32[$3>>2]|0;
+ $80 = (_strcmp($79,8783)|0);
+ $81 = ($80|0)!=(0);
+ if (!($81)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $82 = HEAP32[$3>>2]|0;
+ $83 = (_strcmp($82,8796)|0);
+ $84 = ($83|0)!=(0);
+ if (!($84)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $85 = HEAP32[$3>>2]|0;
+ $86 = (_strcmp($85,8810)|0);
+ $87 = ($86|0)!=(0);
+ if (!($87)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $88 = HEAP32[$3>>2]|0;
+ $89 = (_strcmp($88,8830)|0);
+ $90 = ($89|0)!=(0);
+ if (!($90)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $91 = HEAP32[$3>>2]|0;
+ $92 = (_strcmp($91,8850)|0);
+ $93 = ($92|0)!=(0);
+ if (!($93)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $94 = HEAP32[$3>>2]|0;
+ $95 = (_strcmp($94,8867)|0);
+ $96 = ($95|0)!=(0);
+ if (!($96)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $97 = HEAP32[$3>>2]|0;
+ $98 = (_strcmp($97,8884)|0);
+ $99 = ($98|0)!=(0);
+ if (!($99)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $100 = HEAP32[$3>>2]|0;
+ $101 = (_strcmp($100,8896)|0);
+ $102 = ($101|0)!=(0);
+ if (!($102)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $103 = HEAP32[$3>>2]|0;
+ $104 = (_strcmp($103,8909)|0);
+ $105 = ($104|0)!=(0);
+ if (!($105)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $106 = HEAP32[$3>>2]|0;
+ $107 = (_strcmp($106,8925)|0);
+ $108 = ($107|0)!=(0);
+ if (!($108)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $109 = HEAP32[$3>>2]|0;
+ $110 = (_strcmp($109,8948)|0);
+ $111 = ($110|0)!=(0);
+ if (!($111)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $112 = HEAP32[$3>>2]|0;
+ $113 = (_strcmp($112,8961)|0);
+ $114 = ($113|0)!=(0);
+ if (!($114)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $115 = HEAP32[$3>>2]|0;
+ $116 = (_strcmp($115,8977)|0);
+ $117 = ($116|0)!=(0);
+ if (!($117)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $118 = HEAP32[$3>>2]|0;
+ $119 = (_strcmp($118,8988)|0);
+ $120 = ($119|0)!=(0);
+ if (!($120)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $121 = HEAP32[$3>>2]|0;
+ $122 = (_strcmp($121,9007)|0);
+ $123 = ($122|0)!=(0);
+ if (!($123)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $124 = HEAP32[$3>>2]|0;
+ $125 = (_strcmp($124,9029)|0);
+ $126 = ($125|0)!=(0);
+ if (!($126)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $127 = HEAP32[$3>>2]|0;
+ $128 = (_strcmp($127,9048)|0);
+ $129 = ($128|0)!=(0);
+ if (!($129)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $130 = HEAP32[$3>>2]|0;
+ $131 = (_strcmp($130,9077)|0);
+ $132 = ($131|0)!=(0);
+ if (!($132)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $133 = HEAP32[$3>>2]|0;
+ $134 = (_strcmp($133,9094)|0);
+ $135 = ($134|0)!=(0);
+ if (!($135)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $136 = HEAP32[$3>>2]|0;
+ $137 = (_strcmp($136,9109)|0);
+ $138 = ($137|0)!=(0);
+ if (!($138)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $139 = HEAP32[$3>>2]|0;
+ $140 = (_strcmp($139,9124)|0);
+ $141 = ($140|0)!=(0);
+ if (!($141)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $142 = HEAP32[$3>>2]|0;
+ $143 = (_strcmp($142,9145)|0);
+ $144 = ($143|0)!=(0);
+ if (!($144)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $145 = HEAP32[$3>>2]|0;
+ $146 = (_strcmp($145,9165)|0);
+ $147 = ($146|0)!=(0);
+ if (!($147)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $148 = HEAP32[$3>>2]|0;
+ $149 = (_strcmp($148,9185)|0);
+ $150 = ($149|0)!=(0);
+ if (!($150)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $151 = HEAP32[$3>>2]|0;
+ $152 = (_strcmp($151,9211)|0);
+ $153 = ($152|0)!=(0);
+ if (!($153)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $154 = HEAP32[$3>>2]|0;
+ $155 = (_strcmp($154,9230)|0);
+ $156 = ($155|0)!=(0);
+ if (!($156)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $157 = HEAP32[$3>>2]|0;
+ $158 = (_strcmp($157,9242)|0);
+ $159 = ($158|0)!=(0);
+ if (!($159)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $160 = HEAP32[$3>>2]|0;
+ $161 = (_strcmp($160,9254)|0);
+ $162 = ($161|0)!=(0);
+ if (!($162)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $163 = HEAP32[$3>>2]|0;
+ $164 = (_strcmp($163,9266)|0);
+ $165 = ($164|0)!=(0);
+ if (!($165)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $166 = HEAP32[$3>>2]|0;
+ $167 = (_strcmp($166,9278)|0);
+ $168 = ($167|0)!=(0);
+ if (!($168)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $169 = HEAP32[$3>>2]|0;
+ $170 = (_strcmp($169,9290)|0);
+ $171 = ($170|0)!=(0);
+ if (!($171)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $172 = HEAP32[$3>>2]|0;
+ $173 = (_strcmp($172,9302)|0);
+ $174 = ($173|0)!=(0);
+ if (!($174)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $175 = HEAP32[$3>>2]|0;
+ $176 = (_strcmp($175,9314)|0);
+ $177 = ($176|0)!=(0);
+ if (!($177)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $178 = HEAP32[$3>>2]|0;
+ $179 = (_strcmp($178,9326)|0);
+ $180 = ($179|0)!=(0);
+ if (!($180)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $181 = HEAP32[$3>>2]|0;
+ $182 = (_strcmp($181,9339)|0);
+ $183 = ($182|0)!=(0);
+ if (!($183)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $184 = HEAP32[$3>>2]|0;
+ $185 = (_strcmp($184,9352)|0);
+ $186 = ($185|0)!=(0);
+ if (!($186)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $187 = HEAP32[$3>>2]|0;
+ $188 = (_strcmp($187,9365)|0);
+ $189 = ($188|0)!=(0);
+ if (!($189)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $190 = HEAP32[$3>>2]|0;
+ $191 = (_strcmp($190,9378)|0);
+ $192 = ($191|0)!=(0);
+ if (!($192)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $193 = HEAP32[$3>>2]|0;
+ $194 = (_strcmp($193,9391)|0);
+ $195 = ($194|0)!=(0);
+ if (!($195)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $196 = HEAP32[$3>>2]|0;
+ $197 = (_strcmp($196,9404)|0);
+ $198 = ($197|0)!=(0);
+ if (!($198)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $199 = HEAP32[$3>>2]|0;
+ $200 = (_strcmp($199,9417)|0);
+ $201 = ($200|0)!=(0);
+ if (!($201)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $202 = HEAP32[$3>>2]|0;
+ $203 = (_strcmp($202,9430)|0);
+ $204 = ($203|0)!=(0);
+ if (!($204)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $205 = HEAP32[$3>>2]|0;
+ $206 = (_strcmp($205,9449)|0);
+ $207 = ($206|0)!=(0);
+ if (!($207)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $208 = HEAP32[$3>>2]|0;
+ $209 = (_strcmp($208,9468)|0);
+ $210 = ($209|0)!=(0);
+ if (!($210)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $211 = HEAP32[$3>>2]|0;
+ $212 = (_strcmp($211,9487)|0);
+ $213 = ($212|0)!=(0);
+ if (!($213)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $214 = HEAP32[$3>>2]|0;
+ $215 = (_strcmp($214,9500)|0);
+ $216 = ($215|0)!=(0);
+ if (!($216)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $217 = HEAP32[$3>>2]|0;
+ $218 = (_strcmp($217,9518)|0);
+ $219 = ($218|0)!=(0);
+ if (!($219)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $220 = HEAP32[$3>>2]|0;
+ $221 = (_strcmp($220,9536)|0);
+ $222 = ($221|0)!=(0);
+ if (!($222)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $223 = HEAP32[$3>>2]|0;
+ $224 = (_strcmp($223,9554)|0);
+ $225 = ($224|0)!=(0);
+ if (!($225)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $226 = HEAP32[$3>>2]|0;
+ $227 = (_strcmp($226,9572)|0);
+ $228 = ($227|0)!=(0);
+ if (!($228)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $229 = HEAP32[$3>>2]|0;
+ $230 = (_strcmp($229,9592)|0);
+ $231 = ($230|0)!=(0);
+ if (!($231)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $232 = HEAP32[$3>>2]|0;
+ $233 = (_strcmp($232,8533)|0);
+ $234 = ($233|0)!=(0);
+ if (!($234)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $235 = HEAP32[$3>>2]|0;
+ $236 = (_strcmp($235,9610)|0);
+ $237 = ($236|0)!=(0);
+ if (!($237)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $238 = HEAP32[$3>>2]|0;
+ $239 = (_strcmp($238,9625)|0);
+ $240 = ($239|0)!=(0);
+ if (!($240)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $241 = HEAP32[$3>>2]|0;
+ $242 = (_strcmp($241,9646)|0);
+ $243 = ($242|0)!=(0);
+ if (!($243)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $244 = HEAP32[$3>>2]|0;
+ $245 = (_strcmp($244,9661)|0);
+ $246 = ($245|0)!=(0);
+ if (!($246)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $247 = HEAP32[$3>>2]|0;
+ $248 = (_strcmp($247,9679)|0);
+ $249 = ($248|0)!=(0);
+ if (!($249)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $250 = HEAP32[$3>>2]|0;
+ $251 = (_strcmp($250,9695)|0);
+ $252 = ($251|0)!=(0);
+ if (!($252)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $253 = HEAP32[$3>>2]|0;
+ $254 = (_strcmp($253,9714)|0);
+ $255 = ($254|0)!=(0);
+ if (!($255)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $256 = HEAP32[$3>>2]|0;
+ $257 = (_strcmp($256,9728)|0);
+ $258 = ($257|0)!=(0);
+ if (!($258)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $259 = HEAP32[$3>>2]|0;
+ $260 = (_strcmp($259,9743)|0);
+ $261 = ($260|0)!=(0);
+ if (!($261)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $262 = HEAP32[$3>>2]|0;
+ $263 = (_strcmp($262,8464)|0);
+ $264 = ($263|0)!=(0);
+ if (!($264)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $265 = HEAP32[$3>>2]|0;
+ $266 = (_strcmp($265,9754)|0);
+ $267 = ($266|0)!=(0);
+ if (!($267)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $268 = HEAP32[$3>>2]|0;
+ $269 = (_strcmp($268,8563)|0);
+ $270 = ($269|0)!=(0);
+ if (!($270)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $271 = HEAP32[$3>>2]|0;
+ $272 = (_strcmp($271,8593)|0);
+ $273 = ($272|0)!=(0);
+ if (!($273)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $274 = HEAP32[$3>>2]|0;
+ $275 = (_strcmp($274,9770)|0);
+ $276 = ($275|0)!=(0);
+ if (!($276)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $277 = HEAP32[$3>>2]|0;
+ $278 = (_strcmp($277,9797)|0);
+ $279 = ($278|0)!=(0);
+ if (!($279)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $280 = HEAP32[$3>>2]|0;
+ $281 = (_strcmp($280,9811)|0);
+ $282 = ($281|0)!=(0);
+ if (!($282)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $283 = HEAP32[$3>>2]|0;
+ $284 = (_strcmp($283,8499)|0);
+ $285 = ($284|0)!=(0);
+ if (!($285)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $286 = HEAP32[$3>>2]|0;
+ $287 = (_strcmp($286,9831)|0);
+ $288 = ($287|0)!=(0);
+ if (!($288)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $289 = HEAP32[$3>>2]|0;
+ $290 = (_strcmp($289,9849)|0);
+ $291 = ($290|0)!=(0);
+ if (!($291)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $292 = HEAP32[$3>>2]|0;
+ $293 = (_strcmp($292,9861)|0);
+ $294 = ($293|0)!=(0);
+ if (!($294)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $295 = HEAP32[$3>>2]|0;
+ $296 = (_strcmp($295,9882)|0);
+ $297 = ($296|0)!=(0);
+ if (!($297)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $298 = HEAP32[$3>>2]|0;
+ $299 = (_strcmp($298,9900)|0);
+ $300 = ($299|0)!=(0);
+ if (!($300)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $301 = HEAP32[$3>>2]|0;
+ $302 = (_strcmp($301,9918)|0);
+ $303 = ($302|0)!=(0);
+ if (!($303)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $304 = HEAP32[$3>>2]|0;
+ $305 = (_strcmp($304,9939)|0);
+ $306 = ($305|0)!=(0);
+ if (!($306)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $307 = HEAP32[$3>>2]|0;
+ $308 = (_strcmp($307,9965)|0);
+ $309 = ($308|0)!=(0);
+ if (!($309)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $310 = HEAP32[$3>>2]|0;
+ $311 = (_strcmp($310,9988)|0);
+ $312 = ($311|0)!=(0);
+ if (!($312)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $313 = HEAP32[$3>>2]|0;
+ $314 = (_strcmp($313,10026)|0);
+ $315 = ($314|0)!=(0);
+ if (!($315)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $316 = HEAP32[$3>>2]|0;
+ $317 = (_strcmp($316,10042)|0);
+ $318 = ($317|0)!=(0);
+ if (!($318)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $319 = HEAP32[$3>>2]|0;
+ $320 = (_strcmp($319,10057)|0);
+ $321 = ($320|0)!=(0);
+ if (!($321)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $322 = HEAP32[$3>>2]|0;
+ $323 = (_strcmp($322,10080)|0);
+ $324 = ($323|0)!=(0);
+ if (!($324)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $325 = HEAP32[$3>>2]|0;
+ $326 = (_strcmp($325,10093)|0);
+ $327 = ($326|0)!=(0);
+ if (!($327)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $328 = HEAP32[$3>>2]|0;
+ $329 = (_strcmp($328,10107)|0);
+ $330 = ($329|0)!=(0);
+ if (!($330)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $331 = HEAP32[$3>>2]|0;
+ $332 = (_strcmp($331,10121)|0);
+ $333 = ($332|0)!=(0);
+ if (!($333)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $334 = HEAP32[$3>>2]|0;
+ $335 = (_strcmp($334,10141)|0);
+ $336 = ($335|0)!=(0);
+ if (!($336)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $337 = HEAP32[$3>>2]|0;
+ $338 = (_strcmp($337,10161)|0);
+ $339 = ($338|0)!=(0);
+ if (!($339)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $340 = HEAP32[$3>>2]|0;
+ $341 = (_strcmp($340,10177)|0);
+ $342 = ($341|0)!=(0);
+ if (!($342)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $343 = HEAP32[$3>>2]|0;
+ $344 = (_strcmp($343,10195)|0);
+ $345 = ($344|0)!=(0);
+ if (!($345)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $346 = HEAP32[$3>>2]|0;
+ $347 = (_strcmp($346,10211)|0);
+ $348 = ($347|0)!=(0);
+ if (!($348)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $349 = HEAP32[$3>>2]|0;
+ $350 = (_strcmp($349,10226)|0);
+ $351 = ($350|0)!=(0);
+ if (!($351)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $352 = HEAP32[$3>>2]|0;
+ $353 = (_strcmp($352,10248)|0);
+ $354 = ($353|0)!=(0);
+ if (!($354)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $355 = HEAP32[$3>>2]|0;
+ $356 = (_strcmp($355,10266)|0);
+ $357 = ($356|0)!=(0);
+ if (!($357)) {
+ HEAP32[$1>>2] = 31;
+ break;
+ }
+ $358 = HEAP32[$3>>2]|0;
+ $359 = (_strcmp($358,10287)|0);
+ $360 = ($359|0)!=(0);
+ if (!($360)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $361 = HEAP32[$3>>2]|0;
+ $362 = (_strcmp($361,10305)|0);
+ $363 = ($362|0)!=(0);
+ if (!($363)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $364 = HEAP32[$3>>2]|0;
+ $365 = (_strcmp($364,10318)|0);
+ $366 = ($365|0)!=(0);
+ if (!($366)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $367 = HEAP32[$3>>2]|0;
+ $368 = (_strcmp($367,10333)|0);
+ $369 = ($368|0)!=(0);
+ if (!($369)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $370 = HEAP32[$3>>2]|0;
+ $371 = (_strcmp($370,10347)|0);
+ $372 = ($371|0)!=(0);
+ if (!($372)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $373 = HEAP32[$3>>2]|0;
+ $374 = (_strcmp($373,10357)|0);
+ $375 = ($374|0)!=(0);
+ if (!($375)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $376 = HEAP32[$3>>2]|0;
+ $377 = (_strcmp($376,10367)|0);
+ $378 = ($377|0)!=(0);
+ if (!($378)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $379 = HEAP32[$3>>2]|0;
+ $380 = (_strcmp($379,10389)|0);
+ $381 = ($380|0)!=(0);
+ if (!($381)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $382 = HEAP32[$3>>2]|0;
+ $383 = (_strcmp($382,10415)|0);
+ $384 = ($383|0)!=(0);
+ if (!($384)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $385 = HEAP32[$3>>2]|0;
+ $386 = (_strcmp($385,10442)|0);
+ $387 = ($386|0)!=(0);
+ if (!($387)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $388 = HEAP32[$3>>2]|0;
+ $389 = (_strcmp($388,10455)|0);
+ $390 = ($389|0)!=(0);
+ if (!($390)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $391 = HEAP32[$3>>2]|0;
+ $392 = (_strcmp($391,10470)|0);
+ $393 = ($392|0)!=(0);
+ if (!($393)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $394 = HEAP32[$3>>2]|0;
+ $395 = (_strcmp($394,10485)|0);
+ $396 = ($395|0)!=(0);
+ if (!($396)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $397 = HEAP32[$3>>2]|0;
+ $398 = (_strcmp($397,10509)|0);
+ $399 = ($398|0)!=(0);
+ if (!($399)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $400 = HEAP32[$3>>2]|0;
+ $401 = (_strcmp($400,10520)|0);
+ $402 = ($401|0)!=(0);
+ if (!($402)) {
+ HEAP32[$1>>2] = 32;
+ break;
+ }
+ $403 = HEAP32[$3>>2]|0;
+ $404 = (_strcmp($403,10542)|0);
+ $405 = ($404|0)!=(0);
+ if (!($405)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $406 = HEAP32[$3>>2]|0;
+ $407 = (_strcmp($406,10564)|0);
+ $408 = ($407|0)!=(0);
+ if (!($408)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $409 = HEAP32[$3>>2]|0;
+ $410 = (_strcmp($409,10588)|0);
+ $411 = ($410|0)!=(0);
+ if (!($411)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $412 = HEAP32[$3>>2]|0;
+ $413 = (_strcmp($412,10597)|0);
+ $414 = ($413|0)!=(0);
+ if (!($414)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $415 = HEAP32[$3>>2]|0;
+ $416 = (_strcmp($415,10605)|0);
+ $417 = ($416|0)!=(0);
+ if (!($417)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $418 = HEAP32[$3>>2]|0;
+ $419 = (_strcmp($418,10618)|0);
+ $420 = ($419|0)!=(0);
+ if (!($420)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $421 = HEAP32[$3>>2]|0;
+ $422 = (_strcmp($421,10632)|0);
+ $423 = ($422|0)!=(0);
+ if (!($423)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $424 = HEAP32[$3>>2]|0;
+ $425 = (_strcmp($424,10644)|0);
+ $426 = ($425|0)!=(0);
+ if (!($426)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $427 = HEAP32[$3>>2]|0;
+ $428 = (_strcmp($427,10653)|0);
+ $429 = ($428|0)!=(0);
+ if (!($429)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $430 = HEAP32[$3>>2]|0;
+ $431 = (_strcmp($430,10663)|0);
+ $432 = ($431|0)!=(0);
+ if (!($432)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $433 = HEAP32[$3>>2]|0;
+ $434 = (_strcmp($433,10675)|0);
+ $435 = ($434|0)!=(0);
+ if (!($435)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $436 = HEAP32[$3>>2]|0;
+ $437 = (_strcmp($436,10686)|0);
+ $438 = ($437|0)!=(0);
+ if (!($438)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $439 = HEAP32[$3>>2]|0;
+ $440 = (_strcmp($439,10694)|0);
+ $441 = ($440|0)!=(0);
+ if (!($441)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $442 = HEAP32[$3>>2]|0;
+ $443 = (_strcmp($442,10706)|0);
+ $444 = ($443|0)!=(0);
+ if (!($444)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $445 = HEAP32[$3>>2]|0;
+ $446 = (_strcmp($445,10721)|0);
+ $447 = ($446|0)!=(0);
+ if (!($447)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $448 = HEAP32[$3>>2]|0;
+ $449 = (_strcmp($448,10733)|0);
+ $450 = ($449|0)!=(0);
+ if (!($450)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $451 = HEAP32[$3>>2]|0;
+ $452 = (_strcmp($451,10747)|0);
+ $453 = ($452|0)!=(0);
+ if (!($453)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $454 = HEAP32[$3>>2]|0;
+ $455 = (_strcmp($454,10772)|0);
+ $456 = ($455|0)!=(0);
+ if (!($456)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $457 = HEAP32[$3>>2]|0;
+ $458 = (_strcmp($457,10789)|0);
+ $459 = ($458|0)!=(0);
+ if (!($459)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $460 = HEAP32[$3>>2]|0;
+ $461 = (_strcmp($460,10805)|0);
+ $462 = ($461|0)!=(0);
+ if (!($462)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $463 = HEAP32[$3>>2]|0;
+ $464 = (_strcmp($463,10821)|0);
+ $465 = ($464|0)!=(0);
+ if (!($465)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $466 = HEAP32[$3>>2]|0;
+ $467 = (_strcmp($466,10833)|0);
+ $468 = ($467|0)!=(0);
+ if (!($468)) {
+ HEAP32[$1>>2] = 33;
+ break;
+ }
+ $469 = HEAP32[$3>>2]|0;
+ $470 = (_strcmp($469,10845)|0);
+ $471 = ($470|0)!=(0);
+ if (!($471)) {
+ HEAP32[$1>>2] = 34;
+ break;
+ }
+ $472 = HEAP32[$3>>2]|0;
+ $473 = (_strcmp($472,10869)|0);
+ $474 = ($473|0)!=(0);
+ if (!($474)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $475 = HEAP32[$3>>2]|0;
+ $476 = (_strcmp($475,10882)|0);
+ $477 = ($476|0)!=(0);
+ if (!($477)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $478 = HEAP32[$3>>2]|0;
+ $479 = (_strcmp($478,10896)|0);
+ $480 = ($479|0)!=(0);
+ if (!($480)) {
+ HEAP32[$1>>2] = 35;
+ break;
+ }
+ $481 = HEAP32[$3>>2]|0;
+ $482 = (_strcmp($481,10918)|0);
+ $483 = ($482|0)!=(0);
+ if (!($483)) {
+ HEAP32[$1>>2] = 36;
+ break;
+ }
+ $484 = HEAP32[$3>>2]|0;
+ $485 = (_strcmp($484,10925)|0);
+ $486 = ($485|0)!=(0);
+ if (!($486)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $487 = HEAP32[$3>>2]|0;
+ $488 = (_strcmp($487,10941)|0);
+ $489 = ($488|0)!=(0);
+ if (!($489)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $490 = HEAP32[$3>>2]|0;
+ $491 = (_strcmp($490,10958)|0);
+ $492 = ($491|0)!=(0);
+ if (!($492)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $493 = HEAP32[$3>>2]|0;
+ $494 = (_strcmp($493,10975)|0);
+ $495 = ($494|0)!=(0);
+ if (!($495)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $496 = HEAP32[$3>>2]|0;
+ $497 = (_strcmp($496,10991)|0);
+ $498 = ($497|0)!=(0);
+ if (!($498)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $499 = HEAP32[$3>>2]|0;
+ $500 = (_strcmp($499,11007)|0);
+ $501 = ($500|0)!=(0);
+ if (!($501)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $502 = HEAP32[$3>>2]|0;
+ $503 = (_strcmp($502,11024)|0);
+ $504 = ($503|0)!=(0);
+ if (!($504)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $505 = HEAP32[$3>>2]|0;
+ $506 = (_strcmp($505,11038)|0);
+ $507 = ($506|0)!=(0);
+ if (!($507)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $508 = HEAP32[$3>>2]|0;
+ $509 = (_strcmp($508,11050)|0);
+ $510 = ($509|0)!=(0);
+ if (!($510)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $511 = HEAP32[$3>>2]|0;
+ $512 = (_strcmp($511,11061)|0);
+ $513 = ($512|0)!=(0);
+ if (!($513)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $514 = HEAP32[$3>>2]|0;
+ $515 = (_strcmp($514,11074)|0);
+ $516 = ($515|0)!=(0);
+ if (!($516)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $517 = HEAP32[$3>>2]|0;
+ $518 = (_strcmp($517,11084)|0);
+ $519 = ($518|0)!=(0);
+ if (!($519)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $520 = HEAP32[$3>>2]|0;
+ $521 = (_strcmp($520,11101)|0);
+ $522 = ($521|0)!=(0);
+ if (!($522)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $523 = HEAP32[$3>>2]|0;
+ $524 = (_strcmp($523,11113)|0);
+ $525 = ($524|0)!=(0);
+ if (!($525)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $526 = HEAP32[$3>>2]|0;
+ $527 = (_strcmp($526,11135)|0);
+ $528 = ($527|0)!=(0);
+ if (!($528)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $529 = HEAP32[$3>>2]|0;
+ $530 = (_strcmp($529,11155)|0);
+ $531 = ($530|0)!=(0);
+ if (!($531)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $532 = HEAP32[$3>>2]|0;
+ $533 = (_strcmp($532,11168)|0);
+ $534 = ($533|0)!=(0);
+ if (!($534)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $535 = HEAP32[$3>>2]|0;
+ $536 = (_strcmp($535,11190)|0);
+ $537 = ($536|0)!=(0);
+ if (!($537)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $538 = HEAP32[$3>>2]|0;
+ $539 = (_strcmp($538,11210)|0);
+ $540 = ($539|0)!=(0);
+ if (!($540)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $541 = HEAP32[$3>>2]|0;
+ $542 = (_strcmp($541,11227)|0);
+ $543 = ($542|0)!=(0);
+ if (!($543)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $544 = HEAP32[$3>>2]|0;
+ $545 = (_strcmp($544,11244)|0);
+ $546 = ($545|0)!=(0);
+ if (!($546)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $547 = HEAP32[$3>>2]|0;
+ $548 = (_strcmp($547,11264)|0);
+ $549 = ($548|0)!=(0);
+ if ($549) {
+ $550 = HEAP32[$2>>2]|0;
+ $551 = HEAP32[$3>>2]|0;
+ $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0;
+ HEAP32[$1>>2] = 0;
+ break;
+ } else {
+ HEAP32[$1>>2] = 37;
+ break;
+ }
+ } else {
+ HEAP32[$1>>2] = 5;
+ }
+ } while(0);
+ $553 = HEAP32[$1>>2]|0;
+ STACKTOP = sp;return ($553|0);
+}
+function _emscripten_get_global_libc() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (33056|0);
+}
+function ___stdio_close($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 60|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = (_dummy_738($2)|0);
+ HEAP32[$vararg_buffer>>2] = $3;
+ $4 = (___syscall6(6,($vararg_buffer|0))|0);
+ $5 = (___syscall_ret($4)|0);
+ STACKTOP = sp;return ($5|0);
+}
+function ___stdio_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0;
+ var $vararg_ptr7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = sp + 32|0;
+ $4 = ((($0)) + 28|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[$3>>2] = $5;
+ $6 = ((($3)) + 4|0);
+ $7 = ((($0)) + 20|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = (($8) - ($5))|0;
+ HEAP32[$6>>2] = $9;
+ $10 = ((($3)) + 8|0);
+ HEAP32[$10>>2] = $1;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $2;
+ $12 = (($9) + ($2))|0;
+ $13 = ((($0)) + 60|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = $3;
+ HEAP32[$vararg_buffer>>2] = $14;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $15;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = 2;
+ $16 = (___syscall146(146,($vararg_buffer|0))|0);
+ $17 = (___syscall_ret($16)|0);
+ $18 = ($12|0)==($17|0);
+ L1: do {
+ if ($18) {
+ label = 3;
+ } else {
+ $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17;
+ while(1) {
+ $25 = ($26|0)<(0);
+ if ($25) {
+ break;
+ }
+ $34 = (($$04855) - ($26))|0;
+ $35 = ((($$04954)) + 4|0);
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($26>>>0)>($36>>>0);
+ $38 = ((($$04954)) + 8|0);
+ $$150 = $37 ? $38 : $$04954;
+ $39 = $37 << 31 >> 31;
+ $$1 = (($39) + ($$04756))|0;
+ $40 = $37 ? $36 : 0;
+ $$0 = (($26) - ($40))|0;
+ $41 = HEAP32[$$150>>2]|0;
+ $42 = (($41) + ($$0)|0);
+ HEAP32[$$150>>2] = $42;
+ $43 = ((($$150)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (($44) - ($$0))|0;
+ HEAP32[$43>>2] = $45;
+ $46 = HEAP32[$13>>2]|0;
+ $47 = $$150;
+ HEAP32[$vararg_buffer3>>2] = $46;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $47;
+ $vararg_ptr7 = ((($vararg_buffer3)) + 8|0);
+ HEAP32[$vararg_ptr7>>2] = $$1;
+ $48 = (___syscall146(146,($vararg_buffer3|0))|0);
+ $49 = (___syscall_ret($48)|0);
+ $50 = ($34|0)==($49|0);
+ if ($50) {
+ label = 3;
+ break L1;
+ } else {
+ $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49;
+ }
+ }
+ $27 = ((($0)) + 16|0);
+ HEAP32[$27>>2] = 0;
+ HEAP32[$4>>2] = 0;
+ HEAP32[$7>>2] = 0;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = $28 | 32;
+ HEAP32[$0>>2] = $29;
+ $30 = ($$04756|0)==(2);
+ if ($30) {
+ $$051 = 0;
+ } else {
+ $31 = ((($$04954)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($2) - ($32))|0;
+ $$051 = $33;
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $19 = ((($0)) + 44|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 48|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (($20) + ($22)|0);
+ $24 = ((($0)) + 16|0);
+ HEAP32[$24>>2] = $23;
+ HEAP32[$4>>2] = $20;
+ HEAP32[$7>>2] = $20;
+ $$051 = $2;
+ }
+ STACKTOP = sp;return ($$051|0);
+}
+function ___stdio_seek($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 20|0;
+ $4 = ((($0)) + 60|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = $3;
+ HEAP32[$vararg_buffer>>2] = $5;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 0;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $1;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $6;
+ $vararg_ptr4 = ((($vararg_buffer)) + 16|0);
+ HEAP32[$vararg_ptr4>>2] = $2;
+ $7 = (___syscall140(140,($vararg_buffer|0))|0);
+ $8 = (___syscall_ret($7)|0);
+ $9 = ($8|0)<(0);
+ if ($9) {
+ HEAP32[$3>>2] = -1;
+ $10 = -1;
+ } else {
+ $$pre = HEAP32[$3>>2]|0;
+ $10 = $$pre;
+ }
+ STACKTOP = sp;return ($10|0);
+}
+function ___syscall_ret($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0>>>0)>(4294963200);
+ if ($1) {
+ $2 = (0 - ($0))|0;
+ $3 = (___errno_location()|0);
+ HEAP32[$3>>2] = $2;
+ $$0 = -1;
+ } else {
+ $$0 = $0;
+ }
+ return ($$0|0);
+}
+function ___errno_location() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (___pthread_self_108()|0);
+ $1 = ((($0)) + 64|0);
+ return ($1|0);
+}
+function ___pthread_self_108() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function _pthread_self() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (2980|0);
+}
+function _dummy_738($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return ($0|0);
+}
+function ___stdout_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 16|0;
+ $4 = ((($0)) + 36|0);
+ HEAP32[$4>>2] = 9;
+ $5 = HEAP32[$0>>2]|0;
+ $6 = $5 & 64;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $8 = ((($0)) + 60|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = $3;
+ HEAP32[$vararg_buffer>>2] = $9;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 21523;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $11 = (___syscall54(54,($vararg_buffer|0))|0);
+ $12 = ($11|0)==(0);
+ if (!($12)) {
+ $13 = ((($0)) + 75|0);
+ HEAP8[$13>>0] = -1;
+ }
+ }
+ $14 = (___stdio_write($0,$1,$2)|0);
+ STACKTOP = sp;return ($14|0);
+}
+function _strcmp($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$0>>0]|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($2<<24>>24)!=($3<<24>>24);
+ $5 = ($2<<24>>24)==(0);
+ $or$cond9 = $5 | $4;
+ if ($or$cond9) {
+ $$lcssa = $3;$$lcssa8 = $2;
+ } else {
+ $$011 = $1;$$0710 = $0;
+ while(1) {
+ $6 = ((($$0710)) + 1|0);
+ $7 = ((($$011)) + 1|0);
+ $8 = HEAP8[$6>>0]|0;
+ $9 = HEAP8[$7>>0]|0;
+ $10 = ($8<<24>>24)!=($9<<24>>24);
+ $11 = ($8<<24>>24)==(0);
+ $or$cond = $11 | $10;
+ if ($or$cond) {
+ $$lcssa = $9;$$lcssa8 = $8;
+ break;
+ } else {
+ $$011 = $7;$$0710 = $6;
+ }
+ }
+ }
+ $12 = $$lcssa8&255;
+ $13 = $$lcssa&255;
+ $14 = (($12) - ($13))|0;
+ return ($14|0);
+}
+function _memcmp($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $14 = 0;
+ } else {
+ $$01318 = $0;$$01417 = $2;$$019 = $1;
+ while(1) {
+ $4 = HEAP8[$$01318>>0]|0;
+ $5 = HEAP8[$$019>>0]|0;
+ $6 = ($4<<24>>24)==($5<<24>>24);
+ if (!($6)) {
+ break;
+ }
+ $7 = (($$01417) + -1)|0;
+ $8 = ((($$01318)) + 1|0);
+ $9 = ((($$019)) + 1|0);
+ $10 = ($7|0)==(0);
+ if ($10) {
+ $14 = 0;
+ break L1;
+ } else {
+ $$01318 = $8;$$01417 = $7;$$019 = $9;
+ }
+ }
+ $11 = $4&255;
+ $12 = $5&255;
+ $13 = (($11) - ($12))|0;
+ $14 = $13;
+ }
+ } while(0);
+ return ($14|0);
+}
+function _vsprintf($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (_vsnprintf($0,2147483647,$1,$2)|0);
+ return ($3|0);
+}
+function _vsnprintf($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$$015 = 0, $$0 = 0, $$014 = 0, $$015 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $4 = sp + 124|0;
+ $5 = sp;
+ dest=$5; src=3356; stop=dest+124|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $6 = (($1) + -1)|0;
+ $7 = ($6>>>0)>(2147483646);
+ if ($7) {
+ $8 = ($1|0)==(0);
+ if ($8) {
+ $$014 = $4;$$015 = 1;
+ label = 4;
+ } else {
+ $9 = (___errno_location()|0);
+ HEAP32[$9>>2] = 75;
+ $$0 = -1;
+ }
+ } else {
+ $$014 = $0;$$015 = $1;
+ label = 4;
+ }
+ if ((label|0) == 4) {
+ $10 = $$014;
+ $11 = (-2 - ($10))|0;
+ $12 = ($$015>>>0)>($11>>>0);
+ $$$015 = $12 ? $11 : $$015;
+ $13 = ((($5)) + 48|0);
+ HEAP32[$13>>2] = $$$015;
+ $14 = ((($5)) + 20|0);
+ HEAP32[$14>>2] = $$014;
+ $15 = ((($5)) + 44|0);
+ HEAP32[$15>>2] = $$014;
+ $16 = (($$014) + ($$$015)|0);
+ $17 = ((($5)) + 16|0);
+ HEAP32[$17>>2] = $16;
+ $18 = ((($5)) + 28|0);
+ HEAP32[$18>>2] = $16;
+ $19 = (_vfprintf($5,$2,$3)|0);
+ $20 = ($$$015|0)==(0);
+ if ($20) {
+ $$0 = $19;
+ } else {
+ $21 = HEAP32[$14>>2]|0;
+ $22 = HEAP32[$17>>2]|0;
+ $23 = ($21|0)==($22|0);
+ $24 = $23 << 31 >> 31;
+ $25 = (($21) + ($24)|0);
+ HEAP8[$25>>0] = 0;
+ $$0 = $19;
+ }
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function _vfprintf($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0;
+ var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0);
+ $3 = sp + 120|0;
+ $4 = sp + 80|0;
+ $5 = sp;
+ $6 = sp + 136|0;
+ dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $vacopy_currentptr = HEAP32[$2>>2]|0;
+ HEAP32[$3>>2] = $vacopy_currentptr;
+ $7 = (_printf_core(0,$1,$3,$5,$4)|0);
+ $8 = ($7|0)<(0);
+ if ($8) {
+ $$0 = -1;
+ } else {
+ $9 = ((($0)) + 76|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ($10|0)>(-1);
+ if ($11) {
+ $12 = (___lockfile($0)|0);
+ $40 = $12;
+ } else {
+ $40 = 0;
+ }
+ $13 = HEAP32[$0>>2]|0;
+ $14 = $13 & 32;
+ $15 = ((($0)) + 74|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = ($16<<24>>24)<(1);
+ if ($17) {
+ $18 = $13 & -33;
+ HEAP32[$0>>2] = $18;
+ }
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $23 = ((($0)) + 44|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$23>>2] = $6;
+ $25 = ((($0)) + 28|0);
+ HEAP32[$25>>2] = $6;
+ $26 = ((($0)) + 20|0);
+ HEAP32[$26>>2] = $6;
+ HEAP32[$19>>2] = 80;
+ $27 = ((($6)) + 80|0);
+ $28 = ((($0)) + 16|0);
+ HEAP32[$28>>2] = $27;
+ $29 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $30 = ($24|0)==(0|0);
+ if ($30) {
+ $$1 = $29;
+ } else {
+ $31 = ((($0)) + 36|0);
+ $32 = HEAP32[$31>>2]|0;
+ (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0);
+ $33 = HEAP32[$26>>2]|0;
+ $34 = ($33|0)==(0|0);
+ $$ = $34 ? -1 : $29;
+ HEAP32[$23>>2] = $24;
+ HEAP32[$19>>2] = 0;
+ HEAP32[$28>>2] = 0;
+ HEAP32[$25>>2] = 0;
+ HEAP32[$26>>2] = 0;
+ $$1 = $$;
+ }
+ } else {
+ $22 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $$1 = $22;
+ }
+ $35 = HEAP32[$0>>2]|0;
+ $36 = $35 & 32;
+ $37 = ($36|0)==(0);
+ $$1$ = $37 ? $$1 : -1;
+ $38 = $35 | $14;
+ HEAP32[$0>>2] = $38;
+ $39 = ($40|0)==(0);
+ if (!($39)) {
+ ___unlockfile($0);
+ }
+ $$0 = $$1$;
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function _printf_core($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0;
+ var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0;
+ var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0;
+ var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0;
+ var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0;
+ var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0;
+ var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0;
+ var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0;
+ var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0;
+ var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0;
+ var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0;
+ var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0;
+ var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0;
+ var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0;
+ var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0;
+ var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0;
+ var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0;
+ var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0;
+ var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $5 = sp + 16|0;
+ $6 = sp;
+ $7 = sp + 24|0;
+ $8 = sp + 8|0;
+ $9 = sp + 20|0;
+ HEAP32[$5>>2] = $1;
+ $10 = ($0|0)!=(0|0);
+ $11 = ((($7)) + 40|0);
+ $12 = $11;
+ $13 = ((($7)) + 39|0);
+ $14 = ((($8)) + 4|0);
+ $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1;
+ L1: while(1) {
+ $15 = ($$0247|0)>(-1);
+ do {
+ if ($15) {
+ $16 = (2147483647 - ($$0247))|0;
+ $17 = ($$0243|0)>($16|0);
+ if ($17) {
+ $18 = (___errno_location()|0);
+ HEAP32[$18>>2] = 75;
+ $$1248 = -1;
+ break;
+ } else {
+ $19 = (($$0243) + ($$0247))|0;
+ $$1248 = $19;
+ break;
+ }
+ } else {
+ $$1248 = $$0247;
+ }
+ } while(0);
+ $20 = HEAP8[$21>>0]|0;
+ $22 = ($20<<24>>24)==(0);
+ if ($22) {
+ label = 87;
+ break;
+ } else {
+ $23 = $20;$25 = $21;
+ }
+ L9: while(1) {
+ switch ($23<<24>>24) {
+ case 37: {
+ $$0249306 = $25;$27 = $25;
+ label = 9;
+ break L9;
+ break;
+ }
+ case 0: {
+ $$0249$lcssa = $25;$39 = $25;
+ break L9;
+ break;
+ }
+ default: {
+ }
+ }
+ $24 = ((($25)) + 1|0);
+ HEAP32[$5>>2] = $24;
+ $$pre = HEAP8[$24>>0]|0;
+ $23 = $$pre;$25 = $24;
+ }
+ L12: do {
+ if ((label|0) == 9) {
+ while(1) {
+ label = 0;
+ $26 = ((($27)) + 1|0);
+ $28 = HEAP8[$26>>0]|0;
+ $29 = ($28<<24>>24)==(37);
+ if (!($29)) {
+ $$0249$lcssa = $$0249306;$39 = $27;
+ break L12;
+ }
+ $30 = ((($$0249306)) + 1|0);
+ $31 = ((($27)) + 2|0);
+ HEAP32[$5>>2] = $31;
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ($32<<24>>24)==(37);
+ if ($33) {
+ $$0249306 = $30;$27 = $31;
+ label = 9;
+ } else {
+ $$0249$lcssa = $30;$39 = $31;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $34 = $$0249$lcssa;
+ $35 = $21;
+ $36 = (($34) - ($35))|0;
+ if ($10) {
+ _out($0,$21,$36);
+ }
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi;
+ continue;
+ }
+ $38 = ((($39)) + 1|0);
+ $40 = HEAP8[$38>>0]|0;
+ $41 = $40 << 24 >> 24;
+ $isdigittmp = (($41) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $42 = ((($39)) + 2|0);
+ $43 = HEAP8[$42>>0]|0;
+ $44 = ($43<<24>>24)==(36);
+ $45 = ((($39)) + 3|0);
+ $$377 = $44 ? $45 : $38;
+ $$$0269 = $44 ? 1 : $$0269;
+ $isdigittmp$ = $44 ? $isdigittmp : -1;
+ $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377;
+ } else {
+ $$0253 = -1;$$1270 = $$0269;$storemerge = $38;
+ }
+ HEAP32[$5>>2] = $storemerge;
+ $46 = HEAP8[$storemerge>>0]|0;
+ $47 = $46 << 24 >> 24;
+ $48 = (($47) + -32)|0;
+ $49 = ($48>>>0)<(32);
+ L24: do {
+ if ($49) {
+ $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge;
+ while(1) {
+ $50 = 1 << $51;
+ $52 = $50 & 75913;
+ $53 = ($52|0)==(0);
+ if ($53) {
+ $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310;
+ break L24;
+ }
+ $54 = $50 | $$0262311;
+ $55 = ((($storemerge273310)) + 1|0);
+ HEAP32[$5>>2] = $55;
+ $56 = HEAP8[$55>>0]|0;
+ $57 = $56 << 24 >> 24;
+ $58 = (($57) + -32)|0;
+ $59 = ($58>>>0)<(32);
+ if ($59) {
+ $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55;
+ } else {
+ $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55;
+ break;
+ }
+ }
+ } else {
+ $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge;
+ }
+ } while(0);
+ $60 = ($$lcssa295<<24>>24)==(42);
+ if ($60) {
+ $61 = ((($62)) + 1|0);
+ $63 = HEAP8[$61>>0]|0;
+ $64 = $63 << 24 >> 24;
+ $isdigittmp276 = (($64) + -48)|0;
+ $isdigit277 = ($isdigittmp276>>>0)<(10);
+ if ($isdigit277) {
+ $65 = ((($62)) + 2|0);
+ $66 = HEAP8[$65>>0]|0;
+ $67 = ($66<<24>>24)==(36);
+ if ($67) {
+ $68 = (($4) + ($isdigittmp276<<2)|0);
+ HEAP32[$68>>2] = 10;
+ $69 = HEAP8[$61>>0]|0;
+ $70 = $69 << 24 >> 24;
+ $71 = (($70) + -48)|0;
+ $72 = (($3) + ($71<<3)|0);
+ $73 = $72;
+ $74 = $73;
+ $75 = HEAP32[$74>>2]|0;
+ $76 = (($73) + 4)|0;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = ((($62)) + 3|0);
+ $$0259 = $75;$$2271 = 1;$storemerge278 = $79;
+ } else {
+ label = 23;
+ }
+ } else {
+ label = 23;
+ }
+ if ((label|0) == 23) {
+ label = 0;
+ $80 = ($$1270|0)==(0);
+ if (!($80)) {
+ $$0 = -1;
+ break;
+ }
+ if ($10) {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $81 = $arglist_current;
+ $82 = ((0) + 4|0);
+ $expanded4 = $82;
+ $expanded = (($expanded4) - 1)|0;
+ $83 = (($81) + ($expanded))|0;
+ $84 = ((0) + 4|0);
+ $expanded8 = $84;
+ $expanded7 = (($expanded8) - 1)|0;
+ $expanded6 = $expanded7 ^ -1;
+ $85 = $83 & $expanded6;
+ $86 = $85;
+ $87 = HEAP32[$86>>2]|0;
+ $arglist_next = ((($86)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ $$0259 = $87;$$2271 = 0;$storemerge278 = $61;
+ } else {
+ $$0259 = 0;$$2271 = 0;$storemerge278 = $61;
+ }
+ }
+ HEAP32[$5>>2] = $storemerge278;
+ $88 = ($$0259|0)<(0);
+ $89 = $$0262$lcssa | 8192;
+ $90 = (0 - ($$0259))|0;
+ $$$0262 = $88 ? $89 : $$0262$lcssa;
+ $$$0259 = $88 ? $90 : $$0259;
+ $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278;
+ } else {
+ $91 = (_getint($5)|0);
+ $92 = ($91|0)<(0);
+ if ($92) {
+ $$0 = -1;
+ break;
+ }
+ $$pre346 = HEAP32[$5>>2]|0;
+ $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346;
+ }
+ $93 = HEAP8[$94>>0]|0;
+ $95 = ($93<<24>>24)==(46);
+ do {
+ if ($95) {
+ $96 = ((($94)) + 1|0);
+ $97 = HEAP8[$96>>0]|0;
+ $98 = ($97<<24>>24)==(42);
+ if (!($98)) {
+ $125 = ((($94)) + 1|0);
+ HEAP32[$5>>2] = $125;
+ $126 = (_getint($5)|0);
+ $$pre347$pre = HEAP32[$5>>2]|0;
+ $$0254 = $126;$$pre347 = $$pre347$pre;
+ break;
+ }
+ $99 = ((($94)) + 2|0);
+ $100 = HEAP8[$99>>0]|0;
+ $101 = $100 << 24 >> 24;
+ $isdigittmp274 = (($101) + -48)|0;
+ $isdigit275 = ($isdigittmp274>>>0)<(10);
+ if ($isdigit275) {
+ $102 = ((($94)) + 3|0);
+ $103 = HEAP8[$102>>0]|0;
+ $104 = ($103<<24>>24)==(36);
+ if ($104) {
+ $105 = (($4) + ($isdigittmp274<<2)|0);
+ HEAP32[$105>>2] = 10;
+ $106 = HEAP8[$99>>0]|0;
+ $107 = $106 << 24 >> 24;
+ $108 = (($107) + -48)|0;
+ $109 = (($3) + ($108<<3)|0);
+ $110 = $109;
+ $111 = $110;
+ $112 = HEAP32[$111>>2]|0;
+ $113 = (($110) + 4)|0;
+ $114 = $113;
+ $115 = HEAP32[$114>>2]|0;
+ $116 = ((($94)) + 4|0);
+ HEAP32[$5>>2] = $116;
+ $$0254 = $112;$$pre347 = $116;
+ break;
+ }
+ }
+ $117 = ($$3272|0)==(0);
+ if (!($117)) {
+ $$0 = -1;
+ break L1;
+ }
+ if ($10) {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $118 = $arglist_current2;
+ $119 = ((0) + 4|0);
+ $expanded11 = $119;
+ $expanded10 = (($expanded11) - 1)|0;
+ $120 = (($118) + ($expanded10))|0;
+ $121 = ((0) + 4|0);
+ $expanded15 = $121;
+ $expanded14 = (($expanded15) - 1)|0;
+ $expanded13 = $expanded14 ^ -1;
+ $122 = $120 & $expanded13;
+ $123 = $122;
+ $124 = HEAP32[$123>>2]|0;
+ $arglist_next3 = ((($123)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $330 = $124;
+ } else {
+ $330 = 0;
+ }
+ HEAP32[$5>>2] = $99;
+ $$0254 = $330;$$pre347 = $99;
+ } else {
+ $$0254 = -1;$$pre347 = $94;
+ }
+ } while(0);
+ $$0252 = 0;$128 = $$pre347;
+ while(1) {
+ $127 = HEAP8[$128>>0]|0;
+ $129 = $127 << 24 >> 24;
+ $130 = (($129) + -65)|0;
+ $131 = ($130>>>0)>(57);
+ if ($131) {
+ $$0 = -1;
+ break L1;
+ }
+ $132 = ((($128)) + 1|0);
+ HEAP32[$5>>2] = $132;
+ $133 = HEAP8[$128>>0]|0;
+ $134 = $133 << 24 >> 24;
+ $135 = (($134) + -65)|0;
+ $136 = ((11380 + (($$0252*58)|0)|0) + ($135)|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = $137&255;
+ $139 = (($138) + -1)|0;
+ $140 = ($139>>>0)<(8);
+ if ($140) {
+ $$0252 = $138;$128 = $132;
+ } else {
+ break;
+ }
+ }
+ $141 = ($137<<24>>24)==(0);
+ if ($141) {
+ $$0 = -1;
+ break;
+ }
+ $142 = ($137<<24>>24)==(19);
+ $143 = ($$0253|0)>(-1);
+ do {
+ if ($142) {
+ if ($143) {
+ $$0 = -1;
+ break L1;
+ } else {
+ label = 49;
+ }
+ } else {
+ if ($143) {
+ $144 = (($4) + ($$0253<<2)|0);
+ HEAP32[$144>>2] = $138;
+ $145 = (($3) + ($$0253<<3)|0);
+ $146 = $145;
+ $147 = $146;
+ $148 = HEAP32[$147>>2]|0;
+ $149 = (($146) + 4)|0;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = $6;
+ $153 = $152;
+ HEAP32[$153>>2] = $148;
+ $154 = (($152) + 4)|0;
+ $155 = $154;
+ HEAP32[$155>>2] = $151;
+ label = 49;
+ break;
+ }
+ if (!($10)) {
+ $$0 = 0;
+ break L1;
+ }
+ _pop_arg($6,$138,$2);
+ }
+ } while(0);
+ if ((label|0) == 49) {
+ label = 0;
+ if (!($10)) {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ }
+ $156 = HEAP8[$128>>0]|0;
+ $157 = $156 << 24 >> 24;
+ $158 = ($$0252|0)!=(0);
+ $159 = $157 & 15;
+ $160 = ($159|0)==(3);
+ $or$cond281 = $158 & $160;
+ $161 = $157 & -33;
+ $$0235 = $or$cond281 ? $161 : $157;
+ $162 = $$1263 & 8192;
+ $163 = ($162|0)==(0);
+ $164 = $$1263 & -65537;
+ $$1263$ = $163 ? $$1263 : $164;
+ L71: do {
+ switch ($$0235|0) {
+ case 110: {
+ $trunc = $$0252&255;
+ switch ($trunc<<24>>24) {
+ case 0: {
+ $171 = HEAP32[$6>>2]|0;
+ HEAP32[$171>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 1: {
+ $172 = HEAP32[$6>>2]|0;
+ HEAP32[$172>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 2: {
+ $173 = ($$1248|0)<(0);
+ $174 = $173 << 31 >> 31;
+ $175 = HEAP32[$6>>2]|0;
+ $176 = $175;
+ $177 = $176;
+ HEAP32[$177>>2] = $$1248;
+ $178 = (($176) + 4)|0;
+ $179 = $178;
+ HEAP32[$179>>2] = $174;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 3: {
+ $180 = $$1248&65535;
+ $181 = HEAP32[$6>>2]|0;
+ HEAP16[$181>>1] = $180;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 4: {
+ $182 = $$1248&255;
+ $183 = HEAP32[$6>>2]|0;
+ HEAP8[$183>>0] = $182;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 6: {
+ $184 = HEAP32[$6>>2]|0;
+ HEAP32[$184>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 7: {
+ $185 = ($$1248|0)<(0);
+ $186 = $185 << 31 >> 31;
+ $187 = HEAP32[$6>>2]|0;
+ $188 = $187;
+ $189 = $188;
+ HEAP32[$189>>2] = $$1248;
+ $190 = (($188) + 4)|0;
+ $191 = $190;
+ HEAP32[$191>>2] = $186;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ }
+ }
+ break;
+ }
+ case 112: {
+ $192 = ($$0254>>>0)>(8);
+ $193 = $192 ? $$0254 : 8;
+ $194 = $$1263$ | 8;
+ $$1236 = 120;$$1255 = $193;$$3265 = $194;
+ label = 61;
+ break;
+ }
+ case 88: case 120: {
+ $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$;
+ label = 61;
+ break;
+ }
+ case 111: {
+ $210 = $6;
+ $211 = $210;
+ $212 = HEAP32[$211>>2]|0;
+ $213 = (($210) + 4)|0;
+ $214 = $213;
+ $215 = HEAP32[$214>>2]|0;
+ $216 = (_fmt_o($212,$215,$11)|0);
+ $217 = $$1263$ & 8;
+ $218 = ($217|0)==(0);
+ $219 = $216;
+ $220 = (($12) - ($219))|0;
+ $221 = ($$0254|0)>($220|0);
+ $222 = (($220) + 1)|0;
+ $223 = $218 | $221;
+ $$0254$$0254$ = $223 ? $$0254 : $222;
+ $$0228 = $216;$$1233 = 0;$$1238 = 11844;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ label = 67;
+ break;
+ }
+ case 105: case 100: {
+ $224 = $6;
+ $225 = $224;
+ $226 = HEAP32[$225>>2]|0;
+ $227 = (($224) + 4)|0;
+ $228 = $227;
+ $229 = HEAP32[$228>>2]|0;
+ $230 = ($229|0)<(0);
+ if ($230) {
+ $231 = (_i64Subtract(0,0,($226|0),($229|0))|0);
+ $232 = tempRet0;
+ $233 = $6;
+ $234 = $233;
+ HEAP32[$234>>2] = $231;
+ $235 = (($233) + 4)|0;
+ $236 = $235;
+ HEAP32[$236>>2] = $232;
+ $$0232 = 1;$$0237 = 11844;$242 = $231;$243 = $232;
+ label = 66;
+ break L71;
+ } else {
+ $237 = $$1263$ & 2048;
+ $238 = ($237|0)==(0);
+ $239 = $$1263$ & 1;
+ $240 = ($239|0)==(0);
+ $$ = $240 ? 11844 : (11846);
+ $$$ = $238 ? $$ : (11845);
+ $241 = $$1263$ & 2049;
+ $narrow = ($241|0)!=(0);
+ $$284$ = $narrow&1;
+ $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229;
+ label = 66;
+ break L71;
+ }
+ break;
+ }
+ case 117: {
+ $165 = $6;
+ $166 = $165;
+ $167 = HEAP32[$166>>2]|0;
+ $168 = (($165) + 4)|0;
+ $169 = $168;
+ $170 = HEAP32[$169>>2]|0;
+ $$0232 = 0;$$0237 = 11844;$242 = $167;$243 = $170;
+ label = 66;
+ break;
+ }
+ case 99: {
+ $259 = $6;
+ $260 = $259;
+ $261 = HEAP32[$260>>2]|0;
+ $262 = (($259) + 4)|0;
+ $263 = $262;
+ $264 = HEAP32[$263>>2]|0;
+ $265 = $261&255;
+ HEAP8[$13>>0] = $265;
+ $$2 = $13;$$2234 = 0;$$2239 = 11844;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ break;
+ }
+ case 109: {
+ $266 = (___errno_location()|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = (_strerror($267)|0);
+ $$1 = $268;
+ label = 71;
+ break;
+ }
+ case 115: {
+ $269 = HEAP32[$6>>2]|0;
+ $270 = ($269|0)!=(0|0);
+ $271 = $270 ? $269 : 11854;
+ $$1 = $271;
+ label = 71;
+ break;
+ }
+ case 67: {
+ $278 = $6;
+ $279 = $278;
+ $280 = HEAP32[$279>>2]|0;
+ $281 = (($278) + 4)|0;
+ $282 = $281;
+ $283 = HEAP32[$282>>2]|0;
+ HEAP32[$8>>2] = $280;
+ HEAP32[$14>>2] = 0;
+ HEAP32[$6>>2] = $8;
+ $$4258355 = -1;$331 = $8;
+ label = 75;
+ break;
+ }
+ case 83: {
+ $$pre349 = HEAP32[$6>>2]|0;
+ $284 = ($$0254|0)==(0);
+ if ($284) {
+ _pad_674($0,32,$$1260,0,$$1263$);
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$4258355 = $$0254;$331 = $$pre349;
+ label = 75;
+ }
+ break;
+ }
+ case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: {
+ $306 = +HEAPF64[$6>>3];
+ $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0);
+ $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$2 = $21;$$2234 = 0;$$2239 = 11844;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ }
+ }
+ } while(0);
+ L95: do {
+ if ((label|0) == 61) {
+ label = 0;
+ $195 = $6;
+ $196 = $195;
+ $197 = HEAP32[$196>>2]|0;
+ $198 = (($195) + 4)|0;
+ $199 = $198;
+ $200 = HEAP32[$199>>2]|0;
+ $201 = $$1236 & 32;
+ $202 = (_fmt_x($197,$200,$11,$201)|0);
+ $203 = ($197|0)==(0);
+ $204 = ($200|0)==(0);
+ $205 = $203 & $204;
+ $206 = $$3265 & 8;
+ $207 = ($206|0)==(0);
+ $or$cond283 = $207 | $205;
+ $208 = $$1236 >> 4;
+ $209 = (11844 + ($208)|0);
+ $$289 = $or$cond283 ? 11844 : $209;
+ $$290 = $or$cond283 ? 0 : 2;
+ $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
+ label = 67;
+ }
+ else if ((label|0) == 66) {
+ label = 0;
+ $244 = (_fmt_u($242,$243,$11)|0);
+ $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243;
+ label = 67;
+ }
+ else if ((label|0) == 71) {
+ label = 0;
+ $272 = (_memchr($$1,0,$$0254)|0);
+ $273 = ($272|0)==(0|0);
+ $274 = $272;
+ $275 = $$1;
+ $276 = (($274) - ($275))|0;
+ $277 = (($$1) + ($$0254)|0);
+ $$3257 = $273 ? $$0254 : $276;
+ $$1250 = $273 ? $277 : $272;
+ $$2 = $$1;$$2234 = 0;$$2239 = 11844;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ }
+ else if ((label|0) == 75) {
+ label = 0;
+ $$0229322 = $331;$$0240321 = 0;$$1244320 = 0;
+ while(1) {
+ $285 = HEAP32[$$0229322>>2]|0;
+ $286 = ($285|0)==(0);
+ if ($286) {
+ $$0240$lcssa = $$0240321;$$2245 = $$1244320;
+ break;
+ }
+ $287 = (_wctomb($9,$285)|0);
+ $288 = ($287|0)<(0);
+ $289 = (($$4258355) - ($$0240321))|0;
+ $290 = ($287>>>0)>($289>>>0);
+ $or$cond286 = $288 | $290;
+ if ($or$cond286) {
+ $$0240$lcssa = $$0240321;$$2245 = $287;
+ break;
+ }
+ $291 = ((($$0229322)) + 4|0);
+ $292 = (($287) + ($$0240321))|0;
+ $293 = ($$4258355>>>0)>($292>>>0);
+ if ($293) {
+ $$0229322 = $291;$$0240321 = $292;$$1244320 = $287;
+ } else {
+ $$0240$lcssa = $292;$$2245 = $287;
+ break;
+ }
+ }
+ $294 = ($$2245|0)<(0);
+ if ($294) {
+ $$0 = -1;
+ break L1;
+ }
+ _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$);
+ $295 = ($$0240$lcssa|0)==(0);
+ if ($295) {
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$1230333 = $331;$$1241332 = 0;
+ while(1) {
+ $296 = HEAP32[$$1230333>>2]|0;
+ $297 = ($296|0)==(0);
+ if ($297) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $298 = (_wctomb($9,$296)|0);
+ $299 = (($298) + ($$1241332))|0;
+ $300 = ($299|0)>($$0240$lcssa|0);
+ if ($300) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $301 = ((($$1230333)) + 4|0);
+ _out($0,$9,$298);
+ $302 = ($299>>>0)<($$0240$lcssa>>>0);
+ if ($302) {
+ $$1230333 = $301;$$1241332 = $299;
+ } else {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 67) {
+ label = 0;
+ $245 = ($$2256|0)>(-1);
+ $246 = $$4266 & -65537;
+ $$$4266 = $245 ? $246 : $$4266;
+ $247 = ($248|0)!=(0);
+ $249 = ($250|0)!=(0);
+ $251 = $247 | $249;
+ $252 = ($$2256|0)!=(0);
+ $or$cond = $252 | $251;
+ $253 = $$0228;
+ $254 = (($12) - ($253))|0;
+ $255 = $251 ^ 1;
+ $256 = $255&1;
+ $257 = (($256) + ($254))|0;
+ $258 = ($$2256|0)>($257|0);
+ $$2256$ = $258 ? $$2256 : $257;
+ $$2256$$$2256 = $or$cond ? $$2256$ : $$2256;
+ $$0228$ = $or$cond ? $$0228 : $11;
+ $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266;
+ }
+ else if ((label|0) == 84) {
+ label = 0;
+ $303 = $$1263$ ^ 8192;
+ _pad_674($0,32,$$1260,$$0240$lcssa357,$303);
+ $304 = ($$1260|0)>($$0240$lcssa357|0);
+ $305 = $304 ? $$1260 : $$0240$lcssa357;
+ $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ $308 = $$2251;
+ $309 = $$2;
+ $310 = (($308) - ($309))|0;
+ $311 = ($$5|0)<($310|0);
+ $$$5 = $311 ? $310 : $$5;
+ $312 = (($$$5) + ($$2234))|0;
+ $313 = ($$1260|0)<($312|0);
+ $$2261 = $313 ? $312 : $$1260;
+ _pad_674($0,32,$$2261,$312,$$6268);
+ _out($0,$$2239,$$2234);
+ $314 = $$6268 ^ 65536;
+ _pad_674($0,48,$$2261,$312,$314);
+ _pad_674($0,48,$$$5,$310,0);
+ _out($0,$$2,$310);
+ $315 = $$6268 ^ 8192;
+ _pad_674($0,32,$$2261,$312,$315);
+ $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ }
+ L114: do {
+ if ((label|0) == 87) {
+ $316 = ($0|0)==(0|0);
+ if ($316) {
+ $317 = ($$0269|0)==(0);
+ if ($317) {
+ $$0 = 0;
+ } else {
+ $$2242305 = 1;
+ while(1) {
+ $318 = (($4) + ($$2242305<<2)|0);
+ $319 = HEAP32[$318>>2]|0;
+ $320 = ($319|0)==(0);
+ if ($320) {
+ $$3303 = $$2242305;
+ break;
+ }
+ $321 = (($3) + ($$2242305<<3)|0);
+ _pop_arg($321,$319,$2);
+ $322 = (($$2242305) + 1)|0;
+ $323 = ($322|0)<(10);
+ if ($323) {
+ $$2242305 = $322;
+ } else {
+ $$0 = 1;
+ break L114;
+ }
+ }
+ while(1) {
+ $326 = (($4) + ($$3303<<2)|0);
+ $327 = HEAP32[$326>>2]|0;
+ $328 = ($327|0)==(0);
+ $325 = (($$3303) + 1)|0;
+ if (!($328)) {
+ $$0 = -1;
+ break L114;
+ }
+ $324 = ($325|0)<(10);
+ if ($324) {
+ $$3303 = $325;
+ } else {
+ $$0 = 1;
+ break;
+ }
+ }
+ }
+ } else {
+ $$0 = $$1248;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function ___lockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 0;
+}
+function ___unlockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _out($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = $3 & 32;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ (___fwritex($1,$2,$0)|0);
+ }
+ return;
+}
+function _getint($0) {
+ $0 = $0|0;
+ var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $isdigittmp4 = (($3) + -48)|0;
+ $isdigit5 = ($isdigittmp4>>>0)<(10);
+ if ($isdigit5) {
+ $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4;
+ while(1) {
+ $4 = ($$06*10)|0;
+ $5 = (($isdigittmp7) + ($4))|0;
+ $6 = ((($7)) + 1|0);
+ HEAP32[$0>>2] = $6;
+ $8 = HEAP8[$6>>0]|0;
+ $9 = $8 << 24 >> 24;
+ $isdigittmp = (($9) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp;
+ } else {
+ $$0$lcssa = $5;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = 0;
+ }
+ return ($$0$lcssa|0);
+}
+function _pop_arg($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0;
+ var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0;
+ var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0;
+ var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0;
+ var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0;
+ var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0;
+ var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0;
+ var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0;
+ var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(20);
+ L1: do {
+ if (!($3)) {
+ do {
+ switch ($1|0) {
+ case 9: {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $4 = $arglist_current;
+ $5 = ((0) + 4|0);
+ $expanded28 = $5;
+ $expanded = (($expanded28) - 1)|0;
+ $6 = (($4) + ($expanded))|0;
+ $7 = ((0) + 4|0);
+ $expanded32 = $7;
+ $expanded31 = (($expanded32) - 1)|0;
+ $expanded30 = $expanded31 ^ -1;
+ $8 = $6 & $expanded30;
+ $9 = $8;
+ $10 = HEAP32[$9>>2]|0;
+ $arglist_next = ((($9)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ HEAP32[$0>>2] = $10;
+ break L1;
+ break;
+ }
+ case 10: {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $11 = $arglist_current2;
+ $12 = ((0) + 4|0);
+ $expanded35 = $12;
+ $expanded34 = (($expanded35) - 1)|0;
+ $13 = (($11) + ($expanded34))|0;
+ $14 = ((0) + 4|0);
+ $expanded39 = $14;
+ $expanded38 = (($expanded39) - 1)|0;
+ $expanded37 = $expanded38 ^ -1;
+ $15 = $13 & $expanded37;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $arglist_next3 = ((($16)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $18 = ($17|0)<(0);
+ $19 = $18 << 31 >> 31;
+ $20 = $0;
+ $21 = $20;
+ HEAP32[$21>>2] = $17;
+ $22 = (($20) + 4)|0;
+ $23 = $22;
+ HEAP32[$23>>2] = $19;
+ break L1;
+ break;
+ }
+ case 11: {
+ $arglist_current5 = HEAP32[$2>>2]|0;
+ $24 = $arglist_current5;
+ $25 = ((0) + 4|0);
+ $expanded42 = $25;
+ $expanded41 = (($expanded42) - 1)|0;
+ $26 = (($24) + ($expanded41))|0;
+ $27 = ((0) + 4|0);
+ $expanded46 = $27;
+ $expanded45 = (($expanded46) - 1)|0;
+ $expanded44 = $expanded45 ^ -1;
+ $28 = $26 & $expanded44;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $arglist_next6 = ((($29)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next6;
+ $31 = $0;
+ $32 = $31;
+ HEAP32[$32>>2] = $30;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = 0;
+ break L1;
+ break;
+ }
+ case 12: {
+ $arglist_current8 = HEAP32[$2>>2]|0;
+ $35 = $arglist_current8;
+ $36 = ((0) + 8|0);
+ $expanded49 = $36;
+ $expanded48 = (($expanded49) - 1)|0;
+ $37 = (($35) + ($expanded48))|0;
+ $38 = ((0) + 8|0);
+ $expanded53 = $38;
+ $expanded52 = (($expanded53) - 1)|0;
+ $expanded51 = $expanded52 ^ -1;
+ $39 = $37 & $expanded51;
+ $40 = $39;
+ $41 = $40;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = (($41) + 4)|0;
+ $45 = $44;
+ $46 = HEAP32[$45>>2]|0;
+ $arglist_next9 = ((($40)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next9;
+ $47 = $0;
+ $48 = $47;
+ HEAP32[$48>>2] = $43;
+ $49 = (($47) + 4)|0;
+ $50 = $49;
+ HEAP32[$50>>2] = $46;
+ break L1;
+ break;
+ }
+ case 13: {
+ $arglist_current11 = HEAP32[$2>>2]|0;
+ $51 = $arglist_current11;
+ $52 = ((0) + 4|0);
+ $expanded56 = $52;
+ $expanded55 = (($expanded56) - 1)|0;
+ $53 = (($51) + ($expanded55))|0;
+ $54 = ((0) + 4|0);
+ $expanded60 = $54;
+ $expanded59 = (($expanded60) - 1)|0;
+ $expanded58 = $expanded59 ^ -1;
+ $55 = $53 & $expanded58;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $arglist_next12 = ((($56)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next12;
+ $58 = $57&65535;
+ $59 = $58 << 16 >> 16;
+ $60 = ($59|0)<(0);
+ $61 = $60 << 31 >> 31;
+ $62 = $0;
+ $63 = $62;
+ HEAP32[$63>>2] = $59;
+ $64 = (($62) + 4)|0;
+ $65 = $64;
+ HEAP32[$65>>2] = $61;
+ break L1;
+ break;
+ }
+ case 14: {
+ $arglist_current14 = HEAP32[$2>>2]|0;
+ $66 = $arglist_current14;
+ $67 = ((0) + 4|0);
+ $expanded63 = $67;
+ $expanded62 = (($expanded63) - 1)|0;
+ $68 = (($66) + ($expanded62))|0;
+ $69 = ((0) + 4|0);
+ $expanded67 = $69;
+ $expanded66 = (($expanded67) - 1)|0;
+ $expanded65 = $expanded66 ^ -1;
+ $70 = $68 & $expanded65;
+ $71 = $70;
+ $72 = HEAP32[$71>>2]|0;
+ $arglist_next15 = ((($71)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next15;
+ $$mask31 = $72 & 65535;
+ $73 = $0;
+ $74 = $73;
+ HEAP32[$74>>2] = $$mask31;
+ $75 = (($73) + 4)|0;
+ $76 = $75;
+ HEAP32[$76>>2] = 0;
+ break L1;
+ break;
+ }
+ case 15: {
+ $arglist_current17 = HEAP32[$2>>2]|0;
+ $77 = $arglist_current17;
+ $78 = ((0) + 4|0);
+ $expanded70 = $78;
+ $expanded69 = (($expanded70) - 1)|0;
+ $79 = (($77) + ($expanded69))|0;
+ $80 = ((0) + 4|0);
+ $expanded74 = $80;
+ $expanded73 = (($expanded74) - 1)|0;
+ $expanded72 = $expanded73 ^ -1;
+ $81 = $79 & $expanded72;
+ $82 = $81;
+ $83 = HEAP32[$82>>2]|0;
+ $arglist_next18 = ((($82)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next18;
+ $84 = $83&255;
+ $85 = $84 << 24 >> 24;
+ $86 = ($85|0)<(0);
+ $87 = $86 << 31 >> 31;
+ $88 = $0;
+ $89 = $88;
+ HEAP32[$89>>2] = $85;
+ $90 = (($88) + 4)|0;
+ $91 = $90;
+ HEAP32[$91>>2] = $87;
+ break L1;
+ break;
+ }
+ case 16: {
+ $arglist_current20 = HEAP32[$2>>2]|0;
+ $92 = $arglist_current20;
+ $93 = ((0) + 4|0);
+ $expanded77 = $93;
+ $expanded76 = (($expanded77) - 1)|0;
+ $94 = (($92) + ($expanded76))|0;
+ $95 = ((0) + 4|0);
+ $expanded81 = $95;
+ $expanded80 = (($expanded81) - 1)|0;
+ $expanded79 = $expanded80 ^ -1;
+ $96 = $94 & $expanded79;
+ $97 = $96;
+ $98 = HEAP32[$97>>2]|0;
+ $arglist_next21 = ((($97)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next21;
+ $$mask = $98 & 255;
+ $99 = $0;
+ $100 = $99;
+ HEAP32[$100>>2] = $$mask;
+ $101 = (($99) + 4)|0;
+ $102 = $101;
+ HEAP32[$102>>2] = 0;
+ break L1;
+ break;
+ }
+ case 17: {
+ $arglist_current23 = HEAP32[$2>>2]|0;
+ $103 = $arglist_current23;
+ $104 = ((0) + 8|0);
+ $expanded84 = $104;
+ $expanded83 = (($expanded84) - 1)|0;
+ $105 = (($103) + ($expanded83))|0;
+ $106 = ((0) + 8|0);
+ $expanded88 = $106;
+ $expanded87 = (($expanded88) - 1)|0;
+ $expanded86 = $expanded87 ^ -1;
+ $107 = $105 & $expanded86;
+ $108 = $107;
+ $109 = +HEAPF64[$108>>3];
+ $arglist_next24 = ((($108)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next24;
+ HEAPF64[$0>>3] = $109;
+ break L1;
+ break;
+ }
+ case 18: {
+ $arglist_current26 = HEAP32[$2>>2]|0;
+ $110 = $arglist_current26;
+ $111 = ((0) + 8|0);
+ $expanded91 = $111;
+ $expanded90 = (($expanded91) - 1)|0;
+ $112 = (($110) + ($expanded90))|0;
+ $113 = ((0) + 8|0);
+ $expanded95 = $113;
+ $expanded94 = (($expanded95) - 1)|0;
+ $expanded93 = $expanded94 ^ -1;
+ $114 = $112 & $expanded93;
+ $115 = $114;
+ $116 = +HEAPF64[$115>>3];
+ $arglist_next27 = ((($115)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next27;
+ HEAPF64[$0>>3] = $116;
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ } while(0);
+ }
+ } while(0);
+ return;
+}
+function _fmt_x($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $4 = ($0|0)==(0);
+ $5 = ($1|0)==(0);
+ $6 = $4 & $5;
+ if ($6) {
+ $$05$lcssa = $2;
+ } else {
+ $$056 = $2;$15 = $1;$8 = $0;
+ while(1) {
+ $7 = $8 & 15;
+ $9 = (11896 + ($7)|0);
+ $10 = HEAP8[$9>>0]|0;
+ $11 = $10&255;
+ $12 = $11 | $3;
+ $13 = $12&255;
+ $14 = ((($$056)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0);
+ $17 = tempRet0;
+ $18 = ($16|0)==(0);
+ $19 = ($17|0)==(0);
+ $20 = $18 & $19;
+ if ($20) {
+ $$05$lcssa = $14;
+ break;
+ } else {
+ $$056 = $14;$15 = $17;$8 = $16;
+ }
+ }
+ }
+ return ($$05$lcssa|0);
+}
+function _fmt_o($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0);
+ $4 = ($1|0)==(0);
+ $5 = $3 & $4;
+ if ($5) {
+ $$0$lcssa = $2;
+ } else {
+ $$06 = $2;$11 = $1;$7 = $0;
+ while(1) {
+ $6 = $7&255;
+ $8 = $6 & 7;
+ $9 = $8 | 48;
+ $10 = ((($$06)) + -1|0);
+ HEAP8[$10>>0] = $9;
+ $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0);
+ $13 = tempRet0;
+ $14 = ($12|0)==(0);
+ $15 = ($13|0)==(0);
+ $16 = $14 & $15;
+ if ($16) {
+ $$0$lcssa = $10;
+ break;
+ } else {
+ $$06 = $10;$11 = $13;$7 = $12;
+ }
+ }
+ }
+ return ($$0$lcssa|0);
+}
+function _fmt_u($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(0);
+ $4 = ($0>>>0)>(4294967295);
+ $5 = ($1|0)==(0);
+ $6 = $5 & $4;
+ $7 = $3 | $6;
+ if ($7) {
+ $$0914 = $2;$8 = $0;$9 = $1;
+ while(1) {
+ $10 = (___uremdi3(($8|0),($9|0),10,0)|0);
+ $11 = tempRet0;
+ $12 = $10&255;
+ $13 = $12 | 48;
+ $14 = ((($$0914)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $15 = (___udivdi3(($8|0),($9|0),10,0)|0);
+ $16 = tempRet0;
+ $17 = ($9>>>0)>(9);
+ $18 = ($8>>>0)>(4294967295);
+ $19 = ($9|0)==(9);
+ $20 = $19 & $18;
+ $21 = $17 | $20;
+ if ($21) {
+ $$0914 = $14;$8 = $15;$9 = $16;
+ } else {
+ break;
+ }
+ }
+ $$010$lcssa$off0 = $15;$$09$lcssa = $14;
+ } else {
+ $$010$lcssa$off0 = $0;$$09$lcssa = $2;
+ }
+ $22 = ($$010$lcssa$off0|0)==(0);
+ if ($22) {
+ $$1$lcssa = $$09$lcssa;
+ } else {
+ $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa;
+ while(1) {
+ $23 = (($$012>>>0) % 10)&-1;
+ $24 = $23 | 48;
+ $25 = $24&255;
+ $26 = ((($$111)) + -1|0);
+ HEAP8[$26>>0] = $25;
+ $27 = (($$012>>>0) / 10)&-1;
+ $28 = ($$012>>>0)<(10);
+ if ($28) {
+ $$1$lcssa = $26;
+ break;
+ } else {
+ $$012 = $27;$$111 = $26;
+ }
+ }
+ }
+ return ($$1$lcssa|0);
+}
+function _strerror($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (___pthread_self_105()|0);
+ $2 = ((($1)) + 188|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (___strerror_l($0,$3)|0);
+ return ($4|0);
+}
+function _memchr($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0;
+ var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = $1 & 255;
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)!=(0);
+ $7 = ($2|0)!=(0);
+ $or$cond53 = $7 & $6;
+ L1: do {
+ if ($or$cond53) {
+ $8 = $1&255;
+ $$03555 = $0;$$03654 = $2;
+ while(1) {
+ $9 = HEAP8[$$03555>>0]|0;
+ $10 = ($9<<24>>24)==($8<<24>>24);
+ if ($10) {
+ $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654;
+ label = 6;
+ break L1;
+ }
+ $11 = ((($$03555)) + 1|0);
+ $12 = (($$03654) + -1)|0;
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)!=(0);
+ $16 = ($12|0)!=(0);
+ $or$cond = $16 & $15;
+ if ($or$cond) {
+ $$03555 = $11;$$03654 = $12;
+ } else {
+ $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16;
+ label = 5;
+ break;
+ }
+ }
+ } else {
+ $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7;
+ label = 5;
+ }
+ } while(0);
+ if ((label|0) == 5) {
+ if ($$lcssa) {
+ $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa;
+ label = 6;
+ } else {
+ $$2 = $$035$lcssa;$$3 = 0;
+ }
+ }
+ L8: do {
+ if ((label|0) == 6) {
+ $17 = HEAP8[$$035$lcssa65>>0]|0;
+ $18 = $1&255;
+ $19 = ($17<<24>>24)==($18<<24>>24);
+ if ($19) {
+ $$2 = $$035$lcssa65;$$3 = $$036$lcssa64;
+ } else {
+ $20 = Math_imul($3, 16843009)|0;
+ $21 = ($$036$lcssa64>>>0)>(3);
+ L11: do {
+ if ($21) {
+ $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64;
+ while(1) {
+ $22 = HEAP32[$$046>>2]|0;
+ $23 = $22 ^ $20;
+ $24 = (($23) + -16843009)|0;
+ $25 = $23 & -2139062144;
+ $26 = $25 ^ -2139062144;
+ $27 = $26 & $24;
+ $28 = ($27|0)==(0);
+ if (!($28)) {
+ break;
+ }
+ $29 = ((($$046)) + 4|0);
+ $30 = (($$13745) + -4)|0;
+ $31 = ($30>>>0)>(3);
+ if ($31) {
+ $$046 = $29;$$13745 = $30;
+ } else {
+ $$0$lcssa = $29;$$137$lcssa = $30;
+ label = 11;
+ break L11;
+ }
+ }
+ $$140 = $$046;$$23839 = $$13745;
+ } else {
+ $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64;
+ label = 11;
+ }
+ } while(0);
+ if ((label|0) == 11) {
+ $32 = ($$137$lcssa|0)==(0);
+ if ($32) {
+ $$2 = $$0$lcssa;$$3 = 0;
+ break;
+ } else {
+ $$140 = $$0$lcssa;$$23839 = $$137$lcssa;
+ }
+ }
+ while(1) {
+ $33 = HEAP8[$$140>>0]|0;
+ $34 = ($33<<24>>24)==($18<<24>>24);
+ if ($34) {
+ $$2 = $$140;$$3 = $$23839;
+ break L8;
+ }
+ $35 = ((($$140)) + 1|0);
+ $36 = (($$23839) + -1)|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$2 = $35;$$3 = 0;
+ break;
+ } else {
+ $$140 = $35;$$23839 = $36;
+ }
+ }
+ }
+ }
+ } while(0);
+ $38 = ($$3|0)!=(0);
+ $39 = $38 ? $$2 : 0;
+ return ($39|0);
+}
+function _pad_674($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $5 = sp;
+ $6 = $4 & 73728;
+ $7 = ($6|0)==(0);
+ $8 = ($2|0)>($3|0);
+ $or$cond = $8 & $7;
+ if ($or$cond) {
+ $9 = (($2) - ($3))|0;
+ $10 = ($9>>>0)<(256);
+ $11 = $10 ? $9 : 256;
+ _memset(($5|0),($1|0),($11|0))|0;
+ $12 = ($9>>>0)>(255);
+ if ($12) {
+ $13 = (($2) - ($3))|0;
+ $$011 = $9;
+ while(1) {
+ _out($0,$5,256);
+ $14 = (($$011) + -256)|0;
+ $15 = ($14>>>0)>(255);
+ if ($15) {
+ $$011 = $14;
+ } else {
+ break;
+ }
+ }
+ $16 = $13 & 255;
+ $$0$lcssa = $16;
+ } else {
+ $$0$lcssa = $9;
+ }
+ _out($0,$5,$$0$lcssa);
+ }
+ STACKTOP = sp;return;
+}
+function _wctomb($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = (_wcrtomb($0,$1,0)|0);
+ $$0 = $3;
+ }
+ return ($$0|0);
+}
+function _fmt_fp($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0;
+ var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0;
+ var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0;
+ var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0;
+ var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0;
+ var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0;
+ var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0;
+ var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0;
+ var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0;
+ var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0;
+ var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0;
+ var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0;
+ var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0;
+ var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0;
+ var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0;
+ var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0;
+ var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0;
+ var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0;
+ var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0;
+ var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0;
+ var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0;
+ var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0;
+ var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0;
+ var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0);
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = sp + 524|0;
+ $9 = $8;
+ $10 = sp + 512|0;
+ HEAP32[$7>>2] = 0;
+ $11 = ((($10)) + 12|0);
+ (___DOUBLE_BITS_675($1)|0);
+ $12 = tempRet0;
+ $13 = ($12|0)<(0);
+ if ($13) {
+ $14 = -$1;
+ $$0471 = $14;$$0520 = 1;$$0521 = 11861;
+ } else {
+ $15 = $4 & 2048;
+ $16 = ($15|0)==(0);
+ $17 = $4 & 1;
+ $18 = ($17|0)==(0);
+ $$ = $18 ? (11862) : (11867);
+ $$$ = $16 ? $$ : (11864);
+ $19 = $4 & 2049;
+ $narrow = ($19|0)!=(0);
+ $$534$ = $narrow&1;
+ $$0471 = $1;$$0520 = $$534$;$$0521 = $$$;
+ }
+ (___DOUBLE_BITS_675($$0471)|0);
+ $20 = tempRet0;
+ $21 = $20 & 2146435072;
+ $22 = ($21>>>0)<(2146435072);
+ $23 = (0)<(0);
+ $24 = ($21|0)==(2146435072);
+ $25 = $24 & $23;
+ $26 = $22 | $25;
+ do {
+ if ($26) {
+ $35 = (+_frexpl($$0471,$7));
+ $36 = $35 * 2.0;
+ $37 = $36 != 0.0;
+ if ($37) {
+ $38 = HEAP32[$7>>2]|0;
+ $39 = (($38) + -1)|0;
+ HEAP32[$7>>2] = $39;
+ }
+ $40 = $5 | 32;
+ $41 = ($40|0)==(97);
+ if ($41) {
+ $42 = $5 & 32;
+ $43 = ($42|0)==(0);
+ $44 = ((($$0521)) + 9|0);
+ $$0521$ = $43 ? $$0521 : $44;
+ $45 = $$0520 | 2;
+ $46 = ($3>>>0)>(11);
+ $47 = (12 - ($3))|0;
+ $48 = ($47|0)==(0);
+ $49 = $46 | $48;
+ do {
+ if ($49) {
+ $$1472 = $36;
+ } else {
+ $$0509582 = 8.0;$$1508583 = $47;
+ while(1) {
+ $50 = (($$1508583) + -1)|0;
+ $51 = $$0509582 * 16.0;
+ $52 = ($50|0)==(0);
+ if ($52) {
+ break;
+ } else {
+ $$0509582 = $51;$$1508583 = $50;
+ }
+ }
+ $53 = HEAP8[$$0521$>>0]|0;
+ $54 = ($53<<24>>24)==(45);
+ if ($54) {
+ $55 = -$36;
+ $56 = $55 - $51;
+ $57 = $51 + $56;
+ $58 = -$57;
+ $$1472 = $58;
+ break;
+ } else {
+ $59 = $36 + $51;
+ $60 = $59 - $51;
+ $$1472 = $60;
+ break;
+ }
+ }
+ } while(0);
+ $61 = HEAP32[$7>>2]|0;
+ $62 = ($61|0)<(0);
+ $63 = (0 - ($61))|0;
+ $64 = $62 ? $63 : $61;
+ $65 = ($64|0)<(0);
+ $66 = $65 << 31 >> 31;
+ $67 = (_fmt_u($64,$66,$11)|0);
+ $68 = ($67|0)==($11|0);
+ if ($68) {
+ $69 = ((($10)) + 11|0);
+ HEAP8[$69>>0] = 48;
+ $$0511 = $69;
+ } else {
+ $$0511 = $67;
+ }
+ $70 = $61 >> 31;
+ $71 = $70 & 2;
+ $72 = (($71) + 43)|0;
+ $73 = $72&255;
+ $74 = ((($$0511)) + -1|0);
+ HEAP8[$74>>0] = $73;
+ $75 = (($5) + 15)|0;
+ $76 = $75&255;
+ $77 = ((($$0511)) + -2|0);
+ HEAP8[$77>>0] = $76;
+ $notrhs = ($3|0)<(1);
+ $78 = $4 & 8;
+ $79 = ($78|0)==(0);
+ $$0523 = $8;$$2473 = $$1472;
+ while(1) {
+ $80 = (~~(($$2473)));
+ $81 = (11896 + ($80)|0);
+ $82 = HEAP8[$81>>0]|0;
+ $83 = $82&255;
+ $84 = $83 | $42;
+ $85 = $84&255;
+ $86 = ((($$0523)) + 1|0);
+ HEAP8[$$0523>>0] = $85;
+ $87 = (+($80|0));
+ $88 = $$2473 - $87;
+ $89 = $88 * 16.0;
+ $90 = $86;
+ $91 = (($90) - ($9))|0;
+ $92 = ($91|0)==(1);
+ if ($92) {
+ $notlhs = $89 == 0.0;
+ $or$cond3$not = $notrhs & $notlhs;
+ $or$cond = $79 & $or$cond3$not;
+ if ($or$cond) {
+ $$1524 = $86;
+ } else {
+ $93 = ((($$0523)) + 2|0);
+ HEAP8[$86>>0] = 46;
+ $$1524 = $93;
+ }
+ } else {
+ $$1524 = $86;
+ }
+ $94 = $89 != 0.0;
+ if ($94) {
+ $$0523 = $$1524;$$2473 = $89;
+ } else {
+ break;
+ }
+ }
+ $95 = ($3|0)!=(0);
+ $96 = $77;
+ $97 = $11;
+ $98 = $$1524;
+ $99 = (($98) - ($9))|0;
+ $100 = (($97) - ($96))|0;
+ $101 = (($99) + -2)|0;
+ $102 = ($101|0)<($3|0);
+ $or$cond537 = $95 & $102;
+ $103 = (($3) + 2)|0;
+ $$pn = $or$cond537 ? $103 : $99;
+ $$0525 = (($100) + ($45))|0;
+ $104 = (($$0525) + ($$pn))|0;
+ _pad_674($0,32,$2,$104,$4);
+ _out($0,$$0521$,$45);
+ $105 = $4 ^ 65536;
+ _pad_674($0,48,$2,$104,$105);
+ _out($0,$8,$99);
+ $106 = (($$pn) - ($99))|0;
+ _pad_674($0,48,$106,0,0);
+ _out($0,$77,$100);
+ $107 = $4 ^ 8192;
+ _pad_674($0,32,$2,$104,$107);
+ $$sink562 = $104;
+ break;
+ }
+ $108 = ($3|0)<(0);
+ $$539 = $108 ? 6 : $3;
+ if ($37) {
+ $109 = $36 * 268435456.0;
+ $110 = HEAP32[$7>>2]|0;
+ $111 = (($110) + -28)|0;
+ HEAP32[$7>>2] = $111;
+ $$3 = $109;$$pr = $111;
+ } else {
+ $$pre = HEAP32[$7>>2]|0;
+ $$3 = $36;$$pr = $$pre;
+ }
+ $112 = ($$pr|0)<(0);
+ $113 = ((($6)) + 288|0);
+ $$556 = $112 ? $6 : $113;
+ $$0498 = $$556;$$4 = $$3;
+ while(1) {
+ $114 = (~~(($$4))>>>0);
+ HEAP32[$$0498>>2] = $114;
+ $115 = ((($$0498)) + 4|0);
+ $116 = (+($114>>>0));
+ $117 = $$4 - $116;
+ $118 = $117 * 1.0E+9;
+ $119 = $118 != 0.0;
+ if ($119) {
+ $$0498 = $115;$$4 = $118;
+ } else {
+ break;
+ }
+ }
+ $120 = ($$pr|0)>(0);
+ if ($120) {
+ $$1482661 = $$556;$$1499660 = $115;$122 = $$pr;
+ while(1) {
+ $121 = ($122|0)<(29);
+ $123 = $121 ? $122 : 29;
+ $$0488653 = ((($$1499660)) + -4|0);
+ $124 = ($$0488653>>>0)<($$1482661>>>0);
+ if ($124) {
+ $$2483$ph = $$1482661;
+ } else {
+ $$0488655 = $$0488653;$$0497654 = 0;
+ while(1) {
+ $125 = HEAP32[$$0488655>>2]|0;
+ $126 = (_bitshift64Shl(($125|0),0,($123|0))|0);
+ $127 = tempRet0;
+ $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0);
+ $129 = tempRet0;
+ $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0);
+ $131 = tempRet0;
+ HEAP32[$$0488655>>2] = $130;
+ $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0);
+ $133 = tempRet0;
+ $$0488 = ((($$0488655)) + -4|0);
+ $134 = ($$0488>>>0)<($$1482661>>>0);
+ if ($134) {
+ break;
+ } else {
+ $$0488655 = $$0488;$$0497654 = $132;
+ }
+ }
+ $135 = ($132|0)==(0);
+ if ($135) {
+ $$2483$ph = $$1482661;
+ } else {
+ $136 = ((($$1482661)) + -4|0);
+ HEAP32[$136>>2] = $132;
+ $$2483$ph = $136;
+ }
+ }
+ $$2500 = $$1499660;
+ while(1) {
+ $137 = ($$2500>>>0)>($$2483$ph>>>0);
+ if (!($137)) {
+ break;
+ }
+ $138 = ((($$2500)) + -4|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ($139|0)==(0);
+ if ($140) {
+ $$2500 = $138;
+ } else {
+ break;
+ }
+ }
+ $141 = HEAP32[$7>>2]|0;
+ $142 = (($141) - ($123))|0;
+ HEAP32[$7>>2] = $142;
+ $143 = ($142|0)>(0);
+ if ($143) {
+ $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142;
+ } else {
+ $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142;
+ break;
+ }
+ }
+ } else {
+ $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr;
+ }
+ $144 = ($$pr564|0)<(0);
+ if ($144) {
+ $145 = (($$539) + 25)|0;
+ $146 = (($145|0) / 9)&-1;
+ $147 = (($146) + 1)|0;
+ $148 = ($40|0)==(102);
+ $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564;
+ while(1) {
+ $149 = (0 - ($150))|0;
+ $151 = ($149|0)<(9);
+ $152 = $151 ? $149 : 9;
+ $153 = ($$3484648>>>0)<($$3501647>>>0);
+ if ($153) {
+ $157 = 1 << $152;
+ $158 = (($157) + -1)|0;
+ $159 = 1000000000 >>> $152;
+ $$0487642 = 0;$$1489641 = $$3484648;
+ while(1) {
+ $160 = HEAP32[$$1489641>>2]|0;
+ $161 = $160 & $158;
+ $162 = $160 >>> $152;
+ $163 = (($162) + ($$0487642))|0;
+ HEAP32[$$1489641>>2] = $163;
+ $164 = Math_imul($161, $159)|0;
+ $165 = ((($$1489641)) + 4|0);
+ $166 = ($165>>>0)<($$3501647>>>0);
+ if ($166) {
+ $$0487642 = $164;$$1489641 = $165;
+ } else {
+ break;
+ }
+ }
+ $167 = HEAP32[$$3484648>>2]|0;
+ $168 = ($167|0)==(0);
+ $169 = ((($$3484648)) + 4|0);
+ $$$3484 = $168 ? $169 : $$3484648;
+ $170 = ($164|0)==(0);
+ if ($170) {
+ $$$3484692 = $$$3484;$$4502 = $$3501647;
+ } else {
+ $171 = ((($$3501647)) + 4|0);
+ HEAP32[$$3501647>>2] = $164;
+ $$$3484692 = $$$3484;$$4502 = $171;
+ }
+ } else {
+ $154 = HEAP32[$$3484648>>2]|0;
+ $155 = ($154|0)==(0);
+ $156 = ((($$3484648)) + 4|0);
+ $$$3484691 = $155 ? $156 : $$3484648;
+ $$$3484692 = $$$3484691;$$4502 = $$3501647;
+ }
+ $172 = $148 ? $$556 : $$$3484692;
+ $173 = $$4502;
+ $174 = $172;
+ $175 = (($173) - ($174))|0;
+ $176 = $175 >> 2;
+ $177 = ($176|0)>($147|0);
+ $178 = (($172) + ($147<<2)|0);
+ $$$4502 = $177 ? $178 : $$4502;
+ $179 = HEAP32[$7>>2]|0;
+ $180 = (($179) + ($152))|0;
+ HEAP32[$7>>2] = $180;
+ $181 = ($180|0)<(0);
+ if ($181) {
+ $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180;
+ } else {
+ $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502;
+ break;
+ }
+ }
+ } else {
+ $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa;
+ }
+ $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0);
+ $183 = $$556;
+ if ($182) {
+ $184 = $$3484$lcssa;
+ $185 = (($183) - ($184))|0;
+ $186 = $185 >> 2;
+ $187 = ($186*9)|0;
+ $188 = HEAP32[$$3484$lcssa>>2]|0;
+ $189 = ($188>>>0)<(10);
+ if ($189) {
+ $$1515 = $187;
+ } else {
+ $$0514637 = $187;$$0530636 = 10;
+ while(1) {
+ $190 = ($$0530636*10)|0;
+ $191 = (($$0514637) + 1)|0;
+ $192 = ($188>>>0)<($190>>>0);
+ if ($192) {
+ $$1515 = $191;
+ break;
+ } else {
+ $$0514637 = $191;$$0530636 = $190;
+ }
+ }
+ }
+ } else {
+ $$1515 = 0;
+ }
+ $193 = ($40|0)!=(102);
+ $194 = $193 ? $$1515 : 0;
+ $195 = (($$539) - ($194))|0;
+ $196 = ($40|0)==(103);
+ $197 = ($$539|0)!=(0);
+ $198 = $197 & $196;
+ $$neg = $198 << 31 >> 31;
+ $199 = (($195) + ($$neg))|0;
+ $200 = $$3501$lcssa;
+ $201 = (($200) - ($183))|0;
+ $202 = $201 >> 2;
+ $203 = ($202*9)|0;
+ $204 = (($203) + -9)|0;
+ $205 = ($199|0)<($204|0);
+ if ($205) {
+ $206 = ((($$556)) + 4|0);
+ $207 = (($199) + 9216)|0;
+ $208 = (($207|0) / 9)&-1;
+ $209 = (($208) + -1024)|0;
+ $210 = (($206) + ($209<<2)|0);
+ $211 = (($207|0) % 9)&-1;
+ $$0527629 = (($211) + 1)|0;
+ $212 = ($$0527629|0)<(9);
+ if ($212) {
+ $$0527631 = $$0527629;$$1531630 = 10;
+ while(1) {
+ $213 = ($$1531630*10)|0;
+ $$0527 = (($$0527631) + 1)|0;
+ $exitcond = ($$0527|0)==(9);
+ if ($exitcond) {
+ $$1531$lcssa = $213;
+ break;
+ } else {
+ $$0527631 = $$0527;$$1531630 = $213;
+ }
+ }
+ } else {
+ $$1531$lcssa = 10;
+ }
+ $214 = HEAP32[$210>>2]|0;
+ $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1;
+ $216 = ($215|0)==(0);
+ $217 = ((($210)) + 4|0);
+ $218 = ($217|0)==($$3501$lcssa|0);
+ $or$cond541 = $218 & $216;
+ if ($or$cond541) {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ } else {
+ $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1;
+ $220 = $219 & 1;
+ $221 = ($220|0)==(0);
+ $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0;
+ $222 = (($$1531$lcssa|0) / 2)&-1;
+ $223 = ($215>>>0)<($222>>>0);
+ $224 = ($215|0)==($222|0);
+ $or$cond544 = $218 & $224;
+ $$559 = $or$cond544 ? 1.0 : 1.5;
+ $$$559 = $223 ? 0.5 : $$559;
+ $225 = ($$0520|0)==(0);
+ if ($225) {
+ $$1467 = $$$559;$$1469 = $$542;
+ } else {
+ $226 = HEAP8[$$0521>>0]|0;
+ $227 = ($226<<24>>24)==(45);
+ $228 = -$$542;
+ $229 = -$$$559;
+ $$$542 = $227 ? $228 : $$542;
+ $$$$559 = $227 ? $229 : $$$559;
+ $$1467 = $$$$559;$$1469 = $$$542;
+ }
+ $230 = (($214) - ($215))|0;
+ HEAP32[$210>>2] = $230;
+ $231 = $$1469 + $$1467;
+ $232 = $231 != $$1469;
+ if ($232) {
+ $233 = (($230) + ($$1531$lcssa))|0;
+ HEAP32[$210>>2] = $233;
+ $234 = ($233>>>0)>(999999999);
+ if ($234) {
+ $$5486623 = $$3484$lcssa;$$sink545622 = $210;
+ while(1) {
+ $235 = ((($$sink545622)) + -4|0);
+ HEAP32[$$sink545622>>2] = 0;
+ $236 = ($235>>>0)<($$5486623>>>0);
+ if ($236) {
+ $237 = ((($$5486623)) + -4|0);
+ HEAP32[$237>>2] = 0;
+ $$6 = $237;
+ } else {
+ $$6 = $$5486623;
+ }
+ $238 = HEAP32[$235>>2]|0;
+ $239 = (($238) + 1)|0;
+ HEAP32[$235>>2] = $239;
+ $240 = ($239>>>0)>(999999999);
+ if ($240) {
+ $$5486623 = $$6;$$sink545622 = $235;
+ } else {
+ $$5486$lcssa = $$6;$$sink545$lcssa = $235;
+ break;
+ }
+ }
+ } else {
+ $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210;
+ }
+ $241 = $$5486$lcssa;
+ $242 = (($183) - ($241))|0;
+ $243 = $242 >> 2;
+ $244 = ($243*9)|0;
+ $245 = HEAP32[$$5486$lcssa>>2]|0;
+ $246 = ($245>>>0)<(10);
+ if ($246) {
+ $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa;
+ } else {
+ $$2516618 = $244;$$2532617 = 10;
+ while(1) {
+ $247 = ($$2532617*10)|0;
+ $248 = (($$2516618) + 1)|0;
+ $249 = ($245>>>0)<($247>>>0);
+ if ($249) {
+ $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa;
+ break;
+ } else {
+ $$2516618 = $248;$$2532617 = $247;
+ }
+ }
+ }
+ } else {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ }
+ }
+ $250 = ((($$4492)) + 4|0);
+ $251 = ($$3501$lcssa>>>0)>($250>>>0);
+ $$$3501 = $251 ? $250 : $$3501$lcssa;
+ $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8;
+ } else {
+ $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa;
+ }
+ $$7505 = $$7505$ph;
+ while(1) {
+ $252 = ($$7505>>>0)>($$9$ph>>>0);
+ if (!($252)) {
+ $$lcssa673 = 0;
+ break;
+ }
+ $253 = ((($$7505)) + -4|0);
+ $254 = HEAP32[$253>>2]|0;
+ $255 = ($254|0)==(0);
+ if ($255) {
+ $$7505 = $253;
+ } else {
+ $$lcssa673 = 1;
+ break;
+ }
+ }
+ $256 = (0 - ($$5519$ph))|0;
+ do {
+ if ($196) {
+ $not$ = $197 ^ 1;
+ $257 = $not$&1;
+ $$539$ = (($257) + ($$539))|0;
+ $258 = ($$539$|0)>($$5519$ph|0);
+ $259 = ($$5519$ph|0)>(-5);
+ $or$cond6 = $258 & $259;
+ if ($or$cond6) {
+ $260 = (($5) + -1)|0;
+ $$neg567 = (($$539$) + -1)|0;
+ $261 = (($$neg567) - ($$5519$ph))|0;
+ $$0479 = $260;$$2476 = $261;
+ } else {
+ $262 = (($5) + -2)|0;
+ $263 = (($$539$) + -1)|0;
+ $$0479 = $262;$$2476 = $263;
+ }
+ $264 = $4 & 8;
+ $265 = ($264|0)==(0);
+ if ($265) {
+ if ($$lcssa673) {
+ $266 = ((($$7505)) + -4|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = ($267|0)==(0);
+ if ($268) {
+ $$2529 = 9;
+ } else {
+ $269 = (($267>>>0) % 10)&-1;
+ $270 = ($269|0)==(0);
+ if ($270) {
+ $$1528614 = 0;$$3533613 = 10;
+ while(1) {
+ $271 = ($$3533613*10)|0;
+ $272 = (($$1528614) + 1)|0;
+ $273 = (($267>>>0) % ($271>>>0))&-1;
+ $274 = ($273|0)==(0);
+ if ($274) {
+ $$1528614 = $272;$$3533613 = $271;
+ } else {
+ $$2529 = $272;
+ break;
+ }
+ }
+ } else {
+ $$2529 = 0;
+ }
+ }
+ } else {
+ $$2529 = 9;
+ }
+ $275 = $$0479 | 32;
+ $276 = ($275|0)==(102);
+ $277 = $$7505;
+ $278 = (($277) - ($183))|0;
+ $279 = $278 >> 2;
+ $280 = ($279*9)|0;
+ $281 = (($280) + -9)|0;
+ if ($276) {
+ $282 = (($281) - ($$2529))|0;
+ $283 = ($282|0)>(0);
+ $$546 = $283 ? $282 : 0;
+ $284 = ($$2476|0)<($$546|0);
+ $$2476$$547 = $284 ? $$2476 : $$546;
+ $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0;
+ break;
+ } else {
+ $285 = (($281) + ($$5519$ph))|0;
+ $286 = (($285) - ($$2529))|0;
+ $287 = ($286|0)>(0);
+ $$548 = $287 ? $286 : 0;
+ $288 = ($$2476|0)<($$548|0);
+ $$2476$$549 = $288 ? $$2476 : $$548;
+ $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0;
+ break;
+ }
+ } else {
+ $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264;
+ }
+ } else {
+ $$pre689 = $4 & 8;
+ $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689;
+ }
+ } while(0);
+ $289 = $$3477 | $$pre$phi690Z2D;
+ $290 = ($289|0)!=(0);
+ $291 = $290&1;
+ $292 = $$1480 | 32;
+ $293 = ($292|0)==(102);
+ if ($293) {
+ $294 = ($$5519$ph|0)>(0);
+ $295 = $294 ? $$5519$ph : 0;
+ $$2513 = 0;$$pn566 = $295;
+ } else {
+ $296 = ($$5519$ph|0)<(0);
+ $297 = $296 ? $256 : $$5519$ph;
+ $298 = ($297|0)<(0);
+ $299 = $298 << 31 >> 31;
+ $300 = (_fmt_u($297,$299,$11)|0);
+ $301 = $11;
+ $302 = $300;
+ $303 = (($301) - ($302))|0;
+ $304 = ($303|0)<(2);
+ if ($304) {
+ $$1512607 = $300;
+ while(1) {
+ $305 = ((($$1512607)) + -1|0);
+ HEAP8[$305>>0] = 48;
+ $306 = $305;
+ $307 = (($301) - ($306))|0;
+ $308 = ($307|0)<(2);
+ if ($308) {
+ $$1512607 = $305;
+ } else {
+ $$1512$lcssa = $305;
+ break;
+ }
+ }
+ } else {
+ $$1512$lcssa = $300;
+ }
+ $309 = $$5519$ph >> 31;
+ $310 = $309 & 2;
+ $311 = (($310) + 43)|0;
+ $312 = $311&255;
+ $313 = ((($$1512$lcssa)) + -1|0);
+ HEAP8[$313>>0] = $312;
+ $314 = $$1480&255;
+ $315 = ((($$1512$lcssa)) + -2|0);
+ HEAP8[$315>>0] = $314;
+ $316 = $315;
+ $317 = (($301) - ($316))|0;
+ $$2513 = $315;$$pn566 = $317;
+ }
+ $318 = (($$0520) + 1)|0;
+ $319 = (($318) + ($$3477))|0;
+ $$1526 = (($319) + ($291))|0;
+ $320 = (($$1526) + ($$pn566))|0;
+ _pad_674($0,32,$2,$320,$4);
+ _out($0,$$0521,$$0520);
+ $321 = $4 ^ 65536;
+ _pad_674($0,48,$2,$320,$321);
+ if ($293) {
+ $322 = ($$9$ph>>>0)>($$556>>>0);
+ $$0496$$9 = $322 ? $$556 : $$9$ph;
+ $323 = ((($8)) + 9|0);
+ $324 = $323;
+ $325 = ((($8)) + 8|0);
+ $$5493597 = $$0496$$9;
+ while(1) {
+ $326 = HEAP32[$$5493597>>2]|0;
+ $327 = (_fmt_u($326,0,$323)|0);
+ $328 = ($$5493597|0)==($$0496$$9|0);
+ if ($328) {
+ $334 = ($327|0)==($323|0);
+ if ($334) {
+ HEAP8[$325>>0] = 48;
+ $$1465 = $325;
+ } else {
+ $$1465 = $327;
+ }
+ } else {
+ $329 = ($327>>>0)>($8>>>0);
+ if ($329) {
+ $330 = $327;
+ $331 = (($330) - ($9))|0;
+ _memset(($8|0),48,($331|0))|0;
+ $$0464594 = $327;
+ while(1) {
+ $332 = ((($$0464594)) + -1|0);
+ $333 = ($332>>>0)>($8>>>0);
+ if ($333) {
+ $$0464594 = $332;
+ } else {
+ $$1465 = $332;
+ break;
+ }
+ }
+ } else {
+ $$1465 = $327;
+ }
+ }
+ $335 = $$1465;
+ $336 = (($324) - ($335))|0;
+ _out($0,$$1465,$336);
+ $337 = ((($$5493597)) + 4|0);
+ $338 = ($337>>>0)>($$556>>>0);
+ if ($338) {
+ break;
+ } else {
+ $$5493597 = $337;
+ }
+ }
+ $339 = ($289|0)==(0);
+ if (!($339)) {
+ _out($0,11912,1);
+ }
+ $340 = ($337>>>0)<($$7505>>>0);
+ $341 = ($$3477|0)>(0);
+ $342 = $340 & $341;
+ if ($342) {
+ $$4478590 = $$3477;$$6494589 = $337;
+ while(1) {
+ $343 = HEAP32[$$6494589>>2]|0;
+ $344 = (_fmt_u($343,0,$323)|0);
+ $345 = ($344>>>0)>($8>>>0);
+ if ($345) {
+ $346 = $344;
+ $347 = (($346) - ($9))|0;
+ _memset(($8|0),48,($347|0))|0;
+ $$0463584 = $344;
+ while(1) {
+ $348 = ((($$0463584)) + -1|0);
+ $349 = ($348>>>0)>($8>>>0);
+ if ($349) {
+ $$0463584 = $348;
+ } else {
+ $$0463$lcssa = $348;
+ break;
+ }
+ }
+ } else {
+ $$0463$lcssa = $344;
+ }
+ $350 = ($$4478590|0)<(9);
+ $351 = $350 ? $$4478590 : 9;
+ _out($0,$$0463$lcssa,$351);
+ $352 = ((($$6494589)) + 4|0);
+ $353 = (($$4478590) + -9)|0;
+ $354 = ($352>>>0)<($$7505>>>0);
+ $355 = ($$4478590|0)>(9);
+ $356 = $354 & $355;
+ if ($356) {
+ $$4478590 = $353;$$6494589 = $352;
+ } else {
+ $$4478$lcssa = $353;
+ break;
+ }
+ }
+ } else {
+ $$4478$lcssa = $$3477;
+ }
+ $357 = (($$4478$lcssa) + 9)|0;
+ _pad_674($0,48,$357,9,0);
+ } else {
+ $358 = ((($$9$ph)) + 4|0);
+ $$7505$ = $$lcssa673 ? $$7505 : $358;
+ $359 = ($$3477|0)>(-1);
+ if ($359) {
+ $360 = ((($8)) + 9|0);
+ $361 = ($$pre$phi690Z2D|0)==(0);
+ $362 = $360;
+ $363 = (0 - ($9))|0;
+ $364 = ((($8)) + 8|0);
+ $$5602 = $$3477;$$7495601 = $$9$ph;
+ while(1) {
+ $365 = HEAP32[$$7495601>>2]|0;
+ $366 = (_fmt_u($365,0,$360)|0);
+ $367 = ($366|0)==($360|0);
+ if ($367) {
+ HEAP8[$364>>0] = 48;
+ $$0 = $364;
+ } else {
+ $$0 = $366;
+ }
+ $368 = ($$7495601|0)==($$9$ph|0);
+ do {
+ if ($368) {
+ $372 = ((($$0)) + 1|0);
+ _out($0,$$0,1);
+ $373 = ($$5602|0)<(1);
+ $or$cond554 = $361 & $373;
+ if ($or$cond554) {
+ $$2 = $372;
+ break;
+ }
+ _out($0,11912,1);
+ $$2 = $372;
+ } else {
+ $369 = ($$0>>>0)>($8>>>0);
+ if (!($369)) {
+ $$2 = $$0;
+ break;
+ }
+ $scevgep684 = (($$0) + ($363)|0);
+ $scevgep684685 = $scevgep684;
+ _memset(($8|0),48,($scevgep684685|0))|0;
+ $$1598 = $$0;
+ while(1) {
+ $370 = ((($$1598)) + -1|0);
+ $371 = ($370>>>0)>($8>>>0);
+ if ($371) {
+ $$1598 = $370;
+ } else {
+ $$2 = $370;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $374 = $$2;
+ $375 = (($362) - ($374))|0;
+ $376 = ($$5602|0)>($375|0);
+ $377 = $376 ? $375 : $$5602;
+ _out($0,$$2,$377);
+ $378 = (($$5602) - ($375))|0;
+ $379 = ((($$7495601)) + 4|0);
+ $380 = ($379>>>0)<($$7505$>>>0);
+ $381 = ($378|0)>(-1);
+ $382 = $380 & $381;
+ if ($382) {
+ $$5602 = $378;$$7495601 = $379;
+ } else {
+ $$5$lcssa = $378;
+ break;
+ }
+ }
+ } else {
+ $$5$lcssa = $$3477;
+ }
+ $383 = (($$5$lcssa) + 18)|0;
+ _pad_674($0,48,$383,18,0);
+ $384 = $11;
+ $385 = $$2513;
+ $386 = (($384) - ($385))|0;
+ _out($0,$$2513,$386);
+ }
+ $387 = $4 ^ 8192;
+ _pad_674($0,32,$2,$320,$387);
+ $$sink562 = $320;
+ } else {
+ $27 = $5 & 32;
+ $28 = ($27|0)!=(0);
+ $29 = $28 ? 11880 : 11884;
+ $30 = ($$0471 != $$0471) | (0.0 != 0.0);
+ $31 = $28 ? 11888 : 11892;
+ $$0510 = $30 ? $31 : $29;
+ $32 = (($$0520) + 3)|0;
+ $33 = $4 & -65537;
+ _pad_674($0,32,$2,$32,$33);
+ _out($0,$$0521,$$0520);
+ _out($0,$$0510,3);
+ $34 = $4 ^ 8192;
+ _pad_674($0,32,$2,$32,$34);
+ $$sink562 = $32;
+ }
+ } while(0);
+ $388 = ($$sink562|0)<($2|0);
+ $$555 = $388 ? $2 : $$sink562;
+ STACKTOP = sp;return ($$555|0);
+}
+function ___DOUBLE_BITS_675($0) {
+ $0 = +$0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0;
+ $2 = HEAP32[tempDoublePtr+4>>2]|0;
+ tempRet0 = ($2);
+ return ($1|0);
+}
+function _frexpl($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+_frexp($0,$1));
+ return (+$2);
+}
+function _frexp($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0;
+ $3 = HEAP32[tempDoublePtr+4>>2]|0;
+ $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0);
+ $5 = tempRet0;
+ $6 = $4&65535;
+ $trunc$clear = $6 & 2047;
+ switch ($trunc$clear<<16>>16) {
+ case 0: {
+ $7 = $0 != 0.0;
+ if ($7) {
+ $8 = $0 * 1.8446744073709552E+19;
+ $9 = (+_frexp($8,$1));
+ $10 = HEAP32[$1>>2]|0;
+ $11 = (($10) + -64)|0;
+ $$016 = $9;$storemerge = $11;
+ } else {
+ $$016 = $0;$storemerge = 0;
+ }
+ HEAP32[$1>>2] = $storemerge;
+ $$0 = $$016;
+ break;
+ }
+ case 2047: {
+ $$0 = $0;
+ break;
+ }
+ default: {
+ $12 = $4 & 2047;
+ $13 = (($12) + -1022)|0;
+ HEAP32[$1>>2] = $13;
+ $14 = $3 & -2146435073;
+ $15 = $14 | 1071644672;
+ HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3];
+ $$0 = $16;
+ }
+ }
+ return (+$$0);
+}
+function _wcrtomb($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0;
+ var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0;
+ var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0|0);
+ do {
+ if ($3) {
+ $$0 = 1;
+ } else {
+ $4 = ($1>>>0)<(128);
+ if ($4) {
+ $5 = $1&255;
+ HEAP8[$0>>0] = $5;
+ $$0 = 1;
+ break;
+ }
+ $6 = (___pthread_self_448()|0);
+ $7 = ((($6)) + 188|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = HEAP32[$8>>2]|0;
+ $not$ = ($9|0)==(0|0);
+ if ($not$) {
+ $10 = $1 & -128;
+ $11 = ($10|0)==(57216);
+ if ($11) {
+ $13 = $1&255;
+ HEAP8[$0>>0] = $13;
+ $$0 = 1;
+ break;
+ } else {
+ $12 = (___errno_location()|0);
+ HEAP32[$12>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ $14 = ($1>>>0)<(2048);
+ if ($14) {
+ $15 = $1 >>> 6;
+ $16 = $15 | 192;
+ $17 = $16&255;
+ $18 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $17;
+ $19 = $1 & 63;
+ $20 = $19 | 128;
+ $21 = $20&255;
+ HEAP8[$18>>0] = $21;
+ $$0 = 2;
+ break;
+ }
+ $22 = ($1>>>0)<(55296);
+ $23 = $1 & -8192;
+ $24 = ($23|0)==(57344);
+ $or$cond = $22 | $24;
+ if ($or$cond) {
+ $25 = $1 >>> 12;
+ $26 = $25 | 224;
+ $27 = $26&255;
+ $28 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $27;
+ $29 = $1 >>> 6;
+ $30 = $29 & 63;
+ $31 = $30 | 128;
+ $32 = $31&255;
+ $33 = ((($0)) + 2|0);
+ HEAP8[$28>>0] = $32;
+ $34 = $1 & 63;
+ $35 = $34 | 128;
+ $36 = $35&255;
+ HEAP8[$33>>0] = $36;
+ $$0 = 3;
+ break;
+ }
+ $37 = (($1) + -65536)|0;
+ $38 = ($37>>>0)<(1048576);
+ if ($38) {
+ $39 = $1 >>> 18;
+ $40 = $39 | 240;
+ $41 = $40&255;
+ $42 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $41;
+ $43 = $1 >>> 12;
+ $44 = $43 & 63;
+ $45 = $44 | 128;
+ $46 = $45&255;
+ $47 = ((($0)) + 2|0);
+ HEAP8[$42>>0] = $46;
+ $48 = $1 >>> 6;
+ $49 = $48 & 63;
+ $50 = $49 | 128;
+ $51 = $50&255;
+ $52 = ((($0)) + 3|0);
+ HEAP8[$47>>0] = $51;
+ $53 = $1 & 63;
+ $54 = $53 | 128;
+ $55 = $54&255;
+ HEAP8[$52>>0] = $55;
+ $$0 = 4;
+ break;
+ } else {
+ $56 = (___errno_location()|0);
+ HEAP32[$56>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___pthread_self_448() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___pthread_self_105() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___strerror_l($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $$016 = 0;
+ while(1) {
+ $3 = (11914 + ($$016)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = $4&255;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ label = 2;
+ break;
+ }
+ $7 = (($$016) + 1)|0;
+ $8 = ($7|0)==(87);
+ if ($8) {
+ $$01214 = 12002;$$115 = 87;
+ label = 5;
+ break;
+ } else {
+ $$016 = $7;
+ }
+ }
+ if ((label|0) == 2) {
+ $2 = ($$016|0)==(0);
+ if ($2) {
+ $$012$lcssa = 12002;
+ } else {
+ $$01214 = 12002;$$115 = $$016;
+ label = 5;
+ }
+ }
+ if ((label|0) == 5) {
+ while(1) {
+ label = 0;
+ $$113 = $$01214;
+ while(1) {
+ $9 = HEAP8[$$113>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ $11 = ((($$113)) + 1|0);
+ if ($10) {
+ break;
+ } else {
+ $$113 = $11;
+ }
+ }
+ $12 = (($$115) + -1)|0;
+ $13 = ($12|0)==(0);
+ if ($13) {
+ $$012$lcssa = $11;
+ break;
+ } else {
+ $$01214 = $11;$$115 = $12;
+ label = 5;
+ }
+ }
+ }
+ $14 = ((($1)) + 20|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = (___lctrans($$012$lcssa,$15)|0);
+ return ($16|0);
+}
+function ___lctrans($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___lctrans_impl($0,$1)|0);
+ return ($2|0);
+}
+function ___lctrans_impl($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ((($1)) + 4|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = (___mo_lookup($3,$5,$0)|0);
+ $$0 = $6;
+ }
+ $7 = ($$0|0)!=(0|0);
+ $8 = $7 ? $$0 : $0;
+ return ($8|0);
+}
+function ___mo_lookup($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = (($3) + 1794895138)|0;
+ $5 = ((($0)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = (_swapc($6,$4)|0);
+ $8 = ((($0)) + 12|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = (_swapc($9,$4)|0);
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = (_swapc($12,$4)|0);
+ $14 = $1 >>> 2;
+ $15 = ($7>>>0)<($14>>>0);
+ L1: do {
+ if ($15) {
+ $16 = $7 << 2;
+ $17 = (($1) - ($16))|0;
+ $18 = ($10>>>0)<($17>>>0);
+ $19 = ($13>>>0)<($17>>>0);
+ $or$cond = $18 & $19;
+ if ($or$cond) {
+ $20 = $13 | $10;
+ $21 = $20 & 3;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $23 = $10 >>> 2;
+ $24 = $13 >>> 2;
+ $$090 = 0;$$094 = $7;
+ while(1) {
+ $25 = $$094 >>> 1;
+ $26 = (($$090) + ($25))|0;
+ $27 = $26 << 1;
+ $28 = (($27) + ($23))|0;
+ $29 = (($0) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = (_swapc($30,$4)|0);
+ $32 = (($28) + 1)|0;
+ $33 = (($0) + ($32<<2)|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = (_swapc($34,$4)|0);
+ $36 = ($35>>>0)<($1>>>0);
+ $37 = (($1) - ($35))|0;
+ $38 = ($31>>>0)<($37>>>0);
+ $or$cond102 = $36 & $38;
+ if (!($or$cond102)) {
+ $$4 = 0;
+ break L1;
+ }
+ $39 = (($35) + ($31))|0;
+ $40 = (($0) + ($39)|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = ($41<<24>>24)==(0);
+ if (!($42)) {
+ $$4 = 0;
+ break L1;
+ }
+ $43 = (($0) + ($35)|0);
+ $44 = (_strcmp($2,$43)|0);
+ $45 = ($44|0)==(0);
+ if ($45) {
+ break;
+ }
+ $62 = ($$094|0)==(1);
+ $63 = ($44|0)<(0);
+ $64 = (($$094) - ($25))|0;
+ $$195 = $63 ? $25 : $64;
+ $$191 = $63 ? $$090 : $26;
+ if ($62) {
+ $$4 = 0;
+ break L1;
+ } else {
+ $$090 = $$191;$$094 = $$195;
+ }
+ }
+ $46 = (($27) + ($24))|0;
+ $47 = (($0) + ($46<<2)|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = (_swapc($48,$4)|0);
+ $50 = (($46) + 1)|0;
+ $51 = (($0) + ($50<<2)|0);
+ $52 = HEAP32[$51>>2]|0;
+ $53 = (_swapc($52,$4)|0);
+ $54 = ($53>>>0)<($1>>>0);
+ $55 = (($1) - ($53))|0;
+ $56 = ($49>>>0)<($55>>>0);
+ $or$cond104 = $54 & $56;
+ if ($or$cond104) {
+ $57 = (($0) + ($53)|0);
+ $58 = (($53) + ($49))|0;
+ $59 = (($0) + ($58)|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = ($60<<24>>24)==(0);
+ $$ = $61 ? $57 : 0;
+ $$4 = $$;
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } while(0);
+ return ($$4|0);
+}
+function _swapc($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0);
+ $3 = (_llvm_bswap_i32(($0|0))|0);
+ $$ = $2 ? $0 : $3;
+ return ($$|0);
+}
+function ___fwritex($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($2)) + 16|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ $7 = (___towrite($2)|0);
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$pre = HEAP32[$3>>2]|0;
+ $12 = $$pre;
+ label = 5;
+ } else {
+ $$1 = 0;
+ }
+ } else {
+ $6 = $4;
+ $12 = $6;
+ label = 5;
+ }
+ L5: do {
+ if ((label|0) == 5) {
+ $9 = ((($2)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (($12) - ($10))|0;
+ $13 = ($11>>>0)<($1>>>0);
+ $14 = $10;
+ if ($13) {
+ $15 = ((($2)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0);
+ $$1 = $17;
+ break;
+ }
+ $18 = ((($2)) + 75|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = ($19<<24>>24)>(-1);
+ L10: do {
+ if ($20) {
+ $$038 = $1;
+ while(1) {
+ $21 = ($$038|0)==(0);
+ if ($21) {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ break L10;
+ }
+ $22 = (($$038) + -1)|0;
+ $23 = (($0) + ($22)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = ($24<<24>>24)==(10);
+ if ($25) {
+ break;
+ } else {
+ $$038 = $22;
+ }
+ }
+ $26 = ((($2)) + 36|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0);
+ $29 = ($28>>>0)<($$038>>>0);
+ if ($29) {
+ $$1 = $28;
+ break L5;
+ }
+ $30 = (($0) + ($$038)|0);
+ $$042 = (($1) - ($$038))|0;
+ $$pre47 = HEAP32[$9>>2]|0;
+ $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47;
+ } else {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ }
+ } while(0);
+ _memcpy(($31|0),($$141|0),($$143|0))|0;
+ $32 = HEAP32[$9>>2]|0;
+ $33 = (($32) + ($$143)|0);
+ HEAP32[$9>>2] = $33;
+ $34 = (($$139) + ($$143))|0;
+ $$1 = $34;
+ }
+ } while(0);
+ return ($$1|0);
+}
+function ___towrite($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 74|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $4 = (($3) + 255)|0;
+ $5 = $4 | $3;
+ $6 = $5&255;
+ HEAP8[$1>>0] = $6;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = $7 & 8;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $11 = ((($0)) + 8|0);
+ HEAP32[$11>>2] = 0;
+ $12 = ((($0)) + 4|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($0)) + 44|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 28|0);
+ HEAP32[$15>>2] = $14;
+ $16 = ((($0)) + 20|0);
+ HEAP32[$16>>2] = $14;
+ $17 = ((($0)) + 48|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = (($14) + ($18)|0);
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = $19;
+ $$0 = 0;
+ } else {
+ $10 = $7 | 32;
+ HEAP32[$0>>2] = $10;
+ $$0 = -1;
+ }
+ return ($$0|0);
+}
+function _sn_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($0)) + 16|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 20|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $6;
+ $8 = (($4) - ($7))|0;
+ $9 = ($8>>>0)>($2>>>0);
+ $$ = $9 ? $2 : $8;
+ _memcpy(($6|0),($1|0),($$|0))|0;
+ $10 = HEAP32[$5>>2]|0;
+ $11 = (($10) + ($$)|0);
+ HEAP32[$5>>2] = $11;
+ return ($2|0);
+}
+function _strlen($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = $0;
+ $2 = $1 & 3;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $$015$lcssa = $0;
+ label = 4;
+ } else {
+ $$01519 = $0;$23 = $1;
+ while(1) {
+ $4 = HEAP8[$$01519>>0]|0;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ $$sink = $23;
+ break L1;
+ }
+ $6 = ((($$01519)) + 1|0);
+ $7 = $6;
+ $8 = $7 & 3;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $$015$lcssa = $6;
+ label = 4;
+ break;
+ } else {
+ $$01519 = $6;$23 = $7;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 4) {
+ $$0 = $$015$lcssa;
+ while(1) {
+ $10 = HEAP32[$$0>>2]|0;
+ $11 = (($10) + -16843009)|0;
+ $12 = $10 & -2139062144;
+ $13 = $12 ^ -2139062144;
+ $14 = $13 & $11;
+ $15 = ($14|0)==(0);
+ $16 = ((($$0)) + 4|0);
+ if ($15) {
+ $$0 = $16;
+ } else {
+ break;
+ }
+ }
+ $17 = $10&255;
+ $18 = ($17<<24>>24)==(0);
+ if ($18) {
+ $$1$lcssa = $$0;
+ } else {
+ $$pn = $$0;
+ while(1) {
+ $19 = ((($$pn)) + 1|0);
+ $$pre = HEAP8[$19>>0]|0;
+ $20 = ($$pre<<24>>24)==(0);
+ if ($20) {
+ $$1$lcssa = $19;
+ break;
+ } else {
+ $$pn = $19;
+ }
+ }
+ }
+ $21 = $$1$lcssa;
+ $$sink = $21;
+ }
+ $22 = (($$sink) - ($1))|0;
+ return ($22|0);
+}
+function _strchr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___strchrnul($0,$1)|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = $1&255;
+ $5 = ($3<<24>>24)==($4<<24>>24);
+ $6 = $5 ? $2 : 0;
+ return ($6|0);
+}
+function ___strchrnul($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1 & 255;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $8 = (_strlen($0)|0);
+ $9 = (($0) + ($8)|0);
+ $$0 = $9;
+ } else {
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ $$030$lcssa = $0;
+ } else {
+ $7 = $1&255;
+ $$03039 = $0;
+ while(1) {
+ $10 = HEAP8[$$03039>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ $12 = ($10<<24>>24)==($7<<24>>24);
+ $or$cond = $11 | $12;
+ if ($or$cond) {
+ $$0 = $$03039;
+ break L1;
+ }
+ $13 = ((($$03039)) + 1|0);
+ $14 = $13;
+ $15 = $14 & 3;
+ $16 = ($15|0)==(0);
+ if ($16) {
+ $$030$lcssa = $13;
+ break;
+ } else {
+ $$03039 = $13;
+ }
+ }
+ }
+ $17 = Math_imul($2, 16843009)|0;
+ $18 = HEAP32[$$030$lcssa>>2]|0;
+ $19 = (($18) + -16843009)|0;
+ $20 = $18 & -2139062144;
+ $21 = $20 ^ -2139062144;
+ $22 = $21 & $19;
+ $23 = ($22|0)==(0);
+ L10: do {
+ if ($23) {
+ $$02936 = $$030$lcssa;$25 = $18;
+ while(1) {
+ $24 = $25 ^ $17;
+ $26 = (($24) + -16843009)|0;
+ $27 = $24 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if (!($30)) {
+ $$029$lcssa = $$02936;
+ break L10;
+ }
+ $31 = ((($$02936)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($32) + -16843009)|0;
+ $34 = $32 & -2139062144;
+ $35 = $34 ^ -2139062144;
+ $36 = $35 & $33;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$02936 = $31;$25 = $32;
+ } else {
+ $$029$lcssa = $31;
+ break;
+ }
+ }
+ } else {
+ $$029$lcssa = $$030$lcssa;
+ }
+ } while(0);
+ $38 = $1&255;
+ $$1 = $$029$lcssa;
+ while(1) {
+ $39 = HEAP8[$$1>>0]|0;
+ $40 = ($39<<24>>24)==(0);
+ $41 = ($39<<24>>24)==($38<<24>>24);
+ $or$cond33 = $40 | $41;
+ $42 = ((($$1)) + 1|0);
+ if ($or$cond33) {
+ $$0 = $$1;
+ break;
+ } else {
+ $$1 = $42;
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _strcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ (___stpcpy($0,$1)|0);
+ return ($0|0);
+}
+function ___stpcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1;
+ $3 = $0;
+ $4 = $2 ^ $3;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ L1: do {
+ if ($6) {
+ $7 = $2 & 3;
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$026$lcssa = $1;$$027$lcssa = $0;
+ } else {
+ $$02642 = $1;$$02741 = $0;
+ while(1) {
+ $9 = HEAP8[$$02642>>0]|0;
+ HEAP8[$$02741>>0] = $9;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$029 = $$02741;
+ break L1;
+ }
+ $11 = ((($$02642)) + 1|0);
+ $12 = ((($$02741)) + 1|0);
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)==(0);
+ if ($15) {
+ $$026$lcssa = $11;$$027$lcssa = $12;
+ break;
+ } else {
+ $$02642 = $11;$$02741 = $12;
+ }
+ }
+ }
+ $16 = HEAP32[$$026$lcssa>>2]|0;
+ $17 = (($16) + -16843009)|0;
+ $18 = $16 & -2139062144;
+ $19 = $18 ^ -2139062144;
+ $20 = $19 & $17;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16;
+ while(1) {
+ $22 = ((($$037)) + 4|0);
+ $23 = ((($$02536)) + 4|0);
+ HEAP32[$$02536>>2] = $24;
+ $25 = HEAP32[$22>>2]|0;
+ $26 = (($25) + -16843009)|0;
+ $27 = $25 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if ($30) {
+ $$02536 = $23;$$037 = $22;$24 = $25;
+ } else {
+ $$0$lcssa = $22;$$025$lcssa = $23;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa;
+ }
+ $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa;
+ label = 8;
+ } else {
+ $$1$ph = $1;$$128$ph = $0;
+ label = 8;
+ }
+ } while(0);
+ if ((label|0) == 8) {
+ $31 = HEAP8[$$1$ph>>0]|0;
+ HEAP8[$$128$ph>>0] = $31;
+ $32 = ($31<<24>>24)==(0);
+ if ($32) {
+ $$029 = $$128$ph;
+ } else {
+ $$12834 = $$128$ph;$$135 = $$1$ph;
+ while(1) {
+ $33 = ((($$135)) + 1|0);
+ $34 = ((($$12834)) + 1|0);
+ $35 = HEAP8[$33>>0]|0;
+ HEAP8[$34>>0] = $35;
+ $36 = ($35<<24>>24)==(0);
+ if ($36) {
+ $$029 = $34;
+ break;
+ } else {
+ $$12834 = $34;$$135 = $33;
+ }
+ }
+ }
+ }
+ return ($$029|0);
+}
+function ___ofl_lock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___lock((33120|0));
+ return (33128|0);
+}
+function ___ofl_unlock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___unlock((33120|0));
+ return;
+}
+function _fflush($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ do {
+ if ($1) {
+ $8 = HEAP32[838]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $29 = 0;
+ } else {
+ $10 = HEAP32[838]|0;
+ $11 = (_fflush($10)|0);
+ $29 = $11;
+ }
+ $12 = (___ofl_lock()|0);
+ $$02325 = HEAP32[$12>>2]|0;
+ $13 = ($$02325|0)==(0|0);
+ if ($13) {
+ $$024$lcssa = $29;
+ } else {
+ $$02327 = $$02325;$$02426 = $29;
+ while(1) {
+ $14 = ((($$02327)) + 76|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = ($15|0)>(-1);
+ if ($16) {
+ $17 = (___lockfile($$02327)|0);
+ $26 = $17;
+ } else {
+ $26 = 0;
+ }
+ $18 = ((($$02327)) + 20|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = ((($$02327)) + 28|0);
+ $21 = HEAP32[$20>>2]|0;
+ $22 = ($19>>>0)>($21>>>0);
+ if ($22) {
+ $23 = (___fflush_unlocked($$02327)|0);
+ $24 = $23 | $$02426;
+ $$1 = $24;
+ } else {
+ $$1 = $$02426;
+ }
+ $25 = ($26|0)==(0);
+ if (!($25)) {
+ ___unlockfile($$02327);
+ }
+ $27 = ((($$02327)) + 56|0);
+ $$023 = HEAP32[$27>>2]|0;
+ $28 = ($$023|0)==(0|0);
+ if ($28) {
+ $$024$lcssa = $$1;
+ break;
+ } else {
+ $$02327 = $$023;$$02426 = $$1;
+ }
+ }
+ }
+ ___ofl_unlock();
+ $$0 = $$024$lcssa;
+ } else {
+ $2 = ((($0)) + 76|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(-1);
+ if (!($4)) {
+ $5 = (___fflush_unlocked($0)|0);
+ $$0 = $5;
+ break;
+ }
+ $6 = (___lockfile($0)|0);
+ $phitmp = ($6|0)==(0);
+ $7 = (___fflush_unlocked($0)|0);
+ if ($phitmp) {
+ $$0 = $7;
+ } else {
+ ___unlockfile($0);
+ $$0 = $7;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___fflush_unlocked($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 20|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 28|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($2>>>0)>($4>>>0);
+ if ($5) {
+ $6 = ((($0)) + 36|0);
+ $7 = HEAP32[$6>>2]|0;
+ (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $$0 = -1;
+ } else {
+ label = 3;
+ }
+ } else {
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ $10 = ((($0)) + 4|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ((($0)) + 8|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = ($11>>>0)<($13>>>0);
+ if ($14) {
+ $15 = $11;
+ $16 = $13;
+ $17 = (($15) - ($16))|0;
+ $18 = ((($0)) + 40|0);
+ $19 = HEAP32[$18>>2]|0;
+ (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0);
+ }
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = 0;
+ HEAP32[$3>>2] = 0;
+ HEAP32[$1>>2] = 0;
+ HEAP32[$12>>2] = 0;
+ HEAP32[$10>>2] = 0;
+ $$0 = 0;
+ }
+ return ($$0|0);
+}
+function _strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = ($2<<24>>24)==(0);
+ do {
+ if ($3) {
+ $$0 = $0;
+ } else {
+ $4 = $2 << 24 >> 24;
+ $5 = (_strchr($0,$4)|0);
+ $6 = ($5|0)==(0|0);
+ if ($6) {
+ $$0 = 0;
+ } else {
+ $7 = ((($1)) + 1|0);
+ $8 = HEAP8[$7>>0]|0;
+ $9 = ($8<<24>>24)==(0);
+ if ($9) {
+ $$0 = $5;
+ } else {
+ $10 = ((($5)) + 1|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ $$0 = 0;
+ } else {
+ $13 = ((($1)) + 2|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ if ($15) {
+ $16 = (_twobyte_strstr($5,$1)|0);
+ $$0 = $16;
+ break;
+ }
+ $17 = ((($5)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = ($18<<24>>24)==(0);
+ if ($19) {
+ $$0 = 0;
+ } else {
+ $20 = ((($1)) + 3|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ $23 = (_threebyte_strstr($5,$1)|0);
+ $$0 = $23;
+ break;
+ }
+ $24 = ((($5)) + 3|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ $$0 = 0;
+ } else {
+ $27 = ((($1)) + 4|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = ($28<<24>>24)==(0);
+ if ($29) {
+ $30 = (_fourbyte_strstr($5,$1)|0);
+ $$0 = $30;
+ break;
+ } else {
+ $31 = (_twoway_strstr($5,$1)|0);
+ $$0 = $31;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _twobyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 8;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $4 | $7;
+ $9 = HEAP8[$0>>0]|0;
+ $10 = $9&255;
+ $$sink$in = $10;$$sink17$sink = $0;
+ while(1) {
+ $11 = ((($$sink17$sink)) + 1|0);
+ $12 = HEAP8[$11>>0]|0;
+ $13 = ($12<<24>>24)==(0);
+ if ($13) {
+ $$lcssa = 0;
+ break;
+ }
+ $$sink = $$sink$in << 8;
+ $14 = $12&255;
+ $$sink$masked = $$sink & 65280;
+ $15 = $14 | $$sink$masked;
+ $16 = ($15|0)==($8|0);
+ if ($16) {
+ $$lcssa = $$sink17$sink;
+ break;
+ } else {
+ $$sink$in = $15;$$sink17$sink = $11;
+ }
+ }
+ return ($$lcssa|0);
+}
+function _threebyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = HEAP8[$0>>0]|0;
+ $16 = $15&255;
+ $17 = $16 << 24;
+ $18 = ((($0)) + 1|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 16;
+ $22 = $21 | $17;
+ $23 = ((($0)) + 2|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = $24&255;
+ $26 = $25 << 8;
+ $27 = $22 | $26;
+ $28 = ($24<<24>>24)!=(0);
+ $$not17 = $28 ^ 1;
+ $29 = ($27|0)==($14|0);
+ $or$cond18 = $29 | $$not17;
+ if ($or$cond18) {
+ $$016$lcssa = $23;$$lcssa = $28;
+ } else {
+ $$01619 = $23;$$020 = $27;
+ while(1) {
+ $30 = ((($$01619)) + 1|0);
+ $31 = HEAP8[$30>>0]|0;
+ $32 = $31&255;
+ $33 = $32 | $$020;
+ $34 = $33 << 8;
+ $35 = ($31<<24>>24)!=(0);
+ $$not = $35 ^ 1;
+ $36 = ($34|0)==($14|0);
+ $or$cond = $36 | $$not;
+ if ($or$cond) {
+ $$016$lcssa = $30;$$lcssa = $35;
+ break;
+ } else {
+ $$01619 = $30;$$020 = $34;
+ }
+ }
+ }
+ $37 = ((($$016$lcssa)) + -2|0);
+ $38 = $$lcssa ? $37 : 0;
+ return ($38|0);
+}
+function _fourbyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = ((($1)) + 3|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = $16&255;
+ $18 = $14 | $17;
+ $19 = HEAP8[$0>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 24;
+ $22 = ((($0)) + 1|0);
+ $23 = HEAP8[$22>>0]|0;
+ $24 = $23&255;
+ $25 = $24 << 16;
+ $26 = $25 | $21;
+ $27 = ((($0)) + 2|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = $28&255;
+ $30 = $29 << 8;
+ $31 = $26 | $30;
+ $32 = ((($0)) + 3|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $35 = $34 | $31;
+ $36 = ($33<<24>>24)!=(0);
+ $$not22 = $36 ^ 1;
+ $37 = ($35|0)==($18|0);
+ $or$cond23 = $37 | $$not22;
+ if ($or$cond23) {
+ $$lcssa = $36;$$sink21$lcssa = $32;
+ } else {
+ $$sink2124 = $32;$39 = $35;
+ while(1) {
+ $38 = $39 << 8;
+ $40 = ((($$sink2124)) + 1|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = $41&255;
+ $43 = $42 | $38;
+ $44 = ($41<<24>>24)!=(0);
+ $$not = $44 ^ 1;
+ $45 = ($43|0)==($18|0);
+ $or$cond = $45 | $$not;
+ if ($or$cond) {
+ $$lcssa = $44;$$sink21$lcssa = $40;
+ break;
+ } else {
+ $$sink2124 = $40;$39 = $43;
+ }
+ }
+ }
+ $46 = ((($$sink21$lcssa)) + -3|0);
+ $47 = $$lcssa ? $46 : 0;
+ return ($47|0);
+}
+function _twoway_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0;
+ var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0;
+ var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0;
+ var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
+ var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0;
+ var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0);
+ $2 = sp + 1024|0;
+ $3 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $4 = HEAP8[$1>>0]|0;
+ $cond265 = ($4<<24>>24)==(0);
+ L1: do {
+ if ($cond265) {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ } else {
+ $5 = $4&255;
+ $$0187266 = 0;$12 = $4;$20 = $5;
+ while(1) {
+ $8 = (($0) + ($$0187266)|0);
+ $9 = HEAP8[$8>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$3 = 0;
+ break L1;
+ }
+ $11 = $12 & 31;
+ $13 = $11&255;
+ $14 = 1 << $13;
+ $div188 = ($12&255) >>> 5;
+ $15 = $div188&255;
+ $16 = (($2) + ($15<<2)|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = $17 | $14;
+ HEAP32[$16>>2] = $18;
+ $7 = (($$0187266) + 1)|0;
+ $19 = (($3) + ($20<<2)|0);
+ HEAP32[$19>>2] = $7;
+ $21 = (($1) + ($7)|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $22&255;
+ $cond = ($22<<24>>24)==(0);
+ if ($cond) {
+ break;
+ } else {
+ $$0187266 = $7;$12 = $22;$20 = $23;
+ }
+ }
+ $6 = ($7>>>0)>(1);
+ if ($6) {
+ $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1;
+ L7: while(1) {
+ $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129;
+ while(1) {
+ $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132;
+ L11: while(1) {
+ $$0179244 = 1;$31 = $131;
+ while(1) {
+ $27 = (($$0179244) + ($$0185$ph261))|0;
+ $28 = (($1) + ($27)|0);
+ $29 = HEAP8[$28>>0]|0;
+ $30 = (($1) + ($31)|0);
+ $32 = HEAP8[$30>>0]|0;
+ $33 = ($29<<24>>24)==($32<<24>>24);
+ if (!($33)) {
+ break L11;
+ }
+ $34 = ($$0179244|0)==($$0175$ph$ph256|0);
+ $25 = (($$0179244) + 1)|0;
+ if ($34) {
+ break;
+ }
+ $24 = (($25) + ($$0183$ph200250))|0;
+ $26 = ($24>>>0)<($7>>>0);
+ if ($26) {
+ $$0179244 = $25;$31 = $24;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0;
+ $36 = (($35) + 1)|0;
+ $37 = ($36>>>0)<($7>>>0);
+ if ($37) {
+ $$0183$ph200250 = $35;$131 = $36;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $38 = ($29&255)>($32&255);
+ $39 = (($31) - ($$0185$ph261))|0;
+ if (!($38)) {
+ break;
+ }
+ $43 = (($31) + 1)|0;
+ $44 = ($43>>>0)<($7>>>0);
+ if ($44) {
+ $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43;
+ } else {
+ $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $40 = (($$0183$ph200250) + 1)|0;
+ $41 = (($$0183$ph200250) + 2)|0;
+ $42 = ($41>>>0)<($7>>>0);
+ if ($42) {
+ $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41;
+ } else {
+ $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250;
+ break;
+ }
+ }
+ if ($6) {
+ $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1;
+ while(1) {
+ $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130;
+ while(1) {
+ $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134;
+ L26: while(1) {
+ $$1180224 = 1;$52 = $133;
+ while(1) {
+ $48 = (($$1180224) + ($$1186$ph240))|0;
+ $49 = (($1) + ($48)|0);
+ $50 = HEAP8[$49>>0]|0;
+ $51 = (($1) + ($52)|0);
+ $53 = HEAP8[$51>>0]|0;
+ $54 = ($50<<24>>24)==($53<<24>>24);
+ if (!($54)) {
+ break L26;
+ }
+ $55 = ($$1180224|0)==($$1176$ph$ph235|0);
+ $46 = (($$1180224) + 1)|0;
+ if ($55) {
+ break;
+ }
+ $45 = (($46) + ($$1184$ph196229))|0;
+ $47 = ($45>>>0)<($7>>>0);
+ if ($47) {
+ $$1180224 = $46;$52 = $45;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0;
+ $57 = (($56) + 1)|0;
+ $58 = ($57>>>0)<($7>>>0);
+ if ($58) {
+ $$1184$ph196229 = $56;$133 = $57;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $59 = ($50&255)<($53&255);
+ $60 = (($52) - ($$1186$ph240))|0;
+ if (!($59)) {
+ break;
+ }
+ $64 = (($52) + 1)|0;
+ $65 = ($64>>>0)<($7>>>0);
+ if ($65) {
+ $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $61 = (($$1184$ph196229) + 1)|0;
+ $62 = (($$1184$ph196229) + 2)|0;
+ $63 = ($62>>>0)<($7>>>0);
+ if ($63) {
+ $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229;
+ label = 27;
+ break;
+ }
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ }
+ } while(0);
+ L36: do {
+ if ((label|0) == 27) {
+ $66 = (($$1186$ph$lcssa) + 1)|0;
+ $67 = (($$0185$ph$lcssa322) + 1)|0;
+ $68 = ($66>>>0)>($67>>>0);
+ $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323;
+ $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322;
+ $69 = (($1) + ($$1176$$0175)|0);
+ $70 = (($$1186$$0185) + 1)|0;
+ $71 = (_memcmp($1,$69,$70)|0);
+ $72 = ($71|0)==(0);
+ if ($72) {
+ $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0;
+ $$0168 = $77;$$3178 = $$1176$$0175;
+ } else {
+ $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0;
+ $74 = (($73) + -1)|0;
+ $75 = ($$1186$$0185>>>0)>($74>>>0);
+ $$1186$$0185$ = $75 ? $$1186$$0185 : $74;
+ $76 = (($$1186$$0185$) + 1)|0;
+ $$0168 = 0;$$3178 = $76;
+ }
+ $78 = $$0187$lcssa320321 | 63;
+ $79 = (($$0187$lcssa320321) + -1)|0;
+ $80 = ($$0168|0)!=(0);
+ $81 = (($$0187$lcssa320321) - ($$3178))|0;
+ $$0166 = $0;$$0169 = 0;$$0170 = $0;
+ while(1) {
+ $82 = $$0170;
+ $83 = $$0166;
+ $84 = (($82) - ($83))|0;
+ $85 = ($84>>>0)<($$0187$lcssa320321>>>0);
+ do {
+ if ($85) {
+ $86 = (_memchr($$0170,0,$78)|0);
+ $87 = ($86|0)==(0|0);
+ if ($87) {
+ $91 = (($$0170) + ($78)|0);
+ $$3173 = $91;
+ break;
+ } else {
+ $88 = $86;
+ $89 = (($88) - ($83))|0;
+ $90 = ($89>>>0)<($$0187$lcssa320321>>>0);
+ if ($90) {
+ $$3 = 0;
+ break L36;
+ } else {
+ $$3173 = $86;
+ break;
+ }
+ }
+ } else {
+ $$3173 = $$0170;
+ }
+ } while(0);
+ $92 = (($$0166) + ($79)|0);
+ $93 = HEAP8[$92>>0]|0;
+ $div = ($93&255) >>> 5;
+ $94 = $div&255;
+ $95 = (($2) + ($94<<2)|0);
+ $96 = HEAP32[$95>>2]|0;
+ $97 = $93 & 31;
+ $98 = $97&255;
+ $99 = 1 << $98;
+ $100 = $99 & $96;
+ $101 = ($100|0)==(0);
+ L50: do {
+ if ($101) {
+ $$0169$be = 0;$$2181$sink = $$0187$lcssa320321;
+ } else {
+ $102 = $93&255;
+ $103 = (($3) + ($102<<2)|0);
+ $104 = HEAP32[$103>>2]|0;
+ $105 = (($$0187$lcssa320321) - ($104))|0;
+ $106 = ($105|0)==(0);
+ if (!($106)) {
+ $107 = ($$0169|0)!=(0);
+ $or$cond = $80 & $107;
+ $108 = ($105>>>0)<($$3178>>>0);
+ $or$cond190 = $or$cond & $108;
+ $$2181 = $or$cond190 ? $81 : $105;
+ $$0169$be = 0;$$2181$sink = $$2181;
+ break;
+ }
+ $110 = ($70>>>0)>($$0169>>>0);
+ $111 = $110 ? $70 : $$0169;
+ $112 = (($1) + ($111)|0);
+ $113 = HEAP8[$112>>0]|0;
+ $cond191222 = ($113<<24>>24)==(0);
+ L55: do {
+ if ($cond191222) {
+ $$4 = $70;
+ } else {
+ $$3182223 = $111;$117 = $113;
+ while(1) {
+ $114 = (($$0166) + ($$3182223)|0);
+ $115 = HEAP8[$114>>0]|0;
+ $116 = ($117<<24>>24)==($115<<24>>24);
+ if (!($116)) {
+ break;
+ }
+ $118 = (($$3182223) + 1)|0;
+ $119 = (($1) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $cond191 = ($120<<24>>24)==(0);
+ if ($cond191) {
+ $$4 = $70;
+ break L55;
+ } else {
+ $$3182223 = $118;$117 = $120;
+ }
+ }
+ $121 = (($$3182223) - ($$1186$$0185))|0;
+ $$0169$be = 0;$$2181$sink = $121;
+ break L50;
+ }
+ } while(0);
+ while(1) {
+ $122 = ($$4>>>0)>($$0169>>>0);
+ if (!($122)) {
+ $$3 = $$0166;
+ break L36;
+ }
+ $123 = (($$4) + -1)|0;
+ $124 = (($1) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = (($$0166) + ($123)|0);
+ $127 = HEAP8[$126>>0]|0;
+ $128 = ($125<<24>>24)==($127<<24>>24);
+ if ($128) {
+ $$4 = $123;
+ } else {
+ $$0169$be = $$0168;$$2181$sink = $$3178;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $109 = (($$0166) + ($$2181$sink)|0);
+ $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$3|0);
+}
+function _strspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ do {
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ $$020 = $0;
+ while(1) {
+ $8 = HEAP8[$$020>>0]|0;
+ $9 = ($8<<24>>24)==($3<<24>>24);
+ $10 = ((($$020)) + 1|0);
+ if ($9) {
+ $$020 = $10;
+ } else {
+ break;
+ }
+ }
+ $11 = $$020;
+ $12 = $0;
+ $13 = (($11) - ($12))|0;
+ $$0 = $13;
+ break;
+ } else {
+ $$01925 = $1;$17 = $3;
+ }
+ while(1) {
+ $16 = $17 & 31;
+ $18 = $16&255;
+ $19 = 1 << $18;
+ $div21 = ($17&255) >>> 5;
+ $20 = $div21&255;
+ $21 = (($2) + ($20<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = $22 | $19;
+ HEAP32[$21>>2] = $23;
+ $24 = ((($$01925)) + 1|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ break;
+ } else {
+ $$01925 = $24;$17 = $25;
+ }
+ }
+ $14 = HEAP8[$0>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ L10: do {
+ if ($15) {
+ $$1$lcssa = $0;
+ } else {
+ $$123 = $0;$27 = $14;
+ while(1) {
+ $div = ($27&255) >>> 5;
+ $28 = $div&255;
+ $29 = (($2) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = $27 & 31;
+ $32 = $31&255;
+ $33 = 1 << $32;
+ $34 = $30 & $33;
+ $35 = ($34|0)==(0);
+ if ($35) {
+ $$1$lcssa = $$123;
+ break L10;
+ }
+ $36 = ((($$123)) + 1|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = ($37<<24>>24)==(0);
+ if ($38) {
+ $$1$lcssa = $36;
+ break;
+ } else {
+ $$123 = $36;$27 = $37;
+ }
+ }
+ }
+ } while(0);
+ $39 = $$1$lcssa;
+ $40 = $0;
+ $41 = (($39) - ($40))|0;
+ $$0 = $41;
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function _srand($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (($0) + -1)|0;
+ $2 = 14104;
+ $3 = $2;
+ HEAP32[$3>>2] = $1;
+ $4 = (($2) + 4)|0;
+ $5 = $4;
+ HEAP32[$5>>2] = 0;
+ return;
+}
+function _vprintf($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[806]|0;
+ $3 = (_vfprintf($2,$0,$1)|0);
+ return ($3|0);
+}
+function _strcspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0;
+ var $div20 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ L1: do {
+ if ($4) {
+ label = 3;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ label = 3;
+ } else {
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $$01824 = $1;$13 = $3;
+ while(1) {
+ $12 = $13 & 31;
+ $14 = $12&255;
+ $15 = 1 << $14;
+ $div20 = ($13&255) >>> 5;
+ $16 = $div20&255;
+ $17 = (($2) + ($16<<2)|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = $18 | $15;
+ HEAP32[$17>>2] = $19;
+ $20 = ((($$01824)) + 1|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ break;
+ } else {
+ $$01824 = $20;$13 = $21;
+ }
+ }
+ $10 = HEAP8[$0>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ if ($11) {
+ $$019$sink = $0;
+ } else {
+ $$01922 = $0;$23 = $10;
+ while(1) {
+ $div = ($23&255) >>> 5;
+ $24 = $div&255;
+ $25 = (($2) + ($24<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $23 & 31;
+ $28 = $27&255;
+ $29 = 1 << $28;
+ $30 = $26 & $29;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $$019$sink = $$01922;
+ break L1;
+ }
+ $32 = ((($$01922)) + 1|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = ($33<<24>>24)==(0);
+ if ($34) {
+ $$019$sink = $32;
+ break;
+ } else {
+ $$01922 = $32;$23 = $33;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $8 = $3 << 24 >> 24;
+ $9 = (___strchrnul($0,$8)|0);
+ $$019$sink = $9;
+ }
+ $35 = $$019$sink;
+ $36 = $0;
+ $37 = (($35) - ($36))|0;
+ STACKTOP = sp;return ($37|0);
+}
+function _strcat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (_strlen($0)|0);
+ $3 = (($0) + ($2)|0);
+ (_strcpy($3,$1)|0);
+ return ($0|0);
+}
+function _strtok($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $3 = HEAP32[8283]|0;
+ $4 = ($3|0)==(0|0);
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $$010 = $3;
+ label = 3;
+ }
+ } else {
+ $$010 = $0;
+ label = 3;
+ }
+ do {
+ if ((label|0) == 3) {
+ $5 = (_strspn($$010,$1)|0);
+ $6 = (($$010) + ($5)|0);
+ $7 = HEAP8[$6>>0]|0;
+ $8 = ($7<<24>>24)==(0);
+ if ($8) {
+ HEAP32[8283] = 0;
+ $$0 = 0;
+ break;
+ }
+ $9 = (_strcspn($6,$1)|0);
+ $10 = (($6) + ($9)|0);
+ HEAP32[8283] = $10;
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ HEAP32[8283] = 0;
+ $$0 = $6;
+ break;
+ } else {
+ $13 = ((($10)) + 1|0);
+ HEAP32[8283] = $13;
+ HEAP8[$10>>0] = 0;
+ $$0 = $6;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _malloc($0) {
+ $0 = $0|0;
+ var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0;
+ var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0;
+ var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0;
+ var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0;
+ var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0;
+ var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0;
+ var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0;
+ var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0;
+ var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0;
+ var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0;
+ var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0;
+ var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0;
+ var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0;
+ var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0;
+ var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0;
+ var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0;
+ var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0;
+ var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0;
+ var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0;
+ var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0;
+ var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0;
+ var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0;
+ var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0;
+ var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0;
+ var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0;
+ var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0;
+ var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0;
+ var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0;
+ var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0;
+ var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0;
+ var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0;
+ var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0;
+ var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0;
+ var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0;
+ var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0;
+ var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0;
+ var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0;
+ var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0;
+ var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0;
+ var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0;
+ var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0;
+ var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0;
+ var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0;
+ var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0;
+ var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0;
+ var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0;
+ var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0;
+ var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0;
+ var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0;
+ var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0;
+ var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0;
+ var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0;
+ var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0;
+ var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0;
+ var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0;
+ var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0;
+ var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0;
+ var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0;
+ var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ $2 = ($0>>>0)<(245);
+ do {
+ if ($2) {
+ $3 = ($0>>>0)<(11);
+ $4 = (($0) + 11)|0;
+ $5 = $4 & -8;
+ $6 = $3 ? 16 : $5;
+ $7 = $6 >>> 3;
+ $8 = HEAP32[8284]|0;
+ $9 = $8 >>> $7;
+ $10 = $9 & 3;
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $12 = $9 & 1;
+ $13 = $12 ^ 1;
+ $14 = (($13) + ($7))|0;
+ $15 = $14 << 1;
+ $16 = (33176 + ($15<<2)|0);
+ $17 = ((($16)) + 8|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($18)) + 8|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($16|0)==($20|0);
+ do {
+ if ($21) {
+ $22 = 1 << $14;
+ $23 = $22 ^ -1;
+ $24 = $8 & $23;
+ HEAP32[8284] = $24;
+ } else {
+ $25 = HEAP32[(33152)>>2]|0;
+ $26 = ($20>>>0)<($25>>>0);
+ if ($26) {
+ _abort();
+ // unreachable;
+ }
+ $27 = ((($20)) + 12|0);
+ $28 = HEAP32[$27>>2]|0;
+ $29 = ($28|0)==($18|0);
+ if ($29) {
+ HEAP32[$27>>2] = $16;
+ HEAP32[$17>>2] = $20;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $30 = $14 << 3;
+ $31 = $30 | 3;
+ $32 = ((($18)) + 4|0);
+ HEAP32[$32>>2] = $31;
+ $33 = (($18) + ($30)|0);
+ $34 = ((($33)) + 4|0);
+ $35 = HEAP32[$34>>2]|0;
+ $36 = $35 | 1;
+ HEAP32[$34>>2] = $36;
+ $$0 = $19;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $37 = HEAP32[(33144)>>2]|0;
+ $38 = ($6>>>0)>($37>>>0);
+ if ($38) {
+ $39 = ($9|0)==(0);
+ if (!($39)) {
+ $40 = $9 << $7;
+ $41 = 2 << $7;
+ $42 = (0 - ($41))|0;
+ $43 = $41 | $42;
+ $44 = $40 & $43;
+ $45 = (0 - ($44))|0;
+ $46 = $44 & $45;
+ $47 = (($46) + -1)|0;
+ $48 = $47 >>> 12;
+ $49 = $48 & 16;
+ $50 = $47 >>> $49;
+ $51 = $50 >>> 5;
+ $52 = $51 & 8;
+ $53 = $52 | $49;
+ $54 = $50 >>> $52;
+ $55 = $54 >>> 2;
+ $56 = $55 & 4;
+ $57 = $53 | $56;
+ $58 = $54 >>> $56;
+ $59 = $58 >>> 1;
+ $60 = $59 & 2;
+ $61 = $57 | $60;
+ $62 = $58 >>> $60;
+ $63 = $62 >>> 1;
+ $64 = $63 & 1;
+ $65 = $61 | $64;
+ $66 = $62 >>> $64;
+ $67 = (($65) + ($66))|0;
+ $68 = $67 << 1;
+ $69 = (33176 + ($68<<2)|0);
+ $70 = ((($69)) + 8|0);
+ $71 = HEAP32[$70>>2]|0;
+ $72 = ((($71)) + 8|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($69|0)==($73|0);
+ do {
+ if ($74) {
+ $75 = 1 << $67;
+ $76 = $75 ^ -1;
+ $77 = $8 & $76;
+ HEAP32[8284] = $77;
+ $98 = $77;
+ } else {
+ $78 = HEAP32[(33152)>>2]|0;
+ $79 = ($73>>>0)<($78>>>0);
+ if ($79) {
+ _abort();
+ // unreachable;
+ }
+ $80 = ((($73)) + 12|0);
+ $81 = HEAP32[$80>>2]|0;
+ $82 = ($81|0)==($71|0);
+ if ($82) {
+ HEAP32[$80>>2] = $69;
+ HEAP32[$70>>2] = $73;
+ $98 = $8;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $83 = $67 << 3;
+ $84 = (($83) - ($6))|0;
+ $85 = $6 | 3;
+ $86 = ((($71)) + 4|0);
+ HEAP32[$86>>2] = $85;
+ $87 = (($71) + ($6)|0);
+ $88 = $84 | 1;
+ $89 = ((($87)) + 4|0);
+ HEAP32[$89>>2] = $88;
+ $90 = (($87) + ($84)|0);
+ HEAP32[$90>>2] = $84;
+ $91 = ($37|0)==(0);
+ if (!($91)) {
+ $92 = HEAP32[(33156)>>2]|0;
+ $93 = $37 >>> 3;
+ $94 = $93 << 1;
+ $95 = (33176 + ($94<<2)|0);
+ $96 = 1 << $93;
+ $97 = $98 & $96;
+ $99 = ($97|0)==(0);
+ if ($99) {
+ $100 = $98 | $96;
+ HEAP32[8284] = $100;
+ $$pre = ((($95)) + 8|0);
+ $$0199 = $95;$$pre$phiZ2D = $$pre;
+ } else {
+ $101 = ((($95)) + 8|0);
+ $102 = HEAP32[$101>>2]|0;
+ $103 = HEAP32[(33152)>>2]|0;
+ $104 = ($102>>>0)<($103>>>0);
+ if ($104) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0199 = $102;$$pre$phiZ2D = $101;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $92;
+ $105 = ((($$0199)) + 12|0);
+ HEAP32[$105>>2] = $92;
+ $106 = ((($92)) + 8|0);
+ HEAP32[$106>>2] = $$0199;
+ $107 = ((($92)) + 12|0);
+ HEAP32[$107>>2] = $95;
+ }
+ HEAP32[(33144)>>2] = $84;
+ HEAP32[(33156)>>2] = $87;
+ $$0 = $72;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $108 = HEAP32[(33140)>>2]|0;
+ $109 = ($108|0)==(0);
+ if ($109) {
+ $$0197 = $6;
+ } else {
+ $110 = (0 - ($108))|0;
+ $111 = $108 & $110;
+ $112 = (($111) + -1)|0;
+ $113 = $112 >>> 12;
+ $114 = $113 & 16;
+ $115 = $112 >>> $114;
+ $116 = $115 >>> 5;
+ $117 = $116 & 8;
+ $118 = $117 | $114;
+ $119 = $115 >>> $117;
+ $120 = $119 >>> 2;
+ $121 = $120 & 4;
+ $122 = $118 | $121;
+ $123 = $119 >>> $121;
+ $124 = $123 >>> 1;
+ $125 = $124 & 2;
+ $126 = $122 | $125;
+ $127 = $123 >>> $125;
+ $128 = $127 >>> 1;
+ $129 = $128 & 1;
+ $130 = $126 | $129;
+ $131 = $127 >>> $129;
+ $132 = (($130) + ($131))|0;
+ $133 = (33440 + ($132<<2)|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($134)) + 4|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = $136 & -8;
+ $138 = (($137) - ($6))|0;
+ $139 = ((($134)) + 16|0);
+ $140 = HEAP32[$139>>2]|0;
+ $not$5$i = ($140|0)==(0|0);
+ $$sink16$i = $not$5$i&1;
+ $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0);
+ $142 = HEAP32[$141>>2]|0;
+ $143 = ($142|0)==(0|0);
+ if ($143) {
+ $$0192$lcssa$i = $134;$$0193$lcssa$i = $138;
+ } else {
+ $$01928$i = $134;$$01937$i = $138;$145 = $142;
+ while(1) {
+ $144 = ((($145)) + 4|0);
+ $146 = HEAP32[$144>>2]|0;
+ $147 = $146 & -8;
+ $148 = (($147) - ($6))|0;
+ $149 = ($148>>>0)<($$01937$i>>>0);
+ $$$0193$i = $149 ? $148 : $$01937$i;
+ $$$0192$i = $149 ? $145 : $$01928$i;
+ $150 = ((($145)) + 16|0);
+ $151 = HEAP32[$150>>2]|0;
+ $not$$i = ($151|0)==(0|0);
+ $$sink1$i = $not$$i&1;
+ $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0);
+ $153 = HEAP32[$152>>2]|0;
+ $154 = ($153|0)==(0|0);
+ if ($154) {
+ $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i;
+ break;
+ } else {
+ $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153;
+ }
+ }
+ }
+ $155 = HEAP32[(33152)>>2]|0;
+ $156 = ($$0192$lcssa$i>>>0)<($155>>>0);
+ if ($156) {
+ _abort();
+ // unreachable;
+ }
+ $157 = (($$0192$lcssa$i) + ($6)|0);
+ $158 = ($$0192$lcssa$i>>>0)<($157>>>0);
+ if (!($158)) {
+ _abort();
+ // unreachable;
+ }
+ $159 = ((($$0192$lcssa$i)) + 24|0);
+ $160 = HEAP32[$159>>2]|0;
+ $161 = ((($$0192$lcssa$i)) + 12|0);
+ $162 = HEAP32[$161>>2]|0;
+ $163 = ($162|0)==($$0192$lcssa$i|0);
+ do {
+ if ($163) {
+ $173 = ((($$0192$lcssa$i)) + 20|0);
+ $174 = HEAP32[$173>>2]|0;
+ $175 = ($174|0)==(0|0);
+ if ($175) {
+ $176 = ((($$0192$lcssa$i)) + 16|0);
+ $177 = HEAP32[$176>>2]|0;
+ $178 = ($177|0)==(0|0);
+ if ($178) {
+ $$3$i = 0;
+ break;
+ } else {
+ $$1196$i = $177;$$1198$i = $176;
+ }
+ } else {
+ $$1196$i = $174;$$1198$i = $173;
+ }
+ while(1) {
+ $179 = ((($$1196$i)) + 20|0);
+ $180 = HEAP32[$179>>2]|0;
+ $181 = ($180|0)==(0|0);
+ if (!($181)) {
+ $$1196$i = $180;$$1198$i = $179;
+ continue;
+ }
+ $182 = ((($$1196$i)) + 16|0);
+ $183 = HEAP32[$182>>2]|0;
+ $184 = ($183|0)==(0|0);
+ if ($184) {
+ break;
+ } else {
+ $$1196$i = $183;$$1198$i = $182;
+ }
+ }
+ $185 = ($$1198$i>>>0)<($155>>>0);
+ if ($185) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1198$i>>2] = 0;
+ $$3$i = $$1196$i;
+ break;
+ }
+ } else {
+ $164 = ((($$0192$lcssa$i)) + 8|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165>>>0)<($155>>>0);
+ if ($166) {
+ _abort();
+ // unreachable;
+ }
+ $167 = ((($165)) + 12|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = ($168|0)==($$0192$lcssa$i|0);
+ if (!($169)) {
+ _abort();
+ // unreachable;
+ }
+ $170 = ((($162)) + 8|0);
+ $171 = HEAP32[$170>>2]|0;
+ $172 = ($171|0)==($$0192$lcssa$i|0);
+ if ($172) {
+ HEAP32[$167>>2] = $162;
+ HEAP32[$170>>2] = $165;
+ $$3$i = $162;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $186 = ($160|0)==(0|0);
+ L73: do {
+ if (!($186)) {
+ $187 = ((($$0192$lcssa$i)) + 28|0);
+ $188 = HEAP32[$187>>2]|0;
+ $189 = (33440 + ($188<<2)|0);
+ $190 = HEAP32[$189>>2]|0;
+ $191 = ($$0192$lcssa$i|0)==($190|0);
+ do {
+ if ($191) {
+ HEAP32[$189>>2] = $$3$i;
+ $cond$i = ($$3$i|0)==(0|0);
+ if ($cond$i) {
+ $192 = 1 << $188;
+ $193 = $192 ^ -1;
+ $194 = $108 & $193;
+ HEAP32[(33140)>>2] = $194;
+ break L73;
+ }
+ } else {
+ $195 = HEAP32[(33152)>>2]|0;
+ $196 = ($160>>>0)<($195>>>0);
+ if ($196) {
+ _abort();
+ // unreachable;
+ } else {
+ $197 = ((($160)) + 16|0);
+ $198 = HEAP32[$197>>2]|0;
+ $not$1$i = ($198|0)!=($$0192$lcssa$i|0);
+ $$sink2$i = $not$1$i&1;
+ $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0);
+ HEAP32[$199>>2] = $$3$i;
+ $200 = ($$3$i|0)==(0|0);
+ if ($200) {
+ break L73;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $201 = HEAP32[(33152)>>2]|0;
+ $202 = ($$3$i>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ }
+ $203 = ((($$3$i)) + 24|0);
+ HEAP32[$203>>2] = $160;
+ $204 = ((($$0192$lcssa$i)) + 16|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = ($205|0)==(0|0);
+ do {
+ if (!($206)) {
+ $207 = ($205>>>0)<($201>>>0);
+ if ($207) {
+ _abort();
+ // unreachable;
+ } else {
+ $208 = ((($$3$i)) + 16|0);
+ HEAP32[$208>>2] = $205;
+ $209 = ((($205)) + 24|0);
+ HEAP32[$209>>2] = $$3$i;
+ break;
+ }
+ }
+ } while(0);
+ $210 = ((($$0192$lcssa$i)) + 20|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ if (!($212)) {
+ $213 = HEAP32[(33152)>>2]|0;
+ $214 = ($211>>>0)<($213>>>0);
+ if ($214) {
+ _abort();
+ // unreachable;
+ } else {
+ $215 = ((($$3$i)) + 20|0);
+ HEAP32[$215>>2] = $211;
+ $216 = ((($211)) + 24|0);
+ HEAP32[$216>>2] = $$3$i;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $217 = ($$0193$lcssa$i>>>0)<(16);
+ if ($217) {
+ $218 = (($$0193$lcssa$i) + ($6))|0;
+ $219 = $218 | 3;
+ $220 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$220>>2] = $219;
+ $221 = (($$0192$lcssa$i) + ($218)|0);
+ $222 = ((($221)) + 4|0);
+ $223 = HEAP32[$222>>2]|0;
+ $224 = $223 | 1;
+ HEAP32[$222>>2] = $224;
+ } else {
+ $225 = $6 | 3;
+ $226 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$226>>2] = $225;
+ $227 = $$0193$lcssa$i | 1;
+ $228 = ((($157)) + 4|0);
+ HEAP32[$228>>2] = $227;
+ $229 = (($157) + ($$0193$lcssa$i)|0);
+ HEAP32[$229>>2] = $$0193$lcssa$i;
+ $230 = ($37|0)==(0);
+ if (!($230)) {
+ $231 = HEAP32[(33156)>>2]|0;
+ $232 = $37 >>> 3;
+ $233 = $232 << 1;
+ $234 = (33176 + ($233<<2)|0);
+ $235 = 1 << $232;
+ $236 = $8 & $235;
+ $237 = ($236|0)==(0);
+ if ($237) {
+ $238 = $8 | $235;
+ HEAP32[8284] = $238;
+ $$pre$i = ((($234)) + 8|0);
+ $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
+ } else {
+ $239 = ((($234)) + 8|0);
+ $240 = HEAP32[$239>>2]|0;
+ $241 = HEAP32[(33152)>>2]|0;
+ $242 = ($240>>>0)<($241>>>0);
+ if ($242) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0189$i = $240;$$pre$phi$iZ2D = $239;
+ }
+ }
+ HEAP32[$$pre$phi$iZ2D>>2] = $231;
+ $243 = ((($$0189$i)) + 12|0);
+ HEAP32[$243>>2] = $231;
+ $244 = ((($231)) + 8|0);
+ HEAP32[$244>>2] = $$0189$i;
+ $245 = ((($231)) + 12|0);
+ HEAP32[$245>>2] = $234;
+ }
+ HEAP32[(33144)>>2] = $$0193$lcssa$i;
+ HEAP32[(33156)>>2] = $157;
+ }
+ $246 = ((($$0192$lcssa$i)) + 8|0);
+ $$0 = $246;
+ STACKTOP = sp;return ($$0|0);
+ }
+ } else {
+ $$0197 = $6;
+ }
+ } else {
+ $247 = ($0>>>0)>(4294967231);
+ if ($247) {
+ $$0197 = -1;
+ } else {
+ $248 = (($0) + 11)|0;
+ $249 = $248 & -8;
+ $250 = HEAP32[(33140)>>2]|0;
+ $251 = ($250|0)==(0);
+ if ($251) {
+ $$0197 = $249;
+ } else {
+ $252 = (0 - ($249))|0;
+ $253 = $248 >>> 8;
+ $254 = ($253|0)==(0);
+ if ($254) {
+ $$0358$i = 0;
+ } else {
+ $255 = ($249>>>0)>(16777215);
+ if ($255) {
+ $$0358$i = 31;
+ } else {
+ $256 = (($253) + 1048320)|0;
+ $257 = $256 >>> 16;
+ $258 = $257 & 8;
+ $259 = $253 << $258;
+ $260 = (($259) + 520192)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 4;
+ $263 = $262 | $258;
+ $264 = $259 << $262;
+ $265 = (($264) + 245760)|0;
+ $266 = $265 >>> 16;
+ $267 = $266 & 2;
+ $268 = $263 | $267;
+ $269 = (14 - ($268))|0;
+ $270 = $264 << $267;
+ $271 = $270 >>> 15;
+ $272 = (($269) + ($271))|0;
+ $273 = $272 << 1;
+ $274 = (($272) + 7)|0;
+ $275 = $249 >>> $274;
+ $276 = $275 & 1;
+ $277 = $276 | $273;
+ $$0358$i = $277;
+ }
+ }
+ $278 = (33440 + ($$0358$i<<2)|0);
+ $279 = HEAP32[$278>>2]|0;
+ $280 = ($279|0)==(0|0);
+ L117: do {
+ if ($280) {
+ $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252;
+ label = 81;
+ } else {
+ $281 = ($$0358$i|0)==(31);
+ $282 = $$0358$i >>> 1;
+ $283 = (25 - ($282))|0;
+ $284 = $281 ? 0 : $283;
+ $285 = $249 << $284;
+ $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0;
+ while(1) {
+ $286 = ((($$0353$i)) + 4|0);
+ $287 = HEAP32[$286>>2]|0;
+ $288 = $287 & -8;
+ $289 = (($288) - ($249))|0;
+ $290 = ($289>>>0)<($$0347$i>>>0);
+ if ($290) {
+ $291 = ($289|0)==(0);
+ if ($291) {
+ $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i;
+ label = 85;
+ break L117;
+ } else {
+ $$1343$i = $$0353$i;$$1348$i = $289;
+ }
+ } else {
+ $$1343$i = $$0342$i;$$1348$i = $$0347$i;
+ }
+ $292 = ((($$0353$i)) + 20|0);
+ $293 = HEAP32[$292>>2]|0;
+ $294 = $$0359$i >>> 31;
+ $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0);
+ $296 = HEAP32[$295>>2]|0;
+ $297 = ($293|0)==(0|0);
+ $298 = ($293|0)==($296|0);
+ $or$cond2$i = $297 | $298;
+ $$1363$i = $or$cond2$i ? $$0362$i : $293;
+ $299 = ($296|0)==(0|0);
+ $not$8$i = $299 ^ 1;
+ $300 = $not$8$i&1;
+ $$0359$$i = $$0359$i << $300;
+ if ($299) {
+ $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i;
+ label = 81;
+ break;
+ } else {
+ $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 81) {
+ $301 = ($$2355$i|0)==(0|0);
+ $302 = ($$3$i201|0)==(0|0);
+ $or$cond$i = $301 & $302;
+ if ($or$cond$i) {
+ $303 = 2 << $$0358$i;
+ $304 = (0 - ($303))|0;
+ $305 = $303 | $304;
+ $306 = $250 & $305;
+ $307 = ($306|0)==(0);
+ if ($307) {
+ $$0197 = $249;
+ break;
+ }
+ $308 = (0 - ($306))|0;
+ $309 = $306 & $308;
+ $310 = (($309) + -1)|0;
+ $311 = $310 >>> 12;
+ $312 = $311 & 16;
+ $313 = $310 >>> $312;
+ $314 = $313 >>> 5;
+ $315 = $314 & 8;
+ $316 = $315 | $312;
+ $317 = $313 >>> $315;
+ $318 = $317 >>> 2;
+ $319 = $318 & 4;
+ $320 = $316 | $319;
+ $321 = $317 >>> $319;
+ $322 = $321 >>> 1;
+ $323 = $322 & 2;
+ $324 = $320 | $323;
+ $325 = $321 >>> $323;
+ $326 = $325 >>> 1;
+ $327 = $326 & 1;
+ $328 = $324 | $327;
+ $329 = $325 >>> $327;
+ $330 = (($328) + ($329))|0;
+ $331 = (33440 + ($330<<2)|0);
+ $332 = HEAP32[$331>>2]|0;
+ $$4$ph$i = 0;$$4357$ph$i = $332;
+ } else {
+ $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i;
+ }
+ $333 = ($$4357$ph$i|0)==(0|0);
+ if ($333) {
+ $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i;
+ } else {
+ $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i;
+ label = 85;
+ }
+ }
+ if ((label|0) == 85) {
+ while(1) {
+ label = 0;
+ $334 = ((($$435713$i)) + 4|0);
+ $335 = HEAP32[$334>>2]|0;
+ $336 = $335 & -8;
+ $337 = (($336) - ($249))|0;
+ $338 = ($337>>>0)<($$435114$i>>>0);
+ $$$4351$i = $338 ? $337 : $$435114$i;
+ $$4357$$4$i = $338 ? $$435713$i : $$415$i;
+ $339 = ((($$435713$i)) + 16|0);
+ $340 = HEAP32[$339>>2]|0;
+ $not$1$i203 = ($340|0)==(0|0);
+ $$sink2$i204 = $not$1$i203&1;
+ $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0);
+ $342 = HEAP32[$341>>2]|0;
+ $343 = ($342|0)==(0|0);
+ if ($343) {
+ $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i;
+ break;
+ } else {
+ $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342;
+ label = 85;
+ }
+ }
+ }
+ $344 = ($$4$lcssa$i|0)==(0|0);
+ if ($344) {
+ $$0197 = $249;
+ } else {
+ $345 = HEAP32[(33144)>>2]|0;
+ $346 = (($345) - ($249))|0;
+ $347 = ($$4351$lcssa$i>>>0)<($346>>>0);
+ if ($347) {
+ $348 = HEAP32[(33152)>>2]|0;
+ $349 = ($$4$lcssa$i>>>0)<($348>>>0);
+ if ($349) {
+ _abort();
+ // unreachable;
+ }
+ $350 = (($$4$lcssa$i) + ($249)|0);
+ $351 = ($$4$lcssa$i>>>0)<($350>>>0);
+ if (!($351)) {
+ _abort();
+ // unreachable;
+ }
+ $352 = ((($$4$lcssa$i)) + 24|0);
+ $353 = HEAP32[$352>>2]|0;
+ $354 = ((($$4$lcssa$i)) + 12|0);
+ $355 = HEAP32[$354>>2]|0;
+ $356 = ($355|0)==($$4$lcssa$i|0);
+ do {
+ if ($356) {
+ $366 = ((($$4$lcssa$i)) + 20|0);
+ $367 = HEAP32[$366>>2]|0;
+ $368 = ($367|0)==(0|0);
+ if ($368) {
+ $369 = ((($$4$lcssa$i)) + 16|0);
+ $370 = HEAP32[$369>>2]|0;
+ $371 = ($370|0)==(0|0);
+ if ($371) {
+ $$3372$i = 0;
+ break;
+ } else {
+ $$1370$i = $370;$$1374$i = $369;
+ }
+ } else {
+ $$1370$i = $367;$$1374$i = $366;
+ }
+ while(1) {
+ $372 = ((($$1370$i)) + 20|0);
+ $373 = HEAP32[$372>>2]|0;
+ $374 = ($373|0)==(0|0);
+ if (!($374)) {
+ $$1370$i = $373;$$1374$i = $372;
+ continue;
+ }
+ $375 = ((($$1370$i)) + 16|0);
+ $376 = HEAP32[$375>>2]|0;
+ $377 = ($376|0)==(0|0);
+ if ($377) {
+ break;
+ } else {
+ $$1370$i = $376;$$1374$i = $375;
+ }
+ }
+ $378 = ($$1374$i>>>0)<($348>>>0);
+ if ($378) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1374$i>>2] = 0;
+ $$3372$i = $$1370$i;
+ break;
+ }
+ } else {
+ $357 = ((($$4$lcssa$i)) + 8|0);
+ $358 = HEAP32[$357>>2]|0;
+ $359 = ($358>>>0)<($348>>>0);
+ if ($359) {
+ _abort();
+ // unreachable;
+ }
+ $360 = ((($358)) + 12|0);
+ $361 = HEAP32[$360>>2]|0;
+ $362 = ($361|0)==($$4$lcssa$i|0);
+ if (!($362)) {
+ _abort();
+ // unreachable;
+ }
+ $363 = ((($355)) + 8|0);
+ $364 = HEAP32[$363>>2]|0;
+ $365 = ($364|0)==($$4$lcssa$i|0);
+ if ($365) {
+ HEAP32[$360>>2] = $355;
+ HEAP32[$363>>2] = $358;
+ $$3372$i = $355;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $379 = ($353|0)==(0|0);
+ L164: do {
+ if ($379) {
+ $470 = $250;
+ } else {
+ $380 = ((($$4$lcssa$i)) + 28|0);
+ $381 = HEAP32[$380>>2]|0;
+ $382 = (33440 + ($381<<2)|0);
+ $383 = HEAP32[$382>>2]|0;
+ $384 = ($$4$lcssa$i|0)==($383|0);
+ do {
+ if ($384) {
+ HEAP32[$382>>2] = $$3372$i;
+ $cond$i208 = ($$3372$i|0)==(0|0);
+ if ($cond$i208) {
+ $385 = 1 << $381;
+ $386 = $385 ^ -1;
+ $387 = $250 & $386;
+ HEAP32[(33140)>>2] = $387;
+ $470 = $387;
+ break L164;
+ }
+ } else {
+ $388 = HEAP32[(33152)>>2]|0;
+ $389 = ($353>>>0)<($388>>>0);
+ if ($389) {
+ _abort();
+ // unreachable;
+ } else {
+ $390 = ((($353)) + 16|0);
+ $391 = HEAP32[$390>>2]|0;
+ $not$$i209 = ($391|0)!=($$4$lcssa$i|0);
+ $$sink3$i = $not$$i209&1;
+ $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0);
+ HEAP32[$392>>2] = $$3372$i;
+ $393 = ($$3372$i|0)==(0|0);
+ if ($393) {
+ $470 = $250;
+ break L164;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $394 = HEAP32[(33152)>>2]|0;
+ $395 = ($$3372$i>>>0)<($394>>>0);
+ if ($395) {
+ _abort();
+ // unreachable;
+ }
+ $396 = ((($$3372$i)) + 24|0);
+ HEAP32[$396>>2] = $353;
+ $397 = ((($$4$lcssa$i)) + 16|0);
+ $398 = HEAP32[$397>>2]|0;
+ $399 = ($398|0)==(0|0);
+ do {
+ if (!($399)) {
+ $400 = ($398>>>0)<($394>>>0);
+ if ($400) {
+ _abort();
+ // unreachable;
+ } else {
+ $401 = ((($$3372$i)) + 16|0);
+ HEAP32[$401>>2] = $398;
+ $402 = ((($398)) + 24|0);
+ HEAP32[$402>>2] = $$3372$i;
+ break;
+ }
+ }
+ } while(0);
+ $403 = ((($$4$lcssa$i)) + 20|0);
+ $404 = HEAP32[$403>>2]|0;
+ $405 = ($404|0)==(0|0);
+ if ($405) {
+ $470 = $250;
+ } else {
+ $406 = HEAP32[(33152)>>2]|0;
+ $407 = ($404>>>0)<($406>>>0);
+ if ($407) {
+ _abort();
+ // unreachable;
+ } else {
+ $408 = ((($$3372$i)) + 20|0);
+ HEAP32[$408>>2] = $404;
+ $409 = ((($404)) + 24|0);
+ HEAP32[$409>>2] = $$3372$i;
+ $470 = $250;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $410 = ($$4351$lcssa$i>>>0)<(16);
+ do {
+ if ($410) {
+ $411 = (($$4351$lcssa$i) + ($249))|0;
+ $412 = $411 | 3;
+ $413 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$413>>2] = $412;
+ $414 = (($$4$lcssa$i) + ($411)|0);
+ $415 = ((($414)) + 4|0);
+ $416 = HEAP32[$415>>2]|0;
+ $417 = $416 | 1;
+ HEAP32[$415>>2] = $417;
+ } else {
+ $418 = $249 | 3;
+ $419 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$419>>2] = $418;
+ $420 = $$4351$lcssa$i | 1;
+ $421 = ((($350)) + 4|0);
+ HEAP32[$421>>2] = $420;
+ $422 = (($350) + ($$4351$lcssa$i)|0);
+ HEAP32[$422>>2] = $$4351$lcssa$i;
+ $423 = $$4351$lcssa$i >>> 3;
+ $424 = ($$4351$lcssa$i>>>0)<(256);
+ if ($424) {
+ $425 = $423 << 1;
+ $426 = (33176 + ($425<<2)|0);
+ $427 = HEAP32[8284]|0;
+ $428 = 1 << $423;
+ $429 = $427 & $428;
+ $430 = ($429|0)==(0);
+ if ($430) {
+ $431 = $427 | $428;
+ HEAP32[8284] = $431;
+ $$pre$i210 = ((($426)) + 8|0);
+ $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
+ } else {
+ $432 = ((($426)) + 8|0);
+ $433 = HEAP32[$432>>2]|0;
+ $434 = HEAP32[(33152)>>2]|0;
+ $435 = ($433>>>0)<($434>>>0);
+ if ($435) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0368$i = $433;$$pre$phi$i211Z2D = $432;
+ }
+ }
+ HEAP32[$$pre$phi$i211Z2D>>2] = $350;
+ $436 = ((($$0368$i)) + 12|0);
+ HEAP32[$436>>2] = $350;
+ $437 = ((($350)) + 8|0);
+ HEAP32[$437>>2] = $$0368$i;
+ $438 = ((($350)) + 12|0);
+ HEAP32[$438>>2] = $426;
+ break;
+ }
+ $439 = $$4351$lcssa$i >>> 8;
+ $440 = ($439|0)==(0);
+ if ($440) {
+ $$0361$i = 0;
+ } else {
+ $441 = ($$4351$lcssa$i>>>0)>(16777215);
+ if ($441) {
+ $$0361$i = 31;
+ } else {
+ $442 = (($439) + 1048320)|0;
+ $443 = $442 >>> 16;
+ $444 = $443 & 8;
+ $445 = $439 << $444;
+ $446 = (($445) + 520192)|0;
+ $447 = $446 >>> 16;
+ $448 = $447 & 4;
+ $449 = $448 | $444;
+ $450 = $445 << $448;
+ $451 = (($450) + 245760)|0;
+ $452 = $451 >>> 16;
+ $453 = $452 & 2;
+ $454 = $449 | $453;
+ $455 = (14 - ($454))|0;
+ $456 = $450 << $453;
+ $457 = $456 >>> 15;
+ $458 = (($455) + ($457))|0;
+ $459 = $458 << 1;
+ $460 = (($458) + 7)|0;
+ $461 = $$4351$lcssa$i >>> $460;
+ $462 = $461 & 1;
+ $463 = $462 | $459;
+ $$0361$i = $463;
+ }
+ }
+ $464 = (33440 + ($$0361$i<<2)|0);
+ $465 = ((($350)) + 28|0);
+ HEAP32[$465>>2] = $$0361$i;
+ $466 = ((($350)) + 16|0);
+ $467 = ((($466)) + 4|0);
+ HEAP32[$467>>2] = 0;
+ HEAP32[$466>>2] = 0;
+ $468 = 1 << $$0361$i;
+ $469 = $470 & $468;
+ $471 = ($469|0)==(0);
+ if ($471) {
+ $472 = $470 | $468;
+ HEAP32[(33140)>>2] = $472;
+ HEAP32[$464>>2] = $350;
+ $473 = ((($350)) + 24|0);
+ HEAP32[$473>>2] = $464;
+ $474 = ((($350)) + 12|0);
+ HEAP32[$474>>2] = $350;
+ $475 = ((($350)) + 8|0);
+ HEAP32[$475>>2] = $350;
+ break;
+ }
+ $476 = HEAP32[$464>>2]|0;
+ $477 = ($$0361$i|0)==(31);
+ $478 = $$0361$i >>> 1;
+ $479 = (25 - ($478))|0;
+ $480 = $477 ? 0 : $479;
+ $481 = $$4351$lcssa$i << $480;
+ $$0344$i = $481;$$0345$i = $476;
+ while(1) {
+ $482 = ((($$0345$i)) + 4|0);
+ $483 = HEAP32[$482>>2]|0;
+ $484 = $483 & -8;
+ $485 = ($484|0)==($$4351$lcssa$i|0);
+ if ($485) {
+ label = 139;
+ break;
+ }
+ $486 = $$0344$i >>> 31;
+ $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0);
+ $488 = $$0344$i << 1;
+ $489 = HEAP32[$487>>2]|0;
+ $490 = ($489|0)==(0|0);
+ if ($490) {
+ label = 136;
+ break;
+ } else {
+ $$0344$i = $488;$$0345$i = $489;
+ }
+ }
+ if ((label|0) == 136) {
+ $491 = HEAP32[(33152)>>2]|0;
+ $492 = ($487>>>0)<($491>>>0);
+ if ($492) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$487>>2] = $350;
+ $493 = ((($350)) + 24|0);
+ HEAP32[$493>>2] = $$0345$i;
+ $494 = ((($350)) + 12|0);
+ HEAP32[$494>>2] = $350;
+ $495 = ((($350)) + 8|0);
+ HEAP32[$495>>2] = $350;
+ break;
+ }
+ }
+ else if ((label|0) == 139) {
+ $496 = ((($$0345$i)) + 8|0);
+ $497 = HEAP32[$496>>2]|0;
+ $498 = HEAP32[(33152)>>2]|0;
+ $499 = ($497>>>0)>=($498>>>0);
+ $not$9$i = ($$0345$i>>>0)>=($498>>>0);
+ $500 = $499 & $not$9$i;
+ if ($500) {
+ $501 = ((($497)) + 12|0);
+ HEAP32[$501>>2] = $350;
+ HEAP32[$496>>2] = $350;
+ $502 = ((($350)) + 8|0);
+ HEAP32[$502>>2] = $497;
+ $503 = ((($350)) + 12|0);
+ HEAP32[$503>>2] = $$0345$i;
+ $504 = ((($350)) + 24|0);
+ HEAP32[$504>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $505 = ((($$4$lcssa$i)) + 8|0);
+ $$0 = $505;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ $$0197 = $249;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ $506 = HEAP32[(33144)>>2]|0;
+ $507 = ($506>>>0)<($$0197>>>0);
+ if (!($507)) {
+ $508 = (($506) - ($$0197))|0;
+ $509 = HEAP32[(33156)>>2]|0;
+ $510 = ($508>>>0)>(15);
+ if ($510) {
+ $511 = (($509) + ($$0197)|0);
+ HEAP32[(33156)>>2] = $511;
+ HEAP32[(33144)>>2] = $508;
+ $512 = $508 | 1;
+ $513 = ((($511)) + 4|0);
+ HEAP32[$513>>2] = $512;
+ $514 = (($511) + ($508)|0);
+ HEAP32[$514>>2] = $508;
+ $515 = $$0197 | 3;
+ $516 = ((($509)) + 4|0);
+ HEAP32[$516>>2] = $515;
+ } else {
+ HEAP32[(33144)>>2] = 0;
+ HEAP32[(33156)>>2] = 0;
+ $517 = $506 | 3;
+ $518 = ((($509)) + 4|0);
+ HEAP32[$518>>2] = $517;
+ $519 = (($509) + ($506)|0);
+ $520 = ((($519)) + 4|0);
+ $521 = HEAP32[$520>>2]|0;
+ $522 = $521 | 1;
+ HEAP32[$520>>2] = $522;
+ }
+ $523 = ((($509)) + 8|0);
+ $$0 = $523;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $524 = HEAP32[(33148)>>2]|0;
+ $525 = ($524>>>0)>($$0197>>>0);
+ if ($525) {
+ $526 = (($524) - ($$0197))|0;
+ HEAP32[(33148)>>2] = $526;
+ $527 = HEAP32[(33160)>>2]|0;
+ $528 = (($527) + ($$0197)|0);
+ HEAP32[(33160)>>2] = $528;
+ $529 = $526 | 1;
+ $530 = ((($528)) + 4|0);
+ HEAP32[$530>>2] = $529;
+ $531 = $$0197 | 3;
+ $532 = ((($527)) + 4|0);
+ HEAP32[$532>>2] = $531;
+ $533 = ((($527)) + 8|0);
+ $$0 = $533;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $534 = HEAP32[8402]|0;
+ $535 = ($534|0)==(0);
+ if ($535) {
+ HEAP32[(33616)>>2] = 4096;
+ HEAP32[(33612)>>2] = 4096;
+ HEAP32[(33620)>>2] = -1;
+ HEAP32[(33624)>>2] = -1;
+ HEAP32[(33628)>>2] = 0;
+ HEAP32[(33580)>>2] = 0;
+ $536 = $1;
+ $537 = $536 & -16;
+ $538 = $537 ^ 1431655768;
+ HEAP32[$1>>2] = $538;
+ HEAP32[8402] = $538;
+ $542 = 4096;
+ } else {
+ $$pre$i212 = HEAP32[(33616)>>2]|0;
+ $542 = $$pre$i212;
+ }
+ $539 = (($$0197) + 48)|0;
+ $540 = (($$0197) + 47)|0;
+ $541 = (($542) + ($540))|0;
+ $543 = (0 - ($542))|0;
+ $544 = $541 & $543;
+ $545 = ($544>>>0)>($$0197>>>0);
+ if (!($545)) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $546 = HEAP32[(33576)>>2]|0;
+ $547 = ($546|0)==(0);
+ if (!($547)) {
+ $548 = HEAP32[(33568)>>2]|0;
+ $549 = (($548) + ($544))|0;
+ $550 = ($549>>>0)<=($548>>>0);
+ $551 = ($549>>>0)>($546>>>0);
+ $or$cond1$i = $550 | $551;
+ if ($or$cond1$i) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $552 = HEAP32[(33580)>>2]|0;
+ $553 = $552 & 4;
+ $554 = ($553|0)==(0);
+ L244: do {
+ if ($554) {
+ $555 = HEAP32[(33160)>>2]|0;
+ $556 = ($555|0)==(0|0);
+ L246: do {
+ if ($556) {
+ label = 163;
+ } else {
+ $$0$i$i = (33584);
+ while(1) {
+ $557 = HEAP32[$$0$i$i>>2]|0;
+ $558 = ($557>>>0)>($555>>>0);
+ if (!($558)) {
+ $559 = ((($$0$i$i)) + 4|0);
+ $560 = HEAP32[$559>>2]|0;
+ $561 = (($557) + ($560)|0);
+ $562 = ($561>>>0)>($555>>>0);
+ if ($562) {
+ break;
+ }
+ }
+ $563 = ((($$0$i$i)) + 8|0);
+ $564 = HEAP32[$563>>2]|0;
+ $565 = ($564|0)==(0|0);
+ if ($565) {
+ label = 163;
+ break L246;
+ } else {
+ $$0$i$i = $564;
+ }
+ }
+ $588 = (($541) - ($524))|0;
+ $589 = $588 & $543;
+ $590 = ($589>>>0)<(2147483647);
+ if ($590) {
+ $591 = (_sbrk(($589|0))|0);
+ $592 = HEAP32[$$0$i$i>>2]|0;
+ $593 = HEAP32[$559>>2]|0;
+ $594 = (($592) + ($593)|0);
+ $595 = ($591|0)==($594|0);
+ if ($595) {
+ $596 = ($591|0)==((-1)|0);
+ if ($596) {
+ $$2234253237$i = $589;
+ } else {
+ $$723948$i = $589;$$749$i = $591;
+ label = 180;
+ break L244;
+ }
+ } else {
+ $$2247$ph$i = $591;$$2253$ph$i = $589;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 163) {
+ $566 = (_sbrk(0)|0);
+ $567 = ($566|0)==((-1)|0);
+ if ($567) {
+ $$2234253237$i = 0;
+ } else {
+ $568 = $566;
+ $569 = HEAP32[(33612)>>2]|0;
+ $570 = (($569) + -1)|0;
+ $571 = $570 & $568;
+ $572 = ($571|0)==(0);
+ $573 = (($570) + ($568))|0;
+ $574 = (0 - ($569))|0;
+ $575 = $573 & $574;
+ $576 = (($575) - ($568))|0;
+ $577 = $572 ? 0 : $576;
+ $$$i = (($577) + ($544))|0;
+ $578 = HEAP32[(33568)>>2]|0;
+ $579 = (($$$i) + ($578))|0;
+ $580 = ($$$i>>>0)>($$0197>>>0);
+ $581 = ($$$i>>>0)<(2147483647);
+ $or$cond$i214 = $580 & $581;
+ if ($or$cond$i214) {
+ $582 = HEAP32[(33576)>>2]|0;
+ $583 = ($582|0)==(0);
+ if (!($583)) {
+ $584 = ($579>>>0)<=($578>>>0);
+ $585 = ($579>>>0)>($582>>>0);
+ $or$cond2$i215 = $584 | $585;
+ if ($or$cond2$i215) {
+ $$2234253237$i = 0;
+ break;
+ }
+ }
+ $586 = (_sbrk(($$$i|0))|0);
+ $587 = ($586|0)==($566|0);
+ if ($587) {
+ $$723948$i = $$$i;$$749$i = $566;
+ label = 180;
+ break L244;
+ } else {
+ $$2247$ph$i = $586;$$2253$ph$i = $$$i;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 171) {
+ $597 = (0 - ($$2253$ph$i))|0;
+ $598 = ($$2247$ph$i|0)!=((-1)|0);
+ $599 = ($$2253$ph$i>>>0)<(2147483647);
+ $or$cond7$i = $599 & $598;
+ $600 = ($539>>>0)>($$2253$ph$i>>>0);
+ $or$cond10$i = $600 & $or$cond7$i;
+ if (!($or$cond10$i)) {
+ $610 = ($$2247$ph$i|0)==((-1)|0);
+ if ($610) {
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ $601 = HEAP32[(33616)>>2]|0;
+ $602 = (($540) - ($$2253$ph$i))|0;
+ $603 = (($602) + ($601))|0;
+ $604 = (0 - ($601))|0;
+ $605 = $603 & $604;
+ $606 = ($605>>>0)<(2147483647);
+ if (!($606)) {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ $607 = (_sbrk(($605|0))|0);
+ $608 = ($607|0)==((-1)|0);
+ if ($608) {
+ (_sbrk(($597|0))|0);
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $609 = (($605) + ($$2253$ph$i))|0;
+ $$723948$i = $609;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ } while(0);
+ $611 = HEAP32[(33580)>>2]|0;
+ $612 = $611 | 4;
+ HEAP32[(33580)>>2] = $612;
+ $$4236$i = $$2234253237$i;
+ label = 178;
+ } else {
+ $$4236$i = 0;
+ label = 178;
+ }
+ } while(0);
+ if ((label|0) == 178) {
+ $613 = ($544>>>0)<(2147483647);
+ if ($613) {
+ $614 = (_sbrk(($544|0))|0);
+ $615 = (_sbrk(0)|0);
+ $616 = ($614|0)!=((-1)|0);
+ $617 = ($615|0)!=((-1)|0);
+ $or$cond5$i = $616 & $617;
+ $618 = ($614>>>0)<($615>>>0);
+ $or$cond11$i = $618 & $or$cond5$i;
+ $619 = $615;
+ $620 = $614;
+ $621 = (($619) - ($620))|0;
+ $622 = (($$0197) + 40)|0;
+ $623 = ($621>>>0)>($622>>>0);
+ $$$4236$i = $623 ? $621 : $$4236$i;
+ $or$cond11$not$i = $or$cond11$i ^ 1;
+ $624 = ($614|0)==((-1)|0);
+ $not$$i216 = $623 ^ 1;
+ $625 = $624 | $not$$i216;
+ $or$cond50$i = $625 | $or$cond11$not$i;
+ if (!($or$cond50$i)) {
+ $$723948$i = $$$4236$i;$$749$i = $614;
+ label = 180;
+ }
+ }
+ }
+ if ((label|0) == 180) {
+ $626 = HEAP32[(33568)>>2]|0;
+ $627 = (($626) + ($$723948$i))|0;
+ HEAP32[(33568)>>2] = $627;
+ $628 = HEAP32[(33572)>>2]|0;
+ $629 = ($627>>>0)>($628>>>0);
+ if ($629) {
+ HEAP32[(33572)>>2] = $627;
+ }
+ $630 = HEAP32[(33160)>>2]|0;
+ $631 = ($630|0)==(0|0);
+ do {
+ if ($631) {
+ $632 = HEAP32[(33152)>>2]|0;
+ $633 = ($632|0)==(0|0);
+ $634 = ($$749$i>>>0)<($632>>>0);
+ $or$cond12$i = $633 | $634;
+ if ($or$cond12$i) {
+ HEAP32[(33152)>>2] = $$749$i;
+ }
+ HEAP32[(33584)>>2] = $$749$i;
+ HEAP32[(33588)>>2] = $$723948$i;
+ HEAP32[(33596)>>2] = 0;
+ $635 = HEAP32[8402]|0;
+ HEAP32[(33172)>>2] = $635;
+ HEAP32[(33168)>>2] = -1;
+ $$01$i$i = 0;
+ while(1) {
+ $636 = $$01$i$i << 1;
+ $637 = (33176 + ($636<<2)|0);
+ $638 = ((($637)) + 12|0);
+ HEAP32[$638>>2] = $637;
+ $639 = ((($637)) + 8|0);
+ HEAP32[$639>>2] = $637;
+ $640 = (($$01$i$i) + 1)|0;
+ $exitcond$i$i = ($640|0)==(32);
+ if ($exitcond$i$i) {
+ break;
+ } else {
+ $$01$i$i = $640;
+ }
+ }
+ $641 = (($$723948$i) + -40)|0;
+ $642 = ((($$749$i)) + 8|0);
+ $643 = $642;
+ $644 = $643 & 7;
+ $645 = ($644|0)==(0);
+ $646 = (0 - ($643))|0;
+ $647 = $646 & 7;
+ $648 = $645 ? 0 : $647;
+ $649 = (($$749$i) + ($648)|0);
+ $650 = (($641) - ($648))|0;
+ HEAP32[(33160)>>2] = $649;
+ HEAP32[(33148)>>2] = $650;
+ $651 = $650 | 1;
+ $652 = ((($649)) + 4|0);
+ HEAP32[$652>>2] = $651;
+ $653 = (($649) + ($650)|0);
+ $654 = ((($653)) + 4|0);
+ HEAP32[$654>>2] = 40;
+ $655 = HEAP32[(33624)>>2]|0;
+ HEAP32[(33164)>>2] = $655;
+ } else {
+ $$024371$i = (33584);
+ while(1) {
+ $656 = HEAP32[$$024371$i>>2]|0;
+ $657 = ((($$024371$i)) + 4|0);
+ $658 = HEAP32[$657>>2]|0;
+ $659 = (($656) + ($658)|0);
+ $660 = ($$749$i|0)==($659|0);
+ if ($660) {
+ label = 190;
+ break;
+ }
+ $661 = ((($$024371$i)) + 8|0);
+ $662 = HEAP32[$661>>2]|0;
+ $663 = ($662|0)==(0|0);
+ if ($663) {
+ break;
+ } else {
+ $$024371$i = $662;
+ }
+ }
+ if ((label|0) == 190) {
+ $664 = ((($$024371$i)) + 12|0);
+ $665 = HEAP32[$664>>2]|0;
+ $666 = $665 & 8;
+ $667 = ($666|0)==(0);
+ if ($667) {
+ $668 = ($630>>>0)>=($656>>>0);
+ $669 = ($630>>>0)<($$749$i>>>0);
+ $or$cond51$i = $669 & $668;
+ if ($or$cond51$i) {
+ $670 = (($658) + ($$723948$i))|0;
+ HEAP32[$657>>2] = $670;
+ $671 = HEAP32[(33148)>>2]|0;
+ $672 = ((($630)) + 8|0);
+ $673 = $672;
+ $674 = $673 & 7;
+ $675 = ($674|0)==(0);
+ $676 = (0 - ($673))|0;
+ $677 = $676 & 7;
+ $678 = $675 ? 0 : $677;
+ $679 = (($630) + ($678)|0);
+ $680 = (($$723948$i) - ($678))|0;
+ $681 = (($671) + ($680))|0;
+ HEAP32[(33160)>>2] = $679;
+ HEAP32[(33148)>>2] = $681;
+ $682 = $681 | 1;
+ $683 = ((($679)) + 4|0);
+ HEAP32[$683>>2] = $682;
+ $684 = (($679) + ($681)|0);
+ $685 = ((($684)) + 4|0);
+ HEAP32[$685>>2] = 40;
+ $686 = HEAP32[(33624)>>2]|0;
+ HEAP32[(33164)>>2] = $686;
+ break;
+ }
+ }
+ }
+ $687 = HEAP32[(33152)>>2]|0;
+ $688 = ($$749$i>>>0)<($687>>>0);
+ if ($688) {
+ HEAP32[(33152)>>2] = $$749$i;
+ $752 = $$749$i;
+ } else {
+ $752 = $687;
+ }
+ $689 = (($$749$i) + ($$723948$i)|0);
+ $$124470$i = (33584);
+ while(1) {
+ $690 = HEAP32[$$124470$i>>2]|0;
+ $691 = ($690|0)==($689|0);
+ if ($691) {
+ label = 198;
+ break;
+ }
+ $692 = ((($$124470$i)) + 8|0);
+ $693 = HEAP32[$692>>2]|0;
+ $694 = ($693|0)==(0|0);
+ if ($694) {
+ break;
+ } else {
+ $$124470$i = $693;
+ }
+ }
+ if ((label|0) == 198) {
+ $695 = ((($$124470$i)) + 12|0);
+ $696 = HEAP32[$695>>2]|0;
+ $697 = $696 & 8;
+ $698 = ($697|0)==(0);
+ if ($698) {
+ HEAP32[$$124470$i>>2] = $$749$i;
+ $699 = ((($$124470$i)) + 4|0);
+ $700 = HEAP32[$699>>2]|0;
+ $701 = (($700) + ($$723948$i))|0;
+ HEAP32[$699>>2] = $701;
+ $702 = ((($$749$i)) + 8|0);
+ $703 = $702;
+ $704 = $703 & 7;
+ $705 = ($704|0)==(0);
+ $706 = (0 - ($703))|0;
+ $707 = $706 & 7;
+ $708 = $705 ? 0 : $707;
+ $709 = (($$749$i) + ($708)|0);
+ $710 = ((($689)) + 8|0);
+ $711 = $710;
+ $712 = $711 & 7;
+ $713 = ($712|0)==(0);
+ $714 = (0 - ($711))|0;
+ $715 = $714 & 7;
+ $716 = $713 ? 0 : $715;
+ $717 = (($689) + ($716)|0);
+ $718 = $717;
+ $719 = $709;
+ $720 = (($718) - ($719))|0;
+ $721 = (($709) + ($$0197)|0);
+ $722 = (($720) - ($$0197))|0;
+ $723 = $$0197 | 3;
+ $724 = ((($709)) + 4|0);
+ HEAP32[$724>>2] = $723;
+ $725 = ($717|0)==($630|0);
+ do {
+ if ($725) {
+ $726 = HEAP32[(33148)>>2]|0;
+ $727 = (($726) + ($722))|0;
+ HEAP32[(33148)>>2] = $727;
+ HEAP32[(33160)>>2] = $721;
+ $728 = $727 | 1;
+ $729 = ((($721)) + 4|0);
+ HEAP32[$729>>2] = $728;
+ } else {
+ $730 = HEAP32[(33156)>>2]|0;
+ $731 = ($717|0)==($730|0);
+ if ($731) {
+ $732 = HEAP32[(33144)>>2]|0;
+ $733 = (($732) + ($722))|0;
+ HEAP32[(33144)>>2] = $733;
+ HEAP32[(33156)>>2] = $721;
+ $734 = $733 | 1;
+ $735 = ((($721)) + 4|0);
+ HEAP32[$735>>2] = $734;
+ $736 = (($721) + ($733)|0);
+ HEAP32[$736>>2] = $733;
+ break;
+ }
+ $737 = ((($717)) + 4|0);
+ $738 = HEAP32[$737>>2]|0;
+ $739 = $738 & 3;
+ $740 = ($739|0)==(1);
+ if ($740) {
+ $741 = $738 & -8;
+ $742 = $738 >>> 3;
+ $743 = ($738>>>0)<(256);
+ L314: do {
+ if ($743) {
+ $744 = ((($717)) + 8|0);
+ $745 = HEAP32[$744>>2]|0;
+ $746 = ((($717)) + 12|0);
+ $747 = HEAP32[$746>>2]|0;
+ $748 = $742 << 1;
+ $749 = (33176 + ($748<<2)|0);
+ $750 = ($745|0)==($749|0);
+ do {
+ if (!($750)) {
+ $751 = ($745>>>0)<($752>>>0);
+ if ($751) {
+ _abort();
+ // unreachable;
+ }
+ $753 = ((($745)) + 12|0);
+ $754 = HEAP32[$753>>2]|0;
+ $755 = ($754|0)==($717|0);
+ if ($755) {
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $756 = ($747|0)==($745|0);
+ if ($756) {
+ $757 = 1 << $742;
+ $758 = $757 ^ -1;
+ $759 = HEAP32[8284]|0;
+ $760 = $759 & $758;
+ HEAP32[8284] = $760;
+ break;
+ }
+ $761 = ($747|0)==($749|0);
+ do {
+ if ($761) {
+ $$pre10$i$i = ((($747)) + 8|0);
+ $$pre$phi11$i$iZ2D = $$pre10$i$i;
+ } else {
+ $762 = ($747>>>0)<($752>>>0);
+ if ($762) {
+ _abort();
+ // unreachable;
+ }
+ $763 = ((($747)) + 8|0);
+ $764 = HEAP32[$763>>2]|0;
+ $765 = ($764|0)==($717|0);
+ if ($765) {
+ $$pre$phi11$i$iZ2D = $763;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $766 = ((($745)) + 12|0);
+ HEAP32[$766>>2] = $747;
+ HEAP32[$$pre$phi11$i$iZ2D>>2] = $745;
+ } else {
+ $767 = ((($717)) + 24|0);
+ $768 = HEAP32[$767>>2]|0;
+ $769 = ((($717)) + 12|0);
+ $770 = HEAP32[$769>>2]|0;
+ $771 = ($770|0)==($717|0);
+ do {
+ if ($771) {
+ $781 = ((($717)) + 16|0);
+ $782 = ((($781)) + 4|0);
+ $783 = HEAP32[$782>>2]|0;
+ $784 = ($783|0)==(0|0);
+ if ($784) {
+ $785 = HEAP32[$781>>2]|0;
+ $786 = ($785|0)==(0|0);
+ if ($786) {
+ $$3$i$i = 0;
+ break;
+ } else {
+ $$1291$i$i = $785;$$1293$i$i = $781;
+ }
+ } else {
+ $$1291$i$i = $783;$$1293$i$i = $782;
+ }
+ while(1) {
+ $787 = ((($$1291$i$i)) + 20|0);
+ $788 = HEAP32[$787>>2]|0;
+ $789 = ($788|0)==(0|0);
+ if (!($789)) {
+ $$1291$i$i = $788;$$1293$i$i = $787;
+ continue;
+ }
+ $790 = ((($$1291$i$i)) + 16|0);
+ $791 = HEAP32[$790>>2]|0;
+ $792 = ($791|0)==(0|0);
+ if ($792) {
+ break;
+ } else {
+ $$1291$i$i = $791;$$1293$i$i = $790;
+ }
+ }
+ $793 = ($$1293$i$i>>>0)<($752>>>0);
+ if ($793) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1293$i$i>>2] = 0;
+ $$3$i$i = $$1291$i$i;
+ break;
+ }
+ } else {
+ $772 = ((($717)) + 8|0);
+ $773 = HEAP32[$772>>2]|0;
+ $774 = ($773>>>0)<($752>>>0);
+ if ($774) {
+ _abort();
+ // unreachable;
+ }
+ $775 = ((($773)) + 12|0);
+ $776 = HEAP32[$775>>2]|0;
+ $777 = ($776|0)==($717|0);
+ if (!($777)) {
+ _abort();
+ // unreachable;
+ }
+ $778 = ((($770)) + 8|0);
+ $779 = HEAP32[$778>>2]|0;
+ $780 = ($779|0)==($717|0);
+ if ($780) {
+ HEAP32[$775>>2] = $770;
+ HEAP32[$778>>2] = $773;
+ $$3$i$i = $770;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $794 = ($768|0)==(0|0);
+ if ($794) {
+ break;
+ }
+ $795 = ((($717)) + 28|0);
+ $796 = HEAP32[$795>>2]|0;
+ $797 = (33440 + ($796<<2)|0);
+ $798 = HEAP32[$797>>2]|0;
+ $799 = ($717|0)==($798|0);
+ do {
+ if ($799) {
+ HEAP32[$797>>2] = $$3$i$i;
+ $cond$i$i = ($$3$i$i|0)==(0|0);
+ if (!($cond$i$i)) {
+ break;
+ }
+ $800 = 1 << $796;
+ $801 = $800 ^ -1;
+ $802 = HEAP32[(33140)>>2]|0;
+ $803 = $802 & $801;
+ HEAP32[(33140)>>2] = $803;
+ break L314;
+ } else {
+ $804 = HEAP32[(33152)>>2]|0;
+ $805 = ($768>>>0)<($804>>>0);
+ if ($805) {
+ _abort();
+ // unreachable;
+ } else {
+ $806 = ((($768)) + 16|0);
+ $807 = HEAP32[$806>>2]|0;
+ $not$$i17$i = ($807|0)!=($717|0);
+ $$sink1$i$i = $not$$i17$i&1;
+ $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0);
+ HEAP32[$808>>2] = $$3$i$i;
+ $809 = ($$3$i$i|0)==(0|0);
+ if ($809) {
+ break L314;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $810 = HEAP32[(33152)>>2]|0;
+ $811 = ($$3$i$i>>>0)<($810>>>0);
+ if ($811) {
+ _abort();
+ // unreachable;
+ }
+ $812 = ((($$3$i$i)) + 24|0);
+ HEAP32[$812>>2] = $768;
+ $813 = ((($717)) + 16|0);
+ $814 = HEAP32[$813>>2]|0;
+ $815 = ($814|0)==(0|0);
+ do {
+ if (!($815)) {
+ $816 = ($814>>>0)<($810>>>0);
+ if ($816) {
+ _abort();
+ // unreachable;
+ } else {
+ $817 = ((($$3$i$i)) + 16|0);
+ HEAP32[$817>>2] = $814;
+ $818 = ((($814)) + 24|0);
+ HEAP32[$818>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $819 = ((($813)) + 4|0);
+ $820 = HEAP32[$819>>2]|0;
+ $821 = ($820|0)==(0|0);
+ if ($821) {
+ break;
+ }
+ $822 = HEAP32[(33152)>>2]|0;
+ $823 = ($820>>>0)<($822>>>0);
+ if ($823) {
+ _abort();
+ // unreachable;
+ } else {
+ $824 = ((($$3$i$i)) + 20|0);
+ HEAP32[$824>>2] = $820;
+ $825 = ((($820)) + 24|0);
+ HEAP32[$825>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $826 = (($717) + ($741)|0);
+ $827 = (($741) + ($722))|0;
+ $$0$i18$i = $826;$$0287$i$i = $827;
+ } else {
+ $$0$i18$i = $717;$$0287$i$i = $722;
+ }
+ $828 = ((($$0$i18$i)) + 4|0);
+ $829 = HEAP32[$828>>2]|0;
+ $830 = $829 & -2;
+ HEAP32[$828>>2] = $830;
+ $831 = $$0287$i$i | 1;
+ $832 = ((($721)) + 4|0);
+ HEAP32[$832>>2] = $831;
+ $833 = (($721) + ($$0287$i$i)|0);
+ HEAP32[$833>>2] = $$0287$i$i;
+ $834 = $$0287$i$i >>> 3;
+ $835 = ($$0287$i$i>>>0)<(256);
+ if ($835) {
+ $836 = $834 << 1;
+ $837 = (33176 + ($836<<2)|0);
+ $838 = HEAP32[8284]|0;
+ $839 = 1 << $834;
+ $840 = $838 & $839;
+ $841 = ($840|0)==(0);
+ do {
+ if ($841) {
+ $842 = $838 | $839;
+ HEAP32[8284] = $842;
+ $$pre$i19$i = ((($837)) + 8|0);
+ $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
+ } else {
+ $843 = ((($837)) + 8|0);
+ $844 = HEAP32[$843>>2]|0;
+ $845 = HEAP32[(33152)>>2]|0;
+ $846 = ($844>>>0)<($845>>>0);
+ if (!($846)) {
+ $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ HEAP32[$$pre$phi$i20$iZ2D>>2] = $721;
+ $847 = ((($$0295$i$i)) + 12|0);
+ HEAP32[$847>>2] = $721;
+ $848 = ((($721)) + 8|0);
+ HEAP32[$848>>2] = $$0295$i$i;
+ $849 = ((($721)) + 12|0);
+ HEAP32[$849>>2] = $837;
+ break;
+ }
+ $850 = $$0287$i$i >>> 8;
+ $851 = ($850|0)==(0);
+ do {
+ if ($851) {
+ $$0296$i$i = 0;
+ } else {
+ $852 = ($$0287$i$i>>>0)>(16777215);
+ if ($852) {
+ $$0296$i$i = 31;
+ break;
+ }
+ $853 = (($850) + 1048320)|0;
+ $854 = $853 >>> 16;
+ $855 = $854 & 8;
+ $856 = $850 << $855;
+ $857 = (($856) + 520192)|0;
+ $858 = $857 >>> 16;
+ $859 = $858 & 4;
+ $860 = $859 | $855;
+ $861 = $856 << $859;
+ $862 = (($861) + 245760)|0;
+ $863 = $862 >>> 16;
+ $864 = $863 & 2;
+ $865 = $860 | $864;
+ $866 = (14 - ($865))|0;
+ $867 = $861 << $864;
+ $868 = $867 >>> 15;
+ $869 = (($866) + ($868))|0;
+ $870 = $869 << 1;
+ $871 = (($869) + 7)|0;
+ $872 = $$0287$i$i >>> $871;
+ $873 = $872 & 1;
+ $874 = $873 | $870;
+ $$0296$i$i = $874;
+ }
+ } while(0);
+ $875 = (33440 + ($$0296$i$i<<2)|0);
+ $876 = ((($721)) + 28|0);
+ HEAP32[$876>>2] = $$0296$i$i;
+ $877 = ((($721)) + 16|0);
+ $878 = ((($877)) + 4|0);
+ HEAP32[$878>>2] = 0;
+ HEAP32[$877>>2] = 0;
+ $879 = HEAP32[(33140)>>2]|0;
+ $880 = 1 << $$0296$i$i;
+ $881 = $879 & $880;
+ $882 = ($881|0)==(0);
+ if ($882) {
+ $883 = $879 | $880;
+ HEAP32[(33140)>>2] = $883;
+ HEAP32[$875>>2] = $721;
+ $884 = ((($721)) + 24|0);
+ HEAP32[$884>>2] = $875;
+ $885 = ((($721)) + 12|0);
+ HEAP32[$885>>2] = $721;
+ $886 = ((($721)) + 8|0);
+ HEAP32[$886>>2] = $721;
+ break;
+ }
+ $887 = HEAP32[$875>>2]|0;
+ $888 = ($$0296$i$i|0)==(31);
+ $889 = $$0296$i$i >>> 1;
+ $890 = (25 - ($889))|0;
+ $891 = $888 ? 0 : $890;
+ $892 = $$0287$i$i << $891;
+ $$0288$i$i = $892;$$0289$i$i = $887;
+ while(1) {
+ $893 = ((($$0289$i$i)) + 4|0);
+ $894 = HEAP32[$893>>2]|0;
+ $895 = $894 & -8;
+ $896 = ($895|0)==($$0287$i$i|0);
+ if ($896) {
+ label = 265;
+ break;
+ }
+ $897 = $$0288$i$i >>> 31;
+ $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0);
+ $899 = $$0288$i$i << 1;
+ $900 = HEAP32[$898>>2]|0;
+ $901 = ($900|0)==(0|0);
+ if ($901) {
+ label = 262;
+ break;
+ } else {
+ $$0288$i$i = $899;$$0289$i$i = $900;
+ }
+ }
+ if ((label|0) == 262) {
+ $902 = HEAP32[(33152)>>2]|0;
+ $903 = ($898>>>0)<($902>>>0);
+ if ($903) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$898>>2] = $721;
+ $904 = ((($721)) + 24|0);
+ HEAP32[$904>>2] = $$0289$i$i;
+ $905 = ((($721)) + 12|0);
+ HEAP32[$905>>2] = $721;
+ $906 = ((($721)) + 8|0);
+ HEAP32[$906>>2] = $721;
+ break;
+ }
+ }
+ else if ((label|0) == 265) {
+ $907 = ((($$0289$i$i)) + 8|0);
+ $908 = HEAP32[$907>>2]|0;
+ $909 = HEAP32[(33152)>>2]|0;
+ $910 = ($908>>>0)>=($909>>>0);
+ $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
+ $911 = $910 & $not$7$i$i;
+ if ($911) {
+ $912 = ((($908)) + 12|0);
+ HEAP32[$912>>2] = $721;
+ HEAP32[$907>>2] = $721;
+ $913 = ((($721)) + 8|0);
+ HEAP32[$913>>2] = $908;
+ $914 = ((($721)) + 12|0);
+ HEAP32[$914>>2] = $$0289$i$i;
+ $915 = ((($721)) + 24|0);
+ HEAP32[$915>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $1047 = ((($709)) + 8|0);
+ $$0 = $1047;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $$0$i$i$i = (33584);
+ while(1) {
+ $916 = HEAP32[$$0$i$i$i>>2]|0;
+ $917 = ($916>>>0)>($630>>>0);
+ if (!($917)) {
+ $918 = ((($$0$i$i$i)) + 4|0);
+ $919 = HEAP32[$918>>2]|0;
+ $920 = (($916) + ($919)|0);
+ $921 = ($920>>>0)>($630>>>0);
+ if ($921) {
+ break;
+ }
+ }
+ $922 = ((($$0$i$i$i)) + 8|0);
+ $923 = HEAP32[$922>>2]|0;
+ $$0$i$i$i = $923;
+ }
+ $924 = ((($920)) + -47|0);
+ $925 = ((($924)) + 8|0);
+ $926 = $925;
+ $927 = $926 & 7;
+ $928 = ($927|0)==(0);
+ $929 = (0 - ($926))|0;
+ $930 = $929 & 7;
+ $931 = $928 ? 0 : $930;
+ $932 = (($924) + ($931)|0);
+ $933 = ((($630)) + 16|0);
+ $934 = ($932>>>0)<($933>>>0);
+ $935 = $934 ? $630 : $932;
+ $936 = ((($935)) + 8|0);
+ $937 = ((($935)) + 24|0);
+ $938 = (($$723948$i) + -40)|0;
+ $939 = ((($$749$i)) + 8|0);
+ $940 = $939;
+ $941 = $940 & 7;
+ $942 = ($941|0)==(0);
+ $943 = (0 - ($940))|0;
+ $944 = $943 & 7;
+ $945 = $942 ? 0 : $944;
+ $946 = (($$749$i) + ($945)|0);
+ $947 = (($938) - ($945))|0;
+ HEAP32[(33160)>>2] = $946;
+ HEAP32[(33148)>>2] = $947;
+ $948 = $947 | 1;
+ $949 = ((($946)) + 4|0);
+ HEAP32[$949>>2] = $948;
+ $950 = (($946) + ($947)|0);
+ $951 = ((($950)) + 4|0);
+ HEAP32[$951>>2] = 40;
+ $952 = HEAP32[(33624)>>2]|0;
+ HEAP32[(33164)>>2] = $952;
+ $953 = ((($935)) + 4|0);
+ HEAP32[$953>>2] = 27;
+ ;HEAP32[$936>>2]=HEAP32[(33584)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(33584)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(33584)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(33584)+12>>2]|0;
+ HEAP32[(33584)>>2] = $$749$i;
+ HEAP32[(33588)>>2] = $$723948$i;
+ HEAP32[(33596)>>2] = 0;
+ HEAP32[(33592)>>2] = $936;
+ $955 = $937;
+ while(1) {
+ $954 = ((($955)) + 4|0);
+ HEAP32[$954>>2] = 7;
+ $956 = ((($955)) + 8|0);
+ $957 = ($956>>>0)<($920>>>0);
+ if ($957) {
+ $955 = $954;
+ } else {
+ break;
+ }
+ }
+ $958 = ($935|0)==($630|0);
+ if (!($958)) {
+ $959 = $935;
+ $960 = $630;
+ $961 = (($959) - ($960))|0;
+ $962 = HEAP32[$953>>2]|0;
+ $963 = $962 & -2;
+ HEAP32[$953>>2] = $963;
+ $964 = $961 | 1;
+ $965 = ((($630)) + 4|0);
+ HEAP32[$965>>2] = $964;
+ HEAP32[$935>>2] = $961;
+ $966 = $961 >>> 3;
+ $967 = ($961>>>0)<(256);
+ if ($967) {
+ $968 = $966 << 1;
+ $969 = (33176 + ($968<<2)|0);
+ $970 = HEAP32[8284]|0;
+ $971 = 1 << $966;
+ $972 = $970 & $971;
+ $973 = ($972|0)==(0);
+ if ($973) {
+ $974 = $970 | $971;
+ HEAP32[8284] = $974;
+ $$pre$i$i = ((($969)) + 8|0);
+ $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
+ } else {
+ $975 = ((($969)) + 8|0);
+ $976 = HEAP32[$975>>2]|0;
+ $977 = HEAP32[(33152)>>2]|0;
+ $978 = ($976>>>0)<($977>>>0);
+ if ($978) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975;
+ }
+ }
+ HEAP32[$$pre$phi$i$iZ2D>>2] = $630;
+ $979 = ((($$0211$i$i)) + 12|0);
+ HEAP32[$979>>2] = $630;
+ $980 = ((($630)) + 8|0);
+ HEAP32[$980>>2] = $$0211$i$i;
+ $981 = ((($630)) + 12|0);
+ HEAP32[$981>>2] = $969;
+ break;
+ }
+ $982 = $961 >>> 8;
+ $983 = ($982|0)==(0);
+ if ($983) {
+ $$0212$i$i = 0;
+ } else {
+ $984 = ($961>>>0)>(16777215);
+ if ($984) {
+ $$0212$i$i = 31;
+ } else {
+ $985 = (($982) + 1048320)|0;
+ $986 = $985 >>> 16;
+ $987 = $986 & 8;
+ $988 = $982 << $987;
+ $989 = (($988) + 520192)|0;
+ $990 = $989 >>> 16;
+ $991 = $990 & 4;
+ $992 = $991 | $987;
+ $993 = $988 << $991;
+ $994 = (($993) + 245760)|0;
+ $995 = $994 >>> 16;
+ $996 = $995 & 2;
+ $997 = $992 | $996;
+ $998 = (14 - ($997))|0;
+ $999 = $993 << $996;
+ $1000 = $999 >>> 15;
+ $1001 = (($998) + ($1000))|0;
+ $1002 = $1001 << 1;
+ $1003 = (($1001) + 7)|0;
+ $1004 = $961 >>> $1003;
+ $1005 = $1004 & 1;
+ $1006 = $1005 | $1002;
+ $$0212$i$i = $1006;
+ }
+ }
+ $1007 = (33440 + ($$0212$i$i<<2)|0);
+ $1008 = ((($630)) + 28|0);
+ HEAP32[$1008>>2] = $$0212$i$i;
+ $1009 = ((($630)) + 20|0);
+ HEAP32[$1009>>2] = 0;
+ HEAP32[$933>>2] = 0;
+ $1010 = HEAP32[(33140)>>2]|0;
+ $1011 = 1 << $$0212$i$i;
+ $1012 = $1010 & $1011;
+ $1013 = ($1012|0)==(0);
+ if ($1013) {
+ $1014 = $1010 | $1011;
+ HEAP32[(33140)>>2] = $1014;
+ HEAP32[$1007>>2] = $630;
+ $1015 = ((($630)) + 24|0);
+ HEAP32[$1015>>2] = $1007;
+ $1016 = ((($630)) + 12|0);
+ HEAP32[$1016>>2] = $630;
+ $1017 = ((($630)) + 8|0);
+ HEAP32[$1017>>2] = $630;
+ break;
+ }
+ $1018 = HEAP32[$1007>>2]|0;
+ $1019 = ($$0212$i$i|0)==(31);
+ $1020 = $$0212$i$i >>> 1;
+ $1021 = (25 - ($1020))|0;
+ $1022 = $1019 ? 0 : $1021;
+ $1023 = $961 << $1022;
+ $$0206$i$i = $1023;$$0207$i$i = $1018;
+ while(1) {
+ $1024 = ((($$0207$i$i)) + 4|0);
+ $1025 = HEAP32[$1024>>2]|0;
+ $1026 = $1025 & -8;
+ $1027 = ($1026|0)==($961|0);
+ if ($1027) {
+ label = 292;
+ break;
+ }
+ $1028 = $$0206$i$i >>> 31;
+ $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0);
+ $1030 = $$0206$i$i << 1;
+ $1031 = HEAP32[$1029>>2]|0;
+ $1032 = ($1031|0)==(0|0);
+ if ($1032) {
+ label = 289;
+ break;
+ } else {
+ $$0206$i$i = $1030;$$0207$i$i = $1031;
+ }
+ }
+ if ((label|0) == 289) {
+ $1033 = HEAP32[(33152)>>2]|0;
+ $1034 = ($1029>>>0)<($1033>>>0);
+ if ($1034) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$1029>>2] = $630;
+ $1035 = ((($630)) + 24|0);
+ HEAP32[$1035>>2] = $$0207$i$i;
+ $1036 = ((($630)) + 12|0);
+ HEAP32[$1036>>2] = $630;
+ $1037 = ((($630)) + 8|0);
+ HEAP32[$1037>>2] = $630;
+ break;
+ }
+ }
+ else if ((label|0) == 292) {
+ $1038 = ((($$0207$i$i)) + 8|0);
+ $1039 = HEAP32[$1038>>2]|0;
+ $1040 = HEAP32[(33152)>>2]|0;
+ $1041 = ($1039>>>0)>=($1040>>>0);
+ $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
+ $1042 = $1041 & $not$$i$i;
+ if ($1042) {
+ $1043 = ((($1039)) + 12|0);
+ HEAP32[$1043>>2] = $630;
+ HEAP32[$1038>>2] = $630;
+ $1044 = ((($630)) + 8|0);
+ HEAP32[$1044>>2] = $1039;
+ $1045 = ((($630)) + 12|0);
+ HEAP32[$1045>>2] = $$0207$i$i;
+ $1046 = ((($630)) + 24|0);
+ HEAP32[$1046>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ }
+ } while(0);
+ $1048 = HEAP32[(33148)>>2]|0;
+ $1049 = ($1048>>>0)>($$0197>>>0);
+ if ($1049) {
+ $1050 = (($1048) - ($$0197))|0;
+ HEAP32[(33148)>>2] = $1050;
+ $1051 = HEAP32[(33160)>>2]|0;
+ $1052 = (($1051) + ($$0197)|0);
+ HEAP32[(33160)>>2] = $1052;
+ $1053 = $1050 | 1;
+ $1054 = ((($1052)) + 4|0);
+ HEAP32[$1054>>2] = $1053;
+ $1055 = $$0197 | 3;
+ $1056 = ((($1051)) + 4|0);
+ HEAP32[$1056>>2] = $1055;
+ $1057 = ((($1051)) + 8|0);
+ $$0 = $1057;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $1058 = (___errno_location()|0);
+ HEAP32[$1058>>2] = 12;
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+}
+function _free($0) {
+ $0 = $0|0;
+ var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0;
+ var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0;
+ var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0;
+ var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0;
+ var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0;
+ var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0;
+ var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0;
+ var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0;
+ var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0;
+ var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0;
+ var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0;
+ var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0;
+ var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0;
+ var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0;
+ var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = ((($0)) + -8|0);
+ $3 = HEAP32[(33152)>>2]|0;
+ $4 = ($2>>>0)<($3>>>0);
+ if ($4) {
+ _abort();
+ // unreachable;
+ }
+ $5 = ((($0)) + -4|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $6 & 3;
+ $8 = ($7|0)==(1);
+ if ($8) {
+ _abort();
+ // unreachable;
+ }
+ $9 = $6 & -8;
+ $10 = (($2) + ($9)|0);
+ $11 = $6 & 1;
+ $12 = ($11|0)==(0);
+ L10: do {
+ if ($12) {
+ $13 = HEAP32[$2>>2]|0;
+ $14 = ($7|0)==(0);
+ if ($14) {
+ return;
+ }
+ $15 = (0 - ($13))|0;
+ $16 = (($2) + ($15)|0);
+ $17 = (($13) + ($9))|0;
+ $18 = ($16>>>0)<($3>>>0);
+ if ($18) {
+ _abort();
+ // unreachable;
+ }
+ $19 = HEAP32[(33156)>>2]|0;
+ $20 = ($16|0)==($19|0);
+ if ($20) {
+ $104 = ((($10)) + 4|0);
+ $105 = HEAP32[$104>>2]|0;
+ $106 = $105 & 3;
+ $107 = ($106|0)==(3);
+ if (!($107)) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $108 = (($16) + ($17)|0);
+ $109 = ((($16)) + 4|0);
+ $110 = $17 | 1;
+ $111 = $105 & -2;
+ HEAP32[(33144)>>2] = $17;
+ HEAP32[$104>>2] = $111;
+ HEAP32[$109>>2] = $110;
+ HEAP32[$108>>2] = $17;
+ return;
+ }
+ $21 = $13 >>> 3;
+ $22 = ($13>>>0)<(256);
+ if ($22) {
+ $23 = ((($16)) + 8|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ((($16)) + 12|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $21 << 1;
+ $28 = (33176 + ($27<<2)|0);
+ $29 = ($24|0)==($28|0);
+ if (!($29)) {
+ $30 = ($24>>>0)<($3>>>0);
+ if ($30) {
+ _abort();
+ // unreachable;
+ }
+ $31 = ((($24)) + 12|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = ($32|0)==($16|0);
+ if (!($33)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $34 = ($26|0)==($24|0);
+ if ($34) {
+ $35 = 1 << $21;
+ $36 = $35 ^ -1;
+ $37 = HEAP32[8284]|0;
+ $38 = $37 & $36;
+ HEAP32[8284] = $38;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $39 = ($26|0)==($28|0);
+ if ($39) {
+ $$pre444 = ((($26)) + 8|0);
+ $$pre$phi445Z2D = $$pre444;
+ } else {
+ $40 = ($26>>>0)<($3>>>0);
+ if ($40) {
+ _abort();
+ // unreachable;
+ }
+ $41 = ((($26)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = ($42|0)==($16|0);
+ if ($43) {
+ $$pre$phi445Z2D = $41;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $44 = ((($24)) + 12|0);
+ HEAP32[$44>>2] = $26;
+ HEAP32[$$pre$phi445Z2D>>2] = $24;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $45 = ((($16)) + 24|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = ((($16)) + 12|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = ($48|0)==($16|0);
+ do {
+ if ($49) {
+ $59 = ((($16)) + 16|0);
+ $60 = ((($59)) + 4|0);
+ $61 = HEAP32[$60>>2]|0;
+ $62 = ($61|0)==(0|0);
+ if ($62) {
+ $63 = HEAP32[$59>>2]|0;
+ $64 = ($63|0)==(0|0);
+ if ($64) {
+ $$3 = 0;
+ break;
+ } else {
+ $$1387 = $63;$$1390 = $59;
+ }
+ } else {
+ $$1387 = $61;$$1390 = $60;
+ }
+ while(1) {
+ $65 = ((($$1387)) + 20|0);
+ $66 = HEAP32[$65>>2]|0;
+ $67 = ($66|0)==(0|0);
+ if (!($67)) {
+ $$1387 = $66;$$1390 = $65;
+ continue;
+ }
+ $68 = ((($$1387)) + 16|0);
+ $69 = HEAP32[$68>>2]|0;
+ $70 = ($69|0)==(0|0);
+ if ($70) {
+ break;
+ } else {
+ $$1387 = $69;$$1390 = $68;
+ }
+ }
+ $71 = ($$1390>>>0)<($3>>>0);
+ if ($71) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1390>>2] = 0;
+ $$3 = $$1387;
+ break;
+ }
+ } else {
+ $50 = ((($16)) + 8|0);
+ $51 = HEAP32[$50>>2]|0;
+ $52 = ($51>>>0)<($3>>>0);
+ if ($52) {
+ _abort();
+ // unreachable;
+ }
+ $53 = ((($51)) + 12|0);
+ $54 = HEAP32[$53>>2]|0;
+ $55 = ($54|0)==($16|0);
+ if (!($55)) {
+ _abort();
+ // unreachable;
+ }
+ $56 = ((($48)) + 8|0);
+ $57 = HEAP32[$56>>2]|0;
+ $58 = ($57|0)==($16|0);
+ if ($58) {
+ HEAP32[$53>>2] = $48;
+ HEAP32[$56>>2] = $51;
+ $$3 = $48;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $72 = ($46|0)==(0|0);
+ if ($72) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $73 = ((($16)) + 28|0);
+ $74 = HEAP32[$73>>2]|0;
+ $75 = (33440 + ($74<<2)|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = ($16|0)==($76|0);
+ do {
+ if ($77) {
+ HEAP32[$75>>2] = $$3;
+ $cond421 = ($$3|0)==(0|0);
+ if ($cond421) {
+ $78 = 1 << $74;
+ $79 = $78 ^ -1;
+ $80 = HEAP32[(33140)>>2]|0;
+ $81 = $80 & $79;
+ HEAP32[(33140)>>2] = $81;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ }
+ } else {
+ $82 = HEAP32[(33152)>>2]|0;
+ $83 = ($46>>>0)<($82>>>0);
+ if ($83) {
+ _abort();
+ // unreachable;
+ } else {
+ $84 = ((($46)) + 16|0);
+ $85 = HEAP32[$84>>2]|0;
+ $not$405 = ($85|0)!=($16|0);
+ $$sink3 = $not$405&1;
+ $86 = (((($46)) + 16|0) + ($$sink3<<2)|0);
+ HEAP32[$86>>2] = $$3;
+ $87 = ($$3|0)==(0|0);
+ if ($87) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $88 = HEAP32[(33152)>>2]|0;
+ $89 = ($$3>>>0)<($88>>>0);
+ if ($89) {
+ _abort();
+ // unreachable;
+ }
+ $90 = ((($$3)) + 24|0);
+ HEAP32[$90>>2] = $46;
+ $91 = ((($16)) + 16|0);
+ $92 = HEAP32[$91>>2]|0;
+ $93 = ($92|0)==(0|0);
+ do {
+ if (!($93)) {
+ $94 = ($92>>>0)<($88>>>0);
+ if ($94) {
+ _abort();
+ // unreachable;
+ } else {
+ $95 = ((($$3)) + 16|0);
+ HEAP32[$95>>2] = $92;
+ $96 = ((($92)) + 24|0);
+ HEAP32[$96>>2] = $$3;
+ break;
+ }
+ }
+ } while(0);
+ $97 = ((($91)) + 4|0);
+ $98 = HEAP32[$97>>2]|0;
+ $99 = ($98|0)==(0|0);
+ if ($99) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $100 = HEAP32[(33152)>>2]|0;
+ $101 = ($98>>>0)<($100>>>0);
+ if ($101) {
+ _abort();
+ // unreachable;
+ } else {
+ $102 = ((($$3)) + 20|0);
+ HEAP32[$102>>2] = $98;
+ $103 = ((($98)) + 24|0);
+ HEAP32[$103>>2] = $$3;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ }
+ }
+ } else {
+ $$1 = $2;$$1382 = $9;$113 = $2;
+ }
+ } while(0);
+ $112 = ($113>>>0)<($10>>>0);
+ if (!($112)) {
+ _abort();
+ // unreachable;
+ }
+ $114 = ((($10)) + 4|0);
+ $115 = HEAP32[$114>>2]|0;
+ $116 = $115 & 1;
+ $117 = ($116|0)==(0);
+ if ($117) {
+ _abort();
+ // unreachable;
+ }
+ $118 = $115 & 2;
+ $119 = ($118|0)==(0);
+ if ($119) {
+ $120 = HEAP32[(33160)>>2]|0;
+ $121 = ($10|0)==($120|0);
+ $122 = HEAP32[(33156)>>2]|0;
+ if ($121) {
+ $123 = HEAP32[(33148)>>2]|0;
+ $124 = (($123) + ($$1382))|0;
+ HEAP32[(33148)>>2] = $124;
+ HEAP32[(33160)>>2] = $$1;
+ $125 = $124 | 1;
+ $126 = ((($$1)) + 4|0);
+ HEAP32[$126>>2] = $125;
+ $127 = ($$1|0)==($122|0);
+ if (!($127)) {
+ return;
+ }
+ HEAP32[(33156)>>2] = 0;
+ HEAP32[(33144)>>2] = 0;
+ return;
+ }
+ $128 = ($10|0)==($122|0);
+ if ($128) {
+ $129 = HEAP32[(33144)>>2]|0;
+ $130 = (($129) + ($$1382))|0;
+ HEAP32[(33144)>>2] = $130;
+ HEAP32[(33156)>>2] = $113;
+ $131 = $130 | 1;
+ $132 = ((($$1)) + 4|0);
+ HEAP32[$132>>2] = $131;
+ $133 = (($113) + ($130)|0);
+ HEAP32[$133>>2] = $130;
+ return;
+ }
+ $134 = $115 & -8;
+ $135 = (($134) + ($$1382))|0;
+ $136 = $115 >>> 3;
+ $137 = ($115>>>0)<(256);
+ L108: do {
+ if ($137) {
+ $138 = ((($10)) + 8|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ((($10)) + 12|0);
+ $141 = HEAP32[$140>>2]|0;
+ $142 = $136 << 1;
+ $143 = (33176 + ($142<<2)|0);
+ $144 = ($139|0)==($143|0);
+ if (!($144)) {
+ $145 = HEAP32[(33152)>>2]|0;
+ $146 = ($139>>>0)<($145>>>0);
+ if ($146) {
+ _abort();
+ // unreachable;
+ }
+ $147 = ((($139)) + 12|0);
+ $148 = HEAP32[$147>>2]|0;
+ $149 = ($148|0)==($10|0);
+ if (!($149)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $150 = ($141|0)==($139|0);
+ if ($150) {
+ $151 = 1 << $136;
+ $152 = $151 ^ -1;
+ $153 = HEAP32[8284]|0;
+ $154 = $153 & $152;
+ HEAP32[8284] = $154;
+ break;
+ }
+ $155 = ($141|0)==($143|0);
+ if ($155) {
+ $$pre442 = ((($141)) + 8|0);
+ $$pre$phi443Z2D = $$pre442;
+ } else {
+ $156 = HEAP32[(33152)>>2]|0;
+ $157 = ($141>>>0)<($156>>>0);
+ if ($157) {
+ _abort();
+ // unreachable;
+ }
+ $158 = ((($141)) + 8|0);
+ $159 = HEAP32[$158>>2]|0;
+ $160 = ($159|0)==($10|0);
+ if ($160) {
+ $$pre$phi443Z2D = $158;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $161 = ((($139)) + 12|0);
+ HEAP32[$161>>2] = $141;
+ HEAP32[$$pre$phi443Z2D>>2] = $139;
+ } else {
+ $162 = ((($10)) + 24|0);
+ $163 = HEAP32[$162>>2]|0;
+ $164 = ((($10)) + 12|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165|0)==($10|0);
+ do {
+ if ($166) {
+ $177 = ((($10)) + 16|0);
+ $178 = ((($177)) + 4|0);
+ $179 = HEAP32[$178>>2]|0;
+ $180 = ($179|0)==(0|0);
+ if ($180) {
+ $181 = HEAP32[$177>>2]|0;
+ $182 = ($181|0)==(0|0);
+ if ($182) {
+ $$3400 = 0;
+ break;
+ } else {
+ $$1398 = $181;$$1402 = $177;
+ }
+ } else {
+ $$1398 = $179;$$1402 = $178;
+ }
+ while(1) {
+ $183 = ((($$1398)) + 20|0);
+ $184 = HEAP32[$183>>2]|0;
+ $185 = ($184|0)==(0|0);
+ if (!($185)) {
+ $$1398 = $184;$$1402 = $183;
+ continue;
+ }
+ $186 = ((($$1398)) + 16|0);
+ $187 = HEAP32[$186>>2]|0;
+ $188 = ($187|0)==(0|0);
+ if ($188) {
+ break;
+ } else {
+ $$1398 = $187;$$1402 = $186;
+ }
+ }
+ $189 = HEAP32[(33152)>>2]|0;
+ $190 = ($$1402>>>0)<($189>>>0);
+ if ($190) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1402>>2] = 0;
+ $$3400 = $$1398;
+ break;
+ }
+ } else {
+ $167 = ((($10)) + 8|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = HEAP32[(33152)>>2]|0;
+ $170 = ($168>>>0)<($169>>>0);
+ if ($170) {
+ _abort();
+ // unreachable;
+ }
+ $171 = ((($168)) + 12|0);
+ $172 = HEAP32[$171>>2]|0;
+ $173 = ($172|0)==($10|0);
+ if (!($173)) {
+ _abort();
+ // unreachable;
+ }
+ $174 = ((($165)) + 8|0);
+ $175 = HEAP32[$174>>2]|0;
+ $176 = ($175|0)==($10|0);
+ if ($176) {
+ HEAP32[$171>>2] = $165;
+ HEAP32[$174>>2] = $168;
+ $$3400 = $165;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $191 = ($163|0)==(0|0);
+ if (!($191)) {
+ $192 = ((($10)) + 28|0);
+ $193 = HEAP32[$192>>2]|0;
+ $194 = (33440 + ($193<<2)|0);
+ $195 = HEAP32[$194>>2]|0;
+ $196 = ($10|0)==($195|0);
+ do {
+ if ($196) {
+ HEAP32[$194>>2] = $$3400;
+ $cond422 = ($$3400|0)==(0|0);
+ if ($cond422) {
+ $197 = 1 << $193;
+ $198 = $197 ^ -1;
+ $199 = HEAP32[(33140)>>2]|0;
+ $200 = $199 & $198;
+ HEAP32[(33140)>>2] = $200;
+ break L108;
+ }
+ } else {
+ $201 = HEAP32[(33152)>>2]|0;
+ $202 = ($163>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ } else {
+ $203 = ((($163)) + 16|0);
+ $204 = HEAP32[$203>>2]|0;
+ $not$ = ($204|0)!=($10|0);
+ $$sink5 = $not$&1;
+ $205 = (((($163)) + 16|0) + ($$sink5<<2)|0);
+ HEAP32[$205>>2] = $$3400;
+ $206 = ($$3400|0)==(0|0);
+ if ($206) {
+ break L108;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $207 = HEAP32[(33152)>>2]|0;
+ $208 = ($$3400>>>0)<($207>>>0);
+ if ($208) {
+ _abort();
+ // unreachable;
+ }
+ $209 = ((($$3400)) + 24|0);
+ HEAP32[$209>>2] = $163;
+ $210 = ((($10)) + 16|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ do {
+ if (!($212)) {
+ $213 = ($211>>>0)<($207>>>0);
+ if ($213) {
+ _abort();
+ // unreachable;
+ } else {
+ $214 = ((($$3400)) + 16|0);
+ HEAP32[$214>>2] = $211;
+ $215 = ((($211)) + 24|0);
+ HEAP32[$215>>2] = $$3400;
+ break;
+ }
+ }
+ } while(0);
+ $216 = ((($210)) + 4|0);
+ $217 = HEAP32[$216>>2]|0;
+ $218 = ($217|0)==(0|0);
+ if (!($218)) {
+ $219 = HEAP32[(33152)>>2]|0;
+ $220 = ($217>>>0)<($219>>>0);
+ if ($220) {
+ _abort();
+ // unreachable;
+ } else {
+ $221 = ((($$3400)) + 20|0);
+ HEAP32[$221>>2] = $217;
+ $222 = ((($217)) + 24|0);
+ HEAP32[$222>>2] = $$3400;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ $223 = $135 | 1;
+ $224 = ((($$1)) + 4|0);
+ HEAP32[$224>>2] = $223;
+ $225 = (($113) + ($135)|0);
+ HEAP32[$225>>2] = $135;
+ $226 = HEAP32[(33156)>>2]|0;
+ $227 = ($$1|0)==($226|0);
+ if ($227) {
+ HEAP32[(33144)>>2] = $135;
+ return;
+ } else {
+ $$2 = $135;
+ }
+ } else {
+ $228 = $115 & -2;
+ HEAP32[$114>>2] = $228;
+ $229 = $$1382 | 1;
+ $230 = ((($$1)) + 4|0);
+ HEAP32[$230>>2] = $229;
+ $231 = (($113) + ($$1382)|0);
+ HEAP32[$231>>2] = $$1382;
+ $$2 = $$1382;
+ }
+ $232 = $$2 >>> 3;
+ $233 = ($$2>>>0)<(256);
+ if ($233) {
+ $234 = $232 << 1;
+ $235 = (33176 + ($234<<2)|0);
+ $236 = HEAP32[8284]|0;
+ $237 = 1 << $232;
+ $238 = $236 & $237;
+ $239 = ($238|0)==(0);
+ if ($239) {
+ $240 = $236 | $237;
+ HEAP32[8284] = $240;
+ $$pre = ((($235)) + 8|0);
+ $$0403 = $235;$$pre$phiZ2D = $$pre;
+ } else {
+ $241 = ((($235)) + 8|0);
+ $242 = HEAP32[$241>>2]|0;
+ $243 = HEAP32[(33152)>>2]|0;
+ $244 = ($242>>>0)<($243>>>0);
+ if ($244) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0403 = $242;$$pre$phiZ2D = $241;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $$1;
+ $245 = ((($$0403)) + 12|0);
+ HEAP32[$245>>2] = $$1;
+ $246 = ((($$1)) + 8|0);
+ HEAP32[$246>>2] = $$0403;
+ $247 = ((($$1)) + 12|0);
+ HEAP32[$247>>2] = $235;
+ return;
+ }
+ $248 = $$2 >>> 8;
+ $249 = ($248|0)==(0);
+ if ($249) {
+ $$0396 = 0;
+ } else {
+ $250 = ($$2>>>0)>(16777215);
+ if ($250) {
+ $$0396 = 31;
+ } else {
+ $251 = (($248) + 1048320)|0;
+ $252 = $251 >>> 16;
+ $253 = $252 & 8;
+ $254 = $248 << $253;
+ $255 = (($254) + 520192)|0;
+ $256 = $255 >>> 16;
+ $257 = $256 & 4;
+ $258 = $257 | $253;
+ $259 = $254 << $257;
+ $260 = (($259) + 245760)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 2;
+ $263 = $258 | $262;
+ $264 = (14 - ($263))|0;
+ $265 = $259 << $262;
+ $266 = $265 >>> 15;
+ $267 = (($264) + ($266))|0;
+ $268 = $267 << 1;
+ $269 = (($267) + 7)|0;
+ $270 = $$2 >>> $269;
+ $271 = $270 & 1;
+ $272 = $271 | $268;
+ $$0396 = $272;
+ }
+ }
+ $273 = (33440 + ($$0396<<2)|0);
+ $274 = ((($$1)) + 28|0);
+ HEAP32[$274>>2] = $$0396;
+ $275 = ((($$1)) + 16|0);
+ $276 = ((($$1)) + 20|0);
+ HEAP32[$276>>2] = 0;
+ HEAP32[$275>>2] = 0;
+ $277 = HEAP32[(33140)>>2]|0;
+ $278 = 1 << $$0396;
+ $279 = $277 & $278;
+ $280 = ($279|0)==(0);
+ do {
+ if ($280) {
+ $281 = $277 | $278;
+ HEAP32[(33140)>>2] = $281;
+ HEAP32[$273>>2] = $$1;
+ $282 = ((($$1)) + 24|0);
+ HEAP32[$282>>2] = $273;
+ $283 = ((($$1)) + 12|0);
+ HEAP32[$283>>2] = $$1;
+ $284 = ((($$1)) + 8|0);
+ HEAP32[$284>>2] = $$1;
+ } else {
+ $285 = HEAP32[$273>>2]|0;
+ $286 = ($$0396|0)==(31);
+ $287 = $$0396 >>> 1;
+ $288 = (25 - ($287))|0;
+ $289 = $286 ? 0 : $288;
+ $290 = $$2 << $289;
+ $$0383 = $290;$$0384 = $285;
+ while(1) {
+ $291 = ((($$0384)) + 4|0);
+ $292 = HEAP32[$291>>2]|0;
+ $293 = $292 & -8;
+ $294 = ($293|0)==($$2|0);
+ if ($294) {
+ label = 124;
+ break;
+ }
+ $295 = $$0383 >>> 31;
+ $296 = (((($$0384)) + 16|0) + ($295<<2)|0);
+ $297 = $$0383 << 1;
+ $298 = HEAP32[$296>>2]|0;
+ $299 = ($298|0)==(0|0);
+ if ($299) {
+ label = 121;
+ break;
+ } else {
+ $$0383 = $297;$$0384 = $298;
+ }
+ }
+ if ((label|0) == 121) {
+ $300 = HEAP32[(33152)>>2]|0;
+ $301 = ($296>>>0)<($300>>>0);
+ if ($301) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$296>>2] = $$1;
+ $302 = ((($$1)) + 24|0);
+ HEAP32[$302>>2] = $$0384;
+ $303 = ((($$1)) + 12|0);
+ HEAP32[$303>>2] = $$1;
+ $304 = ((($$1)) + 8|0);
+ HEAP32[$304>>2] = $$1;
+ break;
+ }
+ }
+ else if ((label|0) == 124) {
+ $305 = ((($$0384)) + 8|0);
+ $306 = HEAP32[$305>>2]|0;
+ $307 = HEAP32[(33152)>>2]|0;
+ $308 = ($306>>>0)>=($307>>>0);
+ $not$437 = ($$0384>>>0)>=($307>>>0);
+ $309 = $308 & $not$437;
+ if ($309) {
+ $310 = ((($306)) + 12|0);
+ HEAP32[$310>>2] = $$1;
+ HEAP32[$305>>2] = $$1;
+ $311 = ((($$1)) + 8|0);
+ HEAP32[$311>>2] = $306;
+ $312 = ((($$1)) + 12|0);
+ HEAP32[$312>>2] = $$0384;
+ $313 = ((($$1)) + 24|0);
+ HEAP32[$313>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $314 = HEAP32[(33168)>>2]|0;
+ $315 = (($314) + -1)|0;
+ HEAP32[(33168)>>2] = $315;
+ $316 = ($315|0)==(0);
+ if ($316) {
+ $$0212$in$i = (33592);
+ } else {
+ return;
+ }
+ while(1) {
+ $$0212$i = HEAP32[$$0212$in$i>>2]|0;
+ $317 = ($$0212$i|0)==(0|0);
+ $318 = ((($$0212$i)) + 8|0);
+ if ($317) {
+ break;
+ } else {
+ $$0212$in$i = $318;
+ }
+ }
+ HEAP32[(33168)>>2] = -1;
+ return;
+}
+function runPostSets() {
+}
+function _memset(ptr, value, num) {
+ ptr = ptr|0; value = value|0; num = num|0;
+ var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0;
+ end = (ptr + num)|0;
+
+ value = value & 0xff;
+ if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) {
+ while ((ptr&3) != 0) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+
+ aligned_end = (end & -4)|0;
+ block_aligned_end = (aligned_end - 64)|0;
+ value4 = value | (value << 8) | (value << 16) | (value << 24);
+
+ while((ptr|0) <= (block_aligned_end|0)) {
+ HEAP32[((ptr)>>2)]=value4;
+ HEAP32[(((ptr)+(4))>>2)]=value4;
+ HEAP32[(((ptr)+(8))>>2)]=value4;
+ HEAP32[(((ptr)+(12))>>2)]=value4;
+ HEAP32[(((ptr)+(16))>>2)]=value4;
+ HEAP32[(((ptr)+(20))>>2)]=value4;
+ HEAP32[(((ptr)+(24))>>2)]=value4;
+ HEAP32[(((ptr)+(28))>>2)]=value4;
+ HEAP32[(((ptr)+(32))>>2)]=value4;
+ HEAP32[(((ptr)+(36))>>2)]=value4;
+ HEAP32[(((ptr)+(40))>>2)]=value4;
+ HEAP32[(((ptr)+(44))>>2)]=value4;
+ HEAP32[(((ptr)+(48))>>2)]=value4;
+ HEAP32[(((ptr)+(52))>>2)]=value4;
+ HEAP32[(((ptr)+(56))>>2)]=value4;
+ HEAP32[(((ptr)+(60))>>2)]=value4;
+ ptr = (ptr + 64)|0;
+ }
+
+ while ((ptr|0) < (aligned_end|0) ) {
+ HEAP32[((ptr)>>2)]=value4;
+ ptr = (ptr+4)|0;
+ }
+ }
+ // The remaining bytes.
+ while ((ptr|0) < (end|0)) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+ return (end-num)|0;
+}
+function _i64Subtract(a, b, c, d) {
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a - c)>>>0;
+ h = (b - d)>>>0;
+ h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function _i64Add(a, b, c, d) {
+ /*
+ x = a + b*2^32
+ y = c + d*2^32
+ result = l + h*2^32
+ */
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a + c)>>>0;
+ h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function ___muldsi3($a, $b) {
+ $a = $a | 0;
+ $b = $b | 0;
+ var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0;
+ $1 = $a & 65535;
+ $2 = $b & 65535;
+ $3 = Math_imul($2, $1) | 0;
+ $6 = $a >>> 16;
+ $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0;
+ $11 = $b >>> 16;
+ $12 = Math_imul($11, $1) | 0;
+ return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0;
+}
+function ___muldi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0;
+ $x_sroa_0_0_extract_trunc = $a$0;
+ $y_sroa_0_0_extract_trunc = $b$0;
+ $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0;
+ $1$1 = tempRet0;
+ $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0;
+ return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0;
+}
+function _memcpy(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ var aligned_dest_end = 0;
+ var block_aligned_dest_end = 0;
+ var dest_end = 0;
+ // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use.
+ if ((num|0) >=
+ 8192
+ ) {
+ return _emscripten_memcpy_big(dest|0, src|0, num|0)|0;
+ }
+
+ ret = dest|0;
+ dest_end = (dest + num)|0;
+ if ((dest&3) == (src&3)) {
+ // The initial unaligned < 4-byte front.
+ while (dest & 3) {
+ if ((num|0) == 0) return ret|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ num = (num-1)|0;
+ }
+ aligned_dest_end = (dest_end & -4)|0;
+ block_aligned_dest_end = (aligned_dest_end - 64)|0;
+ while ((dest|0) <= (block_aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0);
+ HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0);
+ HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0);
+ HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0);
+ HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0);
+ HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0);
+ HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0);
+ HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0);
+ HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0);
+ HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0);
+ HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0);
+ HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0);
+ HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0);
+ HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0);
+ HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0);
+ dest = (dest+64)|0;
+ src = (src+64)|0;
+ }
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ } else {
+ // In the unaligned copy case, unroll a bit as well.
+ aligned_dest_end = (dest_end - 4)|0;
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0);
+ HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0);
+ HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ }
+ // The remaining unaligned < 4 byte tail.
+ while ((dest|0) < (dest_end|0)) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ }
+ return ret|0;
+}
+function _memmove(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) {
+ // Unlikely case: Copy backwards in a safe manner
+ ret = dest;
+ src = (src + num)|0;
+ dest = (dest + num)|0;
+ while ((num|0) > 0) {
+ dest = (dest - 1)|0;
+ src = (src - 1)|0;
+ num = (num - 1)|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ }
+ dest = ret;
+ } else {
+ _memcpy(dest, src, num) | 0;
+ }
+ return dest | 0;
+}
+function _llvm_cttz_i32(x) {
+ x = x|0;
+ var ret = 0;
+ ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0);
+ if ((ret|0) < 8) return ret|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 8)|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 16)|0;
+ return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0;
+}
+function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ $rem = $rem | 0;
+ var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0;
+ $n_sroa_0_0_extract_trunc = $a$0;
+ $n_sroa_1_4_extract_shift$0 = $a$1;
+ $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0;
+ $d_sroa_0_0_extract_trunc = $b$0;
+ $d_sroa_1_4_extract_shift$0 = $b$1;
+ $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0;
+ if (($n_sroa_1_4_extract_trunc | 0) == 0) {
+ $4 = ($rem | 0) != 0;
+ if (($d_sroa_1_4_extract_trunc | 0) == 0) {
+ if ($4) {
+ HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$4) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ $17 = ($d_sroa_1_4_extract_trunc | 0) == 0;
+ do {
+ if (($d_sroa_0_0_extract_trunc | 0) == 0) {
+ if ($17) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ if (($n_sroa_0_0_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0;
+ HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0);
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $37 = $d_sroa_1_4_extract_trunc - 1 | 0;
+ if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0);
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($51 >>> 0 <= 30) {
+ $57 = $51 + 1 | 0;
+ $58 = 31 - $51 | 0;
+ $sr_1_ph = $57;
+ $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0);
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0);
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$17) {
+ $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($119 >>> 0 <= 31) {
+ $125 = $119 + 1 | 0;
+ $126 = 31 - $119 | 0;
+ $130 = $119 - 31 >> 31;
+ $sr_1_ph = $125;
+ $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126;
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130;
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $66 = $d_sroa_0_0_extract_trunc - 1 | 0;
+ if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) {
+ $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0;
+ $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ $89 = 64 - $88 | 0;
+ $91 = 32 - $88 | 0;
+ $92 = $91 >> 31;
+ $95 = $88 - 32 | 0;
+ $105 = $95 >> 31;
+ $sr_1_ph = $88;
+ $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105;
+ $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0);
+ $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92;
+ $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31;
+ break;
+ }
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc;
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ if (($d_sroa_0_0_extract_trunc | 0) == 1) {
+ $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$0 = 0 | $a$0 & -1;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0;
+ $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0);
+ $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ } while (0);
+ if (($sr_1_ph | 0) == 0) {
+ $q_sroa_1_1_lcssa = $q_sroa_1_1_ph;
+ $q_sroa_0_1_lcssa = $q_sroa_0_1_ph;
+ $r_sroa_1_1_lcssa = $r_sroa_1_1_ph;
+ $r_sroa_0_1_lcssa = $r_sroa_0_1_ph;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = 0;
+ } else {
+ $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1;
+ $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0;
+ $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0;
+ $137$1 = tempRet0;
+ $q_sroa_1_1198 = $q_sroa_1_1_ph;
+ $q_sroa_0_1199 = $q_sroa_0_1_ph;
+ $r_sroa_1_1200 = $r_sroa_1_1_ph;
+ $r_sroa_0_1201 = $r_sroa_0_1_ph;
+ $sr_1202 = $sr_1_ph;
+ $carry_0203 = 0;
+ while (1) {
+ $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1;
+ $149 = $carry_0203 | $q_sroa_0_1199 << 1;
+ $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31);
+ $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0;
+ _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0;
+ $150$1 = tempRet0;
+ $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1;
+ $152 = $151$0 & 1;
+ $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0;
+ $r_sroa_0_0_extract_trunc = $154$0;
+ $r_sroa_1_4_extract_trunc = tempRet0;
+ $155 = $sr_1202 - 1 | 0;
+ if (($155 | 0) == 0) {
+ break;
+ } else {
+ $q_sroa_1_1198 = $147;
+ $q_sroa_0_1199 = $149;
+ $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc;
+ $sr_1202 = $155;
+ $carry_0203 = $152;
+ }
+ }
+ $q_sroa_1_1_lcssa = $147;
+ $q_sroa_0_1_lcssa = $149;
+ $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = $152;
+ }
+ $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa;
+ $q_sroa_0_0_insert_ext75$1 = 0;
+ $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1;
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa;
+ HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0;
+ }
+ $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1;
+ $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+}
+function ___uremdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $rem = 0, __stackBase__ = 0;
+ __stackBase__ = STACKTOP;
+ STACKTOP = STACKTOP + 16 | 0;
+ $rem = __stackBase__ | 0;
+ ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0;
+ STACKTOP = __stackBase__;
+ return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0;
+}
+function ___udivdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $1$0 = 0;
+ $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0;
+ return $1$0 | 0;
+}
+function _roundf(f) {
+ f = +f;
+ return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround?
+}
+function _bitshift64Lshr(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = high >>> bits;
+ return (low >>> bits) | ((high&ander) << (32 - bits));
+ }
+ tempRet0 = 0;
+ return (high >>> (bits - 32))|0;
+}
+function _sbrk(increment) {
+ increment = increment|0;
+ var oldDynamicTop = 0;
+ var oldDynamicTopOnChange = 0;
+ var newDynamicTop = 0;
+ var totalMemory = 0;
+ increment = ((increment + 15) & -16)|0;
+ oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0;
+ newDynamicTop = oldDynamicTop + increment | 0;
+
+ if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int.
+ | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract.
+ abortOnCannotGrowMemory()|0;
+ ___setErrNo(12);
+ return -1;
+ }
+
+ HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop;
+ totalMemory = getTotalMemory()|0;
+ if ((newDynamicTop|0) > (totalMemory|0)) {
+ if ((enlargeMemory()|0) == 0) {
+ ___setErrNo(12);
+ HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop;
+ return -1;
+ }
+ }
+ return oldDynamicTop|0;
+}
+function _bitshift64Shl(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits));
+ return low << bits;
+ }
+ tempRet0 = low << (bits - 32);
+ return 0;
+}
+function _llvm_bswap_i32(x) {
+ x = x|0;
+ return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0;
+}
+
+
+function dynCall_viiiii(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0;
+ FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0);
+}
+
+
+function dynCall_vd(index,a1) {
+ index = index|0;
+ a1=+a1;
+ FUNCTION_TABLE_vd[index&3](+a1);
+}
+
+
+function dynCall_vid(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=+a2;
+ FUNCTION_TABLE_vid[index&3](a1|0,+a2);
+}
+
+
+function dynCall_vi(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ FUNCTION_TABLE_vi[index&31](a1|0);
+}
+
+
+function dynCall_vii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ FUNCTION_TABLE_vii[index&63](a1|0,a2|0);
+}
+
+
+function dynCall_ii(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ return FUNCTION_TABLE_ii[index&15](a1|0)|0;
+}
+
+
+function dynCall_viddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4);
+}
+
+
+function dynCall_vidd(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3;
+ FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3);
+}
+
+
+function dynCall_iiii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0;
+}
+
+
+function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0;
+ FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0);
+}
+
+
+function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0;
+ FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0);
+}
+
+
+function dynCall_viii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0);
+}
+
+
+function dynCall_vidddd(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5;
+ FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5);
+}
+
+
+function dynCall_vdi(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=a2|0;
+ FUNCTION_TABLE_vdi[index&1](+a1,a2|0);
+}
+
+
+function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0;
+ FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0);
+}
+
+
+function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0;
+ FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0);
+}
+
+
+function dynCall_iii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0;
+}
+
+
+function dynCall_i(index) {
+ index = index|0;
+
+ return FUNCTION_TABLE_i[index&3]()|0;
+}
+
+
+function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6;
+ FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6);
+}
+
+
+function dynCall_vdddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4);
+}
+
+
+function dynCall_vdd(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=+a2;
+ FUNCTION_TABLE_vdd[index&3](+a1,+a2);
+}
+
+
+function dynCall_v(index) {
+ index = index|0;
+
+ FUNCTION_TABLE_v[index&7]();
+}
+
+
+function dynCall_viid(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=+a3;
+ FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3);
+}
+
+
+function dynCall_viiii(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0;
+ FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0);
+}
+
+function b0(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0);
+}
+function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function b1(p0) {
+ p0 = +p0; nullFunc_vd(1);
+}
+function _emscripten_glClearDepth__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepth(+p0);
+}
+function _emscripten_glClearDepthf__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepthf(+p0);
+}
+function _emscripten_glLineWidth__wrapper(p0) {
+ p0 = +p0; _emscripten_glLineWidth(+p0);
+}
+function b2(p0,p1) {
+ p0 = p0|0;p1 = +p1; nullFunc_vid(2);
+}
+function _emscripten_glUniform1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1);
+}
+function _emscripten_glVertexAttrib1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1);
+}
+function b3(p0) {
+ p0 = p0|0; nullFunc_vi(3);
+}
+function _emscripten_glDeleteShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteShader(p0|0);
+}
+function _emscripten_glCompileShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCompileShader(p0|0);
+}
+function _emscripten_glDeleteProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteProgram(p0|0);
+}
+function _emscripten_glLinkProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLinkProgram(p0|0);
+}
+function _emscripten_glUseProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glUseProgram(p0|0);
+}
+function _emscripten_glValidateProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glValidateProgram(p0|0);
+}
+function _emscripten_glDeleteObjectARB__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0);
+}
+function _emscripten_glEnableClientState__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableClientState(p0|0);
+}
+function _emscripten_glClientActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClientActiveTexture(p0|0);
+}
+function _emscripten_glBindVertexArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBindVertexArray(p0|0);
+}
+function _emscripten_glMatrixMode__wrapper(p0) {
+ p0 = p0|0; _emscripten_glMatrixMode(p0|0);
+}
+function _emscripten_glLoadMatrixf__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLoadMatrixf(p0|0);
+}
+function _emscripten_glEnableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0);
+}
+function _emscripten_glDisableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0);
+}
+function _emscripten_glDepthFunc__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthFunc(p0|0);
+}
+function _emscripten_glEnable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnable(p0|0);
+}
+function _emscripten_glDisable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisable(p0|0);
+}
+function _emscripten_glFrontFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glFrontFace(p0|0);
+}
+function _emscripten_glCullFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCullFace(p0|0);
+}
+function _emscripten_glClear__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClear(p0|0);
+}
+function _emscripten_glClearStencil__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClearStencil(p0|0);
+}
+function _emscripten_glDepthMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthMask(p0|0);
+}
+function _emscripten_glStencilMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glStencilMask(p0|0);
+}
+function _emscripten_glGenerateMipmap__wrapper(p0) {
+ p0 = p0|0; _emscripten_glGenerateMipmap(p0|0);
+}
+function _emscripten_glActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glActiveTexture(p0|0);
+}
+function _emscripten_glBlendEquation__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBlendEquation(p0|0);
+}
+function b4(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_vii(4);
+}
+function _emscripten_glPixelStorei__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0);
+}
+function _emscripten_glGetIntegerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0);
+}
+function _emscripten_glGetFloatv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0);
+}
+function _emscripten_glGetBooleanv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0);
+}
+function _emscripten_glGenTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0);
+}
+function _emscripten_glDeleteTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0);
+}
+function _emscripten_glBindTexture__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0);
+}
+function _emscripten_glGenBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0);
+}
+function _emscripten_glGenRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glBindRenderbuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0);
+}
+function _emscripten_glUniform1i__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0);
+}
+function _emscripten_glBindBuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0);
+}
+function _emscripten_glAttachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0);
+}
+function _emscripten_glDetachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0);
+}
+function _emscripten_glBindFramebuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0);
+}
+function _emscripten_glGenFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glBindProgramARB__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0);
+}
+function _emscripten_glGetPointerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0);
+}
+function _emscripten_glGenVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0);
+}
+function _emscripten_glBlendFunc__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0);
+}
+function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0);
+}
+function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0);
+}
+function _emscripten_glHint__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0);
+}
+function _emscripten_glDrawBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0);
+}
+function b5(p0) {
+ p0 = p0|0; nullFunc_ii(5);return 0;
+}
+function _emscripten_glGetString__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glGetString(p0|0)|0;
+}
+function _emscripten_glIsTexture__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0;
+}
+function _emscripten_glIsBuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0;
+}
+function _emscripten_glIsRenderbuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0;
+}
+function _emscripten_glCreateShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0;
+}
+function _emscripten_glIsShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsShader(p0|0)|0;
+}
+function _emscripten_glIsProgram__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0;
+}
+function _emscripten_glIsFramebuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0;
+}
+function _emscripten_glCheckFramebufferStatus__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0;
+}
+function _emscripten_glIsEnabled__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0;
+}
+function b6(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6);
+}
+function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3);
+}
+function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3);
+}
+function b7(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7);
+}
+function _emscripten_glUniform2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2);
+}
+function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2);
+}
+function b8(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0;
+}
+function b9(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9);
+}
+function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function b10(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10);
+}
+function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function b11(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11);
+}
+function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2i__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0);
+}
+function _emscripten_glNormalPointer__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0);
+}
+function _emscripten_glDrawArrays__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteri__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilFunc__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilOp__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0);
+}
+function b12(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12);
+}
+function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function b13(p0,p1) {
+ p0 = +p0;p1 = p1|0; nullFunc_vdi(13);
+}
+function _emscripten_glSampleCoverage__wrapper(p0,p1) {
+ p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0);
+}
+function b14(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14);
+}
+function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15);
+}
+function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function b16(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0;
+}
+function _emscripten_glGetUniformLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0;
+}
+function _emscripten_glGetAttribLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0;
+}
+function b17() {
+ ; nullFunc_i(17);return 0;
+}
+function _emscripten_glCreateProgram__wrapper() {
+ ; return _emscripten_glCreateProgram()|0;
+}
+function _emscripten_glGetError__wrapper() {
+ ; return _emscripten_glGetError()|0;
+}
+function b18(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18);
+}
+function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5);
+}
+function b19(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19);
+}
+function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3);
+}
+function b20(p0,p1) {
+ p0 = +p0;p1 = +p1; nullFunc_vdd(20);
+}
+function _emscripten_glDepthRange__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1);
+}
+function _emscripten_glDepthRangef__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1);
+}
+function _emscripten_glPolygonOffset__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1);
+}
+function b21() {
+ ; nullFunc_v(21);
+}
+function _emscripten_glLoadIdentity__wrapper() {
+ ; _emscripten_glLoadIdentity();
+}
+function _emscripten_glReleaseShaderCompiler__wrapper() {
+ ; _emscripten_glReleaseShaderCompiler();
+}
+function _emscripten_glFinish__wrapper() {
+ ; _emscripten_glFinish();
+}
+function _emscripten_glFlush__wrapper() {
+ ; _emscripten_glFlush();
+}
+function b22(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22);
+}
+function _emscripten_glTexParameterf__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2);
+}
+function b23(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23);
+}
+function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glViewport__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glScissor__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+
+// EMSCRIPTEN_END_FUNCS
+var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0];
+var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper];
+var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2];
+var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3
+,b3,b3,b3];
+var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4
+,b4,b4,b4,b4,b4];
+var FUNCTION_TABLE_ii = [b5,___stdio_close,_PhysicsLoop,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5];
+var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6];
+var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7];
+var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_sn_write,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,b8,b8,b8,b8,b8,b8];
+var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper];
+var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10];
+var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11];
+var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12];
+var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper];
+var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper];
+var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper];
+var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16];
+var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17];
+var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper];
+var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper];
+var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper];
+var FUNCTION_TABLE_v = [b21,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21,b21];
+var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper];
+var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23];
+
+ return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, _llvm_bswap_i32: _llvm_bswap_i32, ___muldi3: ___muldi3, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, ___errno_location: ___errno_location, ___muldsi3: ___muldsi3, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii };
+})
+// EMSCRIPTEN_END_ASM
+(Module.asmGlobalArg, Module.asmLibraryArg, buffer);
+
+var real__roundf = asm["_roundf"]; asm["_roundf"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__roundf.apply(null, arguments);
+};
+
+var real__main = asm["_main"]; asm["_main"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__main.apply(null, arguments);
+};
+
+var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackSave.apply(null, arguments);
+};
+
+var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_getTempRet0.apply(null, arguments);
+};
+
+var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setThrew.apply(null, arguments);
+};
+
+var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Lshr.apply(null, arguments);
+};
+
+var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Shl.apply(null, arguments);
+};
+
+var real__fflush = asm["_fflush"]; asm["_fflush"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__fflush.apply(null, arguments);
+};
+
+var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_cttz_i32.apply(null, arguments);
+};
+
+var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__sbrk.apply(null, arguments);
+};
+
+var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_bswap_i32.apply(null, arguments);
+};
+
+var real____muldi3 = asm["___muldi3"]; asm["___muldi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____muldi3.apply(null, arguments);
+};
+
+var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____uremdi3.apply(null, arguments);
+};
+
+var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackAlloc.apply(null, arguments);
+};
+
+var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Subtract.apply(null, arguments);
+};
+
+var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivmoddi4.apply(null, arguments);
+};
+
+var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setTempRet0.apply(null, arguments);
+};
+
+var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Add.apply(null, arguments);
+};
+
+var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_get_global_libc.apply(null, arguments);
+};
+
+var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_GetProcAddress.apply(null, arguments);
+};
+
+var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivdi3.apply(null, arguments);
+};
+
+var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____errno_location.apply(null, arguments);
+};
+
+var real____muldsi3 = asm["___muldsi3"]; asm["___muldsi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____muldsi3.apply(null, arguments);
+};
+
+var real__free = asm["_free"]; asm["_free"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__free.apply(null, arguments);
+};
+
+var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_establishStackSpace.apply(null, arguments);
+};
+
+var real__memmove = asm["_memmove"]; asm["_memmove"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__memmove.apply(null, arguments);
+};
+
+var real__strstr = asm["_strstr"]; asm["_strstr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__strstr.apply(null, arguments);
+};
+
+var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackRestore.apply(null, arguments);
+};
+
+var real__malloc = asm["_malloc"]; asm["_malloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__malloc.apply(null, arguments);
+};
+var _roundf = Module["_roundf"] = asm["_roundf"];
+var _main = Module["_main"] = asm["_main"];
+var stackSave = Module["stackSave"] = asm["stackSave"];
+var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"];
+var _memset = Module["_memset"] = asm["_memset"];
+var setThrew = Module["setThrew"] = asm["setThrew"];
+var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"];
+var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"];
+var _fflush = Module["_fflush"] = asm["_fflush"];
+var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"];
+var _sbrk = Module["_sbrk"] = asm["_sbrk"];
+var _memcpy = Module["_memcpy"] = asm["_memcpy"];
+var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"];
+var ___muldi3 = Module["___muldi3"] = asm["___muldi3"];
+var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"];
+var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"];
+var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"];
+var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"];
+var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"];
+var _i64Add = Module["_i64Add"] = asm["_i64Add"];
+var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"];
+var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"];
+var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"];
+var ___errno_location = Module["___errno_location"] = asm["___errno_location"];
+var ___muldsi3 = Module["___muldsi3"] = asm["___muldsi3"];
+var _free = Module["_free"] = asm["_free"];
+var runPostSets = Module["runPostSets"] = asm["runPostSets"];
+var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"];
+var _memmove = Module["_memmove"] = asm["_memmove"];
+var _strstr = Module["_strstr"] = asm["_strstr"];
+var stackRestore = Module["stackRestore"] = asm["stackRestore"];
+var _malloc = Module["_malloc"] = asm["_malloc"];
+var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"];
+var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"];
+var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"];
+var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"];
+var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"];
+var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"];
+var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"];
+var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"];
+var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"];
+var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"];
+var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"];
+var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"];
+var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"];
+var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"];
+var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"];
+var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"];
+var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"];
+var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"];
+var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"];
+var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"];
+var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"];
+var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"];
+var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"];
+var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"];
+;
+
+Runtime.stackAlloc = Module['stackAlloc'];
+Runtime.stackSave = Module['stackSave'];
+Runtime.stackRestore = Module['stackRestore'];
+Runtime.establishStackSpace = Module['establishStackSpace'];
+
+Runtime.setTempRet0 = Module['setTempRet0'];
+Runtime.getTempRet0 = Module['getTempRet0'];
+
+
+
+// === Auto-generated postamble setup entry stuff ===
+
+Module['asm'] = asm;
+
+
+
+
+
+function ExitStatus(status) {
+ this.name = "ExitStatus";
+ this.message = "Program terminated with exit(" + status + ")";
+ this.status = status;
+};
+ExitStatus.prototype = new Error();
+ExitStatus.prototype.constructor = ExitStatus;
+
+var initialStackTop;
+var preloadStartTime = null;
+var calledMain = false;
+
+dependenciesFulfilled = function runCaller() {
+ // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
+ if (!Module['calledRun']) run();
+ if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
+}
+
+Module['callMain'] = Module.callMain = function callMain(args) {
+ assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)');
+ assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
+
+ args = args || [];
+
+ ensureInitRuntime();
+
+ var argc = args.length+1;
+ function pad() {
+ for (var i = 0; i < 4-1; i++) {
+ argv.push(0);
+ }
+ }
+ var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ];
+ pad();
+ for (var i = 0; i < argc-1; i = i + 1) {
+ argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL));
+ pad();
+ }
+ argv.push(0);
+ argv = allocate(argv, 'i32', ALLOC_NORMAL);
+
+
+ try {
+
+ var ret = Module['_main'](argc, argv, 0);
+
+
+ // if we're not running an evented main loop, it's time to exit
+ exit(ret, /* implicit = */ true);
+ }
+ catch(e) {
+ if (e instanceof ExitStatus) {
+ // exit() throws this once it's done to make sure execution
+ // has been stopped completely
+ return;
+ } else if (e == 'SimulateInfiniteLoop') {
+ // running an evented main loop, don't immediately exit
+ Module['noExitRuntime'] = true;
+ return;
+ } else {
+ var toLog = e;
+ if (e && typeof e === 'object' && e.stack) {
+ toLog = [e, e.stack];
+ }
+ Module.printErr('exception thrown: ' + toLog);
+ Module['quit'](1, e);
+ }
+ } finally {
+ calledMain = true;
+ }
+}
+
+
+
+
+function run(args) {
+ args = args || Module['arguments'];
+
+ if (preloadStartTime === null) preloadStartTime = Date.now();
+
+ if (runDependencies > 0) {
+ Module.printErr('run() called, but dependencies remain, so not running');
+ return;
+ }
+
+ writeStackCookie();
+
+ preRun();
+
+ if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
+ if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame
+
+ function doRun() {
+ if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening
+ Module['calledRun'] = true;
+
+ if (ABORT) return;
+
+ ensureInitRuntime();
+
+ preMain();
+
+ if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) {
+ Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms');
+ }
+
+ if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
+
+ if (Module['_main'] && shouldRunNow) Module['callMain'](args);
+
+ postRun();
+ }
+
+ if (Module['setStatus']) {
+ Module['setStatus']('Running...');
+ setTimeout(function() {
+ setTimeout(function() {
+ Module['setStatus']('');
+ }, 1);
+ doRun();
+ }, 1);
+ } else {
+ doRun();
+ }
+ checkStackCookie();
+}
+Module['run'] = Module.run = run;
+
+function exit(status, implicit) {
+ if (implicit && Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ return;
+ }
+
+ if (Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ } else {
+
+ ABORT = true;
+ EXITSTATUS = status;
+ STACKTOP = initialStackTop;
+
+ exitRuntime();
+
+ if (Module['onExit']) Module['onExit'](status);
+ }
+
+ if (ENVIRONMENT_IS_NODE) {
+ process['exit'](status);
+ }
+ Module['quit'](status, new ExitStatus(status));
+}
+Module['exit'] = Module.exit = exit;
+
+var abortDecorators = [];
+
+function abort(what) {
+ if (what !== undefined) {
+ Module.print(what);
+ Module.printErr(what);
+ what = JSON.stringify(what)
+ } else {
+ what = '';
+ }
+
+ ABORT = true;
+ EXITSTATUS = 1;
+
+ var extra = '';
+
+ var output = 'abort(' + what + ') at ' + stackTrace() + extra;
+ if (abortDecorators) {
+ abortDecorators.forEach(function(decorator) {
+ output = decorator(output, what);
+ });
+ }
+ throw output;
+}
+Module['abort'] = Module.abort = abort;
+
+// {{PRE_RUN_ADDITIONS}}
+
+if (Module['preInit']) {
+ if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
+ while (Module['preInit'].length > 0) {
+ Module['preInit'].pop()();
+ }
+}
+
+// shouldRunNow refers to calling main(), not run().
+var shouldRunNow = true;
+if (Module['noInitialRun']) {
+ shouldRunNow = false;
+}
+
+
+run();
+
+// {{POST_RUN_ADDITIONS}}
+
+
+
+
+
+// {{MODULE_ADDITIONS}}
+
+
+
diff --git a/docs/examples/img/physac/physics_friction.png b/docs/examples/web/physac/physics_friction.png
similarity index 100%
rename from docs/examples/img/physac/physics_friction.png
rename to docs/examples/web/physac/physics_friction.png
diff --git a/docs/examples/web/physac/physics_movement.js b/docs/examples/web/physac/physics_movement.js
new file mode 100644
index 000000000..7555a22a1
--- /dev/null
+++ b/docs/examples/web/physac/physics_movement.js
@@ -0,0 +1,28387 @@
+// The Module object: Our interface to the outside world. We import
+// and export values on it, and do the work to get that through
+// closure compiler if necessary. There are various ways Module can be used:
+// 1. Not defined. We create it here
+// 2. A function parameter, function(Module) { ..generated code.. }
+// 3. pre-run appended it, var Module = {}; ..generated code..
+// 4. External script tag defines var Module.
+// We need to do an eval in order to handle the closure compiler
+// case, where this code here is minified but Module was defined
+// elsewhere (e.g. case 4 above). We also need to check if Module
+// already exists (e.g. case 3 above).
+// Note that if you want to run closure, and also to use Module
+// after the generated code, you will need to define var Module = {};
+// before the code. Then that object will be used in the code, and you
+// can continue to use Module afterwards as well.
+var Module;
+if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {};
+
+// Sometimes an existing Module object exists with properties
+// meant to overwrite the default module functionality. Here
+// we collect those properties and reapply _after_ we configure
+// the current environment's defaults to avoid having to be so
+// defensive during initialization.
+var moduleOverrides = {};
+for (var key in Module) {
+ if (Module.hasOwnProperty(key)) {
+ moduleOverrides[key] = Module[key];
+ }
+}
+
+// The environment setup code below is customized to use Module.
+// *** Environment setup code ***
+var ENVIRONMENT_IS_WEB = false;
+var ENVIRONMENT_IS_WORKER = false;
+var ENVIRONMENT_IS_NODE = false;
+var ENVIRONMENT_IS_SHELL = false;
+
+// Three configurations we can be running in:
+// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false)
+// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false)
+// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true)
+
+if (Module['ENVIRONMENT']) {
+ if (Module['ENVIRONMENT'] === 'WEB') {
+ ENVIRONMENT_IS_WEB = true;
+ } else if (Module['ENVIRONMENT'] === 'WORKER') {
+ ENVIRONMENT_IS_WORKER = true;
+ } else if (Module['ENVIRONMENT'] === 'NODE') {
+ ENVIRONMENT_IS_NODE = true;
+ } else if (Module['ENVIRONMENT'] === 'SHELL') {
+ ENVIRONMENT_IS_SHELL = true;
+ } else {
+ throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.');
+ }
+} else {
+ ENVIRONMENT_IS_WEB = typeof window === 'object';
+ ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
+ ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
+ ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
+}
+
+
+if (ENVIRONMENT_IS_NODE) {
+ // Expose functionality in the same simple way that the shells work
+ // Note that we pollute the global namespace here, otherwise we break in node
+ if (!Module['print']) Module['print'] = console.log;
+ if (!Module['printErr']) Module['printErr'] = console.warn;
+
+ var nodeFS;
+ var nodePath;
+
+ Module['read'] = function read(filename, binary) {
+ if (!nodeFS) nodeFS = require('fs');
+ if (!nodePath) nodePath = require('path');
+ filename = nodePath['normalize'](filename);
+ var ret = nodeFS['readFileSync'](filename);
+ return binary ? ret : ret.toString();
+ };
+
+ Module['readBinary'] = function readBinary(filename) {
+ var ret = Module['read'](filename, true);
+ if (!ret.buffer) {
+ ret = new Uint8Array(ret);
+ }
+ assert(ret.buffer);
+ return ret;
+ };
+
+ Module['load'] = function load(f) {
+ globalEval(read(f));
+ };
+
+ if (!Module['thisProgram']) {
+ if (process['argv'].length > 1) {
+ Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/');
+ } else {
+ Module['thisProgram'] = 'unknown-program';
+ }
+ }
+
+ Module['arguments'] = process['argv'].slice(2);
+
+ if (typeof module !== 'undefined') {
+ module['exports'] = Module;
+ }
+
+ process['on']('uncaughtException', function(ex) {
+ // suppress ExitStatus exceptions from showing an error
+ if (!(ex instanceof ExitStatus)) {
+ throw ex;
+ }
+ });
+
+ Module['inspect'] = function () { return '[Emscripten Module object]'; };
+}
+else if (ENVIRONMENT_IS_SHELL) {
+ if (!Module['print']) Module['print'] = print;
+ if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm
+
+ if (typeof read != 'undefined') {
+ Module['read'] = read;
+ } else {
+ Module['read'] = function read() { throw 'no read() available' };
+ }
+
+ Module['readBinary'] = function readBinary(f) {
+ if (typeof readbuffer === 'function') {
+ return new Uint8Array(readbuffer(f));
+ }
+ var data = read(f, 'binary');
+ assert(typeof data === 'object');
+ return data;
+ };
+
+ if (typeof scriptArgs != 'undefined') {
+ Module['arguments'] = scriptArgs;
+ } else if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof quit === 'function') {
+ Module['quit'] = function(status, toThrow) {
+ quit(status);
+ }
+ }
+
+}
+else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
+ Module['read'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.send(null);
+ return xhr.responseText;
+ };
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['readBinary'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.responseType = 'arraybuffer';
+ xhr.send(null);
+ return xhr.response;
+ };
+ }
+
+ Module['readAsync'] = function readAsync(url, onload, onerror) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onload = function xhr_onload() {
+ if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
+ onload(xhr.response);
+ } else {
+ onerror();
+ }
+ };
+ xhr.onerror = onerror;
+ xhr.send(null);
+ };
+
+ if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof console !== 'undefined') {
+ if (!Module['print']) Module['print'] = function print(x) {
+ console.log(x);
+ };
+ if (!Module['printErr']) Module['printErr'] = function printErr(x) {
+ console.warn(x);
+ };
+ } else {
+ // Probably a worker, and without console.log. We can do very little here...
+ var TRY_USE_DUMP = false;
+ if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) {
+ dump(x);
+ }) : (function(x) {
+ // self.postMessage(x); // enable this if you want stdout to be sent as messages
+ }));
+ }
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['load'] = importScripts;
+ }
+
+ if (typeof Module['setWindowTitle'] === 'undefined') {
+ Module['setWindowTitle'] = function(title) { document.title = title };
+ }
+}
+else {
+ // Unreachable because SHELL is dependant on the others
+ throw 'Unknown runtime environment. Where are we?';
+}
+
+function globalEval(x) {
+ eval.call(null, x);
+}
+if (!Module['load'] && Module['read']) {
+ Module['load'] = function load(f) {
+ globalEval(Module['read'](f));
+ };
+}
+if (!Module['print']) {
+ Module['print'] = function(){};
+}
+if (!Module['printErr']) {
+ Module['printErr'] = Module['print'];
+}
+if (!Module['arguments']) {
+ Module['arguments'] = [];
+}
+if (!Module['thisProgram']) {
+ Module['thisProgram'] = './this.program';
+}
+if (!Module['quit']) {
+ Module['quit'] = function(status, toThrow) {
+ throw toThrow;
+ }
+}
+
+// *** Environment setup code ***
+
+// Closure helpers
+Module.print = Module['print'];
+Module.printErr = Module['printErr'];
+
+// Callbacks
+Module['preRun'] = [];
+Module['postRun'] = [];
+
+// Merge back in the overrides
+for (var key in moduleOverrides) {
+ if (moduleOverrides.hasOwnProperty(key)) {
+ Module[key] = moduleOverrides[key];
+ }
+}
+// Free the object hierarchy contained in the overrides, this lets the GC
+// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
+moduleOverrides = undefined;
+
+
+
+// {{PREAMBLE_ADDITIONS}}
+
+// === Preamble library stuff ===
+
+// Documentation for the public APIs defined in this file must be updated in:
+// site/source/docs/api_reference/preamble.js.rst
+// A prebuilt local version of the documentation is available at:
+// site/build/text/docs/api_reference/preamble.js.txt
+// You can also build docs locally as HTML or other formats in site/
+// An online HTML version (which may be of a different version of Emscripten)
+// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
+
+//========================================
+// Runtime code shared with compiler
+//========================================
+
+var Runtime = {
+ setTempRet0: function (value) {
+ tempRet0 = value;
+ return value;
+ },
+ getTempRet0: function () {
+ return tempRet0;
+ },
+ stackSave: function () {
+ return STACKTOP;
+ },
+ stackRestore: function (stackTop) {
+ STACKTOP = stackTop;
+ },
+ getNativeTypeSize: function (type) {
+ switch (type) {
+ case 'i1': case 'i8': return 1;
+ case 'i16': return 2;
+ case 'i32': return 4;
+ case 'i64': return 8;
+ case 'float': return 4;
+ case 'double': return 8;
+ default: {
+ if (type[type.length-1] === '*') {
+ return Runtime.QUANTUM_SIZE; // A pointer
+ } else if (type[0] === 'i') {
+ var bits = parseInt(type.substr(1));
+ assert(bits % 8 === 0);
+ return bits/8;
+ } else {
+ return 0;
+ }
+ }
+ }
+ },
+ getNativeFieldSize: function (type) {
+ return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE);
+ },
+ STACK_ALIGN: 16,
+ prepVararg: function (ptr, type) {
+ if (type === 'double' || type === 'i64') {
+ // move so the load is aligned
+ if (ptr & 7) {
+ assert((ptr & 7) === 4);
+ ptr += 4;
+ }
+ } else {
+ assert((ptr & 3) === 0);
+ }
+ return ptr;
+ },
+ getAlignSize: function (type, size, vararg) {
+ // we align i64s and doubles on 64-bit boundaries, unlike x86
+ if (!vararg && (type == 'i64' || type == 'double')) return 8;
+ if (!type) return Math.min(size, 8); // align structures internally to 64 bits
+ return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE);
+ },
+ dynCall: function (sig, ptr, args) {
+ if (args && args.length) {
+ assert(args.length == sig.length-1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].apply(null, [ptr].concat(args));
+ } else {
+ assert(sig.length == 1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].call(null, ptr);
+ }
+ },
+ functionPointers: [],
+ addFunction: function (func) {
+ for (var i = 0; i < Runtime.functionPointers.length; i++) {
+ if (!Runtime.functionPointers[i]) {
+ Runtime.functionPointers[i] = func;
+ return 2*(1 + i);
+ }
+ }
+ throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.';
+ },
+ removeFunction: function (index) {
+ Runtime.functionPointers[(index-2)/2] = null;
+ },
+ warnOnce: function (text) {
+ if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {};
+ if (!Runtime.warnOnce.shown[text]) {
+ Runtime.warnOnce.shown[text] = 1;
+ Module.printErr(text);
+ }
+ },
+ funcWrappers: {},
+ getFuncWrapper: function (func, sig) {
+ assert(sig);
+ if (!Runtime.funcWrappers[sig]) {
+ Runtime.funcWrappers[sig] = {};
+ }
+ var sigCache = Runtime.funcWrappers[sig];
+ if (!sigCache[func]) {
+ // optimize away arguments usage in common cases
+ if (sig.length === 1) {
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func);
+ };
+ } else if (sig.length === 2) {
+ sigCache[func] = function dynCall_wrapper(arg) {
+ return Runtime.dynCall(sig, func, [arg]);
+ };
+ } else {
+ // general case
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments));
+ };
+ }
+ }
+ return sigCache[func];
+ },
+ getCompilerSetting: function (name) {
+ throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work';
+ },
+ stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; },
+ staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; },
+ dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;},
+ alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; },
+ makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; },
+ GLOBAL_BASE: 8,
+ QUANTUM_SIZE: 4,
+ __dummy__: 0
+}
+
+
+
+Module["Runtime"] = Runtime;
+
+
+
+//========================================
+// Runtime essentials
+//========================================
+
+var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort()
+var EXITSTATUS = 0;
+
+function assert(condition, text) {
+ if (!condition) {
+ abort('Assertion failed: ' + text);
+ }
+}
+
+var globalScope = this;
+
+// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
+function getCFunc(ident) {
+ var func = Module['_' + ident]; // closure exported function
+ if (!func) {
+ try { func = eval('_' + ident); } catch(e) {}
+ }
+ assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)');
+ return func;
+}
+
+var cwrap, ccall;
+(function(){
+ var JSfuncs = {
+ // Helpers for cwrap -- it can't refer to Runtime directly because it might
+ // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find
+ // out what the minified function name is.
+ 'stackSave': function() {
+ Runtime.stackSave()
+ },
+ 'stackRestore': function() {
+ Runtime.stackRestore()
+ },
+ // type conversion from js to c
+ 'arrayToC' : function(arr) {
+ var ret = Runtime.stackAlloc(arr.length);
+ writeArrayToMemory(arr, ret);
+ return ret;
+ },
+ 'stringToC' : function(str) {
+ var ret = 0;
+ if (str !== null && str !== undefined && str !== 0) { // null string
+ // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
+ var len = (str.length << 2) + 1;
+ ret = Runtime.stackAlloc(len);
+ stringToUTF8(str, ret, len);
+ }
+ return ret;
+ }
+ };
+ // For fast lookup of conversion functions
+ var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']};
+
+ // C calling interface.
+ ccall = function ccallFunc(ident, returnType, argTypes, args, opts) {
+ var func = getCFunc(ident);
+ var cArgs = [];
+ var stack = 0;
+ assert(returnType !== 'array', 'Return type should not be "array".');
+ if (args) {
+ for (var i = 0; i < args.length; i++) {
+ var converter = toC[argTypes[i]];
+ if (converter) {
+ if (stack === 0) stack = Runtime.stackSave();
+ cArgs[i] = converter(args[i]);
+ } else {
+ cArgs[i] = args[i];
+ }
+ }
+ }
+ var ret = func.apply(null, cArgs);
+ if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') {
+ assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall');
+ }
+ if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values');
+ if (returnType === 'string') ret = Pointer_stringify(ret);
+ if (stack !== 0) {
+ if (opts && opts.async) {
+ EmterpreterAsync.asyncFinalizers.push(function() {
+ Runtime.stackRestore(stack);
+ });
+ return;
+ }
+ Runtime.stackRestore(stack);
+ }
+ return ret;
+ }
+
+ var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/;
+ function parseJSFunc(jsfunc) {
+ // Match the body and the return value of a javascript function source
+ var parsed = jsfunc.toString().match(sourceRegex).slice(1);
+ return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]}
+ }
+
+ // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file
+ var JSsource = null;
+ function ensureJSsource() {
+ if (!JSsource) {
+ JSsource = {};
+ for (var fun in JSfuncs) {
+ if (JSfuncs.hasOwnProperty(fun)) {
+ // Elements of toCsource are arrays of three items:
+ // the code, and the return value
+ JSsource[fun] = parseJSFunc(JSfuncs[fun]);
+ }
+ }
+ }
+ }
+
+ cwrap = function cwrap(ident, returnType, argTypes) {
+ argTypes = argTypes || [];
+ var cfunc = getCFunc(ident);
+ // When the function takes numbers and returns a number, we can just return
+ // the original function
+ var numericArgs = argTypes.every(function(type){ return type === 'number'});
+ var numericRet = (returnType !== 'string');
+ if ( numericRet && numericArgs) {
+ return cfunc;
+ }
+ // Creation of the arguments list (["$1","$2",...,"$nargs"])
+ var argNames = argTypes.map(function(x,i){return '$'+i});
+ var funcstr = "(function(" + argNames.join(',') + ") {";
+ var nargs = argTypes.length;
+ if (!numericArgs) {
+ // Generate the code needed to convert the arguments from javascript
+ // values to pointers
+ ensureJSsource();
+ funcstr += 'var stack = ' + JSsource['stackSave'].body + ';';
+ for (var i = 0; i < nargs; i++) {
+ var arg = argNames[i], type = argTypes[i];
+ if (type === 'number') continue;
+ var convertCode = JSsource[type + 'ToC']; // [code, return]
+ funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';';
+ funcstr += convertCode.body + ';';
+ funcstr += arg + '=(' + convertCode.returnValue + ');';
+ }
+ }
+
+ // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore
+ var cfuncname = parseJSFunc(function(){return cfunc}).returnValue;
+ // Call the function
+ funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');';
+ if (!numericRet) { // Return type can only by 'string' or 'number'
+ // Convert the result to a string
+ var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue;
+ funcstr += 'ret = ' + strgfy + '(ret);';
+ }
+ funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }";
+ if (!numericArgs) {
+ // If we had a stack, restore it
+ ensureJSsource();
+ funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';';
+ }
+ funcstr += 'return ret})';
+ return eval(funcstr);
+ };
+})();
+Module["ccall"] = ccall;
+Module["cwrap"] = cwrap;
+
+function setValue(ptr, value, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': HEAP8[((ptr)>>0)]=value; break;
+ case 'i8': HEAP8[((ptr)>>0)]=value; break;
+ case 'i16': HEAP16[((ptr)>>1)]=value; break;
+ case 'i32': HEAP32[((ptr)>>2)]=value; break;
+ case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
+ case 'float': HEAPF32[((ptr)>>2)]=value; break;
+ case 'double': HEAPF64[((ptr)>>3)]=value; break;
+ default: abort('invalid type for setValue: ' + type);
+ }
+}
+Module["setValue"] = setValue;
+
+
+function getValue(ptr, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': return HEAP8[((ptr)>>0)];
+ case 'i8': return HEAP8[((ptr)>>0)];
+ case 'i16': return HEAP16[((ptr)>>1)];
+ case 'i32': return HEAP32[((ptr)>>2)];
+ case 'i64': return HEAP32[((ptr)>>2)];
+ case 'float': return HEAPF32[((ptr)>>2)];
+ case 'double': return HEAPF64[((ptr)>>3)];
+ default: abort('invalid type for setValue: ' + type);
+ }
+ return null;
+}
+Module["getValue"] = getValue;
+
+var ALLOC_NORMAL = 0; // Tries to use _malloc()
+var ALLOC_STACK = 1; // Lives for the duration of the current function call
+var ALLOC_STATIC = 2; // Cannot be freed
+var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk
+var ALLOC_NONE = 4; // Do not allocate
+Module["ALLOC_NORMAL"] = ALLOC_NORMAL;
+Module["ALLOC_STACK"] = ALLOC_STACK;
+Module["ALLOC_STATIC"] = ALLOC_STATIC;
+Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC;
+Module["ALLOC_NONE"] = ALLOC_NONE;
+
+// allocate(): This is for internal use. You can use it yourself as well, but the interface
+// is a little tricky (see docs right below). The reason is that it is optimized
+// for multiple syntaxes to save space in generated code. So you should
+// normally not use allocate(), and instead allocate memory using _malloc(),
+// initialize it with setValue(), and so forth.
+// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
+// in *bytes* (note that this is sometimes confusing: the next parameter does not
+// affect this!)
+// @types: Either an array of types, one for each byte (or 0 if no type at that position),
+// or a single type which is used for the entire block. This only matters if there
+// is initial data - if @slab is a number, then this does not matter at all and is
+// ignored.
+// @allocator: How to allocate memory, see ALLOC_*
+function allocate(slab, types, allocator, ptr) {
+ var zeroinit, size;
+ if (typeof slab === 'number') {
+ zeroinit = true;
+ size = slab;
+ } else {
+ zeroinit = false;
+ size = slab.length;
+ }
+
+ var singleType = typeof types === 'string' ? types : null;
+
+ var ret;
+ if (allocator == ALLOC_NONE) {
+ ret = ptr;
+ } else {
+ ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length));
+ }
+
+ if (zeroinit) {
+ var ptr = ret, stop;
+ assert((ret & 3) == 0);
+ stop = ret + (size & ~3);
+ for (; ptr < stop; ptr += 4) {
+ HEAP32[((ptr)>>2)]=0;
+ }
+ stop = ret + size;
+ while (ptr < stop) {
+ HEAP8[((ptr++)>>0)]=0;
+ }
+ return ret;
+ }
+
+ if (singleType === 'i8') {
+ if (slab.subarray || slab.slice) {
+ HEAPU8.set(slab, ret);
+ } else {
+ HEAPU8.set(new Uint8Array(slab), ret);
+ }
+ return ret;
+ }
+
+ var i = 0, type, typeSize, previousType;
+ while (i < size) {
+ var curr = slab[i];
+
+ if (typeof curr === 'function') {
+ curr = Runtime.getFunctionIndex(curr);
+ }
+
+ type = singleType || types[i];
+ if (type === 0) {
+ i++;
+ continue;
+ }
+ assert(type, 'Must know what type to store in allocate!');
+
+ if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later
+
+ setValue(ret+i, curr, type);
+
+ // no need to look up size unless type changes, so cache it
+ if (previousType !== type) {
+ typeSize = Runtime.getNativeTypeSize(type);
+ previousType = type;
+ }
+ i += typeSize;
+ }
+
+ return ret;
+}
+Module["allocate"] = allocate;
+
+// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
+function getMemory(size) {
+ if (!staticSealed) return Runtime.staticAlloc(size);
+ if (!runtimeInitialized) return Runtime.dynamicAlloc(size);
+ return _malloc(size);
+}
+Module["getMemory"] = getMemory;
+
+function Pointer_stringify(ptr, /* optional */ length) {
+ if (length === 0 || !ptr) return '';
+ // TODO: use TextDecoder
+ // Find the length, and check for UTF while doing so
+ var hasUtf = 0;
+ var t;
+ var i = 0;
+ while (1) {
+ assert(ptr + i < TOTAL_MEMORY);
+ t = HEAPU8[(((ptr)+(i))>>0)];
+ hasUtf |= t;
+ if (t == 0 && !length) break;
+ i++;
+ if (length && i == length) break;
+ }
+ if (!length) length = i;
+
+ var ret = '';
+
+ if (hasUtf < 128) {
+ var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack
+ var curr;
+ while (length > 0) {
+ curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK)));
+ ret = ret ? ret + curr : curr;
+ ptr += MAX_CHUNK;
+ length -= MAX_CHUNK;
+ }
+ return ret;
+ }
+ return Module['UTF8ToString'](ptr);
+}
+Module["Pointer_stringify"] = Pointer_stringify;
+
+// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function AsciiToString(ptr) {
+ var str = '';
+ while (1) {
+ var ch = HEAP8[((ptr++)>>0)];
+ if (!ch) return str;
+ str += String.fromCharCode(ch);
+ }
+}
+Module["AsciiToString"] = AsciiToString;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
+
+function stringToAscii(str, outPtr) {
+ return writeAsciiToMemory(str, outPtr, false);
+}
+Module["stringToAscii"] = stringToAscii;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
+// a copy of that string as a Javascript String object.
+
+var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
+function UTF8ArrayToString(u8Array, idx) {
+ var endPtr = idx;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ while (u8Array[endPtr]) ++endPtr;
+
+ if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
+ return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
+ } else {
+ var u0, u1, u2, u3, u4, u5;
+
+ var str = '';
+ while (1) {
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ u0 = u8Array[idx++];
+ if (!u0) return str;
+ if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
+ u1 = u8Array[idx++] & 63;
+ if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
+ u2 = u8Array[idx++] & 63;
+ if ((u0 & 0xF0) == 0xE0) {
+ u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
+ } else {
+ u3 = u8Array[idx++] & 63;
+ if ((u0 & 0xF8) == 0xF0) {
+ u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3;
+ } else {
+ u4 = u8Array[idx++] & 63;
+ if ((u0 & 0xFC) == 0xF8) {
+ u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4;
+ } else {
+ u5 = u8Array[idx++] & 63;
+ u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5;
+ }
+ }
+ }
+ if (u0 < 0x10000) {
+ str += String.fromCharCode(u0);
+ } else {
+ var ch = u0 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ }
+ }
+ }
+}
+Module["UTF8ArrayToString"] = UTF8ArrayToString;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function UTF8ToString(ptr) {
+ return UTF8ArrayToString(HEAPU8,ptr);
+}
+Module["UTF8ToString"] = UTF8ToString;
+
+// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
+// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
+// outIdx: The starting offset in the array to begin the copying.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
+// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
+ if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
+ return 0;
+
+ var startIdx = outIdx;
+ var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ if (outIdx >= endIdx) break;
+ outU8Array[outIdx++] = u;
+ } else if (u <= 0x7FF) {
+ if (outIdx + 1 >= endIdx) break;
+ outU8Array[outIdx++] = 0xC0 | (u >> 6);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0xFFFF) {
+ if (outIdx + 2 >= endIdx) break;
+ outU8Array[outIdx++] = 0xE0 | (u >> 12);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x1FFFFF) {
+ if (outIdx + 3 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF0 | (u >> 18);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x3FFFFFF) {
+ if (outIdx + 4 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF8 | (u >> 24);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else {
+ if (outIdx + 5 >= endIdx) break;
+ outU8Array[outIdx++] = 0xFC | (u >> 30);
+ outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ }
+ }
+ // Null-terminate the pointer to the buffer.
+ outU8Array[outIdx] = 0;
+ return outIdx - startIdx;
+}
+Module["stringToUTF8Array"] = stringToUTF8Array;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8(str, outPtr, maxBytesToWrite) {
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
+}
+Module["stringToUTF8"] = stringToUTF8;
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF8(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ ++len;
+ } else if (u <= 0x7FF) {
+ len += 2;
+ } else if (u <= 0xFFFF) {
+ len += 3;
+ } else if (u <= 0x1FFFFF) {
+ len += 4;
+ } else if (u <= 0x3FFFFFF) {
+ len += 5;
+ } else {
+ len += 6;
+ }
+ }
+ return len;
+}
+Module["lengthBytesUTF8"] = lengthBytesUTF8;
+
+// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
+function UTF16ToString(ptr) {
+ assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
+ var endPtr = ptr;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ var idx = endPtr >> 1;
+ while (HEAP16[idx]) ++idx;
+ endPtr = idx << 1;
+
+ if (endPtr - ptr > 32 && UTF16Decoder) {
+ return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
+ } else {
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
+ if (codeUnit == 0) return str;
+ ++i;
+ // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
+ str += String.fromCharCode(codeUnit);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
+// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
+// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF16(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 2) return 0;
+ maxBytesToWrite -= 2; // Null terminator.
+ var startPtr = outPtr;
+ var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
+ for (var i = 0; i < numCharsToWrite; ++i) {
+ // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ HEAP16[((outPtr)>>1)]=codeUnit;
+ outPtr += 2;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP16[((outPtr)>>1)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF16(str) {
+ return str.length*2;
+}
+
+
+function UTF32ToString(ptr) {
+ assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
+ if (utf32 == 0)
+ return str;
+ ++i;
+ // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ if (utf32 >= 0x10000) {
+ var ch = utf32 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ } else {
+ str += String.fromCharCode(utf32);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
+// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
+// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF32(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 4) return 0;
+ var startPtr = outPtr;
+ var endPtr = startPtr + maxBytesToWrite - 4;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
+ var trailSurrogate = str.charCodeAt(++i);
+ codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
+ }
+ HEAP32[((outPtr)>>2)]=codeUnit;
+ outPtr += 4;
+ if (outPtr + 4 > endPtr) break;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP32[((outPtr)>>2)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF32(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i);
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
+ len += 4;
+ }
+
+ return len;
+}
+
+
+function demangle(func) {
+ var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle'];
+ if (__cxa_demangle_func) {
+ try {
+ var s =
+ func.substr(1);
+ var len = lengthBytesUTF8(s)+1;
+ var buf = _malloc(len);
+ stringToUTF8(s, buf, len);
+ var status = _malloc(4);
+ var ret = __cxa_demangle_func(buf, 0, 0, status);
+ if (getValue(status, 'i32') === 0 && ret) {
+ return Pointer_stringify(ret);
+ }
+ // otherwise, libcxxabi failed
+ } catch(e) {
+ // ignore problems here
+ } finally {
+ if (buf) _free(buf);
+ if (status) _free(status);
+ if (ret) _free(ret);
+ }
+ // failure when using libcxxabi, don't demangle
+ return func;
+ }
+ Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
+ return func;
+}
+
+function demangleAll(text) {
+ var regex =
+ /__Z[\w\d_]+/g;
+ return text.replace(regex,
+ function(x) {
+ var y = demangle(x);
+ return x === y ? x : (x + ' [' + y + ']');
+ });
+}
+
+function jsStackTrace() {
+ var err = new Error();
+ if (!err.stack) {
+ // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
+ // so try that as a special-case.
+ try {
+ throw new Error(0);
+ } catch(e) {
+ err = e;
+ }
+ if (!err.stack) {
+ return '(no stack trace available)';
+ }
+ }
+ return err.stack.toString();
+}
+
+function stackTrace() {
+ var js = jsStackTrace();
+ if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
+ return demangleAll(js);
+}
+Module["stackTrace"] = stackTrace;
+
+// Memory management
+
+var PAGE_SIZE = 16384;
+var WASM_PAGE_SIZE = 65536;
+var ASMJS_PAGE_SIZE = 16777216;
+var MIN_TOTAL_MEMORY = 16777216;
+
+function alignUp(x, multiple) {
+ if (x % multiple > 0) {
+ x += multiple - (x % multiple);
+ }
+ return x;
+}
+
+var HEAP;
+var buffer;
+var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64;
+
+function updateGlobalBuffer(buf) {
+ Module['buffer'] = buffer = buf;
+}
+
+function updateGlobalBufferViews() {
+ Module['HEAP8'] = HEAP8 = new Int8Array(buffer);
+ Module['HEAP16'] = HEAP16 = new Int16Array(buffer);
+ Module['HEAP32'] = HEAP32 = new Int32Array(buffer);
+ Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer);
+ Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer);
+ Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer);
+ Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer);
+ Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer);
+}
+
+var STATIC_BASE, STATICTOP, staticSealed; // static area
+var STACK_BASE, STACKTOP, STACK_MAX; // stack area
+var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk
+
+ STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0;
+ staticSealed = false;
+
+
+// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
+function writeStackCookie() {
+ assert((STACK_MAX & 3) == 0);
+ HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467;
+ HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE;
+}
+
+function checkStackCookie() {
+ if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) {
+ abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16));
+ }
+ // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own.
+ if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!';
+}
+
+function abortStackOverflow(allocSize) {
+ abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!');
+}
+
+function abortOnCannotGrowMemory() {
+ abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
+}
+
+
+function enlargeMemory() {
+ abortOnCannotGrowMemory();
+}
+
+
+var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880;
+var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216;
+if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');
+
+// Initialize the runtime's memory
+// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
+assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']),
+ 'JS engine does not provide full typed array support');
+
+
+
+// Use a provided buffer, if there is one, or else allocate a new one
+if (Module['buffer']) {
+ buffer = Module['buffer'];
+ assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength);
+} else {
+ // Use a WebAssembly memory where available
+ {
+ buffer = new ArrayBuffer(TOTAL_MEMORY);
+ }
+ assert(buffer.byteLength === TOTAL_MEMORY);
+}
+updateGlobalBufferViews();
+
+
+function getTotalMemory() {
+ return TOTAL_MEMORY;
+}
+
+// Endianness check (note: assumes compiler arch was little-endian)
+ HEAP32[0] = 0x63736d65; /* 'emsc' */
+HEAP16[1] = 0x6373;
+if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!';
+
+Module['HEAP'] = HEAP;
+Module['buffer'] = buffer;
+Module['HEAP8'] = HEAP8;
+Module['HEAP16'] = HEAP16;
+Module['HEAP32'] = HEAP32;
+Module['HEAPU8'] = HEAPU8;
+Module['HEAPU16'] = HEAPU16;
+Module['HEAPU32'] = HEAPU32;
+Module['HEAPF32'] = HEAPF32;
+Module['HEAPF64'] = HEAPF64;
+
+function callRuntimeCallbacks(callbacks) {
+ while(callbacks.length > 0) {
+ var callback = callbacks.shift();
+ if (typeof callback == 'function') {
+ callback();
+ continue;
+ }
+ var func = callback.func;
+ if (typeof func === 'number') {
+ if (callback.arg === undefined) {
+ Module['dynCall_v'](func);
+ } else {
+ Module['dynCall_vi'](func, callback.arg);
+ }
+ } else {
+ func(callback.arg === undefined ? null : callback.arg);
+ }
+ }
+}
+
+var __ATPRERUN__ = []; // functions called before the runtime is initialized
+var __ATINIT__ = []; // functions called during startup
+var __ATMAIN__ = []; // functions called when main() is to be run
+var __ATEXIT__ = []; // functions called during shutdown
+var __ATPOSTRUN__ = []; // functions called after the runtime has exited
+
+var runtimeInitialized = false;
+var runtimeExited = false;
+
+
+function preRun() {
+ // compatibility - merge in anything from Module['preRun'] at this time
+ if (Module['preRun']) {
+ if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
+ while (Module['preRun'].length) {
+ addOnPreRun(Module['preRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPRERUN__);
+}
+
+function ensureInitRuntime() {
+ checkStackCookie();
+ if (runtimeInitialized) return;
+ runtimeInitialized = true;
+ callRuntimeCallbacks(__ATINIT__);
+}
+
+function preMain() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATMAIN__);
+}
+
+function exitRuntime() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATEXIT__);
+ runtimeExited = true;
+}
+
+function postRun() {
+ checkStackCookie();
+ // compatibility - merge in anything from Module['postRun'] at this time
+ if (Module['postRun']) {
+ if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
+ while (Module['postRun'].length) {
+ addOnPostRun(Module['postRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPOSTRUN__);
+}
+
+function addOnPreRun(cb) {
+ __ATPRERUN__.unshift(cb);
+}
+Module["addOnPreRun"] = addOnPreRun;
+
+function addOnInit(cb) {
+ __ATINIT__.unshift(cb);
+}
+Module["addOnInit"] = addOnInit;
+
+function addOnPreMain(cb) {
+ __ATMAIN__.unshift(cb);
+}
+Module["addOnPreMain"] = addOnPreMain;
+
+function addOnExit(cb) {
+ __ATEXIT__.unshift(cb);
+}
+Module["addOnExit"] = addOnExit;
+
+function addOnPostRun(cb) {
+ __ATPOSTRUN__.unshift(cb);
+}
+Module["addOnPostRun"] = addOnPostRun;
+
+// Tools
+
+
+function intArrayFromString(stringy, dontAddNull, length /* optional */) {
+ var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
+ var u8array = new Array(len);
+ var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
+ if (dontAddNull) u8array.length = numBytesWritten;
+ return u8array;
+}
+Module["intArrayFromString"] = intArrayFromString;
+
+function intArrayToString(array) {
+ var ret = [];
+ for (var i = 0; i < array.length; i++) {
+ var chr = array[i];
+ if (chr > 0xFF) {
+ assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
+ chr &= 0xFF;
+ }
+ ret.push(String.fromCharCode(chr));
+ }
+ return ret.join('');
+}
+Module["intArrayToString"] = intArrayToString;
+
+// Deprecated: This function should not be called because it is unsafe and does not provide
+// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
+// function stringToUTF8Array() instead, which takes in a maximum length that can be used
+// to be secure from out of bounds writes.
+function writeStringToMemory(string, buffer, dontAddNull) {
+ Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
+
+ var lastChar, end;
+ if (dontAddNull) {
+ // stringToUTF8Array always appends null. If we don't want to do that, remember the
+ // character that existed at the location where the null will be placed, and restore
+ // that after the write (below).
+ end = buffer + lengthBytesUTF8(string);
+ lastChar = HEAP8[end];
+ }
+ stringToUTF8(string, buffer, Infinity);
+ if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
+}
+Module["writeStringToMemory"] = writeStringToMemory;
+
+function writeArrayToMemory(array, buffer) {
+ assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
+ HEAP8.set(array, buffer);
+}
+Module["writeArrayToMemory"] = writeArrayToMemory;
+
+function writeAsciiToMemory(str, buffer, dontAddNull) {
+ for (var i = 0; i < str.length; ++i) {
+ assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff);
+ HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
+ }
+ // Null-terminate the pointer to the HEAP.
+ if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
+}
+Module["writeAsciiToMemory"] = writeAsciiToMemory;
+
+function unSign(value, bits, ignore) {
+ if (value >= 0) {
+ return value;
+ }
+ return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
+ : Math.pow(2, bits) + value;
+}
+function reSign(value, bits, ignore) {
+ if (value <= 0) {
+ return value;
+ }
+ var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
+ : Math.pow(2, bits-1);
+ if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
+ // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
+ // TODO: In i64 mode 1, resign the two parts separately and safely
+ value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
+ }
+ return value;
+}
+
+
+// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 )
+if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) {
+ var ah = a >>> 16;
+ var al = a & 0xffff;
+ var bh = b >>> 16;
+ var bl = b & 0xffff;
+ return (al*bl + ((ah*bl + al*bh) << 16))|0;
+};
+Math.imul = Math['imul'];
+
+
+if (!Math['clz32']) Math['clz32'] = function(x) {
+ x = x >>> 0;
+ for (var i = 0; i < 32; i++) {
+ if (x & (1 << (31 - i))) return i;
+ }
+ return 32;
+};
+Math.clz32 = Math['clz32']
+
+if (!Math['trunc']) Math['trunc'] = function(x) {
+ return x < 0 ? Math.ceil(x) : Math.floor(x);
+};
+Math.trunc = Math['trunc'];
+
+var Math_abs = Math.abs;
+var Math_cos = Math.cos;
+var Math_sin = Math.sin;
+var Math_tan = Math.tan;
+var Math_acos = Math.acos;
+var Math_asin = Math.asin;
+var Math_atan = Math.atan;
+var Math_atan2 = Math.atan2;
+var Math_exp = Math.exp;
+var Math_log = Math.log;
+var Math_sqrt = Math.sqrt;
+var Math_ceil = Math.ceil;
+var Math_floor = Math.floor;
+var Math_pow = Math.pow;
+var Math_imul = Math.imul;
+var Math_fround = Math.fround;
+var Math_round = Math.round;
+var Math_min = Math.min;
+var Math_clz32 = Math.clz32;
+var Math_trunc = Math.trunc;
+
+// A counter of dependencies for calling run(). If we need to
+// do asynchronous work before running, increment this and
+// decrement it. Incrementing must happen in a place like
+// PRE_RUN_ADDITIONS (used by emcc to add file preloading).
+// Note that you can add dependencies in preRun, even though
+// it happens right before run - run will be postponed until
+// the dependencies are met.
+var runDependencies = 0;
+var runDependencyWatcher = null;
+var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
+var runDependencyTracking = {};
+
+function getUniqueRunDependency(id) {
+ var orig = id;
+ while (1) {
+ if (!runDependencyTracking[id]) return id;
+ id = orig + Math.random();
+ }
+ return id;
+}
+
+function addRunDependency(id) {
+ runDependencies++;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(!runDependencyTracking[id]);
+ runDependencyTracking[id] = 1;
+ if (runDependencyWatcher === null && typeof setInterval !== 'undefined') {
+ // Check for missing dependencies every few seconds
+ runDependencyWatcher = setInterval(function() {
+ if (ABORT) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ return;
+ }
+ var shown = false;
+ for (var dep in runDependencyTracking) {
+ if (!shown) {
+ shown = true;
+ Module.printErr('still waiting on run dependencies:');
+ }
+ Module.printErr('dependency: ' + dep);
+ }
+ if (shown) {
+ Module.printErr('(end of list)');
+ }
+ }, 10000);
+ }
+ } else {
+ Module.printErr('warning: run dependency added without ID');
+ }
+}
+Module["addRunDependency"] = addRunDependency;
+
+function removeRunDependency(id) {
+ runDependencies--;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(runDependencyTracking[id]);
+ delete runDependencyTracking[id];
+ } else {
+ Module.printErr('warning: run dependency removed without ID');
+ }
+ if (runDependencies == 0) {
+ if (runDependencyWatcher !== null) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ }
+ if (dependenciesFulfilled) {
+ var callback = dependenciesFulfilled;
+ dependenciesFulfilled = null;
+ callback(); // can add another dependenciesFulfilled
+ }
+ }
+}
+Module["removeRunDependency"] = removeRunDependency;
+
+Module["preloadedImages"] = {}; // maps url to image data
+Module["preloadedAudios"] = {}; // maps url to audio data
+
+
+
+var memoryInitializer = null;
+
+
+
+var /* show errors on likely calls to FS when it was not included */ FS = {
+ error: function() {
+ abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1');
+ },
+ init: function() { FS.error() },
+ createDataFile: function() { FS.error() },
+ createPreloadedFile: function() { FS.error() },
+ createLazyFile: function() { FS.error() },
+ open: function() { FS.error() },
+ mkdev: function() { FS.error() },
+ registerDevice: function() { FS.error() },
+ analyzePath: function() { FS.error() },
+ loadFilesFromDB: function() { FS.error() },
+
+ ErrnoError: function ErrnoError() { FS.error() },
+};
+Module['FS_createDataFile'] = FS.createDataFile;
+Module['FS_createPreloadedFile'] = FS.createPreloadedFile;
+
+
+
+// === Body ===
+
+var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }];
+
+function _emscripten_asm_const_iii(code, a0, a1) {
+ return ASM_CONSTS[code](a0, a1);
+}
+
+
+
+STATIC_BASE = 8;
+
+STATICTOP = STATIC_BASE + 36032;
+ /* global initializers */ __ATINIT__.push();
+
+
+/* memory initializer */ allocate([32,186,32,60,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([120,116,117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,45,43,32,32,32,48,88,48,120,0,40,110,117,108,108,41,0,45,48,88,43,48,88,32,48,88,45,48,120,43,48,120,32,48,120,0,105,110,102,0,73,78,70,0,110,97,110,0,78,65,78,0,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,46,0,84,33,34,25,13,1,2,3,17,75,28,12,16,4,11,29,18,30,39,104,110,111,112,113,98,32,5,6,15,19,20,21,26,8,22,7,40,36,23,24,9,10,14,27,31,37,35,131,130,125,38,42,43,60,61,62,63,67,71,74,77,88,89,90,91,92,93,94,95,96,97,99,100,101,102,103,105,106,107,108,114,115,116,121,122,123,124,0,73,108,108,101,103,97,108,32,98,121,116,101,32,115,101,113,117,101,110,99,101,0,68,111,109,97,105,110,32,101,114,114,111,114,0,82,101,115,117,108,116,32,110,111,116,32,114,101,112,114,101,115,101,110,116,97,98,108,101,0,78,111,116,32,97,32,116,116,121,0,80,101,114,109,105,115,115,105,111,110,32,100,101,110,105,101,100,0,79,112,101,114,97,116,105,111,110,32,110,111,116,32,112,101,114,109,105,116,116,101,100,0,78,111,32,115,117,99,104,32,102,105,108,101,32,111,114,32,100,105,114,101,99,116,111,114,121,0,78,111,32,115,117,99,104,32,112,114,111,99,101,115,115,0,70,105,108,101,32,101,120,105,115,116,115,0,86,97,108,117,101,32,116,111,111,32,108,97,114,103,101,32,102,111,114,32,100,97,116,97,32,116,121,112,101,0,78,111,32,115,112,97,99,101,32,108,101,102,116,32,111,110,32,100,101,118,105,99,101,0,79,117,116,32,111,102,32,109,101,109,111,114,121,0,82,101,115,111,117,114,99,101,32,98,117,115,121,0,73,110,116,101,114,114,117,112,116,101,100,32,115,121,115,116,101,109,32,99,97,108,108,0,82,101,115,111,117,114,99,101,32,116,101,109,112,111,114,97,114,105,108,121,32,117,110,97,118,97,105,108,97,98,108,101,0,73,110,118,97,108,105,100,32,115,101,101,107,0,67,114,111,115,115,45,100,101,118,105,99,101,32,108,105,110,107,0,82,101,97,100,45,111,110,108,121,32,102,105,108,101,32,115,121,115,116,101,109,0,68,105,114,101,99,116,111,114,121,32,110,111,116,32,101,109,112,116,121,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,112,101,101,114,0,79,112,101,114,97,116,105,111,110,32,116,105,109,101,100,32,111,117,116,0,67,111,110,110,101,99,116,105,111,110,32,114,101,102,117,115,101,100,0,72,111,115,116,32,105,115,32,100,111,119,110,0,72,111,115,116,32,105,115,32,117,110,114,101,97,99,104,97,98,108,101,0,65,100,100,114,101,115,115,32,105,110,32,117,115,101,0,66,114,111,107,101,110,32,112,105,112,101,0,73,47,79,32,101,114,114,111,114,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,32,111,114,32,97,100,100,114,101,115,115,0,66,108,111,99,107,32,100,101,118,105,99,101,32,114,101,113,117,105,114,101,100,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,0,78,111,116,32,97,32,100,105,114,101,99,116,111,114,121,0,73,115,32,97,32,100,105,114,101,99,116,111,114,121,0,84,101,120,116,32,102,105,108,101,32,98,117,115,121,0,69,120,101,99,32,102,111,114,109,97,116,32,101,114,114,111,114,0,73,110,118,97,108,105,100,32,97,114,103,117,109,101,110,116,0,65,114,103,117,109,101,110,116,32,108,105,115,116,32,116,111,111,32,108,111,110,103,0,83,121,109,98,111,108,105,99,32,108,105,110,107,32,108,111,111,112,0,70,105,108,101,110,97,109,101,32,116,111,111,32,108,111,110,103,0,84,111,111,32,109,97,110,121,32,111,112,101,110,32,102,105,108,101,115,32,105,110,32,115,121,115,116,101,109,0,78,111,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,115,32,97,118,97,105,108,97,98,108,101,0,66,97,100,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,0,78,111,32,99,104,105,108,100,32,112,114,111,99,101,115,115,0,66,97,100,32,97,100,100,114,101,115,115,0,70,105,108,101,32,116,111,111,32,108,97,114,103,101,0,84,111,111,32,109,97,110,121,32,108,105,110,107,115,0,78,111,32,108,111,99,107,115,32,97,118,97,105,108,97,98,108,101,0,82,101,115,111,117,114,99,101,32,100,101,97,100,108,111,99,107,32,119,111,117,108,100,32,111,99,99,117,114,0,83,116,97,116,101,32,110,111,116,32,114,101,99,111,118,101,114,97,98,108,101,0,80,114,101,118,105,111,117,115,32,111,119,110,101,114,32,100,105,101,100,0,79,112,101,114,97,116,105,111,110,32,99,97,110,99,101,108,101,100,0,70,117,110,99,116,105,111,110,32,110,111,116,32,105,109,112,108,101,109,101,110,116,101,100,0,78,111,32,109,101,115,115,97,103,101,32,111,102,32,100,101,115,105,114,101,100,32,116,121,112,101,0,73,100,101,110,116,105,102,105,101,114,32,114,101,109,111,118,101,100,0,68,101,118,105,99,101,32,110,111,116,32,97,32,115,116,114,101,97,109,0,78,111,32,100,97,116,97,32,97,118,97,105,108,97,98,108,101,0,68,101,118,105,99,101,32,116,105,109,101,111,117,116,0,79,117,116,32,111,102,32,115,116,114,101,97,109,115,32,114,101,115,111,117,114,99,101,115,0,76,105,110,107,32,104,97,115,32,98,101,101,110,32,115,101,118,101,114,101,100,0,80,114,111,116,111,99,111,108,32,101,114,114,111,114,0,66,97,100,32,109,101,115,115,97,103,101,0,70,105,108,101,32,100,101,115,99,114,105,112,116,111,114,32,105,110,32,98,97,100,32,115,116,97,116,101,0,78,111,116,32,97,32,115,111,99,107,101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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+
+
+
+
+
+/* no memory initializer */
+var tempDoublePtr = STATICTOP; STATICTOP += 16;
+
+assert(tempDoublePtr % 8 == 0);
+
+function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+}
+
+function copyTempDouble(ptr) {
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+ HEAP8[tempDoublePtr+4] = HEAP8[ptr+4];
+
+ HEAP8[tempDoublePtr+5] = HEAP8[ptr+5];
+
+ HEAP8[tempDoublePtr+6] = HEAP8[ptr+6];
+
+ HEAP8[tempDoublePtr+7] = HEAP8[ptr+7];
+
+}
+
+// {{PRE_LIBRARY}}
+
+
+
+ var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () {
+ GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
+ for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
+ GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1);
+ }
+
+ // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API,
+ // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions.
+ for (var i = 0; i < 32; i++) {
+ GL.tempFixedLengthArray.push(new Array(i));
+ }
+ },recordError:function recordError(errorCode) {
+ if (!GL.lastError) {
+ GL.lastError = errorCode;
+ }
+ },getNewId:function (table) {
+ var ret = GL.counter++;
+ for (var i = table.length; i < ret; i++) {
+ table[i] = null;
+ }
+ return ret;
+ },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) {
+ var source = '';
+ for (var i = 0; i < count; ++i) {
+ var frag;
+ if (length) {
+ var len = HEAP32[(((length)+(i*4))>>2)];
+ if (len < 0) {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len);
+ }
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ }
+ source += frag;
+ }
+ return source;
+ },createContext:function (canvas, webGLContextAttributes) {
+ if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') {
+ webGLContextAttributes['majorVersion'] = 1;
+ webGLContextAttributes['minorVersion'] = 0;
+ }
+ var ctx;
+ var errorInfo = '?';
+ function onContextCreationError(event) {
+ errorInfo = event.statusMessage || errorInfo;
+ }
+ try {
+ canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false);
+ try {
+ if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes);
+ } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes);
+ } else {
+ throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!'
+ }
+ } finally {
+ canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false);
+ }
+ if (!ctx) throw ':(';
+ } catch (e) {
+ Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]);
+ return 0;
+ }
+ // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx);
+
+ if (!ctx) return 0;
+ return GL.registerContext(ctx, webGLContextAttributes);
+ },registerContext:function (ctx, webGLContextAttributes) {
+ var handle = GL.getNewId(GL.contexts);
+ var context = {
+ handle: handle,
+ attributes: webGLContextAttributes,
+ version: webGLContextAttributes['majorVersion'],
+ GLctx: ctx
+ };
+
+
+ // Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
+ if (ctx.canvas) ctx.canvas.GLctxObject = context;
+ GL.contexts[handle] = context;
+ if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) {
+ GL.initExtensions(context);
+ }
+ return handle;
+ },makeContextCurrent:function (contextHandle) {
+ var context = GL.contexts[contextHandle];
+ if (!context) return false;
+ GLctx = Module.ctx = context.GLctx; // Active WebGL context object.
+ GL.currentContext = context; // Active Emscripten GL layer context object.
+ return true;
+ },getContext:function (contextHandle) {
+ return GL.contexts[contextHandle];
+ },deleteContext:function (contextHandle) {
+ if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
+ if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
+ if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
+ GL.contexts[contextHandle] = null;
+ },initExtensions:function (context) {
+ // If this function is called without a specific context object, init the extensions of the currently active context.
+ if (!context) context = GL.currentContext;
+
+ if (context.initExtensionsDone) return;
+ context.initExtensionsDone = true;
+
+ var GLctx = context.GLctx;
+
+ context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS);
+
+ // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
+
+ if (context.version < 2) {
+ // Extension available from Firefox 26 and Google Chrome 30
+ var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays');
+ if (instancedArraysExt) {
+ GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); };
+ GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); };
+ GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); };
+ }
+
+ // Extension available from Firefox 25 and WebKit
+ var vaoExt = GLctx.getExtension('OES_vertex_array_object');
+ if (vaoExt) {
+ GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); };
+ GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); };
+ GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); };
+ GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); };
+ }
+
+ var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers');
+ if (drawBuffersExt) {
+ GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); };
+ }
+ }
+
+ GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
+
+ // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and
+ // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working.
+ // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions
+ // here, as long as they don't produce a performance impact for users that might not be using those extensions.
+ // E.g. debugging-related extensions should probably be off by default.
+ var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives",
+ "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture",
+ "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays",
+ "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc",
+ "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float",
+ "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources",
+ "EXT_shader_texture_lod", "EXT_color_buffer_float"];
+
+ function shouldEnableAutomatically(extension) {
+ var ret = false;
+ automaticallyEnabledExtensions.forEach(function(include) {
+ if (ext.indexOf(include) != -1) {
+ ret = true;
+ }
+ });
+ return ret;
+ }
+
+ var exts = GLctx.getSupportedExtensions();
+ if (exts && exts.length > 0) {
+ GLctx.getSupportedExtensions().forEach(function(ext) {
+ if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
+ GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled.
+ }
+ });
+ }
+ },populateUniformTable:function (program) {
+ var p = GL.programs[program];
+ GL.programInfos[program] = {
+ uniforms: {},
+ maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway.
+ maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet.
+ maxUniformBlockNameLength: -1 // Lazily computed as well
+ };
+
+ var ptable = GL.programInfos[program];
+ var utable = ptable.uniforms;
+ // A program's uniform table maps the string name of an uniform to an integer location of that uniform.
+ // The global GL.uniforms map maps integer locations to WebGLUniformLocations.
+ var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS);
+ for (var i = 0; i < numUniforms; ++i) {
+ var u = GLctx.getActiveUniform(p, i);
+
+ var name = u.name;
+ ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1);
+
+ // Strip off any trailing array specifier we might have got, e.g. "[0]".
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ name = name.slice(0, ls);
+ }
+
+ // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then
+ // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
+ // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices.
+ var loc = GLctx.getUniformLocation(p, name);
+ if (loc != null)
+ {
+ var id = GL.getNewId(GL.uniforms);
+ utable[name] = [u.size, id];
+ GL.uniforms[id] = loc;
+
+ for (var j = 1; j < u.size; ++j) {
+ var n = name + '['+j+']';
+ loc = GLctx.getUniformLocation(p, n);
+ id = GL.getNewId(GL.uniforms);
+
+ GL.uniforms[id] = loc;
+ }
+ }
+ }
+ }};function _emscripten_glIsRenderbuffer(renderbuffer) {
+ var rb = GL.renderbuffers[renderbuffer];
+ if (!rb) return 0;
+ return GLctx.isRenderbuffer(rb);
+ }
+
+ function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) }
+
+
+
+ function _emscripten_get_now() { abort() }
+
+
+
+ function _emscripten_set_main_loop_timing(mode, value) {
+ Browser.mainLoop.timingMode = mode;
+ Browser.mainLoop.timingValue = value;
+
+ if (!Browser.mainLoop.func) {
+ console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.');
+ return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
+ }
+
+ if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
+ var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0;
+ setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop
+ };
+ Browser.mainLoop.method = 'timeout';
+ } else if (mode == 1 /*EM_TIMING_RAF*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
+ Browser.requestAnimationFrame(Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'rAF';
+ } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) {
+ if (!window['setImmediate']) {
+ // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
+ var setImmediates = [];
+ var emscriptenMainLoopMessageId = 'setimmediate';
+ function Browser_setImmediate_messageHandler(event) {
+ if (event.source === window && event.data === emscriptenMainLoopMessageId) {
+ event.stopPropagation();
+ setImmediates.shift()();
+ }
+ }
+ window.addEventListener("message", Browser_setImmediate_messageHandler, true);
+ window['setImmediate'] = function Browser_emulated_setImmediate(func) {
+ setImmediates.push(func);
+ if (ENVIRONMENT_IS_WORKER) {
+ if (Module['setImmediates'] === undefined) Module['setImmediates'] = [];
+ Module['setImmediates'].push(func);
+ window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js
+ } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself.
+ }
+ }
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
+ window['setImmediate'](Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'immediate';
+ }
+ return 0;
+ }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) {
+ Module['noExitRuntime'] = true;
+
+ assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.');
+
+ Browser.mainLoop.func = func;
+ Browser.mainLoop.arg = arg;
+
+ var browserIterationFunc;
+ if (typeof arg !== 'undefined') {
+ browserIterationFunc = function() {
+ Module['dynCall_vi'](func, arg);
+ };
+ } else {
+ browserIterationFunc = function() {
+ Module['dynCall_v'](func);
+ };
+ }
+
+ var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
+
+ Browser.mainLoop.runner = function Browser_mainLoop_runner() {
+ if (ABORT) return;
+ if (Browser.mainLoop.queue.length > 0) {
+ var start = Date.now();
+ var blocker = Browser.mainLoop.queue.shift();
+ blocker.func(blocker.arg);
+ if (Browser.mainLoop.remainingBlockers) {
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining);
+ if (blocker.counted) {
+ Browser.mainLoop.remainingBlockers = next;
+ } else {
+ // not counted, but move the progress along a tiny bit
+ next = next + 0.5; // do not steal all the next one's progress
+ Browser.mainLoop.remainingBlockers = (8*remaining + next)/9;
+ }
+ }
+ console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers);
+ Browser.mainLoop.updateStatus();
+
+ // catches pause/resume main loop from blocker execution
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ setTimeout(Browser.mainLoop.runner, 0);
+ return;
+ }
+
+ // catch pauses from non-main loop sources
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Implement very basic swap interval control
+ Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
+ if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
+ // Not the scheduled time to render this frame - skip.
+ Browser.mainLoop.scheduler();
+ return;
+ } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.tickStartTime = _emscripten_get_now();
+ }
+
+ // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize
+ // VBO double-buffering and reduce GPU stalls.
+
+
+ if (Browser.mainLoop.method === 'timeout' && Module.ctx) {
+ Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!');
+ Browser.mainLoop.method = ''; // just warn once per call to set main loop
+ }
+
+ Browser.mainLoop.runIter(browserIterationFunc);
+
+ checkStackCookie();
+
+ // catch pauses from the main loop itself
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able
+ // to queue the newest produced audio samples.
+ // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData()
+ // do not need to be hardcoded into this function, but can be more generic.
+ if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (!noSetTiming) {
+ if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating)
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (simulateInfiniteLoop) {
+ throw 'SimulateInfiniteLoop';
+ }
+ }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () {
+ Browser.mainLoop.scheduler = null;
+ Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return.
+ },resume:function () {
+ Browser.mainLoop.currentlyRunningMainloop++;
+ var timingMode = Browser.mainLoop.timingMode;
+ var timingValue = Browser.mainLoop.timingValue;
+ var func = Browser.mainLoop.func;
+ Browser.mainLoop.func = null;
+ _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */);
+ _emscripten_set_main_loop_timing(timingMode, timingValue);
+ Browser.mainLoop.scheduler();
+ },updateStatus:function () {
+ if (Module['setStatus']) {
+ var message = Module['statusMessage'] || 'Please wait...';
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var expected = Browser.mainLoop.expectedBlockers;
+ if (remaining) {
+ if (remaining < expected) {
+ Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')');
+ } else {
+ Module['setStatus'](message);
+ }
+ } else {
+ Module['setStatus']('');
+ }
+ }
+ },runIter:function (func) {
+ if (ABORT) return;
+ if (Module['preMainLoop']) {
+ var preRet = Module['preMainLoop']();
+ if (preRet === false) {
+ return; // |return false| skips a frame
+ }
+ }
+ try {
+ func();
+ } catch (e) {
+ if (e instanceof ExitStatus) {
+ return;
+ } else {
+ if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]);
+ throw e;
+ }
+ }
+ if (Module['postMainLoop']) Module['postMainLoop']();
+ }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () {
+ if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers
+
+ if (Browser.initted) return;
+ Browser.initted = true;
+
+ try {
+ new Blob();
+ Browser.hasBlobConstructor = true;
+ } catch(e) {
+ Browser.hasBlobConstructor = false;
+ console.log("warning: no blob constructor, cannot create blobs with mimetypes");
+ }
+ Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null));
+ Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined;
+ if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') {
+ console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available.");
+ Module.noImageDecoding = true;
+ }
+
+ // Support for plugins that can process preloaded files. You can add more of these to
+ // your app by creating and appending to Module.preloadPlugins.
+ //
+ // Each plugin is asked if it can handle a file based on the file's name. If it can,
+ // it is given the file's raw data. When it is done, it calls a callback with the file's
+ // (possibly modified) data. For example, a plugin might decompress a file, or it
+ // might create some side data structure for use later (like an Image element, etc.).
+
+ var imagePlugin = {};
+ imagePlugin['canHandle'] = function imagePlugin_canHandle(name) {
+ return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
+ };
+ imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) {
+ var b = null;
+ if (Browser.hasBlobConstructor) {
+ try {
+ b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ if (b.size !== byteArray.length) { // Safari bug #118630
+ // Safari's Blob can only take an ArrayBuffer
+ b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) });
+ }
+ } catch(e) {
+ Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder');
+ }
+ }
+ if (!b) {
+ var bb = new Browser.BlobBuilder();
+ bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range
+ b = bb.getBlob();
+ }
+ var url = Browser.URLObject.createObjectURL(b);
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var img = new Image();
+ img.onload = function img_onload() {
+ assert(img.complete, 'Image ' + name + ' could not be decoded');
+ var canvas = document.createElement('canvas');
+ canvas.width = img.width;
+ canvas.height = img.height;
+ var ctx = canvas.getContext('2d');
+ ctx.drawImage(img, 0, 0);
+ Module["preloadedImages"][name] = canvas;
+ Browser.URLObject.revokeObjectURL(url);
+ if (onload) onload(byteArray);
+ };
+ img.onerror = function img_onerror(event) {
+ console.log('Image ' + url + ' could not be decoded');
+ if (onerror) onerror();
+ };
+ img.src = url;
+ };
+ Module['preloadPlugins'].push(imagePlugin);
+
+ var audioPlugin = {};
+ audioPlugin['canHandle'] = function audioPlugin_canHandle(name) {
+ return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 };
+ };
+ audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) {
+ var done = false;
+ function finish(audio) {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = audio;
+ if (onload) onload(byteArray);
+ }
+ function fail() {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = new Audio(); // empty shim
+ if (onerror) onerror();
+ }
+ if (Browser.hasBlobConstructor) {
+ try {
+ var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ } catch(e) {
+ return fail();
+ }
+ var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this!
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var audio = new Audio();
+ audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926
+ audio.onerror = function audio_onerror(event) {
+ if (done) return;
+ console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach');
+ function encode64(data) {
+ var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
+ var PAD = '=';
+ var ret = '';
+ var leftchar = 0;
+ var leftbits = 0;
+ for (var i = 0; i < data.length; i++) {
+ leftchar = (leftchar << 8) | data[i];
+ leftbits += 8;
+ while (leftbits >= 6) {
+ var curr = (leftchar >> (leftbits-6)) & 0x3f;
+ leftbits -= 6;
+ ret += BASE[curr];
+ }
+ }
+ if (leftbits == 2) {
+ ret += BASE[(leftchar&3) << 4];
+ ret += PAD + PAD;
+ } else if (leftbits == 4) {
+ ret += BASE[(leftchar&0xf) << 2];
+ ret += PAD;
+ }
+ return ret;
+ }
+ audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray);
+ finish(audio); // we don't wait for confirmation this worked - but it's worth trying
+ };
+ audio.src = url;
+ // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
+ Browser.safeSetTimeout(function() {
+ finish(audio); // try to use it even though it is not necessarily ready to play
+ }, 10000);
+ } else {
+ return fail();
+ }
+ };
+ Module['preloadPlugins'].push(audioPlugin);
+
+ // Canvas event setup
+
+ function pointerLockChange() {
+ Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] ||
+ document['mozPointerLockElement'] === Module['canvas'] ||
+ document['webkitPointerLockElement'] === Module['canvas'] ||
+ document['msPointerLockElement'] === Module['canvas'];
+ }
+ var canvas = Module['canvas'];
+ if (canvas) {
+ // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
+ // Module['forcedAspectRatio'] = 4 / 3;
+
+ canvas.requestPointerLock = canvas['requestPointerLock'] ||
+ canvas['mozRequestPointerLock'] ||
+ canvas['webkitRequestPointerLock'] ||
+ canvas['msRequestPointerLock'] ||
+ function(){};
+ canvas.exitPointerLock = document['exitPointerLock'] ||
+ document['mozExitPointerLock'] ||
+ document['webkitExitPointerLock'] ||
+ document['msExitPointerLock'] ||
+ function(){}; // no-op if function does not exist
+ canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
+
+ document.addEventListener('pointerlockchange', pointerLockChange, false);
+ document.addEventListener('mozpointerlockchange', pointerLockChange, false);
+ document.addEventListener('webkitpointerlockchange', pointerLockChange, false);
+ document.addEventListener('mspointerlockchange', pointerLockChange, false);
+
+ if (Module['elementPointerLock']) {
+ canvas.addEventListener("click", function(ev) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ ev.preventDefault();
+ }
+ }, false);
+ }
+ }
+ },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) {
+ if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
+
+ var ctx;
+ var contextHandle;
+ if (useWebGL) {
+ // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
+ var contextAttributes = {
+ antialias: false,
+ alpha: false
+ };
+
+ if (webGLContextAttributes) {
+ for (var attribute in webGLContextAttributes) {
+ contextAttributes[attribute] = webGLContextAttributes[attribute];
+ }
+ }
+
+ contextHandle = GL.createContext(canvas, contextAttributes);
+ if (contextHandle) {
+ ctx = GL.getContext(contextHandle).GLctx;
+ }
+ } else {
+ ctx = canvas.getContext('2d');
+ }
+
+ if (!ctx) return null;
+
+ if (setInModule) {
+ if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it');
+
+ Module.ctx = ctx;
+ if (useWebGL) GL.makeContextCurrent(contextHandle);
+ Module.useWebGL = useWebGL;
+ Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() });
+ Browser.init();
+ }
+ return ctx;
+ },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Browser.lockPointer = lockPointer;
+ Browser.resizeCanvas = resizeCanvas;
+ Browser.vrDevice = vrDevice;
+ if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true;
+ if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false;
+ if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null;
+
+ var canvas = Module['canvas'];
+ function fullscreenChange() {
+ Browser.isFullscreen = false;
+ var canvasContainer = canvas.parentNode;
+ if ((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvasContainer) {
+ canvas.exitFullscreen = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['msExitFullscreen'] ||
+ document['webkitCancelFullScreen'] ||
+ function() {};
+ canvas.exitFullscreen = canvas.exitFullscreen.bind(document);
+ if (Browser.lockPointer) canvas.requestPointerLock();
+ Browser.isFullscreen = true;
+ if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize();
+ } else {
+
+ // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
+ canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
+ canvasContainer.parentNode.removeChild(canvasContainer);
+
+ if (Browser.resizeCanvas) Browser.setWindowedCanvasSize();
+ }
+ if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen);
+ if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen);
+ Browser.updateCanvasDimensions(canvas);
+ }
+
+ if (!Browser.fullscreenHandlersInstalled) {
+ Browser.fullscreenHandlersInstalled = true;
+ document.addEventListener('fullscreenchange', fullscreenChange, false);
+ document.addEventListener('mozfullscreenchange', fullscreenChange, false);
+ document.addEventListener('webkitfullscreenchange', fullscreenChange, false);
+ document.addEventListener('MSFullscreenChange', fullscreenChange, false);
+ }
+
+ // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
+ var canvasContainer = document.createElement("div");
+ canvas.parentNode.insertBefore(canvasContainer, canvas);
+ canvasContainer.appendChild(canvas);
+
+ // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
+ canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] ||
+ canvasContainer['mozRequestFullScreen'] ||
+ canvasContainer['msRequestFullscreen'] ||
+ (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) ||
+ (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null);
+
+ if (vrDevice) {
+ canvasContainer.requestFullscreen({ vrDisplay: vrDevice });
+ } else {
+ canvasContainer.requestFullscreen();
+ }
+ },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.');
+ Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) {
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ }
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ },nextRAF:0,fakeRequestAnimationFrame:function (func) {
+ // try to keep 60fps between calls to here
+ var now = Date.now();
+ if (Browser.nextRAF === 0) {
+ Browser.nextRAF = now + 1000/60;
+ } else {
+ while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0
+ Browser.nextRAF += 1000/60;
+ }
+ }
+ var delay = Math.max(Browser.nextRAF - now, 0);
+ setTimeout(func, delay);
+ },requestAnimationFrame:function requestAnimationFrame(func) {
+ if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js)
+ Browser.fakeRequestAnimationFrame(func);
+ } else {
+ if (!window.requestAnimationFrame) {
+ window.requestAnimationFrame = window['requestAnimationFrame'] ||
+ window['mozRequestAnimationFrame'] ||
+ window['webkitRequestAnimationFrame'] ||
+ window['msRequestAnimationFrame'] ||
+ window['oRequestAnimationFrame'] ||
+ Browser.fakeRequestAnimationFrame;
+ }
+ window.requestAnimationFrame(func);
+ }
+ },safeCallback:function (func) {
+ return function() {
+ if (!ABORT) return func.apply(null, arguments);
+ };
+ },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () {
+ Browser.allowAsyncCallbacks = false;
+ },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now
+ Browser.allowAsyncCallbacks = true;
+ if (Browser.queuedAsyncCallbacks.length > 0) {
+ var callbacks = Browser.queuedAsyncCallbacks;
+ Browser.queuedAsyncCallbacks = [];
+ callbacks.forEach(function(func) {
+ func();
+ });
+ }
+ },safeRequestAnimationFrame:function (func) {
+ return Browser.requestAnimationFrame(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ });
+ },safeSetTimeout:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setTimeout(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ }, timeout);
+ },safeSetInterval:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setInterval(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } // drop it on the floor otherwise, next interval will kick in
+ }, timeout);
+ },getMimetype:function (name) {
+ return {
+ 'jpg': 'image/jpeg',
+ 'jpeg': 'image/jpeg',
+ 'png': 'image/png',
+ 'bmp': 'image/bmp',
+ 'ogg': 'audio/ogg',
+ 'wav': 'audio/wav',
+ 'mp3': 'audio/mpeg'
+ }[name.substr(name.lastIndexOf('.')+1)];
+ },getUserMedia:function (func) {
+ if(!window.getUserMedia) {
+ window.getUserMedia = navigator['getUserMedia'] ||
+ navigator['mozGetUserMedia'];
+ }
+ window.getUserMedia(func);
+ },getMovementX:function (event) {
+ return event['movementX'] ||
+ event['mozMovementX'] ||
+ event['webkitMovementX'] ||
+ 0;
+ },getMovementY:function (event) {
+ return event['movementY'] ||
+ event['mozMovementY'] ||
+ event['webkitMovementY'] ||
+ 0;
+ },getMouseWheelDelta:function (event) {
+ var delta = 0;
+ switch (event.type) {
+ case 'DOMMouseScroll':
+ delta = event.detail;
+ break;
+ case 'mousewheel':
+ delta = event.wheelDelta;
+ break;
+ case 'wheel':
+ delta = event['deltaY'];
+ break;
+ default:
+ throw 'unrecognized mouse wheel event: ' + event.type;
+ }
+ return delta;
+ },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup
+ if (Browser.pointerLock) {
+ // When the pointer is locked, calculate the coordinates
+ // based on the movement of the mouse.
+ // Workaround for Firefox bug 764498
+ if (event.type != 'mousemove' &&
+ ('mozMovementX' in event)) {
+ Browser.mouseMovementX = Browser.mouseMovementY = 0;
+ } else {
+ Browser.mouseMovementX = Browser.getMovementX(event);
+ Browser.mouseMovementY = Browser.getMovementY(event);
+ }
+
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
+ Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
+ } else {
+ // just add the mouse delta to the current absolut mouse position
+ // FIXME: ideally this should be clamped against the canvas size and zero
+ Browser.mouseX += Browser.mouseMovementX;
+ Browser.mouseY += Browser.mouseMovementY;
+ }
+ } else {
+ // Otherwise, calculate the movement based on the changes
+ // in the coordinates.
+ var rect = Module["canvas"].getBoundingClientRect();
+ var cw = Module["canvas"].width;
+ var ch = Module["canvas"].height;
+
+ // Neither .scrollX or .pageXOffset are defined in a spec, but
+ // we prefer .scrollX because it is currently in a spec draft.
+ // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
+ var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset);
+ var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset);
+ // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset
+ // and we have no viable fallback.
+ assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.');
+
+ if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') {
+ var touch = event.touch;
+ if (touch === undefined) {
+ return; // the "touch" property is only defined in SDL
+
+ }
+ var adjustedX = touch.pageX - (scrollX + rect.left);
+ var adjustedY = touch.pageY - (scrollY + rect.top);
+
+ adjustedX = adjustedX * (cw / rect.width);
+ adjustedY = adjustedY * (ch / rect.height);
+
+ var coords = { x: adjustedX, y: adjustedY };
+
+ if (event.type === 'touchstart') {
+ Browser.lastTouches[touch.identifier] = coords;
+ Browser.touches[touch.identifier] = coords;
+ } else if (event.type === 'touchend' || event.type === 'touchmove') {
+ var last = Browser.touches[touch.identifier];
+ if (!last) last = coords;
+ Browser.lastTouches[touch.identifier] = last;
+ Browser.touches[touch.identifier] = coords;
+ }
+ return;
+ }
+
+ var x = event.pageX - (scrollX + rect.left);
+ var y = event.pageY - (scrollY + rect.top);
+
+ // the canvas might be CSS-scaled compared to its backbuffer;
+ // SDL-using content will want mouse coordinates in terms
+ // of backbuffer units.
+ x = x * (cw / rect.width);
+ y = y * (ch / rect.height);
+
+ Browser.mouseMovementX = x - Browser.mouseX;
+ Browser.mouseMovementY = y - Browser.mouseY;
+ Browser.mouseX = x;
+ Browser.mouseY = y;
+ }
+ },asyncLoad:function (url, onload, onerror, noRunDep) {
+ var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : '';
+ Module['readAsync'](url, function(arrayBuffer) {
+ assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).');
+ onload(new Uint8Array(arrayBuffer));
+ if (dep) removeRunDependency(dep);
+ }, function(event) {
+ if (onerror) {
+ onerror();
+ } else {
+ throw 'Loading data file "' + url + '" failed.';
+ }
+ });
+ if (dep) addRunDependency(dep);
+ },resizeListeners:[],updateResizeListeners:function () {
+ var canvas = Module['canvas'];
+ Browser.resizeListeners.forEach(function(listener) {
+ listener(canvas.width, canvas.height);
+ });
+ },setCanvasSize:function (width, height, noUpdates) {
+ var canvas = Module['canvas'];
+ Browser.updateCanvasDimensions(canvas, width, height);
+ if (!noUpdates) Browser.updateResizeListeners();
+ },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },setWindowedCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },updateCanvasDimensions:function (canvas, wNative, hNative) {
+ if (wNative && hNative) {
+ canvas.widthNative = wNative;
+ canvas.heightNative = hNative;
+ } else {
+ wNative = canvas.widthNative;
+ hNative = canvas.heightNative;
+ }
+ var w = wNative;
+ var h = hNative;
+ if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) {
+ if (w/h < Module['forcedAspectRatio']) {
+ w = Math.round(h * Module['forcedAspectRatio']);
+ } else {
+ h = Math.round(w / Module['forcedAspectRatio']);
+ }
+ }
+ if (((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) {
+ var factor = Math.min(screen.width / w, screen.height / h);
+ w = Math.round(w * factor);
+ h = Math.round(h * factor);
+ }
+ if (Browser.resizeCanvas) {
+ if (canvas.width != w) canvas.width = w;
+ if (canvas.height != h) canvas.height = h;
+ if (typeof canvas.style != 'undefined') {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ } else {
+ if (canvas.width != wNative) canvas.width = wNative;
+ if (canvas.height != hNative) canvas.height = hNative;
+ if (typeof canvas.style != 'undefined') {
+ if (w != wNative || h != hNative) {
+ canvas.style.setProperty( "width", w + "px", "important");
+ canvas.style.setProperty("height", h + "px", "important");
+ } else {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ }
+ }
+ },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () {
+ var handle = Browser.nextWgetRequestHandle;
+ Browser.nextWgetRequestHandle++;
+ return handle;
+ }};var GLFW={Window:function (id, width, height, title, monitor, share) {
+ this.id = id;
+ this.x = 0;
+ this.y = 0;
+ this.fullscreen = false; // Used to determine if app in fullscreen mode
+ this.storedX = 0; // Used to store X before fullscreen
+ this.storedY = 0; // Used to store Y before fullscreen
+ this.width = width;
+ this.height = height;
+ this.storedWidth = width; // Used to store width before fullscreen
+ this.storedHeight = height; // Used to store height before fullscreen
+ this.title = title;
+ this.monitor = monitor;
+ this.share = share;
+ this.attributes = GLFW.hints;
+ this.inputModes = {
+ 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL)
+ 0x00033002:0, // GLFW_STICKY_KEYS
+ 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ };
+ this.buttons = 0;
+ this.keys = new Array();
+ this.shouldClose = 0;
+ this.title = null;
+ this.windowPosFunc = null; // GLFWwindowposfun
+ this.windowSizeFunc = null; // GLFWwindowsizefun
+ this.windowCloseFunc = null; // GLFWwindowclosefun
+ this.windowRefreshFunc = null; // GLFWwindowrefreshfun
+ this.windowFocusFunc = null; // GLFWwindowfocusfun
+ this.windowIconifyFunc = null; // GLFWwindowiconifyfun
+ this.framebufferSizeFunc = null; // GLFWframebuffersizefun
+ this.mouseButtonFunc = null; // GLFWmousebuttonfun
+ this.cursorPosFunc = null; // GLFWcursorposfun
+ this.cursorEnterFunc = null; // GLFWcursorenterfun
+ this.scrollFunc = null; // GLFWscrollfun
+ this.keyFunc = null; // GLFWkeyfun
+ this.charFunc = null; // GLFWcharfun
+ this.userptr = null;
+ },WindowFromId:function (id) {
+ if (id <= 0 || !GLFW.windows) return null;
+ return GLFW.windows[id - 1];
+ },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) {
+ switch (keycode) {
+ // these keycodes are only defined for GLFW3, assume they are the same for GLFW2
+ case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE
+ case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE
+ case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA
+ case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS
+ case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS
+ case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD
+ case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH
+ case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0
+ case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1
+ case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2
+ case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3
+ case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4
+ case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5
+ case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6
+ case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7
+ case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8
+ case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9
+ case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON
+ case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A
+ case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B
+ case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C
+ case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D
+ case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E
+ case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F
+ case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G
+ case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H
+ case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I
+ case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J
+ case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K
+ case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L
+ case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M
+ case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N
+ case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O
+ case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P
+ case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q
+ case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R
+ case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S
+ case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T
+ case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U
+ case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V
+ case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W
+ case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X
+ case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y
+ case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z
+ case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET
+ case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH
+ case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET
+ case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT
+
+
+ case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE
+ case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER
+ case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB
+ case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE
+ case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT
+ case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE
+ case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT
+ case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT
+ case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN
+ case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP
+ case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP
+ case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN
+ case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME
+ case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END
+ case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK
+ case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK
+ case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK
+ case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN
+ case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE
+ case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1
+ case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2
+ case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3
+ case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4
+ case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5
+ case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6
+ case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7
+ case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8
+ case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9
+ case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10
+ case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11
+ case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12
+ case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13
+ case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14
+ case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15
+ case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16
+ case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17
+ case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18
+ case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19
+ case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20
+ case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21
+ case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22
+ case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23
+ case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24
+ case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25
+ case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0
+ case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1
+ case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2
+ case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3
+ case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4
+ case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5
+ case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6
+ case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7
+ case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8
+ case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9
+ case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL
+ case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE
+ case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY
+ case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT
+ case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD
+ // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT)
+ // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT)
+ case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT
+ case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL
+ case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT
+ case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER
+ // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT)
+ // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT)
+ case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU
+ // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these?
+ default:return -1; // GLFW_KEY_UNKNOWN
+ };
+ },getModBits:function (win) {
+ var mod = 0;
+ if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT
+ if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL
+ if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT
+ if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER
+ return mod;
+ },onKeyPress:function (event) {
+ if (!GLFW.active || !GLFW.active.charFunc) return;
+
+ // correct unicode charCode is only available with onKeyPress event
+ var charCode = event.charCode;
+ if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return;
+
+
+ Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode);
+ },onKeyChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ var key = GLFW.DOMToGLFWKeyCode(event.keyCode);
+ if (key == -1) return;
+
+ var repeat = status && GLFW.active.keys[key];
+ GLFW.active.keys[key] = status;
+ if (!GLFW.active.keyFunc) return;
+
+
+ if (repeat) status = 2; // GLFW_REPEAT
+ Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active));
+ },onKeydown:function (event) {
+ GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT
+
+ // This logic comes directly from the sdl implementation. We cannot
+ // call preventDefault on all keydown events otherwise onKeyPress will
+ // not get called
+ if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) {
+ event.preventDefault();
+ }
+ },onKeyup:function (event) {
+ GLFW.onKeyChanged(event, 0); // GLFW_RELEASE
+ },onMousemove:function (event) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return;
+
+
+ Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY);
+ },DOMToGLFWMouseButton:function (event) {
+ // DOM and glfw have different button codes.
+ // See http://www.w3schools.com/jsref/event_button.asp.
+ var eventButton = event['button'];
+ if (eventButton > 0) {
+ if (eventButton == 1) {
+ eventButton = 2;
+ } else {
+ eventButton = 1;
+ }
+ }
+ return eventButton;
+ },onMouseenter:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1);
+ },onMouseleave:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0);
+ },onMouseButtonChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"]) return;
+
+ eventButton = GLFW.DOMToGLFWMouseButton(event);
+
+ if (status == 1) { // GLFW_PRESS
+ GLFW.active.buttons |= (1 << eventButton);
+ try {
+ event.target.setCapture();
+ } catch (e) {}
+ } else { // GLFW_RELEASE
+ GLFW.active.buttons &= ~(1 << eventButton);
+ }
+
+ if (!GLFW.active.mouseButtonFunc) return;
+
+
+ Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active));
+ },onMouseButtonDown:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS
+ },onMouseButtonUp:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE
+ },onMouseWheel:function (event) {
+ // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up)
+ var delta = -Browser.getMouseWheelDelta(event);
+ delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1.
+ GLFW.wheelPos += delta;
+
+ if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return;
+
+
+ var sx = 0;
+ var sy = 0;
+ if (event.type == 'mousewheel') {
+ sx = event.wheelDeltaX;
+ sy = event.wheelDeltaY;
+ } else {
+ sx = event.deltaX;
+ sy = event.deltaY;
+ }
+
+ Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy);
+
+ event.preventDefault();
+ },onCanvasResize:function (width, height) {
+ if (!GLFW.active) return;
+
+ var resizeNeeded = true;
+
+ // If the client is requestiong fullscreen mode
+ if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) {
+ GLFW.active.storedX = GLFW.active.x;
+ GLFW.active.storedY = GLFW.active.y;
+ GLFW.active.storedWidth = GLFW.active.width;
+ GLFW.active.storedHeight = GLFW.active.height;
+ GLFW.active.x = GLFW.active.y = 0;
+ GLFW.active.width = screen.width;
+ GLFW.active.height = screen.height;
+ GLFW.active.fullscreen = true;
+
+ // If the client is reverting from fullscreen mode
+ } else if (GLFW.active.fullscreen == true) {
+ GLFW.active.x = GLFW.active.storedX;
+ GLFW.active.y = GLFW.active.storedY;
+ GLFW.active.width = GLFW.active.storedWidth;
+ GLFW.active.height = GLFW.active.storedHeight;
+ GLFW.active.fullscreen = false;
+
+ // If the width/height values do not match current active window sizes
+ } else if (GLFW.active.width != width || GLFW.active.height != height) {
+ GLFW.active.width = width;
+ GLFW.active.height = height;
+ } else {
+ resizeNeeded = false;
+ }
+
+ // If any of the above conditions were true, we need to resize the canvas
+ if (resizeNeeded) {
+ // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions
+ Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true);
+ // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of
+ // the canvas should drive window and framebuffer size respectfully.
+ GLFW.onWindowSizeChanged();
+ GLFW.onFramebufferSizeChanged();
+ }
+ },onWindowSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },onFramebufferSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.framebufferSizeFunc) return;
+
+ Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },requestFullscreen:function () {
+ var RFS = Module["canvas"]['requestFullscreen'] ||
+ Module["canvas"]['mozRequestFullScreen'] ||
+ Module["canvas"]['webkitRequestFullScreen'] ||
+ (function() {});
+ RFS.apply(Module["canvas"], []);
+ },requestFullScreen:function () {
+ Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.');
+ GLFW.requestFullScreen = function() {
+ return GLFW.requestFullscreen();
+ }
+ return GLFW.requestFullscreen();
+ },exitFullscreen:function () {
+ var CFS = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['webkitCancelFullScreen'] ||
+ (function() {});
+ CFS.apply(document, []);
+ },cancelFullScreen:function () {
+ Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.');
+ GLFW.cancelFullScreen = function() {
+ return GLFW.exitFullscreen();
+ }
+ return GLFW.exitFullscreen();
+ },getTime:function () {
+ return _emscripten_get_now() / 1000;
+ },setWindowTitle:function (winid, title) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ win.title = Pointer_stringify(title);
+ if (GLFW.active.id == win.id) {
+ document.title = win.title;
+ }
+ },setKeyCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.keyFunc = cbfun;
+ },setCharCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.charFunc = cbfun;
+ },setMouseButtonCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.mouseButtonFunc = cbfun;
+ },setCursorPosCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorPosFunc = cbfun;
+ },setScrollCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.scrollFunc = cbfun;
+ },setWindowSizeCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowSizeFunc = cbfun;
+
+ },setWindowCloseCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowCloseFunc = cbfun;
+ },setWindowRefreshCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowRefreshFunc = cbfun;
+ },onClickRequestPointerLock:function (e) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ e.preventDefault();
+ }
+ },setInputMode:function (winid, mode, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ switch(mode) {
+ case 0x00033001: { // GLFW_CURSOR
+ switch(value) {
+ case 0x00034001: { // GLFW_CURSOR_NORMAL
+ win.inputModes[mode] = value;
+ Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].exitPointerLock();
+ break;
+ }
+ case 0x00034002: { // GLFW_CURSOR_HIDDEN
+ console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented.");
+ break;
+ }
+ case 0x00034003: { // GLFW_CURSOR_DISABLED
+ win.inputModes[mode] = value;
+ Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].requestPointerLock();
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown value parameter value: " + value + ".");
+ break;
+ }
+ }
+ break;
+ }
+ case 0x00033002: { // GLFW_STICKY_KEYS
+ console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented.");
+ break;
+ }
+ case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS
+ console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented.");
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + ".");
+ break;
+ }
+ }
+ },getKey:function (winid, key) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return win.keys[key];
+ },getMouseButton:function (winid, button) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return (win.buttons & (1 << button)) > 0;
+ },getCursorPos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'double');
+ setValue(y, Browser.mouseY, 'double');
+ },getMousePos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'i32');
+ setValue(y, Browser.mouseY, 'i32');
+ },setCursorPos:function (winid, x, y) {
+ },getWindowPos:function (winid, x, y) {
+ var wx = 0;
+ var wy = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ wx = win.x;
+ wy = win.y;
+ }
+
+ setValue(x, wx, 'i32');
+ setValue(y, wy, 'i32');
+ },setWindowPos:function (winid, x, y) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.x = x;
+ win.y = y;
+ },getWindowSize:function (winid, width, height) {
+ var ww = 0;
+ var wh = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ ww = win.width;
+ wh = win.height;
+ }
+
+ setValue(width, ww, 'i32');
+ setValue(height, wh, 'i32');
+ },setWindowSize:function (winid, width, height) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (GLFW.active.id == win.id) {
+ if (width == screen.width && height == screen.height) {
+ GLFW.requestFullscreen();
+ } else {
+ GLFW.exitFullscreen();
+ Browser.setCanvasSize(width, height);
+ win.width = width;
+ win.height = height;
+ }
+ }
+
+ if (!win.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height);
+ },createWindow:function (width, height, title, monitor, share) {
+ var i, id;
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++);
+ if (i > 0) throw "glfwCreateWindow only supports one window at time currently";
+
+ // id for window
+ id = i + 1;
+
+ // not valid
+ if (width <= 0 || height <= 0) return 0;
+
+ if (monitor) {
+ GLFW.requestFullscreen();
+ } else {
+ Browser.setCanvasSize(width, height);
+ }
+
+ // Create context when there are no existing alive windows
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++);
+ if (i == GLFW.windows.length) {
+ var contextAttributes = {
+ antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES
+ depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS
+ stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS
+ alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS
+ }
+ Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes);
+ }
+
+ // If context creation failed, do not return a valid window
+ if (!Module.ctx) return 0;
+
+ // Get non alive id
+ var win = new GLFW.Window(id, width, height, title, monitor, share);
+
+ // Set window to array
+ if (id - 1 == GLFW.windows.length) {
+ GLFW.windows.push(win);
+ } else {
+ GLFW.windows[id - 1] = win;
+ }
+
+ GLFW.active = win;
+ return win.id;
+ },destroyWindow:function (winid) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (win.windowCloseFunc)
+ Module['dynCall_vi'](win.windowCloseFunc, win.id);
+
+ GLFW.windows[win.id - 1] = null;
+ if (GLFW.active.id == win.id)
+ GLFW.active = null;
+
+ // Destroy context when no alive windows
+ for (var i = 0; i < GLFW.windows.length; i++)
+ if (GLFW.windows[i] !== null) return;
+
+ Module.ctx = Browser.destroyContext(Module['canvas'], true, true);
+ },swapBuffers:function (winid) {
+ },GLFW2ParamToGLFW3Param:function (param) {
+ table = {
+ 0x00030001:0, // GLFW_MOUSE_CURSOR
+ 0x00030002:0, // GLFW_STICKY_KEYS
+ 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ 0x00030004:0, // GLFW_SYSTEM_KEYS
+ 0x00030005:0, // GLFW_KEY_REPEAT
+ 0x00030006:0, // GLFW_AUTO_POLL_EVENTS
+ 0x00020001:0, // GLFW_OPENED
+ 0x00020002:0, // GLFW_ACTIVE
+ 0x00020003:0, // GLFW_ICONIFIED
+ 0x00020004:0, // GLFW_ACCELERATED
+ 0x00020005:0x00021001, // GLFW_RED_BITS
+ 0x00020006:0x00021002, // GLFW_GREEN_BITS
+ 0x00020007:0x00021003, // GLFW_BLUE_BITS
+ 0x00020008:0x00021004, // GLFW_ALPHA_BITS
+ 0x00020009:0x00021005, // GLFW_DEPTH_BITS
+ 0x0002000A:0x00021006, // GLFW_STENCIL_BITS
+ 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE
+ 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS
+ 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS
+ 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS
+ 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS
+ 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS
+ 0x00020011:0x0002100C, // GLFW_STEREO
+ 0x00020012:0, // GLFW_WINDOW_NO_RESIZE
+ 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES
+ 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR
+ 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR
+ 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT
+ 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT
+ 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE
+ };
+ return table[param];
+ }};function _glfwGetVideoModes(monitor, count) {
+ setValue(count, 0, 'i32');
+ return 0;
+ }
+
+ function _glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) }
+
+ function _glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glUniform3iv(location, count, value) {
+
+
+ GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2));
+ }
+
+ function _emscripten_glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _emscripten_glReleaseShaderCompiler() {
+ // NOP (as allowed by GLES 2.0 spec)
+ }
+
+ function _glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) }
+
+ function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+
+
+ var SYSCALLS={varargs:0,get:function (varargs) {
+ SYSCALLS.varargs += 4;
+ var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
+ return ret;
+ },getStr:function () {
+ var ret = Pointer_stringify(SYSCALLS.get());
+ return ret;
+ },get64:function () {
+ var low = SYSCALLS.get(), high = SYSCALLS.get();
+ if (low >= 0) assert(high === 0);
+ else assert(high === -1);
+ return low;
+ },getZero:function () {
+ assert(SYSCALLS.get() === 0);
+ }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // ioctl
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glSampleCoverage(value, invert) {
+ GLctx.sampleCoverage(value, !!invert);
+ }
+
+ function _glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _emscripten_glFrustum() {
+ Module['printErr']('missing function: emscripten_glFrustum'); abort(-1);
+ }
+
+ function _glfwSetWindowSizeCallback(winid, cbfun) {
+ GLFW.setWindowSizeCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetTexParameterfv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _emscripten_glUniform4i(location, v0, v1, v2, v3) {
+ GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_glBindRenderbuffer(target, renderbuffer) {
+ GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null);
+ }
+
+ function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+
+
+ var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () {
+ if (typeof window !== 'undefined') {
+ window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; });
+ window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; });
+ }
+ },registerRemoveEventListeners:function () {
+ if (!JSEvents.removeEventListenersRegistered) {
+ __ATEXIT__.push(function() {
+ for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) {
+ JSEvents._removeHandler(i);
+ }
+ });
+ JSEvents.removeEventListenersRegistered = true;
+ }
+ },findEventTarget:function (target) {
+ if (target) {
+ if (typeof target == "number") {
+ target = Pointer_stringify(target);
+ }
+ if (target == '#window') return window;
+ else if (target == '#document') return document;
+ else if (target == '#screen') return window.screen;
+ else if (target == '#canvas') return Module['canvas'];
+
+ if (typeof target == 'string') return document.getElementById(target);
+ else return target;
+ } else {
+ // The sensible target varies between events, but use window as the default
+ // since DOM events mostly can default to that. Specific callback registrations
+ // override their own defaults.
+ return window;
+ }
+ },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) {
+ function arraysHaveEqualContent(arrA, arrB) {
+ if (arrA.length != arrB.length) return false;
+
+ for(var i in arrA) {
+ if (arrA[i] != arrB[i]) return false;
+ }
+ return true;
+ }
+ // Test if the given call was already queued, and if so, don't add it again.
+ for(var i in JSEvents.deferredCalls) {
+ var call = JSEvents.deferredCalls[i];
+ if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
+ return;
+ }
+ }
+ JSEvents.deferredCalls.push({
+ targetFunction: targetFunction,
+ precedence: precedence,
+ argsList: argsList
+ });
+
+ JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; });
+ },removeDeferredCalls:function (targetFunction) {
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ }
+ }
+ },canPerformEventHandlerRequests:function () {
+ return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
+ },runDeferredCalls:function () {
+ if (!JSEvents.canPerformEventHandlerRequests()) {
+ return;
+ }
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ var call = JSEvents.deferredCalls[i];
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ call.targetFunction.apply(this, call.argsList);
+ }
+ },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == target &&
+ (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ },_removeHandler:function (i) {
+ var h = JSEvents.eventHandlers[i];
+ h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
+ JSEvents.eventHandlers.splice(i, 1);
+ },registerOrRemoveHandler:function (eventHandler) {
+ var jsEventHandler = function jsEventHandler(event) {
+ // Increment nesting count for the event handler.
+ ++JSEvents.inEventHandler;
+ JSEvents.currentEventHandler = eventHandler;
+ // Process any old deferred calls the user has placed.
+ JSEvents.runDeferredCalls();
+ // Process the actual event, calls back to user C code handler.
+ eventHandler.handlerFunc(event);
+ // Process any new deferred calls that were placed right now from this event handler.
+ JSEvents.runDeferredCalls();
+ // Out of event handler - restore nesting count.
+ --JSEvents.inEventHandler;
+ }
+
+ if (eventHandler.callbackfunc) {
+ eventHandler.eventListenerFunc = jsEventHandler;
+ eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
+ JSEvents.eventHandlers.push(eventHandler);
+ JSEvents.registerRemoveEventListeners();
+ } else {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == eventHandler.target
+ && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ }
+ },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.keyEvent) {
+ JSEvents.keyEvent = _malloc( 164 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32);
+ stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32);
+ HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location;
+ HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey;
+ HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey;
+ HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey;
+ HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey;
+ HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat;
+ stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32);
+ stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32);
+ HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode;
+ HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode;
+ HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getBoundingClientRectOrZeros:function (target) {
+ return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 };
+ },fillMouseEventData:function (eventStruct, e, target) {
+ HEAPF64[((eventStruct)>>3)]=JSEvents.tick();
+ HEAP32[(((eventStruct)+(8))>>2)]=e.screenX;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.screenY;
+ HEAP32[(((eventStruct)+(16))>>2)]=e.clientX;
+ HEAP32[(((eventStruct)+(20))>>2)]=e.clientY;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey;
+ HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey;
+ HEAP32[(((eventStruct)+(32))>>2)]=e.altKey;
+ HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey;
+ HEAP16[(((eventStruct)+(40))>>1)]=e.button;
+ HEAP16[(((eventStruct)+(42))>>1)]=e.buttons;
+ HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX);
+ HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY);
+
+ if (Module['canvas']) {
+ var rect = Module['canvas'].getBoundingClientRect();
+ HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top;
+ } else { // Canvas is not initialized, return 0.
+ HEAP32[(((eventStruct)+(60))>>2)]=0;
+ HEAP32[(((eventStruct)+(64))>>2)]=0;
+ }
+ if (target) {
+ var rect = JSEvents.getBoundingClientRectOrZeros(target);
+ HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top;
+ } else { // No specific target passed, return 0.
+ HEAP32[(((eventStruct)+(52))>>2)]=0;
+ HEAP32[(((eventStruct)+(56))>>2)]=0;
+ }
+ // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera
+ // https://github.com/kripken/emscripten/pull/4997
+ // https://bugs.chromium.org/p/chromium/issues/detail?id=699956
+ if (e.type !== 'wheel' && e.type !== 'mousewheel') {
+ JSEvents.previousScreenX = e.screenX;
+ JSEvents.previousScreenY = e.screenY;
+ }
+ },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.mouseEvent) {
+ JSEvents.mouseEvent = _malloc( 72 );
+ }
+ target = JSEvents.findEventTarget(target);
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ // In IE, mousedown events don't either allow deferred calls to be run!
+ if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false;
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.wheelEvent) {
+ JSEvents.wheelEvent = _malloc( 104 );
+ }
+ target = JSEvents.findEventTarget(target);
+ // The DOM Level 3 events spec event 'wheel'
+ var wheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"];
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"];
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"];
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+ // The 'mousewheel' event as implemented in Safari 6.0.5
+ var mouseWheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0;
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */;
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */;
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },pageScrollPos:function () {
+ if (window.pageXOffset > 0 || window.pageYOffset > 0) {
+ return [window.pageXOffset, window.pageYOffset];
+ }
+ if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') {
+ return [document.documentElement.scrollLeft, document.documentElement.scrollTop];
+ }
+ return [document.body.scrollLeft|0, document.body.scrollTop|0];
+ },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.uiEvent) {
+ JSEvents.uiEvent = _malloc( 36 );
+ }
+
+ if (eventTypeString == "scroll" && !target) {
+ target = document; // By default read scroll events on document rather than window.
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ if (e.target != target) {
+ // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
+ // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
+ // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
+ // causing a new scroll, etc..
+ return;
+ }
+ var scrollPos = JSEvents.pageScrollPos();
+ HEAP32[((JSEvents.uiEvent)>>2)]=e.detail;
+ HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth;
+ HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight;
+ HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0];
+ HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getNodeNameForTarget:function (target) {
+ if (!target) return '';
+ if (target == window) return '#window';
+ if (target == window.screen) return '#screen';
+ return (target && target.nodeName) ? target.nodeName : '';
+ },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.focusEvent) {
+ JSEvents.focusEvent = _malloc( 256 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var nodeName = JSEvents.getNodeNameForTarget(e.target);
+ var id = e.target.id ? e.target.id : '';
+ stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128);
+ stringToUTF8(id, JSEvents.focusEvent + 128, 128);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },tick:function () {
+ if (window['performance'] && window['performance']['now']) return window['performance']['now']();
+ else return Date.now();
+ },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceOrientationEvent) {
+ JSEvents.deviceOrientationEvent = _malloc( 40 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma;
+ HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceMotionEvent) {
+ JSEvents.deviceMotionEvent = _malloc( 80 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },screenOrientation:function () {
+ if (!window.screen) return undefined;
+ return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation;
+ },fillOrientationChangeEventData:function (eventStruct, e) {
+ var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"];
+ var orientations2 = ["portrait", "portrait", "landscape", "landscape"];
+
+ var orientationString = JSEvents.screenOrientation();
+ var orientation = orientations.indexOf(orientationString);
+ if (orientation == -1) {
+ orientation = orientations2.indexOf(orientationString);
+ }
+
+ HEAP32[((eventStruct)>>2)]=1 << orientation;
+ HEAP32[(((eventStruct)+(4))>>2)]=window.orientation;
+ },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.orientationChangeEvent) {
+ JSEvents.orientationChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) {
+ eventTypeString = "mozorientationchange";
+ }
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fullscreenEnabled:function () {
+ return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled;
+ },fillFullscreenChangeEventData:function (eventStruct, e) {
+ var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
+ var isFullscreen = !!fullscreenElement;
+ HEAP32[((eventStruct)>>2)]=isFullscreen;
+ HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled();
+ // If transitioning to fullscreen, report info about the element that is now fullscreen.
+ // If transitioning to windowed mode, report info about the element that just was fullscreen.
+ var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
+ var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
+ var id = (reportedElement && reportedElement.id) ? reportedElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 8, 128);
+ stringToUTF8(id, eventStruct + 136, 128);
+ HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0;
+ HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0;
+ HEAP32[(((eventStruct)+(272))>>2)]=screen.width;
+ HEAP32[(((eventStruct)+(276))>>2)]=screen.height;
+ if (isFullscreen) {
+ JSEvents.previousFullscreenElement = fullscreenElement;
+ }
+ },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.fullscreenChangeEvent) {
+ JSEvents.fullscreenChangeEvent = _malloc( 280 );
+ }
+
+ if (!target) {
+ target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },resizeCanvasForFullscreen:function (target, strategy) {
+ var restoreOldStyle = __registerRestoreOldStyle(target);
+ var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width;
+ var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height;
+ var rect = target.getBoundingClientRect();
+ var windowedCssWidth = rect.right - rect.left;
+ var windowedCssHeight = rect.bottom - rect.top;
+ var windowedRttWidth = target.width;
+ var windowedRttHeight = target.height;
+
+ if (strategy.scaleMode == 3) {
+ __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
+ cssWidth = windowedCssWidth;
+ cssHeight = windowedCssHeight;
+ } else if (strategy.scaleMode == 2) {
+ if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) {
+ var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
+ __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
+ cssHeight = desiredCssHeight;
+ } else {
+ var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
+ __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
+ cssWidth = desiredCssWidth;
+ }
+ }
+
+ // If we are adding padding, must choose a background color or otherwise Chrome will give the
+ // padding a default white color. Do it only if user has not customized their own background color.
+ if (!target.style.backgroundColor) target.style.backgroundColor = 'black';
+ // IE11 does the same, but requires the color to be set in the document body.
+ if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11
+ // Firefox always shows black letterboxes independent of style color.
+
+ target.style.width = cssWidth + 'px';
+ target.style.height = cssHeight + 'px';
+
+ if (strategy.filteringMode == 1) {
+ target.style.imageRendering = 'optimizeSpeed';
+ target.style.imageRendering = '-moz-crisp-edges';
+ target.style.imageRendering = '-o-crisp-edges';
+ target.style.imageRendering = '-webkit-optimize-contrast';
+ target.style.imageRendering = 'optimize-contrast';
+ target.style.imageRendering = 'crisp-edges';
+ target.style.imageRendering = 'pixelated';
+ }
+
+ var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1;
+ if (strategy.canvasResolutionScaleMode != 0) {
+ target.width = cssWidth * dpiScale;
+ target.height = cssHeight * dpiScale;
+ if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height);
+ }
+ return restoreOldStyle;
+ },requestFullscreen:function (target, strategy) {
+ // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
+ if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
+ JSEvents.resizeCanvasForFullscreen(target, strategy);
+ }
+
+ if (target.requestFullscreen) {
+ target.requestFullscreen();
+ } else if (target.msRequestFullscreen) {
+ target.msRequestFullscreen();
+ } else if (target.mozRequestFullScreen) {
+ target.mozRequestFullScreen();
+ } else if (target.mozRequestFullscreen) {
+ target.mozRequestFullscreen();
+ } else if (target.webkitRequestFullscreen) {
+ target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
+ } else {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') {
+ return -1;
+ } else {
+ return -3;
+ }
+ }
+
+ if (strategy.canvasResizedCallback) {
+ Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData);
+ }
+
+ return 0;
+ },fillPointerlockChangeEventData:function (eventStruct, e) {
+ var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
+ var isPointerlocked = !!pointerLockElement;
+ HEAP32[((eventStruct)>>2)]=isPointerlocked;
+ var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
+ var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 4, 128);
+ stringToUTF8(id, eventStruct + 132, 128);
+ },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.pointerlockChangeEvent) {
+ JSEvents.pointerlockChangeEvent = _malloc( 260 );
+ }
+
+ if (!target) {
+ target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },requestPointerLock:function (target) {
+ if (target.requestPointerLock) {
+ target.requestPointerLock();
+ } else if (target.mozRequestPointerLock) {
+ target.mozRequestPointerLock();
+ } else if (target.webkitRequestPointerLock) {
+ target.webkitRequestPointerLock();
+ } else if (target.msRequestPointerLock) {
+ target.msRequestPointerLock();
+ } else {
+ // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
+ // or if the whole browser just doesn't support the feature.
+ if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) {
+ return -3;
+ } else {
+ return -1;
+ }
+ }
+ return 0;
+ },fillVisibilityChangeEventData:function (eventStruct, e) {
+ var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
+ var visibilityState = visibilityStates.indexOf(document.visibilityState);
+
+ HEAP32[((eventStruct)>>2)]=document.hidden;
+ HEAP32[(((eventStruct)+(4))>>2)]=visibilityState;
+ },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.visibilityChangeEvent) {
+ JSEvents.visibilityChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = document; // Visibility change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.touchEvent) {
+ JSEvents.touchEvent = _malloc( 1684 );
+ }
+
+ target = JSEvents.findEventTarget(target);
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var touches = {};
+ for(var i = 0; i < e.touches.length; ++i) {
+ var touch = e.touches[i];
+ touches[touch.identifier] = touch;
+ }
+ for(var i = 0; i < e.changedTouches.length; ++i) {
+ var touch = e.changedTouches[i];
+ touches[touch.identifier] = touch;
+ touch.changed = true;
+ }
+ for(var i = 0; i < e.targetTouches.length; ++i) {
+ var touch = e.targetTouches[i];
+ touches[touch.identifier].onTarget = true;
+ }
+
+ var ptr = JSEvents.touchEvent;
+ HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey;
+ HEAP32[(((ptr)+(8))>>2)]=e.shiftKey;
+ HEAP32[(((ptr)+(12))>>2)]=e.altKey;
+ HEAP32[(((ptr)+(16))>>2)]=e.metaKey;
+ ptr += 20; // Advance to the start of the touch array.
+ var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined;
+ var targetRect = JSEvents.getBoundingClientRectOrZeros(target);
+ var numTouches = 0;
+ for(var i in touches) {
+ var t = touches[i];
+ HEAP32[((ptr)>>2)]=t.identifier;
+ HEAP32[(((ptr)+(4))>>2)]=t.screenX;
+ HEAP32[(((ptr)+(8))>>2)]=t.screenY;
+ HEAP32[(((ptr)+(12))>>2)]=t.clientX;
+ HEAP32[(((ptr)+(16))>>2)]=t.clientY;
+ HEAP32[(((ptr)+(20))>>2)]=t.pageX;
+ HEAP32[(((ptr)+(24))>>2)]=t.pageY;
+ HEAP32[(((ptr)+(28))>>2)]=t.changed;
+ HEAP32[(((ptr)+(32))>>2)]=t.onTarget;
+ if (canvasRect) {
+ HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left;
+ HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top;
+ } else {
+ HEAP32[(((ptr)+(44))>>2)]=0;
+ HEAP32[(((ptr)+(48))>>2)]=0;
+ }
+ HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left;
+ HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top;
+
+ ptr += 52;
+
+ if (++numTouches >= 32) {
+ break;
+ }
+ }
+ HEAP32[((JSEvents.touchEvent)>>2)]=numTouches;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493
+ // Once the above bug is resolved, enable the following condition if possible:
+ // allowsDeferredCalls: eventTypeString == 'touchstart',
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fillGamepadEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.timestamp;
+ for(var i = 0; i < e.axes.length; ++i) {
+ HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i];
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value;
+ } else {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i];
+ }
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed;
+ } else {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0;
+ }
+ }
+ HEAP32[(((eventStruct)+(1296))>>2)]=e.connected;
+ HEAP32[(((eventStruct)+(1300))>>2)]=e.index;
+ HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length;
+ stringToUTF8(e.id, eventStruct + 1304, 64);
+ stringToUTF8(e.mapping, eventStruct + 1368, 64);
+ },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.gamepadEvent) {
+ JSEvents.gamepadEvent = _malloc( 1432 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+
+ if (confirmationMessage) {
+ confirmationMessage = Pointer_stringify(confirmationMessage);
+ }
+ if (confirmationMessage) {
+ e.preventDefault();
+ e.returnValue = confirmationMessage;
+ return confirmationMessage;
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.chargingTime;
+ HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime;
+ HEAPF64[(((eventStruct)+(16))>>3)]=e.level;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.charging;
+ },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.batteryEvent) {
+ JSEvents.batteryEvent = _malloc( 32 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery());
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = Module['canvas'];
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ }};function __emscripten_sample_gamepad_data() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return;
+
+ // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation.
+ if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) {
+ JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null);
+ JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber;
+ }
+ }function _emscripten_get_gamepad_status(index, gamepadState) {
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+
+ // INVALID_PARAM is returned on a Gamepad index that never was there.
+ if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
+
+ // NO_DATA is returned on a Gamepad index that was removed.
+ // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
+ // This is because gamepads must keep their original position in the array.
+ // For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
+ if (!JSEvents.lastGamepadState[index]) return -7;
+
+ JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
+ return 0;
+ }
+
+ function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _emscripten_glTexParameterfv(target, pname, params) {
+ var param = HEAPF32[((params)>>2)];
+ GLctx.texParameterf(target, pname, param);
+ }
+
+ function _emscripten_glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _emscripten_glUniform3f(location, v0, v1, v2) {
+ GLctx.uniform3f(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glGetObjectParameterivARB() {
+ Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1);
+ }
+
+ function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _emscripten_glUniform3i(location, v0, v1, v2) {
+ GLctx.uniform3i(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) }
+
+ function _glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _glDisable(x0) { GLctx['disable'](x0) }
+
+ function _emscripten_glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+
+ Module["_memset"] = _memset;
+
+ function _glfwMakeContextCurrent(winid) {}
+
+ function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel");
+ return 0;
+ }
+
+ function ___lock() {}
+
+ function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) }
+
+ function _glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) {
+ if (!pointer) {
+ // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense
+ // if pointer == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname);
+ }
+
+ function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) }
+
+ function _emscripten_glEnable(x0) { GLctx['enable'](x0) }
+
+ function _emscripten_glNormalPointer() {
+ Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1);
+ }
+
+
+ var _emscripten_GetProcAddress=undefined;
+ Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress;
+
+ var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) {
+ EGL.errorCode = code;
+ },chooseConfig:function (display, attribList, config, config_size, numConfigs) {
+ if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
+ EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
+ return 0;
+ }
+ // TODO: read attribList.
+ if ((!config || !config_size) && !numConfigs) {
+ EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
+ return 0;
+ }
+ if (numConfigs) {
+ HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1.
+ }
+ if (config && config_size > 0) {
+ HEAP32[((config)>>2)]=62002;
+ }
+
+ EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
+ return 1;
+ }};function _eglGetProcAddress(name_) {
+ return _emscripten_GetProcAddress(name_);
+ }
+
+ function _glfwSetScrollCallback(winid, cbfun) {
+ GLFW.setScrollCallback(winid, cbfun);
+ }
+
+ function _emscripten_get_pointerlock_status(pointerlockStatus) {
+ if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus);
+ if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glfwGetPrimaryMonitor() {
+ return 1;
+ }
+
+
+ function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getVertexAttrib(index, pname);
+ if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) {
+ HEAP32[((params)>>2)]=data["name"];
+ } else if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetVertexAttribfv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float');
+ }
+
+ function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart");
+ return 0;
+ }
+
+ function _emscripten_glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_glTexParameteriv(target, pname, params) {
+ var param = HEAP32[((params)>>2)];
+ GLctx.texParameteri(target, pname, param);
+ }
+
+ function _glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwTerminate() {
+ window.removeEventListener("keydown", GLFW.onKeydown, true);
+ window.removeEventListener("keypress", GLFW.onKeyPress, true);
+ window.removeEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true);
+ Module["canvas"].width = Module["canvas"].height = 1;
+ GLFW.windows = null;
+ GLFW.active = null;
+ }
+
+ function _emscripten_glUniformMatrix2fv(location, count, transpose, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // close
+ var stream = SYSCALLS.getStreamFromFD();
+ FS.close(stream);
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _llvm_stacksave() {
+ var self = _llvm_stacksave;
+ if (!self.LLVM_SAVEDSTACKS) {
+ self.LLVM_SAVEDSTACKS = [];
+ }
+ self.LLVM_SAVEDSTACKS.push(Runtime.stackSave());
+ return self.LLVM_SAVEDSTACKS.length-1;
+ }
+
+ function _emscripten_glGetVertexAttribiv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger');
+ }
+
+ function _emscripten_glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) {
+ GLctx['drawArraysInstanced'](mode, first, count, primcount);
+ }
+
+ function _emscripten_glEnableClientState() {
+ Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1);
+ }
+
+ function _emscripten_glGetPointerv() {
+ Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1);
+ }
+
+ function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // llseek
+ var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
+ var offset = offset_low;
+ assert(offset_high === 0);
+ FS.llseek(stream, offset, whence);
+ HEAP32[((result)>>2)]=stream.position;
+ if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // writev
+ // hack to support printf in NO_FILESYSTEM
+ var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
+ var ret = 0;
+ if (!___syscall146.buffer) {
+ ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr
+ ___syscall146.printChar = function(stream, curr) {
+ var buffer = ___syscall146.buffers[stream];
+ assert(buffer);
+ if (curr === 0 || curr === 10) {
+ (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0));
+ buffer.length = 0;
+ } else {
+ buffer.push(curr);
+ }
+ };
+ }
+ for (var i = 0; i < iovcnt; i++) {
+ var ptr = HEAP32[(((iov)+(i*8))>>2)];
+ var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
+ for (var j = 0; j < len; j++) {
+ ___syscall146.printChar(stream, HEAPU8[ptr+j]);
+ }
+ ret += len;
+ }
+ return ret;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) }
+
+ function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) }
+
+
+ Module["_i64Subtract"] = _i64Subtract;
+
+
+ Module["_i64Add"] = _i64Add;
+
+ function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend");
+ return 0;
+ }
+
+ function _glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) }
+
+ function _emscripten_glFinish() { GLctx['finish']() }
+
+ function _glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+ function _emscripten_get_num_gamepads() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return 0;
+
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+ return JSEvents.lastGamepadState.length;
+ }
+
+ function _emscripten_glUniform4iv(location, count, value) {
+
+
+ GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2));
+ }
+
+ function _glClear(x0) { GLctx['clear'](x0) }
+
+ function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glUniform3fv(location, count, value) {
+
+
+ var view;
+ if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[3*count-1];
+ for (var i = 0; i < 3*count; i += 3) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*12)>>2);
+ }
+ GLctx.uniform3fv(GL.uniforms[location], view);
+ }
+
+ function _emscripten_glIsTexture(texture) {
+ var texture = GL.textures[texture];
+ if (!texture) return 0;
+ return GLctx.isTexture(texture);
+ }
+
+ function _glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+ function _emscripten_glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
+ if (!target) target = '#canvas';
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) {
+ return -1;
+ }
+
+ var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
+
+ // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
+ if (!canPerformRequests) {
+ if (deferUntilInEventHandler) {
+ JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]);
+ return 1;
+ } else {
+ return -2;
+ }
+ }
+
+ return JSEvents.requestPointerLock(target);
+ }
+
+ function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) }
+
+ function _glfwCreateWindow(width, height, title, monitor, share) {
+ return GLFW.createWindow(width, height, title, monitor, share);
+ }
+
+ function _glfwDefaultWindowHints() {
+ GLFW.hints = GLFW.defaultHints;
+ }
+
+ function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) }
+
+ function _emscripten_glDetachShader(program, shader) {
+ GLctx.detachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _emscripten_glDeleteVertexArrays(n, vaos) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((vaos)+(i*4))>>2)];
+ GLctx['deleteVertexArray'](GL.vaos[id]);
+ GL.vaos[id] = null;
+ }
+ }
+
+ function _glfwInit() {
+ if (GLFW.windows) return 1; // GL_TRUE
+
+ GLFW.initialTime = GLFW.getTime();
+ GLFW.hints = GLFW.defaultHints;
+ GLFW.windows = new Array()
+ GLFW.active = null;
+
+ window.addEventListener("keydown", GLFW.onKeydown, true);
+ window.addEventListener("keypress", GLFW.onKeyPress, true);
+ window.addEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true);
+
+ Browser.resizeListeners.push(function(width, height) {
+ GLFW.onCanvasResize(width, height);
+ });
+ return 1; // GL_TRUE
+ }
+
+ function _emscripten_glGetTexParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _glfwSwapBuffers(winid) {
+ GLFW.swapBuffers(winid);
+ }
+
+ function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) }
+
+ function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) }
+
+ function _emscripten_glUniform2fv(location, count, value) {
+
+
+ var view;
+ if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[2*count-1];
+ for (var i = 0; i < 2*count; i += 2) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*8)>>2);
+ }
+ GLctx.uniform2fv(GL.uniforms[location], view);
+ }
+
+ function _glfwSwapInterval(interval) {
+ interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same.
+ if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval);
+ }
+
+ function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _abort() {
+ Module['abort']();
+ }
+
+ function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
+ GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget,
+ GL.renderbuffers[renderbuffer]);
+ }
+
+ function _emscripten_glDeleteFramebuffers(n, framebuffers) {
+ for (var i = 0; i < n; ++i) {
+ var id = HEAP32[(((framebuffers)+(i*4))>>2)];
+ var framebuffer = GL.framebuffers[id];
+ if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
+ GLctx.deleteFramebuffer(framebuffer);
+ framebuffer.name = 0;
+ GL.framebuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glIsBuffer(buffer) {
+ var b = GL.buffers[buffer];
+ if (!b) return 0;
+ return GLctx.isBuffer(b);
+ }
+
+ function _emscripten_glUniform2iv(location, count, value) {
+
+
+ GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2));
+ }
+
+ function _emscripten_glVertexAttrib1fv(index, v) {
+
+ GLctx.vertexAttrib1f(index, HEAPF32[v>>2]);
+ }
+
+ function _glEnable(x0) { GLctx['enable'](x0) }
+
+
+
+ function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) {
+ function roundedToNextMultipleOf(x, y) {
+ return Math.floor((x + y - 1) / y) * y
+ }
+ var plainRowSize = width * sizePerPixel;
+ var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
+ return (height <= 0) ? 0 :
+ ((height - 1) * alignedRowSize + plainRowSize);
+ }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
+ var sizePerPixel;
+ var numChannels;
+ switch(format) {
+ case 0x1906 /* GL_ALPHA */:
+ case 0x1909 /* GL_LUMINANCE */:
+ case 0x1902 /* GL_DEPTH_COMPONENT */:
+ numChannels = 1;
+ break;
+ case 0x190A /* GL_LUMINANCE_ALPHA */:
+ numChannels = 2;
+ break;
+ case 0x1907 /* GL_RGB */:
+ case 0x8C40 /* GL_SRGB_EXT */:
+ numChannels = 3;
+ break;
+ case 0x1908 /* GL_RGBA */:
+ case 0x8C42 /* GL_SRGB_ALPHA_EXT */:
+ numChannels = 4;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ switch (type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ sizePerPixel = numChannels*1;
+ break;
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ sizePerPixel = numChannels*2;
+ break;
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x1406 /* GL_FLOAT */:
+ sizePerPixel = numChannels*4;
+ break;
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ sizePerPixel = 4;
+ break;
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ sizePerPixel = 2;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment);
+ switch(type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ return HEAPU8.subarray((pixels),(pixels+bytes));
+ case 0x1406 /* GL_FLOAT */:
+ return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1);
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0);
+ GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) }
+
+ var _emscripten_asm_const_int=true;
+
+ function _emscripten_glUniform2f(location, v0, v1) {
+ GLctx.uniform2f(GL.uniforms[location], v0, v1);
+ }
+
+ function _glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _glfwWindowHint(target, hint) {
+ GLFW.hints[target] = hint;
+ }
+
+ function _emscripten_glUniform2i(location, v0, v1) {
+ GLctx.uniform2i(GL.uniforms[location], v0, v1);
+ }
+
+ function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glDeleteRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((renderbuffers)+(i*4))>>2)];
+ var renderbuffer = GL.renderbuffers[id];
+ if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
+ GLctx.deleteRenderbuffer(renderbuffer);
+ renderbuffer.name = 0;
+ GL.renderbuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glGetBufferParameteriv(target, value, data) {
+ if (!data) {
+ // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
+ // if data == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value);
+ }
+
+
+ function emscriptenWebGLGetUniform(program, location, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
+ if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetUniformiv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Integer');
+ }
+
+ function _emscripten_glDepthMask(flag) {
+ GLctx.depthMask(!!flag);
+ }
+
+ function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1;
+ if (!target) target = document;
+ else {
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ }
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange");
+ return 0;
+ }
+
+ function _pthread_join() {}
+
+
+
+ Module["___muldsi3"] = ___muldsi3;
+ Module["___muldi3"] = ___muldi3;
+
+ function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
+ var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
+ HEAP32[((range)>>2)]=result.rangeMin;
+ HEAP32[(((range)+(4))>>2)]=result.rangeMax;
+ HEAP32[((precision)>>2)]=result.precision;
+ }
+
+ function _emscripten_glUniform1fv(location, count, value) {
+
+
+ var view;
+ if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[count-1];
+ for (var i = 0; i < count; ++i) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*4)>>2);
+ }
+ GLctx.uniform1fv(GL.uniforms[location], view);
+ }
+
+ function _glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected");
+ return 0;
+ }
+
+ function _emscripten_glBindProgramARB() {
+ Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1);
+ }
+
+ function _emscripten_glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) }
+
+ function _emscripten_glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_glDisable(x0) { GLctx['disable'](x0) }
+
+ function _emscripten_glVertexAttrib3fv(index, v) {
+
+ GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]);
+ }
+
+ function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveAttrib(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size and type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+ function _emscripten_glIsFramebuffer(framebuffer) {
+ var fb = GL.framebuffers[framebuffer];
+ if (!fb) return 0;
+ return GLctx.isFramebuffer(fb);
+ }
+
+ function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) }
+
+ function _glfwGetCursorPos(winid, x, y) {
+ GLFW.getCursorPos(winid, x, y);
+ }
+
+ function _emscripten_glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _emscripten_glRotatef() {
+ Module['printErr']('missing function: emscripten_glRotatef'); abort(-1);
+ }
+
+
+ function emscriptenWebGLGet(name_, p, type) {
+ // Guard against user passing a null pointer.
+ // Note that GLES2 spec does not say anything about how passing a null pointer should be treated.
+ // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but
+ // better to report an error instead of doing anything random.
+ if (!p) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var ret = undefined;
+ switch(name_) { // Handle a few trivial GLES values
+ case 0x8DFA: // GL_SHADER_COMPILER
+ ret = 1;
+ break;
+ case 0x8DF8: // GL_SHADER_BINARY_FORMATS
+ if (type !== 'Integer' && type !== 'Integer64') {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ }
+ return; // Do not write anything to the out pointer, since no binary formats are supported.
+ case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS
+ ret = 0;
+ break;
+ case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
+ // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length),
+ // so implement it ourselves to allow C++ GLES2 code get the length.
+ var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/);
+ ret = formats.length;
+ break;
+ }
+
+ if (ret === undefined) {
+ var result = GLctx.getParameter(name_);
+ switch (typeof(result)) {
+ case "number":
+ ret = result;
+ break;
+ case "boolean":
+ ret = result ? 1 : 0;
+ break;
+ case "string":
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ case "object":
+ if (result === null) {
+ // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise
+ // can mean an invalid name_, which we need to report as an error
+ switch(name_) {
+ case 0x8894: // ARRAY_BUFFER_BINDING
+ case 0x8B8D: // CURRENT_PROGRAM
+ case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
+ case 0x8CA6: // FRAMEBUFFER_BINDING
+ case 0x8CA7: // RENDERBUFFER_BINDING
+ case 0x8069: // TEXTURE_BINDING_2D
+ case 0x8514: { // TEXTURE_BINDING_CUBE_MAP
+ ret = 0;
+ break;
+ }
+ default: {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+ } else if (result instanceof Float32Array ||
+ result instanceof Uint32Array ||
+ result instanceof Int32Array ||
+ result instanceof Array) {
+ for (var i = 0; i < result.length; ++i) {
+ switch (type) {
+ case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }
+ return;
+ } else if (result instanceof WebGLBuffer ||
+ result instanceof WebGLProgram ||
+ result instanceof WebGLFramebuffer ||
+ result instanceof WebGLRenderbuffer ||
+ result instanceof WebGLTexture) {
+ ret = result.name | 0;
+ } else {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+
+ switch (type) {
+ case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break;
+ case 'Integer': HEAP32[((p)>>2)]=ret; break;
+ case 'Float': HEAPF32[((p)>>2)]=ret; break;
+ case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }function _emscripten_glGetIntegerv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Integer');
+ }
+
+ function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
+ var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
+ HEAP32[((params)>>2)]=result;
+ }
+
+ function _llvm_stackrestore(p) {
+ var self = _llvm_stacksave;
+ var ret = self.LLVM_SAVEDSTACKS[p];
+ self.LLVM_SAVEDSTACKS.splice(p, 1);
+ Runtime.stackRestore(ret);
+ }
+
+ function _glfwSetWindowShouldClose(winid, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.shouldClose = value;
+ }
+
+ function _glfwWindowShouldClose(winid) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return win.shouldClose;
+ }
+
+ function _emscripten_glClientActiveTexture() {
+ Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1);
+ }
+
+ function _glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+
+ function _emscripten_memcpy_big(dest, src, num) {
+ HEAPU8.set(HEAPU8.subarray(src, src+num), dest);
+ return dest;
+ }
+ Module["_memcpy"] = _memcpy;
+
+ function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _glfwGetTime() {
+ return GLFW.getTime() - GLFW.initialTime;
+ }
+
+ function _emscripten_glGetRenderbufferParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname);
+ }
+
+ function _glfwWaitEvents() {}
+
+ function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) }
+
+ function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) {
+ var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
+ if (!pixelData) {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return;
+ }
+ GLctx.readPixels(x, y, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
+ GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glGetError() {
+ // First return any GL error generated by the emscripten library_gl.js interop layer.
+ if (GL.lastError) {
+ var error = GL.lastError;
+ GL.lastError = 0/*GL_NO_ERROR*/;
+ return error;
+ } else { // If there were none, return the GL error from the browser GL context.
+ return GLctx.getError();
+ }
+ }
+
+ function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) {
+ GLctx.framebufferTexture2D(target, attachment, textarget,
+ GL.textures[texture], level);
+ }
+
+ function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) }
+
+ function _glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+
+ Module["_memmove"] = _memmove;
+
+ function _glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) }
+
+ function _glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+
+
+ var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC);
+ Module["_llvm_cttz_i32"] = _llvm_cttz_i32;
+ Module["___udivmoddi4"] = ___udivmoddi4;
+ Module["___uremdi3"] = ___uremdi3;
+
+ function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_glClear(x0) { GLctx['clear'](x0) }
+
+
+ function _emscripten_get_now_is_monotonic() {
+ // return whether emscripten_get_now is guaranteed monotonic; the Date.now
+ // implementation is not :(
+ return ENVIRONMENT_IS_NODE || (typeof dateNow !== 'undefined') ||
+ ((ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self['performance'] && self['performance']['now']);
+ }
+
+ var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86};
+
+ function ___setErrNo(value) {
+ if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value;
+ else Module.printErr('failed to set errno from JS');
+ return value;
+ }function _clock_gettime(clk_id, tp) {
+ // int clock_gettime(clockid_t clk_id, struct timespec *tp);
+ var now;
+ if (clk_id === 0) {
+ now = Date.now();
+ } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) {
+ now = _emscripten_get_now();
+ } else {
+ ___setErrNo(ERRNO_CODES.EINVAL);
+ return -1;
+ }
+ HEAP32[((tp)>>2)]=(now/1000)|0; // seconds
+ HEAP32[(((tp)+(4))>>2)]=((now % 1000)*1000*1000)|0; // nanoseconds
+ return 0;
+ }
+
+ function _emscripten_glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glGetUniformfv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Float');
+ }
+
+ function _glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _emscripten_exit_pointerlock() {
+ // Make sure no queued up calls will fire after this.
+ JSEvents.removeDeferredCalls(JSEvents.requestPointerLock);
+
+ if (document.exitPointerLock) {
+ document.exitPointerLock();
+ } else if (document.msExitPointerLock) {
+ document.msExitPointerLock();
+ } else if (document.mozExitPointerLock) {
+ document.mozExitPointerLock();
+ } else if (document.webkitExitPointerLock) {
+ document.webkitExitPointerLock();
+ } else {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) {
+ var result = GLctx.getAttachedShaders(GL.programs[program]);
+ var len = result.length;
+ if (len > maxCount) {
+ len = maxCount;
+ }
+ HEAP32[((count)>>2)]=len;
+ for (var i = 0; i < len; ++i) {
+ var id = GL.shaders.indexOf(result[i]);
+ assert(id !== -1, 'shader not bound to local id');
+ HEAP32[(((shaders)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glGenRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var renderbuffer = GLctx.createRenderbuffer();
+ if (!renderbuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.renderbuffers);
+ renderbuffer.name = id;
+ GL.renderbuffers[id] = renderbuffer;
+ HEAP32[(((renderbuffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) }
+
+ function _emscripten_glUniform1iv(location, count, value) {
+
+
+ GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2));
+ }
+
+ function _emscripten_glTexCoordPointer() {
+ Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1);
+ }
+
+ function _emscripten_glGetInfoLogARB() {
+ Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1);
+ }
+
+
+ function __exit(status) {
+ // void _exit(int status);
+ // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html
+ Module['exit'](status);
+ }function _exit(status) {
+ __exit(status);
+ }
+
+ function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) }
+
+ function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _glfwSetCursorPosCallback(winid, cbfun) {
+ GLFW.setCursorPosCallback(winid, cbfun);
+ }
+
+ function _glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _emscripten_glShaderBinary() {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ }
+
+ function _emscripten_glIsProgram(program) {
+ var program = GL.programs[program];
+ if (!program) return 0;
+ return GLctx.isProgram(program);
+ }
+
+ function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glUniformMatrix3fv(location, count, transpose, value) {
+
+
+ var view;
+ if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[9*count-1];
+ for (var i = 0; i < 9*count; i += 9) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*36)>>2);
+ }
+ GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view);
+ }
+
+
+ Module["___udivdi3"] = ___udivdi3;
+
+ function _emscripten_glUniform4fv(location, count, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniform4fv(GL.uniforms[location], view);
+ }
+
+ function _glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glGenFramebuffers(n, ids) {
+ for (var i = 0; i < n; ++i) {
+ var framebuffer = GLctx.createFramebuffer();
+ if (!framebuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.framebuffers);
+ framebuffer.name = id;
+ GL.framebuffers[id] = framebuffer;
+ HEAP32[(((ids)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) }
+
+ function _glfwSetWindowIconifyCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowIconifyFunc = cbfun;
+ }
+
+ function _emscripten_glDrawRangeElements() {
+ Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1);
+ }
+
+ function _emscripten_glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib2fv(index, v) {
+
+ GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]);
+ }
+
+ function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveUniform(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size, type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+
+ Module["_roundf"] = _roundf;
+
+ function _emscripten_glDeleteObjectARB() {
+ Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1);
+ }
+
+ function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove");
+ return 0;
+ }
+
+ function _emscripten_glUniform1f(location, v0) {
+ GLctx.uniform1f(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _pthread_create() {
+ return 11;
+ }
+
+ function _emscripten_glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress");
+ return 0;
+ }
+
+ function _glfwSetCharCallback(winid, cbfun) {
+ GLFW.setCharCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glVertexAttrib4fv(index, v) {
+
+ GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]);
+ }
+
+ function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) }
+
+ function _glfwSetCursorEnterCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorEnterFunc = cbfun;
+ }
+
+
+ Module["_bitshift64Lshr"] = _bitshift64Lshr;
+
+ function _glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+ function _emscripten_glIsShader(shader) {
+ var s = GL.shaders[shader];
+ if (!s) return 0;
+ return GLctx.isShader(s);
+ }
+
+ function _emscripten_glDrawBuffers(n, bufs) {
+
+ var bufArray = GL.tempFixedLengthArray[n];
+ for (var i = 0; i < n; i++) {
+ bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)];
+ }
+
+ GLctx['drawBuffers'](bufArray);
+ }
+
+ function _glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _emscripten_glBindFramebuffer(target, framebuffer) {
+ GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null);
+ }
+
+ function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) }
+
+ function _emscripten_glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+
+ Module["_sbrk"] = _sbrk;
+
+
+ Module["_bitshift64Shl"] = _bitshift64Shl;
+
+ function _emscripten_glGetShaderSource(shader, bufSize, length, source) {
+ var result = GLctx.getShaderSource(GL.shaders[shader]);
+ if (!result) return; // If an error occurs, nothing will be written to length or source.
+ if (bufSize > 0 && source) {
+ var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+
+ Module["_llvm_bswap_i32"] = _llvm_bswap_i32;
+
+ function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glfwSetKeyCallback(winid, cbfun) {
+ GLFW.setKeyCallback(winid, cbfun);
+ }
+
+ function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected");
+ return 0;
+ }
+
+ function _emscripten_glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glVertexAttribDivisor(index, divisor) {
+ GLctx['vertexAttribDivisor'](index, divisor);
+ }
+
+ function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) {
+ GLctx['drawElementsInstanced'](mode, count, type, indices, primcount);
+ }
+
+ function _emscripten_glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwSetMouseButtonCallback(winid, cbfun) {
+ GLFW.setMouseButtonCallback(winid, cbfun);
+ }
+
+ function _emscripten_glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glBindVertexArray(vao) {
+ GLctx['bindVertexArray'](GL.vaos[vao]);
+ }
+
+ function _emscripten_glLoadMatrixf() {
+ Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1);
+ }
+
+ function _glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function _glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function ___unlock() {}
+
+ function _emscripten_glColorPointer() {
+ Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1);
+ }
+
+ function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+ function _glfwDestroyWindow(winid) {
+ return GLFW.destroyWindow(winid);
+ }
+
+ function _emscripten_glFlush() { GLctx['flush']() }
+
+ function _glfwSetErrorCallback(cbfun) {
+ GLFW.errorFunc = cbfun;
+ }
+
+ function _emscripten_glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glValidateProgram(program) {
+ GLctx.validateProgram(GL.programs[program]);
+ }
+
+ function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click");
+ return 0;
+ }
+
+ function _glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glColorMask(red, green, blue, alpha) {
+ GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
+ }
+
+ function _emscripten_glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function _emscripten_glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _glfwGetKey(winid, key) {
+ return GLFW.getKey(winid, key);
+ }
+
+ function _emscripten_glGenVertexArrays(n, arrays) {
+
+ for (var i = 0; i < n; i++) {
+ var vao = GLctx['createVertexArray']();
+ if (!vao) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.vaos);
+ vao.name = id;
+ GL.vaos[id] = vao;
+ HEAP32[(((arrays)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _time(ptr) {
+ var ret = (Date.now()/1000)|0;
+ if (ptr) {
+ HEAP32[((ptr)>>2)]=ret;
+ }
+ return ret;
+ }
+
+ function _emscripten_glGetBooleanv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Boolean');
+ }
+
+ function _emscripten_glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+var GLctx; GL.init();
+if (ENVIRONMENT_IS_NODE) {
+ _emscripten_get_now = function _emscripten_get_now_actual() {
+ var t = process['hrtime']();
+ return t[0] * 1e3 + t[1] / 1e6;
+ };
+ } else if (typeof dateNow !== 'undefined') {
+ _emscripten_get_now = dateNow;
+ } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') {
+ _emscripten_get_now = function() { return self['performance']['now'](); };
+ } else if (typeof performance === 'object' && typeof performance['now'] === 'function') {
+ _emscripten_get_now = function() { return performance['now'](); };
+ } else {
+ _emscripten_get_now = Date.now;
+ };
+Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) };
+ Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) };
+ Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() };
+ Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() };
+ Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() }
+ Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) };
+JSEvents.staticInit();;
+/* flush anything remaining in the buffer during shutdown */ __ATEXIT__.push(function() { var fflush = Module["_fflush"]; if (fflush) fflush(0); var printChar = ___syscall146.printChar; if (!printChar) return; var buffers = ___syscall146.buffers; if (buffers[1].length) printChar(1, 10); if (buffers[2].length) printChar(2, 10); });;
+DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC);
+
+STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP);
+
+STACK_MAX = STACK_BASE + TOTAL_STACK;
+
+DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX);
+
+HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE;
+
+staticSealed = true; // seal the static portion of memory
+
+assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack");
+
+
+
+function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function invoke_viiiii(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vd(index,a1) {
+ try {
+ Module["dynCall_vd"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vid(index,a1,a2) {
+ try {
+ Module["dynCall_vid"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vi(index,a1) {
+ try {
+ Module["dynCall_vi"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vii(index,a1,a2) {
+ try {
+ Module["dynCall_vii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_ii(index,a1) {
+ try {
+ return Module["dynCall_ii"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidd(index,a1,a2,a3) {
+ try {
+ Module["dynCall_vidd"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iiii(index,a1,a2,a3) {
+ try {
+ return Module["dynCall_iiii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ try {
+ Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viii(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidddd(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdi(index,a1,a2) {
+ try {
+ Module["dynCall_vdi"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ try {
+ Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ try {
+ Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iii(index,a1,a2) {
+ try {
+ return Module["dynCall_iii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_i(index) {
+ try {
+ return Module["dynCall_i"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_vdddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdd(index,a1,a2) {
+ try {
+ Module["dynCall_vdd"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_v(index) {
+ try {
+ Module["dynCall_v"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viid(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viid"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiii(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viiii"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
+
+Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_clock_gettime": _clock_gettime, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_glfwWindowShouldClose": _glfwWindowShouldClose, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_glGenTextures": _glGenTextures, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "_glLinkProgram": _glLinkProgram, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_pthread_join": _pthread_join, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "___unlock": ___unlock, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_glGetFloatv": _glGetFloatv, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_glfwGetKey": _glfwGetKey, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "___syscall54": ___syscall54, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "_glfwWaitEvents": _glfwWaitEvents, "_glfwSwapBuffers": _glfwSwapBuffers, "_pthread_create": _pthread_create, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
+// EMSCRIPTEN_START_ASM
+var asm = (function(global, env, buffer) {
+ 'use asm';
+
+
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+
+
+ var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0;
+ var tempDoublePtr=env.tempDoublePtr|0;
+ var ABORT=env.ABORT|0;
+ var STACKTOP=env.STACKTOP|0;
+ var STACK_MAX=env.STACK_MAX|0;
+ var cttz_i8=env.cttz_i8|0;
+
+ var __THREW__ = 0;
+ var threwValue = 0;
+ var setjmpId = 0;
+ var undef = 0;
+ var nan = global.NaN, inf = global.Infinity;
+ var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0;
+ var tempRet0 = 0;
+
+ var Math_floor=global.Math.floor;
+ var Math_abs=global.Math.abs;
+ var Math_sqrt=global.Math.sqrt;
+ var Math_pow=global.Math.pow;
+ var Math_cos=global.Math.cos;
+ var Math_sin=global.Math.sin;
+ var Math_tan=global.Math.tan;
+ var Math_acos=global.Math.acos;
+ var Math_asin=global.Math.asin;
+ var Math_atan=global.Math.atan;
+ var Math_atan2=global.Math.atan2;
+ var Math_exp=global.Math.exp;
+ var Math_log=global.Math.log;
+ var Math_ceil=global.Math.ceil;
+ var Math_imul=global.Math.imul;
+ var Math_min=global.Math.min;
+ var Math_max=global.Math.max;
+ var Math_clz32=global.Math.clz32;
+ var abort=env.abort;
+ var assert=env.assert;
+ var enlargeMemory=env.enlargeMemory;
+ var getTotalMemory=env.getTotalMemory;
+ var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory;
+ var abortStackOverflow=env.abortStackOverflow;
+ var nullFunc_viiiii=env.nullFunc_viiiii;
+ var nullFunc_vd=env.nullFunc_vd;
+ var nullFunc_vid=env.nullFunc_vid;
+ var nullFunc_vi=env.nullFunc_vi;
+ var nullFunc_vii=env.nullFunc_vii;
+ var nullFunc_ii=env.nullFunc_ii;
+ var nullFunc_viddd=env.nullFunc_viddd;
+ var nullFunc_vidd=env.nullFunc_vidd;
+ var nullFunc_iiii=env.nullFunc_iiii;
+ var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii;
+ var nullFunc_viiiiii=env.nullFunc_viiiiii;
+ var nullFunc_viii=env.nullFunc_viii;
+ var nullFunc_vidddd=env.nullFunc_vidddd;
+ var nullFunc_vdi=env.nullFunc_vdi;
+ var nullFunc_viiiiiii=env.nullFunc_viiiiiii;
+ var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii;
+ var nullFunc_iii=env.nullFunc_iii;
+ var nullFunc_i=env.nullFunc_i;
+ var nullFunc_vdddddd=env.nullFunc_vdddddd;
+ var nullFunc_vdddd=env.nullFunc_vdddd;
+ var nullFunc_vdd=env.nullFunc_vdd;
+ var nullFunc_v=env.nullFunc_v;
+ var nullFunc_viid=env.nullFunc_viid;
+ var nullFunc_viiii=env.nullFunc_viiii;
+ var invoke_viiiii=env.invoke_viiiii;
+ var invoke_vd=env.invoke_vd;
+ var invoke_vid=env.invoke_vid;
+ var invoke_vi=env.invoke_vi;
+ var invoke_vii=env.invoke_vii;
+ var invoke_ii=env.invoke_ii;
+ var invoke_viddd=env.invoke_viddd;
+ var invoke_vidd=env.invoke_vidd;
+ var invoke_iiii=env.invoke_iiii;
+ var invoke_viiiiiiii=env.invoke_viiiiiiii;
+ var invoke_viiiiii=env.invoke_viiiiii;
+ var invoke_viii=env.invoke_viii;
+ var invoke_vidddd=env.invoke_vidddd;
+ var invoke_vdi=env.invoke_vdi;
+ var invoke_viiiiiii=env.invoke_viiiiiii;
+ var invoke_viiiiiiiii=env.invoke_viiiiiiiii;
+ var invoke_iii=env.invoke_iii;
+ var invoke_i=env.invoke_i;
+ var invoke_vdddddd=env.invoke_vdddddd;
+ var invoke_vdddd=env.invoke_vdddd;
+ var invoke_vdd=env.invoke_vdd;
+ var invoke_v=env.invoke_v;
+ var invoke_viid=env.invoke_viid;
+ var invoke_viiii=env.invoke_viiii;
+ var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv;
+ var _glUseProgram=env._glUseProgram;
+ var _emscripten_glShaderSource=env._emscripten_glShaderSource;
+ var _glfwCreateWindow=env._glfwCreateWindow;
+ var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler;
+ var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate;
+ var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer;
+ var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv;
+ var _emscripten_glCullFace=env._emscripten_glCullFace;
+ var _emscripten_glIsProgram=env._emscripten_glIsProgram;
+ var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate;
+ var _emscripten_glViewport=env._emscripten_glViewport;
+ var _emscripten_glFrontFace=env._emscripten_glFrontFace;
+ var _glDeleteProgram=env._glDeleteProgram;
+ var _emscripten_glUniform3fv=env._emscripten_glUniform3fv;
+ var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset;
+ var _emscripten_glUseProgram=env._emscripten_glUseProgram;
+ var _emscripten_glBlendColor=env._emscripten_glBlendColor;
+ var _glBindBuffer=env._glBindBuffer;
+ var _emscripten_glDepthFunc=env._emscripten_glDepthFunc;
+ var _glGetShaderInfoLog=env._glGetShaderInfoLog;
+ var _clock_gettime=env._clock_gettime;
+ var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback;
+ var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback;
+ var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing;
+ var _glDisable=env._glDisable;
+ var _glBlendFunc=env._glBlendFunc;
+ var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray;
+ var _glGetAttribLocation=env._glGetAttribLocation;
+ var _glDisableVertexAttribArray=env._glDisableVertexAttribArray;
+ var _glCreateShader=env._glCreateShader;
+ var _emscripten_glReadPixels=env._emscripten_glReadPixels;
+ var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage;
+ var _emscripten_glVertexPointer=env._emscripten_glVertexPointer;
+ var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback;
+ var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize;
+ var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv;
+ var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource;
+ var _glUniform4f=env._glUniform4f;
+ var _glfwWindowShouldClose=env._glfwWindowShouldClose;
+ var _llvm_stacksave=env._llvm_stacksave;
+ var _emscripten_glUniform1i=env._emscripten_glUniform1i;
+ var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate;
+ var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf;
+ var _emscripten_glGenBuffers=env._emscripten_glGenBuffers;
+ var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB;
+ var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback;
+ var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat;
+ var _glfwInit=env._glfwInit;
+ var _glGenBuffers=env._glGenBuffers;
+ var _glShaderSource=env._glShaderSource;
+ var _emscripten_glGetString=env._emscripten_glGetString;
+ var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer;
+ var _emscripten_glIsEnabled=env._emscripten_glIsEnabled;
+ var _emscripten_glScissor=env._emscripten_glScissor;
+ var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv;
+ var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D;
+ var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv;
+ var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB;
+ var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate;
+ var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer;
+ var ___syscall140=env.___syscall140;
+ var _glfwSetErrorCallback=env._glfwSetErrorCallback;
+ var _glfwDefaultWindowHints=env._glfwDefaultWindowHints;
+ var _glfwDestroyWindow=env._glfwDestroyWindow;
+ var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f;
+ var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib;
+ var _emscripten_glAttachShader=env._emscripten_glAttachShader;
+ var _emscripten_get_now_is_monotonic=env._emscripten_get_now_is_monotonic;
+ var _emscripten_glUniform2i=env._emscripten_glUniform2i;
+ var _emscripten_glUniform2f=env._emscripten_glUniform2f;
+ var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv;
+ var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv;
+ var _glGetProgramInfoLog=env._glGetProgramInfoLog;
+ var _glfwSetScrollCallback=env._glfwSetScrollCallback;
+ var _emscripten_glTexParameterf=env._emscripten_glTexParameterf;
+ var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders;
+ var _emscripten_glGenTextures=env._emscripten_glGenTextures;
+ var _emscripten_glTexParameteri=env._emscripten_glTexParameteri;
+ var _llvm_stackrestore=env._llvm_stackrestore;
+ var _glfwMakeContextCurrent=env._glfwMakeContextCurrent;
+ var _emscripten_glClear=env._emscripten_glClear;
+ var _glDrawElements=env._glDrawElements;
+ var _glBufferSubData=env._glBufferSubData;
+ var _emscripten_glValidateProgram=env._emscripten_glValidateProgram;
+ var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv;
+ var _glViewport=env._glViewport;
+ var _emscripten_glUniform4iv=env._emscripten_glUniform4iv;
+ var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv;
+ var ___setErrNo=env.___setErrNo;
+ var _eglGetProcAddress=env._eglGetProcAddress;
+ var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation;
+ var _glDeleteTextures=env._glDeleteTextures;
+ var _glDepthFunc=env._glDepthFunc;
+ var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture;
+ var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f;
+ var _emscripten_glFlush=env._emscripten_glFlush;
+ var _emscripten_glBlendFunc=env._emscripten_glBlendFunc;
+ var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus;
+ var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap;
+ var _emscripten_glGetError=env._emscripten_glGetError;
+ var _emscripten_glClearDepthf=env._emscripten_glClearDepthf;
+ var _emscripten_glBufferData=env._emscripten_glBufferData;
+ var _emscripten_glUniform3i=env._emscripten_glUniform3i;
+ var _emscripten_glRotatef=env._emscripten_glRotatef;
+ var _emscripten_glDeleteShader=env._emscripten_glDeleteShader;
+ var _glEnable=env._glEnable;
+ var _glGenTextures=env._glGenTextures;
+ var _emscripten_glMatrixMode=env._emscripten_glMatrixMode;
+ var _glGetString=env._glGetString;
+ var _emscripten_glClearStencil=env._emscripten_glClearStencil;
+ var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation;
+ var emscriptenWebGLGet=env.emscriptenWebGLGet;
+ var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray;
+ var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation;
+ var _emscripten_get_now=env._emscripten_get_now;
+ var _emscripten_glNormalPointer=env._emscripten_glNormalPointer;
+ var _glAttachShader=env._glAttachShader;
+ var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer;
+ var _emscripten_glEnable=env._emscripten_glEnable;
+ var _glCreateProgram=env._glCreateProgram;
+ var _glUniformMatrix4fv=env._glUniformMatrix4fv;
+ var _emscripten_glClearDepth=env._emscripten_glClearDepth;
+ var _glLinkProgram=env._glLinkProgram;
+ var ___lock=env.___lock;
+ var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData;
+ var ___syscall6=env.___syscall6;
+ var _emscripten_glIsBuffer=env._emscripten_glIsBuffer;
+ var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f;
+ var _time=env._time;
+ var ___syscall146=env.___syscall146;
+ var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
+ var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate;
+ var _exit=env._exit;
+ var _emscripten_glEnableClientState=env._emscripten_glEnableClientState;
+ var _emscripten_glUniform4i=env._emscripten_glUniform4i;
+ var _pthread_join=env._pthread_join;
+ var _glCullFace=env._glCullFace;
+ var _emscripten_glGetPointerv=env._emscripten_glGetPointerv;
+ var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback;
+ var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data;
+ var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status;
+ var _emscripten_glUniform4f=env._emscripten_glUniform4f;
+ var _emscripten_glUniform2fv=env._emscripten_glUniform2fv;
+ var _glfwGetVideoModes=env._glfwGetVideoModes;
+ var ___unlock=env.___unlock;
+ var _emscripten_set_click_callback=env._emscripten_set_click_callback;
+ var _emscripten_glShaderBinary=env._emscripten_glShaderBinary;
+ var _emscripten_glDrawElements=env._emscripten_glDrawElements;
+ var _glVertexAttribPointer=env._glVertexAttribPointer;
+ var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads;
+ var _glCompressedTexImage2D=env._glCompressedTexImage2D;
+ var _emscripten_glUniform1iv=env._emscripten_glUniform1iv;
+ var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv;
+ var _glClearDepthf=env._glClearDepthf;
+ var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D;
+ var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform;
+ var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers;
+ var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays;
+ var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose;
+ var _emscripten_glUniform1fv=env._emscripten_glUniform1fv;
+ var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform;
+ var _glBindTexture=env._glBindTexture;
+ var _emscripten_glUniform3iv=env._emscripten_glUniform3iv;
+ var _emscripten_glUniform2iv=env._emscripten_glUniform2iv;
+ var _emscripten_glHint=env._emscripten_glHint;
+ var _glfwSetCharCallback=env._glfwSetCharCallback;
+ var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib;
+ var _glGetFloatv=env._glGetFloatv;
+ var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram;
+ var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers;
+ var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced;
+ var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f;
+ var _glDrawArrays=env._glDrawArrays;
+ var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D;
+ var _emscripten_memcpy_big=env._emscripten_memcpy_big;
+ var _emscripten_glPixelStorei=env._emscripten_glPixelStorei;
+ var _glCompileShader=env._glCompileShader;
+ var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status;
+ var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv;
+ var _emscripten_glColorPointer=env._emscripten_glColorPointer;
+ var _emscripten_glDepthRange=env._emscripten_glDepthRange;
+ var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv;
+ var _emscripten_glFinish=env._emscripten_glFinish;
+ var _emscripten_request_pointerlock=env._emscripten_request_pointerlock;
+ var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback;
+ var _emscripten_asm_const_iii=env._emscripten_asm_const_iii;
+ var _emscripten_glDepthMask=env._emscripten_glDepthMask;
+ var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback;
+ var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers;
+ var _glfwTerminate=env._glfwTerminate;
+ var _glFrontFace=env._glFrontFace;
+ var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB;
+ var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock;
+ var _glfwSwapInterval=env._glfwSwapInterval;
+ var _glUniform1i=env._glUniform1i;
+ var _glEnableVertexAttribArray=env._glEnableVertexAttribArray;
+ var _emscripten_glStencilFunc=env._emscripten_glStencilFunc;
+ var _abort=env._abort;
+ var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv;
+ var _glDeleteBuffers=env._glDeleteBuffers;
+ var _glBufferData=env._glBufferData;
+ var _glTexImage2D=env._glTexImage2D;
+ var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv;
+ var _glfwSetKeyCallback=env._glfwSetKeyCallback;
+ var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers;
+ var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv;
+ var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity;
+ var _glDeleteShader=env._glDeleteShader;
+ var _emscripten_glUniform1f=env._emscripten_glUniform1f;
+ var _glGetProgramiv=env._glGetProgramiv;
+ var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer;
+ var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer;
+ var _glfwGetTime=env._glfwGetTime;
+ var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage;
+ var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback;
+ var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv;
+ var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray;
+ var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced;
+ var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback;
+ var _emscripten_glCreateShader=env._emscripten_glCreateShader;
+ var _emscripten_glStencilMask=env._emscripten_glStencilMask;
+ var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures;
+ var _glfwGetKey=env._glfwGetKey;
+ var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor;
+ var _emscripten_glBufferSubData=env._emscripten_glBufferSubData;
+ var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor;
+ var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback;
+ var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv;
+ var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv;
+ var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv;
+ var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers;
+ var _glGetShaderiv=env._glGetShaderiv;
+ var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv;
+ var _glGetUniformLocation=env._glGetUniformLocation;
+ var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB;
+ var _emscripten_glCompileShader=env._emscripten_glCompileShader;
+ var _glClear=env._glClear;
+ var _emscripten_glFrustum=env._emscripten_glFrustum;
+ var _emscripten_glDisable=env._emscripten_glDisable;
+ var _emscripten_glDepthRangef=env._emscripten_glDepthRangef;
+ var __exit=env.__exit;
+ var _emscripten_glLineWidth=env._emscripten_glLineWidth;
+ var _emscripten_glUniform3f=env._emscripten_glUniform3f;
+ var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog;
+ var _emscripten_glStencilOp=env._emscripten_glStencilOp;
+ var _glBindAttribLocation=env._glBindAttribLocation;
+ var _glPixelStorei=env._glPixelStorei;
+ var _emscripten_glColorMask=env._emscripten_glColorMask;
+ var _emscripten_glLinkProgram=env._emscripten_glLinkProgram;
+ var _emscripten_glBlendEquation=env._emscripten_glBlendEquation;
+ var _emscripten_glIsTexture=env._emscripten_glIsTexture;
+ var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv;
+ var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv;
+ var _emscripten_glBindTexture=env._emscripten_glBindTexture;
+ var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback;
+ var _glfwGetCursorPos=env._glfwGetCursorPos;
+ var _emscripten_glActiveTexture=env._emscripten_glActiveTexture;
+ var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements;
+ var ___syscall54=env.___syscall54;
+ var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers;
+ var _glfwWaitEvents=env._glfwWaitEvents;
+ var _glfwSwapBuffers=env._glfwSwapBuffers;
+ var _pthread_create=env._pthread_create;
+ var _emscripten_set_main_loop=env._emscripten_set_main_loop;
+ var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer;
+ var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog;
+ var _glfwWindowHint=env._glfwWindowHint;
+ var _emscripten_glIsShader=env._emscripten_glIsShader;
+ var _emscripten_glUniform4fv=env._emscripten_glUniform4fv;
+ var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays;
+ var _emscripten_glDrawArrays=env._emscripten_glDrawArrays;
+ var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D;
+ var _emscripten_glClearColor=env._emscripten_glClearColor;
+ var _emscripten_glCreateProgram=env._emscripten_glCreateProgram;
+ var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D;
+ var _glTexParameteri=env._glTexParameteri;
+ var _emscripten_glBindBuffer=env._emscripten_glBindBuffer;
+ var _emscripten_glGetFloatv=env._emscripten_glGetFloatv;
+ var _emscripten_glDetachShader=env._emscripten_glDetachShader;
+ var _glClearColor=env._glClearColor;
+ var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback;
+ var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback;
+ var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D;
+ var _emscripten_glTexImage2D=env._emscripten_glTexImage2D;
+ var tempFloat = 0.0;
+
+// EMSCRIPTEN_START_FUNCS
+
+function stackAlloc(size) {
+ size = size|0;
+ var ret = 0;
+ ret = STACKTOP;
+ STACKTOP = (STACKTOP + size)|0;
+ STACKTOP = (STACKTOP + 15)&-16;
+ if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0);
+
+ return ret|0;
+}
+function stackSave() {
+ return STACKTOP|0;
+}
+function stackRestore(top) {
+ top = top|0;
+ STACKTOP = top;
+}
+function establishStackSpace(stackBase, stackMax) {
+ stackBase = stackBase|0;
+ stackMax = stackMax|0;
+ STACKTOP = stackBase;
+ STACK_MAX = stackMax;
+}
+
+function setThrew(threw, value) {
+ threw = threw|0;
+ value = value|0;
+ if ((__THREW__|0) == 0) {
+ __THREW__ = threw;
+ threwValue = value;
+ }
+}
+
+function setTempRet0(value) {
+ value = value|0;
+ tempRet0 = value;
+}
+function getTempRet0() {
+ return tempRet0|0;
+}
+
+function _InitPhysics() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ (_pthread_create((14120|0),(0|0),(2|0),(0|0))|0);
+ return;
+}
+function _PhysicsLoop($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$010 = 0, $$011 = 0, $$09 = 0, $$0912 = 0, $$0913 = 0, $$pr = 0.0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[3531] = 1;
+ HEAPF64[1727] = 0.0;
+ _InitTimer();
+ $1 = HEAP32[3531]|0;
+ $2 = ($1|0)==(0);
+ if (!($2)) {
+ while(1) {
+ $3 = (+_GetCurrentTime());
+ HEAPF64[1728] = $3;
+ $4 = +HEAPF64[1729];
+ $5 = $3 - $4;
+ HEAPF64[1730] = $5;
+ $6 = +HEAPF64[1727];
+ $7 = $5 + $6;
+ HEAPF64[1727] = $7;
+ _MathClamp();
+ $$pr = +HEAPF64[1727];
+ $8 = !($$pr >= 0.016666666666666666);
+ if (!($8)) {
+ while(1) {
+ _PhysicsStep();
+ $9 = +HEAPF64[1730];
+ $10 = +HEAPF64[1727];
+ $11 = $10 - $9;
+ HEAPF64[1727] = $11;
+ $12 = !($11 >= 0.016666666666666666);
+ if ($12) {
+ break;
+ }
+ }
+ }
+ $13 = +HEAPF64[1728];
+ HEAPF64[1729] = $13;
+ $14 = HEAP32[3531]|0;
+ $15 = ($14|0)==(0);
+ if ($15) {
+ break;
+ }
+ }
+ }
+ $16 = HEAP32[3598]|0;
+ $$0912 = (($16) + -1)|0;
+ $17 = ($$0912|0)>(-1);
+ if ($17) {
+ $$0913 = $$0912;
+ while(1) {
+ $20 = (14396 + ($$0913<<2)|0);
+ $21 = HEAP32[$20>>2]|0;
+ _DestroyPhysicsManifold($21);
+ $$09 = (($$0913) + -1)|0;
+ $22 = ($$09|0)>(-1);
+ if ($22) {
+ $$0913 = $$09;
+ } else {
+ break;
+ }
+ }
+ }
+ $18 = HEAP32[3533]|0;
+ $$010 = (($18) + -1)|0;
+ $19 = ($$010|0)>(-1);
+ if ($19) {
+ $$011 = $$010;
+ } else {
+ return (0|0);
+ }
+ while(1) {
+ $23 = (14136 + ($$011<<2)|0);
+ $24 = HEAP32[$23>>2]|0;
+ _DestroyPhysicsBody($24);
+ $$0 = (($$011) + -1)|0;
+ $25 = ($$0|0)>(-1);
+ if ($25) {
+ $$011 = $$0;
+ } else {
+ break;
+ }
+ }
+ return (0|0);
+}
+function _CreatePhysicsBodyRectangle($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0, $104 = 0.0, $105 = 0, $106 = 0;
+ var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0;
+ var $125 = 0, $126 = 0.0, $127 = 0.0, $128 = 0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0.0, $44 = 0.0;
+ var $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0;
+ var $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0;
+ var $exitcond = 0, $tmpcast$byval_copy = 0, $tmpcast123$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $tmpcast123$byval_copy = sp + 440|0;
+ $tmpcast$byval_copy = sp + 432|0;
+ $4 = sp + 424|0;
+ $5 = sp + 16|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_malloc(500)|0);
+ $9 = HEAP32[3532]|0;
+ $10 = (($9) + 500)|0;
+ HEAP32[3532] = $10;
+ $11 = HEAP32[3533]|0;
+ $12 = ($11|0)==(0);
+ $$0116149 = 0;
+ L1: while(1) {
+ if ($12) {
+ $$0116149158159 = 0;
+ break;
+ } else {
+ $$0119144 = 0;
+ }
+ while(1) {
+ $15 = (14136 + ($$0119144<<2)|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = ($17|0)==($$0116149|0);
+ $14 = (($$0119144) + 1)|0;
+ if ($18) {
+ break;
+ }
+ $13 = ($14>>>0)<($11>>>0);
+ if ($13) {
+ $$0119144 = $14;
+ } else {
+ label = 6;
+ break L1;
+ }
+ }
+ $19 = (($$0116149) + 1)|0;
+ $20 = ($19|0)<(64);
+ if ($20) {
+ $$0116149 = $19;
+ } else {
+ label = 14;
+ break;
+ }
+ }
+ if ((label|0) == 14) {
+ STACKTOP = sp;return ($8|0);
+ }
+ if ((label|0) == 6) {
+ $21 = ($$0116149|0)==(-1);
+ if ($21) {
+ STACKTOP = sp;return ($8|0);
+ } else {
+ $$0116149158159 = $$0116149;
+ }
+ }
+ HEAP32[$8>>2] = $$0116149158159;
+ $22 = ((($8)) + 4|0);
+ HEAP32[$22>>2] = 1;
+ $23 = ((($8)) + 8|0);
+ $24 = $0;
+ $25 = $24;
+ $26 = HEAP32[$25>>2]|0;
+ $27 = (($24) + 4)|0;
+ $28 = $27;
+ $29 = HEAP32[$28>>2]|0;
+ $30 = $23;
+ $31 = $30;
+ HEAP32[$31>>2] = $26;
+ $32 = (($30) + 4)|0;
+ $33 = $32;
+ HEAP32[$33>>2] = $29;
+ $$sroa$049$0$$sroa_idx = ((($8)) + 16|0);
+ $34 = ((($8)) + 84|0);
+ ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0;
+ HEAP32[$34>>2] = 1;
+ $35 = ((($8)) + 88|0);
+ HEAP32[$35>>2] = $8;
+ $36 = ((($8)) + 96|0);
+ HEAPF32[$4>>2] = $1;
+ $37 = ((($4)) + 4|0);
+ HEAPF32[$37>>2] = $2;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$4+4>>2]|0;
+ _CreateRectanglePolygon($5,$tmpcast$byval_copy,$tmpcast123$byval_copy);
+ _memcpy(($36|0),($5|0),404)|0;
+ $38 = HEAP32[$36>>2]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0;
+ } else {
+ $40 = ((($8)) + 100|0);
+ $41 = ((($6)) + 4|0);
+ $42 = ((($7)) + 4|0);
+ $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0;
+ while(1) {
+ $52 = (($40) + ($$0120136<<3)|0);
+ $53 = $52;
+ $54 = $53;
+ $55 = HEAP32[$54>>2]|0;
+ $56 = (($53) + 4)|0;
+ $57 = $56;
+ $58 = HEAP32[$57>>2]|0;
+ $59 = $6;
+ $60 = $59;
+ HEAP32[$60>>2] = $55;
+ $61 = (($59) + 4)|0;
+ $62 = $61;
+ HEAP32[$62>>2] = $58;
+ $63 = (($$0120136) + 1)|0;
+ $64 = HEAP32[$36>>2]|0;
+ $65 = ($63>>>0)<($64>>>0);
+ $66 = $65 ? $63 : 0;
+ $67 = (($40) + ($66<<3)|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = $7;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;
+ $78 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy));
+ $79 = $78 * 0.5;
+ $44 = $$0122133 + $79;
+ $80 = $79 * 0.3333333432674408;
+ $81 = +HEAPF32[$6>>2];
+ $82 = +HEAPF32[$7>>2];
+ $83 = $81 + $82;
+ $84 = $80 * $83;
+ $46 = $$sroa$0$0132 + $84;
+ $85 = +HEAPF32[$41>>2];
+ $86 = +HEAPF32[$42>>2];
+ $87 = $85 + $86;
+ $88 = $80 * $87;
+ $48 = $$sroa$8$0135 + $88;
+ $89 = $81 * $81;
+ $90 = $81 * $82;
+ $91 = $89 + $90;
+ $92 = $82 * $82;
+ $93 = $92 + $91;
+ $94 = $85 * $85;
+ $95 = $85 * $86;
+ $96 = $94 + $95;
+ $97 = $86 * $86;
+ $98 = $97 + $96;
+ $99 = $78 * 0.083333335816860198;
+ $100 = $93 + $98;
+ $101 = $99 * $100;
+ $102 = $$0121134 + $101;
+ $50 = HEAP32[$36>>2]|0;
+ $103 = ($63>>>0)<($50>>>0);
+ if ($103) {
+ $$0120136 = $63;$$0121134 = $102;$$0122133 = $44;$$sroa$0$0132 = $46;$$sroa$8$0135 = $48;
+ } else {
+ break;
+ }
+ }
+ $43 = 1.0 / $44;
+ $45 = $46 * $43;
+ $47 = $43 * $48;
+ $49 = ($50|0)==(0);
+ if ($49) {
+ $$0121$lcssa161 = $102;$$0122$lcssa160 = $44;
+ } else {
+ $51 = ((($8)) + 100|0);
+ $$0131 = 0;
+ while(1) {
+ $125 = (($51) + ($$0131<<3)|0);
+ $126 = +HEAPF32[$125>>2];
+ $127 = $126 - $45;
+ HEAPF32[$125>>2] = $127;
+ $128 = (((($51) + ($$0131<<3)|0)) + 4|0);
+ $129 = +HEAPF32[$128>>2];
+ $130 = $129 - $47;
+ HEAPF32[$128>>2] = $130;
+ $131 = (($$0131) + 1)|0;
+ $exitcond = ($131|0)==($50|0);
+ if ($exitcond) {
+ $$0121$lcssa161 = $102;$$0122$lcssa160 = $44;
+ break;
+ } else {
+ $$0131 = $131;
+ }
+ }
+ }
+ }
+ $104 = $$0122$lcssa160 * $3;
+ $105 = ((($8)) + 52|0);
+ HEAPF32[$105>>2] = $104;
+ $106 = $104 != 0.0;
+ $107 = 1.0 / $104;
+ $108 = $106 ? $107 : 0.0;
+ $109 = ((($8)) + 56|0);
+ HEAPF32[$109>>2] = $108;
+ $110 = $$0121$lcssa161 * $3;
+ $111 = ((($8)) + 44|0);
+ HEAPF32[$111>>2] = $110;
+ $112 = $110 != 0.0;
+ $113 = 1.0 / $110;
+ $114 = $112 ? $113 : 0.0;
+ $115 = ((($8)) + 48|0);
+ HEAPF32[$115>>2] = $114;
+ $116 = ((($8)) + 60|0);
+ HEAPF32[$116>>2] = 0.40000000596046448;
+ $117 = ((($8)) + 64|0);
+ HEAPF32[$117>>2] = 0.20000000298023224;
+ $118 = ((($8)) + 68|0);
+ HEAPF32[$118>>2] = 0.0;
+ $119 = ((($8)) + 72|0);
+ HEAP32[$119>>2] = 1;
+ $120 = ((($8)) + 76|0);
+ HEAP32[$120>>2] = 0;
+ $121 = ((($8)) + 80|0);
+ HEAP32[$121>>2] = 0;
+ $122 = HEAP32[3533]|0;
+ $123 = (14136 + ($122<<2)|0);
+ HEAP32[$123>>2] = $8;
+ $124 = (($122) + 1)|0;
+ HEAP32[3533] = $124;
+ STACKTOP = sp;return ($8|0);
+}
+function _CreateRectanglePolygon($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$024 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$sroa$012$0$$sroa_idx = 0, $$sroa$015$0$$sroa_idx = 0, $$sroa$018$0$$sroa_idx = 0, $$sroa$021$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$213$0$$sroa_idx14 = 0, $$sroa$216$0$$sroa_idx17 = 0, $$sroa$219$0$$sroa_idx20 = 0, $$sroa$222$0$$sroa_idx23 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0;
+ var $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0;
+ var $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0.0, $54 = 0.0;
+ var $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $$byval_copy1 = sp + 440|0;
+ $$byval_copy = sp + 432|0;
+ $3 = sp + 24|0;
+ $4 = sp;
+ $5 = sp + 16|0;
+ $6 = ((($3)) + 36|0);
+ _memset(($6|0),0,368)|0;
+ HEAP32[$3>>2] = 4;
+ $7 = ((($3)) + 388|0);
+ _Mat2Radians($4,0.0);
+ ;HEAP32[$7>>2]=HEAP32[$4>>2]|0;HEAP32[$7+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$7+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$7+12>>2]=HEAP32[$4+12>>2]|0;
+ $8 = +HEAPF32[$1>>2];
+ $9 = +HEAPF32[$2>>2];
+ $10 = $9 * 0.5;
+ $11 = $8 + $10;
+ $12 = ((($1)) + 4|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($2)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $15 * 0.5;
+ $17 = $13 - $16;
+ $$sroa$021$0$$sroa_idx = ((($3)) + 4|0);
+ HEAPF32[$$sroa$021$0$$sroa_idx>>2] = $11;
+ $$sroa$222$0$$sroa_idx23 = ((($3)) + 8|0);
+ HEAPF32[$$sroa$222$0$$sroa_idx23>>2] = $17;
+ $18 = +HEAPF32[$1>>2];
+ $19 = +HEAPF32[$2>>2];
+ $20 = $19 * 0.5;
+ $21 = $18 + $20;
+ $22 = +HEAPF32[$12>>2];
+ $23 = +HEAPF32[$14>>2];
+ $24 = $23 * 0.5;
+ $25 = $22 + $24;
+ $$sroa$018$0$$sroa_idx = ((($3)) + 12|0);
+ HEAPF32[$$sroa$018$0$$sroa_idx>>2] = $21;
+ $$sroa$219$0$$sroa_idx20 = ((($3)) + 16|0);
+ HEAPF32[$$sroa$219$0$$sroa_idx20>>2] = $25;
+ $26 = +HEAPF32[$1>>2];
+ $27 = +HEAPF32[$2>>2];
+ $28 = $27 * 0.5;
+ $29 = $26 - $28;
+ $30 = +HEAPF32[$12>>2];
+ $31 = +HEAPF32[$14>>2];
+ $32 = $31 * 0.5;
+ $33 = $30 + $32;
+ $$sroa$015$0$$sroa_idx = ((($3)) + 20|0);
+ HEAPF32[$$sroa$015$0$$sroa_idx>>2] = $29;
+ $$sroa$216$0$$sroa_idx17 = ((($3)) + 24|0);
+ HEAPF32[$$sroa$216$0$$sroa_idx17>>2] = $33;
+ $34 = +HEAPF32[$1>>2];
+ $35 = +HEAPF32[$2>>2];
+ $36 = $35 * 0.5;
+ $37 = $34 - $36;
+ $38 = +HEAPF32[$12>>2];
+ $39 = +HEAPF32[$14>>2];
+ $40 = $39 * 0.5;
+ $41 = $38 - $40;
+ $$sroa$012$0$$sroa_idx = ((($3)) + 28|0);
+ HEAPF32[$$sroa$012$0$$sroa_idx>>2] = $37;
+ $$sroa$213$0$$sroa_idx14 = ((($3)) + 32|0);
+ HEAPF32[$$sroa$213$0$$sroa_idx14>>2] = $41;
+ $42 = HEAP32[$3>>2]|0;
+ $43 = ($42|0)==(0);
+ if ($43) {
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+ }
+ $44 = ((($5)) + 4|0);
+ $$024 = 0;$47 = $42;
+ while(1) {
+ $45 = (($$024) + 1)|0;
+ $46 = ($45>>>0)<($47>>>0);
+ $48 = $46 ? $45 : 0;
+ $49 = (((($3)) + 4|0) + ($48<<3)|0);
+ $50 = (((($3)) + 4|0) + ($$024<<3)|0);
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$49>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$49+4>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$50>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$50+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1);
+ $51 = (((($3)) + 196|0) + ($$024<<3)|0);
+ $52 = HEAP32[$44>>2]|0;
+ $53 = +HEAPF32[$5>>2];
+ $54 = -$53;
+ HEAP32[$51>>2] = $52;
+ $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$024<<3)|0)) + 4|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $54;
+ _MathNormalize($51);
+ $55 = HEAP32[$3>>2]|0;
+ $56 = ($45>>>0)<($55>>>0);
+ if ($56) {
+ $$024 = $45;$47 = $55;
+ } else {
+ break;
+ }
+ }
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+}
+function _MathCrossVector2($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = ((($1)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $2 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = +HEAPF32[$1>>2];
+ $9 = $7 * $8;
+ $10 = $5 - $9;
+ return (+$10);
+}
+function _Vector2Add_2($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 + $4;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 + $10;
+ HEAPF32[$6>>2] = $11;
+ return;
+}
+function _Mat2MultiplyVector2($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 * $4;
+ $6 = ((($1)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($2)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ HEAPF32[$0>>2] = $11;
+ $12 = ((($0)) + 4|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = $4 * $14;
+ $16 = ((($1)) + 12|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $9 * $17;
+ $19 = $15 + $18;
+ HEAPF32[$12>>2] = $19;
+ return;
+}
+function _DestroyPhysicsBody($0) {
+ $0 = $0|0;
+ var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = HEAP32[$0>>2]|0;
+ $3 = HEAP32[3533]|0;
+ $4 = ($3|0)==(0);
+ L4: do {
+ if ($4) {
+ $$021 = -1;
+ } else {
+ $5 = HEAP32[3533]|0;
+ $$02023 = 0;
+ while(1) {
+ $6 = (14136 + ($$02023<<2)|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($2|0);
+ if ($9) {
+ $$021 = $$02023;
+ break L4;
+ }
+ $10 = (($$02023) + 1)|0;
+ $11 = ($10>>>0)<($5>>>0);
+ if ($11) {
+ $$02023 = $10;
+ } else {
+ $$021 = -1;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $12 = (14136 + ($$021<<2)|0);
+ $13 = HEAP32[$12>>2]|0;
+ _free($13);
+ $14 = HEAP32[3532]|0;
+ $15 = (($14) + -500)|0;
+ HEAP32[3532] = $15;
+ HEAP32[$12>>2] = 0;
+ $16 = HEAP32[3533]|0;
+ $17 = ($$021>>>0)<($16>>>0);
+ if ($17) {
+ $18 = HEAP32[3533]|0;
+ $$022 = $$021;$22 = $16;
+ while(1) {
+ $20 = (($$022) + 1)|0;
+ $21 = ($20>>>0)<($22>>>0);
+ if ($21) {
+ $24 = (14136 + ($$022<<2)|0);
+ $25 = (14136 + ($20<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ HEAP32[$24>>2] = $26;
+ }
+ $23 = ($20>>>0)<($18>>>0);
+ if ($23) {
+ $$022 = $20;$22 = $18;
+ } else {
+ $$lcssa = $18;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $16;
+ }
+ $19 = (($$lcssa) + -1)|0;
+ HEAP32[3533] = $19;
+ return;
+}
+function _Vector2Subtract_4($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 - $4;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ return;
+}
+function _MathNormalize($0) {
+ $0 = $0|0;
+ var $$op = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$5$0$$sroa_idx3 = 0, $$sroa$5$0$copyload = 0.0, $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $$sroa$0$0$copyload = +HEAPF32[$0>>2];
+ $$sroa$5$0$$sroa_idx3 = ((($0)) + 4|0);
+ $$sroa$5$0$copyload = +HEAPF32[$$sroa$5$0$$sroa_idx3>>2];
+ $1 = $$sroa$0$0$copyload * $$sroa$0$0$copyload;
+ $2 = $$sroa$5$0$copyload * $$sroa$5$0$copyload;
+ $3 = $1 + $2;
+ $4 = (+Math_sqrt((+$3)));
+ $5 = $4 == 0.0;
+ $$op = 1.0 / $4;
+ $6 = $5 ? 1.0 : $$op;
+ $7 = $$sroa$0$0$copyload * $6;
+ HEAPF32[$0>>2] = $7;
+ $8 = $$sroa$5$0$copyload * $6;
+ HEAPF32[$$sroa$5$0$$sroa_idx3>>2] = $8;
+ return;
+}
+function _GetPhysicsBodiesCount() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3533]|0;
+ return ($0|0);
+}
+function _GetPhysicsBody($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3533]|0;
+ $2 = ($1>>>0)>($0>>>0);
+ if (!($2)) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $3 = (14136 + ($0<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $$0 = $4;
+ return ($$0|0);
+}
+function _GetPhysicsShapeVerticesCount($0) {
+ $0 = $0|0;
+ var $$1 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3533]|0;
+ $2 = ($1>>>0)>($0>>>0);
+ L1: do {
+ if ($2) {
+ $3 = (14136 + ($0<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ $$1 = 0;
+ } else {
+ $6 = ((($4)) + 84|0);
+ $7 = HEAP32[$6>>2]|0;
+ switch ($7|0) {
+ case 0: {
+ $$1 = 24;
+ break L1;
+ break;
+ }
+ case 1: {
+ $8 = ((($4)) + 96|0);
+ $9 = HEAP32[$8>>2]|0;
+ $$1 = $9;
+ break L1;
+ break;
+ }
+ default: {
+ $$1 = 0;
+ break L1;
+ }
+ }
+ }
+ } else {
+ $$1 = 0;
+ }
+ } while(0);
+ return ($$1|0);
+}
+function _GetPhysicsShapeVertex($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy2 = 0, $$byval_copy3 = 0, $$sroa$0$0 = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$6$0 = 0.0, $$sroa$6$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx5 = 0, $$sroa$6$0$copyload = 0.0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0, $21 = 0.0;
+ var $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $$byval_copy3 = sp + 440|0;
+ $$byval_copy2 = sp + 424|0;
+ $3 = sp;
+ $4 = sp + 416|0;
+ $5 = sp + 408|0;
+ $6 = ($1|0)==(0|0);
+ L1: do {
+ if ($6) {
+ $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0;
+ } else {
+ $7 = ((($1)) + 84|0);
+ $8 = HEAP32[$7>>2]|0;
+ switch ($8|0) {
+ case 0: {
+ $9 = ((($1)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = ($2*15)|0;
+ $12 = (+($11|0));
+ $13 = $12 * 0.017453292519943295;
+ $14 = $13;
+ $15 = (+Math_cos((+$14)));
+ $16 = ((($1)) + 92|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $15 * $17;
+ $19 = $10 + $18;
+ $20 = ((($1)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = (+Math_sin((+$14)));
+ $23 = $17 * $22;
+ $24 = $21 + $23;
+ $$sroa$0$0 = $19;$$sroa$6$0 = $24;
+ break L1;
+ break;
+ }
+ case 1: {
+ $25 = ((($1)) + 96|0);
+ _memcpy(($3|0),($25|0),404)|0;
+ $26 = ((($1)) + 8|0);
+ $27 = ((($3)) + 388|0);
+ $28 = (((($3)) + 4|0) + ($2<<3)|0);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$27>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$27+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$27+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$27+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$28>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$28+4>>2]|0;
+ _Mat2MultiplyVector2($4,$$byval_copy2,$$byval_copy3);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$26>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$26+4>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$4+4>>2]|0;
+ _Vector2Add_2($5,$$byval_copy2,$$byval_copy3);
+ $$sroa$0$0$copyload = +HEAPF32[$5>>2];
+ $$sroa$6$0$$sroa_idx4 = ((($5)) + 4|0);
+ $$sroa$6$0$copyload = +HEAPF32[$$sroa$6$0$$sroa_idx4>>2];
+ $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$6$0 = $$sroa$6$0$copyload;
+ break L1;
+ break;
+ }
+ default: {
+ $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0;
+ break L1;
+ }
+ }
+ }
+ } while(0);
+ HEAPF32[$0>>2] = $$sroa$0$0;
+ $$sroa$6$0$$sroa_idx5 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx5>>2] = $$sroa$6$0;
+ STACKTOP = sp;return;
+}
+function _SetPhysicsBodyRotation($0,$1) {
+ $0 = $0|0;
+ $1 = +$1;
+ var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $2 = sp;
+ $3 = ($0|0)==(0|0);
+ if ($3) {
+ STACKTOP = sp;return;
+ }
+ $4 = ((($0)) + 40|0);
+ HEAPF32[$4>>2] = $1;
+ $5 = ((($0)) + 84|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ($6|0)==(1);
+ if (!($7)) {
+ STACKTOP = sp;return;
+ }
+ $8 = ((($0)) + 484|0);
+ _Mat2Radians($2,$1);
+ ;HEAP32[$8>>2]=HEAP32[$2>>2]|0;HEAP32[$8+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$8+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$8+12>>2]=HEAP32[$2+12>>2]|0;
+ STACKTOP = sp;return;
+}
+function _Mat2Radians($0,$1) {
+ $0 = $0|0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+Math_cos((+$1)));
+ $3 = (+Math_sin((+$1)));
+ HEAPF32[$0>>2] = $2;
+ $4 = ((($0)) + 4|0);
+ $5 = -$3;
+ HEAPF32[$4>>2] = $5;
+ $6 = ((($0)) + 8|0);
+ HEAPF32[$6>>2] = $3;
+ $7 = ((($0)) + 12|0);
+ HEAPF32[$7>>2] = $2;
+ return;
+}
+function _ClosePhysics() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[3531] = 0;
+ $0 = HEAP32[3530]|0;
+ (_pthread_join(($0|0),(0|0))|0);
+ return;
+}
+function _main() {
+ var $$09395 = 0, $$094 = 0, $$byval_copy7 = 0, $$byval_copy8 = 0, $$byval_copy9 = 0, $$sink = 0.0, $$sroa$0$0$$sroa_idx = 0, $$sroa$029$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx28 = 0, $$sroa$230$0$$sroa_idx31 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0;
+ var $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0;
+ var $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0;
+ var $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond102 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy9 = sp + 104|0;
+ $$byval_copy8 = sp + 96|0;
+ $$byval_copy7 = sp + 88|0;
+ $0 = sp + 80|0;
+ $1 = sp + 72|0;
+ $2 = sp + 64|0;
+ $3 = sp + 56|0;
+ $4 = sp + 48|0;
+ $5 = sp + 40|0;
+ $6 = sp + 116|0;
+ $7 = sp + 24|0;
+ $8 = sp + 8|0;
+ $9 = sp + 112|0;
+ $10 = sp + 36|0;
+ $11 = sp + 32|0;
+ $12 = sp + 16|0;
+ $13 = sp;
+ _SetConfigFlags(32);
+ _InitWindow(800,450,3480);
+ _SetTargetFPS(60);
+ $14 = (_MeasureText(3515,30)|0);
+ $15 = (800 - ($14))|0;
+ $16 = (($15) + -10)|0;
+ _InitPhysics();
+ HEAPF32[$0>>2] = 400.0;
+ $17 = ((($0)) + 4|0);
+ HEAPF32[$17>>2] = 450.0;
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$0+4>>2]|0;
+ $18 = (_CreatePhysicsBodyRectangle($$byval_copy9,800.0,100.0,10.0)|0);
+ HEAPF32[$1>>2] = 200.0;
+ $19 = ((($1)) + 4|0);
+ HEAPF32[$19>>2] = 270.0;
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$1+4>>2]|0;
+ $20 = (_CreatePhysicsBodyRectangle($$byval_copy9,200.0,10.0,10.0)|0);
+ HEAPF32[$2>>2] = 600.0;
+ $21 = ((($2)) + 4|0);
+ HEAPF32[$21>>2] = 270.0;
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$2+4>>2]|0;
+ $22 = (_CreatePhysicsBodyRectangle($$byval_copy9,200.0,10.0,10.0)|0);
+ HEAPF32[$3>>2] = -5.0;
+ $23 = ((($3)) + 4|0);
+ HEAPF32[$23>>2] = 225.0;
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$3+4>>2]|0;
+ $24 = (_CreatePhysicsBodyRectangle($$byval_copy9,10.0,450.0,10.0)|0);
+ HEAPF32[$4>>2] = 805.0;
+ $25 = ((($4)) + 4|0);
+ HEAPF32[$25>>2] = 225.0;
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$4+4>>2]|0;
+ $26 = (_CreatePhysicsBodyRectangle($$byval_copy9,10.0,450.0,10.0)|0);
+ $27 = ((($18)) + 4|0);
+ HEAP32[$27>>2] = 0;
+ $28 = ((($20)) + 4|0);
+ HEAP32[$28>>2] = 0;
+ $29 = ((($22)) + 4|0);
+ HEAP32[$29>>2] = 0;
+ $30 = ((($24)) + 4|0);
+ HEAP32[$30>>2] = 0;
+ $31 = ((($26)) + 4|0);
+ HEAP32[$31>>2] = 0;
+ HEAPF32[$5>>2] = 400.0;
+ $32 = ((($5)) + 4|0);
+ HEAPF32[$32>>2] = 225.0;
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$5+4>>2]|0;
+ $33 = (_CreatePhysicsBodyRectangle($$byval_copy9,50.0,50.0,1.0)|0);
+ $34 = ((($33)) + 80|0);
+ HEAP32[$34>>2] = 1;
+ $35 = (_WindowShouldClose()|0);
+ $36 = ($35|0)==(0);
+ if (!($36)) {
+ _ClosePhysics();
+ _CloseWindow();
+ STACKTOP = sp;return 0;
+ }
+ $37 = ((($6)) + 1|0);
+ $38 = ((($6)) + 2|0);
+ $39 = ((($6)) + 3|0);
+ $40 = (($15) + 40)|0;
+ $41 = ((($9)) + 1|0);
+ $42 = ((($9)) + 2|0);
+ $43 = ((($9)) + 3|0);
+ $44 = ((($33)) + 76|0);
+ $45 = ((($33)) + 20|0);
+ $46 = ((($33)) + 16|0);
+ $$sroa$029$0$$sroa_idx = ((($33)) + 8|0);
+ $$sroa$230$0$$sroa_idx31 = ((($33)) + 12|0);
+ $$sroa$0$0$$sroa_idx = ((($33)) + 16|0);
+ $$sroa$2$0$$sroa_idx28 = ((($33)) + 20|0);
+ while(1) {
+ $47 = (_IsKeyPressed(82)|0);
+ $48 = ($47|0)==(0);
+ if (!($48)) {
+ HEAPF32[$$sroa$029$0$$sroa_idx>>2] = 400.0;
+ HEAPF32[$$sroa$230$0$$sroa_idx31>>2] = 225.0;
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0;
+ HEAPF32[$$sroa$2$0$$sroa_idx28>>2] = 0.0;
+ _SetPhysicsBodyRotation($33,0.0);
+ }
+ $49 = (_IsKeyDown(262)|0);
+ $50 = ($49|0)==(0);
+ if ($50) {
+ $51 = (_IsKeyDown(263)|0);
+ $52 = ($51|0)==(0);
+ if (!($52)) {
+ $$sink = -0.5;
+ label = 7;
+ }
+ } else {
+ $$sink = 0.5;
+ label = 7;
+ }
+ if ((label|0) == 7) {
+ label = 0;
+ HEAPF32[$46>>2] = $$sink;
+ }
+ $53 = (_IsKeyDown(265)|0);
+ $54 = ($53|0)==(0);
+ if (!($54)) {
+ $55 = HEAP32[$44>>2]|0;
+ $56 = ($55|0)==(0);
+ if (!($56)) {
+ HEAPF32[$45>>2] = -2.0;
+ }
+ }
+ _BeginDrawing();
+ HEAP8[$6>>0] = 0;
+ HEAP8[$37>>0] = 0;
+ HEAP8[$38>>0] = 0;
+ HEAP8[$39>>0] = -1;
+ ;HEAP8[$$byval_copy9>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$6+3>>0]|0;
+ _ClearBackground($$byval_copy9);
+ _DrawFPS(710,420);
+ $57 = (_GetPhysicsBodiesCount()|0);
+ $58 = ($57|0)>(0);
+ if ($58) {
+ $$09395 = 0;
+ while(1) {
+ $61 = (_GetPhysicsBody($$09395)|0);
+ $62 = (_GetPhysicsShapeVerticesCount($$09395)|0);
+ $63 = ($62|0)>(0);
+ if ($63) {
+ $$094 = 0;
+ while(1) {
+ _GetPhysicsShapeVertex($7,$61,$$094);
+ $65 = (($$094) + 1)|0;
+ $66 = ($65|0)<($62|0);
+ $67 = $66 ? $65 : 0;
+ _GetPhysicsShapeVertex($8,$61,$67);
+ HEAP8[$9>>0] = 0;
+ HEAP8[$41>>0] = -28;
+ HEAP8[$42>>0] = 48;
+ HEAP8[$43>>0] = -1;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$$byval_copy8>>2]=HEAP32[$8>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[$8+4>>2]|0;
+ ;HEAP8[$$byval_copy9>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$9+3>>0]|0;
+ _DrawLineV($$byval_copy7,$$byval_copy8,$$byval_copy9);
+ $exitcond = ($65|0)==($62|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$094 = $65;
+ }
+ }
+ }
+ $64 = (($$09395) + 1)|0;
+ $exitcond102 = ($64|0)==($57|0);
+ if ($exitcond102) {
+ break;
+ } else {
+ $$09395 = $64;
+ }
+ }
+ }
+ HEAP32[$10>>2] = -1;
+ ;HEAP8[$$byval_copy9>>0]=HEAP8[$10>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$10+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$10+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$10+3>>0]|0;
+ _DrawText(3522,10,10,10,$$byval_copy9);
+ HEAP32[$11>>2] = -1;
+ ;HEAP8[$$byval_copy9>>0]=HEAP8[$11>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$11+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$11+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$11+3>>0]|0;
+ _DrawText(3550,10,30,10,$$byval_copy9);
+ HEAP32[$12>>2] = -1;
+ ;HEAP8[$$byval_copy9>>0]=HEAP8[$12>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$12+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$12+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$12+3>>0]|0;
+ _DrawText(3515,$16,15,30,$$byval_copy9);
+ HEAP32[$13>>2] = -1;
+ ;HEAP8[$$byval_copy9>>0]=HEAP8[$13>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$13+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$13+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$13+3>>0]|0;
+ _DrawText(3577,$40,8,10,$$byval_copy9);
+ _EndDrawing();
+ $59 = (_WindowShouldClose()|0);
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ break;
+ }
+ }
+ _ClosePhysics();
+ _CloseWindow();
+ STACKTOP = sp;return 0;
+}
+function _InitTimer() {
+ var $0 = 0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_time((0|0))|0);
+ _srand($0);
+ $1 = (+_GetCurrentTime());
+ HEAPF64[1729] = $1;
+ return;
+}
+function _GetCurrentTime() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $0 = sp;
+ (_clock_gettime(1,($0|0))|0);
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)<(0);
+ $3 = $2 << 31 >> 31;
+ $4 = (___muldi3(($1|0),($3|0),1000000000,0)|0);
+ $5 = tempRet0;
+ $6 = ((($0)) + 4|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)<(0);
+ $9 = $8 << 31 >> 31;
+ $10 = (_i64Add(($4|0),($5|0),($7|0),($9|0))|0);
+ $11 = tempRet0;
+ $12 = (+($10>>>0)) + (4294967296.0*(+($11>>>0)));
+ $13 = $12 * 9.9999999999999995E-7;
+ STACKTOP = sp;return (+$13);
+}
+function _MathClamp() {
+ var $$sink = 0.0, $0 = 0.0, $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = +HEAPF64[1727];
+ $1 = $0 < 0.0;
+ if ($1) {
+ $$sink = 0.0;
+ } else {
+ $2 = $0 > 0.02;
+ if ($2) {
+ $$sink = 0.02;
+ } else {
+ return;
+ }
+ }
+ HEAPF64[1727] = $$sink;
+ return;
+}
+function _PhysicsStep() {
+ var $$0 = 0, $$0125165 = 0, $$0126163 = 0, $$0127147 = 0, $$0129148 = 0, $$0130 = 0, $$0130160 = 0, $$0130161 = 0, $$0131150 = 0, $$0132 = 0, $$0133152 = 0, $$0134155 = 0, $$0134155$ph = 0, $$0135158 = 0, $$0136156 = 0, $$0167 = 0, $$0168 = 0, $$pr = 0, $$pr172 = 0, $$sroa$0$0$$sroa_idx = 0;
+ var $$sroa$2$0$$sroa_idx1 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0;
+ var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0;
+ var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
+ var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0;
+ var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7695]|0;
+ $1 = (($0) + 1)|0;
+ HEAP32[7695] = $1;
+ $2 = HEAP32[3598]|0;
+ $$0167 = (($2) + -1)|0;
+ $3 = ($$0167|0)>(-1);
+ if ($3) {
+ $$0168 = $$0167;
+ while(1) {
+ $6 = (14396 + ($$0168<<2)|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)==(0|0);
+ if (!($8)) {
+ _DestroyPhysicsManifold($7);
+ }
+ $$0 = (($$0168) + -1)|0;
+ $9 = ($$0|0)>(-1);
+ if ($9) {
+ $$0168 = $$0;
+ } else {
+ break;
+ }
+ }
+ }
+ $4 = HEAP32[3533]|0;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ $17 = $4;
+ label = 8;
+ } else {
+ $$0125165 = 0;
+ while(1) {
+ $11 = (14136 + ($$0125165<<2)|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($12)) + 76|0);
+ HEAP32[$13>>2] = 0;
+ $14 = (($$0125165) + 1)|0;
+ $15 = ($14>>>0)<($4>>>0);
+ if ($15) {
+ $$0125165 = $14;
+ } else {
+ break;
+ }
+ }
+ $$pr = HEAP32[3533]|0;
+ $10 = ($$pr|0)==(0);
+ if (!($10)) {
+ $$0126163 = 0;
+ while(1) {
+ $19 = (14136 + ($$0126163<<2)|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($20|0)==(0|0);
+ if (!($21)) {
+ $$0130160 = (($$0126163) + 1)|0;
+ $22 = HEAP32[3533]|0;
+ $23 = ($$0130160>>>0)<($22>>>0);
+ if ($23) {
+ $24 = ((($20)) + 56|0);
+ $25 = ((($20)) + 84|0);
+ $$0130161 = $$0130160;
+ while(1) {
+ $26 = (14136 + ($$0130161<<2)|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = ($27|0)==(0|0);
+ do {
+ if (!($28)) {
+ $31 = +HEAPF32[$24>>2];
+ $32 = $31 == 0.0;
+ if ($32) {
+ $33 = ((($27)) + 56|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = $34 == 0.0;
+ if ($35) {
+ break;
+ }
+ }
+ $36 = HEAP32[$25>>2]|0;
+ $37 = ($36|0)==(1);
+ if ($37) {
+ $38 = ((($27)) + 84|0);
+ $39 = HEAP32[$38>>2]|0;
+ $40 = ($39|0)==(0);
+ if ($40) {
+ $41 = (_CreatePhysicsManifold($27,$20)|0);
+ $$0132 = $41;
+ } else {
+ label = 20;
+ }
+ } else {
+ label = 20;
+ }
+ if ((label|0) == 20) {
+ label = 0;
+ $42 = (_CreatePhysicsManifold($20,$27)|0);
+ $$0132 = $42;
+ }
+ _SolvePhysicsManifold($$0132);
+ $43 = ((($$0132)) + 40|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = ($44|0)==(0);
+ if (!($45)) {
+ $46 = (_CreatePhysicsManifold($20,$27)|0);
+ $47 = ((($$0132)) + 12|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = ((($46)) + 12|0);
+ HEAP32[$49>>2] = $48;
+ $50 = ((($46)) + 16|0);
+ $51 = ((($$0132)) + 16|0);
+ $52 = $51;
+ $53 = $52;
+ $54 = HEAP32[$53>>2]|0;
+ $55 = (($52) + 4)|0;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $58 = $50;
+ $59 = $58;
+ HEAP32[$59>>2] = $54;
+ $60 = (($58) + 4)|0;
+ $61 = $60;
+ HEAP32[$61>>2] = $57;
+ $62 = ((($46)) + 24|0);
+ $63 = ((($$0132)) + 24|0);
+ $64 = $63;
+ $65 = $64;
+ $66 = HEAP32[$65>>2]|0;
+ $67 = (($64) + 4)|0;
+ $68 = $67;
+ $69 = HEAP32[$68>>2]|0;
+ $70 = $62;
+ $71 = $70;
+ HEAP32[$71>>2] = $66;
+ $72 = (($70) + 4)|0;
+ $73 = $72;
+ HEAP32[$73>>2] = $69;
+ $74 = ((($46)) + 32|0);
+ $75 = ((($$0132)) + 32|0);
+ $76 = $75;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = (($76) + 4)|0;
+ $80 = $79;
+ $81 = HEAP32[$80>>2]|0;
+ $82 = $74;
+ $83 = $82;
+ HEAP32[$83>>2] = $78;
+ $84 = (($82) + 4)|0;
+ $85 = $84;
+ HEAP32[$85>>2] = $81;
+ $86 = HEAP32[$43>>2]|0;
+ $87 = ((($46)) + 40|0);
+ HEAP32[$87>>2] = $86;
+ $88 = ((($$0132)) + 44|0);
+ $89 = HEAP32[$88>>2]|0;
+ $90 = ((($46)) + 44|0);
+ HEAP32[$90>>2] = $89;
+ $91 = ((($$0132)) + 48|0);
+ $92 = HEAP32[$91>>2]|0;
+ $93 = ((($46)) + 48|0);
+ HEAP32[$93>>2] = $92;
+ $94 = ((($$0132)) + 52|0);
+ $95 = HEAP32[$94>>2]|0;
+ $96 = ((($46)) + 52|0);
+ HEAP32[$96>>2] = $95;
+ }
+ }
+ } while(0);
+ $$0130 = (($$0130161) + 1)|0;
+ $29 = HEAP32[3533]|0;
+ $30 = ($$0130>>>0)<($29>>>0);
+ if ($30) {
+ $$0130161 = $$0130;
+ } else {
+ break;
+ }
+ }
+ }
+ }
+ $97 = (($$0126163) + 1)|0;
+ $98 = HEAP32[3533]|0;
+ $99 = ($97>>>0)<($98>>>0);
+ if ($99) {
+ $$0126163 = $97;
+ } else {
+ $17 = $98;
+ label = 8;
+ break;
+ }
+ }
+ }
+ }
+ if ((label|0) == 8) {
+ $16 = ($17|0)==(0);
+ if (!($16)) {
+ $18 = HEAP32[3533]|0;
+ $$0135158 = 0;
+ while(1) {
+ $103 = (14136 + ($$0135158<<2)|0);
+ $104 = HEAP32[$103>>2]|0;
+ $105 = ($104|0)==(0|0);
+ if (!($105)) {
+ _IntegratePhysicsForces($104);
+ }
+ $106 = (($$0135158) + 1)|0;
+ $107 = ($106>>>0)<($18>>>0);
+ if ($107) {
+ $$0135158 = $106;
+ } else {
+ break;
+ }
+ }
+ }
+ }
+ $100 = HEAP32[3598]|0;
+ $101 = ($100|0)==(0);
+ if ($101) {
+ $$0134155 = 0;$114 = 0;
+ } else {
+ $102 = HEAP32[3598]|0;
+ $$0136156 = 0;
+ while(1) {
+ $108 = (14396 + ($$0136156<<2)|0);
+ $109 = HEAP32[$108>>2]|0;
+ $110 = ($109|0)==(0|0);
+ if (!($110)) {
+ _InitializePhysicsManifolds($109);
+ }
+ $111 = (($$0136156) + 1)|0;
+ $112 = ($111>>>0)<($102>>>0);
+ if ($112) {
+ $$0136156 = $111;
+ } else {
+ $$0134155$ph = 0;
+ label = 32;
+ break;
+ }
+ }
+ }
+ while(1) {
+ if ((label|0) == 32) {
+ label = 0;
+ $$pr172 = HEAP32[3598]|0;
+ $$0134155 = $$0134155$ph;$114 = $$pr172;
+ }
+ $113 = ($114|0)==(0);
+ if (!($113)) {
+ $115 = (14396 + ($$0134155<<2)|0);
+ $$0133152 = 0;
+ while(1) {
+ $120 = HEAP32[$115>>2]|0;
+ $121 = ($120|0)==(0|0);
+ if (!($121)) {
+ _IntegratePhysicsImpulses($120);
+ }
+ $122 = (($$0133152) + 1)|0;
+ $123 = HEAP32[3598]|0;
+ $124 = ($122>>>0)<($123>>>0);
+ if ($124) {
+ $$0133152 = $122;
+ } else {
+ break;
+ }
+ }
+ }
+ $119 = (($$0134155) + 1)|0;
+ $exitcond = ($119|0)==(100);
+ if ($exitcond) {
+ break;
+ } else {
+ $$0134155$ph = $119;
+ label = 32;
+ }
+ }
+ $116 = HEAP32[3533]|0;
+ $117 = ($116|0)==(0);
+ if (!($117)) {
+ $118 = HEAP32[3533]|0;
+ $$0131150 = 0;
+ while(1) {
+ $128 = (14136 + ($$0131150<<2)|0);
+ $129 = HEAP32[$128>>2]|0;
+ $130 = ($129|0)==(0|0);
+ if (!($130)) {
+ _IntegratePhysicsVelocity($129);
+ }
+ $131 = (($$0131150) + 1)|0;
+ $132 = ($131>>>0)<($118>>>0);
+ if ($132) {
+ $$0131150 = $131;
+ } else {
+ break;
+ }
+ }
+ }
+ $125 = HEAP32[3598]|0;
+ $126 = ($125|0)==(0);
+ if (!($126)) {
+ $127 = HEAP32[3598]|0;
+ $$0129148 = 0;
+ while(1) {
+ $136 = (14396 + ($$0129148<<2)|0);
+ $137 = HEAP32[$136>>2]|0;
+ $138 = ($137|0)==(0|0);
+ if (!($138)) {
+ _CorrectPhysicsPositions($137);
+ }
+ $139 = (($$0129148) + 1)|0;
+ $140 = ($139>>>0)<($127>>>0);
+ if ($140) {
+ $$0129148 = $139;
+ } else {
+ break;
+ }
+ }
+ }
+ $133 = HEAP32[3533]|0;
+ $134 = ($133|0)==(0);
+ if ($134) {
+ return;
+ }
+ $135 = HEAP32[3533]|0;
+ $$0127147 = 0;
+ while(1) {
+ $141 = (14136 + ($$0127147<<2)|0);
+ $142 = HEAP32[$141>>2]|0;
+ $143 = ($142|0)==(0|0);
+ if (!($143)) {
+ $$sroa$0$0$$sroa_idx = ((($142)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0;
+ $$sroa$2$0$$sroa_idx1 = ((($142)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = 0.0;
+ $144 = ((($142)) + 36|0);
+ HEAPF32[$144>>2] = 0.0;
+ }
+ $145 = (($$0127147) + 1)|0;
+ $146 = ($145>>>0)<($135>>>0);
+ if ($146) {
+ $$0127147 = $145;
+ } else {
+ break;
+ }
+ }
+ return;
+}
+function _DestroyPhysicsManifold($0) {
+ $0 = $0|0;
+ var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = HEAP32[$0>>2]|0;
+ $3 = HEAP32[3598]|0;
+ $4 = ($3|0)==(0);
+ L4: do {
+ if ($4) {
+ $$021 = -1;
+ } else {
+ $5 = HEAP32[3598]|0;
+ $$02023 = 0;
+ while(1) {
+ $6 = (14396 + ($$02023<<2)|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($2|0);
+ if ($9) {
+ $$021 = $$02023;
+ break L4;
+ }
+ $10 = (($$02023) + 1)|0;
+ $11 = ($10>>>0)<($5>>>0);
+ if ($11) {
+ $$02023 = $10;
+ } else {
+ $$021 = -1;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $12 = (14396 + ($$021<<2)|0);
+ $13 = HEAP32[$12>>2]|0;
+ _free($13);
+ $14 = HEAP32[3532]|0;
+ $15 = (($14) + -56)|0;
+ HEAP32[3532] = $15;
+ HEAP32[$12>>2] = 0;
+ $16 = HEAP32[3598]|0;
+ $17 = ($$021>>>0)<($16>>>0);
+ if ($17) {
+ $18 = HEAP32[3598]|0;
+ $$022 = $$021;$22 = $16;
+ while(1) {
+ $20 = (($$022) + 1)|0;
+ $21 = ($20>>>0)<($22>>>0);
+ if ($21) {
+ $24 = (14396 + ($$022<<2)|0);
+ $25 = (14396 + ($20<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ HEAP32[$24>>2] = $26;
+ }
+ $23 = ($20>>>0)<($18>>>0);
+ if ($23) {
+ $$022 = $20;$22 = $18;
+ } else {
+ $$lcssa = $18;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $16;
+ }
+ $19 = (($$lcssa) + -1)|0;
+ HEAP32[3598] = $19;
+ return;
+}
+function _CreatePhysicsManifold($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$04457 = 0, $$044576162 = 0, $$04755 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ $2 = (_malloc(56)|0);
+ $3 = HEAP32[3532]|0;
+ $4 = (($3) + 56)|0;
+ HEAP32[3532] = $4;
+ $5 = HEAP32[3598]|0;
+ $6 = ($5|0)==(0);
+ $$04457 = 0;
+ L1: while(1) {
+ if ($6) {
+ $$044576162 = 0;
+ break;
+ } else {
+ $$04755 = 0;
+ }
+ while(1) {
+ $9 = (14396 + ($$04755<<2)|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ($11|0)==($$04457|0);
+ $8 = (($$04755) + 1)|0;
+ if ($12) {
+ break;
+ }
+ $7 = ($8>>>0)<($5>>>0);
+ if ($7) {
+ $$04755 = $8;
+ } else {
+ label = 6;
+ break L1;
+ }
+ }
+ $13 = (($$04457) + 1)|0;
+ $14 = ($13|0)<(4096);
+ if ($14) {
+ $$04457 = $13;
+ } else {
+ label = 8;
+ break;
+ }
+ }
+ if ((label|0) == 8) {
+ return ($2|0);
+ }
+ if ((label|0) == 6) {
+ $15 = ($$04457|0)==(-1);
+ if ($15) {
+ return ($2|0);
+ } else {
+ $$044576162 = $$04457;
+ }
+ }
+ HEAP32[$2>>2] = $$044576162;
+ $16 = ((($2)) + 4|0);
+ HEAP32[$16>>2] = $0;
+ $17 = ((($2)) + 8|0);
+ HEAP32[$17>>2] = $1;
+ $18 = ((($2)) + 12|0);
+ dest=$18; stop=dest+44|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $19 = HEAP32[3598]|0;
+ $20 = (14396 + ($19<<2)|0);
+ HEAP32[$20>>2] = $2;
+ $21 = (($19) + 1)|0;
+ HEAP32[3598] = $21;
+ return ($2|0);
+}
+function _SolvePhysicsManifold($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($2)) + 84|0);
+ $4 = HEAP32[$3>>2]|0;
+ L1: do {
+ switch ($4|0) {
+ case 0: {
+ $5 = ((($0)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($6)) + 84|0);
+ $8 = HEAP32[$7>>2]|0;
+ switch ($8|0) {
+ case 0: {
+ _SolveCircleToCircle($0);
+ break L1;
+ break;
+ }
+ case 1: {
+ _SolveCircleToPolygon($0);
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ break;
+ }
+ case 1: {
+ $9 = ((($0)) + 8|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($10)) + 84|0);
+ $12 = HEAP32[$11>>2]|0;
+ switch ($12|0) {
+ case 0: {
+ _SolvePolygonToCircle($0);
+ break L1;
+ break;
+ }
+ case 1: {
+ _SolvePolygonToPolygon($0);
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ } while(0);
+ $13 = ((($0)) + 8|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($14)) + 76|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ return;
+ }
+ $18 = ((($0)) + 20|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = $19 < 0.0;
+ $21 = $20&1;
+ HEAP32[$15>>2] = $21;
+ return;
+}
+function _IntegratePhysicsForces($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0;
+ var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 56|0);
+ $2 = +HEAPF32[$1>>2];
+ $3 = $2 == 0.0;
+ if ($3) {
+ return;
+ }
+ $4 = ((($0)) + 4|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ return;
+ }
+ $7 = ((($0)) + 24|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $2 * $8;
+ $10 = $9;
+ $11 = +HEAPF64[1730];
+ $12 = $11 * 0.5;
+ $13 = $10 * $12;
+ $14 = ((($0)) + 16|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $15;
+ $17 = $16 + $13;
+ $18 = $17;
+ HEAPF32[$14>>2] = $18;
+ $19 = ((($0)) + 28|0);
+ $20 = +HEAPF32[$19>>2];
+ $21 = $2 * $20;
+ $22 = $21;
+ $23 = $12 * $22;
+ $24 = ((($0)) + 20|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $25;
+ $27 = $26 + $23;
+ $28 = $27;
+ HEAPF32[$24>>2] = $28;
+ $29 = ((($0)) + 72|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = +HEAPF32[7696];
+ $33 = $32;
+ $34 = $12 * $33;
+ $35 = +HEAPF32[$14>>2];
+ $36 = $35;
+ $37 = $36 + $34;
+ $38 = $37;
+ HEAPF32[$14>>2] = $38;
+ $39 = +HEAPF32[2];
+ $40 = $39;
+ $41 = $12 * $40;
+ $42 = +HEAPF32[$24>>2];
+ $43 = $42;
+ $44 = $43 + $41;
+ $45 = $44;
+ HEAPF32[$24>>2] = $45;
+ }
+ $46 = ((($0)) + 80|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = ($47|0)==(0);
+ if (!($48)) {
+ return;
+ }
+ $49 = ((($0)) + 36|0);
+ $50 = +HEAPF32[$49>>2];
+ $51 = ((($0)) + 48|0);
+ $52 = +HEAPF32[$51>>2];
+ $53 = $50 * $52;
+ $54 = $53;
+ $55 = $12 * $54;
+ $56 = ((($0)) + 32|0);
+ $57 = +HEAPF32[$56>>2];
+ $58 = $57;
+ $59 = $58 + $55;
+ $60 = $59;
+ HEAPF32[$56>>2] = $60;
+ return;
+}
+function _InitializePhysicsManifolds($0) {
+ $0 = $0|0;
+ var $$byval_copy14 = 0, $$byval_copy9 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0.0;
+ var $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0.0, $43 = 0.0;
+ var $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0.0;
+ var $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0;
+ var $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy14 = sp + 48|0;
+ $$byval_copy9 = sp + 40|0;
+ $1 = sp + 24|0;
+ $2 = sp + 16|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ $5 = sp + 32|0;
+ $6 = ((($0)) + 4|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($0)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ((($7)) + 68|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = ((($9)) + 68|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = $11 * $13;
+ $15 = (+Math_sqrt((+$14)));
+ $16 = ((($0)) + 44|0);
+ HEAPF32[$16>>2] = $15;
+ $17 = ((($7)) + 60|0);
+ $18 = +HEAPF32[$17>>2];
+ $19 = ((($9)) + 60|0);
+ $20 = +HEAPF32[$19>>2];
+ $21 = $18 * $20;
+ $22 = (+Math_sqrt((+$21)));
+ $23 = ((($0)) + 52|0);
+ HEAPF32[$23>>2] = $22;
+ $24 = ((($7)) + 64|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = ((($9)) + 64|0);
+ $27 = +HEAPF32[$26>>2];
+ $28 = $25 * $27;
+ $29 = (+Math_sqrt((+$28)));
+ $30 = ((($0)) + 48|0);
+ HEAPF32[$30>>2] = $29;
+ $31 = ((($7)) + 8|0);
+ $32 = ((($9)) + 8|0);
+ $33 = ((($7)) + 32|0);
+ $34 = ((($9)) + 32|0);
+ $35 = ((($9)) + 16|0);
+ $36 = ((($7)) + 16|0);
+ $37 = ((($9)) + 20|0);
+ $38 = ((($3)) + 4|0);
+ $39 = ((($7)) + 20|0);
+ $40 = ((($$byval_copy9)) + 4|0);
+ $41 = ((($4)) + 4|0);
+ $42 = +HEAPF32[7696];
+ $43 = $42;
+ $44 = +HEAPF64[1730];
+ $45 = $43 * $44;
+ $46 = $45;
+ $47 = ((($5)) + 4|0);
+ $48 = +HEAPF32[2];
+ $49 = $48;
+ $50 = $49 * $44;
+ $51 = $50;
+ $52 = ((($0)) + 24|0);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14);
+ $53 = +HEAPF32[$33>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($$byval_copy9,$53,$$byval_copy14);
+ $54 = +HEAPF32[$34>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($3,$54,$$byval_copy14);
+ $55 = +HEAPF32[$35>>2];
+ $56 = +HEAPF32[$3>>2];
+ $57 = $55 + $56;
+ $58 = +HEAPF32[$36>>2];
+ $59 = $57 - $58;
+ $60 = +HEAPF32[$$byval_copy9>>2];
+ $61 = $59 - $60;
+ HEAPF32[$4>>2] = $61;
+ $62 = +HEAPF32[$37>>2];
+ $63 = +HEAPF32[$38>>2];
+ $64 = $62 + $63;
+ $65 = +HEAPF32[$39>>2];
+ $66 = $64 - $65;
+ $67 = +HEAPF32[$40>>2];
+ $68 = $66 - $67;
+ HEAPF32[$41>>2] = $68;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0;
+ $69 = (+_MathLenSqr($$byval_copy14));
+ HEAPF32[$5>>2] = $46;
+ HEAPF32[$47>>2] = $51;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0;
+ $70 = (+_MathLenSqr($$byval_copy14));
+ $71 = $70 + 9.9999999747524271E-7;
+ $72 = $69 < $71;
+ if ($72) {
+ HEAPF32[$16>>2] = 0.0;
+ }
+ $73 = ((($0)) + 32|0);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14);
+ $74 = +HEAPF32[$33>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($$byval_copy9,$74,$$byval_copy14);
+ $75 = +HEAPF32[$34>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($3,$75,$$byval_copy14);
+ $76 = +HEAPF32[$35>>2];
+ $77 = +HEAPF32[$3>>2];
+ $78 = $76 + $77;
+ $79 = +HEAPF32[$36>>2];
+ $80 = $78 - $79;
+ $81 = +HEAPF32[$$byval_copy9>>2];
+ $82 = $80 - $81;
+ HEAPF32[$4>>2] = $82;
+ $83 = +HEAPF32[$37>>2];
+ $84 = +HEAPF32[$38>>2];
+ $85 = $83 + $84;
+ $86 = +HEAPF32[$39>>2];
+ $87 = $85 - $86;
+ $88 = +HEAPF32[$40>>2];
+ $89 = $87 - $88;
+ HEAPF32[$41>>2] = $89;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0;
+ $90 = (+_MathLenSqr($$byval_copy14));
+ HEAPF32[$5>>2] = $46;
+ HEAPF32[$47>>2] = $51;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0;
+ $91 = (+_MathLenSqr($$byval_copy14));
+ $92 = $91 + 9.9999999747524271E-7;
+ $93 = $90 < $92;
+ if (!($93)) {
+ STACKTOP = sp;return;
+ }
+ HEAPF32[$16>>2] = 0.0;
+ STACKTOP = sp;return;
+}
+function _IntegratePhysicsImpulses($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$0135139 = 0, $$1 = 0, $$byval_copy29 = 0, $$sink = 0.0, $$sink138 = 0.0, $$sroa$047$0$$sroa_idx = 0, $$sroa$050$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$248$0$$sroa_idx49 = 0, $$sroa$251$0$$sroa_idx52 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0;
+ var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0;
+ var $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0;
+ var $143 = 0, $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0;
+ var $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0.0, $179 = 0.0;
+ var $18 = 0, $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0, $191 = 0.0, $192 = 0.0, $193 = 0.0, $194 = 0.0, $195 = 0.0, $196 = 0.0, $197 = 0.0;
+ var $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0.0, $201 = 0, $202 = 0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0.0, $208 = 0.0, $209 = 0.0, $21 = 0, $210 = 0.0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0.0;
+ var $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0.0, $220 = 0.0, $221 = 0.0, $222 = 0.0, $223 = 0, $224 = 0, $225 = 0.0, $226 = 0.0, $227 = 0.0, $228 = 0.0, $229 = 0.0, $23 = 0, $230 = 0.0, $231 = 0.0, $232 = 0.0;
+ var $233 = 0.0, $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0.0, $240 = 0.0, $25 = 0.0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0;
+ var $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0;
+ var $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $cond1 = 0, $fabsf = 0.0, $fabsf136 = 0.0, $tmpcast137$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $tmpcast137$byval_copy = sp + 136|0;
+ $$byval_copy29 = sp + 128|0;
+ $1 = sp + 40|0;
+ $2 = sp + 32|0;
+ $3 = sp + 8|0;
+ $4 = sp + 120|0;
+ $5 = sp + 112|0;
+ $6 = sp + 104|0;
+ $7 = sp + 96|0;
+ $8 = sp + 24|0;
+ $9 = sp + 88|0;
+ $10 = sp + 80|0;
+ $11 = sp + 72|0;
+ $12 = sp + 64|0;
+ $13 = sp + 56|0;
+ $14 = sp + 16|0;
+ $15 = sp;
+ $16 = sp + 48|0;
+ $17 = ((($0)) + 4|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($0)) + 8|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($18)) + 56|0);
+ $22 = +HEAPF32[$21>>2];
+ $23 = ((($20)) + 56|0);
+ $24 = +HEAPF32[$23>>2];
+ $25 = $22 + $24;
+ $fabsf = (+Math_abs((+$25)));
+ $26 = !($fabsf <= 9.9999999747524271E-7);
+ if (!($26)) {
+ $$sroa$050$0$$sroa_idx = ((($18)) + 16|0);
+ HEAPF32[$$sroa$050$0$$sroa_idx>>2] = 0.0;
+ $$sroa$251$0$$sroa_idx52 = ((($18)) + 20|0);
+ HEAPF32[$$sroa$251$0$$sroa_idx52>>2] = 0.0;
+ $$sroa$047$0$$sroa_idx = ((($20)) + 16|0);
+ HEAPF32[$$sroa$047$0$$sroa_idx>>2] = 0.0;
+ $$sroa$248$0$$sroa_idx49 = ((($20)) + 20|0);
+ HEAPF32[$$sroa$248$0$$sroa_idx49>>2] = 0.0;
+ STACKTOP = sp;return;
+ }
+ $27 = ((($0)) + 40|0);
+ $28 = HEAP32[$27>>2]|0;
+ $29 = ($28|0)==(0);
+ if ($29) {
+ STACKTOP = sp;return;
+ }
+ $30 = ((($18)) + 8|0);
+ $31 = ((($20)) + 8|0);
+ $32 = ((($20)) + 16|0);
+ $33 = ((($20)) + 32|0);
+ $34 = ((($18)) + 16|0);
+ $35 = ((($18)) + 32|0);
+ $36 = ((($20)) + 20|0);
+ $37 = ((($6)) + 4|0);
+ $38 = ((($18)) + 20|0);
+ $39 = ((($7)) + 4|0);
+ $40 = ((($3)) + 4|0);
+ $41 = ((($0)) + 16|0);
+ $42 = ((($18)) + 48|0);
+ $43 = ((($20)) + 48|0);
+ $44 = ((($0)) + 44|0);
+ $45 = ((($8)) + 4|0);
+ $46 = ((($0)) + 20|0);
+ $47 = ((($18)) + 4|0);
+ $48 = ((($20)) + 4|0);
+ $49 = ((($12)) + 4|0);
+ $50 = ((($13)) + 4|0);
+ $51 = ((($14)) + 4|0);
+ $52 = ((($0)) + 52|0);
+ $$sroa$2$0$$sroa_idx2 = ((($15)) + 4|0);
+ $53 = ((($20)) + 80|0);
+ $54 = ((($18)) + 80|0);
+ $55 = ((($16)) + 4|0);
+ $56 = ((($0)) + 48|0);
+ $57 = ((($20)) + 80|0);
+ $58 = ((($18)) + 80|0);
+ $59 = ((($9)) + 4|0);
+ $$0135139 = 0;
+ while(1) {
+ $63 = (((($0)) + 24|0) + ($$0135139<<3)|0);
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$30>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$30+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy29,$tmpcast137$byval_copy);
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$31>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$31+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy29,$tmpcast137$byval_copy);
+ $64 = +HEAPF32[$32>>2];
+ $65 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($4,$65,$tmpcast137$byval_copy);
+ $66 = +HEAPF32[$4>>2];
+ $67 = $64 + $66;
+ $68 = +HEAPF32[$34>>2];
+ $69 = $67 - $68;
+ $70 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($5,$70,$tmpcast137$byval_copy);
+ $71 = +HEAPF32[$5>>2];
+ $72 = $69 - $71;
+ HEAPF32[$3>>2] = $72;
+ $73 = +HEAPF32[$36>>2];
+ $74 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($6,$74,$tmpcast137$byval_copy);
+ $75 = +HEAPF32[$37>>2];
+ $76 = $73 + $75;
+ $77 = +HEAPF32[$38>>2];
+ $78 = $76 - $77;
+ $79 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($7,$79,$tmpcast137$byval_copy);
+ $80 = +HEAPF32[$39>>2];
+ $81 = $78 - $80;
+ HEAPF32[$40>>2] = $81;
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $82 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $83 = $82 > 0.0;
+ if ($83) {
+ $$1 = 1;
+ } else {
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $84 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $85 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $86 = +HEAPF32[$21>>2];
+ $87 = +HEAPF32[$23>>2];
+ $88 = $86 + $87;
+ $89 = $84 * $84;
+ $90 = +HEAPF32[$42>>2];
+ $91 = $89 * $90;
+ $92 = $88 + $91;
+ $93 = $85 * $85;
+ $94 = +HEAPF32[$43>>2];
+ $95 = $93 * $94;
+ $96 = $92 + $95;
+ $97 = +HEAPF32[$44>>2];
+ $98 = $97 + 1.0;
+ $99 = $82 * $98;
+ $100 = -$99;
+ $101 = $100 / $96;
+ $102 = HEAP32[$27>>2]|0;
+ $103 = (+($102>>>0));
+ $104 = $101 / $103;
+ $105 = +HEAPF32[$41>>2];
+ $106 = $105 * $104;
+ HEAPF32[$8>>2] = $106;
+ $107 = +HEAPF32[$46>>2];
+ $108 = $104 * $107;
+ HEAPF32[$45>>2] = $108;
+ $109 = HEAP32[$47>>2]|0;
+ $110 = ($109|0)==(0);
+ if (!($110)) {
+ $111 = +HEAPF32[$21>>2];
+ $112 = +HEAPF32[$8>>2];
+ $113 = $111 * $112;
+ $114 = +HEAPF32[$34>>2];
+ $115 = $114 - $113;
+ HEAPF32[$34>>2] = $115;
+ $116 = +HEAPF32[$45>>2];
+ $117 = $111 * $116;
+ $118 = +HEAPF32[$38>>2];
+ $119 = $118 - $117;
+ HEAPF32[$38>>2] = $119;
+ $120 = HEAP32[$58>>2]|0;
+ $121 = ($120|0)==(0);
+ if ($121) {
+ $122 = +HEAPF32[$42>>2];
+ $123 = +HEAPF32[$8>>2];
+ $124 = -$123;
+ HEAPF32[$9>>2] = $124;
+ $125 = +HEAPF32[$45>>2];
+ $126 = -$125;
+ HEAPF32[$59>>2] = $126;
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$9+4>>2]|0;
+ $127 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $128 = $122 * $127;
+ $129 = +HEAPF32[$35>>2];
+ $130 = $129 + $128;
+ HEAPF32[$35>>2] = $130;
+ }
+ }
+ $131 = HEAP32[$48>>2]|0;
+ $132 = ($131|0)==(0);
+ if (!($132)) {
+ $133 = +HEAPF32[$23>>2];
+ $134 = +HEAPF32[$8>>2];
+ $135 = $133 * $134;
+ $136 = +HEAPF32[$32>>2];
+ $137 = $136 + $135;
+ HEAPF32[$32>>2] = $137;
+ $138 = +HEAPF32[$45>>2];
+ $139 = $133 * $138;
+ $140 = +HEAPF32[$36>>2];
+ $141 = $140 + $139;
+ HEAPF32[$36>>2] = $141;
+ $142 = HEAP32[$57>>2]|0;
+ $143 = ($142|0)==(0);
+ if ($143) {
+ $144 = +HEAPF32[$43>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$8+4>>2]|0;
+ $145 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $146 = $144 * $145;
+ $147 = +HEAPF32[$33>>2];
+ $148 = $147 + $146;
+ HEAPF32[$33>>2] = $148;
+ }
+ }
+ $149 = +HEAPF32[$32>>2];
+ $150 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($10,$150,$tmpcast137$byval_copy);
+ $151 = +HEAPF32[$10>>2];
+ $152 = $149 + $151;
+ $153 = +HEAPF32[$34>>2];
+ $154 = $152 - $153;
+ $155 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($11,$155,$tmpcast137$byval_copy);
+ $156 = +HEAPF32[$11>>2];
+ $157 = $154 - $156;
+ HEAPF32[$3>>2] = $157;
+ $158 = +HEAPF32[$36>>2];
+ $159 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($12,$159,$tmpcast137$byval_copy);
+ $160 = +HEAPF32[$49>>2];
+ $161 = $158 + $160;
+ $162 = +HEAPF32[$38>>2];
+ $163 = $161 - $162;
+ $164 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($13,$164,$tmpcast137$byval_copy);
+ $165 = +HEAPF32[$50>>2];
+ $166 = $163 - $165;
+ HEAPF32[$40>>2] = $166;
+ $167 = +HEAPF32[$3>>2];
+ $168 = +HEAPF32[$41>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $169 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $170 = $168 * $169;
+ $171 = $167 - $170;
+ HEAPF32[$14>>2] = $171;
+ $172 = +HEAPF32[$40>>2];
+ $173 = +HEAPF32[$46>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $174 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $175 = $173 * $174;
+ $176 = $172 - $175;
+ HEAPF32[$51>>2] = $176;
+ _MathNormalize($14);
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$14>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$14+4>>2]|0;
+ $177 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $178 = -$177;
+ $179 = $178 / $96;
+ $180 = HEAP32[$27>>2]|0;
+ $181 = (+($180>>>0));
+ $182 = $179 / $181;
+ $fabsf136 = (+Math_abs((+$182)));
+ $183 = !($fabsf136 <= 9.9999999747524271E-7);
+ if ($183) {
+ $184 = $15;
+ $185 = $184;
+ HEAP32[$185>>2] = 0;
+ $186 = (($184) + 4)|0;
+ $187 = $186;
+ HEAP32[$187>>2] = 0;
+ $188 = +HEAPF32[$52>>2];
+ $189 = $104 * $188;
+ $190 = $fabsf136 < $189;
+ $191 = +HEAPF32[$14>>2];
+ $192 = +HEAPF32[$51>>2];
+ if ($190) {
+ $193 = $182 * $191;
+ $194 = $182 * $192;
+ $$sink = $194;$$sink138 = $193;
+ } else {
+ $195 = -$104;
+ $196 = $191 * $195;
+ $197 = +HEAPF32[$56>>2];
+ $198 = $196 * $197;
+ $199 = $192 * $195;
+ $200 = $199 * $197;
+ $$sink = $200;$$sink138 = $198;
+ }
+ HEAPF32[$15>>2] = $$sink138;
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $$sink;
+ $201 = HEAP32[$47>>2]|0;
+ $202 = ($201|0)==(0);
+ if (!($202)) {
+ $203 = +HEAPF32[$21>>2];
+ $204 = +HEAPF32[$15>>2];
+ $205 = $203 * $204;
+ $206 = +HEAPF32[$34>>2];
+ $207 = $206 - $205;
+ HEAPF32[$34>>2] = $207;
+ $208 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $209 = $203 * $208;
+ $210 = +HEAPF32[$38>>2];
+ $211 = $210 - $209;
+ HEAPF32[$38>>2] = $211;
+ $212 = HEAP32[$54>>2]|0;
+ $213 = ($212|0)==(0);
+ if ($213) {
+ $214 = +HEAPF32[$42>>2];
+ $215 = +HEAPF32[$15>>2];
+ $216 = -$215;
+ HEAPF32[$16>>2] = $216;
+ $217 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $218 = -$217;
+ HEAPF32[$55>>2] = $218;
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$16+4>>2]|0;
+ $219 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $220 = $214 * $219;
+ $221 = +HEAPF32[$35>>2];
+ $222 = $221 + $220;
+ HEAPF32[$35>>2] = $222;
+ }
+ }
+ $223 = HEAP32[$48>>2]|0;
+ $224 = ($223|0)==(0);
+ if (!($224)) {
+ $225 = +HEAPF32[$23>>2];
+ $226 = +HEAPF32[$15>>2];
+ $227 = $225 * $226;
+ $228 = +HEAPF32[$32>>2];
+ $229 = $228 + $227;
+ HEAPF32[$32>>2] = $229;
+ $230 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $231 = $225 * $230;
+ $232 = +HEAPF32[$36>>2];
+ $233 = $232 + $231;
+ HEAPF32[$36>>2] = $233;
+ $234 = HEAP32[$53>>2]|0;
+ $235 = ($234|0)==(0);
+ if ($235) {
+ $236 = +HEAPF32[$43>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$15+4>>2]|0;
+ $237 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $238 = $236 * $237;
+ $239 = +HEAPF32[$33>>2];
+ $240 = $239 + $238;
+ HEAPF32[$33>>2] = $240;
+ }
+ }
+ $$0 = 0;
+ } else {
+ $$0 = 1;
+ }
+ $$1 = $$0;
+ }
+ $cond1 = ($$1|0)==(0);
+ $62 = (($$0135139) + 1)|0;
+ if (!($cond1)) {
+ label = 26;
+ break;
+ }
+ $60 = HEAP32[$27>>2]|0;
+ $61 = ($62>>>0)<($60>>>0);
+ if ($61) {
+ $$0135139 = $62;
+ } else {
+ label = 26;
+ break;
+ }
+ }
+ if ((label|0) == 26) {
+ STACKTOP = sp;return;
+ }
+}
+function _IntegratePhysicsVelocity($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ($2|0)==(0);
+ if ($3) {
+ return;
+ }
+ $4 = ((($0)) + 16|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $5;
+ $7 = +HEAPF64[1730];
+ $8 = $6 * $7;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $10;
+ $12 = $8 + $11;
+ $13 = $12;
+ HEAPF32[$9>>2] = $13;
+ $14 = ((($0)) + 20|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $15;
+ $17 = $7 * $16;
+ $18 = ((($0)) + 12|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = $19;
+ $21 = $20 + $17;
+ $22 = $21;
+ HEAPF32[$18>>2] = $22;
+ $23 = ((($0)) + 80|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ($24|0)==(0);
+ if ($25) {
+ $26 = ((($0)) + 32|0);
+ $27 = +HEAPF32[$26>>2];
+ $28 = $27;
+ $29 = $7 * $28;
+ $30 = ((($0)) + 40|0);
+ $31 = +HEAPF32[$30>>2];
+ $32 = $31;
+ $33 = $32 + $29;
+ $34 = $33;
+ HEAPF32[$30>>2] = $34;
+ }
+ $35 = ((($0)) + 484|0);
+ $36 = ((($0)) + 40|0);
+ $37 = +HEAPF32[$36>>2];
+ _Mat2Set($35,$37);
+ _IntegratePhysicsForces($0);
+ return;
+}
+function _CorrectPhysicsPositions($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0;
+ var $28 = 0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0, $45 = 0.0;
+ var $46 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 12|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = $6 + -0.05000000074505806;
+ $8 = $7 > 0.0;
+ $9 = $8 ? $7 : 0.0;
+ $10 = ((($2)) + 56|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = ((($4)) + 56|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = $11 + $13;
+ $15 = $9 / $14;
+ $16 = ((($0)) + 16|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $17 * $15;
+ $19 = $18 * 0.40000000596046448;
+ $20 = ((($0)) + 20|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $15 * $21;
+ $23 = $22 * 0.40000000596046448;
+ $24 = ((($2)) + 4|0);
+ $25 = HEAP32[$24>>2]|0;
+ $26 = ($25|0)==(0);
+ if (!($26)) {
+ $27 = $11 * $19;
+ $28 = ((($2)) + 8|0);
+ $29 = +HEAPF32[$28>>2];
+ $30 = $29 - $27;
+ HEAPF32[$28>>2] = $30;
+ $31 = $11 * $23;
+ $32 = ((($2)) + 12|0);
+ $33 = +HEAPF32[$32>>2];
+ $34 = $33 - $31;
+ HEAPF32[$32>>2] = $34;
+ }
+ $35 = ((($4)) + 4|0);
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ return;
+ }
+ $38 = +HEAPF32[$12>>2];
+ $39 = $19 * $38;
+ $40 = ((($4)) + 8|0);
+ $41 = +HEAPF32[$40>>2];
+ $42 = $41 + $39;
+ HEAPF32[$40>>2] = $42;
+ $43 = $23 * $38;
+ $44 = ((($4)) + 12|0);
+ $45 = +HEAPF32[$44>>2];
+ $46 = $43 + $45;
+ HEAPF32[$44>>2] = $46;
+ return;
+}
+function _SolveCircleToCircle($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$byval_copy2 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$02$0$$sroa_idx = 0, $$sroa$05$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$23$0$$sroa_idx4 = 0, $$sroa$26$0$$sroa_idx7 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0;
+ var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0;
+ var $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0, $54 = 0, $6 = 0, $7 = 0;
+ var $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy2 = sp + 16|0;
+ $$byval_copy = sp + 8|0;
+ $1 = sp;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ((($5)) + 8|0);
+ $7 = ((($3)) + 8|0);
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$7+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy,$$byval_copy2);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$1+4>>2]|0;
+ $8 = (+_MathLenSqr($$byval_copy2));
+ $9 = ((($3)) + 92|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = ((($5)) + 92|0);
+ $12 = +HEAPF32[$11>>2];
+ $13 = $10 + $12;
+ $14 = $13 * $13;
+ $15 = !($8 >= $14);
+ if (!($15)) {
+ $16 = ((($0)) + 40|0);
+ HEAP32[$16>>2] = 0;
+ STACKTOP = sp;return;
+ }
+ $17 = (+Math_sqrt((+$8)));
+ $18 = ((($0)) + 40|0);
+ HEAP32[$18>>2] = 1;
+ $19 = $17 == 0.0;
+ if ($19) {
+ $20 = HEAP32[$9>>2]|0;
+ $21 = ((($0)) + 12|0);
+ HEAP32[$21>>2] = $20;
+ $$sroa$05$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$05$0$$sroa_idx>>2] = 1.0;
+ $$sroa$26$0$$sroa_idx7 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$26$0$$sroa_idx7>>2] = 0.0;
+ $22 = ((($0)) + 24|0);
+ $23 = $7;
+ $24 = $23;
+ $25 = HEAP32[$24>>2]|0;
+ $26 = (($23) + 4)|0;
+ $27 = $26;
+ $28 = HEAP32[$27>>2]|0;
+ $29 = $22;
+ $30 = $29;
+ HEAP32[$30>>2] = $25;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $28;
+ } else {
+ $33 = $13 - $17;
+ $34 = ((($0)) + 12|0);
+ HEAPF32[$34>>2] = $33;
+ $35 = +HEAPF32[$1>>2];
+ $36 = $35 / $17;
+ $37 = ((($1)) + 4|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $38 / $17;
+ $$sroa$02$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$02$0$$sroa_idx>>2] = $36;
+ $$sroa$23$0$$sroa_idx4 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$23$0$$sroa_idx4>>2] = $39;
+ $40 = +HEAPF32[$9>>2];
+ $41 = $36 * $40;
+ $42 = +HEAPF32[$7>>2];
+ $43 = $41 + $42;
+ $44 = $39 * $40;
+ $45 = ((($3)) + 12|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $44 + $46;
+ $$sroa$0$0$$sroa_idx = ((($0)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $43;
+ $$sroa$2$0$$sroa_idx1 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $47;
+ }
+ $48 = ((($3)) + 76|0);
+ $49 = HEAP32[$48>>2]|0;
+ $50 = ($49|0)==(0);
+ if (!($50)) {
+ STACKTOP = sp;return;
+ }
+ $51 = ((($0)) + 20|0);
+ $52 = +HEAPF32[$51>>2];
+ $53 = $52 < 0.0;
+ $54 = $53&1;
+ HEAP32[$48>>2] = $54;
+ STACKTOP = sp;return;
+}
+function _SolveCircleToPolygon($0) {
+ $0 = $0|0;
+ var $$0$lcssa = 0.0, $$0125 = 0.0, $$093$lcssa = 0, $$093124 = 0, $$097123 = 0, $$1 = 0.0, $$194 = 0, $$byval_copy41 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$011$0$$sroa_idx = 0, $$sroa$014$0$$sroa_idx = 0, $$sroa$04$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx3 = 0, $$sroa$212$0$$sroa_idx13 = 0, $$sroa$215$0$$sroa_idx16 = 0, $$sroa$25$0$$sroa_idx6 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0;
+ var $102 = 0, $103 = 0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0;
+ var $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0;
+ var $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0.0;
+ var $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0;
+ var $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0;
+ var $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0;
+ var $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0;
+ var $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0.0, $233 = 0.0, $234 = 0, $235 = 0.0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0, $243 = 0.0, $244 = 0.0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0, $97 = 0.0, $98 = 0.0, $99 = 0;
+ var $tmpcast104$byval_copy42 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 608|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(608|0);
+ $tmpcast104$byval_copy42 = sp + 584|0;
+ $$byval_copy41 = sp + 568|0;
+ $1 = sp + 24|0;
+ $2 = sp + 552|0;
+ $3 = sp + 544|0;
+ $4 = sp + 88|0;
+ $5 = sp + 536|0;
+ $6 = sp + 16|0;
+ $7 = sp + 8|0;
+ $8 = sp;
+ $9 = sp + 528|0;
+ $10 = sp + 520|0;
+ $11 = sp + 512|0;
+ $12 = sp + 504|0;
+ $13 = sp + 80|0;
+ $14 = sp + 72|0;
+ $15 = sp + 64|0;
+ $16 = sp + 56|0;
+ $17 = sp + 48|0;
+ $18 = sp + 40|0;
+ $19 = sp + 496|0;
+ $20 = sp + 32|0;
+ $21 = ((($0)) + 4|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($0)) + 8|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ((($0)) + 40|0);
+ HEAP32[$25>>2] = 0;
+ $26 = ((($22)) + 8|0);
+ $27 = $26;
+ $28 = $27;
+ $29 = HEAP32[$28>>2]|0;
+ $30 = (($27) + 4)|0;
+ $31 = $30;
+ $32 = HEAP32[$31>>2]|0;
+ $33 = $1;
+ $34 = $33;
+ HEAP32[$34>>2] = $29;
+ $35 = (($33) + 4)|0;
+ $36 = $35;
+ HEAP32[$36>>2] = $32;
+ $37 = ((($24)) + 96|0);
+ $38 = ((($24)) + 484|0);
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$38>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$38+4>>2]|0;HEAP32[$tmpcast104$byval_copy42+8>>2]=HEAP32[$38+8>>2]|0;HEAP32[$tmpcast104$byval_copy42+12>>2]=HEAP32[$38+12>>2]|0;
+ _Mat2Transpose($2,$tmpcast104$byval_copy42);
+ $39 = ((($24)) + 8|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0;
+ _Vector2Subtract_4($3,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$2+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$3>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$3+4>>2]|0;
+ _Mat2MultiplyVector2($1,$$byval_copy41,$tmpcast104$byval_copy42);
+ _memcpy(($4|0),($37|0),404)|0;
+ $40 = HEAP32[$4>>2]|0;
+ $41 = ($40|0)==(0);
+ L1: do {
+ if ($41) {
+ $$0$lcssa = -3.4028234663852886E+38;$$093$lcssa = 0;
+ } else {
+ $42 = ((($22)) + 92|0);
+ $$0125 = -3.4028234663852886E+38;$$093124 = 0;$$097123 = 0;
+ while(1) {
+ $43 = (((($4)) + 196|0) + ($$097123<<3)|0);
+ $44 = (((($4)) + 4|0) + ($$097123<<3)|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$44>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$44+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$43+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$5+4>>2]|0;
+ $45 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ $46 = +HEAPF32[$42>>2];
+ $47 = $45 > $46;
+ $48 = $45 > $$0125;
+ if ($47) {
+ break;
+ }
+ $$1 = $48 ? $45 : $$0125;
+ $$194 = $48 ? $$097123 : $$093124;
+ $49 = (($$097123) + 1)|0;
+ $50 = HEAP32[$4>>2]|0;
+ $51 = ($49>>>0)<($50>>>0);
+ if ($51) {
+ $$0125 = $$1;$$093124 = $$194;$$097123 = $49;
+ } else {
+ $$0$lcssa = $$1;$$093$lcssa = $$194;
+ break L1;
+ }
+ }
+ STACKTOP = sp;return;
+ }
+ } while(0);
+ $52 = (((($4)) + 4|0) + ($$093$lcssa<<3)|0);
+ $53 = $52;
+ $54 = $53;
+ $55 = HEAP32[$54>>2]|0;
+ $56 = (($53) + 4)|0;
+ $57 = $56;
+ $58 = HEAP32[$57>>2]|0;
+ $59 = $6;
+ $60 = $59;
+ HEAP32[$60>>2] = $55;
+ $61 = (($59) + 4)|0;
+ $62 = $61;
+ HEAP32[$62>>2] = $58;
+ $63 = (($$093$lcssa) + 1)|0;
+ $64 = HEAP32[$4>>2]|0;
+ $65 = ($63>>>0)<($64>>>0);
+ $66 = $65 ? $63 : 0;
+ $67 = (((($4)) + 4|0) + ($66<<3)|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = $7;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ $78 = $$0$lcssa < 9.9999999747524271E-7;
+ do {
+ if ($78) {
+ HEAP32[$25>>2] = 1;
+ $79 = ((($4)) + 388|0);
+ $80 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$79>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$79+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$79+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$79+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$80>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$80+4>>2]|0;
+ _Mat2MultiplyVector2($8,$$byval_copy41,$tmpcast104$byval_copy42);
+ $81 = +HEAPF32[$8>>2];
+ $82 = -$81;
+ $83 = ((($8)) + 4|0);
+ $84 = +HEAPF32[$83>>2];
+ $85 = -$84;
+ $$sroa$014$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$014$0$$sroa_idx>>2] = $82;
+ $$sroa$215$0$$sroa_idx16 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$215$0$$sroa_idx16>>2] = $85;
+ $86 = ((($22)) + 92|0);
+ $87 = +HEAPF32[$86>>2];
+ $88 = $87 * $82;
+ $89 = +HEAPF32[$26>>2];
+ $90 = $88 + $89;
+ $91 = $87 * $85;
+ $92 = ((($22)) + 12|0);
+ $93 = +HEAPF32[$92>>2];
+ $94 = $91 + $93;
+ $$sroa$011$0$$sroa_idx = ((($0)) + 24|0);
+ HEAPF32[$$sroa$011$0$$sroa_idx>>2] = $90;
+ $$sroa$212$0$$sroa_idx13 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$212$0$$sroa_idx13>>2] = $94;
+ $95 = HEAP32[$86>>2]|0;
+ $96 = ((($0)) + 12|0);
+ HEAP32[$96>>2] = $95;
+ } else {
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Vector2Subtract_4($9,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Vector2Subtract_4($10,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$9+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$10+4>>2]|0;
+ $97 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ _Vector2Subtract_4($11,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ _Vector2Subtract_4($12,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$11>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$11+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$12>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$12+4>>2]|0;
+ $98 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ $99 = ((($22)) + 92|0);
+ $100 = +HEAPF32[$99>>2];
+ $101 = $100 - $$0$lcssa;
+ $102 = ((($0)) + 12|0);
+ HEAPF32[$102>>2] = $101;
+ $103 = !($97 <= 0.0);
+ if (!($103)) {
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ $104 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42));
+ $105 = +HEAPF32[$99>>2];
+ $106 = $105 * $105;
+ $107 = $104 > $106;
+ if ($107) {
+ break;
+ }
+ HEAP32[$25>>2] = 1;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42);
+ $108 = ((($4)) + 388|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ _Mat2MultiplyVector2($13,$$byval_copy41,$tmpcast104$byval_copy42);
+ $109 = $13;
+ $110 = $109;
+ $111 = HEAP32[$110>>2]|0;
+ $112 = (($109) + 4)|0;
+ $113 = $112;
+ $114 = HEAP32[$113>>2]|0;
+ $115 = $8;
+ $116 = $115;
+ HEAP32[$116>>2] = $111;
+ $117 = (($115) + 4)|0;
+ $118 = $117;
+ HEAP32[$118>>2] = $114;
+ _MathNormalize($8);
+ $119 = ((($0)) + 16|0);
+ $120 = $8;
+ $121 = $120;
+ $122 = HEAP32[$121>>2]|0;
+ $123 = (($120) + 4)|0;
+ $124 = $123;
+ $125 = HEAP32[$124>>2]|0;
+ $126 = $119;
+ $127 = $126;
+ HEAP32[$127>>2] = $122;
+ $128 = (($126) + 4)|0;
+ $129 = $128;
+ HEAP32[$129>>2] = $125;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Mat2MultiplyVector2($14,$$byval_copy41,$tmpcast104$byval_copy42);
+ $130 = $14;
+ $131 = $130;
+ $132 = HEAP32[$131>>2]|0;
+ $133 = (($130) + 4)|0;
+ $134 = $133;
+ $135 = HEAP32[$134>>2]|0;
+ $136 = $6;
+ $137 = $136;
+ HEAP32[$137>>2] = $132;
+ $138 = (($136) + 4)|0;
+ $139 = $138;
+ HEAP32[$139>>2] = $135;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0;
+ _Vector2Add_2($15,$$byval_copy41,$tmpcast104$byval_copy42);
+ $140 = $15;
+ $141 = $140;
+ $142 = HEAP32[$141>>2]|0;
+ $143 = (($140) + 4)|0;
+ $144 = $143;
+ $145 = HEAP32[$144>>2]|0;
+ $146 = $6;
+ $147 = $146;
+ HEAP32[$147>>2] = $142;
+ $148 = (($146) + 4)|0;
+ $149 = $148;
+ HEAP32[$149>>2] = $145;
+ $150 = ((($0)) + 24|0);
+ $151 = $150;
+ $152 = $151;
+ HEAP32[$152>>2] = $142;
+ $153 = (($151) + 4)|0;
+ $154 = $153;
+ HEAP32[$154>>2] = $145;
+ break;
+ }
+ $155 = !($98 <= 0.0);
+ if (!($155)) {
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ $156 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42));
+ $157 = +HEAPF32[$99>>2];
+ $158 = $157 * $157;
+ $159 = $156 > $158;
+ if ($159) {
+ break;
+ }
+ HEAP32[$25>>2] = 1;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42);
+ $160 = ((($4)) + 388|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ _Mat2MultiplyVector2($16,$$byval_copy41,$tmpcast104$byval_copy42);
+ $161 = $16;
+ $162 = $161;
+ $163 = HEAP32[$162>>2]|0;
+ $164 = (($161) + 4)|0;
+ $165 = $164;
+ $166 = HEAP32[$165>>2]|0;
+ $167 = $7;
+ $168 = $167;
+ HEAP32[$168>>2] = $163;
+ $169 = (($167) + 4)|0;
+ $170 = $169;
+ HEAP32[$170>>2] = $166;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0;
+ _Vector2Add_2($17,$$byval_copy41,$tmpcast104$byval_copy42);
+ $171 = $17;
+ $172 = $171;
+ $173 = HEAP32[$172>>2]|0;
+ $174 = (($171) + 4)|0;
+ $175 = $174;
+ $176 = HEAP32[$175>>2]|0;
+ $177 = $7;
+ $178 = $177;
+ HEAP32[$178>>2] = $173;
+ $179 = (($177) + 4)|0;
+ $180 = $179;
+ HEAP32[$180>>2] = $176;
+ $181 = ((($0)) + 24|0);
+ $182 = $181;
+ $183 = $182;
+ HEAP32[$183>>2] = $173;
+ $184 = (($182) + 4)|0;
+ $185 = $184;
+ HEAP32[$185>>2] = $176;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ _Mat2MultiplyVector2($18,$$byval_copy41,$tmpcast104$byval_copy42);
+ $186 = $18;
+ $187 = $186;
+ $188 = HEAP32[$187>>2]|0;
+ $189 = (($186) + 4)|0;
+ $190 = $189;
+ $191 = HEAP32[$190>>2]|0;
+ $192 = $8;
+ $193 = $192;
+ HEAP32[$193>>2] = $188;
+ $194 = (($192) + 4)|0;
+ $195 = $194;
+ HEAP32[$195>>2] = $191;
+ _MathNormalize($8);
+ $196 = ((($0)) + 16|0);
+ $197 = $8;
+ $198 = $197;
+ $199 = HEAP32[$198>>2]|0;
+ $200 = (($197) + 4)|0;
+ $201 = $200;
+ $202 = HEAP32[$201>>2]|0;
+ $203 = $196;
+ $204 = $203;
+ HEAP32[$204>>2] = $199;
+ $205 = (($203) + 4)|0;
+ $206 = $205;
+ HEAP32[$206>>2] = $202;
+ break;
+ }
+ $207 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0);
+ $208 = $207;
+ $209 = $208;
+ $210 = HEAP32[$209>>2]|0;
+ $211 = (($208) + 4)|0;
+ $212 = $211;
+ $213 = HEAP32[$212>>2]|0;
+ $214 = $8;
+ $215 = $214;
+ HEAP32[$215>>2] = $210;
+ $216 = (($214) + 4)|0;
+ $217 = $216;
+ HEAP32[$217>>2] = $213;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Vector2Subtract_4($19,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$19>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$19+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ $218 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ $219 = +HEAPF32[$99>>2];
+ $220 = $218 > $219;
+ if ($220) {
+ break;
+ } else {
+ $221 = ((($4)) + 388|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$221>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$221+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$221+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$221+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ _Mat2MultiplyVector2($20,$$byval_copy41,$tmpcast104$byval_copy42);
+ $222 = $20;
+ $223 = $222;
+ $224 = HEAP32[$223>>2]|0;
+ $225 = (($222) + 4)|0;
+ $226 = $225;
+ $227 = HEAP32[$226>>2]|0;
+ $228 = $8;
+ $229 = $228;
+ HEAP32[$229>>2] = $224;
+ $230 = (($228) + 4)|0;
+ $231 = $230;
+ HEAP32[$231>>2] = $227;
+ $232 = +HEAPF32[$8>>2];
+ $233 = -$232;
+ $234 = ((($8)) + 4|0);
+ $235 = +HEAPF32[$234>>2];
+ $236 = -$235;
+ $$sroa$04$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$04$0$$sroa_idx>>2] = $233;
+ $$sroa$25$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$25$0$$sroa_idx6>>2] = $236;
+ $237 = +HEAPF32[$99>>2];
+ $238 = $237 * $233;
+ $239 = +HEAPF32[$26>>2];
+ $240 = $238 + $239;
+ $241 = $237 * $236;
+ $242 = ((($22)) + 12|0);
+ $243 = +HEAPF32[$242>>2];
+ $244 = $241 + $243;
+ $$sroa$0$0$$sroa_idx = ((($0)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $240;
+ $$sroa$2$0$$sroa_idx3 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx3>>2] = $244;
+ HEAP32[$25>>2] = 1;
+ break;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return;
+}
+function _SolvePolygonToCircle($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ HEAP32[$1>>2] = $4;
+ HEAP32[$3>>2] = $2;
+ _SolveCircleToPolygon($0);
+ $5 = ((($0)) + 16|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = -$6;
+ HEAPF32[$5>>2] = $7;
+ $8 = ((($0)) + 20|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = -$9;
+ HEAPF32[$8>>2] = $10;
+ return;
+}
+function _SolvePolygonToPolygon($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$051 = 0, $$051$in = 0, $$052 = 0, $$1 = 0, $$byval_copy24 = 0, $$sink = 0.0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx12 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0.0;
+ var $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0, $125 = 0.0, $126 = 0.0;
+ var $127 = 0.0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0, $144 = 0;
+ var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0.0, $156 = 0.0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0;
+ var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0, $172 = 0.0, $173 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0;
+ var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0;
+ var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0;
+ var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0;
+ var $98 = 0, $99 = 0, $tmpcast58$byval_copy23 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 3008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(3008|0);
+ $$byval_copy24 = sp + 2584|0;
+ $tmpcast58$byval_copy23 = sp + 2168|0;
+ $1 = sp + 1744|0;
+ $2 = sp + 1328|0;
+ $3 = sp + 1324|0;
+ $4 = sp + 1320|0;
+ $5 = sp + 904|0;
+ $6 = sp + 488|0;
+ $7 = sp + 24|0;
+ $8 = sp + 80|0;
+ $9 = sp + 16|0;
+ $10 = sp + 8|0;
+ $11 = sp + 64|0;
+ $12 = sp + 56|0;
+ $13 = sp + 48|0;
+ $14 = sp + 40|0;
+ $15 = sp + 72|0;
+ $16 = sp;
+ $17 = sp + 2160|0;
+ $18 = ((($0)) + 4|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = ((($19)) + 84|0);
+ _memcpy(($1|0),($20|0),416)|0;
+ $21 = ((($0)) + 8|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($22)) + 84|0);
+ _memcpy(($2|0),($23|0),416)|0;
+ $24 = ((($0)) + 40|0);
+ HEAP32[$24>>2] = 0;
+ HEAP32[$3>>2] = 0;
+ _memcpy(($tmpcast58$byval_copy23|0),($1|0),416)|0;
+ _memcpy(($$byval_copy24|0),($2|0),416)|0;
+ $25 = (+_FindAxisLeastPenetration($3,$tmpcast58$byval_copy23,$$byval_copy24));
+ $26 = !($25 >= 0.0);
+ if (!($26)) {
+ STACKTOP = sp;return;
+ }
+ HEAP32[$4>>2] = 0;
+ _memcpy(($tmpcast58$byval_copy23|0),($2|0),416)|0;
+ _memcpy(($$byval_copy24|0),($1|0),416)|0;
+ $27 = (+_FindAxisLeastPenetration($4,$tmpcast58$byval_copy23,$$byval_copy24));
+ $28 = !($27 >= 0.0);
+ if ($28) {
+ $29 = (_BiasGreaterThan($25,$27)|0);
+ $30 = ($29|0)==(0);
+ if ($30) {
+ _memcpy(($5|0),($2|0),416)|0;
+ _memcpy(($6|0),($1|0),416)|0;
+ $$051$in = $4;$$052 = 1;
+ } else {
+ _memcpy(($5|0),($1|0),416)|0;
+ _memcpy(($6|0),($2|0),416)|0;
+ $$051$in = $3;$$052 = 0;
+ }
+ $$051 = HEAP32[$$051$in>>2]|0;
+ $31 = ((($7)) + 8|0);
+ _memcpy(($tmpcast58$byval_copy23|0),($5|0),416)|0;
+ _memcpy(($$byval_copy24|0),($6|0),416)|0;
+ _FindIncidentFace($7,$31,$tmpcast58$byval_copy23,$$byval_copy24,$$051);
+ $32 = ((($5)) + 12|0);
+ _memcpy(($8|0),($32|0),404)|0;
+ $33 = (((($8)) + 4|0) + ($$051<<3)|0);
+ $34 = $33;
+ $35 = $34;
+ $36 = HEAP32[$35>>2]|0;
+ $37 = (($34) + 4)|0;
+ $38 = $37;
+ $39 = HEAP32[$38>>2]|0;
+ $40 = $9;
+ $41 = $40;
+ HEAP32[$41>>2] = $36;
+ $42 = (($40) + 4)|0;
+ $43 = $42;
+ HEAP32[$43>>2] = $39;
+ $44 = (($$051) + 1)|0;
+ $45 = HEAP32[$8>>2]|0;
+ $46 = ($44>>>0)<($45>>>0);
+ $47 = $46 ? $44 : 0;
+ $48 = (((($8)) + 4|0) + ($47<<3)|0);
+ $49 = $48;
+ $50 = $49;
+ $51 = HEAP32[$50>>2]|0;
+ $52 = (($49) + 4)|0;
+ $53 = $52;
+ $54 = HEAP32[$53>>2]|0;
+ $55 = $10;
+ $56 = $55;
+ HEAP32[$56>>2] = $51;
+ $57 = (($55) + 4)|0;
+ $58 = $57;
+ HEAP32[$58>>2] = $54;
+ $59 = ((($8)) + 388|0);
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ _Mat2MultiplyVector2($11,$tmpcast58$byval_copy23,$$byval_copy24);
+ $60 = $11;
+ $61 = $60;
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (($60) + 4)|0;
+ $64 = $63;
+ $65 = HEAP32[$64>>2]|0;
+ $66 = $9;
+ $67 = $66;
+ HEAP32[$67>>2] = $62;
+ $68 = (($66) + 4)|0;
+ $69 = $68;
+ HEAP32[$69>>2] = $65;
+ $70 = ((($5)) + 4|0);
+ $71 = HEAP32[$70>>2]|0;
+ $72 = ((($71)) + 8|0);
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$9+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$72>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$72+4>>2]|0;
+ _Vector2Add_2($12,$tmpcast58$byval_copy23,$$byval_copy24);
+ $73 = $12;
+ $74 = $73;
+ $75 = HEAP32[$74>>2]|0;
+ $76 = (($73) + 4)|0;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = $9;
+ $80 = $79;
+ HEAP32[$80>>2] = $75;
+ $81 = (($79) + 4)|0;
+ $82 = $81;
+ HEAP32[$82>>2] = $78;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0;
+ _Mat2MultiplyVector2($13,$tmpcast58$byval_copy23,$$byval_copy24);
+ $83 = $13;
+ $84 = $83;
+ $85 = HEAP32[$84>>2]|0;
+ $86 = (($83) + 4)|0;
+ $87 = $86;
+ $88 = HEAP32[$87>>2]|0;
+ $89 = $10;
+ $90 = $89;
+ HEAP32[$90>>2] = $85;
+ $91 = (($89) + 4)|0;
+ $92 = $91;
+ HEAP32[$92>>2] = $88;
+ $93 = HEAP32[$70>>2]|0;
+ $94 = ((($93)) + 8|0);
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$94>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$94+4>>2]|0;
+ _Vector2Add_2($14,$tmpcast58$byval_copy23,$$byval_copy24);
+ $95 = $14;
+ $96 = $95;
+ $97 = HEAP32[$96>>2]|0;
+ $98 = (($95) + 4)|0;
+ $99 = $98;
+ $100 = HEAP32[$99>>2]|0;
+ $101 = $10;
+ $102 = $101;
+ HEAP32[$102>>2] = $97;
+ $103 = (($101) + 4)|0;
+ $104 = $103;
+ HEAP32[$104>>2] = $100;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ _Vector2Subtract_4($15,$tmpcast58$byval_copy23,$$byval_copy24);
+ _MathNormalize($15);
+ $105 = ((($15)) + 4|0);
+ $106 = HEAP32[$105>>2]|0;
+ HEAP32[$16>>2] = $106;
+ $107 = ((($16)) + 4|0);
+ $108 = +HEAPF32[$15>>2];
+ $109 = -$108;
+ HEAPF32[$107>>2] = $109;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ $110 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ $111 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $112 = -$111;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0;
+ $113 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $114 = +HEAPF32[$15>>2];
+ $115 = -$114;
+ HEAPF32[$17>>2] = $115;
+ $116 = ((($17)) + 4|0);
+ $117 = +HEAPF32[$105>>2];
+ $118 = -$117;
+ HEAPF32[$116>>2] = $118;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$17>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$17+4>>2]|0;
+ $119 = (_Clip($$byval_copy24,$112,$7,$31)|0);
+ $120 = ($119|0)<(2);
+ if (!($120)) {
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$15+4>>2]|0;
+ $121 = (_Clip($$byval_copy24,$113,$7,$31)|0);
+ $122 = ($121|0)<(2);
+ if (!($122)) {
+ $123 = ($$052|0)==(0);
+ if ($123) {
+ $128 = ((($0)) + 16|0);
+ $129 = $16;
+ $130 = $129;
+ $131 = HEAP32[$130>>2]|0;
+ $132 = (($129) + 4)|0;
+ $133 = $132;
+ $134 = HEAP32[$133>>2]|0;
+ $135 = $128;
+ $136 = $135;
+ HEAP32[$136>>2] = $131;
+ $137 = (($135) + 4)|0;
+ $138 = $137;
+ HEAP32[$138>>2] = $134;
+ } else {
+ $124 = +HEAPF32[$16>>2];
+ $125 = -$124;
+ $126 = +HEAPF32[$107>>2];
+ $127 = -$126;
+ $$sroa$0$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $125;
+ $$sroa$2$0$$sroa_idx12 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx12>>2] = $127;
+ }
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$7+4>>2]|0;
+ $139 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $140 = $139 - $110;
+ $141 = !($140 <= 0.0);
+ if ($141) {
+ $$0 = 0;$$sink = 0.0;
+ } else {
+ $142 = -$140;
+ $143 = ((($0)) + 24|0);
+ $144 = $7;
+ $145 = $144;
+ $146 = HEAP32[$145>>2]|0;
+ $147 = (($144) + 4)|0;
+ $148 = $147;
+ $149 = HEAP32[$148>>2]|0;
+ $150 = $143;
+ $151 = $150;
+ HEAP32[$151>>2] = $146;
+ $152 = (($150) + 4)|0;
+ $153 = $152;
+ HEAP32[$153>>2] = $149;
+ $$0 = 1;$$sink = $142;
+ }
+ $154 = ((($0)) + 12|0);
+ HEAPF32[$154>>2] = $$sink;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$31+4>>2]|0;
+ $155 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $156 = $155 - $110;
+ $157 = !($156 <= 0.0);
+ if ($157) {
+ $$1 = $$0;
+ } else {
+ $158 = (((($0)) + 24|0) + ($$0<<3)|0);
+ $159 = $31;
+ $160 = $159;
+ $161 = HEAP32[$160>>2]|0;
+ $162 = (($159) + 4)|0;
+ $163 = $162;
+ $164 = HEAP32[$163>>2]|0;
+ $165 = $158;
+ $166 = $165;
+ HEAP32[$166>>2] = $161;
+ $167 = (($165) + 4)|0;
+ $168 = $167;
+ HEAP32[$168>>2] = $164;
+ $169 = +HEAPF32[$154>>2];
+ $170 = $169 - $156;
+ $171 = (($$0) + 1)|0;
+ $172 = (+($171|0));
+ $173 = $170 / $172;
+ HEAPF32[$154>>2] = $173;
+ $$1 = $171;
+ }
+ HEAP32[$24>>2] = $$1;
+ }
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _MathLenSqr($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ return (+$6);
+}
+function _Mat2Transpose($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[$1>>2]|0;
+ HEAP32[$0>>2] = $2;
+ $3 = ((($0)) + 4|0);
+ $4 = ((($1)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[$3>>2] = $5;
+ $6 = ((($0)) + 8|0);
+ $7 = ((($1)) + 4|0);
+ $8 = HEAP32[$7>>2]|0;
+ HEAP32[$6>>2] = $8;
+ $9 = ((($0)) + 12|0);
+ $10 = ((($1)) + 12|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[$9>>2] = $11;
+ return;
+}
+function _MathDot($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 * $3;
+ $5 = ((($0)) + 4|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $6 * $8;
+ $10 = $4 + $9;
+ return (+$10);
+}
+function _DistSqr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$byval_copy2 = 0, $$byval_copy3 = 0, $2 = 0, $3 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy3 = sp + 16|0;
+ $$byval_copy2 = sp + 8|0;
+ $2 = sp;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy2,$$byval_copy3);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$2+4>>2]|0;
+ $3 = (+_MathDot($$byval_copy2,$$byval_copy3));
+ STACKTOP = sp;return (+$3);
+}
+function _FindAxisLeastPenetration($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0.0, $$01727 = 0, $$018$lcssa = 0, $$01826 = 0, $$028 = 0.0, $$1 = 0.0, $$119 = 0, $$byval_copy16 = 0, $10 = 0, $100 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0;
+ var $4 = 0, $40 = 0.0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0;
+ var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0;
+ var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0;
+ var $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy15 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1344|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1344|0);
+ $$byval_copy16 = sp + 1320|0;
+ $tmpcast$byval_copy15 = sp + 904|0;
+ $3 = sp + 484|0;
+ $4 = sp + 80|0;
+ $5 = sp + 8|0;
+ $6 = sp + 72|0;
+ $7 = sp + 56|0;
+ $8 = sp + 48|0;
+ $9 = sp + 896|0;
+ $10 = sp;
+ $11 = sp + 40|0;
+ $12 = sp + 32|0;
+ $13 = sp + 24|0;
+ $14 = sp + 16|0;
+ $15 = sp + 888|0;
+ $16 = ((($1)) + 12|0);
+ _memcpy(($3|0),($16|0),404)|0;
+ $17 = ((($2)) + 12|0);
+ _memcpy(($4|0),($17|0),404)|0;
+ $18 = HEAP32[$3>>2]|0;
+ $19 = ($18|0)==(0);
+ if ($19) {
+ $$0$lcssa = -3.4028234663852886E+38;$$018$lcssa = 0;
+ HEAP32[$0>>2] = $$018$lcssa;
+ STACKTOP = sp;return (+$$0$lcssa);
+ }
+ $20 = ((($3)) + 388|0);
+ $21 = ((($4)) + 388|0);
+ $22 = ((($9)) + 4|0);
+ $23 = ((($5)) + 4|0);
+ $24 = ((($1)) + 4|0);
+ $25 = ((($2)) + 4|0);
+ $$01727 = 0;$$01826 = 0;$$028 = -3.4028234663852886E+38;
+ while(1) {
+ $26 = (((($3)) + 196|0) + ($$01727<<3)|0);
+ $27 = $26;
+ $28 = $27;
+ $29 = HEAP32[$28>>2]|0;
+ $30 = (($27) + 4)|0;
+ $31 = $30;
+ $32 = HEAP32[$31>>2]|0;
+ $33 = $5;
+ $34 = $33;
+ HEAP32[$34>>2] = $29;
+ $35 = (($33) + 4)|0;
+ $36 = $35;
+ HEAP32[$36>>2] = $32;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$5+4>>2]|0;
+ _Mat2MultiplyVector2($6,$tmpcast$byval_copy15,$$byval_copy16);
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$21>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$21+4>>2]|0;HEAP32[$$byval_copy16+8>>2]=HEAP32[$21+8>>2]|0;HEAP32[$$byval_copy16+12>>2]=HEAP32[$21+12>>2]|0;
+ _Mat2Transpose($7,$$byval_copy16);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$6+4>>2]|0;
+ _Mat2MultiplyVector2($5,$tmpcast$byval_copy15,$$byval_copy16);
+ $37 = +HEAPF32[$5>>2];
+ $38 = -$37;
+ HEAPF32[$9>>2] = $38;
+ $39 = +HEAPF32[$23>>2];
+ $40 = -$39;
+ HEAPF32[$22>>2] = $40;
+ _memcpy(($tmpcast$byval_copy15|0),($2|0),416)|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$9+4>>2]|0;
+ _GetSupport($8,$tmpcast$byval_copy15,$$byval_copy16);
+ $41 = (((($3)) + 4|0) + ($$01727<<3)|0);
+ $42 = $41;
+ $43 = $42;
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (($42) + 4)|0;
+ $46 = $45;
+ $47 = HEAP32[$46>>2]|0;
+ $48 = $10;
+ $49 = $48;
+ HEAP32[$49>>2] = $44;
+ $50 = (($48) + 4)|0;
+ $51 = $50;
+ HEAP32[$51>>2] = $47;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0;
+ _Mat2MultiplyVector2($11,$tmpcast$byval_copy15,$$byval_copy16);
+ $52 = $11;
+ $53 = $52;
+ $54 = HEAP32[$53>>2]|0;
+ $55 = (($52) + 4)|0;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $58 = $10;
+ $59 = $58;
+ HEAP32[$59>>2] = $54;
+ $60 = (($58) + 4)|0;
+ $61 = $60;
+ HEAP32[$61>>2] = $57;
+ $62 = HEAP32[$24>>2]|0;
+ $63 = ((($62)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$63+4>>2]|0;
+ _Vector2Add_2($12,$tmpcast$byval_copy15,$$byval_copy16);
+ $64 = $12;
+ $65 = $64;
+ $66 = HEAP32[$65>>2]|0;
+ $67 = (($64) + 4)|0;
+ $68 = $67;
+ $69 = HEAP32[$68>>2]|0;
+ $70 = $10;
+ $71 = $70;
+ HEAP32[$71>>2] = $66;
+ $72 = (($70) + 4)|0;
+ $73 = $72;
+ HEAP32[$73>>2] = $69;
+ $74 = HEAP32[$25>>2]|0;
+ $75 = ((($74)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$75>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$75+4>>2]|0;
+ _Vector2Subtract_4($13,$tmpcast$byval_copy15,$$byval_copy16);
+ $76 = $13;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = (($76) + 4)|0;
+ $80 = $79;
+ $81 = HEAP32[$80>>2]|0;
+ $82 = $10;
+ $83 = $82;
+ HEAP32[$83>>2] = $78;
+ $84 = (($82) + 4)|0;
+ $85 = $84;
+ HEAP32[$85>>2] = $81;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0;
+ _Mat2MultiplyVector2($14,$tmpcast$byval_copy15,$$byval_copy16);
+ $86 = $14;
+ $87 = $86;
+ $88 = HEAP32[$87>>2]|0;
+ $89 = (($86) + 4)|0;
+ $90 = $89;
+ $91 = HEAP32[$90>>2]|0;
+ $92 = $10;
+ $93 = $92;
+ HEAP32[$93>>2] = $88;
+ $94 = (($92) + 4)|0;
+ $95 = $94;
+ HEAP32[$95>>2] = $91;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$8+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0;
+ _Vector2Subtract_4($15,$tmpcast$byval_copy15,$$byval_copy16);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$15+4>>2]|0;
+ $96 = (+_MathDot($tmpcast$byval_copy15,$$byval_copy16));
+ $97 = $96 > $$028;
+ $$119 = $97 ? $$01727 : $$01826;
+ $$1 = $97 ? $96 : $$028;
+ $98 = (($$01727) + 1)|0;
+ $99 = HEAP32[$3>>2]|0;
+ $100 = ($98>>>0)<($99>>>0);
+ if ($100) {
+ $$01727 = $98;$$01826 = $$119;$$028 = $$1;
+ } else {
+ $$0$lcssa = $$1;$$018$lcssa = $$119;
+ break;
+ }
+ }
+ HEAP32[$0>>2] = $$018$lcssa;
+ STACKTOP = sp;return (+$$0$lcssa);
+}
+function _BiasGreaterThan($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1 * 0.94999998807907104;
+ $3 = $0 * 0.0099999997764825821;
+ $4 = $3 + $2;
+ $5 = $4 <= $0;
+ $6 = $5&1;
+ return ($6|0);
+}
+function _FindIncidentFace($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$02434 = 0, $$02533 = 0.0, $$035 = 0, $$1 = 0, $$126 = 0.0, $$byval_copy13 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0, $107 = 0, $108 = 0, $11 = 0, $12 = 0, $13 = 0;
+ var $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
+ var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
+ var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 912|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(912|0);
+ $$byval_copy13 = sp + 896|0;
+ $tmpcast$byval_copy12 = sp + 880|0;
+ $5 = sp + 460|0;
+ $6 = sp + 56|0;
+ $7 = sp;
+ $8 = sp + 48|0;
+ $9 = sp + 864|0;
+ $10 = sp + 40|0;
+ $11 = sp + 32|0;
+ $12 = sp + 24|0;
+ $13 = sp + 16|0;
+ $14 = sp + 8|0;
+ $15 = ((($2)) + 12|0);
+ _memcpy(($5|0),($15|0),404)|0;
+ $16 = ((($3)) + 12|0);
+ _memcpy(($6|0),($16|0),404)|0;
+ $17 = (((($5)) + 196|0) + ($4<<3)|0);
+ $18 = $17;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = (($18) + 4)|0;
+ $22 = $21;
+ $23 = HEAP32[$22>>2]|0;
+ $24 = $7;
+ $25 = $24;
+ HEAP32[$25>>2] = $20;
+ $26 = (($24) + 4)|0;
+ $27 = $26;
+ HEAP32[$27>>2] = $23;
+ $28 = ((($5)) + 388|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$28>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$28+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$28+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$28+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0;
+ _Mat2MultiplyVector2($8,$tmpcast$byval_copy12,$$byval_copy13);
+ $29 = $8;
+ $30 = $29;
+ $31 = HEAP32[$30>>2]|0;
+ $32 = (($29) + 4)|0;
+ $33 = $32;
+ $34 = HEAP32[$33>>2]|0;
+ $35 = $7;
+ $36 = $35;
+ HEAP32[$36>>2] = $31;
+ $37 = (($35) + 4)|0;
+ $38 = $37;
+ HEAP32[$38>>2] = $34;
+ $39 = ((($6)) + 388|0);
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$39>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[$39+12>>2]|0;
+ _Mat2Transpose($9,$$byval_copy13);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$9+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0;
+ _Mat2MultiplyVector2($10,$tmpcast$byval_copy12,$$byval_copy13);
+ $40 = $10;
+ $41 = $40;
+ $42 = HEAP32[$41>>2]|0;
+ $43 = (($40) + 4)|0;
+ $44 = $43;
+ $45 = HEAP32[$44>>2]|0;
+ $46 = $7;
+ $47 = $46;
+ HEAP32[$47>>2] = $42;
+ $48 = (($46) + 4)|0;
+ $49 = $48;
+ HEAP32[$49>>2] = $45;
+ $50 = HEAP32[$6>>2]|0;
+ $51 = ($50|0)==(0);
+ if ($51) {
+ $$0$lcssa = 0;
+ } else {
+ $52 = HEAP32[$6>>2]|0;
+ $$02434 = 0;$$02533 = 3.4028234663852886E+38;$$035 = 0;
+ while(1) {
+ $104 = (((($6)) + 196|0) + ($$02434<<3)|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$104>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$104+4>>2]|0;
+ $105 = (+_MathDot($tmpcast$byval_copy12,$$byval_copy13));
+ $106 = $105 < $$02533;
+ $$126 = $106 ? $105 : $$02533;
+ $$1 = $106 ? $$02434 : $$035;
+ $107 = (($$02434) + 1)|0;
+ $108 = ($107>>>0)<($52>>>0);
+ if ($108) {
+ $$02434 = $107;$$02533 = $$126;$$035 = $$1;
+ } else {
+ $$0$lcssa = $$1;
+ break;
+ }
+ }
+ }
+ $53 = (((($6)) + 4|0) + ($$0$lcssa<<3)|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$53>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$53+4>>2]|0;
+ _Mat2MultiplyVector2($11,$tmpcast$byval_copy12,$$byval_copy13);
+ $54 = $11;
+ $55 = $54;
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (($54) + 4)|0;
+ $58 = $57;
+ $59 = HEAP32[$58>>2]|0;
+ $60 = $0;
+ $61 = $60;
+ HEAP32[$61>>2] = $56;
+ $62 = (($60) + 4)|0;
+ $63 = $62;
+ HEAP32[$63>>2] = $59;
+ $64 = ((($3)) + 4|0);
+ $65 = HEAP32[$64>>2]|0;
+ $66 = ((($65)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$66>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$66+4>>2]|0;
+ _Vector2Add_2($12,$tmpcast$byval_copy12,$$byval_copy13);
+ $67 = $12;
+ $68 = $67;
+ $69 = HEAP32[$68>>2]|0;
+ $70 = (($67) + 4)|0;
+ $71 = $70;
+ $72 = HEAP32[$71>>2]|0;
+ $73 = $0;
+ $74 = $73;
+ HEAP32[$74>>2] = $69;
+ $75 = (($73) + 4)|0;
+ $76 = $75;
+ HEAP32[$76>>2] = $72;
+ $77 = (($$0$lcssa) + 1)|0;
+ $78 = HEAP32[$6>>2]|0;
+ $79 = ($77>>>0)<($78>>>0);
+ $80 = $79 ? $77 : 0;
+ $81 = (((($6)) + 4|0) + ($80<<3)|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$81>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$81+4>>2]|0;
+ _Mat2MultiplyVector2($13,$tmpcast$byval_copy12,$$byval_copy13);
+ $82 = $13;
+ $83 = $82;
+ $84 = HEAP32[$83>>2]|0;
+ $85 = (($82) + 4)|0;
+ $86 = $85;
+ $87 = HEAP32[$86>>2]|0;
+ $88 = $1;
+ $89 = $88;
+ HEAP32[$89>>2] = $84;
+ $90 = (($88) + 4)|0;
+ $91 = $90;
+ HEAP32[$91>>2] = $87;
+ $92 = HEAP32[$64>>2]|0;
+ $93 = ((($92)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$93>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$93+4>>2]|0;
+ _Vector2Add_2($14,$tmpcast$byval_copy12,$$byval_copy13);
+ $94 = $14;
+ $95 = $94;
+ $96 = HEAP32[$95>>2]|0;
+ $97 = (($94) + 4)|0;
+ $98 = $97;
+ $99 = HEAP32[$98>>2]|0;
+ $100 = $1;
+ $101 = $100;
+ HEAP32[$101>>2] = $96;
+ $102 = (($100) + 4)|0;
+ $103 = $102;
+ HEAP32[$103>>2] = $99;
+ STACKTOP = sp;return;
+}
+function _Clip($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$0 = 0, $$1 = 0, $$2 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0;
+ var $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0;
+ var $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $$byval_copy7 = sp + 40|0;
+ $$byval_copy6 = sp + 32|0;
+ $4 = sp;
+ $5 = sp + 24|0;
+ $6 = sp + 16|0;
+ $7 = $2;
+ $8 = $7;
+ $9 = HEAP32[$8>>2]|0;
+ $10 = (($7) + 4)|0;
+ $11 = $10;
+ $12 = HEAP32[$11>>2]|0;
+ $13 = $4;
+ $14 = $13;
+ HEAP32[$14>>2] = $9;
+ $15 = (($13) + 4)|0;
+ $16 = $15;
+ HEAP32[$16>>2] = $12;
+ $17 = ((($4)) + 8|0);
+ $18 = $3;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = (($18) + 4)|0;
+ $22 = $21;
+ $23 = HEAP32[$22>>2]|0;
+ $24 = $17;
+ $25 = $24;
+ HEAP32[$25>>2] = $20;
+ $26 = (($24) + 4)|0;
+ $27 = $26;
+ HEAP32[$27>>2] = $23;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0;
+ $28 = (+_MathDot($$byval_copy6,$$byval_copy7));
+ $29 = $28 - $1;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$3+4>>2]|0;
+ $30 = (+_MathDot($$byval_copy6,$$byval_copy7));
+ $31 = $30 - $1;
+ $32 = !($29 <= 0.0);
+ if ($32) {
+ $$0 = 0;
+ } else {
+ $33 = $2;
+ $34 = $33;
+ $35 = HEAP32[$34>>2]|0;
+ $36 = (($33) + 4)|0;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = $4;
+ $40 = $39;
+ HEAP32[$40>>2] = $35;
+ $41 = (($39) + 4)|0;
+ $42 = $41;
+ HEAP32[$42>>2] = $38;
+ $$0 = 1;
+ }
+ $43 = !($31 <= 0.0);
+ if ($43) {
+ $$1 = $$0;
+ } else {
+ $44 = (($4) + ($$0<<3)|0);
+ $45 = (($$0) + 1)|0;
+ $46 = $3;
+ $47 = $46;
+ $48 = HEAP32[$47>>2]|0;
+ $49 = (($46) + 4)|0;
+ $50 = $49;
+ $51 = HEAP32[$50>>2]|0;
+ $52 = $44;
+ $53 = $52;
+ HEAP32[$53>>2] = $48;
+ $54 = (($52) + 4)|0;
+ $55 = $54;
+ HEAP32[$55>>2] = $51;
+ $$1 = $45;
+ }
+ $56 = $29 * $31;
+ $57 = $56 < 0.0;
+ if (!($57)) {
+ $$2 = $$1;
+ $87 = $4;
+ $88 = $87;
+ $89 = HEAP32[$88>>2]|0;
+ $90 = (($87) + 4)|0;
+ $91 = $90;
+ $92 = HEAP32[$91>>2]|0;
+ $93 = $2;
+ $94 = $93;
+ HEAP32[$94>>2] = $89;
+ $95 = (($93) + 4)|0;
+ $96 = $95;
+ HEAP32[$96>>2] = $92;
+ $97 = $17;
+ $98 = $97;
+ $99 = HEAP32[$98>>2]|0;
+ $100 = (($97) + 4)|0;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = $3;
+ $104 = $103;
+ HEAP32[$104>>2] = $99;
+ $105 = (($103) + 4)|0;
+ $106 = $105;
+ HEAP32[$106>>2] = $102;
+ STACKTOP = sp;return ($$2|0);
+ }
+ $58 = $29 - $31;
+ $59 = $29 / $58;
+ $60 = (($4) + ($$1<<3)|0);
+ $61 = $2;
+ $62 = $61;
+ $63 = HEAP32[$62>>2]|0;
+ $64 = (($61) + 4)|0;
+ $65 = $64;
+ $66 = HEAP32[$65>>2]|0;
+ $67 = $60;
+ $68 = $67;
+ HEAP32[$68>>2] = $63;
+ $69 = (($67) + 4)|0;
+ $70 = $69;
+ HEAP32[$70>>2] = $66;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy6,$$byval_copy7);
+ $71 = +HEAPF32[$5>>2];
+ $72 = $59 * $71;
+ HEAPF32[$5>>2] = $72;
+ $73 = ((($5)) + 4|0);
+ $74 = +HEAPF32[$73>>2];
+ $75 = $59 * $74;
+ HEAPF32[$73>>2] = $75;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$60>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$60+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$5+4>>2]|0;
+ _Vector2Add_2($6,$$byval_copy6,$$byval_copy7);
+ $76 = $6;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = (($76) + 4)|0;
+ $80 = $79;
+ $81 = HEAP32[$80>>2]|0;
+ $82 = $60;
+ $83 = $82;
+ HEAP32[$83>>2] = $78;
+ $84 = (($82) + 4)|0;
+ $85 = $84;
+ HEAP32[$85>>2] = $81;
+ $86 = (($$1) + 1)|0;
+ $$2 = $86;
+ $87 = $4;
+ $88 = $87;
+ $89 = HEAP32[$88>>2]|0;
+ $90 = (($87) + 4)|0;
+ $91 = $90;
+ $92 = HEAP32[$91>>2]|0;
+ $93 = $2;
+ $94 = $93;
+ HEAP32[$94>>2] = $89;
+ $95 = (($93) + 4)|0;
+ $96 = $95;
+ HEAP32[$96>>2] = $92;
+ $97 = $17;
+ $98 = $97;
+ $99 = HEAP32[$98>>2]|0;
+ $100 = (($97) + 4)|0;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = $3;
+ $104 = $103;
+ HEAP32[$104>>2] = $99;
+ $105 = (($103) + 4)|0;
+ $106 = $105;
+ HEAP32[$106>>2] = $102;
+ STACKTOP = sp;return ($$2|0);
+}
+function _GetSupport($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$01318 = 0, $$019 = 0.0, $$1 = 0.0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $tmpcast$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 432|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(432|0);
+ $$byval_copy = sp + 424|0;
+ $tmpcast$byval_copy = sp + 416|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ $5 = ((($1)) + 12|0);
+ _memcpy(($3|0),($5|0),404)|0;
+ $6 = HEAP32[$3>>2]|0;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $11 = 0;$14 = 0;
+ $9 = $0;
+ $10 = $9;
+ HEAP32[$10>>2] = $11;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ HEAP32[$13>>2] = $14;
+ STACKTOP = sp;return;
+ }
+ $8 = HEAP32[$3>>2]|0;
+ $$01318 = 0;$$019 = -3.4028234663852886E+38;$29 = 0;$31 = 0;
+ while(1) {
+ $15 = (((($3)) + 4|0) + ($$01318<<3)|0);
+ $16 = $15;
+ $17 = $16;
+ $18 = HEAP32[$17>>2]|0;
+ $19 = (($16) + 4)|0;
+ $20 = $19;
+ $21 = HEAP32[$20>>2]|0;
+ $22 = $4;
+ $23 = $22;
+ HEAP32[$23>>2] = $18;
+ $24 = (($22) + 4)|0;
+ $25 = $24;
+ HEAP32[$25>>2] = $21;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$4+4>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ $26 = (+_MathDot($tmpcast$byval_copy,$$byval_copy));
+ $27 = $26 > $$019;
+ $28 = $27 ? $18 : $29;
+ $30 = $27 ? $21 : $31;
+ $$1 = $27 ? $26 : $$019;
+ $32 = (($$01318) + 1)|0;
+ $33 = ($32>>>0)<($8>>>0);
+ if ($33) {
+ $$01318 = $32;$$019 = $$1;$29 = $28;$31 = $30;
+ } else {
+ $11 = $28;$14 = $30;
+ break;
+ }
+ }
+ $9 = $0;
+ $10 = $9;
+ HEAP32[$10>>2] = $11;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ HEAP32[$13>>2] = $14;
+ STACKTOP = sp;return;
+}
+function _MathCross($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($2)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $1;
+ $6 = -$5;
+ HEAPF32[$0>>2] = $6;
+ $7 = ((($0)) + 4|0);
+ $8 = +HEAPF32[$2>>2];
+ $9 = $8 * $1;
+ HEAPF32[$7>>2] = $9;
+ return;
+}
+function _Mat2Set($0,$1) {
+ $0 = $0|0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+Math_cos((+$1)));
+ $3 = (+Math_sin((+$1)));
+ HEAPF32[$0>>2] = $2;
+ $4 = -$3;
+ $5 = ((($0)) + 4|0);
+ HEAPF32[$5>>2] = $4;
+ $6 = ((($0)) + 8|0);
+ HEAPF32[$6>>2] = $3;
+ $7 = ((($0)) + 12|0);
+ HEAPF32[$7>>2] = $2;
+ return;
+}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
+function _VectorLength($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ $7 = ((($0)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $8 * $8;
+ $10 = $6 + $9;
+ $11 = (+Math_sqrt((+$10)));
+ return (+$11);
+}
+function _VectorNormalize($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
+ $1 = (+_VectorLength($$byval_copy));
+ $2 = $1 == 0.0;
+ $$op = 1.0 / $1;
+ $3 = $2 ? 1.0 : $$op;
+ $4 = +HEAPF32[$0>>2];
+ $5 = $4 * $3;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = $3 * $7;
+ HEAPF32[$6>>2] = $8;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $3 * $10;
+ HEAPF32[$9>>2] = $11;
+ STACKTOP = sp;return;
+}
+function _VectorTransform($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0;
+ var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0;
+ var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = ((($0)) + 8|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = +HEAPF32[$1>>2];
+ $8 = $2 * $7;
+ $9 = ((($1)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $4 * $10;
+ $12 = $8 + $11;
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = $6 * $14;
+ $16 = $12 + $15;
+ $17 = ((($1)) + 12|0);
+ $18 = +HEAPF32[$17>>2];
+ $19 = $18 + $16;
+ HEAPF32[$0>>2] = $19;
+ $20 = ((($1)) + 16|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $2 * $21;
+ $23 = ((($1)) + 20|0);
+ $24 = +HEAPF32[$23>>2];
+ $25 = $4 * $24;
+ $26 = $22 + $25;
+ $27 = ((($1)) + 24|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $6 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 + $30;
+ HEAPF32[$3>>2] = $33;
+ $34 = ((($1)) + 32|0);
+ $35 = +HEAPF32[$34>>2];
+ $36 = $2 * $35;
+ $37 = ((($1)) + 36|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $4 * $38;
+ $40 = $36 + $39;
+ $41 = ((($1)) + 40|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = $6 * $42;
+ $44 = $40 + $43;
+ $45 = ((($1)) + 44|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $46 + $44;
+ HEAPF32[$5>>2] = $47;
+ return;
+}
+function _MatrixTranspose($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 12|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($0)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($0)) + 24|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 28|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($0)) + 32|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ((($0)) + 44|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 52|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($0)) + 56|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$1>>2] = $8;
+ HEAP32[$3>>2] = $14;
+ HEAP32[$5>>2] = $20;
+ HEAP32[$7>>2] = $2;
+ HEAP32[$9>>2] = $16;
+ HEAP32[$11>>2] = $22;
+ HEAP32[$13>>2] = $4;
+ HEAP32[$15>>2] = $10;
+ HEAP32[$17>>2] = $24;
+ HEAP32[$19>>2] = $6;
+ HEAP32[$21>>2] = $12;
+ HEAP32[$23>>2] = $18;
+ return;
+}
+function _MatrixIdentity($0) {
+ $0 = $0|0;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixTranslate($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0;
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0;
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
+ return;
+}
+function _MatrixRotate($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = +$2;
+ var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0;
+ var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0;
+ var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0;
+ var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0;
+ var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0;
+ var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0;
+ var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0;
+ var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $3 = sp;
+ _MatrixIdentity($3);
+ $4 = +HEAPF32[$1>>2];
+ $5 = ((($1)) + 4|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = ((($1)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $4 * $4;
+ $10 = $6 * $6;
+ $11 = $9 + $10;
+ $12 = $8 * $8;
+ $13 = $11 + $12;
+ $14 = (+Math_sqrt((+$13)));
+ $15 = $14 != 1.0;
+ $16 = $14 != 0.0;
+ $or$cond = $15 & $16;
+ $17 = 1.0 / $14;
+ $18 = $4 * $17;
+ $19 = $6 * $17;
+ $20 = $8 * $17;
+ $$ = $or$cond ? $20 : $8;
+ $$221 = $or$cond ? $19 : $6;
+ $$222 = $or$cond ? $18 : $4;
+ $21 = (+Math_sin((+$2)));
+ $22 = (+Math_cos((+$2)));
+ $23 = 1.0 - $22;
+ $24 = +HEAPF32[$3>>2];
+ $25 = ((($3)) + 16|0);
+ $26 = +HEAPF32[$25>>2];
+ $27 = ((($3)) + 32|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = ((($3)) + 48|0);
+ $30 = +HEAPF32[$29>>2];
+ $31 = ((($3)) + 4|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = ((($3)) + 20|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = ((($3)) + 36|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = ((($3)) + 52|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = ((($3)) + 8|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = ((($3)) + 24|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = ((($3)) + 40|0);
+ $44 = +HEAPF32[$43>>2];
+ $45 = ((($3)) + 56|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $$222 * $$222;
+ $48 = $23 * $47;
+ $49 = $22 + $48;
+ $50 = $$221 * $$222;
+ $51 = $23 * $50;
+ $52 = $21 * $$;
+ $53 = $52 + $51;
+ $54 = $$ * $$222;
+ $55 = $23 * $54;
+ $56 = $21 * $$221;
+ $57 = $55 - $56;
+ $58 = $51 - $52;
+ $59 = $$221 * $$221;
+ $60 = $23 * $59;
+ $61 = $22 + $60;
+ $62 = $$ * $$221;
+ $63 = $23 * $62;
+ $64 = $21 * $$222;
+ $65 = $64 + $63;
+ $66 = $56 + $55;
+ $67 = $63 - $64;
+ $68 = $$ * $$;
+ $69 = $23 * $68;
+ $70 = $22 + $69;
+ $71 = $24 * $49;
+ $72 = $53 * $32;
+ $73 = $71 + $72;
+ $74 = $57 * $40;
+ $75 = $73 + $74;
+ $76 = $26 * $49;
+ $77 = $53 * $34;
+ $78 = $76 + $77;
+ $79 = $57 * $42;
+ $80 = $78 + $79;
+ $81 = $28 * $49;
+ $82 = $53 * $36;
+ $83 = $81 + $82;
+ $84 = $57 * $44;
+ $85 = $83 + $84;
+ $86 = $30 * $49;
+ $87 = $53 * $38;
+ $88 = $86 + $87;
+ $89 = $57 * $46;
+ $90 = $88 + $89;
+ $91 = $24 * $58;
+ $92 = $61 * $32;
+ $93 = $91 + $92;
+ $94 = $65 * $40;
+ $95 = $93 + $94;
+ $96 = $26 * $58;
+ $97 = $61 * $34;
+ $98 = $96 + $97;
+ $99 = $65 * $42;
+ $100 = $98 + $99;
+ $101 = $28 * $58;
+ $102 = $61 * $36;
+ $103 = $101 + $102;
+ $104 = $65 * $44;
+ $105 = $103 + $104;
+ $106 = $30 * $58;
+ $107 = $61 * $38;
+ $108 = $106 + $107;
+ $109 = $65 * $46;
+ $110 = $108 + $109;
+ $111 = $24 * $66;
+ $112 = $67 * $32;
+ $113 = $111 + $112;
+ $114 = $70 * $40;
+ $115 = $113 + $114;
+ $116 = $26 * $66;
+ $117 = $67 * $34;
+ $118 = $116 + $117;
+ $119 = $70 * $42;
+ $120 = $118 + $119;
+ $121 = $28 * $66;
+ $122 = $67 * $36;
+ $123 = $121 + $122;
+ $124 = $70 * $44;
+ $125 = $123 + $124;
+ $126 = $30 * $66;
+ $127 = $67 * $38;
+ $128 = $126 + $127;
+ $129 = $70 * $46;
+ $130 = $128 + $129;
+ $131 = ((($3)) + 12|0);
+ $132 = HEAP32[$131>>2]|0;
+ $133 = ((($3)) + 28|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($3)) + 44|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = ((($3)) + 60|0);
+ $138 = HEAP32[$137>>2]|0;
+ HEAPF32[$0>>2] = $75;
+ $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95;
+ $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115;
+ $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0);
+ HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132;
+ $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80;
+ $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100;
+ $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120;
+ $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0);
+ HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134;
+ $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85;
+ $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105;
+ $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125;
+ $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0);
+ HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136;
+ $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90;
+ $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110;
+ $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130;
+ $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0);
+ HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138;
+ STACKTOP = sp;return;
+}
+function _MatrixScale($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = $1;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixMultiply($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0;
+ var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0;
+ var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0;
+ var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0;
+ var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0;
+ var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0;
+ var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0;
+ var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0;
+ var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0;
+ var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$2>>2];
+ $4 = +HEAPF32[$1>>2];
+ $5 = $3 * $4;
+ $6 = ((($2)) + 16|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ $12 = ((($2)) + 32|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($1)) + 8|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $13 * $15;
+ $17 = $11 + $16;
+ $18 = ((($2)) + 48|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = ((($1)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $19 * $21;
+ $23 = $17 + $22;
+ $24 = ((($1)) + 16|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $3 * $25;
+ $27 = ((($1)) + 20|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $7 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 24|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $13 * $32;
+ $34 = $30 + $33;
+ $35 = ((($1)) + 28|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = $19 * $36;
+ $38 = $34 + $37;
+ $39 = ((($1)) + 32|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = $3 * $40;
+ $42 = ((($1)) + 36|0);
+ $43 = +HEAPF32[$42>>2];
+ $44 = $7 * $43;
+ $45 = $41 + $44;
+ $46 = ((($1)) + 40|0);
+ $47 = +HEAPF32[$46>>2];
+ $48 = $13 * $47;
+ $49 = $45 + $48;
+ $50 = ((($1)) + 44|0);
+ $51 = +HEAPF32[$50>>2];
+ $52 = $19 * $51;
+ $53 = $49 + $52;
+ $54 = ((($1)) + 48|0);
+ $55 = +HEAPF32[$54>>2];
+ $56 = $3 * $55;
+ $57 = ((($1)) + 52|0);
+ $58 = +HEAPF32[$57>>2];
+ $59 = $7 * $58;
+ $60 = $56 + $59;
+ $61 = ((($1)) + 56|0);
+ $62 = +HEAPF32[$61>>2];
+ $63 = $13 * $62;
+ $64 = $60 + $63;
+ $65 = ((($1)) + 60|0);
+ $66 = +HEAPF32[$65>>2];
+ $67 = $19 * $66;
+ $68 = $64 + $67;
+ $69 = ((($2)) + 4|0);
+ $70 = +HEAPF32[$69>>2];
+ $71 = $4 * $70;
+ $72 = ((($2)) + 20|0);
+ $73 = +HEAPF32[$72>>2];
+ $74 = $9 * $73;
+ $75 = $71 + $74;
+ $76 = ((($2)) + 36|0);
+ $77 = +HEAPF32[$76>>2];
+ $78 = $15 * $77;
+ $79 = $75 + $78;
+ $80 = ((($2)) + 52|0);
+ $81 = +HEAPF32[$80>>2];
+ $82 = $21 * $81;
+ $83 = $79 + $82;
+ $84 = $25 * $70;
+ $85 = $28 * $73;
+ $86 = $84 + $85;
+ $87 = $32 * $77;
+ $88 = $86 + $87;
+ $89 = $36 * $81;
+ $90 = $88 + $89;
+ $91 = $40 * $70;
+ $92 = $43 * $73;
+ $93 = $91 + $92;
+ $94 = $47 * $77;
+ $95 = $93 + $94;
+ $96 = $51 * $81;
+ $97 = $95 + $96;
+ $98 = $55 * $70;
+ $99 = $58 * $73;
+ $100 = $98 + $99;
+ $101 = $62 * $77;
+ $102 = $100 + $101;
+ $103 = $66 * $81;
+ $104 = $102 + $103;
+ $105 = ((($2)) + 8|0);
+ $106 = +HEAPF32[$105>>2];
+ $107 = $4 * $106;
+ $108 = ((($2)) + 24|0);
+ $109 = +HEAPF32[$108>>2];
+ $110 = $9 * $109;
+ $111 = $107 + $110;
+ $112 = ((($2)) + 40|0);
+ $113 = +HEAPF32[$112>>2];
+ $114 = $15 * $113;
+ $115 = $111 + $114;
+ $116 = ((($2)) + 56|0);
+ $117 = +HEAPF32[$116>>2];
+ $118 = $21 * $117;
+ $119 = $115 + $118;
+ $120 = $25 * $106;
+ $121 = $28 * $109;
+ $122 = $120 + $121;
+ $123 = $32 * $113;
+ $124 = $122 + $123;
+ $125 = $36 * $117;
+ $126 = $124 + $125;
+ $127 = $40 * $106;
+ $128 = $43 * $109;
+ $129 = $127 + $128;
+ $130 = $47 * $113;
+ $131 = $129 + $130;
+ $132 = $51 * $117;
+ $133 = $131 + $132;
+ $134 = $55 * $106;
+ $135 = $58 * $109;
+ $136 = $134 + $135;
+ $137 = $62 * $113;
+ $138 = $136 + $137;
+ $139 = $66 * $117;
+ $140 = $138 + $139;
+ $141 = ((($2)) + 12|0);
+ $142 = +HEAPF32[$141>>2];
+ $143 = $4 * $142;
+ $144 = ((($2)) + 28|0);
+ $145 = +HEAPF32[$144>>2];
+ $146 = $9 * $145;
+ $147 = $143 + $146;
+ $148 = ((($2)) + 44|0);
+ $149 = +HEAPF32[$148>>2];
+ $150 = $15 * $149;
+ $151 = $147 + $150;
+ $152 = ((($2)) + 60|0);
+ $153 = +HEAPF32[$152>>2];
+ $154 = $21 * $153;
+ $155 = $151 + $154;
+ $156 = $25 * $142;
+ $157 = $28 * $145;
+ $158 = $156 + $157;
+ $159 = $32 * $149;
+ $160 = $158 + $159;
+ $161 = $36 * $153;
+ $162 = $160 + $161;
+ $163 = $40 * $142;
+ $164 = $43 * $145;
+ $165 = $163 + $164;
+ $166 = $47 * $149;
+ $167 = $165 + $166;
+ $168 = $51 * $153;
+ $169 = $167 + $168;
+ $170 = $55 * $142;
+ $171 = $58 * $145;
+ $172 = $170 + $171;
+ $173 = $62 * $149;
+ $174 = $172 + $173;
+ $175 = $66 * $153;
+ $176 = $174 + $175;
+ HEAPF32[$0>>2] = $23;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38;
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126;
+ $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162;
+ $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53;
+ $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97;
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176;
+ return;
+}
+function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ $6 = +$6;
+ var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0;
+ var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $7 = $2 - $1;
+ $8 = $7;
+ $9 = $4 - $3;
+ $10 = $9;
+ $11 = $6 - $5;
+ $12 = $11;
+ $13 = 2.0 / $8;
+ $14 = 2.0 / $10;
+ $15 = -2.0 / $12;
+ $16 = $1 + $2;
+ $17 = -$16;
+ $18 = $8;
+ $19 = $17 / $18;
+ $20 = $19;
+ $21 = $3 + $4;
+ $22 = -$21;
+ $23 = $10;
+ $24 = $22 / $23;
+ $25 = $24;
+ $26 = $5 + $6;
+ $27 = -$26;
+ $28 = $12;
+ $29 = $27 / $28;
+ $30 = $29;
+ HEAPF32[$0>>2] = $13;
+ $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0;
+ $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0;
+ $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20;
+ $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0;
+ $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14;
+ $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25;
+ $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0;
+ $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0;
+ $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15;
+ $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30;
+ $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0;
+ $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0;
+ $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0;
+ $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0;
+ return;
+}
+function _ProcessGestureEvent($0) {
+ $0 = $0|0;
+ var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0;
+ var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0;
+ var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0;
+ var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0;
+ var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0;
+ var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0;
+ var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $moveDownPosition2$byval_copy12 = sp + 8|0;
+ $moveDownPosition$byval_copy11 = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ HEAP32[7698] = $2;
+ $3 = ($2|0)<(2);
+ $4 = HEAP32[$0>>2]|0;
+ $5 = ($4|0)==(1);
+ if (!($3)) {
+ if ($5) {
+ $88 = ((($0)) + 24|0);
+ $89 = $88;
+ $90 = $89;
+ $91 = HEAP32[$90>>2]|0;
+ $92 = (($89) + 4)|0;
+ $93 = $92;
+ $94 = HEAP32[$93>>2]|0;
+ $95 = 13848;
+ $96 = $95;
+ HEAP32[$96>>2] = $91;
+ $97 = (($95) + 4)|0;
+ $98 = $97;
+ HEAP32[$98>>2] = $94;
+ $99 = ((($0)) + 32|0);
+ $100 = $99;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = (($100) + 4)|0;
+ $104 = $103;
+ $105 = HEAP32[$104>>2]|0;
+ $106 = 13888;
+ $107 = $106;
+ HEAP32[$107>>2] = $102;
+ $108 = (($106) + 4)|0;
+ $109 = $108;
+ HEAP32[$109>>2] = $105;
+ $110 = +HEAPF32[3472];
+ $111 = +HEAPF32[3462];
+ $112 = $110 - $111;
+ HEAPF32[3474] = $112;
+ $113 = +HEAPF32[(13892)>>2];
+ $114 = +HEAPF32[(13852)>>2];
+ $115 = $113 - $114;
+ HEAPF32[(13900)>>2] = $115;
+ HEAP32[7697] = 4;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 2: {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0;
+ $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ HEAPF32[7703] = $116;
+ $117 = 13880;
+ $118 = $117;
+ $119 = HEAP32[$118>>2]|0;
+ $120 = (($117) + 4)|0;
+ $121 = $120;
+ $122 = HEAP32[$121>>2]|0;
+ $123 = 13848;
+ $124 = $123;
+ HEAP32[$124>>2] = $119;
+ $125 = (($123) + 4)|0;
+ $126 = $125;
+ HEAP32[$126>>2] = $122;
+ $127 = 13904;
+ $128 = $127;
+ $129 = HEAP32[$128>>2]|0;
+ $130 = (($127) + 4)|0;
+ $131 = $130;
+ $132 = HEAP32[$131>>2]|0;
+ $133 = 13888;
+ $134 = $133;
+ HEAP32[$134>>2] = $129;
+ $135 = (($133) + 4)|0;
+ $136 = $135;
+ HEAP32[$136>>2] = $132;
+ $137 = ((($0)) + 24|0);
+ $138 = $137;
+ $139 = $138;
+ $140 = HEAP32[$139>>2]|0;
+ $141 = (($138) + 4)|0;
+ $142 = $141;
+ $143 = HEAP32[$142>>2]|0;
+ $144 = 13880;
+ $145 = $144;
+ HEAP32[$145>>2] = $140;
+ $146 = (($144) + 4)|0;
+ $147 = $146;
+ HEAP32[$147>>2] = $143;
+ $148 = ((($0)) + 32|0);
+ $149 = $148;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = (($149) + 4)|0;
+ $153 = $152;
+ $154 = HEAP32[$153>>2]|0;
+ $155 = 13904;
+ $156 = $155;
+ HEAP32[$156>>2] = $151;
+ $157 = (($155) + 4)|0;
+ $158 = $157;
+ HEAP32[$158>>2] = $154;
+ $159 = +HEAPF32[3476];
+ $160 = +HEAPF32[3470];
+ $161 = $159 - $160;
+ HEAPF32[3474] = $161;
+ $162 = +HEAPF32[(13908)>>2];
+ $163 = +HEAPF32[(13884)>>2];
+ $164 = $162 - $163;
+ HEAPF32[(13900)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13880+4>>2]|0;
+ $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $166 = !($165 >= 0.004999999888241291);
+ if ($166) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13888+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0;
+ $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $168 = !($167 >= 0.004999999888241291);
+ if ($168) {
+ $$sink16 = 4;
+ } else {
+ label = 29;
+ }
+ } else {
+ label = 29;
+ }
+ if ((label|0) == 29) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0;
+ $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $170 = +HEAPF32[7703];
+ $171 = $169 - $170;
+ $172 = $171 < 0.0;
+ $$sink11 = $172 ? 256 : 512;
+ $$sink16 = $$sink11;
+ }
+ HEAP32[7697] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0;
+ $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $174 = 360.0 - $173;
+ HEAPF32[7704] = $174;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 0: {
+ HEAPF32[7703] = 0.0;
+ HEAPF32[7704] = 0.0;
+ HEAPF32[3474] = 0.0;
+ HEAPF32[(13900)>>2] = 0.0;
+ HEAP32[7698] = 0;
+ HEAP32[7697] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+ }
+ if ($5) {
+ $6 = HEAP32[7699]|0;
+ $7 = (($6) + 1)|0;
+ HEAP32[7699] = $7;
+ $8 = HEAP32[7697]|0;
+ $9 = ($8|0)==(0);
+ $10 = ($6|0)>(0);
+ $or$cond = $10 & $9;
+ if ($or$cond) {
+ $11 = ((($0)) + 24|0);
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
+ $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $13 = $12 < 0.029999999329447746;
+ if ($13) {
+ HEAP32[7697] = 2;
+ HEAP32[7699] = 0;
+ } else {
+ label = 6;
+ }
+ } else {
+ label = 6;
+ }
+ if ((label|0) == 6) {
+ HEAP32[7699] = 1;
+ HEAP32[7697] = 1;
+ }
+ $14 = ((($0)) + 24|0);
+ $15 = $14;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = 13848;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = 13856;
+ $26 = $25;
+ HEAP32[$26>>2] = $17;
+ $27 = (($25) + 4)|0;
+ $28 = $27;
+ HEAP32[$28>>2] = $20;
+ $29 = 13864;
+ $30 = $29;
+ HEAP32[$30>>2] = $17;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $20;
+ $33 = ((($0)) + 8|0);
+ $34 = HEAP32[$33>>2]|0;
+ HEAP32[3] = $34;
+ HEAPF32[3468] = 0.0;
+ HEAPF32[(13876)>>2] = 0.0;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 0: {
+ $35 = HEAP32[7697]|0;
+ $36 = ($35|0)==(8);
+ if ($36) {
+ $37 = ((($0)) + 24|0);
+ $38 = $37;
+ $39 = $38;
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (($38) + 4)|0;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = 13864;
+ $45 = $44;
+ HEAP32[$45>>2] = $40;
+ $46 = (($44) + 4)|0;
+ $47 = $46;
+ HEAP32[$47>>2] = $43;
+ }
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13864>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13864+4>>2]|0;
+ $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $49 = $48 / 0.0;
+ HEAPF32[7700] = $49;
+ HEAP32[7701] = 0;
+ $50 = $49 > 5.0000002374872565E-4;
+ if ($50) {
+ $51 = HEAP32[3]|0;
+ $52 = ((($0)) + 8|0);
+ $53 = HEAP32[$52>>2]|0;
+ $54 = ($51|0)==($53|0);
+ if ($54) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13864>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13864+4>>2]|0;
+ $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $56 = 360.0 - $55;
+ HEAPF32[7702] = $56;
+ $57 = $56 < 30.0;
+ $58 = $56 > 330.0;
+ $or$cond3 = $57 | $58;
+ if ($or$cond3) {
+ $$sink10 = 16;
+ } else {
+ $59 = $56 > 30.0;
+ $60 = $56 < 120.0;
+ $or$cond5 = $59 & $60;
+ if ($or$cond5) {
+ $$sink10 = 64;
+ } else {
+ $61 = $56 > 120.0;
+ $62 = $56 < 210.0;
+ $or$cond7 = $61 & $62;
+ $63 = $56 > 210.0;
+ $64 = $56 < 300.0;
+ $or$cond9 = $63 & $64;
+ $$sink = $or$cond9 ? 128 : 0;
+ $$$sink = $or$cond7 ? 32 : $$sink;
+ $$sink10 = $$$sink;
+ }
+ }
+ } else {
+ label = 16;
+ }
+ } else {
+ label = 16;
+ }
+ if ((label|0) == 16) {
+ HEAPF32[7700] = 0.0;
+ HEAPF32[7702] = 0.0;
+ $$sink10 = 0;
+ }
+ HEAP32[7697] = $$sink10;
+ HEAPF32[3464] = 0.0;
+ HEAPF32[(13860)>>2] = 0.0;
+ HEAP32[7698] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 2: {
+ $65 = HEAP32[7701]|0;
+ $66 = ($65|0)==(0);
+ if ($66) {
+ HEAP32[7701] = 1;
+ }
+ $67 = ((($0)) + 24|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = 13880;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ $78 = HEAP32[7697]|0;
+ $79 = ($78|0)==(4);
+ if ($79) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13880+4>>2]|0;
+ $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $81 = !($80 >= 0.014999999664723873);
+ if (!($81)) {
+ HEAP32[7697] = 8;
+ }
+ }
+ $82 = +HEAPF32[3470];
+ $83 = +HEAPF32[3464];
+ $84 = $82 - $83;
+ HEAPF32[3468] = $84;
+ $85 = +HEAPF32[(13884)>>2];
+ $86 = +HEAPF32[(13860)>>2];
+ $87 = $85 - $86;
+ HEAPF32[(13876)>>2] = $87;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _UpdateGestures() {
+ var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7697]|0;
+ $$off = (($0) + -1)|0;
+ $1 = ($$off>>>0)<(2);
+ $2 = HEAP32[7698]|0;
+ $3 = ($2|0)<(2);
+ $or$cond3 = $1 & $3;
+ if ($or$cond3) {
+ HEAP32[7697] = 4;
+ }
+ $4 = HEAP32[7697]|0;
+ $5 = (($4) + -16)|0;
+ $6 = $5 >>> 4;
+ $7 = $5 << 28;
+ $8 = $6 | $7;
+ switch ($8|0) {
+ case 0: case 1: case 3: case 7: {
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ HEAP32[7697] = 0;
+ return;
+}
+function _GetMousePosition($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = 13912;
+ $2 = $1;
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (($1) + 4)|0;
+ $5 = $4;
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $0;
+ $8 = $7;
+ HEAP32[$8>>2] = $3;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = $6;
+ return;
+}
+function _IsKeyDown($0) {
+ $0 = $0|0;
+ var $$ = 0, $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (_GetKeyStatus($0)|0);
+ $2 = ($1|0)==(1);
+ $$ = $2&1;
+ return ($$|0);
+}
+function _GetScreenWidth() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7707]|0;
+ return ($0|0);
+}
+function _GetScreenHeight() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7706]|0;
+ return ($0|0);
+}
+function _GetKeyStatus($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[7705]|0;
+ $2 = (_glfwGetKey(($1|0),($0|0))|0);
+ return ($2|0);
+}
+function _InitWindow($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _TraceLog(0,3588,$vararg_buffer);
+ HEAP32[7709] = $2;
+ _InitGraphicsDevice($0,$1);
+ _LoadDefaultFont();
+ _InitTimer_10();
+ (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0);
+ (_emscripten_set_keypress_callback((3617|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_click_callback((3617|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchstart_callback((3617|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchend_callback((3617|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchmove_callback((3617|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchcancel_callback((3617|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
+ (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
+ $3 = HEAP32[7707]|0;
+ $4 = (+($3|0));
+ $5 = $4 * 0.5;
+ HEAPF32[3478] = $5;
+ $6 = HEAP32[7706]|0;
+ $7 = (+($6|0));
+ $8 = $7 * 0.5;
+ HEAPF32[(13916)>>2] = $8;
+ $9 = HEAP32[7710]|0;
+ $10 = ($9|0)==(0);
+ if ($10) {
+ STACKTOP = sp;return;
+ }
+ _SetTargetFPS(60);
+ _LogoAnimation();
+ STACKTOP = sp;return;
+}
+function _TraceLog($0,$1,$varargs) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $varargs = $varargs|0;
+ var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $2 = sp;
+ switch ($0|0) {
+ case 0: {
+ ;HEAP8[13952>>0]=HEAP8[8146>>0]|0;HEAP8[13952+1>>0]=HEAP8[8146+1>>0]|0;HEAP8[13952+2>>0]=HEAP8[8146+2>>0]|0;HEAP8[13952+3>>0]=HEAP8[8146+3>>0]|0;HEAP8[13952+4>>0]=HEAP8[8146+4>>0]|0;HEAP8[13952+5>>0]=HEAP8[8146+5>>0]|0;HEAP8[13952+6>>0]=HEAP8[8146+6>>0]|0;
+ break;
+ }
+ case 1: {
+ $3 = 13952;
+ $4 = $3;
+ HEAP32[$4>>2] = 1330795077;
+ $5 = (($3) + 4)|0;
+ $6 = $5;
+ HEAP32[$6>>2] = 2112082;
+ break;
+ }
+ case 2: {
+ dest=13952; src=8153; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ break;
+ }
+ case 3: {
+ $7 = 13952;
+ $8 = $7;
+ HEAP32[$8>>2] = 1430406468;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = 2112071;
+ break;
+ }
+ default: {
+ }
+ }
+ (_strcat(13952,$1)|0);
+ $strlen = (_strlen(13952)|0);
+ $endptr = (13952 + ($strlen)|0);
+ HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
+ HEAP32[$2>>2] = $varargs;
+ $11 = ($0|0)==(3);
+ if ($11) {
+ STACKTOP = sp;return;
+ }
+ (_vprintf(13952,$2)|0);
+ $12 = ($0|0)==(1);
+ if ($12) {
+ _exit(1);
+ // unreachable;
+ } else {
+ STACKTOP = sp;return;
+ }
+}
+function _InitGraphicsDevice($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0;
+ var label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $$byval_copy = sp + 136|0;
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer18 = sp + 56|0;
+ $vararg_buffer14 = sp + 48|0;
+ $vararg_buffer10 = sp + 40|0;
+ $vararg_buffer8 = sp + 32|0;
+ $vararg_buffer6 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 72|0;
+ $3 = sp + 140|0;
+ HEAP32[7707] = $0;
+ HEAP32[7706] = $1;
+ _MatrixIdentity($2);
+ dest=30916; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_glfwSetErrorCallback((1|0))|0);
+ $4 = (_glfwInit()|0);
+ $5 = ($4|0)==(0);
+ if ($5) {
+ _TraceLog(1,4288,$vararg_buffer);
+ }
+ $6 = HEAP32[7707]|0;
+ HEAP32[7745] = $6;
+ $7 = HEAP32[7706]|0;
+ HEAP32[7746] = $7;
+ _glfwDefaultWindowHints();
+ $8 = HEAP8[33640]|0;
+ $9 = $8 & 4;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ _glfwWindowHint(131075,0);
+ } else {
+ _glfwWindowHint(131075,1);
+ }
+ $11 = HEAP8[33640]|0;
+ $12 = $11 & 8;
+ $13 = ($12<<24>>24)==(0);
+ if (!($13)) {
+ _glfwWindowHint(131077,1);
+ }
+ $14 = HEAP8[33640]|0;
+ $15 = $14 & 32;
+ $16 = ($15<<24>>24)==(0);
+ if (!($16)) {
+ _glfwWindowHint(135181,4);
+ _TraceLog(0,4314,$vararg_buffer1);
+ }
+ $17 = (_rlGetVersion()|0);
+ $18 = ($17|0)==(2);
+ if ($18) {
+ _glfwWindowHint(139266,2);
+ _glfwWindowHint(139267,1);
+ } else {
+ $19 = (_rlGetVersion()|0);
+ $20 = ($19|0)==(3);
+ if ($20) {
+ _glfwWindowHint(139266,3);
+ _glfwWindowHint(139267,3);
+ _glfwWindowHint(139272,204801);
+ _glfwWindowHint(139270,0);
+ }
+ }
+ $21 = HEAP32[7747]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $47 = HEAP32[7707]|0;
+ $48 = HEAP32[7706]|0;
+ $49 = HEAP32[7709]|0;
+ $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
+ HEAP32[7705] = $50;
+ $51 = HEAP32[7707]|0;
+ HEAP32[7748] = $51;
+ $52 = HEAP32[7706]|0;
+ HEAP32[7749] = $52;
+ $54 = $50;
+ } else {
+ $23 = (_glfwGetPrimaryMonitor()|0);
+ $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0);
+ $25 = HEAP32[$$byval_copy>>2]|0;
+ $26 = ($25|0)>(0);
+ L22: do {
+ if ($26) {
+ $27 = HEAP32[7707]|0;
+ $28 = HEAP32[$$byval_copy>>2]|0;
+ $29 = HEAP32[7706]|0;
+ $$015 = 0;
+ while(1) {
+ $30 = (($24) + (($$015*24)|0)|0);
+ $31 = HEAP32[$30>>2]|0;
+ $32 = ($31|0)<($27|0);
+ if (!($32)) {
+ $33 = (((($24) + (($$015*24)|0)|0)) + 4|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = ($34|0)<($29|0);
+ if (!($35)) {
+ break;
+ }
+ }
+ $36 = (($$015) + 1)|0;
+ $37 = ($36|0)<($28|0);
+ if ($37) {
+ $$015 = $36;
+ } else {
+ break L22;
+ }
+ }
+ HEAP32[7745] = $31;
+ HEAP32[7746] = $34;
+ }
+ } while(0);
+ $38 = HEAP32[7745]|0;
+ $39 = HEAP32[7746]|0;
+ HEAP32[$vararg_buffer3>>2] = $38;
+ $vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr5>>2] = $39;
+ _TraceLog(2,4339,$vararg_buffer3);
+ $40 = HEAP32[7745]|0;
+ $41 = HEAP32[7746]|0;
+ _SetupFramebufferSize($40,$41);
+ $42 = HEAP32[7745]|0;
+ $43 = HEAP32[7746]|0;
+ $44 = HEAP32[7709]|0;
+ $45 = (_glfwGetPrimaryMonitor()|0);
+ $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
+ HEAP32[7705] = $46;
+ $54 = $46;
+ }
+ $53 = ($54|0)==(0|0);
+ if ($53) {
+ _glfwTerminate();
+ _TraceLog(1,4377,$vararg_buffer6);
+ } else {
+ _TraceLog(0,4410,$vararg_buffer8);
+ $55 = HEAP32[7748]|0;
+ $56 = HEAP32[7749]|0;
+ HEAP32[$vararg_buffer10>>2] = $55;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $56;
+ _TraceLog(0,4450,$vararg_buffer10);
+ $57 = HEAP32[7707]|0;
+ $58 = HEAP32[7706]|0;
+ HEAP32[$vararg_buffer14>>2] = $57;
+ $vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
+ HEAP32[$vararg_ptr17>>2] = $58;
+ _TraceLog(0,4471,$vararg_buffer14);
+ $59 = HEAP32[7750]|0;
+ $60 = HEAP32[7751]|0;
+ HEAP32[$vararg_buffer18>>2] = $59;
+ $vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
+ HEAP32[$vararg_ptr21>>2] = $60;
+ _TraceLog(0,4492,$vararg_buffer18);
+ }
+ $61 = HEAP32[7705]|0;
+ (_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
+ $62 = HEAP32[7705]|0;
+ (_glfwSetCursorEnterCallback(($62|0),(2|0))|0);
+ $63 = HEAP32[7705]|0;
+ (_glfwSetKeyCallback(($63|0),(1|0))|0);
+ $64 = HEAP32[7705]|0;
+ (_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
+ $65 = HEAP32[7705]|0;
+ (_glfwSetCursorPosCallback(($65|0),(1|0))|0);
+ $66 = HEAP32[7705]|0;
+ (_glfwSetCharCallback(($66|0),(3|0))|0);
+ $67 = HEAP32[7705]|0;
+ (_glfwSetScrollCallback(($67|0),(2|0))|0);
+ $68 = HEAP32[7705]|0;
+ (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0);
+ $69 = HEAP32[7705]|0;
+ _glfwMakeContextCurrent(($69|0));
+ _glfwSwapInterval(0);
+ $70 = HEAP8[33640]|0;
+ $71 = $70 & 64;
+ $72 = ($71<<24>>24)==(0);
+ if ($72) {
+ $73 = HEAP32[7707]|0;
+ $74 = HEAP32[7706]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[7748]|0;
+ $76 = HEAP32[7750]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[7749]|0;
+ $80 = HEAP32[7751]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+ }
+ _glfwSwapInterval(1);
+ _TraceLog(0,4517,$vararg_buffer22);
+ $73 = HEAP32[7707]|0;
+ $74 = HEAP32[7706]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[7748]|0;
+ $76 = HEAP32[7750]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[7749]|0;
+ $80 = HEAP32[7751]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _LoadDefaultFont() {
+ var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy1 = sp + 44|0;
+ $vararg_buffer = sp;
+ $0 = sp + 4|0;
+ $1 = sp + 24|0;
+ HEAP32[(30884)>>2] = 224;
+ $2 = (_malloc(65536)|0);
+ _memset(($2|0),0,65536)|0;
+ $$095104 = 0;$$096103 = 0;
+ while(1) {
+ $3 = (16 + ($$095104<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $$097102 = 31;
+ while(1) {
+ $16 = 1 << $$097102;
+ $17 = $4 & $16;
+ $18 = ($17|0)==(0);
+ if (!($18)) {
+ $19 = (($$097102) + ($$096103))|0;
+ $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0);
+ HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24;
+ }
+ $20 = (($$097102) + -1)|0;
+ $21 = ($$097102|0)>(0);
+ if ($21) {
+ $$097102 = $20;
+ } else {
+ break;
+ }
+ }
+ $12 = (($$095104) + 1)|0;
+ $13 = ($$095104|0)>(511);
+ $$ = $13 ? 0 : $12;
+ $14 = (($$096103) + 32)|0;
+ $15 = ($14|0)<(16384);
+ if ($15) {
+ $$095104 = $$;$$096103 = $14;
+ } else {
+ break;
+ }
+ }
+ _LoadImageEx($0,$2,128,128);
+ _ImageFormat($0,2);
+ _free($2);
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _LoadTextureFromImage($1,$$byval_copy1);
+ ;HEAP32[30860>>2]=HEAP32[$1>>2]|0;HEAP32[30860+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[30860+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[30860+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[30860+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _UnloadImage($$byval_copy1);
+ $5 = HEAP32[(30884)>>2]|0;
+ $6 = $5 << 5;
+ $7 = (_malloc($6)|0);
+ HEAP32[(30888)>>2] = $7;
+ $8 = ($5|0)>(0);
+ if (!($8)) {
+ $$lcssa = $7;
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(30880)>>2] = $23;
+ $24 = HEAP32[7715]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3812,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ $9 = HEAP32[(30864)>>2]|0;
+ $10 = HEAP32[(30884)>>2]|0;
+ $11 = HEAP32[(30888)>>2]|0;
+ $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
+ while(1) {
+ $25 = (($$0101) + 32)|0;
+ $26 = (($27) + ($$0101<<5)|0);
+ HEAP32[$26>>2] = $25;
+ $28 = (((($27) + ($$0101<<5)|0)) + 4|0);
+ HEAP32[$28>>2] = $$090100;
+ $29 = ($$09299*11)|0;
+ $30 = (($29) + 1)|0;
+ $31 = (((($27) + ($$0101<<5)|0)) + 8|0);
+ HEAP32[$31>>2] = $30;
+ $32 = (2064 + ($$0101<<2)|0);
+ $33 = HEAP32[$32>>2]|0;
+ $34 = (((($27) + ($$0101<<5)|0)) + 12|0);
+ HEAP32[$34>>2] = $33;
+ $35 = (((($27) + ($$0101<<5)|0)) + 16|0);
+ HEAP32[$35>>2] = 10;
+ $36 = (($$090100) + 1)|0;
+ $37 = (($36) + ($33))|0;
+ $38 = ($37|0)<($9|0);
+ $39 = (($$09299) + 1)|0;
+ if ($38) {
+ $$191 = $37;$$193 = $$09299;
+ } else {
+ $40 = ($39*11)|0;
+ $41 = (($40) + 1)|0;
+ $42 = (($33) + 2)|0;
+ HEAP32[$28>>2] = 1;
+ HEAP32[$31>>2] = $41;
+ $$191 = $42;$$193 = $39;
+ }
+ $43 = (((($27) + ($$0101<<5)|0)) + 20|0);
+ HEAP32[$43>>2] = 0;
+ $44 = (((($27) + ($$0101<<5)|0)) + 24|0);
+ HEAP32[$44>>2] = 0;
+ $45 = (((($27) + ($$0101<<5)|0)) + 28|0);
+ HEAP32[$45>>2] = 0;
+ $46 = (($$0101) + 1)|0;
+ $47 = ($46|0)<($10|0);
+ if ($47) {
+ $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11;
+ } else {
+ $$lcssa = $11;
+ break;
+ }
+ }
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(30880)>>2] = $23;
+ $24 = HEAP32[7715]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3812,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _InitTimer_10() {
+ var $0 = 0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_time((0|0))|0);
+ _srand($0);
+ $1 = (+_GetTime());
+ HEAPF64[1743] = $1;
+ return;
+}
+function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ($3|0)==(0);
+ $5 = ((($1)) + 264|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 268|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 272|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($1)) + 276|0);
+ $12 = HEAP32[$11>>2]|0;
+ if ($4) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $8;
+ $vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
+ HEAP32[$vararg_ptr8>>2] = $10;
+ $vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
+ HEAP32[$vararg_ptr9>>2] = $12;
+ _TraceLog(0,3745,$vararg_buffer4);
+ STACKTOP = sp;return 0;
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $8;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $12;
+ _TraceLog(0,3676,$vararg_buffer);
+ STACKTOP = sp;return 0;
+ }
+ return (0)|0;
+}
+function _EmscriptenKeyboardCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(1);
+ if (!($3)) {
+ return 0;
+ }
+ $4 = ((($1)) + 32|0);
+ $5 = (_strcmp($4,3669)|0);
+ $6 = ($5|0)==(0);
+ if (!($6)) {
+ return 0;
+ }
+ (_emscripten_exit_pointerlock()|0);
+ return 0;
+}
+function _EmscriptenMouseCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0);
+ $3 = sp;
+ $4 = ($0|0)==(4);
+ if (!($4)) {
+ STACKTOP = sp;return 0;
+ }
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ $5 = HEAP32[$3>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ (_emscripten_request_pointerlock((0|0),1)|0);
+ } else {
+ (_emscripten_exit_pointerlock()|0);
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ }
+ STACKTOP = sp;return 0;
+}
+function _EmscriptenTouchCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0;
+ var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ switch ($0|0) {
+ case 22: {
+ $$sink = 1;
+ label = 4;
+ break;
+ }
+ case 23: {
+ $$sink = 0;
+ label = 4;
+ break;
+ }
+ case 24: {
+ $$sink = 2;
+ label = 4;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 4) {
+ HEAP32[$3>>2] = $$sink;
+ }
+ $4 = HEAP32[$1>>2]|0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = $4;
+ $6 = ((($1)) + 20|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($3)) + 8|0);
+ HEAP32[$8>>2] = $7;
+ $9 = ((($1)) + 72|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $10;
+ $12 = ((($1)) + 56|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = (+($13|0));
+ $15 = ((($1)) + 60|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (+($16|0));
+ $$sroa$03$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14;
+ $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17;
+ $18 = ((($1)) + 108|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = (+($19|0));
+ $21 = ((($1)) + 112|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (+($22|0));
+ $$sroa$0$0$$sroa_idx = ((($3)) + 32|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20;
+ $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23;
+ $24 = ((($3)) + 24|0);
+ $25 = $24;
+ $26 = $25;
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (($25) + 4)|0;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $31 = 13928;
+ $32 = $31;
+ HEAP32[$32>>2] = $27;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = $30;
+ $35 = ((($3)) + 32|0);
+ $36 = $35;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = (($36) + 4)|0;
+ $40 = $39;
+ $41 = HEAP32[$40>>2]|0;
+ $42 = (13936);
+ $43 = $42;
+ HEAP32[$43>>2] = $38;
+ $44 = (($42) + 4)|0;
+ $45 = $44;
+ HEAP32[$45>>2] = $41;
+ $46 = (_GetScreenWidth()|0);
+ $47 = (+($46|0));
+ $48 = +HEAPF32[$24>>2];
+ $49 = $48 / $47;
+ HEAPF32[$24>>2] = $49;
+ $50 = (_GetScreenHeight()|0);
+ $51 = (+($50|0));
+ $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2];
+ $53 = $52 / $51;
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53;
+ $54 = (_GetScreenWidth()|0);
+ $55 = (+($54|0));
+ $56 = +HEAPF32[$35>>2];
+ $57 = $56 / $55;
+ HEAPF32[$35>>2] = $57;
+ $58 = (_GetScreenHeight()|0);
+ $59 = (+($58|0));
+ $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $61 = $60 / $59;
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return 1;
+}
+function _EmscriptenGamepadCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($1)) + 1296|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ label = 3;
+ } else {
+ $6 = ((($1)) + 1300|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)<(4);
+ if ($8) {
+ $$sink = 1;
+ } else {
+ label = 3;
+ }
+ }
+ if ((label|0) == 3) {
+ $$sink = 0;
+ }
+ $9 = ((($1)) + 1300|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (30844 + ($10<<2)|0);
+ HEAP32[$11>>2] = $$sink;
+ return 0;
+}
+function _SetTargetFPS($0) {
+ $0 = $0|0;
+ var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ($0|0)<(1);
+ $2 = (+($0|0));
+ $3 = 1.0 / $2;
+ $$ = $1 ? 0.0 : $3;
+ HEAPF64[1740] = $$;
+ $4 = $3;
+ $$op = $4 * 1000.0;
+ $5 = $$op;
+ $6 = $1 ? 0.0 : $5;
+ HEAPF64[$vararg_buffer>>3] = $6;
+ _TraceLog(0,3625,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _LogoAnimation() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[7710] = 0;
+ return;
+}
+function _GetTime() {
+ var $0 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (+_glfwGetTime());
+ return (+$0);
+}
+function _LoadImageEx($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = $2 << 2;
+ $5 = Math_imul($4, $3)|0;
+ $6 = (_malloc($5)|0);
+ $7 = ($5|0)>(0);
+ if ($7) {
+ $8 = (($5) + -1)|0;
+ $9 = $8 >>> 2;
+ $$03334 = 0;$$035 = 0;
+ while(1) {
+ $10 = (($1) + ($$03334<<2)|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = (($6) + ($$035)|0);
+ HEAP8[$12>>0] = $11;
+ $13 = (((($1) + ($$03334<<2)|0)) + 1|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = $$035 | 1;
+ $16 = (($6) + ($15)|0);
+ HEAP8[$16>>0] = $14;
+ $17 = (((($1) + ($$03334<<2)|0)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = $$035 | 2;
+ $20 = (($6) + ($19)|0);
+ HEAP8[$20>>0] = $18;
+ $21 = (((($1) + ($$03334<<2)|0)) + 3|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $$035 | 3;
+ $24 = (($6) + ($23)|0);
+ HEAP8[$24>>0] = $22;
+ $25 = (($$03334) + 1)|0;
+ $26 = (($$035) + 4)|0;
+ $exitcond = ($$03334|0)==($9|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$03334 = $25;$$035 = $26;
+ }
+ }
+ }
+ HEAP32[$0>>2] = $6;
+ $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0);
+ HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2;
+ $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0);
+ HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0);
+ HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7;
+ return;
+}
+function _ImageFormat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0;
+ var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0;
+ var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0;
+ var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0;
+ var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0;
+ var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0;
+ var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0;
+ var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0;
+ var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0;
+ var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0;
+ var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0;
+ var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0;
+ var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0;
+ var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp + 4|0;
+ $vararg_buffer = sp;
+ $2 = ((($0)) + 16|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)==($1|0);
+ if ($4) {
+ STACKTOP = sp;return;
+ }
+ $5 = ($3|0)<(8);
+ $6 = ($1|0)<(8);
+ $or$cond = $6 & $5;
+ if (!($or$cond)) {
+ _TraceLog(2,4188,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
+ $7 = (_GetImageData($$byval_copy)|0);
+ $8 = HEAP32[$0>>2]|0;
+ _free($8);
+ HEAP32[$2>>2] = $1;
+ switch ($1|0) {
+ case 1: {
+ $9 = ((($0)) + 4|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 8|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = Math_imul($12, $10)|0;
+ $14 = (_malloc($13)|0);
+ HEAP32[$0>>2] = $14;
+ $15 = Math_imul($12, $10)|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $$0171188 = 0;
+ while(1) {
+ $17 = (($7) + ($$0171188<<2)|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = (+($18&255));
+ $20 = $19 * 0.29899999499320984;
+ $21 = (((($7) + ($$0171188<<2)|0)) + 1|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = (+($22&255));
+ $24 = $23 * 0.58700001239776611;
+ $25 = $20 + $24;
+ $26 = (((($7) + ($$0171188<<2)|0)) + 2|0);
+ $27 = HEAP8[$26>>0]|0;
+ $28 = (+($27&255));
+ $29 = $28 * 0.11400000005960464;
+ $30 = $25 + $29;
+ $31 = (~~(($30))&255);
+ $32 = HEAP32[$0>>2]|0;
+ $33 = (($32) + ($$0171188)|0);
+ HEAP8[$33>>0] = $31;
+ $34 = (($$0171188) + 1)|0;
+ $35 = HEAP32[$9>>2]|0;
+ $36 = HEAP32[$11>>2]|0;
+ $37 = Math_imul($36, $35)|0;
+ $38 = ($34|0)<($37|0);
+ if ($38) {
+ $$0171188 = $34;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 2: {
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = ((($0)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = $40 << 1;
+ $44 = Math_imul($43, $42)|0;
+ $45 = (_malloc($44)|0);
+ HEAP32[$0>>2] = $45;
+ $46 = HEAP32[$39>>2]|0;
+ $47 = $46 << 1;
+ $48 = Math_imul($47, $42)|0;
+ $49 = ($48|0)>(0);
+ if ($49) {
+ $$0170190 = 0;$$0172189 = 0;
+ while(1) {
+ $50 = (($7) + ($$0172189<<2)|0);
+ $51 = HEAP8[$50>>0]|0;
+ $52 = (+($51&255));
+ $53 = $52 * 0.29899999499320984;
+ $54 = (((($7) + ($$0172189<<2)|0)) + 1|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = (+($55&255));
+ $57 = $56 * 0.58700001239776611;
+ $58 = $53 + $57;
+ $59 = (((($7) + ($$0172189<<2)|0)) + 2|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = (+($60&255));
+ $62 = $61 * 0.11400000005960464;
+ $63 = $58 + $62;
+ $64 = (~~(($63))&255);
+ $65 = HEAP32[$0>>2]|0;
+ $66 = (($65) + ($$0170190)|0);
+ HEAP8[$66>>0] = $64;
+ $67 = (((($7) + ($$0172189<<2)|0)) + 3|0);
+ $68 = HEAP8[$67>>0]|0;
+ $69 = HEAP32[$0>>2]|0;
+ $70 = $$0170190 | 1;
+ $71 = (($69) + ($70)|0);
+ HEAP8[$71>>0] = $68;
+ $72 = (($$0172189) + 1)|0;
+ $73 = (($$0170190) + 2)|0;
+ $74 = HEAP32[$39>>2]|0;
+ $75 = HEAP32[$41>>2]|0;
+ $76 = $74 << 1;
+ $77 = Math_imul($76, $75)|0;
+ $78 = ($73|0)<($77|0);
+ if ($78) {
+ $$0170190 = $73;$$0172189 = $72;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 3: {
+ $79 = ((($0)) + 4|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = ((($0)) + 8|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = $80 << 1;
+ $84 = Math_imul($83, $82)|0;
+ $85 = (_malloc($84)|0);
+ HEAP32[$0>>2] = $85;
+ $86 = HEAP32[$79>>2]|0;
+ $87 = Math_imul($82, $86)|0;
+ $88 = ($87|0)>(0);
+ if ($88) {
+ $89 = HEAP8[$7>>0]|0;
+ $90 = (+($89&255));
+ $91 = $90 * 31.0;
+ $92 = $91 / 255.0;
+ $roundf179 = (+_roundf((+$92)));
+ $93 = (~~(($roundf179))&255);
+ $94 = ((($7)) + 1|0);
+ $95 = HEAP8[$94>>0]|0;
+ $96 = (+($95&255));
+ $97 = $96 * 63.0;
+ $98 = $97 / 255.0;
+ $roundf180 = (+_roundf((+$98)));
+ $99 = (~~(($roundf180))&255);
+ $100 = ((($7)) + 2|0);
+ $101 = HEAP8[$100>>0]|0;
+ $102 = (+($101&255));
+ $103 = $102 * 31.0;
+ $104 = $103 / 255.0;
+ $roundf181 = (+_roundf((+$104)));
+ $105 = (~~(($roundf181))&255);
+ $106 = $93&255;
+ $107 = $106 << 11;
+ $108 = $99&255;
+ $109 = $108 << 5;
+ $110 = $109 | $107;
+ $111 = $105&255;
+ $112 = $110 | $111;
+ $113 = $112&65535;
+ $114 = HEAP32[$0>>2]|0;
+ $115 = HEAP32[$79>>2]|0;
+ $116 = HEAP32[$81>>2]|0;
+ $117 = Math_imul($116, $115)|0;
+ $$0169192 = 0;
+ while(1) {
+ $118 = (($114) + ($$0169192<<1)|0);
+ HEAP16[$118>>1] = $113;
+ $119 = (($$0169192) + 1)|0;
+ $120 = ($119|0)<($117|0);
+ if ($120) {
+ $$0169192 = $119;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 4: {
+ $121 = ((($0)) + 4|0);
+ $122 = HEAP32[$121>>2]|0;
+ $123 = ((($0)) + 8|0);
+ $124 = HEAP32[$123>>2]|0;
+ $125 = ($122*3)|0;
+ $126 = Math_imul($125, $124)|0;
+ $127 = (_malloc($126)|0);
+ HEAP32[$0>>2] = $127;
+ $128 = HEAP32[$121>>2]|0;
+ $129 = ($128*3)|0;
+ $130 = Math_imul($129, $124)|0;
+ $131 = ($130|0)>(0);
+ if ($131) {
+ $$0168195 = 0;$$1194 = 0;
+ while(1) {
+ $132 = (($7) + ($$1194<<2)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = HEAP32[$0>>2]|0;
+ $135 = (($134) + ($$0168195)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = (((($7) + ($$1194<<2)|0)) + 1|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = HEAP32[$0>>2]|0;
+ $139 = (($$0168195) + 1)|0;
+ $140 = (($138) + ($139)|0);
+ HEAP8[$140>>0] = $137;
+ $141 = (((($7) + ($$1194<<2)|0)) + 2|0);
+ $142 = HEAP8[$141>>0]|0;
+ $143 = HEAP32[$0>>2]|0;
+ $144 = (($$0168195) + 2)|0;
+ $145 = (($143) + ($144)|0);
+ HEAP8[$145>>0] = $142;
+ $146 = (($$1194) + 1)|0;
+ $147 = (($$0168195) + 3)|0;
+ $148 = HEAP32[$121>>2]|0;
+ $149 = HEAP32[$123>>2]|0;
+ $150 = ($148*3)|0;
+ $151 = Math_imul($150, $149)|0;
+ $152 = ($147|0)<($151|0);
+ if ($152) {
+ $$0168195 = $147;$$1194 = $146;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 5: {
+ $153 = ((($0)) + 4|0);
+ $154 = HEAP32[$153>>2]|0;
+ $155 = ((($0)) + 8|0);
+ $156 = HEAP32[$155>>2]|0;
+ $157 = $154 << 1;
+ $158 = Math_imul($157, $156)|0;
+ $159 = (_malloc($158)|0);
+ HEAP32[$0>>2] = $159;
+ $160 = HEAP32[$153>>2]|0;
+ $161 = Math_imul($156, $160)|0;
+ $162 = ($161|0)>(0);
+ if ($162) {
+ $163 = HEAP32[$0>>2]|0;
+ $164 = HEAP32[$153>>2]|0;
+ $165 = HEAP32[$155>>2]|0;
+ $166 = Math_imul($165, $164)|0;
+ $$0167197 = 0;
+ while(1) {
+ $167 = (($7) + ($$0167197<<2)|0);
+ $168 = HEAP8[$167>>0]|0;
+ $169 = (+($168&255));
+ $170 = $169 * 31.0;
+ $171 = $170 / 255.0;
+ $roundf176 = (+_roundf((+$171)));
+ $172 = (~~(($roundf176))&255);
+ $173 = (((($7) + ($$0167197<<2)|0)) + 1|0);
+ $174 = HEAP8[$173>>0]|0;
+ $175 = (+($174&255));
+ $176 = $175 * 31.0;
+ $177 = $176 / 255.0;
+ $roundf177 = (+_roundf((+$177)));
+ $178 = (~~(($roundf177))&255);
+ $179 = (((($7) + ($$0167197<<2)|0)) + 2|0);
+ $180 = HEAP8[$179>>0]|0;
+ $181 = (+($180&255));
+ $182 = $181 * 31.0;
+ $183 = $182 / 255.0;
+ $roundf178 = (+_roundf((+$183)));
+ $184 = (~~(($roundf178))&255);
+ $185 = (((($7) + ($$0167197<<2)|0)) + 3|0);
+ $186 = HEAP8[$185>>0]|0;
+ $187 = ($186&255)>(50);
+ $188 = $172&255;
+ $189 = $188 << 11;
+ $190 = $178&255;
+ $191 = $190 << 6;
+ $192 = $191 | $189;
+ $193 = $184&255;
+ $194 = $193 << 1;
+ $195 = $192 | $194;
+ $196 = $187&1;
+ $197 = $195 | $196;
+ $198 = $197&65535;
+ $199 = (($163) + ($$0167197<<1)|0);
+ HEAP16[$199>>1] = $198;
+ $200 = (($$0167197) + 1)|0;
+ $201 = ($200|0)<($166|0);
+ if ($201) {
+ $$0167197 = $200;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 6: {
+ $202 = ((($0)) + 4|0);
+ $203 = HEAP32[$202>>2]|0;
+ $204 = ((($0)) + 8|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = $203 << 1;
+ $207 = Math_imul($206, $205)|0;
+ $208 = (_malloc($207)|0);
+ HEAP32[$0>>2] = $208;
+ $209 = HEAP32[$202>>2]|0;
+ $210 = Math_imul($205, $209)|0;
+ $211 = ($210|0)>(0);
+ if ($211) {
+ $212 = HEAP32[$0>>2]|0;
+ $213 = HEAP32[$202>>2]|0;
+ $214 = HEAP32[$204>>2]|0;
+ $215 = Math_imul($214, $213)|0;
+ $$0166199 = 0;
+ while(1) {
+ $216 = (($7) + ($$0166199<<2)|0);
+ $217 = HEAP8[$216>>0]|0;
+ $218 = (+($217&255));
+ $219 = $218 * 15.0;
+ $220 = $219 / 255.0;
+ $roundf = (+_roundf((+$220)));
+ $221 = (~~(($roundf))&255);
+ $222 = (((($7) + ($$0166199<<2)|0)) + 1|0);
+ $223 = HEAP8[$222>>0]|0;
+ $224 = (+($223&255));
+ $225 = $224 * 15.0;
+ $226 = $225 / 255.0;
+ $roundf173 = (+_roundf((+$226)));
+ $227 = (~~(($roundf173))&255);
+ $228 = (((($7) + ($$0166199<<2)|0)) + 2|0);
+ $229 = HEAP8[$228>>0]|0;
+ $230 = (+($229&255));
+ $231 = $230 * 15.0;
+ $232 = $231 / 255.0;
+ $roundf174 = (+_roundf((+$232)));
+ $233 = (~~(($roundf174))&255);
+ $234 = (((($7) + ($$0166199<<2)|0)) + 3|0);
+ $235 = HEAP8[$234>>0]|0;
+ $236 = (+($235&255));
+ $237 = $236 * 15.0;
+ $238 = $237 / 255.0;
+ $roundf175 = (+_roundf((+$238)));
+ $239 = (~~(($roundf175))&255);
+ $240 = $221&255;
+ $241 = $240 << 12;
+ $242 = $227&255;
+ $243 = $242 << 8;
+ $244 = $243 | $241;
+ $245 = $233&255;
+ $246 = $245 << 4;
+ $247 = $244 | $246;
+ $248 = $239&255;
+ $249 = $247 | $248;
+ $250 = $249&65535;
+ $251 = (($212) + ($$0166199<<1)|0);
+ HEAP16[$251>>1] = $250;
+ $252 = (($$0166199) + 1)|0;
+ $253 = ($252|0)<($215|0);
+ if ($253) {
+ $$0166199 = $252;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 7: {
+ $254 = ((($0)) + 4|0);
+ $255 = HEAP32[$254>>2]|0;
+ $256 = ((($0)) + 8|0);
+ $257 = HEAP32[$256>>2]|0;
+ $258 = $255 << 2;
+ $259 = Math_imul($258, $257)|0;
+ $260 = (_malloc($259)|0);
+ HEAP32[$0>>2] = $260;
+ $261 = HEAP32[$254>>2]|0;
+ $262 = $261 << 2;
+ $263 = Math_imul($262, $257)|0;
+ $264 = ($263|0)>(0);
+ if ($264) {
+ $$0202 = 0;$$2201 = 0;
+ while(1) {
+ $265 = (($7) + ($$2201<<2)|0);
+ $266 = HEAP8[$265>>0]|0;
+ $267 = HEAP32[$0>>2]|0;
+ $268 = (($267) + ($$0202)|0);
+ HEAP8[$268>>0] = $266;
+ $269 = (((($7) + ($$2201<<2)|0)) + 1|0);
+ $270 = HEAP8[$269>>0]|0;
+ $271 = HEAP32[$0>>2]|0;
+ $272 = $$0202 | 1;
+ $273 = (($271) + ($272)|0);
+ HEAP8[$273>>0] = $270;
+ $274 = (((($7) + ($$2201<<2)|0)) + 2|0);
+ $275 = HEAP8[$274>>0]|0;
+ $276 = HEAP32[$0>>2]|0;
+ $277 = $$0202 | 2;
+ $278 = (($276) + ($277)|0);
+ HEAP8[$278>>0] = $275;
+ $279 = (((($7) + ($$2201<<2)|0)) + 3|0);
+ $280 = HEAP8[$279>>0]|0;
+ $281 = HEAP32[$0>>2]|0;
+ $282 = $$0202 | 3;
+ $283 = (($281) + ($282)|0);
+ HEAP8[$283>>0] = $280;
+ $284 = (($$2201) + 1)|0;
+ $285 = (($$0202) + 4)|0;
+ $286 = HEAP32[$254>>2]|0;
+ $287 = HEAP32[$256>>2]|0;
+ $288 = $286 << 2;
+ $289 = Math_imul($288, $287)|0;
+ $290 = ($285|0)<($289|0);
+ if ($290) {
+ $$0202 = $285;$$2201 = $284;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ _free($7);
+ STACKTOP = sp;return;
+}
+function _LoadTextureFromImage($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($1)) + 4|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($1)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 12|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0);
+ $12 = HEAP32[$3>>2]|0;
+ $13 = HEAP32[$5>>2]|0;
+ HEAP32[$0>>2] = $11;
+ $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12;
+ $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13;
+ $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10;
+ $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8;
+ return;
+}
+function _UnloadImage($0) {
+ $0 = $0|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ _free($1);
+ return;
+}
+function _rlglLoadTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0;
+ var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
+ $vararg_buffer15 = sp + 64|0;
+ $vararg_buffer11 = sp + 48|0;
+ $vararg_buffer9 = sp + 40|0;
+ $vararg_buffer7 = sp + 32|0;
+ $vararg_buffer5 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $5 = sp + 68|0;
+ _glBindTexture(3553,0);
+ HEAP32[$5>>2] = 0;
+ $6 = HEAP32[7723]|0;
+ $7 = ($6|0)==(0);
+ $8 = $3 & -4;
+ $switch = ($8|0)==(8);
+ $or$cond100 = $switch & $7;
+ if ($or$cond100) {
+ _TraceLog(2,3857,$vararg_buffer);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $9 = HEAP32[7724]|0;
+ $10 = ($9|0)==(0);
+ $11 = ($3|0)==(12);
+ $or$cond7 = $11 & $10;
+ if ($or$cond7) {
+ _TraceLog(2,3901,$vararg_buffer1);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $12 = HEAP32[7725]|0;
+ $13 = ($12|0)==(0);
+ $$off = (($3) + -13)|0;
+ $14 = ($$off>>>0)<(2);
+ $or$cond = $14 & $13;
+ if ($or$cond) {
+ _TraceLog(2,3946,$vararg_buffer3);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $15 = HEAP32[7726]|0;
+ $16 = ($15|0)==(0);
+ $$off92 = (($3) + -15)|0;
+ $17 = ($$off92>>>0)<(2);
+ $or$cond96 = $17 & $16;
+ if ($or$cond96) {
+ _TraceLog(2,3991,$vararg_buffer5);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $18 = HEAP32[7727]|0;
+ $19 = ($18|0)==(0);
+ $$off93 = (($3) + -17)|0;
+ $20 = ($$off93>>>0)<(2);
+ $or$cond98 = $20 & $19;
+ if ($or$cond98) {
+ _TraceLog(2,4036,$vararg_buffer7);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ _glGenTextures(1,($5|0));
+ $21 = HEAP32[$5>>2]|0;
+ _glBindTexture(3553,($21|0));
+ do {
+ switch ($3|0) {
+ case 1: {
+ _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0));
+ break;
+ }
+ case 2: {
+ _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0));
+ break;
+ }
+ case 3: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0));
+ break;
+ }
+ case 4: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0));
+ break;
+ }
+ case 5: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0));
+ break;
+ }
+ case 6: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0));
+ break;
+ }
+ case 7: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0));
+ break;
+ }
+ case 8: {
+ $22 = HEAP32[7723]|0;
+ $23 = ($22|0)==(0);
+ if (!($23)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33776);
+ }
+ break;
+ }
+ case 9: {
+ $24 = HEAP32[7723]|0;
+ $25 = ($24|0)==(0);
+ if (!($25)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33777);
+ }
+ break;
+ }
+ case 10: {
+ $26 = HEAP32[7723]|0;
+ $27 = ($26|0)==(0);
+ if (!($27)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33778);
+ }
+ break;
+ }
+ case 11: {
+ $28 = HEAP32[7723]|0;
+ $29 = ($28|0)==(0);
+ if (!($29)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33779);
+ }
+ break;
+ }
+ case 12: {
+ $30 = HEAP32[7724]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ _LoadCompressedTexture($0,$1,$2,$4,36196);
+ }
+ break;
+ }
+ case 13: {
+ $32 = HEAP32[7725]|0;
+ $33 = ($32|0)==(0);
+ if (!($33)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37492);
+ }
+ break;
+ }
+ case 14: {
+ $34 = HEAP32[7725]|0;
+ $35 = ($34|0)==(0);
+ if (!($35)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37496);
+ }
+ break;
+ }
+ case 15: {
+ $36 = HEAP32[7726]|0;
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35840);
+ }
+ break;
+ }
+ case 16: {
+ $38 = HEAP32[7726]|0;
+ $39 = ($38|0)==(0);
+ if (!($39)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35842);
+ }
+ break;
+ }
+ case 17: {
+ $40 = HEAP32[7727]|0;
+ $41 = ($40|0)==(0);
+ if (!($41)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37808);
+ }
+ break;
+ }
+ case 18: {
+ $42 = HEAP32[7727]|0;
+ $43 = ($42|0)==(0);
+ if (!($43)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37815);
+ }
+ break;
+ }
+ default: {
+ _TraceLog(2,4081,$vararg_buffer9);
+ }
+ }
+ } while(0);
+ $44 = HEAP32[7728]|0;
+ $45 = ($44|0)==(0);
+ if ($45) {
+ _glTexParameteri(3553,10242,33071);
+ _glTexParameteri(3553,10243,33071);
+ } else {
+ _glTexParameteri(3553,10242,10497);
+ _glTexParameteri(3553,10243,10497);
+ }
+ _glTexParameteri(3553,10240,9728);
+ _glTexParameteri(3553,10241,9728);
+ _glBindTexture(3553,0);
+ $46 = HEAP32[$5>>2]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ _TraceLog(2,4159,$vararg_buffer15);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer11>>2] = $46;
+ $vararg_ptr13 = ((($vararg_buffer11)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ $vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
+ HEAP32[$vararg_ptr14>>2] = $2;
+ _TraceLog(0,4110,$vararg_buffer11);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadCompressedTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glPixelStorei(3317,1);
+ switch ($4|0) {
+ case 33776: case 33777: case 36196: case 37492: {
+ $$038 = 8;
+ break;
+ }
+ default: {
+ $$038 = 16;
+ }
+ }
+ $5 = ($3|0)<(1);
+ $6 = $1 | $2;
+ $7 = ($6|0)==(0);
+ $or$cond42 = $5 | $7;
+ if ($or$cond42) {
+ return;
+ } else {
+ $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1;
+ }
+ while(1) {
+ $8 = (($$046) + 3)|0;
+ $9 = (($8|0) / 4)&-1;
+ $10 = (($$03943) + 3)|0;
+ $11 = (($10|0) / 4)&-1;
+ $12 = Math_imul($11, $$038)|0;
+ $13 = Math_imul($12, $9)|0;
+ $14 = (($0) + ($$03744)|0);
+ _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0));
+ $15 = (($13) + ($$03744))|0;
+ $16 = (($$046|0) / 2)&-1;
+ $17 = (($$03943|0) / 2)&-1;
+ $18 = ($$046|0)<(2);
+ $$ = $18 ? 1 : $16;
+ $19 = ($$03943|0)<(2);
+ $$140 = $19 ? 1 : $17;
+ $20 = (($$03645) + 1)|0;
+ $21 = ($20|0)>=($3|0);
+ $22 = $$ | $$140;
+ $23 = ($22|0)==(0);
+ $or$cond = $21 | $23;
+ if ($or$cond) {
+ break;
+ } else {
+ $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$;
+ }
+ }
+ return;
+}
+function _GetImageData($0) {
+ $0 = $0|0;
+ var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0;
+ var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = $2 << 2;
+ $6 = Math_imul($5, $4)|0;
+ $7 = (_malloc($6)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = Math_imul($4, $8)|0;
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return ($7|0);
+ }
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = HEAP32[$0>>2]|0;
+ $$0104105 = 0;$$0106 = 0;
+ while(1) {
+ switch ($12|0) {
+ case 1: {
+ $14 = (($13) + ($$0106)|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$16>>0] = $15;
+ $17 = HEAP8[$14>>0]|0;
+ $18 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$18>>0] = $17;
+ $19 = HEAP8[$14>>0]|0;
+ $20 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$20>>0] = $19;
+ $21 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$21>>0] = -1;
+ $22 = (($$0106) + 1)|0;
+ $$1 = $22;
+ break;
+ }
+ case 2: {
+ $23 = (($13) + ($$0106)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$25>>0] = $24;
+ $26 = HEAP8[$23>>0]|0;
+ $27 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$27>>0] = $26;
+ $28 = HEAP8[$23>>0]|0;
+ $29 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$29>>0] = $28;
+ $30 = (($$0106) + 1)|0;
+ $31 = (($13) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$33>>0] = $32;
+ $34 = (($$0106) + 2)|0;
+ $$1 = $34;
+ break;
+ }
+ case 5: {
+ $35 = (($13) + ($$0106<<1)|0);
+ $36 = HEAP16[$35>>1]|0;
+ $37 = $36&65535;
+ $38 = $37 >>> 11;
+ $39 = (+($38|0));
+ $40 = $39 * 8.0;
+ $41 = (~~(($40))&255);
+ $42 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$42>>0] = $41;
+ $43 = $37 >>> 6;
+ $44 = $43 & 31;
+ $45 = (+($44|0));
+ $46 = $45 * 8.0;
+ $47 = (~~(($46))&255);
+ $48 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$48>>0] = $47;
+ $49 = $37 >>> 1;
+ $50 = $49 & 31;
+ $51 = (+($50|0));
+ $52 = $51 * 8.0;
+ $53 = (~~(($52))&255);
+ $54 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$54>>0] = $53;
+ $55 = $37 & 1;
+ $56 = (0 - ($55))|0;
+ $57 = $56&255;
+ $58 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$58>>0] = $57;
+ $59 = (($$0106) + 1)|0;
+ $$1 = $59;
+ break;
+ }
+ case 3: {
+ $60 = (($13) + ($$0106<<1)|0);
+ $61 = HEAP16[$60>>1]|0;
+ $62 = $61&65535;
+ $63 = $62 >>> 11;
+ $64 = (+($63|0));
+ $65 = $64 * 8.0;
+ $66 = (~~(($65))&255);
+ $67 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$67>>0] = $66;
+ $68 = $62 >>> 5;
+ $69 = $68 & 63;
+ $70 = (+($69|0));
+ $71 = $70 * 4.0;
+ $72 = (~~(($71))&255);
+ $73 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$73>>0] = $72;
+ $74 = $62 & 31;
+ $75 = (+($74|0));
+ $76 = $75 * 8.0;
+ $77 = (~~(($76))&255);
+ $78 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$78>>0] = $77;
+ $79 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$79>>0] = -1;
+ $80 = (($$0106) + 1)|0;
+ $$1 = $80;
+ break;
+ }
+ case 6: {
+ $81 = (($13) + ($$0106<<1)|0);
+ $82 = HEAP16[$81>>1]|0;
+ $83 = $82&65535;
+ $84 = $83 >>> 12;
+ $85 = (+($84|0));
+ $86 = $85 * 17.0;
+ $87 = (~~(($86))&255);
+ $88 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$88>>0] = $87;
+ $89 = $83 >>> 8;
+ $90 = $89 & 15;
+ $91 = (+($90|0));
+ $92 = $91 * 17.0;
+ $93 = (~~(($92))&255);
+ $94 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$94>>0] = $93;
+ $95 = $83 >>> 4;
+ $96 = $95 & 15;
+ $97 = (+($96|0));
+ $98 = $97 * 17.0;
+ $99 = (~~(($98))&255);
+ $100 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$100>>0] = $99;
+ $101 = $83 & 15;
+ $102 = (+($101|0));
+ $103 = $102 * 17.0;
+ $104 = (~~(($103))&255);
+ $105 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$105>>0] = $104;
+ $106 = (($$0106) + 1)|0;
+ $$1 = $106;
+ break;
+ }
+ case 7: {
+ $107 = (($13) + ($$0106)|0);
+ $108 = HEAP8[$107>>0]|0;
+ $109 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$109>>0] = $108;
+ $110 = (($$0106) + 1)|0;
+ $111 = (($13) + ($110)|0);
+ $112 = HEAP8[$111>>0]|0;
+ $113 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$113>>0] = $112;
+ $114 = (($$0106) + 2)|0;
+ $115 = (($13) + ($114)|0);
+ $116 = HEAP8[$115>>0]|0;
+ $117 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$117>>0] = $116;
+ $118 = (($$0106) + 3)|0;
+ $119 = (($13) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $121 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$121>>0] = $120;
+ $122 = (($$0106) + 4)|0;
+ $$1 = $122;
+ break;
+ }
+ case 4: {
+ $123 = (($13) + ($$0106)|0);
+ $124 = HEAP8[$123>>0]|0;
+ $125 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$125>>0] = $124;
+ $126 = (($$0106) + 1)|0;
+ $127 = (($13) + ($126)|0);
+ $128 = HEAP8[$127>>0]|0;
+ $129 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$129>>0] = $128;
+ $130 = (($$0106) + 2)|0;
+ $131 = (($13) + ($130)|0);
+ $132 = HEAP8[$131>>0]|0;
+ $133 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$133>>0] = $132;
+ $134 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$134>>0] = -1;
+ $135 = (($$0106) + 3)|0;
+ $$1 = $135;
+ break;
+ }
+ default: {
+ _TraceLog(2,4242,$vararg_buffer);
+ $$1 = $$0106;
+ }
+ }
+ $136 = (($$0104105) + 1)|0;
+ $137 = HEAP32[$1>>2]|0;
+ $138 = HEAP32[$3>>2]|0;
+ $139 = Math_imul($138, $137)|0;
+ $140 = ($136|0)<($139|0);
+ if ($140) {
+ $$0104105 = $136;$$0106 = $$1;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return ($7|0);
+}
+function _ErrorCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ HEAP32[$vararg_buffer>>2] = $0;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $1;
+ _TraceLog(2,8108,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlGetVersion() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 4;
+}
+function _SetupFramebufferSize($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0;
+ var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0;
+ var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0;
+ var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $vararg_buffer8 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $2 = sp + 40|0;
+ $3 = HEAP32[7707]|0;
+ $4 = ($3|0)>($0|0);
+ if (!($4)) {
+ $5 = HEAP32[7706]|0;
+ $6 = ($5|0)>($1|0);
+ if (!($6)) {
+ $30 = ($3|0)<($0|0);
+ $31 = ($5|0)<($1|0);
+ $or$cond = $30 | $31;
+ if (!($or$cond)) {
+ HEAP32[7748] = $3;
+ HEAP32[7749] = $5;
+ HEAP32[7750] = 0;
+ HEAP32[7751] = 0;
+ STACKTOP = sp;return;
+ }
+ HEAP32[$vararg_buffer8>>2] = $3;
+ $vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
+ HEAP32[$vararg_ptr11>>2] = $5;
+ $vararg_ptr12 = ((($vararg_buffer8)) + 8|0);
+ HEAP32[$vararg_ptr12>>2] = $0;
+ $vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ _TraceLog(0,8042,$vararg_buffer8);
+ $32 = (+($0|0));
+ $33 = (+($1|0));
+ $34 = $32 / $33;
+ $35 = HEAP32[7707]|0;
+ $36 = (+($35|0));
+ $37 = HEAP32[7706]|0;
+ $38 = (+($37|0));
+ $39 = $36 / $38;
+ $40 = !($34 <= $39);
+ if ($40) {
+ $44 = $34 * $38;
+ $roundf = (+_roundf((+$44)));
+ $45 = (~~(($roundf)));
+ HEAP32[7748] = $45;
+ HEAP32[7749] = $37;
+ $46 = (($45) - ($35))|0;
+ HEAP32[7750] = $46;
+ $$sink1 = 0;
+ } else {
+ HEAP32[7748] = $35;
+ $41 = $36 / $34;
+ $roundf38 = (+_roundf((+$41)));
+ $42 = (~~(($roundf38)));
+ HEAP32[7749] = $42;
+ HEAP32[7750] = 0;
+ $43 = (($42) - ($37))|0;
+ $$sink1 = $43;
+ }
+ HEAP32[7751] = $$sink1;
+ STACKTOP = sp;return;
+ }
+ }
+ $7 = HEAP32[7706]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $7;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $0;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $1;
+ _TraceLog(2,7899,$vararg_buffer);
+ $8 = (+($0|0));
+ $9 = HEAP32[7707]|0;
+ $10 = (+($9|0));
+ $11 = $8 / $10;
+ $12 = (+($1|0));
+ $13 = HEAP32[7706]|0;
+ $14 = (+($13|0));
+ $15 = $12 / $14;
+ $16 = !($11 <= $15);
+ if ($16) {
+ $22 = $10 * $15;
+ $roundf39 = (+_roundf((+$22)));
+ $23 = (~~(($roundf39)));
+ HEAP32[7748] = $23;
+ HEAP32[7749] = $1;
+ $24 = (($0) - ($23))|0;
+ HEAP32[7750] = $24;
+ $$sink = 0;
+ } else {
+ HEAP32[7748] = $0;
+ $17 = HEAP32[7706]|0;
+ $18 = (+($17|0));
+ $19 = $11 * $18;
+ $roundf40 = (+_roundf((+$19)));
+ $20 = (~~(($roundf40)));
+ HEAP32[7749] = $20;
+ HEAP32[7750] = 0;
+ $21 = (($1) - ($20))|0;
+ $$sink = $21;
+ }
+ HEAP32[7751] = $$sink;
+ $25 = HEAP32[7748]|0;
+ $26 = (+($25|0));
+ $27 = HEAP32[7707]|0;
+ $28 = (+($27|0));
+ $29 = $26 / $28;
+ _MatrixScale($2,$29,$29,$29);
+ dest=30916; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[7748] = $0;
+ HEAP32[7749] = $1;
+ HEAP32[$vararg_buffer4>>2] = $0;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $1;
+ _TraceLog(2,7977,$vararg_buffer4);
+ STACKTOP = sp;return;
+}
+function _WindowSizeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0.0, $4 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlViewport(0,0,$1,$2);
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $3 = (+($1|0));
+ $4 = (+($2|0));
+ _rlOrtho(0.0,$3,$4,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ _rlClearScreenBuffers();
+ HEAP32[7707] = $1;
+ HEAP32[7706] = $2;
+ HEAP32[7748] = $1;
+ HEAP32[7749] = $2;
+ return;
+}
+function _CursorEnterCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _KeyCallback($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $5 = HEAP32[741]|0;
+ $6 = ($5|0)==($1|0);
+ $7 = ($3|0)==(1);
+ $or$cond = $7 & $6;
+ if ($or$cond) {
+ _glfwSetWindowShouldClose(($0|0),1);
+ return;
+ }
+ $8 = $3&255;
+ $9 = (33647 + ($1)|0);
+ HEAP8[$9>>0] = $8;
+ if (!($7)) {
+ return;
+ }
+ HEAP32[740] = $1;
+ return;
+}
+function _MouseButtonCallback($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy = sp + 64|0;
+ $4 = sp + 8|0;
+ $5 = sp;
+ $6 = $2&255;
+ $7 = (33641 + ($1)|0);
+ HEAP8[$7>>0] = $6;
+ $8 = (_IsMouseButtonPressed(0)|0);
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $10 = (_IsMouseButtonReleased(0)|0);
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $$sink = 0;
+ label = 3;
+ }
+ } else {
+ $$sink = 1;
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ HEAP32[$4>>2] = $$sink;
+ }
+ $12 = ((($4)) + 8|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($4)) + 4|0);
+ HEAP32[$13>>2] = 1;
+ $14 = ((($4)) + 24|0);
+ _GetMousePosition($5);
+ $15 = $5;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = $14;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = (_GetScreenWidth()|0);
+ $26 = (+($25|0));
+ $27 = +HEAPF32[$14>>2];
+ $28 = $27 / $26;
+ HEAPF32[$14>>2] = $28;
+ $29 = (_GetScreenHeight()|0);
+ $30 = (+($29|0));
+ $31 = ((($4)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 / $30;
+ HEAPF32[$31>>2] = $33;
+ dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _MouseCursorPosCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ HEAP32[$3>>2] = 2;
+ $4 = ((($3)) + 8|0);
+ HEAP32[$4>>2] = 0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = 1;
+ $6 = $1;
+ $7 = $2;
+ $$sroa$0$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6;
+ $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7;
+ $8 = ((($3)) + 24|0);
+ $9 = $8;
+ $10 = $9;
+ $11 = HEAP32[$10>>2]|0;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ $14 = HEAP32[$13>>2]|0;
+ $15 = 13928;
+ $16 = $15;
+ HEAP32[$16>>2] = $11;
+ $17 = (($15) + 4)|0;
+ $18 = $17;
+ HEAP32[$18>>2] = $14;
+ $19 = (_GetScreenWidth()|0);
+ $20 = (+($19|0));
+ $21 = +HEAPF32[$8>>2];
+ $22 = $21 / $20;
+ HEAPF32[$8>>2] = $22;
+ $23 = (_GetScreenHeight()|0);
+ $24 = (+($23|0));
+ $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2];
+ $26 = $25 / $24;
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _CharCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[740] = $1;
+ return;
+}
+function _ScrollCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (~~(($2)));
+ HEAP32[8121] = $3;
+ return;
+}
+function _WindowIconifyCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)!=(0);
+ $$sink = $2&1;
+ HEAP32[8120] = $$sink;
+ return;
+}
+function _rlglInit($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0;
+ var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0);
+ $vararg_buffer41 = sp + 2184|0;
+ $vararg_buffer39 = sp + 2176|0;
+ $vararg_buffer36 = sp + 2168|0;
+ $vararg_buffer34 = sp + 2160|0;
+ $vararg_buffer31 = sp + 2152|0;
+ $vararg_buffer29 = sp + 2144|0;
+ $vararg_buffer27 = sp + 2136|0;
+ $vararg_buffer25 = sp + 2128|0;
+ $vararg_buffer23 = sp + 2120|0;
+ $vararg_buffer21 = sp + 2112|0;
+ $vararg_buffer19 = sp + 2104|0;
+ $vararg_buffer17 = sp + 2096|0;
+ $vararg_buffer15 = sp + 2088|0;
+ $vararg_buffer13 = sp + 2080|0;
+ $vararg_buffer10 = sp + 2072|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 2400|0;
+ $3 = sp + 2384|0;
+ $4 = sp + 2320|0;
+ $5 = sp + 2256|0;
+ $6 = sp + 2192|0;
+ $7 = (_glGetString(7936)|0);
+ HEAP32[$vararg_buffer>>2] = $7;
+ _TraceLog(0,4540,$vararg_buffer);
+ $8 = (_glGetString(7937)|0);
+ HEAP32[$vararg_buffer1>>2] = $8;
+ _TraceLog(0,4558,$vararg_buffer1);
+ $9 = (_glGetString(7938)|0);
+ HEAP32[$vararg_buffer4>>2] = $9;
+ _TraceLog(0,4576,$vararg_buffer4);
+ $10 = (_glGetString(35724)|0);
+ HEAP32[$vararg_buffer7>>2] = $10;
+ _TraceLog(0,4594,$vararg_buffer7);
+ $11 = (_glGetString(7939)|0);
+ $12 = (_strlen($11)|0);
+ $13 = (($12) + 1)|0;
+ $14 = (_malloc($13)|0);
+ _memcpy(($14|0),($11|0),($13|0))|0;
+ $$062 = 0;$$sink63 = $14;
+ while(1) {
+ $15 = (_strtok($$sink63,4612)|0);
+ $16 = (($vararg_buffer7) + ($$062<<2)|0);
+ HEAP32[$16>>2] = $15;
+ $17 = ($15|0)==(0|0);
+ $18 = (($$062) + 1)|0;
+ if ($17) {
+ break;
+ } else {
+ $$062 = $18;$$sink63 = 0;
+ }
+ }
+ _free($14);
+ $19 = (($$062) + -1)|0;
+ HEAP32[$vararg_buffer10>>2] = $19;
+ _TraceLog(0,4614,$vararg_buffer10);
+ $20 = ($$062|0)>(1);
+ if ($20) {
+ $$06167 = 0;
+ while(1) {
+ $23 = (($vararg_buffer7) + ($$06167<<2)|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = (_strcmp($24,4649)|0);
+ $26 = ($25|0)==(0);
+ if ($26) {
+ HEAP32[7786] = 1;
+ $27 = (_eglGetProcAddress((4676|0))|0);
+ HEAP32[7787] = $27;
+ $28 = (_eglGetProcAddress((4697|0))|0);
+ HEAP32[7788] = $28;
+ $29 = (_eglGetProcAddress((4718|0))|0);
+ HEAP32[7789] = $29;
+ }
+ $30 = (_strcmp($24,4742)|0);
+ $31 = ($30|0)==(0);
+ if ($31) {
+ HEAP32[7728] = 1;
+ }
+ $32 = (_strcmp($24,4762)|0);
+ $33 = ($32|0)==(0);
+ if ($33) {
+ label = 12;
+ } else {
+ $34 = HEAP32[$23>>2]|0;
+ $35 = (_strcmp($34,4794)|0);
+ $36 = ($35|0)==(0);
+ if ($36) {
+ label = 12;
+ } else {
+ $37 = (_strcmp($34,4827)|0);
+ $38 = ($37|0)==(0);
+ if ($38) {
+ label = 12;
+ }
+ }
+ }
+ if ((label|0) == 12) {
+ label = 0;
+ HEAP32[7723] = 1;
+ }
+ $39 = (_strcmp($24,4867)|0);
+ $40 = ($39|0)==(0);
+ if ($40) {
+ label = 15;
+ } else {
+ $41 = HEAP32[$23>>2]|0;
+ $42 = (_strcmp($41,4903)|0);
+ $43 = ($42|0)==(0);
+ if ($43) {
+ label = 15;
+ }
+ }
+ if ((label|0) == 15) {
+ label = 0;
+ HEAP32[7724] = 1;
+ }
+ $44 = HEAP32[$23>>2]|0;
+ $45 = (_strcmp($44,4936)|0);
+ $46 = ($45|0)==(0);
+ if ($46) {
+ HEAP32[7725] = 1;
+ }
+ $47 = (_strcmp($44,4961)|0);
+ $48 = ($47|0)==(0);
+ if ($48) {
+ HEAP32[7726] = 1;
+ }
+ $49 = (_strcmp($44,4994)|0);
+ $50 = ($49|0)==(0);
+ if ($50) {
+ HEAP32[7727] = 1;
+ }
+ $51 = (_strcmp($44,5030)|0);
+ $52 = ($51|0)==(0);
+ if ($52) {
+ HEAP32[7790] = 1;
+ _glGetFloatv(34047,(31164|0));
+ }
+ $53 = HEAP32[$23>>2]|0;
+ $54 = (_strcmp($53,5064)|0);
+ $55 = ($54|0)==(0);
+ if ($55) {
+ HEAP32[7792] = 1;
+ }
+ $56 = (($$06167) + 1)|0;
+ $exitcond70 = ($56|0)==($19|0);
+ if ($exitcond70) {
+ break;
+ } else {
+ $$06167 = $56;
+ }
+ }
+ }
+ $21 = HEAP32[7786]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ _TraceLog(2,5167,$vararg_buffer15);
+ } else {
+ _TraceLog(0,5092,$vararg_buffer13);
+ }
+ $57 = HEAP32[7728]|0;
+ $58 = ($57|0)==(0);
+ if ($58) {
+ _TraceLog(2,5303,$vararg_buffer19);
+ } else {
+ _TraceLog(0,5228,$vararg_buffer17);
+ }
+ $59 = HEAP32[7723]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ _TraceLog(0,5395,$vararg_buffer21);
+ }
+ $61 = HEAP32[7724]|0;
+ $62 = ($61|0)==(0);
+ if (!($62)) {
+ _TraceLog(0,5441,$vararg_buffer23);
+ }
+ $63 = HEAP32[7725]|0;
+ $64 = ($63|0)==(0);
+ if (!($64)) {
+ _TraceLog(0,5488,$vararg_buffer25);
+ }
+ $65 = HEAP32[7726]|0;
+ $66 = ($65|0)==(0);
+ if (!($66)) {
+ _TraceLog(0,5539,$vararg_buffer27);
+ }
+ $67 = HEAP32[7727]|0;
+ $68 = ($67|0)==(0);
+ if (!($68)) {
+ _TraceLog(0,5586,$vararg_buffer29);
+ }
+ $69 = HEAP32[7790]|0;
+ $70 = ($69|0)==(0);
+ if (!($70)) {
+ $71 = +HEAPF32[7791];
+ $72 = $71;
+ HEAPF64[$vararg_buffer31>>3] = $72;
+ _TraceLog(0,5633,$vararg_buffer31);
+ }
+ $73 = HEAP32[7792]|0;
+ $74 = ($73|0)==(0);
+ if (!($74)) {
+ _TraceLog(0,5699,$vararg_buffer34);
+ }
+ HEAP32[$vararg_buffer10>>2] = -1;
+ $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
+ HEAP32[7793] = $75;
+ $76 = ($75|0)==(0);
+ if ($76) {
+ _TraceLog(2,5803,$vararg_buffer39);
+ } else {
+ HEAP32[$vararg_buffer36>>2] = $75;
+ _TraceLog(0,5752,$vararg_buffer36);
+ }
+ _LoadDefaultShader($2);
+ dest=31176; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=31232; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _LoadDefaultBuffers();
+ $77 = (_malloc(49152)|0);
+ HEAP32[7822] = $77;
+ $$06066 = 0;
+ while(1) {
+ $79 = HEAP32[7822]|0;
+ $80 = (($79) + (($$06066*12)|0)|0);
+ _VectorZero($3);
+ ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
+ $81 = (($$06066) + 1)|0;
+ $exitcond69 = ($81|0)==(4096);
+ if ($exitcond69) {
+ break;
+ } else {
+ $$06066 = $81;
+ }
+ }
+ $78 = (_malloc(36864)|0);
+ HEAP32[7823] = $78;
+ $$05965 = 0;
+ while(1) {
+ $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
+ HEAP32[$82>>2] = 0;
+ $83 = (($78) + (($$05965*144)|0)|0);
+ HEAP32[$83>>2] = 0;
+ $84 = (($$05965) + 1)|0;
+ $exitcond = ($84|0)==(256);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05965 = $84;
+ }
+ }
+ HEAP32[7824] = 1;
+ $85 = HEAP32[7793]|0;
+ $86 = ((($78)) + 8|0);
+ HEAP32[$86>>2] = $85;
+ HEAP32[7825] = 4;
+ _MatrixIdentity($4);
+ dest=31304; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31368); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31432); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31496); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31560); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31624); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31688); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31752); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31816); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31880); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31944); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32008); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32072); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32136); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32200); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32264); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($5);
+ dest=31012; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($6);
+ dest=31076; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[7752] = 31076;
+ _glDepthFunc(515);
+ _glDisable(2929);
+ _glBlendFunc(770,771);
+ _glEnable(3042);
+ _glCullFace(1029);
+ _glFrontFace(2305);
+ _glEnable(2884);
+ _glClearColor(0.0,0.0,0.0,1.0);
+ _glClearDepthf(1.0);
+ _glClear(16640);
+ HEAP32[8082] = $0;
+ HEAP32[8083] = $1;
+ _TraceLog(0,5842,$vararg_buffer41);
+ STACKTOP = sp;return;
+}
+function _SetupViewport() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7750]|0;
+ $1 = (($0|0) / 2)&-1;
+ $2 = HEAP32[7751]|0;
+ $3 = (($2|0) / 2)&-1;
+ $4 = HEAP32[7748]|0;
+ $5 = (($4) - ($0))|0;
+ $6 = HEAP32[7749]|0;
+ $7 = (($6) - ($2))|0;
+ _rlViewport($1,$3,$5,$7);
+ return;
+}
+function _rlMatrixMode($0) {
+ $0 = $0|0;
+ var $modelview$sink = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ switch ($0|0) {
+ case 5889: {
+ $modelview$sink = 31012;
+ label = 3;
+ break;
+ }
+ case 5888: {
+ $modelview$sink = 31076;
+ label = 3;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 3) {
+ HEAP32[7752] = $modelview$sink;
+ }
+ HEAP32[7785] = $0;
+ return;
+}
+function _rlLoadIdentity() {
+ var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $0 = sp;
+ $1 = HEAP32[7752]|0;
+ _MatrixIdentity($0);
+ dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlOrtho($0,$1,$2,$3,$4,$5) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
+ _MatrixTranspose($6);
+ $8 = HEAP32[7752]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy,$$byval_copy1);
+ dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _ClearBackground($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP8[$0>>0]|0;
+ $2 = ((($0)) + 1|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = ((($0)) + 2|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = ((($0)) + 3|0);
+ $7 = HEAP8[$6>>0]|0;
+ _rlClearColor($1,$3,$5,$7);
+ return;
+}
+function _rlClearColor($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = (+($0&255));
+ $5 = $4 / 255.0;
+ $6 = (+($1&255));
+ $7 = $6 / 255.0;
+ $8 = (+($2&255));
+ $9 = $8 / 255.0;
+ $10 = (+($3&255));
+ $11 = $10 / 255.0;
+ _glClearColor((+$5),(+$7),(+$9),(+$11));
+ return;
+}
+function _rlViewport($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glViewport(($0|0),($1|0),($2|0),($3|0));
+ return;
+}
+function _LoadDefaultShader($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0);
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $1 = sp + 16|0;
+ $2 = sp + 513|0;
+ $3 = sp + 72|0;
+ _memcpy(($2|0),(6418|0),489)|0;
+ _memcpy(($3|0),(6907|0),441)|0;
+ $4 = (_LoadShaderProgram($2,$3)|0);
+ HEAP32[$1>>2] = $4;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ HEAP32[$vararg_buffer1>>2] = $4;
+ _TraceLog(2,7396,$vararg_buffer1);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $4;
+ _TraceLog(0,7348,$vararg_buffer);
+ }
+ $6 = HEAP32[$1>>2]|0;
+ $7 = ($6|0)==(0);
+ if (!($7)) {
+ _LoadDefaultShaderLocations($1);
+ }
+ dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _LoadDefaultBuffers() {
+ var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
+ var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
+ var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0;
+ var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $vararg_buffer17 = sp + 48|0;
+ $vararg_buffer14 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $0 = (_malloc(24576)|0);
+ HEAP32[(32348)>>2] = $0;
+ $1 = (_malloc(8192)|0);
+ HEAP32[(32356)>>2] = $1;
+ HEAP32[(32352)>>2] = 0;
+ HEAP32[(32360)>>2] = 0;
+ _memset(($0|0),0,24576)|0;
+ $$05972 = 0;
+ while(1) {
+ $2 = HEAP32[(32356)>>2]|0;
+ $3 = (($2) + ($$05972)|0);
+ HEAP8[$3>>0] = 0;
+ $4 = (($$05972) + 1)|0;
+ $exitcond80 = ($4|0)==(8192);
+ if ($exitcond80) {
+ break;
+ } else {
+ $$05972 = $4;
+ }
+ }
+ HEAP32[8084] = 0;
+ HEAP32[(32344)>>2] = 0;
+ HEAP32[(32340)>>2] = 0;
+ $5 = (_malloc(73728)|0);
+ HEAP32[(32396)>>2] = $5;
+ $6 = (_malloc(24576)|0);
+ HEAP32[(32404)>>2] = $6;
+ HEAP32[(32400)>>2] = 0;
+ HEAP32[(32408)>>2] = 0;
+ _memset(($5|0),0,73728)|0;
+ $$05770 = 0;
+ while(1) {
+ $7 = HEAP32[(32404)>>2]|0;
+ $8 = (($7) + ($$05770)|0);
+ HEAP8[$8>>0] = 0;
+ $9 = (($$05770) + 1)|0;
+ $exitcond78 = ($9|0)==(24576);
+ if ($exitcond78) {
+ break;
+ } else {
+ $$05770 = $9;
+ }
+ }
+ HEAP32[8096] = 0;
+ HEAP32[(32392)>>2] = 0;
+ HEAP32[(32388)>>2] = 0;
+ $10 = (_malloc(49152)|0);
+ HEAP32[(32444)>>2] = $10;
+ $11 = (_malloc(32768)|0);
+ HEAP32[(32448)>>2] = $11;
+ $12 = (_malloc(16384)|0);
+ HEAP32[(32452)>>2] = $12;
+ $13 = (_malloc(12288)|0);
+ HEAP32[(32456)>>2] = $13;
+ $14 = HEAP32[(32444)>>2]|0;
+ _memset(($14|0),0,49152)|0;
+ $15 = HEAP32[(32448)>>2]|0;
+ _memset(($15|0),0,32768)|0;
+ $$05467 = 0;
+ while(1) {
+ $17 = HEAP32[(32452)>>2]|0;
+ $18 = (($17) + ($$05467)|0);
+ HEAP8[$18>>0] = 0;
+ $19 = (($$05467) + 1)|0;
+ $exitcond75 = ($19|0)==(16384);
+ if ($exitcond75) {
+ break;
+ } else {
+ $$05467 = $19;
+ }
+ }
+ $16 = HEAP32[(32456)>>2]|0;
+ $$05365 = 0;$$066 = 0;
+ while(1) {
+ $22 = $$05365 << 2;
+ $23 = $22&65535;
+ $24 = (($16) + ($$066<<1)|0);
+ HEAP16[$24>>1] = $23;
+ $25 = $22 | 1;
+ $26 = $25&65535;
+ $27 = $$066 | 1;
+ $28 = (($16) + ($27<<1)|0);
+ HEAP16[$28>>1] = $26;
+ $29 = $22 | 2;
+ $30 = $29&65535;
+ $31 = (($$066) + 2)|0;
+ $32 = (($16) + ($31<<1)|0);
+ HEAP16[$32>>1] = $30;
+ $33 = (($$066) + 3)|0;
+ $34 = (($16) + ($33<<1)|0);
+ HEAP16[$34>>1] = $23;
+ $35 = (($$066) + 4)|0;
+ $36 = (($16) + ($35<<1)|0);
+ HEAP16[$36>>1] = $30;
+ $37 = $22 | 3;
+ $38 = $37&65535;
+ $39 = (($$066) + 5)|0;
+ $40 = (($16) + ($39<<1)|0);
+ HEAP16[$40>>1] = $38;
+ $41 = (($$05365) + 1)|0;
+ $42 = (($$066) + 6)|0;
+ $exitcond = ($41|0)==(1024);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05365 = $41;$$066 = $42;
+ }
+ }
+ HEAP32[8108] = 0;
+ HEAP32[(32436)>>2] = 0;
+ HEAP32[(32440)>>2] = 0;
+ _TraceLog(0,5889,$vararg_buffer);
+ $20 = HEAP32[7786]|0;
+ $21 = ($20|0)==(0);
+ if (!($21)) {
+ $43 = HEAP32[7787]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(32364));
+ $44 = HEAP32[7788]|0;
+ $45 = HEAP32[(32364)>>2]|0;
+ FUNCTION_TABLE_vi[$44 & 31]($45);
+ }
+ _glGenBuffers(2,((32368)|0));
+ $46 = HEAP32[(32368)>>2]|0;
+ _glBindBuffer(34962,($46|0));
+ $47 = HEAP32[(32348)>>2]|0;
+ _glBufferData(34962,24576,($47|0),35048);
+ $48 = HEAP32[(31236)>>2]|0;
+ _glEnableVertexAttribArray(($48|0));
+ $49 = HEAP32[(31236)>>2]|0;
+ _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
+ _glGenBuffers(2,((32372)|0));
+ $50 = HEAP32[(32372)>>2]|0;
+ _glBindBuffer(34962,($50|0));
+ $51 = HEAP32[(32356)>>2]|0;
+ _glBufferData(34962,8192,($51|0),35048);
+ $52 = HEAP32[(31256)>>2]|0;
+ _glEnableVertexAttribArray(($52|0));
+ $53 = HEAP32[(31256)>>2]|0;
+ _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
+ $54 = HEAP32[7786]|0;
+ $55 = ($54|0)==(0);
+ if ($55) {
+ $57 = HEAP32[(32368)>>2]|0;
+ $58 = HEAP32[(32372)>>2]|0;
+ HEAP32[$vararg_buffer3>>2] = $57;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $58;
+ _TraceLog(0,6027,$vararg_buffer3);
+ } else {
+ $56 = HEAP32[(32364)>>2]|0;
+ HEAP32[$vararg_buffer1>>2] = $56;
+ _TraceLog(0,5962,$vararg_buffer1);
+ }
+ $59 = HEAP32[7786]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ $61 = HEAP32[7787]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(32412));
+ $62 = HEAP32[7788]|0;
+ $63 = HEAP32[(32412)>>2]|0;
+ FUNCTION_TABLE_vi[$62 & 31]($63);
+ }
+ _glGenBuffers(1,((32416)|0));
+ $64 = HEAP32[(32416)>>2]|0;
+ _glBindBuffer(34962,($64|0));
+ $65 = HEAP32[(32396)>>2]|0;
+ _glBufferData(34962,73728,($65|0),35048);
+ $66 = HEAP32[(31236)>>2]|0;
+ _glEnableVertexAttribArray(($66|0));
+ $67 = HEAP32[(31236)>>2]|0;
+ _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((32420)|0));
+ $68 = HEAP32[(32420)>>2]|0;
+ _glBindBuffer(34962,($68|0));
+ $69 = HEAP32[(32404)>>2]|0;
+ _glBufferData(34962,24576,($69|0),35048);
+ $70 = HEAP32[(31256)>>2]|0;
+ _glEnableVertexAttribArray(($70|0));
+ $71 = HEAP32[(31256)>>2]|0;
+ _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
+ $72 = HEAP32[7786]|0;
+ $73 = ($72|0)==(0);
+ if ($73) {
+ $75 = HEAP32[(32416)>>2]|0;
+ $76 = HEAP32[(32420)>>2]|0;
+ HEAP32[$vararg_buffer10>>2] = $75;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $76;
+ _TraceLog(0,6173,$vararg_buffer10);
+ } else {
+ $74 = HEAP32[(32412)>>2]|0;
+ HEAP32[$vararg_buffer7>>2] = $74;
+ _TraceLog(0,6104,$vararg_buffer7);
+ }
+ $77 = HEAP32[7786]|0;
+ $78 = ($77|0)==(0);
+ if (!($78)) {
+ $79 = HEAP32[7787]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(32460));
+ $80 = HEAP32[7788]|0;
+ $81 = HEAP32[(32460)>>2]|0;
+ FUNCTION_TABLE_vi[$80 & 31]($81);
+ }
+ _glGenBuffers(1,((32464)|0));
+ $82 = HEAP32[(32464)>>2]|0;
+ _glBindBuffer(34962,($82|0));
+ $83 = HEAP32[(32444)>>2]|0;
+ _glBufferData(34962,49152,($83|0),35048);
+ $84 = HEAP32[(31236)>>2]|0;
+ _glEnableVertexAttribArray(($84|0));
+ $85 = HEAP32[(31236)>>2]|0;
+ _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((32468)|0));
+ $86 = HEAP32[(32468)>>2]|0;
+ _glBindBuffer(34962,($86|0));
+ $87 = HEAP32[(32448)>>2]|0;
+ _glBufferData(34962,32768,($87|0),35048);
+ $88 = HEAP32[(31240)>>2]|0;
+ _glEnableVertexAttribArray(($88|0));
+ $89 = HEAP32[(31240)>>2]|0;
+ _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
+ _glGenBuffers(1,((32472)|0));
+ $90 = HEAP32[(32472)>>2]|0;
+ _glBindBuffer(34962,($90|0));
+ $91 = HEAP32[(32452)>>2]|0;
+ _glBufferData(34962,16384,($91|0),35048);
+ $92 = HEAP32[(31256)>>2]|0;
+ _glEnableVertexAttribArray(($92|0));
+ $93 = HEAP32[(31256)>>2]|0;
+ _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
+ _glGenBuffers(1,((32476)|0));
+ $94 = HEAP32[(32476)>>2]|0;
+ _glBindBuffer(34963,($94|0));
+ $95 = HEAP32[(32456)>>2]|0;
+ _glBufferData(34963,12288,($95|0),35044);
+ $96 = HEAP32[7786]|0;
+ $97 = ($96|0)==(0);
+ if ($97) {
+ $99 = HEAP32[(32464)>>2]|0;
+ $100 = HEAP32[(32468)>>2]|0;
+ $101 = HEAP32[(32472)>>2]|0;
+ $102 = HEAP32[(32476)>>2]|0;
+ HEAP32[$vararg_buffer17>>2] = $99;
+ $vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
+ HEAP32[$vararg_ptr20>>2] = $100;
+ $vararg_ptr21 = ((($vararg_buffer17)) + 8|0);
+ HEAP32[$vararg_ptr21>>2] = $101;
+ $vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
+ HEAP32[$vararg_ptr22>>2] = $102;
+ _TraceLog(0,6319,$vararg_buffer17);
+ } else {
+ $98 = HEAP32[(32460)>>2]|0;
+ HEAP32[$vararg_buffer14>>2] = $98;
+ _TraceLog(0,6254,$vararg_buffer14);
+ }
+ $103 = HEAP32[7786]|0;
+ $104 = ($103|0)==(0);
+ if ($104) {
+ STACKTOP = sp;return;
+ }
+ $105 = HEAP32[7788]|0;
+ FUNCTION_TABLE_vi[$105 & 31](0);
+ STACKTOP = sp;return;
+}
+function _LoadShaderProgram($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer19 = sp + 56|0;
+ $vararg_buffer16 = sp + 48|0;
+ $vararg_buffer13 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 80|0;
+ $3 = sp + 76|0;
+ $4 = sp + 72|0;
+ $5 = sp + 68|0;
+ $6 = (_glCreateShader(35633)|0);
+ $7 = (_glCreateShader(35632)|0);
+ HEAP32[$2>>2] = $0;
+ HEAP32[$3>>2] = $1;
+ _glShaderSource(($6|0),1,($2|0),(0|0));
+ _glShaderSource(($7|0),1,($3|0),(0|0));
+ HEAP32[$4>>2] = 0;
+ _glCompileShader(($6|0));
+ _glGetShaderiv(($6|0),35713,($4|0));
+ $8 = HEAP32[$4>>2]|0;
+ $9 = ($8|0)==(1);
+ if ($9) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ _TraceLog(0,7652,$vararg_buffer4);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ _TraceLog(2,7600,$vararg_buffer);
+ HEAP32[$vararg_buffer>>2] = 0;
+ _glGetShaderiv(($6|0),35716,($vararg_buffer|0));
+ $10 = HEAP32[$vararg_buffer>>2]|0;
+ $11 = (_llvm_stacksave()|0);
+ $$alloca_mul = $10;
+ $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);;
+ $13 = HEAP32[$vararg_buffer>>2]|0;
+ _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
+ HEAP32[$vararg_buffer1>>2] = $12;
+ _TraceLog(0,7649,$vararg_buffer1);
+ _llvm_stackrestore(($11|0));
+ }
+ _glCompileShader(($7|0));
+ _glGetShaderiv(($7|0),35713,($4|0));
+ $14 = HEAP32[$4>>2]|0;
+ $15 = ($14|0)==(1);
+ if ($15) {
+ HEAP32[$vararg_buffer13>>2] = $7;
+ _TraceLog(0,7753,$vararg_buffer13);
+ } else {
+ HEAP32[$vararg_buffer7>>2] = $7;
+ _TraceLog(2,7702,$vararg_buffer7);
+ HEAP32[$vararg_buffer7>>2] = 0;
+ _glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
+ $16 = HEAP32[$vararg_buffer7>>2]|0;
+ $17 = (_llvm_stacksave()|0);
+ $$alloca_mul34 = $16;
+ $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);;
+ $19 = HEAP32[$vararg_buffer7>>2]|0;
+ _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
+ HEAP32[$vararg_buffer10>>2] = $18;
+ _TraceLog(0,7649,$vararg_buffer10);
+ _llvm_stackrestore(($17|0));
+ }
+ $20 = (_glCreateProgram()|0);
+ _glAttachShader(($20|0),($6|0));
+ _glAttachShader(($20|0),($7|0));
+ _glBindAttribLocation(($20|0),0,(7444|0));
+ _glBindAttribLocation(($20|0),1,(7459|0));
+ _glBindAttribLocation(($20|0),2,(7490|0));
+ _glBindAttribLocation(($20|0),3,(7517|0));
+ _glBindAttribLocation(($20|0),4,(7503|0));
+ _glBindAttribLocation(($20|0),5,(7474|0));
+ _glLinkProgram(($20|0));
+ _glGetProgramiv(($20|0),35714,($4|0));
+ $21 = HEAP32[$4>>2]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ HEAP32[$vararg_buffer16>>2] = $20;
+ _TraceLog(2,7805,$vararg_buffer16);
+ HEAP32[$vararg_buffer16>>2] = 0;
+ _glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
+ $23 = HEAP32[$vararg_buffer16>>2]|0;
+ $24 = (_llvm_stacksave()|0);
+ $$alloca_mul36 = $23;
+ $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);;
+ $26 = HEAP32[$vararg_buffer16>>2]|0;
+ _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
+ HEAP32[$vararg_buffer19>>2] = $25;
+ _TraceLog(0,7649,$vararg_buffer19);
+ _glDeleteProgram(($20|0));
+ _llvm_stackrestore(($24|0));
+ $$0 = 0;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer22>>2] = $20;
+ _TraceLog(0,7851,$vararg_buffer22);
+ $$0 = $20;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadDefaultShaderLocations($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = (_glGetAttribLocation(($1|0),(7444|0))|0);
+ $3 = ((($0)) + 4|0);
+ HEAP32[$3>>2] = $2;
+ $4 = HEAP32[$0>>2]|0;
+ $5 = (_glGetAttribLocation(($4|0),(7459|0))|0);
+ $6 = ((($0)) + 8|0);
+ HEAP32[$6>>2] = $5;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = (_glGetAttribLocation(($7|0),(7474|0))|0);
+ $9 = ((($0)) + 12|0);
+ HEAP32[$9>>2] = $8;
+ $10 = HEAP32[$0>>2]|0;
+ $11 = (_glGetAttribLocation(($10|0),(7490|0))|0);
+ $12 = ((($0)) + 16|0);
+ HEAP32[$12>>2] = $11;
+ $13 = HEAP32[$0>>2]|0;
+ $14 = (_glGetAttribLocation(($13|0),(7503|0))|0);
+ $15 = ((($0)) + 20|0);
+ HEAP32[$15>>2] = $14;
+ $16 = HEAP32[$0>>2]|0;
+ $17 = (_glGetAttribLocation(($16|0),(7517|0))|0);
+ $18 = ((($0)) + 24|0);
+ HEAP32[$18>>2] = $17;
+ $19 = HEAP32[$0>>2]|0;
+ $20 = (_glGetUniformLocation(($19|0),(7529|0))|0);
+ $21 = ((($0)) + 28|0);
+ HEAP32[$21>>2] = $20;
+ $22 = HEAP32[$0>>2]|0;
+ $23 = (_glGetUniformLocation(($22|0),(7539|0))|0);
+ $24 = ((($0)) + 32|0);
+ HEAP32[$24>>2] = $23;
+ $25 = HEAP32[$0>>2]|0;
+ $26 = (_glGetUniformLocation(($25|0),(7550|0))|0);
+ $27 = ((($0)) + 36|0);
+ HEAP32[$27>>2] = $26;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = (_glGetUniformLocation(($28|0),(7561|0))|0);
+ $30 = ((($0)) + 40|0);
+ HEAP32[$30>>2] = $29;
+ $31 = HEAP32[$0>>2]|0;
+ $32 = (_glGetUniformLocation(($31|0),(7573|0))|0);
+ $33 = ((($0)) + 44|0);
+ HEAP32[$33>>2] = $32;
+ $34 = HEAP32[$0>>2]|0;
+ $35 = (_glGetUniformLocation(($34|0),(7582|0))|0);
+ $36 = ((($0)) + 48|0);
+ HEAP32[$36>>2] = $35;
+ $37 = HEAP32[$0>>2]|0;
+ $38 = (_glGetUniformLocation(($37|0),(7591|0))|0);
+ $39 = ((($0)) + 52|0);
+ HEAP32[$39>>2] = $38;
+ return;
+}
+function _IsMouseButtonPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (33641 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (33644 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _IsMouseButtonReleased($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (33641 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (33644 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(0);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlClearScreenBuffers() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glClear(16640);
+ return;
+}
+function _CloseWindow() {
+ var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultFont();
+ _rlglClose();
+ $0 = HEAP32[7705]|0;
+ _glfwDestroyWindow(($0|0));
+ _glfwTerminate();
+ _TraceLog(0,8163,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultFont() {
+ var $$byval_copy = 0, $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[30860>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[30860+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[30860+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[30860+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[30860+16>>2]|0;
+ _UnloadTexture($$byval_copy);
+ $0 = HEAP32[(30888)>>2]|0;
+ _free($0);
+ STACKTOP = sp;return;
+}
+function _rlglClose() {
+ var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultShader();
+ _UnloadDefaultBuffers();
+ _glDeleteTextures(1,(31172|0));
+ $0 = HEAP32[7793]|0;
+ HEAP32[$vararg_buffer>>2] = $0;
+ _TraceLog(0,8190,$vararg_buffer);
+ $1 = HEAP32[7823]|0;
+ _free($1);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultShader() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glUseProgram(0);
+ $0 = HEAP32[7794]|0;
+ _glDeleteProgram(($0|0));
+ return;
+}
+function _UnloadDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7786]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[7788]|0;
+ FUNCTION_TABLE_vi[$2 & 31](0);
+ }
+ _glDisableVertexAttribArray(0);
+ _glDisableVertexAttribArray(1);
+ _glDisableVertexAttribArray(2);
+ _glDisableVertexAttribArray(3);
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ _glDeleteBuffers(1,((32368)|0));
+ _glDeleteBuffers(1,((32372)|0));
+ _glDeleteBuffers(1,((32416)|0));
+ _glDeleteBuffers(1,((32420)|0));
+ _glDeleteBuffers(1,((32464)|0));
+ _glDeleteBuffers(1,((32468)|0));
+ _glDeleteBuffers(1,((32472)|0));
+ _glDeleteBuffers(1,((32476)|0));
+ $3 = HEAP32[7786]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[7789]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(32364));
+ $6 = HEAP32[7789]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(32412));
+ $7 = HEAP32[7789]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(32460));
+ }
+ $8 = HEAP32[(32348)>>2]|0;
+ _free($8);
+ $9 = HEAP32[(32356)>>2]|0;
+ _free($9);
+ $10 = HEAP32[(32396)>>2]|0;
+ _free($10);
+ $11 = HEAP32[(32404)>>2]|0;
+ _free($11);
+ $12 = HEAP32[(32444)>>2]|0;
+ _free($12);
+ $13 = HEAP32[(32448)>>2]|0;
+ _free($13);
+ $14 = HEAP32[(32452)>>2]|0;
+ _free($14);
+ $15 = HEAP32[(32456)>>2]|0;
+ _free($15);
+ return;
+}
+function _UnloadTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)==(0);
+ if ($2) {
+ STACKTOP = sp;return;
+ }
+ _rlDeleteTextures($1);
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ _TraceLog(0,8255,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlDeleteTextures($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $0;
+ $2 = ($0|0)==(0);
+ if (!($2)) {
+ _glDeleteTextures(1,($1|0));
+ }
+ STACKTOP = sp;return;
+}
+function _WindowShouldClose() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8120]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ while(1) {
+ _glfwWaitEvents();
+ $2 = HEAP32[8120]|0;
+ $3 = ($2|0)==(0);
+ if ($3) {
+ break;
+ }
+ }
+ }
+ $4 = HEAP32[7705]|0;
+ $5 = (_glfwWindowShouldClose(($4|0))|0);
+ return ($5|0);
+}
+function _BeginDrawing() {
+ var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $downscaleView$byval_copy = sp;
+ $0 = (+_GetTime());
+ HEAPF64[1760] = $0;
+ $1 = +HEAPF64[1743];
+ $2 = $0 - $1;
+ HEAPF64[1761] = $2;
+ HEAPF64[1743] = $0;
+ _rlClearScreenBuffers();
+ _rlLoadIdentity();
+ dest=$downscaleView$byval_copy; src=30916; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_MatrixToFloat($downscaleView$byval_copy)|0);
+ _rlMultMatrixf(32488);
+ STACKTOP = sp;return;
+}
+function _MatrixToFloat($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ HEAP32[8122] = $1;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ HEAP32[(32492)>>2] = $3;
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[(32496)>>2] = $5;
+ $6 = ((($0)) + 12|0);
+ $7 = HEAP32[$6>>2]|0;
+ HEAP32[(32500)>>2] = $7;
+ $8 = ((($0)) + 16|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[(32504)>>2] = $9;
+ $10 = ((($0)) + 20|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[(32508)>>2] = $11;
+ $12 = ((($0)) + 24|0);
+ $13 = HEAP32[$12>>2]|0;
+ HEAP32[(32512)>>2] = $13;
+ $14 = ((($0)) + 28|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[(32516)>>2] = $15;
+ $16 = ((($0)) + 32|0);
+ $17 = HEAP32[$16>>2]|0;
+ HEAP32[(32520)>>2] = $17;
+ $18 = ((($0)) + 36|0);
+ $19 = HEAP32[$18>>2]|0;
+ HEAP32[(32524)>>2] = $19;
+ $20 = ((($0)) + 40|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[(32528)>>2] = $21;
+ $22 = ((($0)) + 44|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(32532)>>2] = $23;
+ $24 = ((($0)) + 48|0);
+ $25 = HEAP32[$24>>2]|0;
+ HEAP32[(32536)>>2] = $25;
+ $26 = ((($0)) + 52|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[(32540)>>2] = $27;
+ $28 = ((($0)) + 56|0);
+ $29 = HEAP32[$28>>2]|0;
+ HEAP32[(32544)>>2] = $29;
+ $30 = ((($0)) + 60|0);
+ $31 = HEAP32[$30>>2]|0;
+ HEAP32[(32548)>>2] = $31;
+ return (32488|0);
+}
+function _rlMultMatrixf($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$1>>2] = $3;
+ $4 = ((($1)) + 4|0);
+ $5 = ((($0)) + 4|0);
+ $6 = HEAP32[$5>>2]|0;
+ HEAP32[$4>>2] = $6;
+ $7 = ((($1)) + 8|0);
+ $8 = ((($0)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[$7>>2] = $9;
+ $10 = ((($1)) + 12|0);
+ $11 = ((($0)) + 12|0);
+ $12 = HEAP32[$11>>2]|0;
+ HEAP32[$10>>2] = $12;
+ $13 = ((($1)) + 16|0);
+ $14 = ((($0)) + 16|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[$13>>2] = $15;
+ $16 = ((($1)) + 20|0);
+ $17 = ((($0)) + 20|0);
+ $18 = HEAP32[$17>>2]|0;
+ HEAP32[$16>>2] = $18;
+ $19 = ((($1)) + 24|0);
+ $20 = ((($0)) + 24|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[$19>>2] = $21;
+ $22 = ((($1)) + 28|0);
+ $23 = ((($0)) + 28|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$22>>2] = $24;
+ $25 = ((($1)) + 32|0);
+ $26 = ((($0)) + 32|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[$25>>2] = $27;
+ $28 = ((($1)) + 36|0);
+ $29 = ((($0)) + 36|0);
+ $30 = HEAP32[$29>>2]|0;
+ HEAP32[$28>>2] = $30;
+ $31 = ((($1)) + 40|0);
+ $32 = ((($0)) + 40|0);
+ $33 = HEAP32[$32>>2]|0;
+ HEAP32[$31>>2] = $33;
+ $34 = ((($1)) + 44|0);
+ $35 = ((($0)) + 44|0);
+ $36 = HEAP32[$35>>2]|0;
+ HEAP32[$34>>2] = $36;
+ $37 = ((($1)) + 48|0);
+ $38 = ((($0)) + 48|0);
+ $39 = HEAP32[$38>>2]|0;
+ HEAP32[$37>>2] = $39;
+ $40 = ((($1)) + 52|0);
+ $41 = ((($0)) + 52|0);
+ $42 = HEAP32[$41>>2]|0;
+ HEAP32[$40>>2] = $42;
+ $43 = ((($1)) + 56|0);
+ $44 = ((($0)) + 56|0);
+ $45 = HEAP32[$44>>2]|0;
+ HEAP32[$43>>2] = $45;
+ $46 = ((($1)) + 60|0);
+ $47 = ((($0)) + 60|0);
+ $48 = HEAP32[$47>>2]|0;
+ HEAP32[$46>>2] = $48;
+ $49 = HEAP32[7752]|0;
+ dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$$byval_copy,$$byval_copy1);
+ dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _EndDrawing() {
+ var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlglDraw();
+ _SwapBuffers();
+ _PollInputEvents();
+ $0 = (+_GetTime());
+ HEAPF64[1760] = $0;
+ $1 = +HEAPF64[1743];
+ $2 = $0 - $1;
+ HEAPF64[1762] = $2;
+ HEAPF64[1743] = $0;
+ $3 = +HEAPF64[1761];
+ $4 = $2 + $3;
+ HEAPF64[1763] = $4;
+ $5 = +HEAPF64[1740];
+ $6 = $4 < $5;
+ if (!($6)) {
+ return;
+ }
+ $7 = $5 - $4;
+ $8 = $7 * 1000.0;
+ $9 = $8;
+ _Wait($9);
+ $10 = (+_GetTime());
+ HEAPF64[1760] = $10;
+ $11 = +HEAPF64[1743];
+ $12 = $10 - $11;
+ HEAPF64[1743] = $10;
+ $13 = +HEAPF64[1763];
+ $14 = $12 + $13;
+ HEAPF64[1763] = $14;
+ return;
+}
+function _rlglDraw() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _UpdateDefaultBuffers();
+ _DrawDefaultBuffers();
+ return;
+}
+function _SwapBuffers() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7705]|0;
+ _glfwSwapBuffers(($0|0));
+ return;
+}
+function _PollInputEvents() {
+ var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0;
+ var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0);
+ $0 = sp + 1440|0;
+ $1 = sp + 1432|0;
+ $2 = sp;
+ _UpdateGestures();
+ HEAP32[740] = -1;
+ HEAP32[742] = -1;
+ HEAP32[8138] = 0;
+ $3 = HEAP32[7705]|0;
+ _glfwGetCursorPos(($3|0),($0|0),($1|0));
+ $4 = +HEAPF64[$0>>3];
+ $5 = $4;
+ HEAPF32[3478] = $5;
+ $6 = +HEAPF64[$1>>3];
+ $7 = $6;
+ HEAPF32[(13916)>>2] = $7;
+ _memcpy((34159|0),(33647|0),512)|0;
+ ;HEAP8[33644>>0]=HEAP8[33641>>0]|0;HEAP8[33644+1>>0]=HEAP8[33641+1>>0]|0;HEAP8[33644+2>>0]=HEAP8[33641+2>>0]|0;
+ $8 = HEAP32[8121]|0;
+ HEAP32[7708] = $8;
+ HEAP32[8121] = 0;
+ $9 = (_emscripten_get_num_gamepads()|0);
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return;
+ }
+ $11 = ((($2)) + 12|0);
+ $12 = ((($2)) + 8|0);
+ $$05160 = 0;
+ while(1) {
+ $scevgep = (34671 + ($$05160<<5)|0);
+ $scevgep67 = (34799 + ($$05160<<5)|0);
+ dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
+ $14 = ($13|0)==(0);
+ if ($14) {
+ $15 = HEAP32[$11>>2]|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $17 = HEAP32[$11>>2]|0;
+ $$04857 = 0;
+ while(1) {
+ $21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ($22|0)==(1);
+ $24 = ((34799 + ($$05160<<5)|0) + ($$04857)|0);
+ if ($23) {
+ HEAP8[$24>>0] = 1;
+ HEAP32[742] = $$04857;
+ } else {
+ HEAP8[$24>>0] = 0;
+ }
+ $25 = (($$04857) + 1)|0;
+ $26 = ($25|0)<($17|0);
+ $27 = ($25|0)<(32);
+ $28 = $27 & $26;
+ if ($28) {
+ $$04857 = $25;
+ } else {
+ break;
+ }
+ }
+ }
+ $18 = HEAP32[$12>>2]|0;
+ $19 = ($18|0)>(0);
+ if ($19) {
+ $20 = HEAP32[$12>>2]|0;
+ $$058 = 0;
+ while(1) {
+ $29 = (((($2)) + 16|0) + ($$058<<3)|0);
+ $30 = +HEAPF64[$29>>3];
+ $31 = $30;
+ $32 = ((32556 + ($$05160<<5)|0) + ($$058<<2)|0);
+ HEAPF32[$32>>2] = $31;
+ $33 = (($$058) + 1)|0;
+ $34 = ($33|0)<($20|0);
+ $35 = ($33|0)<(8);
+ $36 = $35 & $34;
+ if ($36) {
+ $$058 = $33;
+ } else {
+ $$lcssa = $20;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $18;
+ }
+ HEAP32[8138] = $$lcssa;
+ }
+ $37 = (($$05160) + 1)|0;
+ $38 = ($37|0)<($9|0);
+ $39 = ($37|0)<(4);
+ $40 = $38 & $39;
+ if ($40) {
+ $$05160 = $37;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _Wait($0) {
+ $0 = +$0;
+ var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (+_GetTime());
+ $2 = 0.0 - $1;
+ $3 = $0 / 1000.0;
+ $4 = $3;
+ $5 = $2 < $4;
+ if (!($5)) {
+ return;
+ }
+ while(1) {
+ $6 = (+_GetTime());
+ $7 = $6 - $1;
+ $8 = $7 < $4;
+ if (!($8)) {
+ break;
+ }
+ }
+ return;
+}
+function _UpdateDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8084]|0;
+ $1 = ($0|0)>(0);
+ if ($1) {
+ $2 = HEAP32[7786]|0;
+ $3 = ($2|0)==(0);
+ if (!($3)) {
+ $4 = HEAP32[7788]|0;
+ $5 = HEAP32[(32364)>>2]|0;
+ FUNCTION_TABLE_vi[$4 & 31]($5);
+ }
+ $6 = HEAP32[(32368)>>2]|0;
+ _glBindBuffer(34962,($6|0));
+ $7 = HEAP32[8084]|0;
+ $8 = ($7*12)|0;
+ $9 = HEAP32[(32348)>>2]|0;
+ _glBufferSubData(34962,0,($8|0),($9|0));
+ $10 = HEAP32[(32372)>>2]|0;
+ _glBindBuffer(34962,($10|0));
+ $11 = HEAP32[(32344)>>2]|0;
+ $12 = $11 << 2;
+ $13 = HEAP32[(32356)>>2]|0;
+ _glBufferSubData(34962,0,($12|0),($13|0));
+ }
+ $14 = HEAP32[8096]|0;
+ $15 = ($14|0)>(0);
+ if ($15) {
+ $16 = HEAP32[7786]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ $18 = HEAP32[7788]|0;
+ $19 = HEAP32[(32412)>>2]|0;
+ FUNCTION_TABLE_vi[$18 & 31]($19);
+ }
+ $20 = HEAP32[(32416)>>2]|0;
+ _glBindBuffer(34962,($20|0));
+ $21 = HEAP32[8096]|0;
+ $22 = ($21*12)|0;
+ $23 = HEAP32[(32396)>>2]|0;
+ _glBufferSubData(34962,0,($22|0),($23|0));
+ $24 = HEAP32[(32420)>>2]|0;
+ _glBindBuffer(34962,($24|0));
+ $25 = HEAP32[(32392)>>2]|0;
+ $26 = $25 << 2;
+ $27 = HEAP32[(32404)>>2]|0;
+ _glBufferSubData(34962,0,($26|0),($27|0));
+ }
+ $28 = HEAP32[8108]|0;
+ $29 = ($28|0)>(0);
+ if ($29) {
+ $30 = HEAP32[7786]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = HEAP32[7788]|0;
+ $33 = HEAP32[(32460)>>2]|0;
+ FUNCTION_TABLE_vi[$32 & 31]($33);
+ }
+ $34 = HEAP32[(32464)>>2]|0;
+ _glBindBuffer(34962,($34|0));
+ $35 = HEAP32[8108]|0;
+ $36 = ($35*12)|0;
+ $37 = HEAP32[(32444)>>2]|0;
+ _glBufferSubData(34962,0,($36|0),($37|0));
+ $38 = HEAP32[(32468)>>2]|0;
+ _glBindBuffer(34962,($38|0));
+ $39 = HEAP32[8108]|0;
+ $40 = $39 << 3;
+ $41 = HEAP32[(32448)>>2]|0;
+ _glBufferSubData(34962,0,($40|0),($41|0));
+ $42 = HEAP32[(32472)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[8108]|0;
+ $44 = $43 << 2;
+ $45 = HEAP32[(32452)>>2]|0;
+ _glBufferSubData(34962,0,($44|0),($45|0));
+ }
+ $46 = HEAP32[7786]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ return;
+ }
+ $48 = HEAP32[7788]|0;
+ FUNCTION_TABLE_vi[$48 & 31](0);
+ return;
+}
+function _DrawDefaultBuffers() {
+ var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
+ var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0;
+ var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0;
+ var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0;
+ var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0);
+ $$byval_copy2 = sp + 256|0;
+ $modelview$byval_copy = sp + 192|0;
+ $0 = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ dest=$0; src=31012; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=31076; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[8171]|0;
+ $4 = ($3|0)!=(0);
+ $$ = $4 ? 2 : 1;
+ $$02932 = 0;
+ while(1) {
+ if ($4) {
+ dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
+ }
+ $8 = HEAP32[8084]|0;
+ $9 = ($8|0)>(0);
+ $10 = HEAP32[8096]|0;
+ $11 = ($10|0)>(0);
+ $or$cond = $9 | $11;
+ $12 = HEAP32[8108]|0;
+ $13 = ($12|0)>(0);
+ $or$cond3 = $or$cond | $13;
+ if ($or$cond3) {
+ $14 = HEAP32[7808]|0;
+ _glUseProgram(($14|0));
+ dest=$modelview$byval_copy; src=31076; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=31012; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
+ $15 = HEAP32[(31260)>>2]|0;
+ dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $16 = (_MatrixToFloat($$byval_copy2)|0);
+ _glUniformMatrix4fv(($15|0),1,0,($16|0));
+ $17 = HEAP32[(31264)>>2]|0;
+ _glUniform4f(($17|0),1.0,1.0,1.0,1.0);
+ $18 = HEAP32[(31276)>>2]|0;
+ _glUniform1i(($18|0),0);
+ }
+ $19 = HEAP32[8084]|0;
+ $20 = ($19|0)>(0);
+ if ($20) {
+ $21 = HEAP32[7793]|0;
+ _glBindTexture(3553,($21|0));
+ $22 = HEAP32[7786]|0;
+ $23 = ($22|0)==(0);
+ if ($23) {
+ $26 = HEAP32[(32368)>>2]|0;
+ _glBindBuffer(34962,($26|0));
+ $27 = HEAP32[(31236)>>2]|0;
+ _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
+ $28 = HEAP32[(31236)>>2]|0;
+ _glEnableVertexAttribArray(($28|0));
+ $29 = HEAP32[(32372)>>2]|0;
+ _glBindBuffer(34962,($29|0));
+ $30 = HEAP32[(31256)>>2]|0;
+ _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
+ $31 = HEAP32[(31256)>>2]|0;
+ _glEnableVertexAttribArray(($31|0));
+ } else {
+ $24 = HEAP32[7788]|0;
+ $25 = HEAP32[(32364)>>2]|0;
+ FUNCTION_TABLE_vi[$24 & 31]($25);
+ }
+ $32 = HEAP32[8084]|0;
+ _glDrawArrays(1,0,($32|0));
+ $33 = HEAP32[7786]|0;
+ $34 = ($33|0)==(0);
+ if ($34) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $35 = HEAP32[8096]|0;
+ $36 = ($35|0)>(0);
+ if ($36) {
+ $37 = HEAP32[7793]|0;
+ _glBindTexture(3553,($37|0));
+ $38 = HEAP32[7786]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $42 = HEAP32[(32416)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[(31236)>>2]|0;
+ _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
+ $44 = HEAP32[(31236)>>2]|0;
+ _glEnableVertexAttribArray(($44|0));
+ $45 = HEAP32[(32420)>>2]|0;
+ _glBindBuffer(34962,($45|0));
+ $46 = HEAP32[(31256)>>2]|0;
+ _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
+ $47 = HEAP32[(31256)>>2]|0;
+ _glEnableVertexAttribArray(($47|0));
+ } else {
+ $40 = HEAP32[7788]|0;
+ $41 = HEAP32[(32412)>>2]|0;
+ FUNCTION_TABLE_vi[$40 & 31]($41);
+ }
+ $48 = HEAP32[8096]|0;
+ _glDrawArrays(4,0,($48|0));
+ $49 = HEAP32[7786]|0;
+ $50 = ($49|0)==(0);
+ if ($50) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $51 = HEAP32[8108]|0;
+ $52 = ($51|0)>(0);
+ if ($52) {
+ $53 = HEAP32[7786]|0;
+ $54 = ($53|0)==(0);
+ if ($54) {
+ $57 = HEAP32[(32464)>>2]|0;
+ _glBindBuffer(34962,($57|0));
+ $58 = HEAP32[(31236)>>2]|0;
+ _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
+ $59 = HEAP32[(31236)>>2]|0;
+ _glEnableVertexAttribArray(($59|0));
+ $60 = HEAP32[(32468)>>2]|0;
+ _glBindBuffer(34962,($60|0));
+ $61 = HEAP32[(31240)>>2]|0;
+ _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
+ $62 = HEAP32[(31240)>>2]|0;
+ _glEnableVertexAttribArray(($62|0));
+ $63 = HEAP32[(32472)>>2]|0;
+ _glBindBuffer(34962,($63|0));
+ $64 = HEAP32[(31256)>>2]|0;
+ _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
+ $65 = HEAP32[(31256)>>2]|0;
+ _glEnableVertexAttribArray(($65|0));
+ $66 = HEAP32[(32476)>>2]|0;
+ _glBindBuffer(34963,($66|0));
+ } else {
+ $55 = HEAP32[7788]|0;
+ $56 = HEAP32[(32460)>>2]|0;
+ FUNCTION_TABLE_vi[$55 & 31]($56);
+ }
+ $67 = HEAP32[7824]|0;
+ $68 = ($67|0)>(0);
+ if ($68) {
+ $$02830 = 0;$$031 = 0;
+ while(1) {
+ $71 = HEAP32[7823]|0;
+ $72 = (($71) + (($$031*144)|0)|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = (($73|0) / 4)&-1;
+ $75 = ($74*6)|0;
+ $76 = (((($71) + (($$031*144)|0)|0)) + 8|0);
+ $77 = HEAP32[$76>>2]|0;
+ _glBindTexture(3553,($77|0));
+ $78 = $$02830 << 1;
+ $79 = $78;
+ _glDrawElements(4,($75|0),5123,($79|0));
+ $80 = HEAP32[7823]|0;
+ $81 = (($80) + (($$031*144)|0)|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = (($82|0) / 4)&-1;
+ $84 = ($83*6)|0;
+ $85 = (($84) + ($$02830))|0;
+ $86 = (($$031) + 1)|0;
+ $87 = HEAP32[7824]|0;
+ $88 = ($86|0)<($87|0);
+ if ($88) {
+ $$02830 = $85;$$031 = $86;
+ } else {
+ break;
+ }
+ }
+ }
+ $69 = HEAP32[7786]|0;
+ $70 = ($69|0)==(0);
+ if ($70) {
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $89 = HEAP32[7786]|0;
+ $90 = ($89|0)==(0);
+ if (!($90)) {
+ $91 = HEAP32[7788]|0;
+ FUNCTION_TABLE_vi[$91 & 31](0);
+ }
+ _glUseProgram(0);
+ $92 = (($$02932) + 1)|0;
+ $93 = ($92|0)<($$|0);
+ if ($93) {
+ $$02932 = $92;
+ } else {
+ break;
+ }
+ }
+ HEAP32[7824] = 1;
+ $5 = HEAP32[7793]|0;
+ $6 = HEAP32[7823]|0;
+ $7 = ((($6)) + 8|0);
+ HEAP32[$7>>2] = $5;
+ HEAP32[$6>>2] = 0;
+ HEAP32[8084] = 0;
+ HEAP32[(32344)>>2] = 0;
+ HEAP32[8096] = 0;
+ HEAP32[(32392)>>2] = 0;
+ HEAP32[8108] = 0;
+ HEAP32[(32436)>>2] = 0;
+ HEAP32[(32440)>>2] = 0;
+ HEAPF32[743] = -1.0;
+ dest=31012; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=31076; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _SetStereoView($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy3 = sp + 192|0;
+ $$byval_copy = sp + 64|0;
+ $3 = sp;
+ $4 = sp + 128|0;
+ dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $5 = HEAP32[8082]|0;
+ $6 = Math_imul($5, $0)|0;
+ $7 = (($6|0) / 2)&-1;
+ $8 = (($5|0) / 2)&-1;
+ $9 = HEAP32[8083]|0;
+ _rlViewport($7,0,$8,$9);
+ $10 = (32916 + ($0<<6)|0);
+ dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy3);
+ $11 = (32788 + ($0<<6)|0);
+ dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixModelview($$byval_copy3);
+ dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixProjection($$byval_copy3);
+ STACKTOP = sp;return;
+}
+function _SetMatrixModelview($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=31076; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _SetMatrixProjection($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=31012; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _rlPushMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $0 = HEAP32[8261]|0;
+ $1 = ($0|0)==(15);
+ if ($1) {
+ HEAP32[$vararg_buffer>>2] = 16;
+ _TraceLog(1,8305,$vararg_buffer);
+ }
+ $2 = HEAP32[8261]|0;
+ $3 = (31304 + ($2<<6)|0);
+ $4 = HEAP32[7752]|0;
+ dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _rlLoadIdentity();
+ $5 = HEAP32[8261]|0;
+ $6 = (($5) + 1)|0;
+ HEAP32[8261] = $6;
+ $7 = HEAP32[7785]|0;
+ $8 = ($7|0)==(5888);
+ if (!($8)) {
+ STACKTOP = sp;return;
+ }
+ HEAP32[8262] = 1;
+ STACKTOP = sp;return;
+}
+function _rlPopMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8261]|0;
+ $1 = ($0|0)>(0);
+ if (!($1)) {
+ return;
+ }
+ $2 = HEAP32[8261]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (31304 + ($3<<6)|0);
+ $5 = HEAP32[7752]|0;
+ _memmove(($5|0),($4|0),64)|0;
+ $6 = (($2) + -1)|0;
+ HEAP32[8261] = $6;
+ return;
+}
+function _GetFPS() {
+ var $0 = 0.0, $1 = 0.0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (+_GetFrameTime());
+ $1 = 1.0 / $0;
+ $2 = (~~(($1)));
+ return ($2|0);
+}
+function _GetFrameTime() {
+ var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = +HEAPF64[1763];
+ $1 = $0;
+ return (+$1);
+}
+function _SetConfigFlags($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP8[33640] = $0;
+ $1 = $0 & 1;
+ $2 = ($1<<24>>24)==(0);
+ if (!($2)) {
+ HEAP32[7710] = 1;
+ }
+ $3 = HEAP8[33640]|0;
+ $4 = $3 & 2;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ return;
+ }
+ HEAP32[7747] = 1;
+ return;
+}
+function _IsKeyPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (33647 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (34159 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlTranslatef($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $3 = sp + 64|0;
+ $4 = sp;
+ _MatrixTranslate($3,$0,$1,$2);
+ _MatrixTranspose($3);
+ $5 = HEAP32[7752]|0;
+ dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy1);
+ dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlRotatef($0,$1,$2,$3) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0);
+ $$byval_copy2 = sp + 272|0;
+ $$byval_copy1 = sp + 208|0;
+ $4 = sp + 144|0;
+ $5 = sp + 64|0;
+ $6 = sp + 80|0;
+ $7 = sp;
+ _MatrixIdentity($4);
+ HEAPF32[$5>>2] = $1;
+ $8 = ((($5)) + 4|0);
+ HEAPF32[$8>>2] = $2;
+ $9 = ((($5)) + 8|0);
+ HEAPF32[$9>>2] = $3;
+ _VectorNormalize($5);
+ $10 = $0 * 0.01745329238474369;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0;
+ _MatrixRotate($6,$$byval_copy2,$10);
+ dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixTranspose($4);
+ $11 = HEAP32[7752]|0;
+ dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
+ dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlBegin($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[7825] = $0;
+ return;
+}
+function _rlEnd() {
+ var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0;
+ var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0;
+ var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0;
+ var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
+ var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
+ var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0;
+ var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy = sp;
+ $0 = HEAP32[8262]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[8263]|0;
+ $3 = ($2|0)>(0);
+ if ($3) {
+ $$03956 = 0;
+ while(1) {
+ $6 = HEAP32[7822]|0;
+ $7 = (($6) + (($$03956*12)|0)|0);
+ $8 = HEAP32[7752]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _VectorTransform($7,$$byval_copy);
+ $9 = (($$03956) + 1)|0;
+ $5 = HEAP32[8263]|0;
+ $10 = ($9|0)<($5|0);
+ if ($10) {
+ $$03956 = $9;
+ } else {
+ break;
+ }
+ }
+ HEAP32[8262] = 0;
+ $4 = ($5|0)>(0);
+ if ($4) {
+ $$04154 = 0;
+ while(1) {
+ $11 = HEAP32[7822]|0;
+ $12 = (($11) + (($$04154*12)|0)|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0);
+ $17 = +HEAPF32[$16>>2];
+ _rlVertex3f($13,$15,$17);
+ $18 = (($$04154) + 1)|0;
+ $19 = HEAP32[8263]|0;
+ $20 = ($18|0)<($19|0);
+ if ($20) {
+ $$04154 = $18;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ HEAP32[8262] = 0;
+ }
+ HEAP32[8263] = 0;
+ }
+ $21 = HEAP32[7825]|0;
+ switch ($21|0) {
+ case 1: {
+ $22 = HEAP32[8084]|0;
+ $23 = HEAP32[(32344)>>2]|0;
+ $24 = ($22|0)==($23|0);
+ if ($24) {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ $25 = (($22) - ($23))|0;
+ $26 = ($25|0)>(0);
+ if ($26) {
+ $$04347 = 0;
+ } else {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $27 = HEAP32[(32356)>>2]|0;
+ $28 = HEAP32[(32344)>>2]|0;
+ $29 = $28 << 2;
+ $30 = (($29) + -4)|0;
+ $31 = (($27) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (($27) + ($29)|0);
+ HEAP8[$33>>0] = $32;
+ $34 = HEAP32[(32356)>>2]|0;
+ $35 = HEAP32[(32344)>>2]|0;
+ $36 = $35 << 2;
+ $37 = (($36) + -3)|0;
+ $38 = (($34) + ($37)|0);
+ $39 = HEAP8[$38>>0]|0;
+ $40 = $36 | 1;
+ $41 = (($34) + ($40)|0);
+ HEAP8[$41>>0] = $39;
+ $42 = HEAP32[(32356)>>2]|0;
+ $43 = HEAP32[(32344)>>2]|0;
+ $44 = $43 << 2;
+ $45 = (($44) + -2)|0;
+ $46 = (($42) + ($45)|0);
+ $47 = HEAP8[$46>>0]|0;
+ $48 = $44 | 2;
+ $49 = (($42) + ($48)|0);
+ HEAP8[$49>>0] = $47;
+ $50 = HEAP32[(32356)>>2]|0;
+ $51 = HEAP32[(32344)>>2]|0;
+ $52 = $51 << 2;
+ $53 = (($52) + -1)|0;
+ $54 = (($50) + ($53)|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = $52 | 3;
+ $57 = (($50) + ($56)|0);
+ HEAP8[$57>>0] = $55;
+ $58 = HEAP32[(32344)>>2]|0;
+ $59 = (($58) + 1)|0;
+ HEAP32[(32344)>>2] = $59;
+ $60 = (($$04347) + 1)|0;
+ $exitcond = ($60|0)==($25|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$04347 = $60;
+ }
+ }
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 4: {
+ $61 = HEAP32[8096]|0;
+ $62 = HEAP32[(32392)>>2]|0;
+ $63 = ($61|0)==($62|0);
+ if ($63) {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ $64 = (($61) - ($62))|0;
+ $65 = ($64|0)>(0);
+ if ($65) {
+ $$04248 = 0;
+ } else {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $66 = HEAP32[(32404)>>2]|0;
+ $67 = HEAP32[(32392)>>2]|0;
+ $68 = $67 << 2;
+ $69 = (($68) + -4)|0;
+ $70 = (($66) + ($69)|0);
+ $71 = HEAP8[$70>>0]|0;
+ $72 = (($66) + ($68)|0);
+ HEAP8[$72>>0] = $71;
+ $73 = HEAP32[(32404)>>2]|0;
+ $74 = HEAP32[(32392)>>2]|0;
+ $75 = $74 << 2;
+ $76 = (($75) + -3)|0;
+ $77 = (($73) + ($76)|0);
+ $78 = HEAP8[$77>>0]|0;
+ $79 = $75 | 1;
+ $80 = (($73) + ($79)|0);
+ HEAP8[$80>>0] = $78;
+ $81 = HEAP32[(32404)>>2]|0;
+ $82 = HEAP32[(32392)>>2]|0;
+ $83 = $82 << 2;
+ $84 = (($83) + -2)|0;
+ $85 = (($81) + ($84)|0);
+ $86 = HEAP8[$85>>0]|0;
+ $87 = $83 | 2;
+ $88 = (($81) + ($87)|0);
+ HEAP8[$88>>0] = $86;
+ $89 = HEAP32[(32404)>>2]|0;
+ $90 = HEAP32[(32392)>>2]|0;
+ $91 = $90 << 2;
+ $92 = (($91) + -1)|0;
+ $93 = (($89) + ($92)|0);
+ $94 = HEAP8[$93>>0]|0;
+ $95 = $91 | 3;
+ $96 = (($89) + ($95)|0);
+ HEAP8[$96>>0] = $94;
+ $97 = HEAP32[(32392)>>2]|0;
+ $98 = (($97) + 1)|0;
+ HEAP32[(32392)>>2] = $98;
+ $99 = (($$04248) + 1)|0;
+ $exitcond60 = ($99|0)==($64|0);
+ if ($exitcond60) {
+ break;
+ } else {
+ $$04248 = $99;
+ }
+ }
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 7: {
+ $100 = HEAP32[8108]|0;
+ $101 = HEAP32[(32440)>>2]|0;
+ $102 = ($100|0)==($101|0);
+ if (!($102)) {
+ $103 = (($100) - ($101))|0;
+ $104 = ($103|0)>(0);
+ if ($104) {
+ $$04052 = 0;
+ while(1) {
+ $105 = HEAP32[(32452)>>2]|0;
+ $106 = HEAP32[(32440)>>2]|0;
+ $107 = $106 << 2;
+ $108 = (($107) + -4)|0;
+ $109 = (($105) + ($108)|0);
+ $110 = HEAP8[$109>>0]|0;
+ $111 = (($105) + ($107)|0);
+ HEAP8[$111>>0] = $110;
+ $112 = HEAP32[(32452)>>2]|0;
+ $113 = HEAP32[(32440)>>2]|0;
+ $114 = $113 << 2;
+ $115 = (($114) + -3)|0;
+ $116 = (($112) + ($115)|0);
+ $117 = HEAP8[$116>>0]|0;
+ $118 = $114 | 1;
+ $119 = (($112) + ($118)|0);
+ HEAP8[$119>>0] = $117;
+ $120 = HEAP32[(32452)>>2]|0;
+ $121 = HEAP32[(32440)>>2]|0;
+ $122 = $121 << 2;
+ $123 = (($122) + -2)|0;
+ $124 = (($120) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = $122 | 2;
+ $127 = (($120) + ($126)|0);
+ HEAP8[$127>>0] = $125;
+ $128 = HEAP32[(32452)>>2]|0;
+ $129 = HEAP32[(32440)>>2]|0;
+ $130 = $129 << 2;
+ $131 = (($130) + -1)|0;
+ $132 = (($128) + ($131)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = $130 | 3;
+ $135 = (($128) + ($134)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = HEAP32[(32440)>>2]|0;
+ $137 = (($136) + 1)|0;
+ HEAP32[(32440)>>2] = $137;
+ $138 = (($$04052) + 1)|0;
+ $exitcond63 = ($138|0)==($103|0);
+ if ($exitcond63) {
+ break;
+ } else {
+ $$04052 = $138;
+ }
+ }
+ }
+ }
+ $139 = HEAP32[8108]|0;
+ $140 = HEAP32[(32436)>>2]|0;
+ $141 = ($139|0)>($140|0);
+ if (!($141)) {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ $142 = HEAP32[(32448)>>2]|0;
+ $$promoted = HEAP32[(32436)>>2]|0;
+ $143 = $$promoted << 1;
+ $scevgep = (($142) + ($143<<2)|0);
+ $144 = (($139) - ($140))|0;
+ $145 = $144 << 3;
+ _memset(($scevgep|0),0,($145|0))|0;
+ $146 = (($139) + ($$promoted))|0;
+ $147 = (($146) - ($140))|0;
+ HEAP32[(32436)>>2] = $147;
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[8262]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[7822]|0;
+ $6 = HEAP32[8263]|0;
+ $7 = (($5) + (($6*12)|0)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = (((($5) + (($6*12)|0)|0)) + 4|0);
+ HEAPF32[$8>>2] = $1;
+ $9 = (((($5) + (($6*12)|0)|0)) + 8|0);
+ HEAPF32[$9>>2] = $2;
+ $10 = (($6) + 1)|0;
+ HEAP32[8263] = $10;
+ STACKTOP = sp;return;
+ }
+ $11 = HEAP32[7825]|0;
+ switch ($11|0) {
+ case 1: {
+ $12 = HEAP32[8084]|0;
+ $13 = ($12|0)<(2048);
+ if ($13) {
+ $14 = HEAP32[(32348)>>2]|0;
+ $15 = ($12*3)|0;
+ $16 = (($14) + ($15<<2)|0);
+ HEAPF32[$16>>2] = $0;
+ $17 = (($15) + 1)|0;
+ $18 = (($14) + ($17<<2)|0);
+ HEAPF32[$18>>2] = $1;
+ $19 = (($15) + 2)|0;
+ $20 = (($14) + ($19<<2)|0);
+ HEAPF32[$20>>2] = $2;
+ $21 = (($12) + 1)|0;
+ HEAP32[8084] = $21;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8343,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 4: {
+ $22 = HEAP32[8096]|0;
+ $23 = ($22|0)<(6144);
+ if ($23) {
+ $24 = HEAP32[(32396)>>2]|0;
+ $25 = ($22*3)|0;
+ $26 = (($24) + ($25<<2)|0);
+ HEAPF32[$26>>2] = $0;
+ $27 = (($25) + 1)|0;
+ $28 = (($24) + ($27<<2)|0);
+ HEAPF32[$28>>2] = $1;
+ $29 = (($25) + 2)|0;
+ $30 = (($24) + ($29<<2)|0);
+ HEAPF32[$30>>2] = $2;
+ $31 = (($22) + 1)|0;
+ HEAP32[8096] = $31;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8368,$vararg_buffer1);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 7: {
+ $32 = HEAP32[8108]|0;
+ $33 = ($32|0)<(4096);
+ if ($33) {
+ $34 = HEAP32[(32444)>>2]|0;
+ $35 = ($32*3)|0;
+ $36 = (($34) + ($35<<2)|0);
+ HEAPF32[$36>>2] = $0;
+ $37 = (($35) + 1)|0;
+ $38 = (($34) + ($37<<2)|0);
+ HEAPF32[$38>>2] = $1;
+ $39 = (($35) + 2)|0;
+ $40 = (($34) + ($39<<2)|0);
+ HEAPF32[$40>>2] = $2;
+ $41 = (($32) + 1)|0;
+ HEAP32[8108] = $41;
+ $42 = HEAP32[7823]|0;
+ $43 = HEAP32[7824]|0;
+ $44 = (($43) + -1)|0;
+ $45 = (($42) + (($44*144)|0)|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = (($46) + 1)|0;
+ HEAP32[$45>>2] = $47;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8397,$vararg_buffer3);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[743];
+ _rlVertex3f($0,$1,$2);
+ return;
+}
+function _rlTexCoord2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[7825]|0;
+ $3 = ($2|0)==(7);
+ if (!($3)) {
+ return;
+ }
+ $4 = HEAP32[(32448)>>2]|0;
+ $5 = HEAP32[(32436)>>2]|0;
+ $6 = $5 << 1;
+ $7 = (($4) + ($6<<2)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = $6 | 1;
+ $9 = (($4) + ($8<<2)|0);
+ HEAPF32[$9>>2] = $1;
+ $10 = (($5) + 1)|0;
+ HEAP32[(32436)>>2] = $10;
+ return;
+}
+function _rlNormal3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _rlColor4ub($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = HEAP32[7825]|0;
+ switch ($4|0) {
+ case 1: {
+ $$sink37 = (32344);$$sink38 = (32356);
+ break;
+ }
+ case 4: {
+ $$sink37 = (32392);$$sink38 = (32404);
+ break;
+ }
+ case 7: {
+ $$sink37 = (32440);$$sink38 = (32452);
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ $5 = HEAP32[$$sink38>>2]|0;
+ $6 = HEAP32[$$sink37>>2]|0;
+ $7 = $6 << 2;
+ $8 = (($5) + ($7)|0);
+ HEAP8[$8>>0] = $0;
+ $9 = HEAP32[$$sink38>>2]|0;
+ $10 = HEAP32[$$sink37>>2]|0;
+ $11 = $10 << 2;
+ $12 = $11 | 1;
+ $13 = (($9) + ($12)|0);
+ HEAP8[$13>>0] = $1;
+ $14 = HEAP32[$$sink38>>2]|0;
+ $15 = HEAP32[$$sink37>>2]|0;
+ $16 = $15 << 2;
+ $17 = $16 | 2;
+ $18 = (($14) + ($17)|0);
+ HEAP8[$18>>0] = $2;
+ $19 = HEAP32[$$sink38>>2]|0;
+ $20 = HEAP32[$$sink37>>2]|0;
+ $21 = $20 << 2;
+ $22 = $21 | 3;
+ $23 = (($19) + ($22)|0);
+ HEAP8[$23>>0] = $3;
+ $24 = HEAP32[$$sink37>>2]|0;
+ $25 = (($24) + 1)|0;
+ HEAP32[$$sink37>>2] = $25;
+ return;
+}
+function _rlEnableTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[7823]|0;
+ $2 = HEAP32[7824]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (((($1) + (($3*144)|0)|0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ return;
+ }
+ $7 = (($1) + (($3*144)|0)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)>(0);
+ if ($9) {
+ $10 = (($2) + 1)|0;
+ HEAP32[7824] = $10;
+ }
+ $11 = HEAP32[7824]|0;
+ $12 = (($11) + -1)|0;
+ $13 = (((($1) + (($12*144)|0)|0)) + 8|0);
+ HEAP32[$13>>2] = $0;
+ $14 = (($1) + (($12*144)|0)|0);
+ HEAP32[$14>>2] = 0;
+ return;
+}
+function _rlDisableTexture() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8108]|0;
+ $1 = ($0|0)>(4095);
+ if (!($1)) {
+ return;
+ }
+ _rlglDraw();
+ return;
+}
+function _DrawLineV($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlBegin(1);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = ((($2)) + 1|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = ((($2)) + 2|0);
+ $7 = HEAP8[$6>>0]|0;
+ $8 = ((($2)) + 3|0);
+ $9 = HEAP8[$8>>0]|0;
+ _rlColor4ub($3,$5,$7,$9);
+ $10 = +HEAPF32[$0>>2];
+ $11 = ((($0)) + 4|0);
+ $12 = +HEAPF32[$11>>2];
+ _rlVertex2f($10,$12);
+ $13 = +HEAPF32[$1>>2];
+ $14 = ((($1)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ _rlVertex2f($13,$15);
+ _rlEnd();
+ return;
+}
+function _GetDefaultFont($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ;HEAP32[$0>>2]=HEAP32[30860>>2]|0;HEAP32[$0+4>>2]=HEAP32[30860+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[30860+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[30860+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[30860+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[30860+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[30860+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[30860+28>>2]|0;
+ return;
+}
+function _MeasureTextEx($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$05064 = 0, $$052$lcssa = 0.0, $$05263 = 0.0, $$05462 = 0, $$055$lcssa = 0.0, $$05561 = 0.0, $$058$lcssa = 0.0, $$05860 = 0.0, $$065 = 0, $$151 = 0, $$151$$0 = 0, $$153 = 0.0, $$156 = 0.0, $$159 = 0.0, $$2 = 0.0, $$257 = 0.0, $$3 = 0.0, $$byval_copy = 0, $$pn = 0.0;
+ var $$pn$in = 0, $$sroa$4$0$$sroa_idx2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0, $39 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $exitcond = 0, $phitmp = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ $5 = (_strlen($2)|0);
+ $6 = ((($1)) + 20|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = (+($7|0));
+ $9 = $3 / $8;
+ $10 = ($5|0)>(0);
+ if (!($10)) {
+ $$0$lcssa = -1;$$052$lcssa = 0.0;$$055$lcssa = 0.0;$$058$lcssa = $8;
+ $12 = $$055$lcssa < $$052$lcssa;
+ $$3 = $12 ? $$052$lcssa : $$055$lcssa;
+ $13 = $9 * $$3;
+ $14 = Math_imul($$0$lcssa, $4)|0;
+ $15 = (+($14|0));
+ $16 = $13 + $15;
+ $17 = $9 * $$058$lcssa;
+ HEAPF32[$0>>2] = $16;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17;
+ STACKTOP = sp;return;
+ }
+ $11 = ((($1)) + 28|0);
+ $$05064 = 0;$$05263 = 0.0;$$05462 = 0;$$05561 = 0.0;$$05860 = $8;$$065 = 0;
+ while(1) {
+ $18 = (($$05064) + 1)|0;
+ $19 = (($2) + ($$05462)|0);
+ $20 = HEAP8[$19>>0]|0;
+ $21 = ($20<<24>>24)==(10);
+ if ($21) {
+ $33 = $$05561 < $$05263;
+ $$156 = $33 ? $$05263 : $$05561;
+ $34 = HEAP32[$6>>2]|0;
+ $35 = (+($34|0));
+ $36 = $35 * 1.5;
+ $37 = $$05860 + $36;
+ $$151 = 0;$$159 = $37;$$2 = 0.0;$$257 = $$156;
+ } else {
+ $22 = $20 << 24 >> 24;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$1+28>>2]|0;
+ $23 = (_GetCharIndex($$byval_copy,$22)|0);
+ $24 = HEAP32[$11>>2]|0;
+ $25 = (((($24) + ($23<<5)|0)) + 28|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = ($26|0)==(0);
+ if ($27) {
+ $28 = (((($24) + ($23<<5)|0)) + 20|0);
+ $29 = (((($24) + ($23<<5)|0)) + 12|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = HEAP32[$28>>2]|0;
+ $32 = (($31) + ($30))|0;
+ $$pn$in = $32;
+ } else {
+ $$pn$in = $26;
+ }
+ $$pn = (+($$pn$in|0));
+ $$153 = $$05263 + $$pn;
+ $$151 = $18;$$159 = $$05860;$$2 = $$153;$$257 = $$05561;
+ }
+ $38 = ($$065|0)<($$151|0);
+ $$151$$0 = $38 ? $$151 : $$065;
+ $39 = (($$05462) + 1)|0;
+ $exitcond = ($39|0)==($5|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05064 = $$151;$$05263 = $$2;$$05462 = $39;$$05561 = $$257;$$05860 = $$159;$$065 = $$151$$0;
+ }
+ }
+ $phitmp = (($$151$$0) + -1)|0;
+ $$0$lcssa = $phitmp;$$052$lcssa = $$2;$$055$lcssa = $$257;$$058$lcssa = $$159;
+ $12 = $$055$lcssa < $$052$lcssa;
+ $$3 = $12 ? $$052$lcssa : $$055$lcssa;
+ $13 = $9 * $$3;
+ $14 = Math_imul($$0$lcssa, $4)|0;
+ $15 = (+($14|0));
+ $16 = $13 + $15;
+ $17 = $9 * $$058$lcssa;
+ HEAPF32[$0>>2] = $16;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17;
+ STACKTOP = sp;return;
+}
+function _GetCharIndex($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($0)) + 24|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(0);
+ if (!($4)) {
+ $$08 = 0;
+ return ($$08|0);
+ }
+ $5 = ((($0)) + 28|0);
+ $6 = HEAP32[$5>>2]|0;
+ $$09 = 0;
+ while(1) {
+ $7 = (($6) + ($$09<<5)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($1|0);
+ if ($9) {
+ $$08 = $$09;
+ label = 5;
+ break;
+ }
+ $10 = (($$09) + 1)|0;
+ $11 = HEAP32[$2>>2]|0;
+ $12 = ($10|0)<($11|0);
+ if ($12) {
+ $$09 = $10;
+ } else {
+ $$08 = 0;
+ label = 5;
+ break;
+ }
+ }
+ if ((label|0) == 5) {
+ return ($$08|0);
+ }
+ return (0)|0;
+}
+function _DrawTexturePro($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = +$4;
+ $5 = $5|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0;
+ var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0;
+ var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0;
+ var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $6 = HEAP32[$0>>2]|0;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ return;
+ }
+ $8 = ((($1)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ($9|0)<(0);
+ if ($10) {
+ $11 = HEAP32[$1>>2]|0;
+ $12 = (($11) - ($9))|0;
+ HEAP32[$1>>2] = $12;
+ }
+ $13 = ((($1)) + 12|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ($14|0)<(0);
+ if ($15) {
+ $16 = ((($1)) + 4|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($17) - ($14))|0;
+ HEAP32[$16>>2] = $18;
+ }
+ $19 = HEAP32[$0>>2]|0;
+ _rlEnableTexture($19);
+ _rlPushMatrix();
+ $20 = HEAP32[$2>>2]|0;
+ $21 = (+($20|0));
+ $22 = ((($2)) + 4|0);
+ $23 = HEAP32[$22>>2]|0;
+ $24 = (+($23|0));
+ _rlTranslatef($21,$24,0.0);
+ _rlRotatef($4,0.0,0.0,1.0);
+ $25 = +HEAPF32[$3>>2];
+ $26 = -$25;
+ $27 = ((($3)) + 4|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = -$28;
+ _rlTranslatef($26,$29,0.0);
+ _rlBegin(7);
+ $30 = HEAP8[$5>>0]|0;
+ $31 = ((($5)) + 1|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ((($5)) + 2|0);
+ $34 = HEAP8[$33>>0]|0;
+ $35 = ((($5)) + 3|0);
+ $36 = HEAP8[$35>>0]|0;
+ _rlColor4ub($30,$32,$34,$36);
+ $37 = HEAP32[$1>>2]|0;
+ $38 = (+($37|0));
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (+($40|0));
+ $42 = $38 / $41;
+ $43 = ((($1)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (+($44|0));
+ $46 = ((($0)) + 8|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $45 / $48;
+ _rlTexCoord2f($42,$49);
+ _rlVertex2f(0.0,0.0);
+ $50 = HEAP32[$1>>2]|0;
+ $51 = (+($50|0));
+ $52 = HEAP32[$39>>2]|0;
+ $53 = (+($52|0));
+ $54 = $51 / $53;
+ $55 = HEAP32[$43>>2]|0;
+ $56 = HEAP32[$13>>2]|0;
+ $57 = (($56) + ($55))|0;
+ $58 = (+($57|0));
+ $59 = HEAP32[$46>>2]|0;
+ $60 = (+($59|0));
+ $61 = $58 / $60;
+ _rlTexCoord2f($54,$61);
+ $62 = ((($2)) + 12|0);
+ $63 = HEAP32[$62>>2]|0;
+ $64 = (+($63|0));
+ _rlVertex2f(0.0,$64);
+ $65 = HEAP32[$1>>2]|0;
+ $66 = HEAP32[$8>>2]|0;
+ $67 = (($66) + ($65))|0;
+ $68 = (+($67|0));
+ $69 = HEAP32[$39>>2]|0;
+ $70 = (+($69|0));
+ $71 = $68 / $70;
+ $72 = HEAP32[$43>>2]|0;
+ $73 = HEAP32[$13>>2]|0;
+ $74 = (($73) + ($72))|0;
+ $75 = (+($74|0));
+ $76 = HEAP32[$46>>2]|0;
+ $77 = (+($76|0));
+ $78 = $75 / $77;
+ _rlTexCoord2f($71,$78);
+ $79 = ((($2)) + 8|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = (+($80|0));
+ $82 = HEAP32[$62>>2]|0;
+ $83 = (+($82|0));
+ _rlVertex2f($81,$83);
+ $84 = HEAP32[$1>>2]|0;
+ $85 = HEAP32[$8>>2]|0;
+ $86 = (($85) + ($84))|0;
+ $87 = (+($86|0));
+ $88 = HEAP32[$39>>2]|0;
+ $89 = (+($88|0));
+ $90 = $87 / $89;
+ $91 = HEAP32[$43>>2]|0;
+ $92 = (+($91|0));
+ $93 = HEAP32[$46>>2]|0;
+ $94 = (+($93|0));
+ $95 = $92 / $94;
+ _rlTexCoord2f($90,$95);
+ $96 = HEAP32[$79>>2]|0;
+ $97 = (+($96|0));
+ _rlVertex2f($97,0.0);
+ _rlEnd();
+ _rlPopMatrix();
+ _rlDisableTexture();
+ return;
+}
+function _DrawText($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy2 = sp + 112|0;
+ $$byval_copy1 = sp + 104|0;
+ $$byval_copy = sp + 72|0;
+ $5 = sp + 32|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _GetDefaultFont($5);
+ $8 = HEAP32[$5>>2]|0;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ STACKTOP = sp;return;
+ }
+ $10 = (+($1|0));
+ HEAPF32[$6>>2] = $10;
+ $11 = ((($6)) + 4|0);
+ $12 = (+($2|0));
+ HEAPF32[$11>>2] = $12;
+ $13 = ($3|0)>(10);
+ $$ = $13 ? $3 : 10;
+ $14 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($7);
+ $15 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2);
+ STACKTOP = sp;return;
+}
+function _DrawTextEx($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
+ var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0;
+ var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
+ var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy5 = sp + 88|0;
+ $$byval_copy4 = sp + 80|0;
+ $$byval_copy3 = sp + 64|0;
+ $$byval_copy2 = sp + 48|0;
+ $$byval_copy1 = sp + 24|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_strlen($1)|0);
+ $9 = ((($0)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (+($10|0));
+ $12 = $3 / $11;
+ $13 = ($8|0)>(0);
+ if (!($13)) {
+ STACKTOP = sp;return;
+ }
+ $14 = ((($0)) + 28|0);
+ $15 = +HEAPF32[$2>>2];
+ $16 = ((($6)) + 4|0);
+ $17 = ((($2)) + 4|0);
+ $18 = ((($6)) + 8|0);
+ $19 = ((($6)) + 12|0);
+ $20 = ((($7)) + 4|0);
+ $21 = (+($4|0));
+ $$04954 = 0;$$05153 = 0;$$055 = 0;
+ while(1) {
+ $22 = (($1) + ($$055)|0);
+ $23 = HEAP8[$22>>0]|0;
+ switch ($23<<24>>24) {
+ case 10: {
+ $24 = HEAP32[$9>>2]|0;
+ $25 = (($24|0) / 2)&-1;
+ $26 = (($25) + ($24))|0;
+ $27 = (+($26|0));
+ $28 = $12 * $27;
+ $29 = (~~(($28)));
+ $30 = (($29) + ($$05153))|0;
+ $$150 = 0;$$152 = $30;$$2 = $$055;
+ break;
+ }
+ case -62: {
+ $31 = (($$055) + 1)|0;
+ $32 = (($1) + ($31)|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $$1 = $31;$$sink = $34;
+ label = 9;
+ break;
+ }
+ case -61: {
+ $35 = (($$055) + 1)|0;
+ $36 = (($1) + ($35)|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = $37&255;
+ $39 = (($38) + 64)|0;
+ $$1 = $35;$$sink = $39;
+ label = 9;
+ break;
+ }
+ default: {
+ $40 = $23 << 24 >> 24;
+ $$1 = $$055;$$sink = $40;
+ label = 9;
+ }
+ }
+ do {
+ if ((label|0) == 9) {
+ label = 0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0;
+ $41 = (_GetCharIndex($$byval_copy5,$$sink)|0);
+ $42 = HEAP32[$14>>2]|0;
+ $43 = (((($42) + ($41<<5)|0)) + 4|0);
+ $44 = (+($$04954|0));
+ $45 = $44 + $15;
+ $46 = (((($42) + ($41<<5)|0)) + 20|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $12 * $48;
+ $50 = $45 + $49;
+ $51 = (~~(($50)));
+ HEAP32[$6>>2] = $51;
+ $52 = +HEAPF32[$17>>2];
+ $53 = (+($$05153|0));
+ $54 = $53 + $52;
+ $55 = (((($42) + ($41<<5)|0)) + 24|0);
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (+($56|0));
+ $58 = $12 * $57;
+ $59 = $54 + $58;
+ $60 = (~~(($59)));
+ HEAP32[$16>>2] = $60;
+ $61 = (((($42) + ($41<<5)|0)) + 12|0);
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (+($62|0));
+ $64 = $12 * $63;
+ $65 = (~~(($64)));
+ HEAP32[$18>>2] = $65;
+ $66 = (((($42) + ($41<<5)|0)) + 16|0);
+ $67 = HEAP32[$66>>2]|0;
+ $68 = (+($67|0));
+ $69 = $12 * $68;
+ $70 = (~~(($69)));
+ HEAP32[$19>>2] = $70;
+ HEAPF32[$7>>2] = 0.0;
+ HEAPF32[$20>>2] = 0.0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5);
+ $71 = HEAP32[$14>>2]|0;
+ $72 = (((($71) + ($41<<5)|0)) + 28|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($73|0)==(0);
+ if ($74) {
+ $75 = (((($71) + ($41<<5)|0)) + 12|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = (+($76|0));
+ $78 = $12 * $77;
+ $79 = $21 + $78;
+ $80 = (~~(($79)));
+ $81 = (($80) + ($$04954))|0;
+ $$150 = $81;$$152 = $$05153;$$2 = $$1;
+ break;
+ } else {
+ $82 = (+($73|0));
+ $83 = $12 * $82;
+ $84 = $21 + $83;
+ $85 = (~~(($84)));
+ $86 = (($85) + ($$04954))|0;
+ $$150 = $86;$$152 = $$05153;$$2 = $$1;
+ break;
+ }
+ }
+ } while(0);
+ $87 = (($$2) + 1)|0;
+ $88 = ($87|0)<($8|0);
+ if ($88) {
+ $$04954 = $$150;$$05153 = $$152;$$055 = $87;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _FormatText($0,$varargs) {
+ $0 = $0|0;
+ $varargs = $varargs|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $varargs;
+ (_vsprintf(34927,$0,$1)|0);
+ STACKTOP = sp;return (34927|0);
+}
+function _MeasureText($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $$byval_copy = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 72|0;
+ $2 = sp + 40|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ _GetDefaultFont($2);
+ $5 = HEAP32[$2>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ $$sroa$0$0 = 0;
+ STACKTOP = sp;return ($$sroa$0$0|0);
+ }
+ $7 = ($1|0)>(10);
+ $$ = $7 ? $1 : 10;
+ $8 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($3);
+ $9 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$3+28>>2]|0;
+ _MeasureTextEx($4,$$byval_copy,$0,$9,$8);
+ $$sroa$0$0$copyload = +HEAPF32[$4>>2];
+ $phitmp = (~~(($$sroa$0$0$copyload)));
+ $$sroa$0$0 = $phitmp;
+ STACKTOP = sp;return ($$sroa$0$0|0);
+}
+function _DrawFPS($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ $2 = sp + 4|0;
+ $3 = HEAP32[8264]|0;
+ $4 = HEAP32[744]|0;
+ $5 = ($3|0)<($4|0);
+ if ($5) {
+ $6 = (($3) + 1)|0;
+ $$sink = $6;
+ } else {
+ $7 = (_GetFPS()|0);
+ HEAP32[8265] = $7;
+ HEAP32[744] = $7;
+ $$sink = 0;
+ }
+ HEAP32[8264] = $$sink;
+ $8 = HEAP32[8265]|0;
+ HEAP32[$$byval_copy>>2] = $8;
+ (_FormatText(8422,$$byval_copy)|0);
+ HEAP8[$2>>0] = 0;
+ $9 = ((($2)) + 1|0);
+ HEAP8[$9>>0] = -98;
+ $10 = ((($2)) + 2|0);
+ HEAP8[$10>>0] = 47;
+ $11 = ((($2)) + 3|0);
+ HEAP8[$11>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
+ _DrawText(34927,$0,$1,20,$$byval_copy);
+ STACKTOP = sp;return;
+}
+function _emscripten_GetProcAddress($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0;
+ var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0;
+ var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0;
+ var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0;
+ var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0;
+ var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0;
+ var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0;
+ var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0;
+ var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0;
+ var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0;
+ var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0;
+ var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0;
+ var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0;
+ var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0;
+ var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0;
+ var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0;
+ var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0;
+ var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0;
+ var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0;
+ var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0;
+ var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0;
+ var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0;
+ var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0;
+ var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0;
+ var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0;
+ var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0;
+ var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0;
+ var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp + 12|0;
+ $2 = sp + 8|0;
+ $3 = sp + 4|0;
+ $4 = sp;
+ HEAP32[$2>>2] = $0;
+ $5 = HEAP32[$2>>2]|0;
+ $6 = (_strlen($5)|0);
+ $7 = (($6) + 1)|0;
+ $8 = (_malloc($7)|0);
+ HEAP32[$3>>2] = $8;
+ $9 = HEAP32[$3>>2]|0;
+ $10 = HEAP32[$2>>2]|0;
+ (_strcpy($9,$10)|0);
+ $11 = HEAP32[$3>>2]|0;
+ $12 = (_strstr($11,8430)|0);
+ HEAP32[$4>>2] = $12;
+ $13 = HEAP32[$4>>2]|0;
+ $14 = ($13|0)!=(0|0);
+ if ($14) {
+ $15 = HEAP32[$4>>2]|0;
+ HEAP8[$15>>0] = 0;
+ }
+ $16 = HEAP32[$3>>2]|0;
+ $17 = (_strstr($16,8434)|0);
+ HEAP32[$4>>2] = $17;
+ $18 = HEAP32[$4>>2]|0;
+ $19 = ($18|0)!=(0|0);
+ if ($19) {
+ $20 = HEAP32[$4>>2]|0;
+ HEAP8[$20>>0] = 0;
+ }
+ $21 = HEAP32[$3>>2]|0;
+ $22 = (_strstr($21,8438)|0);
+ HEAP32[$4>>2] = $22;
+ $23 = HEAP32[$4>>2]|0;
+ $24 = ($23|0)!=(0|0);
+ if ($24) {
+ $25 = HEAP32[$4>>2]|0;
+ HEAP8[$25>>0] = 0;
+ }
+ $26 = HEAP32[$3>>2]|0;
+ $27 = (_strstr($26,8442)|0);
+ HEAP32[$4>>2] = $27;
+ $28 = HEAP32[$4>>2]|0;
+ $29 = ($28|0)!=(0|0);
+ if ($29) {
+ $30 = HEAP32[$4>>2]|0;
+ HEAP8[$30>>0] = 0;
+ }
+ $31 = HEAP32[$3>>2]|0;
+ $32 = (_strcmp($31,8448)|0);
+ $33 = ($32|0)!=(0);
+ do {
+ if ($33) {
+ $34 = HEAP32[$3>>2]|0;
+ $35 = (_strcmp($34,8486)|0);
+ $36 = ($35|0)!=(0);
+ if (!($36)) {
+ HEAP32[$3>>2] = 8505;
+ break;
+ }
+ $37 = HEAP32[$3>>2]|0;
+ $38 = (_strcmp($37,8518)|0);
+ $39 = ($38|0)!=(0);
+ if (!($39)) {
+ HEAP32[$3>>2] = 8539;
+ break;
+ }
+ $40 = HEAP32[$3>>2]|0;
+ $41 = (_strcmp($40,8554)|0);
+ $42 = ($41|0)!=(0);
+ if (!($42)) {
+ HEAP32[$3>>2] = 8569;
+ break;
+ }
+ $43 = HEAP32[$3>>2]|0;
+ $44 = (_strcmp($43,8584)|0);
+ $45 = ($44|0)!=(0);
+ if (!($45)) {
+ HEAP32[$3>>2] = 8599;
+ }
+ } else {
+ HEAP32[$3>>2] = 8470;
+ }
+ } while(0);
+ $46 = HEAP32[$3>>2]|0;
+ $47 = (_strcmp($46,8614)|0);
+ $48 = ($47|0)!=(0);
+ do {
+ if ($48) {
+ $49 = HEAP32[$3>>2]|0;
+ $50 = (_strcmp($49,8628)|0);
+ $51 = ($50|0)!=(0);
+ if (!($51)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $52 = HEAP32[$3>>2]|0;
+ $53 = (_strcmp($52,8640)|0);
+ $54 = ($53|0)!=(0);
+ if (!($54)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $55 = HEAP32[$3>>2]|0;
+ $56 = (_strcmp($55,8654)|0);
+ $57 = ($56|0)!=(0);
+ if (!($57)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $58 = HEAP32[$3>>2]|0;
+ $59 = (_strcmp($58,8666)|0);
+ $60 = ($59|0)!=(0);
+ if (!($60)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $61 = HEAP32[$3>>2]|0;
+ $62 = (_strcmp($61,8680)|0);
+ $63 = ($62|0)!=(0);
+ if (!($63)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $64 = HEAP32[$3>>2]|0;
+ $65 = (_strcmp($64,8694)|0);
+ $66 = ($65|0)!=(0);
+ if (!($66)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $67 = HEAP32[$3>>2]|0;
+ $68 = (_strcmp($67,8711)|0);
+ $69 = ($68|0)!=(0);
+ if (!($69)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $70 = HEAP32[$3>>2]|0;
+ $71 = (_strcmp($70,8734)|0);
+ $72 = ($71|0)!=(0);
+ if (!($72)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $73 = HEAP32[$3>>2]|0;
+ $74 = (_strcmp($73,8760)|0);
+ $75 = ($74|0)!=(0);
+ if (!($75)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $76 = HEAP32[$3>>2]|0;
+ $77 = (_strcmp($76,8773)|0);
+ $78 = ($77|0)!=(0);
+ if (!($78)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $79 = HEAP32[$3>>2]|0;
+ $80 = (_strcmp($79,8789)|0);
+ $81 = ($80|0)!=(0);
+ if (!($81)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $82 = HEAP32[$3>>2]|0;
+ $83 = (_strcmp($82,8802)|0);
+ $84 = ($83|0)!=(0);
+ if (!($84)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $85 = HEAP32[$3>>2]|0;
+ $86 = (_strcmp($85,8816)|0);
+ $87 = ($86|0)!=(0);
+ if (!($87)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $88 = HEAP32[$3>>2]|0;
+ $89 = (_strcmp($88,8836)|0);
+ $90 = ($89|0)!=(0);
+ if (!($90)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $91 = HEAP32[$3>>2]|0;
+ $92 = (_strcmp($91,8856)|0);
+ $93 = ($92|0)!=(0);
+ if (!($93)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $94 = HEAP32[$3>>2]|0;
+ $95 = (_strcmp($94,8873)|0);
+ $96 = ($95|0)!=(0);
+ if (!($96)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $97 = HEAP32[$3>>2]|0;
+ $98 = (_strcmp($97,8890)|0);
+ $99 = ($98|0)!=(0);
+ if (!($99)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $100 = HEAP32[$3>>2]|0;
+ $101 = (_strcmp($100,8902)|0);
+ $102 = ($101|0)!=(0);
+ if (!($102)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $103 = HEAP32[$3>>2]|0;
+ $104 = (_strcmp($103,8915)|0);
+ $105 = ($104|0)!=(0);
+ if (!($105)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $106 = HEAP32[$3>>2]|0;
+ $107 = (_strcmp($106,8931)|0);
+ $108 = ($107|0)!=(0);
+ if (!($108)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $109 = HEAP32[$3>>2]|0;
+ $110 = (_strcmp($109,8954)|0);
+ $111 = ($110|0)!=(0);
+ if (!($111)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $112 = HEAP32[$3>>2]|0;
+ $113 = (_strcmp($112,8967)|0);
+ $114 = ($113|0)!=(0);
+ if (!($114)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $115 = HEAP32[$3>>2]|0;
+ $116 = (_strcmp($115,8983)|0);
+ $117 = ($116|0)!=(0);
+ if (!($117)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $118 = HEAP32[$3>>2]|0;
+ $119 = (_strcmp($118,8994)|0);
+ $120 = ($119|0)!=(0);
+ if (!($120)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $121 = HEAP32[$3>>2]|0;
+ $122 = (_strcmp($121,9013)|0);
+ $123 = ($122|0)!=(0);
+ if (!($123)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $124 = HEAP32[$3>>2]|0;
+ $125 = (_strcmp($124,9035)|0);
+ $126 = ($125|0)!=(0);
+ if (!($126)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $127 = HEAP32[$3>>2]|0;
+ $128 = (_strcmp($127,9054)|0);
+ $129 = ($128|0)!=(0);
+ if (!($129)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $130 = HEAP32[$3>>2]|0;
+ $131 = (_strcmp($130,9083)|0);
+ $132 = ($131|0)!=(0);
+ if (!($132)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $133 = HEAP32[$3>>2]|0;
+ $134 = (_strcmp($133,9100)|0);
+ $135 = ($134|0)!=(0);
+ if (!($135)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $136 = HEAP32[$3>>2]|0;
+ $137 = (_strcmp($136,9115)|0);
+ $138 = ($137|0)!=(0);
+ if (!($138)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $139 = HEAP32[$3>>2]|0;
+ $140 = (_strcmp($139,9130)|0);
+ $141 = ($140|0)!=(0);
+ if (!($141)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $142 = HEAP32[$3>>2]|0;
+ $143 = (_strcmp($142,9151)|0);
+ $144 = ($143|0)!=(0);
+ if (!($144)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $145 = HEAP32[$3>>2]|0;
+ $146 = (_strcmp($145,9171)|0);
+ $147 = ($146|0)!=(0);
+ if (!($147)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $148 = HEAP32[$3>>2]|0;
+ $149 = (_strcmp($148,9191)|0);
+ $150 = ($149|0)!=(0);
+ if (!($150)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $151 = HEAP32[$3>>2]|0;
+ $152 = (_strcmp($151,9217)|0);
+ $153 = ($152|0)!=(0);
+ if (!($153)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $154 = HEAP32[$3>>2]|0;
+ $155 = (_strcmp($154,9236)|0);
+ $156 = ($155|0)!=(0);
+ if (!($156)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $157 = HEAP32[$3>>2]|0;
+ $158 = (_strcmp($157,9248)|0);
+ $159 = ($158|0)!=(0);
+ if (!($159)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $160 = HEAP32[$3>>2]|0;
+ $161 = (_strcmp($160,9260)|0);
+ $162 = ($161|0)!=(0);
+ if (!($162)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $163 = HEAP32[$3>>2]|0;
+ $164 = (_strcmp($163,9272)|0);
+ $165 = ($164|0)!=(0);
+ if (!($165)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $166 = HEAP32[$3>>2]|0;
+ $167 = (_strcmp($166,9284)|0);
+ $168 = ($167|0)!=(0);
+ if (!($168)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $169 = HEAP32[$3>>2]|0;
+ $170 = (_strcmp($169,9296)|0);
+ $171 = ($170|0)!=(0);
+ if (!($171)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $172 = HEAP32[$3>>2]|0;
+ $173 = (_strcmp($172,9308)|0);
+ $174 = ($173|0)!=(0);
+ if (!($174)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $175 = HEAP32[$3>>2]|0;
+ $176 = (_strcmp($175,9320)|0);
+ $177 = ($176|0)!=(0);
+ if (!($177)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $178 = HEAP32[$3>>2]|0;
+ $179 = (_strcmp($178,9332)|0);
+ $180 = ($179|0)!=(0);
+ if (!($180)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $181 = HEAP32[$3>>2]|0;
+ $182 = (_strcmp($181,9345)|0);
+ $183 = ($182|0)!=(0);
+ if (!($183)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $184 = HEAP32[$3>>2]|0;
+ $185 = (_strcmp($184,9358)|0);
+ $186 = ($185|0)!=(0);
+ if (!($186)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $187 = HEAP32[$3>>2]|0;
+ $188 = (_strcmp($187,9371)|0);
+ $189 = ($188|0)!=(0);
+ if (!($189)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $190 = HEAP32[$3>>2]|0;
+ $191 = (_strcmp($190,9384)|0);
+ $192 = ($191|0)!=(0);
+ if (!($192)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $193 = HEAP32[$3>>2]|0;
+ $194 = (_strcmp($193,9397)|0);
+ $195 = ($194|0)!=(0);
+ if (!($195)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $196 = HEAP32[$3>>2]|0;
+ $197 = (_strcmp($196,9410)|0);
+ $198 = ($197|0)!=(0);
+ if (!($198)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $199 = HEAP32[$3>>2]|0;
+ $200 = (_strcmp($199,9423)|0);
+ $201 = ($200|0)!=(0);
+ if (!($201)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $202 = HEAP32[$3>>2]|0;
+ $203 = (_strcmp($202,9436)|0);
+ $204 = ($203|0)!=(0);
+ if (!($204)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $205 = HEAP32[$3>>2]|0;
+ $206 = (_strcmp($205,9455)|0);
+ $207 = ($206|0)!=(0);
+ if (!($207)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $208 = HEAP32[$3>>2]|0;
+ $209 = (_strcmp($208,9474)|0);
+ $210 = ($209|0)!=(0);
+ if (!($210)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $211 = HEAP32[$3>>2]|0;
+ $212 = (_strcmp($211,9493)|0);
+ $213 = ($212|0)!=(0);
+ if (!($213)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $214 = HEAP32[$3>>2]|0;
+ $215 = (_strcmp($214,9506)|0);
+ $216 = ($215|0)!=(0);
+ if (!($216)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $217 = HEAP32[$3>>2]|0;
+ $218 = (_strcmp($217,9524)|0);
+ $219 = ($218|0)!=(0);
+ if (!($219)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $220 = HEAP32[$3>>2]|0;
+ $221 = (_strcmp($220,9542)|0);
+ $222 = ($221|0)!=(0);
+ if (!($222)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $223 = HEAP32[$3>>2]|0;
+ $224 = (_strcmp($223,9560)|0);
+ $225 = ($224|0)!=(0);
+ if (!($225)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $226 = HEAP32[$3>>2]|0;
+ $227 = (_strcmp($226,9578)|0);
+ $228 = ($227|0)!=(0);
+ if (!($228)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $229 = HEAP32[$3>>2]|0;
+ $230 = (_strcmp($229,9598)|0);
+ $231 = ($230|0)!=(0);
+ if (!($231)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $232 = HEAP32[$3>>2]|0;
+ $233 = (_strcmp($232,8539)|0);
+ $234 = ($233|0)!=(0);
+ if (!($234)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $235 = HEAP32[$3>>2]|0;
+ $236 = (_strcmp($235,9616)|0);
+ $237 = ($236|0)!=(0);
+ if (!($237)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $238 = HEAP32[$3>>2]|0;
+ $239 = (_strcmp($238,9631)|0);
+ $240 = ($239|0)!=(0);
+ if (!($240)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $241 = HEAP32[$3>>2]|0;
+ $242 = (_strcmp($241,9652)|0);
+ $243 = ($242|0)!=(0);
+ if (!($243)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $244 = HEAP32[$3>>2]|0;
+ $245 = (_strcmp($244,9667)|0);
+ $246 = ($245|0)!=(0);
+ if (!($246)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $247 = HEAP32[$3>>2]|0;
+ $248 = (_strcmp($247,9685)|0);
+ $249 = ($248|0)!=(0);
+ if (!($249)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $250 = HEAP32[$3>>2]|0;
+ $251 = (_strcmp($250,9701)|0);
+ $252 = ($251|0)!=(0);
+ if (!($252)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $253 = HEAP32[$3>>2]|0;
+ $254 = (_strcmp($253,9720)|0);
+ $255 = ($254|0)!=(0);
+ if (!($255)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $256 = HEAP32[$3>>2]|0;
+ $257 = (_strcmp($256,9734)|0);
+ $258 = ($257|0)!=(0);
+ if (!($258)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $259 = HEAP32[$3>>2]|0;
+ $260 = (_strcmp($259,9749)|0);
+ $261 = ($260|0)!=(0);
+ if (!($261)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $262 = HEAP32[$3>>2]|0;
+ $263 = (_strcmp($262,8470)|0);
+ $264 = ($263|0)!=(0);
+ if (!($264)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $265 = HEAP32[$3>>2]|0;
+ $266 = (_strcmp($265,9760)|0);
+ $267 = ($266|0)!=(0);
+ if (!($267)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $268 = HEAP32[$3>>2]|0;
+ $269 = (_strcmp($268,8569)|0);
+ $270 = ($269|0)!=(0);
+ if (!($270)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $271 = HEAP32[$3>>2]|0;
+ $272 = (_strcmp($271,8599)|0);
+ $273 = ($272|0)!=(0);
+ if (!($273)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $274 = HEAP32[$3>>2]|0;
+ $275 = (_strcmp($274,9776)|0);
+ $276 = ($275|0)!=(0);
+ if (!($276)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $277 = HEAP32[$3>>2]|0;
+ $278 = (_strcmp($277,9803)|0);
+ $279 = ($278|0)!=(0);
+ if (!($279)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $280 = HEAP32[$3>>2]|0;
+ $281 = (_strcmp($280,9817)|0);
+ $282 = ($281|0)!=(0);
+ if (!($282)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $283 = HEAP32[$3>>2]|0;
+ $284 = (_strcmp($283,8505)|0);
+ $285 = ($284|0)!=(0);
+ if (!($285)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $286 = HEAP32[$3>>2]|0;
+ $287 = (_strcmp($286,9837)|0);
+ $288 = ($287|0)!=(0);
+ if (!($288)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $289 = HEAP32[$3>>2]|0;
+ $290 = (_strcmp($289,9855)|0);
+ $291 = ($290|0)!=(0);
+ if (!($291)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $292 = HEAP32[$3>>2]|0;
+ $293 = (_strcmp($292,9867)|0);
+ $294 = ($293|0)!=(0);
+ if (!($294)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $295 = HEAP32[$3>>2]|0;
+ $296 = (_strcmp($295,9888)|0);
+ $297 = ($296|0)!=(0);
+ if (!($297)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $298 = HEAP32[$3>>2]|0;
+ $299 = (_strcmp($298,9906)|0);
+ $300 = ($299|0)!=(0);
+ if (!($300)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $301 = HEAP32[$3>>2]|0;
+ $302 = (_strcmp($301,9924)|0);
+ $303 = ($302|0)!=(0);
+ if (!($303)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $304 = HEAP32[$3>>2]|0;
+ $305 = (_strcmp($304,9945)|0);
+ $306 = ($305|0)!=(0);
+ if (!($306)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $307 = HEAP32[$3>>2]|0;
+ $308 = (_strcmp($307,9971)|0);
+ $309 = ($308|0)!=(0);
+ if (!($309)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $310 = HEAP32[$3>>2]|0;
+ $311 = (_strcmp($310,9994)|0);
+ $312 = ($311|0)!=(0);
+ if (!($312)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $313 = HEAP32[$3>>2]|0;
+ $314 = (_strcmp($313,10032)|0);
+ $315 = ($314|0)!=(0);
+ if (!($315)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $316 = HEAP32[$3>>2]|0;
+ $317 = (_strcmp($316,10048)|0);
+ $318 = ($317|0)!=(0);
+ if (!($318)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $319 = HEAP32[$3>>2]|0;
+ $320 = (_strcmp($319,10063)|0);
+ $321 = ($320|0)!=(0);
+ if (!($321)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $322 = HEAP32[$3>>2]|0;
+ $323 = (_strcmp($322,10086)|0);
+ $324 = ($323|0)!=(0);
+ if (!($324)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $325 = HEAP32[$3>>2]|0;
+ $326 = (_strcmp($325,10099)|0);
+ $327 = ($326|0)!=(0);
+ if (!($327)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $328 = HEAP32[$3>>2]|0;
+ $329 = (_strcmp($328,10113)|0);
+ $330 = ($329|0)!=(0);
+ if (!($330)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $331 = HEAP32[$3>>2]|0;
+ $332 = (_strcmp($331,10127)|0);
+ $333 = ($332|0)!=(0);
+ if (!($333)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $334 = HEAP32[$3>>2]|0;
+ $335 = (_strcmp($334,10147)|0);
+ $336 = ($335|0)!=(0);
+ if (!($336)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $337 = HEAP32[$3>>2]|0;
+ $338 = (_strcmp($337,10167)|0);
+ $339 = ($338|0)!=(0);
+ if (!($339)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $340 = HEAP32[$3>>2]|0;
+ $341 = (_strcmp($340,10183)|0);
+ $342 = ($341|0)!=(0);
+ if (!($342)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $343 = HEAP32[$3>>2]|0;
+ $344 = (_strcmp($343,10201)|0);
+ $345 = ($344|0)!=(0);
+ if (!($345)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $346 = HEAP32[$3>>2]|0;
+ $347 = (_strcmp($346,10217)|0);
+ $348 = ($347|0)!=(0);
+ if (!($348)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $349 = HEAP32[$3>>2]|0;
+ $350 = (_strcmp($349,10232)|0);
+ $351 = ($350|0)!=(0);
+ if (!($351)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $352 = HEAP32[$3>>2]|0;
+ $353 = (_strcmp($352,10254)|0);
+ $354 = ($353|0)!=(0);
+ if (!($354)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $355 = HEAP32[$3>>2]|0;
+ $356 = (_strcmp($355,10272)|0);
+ $357 = ($356|0)!=(0);
+ if (!($357)) {
+ HEAP32[$1>>2] = 31;
+ break;
+ }
+ $358 = HEAP32[$3>>2]|0;
+ $359 = (_strcmp($358,10293)|0);
+ $360 = ($359|0)!=(0);
+ if (!($360)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $361 = HEAP32[$3>>2]|0;
+ $362 = (_strcmp($361,10311)|0);
+ $363 = ($362|0)!=(0);
+ if (!($363)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $364 = HEAP32[$3>>2]|0;
+ $365 = (_strcmp($364,10324)|0);
+ $366 = ($365|0)!=(0);
+ if (!($366)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $367 = HEAP32[$3>>2]|0;
+ $368 = (_strcmp($367,10339)|0);
+ $369 = ($368|0)!=(0);
+ if (!($369)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $370 = HEAP32[$3>>2]|0;
+ $371 = (_strcmp($370,10353)|0);
+ $372 = ($371|0)!=(0);
+ if (!($372)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $373 = HEAP32[$3>>2]|0;
+ $374 = (_strcmp($373,10363)|0);
+ $375 = ($374|0)!=(0);
+ if (!($375)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $376 = HEAP32[$3>>2]|0;
+ $377 = (_strcmp($376,10373)|0);
+ $378 = ($377|0)!=(0);
+ if (!($378)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $379 = HEAP32[$3>>2]|0;
+ $380 = (_strcmp($379,10395)|0);
+ $381 = ($380|0)!=(0);
+ if (!($381)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $382 = HEAP32[$3>>2]|0;
+ $383 = (_strcmp($382,10421)|0);
+ $384 = ($383|0)!=(0);
+ if (!($384)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $385 = HEAP32[$3>>2]|0;
+ $386 = (_strcmp($385,10448)|0);
+ $387 = ($386|0)!=(0);
+ if (!($387)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $388 = HEAP32[$3>>2]|0;
+ $389 = (_strcmp($388,10461)|0);
+ $390 = ($389|0)!=(0);
+ if (!($390)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $391 = HEAP32[$3>>2]|0;
+ $392 = (_strcmp($391,10476)|0);
+ $393 = ($392|0)!=(0);
+ if (!($393)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $394 = HEAP32[$3>>2]|0;
+ $395 = (_strcmp($394,10491)|0);
+ $396 = ($395|0)!=(0);
+ if (!($396)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $397 = HEAP32[$3>>2]|0;
+ $398 = (_strcmp($397,10515)|0);
+ $399 = ($398|0)!=(0);
+ if (!($399)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $400 = HEAP32[$3>>2]|0;
+ $401 = (_strcmp($400,10526)|0);
+ $402 = ($401|0)!=(0);
+ if (!($402)) {
+ HEAP32[$1>>2] = 32;
+ break;
+ }
+ $403 = HEAP32[$3>>2]|0;
+ $404 = (_strcmp($403,10548)|0);
+ $405 = ($404|0)!=(0);
+ if (!($405)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $406 = HEAP32[$3>>2]|0;
+ $407 = (_strcmp($406,10570)|0);
+ $408 = ($407|0)!=(0);
+ if (!($408)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $409 = HEAP32[$3>>2]|0;
+ $410 = (_strcmp($409,10594)|0);
+ $411 = ($410|0)!=(0);
+ if (!($411)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $412 = HEAP32[$3>>2]|0;
+ $413 = (_strcmp($412,10603)|0);
+ $414 = ($413|0)!=(0);
+ if (!($414)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $415 = HEAP32[$3>>2]|0;
+ $416 = (_strcmp($415,10611)|0);
+ $417 = ($416|0)!=(0);
+ if (!($417)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $418 = HEAP32[$3>>2]|0;
+ $419 = (_strcmp($418,10624)|0);
+ $420 = ($419|0)!=(0);
+ if (!($420)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $421 = HEAP32[$3>>2]|0;
+ $422 = (_strcmp($421,10638)|0);
+ $423 = ($422|0)!=(0);
+ if (!($423)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $424 = HEAP32[$3>>2]|0;
+ $425 = (_strcmp($424,10650)|0);
+ $426 = ($425|0)!=(0);
+ if (!($426)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $427 = HEAP32[$3>>2]|0;
+ $428 = (_strcmp($427,10659)|0);
+ $429 = ($428|0)!=(0);
+ if (!($429)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $430 = HEAP32[$3>>2]|0;
+ $431 = (_strcmp($430,10669)|0);
+ $432 = ($431|0)!=(0);
+ if (!($432)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $433 = HEAP32[$3>>2]|0;
+ $434 = (_strcmp($433,10681)|0);
+ $435 = ($434|0)!=(0);
+ if (!($435)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $436 = HEAP32[$3>>2]|0;
+ $437 = (_strcmp($436,10692)|0);
+ $438 = ($437|0)!=(0);
+ if (!($438)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $439 = HEAP32[$3>>2]|0;
+ $440 = (_strcmp($439,10700)|0);
+ $441 = ($440|0)!=(0);
+ if (!($441)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $442 = HEAP32[$3>>2]|0;
+ $443 = (_strcmp($442,10712)|0);
+ $444 = ($443|0)!=(0);
+ if (!($444)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $445 = HEAP32[$3>>2]|0;
+ $446 = (_strcmp($445,10727)|0);
+ $447 = ($446|0)!=(0);
+ if (!($447)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $448 = HEAP32[$3>>2]|0;
+ $449 = (_strcmp($448,10739)|0);
+ $450 = ($449|0)!=(0);
+ if (!($450)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $451 = HEAP32[$3>>2]|0;
+ $452 = (_strcmp($451,10753)|0);
+ $453 = ($452|0)!=(0);
+ if (!($453)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $454 = HEAP32[$3>>2]|0;
+ $455 = (_strcmp($454,10778)|0);
+ $456 = ($455|0)!=(0);
+ if (!($456)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $457 = HEAP32[$3>>2]|0;
+ $458 = (_strcmp($457,10795)|0);
+ $459 = ($458|0)!=(0);
+ if (!($459)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $460 = HEAP32[$3>>2]|0;
+ $461 = (_strcmp($460,10811)|0);
+ $462 = ($461|0)!=(0);
+ if (!($462)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $463 = HEAP32[$3>>2]|0;
+ $464 = (_strcmp($463,10827)|0);
+ $465 = ($464|0)!=(0);
+ if (!($465)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $466 = HEAP32[$3>>2]|0;
+ $467 = (_strcmp($466,10839)|0);
+ $468 = ($467|0)!=(0);
+ if (!($468)) {
+ HEAP32[$1>>2] = 33;
+ break;
+ }
+ $469 = HEAP32[$3>>2]|0;
+ $470 = (_strcmp($469,10851)|0);
+ $471 = ($470|0)!=(0);
+ if (!($471)) {
+ HEAP32[$1>>2] = 34;
+ break;
+ }
+ $472 = HEAP32[$3>>2]|0;
+ $473 = (_strcmp($472,10875)|0);
+ $474 = ($473|0)!=(0);
+ if (!($474)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $475 = HEAP32[$3>>2]|0;
+ $476 = (_strcmp($475,10888)|0);
+ $477 = ($476|0)!=(0);
+ if (!($477)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $478 = HEAP32[$3>>2]|0;
+ $479 = (_strcmp($478,10902)|0);
+ $480 = ($479|0)!=(0);
+ if (!($480)) {
+ HEAP32[$1>>2] = 35;
+ break;
+ }
+ $481 = HEAP32[$3>>2]|0;
+ $482 = (_strcmp($481,10924)|0);
+ $483 = ($482|0)!=(0);
+ if (!($483)) {
+ HEAP32[$1>>2] = 36;
+ break;
+ }
+ $484 = HEAP32[$3>>2]|0;
+ $485 = (_strcmp($484,10931)|0);
+ $486 = ($485|0)!=(0);
+ if (!($486)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $487 = HEAP32[$3>>2]|0;
+ $488 = (_strcmp($487,10947)|0);
+ $489 = ($488|0)!=(0);
+ if (!($489)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $490 = HEAP32[$3>>2]|0;
+ $491 = (_strcmp($490,10964)|0);
+ $492 = ($491|0)!=(0);
+ if (!($492)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $493 = HEAP32[$3>>2]|0;
+ $494 = (_strcmp($493,10981)|0);
+ $495 = ($494|0)!=(0);
+ if (!($495)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $496 = HEAP32[$3>>2]|0;
+ $497 = (_strcmp($496,10997)|0);
+ $498 = ($497|0)!=(0);
+ if (!($498)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $499 = HEAP32[$3>>2]|0;
+ $500 = (_strcmp($499,11013)|0);
+ $501 = ($500|0)!=(0);
+ if (!($501)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $502 = HEAP32[$3>>2]|0;
+ $503 = (_strcmp($502,11030)|0);
+ $504 = ($503|0)!=(0);
+ if (!($504)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $505 = HEAP32[$3>>2]|0;
+ $506 = (_strcmp($505,11044)|0);
+ $507 = ($506|0)!=(0);
+ if (!($507)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $508 = HEAP32[$3>>2]|0;
+ $509 = (_strcmp($508,11056)|0);
+ $510 = ($509|0)!=(0);
+ if (!($510)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $511 = HEAP32[$3>>2]|0;
+ $512 = (_strcmp($511,11067)|0);
+ $513 = ($512|0)!=(0);
+ if (!($513)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $514 = HEAP32[$3>>2]|0;
+ $515 = (_strcmp($514,11080)|0);
+ $516 = ($515|0)!=(0);
+ if (!($516)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $517 = HEAP32[$3>>2]|0;
+ $518 = (_strcmp($517,11090)|0);
+ $519 = ($518|0)!=(0);
+ if (!($519)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $520 = HEAP32[$3>>2]|0;
+ $521 = (_strcmp($520,11107)|0);
+ $522 = ($521|0)!=(0);
+ if (!($522)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $523 = HEAP32[$3>>2]|0;
+ $524 = (_strcmp($523,11119)|0);
+ $525 = ($524|0)!=(0);
+ if (!($525)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $526 = HEAP32[$3>>2]|0;
+ $527 = (_strcmp($526,11141)|0);
+ $528 = ($527|0)!=(0);
+ if (!($528)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $529 = HEAP32[$3>>2]|0;
+ $530 = (_strcmp($529,11161)|0);
+ $531 = ($530|0)!=(0);
+ if (!($531)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $532 = HEAP32[$3>>2]|0;
+ $533 = (_strcmp($532,11174)|0);
+ $534 = ($533|0)!=(0);
+ if (!($534)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $535 = HEAP32[$3>>2]|0;
+ $536 = (_strcmp($535,11196)|0);
+ $537 = ($536|0)!=(0);
+ if (!($537)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $538 = HEAP32[$3>>2]|0;
+ $539 = (_strcmp($538,11216)|0);
+ $540 = ($539|0)!=(0);
+ if (!($540)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $541 = HEAP32[$3>>2]|0;
+ $542 = (_strcmp($541,11233)|0);
+ $543 = ($542|0)!=(0);
+ if (!($543)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $544 = HEAP32[$3>>2]|0;
+ $545 = (_strcmp($544,11250)|0);
+ $546 = ($545|0)!=(0);
+ if (!($546)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $547 = HEAP32[$3>>2]|0;
+ $548 = (_strcmp($547,11270)|0);
+ $549 = ($548|0)!=(0);
+ if ($549) {
+ $550 = HEAP32[$2>>2]|0;
+ $551 = HEAP32[$3>>2]|0;
+ $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0;
+ HEAP32[$1>>2] = 0;
+ break;
+ } else {
+ HEAP32[$1>>2] = 37;
+ break;
+ }
+ } else {
+ HEAP32[$1>>2] = 5;
+ }
+ } while(0);
+ $553 = HEAP32[$1>>2]|0;
+ STACKTOP = sp;return ($553|0);
+}
+function _emscripten_get_global_libc() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (33064|0);
+}
+function ___stdio_close($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 60|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = (_dummy_738($2)|0);
+ HEAP32[$vararg_buffer>>2] = $3;
+ $4 = (___syscall6(6,($vararg_buffer|0))|0);
+ $5 = (___syscall_ret($4)|0);
+ STACKTOP = sp;return ($5|0);
+}
+function ___stdio_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0;
+ var $vararg_ptr7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = sp + 32|0;
+ $4 = ((($0)) + 28|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[$3>>2] = $5;
+ $6 = ((($3)) + 4|0);
+ $7 = ((($0)) + 20|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = (($8) - ($5))|0;
+ HEAP32[$6>>2] = $9;
+ $10 = ((($3)) + 8|0);
+ HEAP32[$10>>2] = $1;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $2;
+ $12 = (($9) + ($2))|0;
+ $13 = ((($0)) + 60|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = $3;
+ HEAP32[$vararg_buffer>>2] = $14;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $15;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = 2;
+ $16 = (___syscall146(146,($vararg_buffer|0))|0);
+ $17 = (___syscall_ret($16)|0);
+ $18 = ($12|0)==($17|0);
+ L1: do {
+ if ($18) {
+ label = 3;
+ } else {
+ $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17;
+ while(1) {
+ $25 = ($26|0)<(0);
+ if ($25) {
+ break;
+ }
+ $34 = (($$04855) - ($26))|0;
+ $35 = ((($$04954)) + 4|0);
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($26>>>0)>($36>>>0);
+ $38 = ((($$04954)) + 8|0);
+ $$150 = $37 ? $38 : $$04954;
+ $39 = $37 << 31 >> 31;
+ $$1 = (($39) + ($$04756))|0;
+ $40 = $37 ? $36 : 0;
+ $$0 = (($26) - ($40))|0;
+ $41 = HEAP32[$$150>>2]|0;
+ $42 = (($41) + ($$0)|0);
+ HEAP32[$$150>>2] = $42;
+ $43 = ((($$150)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (($44) - ($$0))|0;
+ HEAP32[$43>>2] = $45;
+ $46 = HEAP32[$13>>2]|0;
+ $47 = $$150;
+ HEAP32[$vararg_buffer3>>2] = $46;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $47;
+ $vararg_ptr7 = ((($vararg_buffer3)) + 8|0);
+ HEAP32[$vararg_ptr7>>2] = $$1;
+ $48 = (___syscall146(146,($vararg_buffer3|0))|0);
+ $49 = (___syscall_ret($48)|0);
+ $50 = ($34|0)==($49|0);
+ if ($50) {
+ label = 3;
+ break L1;
+ } else {
+ $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49;
+ }
+ }
+ $27 = ((($0)) + 16|0);
+ HEAP32[$27>>2] = 0;
+ HEAP32[$4>>2] = 0;
+ HEAP32[$7>>2] = 0;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = $28 | 32;
+ HEAP32[$0>>2] = $29;
+ $30 = ($$04756|0)==(2);
+ if ($30) {
+ $$051 = 0;
+ } else {
+ $31 = ((($$04954)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($2) - ($32))|0;
+ $$051 = $33;
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $19 = ((($0)) + 44|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 48|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (($20) + ($22)|0);
+ $24 = ((($0)) + 16|0);
+ HEAP32[$24>>2] = $23;
+ HEAP32[$4>>2] = $20;
+ HEAP32[$7>>2] = $20;
+ $$051 = $2;
+ }
+ STACKTOP = sp;return ($$051|0);
+}
+function ___stdio_seek($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 20|0;
+ $4 = ((($0)) + 60|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = $3;
+ HEAP32[$vararg_buffer>>2] = $5;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 0;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $1;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $6;
+ $vararg_ptr4 = ((($vararg_buffer)) + 16|0);
+ HEAP32[$vararg_ptr4>>2] = $2;
+ $7 = (___syscall140(140,($vararg_buffer|0))|0);
+ $8 = (___syscall_ret($7)|0);
+ $9 = ($8|0)<(0);
+ if ($9) {
+ HEAP32[$3>>2] = -1;
+ $10 = -1;
+ } else {
+ $$pre = HEAP32[$3>>2]|0;
+ $10 = $$pre;
+ }
+ STACKTOP = sp;return ($10|0);
+}
+function ___syscall_ret($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0>>>0)>(4294963200);
+ if ($1) {
+ $2 = (0 - ($0))|0;
+ $3 = (___errno_location()|0);
+ HEAP32[$3>>2] = $2;
+ $$0 = -1;
+ } else {
+ $$0 = $0;
+ }
+ return ($$0|0);
+}
+function ___errno_location() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (___pthread_self_108()|0);
+ $1 = ((($0)) + 64|0);
+ return ($1|0);
+}
+function ___pthread_self_108() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function _pthread_self() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (2980|0);
+}
+function _dummy_738($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return ($0|0);
+}
+function ___stdout_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 16|0;
+ $4 = ((($0)) + 36|0);
+ HEAP32[$4>>2] = 9;
+ $5 = HEAP32[$0>>2]|0;
+ $6 = $5 & 64;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $8 = ((($0)) + 60|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = $3;
+ HEAP32[$vararg_buffer>>2] = $9;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 21523;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $11 = (___syscall54(54,($vararg_buffer|0))|0);
+ $12 = ($11|0)==(0);
+ if (!($12)) {
+ $13 = ((($0)) + 75|0);
+ HEAP8[$13>>0] = -1;
+ }
+ }
+ $14 = (___stdio_write($0,$1,$2)|0);
+ STACKTOP = sp;return ($14|0);
+}
+function _strcmp($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$0>>0]|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($2<<24>>24)!=($3<<24>>24);
+ $5 = ($2<<24>>24)==(0);
+ $or$cond9 = $5 | $4;
+ if ($or$cond9) {
+ $$lcssa = $3;$$lcssa8 = $2;
+ } else {
+ $$011 = $1;$$0710 = $0;
+ while(1) {
+ $6 = ((($$0710)) + 1|0);
+ $7 = ((($$011)) + 1|0);
+ $8 = HEAP8[$6>>0]|0;
+ $9 = HEAP8[$7>>0]|0;
+ $10 = ($8<<24>>24)!=($9<<24>>24);
+ $11 = ($8<<24>>24)==(0);
+ $or$cond = $11 | $10;
+ if ($or$cond) {
+ $$lcssa = $9;$$lcssa8 = $8;
+ break;
+ } else {
+ $$011 = $7;$$0710 = $6;
+ }
+ }
+ }
+ $12 = $$lcssa8&255;
+ $13 = $$lcssa&255;
+ $14 = (($12) - ($13))|0;
+ return ($14|0);
+}
+function _memcmp($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $14 = 0;
+ } else {
+ $$01318 = $0;$$01417 = $2;$$019 = $1;
+ while(1) {
+ $4 = HEAP8[$$01318>>0]|0;
+ $5 = HEAP8[$$019>>0]|0;
+ $6 = ($4<<24>>24)==($5<<24>>24);
+ if (!($6)) {
+ break;
+ }
+ $7 = (($$01417) + -1)|0;
+ $8 = ((($$01318)) + 1|0);
+ $9 = ((($$019)) + 1|0);
+ $10 = ($7|0)==(0);
+ if ($10) {
+ $14 = 0;
+ break L1;
+ } else {
+ $$01318 = $8;$$01417 = $7;$$019 = $9;
+ }
+ }
+ $11 = $4&255;
+ $12 = $5&255;
+ $13 = (($11) - ($12))|0;
+ $14 = $13;
+ }
+ } while(0);
+ return ($14|0);
+}
+function _vsprintf($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (_vsnprintf($0,2147483647,$1,$2)|0);
+ return ($3|0);
+}
+function _vsnprintf($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$$015 = 0, $$0 = 0, $$014 = 0, $$015 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $4 = sp + 124|0;
+ $5 = sp;
+ dest=$5; src=3356; stop=dest+124|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $6 = (($1) + -1)|0;
+ $7 = ($6>>>0)>(2147483646);
+ if ($7) {
+ $8 = ($1|0)==(0);
+ if ($8) {
+ $$014 = $4;$$015 = 1;
+ label = 4;
+ } else {
+ $9 = (___errno_location()|0);
+ HEAP32[$9>>2] = 75;
+ $$0 = -1;
+ }
+ } else {
+ $$014 = $0;$$015 = $1;
+ label = 4;
+ }
+ if ((label|0) == 4) {
+ $10 = $$014;
+ $11 = (-2 - ($10))|0;
+ $12 = ($$015>>>0)>($11>>>0);
+ $$$015 = $12 ? $11 : $$015;
+ $13 = ((($5)) + 48|0);
+ HEAP32[$13>>2] = $$$015;
+ $14 = ((($5)) + 20|0);
+ HEAP32[$14>>2] = $$014;
+ $15 = ((($5)) + 44|0);
+ HEAP32[$15>>2] = $$014;
+ $16 = (($$014) + ($$$015)|0);
+ $17 = ((($5)) + 16|0);
+ HEAP32[$17>>2] = $16;
+ $18 = ((($5)) + 28|0);
+ HEAP32[$18>>2] = $16;
+ $19 = (_vfprintf($5,$2,$3)|0);
+ $20 = ($$$015|0)==(0);
+ if ($20) {
+ $$0 = $19;
+ } else {
+ $21 = HEAP32[$14>>2]|0;
+ $22 = HEAP32[$17>>2]|0;
+ $23 = ($21|0)==($22|0);
+ $24 = $23 << 31 >> 31;
+ $25 = (($21) + ($24)|0);
+ HEAP8[$25>>0] = 0;
+ $$0 = $19;
+ }
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function _vfprintf($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0;
+ var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0);
+ $3 = sp + 120|0;
+ $4 = sp + 80|0;
+ $5 = sp;
+ $6 = sp + 136|0;
+ dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $vacopy_currentptr = HEAP32[$2>>2]|0;
+ HEAP32[$3>>2] = $vacopy_currentptr;
+ $7 = (_printf_core(0,$1,$3,$5,$4)|0);
+ $8 = ($7|0)<(0);
+ if ($8) {
+ $$0 = -1;
+ } else {
+ $9 = ((($0)) + 76|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ($10|0)>(-1);
+ if ($11) {
+ $12 = (___lockfile($0)|0);
+ $40 = $12;
+ } else {
+ $40 = 0;
+ }
+ $13 = HEAP32[$0>>2]|0;
+ $14 = $13 & 32;
+ $15 = ((($0)) + 74|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = ($16<<24>>24)<(1);
+ if ($17) {
+ $18 = $13 & -33;
+ HEAP32[$0>>2] = $18;
+ }
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $23 = ((($0)) + 44|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$23>>2] = $6;
+ $25 = ((($0)) + 28|0);
+ HEAP32[$25>>2] = $6;
+ $26 = ((($0)) + 20|0);
+ HEAP32[$26>>2] = $6;
+ HEAP32[$19>>2] = 80;
+ $27 = ((($6)) + 80|0);
+ $28 = ((($0)) + 16|0);
+ HEAP32[$28>>2] = $27;
+ $29 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $30 = ($24|0)==(0|0);
+ if ($30) {
+ $$1 = $29;
+ } else {
+ $31 = ((($0)) + 36|0);
+ $32 = HEAP32[$31>>2]|0;
+ (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0);
+ $33 = HEAP32[$26>>2]|0;
+ $34 = ($33|0)==(0|0);
+ $$ = $34 ? -1 : $29;
+ HEAP32[$23>>2] = $24;
+ HEAP32[$19>>2] = 0;
+ HEAP32[$28>>2] = 0;
+ HEAP32[$25>>2] = 0;
+ HEAP32[$26>>2] = 0;
+ $$1 = $$;
+ }
+ } else {
+ $22 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $$1 = $22;
+ }
+ $35 = HEAP32[$0>>2]|0;
+ $36 = $35 & 32;
+ $37 = ($36|0)==(0);
+ $$1$ = $37 ? $$1 : -1;
+ $38 = $35 | $14;
+ HEAP32[$0>>2] = $38;
+ $39 = ($40|0)==(0);
+ if (!($39)) {
+ ___unlockfile($0);
+ }
+ $$0 = $$1$;
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function _printf_core($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0;
+ var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0;
+ var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0;
+ var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0;
+ var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0;
+ var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0;
+ var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0;
+ var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0;
+ var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0;
+ var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0;
+ var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0;
+ var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0;
+ var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0;
+ var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0;
+ var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0;
+ var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0;
+ var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0;
+ var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0;
+ var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $5 = sp + 16|0;
+ $6 = sp;
+ $7 = sp + 24|0;
+ $8 = sp + 8|0;
+ $9 = sp + 20|0;
+ HEAP32[$5>>2] = $1;
+ $10 = ($0|0)!=(0|0);
+ $11 = ((($7)) + 40|0);
+ $12 = $11;
+ $13 = ((($7)) + 39|0);
+ $14 = ((($8)) + 4|0);
+ $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1;
+ L1: while(1) {
+ $15 = ($$0247|0)>(-1);
+ do {
+ if ($15) {
+ $16 = (2147483647 - ($$0247))|0;
+ $17 = ($$0243|0)>($16|0);
+ if ($17) {
+ $18 = (___errno_location()|0);
+ HEAP32[$18>>2] = 75;
+ $$1248 = -1;
+ break;
+ } else {
+ $19 = (($$0243) + ($$0247))|0;
+ $$1248 = $19;
+ break;
+ }
+ } else {
+ $$1248 = $$0247;
+ }
+ } while(0);
+ $20 = HEAP8[$21>>0]|0;
+ $22 = ($20<<24>>24)==(0);
+ if ($22) {
+ label = 87;
+ break;
+ } else {
+ $23 = $20;$25 = $21;
+ }
+ L9: while(1) {
+ switch ($23<<24>>24) {
+ case 37: {
+ $$0249306 = $25;$27 = $25;
+ label = 9;
+ break L9;
+ break;
+ }
+ case 0: {
+ $$0249$lcssa = $25;$39 = $25;
+ break L9;
+ break;
+ }
+ default: {
+ }
+ }
+ $24 = ((($25)) + 1|0);
+ HEAP32[$5>>2] = $24;
+ $$pre = HEAP8[$24>>0]|0;
+ $23 = $$pre;$25 = $24;
+ }
+ L12: do {
+ if ((label|0) == 9) {
+ while(1) {
+ label = 0;
+ $26 = ((($27)) + 1|0);
+ $28 = HEAP8[$26>>0]|0;
+ $29 = ($28<<24>>24)==(37);
+ if (!($29)) {
+ $$0249$lcssa = $$0249306;$39 = $27;
+ break L12;
+ }
+ $30 = ((($$0249306)) + 1|0);
+ $31 = ((($27)) + 2|0);
+ HEAP32[$5>>2] = $31;
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ($32<<24>>24)==(37);
+ if ($33) {
+ $$0249306 = $30;$27 = $31;
+ label = 9;
+ } else {
+ $$0249$lcssa = $30;$39 = $31;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $34 = $$0249$lcssa;
+ $35 = $21;
+ $36 = (($34) - ($35))|0;
+ if ($10) {
+ _out($0,$21,$36);
+ }
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi;
+ continue;
+ }
+ $38 = ((($39)) + 1|0);
+ $40 = HEAP8[$38>>0]|0;
+ $41 = $40 << 24 >> 24;
+ $isdigittmp = (($41) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $42 = ((($39)) + 2|0);
+ $43 = HEAP8[$42>>0]|0;
+ $44 = ($43<<24>>24)==(36);
+ $45 = ((($39)) + 3|0);
+ $$377 = $44 ? $45 : $38;
+ $$$0269 = $44 ? 1 : $$0269;
+ $isdigittmp$ = $44 ? $isdigittmp : -1;
+ $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377;
+ } else {
+ $$0253 = -1;$$1270 = $$0269;$storemerge = $38;
+ }
+ HEAP32[$5>>2] = $storemerge;
+ $46 = HEAP8[$storemerge>>0]|0;
+ $47 = $46 << 24 >> 24;
+ $48 = (($47) + -32)|0;
+ $49 = ($48>>>0)<(32);
+ L24: do {
+ if ($49) {
+ $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge;
+ while(1) {
+ $50 = 1 << $51;
+ $52 = $50 & 75913;
+ $53 = ($52|0)==(0);
+ if ($53) {
+ $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310;
+ break L24;
+ }
+ $54 = $50 | $$0262311;
+ $55 = ((($storemerge273310)) + 1|0);
+ HEAP32[$5>>2] = $55;
+ $56 = HEAP8[$55>>0]|0;
+ $57 = $56 << 24 >> 24;
+ $58 = (($57) + -32)|0;
+ $59 = ($58>>>0)<(32);
+ if ($59) {
+ $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55;
+ } else {
+ $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55;
+ break;
+ }
+ }
+ } else {
+ $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge;
+ }
+ } while(0);
+ $60 = ($$lcssa295<<24>>24)==(42);
+ if ($60) {
+ $61 = ((($62)) + 1|0);
+ $63 = HEAP8[$61>>0]|0;
+ $64 = $63 << 24 >> 24;
+ $isdigittmp276 = (($64) + -48)|0;
+ $isdigit277 = ($isdigittmp276>>>0)<(10);
+ if ($isdigit277) {
+ $65 = ((($62)) + 2|0);
+ $66 = HEAP8[$65>>0]|0;
+ $67 = ($66<<24>>24)==(36);
+ if ($67) {
+ $68 = (($4) + ($isdigittmp276<<2)|0);
+ HEAP32[$68>>2] = 10;
+ $69 = HEAP8[$61>>0]|0;
+ $70 = $69 << 24 >> 24;
+ $71 = (($70) + -48)|0;
+ $72 = (($3) + ($71<<3)|0);
+ $73 = $72;
+ $74 = $73;
+ $75 = HEAP32[$74>>2]|0;
+ $76 = (($73) + 4)|0;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = ((($62)) + 3|0);
+ $$0259 = $75;$$2271 = 1;$storemerge278 = $79;
+ } else {
+ label = 23;
+ }
+ } else {
+ label = 23;
+ }
+ if ((label|0) == 23) {
+ label = 0;
+ $80 = ($$1270|0)==(0);
+ if (!($80)) {
+ $$0 = -1;
+ break;
+ }
+ if ($10) {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $81 = $arglist_current;
+ $82 = ((0) + 4|0);
+ $expanded4 = $82;
+ $expanded = (($expanded4) - 1)|0;
+ $83 = (($81) + ($expanded))|0;
+ $84 = ((0) + 4|0);
+ $expanded8 = $84;
+ $expanded7 = (($expanded8) - 1)|0;
+ $expanded6 = $expanded7 ^ -1;
+ $85 = $83 & $expanded6;
+ $86 = $85;
+ $87 = HEAP32[$86>>2]|0;
+ $arglist_next = ((($86)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ $$0259 = $87;$$2271 = 0;$storemerge278 = $61;
+ } else {
+ $$0259 = 0;$$2271 = 0;$storemerge278 = $61;
+ }
+ }
+ HEAP32[$5>>2] = $storemerge278;
+ $88 = ($$0259|0)<(0);
+ $89 = $$0262$lcssa | 8192;
+ $90 = (0 - ($$0259))|0;
+ $$$0262 = $88 ? $89 : $$0262$lcssa;
+ $$$0259 = $88 ? $90 : $$0259;
+ $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278;
+ } else {
+ $91 = (_getint($5)|0);
+ $92 = ($91|0)<(0);
+ if ($92) {
+ $$0 = -1;
+ break;
+ }
+ $$pre346 = HEAP32[$5>>2]|0;
+ $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346;
+ }
+ $93 = HEAP8[$94>>0]|0;
+ $95 = ($93<<24>>24)==(46);
+ do {
+ if ($95) {
+ $96 = ((($94)) + 1|0);
+ $97 = HEAP8[$96>>0]|0;
+ $98 = ($97<<24>>24)==(42);
+ if (!($98)) {
+ $125 = ((($94)) + 1|0);
+ HEAP32[$5>>2] = $125;
+ $126 = (_getint($5)|0);
+ $$pre347$pre = HEAP32[$5>>2]|0;
+ $$0254 = $126;$$pre347 = $$pre347$pre;
+ break;
+ }
+ $99 = ((($94)) + 2|0);
+ $100 = HEAP8[$99>>0]|0;
+ $101 = $100 << 24 >> 24;
+ $isdigittmp274 = (($101) + -48)|0;
+ $isdigit275 = ($isdigittmp274>>>0)<(10);
+ if ($isdigit275) {
+ $102 = ((($94)) + 3|0);
+ $103 = HEAP8[$102>>0]|0;
+ $104 = ($103<<24>>24)==(36);
+ if ($104) {
+ $105 = (($4) + ($isdigittmp274<<2)|0);
+ HEAP32[$105>>2] = 10;
+ $106 = HEAP8[$99>>0]|0;
+ $107 = $106 << 24 >> 24;
+ $108 = (($107) + -48)|0;
+ $109 = (($3) + ($108<<3)|0);
+ $110 = $109;
+ $111 = $110;
+ $112 = HEAP32[$111>>2]|0;
+ $113 = (($110) + 4)|0;
+ $114 = $113;
+ $115 = HEAP32[$114>>2]|0;
+ $116 = ((($94)) + 4|0);
+ HEAP32[$5>>2] = $116;
+ $$0254 = $112;$$pre347 = $116;
+ break;
+ }
+ }
+ $117 = ($$3272|0)==(0);
+ if (!($117)) {
+ $$0 = -1;
+ break L1;
+ }
+ if ($10) {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $118 = $arglist_current2;
+ $119 = ((0) + 4|0);
+ $expanded11 = $119;
+ $expanded10 = (($expanded11) - 1)|0;
+ $120 = (($118) + ($expanded10))|0;
+ $121 = ((0) + 4|0);
+ $expanded15 = $121;
+ $expanded14 = (($expanded15) - 1)|0;
+ $expanded13 = $expanded14 ^ -1;
+ $122 = $120 & $expanded13;
+ $123 = $122;
+ $124 = HEAP32[$123>>2]|0;
+ $arglist_next3 = ((($123)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $330 = $124;
+ } else {
+ $330 = 0;
+ }
+ HEAP32[$5>>2] = $99;
+ $$0254 = $330;$$pre347 = $99;
+ } else {
+ $$0254 = -1;$$pre347 = $94;
+ }
+ } while(0);
+ $$0252 = 0;$128 = $$pre347;
+ while(1) {
+ $127 = HEAP8[$128>>0]|0;
+ $129 = $127 << 24 >> 24;
+ $130 = (($129) + -65)|0;
+ $131 = ($130>>>0)>(57);
+ if ($131) {
+ $$0 = -1;
+ break L1;
+ }
+ $132 = ((($128)) + 1|0);
+ HEAP32[$5>>2] = $132;
+ $133 = HEAP8[$128>>0]|0;
+ $134 = $133 << 24 >> 24;
+ $135 = (($134) + -65)|0;
+ $136 = ((11386 + (($$0252*58)|0)|0) + ($135)|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = $137&255;
+ $139 = (($138) + -1)|0;
+ $140 = ($139>>>0)<(8);
+ if ($140) {
+ $$0252 = $138;$128 = $132;
+ } else {
+ break;
+ }
+ }
+ $141 = ($137<<24>>24)==(0);
+ if ($141) {
+ $$0 = -1;
+ break;
+ }
+ $142 = ($137<<24>>24)==(19);
+ $143 = ($$0253|0)>(-1);
+ do {
+ if ($142) {
+ if ($143) {
+ $$0 = -1;
+ break L1;
+ } else {
+ label = 49;
+ }
+ } else {
+ if ($143) {
+ $144 = (($4) + ($$0253<<2)|0);
+ HEAP32[$144>>2] = $138;
+ $145 = (($3) + ($$0253<<3)|0);
+ $146 = $145;
+ $147 = $146;
+ $148 = HEAP32[$147>>2]|0;
+ $149 = (($146) + 4)|0;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = $6;
+ $153 = $152;
+ HEAP32[$153>>2] = $148;
+ $154 = (($152) + 4)|0;
+ $155 = $154;
+ HEAP32[$155>>2] = $151;
+ label = 49;
+ break;
+ }
+ if (!($10)) {
+ $$0 = 0;
+ break L1;
+ }
+ _pop_arg($6,$138,$2);
+ }
+ } while(0);
+ if ((label|0) == 49) {
+ label = 0;
+ if (!($10)) {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ }
+ $156 = HEAP8[$128>>0]|0;
+ $157 = $156 << 24 >> 24;
+ $158 = ($$0252|0)!=(0);
+ $159 = $157 & 15;
+ $160 = ($159|0)==(3);
+ $or$cond281 = $158 & $160;
+ $161 = $157 & -33;
+ $$0235 = $or$cond281 ? $161 : $157;
+ $162 = $$1263 & 8192;
+ $163 = ($162|0)==(0);
+ $164 = $$1263 & -65537;
+ $$1263$ = $163 ? $$1263 : $164;
+ L71: do {
+ switch ($$0235|0) {
+ case 110: {
+ $trunc = $$0252&255;
+ switch ($trunc<<24>>24) {
+ case 0: {
+ $171 = HEAP32[$6>>2]|0;
+ HEAP32[$171>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 1: {
+ $172 = HEAP32[$6>>2]|0;
+ HEAP32[$172>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 2: {
+ $173 = ($$1248|0)<(0);
+ $174 = $173 << 31 >> 31;
+ $175 = HEAP32[$6>>2]|0;
+ $176 = $175;
+ $177 = $176;
+ HEAP32[$177>>2] = $$1248;
+ $178 = (($176) + 4)|0;
+ $179 = $178;
+ HEAP32[$179>>2] = $174;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 3: {
+ $180 = $$1248&65535;
+ $181 = HEAP32[$6>>2]|0;
+ HEAP16[$181>>1] = $180;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 4: {
+ $182 = $$1248&255;
+ $183 = HEAP32[$6>>2]|0;
+ HEAP8[$183>>0] = $182;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 6: {
+ $184 = HEAP32[$6>>2]|0;
+ HEAP32[$184>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 7: {
+ $185 = ($$1248|0)<(0);
+ $186 = $185 << 31 >> 31;
+ $187 = HEAP32[$6>>2]|0;
+ $188 = $187;
+ $189 = $188;
+ HEAP32[$189>>2] = $$1248;
+ $190 = (($188) + 4)|0;
+ $191 = $190;
+ HEAP32[$191>>2] = $186;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ }
+ }
+ break;
+ }
+ case 112: {
+ $192 = ($$0254>>>0)>(8);
+ $193 = $192 ? $$0254 : 8;
+ $194 = $$1263$ | 8;
+ $$1236 = 120;$$1255 = $193;$$3265 = $194;
+ label = 61;
+ break;
+ }
+ case 88: case 120: {
+ $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$;
+ label = 61;
+ break;
+ }
+ case 111: {
+ $210 = $6;
+ $211 = $210;
+ $212 = HEAP32[$211>>2]|0;
+ $213 = (($210) + 4)|0;
+ $214 = $213;
+ $215 = HEAP32[$214>>2]|0;
+ $216 = (_fmt_o($212,$215,$11)|0);
+ $217 = $$1263$ & 8;
+ $218 = ($217|0)==(0);
+ $219 = $216;
+ $220 = (($12) - ($219))|0;
+ $221 = ($$0254|0)>($220|0);
+ $222 = (($220) + 1)|0;
+ $223 = $218 | $221;
+ $$0254$$0254$ = $223 ? $$0254 : $222;
+ $$0228 = $216;$$1233 = 0;$$1238 = 11850;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ label = 67;
+ break;
+ }
+ case 105: case 100: {
+ $224 = $6;
+ $225 = $224;
+ $226 = HEAP32[$225>>2]|0;
+ $227 = (($224) + 4)|0;
+ $228 = $227;
+ $229 = HEAP32[$228>>2]|0;
+ $230 = ($229|0)<(0);
+ if ($230) {
+ $231 = (_i64Subtract(0,0,($226|0),($229|0))|0);
+ $232 = tempRet0;
+ $233 = $6;
+ $234 = $233;
+ HEAP32[$234>>2] = $231;
+ $235 = (($233) + 4)|0;
+ $236 = $235;
+ HEAP32[$236>>2] = $232;
+ $$0232 = 1;$$0237 = 11850;$242 = $231;$243 = $232;
+ label = 66;
+ break L71;
+ } else {
+ $237 = $$1263$ & 2048;
+ $238 = ($237|0)==(0);
+ $239 = $$1263$ & 1;
+ $240 = ($239|0)==(0);
+ $$ = $240 ? 11850 : (11852);
+ $$$ = $238 ? $$ : (11851);
+ $241 = $$1263$ & 2049;
+ $narrow = ($241|0)!=(0);
+ $$284$ = $narrow&1;
+ $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229;
+ label = 66;
+ break L71;
+ }
+ break;
+ }
+ case 117: {
+ $165 = $6;
+ $166 = $165;
+ $167 = HEAP32[$166>>2]|0;
+ $168 = (($165) + 4)|0;
+ $169 = $168;
+ $170 = HEAP32[$169>>2]|0;
+ $$0232 = 0;$$0237 = 11850;$242 = $167;$243 = $170;
+ label = 66;
+ break;
+ }
+ case 99: {
+ $259 = $6;
+ $260 = $259;
+ $261 = HEAP32[$260>>2]|0;
+ $262 = (($259) + 4)|0;
+ $263 = $262;
+ $264 = HEAP32[$263>>2]|0;
+ $265 = $261&255;
+ HEAP8[$13>>0] = $265;
+ $$2 = $13;$$2234 = 0;$$2239 = 11850;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ break;
+ }
+ case 109: {
+ $266 = (___errno_location()|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = (_strerror($267)|0);
+ $$1 = $268;
+ label = 71;
+ break;
+ }
+ case 115: {
+ $269 = HEAP32[$6>>2]|0;
+ $270 = ($269|0)!=(0|0);
+ $271 = $270 ? $269 : 11860;
+ $$1 = $271;
+ label = 71;
+ break;
+ }
+ case 67: {
+ $278 = $6;
+ $279 = $278;
+ $280 = HEAP32[$279>>2]|0;
+ $281 = (($278) + 4)|0;
+ $282 = $281;
+ $283 = HEAP32[$282>>2]|0;
+ HEAP32[$8>>2] = $280;
+ HEAP32[$14>>2] = 0;
+ HEAP32[$6>>2] = $8;
+ $$4258355 = -1;$331 = $8;
+ label = 75;
+ break;
+ }
+ case 83: {
+ $$pre349 = HEAP32[$6>>2]|0;
+ $284 = ($$0254|0)==(0);
+ if ($284) {
+ _pad_674($0,32,$$1260,0,$$1263$);
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$4258355 = $$0254;$331 = $$pre349;
+ label = 75;
+ }
+ break;
+ }
+ case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: {
+ $306 = +HEAPF64[$6>>3];
+ $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0);
+ $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$2 = $21;$$2234 = 0;$$2239 = 11850;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ }
+ }
+ } while(0);
+ L95: do {
+ if ((label|0) == 61) {
+ label = 0;
+ $195 = $6;
+ $196 = $195;
+ $197 = HEAP32[$196>>2]|0;
+ $198 = (($195) + 4)|0;
+ $199 = $198;
+ $200 = HEAP32[$199>>2]|0;
+ $201 = $$1236 & 32;
+ $202 = (_fmt_x($197,$200,$11,$201)|0);
+ $203 = ($197|0)==(0);
+ $204 = ($200|0)==(0);
+ $205 = $203 & $204;
+ $206 = $$3265 & 8;
+ $207 = ($206|0)==(0);
+ $or$cond283 = $207 | $205;
+ $208 = $$1236 >> 4;
+ $209 = (11850 + ($208)|0);
+ $$289 = $or$cond283 ? 11850 : $209;
+ $$290 = $or$cond283 ? 0 : 2;
+ $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
+ label = 67;
+ }
+ else if ((label|0) == 66) {
+ label = 0;
+ $244 = (_fmt_u($242,$243,$11)|0);
+ $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243;
+ label = 67;
+ }
+ else if ((label|0) == 71) {
+ label = 0;
+ $272 = (_memchr($$1,0,$$0254)|0);
+ $273 = ($272|0)==(0|0);
+ $274 = $272;
+ $275 = $$1;
+ $276 = (($274) - ($275))|0;
+ $277 = (($$1) + ($$0254)|0);
+ $$3257 = $273 ? $$0254 : $276;
+ $$1250 = $273 ? $277 : $272;
+ $$2 = $$1;$$2234 = 0;$$2239 = 11850;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ }
+ else if ((label|0) == 75) {
+ label = 0;
+ $$0229322 = $331;$$0240321 = 0;$$1244320 = 0;
+ while(1) {
+ $285 = HEAP32[$$0229322>>2]|0;
+ $286 = ($285|0)==(0);
+ if ($286) {
+ $$0240$lcssa = $$0240321;$$2245 = $$1244320;
+ break;
+ }
+ $287 = (_wctomb($9,$285)|0);
+ $288 = ($287|0)<(0);
+ $289 = (($$4258355) - ($$0240321))|0;
+ $290 = ($287>>>0)>($289>>>0);
+ $or$cond286 = $288 | $290;
+ if ($or$cond286) {
+ $$0240$lcssa = $$0240321;$$2245 = $287;
+ break;
+ }
+ $291 = ((($$0229322)) + 4|0);
+ $292 = (($287) + ($$0240321))|0;
+ $293 = ($$4258355>>>0)>($292>>>0);
+ if ($293) {
+ $$0229322 = $291;$$0240321 = $292;$$1244320 = $287;
+ } else {
+ $$0240$lcssa = $292;$$2245 = $287;
+ break;
+ }
+ }
+ $294 = ($$2245|0)<(0);
+ if ($294) {
+ $$0 = -1;
+ break L1;
+ }
+ _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$);
+ $295 = ($$0240$lcssa|0)==(0);
+ if ($295) {
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$1230333 = $331;$$1241332 = 0;
+ while(1) {
+ $296 = HEAP32[$$1230333>>2]|0;
+ $297 = ($296|0)==(0);
+ if ($297) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $298 = (_wctomb($9,$296)|0);
+ $299 = (($298) + ($$1241332))|0;
+ $300 = ($299|0)>($$0240$lcssa|0);
+ if ($300) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $301 = ((($$1230333)) + 4|0);
+ _out($0,$9,$298);
+ $302 = ($299>>>0)<($$0240$lcssa>>>0);
+ if ($302) {
+ $$1230333 = $301;$$1241332 = $299;
+ } else {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 67) {
+ label = 0;
+ $245 = ($$2256|0)>(-1);
+ $246 = $$4266 & -65537;
+ $$$4266 = $245 ? $246 : $$4266;
+ $247 = ($248|0)!=(0);
+ $249 = ($250|0)!=(0);
+ $251 = $247 | $249;
+ $252 = ($$2256|0)!=(0);
+ $or$cond = $252 | $251;
+ $253 = $$0228;
+ $254 = (($12) - ($253))|0;
+ $255 = $251 ^ 1;
+ $256 = $255&1;
+ $257 = (($256) + ($254))|0;
+ $258 = ($$2256|0)>($257|0);
+ $$2256$ = $258 ? $$2256 : $257;
+ $$2256$$$2256 = $or$cond ? $$2256$ : $$2256;
+ $$0228$ = $or$cond ? $$0228 : $11;
+ $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266;
+ }
+ else if ((label|0) == 84) {
+ label = 0;
+ $303 = $$1263$ ^ 8192;
+ _pad_674($0,32,$$1260,$$0240$lcssa357,$303);
+ $304 = ($$1260|0)>($$0240$lcssa357|0);
+ $305 = $304 ? $$1260 : $$0240$lcssa357;
+ $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ $308 = $$2251;
+ $309 = $$2;
+ $310 = (($308) - ($309))|0;
+ $311 = ($$5|0)<($310|0);
+ $$$5 = $311 ? $310 : $$5;
+ $312 = (($$$5) + ($$2234))|0;
+ $313 = ($$1260|0)<($312|0);
+ $$2261 = $313 ? $312 : $$1260;
+ _pad_674($0,32,$$2261,$312,$$6268);
+ _out($0,$$2239,$$2234);
+ $314 = $$6268 ^ 65536;
+ _pad_674($0,48,$$2261,$312,$314);
+ _pad_674($0,48,$$$5,$310,0);
+ _out($0,$$2,$310);
+ $315 = $$6268 ^ 8192;
+ _pad_674($0,32,$$2261,$312,$315);
+ $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ }
+ L114: do {
+ if ((label|0) == 87) {
+ $316 = ($0|0)==(0|0);
+ if ($316) {
+ $317 = ($$0269|0)==(0);
+ if ($317) {
+ $$0 = 0;
+ } else {
+ $$2242305 = 1;
+ while(1) {
+ $318 = (($4) + ($$2242305<<2)|0);
+ $319 = HEAP32[$318>>2]|0;
+ $320 = ($319|0)==(0);
+ if ($320) {
+ $$3303 = $$2242305;
+ break;
+ }
+ $321 = (($3) + ($$2242305<<3)|0);
+ _pop_arg($321,$319,$2);
+ $322 = (($$2242305) + 1)|0;
+ $323 = ($322|0)<(10);
+ if ($323) {
+ $$2242305 = $322;
+ } else {
+ $$0 = 1;
+ break L114;
+ }
+ }
+ while(1) {
+ $326 = (($4) + ($$3303<<2)|0);
+ $327 = HEAP32[$326>>2]|0;
+ $328 = ($327|0)==(0);
+ $325 = (($$3303) + 1)|0;
+ if (!($328)) {
+ $$0 = -1;
+ break L114;
+ }
+ $324 = ($325|0)<(10);
+ if ($324) {
+ $$3303 = $325;
+ } else {
+ $$0 = 1;
+ break;
+ }
+ }
+ }
+ } else {
+ $$0 = $$1248;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function ___lockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 0;
+}
+function ___unlockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _out($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = $3 & 32;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ (___fwritex($1,$2,$0)|0);
+ }
+ return;
+}
+function _getint($0) {
+ $0 = $0|0;
+ var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $isdigittmp4 = (($3) + -48)|0;
+ $isdigit5 = ($isdigittmp4>>>0)<(10);
+ if ($isdigit5) {
+ $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4;
+ while(1) {
+ $4 = ($$06*10)|0;
+ $5 = (($isdigittmp7) + ($4))|0;
+ $6 = ((($7)) + 1|0);
+ HEAP32[$0>>2] = $6;
+ $8 = HEAP8[$6>>0]|0;
+ $9 = $8 << 24 >> 24;
+ $isdigittmp = (($9) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp;
+ } else {
+ $$0$lcssa = $5;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = 0;
+ }
+ return ($$0$lcssa|0);
+}
+function _pop_arg($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0;
+ var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0;
+ var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0;
+ var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0;
+ var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0;
+ var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0;
+ var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0;
+ var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0;
+ var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(20);
+ L1: do {
+ if (!($3)) {
+ do {
+ switch ($1|0) {
+ case 9: {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $4 = $arglist_current;
+ $5 = ((0) + 4|0);
+ $expanded28 = $5;
+ $expanded = (($expanded28) - 1)|0;
+ $6 = (($4) + ($expanded))|0;
+ $7 = ((0) + 4|0);
+ $expanded32 = $7;
+ $expanded31 = (($expanded32) - 1)|0;
+ $expanded30 = $expanded31 ^ -1;
+ $8 = $6 & $expanded30;
+ $9 = $8;
+ $10 = HEAP32[$9>>2]|0;
+ $arglist_next = ((($9)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ HEAP32[$0>>2] = $10;
+ break L1;
+ break;
+ }
+ case 10: {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $11 = $arglist_current2;
+ $12 = ((0) + 4|0);
+ $expanded35 = $12;
+ $expanded34 = (($expanded35) - 1)|0;
+ $13 = (($11) + ($expanded34))|0;
+ $14 = ((0) + 4|0);
+ $expanded39 = $14;
+ $expanded38 = (($expanded39) - 1)|0;
+ $expanded37 = $expanded38 ^ -1;
+ $15 = $13 & $expanded37;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $arglist_next3 = ((($16)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $18 = ($17|0)<(0);
+ $19 = $18 << 31 >> 31;
+ $20 = $0;
+ $21 = $20;
+ HEAP32[$21>>2] = $17;
+ $22 = (($20) + 4)|0;
+ $23 = $22;
+ HEAP32[$23>>2] = $19;
+ break L1;
+ break;
+ }
+ case 11: {
+ $arglist_current5 = HEAP32[$2>>2]|0;
+ $24 = $arglist_current5;
+ $25 = ((0) + 4|0);
+ $expanded42 = $25;
+ $expanded41 = (($expanded42) - 1)|0;
+ $26 = (($24) + ($expanded41))|0;
+ $27 = ((0) + 4|0);
+ $expanded46 = $27;
+ $expanded45 = (($expanded46) - 1)|0;
+ $expanded44 = $expanded45 ^ -1;
+ $28 = $26 & $expanded44;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $arglist_next6 = ((($29)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next6;
+ $31 = $0;
+ $32 = $31;
+ HEAP32[$32>>2] = $30;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = 0;
+ break L1;
+ break;
+ }
+ case 12: {
+ $arglist_current8 = HEAP32[$2>>2]|0;
+ $35 = $arglist_current8;
+ $36 = ((0) + 8|0);
+ $expanded49 = $36;
+ $expanded48 = (($expanded49) - 1)|0;
+ $37 = (($35) + ($expanded48))|0;
+ $38 = ((0) + 8|0);
+ $expanded53 = $38;
+ $expanded52 = (($expanded53) - 1)|0;
+ $expanded51 = $expanded52 ^ -1;
+ $39 = $37 & $expanded51;
+ $40 = $39;
+ $41 = $40;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = (($41) + 4)|0;
+ $45 = $44;
+ $46 = HEAP32[$45>>2]|0;
+ $arglist_next9 = ((($40)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next9;
+ $47 = $0;
+ $48 = $47;
+ HEAP32[$48>>2] = $43;
+ $49 = (($47) + 4)|0;
+ $50 = $49;
+ HEAP32[$50>>2] = $46;
+ break L1;
+ break;
+ }
+ case 13: {
+ $arglist_current11 = HEAP32[$2>>2]|0;
+ $51 = $arglist_current11;
+ $52 = ((0) + 4|0);
+ $expanded56 = $52;
+ $expanded55 = (($expanded56) - 1)|0;
+ $53 = (($51) + ($expanded55))|0;
+ $54 = ((0) + 4|0);
+ $expanded60 = $54;
+ $expanded59 = (($expanded60) - 1)|0;
+ $expanded58 = $expanded59 ^ -1;
+ $55 = $53 & $expanded58;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $arglist_next12 = ((($56)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next12;
+ $58 = $57&65535;
+ $59 = $58 << 16 >> 16;
+ $60 = ($59|0)<(0);
+ $61 = $60 << 31 >> 31;
+ $62 = $0;
+ $63 = $62;
+ HEAP32[$63>>2] = $59;
+ $64 = (($62) + 4)|0;
+ $65 = $64;
+ HEAP32[$65>>2] = $61;
+ break L1;
+ break;
+ }
+ case 14: {
+ $arglist_current14 = HEAP32[$2>>2]|0;
+ $66 = $arglist_current14;
+ $67 = ((0) + 4|0);
+ $expanded63 = $67;
+ $expanded62 = (($expanded63) - 1)|0;
+ $68 = (($66) + ($expanded62))|0;
+ $69 = ((0) + 4|0);
+ $expanded67 = $69;
+ $expanded66 = (($expanded67) - 1)|0;
+ $expanded65 = $expanded66 ^ -1;
+ $70 = $68 & $expanded65;
+ $71 = $70;
+ $72 = HEAP32[$71>>2]|0;
+ $arglist_next15 = ((($71)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next15;
+ $$mask31 = $72 & 65535;
+ $73 = $0;
+ $74 = $73;
+ HEAP32[$74>>2] = $$mask31;
+ $75 = (($73) + 4)|0;
+ $76 = $75;
+ HEAP32[$76>>2] = 0;
+ break L1;
+ break;
+ }
+ case 15: {
+ $arglist_current17 = HEAP32[$2>>2]|0;
+ $77 = $arglist_current17;
+ $78 = ((0) + 4|0);
+ $expanded70 = $78;
+ $expanded69 = (($expanded70) - 1)|0;
+ $79 = (($77) + ($expanded69))|0;
+ $80 = ((0) + 4|0);
+ $expanded74 = $80;
+ $expanded73 = (($expanded74) - 1)|0;
+ $expanded72 = $expanded73 ^ -1;
+ $81 = $79 & $expanded72;
+ $82 = $81;
+ $83 = HEAP32[$82>>2]|0;
+ $arglist_next18 = ((($82)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next18;
+ $84 = $83&255;
+ $85 = $84 << 24 >> 24;
+ $86 = ($85|0)<(0);
+ $87 = $86 << 31 >> 31;
+ $88 = $0;
+ $89 = $88;
+ HEAP32[$89>>2] = $85;
+ $90 = (($88) + 4)|0;
+ $91 = $90;
+ HEAP32[$91>>2] = $87;
+ break L1;
+ break;
+ }
+ case 16: {
+ $arglist_current20 = HEAP32[$2>>2]|0;
+ $92 = $arglist_current20;
+ $93 = ((0) + 4|0);
+ $expanded77 = $93;
+ $expanded76 = (($expanded77) - 1)|0;
+ $94 = (($92) + ($expanded76))|0;
+ $95 = ((0) + 4|0);
+ $expanded81 = $95;
+ $expanded80 = (($expanded81) - 1)|0;
+ $expanded79 = $expanded80 ^ -1;
+ $96 = $94 & $expanded79;
+ $97 = $96;
+ $98 = HEAP32[$97>>2]|0;
+ $arglist_next21 = ((($97)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next21;
+ $$mask = $98 & 255;
+ $99 = $0;
+ $100 = $99;
+ HEAP32[$100>>2] = $$mask;
+ $101 = (($99) + 4)|0;
+ $102 = $101;
+ HEAP32[$102>>2] = 0;
+ break L1;
+ break;
+ }
+ case 17: {
+ $arglist_current23 = HEAP32[$2>>2]|0;
+ $103 = $arglist_current23;
+ $104 = ((0) + 8|0);
+ $expanded84 = $104;
+ $expanded83 = (($expanded84) - 1)|0;
+ $105 = (($103) + ($expanded83))|0;
+ $106 = ((0) + 8|0);
+ $expanded88 = $106;
+ $expanded87 = (($expanded88) - 1)|0;
+ $expanded86 = $expanded87 ^ -1;
+ $107 = $105 & $expanded86;
+ $108 = $107;
+ $109 = +HEAPF64[$108>>3];
+ $arglist_next24 = ((($108)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next24;
+ HEAPF64[$0>>3] = $109;
+ break L1;
+ break;
+ }
+ case 18: {
+ $arglist_current26 = HEAP32[$2>>2]|0;
+ $110 = $arglist_current26;
+ $111 = ((0) + 8|0);
+ $expanded91 = $111;
+ $expanded90 = (($expanded91) - 1)|0;
+ $112 = (($110) + ($expanded90))|0;
+ $113 = ((0) + 8|0);
+ $expanded95 = $113;
+ $expanded94 = (($expanded95) - 1)|0;
+ $expanded93 = $expanded94 ^ -1;
+ $114 = $112 & $expanded93;
+ $115 = $114;
+ $116 = +HEAPF64[$115>>3];
+ $arglist_next27 = ((($115)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next27;
+ HEAPF64[$0>>3] = $116;
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ } while(0);
+ }
+ } while(0);
+ return;
+}
+function _fmt_x($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $4 = ($0|0)==(0);
+ $5 = ($1|0)==(0);
+ $6 = $4 & $5;
+ if ($6) {
+ $$05$lcssa = $2;
+ } else {
+ $$056 = $2;$15 = $1;$8 = $0;
+ while(1) {
+ $7 = $8 & 15;
+ $9 = (11902 + ($7)|0);
+ $10 = HEAP8[$9>>0]|0;
+ $11 = $10&255;
+ $12 = $11 | $3;
+ $13 = $12&255;
+ $14 = ((($$056)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0);
+ $17 = tempRet0;
+ $18 = ($16|0)==(0);
+ $19 = ($17|0)==(0);
+ $20 = $18 & $19;
+ if ($20) {
+ $$05$lcssa = $14;
+ break;
+ } else {
+ $$056 = $14;$15 = $17;$8 = $16;
+ }
+ }
+ }
+ return ($$05$lcssa|0);
+}
+function _fmt_o($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0);
+ $4 = ($1|0)==(0);
+ $5 = $3 & $4;
+ if ($5) {
+ $$0$lcssa = $2;
+ } else {
+ $$06 = $2;$11 = $1;$7 = $0;
+ while(1) {
+ $6 = $7&255;
+ $8 = $6 & 7;
+ $9 = $8 | 48;
+ $10 = ((($$06)) + -1|0);
+ HEAP8[$10>>0] = $9;
+ $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0);
+ $13 = tempRet0;
+ $14 = ($12|0)==(0);
+ $15 = ($13|0)==(0);
+ $16 = $14 & $15;
+ if ($16) {
+ $$0$lcssa = $10;
+ break;
+ } else {
+ $$06 = $10;$11 = $13;$7 = $12;
+ }
+ }
+ }
+ return ($$0$lcssa|0);
+}
+function _fmt_u($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(0);
+ $4 = ($0>>>0)>(4294967295);
+ $5 = ($1|0)==(0);
+ $6 = $5 & $4;
+ $7 = $3 | $6;
+ if ($7) {
+ $$0914 = $2;$8 = $0;$9 = $1;
+ while(1) {
+ $10 = (___uremdi3(($8|0),($9|0),10,0)|0);
+ $11 = tempRet0;
+ $12 = $10&255;
+ $13 = $12 | 48;
+ $14 = ((($$0914)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $15 = (___udivdi3(($8|0),($9|0),10,0)|0);
+ $16 = tempRet0;
+ $17 = ($9>>>0)>(9);
+ $18 = ($8>>>0)>(4294967295);
+ $19 = ($9|0)==(9);
+ $20 = $19 & $18;
+ $21 = $17 | $20;
+ if ($21) {
+ $$0914 = $14;$8 = $15;$9 = $16;
+ } else {
+ break;
+ }
+ }
+ $$010$lcssa$off0 = $15;$$09$lcssa = $14;
+ } else {
+ $$010$lcssa$off0 = $0;$$09$lcssa = $2;
+ }
+ $22 = ($$010$lcssa$off0|0)==(0);
+ if ($22) {
+ $$1$lcssa = $$09$lcssa;
+ } else {
+ $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa;
+ while(1) {
+ $23 = (($$012>>>0) % 10)&-1;
+ $24 = $23 | 48;
+ $25 = $24&255;
+ $26 = ((($$111)) + -1|0);
+ HEAP8[$26>>0] = $25;
+ $27 = (($$012>>>0) / 10)&-1;
+ $28 = ($$012>>>0)<(10);
+ if ($28) {
+ $$1$lcssa = $26;
+ break;
+ } else {
+ $$012 = $27;$$111 = $26;
+ }
+ }
+ }
+ return ($$1$lcssa|0);
+}
+function _strerror($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (___pthread_self_105()|0);
+ $2 = ((($1)) + 188|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (___strerror_l($0,$3)|0);
+ return ($4|0);
+}
+function _memchr($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0;
+ var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = $1 & 255;
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)!=(0);
+ $7 = ($2|0)!=(0);
+ $or$cond53 = $7 & $6;
+ L1: do {
+ if ($or$cond53) {
+ $8 = $1&255;
+ $$03555 = $0;$$03654 = $2;
+ while(1) {
+ $9 = HEAP8[$$03555>>0]|0;
+ $10 = ($9<<24>>24)==($8<<24>>24);
+ if ($10) {
+ $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654;
+ label = 6;
+ break L1;
+ }
+ $11 = ((($$03555)) + 1|0);
+ $12 = (($$03654) + -1)|0;
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)!=(0);
+ $16 = ($12|0)!=(0);
+ $or$cond = $16 & $15;
+ if ($or$cond) {
+ $$03555 = $11;$$03654 = $12;
+ } else {
+ $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16;
+ label = 5;
+ break;
+ }
+ }
+ } else {
+ $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7;
+ label = 5;
+ }
+ } while(0);
+ if ((label|0) == 5) {
+ if ($$lcssa) {
+ $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa;
+ label = 6;
+ } else {
+ $$2 = $$035$lcssa;$$3 = 0;
+ }
+ }
+ L8: do {
+ if ((label|0) == 6) {
+ $17 = HEAP8[$$035$lcssa65>>0]|0;
+ $18 = $1&255;
+ $19 = ($17<<24>>24)==($18<<24>>24);
+ if ($19) {
+ $$2 = $$035$lcssa65;$$3 = $$036$lcssa64;
+ } else {
+ $20 = Math_imul($3, 16843009)|0;
+ $21 = ($$036$lcssa64>>>0)>(3);
+ L11: do {
+ if ($21) {
+ $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64;
+ while(1) {
+ $22 = HEAP32[$$046>>2]|0;
+ $23 = $22 ^ $20;
+ $24 = (($23) + -16843009)|0;
+ $25 = $23 & -2139062144;
+ $26 = $25 ^ -2139062144;
+ $27 = $26 & $24;
+ $28 = ($27|0)==(0);
+ if (!($28)) {
+ break;
+ }
+ $29 = ((($$046)) + 4|0);
+ $30 = (($$13745) + -4)|0;
+ $31 = ($30>>>0)>(3);
+ if ($31) {
+ $$046 = $29;$$13745 = $30;
+ } else {
+ $$0$lcssa = $29;$$137$lcssa = $30;
+ label = 11;
+ break L11;
+ }
+ }
+ $$140 = $$046;$$23839 = $$13745;
+ } else {
+ $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64;
+ label = 11;
+ }
+ } while(0);
+ if ((label|0) == 11) {
+ $32 = ($$137$lcssa|0)==(0);
+ if ($32) {
+ $$2 = $$0$lcssa;$$3 = 0;
+ break;
+ } else {
+ $$140 = $$0$lcssa;$$23839 = $$137$lcssa;
+ }
+ }
+ while(1) {
+ $33 = HEAP8[$$140>>0]|0;
+ $34 = ($33<<24>>24)==($18<<24>>24);
+ if ($34) {
+ $$2 = $$140;$$3 = $$23839;
+ break L8;
+ }
+ $35 = ((($$140)) + 1|0);
+ $36 = (($$23839) + -1)|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$2 = $35;$$3 = 0;
+ break;
+ } else {
+ $$140 = $35;$$23839 = $36;
+ }
+ }
+ }
+ }
+ } while(0);
+ $38 = ($$3|0)!=(0);
+ $39 = $38 ? $$2 : 0;
+ return ($39|0);
+}
+function _pad_674($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $5 = sp;
+ $6 = $4 & 73728;
+ $7 = ($6|0)==(0);
+ $8 = ($2|0)>($3|0);
+ $or$cond = $8 & $7;
+ if ($or$cond) {
+ $9 = (($2) - ($3))|0;
+ $10 = ($9>>>0)<(256);
+ $11 = $10 ? $9 : 256;
+ _memset(($5|0),($1|0),($11|0))|0;
+ $12 = ($9>>>0)>(255);
+ if ($12) {
+ $13 = (($2) - ($3))|0;
+ $$011 = $9;
+ while(1) {
+ _out($0,$5,256);
+ $14 = (($$011) + -256)|0;
+ $15 = ($14>>>0)>(255);
+ if ($15) {
+ $$011 = $14;
+ } else {
+ break;
+ }
+ }
+ $16 = $13 & 255;
+ $$0$lcssa = $16;
+ } else {
+ $$0$lcssa = $9;
+ }
+ _out($0,$5,$$0$lcssa);
+ }
+ STACKTOP = sp;return;
+}
+function _wctomb($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = (_wcrtomb($0,$1,0)|0);
+ $$0 = $3;
+ }
+ return ($$0|0);
+}
+function _fmt_fp($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0;
+ var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0;
+ var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0;
+ var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0;
+ var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0;
+ var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0;
+ var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0;
+ var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0;
+ var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0;
+ var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0;
+ var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0;
+ var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0;
+ var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0;
+ var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0;
+ var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0;
+ var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0;
+ var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0;
+ var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0;
+ var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0;
+ var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0;
+ var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0;
+ var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0;
+ var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0;
+ var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0);
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = sp + 524|0;
+ $9 = $8;
+ $10 = sp + 512|0;
+ HEAP32[$7>>2] = 0;
+ $11 = ((($10)) + 12|0);
+ (___DOUBLE_BITS_675($1)|0);
+ $12 = tempRet0;
+ $13 = ($12|0)<(0);
+ if ($13) {
+ $14 = -$1;
+ $$0471 = $14;$$0520 = 1;$$0521 = 11867;
+ } else {
+ $15 = $4 & 2048;
+ $16 = ($15|0)==(0);
+ $17 = $4 & 1;
+ $18 = ($17|0)==(0);
+ $$ = $18 ? (11868) : (11873);
+ $$$ = $16 ? $$ : (11870);
+ $19 = $4 & 2049;
+ $narrow = ($19|0)!=(0);
+ $$534$ = $narrow&1;
+ $$0471 = $1;$$0520 = $$534$;$$0521 = $$$;
+ }
+ (___DOUBLE_BITS_675($$0471)|0);
+ $20 = tempRet0;
+ $21 = $20 & 2146435072;
+ $22 = ($21>>>0)<(2146435072);
+ $23 = (0)<(0);
+ $24 = ($21|0)==(2146435072);
+ $25 = $24 & $23;
+ $26 = $22 | $25;
+ do {
+ if ($26) {
+ $35 = (+_frexpl($$0471,$7));
+ $36 = $35 * 2.0;
+ $37 = $36 != 0.0;
+ if ($37) {
+ $38 = HEAP32[$7>>2]|0;
+ $39 = (($38) + -1)|0;
+ HEAP32[$7>>2] = $39;
+ }
+ $40 = $5 | 32;
+ $41 = ($40|0)==(97);
+ if ($41) {
+ $42 = $5 & 32;
+ $43 = ($42|0)==(0);
+ $44 = ((($$0521)) + 9|0);
+ $$0521$ = $43 ? $$0521 : $44;
+ $45 = $$0520 | 2;
+ $46 = ($3>>>0)>(11);
+ $47 = (12 - ($3))|0;
+ $48 = ($47|0)==(0);
+ $49 = $46 | $48;
+ do {
+ if ($49) {
+ $$1472 = $36;
+ } else {
+ $$0509582 = 8.0;$$1508583 = $47;
+ while(1) {
+ $50 = (($$1508583) + -1)|0;
+ $51 = $$0509582 * 16.0;
+ $52 = ($50|0)==(0);
+ if ($52) {
+ break;
+ } else {
+ $$0509582 = $51;$$1508583 = $50;
+ }
+ }
+ $53 = HEAP8[$$0521$>>0]|0;
+ $54 = ($53<<24>>24)==(45);
+ if ($54) {
+ $55 = -$36;
+ $56 = $55 - $51;
+ $57 = $51 + $56;
+ $58 = -$57;
+ $$1472 = $58;
+ break;
+ } else {
+ $59 = $36 + $51;
+ $60 = $59 - $51;
+ $$1472 = $60;
+ break;
+ }
+ }
+ } while(0);
+ $61 = HEAP32[$7>>2]|0;
+ $62 = ($61|0)<(0);
+ $63 = (0 - ($61))|0;
+ $64 = $62 ? $63 : $61;
+ $65 = ($64|0)<(0);
+ $66 = $65 << 31 >> 31;
+ $67 = (_fmt_u($64,$66,$11)|0);
+ $68 = ($67|0)==($11|0);
+ if ($68) {
+ $69 = ((($10)) + 11|0);
+ HEAP8[$69>>0] = 48;
+ $$0511 = $69;
+ } else {
+ $$0511 = $67;
+ }
+ $70 = $61 >> 31;
+ $71 = $70 & 2;
+ $72 = (($71) + 43)|0;
+ $73 = $72&255;
+ $74 = ((($$0511)) + -1|0);
+ HEAP8[$74>>0] = $73;
+ $75 = (($5) + 15)|0;
+ $76 = $75&255;
+ $77 = ((($$0511)) + -2|0);
+ HEAP8[$77>>0] = $76;
+ $notrhs = ($3|0)<(1);
+ $78 = $4 & 8;
+ $79 = ($78|0)==(0);
+ $$0523 = $8;$$2473 = $$1472;
+ while(1) {
+ $80 = (~~(($$2473)));
+ $81 = (11902 + ($80)|0);
+ $82 = HEAP8[$81>>0]|0;
+ $83 = $82&255;
+ $84 = $83 | $42;
+ $85 = $84&255;
+ $86 = ((($$0523)) + 1|0);
+ HEAP8[$$0523>>0] = $85;
+ $87 = (+($80|0));
+ $88 = $$2473 - $87;
+ $89 = $88 * 16.0;
+ $90 = $86;
+ $91 = (($90) - ($9))|0;
+ $92 = ($91|0)==(1);
+ if ($92) {
+ $notlhs = $89 == 0.0;
+ $or$cond3$not = $notrhs & $notlhs;
+ $or$cond = $79 & $or$cond3$not;
+ if ($or$cond) {
+ $$1524 = $86;
+ } else {
+ $93 = ((($$0523)) + 2|0);
+ HEAP8[$86>>0] = 46;
+ $$1524 = $93;
+ }
+ } else {
+ $$1524 = $86;
+ }
+ $94 = $89 != 0.0;
+ if ($94) {
+ $$0523 = $$1524;$$2473 = $89;
+ } else {
+ break;
+ }
+ }
+ $95 = ($3|0)!=(0);
+ $96 = $77;
+ $97 = $11;
+ $98 = $$1524;
+ $99 = (($98) - ($9))|0;
+ $100 = (($97) - ($96))|0;
+ $101 = (($99) + -2)|0;
+ $102 = ($101|0)<($3|0);
+ $or$cond537 = $95 & $102;
+ $103 = (($3) + 2)|0;
+ $$pn = $or$cond537 ? $103 : $99;
+ $$0525 = (($100) + ($45))|0;
+ $104 = (($$0525) + ($$pn))|0;
+ _pad_674($0,32,$2,$104,$4);
+ _out($0,$$0521$,$45);
+ $105 = $4 ^ 65536;
+ _pad_674($0,48,$2,$104,$105);
+ _out($0,$8,$99);
+ $106 = (($$pn) - ($99))|0;
+ _pad_674($0,48,$106,0,0);
+ _out($0,$77,$100);
+ $107 = $4 ^ 8192;
+ _pad_674($0,32,$2,$104,$107);
+ $$sink562 = $104;
+ break;
+ }
+ $108 = ($3|0)<(0);
+ $$539 = $108 ? 6 : $3;
+ if ($37) {
+ $109 = $36 * 268435456.0;
+ $110 = HEAP32[$7>>2]|0;
+ $111 = (($110) + -28)|0;
+ HEAP32[$7>>2] = $111;
+ $$3 = $109;$$pr = $111;
+ } else {
+ $$pre = HEAP32[$7>>2]|0;
+ $$3 = $36;$$pr = $$pre;
+ }
+ $112 = ($$pr|0)<(0);
+ $113 = ((($6)) + 288|0);
+ $$556 = $112 ? $6 : $113;
+ $$0498 = $$556;$$4 = $$3;
+ while(1) {
+ $114 = (~~(($$4))>>>0);
+ HEAP32[$$0498>>2] = $114;
+ $115 = ((($$0498)) + 4|0);
+ $116 = (+($114>>>0));
+ $117 = $$4 - $116;
+ $118 = $117 * 1.0E+9;
+ $119 = $118 != 0.0;
+ if ($119) {
+ $$0498 = $115;$$4 = $118;
+ } else {
+ break;
+ }
+ }
+ $120 = ($$pr|0)>(0);
+ if ($120) {
+ $$1482661 = $$556;$$1499660 = $115;$122 = $$pr;
+ while(1) {
+ $121 = ($122|0)<(29);
+ $123 = $121 ? $122 : 29;
+ $$0488653 = ((($$1499660)) + -4|0);
+ $124 = ($$0488653>>>0)<($$1482661>>>0);
+ if ($124) {
+ $$2483$ph = $$1482661;
+ } else {
+ $$0488655 = $$0488653;$$0497654 = 0;
+ while(1) {
+ $125 = HEAP32[$$0488655>>2]|0;
+ $126 = (_bitshift64Shl(($125|0),0,($123|0))|0);
+ $127 = tempRet0;
+ $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0);
+ $129 = tempRet0;
+ $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0);
+ $131 = tempRet0;
+ HEAP32[$$0488655>>2] = $130;
+ $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0);
+ $133 = tempRet0;
+ $$0488 = ((($$0488655)) + -4|0);
+ $134 = ($$0488>>>0)<($$1482661>>>0);
+ if ($134) {
+ break;
+ } else {
+ $$0488655 = $$0488;$$0497654 = $132;
+ }
+ }
+ $135 = ($132|0)==(0);
+ if ($135) {
+ $$2483$ph = $$1482661;
+ } else {
+ $136 = ((($$1482661)) + -4|0);
+ HEAP32[$136>>2] = $132;
+ $$2483$ph = $136;
+ }
+ }
+ $$2500 = $$1499660;
+ while(1) {
+ $137 = ($$2500>>>0)>($$2483$ph>>>0);
+ if (!($137)) {
+ break;
+ }
+ $138 = ((($$2500)) + -4|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ($139|0)==(0);
+ if ($140) {
+ $$2500 = $138;
+ } else {
+ break;
+ }
+ }
+ $141 = HEAP32[$7>>2]|0;
+ $142 = (($141) - ($123))|0;
+ HEAP32[$7>>2] = $142;
+ $143 = ($142|0)>(0);
+ if ($143) {
+ $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142;
+ } else {
+ $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142;
+ break;
+ }
+ }
+ } else {
+ $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr;
+ }
+ $144 = ($$pr564|0)<(0);
+ if ($144) {
+ $145 = (($$539) + 25)|0;
+ $146 = (($145|0) / 9)&-1;
+ $147 = (($146) + 1)|0;
+ $148 = ($40|0)==(102);
+ $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564;
+ while(1) {
+ $149 = (0 - ($150))|0;
+ $151 = ($149|0)<(9);
+ $152 = $151 ? $149 : 9;
+ $153 = ($$3484648>>>0)<($$3501647>>>0);
+ if ($153) {
+ $157 = 1 << $152;
+ $158 = (($157) + -1)|0;
+ $159 = 1000000000 >>> $152;
+ $$0487642 = 0;$$1489641 = $$3484648;
+ while(1) {
+ $160 = HEAP32[$$1489641>>2]|0;
+ $161 = $160 & $158;
+ $162 = $160 >>> $152;
+ $163 = (($162) + ($$0487642))|0;
+ HEAP32[$$1489641>>2] = $163;
+ $164 = Math_imul($161, $159)|0;
+ $165 = ((($$1489641)) + 4|0);
+ $166 = ($165>>>0)<($$3501647>>>0);
+ if ($166) {
+ $$0487642 = $164;$$1489641 = $165;
+ } else {
+ break;
+ }
+ }
+ $167 = HEAP32[$$3484648>>2]|0;
+ $168 = ($167|0)==(0);
+ $169 = ((($$3484648)) + 4|0);
+ $$$3484 = $168 ? $169 : $$3484648;
+ $170 = ($164|0)==(0);
+ if ($170) {
+ $$$3484692 = $$$3484;$$4502 = $$3501647;
+ } else {
+ $171 = ((($$3501647)) + 4|0);
+ HEAP32[$$3501647>>2] = $164;
+ $$$3484692 = $$$3484;$$4502 = $171;
+ }
+ } else {
+ $154 = HEAP32[$$3484648>>2]|0;
+ $155 = ($154|0)==(0);
+ $156 = ((($$3484648)) + 4|0);
+ $$$3484691 = $155 ? $156 : $$3484648;
+ $$$3484692 = $$$3484691;$$4502 = $$3501647;
+ }
+ $172 = $148 ? $$556 : $$$3484692;
+ $173 = $$4502;
+ $174 = $172;
+ $175 = (($173) - ($174))|0;
+ $176 = $175 >> 2;
+ $177 = ($176|0)>($147|0);
+ $178 = (($172) + ($147<<2)|0);
+ $$$4502 = $177 ? $178 : $$4502;
+ $179 = HEAP32[$7>>2]|0;
+ $180 = (($179) + ($152))|0;
+ HEAP32[$7>>2] = $180;
+ $181 = ($180|0)<(0);
+ if ($181) {
+ $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180;
+ } else {
+ $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502;
+ break;
+ }
+ }
+ } else {
+ $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa;
+ }
+ $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0);
+ $183 = $$556;
+ if ($182) {
+ $184 = $$3484$lcssa;
+ $185 = (($183) - ($184))|0;
+ $186 = $185 >> 2;
+ $187 = ($186*9)|0;
+ $188 = HEAP32[$$3484$lcssa>>2]|0;
+ $189 = ($188>>>0)<(10);
+ if ($189) {
+ $$1515 = $187;
+ } else {
+ $$0514637 = $187;$$0530636 = 10;
+ while(1) {
+ $190 = ($$0530636*10)|0;
+ $191 = (($$0514637) + 1)|0;
+ $192 = ($188>>>0)<($190>>>0);
+ if ($192) {
+ $$1515 = $191;
+ break;
+ } else {
+ $$0514637 = $191;$$0530636 = $190;
+ }
+ }
+ }
+ } else {
+ $$1515 = 0;
+ }
+ $193 = ($40|0)!=(102);
+ $194 = $193 ? $$1515 : 0;
+ $195 = (($$539) - ($194))|0;
+ $196 = ($40|0)==(103);
+ $197 = ($$539|0)!=(0);
+ $198 = $197 & $196;
+ $$neg = $198 << 31 >> 31;
+ $199 = (($195) + ($$neg))|0;
+ $200 = $$3501$lcssa;
+ $201 = (($200) - ($183))|0;
+ $202 = $201 >> 2;
+ $203 = ($202*9)|0;
+ $204 = (($203) + -9)|0;
+ $205 = ($199|0)<($204|0);
+ if ($205) {
+ $206 = ((($$556)) + 4|0);
+ $207 = (($199) + 9216)|0;
+ $208 = (($207|0) / 9)&-1;
+ $209 = (($208) + -1024)|0;
+ $210 = (($206) + ($209<<2)|0);
+ $211 = (($207|0) % 9)&-1;
+ $$0527629 = (($211) + 1)|0;
+ $212 = ($$0527629|0)<(9);
+ if ($212) {
+ $$0527631 = $$0527629;$$1531630 = 10;
+ while(1) {
+ $213 = ($$1531630*10)|0;
+ $$0527 = (($$0527631) + 1)|0;
+ $exitcond = ($$0527|0)==(9);
+ if ($exitcond) {
+ $$1531$lcssa = $213;
+ break;
+ } else {
+ $$0527631 = $$0527;$$1531630 = $213;
+ }
+ }
+ } else {
+ $$1531$lcssa = 10;
+ }
+ $214 = HEAP32[$210>>2]|0;
+ $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1;
+ $216 = ($215|0)==(0);
+ $217 = ((($210)) + 4|0);
+ $218 = ($217|0)==($$3501$lcssa|0);
+ $or$cond541 = $218 & $216;
+ if ($or$cond541) {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ } else {
+ $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1;
+ $220 = $219 & 1;
+ $221 = ($220|0)==(0);
+ $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0;
+ $222 = (($$1531$lcssa|0) / 2)&-1;
+ $223 = ($215>>>0)<($222>>>0);
+ $224 = ($215|0)==($222|0);
+ $or$cond544 = $218 & $224;
+ $$559 = $or$cond544 ? 1.0 : 1.5;
+ $$$559 = $223 ? 0.5 : $$559;
+ $225 = ($$0520|0)==(0);
+ if ($225) {
+ $$1467 = $$$559;$$1469 = $$542;
+ } else {
+ $226 = HEAP8[$$0521>>0]|0;
+ $227 = ($226<<24>>24)==(45);
+ $228 = -$$542;
+ $229 = -$$$559;
+ $$$542 = $227 ? $228 : $$542;
+ $$$$559 = $227 ? $229 : $$$559;
+ $$1467 = $$$$559;$$1469 = $$$542;
+ }
+ $230 = (($214) - ($215))|0;
+ HEAP32[$210>>2] = $230;
+ $231 = $$1469 + $$1467;
+ $232 = $231 != $$1469;
+ if ($232) {
+ $233 = (($230) + ($$1531$lcssa))|0;
+ HEAP32[$210>>2] = $233;
+ $234 = ($233>>>0)>(999999999);
+ if ($234) {
+ $$5486623 = $$3484$lcssa;$$sink545622 = $210;
+ while(1) {
+ $235 = ((($$sink545622)) + -4|0);
+ HEAP32[$$sink545622>>2] = 0;
+ $236 = ($235>>>0)<($$5486623>>>0);
+ if ($236) {
+ $237 = ((($$5486623)) + -4|0);
+ HEAP32[$237>>2] = 0;
+ $$6 = $237;
+ } else {
+ $$6 = $$5486623;
+ }
+ $238 = HEAP32[$235>>2]|0;
+ $239 = (($238) + 1)|0;
+ HEAP32[$235>>2] = $239;
+ $240 = ($239>>>0)>(999999999);
+ if ($240) {
+ $$5486623 = $$6;$$sink545622 = $235;
+ } else {
+ $$5486$lcssa = $$6;$$sink545$lcssa = $235;
+ break;
+ }
+ }
+ } else {
+ $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210;
+ }
+ $241 = $$5486$lcssa;
+ $242 = (($183) - ($241))|0;
+ $243 = $242 >> 2;
+ $244 = ($243*9)|0;
+ $245 = HEAP32[$$5486$lcssa>>2]|0;
+ $246 = ($245>>>0)<(10);
+ if ($246) {
+ $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa;
+ } else {
+ $$2516618 = $244;$$2532617 = 10;
+ while(1) {
+ $247 = ($$2532617*10)|0;
+ $248 = (($$2516618) + 1)|0;
+ $249 = ($245>>>0)<($247>>>0);
+ if ($249) {
+ $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa;
+ break;
+ } else {
+ $$2516618 = $248;$$2532617 = $247;
+ }
+ }
+ }
+ } else {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ }
+ }
+ $250 = ((($$4492)) + 4|0);
+ $251 = ($$3501$lcssa>>>0)>($250>>>0);
+ $$$3501 = $251 ? $250 : $$3501$lcssa;
+ $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8;
+ } else {
+ $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa;
+ }
+ $$7505 = $$7505$ph;
+ while(1) {
+ $252 = ($$7505>>>0)>($$9$ph>>>0);
+ if (!($252)) {
+ $$lcssa673 = 0;
+ break;
+ }
+ $253 = ((($$7505)) + -4|0);
+ $254 = HEAP32[$253>>2]|0;
+ $255 = ($254|0)==(0);
+ if ($255) {
+ $$7505 = $253;
+ } else {
+ $$lcssa673 = 1;
+ break;
+ }
+ }
+ $256 = (0 - ($$5519$ph))|0;
+ do {
+ if ($196) {
+ $not$ = $197 ^ 1;
+ $257 = $not$&1;
+ $$539$ = (($257) + ($$539))|0;
+ $258 = ($$539$|0)>($$5519$ph|0);
+ $259 = ($$5519$ph|0)>(-5);
+ $or$cond6 = $258 & $259;
+ if ($or$cond6) {
+ $260 = (($5) + -1)|0;
+ $$neg567 = (($$539$) + -1)|0;
+ $261 = (($$neg567) - ($$5519$ph))|0;
+ $$0479 = $260;$$2476 = $261;
+ } else {
+ $262 = (($5) + -2)|0;
+ $263 = (($$539$) + -1)|0;
+ $$0479 = $262;$$2476 = $263;
+ }
+ $264 = $4 & 8;
+ $265 = ($264|0)==(0);
+ if ($265) {
+ if ($$lcssa673) {
+ $266 = ((($$7505)) + -4|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = ($267|0)==(0);
+ if ($268) {
+ $$2529 = 9;
+ } else {
+ $269 = (($267>>>0) % 10)&-1;
+ $270 = ($269|0)==(0);
+ if ($270) {
+ $$1528614 = 0;$$3533613 = 10;
+ while(1) {
+ $271 = ($$3533613*10)|0;
+ $272 = (($$1528614) + 1)|0;
+ $273 = (($267>>>0) % ($271>>>0))&-1;
+ $274 = ($273|0)==(0);
+ if ($274) {
+ $$1528614 = $272;$$3533613 = $271;
+ } else {
+ $$2529 = $272;
+ break;
+ }
+ }
+ } else {
+ $$2529 = 0;
+ }
+ }
+ } else {
+ $$2529 = 9;
+ }
+ $275 = $$0479 | 32;
+ $276 = ($275|0)==(102);
+ $277 = $$7505;
+ $278 = (($277) - ($183))|0;
+ $279 = $278 >> 2;
+ $280 = ($279*9)|0;
+ $281 = (($280) + -9)|0;
+ if ($276) {
+ $282 = (($281) - ($$2529))|0;
+ $283 = ($282|0)>(0);
+ $$546 = $283 ? $282 : 0;
+ $284 = ($$2476|0)<($$546|0);
+ $$2476$$547 = $284 ? $$2476 : $$546;
+ $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0;
+ break;
+ } else {
+ $285 = (($281) + ($$5519$ph))|0;
+ $286 = (($285) - ($$2529))|0;
+ $287 = ($286|0)>(0);
+ $$548 = $287 ? $286 : 0;
+ $288 = ($$2476|0)<($$548|0);
+ $$2476$$549 = $288 ? $$2476 : $$548;
+ $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0;
+ break;
+ }
+ } else {
+ $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264;
+ }
+ } else {
+ $$pre689 = $4 & 8;
+ $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689;
+ }
+ } while(0);
+ $289 = $$3477 | $$pre$phi690Z2D;
+ $290 = ($289|0)!=(0);
+ $291 = $290&1;
+ $292 = $$1480 | 32;
+ $293 = ($292|0)==(102);
+ if ($293) {
+ $294 = ($$5519$ph|0)>(0);
+ $295 = $294 ? $$5519$ph : 0;
+ $$2513 = 0;$$pn566 = $295;
+ } else {
+ $296 = ($$5519$ph|0)<(0);
+ $297 = $296 ? $256 : $$5519$ph;
+ $298 = ($297|0)<(0);
+ $299 = $298 << 31 >> 31;
+ $300 = (_fmt_u($297,$299,$11)|0);
+ $301 = $11;
+ $302 = $300;
+ $303 = (($301) - ($302))|0;
+ $304 = ($303|0)<(2);
+ if ($304) {
+ $$1512607 = $300;
+ while(1) {
+ $305 = ((($$1512607)) + -1|0);
+ HEAP8[$305>>0] = 48;
+ $306 = $305;
+ $307 = (($301) - ($306))|0;
+ $308 = ($307|0)<(2);
+ if ($308) {
+ $$1512607 = $305;
+ } else {
+ $$1512$lcssa = $305;
+ break;
+ }
+ }
+ } else {
+ $$1512$lcssa = $300;
+ }
+ $309 = $$5519$ph >> 31;
+ $310 = $309 & 2;
+ $311 = (($310) + 43)|0;
+ $312 = $311&255;
+ $313 = ((($$1512$lcssa)) + -1|0);
+ HEAP8[$313>>0] = $312;
+ $314 = $$1480&255;
+ $315 = ((($$1512$lcssa)) + -2|0);
+ HEAP8[$315>>0] = $314;
+ $316 = $315;
+ $317 = (($301) - ($316))|0;
+ $$2513 = $315;$$pn566 = $317;
+ }
+ $318 = (($$0520) + 1)|0;
+ $319 = (($318) + ($$3477))|0;
+ $$1526 = (($319) + ($291))|0;
+ $320 = (($$1526) + ($$pn566))|0;
+ _pad_674($0,32,$2,$320,$4);
+ _out($0,$$0521,$$0520);
+ $321 = $4 ^ 65536;
+ _pad_674($0,48,$2,$320,$321);
+ if ($293) {
+ $322 = ($$9$ph>>>0)>($$556>>>0);
+ $$0496$$9 = $322 ? $$556 : $$9$ph;
+ $323 = ((($8)) + 9|0);
+ $324 = $323;
+ $325 = ((($8)) + 8|0);
+ $$5493597 = $$0496$$9;
+ while(1) {
+ $326 = HEAP32[$$5493597>>2]|0;
+ $327 = (_fmt_u($326,0,$323)|0);
+ $328 = ($$5493597|0)==($$0496$$9|0);
+ if ($328) {
+ $334 = ($327|0)==($323|0);
+ if ($334) {
+ HEAP8[$325>>0] = 48;
+ $$1465 = $325;
+ } else {
+ $$1465 = $327;
+ }
+ } else {
+ $329 = ($327>>>0)>($8>>>0);
+ if ($329) {
+ $330 = $327;
+ $331 = (($330) - ($9))|0;
+ _memset(($8|0),48,($331|0))|0;
+ $$0464594 = $327;
+ while(1) {
+ $332 = ((($$0464594)) + -1|0);
+ $333 = ($332>>>0)>($8>>>0);
+ if ($333) {
+ $$0464594 = $332;
+ } else {
+ $$1465 = $332;
+ break;
+ }
+ }
+ } else {
+ $$1465 = $327;
+ }
+ }
+ $335 = $$1465;
+ $336 = (($324) - ($335))|0;
+ _out($0,$$1465,$336);
+ $337 = ((($$5493597)) + 4|0);
+ $338 = ($337>>>0)>($$556>>>0);
+ if ($338) {
+ break;
+ } else {
+ $$5493597 = $337;
+ }
+ }
+ $339 = ($289|0)==(0);
+ if (!($339)) {
+ _out($0,11918,1);
+ }
+ $340 = ($337>>>0)<($$7505>>>0);
+ $341 = ($$3477|0)>(0);
+ $342 = $340 & $341;
+ if ($342) {
+ $$4478590 = $$3477;$$6494589 = $337;
+ while(1) {
+ $343 = HEAP32[$$6494589>>2]|0;
+ $344 = (_fmt_u($343,0,$323)|0);
+ $345 = ($344>>>0)>($8>>>0);
+ if ($345) {
+ $346 = $344;
+ $347 = (($346) - ($9))|0;
+ _memset(($8|0),48,($347|0))|0;
+ $$0463584 = $344;
+ while(1) {
+ $348 = ((($$0463584)) + -1|0);
+ $349 = ($348>>>0)>($8>>>0);
+ if ($349) {
+ $$0463584 = $348;
+ } else {
+ $$0463$lcssa = $348;
+ break;
+ }
+ }
+ } else {
+ $$0463$lcssa = $344;
+ }
+ $350 = ($$4478590|0)<(9);
+ $351 = $350 ? $$4478590 : 9;
+ _out($0,$$0463$lcssa,$351);
+ $352 = ((($$6494589)) + 4|0);
+ $353 = (($$4478590) + -9)|0;
+ $354 = ($352>>>0)<($$7505>>>0);
+ $355 = ($$4478590|0)>(9);
+ $356 = $354 & $355;
+ if ($356) {
+ $$4478590 = $353;$$6494589 = $352;
+ } else {
+ $$4478$lcssa = $353;
+ break;
+ }
+ }
+ } else {
+ $$4478$lcssa = $$3477;
+ }
+ $357 = (($$4478$lcssa) + 9)|0;
+ _pad_674($0,48,$357,9,0);
+ } else {
+ $358 = ((($$9$ph)) + 4|0);
+ $$7505$ = $$lcssa673 ? $$7505 : $358;
+ $359 = ($$3477|0)>(-1);
+ if ($359) {
+ $360 = ((($8)) + 9|0);
+ $361 = ($$pre$phi690Z2D|0)==(0);
+ $362 = $360;
+ $363 = (0 - ($9))|0;
+ $364 = ((($8)) + 8|0);
+ $$5602 = $$3477;$$7495601 = $$9$ph;
+ while(1) {
+ $365 = HEAP32[$$7495601>>2]|0;
+ $366 = (_fmt_u($365,0,$360)|0);
+ $367 = ($366|0)==($360|0);
+ if ($367) {
+ HEAP8[$364>>0] = 48;
+ $$0 = $364;
+ } else {
+ $$0 = $366;
+ }
+ $368 = ($$7495601|0)==($$9$ph|0);
+ do {
+ if ($368) {
+ $372 = ((($$0)) + 1|0);
+ _out($0,$$0,1);
+ $373 = ($$5602|0)<(1);
+ $or$cond554 = $361 & $373;
+ if ($or$cond554) {
+ $$2 = $372;
+ break;
+ }
+ _out($0,11918,1);
+ $$2 = $372;
+ } else {
+ $369 = ($$0>>>0)>($8>>>0);
+ if (!($369)) {
+ $$2 = $$0;
+ break;
+ }
+ $scevgep684 = (($$0) + ($363)|0);
+ $scevgep684685 = $scevgep684;
+ _memset(($8|0),48,($scevgep684685|0))|0;
+ $$1598 = $$0;
+ while(1) {
+ $370 = ((($$1598)) + -1|0);
+ $371 = ($370>>>0)>($8>>>0);
+ if ($371) {
+ $$1598 = $370;
+ } else {
+ $$2 = $370;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $374 = $$2;
+ $375 = (($362) - ($374))|0;
+ $376 = ($$5602|0)>($375|0);
+ $377 = $376 ? $375 : $$5602;
+ _out($0,$$2,$377);
+ $378 = (($$5602) - ($375))|0;
+ $379 = ((($$7495601)) + 4|0);
+ $380 = ($379>>>0)<($$7505$>>>0);
+ $381 = ($378|0)>(-1);
+ $382 = $380 & $381;
+ if ($382) {
+ $$5602 = $378;$$7495601 = $379;
+ } else {
+ $$5$lcssa = $378;
+ break;
+ }
+ }
+ } else {
+ $$5$lcssa = $$3477;
+ }
+ $383 = (($$5$lcssa) + 18)|0;
+ _pad_674($0,48,$383,18,0);
+ $384 = $11;
+ $385 = $$2513;
+ $386 = (($384) - ($385))|0;
+ _out($0,$$2513,$386);
+ }
+ $387 = $4 ^ 8192;
+ _pad_674($0,32,$2,$320,$387);
+ $$sink562 = $320;
+ } else {
+ $27 = $5 & 32;
+ $28 = ($27|0)!=(0);
+ $29 = $28 ? 11886 : 11890;
+ $30 = ($$0471 != $$0471) | (0.0 != 0.0);
+ $31 = $28 ? 11894 : 11898;
+ $$0510 = $30 ? $31 : $29;
+ $32 = (($$0520) + 3)|0;
+ $33 = $4 & -65537;
+ _pad_674($0,32,$2,$32,$33);
+ _out($0,$$0521,$$0520);
+ _out($0,$$0510,3);
+ $34 = $4 ^ 8192;
+ _pad_674($0,32,$2,$32,$34);
+ $$sink562 = $32;
+ }
+ } while(0);
+ $388 = ($$sink562|0)<($2|0);
+ $$555 = $388 ? $2 : $$sink562;
+ STACKTOP = sp;return ($$555|0);
+}
+function ___DOUBLE_BITS_675($0) {
+ $0 = +$0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0;
+ $2 = HEAP32[tempDoublePtr+4>>2]|0;
+ tempRet0 = ($2);
+ return ($1|0);
+}
+function _frexpl($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+_frexp($0,$1));
+ return (+$2);
+}
+function _frexp($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0;
+ $3 = HEAP32[tempDoublePtr+4>>2]|0;
+ $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0);
+ $5 = tempRet0;
+ $6 = $4&65535;
+ $trunc$clear = $6 & 2047;
+ switch ($trunc$clear<<16>>16) {
+ case 0: {
+ $7 = $0 != 0.0;
+ if ($7) {
+ $8 = $0 * 1.8446744073709552E+19;
+ $9 = (+_frexp($8,$1));
+ $10 = HEAP32[$1>>2]|0;
+ $11 = (($10) + -64)|0;
+ $$016 = $9;$storemerge = $11;
+ } else {
+ $$016 = $0;$storemerge = 0;
+ }
+ HEAP32[$1>>2] = $storemerge;
+ $$0 = $$016;
+ break;
+ }
+ case 2047: {
+ $$0 = $0;
+ break;
+ }
+ default: {
+ $12 = $4 & 2047;
+ $13 = (($12) + -1022)|0;
+ HEAP32[$1>>2] = $13;
+ $14 = $3 & -2146435073;
+ $15 = $14 | 1071644672;
+ HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3];
+ $$0 = $16;
+ }
+ }
+ return (+$$0);
+}
+function _wcrtomb($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0;
+ var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0;
+ var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0|0);
+ do {
+ if ($3) {
+ $$0 = 1;
+ } else {
+ $4 = ($1>>>0)<(128);
+ if ($4) {
+ $5 = $1&255;
+ HEAP8[$0>>0] = $5;
+ $$0 = 1;
+ break;
+ }
+ $6 = (___pthread_self_448()|0);
+ $7 = ((($6)) + 188|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = HEAP32[$8>>2]|0;
+ $not$ = ($9|0)==(0|0);
+ if ($not$) {
+ $10 = $1 & -128;
+ $11 = ($10|0)==(57216);
+ if ($11) {
+ $13 = $1&255;
+ HEAP8[$0>>0] = $13;
+ $$0 = 1;
+ break;
+ } else {
+ $12 = (___errno_location()|0);
+ HEAP32[$12>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ $14 = ($1>>>0)<(2048);
+ if ($14) {
+ $15 = $1 >>> 6;
+ $16 = $15 | 192;
+ $17 = $16&255;
+ $18 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $17;
+ $19 = $1 & 63;
+ $20 = $19 | 128;
+ $21 = $20&255;
+ HEAP8[$18>>0] = $21;
+ $$0 = 2;
+ break;
+ }
+ $22 = ($1>>>0)<(55296);
+ $23 = $1 & -8192;
+ $24 = ($23|0)==(57344);
+ $or$cond = $22 | $24;
+ if ($or$cond) {
+ $25 = $1 >>> 12;
+ $26 = $25 | 224;
+ $27 = $26&255;
+ $28 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $27;
+ $29 = $1 >>> 6;
+ $30 = $29 & 63;
+ $31 = $30 | 128;
+ $32 = $31&255;
+ $33 = ((($0)) + 2|0);
+ HEAP8[$28>>0] = $32;
+ $34 = $1 & 63;
+ $35 = $34 | 128;
+ $36 = $35&255;
+ HEAP8[$33>>0] = $36;
+ $$0 = 3;
+ break;
+ }
+ $37 = (($1) + -65536)|0;
+ $38 = ($37>>>0)<(1048576);
+ if ($38) {
+ $39 = $1 >>> 18;
+ $40 = $39 | 240;
+ $41 = $40&255;
+ $42 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $41;
+ $43 = $1 >>> 12;
+ $44 = $43 & 63;
+ $45 = $44 | 128;
+ $46 = $45&255;
+ $47 = ((($0)) + 2|0);
+ HEAP8[$42>>0] = $46;
+ $48 = $1 >>> 6;
+ $49 = $48 & 63;
+ $50 = $49 | 128;
+ $51 = $50&255;
+ $52 = ((($0)) + 3|0);
+ HEAP8[$47>>0] = $51;
+ $53 = $1 & 63;
+ $54 = $53 | 128;
+ $55 = $54&255;
+ HEAP8[$52>>0] = $55;
+ $$0 = 4;
+ break;
+ } else {
+ $56 = (___errno_location()|0);
+ HEAP32[$56>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___pthread_self_448() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___pthread_self_105() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___strerror_l($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $$016 = 0;
+ while(1) {
+ $3 = (11920 + ($$016)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = $4&255;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ label = 2;
+ break;
+ }
+ $7 = (($$016) + 1)|0;
+ $8 = ($7|0)==(87);
+ if ($8) {
+ $$01214 = 12008;$$115 = 87;
+ label = 5;
+ break;
+ } else {
+ $$016 = $7;
+ }
+ }
+ if ((label|0) == 2) {
+ $2 = ($$016|0)==(0);
+ if ($2) {
+ $$012$lcssa = 12008;
+ } else {
+ $$01214 = 12008;$$115 = $$016;
+ label = 5;
+ }
+ }
+ if ((label|0) == 5) {
+ while(1) {
+ label = 0;
+ $$113 = $$01214;
+ while(1) {
+ $9 = HEAP8[$$113>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ $11 = ((($$113)) + 1|0);
+ if ($10) {
+ break;
+ } else {
+ $$113 = $11;
+ }
+ }
+ $12 = (($$115) + -1)|0;
+ $13 = ($12|0)==(0);
+ if ($13) {
+ $$012$lcssa = $11;
+ break;
+ } else {
+ $$01214 = $11;$$115 = $12;
+ label = 5;
+ }
+ }
+ }
+ $14 = ((($1)) + 20|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = (___lctrans($$012$lcssa,$15)|0);
+ return ($16|0);
+}
+function ___lctrans($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___lctrans_impl($0,$1)|0);
+ return ($2|0);
+}
+function ___lctrans_impl($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ((($1)) + 4|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = (___mo_lookup($3,$5,$0)|0);
+ $$0 = $6;
+ }
+ $7 = ($$0|0)!=(0|0);
+ $8 = $7 ? $$0 : $0;
+ return ($8|0);
+}
+function ___mo_lookup($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = (($3) + 1794895138)|0;
+ $5 = ((($0)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = (_swapc($6,$4)|0);
+ $8 = ((($0)) + 12|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = (_swapc($9,$4)|0);
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = (_swapc($12,$4)|0);
+ $14 = $1 >>> 2;
+ $15 = ($7>>>0)<($14>>>0);
+ L1: do {
+ if ($15) {
+ $16 = $7 << 2;
+ $17 = (($1) - ($16))|0;
+ $18 = ($10>>>0)<($17>>>0);
+ $19 = ($13>>>0)<($17>>>0);
+ $or$cond = $18 & $19;
+ if ($or$cond) {
+ $20 = $13 | $10;
+ $21 = $20 & 3;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $23 = $10 >>> 2;
+ $24 = $13 >>> 2;
+ $$090 = 0;$$094 = $7;
+ while(1) {
+ $25 = $$094 >>> 1;
+ $26 = (($$090) + ($25))|0;
+ $27 = $26 << 1;
+ $28 = (($27) + ($23))|0;
+ $29 = (($0) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = (_swapc($30,$4)|0);
+ $32 = (($28) + 1)|0;
+ $33 = (($0) + ($32<<2)|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = (_swapc($34,$4)|0);
+ $36 = ($35>>>0)<($1>>>0);
+ $37 = (($1) - ($35))|0;
+ $38 = ($31>>>0)<($37>>>0);
+ $or$cond102 = $36 & $38;
+ if (!($or$cond102)) {
+ $$4 = 0;
+ break L1;
+ }
+ $39 = (($35) + ($31))|0;
+ $40 = (($0) + ($39)|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = ($41<<24>>24)==(0);
+ if (!($42)) {
+ $$4 = 0;
+ break L1;
+ }
+ $43 = (($0) + ($35)|0);
+ $44 = (_strcmp($2,$43)|0);
+ $45 = ($44|0)==(0);
+ if ($45) {
+ break;
+ }
+ $62 = ($$094|0)==(1);
+ $63 = ($44|0)<(0);
+ $64 = (($$094) - ($25))|0;
+ $$195 = $63 ? $25 : $64;
+ $$191 = $63 ? $$090 : $26;
+ if ($62) {
+ $$4 = 0;
+ break L1;
+ } else {
+ $$090 = $$191;$$094 = $$195;
+ }
+ }
+ $46 = (($27) + ($24))|0;
+ $47 = (($0) + ($46<<2)|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = (_swapc($48,$4)|0);
+ $50 = (($46) + 1)|0;
+ $51 = (($0) + ($50<<2)|0);
+ $52 = HEAP32[$51>>2]|0;
+ $53 = (_swapc($52,$4)|0);
+ $54 = ($53>>>0)<($1>>>0);
+ $55 = (($1) - ($53))|0;
+ $56 = ($49>>>0)<($55>>>0);
+ $or$cond104 = $54 & $56;
+ if ($or$cond104) {
+ $57 = (($0) + ($53)|0);
+ $58 = (($53) + ($49))|0;
+ $59 = (($0) + ($58)|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = ($60<<24>>24)==(0);
+ $$ = $61 ? $57 : 0;
+ $$4 = $$;
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } while(0);
+ return ($$4|0);
+}
+function _swapc($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0);
+ $3 = (_llvm_bswap_i32(($0|0))|0);
+ $$ = $2 ? $0 : $3;
+ return ($$|0);
+}
+function ___fwritex($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($2)) + 16|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ $7 = (___towrite($2)|0);
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$pre = HEAP32[$3>>2]|0;
+ $12 = $$pre;
+ label = 5;
+ } else {
+ $$1 = 0;
+ }
+ } else {
+ $6 = $4;
+ $12 = $6;
+ label = 5;
+ }
+ L5: do {
+ if ((label|0) == 5) {
+ $9 = ((($2)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (($12) - ($10))|0;
+ $13 = ($11>>>0)<($1>>>0);
+ $14 = $10;
+ if ($13) {
+ $15 = ((($2)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0);
+ $$1 = $17;
+ break;
+ }
+ $18 = ((($2)) + 75|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = ($19<<24>>24)>(-1);
+ L10: do {
+ if ($20) {
+ $$038 = $1;
+ while(1) {
+ $21 = ($$038|0)==(0);
+ if ($21) {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ break L10;
+ }
+ $22 = (($$038) + -1)|0;
+ $23 = (($0) + ($22)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = ($24<<24>>24)==(10);
+ if ($25) {
+ break;
+ } else {
+ $$038 = $22;
+ }
+ }
+ $26 = ((($2)) + 36|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0);
+ $29 = ($28>>>0)<($$038>>>0);
+ if ($29) {
+ $$1 = $28;
+ break L5;
+ }
+ $30 = (($0) + ($$038)|0);
+ $$042 = (($1) - ($$038))|0;
+ $$pre47 = HEAP32[$9>>2]|0;
+ $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47;
+ } else {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ }
+ } while(0);
+ _memcpy(($31|0),($$141|0),($$143|0))|0;
+ $32 = HEAP32[$9>>2]|0;
+ $33 = (($32) + ($$143)|0);
+ HEAP32[$9>>2] = $33;
+ $34 = (($$139) + ($$143))|0;
+ $$1 = $34;
+ }
+ } while(0);
+ return ($$1|0);
+}
+function ___towrite($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 74|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $4 = (($3) + 255)|0;
+ $5 = $4 | $3;
+ $6 = $5&255;
+ HEAP8[$1>>0] = $6;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = $7 & 8;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $11 = ((($0)) + 8|0);
+ HEAP32[$11>>2] = 0;
+ $12 = ((($0)) + 4|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($0)) + 44|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 28|0);
+ HEAP32[$15>>2] = $14;
+ $16 = ((($0)) + 20|0);
+ HEAP32[$16>>2] = $14;
+ $17 = ((($0)) + 48|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = (($14) + ($18)|0);
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = $19;
+ $$0 = 0;
+ } else {
+ $10 = $7 | 32;
+ HEAP32[$0>>2] = $10;
+ $$0 = -1;
+ }
+ return ($$0|0);
+}
+function _sn_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($0)) + 16|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 20|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $6;
+ $8 = (($4) - ($7))|0;
+ $9 = ($8>>>0)>($2>>>0);
+ $$ = $9 ? $2 : $8;
+ _memcpy(($6|0),($1|0),($$|0))|0;
+ $10 = HEAP32[$5>>2]|0;
+ $11 = (($10) + ($$)|0);
+ HEAP32[$5>>2] = $11;
+ return ($2|0);
+}
+function _strlen($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = $0;
+ $2 = $1 & 3;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $$015$lcssa = $0;
+ label = 4;
+ } else {
+ $$01519 = $0;$23 = $1;
+ while(1) {
+ $4 = HEAP8[$$01519>>0]|0;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ $$sink = $23;
+ break L1;
+ }
+ $6 = ((($$01519)) + 1|0);
+ $7 = $6;
+ $8 = $7 & 3;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $$015$lcssa = $6;
+ label = 4;
+ break;
+ } else {
+ $$01519 = $6;$23 = $7;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 4) {
+ $$0 = $$015$lcssa;
+ while(1) {
+ $10 = HEAP32[$$0>>2]|0;
+ $11 = (($10) + -16843009)|0;
+ $12 = $10 & -2139062144;
+ $13 = $12 ^ -2139062144;
+ $14 = $13 & $11;
+ $15 = ($14|0)==(0);
+ $16 = ((($$0)) + 4|0);
+ if ($15) {
+ $$0 = $16;
+ } else {
+ break;
+ }
+ }
+ $17 = $10&255;
+ $18 = ($17<<24>>24)==(0);
+ if ($18) {
+ $$1$lcssa = $$0;
+ } else {
+ $$pn = $$0;
+ while(1) {
+ $19 = ((($$pn)) + 1|0);
+ $$pre = HEAP8[$19>>0]|0;
+ $20 = ($$pre<<24>>24)==(0);
+ if ($20) {
+ $$1$lcssa = $19;
+ break;
+ } else {
+ $$pn = $19;
+ }
+ }
+ }
+ $21 = $$1$lcssa;
+ $$sink = $21;
+ }
+ $22 = (($$sink) - ($1))|0;
+ return ($22|0);
+}
+function _strchr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___strchrnul($0,$1)|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = $1&255;
+ $5 = ($3<<24>>24)==($4<<24>>24);
+ $6 = $5 ? $2 : 0;
+ return ($6|0);
+}
+function ___strchrnul($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1 & 255;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $8 = (_strlen($0)|0);
+ $9 = (($0) + ($8)|0);
+ $$0 = $9;
+ } else {
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ $$030$lcssa = $0;
+ } else {
+ $7 = $1&255;
+ $$03039 = $0;
+ while(1) {
+ $10 = HEAP8[$$03039>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ $12 = ($10<<24>>24)==($7<<24>>24);
+ $or$cond = $11 | $12;
+ if ($or$cond) {
+ $$0 = $$03039;
+ break L1;
+ }
+ $13 = ((($$03039)) + 1|0);
+ $14 = $13;
+ $15 = $14 & 3;
+ $16 = ($15|0)==(0);
+ if ($16) {
+ $$030$lcssa = $13;
+ break;
+ } else {
+ $$03039 = $13;
+ }
+ }
+ }
+ $17 = Math_imul($2, 16843009)|0;
+ $18 = HEAP32[$$030$lcssa>>2]|0;
+ $19 = (($18) + -16843009)|0;
+ $20 = $18 & -2139062144;
+ $21 = $20 ^ -2139062144;
+ $22 = $21 & $19;
+ $23 = ($22|0)==(0);
+ L10: do {
+ if ($23) {
+ $$02936 = $$030$lcssa;$25 = $18;
+ while(1) {
+ $24 = $25 ^ $17;
+ $26 = (($24) + -16843009)|0;
+ $27 = $24 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if (!($30)) {
+ $$029$lcssa = $$02936;
+ break L10;
+ }
+ $31 = ((($$02936)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($32) + -16843009)|0;
+ $34 = $32 & -2139062144;
+ $35 = $34 ^ -2139062144;
+ $36 = $35 & $33;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$02936 = $31;$25 = $32;
+ } else {
+ $$029$lcssa = $31;
+ break;
+ }
+ }
+ } else {
+ $$029$lcssa = $$030$lcssa;
+ }
+ } while(0);
+ $38 = $1&255;
+ $$1 = $$029$lcssa;
+ while(1) {
+ $39 = HEAP8[$$1>>0]|0;
+ $40 = ($39<<24>>24)==(0);
+ $41 = ($39<<24>>24)==($38<<24>>24);
+ $or$cond33 = $40 | $41;
+ $42 = ((($$1)) + 1|0);
+ if ($or$cond33) {
+ $$0 = $$1;
+ break;
+ } else {
+ $$1 = $42;
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _strcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ (___stpcpy($0,$1)|0);
+ return ($0|0);
+}
+function ___stpcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1;
+ $3 = $0;
+ $4 = $2 ^ $3;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ L1: do {
+ if ($6) {
+ $7 = $2 & 3;
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$026$lcssa = $1;$$027$lcssa = $0;
+ } else {
+ $$02642 = $1;$$02741 = $0;
+ while(1) {
+ $9 = HEAP8[$$02642>>0]|0;
+ HEAP8[$$02741>>0] = $9;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$029 = $$02741;
+ break L1;
+ }
+ $11 = ((($$02642)) + 1|0);
+ $12 = ((($$02741)) + 1|0);
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)==(0);
+ if ($15) {
+ $$026$lcssa = $11;$$027$lcssa = $12;
+ break;
+ } else {
+ $$02642 = $11;$$02741 = $12;
+ }
+ }
+ }
+ $16 = HEAP32[$$026$lcssa>>2]|0;
+ $17 = (($16) + -16843009)|0;
+ $18 = $16 & -2139062144;
+ $19 = $18 ^ -2139062144;
+ $20 = $19 & $17;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16;
+ while(1) {
+ $22 = ((($$037)) + 4|0);
+ $23 = ((($$02536)) + 4|0);
+ HEAP32[$$02536>>2] = $24;
+ $25 = HEAP32[$22>>2]|0;
+ $26 = (($25) + -16843009)|0;
+ $27 = $25 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if ($30) {
+ $$02536 = $23;$$037 = $22;$24 = $25;
+ } else {
+ $$0$lcssa = $22;$$025$lcssa = $23;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa;
+ }
+ $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa;
+ label = 8;
+ } else {
+ $$1$ph = $1;$$128$ph = $0;
+ label = 8;
+ }
+ } while(0);
+ if ((label|0) == 8) {
+ $31 = HEAP8[$$1$ph>>0]|0;
+ HEAP8[$$128$ph>>0] = $31;
+ $32 = ($31<<24>>24)==(0);
+ if ($32) {
+ $$029 = $$128$ph;
+ } else {
+ $$12834 = $$128$ph;$$135 = $$1$ph;
+ while(1) {
+ $33 = ((($$135)) + 1|0);
+ $34 = ((($$12834)) + 1|0);
+ $35 = HEAP8[$33>>0]|0;
+ HEAP8[$34>>0] = $35;
+ $36 = ($35<<24>>24)==(0);
+ if ($36) {
+ $$029 = $34;
+ break;
+ } else {
+ $$12834 = $34;$$135 = $33;
+ }
+ }
+ }
+ }
+ return ($$029|0);
+}
+function ___ofl_lock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___lock((33128|0));
+ return (33136|0);
+}
+function ___ofl_unlock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___unlock((33128|0));
+ return;
+}
+function _fflush($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ do {
+ if ($1) {
+ $8 = HEAP32[838]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $29 = 0;
+ } else {
+ $10 = HEAP32[838]|0;
+ $11 = (_fflush($10)|0);
+ $29 = $11;
+ }
+ $12 = (___ofl_lock()|0);
+ $$02325 = HEAP32[$12>>2]|0;
+ $13 = ($$02325|0)==(0|0);
+ if ($13) {
+ $$024$lcssa = $29;
+ } else {
+ $$02327 = $$02325;$$02426 = $29;
+ while(1) {
+ $14 = ((($$02327)) + 76|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = ($15|0)>(-1);
+ if ($16) {
+ $17 = (___lockfile($$02327)|0);
+ $26 = $17;
+ } else {
+ $26 = 0;
+ }
+ $18 = ((($$02327)) + 20|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = ((($$02327)) + 28|0);
+ $21 = HEAP32[$20>>2]|0;
+ $22 = ($19>>>0)>($21>>>0);
+ if ($22) {
+ $23 = (___fflush_unlocked($$02327)|0);
+ $24 = $23 | $$02426;
+ $$1 = $24;
+ } else {
+ $$1 = $$02426;
+ }
+ $25 = ($26|0)==(0);
+ if (!($25)) {
+ ___unlockfile($$02327);
+ }
+ $27 = ((($$02327)) + 56|0);
+ $$023 = HEAP32[$27>>2]|0;
+ $28 = ($$023|0)==(0|0);
+ if ($28) {
+ $$024$lcssa = $$1;
+ break;
+ } else {
+ $$02327 = $$023;$$02426 = $$1;
+ }
+ }
+ }
+ ___ofl_unlock();
+ $$0 = $$024$lcssa;
+ } else {
+ $2 = ((($0)) + 76|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(-1);
+ if (!($4)) {
+ $5 = (___fflush_unlocked($0)|0);
+ $$0 = $5;
+ break;
+ }
+ $6 = (___lockfile($0)|0);
+ $phitmp = ($6|0)==(0);
+ $7 = (___fflush_unlocked($0)|0);
+ if ($phitmp) {
+ $$0 = $7;
+ } else {
+ ___unlockfile($0);
+ $$0 = $7;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___fflush_unlocked($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 20|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 28|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($2>>>0)>($4>>>0);
+ if ($5) {
+ $6 = ((($0)) + 36|0);
+ $7 = HEAP32[$6>>2]|0;
+ (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $$0 = -1;
+ } else {
+ label = 3;
+ }
+ } else {
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ $10 = ((($0)) + 4|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ((($0)) + 8|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = ($11>>>0)<($13>>>0);
+ if ($14) {
+ $15 = $11;
+ $16 = $13;
+ $17 = (($15) - ($16))|0;
+ $18 = ((($0)) + 40|0);
+ $19 = HEAP32[$18>>2]|0;
+ (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0);
+ }
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = 0;
+ HEAP32[$3>>2] = 0;
+ HEAP32[$1>>2] = 0;
+ HEAP32[$12>>2] = 0;
+ HEAP32[$10>>2] = 0;
+ $$0 = 0;
+ }
+ return ($$0|0);
+}
+function _strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = ($2<<24>>24)==(0);
+ do {
+ if ($3) {
+ $$0 = $0;
+ } else {
+ $4 = $2 << 24 >> 24;
+ $5 = (_strchr($0,$4)|0);
+ $6 = ($5|0)==(0|0);
+ if ($6) {
+ $$0 = 0;
+ } else {
+ $7 = ((($1)) + 1|0);
+ $8 = HEAP8[$7>>0]|0;
+ $9 = ($8<<24>>24)==(0);
+ if ($9) {
+ $$0 = $5;
+ } else {
+ $10 = ((($5)) + 1|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ $$0 = 0;
+ } else {
+ $13 = ((($1)) + 2|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ if ($15) {
+ $16 = (_twobyte_strstr($5,$1)|0);
+ $$0 = $16;
+ break;
+ }
+ $17 = ((($5)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = ($18<<24>>24)==(0);
+ if ($19) {
+ $$0 = 0;
+ } else {
+ $20 = ((($1)) + 3|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ $23 = (_threebyte_strstr($5,$1)|0);
+ $$0 = $23;
+ break;
+ }
+ $24 = ((($5)) + 3|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ $$0 = 0;
+ } else {
+ $27 = ((($1)) + 4|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = ($28<<24>>24)==(0);
+ if ($29) {
+ $30 = (_fourbyte_strstr($5,$1)|0);
+ $$0 = $30;
+ break;
+ } else {
+ $31 = (_twoway_strstr($5,$1)|0);
+ $$0 = $31;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _twobyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 8;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $4 | $7;
+ $9 = HEAP8[$0>>0]|0;
+ $10 = $9&255;
+ $$sink$in = $10;$$sink17$sink = $0;
+ while(1) {
+ $11 = ((($$sink17$sink)) + 1|0);
+ $12 = HEAP8[$11>>0]|0;
+ $13 = ($12<<24>>24)==(0);
+ if ($13) {
+ $$lcssa = 0;
+ break;
+ }
+ $$sink = $$sink$in << 8;
+ $14 = $12&255;
+ $$sink$masked = $$sink & 65280;
+ $15 = $14 | $$sink$masked;
+ $16 = ($15|0)==($8|0);
+ if ($16) {
+ $$lcssa = $$sink17$sink;
+ break;
+ } else {
+ $$sink$in = $15;$$sink17$sink = $11;
+ }
+ }
+ return ($$lcssa|0);
+}
+function _threebyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = HEAP8[$0>>0]|0;
+ $16 = $15&255;
+ $17 = $16 << 24;
+ $18 = ((($0)) + 1|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 16;
+ $22 = $21 | $17;
+ $23 = ((($0)) + 2|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = $24&255;
+ $26 = $25 << 8;
+ $27 = $22 | $26;
+ $28 = ($24<<24>>24)!=(0);
+ $$not17 = $28 ^ 1;
+ $29 = ($27|0)==($14|0);
+ $or$cond18 = $29 | $$not17;
+ if ($or$cond18) {
+ $$016$lcssa = $23;$$lcssa = $28;
+ } else {
+ $$01619 = $23;$$020 = $27;
+ while(1) {
+ $30 = ((($$01619)) + 1|0);
+ $31 = HEAP8[$30>>0]|0;
+ $32 = $31&255;
+ $33 = $32 | $$020;
+ $34 = $33 << 8;
+ $35 = ($31<<24>>24)!=(0);
+ $$not = $35 ^ 1;
+ $36 = ($34|0)==($14|0);
+ $or$cond = $36 | $$not;
+ if ($or$cond) {
+ $$016$lcssa = $30;$$lcssa = $35;
+ break;
+ } else {
+ $$01619 = $30;$$020 = $34;
+ }
+ }
+ }
+ $37 = ((($$016$lcssa)) + -2|0);
+ $38 = $$lcssa ? $37 : 0;
+ return ($38|0);
+}
+function _fourbyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = ((($1)) + 3|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = $16&255;
+ $18 = $14 | $17;
+ $19 = HEAP8[$0>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 24;
+ $22 = ((($0)) + 1|0);
+ $23 = HEAP8[$22>>0]|0;
+ $24 = $23&255;
+ $25 = $24 << 16;
+ $26 = $25 | $21;
+ $27 = ((($0)) + 2|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = $28&255;
+ $30 = $29 << 8;
+ $31 = $26 | $30;
+ $32 = ((($0)) + 3|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $35 = $34 | $31;
+ $36 = ($33<<24>>24)!=(0);
+ $$not22 = $36 ^ 1;
+ $37 = ($35|0)==($18|0);
+ $or$cond23 = $37 | $$not22;
+ if ($or$cond23) {
+ $$lcssa = $36;$$sink21$lcssa = $32;
+ } else {
+ $$sink2124 = $32;$39 = $35;
+ while(1) {
+ $38 = $39 << 8;
+ $40 = ((($$sink2124)) + 1|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = $41&255;
+ $43 = $42 | $38;
+ $44 = ($41<<24>>24)!=(0);
+ $$not = $44 ^ 1;
+ $45 = ($43|0)==($18|0);
+ $or$cond = $45 | $$not;
+ if ($or$cond) {
+ $$lcssa = $44;$$sink21$lcssa = $40;
+ break;
+ } else {
+ $$sink2124 = $40;$39 = $43;
+ }
+ }
+ }
+ $46 = ((($$sink21$lcssa)) + -3|0);
+ $47 = $$lcssa ? $46 : 0;
+ return ($47|0);
+}
+function _twoway_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0;
+ var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0;
+ var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0;
+ var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
+ var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0;
+ var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0);
+ $2 = sp + 1024|0;
+ $3 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $4 = HEAP8[$1>>0]|0;
+ $cond265 = ($4<<24>>24)==(0);
+ L1: do {
+ if ($cond265) {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ } else {
+ $5 = $4&255;
+ $$0187266 = 0;$12 = $4;$20 = $5;
+ while(1) {
+ $8 = (($0) + ($$0187266)|0);
+ $9 = HEAP8[$8>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$3 = 0;
+ break L1;
+ }
+ $11 = $12 & 31;
+ $13 = $11&255;
+ $14 = 1 << $13;
+ $div188 = ($12&255) >>> 5;
+ $15 = $div188&255;
+ $16 = (($2) + ($15<<2)|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = $17 | $14;
+ HEAP32[$16>>2] = $18;
+ $7 = (($$0187266) + 1)|0;
+ $19 = (($3) + ($20<<2)|0);
+ HEAP32[$19>>2] = $7;
+ $21 = (($1) + ($7)|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $22&255;
+ $cond = ($22<<24>>24)==(0);
+ if ($cond) {
+ break;
+ } else {
+ $$0187266 = $7;$12 = $22;$20 = $23;
+ }
+ }
+ $6 = ($7>>>0)>(1);
+ if ($6) {
+ $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1;
+ L7: while(1) {
+ $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129;
+ while(1) {
+ $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132;
+ L11: while(1) {
+ $$0179244 = 1;$31 = $131;
+ while(1) {
+ $27 = (($$0179244) + ($$0185$ph261))|0;
+ $28 = (($1) + ($27)|0);
+ $29 = HEAP8[$28>>0]|0;
+ $30 = (($1) + ($31)|0);
+ $32 = HEAP8[$30>>0]|0;
+ $33 = ($29<<24>>24)==($32<<24>>24);
+ if (!($33)) {
+ break L11;
+ }
+ $34 = ($$0179244|0)==($$0175$ph$ph256|0);
+ $25 = (($$0179244) + 1)|0;
+ if ($34) {
+ break;
+ }
+ $24 = (($25) + ($$0183$ph200250))|0;
+ $26 = ($24>>>0)<($7>>>0);
+ if ($26) {
+ $$0179244 = $25;$31 = $24;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0;
+ $36 = (($35) + 1)|0;
+ $37 = ($36>>>0)<($7>>>0);
+ if ($37) {
+ $$0183$ph200250 = $35;$131 = $36;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $38 = ($29&255)>($32&255);
+ $39 = (($31) - ($$0185$ph261))|0;
+ if (!($38)) {
+ break;
+ }
+ $43 = (($31) + 1)|0;
+ $44 = ($43>>>0)<($7>>>0);
+ if ($44) {
+ $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43;
+ } else {
+ $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $40 = (($$0183$ph200250) + 1)|0;
+ $41 = (($$0183$ph200250) + 2)|0;
+ $42 = ($41>>>0)<($7>>>0);
+ if ($42) {
+ $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41;
+ } else {
+ $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250;
+ break;
+ }
+ }
+ if ($6) {
+ $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1;
+ while(1) {
+ $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130;
+ while(1) {
+ $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134;
+ L26: while(1) {
+ $$1180224 = 1;$52 = $133;
+ while(1) {
+ $48 = (($$1180224) + ($$1186$ph240))|0;
+ $49 = (($1) + ($48)|0);
+ $50 = HEAP8[$49>>0]|0;
+ $51 = (($1) + ($52)|0);
+ $53 = HEAP8[$51>>0]|0;
+ $54 = ($50<<24>>24)==($53<<24>>24);
+ if (!($54)) {
+ break L26;
+ }
+ $55 = ($$1180224|0)==($$1176$ph$ph235|0);
+ $46 = (($$1180224) + 1)|0;
+ if ($55) {
+ break;
+ }
+ $45 = (($46) + ($$1184$ph196229))|0;
+ $47 = ($45>>>0)<($7>>>0);
+ if ($47) {
+ $$1180224 = $46;$52 = $45;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0;
+ $57 = (($56) + 1)|0;
+ $58 = ($57>>>0)<($7>>>0);
+ if ($58) {
+ $$1184$ph196229 = $56;$133 = $57;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $59 = ($50&255)<($53&255);
+ $60 = (($52) - ($$1186$ph240))|0;
+ if (!($59)) {
+ break;
+ }
+ $64 = (($52) + 1)|0;
+ $65 = ($64>>>0)<($7>>>0);
+ if ($65) {
+ $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $61 = (($$1184$ph196229) + 1)|0;
+ $62 = (($$1184$ph196229) + 2)|0;
+ $63 = ($62>>>0)<($7>>>0);
+ if ($63) {
+ $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229;
+ label = 27;
+ break;
+ }
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ }
+ } while(0);
+ L36: do {
+ if ((label|0) == 27) {
+ $66 = (($$1186$ph$lcssa) + 1)|0;
+ $67 = (($$0185$ph$lcssa322) + 1)|0;
+ $68 = ($66>>>0)>($67>>>0);
+ $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323;
+ $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322;
+ $69 = (($1) + ($$1176$$0175)|0);
+ $70 = (($$1186$$0185) + 1)|0;
+ $71 = (_memcmp($1,$69,$70)|0);
+ $72 = ($71|0)==(0);
+ if ($72) {
+ $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0;
+ $$0168 = $77;$$3178 = $$1176$$0175;
+ } else {
+ $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0;
+ $74 = (($73) + -1)|0;
+ $75 = ($$1186$$0185>>>0)>($74>>>0);
+ $$1186$$0185$ = $75 ? $$1186$$0185 : $74;
+ $76 = (($$1186$$0185$) + 1)|0;
+ $$0168 = 0;$$3178 = $76;
+ }
+ $78 = $$0187$lcssa320321 | 63;
+ $79 = (($$0187$lcssa320321) + -1)|0;
+ $80 = ($$0168|0)!=(0);
+ $81 = (($$0187$lcssa320321) - ($$3178))|0;
+ $$0166 = $0;$$0169 = 0;$$0170 = $0;
+ while(1) {
+ $82 = $$0170;
+ $83 = $$0166;
+ $84 = (($82) - ($83))|0;
+ $85 = ($84>>>0)<($$0187$lcssa320321>>>0);
+ do {
+ if ($85) {
+ $86 = (_memchr($$0170,0,$78)|0);
+ $87 = ($86|0)==(0|0);
+ if ($87) {
+ $91 = (($$0170) + ($78)|0);
+ $$3173 = $91;
+ break;
+ } else {
+ $88 = $86;
+ $89 = (($88) - ($83))|0;
+ $90 = ($89>>>0)<($$0187$lcssa320321>>>0);
+ if ($90) {
+ $$3 = 0;
+ break L36;
+ } else {
+ $$3173 = $86;
+ break;
+ }
+ }
+ } else {
+ $$3173 = $$0170;
+ }
+ } while(0);
+ $92 = (($$0166) + ($79)|0);
+ $93 = HEAP8[$92>>0]|0;
+ $div = ($93&255) >>> 5;
+ $94 = $div&255;
+ $95 = (($2) + ($94<<2)|0);
+ $96 = HEAP32[$95>>2]|0;
+ $97 = $93 & 31;
+ $98 = $97&255;
+ $99 = 1 << $98;
+ $100 = $99 & $96;
+ $101 = ($100|0)==(0);
+ L50: do {
+ if ($101) {
+ $$0169$be = 0;$$2181$sink = $$0187$lcssa320321;
+ } else {
+ $102 = $93&255;
+ $103 = (($3) + ($102<<2)|0);
+ $104 = HEAP32[$103>>2]|0;
+ $105 = (($$0187$lcssa320321) - ($104))|0;
+ $106 = ($105|0)==(0);
+ if (!($106)) {
+ $107 = ($$0169|0)!=(0);
+ $or$cond = $80 & $107;
+ $108 = ($105>>>0)<($$3178>>>0);
+ $or$cond190 = $or$cond & $108;
+ $$2181 = $or$cond190 ? $81 : $105;
+ $$0169$be = 0;$$2181$sink = $$2181;
+ break;
+ }
+ $110 = ($70>>>0)>($$0169>>>0);
+ $111 = $110 ? $70 : $$0169;
+ $112 = (($1) + ($111)|0);
+ $113 = HEAP8[$112>>0]|0;
+ $cond191222 = ($113<<24>>24)==(0);
+ L55: do {
+ if ($cond191222) {
+ $$4 = $70;
+ } else {
+ $$3182223 = $111;$117 = $113;
+ while(1) {
+ $114 = (($$0166) + ($$3182223)|0);
+ $115 = HEAP8[$114>>0]|0;
+ $116 = ($117<<24>>24)==($115<<24>>24);
+ if (!($116)) {
+ break;
+ }
+ $118 = (($$3182223) + 1)|0;
+ $119 = (($1) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $cond191 = ($120<<24>>24)==(0);
+ if ($cond191) {
+ $$4 = $70;
+ break L55;
+ } else {
+ $$3182223 = $118;$117 = $120;
+ }
+ }
+ $121 = (($$3182223) - ($$1186$$0185))|0;
+ $$0169$be = 0;$$2181$sink = $121;
+ break L50;
+ }
+ } while(0);
+ while(1) {
+ $122 = ($$4>>>0)>($$0169>>>0);
+ if (!($122)) {
+ $$3 = $$0166;
+ break L36;
+ }
+ $123 = (($$4) + -1)|0;
+ $124 = (($1) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = (($$0166) + ($123)|0);
+ $127 = HEAP8[$126>>0]|0;
+ $128 = ($125<<24>>24)==($127<<24>>24);
+ if ($128) {
+ $$4 = $123;
+ } else {
+ $$0169$be = $$0168;$$2181$sink = $$3178;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $109 = (($$0166) + ($$2181$sink)|0);
+ $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$3|0);
+}
+function _strspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ do {
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ $$020 = $0;
+ while(1) {
+ $8 = HEAP8[$$020>>0]|0;
+ $9 = ($8<<24>>24)==($3<<24>>24);
+ $10 = ((($$020)) + 1|0);
+ if ($9) {
+ $$020 = $10;
+ } else {
+ break;
+ }
+ }
+ $11 = $$020;
+ $12 = $0;
+ $13 = (($11) - ($12))|0;
+ $$0 = $13;
+ break;
+ } else {
+ $$01925 = $1;$17 = $3;
+ }
+ while(1) {
+ $16 = $17 & 31;
+ $18 = $16&255;
+ $19 = 1 << $18;
+ $div21 = ($17&255) >>> 5;
+ $20 = $div21&255;
+ $21 = (($2) + ($20<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = $22 | $19;
+ HEAP32[$21>>2] = $23;
+ $24 = ((($$01925)) + 1|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ break;
+ } else {
+ $$01925 = $24;$17 = $25;
+ }
+ }
+ $14 = HEAP8[$0>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ L10: do {
+ if ($15) {
+ $$1$lcssa = $0;
+ } else {
+ $$123 = $0;$27 = $14;
+ while(1) {
+ $div = ($27&255) >>> 5;
+ $28 = $div&255;
+ $29 = (($2) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = $27 & 31;
+ $32 = $31&255;
+ $33 = 1 << $32;
+ $34 = $30 & $33;
+ $35 = ($34|0)==(0);
+ if ($35) {
+ $$1$lcssa = $$123;
+ break L10;
+ }
+ $36 = ((($$123)) + 1|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = ($37<<24>>24)==(0);
+ if ($38) {
+ $$1$lcssa = $36;
+ break;
+ } else {
+ $$123 = $36;$27 = $37;
+ }
+ }
+ }
+ } while(0);
+ $39 = $$1$lcssa;
+ $40 = $0;
+ $41 = (($39) - ($40))|0;
+ $$0 = $41;
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function _srand($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (($0) + -1)|0;
+ $2 = 14112;
+ $3 = $2;
+ HEAP32[$3>>2] = $1;
+ $4 = (($2) + 4)|0;
+ $5 = $4;
+ HEAP32[$5>>2] = 0;
+ return;
+}
+function _vprintf($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[806]|0;
+ $3 = (_vfprintf($2,$0,$1)|0);
+ return ($3|0);
+}
+function _strcspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0;
+ var $div20 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ L1: do {
+ if ($4) {
+ label = 3;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ label = 3;
+ } else {
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $$01824 = $1;$13 = $3;
+ while(1) {
+ $12 = $13 & 31;
+ $14 = $12&255;
+ $15 = 1 << $14;
+ $div20 = ($13&255) >>> 5;
+ $16 = $div20&255;
+ $17 = (($2) + ($16<<2)|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = $18 | $15;
+ HEAP32[$17>>2] = $19;
+ $20 = ((($$01824)) + 1|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ break;
+ } else {
+ $$01824 = $20;$13 = $21;
+ }
+ }
+ $10 = HEAP8[$0>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ if ($11) {
+ $$019$sink = $0;
+ } else {
+ $$01922 = $0;$23 = $10;
+ while(1) {
+ $div = ($23&255) >>> 5;
+ $24 = $div&255;
+ $25 = (($2) + ($24<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $23 & 31;
+ $28 = $27&255;
+ $29 = 1 << $28;
+ $30 = $26 & $29;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $$019$sink = $$01922;
+ break L1;
+ }
+ $32 = ((($$01922)) + 1|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = ($33<<24>>24)==(0);
+ if ($34) {
+ $$019$sink = $32;
+ break;
+ } else {
+ $$01922 = $32;$23 = $33;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $8 = $3 << 24 >> 24;
+ $9 = (___strchrnul($0,$8)|0);
+ $$019$sink = $9;
+ }
+ $35 = $$019$sink;
+ $36 = $0;
+ $37 = (($35) - ($36))|0;
+ STACKTOP = sp;return ($37|0);
+}
+function _strcat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (_strlen($0)|0);
+ $3 = (($0) + ($2)|0);
+ (_strcpy($3,$1)|0);
+ return ($0|0);
+}
+function _strtok($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $3 = HEAP32[8285]|0;
+ $4 = ($3|0)==(0|0);
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $$010 = $3;
+ label = 3;
+ }
+ } else {
+ $$010 = $0;
+ label = 3;
+ }
+ do {
+ if ((label|0) == 3) {
+ $5 = (_strspn($$010,$1)|0);
+ $6 = (($$010) + ($5)|0);
+ $7 = HEAP8[$6>>0]|0;
+ $8 = ($7<<24>>24)==(0);
+ if ($8) {
+ HEAP32[8285] = 0;
+ $$0 = 0;
+ break;
+ }
+ $9 = (_strcspn($6,$1)|0);
+ $10 = (($6) + ($9)|0);
+ HEAP32[8285] = $10;
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ HEAP32[8285] = 0;
+ $$0 = $6;
+ break;
+ } else {
+ $13 = ((($10)) + 1|0);
+ HEAP32[8285] = $13;
+ HEAP8[$10>>0] = 0;
+ $$0 = $6;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _malloc($0) {
+ $0 = $0|0;
+ var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0;
+ var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0;
+ var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0;
+ var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0;
+ var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0;
+ var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0;
+ var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0;
+ var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0;
+ var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0;
+ var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0;
+ var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0;
+ var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0;
+ var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0;
+ var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0;
+ var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0;
+ var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0;
+ var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0;
+ var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0;
+ var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0;
+ var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0;
+ var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0;
+ var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0;
+ var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0;
+ var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0;
+ var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0;
+ var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0;
+ var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0;
+ var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0;
+ var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0;
+ var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0;
+ var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0;
+ var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0;
+ var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0;
+ var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0;
+ var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0;
+ var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0;
+ var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0;
+ var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0;
+ var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0;
+ var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0;
+ var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0;
+ var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0;
+ var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0;
+ var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0;
+ var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0;
+ var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0;
+ var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0;
+ var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0;
+ var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0;
+ var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0;
+ var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0;
+ var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0;
+ var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0;
+ var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0;
+ var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0;
+ var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0;
+ var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0;
+ var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0;
+ var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ $2 = ($0>>>0)<(245);
+ do {
+ if ($2) {
+ $3 = ($0>>>0)<(11);
+ $4 = (($0) + 11)|0;
+ $5 = $4 & -8;
+ $6 = $3 ? 16 : $5;
+ $7 = $6 >>> 3;
+ $8 = HEAP32[8286]|0;
+ $9 = $8 >>> $7;
+ $10 = $9 & 3;
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $12 = $9 & 1;
+ $13 = $12 ^ 1;
+ $14 = (($13) + ($7))|0;
+ $15 = $14 << 1;
+ $16 = (33184 + ($15<<2)|0);
+ $17 = ((($16)) + 8|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($18)) + 8|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($16|0)==($20|0);
+ do {
+ if ($21) {
+ $22 = 1 << $14;
+ $23 = $22 ^ -1;
+ $24 = $8 & $23;
+ HEAP32[8286] = $24;
+ } else {
+ $25 = HEAP32[(33160)>>2]|0;
+ $26 = ($20>>>0)<($25>>>0);
+ if ($26) {
+ _abort();
+ // unreachable;
+ }
+ $27 = ((($20)) + 12|0);
+ $28 = HEAP32[$27>>2]|0;
+ $29 = ($28|0)==($18|0);
+ if ($29) {
+ HEAP32[$27>>2] = $16;
+ HEAP32[$17>>2] = $20;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $30 = $14 << 3;
+ $31 = $30 | 3;
+ $32 = ((($18)) + 4|0);
+ HEAP32[$32>>2] = $31;
+ $33 = (($18) + ($30)|0);
+ $34 = ((($33)) + 4|0);
+ $35 = HEAP32[$34>>2]|0;
+ $36 = $35 | 1;
+ HEAP32[$34>>2] = $36;
+ $$0 = $19;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $37 = HEAP32[(33152)>>2]|0;
+ $38 = ($6>>>0)>($37>>>0);
+ if ($38) {
+ $39 = ($9|0)==(0);
+ if (!($39)) {
+ $40 = $9 << $7;
+ $41 = 2 << $7;
+ $42 = (0 - ($41))|0;
+ $43 = $41 | $42;
+ $44 = $40 & $43;
+ $45 = (0 - ($44))|0;
+ $46 = $44 & $45;
+ $47 = (($46) + -1)|0;
+ $48 = $47 >>> 12;
+ $49 = $48 & 16;
+ $50 = $47 >>> $49;
+ $51 = $50 >>> 5;
+ $52 = $51 & 8;
+ $53 = $52 | $49;
+ $54 = $50 >>> $52;
+ $55 = $54 >>> 2;
+ $56 = $55 & 4;
+ $57 = $53 | $56;
+ $58 = $54 >>> $56;
+ $59 = $58 >>> 1;
+ $60 = $59 & 2;
+ $61 = $57 | $60;
+ $62 = $58 >>> $60;
+ $63 = $62 >>> 1;
+ $64 = $63 & 1;
+ $65 = $61 | $64;
+ $66 = $62 >>> $64;
+ $67 = (($65) + ($66))|0;
+ $68 = $67 << 1;
+ $69 = (33184 + ($68<<2)|0);
+ $70 = ((($69)) + 8|0);
+ $71 = HEAP32[$70>>2]|0;
+ $72 = ((($71)) + 8|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($69|0)==($73|0);
+ do {
+ if ($74) {
+ $75 = 1 << $67;
+ $76 = $75 ^ -1;
+ $77 = $8 & $76;
+ HEAP32[8286] = $77;
+ $98 = $77;
+ } else {
+ $78 = HEAP32[(33160)>>2]|0;
+ $79 = ($73>>>0)<($78>>>0);
+ if ($79) {
+ _abort();
+ // unreachable;
+ }
+ $80 = ((($73)) + 12|0);
+ $81 = HEAP32[$80>>2]|0;
+ $82 = ($81|0)==($71|0);
+ if ($82) {
+ HEAP32[$80>>2] = $69;
+ HEAP32[$70>>2] = $73;
+ $98 = $8;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $83 = $67 << 3;
+ $84 = (($83) - ($6))|0;
+ $85 = $6 | 3;
+ $86 = ((($71)) + 4|0);
+ HEAP32[$86>>2] = $85;
+ $87 = (($71) + ($6)|0);
+ $88 = $84 | 1;
+ $89 = ((($87)) + 4|0);
+ HEAP32[$89>>2] = $88;
+ $90 = (($87) + ($84)|0);
+ HEAP32[$90>>2] = $84;
+ $91 = ($37|0)==(0);
+ if (!($91)) {
+ $92 = HEAP32[(33164)>>2]|0;
+ $93 = $37 >>> 3;
+ $94 = $93 << 1;
+ $95 = (33184 + ($94<<2)|0);
+ $96 = 1 << $93;
+ $97 = $98 & $96;
+ $99 = ($97|0)==(0);
+ if ($99) {
+ $100 = $98 | $96;
+ HEAP32[8286] = $100;
+ $$pre = ((($95)) + 8|0);
+ $$0199 = $95;$$pre$phiZ2D = $$pre;
+ } else {
+ $101 = ((($95)) + 8|0);
+ $102 = HEAP32[$101>>2]|0;
+ $103 = HEAP32[(33160)>>2]|0;
+ $104 = ($102>>>0)<($103>>>0);
+ if ($104) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0199 = $102;$$pre$phiZ2D = $101;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $92;
+ $105 = ((($$0199)) + 12|0);
+ HEAP32[$105>>2] = $92;
+ $106 = ((($92)) + 8|0);
+ HEAP32[$106>>2] = $$0199;
+ $107 = ((($92)) + 12|0);
+ HEAP32[$107>>2] = $95;
+ }
+ HEAP32[(33152)>>2] = $84;
+ HEAP32[(33164)>>2] = $87;
+ $$0 = $72;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $108 = HEAP32[(33148)>>2]|0;
+ $109 = ($108|0)==(0);
+ if ($109) {
+ $$0197 = $6;
+ } else {
+ $110 = (0 - ($108))|0;
+ $111 = $108 & $110;
+ $112 = (($111) + -1)|0;
+ $113 = $112 >>> 12;
+ $114 = $113 & 16;
+ $115 = $112 >>> $114;
+ $116 = $115 >>> 5;
+ $117 = $116 & 8;
+ $118 = $117 | $114;
+ $119 = $115 >>> $117;
+ $120 = $119 >>> 2;
+ $121 = $120 & 4;
+ $122 = $118 | $121;
+ $123 = $119 >>> $121;
+ $124 = $123 >>> 1;
+ $125 = $124 & 2;
+ $126 = $122 | $125;
+ $127 = $123 >>> $125;
+ $128 = $127 >>> 1;
+ $129 = $128 & 1;
+ $130 = $126 | $129;
+ $131 = $127 >>> $129;
+ $132 = (($130) + ($131))|0;
+ $133 = (33448 + ($132<<2)|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($134)) + 4|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = $136 & -8;
+ $138 = (($137) - ($6))|0;
+ $139 = ((($134)) + 16|0);
+ $140 = HEAP32[$139>>2]|0;
+ $not$5$i = ($140|0)==(0|0);
+ $$sink16$i = $not$5$i&1;
+ $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0);
+ $142 = HEAP32[$141>>2]|0;
+ $143 = ($142|0)==(0|0);
+ if ($143) {
+ $$0192$lcssa$i = $134;$$0193$lcssa$i = $138;
+ } else {
+ $$01928$i = $134;$$01937$i = $138;$145 = $142;
+ while(1) {
+ $144 = ((($145)) + 4|0);
+ $146 = HEAP32[$144>>2]|0;
+ $147 = $146 & -8;
+ $148 = (($147) - ($6))|0;
+ $149 = ($148>>>0)<($$01937$i>>>0);
+ $$$0193$i = $149 ? $148 : $$01937$i;
+ $$$0192$i = $149 ? $145 : $$01928$i;
+ $150 = ((($145)) + 16|0);
+ $151 = HEAP32[$150>>2]|0;
+ $not$$i = ($151|0)==(0|0);
+ $$sink1$i = $not$$i&1;
+ $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0);
+ $153 = HEAP32[$152>>2]|0;
+ $154 = ($153|0)==(0|0);
+ if ($154) {
+ $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i;
+ break;
+ } else {
+ $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153;
+ }
+ }
+ }
+ $155 = HEAP32[(33160)>>2]|0;
+ $156 = ($$0192$lcssa$i>>>0)<($155>>>0);
+ if ($156) {
+ _abort();
+ // unreachable;
+ }
+ $157 = (($$0192$lcssa$i) + ($6)|0);
+ $158 = ($$0192$lcssa$i>>>0)<($157>>>0);
+ if (!($158)) {
+ _abort();
+ // unreachable;
+ }
+ $159 = ((($$0192$lcssa$i)) + 24|0);
+ $160 = HEAP32[$159>>2]|0;
+ $161 = ((($$0192$lcssa$i)) + 12|0);
+ $162 = HEAP32[$161>>2]|0;
+ $163 = ($162|0)==($$0192$lcssa$i|0);
+ do {
+ if ($163) {
+ $173 = ((($$0192$lcssa$i)) + 20|0);
+ $174 = HEAP32[$173>>2]|0;
+ $175 = ($174|0)==(0|0);
+ if ($175) {
+ $176 = ((($$0192$lcssa$i)) + 16|0);
+ $177 = HEAP32[$176>>2]|0;
+ $178 = ($177|0)==(0|0);
+ if ($178) {
+ $$3$i = 0;
+ break;
+ } else {
+ $$1196$i = $177;$$1198$i = $176;
+ }
+ } else {
+ $$1196$i = $174;$$1198$i = $173;
+ }
+ while(1) {
+ $179 = ((($$1196$i)) + 20|0);
+ $180 = HEAP32[$179>>2]|0;
+ $181 = ($180|0)==(0|0);
+ if (!($181)) {
+ $$1196$i = $180;$$1198$i = $179;
+ continue;
+ }
+ $182 = ((($$1196$i)) + 16|0);
+ $183 = HEAP32[$182>>2]|0;
+ $184 = ($183|0)==(0|0);
+ if ($184) {
+ break;
+ } else {
+ $$1196$i = $183;$$1198$i = $182;
+ }
+ }
+ $185 = ($$1198$i>>>0)<($155>>>0);
+ if ($185) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1198$i>>2] = 0;
+ $$3$i = $$1196$i;
+ break;
+ }
+ } else {
+ $164 = ((($$0192$lcssa$i)) + 8|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165>>>0)<($155>>>0);
+ if ($166) {
+ _abort();
+ // unreachable;
+ }
+ $167 = ((($165)) + 12|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = ($168|0)==($$0192$lcssa$i|0);
+ if (!($169)) {
+ _abort();
+ // unreachable;
+ }
+ $170 = ((($162)) + 8|0);
+ $171 = HEAP32[$170>>2]|0;
+ $172 = ($171|0)==($$0192$lcssa$i|0);
+ if ($172) {
+ HEAP32[$167>>2] = $162;
+ HEAP32[$170>>2] = $165;
+ $$3$i = $162;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $186 = ($160|0)==(0|0);
+ L73: do {
+ if (!($186)) {
+ $187 = ((($$0192$lcssa$i)) + 28|0);
+ $188 = HEAP32[$187>>2]|0;
+ $189 = (33448 + ($188<<2)|0);
+ $190 = HEAP32[$189>>2]|0;
+ $191 = ($$0192$lcssa$i|0)==($190|0);
+ do {
+ if ($191) {
+ HEAP32[$189>>2] = $$3$i;
+ $cond$i = ($$3$i|0)==(0|0);
+ if ($cond$i) {
+ $192 = 1 << $188;
+ $193 = $192 ^ -1;
+ $194 = $108 & $193;
+ HEAP32[(33148)>>2] = $194;
+ break L73;
+ }
+ } else {
+ $195 = HEAP32[(33160)>>2]|0;
+ $196 = ($160>>>0)<($195>>>0);
+ if ($196) {
+ _abort();
+ // unreachable;
+ } else {
+ $197 = ((($160)) + 16|0);
+ $198 = HEAP32[$197>>2]|0;
+ $not$1$i = ($198|0)!=($$0192$lcssa$i|0);
+ $$sink2$i = $not$1$i&1;
+ $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0);
+ HEAP32[$199>>2] = $$3$i;
+ $200 = ($$3$i|0)==(0|0);
+ if ($200) {
+ break L73;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $201 = HEAP32[(33160)>>2]|0;
+ $202 = ($$3$i>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ }
+ $203 = ((($$3$i)) + 24|0);
+ HEAP32[$203>>2] = $160;
+ $204 = ((($$0192$lcssa$i)) + 16|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = ($205|0)==(0|0);
+ do {
+ if (!($206)) {
+ $207 = ($205>>>0)<($201>>>0);
+ if ($207) {
+ _abort();
+ // unreachable;
+ } else {
+ $208 = ((($$3$i)) + 16|0);
+ HEAP32[$208>>2] = $205;
+ $209 = ((($205)) + 24|0);
+ HEAP32[$209>>2] = $$3$i;
+ break;
+ }
+ }
+ } while(0);
+ $210 = ((($$0192$lcssa$i)) + 20|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ if (!($212)) {
+ $213 = HEAP32[(33160)>>2]|0;
+ $214 = ($211>>>0)<($213>>>0);
+ if ($214) {
+ _abort();
+ // unreachable;
+ } else {
+ $215 = ((($$3$i)) + 20|0);
+ HEAP32[$215>>2] = $211;
+ $216 = ((($211)) + 24|0);
+ HEAP32[$216>>2] = $$3$i;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $217 = ($$0193$lcssa$i>>>0)<(16);
+ if ($217) {
+ $218 = (($$0193$lcssa$i) + ($6))|0;
+ $219 = $218 | 3;
+ $220 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$220>>2] = $219;
+ $221 = (($$0192$lcssa$i) + ($218)|0);
+ $222 = ((($221)) + 4|0);
+ $223 = HEAP32[$222>>2]|0;
+ $224 = $223 | 1;
+ HEAP32[$222>>2] = $224;
+ } else {
+ $225 = $6 | 3;
+ $226 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$226>>2] = $225;
+ $227 = $$0193$lcssa$i | 1;
+ $228 = ((($157)) + 4|0);
+ HEAP32[$228>>2] = $227;
+ $229 = (($157) + ($$0193$lcssa$i)|0);
+ HEAP32[$229>>2] = $$0193$lcssa$i;
+ $230 = ($37|0)==(0);
+ if (!($230)) {
+ $231 = HEAP32[(33164)>>2]|0;
+ $232 = $37 >>> 3;
+ $233 = $232 << 1;
+ $234 = (33184 + ($233<<2)|0);
+ $235 = 1 << $232;
+ $236 = $8 & $235;
+ $237 = ($236|0)==(0);
+ if ($237) {
+ $238 = $8 | $235;
+ HEAP32[8286] = $238;
+ $$pre$i = ((($234)) + 8|0);
+ $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
+ } else {
+ $239 = ((($234)) + 8|0);
+ $240 = HEAP32[$239>>2]|0;
+ $241 = HEAP32[(33160)>>2]|0;
+ $242 = ($240>>>0)<($241>>>0);
+ if ($242) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0189$i = $240;$$pre$phi$iZ2D = $239;
+ }
+ }
+ HEAP32[$$pre$phi$iZ2D>>2] = $231;
+ $243 = ((($$0189$i)) + 12|0);
+ HEAP32[$243>>2] = $231;
+ $244 = ((($231)) + 8|0);
+ HEAP32[$244>>2] = $$0189$i;
+ $245 = ((($231)) + 12|0);
+ HEAP32[$245>>2] = $234;
+ }
+ HEAP32[(33152)>>2] = $$0193$lcssa$i;
+ HEAP32[(33164)>>2] = $157;
+ }
+ $246 = ((($$0192$lcssa$i)) + 8|0);
+ $$0 = $246;
+ STACKTOP = sp;return ($$0|0);
+ }
+ } else {
+ $$0197 = $6;
+ }
+ } else {
+ $247 = ($0>>>0)>(4294967231);
+ if ($247) {
+ $$0197 = -1;
+ } else {
+ $248 = (($0) + 11)|0;
+ $249 = $248 & -8;
+ $250 = HEAP32[(33148)>>2]|0;
+ $251 = ($250|0)==(0);
+ if ($251) {
+ $$0197 = $249;
+ } else {
+ $252 = (0 - ($249))|0;
+ $253 = $248 >>> 8;
+ $254 = ($253|0)==(0);
+ if ($254) {
+ $$0358$i = 0;
+ } else {
+ $255 = ($249>>>0)>(16777215);
+ if ($255) {
+ $$0358$i = 31;
+ } else {
+ $256 = (($253) + 1048320)|0;
+ $257 = $256 >>> 16;
+ $258 = $257 & 8;
+ $259 = $253 << $258;
+ $260 = (($259) + 520192)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 4;
+ $263 = $262 | $258;
+ $264 = $259 << $262;
+ $265 = (($264) + 245760)|0;
+ $266 = $265 >>> 16;
+ $267 = $266 & 2;
+ $268 = $263 | $267;
+ $269 = (14 - ($268))|0;
+ $270 = $264 << $267;
+ $271 = $270 >>> 15;
+ $272 = (($269) + ($271))|0;
+ $273 = $272 << 1;
+ $274 = (($272) + 7)|0;
+ $275 = $249 >>> $274;
+ $276 = $275 & 1;
+ $277 = $276 | $273;
+ $$0358$i = $277;
+ }
+ }
+ $278 = (33448 + ($$0358$i<<2)|0);
+ $279 = HEAP32[$278>>2]|0;
+ $280 = ($279|0)==(0|0);
+ L117: do {
+ if ($280) {
+ $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252;
+ label = 81;
+ } else {
+ $281 = ($$0358$i|0)==(31);
+ $282 = $$0358$i >>> 1;
+ $283 = (25 - ($282))|0;
+ $284 = $281 ? 0 : $283;
+ $285 = $249 << $284;
+ $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0;
+ while(1) {
+ $286 = ((($$0353$i)) + 4|0);
+ $287 = HEAP32[$286>>2]|0;
+ $288 = $287 & -8;
+ $289 = (($288) - ($249))|0;
+ $290 = ($289>>>0)<($$0347$i>>>0);
+ if ($290) {
+ $291 = ($289|0)==(0);
+ if ($291) {
+ $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i;
+ label = 85;
+ break L117;
+ } else {
+ $$1343$i = $$0353$i;$$1348$i = $289;
+ }
+ } else {
+ $$1343$i = $$0342$i;$$1348$i = $$0347$i;
+ }
+ $292 = ((($$0353$i)) + 20|0);
+ $293 = HEAP32[$292>>2]|0;
+ $294 = $$0359$i >>> 31;
+ $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0);
+ $296 = HEAP32[$295>>2]|0;
+ $297 = ($293|0)==(0|0);
+ $298 = ($293|0)==($296|0);
+ $or$cond2$i = $297 | $298;
+ $$1363$i = $or$cond2$i ? $$0362$i : $293;
+ $299 = ($296|0)==(0|0);
+ $not$8$i = $299 ^ 1;
+ $300 = $not$8$i&1;
+ $$0359$$i = $$0359$i << $300;
+ if ($299) {
+ $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i;
+ label = 81;
+ break;
+ } else {
+ $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 81) {
+ $301 = ($$2355$i|0)==(0|0);
+ $302 = ($$3$i201|0)==(0|0);
+ $or$cond$i = $301 & $302;
+ if ($or$cond$i) {
+ $303 = 2 << $$0358$i;
+ $304 = (0 - ($303))|0;
+ $305 = $303 | $304;
+ $306 = $250 & $305;
+ $307 = ($306|0)==(0);
+ if ($307) {
+ $$0197 = $249;
+ break;
+ }
+ $308 = (0 - ($306))|0;
+ $309 = $306 & $308;
+ $310 = (($309) + -1)|0;
+ $311 = $310 >>> 12;
+ $312 = $311 & 16;
+ $313 = $310 >>> $312;
+ $314 = $313 >>> 5;
+ $315 = $314 & 8;
+ $316 = $315 | $312;
+ $317 = $313 >>> $315;
+ $318 = $317 >>> 2;
+ $319 = $318 & 4;
+ $320 = $316 | $319;
+ $321 = $317 >>> $319;
+ $322 = $321 >>> 1;
+ $323 = $322 & 2;
+ $324 = $320 | $323;
+ $325 = $321 >>> $323;
+ $326 = $325 >>> 1;
+ $327 = $326 & 1;
+ $328 = $324 | $327;
+ $329 = $325 >>> $327;
+ $330 = (($328) + ($329))|0;
+ $331 = (33448 + ($330<<2)|0);
+ $332 = HEAP32[$331>>2]|0;
+ $$4$ph$i = 0;$$4357$ph$i = $332;
+ } else {
+ $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i;
+ }
+ $333 = ($$4357$ph$i|0)==(0|0);
+ if ($333) {
+ $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i;
+ } else {
+ $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i;
+ label = 85;
+ }
+ }
+ if ((label|0) == 85) {
+ while(1) {
+ label = 0;
+ $334 = ((($$435713$i)) + 4|0);
+ $335 = HEAP32[$334>>2]|0;
+ $336 = $335 & -8;
+ $337 = (($336) - ($249))|0;
+ $338 = ($337>>>0)<($$435114$i>>>0);
+ $$$4351$i = $338 ? $337 : $$435114$i;
+ $$4357$$4$i = $338 ? $$435713$i : $$415$i;
+ $339 = ((($$435713$i)) + 16|0);
+ $340 = HEAP32[$339>>2]|0;
+ $not$1$i203 = ($340|0)==(0|0);
+ $$sink2$i204 = $not$1$i203&1;
+ $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0);
+ $342 = HEAP32[$341>>2]|0;
+ $343 = ($342|0)==(0|0);
+ if ($343) {
+ $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i;
+ break;
+ } else {
+ $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342;
+ label = 85;
+ }
+ }
+ }
+ $344 = ($$4$lcssa$i|0)==(0|0);
+ if ($344) {
+ $$0197 = $249;
+ } else {
+ $345 = HEAP32[(33152)>>2]|0;
+ $346 = (($345) - ($249))|0;
+ $347 = ($$4351$lcssa$i>>>0)<($346>>>0);
+ if ($347) {
+ $348 = HEAP32[(33160)>>2]|0;
+ $349 = ($$4$lcssa$i>>>0)<($348>>>0);
+ if ($349) {
+ _abort();
+ // unreachable;
+ }
+ $350 = (($$4$lcssa$i) + ($249)|0);
+ $351 = ($$4$lcssa$i>>>0)<($350>>>0);
+ if (!($351)) {
+ _abort();
+ // unreachable;
+ }
+ $352 = ((($$4$lcssa$i)) + 24|0);
+ $353 = HEAP32[$352>>2]|0;
+ $354 = ((($$4$lcssa$i)) + 12|0);
+ $355 = HEAP32[$354>>2]|0;
+ $356 = ($355|0)==($$4$lcssa$i|0);
+ do {
+ if ($356) {
+ $366 = ((($$4$lcssa$i)) + 20|0);
+ $367 = HEAP32[$366>>2]|0;
+ $368 = ($367|0)==(0|0);
+ if ($368) {
+ $369 = ((($$4$lcssa$i)) + 16|0);
+ $370 = HEAP32[$369>>2]|0;
+ $371 = ($370|0)==(0|0);
+ if ($371) {
+ $$3372$i = 0;
+ break;
+ } else {
+ $$1370$i = $370;$$1374$i = $369;
+ }
+ } else {
+ $$1370$i = $367;$$1374$i = $366;
+ }
+ while(1) {
+ $372 = ((($$1370$i)) + 20|0);
+ $373 = HEAP32[$372>>2]|0;
+ $374 = ($373|0)==(0|0);
+ if (!($374)) {
+ $$1370$i = $373;$$1374$i = $372;
+ continue;
+ }
+ $375 = ((($$1370$i)) + 16|0);
+ $376 = HEAP32[$375>>2]|0;
+ $377 = ($376|0)==(0|0);
+ if ($377) {
+ break;
+ } else {
+ $$1370$i = $376;$$1374$i = $375;
+ }
+ }
+ $378 = ($$1374$i>>>0)<($348>>>0);
+ if ($378) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1374$i>>2] = 0;
+ $$3372$i = $$1370$i;
+ break;
+ }
+ } else {
+ $357 = ((($$4$lcssa$i)) + 8|0);
+ $358 = HEAP32[$357>>2]|0;
+ $359 = ($358>>>0)<($348>>>0);
+ if ($359) {
+ _abort();
+ // unreachable;
+ }
+ $360 = ((($358)) + 12|0);
+ $361 = HEAP32[$360>>2]|0;
+ $362 = ($361|0)==($$4$lcssa$i|0);
+ if (!($362)) {
+ _abort();
+ // unreachable;
+ }
+ $363 = ((($355)) + 8|0);
+ $364 = HEAP32[$363>>2]|0;
+ $365 = ($364|0)==($$4$lcssa$i|0);
+ if ($365) {
+ HEAP32[$360>>2] = $355;
+ HEAP32[$363>>2] = $358;
+ $$3372$i = $355;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $379 = ($353|0)==(0|0);
+ L164: do {
+ if ($379) {
+ $470 = $250;
+ } else {
+ $380 = ((($$4$lcssa$i)) + 28|0);
+ $381 = HEAP32[$380>>2]|0;
+ $382 = (33448 + ($381<<2)|0);
+ $383 = HEAP32[$382>>2]|0;
+ $384 = ($$4$lcssa$i|0)==($383|0);
+ do {
+ if ($384) {
+ HEAP32[$382>>2] = $$3372$i;
+ $cond$i208 = ($$3372$i|0)==(0|0);
+ if ($cond$i208) {
+ $385 = 1 << $381;
+ $386 = $385 ^ -1;
+ $387 = $250 & $386;
+ HEAP32[(33148)>>2] = $387;
+ $470 = $387;
+ break L164;
+ }
+ } else {
+ $388 = HEAP32[(33160)>>2]|0;
+ $389 = ($353>>>0)<($388>>>0);
+ if ($389) {
+ _abort();
+ // unreachable;
+ } else {
+ $390 = ((($353)) + 16|0);
+ $391 = HEAP32[$390>>2]|0;
+ $not$$i209 = ($391|0)!=($$4$lcssa$i|0);
+ $$sink3$i = $not$$i209&1;
+ $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0);
+ HEAP32[$392>>2] = $$3372$i;
+ $393 = ($$3372$i|0)==(0|0);
+ if ($393) {
+ $470 = $250;
+ break L164;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $394 = HEAP32[(33160)>>2]|0;
+ $395 = ($$3372$i>>>0)<($394>>>0);
+ if ($395) {
+ _abort();
+ // unreachable;
+ }
+ $396 = ((($$3372$i)) + 24|0);
+ HEAP32[$396>>2] = $353;
+ $397 = ((($$4$lcssa$i)) + 16|0);
+ $398 = HEAP32[$397>>2]|0;
+ $399 = ($398|0)==(0|0);
+ do {
+ if (!($399)) {
+ $400 = ($398>>>0)<($394>>>0);
+ if ($400) {
+ _abort();
+ // unreachable;
+ } else {
+ $401 = ((($$3372$i)) + 16|0);
+ HEAP32[$401>>2] = $398;
+ $402 = ((($398)) + 24|0);
+ HEAP32[$402>>2] = $$3372$i;
+ break;
+ }
+ }
+ } while(0);
+ $403 = ((($$4$lcssa$i)) + 20|0);
+ $404 = HEAP32[$403>>2]|0;
+ $405 = ($404|0)==(0|0);
+ if ($405) {
+ $470 = $250;
+ } else {
+ $406 = HEAP32[(33160)>>2]|0;
+ $407 = ($404>>>0)<($406>>>0);
+ if ($407) {
+ _abort();
+ // unreachable;
+ } else {
+ $408 = ((($$3372$i)) + 20|0);
+ HEAP32[$408>>2] = $404;
+ $409 = ((($404)) + 24|0);
+ HEAP32[$409>>2] = $$3372$i;
+ $470 = $250;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $410 = ($$4351$lcssa$i>>>0)<(16);
+ do {
+ if ($410) {
+ $411 = (($$4351$lcssa$i) + ($249))|0;
+ $412 = $411 | 3;
+ $413 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$413>>2] = $412;
+ $414 = (($$4$lcssa$i) + ($411)|0);
+ $415 = ((($414)) + 4|0);
+ $416 = HEAP32[$415>>2]|0;
+ $417 = $416 | 1;
+ HEAP32[$415>>2] = $417;
+ } else {
+ $418 = $249 | 3;
+ $419 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$419>>2] = $418;
+ $420 = $$4351$lcssa$i | 1;
+ $421 = ((($350)) + 4|0);
+ HEAP32[$421>>2] = $420;
+ $422 = (($350) + ($$4351$lcssa$i)|0);
+ HEAP32[$422>>2] = $$4351$lcssa$i;
+ $423 = $$4351$lcssa$i >>> 3;
+ $424 = ($$4351$lcssa$i>>>0)<(256);
+ if ($424) {
+ $425 = $423 << 1;
+ $426 = (33184 + ($425<<2)|0);
+ $427 = HEAP32[8286]|0;
+ $428 = 1 << $423;
+ $429 = $427 & $428;
+ $430 = ($429|0)==(0);
+ if ($430) {
+ $431 = $427 | $428;
+ HEAP32[8286] = $431;
+ $$pre$i210 = ((($426)) + 8|0);
+ $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
+ } else {
+ $432 = ((($426)) + 8|0);
+ $433 = HEAP32[$432>>2]|0;
+ $434 = HEAP32[(33160)>>2]|0;
+ $435 = ($433>>>0)<($434>>>0);
+ if ($435) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0368$i = $433;$$pre$phi$i211Z2D = $432;
+ }
+ }
+ HEAP32[$$pre$phi$i211Z2D>>2] = $350;
+ $436 = ((($$0368$i)) + 12|0);
+ HEAP32[$436>>2] = $350;
+ $437 = ((($350)) + 8|0);
+ HEAP32[$437>>2] = $$0368$i;
+ $438 = ((($350)) + 12|0);
+ HEAP32[$438>>2] = $426;
+ break;
+ }
+ $439 = $$4351$lcssa$i >>> 8;
+ $440 = ($439|0)==(0);
+ if ($440) {
+ $$0361$i = 0;
+ } else {
+ $441 = ($$4351$lcssa$i>>>0)>(16777215);
+ if ($441) {
+ $$0361$i = 31;
+ } else {
+ $442 = (($439) + 1048320)|0;
+ $443 = $442 >>> 16;
+ $444 = $443 & 8;
+ $445 = $439 << $444;
+ $446 = (($445) + 520192)|0;
+ $447 = $446 >>> 16;
+ $448 = $447 & 4;
+ $449 = $448 | $444;
+ $450 = $445 << $448;
+ $451 = (($450) + 245760)|0;
+ $452 = $451 >>> 16;
+ $453 = $452 & 2;
+ $454 = $449 | $453;
+ $455 = (14 - ($454))|0;
+ $456 = $450 << $453;
+ $457 = $456 >>> 15;
+ $458 = (($455) + ($457))|0;
+ $459 = $458 << 1;
+ $460 = (($458) + 7)|0;
+ $461 = $$4351$lcssa$i >>> $460;
+ $462 = $461 & 1;
+ $463 = $462 | $459;
+ $$0361$i = $463;
+ }
+ }
+ $464 = (33448 + ($$0361$i<<2)|0);
+ $465 = ((($350)) + 28|0);
+ HEAP32[$465>>2] = $$0361$i;
+ $466 = ((($350)) + 16|0);
+ $467 = ((($466)) + 4|0);
+ HEAP32[$467>>2] = 0;
+ HEAP32[$466>>2] = 0;
+ $468 = 1 << $$0361$i;
+ $469 = $470 & $468;
+ $471 = ($469|0)==(0);
+ if ($471) {
+ $472 = $470 | $468;
+ HEAP32[(33148)>>2] = $472;
+ HEAP32[$464>>2] = $350;
+ $473 = ((($350)) + 24|0);
+ HEAP32[$473>>2] = $464;
+ $474 = ((($350)) + 12|0);
+ HEAP32[$474>>2] = $350;
+ $475 = ((($350)) + 8|0);
+ HEAP32[$475>>2] = $350;
+ break;
+ }
+ $476 = HEAP32[$464>>2]|0;
+ $477 = ($$0361$i|0)==(31);
+ $478 = $$0361$i >>> 1;
+ $479 = (25 - ($478))|0;
+ $480 = $477 ? 0 : $479;
+ $481 = $$4351$lcssa$i << $480;
+ $$0344$i = $481;$$0345$i = $476;
+ while(1) {
+ $482 = ((($$0345$i)) + 4|0);
+ $483 = HEAP32[$482>>2]|0;
+ $484 = $483 & -8;
+ $485 = ($484|0)==($$4351$lcssa$i|0);
+ if ($485) {
+ label = 139;
+ break;
+ }
+ $486 = $$0344$i >>> 31;
+ $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0);
+ $488 = $$0344$i << 1;
+ $489 = HEAP32[$487>>2]|0;
+ $490 = ($489|0)==(0|0);
+ if ($490) {
+ label = 136;
+ break;
+ } else {
+ $$0344$i = $488;$$0345$i = $489;
+ }
+ }
+ if ((label|0) == 136) {
+ $491 = HEAP32[(33160)>>2]|0;
+ $492 = ($487>>>0)<($491>>>0);
+ if ($492) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$487>>2] = $350;
+ $493 = ((($350)) + 24|0);
+ HEAP32[$493>>2] = $$0345$i;
+ $494 = ((($350)) + 12|0);
+ HEAP32[$494>>2] = $350;
+ $495 = ((($350)) + 8|0);
+ HEAP32[$495>>2] = $350;
+ break;
+ }
+ }
+ else if ((label|0) == 139) {
+ $496 = ((($$0345$i)) + 8|0);
+ $497 = HEAP32[$496>>2]|0;
+ $498 = HEAP32[(33160)>>2]|0;
+ $499 = ($497>>>0)>=($498>>>0);
+ $not$9$i = ($$0345$i>>>0)>=($498>>>0);
+ $500 = $499 & $not$9$i;
+ if ($500) {
+ $501 = ((($497)) + 12|0);
+ HEAP32[$501>>2] = $350;
+ HEAP32[$496>>2] = $350;
+ $502 = ((($350)) + 8|0);
+ HEAP32[$502>>2] = $497;
+ $503 = ((($350)) + 12|0);
+ HEAP32[$503>>2] = $$0345$i;
+ $504 = ((($350)) + 24|0);
+ HEAP32[$504>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $505 = ((($$4$lcssa$i)) + 8|0);
+ $$0 = $505;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ $$0197 = $249;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ $506 = HEAP32[(33152)>>2]|0;
+ $507 = ($506>>>0)<($$0197>>>0);
+ if (!($507)) {
+ $508 = (($506) - ($$0197))|0;
+ $509 = HEAP32[(33164)>>2]|0;
+ $510 = ($508>>>0)>(15);
+ if ($510) {
+ $511 = (($509) + ($$0197)|0);
+ HEAP32[(33164)>>2] = $511;
+ HEAP32[(33152)>>2] = $508;
+ $512 = $508 | 1;
+ $513 = ((($511)) + 4|0);
+ HEAP32[$513>>2] = $512;
+ $514 = (($511) + ($508)|0);
+ HEAP32[$514>>2] = $508;
+ $515 = $$0197 | 3;
+ $516 = ((($509)) + 4|0);
+ HEAP32[$516>>2] = $515;
+ } else {
+ HEAP32[(33152)>>2] = 0;
+ HEAP32[(33164)>>2] = 0;
+ $517 = $506 | 3;
+ $518 = ((($509)) + 4|0);
+ HEAP32[$518>>2] = $517;
+ $519 = (($509) + ($506)|0);
+ $520 = ((($519)) + 4|0);
+ $521 = HEAP32[$520>>2]|0;
+ $522 = $521 | 1;
+ HEAP32[$520>>2] = $522;
+ }
+ $523 = ((($509)) + 8|0);
+ $$0 = $523;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $524 = HEAP32[(33156)>>2]|0;
+ $525 = ($524>>>0)>($$0197>>>0);
+ if ($525) {
+ $526 = (($524) - ($$0197))|0;
+ HEAP32[(33156)>>2] = $526;
+ $527 = HEAP32[(33168)>>2]|0;
+ $528 = (($527) + ($$0197)|0);
+ HEAP32[(33168)>>2] = $528;
+ $529 = $526 | 1;
+ $530 = ((($528)) + 4|0);
+ HEAP32[$530>>2] = $529;
+ $531 = $$0197 | 3;
+ $532 = ((($527)) + 4|0);
+ HEAP32[$532>>2] = $531;
+ $533 = ((($527)) + 8|0);
+ $$0 = $533;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $534 = HEAP32[8404]|0;
+ $535 = ($534|0)==(0);
+ if ($535) {
+ HEAP32[(33624)>>2] = 4096;
+ HEAP32[(33620)>>2] = 4096;
+ HEAP32[(33628)>>2] = -1;
+ HEAP32[(33632)>>2] = -1;
+ HEAP32[(33636)>>2] = 0;
+ HEAP32[(33588)>>2] = 0;
+ $536 = $1;
+ $537 = $536 & -16;
+ $538 = $537 ^ 1431655768;
+ HEAP32[$1>>2] = $538;
+ HEAP32[8404] = $538;
+ $542 = 4096;
+ } else {
+ $$pre$i212 = HEAP32[(33624)>>2]|0;
+ $542 = $$pre$i212;
+ }
+ $539 = (($$0197) + 48)|0;
+ $540 = (($$0197) + 47)|0;
+ $541 = (($542) + ($540))|0;
+ $543 = (0 - ($542))|0;
+ $544 = $541 & $543;
+ $545 = ($544>>>0)>($$0197>>>0);
+ if (!($545)) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $546 = HEAP32[(33584)>>2]|0;
+ $547 = ($546|0)==(0);
+ if (!($547)) {
+ $548 = HEAP32[(33576)>>2]|0;
+ $549 = (($548) + ($544))|0;
+ $550 = ($549>>>0)<=($548>>>0);
+ $551 = ($549>>>0)>($546>>>0);
+ $or$cond1$i = $550 | $551;
+ if ($or$cond1$i) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $552 = HEAP32[(33588)>>2]|0;
+ $553 = $552 & 4;
+ $554 = ($553|0)==(0);
+ L244: do {
+ if ($554) {
+ $555 = HEAP32[(33168)>>2]|0;
+ $556 = ($555|0)==(0|0);
+ L246: do {
+ if ($556) {
+ label = 163;
+ } else {
+ $$0$i$i = (33592);
+ while(1) {
+ $557 = HEAP32[$$0$i$i>>2]|0;
+ $558 = ($557>>>0)>($555>>>0);
+ if (!($558)) {
+ $559 = ((($$0$i$i)) + 4|0);
+ $560 = HEAP32[$559>>2]|0;
+ $561 = (($557) + ($560)|0);
+ $562 = ($561>>>0)>($555>>>0);
+ if ($562) {
+ break;
+ }
+ }
+ $563 = ((($$0$i$i)) + 8|0);
+ $564 = HEAP32[$563>>2]|0;
+ $565 = ($564|0)==(0|0);
+ if ($565) {
+ label = 163;
+ break L246;
+ } else {
+ $$0$i$i = $564;
+ }
+ }
+ $588 = (($541) - ($524))|0;
+ $589 = $588 & $543;
+ $590 = ($589>>>0)<(2147483647);
+ if ($590) {
+ $591 = (_sbrk(($589|0))|0);
+ $592 = HEAP32[$$0$i$i>>2]|0;
+ $593 = HEAP32[$559>>2]|0;
+ $594 = (($592) + ($593)|0);
+ $595 = ($591|0)==($594|0);
+ if ($595) {
+ $596 = ($591|0)==((-1)|0);
+ if ($596) {
+ $$2234253237$i = $589;
+ } else {
+ $$723948$i = $589;$$749$i = $591;
+ label = 180;
+ break L244;
+ }
+ } else {
+ $$2247$ph$i = $591;$$2253$ph$i = $589;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 163) {
+ $566 = (_sbrk(0)|0);
+ $567 = ($566|0)==((-1)|0);
+ if ($567) {
+ $$2234253237$i = 0;
+ } else {
+ $568 = $566;
+ $569 = HEAP32[(33620)>>2]|0;
+ $570 = (($569) + -1)|0;
+ $571 = $570 & $568;
+ $572 = ($571|0)==(0);
+ $573 = (($570) + ($568))|0;
+ $574 = (0 - ($569))|0;
+ $575 = $573 & $574;
+ $576 = (($575) - ($568))|0;
+ $577 = $572 ? 0 : $576;
+ $$$i = (($577) + ($544))|0;
+ $578 = HEAP32[(33576)>>2]|0;
+ $579 = (($$$i) + ($578))|0;
+ $580 = ($$$i>>>0)>($$0197>>>0);
+ $581 = ($$$i>>>0)<(2147483647);
+ $or$cond$i214 = $580 & $581;
+ if ($or$cond$i214) {
+ $582 = HEAP32[(33584)>>2]|0;
+ $583 = ($582|0)==(0);
+ if (!($583)) {
+ $584 = ($579>>>0)<=($578>>>0);
+ $585 = ($579>>>0)>($582>>>0);
+ $or$cond2$i215 = $584 | $585;
+ if ($or$cond2$i215) {
+ $$2234253237$i = 0;
+ break;
+ }
+ }
+ $586 = (_sbrk(($$$i|0))|0);
+ $587 = ($586|0)==($566|0);
+ if ($587) {
+ $$723948$i = $$$i;$$749$i = $566;
+ label = 180;
+ break L244;
+ } else {
+ $$2247$ph$i = $586;$$2253$ph$i = $$$i;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 171) {
+ $597 = (0 - ($$2253$ph$i))|0;
+ $598 = ($$2247$ph$i|0)!=((-1)|0);
+ $599 = ($$2253$ph$i>>>0)<(2147483647);
+ $or$cond7$i = $599 & $598;
+ $600 = ($539>>>0)>($$2253$ph$i>>>0);
+ $or$cond10$i = $600 & $or$cond7$i;
+ if (!($or$cond10$i)) {
+ $610 = ($$2247$ph$i|0)==((-1)|0);
+ if ($610) {
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ $601 = HEAP32[(33624)>>2]|0;
+ $602 = (($540) - ($$2253$ph$i))|0;
+ $603 = (($602) + ($601))|0;
+ $604 = (0 - ($601))|0;
+ $605 = $603 & $604;
+ $606 = ($605>>>0)<(2147483647);
+ if (!($606)) {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ $607 = (_sbrk(($605|0))|0);
+ $608 = ($607|0)==((-1)|0);
+ if ($608) {
+ (_sbrk(($597|0))|0);
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $609 = (($605) + ($$2253$ph$i))|0;
+ $$723948$i = $609;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ } while(0);
+ $611 = HEAP32[(33588)>>2]|0;
+ $612 = $611 | 4;
+ HEAP32[(33588)>>2] = $612;
+ $$4236$i = $$2234253237$i;
+ label = 178;
+ } else {
+ $$4236$i = 0;
+ label = 178;
+ }
+ } while(0);
+ if ((label|0) == 178) {
+ $613 = ($544>>>0)<(2147483647);
+ if ($613) {
+ $614 = (_sbrk(($544|0))|0);
+ $615 = (_sbrk(0)|0);
+ $616 = ($614|0)!=((-1)|0);
+ $617 = ($615|0)!=((-1)|0);
+ $or$cond5$i = $616 & $617;
+ $618 = ($614>>>0)<($615>>>0);
+ $or$cond11$i = $618 & $or$cond5$i;
+ $619 = $615;
+ $620 = $614;
+ $621 = (($619) - ($620))|0;
+ $622 = (($$0197) + 40)|0;
+ $623 = ($621>>>0)>($622>>>0);
+ $$$4236$i = $623 ? $621 : $$4236$i;
+ $or$cond11$not$i = $or$cond11$i ^ 1;
+ $624 = ($614|0)==((-1)|0);
+ $not$$i216 = $623 ^ 1;
+ $625 = $624 | $not$$i216;
+ $or$cond50$i = $625 | $or$cond11$not$i;
+ if (!($or$cond50$i)) {
+ $$723948$i = $$$4236$i;$$749$i = $614;
+ label = 180;
+ }
+ }
+ }
+ if ((label|0) == 180) {
+ $626 = HEAP32[(33576)>>2]|0;
+ $627 = (($626) + ($$723948$i))|0;
+ HEAP32[(33576)>>2] = $627;
+ $628 = HEAP32[(33580)>>2]|0;
+ $629 = ($627>>>0)>($628>>>0);
+ if ($629) {
+ HEAP32[(33580)>>2] = $627;
+ }
+ $630 = HEAP32[(33168)>>2]|0;
+ $631 = ($630|0)==(0|0);
+ do {
+ if ($631) {
+ $632 = HEAP32[(33160)>>2]|0;
+ $633 = ($632|0)==(0|0);
+ $634 = ($$749$i>>>0)<($632>>>0);
+ $or$cond12$i = $633 | $634;
+ if ($or$cond12$i) {
+ HEAP32[(33160)>>2] = $$749$i;
+ }
+ HEAP32[(33592)>>2] = $$749$i;
+ HEAP32[(33596)>>2] = $$723948$i;
+ HEAP32[(33604)>>2] = 0;
+ $635 = HEAP32[8404]|0;
+ HEAP32[(33180)>>2] = $635;
+ HEAP32[(33176)>>2] = -1;
+ $$01$i$i = 0;
+ while(1) {
+ $636 = $$01$i$i << 1;
+ $637 = (33184 + ($636<<2)|0);
+ $638 = ((($637)) + 12|0);
+ HEAP32[$638>>2] = $637;
+ $639 = ((($637)) + 8|0);
+ HEAP32[$639>>2] = $637;
+ $640 = (($$01$i$i) + 1)|0;
+ $exitcond$i$i = ($640|0)==(32);
+ if ($exitcond$i$i) {
+ break;
+ } else {
+ $$01$i$i = $640;
+ }
+ }
+ $641 = (($$723948$i) + -40)|0;
+ $642 = ((($$749$i)) + 8|0);
+ $643 = $642;
+ $644 = $643 & 7;
+ $645 = ($644|0)==(0);
+ $646 = (0 - ($643))|0;
+ $647 = $646 & 7;
+ $648 = $645 ? 0 : $647;
+ $649 = (($$749$i) + ($648)|0);
+ $650 = (($641) - ($648))|0;
+ HEAP32[(33168)>>2] = $649;
+ HEAP32[(33156)>>2] = $650;
+ $651 = $650 | 1;
+ $652 = ((($649)) + 4|0);
+ HEAP32[$652>>2] = $651;
+ $653 = (($649) + ($650)|0);
+ $654 = ((($653)) + 4|0);
+ HEAP32[$654>>2] = 40;
+ $655 = HEAP32[(33632)>>2]|0;
+ HEAP32[(33172)>>2] = $655;
+ } else {
+ $$024371$i = (33592);
+ while(1) {
+ $656 = HEAP32[$$024371$i>>2]|0;
+ $657 = ((($$024371$i)) + 4|0);
+ $658 = HEAP32[$657>>2]|0;
+ $659 = (($656) + ($658)|0);
+ $660 = ($$749$i|0)==($659|0);
+ if ($660) {
+ label = 190;
+ break;
+ }
+ $661 = ((($$024371$i)) + 8|0);
+ $662 = HEAP32[$661>>2]|0;
+ $663 = ($662|0)==(0|0);
+ if ($663) {
+ break;
+ } else {
+ $$024371$i = $662;
+ }
+ }
+ if ((label|0) == 190) {
+ $664 = ((($$024371$i)) + 12|0);
+ $665 = HEAP32[$664>>2]|0;
+ $666 = $665 & 8;
+ $667 = ($666|0)==(0);
+ if ($667) {
+ $668 = ($630>>>0)>=($656>>>0);
+ $669 = ($630>>>0)<($$749$i>>>0);
+ $or$cond51$i = $669 & $668;
+ if ($or$cond51$i) {
+ $670 = (($658) + ($$723948$i))|0;
+ HEAP32[$657>>2] = $670;
+ $671 = HEAP32[(33156)>>2]|0;
+ $672 = ((($630)) + 8|0);
+ $673 = $672;
+ $674 = $673 & 7;
+ $675 = ($674|0)==(0);
+ $676 = (0 - ($673))|0;
+ $677 = $676 & 7;
+ $678 = $675 ? 0 : $677;
+ $679 = (($630) + ($678)|0);
+ $680 = (($$723948$i) - ($678))|0;
+ $681 = (($671) + ($680))|0;
+ HEAP32[(33168)>>2] = $679;
+ HEAP32[(33156)>>2] = $681;
+ $682 = $681 | 1;
+ $683 = ((($679)) + 4|0);
+ HEAP32[$683>>2] = $682;
+ $684 = (($679) + ($681)|0);
+ $685 = ((($684)) + 4|0);
+ HEAP32[$685>>2] = 40;
+ $686 = HEAP32[(33632)>>2]|0;
+ HEAP32[(33172)>>2] = $686;
+ break;
+ }
+ }
+ }
+ $687 = HEAP32[(33160)>>2]|0;
+ $688 = ($$749$i>>>0)<($687>>>0);
+ if ($688) {
+ HEAP32[(33160)>>2] = $$749$i;
+ $752 = $$749$i;
+ } else {
+ $752 = $687;
+ }
+ $689 = (($$749$i) + ($$723948$i)|0);
+ $$124470$i = (33592);
+ while(1) {
+ $690 = HEAP32[$$124470$i>>2]|0;
+ $691 = ($690|0)==($689|0);
+ if ($691) {
+ label = 198;
+ break;
+ }
+ $692 = ((($$124470$i)) + 8|0);
+ $693 = HEAP32[$692>>2]|0;
+ $694 = ($693|0)==(0|0);
+ if ($694) {
+ break;
+ } else {
+ $$124470$i = $693;
+ }
+ }
+ if ((label|0) == 198) {
+ $695 = ((($$124470$i)) + 12|0);
+ $696 = HEAP32[$695>>2]|0;
+ $697 = $696 & 8;
+ $698 = ($697|0)==(0);
+ if ($698) {
+ HEAP32[$$124470$i>>2] = $$749$i;
+ $699 = ((($$124470$i)) + 4|0);
+ $700 = HEAP32[$699>>2]|0;
+ $701 = (($700) + ($$723948$i))|0;
+ HEAP32[$699>>2] = $701;
+ $702 = ((($$749$i)) + 8|0);
+ $703 = $702;
+ $704 = $703 & 7;
+ $705 = ($704|0)==(0);
+ $706 = (0 - ($703))|0;
+ $707 = $706 & 7;
+ $708 = $705 ? 0 : $707;
+ $709 = (($$749$i) + ($708)|0);
+ $710 = ((($689)) + 8|0);
+ $711 = $710;
+ $712 = $711 & 7;
+ $713 = ($712|0)==(0);
+ $714 = (0 - ($711))|0;
+ $715 = $714 & 7;
+ $716 = $713 ? 0 : $715;
+ $717 = (($689) + ($716)|0);
+ $718 = $717;
+ $719 = $709;
+ $720 = (($718) - ($719))|0;
+ $721 = (($709) + ($$0197)|0);
+ $722 = (($720) - ($$0197))|0;
+ $723 = $$0197 | 3;
+ $724 = ((($709)) + 4|0);
+ HEAP32[$724>>2] = $723;
+ $725 = ($717|0)==($630|0);
+ do {
+ if ($725) {
+ $726 = HEAP32[(33156)>>2]|0;
+ $727 = (($726) + ($722))|0;
+ HEAP32[(33156)>>2] = $727;
+ HEAP32[(33168)>>2] = $721;
+ $728 = $727 | 1;
+ $729 = ((($721)) + 4|0);
+ HEAP32[$729>>2] = $728;
+ } else {
+ $730 = HEAP32[(33164)>>2]|0;
+ $731 = ($717|0)==($730|0);
+ if ($731) {
+ $732 = HEAP32[(33152)>>2]|0;
+ $733 = (($732) + ($722))|0;
+ HEAP32[(33152)>>2] = $733;
+ HEAP32[(33164)>>2] = $721;
+ $734 = $733 | 1;
+ $735 = ((($721)) + 4|0);
+ HEAP32[$735>>2] = $734;
+ $736 = (($721) + ($733)|0);
+ HEAP32[$736>>2] = $733;
+ break;
+ }
+ $737 = ((($717)) + 4|0);
+ $738 = HEAP32[$737>>2]|0;
+ $739 = $738 & 3;
+ $740 = ($739|0)==(1);
+ if ($740) {
+ $741 = $738 & -8;
+ $742 = $738 >>> 3;
+ $743 = ($738>>>0)<(256);
+ L314: do {
+ if ($743) {
+ $744 = ((($717)) + 8|0);
+ $745 = HEAP32[$744>>2]|0;
+ $746 = ((($717)) + 12|0);
+ $747 = HEAP32[$746>>2]|0;
+ $748 = $742 << 1;
+ $749 = (33184 + ($748<<2)|0);
+ $750 = ($745|0)==($749|0);
+ do {
+ if (!($750)) {
+ $751 = ($745>>>0)<($752>>>0);
+ if ($751) {
+ _abort();
+ // unreachable;
+ }
+ $753 = ((($745)) + 12|0);
+ $754 = HEAP32[$753>>2]|0;
+ $755 = ($754|0)==($717|0);
+ if ($755) {
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $756 = ($747|0)==($745|0);
+ if ($756) {
+ $757 = 1 << $742;
+ $758 = $757 ^ -1;
+ $759 = HEAP32[8286]|0;
+ $760 = $759 & $758;
+ HEAP32[8286] = $760;
+ break;
+ }
+ $761 = ($747|0)==($749|0);
+ do {
+ if ($761) {
+ $$pre10$i$i = ((($747)) + 8|0);
+ $$pre$phi11$i$iZ2D = $$pre10$i$i;
+ } else {
+ $762 = ($747>>>0)<($752>>>0);
+ if ($762) {
+ _abort();
+ // unreachable;
+ }
+ $763 = ((($747)) + 8|0);
+ $764 = HEAP32[$763>>2]|0;
+ $765 = ($764|0)==($717|0);
+ if ($765) {
+ $$pre$phi11$i$iZ2D = $763;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $766 = ((($745)) + 12|0);
+ HEAP32[$766>>2] = $747;
+ HEAP32[$$pre$phi11$i$iZ2D>>2] = $745;
+ } else {
+ $767 = ((($717)) + 24|0);
+ $768 = HEAP32[$767>>2]|0;
+ $769 = ((($717)) + 12|0);
+ $770 = HEAP32[$769>>2]|0;
+ $771 = ($770|0)==($717|0);
+ do {
+ if ($771) {
+ $781 = ((($717)) + 16|0);
+ $782 = ((($781)) + 4|0);
+ $783 = HEAP32[$782>>2]|0;
+ $784 = ($783|0)==(0|0);
+ if ($784) {
+ $785 = HEAP32[$781>>2]|0;
+ $786 = ($785|0)==(0|0);
+ if ($786) {
+ $$3$i$i = 0;
+ break;
+ } else {
+ $$1291$i$i = $785;$$1293$i$i = $781;
+ }
+ } else {
+ $$1291$i$i = $783;$$1293$i$i = $782;
+ }
+ while(1) {
+ $787 = ((($$1291$i$i)) + 20|0);
+ $788 = HEAP32[$787>>2]|0;
+ $789 = ($788|0)==(0|0);
+ if (!($789)) {
+ $$1291$i$i = $788;$$1293$i$i = $787;
+ continue;
+ }
+ $790 = ((($$1291$i$i)) + 16|0);
+ $791 = HEAP32[$790>>2]|0;
+ $792 = ($791|0)==(0|0);
+ if ($792) {
+ break;
+ } else {
+ $$1291$i$i = $791;$$1293$i$i = $790;
+ }
+ }
+ $793 = ($$1293$i$i>>>0)<($752>>>0);
+ if ($793) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1293$i$i>>2] = 0;
+ $$3$i$i = $$1291$i$i;
+ break;
+ }
+ } else {
+ $772 = ((($717)) + 8|0);
+ $773 = HEAP32[$772>>2]|0;
+ $774 = ($773>>>0)<($752>>>0);
+ if ($774) {
+ _abort();
+ // unreachable;
+ }
+ $775 = ((($773)) + 12|0);
+ $776 = HEAP32[$775>>2]|0;
+ $777 = ($776|0)==($717|0);
+ if (!($777)) {
+ _abort();
+ // unreachable;
+ }
+ $778 = ((($770)) + 8|0);
+ $779 = HEAP32[$778>>2]|0;
+ $780 = ($779|0)==($717|0);
+ if ($780) {
+ HEAP32[$775>>2] = $770;
+ HEAP32[$778>>2] = $773;
+ $$3$i$i = $770;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $794 = ($768|0)==(0|0);
+ if ($794) {
+ break;
+ }
+ $795 = ((($717)) + 28|0);
+ $796 = HEAP32[$795>>2]|0;
+ $797 = (33448 + ($796<<2)|0);
+ $798 = HEAP32[$797>>2]|0;
+ $799 = ($717|0)==($798|0);
+ do {
+ if ($799) {
+ HEAP32[$797>>2] = $$3$i$i;
+ $cond$i$i = ($$3$i$i|0)==(0|0);
+ if (!($cond$i$i)) {
+ break;
+ }
+ $800 = 1 << $796;
+ $801 = $800 ^ -1;
+ $802 = HEAP32[(33148)>>2]|0;
+ $803 = $802 & $801;
+ HEAP32[(33148)>>2] = $803;
+ break L314;
+ } else {
+ $804 = HEAP32[(33160)>>2]|0;
+ $805 = ($768>>>0)<($804>>>0);
+ if ($805) {
+ _abort();
+ // unreachable;
+ } else {
+ $806 = ((($768)) + 16|0);
+ $807 = HEAP32[$806>>2]|0;
+ $not$$i17$i = ($807|0)!=($717|0);
+ $$sink1$i$i = $not$$i17$i&1;
+ $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0);
+ HEAP32[$808>>2] = $$3$i$i;
+ $809 = ($$3$i$i|0)==(0|0);
+ if ($809) {
+ break L314;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $810 = HEAP32[(33160)>>2]|0;
+ $811 = ($$3$i$i>>>0)<($810>>>0);
+ if ($811) {
+ _abort();
+ // unreachable;
+ }
+ $812 = ((($$3$i$i)) + 24|0);
+ HEAP32[$812>>2] = $768;
+ $813 = ((($717)) + 16|0);
+ $814 = HEAP32[$813>>2]|0;
+ $815 = ($814|0)==(0|0);
+ do {
+ if (!($815)) {
+ $816 = ($814>>>0)<($810>>>0);
+ if ($816) {
+ _abort();
+ // unreachable;
+ } else {
+ $817 = ((($$3$i$i)) + 16|0);
+ HEAP32[$817>>2] = $814;
+ $818 = ((($814)) + 24|0);
+ HEAP32[$818>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $819 = ((($813)) + 4|0);
+ $820 = HEAP32[$819>>2]|0;
+ $821 = ($820|0)==(0|0);
+ if ($821) {
+ break;
+ }
+ $822 = HEAP32[(33160)>>2]|0;
+ $823 = ($820>>>0)<($822>>>0);
+ if ($823) {
+ _abort();
+ // unreachable;
+ } else {
+ $824 = ((($$3$i$i)) + 20|0);
+ HEAP32[$824>>2] = $820;
+ $825 = ((($820)) + 24|0);
+ HEAP32[$825>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $826 = (($717) + ($741)|0);
+ $827 = (($741) + ($722))|0;
+ $$0$i18$i = $826;$$0287$i$i = $827;
+ } else {
+ $$0$i18$i = $717;$$0287$i$i = $722;
+ }
+ $828 = ((($$0$i18$i)) + 4|0);
+ $829 = HEAP32[$828>>2]|0;
+ $830 = $829 & -2;
+ HEAP32[$828>>2] = $830;
+ $831 = $$0287$i$i | 1;
+ $832 = ((($721)) + 4|0);
+ HEAP32[$832>>2] = $831;
+ $833 = (($721) + ($$0287$i$i)|0);
+ HEAP32[$833>>2] = $$0287$i$i;
+ $834 = $$0287$i$i >>> 3;
+ $835 = ($$0287$i$i>>>0)<(256);
+ if ($835) {
+ $836 = $834 << 1;
+ $837 = (33184 + ($836<<2)|0);
+ $838 = HEAP32[8286]|0;
+ $839 = 1 << $834;
+ $840 = $838 & $839;
+ $841 = ($840|0)==(0);
+ do {
+ if ($841) {
+ $842 = $838 | $839;
+ HEAP32[8286] = $842;
+ $$pre$i19$i = ((($837)) + 8|0);
+ $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
+ } else {
+ $843 = ((($837)) + 8|0);
+ $844 = HEAP32[$843>>2]|0;
+ $845 = HEAP32[(33160)>>2]|0;
+ $846 = ($844>>>0)<($845>>>0);
+ if (!($846)) {
+ $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ HEAP32[$$pre$phi$i20$iZ2D>>2] = $721;
+ $847 = ((($$0295$i$i)) + 12|0);
+ HEAP32[$847>>2] = $721;
+ $848 = ((($721)) + 8|0);
+ HEAP32[$848>>2] = $$0295$i$i;
+ $849 = ((($721)) + 12|0);
+ HEAP32[$849>>2] = $837;
+ break;
+ }
+ $850 = $$0287$i$i >>> 8;
+ $851 = ($850|0)==(0);
+ do {
+ if ($851) {
+ $$0296$i$i = 0;
+ } else {
+ $852 = ($$0287$i$i>>>0)>(16777215);
+ if ($852) {
+ $$0296$i$i = 31;
+ break;
+ }
+ $853 = (($850) + 1048320)|0;
+ $854 = $853 >>> 16;
+ $855 = $854 & 8;
+ $856 = $850 << $855;
+ $857 = (($856) + 520192)|0;
+ $858 = $857 >>> 16;
+ $859 = $858 & 4;
+ $860 = $859 | $855;
+ $861 = $856 << $859;
+ $862 = (($861) + 245760)|0;
+ $863 = $862 >>> 16;
+ $864 = $863 & 2;
+ $865 = $860 | $864;
+ $866 = (14 - ($865))|0;
+ $867 = $861 << $864;
+ $868 = $867 >>> 15;
+ $869 = (($866) + ($868))|0;
+ $870 = $869 << 1;
+ $871 = (($869) + 7)|0;
+ $872 = $$0287$i$i >>> $871;
+ $873 = $872 & 1;
+ $874 = $873 | $870;
+ $$0296$i$i = $874;
+ }
+ } while(0);
+ $875 = (33448 + ($$0296$i$i<<2)|0);
+ $876 = ((($721)) + 28|0);
+ HEAP32[$876>>2] = $$0296$i$i;
+ $877 = ((($721)) + 16|0);
+ $878 = ((($877)) + 4|0);
+ HEAP32[$878>>2] = 0;
+ HEAP32[$877>>2] = 0;
+ $879 = HEAP32[(33148)>>2]|0;
+ $880 = 1 << $$0296$i$i;
+ $881 = $879 & $880;
+ $882 = ($881|0)==(0);
+ if ($882) {
+ $883 = $879 | $880;
+ HEAP32[(33148)>>2] = $883;
+ HEAP32[$875>>2] = $721;
+ $884 = ((($721)) + 24|0);
+ HEAP32[$884>>2] = $875;
+ $885 = ((($721)) + 12|0);
+ HEAP32[$885>>2] = $721;
+ $886 = ((($721)) + 8|0);
+ HEAP32[$886>>2] = $721;
+ break;
+ }
+ $887 = HEAP32[$875>>2]|0;
+ $888 = ($$0296$i$i|0)==(31);
+ $889 = $$0296$i$i >>> 1;
+ $890 = (25 - ($889))|0;
+ $891 = $888 ? 0 : $890;
+ $892 = $$0287$i$i << $891;
+ $$0288$i$i = $892;$$0289$i$i = $887;
+ while(1) {
+ $893 = ((($$0289$i$i)) + 4|0);
+ $894 = HEAP32[$893>>2]|0;
+ $895 = $894 & -8;
+ $896 = ($895|0)==($$0287$i$i|0);
+ if ($896) {
+ label = 265;
+ break;
+ }
+ $897 = $$0288$i$i >>> 31;
+ $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0);
+ $899 = $$0288$i$i << 1;
+ $900 = HEAP32[$898>>2]|0;
+ $901 = ($900|0)==(0|0);
+ if ($901) {
+ label = 262;
+ break;
+ } else {
+ $$0288$i$i = $899;$$0289$i$i = $900;
+ }
+ }
+ if ((label|0) == 262) {
+ $902 = HEAP32[(33160)>>2]|0;
+ $903 = ($898>>>0)<($902>>>0);
+ if ($903) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$898>>2] = $721;
+ $904 = ((($721)) + 24|0);
+ HEAP32[$904>>2] = $$0289$i$i;
+ $905 = ((($721)) + 12|0);
+ HEAP32[$905>>2] = $721;
+ $906 = ((($721)) + 8|0);
+ HEAP32[$906>>2] = $721;
+ break;
+ }
+ }
+ else if ((label|0) == 265) {
+ $907 = ((($$0289$i$i)) + 8|0);
+ $908 = HEAP32[$907>>2]|0;
+ $909 = HEAP32[(33160)>>2]|0;
+ $910 = ($908>>>0)>=($909>>>0);
+ $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
+ $911 = $910 & $not$7$i$i;
+ if ($911) {
+ $912 = ((($908)) + 12|0);
+ HEAP32[$912>>2] = $721;
+ HEAP32[$907>>2] = $721;
+ $913 = ((($721)) + 8|0);
+ HEAP32[$913>>2] = $908;
+ $914 = ((($721)) + 12|0);
+ HEAP32[$914>>2] = $$0289$i$i;
+ $915 = ((($721)) + 24|0);
+ HEAP32[$915>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $1047 = ((($709)) + 8|0);
+ $$0 = $1047;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $$0$i$i$i = (33592);
+ while(1) {
+ $916 = HEAP32[$$0$i$i$i>>2]|0;
+ $917 = ($916>>>0)>($630>>>0);
+ if (!($917)) {
+ $918 = ((($$0$i$i$i)) + 4|0);
+ $919 = HEAP32[$918>>2]|0;
+ $920 = (($916) + ($919)|0);
+ $921 = ($920>>>0)>($630>>>0);
+ if ($921) {
+ break;
+ }
+ }
+ $922 = ((($$0$i$i$i)) + 8|0);
+ $923 = HEAP32[$922>>2]|0;
+ $$0$i$i$i = $923;
+ }
+ $924 = ((($920)) + -47|0);
+ $925 = ((($924)) + 8|0);
+ $926 = $925;
+ $927 = $926 & 7;
+ $928 = ($927|0)==(0);
+ $929 = (0 - ($926))|0;
+ $930 = $929 & 7;
+ $931 = $928 ? 0 : $930;
+ $932 = (($924) + ($931)|0);
+ $933 = ((($630)) + 16|0);
+ $934 = ($932>>>0)<($933>>>0);
+ $935 = $934 ? $630 : $932;
+ $936 = ((($935)) + 8|0);
+ $937 = ((($935)) + 24|0);
+ $938 = (($$723948$i) + -40)|0;
+ $939 = ((($$749$i)) + 8|0);
+ $940 = $939;
+ $941 = $940 & 7;
+ $942 = ($941|0)==(0);
+ $943 = (0 - ($940))|0;
+ $944 = $943 & 7;
+ $945 = $942 ? 0 : $944;
+ $946 = (($$749$i) + ($945)|0);
+ $947 = (($938) - ($945))|0;
+ HEAP32[(33168)>>2] = $946;
+ HEAP32[(33156)>>2] = $947;
+ $948 = $947 | 1;
+ $949 = ((($946)) + 4|0);
+ HEAP32[$949>>2] = $948;
+ $950 = (($946) + ($947)|0);
+ $951 = ((($950)) + 4|0);
+ HEAP32[$951>>2] = 40;
+ $952 = HEAP32[(33632)>>2]|0;
+ HEAP32[(33172)>>2] = $952;
+ $953 = ((($935)) + 4|0);
+ HEAP32[$953>>2] = 27;
+ ;HEAP32[$936>>2]=HEAP32[(33592)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(33592)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(33592)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(33592)+12>>2]|0;
+ HEAP32[(33592)>>2] = $$749$i;
+ HEAP32[(33596)>>2] = $$723948$i;
+ HEAP32[(33604)>>2] = 0;
+ HEAP32[(33600)>>2] = $936;
+ $955 = $937;
+ while(1) {
+ $954 = ((($955)) + 4|0);
+ HEAP32[$954>>2] = 7;
+ $956 = ((($955)) + 8|0);
+ $957 = ($956>>>0)<($920>>>0);
+ if ($957) {
+ $955 = $954;
+ } else {
+ break;
+ }
+ }
+ $958 = ($935|0)==($630|0);
+ if (!($958)) {
+ $959 = $935;
+ $960 = $630;
+ $961 = (($959) - ($960))|0;
+ $962 = HEAP32[$953>>2]|0;
+ $963 = $962 & -2;
+ HEAP32[$953>>2] = $963;
+ $964 = $961 | 1;
+ $965 = ((($630)) + 4|0);
+ HEAP32[$965>>2] = $964;
+ HEAP32[$935>>2] = $961;
+ $966 = $961 >>> 3;
+ $967 = ($961>>>0)<(256);
+ if ($967) {
+ $968 = $966 << 1;
+ $969 = (33184 + ($968<<2)|0);
+ $970 = HEAP32[8286]|0;
+ $971 = 1 << $966;
+ $972 = $970 & $971;
+ $973 = ($972|0)==(0);
+ if ($973) {
+ $974 = $970 | $971;
+ HEAP32[8286] = $974;
+ $$pre$i$i = ((($969)) + 8|0);
+ $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
+ } else {
+ $975 = ((($969)) + 8|0);
+ $976 = HEAP32[$975>>2]|0;
+ $977 = HEAP32[(33160)>>2]|0;
+ $978 = ($976>>>0)<($977>>>0);
+ if ($978) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975;
+ }
+ }
+ HEAP32[$$pre$phi$i$iZ2D>>2] = $630;
+ $979 = ((($$0211$i$i)) + 12|0);
+ HEAP32[$979>>2] = $630;
+ $980 = ((($630)) + 8|0);
+ HEAP32[$980>>2] = $$0211$i$i;
+ $981 = ((($630)) + 12|0);
+ HEAP32[$981>>2] = $969;
+ break;
+ }
+ $982 = $961 >>> 8;
+ $983 = ($982|0)==(0);
+ if ($983) {
+ $$0212$i$i = 0;
+ } else {
+ $984 = ($961>>>0)>(16777215);
+ if ($984) {
+ $$0212$i$i = 31;
+ } else {
+ $985 = (($982) + 1048320)|0;
+ $986 = $985 >>> 16;
+ $987 = $986 & 8;
+ $988 = $982 << $987;
+ $989 = (($988) + 520192)|0;
+ $990 = $989 >>> 16;
+ $991 = $990 & 4;
+ $992 = $991 | $987;
+ $993 = $988 << $991;
+ $994 = (($993) + 245760)|0;
+ $995 = $994 >>> 16;
+ $996 = $995 & 2;
+ $997 = $992 | $996;
+ $998 = (14 - ($997))|0;
+ $999 = $993 << $996;
+ $1000 = $999 >>> 15;
+ $1001 = (($998) + ($1000))|0;
+ $1002 = $1001 << 1;
+ $1003 = (($1001) + 7)|0;
+ $1004 = $961 >>> $1003;
+ $1005 = $1004 & 1;
+ $1006 = $1005 | $1002;
+ $$0212$i$i = $1006;
+ }
+ }
+ $1007 = (33448 + ($$0212$i$i<<2)|0);
+ $1008 = ((($630)) + 28|0);
+ HEAP32[$1008>>2] = $$0212$i$i;
+ $1009 = ((($630)) + 20|0);
+ HEAP32[$1009>>2] = 0;
+ HEAP32[$933>>2] = 0;
+ $1010 = HEAP32[(33148)>>2]|0;
+ $1011 = 1 << $$0212$i$i;
+ $1012 = $1010 & $1011;
+ $1013 = ($1012|0)==(0);
+ if ($1013) {
+ $1014 = $1010 | $1011;
+ HEAP32[(33148)>>2] = $1014;
+ HEAP32[$1007>>2] = $630;
+ $1015 = ((($630)) + 24|0);
+ HEAP32[$1015>>2] = $1007;
+ $1016 = ((($630)) + 12|0);
+ HEAP32[$1016>>2] = $630;
+ $1017 = ((($630)) + 8|0);
+ HEAP32[$1017>>2] = $630;
+ break;
+ }
+ $1018 = HEAP32[$1007>>2]|0;
+ $1019 = ($$0212$i$i|0)==(31);
+ $1020 = $$0212$i$i >>> 1;
+ $1021 = (25 - ($1020))|0;
+ $1022 = $1019 ? 0 : $1021;
+ $1023 = $961 << $1022;
+ $$0206$i$i = $1023;$$0207$i$i = $1018;
+ while(1) {
+ $1024 = ((($$0207$i$i)) + 4|0);
+ $1025 = HEAP32[$1024>>2]|0;
+ $1026 = $1025 & -8;
+ $1027 = ($1026|0)==($961|0);
+ if ($1027) {
+ label = 292;
+ break;
+ }
+ $1028 = $$0206$i$i >>> 31;
+ $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0);
+ $1030 = $$0206$i$i << 1;
+ $1031 = HEAP32[$1029>>2]|0;
+ $1032 = ($1031|0)==(0|0);
+ if ($1032) {
+ label = 289;
+ break;
+ } else {
+ $$0206$i$i = $1030;$$0207$i$i = $1031;
+ }
+ }
+ if ((label|0) == 289) {
+ $1033 = HEAP32[(33160)>>2]|0;
+ $1034 = ($1029>>>0)<($1033>>>0);
+ if ($1034) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$1029>>2] = $630;
+ $1035 = ((($630)) + 24|0);
+ HEAP32[$1035>>2] = $$0207$i$i;
+ $1036 = ((($630)) + 12|0);
+ HEAP32[$1036>>2] = $630;
+ $1037 = ((($630)) + 8|0);
+ HEAP32[$1037>>2] = $630;
+ break;
+ }
+ }
+ else if ((label|0) == 292) {
+ $1038 = ((($$0207$i$i)) + 8|0);
+ $1039 = HEAP32[$1038>>2]|0;
+ $1040 = HEAP32[(33160)>>2]|0;
+ $1041 = ($1039>>>0)>=($1040>>>0);
+ $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
+ $1042 = $1041 & $not$$i$i;
+ if ($1042) {
+ $1043 = ((($1039)) + 12|0);
+ HEAP32[$1043>>2] = $630;
+ HEAP32[$1038>>2] = $630;
+ $1044 = ((($630)) + 8|0);
+ HEAP32[$1044>>2] = $1039;
+ $1045 = ((($630)) + 12|0);
+ HEAP32[$1045>>2] = $$0207$i$i;
+ $1046 = ((($630)) + 24|0);
+ HEAP32[$1046>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ }
+ } while(0);
+ $1048 = HEAP32[(33156)>>2]|0;
+ $1049 = ($1048>>>0)>($$0197>>>0);
+ if ($1049) {
+ $1050 = (($1048) - ($$0197))|0;
+ HEAP32[(33156)>>2] = $1050;
+ $1051 = HEAP32[(33168)>>2]|0;
+ $1052 = (($1051) + ($$0197)|0);
+ HEAP32[(33168)>>2] = $1052;
+ $1053 = $1050 | 1;
+ $1054 = ((($1052)) + 4|0);
+ HEAP32[$1054>>2] = $1053;
+ $1055 = $$0197 | 3;
+ $1056 = ((($1051)) + 4|0);
+ HEAP32[$1056>>2] = $1055;
+ $1057 = ((($1051)) + 8|0);
+ $$0 = $1057;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $1058 = (___errno_location()|0);
+ HEAP32[$1058>>2] = 12;
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+}
+function _free($0) {
+ $0 = $0|0;
+ var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0;
+ var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0;
+ var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0;
+ var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0;
+ var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0;
+ var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0;
+ var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0;
+ var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0;
+ var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0;
+ var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0;
+ var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0;
+ var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0;
+ var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0;
+ var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0;
+ var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = ((($0)) + -8|0);
+ $3 = HEAP32[(33160)>>2]|0;
+ $4 = ($2>>>0)<($3>>>0);
+ if ($4) {
+ _abort();
+ // unreachable;
+ }
+ $5 = ((($0)) + -4|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $6 & 3;
+ $8 = ($7|0)==(1);
+ if ($8) {
+ _abort();
+ // unreachable;
+ }
+ $9 = $6 & -8;
+ $10 = (($2) + ($9)|0);
+ $11 = $6 & 1;
+ $12 = ($11|0)==(0);
+ L10: do {
+ if ($12) {
+ $13 = HEAP32[$2>>2]|0;
+ $14 = ($7|0)==(0);
+ if ($14) {
+ return;
+ }
+ $15 = (0 - ($13))|0;
+ $16 = (($2) + ($15)|0);
+ $17 = (($13) + ($9))|0;
+ $18 = ($16>>>0)<($3>>>0);
+ if ($18) {
+ _abort();
+ // unreachable;
+ }
+ $19 = HEAP32[(33164)>>2]|0;
+ $20 = ($16|0)==($19|0);
+ if ($20) {
+ $104 = ((($10)) + 4|0);
+ $105 = HEAP32[$104>>2]|0;
+ $106 = $105 & 3;
+ $107 = ($106|0)==(3);
+ if (!($107)) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $108 = (($16) + ($17)|0);
+ $109 = ((($16)) + 4|0);
+ $110 = $17 | 1;
+ $111 = $105 & -2;
+ HEAP32[(33152)>>2] = $17;
+ HEAP32[$104>>2] = $111;
+ HEAP32[$109>>2] = $110;
+ HEAP32[$108>>2] = $17;
+ return;
+ }
+ $21 = $13 >>> 3;
+ $22 = ($13>>>0)<(256);
+ if ($22) {
+ $23 = ((($16)) + 8|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ((($16)) + 12|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $21 << 1;
+ $28 = (33184 + ($27<<2)|0);
+ $29 = ($24|0)==($28|0);
+ if (!($29)) {
+ $30 = ($24>>>0)<($3>>>0);
+ if ($30) {
+ _abort();
+ // unreachable;
+ }
+ $31 = ((($24)) + 12|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = ($32|0)==($16|0);
+ if (!($33)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $34 = ($26|0)==($24|0);
+ if ($34) {
+ $35 = 1 << $21;
+ $36 = $35 ^ -1;
+ $37 = HEAP32[8286]|0;
+ $38 = $37 & $36;
+ HEAP32[8286] = $38;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $39 = ($26|0)==($28|0);
+ if ($39) {
+ $$pre444 = ((($26)) + 8|0);
+ $$pre$phi445Z2D = $$pre444;
+ } else {
+ $40 = ($26>>>0)<($3>>>0);
+ if ($40) {
+ _abort();
+ // unreachable;
+ }
+ $41 = ((($26)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = ($42|0)==($16|0);
+ if ($43) {
+ $$pre$phi445Z2D = $41;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $44 = ((($24)) + 12|0);
+ HEAP32[$44>>2] = $26;
+ HEAP32[$$pre$phi445Z2D>>2] = $24;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $45 = ((($16)) + 24|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = ((($16)) + 12|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = ($48|0)==($16|0);
+ do {
+ if ($49) {
+ $59 = ((($16)) + 16|0);
+ $60 = ((($59)) + 4|0);
+ $61 = HEAP32[$60>>2]|0;
+ $62 = ($61|0)==(0|0);
+ if ($62) {
+ $63 = HEAP32[$59>>2]|0;
+ $64 = ($63|0)==(0|0);
+ if ($64) {
+ $$3 = 0;
+ break;
+ } else {
+ $$1387 = $63;$$1390 = $59;
+ }
+ } else {
+ $$1387 = $61;$$1390 = $60;
+ }
+ while(1) {
+ $65 = ((($$1387)) + 20|0);
+ $66 = HEAP32[$65>>2]|0;
+ $67 = ($66|0)==(0|0);
+ if (!($67)) {
+ $$1387 = $66;$$1390 = $65;
+ continue;
+ }
+ $68 = ((($$1387)) + 16|0);
+ $69 = HEAP32[$68>>2]|0;
+ $70 = ($69|0)==(0|0);
+ if ($70) {
+ break;
+ } else {
+ $$1387 = $69;$$1390 = $68;
+ }
+ }
+ $71 = ($$1390>>>0)<($3>>>0);
+ if ($71) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1390>>2] = 0;
+ $$3 = $$1387;
+ break;
+ }
+ } else {
+ $50 = ((($16)) + 8|0);
+ $51 = HEAP32[$50>>2]|0;
+ $52 = ($51>>>0)<($3>>>0);
+ if ($52) {
+ _abort();
+ // unreachable;
+ }
+ $53 = ((($51)) + 12|0);
+ $54 = HEAP32[$53>>2]|0;
+ $55 = ($54|0)==($16|0);
+ if (!($55)) {
+ _abort();
+ // unreachable;
+ }
+ $56 = ((($48)) + 8|0);
+ $57 = HEAP32[$56>>2]|0;
+ $58 = ($57|0)==($16|0);
+ if ($58) {
+ HEAP32[$53>>2] = $48;
+ HEAP32[$56>>2] = $51;
+ $$3 = $48;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $72 = ($46|0)==(0|0);
+ if ($72) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $73 = ((($16)) + 28|0);
+ $74 = HEAP32[$73>>2]|0;
+ $75 = (33448 + ($74<<2)|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = ($16|0)==($76|0);
+ do {
+ if ($77) {
+ HEAP32[$75>>2] = $$3;
+ $cond421 = ($$3|0)==(0|0);
+ if ($cond421) {
+ $78 = 1 << $74;
+ $79 = $78 ^ -1;
+ $80 = HEAP32[(33148)>>2]|0;
+ $81 = $80 & $79;
+ HEAP32[(33148)>>2] = $81;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ }
+ } else {
+ $82 = HEAP32[(33160)>>2]|0;
+ $83 = ($46>>>0)<($82>>>0);
+ if ($83) {
+ _abort();
+ // unreachable;
+ } else {
+ $84 = ((($46)) + 16|0);
+ $85 = HEAP32[$84>>2]|0;
+ $not$405 = ($85|0)!=($16|0);
+ $$sink3 = $not$405&1;
+ $86 = (((($46)) + 16|0) + ($$sink3<<2)|0);
+ HEAP32[$86>>2] = $$3;
+ $87 = ($$3|0)==(0|0);
+ if ($87) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $88 = HEAP32[(33160)>>2]|0;
+ $89 = ($$3>>>0)<($88>>>0);
+ if ($89) {
+ _abort();
+ // unreachable;
+ }
+ $90 = ((($$3)) + 24|0);
+ HEAP32[$90>>2] = $46;
+ $91 = ((($16)) + 16|0);
+ $92 = HEAP32[$91>>2]|0;
+ $93 = ($92|0)==(0|0);
+ do {
+ if (!($93)) {
+ $94 = ($92>>>0)<($88>>>0);
+ if ($94) {
+ _abort();
+ // unreachable;
+ } else {
+ $95 = ((($$3)) + 16|0);
+ HEAP32[$95>>2] = $92;
+ $96 = ((($92)) + 24|0);
+ HEAP32[$96>>2] = $$3;
+ break;
+ }
+ }
+ } while(0);
+ $97 = ((($91)) + 4|0);
+ $98 = HEAP32[$97>>2]|0;
+ $99 = ($98|0)==(0|0);
+ if ($99) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $100 = HEAP32[(33160)>>2]|0;
+ $101 = ($98>>>0)<($100>>>0);
+ if ($101) {
+ _abort();
+ // unreachable;
+ } else {
+ $102 = ((($$3)) + 20|0);
+ HEAP32[$102>>2] = $98;
+ $103 = ((($98)) + 24|0);
+ HEAP32[$103>>2] = $$3;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ }
+ }
+ } else {
+ $$1 = $2;$$1382 = $9;$113 = $2;
+ }
+ } while(0);
+ $112 = ($113>>>0)<($10>>>0);
+ if (!($112)) {
+ _abort();
+ // unreachable;
+ }
+ $114 = ((($10)) + 4|0);
+ $115 = HEAP32[$114>>2]|0;
+ $116 = $115 & 1;
+ $117 = ($116|0)==(0);
+ if ($117) {
+ _abort();
+ // unreachable;
+ }
+ $118 = $115 & 2;
+ $119 = ($118|0)==(0);
+ if ($119) {
+ $120 = HEAP32[(33168)>>2]|0;
+ $121 = ($10|0)==($120|0);
+ $122 = HEAP32[(33164)>>2]|0;
+ if ($121) {
+ $123 = HEAP32[(33156)>>2]|0;
+ $124 = (($123) + ($$1382))|0;
+ HEAP32[(33156)>>2] = $124;
+ HEAP32[(33168)>>2] = $$1;
+ $125 = $124 | 1;
+ $126 = ((($$1)) + 4|0);
+ HEAP32[$126>>2] = $125;
+ $127 = ($$1|0)==($122|0);
+ if (!($127)) {
+ return;
+ }
+ HEAP32[(33164)>>2] = 0;
+ HEAP32[(33152)>>2] = 0;
+ return;
+ }
+ $128 = ($10|0)==($122|0);
+ if ($128) {
+ $129 = HEAP32[(33152)>>2]|0;
+ $130 = (($129) + ($$1382))|0;
+ HEAP32[(33152)>>2] = $130;
+ HEAP32[(33164)>>2] = $113;
+ $131 = $130 | 1;
+ $132 = ((($$1)) + 4|0);
+ HEAP32[$132>>2] = $131;
+ $133 = (($113) + ($130)|0);
+ HEAP32[$133>>2] = $130;
+ return;
+ }
+ $134 = $115 & -8;
+ $135 = (($134) + ($$1382))|0;
+ $136 = $115 >>> 3;
+ $137 = ($115>>>0)<(256);
+ L108: do {
+ if ($137) {
+ $138 = ((($10)) + 8|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ((($10)) + 12|0);
+ $141 = HEAP32[$140>>2]|0;
+ $142 = $136 << 1;
+ $143 = (33184 + ($142<<2)|0);
+ $144 = ($139|0)==($143|0);
+ if (!($144)) {
+ $145 = HEAP32[(33160)>>2]|0;
+ $146 = ($139>>>0)<($145>>>0);
+ if ($146) {
+ _abort();
+ // unreachable;
+ }
+ $147 = ((($139)) + 12|0);
+ $148 = HEAP32[$147>>2]|0;
+ $149 = ($148|0)==($10|0);
+ if (!($149)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $150 = ($141|0)==($139|0);
+ if ($150) {
+ $151 = 1 << $136;
+ $152 = $151 ^ -1;
+ $153 = HEAP32[8286]|0;
+ $154 = $153 & $152;
+ HEAP32[8286] = $154;
+ break;
+ }
+ $155 = ($141|0)==($143|0);
+ if ($155) {
+ $$pre442 = ((($141)) + 8|0);
+ $$pre$phi443Z2D = $$pre442;
+ } else {
+ $156 = HEAP32[(33160)>>2]|0;
+ $157 = ($141>>>0)<($156>>>0);
+ if ($157) {
+ _abort();
+ // unreachable;
+ }
+ $158 = ((($141)) + 8|0);
+ $159 = HEAP32[$158>>2]|0;
+ $160 = ($159|0)==($10|0);
+ if ($160) {
+ $$pre$phi443Z2D = $158;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $161 = ((($139)) + 12|0);
+ HEAP32[$161>>2] = $141;
+ HEAP32[$$pre$phi443Z2D>>2] = $139;
+ } else {
+ $162 = ((($10)) + 24|0);
+ $163 = HEAP32[$162>>2]|0;
+ $164 = ((($10)) + 12|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165|0)==($10|0);
+ do {
+ if ($166) {
+ $177 = ((($10)) + 16|0);
+ $178 = ((($177)) + 4|0);
+ $179 = HEAP32[$178>>2]|0;
+ $180 = ($179|0)==(0|0);
+ if ($180) {
+ $181 = HEAP32[$177>>2]|0;
+ $182 = ($181|0)==(0|0);
+ if ($182) {
+ $$3400 = 0;
+ break;
+ } else {
+ $$1398 = $181;$$1402 = $177;
+ }
+ } else {
+ $$1398 = $179;$$1402 = $178;
+ }
+ while(1) {
+ $183 = ((($$1398)) + 20|0);
+ $184 = HEAP32[$183>>2]|0;
+ $185 = ($184|0)==(0|0);
+ if (!($185)) {
+ $$1398 = $184;$$1402 = $183;
+ continue;
+ }
+ $186 = ((($$1398)) + 16|0);
+ $187 = HEAP32[$186>>2]|0;
+ $188 = ($187|0)==(0|0);
+ if ($188) {
+ break;
+ } else {
+ $$1398 = $187;$$1402 = $186;
+ }
+ }
+ $189 = HEAP32[(33160)>>2]|0;
+ $190 = ($$1402>>>0)<($189>>>0);
+ if ($190) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1402>>2] = 0;
+ $$3400 = $$1398;
+ break;
+ }
+ } else {
+ $167 = ((($10)) + 8|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = HEAP32[(33160)>>2]|0;
+ $170 = ($168>>>0)<($169>>>0);
+ if ($170) {
+ _abort();
+ // unreachable;
+ }
+ $171 = ((($168)) + 12|0);
+ $172 = HEAP32[$171>>2]|0;
+ $173 = ($172|0)==($10|0);
+ if (!($173)) {
+ _abort();
+ // unreachable;
+ }
+ $174 = ((($165)) + 8|0);
+ $175 = HEAP32[$174>>2]|0;
+ $176 = ($175|0)==($10|0);
+ if ($176) {
+ HEAP32[$171>>2] = $165;
+ HEAP32[$174>>2] = $168;
+ $$3400 = $165;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $191 = ($163|0)==(0|0);
+ if (!($191)) {
+ $192 = ((($10)) + 28|0);
+ $193 = HEAP32[$192>>2]|0;
+ $194 = (33448 + ($193<<2)|0);
+ $195 = HEAP32[$194>>2]|0;
+ $196 = ($10|0)==($195|0);
+ do {
+ if ($196) {
+ HEAP32[$194>>2] = $$3400;
+ $cond422 = ($$3400|0)==(0|0);
+ if ($cond422) {
+ $197 = 1 << $193;
+ $198 = $197 ^ -1;
+ $199 = HEAP32[(33148)>>2]|0;
+ $200 = $199 & $198;
+ HEAP32[(33148)>>2] = $200;
+ break L108;
+ }
+ } else {
+ $201 = HEAP32[(33160)>>2]|0;
+ $202 = ($163>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ } else {
+ $203 = ((($163)) + 16|0);
+ $204 = HEAP32[$203>>2]|0;
+ $not$ = ($204|0)!=($10|0);
+ $$sink5 = $not$&1;
+ $205 = (((($163)) + 16|0) + ($$sink5<<2)|0);
+ HEAP32[$205>>2] = $$3400;
+ $206 = ($$3400|0)==(0|0);
+ if ($206) {
+ break L108;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $207 = HEAP32[(33160)>>2]|0;
+ $208 = ($$3400>>>0)<($207>>>0);
+ if ($208) {
+ _abort();
+ // unreachable;
+ }
+ $209 = ((($$3400)) + 24|0);
+ HEAP32[$209>>2] = $163;
+ $210 = ((($10)) + 16|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ do {
+ if (!($212)) {
+ $213 = ($211>>>0)<($207>>>0);
+ if ($213) {
+ _abort();
+ // unreachable;
+ } else {
+ $214 = ((($$3400)) + 16|0);
+ HEAP32[$214>>2] = $211;
+ $215 = ((($211)) + 24|0);
+ HEAP32[$215>>2] = $$3400;
+ break;
+ }
+ }
+ } while(0);
+ $216 = ((($210)) + 4|0);
+ $217 = HEAP32[$216>>2]|0;
+ $218 = ($217|0)==(0|0);
+ if (!($218)) {
+ $219 = HEAP32[(33160)>>2]|0;
+ $220 = ($217>>>0)<($219>>>0);
+ if ($220) {
+ _abort();
+ // unreachable;
+ } else {
+ $221 = ((($$3400)) + 20|0);
+ HEAP32[$221>>2] = $217;
+ $222 = ((($217)) + 24|0);
+ HEAP32[$222>>2] = $$3400;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ $223 = $135 | 1;
+ $224 = ((($$1)) + 4|0);
+ HEAP32[$224>>2] = $223;
+ $225 = (($113) + ($135)|0);
+ HEAP32[$225>>2] = $135;
+ $226 = HEAP32[(33164)>>2]|0;
+ $227 = ($$1|0)==($226|0);
+ if ($227) {
+ HEAP32[(33152)>>2] = $135;
+ return;
+ } else {
+ $$2 = $135;
+ }
+ } else {
+ $228 = $115 & -2;
+ HEAP32[$114>>2] = $228;
+ $229 = $$1382 | 1;
+ $230 = ((($$1)) + 4|0);
+ HEAP32[$230>>2] = $229;
+ $231 = (($113) + ($$1382)|0);
+ HEAP32[$231>>2] = $$1382;
+ $$2 = $$1382;
+ }
+ $232 = $$2 >>> 3;
+ $233 = ($$2>>>0)<(256);
+ if ($233) {
+ $234 = $232 << 1;
+ $235 = (33184 + ($234<<2)|0);
+ $236 = HEAP32[8286]|0;
+ $237 = 1 << $232;
+ $238 = $236 & $237;
+ $239 = ($238|0)==(0);
+ if ($239) {
+ $240 = $236 | $237;
+ HEAP32[8286] = $240;
+ $$pre = ((($235)) + 8|0);
+ $$0403 = $235;$$pre$phiZ2D = $$pre;
+ } else {
+ $241 = ((($235)) + 8|0);
+ $242 = HEAP32[$241>>2]|0;
+ $243 = HEAP32[(33160)>>2]|0;
+ $244 = ($242>>>0)<($243>>>0);
+ if ($244) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0403 = $242;$$pre$phiZ2D = $241;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $$1;
+ $245 = ((($$0403)) + 12|0);
+ HEAP32[$245>>2] = $$1;
+ $246 = ((($$1)) + 8|0);
+ HEAP32[$246>>2] = $$0403;
+ $247 = ((($$1)) + 12|0);
+ HEAP32[$247>>2] = $235;
+ return;
+ }
+ $248 = $$2 >>> 8;
+ $249 = ($248|0)==(0);
+ if ($249) {
+ $$0396 = 0;
+ } else {
+ $250 = ($$2>>>0)>(16777215);
+ if ($250) {
+ $$0396 = 31;
+ } else {
+ $251 = (($248) + 1048320)|0;
+ $252 = $251 >>> 16;
+ $253 = $252 & 8;
+ $254 = $248 << $253;
+ $255 = (($254) + 520192)|0;
+ $256 = $255 >>> 16;
+ $257 = $256 & 4;
+ $258 = $257 | $253;
+ $259 = $254 << $257;
+ $260 = (($259) + 245760)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 2;
+ $263 = $258 | $262;
+ $264 = (14 - ($263))|0;
+ $265 = $259 << $262;
+ $266 = $265 >>> 15;
+ $267 = (($264) + ($266))|0;
+ $268 = $267 << 1;
+ $269 = (($267) + 7)|0;
+ $270 = $$2 >>> $269;
+ $271 = $270 & 1;
+ $272 = $271 | $268;
+ $$0396 = $272;
+ }
+ }
+ $273 = (33448 + ($$0396<<2)|0);
+ $274 = ((($$1)) + 28|0);
+ HEAP32[$274>>2] = $$0396;
+ $275 = ((($$1)) + 16|0);
+ $276 = ((($$1)) + 20|0);
+ HEAP32[$276>>2] = 0;
+ HEAP32[$275>>2] = 0;
+ $277 = HEAP32[(33148)>>2]|0;
+ $278 = 1 << $$0396;
+ $279 = $277 & $278;
+ $280 = ($279|0)==(0);
+ do {
+ if ($280) {
+ $281 = $277 | $278;
+ HEAP32[(33148)>>2] = $281;
+ HEAP32[$273>>2] = $$1;
+ $282 = ((($$1)) + 24|0);
+ HEAP32[$282>>2] = $273;
+ $283 = ((($$1)) + 12|0);
+ HEAP32[$283>>2] = $$1;
+ $284 = ((($$1)) + 8|0);
+ HEAP32[$284>>2] = $$1;
+ } else {
+ $285 = HEAP32[$273>>2]|0;
+ $286 = ($$0396|0)==(31);
+ $287 = $$0396 >>> 1;
+ $288 = (25 - ($287))|0;
+ $289 = $286 ? 0 : $288;
+ $290 = $$2 << $289;
+ $$0383 = $290;$$0384 = $285;
+ while(1) {
+ $291 = ((($$0384)) + 4|0);
+ $292 = HEAP32[$291>>2]|0;
+ $293 = $292 & -8;
+ $294 = ($293|0)==($$2|0);
+ if ($294) {
+ label = 124;
+ break;
+ }
+ $295 = $$0383 >>> 31;
+ $296 = (((($$0384)) + 16|0) + ($295<<2)|0);
+ $297 = $$0383 << 1;
+ $298 = HEAP32[$296>>2]|0;
+ $299 = ($298|0)==(0|0);
+ if ($299) {
+ label = 121;
+ break;
+ } else {
+ $$0383 = $297;$$0384 = $298;
+ }
+ }
+ if ((label|0) == 121) {
+ $300 = HEAP32[(33160)>>2]|0;
+ $301 = ($296>>>0)<($300>>>0);
+ if ($301) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$296>>2] = $$1;
+ $302 = ((($$1)) + 24|0);
+ HEAP32[$302>>2] = $$0384;
+ $303 = ((($$1)) + 12|0);
+ HEAP32[$303>>2] = $$1;
+ $304 = ((($$1)) + 8|0);
+ HEAP32[$304>>2] = $$1;
+ break;
+ }
+ }
+ else if ((label|0) == 124) {
+ $305 = ((($$0384)) + 8|0);
+ $306 = HEAP32[$305>>2]|0;
+ $307 = HEAP32[(33160)>>2]|0;
+ $308 = ($306>>>0)>=($307>>>0);
+ $not$437 = ($$0384>>>0)>=($307>>>0);
+ $309 = $308 & $not$437;
+ if ($309) {
+ $310 = ((($306)) + 12|0);
+ HEAP32[$310>>2] = $$1;
+ HEAP32[$305>>2] = $$1;
+ $311 = ((($$1)) + 8|0);
+ HEAP32[$311>>2] = $306;
+ $312 = ((($$1)) + 12|0);
+ HEAP32[$312>>2] = $$0384;
+ $313 = ((($$1)) + 24|0);
+ HEAP32[$313>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $314 = HEAP32[(33176)>>2]|0;
+ $315 = (($314) + -1)|0;
+ HEAP32[(33176)>>2] = $315;
+ $316 = ($315|0)==(0);
+ if ($316) {
+ $$0212$in$i = (33600);
+ } else {
+ return;
+ }
+ while(1) {
+ $$0212$i = HEAP32[$$0212$in$i>>2]|0;
+ $317 = ($$0212$i|0)==(0|0);
+ $318 = ((($$0212$i)) + 8|0);
+ if ($317) {
+ break;
+ } else {
+ $$0212$in$i = $318;
+ }
+ }
+ HEAP32[(33176)>>2] = -1;
+ return;
+}
+function runPostSets() {
+}
+function _memset(ptr, value, num) {
+ ptr = ptr|0; value = value|0; num = num|0;
+ var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0;
+ end = (ptr + num)|0;
+
+ value = value & 0xff;
+ if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) {
+ while ((ptr&3) != 0) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+
+ aligned_end = (end & -4)|0;
+ block_aligned_end = (aligned_end - 64)|0;
+ value4 = value | (value << 8) | (value << 16) | (value << 24);
+
+ while((ptr|0) <= (block_aligned_end|0)) {
+ HEAP32[((ptr)>>2)]=value4;
+ HEAP32[(((ptr)+(4))>>2)]=value4;
+ HEAP32[(((ptr)+(8))>>2)]=value4;
+ HEAP32[(((ptr)+(12))>>2)]=value4;
+ HEAP32[(((ptr)+(16))>>2)]=value4;
+ HEAP32[(((ptr)+(20))>>2)]=value4;
+ HEAP32[(((ptr)+(24))>>2)]=value4;
+ HEAP32[(((ptr)+(28))>>2)]=value4;
+ HEAP32[(((ptr)+(32))>>2)]=value4;
+ HEAP32[(((ptr)+(36))>>2)]=value4;
+ HEAP32[(((ptr)+(40))>>2)]=value4;
+ HEAP32[(((ptr)+(44))>>2)]=value4;
+ HEAP32[(((ptr)+(48))>>2)]=value4;
+ HEAP32[(((ptr)+(52))>>2)]=value4;
+ HEAP32[(((ptr)+(56))>>2)]=value4;
+ HEAP32[(((ptr)+(60))>>2)]=value4;
+ ptr = (ptr + 64)|0;
+ }
+
+ while ((ptr|0) < (aligned_end|0) ) {
+ HEAP32[((ptr)>>2)]=value4;
+ ptr = (ptr+4)|0;
+ }
+ }
+ // The remaining bytes.
+ while ((ptr|0) < (end|0)) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+ return (end-num)|0;
+}
+function _i64Subtract(a, b, c, d) {
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a - c)>>>0;
+ h = (b - d)>>>0;
+ h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function _i64Add(a, b, c, d) {
+ /*
+ x = a + b*2^32
+ y = c + d*2^32
+ result = l + h*2^32
+ */
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a + c)>>>0;
+ h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function ___muldsi3($a, $b) {
+ $a = $a | 0;
+ $b = $b | 0;
+ var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0;
+ $1 = $a & 65535;
+ $2 = $b & 65535;
+ $3 = Math_imul($2, $1) | 0;
+ $6 = $a >>> 16;
+ $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0;
+ $11 = $b >>> 16;
+ $12 = Math_imul($11, $1) | 0;
+ return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0;
+}
+function ___muldi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0;
+ $x_sroa_0_0_extract_trunc = $a$0;
+ $y_sroa_0_0_extract_trunc = $b$0;
+ $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0;
+ $1$1 = tempRet0;
+ $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0;
+ return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0;
+}
+function _memcpy(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ var aligned_dest_end = 0;
+ var block_aligned_dest_end = 0;
+ var dest_end = 0;
+ // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use.
+ if ((num|0) >=
+ 8192
+ ) {
+ return _emscripten_memcpy_big(dest|0, src|0, num|0)|0;
+ }
+
+ ret = dest|0;
+ dest_end = (dest + num)|0;
+ if ((dest&3) == (src&3)) {
+ // The initial unaligned < 4-byte front.
+ while (dest & 3) {
+ if ((num|0) == 0) return ret|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ num = (num-1)|0;
+ }
+ aligned_dest_end = (dest_end & -4)|0;
+ block_aligned_dest_end = (aligned_dest_end - 64)|0;
+ while ((dest|0) <= (block_aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0);
+ HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0);
+ HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0);
+ HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0);
+ HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0);
+ HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0);
+ HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0);
+ HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0);
+ HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0);
+ HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0);
+ HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0);
+ HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0);
+ HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0);
+ HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0);
+ HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0);
+ dest = (dest+64)|0;
+ src = (src+64)|0;
+ }
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ } else {
+ // In the unaligned copy case, unroll a bit as well.
+ aligned_dest_end = (dest_end - 4)|0;
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0);
+ HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0);
+ HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ }
+ // The remaining unaligned < 4 byte tail.
+ while ((dest|0) < (dest_end|0)) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ }
+ return ret|0;
+}
+function _memmove(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) {
+ // Unlikely case: Copy backwards in a safe manner
+ ret = dest;
+ src = (src + num)|0;
+ dest = (dest + num)|0;
+ while ((num|0) > 0) {
+ dest = (dest - 1)|0;
+ src = (src - 1)|0;
+ num = (num - 1)|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ }
+ dest = ret;
+ } else {
+ _memcpy(dest, src, num) | 0;
+ }
+ return dest | 0;
+}
+function _llvm_cttz_i32(x) {
+ x = x|0;
+ var ret = 0;
+ ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0);
+ if ((ret|0) < 8) return ret|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 8)|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 16)|0;
+ return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0;
+}
+function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ $rem = $rem | 0;
+ var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0;
+ $n_sroa_0_0_extract_trunc = $a$0;
+ $n_sroa_1_4_extract_shift$0 = $a$1;
+ $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0;
+ $d_sroa_0_0_extract_trunc = $b$0;
+ $d_sroa_1_4_extract_shift$0 = $b$1;
+ $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0;
+ if (($n_sroa_1_4_extract_trunc | 0) == 0) {
+ $4 = ($rem | 0) != 0;
+ if (($d_sroa_1_4_extract_trunc | 0) == 0) {
+ if ($4) {
+ HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$4) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ $17 = ($d_sroa_1_4_extract_trunc | 0) == 0;
+ do {
+ if (($d_sroa_0_0_extract_trunc | 0) == 0) {
+ if ($17) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ if (($n_sroa_0_0_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0;
+ HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0);
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $37 = $d_sroa_1_4_extract_trunc - 1 | 0;
+ if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0);
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($51 >>> 0 <= 30) {
+ $57 = $51 + 1 | 0;
+ $58 = 31 - $51 | 0;
+ $sr_1_ph = $57;
+ $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0);
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0);
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$17) {
+ $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($119 >>> 0 <= 31) {
+ $125 = $119 + 1 | 0;
+ $126 = 31 - $119 | 0;
+ $130 = $119 - 31 >> 31;
+ $sr_1_ph = $125;
+ $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126;
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130;
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $66 = $d_sroa_0_0_extract_trunc - 1 | 0;
+ if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) {
+ $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0;
+ $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ $89 = 64 - $88 | 0;
+ $91 = 32 - $88 | 0;
+ $92 = $91 >> 31;
+ $95 = $88 - 32 | 0;
+ $105 = $95 >> 31;
+ $sr_1_ph = $88;
+ $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105;
+ $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0);
+ $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92;
+ $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31;
+ break;
+ }
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc;
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ if (($d_sroa_0_0_extract_trunc | 0) == 1) {
+ $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$0 = 0 | $a$0 & -1;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0;
+ $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0);
+ $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ } while (0);
+ if (($sr_1_ph | 0) == 0) {
+ $q_sroa_1_1_lcssa = $q_sroa_1_1_ph;
+ $q_sroa_0_1_lcssa = $q_sroa_0_1_ph;
+ $r_sroa_1_1_lcssa = $r_sroa_1_1_ph;
+ $r_sroa_0_1_lcssa = $r_sroa_0_1_ph;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = 0;
+ } else {
+ $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1;
+ $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0;
+ $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0;
+ $137$1 = tempRet0;
+ $q_sroa_1_1198 = $q_sroa_1_1_ph;
+ $q_sroa_0_1199 = $q_sroa_0_1_ph;
+ $r_sroa_1_1200 = $r_sroa_1_1_ph;
+ $r_sroa_0_1201 = $r_sroa_0_1_ph;
+ $sr_1202 = $sr_1_ph;
+ $carry_0203 = 0;
+ while (1) {
+ $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1;
+ $149 = $carry_0203 | $q_sroa_0_1199 << 1;
+ $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31);
+ $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0;
+ _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0;
+ $150$1 = tempRet0;
+ $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1;
+ $152 = $151$0 & 1;
+ $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0;
+ $r_sroa_0_0_extract_trunc = $154$0;
+ $r_sroa_1_4_extract_trunc = tempRet0;
+ $155 = $sr_1202 - 1 | 0;
+ if (($155 | 0) == 0) {
+ break;
+ } else {
+ $q_sroa_1_1198 = $147;
+ $q_sroa_0_1199 = $149;
+ $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc;
+ $sr_1202 = $155;
+ $carry_0203 = $152;
+ }
+ }
+ $q_sroa_1_1_lcssa = $147;
+ $q_sroa_0_1_lcssa = $149;
+ $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = $152;
+ }
+ $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa;
+ $q_sroa_0_0_insert_ext75$1 = 0;
+ $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1;
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa;
+ HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0;
+ }
+ $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1;
+ $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+}
+function ___uremdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $rem = 0, __stackBase__ = 0;
+ __stackBase__ = STACKTOP;
+ STACKTOP = STACKTOP + 16 | 0;
+ $rem = __stackBase__ | 0;
+ ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0;
+ STACKTOP = __stackBase__;
+ return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0;
+}
+function ___udivdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $1$0 = 0;
+ $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0;
+ return $1$0 | 0;
+}
+function _roundf(f) {
+ f = +f;
+ return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround?
+}
+function _bitshift64Lshr(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = high >>> bits;
+ return (low >>> bits) | ((high&ander) << (32 - bits));
+ }
+ tempRet0 = 0;
+ return (high >>> (bits - 32))|0;
+}
+function _sbrk(increment) {
+ increment = increment|0;
+ var oldDynamicTop = 0;
+ var oldDynamicTopOnChange = 0;
+ var newDynamicTop = 0;
+ var totalMemory = 0;
+ increment = ((increment + 15) & -16)|0;
+ oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0;
+ newDynamicTop = oldDynamicTop + increment | 0;
+
+ if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int.
+ | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract.
+ abortOnCannotGrowMemory()|0;
+ ___setErrNo(12);
+ return -1;
+ }
+
+ HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop;
+ totalMemory = getTotalMemory()|0;
+ if ((newDynamicTop|0) > (totalMemory|0)) {
+ if ((enlargeMemory()|0) == 0) {
+ ___setErrNo(12);
+ HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop;
+ return -1;
+ }
+ }
+ return oldDynamicTop|0;
+}
+function _bitshift64Shl(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits));
+ return low << bits;
+ }
+ tempRet0 = low << (bits - 32);
+ return 0;
+}
+function _llvm_bswap_i32(x) {
+ x = x|0;
+ return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0;
+}
+
+
+function dynCall_viiiii(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0;
+ FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0);
+}
+
+
+function dynCall_vd(index,a1) {
+ index = index|0;
+ a1=+a1;
+ FUNCTION_TABLE_vd[index&3](+a1);
+}
+
+
+function dynCall_vid(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=+a2;
+ FUNCTION_TABLE_vid[index&3](a1|0,+a2);
+}
+
+
+function dynCall_vi(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ FUNCTION_TABLE_vi[index&31](a1|0);
+}
+
+
+function dynCall_vii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ FUNCTION_TABLE_vii[index&63](a1|0,a2|0);
+}
+
+
+function dynCall_ii(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ return FUNCTION_TABLE_ii[index&15](a1|0)|0;
+}
+
+
+function dynCall_viddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4);
+}
+
+
+function dynCall_vidd(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3;
+ FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3);
+}
+
+
+function dynCall_iiii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0;
+}
+
+
+function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0;
+ FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0);
+}
+
+
+function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0;
+ FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0);
+}
+
+
+function dynCall_viii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0);
+}
+
+
+function dynCall_vidddd(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5;
+ FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5);
+}
+
+
+function dynCall_vdi(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=a2|0;
+ FUNCTION_TABLE_vdi[index&1](+a1,a2|0);
+}
+
+
+function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0;
+ FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0);
+}
+
+
+function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0;
+ FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0);
+}
+
+
+function dynCall_iii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0;
+}
+
+
+function dynCall_i(index) {
+ index = index|0;
+
+ return FUNCTION_TABLE_i[index&3]()|0;
+}
+
+
+function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6;
+ FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6);
+}
+
+
+function dynCall_vdddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4);
+}
+
+
+function dynCall_vdd(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=+a2;
+ FUNCTION_TABLE_vdd[index&3](+a1,+a2);
+}
+
+
+function dynCall_v(index) {
+ index = index|0;
+
+ FUNCTION_TABLE_v[index&7]();
+}
+
+
+function dynCall_viid(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=+a3;
+ FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3);
+}
+
+
+function dynCall_viiii(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0;
+ FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0);
+}
+
+function b0(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0);
+}
+function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function b1(p0) {
+ p0 = +p0; nullFunc_vd(1);
+}
+function _emscripten_glClearDepth__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepth(+p0);
+}
+function _emscripten_glClearDepthf__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepthf(+p0);
+}
+function _emscripten_glLineWidth__wrapper(p0) {
+ p0 = +p0; _emscripten_glLineWidth(+p0);
+}
+function b2(p0,p1) {
+ p0 = p0|0;p1 = +p1; nullFunc_vid(2);
+}
+function _emscripten_glUniform1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1);
+}
+function _emscripten_glVertexAttrib1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1);
+}
+function b3(p0) {
+ p0 = p0|0; nullFunc_vi(3);
+}
+function _emscripten_glDeleteShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteShader(p0|0);
+}
+function _emscripten_glCompileShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCompileShader(p0|0);
+}
+function _emscripten_glDeleteProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteProgram(p0|0);
+}
+function _emscripten_glLinkProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLinkProgram(p0|0);
+}
+function _emscripten_glUseProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glUseProgram(p0|0);
+}
+function _emscripten_glValidateProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glValidateProgram(p0|0);
+}
+function _emscripten_glDeleteObjectARB__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0);
+}
+function _emscripten_glEnableClientState__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableClientState(p0|0);
+}
+function _emscripten_glClientActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClientActiveTexture(p0|0);
+}
+function _emscripten_glBindVertexArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBindVertexArray(p0|0);
+}
+function _emscripten_glMatrixMode__wrapper(p0) {
+ p0 = p0|0; _emscripten_glMatrixMode(p0|0);
+}
+function _emscripten_glLoadMatrixf__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLoadMatrixf(p0|0);
+}
+function _emscripten_glEnableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0);
+}
+function _emscripten_glDisableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0);
+}
+function _emscripten_glDepthFunc__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthFunc(p0|0);
+}
+function _emscripten_glEnable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnable(p0|0);
+}
+function _emscripten_glDisable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisable(p0|0);
+}
+function _emscripten_glFrontFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glFrontFace(p0|0);
+}
+function _emscripten_glCullFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCullFace(p0|0);
+}
+function _emscripten_glClear__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClear(p0|0);
+}
+function _emscripten_glClearStencil__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClearStencil(p0|0);
+}
+function _emscripten_glDepthMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthMask(p0|0);
+}
+function _emscripten_glStencilMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glStencilMask(p0|0);
+}
+function _emscripten_glGenerateMipmap__wrapper(p0) {
+ p0 = p0|0; _emscripten_glGenerateMipmap(p0|0);
+}
+function _emscripten_glActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glActiveTexture(p0|0);
+}
+function _emscripten_glBlendEquation__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBlendEquation(p0|0);
+}
+function b4(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_vii(4);
+}
+function _emscripten_glPixelStorei__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0);
+}
+function _emscripten_glGetIntegerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0);
+}
+function _emscripten_glGetFloatv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0);
+}
+function _emscripten_glGetBooleanv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0);
+}
+function _emscripten_glGenTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0);
+}
+function _emscripten_glDeleteTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0);
+}
+function _emscripten_glBindTexture__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0);
+}
+function _emscripten_glGenBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0);
+}
+function _emscripten_glGenRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glBindRenderbuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0);
+}
+function _emscripten_glUniform1i__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0);
+}
+function _emscripten_glBindBuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0);
+}
+function _emscripten_glAttachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0);
+}
+function _emscripten_glDetachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0);
+}
+function _emscripten_glBindFramebuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0);
+}
+function _emscripten_glGenFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glBindProgramARB__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0);
+}
+function _emscripten_glGetPointerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0);
+}
+function _emscripten_glGenVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0);
+}
+function _emscripten_glBlendFunc__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0);
+}
+function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0);
+}
+function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0);
+}
+function _emscripten_glHint__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0);
+}
+function _emscripten_glDrawBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0);
+}
+function b5(p0) {
+ p0 = p0|0; nullFunc_ii(5);return 0;
+}
+function _emscripten_glGetString__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glGetString(p0|0)|0;
+}
+function _emscripten_glIsTexture__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0;
+}
+function _emscripten_glIsBuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0;
+}
+function _emscripten_glIsRenderbuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0;
+}
+function _emscripten_glCreateShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0;
+}
+function _emscripten_glIsShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsShader(p0|0)|0;
+}
+function _emscripten_glIsProgram__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0;
+}
+function _emscripten_glIsFramebuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0;
+}
+function _emscripten_glCheckFramebufferStatus__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0;
+}
+function _emscripten_glIsEnabled__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0;
+}
+function b6(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6);
+}
+function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3);
+}
+function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3);
+}
+function b7(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7);
+}
+function _emscripten_glUniform2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2);
+}
+function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2);
+}
+function b8(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0;
+}
+function b9(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9);
+}
+function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function b10(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10);
+}
+function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function b11(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11);
+}
+function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2i__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0);
+}
+function _emscripten_glNormalPointer__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0);
+}
+function _emscripten_glDrawArrays__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteri__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilFunc__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilOp__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0);
+}
+function b12(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12);
+}
+function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function b13(p0,p1) {
+ p0 = +p0;p1 = p1|0; nullFunc_vdi(13);
+}
+function _emscripten_glSampleCoverage__wrapper(p0,p1) {
+ p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0);
+}
+function b14(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14);
+}
+function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15);
+}
+function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function b16(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0;
+}
+function _emscripten_glGetUniformLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0;
+}
+function _emscripten_glGetAttribLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0;
+}
+function b17() {
+ ; nullFunc_i(17);return 0;
+}
+function _emscripten_glCreateProgram__wrapper() {
+ ; return _emscripten_glCreateProgram()|0;
+}
+function _emscripten_glGetError__wrapper() {
+ ; return _emscripten_glGetError()|0;
+}
+function b18(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18);
+}
+function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5);
+}
+function b19(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19);
+}
+function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3);
+}
+function b20(p0,p1) {
+ p0 = +p0;p1 = +p1; nullFunc_vdd(20);
+}
+function _emscripten_glDepthRange__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1);
+}
+function _emscripten_glDepthRangef__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1);
+}
+function _emscripten_glPolygonOffset__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1);
+}
+function b21() {
+ ; nullFunc_v(21);
+}
+function _emscripten_glLoadIdentity__wrapper() {
+ ; _emscripten_glLoadIdentity();
+}
+function _emscripten_glReleaseShaderCompiler__wrapper() {
+ ; _emscripten_glReleaseShaderCompiler();
+}
+function _emscripten_glFinish__wrapper() {
+ ; _emscripten_glFinish();
+}
+function _emscripten_glFlush__wrapper() {
+ ; _emscripten_glFlush();
+}
+function b22(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22);
+}
+function _emscripten_glTexParameterf__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2);
+}
+function b23(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23);
+}
+function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glViewport__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glScissor__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+
+// EMSCRIPTEN_END_FUNCS
+var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0];
+var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper];
+var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2];
+var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3
+,b3,b3,b3];
+var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4
+,b4,b4,b4,b4,b4];
+var FUNCTION_TABLE_ii = [b5,___stdio_close,_PhysicsLoop,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5];
+var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6];
+var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7];
+var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_sn_write,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,b8,b8,b8,b8,b8,b8];
+var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper];
+var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10];
+var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11];
+var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12];
+var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper];
+var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper];
+var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper];
+var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16];
+var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17];
+var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper];
+var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper];
+var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper];
+var FUNCTION_TABLE_v = [b21,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21,b21];
+var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper];
+var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23];
+
+ return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, _llvm_bswap_i32: _llvm_bswap_i32, ___muldi3: ___muldi3, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, ___errno_location: ___errno_location, ___muldsi3: ___muldsi3, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii };
+})
+// EMSCRIPTEN_END_ASM
+(Module.asmGlobalArg, Module.asmLibraryArg, buffer);
+
+var real__roundf = asm["_roundf"]; asm["_roundf"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__roundf.apply(null, arguments);
+};
+
+var real__main = asm["_main"]; asm["_main"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__main.apply(null, arguments);
+};
+
+var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackSave.apply(null, arguments);
+};
+
+var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_getTempRet0.apply(null, arguments);
+};
+
+var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setThrew.apply(null, arguments);
+};
+
+var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Lshr.apply(null, arguments);
+};
+
+var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Shl.apply(null, arguments);
+};
+
+var real__fflush = asm["_fflush"]; asm["_fflush"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__fflush.apply(null, arguments);
+};
+
+var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_cttz_i32.apply(null, arguments);
+};
+
+var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__sbrk.apply(null, arguments);
+};
+
+var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_bswap_i32.apply(null, arguments);
+};
+
+var real____muldi3 = asm["___muldi3"]; asm["___muldi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____muldi3.apply(null, arguments);
+};
+
+var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____uremdi3.apply(null, arguments);
+};
+
+var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackAlloc.apply(null, arguments);
+};
+
+var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Subtract.apply(null, arguments);
+};
+
+var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivmoddi4.apply(null, arguments);
+};
+
+var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setTempRet0.apply(null, arguments);
+};
+
+var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Add.apply(null, arguments);
+};
+
+var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_get_global_libc.apply(null, arguments);
+};
+
+var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_GetProcAddress.apply(null, arguments);
+};
+
+var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivdi3.apply(null, arguments);
+};
+
+var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____errno_location.apply(null, arguments);
+};
+
+var real____muldsi3 = asm["___muldsi3"]; asm["___muldsi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____muldsi3.apply(null, arguments);
+};
+
+var real__free = asm["_free"]; asm["_free"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__free.apply(null, arguments);
+};
+
+var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_establishStackSpace.apply(null, arguments);
+};
+
+var real__memmove = asm["_memmove"]; asm["_memmove"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__memmove.apply(null, arguments);
+};
+
+var real__strstr = asm["_strstr"]; asm["_strstr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__strstr.apply(null, arguments);
+};
+
+var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackRestore.apply(null, arguments);
+};
+
+var real__malloc = asm["_malloc"]; asm["_malloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__malloc.apply(null, arguments);
+};
+var _roundf = Module["_roundf"] = asm["_roundf"];
+var _main = Module["_main"] = asm["_main"];
+var stackSave = Module["stackSave"] = asm["stackSave"];
+var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"];
+var _memset = Module["_memset"] = asm["_memset"];
+var setThrew = Module["setThrew"] = asm["setThrew"];
+var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"];
+var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"];
+var _fflush = Module["_fflush"] = asm["_fflush"];
+var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"];
+var _sbrk = Module["_sbrk"] = asm["_sbrk"];
+var _memcpy = Module["_memcpy"] = asm["_memcpy"];
+var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"];
+var ___muldi3 = Module["___muldi3"] = asm["___muldi3"];
+var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"];
+var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"];
+var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"];
+var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"];
+var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"];
+var _i64Add = Module["_i64Add"] = asm["_i64Add"];
+var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"];
+var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"];
+var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"];
+var ___errno_location = Module["___errno_location"] = asm["___errno_location"];
+var ___muldsi3 = Module["___muldsi3"] = asm["___muldsi3"];
+var _free = Module["_free"] = asm["_free"];
+var runPostSets = Module["runPostSets"] = asm["runPostSets"];
+var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"];
+var _memmove = Module["_memmove"] = asm["_memmove"];
+var _strstr = Module["_strstr"] = asm["_strstr"];
+var stackRestore = Module["stackRestore"] = asm["stackRestore"];
+var _malloc = Module["_malloc"] = asm["_malloc"];
+var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"];
+var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"];
+var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"];
+var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"];
+var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"];
+var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"];
+var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"];
+var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"];
+var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"];
+var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"];
+var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"];
+var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"];
+var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"];
+var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"];
+var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"];
+var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"];
+var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"];
+var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"];
+var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"];
+var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"];
+var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"];
+var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"];
+var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"];
+var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"];
+;
+
+Runtime.stackAlloc = Module['stackAlloc'];
+Runtime.stackSave = Module['stackSave'];
+Runtime.stackRestore = Module['stackRestore'];
+Runtime.establishStackSpace = Module['establishStackSpace'];
+
+Runtime.setTempRet0 = Module['setTempRet0'];
+Runtime.getTempRet0 = Module['getTempRet0'];
+
+
+
+// === Auto-generated postamble setup entry stuff ===
+
+Module['asm'] = asm;
+
+
+
+
+
+function ExitStatus(status) {
+ this.name = "ExitStatus";
+ this.message = "Program terminated with exit(" + status + ")";
+ this.status = status;
+};
+ExitStatus.prototype = new Error();
+ExitStatus.prototype.constructor = ExitStatus;
+
+var initialStackTop;
+var preloadStartTime = null;
+var calledMain = false;
+
+dependenciesFulfilled = function runCaller() {
+ // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
+ if (!Module['calledRun']) run();
+ if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
+}
+
+Module['callMain'] = Module.callMain = function callMain(args) {
+ assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)');
+ assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
+
+ args = args || [];
+
+ ensureInitRuntime();
+
+ var argc = args.length+1;
+ function pad() {
+ for (var i = 0; i < 4-1; i++) {
+ argv.push(0);
+ }
+ }
+ var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ];
+ pad();
+ for (var i = 0; i < argc-1; i = i + 1) {
+ argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL));
+ pad();
+ }
+ argv.push(0);
+ argv = allocate(argv, 'i32', ALLOC_NORMAL);
+
+
+ try {
+
+ var ret = Module['_main'](argc, argv, 0);
+
+
+ // if we're not running an evented main loop, it's time to exit
+ exit(ret, /* implicit = */ true);
+ }
+ catch(e) {
+ if (e instanceof ExitStatus) {
+ // exit() throws this once it's done to make sure execution
+ // has been stopped completely
+ return;
+ } else if (e == 'SimulateInfiniteLoop') {
+ // running an evented main loop, don't immediately exit
+ Module['noExitRuntime'] = true;
+ return;
+ } else {
+ var toLog = e;
+ if (e && typeof e === 'object' && e.stack) {
+ toLog = [e, e.stack];
+ }
+ Module.printErr('exception thrown: ' + toLog);
+ Module['quit'](1, e);
+ }
+ } finally {
+ calledMain = true;
+ }
+}
+
+
+
+
+function run(args) {
+ args = args || Module['arguments'];
+
+ if (preloadStartTime === null) preloadStartTime = Date.now();
+
+ if (runDependencies > 0) {
+ Module.printErr('run() called, but dependencies remain, so not running');
+ return;
+ }
+
+ writeStackCookie();
+
+ preRun();
+
+ if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
+ if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame
+
+ function doRun() {
+ if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening
+ Module['calledRun'] = true;
+
+ if (ABORT) return;
+
+ ensureInitRuntime();
+
+ preMain();
+
+ if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) {
+ Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms');
+ }
+
+ if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
+
+ if (Module['_main'] && shouldRunNow) Module['callMain'](args);
+
+ postRun();
+ }
+
+ if (Module['setStatus']) {
+ Module['setStatus']('Running...');
+ setTimeout(function() {
+ setTimeout(function() {
+ Module['setStatus']('');
+ }, 1);
+ doRun();
+ }, 1);
+ } else {
+ doRun();
+ }
+ checkStackCookie();
+}
+Module['run'] = Module.run = run;
+
+function exit(status, implicit) {
+ if (implicit && Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ return;
+ }
+
+ if (Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ } else {
+
+ ABORT = true;
+ EXITSTATUS = status;
+ STACKTOP = initialStackTop;
+
+ exitRuntime();
+
+ if (Module['onExit']) Module['onExit'](status);
+ }
+
+ if (ENVIRONMENT_IS_NODE) {
+ process['exit'](status);
+ }
+ Module['quit'](status, new ExitStatus(status));
+}
+Module['exit'] = Module.exit = exit;
+
+var abortDecorators = [];
+
+function abort(what) {
+ if (what !== undefined) {
+ Module.print(what);
+ Module.printErr(what);
+ what = JSON.stringify(what)
+ } else {
+ what = '';
+ }
+
+ ABORT = true;
+ EXITSTATUS = 1;
+
+ var extra = '';
+
+ var output = 'abort(' + what + ') at ' + stackTrace() + extra;
+ if (abortDecorators) {
+ abortDecorators.forEach(function(decorator) {
+ output = decorator(output, what);
+ });
+ }
+ throw output;
+}
+Module['abort'] = Module.abort = abort;
+
+// {{PRE_RUN_ADDITIONS}}
+
+if (Module['preInit']) {
+ if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
+ while (Module['preInit'].length > 0) {
+ Module['preInit'].pop()();
+ }
+}
+
+// shouldRunNow refers to calling main(), not run().
+var shouldRunNow = true;
+if (Module['noInitialRun']) {
+ shouldRunNow = false;
+}
+
+
+run();
+
+// {{POST_RUN_ADDITIONS}}
+
+
+
+
+
+// {{MODULE_ADDITIONS}}
+
+
+
diff --git a/docs/examples/img/physac/physics_movement.png b/docs/examples/web/physac/physics_movement.png
similarity index 100%
rename from docs/examples/img/physac/physics_movement.png
rename to docs/examples/web/physac/physics_movement.png
diff --git a/docs/examples/web/physac/physics_restitution.js b/docs/examples/web/physac/physics_restitution.js
new file mode 100644
index 000000000..b4e626d18
--- /dev/null
+++ b/docs/examples/web/physac/physics_restitution.js
@@ -0,0 +1,28733 @@
+// The Module object: Our interface to the outside world. We import
+// and export values on it, and do the work to get that through
+// closure compiler if necessary. There are various ways Module can be used:
+// 1. Not defined. We create it here
+// 2. A function parameter, function(Module) { ..generated code.. }
+// 3. pre-run appended it, var Module = {}; ..generated code..
+// 4. External script tag defines var Module.
+// We need to do an eval in order to handle the closure compiler
+// case, where this code here is minified but Module was defined
+// elsewhere (e.g. case 4 above). We also need to check if Module
+// already exists (e.g. case 3 above).
+// Note that if you want to run closure, and also to use Module
+// after the generated code, you will need to define var Module = {};
+// before the code. Then that object will be used in the code, and you
+// can continue to use Module afterwards as well.
+var Module;
+if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {};
+
+// Sometimes an existing Module object exists with properties
+// meant to overwrite the default module functionality. Here
+// we collect those properties and reapply _after_ we configure
+// the current environment's defaults to avoid having to be so
+// defensive during initialization.
+var moduleOverrides = {};
+for (var key in Module) {
+ if (Module.hasOwnProperty(key)) {
+ moduleOverrides[key] = Module[key];
+ }
+}
+
+// The environment setup code below is customized to use Module.
+// *** Environment setup code ***
+var ENVIRONMENT_IS_WEB = false;
+var ENVIRONMENT_IS_WORKER = false;
+var ENVIRONMENT_IS_NODE = false;
+var ENVIRONMENT_IS_SHELL = false;
+
+// Three configurations we can be running in:
+// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false)
+// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false)
+// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true)
+
+if (Module['ENVIRONMENT']) {
+ if (Module['ENVIRONMENT'] === 'WEB') {
+ ENVIRONMENT_IS_WEB = true;
+ } else if (Module['ENVIRONMENT'] === 'WORKER') {
+ ENVIRONMENT_IS_WORKER = true;
+ } else if (Module['ENVIRONMENT'] === 'NODE') {
+ ENVIRONMENT_IS_NODE = true;
+ } else if (Module['ENVIRONMENT'] === 'SHELL') {
+ ENVIRONMENT_IS_SHELL = true;
+ } else {
+ throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.');
+ }
+} else {
+ ENVIRONMENT_IS_WEB = typeof window === 'object';
+ ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
+ ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
+ ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
+}
+
+
+if (ENVIRONMENT_IS_NODE) {
+ // Expose functionality in the same simple way that the shells work
+ // Note that we pollute the global namespace here, otherwise we break in node
+ if (!Module['print']) Module['print'] = console.log;
+ if (!Module['printErr']) Module['printErr'] = console.warn;
+
+ var nodeFS;
+ var nodePath;
+
+ Module['read'] = function read(filename, binary) {
+ if (!nodeFS) nodeFS = require('fs');
+ if (!nodePath) nodePath = require('path');
+ filename = nodePath['normalize'](filename);
+ var ret = nodeFS['readFileSync'](filename);
+ return binary ? ret : ret.toString();
+ };
+
+ Module['readBinary'] = function readBinary(filename) {
+ var ret = Module['read'](filename, true);
+ if (!ret.buffer) {
+ ret = new Uint8Array(ret);
+ }
+ assert(ret.buffer);
+ return ret;
+ };
+
+ Module['load'] = function load(f) {
+ globalEval(read(f));
+ };
+
+ if (!Module['thisProgram']) {
+ if (process['argv'].length > 1) {
+ Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/');
+ } else {
+ Module['thisProgram'] = 'unknown-program';
+ }
+ }
+
+ Module['arguments'] = process['argv'].slice(2);
+
+ if (typeof module !== 'undefined') {
+ module['exports'] = Module;
+ }
+
+ process['on']('uncaughtException', function(ex) {
+ // suppress ExitStatus exceptions from showing an error
+ if (!(ex instanceof ExitStatus)) {
+ throw ex;
+ }
+ });
+
+ Module['inspect'] = function () { return '[Emscripten Module object]'; };
+}
+else if (ENVIRONMENT_IS_SHELL) {
+ if (!Module['print']) Module['print'] = print;
+ if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm
+
+ if (typeof read != 'undefined') {
+ Module['read'] = read;
+ } else {
+ Module['read'] = function read() { throw 'no read() available' };
+ }
+
+ Module['readBinary'] = function readBinary(f) {
+ if (typeof readbuffer === 'function') {
+ return new Uint8Array(readbuffer(f));
+ }
+ var data = read(f, 'binary');
+ assert(typeof data === 'object');
+ return data;
+ };
+
+ if (typeof scriptArgs != 'undefined') {
+ Module['arguments'] = scriptArgs;
+ } else if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof quit === 'function') {
+ Module['quit'] = function(status, toThrow) {
+ quit(status);
+ }
+ }
+
+}
+else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
+ Module['read'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.send(null);
+ return xhr.responseText;
+ };
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['readBinary'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.responseType = 'arraybuffer';
+ xhr.send(null);
+ return xhr.response;
+ };
+ }
+
+ Module['readAsync'] = function readAsync(url, onload, onerror) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onload = function xhr_onload() {
+ if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
+ onload(xhr.response);
+ } else {
+ onerror();
+ }
+ };
+ xhr.onerror = onerror;
+ xhr.send(null);
+ };
+
+ if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof console !== 'undefined') {
+ if (!Module['print']) Module['print'] = function print(x) {
+ console.log(x);
+ };
+ if (!Module['printErr']) Module['printErr'] = function printErr(x) {
+ console.warn(x);
+ };
+ } else {
+ // Probably a worker, and without console.log. We can do very little here...
+ var TRY_USE_DUMP = false;
+ if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) {
+ dump(x);
+ }) : (function(x) {
+ // self.postMessage(x); // enable this if you want stdout to be sent as messages
+ }));
+ }
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['load'] = importScripts;
+ }
+
+ if (typeof Module['setWindowTitle'] === 'undefined') {
+ Module['setWindowTitle'] = function(title) { document.title = title };
+ }
+}
+else {
+ // Unreachable because SHELL is dependant on the others
+ throw 'Unknown runtime environment. Where are we?';
+}
+
+function globalEval(x) {
+ eval.call(null, x);
+}
+if (!Module['load'] && Module['read']) {
+ Module['load'] = function load(f) {
+ globalEval(Module['read'](f));
+ };
+}
+if (!Module['print']) {
+ Module['print'] = function(){};
+}
+if (!Module['printErr']) {
+ Module['printErr'] = Module['print'];
+}
+if (!Module['arguments']) {
+ Module['arguments'] = [];
+}
+if (!Module['thisProgram']) {
+ Module['thisProgram'] = './this.program';
+}
+if (!Module['quit']) {
+ Module['quit'] = function(status, toThrow) {
+ throw toThrow;
+ }
+}
+
+// *** Environment setup code ***
+
+// Closure helpers
+Module.print = Module['print'];
+Module.printErr = Module['printErr'];
+
+// Callbacks
+Module['preRun'] = [];
+Module['postRun'] = [];
+
+// Merge back in the overrides
+for (var key in moduleOverrides) {
+ if (moduleOverrides.hasOwnProperty(key)) {
+ Module[key] = moduleOverrides[key];
+ }
+}
+// Free the object hierarchy contained in the overrides, this lets the GC
+// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
+moduleOverrides = undefined;
+
+
+
+// {{PREAMBLE_ADDITIONS}}
+
+// === Preamble library stuff ===
+
+// Documentation for the public APIs defined in this file must be updated in:
+// site/source/docs/api_reference/preamble.js.rst
+// A prebuilt local version of the documentation is available at:
+// site/build/text/docs/api_reference/preamble.js.txt
+// You can also build docs locally as HTML or other formats in site/
+// An online HTML version (which may be of a different version of Emscripten)
+// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
+
+//========================================
+// Runtime code shared with compiler
+//========================================
+
+var Runtime = {
+ setTempRet0: function (value) {
+ tempRet0 = value;
+ return value;
+ },
+ getTempRet0: function () {
+ return tempRet0;
+ },
+ stackSave: function () {
+ return STACKTOP;
+ },
+ stackRestore: function (stackTop) {
+ STACKTOP = stackTop;
+ },
+ getNativeTypeSize: function (type) {
+ switch (type) {
+ case 'i1': case 'i8': return 1;
+ case 'i16': return 2;
+ case 'i32': return 4;
+ case 'i64': return 8;
+ case 'float': return 4;
+ case 'double': return 8;
+ default: {
+ if (type[type.length-1] === '*') {
+ return Runtime.QUANTUM_SIZE; // A pointer
+ } else if (type[0] === 'i') {
+ var bits = parseInt(type.substr(1));
+ assert(bits % 8 === 0);
+ return bits/8;
+ } else {
+ return 0;
+ }
+ }
+ }
+ },
+ getNativeFieldSize: function (type) {
+ return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE);
+ },
+ STACK_ALIGN: 16,
+ prepVararg: function (ptr, type) {
+ if (type === 'double' || type === 'i64') {
+ // move so the load is aligned
+ if (ptr & 7) {
+ assert((ptr & 7) === 4);
+ ptr += 4;
+ }
+ } else {
+ assert((ptr & 3) === 0);
+ }
+ return ptr;
+ },
+ getAlignSize: function (type, size, vararg) {
+ // we align i64s and doubles on 64-bit boundaries, unlike x86
+ if (!vararg && (type == 'i64' || type == 'double')) return 8;
+ if (!type) return Math.min(size, 8); // align structures internally to 64 bits
+ return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE);
+ },
+ dynCall: function (sig, ptr, args) {
+ if (args && args.length) {
+ assert(args.length == sig.length-1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].apply(null, [ptr].concat(args));
+ } else {
+ assert(sig.length == 1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].call(null, ptr);
+ }
+ },
+ functionPointers: [],
+ addFunction: function (func) {
+ for (var i = 0; i < Runtime.functionPointers.length; i++) {
+ if (!Runtime.functionPointers[i]) {
+ Runtime.functionPointers[i] = func;
+ return 2*(1 + i);
+ }
+ }
+ throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.';
+ },
+ removeFunction: function (index) {
+ Runtime.functionPointers[(index-2)/2] = null;
+ },
+ warnOnce: function (text) {
+ if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {};
+ if (!Runtime.warnOnce.shown[text]) {
+ Runtime.warnOnce.shown[text] = 1;
+ Module.printErr(text);
+ }
+ },
+ funcWrappers: {},
+ getFuncWrapper: function (func, sig) {
+ assert(sig);
+ if (!Runtime.funcWrappers[sig]) {
+ Runtime.funcWrappers[sig] = {};
+ }
+ var sigCache = Runtime.funcWrappers[sig];
+ if (!sigCache[func]) {
+ // optimize away arguments usage in common cases
+ if (sig.length === 1) {
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func);
+ };
+ } else if (sig.length === 2) {
+ sigCache[func] = function dynCall_wrapper(arg) {
+ return Runtime.dynCall(sig, func, [arg]);
+ };
+ } else {
+ // general case
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments));
+ };
+ }
+ }
+ return sigCache[func];
+ },
+ getCompilerSetting: function (name) {
+ throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work';
+ },
+ stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; },
+ staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; },
+ dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;},
+ alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; },
+ makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; },
+ GLOBAL_BASE: 8,
+ QUANTUM_SIZE: 4,
+ __dummy__: 0
+}
+
+
+
+Module["Runtime"] = Runtime;
+
+
+
+//========================================
+// Runtime essentials
+//========================================
+
+var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort()
+var EXITSTATUS = 0;
+
+function assert(condition, text) {
+ if (!condition) {
+ abort('Assertion failed: ' + text);
+ }
+}
+
+var globalScope = this;
+
+// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
+function getCFunc(ident) {
+ var func = Module['_' + ident]; // closure exported function
+ if (!func) {
+ try { func = eval('_' + ident); } catch(e) {}
+ }
+ assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)');
+ return func;
+}
+
+var cwrap, ccall;
+(function(){
+ var JSfuncs = {
+ // Helpers for cwrap -- it can't refer to Runtime directly because it might
+ // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find
+ // out what the minified function name is.
+ 'stackSave': function() {
+ Runtime.stackSave()
+ },
+ 'stackRestore': function() {
+ Runtime.stackRestore()
+ },
+ // type conversion from js to c
+ 'arrayToC' : function(arr) {
+ var ret = Runtime.stackAlloc(arr.length);
+ writeArrayToMemory(arr, ret);
+ return ret;
+ },
+ 'stringToC' : function(str) {
+ var ret = 0;
+ if (str !== null && str !== undefined && str !== 0) { // null string
+ // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
+ var len = (str.length << 2) + 1;
+ ret = Runtime.stackAlloc(len);
+ stringToUTF8(str, ret, len);
+ }
+ return ret;
+ }
+ };
+ // For fast lookup of conversion functions
+ var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']};
+
+ // C calling interface.
+ ccall = function ccallFunc(ident, returnType, argTypes, args, opts) {
+ var func = getCFunc(ident);
+ var cArgs = [];
+ var stack = 0;
+ assert(returnType !== 'array', 'Return type should not be "array".');
+ if (args) {
+ for (var i = 0; i < args.length; i++) {
+ var converter = toC[argTypes[i]];
+ if (converter) {
+ if (stack === 0) stack = Runtime.stackSave();
+ cArgs[i] = converter(args[i]);
+ } else {
+ cArgs[i] = args[i];
+ }
+ }
+ }
+ var ret = func.apply(null, cArgs);
+ if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') {
+ assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall');
+ }
+ if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values');
+ if (returnType === 'string') ret = Pointer_stringify(ret);
+ if (stack !== 0) {
+ if (opts && opts.async) {
+ EmterpreterAsync.asyncFinalizers.push(function() {
+ Runtime.stackRestore(stack);
+ });
+ return;
+ }
+ Runtime.stackRestore(stack);
+ }
+ return ret;
+ }
+
+ var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/;
+ function parseJSFunc(jsfunc) {
+ // Match the body and the return value of a javascript function source
+ var parsed = jsfunc.toString().match(sourceRegex).slice(1);
+ return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]}
+ }
+
+ // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file
+ var JSsource = null;
+ function ensureJSsource() {
+ if (!JSsource) {
+ JSsource = {};
+ for (var fun in JSfuncs) {
+ if (JSfuncs.hasOwnProperty(fun)) {
+ // Elements of toCsource are arrays of three items:
+ // the code, and the return value
+ JSsource[fun] = parseJSFunc(JSfuncs[fun]);
+ }
+ }
+ }
+ }
+
+ cwrap = function cwrap(ident, returnType, argTypes) {
+ argTypes = argTypes || [];
+ var cfunc = getCFunc(ident);
+ // When the function takes numbers and returns a number, we can just return
+ // the original function
+ var numericArgs = argTypes.every(function(type){ return type === 'number'});
+ var numericRet = (returnType !== 'string');
+ if ( numericRet && numericArgs) {
+ return cfunc;
+ }
+ // Creation of the arguments list (["$1","$2",...,"$nargs"])
+ var argNames = argTypes.map(function(x,i){return '$'+i});
+ var funcstr = "(function(" + argNames.join(',') + ") {";
+ var nargs = argTypes.length;
+ if (!numericArgs) {
+ // Generate the code needed to convert the arguments from javascript
+ // values to pointers
+ ensureJSsource();
+ funcstr += 'var stack = ' + JSsource['stackSave'].body + ';';
+ for (var i = 0; i < nargs; i++) {
+ var arg = argNames[i], type = argTypes[i];
+ if (type === 'number') continue;
+ var convertCode = JSsource[type + 'ToC']; // [code, return]
+ funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';';
+ funcstr += convertCode.body + ';';
+ funcstr += arg + '=(' + convertCode.returnValue + ');';
+ }
+ }
+
+ // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore
+ var cfuncname = parseJSFunc(function(){return cfunc}).returnValue;
+ // Call the function
+ funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');';
+ if (!numericRet) { // Return type can only by 'string' or 'number'
+ // Convert the result to a string
+ var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue;
+ funcstr += 'ret = ' + strgfy + '(ret);';
+ }
+ funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }";
+ if (!numericArgs) {
+ // If we had a stack, restore it
+ ensureJSsource();
+ funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';';
+ }
+ funcstr += 'return ret})';
+ return eval(funcstr);
+ };
+})();
+Module["ccall"] = ccall;
+Module["cwrap"] = cwrap;
+
+function setValue(ptr, value, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': HEAP8[((ptr)>>0)]=value; break;
+ case 'i8': HEAP8[((ptr)>>0)]=value; break;
+ case 'i16': HEAP16[((ptr)>>1)]=value; break;
+ case 'i32': HEAP32[((ptr)>>2)]=value; break;
+ case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
+ case 'float': HEAPF32[((ptr)>>2)]=value; break;
+ case 'double': HEAPF64[((ptr)>>3)]=value; break;
+ default: abort('invalid type for setValue: ' + type);
+ }
+}
+Module["setValue"] = setValue;
+
+
+function getValue(ptr, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': return HEAP8[((ptr)>>0)];
+ case 'i8': return HEAP8[((ptr)>>0)];
+ case 'i16': return HEAP16[((ptr)>>1)];
+ case 'i32': return HEAP32[((ptr)>>2)];
+ case 'i64': return HEAP32[((ptr)>>2)];
+ case 'float': return HEAPF32[((ptr)>>2)];
+ case 'double': return HEAPF64[((ptr)>>3)];
+ default: abort('invalid type for setValue: ' + type);
+ }
+ return null;
+}
+Module["getValue"] = getValue;
+
+var ALLOC_NORMAL = 0; // Tries to use _malloc()
+var ALLOC_STACK = 1; // Lives for the duration of the current function call
+var ALLOC_STATIC = 2; // Cannot be freed
+var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk
+var ALLOC_NONE = 4; // Do not allocate
+Module["ALLOC_NORMAL"] = ALLOC_NORMAL;
+Module["ALLOC_STACK"] = ALLOC_STACK;
+Module["ALLOC_STATIC"] = ALLOC_STATIC;
+Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC;
+Module["ALLOC_NONE"] = ALLOC_NONE;
+
+// allocate(): This is for internal use. You can use it yourself as well, but the interface
+// is a little tricky (see docs right below). The reason is that it is optimized
+// for multiple syntaxes to save space in generated code. So you should
+// normally not use allocate(), and instead allocate memory using _malloc(),
+// initialize it with setValue(), and so forth.
+// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
+// in *bytes* (note that this is sometimes confusing: the next parameter does not
+// affect this!)
+// @types: Either an array of types, one for each byte (or 0 if no type at that position),
+// or a single type which is used for the entire block. This only matters if there
+// is initial data - if @slab is a number, then this does not matter at all and is
+// ignored.
+// @allocator: How to allocate memory, see ALLOC_*
+function allocate(slab, types, allocator, ptr) {
+ var zeroinit, size;
+ if (typeof slab === 'number') {
+ zeroinit = true;
+ size = slab;
+ } else {
+ zeroinit = false;
+ size = slab.length;
+ }
+
+ var singleType = typeof types === 'string' ? types : null;
+
+ var ret;
+ if (allocator == ALLOC_NONE) {
+ ret = ptr;
+ } else {
+ ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length));
+ }
+
+ if (zeroinit) {
+ var ptr = ret, stop;
+ assert((ret & 3) == 0);
+ stop = ret + (size & ~3);
+ for (; ptr < stop; ptr += 4) {
+ HEAP32[((ptr)>>2)]=0;
+ }
+ stop = ret + size;
+ while (ptr < stop) {
+ HEAP8[((ptr++)>>0)]=0;
+ }
+ return ret;
+ }
+
+ if (singleType === 'i8') {
+ if (slab.subarray || slab.slice) {
+ HEAPU8.set(slab, ret);
+ } else {
+ HEAPU8.set(new Uint8Array(slab), ret);
+ }
+ return ret;
+ }
+
+ var i = 0, type, typeSize, previousType;
+ while (i < size) {
+ var curr = slab[i];
+
+ if (typeof curr === 'function') {
+ curr = Runtime.getFunctionIndex(curr);
+ }
+
+ type = singleType || types[i];
+ if (type === 0) {
+ i++;
+ continue;
+ }
+ assert(type, 'Must know what type to store in allocate!');
+
+ if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later
+
+ setValue(ret+i, curr, type);
+
+ // no need to look up size unless type changes, so cache it
+ if (previousType !== type) {
+ typeSize = Runtime.getNativeTypeSize(type);
+ previousType = type;
+ }
+ i += typeSize;
+ }
+
+ return ret;
+}
+Module["allocate"] = allocate;
+
+// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
+function getMemory(size) {
+ if (!staticSealed) return Runtime.staticAlloc(size);
+ if (!runtimeInitialized) return Runtime.dynamicAlloc(size);
+ return _malloc(size);
+}
+Module["getMemory"] = getMemory;
+
+function Pointer_stringify(ptr, /* optional */ length) {
+ if (length === 0 || !ptr) return '';
+ // TODO: use TextDecoder
+ // Find the length, and check for UTF while doing so
+ var hasUtf = 0;
+ var t;
+ var i = 0;
+ while (1) {
+ assert(ptr + i < TOTAL_MEMORY);
+ t = HEAPU8[(((ptr)+(i))>>0)];
+ hasUtf |= t;
+ if (t == 0 && !length) break;
+ i++;
+ if (length && i == length) break;
+ }
+ if (!length) length = i;
+
+ var ret = '';
+
+ if (hasUtf < 128) {
+ var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack
+ var curr;
+ while (length > 0) {
+ curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK)));
+ ret = ret ? ret + curr : curr;
+ ptr += MAX_CHUNK;
+ length -= MAX_CHUNK;
+ }
+ return ret;
+ }
+ return Module['UTF8ToString'](ptr);
+}
+Module["Pointer_stringify"] = Pointer_stringify;
+
+// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function AsciiToString(ptr) {
+ var str = '';
+ while (1) {
+ var ch = HEAP8[((ptr++)>>0)];
+ if (!ch) return str;
+ str += String.fromCharCode(ch);
+ }
+}
+Module["AsciiToString"] = AsciiToString;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
+
+function stringToAscii(str, outPtr) {
+ return writeAsciiToMemory(str, outPtr, false);
+}
+Module["stringToAscii"] = stringToAscii;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
+// a copy of that string as a Javascript String object.
+
+var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
+function UTF8ArrayToString(u8Array, idx) {
+ var endPtr = idx;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ while (u8Array[endPtr]) ++endPtr;
+
+ if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
+ return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
+ } else {
+ var u0, u1, u2, u3, u4, u5;
+
+ var str = '';
+ while (1) {
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ u0 = u8Array[idx++];
+ if (!u0) return str;
+ if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
+ u1 = u8Array[idx++] & 63;
+ if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
+ u2 = u8Array[idx++] & 63;
+ if ((u0 & 0xF0) == 0xE0) {
+ u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
+ } else {
+ u3 = u8Array[idx++] & 63;
+ if ((u0 & 0xF8) == 0xF0) {
+ u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3;
+ } else {
+ u4 = u8Array[idx++] & 63;
+ if ((u0 & 0xFC) == 0xF8) {
+ u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4;
+ } else {
+ u5 = u8Array[idx++] & 63;
+ u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5;
+ }
+ }
+ }
+ if (u0 < 0x10000) {
+ str += String.fromCharCode(u0);
+ } else {
+ var ch = u0 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ }
+ }
+ }
+}
+Module["UTF8ArrayToString"] = UTF8ArrayToString;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function UTF8ToString(ptr) {
+ return UTF8ArrayToString(HEAPU8,ptr);
+}
+Module["UTF8ToString"] = UTF8ToString;
+
+// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
+// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
+// outIdx: The starting offset in the array to begin the copying.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
+// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
+ if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
+ return 0;
+
+ var startIdx = outIdx;
+ var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ if (outIdx >= endIdx) break;
+ outU8Array[outIdx++] = u;
+ } else if (u <= 0x7FF) {
+ if (outIdx + 1 >= endIdx) break;
+ outU8Array[outIdx++] = 0xC0 | (u >> 6);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0xFFFF) {
+ if (outIdx + 2 >= endIdx) break;
+ outU8Array[outIdx++] = 0xE0 | (u >> 12);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x1FFFFF) {
+ if (outIdx + 3 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF0 | (u >> 18);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x3FFFFFF) {
+ if (outIdx + 4 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF8 | (u >> 24);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else {
+ if (outIdx + 5 >= endIdx) break;
+ outU8Array[outIdx++] = 0xFC | (u >> 30);
+ outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ }
+ }
+ // Null-terminate the pointer to the buffer.
+ outU8Array[outIdx] = 0;
+ return outIdx - startIdx;
+}
+Module["stringToUTF8Array"] = stringToUTF8Array;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8(str, outPtr, maxBytesToWrite) {
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
+}
+Module["stringToUTF8"] = stringToUTF8;
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF8(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ ++len;
+ } else if (u <= 0x7FF) {
+ len += 2;
+ } else if (u <= 0xFFFF) {
+ len += 3;
+ } else if (u <= 0x1FFFFF) {
+ len += 4;
+ } else if (u <= 0x3FFFFFF) {
+ len += 5;
+ } else {
+ len += 6;
+ }
+ }
+ return len;
+}
+Module["lengthBytesUTF8"] = lengthBytesUTF8;
+
+// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
+function UTF16ToString(ptr) {
+ assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
+ var endPtr = ptr;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ var idx = endPtr >> 1;
+ while (HEAP16[idx]) ++idx;
+ endPtr = idx << 1;
+
+ if (endPtr - ptr > 32 && UTF16Decoder) {
+ return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
+ } else {
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
+ if (codeUnit == 0) return str;
+ ++i;
+ // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
+ str += String.fromCharCode(codeUnit);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
+// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
+// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF16(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 2) return 0;
+ maxBytesToWrite -= 2; // Null terminator.
+ var startPtr = outPtr;
+ var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
+ for (var i = 0; i < numCharsToWrite; ++i) {
+ // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ HEAP16[((outPtr)>>1)]=codeUnit;
+ outPtr += 2;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP16[((outPtr)>>1)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF16(str) {
+ return str.length*2;
+}
+
+
+function UTF32ToString(ptr) {
+ assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
+ if (utf32 == 0)
+ return str;
+ ++i;
+ // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ if (utf32 >= 0x10000) {
+ var ch = utf32 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ } else {
+ str += String.fromCharCode(utf32);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
+// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
+// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF32(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 4) return 0;
+ var startPtr = outPtr;
+ var endPtr = startPtr + maxBytesToWrite - 4;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
+ var trailSurrogate = str.charCodeAt(++i);
+ codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
+ }
+ HEAP32[((outPtr)>>2)]=codeUnit;
+ outPtr += 4;
+ if (outPtr + 4 > endPtr) break;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP32[((outPtr)>>2)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF32(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i);
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
+ len += 4;
+ }
+
+ return len;
+}
+
+
+function demangle(func) {
+ var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle'];
+ if (__cxa_demangle_func) {
+ try {
+ var s =
+ func.substr(1);
+ var len = lengthBytesUTF8(s)+1;
+ var buf = _malloc(len);
+ stringToUTF8(s, buf, len);
+ var status = _malloc(4);
+ var ret = __cxa_demangle_func(buf, 0, 0, status);
+ if (getValue(status, 'i32') === 0 && ret) {
+ return Pointer_stringify(ret);
+ }
+ // otherwise, libcxxabi failed
+ } catch(e) {
+ // ignore problems here
+ } finally {
+ if (buf) _free(buf);
+ if (status) _free(status);
+ if (ret) _free(ret);
+ }
+ // failure when using libcxxabi, don't demangle
+ return func;
+ }
+ Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
+ return func;
+}
+
+function demangleAll(text) {
+ var regex =
+ /__Z[\w\d_]+/g;
+ return text.replace(regex,
+ function(x) {
+ var y = demangle(x);
+ return x === y ? x : (x + ' [' + y + ']');
+ });
+}
+
+function jsStackTrace() {
+ var err = new Error();
+ if (!err.stack) {
+ // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
+ // so try that as a special-case.
+ try {
+ throw new Error(0);
+ } catch(e) {
+ err = e;
+ }
+ if (!err.stack) {
+ return '(no stack trace available)';
+ }
+ }
+ return err.stack.toString();
+}
+
+function stackTrace() {
+ var js = jsStackTrace();
+ if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
+ return demangleAll(js);
+}
+Module["stackTrace"] = stackTrace;
+
+// Memory management
+
+var PAGE_SIZE = 16384;
+var WASM_PAGE_SIZE = 65536;
+var ASMJS_PAGE_SIZE = 16777216;
+var MIN_TOTAL_MEMORY = 16777216;
+
+function alignUp(x, multiple) {
+ if (x % multiple > 0) {
+ x += multiple - (x % multiple);
+ }
+ return x;
+}
+
+var HEAP;
+var buffer;
+var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64;
+
+function updateGlobalBuffer(buf) {
+ Module['buffer'] = buffer = buf;
+}
+
+function updateGlobalBufferViews() {
+ Module['HEAP8'] = HEAP8 = new Int8Array(buffer);
+ Module['HEAP16'] = HEAP16 = new Int16Array(buffer);
+ Module['HEAP32'] = HEAP32 = new Int32Array(buffer);
+ Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer);
+ Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer);
+ Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer);
+ Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer);
+ Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer);
+}
+
+var STATIC_BASE, STATICTOP, staticSealed; // static area
+var STACK_BASE, STACKTOP, STACK_MAX; // stack area
+var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk
+
+ STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0;
+ staticSealed = false;
+
+
+// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
+function writeStackCookie() {
+ assert((STACK_MAX & 3) == 0);
+ HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467;
+ HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE;
+}
+
+function checkStackCookie() {
+ if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) {
+ abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16));
+ }
+ // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own.
+ if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!';
+}
+
+function abortStackOverflow(allocSize) {
+ abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!');
+}
+
+function abortOnCannotGrowMemory() {
+ abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
+}
+
+
+function enlargeMemory() {
+ abortOnCannotGrowMemory();
+}
+
+
+var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880;
+var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216;
+if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');
+
+// Initialize the runtime's memory
+// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
+assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']),
+ 'JS engine does not provide full typed array support');
+
+
+
+// Use a provided buffer, if there is one, or else allocate a new one
+if (Module['buffer']) {
+ buffer = Module['buffer'];
+ assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength);
+} else {
+ // Use a WebAssembly memory where available
+ {
+ buffer = new ArrayBuffer(TOTAL_MEMORY);
+ }
+ assert(buffer.byteLength === TOTAL_MEMORY);
+}
+updateGlobalBufferViews();
+
+
+function getTotalMemory() {
+ return TOTAL_MEMORY;
+}
+
+// Endianness check (note: assumes compiler arch was little-endian)
+ HEAP32[0] = 0x63736d65; /* 'emsc' */
+HEAP16[1] = 0x6373;
+if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!';
+
+Module['HEAP'] = HEAP;
+Module['buffer'] = buffer;
+Module['HEAP8'] = HEAP8;
+Module['HEAP16'] = HEAP16;
+Module['HEAP32'] = HEAP32;
+Module['HEAPU8'] = HEAPU8;
+Module['HEAPU16'] = HEAPU16;
+Module['HEAPU32'] = HEAPU32;
+Module['HEAPF32'] = HEAPF32;
+Module['HEAPF64'] = HEAPF64;
+
+function callRuntimeCallbacks(callbacks) {
+ while(callbacks.length > 0) {
+ var callback = callbacks.shift();
+ if (typeof callback == 'function') {
+ callback();
+ continue;
+ }
+ var func = callback.func;
+ if (typeof func === 'number') {
+ if (callback.arg === undefined) {
+ Module['dynCall_v'](func);
+ } else {
+ Module['dynCall_vi'](func, callback.arg);
+ }
+ } else {
+ func(callback.arg === undefined ? null : callback.arg);
+ }
+ }
+}
+
+var __ATPRERUN__ = []; // functions called before the runtime is initialized
+var __ATINIT__ = []; // functions called during startup
+var __ATMAIN__ = []; // functions called when main() is to be run
+var __ATEXIT__ = []; // functions called during shutdown
+var __ATPOSTRUN__ = []; // functions called after the runtime has exited
+
+var runtimeInitialized = false;
+var runtimeExited = false;
+
+
+function preRun() {
+ // compatibility - merge in anything from Module['preRun'] at this time
+ if (Module['preRun']) {
+ if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
+ while (Module['preRun'].length) {
+ addOnPreRun(Module['preRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPRERUN__);
+}
+
+function ensureInitRuntime() {
+ checkStackCookie();
+ if (runtimeInitialized) return;
+ runtimeInitialized = true;
+ callRuntimeCallbacks(__ATINIT__);
+}
+
+function preMain() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATMAIN__);
+}
+
+function exitRuntime() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATEXIT__);
+ runtimeExited = true;
+}
+
+function postRun() {
+ checkStackCookie();
+ // compatibility - merge in anything from Module['postRun'] at this time
+ if (Module['postRun']) {
+ if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
+ while (Module['postRun'].length) {
+ addOnPostRun(Module['postRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPOSTRUN__);
+}
+
+function addOnPreRun(cb) {
+ __ATPRERUN__.unshift(cb);
+}
+Module["addOnPreRun"] = addOnPreRun;
+
+function addOnInit(cb) {
+ __ATINIT__.unshift(cb);
+}
+Module["addOnInit"] = addOnInit;
+
+function addOnPreMain(cb) {
+ __ATMAIN__.unshift(cb);
+}
+Module["addOnPreMain"] = addOnPreMain;
+
+function addOnExit(cb) {
+ __ATEXIT__.unshift(cb);
+}
+Module["addOnExit"] = addOnExit;
+
+function addOnPostRun(cb) {
+ __ATPOSTRUN__.unshift(cb);
+}
+Module["addOnPostRun"] = addOnPostRun;
+
+// Tools
+
+
+function intArrayFromString(stringy, dontAddNull, length /* optional */) {
+ var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
+ var u8array = new Array(len);
+ var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
+ if (dontAddNull) u8array.length = numBytesWritten;
+ return u8array;
+}
+Module["intArrayFromString"] = intArrayFromString;
+
+function intArrayToString(array) {
+ var ret = [];
+ for (var i = 0; i < array.length; i++) {
+ var chr = array[i];
+ if (chr > 0xFF) {
+ assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
+ chr &= 0xFF;
+ }
+ ret.push(String.fromCharCode(chr));
+ }
+ return ret.join('');
+}
+Module["intArrayToString"] = intArrayToString;
+
+// Deprecated: This function should not be called because it is unsafe and does not provide
+// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
+// function stringToUTF8Array() instead, which takes in a maximum length that can be used
+// to be secure from out of bounds writes.
+function writeStringToMemory(string, buffer, dontAddNull) {
+ Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
+
+ var lastChar, end;
+ if (dontAddNull) {
+ // stringToUTF8Array always appends null. If we don't want to do that, remember the
+ // character that existed at the location where the null will be placed, and restore
+ // that after the write (below).
+ end = buffer + lengthBytesUTF8(string);
+ lastChar = HEAP8[end];
+ }
+ stringToUTF8(string, buffer, Infinity);
+ if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
+}
+Module["writeStringToMemory"] = writeStringToMemory;
+
+function writeArrayToMemory(array, buffer) {
+ assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
+ HEAP8.set(array, buffer);
+}
+Module["writeArrayToMemory"] = writeArrayToMemory;
+
+function writeAsciiToMemory(str, buffer, dontAddNull) {
+ for (var i = 0; i < str.length; ++i) {
+ assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff);
+ HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
+ }
+ // Null-terminate the pointer to the HEAP.
+ if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
+}
+Module["writeAsciiToMemory"] = writeAsciiToMemory;
+
+function unSign(value, bits, ignore) {
+ if (value >= 0) {
+ return value;
+ }
+ return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
+ : Math.pow(2, bits) + value;
+}
+function reSign(value, bits, ignore) {
+ if (value <= 0) {
+ return value;
+ }
+ var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
+ : Math.pow(2, bits-1);
+ if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
+ // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
+ // TODO: In i64 mode 1, resign the two parts separately and safely
+ value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
+ }
+ return value;
+}
+
+
+// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 )
+if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) {
+ var ah = a >>> 16;
+ var al = a & 0xffff;
+ var bh = b >>> 16;
+ var bl = b & 0xffff;
+ return (al*bl + ((ah*bl + al*bh) << 16))|0;
+};
+Math.imul = Math['imul'];
+
+
+if (!Math['clz32']) Math['clz32'] = function(x) {
+ x = x >>> 0;
+ for (var i = 0; i < 32; i++) {
+ if (x & (1 << (31 - i))) return i;
+ }
+ return 32;
+};
+Math.clz32 = Math['clz32']
+
+if (!Math['trunc']) Math['trunc'] = function(x) {
+ return x < 0 ? Math.ceil(x) : Math.floor(x);
+};
+Math.trunc = Math['trunc'];
+
+var Math_abs = Math.abs;
+var Math_cos = Math.cos;
+var Math_sin = Math.sin;
+var Math_tan = Math.tan;
+var Math_acos = Math.acos;
+var Math_asin = Math.asin;
+var Math_atan = Math.atan;
+var Math_atan2 = Math.atan2;
+var Math_exp = Math.exp;
+var Math_log = Math.log;
+var Math_sqrt = Math.sqrt;
+var Math_ceil = Math.ceil;
+var Math_floor = Math.floor;
+var Math_pow = Math.pow;
+var Math_imul = Math.imul;
+var Math_fround = Math.fround;
+var Math_round = Math.round;
+var Math_min = Math.min;
+var Math_clz32 = Math.clz32;
+var Math_trunc = Math.trunc;
+
+// A counter of dependencies for calling run(). If we need to
+// do asynchronous work before running, increment this and
+// decrement it. Incrementing must happen in a place like
+// PRE_RUN_ADDITIONS (used by emcc to add file preloading).
+// Note that you can add dependencies in preRun, even though
+// it happens right before run - run will be postponed until
+// the dependencies are met.
+var runDependencies = 0;
+var runDependencyWatcher = null;
+var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
+var runDependencyTracking = {};
+
+function getUniqueRunDependency(id) {
+ var orig = id;
+ while (1) {
+ if (!runDependencyTracking[id]) return id;
+ id = orig + Math.random();
+ }
+ return id;
+}
+
+function addRunDependency(id) {
+ runDependencies++;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(!runDependencyTracking[id]);
+ runDependencyTracking[id] = 1;
+ if (runDependencyWatcher === null && typeof setInterval !== 'undefined') {
+ // Check for missing dependencies every few seconds
+ runDependencyWatcher = setInterval(function() {
+ if (ABORT) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ return;
+ }
+ var shown = false;
+ for (var dep in runDependencyTracking) {
+ if (!shown) {
+ shown = true;
+ Module.printErr('still waiting on run dependencies:');
+ }
+ Module.printErr('dependency: ' + dep);
+ }
+ if (shown) {
+ Module.printErr('(end of list)');
+ }
+ }, 10000);
+ }
+ } else {
+ Module.printErr('warning: run dependency added without ID');
+ }
+}
+Module["addRunDependency"] = addRunDependency;
+
+function removeRunDependency(id) {
+ runDependencies--;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(runDependencyTracking[id]);
+ delete runDependencyTracking[id];
+ } else {
+ Module.printErr('warning: run dependency removed without ID');
+ }
+ if (runDependencies == 0) {
+ if (runDependencyWatcher !== null) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ }
+ if (dependenciesFulfilled) {
+ var callback = dependenciesFulfilled;
+ dependenciesFulfilled = null;
+ callback(); // can add another dependenciesFulfilled
+ }
+ }
+}
+Module["removeRunDependency"] = removeRunDependency;
+
+Module["preloadedImages"] = {}; // maps url to image data
+Module["preloadedAudios"] = {}; // maps url to audio data
+
+
+
+var memoryInitializer = null;
+
+
+
+var /* show errors on likely calls to FS when it was not included */ FS = {
+ error: function() {
+ abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1');
+ },
+ init: function() { FS.error() },
+ createDataFile: function() { FS.error() },
+ createPreloadedFile: function() { FS.error() },
+ createLazyFile: function() { FS.error() },
+ open: function() { FS.error() },
+ mkdev: function() { FS.error() },
+ registerDevice: function() { FS.error() },
+ analyzePath: function() { FS.error() },
+ loadFilesFromDB: function() { FS.error() },
+
+ ErrnoError: function ErrnoError() { FS.error() },
+};
+Module['FS_createDataFile'] = FS.createDataFile;
+Module['FS_createPreloadedFile'] = FS.createPreloadedFile;
+
+
+
+// === Body ===
+
+var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }];
+
+function _emscripten_asm_const_iii(code, a0, a1) {
+ return ASM_CONSTS[code](a0, a1);
+}
+
+
+
+STATIC_BASE = 8;
+
+STATICTOP = STATIC_BASE + 36032;
+ /* global initializers */ __ATINIT__.push();
+
+
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([84,101,120,116,117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,45,43,32,32,32,48,88,48,120,0,40,110,117,108,108,41,0,45,48,88,43,48,88,32,48,88,45,48,120,43,48,120,32,48,120,0,105,110,102,0,73,78,70,0,110,97,110,0,78,65,78,0,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,46,0,84,33,34,25,13,1,2,3,17,75,28,12,16,4,11,29,18,30,39,104,110,111,112,113,98,32,5,6,15,19,20,21,26,8,22,7,40,36,23,24,9,10,14,27,31,37,35,131,130,125,38,42,43,60,61,62,63,67,71,74,77,88,89,90,91,92,93,94,95,96,97,99,100,101,102,103,105,106,107,108,114,115,116,121,122,123,124,0,73,108,108,101,103,97,108,32,98,121,116,101,32,115,101,113,117,101,110,99,101,0,68,111,109,97,105,110,32,101,114,114,111,114,0,82,101,115,117,108,116,32,110,111,116,32,114,101,112,114,101,115,101,110,116,97,98,108,101,0,78,111,116,32,97,32,116,116,121,0,80,101,114,109,105,115,115,105,111,110,32,100,101,110,105,101,100,0,79,112,101,114,97,116,105,111,110,32,110,111,116,32,112,101,114,109,105,116,116,101,100,0,78,111,32,115,117,99,104,32,102,105,108,101,32,111,114,32,100,105,114,101,99,116,111,114,121,0,78,111,32,115,117,99,104,32,112,114,111,99,101,115,115,0,70,105,108,101,32,101,120,105,115,116,115,0,86,97,108,117,101,32,116,111,111,32,108,97,114,103,101,32,102,111,114,32,100,97,116,97,32,116,121,112,101,0,78,111,32,115,112,97,99,101,32,108,101,102,116,32,111,110,32,100,101,118,105,99,101,0,79,117,116,32,111,102,32,109,101,109,111,114,121,0,82,101,115,111,117,114,99,101,32,98,117,115,121,0,73,110,116,101,114,114,117,112,116,101,100,32,115,121,115,116,101,109,32,99,97,108,108,0,82,101,115,111,117,114,99,101,32,116,101,109,112,111,114,97,114,105,108,121,32,117,110,97,118,97,105,108,97,98,108,101,0,73,110,118,97,108,105,100,32,115,101,101,107,0,67,114,111,115,115,45,100,101,118,105,99,101,32,108,105,110,107,0,82,101,97,100,45,111,110,108,121,32,102,105,108,101,32,115,121,115,116,101,109,0,68,105,114,101,99,116,111,114,121,32,110,111,116,32,101,109,112,116,121,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,112,101,101,114,0,79,112,101,114,97,116,105,111,110,32,116,105,109,101,100,32,111,117,116,0,67,111,110,110,101,99,116,105,111,110,32,114,101,102,117,115,101,100,0,72,111,115,116,32,105,115,32,100,111,119,110,0,72,111,115,116,32,105,115,32,117,110,114,101,97,99,104,97,98,108,101,0,65,100,100,114,101,115,115,32,105,110,32,117,115,101,0,66,114,111,107,101,110,32,112,105,112,101,0,73,47,79,32,101,114,114,111,114,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,32,111,114,32,97,100,100,114,101,115,115,0,66,108,111,99,107,32,100,101,118,105,99,101,32,114,101,113,117,105,114,101,100,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,0,78,111,116,32,97,32,100,105,114,101,99,116,111,114,121,0,73,115,32,97,32,100,105,114,101,99,116,111,114,121,0,84,101,120,116,32,102,105,108,101,32,98,117,115,121,0,69,120,101,99,32,102,111,114,109,97,116,32,101,114,114,111,114,0,73,110,118,97,108,105,100,32,97,114,103,117,109,101,110,116,0,65,114,103,117,109,101,110,116,32,108,105,115,116,32,116,111,111,32,108,111,110,103,0,83,121,109,98,111,108,105,99,32,108,105,110,107,32,108,111,111,112,0,70,105,108,101,110,97,109,101,32,116,111,111,32,108,111,110,103,0,84,111,111,32,109,97,110,121,32,111,112,101,110,32,102,105,108,101,115,32,105,110,32,115,121,115,116,101,109,0,78,111,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,115,32,97,118,97,105,108,97,98,108,101,0,66,97,100,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,0,78,111,32,99,104,105,108,100,32,112,114,111,99,101,115,115,0,66,97,100,32,97,100,100,114,101,115,115,0,70,105,108,101,32,116,111,111,32,108,97,114,103,101,0,84,111,111,32,109,97,110,121,32,108,105,110,107,115,0,78,111,32,108,111,99,107,115,32,97,118,97,105,108,97,98,108,101,0,82,101,115,111,117,114,99,101,32,100,101,97,100,108,111,99,107,32,119,111,117,108,100,32,111,99,99,117,114,0,83,116,97,116,101,32,110,111,116,32,114,101,99,111,118,101,114,97,98,108,101,0,80,114,101,118,105,111,117,115,32,111,119,110,101,114,32,100,105,101,100,0,79,112,101,114,97,116,105,111,110,32,99,97,110,99,101,108,101,100,0,70,117,110,99,116,105,111,110,32,110,111,116,32,105,109,112,108,101,109,101,110,116,101,100,0,78,111,32,109,101,115,115,97,103,101,32,111,102,32,100,101,115,105,114,101,100,32,116,121,112,101,0,73,100,101,110,116,105,102,105,101,114,32,114,101,109,111,118,101,100,0,68,101,118,105,99,101,32,110,111,116,32,97,32,115,116,114,101,97,109,0,78,111,32,100,97,116,97,32,97,118,97,105,108,97,98,108,101,0,68,101,118,105,99,101,32,116,105,109,101,111,117,116,0,79,117,116,32,111,102,32,115,116,114,101,97,109,115,32,114,101,115,111,117,114,99,101,115,0,76,105,110,107,32,104,97,115,32,98,101,101,110,32,115,101,118,101,114,101,100,0,80,114,111,116,111,99,111,108,32,101,114,114,111,114,0,66,97,100,32,109,101,115,115,97,103,101,0,70,105,108,101,32,100,101,115,99,114,105,112,116,111,114,32,105,110,32,98,97,100,32,115,116,97,116,101,0,78,111,116,32,97,32,115,111,99,107,101,116,0,68,101,115,116,105,110,97,116,105,111,110,32,97,100,100,114,101,115,115,32,114,101,113,117,105,114,101,100,0,77,101,115,115,97,103,101,32,116,111,111,32,108,97,114,103,101,0,80,114,111,116,111,99,111,108,32,119,114,111,110,103,32,116,121,112,101,32,102,111,114,32,115,111,99,107,101,116,0,80,114,111,116,111,99,111,108,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,80,114,111,116,111,99,111,108,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,83,111,99,107,101,116,32,116,121,112,101,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,78,111,116,32,115,117,112,112,111,114,116,101,100,0,80,114,111,116,111,99,111,108,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,65,100,100,114,101,115,115,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,32,98,121,32,112,114,111,116,111,99,111,108,0,65,100,100,114,101,115,115,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,78,101,116,119,111,114,107,32,105,115,32,100,111,119,110,0,78,101,116,119,111,114,107,32,117,110,114,101,97,99,104,97,98,108,101,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,110,101,116,119,111,114,107,0,67,111,110,110,101,99,116,105,111,110,32,97,98,111,114,116,101,100,0,78,111,32,98,117,102,102,101,114,32,115,112,97,99,101,32,97,118,97,105,108,97,98,108,101,0,83,111,99,107,101,116,32,105,115,32,99,111,110,110,101,99,116,101,100,0,83,111,99,107,101,116,32,110,111,116,32,99,111,110,110,101,99,116,101,100,0,67,97,110,110,111,116,32,115,101,110,100,32,97,102,116,101,114,32,115,111,99,107,101,116,32,115,104,117,116,100,111,119,110,0,79,112,101,114,97,116,105,111,110,32,97,108,114,101,97,100,121,32,105,110,32,112,114,111,103,114,101,115,115,0,79,112,101,114,97,116,105,111,110,32,105,110,32,112,114,111,103,114,101,115,115,0,83,116,97,108,101,32,102,105,108,101,32,104,97,110,100,108,101,0,82,101,109,111,116,101,32,73,47,79,32,101,114,114,111,114,0,81,117,111,116,97,32,101,120,99,101,101,100,101,100,0,78,111,32,109,101,100,105,117,109,32,102,111,117,110,100,0,87,114,111,110,103,32,109,101,100,105,117,109,32,116,121,112,101,0,78,111,32,101,114,114,111,114,32,105,110,102,111,114,109,97,116,105,111,110,0,0], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+
+
+
+
+
+/* no memory initializer */
+var tempDoublePtr = STATICTOP; STATICTOP += 16;
+
+assert(tempDoublePtr % 8 == 0);
+
+function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+}
+
+function copyTempDouble(ptr) {
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+ HEAP8[tempDoublePtr+4] = HEAP8[ptr+4];
+
+ HEAP8[tempDoublePtr+5] = HEAP8[ptr+5];
+
+ HEAP8[tempDoublePtr+6] = HEAP8[ptr+6];
+
+ HEAP8[tempDoublePtr+7] = HEAP8[ptr+7];
+
+}
+
+// {{PRE_LIBRARY}}
+
+
+
+ var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () {
+ GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
+ for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
+ GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1);
+ }
+
+ // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API,
+ // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions.
+ for (var i = 0; i < 32; i++) {
+ GL.tempFixedLengthArray.push(new Array(i));
+ }
+ },recordError:function recordError(errorCode) {
+ if (!GL.lastError) {
+ GL.lastError = errorCode;
+ }
+ },getNewId:function (table) {
+ var ret = GL.counter++;
+ for (var i = table.length; i < ret; i++) {
+ table[i] = null;
+ }
+ return ret;
+ },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) {
+ var source = '';
+ for (var i = 0; i < count; ++i) {
+ var frag;
+ if (length) {
+ var len = HEAP32[(((length)+(i*4))>>2)];
+ if (len < 0) {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len);
+ }
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ }
+ source += frag;
+ }
+ return source;
+ },createContext:function (canvas, webGLContextAttributes) {
+ if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') {
+ webGLContextAttributes['majorVersion'] = 1;
+ webGLContextAttributes['minorVersion'] = 0;
+ }
+ var ctx;
+ var errorInfo = '?';
+ function onContextCreationError(event) {
+ errorInfo = event.statusMessage || errorInfo;
+ }
+ try {
+ canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false);
+ try {
+ if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes);
+ } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes);
+ } else {
+ throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!'
+ }
+ } finally {
+ canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false);
+ }
+ if (!ctx) throw ':(';
+ } catch (e) {
+ Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]);
+ return 0;
+ }
+ // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx);
+
+ if (!ctx) return 0;
+ return GL.registerContext(ctx, webGLContextAttributes);
+ },registerContext:function (ctx, webGLContextAttributes) {
+ var handle = GL.getNewId(GL.contexts);
+ var context = {
+ handle: handle,
+ attributes: webGLContextAttributes,
+ version: webGLContextAttributes['majorVersion'],
+ GLctx: ctx
+ };
+
+
+ // Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
+ if (ctx.canvas) ctx.canvas.GLctxObject = context;
+ GL.contexts[handle] = context;
+ if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) {
+ GL.initExtensions(context);
+ }
+ return handle;
+ },makeContextCurrent:function (contextHandle) {
+ var context = GL.contexts[contextHandle];
+ if (!context) return false;
+ GLctx = Module.ctx = context.GLctx; // Active WebGL context object.
+ GL.currentContext = context; // Active Emscripten GL layer context object.
+ return true;
+ },getContext:function (contextHandle) {
+ return GL.contexts[contextHandle];
+ },deleteContext:function (contextHandle) {
+ if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
+ if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
+ if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
+ GL.contexts[contextHandle] = null;
+ },initExtensions:function (context) {
+ // If this function is called without a specific context object, init the extensions of the currently active context.
+ if (!context) context = GL.currentContext;
+
+ if (context.initExtensionsDone) return;
+ context.initExtensionsDone = true;
+
+ var GLctx = context.GLctx;
+
+ context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS);
+
+ // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
+
+ if (context.version < 2) {
+ // Extension available from Firefox 26 and Google Chrome 30
+ var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays');
+ if (instancedArraysExt) {
+ GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); };
+ GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); };
+ GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); };
+ }
+
+ // Extension available from Firefox 25 and WebKit
+ var vaoExt = GLctx.getExtension('OES_vertex_array_object');
+ if (vaoExt) {
+ GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); };
+ GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); };
+ GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); };
+ GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); };
+ }
+
+ var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers');
+ if (drawBuffersExt) {
+ GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); };
+ }
+ }
+
+ GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
+
+ // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and
+ // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working.
+ // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions
+ // here, as long as they don't produce a performance impact for users that might not be using those extensions.
+ // E.g. debugging-related extensions should probably be off by default.
+ var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives",
+ "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture",
+ "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays",
+ "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc",
+ "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float",
+ "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources",
+ "EXT_shader_texture_lod", "EXT_color_buffer_float"];
+
+ function shouldEnableAutomatically(extension) {
+ var ret = false;
+ automaticallyEnabledExtensions.forEach(function(include) {
+ if (ext.indexOf(include) != -1) {
+ ret = true;
+ }
+ });
+ return ret;
+ }
+
+ var exts = GLctx.getSupportedExtensions();
+ if (exts && exts.length > 0) {
+ GLctx.getSupportedExtensions().forEach(function(ext) {
+ if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
+ GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled.
+ }
+ });
+ }
+ },populateUniformTable:function (program) {
+ var p = GL.programs[program];
+ GL.programInfos[program] = {
+ uniforms: {},
+ maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway.
+ maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet.
+ maxUniformBlockNameLength: -1 // Lazily computed as well
+ };
+
+ var ptable = GL.programInfos[program];
+ var utable = ptable.uniforms;
+ // A program's uniform table maps the string name of an uniform to an integer location of that uniform.
+ // The global GL.uniforms map maps integer locations to WebGLUniformLocations.
+ var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS);
+ for (var i = 0; i < numUniforms; ++i) {
+ var u = GLctx.getActiveUniform(p, i);
+
+ var name = u.name;
+ ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1);
+
+ // Strip off any trailing array specifier we might have got, e.g. "[0]".
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ name = name.slice(0, ls);
+ }
+
+ // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then
+ // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
+ // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices.
+ var loc = GLctx.getUniformLocation(p, name);
+ if (loc != null)
+ {
+ var id = GL.getNewId(GL.uniforms);
+ utable[name] = [u.size, id];
+ GL.uniforms[id] = loc;
+
+ for (var j = 1; j < u.size; ++j) {
+ var n = name + '['+j+']';
+ loc = GLctx.getUniformLocation(p, n);
+ id = GL.getNewId(GL.uniforms);
+
+ GL.uniforms[id] = loc;
+ }
+ }
+ }
+ }};function _emscripten_glIsRenderbuffer(renderbuffer) {
+ var rb = GL.renderbuffers[renderbuffer];
+ if (!rb) return 0;
+ return GLctx.isRenderbuffer(rb);
+ }
+
+ function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) }
+
+
+
+ function _emscripten_get_now() { abort() }
+
+
+
+ function _emscripten_set_main_loop_timing(mode, value) {
+ Browser.mainLoop.timingMode = mode;
+ Browser.mainLoop.timingValue = value;
+
+ if (!Browser.mainLoop.func) {
+ console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.');
+ return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
+ }
+
+ if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
+ var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0;
+ setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop
+ };
+ Browser.mainLoop.method = 'timeout';
+ } else if (mode == 1 /*EM_TIMING_RAF*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
+ Browser.requestAnimationFrame(Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'rAF';
+ } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) {
+ if (!window['setImmediate']) {
+ // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
+ var setImmediates = [];
+ var emscriptenMainLoopMessageId = 'setimmediate';
+ function Browser_setImmediate_messageHandler(event) {
+ if (event.source === window && event.data === emscriptenMainLoopMessageId) {
+ event.stopPropagation();
+ setImmediates.shift()();
+ }
+ }
+ window.addEventListener("message", Browser_setImmediate_messageHandler, true);
+ window['setImmediate'] = function Browser_emulated_setImmediate(func) {
+ setImmediates.push(func);
+ if (ENVIRONMENT_IS_WORKER) {
+ if (Module['setImmediates'] === undefined) Module['setImmediates'] = [];
+ Module['setImmediates'].push(func);
+ window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js
+ } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself.
+ }
+ }
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
+ window['setImmediate'](Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'immediate';
+ }
+ return 0;
+ }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) {
+ Module['noExitRuntime'] = true;
+
+ assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.');
+
+ Browser.mainLoop.func = func;
+ Browser.mainLoop.arg = arg;
+
+ var browserIterationFunc;
+ if (typeof arg !== 'undefined') {
+ browserIterationFunc = function() {
+ Module['dynCall_vi'](func, arg);
+ };
+ } else {
+ browserIterationFunc = function() {
+ Module['dynCall_v'](func);
+ };
+ }
+
+ var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
+
+ Browser.mainLoop.runner = function Browser_mainLoop_runner() {
+ if (ABORT) return;
+ if (Browser.mainLoop.queue.length > 0) {
+ var start = Date.now();
+ var blocker = Browser.mainLoop.queue.shift();
+ blocker.func(blocker.arg);
+ if (Browser.mainLoop.remainingBlockers) {
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining);
+ if (blocker.counted) {
+ Browser.mainLoop.remainingBlockers = next;
+ } else {
+ // not counted, but move the progress along a tiny bit
+ next = next + 0.5; // do not steal all the next one's progress
+ Browser.mainLoop.remainingBlockers = (8*remaining + next)/9;
+ }
+ }
+ console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers);
+ Browser.mainLoop.updateStatus();
+
+ // catches pause/resume main loop from blocker execution
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ setTimeout(Browser.mainLoop.runner, 0);
+ return;
+ }
+
+ // catch pauses from non-main loop sources
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Implement very basic swap interval control
+ Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
+ if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
+ // Not the scheduled time to render this frame - skip.
+ Browser.mainLoop.scheduler();
+ return;
+ } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.tickStartTime = _emscripten_get_now();
+ }
+
+ // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize
+ // VBO double-buffering and reduce GPU stalls.
+
+
+ if (Browser.mainLoop.method === 'timeout' && Module.ctx) {
+ Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!');
+ Browser.mainLoop.method = ''; // just warn once per call to set main loop
+ }
+
+ Browser.mainLoop.runIter(browserIterationFunc);
+
+ checkStackCookie();
+
+ // catch pauses from the main loop itself
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able
+ // to queue the newest produced audio samples.
+ // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData()
+ // do not need to be hardcoded into this function, but can be more generic.
+ if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (!noSetTiming) {
+ if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating)
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (simulateInfiniteLoop) {
+ throw 'SimulateInfiniteLoop';
+ }
+ }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () {
+ Browser.mainLoop.scheduler = null;
+ Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return.
+ },resume:function () {
+ Browser.mainLoop.currentlyRunningMainloop++;
+ var timingMode = Browser.mainLoop.timingMode;
+ var timingValue = Browser.mainLoop.timingValue;
+ var func = Browser.mainLoop.func;
+ Browser.mainLoop.func = null;
+ _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */);
+ _emscripten_set_main_loop_timing(timingMode, timingValue);
+ Browser.mainLoop.scheduler();
+ },updateStatus:function () {
+ if (Module['setStatus']) {
+ var message = Module['statusMessage'] || 'Please wait...';
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var expected = Browser.mainLoop.expectedBlockers;
+ if (remaining) {
+ if (remaining < expected) {
+ Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')');
+ } else {
+ Module['setStatus'](message);
+ }
+ } else {
+ Module['setStatus']('');
+ }
+ }
+ },runIter:function (func) {
+ if (ABORT) return;
+ if (Module['preMainLoop']) {
+ var preRet = Module['preMainLoop']();
+ if (preRet === false) {
+ return; // |return false| skips a frame
+ }
+ }
+ try {
+ func();
+ } catch (e) {
+ if (e instanceof ExitStatus) {
+ return;
+ } else {
+ if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]);
+ throw e;
+ }
+ }
+ if (Module['postMainLoop']) Module['postMainLoop']();
+ }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () {
+ if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers
+
+ if (Browser.initted) return;
+ Browser.initted = true;
+
+ try {
+ new Blob();
+ Browser.hasBlobConstructor = true;
+ } catch(e) {
+ Browser.hasBlobConstructor = false;
+ console.log("warning: no blob constructor, cannot create blobs with mimetypes");
+ }
+ Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null));
+ Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined;
+ if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') {
+ console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available.");
+ Module.noImageDecoding = true;
+ }
+
+ // Support for plugins that can process preloaded files. You can add more of these to
+ // your app by creating and appending to Module.preloadPlugins.
+ //
+ // Each plugin is asked if it can handle a file based on the file's name. If it can,
+ // it is given the file's raw data. When it is done, it calls a callback with the file's
+ // (possibly modified) data. For example, a plugin might decompress a file, or it
+ // might create some side data structure for use later (like an Image element, etc.).
+
+ var imagePlugin = {};
+ imagePlugin['canHandle'] = function imagePlugin_canHandle(name) {
+ return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
+ };
+ imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) {
+ var b = null;
+ if (Browser.hasBlobConstructor) {
+ try {
+ b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ if (b.size !== byteArray.length) { // Safari bug #118630
+ // Safari's Blob can only take an ArrayBuffer
+ b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) });
+ }
+ } catch(e) {
+ Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder');
+ }
+ }
+ if (!b) {
+ var bb = new Browser.BlobBuilder();
+ bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range
+ b = bb.getBlob();
+ }
+ var url = Browser.URLObject.createObjectURL(b);
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var img = new Image();
+ img.onload = function img_onload() {
+ assert(img.complete, 'Image ' + name + ' could not be decoded');
+ var canvas = document.createElement('canvas');
+ canvas.width = img.width;
+ canvas.height = img.height;
+ var ctx = canvas.getContext('2d');
+ ctx.drawImage(img, 0, 0);
+ Module["preloadedImages"][name] = canvas;
+ Browser.URLObject.revokeObjectURL(url);
+ if (onload) onload(byteArray);
+ };
+ img.onerror = function img_onerror(event) {
+ console.log('Image ' + url + ' could not be decoded');
+ if (onerror) onerror();
+ };
+ img.src = url;
+ };
+ Module['preloadPlugins'].push(imagePlugin);
+
+ var audioPlugin = {};
+ audioPlugin['canHandle'] = function audioPlugin_canHandle(name) {
+ return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 };
+ };
+ audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) {
+ var done = false;
+ function finish(audio) {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = audio;
+ if (onload) onload(byteArray);
+ }
+ function fail() {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = new Audio(); // empty shim
+ if (onerror) onerror();
+ }
+ if (Browser.hasBlobConstructor) {
+ try {
+ var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ } catch(e) {
+ return fail();
+ }
+ var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this!
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var audio = new Audio();
+ audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926
+ audio.onerror = function audio_onerror(event) {
+ if (done) return;
+ console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach');
+ function encode64(data) {
+ var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
+ var PAD = '=';
+ var ret = '';
+ var leftchar = 0;
+ var leftbits = 0;
+ for (var i = 0; i < data.length; i++) {
+ leftchar = (leftchar << 8) | data[i];
+ leftbits += 8;
+ while (leftbits >= 6) {
+ var curr = (leftchar >> (leftbits-6)) & 0x3f;
+ leftbits -= 6;
+ ret += BASE[curr];
+ }
+ }
+ if (leftbits == 2) {
+ ret += BASE[(leftchar&3) << 4];
+ ret += PAD + PAD;
+ } else if (leftbits == 4) {
+ ret += BASE[(leftchar&0xf) << 2];
+ ret += PAD;
+ }
+ return ret;
+ }
+ audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray);
+ finish(audio); // we don't wait for confirmation this worked - but it's worth trying
+ };
+ audio.src = url;
+ // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
+ Browser.safeSetTimeout(function() {
+ finish(audio); // try to use it even though it is not necessarily ready to play
+ }, 10000);
+ } else {
+ return fail();
+ }
+ };
+ Module['preloadPlugins'].push(audioPlugin);
+
+ // Canvas event setup
+
+ function pointerLockChange() {
+ Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] ||
+ document['mozPointerLockElement'] === Module['canvas'] ||
+ document['webkitPointerLockElement'] === Module['canvas'] ||
+ document['msPointerLockElement'] === Module['canvas'];
+ }
+ var canvas = Module['canvas'];
+ if (canvas) {
+ // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
+ // Module['forcedAspectRatio'] = 4 / 3;
+
+ canvas.requestPointerLock = canvas['requestPointerLock'] ||
+ canvas['mozRequestPointerLock'] ||
+ canvas['webkitRequestPointerLock'] ||
+ canvas['msRequestPointerLock'] ||
+ function(){};
+ canvas.exitPointerLock = document['exitPointerLock'] ||
+ document['mozExitPointerLock'] ||
+ document['webkitExitPointerLock'] ||
+ document['msExitPointerLock'] ||
+ function(){}; // no-op if function does not exist
+ canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
+
+ document.addEventListener('pointerlockchange', pointerLockChange, false);
+ document.addEventListener('mozpointerlockchange', pointerLockChange, false);
+ document.addEventListener('webkitpointerlockchange', pointerLockChange, false);
+ document.addEventListener('mspointerlockchange', pointerLockChange, false);
+
+ if (Module['elementPointerLock']) {
+ canvas.addEventListener("click", function(ev) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ ev.preventDefault();
+ }
+ }, false);
+ }
+ }
+ },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) {
+ if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
+
+ var ctx;
+ var contextHandle;
+ if (useWebGL) {
+ // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
+ var contextAttributes = {
+ antialias: false,
+ alpha: false
+ };
+
+ if (webGLContextAttributes) {
+ for (var attribute in webGLContextAttributes) {
+ contextAttributes[attribute] = webGLContextAttributes[attribute];
+ }
+ }
+
+ contextHandle = GL.createContext(canvas, contextAttributes);
+ if (contextHandle) {
+ ctx = GL.getContext(contextHandle).GLctx;
+ }
+ } else {
+ ctx = canvas.getContext('2d');
+ }
+
+ if (!ctx) return null;
+
+ if (setInModule) {
+ if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it');
+
+ Module.ctx = ctx;
+ if (useWebGL) GL.makeContextCurrent(contextHandle);
+ Module.useWebGL = useWebGL;
+ Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() });
+ Browser.init();
+ }
+ return ctx;
+ },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Browser.lockPointer = lockPointer;
+ Browser.resizeCanvas = resizeCanvas;
+ Browser.vrDevice = vrDevice;
+ if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true;
+ if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false;
+ if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null;
+
+ var canvas = Module['canvas'];
+ function fullscreenChange() {
+ Browser.isFullscreen = false;
+ var canvasContainer = canvas.parentNode;
+ if ((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvasContainer) {
+ canvas.exitFullscreen = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['msExitFullscreen'] ||
+ document['webkitCancelFullScreen'] ||
+ function() {};
+ canvas.exitFullscreen = canvas.exitFullscreen.bind(document);
+ if (Browser.lockPointer) canvas.requestPointerLock();
+ Browser.isFullscreen = true;
+ if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize();
+ } else {
+
+ // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
+ canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
+ canvasContainer.parentNode.removeChild(canvasContainer);
+
+ if (Browser.resizeCanvas) Browser.setWindowedCanvasSize();
+ }
+ if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen);
+ if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen);
+ Browser.updateCanvasDimensions(canvas);
+ }
+
+ if (!Browser.fullscreenHandlersInstalled) {
+ Browser.fullscreenHandlersInstalled = true;
+ document.addEventListener('fullscreenchange', fullscreenChange, false);
+ document.addEventListener('mozfullscreenchange', fullscreenChange, false);
+ document.addEventListener('webkitfullscreenchange', fullscreenChange, false);
+ document.addEventListener('MSFullscreenChange', fullscreenChange, false);
+ }
+
+ // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
+ var canvasContainer = document.createElement("div");
+ canvas.parentNode.insertBefore(canvasContainer, canvas);
+ canvasContainer.appendChild(canvas);
+
+ // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
+ canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] ||
+ canvasContainer['mozRequestFullScreen'] ||
+ canvasContainer['msRequestFullscreen'] ||
+ (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) ||
+ (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null);
+
+ if (vrDevice) {
+ canvasContainer.requestFullscreen({ vrDisplay: vrDevice });
+ } else {
+ canvasContainer.requestFullscreen();
+ }
+ },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.');
+ Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) {
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ }
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ },nextRAF:0,fakeRequestAnimationFrame:function (func) {
+ // try to keep 60fps between calls to here
+ var now = Date.now();
+ if (Browser.nextRAF === 0) {
+ Browser.nextRAF = now + 1000/60;
+ } else {
+ while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0
+ Browser.nextRAF += 1000/60;
+ }
+ }
+ var delay = Math.max(Browser.nextRAF - now, 0);
+ setTimeout(func, delay);
+ },requestAnimationFrame:function requestAnimationFrame(func) {
+ if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js)
+ Browser.fakeRequestAnimationFrame(func);
+ } else {
+ if (!window.requestAnimationFrame) {
+ window.requestAnimationFrame = window['requestAnimationFrame'] ||
+ window['mozRequestAnimationFrame'] ||
+ window['webkitRequestAnimationFrame'] ||
+ window['msRequestAnimationFrame'] ||
+ window['oRequestAnimationFrame'] ||
+ Browser.fakeRequestAnimationFrame;
+ }
+ window.requestAnimationFrame(func);
+ }
+ },safeCallback:function (func) {
+ return function() {
+ if (!ABORT) return func.apply(null, arguments);
+ };
+ },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () {
+ Browser.allowAsyncCallbacks = false;
+ },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now
+ Browser.allowAsyncCallbacks = true;
+ if (Browser.queuedAsyncCallbacks.length > 0) {
+ var callbacks = Browser.queuedAsyncCallbacks;
+ Browser.queuedAsyncCallbacks = [];
+ callbacks.forEach(function(func) {
+ func();
+ });
+ }
+ },safeRequestAnimationFrame:function (func) {
+ return Browser.requestAnimationFrame(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ });
+ },safeSetTimeout:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setTimeout(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ }, timeout);
+ },safeSetInterval:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setInterval(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } // drop it on the floor otherwise, next interval will kick in
+ }, timeout);
+ },getMimetype:function (name) {
+ return {
+ 'jpg': 'image/jpeg',
+ 'jpeg': 'image/jpeg',
+ 'png': 'image/png',
+ 'bmp': 'image/bmp',
+ 'ogg': 'audio/ogg',
+ 'wav': 'audio/wav',
+ 'mp3': 'audio/mpeg'
+ }[name.substr(name.lastIndexOf('.')+1)];
+ },getUserMedia:function (func) {
+ if(!window.getUserMedia) {
+ window.getUserMedia = navigator['getUserMedia'] ||
+ navigator['mozGetUserMedia'];
+ }
+ window.getUserMedia(func);
+ },getMovementX:function (event) {
+ return event['movementX'] ||
+ event['mozMovementX'] ||
+ event['webkitMovementX'] ||
+ 0;
+ },getMovementY:function (event) {
+ return event['movementY'] ||
+ event['mozMovementY'] ||
+ event['webkitMovementY'] ||
+ 0;
+ },getMouseWheelDelta:function (event) {
+ var delta = 0;
+ switch (event.type) {
+ case 'DOMMouseScroll':
+ delta = event.detail;
+ break;
+ case 'mousewheel':
+ delta = event.wheelDelta;
+ break;
+ case 'wheel':
+ delta = event['deltaY'];
+ break;
+ default:
+ throw 'unrecognized mouse wheel event: ' + event.type;
+ }
+ return delta;
+ },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup
+ if (Browser.pointerLock) {
+ // When the pointer is locked, calculate the coordinates
+ // based on the movement of the mouse.
+ // Workaround for Firefox bug 764498
+ if (event.type != 'mousemove' &&
+ ('mozMovementX' in event)) {
+ Browser.mouseMovementX = Browser.mouseMovementY = 0;
+ } else {
+ Browser.mouseMovementX = Browser.getMovementX(event);
+ Browser.mouseMovementY = Browser.getMovementY(event);
+ }
+
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
+ Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
+ } else {
+ // just add the mouse delta to the current absolut mouse position
+ // FIXME: ideally this should be clamped against the canvas size and zero
+ Browser.mouseX += Browser.mouseMovementX;
+ Browser.mouseY += Browser.mouseMovementY;
+ }
+ } else {
+ // Otherwise, calculate the movement based on the changes
+ // in the coordinates.
+ var rect = Module["canvas"].getBoundingClientRect();
+ var cw = Module["canvas"].width;
+ var ch = Module["canvas"].height;
+
+ // Neither .scrollX or .pageXOffset are defined in a spec, but
+ // we prefer .scrollX because it is currently in a spec draft.
+ // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
+ var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset);
+ var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset);
+ // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset
+ // and we have no viable fallback.
+ assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.');
+
+ if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') {
+ var touch = event.touch;
+ if (touch === undefined) {
+ return; // the "touch" property is only defined in SDL
+
+ }
+ var adjustedX = touch.pageX - (scrollX + rect.left);
+ var adjustedY = touch.pageY - (scrollY + rect.top);
+
+ adjustedX = adjustedX * (cw / rect.width);
+ adjustedY = adjustedY * (ch / rect.height);
+
+ var coords = { x: adjustedX, y: adjustedY };
+
+ if (event.type === 'touchstart') {
+ Browser.lastTouches[touch.identifier] = coords;
+ Browser.touches[touch.identifier] = coords;
+ } else if (event.type === 'touchend' || event.type === 'touchmove') {
+ var last = Browser.touches[touch.identifier];
+ if (!last) last = coords;
+ Browser.lastTouches[touch.identifier] = last;
+ Browser.touches[touch.identifier] = coords;
+ }
+ return;
+ }
+
+ var x = event.pageX - (scrollX + rect.left);
+ var y = event.pageY - (scrollY + rect.top);
+
+ // the canvas might be CSS-scaled compared to its backbuffer;
+ // SDL-using content will want mouse coordinates in terms
+ // of backbuffer units.
+ x = x * (cw / rect.width);
+ y = y * (ch / rect.height);
+
+ Browser.mouseMovementX = x - Browser.mouseX;
+ Browser.mouseMovementY = y - Browser.mouseY;
+ Browser.mouseX = x;
+ Browser.mouseY = y;
+ }
+ },asyncLoad:function (url, onload, onerror, noRunDep) {
+ var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : '';
+ Module['readAsync'](url, function(arrayBuffer) {
+ assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).');
+ onload(new Uint8Array(arrayBuffer));
+ if (dep) removeRunDependency(dep);
+ }, function(event) {
+ if (onerror) {
+ onerror();
+ } else {
+ throw 'Loading data file "' + url + '" failed.';
+ }
+ });
+ if (dep) addRunDependency(dep);
+ },resizeListeners:[],updateResizeListeners:function () {
+ var canvas = Module['canvas'];
+ Browser.resizeListeners.forEach(function(listener) {
+ listener(canvas.width, canvas.height);
+ });
+ },setCanvasSize:function (width, height, noUpdates) {
+ var canvas = Module['canvas'];
+ Browser.updateCanvasDimensions(canvas, width, height);
+ if (!noUpdates) Browser.updateResizeListeners();
+ },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },setWindowedCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },updateCanvasDimensions:function (canvas, wNative, hNative) {
+ if (wNative && hNative) {
+ canvas.widthNative = wNative;
+ canvas.heightNative = hNative;
+ } else {
+ wNative = canvas.widthNative;
+ hNative = canvas.heightNative;
+ }
+ var w = wNative;
+ var h = hNative;
+ if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) {
+ if (w/h < Module['forcedAspectRatio']) {
+ w = Math.round(h * Module['forcedAspectRatio']);
+ } else {
+ h = Math.round(w / Module['forcedAspectRatio']);
+ }
+ }
+ if (((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) {
+ var factor = Math.min(screen.width / w, screen.height / h);
+ w = Math.round(w * factor);
+ h = Math.round(h * factor);
+ }
+ if (Browser.resizeCanvas) {
+ if (canvas.width != w) canvas.width = w;
+ if (canvas.height != h) canvas.height = h;
+ if (typeof canvas.style != 'undefined') {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ } else {
+ if (canvas.width != wNative) canvas.width = wNative;
+ if (canvas.height != hNative) canvas.height = hNative;
+ if (typeof canvas.style != 'undefined') {
+ if (w != wNative || h != hNative) {
+ canvas.style.setProperty( "width", w + "px", "important");
+ canvas.style.setProperty("height", h + "px", "important");
+ } else {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ }
+ }
+ },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () {
+ var handle = Browser.nextWgetRequestHandle;
+ Browser.nextWgetRequestHandle++;
+ return handle;
+ }};var GLFW={Window:function (id, width, height, title, monitor, share) {
+ this.id = id;
+ this.x = 0;
+ this.y = 0;
+ this.fullscreen = false; // Used to determine if app in fullscreen mode
+ this.storedX = 0; // Used to store X before fullscreen
+ this.storedY = 0; // Used to store Y before fullscreen
+ this.width = width;
+ this.height = height;
+ this.storedWidth = width; // Used to store width before fullscreen
+ this.storedHeight = height; // Used to store height before fullscreen
+ this.title = title;
+ this.monitor = monitor;
+ this.share = share;
+ this.attributes = GLFW.hints;
+ this.inputModes = {
+ 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL)
+ 0x00033002:0, // GLFW_STICKY_KEYS
+ 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ };
+ this.buttons = 0;
+ this.keys = new Array();
+ this.shouldClose = 0;
+ this.title = null;
+ this.windowPosFunc = null; // GLFWwindowposfun
+ this.windowSizeFunc = null; // GLFWwindowsizefun
+ this.windowCloseFunc = null; // GLFWwindowclosefun
+ this.windowRefreshFunc = null; // GLFWwindowrefreshfun
+ this.windowFocusFunc = null; // GLFWwindowfocusfun
+ this.windowIconifyFunc = null; // GLFWwindowiconifyfun
+ this.framebufferSizeFunc = null; // GLFWframebuffersizefun
+ this.mouseButtonFunc = null; // GLFWmousebuttonfun
+ this.cursorPosFunc = null; // GLFWcursorposfun
+ this.cursorEnterFunc = null; // GLFWcursorenterfun
+ this.scrollFunc = null; // GLFWscrollfun
+ this.keyFunc = null; // GLFWkeyfun
+ this.charFunc = null; // GLFWcharfun
+ this.userptr = null;
+ },WindowFromId:function (id) {
+ if (id <= 0 || !GLFW.windows) return null;
+ return GLFW.windows[id - 1];
+ },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) {
+ switch (keycode) {
+ // these keycodes are only defined for GLFW3, assume they are the same for GLFW2
+ case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE
+ case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE
+ case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA
+ case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS
+ case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS
+ case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD
+ case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH
+ case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0
+ case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1
+ case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2
+ case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3
+ case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4
+ case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5
+ case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6
+ case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7
+ case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8
+ case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9
+ case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON
+ case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A
+ case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B
+ case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C
+ case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D
+ case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E
+ case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F
+ case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G
+ case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H
+ case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I
+ case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J
+ case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K
+ case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L
+ case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M
+ case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N
+ case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O
+ case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P
+ case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q
+ case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R
+ case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S
+ case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T
+ case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U
+ case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V
+ case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W
+ case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X
+ case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y
+ case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z
+ case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET
+ case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH
+ case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET
+ case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT
+
+
+ case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE
+ case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER
+ case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB
+ case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE
+ case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT
+ case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE
+ case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT
+ case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT
+ case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN
+ case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP
+ case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP
+ case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN
+ case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME
+ case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END
+ case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK
+ case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK
+ case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK
+ case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN
+ case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE
+ case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1
+ case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2
+ case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3
+ case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4
+ case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5
+ case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6
+ case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7
+ case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8
+ case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9
+ case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10
+ case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11
+ case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12
+ case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13
+ case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14
+ case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15
+ case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16
+ case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17
+ case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18
+ case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19
+ case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20
+ case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21
+ case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22
+ case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23
+ case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24
+ case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25
+ case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0
+ case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1
+ case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2
+ case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3
+ case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4
+ case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5
+ case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6
+ case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7
+ case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8
+ case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9
+ case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL
+ case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE
+ case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY
+ case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT
+ case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD
+ // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT)
+ // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT)
+ case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT
+ case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL
+ case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT
+ case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER
+ // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT)
+ // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT)
+ case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU
+ // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these?
+ default:return -1; // GLFW_KEY_UNKNOWN
+ };
+ },getModBits:function (win) {
+ var mod = 0;
+ if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT
+ if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL
+ if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT
+ if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER
+ return mod;
+ },onKeyPress:function (event) {
+ if (!GLFW.active || !GLFW.active.charFunc) return;
+
+ // correct unicode charCode is only available with onKeyPress event
+ var charCode = event.charCode;
+ if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return;
+
+
+ Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode);
+ },onKeyChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ var key = GLFW.DOMToGLFWKeyCode(event.keyCode);
+ if (key == -1) return;
+
+ var repeat = status && GLFW.active.keys[key];
+ GLFW.active.keys[key] = status;
+ if (!GLFW.active.keyFunc) return;
+
+
+ if (repeat) status = 2; // GLFW_REPEAT
+ Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active));
+ },onKeydown:function (event) {
+ GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT
+
+ // This logic comes directly from the sdl implementation. We cannot
+ // call preventDefault on all keydown events otherwise onKeyPress will
+ // not get called
+ if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) {
+ event.preventDefault();
+ }
+ },onKeyup:function (event) {
+ GLFW.onKeyChanged(event, 0); // GLFW_RELEASE
+ },onMousemove:function (event) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return;
+
+
+ Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY);
+ },DOMToGLFWMouseButton:function (event) {
+ // DOM and glfw have different button codes.
+ // See http://www.w3schools.com/jsref/event_button.asp.
+ var eventButton = event['button'];
+ if (eventButton > 0) {
+ if (eventButton == 1) {
+ eventButton = 2;
+ } else {
+ eventButton = 1;
+ }
+ }
+ return eventButton;
+ },onMouseenter:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1);
+ },onMouseleave:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0);
+ },onMouseButtonChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"]) return;
+
+ eventButton = GLFW.DOMToGLFWMouseButton(event);
+
+ if (status == 1) { // GLFW_PRESS
+ GLFW.active.buttons |= (1 << eventButton);
+ try {
+ event.target.setCapture();
+ } catch (e) {}
+ } else { // GLFW_RELEASE
+ GLFW.active.buttons &= ~(1 << eventButton);
+ }
+
+ if (!GLFW.active.mouseButtonFunc) return;
+
+
+ Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active));
+ },onMouseButtonDown:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS
+ },onMouseButtonUp:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE
+ },onMouseWheel:function (event) {
+ // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up)
+ var delta = -Browser.getMouseWheelDelta(event);
+ delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1.
+ GLFW.wheelPos += delta;
+
+ if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return;
+
+
+ var sx = 0;
+ var sy = 0;
+ if (event.type == 'mousewheel') {
+ sx = event.wheelDeltaX;
+ sy = event.wheelDeltaY;
+ } else {
+ sx = event.deltaX;
+ sy = event.deltaY;
+ }
+
+ Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy);
+
+ event.preventDefault();
+ },onCanvasResize:function (width, height) {
+ if (!GLFW.active) return;
+
+ var resizeNeeded = true;
+
+ // If the client is requestiong fullscreen mode
+ if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) {
+ GLFW.active.storedX = GLFW.active.x;
+ GLFW.active.storedY = GLFW.active.y;
+ GLFW.active.storedWidth = GLFW.active.width;
+ GLFW.active.storedHeight = GLFW.active.height;
+ GLFW.active.x = GLFW.active.y = 0;
+ GLFW.active.width = screen.width;
+ GLFW.active.height = screen.height;
+ GLFW.active.fullscreen = true;
+
+ // If the client is reverting from fullscreen mode
+ } else if (GLFW.active.fullscreen == true) {
+ GLFW.active.x = GLFW.active.storedX;
+ GLFW.active.y = GLFW.active.storedY;
+ GLFW.active.width = GLFW.active.storedWidth;
+ GLFW.active.height = GLFW.active.storedHeight;
+ GLFW.active.fullscreen = false;
+
+ // If the width/height values do not match current active window sizes
+ } else if (GLFW.active.width != width || GLFW.active.height != height) {
+ GLFW.active.width = width;
+ GLFW.active.height = height;
+ } else {
+ resizeNeeded = false;
+ }
+
+ // If any of the above conditions were true, we need to resize the canvas
+ if (resizeNeeded) {
+ // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions
+ Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true);
+ // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of
+ // the canvas should drive window and framebuffer size respectfully.
+ GLFW.onWindowSizeChanged();
+ GLFW.onFramebufferSizeChanged();
+ }
+ },onWindowSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },onFramebufferSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.framebufferSizeFunc) return;
+
+ Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },requestFullscreen:function () {
+ var RFS = Module["canvas"]['requestFullscreen'] ||
+ Module["canvas"]['mozRequestFullScreen'] ||
+ Module["canvas"]['webkitRequestFullScreen'] ||
+ (function() {});
+ RFS.apply(Module["canvas"], []);
+ },requestFullScreen:function () {
+ Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.');
+ GLFW.requestFullScreen = function() {
+ return GLFW.requestFullscreen();
+ }
+ return GLFW.requestFullscreen();
+ },exitFullscreen:function () {
+ var CFS = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['webkitCancelFullScreen'] ||
+ (function() {});
+ CFS.apply(document, []);
+ },cancelFullScreen:function () {
+ Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.');
+ GLFW.cancelFullScreen = function() {
+ return GLFW.exitFullscreen();
+ }
+ return GLFW.exitFullscreen();
+ },getTime:function () {
+ return _emscripten_get_now() / 1000;
+ },setWindowTitle:function (winid, title) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ win.title = Pointer_stringify(title);
+ if (GLFW.active.id == win.id) {
+ document.title = win.title;
+ }
+ },setKeyCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.keyFunc = cbfun;
+ },setCharCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.charFunc = cbfun;
+ },setMouseButtonCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.mouseButtonFunc = cbfun;
+ },setCursorPosCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorPosFunc = cbfun;
+ },setScrollCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.scrollFunc = cbfun;
+ },setWindowSizeCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowSizeFunc = cbfun;
+
+ },setWindowCloseCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowCloseFunc = cbfun;
+ },setWindowRefreshCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowRefreshFunc = cbfun;
+ },onClickRequestPointerLock:function (e) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ e.preventDefault();
+ }
+ },setInputMode:function (winid, mode, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ switch(mode) {
+ case 0x00033001: { // GLFW_CURSOR
+ switch(value) {
+ case 0x00034001: { // GLFW_CURSOR_NORMAL
+ win.inputModes[mode] = value;
+ Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].exitPointerLock();
+ break;
+ }
+ case 0x00034002: { // GLFW_CURSOR_HIDDEN
+ console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented.");
+ break;
+ }
+ case 0x00034003: { // GLFW_CURSOR_DISABLED
+ win.inputModes[mode] = value;
+ Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].requestPointerLock();
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown value parameter value: " + value + ".");
+ break;
+ }
+ }
+ break;
+ }
+ case 0x00033002: { // GLFW_STICKY_KEYS
+ console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented.");
+ break;
+ }
+ case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS
+ console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented.");
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + ".");
+ break;
+ }
+ }
+ },getKey:function (winid, key) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return win.keys[key];
+ },getMouseButton:function (winid, button) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return (win.buttons & (1 << button)) > 0;
+ },getCursorPos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'double');
+ setValue(y, Browser.mouseY, 'double');
+ },getMousePos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'i32');
+ setValue(y, Browser.mouseY, 'i32');
+ },setCursorPos:function (winid, x, y) {
+ },getWindowPos:function (winid, x, y) {
+ var wx = 0;
+ var wy = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ wx = win.x;
+ wy = win.y;
+ }
+
+ setValue(x, wx, 'i32');
+ setValue(y, wy, 'i32');
+ },setWindowPos:function (winid, x, y) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.x = x;
+ win.y = y;
+ },getWindowSize:function (winid, width, height) {
+ var ww = 0;
+ var wh = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ ww = win.width;
+ wh = win.height;
+ }
+
+ setValue(width, ww, 'i32');
+ setValue(height, wh, 'i32');
+ },setWindowSize:function (winid, width, height) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (GLFW.active.id == win.id) {
+ if (width == screen.width && height == screen.height) {
+ GLFW.requestFullscreen();
+ } else {
+ GLFW.exitFullscreen();
+ Browser.setCanvasSize(width, height);
+ win.width = width;
+ win.height = height;
+ }
+ }
+
+ if (!win.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height);
+ },createWindow:function (width, height, title, monitor, share) {
+ var i, id;
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++);
+ if (i > 0) throw "glfwCreateWindow only supports one window at time currently";
+
+ // id for window
+ id = i + 1;
+
+ // not valid
+ if (width <= 0 || height <= 0) return 0;
+
+ if (monitor) {
+ GLFW.requestFullscreen();
+ } else {
+ Browser.setCanvasSize(width, height);
+ }
+
+ // Create context when there are no existing alive windows
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++);
+ if (i == GLFW.windows.length) {
+ var contextAttributes = {
+ antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES
+ depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS
+ stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS
+ alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS
+ }
+ Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes);
+ }
+
+ // If context creation failed, do not return a valid window
+ if (!Module.ctx) return 0;
+
+ // Get non alive id
+ var win = new GLFW.Window(id, width, height, title, monitor, share);
+
+ // Set window to array
+ if (id - 1 == GLFW.windows.length) {
+ GLFW.windows.push(win);
+ } else {
+ GLFW.windows[id - 1] = win;
+ }
+
+ GLFW.active = win;
+ return win.id;
+ },destroyWindow:function (winid) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (win.windowCloseFunc)
+ Module['dynCall_vi'](win.windowCloseFunc, win.id);
+
+ GLFW.windows[win.id - 1] = null;
+ if (GLFW.active.id == win.id)
+ GLFW.active = null;
+
+ // Destroy context when no alive windows
+ for (var i = 0; i < GLFW.windows.length; i++)
+ if (GLFW.windows[i] !== null) return;
+
+ Module.ctx = Browser.destroyContext(Module['canvas'], true, true);
+ },swapBuffers:function (winid) {
+ },GLFW2ParamToGLFW3Param:function (param) {
+ table = {
+ 0x00030001:0, // GLFW_MOUSE_CURSOR
+ 0x00030002:0, // GLFW_STICKY_KEYS
+ 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ 0x00030004:0, // GLFW_SYSTEM_KEYS
+ 0x00030005:0, // GLFW_KEY_REPEAT
+ 0x00030006:0, // GLFW_AUTO_POLL_EVENTS
+ 0x00020001:0, // GLFW_OPENED
+ 0x00020002:0, // GLFW_ACTIVE
+ 0x00020003:0, // GLFW_ICONIFIED
+ 0x00020004:0, // GLFW_ACCELERATED
+ 0x00020005:0x00021001, // GLFW_RED_BITS
+ 0x00020006:0x00021002, // GLFW_GREEN_BITS
+ 0x00020007:0x00021003, // GLFW_BLUE_BITS
+ 0x00020008:0x00021004, // GLFW_ALPHA_BITS
+ 0x00020009:0x00021005, // GLFW_DEPTH_BITS
+ 0x0002000A:0x00021006, // GLFW_STENCIL_BITS
+ 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE
+ 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS
+ 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS
+ 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS
+ 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS
+ 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS
+ 0x00020011:0x0002100C, // GLFW_STEREO
+ 0x00020012:0, // GLFW_WINDOW_NO_RESIZE
+ 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES
+ 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR
+ 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR
+ 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT
+ 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT
+ 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE
+ };
+ return table[param];
+ }};function _glfwGetVideoModes(monitor, count) {
+ setValue(count, 0, 'i32');
+ return 0;
+ }
+
+ function _glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) }
+
+ function _glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glUniform3iv(location, count, value) {
+
+
+ GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2));
+ }
+
+ function _emscripten_glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _emscripten_glReleaseShaderCompiler() {
+ // NOP (as allowed by GLES 2.0 spec)
+ }
+
+ function _glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) }
+
+ function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+
+
+ var SYSCALLS={varargs:0,get:function (varargs) {
+ SYSCALLS.varargs += 4;
+ var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
+ return ret;
+ },getStr:function () {
+ var ret = Pointer_stringify(SYSCALLS.get());
+ return ret;
+ },get64:function () {
+ var low = SYSCALLS.get(), high = SYSCALLS.get();
+ if (low >= 0) assert(high === 0);
+ else assert(high === -1);
+ return low;
+ },getZero:function () {
+ assert(SYSCALLS.get() === 0);
+ }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // ioctl
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glSampleCoverage(value, invert) {
+ GLctx.sampleCoverage(value, !!invert);
+ }
+
+ function _glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _emscripten_glFrustum() {
+ Module['printErr']('missing function: emscripten_glFrustum'); abort(-1);
+ }
+
+ function _glfwSetWindowSizeCallback(winid, cbfun) {
+ GLFW.setWindowSizeCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetTexParameterfv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _emscripten_glUniform4i(location, v0, v1, v2, v3) {
+ GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_glBindRenderbuffer(target, renderbuffer) {
+ GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null);
+ }
+
+ function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+
+
+ var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () {
+ if (typeof window !== 'undefined') {
+ window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; });
+ window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; });
+ }
+ },registerRemoveEventListeners:function () {
+ if (!JSEvents.removeEventListenersRegistered) {
+ __ATEXIT__.push(function() {
+ for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) {
+ JSEvents._removeHandler(i);
+ }
+ });
+ JSEvents.removeEventListenersRegistered = true;
+ }
+ },findEventTarget:function (target) {
+ if (target) {
+ if (typeof target == "number") {
+ target = Pointer_stringify(target);
+ }
+ if (target == '#window') return window;
+ else if (target == '#document') return document;
+ else if (target == '#screen') return window.screen;
+ else if (target == '#canvas') return Module['canvas'];
+
+ if (typeof target == 'string') return document.getElementById(target);
+ else return target;
+ } else {
+ // The sensible target varies between events, but use window as the default
+ // since DOM events mostly can default to that. Specific callback registrations
+ // override their own defaults.
+ return window;
+ }
+ },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) {
+ function arraysHaveEqualContent(arrA, arrB) {
+ if (arrA.length != arrB.length) return false;
+
+ for(var i in arrA) {
+ if (arrA[i] != arrB[i]) return false;
+ }
+ return true;
+ }
+ // Test if the given call was already queued, and if so, don't add it again.
+ for(var i in JSEvents.deferredCalls) {
+ var call = JSEvents.deferredCalls[i];
+ if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
+ return;
+ }
+ }
+ JSEvents.deferredCalls.push({
+ targetFunction: targetFunction,
+ precedence: precedence,
+ argsList: argsList
+ });
+
+ JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; });
+ },removeDeferredCalls:function (targetFunction) {
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ }
+ }
+ },canPerformEventHandlerRequests:function () {
+ return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
+ },runDeferredCalls:function () {
+ if (!JSEvents.canPerformEventHandlerRequests()) {
+ return;
+ }
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ var call = JSEvents.deferredCalls[i];
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ call.targetFunction.apply(this, call.argsList);
+ }
+ },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == target &&
+ (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ },_removeHandler:function (i) {
+ var h = JSEvents.eventHandlers[i];
+ h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
+ JSEvents.eventHandlers.splice(i, 1);
+ },registerOrRemoveHandler:function (eventHandler) {
+ var jsEventHandler = function jsEventHandler(event) {
+ // Increment nesting count for the event handler.
+ ++JSEvents.inEventHandler;
+ JSEvents.currentEventHandler = eventHandler;
+ // Process any old deferred calls the user has placed.
+ JSEvents.runDeferredCalls();
+ // Process the actual event, calls back to user C code handler.
+ eventHandler.handlerFunc(event);
+ // Process any new deferred calls that were placed right now from this event handler.
+ JSEvents.runDeferredCalls();
+ // Out of event handler - restore nesting count.
+ --JSEvents.inEventHandler;
+ }
+
+ if (eventHandler.callbackfunc) {
+ eventHandler.eventListenerFunc = jsEventHandler;
+ eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
+ JSEvents.eventHandlers.push(eventHandler);
+ JSEvents.registerRemoveEventListeners();
+ } else {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == eventHandler.target
+ && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ }
+ },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.keyEvent) {
+ JSEvents.keyEvent = _malloc( 164 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32);
+ stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32);
+ HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location;
+ HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey;
+ HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey;
+ HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey;
+ HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey;
+ HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat;
+ stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32);
+ stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32);
+ HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode;
+ HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode;
+ HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getBoundingClientRectOrZeros:function (target) {
+ return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 };
+ },fillMouseEventData:function (eventStruct, e, target) {
+ HEAPF64[((eventStruct)>>3)]=JSEvents.tick();
+ HEAP32[(((eventStruct)+(8))>>2)]=e.screenX;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.screenY;
+ HEAP32[(((eventStruct)+(16))>>2)]=e.clientX;
+ HEAP32[(((eventStruct)+(20))>>2)]=e.clientY;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey;
+ HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey;
+ HEAP32[(((eventStruct)+(32))>>2)]=e.altKey;
+ HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey;
+ HEAP16[(((eventStruct)+(40))>>1)]=e.button;
+ HEAP16[(((eventStruct)+(42))>>1)]=e.buttons;
+ HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX);
+ HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY);
+
+ if (Module['canvas']) {
+ var rect = Module['canvas'].getBoundingClientRect();
+ HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top;
+ } else { // Canvas is not initialized, return 0.
+ HEAP32[(((eventStruct)+(60))>>2)]=0;
+ HEAP32[(((eventStruct)+(64))>>2)]=0;
+ }
+ if (target) {
+ var rect = JSEvents.getBoundingClientRectOrZeros(target);
+ HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top;
+ } else { // No specific target passed, return 0.
+ HEAP32[(((eventStruct)+(52))>>2)]=0;
+ HEAP32[(((eventStruct)+(56))>>2)]=0;
+ }
+ // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera
+ // https://github.com/kripken/emscripten/pull/4997
+ // https://bugs.chromium.org/p/chromium/issues/detail?id=699956
+ if (e.type !== 'wheel' && e.type !== 'mousewheel') {
+ JSEvents.previousScreenX = e.screenX;
+ JSEvents.previousScreenY = e.screenY;
+ }
+ },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.mouseEvent) {
+ JSEvents.mouseEvent = _malloc( 72 );
+ }
+ target = JSEvents.findEventTarget(target);
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ // In IE, mousedown events don't either allow deferred calls to be run!
+ if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false;
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.wheelEvent) {
+ JSEvents.wheelEvent = _malloc( 104 );
+ }
+ target = JSEvents.findEventTarget(target);
+ // The DOM Level 3 events spec event 'wheel'
+ var wheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"];
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"];
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"];
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+ // The 'mousewheel' event as implemented in Safari 6.0.5
+ var mouseWheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0;
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */;
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */;
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },pageScrollPos:function () {
+ if (window.pageXOffset > 0 || window.pageYOffset > 0) {
+ return [window.pageXOffset, window.pageYOffset];
+ }
+ if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') {
+ return [document.documentElement.scrollLeft, document.documentElement.scrollTop];
+ }
+ return [document.body.scrollLeft|0, document.body.scrollTop|0];
+ },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.uiEvent) {
+ JSEvents.uiEvent = _malloc( 36 );
+ }
+
+ if (eventTypeString == "scroll" && !target) {
+ target = document; // By default read scroll events on document rather than window.
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ if (e.target != target) {
+ // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
+ // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
+ // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
+ // causing a new scroll, etc..
+ return;
+ }
+ var scrollPos = JSEvents.pageScrollPos();
+ HEAP32[((JSEvents.uiEvent)>>2)]=e.detail;
+ HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth;
+ HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight;
+ HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0];
+ HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getNodeNameForTarget:function (target) {
+ if (!target) return '';
+ if (target == window) return '#window';
+ if (target == window.screen) return '#screen';
+ return (target && target.nodeName) ? target.nodeName : '';
+ },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.focusEvent) {
+ JSEvents.focusEvent = _malloc( 256 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var nodeName = JSEvents.getNodeNameForTarget(e.target);
+ var id = e.target.id ? e.target.id : '';
+ stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128);
+ stringToUTF8(id, JSEvents.focusEvent + 128, 128);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },tick:function () {
+ if (window['performance'] && window['performance']['now']) return window['performance']['now']();
+ else return Date.now();
+ },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceOrientationEvent) {
+ JSEvents.deviceOrientationEvent = _malloc( 40 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma;
+ HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceMotionEvent) {
+ JSEvents.deviceMotionEvent = _malloc( 80 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },screenOrientation:function () {
+ if (!window.screen) return undefined;
+ return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation;
+ },fillOrientationChangeEventData:function (eventStruct, e) {
+ var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"];
+ var orientations2 = ["portrait", "portrait", "landscape", "landscape"];
+
+ var orientationString = JSEvents.screenOrientation();
+ var orientation = orientations.indexOf(orientationString);
+ if (orientation == -1) {
+ orientation = orientations2.indexOf(orientationString);
+ }
+
+ HEAP32[((eventStruct)>>2)]=1 << orientation;
+ HEAP32[(((eventStruct)+(4))>>2)]=window.orientation;
+ },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.orientationChangeEvent) {
+ JSEvents.orientationChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) {
+ eventTypeString = "mozorientationchange";
+ }
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fullscreenEnabled:function () {
+ return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled;
+ },fillFullscreenChangeEventData:function (eventStruct, e) {
+ var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
+ var isFullscreen = !!fullscreenElement;
+ HEAP32[((eventStruct)>>2)]=isFullscreen;
+ HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled();
+ // If transitioning to fullscreen, report info about the element that is now fullscreen.
+ // If transitioning to windowed mode, report info about the element that just was fullscreen.
+ var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
+ var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
+ var id = (reportedElement && reportedElement.id) ? reportedElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 8, 128);
+ stringToUTF8(id, eventStruct + 136, 128);
+ HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0;
+ HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0;
+ HEAP32[(((eventStruct)+(272))>>2)]=screen.width;
+ HEAP32[(((eventStruct)+(276))>>2)]=screen.height;
+ if (isFullscreen) {
+ JSEvents.previousFullscreenElement = fullscreenElement;
+ }
+ },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.fullscreenChangeEvent) {
+ JSEvents.fullscreenChangeEvent = _malloc( 280 );
+ }
+
+ if (!target) {
+ target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },resizeCanvasForFullscreen:function (target, strategy) {
+ var restoreOldStyle = __registerRestoreOldStyle(target);
+ var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width;
+ var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height;
+ var rect = target.getBoundingClientRect();
+ var windowedCssWidth = rect.right - rect.left;
+ var windowedCssHeight = rect.bottom - rect.top;
+ var windowedRttWidth = target.width;
+ var windowedRttHeight = target.height;
+
+ if (strategy.scaleMode == 3) {
+ __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
+ cssWidth = windowedCssWidth;
+ cssHeight = windowedCssHeight;
+ } else if (strategy.scaleMode == 2) {
+ if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) {
+ var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
+ __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
+ cssHeight = desiredCssHeight;
+ } else {
+ var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
+ __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
+ cssWidth = desiredCssWidth;
+ }
+ }
+
+ // If we are adding padding, must choose a background color or otherwise Chrome will give the
+ // padding a default white color. Do it only if user has not customized their own background color.
+ if (!target.style.backgroundColor) target.style.backgroundColor = 'black';
+ // IE11 does the same, but requires the color to be set in the document body.
+ if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11
+ // Firefox always shows black letterboxes independent of style color.
+
+ target.style.width = cssWidth + 'px';
+ target.style.height = cssHeight + 'px';
+
+ if (strategy.filteringMode == 1) {
+ target.style.imageRendering = 'optimizeSpeed';
+ target.style.imageRendering = '-moz-crisp-edges';
+ target.style.imageRendering = '-o-crisp-edges';
+ target.style.imageRendering = '-webkit-optimize-contrast';
+ target.style.imageRendering = 'optimize-contrast';
+ target.style.imageRendering = 'crisp-edges';
+ target.style.imageRendering = 'pixelated';
+ }
+
+ var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1;
+ if (strategy.canvasResolutionScaleMode != 0) {
+ target.width = cssWidth * dpiScale;
+ target.height = cssHeight * dpiScale;
+ if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height);
+ }
+ return restoreOldStyle;
+ },requestFullscreen:function (target, strategy) {
+ // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
+ if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
+ JSEvents.resizeCanvasForFullscreen(target, strategy);
+ }
+
+ if (target.requestFullscreen) {
+ target.requestFullscreen();
+ } else if (target.msRequestFullscreen) {
+ target.msRequestFullscreen();
+ } else if (target.mozRequestFullScreen) {
+ target.mozRequestFullScreen();
+ } else if (target.mozRequestFullscreen) {
+ target.mozRequestFullscreen();
+ } else if (target.webkitRequestFullscreen) {
+ target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
+ } else {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') {
+ return -1;
+ } else {
+ return -3;
+ }
+ }
+
+ if (strategy.canvasResizedCallback) {
+ Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData);
+ }
+
+ return 0;
+ },fillPointerlockChangeEventData:function (eventStruct, e) {
+ var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
+ var isPointerlocked = !!pointerLockElement;
+ HEAP32[((eventStruct)>>2)]=isPointerlocked;
+ var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
+ var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 4, 128);
+ stringToUTF8(id, eventStruct + 132, 128);
+ },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.pointerlockChangeEvent) {
+ JSEvents.pointerlockChangeEvent = _malloc( 260 );
+ }
+
+ if (!target) {
+ target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },requestPointerLock:function (target) {
+ if (target.requestPointerLock) {
+ target.requestPointerLock();
+ } else if (target.mozRequestPointerLock) {
+ target.mozRequestPointerLock();
+ } else if (target.webkitRequestPointerLock) {
+ target.webkitRequestPointerLock();
+ } else if (target.msRequestPointerLock) {
+ target.msRequestPointerLock();
+ } else {
+ // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
+ // or if the whole browser just doesn't support the feature.
+ if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) {
+ return -3;
+ } else {
+ return -1;
+ }
+ }
+ return 0;
+ },fillVisibilityChangeEventData:function (eventStruct, e) {
+ var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
+ var visibilityState = visibilityStates.indexOf(document.visibilityState);
+
+ HEAP32[((eventStruct)>>2)]=document.hidden;
+ HEAP32[(((eventStruct)+(4))>>2)]=visibilityState;
+ },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.visibilityChangeEvent) {
+ JSEvents.visibilityChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = document; // Visibility change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.touchEvent) {
+ JSEvents.touchEvent = _malloc( 1684 );
+ }
+
+ target = JSEvents.findEventTarget(target);
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var touches = {};
+ for(var i = 0; i < e.touches.length; ++i) {
+ var touch = e.touches[i];
+ touches[touch.identifier] = touch;
+ }
+ for(var i = 0; i < e.changedTouches.length; ++i) {
+ var touch = e.changedTouches[i];
+ touches[touch.identifier] = touch;
+ touch.changed = true;
+ }
+ for(var i = 0; i < e.targetTouches.length; ++i) {
+ var touch = e.targetTouches[i];
+ touches[touch.identifier].onTarget = true;
+ }
+
+ var ptr = JSEvents.touchEvent;
+ HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey;
+ HEAP32[(((ptr)+(8))>>2)]=e.shiftKey;
+ HEAP32[(((ptr)+(12))>>2)]=e.altKey;
+ HEAP32[(((ptr)+(16))>>2)]=e.metaKey;
+ ptr += 20; // Advance to the start of the touch array.
+ var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined;
+ var targetRect = JSEvents.getBoundingClientRectOrZeros(target);
+ var numTouches = 0;
+ for(var i in touches) {
+ var t = touches[i];
+ HEAP32[((ptr)>>2)]=t.identifier;
+ HEAP32[(((ptr)+(4))>>2)]=t.screenX;
+ HEAP32[(((ptr)+(8))>>2)]=t.screenY;
+ HEAP32[(((ptr)+(12))>>2)]=t.clientX;
+ HEAP32[(((ptr)+(16))>>2)]=t.clientY;
+ HEAP32[(((ptr)+(20))>>2)]=t.pageX;
+ HEAP32[(((ptr)+(24))>>2)]=t.pageY;
+ HEAP32[(((ptr)+(28))>>2)]=t.changed;
+ HEAP32[(((ptr)+(32))>>2)]=t.onTarget;
+ if (canvasRect) {
+ HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left;
+ HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top;
+ } else {
+ HEAP32[(((ptr)+(44))>>2)]=0;
+ HEAP32[(((ptr)+(48))>>2)]=0;
+ }
+ HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left;
+ HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top;
+
+ ptr += 52;
+
+ if (++numTouches >= 32) {
+ break;
+ }
+ }
+ HEAP32[((JSEvents.touchEvent)>>2)]=numTouches;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493
+ // Once the above bug is resolved, enable the following condition if possible:
+ // allowsDeferredCalls: eventTypeString == 'touchstart',
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fillGamepadEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.timestamp;
+ for(var i = 0; i < e.axes.length; ++i) {
+ HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i];
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value;
+ } else {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i];
+ }
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed;
+ } else {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0;
+ }
+ }
+ HEAP32[(((eventStruct)+(1296))>>2)]=e.connected;
+ HEAP32[(((eventStruct)+(1300))>>2)]=e.index;
+ HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length;
+ stringToUTF8(e.id, eventStruct + 1304, 64);
+ stringToUTF8(e.mapping, eventStruct + 1368, 64);
+ },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.gamepadEvent) {
+ JSEvents.gamepadEvent = _malloc( 1432 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+
+ if (confirmationMessage) {
+ confirmationMessage = Pointer_stringify(confirmationMessage);
+ }
+ if (confirmationMessage) {
+ e.preventDefault();
+ e.returnValue = confirmationMessage;
+ return confirmationMessage;
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.chargingTime;
+ HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime;
+ HEAPF64[(((eventStruct)+(16))>>3)]=e.level;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.charging;
+ },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.batteryEvent) {
+ JSEvents.batteryEvent = _malloc( 32 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery());
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = Module['canvas'];
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ }};function __emscripten_sample_gamepad_data() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return;
+
+ // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation.
+ if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) {
+ JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null);
+ JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber;
+ }
+ }function _emscripten_get_gamepad_status(index, gamepadState) {
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+
+ // INVALID_PARAM is returned on a Gamepad index that never was there.
+ if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
+
+ // NO_DATA is returned on a Gamepad index that was removed.
+ // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
+ // This is because gamepads must keep their original position in the array.
+ // For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
+ if (!JSEvents.lastGamepadState[index]) return -7;
+
+ JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
+ return 0;
+ }
+
+ function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _emscripten_glTexParameterfv(target, pname, params) {
+ var param = HEAPF32[((params)>>2)];
+ GLctx.texParameterf(target, pname, param);
+ }
+
+ function _emscripten_glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _emscripten_glUniform3f(location, v0, v1, v2) {
+ GLctx.uniform3f(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glGetObjectParameterivARB() {
+ Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1);
+ }
+
+ function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _emscripten_glUniform3i(location, v0, v1, v2) {
+ GLctx.uniform3i(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) }
+
+ function _glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _glDisable(x0) { GLctx['disable'](x0) }
+
+ function _emscripten_glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+
+ Module["_memset"] = _memset;
+
+ function _glfwMakeContextCurrent(winid) {}
+
+ function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel");
+ return 0;
+ }
+
+ function ___lock() {}
+
+ function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) }
+
+ function _glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) {
+ if (!pointer) {
+ // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense
+ // if pointer == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname);
+ }
+
+ function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) }
+
+ function _emscripten_glEnable(x0) { GLctx['enable'](x0) }
+
+ function _emscripten_glNormalPointer() {
+ Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1);
+ }
+
+
+ var _emscripten_GetProcAddress=undefined;
+ Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress;
+
+ var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) {
+ EGL.errorCode = code;
+ },chooseConfig:function (display, attribList, config, config_size, numConfigs) {
+ if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
+ EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
+ return 0;
+ }
+ // TODO: read attribList.
+ if ((!config || !config_size) && !numConfigs) {
+ EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
+ return 0;
+ }
+ if (numConfigs) {
+ HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1.
+ }
+ if (config && config_size > 0) {
+ HEAP32[((config)>>2)]=62002;
+ }
+
+ EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
+ return 1;
+ }};function _eglGetProcAddress(name_) {
+ return _emscripten_GetProcAddress(name_);
+ }
+
+ function _glfwSetScrollCallback(winid, cbfun) {
+ GLFW.setScrollCallback(winid, cbfun);
+ }
+
+ function _emscripten_get_pointerlock_status(pointerlockStatus) {
+ if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus);
+ if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glfwGetPrimaryMonitor() {
+ return 1;
+ }
+
+
+ function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getVertexAttrib(index, pname);
+ if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) {
+ HEAP32[((params)>>2)]=data["name"];
+ } else if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetVertexAttribfv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float');
+ }
+
+ function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart");
+ return 0;
+ }
+
+ function _emscripten_glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_glTexParameteriv(target, pname, params) {
+ var param = HEAP32[((params)>>2)];
+ GLctx.texParameteri(target, pname, param);
+ }
+
+ function _glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwTerminate() {
+ window.removeEventListener("keydown", GLFW.onKeydown, true);
+ window.removeEventListener("keypress", GLFW.onKeyPress, true);
+ window.removeEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true);
+ Module["canvas"].width = Module["canvas"].height = 1;
+ GLFW.windows = null;
+ GLFW.active = null;
+ }
+
+ function _emscripten_glUniformMatrix2fv(location, count, transpose, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // close
+ var stream = SYSCALLS.getStreamFromFD();
+ FS.close(stream);
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _llvm_stacksave() {
+ var self = _llvm_stacksave;
+ if (!self.LLVM_SAVEDSTACKS) {
+ self.LLVM_SAVEDSTACKS = [];
+ }
+ self.LLVM_SAVEDSTACKS.push(Runtime.stackSave());
+ return self.LLVM_SAVEDSTACKS.length-1;
+ }
+
+ function _emscripten_glGetVertexAttribiv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger');
+ }
+
+ function _emscripten_glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) {
+ GLctx['drawArraysInstanced'](mode, first, count, primcount);
+ }
+
+ function _emscripten_glEnableClientState() {
+ Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1);
+ }
+
+ function _emscripten_glGetPointerv() {
+ Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1);
+ }
+
+ function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // llseek
+ var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
+ var offset = offset_low;
+ assert(offset_high === 0);
+ FS.llseek(stream, offset, whence);
+ HEAP32[((result)>>2)]=stream.position;
+ if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // writev
+ // hack to support printf in NO_FILESYSTEM
+ var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
+ var ret = 0;
+ if (!___syscall146.buffer) {
+ ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr
+ ___syscall146.printChar = function(stream, curr) {
+ var buffer = ___syscall146.buffers[stream];
+ assert(buffer);
+ if (curr === 0 || curr === 10) {
+ (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0));
+ buffer.length = 0;
+ } else {
+ buffer.push(curr);
+ }
+ };
+ }
+ for (var i = 0; i < iovcnt; i++) {
+ var ptr = HEAP32[(((iov)+(i*8))>>2)];
+ var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
+ for (var j = 0; j < len; j++) {
+ ___syscall146.printChar(stream, HEAPU8[ptr+j]);
+ }
+ ret += len;
+ }
+ return ret;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) }
+
+ function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) }
+
+
+ Module["_i64Subtract"] = _i64Subtract;
+
+
+ Module["_i64Add"] = _i64Add;
+
+ function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend");
+ return 0;
+ }
+
+ function _glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) }
+
+ function _emscripten_glFinish() { GLctx['finish']() }
+
+ function _glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+ function _emscripten_get_num_gamepads() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return 0;
+
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+ return JSEvents.lastGamepadState.length;
+ }
+
+ function _emscripten_glUniform4iv(location, count, value) {
+
+
+ GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2));
+ }
+
+ function _glClear(x0) { GLctx['clear'](x0) }
+
+ function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glUniform3fv(location, count, value) {
+
+
+ var view;
+ if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[3*count-1];
+ for (var i = 0; i < 3*count; i += 3) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*12)>>2);
+ }
+ GLctx.uniform3fv(GL.uniforms[location], view);
+ }
+
+ function _emscripten_glIsTexture(texture) {
+ var texture = GL.textures[texture];
+ if (!texture) return 0;
+ return GLctx.isTexture(texture);
+ }
+
+ function _glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+ function _emscripten_glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
+ if (!target) target = '#canvas';
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) {
+ return -1;
+ }
+
+ var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
+
+ // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
+ if (!canPerformRequests) {
+ if (deferUntilInEventHandler) {
+ JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]);
+ return 1;
+ } else {
+ return -2;
+ }
+ }
+
+ return JSEvents.requestPointerLock(target);
+ }
+
+ function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) }
+
+ function _glfwCreateWindow(width, height, title, monitor, share) {
+ return GLFW.createWindow(width, height, title, monitor, share);
+ }
+
+ function _glfwDefaultWindowHints() {
+ GLFW.hints = GLFW.defaultHints;
+ }
+
+ function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) }
+
+ function _emscripten_glDetachShader(program, shader) {
+ GLctx.detachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _emscripten_glDeleteVertexArrays(n, vaos) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((vaos)+(i*4))>>2)];
+ GLctx['deleteVertexArray'](GL.vaos[id]);
+ GL.vaos[id] = null;
+ }
+ }
+
+ function _glfwInit() {
+ if (GLFW.windows) return 1; // GL_TRUE
+
+ GLFW.initialTime = GLFW.getTime();
+ GLFW.hints = GLFW.defaultHints;
+ GLFW.windows = new Array()
+ GLFW.active = null;
+
+ window.addEventListener("keydown", GLFW.onKeydown, true);
+ window.addEventListener("keypress", GLFW.onKeyPress, true);
+ window.addEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true);
+
+ Browser.resizeListeners.push(function(width, height) {
+ GLFW.onCanvasResize(width, height);
+ });
+ return 1; // GL_TRUE
+ }
+
+ function _emscripten_glGetTexParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _glfwSwapBuffers(winid) {
+ GLFW.swapBuffers(winid);
+ }
+
+ function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) }
+
+ function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) }
+
+ function _emscripten_glUniform2fv(location, count, value) {
+
+
+ var view;
+ if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[2*count-1];
+ for (var i = 0; i < 2*count; i += 2) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*8)>>2);
+ }
+ GLctx.uniform2fv(GL.uniforms[location], view);
+ }
+
+ function _glfwSwapInterval(interval) {
+ interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same.
+ if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval);
+ }
+
+ function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _abort() {
+ Module['abort']();
+ }
+
+ function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
+ GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget,
+ GL.renderbuffers[renderbuffer]);
+ }
+
+ function _emscripten_glDeleteFramebuffers(n, framebuffers) {
+ for (var i = 0; i < n; ++i) {
+ var id = HEAP32[(((framebuffers)+(i*4))>>2)];
+ var framebuffer = GL.framebuffers[id];
+ if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
+ GLctx.deleteFramebuffer(framebuffer);
+ framebuffer.name = 0;
+ GL.framebuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glIsBuffer(buffer) {
+ var b = GL.buffers[buffer];
+ if (!b) return 0;
+ return GLctx.isBuffer(b);
+ }
+
+ function _emscripten_glUniform2iv(location, count, value) {
+
+
+ GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2));
+ }
+
+ function _emscripten_glVertexAttrib1fv(index, v) {
+
+ GLctx.vertexAttrib1f(index, HEAPF32[v>>2]);
+ }
+
+ function _glEnable(x0) { GLctx['enable'](x0) }
+
+
+
+ function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) {
+ function roundedToNextMultipleOf(x, y) {
+ return Math.floor((x + y - 1) / y) * y
+ }
+ var plainRowSize = width * sizePerPixel;
+ var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
+ return (height <= 0) ? 0 :
+ ((height - 1) * alignedRowSize + plainRowSize);
+ }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
+ var sizePerPixel;
+ var numChannels;
+ switch(format) {
+ case 0x1906 /* GL_ALPHA */:
+ case 0x1909 /* GL_LUMINANCE */:
+ case 0x1902 /* GL_DEPTH_COMPONENT */:
+ numChannels = 1;
+ break;
+ case 0x190A /* GL_LUMINANCE_ALPHA */:
+ numChannels = 2;
+ break;
+ case 0x1907 /* GL_RGB */:
+ case 0x8C40 /* GL_SRGB_EXT */:
+ numChannels = 3;
+ break;
+ case 0x1908 /* GL_RGBA */:
+ case 0x8C42 /* GL_SRGB_ALPHA_EXT */:
+ numChannels = 4;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ switch (type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ sizePerPixel = numChannels*1;
+ break;
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ sizePerPixel = numChannels*2;
+ break;
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x1406 /* GL_FLOAT */:
+ sizePerPixel = numChannels*4;
+ break;
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ sizePerPixel = 4;
+ break;
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ sizePerPixel = 2;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment);
+ switch(type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ return HEAPU8.subarray((pixels),(pixels+bytes));
+ case 0x1406 /* GL_FLOAT */:
+ return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1);
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0);
+ GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) }
+
+ var _emscripten_asm_const_int=true;
+
+ function _emscripten_glUniform2f(location, v0, v1) {
+ GLctx.uniform2f(GL.uniforms[location], v0, v1);
+ }
+
+ function _glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _glfwWindowHint(target, hint) {
+ GLFW.hints[target] = hint;
+ }
+
+ function _emscripten_glUniform2i(location, v0, v1) {
+ GLctx.uniform2i(GL.uniforms[location], v0, v1);
+ }
+
+ function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glDeleteRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((renderbuffers)+(i*4))>>2)];
+ var renderbuffer = GL.renderbuffers[id];
+ if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
+ GLctx.deleteRenderbuffer(renderbuffer);
+ renderbuffer.name = 0;
+ GL.renderbuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glGetBufferParameteriv(target, value, data) {
+ if (!data) {
+ // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
+ // if data == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value);
+ }
+
+
+ function emscriptenWebGLGetUniform(program, location, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
+ if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetUniformiv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Integer');
+ }
+
+ function _emscripten_glDepthMask(flag) {
+ GLctx.depthMask(!!flag);
+ }
+
+ function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1;
+ if (!target) target = document;
+ else {
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ }
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange");
+ return 0;
+ }
+
+ function _pthread_join() {}
+
+
+
+ Module["___muldsi3"] = ___muldsi3;
+ Module["___muldi3"] = ___muldi3;
+
+ function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
+ var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
+ HEAP32[((range)>>2)]=result.rangeMin;
+ HEAP32[(((range)+(4))>>2)]=result.rangeMax;
+ HEAP32[((precision)>>2)]=result.precision;
+ }
+
+ function _emscripten_glUniform1fv(location, count, value) {
+
+
+ var view;
+ if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[count-1];
+ for (var i = 0; i < count; ++i) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*4)>>2);
+ }
+ GLctx.uniform1fv(GL.uniforms[location], view);
+ }
+
+ function _glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected");
+ return 0;
+ }
+
+ function _emscripten_glBindProgramARB() {
+ Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1);
+ }
+
+ function _emscripten_glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) }
+
+ function _emscripten_glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_glDisable(x0) { GLctx['disable'](x0) }
+
+ function _emscripten_glVertexAttrib3fv(index, v) {
+
+ GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]);
+ }
+
+ function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveAttrib(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size and type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+ function _emscripten_glIsFramebuffer(framebuffer) {
+ var fb = GL.framebuffers[framebuffer];
+ if (!fb) return 0;
+ return GLctx.isFramebuffer(fb);
+ }
+
+ function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) }
+
+ function _glfwGetCursorPos(winid, x, y) {
+ GLFW.getCursorPos(winid, x, y);
+ }
+
+ function _emscripten_glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _emscripten_glRotatef() {
+ Module['printErr']('missing function: emscripten_glRotatef'); abort(-1);
+ }
+
+
+ function emscriptenWebGLGet(name_, p, type) {
+ // Guard against user passing a null pointer.
+ // Note that GLES2 spec does not say anything about how passing a null pointer should be treated.
+ // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but
+ // better to report an error instead of doing anything random.
+ if (!p) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var ret = undefined;
+ switch(name_) { // Handle a few trivial GLES values
+ case 0x8DFA: // GL_SHADER_COMPILER
+ ret = 1;
+ break;
+ case 0x8DF8: // GL_SHADER_BINARY_FORMATS
+ if (type !== 'Integer' && type !== 'Integer64') {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ }
+ return; // Do not write anything to the out pointer, since no binary formats are supported.
+ case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS
+ ret = 0;
+ break;
+ case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
+ // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length),
+ // so implement it ourselves to allow C++ GLES2 code get the length.
+ var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/);
+ ret = formats.length;
+ break;
+ }
+
+ if (ret === undefined) {
+ var result = GLctx.getParameter(name_);
+ switch (typeof(result)) {
+ case "number":
+ ret = result;
+ break;
+ case "boolean":
+ ret = result ? 1 : 0;
+ break;
+ case "string":
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ case "object":
+ if (result === null) {
+ // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise
+ // can mean an invalid name_, which we need to report as an error
+ switch(name_) {
+ case 0x8894: // ARRAY_BUFFER_BINDING
+ case 0x8B8D: // CURRENT_PROGRAM
+ case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
+ case 0x8CA6: // FRAMEBUFFER_BINDING
+ case 0x8CA7: // RENDERBUFFER_BINDING
+ case 0x8069: // TEXTURE_BINDING_2D
+ case 0x8514: { // TEXTURE_BINDING_CUBE_MAP
+ ret = 0;
+ break;
+ }
+ default: {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+ } else if (result instanceof Float32Array ||
+ result instanceof Uint32Array ||
+ result instanceof Int32Array ||
+ result instanceof Array) {
+ for (var i = 0; i < result.length; ++i) {
+ switch (type) {
+ case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }
+ return;
+ } else if (result instanceof WebGLBuffer ||
+ result instanceof WebGLProgram ||
+ result instanceof WebGLFramebuffer ||
+ result instanceof WebGLRenderbuffer ||
+ result instanceof WebGLTexture) {
+ ret = result.name | 0;
+ } else {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+
+ switch (type) {
+ case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break;
+ case 'Integer': HEAP32[((p)>>2)]=ret; break;
+ case 'Float': HEAPF32[((p)>>2)]=ret; break;
+ case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }function _emscripten_glGetIntegerv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Integer');
+ }
+
+ function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
+ var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
+ HEAP32[((params)>>2)]=result;
+ }
+
+ function _llvm_stackrestore(p) {
+ var self = _llvm_stacksave;
+ var ret = self.LLVM_SAVEDSTACKS[p];
+ self.LLVM_SAVEDSTACKS.splice(p, 1);
+ Runtime.stackRestore(ret);
+ }
+
+ function _glfwSetWindowShouldClose(winid, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.shouldClose = value;
+ }
+
+ function _glfwWindowShouldClose(winid) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return win.shouldClose;
+ }
+
+ function _emscripten_glClientActiveTexture() {
+ Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1);
+ }
+
+ function _glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+
+ function _emscripten_memcpy_big(dest, src, num) {
+ HEAPU8.set(HEAPU8.subarray(src, src+num), dest);
+ return dest;
+ }
+ Module["_memcpy"] = _memcpy;
+
+ function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _glfwGetTime() {
+ return GLFW.getTime() - GLFW.initialTime;
+ }
+
+ function _emscripten_glGetRenderbufferParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname);
+ }
+
+ function _glfwWaitEvents() {}
+
+ function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) }
+
+ function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) {
+ var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
+ if (!pixelData) {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return;
+ }
+ GLctx.readPixels(x, y, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
+ GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glGetError() {
+ // First return any GL error generated by the emscripten library_gl.js interop layer.
+ if (GL.lastError) {
+ var error = GL.lastError;
+ GL.lastError = 0/*GL_NO_ERROR*/;
+ return error;
+ } else { // If there were none, return the GL error from the browser GL context.
+ return GLctx.getError();
+ }
+ }
+
+ function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) {
+ GLctx.framebufferTexture2D(target, attachment, textarget,
+ GL.textures[texture], level);
+ }
+
+ function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) }
+
+ function _glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+
+ Module["_memmove"] = _memmove;
+
+ function _glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) }
+
+ function _glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+
+
+ var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC);
+ Module["_llvm_cttz_i32"] = _llvm_cttz_i32;
+ Module["___udivmoddi4"] = ___udivmoddi4;
+ Module["___uremdi3"] = ___uremdi3;
+
+ function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_glClear(x0) { GLctx['clear'](x0) }
+
+
+ function _emscripten_get_now_is_monotonic() {
+ // return whether emscripten_get_now is guaranteed monotonic; the Date.now
+ // implementation is not :(
+ return ENVIRONMENT_IS_NODE || (typeof dateNow !== 'undefined') ||
+ ((ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self['performance'] && self['performance']['now']);
+ }
+
+ var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86};
+
+ function ___setErrNo(value) {
+ if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value;
+ else Module.printErr('failed to set errno from JS');
+ return value;
+ }function _clock_gettime(clk_id, tp) {
+ // int clock_gettime(clockid_t clk_id, struct timespec *tp);
+ var now;
+ if (clk_id === 0) {
+ now = Date.now();
+ } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) {
+ now = _emscripten_get_now();
+ } else {
+ ___setErrNo(ERRNO_CODES.EINVAL);
+ return -1;
+ }
+ HEAP32[((tp)>>2)]=(now/1000)|0; // seconds
+ HEAP32[(((tp)+(4))>>2)]=((now % 1000)*1000*1000)|0; // nanoseconds
+ return 0;
+ }
+
+ function _emscripten_glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glGetUniformfv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Float');
+ }
+
+ function _glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _emscripten_exit_pointerlock() {
+ // Make sure no queued up calls will fire after this.
+ JSEvents.removeDeferredCalls(JSEvents.requestPointerLock);
+
+ if (document.exitPointerLock) {
+ document.exitPointerLock();
+ } else if (document.msExitPointerLock) {
+ document.msExitPointerLock();
+ } else if (document.mozExitPointerLock) {
+ document.mozExitPointerLock();
+ } else if (document.webkitExitPointerLock) {
+ document.webkitExitPointerLock();
+ } else {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) {
+ var result = GLctx.getAttachedShaders(GL.programs[program]);
+ var len = result.length;
+ if (len > maxCount) {
+ len = maxCount;
+ }
+ HEAP32[((count)>>2)]=len;
+ for (var i = 0; i < len; ++i) {
+ var id = GL.shaders.indexOf(result[i]);
+ assert(id !== -1, 'shader not bound to local id');
+ HEAP32[(((shaders)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glGenRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var renderbuffer = GLctx.createRenderbuffer();
+ if (!renderbuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.renderbuffers);
+ renderbuffer.name = id;
+ GL.renderbuffers[id] = renderbuffer;
+ HEAP32[(((renderbuffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) }
+
+ function _emscripten_glUniform1iv(location, count, value) {
+
+
+ GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2));
+ }
+
+ function _emscripten_glTexCoordPointer() {
+ Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1);
+ }
+
+ function _emscripten_glGetInfoLogARB() {
+ Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1);
+ }
+
+
+ function __exit(status) {
+ // void _exit(int status);
+ // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html
+ Module['exit'](status);
+ }function _exit(status) {
+ __exit(status);
+ }
+
+ function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) }
+
+ function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _glfwSetCursorPosCallback(winid, cbfun) {
+ GLFW.setCursorPosCallback(winid, cbfun);
+ }
+
+ function _glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _emscripten_glShaderBinary() {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ }
+
+ function _emscripten_glIsProgram(program) {
+ var program = GL.programs[program];
+ if (!program) return 0;
+ return GLctx.isProgram(program);
+ }
+
+ function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glUniformMatrix3fv(location, count, transpose, value) {
+
+
+ var view;
+ if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[9*count-1];
+ for (var i = 0; i < 9*count; i += 9) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*36)>>2);
+ }
+ GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view);
+ }
+
+
+ Module["___udivdi3"] = ___udivdi3;
+
+ function _emscripten_glUniform4fv(location, count, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniform4fv(GL.uniforms[location], view);
+ }
+
+ function _glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glGenFramebuffers(n, ids) {
+ for (var i = 0; i < n; ++i) {
+ var framebuffer = GLctx.createFramebuffer();
+ if (!framebuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.framebuffers);
+ framebuffer.name = id;
+ GL.framebuffers[id] = framebuffer;
+ HEAP32[(((ids)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) }
+
+ function _glfwSetWindowIconifyCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowIconifyFunc = cbfun;
+ }
+
+ function _emscripten_glDrawRangeElements() {
+ Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1);
+ }
+
+ function _emscripten_glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib2fv(index, v) {
+
+ GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]);
+ }
+
+ function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveUniform(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size, type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+
+ Module["_roundf"] = _roundf;
+
+ function _emscripten_glDeleteObjectARB() {
+ Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1);
+ }
+
+ function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove");
+ return 0;
+ }
+
+ function _emscripten_glUniform1f(location, v0) {
+ GLctx.uniform1f(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _pthread_create() {
+ return 11;
+ }
+
+ function _emscripten_glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress");
+ return 0;
+ }
+
+ function _glfwSetCharCallback(winid, cbfun) {
+ GLFW.setCharCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glVertexAttrib4fv(index, v) {
+
+ GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]);
+ }
+
+ function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) }
+
+ function _glfwSetCursorEnterCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorEnterFunc = cbfun;
+ }
+
+
+ Module["_bitshift64Lshr"] = _bitshift64Lshr;
+
+ function _glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+ function _emscripten_glIsShader(shader) {
+ var s = GL.shaders[shader];
+ if (!s) return 0;
+ return GLctx.isShader(s);
+ }
+
+ function _emscripten_glDrawBuffers(n, bufs) {
+
+ var bufArray = GL.tempFixedLengthArray[n];
+ for (var i = 0; i < n; i++) {
+ bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)];
+ }
+
+ GLctx['drawBuffers'](bufArray);
+ }
+
+ function _glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _emscripten_glBindFramebuffer(target, framebuffer) {
+ GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null);
+ }
+
+ function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) }
+
+ function _emscripten_glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+
+ Module["_sbrk"] = _sbrk;
+
+
+ Module["_bitshift64Shl"] = _bitshift64Shl;
+
+ function _emscripten_glGetShaderSource(shader, bufSize, length, source) {
+ var result = GLctx.getShaderSource(GL.shaders[shader]);
+ if (!result) return; // If an error occurs, nothing will be written to length or source.
+ if (bufSize > 0 && source) {
+ var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+
+ Module["_llvm_bswap_i32"] = _llvm_bswap_i32;
+
+ function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click");
+ return 0;
+ }
+
+ function _glfwSetKeyCallback(winid, cbfun) {
+ GLFW.setKeyCallback(winid, cbfun);
+ }
+
+ function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected");
+ return 0;
+ }
+
+ function _emscripten_glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glVertexAttribDivisor(index, divisor) {
+ GLctx['vertexAttribDivisor'](index, divisor);
+ }
+
+ function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) {
+ GLctx['drawElementsInstanced'](mode, count, type, indices, primcount);
+ }
+
+ function _emscripten_glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwSetMouseButtonCallback(winid, cbfun) {
+ GLFW.setMouseButtonCallback(winid, cbfun);
+ }
+
+ function _emscripten_glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glBindVertexArray(vao) {
+ GLctx['bindVertexArray'](GL.vaos[vao]);
+ }
+
+ function _emscripten_glLoadMatrixf() {
+ Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1);
+ }
+
+ function _glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function _glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function ___unlock() {}
+
+ function _emscripten_glColorPointer() {
+ Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1);
+ }
+
+ function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+ function _glfwDestroyWindow(winid) {
+ return GLFW.destroyWindow(winid);
+ }
+
+ function _emscripten_glFlush() { GLctx['flush']() }
+
+ function _glfwSetErrorCallback(cbfun) {
+ GLFW.errorFunc = cbfun;
+ }
+
+ function _emscripten_glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glValidateProgram(program) {
+ GLctx.validateProgram(GL.programs[program]);
+ }
+
+ function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glColorMask(red, green, blue, alpha) {
+ GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
+ }
+
+ function _emscripten_glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function _emscripten_glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _emscripten_glGenVertexArrays(n, arrays) {
+
+ for (var i = 0; i < n; i++) {
+ var vao = GLctx['createVertexArray']();
+ if (!vao) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.vaos);
+ vao.name = id;
+ GL.vaos[id] = vao;
+ HEAP32[(((arrays)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _time(ptr) {
+ var ret = (Date.now()/1000)|0;
+ if (ptr) {
+ HEAP32[((ptr)>>2)]=ret;
+ }
+ return ret;
+ }
+
+ function _emscripten_glGetBooleanv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Boolean');
+ }
+
+ function _emscripten_glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+var GLctx; GL.init();
+if (ENVIRONMENT_IS_NODE) {
+ _emscripten_get_now = function _emscripten_get_now_actual() {
+ var t = process['hrtime']();
+ return t[0] * 1e3 + t[1] / 1e6;
+ };
+ } else if (typeof dateNow !== 'undefined') {
+ _emscripten_get_now = dateNow;
+ } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') {
+ _emscripten_get_now = function() { return self['performance']['now'](); };
+ } else if (typeof performance === 'object' && typeof performance['now'] === 'function') {
+ _emscripten_get_now = function() { return performance['now'](); };
+ } else {
+ _emscripten_get_now = Date.now;
+ };
+Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) };
+ Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) };
+ Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() };
+ Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() };
+ Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() }
+ Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) };
+JSEvents.staticInit();;
+/* flush anything remaining in the buffer during shutdown */ __ATEXIT__.push(function() { var fflush = Module["_fflush"]; if (fflush) fflush(0); var printChar = ___syscall146.printChar; if (!printChar) return; var buffers = ___syscall146.buffers; if (buffers[1].length) printChar(1, 10); if (buffers[2].length) printChar(2, 10); });;
+DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC);
+
+STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP);
+
+STACK_MAX = STACK_BASE + TOTAL_STACK;
+
+DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX);
+
+HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE;
+
+staticSealed = true; // seal the static portion of memory
+
+assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack");
+
+
+
+function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function invoke_viiiii(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vd(index,a1) {
+ try {
+ Module["dynCall_vd"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vid(index,a1,a2) {
+ try {
+ Module["dynCall_vid"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vi(index,a1) {
+ try {
+ Module["dynCall_vi"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vii(index,a1,a2) {
+ try {
+ Module["dynCall_vii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_ii(index,a1) {
+ try {
+ return Module["dynCall_ii"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidd(index,a1,a2,a3) {
+ try {
+ Module["dynCall_vidd"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iiii(index,a1,a2,a3) {
+ try {
+ return Module["dynCall_iiii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ try {
+ Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viii(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidddd(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdi(index,a1,a2) {
+ try {
+ Module["dynCall_vdi"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ try {
+ Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ try {
+ Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iii(index,a1,a2) {
+ try {
+ return Module["dynCall_iii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_i(index) {
+ try {
+ return Module["dynCall_i"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_vdddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdd(index,a1,a2) {
+ try {
+ Module["dynCall_vdd"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_v(index) {
+ try {
+ Module["dynCall_v"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viid(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viid"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiii(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viiii"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
+
+Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_clock_gettime": _clock_gettime, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_glfwWindowShouldClose": _glfwWindowShouldClose, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "_glLinkProgram": _glLinkProgram, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_pthread_join": _pthread_join, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "___unlock": ___unlock, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "___syscall54": ___syscall54, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "_glfwWaitEvents": _glfwWaitEvents, "_glfwSwapBuffers": _glfwSwapBuffers, "_pthread_create": _pthread_create, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
+// EMSCRIPTEN_START_ASM
+var asm = (function(global, env, buffer) {
+ 'use asm';
+
+
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+
+
+ var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0;
+ var tempDoublePtr=env.tempDoublePtr|0;
+ var ABORT=env.ABORT|0;
+ var STACKTOP=env.STACKTOP|0;
+ var STACK_MAX=env.STACK_MAX|0;
+ var cttz_i8=env.cttz_i8|0;
+
+ var __THREW__ = 0;
+ var threwValue = 0;
+ var setjmpId = 0;
+ var undef = 0;
+ var nan = global.NaN, inf = global.Infinity;
+ var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0;
+ var tempRet0 = 0;
+
+ var Math_floor=global.Math.floor;
+ var Math_abs=global.Math.abs;
+ var Math_sqrt=global.Math.sqrt;
+ var Math_pow=global.Math.pow;
+ var Math_cos=global.Math.cos;
+ var Math_sin=global.Math.sin;
+ var Math_tan=global.Math.tan;
+ var Math_acos=global.Math.acos;
+ var Math_asin=global.Math.asin;
+ var Math_atan=global.Math.atan;
+ var Math_atan2=global.Math.atan2;
+ var Math_exp=global.Math.exp;
+ var Math_log=global.Math.log;
+ var Math_ceil=global.Math.ceil;
+ var Math_imul=global.Math.imul;
+ var Math_min=global.Math.min;
+ var Math_max=global.Math.max;
+ var Math_clz32=global.Math.clz32;
+ var abort=env.abort;
+ var assert=env.assert;
+ var enlargeMemory=env.enlargeMemory;
+ var getTotalMemory=env.getTotalMemory;
+ var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory;
+ var abortStackOverflow=env.abortStackOverflow;
+ var nullFunc_viiiii=env.nullFunc_viiiii;
+ var nullFunc_vd=env.nullFunc_vd;
+ var nullFunc_vid=env.nullFunc_vid;
+ var nullFunc_vi=env.nullFunc_vi;
+ var nullFunc_vii=env.nullFunc_vii;
+ var nullFunc_ii=env.nullFunc_ii;
+ var nullFunc_viddd=env.nullFunc_viddd;
+ var nullFunc_vidd=env.nullFunc_vidd;
+ var nullFunc_iiii=env.nullFunc_iiii;
+ var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii;
+ var nullFunc_viiiiii=env.nullFunc_viiiiii;
+ var nullFunc_viii=env.nullFunc_viii;
+ var nullFunc_vidddd=env.nullFunc_vidddd;
+ var nullFunc_vdi=env.nullFunc_vdi;
+ var nullFunc_viiiiiii=env.nullFunc_viiiiiii;
+ var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii;
+ var nullFunc_iii=env.nullFunc_iii;
+ var nullFunc_i=env.nullFunc_i;
+ var nullFunc_vdddddd=env.nullFunc_vdddddd;
+ var nullFunc_vdddd=env.nullFunc_vdddd;
+ var nullFunc_vdd=env.nullFunc_vdd;
+ var nullFunc_v=env.nullFunc_v;
+ var nullFunc_viid=env.nullFunc_viid;
+ var nullFunc_viiii=env.nullFunc_viiii;
+ var invoke_viiiii=env.invoke_viiiii;
+ var invoke_vd=env.invoke_vd;
+ var invoke_vid=env.invoke_vid;
+ var invoke_vi=env.invoke_vi;
+ var invoke_vii=env.invoke_vii;
+ var invoke_ii=env.invoke_ii;
+ var invoke_viddd=env.invoke_viddd;
+ var invoke_vidd=env.invoke_vidd;
+ var invoke_iiii=env.invoke_iiii;
+ var invoke_viiiiiiii=env.invoke_viiiiiiii;
+ var invoke_viiiiii=env.invoke_viiiiii;
+ var invoke_viii=env.invoke_viii;
+ var invoke_vidddd=env.invoke_vidddd;
+ var invoke_vdi=env.invoke_vdi;
+ var invoke_viiiiiii=env.invoke_viiiiiii;
+ var invoke_viiiiiiiii=env.invoke_viiiiiiiii;
+ var invoke_iii=env.invoke_iii;
+ var invoke_i=env.invoke_i;
+ var invoke_vdddddd=env.invoke_vdddddd;
+ var invoke_vdddd=env.invoke_vdddd;
+ var invoke_vdd=env.invoke_vdd;
+ var invoke_v=env.invoke_v;
+ var invoke_viid=env.invoke_viid;
+ var invoke_viiii=env.invoke_viiii;
+ var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv;
+ var _glUseProgram=env._glUseProgram;
+ var _emscripten_glShaderSource=env._emscripten_glShaderSource;
+ var _glfwCreateWindow=env._glfwCreateWindow;
+ var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler;
+ var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate;
+ var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer;
+ var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv;
+ var _emscripten_glCullFace=env._emscripten_glCullFace;
+ var _emscripten_glIsProgram=env._emscripten_glIsProgram;
+ var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate;
+ var _emscripten_glViewport=env._emscripten_glViewport;
+ var _emscripten_glFrontFace=env._emscripten_glFrontFace;
+ var _glDeleteProgram=env._glDeleteProgram;
+ var _emscripten_glUniform3fv=env._emscripten_glUniform3fv;
+ var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset;
+ var _emscripten_glUseProgram=env._emscripten_glUseProgram;
+ var _emscripten_glBlendColor=env._emscripten_glBlendColor;
+ var _glBindBuffer=env._glBindBuffer;
+ var _emscripten_glDepthFunc=env._emscripten_glDepthFunc;
+ var _glGetShaderInfoLog=env._glGetShaderInfoLog;
+ var _clock_gettime=env._clock_gettime;
+ var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback;
+ var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback;
+ var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing;
+ var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback;
+ var _glDisable=env._glDisable;
+ var _glBlendFunc=env._glBlendFunc;
+ var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray;
+ var _glGetAttribLocation=env._glGetAttribLocation;
+ var _glDisableVertexAttribArray=env._glDisableVertexAttribArray;
+ var _glCreateShader=env._glCreateShader;
+ var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage;
+ var _emscripten_glVertexPointer=env._emscripten_glVertexPointer;
+ var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback;
+ var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize;
+ var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv;
+ var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource;
+ var _glUniform4f=env._glUniform4f;
+ var _glfwWindowShouldClose=env._glfwWindowShouldClose;
+ var _llvm_stacksave=env._llvm_stacksave;
+ var _emscripten_glUniform1i=env._emscripten_glUniform1i;
+ var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate;
+ var _emscripten_glFrustum=env._emscripten_glFrustum;
+ var _emscripten_glGenBuffers=env._emscripten_glGenBuffers;
+ var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB;
+ var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback;
+ var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat;
+ var _glfwInit=env._glfwInit;
+ var _glGenBuffers=env._glGenBuffers;
+ var _glShaderSource=env._glShaderSource;
+ var _emscripten_glGetString=env._emscripten_glGetString;
+ var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer;
+ var _emscripten_glIsEnabled=env._emscripten_glIsEnabled;
+ var _emscripten_glScissor=env._emscripten_glScissor;
+ var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv;
+ var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D;
+ var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv;
+ var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB;
+ var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate;
+ var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer;
+ var ___syscall140=env.___syscall140;
+ var _glfwSetErrorCallback=env._glfwSetErrorCallback;
+ var _glfwDefaultWindowHints=env._glfwDefaultWindowHints;
+ var _glfwDestroyWindow=env._glfwDestroyWindow;
+ var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f;
+ var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib;
+ var _emscripten_glAttachShader=env._emscripten_glAttachShader;
+ var _emscripten_get_now_is_monotonic=env._emscripten_get_now_is_monotonic;
+ var _emscripten_glUniform2i=env._emscripten_glUniform2i;
+ var _emscripten_glUniform2f=env._emscripten_glUniform2f;
+ var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv;
+ var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv;
+ var _glGetProgramInfoLog=env._glGetProgramInfoLog;
+ var _glfwSetScrollCallback=env._glfwSetScrollCallback;
+ var _emscripten_glTexParameterf=env._emscripten_glTexParameterf;
+ var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders;
+ var _emscripten_glGenTextures=env._emscripten_glGenTextures;
+ var _emscripten_glTexParameteri=env._emscripten_glTexParameteri;
+ var _llvm_stackrestore=env._llvm_stackrestore;
+ var _glfwMakeContextCurrent=env._glfwMakeContextCurrent;
+ var _emscripten_glClear=env._emscripten_glClear;
+ var _glDrawElements=env._glDrawElements;
+ var _glBufferSubData=env._glBufferSubData;
+ var _emscripten_glValidateProgram=env._emscripten_glValidateProgram;
+ var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv;
+ var _glViewport=env._glViewport;
+ var _emscripten_glUniform4iv=env._emscripten_glUniform4iv;
+ var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv;
+ var ___setErrNo=env.___setErrNo;
+ var _eglGetProcAddress=env._eglGetProcAddress;
+ var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation;
+ var _glDeleteTextures=env._glDeleteTextures;
+ var _glDepthFunc=env._glDepthFunc;
+ var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture;
+ var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f;
+ var _emscripten_glFlush=env._emscripten_glFlush;
+ var _emscripten_glBlendFunc=env._emscripten_glBlendFunc;
+ var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus;
+ var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap;
+ var _emscripten_glGetError=env._emscripten_glGetError;
+ var _emscripten_glClearDepthf=env._emscripten_glClearDepthf;
+ var _emscripten_glBufferData=env._emscripten_glBufferData;
+ var _emscripten_glUniform3i=env._emscripten_glUniform3i;
+ var _emscripten_glRotatef=env._emscripten_glRotatef;
+ var _emscripten_glDeleteShader=env._emscripten_glDeleteShader;
+ var _glEnable=env._glEnable;
+ var _emscripten_glReadPixels=env._emscripten_glReadPixels;
+ var _emscripten_glMatrixMode=env._emscripten_glMatrixMode;
+ var _glGetString=env._glGetString;
+ var _emscripten_glClearStencil=env._emscripten_glClearStencil;
+ var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation;
+ var emscriptenWebGLGet=env.emscriptenWebGLGet;
+ var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray;
+ var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation;
+ var _emscripten_get_now=env._emscripten_get_now;
+ var _emscripten_glNormalPointer=env._emscripten_glNormalPointer;
+ var _glAttachShader=env._glAttachShader;
+ var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer;
+ var _emscripten_glEnable=env._emscripten_glEnable;
+ var _glCreateProgram=env._glCreateProgram;
+ var _glUniformMatrix4fv=env._glUniformMatrix4fv;
+ var _emscripten_glClearDepth=env._emscripten_glClearDepth;
+ var _glLinkProgram=env._glLinkProgram;
+ var ___lock=env.___lock;
+ var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData;
+ var ___syscall6=env.___syscall6;
+ var _emscripten_glIsBuffer=env._emscripten_glIsBuffer;
+ var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f;
+ var _time=env._time;
+ var ___syscall146=env.___syscall146;
+ var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
+ var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate;
+ var _exit=env._exit;
+ var _emscripten_glEnableClientState=env._emscripten_glEnableClientState;
+ var _emscripten_glUniform4i=env._emscripten_glUniform4i;
+ var _pthread_join=env._pthread_join;
+ var _glCullFace=env._glCullFace;
+ var _emscripten_glGetPointerv=env._emscripten_glGetPointerv;
+ var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback;
+ var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data;
+ var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status;
+ var _emscripten_glUniform4f=env._emscripten_glUniform4f;
+ var _emscripten_glUniform2fv=env._emscripten_glUniform2fv;
+ var _glfwGetVideoModes=env._glfwGetVideoModes;
+ var ___unlock=env.___unlock;
+ var _emscripten_set_click_callback=env._emscripten_set_click_callback;
+ var _emscripten_glShaderBinary=env._emscripten_glShaderBinary;
+ var _emscripten_glDrawElements=env._emscripten_glDrawElements;
+ var _glVertexAttribPointer=env._glVertexAttribPointer;
+ var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads;
+ var _glCompressedTexImage2D=env._glCompressedTexImage2D;
+ var _emscripten_glUniform1iv=env._emscripten_glUniform1iv;
+ var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv;
+ var _glClearDepthf=env._glClearDepthf;
+ var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D;
+ var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform;
+ var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers;
+ var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays;
+ var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose;
+ var _emscripten_glUniform1fv=env._emscripten_glUniform1fv;
+ var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform;
+ var _glBindTexture=env._glBindTexture;
+ var _emscripten_glUniform3iv=env._emscripten_glUniform3iv;
+ var _emscripten_glUniform2iv=env._emscripten_glUniform2iv;
+ var _emscripten_glHint=env._emscripten_glHint;
+ var _glfwSetCharCallback=env._glfwSetCharCallback;
+ var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib;
+ var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf;
+ var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram;
+ var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers;
+ var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced;
+ var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f;
+ var _glDrawArrays=env._glDrawArrays;
+ var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D;
+ var _emscripten_memcpy_big=env._emscripten_memcpy_big;
+ var _emscripten_glPixelStorei=env._emscripten_glPixelStorei;
+ var _glCompileShader=env._glCompileShader;
+ var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status;
+ var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv;
+ var _emscripten_glColorPointer=env._emscripten_glColorPointer;
+ var _emscripten_glDepthRange=env._emscripten_glDepthRange;
+ var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv;
+ var _emscripten_glFinish=env._emscripten_glFinish;
+ var _emscripten_request_pointerlock=env._emscripten_request_pointerlock;
+ var _glGetFloatv=env._glGetFloatv;
+ var _emscripten_asm_const_iii=env._emscripten_asm_const_iii;
+ var _emscripten_glDepthMask=env._emscripten_glDepthMask;
+ var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback;
+ var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers;
+ var _glfwTerminate=env._glfwTerminate;
+ var _glFrontFace=env._glFrontFace;
+ var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB;
+ var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock;
+ var _glfwSwapInterval=env._glfwSwapInterval;
+ var _glUniform1i=env._glUniform1i;
+ var _glEnableVertexAttribArray=env._glEnableVertexAttribArray;
+ var _emscripten_glStencilFunc=env._emscripten_glStencilFunc;
+ var _abort=env._abort;
+ var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv;
+ var _glDeleteBuffers=env._glDeleteBuffers;
+ var _glBufferData=env._glBufferData;
+ var _glTexImage2D=env._glTexImage2D;
+ var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv;
+ var _glfwSetKeyCallback=env._glfwSetKeyCallback;
+ var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers;
+ var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv;
+ var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity;
+ var _glDeleteShader=env._glDeleteShader;
+ var _emscripten_glUniform1f=env._emscripten_glUniform1f;
+ var _glGetProgramiv=env._glGetProgramiv;
+ var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer;
+ var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer;
+ var _glfwGetTime=env._glfwGetTime;
+ var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage;
+ var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback;
+ var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv;
+ var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray;
+ var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced;
+ var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback;
+ var _emscripten_glCreateShader=env._emscripten_glCreateShader;
+ var _emscripten_glStencilMask=env._emscripten_glStencilMask;
+ var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures;
+ var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer;
+ var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor;
+ var _emscripten_glBufferSubData=env._emscripten_glBufferSubData;
+ var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor;
+ var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback;
+ var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv;
+ var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv;
+ var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv;
+ var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers;
+ var _glGetShaderiv=env._glGetShaderiv;
+ var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv;
+ var _glGetUniformLocation=env._glGetUniformLocation;
+ var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB;
+ var _emscripten_glCompileShader=env._emscripten_glCompileShader;
+ var _glClear=env._glClear;
+ var _glGenTextures=env._glGenTextures;
+ var _emscripten_glDisable=env._emscripten_glDisable;
+ var _emscripten_glDepthRangef=env._emscripten_glDepthRangef;
+ var __exit=env.__exit;
+ var _emscripten_glLineWidth=env._emscripten_glLineWidth;
+ var _emscripten_glUniform3f=env._emscripten_glUniform3f;
+ var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog;
+ var _emscripten_glStencilOp=env._emscripten_glStencilOp;
+ var _glBindAttribLocation=env._glBindAttribLocation;
+ var _glPixelStorei=env._glPixelStorei;
+ var _emscripten_glColorMask=env._emscripten_glColorMask;
+ var _emscripten_glLinkProgram=env._emscripten_glLinkProgram;
+ var _emscripten_glBlendEquation=env._emscripten_glBlendEquation;
+ var _emscripten_glIsTexture=env._emscripten_glIsTexture;
+ var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv;
+ var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv;
+ var _emscripten_glBindTexture=env._emscripten_glBindTexture;
+ var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback;
+ var _glfwGetCursorPos=env._glfwGetCursorPos;
+ var _emscripten_glActiveTexture=env._emscripten_glActiveTexture;
+ var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements;
+ var ___syscall54=env.___syscall54;
+ var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers;
+ var _glfwWaitEvents=env._glfwWaitEvents;
+ var _glfwSwapBuffers=env._glfwSwapBuffers;
+ var _pthread_create=env._pthread_create;
+ var _emscripten_set_main_loop=env._emscripten_set_main_loop;
+ var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog;
+ var _glfwWindowHint=env._glfwWindowHint;
+ var _emscripten_glIsShader=env._emscripten_glIsShader;
+ var _emscripten_glUniform4fv=env._emscripten_glUniform4fv;
+ var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays;
+ var _emscripten_glDrawArrays=env._emscripten_glDrawArrays;
+ var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D;
+ var _emscripten_glClearColor=env._emscripten_glClearColor;
+ var _emscripten_glCreateProgram=env._emscripten_glCreateProgram;
+ var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D;
+ var _glTexParameteri=env._glTexParameteri;
+ var _emscripten_glBindBuffer=env._emscripten_glBindBuffer;
+ var _emscripten_glGetFloatv=env._emscripten_glGetFloatv;
+ var _emscripten_glDetachShader=env._emscripten_glDetachShader;
+ var _glClearColor=env._glClearColor;
+ var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback;
+ var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback;
+ var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D;
+ var _emscripten_glTexImage2D=env._emscripten_glTexImage2D;
+ var tempFloat = 0.0;
+
+// EMSCRIPTEN_START_FUNCS
+
+function stackAlloc(size) {
+ size = size|0;
+ var ret = 0;
+ ret = STACKTOP;
+ STACKTOP = (STACKTOP + size)|0;
+ STACKTOP = (STACKTOP + 15)&-16;
+ if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0);
+
+ return ret|0;
+}
+function stackSave() {
+ return STACKTOP|0;
+}
+function stackRestore(top) {
+ top = top|0;
+ STACKTOP = top;
+}
+function establishStackSpace(stackBase, stackMax) {
+ stackBase = stackBase|0;
+ stackMax = stackMax|0;
+ STACKTOP = stackBase;
+ STACK_MAX = stackMax;
+}
+
+function setThrew(threw, value) {
+ threw = threw|0;
+ value = value|0;
+ if ((__THREW__|0) == 0) {
+ __THREW__ = threw;
+ threwValue = value;
+ }
+}
+
+function setTempRet0(value) {
+ value = value|0;
+ tempRet0 = value;
+}
+function getTempRet0() {
+ return tempRet0|0;
+}
+
+function _InitPhysics() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ (_pthread_create((14120|0),(0|0),(2|0),(0|0))|0);
+ return;
+}
+function _PhysicsLoop($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$010 = 0, $$011 = 0, $$09 = 0, $$0912 = 0, $$0913 = 0, $$pr = 0.0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[3531] = 1;
+ HEAPF64[1727] = 0.0;
+ _InitTimer();
+ $1 = HEAP32[3531]|0;
+ $2 = ($1|0)==(0);
+ if (!($2)) {
+ while(1) {
+ $3 = (+_GetCurrentTime());
+ HEAPF64[1728] = $3;
+ $4 = +HEAPF64[1729];
+ $5 = $3 - $4;
+ HEAPF64[1730] = $5;
+ $6 = +HEAPF64[1727];
+ $7 = $5 + $6;
+ HEAPF64[1727] = $7;
+ _MathClamp();
+ $$pr = +HEAPF64[1727];
+ $8 = !($$pr >= 0.016666666666666666);
+ if (!($8)) {
+ while(1) {
+ _PhysicsStep();
+ $9 = +HEAPF64[1730];
+ $10 = +HEAPF64[1727];
+ $11 = $10 - $9;
+ HEAPF64[1727] = $11;
+ $12 = !($11 >= 0.016666666666666666);
+ if ($12) {
+ break;
+ }
+ }
+ }
+ $13 = +HEAPF64[1728];
+ HEAPF64[1729] = $13;
+ $14 = HEAP32[3531]|0;
+ $15 = ($14|0)==(0);
+ if ($15) {
+ break;
+ }
+ }
+ }
+ $16 = HEAP32[3598]|0;
+ $$0912 = (($16) + -1)|0;
+ $17 = ($$0912|0)>(-1);
+ if ($17) {
+ $$0913 = $$0912;
+ while(1) {
+ $20 = (14396 + ($$0913<<2)|0);
+ $21 = HEAP32[$20>>2]|0;
+ _DestroyPhysicsManifold($21);
+ $$09 = (($$0913) + -1)|0;
+ $22 = ($$09|0)>(-1);
+ if ($22) {
+ $$0913 = $$09;
+ } else {
+ break;
+ }
+ }
+ }
+ $18 = HEAP32[3533]|0;
+ $$010 = (($18) + -1)|0;
+ $19 = ($$010|0)>(-1);
+ if ($19) {
+ $$011 = $$010;
+ } else {
+ return (0|0);
+ }
+ while(1) {
+ $23 = (14136 + ($$011<<2)|0);
+ $24 = HEAP32[$23>>2]|0;
+ _DestroyPhysicsBody($24);
+ $$0 = (($$011) + -1)|0;
+ $25 = ($$0|0)>(-1);
+ if ($25) {
+ $$011 = $$0;
+ } else {
+ break;
+ }
+ }
+ return (0|0);
+}
+function _CreatePhysicsBodyCircle($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;
+ $3 = (_CreatePhysicsBodyPolygon($$byval_copy,$1,24,$2)|0);
+ STACKTOP = sp;return ($3|0);
+}
+function _CreatePhysicsBodyPolygon($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = +$3;
+ var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0, $102 = 0.0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0.0;
+ var $107 = 0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0;
+ var $125 = 0.0, $126 = 0, $127 = 0.0, $128 = 0.0, $129 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0;
+ var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0;
+ var $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0;
+ var $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $exitcond = 0, $tmpcast$byval_copy = 0;
+ var $tmpcast123$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $tmpcast123$byval_copy = sp + 432|0;
+ $tmpcast$byval_copy = sp + 424|0;
+ $4 = sp + 16|0;
+ $5 = sp + 8|0;
+ $6 = sp;
+ $7 = (_malloc(500)|0);
+ $8 = HEAP32[3532]|0;
+ $9 = (($8) + 500)|0;
+ HEAP32[3532] = $9;
+ $10 = HEAP32[3533]|0;
+ $11 = ($10|0)==(0);
+ $$0116149 = 0;
+ L1: while(1) {
+ if ($11) {
+ $$0116149158159 = 0;
+ break;
+ } else {
+ $$0119144 = 0;
+ }
+ while(1) {
+ $14 = (14136 + ($$0119144<<2)|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ($16|0)==($$0116149|0);
+ $13 = (($$0119144) + 1)|0;
+ if ($17) {
+ break;
+ }
+ $12 = ($13>>>0)<($10>>>0);
+ if ($12) {
+ $$0119144 = $13;
+ } else {
+ label = 6;
+ break L1;
+ }
+ }
+ $18 = (($$0116149) + 1)|0;
+ $19 = ($18|0)<(64);
+ if ($19) {
+ $$0116149 = $18;
+ } else {
+ label = 14;
+ break;
+ }
+ }
+ if ((label|0) == 14) {
+ STACKTOP = sp;return ($7|0);
+ }
+ if ((label|0) == 6) {
+ $20 = ($$0116149|0)==(-1);
+ if ($20) {
+ STACKTOP = sp;return ($7|0);
+ } else {
+ $$0116149158159 = $$0116149;
+ }
+ }
+ HEAP32[$7>>2] = $$0116149158159;
+ $21 = ((($7)) + 4|0);
+ HEAP32[$21>>2] = 1;
+ $22 = ((($7)) + 8|0);
+ $23 = $0;
+ $24 = $23;
+ $25 = HEAP32[$24>>2]|0;
+ $26 = (($23) + 4)|0;
+ $27 = $26;
+ $28 = HEAP32[$27>>2]|0;
+ $29 = $22;
+ $30 = $29;
+ HEAP32[$30>>2] = $25;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $28;
+ $$sroa$049$0$$sroa_idx = ((($7)) + 16|0);
+ $33 = ((($7)) + 84|0);
+ ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0;
+ HEAP32[$33>>2] = 1;
+ $34 = ((($7)) + 88|0);
+ HEAP32[$34>>2] = $7;
+ $35 = ((($7)) + 96|0);
+ _CreateRandomPolygon($4,$1,$2);
+ _memcpy(($35|0),($4|0),404)|0;
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0;
+ } else {
+ $38 = ((($7)) + 100|0);
+ $39 = ((($5)) + 4|0);
+ $40 = ((($6)) + 4|0);
+ $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0;
+ while(1) {
+ $50 = (($38) + ($$0120136<<3)|0);
+ $51 = $50;
+ $52 = $51;
+ $53 = HEAP32[$52>>2]|0;
+ $54 = (($51) + 4)|0;
+ $55 = $54;
+ $56 = HEAP32[$55>>2]|0;
+ $57 = $5;
+ $58 = $57;
+ HEAP32[$58>>2] = $53;
+ $59 = (($57) + 4)|0;
+ $60 = $59;
+ HEAP32[$60>>2] = $56;
+ $61 = (($$0120136) + 1)|0;
+ $62 = HEAP32[$35>>2]|0;
+ $63 = ($61>>>0)<($62>>>0);
+ $64 = $63 ? $61 : 0;
+ $65 = (($38) + ($64<<3)|0);
+ $66 = $65;
+ $67 = $66;
+ $68 = HEAP32[$67>>2]|0;
+ $69 = (($66) + 4)|0;
+ $70 = $69;
+ $71 = HEAP32[$70>>2]|0;
+ $72 = $6;
+ $73 = $72;
+ HEAP32[$73>>2] = $68;
+ $74 = (($72) + 4)|0;
+ $75 = $74;
+ HEAP32[$75>>2] = $71;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$6+4>>2]|0;
+ $76 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy));
+ $77 = $76 * 0.5;
+ $42 = $$0122133 + $77;
+ $78 = $77 * 0.3333333432674408;
+ $79 = +HEAPF32[$5>>2];
+ $80 = +HEAPF32[$6>>2];
+ $81 = $79 + $80;
+ $82 = $78 * $81;
+ $44 = $$sroa$0$0132 + $82;
+ $83 = +HEAPF32[$39>>2];
+ $84 = +HEAPF32[$40>>2];
+ $85 = $83 + $84;
+ $86 = $78 * $85;
+ $46 = $$sroa$8$0135 + $86;
+ $87 = $79 * $79;
+ $88 = $79 * $80;
+ $89 = $87 + $88;
+ $90 = $80 * $80;
+ $91 = $90 + $89;
+ $92 = $83 * $83;
+ $93 = $83 * $84;
+ $94 = $92 + $93;
+ $95 = $84 * $84;
+ $96 = $95 + $94;
+ $97 = $76 * 0.083333335816860198;
+ $98 = $91 + $96;
+ $99 = $97 * $98;
+ $100 = $$0121134 + $99;
+ $48 = HEAP32[$35>>2]|0;
+ $101 = ($61>>>0)<($48>>>0);
+ if ($101) {
+ $$0120136 = $61;$$0121134 = $100;$$0122133 = $42;$$sroa$0$0132 = $44;$$sroa$8$0135 = $46;
+ } else {
+ break;
+ }
+ }
+ $41 = 1.0 / $42;
+ $43 = $44 * $41;
+ $45 = $41 * $46;
+ $47 = ($48|0)==(0);
+ if ($47) {
+ $$0121$lcssa161 = $100;$$0122$lcssa160 = $42;
+ } else {
+ $49 = ((($7)) + 100|0);
+ $$0131 = 0;
+ while(1) {
+ $123 = (($49) + ($$0131<<3)|0);
+ $124 = +HEAPF32[$123>>2];
+ $125 = $124 - $43;
+ HEAPF32[$123>>2] = $125;
+ $126 = (((($49) + ($$0131<<3)|0)) + 4|0);
+ $127 = +HEAPF32[$126>>2];
+ $128 = $127 - $45;
+ HEAPF32[$126>>2] = $128;
+ $129 = (($$0131) + 1)|0;
+ $exitcond = ($129|0)==($48|0);
+ if ($exitcond) {
+ $$0121$lcssa161 = $100;$$0122$lcssa160 = $42;
+ break;
+ } else {
+ $$0131 = $129;
+ }
+ }
+ }
+ }
+ $102 = $$0122$lcssa160 * $3;
+ $103 = ((($7)) + 52|0);
+ HEAPF32[$103>>2] = $102;
+ $104 = $102 != 0.0;
+ $105 = 1.0 / $102;
+ $106 = $104 ? $105 : 0.0;
+ $107 = ((($7)) + 56|0);
+ HEAPF32[$107>>2] = $106;
+ $108 = $$0121$lcssa161 * $3;
+ $109 = ((($7)) + 44|0);
+ HEAPF32[$109>>2] = $108;
+ $110 = $108 != 0.0;
+ $111 = 1.0 / $108;
+ $112 = $110 ? $111 : 0.0;
+ $113 = ((($7)) + 48|0);
+ HEAPF32[$113>>2] = $112;
+ $114 = ((($7)) + 60|0);
+ HEAPF32[$114>>2] = 0.40000000596046448;
+ $115 = ((($7)) + 64|0);
+ HEAPF32[$115>>2] = 0.20000000298023224;
+ $116 = ((($7)) + 68|0);
+ HEAPF32[$116>>2] = 0.0;
+ $117 = ((($7)) + 72|0);
+ HEAP32[$117>>2] = 1;
+ $118 = ((($7)) + 76|0);
+ HEAP32[$118>>2] = 0;
+ $119 = ((($7)) + 80|0);
+ HEAP32[$119>>2] = 0;
+ $120 = HEAP32[3533]|0;
+ $121 = (14136 + ($120<<2)|0);
+ HEAP32[$121>>2] = $7;
+ $122 = (($120) + 1)|0;
+ HEAP32[3533] = $122;
+ STACKTOP = sp;return ($7|0);
+}
+function _CreatePhysicsBodyRectangle($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0, $104 = 0.0, $105 = 0, $106 = 0;
+ var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0;
+ var $125 = 0, $126 = 0.0, $127 = 0.0, $128 = 0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0.0, $44 = 0.0;
+ var $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0;
+ var $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0;
+ var $exitcond = 0, $tmpcast$byval_copy = 0, $tmpcast123$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $tmpcast123$byval_copy = sp + 440|0;
+ $tmpcast$byval_copy = sp + 432|0;
+ $4 = sp + 424|0;
+ $5 = sp + 16|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_malloc(500)|0);
+ $9 = HEAP32[3532]|0;
+ $10 = (($9) + 500)|0;
+ HEAP32[3532] = $10;
+ $11 = HEAP32[3533]|0;
+ $12 = ($11|0)==(0);
+ $$0116149 = 0;
+ L1: while(1) {
+ if ($12) {
+ $$0116149158159 = 0;
+ break;
+ } else {
+ $$0119144 = 0;
+ }
+ while(1) {
+ $15 = (14136 + ($$0119144<<2)|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = ($17|0)==($$0116149|0);
+ $14 = (($$0119144) + 1)|0;
+ if ($18) {
+ break;
+ }
+ $13 = ($14>>>0)<($11>>>0);
+ if ($13) {
+ $$0119144 = $14;
+ } else {
+ label = 6;
+ break L1;
+ }
+ }
+ $19 = (($$0116149) + 1)|0;
+ $20 = ($19|0)<(64);
+ if ($20) {
+ $$0116149 = $19;
+ } else {
+ label = 14;
+ break;
+ }
+ }
+ if ((label|0) == 14) {
+ STACKTOP = sp;return ($8|0);
+ }
+ if ((label|0) == 6) {
+ $21 = ($$0116149|0)==(-1);
+ if ($21) {
+ STACKTOP = sp;return ($8|0);
+ } else {
+ $$0116149158159 = $$0116149;
+ }
+ }
+ HEAP32[$8>>2] = $$0116149158159;
+ $22 = ((($8)) + 4|0);
+ HEAP32[$22>>2] = 1;
+ $23 = ((($8)) + 8|0);
+ $24 = $0;
+ $25 = $24;
+ $26 = HEAP32[$25>>2]|0;
+ $27 = (($24) + 4)|0;
+ $28 = $27;
+ $29 = HEAP32[$28>>2]|0;
+ $30 = $23;
+ $31 = $30;
+ HEAP32[$31>>2] = $26;
+ $32 = (($30) + 4)|0;
+ $33 = $32;
+ HEAP32[$33>>2] = $29;
+ $$sroa$049$0$$sroa_idx = ((($8)) + 16|0);
+ $34 = ((($8)) + 84|0);
+ ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0;
+ HEAP32[$34>>2] = 1;
+ $35 = ((($8)) + 88|0);
+ HEAP32[$35>>2] = $8;
+ $36 = ((($8)) + 96|0);
+ HEAPF32[$4>>2] = $1;
+ $37 = ((($4)) + 4|0);
+ HEAPF32[$37>>2] = $2;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$4+4>>2]|0;
+ _CreateRectanglePolygon($5,$tmpcast$byval_copy,$tmpcast123$byval_copy);
+ _memcpy(($36|0),($5|0),404)|0;
+ $38 = HEAP32[$36>>2]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0;
+ } else {
+ $40 = ((($8)) + 100|0);
+ $41 = ((($6)) + 4|0);
+ $42 = ((($7)) + 4|0);
+ $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0;
+ while(1) {
+ $52 = (($40) + ($$0120136<<3)|0);
+ $53 = $52;
+ $54 = $53;
+ $55 = HEAP32[$54>>2]|0;
+ $56 = (($53) + 4)|0;
+ $57 = $56;
+ $58 = HEAP32[$57>>2]|0;
+ $59 = $6;
+ $60 = $59;
+ HEAP32[$60>>2] = $55;
+ $61 = (($59) + 4)|0;
+ $62 = $61;
+ HEAP32[$62>>2] = $58;
+ $63 = (($$0120136) + 1)|0;
+ $64 = HEAP32[$36>>2]|0;
+ $65 = ($63>>>0)<($64>>>0);
+ $66 = $65 ? $63 : 0;
+ $67 = (($40) + ($66<<3)|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = $7;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;
+ $78 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy));
+ $79 = $78 * 0.5;
+ $44 = $$0122133 + $79;
+ $80 = $79 * 0.3333333432674408;
+ $81 = +HEAPF32[$6>>2];
+ $82 = +HEAPF32[$7>>2];
+ $83 = $81 + $82;
+ $84 = $80 * $83;
+ $46 = $$sroa$0$0132 + $84;
+ $85 = +HEAPF32[$41>>2];
+ $86 = +HEAPF32[$42>>2];
+ $87 = $85 + $86;
+ $88 = $80 * $87;
+ $48 = $$sroa$8$0135 + $88;
+ $89 = $81 * $81;
+ $90 = $81 * $82;
+ $91 = $89 + $90;
+ $92 = $82 * $82;
+ $93 = $92 + $91;
+ $94 = $85 * $85;
+ $95 = $85 * $86;
+ $96 = $94 + $95;
+ $97 = $86 * $86;
+ $98 = $97 + $96;
+ $99 = $78 * 0.083333335816860198;
+ $100 = $93 + $98;
+ $101 = $99 * $100;
+ $102 = $$0121134 + $101;
+ $50 = HEAP32[$36>>2]|0;
+ $103 = ($63>>>0)<($50>>>0);
+ if ($103) {
+ $$0120136 = $63;$$0121134 = $102;$$0122133 = $44;$$sroa$0$0132 = $46;$$sroa$8$0135 = $48;
+ } else {
+ break;
+ }
+ }
+ $43 = 1.0 / $44;
+ $45 = $46 * $43;
+ $47 = $43 * $48;
+ $49 = ($50|0)==(0);
+ if ($49) {
+ $$0121$lcssa161 = $102;$$0122$lcssa160 = $44;
+ } else {
+ $51 = ((($8)) + 100|0);
+ $$0131 = 0;
+ while(1) {
+ $125 = (($51) + ($$0131<<3)|0);
+ $126 = +HEAPF32[$125>>2];
+ $127 = $126 - $45;
+ HEAPF32[$125>>2] = $127;
+ $128 = (((($51) + ($$0131<<3)|0)) + 4|0);
+ $129 = +HEAPF32[$128>>2];
+ $130 = $129 - $47;
+ HEAPF32[$128>>2] = $130;
+ $131 = (($$0131) + 1)|0;
+ $exitcond = ($131|0)==($50|0);
+ if ($exitcond) {
+ $$0121$lcssa161 = $102;$$0122$lcssa160 = $44;
+ break;
+ } else {
+ $$0131 = $131;
+ }
+ }
+ }
+ }
+ $104 = $$0122$lcssa160 * $3;
+ $105 = ((($8)) + 52|0);
+ HEAPF32[$105>>2] = $104;
+ $106 = $104 != 0.0;
+ $107 = 1.0 / $104;
+ $108 = $106 ? $107 : 0.0;
+ $109 = ((($8)) + 56|0);
+ HEAPF32[$109>>2] = $108;
+ $110 = $$0121$lcssa161 * $3;
+ $111 = ((($8)) + 44|0);
+ HEAPF32[$111>>2] = $110;
+ $112 = $110 != 0.0;
+ $113 = 1.0 / $110;
+ $114 = $112 ? $113 : 0.0;
+ $115 = ((($8)) + 48|0);
+ HEAPF32[$115>>2] = $114;
+ $116 = ((($8)) + 60|0);
+ HEAPF32[$116>>2] = 0.40000000596046448;
+ $117 = ((($8)) + 64|0);
+ HEAPF32[$117>>2] = 0.20000000298023224;
+ $118 = ((($8)) + 68|0);
+ HEAPF32[$118>>2] = 0.0;
+ $119 = ((($8)) + 72|0);
+ HEAP32[$119>>2] = 1;
+ $120 = ((($8)) + 76|0);
+ HEAP32[$120>>2] = 0;
+ $121 = ((($8)) + 80|0);
+ HEAP32[$121>>2] = 0;
+ $122 = HEAP32[3533]|0;
+ $123 = (14136 + ($122<<2)|0);
+ HEAP32[$123>>2] = $8;
+ $124 = (($122) + 1)|0;
+ HEAP32[3533] = $124;
+ STACKTOP = sp;return ($8|0);
+}
+function _CreateRectanglePolygon($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$024 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$sroa$012$0$$sroa_idx = 0, $$sroa$015$0$$sroa_idx = 0, $$sroa$018$0$$sroa_idx = 0, $$sroa$021$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$213$0$$sroa_idx14 = 0, $$sroa$216$0$$sroa_idx17 = 0, $$sroa$219$0$$sroa_idx20 = 0, $$sroa$222$0$$sroa_idx23 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0;
+ var $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0;
+ var $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0.0, $54 = 0.0;
+ var $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $$byval_copy1 = sp + 440|0;
+ $$byval_copy = sp + 432|0;
+ $3 = sp + 24|0;
+ $4 = sp;
+ $5 = sp + 16|0;
+ $6 = ((($3)) + 36|0);
+ _memset(($6|0),0,368)|0;
+ HEAP32[$3>>2] = 4;
+ $7 = ((($3)) + 388|0);
+ _Mat2Radians($4,0.0);
+ ;HEAP32[$7>>2]=HEAP32[$4>>2]|0;HEAP32[$7+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$7+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$7+12>>2]=HEAP32[$4+12>>2]|0;
+ $8 = +HEAPF32[$1>>2];
+ $9 = +HEAPF32[$2>>2];
+ $10 = $9 * 0.5;
+ $11 = $8 + $10;
+ $12 = ((($1)) + 4|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($2)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $15 * 0.5;
+ $17 = $13 - $16;
+ $$sroa$021$0$$sroa_idx = ((($3)) + 4|0);
+ HEAPF32[$$sroa$021$0$$sroa_idx>>2] = $11;
+ $$sroa$222$0$$sroa_idx23 = ((($3)) + 8|0);
+ HEAPF32[$$sroa$222$0$$sroa_idx23>>2] = $17;
+ $18 = +HEAPF32[$1>>2];
+ $19 = +HEAPF32[$2>>2];
+ $20 = $19 * 0.5;
+ $21 = $18 + $20;
+ $22 = +HEAPF32[$12>>2];
+ $23 = +HEAPF32[$14>>2];
+ $24 = $23 * 0.5;
+ $25 = $22 + $24;
+ $$sroa$018$0$$sroa_idx = ((($3)) + 12|0);
+ HEAPF32[$$sroa$018$0$$sroa_idx>>2] = $21;
+ $$sroa$219$0$$sroa_idx20 = ((($3)) + 16|0);
+ HEAPF32[$$sroa$219$0$$sroa_idx20>>2] = $25;
+ $26 = +HEAPF32[$1>>2];
+ $27 = +HEAPF32[$2>>2];
+ $28 = $27 * 0.5;
+ $29 = $26 - $28;
+ $30 = +HEAPF32[$12>>2];
+ $31 = +HEAPF32[$14>>2];
+ $32 = $31 * 0.5;
+ $33 = $30 + $32;
+ $$sroa$015$0$$sroa_idx = ((($3)) + 20|0);
+ HEAPF32[$$sroa$015$0$$sroa_idx>>2] = $29;
+ $$sroa$216$0$$sroa_idx17 = ((($3)) + 24|0);
+ HEAPF32[$$sroa$216$0$$sroa_idx17>>2] = $33;
+ $34 = +HEAPF32[$1>>2];
+ $35 = +HEAPF32[$2>>2];
+ $36 = $35 * 0.5;
+ $37 = $34 - $36;
+ $38 = +HEAPF32[$12>>2];
+ $39 = +HEAPF32[$14>>2];
+ $40 = $39 * 0.5;
+ $41 = $38 - $40;
+ $$sroa$012$0$$sroa_idx = ((($3)) + 28|0);
+ HEAPF32[$$sroa$012$0$$sroa_idx>>2] = $37;
+ $$sroa$213$0$$sroa_idx14 = ((($3)) + 32|0);
+ HEAPF32[$$sroa$213$0$$sroa_idx14>>2] = $41;
+ $42 = HEAP32[$3>>2]|0;
+ $43 = ($42|0)==(0);
+ if ($43) {
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+ }
+ $44 = ((($5)) + 4|0);
+ $$024 = 0;$47 = $42;
+ while(1) {
+ $45 = (($$024) + 1)|0;
+ $46 = ($45>>>0)<($47>>>0);
+ $48 = $46 ? $45 : 0;
+ $49 = (((($3)) + 4|0) + ($48<<3)|0);
+ $50 = (((($3)) + 4|0) + ($$024<<3)|0);
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$49>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$49+4>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$50>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$50+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1);
+ $51 = (((($3)) + 196|0) + ($$024<<3)|0);
+ $52 = HEAP32[$44>>2]|0;
+ $53 = +HEAPF32[$5>>2];
+ $54 = -$53;
+ HEAP32[$51>>2] = $52;
+ $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$024<<3)|0)) + 4|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $54;
+ _MathNormalize($51);
+ $55 = HEAP32[$3>>2]|0;
+ $56 = ($45>>>0)<($55>>>0);
+ if ($56) {
+ $$024 = $45;$47 = $55;
+ } else {
+ break;
+ }
+ }
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+}
+function _MathCrossVector2($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = ((($1)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $2 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = +HEAPF32[$1>>2];
+ $9 = $7 * $8;
+ $10 = $5 - $9;
+ return (+$10);
+}
+function _CreateRandomPolygon($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ var $$02829 = 0, $$030 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$pr = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0;
+ var $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $$byval_copy1 = sp + 440|0;
+ $$byval_copy = sp + 432|0;
+ $3 = sp + 24|0;
+ $4 = sp;
+ $5 = sp + 16|0;
+ $6 = ((($3)) + 4|0);
+ _memset(($6|0),0,400)|0;
+ HEAP32[$3>>2] = $2;
+ $7 = (_GetRandomNumber()|0);
+ $8 = (+($7|0));
+ $9 = ((($3)) + 388|0);
+ $10 = $8;
+ $11 = $10 * 0.017453292519943295;
+ $12 = $11;
+ _Mat2Radians($4,$12);
+ ;HEAP32[$9>>2]=HEAP32[$4>>2]|0;HEAP32[$9+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$9+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$9+12>>2]=HEAP32[$4+12>>2]|0;
+ $13 = HEAP32[$3>>2]|0;
+ $14 = ($13|0)==(0);
+ if ($14) {
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+ }
+ $15 = (360 / ($2|0))&-1;
+ $16 = HEAP32[$3>>2]|0;
+ $$030 = 0;
+ while(1) {
+ $19 = Math_imul($15, $$030)|0;
+ $20 = (+($19|0));
+ $21 = $20 * 0.017453292519943295;
+ $22 = $21;
+ $23 = (+Math_cos((+$22)));
+ $24 = $23 * $1;
+ $25 = (((($3)) + 4|0) + ($$030<<3)|0);
+ HEAPF32[$25>>2] = $24;
+ $26 = (+Math_sin((+$22)));
+ $27 = $26 * $1;
+ $28 = (((((($3)) + 4|0) + ($$030<<3)|0)) + 4|0);
+ HEAPF32[$28>>2] = $27;
+ $29 = (($$030) + 1)|0;
+ $30 = ($29>>>0)<($16>>>0);
+ if ($30) {
+ $$030 = $29;
+ } else {
+ break;
+ }
+ }
+ $$pr = HEAP32[$3>>2]|0;
+ $17 = ($$pr|0)==(0);
+ if ($17) {
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+ }
+ $18 = ((($5)) + 4|0);
+ $$02829 = 0;
+ while(1) {
+ $31 = (($$02829) + 1)|0;
+ $32 = ($31|0)<($2|0);
+ $33 = $32 ? $31 : 0;
+ $34 = (((($3)) + 4|0) + ($33<<3)|0);
+ $35 = (((($3)) + 4|0) + ($$02829<<3)|0);
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$34>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$34+4>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$35>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$35+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1);
+ $36 = (((($3)) + 196|0) + ($$02829<<3)|0);
+ $37 = HEAP32[$18>>2]|0;
+ $38 = +HEAPF32[$5>>2];
+ $39 = -$38;
+ HEAP32[$36>>2] = $37;
+ $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$02829<<3)|0)) + 4|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $39;
+ _MathNormalize($36);
+ $40 = HEAP32[$3>>2]|0;
+ $41 = ($31>>>0)<($40>>>0);
+ if ($41) {
+ $$02829 = $31;
+ } else {
+ break;
+ }
+ }
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+}
+function _Vector2Add_2($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 + $4;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 + $10;
+ HEAPF32[$6>>2] = $11;
+ return;
+}
+function _Mat2MultiplyVector2($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 * $4;
+ $6 = ((($1)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($2)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ HEAPF32[$0>>2] = $11;
+ $12 = ((($0)) + 4|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = $4 * $14;
+ $16 = ((($1)) + 12|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $9 * $17;
+ $19 = $15 + $18;
+ HEAPF32[$12>>2] = $19;
+ return;
+}
+function _DestroyPhysicsBody($0) {
+ $0 = $0|0;
+ var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = HEAP32[$0>>2]|0;
+ $3 = HEAP32[3533]|0;
+ $4 = ($3|0)==(0);
+ L4: do {
+ if ($4) {
+ $$021 = -1;
+ } else {
+ $5 = HEAP32[3533]|0;
+ $$02023 = 0;
+ while(1) {
+ $6 = (14136 + ($$02023<<2)|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($2|0);
+ if ($9) {
+ $$021 = $$02023;
+ break L4;
+ }
+ $10 = (($$02023) + 1)|0;
+ $11 = ($10>>>0)<($5>>>0);
+ if ($11) {
+ $$02023 = $10;
+ } else {
+ $$021 = -1;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $12 = (14136 + ($$021<<2)|0);
+ $13 = HEAP32[$12>>2]|0;
+ _free($13);
+ $14 = HEAP32[3532]|0;
+ $15 = (($14) + -500)|0;
+ HEAP32[3532] = $15;
+ HEAP32[$12>>2] = 0;
+ $16 = HEAP32[3533]|0;
+ $17 = ($$021>>>0)<($16>>>0);
+ if ($17) {
+ $18 = HEAP32[3533]|0;
+ $$022 = $$021;$22 = $16;
+ while(1) {
+ $20 = (($$022) + 1)|0;
+ $21 = ($20>>>0)<($22>>>0);
+ if ($21) {
+ $24 = (14136 + ($$022<<2)|0);
+ $25 = (14136 + ($20<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ HEAP32[$24>>2] = $26;
+ }
+ $23 = ($20>>>0)<($18>>>0);
+ if ($23) {
+ $$022 = $20;$22 = $18;
+ } else {
+ $$lcssa = $18;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $16;
+ }
+ $19 = (($$lcssa) + -1)|0;
+ HEAP32[3533] = $19;
+ return;
+}
+function _Vector2Subtract_4($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 - $4;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ return;
+}
+function _MathNormalize($0) {
+ $0 = $0|0;
+ var $$op = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$5$0$$sroa_idx3 = 0, $$sroa$5$0$copyload = 0.0, $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $$sroa$0$0$copyload = +HEAPF32[$0>>2];
+ $$sroa$5$0$$sroa_idx3 = ((($0)) + 4|0);
+ $$sroa$5$0$copyload = +HEAPF32[$$sroa$5$0$$sroa_idx3>>2];
+ $1 = $$sroa$0$0$copyload * $$sroa$0$0$copyload;
+ $2 = $$sroa$5$0$copyload * $$sroa$5$0$copyload;
+ $3 = $1 + $2;
+ $4 = (+Math_sqrt((+$3)));
+ $5 = $4 == 0.0;
+ $$op = 1.0 / $4;
+ $6 = $5 ? 1.0 : $$op;
+ $7 = $$sroa$0$0$copyload * $6;
+ HEAPF32[$0>>2] = $7;
+ $8 = $$sroa$5$0$copyload * $6;
+ HEAPF32[$$sroa$5$0$$sroa_idx3>>2] = $8;
+ return;
+}
+function _GetPhysicsBodiesCount() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3533]|0;
+ return ($0|0);
+}
+function _GetPhysicsBody($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3533]|0;
+ $2 = ($1>>>0)>($0>>>0);
+ if (!($2)) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $3 = (14136 + ($0<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $$0 = $4;
+ return ($$0|0);
+}
+function _GetPhysicsShapeVerticesCount($0) {
+ $0 = $0|0;
+ var $$1 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3533]|0;
+ $2 = ($1>>>0)>($0>>>0);
+ L1: do {
+ if ($2) {
+ $3 = (14136 + ($0<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ $$1 = 0;
+ } else {
+ $6 = ((($4)) + 84|0);
+ $7 = HEAP32[$6>>2]|0;
+ switch ($7|0) {
+ case 0: {
+ $$1 = 24;
+ break L1;
+ break;
+ }
+ case 1: {
+ $8 = ((($4)) + 96|0);
+ $9 = HEAP32[$8>>2]|0;
+ $$1 = $9;
+ break L1;
+ break;
+ }
+ default: {
+ $$1 = 0;
+ break L1;
+ }
+ }
+ }
+ } else {
+ $$1 = 0;
+ }
+ } while(0);
+ return ($$1|0);
+}
+function _GetPhysicsShapeVertex($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy2 = 0, $$byval_copy3 = 0, $$sroa$0$0 = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$6$0 = 0.0, $$sroa$6$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx5 = 0, $$sroa$6$0$copyload = 0.0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0, $21 = 0.0;
+ var $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $$byval_copy3 = sp + 440|0;
+ $$byval_copy2 = sp + 424|0;
+ $3 = sp;
+ $4 = sp + 416|0;
+ $5 = sp + 408|0;
+ $6 = ($1|0)==(0|0);
+ L1: do {
+ if ($6) {
+ $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0;
+ } else {
+ $7 = ((($1)) + 84|0);
+ $8 = HEAP32[$7>>2]|0;
+ switch ($8|0) {
+ case 0: {
+ $9 = ((($1)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = ($2*15)|0;
+ $12 = (+($11|0));
+ $13 = $12 * 0.017453292519943295;
+ $14 = $13;
+ $15 = (+Math_cos((+$14)));
+ $16 = ((($1)) + 92|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $15 * $17;
+ $19 = $10 + $18;
+ $20 = ((($1)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = (+Math_sin((+$14)));
+ $23 = $17 * $22;
+ $24 = $21 + $23;
+ $$sroa$0$0 = $19;$$sroa$6$0 = $24;
+ break L1;
+ break;
+ }
+ case 1: {
+ $25 = ((($1)) + 96|0);
+ _memcpy(($3|0),($25|0),404)|0;
+ $26 = ((($1)) + 8|0);
+ $27 = ((($3)) + 388|0);
+ $28 = (((($3)) + 4|0) + ($2<<3)|0);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$27>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$27+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$27+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$27+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$28>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$28+4>>2]|0;
+ _Mat2MultiplyVector2($4,$$byval_copy2,$$byval_copy3);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$26>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$26+4>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$4+4>>2]|0;
+ _Vector2Add_2($5,$$byval_copy2,$$byval_copy3);
+ $$sroa$0$0$copyload = +HEAPF32[$5>>2];
+ $$sroa$6$0$$sroa_idx4 = ((($5)) + 4|0);
+ $$sroa$6$0$copyload = +HEAPF32[$$sroa$6$0$$sroa_idx4>>2];
+ $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$6$0 = $$sroa$6$0$copyload;
+ break L1;
+ break;
+ }
+ default: {
+ $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0;
+ break L1;
+ }
+ }
+ }
+ } while(0);
+ HEAPF32[$0>>2] = $$sroa$0$0;
+ $$sroa$6$0$$sroa_idx5 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx5>>2] = $$sroa$6$0;
+ STACKTOP = sp;return;
+}
+function _Mat2Radians($0,$1) {
+ $0 = $0|0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+Math_cos((+$1)));
+ $3 = (+Math_sin((+$1)));
+ HEAPF32[$0>>2] = $2;
+ $4 = ((($0)) + 4|0);
+ $5 = -$3;
+ HEAPF32[$4>>2] = $5;
+ $6 = ((($0)) + 8|0);
+ HEAPF32[$6>>2] = $3;
+ $7 = ((($0)) + 12|0);
+ HEAPF32[$7>>2] = $2;
+ return;
+}
+function _ClosePhysics() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[3531] = 0;
+ $0 = HEAP32[3530]|0;
+ (_pthread_join(($0|0),(0|0))|0);
+ return;
+}
+function _main() {
+ var $$0100102 = 0, $$0101 = 0, $$byval_copy5 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$026$0$$sroa_idx = 0, $$sroa$029$0$$sroa_idx = 0, $$sroa$032$0$$sroa_idx = 0, $$sroa$035$0$$sroa_idx = 0, $$sroa$038$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx25 = 0, $$sroa$227$0$$sroa_idx28 = 0, $$sroa$230$0$$sroa_idx31 = 0, $$sroa$233$0$$sroa_idx34 = 0, $$sroa$236$0$$sroa_idx37 = 0, $$sroa$239$0$$sroa_idx40 = 0, $0 = 0, $1 = 0, $10 = 0;
+ var $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0, $64 = 0, $65 = 0.0;
+ var $66 = 0.0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
+ var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, $exitcond = 0, $exitcond109 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy7 = sp + 96|0;
+ $$byval_copy6 = sp + 88|0;
+ $$byval_copy5 = sp + 80|0;
+ $0 = sp + 72|0;
+ $1 = sp + 64|0;
+ $2 = sp + 56|0;
+ $3 = sp + 48|0;
+ $4 = sp + 108|0;
+ $5 = sp + 24|0;
+ $6 = sp + 8|0;
+ $7 = sp + 104|0;
+ $8 = sp + 44|0;
+ $9 = sp + 40|0;
+ $10 = sp + 36|0;
+ $11 = sp + 32|0;
+ $12 = sp + 16|0;
+ $13 = sp + 4|0;
+ $14 = sp;
+ _SetConfigFlags(32);
+ _InitWindow(800,450,3480);
+ _SetTargetFPS(60);
+ $15 = (_MeasureText(3518,30)|0);
+ $16 = (800 - ($15))|0;
+ $17 = (($16) + -10)|0;
+ _InitPhysics();
+ HEAPF32[$0>>2] = 400.0;
+ $18 = ((($0)) + 4|0);
+ HEAPF32[$18>>2] = 450.0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$0+4>>2]|0;
+ $19 = (_CreatePhysicsBodyRectangle($$byval_copy7,800.0,100.0,10.0)|0);
+ $20 = ((($19)) + 4|0);
+ HEAP32[$20>>2] = 0;
+ $21 = ((($19)) + 68|0);
+ HEAPF32[$21>>2] = 1.0;
+ HEAPF32[$1>>2] = 200.0;
+ $22 = ((($1)) + 4|0);
+ HEAPF32[$22>>2] = 225.0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$1+4>>2]|0;
+ $23 = (_CreatePhysicsBodyCircle($$byval_copy7,30.0,10.0)|0);
+ $24 = ((($23)) + 68|0);
+ HEAPF32[$24>>2] = 0.0;
+ HEAPF32[$2>>2] = 400.0;
+ $25 = ((($2)) + 4|0);
+ HEAPF32[$25>>2] = 225.0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0;
+ $26 = (_CreatePhysicsBodyCircle($$byval_copy7,30.0,10.0)|0);
+ $27 = ((($26)) + 68|0);
+ HEAPF32[$27>>2] = 0.5;
+ HEAPF32[$3>>2] = 600.0;
+ $28 = ((($3)) + 4|0);
+ HEAPF32[$28>>2] = 225.0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$3+4>>2]|0;
+ $29 = (_CreatePhysicsBodyCircle($$byval_copy7,30.0,10.0)|0);
+ $30 = ((($29)) + 68|0);
+ HEAPF32[$30>>2] = 1.0;
+ $31 = (_WindowShouldClose()|0);
+ $32 = ($31|0)==(0);
+ if (!($32)) {
+ _ClosePhysics();
+ _CloseWindow();
+ STACKTOP = sp;return 0;
+ }
+ $33 = ((($4)) + 1|0);
+ $34 = ((($4)) + 2|0);
+ $35 = ((($4)) + 3|0);
+ $36 = ((($23)) + 8|0);
+ $37 = ((($23)) + 12|0);
+ $38 = ((($26)) + 8|0);
+ $39 = ((($26)) + 12|0);
+ $40 = ((($29)) + 8|0);
+ $41 = ((($29)) + 12|0);
+ $42 = (($16) + 40)|0;
+ $43 = ((($7)) + 1|0);
+ $44 = ((($7)) + 2|0);
+ $45 = ((($7)) + 3|0);
+ $$sroa$038$0$$sroa_idx = ((($23)) + 8|0);
+ $$sroa$239$0$$sroa_idx40 = ((($23)) + 12|0);
+ $$sroa$035$0$$sroa_idx = ((($23)) + 16|0);
+ $$sroa$236$0$$sroa_idx37 = ((($23)) + 20|0);
+ $$sroa$032$0$$sroa_idx = ((($26)) + 8|0);
+ $$sroa$233$0$$sroa_idx34 = ((($26)) + 12|0);
+ $$sroa$029$0$$sroa_idx = ((($26)) + 16|0);
+ $$sroa$230$0$$sroa_idx31 = ((($26)) + 20|0);
+ $$sroa$026$0$$sroa_idx = ((($29)) + 8|0);
+ $$sroa$227$0$$sroa_idx28 = ((($29)) + 12|0);
+ $$sroa$0$0$$sroa_idx = ((($29)) + 16|0);
+ $$sroa$2$0$$sroa_idx25 = ((($29)) + 20|0);
+ while(1) {
+ $46 = (_IsKeyPressed(82)|0);
+ $47 = ($46|0)==(0);
+ if (!($47)) {
+ HEAPF32[$$sroa$038$0$$sroa_idx>>2] = 200.0;
+ HEAPF32[$$sroa$239$0$$sroa_idx40>>2] = 225.0;
+ HEAPF32[$$sroa$035$0$$sroa_idx>>2] = 0.0;
+ HEAPF32[$$sroa$236$0$$sroa_idx37>>2] = 0.0;
+ HEAPF32[$$sroa$032$0$$sroa_idx>>2] = 400.0;
+ HEAPF32[$$sroa$233$0$$sroa_idx34>>2] = 225.0;
+ HEAPF32[$$sroa$029$0$$sroa_idx>>2] = 0.0;
+ HEAPF32[$$sroa$230$0$$sroa_idx31>>2] = 0.0;
+ HEAPF32[$$sroa$026$0$$sroa_idx>>2] = 600.0;
+ HEAPF32[$$sroa$227$0$$sroa_idx28>>2] = 225.0;
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0;
+ HEAPF32[$$sroa$2$0$$sroa_idx25>>2] = 0.0;
+ }
+ _BeginDrawing();
+ HEAP8[$4>>0] = 0;
+ HEAP8[$33>>0] = 0;
+ HEAP8[$34>>0] = 0;
+ HEAP8[$35>>0] = -1;
+ ;HEAP8[$$byval_copy7>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$4+3>>0]|0;
+ _ClearBackground($$byval_copy7);
+ _DrawFPS(710,420);
+ $48 = (_GetPhysicsBodiesCount()|0);
+ $49 = ($48|0)>(0);
+ if ($49) {
+ $$0100102 = 0;
+ while(1) {
+ $82 = (_GetPhysicsBody($$0100102)|0);
+ $83 = (_GetPhysicsShapeVerticesCount($$0100102)|0);
+ $84 = ($83|0)>(0);
+ if ($84) {
+ $$0101 = 0;
+ while(1) {
+ _GetPhysicsShapeVertex($5,$82,$$0101);
+ $86 = (($$0101) + 1)|0;
+ $87 = ($86|0)<($83|0);
+ $88 = $87 ? $86 : 0;
+ _GetPhysicsShapeVertex($6,$82,$88);
+ HEAP8[$7>>0] = 0;
+ HEAP8[$43>>0] = -28;
+ HEAP8[$44>>0] = 48;
+ HEAP8[$45>>0] = -1;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy7>>0]=HEAP8[$7>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$7+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$7+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$7+3>>0]|0;
+ _DrawLineV($$byval_copy5,$$byval_copy6,$$byval_copy7);
+ $exitcond = ($86|0)==($83|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$0101 = $86;
+ }
+ }
+ }
+ $85 = (($$0100102) + 1)|0;
+ $exitcond109 = ($85|0)==($48|0);
+ if ($exitcond109) {
+ break;
+ } else {
+ $$0100102 = $85;
+ }
+ }
+ }
+ $50 = (_MeasureText(3525,30)|0);
+ $51 = (800 - ($50))|0;
+ $52 = (($51|0) / 2)&-1;
+ HEAP32[$8>>2] = -1;
+ ;HEAP8[$$byval_copy7>>0]=HEAP8[$8>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$8+3>>0]|0;
+ _DrawText(3525,$52,75,30,$$byval_copy7);
+ $53 = +HEAPF32[$36>>2];
+ $54 = (_MeasureText(3544,20)|0);
+ $55 = (($54|0) / 2)&-1;
+ $56 = (+($55|0));
+ $57 = $53 - $56;
+ $58 = (~~(($57)));
+ $59 = +HEAPF32[$37>>2];
+ $60 = $59 + -7.0;
+ $61 = (~~(($60)));
+ HEAP32[$9>>2] = -1;
+ ;HEAP8[$$byval_copy7>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$9+3>>0]|0;
+ _DrawText(3544,$58,$61,20,$$byval_copy7);
+ $62 = +HEAPF32[$38>>2];
+ $63 = (_MeasureText(3546,20)|0);
+ $64 = (($63|0) / 2)&-1;
+ $65 = (+($64|0));
+ $66 = $62 - $65;
+ $67 = (~~(($66)));
+ $68 = +HEAPF32[$39>>2];
+ $69 = $68 + -7.0;
+ $70 = (~~(($69)));
+ HEAP32[$10>>2] = -1;
+ ;HEAP8[$$byval_copy7>>0]=HEAP8[$10>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$10+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$10+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$10+3>>0]|0;
+ _DrawText(3546,$67,$70,20,$$byval_copy7);
+ $71 = +HEAPF32[$40>>2];
+ $72 = (_MeasureText(3550,20)|0);
+ $73 = (($72|0) / 2)&-1;
+ $74 = (+($73|0));
+ $75 = $71 - $74;
+ $76 = (~~(($75)));
+ $77 = +HEAPF32[$41>>2];
+ $78 = $77 + -7.0;
+ $79 = (~~(($78)));
+ HEAP32[$11>>2] = -1;
+ ;HEAP8[$$byval_copy7>>0]=HEAP8[$11>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$11+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$11+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$11+3>>0]|0;
+ _DrawText(3550,$76,$79,20,$$byval_copy7);
+ HEAP32[$12>>2] = -1;
+ ;HEAP8[$$byval_copy7>>0]=HEAP8[$12>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$12+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$12+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$12+3>>0]|0;
+ _DrawText(3552,10,10,10,$$byval_copy7);
+ HEAP32[$13>>2] = -1;
+ ;HEAP8[$$byval_copy7>>0]=HEAP8[$13>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$13+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$13+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$13+3>>0]|0;
+ _DrawText(3518,$17,15,30,$$byval_copy7);
+ HEAP32[$14>>2] = -1;
+ ;HEAP8[$$byval_copy7>>0]=HEAP8[$14>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$14+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$14+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$14+3>>0]|0;
+ _DrawText(3579,$42,8,10,$$byval_copy7);
+ _EndDrawing();
+ $80 = (_WindowShouldClose()|0);
+ $81 = ($80|0)==(0);
+ if (!($81)) {
+ break;
+ }
+ }
+ _ClosePhysics();
+ _CloseWindow();
+ STACKTOP = sp;return 0;
+}
+function _GetRandomNumber() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_rand()|0);
+ $1 = (($0|0) % 361)&-1;
+ return ($1|0);
+}
+function _InitTimer() {
+ var $0 = 0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_time((0|0))|0);
+ _srand($0);
+ $1 = (+_GetCurrentTime());
+ HEAPF64[1729] = $1;
+ return;
+}
+function _GetCurrentTime() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $0 = sp;
+ (_clock_gettime(1,($0|0))|0);
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)<(0);
+ $3 = $2 << 31 >> 31;
+ $4 = (___muldi3(($1|0),($3|0),1000000000,0)|0);
+ $5 = tempRet0;
+ $6 = ((($0)) + 4|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)<(0);
+ $9 = $8 << 31 >> 31;
+ $10 = (_i64Add(($4|0),($5|0),($7|0),($9|0))|0);
+ $11 = tempRet0;
+ $12 = (+($10>>>0)) + (4294967296.0*(+($11>>>0)));
+ $13 = $12 * 9.9999999999999995E-7;
+ STACKTOP = sp;return (+$13);
+}
+function _MathClamp() {
+ var $$sink = 0.0, $0 = 0.0, $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = +HEAPF64[1727];
+ $1 = $0 < 0.0;
+ if ($1) {
+ $$sink = 0.0;
+ } else {
+ $2 = $0 > 0.02;
+ if ($2) {
+ $$sink = 0.02;
+ } else {
+ return;
+ }
+ }
+ HEAPF64[1727] = $$sink;
+ return;
+}
+function _PhysicsStep() {
+ var $$0 = 0, $$0125165 = 0, $$0126163 = 0, $$0127147 = 0, $$0129148 = 0, $$0130 = 0, $$0130160 = 0, $$0130161 = 0, $$0131150 = 0, $$0132 = 0, $$0133152 = 0, $$0134155 = 0, $$0134155$ph = 0, $$0135158 = 0, $$0136156 = 0, $$0167 = 0, $$0168 = 0, $$pr = 0, $$pr172 = 0, $$sroa$0$0$$sroa_idx = 0;
+ var $$sroa$2$0$$sroa_idx1 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0;
+ var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0;
+ var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
+ var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0;
+ var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7695]|0;
+ $1 = (($0) + 1)|0;
+ HEAP32[7695] = $1;
+ $2 = HEAP32[3598]|0;
+ $$0167 = (($2) + -1)|0;
+ $3 = ($$0167|0)>(-1);
+ if ($3) {
+ $$0168 = $$0167;
+ while(1) {
+ $6 = (14396 + ($$0168<<2)|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)==(0|0);
+ if (!($8)) {
+ _DestroyPhysicsManifold($7);
+ }
+ $$0 = (($$0168) + -1)|0;
+ $9 = ($$0|0)>(-1);
+ if ($9) {
+ $$0168 = $$0;
+ } else {
+ break;
+ }
+ }
+ }
+ $4 = HEAP32[3533]|0;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ $17 = $4;
+ label = 8;
+ } else {
+ $$0125165 = 0;
+ while(1) {
+ $11 = (14136 + ($$0125165<<2)|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($12)) + 76|0);
+ HEAP32[$13>>2] = 0;
+ $14 = (($$0125165) + 1)|0;
+ $15 = ($14>>>0)<($4>>>0);
+ if ($15) {
+ $$0125165 = $14;
+ } else {
+ break;
+ }
+ }
+ $$pr = HEAP32[3533]|0;
+ $10 = ($$pr|0)==(0);
+ if (!($10)) {
+ $$0126163 = 0;
+ while(1) {
+ $19 = (14136 + ($$0126163<<2)|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($20|0)==(0|0);
+ if (!($21)) {
+ $$0130160 = (($$0126163) + 1)|0;
+ $22 = HEAP32[3533]|0;
+ $23 = ($$0130160>>>0)<($22>>>0);
+ if ($23) {
+ $24 = ((($20)) + 56|0);
+ $25 = ((($20)) + 84|0);
+ $$0130161 = $$0130160;
+ while(1) {
+ $26 = (14136 + ($$0130161<<2)|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = ($27|0)==(0|0);
+ do {
+ if (!($28)) {
+ $31 = +HEAPF32[$24>>2];
+ $32 = $31 == 0.0;
+ if ($32) {
+ $33 = ((($27)) + 56|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = $34 == 0.0;
+ if ($35) {
+ break;
+ }
+ }
+ $36 = HEAP32[$25>>2]|0;
+ $37 = ($36|0)==(1);
+ if ($37) {
+ $38 = ((($27)) + 84|0);
+ $39 = HEAP32[$38>>2]|0;
+ $40 = ($39|0)==(0);
+ if ($40) {
+ $41 = (_CreatePhysicsManifold($27,$20)|0);
+ $$0132 = $41;
+ } else {
+ label = 20;
+ }
+ } else {
+ label = 20;
+ }
+ if ((label|0) == 20) {
+ label = 0;
+ $42 = (_CreatePhysicsManifold($20,$27)|0);
+ $$0132 = $42;
+ }
+ _SolvePhysicsManifold($$0132);
+ $43 = ((($$0132)) + 40|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = ($44|0)==(0);
+ if (!($45)) {
+ $46 = (_CreatePhysicsManifold($20,$27)|0);
+ $47 = ((($$0132)) + 12|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = ((($46)) + 12|0);
+ HEAP32[$49>>2] = $48;
+ $50 = ((($46)) + 16|0);
+ $51 = ((($$0132)) + 16|0);
+ $52 = $51;
+ $53 = $52;
+ $54 = HEAP32[$53>>2]|0;
+ $55 = (($52) + 4)|0;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $58 = $50;
+ $59 = $58;
+ HEAP32[$59>>2] = $54;
+ $60 = (($58) + 4)|0;
+ $61 = $60;
+ HEAP32[$61>>2] = $57;
+ $62 = ((($46)) + 24|0);
+ $63 = ((($$0132)) + 24|0);
+ $64 = $63;
+ $65 = $64;
+ $66 = HEAP32[$65>>2]|0;
+ $67 = (($64) + 4)|0;
+ $68 = $67;
+ $69 = HEAP32[$68>>2]|0;
+ $70 = $62;
+ $71 = $70;
+ HEAP32[$71>>2] = $66;
+ $72 = (($70) + 4)|0;
+ $73 = $72;
+ HEAP32[$73>>2] = $69;
+ $74 = ((($46)) + 32|0);
+ $75 = ((($$0132)) + 32|0);
+ $76 = $75;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = (($76) + 4)|0;
+ $80 = $79;
+ $81 = HEAP32[$80>>2]|0;
+ $82 = $74;
+ $83 = $82;
+ HEAP32[$83>>2] = $78;
+ $84 = (($82) + 4)|0;
+ $85 = $84;
+ HEAP32[$85>>2] = $81;
+ $86 = HEAP32[$43>>2]|0;
+ $87 = ((($46)) + 40|0);
+ HEAP32[$87>>2] = $86;
+ $88 = ((($$0132)) + 44|0);
+ $89 = HEAP32[$88>>2]|0;
+ $90 = ((($46)) + 44|0);
+ HEAP32[$90>>2] = $89;
+ $91 = ((($$0132)) + 48|0);
+ $92 = HEAP32[$91>>2]|0;
+ $93 = ((($46)) + 48|0);
+ HEAP32[$93>>2] = $92;
+ $94 = ((($$0132)) + 52|0);
+ $95 = HEAP32[$94>>2]|0;
+ $96 = ((($46)) + 52|0);
+ HEAP32[$96>>2] = $95;
+ }
+ }
+ } while(0);
+ $$0130 = (($$0130161) + 1)|0;
+ $29 = HEAP32[3533]|0;
+ $30 = ($$0130>>>0)<($29>>>0);
+ if ($30) {
+ $$0130161 = $$0130;
+ } else {
+ break;
+ }
+ }
+ }
+ }
+ $97 = (($$0126163) + 1)|0;
+ $98 = HEAP32[3533]|0;
+ $99 = ($97>>>0)<($98>>>0);
+ if ($99) {
+ $$0126163 = $97;
+ } else {
+ $17 = $98;
+ label = 8;
+ break;
+ }
+ }
+ }
+ }
+ if ((label|0) == 8) {
+ $16 = ($17|0)==(0);
+ if (!($16)) {
+ $18 = HEAP32[3533]|0;
+ $$0135158 = 0;
+ while(1) {
+ $103 = (14136 + ($$0135158<<2)|0);
+ $104 = HEAP32[$103>>2]|0;
+ $105 = ($104|0)==(0|0);
+ if (!($105)) {
+ _IntegratePhysicsForces($104);
+ }
+ $106 = (($$0135158) + 1)|0;
+ $107 = ($106>>>0)<($18>>>0);
+ if ($107) {
+ $$0135158 = $106;
+ } else {
+ break;
+ }
+ }
+ }
+ }
+ $100 = HEAP32[3598]|0;
+ $101 = ($100|0)==(0);
+ if ($101) {
+ $$0134155 = 0;$114 = 0;
+ } else {
+ $102 = HEAP32[3598]|0;
+ $$0136156 = 0;
+ while(1) {
+ $108 = (14396 + ($$0136156<<2)|0);
+ $109 = HEAP32[$108>>2]|0;
+ $110 = ($109|0)==(0|0);
+ if (!($110)) {
+ _InitializePhysicsManifolds($109);
+ }
+ $111 = (($$0136156) + 1)|0;
+ $112 = ($111>>>0)<($102>>>0);
+ if ($112) {
+ $$0136156 = $111;
+ } else {
+ $$0134155$ph = 0;
+ label = 32;
+ break;
+ }
+ }
+ }
+ while(1) {
+ if ((label|0) == 32) {
+ label = 0;
+ $$pr172 = HEAP32[3598]|0;
+ $$0134155 = $$0134155$ph;$114 = $$pr172;
+ }
+ $113 = ($114|0)==(0);
+ if (!($113)) {
+ $115 = (14396 + ($$0134155<<2)|0);
+ $$0133152 = 0;
+ while(1) {
+ $120 = HEAP32[$115>>2]|0;
+ $121 = ($120|0)==(0|0);
+ if (!($121)) {
+ _IntegratePhysicsImpulses($120);
+ }
+ $122 = (($$0133152) + 1)|0;
+ $123 = HEAP32[3598]|0;
+ $124 = ($122>>>0)<($123>>>0);
+ if ($124) {
+ $$0133152 = $122;
+ } else {
+ break;
+ }
+ }
+ }
+ $119 = (($$0134155) + 1)|0;
+ $exitcond = ($119|0)==(100);
+ if ($exitcond) {
+ break;
+ } else {
+ $$0134155$ph = $119;
+ label = 32;
+ }
+ }
+ $116 = HEAP32[3533]|0;
+ $117 = ($116|0)==(0);
+ if (!($117)) {
+ $118 = HEAP32[3533]|0;
+ $$0131150 = 0;
+ while(1) {
+ $128 = (14136 + ($$0131150<<2)|0);
+ $129 = HEAP32[$128>>2]|0;
+ $130 = ($129|0)==(0|0);
+ if (!($130)) {
+ _IntegratePhysicsVelocity($129);
+ }
+ $131 = (($$0131150) + 1)|0;
+ $132 = ($131>>>0)<($118>>>0);
+ if ($132) {
+ $$0131150 = $131;
+ } else {
+ break;
+ }
+ }
+ }
+ $125 = HEAP32[3598]|0;
+ $126 = ($125|0)==(0);
+ if (!($126)) {
+ $127 = HEAP32[3598]|0;
+ $$0129148 = 0;
+ while(1) {
+ $136 = (14396 + ($$0129148<<2)|0);
+ $137 = HEAP32[$136>>2]|0;
+ $138 = ($137|0)==(0|0);
+ if (!($138)) {
+ _CorrectPhysicsPositions($137);
+ }
+ $139 = (($$0129148) + 1)|0;
+ $140 = ($139>>>0)<($127>>>0);
+ if ($140) {
+ $$0129148 = $139;
+ } else {
+ break;
+ }
+ }
+ }
+ $133 = HEAP32[3533]|0;
+ $134 = ($133|0)==(0);
+ if ($134) {
+ return;
+ }
+ $135 = HEAP32[3533]|0;
+ $$0127147 = 0;
+ while(1) {
+ $141 = (14136 + ($$0127147<<2)|0);
+ $142 = HEAP32[$141>>2]|0;
+ $143 = ($142|0)==(0|0);
+ if (!($143)) {
+ $$sroa$0$0$$sroa_idx = ((($142)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0;
+ $$sroa$2$0$$sroa_idx1 = ((($142)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = 0.0;
+ $144 = ((($142)) + 36|0);
+ HEAPF32[$144>>2] = 0.0;
+ }
+ $145 = (($$0127147) + 1)|0;
+ $146 = ($145>>>0)<($135>>>0);
+ if ($146) {
+ $$0127147 = $145;
+ } else {
+ break;
+ }
+ }
+ return;
+}
+function _DestroyPhysicsManifold($0) {
+ $0 = $0|0;
+ var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = HEAP32[$0>>2]|0;
+ $3 = HEAP32[3598]|0;
+ $4 = ($3|0)==(0);
+ L4: do {
+ if ($4) {
+ $$021 = -1;
+ } else {
+ $5 = HEAP32[3598]|0;
+ $$02023 = 0;
+ while(1) {
+ $6 = (14396 + ($$02023<<2)|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($2|0);
+ if ($9) {
+ $$021 = $$02023;
+ break L4;
+ }
+ $10 = (($$02023) + 1)|0;
+ $11 = ($10>>>0)<($5>>>0);
+ if ($11) {
+ $$02023 = $10;
+ } else {
+ $$021 = -1;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $12 = (14396 + ($$021<<2)|0);
+ $13 = HEAP32[$12>>2]|0;
+ _free($13);
+ $14 = HEAP32[3532]|0;
+ $15 = (($14) + -56)|0;
+ HEAP32[3532] = $15;
+ HEAP32[$12>>2] = 0;
+ $16 = HEAP32[3598]|0;
+ $17 = ($$021>>>0)<($16>>>0);
+ if ($17) {
+ $18 = HEAP32[3598]|0;
+ $$022 = $$021;$22 = $16;
+ while(1) {
+ $20 = (($$022) + 1)|0;
+ $21 = ($20>>>0)<($22>>>0);
+ if ($21) {
+ $24 = (14396 + ($$022<<2)|0);
+ $25 = (14396 + ($20<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ HEAP32[$24>>2] = $26;
+ }
+ $23 = ($20>>>0)<($18>>>0);
+ if ($23) {
+ $$022 = $20;$22 = $18;
+ } else {
+ $$lcssa = $18;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $16;
+ }
+ $19 = (($$lcssa) + -1)|0;
+ HEAP32[3598] = $19;
+ return;
+}
+function _CreatePhysicsManifold($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$04457 = 0, $$044576162 = 0, $$04755 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ $2 = (_malloc(56)|0);
+ $3 = HEAP32[3532]|0;
+ $4 = (($3) + 56)|0;
+ HEAP32[3532] = $4;
+ $5 = HEAP32[3598]|0;
+ $6 = ($5|0)==(0);
+ $$04457 = 0;
+ L1: while(1) {
+ if ($6) {
+ $$044576162 = 0;
+ break;
+ } else {
+ $$04755 = 0;
+ }
+ while(1) {
+ $9 = (14396 + ($$04755<<2)|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ($11|0)==($$04457|0);
+ $8 = (($$04755) + 1)|0;
+ if ($12) {
+ break;
+ }
+ $7 = ($8>>>0)<($5>>>0);
+ if ($7) {
+ $$04755 = $8;
+ } else {
+ label = 6;
+ break L1;
+ }
+ }
+ $13 = (($$04457) + 1)|0;
+ $14 = ($13|0)<(4096);
+ if ($14) {
+ $$04457 = $13;
+ } else {
+ label = 8;
+ break;
+ }
+ }
+ if ((label|0) == 8) {
+ return ($2|0);
+ }
+ if ((label|0) == 6) {
+ $15 = ($$04457|0)==(-1);
+ if ($15) {
+ return ($2|0);
+ } else {
+ $$044576162 = $$04457;
+ }
+ }
+ HEAP32[$2>>2] = $$044576162;
+ $16 = ((($2)) + 4|0);
+ HEAP32[$16>>2] = $0;
+ $17 = ((($2)) + 8|0);
+ HEAP32[$17>>2] = $1;
+ $18 = ((($2)) + 12|0);
+ dest=$18; stop=dest+44|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $19 = HEAP32[3598]|0;
+ $20 = (14396 + ($19<<2)|0);
+ HEAP32[$20>>2] = $2;
+ $21 = (($19) + 1)|0;
+ HEAP32[3598] = $21;
+ return ($2|0);
+}
+function _SolvePhysicsManifold($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($2)) + 84|0);
+ $4 = HEAP32[$3>>2]|0;
+ L1: do {
+ switch ($4|0) {
+ case 0: {
+ $5 = ((($0)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($6)) + 84|0);
+ $8 = HEAP32[$7>>2]|0;
+ switch ($8|0) {
+ case 0: {
+ _SolveCircleToCircle($0);
+ break L1;
+ break;
+ }
+ case 1: {
+ _SolveCircleToPolygon($0);
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ break;
+ }
+ case 1: {
+ $9 = ((($0)) + 8|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($10)) + 84|0);
+ $12 = HEAP32[$11>>2]|0;
+ switch ($12|0) {
+ case 0: {
+ _SolvePolygonToCircle($0);
+ break L1;
+ break;
+ }
+ case 1: {
+ _SolvePolygonToPolygon($0);
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ } while(0);
+ $13 = ((($0)) + 8|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($14)) + 76|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ return;
+ }
+ $18 = ((($0)) + 20|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = $19 < 0.0;
+ $21 = $20&1;
+ HEAP32[$15>>2] = $21;
+ return;
+}
+function _IntegratePhysicsForces($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0;
+ var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 56|0);
+ $2 = +HEAPF32[$1>>2];
+ $3 = $2 == 0.0;
+ if ($3) {
+ return;
+ }
+ $4 = ((($0)) + 4|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ return;
+ }
+ $7 = ((($0)) + 24|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $2 * $8;
+ $10 = $9;
+ $11 = +HEAPF64[1730];
+ $12 = $11 * 0.5;
+ $13 = $10 * $12;
+ $14 = ((($0)) + 16|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $15;
+ $17 = $16 + $13;
+ $18 = $17;
+ HEAPF32[$14>>2] = $18;
+ $19 = ((($0)) + 28|0);
+ $20 = +HEAPF32[$19>>2];
+ $21 = $2 * $20;
+ $22 = $21;
+ $23 = $12 * $22;
+ $24 = ((($0)) + 20|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $25;
+ $27 = $26 + $23;
+ $28 = $27;
+ HEAPF32[$24>>2] = $28;
+ $29 = ((($0)) + 72|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = +HEAPF32[7696];
+ $33 = $32;
+ $34 = $12 * $33;
+ $35 = +HEAPF32[$14>>2];
+ $36 = $35;
+ $37 = $36 + $34;
+ $38 = $37;
+ HEAPF32[$14>>2] = $38;
+ $39 = +HEAPF32[2];
+ $40 = $39;
+ $41 = $12 * $40;
+ $42 = +HEAPF32[$24>>2];
+ $43 = $42;
+ $44 = $43 + $41;
+ $45 = $44;
+ HEAPF32[$24>>2] = $45;
+ }
+ $46 = ((($0)) + 80|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = ($47|0)==(0);
+ if (!($48)) {
+ return;
+ }
+ $49 = ((($0)) + 36|0);
+ $50 = +HEAPF32[$49>>2];
+ $51 = ((($0)) + 48|0);
+ $52 = +HEAPF32[$51>>2];
+ $53 = $50 * $52;
+ $54 = $53;
+ $55 = $12 * $54;
+ $56 = ((($0)) + 32|0);
+ $57 = +HEAPF32[$56>>2];
+ $58 = $57;
+ $59 = $58 + $55;
+ $60 = $59;
+ HEAPF32[$56>>2] = $60;
+ return;
+}
+function _InitializePhysicsManifolds($0) {
+ $0 = $0|0;
+ var $$byval_copy14 = 0, $$byval_copy9 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0.0;
+ var $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0.0, $43 = 0.0;
+ var $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0.0;
+ var $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0;
+ var $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy14 = sp + 48|0;
+ $$byval_copy9 = sp + 40|0;
+ $1 = sp + 24|0;
+ $2 = sp + 16|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ $5 = sp + 32|0;
+ $6 = ((($0)) + 4|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($0)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ((($7)) + 68|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = ((($9)) + 68|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = $11 * $13;
+ $15 = (+Math_sqrt((+$14)));
+ $16 = ((($0)) + 44|0);
+ HEAPF32[$16>>2] = $15;
+ $17 = ((($7)) + 60|0);
+ $18 = +HEAPF32[$17>>2];
+ $19 = ((($9)) + 60|0);
+ $20 = +HEAPF32[$19>>2];
+ $21 = $18 * $20;
+ $22 = (+Math_sqrt((+$21)));
+ $23 = ((($0)) + 52|0);
+ HEAPF32[$23>>2] = $22;
+ $24 = ((($7)) + 64|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = ((($9)) + 64|0);
+ $27 = +HEAPF32[$26>>2];
+ $28 = $25 * $27;
+ $29 = (+Math_sqrt((+$28)));
+ $30 = ((($0)) + 48|0);
+ HEAPF32[$30>>2] = $29;
+ $31 = ((($7)) + 8|0);
+ $32 = ((($9)) + 8|0);
+ $33 = ((($7)) + 32|0);
+ $34 = ((($9)) + 32|0);
+ $35 = ((($9)) + 16|0);
+ $36 = ((($7)) + 16|0);
+ $37 = ((($9)) + 20|0);
+ $38 = ((($3)) + 4|0);
+ $39 = ((($7)) + 20|0);
+ $40 = ((($$byval_copy9)) + 4|0);
+ $41 = ((($4)) + 4|0);
+ $42 = +HEAPF32[7696];
+ $43 = $42;
+ $44 = +HEAPF64[1730];
+ $45 = $43 * $44;
+ $46 = $45;
+ $47 = ((($5)) + 4|0);
+ $48 = +HEAPF32[2];
+ $49 = $48;
+ $50 = $49 * $44;
+ $51 = $50;
+ $52 = ((($0)) + 24|0);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14);
+ $53 = +HEAPF32[$33>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($$byval_copy9,$53,$$byval_copy14);
+ $54 = +HEAPF32[$34>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($3,$54,$$byval_copy14);
+ $55 = +HEAPF32[$35>>2];
+ $56 = +HEAPF32[$3>>2];
+ $57 = $55 + $56;
+ $58 = +HEAPF32[$36>>2];
+ $59 = $57 - $58;
+ $60 = +HEAPF32[$$byval_copy9>>2];
+ $61 = $59 - $60;
+ HEAPF32[$4>>2] = $61;
+ $62 = +HEAPF32[$37>>2];
+ $63 = +HEAPF32[$38>>2];
+ $64 = $62 + $63;
+ $65 = +HEAPF32[$39>>2];
+ $66 = $64 - $65;
+ $67 = +HEAPF32[$40>>2];
+ $68 = $66 - $67;
+ HEAPF32[$41>>2] = $68;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0;
+ $69 = (+_MathLenSqr($$byval_copy14));
+ HEAPF32[$5>>2] = $46;
+ HEAPF32[$47>>2] = $51;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0;
+ $70 = (+_MathLenSqr($$byval_copy14));
+ $71 = $70 + 9.9999999747524271E-7;
+ $72 = $69 < $71;
+ if ($72) {
+ HEAPF32[$16>>2] = 0.0;
+ }
+ $73 = ((($0)) + 32|0);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14);
+ $74 = +HEAPF32[$33>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($$byval_copy9,$74,$$byval_copy14);
+ $75 = +HEAPF32[$34>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($3,$75,$$byval_copy14);
+ $76 = +HEAPF32[$35>>2];
+ $77 = +HEAPF32[$3>>2];
+ $78 = $76 + $77;
+ $79 = +HEAPF32[$36>>2];
+ $80 = $78 - $79;
+ $81 = +HEAPF32[$$byval_copy9>>2];
+ $82 = $80 - $81;
+ HEAPF32[$4>>2] = $82;
+ $83 = +HEAPF32[$37>>2];
+ $84 = +HEAPF32[$38>>2];
+ $85 = $83 + $84;
+ $86 = +HEAPF32[$39>>2];
+ $87 = $85 - $86;
+ $88 = +HEAPF32[$40>>2];
+ $89 = $87 - $88;
+ HEAPF32[$41>>2] = $89;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0;
+ $90 = (+_MathLenSqr($$byval_copy14));
+ HEAPF32[$5>>2] = $46;
+ HEAPF32[$47>>2] = $51;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0;
+ $91 = (+_MathLenSqr($$byval_copy14));
+ $92 = $91 + 9.9999999747524271E-7;
+ $93 = $90 < $92;
+ if (!($93)) {
+ STACKTOP = sp;return;
+ }
+ HEAPF32[$16>>2] = 0.0;
+ STACKTOP = sp;return;
+}
+function _IntegratePhysicsImpulses($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$0135139 = 0, $$1 = 0, $$byval_copy29 = 0, $$sink = 0.0, $$sink138 = 0.0, $$sroa$047$0$$sroa_idx = 0, $$sroa$050$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$248$0$$sroa_idx49 = 0, $$sroa$251$0$$sroa_idx52 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0;
+ var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0;
+ var $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0;
+ var $143 = 0, $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0;
+ var $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0.0, $179 = 0.0;
+ var $18 = 0, $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0, $191 = 0.0, $192 = 0.0, $193 = 0.0, $194 = 0.0, $195 = 0.0, $196 = 0.0, $197 = 0.0;
+ var $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0.0, $201 = 0, $202 = 0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0.0, $208 = 0.0, $209 = 0.0, $21 = 0, $210 = 0.0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0.0;
+ var $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0.0, $220 = 0.0, $221 = 0.0, $222 = 0.0, $223 = 0, $224 = 0, $225 = 0.0, $226 = 0.0, $227 = 0.0, $228 = 0.0, $229 = 0.0, $23 = 0, $230 = 0.0, $231 = 0.0, $232 = 0.0;
+ var $233 = 0.0, $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0.0, $240 = 0.0, $25 = 0.0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0;
+ var $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0;
+ var $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $cond1 = 0, $fabsf = 0.0, $fabsf136 = 0.0, $tmpcast137$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $tmpcast137$byval_copy = sp + 136|0;
+ $$byval_copy29 = sp + 128|0;
+ $1 = sp + 40|0;
+ $2 = sp + 32|0;
+ $3 = sp + 8|0;
+ $4 = sp + 120|0;
+ $5 = sp + 112|0;
+ $6 = sp + 104|0;
+ $7 = sp + 96|0;
+ $8 = sp + 24|0;
+ $9 = sp + 88|0;
+ $10 = sp + 80|0;
+ $11 = sp + 72|0;
+ $12 = sp + 64|0;
+ $13 = sp + 56|0;
+ $14 = sp + 16|0;
+ $15 = sp;
+ $16 = sp + 48|0;
+ $17 = ((($0)) + 4|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($0)) + 8|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($18)) + 56|0);
+ $22 = +HEAPF32[$21>>2];
+ $23 = ((($20)) + 56|0);
+ $24 = +HEAPF32[$23>>2];
+ $25 = $22 + $24;
+ $fabsf = (+Math_abs((+$25)));
+ $26 = !($fabsf <= 9.9999999747524271E-7);
+ if (!($26)) {
+ $$sroa$050$0$$sroa_idx = ((($18)) + 16|0);
+ HEAPF32[$$sroa$050$0$$sroa_idx>>2] = 0.0;
+ $$sroa$251$0$$sroa_idx52 = ((($18)) + 20|0);
+ HEAPF32[$$sroa$251$0$$sroa_idx52>>2] = 0.0;
+ $$sroa$047$0$$sroa_idx = ((($20)) + 16|0);
+ HEAPF32[$$sroa$047$0$$sroa_idx>>2] = 0.0;
+ $$sroa$248$0$$sroa_idx49 = ((($20)) + 20|0);
+ HEAPF32[$$sroa$248$0$$sroa_idx49>>2] = 0.0;
+ STACKTOP = sp;return;
+ }
+ $27 = ((($0)) + 40|0);
+ $28 = HEAP32[$27>>2]|0;
+ $29 = ($28|0)==(0);
+ if ($29) {
+ STACKTOP = sp;return;
+ }
+ $30 = ((($18)) + 8|0);
+ $31 = ((($20)) + 8|0);
+ $32 = ((($20)) + 16|0);
+ $33 = ((($20)) + 32|0);
+ $34 = ((($18)) + 16|0);
+ $35 = ((($18)) + 32|0);
+ $36 = ((($20)) + 20|0);
+ $37 = ((($6)) + 4|0);
+ $38 = ((($18)) + 20|0);
+ $39 = ((($7)) + 4|0);
+ $40 = ((($3)) + 4|0);
+ $41 = ((($0)) + 16|0);
+ $42 = ((($18)) + 48|0);
+ $43 = ((($20)) + 48|0);
+ $44 = ((($0)) + 44|0);
+ $45 = ((($8)) + 4|0);
+ $46 = ((($0)) + 20|0);
+ $47 = ((($18)) + 4|0);
+ $48 = ((($20)) + 4|0);
+ $49 = ((($12)) + 4|0);
+ $50 = ((($13)) + 4|0);
+ $51 = ((($14)) + 4|0);
+ $52 = ((($0)) + 52|0);
+ $$sroa$2$0$$sroa_idx2 = ((($15)) + 4|0);
+ $53 = ((($20)) + 80|0);
+ $54 = ((($18)) + 80|0);
+ $55 = ((($16)) + 4|0);
+ $56 = ((($0)) + 48|0);
+ $57 = ((($20)) + 80|0);
+ $58 = ((($18)) + 80|0);
+ $59 = ((($9)) + 4|0);
+ $$0135139 = 0;
+ while(1) {
+ $63 = (((($0)) + 24|0) + ($$0135139<<3)|0);
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$30>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$30+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy29,$tmpcast137$byval_copy);
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$31>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$31+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy29,$tmpcast137$byval_copy);
+ $64 = +HEAPF32[$32>>2];
+ $65 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($4,$65,$tmpcast137$byval_copy);
+ $66 = +HEAPF32[$4>>2];
+ $67 = $64 + $66;
+ $68 = +HEAPF32[$34>>2];
+ $69 = $67 - $68;
+ $70 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($5,$70,$tmpcast137$byval_copy);
+ $71 = +HEAPF32[$5>>2];
+ $72 = $69 - $71;
+ HEAPF32[$3>>2] = $72;
+ $73 = +HEAPF32[$36>>2];
+ $74 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($6,$74,$tmpcast137$byval_copy);
+ $75 = +HEAPF32[$37>>2];
+ $76 = $73 + $75;
+ $77 = +HEAPF32[$38>>2];
+ $78 = $76 - $77;
+ $79 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($7,$79,$tmpcast137$byval_copy);
+ $80 = +HEAPF32[$39>>2];
+ $81 = $78 - $80;
+ HEAPF32[$40>>2] = $81;
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $82 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $83 = $82 > 0.0;
+ if ($83) {
+ $$1 = 1;
+ } else {
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $84 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $85 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $86 = +HEAPF32[$21>>2];
+ $87 = +HEAPF32[$23>>2];
+ $88 = $86 + $87;
+ $89 = $84 * $84;
+ $90 = +HEAPF32[$42>>2];
+ $91 = $89 * $90;
+ $92 = $88 + $91;
+ $93 = $85 * $85;
+ $94 = +HEAPF32[$43>>2];
+ $95 = $93 * $94;
+ $96 = $92 + $95;
+ $97 = +HEAPF32[$44>>2];
+ $98 = $97 + 1.0;
+ $99 = $82 * $98;
+ $100 = -$99;
+ $101 = $100 / $96;
+ $102 = HEAP32[$27>>2]|0;
+ $103 = (+($102>>>0));
+ $104 = $101 / $103;
+ $105 = +HEAPF32[$41>>2];
+ $106 = $105 * $104;
+ HEAPF32[$8>>2] = $106;
+ $107 = +HEAPF32[$46>>2];
+ $108 = $104 * $107;
+ HEAPF32[$45>>2] = $108;
+ $109 = HEAP32[$47>>2]|0;
+ $110 = ($109|0)==(0);
+ if (!($110)) {
+ $111 = +HEAPF32[$21>>2];
+ $112 = +HEAPF32[$8>>2];
+ $113 = $111 * $112;
+ $114 = +HEAPF32[$34>>2];
+ $115 = $114 - $113;
+ HEAPF32[$34>>2] = $115;
+ $116 = +HEAPF32[$45>>2];
+ $117 = $111 * $116;
+ $118 = +HEAPF32[$38>>2];
+ $119 = $118 - $117;
+ HEAPF32[$38>>2] = $119;
+ $120 = HEAP32[$58>>2]|0;
+ $121 = ($120|0)==(0);
+ if ($121) {
+ $122 = +HEAPF32[$42>>2];
+ $123 = +HEAPF32[$8>>2];
+ $124 = -$123;
+ HEAPF32[$9>>2] = $124;
+ $125 = +HEAPF32[$45>>2];
+ $126 = -$125;
+ HEAPF32[$59>>2] = $126;
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$9+4>>2]|0;
+ $127 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $128 = $122 * $127;
+ $129 = +HEAPF32[$35>>2];
+ $130 = $129 + $128;
+ HEAPF32[$35>>2] = $130;
+ }
+ }
+ $131 = HEAP32[$48>>2]|0;
+ $132 = ($131|0)==(0);
+ if (!($132)) {
+ $133 = +HEAPF32[$23>>2];
+ $134 = +HEAPF32[$8>>2];
+ $135 = $133 * $134;
+ $136 = +HEAPF32[$32>>2];
+ $137 = $136 + $135;
+ HEAPF32[$32>>2] = $137;
+ $138 = +HEAPF32[$45>>2];
+ $139 = $133 * $138;
+ $140 = +HEAPF32[$36>>2];
+ $141 = $140 + $139;
+ HEAPF32[$36>>2] = $141;
+ $142 = HEAP32[$57>>2]|0;
+ $143 = ($142|0)==(0);
+ if ($143) {
+ $144 = +HEAPF32[$43>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$8+4>>2]|0;
+ $145 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $146 = $144 * $145;
+ $147 = +HEAPF32[$33>>2];
+ $148 = $147 + $146;
+ HEAPF32[$33>>2] = $148;
+ }
+ }
+ $149 = +HEAPF32[$32>>2];
+ $150 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($10,$150,$tmpcast137$byval_copy);
+ $151 = +HEAPF32[$10>>2];
+ $152 = $149 + $151;
+ $153 = +HEAPF32[$34>>2];
+ $154 = $152 - $153;
+ $155 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($11,$155,$tmpcast137$byval_copy);
+ $156 = +HEAPF32[$11>>2];
+ $157 = $154 - $156;
+ HEAPF32[$3>>2] = $157;
+ $158 = +HEAPF32[$36>>2];
+ $159 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($12,$159,$tmpcast137$byval_copy);
+ $160 = +HEAPF32[$49>>2];
+ $161 = $158 + $160;
+ $162 = +HEAPF32[$38>>2];
+ $163 = $161 - $162;
+ $164 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($13,$164,$tmpcast137$byval_copy);
+ $165 = +HEAPF32[$50>>2];
+ $166 = $163 - $165;
+ HEAPF32[$40>>2] = $166;
+ $167 = +HEAPF32[$3>>2];
+ $168 = +HEAPF32[$41>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $169 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $170 = $168 * $169;
+ $171 = $167 - $170;
+ HEAPF32[$14>>2] = $171;
+ $172 = +HEAPF32[$40>>2];
+ $173 = +HEAPF32[$46>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $174 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $175 = $173 * $174;
+ $176 = $172 - $175;
+ HEAPF32[$51>>2] = $176;
+ _MathNormalize($14);
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$14>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$14+4>>2]|0;
+ $177 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $178 = -$177;
+ $179 = $178 / $96;
+ $180 = HEAP32[$27>>2]|0;
+ $181 = (+($180>>>0));
+ $182 = $179 / $181;
+ $fabsf136 = (+Math_abs((+$182)));
+ $183 = !($fabsf136 <= 9.9999999747524271E-7);
+ if ($183) {
+ $184 = $15;
+ $185 = $184;
+ HEAP32[$185>>2] = 0;
+ $186 = (($184) + 4)|0;
+ $187 = $186;
+ HEAP32[$187>>2] = 0;
+ $188 = +HEAPF32[$52>>2];
+ $189 = $104 * $188;
+ $190 = $fabsf136 < $189;
+ $191 = +HEAPF32[$14>>2];
+ $192 = +HEAPF32[$51>>2];
+ if ($190) {
+ $193 = $182 * $191;
+ $194 = $182 * $192;
+ $$sink = $194;$$sink138 = $193;
+ } else {
+ $195 = -$104;
+ $196 = $191 * $195;
+ $197 = +HEAPF32[$56>>2];
+ $198 = $196 * $197;
+ $199 = $192 * $195;
+ $200 = $199 * $197;
+ $$sink = $200;$$sink138 = $198;
+ }
+ HEAPF32[$15>>2] = $$sink138;
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $$sink;
+ $201 = HEAP32[$47>>2]|0;
+ $202 = ($201|0)==(0);
+ if (!($202)) {
+ $203 = +HEAPF32[$21>>2];
+ $204 = +HEAPF32[$15>>2];
+ $205 = $203 * $204;
+ $206 = +HEAPF32[$34>>2];
+ $207 = $206 - $205;
+ HEAPF32[$34>>2] = $207;
+ $208 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $209 = $203 * $208;
+ $210 = +HEAPF32[$38>>2];
+ $211 = $210 - $209;
+ HEAPF32[$38>>2] = $211;
+ $212 = HEAP32[$54>>2]|0;
+ $213 = ($212|0)==(0);
+ if ($213) {
+ $214 = +HEAPF32[$42>>2];
+ $215 = +HEAPF32[$15>>2];
+ $216 = -$215;
+ HEAPF32[$16>>2] = $216;
+ $217 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $218 = -$217;
+ HEAPF32[$55>>2] = $218;
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$16+4>>2]|0;
+ $219 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $220 = $214 * $219;
+ $221 = +HEAPF32[$35>>2];
+ $222 = $221 + $220;
+ HEAPF32[$35>>2] = $222;
+ }
+ }
+ $223 = HEAP32[$48>>2]|0;
+ $224 = ($223|0)==(0);
+ if (!($224)) {
+ $225 = +HEAPF32[$23>>2];
+ $226 = +HEAPF32[$15>>2];
+ $227 = $225 * $226;
+ $228 = +HEAPF32[$32>>2];
+ $229 = $228 + $227;
+ HEAPF32[$32>>2] = $229;
+ $230 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $231 = $225 * $230;
+ $232 = +HEAPF32[$36>>2];
+ $233 = $232 + $231;
+ HEAPF32[$36>>2] = $233;
+ $234 = HEAP32[$53>>2]|0;
+ $235 = ($234|0)==(0);
+ if ($235) {
+ $236 = +HEAPF32[$43>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$15+4>>2]|0;
+ $237 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $238 = $236 * $237;
+ $239 = +HEAPF32[$33>>2];
+ $240 = $239 + $238;
+ HEAPF32[$33>>2] = $240;
+ }
+ }
+ $$0 = 0;
+ } else {
+ $$0 = 1;
+ }
+ $$1 = $$0;
+ }
+ $cond1 = ($$1|0)==(0);
+ $62 = (($$0135139) + 1)|0;
+ if (!($cond1)) {
+ label = 26;
+ break;
+ }
+ $60 = HEAP32[$27>>2]|0;
+ $61 = ($62>>>0)<($60>>>0);
+ if ($61) {
+ $$0135139 = $62;
+ } else {
+ label = 26;
+ break;
+ }
+ }
+ if ((label|0) == 26) {
+ STACKTOP = sp;return;
+ }
+}
+function _IntegratePhysicsVelocity($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ($2|0)==(0);
+ if ($3) {
+ return;
+ }
+ $4 = ((($0)) + 16|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $5;
+ $7 = +HEAPF64[1730];
+ $8 = $6 * $7;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $10;
+ $12 = $8 + $11;
+ $13 = $12;
+ HEAPF32[$9>>2] = $13;
+ $14 = ((($0)) + 20|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $15;
+ $17 = $7 * $16;
+ $18 = ((($0)) + 12|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = $19;
+ $21 = $20 + $17;
+ $22 = $21;
+ HEAPF32[$18>>2] = $22;
+ $23 = ((($0)) + 80|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ($24|0)==(0);
+ if ($25) {
+ $26 = ((($0)) + 32|0);
+ $27 = +HEAPF32[$26>>2];
+ $28 = $27;
+ $29 = $7 * $28;
+ $30 = ((($0)) + 40|0);
+ $31 = +HEAPF32[$30>>2];
+ $32 = $31;
+ $33 = $32 + $29;
+ $34 = $33;
+ HEAPF32[$30>>2] = $34;
+ }
+ $35 = ((($0)) + 484|0);
+ $36 = ((($0)) + 40|0);
+ $37 = +HEAPF32[$36>>2];
+ _Mat2Set($35,$37);
+ _IntegratePhysicsForces($0);
+ return;
+}
+function _CorrectPhysicsPositions($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0;
+ var $28 = 0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0, $45 = 0.0;
+ var $46 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 12|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = $6 + -0.05000000074505806;
+ $8 = $7 > 0.0;
+ $9 = $8 ? $7 : 0.0;
+ $10 = ((($2)) + 56|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = ((($4)) + 56|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = $11 + $13;
+ $15 = $9 / $14;
+ $16 = ((($0)) + 16|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $17 * $15;
+ $19 = $18 * 0.40000000596046448;
+ $20 = ((($0)) + 20|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $15 * $21;
+ $23 = $22 * 0.40000000596046448;
+ $24 = ((($2)) + 4|0);
+ $25 = HEAP32[$24>>2]|0;
+ $26 = ($25|0)==(0);
+ if (!($26)) {
+ $27 = $11 * $19;
+ $28 = ((($2)) + 8|0);
+ $29 = +HEAPF32[$28>>2];
+ $30 = $29 - $27;
+ HEAPF32[$28>>2] = $30;
+ $31 = $11 * $23;
+ $32 = ((($2)) + 12|0);
+ $33 = +HEAPF32[$32>>2];
+ $34 = $33 - $31;
+ HEAPF32[$32>>2] = $34;
+ }
+ $35 = ((($4)) + 4|0);
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ return;
+ }
+ $38 = +HEAPF32[$12>>2];
+ $39 = $19 * $38;
+ $40 = ((($4)) + 8|0);
+ $41 = +HEAPF32[$40>>2];
+ $42 = $41 + $39;
+ HEAPF32[$40>>2] = $42;
+ $43 = $23 * $38;
+ $44 = ((($4)) + 12|0);
+ $45 = +HEAPF32[$44>>2];
+ $46 = $43 + $45;
+ HEAPF32[$44>>2] = $46;
+ return;
+}
+function _SolveCircleToCircle($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$byval_copy2 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$02$0$$sroa_idx = 0, $$sroa$05$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$23$0$$sroa_idx4 = 0, $$sroa$26$0$$sroa_idx7 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0;
+ var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0;
+ var $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0, $54 = 0, $6 = 0, $7 = 0;
+ var $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy2 = sp + 16|0;
+ $$byval_copy = sp + 8|0;
+ $1 = sp;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ((($5)) + 8|0);
+ $7 = ((($3)) + 8|0);
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$7+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy,$$byval_copy2);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$1+4>>2]|0;
+ $8 = (+_MathLenSqr($$byval_copy2));
+ $9 = ((($3)) + 92|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = ((($5)) + 92|0);
+ $12 = +HEAPF32[$11>>2];
+ $13 = $10 + $12;
+ $14 = $13 * $13;
+ $15 = !($8 >= $14);
+ if (!($15)) {
+ $16 = ((($0)) + 40|0);
+ HEAP32[$16>>2] = 0;
+ STACKTOP = sp;return;
+ }
+ $17 = (+Math_sqrt((+$8)));
+ $18 = ((($0)) + 40|0);
+ HEAP32[$18>>2] = 1;
+ $19 = $17 == 0.0;
+ if ($19) {
+ $20 = HEAP32[$9>>2]|0;
+ $21 = ((($0)) + 12|0);
+ HEAP32[$21>>2] = $20;
+ $$sroa$05$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$05$0$$sroa_idx>>2] = 1.0;
+ $$sroa$26$0$$sroa_idx7 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$26$0$$sroa_idx7>>2] = 0.0;
+ $22 = ((($0)) + 24|0);
+ $23 = $7;
+ $24 = $23;
+ $25 = HEAP32[$24>>2]|0;
+ $26 = (($23) + 4)|0;
+ $27 = $26;
+ $28 = HEAP32[$27>>2]|0;
+ $29 = $22;
+ $30 = $29;
+ HEAP32[$30>>2] = $25;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $28;
+ } else {
+ $33 = $13 - $17;
+ $34 = ((($0)) + 12|0);
+ HEAPF32[$34>>2] = $33;
+ $35 = +HEAPF32[$1>>2];
+ $36 = $35 / $17;
+ $37 = ((($1)) + 4|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $38 / $17;
+ $$sroa$02$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$02$0$$sroa_idx>>2] = $36;
+ $$sroa$23$0$$sroa_idx4 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$23$0$$sroa_idx4>>2] = $39;
+ $40 = +HEAPF32[$9>>2];
+ $41 = $36 * $40;
+ $42 = +HEAPF32[$7>>2];
+ $43 = $41 + $42;
+ $44 = $39 * $40;
+ $45 = ((($3)) + 12|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $44 + $46;
+ $$sroa$0$0$$sroa_idx = ((($0)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $43;
+ $$sroa$2$0$$sroa_idx1 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $47;
+ }
+ $48 = ((($3)) + 76|0);
+ $49 = HEAP32[$48>>2]|0;
+ $50 = ($49|0)==(0);
+ if (!($50)) {
+ STACKTOP = sp;return;
+ }
+ $51 = ((($0)) + 20|0);
+ $52 = +HEAPF32[$51>>2];
+ $53 = $52 < 0.0;
+ $54 = $53&1;
+ HEAP32[$48>>2] = $54;
+ STACKTOP = sp;return;
+}
+function _SolveCircleToPolygon($0) {
+ $0 = $0|0;
+ var $$0$lcssa = 0.0, $$0125 = 0.0, $$093$lcssa = 0, $$093124 = 0, $$097123 = 0, $$1 = 0.0, $$194 = 0, $$byval_copy41 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$011$0$$sroa_idx = 0, $$sroa$014$0$$sroa_idx = 0, $$sroa$04$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx3 = 0, $$sroa$212$0$$sroa_idx13 = 0, $$sroa$215$0$$sroa_idx16 = 0, $$sroa$25$0$$sroa_idx6 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0;
+ var $102 = 0, $103 = 0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0;
+ var $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0;
+ var $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0.0;
+ var $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0;
+ var $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0;
+ var $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0;
+ var $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0;
+ var $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0.0, $233 = 0.0, $234 = 0, $235 = 0.0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0, $243 = 0.0, $244 = 0.0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0, $97 = 0.0, $98 = 0.0, $99 = 0;
+ var $tmpcast104$byval_copy42 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 608|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(608|0);
+ $tmpcast104$byval_copy42 = sp + 584|0;
+ $$byval_copy41 = sp + 568|0;
+ $1 = sp + 24|0;
+ $2 = sp + 552|0;
+ $3 = sp + 544|0;
+ $4 = sp + 88|0;
+ $5 = sp + 536|0;
+ $6 = sp + 16|0;
+ $7 = sp + 8|0;
+ $8 = sp;
+ $9 = sp + 528|0;
+ $10 = sp + 520|0;
+ $11 = sp + 512|0;
+ $12 = sp + 504|0;
+ $13 = sp + 80|0;
+ $14 = sp + 72|0;
+ $15 = sp + 64|0;
+ $16 = sp + 56|0;
+ $17 = sp + 48|0;
+ $18 = sp + 40|0;
+ $19 = sp + 496|0;
+ $20 = sp + 32|0;
+ $21 = ((($0)) + 4|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($0)) + 8|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ((($0)) + 40|0);
+ HEAP32[$25>>2] = 0;
+ $26 = ((($22)) + 8|0);
+ $27 = $26;
+ $28 = $27;
+ $29 = HEAP32[$28>>2]|0;
+ $30 = (($27) + 4)|0;
+ $31 = $30;
+ $32 = HEAP32[$31>>2]|0;
+ $33 = $1;
+ $34 = $33;
+ HEAP32[$34>>2] = $29;
+ $35 = (($33) + 4)|0;
+ $36 = $35;
+ HEAP32[$36>>2] = $32;
+ $37 = ((($24)) + 96|0);
+ $38 = ((($24)) + 484|0);
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$38>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$38+4>>2]|0;HEAP32[$tmpcast104$byval_copy42+8>>2]=HEAP32[$38+8>>2]|0;HEAP32[$tmpcast104$byval_copy42+12>>2]=HEAP32[$38+12>>2]|0;
+ _Mat2Transpose($2,$tmpcast104$byval_copy42);
+ $39 = ((($24)) + 8|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0;
+ _Vector2Subtract_4($3,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$2+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$3>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$3+4>>2]|0;
+ _Mat2MultiplyVector2($1,$$byval_copy41,$tmpcast104$byval_copy42);
+ _memcpy(($4|0),($37|0),404)|0;
+ $40 = HEAP32[$4>>2]|0;
+ $41 = ($40|0)==(0);
+ L1: do {
+ if ($41) {
+ $$0$lcssa = -3.4028234663852886E+38;$$093$lcssa = 0;
+ } else {
+ $42 = ((($22)) + 92|0);
+ $$0125 = -3.4028234663852886E+38;$$093124 = 0;$$097123 = 0;
+ while(1) {
+ $43 = (((($4)) + 196|0) + ($$097123<<3)|0);
+ $44 = (((($4)) + 4|0) + ($$097123<<3)|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$44>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$44+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$43+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$5+4>>2]|0;
+ $45 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ $46 = +HEAPF32[$42>>2];
+ $47 = $45 > $46;
+ $48 = $45 > $$0125;
+ if ($47) {
+ break;
+ }
+ $$1 = $48 ? $45 : $$0125;
+ $$194 = $48 ? $$097123 : $$093124;
+ $49 = (($$097123) + 1)|0;
+ $50 = HEAP32[$4>>2]|0;
+ $51 = ($49>>>0)<($50>>>0);
+ if ($51) {
+ $$0125 = $$1;$$093124 = $$194;$$097123 = $49;
+ } else {
+ $$0$lcssa = $$1;$$093$lcssa = $$194;
+ break L1;
+ }
+ }
+ STACKTOP = sp;return;
+ }
+ } while(0);
+ $52 = (((($4)) + 4|0) + ($$093$lcssa<<3)|0);
+ $53 = $52;
+ $54 = $53;
+ $55 = HEAP32[$54>>2]|0;
+ $56 = (($53) + 4)|0;
+ $57 = $56;
+ $58 = HEAP32[$57>>2]|0;
+ $59 = $6;
+ $60 = $59;
+ HEAP32[$60>>2] = $55;
+ $61 = (($59) + 4)|0;
+ $62 = $61;
+ HEAP32[$62>>2] = $58;
+ $63 = (($$093$lcssa) + 1)|0;
+ $64 = HEAP32[$4>>2]|0;
+ $65 = ($63>>>0)<($64>>>0);
+ $66 = $65 ? $63 : 0;
+ $67 = (((($4)) + 4|0) + ($66<<3)|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = $7;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ $78 = $$0$lcssa < 9.9999999747524271E-7;
+ do {
+ if ($78) {
+ HEAP32[$25>>2] = 1;
+ $79 = ((($4)) + 388|0);
+ $80 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$79>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$79+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$79+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$79+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$80>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$80+4>>2]|0;
+ _Mat2MultiplyVector2($8,$$byval_copy41,$tmpcast104$byval_copy42);
+ $81 = +HEAPF32[$8>>2];
+ $82 = -$81;
+ $83 = ((($8)) + 4|0);
+ $84 = +HEAPF32[$83>>2];
+ $85 = -$84;
+ $$sroa$014$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$014$0$$sroa_idx>>2] = $82;
+ $$sroa$215$0$$sroa_idx16 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$215$0$$sroa_idx16>>2] = $85;
+ $86 = ((($22)) + 92|0);
+ $87 = +HEAPF32[$86>>2];
+ $88 = $87 * $82;
+ $89 = +HEAPF32[$26>>2];
+ $90 = $88 + $89;
+ $91 = $87 * $85;
+ $92 = ((($22)) + 12|0);
+ $93 = +HEAPF32[$92>>2];
+ $94 = $91 + $93;
+ $$sroa$011$0$$sroa_idx = ((($0)) + 24|0);
+ HEAPF32[$$sroa$011$0$$sroa_idx>>2] = $90;
+ $$sroa$212$0$$sroa_idx13 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$212$0$$sroa_idx13>>2] = $94;
+ $95 = HEAP32[$86>>2]|0;
+ $96 = ((($0)) + 12|0);
+ HEAP32[$96>>2] = $95;
+ } else {
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Vector2Subtract_4($9,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Vector2Subtract_4($10,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$9+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$10+4>>2]|0;
+ $97 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ _Vector2Subtract_4($11,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ _Vector2Subtract_4($12,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$11>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$11+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$12>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$12+4>>2]|0;
+ $98 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ $99 = ((($22)) + 92|0);
+ $100 = +HEAPF32[$99>>2];
+ $101 = $100 - $$0$lcssa;
+ $102 = ((($0)) + 12|0);
+ HEAPF32[$102>>2] = $101;
+ $103 = !($97 <= 0.0);
+ if (!($103)) {
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ $104 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42));
+ $105 = +HEAPF32[$99>>2];
+ $106 = $105 * $105;
+ $107 = $104 > $106;
+ if ($107) {
+ break;
+ }
+ HEAP32[$25>>2] = 1;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42);
+ $108 = ((($4)) + 388|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ _Mat2MultiplyVector2($13,$$byval_copy41,$tmpcast104$byval_copy42);
+ $109 = $13;
+ $110 = $109;
+ $111 = HEAP32[$110>>2]|0;
+ $112 = (($109) + 4)|0;
+ $113 = $112;
+ $114 = HEAP32[$113>>2]|0;
+ $115 = $8;
+ $116 = $115;
+ HEAP32[$116>>2] = $111;
+ $117 = (($115) + 4)|0;
+ $118 = $117;
+ HEAP32[$118>>2] = $114;
+ _MathNormalize($8);
+ $119 = ((($0)) + 16|0);
+ $120 = $8;
+ $121 = $120;
+ $122 = HEAP32[$121>>2]|0;
+ $123 = (($120) + 4)|0;
+ $124 = $123;
+ $125 = HEAP32[$124>>2]|0;
+ $126 = $119;
+ $127 = $126;
+ HEAP32[$127>>2] = $122;
+ $128 = (($126) + 4)|0;
+ $129 = $128;
+ HEAP32[$129>>2] = $125;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Mat2MultiplyVector2($14,$$byval_copy41,$tmpcast104$byval_copy42);
+ $130 = $14;
+ $131 = $130;
+ $132 = HEAP32[$131>>2]|0;
+ $133 = (($130) + 4)|0;
+ $134 = $133;
+ $135 = HEAP32[$134>>2]|0;
+ $136 = $6;
+ $137 = $136;
+ HEAP32[$137>>2] = $132;
+ $138 = (($136) + 4)|0;
+ $139 = $138;
+ HEAP32[$139>>2] = $135;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0;
+ _Vector2Add_2($15,$$byval_copy41,$tmpcast104$byval_copy42);
+ $140 = $15;
+ $141 = $140;
+ $142 = HEAP32[$141>>2]|0;
+ $143 = (($140) + 4)|0;
+ $144 = $143;
+ $145 = HEAP32[$144>>2]|0;
+ $146 = $6;
+ $147 = $146;
+ HEAP32[$147>>2] = $142;
+ $148 = (($146) + 4)|0;
+ $149 = $148;
+ HEAP32[$149>>2] = $145;
+ $150 = ((($0)) + 24|0);
+ $151 = $150;
+ $152 = $151;
+ HEAP32[$152>>2] = $142;
+ $153 = (($151) + 4)|0;
+ $154 = $153;
+ HEAP32[$154>>2] = $145;
+ break;
+ }
+ $155 = !($98 <= 0.0);
+ if (!($155)) {
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ $156 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42));
+ $157 = +HEAPF32[$99>>2];
+ $158 = $157 * $157;
+ $159 = $156 > $158;
+ if ($159) {
+ break;
+ }
+ HEAP32[$25>>2] = 1;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42);
+ $160 = ((($4)) + 388|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ _Mat2MultiplyVector2($16,$$byval_copy41,$tmpcast104$byval_copy42);
+ $161 = $16;
+ $162 = $161;
+ $163 = HEAP32[$162>>2]|0;
+ $164 = (($161) + 4)|0;
+ $165 = $164;
+ $166 = HEAP32[$165>>2]|0;
+ $167 = $7;
+ $168 = $167;
+ HEAP32[$168>>2] = $163;
+ $169 = (($167) + 4)|0;
+ $170 = $169;
+ HEAP32[$170>>2] = $166;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0;
+ _Vector2Add_2($17,$$byval_copy41,$tmpcast104$byval_copy42);
+ $171 = $17;
+ $172 = $171;
+ $173 = HEAP32[$172>>2]|0;
+ $174 = (($171) + 4)|0;
+ $175 = $174;
+ $176 = HEAP32[$175>>2]|0;
+ $177 = $7;
+ $178 = $177;
+ HEAP32[$178>>2] = $173;
+ $179 = (($177) + 4)|0;
+ $180 = $179;
+ HEAP32[$180>>2] = $176;
+ $181 = ((($0)) + 24|0);
+ $182 = $181;
+ $183 = $182;
+ HEAP32[$183>>2] = $173;
+ $184 = (($182) + 4)|0;
+ $185 = $184;
+ HEAP32[$185>>2] = $176;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ _Mat2MultiplyVector2($18,$$byval_copy41,$tmpcast104$byval_copy42);
+ $186 = $18;
+ $187 = $186;
+ $188 = HEAP32[$187>>2]|0;
+ $189 = (($186) + 4)|0;
+ $190 = $189;
+ $191 = HEAP32[$190>>2]|0;
+ $192 = $8;
+ $193 = $192;
+ HEAP32[$193>>2] = $188;
+ $194 = (($192) + 4)|0;
+ $195 = $194;
+ HEAP32[$195>>2] = $191;
+ _MathNormalize($8);
+ $196 = ((($0)) + 16|0);
+ $197 = $8;
+ $198 = $197;
+ $199 = HEAP32[$198>>2]|0;
+ $200 = (($197) + 4)|0;
+ $201 = $200;
+ $202 = HEAP32[$201>>2]|0;
+ $203 = $196;
+ $204 = $203;
+ HEAP32[$204>>2] = $199;
+ $205 = (($203) + 4)|0;
+ $206 = $205;
+ HEAP32[$206>>2] = $202;
+ break;
+ }
+ $207 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0);
+ $208 = $207;
+ $209 = $208;
+ $210 = HEAP32[$209>>2]|0;
+ $211 = (($208) + 4)|0;
+ $212 = $211;
+ $213 = HEAP32[$212>>2]|0;
+ $214 = $8;
+ $215 = $214;
+ HEAP32[$215>>2] = $210;
+ $216 = (($214) + 4)|0;
+ $217 = $216;
+ HEAP32[$217>>2] = $213;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Vector2Subtract_4($19,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$19>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$19+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ $218 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ $219 = +HEAPF32[$99>>2];
+ $220 = $218 > $219;
+ if ($220) {
+ break;
+ } else {
+ $221 = ((($4)) + 388|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$221>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$221+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$221+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$221+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ _Mat2MultiplyVector2($20,$$byval_copy41,$tmpcast104$byval_copy42);
+ $222 = $20;
+ $223 = $222;
+ $224 = HEAP32[$223>>2]|0;
+ $225 = (($222) + 4)|0;
+ $226 = $225;
+ $227 = HEAP32[$226>>2]|0;
+ $228 = $8;
+ $229 = $228;
+ HEAP32[$229>>2] = $224;
+ $230 = (($228) + 4)|0;
+ $231 = $230;
+ HEAP32[$231>>2] = $227;
+ $232 = +HEAPF32[$8>>2];
+ $233 = -$232;
+ $234 = ((($8)) + 4|0);
+ $235 = +HEAPF32[$234>>2];
+ $236 = -$235;
+ $$sroa$04$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$04$0$$sroa_idx>>2] = $233;
+ $$sroa$25$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$25$0$$sroa_idx6>>2] = $236;
+ $237 = +HEAPF32[$99>>2];
+ $238 = $237 * $233;
+ $239 = +HEAPF32[$26>>2];
+ $240 = $238 + $239;
+ $241 = $237 * $236;
+ $242 = ((($22)) + 12|0);
+ $243 = +HEAPF32[$242>>2];
+ $244 = $241 + $243;
+ $$sroa$0$0$$sroa_idx = ((($0)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $240;
+ $$sroa$2$0$$sroa_idx3 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx3>>2] = $244;
+ HEAP32[$25>>2] = 1;
+ break;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return;
+}
+function _SolvePolygonToCircle($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ HEAP32[$1>>2] = $4;
+ HEAP32[$3>>2] = $2;
+ _SolveCircleToPolygon($0);
+ $5 = ((($0)) + 16|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = -$6;
+ HEAPF32[$5>>2] = $7;
+ $8 = ((($0)) + 20|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = -$9;
+ HEAPF32[$8>>2] = $10;
+ return;
+}
+function _SolvePolygonToPolygon($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$051 = 0, $$051$in = 0, $$052 = 0, $$1 = 0, $$byval_copy24 = 0, $$sink = 0.0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx12 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0.0;
+ var $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0, $125 = 0.0, $126 = 0.0;
+ var $127 = 0.0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0, $144 = 0;
+ var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0.0, $156 = 0.0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0;
+ var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0, $172 = 0.0, $173 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0;
+ var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0;
+ var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0;
+ var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0;
+ var $98 = 0, $99 = 0, $tmpcast58$byval_copy23 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 3008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(3008|0);
+ $$byval_copy24 = sp + 2584|0;
+ $tmpcast58$byval_copy23 = sp + 2168|0;
+ $1 = sp + 1744|0;
+ $2 = sp + 1328|0;
+ $3 = sp + 1324|0;
+ $4 = sp + 1320|0;
+ $5 = sp + 904|0;
+ $6 = sp + 488|0;
+ $7 = sp + 24|0;
+ $8 = sp + 80|0;
+ $9 = sp + 16|0;
+ $10 = sp + 8|0;
+ $11 = sp + 64|0;
+ $12 = sp + 56|0;
+ $13 = sp + 48|0;
+ $14 = sp + 40|0;
+ $15 = sp + 72|0;
+ $16 = sp;
+ $17 = sp + 2160|0;
+ $18 = ((($0)) + 4|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = ((($19)) + 84|0);
+ _memcpy(($1|0),($20|0),416)|0;
+ $21 = ((($0)) + 8|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($22)) + 84|0);
+ _memcpy(($2|0),($23|0),416)|0;
+ $24 = ((($0)) + 40|0);
+ HEAP32[$24>>2] = 0;
+ HEAP32[$3>>2] = 0;
+ _memcpy(($tmpcast58$byval_copy23|0),($1|0),416)|0;
+ _memcpy(($$byval_copy24|0),($2|0),416)|0;
+ $25 = (+_FindAxisLeastPenetration($3,$tmpcast58$byval_copy23,$$byval_copy24));
+ $26 = !($25 >= 0.0);
+ if (!($26)) {
+ STACKTOP = sp;return;
+ }
+ HEAP32[$4>>2] = 0;
+ _memcpy(($tmpcast58$byval_copy23|0),($2|0),416)|0;
+ _memcpy(($$byval_copy24|0),($1|0),416)|0;
+ $27 = (+_FindAxisLeastPenetration($4,$tmpcast58$byval_copy23,$$byval_copy24));
+ $28 = !($27 >= 0.0);
+ if ($28) {
+ $29 = (_BiasGreaterThan($25,$27)|0);
+ $30 = ($29|0)==(0);
+ if ($30) {
+ _memcpy(($5|0),($2|0),416)|0;
+ _memcpy(($6|0),($1|0),416)|0;
+ $$051$in = $4;$$052 = 1;
+ } else {
+ _memcpy(($5|0),($1|0),416)|0;
+ _memcpy(($6|0),($2|0),416)|0;
+ $$051$in = $3;$$052 = 0;
+ }
+ $$051 = HEAP32[$$051$in>>2]|0;
+ $31 = ((($7)) + 8|0);
+ _memcpy(($tmpcast58$byval_copy23|0),($5|0),416)|0;
+ _memcpy(($$byval_copy24|0),($6|0),416)|0;
+ _FindIncidentFace($7,$31,$tmpcast58$byval_copy23,$$byval_copy24,$$051);
+ $32 = ((($5)) + 12|0);
+ _memcpy(($8|0),($32|0),404)|0;
+ $33 = (((($8)) + 4|0) + ($$051<<3)|0);
+ $34 = $33;
+ $35 = $34;
+ $36 = HEAP32[$35>>2]|0;
+ $37 = (($34) + 4)|0;
+ $38 = $37;
+ $39 = HEAP32[$38>>2]|0;
+ $40 = $9;
+ $41 = $40;
+ HEAP32[$41>>2] = $36;
+ $42 = (($40) + 4)|0;
+ $43 = $42;
+ HEAP32[$43>>2] = $39;
+ $44 = (($$051) + 1)|0;
+ $45 = HEAP32[$8>>2]|0;
+ $46 = ($44>>>0)<($45>>>0);
+ $47 = $46 ? $44 : 0;
+ $48 = (((($8)) + 4|0) + ($47<<3)|0);
+ $49 = $48;
+ $50 = $49;
+ $51 = HEAP32[$50>>2]|0;
+ $52 = (($49) + 4)|0;
+ $53 = $52;
+ $54 = HEAP32[$53>>2]|0;
+ $55 = $10;
+ $56 = $55;
+ HEAP32[$56>>2] = $51;
+ $57 = (($55) + 4)|0;
+ $58 = $57;
+ HEAP32[$58>>2] = $54;
+ $59 = ((($8)) + 388|0);
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ _Mat2MultiplyVector2($11,$tmpcast58$byval_copy23,$$byval_copy24);
+ $60 = $11;
+ $61 = $60;
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (($60) + 4)|0;
+ $64 = $63;
+ $65 = HEAP32[$64>>2]|0;
+ $66 = $9;
+ $67 = $66;
+ HEAP32[$67>>2] = $62;
+ $68 = (($66) + 4)|0;
+ $69 = $68;
+ HEAP32[$69>>2] = $65;
+ $70 = ((($5)) + 4|0);
+ $71 = HEAP32[$70>>2]|0;
+ $72 = ((($71)) + 8|0);
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$9+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$72>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$72+4>>2]|0;
+ _Vector2Add_2($12,$tmpcast58$byval_copy23,$$byval_copy24);
+ $73 = $12;
+ $74 = $73;
+ $75 = HEAP32[$74>>2]|0;
+ $76 = (($73) + 4)|0;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = $9;
+ $80 = $79;
+ HEAP32[$80>>2] = $75;
+ $81 = (($79) + 4)|0;
+ $82 = $81;
+ HEAP32[$82>>2] = $78;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0;
+ _Mat2MultiplyVector2($13,$tmpcast58$byval_copy23,$$byval_copy24);
+ $83 = $13;
+ $84 = $83;
+ $85 = HEAP32[$84>>2]|0;
+ $86 = (($83) + 4)|0;
+ $87 = $86;
+ $88 = HEAP32[$87>>2]|0;
+ $89 = $10;
+ $90 = $89;
+ HEAP32[$90>>2] = $85;
+ $91 = (($89) + 4)|0;
+ $92 = $91;
+ HEAP32[$92>>2] = $88;
+ $93 = HEAP32[$70>>2]|0;
+ $94 = ((($93)) + 8|0);
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$94>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$94+4>>2]|0;
+ _Vector2Add_2($14,$tmpcast58$byval_copy23,$$byval_copy24);
+ $95 = $14;
+ $96 = $95;
+ $97 = HEAP32[$96>>2]|0;
+ $98 = (($95) + 4)|0;
+ $99 = $98;
+ $100 = HEAP32[$99>>2]|0;
+ $101 = $10;
+ $102 = $101;
+ HEAP32[$102>>2] = $97;
+ $103 = (($101) + 4)|0;
+ $104 = $103;
+ HEAP32[$104>>2] = $100;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ _Vector2Subtract_4($15,$tmpcast58$byval_copy23,$$byval_copy24);
+ _MathNormalize($15);
+ $105 = ((($15)) + 4|0);
+ $106 = HEAP32[$105>>2]|0;
+ HEAP32[$16>>2] = $106;
+ $107 = ((($16)) + 4|0);
+ $108 = +HEAPF32[$15>>2];
+ $109 = -$108;
+ HEAPF32[$107>>2] = $109;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ $110 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ $111 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $112 = -$111;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0;
+ $113 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $114 = +HEAPF32[$15>>2];
+ $115 = -$114;
+ HEAPF32[$17>>2] = $115;
+ $116 = ((($17)) + 4|0);
+ $117 = +HEAPF32[$105>>2];
+ $118 = -$117;
+ HEAPF32[$116>>2] = $118;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$17>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$17+4>>2]|0;
+ $119 = (_Clip($$byval_copy24,$112,$7,$31)|0);
+ $120 = ($119|0)<(2);
+ if (!($120)) {
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$15+4>>2]|0;
+ $121 = (_Clip($$byval_copy24,$113,$7,$31)|0);
+ $122 = ($121|0)<(2);
+ if (!($122)) {
+ $123 = ($$052|0)==(0);
+ if ($123) {
+ $128 = ((($0)) + 16|0);
+ $129 = $16;
+ $130 = $129;
+ $131 = HEAP32[$130>>2]|0;
+ $132 = (($129) + 4)|0;
+ $133 = $132;
+ $134 = HEAP32[$133>>2]|0;
+ $135 = $128;
+ $136 = $135;
+ HEAP32[$136>>2] = $131;
+ $137 = (($135) + 4)|0;
+ $138 = $137;
+ HEAP32[$138>>2] = $134;
+ } else {
+ $124 = +HEAPF32[$16>>2];
+ $125 = -$124;
+ $126 = +HEAPF32[$107>>2];
+ $127 = -$126;
+ $$sroa$0$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $125;
+ $$sroa$2$0$$sroa_idx12 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx12>>2] = $127;
+ }
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$7+4>>2]|0;
+ $139 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $140 = $139 - $110;
+ $141 = !($140 <= 0.0);
+ if ($141) {
+ $$0 = 0;$$sink = 0.0;
+ } else {
+ $142 = -$140;
+ $143 = ((($0)) + 24|0);
+ $144 = $7;
+ $145 = $144;
+ $146 = HEAP32[$145>>2]|0;
+ $147 = (($144) + 4)|0;
+ $148 = $147;
+ $149 = HEAP32[$148>>2]|0;
+ $150 = $143;
+ $151 = $150;
+ HEAP32[$151>>2] = $146;
+ $152 = (($150) + 4)|0;
+ $153 = $152;
+ HEAP32[$153>>2] = $149;
+ $$0 = 1;$$sink = $142;
+ }
+ $154 = ((($0)) + 12|0);
+ HEAPF32[$154>>2] = $$sink;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$31+4>>2]|0;
+ $155 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $156 = $155 - $110;
+ $157 = !($156 <= 0.0);
+ if ($157) {
+ $$1 = $$0;
+ } else {
+ $158 = (((($0)) + 24|0) + ($$0<<3)|0);
+ $159 = $31;
+ $160 = $159;
+ $161 = HEAP32[$160>>2]|0;
+ $162 = (($159) + 4)|0;
+ $163 = $162;
+ $164 = HEAP32[$163>>2]|0;
+ $165 = $158;
+ $166 = $165;
+ HEAP32[$166>>2] = $161;
+ $167 = (($165) + 4)|0;
+ $168 = $167;
+ HEAP32[$168>>2] = $164;
+ $169 = +HEAPF32[$154>>2];
+ $170 = $169 - $156;
+ $171 = (($$0) + 1)|0;
+ $172 = (+($171|0));
+ $173 = $170 / $172;
+ HEAPF32[$154>>2] = $173;
+ $$1 = $171;
+ }
+ HEAP32[$24>>2] = $$1;
+ }
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _MathLenSqr($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ return (+$6);
+}
+function _Mat2Transpose($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[$1>>2]|0;
+ HEAP32[$0>>2] = $2;
+ $3 = ((($0)) + 4|0);
+ $4 = ((($1)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[$3>>2] = $5;
+ $6 = ((($0)) + 8|0);
+ $7 = ((($1)) + 4|0);
+ $8 = HEAP32[$7>>2]|0;
+ HEAP32[$6>>2] = $8;
+ $9 = ((($0)) + 12|0);
+ $10 = ((($1)) + 12|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[$9>>2] = $11;
+ return;
+}
+function _MathDot($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 * $3;
+ $5 = ((($0)) + 4|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $6 * $8;
+ $10 = $4 + $9;
+ return (+$10);
+}
+function _DistSqr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$byval_copy2 = 0, $$byval_copy3 = 0, $2 = 0, $3 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy3 = sp + 16|0;
+ $$byval_copy2 = sp + 8|0;
+ $2 = sp;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy2,$$byval_copy3);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$2+4>>2]|0;
+ $3 = (+_MathDot($$byval_copy2,$$byval_copy3));
+ STACKTOP = sp;return (+$3);
+}
+function _FindAxisLeastPenetration($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0.0, $$01727 = 0, $$018$lcssa = 0, $$01826 = 0, $$028 = 0.0, $$1 = 0.0, $$119 = 0, $$byval_copy16 = 0, $10 = 0, $100 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0;
+ var $4 = 0, $40 = 0.0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0;
+ var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0;
+ var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0;
+ var $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy15 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1344|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1344|0);
+ $$byval_copy16 = sp + 1320|0;
+ $tmpcast$byval_copy15 = sp + 904|0;
+ $3 = sp + 484|0;
+ $4 = sp + 80|0;
+ $5 = sp + 8|0;
+ $6 = sp + 72|0;
+ $7 = sp + 56|0;
+ $8 = sp + 48|0;
+ $9 = sp + 896|0;
+ $10 = sp;
+ $11 = sp + 40|0;
+ $12 = sp + 32|0;
+ $13 = sp + 24|0;
+ $14 = sp + 16|0;
+ $15 = sp + 888|0;
+ $16 = ((($1)) + 12|0);
+ _memcpy(($3|0),($16|0),404)|0;
+ $17 = ((($2)) + 12|0);
+ _memcpy(($4|0),($17|0),404)|0;
+ $18 = HEAP32[$3>>2]|0;
+ $19 = ($18|0)==(0);
+ if ($19) {
+ $$0$lcssa = -3.4028234663852886E+38;$$018$lcssa = 0;
+ HEAP32[$0>>2] = $$018$lcssa;
+ STACKTOP = sp;return (+$$0$lcssa);
+ }
+ $20 = ((($3)) + 388|0);
+ $21 = ((($4)) + 388|0);
+ $22 = ((($9)) + 4|0);
+ $23 = ((($5)) + 4|0);
+ $24 = ((($1)) + 4|0);
+ $25 = ((($2)) + 4|0);
+ $$01727 = 0;$$01826 = 0;$$028 = -3.4028234663852886E+38;
+ while(1) {
+ $26 = (((($3)) + 196|0) + ($$01727<<3)|0);
+ $27 = $26;
+ $28 = $27;
+ $29 = HEAP32[$28>>2]|0;
+ $30 = (($27) + 4)|0;
+ $31 = $30;
+ $32 = HEAP32[$31>>2]|0;
+ $33 = $5;
+ $34 = $33;
+ HEAP32[$34>>2] = $29;
+ $35 = (($33) + 4)|0;
+ $36 = $35;
+ HEAP32[$36>>2] = $32;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$5+4>>2]|0;
+ _Mat2MultiplyVector2($6,$tmpcast$byval_copy15,$$byval_copy16);
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$21>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$21+4>>2]|0;HEAP32[$$byval_copy16+8>>2]=HEAP32[$21+8>>2]|0;HEAP32[$$byval_copy16+12>>2]=HEAP32[$21+12>>2]|0;
+ _Mat2Transpose($7,$$byval_copy16);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$6+4>>2]|0;
+ _Mat2MultiplyVector2($5,$tmpcast$byval_copy15,$$byval_copy16);
+ $37 = +HEAPF32[$5>>2];
+ $38 = -$37;
+ HEAPF32[$9>>2] = $38;
+ $39 = +HEAPF32[$23>>2];
+ $40 = -$39;
+ HEAPF32[$22>>2] = $40;
+ _memcpy(($tmpcast$byval_copy15|0),($2|0),416)|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$9+4>>2]|0;
+ _GetSupport($8,$tmpcast$byval_copy15,$$byval_copy16);
+ $41 = (((($3)) + 4|0) + ($$01727<<3)|0);
+ $42 = $41;
+ $43 = $42;
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (($42) + 4)|0;
+ $46 = $45;
+ $47 = HEAP32[$46>>2]|0;
+ $48 = $10;
+ $49 = $48;
+ HEAP32[$49>>2] = $44;
+ $50 = (($48) + 4)|0;
+ $51 = $50;
+ HEAP32[$51>>2] = $47;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0;
+ _Mat2MultiplyVector2($11,$tmpcast$byval_copy15,$$byval_copy16);
+ $52 = $11;
+ $53 = $52;
+ $54 = HEAP32[$53>>2]|0;
+ $55 = (($52) + 4)|0;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $58 = $10;
+ $59 = $58;
+ HEAP32[$59>>2] = $54;
+ $60 = (($58) + 4)|0;
+ $61 = $60;
+ HEAP32[$61>>2] = $57;
+ $62 = HEAP32[$24>>2]|0;
+ $63 = ((($62)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$63+4>>2]|0;
+ _Vector2Add_2($12,$tmpcast$byval_copy15,$$byval_copy16);
+ $64 = $12;
+ $65 = $64;
+ $66 = HEAP32[$65>>2]|0;
+ $67 = (($64) + 4)|0;
+ $68 = $67;
+ $69 = HEAP32[$68>>2]|0;
+ $70 = $10;
+ $71 = $70;
+ HEAP32[$71>>2] = $66;
+ $72 = (($70) + 4)|0;
+ $73 = $72;
+ HEAP32[$73>>2] = $69;
+ $74 = HEAP32[$25>>2]|0;
+ $75 = ((($74)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$75>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$75+4>>2]|0;
+ _Vector2Subtract_4($13,$tmpcast$byval_copy15,$$byval_copy16);
+ $76 = $13;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = (($76) + 4)|0;
+ $80 = $79;
+ $81 = HEAP32[$80>>2]|0;
+ $82 = $10;
+ $83 = $82;
+ HEAP32[$83>>2] = $78;
+ $84 = (($82) + 4)|0;
+ $85 = $84;
+ HEAP32[$85>>2] = $81;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0;
+ _Mat2MultiplyVector2($14,$tmpcast$byval_copy15,$$byval_copy16);
+ $86 = $14;
+ $87 = $86;
+ $88 = HEAP32[$87>>2]|0;
+ $89 = (($86) + 4)|0;
+ $90 = $89;
+ $91 = HEAP32[$90>>2]|0;
+ $92 = $10;
+ $93 = $92;
+ HEAP32[$93>>2] = $88;
+ $94 = (($92) + 4)|0;
+ $95 = $94;
+ HEAP32[$95>>2] = $91;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$8+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0;
+ _Vector2Subtract_4($15,$tmpcast$byval_copy15,$$byval_copy16);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$15+4>>2]|0;
+ $96 = (+_MathDot($tmpcast$byval_copy15,$$byval_copy16));
+ $97 = $96 > $$028;
+ $$119 = $97 ? $$01727 : $$01826;
+ $$1 = $97 ? $96 : $$028;
+ $98 = (($$01727) + 1)|0;
+ $99 = HEAP32[$3>>2]|0;
+ $100 = ($98>>>0)<($99>>>0);
+ if ($100) {
+ $$01727 = $98;$$01826 = $$119;$$028 = $$1;
+ } else {
+ $$0$lcssa = $$1;$$018$lcssa = $$119;
+ break;
+ }
+ }
+ HEAP32[$0>>2] = $$018$lcssa;
+ STACKTOP = sp;return (+$$0$lcssa);
+}
+function _BiasGreaterThan($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1 * 0.94999998807907104;
+ $3 = $0 * 0.0099999997764825821;
+ $4 = $3 + $2;
+ $5 = $4 <= $0;
+ $6 = $5&1;
+ return ($6|0);
+}
+function _FindIncidentFace($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$02434 = 0, $$02533 = 0.0, $$035 = 0, $$1 = 0, $$126 = 0.0, $$byval_copy13 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0, $107 = 0, $108 = 0, $11 = 0, $12 = 0, $13 = 0;
+ var $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
+ var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
+ var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 912|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(912|0);
+ $$byval_copy13 = sp + 896|0;
+ $tmpcast$byval_copy12 = sp + 880|0;
+ $5 = sp + 460|0;
+ $6 = sp + 56|0;
+ $7 = sp;
+ $8 = sp + 48|0;
+ $9 = sp + 864|0;
+ $10 = sp + 40|0;
+ $11 = sp + 32|0;
+ $12 = sp + 24|0;
+ $13 = sp + 16|0;
+ $14 = sp + 8|0;
+ $15 = ((($2)) + 12|0);
+ _memcpy(($5|0),($15|0),404)|0;
+ $16 = ((($3)) + 12|0);
+ _memcpy(($6|0),($16|0),404)|0;
+ $17 = (((($5)) + 196|0) + ($4<<3)|0);
+ $18 = $17;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = (($18) + 4)|0;
+ $22 = $21;
+ $23 = HEAP32[$22>>2]|0;
+ $24 = $7;
+ $25 = $24;
+ HEAP32[$25>>2] = $20;
+ $26 = (($24) + 4)|0;
+ $27 = $26;
+ HEAP32[$27>>2] = $23;
+ $28 = ((($5)) + 388|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$28>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$28+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$28+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$28+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0;
+ _Mat2MultiplyVector2($8,$tmpcast$byval_copy12,$$byval_copy13);
+ $29 = $8;
+ $30 = $29;
+ $31 = HEAP32[$30>>2]|0;
+ $32 = (($29) + 4)|0;
+ $33 = $32;
+ $34 = HEAP32[$33>>2]|0;
+ $35 = $7;
+ $36 = $35;
+ HEAP32[$36>>2] = $31;
+ $37 = (($35) + 4)|0;
+ $38 = $37;
+ HEAP32[$38>>2] = $34;
+ $39 = ((($6)) + 388|0);
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$39>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[$39+12>>2]|0;
+ _Mat2Transpose($9,$$byval_copy13);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$9+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0;
+ _Mat2MultiplyVector2($10,$tmpcast$byval_copy12,$$byval_copy13);
+ $40 = $10;
+ $41 = $40;
+ $42 = HEAP32[$41>>2]|0;
+ $43 = (($40) + 4)|0;
+ $44 = $43;
+ $45 = HEAP32[$44>>2]|0;
+ $46 = $7;
+ $47 = $46;
+ HEAP32[$47>>2] = $42;
+ $48 = (($46) + 4)|0;
+ $49 = $48;
+ HEAP32[$49>>2] = $45;
+ $50 = HEAP32[$6>>2]|0;
+ $51 = ($50|0)==(0);
+ if ($51) {
+ $$0$lcssa = 0;
+ } else {
+ $52 = HEAP32[$6>>2]|0;
+ $$02434 = 0;$$02533 = 3.4028234663852886E+38;$$035 = 0;
+ while(1) {
+ $104 = (((($6)) + 196|0) + ($$02434<<3)|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$104>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$104+4>>2]|0;
+ $105 = (+_MathDot($tmpcast$byval_copy12,$$byval_copy13));
+ $106 = $105 < $$02533;
+ $$126 = $106 ? $105 : $$02533;
+ $$1 = $106 ? $$02434 : $$035;
+ $107 = (($$02434) + 1)|0;
+ $108 = ($107>>>0)<($52>>>0);
+ if ($108) {
+ $$02434 = $107;$$02533 = $$126;$$035 = $$1;
+ } else {
+ $$0$lcssa = $$1;
+ break;
+ }
+ }
+ }
+ $53 = (((($6)) + 4|0) + ($$0$lcssa<<3)|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$53>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$53+4>>2]|0;
+ _Mat2MultiplyVector2($11,$tmpcast$byval_copy12,$$byval_copy13);
+ $54 = $11;
+ $55 = $54;
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (($54) + 4)|0;
+ $58 = $57;
+ $59 = HEAP32[$58>>2]|0;
+ $60 = $0;
+ $61 = $60;
+ HEAP32[$61>>2] = $56;
+ $62 = (($60) + 4)|0;
+ $63 = $62;
+ HEAP32[$63>>2] = $59;
+ $64 = ((($3)) + 4|0);
+ $65 = HEAP32[$64>>2]|0;
+ $66 = ((($65)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$66>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$66+4>>2]|0;
+ _Vector2Add_2($12,$tmpcast$byval_copy12,$$byval_copy13);
+ $67 = $12;
+ $68 = $67;
+ $69 = HEAP32[$68>>2]|0;
+ $70 = (($67) + 4)|0;
+ $71 = $70;
+ $72 = HEAP32[$71>>2]|0;
+ $73 = $0;
+ $74 = $73;
+ HEAP32[$74>>2] = $69;
+ $75 = (($73) + 4)|0;
+ $76 = $75;
+ HEAP32[$76>>2] = $72;
+ $77 = (($$0$lcssa) + 1)|0;
+ $78 = HEAP32[$6>>2]|0;
+ $79 = ($77>>>0)<($78>>>0);
+ $80 = $79 ? $77 : 0;
+ $81 = (((($6)) + 4|0) + ($80<<3)|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$81>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$81+4>>2]|0;
+ _Mat2MultiplyVector2($13,$tmpcast$byval_copy12,$$byval_copy13);
+ $82 = $13;
+ $83 = $82;
+ $84 = HEAP32[$83>>2]|0;
+ $85 = (($82) + 4)|0;
+ $86 = $85;
+ $87 = HEAP32[$86>>2]|0;
+ $88 = $1;
+ $89 = $88;
+ HEAP32[$89>>2] = $84;
+ $90 = (($88) + 4)|0;
+ $91 = $90;
+ HEAP32[$91>>2] = $87;
+ $92 = HEAP32[$64>>2]|0;
+ $93 = ((($92)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$93>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$93+4>>2]|0;
+ _Vector2Add_2($14,$tmpcast$byval_copy12,$$byval_copy13);
+ $94 = $14;
+ $95 = $94;
+ $96 = HEAP32[$95>>2]|0;
+ $97 = (($94) + 4)|0;
+ $98 = $97;
+ $99 = HEAP32[$98>>2]|0;
+ $100 = $1;
+ $101 = $100;
+ HEAP32[$101>>2] = $96;
+ $102 = (($100) + 4)|0;
+ $103 = $102;
+ HEAP32[$103>>2] = $99;
+ STACKTOP = sp;return;
+}
+function _Clip($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$0 = 0, $$1 = 0, $$2 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0;
+ var $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0;
+ var $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $$byval_copy7 = sp + 40|0;
+ $$byval_copy6 = sp + 32|0;
+ $4 = sp;
+ $5 = sp + 24|0;
+ $6 = sp + 16|0;
+ $7 = $2;
+ $8 = $7;
+ $9 = HEAP32[$8>>2]|0;
+ $10 = (($7) + 4)|0;
+ $11 = $10;
+ $12 = HEAP32[$11>>2]|0;
+ $13 = $4;
+ $14 = $13;
+ HEAP32[$14>>2] = $9;
+ $15 = (($13) + 4)|0;
+ $16 = $15;
+ HEAP32[$16>>2] = $12;
+ $17 = ((($4)) + 8|0);
+ $18 = $3;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = (($18) + 4)|0;
+ $22 = $21;
+ $23 = HEAP32[$22>>2]|0;
+ $24 = $17;
+ $25 = $24;
+ HEAP32[$25>>2] = $20;
+ $26 = (($24) + 4)|0;
+ $27 = $26;
+ HEAP32[$27>>2] = $23;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0;
+ $28 = (+_MathDot($$byval_copy6,$$byval_copy7));
+ $29 = $28 - $1;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$3+4>>2]|0;
+ $30 = (+_MathDot($$byval_copy6,$$byval_copy7));
+ $31 = $30 - $1;
+ $32 = !($29 <= 0.0);
+ if ($32) {
+ $$0 = 0;
+ } else {
+ $33 = $2;
+ $34 = $33;
+ $35 = HEAP32[$34>>2]|0;
+ $36 = (($33) + 4)|0;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = $4;
+ $40 = $39;
+ HEAP32[$40>>2] = $35;
+ $41 = (($39) + 4)|0;
+ $42 = $41;
+ HEAP32[$42>>2] = $38;
+ $$0 = 1;
+ }
+ $43 = !($31 <= 0.0);
+ if ($43) {
+ $$1 = $$0;
+ } else {
+ $44 = (($4) + ($$0<<3)|0);
+ $45 = (($$0) + 1)|0;
+ $46 = $3;
+ $47 = $46;
+ $48 = HEAP32[$47>>2]|0;
+ $49 = (($46) + 4)|0;
+ $50 = $49;
+ $51 = HEAP32[$50>>2]|0;
+ $52 = $44;
+ $53 = $52;
+ HEAP32[$53>>2] = $48;
+ $54 = (($52) + 4)|0;
+ $55 = $54;
+ HEAP32[$55>>2] = $51;
+ $$1 = $45;
+ }
+ $56 = $29 * $31;
+ $57 = $56 < 0.0;
+ if (!($57)) {
+ $$2 = $$1;
+ $87 = $4;
+ $88 = $87;
+ $89 = HEAP32[$88>>2]|0;
+ $90 = (($87) + 4)|0;
+ $91 = $90;
+ $92 = HEAP32[$91>>2]|0;
+ $93 = $2;
+ $94 = $93;
+ HEAP32[$94>>2] = $89;
+ $95 = (($93) + 4)|0;
+ $96 = $95;
+ HEAP32[$96>>2] = $92;
+ $97 = $17;
+ $98 = $97;
+ $99 = HEAP32[$98>>2]|0;
+ $100 = (($97) + 4)|0;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = $3;
+ $104 = $103;
+ HEAP32[$104>>2] = $99;
+ $105 = (($103) + 4)|0;
+ $106 = $105;
+ HEAP32[$106>>2] = $102;
+ STACKTOP = sp;return ($$2|0);
+ }
+ $58 = $29 - $31;
+ $59 = $29 / $58;
+ $60 = (($4) + ($$1<<3)|0);
+ $61 = $2;
+ $62 = $61;
+ $63 = HEAP32[$62>>2]|0;
+ $64 = (($61) + 4)|0;
+ $65 = $64;
+ $66 = HEAP32[$65>>2]|0;
+ $67 = $60;
+ $68 = $67;
+ HEAP32[$68>>2] = $63;
+ $69 = (($67) + 4)|0;
+ $70 = $69;
+ HEAP32[$70>>2] = $66;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy6,$$byval_copy7);
+ $71 = +HEAPF32[$5>>2];
+ $72 = $59 * $71;
+ HEAPF32[$5>>2] = $72;
+ $73 = ((($5)) + 4|0);
+ $74 = +HEAPF32[$73>>2];
+ $75 = $59 * $74;
+ HEAPF32[$73>>2] = $75;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$60>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$60+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$5+4>>2]|0;
+ _Vector2Add_2($6,$$byval_copy6,$$byval_copy7);
+ $76 = $6;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = (($76) + 4)|0;
+ $80 = $79;
+ $81 = HEAP32[$80>>2]|0;
+ $82 = $60;
+ $83 = $82;
+ HEAP32[$83>>2] = $78;
+ $84 = (($82) + 4)|0;
+ $85 = $84;
+ HEAP32[$85>>2] = $81;
+ $86 = (($$1) + 1)|0;
+ $$2 = $86;
+ $87 = $4;
+ $88 = $87;
+ $89 = HEAP32[$88>>2]|0;
+ $90 = (($87) + 4)|0;
+ $91 = $90;
+ $92 = HEAP32[$91>>2]|0;
+ $93 = $2;
+ $94 = $93;
+ HEAP32[$94>>2] = $89;
+ $95 = (($93) + 4)|0;
+ $96 = $95;
+ HEAP32[$96>>2] = $92;
+ $97 = $17;
+ $98 = $97;
+ $99 = HEAP32[$98>>2]|0;
+ $100 = (($97) + 4)|0;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = $3;
+ $104 = $103;
+ HEAP32[$104>>2] = $99;
+ $105 = (($103) + 4)|0;
+ $106 = $105;
+ HEAP32[$106>>2] = $102;
+ STACKTOP = sp;return ($$2|0);
+}
+function _GetSupport($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$01318 = 0, $$019 = 0.0, $$1 = 0.0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $tmpcast$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 432|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(432|0);
+ $$byval_copy = sp + 424|0;
+ $tmpcast$byval_copy = sp + 416|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ $5 = ((($1)) + 12|0);
+ _memcpy(($3|0),($5|0),404)|0;
+ $6 = HEAP32[$3>>2]|0;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $11 = 0;$14 = 0;
+ $9 = $0;
+ $10 = $9;
+ HEAP32[$10>>2] = $11;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ HEAP32[$13>>2] = $14;
+ STACKTOP = sp;return;
+ }
+ $8 = HEAP32[$3>>2]|0;
+ $$01318 = 0;$$019 = -3.4028234663852886E+38;$29 = 0;$31 = 0;
+ while(1) {
+ $15 = (((($3)) + 4|0) + ($$01318<<3)|0);
+ $16 = $15;
+ $17 = $16;
+ $18 = HEAP32[$17>>2]|0;
+ $19 = (($16) + 4)|0;
+ $20 = $19;
+ $21 = HEAP32[$20>>2]|0;
+ $22 = $4;
+ $23 = $22;
+ HEAP32[$23>>2] = $18;
+ $24 = (($22) + 4)|0;
+ $25 = $24;
+ HEAP32[$25>>2] = $21;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$4+4>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ $26 = (+_MathDot($tmpcast$byval_copy,$$byval_copy));
+ $27 = $26 > $$019;
+ $28 = $27 ? $18 : $29;
+ $30 = $27 ? $21 : $31;
+ $$1 = $27 ? $26 : $$019;
+ $32 = (($$01318) + 1)|0;
+ $33 = ($32>>>0)<($8>>>0);
+ if ($33) {
+ $$01318 = $32;$$019 = $$1;$29 = $28;$31 = $30;
+ } else {
+ $11 = $28;$14 = $30;
+ break;
+ }
+ }
+ $9 = $0;
+ $10 = $9;
+ HEAP32[$10>>2] = $11;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ HEAP32[$13>>2] = $14;
+ STACKTOP = sp;return;
+}
+function _MathCross($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($2)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $1;
+ $6 = -$5;
+ HEAPF32[$0>>2] = $6;
+ $7 = ((($0)) + 4|0);
+ $8 = +HEAPF32[$2>>2];
+ $9 = $8 * $1;
+ HEAPF32[$7>>2] = $9;
+ return;
+}
+function _Mat2Set($0,$1) {
+ $0 = $0|0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+Math_cos((+$1)));
+ $3 = (+Math_sin((+$1)));
+ HEAPF32[$0>>2] = $2;
+ $4 = -$3;
+ $5 = ((($0)) + 4|0);
+ HEAPF32[$5>>2] = $4;
+ $6 = ((($0)) + 8|0);
+ HEAPF32[$6>>2] = $3;
+ $7 = ((($0)) + 12|0);
+ HEAPF32[$7>>2] = $2;
+ return;
+}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
+function _VectorLength($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ $7 = ((($0)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $8 * $8;
+ $10 = $6 + $9;
+ $11 = (+Math_sqrt((+$10)));
+ return (+$11);
+}
+function _VectorNormalize($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
+ $1 = (+_VectorLength($$byval_copy));
+ $2 = $1 == 0.0;
+ $$op = 1.0 / $1;
+ $3 = $2 ? 1.0 : $$op;
+ $4 = +HEAPF32[$0>>2];
+ $5 = $4 * $3;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = $3 * $7;
+ HEAPF32[$6>>2] = $8;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $3 * $10;
+ HEAPF32[$9>>2] = $11;
+ STACKTOP = sp;return;
+}
+function _VectorTransform($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0;
+ var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0;
+ var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = ((($0)) + 8|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = +HEAPF32[$1>>2];
+ $8 = $2 * $7;
+ $9 = ((($1)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $4 * $10;
+ $12 = $8 + $11;
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = $6 * $14;
+ $16 = $12 + $15;
+ $17 = ((($1)) + 12|0);
+ $18 = +HEAPF32[$17>>2];
+ $19 = $18 + $16;
+ HEAPF32[$0>>2] = $19;
+ $20 = ((($1)) + 16|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $2 * $21;
+ $23 = ((($1)) + 20|0);
+ $24 = +HEAPF32[$23>>2];
+ $25 = $4 * $24;
+ $26 = $22 + $25;
+ $27 = ((($1)) + 24|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $6 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 + $30;
+ HEAPF32[$3>>2] = $33;
+ $34 = ((($1)) + 32|0);
+ $35 = +HEAPF32[$34>>2];
+ $36 = $2 * $35;
+ $37 = ((($1)) + 36|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $4 * $38;
+ $40 = $36 + $39;
+ $41 = ((($1)) + 40|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = $6 * $42;
+ $44 = $40 + $43;
+ $45 = ((($1)) + 44|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $46 + $44;
+ HEAPF32[$5>>2] = $47;
+ return;
+}
+function _MatrixTranspose($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 12|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($0)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($0)) + 24|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 28|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($0)) + 32|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ((($0)) + 44|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 52|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($0)) + 56|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$1>>2] = $8;
+ HEAP32[$3>>2] = $14;
+ HEAP32[$5>>2] = $20;
+ HEAP32[$7>>2] = $2;
+ HEAP32[$9>>2] = $16;
+ HEAP32[$11>>2] = $22;
+ HEAP32[$13>>2] = $4;
+ HEAP32[$15>>2] = $10;
+ HEAP32[$17>>2] = $24;
+ HEAP32[$19>>2] = $6;
+ HEAP32[$21>>2] = $12;
+ HEAP32[$23>>2] = $18;
+ return;
+}
+function _MatrixIdentity($0) {
+ $0 = $0|0;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixTranslate($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0;
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0;
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
+ return;
+}
+function _MatrixRotate($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = +$2;
+ var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0;
+ var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0;
+ var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0;
+ var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0;
+ var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0;
+ var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0;
+ var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0;
+ var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $3 = sp;
+ _MatrixIdentity($3);
+ $4 = +HEAPF32[$1>>2];
+ $5 = ((($1)) + 4|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = ((($1)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $4 * $4;
+ $10 = $6 * $6;
+ $11 = $9 + $10;
+ $12 = $8 * $8;
+ $13 = $11 + $12;
+ $14 = (+Math_sqrt((+$13)));
+ $15 = $14 != 1.0;
+ $16 = $14 != 0.0;
+ $or$cond = $15 & $16;
+ $17 = 1.0 / $14;
+ $18 = $4 * $17;
+ $19 = $6 * $17;
+ $20 = $8 * $17;
+ $$ = $or$cond ? $20 : $8;
+ $$221 = $or$cond ? $19 : $6;
+ $$222 = $or$cond ? $18 : $4;
+ $21 = (+Math_sin((+$2)));
+ $22 = (+Math_cos((+$2)));
+ $23 = 1.0 - $22;
+ $24 = +HEAPF32[$3>>2];
+ $25 = ((($3)) + 16|0);
+ $26 = +HEAPF32[$25>>2];
+ $27 = ((($3)) + 32|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = ((($3)) + 48|0);
+ $30 = +HEAPF32[$29>>2];
+ $31 = ((($3)) + 4|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = ((($3)) + 20|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = ((($3)) + 36|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = ((($3)) + 52|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = ((($3)) + 8|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = ((($3)) + 24|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = ((($3)) + 40|0);
+ $44 = +HEAPF32[$43>>2];
+ $45 = ((($3)) + 56|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $$222 * $$222;
+ $48 = $23 * $47;
+ $49 = $22 + $48;
+ $50 = $$221 * $$222;
+ $51 = $23 * $50;
+ $52 = $21 * $$;
+ $53 = $52 + $51;
+ $54 = $$ * $$222;
+ $55 = $23 * $54;
+ $56 = $21 * $$221;
+ $57 = $55 - $56;
+ $58 = $51 - $52;
+ $59 = $$221 * $$221;
+ $60 = $23 * $59;
+ $61 = $22 + $60;
+ $62 = $$ * $$221;
+ $63 = $23 * $62;
+ $64 = $21 * $$222;
+ $65 = $64 + $63;
+ $66 = $56 + $55;
+ $67 = $63 - $64;
+ $68 = $$ * $$;
+ $69 = $23 * $68;
+ $70 = $22 + $69;
+ $71 = $24 * $49;
+ $72 = $53 * $32;
+ $73 = $71 + $72;
+ $74 = $57 * $40;
+ $75 = $73 + $74;
+ $76 = $26 * $49;
+ $77 = $53 * $34;
+ $78 = $76 + $77;
+ $79 = $57 * $42;
+ $80 = $78 + $79;
+ $81 = $28 * $49;
+ $82 = $53 * $36;
+ $83 = $81 + $82;
+ $84 = $57 * $44;
+ $85 = $83 + $84;
+ $86 = $30 * $49;
+ $87 = $53 * $38;
+ $88 = $86 + $87;
+ $89 = $57 * $46;
+ $90 = $88 + $89;
+ $91 = $24 * $58;
+ $92 = $61 * $32;
+ $93 = $91 + $92;
+ $94 = $65 * $40;
+ $95 = $93 + $94;
+ $96 = $26 * $58;
+ $97 = $61 * $34;
+ $98 = $96 + $97;
+ $99 = $65 * $42;
+ $100 = $98 + $99;
+ $101 = $28 * $58;
+ $102 = $61 * $36;
+ $103 = $101 + $102;
+ $104 = $65 * $44;
+ $105 = $103 + $104;
+ $106 = $30 * $58;
+ $107 = $61 * $38;
+ $108 = $106 + $107;
+ $109 = $65 * $46;
+ $110 = $108 + $109;
+ $111 = $24 * $66;
+ $112 = $67 * $32;
+ $113 = $111 + $112;
+ $114 = $70 * $40;
+ $115 = $113 + $114;
+ $116 = $26 * $66;
+ $117 = $67 * $34;
+ $118 = $116 + $117;
+ $119 = $70 * $42;
+ $120 = $118 + $119;
+ $121 = $28 * $66;
+ $122 = $67 * $36;
+ $123 = $121 + $122;
+ $124 = $70 * $44;
+ $125 = $123 + $124;
+ $126 = $30 * $66;
+ $127 = $67 * $38;
+ $128 = $126 + $127;
+ $129 = $70 * $46;
+ $130 = $128 + $129;
+ $131 = ((($3)) + 12|0);
+ $132 = HEAP32[$131>>2]|0;
+ $133 = ((($3)) + 28|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($3)) + 44|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = ((($3)) + 60|0);
+ $138 = HEAP32[$137>>2]|0;
+ HEAPF32[$0>>2] = $75;
+ $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95;
+ $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115;
+ $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0);
+ HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132;
+ $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80;
+ $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100;
+ $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120;
+ $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0);
+ HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134;
+ $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85;
+ $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105;
+ $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125;
+ $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0);
+ HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136;
+ $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90;
+ $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110;
+ $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130;
+ $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0);
+ HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138;
+ STACKTOP = sp;return;
+}
+function _MatrixScale($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = $1;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixMultiply($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0;
+ var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0;
+ var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0;
+ var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0;
+ var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0;
+ var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0;
+ var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0;
+ var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0;
+ var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0;
+ var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$2>>2];
+ $4 = +HEAPF32[$1>>2];
+ $5 = $3 * $4;
+ $6 = ((($2)) + 16|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ $12 = ((($2)) + 32|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($1)) + 8|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $13 * $15;
+ $17 = $11 + $16;
+ $18 = ((($2)) + 48|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = ((($1)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $19 * $21;
+ $23 = $17 + $22;
+ $24 = ((($1)) + 16|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $3 * $25;
+ $27 = ((($1)) + 20|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $7 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 24|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $13 * $32;
+ $34 = $30 + $33;
+ $35 = ((($1)) + 28|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = $19 * $36;
+ $38 = $34 + $37;
+ $39 = ((($1)) + 32|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = $3 * $40;
+ $42 = ((($1)) + 36|0);
+ $43 = +HEAPF32[$42>>2];
+ $44 = $7 * $43;
+ $45 = $41 + $44;
+ $46 = ((($1)) + 40|0);
+ $47 = +HEAPF32[$46>>2];
+ $48 = $13 * $47;
+ $49 = $45 + $48;
+ $50 = ((($1)) + 44|0);
+ $51 = +HEAPF32[$50>>2];
+ $52 = $19 * $51;
+ $53 = $49 + $52;
+ $54 = ((($1)) + 48|0);
+ $55 = +HEAPF32[$54>>2];
+ $56 = $3 * $55;
+ $57 = ((($1)) + 52|0);
+ $58 = +HEAPF32[$57>>2];
+ $59 = $7 * $58;
+ $60 = $56 + $59;
+ $61 = ((($1)) + 56|0);
+ $62 = +HEAPF32[$61>>2];
+ $63 = $13 * $62;
+ $64 = $60 + $63;
+ $65 = ((($1)) + 60|0);
+ $66 = +HEAPF32[$65>>2];
+ $67 = $19 * $66;
+ $68 = $64 + $67;
+ $69 = ((($2)) + 4|0);
+ $70 = +HEAPF32[$69>>2];
+ $71 = $4 * $70;
+ $72 = ((($2)) + 20|0);
+ $73 = +HEAPF32[$72>>2];
+ $74 = $9 * $73;
+ $75 = $71 + $74;
+ $76 = ((($2)) + 36|0);
+ $77 = +HEAPF32[$76>>2];
+ $78 = $15 * $77;
+ $79 = $75 + $78;
+ $80 = ((($2)) + 52|0);
+ $81 = +HEAPF32[$80>>2];
+ $82 = $21 * $81;
+ $83 = $79 + $82;
+ $84 = $25 * $70;
+ $85 = $28 * $73;
+ $86 = $84 + $85;
+ $87 = $32 * $77;
+ $88 = $86 + $87;
+ $89 = $36 * $81;
+ $90 = $88 + $89;
+ $91 = $40 * $70;
+ $92 = $43 * $73;
+ $93 = $91 + $92;
+ $94 = $47 * $77;
+ $95 = $93 + $94;
+ $96 = $51 * $81;
+ $97 = $95 + $96;
+ $98 = $55 * $70;
+ $99 = $58 * $73;
+ $100 = $98 + $99;
+ $101 = $62 * $77;
+ $102 = $100 + $101;
+ $103 = $66 * $81;
+ $104 = $102 + $103;
+ $105 = ((($2)) + 8|0);
+ $106 = +HEAPF32[$105>>2];
+ $107 = $4 * $106;
+ $108 = ((($2)) + 24|0);
+ $109 = +HEAPF32[$108>>2];
+ $110 = $9 * $109;
+ $111 = $107 + $110;
+ $112 = ((($2)) + 40|0);
+ $113 = +HEAPF32[$112>>2];
+ $114 = $15 * $113;
+ $115 = $111 + $114;
+ $116 = ((($2)) + 56|0);
+ $117 = +HEAPF32[$116>>2];
+ $118 = $21 * $117;
+ $119 = $115 + $118;
+ $120 = $25 * $106;
+ $121 = $28 * $109;
+ $122 = $120 + $121;
+ $123 = $32 * $113;
+ $124 = $122 + $123;
+ $125 = $36 * $117;
+ $126 = $124 + $125;
+ $127 = $40 * $106;
+ $128 = $43 * $109;
+ $129 = $127 + $128;
+ $130 = $47 * $113;
+ $131 = $129 + $130;
+ $132 = $51 * $117;
+ $133 = $131 + $132;
+ $134 = $55 * $106;
+ $135 = $58 * $109;
+ $136 = $134 + $135;
+ $137 = $62 * $113;
+ $138 = $136 + $137;
+ $139 = $66 * $117;
+ $140 = $138 + $139;
+ $141 = ((($2)) + 12|0);
+ $142 = +HEAPF32[$141>>2];
+ $143 = $4 * $142;
+ $144 = ((($2)) + 28|0);
+ $145 = +HEAPF32[$144>>2];
+ $146 = $9 * $145;
+ $147 = $143 + $146;
+ $148 = ((($2)) + 44|0);
+ $149 = +HEAPF32[$148>>2];
+ $150 = $15 * $149;
+ $151 = $147 + $150;
+ $152 = ((($2)) + 60|0);
+ $153 = +HEAPF32[$152>>2];
+ $154 = $21 * $153;
+ $155 = $151 + $154;
+ $156 = $25 * $142;
+ $157 = $28 * $145;
+ $158 = $156 + $157;
+ $159 = $32 * $149;
+ $160 = $158 + $159;
+ $161 = $36 * $153;
+ $162 = $160 + $161;
+ $163 = $40 * $142;
+ $164 = $43 * $145;
+ $165 = $163 + $164;
+ $166 = $47 * $149;
+ $167 = $165 + $166;
+ $168 = $51 * $153;
+ $169 = $167 + $168;
+ $170 = $55 * $142;
+ $171 = $58 * $145;
+ $172 = $170 + $171;
+ $173 = $62 * $149;
+ $174 = $172 + $173;
+ $175 = $66 * $153;
+ $176 = $174 + $175;
+ HEAPF32[$0>>2] = $23;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38;
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126;
+ $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162;
+ $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53;
+ $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97;
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176;
+ return;
+}
+function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ $6 = +$6;
+ var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0;
+ var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $7 = $2 - $1;
+ $8 = $7;
+ $9 = $4 - $3;
+ $10 = $9;
+ $11 = $6 - $5;
+ $12 = $11;
+ $13 = 2.0 / $8;
+ $14 = 2.0 / $10;
+ $15 = -2.0 / $12;
+ $16 = $1 + $2;
+ $17 = -$16;
+ $18 = $8;
+ $19 = $17 / $18;
+ $20 = $19;
+ $21 = $3 + $4;
+ $22 = -$21;
+ $23 = $10;
+ $24 = $22 / $23;
+ $25 = $24;
+ $26 = $5 + $6;
+ $27 = -$26;
+ $28 = $12;
+ $29 = $27 / $28;
+ $30 = $29;
+ HEAPF32[$0>>2] = $13;
+ $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0;
+ $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0;
+ $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20;
+ $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0;
+ $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14;
+ $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25;
+ $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0;
+ $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0;
+ $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15;
+ $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30;
+ $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0;
+ $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0;
+ $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0;
+ $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0;
+ return;
+}
+function _ProcessGestureEvent($0) {
+ $0 = $0|0;
+ var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0;
+ var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0;
+ var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0;
+ var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0;
+ var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0;
+ var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0;
+ var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $moveDownPosition2$byval_copy12 = sp + 8|0;
+ $moveDownPosition$byval_copy11 = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ HEAP32[7698] = $2;
+ $3 = ($2|0)<(2);
+ $4 = HEAP32[$0>>2]|0;
+ $5 = ($4|0)==(1);
+ if (!($3)) {
+ if ($5) {
+ $88 = ((($0)) + 24|0);
+ $89 = $88;
+ $90 = $89;
+ $91 = HEAP32[$90>>2]|0;
+ $92 = (($89) + 4)|0;
+ $93 = $92;
+ $94 = HEAP32[$93>>2]|0;
+ $95 = 13848;
+ $96 = $95;
+ HEAP32[$96>>2] = $91;
+ $97 = (($95) + 4)|0;
+ $98 = $97;
+ HEAP32[$98>>2] = $94;
+ $99 = ((($0)) + 32|0);
+ $100 = $99;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = (($100) + 4)|0;
+ $104 = $103;
+ $105 = HEAP32[$104>>2]|0;
+ $106 = 13888;
+ $107 = $106;
+ HEAP32[$107>>2] = $102;
+ $108 = (($106) + 4)|0;
+ $109 = $108;
+ HEAP32[$109>>2] = $105;
+ $110 = +HEAPF32[3472];
+ $111 = +HEAPF32[3462];
+ $112 = $110 - $111;
+ HEAPF32[3474] = $112;
+ $113 = +HEAPF32[(13892)>>2];
+ $114 = +HEAPF32[(13852)>>2];
+ $115 = $113 - $114;
+ HEAPF32[(13900)>>2] = $115;
+ HEAP32[7697] = 4;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 2: {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0;
+ $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ HEAPF32[7703] = $116;
+ $117 = 13880;
+ $118 = $117;
+ $119 = HEAP32[$118>>2]|0;
+ $120 = (($117) + 4)|0;
+ $121 = $120;
+ $122 = HEAP32[$121>>2]|0;
+ $123 = 13848;
+ $124 = $123;
+ HEAP32[$124>>2] = $119;
+ $125 = (($123) + 4)|0;
+ $126 = $125;
+ HEAP32[$126>>2] = $122;
+ $127 = 13904;
+ $128 = $127;
+ $129 = HEAP32[$128>>2]|0;
+ $130 = (($127) + 4)|0;
+ $131 = $130;
+ $132 = HEAP32[$131>>2]|0;
+ $133 = 13888;
+ $134 = $133;
+ HEAP32[$134>>2] = $129;
+ $135 = (($133) + 4)|0;
+ $136 = $135;
+ HEAP32[$136>>2] = $132;
+ $137 = ((($0)) + 24|0);
+ $138 = $137;
+ $139 = $138;
+ $140 = HEAP32[$139>>2]|0;
+ $141 = (($138) + 4)|0;
+ $142 = $141;
+ $143 = HEAP32[$142>>2]|0;
+ $144 = 13880;
+ $145 = $144;
+ HEAP32[$145>>2] = $140;
+ $146 = (($144) + 4)|0;
+ $147 = $146;
+ HEAP32[$147>>2] = $143;
+ $148 = ((($0)) + 32|0);
+ $149 = $148;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = (($149) + 4)|0;
+ $153 = $152;
+ $154 = HEAP32[$153>>2]|0;
+ $155 = 13904;
+ $156 = $155;
+ HEAP32[$156>>2] = $151;
+ $157 = (($155) + 4)|0;
+ $158 = $157;
+ HEAP32[$158>>2] = $154;
+ $159 = +HEAPF32[3476];
+ $160 = +HEAPF32[3470];
+ $161 = $159 - $160;
+ HEAPF32[3474] = $161;
+ $162 = +HEAPF32[(13908)>>2];
+ $163 = +HEAPF32[(13884)>>2];
+ $164 = $162 - $163;
+ HEAPF32[(13900)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13880+4>>2]|0;
+ $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $166 = !($165 >= 0.004999999888241291);
+ if ($166) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13888+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0;
+ $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $168 = !($167 >= 0.004999999888241291);
+ if ($168) {
+ $$sink16 = 4;
+ } else {
+ label = 29;
+ }
+ } else {
+ label = 29;
+ }
+ if ((label|0) == 29) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0;
+ $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $170 = +HEAPF32[7703];
+ $171 = $169 - $170;
+ $172 = $171 < 0.0;
+ $$sink11 = $172 ? 256 : 512;
+ $$sink16 = $$sink11;
+ }
+ HEAP32[7697] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0;
+ $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $174 = 360.0 - $173;
+ HEAPF32[7704] = $174;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 0: {
+ HEAPF32[7703] = 0.0;
+ HEAPF32[7704] = 0.0;
+ HEAPF32[3474] = 0.0;
+ HEAPF32[(13900)>>2] = 0.0;
+ HEAP32[7698] = 0;
+ HEAP32[7697] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+ }
+ if ($5) {
+ $6 = HEAP32[7699]|0;
+ $7 = (($6) + 1)|0;
+ HEAP32[7699] = $7;
+ $8 = HEAP32[7697]|0;
+ $9 = ($8|0)==(0);
+ $10 = ($6|0)>(0);
+ $or$cond = $10 & $9;
+ if ($or$cond) {
+ $11 = ((($0)) + 24|0);
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
+ $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $13 = $12 < 0.029999999329447746;
+ if ($13) {
+ HEAP32[7697] = 2;
+ HEAP32[7699] = 0;
+ } else {
+ label = 6;
+ }
+ } else {
+ label = 6;
+ }
+ if ((label|0) == 6) {
+ HEAP32[7699] = 1;
+ HEAP32[7697] = 1;
+ }
+ $14 = ((($0)) + 24|0);
+ $15 = $14;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = 13848;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = 13856;
+ $26 = $25;
+ HEAP32[$26>>2] = $17;
+ $27 = (($25) + 4)|0;
+ $28 = $27;
+ HEAP32[$28>>2] = $20;
+ $29 = 13864;
+ $30 = $29;
+ HEAP32[$30>>2] = $17;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $20;
+ $33 = ((($0)) + 8|0);
+ $34 = HEAP32[$33>>2]|0;
+ HEAP32[3] = $34;
+ HEAPF32[3468] = 0.0;
+ HEAPF32[(13876)>>2] = 0.0;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 0: {
+ $35 = HEAP32[7697]|0;
+ $36 = ($35|0)==(8);
+ if ($36) {
+ $37 = ((($0)) + 24|0);
+ $38 = $37;
+ $39 = $38;
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (($38) + 4)|0;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = 13864;
+ $45 = $44;
+ HEAP32[$45>>2] = $40;
+ $46 = (($44) + 4)|0;
+ $47 = $46;
+ HEAP32[$47>>2] = $43;
+ }
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13864>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13864+4>>2]|0;
+ $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $49 = $48 / 0.0;
+ HEAPF32[7700] = $49;
+ HEAP32[7701] = 0;
+ $50 = $49 > 5.0000002374872565E-4;
+ if ($50) {
+ $51 = HEAP32[3]|0;
+ $52 = ((($0)) + 8|0);
+ $53 = HEAP32[$52>>2]|0;
+ $54 = ($51|0)==($53|0);
+ if ($54) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13864>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13864+4>>2]|0;
+ $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $56 = 360.0 - $55;
+ HEAPF32[7702] = $56;
+ $57 = $56 < 30.0;
+ $58 = $56 > 330.0;
+ $or$cond3 = $57 | $58;
+ if ($or$cond3) {
+ $$sink10 = 16;
+ } else {
+ $59 = $56 > 30.0;
+ $60 = $56 < 120.0;
+ $or$cond5 = $59 & $60;
+ if ($or$cond5) {
+ $$sink10 = 64;
+ } else {
+ $61 = $56 > 120.0;
+ $62 = $56 < 210.0;
+ $or$cond7 = $61 & $62;
+ $63 = $56 > 210.0;
+ $64 = $56 < 300.0;
+ $or$cond9 = $63 & $64;
+ $$sink = $or$cond9 ? 128 : 0;
+ $$$sink = $or$cond7 ? 32 : $$sink;
+ $$sink10 = $$$sink;
+ }
+ }
+ } else {
+ label = 16;
+ }
+ } else {
+ label = 16;
+ }
+ if ((label|0) == 16) {
+ HEAPF32[7700] = 0.0;
+ HEAPF32[7702] = 0.0;
+ $$sink10 = 0;
+ }
+ HEAP32[7697] = $$sink10;
+ HEAPF32[3464] = 0.0;
+ HEAPF32[(13860)>>2] = 0.0;
+ HEAP32[7698] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 2: {
+ $65 = HEAP32[7701]|0;
+ $66 = ($65|0)==(0);
+ if ($66) {
+ HEAP32[7701] = 1;
+ }
+ $67 = ((($0)) + 24|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = 13880;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ $78 = HEAP32[7697]|0;
+ $79 = ($78|0)==(4);
+ if ($79) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13880+4>>2]|0;
+ $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $81 = !($80 >= 0.014999999664723873);
+ if (!($81)) {
+ HEAP32[7697] = 8;
+ }
+ }
+ $82 = +HEAPF32[3470];
+ $83 = +HEAPF32[3464];
+ $84 = $82 - $83;
+ HEAPF32[3468] = $84;
+ $85 = +HEAPF32[(13884)>>2];
+ $86 = +HEAPF32[(13860)>>2];
+ $87 = $85 - $86;
+ HEAPF32[(13876)>>2] = $87;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _UpdateGestures() {
+ var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7697]|0;
+ $$off = (($0) + -1)|0;
+ $1 = ($$off>>>0)<(2);
+ $2 = HEAP32[7698]|0;
+ $3 = ($2|0)<(2);
+ $or$cond3 = $1 & $3;
+ if ($or$cond3) {
+ HEAP32[7697] = 4;
+ }
+ $4 = HEAP32[7697]|0;
+ $5 = (($4) + -16)|0;
+ $6 = $5 >>> 4;
+ $7 = $5 << 28;
+ $8 = $6 | $7;
+ switch ($8|0) {
+ case 0: case 1: case 3: case 7: {
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ HEAP32[7697] = 0;
+ return;
+}
+function _GetMousePosition($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = 13912;
+ $2 = $1;
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (($1) + 4)|0;
+ $5 = $4;
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $0;
+ $8 = $7;
+ HEAP32[$8>>2] = $3;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = $6;
+ return;
+}
+function _GetScreenWidth() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7707]|0;
+ return ($0|0);
+}
+function _GetScreenHeight() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7706]|0;
+ return ($0|0);
+}
+function _InitWindow($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _TraceLog(0,3590,$vararg_buffer);
+ HEAP32[7709] = $2;
+ _InitGraphicsDevice($0,$1);
+ _LoadDefaultFont();
+ _InitTimer_9();
+ (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0);
+ (_emscripten_set_keypress_callback((3619|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_click_callback((3619|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchstart_callback((3619|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchend_callback((3619|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchmove_callback((3619|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchcancel_callback((3619|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
+ (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
+ $3 = HEAP32[7707]|0;
+ $4 = (+($3|0));
+ $5 = $4 * 0.5;
+ HEAPF32[3478] = $5;
+ $6 = HEAP32[7706]|0;
+ $7 = (+($6|0));
+ $8 = $7 * 0.5;
+ HEAPF32[(13916)>>2] = $8;
+ $9 = HEAP32[7710]|0;
+ $10 = ($9|0)==(0);
+ if ($10) {
+ STACKTOP = sp;return;
+ }
+ _SetTargetFPS(60);
+ _LogoAnimation();
+ STACKTOP = sp;return;
+}
+function _TraceLog($0,$1,$varargs) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $varargs = $varargs|0;
+ var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $2 = sp;
+ switch ($0|0) {
+ case 0: {
+ ;HEAP8[13952>>0]=HEAP8[8148>>0]|0;HEAP8[13952+1>>0]=HEAP8[8148+1>>0]|0;HEAP8[13952+2>>0]=HEAP8[8148+2>>0]|0;HEAP8[13952+3>>0]=HEAP8[8148+3>>0]|0;HEAP8[13952+4>>0]=HEAP8[8148+4>>0]|0;HEAP8[13952+5>>0]=HEAP8[8148+5>>0]|0;HEAP8[13952+6>>0]=HEAP8[8148+6>>0]|0;
+ break;
+ }
+ case 1: {
+ $3 = 13952;
+ $4 = $3;
+ HEAP32[$4>>2] = 1330795077;
+ $5 = (($3) + 4)|0;
+ $6 = $5;
+ HEAP32[$6>>2] = 2112082;
+ break;
+ }
+ case 2: {
+ dest=13952; src=8155; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ break;
+ }
+ case 3: {
+ $7 = 13952;
+ $8 = $7;
+ HEAP32[$8>>2] = 1430406468;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = 2112071;
+ break;
+ }
+ default: {
+ }
+ }
+ (_strcat(13952,$1)|0);
+ $strlen = (_strlen(13952)|0);
+ $endptr = (13952 + ($strlen)|0);
+ HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
+ HEAP32[$2>>2] = $varargs;
+ $11 = ($0|0)==(3);
+ if ($11) {
+ STACKTOP = sp;return;
+ }
+ (_vprintf(13952,$2)|0);
+ $12 = ($0|0)==(1);
+ if ($12) {
+ _exit(1);
+ // unreachable;
+ } else {
+ STACKTOP = sp;return;
+ }
+}
+function _InitGraphicsDevice($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0;
+ var label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $$byval_copy = sp + 136|0;
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer18 = sp + 56|0;
+ $vararg_buffer14 = sp + 48|0;
+ $vararg_buffer10 = sp + 40|0;
+ $vararg_buffer8 = sp + 32|0;
+ $vararg_buffer6 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 72|0;
+ $3 = sp + 140|0;
+ HEAP32[7707] = $0;
+ HEAP32[7706] = $1;
+ _MatrixIdentity($2);
+ dest=30916; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_glfwSetErrorCallback((1|0))|0);
+ $4 = (_glfwInit()|0);
+ $5 = ($4|0)==(0);
+ if ($5) {
+ _TraceLog(1,4290,$vararg_buffer);
+ }
+ $6 = HEAP32[7707]|0;
+ HEAP32[7745] = $6;
+ $7 = HEAP32[7706]|0;
+ HEAP32[7746] = $7;
+ _glfwDefaultWindowHints();
+ $8 = HEAP8[33640]|0;
+ $9 = $8 & 4;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ _glfwWindowHint(131075,0);
+ } else {
+ _glfwWindowHint(131075,1);
+ }
+ $11 = HEAP8[33640]|0;
+ $12 = $11 & 8;
+ $13 = ($12<<24>>24)==(0);
+ if (!($13)) {
+ _glfwWindowHint(131077,1);
+ }
+ $14 = HEAP8[33640]|0;
+ $15 = $14 & 32;
+ $16 = ($15<<24>>24)==(0);
+ if (!($16)) {
+ _glfwWindowHint(135181,4);
+ _TraceLog(0,4316,$vararg_buffer1);
+ }
+ $17 = (_rlGetVersion()|0);
+ $18 = ($17|0)==(2);
+ if ($18) {
+ _glfwWindowHint(139266,2);
+ _glfwWindowHint(139267,1);
+ } else {
+ $19 = (_rlGetVersion()|0);
+ $20 = ($19|0)==(3);
+ if ($20) {
+ _glfwWindowHint(139266,3);
+ _glfwWindowHint(139267,3);
+ _glfwWindowHint(139272,204801);
+ _glfwWindowHint(139270,0);
+ }
+ }
+ $21 = HEAP32[7747]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $47 = HEAP32[7707]|0;
+ $48 = HEAP32[7706]|0;
+ $49 = HEAP32[7709]|0;
+ $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
+ HEAP32[7705] = $50;
+ $51 = HEAP32[7707]|0;
+ HEAP32[7748] = $51;
+ $52 = HEAP32[7706]|0;
+ HEAP32[7749] = $52;
+ $54 = $50;
+ } else {
+ $23 = (_glfwGetPrimaryMonitor()|0);
+ $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0);
+ $25 = HEAP32[$$byval_copy>>2]|0;
+ $26 = ($25|0)>(0);
+ L22: do {
+ if ($26) {
+ $27 = HEAP32[7707]|0;
+ $28 = HEAP32[$$byval_copy>>2]|0;
+ $29 = HEAP32[7706]|0;
+ $$015 = 0;
+ while(1) {
+ $30 = (($24) + (($$015*24)|0)|0);
+ $31 = HEAP32[$30>>2]|0;
+ $32 = ($31|0)<($27|0);
+ if (!($32)) {
+ $33 = (((($24) + (($$015*24)|0)|0)) + 4|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = ($34|0)<($29|0);
+ if (!($35)) {
+ break;
+ }
+ }
+ $36 = (($$015) + 1)|0;
+ $37 = ($36|0)<($28|0);
+ if ($37) {
+ $$015 = $36;
+ } else {
+ break L22;
+ }
+ }
+ HEAP32[7745] = $31;
+ HEAP32[7746] = $34;
+ }
+ } while(0);
+ $38 = HEAP32[7745]|0;
+ $39 = HEAP32[7746]|0;
+ HEAP32[$vararg_buffer3>>2] = $38;
+ $vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr5>>2] = $39;
+ _TraceLog(2,4341,$vararg_buffer3);
+ $40 = HEAP32[7745]|0;
+ $41 = HEAP32[7746]|0;
+ _SetupFramebufferSize($40,$41);
+ $42 = HEAP32[7745]|0;
+ $43 = HEAP32[7746]|0;
+ $44 = HEAP32[7709]|0;
+ $45 = (_glfwGetPrimaryMonitor()|0);
+ $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
+ HEAP32[7705] = $46;
+ $54 = $46;
+ }
+ $53 = ($54|0)==(0|0);
+ if ($53) {
+ _glfwTerminate();
+ _TraceLog(1,4379,$vararg_buffer6);
+ } else {
+ _TraceLog(0,4412,$vararg_buffer8);
+ $55 = HEAP32[7748]|0;
+ $56 = HEAP32[7749]|0;
+ HEAP32[$vararg_buffer10>>2] = $55;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $56;
+ _TraceLog(0,4452,$vararg_buffer10);
+ $57 = HEAP32[7707]|0;
+ $58 = HEAP32[7706]|0;
+ HEAP32[$vararg_buffer14>>2] = $57;
+ $vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
+ HEAP32[$vararg_ptr17>>2] = $58;
+ _TraceLog(0,4473,$vararg_buffer14);
+ $59 = HEAP32[7750]|0;
+ $60 = HEAP32[7751]|0;
+ HEAP32[$vararg_buffer18>>2] = $59;
+ $vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
+ HEAP32[$vararg_ptr21>>2] = $60;
+ _TraceLog(0,4494,$vararg_buffer18);
+ }
+ $61 = HEAP32[7705]|0;
+ (_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
+ $62 = HEAP32[7705]|0;
+ (_glfwSetCursorEnterCallback(($62|0),(2|0))|0);
+ $63 = HEAP32[7705]|0;
+ (_glfwSetKeyCallback(($63|0),(1|0))|0);
+ $64 = HEAP32[7705]|0;
+ (_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
+ $65 = HEAP32[7705]|0;
+ (_glfwSetCursorPosCallback(($65|0),(1|0))|0);
+ $66 = HEAP32[7705]|0;
+ (_glfwSetCharCallback(($66|0),(3|0))|0);
+ $67 = HEAP32[7705]|0;
+ (_glfwSetScrollCallback(($67|0),(2|0))|0);
+ $68 = HEAP32[7705]|0;
+ (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0);
+ $69 = HEAP32[7705]|0;
+ _glfwMakeContextCurrent(($69|0));
+ _glfwSwapInterval(0);
+ $70 = HEAP8[33640]|0;
+ $71 = $70 & 64;
+ $72 = ($71<<24>>24)==(0);
+ if ($72) {
+ $73 = HEAP32[7707]|0;
+ $74 = HEAP32[7706]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[7748]|0;
+ $76 = HEAP32[7750]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[7749]|0;
+ $80 = HEAP32[7751]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+ }
+ _glfwSwapInterval(1);
+ _TraceLog(0,4519,$vararg_buffer22);
+ $73 = HEAP32[7707]|0;
+ $74 = HEAP32[7706]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[7748]|0;
+ $76 = HEAP32[7750]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[7749]|0;
+ $80 = HEAP32[7751]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _LoadDefaultFont() {
+ var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy1 = sp + 44|0;
+ $vararg_buffer = sp;
+ $0 = sp + 4|0;
+ $1 = sp + 24|0;
+ HEAP32[(30884)>>2] = 224;
+ $2 = (_malloc(65536)|0);
+ _memset(($2|0),0,65536)|0;
+ $$095104 = 0;$$096103 = 0;
+ while(1) {
+ $3 = (16 + ($$095104<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $$097102 = 31;
+ while(1) {
+ $16 = 1 << $$097102;
+ $17 = $4 & $16;
+ $18 = ($17|0)==(0);
+ if (!($18)) {
+ $19 = (($$097102) + ($$096103))|0;
+ $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0);
+ HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24;
+ }
+ $20 = (($$097102) + -1)|0;
+ $21 = ($$097102|0)>(0);
+ if ($21) {
+ $$097102 = $20;
+ } else {
+ break;
+ }
+ }
+ $12 = (($$095104) + 1)|0;
+ $13 = ($$095104|0)>(511);
+ $$ = $13 ? 0 : $12;
+ $14 = (($$096103) + 32)|0;
+ $15 = ($14|0)<(16384);
+ if ($15) {
+ $$095104 = $$;$$096103 = $14;
+ } else {
+ break;
+ }
+ }
+ _LoadImageEx($0,$2,128,128);
+ _ImageFormat($0,2);
+ _free($2);
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _LoadTextureFromImage($1,$$byval_copy1);
+ ;HEAP32[30860>>2]=HEAP32[$1>>2]|0;HEAP32[30860+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[30860+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[30860+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[30860+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _UnloadImage($$byval_copy1);
+ $5 = HEAP32[(30884)>>2]|0;
+ $6 = $5 << 5;
+ $7 = (_malloc($6)|0);
+ HEAP32[(30888)>>2] = $7;
+ $8 = ($5|0)>(0);
+ if (!($8)) {
+ $$lcssa = $7;
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(30880)>>2] = $23;
+ $24 = HEAP32[7715]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3814,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ $9 = HEAP32[(30864)>>2]|0;
+ $10 = HEAP32[(30884)>>2]|0;
+ $11 = HEAP32[(30888)>>2]|0;
+ $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
+ while(1) {
+ $25 = (($$0101) + 32)|0;
+ $26 = (($27) + ($$0101<<5)|0);
+ HEAP32[$26>>2] = $25;
+ $28 = (((($27) + ($$0101<<5)|0)) + 4|0);
+ HEAP32[$28>>2] = $$090100;
+ $29 = ($$09299*11)|0;
+ $30 = (($29) + 1)|0;
+ $31 = (((($27) + ($$0101<<5)|0)) + 8|0);
+ HEAP32[$31>>2] = $30;
+ $32 = (2064 + ($$0101<<2)|0);
+ $33 = HEAP32[$32>>2]|0;
+ $34 = (((($27) + ($$0101<<5)|0)) + 12|0);
+ HEAP32[$34>>2] = $33;
+ $35 = (((($27) + ($$0101<<5)|0)) + 16|0);
+ HEAP32[$35>>2] = 10;
+ $36 = (($$090100) + 1)|0;
+ $37 = (($36) + ($33))|0;
+ $38 = ($37|0)<($9|0);
+ $39 = (($$09299) + 1)|0;
+ if ($38) {
+ $$191 = $37;$$193 = $$09299;
+ } else {
+ $40 = ($39*11)|0;
+ $41 = (($40) + 1)|0;
+ $42 = (($33) + 2)|0;
+ HEAP32[$28>>2] = 1;
+ HEAP32[$31>>2] = $41;
+ $$191 = $42;$$193 = $39;
+ }
+ $43 = (((($27) + ($$0101<<5)|0)) + 20|0);
+ HEAP32[$43>>2] = 0;
+ $44 = (((($27) + ($$0101<<5)|0)) + 24|0);
+ HEAP32[$44>>2] = 0;
+ $45 = (((($27) + ($$0101<<5)|0)) + 28|0);
+ HEAP32[$45>>2] = 0;
+ $46 = (($$0101) + 1)|0;
+ $47 = ($46|0)<($10|0);
+ if ($47) {
+ $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11;
+ } else {
+ $$lcssa = $11;
+ break;
+ }
+ }
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(30880)>>2] = $23;
+ $24 = HEAP32[7715]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3814,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _InitTimer_9() {
+ var $0 = 0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_time((0|0))|0);
+ _srand($0);
+ $1 = (+_GetTime());
+ HEAPF64[1743] = $1;
+ return;
+}
+function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ($3|0)==(0);
+ $5 = ((($1)) + 264|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 268|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 272|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($1)) + 276|0);
+ $12 = HEAP32[$11>>2]|0;
+ if ($4) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $8;
+ $vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
+ HEAP32[$vararg_ptr8>>2] = $10;
+ $vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
+ HEAP32[$vararg_ptr9>>2] = $12;
+ _TraceLog(0,3747,$vararg_buffer4);
+ STACKTOP = sp;return 0;
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $8;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $12;
+ _TraceLog(0,3678,$vararg_buffer);
+ STACKTOP = sp;return 0;
+ }
+ return (0)|0;
+}
+function _EmscriptenKeyboardCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(1);
+ if (!($3)) {
+ return 0;
+ }
+ $4 = ((($1)) + 32|0);
+ $5 = (_strcmp($4,3671)|0);
+ $6 = ($5|0)==(0);
+ if (!($6)) {
+ return 0;
+ }
+ (_emscripten_exit_pointerlock()|0);
+ return 0;
+}
+function _EmscriptenMouseCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0);
+ $3 = sp;
+ $4 = ($0|0)==(4);
+ if (!($4)) {
+ STACKTOP = sp;return 0;
+ }
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ $5 = HEAP32[$3>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ (_emscripten_request_pointerlock((0|0),1)|0);
+ } else {
+ (_emscripten_exit_pointerlock()|0);
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ }
+ STACKTOP = sp;return 0;
+}
+function _EmscriptenTouchCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0;
+ var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ switch ($0|0) {
+ case 22: {
+ $$sink = 1;
+ label = 4;
+ break;
+ }
+ case 23: {
+ $$sink = 0;
+ label = 4;
+ break;
+ }
+ case 24: {
+ $$sink = 2;
+ label = 4;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 4) {
+ HEAP32[$3>>2] = $$sink;
+ }
+ $4 = HEAP32[$1>>2]|0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = $4;
+ $6 = ((($1)) + 20|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($3)) + 8|0);
+ HEAP32[$8>>2] = $7;
+ $9 = ((($1)) + 72|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $10;
+ $12 = ((($1)) + 56|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = (+($13|0));
+ $15 = ((($1)) + 60|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (+($16|0));
+ $$sroa$03$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14;
+ $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17;
+ $18 = ((($1)) + 108|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = (+($19|0));
+ $21 = ((($1)) + 112|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (+($22|0));
+ $$sroa$0$0$$sroa_idx = ((($3)) + 32|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20;
+ $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23;
+ $24 = ((($3)) + 24|0);
+ $25 = $24;
+ $26 = $25;
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (($25) + 4)|0;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $31 = 13928;
+ $32 = $31;
+ HEAP32[$32>>2] = $27;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = $30;
+ $35 = ((($3)) + 32|0);
+ $36 = $35;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = (($36) + 4)|0;
+ $40 = $39;
+ $41 = HEAP32[$40>>2]|0;
+ $42 = (13936);
+ $43 = $42;
+ HEAP32[$43>>2] = $38;
+ $44 = (($42) + 4)|0;
+ $45 = $44;
+ HEAP32[$45>>2] = $41;
+ $46 = (_GetScreenWidth()|0);
+ $47 = (+($46|0));
+ $48 = +HEAPF32[$24>>2];
+ $49 = $48 / $47;
+ HEAPF32[$24>>2] = $49;
+ $50 = (_GetScreenHeight()|0);
+ $51 = (+($50|0));
+ $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2];
+ $53 = $52 / $51;
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53;
+ $54 = (_GetScreenWidth()|0);
+ $55 = (+($54|0));
+ $56 = +HEAPF32[$35>>2];
+ $57 = $56 / $55;
+ HEAPF32[$35>>2] = $57;
+ $58 = (_GetScreenHeight()|0);
+ $59 = (+($58|0));
+ $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $61 = $60 / $59;
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return 1;
+}
+function _EmscriptenGamepadCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($1)) + 1296|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ label = 3;
+ } else {
+ $6 = ((($1)) + 1300|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)<(4);
+ if ($8) {
+ $$sink = 1;
+ } else {
+ label = 3;
+ }
+ }
+ if ((label|0) == 3) {
+ $$sink = 0;
+ }
+ $9 = ((($1)) + 1300|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (30844 + ($10<<2)|0);
+ HEAP32[$11>>2] = $$sink;
+ return 0;
+}
+function _SetTargetFPS($0) {
+ $0 = $0|0;
+ var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ($0|0)<(1);
+ $2 = (+($0|0));
+ $3 = 1.0 / $2;
+ $$ = $1 ? 0.0 : $3;
+ HEAPF64[1740] = $$;
+ $4 = $3;
+ $$op = $4 * 1000.0;
+ $5 = $$op;
+ $6 = $1 ? 0.0 : $5;
+ HEAPF64[$vararg_buffer>>3] = $6;
+ _TraceLog(0,3627,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _LogoAnimation() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[7710] = 0;
+ return;
+}
+function _GetTime() {
+ var $0 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (+_glfwGetTime());
+ return (+$0);
+}
+function _LoadImageEx($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = $2 << 2;
+ $5 = Math_imul($4, $3)|0;
+ $6 = (_malloc($5)|0);
+ $7 = ($5|0)>(0);
+ if ($7) {
+ $8 = (($5) + -1)|0;
+ $9 = $8 >>> 2;
+ $$03334 = 0;$$035 = 0;
+ while(1) {
+ $10 = (($1) + ($$03334<<2)|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = (($6) + ($$035)|0);
+ HEAP8[$12>>0] = $11;
+ $13 = (((($1) + ($$03334<<2)|0)) + 1|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = $$035 | 1;
+ $16 = (($6) + ($15)|0);
+ HEAP8[$16>>0] = $14;
+ $17 = (((($1) + ($$03334<<2)|0)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = $$035 | 2;
+ $20 = (($6) + ($19)|0);
+ HEAP8[$20>>0] = $18;
+ $21 = (((($1) + ($$03334<<2)|0)) + 3|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $$035 | 3;
+ $24 = (($6) + ($23)|0);
+ HEAP8[$24>>0] = $22;
+ $25 = (($$03334) + 1)|0;
+ $26 = (($$035) + 4)|0;
+ $exitcond = ($$03334|0)==($9|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$03334 = $25;$$035 = $26;
+ }
+ }
+ }
+ HEAP32[$0>>2] = $6;
+ $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0);
+ HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2;
+ $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0);
+ HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0);
+ HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7;
+ return;
+}
+function _ImageFormat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0;
+ var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0;
+ var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0;
+ var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0;
+ var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0;
+ var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0;
+ var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0;
+ var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0;
+ var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0;
+ var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0;
+ var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0;
+ var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0;
+ var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0;
+ var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp + 4|0;
+ $vararg_buffer = sp;
+ $2 = ((($0)) + 16|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)==($1|0);
+ if ($4) {
+ STACKTOP = sp;return;
+ }
+ $5 = ($3|0)<(8);
+ $6 = ($1|0)<(8);
+ $or$cond = $6 & $5;
+ if (!($or$cond)) {
+ _TraceLog(2,4190,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
+ $7 = (_GetImageData($$byval_copy)|0);
+ $8 = HEAP32[$0>>2]|0;
+ _free($8);
+ HEAP32[$2>>2] = $1;
+ switch ($1|0) {
+ case 1: {
+ $9 = ((($0)) + 4|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 8|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = Math_imul($12, $10)|0;
+ $14 = (_malloc($13)|0);
+ HEAP32[$0>>2] = $14;
+ $15 = Math_imul($12, $10)|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $$0171188 = 0;
+ while(1) {
+ $17 = (($7) + ($$0171188<<2)|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = (+($18&255));
+ $20 = $19 * 0.29899999499320984;
+ $21 = (((($7) + ($$0171188<<2)|0)) + 1|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = (+($22&255));
+ $24 = $23 * 0.58700001239776611;
+ $25 = $20 + $24;
+ $26 = (((($7) + ($$0171188<<2)|0)) + 2|0);
+ $27 = HEAP8[$26>>0]|0;
+ $28 = (+($27&255));
+ $29 = $28 * 0.11400000005960464;
+ $30 = $25 + $29;
+ $31 = (~~(($30))&255);
+ $32 = HEAP32[$0>>2]|0;
+ $33 = (($32) + ($$0171188)|0);
+ HEAP8[$33>>0] = $31;
+ $34 = (($$0171188) + 1)|0;
+ $35 = HEAP32[$9>>2]|0;
+ $36 = HEAP32[$11>>2]|0;
+ $37 = Math_imul($36, $35)|0;
+ $38 = ($34|0)<($37|0);
+ if ($38) {
+ $$0171188 = $34;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 2: {
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = ((($0)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = $40 << 1;
+ $44 = Math_imul($43, $42)|0;
+ $45 = (_malloc($44)|0);
+ HEAP32[$0>>2] = $45;
+ $46 = HEAP32[$39>>2]|0;
+ $47 = $46 << 1;
+ $48 = Math_imul($47, $42)|0;
+ $49 = ($48|0)>(0);
+ if ($49) {
+ $$0170190 = 0;$$0172189 = 0;
+ while(1) {
+ $50 = (($7) + ($$0172189<<2)|0);
+ $51 = HEAP8[$50>>0]|0;
+ $52 = (+($51&255));
+ $53 = $52 * 0.29899999499320984;
+ $54 = (((($7) + ($$0172189<<2)|0)) + 1|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = (+($55&255));
+ $57 = $56 * 0.58700001239776611;
+ $58 = $53 + $57;
+ $59 = (((($7) + ($$0172189<<2)|0)) + 2|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = (+($60&255));
+ $62 = $61 * 0.11400000005960464;
+ $63 = $58 + $62;
+ $64 = (~~(($63))&255);
+ $65 = HEAP32[$0>>2]|0;
+ $66 = (($65) + ($$0170190)|0);
+ HEAP8[$66>>0] = $64;
+ $67 = (((($7) + ($$0172189<<2)|0)) + 3|0);
+ $68 = HEAP8[$67>>0]|0;
+ $69 = HEAP32[$0>>2]|0;
+ $70 = $$0170190 | 1;
+ $71 = (($69) + ($70)|0);
+ HEAP8[$71>>0] = $68;
+ $72 = (($$0172189) + 1)|0;
+ $73 = (($$0170190) + 2)|0;
+ $74 = HEAP32[$39>>2]|0;
+ $75 = HEAP32[$41>>2]|0;
+ $76 = $74 << 1;
+ $77 = Math_imul($76, $75)|0;
+ $78 = ($73|0)<($77|0);
+ if ($78) {
+ $$0170190 = $73;$$0172189 = $72;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 3: {
+ $79 = ((($0)) + 4|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = ((($0)) + 8|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = $80 << 1;
+ $84 = Math_imul($83, $82)|0;
+ $85 = (_malloc($84)|0);
+ HEAP32[$0>>2] = $85;
+ $86 = HEAP32[$79>>2]|0;
+ $87 = Math_imul($82, $86)|0;
+ $88 = ($87|0)>(0);
+ if ($88) {
+ $89 = HEAP8[$7>>0]|0;
+ $90 = (+($89&255));
+ $91 = $90 * 31.0;
+ $92 = $91 / 255.0;
+ $roundf179 = (+_roundf((+$92)));
+ $93 = (~~(($roundf179))&255);
+ $94 = ((($7)) + 1|0);
+ $95 = HEAP8[$94>>0]|0;
+ $96 = (+($95&255));
+ $97 = $96 * 63.0;
+ $98 = $97 / 255.0;
+ $roundf180 = (+_roundf((+$98)));
+ $99 = (~~(($roundf180))&255);
+ $100 = ((($7)) + 2|0);
+ $101 = HEAP8[$100>>0]|0;
+ $102 = (+($101&255));
+ $103 = $102 * 31.0;
+ $104 = $103 / 255.0;
+ $roundf181 = (+_roundf((+$104)));
+ $105 = (~~(($roundf181))&255);
+ $106 = $93&255;
+ $107 = $106 << 11;
+ $108 = $99&255;
+ $109 = $108 << 5;
+ $110 = $109 | $107;
+ $111 = $105&255;
+ $112 = $110 | $111;
+ $113 = $112&65535;
+ $114 = HEAP32[$0>>2]|0;
+ $115 = HEAP32[$79>>2]|0;
+ $116 = HEAP32[$81>>2]|0;
+ $117 = Math_imul($116, $115)|0;
+ $$0169192 = 0;
+ while(1) {
+ $118 = (($114) + ($$0169192<<1)|0);
+ HEAP16[$118>>1] = $113;
+ $119 = (($$0169192) + 1)|0;
+ $120 = ($119|0)<($117|0);
+ if ($120) {
+ $$0169192 = $119;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 4: {
+ $121 = ((($0)) + 4|0);
+ $122 = HEAP32[$121>>2]|0;
+ $123 = ((($0)) + 8|0);
+ $124 = HEAP32[$123>>2]|0;
+ $125 = ($122*3)|0;
+ $126 = Math_imul($125, $124)|0;
+ $127 = (_malloc($126)|0);
+ HEAP32[$0>>2] = $127;
+ $128 = HEAP32[$121>>2]|0;
+ $129 = ($128*3)|0;
+ $130 = Math_imul($129, $124)|0;
+ $131 = ($130|0)>(0);
+ if ($131) {
+ $$0168195 = 0;$$1194 = 0;
+ while(1) {
+ $132 = (($7) + ($$1194<<2)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = HEAP32[$0>>2]|0;
+ $135 = (($134) + ($$0168195)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = (((($7) + ($$1194<<2)|0)) + 1|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = HEAP32[$0>>2]|0;
+ $139 = (($$0168195) + 1)|0;
+ $140 = (($138) + ($139)|0);
+ HEAP8[$140>>0] = $137;
+ $141 = (((($7) + ($$1194<<2)|0)) + 2|0);
+ $142 = HEAP8[$141>>0]|0;
+ $143 = HEAP32[$0>>2]|0;
+ $144 = (($$0168195) + 2)|0;
+ $145 = (($143) + ($144)|0);
+ HEAP8[$145>>0] = $142;
+ $146 = (($$1194) + 1)|0;
+ $147 = (($$0168195) + 3)|0;
+ $148 = HEAP32[$121>>2]|0;
+ $149 = HEAP32[$123>>2]|0;
+ $150 = ($148*3)|0;
+ $151 = Math_imul($150, $149)|0;
+ $152 = ($147|0)<($151|0);
+ if ($152) {
+ $$0168195 = $147;$$1194 = $146;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 5: {
+ $153 = ((($0)) + 4|0);
+ $154 = HEAP32[$153>>2]|0;
+ $155 = ((($0)) + 8|0);
+ $156 = HEAP32[$155>>2]|0;
+ $157 = $154 << 1;
+ $158 = Math_imul($157, $156)|0;
+ $159 = (_malloc($158)|0);
+ HEAP32[$0>>2] = $159;
+ $160 = HEAP32[$153>>2]|0;
+ $161 = Math_imul($156, $160)|0;
+ $162 = ($161|0)>(0);
+ if ($162) {
+ $163 = HEAP32[$0>>2]|0;
+ $164 = HEAP32[$153>>2]|0;
+ $165 = HEAP32[$155>>2]|0;
+ $166 = Math_imul($165, $164)|0;
+ $$0167197 = 0;
+ while(1) {
+ $167 = (($7) + ($$0167197<<2)|0);
+ $168 = HEAP8[$167>>0]|0;
+ $169 = (+($168&255));
+ $170 = $169 * 31.0;
+ $171 = $170 / 255.0;
+ $roundf176 = (+_roundf((+$171)));
+ $172 = (~~(($roundf176))&255);
+ $173 = (((($7) + ($$0167197<<2)|0)) + 1|0);
+ $174 = HEAP8[$173>>0]|0;
+ $175 = (+($174&255));
+ $176 = $175 * 31.0;
+ $177 = $176 / 255.0;
+ $roundf177 = (+_roundf((+$177)));
+ $178 = (~~(($roundf177))&255);
+ $179 = (((($7) + ($$0167197<<2)|0)) + 2|0);
+ $180 = HEAP8[$179>>0]|0;
+ $181 = (+($180&255));
+ $182 = $181 * 31.0;
+ $183 = $182 / 255.0;
+ $roundf178 = (+_roundf((+$183)));
+ $184 = (~~(($roundf178))&255);
+ $185 = (((($7) + ($$0167197<<2)|0)) + 3|0);
+ $186 = HEAP8[$185>>0]|0;
+ $187 = ($186&255)>(50);
+ $188 = $172&255;
+ $189 = $188 << 11;
+ $190 = $178&255;
+ $191 = $190 << 6;
+ $192 = $191 | $189;
+ $193 = $184&255;
+ $194 = $193 << 1;
+ $195 = $192 | $194;
+ $196 = $187&1;
+ $197 = $195 | $196;
+ $198 = $197&65535;
+ $199 = (($163) + ($$0167197<<1)|0);
+ HEAP16[$199>>1] = $198;
+ $200 = (($$0167197) + 1)|0;
+ $201 = ($200|0)<($166|0);
+ if ($201) {
+ $$0167197 = $200;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 6: {
+ $202 = ((($0)) + 4|0);
+ $203 = HEAP32[$202>>2]|0;
+ $204 = ((($0)) + 8|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = $203 << 1;
+ $207 = Math_imul($206, $205)|0;
+ $208 = (_malloc($207)|0);
+ HEAP32[$0>>2] = $208;
+ $209 = HEAP32[$202>>2]|0;
+ $210 = Math_imul($205, $209)|0;
+ $211 = ($210|0)>(0);
+ if ($211) {
+ $212 = HEAP32[$0>>2]|0;
+ $213 = HEAP32[$202>>2]|0;
+ $214 = HEAP32[$204>>2]|0;
+ $215 = Math_imul($214, $213)|0;
+ $$0166199 = 0;
+ while(1) {
+ $216 = (($7) + ($$0166199<<2)|0);
+ $217 = HEAP8[$216>>0]|0;
+ $218 = (+($217&255));
+ $219 = $218 * 15.0;
+ $220 = $219 / 255.0;
+ $roundf = (+_roundf((+$220)));
+ $221 = (~~(($roundf))&255);
+ $222 = (((($7) + ($$0166199<<2)|0)) + 1|0);
+ $223 = HEAP8[$222>>0]|0;
+ $224 = (+($223&255));
+ $225 = $224 * 15.0;
+ $226 = $225 / 255.0;
+ $roundf173 = (+_roundf((+$226)));
+ $227 = (~~(($roundf173))&255);
+ $228 = (((($7) + ($$0166199<<2)|0)) + 2|0);
+ $229 = HEAP8[$228>>0]|0;
+ $230 = (+($229&255));
+ $231 = $230 * 15.0;
+ $232 = $231 / 255.0;
+ $roundf174 = (+_roundf((+$232)));
+ $233 = (~~(($roundf174))&255);
+ $234 = (((($7) + ($$0166199<<2)|0)) + 3|0);
+ $235 = HEAP8[$234>>0]|0;
+ $236 = (+($235&255));
+ $237 = $236 * 15.0;
+ $238 = $237 / 255.0;
+ $roundf175 = (+_roundf((+$238)));
+ $239 = (~~(($roundf175))&255);
+ $240 = $221&255;
+ $241 = $240 << 12;
+ $242 = $227&255;
+ $243 = $242 << 8;
+ $244 = $243 | $241;
+ $245 = $233&255;
+ $246 = $245 << 4;
+ $247 = $244 | $246;
+ $248 = $239&255;
+ $249 = $247 | $248;
+ $250 = $249&65535;
+ $251 = (($212) + ($$0166199<<1)|0);
+ HEAP16[$251>>1] = $250;
+ $252 = (($$0166199) + 1)|0;
+ $253 = ($252|0)<($215|0);
+ if ($253) {
+ $$0166199 = $252;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 7: {
+ $254 = ((($0)) + 4|0);
+ $255 = HEAP32[$254>>2]|0;
+ $256 = ((($0)) + 8|0);
+ $257 = HEAP32[$256>>2]|0;
+ $258 = $255 << 2;
+ $259 = Math_imul($258, $257)|0;
+ $260 = (_malloc($259)|0);
+ HEAP32[$0>>2] = $260;
+ $261 = HEAP32[$254>>2]|0;
+ $262 = $261 << 2;
+ $263 = Math_imul($262, $257)|0;
+ $264 = ($263|0)>(0);
+ if ($264) {
+ $$0202 = 0;$$2201 = 0;
+ while(1) {
+ $265 = (($7) + ($$2201<<2)|0);
+ $266 = HEAP8[$265>>0]|0;
+ $267 = HEAP32[$0>>2]|0;
+ $268 = (($267) + ($$0202)|0);
+ HEAP8[$268>>0] = $266;
+ $269 = (((($7) + ($$2201<<2)|0)) + 1|0);
+ $270 = HEAP8[$269>>0]|0;
+ $271 = HEAP32[$0>>2]|0;
+ $272 = $$0202 | 1;
+ $273 = (($271) + ($272)|0);
+ HEAP8[$273>>0] = $270;
+ $274 = (((($7) + ($$2201<<2)|0)) + 2|0);
+ $275 = HEAP8[$274>>0]|0;
+ $276 = HEAP32[$0>>2]|0;
+ $277 = $$0202 | 2;
+ $278 = (($276) + ($277)|0);
+ HEAP8[$278>>0] = $275;
+ $279 = (((($7) + ($$2201<<2)|0)) + 3|0);
+ $280 = HEAP8[$279>>0]|0;
+ $281 = HEAP32[$0>>2]|0;
+ $282 = $$0202 | 3;
+ $283 = (($281) + ($282)|0);
+ HEAP8[$283>>0] = $280;
+ $284 = (($$2201) + 1)|0;
+ $285 = (($$0202) + 4)|0;
+ $286 = HEAP32[$254>>2]|0;
+ $287 = HEAP32[$256>>2]|0;
+ $288 = $286 << 2;
+ $289 = Math_imul($288, $287)|0;
+ $290 = ($285|0)<($289|0);
+ if ($290) {
+ $$0202 = $285;$$2201 = $284;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ _free($7);
+ STACKTOP = sp;return;
+}
+function _LoadTextureFromImage($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($1)) + 4|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($1)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 12|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0);
+ $12 = HEAP32[$3>>2]|0;
+ $13 = HEAP32[$5>>2]|0;
+ HEAP32[$0>>2] = $11;
+ $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12;
+ $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13;
+ $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10;
+ $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8;
+ return;
+}
+function _UnloadImage($0) {
+ $0 = $0|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ _free($1);
+ return;
+}
+function _rlglLoadTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0;
+ var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
+ $vararg_buffer15 = sp + 64|0;
+ $vararg_buffer11 = sp + 48|0;
+ $vararg_buffer9 = sp + 40|0;
+ $vararg_buffer7 = sp + 32|0;
+ $vararg_buffer5 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $5 = sp + 68|0;
+ _glBindTexture(3553,0);
+ HEAP32[$5>>2] = 0;
+ $6 = HEAP32[7723]|0;
+ $7 = ($6|0)==(0);
+ $8 = $3 & -4;
+ $switch = ($8|0)==(8);
+ $or$cond100 = $switch & $7;
+ if ($or$cond100) {
+ _TraceLog(2,3859,$vararg_buffer);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $9 = HEAP32[7724]|0;
+ $10 = ($9|0)==(0);
+ $11 = ($3|0)==(12);
+ $or$cond7 = $11 & $10;
+ if ($or$cond7) {
+ _TraceLog(2,3903,$vararg_buffer1);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $12 = HEAP32[7725]|0;
+ $13 = ($12|0)==(0);
+ $$off = (($3) + -13)|0;
+ $14 = ($$off>>>0)<(2);
+ $or$cond = $14 & $13;
+ if ($or$cond) {
+ _TraceLog(2,3948,$vararg_buffer3);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $15 = HEAP32[7726]|0;
+ $16 = ($15|0)==(0);
+ $$off92 = (($3) + -15)|0;
+ $17 = ($$off92>>>0)<(2);
+ $or$cond96 = $17 & $16;
+ if ($or$cond96) {
+ _TraceLog(2,3993,$vararg_buffer5);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $18 = HEAP32[7727]|0;
+ $19 = ($18|0)==(0);
+ $$off93 = (($3) + -17)|0;
+ $20 = ($$off93>>>0)<(2);
+ $or$cond98 = $20 & $19;
+ if ($or$cond98) {
+ _TraceLog(2,4038,$vararg_buffer7);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ _glGenTextures(1,($5|0));
+ $21 = HEAP32[$5>>2]|0;
+ _glBindTexture(3553,($21|0));
+ do {
+ switch ($3|0) {
+ case 1: {
+ _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0));
+ break;
+ }
+ case 2: {
+ _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0));
+ break;
+ }
+ case 3: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0));
+ break;
+ }
+ case 4: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0));
+ break;
+ }
+ case 5: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0));
+ break;
+ }
+ case 6: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0));
+ break;
+ }
+ case 7: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0));
+ break;
+ }
+ case 8: {
+ $22 = HEAP32[7723]|0;
+ $23 = ($22|0)==(0);
+ if (!($23)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33776);
+ }
+ break;
+ }
+ case 9: {
+ $24 = HEAP32[7723]|0;
+ $25 = ($24|0)==(0);
+ if (!($25)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33777);
+ }
+ break;
+ }
+ case 10: {
+ $26 = HEAP32[7723]|0;
+ $27 = ($26|0)==(0);
+ if (!($27)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33778);
+ }
+ break;
+ }
+ case 11: {
+ $28 = HEAP32[7723]|0;
+ $29 = ($28|0)==(0);
+ if (!($29)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33779);
+ }
+ break;
+ }
+ case 12: {
+ $30 = HEAP32[7724]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ _LoadCompressedTexture($0,$1,$2,$4,36196);
+ }
+ break;
+ }
+ case 13: {
+ $32 = HEAP32[7725]|0;
+ $33 = ($32|0)==(0);
+ if (!($33)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37492);
+ }
+ break;
+ }
+ case 14: {
+ $34 = HEAP32[7725]|0;
+ $35 = ($34|0)==(0);
+ if (!($35)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37496);
+ }
+ break;
+ }
+ case 15: {
+ $36 = HEAP32[7726]|0;
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35840);
+ }
+ break;
+ }
+ case 16: {
+ $38 = HEAP32[7726]|0;
+ $39 = ($38|0)==(0);
+ if (!($39)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35842);
+ }
+ break;
+ }
+ case 17: {
+ $40 = HEAP32[7727]|0;
+ $41 = ($40|0)==(0);
+ if (!($41)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37808);
+ }
+ break;
+ }
+ case 18: {
+ $42 = HEAP32[7727]|0;
+ $43 = ($42|0)==(0);
+ if (!($43)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37815);
+ }
+ break;
+ }
+ default: {
+ _TraceLog(2,4083,$vararg_buffer9);
+ }
+ }
+ } while(0);
+ $44 = HEAP32[7728]|0;
+ $45 = ($44|0)==(0);
+ if ($45) {
+ _glTexParameteri(3553,10242,33071);
+ _glTexParameteri(3553,10243,33071);
+ } else {
+ _glTexParameteri(3553,10242,10497);
+ _glTexParameteri(3553,10243,10497);
+ }
+ _glTexParameteri(3553,10240,9728);
+ _glTexParameteri(3553,10241,9728);
+ _glBindTexture(3553,0);
+ $46 = HEAP32[$5>>2]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ _TraceLog(2,4161,$vararg_buffer15);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer11>>2] = $46;
+ $vararg_ptr13 = ((($vararg_buffer11)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ $vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
+ HEAP32[$vararg_ptr14>>2] = $2;
+ _TraceLog(0,4112,$vararg_buffer11);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadCompressedTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glPixelStorei(3317,1);
+ switch ($4|0) {
+ case 33776: case 33777: case 36196: case 37492: {
+ $$038 = 8;
+ break;
+ }
+ default: {
+ $$038 = 16;
+ }
+ }
+ $5 = ($3|0)<(1);
+ $6 = $1 | $2;
+ $7 = ($6|0)==(0);
+ $or$cond42 = $5 | $7;
+ if ($or$cond42) {
+ return;
+ } else {
+ $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1;
+ }
+ while(1) {
+ $8 = (($$046) + 3)|0;
+ $9 = (($8|0) / 4)&-1;
+ $10 = (($$03943) + 3)|0;
+ $11 = (($10|0) / 4)&-1;
+ $12 = Math_imul($11, $$038)|0;
+ $13 = Math_imul($12, $9)|0;
+ $14 = (($0) + ($$03744)|0);
+ _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0));
+ $15 = (($13) + ($$03744))|0;
+ $16 = (($$046|0) / 2)&-1;
+ $17 = (($$03943|0) / 2)&-1;
+ $18 = ($$046|0)<(2);
+ $$ = $18 ? 1 : $16;
+ $19 = ($$03943|0)<(2);
+ $$140 = $19 ? 1 : $17;
+ $20 = (($$03645) + 1)|0;
+ $21 = ($20|0)>=($3|0);
+ $22 = $$ | $$140;
+ $23 = ($22|0)==(0);
+ $or$cond = $21 | $23;
+ if ($or$cond) {
+ break;
+ } else {
+ $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$;
+ }
+ }
+ return;
+}
+function _GetImageData($0) {
+ $0 = $0|0;
+ var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0;
+ var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = $2 << 2;
+ $6 = Math_imul($5, $4)|0;
+ $7 = (_malloc($6)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = Math_imul($4, $8)|0;
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return ($7|0);
+ }
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = HEAP32[$0>>2]|0;
+ $$0104105 = 0;$$0106 = 0;
+ while(1) {
+ switch ($12|0) {
+ case 1: {
+ $14 = (($13) + ($$0106)|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$16>>0] = $15;
+ $17 = HEAP8[$14>>0]|0;
+ $18 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$18>>0] = $17;
+ $19 = HEAP8[$14>>0]|0;
+ $20 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$20>>0] = $19;
+ $21 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$21>>0] = -1;
+ $22 = (($$0106) + 1)|0;
+ $$1 = $22;
+ break;
+ }
+ case 2: {
+ $23 = (($13) + ($$0106)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$25>>0] = $24;
+ $26 = HEAP8[$23>>0]|0;
+ $27 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$27>>0] = $26;
+ $28 = HEAP8[$23>>0]|0;
+ $29 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$29>>0] = $28;
+ $30 = (($$0106) + 1)|0;
+ $31 = (($13) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$33>>0] = $32;
+ $34 = (($$0106) + 2)|0;
+ $$1 = $34;
+ break;
+ }
+ case 5: {
+ $35 = (($13) + ($$0106<<1)|0);
+ $36 = HEAP16[$35>>1]|0;
+ $37 = $36&65535;
+ $38 = $37 >>> 11;
+ $39 = (+($38|0));
+ $40 = $39 * 8.0;
+ $41 = (~~(($40))&255);
+ $42 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$42>>0] = $41;
+ $43 = $37 >>> 6;
+ $44 = $43 & 31;
+ $45 = (+($44|0));
+ $46 = $45 * 8.0;
+ $47 = (~~(($46))&255);
+ $48 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$48>>0] = $47;
+ $49 = $37 >>> 1;
+ $50 = $49 & 31;
+ $51 = (+($50|0));
+ $52 = $51 * 8.0;
+ $53 = (~~(($52))&255);
+ $54 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$54>>0] = $53;
+ $55 = $37 & 1;
+ $56 = (0 - ($55))|0;
+ $57 = $56&255;
+ $58 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$58>>0] = $57;
+ $59 = (($$0106) + 1)|0;
+ $$1 = $59;
+ break;
+ }
+ case 3: {
+ $60 = (($13) + ($$0106<<1)|0);
+ $61 = HEAP16[$60>>1]|0;
+ $62 = $61&65535;
+ $63 = $62 >>> 11;
+ $64 = (+($63|0));
+ $65 = $64 * 8.0;
+ $66 = (~~(($65))&255);
+ $67 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$67>>0] = $66;
+ $68 = $62 >>> 5;
+ $69 = $68 & 63;
+ $70 = (+($69|0));
+ $71 = $70 * 4.0;
+ $72 = (~~(($71))&255);
+ $73 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$73>>0] = $72;
+ $74 = $62 & 31;
+ $75 = (+($74|0));
+ $76 = $75 * 8.0;
+ $77 = (~~(($76))&255);
+ $78 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$78>>0] = $77;
+ $79 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$79>>0] = -1;
+ $80 = (($$0106) + 1)|0;
+ $$1 = $80;
+ break;
+ }
+ case 6: {
+ $81 = (($13) + ($$0106<<1)|0);
+ $82 = HEAP16[$81>>1]|0;
+ $83 = $82&65535;
+ $84 = $83 >>> 12;
+ $85 = (+($84|0));
+ $86 = $85 * 17.0;
+ $87 = (~~(($86))&255);
+ $88 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$88>>0] = $87;
+ $89 = $83 >>> 8;
+ $90 = $89 & 15;
+ $91 = (+($90|0));
+ $92 = $91 * 17.0;
+ $93 = (~~(($92))&255);
+ $94 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$94>>0] = $93;
+ $95 = $83 >>> 4;
+ $96 = $95 & 15;
+ $97 = (+($96|0));
+ $98 = $97 * 17.0;
+ $99 = (~~(($98))&255);
+ $100 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$100>>0] = $99;
+ $101 = $83 & 15;
+ $102 = (+($101|0));
+ $103 = $102 * 17.0;
+ $104 = (~~(($103))&255);
+ $105 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$105>>0] = $104;
+ $106 = (($$0106) + 1)|0;
+ $$1 = $106;
+ break;
+ }
+ case 7: {
+ $107 = (($13) + ($$0106)|0);
+ $108 = HEAP8[$107>>0]|0;
+ $109 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$109>>0] = $108;
+ $110 = (($$0106) + 1)|0;
+ $111 = (($13) + ($110)|0);
+ $112 = HEAP8[$111>>0]|0;
+ $113 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$113>>0] = $112;
+ $114 = (($$0106) + 2)|0;
+ $115 = (($13) + ($114)|0);
+ $116 = HEAP8[$115>>0]|0;
+ $117 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$117>>0] = $116;
+ $118 = (($$0106) + 3)|0;
+ $119 = (($13) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $121 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$121>>0] = $120;
+ $122 = (($$0106) + 4)|0;
+ $$1 = $122;
+ break;
+ }
+ case 4: {
+ $123 = (($13) + ($$0106)|0);
+ $124 = HEAP8[$123>>0]|0;
+ $125 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$125>>0] = $124;
+ $126 = (($$0106) + 1)|0;
+ $127 = (($13) + ($126)|0);
+ $128 = HEAP8[$127>>0]|0;
+ $129 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$129>>0] = $128;
+ $130 = (($$0106) + 2)|0;
+ $131 = (($13) + ($130)|0);
+ $132 = HEAP8[$131>>0]|0;
+ $133 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$133>>0] = $132;
+ $134 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$134>>0] = -1;
+ $135 = (($$0106) + 3)|0;
+ $$1 = $135;
+ break;
+ }
+ default: {
+ _TraceLog(2,4244,$vararg_buffer);
+ $$1 = $$0106;
+ }
+ }
+ $136 = (($$0104105) + 1)|0;
+ $137 = HEAP32[$1>>2]|0;
+ $138 = HEAP32[$3>>2]|0;
+ $139 = Math_imul($138, $137)|0;
+ $140 = ($136|0)<($139|0);
+ if ($140) {
+ $$0104105 = $136;$$0106 = $$1;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return ($7|0);
+}
+function _ErrorCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ HEAP32[$vararg_buffer>>2] = $0;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $1;
+ _TraceLog(2,8110,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlGetVersion() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 4;
+}
+function _SetupFramebufferSize($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0;
+ var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0;
+ var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0;
+ var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $vararg_buffer8 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $2 = sp + 40|0;
+ $3 = HEAP32[7707]|0;
+ $4 = ($3|0)>($0|0);
+ if (!($4)) {
+ $5 = HEAP32[7706]|0;
+ $6 = ($5|0)>($1|0);
+ if (!($6)) {
+ $30 = ($3|0)<($0|0);
+ $31 = ($5|0)<($1|0);
+ $or$cond = $30 | $31;
+ if (!($or$cond)) {
+ HEAP32[7748] = $3;
+ HEAP32[7749] = $5;
+ HEAP32[7750] = 0;
+ HEAP32[7751] = 0;
+ STACKTOP = sp;return;
+ }
+ HEAP32[$vararg_buffer8>>2] = $3;
+ $vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
+ HEAP32[$vararg_ptr11>>2] = $5;
+ $vararg_ptr12 = ((($vararg_buffer8)) + 8|0);
+ HEAP32[$vararg_ptr12>>2] = $0;
+ $vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ _TraceLog(0,8044,$vararg_buffer8);
+ $32 = (+($0|0));
+ $33 = (+($1|0));
+ $34 = $32 / $33;
+ $35 = HEAP32[7707]|0;
+ $36 = (+($35|0));
+ $37 = HEAP32[7706]|0;
+ $38 = (+($37|0));
+ $39 = $36 / $38;
+ $40 = !($34 <= $39);
+ if ($40) {
+ $44 = $34 * $38;
+ $roundf = (+_roundf((+$44)));
+ $45 = (~~(($roundf)));
+ HEAP32[7748] = $45;
+ HEAP32[7749] = $37;
+ $46 = (($45) - ($35))|0;
+ HEAP32[7750] = $46;
+ $$sink1 = 0;
+ } else {
+ HEAP32[7748] = $35;
+ $41 = $36 / $34;
+ $roundf38 = (+_roundf((+$41)));
+ $42 = (~~(($roundf38)));
+ HEAP32[7749] = $42;
+ HEAP32[7750] = 0;
+ $43 = (($42) - ($37))|0;
+ $$sink1 = $43;
+ }
+ HEAP32[7751] = $$sink1;
+ STACKTOP = sp;return;
+ }
+ }
+ $7 = HEAP32[7706]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $7;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $0;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $1;
+ _TraceLog(2,7901,$vararg_buffer);
+ $8 = (+($0|0));
+ $9 = HEAP32[7707]|0;
+ $10 = (+($9|0));
+ $11 = $8 / $10;
+ $12 = (+($1|0));
+ $13 = HEAP32[7706]|0;
+ $14 = (+($13|0));
+ $15 = $12 / $14;
+ $16 = !($11 <= $15);
+ if ($16) {
+ $22 = $10 * $15;
+ $roundf39 = (+_roundf((+$22)));
+ $23 = (~~(($roundf39)));
+ HEAP32[7748] = $23;
+ HEAP32[7749] = $1;
+ $24 = (($0) - ($23))|0;
+ HEAP32[7750] = $24;
+ $$sink = 0;
+ } else {
+ HEAP32[7748] = $0;
+ $17 = HEAP32[7706]|0;
+ $18 = (+($17|0));
+ $19 = $11 * $18;
+ $roundf40 = (+_roundf((+$19)));
+ $20 = (~~(($roundf40)));
+ HEAP32[7749] = $20;
+ HEAP32[7750] = 0;
+ $21 = (($1) - ($20))|0;
+ $$sink = $21;
+ }
+ HEAP32[7751] = $$sink;
+ $25 = HEAP32[7748]|0;
+ $26 = (+($25|0));
+ $27 = HEAP32[7707]|0;
+ $28 = (+($27|0));
+ $29 = $26 / $28;
+ _MatrixScale($2,$29,$29,$29);
+ dest=30916; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[7748] = $0;
+ HEAP32[7749] = $1;
+ HEAP32[$vararg_buffer4>>2] = $0;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $1;
+ _TraceLog(2,7979,$vararg_buffer4);
+ STACKTOP = sp;return;
+}
+function _WindowSizeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0.0, $4 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlViewport(0,0,$1,$2);
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $3 = (+($1|0));
+ $4 = (+($2|0));
+ _rlOrtho(0.0,$3,$4,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ _rlClearScreenBuffers();
+ HEAP32[7707] = $1;
+ HEAP32[7706] = $2;
+ HEAP32[7748] = $1;
+ HEAP32[7749] = $2;
+ return;
+}
+function _CursorEnterCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _KeyCallback($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $5 = HEAP32[741]|0;
+ $6 = ($5|0)==($1|0);
+ $7 = ($3|0)==(1);
+ $or$cond = $7 & $6;
+ if ($or$cond) {
+ _glfwSetWindowShouldClose(($0|0),1);
+ return;
+ }
+ $8 = $3&255;
+ $9 = (33647 + ($1)|0);
+ HEAP8[$9>>0] = $8;
+ if (!($7)) {
+ return;
+ }
+ HEAP32[740] = $1;
+ return;
+}
+function _MouseButtonCallback($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy = sp + 64|0;
+ $4 = sp + 8|0;
+ $5 = sp;
+ $6 = $2&255;
+ $7 = (33641 + ($1)|0);
+ HEAP8[$7>>0] = $6;
+ $8 = (_IsMouseButtonPressed(0)|0);
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $10 = (_IsMouseButtonReleased(0)|0);
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $$sink = 0;
+ label = 3;
+ }
+ } else {
+ $$sink = 1;
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ HEAP32[$4>>2] = $$sink;
+ }
+ $12 = ((($4)) + 8|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($4)) + 4|0);
+ HEAP32[$13>>2] = 1;
+ $14 = ((($4)) + 24|0);
+ _GetMousePosition($5);
+ $15 = $5;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = $14;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = (_GetScreenWidth()|0);
+ $26 = (+($25|0));
+ $27 = +HEAPF32[$14>>2];
+ $28 = $27 / $26;
+ HEAPF32[$14>>2] = $28;
+ $29 = (_GetScreenHeight()|0);
+ $30 = (+($29|0));
+ $31 = ((($4)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 / $30;
+ HEAPF32[$31>>2] = $33;
+ dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _MouseCursorPosCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ HEAP32[$3>>2] = 2;
+ $4 = ((($3)) + 8|0);
+ HEAP32[$4>>2] = 0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = 1;
+ $6 = $1;
+ $7 = $2;
+ $$sroa$0$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6;
+ $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7;
+ $8 = ((($3)) + 24|0);
+ $9 = $8;
+ $10 = $9;
+ $11 = HEAP32[$10>>2]|0;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ $14 = HEAP32[$13>>2]|0;
+ $15 = 13928;
+ $16 = $15;
+ HEAP32[$16>>2] = $11;
+ $17 = (($15) + 4)|0;
+ $18 = $17;
+ HEAP32[$18>>2] = $14;
+ $19 = (_GetScreenWidth()|0);
+ $20 = (+($19|0));
+ $21 = +HEAPF32[$8>>2];
+ $22 = $21 / $20;
+ HEAPF32[$8>>2] = $22;
+ $23 = (_GetScreenHeight()|0);
+ $24 = (+($23|0));
+ $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2];
+ $26 = $25 / $24;
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _CharCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[740] = $1;
+ return;
+}
+function _ScrollCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (~~(($2)));
+ HEAP32[8121] = $3;
+ return;
+}
+function _WindowIconifyCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)!=(0);
+ $$sink = $2&1;
+ HEAP32[8120] = $$sink;
+ return;
+}
+function _rlglInit($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0;
+ var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0);
+ $vararg_buffer41 = sp + 2184|0;
+ $vararg_buffer39 = sp + 2176|0;
+ $vararg_buffer36 = sp + 2168|0;
+ $vararg_buffer34 = sp + 2160|0;
+ $vararg_buffer31 = sp + 2152|0;
+ $vararg_buffer29 = sp + 2144|0;
+ $vararg_buffer27 = sp + 2136|0;
+ $vararg_buffer25 = sp + 2128|0;
+ $vararg_buffer23 = sp + 2120|0;
+ $vararg_buffer21 = sp + 2112|0;
+ $vararg_buffer19 = sp + 2104|0;
+ $vararg_buffer17 = sp + 2096|0;
+ $vararg_buffer15 = sp + 2088|0;
+ $vararg_buffer13 = sp + 2080|0;
+ $vararg_buffer10 = sp + 2072|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 2400|0;
+ $3 = sp + 2384|0;
+ $4 = sp + 2320|0;
+ $5 = sp + 2256|0;
+ $6 = sp + 2192|0;
+ $7 = (_glGetString(7936)|0);
+ HEAP32[$vararg_buffer>>2] = $7;
+ _TraceLog(0,4542,$vararg_buffer);
+ $8 = (_glGetString(7937)|0);
+ HEAP32[$vararg_buffer1>>2] = $8;
+ _TraceLog(0,4560,$vararg_buffer1);
+ $9 = (_glGetString(7938)|0);
+ HEAP32[$vararg_buffer4>>2] = $9;
+ _TraceLog(0,4578,$vararg_buffer4);
+ $10 = (_glGetString(35724)|0);
+ HEAP32[$vararg_buffer7>>2] = $10;
+ _TraceLog(0,4596,$vararg_buffer7);
+ $11 = (_glGetString(7939)|0);
+ $12 = (_strlen($11)|0);
+ $13 = (($12) + 1)|0;
+ $14 = (_malloc($13)|0);
+ _memcpy(($14|0),($11|0),($13|0))|0;
+ $$062 = 0;$$sink63 = $14;
+ while(1) {
+ $15 = (_strtok($$sink63,4614)|0);
+ $16 = (($vararg_buffer7) + ($$062<<2)|0);
+ HEAP32[$16>>2] = $15;
+ $17 = ($15|0)==(0|0);
+ $18 = (($$062) + 1)|0;
+ if ($17) {
+ break;
+ } else {
+ $$062 = $18;$$sink63 = 0;
+ }
+ }
+ _free($14);
+ $19 = (($$062) + -1)|0;
+ HEAP32[$vararg_buffer10>>2] = $19;
+ _TraceLog(0,4616,$vararg_buffer10);
+ $20 = ($$062|0)>(1);
+ if ($20) {
+ $$06167 = 0;
+ while(1) {
+ $23 = (($vararg_buffer7) + ($$06167<<2)|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = (_strcmp($24,4651)|0);
+ $26 = ($25|0)==(0);
+ if ($26) {
+ HEAP32[7786] = 1;
+ $27 = (_eglGetProcAddress((4678|0))|0);
+ HEAP32[7787] = $27;
+ $28 = (_eglGetProcAddress((4699|0))|0);
+ HEAP32[7788] = $28;
+ $29 = (_eglGetProcAddress((4720|0))|0);
+ HEAP32[7789] = $29;
+ }
+ $30 = (_strcmp($24,4744)|0);
+ $31 = ($30|0)==(0);
+ if ($31) {
+ HEAP32[7728] = 1;
+ }
+ $32 = (_strcmp($24,4764)|0);
+ $33 = ($32|0)==(0);
+ if ($33) {
+ label = 12;
+ } else {
+ $34 = HEAP32[$23>>2]|0;
+ $35 = (_strcmp($34,4796)|0);
+ $36 = ($35|0)==(0);
+ if ($36) {
+ label = 12;
+ } else {
+ $37 = (_strcmp($34,4829)|0);
+ $38 = ($37|0)==(0);
+ if ($38) {
+ label = 12;
+ }
+ }
+ }
+ if ((label|0) == 12) {
+ label = 0;
+ HEAP32[7723] = 1;
+ }
+ $39 = (_strcmp($24,4869)|0);
+ $40 = ($39|0)==(0);
+ if ($40) {
+ label = 15;
+ } else {
+ $41 = HEAP32[$23>>2]|0;
+ $42 = (_strcmp($41,4905)|0);
+ $43 = ($42|0)==(0);
+ if ($43) {
+ label = 15;
+ }
+ }
+ if ((label|0) == 15) {
+ label = 0;
+ HEAP32[7724] = 1;
+ }
+ $44 = HEAP32[$23>>2]|0;
+ $45 = (_strcmp($44,4938)|0);
+ $46 = ($45|0)==(0);
+ if ($46) {
+ HEAP32[7725] = 1;
+ }
+ $47 = (_strcmp($44,4963)|0);
+ $48 = ($47|0)==(0);
+ if ($48) {
+ HEAP32[7726] = 1;
+ }
+ $49 = (_strcmp($44,4996)|0);
+ $50 = ($49|0)==(0);
+ if ($50) {
+ HEAP32[7727] = 1;
+ }
+ $51 = (_strcmp($44,5032)|0);
+ $52 = ($51|0)==(0);
+ if ($52) {
+ HEAP32[7790] = 1;
+ _glGetFloatv(34047,(31164|0));
+ }
+ $53 = HEAP32[$23>>2]|0;
+ $54 = (_strcmp($53,5066)|0);
+ $55 = ($54|0)==(0);
+ if ($55) {
+ HEAP32[7792] = 1;
+ }
+ $56 = (($$06167) + 1)|0;
+ $exitcond70 = ($56|0)==($19|0);
+ if ($exitcond70) {
+ break;
+ } else {
+ $$06167 = $56;
+ }
+ }
+ }
+ $21 = HEAP32[7786]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ _TraceLog(2,5169,$vararg_buffer15);
+ } else {
+ _TraceLog(0,5094,$vararg_buffer13);
+ }
+ $57 = HEAP32[7728]|0;
+ $58 = ($57|0)==(0);
+ if ($58) {
+ _TraceLog(2,5305,$vararg_buffer19);
+ } else {
+ _TraceLog(0,5230,$vararg_buffer17);
+ }
+ $59 = HEAP32[7723]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ _TraceLog(0,5397,$vararg_buffer21);
+ }
+ $61 = HEAP32[7724]|0;
+ $62 = ($61|0)==(0);
+ if (!($62)) {
+ _TraceLog(0,5443,$vararg_buffer23);
+ }
+ $63 = HEAP32[7725]|0;
+ $64 = ($63|0)==(0);
+ if (!($64)) {
+ _TraceLog(0,5490,$vararg_buffer25);
+ }
+ $65 = HEAP32[7726]|0;
+ $66 = ($65|0)==(0);
+ if (!($66)) {
+ _TraceLog(0,5541,$vararg_buffer27);
+ }
+ $67 = HEAP32[7727]|0;
+ $68 = ($67|0)==(0);
+ if (!($68)) {
+ _TraceLog(0,5588,$vararg_buffer29);
+ }
+ $69 = HEAP32[7790]|0;
+ $70 = ($69|0)==(0);
+ if (!($70)) {
+ $71 = +HEAPF32[7791];
+ $72 = $71;
+ HEAPF64[$vararg_buffer31>>3] = $72;
+ _TraceLog(0,5635,$vararg_buffer31);
+ }
+ $73 = HEAP32[7792]|0;
+ $74 = ($73|0)==(0);
+ if (!($74)) {
+ _TraceLog(0,5701,$vararg_buffer34);
+ }
+ HEAP32[$vararg_buffer10>>2] = -1;
+ $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
+ HEAP32[7793] = $75;
+ $76 = ($75|0)==(0);
+ if ($76) {
+ _TraceLog(2,5805,$vararg_buffer39);
+ } else {
+ HEAP32[$vararg_buffer36>>2] = $75;
+ _TraceLog(0,5754,$vararg_buffer36);
+ }
+ _LoadDefaultShader($2);
+ dest=31176; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=31232; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _LoadDefaultBuffers();
+ $77 = (_malloc(49152)|0);
+ HEAP32[7822] = $77;
+ $$06066 = 0;
+ while(1) {
+ $79 = HEAP32[7822]|0;
+ $80 = (($79) + (($$06066*12)|0)|0);
+ _VectorZero($3);
+ ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
+ $81 = (($$06066) + 1)|0;
+ $exitcond69 = ($81|0)==(4096);
+ if ($exitcond69) {
+ break;
+ } else {
+ $$06066 = $81;
+ }
+ }
+ $78 = (_malloc(36864)|0);
+ HEAP32[7823] = $78;
+ $$05965 = 0;
+ while(1) {
+ $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
+ HEAP32[$82>>2] = 0;
+ $83 = (($78) + (($$05965*144)|0)|0);
+ HEAP32[$83>>2] = 0;
+ $84 = (($$05965) + 1)|0;
+ $exitcond = ($84|0)==(256);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05965 = $84;
+ }
+ }
+ HEAP32[7824] = 1;
+ $85 = HEAP32[7793]|0;
+ $86 = ((($78)) + 8|0);
+ HEAP32[$86>>2] = $85;
+ HEAP32[7825] = 4;
+ _MatrixIdentity($4);
+ dest=31304; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31368); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31432); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31496); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31560); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31624); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31688); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31752); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31816); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31880); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31944); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32008); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32072); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32136); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32200); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32264); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($5);
+ dest=31012; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($6);
+ dest=31076; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[7752] = 31076;
+ _glDepthFunc(515);
+ _glDisable(2929);
+ _glBlendFunc(770,771);
+ _glEnable(3042);
+ _glCullFace(1029);
+ _glFrontFace(2305);
+ _glEnable(2884);
+ _glClearColor(0.0,0.0,0.0,1.0);
+ _glClearDepthf(1.0);
+ _glClear(16640);
+ HEAP32[8082] = $0;
+ HEAP32[8083] = $1;
+ _TraceLog(0,5844,$vararg_buffer41);
+ STACKTOP = sp;return;
+}
+function _SetupViewport() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7750]|0;
+ $1 = (($0|0) / 2)&-1;
+ $2 = HEAP32[7751]|0;
+ $3 = (($2|0) / 2)&-1;
+ $4 = HEAP32[7748]|0;
+ $5 = (($4) - ($0))|0;
+ $6 = HEAP32[7749]|0;
+ $7 = (($6) - ($2))|0;
+ _rlViewport($1,$3,$5,$7);
+ return;
+}
+function _rlMatrixMode($0) {
+ $0 = $0|0;
+ var $modelview$sink = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ switch ($0|0) {
+ case 5889: {
+ $modelview$sink = 31012;
+ label = 3;
+ break;
+ }
+ case 5888: {
+ $modelview$sink = 31076;
+ label = 3;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 3) {
+ HEAP32[7752] = $modelview$sink;
+ }
+ HEAP32[7785] = $0;
+ return;
+}
+function _rlLoadIdentity() {
+ var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $0 = sp;
+ $1 = HEAP32[7752]|0;
+ _MatrixIdentity($0);
+ dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlOrtho($0,$1,$2,$3,$4,$5) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
+ _MatrixTranspose($6);
+ $8 = HEAP32[7752]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy,$$byval_copy1);
+ dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _ClearBackground($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP8[$0>>0]|0;
+ $2 = ((($0)) + 1|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = ((($0)) + 2|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = ((($0)) + 3|0);
+ $7 = HEAP8[$6>>0]|0;
+ _rlClearColor($1,$3,$5,$7);
+ return;
+}
+function _rlClearColor($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = (+($0&255));
+ $5 = $4 / 255.0;
+ $6 = (+($1&255));
+ $7 = $6 / 255.0;
+ $8 = (+($2&255));
+ $9 = $8 / 255.0;
+ $10 = (+($3&255));
+ $11 = $10 / 255.0;
+ _glClearColor((+$5),(+$7),(+$9),(+$11));
+ return;
+}
+function _rlViewport($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glViewport(($0|0),($1|0),($2|0),($3|0));
+ return;
+}
+function _LoadDefaultShader($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0);
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $1 = sp + 16|0;
+ $2 = sp + 513|0;
+ $3 = sp + 72|0;
+ _memcpy(($2|0),(6420|0),489)|0;
+ _memcpy(($3|0),(6909|0),441)|0;
+ $4 = (_LoadShaderProgram($2,$3)|0);
+ HEAP32[$1>>2] = $4;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ HEAP32[$vararg_buffer1>>2] = $4;
+ _TraceLog(2,7398,$vararg_buffer1);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $4;
+ _TraceLog(0,7350,$vararg_buffer);
+ }
+ $6 = HEAP32[$1>>2]|0;
+ $7 = ($6|0)==(0);
+ if (!($7)) {
+ _LoadDefaultShaderLocations($1);
+ }
+ dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _LoadDefaultBuffers() {
+ var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
+ var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
+ var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0;
+ var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $vararg_buffer17 = sp + 48|0;
+ $vararg_buffer14 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $0 = (_malloc(24576)|0);
+ HEAP32[(32348)>>2] = $0;
+ $1 = (_malloc(8192)|0);
+ HEAP32[(32356)>>2] = $1;
+ HEAP32[(32352)>>2] = 0;
+ HEAP32[(32360)>>2] = 0;
+ _memset(($0|0),0,24576)|0;
+ $$05972 = 0;
+ while(1) {
+ $2 = HEAP32[(32356)>>2]|0;
+ $3 = (($2) + ($$05972)|0);
+ HEAP8[$3>>0] = 0;
+ $4 = (($$05972) + 1)|0;
+ $exitcond80 = ($4|0)==(8192);
+ if ($exitcond80) {
+ break;
+ } else {
+ $$05972 = $4;
+ }
+ }
+ HEAP32[8084] = 0;
+ HEAP32[(32344)>>2] = 0;
+ HEAP32[(32340)>>2] = 0;
+ $5 = (_malloc(73728)|0);
+ HEAP32[(32396)>>2] = $5;
+ $6 = (_malloc(24576)|0);
+ HEAP32[(32404)>>2] = $6;
+ HEAP32[(32400)>>2] = 0;
+ HEAP32[(32408)>>2] = 0;
+ _memset(($5|0),0,73728)|0;
+ $$05770 = 0;
+ while(1) {
+ $7 = HEAP32[(32404)>>2]|0;
+ $8 = (($7) + ($$05770)|0);
+ HEAP8[$8>>0] = 0;
+ $9 = (($$05770) + 1)|0;
+ $exitcond78 = ($9|0)==(24576);
+ if ($exitcond78) {
+ break;
+ } else {
+ $$05770 = $9;
+ }
+ }
+ HEAP32[8096] = 0;
+ HEAP32[(32392)>>2] = 0;
+ HEAP32[(32388)>>2] = 0;
+ $10 = (_malloc(49152)|0);
+ HEAP32[(32444)>>2] = $10;
+ $11 = (_malloc(32768)|0);
+ HEAP32[(32448)>>2] = $11;
+ $12 = (_malloc(16384)|0);
+ HEAP32[(32452)>>2] = $12;
+ $13 = (_malloc(12288)|0);
+ HEAP32[(32456)>>2] = $13;
+ $14 = HEAP32[(32444)>>2]|0;
+ _memset(($14|0),0,49152)|0;
+ $15 = HEAP32[(32448)>>2]|0;
+ _memset(($15|0),0,32768)|0;
+ $$05467 = 0;
+ while(1) {
+ $17 = HEAP32[(32452)>>2]|0;
+ $18 = (($17) + ($$05467)|0);
+ HEAP8[$18>>0] = 0;
+ $19 = (($$05467) + 1)|0;
+ $exitcond75 = ($19|0)==(16384);
+ if ($exitcond75) {
+ break;
+ } else {
+ $$05467 = $19;
+ }
+ }
+ $16 = HEAP32[(32456)>>2]|0;
+ $$05365 = 0;$$066 = 0;
+ while(1) {
+ $22 = $$05365 << 2;
+ $23 = $22&65535;
+ $24 = (($16) + ($$066<<1)|0);
+ HEAP16[$24>>1] = $23;
+ $25 = $22 | 1;
+ $26 = $25&65535;
+ $27 = $$066 | 1;
+ $28 = (($16) + ($27<<1)|0);
+ HEAP16[$28>>1] = $26;
+ $29 = $22 | 2;
+ $30 = $29&65535;
+ $31 = (($$066) + 2)|0;
+ $32 = (($16) + ($31<<1)|0);
+ HEAP16[$32>>1] = $30;
+ $33 = (($$066) + 3)|0;
+ $34 = (($16) + ($33<<1)|0);
+ HEAP16[$34>>1] = $23;
+ $35 = (($$066) + 4)|0;
+ $36 = (($16) + ($35<<1)|0);
+ HEAP16[$36>>1] = $30;
+ $37 = $22 | 3;
+ $38 = $37&65535;
+ $39 = (($$066) + 5)|0;
+ $40 = (($16) + ($39<<1)|0);
+ HEAP16[$40>>1] = $38;
+ $41 = (($$05365) + 1)|0;
+ $42 = (($$066) + 6)|0;
+ $exitcond = ($41|0)==(1024);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05365 = $41;$$066 = $42;
+ }
+ }
+ HEAP32[8108] = 0;
+ HEAP32[(32436)>>2] = 0;
+ HEAP32[(32440)>>2] = 0;
+ _TraceLog(0,5891,$vararg_buffer);
+ $20 = HEAP32[7786]|0;
+ $21 = ($20|0)==(0);
+ if (!($21)) {
+ $43 = HEAP32[7787]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(32364));
+ $44 = HEAP32[7788]|0;
+ $45 = HEAP32[(32364)>>2]|0;
+ FUNCTION_TABLE_vi[$44 & 31]($45);
+ }
+ _glGenBuffers(2,((32368)|0));
+ $46 = HEAP32[(32368)>>2]|0;
+ _glBindBuffer(34962,($46|0));
+ $47 = HEAP32[(32348)>>2]|0;
+ _glBufferData(34962,24576,($47|0),35048);
+ $48 = HEAP32[(31236)>>2]|0;
+ _glEnableVertexAttribArray(($48|0));
+ $49 = HEAP32[(31236)>>2]|0;
+ _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
+ _glGenBuffers(2,((32372)|0));
+ $50 = HEAP32[(32372)>>2]|0;
+ _glBindBuffer(34962,($50|0));
+ $51 = HEAP32[(32356)>>2]|0;
+ _glBufferData(34962,8192,($51|0),35048);
+ $52 = HEAP32[(31256)>>2]|0;
+ _glEnableVertexAttribArray(($52|0));
+ $53 = HEAP32[(31256)>>2]|0;
+ _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
+ $54 = HEAP32[7786]|0;
+ $55 = ($54|0)==(0);
+ if ($55) {
+ $57 = HEAP32[(32368)>>2]|0;
+ $58 = HEAP32[(32372)>>2]|0;
+ HEAP32[$vararg_buffer3>>2] = $57;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $58;
+ _TraceLog(0,6029,$vararg_buffer3);
+ } else {
+ $56 = HEAP32[(32364)>>2]|0;
+ HEAP32[$vararg_buffer1>>2] = $56;
+ _TraceLog(0,5964,$vararg_buffer1);
+ }
+ $59 = HEAP32[7786]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ $61 = HEAP32[7787]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(32412));
+ $62 = HEAP32[7788]|0;
+ $63 = HEAP32[(32412)>>2]|0;
+ FUNCTION_TABLE_vi[$62 & 31]($63);
+ }
+ _glGenBuffers(1,((32416)|0));
+ $64 = HEAP32[(32416)>>2]|0;
+ _glBindBuffer(34962,($64|0));
+ $65 = HEAP32[(32396)>>2]|0;
+ _glBufferData(34962,73728,($65|0),35048);
+ $66 = HEAP32[(31236)>>2]|0;
+ _glEnableVertexAttribArray(($66|0));
+ $67 = HEAP32[(31236)>>2]|0;
+ _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((32420)|0));
+ $68 = HEAP32[(32420)>>2]|0;
+ _glBindBuffer(34962,($68|0));
+ $69 = HEAP32[(32404)>>2]|0;
+ _glBufferData(34962,24576,($69|0),35048);
+ $70 = HEAP32[(31256)>>2]|0;
+ _glEnableVertexAttribArray(($70|0));
+ $71 = HEAP32[(31256)>>2]|0;
+ _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
+ $72 = HEAP32[7786]|0;
+ $73 = ($72|0)==(0);
+ if ($73) {
+ $75 = HEAP32[(32416)>>2]|0;
+ $76 = HEAP32[(32420)>>2]|0;
+ HEAP32[$vararg_buffer10>>2] = $75;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $76;
+ _TraceLog(0,6175,$vararg_buffer10);
+ } else {
+ $74 = HEAP32[(32412)>>2]|0;
+ HEAP32[$vararg_buffer7>>2] = $74;
+ _TraceLog(0,6106,$vararg_buffer7);
+ }
+ $77 = HEAP32[7786]|0;
+ $78 = ($77|0)==(0);
+ if (!($78)) {
+ $79 = HEAP32[7787]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(32460));
+ $80 = HEAP32[7788]|0;
+ $81 = HEAP32[(32460)>>2]|0;
+ FUNCTION_TABLE_vi[$80 & 31]($81);
+ }
+ _glGenBuffers(1,((32464)|0));
+ $82 = HEAP32[(32464)>>2]|0;
+ _glBindBuffer(34962,($82|0));
+ $83 = HEAP32[(32444)>>2]|0;
+ _glBufferData(34962,49152,($83|0),35048);
+ $84 = HEAP32[(31236)>>2]|0;
+ _glEnableVertexAttribArray(($84|0));
+ $85 = HEAP32[(31236)>>2]|0;
+ _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((32468)|0));
+ $86 = HEAP32[(32468)>>2]|0;
+ _glBindBuffer(34962,($86|0));
+ $87 = HEAP32[(32448)>>2]|0;
+ _glBufferData(34962,32768,($87|0),35048);
+ $88 = HEAP32[(31240)>>2]|0;
+ _glEnableVertexAttribArray(($88|0));
+ $89 = HEAP32[(31240)>>2]|0;
+ _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
+ _glGenBuffers(1,((32472)|0));
+ $90 = HEAP32[(32472)>>2]|0;
+ _glBindBuffer(34962,($90|0));
+ $91 = HEAP32[(32452)>>2]|0;
+ _glBufferData(34962,16384,($91|0),35048);
+ $92 = HEAP32[(31256)>>2]|0;
+ _glEnableVertexAttribArray(($92|0));
+ $93 = HEAP32[(31256)>>2]|0;
+ _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
+ _glGenBuffers(1,((32476)|0));
+ $94 = HEAP32[(32476)>>2]|0;
+ _glBindBuffer(34963,($94|0));
+ $95 = HEAP32[(32456)>>2]|0;
+ _glBufferData(34963,12288,($95|0),35044);
+ $96 = HEAP32[7786]|0;
+ $97 = ($96|0)==(0);
+ if ($97) {
+ $99 = HEAP32[(32464)>>2]|0;
+ $100 = HEAP32[(32468)>>2]|0;
+ $101 = HEAP32[(32472)>>2]|0;
+ $102 = HEAP32[(32476)>>2]|0;
+ HEAP32[$vararg_buffer17>>2] = $99;
+ $vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
+ HEAP32[$vararg_ptr20>>2] = $100;
+ $vararg_ptr21 = ((($vararg_buffer17)) + 8|0);
+ HEAP32[$vararg_ptr21>>2] = $101;
+ $vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
+ HEAP32[$vararg_ptr22>>2] = $102;
+ _TraceLog(0,6321,$vararg_buffer17);
+ } else {
+ $98 = HEAP32[(32460)>>2]|0;
+ HEAP32[$vararg_buffer14>>2] = $98;
+ _TraceLog(0,6256,$vararg_buffer14);
+ }
+ $103 = HEAP32[7786]|0;
+ $104 = ($103|0)==(0);
+ if ($104) {
+ STACKTOP = sp;return;
+ }
+ $105 = HEAP32[7788]|0;
+ FUNCTION_TABLE_vi[$105 & 31](0);
+ STACKTOP = sp;return;
+}
+function _LoadShaderProgram($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer19 = sp + 56|0;
+ $vararg_buffer16 = sp + 48|0;
+ $vararg_buffer13 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 80|0;
+ $3 = sp + 76|0;
+ $4 = sp + 72|0;
+ $5 = sp + 68|0;
+ $6 = (_glCreateShader(35633)|0);
+ $7 = (_glCreateShader(35632)|0);
+ HEAP32[$2>>2] = $0;
+ HEAP32[$3>>2] = $1;
+ _glShaderSource(($6|0),1,($2|0),(0|0));
+ _glShaderSource(($7|0),1,($3|0),(0|0));
+ HEAP32[$4>>2] = 0;
+ _glCompileShader(($6|0));
+ _glGetShaderiv(($6|0),35713,($4|0));
+ $8 = HEAP32[$4>>2]|0;
+ $9 = ($8|0)==(1);
+ if ($9) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ _TraceLog(0,7654,$vararg_buffer4);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ _TraceLog(2,7602,$vararg_buffer);
+ HEAP32[$vararg_buffer>>2] = 0;
+ _glGetShaderiv(($6|0),35716,($vararg_buffer|0));
+ $10 = HEAP32[$vararg_buffer>>2]|0;
+ $11 = (_llvm_stacksave()|0);
+ $$alloca_mul = $10;
+ $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);;
+ $13 = HEAP32[$vararg_buffer>>2]|0;
+ _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
+ HEAP32[$vararg_buffer1>>2] = $12;
+ _TraceLog(0,7651,$vararg_buffer1);
+ _llvm_stackrestore(($11|0));
+ }
+ _glCompileShader(($7|0));
+ _glGetShaderiv(($7|0),35713,($4|0));
+ $14 = HEAP32[$4>>2]|0;
+ $15 = ($14|0)==(1);
+ if ($15) {
+ HEAP32[$vararg_buffer13>>2] = $7;
+ _TraceLog(0,7755,$vararg_buffer13);
+ } else {
+ HEAP32[$vararg_buffer7>>2] = $7;
+ _TraceLog(2,7704,$vararg_buffer7);
+ HEAP32[$vararg_buffer7>>2] = 0;
+ _glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
+ $16 = HEAP32[$vararg_buffer7>>2]|0;
+ $17 = (_llvm_stacksave()|0);
+ $$alloca_mul34 = $16;
+ $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);;
+ $19 = HEAP32[$vararg_buffer7>>2]|0;
+ _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
+ HEAP32[$vararg_buffer10>>2] = $18;
+ _TraceLog(0,7651,$vararg_buffer10);
+ _llvm_stackrestore(($17|0));
+ }
+ $20 = (_glCreateProgram()|0);
+ _glAttachShader(($20|0),($6|0));
+ _glAttachShader(($20|0),($7|0));
+ _glBindAttribLocation(($20|0),0,(7446|0));
+ _glBindAttribLocation(($20|0),1,(7461|0));
+ _glBindAttribLocation(($20|0),2,(7492|0));
+ _glBindAttribLocation(($20|0),3,(7519|0));
+ _glBindAttribLocation(($20|0),4,(7505|0));
+ _glBindAttribLocation(($20|0),5,(7476|0));
+ _glLinkProgram(($20|0));
+ _glGetProgramiv(($20|0),35714,($4|0));
+ $21 = HEAP32[$4>>2]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ HEAP32[$vararg_buffer16>>2] = $20;
+ _TraceLog(2,7807,$vararg_buffer16);
+ HEAP32[$vararg_buffer16>>2] = 0;
+ _glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
+ $23 = HEAP32[$vararg_buffer16>>2]|0;
+ $24 = (_llvm_stacksave()|0);
+ $$alloca_mul36 = $23;
+ $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);;
+ $26 = HEAP32[$vararg_buffer16>>2]|0;
+ _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
+ HEAP32[$vararg_buffer19>>2] = $25;
+ _TraceLog(0,7651,$vararg_buffer19);
+ _glDeleteProgram(($20|0));
+ _llvm_stackrestore(($24|0));
+ $$0 = 0;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer22>>2] = $20;
+ _TraceLog(0,7853,$vararg_buffer22);
+ $$0 = $20;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadDefaultShaderLocations($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = (_glGetAttribLocation(($1|0),(7446|0))|0);
+ $3 = ((($0)) + 4|0);
+ HEAP32[$3>>2] = $2;
+ $4 = HEAP32[$0>>2]|0;
+ $5 = (_glGetAttribLocation(($4|0),(7461|0))|0);
+ $6 = ((($0)) + 8|0);
+ HEAP32[$6>>2] = $5;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = (_glGetAttribLocation(($7|0),(7476|0))|0);
+ $9 = ((($0)) + 12|0);
+ HEAP32[$9>>2] = $8;
+ $10 = HEAP32[$0>>2]|0;
+ $11 = (_glGetAttribLocation(($10|0),(7492|0))|0);
+ $12 = ((($0)) + 16|0);
+ HEAP32[$12>>2] = $11;
+ $13 = HEAP32[$0>>2]|0;
+ $14 = (_glGetAttribLocation(($13|0),(7505|0))|0);
+ $15 = ((($0)) + 20|0);
+ HEAP32[$15>>2] = $14;
+ $16 = HEAP32[$0>>2]|0;
+ $17 = (_glGetAttribLocation(($16|0),(7519|0))|0);
+ $18 = ((($0)) + 24|0);
+ HEAP32[$18>>2] = $17;
+ $19 = HEAP32[$0>>2]|0;
+ $20 = (_glGetUniformLocation(($19|0),(7531|0))|0);
+ $21 = ((($0)) + 28|0);
+ HEAP32[$21>>2] = $20;
+ $22 = HEAP32[$0>>2]|0;
+ $23 = (_glGetUniformLocation(($22|0),(7541|0))|0);
+ $24 = ((($0)) + 32|0);
+ HEAP32[$24>>2] = $23;
+ $25 = HEAP32[$0>>2]|0;
+ $26 = (_glGetUniformLocation(($25|0),(7552|0))|0);
+ $27 = ((($0)) + 36|0);
+ HEAP32[$27>>2] = $26;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = (_glGetUniformLocation(($28|0),(7563|0))|0);
+ $30 = ((($0)) + 40|0);
+ HEAP32[$30>>2] = $29;
+ $31 = HEAP32[$0>>2]|0;
+ $32 = (_glGetUniformLocation(($31|0),(7575|0))|0);
+ $33 = ((($0)) + 44|0);
+ HEAP32[$33>>2] = $32;
+ $34 = HEAP32[$0>>2]|0;
+ $35 = (_glGetUniformLocation(($34|0),(7584|0))|0);
+ $36 = ((($0)) + 48|0);
+ HEAP32[$36>>2] = $35;
+ $37 = HEAP32[$0>>2]|0;
+ $38 = (_glGetUniformLocation(($37|0),(7593|0))|0);
+ $39 = ((($0)) + 52|0);
+ HEAP32[$39>>2] = $38;
+ return;
+}
+function _IsMouseButtonPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (33641 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (33644 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _IsMouseButtonReleased($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (33641 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (33644 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(0);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlClearScreenBuffers() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glClear(16640);
+ return;
+}
+function _CloseWindow() {
+ var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultFont();
+ _rlglClose();
+ $0 = HEAP32[7705]|0;
+ _glfwDestroyWindow(($0|0));
+ _glfwTerminate();
+ _TraceLog(0,8165,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultFont() {
+ var $$byval_copy = 0, $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[30860>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[30860+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[30860+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[30860+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[30860+16>>2]|0;
+ _UnloadTexture($$byval_copy);
+ $0 = HEAP32[(30888)>>2]|0;
+ _free($0);
+ STACKTOP = sp;return;
+}
+function _rlglClose() {
+ var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultShader();
+ _UnloadDefaultBuffers();
+ _glDeleteTextures(1,(31172|0));
+ $0 = HEAP32[7793]|0;
+ HEAP32[$vararg_buffer>>2] = $0;
+ _TraceLog(0,8192,$vararg_buffer);
+ $1 = HEAP32[7823]|0;
+ _free($1);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultShader() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glUseProgram(0);
+ $0 = HEAP32[7794]|0;
+ _glDeleteProgram(($0|0));
+ return;
+}
+function _UnloadDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7786]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[7788]|0;
+ FUNCTION_TABLE_vi[$2 & 31](0);
+ }
+ _glDisableVertexAttribArray(0);
+ _glDisableVertexAttribArray(1);
+ _glDisableVertexAttribArray(2);
+ _glDisableVertexAttribArray(3);
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ _glDeleteBuffers(1,((32368)|0));
+ _glDeleteBuffers(1,((32372)|0));
+ _glDeleteBuffers(1,((32416)|0));
+ _glDeleteBuffers(1,((32420)|0));
+ _glDeleteBuffers(1,((32464)|0));
+ _glDeleteBuffers(1,((32468)|0));
+ _glDeleteBuffers(1,((32472)|0));
+ _glDeleteBuffers(1,((32476)|0));
+ $3 = HEAP32[7786]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[7789]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(32364));
+ $6 = HEAP32[7789]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(32412));
+ $7 = HEAP32[7789]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(32460));
+ }
+ $8 = HEAP32[(32348)>>2]|0;
+ _free($8);
+ $9 = HEAP32[(32356)>>2]|0;
+ _free($9);
+ $10 = HEAP32[(32396)>>2]|0;
+ _free($10);
+ $11 = HEAP32[(32404)>>2]|0;
+ _free($11);
+ $12 = HEAP32[(32444)>>2]|0;
+ _free($12);
+ $13 = HEAP32[(32448)>>2]|0;
+ _free($13);
+ $14 = HEAP32[(32452)>>2]|0;
+ _free($14);
+ $15 = HEAP32[(32456)>>2]|0;
+ _free($15);
+ return;
+}
+function _UnloadTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)==(0);
+ if ($2) {
+ STACKTOP = sp;return;
+ }
+ _rlDeleteTextures($1);
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ _TraceLog(0,8257,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlDeleteTextures($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $0;
+ $2 = ($0|0)==(0);
+ if (!($2)) {
+ _glDeleteTextures(1,($1|0));
+ }
+ STACKTOP = sp;return;
+}
+function _WindowShouldClose() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8120]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ while(1) {
+ _glfwWaitEvents();
+ $2 = HEAP32[8120]|0;
+ $3 = ($2|0)==(0);
+ if ($3) {
+ break;
+ }
+ }
+ }
+ $4 = HEAP32[7705]|0;
+ $5 = (_glfwWindowShouldClose(($4|0))|0);
+ return ($5|0);
+}
+function _BeginDrawing() {
+ var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $downscaleView$byval_copy = sp;
+ $0 = (+_GetTime());
+ HEAPF64[1760] = $0;
+ $1 = +HEAPF64[1743];
+ $2 = $0 - $1;
+ HEAPF64[1761] = $2;
+ HEAPF64[1743] = $0;
+ _rlClearScreenBuffers();
+ _rlLoadIdentity();
+ dest=$downscaleView$byval_copy; src=30916; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_MatrixToFloat($downscaleView$byval_copy)|0);
+ _rlMultMatrixf(32488);
+ STACKTOP = sp;return;
+}
+function _MatrixToFloat($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ HEAP32[8122] = $1;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ HEAP32[(32492)>>2] = $3;
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[(32496)>>2] = $5;
+ $6 = ((($0)) + 12|0);
+ $7 = HEAP32[$6>>2]|0;
+ HEAP32[(32500)>>2] = $7;
+ $8 = ((($0)) + 16|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[(32504)>>2] = $9;
+ $10 = ((($0)) + 20|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[(32508)>>2] = $11;
+ $12 = ((($0)) + 24|0);
+ $13 = HEAP32[$12>>2]|0;
+ HEAP32[(32512)>>2] = $13;
+ $14 = ((($0)) + 28|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[(32516)>>2] = $15;
+ $16 = ((($0)) + 32|0);
+ $17 = HEAP32[$16>>2]|0;
+ HEAP32[(32520)>>2] = $17;
+ $18 = ((($0)) + 36|0);
+ $19 = HEAP32[$18>>2]|0;
+ HEAP32[(32524)>>2] = $19;
+ $20 = ((($0)) + 40|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[(32528)>>2] = $21;
+ $22 = ((($0)) + 44|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(32532)>>2] = $23;
+ $24 = ((($0)) + 48|0);
+ $25 = HEAP32[$24>>2]|0;
+ HEAP32[(32536)>>2] = $25;
+ $26 = ((($0)) + 52|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[(32540)>>2] = $27;
+ $28 = ((($0)) + 56|0);
+ $29 = HEAP32[$28>>2]|0;
+ HEAP32[(32544)>>2] = $29;
+ $30 = ((($0)) + 60|0);
+ $31 = HEAP32[$30>>2]|0;
+ HEAP32[(32548)>>2] = $31;
+ return (32488|0);
+}
+function _rlMultMatrixf($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$1>>2] = $3;
+ $4 = ((($1)) + 4|0);
+ $5 = ((($0)) + 4|0);
+ $6 = HEAP32[$5>>2]|0;
+ HEAP32[$4>>2] = $6;
+ $7 = ((($1)) + 8|0);
+ $8 = ((($0)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[$7>>2] = $9;
+ $10 = ((($1)) + 12|0);
+ $11 = ((($0)) + 12|0);
+ $12 = HEAP32[$11>>2]|0;
+ HEAP32[$10>>2] = $12;
+ $13 = ((($1)) + 16|0);
+ $14 = ((($0)) + 16|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[$13>>2] = $15;
+ $16 = ((($1)) + 20|0);
+ $17 = ((($0)) + 20|0);
+ $18 = HEAP32[$17>>2]|0;
+ HEAP32[$16>>2] = $18;
+ $19 = ((($1)) + 24|0);
+ $20 = ((($0)) + 24|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[$19>>2] = $21;
+ $22 = ((($1)) + 28|0);
+ $23 = ((($0)) + 28|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$22>>2] = $24;
+ $25 = ((($1)) + 32|0);
+ $26 = ((($0)) + 32|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[$25>>2] = $27;
+ $28 = ((($1)) + 36|0);
+ $29 = ((($0)) + 36|0);
+ $30 = HEAP32[$29>>2]|0;
+ HEAP32[$28>>2] = $30;
+ $31 = ((($1)) + 40|0);
+ $32 = ((($0)) + 40|0);
+ $33 = HEAP32[$32>>2]|0;
+ HEAP32[$31>>2] = $33;
+ $34 = ((($1)) + 44|0);
+ $35 = ((($0)) + 44|0);
+ $36 = HEAP32[$35>>2]|0;
+ HEAP32[$34>>2] = $36;
+ $37 = ((($1)) + 48|0);
+ $38 = ((($0)) + 48|0);
+ $39 = HEAP32[$38>>2]|0;
+ HEAP32[$37>>2] = $39;
+ $40 = ((($1)) + 52|0);
+ $41 = ((($0)) + 52|0);
+ $42 = HEAP32[$41>>2]|0;
+ HEAP32[$40>>2] = $42;
+ $43 = ((($1)) + 56|0);
+ $44 = ((($0)) + 56|0);
+ $45 = HEAP32[$44>>2]|0;
+ HEAP32[$43>>2] = $45;
+ $46 = ((($1)) + 60|0);
+ $47 = ((($0)) + 60|0);
+ $48 = HEAP32[$47>>2]|0;
+ HEAP32[$46>>2] = $48;
+ $49 = HEAP32[7752]|0;
+ dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$$byval_copy,$$byval_copy1);
+ dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _EndDrawing() {
+ var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlglDraw();
+ _SwapBuffers();
+ _PollInputEvents();
+ $0 = (+_GetTime());
+ HEAPF64[1760] = $0;
+ $1 = +HEAPF64[1743];
+ $2 = $0 - $1;
+ HEAPF64[1762] = $2;
+ HEAPF64[1743] = $0;
+ $3 = +HEAPF64[1761];
+ $4 = $2 + $3;
+ HEAPF64[1763] = $4;
+ $5 = +HEAPF64[1740];
+ $6 = $4 < $5;
+ if (!($6)) {
+ return;
+ }
+ $7 = $5 - $4;
+ $8 = $7 * 1000.0;
+ $9 = $8;
+ _Wait($9);
+ $10 = (+_GetTime());
+ HEAPF64[1760] = $10;
+ $11 = +HEAPF64[1743];
+ $12 = $10 - $11;
+ HEAPF64[1743] = $10;
+ $13 = +HEAPF64[1763];
+ $14 = $12 + $13;
+ HEAPF64[1763] = $14;
+ return;
+}
+function _rlglDraw() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _UpdateDefaultBuffers();
+ _DrawDefaultBuffers();
+ return;
+}
+function _SwapBuffers() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7705]|0;
+ _glfwSwapBuffers(($0|0));
+ return;
+}
+function _PollInputEvents() {
+ var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0;
+ var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0);
+ $0 = sp + 1440|0;
+ $1 = sp + 1432|0;
+ $2 = sp;
+ _UpdateGestures();
+ HEAP32[740] = -1;
+ HEAP32[742] = -1;
+ HEAP32[8138] = 0;
+ $3 = HEAP32[7705]|0;
+ _glfwGetCursorPos(($3|0),($0|0),($1|0));
+ $4 = +HEAPF64[$0>>3];
+ $5 = $4;
+ HEAPF32[3478] = $5;
+ $6 = +HEAPF64[$1>>3];
+ $7 = $6;
+ HEAPF32[(13916)>>2] = $7;
+ _memcpy((34159|0),(33647|0),512)|0;
+ ;HEAP8[33644>>0]=HEAP8[33641>>0]|0;HEAP8[33644+1>>0]=HEAP8[33641+1>>0]|0;HEAP8[33644+2>>0]=HEAP8[33641+2>>0]|0;
+ $8 = HEAP32[8121]|0;
+ HEAP32[7708] = $8;
+ HEAP32[8121] = 0;
+ $9 = (_emscripten_get_num_gamepads()|0);
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return;
+ }
+ $11 = ((($2)) + 12|0);
+ $12 = ((($2)) + 8|0);
+ $$05160 = 0;
+ while(1) {
+ $scevgep = (34671 + ($$05160<<5)|0);
+ $scevgep67 = (34799 + ($$05160<<5)|0);
+ dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
+ $14 = ($13|0)==(0);
+ if ($14) {
+ $15 = HEAP32[$11>>2]|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $17 = HEAP32[$11>>2]|0;
+ $$04857 = 0;
+ while(1) {
+ $21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ($22|0)==(1);
+ $24 = ((34799 + ($$05160<<5)|0) + ($$04857)|0);
+ if ($23) {
+ HEAP8[$24>>0] = 1;
+ HEAP32[742] = $$04857;
+ } else {
+ HEAP8[$24>>0] = 0;
+ }
+ $25 = (($$04857) + 1)|0;
+ $26 = ($25|0)<($17|0);
+ $27 = ($25|0)<(32);
+ $28 = $27 & $26;
+ if ($28) {
+ $$04857 = $25;
+ } else {
+ break;
+ }
+ }
+ }
+ $18 = HEAP32[$12>>2]|0;
+ $19 = ($18|0)>(0);
+ if ($19) {
+ $20 = HEAP32[$12>>2]|0;
+ $$058 = 0;
+ while(1) {
+ $29 = (((($2)) + 16|0) + ($$058<<3)|0);
+ $30 = +HEAPF64[$29>>3];
+ $31 = $30;
+ $32 = ((32556 + ($$05160<<5)|0) + ($$058<<2)|0);
+ HEAPF32[$32>>2] = $31;
+ $33 = (($$058) + 1)|0;
+ $34 = ($33|0)<($20|0);
+ $35 = ($33|0)<(8);
+ $36 = $35 & $34;
+ if ($36) {
+ $$058 = $33;
+ } else {
+ $$lcssa = $20;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $18;
+ }
+ HEAP32[8138] = $$lcssa;
+ }
+ $37 = (($$05160) + 1)|0;
+ $38 = ($37|0)<($9|0);
+ $39 = ($37|0)<(4);
+ $40 = $38 & $39;
+ if ($40) {
+ $$05160 = $37;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _Wait($0) {
+ $0 = +$0;
+ var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (+_GetTime());
+ $2 = 0.0 - $1;
+ $3 = $0 / 1000.0;
+ $4 = $3;
+ $5 = $2 < $4;
+ if (!($5)) {
+ return;
+ }
+ while(1) {
+ $6 = (+_GetTime());
+ $7 = $6 - $1;
+ $8 = $7 < $4;
+ if (!($8)) {
+ break;
+ }
+ }
+ return;
+}
+function _UpdateDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8084]|0;
+ $1 = ($0|0)>(0);
+ if ($1) {
+ $2 = HEAP32[7786]|0;
+ $3 = ($2|0)==(0);
+ if (!($3)) {
+ $4 = HEAP32[7788]|0;
+ $5 = HEAP32[(32364)>>2]|0;
+ FUNCTION_TABLE_vi[$4 & 31]($5);
+ }
+ $6 = HEAP32[(32368)>>2]|0;
+ _glBindBuffer(34962,($6|0));
+ $7 = HEAP32[8084]|0;
+ $8 = ($7*12)|0;
+ $9 = HEAP32[(32348)>>2]|0;
+ _glBufferSubData(34962,0,($8|0),($9|0));
+ $10 = HEAP32[(32372)>>2]|0;
+ _glBindBuffer(34962,($10|0));
+ $11 = HEAP32[(32344)>>2]|0;
+ $12 = $11 << 2;
+ $13 = HEAP32[(32356)>>2]|0;
+ _glBufferSubData(34962,0,($12|0),($13|0));
+ }
+ $14 = HEAP32[8096]|0;
+ $15 = ($14|0)>(0);
+ if ($15) {
+ $16 = HEAP32[7786]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ $18 = HEAP32[7788]|0;
+ $19 = HEAP32[(32412)>>2]|0;
+ FUNCTION_TABLE_vi[$18 & 31]($19);
+ }
+ $20 = HEAP32[(32416)>>2]|0;
+ _glBindBuffer(34962,($20|0));
+ $21 = HEAP32[8096]|0;
+ $22 = ($21*12)|0;
+ $23 = HEAP32[(32396)>>2]|0;
+ _glBufferSubData(34962,0,($22|0),($23|0));
+ $24 = HEAP32[(32420)>>2]|0;
+ _glBindBuffer(34962,($24|0));
+ $25 = HEAP32[(32392)>>2]|0;
+ $26 = $25 << 2;
+ $27 = HEAP32[(32404)>>2]|0;
+ _glBufferSubData(34962,0,($26|0),($27|0));
+ }
+ $28 = HEAP32[8108]|0;
+ $29 = ($28|0)>(0);
+ if ($29) {
+ $30 = HEAP32[7786]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = HEAP32[7788]|0;
+ $33 = HEAP32[(32460)>>2]|0;
+ FUNCTION_TABLE_vi[$32 & 31]($33);
+ }
+ $34 = HEAP32[(32464)>>2]|0;
+ _glBindBuffer(34962,($34|0));
+ $35 = HEAP32[8108]|0;
+ $36 = ($35*12)|0;
+ $37 = HEAP32[(32444)>>2]|0;
+ _glBufferSubData(34962,0,($36|0),($37|0));
+ $38 = HEAP32[(32468)>>2]|0;
+ _glBindBuffer(34962,($38|0));
+ $39 = HEAP32[8108]|0;
+ $40 = $39 << 3;
+ $41 = HEAP32[(32448)>>2]|0;
+ _glBufferSubData(34962,0,($40|0),($41|0));
+ $42 = HEAP32[(32472)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[8108]|0;
+ $44 = $43 << 2;
+ $45 = HEAP32[(32452)>>2]|0;
+ _glBufferSubData(34962,0,($44|0),($45|0));
+ }
+ $46 = HEAP32[7786]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ return;
+ }
+ $48 = HEAP32[7788]|0;
+ FUNCTION_TABLE_vi[$48 & 31](0);
+ return;
+}
+function _DrawDefaultBuffers() {
+ var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
+ var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0;
+ var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0;
+ var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0;
+ var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0);
+ $$byval_copy2 = sp + 256|0;
+ $modelview$byval_copy = sp + 192|0;
+ $0 = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ dest=$0; src=31012; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=31076; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[8171]|0;
+ $4 = ($3|0)!=(0);
+ $$ = $4 ? 2 : 1;
+ $$02932 = 0;
+ while(1) {
+ if ($4) {
+ dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
+ }
+ $8 = HEAP32[8084]|0;
+ $9 = ($8|0)>(0);
+ $10 = HEAP32[8096]|0;
+ $11 = ($10|0)>(0);
+ $or$cond = $9 | $11;
+ $12 = HEAP32[8108]|0;
+ $13 = ($12|0)>(0);
+ $or$cond3 = $or$cond | $13;
+ if ($or$cond3) {
+ $14 = HEAP32[7808]|0;
+ _glUseProgram(($14|0));
+ dest=$modelview$byval_copy; src=31076; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=31012; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
+ $15 = HEAP32[(31260)>>2]|0;
+ dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $16 = (_MatrixToFloat($$byval_copy2)|0);
+ _glUniformMatrix4fv(($15|0),1,0,($16|0));
+ $17 = HEAP32[(31264)>>2]|0;
+ _glUniform4f(($17|0),1.0,1.0,1.0,1.0);
+ $18 = HEAP32[(31276)>>2]|0;
+ _glUniform1i(($18|0),0);
+ }
+ $19 = HEAP32[8084]|0;
+ $20 = ($19|0)>(0);
+ if ($20) {
+ $21 = HEAP32[7793]|0;
+ _glBindTexture(3553,($21|0));
+ $22 = HEAP32[7786]|0;
+ $23 = ($22|0)==(0);
+ if ($23) {
+ $26 = HEAP32[(32368)>>2]|0;
+ _glBindBuffer(34962,($26|0));
+ $27 = HEAP32[(31236)>>2]|0;
+ _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
+ $28 = HEAP32[(31236)>>2]|0;
+ _glEnableVertexAttribArray(($28|0));
+ $29 = HEAP32[(32372)>>2]|0;
+ _glBindBuffer(34962,($29|0));
+ $30 = HEAP32[(31256)>>2]|0;
+ _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
+ $31 = HEAP32[(31256)>>2]|0;
+ _glEnableVertexAttribArray(($31|0));
+ } else {
+ $24 = HEAP32[7788]|0;
+ $25 = HEAP32[(32364)>>2]|0;
+ FUNCTION_TABLE_vi[$24 & 31]($25);
+ }
+ $32 = HEAP32[8084]|0;
+ _glDrawArrays(1,0,($32|0));
+ $33 = HEAP32[7786]|0;
+ $34 = ($33|0)==(0);
+ if ($34) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $35 = HEAP32[8096]|0;
+ $36 = ($35|0)>(0);
+ if ($36) {
+ $37 = HEAP32[7793]|0;
+ _glBindTexture(3553,($37|0));
+ $38 = HEAP32[7786]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $42 = HEAP32[(32416)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[(31236)>>2]|0;
+ _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
+ $44 = HEAP32[(31236)>>2]|0;
+ _glEnableVertexAttribArray(($44|0));
+ $45 = HEAP32[(32420)>>2]|0;
+ _glBindBuffer(34962,($45|0));
+ $46 = HEAP32[(31256)>>2]|0;
+ _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
+ $47 = HEAP32[(31256)>>2]|0;
+ _glEnableVertexAttribArray(($47|0));
+ } else {
+ $40 = HEAP32[7788]|0;
+ $41 = HEAP32[(32412)>>2]|0;
+ FUNCTION_TABLE_vi[$40 & 31]($41);
+ }
+ $48 = HEAP32[8096]|0;
+ _glDrawArrays(4,0,($48|0));
+ $49 = HEAP32[7786]|0;
+ $50 = ($49|0)==(0);
+ if ($50) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $51 = HEAP32[8108]|0;
+ $52 = ($51|0)>(0);
+ if ($52) {
+ $53 = HEAP32[7786]|0;
+ $54 = ($53|0)==(0);
+ if ($54) {
+ $57 = HEAP32[(32464)>>2]|0;
+ _glBindBuffer(34962,($57|0));
+ $58 = HEAP32[(31236)>>2]|0;
+ _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
+ $59 = HEAP32[(31236)>>2]|0;
+ _glEnableVertexAttribArray(($59|0));
+ $60 = HEAP32[(32468)>>2]|0;
+ _glBindBuffer(34962,($60|0));
+ $61 = HEAP32[(31240)>>2]|0;
+ _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
+ $62 = HEAP32[(31240)>>2]|0;
+ _glEnableVertexAttribArray(($62|0));
+ $63 = HEAP32[(32472)>>2]|0;
+ _glBindBuffer(34962,($63|0));
+ $64 = HEAP32[(31256)>>2]|0;
+ _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
+ $65 = HEAP32[(31256)>>2]|0;
+ _glEnableVertexAttribArray(($65|0));
+ $66 = HEAP32[(32476)>>2]|0;
+ _glBindBuffer(34963,($66|0));
+ } else {
+ $55 = HEAP32[7788]|0;
+ $56 = HEAP32[(32460)>>2]|0;
+ FUNCTION_TABLE_vi[$55 & 31]($56);
+ }
+ $67 = HEAP32[7824]|0;
+ $68 = ($67|0)>(0);
+ if ($68) {
+ $$02830 = 0;$$031 = 0;
+ while(1) {
+ $71 = HEAP32[7823]|0;
+ $72 = (($71) + (($$031*144)|0)|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = (($73|0) / 4)&-1;
+ $75 = ($74*6)|0;
+ $76 = (((($71) + (($$031*144)|0)|0)) + 8|0);
+ $77 = HEAP32[$76>>2]|0;
+ _glBindTexture(3553,($77|0));
+ $78 = $$02830 << 1;
+ $79 = $78;
+ _glDrawElements(4,($75|0),5123,($79|0));
+ $80 = HEAP32[7823]|0;
+ $81 = (($80) + (($$031*144)|0)|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = (($82|0) / 4)&-1;
+ $84 = ($83*6)|0;
+ $85 = (($84) + ($$02830))|0;
+ $86 = (($$031) + 1)|0;
+ $87 = HEAP32[7824]|0;
+ $88 = ($86|0)<($87|0);
+ if ($88) {
+ $$02830 = $85;$$031 = $86;
+ } else {
+ break;
+ }
+ }
+ }
+ $69 = HEAP32[7786]|0;
+ $70 = ($69|0)==(0);
+ if ($70) {
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $89 = HEAP32[7786]|0;
+ $90 = ($89|0)==(0);
+ if (!($90)) {
+ $91 = HEAP32[7788]|0;
+ FUNCTION_TABLE_vi[$91 & 31](0);
+ }
+ _glUseProgram(0);
+ $92 = (($$02932) + 1)|0;
+ $93 = ($92|0)<($$|0);
+ if ($93) {
+ $$02932 = $92;
+ } else {
+ break;
+ }
+ }
+ HEAP32[7824] = 1;
+ $5 = HEAP32[7793]|0;
+ $6 = HEAP32[7823]|0;
+ $7 = ((($6)) + 8|0);
+ HEAP32[$7>>2] = $5;
+ HEAP32[$6>>2] = 0;
+ HEAP32[8084] = 0;
+ HEAP32[(32344)>>2] = 0;
+ HEAP32[8096] = 0;
+ HEAP32[(32392)>>2] = 0;
+ HEAP32[8108] = 0;
+ HEAP32[(32436)>>2] = 0;
+ HEAP32[(32440)>>2] = 0;
+ HEAPF32[743] = -1.0;
+ dest=31012; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=31076; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _SetStereoView($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy3 = sp + 192|0;
+ $$byval_copy = sp + 64|0;
+ $3 = sp;
+ $4 = sp + 128|0;
+ dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $5 = HEAP32[8082]|0;
+ $6 = Math_imul($5, $0)|0;
+ $7 = (($6|0) / 2)&-1;
+ $8 = (($5|0) / 2)&-1;
+ $9 = HEAP32[8083]|0;
+ _rlViewport($7,0,$8,$9);
+ $10 = (32916 + ($0<<6)|0);
+ dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy3);
+ $11 = (32788 + ($0<<6)|0);
+ dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixModelview($$byval_copy3);
+ dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixProjection($$byval_copy3);
+ STACKTOP = sp;return;
+}
+function _SetMatrixModelview($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=31076; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _SetMatrixProjection($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=31012; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _rlPushMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $0 = HEAP32[8261]|0;
+ $1 = ($0|0)==(15);
+ if ($1) {
+ HEAP32[$vararg_buffer>>2] = 16;
+ _TraceLog(1,8307,$vararg_buffer);
+ }
+ $2 = HEAP32[8261]|0;
+ $3 = (31304 + ($2<<6)|0);
+ $4 = HEAP32[7752]|0;
+ dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _rlLoadIdentity();
+ $5 = HEAP32[8261]|0;
+ $6 = (($5) + 1)|0;
+ HEAP32[8261] = $6;
+ $7 = HEAP32[7785]|0;
+ $8 = ($7|0)==(5888);
+ if (!($8)) {
+ STACKTOP = sp;return;
+ }
+ HEAP32[8262] = 1;
+ STACKTOP = sp;return;
+}
+function _rlPopMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8261]|0;
+ $1 = ($0|0)>(0);
+ if (!($1)) {
+ return;
+ }
+ $2 = HEAP32[8261]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (31304 + ($3<<6)|0);
+ $5 = HEAP32[7752]|0;
+ _memmove(($5|0),($4|0),64)|0;
+ $6 = (($2) + -1)|0;
+ HEAP32[8261] = $6;
+ return;
+}
+function _GetFPS() {
+ var $0 = 0.0, $1 = 0.0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (+_GetFrameTime());
+ $1 = 1.0 / $0;
+ $2 = (~~(($1)));
+ return ($2|0);
+}
+function _GetFrameTime() {
+ var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = +HEAPF64[1763];
+ $1 = $0;
+ return (+$1);
+}
+function _SetConfigFlags($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP8[33640] = $0;
+ $1 = $0 & 1;
+ $2 = ($1<<24>>24)==(0);
+ if (!($2)) {
+ HEAP32[7710] = 1;
+ }
+ $3 = HEAP8[33640]|0;
+ $4 = $3 & 2;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ return;
+ }
+ HEAP32[7747] = 1;
+ return;
+}
+function _IsKeyPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (33647 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (34159 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlTranslatef($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $3 = sp + 64|0;
+ $4 = sp;
+ _MatrixTranslate($3,$0,$1,$2);
+ _MatrixTranspose($3);
+ $5 = HEAP32[7752]|0;
+ dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy1);
+ dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlRotatef($0,$1,$2,$3) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0);
+ $$byval_copy2 = sp + 272|0;
+ $$byval_copy1 = sp + 208|0;
+ $4 = sp + 144|0;
+ $5 = sp + 64|0;
+ $6 = sp + 80|0;
+ $7 = sp;
+ _MatrixIdentity($4);
+ HEAPF32[$5>>2] = $1;
+ $8 = ((($5)) + 4|0);
+ HEAPF32[$8>>2] = $2;
+ $9 = ((($5)) + 8|0);
+ HEAPF32[$9>>2] = $3;
+ _VectorNormalize($5);
+ $10 = $0 * 0.01745329238474369;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0;
+ _MatrixRotate($6,$$byval_copy2,$10);
+ dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixTranspose($4);
+ $11 = HEAP32[7752]|0;
+ dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
+ dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlBegin($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[7825] = $0;
+ return;
+}
+function _rlEnd() {
+ var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0;
+ var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0;
+ var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0;
+ var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
+ var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
+ var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0;
+ var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy = sp;
+ $0 = HEAP32[8262]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[8263]|0;
+ $3 = ($2|0)>(0);
+ if ($3) {
+ $$03956 = 0;
+ while(1) {
+ $6 = HEAP32[7822]|0;
+ $7 = (($6) + (($$03956*12)|0)|0);
+ $8 = HEAP32[7752]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _VectorTransform($7,$$byval_copy);
+ $9 = (($$03956) + 1)|0;
+ $5 = HEAP32[8263]|0;
+ $10 = ($9|0)<($5|0);
+ if ($10) {
+ $$03956 = $9;
+ } else {
+ break;
+ }
+ }
+ HEAP32[8262] = 0;
+ $4 = ($5|0)>(0);
+ if ($4) {
+ $$04154 = 0;
+ while(1) {
+ $11 = HEAP32[7822]|0;
+ $12 = (($11) + (($$04154*12)|0)|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0);
+ $17 = +HEAPF32[$16>>2];
+ _rlVertex3f($13,$15,$17);
+ $18 = (($$04154) + 1)|0;
+ $19 = HEAP32[8263]|0;
+ $20 = ($18|0)<($19|0);
+ if ($20) {
+ $$04154 = $18;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ HEAP32[8262] = 0;
+ }
+ HEAP32[8263] = 0;
+ }
+ $21 = HEAP32[7825]|0;
+ switch ($21|0) {
+ case 1: {
+ $22 = HEAP32[8084]|0;
+ $23 = HEAP32[(32344)>>2]|0;
+ $24 = ($22|0)==($23|0);
+ if ($24) {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ $25 = (($22) - ($23))|0;
+ $26 = ($25|0)>(0);
+ if ($26) {
+ $$04347 = 0;
+ } else {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $27 = HEAP32[(32356)>>2]|0;
+ $28 = HEAP32[(32344)>>2]|0;
+ $29 = $28 << 2;
+ $30 = (($29) + -4)|0;
+ $31 = (($27) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (($27) + ($29)|0);
+ HEAP8[$33>>0] = $32;
+ $34 = HEAP32[(32356)>>2]|0;
+ $35 = HEAP32[(32344)>>2]|0;
+ $36 = $35 << 2;
+ $37 = (($36) + -3)|0;
+ $38 = (($34) + ($37)|0);
+ $39 = HEAP8[$38>>0]|0;
+ $40 = $36 | 1;
+ $41 = (($34) + ($40)|0);
+ HEAP8[$41>>0] = $39;
+ $42 = HEAP32[(32356)>>2]|0;
+ $43 = HEAP32[(32344)>>2]|0;
+ $44 = $43 << 2;
+ $45 = (($44) + -2)|0;
+ $46 = (($42) + ($45)|0);
+ $47 = HEAP8[$46>>0]|0;
+ $48 = $44 | 2;
+ $49 = (($42) + ($48)|0);
+ HEAP8[$49>>0] = $47;
+ $50 = HEAP32[(32356)>>2]|0;
+ $51 = HEAP32[(32344)>>2]|0;
+ $52 = $51 << 2;
+ $53 = (($52) + -1)|0;
+ $54 = (($50) + ($53)|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = $52 | 3;
+ $57 = (($50) + ($56)|0);
+ HEAP8[$57>>0] = $55;
+ $58 = HEAP32[(32344)>>2]|0;
+ $59 = (($58) + 1)|0;
+ HEAP32[(32344)>>2] = $59;
+ $60 = (($$04347) + 1)|0;
+ $exitcond = ($60|0)==($25|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$04347 = $60;
+ }
+ }
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 4: {
+ $61 = HEAP32[8096]|0;
+ $62 = HEAP32[(32392)>>2]|0;
+ $63 = ($61|0)==($62|0);
+ if ($63) {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ $64 = (($61) - ($62))|0;
+ $65 = ($64|0)>(0);
+ if ($65) {
+ $$04248 = 0;
+ } else {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $66 = HEAP32[(32404)>>2]|0;
+ $67 = HEAP32[(32392)>>2]|0;
+ $68 = $67 << 2;
+ $69 = (($68) + -4)|0;
+ $70 = (($66) + ($69)|0);
+ $71 = HEAP8[$70>>0]|0;
+ $72 = (($66) + ($68)|0);
+ HEAP8[$72>>0] = $71;
+ $73 = HEAP32[(32404)>>2]|0;
+ $74 = HEAP32[(32392)>>2]|0;
+ $75 = $74 << 2;
+ $76 = (($75) + -3)|0;
+ $77 = (($73) + ($76)|0);
+ $78 = HEAP8[$77>>0]|0;
+ $79 = $75 | 1;
+ $80 = (($73) + ($79)|0);
+ HEAP8[$80>>0] = $78;
+ $81 = HEAP32[(32404)>>2]|0;
+ $82 = HEAP32[(32392)>>2]|0;
+ $83 = $82 << 2;
+ $84 = (($83) + -2)|0;
+ $85 = (($81) + ($84)|0);
+ $86 = HEAP8[$85>>0]|0;
+ $87 = $83 | 2;
+ $88 = (($81) + ($87)|0);
+ HEAP8[$88>>0] = $86;
+ $89 = HEAP32[(32404)>>2]|0;
+ $90 = HEAP32[(32392)>>2]|0;
+ $91 = $90 << 2;
+ $92 = (($91) + -1)|0;
+ $93 = (($89) + ($92)|0);
+ $94 = HEAP8[$93>>0]|0;
+ $95 = $91 | 3;
+ $96 = (($89) + ($95)|0);
+ HEAP8[$96>>0] = $94;
+ $97 = HEAP32[(32392)>>2]|0;
+ $98 = (($97) + 1)|0;
+ HEAP32[(32392)>>2] = $98;
+ $99 = (($$04248) + 1)|0;
+ $exitcond60 = ($99|0)==($64|0);
+ if ($exitcond60) {
+ break;
+ } else {
+ $$04248 = $99;
+ }
+ }
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 7: {
+ $100 = HEAP32[8108]|0;
+ $101 = HEAP32[(32440)>>2]|0;
+ $102 = ($100|0)==($101|0);
+ if (!($102)) {
+ $103 = (($100) - ($101))|0;
+ $104 = ($103|0)>(0);
+ if ($104) {
+ $$04052 = 0;
+ while(1) {
+ $105 = HEAP32[(32452)>>2]|0;
+ $106 = HEAP32[(32440)>>2]|0;
+ $107 = $106 << 2;
+ $108 = (($107) + -4)|0;
+ $109 = (($105) + ($108)|0);
+ $110 = HEAP8[$109>>0]|0;
+ $111 = (($105) + ($107)|0);
+ HEAP8[$111>>0] = $110;
+ $112 = HEAP32[(32452)>>2]|0;
+ $113 = HEAP32[(32440)>>2]|0;
+ $114 = $113 << 2;
+ $115 = (($114) + -3)|0;
+ $116 = (($112) + ($115)|0);
+ $117 = HEAP8[$116>>0]|0;
+ $118 = $114 | 1;
+ $119 = (($112) + ($118)|0);
+ HEAP8[$119>>0] = $117;
+ $120 = HEAP32[(32452)>>2]|0;
+ $121 = HEAP32[(32440)>>2]|0;
+ $122 = $121 << 2;
+ $123 = (($122) + -2)|0;
+ $124 = (($120) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = $122 | 2;
+ $127 = (($120) + ($126)|0);
+ HEAP8[$127>>0] = $125;
+ $128 = HEAP32[(32452)>>2]|0;
+ $129 = HEAP32[(32440)>>2]|0;
+ $130 = $129 << 2;
+ $131 = (($130) + -1)|0;
+ $132 = (($128) + ($131)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = $130 | 3;
+ $135 = (($128) + ($134)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = HEAP32[(32440)>>2]|0;
+ $137 = (($136) + 1)|0;
+ HEAP32[(32440)>>2] = $137;
+ $138 = (($$04052) + 1)|0;
+ $exitcond63 = ($138|0)==($103|0);
+ if ($exitcond63) {
+ break;
+ } else {
+ $$04052 = $138;
+ }
+ }
+ }
+ }
+ $139 = HEAP32[8108]|0;
+ $140 = HEAP32[(32436)>>2]|0;
+ $141 = ($139|0)>($140|0);
+ if (!($141)) {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ $142 = HEAP32[(32448)>>2]|0;
+ $$promoted = HEAP32[(32436)>>2]|0;
+ $143 = $$promoted << 1;
+ $scevgep = (($142) + ($143<<2)|0);
+ $144 = (($139) - ($140))|0;
+ $145 = $144 << 3;
+ _memset(($scevgep|0),0,($145|0))|0;
+ $146 = (($139) + ($$promoted))|0;
+ $147 = (($146) - ($140))|0;
+ HEAP32[(32436)>>2] = $147;
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[8262]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[7822]|0;
+ $6 = HEAP32[8263]|0;
+ $7 = (($5) + (($6*12)|0)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = (((($5) + (($6*12)|0)|0)) + 4|0);
+ HEAPF32[$8>>2] = $1;
+ $9 = (((($5) + (($6*12)|0)|0)) + 8|0);
+ HEAPF32[$9>>2] = $2;
+ $10 = (($6) + 1)|0;
+ HEAP32[8263] = $10;
+ STACKTOP = sp;return;
+ }
+ $11 = HEAP32[7825]|0;
+ switch ($11|0) {
+ case 1: {
+ $12 = HEAP32[8084]|0;
+ $13 = ($12|0)<(2048);
+ if ($13) {
+ $14 = HEAP32[(32348)>>2]|0;
+ $15 = ($12*3)|0;
+ $16 = (($14) + ($15<<2)|0);
+ HEAPF32[$16>>2] = $0;
+ $17 = (($15) + 1)|0;
+ $18 = (($14) + ($17<<2)|0);
+ HEAPF32[$18>>2] = $1;
+ $19 = (($15) + 2)|0;
+ $20 = (($14) + ($19<<2)|0);
+ HEAPF32[$20>>2] = $2;
+ $21 = (($12) + 1)|0;
+ HEAP32[8084] = $21;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8345,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 4: {
+ $22 = HEAP32[8096]|0;
+ $23 = ($22|0)<(6144);
+ if ($23) {
+ $24 = HEAP32[(32396)>>2]|0;
+ $25 = ($22*3)|0;
+ $26 = (($24) + ($25<<2)|0);
+ HEAPF32[$26>>2] = $0;
+ $27 = (($25) + 1)|0;
+ $28 = (($24) + ($27<<2)|0);
+ HEAPF32[$28>>2] = $1;
+ $29 = (($25) + 2)|0;
+ $30 = (($24) + ($29<<2)|0);
+ HEAPF32[$30>>2] = $2;
+ $31 = (($22) + 1)|0;
+ HEAP32[8096] = $31;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8370,$vararg_buffer1);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 7: {
+ $32 = HEAP32[8108]|0;
+ $33 = ($32|0)<(4096);
+ if ($33) {
+ $34 = HEAP32[(32444)>>2]|0;
+ $35 = ($32*3)|0;
+ $36 = (($34) + ($35<<2)|0);
+ HEAPF32[$36>>2] = $0;
+ $37 = (($35) + 1)|0;
+ $38 = (($34) + ($37<<2)|0);
+ HEAPF32[$38>>2] = $1;
+ $39 = (($35) + 2)|0;
+ $40 = (($34) + ($39<<2)|0);
+ HEAPF32[$40>>2] = $2;
+ $41 = (($32) + 1)|0;
+ HEAP32[8108] = $41;
+ $42 = HEAP32[7823]|0;
+ $43 = HEAP32[7824]|0;
+ $44 = (($43) + -1)|0;
+ $45 = (($42) + (($44*144)|0)|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = (($46) + 1)|0;
+ HEAP32[$45>>2] = $47;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8399,$vararg_buffer3);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[743];
+ _rlVertex3f($0,$1,$2);
+ return;
+}
+function _rlTexCoord2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[7825]|0;
+ $3 = ($2|0)==(7);
+ if (!($3)) {
+ return;
+ }
+ $4 = HEAP32[(32448)>>2]|0;
+ $5 = HEAP32[(32436)>>2]|0;
+ $6 = $5 << 1;
+ $7 = (($4) + ($6<<2)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = $6 | 1;
+ $9 = (($4) + ($8<<2)|0);
+ HEAPF32[$9>>2] = $1;
+ $10 = (($5) + 1)|0;
+ HEAP32[(32436)>>2] = $10;
+ return;
+}
+function _rlNormal3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _rlColor4ub($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = HEAP32[7825]|0;
+ switch ($4|0) {
+ case 1: {
+ $$sink37 = (32344);$$sink38 = (32356);
+ break;
+ }
+ case 4: {
+ $$sink37 = (32392);$$sink38 = (32404);
+ break;
+ }
+ case 7: {
+ $$sink37 = (32440);$$sink38 = (32452);
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ $5 = HEAP32[$$sink38>>2]|0;
+ $6 = HEAP32[$$sink37>>2]|0;
+ $7 = $6 << 2;
+ $8 = (($5) + ($7)|0);
+ HEAP8[$8>>0] = $0;
+ $9 = HEAP32[$$sink38>>2]|0;
+ $10 = HEAP32[$$sink37>>2]|0;
+ $11 = $10 << 2;
+ $12 = $11 | 1;
+ $13 = (($9) + ($12)|0);
+ HEAP8[$13>>0] = $1;
+ $14 = HEAP32[$$sink38>>2]|0;
+ $15 = HEAP32[$$sink37>>2]|0;
+ $16 = $15 << 2;
+ $17 = $16 | 2;
+ $18 = (($14) + ($17)|0);
+ HEAP8[$18>>0] = $2;
+ $19 = HEAP32[$$sink38>>2]|0;
+ $20 = HEAP32[$$sink37>>2]|0;
+ $21 = $20 << 2;
+ $22 = $21 | 3;
+ $23 = (($19) + ($22)|0);
+ HEAP8[$23>>0] = $3;
+ $24 = HEAP32[$$sink37>>2]|0;
+ $25 = (($24) + 1)|0;
+ HEAP32[$$sink37>>2] = $25;
+ return;
+}
+function _rlEnableTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[7823]|0;
+ $2 = HEAP32[7824]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (((($1) + (($3*144)|0)|0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ return;
+ }
+ $7 = (($1) + (($3*144)|0)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)>(0);
+ if ($9) {
+ $10 = (($2) + 1)|0;
+ HEAP32[7824] = $10;
+ }
+ $11 = HEAP32[7824]|0;
+ $12 = (($11) + -1)|0;
+ $13 = (((($1) + (($12*144)|0)|0)) + 8|0);
+ HEAP32[$13>>2] = $0;
+ $14 = (($1) + (($12*144)|0)|0);
+ HEAP32[$14>>2] = 0;
+ return;
+}
+function _rlDisableTexture() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8108]|0;
+ $1 = ($0|0)>(4095);
+ if (!($1)) {
+ return;
+ }
+ _rlglDraw();
+ return;
+}
+function _DrawLineV($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlBegin(1);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = ((($2)) + 1|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = ((($2)) + 2|0);
+ $7 = HEAP8[$6>>0]|0;
+ $8 = ((($2)) + 3|0);
+ $9 = HEAP8[$8>>0]|0;
+ _rlColor4ub($3,$5,$7,$9);
+ $10 = +HEAPF32[$0>>2];
+ $11 = ((($0)) + 4|0);
+ $12 = +HEAPF32[$11>>2];
+ _rlVertex2f($10,$12);
+ $13 = +HEAPF32[$1>>2];
+ $14 = ((($1)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ _rlVertex2f($13,$15);
+ _rlEnd();
+ return;
+}
+function _GetDefaultFont($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ;HEAP32[$0>>2]=HEAP32[30860>>2]|0;HEAP32[$0+4>>2]=HEAP32[30860+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[30860+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[30860+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[30860+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[30860+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[30860+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[30860+28>>2]|0;
+ return;
+}
+function _MeasureTextEx($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$05064 = 0, $$052$lcssa = 0.0, $$05263 = 0.0, $$05462 = 0, $$055$lcssa = 0.0, $$05561 = 0.0, $$058$lcssa = 0.0, $$05860 = 0.0, $$065 = 0, $$151 = 0, $$151$$0 = 0, $$153 = 0.0, $$156 = 0.0, $$159 = 0.0, $$2 = 0.0, $$257 = 0.0, $$3 = 0.0, $$byval_copy = 0, $$pn = 0.0;
+ var $$pn$in = 0, $$sroa$4$0$$sroa_idx2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0, $39 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $exitcond = 0, $phitmp = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ $5 = (_strlen($2)|0);
+ $6 = ((($1)) + 20|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = (+($7|0));
+ $9 = $3 / $8;
+ $10 = ($5|0)>(0);
+ if (!($10)) {
+ $$0$lcssa = -1;$$052$lcssa = 0.0;$$055$lcssa = 0.0;$$058$lcssa = $8;
+ $12 = $$055$lcssa < $$052$lcssa;
+ $$3 = $12 ? $$052$lcssa : $$055$lcssa;
+ $13 = $9 * $$3;
+ $14 = Math_imul($$0$lcssa, $4)|0;
+ $15 = (+($14|0));
+ $16 = $13 + $15;
+ $17 = $9 * $$058$lcssa;
+ HEAPF32[$0>>2] = $16;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17;
+ STACKTOP = sp;return;
+ }
+ $11 = ((($1)) + 28|0);
+ $$05064 = 0;$$05263 = 0.0;$$05462 = 0;$$05561 = 0.0;$$05860 = $8;$$065 = 0;
+ while(1) {
+ $18 = (($$05064) + 1)|0;
+ $19 = (($2) + ($$05462)|0);
+ $20 = HEAP8[$19>>0]|0;
+ $21 = ($20<<24>>24)==(10);
+ if ($21) {
+ $33 = $$05561 < $$05263;
+ $$156 = $33 ? $$05263 : $$05561;
+ $34 = HEAP32[$6>>2]|0;
+ $35 = (+($34|0));
+ $36 = $35 * 1.5;
+ $37 = $$05860 + $36;
+ $$151 = 0;$$159 = $37;$$2 = 0.0;$$257 = $$156;
+ } else {
+ $22 = $20 << 24 >> 24;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$1+28>>2]|0;
+ $23 = (_GetCharIndex($$byval_copy,$22)|0);
+ $24 = HEAP32[$11>>2]|0;
+ $25 = (((($24) + ($23<<5)|0)) + 28|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = ($26|0)==(0);
+ if ($27) {
+ $28 = (((($24) + ($23<<5)|0)) + 20|0);
+ $29 = (((($24) + ($23<<5)|0)) + 12|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = HEAP32[$28>>2]|0;
+ $32 = (($31) + ($30))|0;
+ $$pn$in = $32;
+ } else {
+ $$pn$in = $26;
+ }
+ $$pn = (+($$pn$in|0));
+ $$153 = $$05263 + $$pn;
+ $$151 = $18;$$159 = $$05860;$$2 = $$153;$$257 = $$05561;
+ }
+ $38 = ($$065|0)<($$151|0);
+ $$151$$0 = $38 ? $$151 : $$065;
+ $39 = (($$05462) + 1)|0;
+ $exitcond = ($39|0)==($5|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05064 = $$151;$$05263 = $$2;$$05462 = $39;$$05561 = $$257;$$05860 = $$159;$$065 = $$151$$0;
+ }
+ }
+ $phitmp = (($$151$$0) + -1)|0;
+ $$0$lcssa = $phitmp;$$052$lcssa = $$2;$$055$lcssa = $$257;$$058$lcssa = $$159;
+ $12 = $$055$lcssa < $$052$lcssa;
+ $$3 = $12 ? $$052$lcssa : $$055$lcssa;
+ $13 = $9 * $$3;
+ $14 = Math_imul($$0$lcssa, $4)|0;
+ $15 = (+($14|0));
+ $16 = $13 + $15;
+ $17 = $9 * $$058$lcssa;
+ HEAPF32[$0>>2] = $16;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17;
+ STACKTOP = sp;return;
+}
+function _GetCharIndex($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($0)) + 24|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(0);
+ if (!($4)) {
+ $$08 = 0;
+ return ($$08|0);
+ }
+ $5 = ((($0)) + 28|0);
+ $6 = HEAP32[$5>>2]|0;
+ $$09 = 0;
+ while(1) {
+ $7 = (($6) + ($$09<<5)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($1|0);
+ if ($9) {
+ $$08 = $$09;
+ label = 5;
+ break;
+ }
+ $10 = (($$09) + 1)|0;
+ $11 = HEAP32[$2>>2]|0;
+ $12 = ($10|0)<($11|0);
+ if ($12) {
+ $$09 = $10;
+ } else {
+ $$08 = 0;
+ label = 5;
+ break;
+ }
+ }
+ if ((label|0) == 5) {
+ return ($$08|0);
+ }
+ return (0)|0;
+}
+function _DrawTexturePro($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = +$4;
+ $5 = $5|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0;
+ var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0;
+ var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0;
+ var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $6 = HEAP32[$0>>2]|0;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ return;
+ }
+ $8 = ((($1)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ($9|0)<(0);
+ if ($10) {
+ $11 = HEAP32[$1>>2]|0;
+ $12 = (($11) - ($9))|0;
+ HEAP32[$1>>2] = $12;
+ }
+ $13 = ((($1)) + 12|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ($14|0)<(0);
+ if ($15) {
+ $16 = ((($1)) + 4|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($17) - ($14))|0;
+ HEAP32[$16>>2] = $18;
+ }
+ $19 = HEAP32[$0>>2]|0;
+ _rlEnableTexture($19);
+ _rlPushMatrix();
+ $20 = HEAP32[$2>>2]|0;
+ $21 = (+($20|0));
+ $22 = ((($2)) + 4|0);
+ $23 = HEAP32[$22>>2]|0;
+ $24 = (+($23|0));
+ _rlTranslatef($21,$24,0.0);
+ _rlRotatef($4,0.0,0.0,1.0);
+ $25 = +HEAPF32[$3>>2];
+ $26 = -$25;
+ $27 = ((($3)) + 4|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = -$28;
+ _rlTranslatef($26,$29,0.0);
+ _rlBegin(7);
+ $30 = HEAP8[$5>>0]|0;
+ $31 = ((($5)) + 1|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ((($5)) + 2|0);
+ $34 = HEAP8[$33>>0]|0;
+ $35 = ((($5)) + 3|0);
+ $36 = HEAP8[$35>>0]|0;
+ _rlColor4ub($30,$32,$34,$36);
+ $37 = HEAP32[$1>>2]|0;
+ $38 = (+($37|0));
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (+($40|0));
+ $42 = $38 / $41;
+ $43 = ((($1)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (+($44|0));
+ $46 = ((($0)) + 8|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $45 / $48;
+ _rlTexCoord2f($42,$49);
+ _rlVertex2f(0.0,0.0);
+ $50 = HEAP32[$1>>2]|0;
+ $51 = (+($50|0));
+ $52 = HEAP32[$39>>2]|0;
+ $53 = (+($52|0));
+ $54 = $51 / $53;
+ $55 = HEAP32[$43>>2]|0;
+ $56 = HEAP32[$13>>2]|0;
+ $57 = (($56) + ($55))|0;
+ $58 = (+($57|0));
+ $59 = HEAP32[$46>>2]|0;
+ $60 = (+($59|0));
+ $61 = $58 / $60;
+ _rlTexCoord2f($54,$61);
+ $62 = ((($2)) + 12|0);
+ $63 = HEAP32[$62>>2]|0;
+ $64 = (+($63|0));
+ _rlVertex2f(0.0,$64);
+ $65 = HEAP32[$1>>2]|0;
+ $66 = HEAP32[$8>>2]|0;
+ $67 = (($66) + ($65))|0;
+ $68 = (+($67|0));
+ $69 = HEAP32[$39>>2]|0;
+ $70 = (+($69|0));
+ $71 = $68 / $70;
+ $72 = HEAP32[$43>>2]|0;
+ $73 = HEAP32[$13>>2]|0;
+ $74 = (($73) + ($72))|0;
+ $75 = (+($74|0));
+ $76 = HEAP32[$46>>2]|0;
+ $77 = (+($76|0));
+ $78 = $75 / $77;
+ _rlTexCoord2f($71,$78);
+ $79 = ((($2)) + 8|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = (+($80|0));
+ $82 = HEAP32[$62>>2]|0;
+ $83 = (+($82|0));
+ _rlVertex2f($81,$83);
+ $84 = HEAP32[$1>>2]|0;
+ $85 = HEAP32[$8>>2]|0;
+ $86 = (($85) + ($84))|0;
+ $87 = (+($86|0));
+ $88 = HEAP32[$39>>2]|0;
+ $89 = (+($88|0));
+ $90 = $87 / $89;
+ $91 = HEAP32[$43>>2]|0;
+ $92 = (+($91|0));
+ $93 = HEAP32[$46>>2]|0;
+ $94 = (+($93|0));
+ $95 = $92 / $94;
+ _rlTexCoord2f($90,$95);
+ $96 = HEAP32[$79>>2]|0;
+ $97 = (+($96|0));
+ _rlVertex2f($97,0.0);
+ _rlEnd();
+ _rlPopMatrix();
+ _rlDisableTexture();
+ return;
+}
+function _DrawText($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy2 = sp + 112|0;
+ $$byval_copy1 = sp + 104|0;
+ $$byval_copy = sp + 72|0;
+ $5 = sp + 32|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _GetDefaultFont($5);
+ $8 = HEAP32[$5>>2]|0;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ STACKTOP = sp;return;
+ }
+ $10 = (+($1|0));
+ HEAPF32[$6>>2] = $10;
+ $11 = ((($6)) + 4|0);
+ $12 = (+($2|0));
+ HEAPF32[$11>>2] = $12;
+ $13 = ($3|0)>(10);
+ $$ = $13 ? $3 : 10;
+ $14 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($7);
+ $15 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2);
+ STACKTOP = sp;return;
+}
+function _DrawTextEx($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
+ var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0;
+ var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
+ var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy5 = sp + 88|0;
+ $$byval_copy4 = sp + 80|0;
+ $$byval_copy3 = sp + 64|0;
+ $$byval_copy2 = sp + 48|0;
+ $$byval_copy1 = sp + 24|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_strlen($1)|0);
+ $9 = ((($0)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (+($10|0));
+ $12 = $3 / $11;
+ $13 = ($8|0)>(0);
+ if (!($13)) {
+ STACKTOP = sp;return;
+ }
+ $14 = ((($0)) + 28|0);
+ $15 = +HEAPF32[$2>>2];
+ $16 = ((($6)) + 4|0);
+ $17 = ((($2)) + 4|0);
+ $18 = ((($6)) + 8|0);
+ $19 = ((($6)) + 12|0);
+ $20 = ((($7)) + 4|0);
+ $21 = (+($4|0));
+ $$04954 = 0;$$05153 = 0;$$055 = 0;
+ while(1) {
+ $22 = (($1) + ($$055)|0);
+ $23 = HEAP8[$22>>0]|0;
+ switch ($23<<24>>24) {
+ case 10: {
+ $24 = HEAP32[$9>>2]|0;
+ $25 = (($24|0) / 2)&-1;
+ $26 = (($25) + ($24))|0;
+ $27 = (+($26|0));
+ $28 = $12 * $27;
+ $29 = (~~(($28)));
+ $30 = (($29) + ($$05153))|0;
+ $$150 = 0;$$152 = $30;$$2 = $$055;
+ break;
+ }
+ case -62: {
+ $31 = (($$055) + 1)|0;
+ $32 = (($1) + ($31)|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $$1 = $31;$$sink = $34;
+ label = 9;
+ break;
+ }
+ case -61: {
+ $35 = (($$055) + 1)|0;
+ $36 = (($1) + ($35)|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = $37&255;
+ $39 = (($38) + 64)|0;
+ $$1 = $35;$$sink = $39;
+ label = 9;
+ break;
+ }
+ default: {
+ $40 = $23 << 24 >> 24;
+ $$1 = $$055;$$sink = $40;
+ label = 9;
+ }
+ }
+ do {
+ if ((label|0) == 9) {
+ label = 0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0;
+ $41 = (_GetCharIndex($$byval_copy5,$$sink)|0);
+ $42 = HEAP32[$14>>2]|0;
+ $43 = (((($42) + ($41<<5)|0)) + 4|0);
+ $44 = (+($$04954|0));
+ $45 = $44 + $15;
+ $46 = (((($42) + ($41<<5)|0)) + 20|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $12 * $48;
+ $50 = $45 + $49;
+ $51 = (~~(($50)));
+ HEAP32[$6>>2] = $51;
+ $52 = +HEAPF32[$17>>2];
+ $53 = (+($$05153|0));
+ $54 = $53 + $52;
+ $55 = (((($42) + ($41<<5)|0)) + 24|0);
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (+($56|0));
+ $58 = $12 * $57;
+ $59 = $54 + $58;
+ $60 = (~~(($59)));
+ HEAP32[$16>>2] = $60;
+ $61 = (((($42) + ($41<<5)|0)) + 12|0);
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (+($62|0));
+ $64 = $12 * $63;
+ $65 = (~~(($64)));
+ HEAP32[$18>>2] = $65;
+ $66 = (((($42) + ($41<<5)|0)) + 16|0);
+ $67 = HEAP32[$66>>2]|0;
+ $68 = (+($67|0));
+ $69 = $12 * $68;
+ $70 = (~~(($69)));
+ HEAP32[$19>>2] = $70;
+ HEAPF32[$7>>2] = 0.0;
+ HEAPF32[$20>>2] = 0.0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5);
+ $71 = HEAP32[$14>>2]|0;
+ $72 = (((($71) + ($41<<5)|0)) + 28|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($73|0)==(0);
+ if ($74) {
+ $75 = (((($71) + ($41<<5)|0)) + 12|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = (+($76|0));
+ $78 = $12 * $77;
+ $79 = $21 + $78;
+ $80 = (~~(($79)));
+ $81 = (($80) + ($$04954))|0;
+ $$150 = $81;$$152 = $$05153;$$2 = $$1;
+ break;
+ } else {
+ $82 = (+($73|0));
+ $83 = $12 * $82;
+ $84 = $21 + $83;
+ $85 = (~~(($84)));
+ $86 = (($85) + ($$04954))|0;
+ $$150 = $86;$$152 = $$05153;$$2 = $$1;
+ break;
+ }
+ }
+ } while(0);
+ $87 = (($$2) + 1)|0;
+ $88 = ($87|0)<($8|0);
+ if ($88) {
+ $$04954 = $$150;$$05153 = $$152;$$055 = $87;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _FormatText($0,$varargs) {
+ $0 = $0|0;
+ $varargs = $varargs|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $varargs;
+ (_vsprintf(34927,$0,$1)|0);
+ STACKTOP = sp;return (34927|0);
+}
+function _MeasureText($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $$byval_copy = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 72|0;
+ $2 = sp + 40|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ _GetDefaultFont($2);
+ $5 = HEAP32[$2>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ $$sroa$0$0 = 0;
+ STACKTOP = sp;return ($$sroa$0$0|0);
+ }
+ $7 = ($1|0)>(10);
+ $$ = $7 ? $1 : 10;
+ $8 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($3);
+ $9 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$3+28>>2]|0;
+ _MeasureTextEx($4,$$byval_copy,$0,$9,$8);
+ $$sroa$0$0$copyload = +HEAPF32[$4>>2];
+ $phitmp = (~~(($$sroa$0$0$copyload)));
+ $$sroa$0$0 = $phitmp;
+ STACKTOP = sp;return ($$sroa$0$0|0);
+}
+function _DrawFPS($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ $2 = sp + 4|0;
+ $3 = HEAP32[8264]|0;
+ $4 = HEAP32[744]|0;
+ $5 = ($3|0)<($4|0);
+ if ($5) {
+ $6 = (($3) + 1)|0;
+ $$sink = $6;
+ } else {
+ $7 = (_GetFPS()|0);
+ HEAP32[8265] = $7;
+ HEAP32[744] = $7;
+ $$sink = 0;
+ }
+ HEAP32[8264] = $$sink;
+ $8 = HEAP32[8265]|0;
+ HEAP32[$$byval_copy>>2] = $8;
+ (_FormatText(8424,$$byval_copy)|0);
+ HEAP8[$2>>0] = 0;
+ $9 = ((($2)) + 1|0);
+ HEAP8[$9>>0] = -98;
+ $10 = ((($2)) + 2|0);
+ HEAP8[$10>>0] = 47;
+ $11 = ((($2)) + 3|0);
+ HEAP8[$11>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
+ _DrawText(34927,$0,$1,20,$$byval_copy);
+ STACKTOP = sp;return;
+}
+function _emscripten_GetProcAddress($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0;
+ var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0;
+ var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0;
+ var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0;
+ var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0;
+ var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0;
+ var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0;
+ var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0;
+ var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0;
+ var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0;
+ var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0;
+ var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0;
+ var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0;
+ var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0;
+ var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0;
+ var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0;
+ var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0;
+ var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0;
+ var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0;
+ var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0;
+ var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0;
+ var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0;
+ var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0;
+ var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0;
+ var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0;
+ var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0;
+ var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0;
+ var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp + 12|0;
+ $2 = sp + 8|0;
+ $3 = sp + 4|0;
+ $4 = sp;
+ HEAP32[$2>>2] = $0;
+ $5 = HEAP32[$2>>2]|0;
+ $6 = (_strlen($5)|0);
+ $7 = (($6) + 1)|0;
+ $8 = (_malloc($7)|0);
+ HEAP32[$3>>2] = $8;
+ $9 = HEAP32[$3>>2]|0;
+ $10 = HEAP32[$2>>2]|0;
+ (_strcpy($9,$10)|0);
+ $11 = HEAP32[$3>>2]|0;
+ $12 = (_strstr($11,8432)|0);
+ HEAP32[$4>>2] = $12;
+ $13 = HEAP32[$4>>2]|0;
+ $14 = ($13|0)!=(0|0);
+ if ($14) {
+ $15 = HEAP32[$4>>2]|0;
+ HEAP8[$15>>0] = 0;
+ }
+ $16 = HEAP32[$3>>2]|0;
+ $17 = (_strstr($16,8436)|0);
+ HEAP32[$4>>2] = $17;
+ $18 = HEAP32[$4>>2]|0;
+ $19 = ($18|0)!=(0|0);
+ if ($19) {
+ $20 = HEAP32[$4>>2]|0;
+ HEAP8[$20>>0] = 0;
+ }
+ $21 = HEAP32[$3>>2]|0;
+ $22 = (_strstr($21,8440)|0);
+ HEAP32[$4>>2] = $22;
+ $23 = HEAP32[$4>>2]|0;
+ $24 = ($23|0)!=(0|0);
+ if ($24) {
+ $25 = HEAP32[$4>>2]|0;
+ HEAP8[$25>>0] = 0;
+ }
+ $26 = HEAP32[$3>>2]|0;
+ $27 = (_strstr($26,8444)|0);
+ HEAP32[$4>>2] = $27;
+ $28 = HEAP32[$4>>2]|0;
+ $29 = ($28|0)!=(0|0);
+ if ($29) {
+ $30 = HEAP32[$4>>2]|0;
+ HEAP8[$30>>0] = 0;
+ }
+ $31 = HEAP32[$3>>2]|0;
+ $32 = (_strcmp($31,8450)|0);
+ $33 = ($32|0)!=(0);
+ do {
+ if ($33) {
+ $34 = HEAP32[$3>>2]|0;
+ $35 = (_strcmp($34,8488)|0);
+ $36 = ($35|0)!=(0);
+ if (!($36)) {
+ HEAP32[$3>>2] = 8507;
+ break;
+ }
+ $37 = HEAP32[$3>>2]|0;
+ $38 = (_strcmp($37,8520)|0);
+ $39 = ($38|0)!=(0);
+ if (!($39)) {
+ HEAP32[$3>>2] = 8541;
+ break;
+ }
+ $40 = HEAP32[$3>>2]|0;
+ $41 = (_strcmp($40,8556)|0);
+ $42 = ($41|0)!=(0);
+ if (!($42)) {
+ HEAP32[$3>>2] = 8571;
+ break;
+ }
+ $43 = HEAP32[$3>>2]|0;
+ $44 = (_strcmp($43,8586)|0);
+ $45 = ($44|0)!=(0);
+ if (!($45)) {
+ HEAP32[$3>>2] = 8601;
+ }
+ } else {
+ HEAP32[$3>>2] = 8472;
+ }
+ } while(0);
+ $46 = HEAP32[$3>>2]|0;
+ $47 = (_strcmp($46,8616)|0);
+ $48 = ($47|0)!=(0);
+ do {
+ if ($48) {
+ $49 = HEAP32[$3>>2]|0;
+ $50 = (_strcmp($49,8630)|0);
+ $51 = ($50|0)!=(0);
+ if (!($51)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $52 = HEAP32[$3>>2]|0;
+ $53 = (_strcmp($52,8642)|0);
+ $54 = ($53|0)!=(0);
+ if (!($54)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $55 = HEAP32[$3>>2]|0;
+ $56 = (_strcmp($55,8656)|0);
+ $57 = ($56|0)!=(0);
+ if (!($57)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $58 = HEAP32[$3>>2]|0;
+ $59 = (_strcmp($58,8668)|0);
+ $60 = ($59|0)!=(0);
+ if (!($60)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $61 = HEAP32[$3>>2]|0;
+ $62 = (_strcmp($61,8682)|0);
+ $63 = ($62|0)!=(0);
+ if (!($63)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $64 = HEAP32[$3>>2]|0;
+ $65 = (_strcmp($64,8696)|0);
+ $66 = ($65|0)!=(0);
+ if (!($66)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $67 = HEAP32[$3>>2]|0;
+ $68 = (_strcmp($67,8713)|0);
+ $69 = ($68|0)!=(0);
+ if (!($69)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $70 = HEAP32[$3>>2]|0;
+ $71 = (_strcmp($70,8736)|0);
+ $72 = ($71|0)!=(0);
+ if (!($72)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $73 = HEAP32[$3>>2]|0;
+ $74 = (_strcmp($73,8762)|0);
+ $75 = ($74|0)!=(0);
+ if (!($75)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $76 = HEAP32[$3>>2]|0;
+ $77 = (_strcmp($76,8775)|0);
+ $78 = ($77|0)!=(0);
+ if (!($78)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $79 = HEAP32[$3>>2]|0;
+ $80 = (_strcmp($79,8791)|0);
+ $81 = ($80|0)!=(0);
+ if (!($81)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $82 = HEAP32[$3>>2]|0;
+ $83 = (_strcmp($82,8804)|0);
+ $84 = ($83|0)!=(0);
+ if (!($84)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $85 = HEAP32[$3>>2]|0;
+ $86 = (_strcmp($85,8818)|0);
+ $87 = ($86|0)!=(0);
+ if (!($87)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $88 = HEAP32[$3>>2]|0;
+ $89 = (_strcmp($88,8838)|0);
+ $90 = ($89|0)!=(0);
+ if (!($90)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $91 = HEAP32[$3>>2]|0;
+ $92 = (_strcmp($91,8858)|0);
+ $93 = ($92|0)!=(0);
+ if (!($93)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $94 = HEAP32[$3>>2]|0;
+ $95 = (_strcmp($94,8875)|0);
+ $96 = ($95|0)!=(0);
+ if (!($96)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $97 = HEAP32[$3>>2]|0;
+ $98 = (_strcmp($97,8892)|0);
+ $99 = ($98|0)!=(0);
+ if (!($99)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $100 = HEAP32[$3>>2]|0;
+ $101 = (_strcmp($100,8904)|0);
+ $102 = ($101|0)!=(0);
+ if (!($102)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $103 = HEAP32[$3>>2]|0;
+ $104 = (_strcmp($103,8917)|0);
+ $105 = ($104|0)!=(0);
+ if (!($105)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $106 = HEAP32[$3>>2]|0;
+ $107 = (_strcmp($106,8933)|0);
+ $108 = ($107|0)!=(0);
+ if (!($108)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $109 = HEAP32[$3>>2]|0;
+ $110 = (_strcmp($109,8956)|0);
+ $111 = ($110|0)!=(0);
+ if (!($111)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $112 = HEAP32[$3>>2]|0;
+ $113 = (_strcmp($112,8969)|0);
+ $114 = ($113|0)!=(0);
+ if (!($114)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $115 = HEAP32[$3>>2]|0;
+ $116 = (_strcmp($115,8985)|0);
+ $117 = ($116|0)!=(0);
+ if (!($117)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $118 = HEAP32[$3>>2]|0;
+ $119 = (_strcmp($118,8996)|0);
+ $120 = ($119|0)!=(0);
+ if (!($120)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $121 = HEAP32[$3>>2]|0;
+ $122 = (_strcmp($121,9015)|0);
+ $123 = ($122|0)!=(0);
+ if (!($123)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $124 = HEAP32[$3>>2]|0;
+ $125 = (_strcmp($124,9037)|0);
+ $126 = ($125|0)!=(0);
+ if (!($126)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $127 = HEAP32[$3>>2]|0;
+ $128 = (_strcmp($127,9056)|0);
+ $129 = ($128|0)!=(0);
+ if (!($129)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $130 = HEAP32[$3>>2]|0;
+ $131 = (_strcmp($130,9085)|0);
+ $132 = ($131|0)!=(0);
+ if (!($132)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $133 = HEAP32[$3>>2]|0;
+ $134 = (_strcmp($133,9102)|0);
+ $135 = ($134|0)!=(0);
+ if (!($135)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $136 = HEAP32[$3>>2]|0;
+ $137 = (_strcmp($136,9117)|0);
+ $138 = ($137|0)!=(0);
+ if (!($138)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $139 = HEAP32[$3>>2]|0;
+ $140 = (_strcmp($139,9132)|0);
+ $141 = ($140|0)!=(0);
+ if (!($141)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $142 = HEAP32[$3>>2]|0;
+ $143 = (_strcmp($142,9153)|0);
+ $144 = ($143|0)!=(0);
+ if (!($144)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $145 = HEAP32[$3>>2]|0;
+ $146 = (_strcmp($145,9173)|0);
+ $147 = ($146|0)!=(0);
+ if (!($147)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $148 = HEAP32[$3>>2]|0;
+ $149 = (_strcmp($148,9193)|0);
+ $150 = ($149|0)!=(0);
+ if (!($150)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $151 = HEAP32[$3>>2]|0;
+ $152 = (_strcmp($151,9219)|0);
+ $153 = ($152|0)!=(0);
+ if (!($153)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $154 = HEAP32[$3>>2]|0;
+ $155 = (_strcmp($154,9238)|0);
+ $156 = ($155|0)!=(0);
+ if (!($156)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $157 = HEAP32[$3>>2]|0;
+ $158 = (_strcmp($157,9250)|0);
+ $159 = ($158|0)!=(0);
+ if (!($159)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $160 = HEAP32[$3>>2]|0;
+ $161 = (_strcmp($160,9262)|0);
+ $162 = ($161|0)!=(0);
+ if (!($162)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $163 = HEAP32[$3>>2]|0;
+ $164 = (_strcmp($163,9274)|0);
+ $165 = ($164|0)!=(0);
+ if (!($165)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $166 = HEAP32[$3>>2]|0;
+ $167 = (_strcmp($166,9286)|0);
+ $168 = ($167|0)!=(0);
+ if (!($168)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $169 = HEAP32[$3>>2]|0;
+ $170 = (_strcmp($169,9298)|0);
+ $171 = ($170|0)!=(0);
+ if (!($171)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $172 = HEAP32[$3>>2]|0;
+ $173 = (_strcmp($172,9310)|0);
+ $174 = ($173|0)!=(0);
+ if (!($174)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $175 = HEAP32[$3>>2]|0;
+ $176 = (_strcmp($175,9322)|0);
+ $177 = ($176|0)!=(0);
+ if (!($177)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $178 = HEAP32[$3>>2]|0;
+ $179 = (_strcmp($178,9334)|0);
+ $180 = ($179|0)!=(0);
+ if (!($180)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $181 = HEAP32[$3>>2]|0;
+ $182 = (_strcmp($181,9347)|0);
+ $183 = ($182|0)!=(0);
+ if (!($183)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $184 = HEAP32[$3>>2]|0;
+ $185 = (_strcmp($184,9360)|0);
+ $186 = ($185|0)!=(0);
+ if (!($186)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $187 = HEAP32[$3>>2]|0;
+ $188 = (_strcmp($187,9373)|0);
+ $189 = ($188|0)!=(0);
+ if (!($189)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $190 = HEAP32[$3>>2]|0;
+ $191 = (_strcmp($190,9386)|0);
+ $192 = ($191|0)!=(0);
+ if (!($192)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $193 = HEAP32[$3>>2]|0;
+ $194 = (_strcmp($193,9399)|0);
+ $195 = ($194|0)!=(0);
+ if (!($195)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $196 = HEAP32[$3>>2]|0;
+ $197 = (_strcmp($196,9412)|0);
+ $198 = ($197|0)!=(0);
+ if (!($198)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $199 = HEAP32[$3>>2]|0;
+ $200 = (_strcmp($199,9425)|0);
+ $201 = ($200|0)!=(0);
+ if (!($201)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $202 = HEAP32[$3>>2]|0;
+ $203 = (_strcmp($202,9438)|0);
+ $204 = ($203|0)!=(0);
+ if (!($204)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $205 = HEAP32[$3>>2]|0;
+ $206 = (_strcmp($205,9457)|0);
+ $207 = ($206|0)!=(0);
+ if (!($207)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $208 = HEAP32[$3>>2]|0;
+ $209 = (_strcmp($208,9476)|0);
+ $210 = ($209|0)!=(0);
+ if (!($210)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $211 = HEAP32[$3>>2]|0;
+ $212 = (_strcmp($211,9495)|0);
+ $213 = ($212|0)!=(0);
+ if (!($213)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $214 = HEAP32[$3>>2]|0;
+ $215 = (_strcmp($214,9508)|0);
+ $216 = ($215|0)!=(0);
+ if (!($216)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $217 = HEAP32[$3>>2]|0;
+ $218 = (_strcmp($217,9526)|0);
+ $219 = ($218|0)!=(0);
+ if (!($219)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $220 = HEAP32[$3>>2]|0;
+ $221 = (_strcmp($220,9544)|0);
+ $222 = ($221|0)!=(0);
+ if (!($222)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $223 = HEAP32[$3>>2]|0;
+ $224 = (_strcmp($223,9562)|0);
+ $225 = ($224|0)!=(0);
+ if (!($225)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $226 = HEAP32[$3>>2]|0;
+ $227 = (_strcmp($226,9580)|0);
+ $228 = ($227|0)!=(0);
+ if (!($228)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $229 = HEAP32[$3>>2]|0;
+ $230 = (_strcmp($229,9600)|0);
+ $231 = ($230|0)!=(0);
+ if (!($231)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $232 = HEAP32[$3>>2]|0;
+ $233 = (_strcmp($232,8541)|0);
+ $234 = ($233|0)!=(0);
+ if (!($234)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $235 = HEAP32[$3>>2]|0;
+ $236 = (_strcmp($235,9618)|0);
+ $237 = ($236|0)!=(0);
+ if (!($237)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $238 = HEAP32[$3>>2]|0;
+ $239 = (_strcmp($238,9633)|0);
+ $240 = ($239|0)!=(0);
+ if (!($240)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $241 = HEAP32[$3>>2]|0;
+ $242 = (_strcmp($241,9654)|0);
+ $243 = ($242|0)!=(0);
+ if (!($243)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $244 = HEAP32[$3>>2]|0;
+ $245 = (_strcmp($244,9669)|0);
+ $246 = ($245|0)!=(0);
+ if (!($246)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $247 = HEAP32[$3>>2]|0;
+ $248 = (_strcmp($247,9687)|0);
+ $249 = ($248|0)!=(0);
+ if (!($249)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $250 = HEAP32[$3>>2]|0;
+ $251 = (_strcmp($250,9703)|0);
+ $252 = ($251|0)!=(0);
+ if (!($252)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $253 = HEAP32[$3>>2]|0;
+ $254 = (_strcmp($253,9722)|0);
+ $255 = ($254|0)!=(0);
+ if (!($255)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $256 = HEAP32[$3>>2]|0;
+ $257 = (_strcmp($256,9736)|0);
+ $258 = ($257|0)!=(0);
+ if (!($258)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $259 = HEAP32[$3>>2]|0;
+ $260 = (_strcmp($259,9751)|0);
+ $261 = ($260|0)!=(0);
+ if (!($261)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $262 = HEAP32[$3>>2]|0;
+ $263 = (_strcmp($262,8472)|0);
+ $264 = ($263|0)!=(0);
+ if (!($264)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $265 = HEAP32[$3>>2]|0;
+ $266 = (_strcmp($265,9762)|0);
+ $267 = ($266|0)!=(0);
+ if (!($267)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $268 = HEAP32[$3>>2]|0;
+ $269 = (_strcmp($268,8571)|0);
+ $270 = ($269|0)!=(0);
+ if (!($270)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $271 = HEAP32[$3>>2]|0;
+ $272 = (_strcmp($271,8601)|0);
+ $273 = ($272|0)!=(0);
+ if (!($273)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $274 = HEAP32[$3>>2]|0;
+ $275 = (_strcmp($274,9778)|0);
+ $276 = ($275|0)!=(0);
+ if (!($276)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $277 = HEAP32[$3>>2]|0;
+ $278 = (_strcmp($277,9805)|0);
+ $279 = ($278|0)!=(0);
+ if (!($279)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $280 = HEAP32[$3>>2]|0;
+ $281 = (_strcmp($280,9819)|0);
+ $282 = ($281|0)!=(0);
+ if (!($282)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $283 = HEAP32[$3>>2]|0;
+ $284 = (_strcmp($283,8507)|0);
+ $285 = ($284|0)!=(0);
+ if (!($285)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $286 = HEAP32[$3>>2]|0;
+ $287 = (_strcmp($286,9839)|0);
+ $288 = ($287|0)!=(0);
+ if (!($288)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $289 = HEAP32[$3>>2]|0;
+ $290 = (_strcmp($289,9857)|0);
+ $291 = ($290|0)!=(0);
+ if (!($291)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $292 = HEAP32[$3>>2]|0;
+ $293 = (_strcmp($292,9869)|0);
+ $294 = ($293|0)!=(0);
+ if (!($294)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $295 = HEAP32[$3>>2]|0;
+ $296 = (_strcmp($295,9890)|0);
+ $297 = ($296|0)!=(0);
+ if (!($297)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $298 = HEAP32[$3>>2]|0;
+ $299 = (_strcmp($298,9908)|0);
+ $300 = ($299|0)!=(0);
+ if (!($300)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $301 = HEAP32[$3>>2]|0;
+ $302 = (_strcmp($301,9926)|0);
+ $303 = ($302|0)!=(0);
+ if (!($303)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $304 = HEAP32[$3>>2]|0;
+ $305 = (_strcmp($304,9947)|0);
+ $306 = ($305|0)!=(0);
+ if (!($306)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $307 = HEAP32[$3>>2]|0;
+ $308 = (_strcmp($307,9973)|0);
+ $309 = ($308|0)!=(0);
+ if (!($309)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $310 = HEAP32[$3>>2]|0;
+ $311 = (_strcmp($310,9996)|0);
+ $312 = ($311|0)!=(0);
+ if (!($312)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $313 = HEAP32[$3>>2]|0;
+ $314 = (_strcmp($313,10034)|0);
+ $315 = ($314|0)!=(0);
+ if (!($315)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $316 = HEAP32[$3>>2]|0;
+ $317 = (_strcmp($316,10050)|0);
+ $318 = ($317|0)!=(0);
+ if (!($318)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $319 = HEAP32[$3>>2]|0;
+ $320 = (_strcmp($319,10065)|0);
+ $321 = ($320|0)!=(0);
+ if (!($321)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $322 = HEAP32[$3>>2]|0;
+ $323 = (_strcmp($322,10088)|0);
+ $324 = ($323|0)!=(0);
+ if (!($324)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $325 = HEAP32[$3>>2]|0;
+ $326 = (_strcmp($325,10101)|0);
+ $327 = ($326|0)!=(0);
+ if (!($327)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $328 = HEAP32[$3>>2]|0;
+ $329 = (_strcmp($328,10115)|0);
+ $330 = ($329|0)!=(0);
+ if (!($330)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $331 = HEAP32[$3>>2]|0;
+ $332 = (_strcmp($331,10129)|0);
+ $333 = ($332|0)!=(0);
+ if (!($333)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $334 = HEAP32[$3>>2]|0;
+ $335 = (_strcmp($334,10149)|0);
+ $336 = ($335|0)!=(0);
+ if (!($336)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $337 = HEAP32[$3>>2]|0;
+ $338 = (_strcmp($337,10169)|0);
+ $339 = ($338|0)!=(0);
+ if (!($339)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $340 = HEAP32[$3>>2]|0;
+ $341 = (_strcmp($340,10185)|0);
+ $342 = ($341|0)!=(0);
+ if (!($342)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $343 = HEAP32[$3>>2]|0;
+ $344 = (_strcmp($343,10203)|0);
+ $345 = ($344|0)!=(0);
+ if (!($345)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $346 = HEAP32[$3>>2]|0;
+ $347 = (_strcmp($346,10219)|0);
+ $348 = ($347|0)!=(0);
+ if (!($348)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $349 = HEAP32[$3>>2]|0;
+ $350 = (_strcmp($349,10234)|0);
+ $351 = ($350|0)!=(0);
+ if (!($351)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $352 = HEAP32[$3>>2]|0;
+ $353 = (_strcmp($352,10256)|0);
+ $354 = ($353|0)!=(0);
+ if (!($354)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $355 = HEAP32[$3>>2]|0;
+ $356 = (_strcmp($355,10274)|0);
+ $357 = ($356|0)!=(0);
+ if (!($357)) {
+ HEAP32[$1>>2] = 31;
+ break;
+ }
+ $358 = HEAP32[$3>>2]|0;
+ $359 = (_strcmp($358,10295)|0);
+ $360 = ($359|0)!=(0);
+ if (!($360)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $361 = HEAP32[$3>>2]|0;
+ $362 = (_strcmp($361,10313)|0);
+ $363 = ($362|0)!=(0);
+ if (!($363)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $364 = HEAP32[$3>>2]|0;
+ $365 = (_strcmp($364,10326)|0);
+ $366 = ($365|0)!=(0);
+ if (!($366)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $367 = HEAP32[$3>>2]|0;
+ $368 = (_strcmp($367,10341)|0);
+ $369 = ($368|0)!=(0);
+ if (!($369)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $370 = HEAP32[$3>>2]|0;
+ $371 = (_strcmp($370,10355)|0);
+ $372 = ($371|0)!=(0);
+ if (!($372)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $373 = HEAP32[$3>>2]|0;
+ $374 = (_strcmp($373,10365)|0);
+ $375 = ($374|0)!=(0);
+ if (!($375)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $376 = HEAP32[$3>>2]|0;
+ $377 = (_strcmp($376,10375)|0);
+ $378 = ($377|0)!=(0);
+ if (!($378)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $379 = HEAP32[$3>>2]|0;
+ $380 = (_strcmp($379,10397)|0);
+ $381 = ($380|0)!=(0);
+ if (!($381)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $382 = HEAP32[$3>>2]|0;
+ $383 = (_strcmp($382,10423)|0);
+ $384 = ($383|0)!=(0);
+ if (!($384)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $385 = HEAP32[$3>>2]|0;
+ $386 = (_strcmp($385,10450)|0);
+ $387 = ($386|0)!=(0);
+ if (!($387)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $388 = HEAP32[$3>>2]|0;
+ $389 = (_strcmp($388,10463)|0);
+ $390 = ($389|0)!=(0);
+ if (!($390)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $391 = HEAP32[$3>>2]|0;
+ $392 = (_strcmp($391,10478)|0);
+ $393 = ($392|0)!=(0);
+ if (!($393)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $394 = HEAP32[$3>>2]|0;
+ $395 = (_strcmp($394,10493)|0);
+ $396 = ($395|0)!=(0);
+ if (!($396)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $397 = HEAP32[$3>>2]|0;
+ $398 = (_strcmp($397,10517)|0);
+ $399 = ($398|0)!=(0);
+ if (!($399)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $400 = HEAP32[$3>>2]|0;
+ $401 = (_strcmp($400,10528)|0);
+ $402 = ($401|0)!=(0);
+ if (!($402)) {
+ HEAP32[$1>>2] = 32;
+ break;
+ }
+ $403 = HEAP32[$3>>2]|0;
+ $404 = (_strcmp($403,10550)|0);
+ $405 = ($404|0)!=(0);
+ if (!($405)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $406 = HEAP32[$3>>2]|0;
+ $407 = (_strcmp($406,10572)|0);
+ $408 = ($407|0)!=(0);
+ if (!($408)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $409 = HEAP32[$3>>2]|0;
+ $410 = (_strcmp($409,10596)|0);
+ $411 = ($410|0)!=(0);
+ if (!($411)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $412 = HEAP32[$3>>2]|0;
+ $413 = (_strcmp($412,10605)|0);
+ $414 = ($413|0)!=(0);
+ if (!($414)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $415 = HEAP32[$3>>2]|0;
+ $416 = (_strcmp($415,10613)|0);
+ $417 = ($416|0)!=(0);
+ if (!($417)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $418 = HEAP32[$3>>2]|0;
+ $419 = (_strcmp($418,10626)|0);
+ $420 = ($419|0)!=(0);
+ if (!($420)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $421 = HEAP32[$3>>2]|0;
+ $422 = (_strcmp($421,10640)|0);
+ $423 = ($422|0)!=(0);
+ if (!($423)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $424 = HEAP32[$3>>2]|0;
+ $425 = (_strcmp($424,10652)|0);
+ $426 = ($425|0)!=(0);
+ if (!($426)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $427 = HEAP32[$3>>2]|0;
+ $428 = (_strcmp($427,10661)|0);
+ $429 = ($428|0)!=(0);
+ if (!($429)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $430 = HEAP32[$3>>2]|0;
+ $431 = (_strcmp($430,10671)|0);
+ $432 = ($431|0)!=(0);
+ if (!($432)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $433 = HEAP32[$3>>2]|0;
+ $434 = (_strcmp($433,10683)|0);
+ $435 = ($434|0)!=(0);
+ if (!($435)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $436 = HEAP32[$3>>2]|0;
+ $437 = (_strcmp($436,10694)|0);
+ $438 = ($437|0)!=(0);
+ if (!($438)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $439 = HEAP32[$3>>2]|0;
+ $440 = (_strcmp($439,10702)|0);
+ $441 = ($440|0)!=(0);
+ if (!($441)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $442 = HEAP32[$3>>2]|0;
+ $443 = (_strcmp($442,10714)|0);
+ $444 = ($443|0)!=(0);
+ if (!($444)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $445 = HEAP32[$3>>2]|0;
+ $446 = (_strcmp($445,10729)|0);
+ $447 = ($446|0)!=(0);
+ if (!($447)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $448 = HEAP32[$3>>2]|0;
+ $449 = (_strcmp($448,10741)|0);
+ $450 = ($449|0)!=(0);
+ if (!($450)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $451 = HEAP32[$3>>2]|0;
+ $452 = (_strcmp($451,10755)|0);
+ $453 = ($452|0)!=(0);
+ if (!($453)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $454 = HEAP32[$3>>2]|0;
+ $455 = (_strcmp($454,10780)|0);
+ $456 = ($455|0)!=(0);
+ if (!($456)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $457 = HEAP32[$3>>2]|0;
+ $458 = (_strcmp($457,10797)|0);
+ $459 = ($458|0)!=(0);
+ if (!($459)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $460 = HEAP32[$3>>2]|0;
+ $461 = (_strcmp($460,10813)|0);
+ $462 = ($461|0)!=(0);
+ if (!($462)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $463 = HEAP32[$3>>2]|0;
+ $464 = (_strcmp($463,10829)|0);
+ $465 = ($464|0)!=(0);
+ if (!($465)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $466 = HEAP32[$3>>2]|0;
+ $467 = (_strcmp($466,10841)|0);
+ $468 = ($467|0)!=(0);
+ if (!($468)) {
+ HEAP32[$1>>2] = 33;
+ break;
+ }
+ $469 = HEAP32[$3>>2]|0;
+ $470 = (_strcmp($469,10853)|0);
+ $471 = ($470|0)!=(0);
+ if (!($471)) {
+ HEAP32[$1>>2] = 34;
+ break;
+ }
+ $472 = HEAP32[$3>>2]|0;
+ $473 = (_strcmp($472,10877)|0);
+ $474 = ($473|0)!=(0);
+ if (!($474)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $475 = HEAP32[$3>>2]|0;
+ $476 = (_strcmp($475,10890)|0);
+ $477 = ($476|0)!=(0);
+ if (!($477)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $478 = HEAP32[$3>>2]|0;
+ $479 = (_strcmp($478,10904)|0);
+ $480 = ($479|0)!=(0);
+ if (!($480)) {
+ HEAP32[$1>>2] = 35;
+ break;
+ }
+ $481 = HEAP32[$3>>2]|0;
+ $482 = (_strcmp($481,10926)|0);
+ $483 = ($482|0)!=(0);
+ if (!($483)) {
+ HEAP32[$1>>2] = 36;
+ break;
+ }
+ $484 = HEAP32[$3>>2]|0;
+ $485 = (_strcmp($484,10933)|0);
+ $486 = ($485|0)!=(0);
+ if (!($486)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $487 = HEAP32[$3>>2]|0;
+ $488 = (_strcmp($487,10949)|0);
+ $489 = ($488|0)!=(0);
+ if (!($489)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $490 = HEAP32[$3>>2]|0;
+ $491 = (_strcmp($490,10966)|0);
+ $492 = ($491|0)!=(0);
+ if (!($492)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $493 = HEAP32[$3>>2]|0;
+ $494 = (_strcmp($493,10983)|0);
+ $495 = ($494|0)!=(0);
+ if (!($495)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $496 = HEAP32[$3>>2]|0;
+ $497 = (_strcmp($496,10999)|0);
+ $498 = ($497|0)!=(0);
+ if (!($498)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $499 = HEAP32[$3>>2]|0;
+ $500 = (_strcmp($499,11015)|0);
+ $501 = ($500|0)!=(0);
+ if (!($501)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $502 = HEAP32[$3>>2]|0;
+ $503 = (_strcmp($502,11032)|0);
+ $504 = ($503|0)!=(0);
+ if (!($504)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $505 = HEAP32[$3>>2]|0;
+ $506 = (_strcmp($505,11046)|0);
+ $507 = ($506|0)!=(0);
+ if (!($507)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $508 = HEAP32[$3>>2]|0;
+ $509 = (_strcmp($508,11058)|0);
+ $510 = ($509|0)!=(0);
+ if (!($510)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $511 = HEAP32[$3>>2]|0;
+ $512 = (_strcmp($511,11069)|0);
+ $513 = ($512|0)!=(0);
+ if (!($513)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $514 = HEAP32[$3>>2]|0;
+ $515 = (_strcmp($514,11082)|0);
+ $516 = ($515|0)!=(0);
+ if (!($516)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $517 = HEAP32[$3>>2]|0;
+ $518 = (_strcmp($517,11092)|0);
+ $519 = ($518|0)!=(0);
+ if (!($519)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $520 = HEAP32[$3>>2]|0;
+ $521 = (_strcmp($520,11109)|0);
+ $522 = ($521|0)!=(0);
+ if (!($522)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $523 = HEAP32[$3>>2]|0;
+ $524 = (_strcmp($523,11121)|0);
+ $525 = ($524|0)!=(0);
+ if (!($525)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $526 = HEAP32[$3>>2]|0;
+ $527 = (_strcmp($526,11143)|0);
+ $528 = ($527|0)!=(0);
+ if (!($528)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $529 = HEAP32[$3>>2]|0;
+ $530 = (_strcmp($529,11163)|0);
+ $531 = ($530|0)!=(0);
+ if (!($531)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $532 = HEAP32[$3>>2]|0;
+ $533 = (_strcmp($532,11176)|0);
+ $534 = ($533|0)!=(0);
+ if (!($534)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $535 = HEAP32[$3>>2]|0;
+ $536 = (_strcmp($535,11198)|0);
+ $537 = ($536|0)!=(0);
+ if (!($537)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $538 = HEAP32[$3>>2]|0;
+ $539 = (_strcmp($538,11218)|0);
+ $540 = ($539|0)!=(0);
+ if (!($540)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $541 = HEAP32[$3>>2]|0;
+ $542 = (_strcmp($541,11235)|0);
+ $543 = ($542|0)!=(0);
+ if (!($543)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $544 = HEAP32[$3>>2]|0;
+ $545 = (_strcmp($544,11252)|0);
+ $546 = ($545|0)!=(0);
+ if (!($546)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $547 = HEAP32[$3>>2]|0;
+ $548 = (_strcmp($547,11272)|0);
+ $549 = ($548|0)!=(0);
+ if ($549) {
+ $550 = HEAP32[$2>>2]|0;
+ $551 = HEAP32[$3>>2]|0;
+ $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0;
+ HEAP32[$1>>2] = 0;
+ break;
+ } else {
+ HEAP32[$1>>2] = 37;
+ break;
+ }
+ } else {
+ HEAP32[$1>>2] = 5;
+ }
+ } while(0);
+ $553 = HEAP32[$1>>2]|0;
+ STACKTOP = sp;return ($553|0);
+}
+function _emscripten_get_global_libc() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (33064|0);
+}
+function ___stdio_close($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 60|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = (_dummy_738($2)|0);
+ HEAP32[$vararg_buffer>>2] = $3;
+ $4 = (___syscall6(6,($vararg_buffer|0))|0);
+ $5 = (___syscall_ret($4)|0);
+ STACKTOP = sp;return ($5|0);
+}
+function ___stdio_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0;
+ var $vararg_ptr7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = sp + 32|0;
+ $4 = ((($0)) + 28|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[$3>>2] = $5;
+ $6 = ((($3)) + 4|0);
+ $7 = ((($0)) + 20|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = (($8) - ($5))|0;
+ HEAP32[$6>>2] = $9;
+ $10 = ((($3)) + 8|0);
+ HEAP32[$10>>2] = $1;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $2;
+ $12 = (($9) + ($2))|0;
+ $13 = ((($0)) + 60|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = $3;
+ HEAP32[$vararg_buffer>>2] = $14;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $15;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = 2;
+ $16 = (___syscall146(146,($vararg_buffer|0))|0);
+ $17 = (___syscall_ret($16)|0);
+ $18 = ($12|0)==($17|0);
+ L1: do {
+ if ($18) {
+ label = 3;
+ } else {
+ $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17;
+ while(1) {
+ $25 = ($26|0)<(0);
+ if ($25) {
+ break;
+ }
+ $34 = (($$04855) - ($26))|0;
+ $35 = ((($$04954)) + 4|0);
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($26>>>0)>($36>>>0);
+ $38 = ((($$04954)) + 8|0);
+ $$150 = $37 ? $38 : $$04954;
+ $39 = $37 << 31 >> 31;
+ $$1 = (($39) + ($$04756))|0;
+ $40 = $37 ? $36 : 0;
+ $$0 = (($26) - ($40))|0;
+ $41 = HEAP32[$$150>>2]|0;
+ $42 = (($41) + ($$0)|0);
+ HEAP32[$$150>>2] = $42;
+ $43 = ((($$150)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (($44) - ($$0))|0;
+ HEAP32[$43>>2] = $45;
+ $46 = HEAP32[$13>>2]|0;
+ $47 = $$150;
+ HEAP32[$vararg_buffer3>>2] = $46;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $47;
+ $vararg_ptr7 = ((($vararg_buffer3)) + 8|0);
+ HEAP32[$vararg_ptr7>>2] = $$1;
+ $48 = (___syscall146(146,($vararg_buffer3|0))|0);
+ $49 = (___syscall_ret($48)|0);
+ $50 = ($34|0)==($49|0);
+ if ($50) {
+ label = 3;
+ break L1;
+ } else {
+ $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49;
+ }
+ }
+ $27 = ((($0)) + 16|0);
+ HEAP32[$27>>2] = 0;
+ HEAP32[$4>>2] = 0;
+ HEAP32[$7>>2] = 0;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = $28 | 32;
+ HEAP32[$0>>2] = $29;
+ $30 = ($$04756|0)==(2);
+ if ($30) {
+ $$051 = 0;
+ } else {
+ $31 = ((($$04954)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($2) - ($32))|0;
+ $$051 = $33;
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $19 = ((($0)) + 44|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 48|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (($20) + ($22)|0);
+ $24 = ((($0)) + 16|0);
+ HEAP32[$24>>2] = $23;
+ HEAP32[$4>>2] = $20;
+ HEAP32[$7>>2] = $20;
+ $$051 = $2;
+ }
+ STACKTOP = sp;return ($$051|0);
+}
+function ___stdio_seek($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 20|0;
+ $4 = ((($0)) + 60|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = $3;
+ HEAP32[$vararg_buffer>>2] = $5;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 0;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $1;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $6;
+ $vararg_ptr4 = ((($vararg_buffer)) + 16|0);
+ HEAP32[$vararg_ptr4>>2] = $2;
+ $7 = (___syscall140(140,($vararg_buffer|0))|0);
+ $8 = (___syscall_ret($7)|0);
+ $9 = ($8|0)<(0);
+ if ($9) {
+ HEAP32[$3>>2] = -1;
+ $10 = -1;
+ } else {
+ $$pre = HEAP32[$3>>2]|0;
+ $10 = $$pre;
+ }
+ STACKTOP = sp;return ($10|0);
+}
+function ___syscall_ret($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0>>>0)>(4294963200);
+ if ($1) {
+ $2 = (0 - ($0))|0;
+ $3 = (___errno_location()|0);
+ HEAP32[$3>>2] = $2;
+ $$0 = -1;
+ } else {
+ $$0 = $0;
+ }
+ return ($$0|0);
+}
+function ___errno_location() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (___pthread_self_108()|0);
+ $1 = ((($0)) + 64|0);
+ return ($1|0);
+}
+function ___pthread_self_108() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function _pthread_self() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (2980|0);
+}
+function _dummy_738($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return ($0|0);
+}
+function ___stdout_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 16|0;
+ $4 = ((($0)) + 36|0);
+ HEAP32[$4>>2] = 9;
+ $5 = HEAP32[$0>>2]|0;
+ $6 = $5 & 64;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $8 = ((($0)) + 60|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = $3;
+ HEAP32[$vararg_buffer>>2] = $9;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 21523;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $11 = (___syscall54(54,($vararg_buffer|0))|0);
+ $12 = ($11|0)==(0);
+ if (!($12)) {
+ $13 = ((($0)) + 75|0);
+ HEAP8[$13>>0] = -1;
+ }
+ }
+ $14 = (___stdio_write($0,$1,$2)|0);
+ STACKTOP = sp;return ($14|0);
+}
+function _strcmp($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$0>>0]|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($2<<24>>24)!=($3<<24>>24);
+ $5 = ($2<<24>>24)==(0);
+ $or$cond9 = $5 | $4;
+ if ($or$cond9) {
+ $$lcssa = $3;$$lcssa8 = $2;
+ } else {
+ $$011 = $1;$$0710 = $0;
+ while(1) {
+ $6 = ((($$0710)) + 1|0);
+ $7 = ((($$011)) + 1|0);
+ $8 = HEAP8[$6>>0]|0;
+ $9 = HEAP8[$7>>0]|0;
+ $10 = ($8<<24>>24)!=($9<<24>>24);
+ $11 = ($8<<24>>24)==(0);
+ $or$cond = $11 | $10;
+ if ($or$cond) {
+ $$lcssa = $9;$$lcssa8 = $8;
+ break;
+ } else {
+ $$011 = $7;$$0710 = $6;
+ }
+ }
+ }
+ $12 = $$lcssa8&255;
+ $13 = $$lcssa&255;
+ $14 = (($12) - ($13))|0;
+ return ($14|0);
+}
+function _memcmp($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $14 = 0;
+ } else {
+ $$01318 = $0;$$01417 = $2;$$019 = $1;
+ while(1) {
+ $4 = HEAP8[$$01318>>0]|0;
+ $5 = HEAP8[$$019>>0]|0;
+ $6 = ($4<<24>>24)==($5<<24>>24);
+ if (!($6)) {
+ break;
+ }
+ $7 = (($$01417) + -1)|0;
+ $8 = ((($$01318)) + 1|0);
+ $9 = ((($$019)) + 1|0);
+ $10 = ($7|0)==(0);
+ if ($10) {
+ $14 = 0;
+ break L1;
+ } else {
+ $$01318 = $8;$$01417 = $7;$$019 = $9;
+ }
+ }
+ $11 = $4&255;
+ $12 = $5&255;
+ $13 = (($11) - ($12))|0;
+ $14 = $13;
+ }
+ } while(0);
+ return ($14|0);
+}
+function _vsprintf($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (_vsnprintf($0,2147483647,$1,$2)|0);
+ return ($3|0);
+}
+function _vsnprintf($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$$015 = 0, $$0 = 0, $$014 = 0, $$015 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $4 = sp + 124|0;
+ $5 = sp;
+ dest=$5; src=3356; stop=dest+124|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $6 = (($1) + -1)|0;
+ $7 = ($6>>>0)>(2147483646);
+ if ($7) {
+ $8 = ($1|0)==(0);
+ if ($8) {
+ $$014 = $4;$$015 = 1;
+ label = 4;
+ } else {
+ $9 = (___errno_location()|0);
+ HEAP32[$9>>2] = 75;
+ $$0 = -1;
+ }
+ } else {
+ $$014 = $0;$$015 = $1;
+ label = 4;
+ }
+ if ((label|0) == 4) {
+ $10 = $$014;
+ $11 = (-2 - ($10))|0;
+ $12 = ($$015>>>0)>($11>>>0);
+ $$$015 = $12 ? $11 : $$015;
+ $13 = ((($5)) + 48|0);
+ HEAP32[$13>>2] = $$$015;
+ $14 = ((($5)) + 20|0);
+ HEAP32[$14>>2] = $$014;
+ $15 = ((($5)) + 44|0);
+ HEAP32[$15>>2] = $$014;
+ $16 = (($$014) + ($$$015)|0);
+ $17 = ((($5)) + 16|0);
+ HEAP32[$17>>2] = $16;
+ $18 = ((($5)) + 28|0);
+ HEAP32[$18>>2] = $16;
+ $19 = (_vfprintf($5,$2,$3)|0);
+ $20 = ($$$015|0)==(0);
+ if ($20) {
+ $$0 = $19;
+ } else {
+ $21 = HEAP32[$14>>2]|0;
+ $22 = HEAP32[$17>>2]|0;
+ $23 = ($21|0)==($22|0);
+ $24 = $23 << 31 >> 31;
+ $25 = (($21) + ($24)|0);
+ HEAP8[$25>>0] = 0;
+ $$0 = $19;
+ }
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function _vfprintf($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0;
+ var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0);
+ $3 = sp + 120|0;
+ $4 = sp + 80|0;
+ $5 = sp;
+ $6 = sp + 136|0;
+ dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $vacopy_currentptr = HEAP32[$2>>2]|0;
+ HEAP32[$3>>2] = $vacopy_currentptr;
+ $7 = (_printf_core(0,$1,$3,$5,$4)|0);
+ $8 = ($7|0)<(0);
+ if ($8) {
+ $$0 = -1;
+ } else {
+ $9 = ((($0)) + 76|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ($10|0)>(-1);
+ if ($11) {
+ $12 = (___lockfile($0)|0);
+ $40 = $12;
+ } else {
+ $40 = 0;
+ }
+ $13 = HEAP32[$0>>2]|0;
+ $14 = $13 & 32;
+ $15 = ((($0)) + 74|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = ($16<<24>>24)<(1);
+ if ($17) {
+ $18 = $13 & -33;
+ HEAP32[$0>>2] = $18;
+ }
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $23 = ((($0)) + 44|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$23>>2] = $6;
+ $25 = ((($0)) + 28|0);
+ HEAP32[$25>>2] = $6;
+ $26 = ((($0)) + 20|0);
+ HEAP32[$26>>2] = $6;
+ HEAP32[$19>>2] = 80;
+ $27 = ((($6)) + 80|0);
+ $28 = ((($0)) + 16|0);
+ HEAP32[$28>>2] = $27;
+ $29 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $30 = ($24|0)==(0|0);
+ if ($30) {
+ $$1 = $29;
+ } else {
+ $31 = ((($0)) + 36|0);
+ $32 = HEAP32[$31>>2]|0;
+ (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0);
+ $33 = HEAP32[$26>>2]|0;
+ $34 = ($33|0)==(0|0);
+ $$ = $34 ? -1 : $29;
+ HEAP32[$23>>2] = $24;
+ HEAP32[$19>>2] = 0;
+ HEAP32[$28>>2] = 0;
+ HEAP32[$25>>2] = 0;
+ HEAP32[$26>>2] = 0;
+ $$1 = $$;
+ }
+ } else {
+ $22 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $$1 = $22;
+ }
+ $35 = HEAP32[$0>>2]|0;
+ $36 = $35 & 32;
+ $37 = ($36|0)==(0);
+ $$1$ = $37 ? $$1 : -1;
+ $38 = $35 | $14;
+ HEAP32[$0>>2] = $38;
+ $39 = ($40|0)==(0);
+ if (!($39)) {
+ ___unlockfile($0);
+ }
+ $$0 = $$1$;
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function _printf_core($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0;
+ var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0;
+ var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0;
+ var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0;
+ var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0;
+ var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0;
+ var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0;
+ var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0;
+ var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0;
+ var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0;
+ var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0;
+ var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0;
+ var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0;
+ var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0;
+ var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0;
+ var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0;
+ var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0;
+ var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0;
+ var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $5 = sp + 16|0;
+ $6 = sp;
+ $7 = sp + 24|0;
+ $8 = sp + 8|0;
+ $9 = sp + 20|0;
+ HEAP32[$5>>2] = $1;
+ $10 = ($0|0)!=(0|0);
+ $11 = ((($7)) + 40|0);
+ $12 = $11;
+ $13 = ((($7)) + 39|0);
+ $14 = ((($8)) + 4|0);
+ $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1;
+ L1: while(1) {
+ $15 = ($$0247|0)>(-1);
+ do {
+ if ($15) {
+ $16 = (2147483647 - ($$0247))|0;
+ $17 = ($$0243|0)>($16|0);
+ if ($17) {
+ $18 = (___errno_location()|0);
+ HEAP32[$18>>2] = 75;
+ $$1248 = -1;
+ break;
+ } else {
+ $19 = (($$0243) + ($$0247))|0;
+ $$1248 = $19;
+ break;
+ }
+ } else {
+ $$1248 = $$0247;
+ }
+ } while(0);
+ $20 = HEAP8[$21>>0]|0;
+ $22 = ($20<<24>>24)==(0);
+ if ($22) {
+ label = 87;
+ break;
+ } else {
+ $23 = $20;$25 = $21;
+ }
+ L9: while(1) {
+ switch ($23<<24>>24) {
+ case 37: {
+ $$0249306 = $25;$27 = $25;
+ label = 9;
+ break L9;
+ break;
+ }
+ case 0: {
+ $$0249$lcssa = $25;$39 = $25;
+ break L9;
+ break;
+ }
+ default: {
+ }
+ }
+ $24 = ((($25)) + 1|0);
+ HEAP32[$5>>2] = $24;
+ $$pre = HEAP8[$24>>0]|0;
+ $23 = $$pre;$25 = $24;
+ }
+ L12: do {
+ if ((label|0) == 9) {
+ while(1) {
+ label = 0;
+ $26 = ((($27)) + 1|0);
+ $28 = HEAP8[$26>>0]|0;
+ $29 = ($28<<24>>24)==(37);
+ if (!($29)) {
+ $$0249$lcssa = $$0249306;$39 = $27;
+ break L12;
+ }
+ $30 = ((($$0249306)) + 1|0);
+ $31 = ((($27)) + 2|0);
+ HEAP32[$5>>2] = $31;
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ($32<<24>>24)==(37);
+ if ($33) {
+ $$0249306 = $30;$27 = $31;
+ label = 9;
+ } else {
+ $$0249$lcssa = $30;$39 = $31;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $34 = $$0249$lcssa;
+ $35 = $21;
+ $36 = (($34) - ($35))|0;
+ if ($10) {
+ _out($0,$21,$36);
+ }
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi;
+ continue;
+ }
+ $38 = ((($39)) + 1|0);
+ $40 = HEAP8[$38>>0]|0;
+ $41 = $40 << 24 >> 24;
+ $isdigittmp = (($41) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $42 = ((($39)) + 2|0);
+ $43 = HEAP8[$42>>0]|0;
+ $44 = ($43<<24>>24)==(36);
+ $45 = ((($39)) + 3|0);
+ $$377 = $44 ? $45 : $38;
+ $$$0269 = $44 ? 1 : $$0269;
+ $isdigittmp$ = $44 ? $isdigittmp : -1;
+ $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377;
+ } else {
+ $$0253 = -1;$$1270 = $$0269;$storemerge = $38;
+ }
+ HEAP32[$5>>2] = $storemerge;
+ $46 = HEAP8[$storemerge>>0]|0;
+ $47 = $46 << 24 >> 24;
+ $48 = (($47) + -32)|0;
+ $49 = ($48>>>0)<(32);
+ L24: do {
+ if ($49) {
+ $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge;
+ while(1) {
+ $50 = 1 << $51;
+ $52 = $50 & 75913;
+ $53 = ($52|0)==(0);
+ if ($53) {
+ $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310;
+ break L24;
+ }
+ $54 = $50 | $$0262311;
+ $55 = ((($storemerge273310)) + 1|0);
+ HEAP32[$5>>2] = $55;
+ $56 = HEAP8[$55>>0]|0;
+ $57 = $56 << 24 >> 24;
+ $58 = (($57) + -32)|0;
+ $59 = ($58>>>0)<(32);
+ if ($59) {
+ $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55;
+ } else {
+ $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55;
+ break;
+ }
+ }
+ } else {
+ $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge;
+ }
+ } while(0);
+ $60 = ($$lcssa295<<24>>24)==(42);
+ if ($60) {
+ $61 = ((($62)) + 1|0);
+ $63 = HEAP8[$61>>0]|0;
+ $64 = $63 << 24 >> 24;
+ $isdigittmp276 = (($64) + -48)|0;
+ $isdigit277 = ($isdigittmp276>>>0)<(10);
+ if ($isdigit277) {
+ $65 = ((($62)) + 2|0);
+ $66 = HEAP8[$65>>0]|0;
+ $67 = ($66<<24>>24)==(36);
+ if ($67) {
+ $68 = (($4) + ($isdigittmp276<<2)|0);
+ HEAP32[$68>>2] = 10;
+ $69 = HEAP8[$61>>0]|0;
+ $70 = $69 << 24 >> 24;
+ $71 = (($70) + -48)|0;
+ $72 = (($3) + ($71<<3)|0);
+ $73 = $72;
+ $74 = $73;
+ $75 = HEAP32[$74>>2]|0;
+ $76 = (($73) + 4)|0;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = ((($62)) + 3|0);
+ $$0259 = $75;$$2271 = 1;$storemerge278 = $79;
+ } else {
+ label = 23;
+ }
+ } else {
+ label = 23;
+ }
+ if ((label|0) == 23) {
+ label = 0;
+ $80 = ($$1270|0)==(0);
+ if (!($80)) {
+ $$0 = -1;
+ break;
+ }
+ if ($10) {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $81 = $arglist_current;
+ $82 = ((0) + 4|0);
+ $expanded4 = $82;
+ $expanded = (($expanded4) - 1)|0;
+ $83 = (($81) + ($expanded))|0;
+ $84 = ((0) + 4|0);
+ $expanded8 = $84;
+ $expanded7 = (($expanded8) - 1)|0;
+ $expanded6 = $expanded7 ^ -1;
+ $85 = $83 & $expanded6;
+ $86 = $85;
+ $87 = HEAP32[$86>>2]|0;
+ $arglist_next = ((($86)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ $$0259 = $87;$$2271 = 0;$storemerge278 = $61;
+ } else {
+ $$0259 = 0;$$2271 = 0;$storemerge278 = $61;
+ }
+ }
+ HEAP32[$5>>2] = $storemerge278;
+ $88 = ($$0259|0)<(0);
+ $89 = $$0262$lcssa | 8192;
+ $90 = (0 - ($$0259))|0;
+ $$$0262 = $88 ? $89 : $$0262$lcssa;
+ $$$0259 = $88 ? $90 : $$0259;
+ $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278;
+ } else {
+ $91 = (_getint($5)|0);
+ $92 = ($91|0)<(0);
+ if ($92) {
+ $$0 = -1;
+ break;
+ }
+ $$pre346 = HEAP32[$5>>2]|0;
+ $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346;
+ }
+ $93 = HEAP8[$94>>0]|0;
+ $95 = ($93<<24>>24)==(46);
+ do {
+ if ($95) {
+ $96 = ((($94)) + 1|0);
+ $97 = HEAP8[$96>>0]|0;
+ $98 = ($97<<24>>24)==(42);
+ if (!($98)) {
+ $125 = ((($94)) + 1|0);
+ HEAP32[$5>>2] = $125;
+ $126 = (_getint($5)|0);
+ $$pre347$pre = HEAP32[$5>>2]|0;
+ $$0254 = $126;$$pre347 = $$pre347$pre;
+ break;
+ }
+ $99 = ((($94)) + 2|0);
+ $100 = HEAP8[$99>>0]|0;
+ $101 = $100 << 24 >> 24;
+ $isdigittmp274 = (($101) + -48)|0;
+ $isdigit275 = ($isdigittmp274>>>0)<(10);
+ if ($isdigit275) {
+ $102 = ((($94)) + 3|0);
+ $103 = HEAP8[$102>>0]|0;
+ $104 = ($103<<24>>24)==(36);
+ if ($104) {
+ $105 = (($4) + ($isdigittmp274<<2)|0);
+ HEAP32[$105>>2] = 10;
+ $106 = HEAP8[$99>>0]|0;
+ $107 = $106 << 24 >> 24;
+ $108 = (($107) + -48)|0;
+ $109 = (($3) + ($108<<3)|0);
+ $110 = $109;
+ $111 = $110;
+ $112 = HEAP32[$111>>2]|0;
+ $113 = (($110) + 4)|0;
+ $114 = $113;
+ $115 = HEAP32[$114>>2]|0;
+ $116 = ((($94)) + 4|0);
+ HEAP32[$5>>2] = $116;
+ $$0254 = $112;$$pre347 = $116;
+ break;
+ }
+ }
+ $117 = ($$3272|0)==(0);
+ if (!($117)) {
+ $$0 = -1;
+ break L1;
+ }
+ if ($10) {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $118 = $arglist_current2;
+ $119 = ((0) + 4|0);
+ $expanded11 = $119;
+ $expanded10 = (($expanded11) - 1)|0;
+ $120 = (($118) + ($expanded10))|0;
+ $121 = ((0) + 4|0);
+ $expanded15 = $121;
+ $expanded14 = (($expanded15) - 1)|0;
+ $expanded13 = $expanded14 ^ -1;
+ $122 = $120 & $expanded13;
+ $123 = $122;
+ $124 = HEAP32[$123>>2]|0;
+ $arglist_next3 = ((($123)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $330 = $124;
+ } else {
+ $330 = 0;
+ }
+ HEAP32[$5>>2] = $99;
+ $$0254 = $330;$$pre347 = $99;
+ } else {
+ $$0254 = -1;$$pre347 = $94;
+ }
+ } while(0);
+ $$0252 = 0;$128 = $$pre347;
+ while(1) {
+ $127 = HEAP8[$128>>0]|0;
+ $129 = $127 << 24 >> 24;
+ $130 = (($129) + -65)|0;
+ $131 = ($130>>>0)>(57);
+ if ($131) {
+ $$0 = -1;
+ break L1;
+ }
+ $132 = ((($128)) + 1|0);
+ HEAP32[$5>>2] = $132;
+ $133 = HEAP8[$128>>0]|0;
+ $134 = $133 << 24 >> 24;
+ $135 = (($134) + -65)|0;
+ $136 = ((11388 + (($$0252*58)|0)|0) + ($135)|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = $137&255;
+ $139 = (($138) + -1)|0;
+ $140 = ($139>>>0)<(8);
+ if ($140) {
+ $$0252 = $138;$128 = $132;
+ } else {
+ break;
+ }
+ }
+ $141 = ($137<<24>>24)==(0);
+ if ($141) {
+ $$0 = -1;
+ break;
+ }
+ $142 = ($137<<24>>24)==(19);
+ $143 = ($$0253|0)>(-1);
+ do {
+ if ($142) {
+ if ($143) {
+ $$0 = -1;
+ break L1;
+ } else {
+ label = 49;
+ }
+ } else {
+ if ($143) {
+ $144 = (($4) + ($$0253<<2)|0);
+ HEAP32[$144>>2] = $138;
+ $145 = (($3) + ($$0253<<3)|0);
+ $146 = $145;
+ $147 = $146;
+ $148 = HEAP32[$147>>2]|0;
+ $149 = (($146) + 4)|0;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = $6;
+ $153 = $152;
+ HEAP32[$153>>2] = $148;
+ $154 = (($152) + 4)|0;
+ $155 = $154;
+ HEAP32[$155>>2] = $151;
+ label = 49;
+ break;
+ }
+ if (!($10)) {
+ $$0 = 0;
+ break L1;
+ }
+ _pop_arg($6,$138,$2);
+ }
+ } while(0);
+ if ((label|0) == 49) {
+ label = 0;
+ if (!($10)) {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ }
+ $156 = HEAP8[$128>>0]|0;
+ $157 = $156 << 24 >> 24;
+ $158 = ($$0252|0)!=(0);
+ $159 = $157 & 15;
+ $160 = ($159|0)==(3);
+ $or$cond281 = $158 & $160;
+ $161 = $157 & -33;
+ $$0235 = $or$cond281 ? $161 : $157;
+ $162 = $$1263 & 8192;
+ $163 = ($162|0)==(0);
+ $164 = $$1263 & -65537;
+ $$1263$ = $163 ? $$1263 : $164;
+ L71: do {
+ switch ($$0235|0) {
+ case 110: {
+ $trunc = $$0252&255;
+ switch ($trunc<<24>>24) {
+ case 0: {
+ $171 = HEAP32[$6>>2]|0;
+ HEAP32[$171>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 1: {
+ $172 = HEAP32[$6>>2]|0;
+ HEAP32[$172>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 2: {
+ $173 = ($$1248|0)<(0);
+ $174 = $173 << 31 >> 31;
+ $175 = HEAP32[$6>>2]|0;
+ $176 = $175;
+ $177 = $176;
+ HEAP32[$177>>2] = $$1248;
+ $178 = (($176) + 4)|0;
+ $179 = $178;
+ HEAP32[$179>>2] = $174;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 3: {
+ $180 = $$1248&65535;
+ $181 = HEAP32[$6>>2]|0;
+ HEAP16[$181>>1] = $180;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 4: {
+ $182 = $$1248&255;
+ $183 = HEAP32[$6>>2]|0;
+ HEAP8[$183>>0] = $182;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 6: {
+ $184 = HEAP32[$6>>2]|0;
+ HEAP32[$184>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 7: {
+ $185 = ($$1248|0)<(0);
+ $186 = $185 << 31 >> 31;
+ $187 = HEAP32[$6>>2]|0;
+ $188 = $187;
+ $189 = $188;
+ HEAP32[$189>>2] = $$1248;
+ $190 = (($188) + 4)|0;
+ $191 = $190;
+ HEAP32[$191>>2] = $186;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ }
+ }
+ break;
+ }
+ case 112: {
+ $192 = ($$0254>>>0)>(8);
+ $193 = $192 ? $$0254 : 8;
+ $194 = $$1263$ | 8;
+ $$1236 = 120;$$1255 = $193;$$3265 = $194;
+ label = 61;
+ break;
+ }
+ case 88: case 120: {
+ $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$;
+ label = 61;
+ break;
+ }
+ case 111: {
+ $210 = $6;
+ $211 = $210;
+ $212 = HEAP32[$211>>2]|0;
+ $213 = (($210) + 4)|0;
+ $214 = $213;
+ $215 = HEAP32[$214>>2]|0;
+ $216 = (_fmt_o($212,$215,$11)|0);
+ $217 = $$1263$ & 8;
+ $218 = ($217|0)==(0);
+ $219 = $216;
+ $220 = (($12) - ($219))|0;
+ $221 = ($$0254|0)>($220|0);
+ $222 = (($220) + 1)|0;
+ $223 = $218 | $221;
+ $$0254$$0254$ = $223 ? $$0254 : $222;
+ $$0228 = $216;$$1233 = 0;$$1238 = 11852;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ label = 67;
+ break;
+ }
+ case 105: case 100: {
+ $224 = $6;
+ $225 = $224;
+ $226 = HEAP32[$225>>2]|0;
+ $227 = (($224) + 4)|0;
+ $228 = $227;
+ $229 = HEAP32[$228>>2]|0;
+ $230 = ($229|0)<(0);
+ if ($230) {
+ $231 = (_i64Subtract(0,0,($226|0),($229|0))|0);
+ $232 = tempRet0;
+ $233 = $6;
+ $234 = $233;
+ HEAP32[$234>>2] = $231;
+ $235 = (($233) + 4)|0;
+ $236 = $235;
+ HEAP32[$236>>2] = $232;
+ $$0232 = 1;$$0237 = 11852;$242 = $231;$243 = $232;
+ label = 66;
+ break L71;
+ } else {
+ $237 = $$1263$ & 2048;
+ $238 = ($237|0)==(0);
+ $239 = $$1263$ & 1;
+ $240 = ($239|0)==(0);
+ $$ = $240 ? 11852 : (11854);
+ $$$ = $238 ? $$ : (11853);
+ $241 = $$1263$ & 2049;
+ $narrow = ($241|0)!=(0);
+ $$284$ = $narrow&1;
+ $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229;
+ label = 66;
+ break L71;
+ }
+ break;
+ }
+ case 117: {
+ $165 = $6;
+ $166 = $165;
+ $167 = HEAP32[$166>>2]|0;
+ $168 = (($165) + 4)|0;
+ $169 = $168;
+ $170 = HEAP32[$169>>2]|0;
+ $$0232 = 0;$$0237 = 11852;$242 = $167;$243 = $170;
+ label = 66;
+ break;
+ }
+ case 99: {
+ $259 = $6;
+ $260 = $259;
+ $261 = HEAP32[$260>>2]|0;
+ $262 = (($259) + 4)|0;
+ $263 = $262;
+ $264 = HEAP32[$263>>2]|0;
+ $265 = $261&255;
+ HEAP8[$13>>0] = $265;
+ $$2 = $13;$$2234 = 0;$$2239 = 11852;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ break;
+ }
+ case 109: {
+ $266 = (___errno_location()|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = (_strerror($267)|0);
+ $$1 = $268;
+ label = 71;
+ break;
+ }
+ case 115: {
+ $269 = HEAP32[$6>>2]|0;
+ $270 = ($269|0)!=(0|0);
+ $271 = $270 ? $269 : 11862;
+ $$1 = $271;
+ label = 71;
+ break;
+ }
+ case 67: {
+ $278 = $6;
+ $279 = $278;
+ $280 = HEAP32[$279>>2]|0;
+ $281 = (($278) + 4)|0;
+ $282 = $281;
+ $283 = HEAP32[$282>>2]|0;
+ HEAP32[$8>>2] = $280;
+ HEAP32[$14>>2] = 0;
+ HEAP32[$6>>2] = $8;
+ $$4258355 = -1;$331 = $8;
+ label = 75;
+ break;
+ }
+ case 83: {
+ $$pre349 = HEAP32[$6>>2]|0;
+ $284 = ($$0254|0)==(0);
+ if ($284) {
+ _pad_674($0,32,$$1260,0,$$1263$);
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$4258355 = $$0254;$331 = $$pre349;
+ label = 75;
+ }
+ break;
+ }
+ case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: {
+ $306 = +HEAPF64[$6>>3];
+ $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0);
+ $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$2 = $21;$$2234 = 0;$$2239 = 11852;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ }
+ }
+ } while(0);
+ L95: do {
+ if ((label|0) == 61) {
+ label = 0;
+ $195 = $6;
+ $196 = $195;
+ $197 = HEAP32[$196>>2]|0;
+ $198 = (($195) + 4)|0;
+ $199 = $198;
+ $200 = HEAP32[$199>>2]|0;
+ $201 = $$1236 & 32;
+ $202 = (_fmt_x($197,$200,$11,$201)|0);
+ $203 = ($197|0)==(0);
+ $204 = ($200|0)==(0);
+ $205 = $203 & $204;
+ $206 = $$3265 & 8;
+ $207 = ($206|0)==(0);
+ $or$cond283 = $207 | $205;
+ $208 = $$1236 >> 4;
+ $209 = (11852 + ($208)|0);
+ $$289 = $or$cond283 ? 11852 : $209;
+ $$290 = $or$cond283 ? 0 : 2;
+ $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
+ label = 67;
+ }
+ else if ((label|0) == 66) {
+ label = 0;
+ $244 = (_fmt_u($242,$243,$11)|0);
+ $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243;
+ label = 67;
+ }
+ else if ((label|0) == 71) {
+ label = 0;
+ $272 = (_memchr($$1,0,$$0254)|0);
+ $273 = ($272|0)==(0|0);
+ $274 = $272;
+ $275 = $$1;
+ $276 = (($274) - ($275))|0;
+ $277 = (($$1) + ($$0254)|0);
+ $$3257 = $273 ? $$0254 : $276;
+ $$1250 = $273 ? $277 : $272;
+ $$2 = $$1;$$2234 = 0;$$2239 = 11852;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ }
+ else if ((label|0) == 75) {
+ label = 0;
+ $$0229322 = $331;$$0240321 = 0;$$1244320 = 0;
+ while(1) {
+ $285 = HEAP32[$$0229322>>2]|0;
+ $286 = ($285|0)==(0);
+ if ($286) {
+ $$0240$lcssa = $$0240321;$$2245 = $$1244320;
+ break;
+ }
+ $287 = (_wctomb($9,$285)|0);
+ $288 = ($287|0)<(0);
+ $289 = (($$4258355) - ($$0240321))|0;
+ $290 = ($287>>>0)>($289>>>0);
+ $or$cond286 = $288 | $290;
+ if ($or$cond286) {
+ $$0240$lcssa = $$0240321;$$2245 = $287;
+ break;
+ }
+ $291 = ((($$0229322)) + 4|0);
+ $292 = (($287) + ($$0240321))|0;
+ $293 = ($$4258355>>>0)>($292>>>0);
+ if ($293) {
+ $$0229322 = $291;$$0240321 = $292;$$1244320 = $287;
+ } else {
+ $$0240$lcssa = $292;$$2245 = $287;
+ break;
+ }
+ }
+ $294 = ($$2245|0)<(0);
+ if ($294) {
+ $$0 = -1;
+ break L1;
+ }
+ _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$);
+ $295 = ($$0240$lcssa|0)==(0);
+ if ($295) {
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$1230333 = $331;$$1241332 = 0;
+ while(1) {
+ $296 = HEAP32[$$1230333>>2]|0;
+ $297 = ($296|0)==(0);
+ if ($297) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $298 = (_wctomb($9,$296)|0);
+ $299 = (($298) + ($$1241332))|0;
+ $300 = ($299|0)>($$0240$lcssa|0);
+ if ($300) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $301 = ((($$1230333)) + 4|0);
+ _out($0,$9,$298);
+ $302 = ($299>>>0)<($$0240$lcssa>>>0);
+ if ($302) {
+ $$1230333 = $301;$$1241332 = $299;
+ } else {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 67) {
+ label = 0;
+ $245 = ($$2256|0)>(-1);
+ $246 = $$4266 & -65537;
+ $$$4266 = $245 ? $246 : $$4266;
+ $247 = ($248|0)!=(0);
+ $249 = ($250|0)!=(0);
+ $251 = $247 | $249;
+ $252 = ($$2256|0)!=(0);
+ $or$cond = $252 | $251;
+ $253 = $$0228;
+ $254 = (($12) - ($253))|0;
+ $255 = $251 ^ 1;
+ $256 = $255&1;
+ $257 = (($256) + ($254))|0;
+ $258 = ($$2256|0)>($257|0);
+ $$2256$ = $258 ? $$2256 : $257;
+ $$2256$$$2256 = $or$cond ? $$2256$ : $$2256;
+ $$0228$ = $or$cond ? $$0228 : $11;
+ $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266;
+ }
+ else if ((label|0) == 84) {
+ label = 0;
+ $303 = $$1263$ ^ 8192;
+ _pad_674($0,32,$$1260,$$0240$lcssa357,$303);
+ $304 = ($$1260|0)>($$0240$lcssa357|0);
+ $305 = $304 ? $$1260 : $$0240$lcssa357;
+ $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ $308 = $$2251;
+ $309 = $$2;
+ $310 = (($308) - ($309))|0;
+ $311 = ($$5|0)<($310|0);
+ $$$5 = $311 ? $310 : $$5;
+ $312 = (($$$5) + ($$2234))|0;
+ $313 = ($$1260|0)<($312|0);
+ $$2261 = $313 ? $312 : $$1260;
+ _pad_674($0,32,$$2261,$312,$$6268);
+ _out($0,$$2239,$$2234);
+ $314 = $$6268 ^ 65536;
+ _pad_674($0,48,$$2261,$312,$314);
+ _pad_674($0,48,$$$5,$310,0);
+ _out($0,$$2,$310);
+ $315 = $$6268 ^ 8192;
+ _pad_674($0,32,$$2261,$312,$315);
+ $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ }
+ L114: do {
+ if ((label|0) == 87) {
+ $316 = ($0|0)==(0|0);
+ if ($316) {
+ $317 = ($$0269|0)==(0);
+ if ($317) {
+ $$0 = 0;
+ } else {
+ $$2242305 = 1;
+ while(1) {
+ $318 = (($4) + ($$2242305<<2)|0);
+ $319 = HEAP32[$318>>2]|0;
+ $320 = ($319|0)==(0);
+ if ($320) {
+ $$3303 = $$2242305;
+ break;
+ }
+ $321 = (($3) + ($$2242305<<3)|0);
+ _pop_arg($321,$319,$2);
+ $322 = (($$2242305) + 1)|0;
+ $323 = ($322|0)<(10);
+ if ($323) {
+ $$2242305 = $322;
+ } else {
+ $$0 = 1;
+ break L114;
+ }
+ }
+ while(1) {
+ $326 = (($4) + ($$3303<<2)|0);
+ $327 = HEAP32[$326>>2]|0;
+ $328 = ($327|0)==(0);
+ $325 = (($$3303) + 1)|0;
+ if (!($328)) {
+ $$0 = -1;
+ break L114;
+ }
+ $324 = ($325|0)<(10);
+ if ($324) {
+ $$3303 = $325;
+ } else {
+ $$0 = 1;
+ break;
+ }
+ }
+ }
+ } else {
+ $$0 = $$1248;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function ___lockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 0;
+}
+function ___unlockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _out($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = $3 & 32;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ (___fwritex($1,$2,$0)|0);
+ }
+ return;
+}
+function _getint($0) {
+ $0 = $0|0;
+ var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $isdigittmp4 = (($3) + -48)|0;
+ $isdigit5 = ($isdigittmp4>>>0)<(10);
+ if ($isdigit5) {
+ $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4;
+ while(1) {
+ $4 = ($$06*10)|0;
+ $5 = (($isdigittmp7) + ($4))|0;
+ $6 = ((($7)) + 1|0);
+ HEAP32[$0>>2] = $6;
+ $8 = HEAP8[$6>>0]|0;
+ $9 = $8 << 24 >> 24;
+ $isdigittmp = (($9) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp;
+ } else {
+ $$0$lcssa = $5;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = 0;
+ }
+ return ($$0$lcssa|0);
+}
+function _pop_arg($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0;
+ var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0;
+ var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0;
+ var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0;
+ var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0;
+ var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0;
+ var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0;
+ var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0;
+ var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(20);
+ L1: do {
+ if (!($3)) {
+ do {
+ switch ($1|0) {
+ case 9: {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $4 = $arglist_current;
+ $5 = ((0) + 4|0);
+ $expanded28 = $5;
+ $expanded = (($expanded28) - 1)|0;
+ $6 = (($4) + ($expanded))|0;
+ $7 = ((0) + 4|0);
+ $expanded32 = $7;
+ $expanded31 = (($expanded32) - 1)|0;
+ $expanded30 = $expanded31 ^ -1;
+ $8 = $6 & $expanded30;
+ $9 = $8;
+ $10 = HEAP32[$9>>2]|0;
+ $arglist_next = ((($9)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ HEAP32[$0>>2] = $10;
+ break L1;
+ break;
+ }
+ case 10: {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $11 = $arglist_current2;
+ $12 = ((0) + 4|0);
+ $expanded35 = $12;
+ $expanded34 = (($expanded35) - 1)|0;
+ $13 = (($11) + ($expanded34))|0;
+ $14 = ((0) + 4|0);
+ $expanded39 = $14;
+ $expanded38 = (($expanded39) - 1)|0;
+ $expanded37 = $expanded38 ^ -1;
+ $15 = $13 & $expanded37;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $arglist_next3 = ((($16)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $18 = ($17|0)<(0);
+ $19 = $18 << 31 >> 31;
+ $20 = $0;
+ $21 = $20;
+ HEAP32[$21>>2] = $17;
+ $22 = (($20) + 4)|0;
+ $23 = $22;
+ HEAP32[$23>>2] = $19;
+ break L1;
+ break;
+ }
+ case 11: {
+ $arglist_current5 = HEAP32[$2>>2]|0;
+ $24 = $arglist_current5;
+ $25 = ((0) + 4|0);
+ $expanded42 = $25;
+ $expanded41 = (($expanded42) - 1)|0;
+ $26 = (($24) + ($expanded41))|0;
+ $27 = ((0) + 4|0);
+ $expanded46 = $27;
+ $expanded45 = (($expanded46) - 1)|0;
+ $expanded44 = $expanded45 ^ -1;
+ $28 = $26 & $expanded44;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $arglist_next6 = ((($29)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next6;
+ $31 = $0;
+ $32 = $31;
+ HEAP32[$32>>2] = $30;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = 0;
+ break L1;
+ break;
+ }
+ case 12: {
+ $arglist_current8 = HEAP32[$2>>2]|0;
+ $35 = $arglist_current8;
+ $36 = ((0) + 8|0);
+ $expanded49 = $36;
+ $expanded48 = (($expanded49) - 1)|0;
+ $37 = (($35) + ($expanded48))|0;
+ $38 = ((0) + 8|0);
+ $expanded53 = $38;
+ $expanded52 = (($expanded53) - 1)|0;
+ $expanded51 = $expanded52 ^ -1;
+ $39 = $37 & $expanded51;
+ $40 = $39;
+ $41 = $40;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = (($41) + 4)|0;
+ $45 = $44;
+ $46 = HEAP32[$45>>2]|0;
+ $arglist_next9 = ((($40)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next9;
+ $47 = $0;
+ $48 = $47;
+ HEAP32[$48>>2] = $43;
+ $49 = (($47) + 4)|0;
+ $50 = $49;
+ HEAP32[$50>>2] = $46;
+ break L1;
+ break;
+ }
+ case 13: {
+ $arglist_current11 = HEAP32[$2>>2]|0;
+ $51 = $arglist_current11;
+ $52 = ((0) + 4|0);
+ $expanded56 = $52;
+ $expanded55 = (($expanded56) - 1)|0;
+ $53 = (($51) + ($expanded55))|0;
+ $54 = ((0) + 4|0);
+ $expanded60 = $54;
+ $expanded59 = (($expanded60) - 1)|0;
+ $expanded58 = $expanded59 ^ -1;
+ $55 = $53 & $expanded58;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $arglist_next12 = ((($56)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next12;
+ $58 = $57&65535;
+ $59 = $58 << 16 >> 16;
+ $60 = ($59|0)<(0);
+ $61 = $60 << 31 >> 31;
+ $62 = $0;
+ $63 = $62;
+ HEAP32[$63>>2] = $59;
+ $64 = (($62) + 4)|0;
+ $65 = $64;
+ HEAP32[$65>>2] = $61;
+ break L1;
+ break;
+ }
+ case 14: {
+ $arglist_current14 = HEAP32[$2>>2]|0;
+ $66 = $arglist_current14;
+ $67 = ((0) + 4|0);
+ $expanded63 = $67;
+ $expanded62 = (($expanded63) - 1)|0;
+ $68 = (($66) + ($expanded62))|0;
+ $69 = ((0) + 4|0);
+ $expanded67 = $69;
+ $expanded66 = (($expanded67) - 1)|0;
+ $expanded65 = $expanded66 ^ -1;
+ $70 = $68 & $expanded65;
+ $71 = $70;
+ $72 = HEAP32[$71>>2]|0;
+ $arglist_next15 = ((($71)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next15;
+ $$mask31 = $72 & 65535;
+ $73 = $0;
+ $74 = $73;
+ HEAP32[$74>>2] = $$mask31;
+ $75 = (($73) + 4)|0;
+ $76 = $75;
+ HEAP32[$76>>2] = 0;
+ break L1;
+ break;
+ }
+ case 15: {
+ $arglist_current17 = HEAP32[$2>>2]|0;
+ $77 = $arglist_current17;
+ $78 = ((0) + 4|0);
+ $expanded70 = $78;
+ $expanded69 = (($expanded70) - 1)|0;
+ $79 = (($77) + ($expanded69))|0;
+ $80 = ((0) + 4|0);
+ $expanded74 = $80;
+ $expanded73 = (($expanded74) - 1)|0;
+ $expanded72 = $expanded73 ^ -1;
+ $81 = $79 & $expanded72;
+ $82 = $81;
+ $83 = HEAP32[$82>>2]|0;
+ $arglist_next18 = ((($82)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next18;
+ $84 = $83&255;
+ $85 = $84 << 24 >> 24;
+ $86 = ($85|0)<(0);
+ $87 = $86 << 31 >> 31;
+ $88 = $0;
+ $89 = $88;
+ HEAP32[$89>>2] = $85;
+ $90 = (($88) + 4)|0;
+ $91 = $90;
+ HEAP32[$91>>2] = $87;
+ break L1;
+ break;
+ }
+ case 16: {
+ $arglist_current20 = HEAP32[$2>>2]|0;
+ $92 = $arglist_current20;
+ $93 = ((0) + 4|0);
+ $expanded77 = $93;
+ $expanded76 = (($expanded77) - 1)|0;
+ $94 = (($92) + ($expanded76))|0;
+ $95 = ((0) + 4|0);
+ $expanded81 = $95;
+ $expanded80 = (($expanded81) - 1)|0;
+ $expanded79 = $expanded80 ^ -1;
+ $96 = $94 & $expanded79;
+ $97 = $96;
+ $98 = HEAP32[$97>>2]|0;
+ $arglist_next21 = ((($97)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next21;
+ $$mask = $98 & 255;
+ $99 = $0;
+ $100 = $99;
+ HEAP32[$100>>2] = $$mask;
+ $101 = (($99) + 4)|0;
+ $102 = $101;
+ HEAP32[$102>>2] = 0;
+ break L1;
+ break;
+ }
+ case 17: {
+ $arglist_current23 = HEAP32[$2>>2]|0;
+ $103 = $arglist_current23;
+ $104 = ((0) + 8|0);
+ $expanded84 = $104;
+ $expanded83 = (($expanded84) - 1)|0;
+ $105 = (($103) + ($expanded83))|0;
+ $106 = ((0) + 8|0);
+ $expanded88 = $106;
+ $expanded87 = (($expanded88) - 1)|0;
+ $expanded86 = $expanded87 ^ -1;
+ $107 = $105 & $expanded86;
+ $108 = $107;
+ $109 = +HEAPF64[$108>>3];
+ $arglist_next24 = ((($108)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next24;
+ HEAPF64[$0>>3] = $109;
+ break L1;
+ break;
+ }
+ case 18: {
+ $arglist_current26 = HEAP32[$2>>2]|0;
+ $110 = $arglist_current26;
+ $111 = ((0) + 8|0);
+ $expanded91 = $111;
+ $expanded90 = (($expanded91) - 1)|0;
+ $112 = (($110) + ($expanded90))|0;
+ $113 = ((0) + 8|0);
+ $expanded95 = $113;
+ $expanded94 = (($expanded95) - 1)|0;
+ $expanded93 = $expanded94 ^ -1;
+ $114 = $112 & $expanded93;
+ $115 = $114;
+ $116 = +HEAPF64[$115>>3];
+ $arglist_next27 = ((($115)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next27;
+ HEAPF64[$0>>3] = $116;
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ } while(0);
+ }
+ } while(0);
+ return;
+}
+function _fmt_x($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $4 = ($0|0)==(0);
+ $5 = ($1|0)==(0);
+ $6 = $4 & $5;
+ if ($6) {
+ $$05$lcssa = $2;
+ } else {
+ $$056 = $2;$15 = $1;$8 = $0;
+ while(1) {
+ $7 = $8 & 15;
+ $9 = (11904 + ($7)|0);
+ $10 = HEAP8[$9>>0]|0;
+ $11 = $10&255;
+ $12 = $11 | $3;
+ $13 = $12&255;
+ $14 = ((($$056)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0);
+ $17 = tempRet0;
+ $18 = ($16|0)==(0);
+ $19 = ($17|0)==(0);
+ $20 = $18 & $19;
+ if ($20) {
+ $$05$lcssa = $14;
+ break;
+ } else {
+ $$056 = $14;$15 = $17;$8 = $16;
+ }
+ }
+ }
+ return ($$05$lcssa|0);
+}
+function _fmt_o($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0);
+ $4 = ($1|0)==(0);
+ $5 = $3 & $4;
+ if ($5) {
+ $$0$lcssa = $2;
+ } else {
+ $$06 = $2;$11 = $1;$7 = $0;
+ while(1) {
+ $6 = $7&255;
+ $8 = $6 & 7;
+ $9 = $8 | 48;
+ $10 = ((($$06)) + -1|0);
+ HEAP8[$10>>0] = $9;
+ $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0);
+ $13 = tempRet0;
+ $14 = ($12|0)==(0);
+ $15 = ($13|0)==(0);
+ $16 = $14 & $15;
+ if ($16) {
+ $$0$lcssa = $10;
+ break;
+ } else {
+ $$06 = $10;$11 = $13;$7 = $12;
+ }
+ }
+ }
+ return ($$0$lcssa|0);
+}
+function _fmt_u($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(0);
+ $4 = ($0>>>0)>(4294967295);
+ $5 = ($1|0)==(0);
+ $6 = $5 & $4;
+ $7 = $3 | $6;
+ if ($7) {
+ $$0914 = $2;$8 = $0;$9 = $1;
+ while(1) {
+ $10 = (___uremdi3(($8|0),($9|0),10,0)|0);
+ $11 = tempRet0;
+ $12 = $10&255;
+ $13 = $12 | 48;
+ $14 = ((($$0914)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $15 = (___udivdi3(($8|0),($9|0),10,0)|0);
+ $16 = tempRet0;
+ $17 = ($9>>>0)>(9);
+ $18 = ($8>>>0)>(4294967295);
+ $19 = ($9|0)==(9);
+ $20 = $19 & $18;
+ $21 = $17 | $20;
+ if ($21) {
+ $$0914 = $14;$8 = $15;$9 = $16;
+ } else {
+ break;
+ }
+ }
+ $$010$lcssa$off0 = $15;$$09$lcssa = $14;
+ } else {
+ $$010$lcssa$off0 = $0;$$09$lcssa = $2;
+ }
+ $22 = ($$010$lcssa$off0|0)==(0);
+ if ($22) {
+ $$1$lcssa = $$09$lcssa;
+ } else {
+ $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa;
+ while(1) {
+ $23 = (($$012>>>0) % 10)&-1;
+ $24 = $23 | 48;
+ $25 = $24&255;
+ $26 = ((($$111)) + -1|0);
+ HEAP8[$26>>0] = $25;
+ $27 = (($$012>>>0) / 10)&-1;
+ $28 = ($$012>>>0)<(10);
+ if ($28) {
+ $$1$lcssa = $26;
+ break;
+ } else {
+ $$012 = $27;$$111 = $26;
+ }
+ }
+ }
+ return ($$1$lcssa|0);
+}
+function _strerror($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (___pthread_self_105()|0);
+ $2 = ((($1)) + 188|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (___strerror_l($0,$3)|0);
+ return ($4|0);
+}
+function _memchr($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0;
+ var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = $1 & 255;
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)!=(0);
+ $7 = ($2|0)!=(0);
+ $or$cond53 = $7 & $6;
+ L1: do {
+ if ($or$cond53) {
+ $8 = $1&255;
+ $$03555 = $0;$$03654 = $2;
+ while(1) {
+ $9 = HEAP8[$$03555>>0]|0;
+ $10 = ($9<<24>>24)==($8<<24>>24);
+ if ($10) {
+ $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654;
+ label = 6;
+ break L1;
+ }
+ $11 = ((($$03555)) + 1|0);
+ $12 = (($$03654) + -1)|0;
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)!=(0);
+ $16 = ($12|0)!=(0);
+ $or$cond = $16 & $15;
+ if ($or$cond) {
+ $$03555 = $11;$$03654 = $12;
+ } else {
+ $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16;
+ label = 5;
+ break;
+ }
+ }
+ } else {
+ $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7;
+ label = 5;
+ }
+ } while(0);
+ if ((label|0) == 5) {
+ if ($$lcssa) {
+ $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa;
+ label = 6;
+ } else {
+ $$2 = $$035$lcssa;$$3 = 0;
+ }
+ }
+ L8: do {
+ if ((label|0) == 6) {
+ $17 = HEAP8[$$035$lcssa65>>0]|0;
+ $18 = $1&255;
+ $19 = ($17<<24>>24)==($18<<24>>24);
+ if ($19) {
+ $$2 = $$035$lcssa65;$$3 = $$036$lcssa64;
+ } else {
+ $20 = Math_imul($3, 16843009)|0;
+ $21 = ($$036$lcssa64>>>0)>(3);
+ L11: do {
+ if ($21) {
+ $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64;
+ while(1) {
+ $22 = HEAP32[$$046>>2]|0;
+ $23 = $22 ^ $20;
+ $24 = (($23) + -16843009)|0;
+ $25 = $23 & -2139062144;
+ $26 = $25 ^ -2139062144;
+ $27 = $26 & $24;
+ $28 = ($27|0)==(0);
+ if (!($28)) {
+ break;
+ }
+ $29 = ((($$046)) + 4|0);
+ $30 = (($$13745) + -4)|0;
+ $31 = ($30>>>0)>(3);
+ if ($31) {
+ $$046 = $29;$$13745 = $30;
+ } else {
+ $$0$lcssa = $29;$$137$lcssa = $30;
+ label = 11;
+ break L11;
+ }
+ }
+ $$140 = $$046;$$23839 = $$13745;
+ } else {
+ $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64;
+ label = 11;
+ }
+ } while(0);
+ if ((label|0) == 11) {
+ $32 = ($$137$lcssa|0)==(0);
+ if ($32) {
+ $$2 = $$0$lcssa;$$3 = 0;
+ break;
+ } else {
+ $$140 = $$0$lcssa;$$23839 = $$137$lcssa;
+ }
+ }
+ while(1) {
+ $33 = HEAP8[$$140>>0]|0;
+ $34 = ($33<<24>>24)==($18<<24>>24);
+ if ($34) {
+ $$2 = $$140;$$3 = $$23839;
+ break L8;
+ }
+ $35 = ((($$140)) + 1|0);
+ $36 = (($$23839) + -1)|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$2 = $35;$$3 = 0;
+ break;
+ } else {
+ $$140 = $35;$$23839 = $36;
+ }
+ }
+ }
+ }
+ } while(0);
+ $38 = ($$3|0)!=(0);
+ $39 = $38 ? $$2 : 0;
+ return ($39|0);
+}
+function _pad_674($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $5 = sp;
+ $6 = $4 & 73728;
+ $7 = ($6|0)==(0);
+ $8 = ($2|0)>($3|0);
+ $or$cond = $8 & $7;
+ if ($or$cond) {
+ $9 = (($2) - ($3))|0;
+ $10 = ($9>>>0)<(256);
+ $11 = $10 ? $9 : 256;
+ _memset(($5|0),($1|0),($11|0))|0;
+ $12 = ($9>>>0)>(255);
+ if ($12) {
+ $13 = (($2) - ($3))|0;
+ $$011 = $9;
+ while(1) {
+ _out($0,$5,256);
+ $14 = (($$011) + -256)|0;
+ $15 = ($14>>>0)>(255);
+ if ($15) {
+ $$011 = $14;
+ } else {
+ break;
+ }
+ }
+ $16 = $13 & 255;
+ $$0$lcssa = $16;
+ } else {
+ $$0$lcssa = $9;
+ }
+ _out($0,$5,$$0$lcssa);
+ }
+ STACKTOP = sp;return;
+}
+function _wctomb($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = (_wcrtomb($0,$1,0)|0);
+ $$0 = $3;
+ }
+ return ($$0|0);
+}
+function _fmt_fp($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0;
+ var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0;
+ var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0;
+ var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0;
+ var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0;
+ var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0;
+ var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0;
+ var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0;
+ var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0;
+ var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0;
+ var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0;
+ var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0;
+ var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0;
+ var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0;
+ var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0;
+ var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0;
+ var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0;
+ var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0;
+ var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0;
+ var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0;
+ var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0;
+ var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0;
+ var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0;
+ var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0);
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = sp + 524|0;
+ $9 = $8;
+ $10 = sp + 512|0;
+ HEAP32[$7>>2] = 0;
+ $11 = ((($10)) + 12|0);
+ (___DOUBLE_BITS_675($1)|0);
+ $12 = tempRet0;
+ $13 = ($12|0)<(0);
+ if ($13) {
+ $14 = -$1;
+ $$0471 = $14;$$0520 = 1;$$0521 = 11869;
+ } else {
+ $15 = $4 & 2048;
+ $16 = ($15|0)==(0);
+ $17 = $4 & 1;
+ $18 = ($17|0)==(0);
+ $$ = $18 ? (11870) : (11875);
+ $$$ = $16 ? $$ : (11872);
+ $19 = $4 & 2049;
+ $narrow = ($19|0)!=(0);
+ $$534$ = $narrow&1;
+ $$0471 = $1;$$0520 = $$534$;$$0521 = $$$;
+ }
+ (___DOUBLE_BITS_675($$0471)|0);
+ $20 = tempRet0;
+ $21 = $20 & 2146435072;
+ $22 = ($21>>>0)<(2146435072);
+ $23 = (0)<(0);
+ $24 = ($21|0)==(2146435072);
+ $25 = $24 & $23;
+ $26 = $22 | $25;
+ do {
+ if ($26) {
+ $35 = (+_frexpl($$0471,$7));
+ $36 = $35 * 2.0;
+ $37 = $36 != 0.0;
+ if ($37) {
+ $38 = HEAP32[$7>>2]|0;
+ $39 = (($38) + -1)|0;
+ HEAP32[$7>>2] = $39;
+ }
+ $40 = $5 | 32;
+ $41 = ($40|0)==(97);
+ if ($41) {
+ $42 = $5 & 32;
+ $43 = ($42|0)==(0);
+ $44 = ((($$0521)) + 9|0);
+ $$0521$ = $43 ? $$0521 : $44;
+ $45 = $$0520 | 2;
+ $46 = ($3>>>0)>(11);
+ $47 = (12 - ($3))|0;
+ $48 = ($47|0)==(0);
+ $49 = $46 | $48;
+ do {
+ if ($49) {
+ $$1472 = $36;
+ } else {
+ $$0509582 = 8.0;$$1508583 = $47;
+ while(1) {
+ $50 = (($$1508583) + -1)|0;
+ $51 = $$0509582 * 16.0;
+ $52 = ($50|0)==(0);
+ if ($52) {
+ break;
+ } else {
+ $$0509582 = $51;$$1508583 = $50;
+ }
+ }
+ $53 = HEAP8[$$0521$>>0]|0;
+ $54 = ($53<<24>>24)==(45);
+ if ($54) {
+ $55 = -$36;
+ $56 = $55 - $51;
+ $57 = $51 + $56;
+ $58 = -$57;
+ $$1472 = $58;
+ break;
+ } else {
+ $59 = $36 + $51;
+ $60 = $59 - $51;
+ $$1472 = $60;
+ break;
+ }
+ }
+ } while(0);
+ $61 = HEAP32[$7>>2]|0;
+ $62 = ($61|0)<(0);
+ $63 = (0 - ($61))|0;
+ $64 = $62 ? $63 : $61;
+ $65 = ($64|0)<(0);
+ $66 = $65 << 31 >> 31;
+ $67 = (_fmt_u($64,$66,$11)|0);
+ $68 = ($67|0)==($11|0);
+ if ($68) {
+ $69 = ((($10)) + 11|0);
+ HEAP8[$69>>0] = 48;
+ $$0511 = $69;
+ } else {
+ $$0511 = $67;
+ }
+ $70 = $61 >> 31;
+ $71 = $70 & 2;
+ $72 = (($71) + 43)|0;
+ $73 = $72&255;
+ $74 = ((($$0511)) + -1|0);
+ HEAP8[$74>>0] = $73;
+ $75 = (($5) + 15)|0;
+ $76 = $75&255;
+ $77 = ((($$0511)) + -2|0);
+ HEAP8[$77>>0] = $76;
+ $notrhs = ($3|0)<(1);
+ $78 = $4 & 8;
+ $79 = ($78|0)==(0);
+ $$0523 = $8;$$2473 = $$1472;
+ while(1) {
+ $80 = (~~(($$2473)));
+ $81 = (11904 + ($80)|0);
+ $82 = HEAP8[$81>>0]|0;
+ $83 = $82&255;
+ $84 = $83 | $42;
+ $85 = $84&255;
+ $86 = ((($$0523)) + 1|0);
+ HEAP8[$$0523>>0] = $85;
+ $87 = (+($80|0));
+ $88 = $$2473 - $87;
+ $89 = $88 * 16.0;
+ $90 = $86;
+ $91 = (($90) - ($9))|0;
+ $92 = ($91|0)==(1);
+ if ($92) {
+ $notlhs = $89 == 0.0;
+ $or$cond3$not = $notrhs & $notlhs;
+ $or$cond = $79 & $or$cond3$not;
+ if ($or$cond) {
+ $$1524 = $86;
+ } else {
+ $93 = ((($$0523)) + 2|0);
+ HEAP8[$86>>0] = 46;
+ $$1524 = $93;
+ }
+ } else {
+ $$1524 = $86;
+ }
+ $94 = $89 != 0.0;
+ if ($94) {
+ $$0523 = $$1524;$$2473 = $89;
+ } else {
+ break;
+ }
+ }
+ $95 = ($3|0)!=(0);
+ $96 = $77;
+ $97 = $11;
+ $98 = $$1524;
+ $99 = (($98) - ($9))|0;
+ $100 = (($97) - ($96))|0;
+ $101 = (($99) + -2)|0;
+ $102 = ($101|0)<($3|0);
+ $or$cond537 = $95 & $102;
+ $103 = (($3) + 2)|0;
+ $$pn = $or$cond537 ? $103 : $99;
+ $$0525 = (($100) + ($45))|0;
+ $104 = (($$0525) + ($$pn))|0;
+ _pad_674($0,32,$2,$104,$4);
+ _out($0,$$0521$,$45);
+ $105 = $4 ^ 65536;
+ _pad_674($0,48,$2,$104,$105);
+ _out($0,$8,$99);
+ $106 = (($$pn) - ($99))|0;
+ _pad_674($0,48,$106,0,0);
+ _out($0,$77,$100);
+ $107 = $4 ^ 8192;
+ _pad_674($0,32,$2,$104,$107);
+ $$sink562 = $104;
+ break;
+ }
+ $108 = ($3|0)<(0);
+ $$539 = $108 ? 6 : $3;
+ if ($37) {
+ $109 = $36 * 268435456.0;
+ $110 = HEAP32[$7>>2]|0;
+ $111 = (($110) + -28)|0;
+ HEAP32[$7>>2] = $111;
+ $$3 = $109;$$pr = $111;
+ } else {
+ $$pre = HEAP32[$7>>2]|0;
+ $$3 = $36;$$pr = $$pre;
+ }
+ $112 = ($$pr|0)<(0);
+ $113 = ((($6)) + 288|0);
+ $$556 = $112 ? $6 : $113;
+ $$0498 = $$556;$$4 = $$3;
+ while(1) {
+ $114 = (~~(($$4))>>>0);
+ HEAP32[$$0498>>2] = $114;
+ $115 = ((($$0498)) + 4|0);
+ $116 = (+($114>>>0));
+ $117 = $$4 - $116;
+ $118 = $117 * 1.0E+9;
+ $119 = $118 != 0.0;
+ if ($119) {
+ $$0498 = $115;$$4 = $118;
+ } else {
+ break;
+ }
+ }
+ $120 = ($$pr|0)>(0);
+ if ($120) {
+ $$1482661 = $$556;$$1499660 = $115;$122 = $$pr;
+ while(1) {
+ $121 = ($122|0)<(29);
+ $123 = $121 ? $122 : 29;
+ $$0488653 = ((($$1499660)) + -4|0);
+ $124 = ($$0488653>>>0)<($$1482661>>>0);
+ if ($124) {
+ $$2483$ph = $$1482661;
+ } else {
+ $$0488655 = $$0488653;$$0497654 = 0;
+ while(1) {
+ $125 = HEAP32[$$0488655>>2]|0;
+ $126 = (_bitshift64Shl(($125|0),0,($123|0))|0);
+ $127 = tempRet0;
+ $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0);
+ $129 = tempRet0;
+ $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0);
+ $131 = tempRet0;
+ HEAP32[$$0488655>>2] = $130;
+ $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0);
+ $133 = tempRet0;
+ $$0488 = ((($$0488655)) + -4|0);
+ $134 = ($$0488>>>0)<($$1482661>>>0);
+ if ($134) {
+ break;
+ } else {
+ $$0488655 = $$0488;$$0497654 = $132;
+ }
+ }
+ $135 = ($132|0)==(0);
+ if ($135) {
+ $$2483$ph = $$1482661;
+ } else {
+ $136 = ((($$1482661)) + -4|0);
+ HEAP32[$136>>2] = $132;
+ $$2483$ph = $136;
+ }
+ }
+ $$2500 = $$1499660;
+ while(1) {
+ $137 = ($$2500>>>0)>($$2483$ph>>>0);
+ if (!($137)) {
+ break;
+ }
+ $138 = ((($$2500)) + -4|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ($139|0)==(0);
+ if ($140) {
+ $$2500 = $138;
+ } else {
+ break;
+ }
+ }
+ $141 = HEAP32[$7>>2]|0;
+ $142 = (($141) - ($123))|0;
+ HEAP32[$7>>2] = $142;
+ $143 = ($142|0)>(0);
+ if ($143) {
+ $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142;
+ } else {
+ $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142;
+ break;
+ }
+ }
+ } else {
+ $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr;
+ }
+ $144 = ($$pr564|0)<(0);
+ if ($144) {
+ $145 = (($$539) + 25)|0;
+ $146 = (($145|0) / 9)&-1;
+ $147 = (($146) + 1)|0;
+ $148 = ($40|0)==(102);
+ $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564;
+ while(1) {
+ $149 = (0 - ($150))|0;
+ $151 = ($149|0)<(9);
+ $152 = $151 ? $149 : 9;
+ $153 = ($$3484648>>>0)<($$3501647>>>0);
+ if ($153) {
+ $157 = 1 << $152;
+ $158 = (($157) + -1)|0;
+ $159 = 1000000000 >>> $152;
+ $$0487642 = 0;$$1489641 = $$3484648;
+ while(1) {
+ $160 = HEAP32[$$1489641>>2]|0;
+ $161 = $160 & $158;
+ $162 = $160 >>> $152;
+ $163 = (($162) + ($$0487642))|0;
+ HEAP32[$$1489641>>2] = $163;
+ $164 = Math_imul($161, $159)|0;
+ $165 = ((($$1489641)) + 4|0);
+ $166 = ($165>>>0)<($$3501647>>>0);
+ if ($166) {
+ $$0487642 = $164;$$1489641 = $165;
+ } else {
+ break;
+ }
+ }
+ $167 = HEAP32[$$3484648>>2]|0;
+ $168 = ($167|0)==(0);
+ $169 = ((($$3484648)) + 4|0);
+ $$$3484 = $168 ? $169 : $$3484648;
+ $170 = ($164|0)==(0);
+ if ($170) {
+ $$$3484692 = $$$3484;$$4502 = $$3501647;
+ } else {
+ $171 = ((($$3501647)) + 4|0);
+ HEAP32[$$3501647>>2] = $164;
+ $$$3484692 = $$$3484;$$4502 = $171;
+ }
+ } else {
+ $154 = HEAP32[$$3484648>>2]|0;
+ $155 = ($154|0)==(0);
+ $156 = ((($$3484648)) + 4|0);
+ $$$3484691 = $155 ? $156 : $$3484648;
+ $$$3484692 = $$$3484691;$$4502 = $$3501647;
+ }
+ $172 = $148 ? $$556 : $$$3484692;
+ $173 = $$4502;
+ $174 = $172;
+ $175 = (($173) - ($174))|0;
+ $176 = $175 >> 2;
+ $177 = ($176|0)>($147|0);
+ $178 = (($172) + ($147<<2)|0);
+ $$$4502 = $177 ? $178 : $$4502;
+ $179 = HEAP32[$7>>2]|0;
+ $180 = (($179) + ($152))|0;
+ HEAP32[$7>>2] = $180;
+ $181 = ($180|0)<(0);
+ if ($181) {
+ $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180;
+ } else {
+ $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502;
+ break;
+ }
+ }
+ } else {
+ $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa;
+ }
+ $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0);
+ $183 = $$556;
+ if ($182) {
+ $184 = $$3484$lcssa;
+ $185 = (($183) - ($184))|0;
+ $186 = $185 >> 2;
+ $187 = ($186*9)|0;
+ $188 = HEAP32[$$3484$lcssa>>2]|0;
+ $189 = ($188>>>0)<(10);
+ if ($189) {
+ $$1515 = $187;
+ } else {
+ $$0514637 = $187;$$0530636 = 10;
+ while(1) {
+ $190 = ($$0530636*10)|0;
+ $191 = (($$0514637) + 1)|0;
+ $192 = ($188>>>0)<($190>>>0);
+ if ($192) {
+ $$1515 = $191;
+ break;
+ } else {
+ $$0514637 = $191;$$0530636 = $190;
+ }
+ }
+ }
+ } else {
+ $$1515 = 0;
+ }
+ $193 = ($40|0)!=(102);
+ $194 = $193 ? $$1515 : 0;
+ $195 = (($$539) - ($194))|0;
+ $196 = ($40|0)==(103);
+ $197 = ($$539|0)!=(0);
+ $198 = $197 & $196;
+ $$neg = $198 << 31 >> 31;
+ $199 = (($195) + ($$neg))|0;
+ $200 = $$3501$lcssa;
+ $201 = (($200) - ($183))|0;
+ $202 = $201 >> 2;
+ $203 = ($202*9)|0;
+ $204 = (($203) + -9)|0;
+ $205 = ($199|0)<($204|0);
+ if ($205) {
+ $206 = ((($$556)) + 4|0);
+ $207 = (($199) + 9216)|0;
+ $208 = (($207|0) / 9)&-1;
+ $209 = (($208) + -1024)|0;
+ $210 = (($206) + ($209<<2)|0);
+ $211 = (($207|0) % 9)&-1;
+ $$0527629 = (($211) + 1)|0;
+ $212 = ($$0527629|0)<(9);
+ if ($212) {
+ $$0527631 = $$0527629;$$1531630 = 10;
+ while(1) {
+ $213 = ($$1531630*10)|0;
+ $$0527 = (($$0527631) + 1)|0;
+ $exitcond = ($$0527|0)==(9);
+ if ($exitcond) {
+ $$1531$lcssa = $213;
+ break;
+ } else {
+ $$0527631 = $$0527;$$1531630 = $213;
+ }
+ }
+ } else {
+ $$1531$lcssa = 10;
+ }
+ $214 = HEAP32[$210>>2]|0;
+ $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1;
+ $216 = ($215|0)==(0);
+ $217 = ((($210)) + 4|0);
+ $218 = ($217|0)==($$3501$lcssa|0);
+ $or$cond541 = $218 & $216;
+ if ($or$cond541) {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ } else {
+ $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1;
+ $220 = $219 & 1;
+ $221 = ($220|0)==(0);
+ $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0;
+ $222 = (($$1531$lcssa|0) / 2)&-1;
+ $223 = ($215>>>0)<($222>>>0);
+ $224 = ($215|0)==($222|0);
+ $or$cond544 = $218 & $224;
+ $$559 = $or$cond544 ? 1.0 : 1.5;
+ $$$559 = $223 ? 0.5 : $$559;
+ $225 = ($$0520|0)==(0);
+ if ($225) {
+ $$1467 = $$$559;$$1469 = $$542;
+ } else {
+ $226 = HEAP8[$$0521>>0]|0;
+ $227 = ($226<<24>>24)==(45);
+ $228 = -$$542;
+ $229 = -$$$559;
+ $$$542 = $227 ? $228 : $$542;
+ $$$$559 = $227 ? $229 : $$$559;
+ $$1467 = $$$$559;$$1469 = $$$542;
+ }
+ $230 = (($214) - ($215))|0;
+ HEAP32[$210>>2] = $230;
+ $231 = $$1469 + $$1467;
+ $232 = $231 != $$1469;
+ if ($232) {
+ $233 = (($230) + ($$1531$lcssa))|0;
+ HEAP32[$210>>2] = $233;
+ $234 = ($233>>>0)>(999999999);
+ if ($234) {
+ $$5486623 = $$3484$lcssa;$$sink545622 = $210;
+ while(1) {
+ $235 = ((($$sink545622)) + -4|0);
+ HEAP32[$$sink545622>>2] = 0;
+ $236 = ($235>>>0)<($$5486623>>>0);
+ if ($236) {
+ $237 = ((($$5486623)) + -4|0);
+ HEAP32[$237>>2] = 0;
+ $$6 = $237;
+ } else {
+ $$6 = $$5486623;
+ }
+ $238 = HEAP32[$235>>2]|0;
+ $239 = (($238) + 1)|0;
+ HEAP32[$235>>2] = $239;
+ $240 = ($239>>>0)>(999999999);
+ if ($240) {
+ $$5486623 = $$6;$$sink545622 = $235;
+ } else {
+ $$5486$lcssa = $$6;$$sink545$lcssa = $235;
+ break;
+ }
+ }
+ } else {
+ $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210;
+ }
+ $241 = $$5486$lcssa;
+ $242 = (($183) - ($241))|0;
+ $243 = $242 >> 2;
+ $244 = ($243*9)|0;
+ $245 = HEAP32[$$5486$lcssa>>2]|0;
+ $246 = ($245>>>0)<(10);
+ if ($246) {
+ $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa;
+ } else {
+ $$2516618 = $244;$$2532617 = 10;
+ while(1) {
+ $247 = ($$2532617*10)|0;
+ $248 = (($$2516618) + 1)|0;
+ $249 = ($245>>>0)<($247>>>0);
+ if ($249) {
+ $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa;
+ break;
+ } else {
+ $$2516618 = $248;$$2532617 = $247;
+ }
+ }
+ }
+ } else {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ }
+ }
+ $250 = ((($$4492)) + 4|0);
+ $251 = ($$3501$lcssa>>>0)>($250>>>0);
+ $$$3501 = $251 ? $250 : $$3501$lcssa;
+ $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8;
+ } else {
+ $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa;
+ }
+ $$7505 = $$7505$ph;
+ while(1) {
+ $252 = ($$7505>>>0)>($$9$ph>>>0);
+ if (!($252)) {
+ $$lcssa673 = 0;
+ break;
+ }
+ $253 = ((($$7505)) + -4|0);
+ $254 = HEAP32[$253>>2]|0;
+ $255 = ($254|0)==(0);
+ if ($255) {
+ $$7505 = $253;
+ } else {
+ $$lcssa673 = 1;
+ break;
+ }
+ }
+ $256 = (0 - ($$5519$ph))|0;
+ do {
+ if ($196) {
+ $not$ = $197 ^ 1;
+ $257 = $not$&1;
+ $$539$ = (($257) + ($$539))|0;
+ $258 = ($$539$|0)>($$5519$ph|0);
+ $259 = ($$5519$ph|0)>(-5);
+ $or$cond6 = $258 & $259;
+ if ($or$cond6) {
+ $260 = (($5) + -1)|0;
+ $$neg567 = (($$539$) + -1)|0;
+ $261 = (($$neg567) - ($$5519$ph))|0;
+ $$0479 = $260;$$2476 = $261;
+ } else {
+ $262 = (($5) + -2)|0;
+ $263 = (($$539$) + -1)|0;
+ $$0479 = $262;$$2476 = $263;
+ }
+ $264 = $4 & 8;
+ $265 = ($264|0)==(0);
+ if ($265) {
+ if ($$lcssa673) {
+ $266 = ((($$7505)) + -4|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = ($267|0)==(0);
+ if ($268) {
+ $$2529 = 9;
+ } else {
+ $269 = (($267>>>0) % 10)&-1;
+ $270 = ($269|0)==(0);
+ if ($270) {
+ $$1528614 = 0;$$3533613 = 10;
+ while(1) {
+ $271 = ($$3533613*10)|0;
+ $272 = (($$1528614) + 1)|0;
+ $273 = (($267>>>0) % ($271>>>0))&-1;
+ $274 = ($273|0)==(0);
+ if ($274) {
+ $$1528614 = $272;$$3533613 = $271;
+ } else {
+ $$2529 = $272;
+ break;
+ }
+ }
+ } else {
+ $$2529 = 0;
+ }
+ }
+ } else {
+ $$2529 = 9;
+ }
+ $275 = $$0479 | 32;
+ $276 = ($275|0)==(102);
+ $277 = $$7505;
+ $278 = (($277) - ($183))|0;
+ $279 = $278 >> 2;
+ $280 = ($279*9)|0;
+ $281 = (($280) + -9)|0;
+ if ($276) {
+ $282 = (($281) - ($$2529))|0;
+ $283 = ($282|0)>(0);
+ $$546 = $283 ? $282 : 0;
+ $284 = ($$2476|0)<($$546|0);
+ $$2476$$547 = $284 ? $$2476 : $$546;
+ $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0;
+ break;
+ } else {
+ $285 = (($281) + ($$5519$ph))|0;
+ $286 = (($285) - ($$2529))|0;
+ $287 = ($286|0)>(0);
+ $$548 = $287 ? $286 : 0;
+ $288 = ($$2476|0)<($$548|0);
+ $$2476$$549 = $288 ? $$2476 : $$548;
+ $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0;
+ break;
+ }
+ } else {
+ $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264;
+ }
+ } else {
+ $$pre689 = $4 & 8;
+ $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689;
+ }
+ } while(0);
+ $289 = $$3477 | $$pre$phi690Z2D;
+ $290 = ($289|0)!=(0);
+ $291 = $290&1;
+ $292 = $$1480 | 32;
+ $293 = ($292|0)==(102);
+ if ($293) {
+ $294 = ($$5519$ph|0)>(0);
+ $295 = $294 ? $$5519$ph : 0;
+ $$2513 = 0;$$pn566 = $295;
+ } else {
+ $296 = ($$5519$ph|0)<(0);
+ $297 = $296 ? $256 : $$5519$ph;
+ $298 = ($297|0)<(0);
+ $299 = $298 << 31 >> 31;
+ $300 = (_fmt_u($297,$299,$11)|0);
+ $301 = $11;
+ $302 = $300;
+ $303 = (($301) - ($302))|0;
+ $304 = ($303|0)<(2);
+ if ($304) {
+ $$1512607 = $300;
+ while(1) {
+ $305 = ((($$1512607)) + -1|0);
+ HEAP8[$305>>0] = 48;
+ $306 = $305;
+ $307 = (($301) - ($306))|0;
+ $308 = ($307|0)<(2);
+ if ($308) {
+ $$1512607 = $305;
+ } else {
+ $$1512$lcssa = $305;
+ break;
+ }
+ }
+ } else {
+ $$1512$lcssa = $300;
+ }
+ $309 = $$5519$ph >> 31;
+ $310 = $309 & 2;
+ $311 = (($310) + 43)|0;
+ $312 = $311&255;
+ $313 = ((($$1512$lcssa)) + -1|0);
+ HEAP8[$313>>0] = $312;
+ $314 = $$1480&255;
+ $315 = ((($$1512$lcssa)) + -2|0);
+ HEAP8[$315>>0] = $314;
+ $316 = $315;
+ $317 = (($301) - ($316))|0;
+ $$2513 = $315;$$pn566 = $317;
+ }
+ $318 = (($$0520) + 1)|0;
+ $319 = (($318) + ($$3477))|0;
+ $$1526 = (($319) + ($291))|0;
+ $320 = (($$1526) + ($$pn566))|0;
+ _pad_674($0,32,$2,$320,$4);
+ _out($0,$$0521,$$0520);
+ $321 = $4 ^ 65536;
+ _pad_674($0,48,$2,$320,$321);
+ if ($293) {
+ $322 = ($$9$ph>>>0)>($$556>>>0);
+ $$0496$$9 = $322 ? $$556 : $$9$ph;
+ $323 = ((($8)) + 9|0);
+ $324 = $323;
+ $325 = ((($8)) + 8|0);
+ $$5493597 = $$0496$$9;
+ while(1) {
+ $326 = HEAP32[$$5493597>>2]|0;
+ $327 = (_fmt_u($326,0,$323)|0);
+ $328 = ($$5493597|0)==($$0496$$9|0);
+ if ($328) {
+ $334 = ($327|0)==($323|0);
+ if ($334) {
+ HEAP8[$325>>0] = 48;
+ $$1465 = $325;
+ } else {
+ $$1465 = $327;
+ }
+ } else {
+ $329 = ($327>>>0)>($8>>>0);
+ if ($329) {
+ $330 = $327;
+ $331 = (($330) - ($9))|0;
+ _memset(($8|0),48,($331|0))|0;
+ $$0464594 = $327;
+ while(1) {
+ $332 = ((($$0464594)) + -1|0);
+ $333 = ($332>>>0)>($8>>>0);
+ if ($333) {
+ $$0464594 = $332;
+ } else {
+ $$1465 = $332;
+ break;
+ }
+ }
+ } else {
+ $$1465 = $327;
+ }
+ }
+ $335 = $$1465;
+ $336 = (($324) - ($335))|0;
+ _out($0,$$1465,$336);
+ $337 = ((($$5493597)) + 4|0);
+ $338 = ($337>>>0)>($$556>>>0);
+ if ($338) {
+ break;
+ } else {
+ $$5493597 = $337;
+ }
+ }
+ $339 = ($289|0)==(0);
+ if (!($339)) {
+ _out($0,11920,1);
+ }
+ $340 = ($337>>>0)<($$7505>>>0);
+ $341 = ($$3477|0)>(0);
+ $342 = $340 & $341;
+ if ($342) {
+ $$4478590 = $$3477;$$6494589 = $337;
+ while(1) {
+ $343 = HEAP32[$$6494589>>2]|0;
+ $344 = (_fmt_u($343,0,$323)|0);
+ $345 = ($344>>>0)>($8>>>0);
+ if ($345) {
+ $346 = $344;
+ $347 = (($346) - ($9))|0;
+ _memset(($8|0),48,($347|0))|0;
+ $$0463584 = $344;
+ while(1) {
+ $348 = ((($$0463584)) + -1|0);
+ $349 = ($348>>>0)>($8>>>0);
+ if ($349) {
+ $$0463584 = $348;
+ } else {
+ $$0463$lcssa = $348;
+ break;
+ }
+ }
+ } else {
+ $$0463$lcssa = $344;
+ }
+ $350 = ($$4478590|0)<(9);
+ $351 = $350 ? $$4478590 : 9;
+ _out($0,$$0463$lcssa,$351);
+ $352 = ((($$6494589)) + 4|0);
+ $353 = (($$4478590) + -9)|0;
+ $354 = ($352>>>0)<($$7505>>>0);
+ $355 = ($$4478590|0)>(9);
+ $356 = $354 & $355;
+ if ($356) {
+ $$4478590 = $353;$$6494589 = $352;
+ } else {
+ $$4478$lcssa = $353;
+ break;
+ }
+ }
+ } else {
+ $$4478$lcssa = $$3477;
+ }
+ $357 = (($$4478$lcssa) + 9)|0;
+ _pad_674($0,48,$357,9,0);
+ } else {
+ $358 = ((($$9$ph)) + 4|0);
+ $$7505$ = $$lcssa673 ? $$7505 : $358;
+ $359 = ($$3477|0)>(-1);
+ if ($359) {
+ $360 = ((($8)) + 9|0);
+ $361 = ($$pre$phi690Z2D|0)==(0);
+ $362 = $360;
+ $363 = (0 - ($9))|0;
+ $364 = ((($8)) + 8|0);
+ $$5602 = $$3477;$$7495601 = $$9$ph;
+ while(1) {
+ $365 = HEAP32[$$7495601>>2]|0;
+ $366 = (_fmt_u($365,0,$360)|0);
+ $367 = ($366|0)==($360|0);
+ if ($367) {
+ HEAP8[$364>>0] = 48;
+ $$0 = $364;
+ } else {
+ $$0 = $366;
+ }
+ $368 = ($$7495601|0)==($$9$ph|0);
+ do {
+ if ($368) {
+ $372 = ((($$0)) + 1|0);
+ _out($0,$$0,1);
+ $373 = ($$5602|0)<(1);
+ $or$cond554 = $361 & $373;
+ if ($or$cond554) {
+ $$2 = $372;
+ break;
+ }
+ _out($0,11920,1);
+ $$2 = $372;
+ } else {
+ $369 = ($$0>>>0)>($8>>>0);
+ if (!($369)) {
+ $$2 = $$0;
+ break;
+ }
+ $scevgep684 = (($$0) + ($363)|0);
+ $scevgep684685 = $scevgep684;
+ _memset(($8|0),48,($scevgep684685|0))|0;
+ $$1598 = $$0;
+ while(1) {
+ $370 = ((($$1598)) + -1|0);
+ $371 = ($370>>>0)>($8>>>0);
+ if ($371) {
+ $$1598 = $370;
+ } else {
+ $$2 = $370;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $374 = $$2;
+ $375 = (($362) - ($374))|0;
+ $376 = ($$5602|0)>($375|0);
+ $377 = $376 ? $375 : $$5602;
+ _out($0,$$2,$377);
+ $378 = (($$5602) - ($375))|0;
+ $379 = ((($$7495601)) + 4|0);
+ $380 = ($379>>>0)<($$7505$>>>0);
+ $381 = ($378|0)>(-1);
+ $382 = $380 & $381;
+ if ($382) {
+ $$5602 = $378;$$7495601 = $379;
+ } else {
+ $$5$lcssa = $378;
+ break;
+ }
+ }
+ } else {
+ $$5$lcssa = $$3477;
+ }
+ $383 = (($$5$lcssa) + 18)|0;
+ _pad_674($0,48,$383,18,0);
+ $384 = $11;
+ $385 = $$2513;
+ $386 = (($384) - ($385))|0;
+ _out($0,$$2513,$386);
+ }
+ $387 = $4 ^ 8192;
+ _pad_674($0,32,$2,$320,$387);
+ $$sink562 = $320;
+ } else {
+ $27 = $5 & 32;
+ $28 = ($27|0)!=(0);
+ $29 = $28 ? 11888 : 11892;
+ $30 = ($$0471 != $$0471) | (0.0 != 0.0);
+ $31 = $28 ? 11896 : 11900;
+ $$0510 = $30 ? $31 : $29;
+ $32 = (($$0520) + 3)|0;
+ $33 = $4 & -65537;
+ _pad_674($0,32,$2,$32,$33);
+ _out($0,$$0521,$$0520);
+ _out($0,$$0510,3);
+ $34 = $4 ^ 8192;
+ _pad_674($0,32,$2,$32,$34);
+ $$sink562 = $32;
+ }
+ } while(0);
+ $388 = ($$sink562|0)<($2|0);
+ $$555 = $388 ? $2 : $$sink562;
+ STACKTOP = sp;return ($$555|0);
+}
+function ___DOUBLE_BITS_675($0) {
+ $0 = +$0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0;
+ $2 = HEAP32[tempDoublePtr+4>>2]|0;
+ tempRet0 = ($2);
+ return ($1|0);
+}
+function _frexpl($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+_frexp($0,$1));
+ return (+$2);
+}
+function _frexp($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0;
+ $3 = HEAP32[tempDoublePtr+4>>2]|0;
+ $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0);
+ $5 = tempRet0;
+ $6 = $4&65535;
+ $trunc$clear = $6 & 2047;
+ switch ($trunc$clear<<16>>16) {
+ case 0: {
+ $7 = $0 != 0.0;
+ if ($7) {
+ $8 = $0 * 1.8446744073709552E+19;
+ $9 = (+_frexp($8,$1));
+ $10 = HEAP32[$1>>2]|0;
+ $11 = (($10) + -64)|0;
+ $$016 = $9;$storemerge = $11;
+ } else {
+ $$016 = $0;$storemerge = 0;
+ }
+ HEAP32[$1>>2] = $storemerge;
+ $$0 = $$016;
+ break;
+ }
+ case 2047: {
+ $$0 = $0;
+ break;
+ }
+ default: {
+ $12 = $4 & 2047;
+ $13 = (($12) + -1022)|0;
+ HEAP32[$1>>2] = $13;
+ $14 = $3 & -2146435073;
+ $15 = $14 | 1071644672;
+ HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3];
+ $$0 = $16;
+ }
+ }
+ return (+$$0);
+}
+function _wcrtomb($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0;
+ var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0;
+ var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0|0);
+ do {
+ if ($3) {
+ $$0 = 1;
+ } else {
+ $4 = ($1>>>0)<(128);
+ if ($4) {
+ $5 = $1&255;
+ HEAP8[$0>>0] = $5;
+ $$0 = 1;
+ break;
+ }
+ $6 = (___pthread_self_448()|0);
+ $7 = ((($6)) + 188|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = HEAP32[$8>>2]|0;
+ $not$ = ($9|0)==(0|0);
+ if ($not$) {
+ $10 = $1 & -128;
+ $11 = ($10|0)==(57216);
+ if ($11) {
+ $13 = $1&255;
+ HEAP8[$0>>0] = $13;
+ $$0 = 1;
+ break;
+ } else {
+ $12 = (___errno_location()|0);
+ HEAP32[$12>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ $14 = ($1>>>0)<(2048);
+ if ($14) {
+ $15 = $1 >>> 6;
+ $16 = $15 | 192;
+ $17 = $16&255;
+ $18 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $17;
+ $19 = $1 & 63;
+ $20 = $19 | 128;
+ $21 = $20&255;
+ HEAP8[$18>>0] = $21;
+ $$0 = 2;
+ break;
+ }
+ $22 = ($1>>>0)<(55296);
+ $23 = $1 & -8192;
+ $24 = ($23|0)==(57344);
+ $or$cond = $22 | $24;
+ if ($or$cond) {
+ $25 = $1 >>> 12;
+ $26 = $25 | 224;
+ $27 = $26&255;
+ $28 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $27;
+ $29 = $1 >>> 6;
+ $30 = $29 & 63;
+ $31 = $30 | 128;
+ $32 = $31&255;
+ $33 = ((($0)) + 2|0);
+ HEAP8[$28>>0] = $32;
+ $34 = $1 & 63;
+ $35 = $34 | 128;
+ $36 = $35&255;
+ HEAP8[$33>>0] = $36;
+ $$0 = 3;
+ break;
+ }
+ $37 = (($1) + -65536)|0;
+ $38 = ($37>>>0)<(1048576);
+ if ($38) {
+ $39 = $1 >>> 18;
+ $40 = $39 | 240;
+ $41 = $40&255;
+ $42 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $41;
+ $43 = $1 >>> 12;
+ $44 = $43 & 63;
+ $45 = $44 | 128;
+ $46 = $45&255;
+ $47 = ((($0)) + 2|0);
+ HEAP8[$42>>0] = $46;
+ $48 = $1 >>> 6;
+ $49 = $48 & 63;
+ $50 = $49 | 128;
+ $51 = $50&255;
+ $52 = ((($0)) + 3|0);
+ HEAP8[$47>>0] = $51;
+ $53 = $1 & 63;
+ $54 = $53 | 128;
+ $55 = $54&255;
+ HEAP8[$52>>0] = $55;
+ $$0 = 4;
+ break;
+ } else {
+ $56 = (___errno_location()|0);
+ HEAP32[$56>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___pthread_self_448() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___pthread_self_105() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___strerror_l($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $$016 = 0;
+ while(1) {
+ $3 = (11922 + ($$016)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = $4&255;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ label = 2;
+ break;
+ }
+ $7 = (($$016) + 1)|0;
+ $8 = ($7|0)==(87);
+ if ($8) {
+ $$01214 = 12010;$$115 = 87;
+ label = 5;
+ break;
+ } else {
+ $$016 = $7;
+ }
+ }
+ if ((label|0) == 2) {
+ $2 = ($$016|0)==(0);
+ if ($2) {
+ $$012$lcssa = 12010;
+ } else {
+ $$01214 = 12010;$$115 = $$016;
+ label = 5;
+ }
+ }
+ if ((label|0) == 5) {
+ while(1) {
+ label = 0;
+ $$113 = $$01214;
+ while(1) {
+ $9 = HEAP8[$$113>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ $11 = ((($$113)) + 1|0);
+ if ($10) {
+ break;
+ } else {
+ $$113 = $11;
+ }
+ }
+ $12 = (($$115) + -1)|0;
+ $13 = ($12|0)==(0);
+ if ($13) {
+ $$012$lcssa = $11;
+ break;
+ } else {
+ $$01214 = $11;$$115 = $12;
+ label = 5;
+ }
+ }
+ }
+ $14 = ((($1)) + 20|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = (___lctrans($$012$lcssa,$15)|0);
+ return ($16|0);
+}
+function ___lctrans($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___lctrans_impl($0,$1)|0);
+ return ($2|0);
+}
+function ___lctrans_impl($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ((($1)) + 4|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = (___mo_lookup($3,$5,$0)|0);
+ $$0 = $6;
+ }
+ $7 = ($$0|0)!=(0|0);
+ $8 = $7 ? $$0 : $0;
+ return ($8|0);
+}
+function ___mo_lookup($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = (($3) + 1794895138)|0;
+ $5 = ((($0)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = (_swapc($6,$4)|0);
+ $8 = ((($0)) + 12|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = (_swapc($9,$4)|0);
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = (_swapc($12,$4)|0);
+ $14 = $1 >>> 2;
+ $15 = ($7>>>0)<($14>>>0);
+ L1: do {
+ if ($15) {
+ $16 = $7 << 2;
+ $17 = (($1) - ($16))|0;
+ $18 = ($10>>>0)<($17>>>0);
+ $19 = ($13>>>0)<($17>>>0);
+ $or$cond = $18 & $19;
+ if ($or$cond) {
+ $20 = $13 | $10;
+ $21 = $20 & 3;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $23 = $10 >>> 2;
+ $24 = $13 >>> 2;
+ $$090 = 0;$$094 = $7;
+ while(1) {
+ $25 = $$094 >>> 1;
+ $26 = (($$090) + ($25))|0;
+ $27 = $26 << 1;
+ $28 = (($27) + ($23))|0;
+ $29 = (($0) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = (_swapc($30,$4)|0);
+ $32 = (($28) + 1)|0;
+ $33 = (($0) + ($32<<2)|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = (_swapc($34,$4)|0);
+ $36 = ($35>>>0)<($1>>>0);
+ $37 = (($1) - ($35))|0;
+ $38 = ($31>>>0)<($37>>>0);
+ $or$cond102 = $36 & $38;
+ if (!($or$cond102)) {
+ $$4 = 0;
+ break L1;
+ }
+ $39 = (($35) + ($31))|0;
+ $40 = (($0) + ($39)|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = ($41<<24>>24)==(0);
+ if (!($42)) {
+ $$4 = 0;
+ break L1;
+ }
+ $43 = (($0) + ($35)|0);
+ $44 = (_strcmp($2,$43)|0);
+ $45 = ($44|0)==(0);
+ if ($45) {
+ break;
+ }
+ $62 = ($$094|0)==(1);
+ $63 = ($44|0)<(0);
+ $64 = (($$094) - ($25))|0;
+ $$195 = $63 ? $25 : $64;
+ $$191 = $63 ? $$090 : $26;
+ if ($62) {
+ $$4 = 0;
+ break L1;
+ } else {
+ $$090 = $$191;$$094 = $$195;
+ }
+ }
+ $46 = (($27) + ($24))|0;
+ $47 = (($0) + ($46<<2)|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = (_swapc($48,$4)|0);
+ $50 = (($46) + 1)|0;
+ $51 = (($0) + ($50<<2)|0);
+ $52 = HEAP32[$51>>2]|0;
+ $53 = (_swapc($52,$4)|0);
+ $54 = ($53>>>0)<($1>>>0);
+ $55 = (($1) - ($53))|0;
+ $56 = ($49>>>0)<($55>>>0);
+ $or$cond104 = $54 & $56;
+ if ($or$cond104) {
+ $57 = (($0) + ($53)|0);
+ $58 = (($53) + ($49))|0;
+ $59 = (($0) + ($58)|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = ($60<<24>>24)==(0);
+ $$ = $61 ? $57 : 0;
+ $$4 = $$;
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } while(0);
+ return ($$4|0);
+}
+function _swapc($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0);
+ $3 = (_llvm_bswap_i32(($0|0))|0);
+ $$ = $2 ? $0 : $3;
+ return ($$|0);
+}
+function ___fwritex($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($2)) + 16|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ $7 = (___towrite($2)|0);
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$pre = HEAP32[$3>>2]|0;
+ $12 = $$pre;
+ label = 5;
+ } else {
+ $$1 = 0;
+ }
+ } else {
+ $6 = $4;
+ $12 = $6;
+ label = 5;
+ }
+ L5: do {
+ if ((label|0) == 5) {
+ $9 = ((($2)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (($12) - ($10))|0;
+ $13 = ($11>>>0)<($1>>>0);
+ $14 = $10;
+ if ($13) {
+ $15 = ((($2)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0);
+ $$1 = $17;
+ break;
+ }
+ $18 = ((($2)) + 75|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = ($19<<24>>24)>(-1);
+ L10: do {
+ if ($20) {
+ $$038 = $1;
+ while(1) {
+ $21 = ($$038|0)==(0);
+ if ($21) {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ break L10;
+ }
+ $22 = (($$038) + -1)|0;
+ $23 = (($0) + ($22)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = ($24<<24>>24)==(10);
+ if ($25) {
+ break;
+ } else {
+ $$038 = $22;
+ }
+ }
+ $26 = ((($2)) + 36|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0);
+ $29 = ($28>>>0)<($$038>>>0);
+ if ($29) {
+ $$1 = $28;
+ break L5;
+ }
+ $30 = (($0) + ($$038)|0);
+ $$042 = (($1) - ($$038))|0;
+ $$pre47 = HEAP32[$9>>2]|0;
+ $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47;
+ } else {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ }
+ } while(0);
+ _memcpy(($31|0),($$141|0),($$143|0))|0;
+ $32 = HEAP32[$9>>2]|0;
+ $33 = (($32) + ($$143)|0);
+ HEAP32[$9>>2] = $33;
+ $34 = (($$139) + ($$143))|0;
+ $$1 = $34;
+ }
+ } while(0);
+ return ($$1|0);
+}
+function ___towrite($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 74|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $4 = (($3) + 255)|0;
+ $5 = $4 | $3;
+ $6 = $5&255;
+ HEAP8[$1>>0] = $6;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = $7 & 8;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $11 = ((($0)) + 8|0);
+ HEAP32[$11>>2] = 0;
+ $12 = ((($0)) + 4|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($0)) + 44|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 28|0);
+ HEAP32[$15>>2] = $14;
+ $16 = ((($0)) + 20|0);
+ HEAP32[$16>>2] = $14;
+ $17 = ((($0)) + 48|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = (($14) + ($18)|0);
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = $19;
+ $$0 = 0;
+ } else {
+ $10 = $7 | 32;
+ HEAP32[$0>>2] = $10;
+ $$0 = -1;
+ }
+ return ($$0|0);
+}
+function _sn_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($0)) + 16|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 20|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $6;
+ $8 = (($4) - ($7))|0;
+ $9 = ($8>>>0)>($2>>>0);
+ $$ = $9 ? $2 : $8;
+ _memcpy(($6|0),($1|0),($$|0))|0;
+ $10 = HEAP32[$5>>2]|0;
+ $11 = (($10) + ($$)|0);
+ HEAP32[$5>>2] = $11;
+ return ($2|0);
+}
+function _strlen($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = $0;
+ $2 = $1 & 3;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $$015$lcssa = $0;
+ label = 4;
+ } else {
+ $$01519 = $0;$23 = $1;
+ while(1) {
+ $4 = HEAP8[$$01519>>0]|0;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ $$sink = $23;
+ break L1;
+ }
+ $6 = ((($$01519)) + 1|0);
+ $7 = $6;
+ $8 = $7 & 3;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $$015$lcssa = $6;
+ label = 4;
+ break;
+ } else {
+ $$01519 = $6;$23 = $7;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 4) {
+ $$0 = $$015$lcssa;
+ while(1) {
+ $10 = HEAP32[$$0>>2]|0;
+ $11 = (($10) + -16843009)|0;
+ $12 = $10 & -2139062144;
+ $13 = $12 ^ -2139062144;
+ $14 = $13 & $11;
+ $15 = ($14|0)==(0);
+ $16 = ((($$0)) + 4|0);
+ if ($15) {
+ $$0 = $16;
+ } else {
+ break;
+ }
+ }
+ $17 = $10&255;
+ $18 = ($17<<24>>24)==(0);
+ if ($18) {
+ $$1$lcssa = $$0;
+ } else {
+ $$pn = $$0;
+ while(1) {
+ $19 = ((($$pn)) + 1|0);
+ $$pre = HEAP8[$19>>0]|0;
+ $20 = ($$pre<<24>>24)==(0);
+ if ($20) {
+ $$1$lcssa = $19;
+ break;
+ } else {
+ $$pn = $19;
+ }
+ }
+ }
+ $21 = $$1$lcssa;
+ $$sink = $21;
+ }
+ $22 = (($$sink) - ($1))|0;
+ return ($22|0);
+}
+function _strchr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___strchrnul($0,$1)|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = $1&255;
+ $5 = ($3<<24>>24)==($4<<24>>24);
+ $6 = $5 ? $2 : 0;
+ return ($6|0);
+}
+function ___strchrnul($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1 & 255;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $8 = (_strlen($0)|0);
+ $9 = (($0) + ($8)|0);
+ $$0 = $9;
+ } else {
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ $$030$lcssa = $0;
+ } else {
+ $7 = $1&255;
+ $$03039 = $0;
+ while(1) {
+ $10 = HEAP8[$$03039>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ $12 = ($10<<24>>24)==($7<<24>>24);
+ $or$cond = $11 | $12;
+ if ($or$cond) {
+ $$0 = $$03039;
+ break L1;
+ }
+ $13 = ((($$03039)) + 1|0);
+ $14 = $13;
+ $15 = $14 & 3;
+ $16 = ($15|0)==(0);
+ if ($16) {
+ $$030$lcssa = $13;
+ break;
+ } else {
+ $$03039 = $13;
+ }
+ }
+ }
+ $17 = Math_imul($2, 16843009)|0;
+ $18 = HEAP32[$$030$lcssa>>2]|0;
+ $19 = (($18) + -16843009)|0;
+ $20 = $18 & -2139062144;
+ $21 = $20 ^ -2139062144;
+ $22 = $21 & $19;
+ $23 = ($22|0)==(0);
+ L10: do {
+ if ($23) {
+ $$02936 = $$030$lcssa;$25 = $18;
+ while(1) {
+ $24 = $25 ^ $17;
+ $26 = (($24) + -16843009)|0;
+ $27 = $24 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if (!($30)) {
+ $$029$lcssa = $$02936;
+ break L10;
+ }
+ $31 = ((($$02936)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($32) + -16843009)|0;
+ $34 = $32 & -2139062144;
+ $35 = $34 ^ -2139062144;
+ $36 = $35 & $33;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$02936 = $31;$25 = $32;
+ } else {
+ $$029$lcssa = $31;
+ break;
+ }
+ }
+ } else {
+ $$029$lcssa = $$030$lcssa;
+ }
+ } while(0);
+ $38 = $1&255;
+ $$1 = $$029$lcssa;
+ while(1) {
+ $39 = HEAP8[$$1>>0]|0;
+ $40 = ($39<<24>>24)==(0);
+ $41 = ($39<<24>>24)==($38<<24>>24);
+ $or$cond33 = $40 | $41;
+ $42 = ((($$1)) + 1|0);
+ if ($or$cond33) {
+ $$0 = $$1;
+ break;
+ } else {
+ $$1 = $42;
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _strcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ (___stpcpy($0,$1)|0);
+ return ($0|0);
+}
+function ___stpcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1;
+ $3 = $0;
+ $4 = $2 ^ $3;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ L1: do {
+ if ($6) {
+ $7 = $2 & 3;
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$026$lcssa = $1;$$027$lcssa = $0;
+ } else {
+ $$02642 = $1;$$02741 = $0;
+ while(1) {
+ $9 = HEAP8[$$02642>>0]|0;
+ HEAP8[$$02741>>0] = $9;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$029 = $$02741;
+ break L1;
+ }
+ $11 = ((($$02642)) + 1|0);
+ $12 = ((($$02741)) + 1|0);
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)==(0);
+ if ($15) {
+ $$026$lcssa = $11;$$027$lcssa = $12;
+ break;
+ } else {
+ $$02642 = $11;$$02741 = $12;
+ }
+ }
+ }
+ $16 = HEAP32[$$026$lcssa>>2]|0;
+ $17 = (($16) + -16843009)|0;
+ $18 = $16 & -2139062144;
+ $19 = $18 ^ -2139062144;
+ $20 = $19 & $17;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16;
+ while(1) {
+ $22 = ((($$037)) + 4|0);
+ $23 = ((($$02536)) + 4|0);
+ HEAP32[$$02536>>2] = $24;
+ $25 = HEAP32[$22>>2]|0;
+ $26 = (($25) + -16843009)|0;
+ $27 = $25 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if ($30) {
+ $$02536 = $23;$$037 = $22;$24 = $25;
+ } else {
+ $$0$lcssa = $22;$$025$lcssa = $23;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa;
+ }
+ $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa;
+ label = 8;
+ } else {
+ $$1$ph = $1;$$128$ph = $0;
+ label = 8;
+ }
+ } while(0);
+ if ((label|0) == 8) {
+ $31 = HEAP8[$$1$ph>>0]|0;
+ HEAP8[$$128$ph>>0] = $31;
+ $32 = ($31<<24>>24)==(0);
+ if ($32) {
+ $$029 = $$128$ph;
+ } else {
+ $$12834 = $$128$ph;$$135 = $$1$ph;
+ while(1) {
+ $33 = ((($$135)) + 1|0);
+ $34 = ((($$12834)) + 1|0);
+ $35 = HEAP8[$33>>0]|0;
+ HEAP8[$34>>0] = $35;
+ $36 = ($35<<24>>24)==(0);
+ if ($36) {
+ $$029 = $34;
+ break;
+ } else {
+ $$12834 = $34;$$135 = $33;
+ }
+ }
+ }
+ }
+ return ($$029|0);
+}
+function ___ofl_lock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___lock((33128|0));
+ return (33136|0);
+}
+function ___ofl_unlock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___unlock((33128|0));
+ return;
+}
+function _fflush($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ do {
+ if ($1) {
+ $8 = HEAP32[838]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $29 = 0;
+ } else {
+ $10 = HEAP32[838]|0;
+ $11 = (_fflush($10)|0);
+ $29 = $11;
+ }
+ $12 = (___ofl_lock()|0);
+ $$02325 = HEAP32[$12>>2]|0;
+ $13 = ($$02325|0)==(0|0);
+ if ($13) {
+ $$024$lcssa = $29;
+ } else {
+ $$02327 = $$02325;$$02426 = $29;
+ while(1) {
+ $14 = ((($$02327)) + 76|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = ($15|0)>(-1);
+ if ($16) {
+ $17 = (___lockfile($$02327)|0);
+ $26 = $17;
+ } else {
+ $26 = 0;
+ }
+ $18 = ((($$02327)) + 20|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = ((($$02327)) + 28|0);
+ $21 = HEAP32[$20>>2]|0;
+ $22 = ($19>>>0)>($21>>>0);
+ if ($22) {
+ $23 = (___fflush_unlocked($$02327)|0);
+ $24 = $23 | $$02426;
+ $$1 = $24;
+ } else {
+ $$1 = $$02426;
+ }
+ $25 = ($26|0)==(0);
+ if (!($25)) {
+ ___unlockfile($$02327);
+ }
+ $27 = ((($$02327)) + 56|0);
+ $$023 = HEAP32[$27>>2]|0;
+ $28 = ($$023|0)==(0|0);
+ if ($28) {
+ $$024$lcssa = $$1;
+ break;
+ } else {
+ $$02327 = $$023;$$02426 = $$1;
+ }
+ }
+ }
+ ___ofl_unlock();
+ $$0 = $$024$lcssa;
+ } else {
+ $2 = ((($0)) + 76|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(-1);
+ if (!($4)) {
+ $5 = (___fflush_unlocked($0)|0);
+ $$0 = $5;
+ break;
+ }
+ $6 = (___lockfile($0)|0);
+ $phitmp = ($6|0)==(0);
+ $7 = (___fflush_unlocked($0)|0);
+ if ($phitmp) {
+ $$0 = $7;
+ } else {
+ ___unlockfile($0);
+ $$0 = $7;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___fflush_unlocked($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 20|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 28|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($2>>>0)>($4>>>0);
+ if ($5) {
+ $6 = ((($0)) + 36|0);
+ $7 = HEAP32[$6>>2]|0;
+ (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $$0 = -1;
+ } else {
+ label = 3;
+ }
+ } else {
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ $10 = ((($0)) + 4|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ((($0)) + 8|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = ($11>>>0)<($13>>>0);
+ if ($14) {
+ $15 = $11;
+ $16 = $13;
+ $17 = (($15) - ($16))|0;
+ $18 = ((($0)) + 40|0);
+ $19 = HEAP32[$18>>2]|0;
+ (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0);
+ }
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = 0;
+ HEAP32[$3>>2] = 0;
+ HEAP32[$1>>2] = 0;
+ HEAP32[$12>>2] = 0;
+ HEAP32[$10>>2] = 0;
+ $$0 = 0;
+ }
+ return ($$0|0);
+}
+function _strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = ($2<<24>>24)==(0);
+ do {
+ if ($3) {
+ $$0 = $0;
+ } else {
+ $4 = $2 << 24 >> 24;
+ $5 = (_strchr($0,$4)|0);
+ $6 = ($5|0)==(0|0);
+ if ($6) {
+ $$0 = 0;
+ } else {
+ $7 = ((($1)) + 1|0);
+ $8 = HEAP8[$7>>0]|0;
+ $9 = ($8<<24>>24)==(0);
+ if ($9) {
+ $$0 = $5;
+ } else {
+ $10 = ((($5)) + 1|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ $$0 = 0;
+ } else {
+ $13 = ((($1)) + 2|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ if ($15) {
+ $16 = (_twobyte_strstr($5,$1)|0);
+ $$0 = $16;
+ break;
+ }
+ $17 = ((($5)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = ($18<<24>>24)==(0);
+ if ($19) {
+ $$0 = 0;
+ } else {
+ $20 = ((($1)) + 3|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ $23 = (_threebyte_strstr($5,$1)|0);
+ $$0 = $23;
+ break;
+ }
+ $24 = ((($5)) + 3|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ $$0 = 0;
+ } else {
+ $27 = ((($1)) + 4|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = ($28<<24>>24)==(0);
+ if ($29) {
+ $30 = (_fourbyte_strstr($5,$1)|0);
+ $$0 = $30;
+ break;
+ } else {
+ $31 = (_twoway_strstr($5,$1)|0);
+ $$0 = $31;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _twobyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 8;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $4 | $7;
+ $9 = HEAP8[$0>>0]|0;
+ $10 = $9&255;
+ $$sink$in = $10;$$sink17$sink = $0;
+ while(1) {
+ $11 = ((($$sink17$sink)) + 1|0);
+ $12 = HEAP8[$11>>0]|0;
+ $13 = ($12<<24>>24)==(0);
+ if ($13) {
+ $$lcssa = 0;
+ break;
+ }
+ $$sink = $$sink$in << 8;
+ $14 = $12&255;
+ $$sink$masked = $$sink & 65280;
+ $15 = $14 | $$sink$masked;
+ $16 = ($15|0)==($8|0);
+ if ($16) {
+ $$lcssa = $$sink17$sink;
+ break;
+ } else {
+ $$sink$in = $15;$$sink17$sink = $11;
+ }
+ }
+ return ($$lcssa|0);
+}
+function _threebyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = HEAP8[$0>>0]|0;
+ $16 = $15&255;
+ $17 = $16 << 24;
+ $18 = ((($0)) + 1|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 16;
+ $22 = $21 | $17;
+ $23 = ((($0)) + 2|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = $24&255;
+ $26 = $25 << 8;
+ $27 = $22 | $26;
+ $28 = ($24<<24>>24)!=(0);
+ $$not17 = $28 ^ 1;
+ $29 = ($27|0)==($14|0);
+ $or$cond18 = $29 | $$not17;
+ if ($or$cond18) {
+ $$016$lcssa = $23;$$lcssa = $28;
+ } else {
+ $$01619 = $23;$$020 = $27;
+ while(1) {
+ $30 = ((($$01619)) + 1|0);
+ $31 = HEAP8[$30>>0]|0;
+ $32 = $31&255;
+ $33 = $32 | $$020;
+ $34 = $33 << 8;
+ $35 = ($31<<24>>24)!=(0);
+ $$not = $35 ^ 1;
+ $36 = ($34|0)==($14|0);
+ $or$cond = $36 | $$not;
+ if ($or$cond) {
+ $$016$lcssa = $30;$$lcssa = $35;
+ break;
+ } else {
+ $$01619 = $30;$$020 = $34;
+ }
+ }
+ }
+ $37 = ((($$016$lcssa)) + -2|0);
+ $38 = $$lcssa ? $37 : 0;
+ return ($38|0);
+}
+function _fourbyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = ((($1)) + 3|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = $16&255;
+ $18 = $14 | $17;
+ $19 = HEAP8[$0>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 24;
+ $22 = ((($0)) + 1|0);
+ $23 = HEAP8[$22>>0]|0;
+ $24 = $23&255;
+ $25 = $24 << 16;
+ $26 = $25 | $21;
+ $27 = ((($0)) + 2|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = $28&255;
+ $30 = $29 << 8;
+ $31 = $26 | $30;
+ $32 = ((($0)) + 3|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $35 = $34 | $31;
+ $36 = ($33<<24>>24)!=(0);
+ $$not22 = $36 ^ 1;
+ $37 = ($35|0)==($18|0);
+ $or$cond23 = $37 | $$not22;
+ if ($or$cond23) {
+ $$lcssa = $36;$$sink21$lcssa = $32;
+ } else {
+ $$sink2124 = $32;$39 = $35;
+ while(1) {
+ $38 = $39 << 8;
+ $40 = ((($$sink2124)) + 1|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = $41&255;
+ $43 = $42 | $38;
+ $44 = ($41<<24>>24)!=(0);
+ $$not = $44 ^ 1;
+ $45 = ($43|0)==($18|0);
+ $or$cond = $45 | $$not;
+ if ($or$cond) {
+ $$lcssa = $44;$$sink21$lcssa = $40;
+ break;
+ } else {
+ $$sink2124 = $40;$39 = $43;
+ }
+ }
+ }
+ $46 = ((($$sink21$lcssa)) + -3|0);
+ $47 = $$lcssa ? $46 : 0;
+ return ($47|0);
+}
+function _twoway_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0;
+ var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0;
+ var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0;
+ var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
+ var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0;
+ var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0);
+ $2 = sp + 1024|0;
+ $3 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $4 = HEAP8[$1>>0]|0;
+ $cond265 = ($4<<24>>24)==(0);
+ L1: do {
+ if ($cond265) {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ } else {
+ $5 = $4&255;
+ $$0187266 = 0;$12 = $4;$20 = $5;
+ while(1) {
+ $8 = (($0) + ($$0187266)|0);
+ $9 = HEAP8[$8>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$3 = 0;
+ break L1;
+ }
+ $11 = $12 & 31;
+ $13 = $11&255;
+ $14 = 1 << $13;
+ $div188 = ($12&255) >>> 5;
+ $15 = $div188&255;
+ $16 = (($2) + ($15<<2)|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = $17 | $14;
+ HEAP32[$16>>2] = $18;
+ $7 = (($$0187266) + 1)|0;
+ $19 = (($3) + ($20<<2)|0);
+ HEAP32[$19>>2] = $7;
+ $21 = (($1) + ($7)|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $22&255;
+ $cond = ($22<<24>>24)==(0);
+ if ($cond) {
+ break;
+ } else {
+ $$0187266 = $7;$12 = $22;$20 = $23;
+ }
+ }
+ $6 = ($7>>>0)>(1);
+ if ($6) {
+ $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1;
+ L7: while(1) {
+ $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129;
+ while(1) {
+ $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132;
+ L11: while(1) {
+ $$0179244 = 1;$31 = $131;
+ while(1) {
+ $27 = (($$0179244) + ($$0185$ph261))|0;
+ $28 = (($1) + ($27)|0);
+ $29 = HEAP8[$28>>0]|0;
+ $30 = (($1) + ($31)|0);
+ $32 = HEAP8[$30>>0]|0;
+ $33 = ($29<<24>>24)==($32<<24>>24);
+ if (!($33)) {
+ break L11;
+ }
+ $34 = ($$0179244|0)==($$0175$ph$ph256|0);
+ $25 = (($$0179244) + 1)|0;
+ if ($34) {
+ break;
+ }
+ $24 = (($25) + ($$0183$ph200250))|0;
+ $26 = ($24>>>0)<($7>>>0);
+ if ($26) {
+ $$0179244 = $25;$31 = $24;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0;
+ $36 = (($35) + 1)|0;
+ $37 = ($36>>>0)<($7>>>0);
+ if ($37) {
+ $$0183$ph200250 = $35;$131 = $36;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $38 = ($29&255)>($32&255);
+ $39 = (($31) - ($$0185$ph261))|0;
+ if (!($38)) {
+ break;
+ }
+ $43 = (($31) + 1)|0;
+ $44 = ($43>>>0)<($7>>>0);
+ if ($44) {
+ $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43;
+ } else {
+ $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $40 = (($$0183$ph200250) + 1)|0;
+ $41 = (($$0183$ph200250) + 2)|0;
+ $42 = ($41>>>0)<($7>>>0);
+ if ($42) {
+ $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41;
+ } else {
+ $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250;
+ break;
+ }
+ }
+ if ($6) {
+ $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1;
+ while(1) {
+ $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130;
+ while(1) {
+ $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134;
+ L26: while(1) {
+ $$1180224 = 1;$52 = $133;
+ while(1) {
+ $48 = (($$1180224) + ($$1186$ph240))|0;
+ $49 = (($1) + ($48)|0);
+ $50 = HEAP8[$49>>0]|0;
+ $51 = (($1) + ($52)|0);
+ $53 = HEAP8[$51>>0]|0;
+ $54 = ($50<<24>>24)==($53<<24>>24);
+ if (!($54)) {
+ break L26;
+ }
+ $55 = ($$1180224|0)==($$1176$ph$ph235|0);
+ $46 = (($$1180224) + 1)|0;
+ if ($55) {
+ break;
+ }
+ $45 = (($46) + ($$1184$ph196229))|0;
+ $47 = ($45>>>0)<($7>>>0);
+ if ($47) {
+ $$1180224 = $46;$52 = $45;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0;
+ $57 = (($56) + 1)|0;
+ $58 = ($57>>>0)<($7>>>0);
+ if ($58) {
+ $$1184$ph196229 = $56;$133 = $57;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $59 = ($50&255)<($53&255);
+ $60 = (($52) - ($$1186$ph240))|0;
+ if (!($59)) {
+ break;
+ }
+ $64 = (($52) + 1)|0;
+ $65 = ($64>>>0)<($7>>>0);
+ if ($65) {
+ $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $61 = (($$1184$ph196229) + 1)|0;
+ $62 = (($$1184$ph196229) + 2)|0;
+ $63 = ($62>>>0)<($7>>>0);
+ if ($63) {
+ $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229;
+ label = 27;
+ break;
+ }
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ }
+ } while(0);
+ L36: do {
+ if ((label|0) == 27) {
+ $66 = (($$1186$ph$lcssa) + 1)|0;
+ $67 = (($$0185$ph$lcssa322) + 1)|0;
+ $68 = ($66>>>0)>($67>>>0);
+ $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323;
+ $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322;
+ $69 = (($1) + ($$1176$$0175)|0);
+ $70 = (($$1186$$0185) + 1)|0;
+ $71 = (_memcmp($1,$69,$70)|0);
+ $72 = ($71|0)==(0);
+ if ($72) {
+ $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0;
+ $$0168 = $77;$$3178 = $$1176$$0175;
+ } else {
+ $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0;
+ $74 = (($73) + -1)|0;
+ $75 = ($$1186$$0185>>>0)>($74>>>0);
+ $$1186$$0185$ = $75 ? $$1186$$0185 : $74;
+ $76 = (($$1186$$0185$) + 1)|0;
+ $$0168 = 0;$$3178 = $76;
+ }
+ $78 = $$0187$lcssa320321 | 63;
+ $79 = (($$0187$lcssa320321) + -1)|0;
+ $80 = ($$0168|0)!=(0);
+ $81 = (($$0187$lcssa320321) - ($$3178))|0;
+ $$0166 = $0;$$0169 = 0;$$0170 = $0;
+ while(1) {
+ $82 = $$0170;
+ $83 = $$0166;
+ $84 = (($82) - ($83))|0;
+ $85 = ($84>>>0)<($$0187$lcssa320321>>>0);
+ do {
+ if ($85) {
+ $86 = (_memchr($$0170,0,$78)|0);
+ $87 = ($86|0)==(0|0);
+ if ($87) {
+ $91 = (($$0170) + ($78)|0);
+ $$3173 = $91;
+ break;
+ } else {
+ $88 = $86;
+ $89 = (($88) - ($83))|0;
+ $90 = ($89>>>0)<($$0187$lcssa320321>>>0);
+ if ($90) {
+ $$3 = 0;
+ break L36;
+ } else {
+ $$3173 = $86;
+ break;
+ }
+ }
+ } else {
+ $$3173 = $$0170;
+ }
+ } while(0);
+ $92 = (($$0166) + ($79)|0);
+ $93 = HEAP8[$92>>0]|0;
+ $div = ($93&255) >>> 5;
+ $94 = $div&255;
+ $95 = (($2) + ($94<<2)|0);
+ $96 = HEAP32[$95>>2]|0;
+ $97 = $93 & 31;
+ $98 = $97&255;
+ $99 = 1 << $98;
+ $100 = $99 & $96;
+ $101 = ($100|0)==(0);
+ L50: do {
+ if ($101) {
+ $$0169$be = 0;$$2181$sink = $$0187$lcssa320321;
+ } else {
+ $102 = $93&255;
+ $103 = (($3) + ($102<<2)|0);
+ $104 = HEAP32[$103>>2]|0;
+ $105 = (($$0187$lcssa320321) - ($104))|0;
+ $106 = ($105|0)==(0);
+ if (!($106)) {
+ $107 = ($$0169|0)!=(0);
+ $or$cond = $80 & $107;
+ $108 = ($105>>>0)<($$3178>>>0);
+ $or$cond190 = $or$cond & $108;
+ $$2181 = $or$cond190 ? $81 : $105;
+ $$0169$be = 0;$$2181$sink = $$2181;
+ break;
+ }
+ $110 = ($70>>>0)>($$0169>>>0);
+ $111 = $110 ? $70 : $$0169;
+ $112 = (($1) + ($111)|0);
+ $113 = HEAP8[$112>>0]|0;
+ $cond191222 = ($113<<24>>24)==(0);
+ L55: do {
+ if ($cond191222) {
+ $$4 = $70;
+ } else {
+ $$3182223 = $111;$117 = $113;
+ while(1) {
+ $114 = (($$0166) + ($$3182223)|0);
+ $115 = HEAP8[$114>>0]|0;
+ $116 = ($117<<24>>24)==($115<<24>>24);
+ if (!($116)) {
+ break;
+ }
+ $118 = (($$3182223) + 1)|0;
+ $119 = (($1) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $cond191 = ($120<<24>>24)==(0);
+ if ($cond191) {
+ $$4 = $70;
+ break L55;
+ } else {
+ $$3182223 = $118;$117 = $120;
+ }
+ }
+ $121 = (($$3182223) - ($$1186$$0185))|0;
+ $$0169$be = 0;$$2181$sink = $121;
+ break L50;
+ }
+ } while(0);
+ while(1) {
+ $122 = ($$4>>>0)>($$0169>>>0);
+ if (!($122)) {
+ $$3 = $$0166;
+ break L36;
+ }
+ $123 = (($$4) + -1)|0;
+ $124 = (($1) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = (($$0166) + ($123)|0);
+ $127 = HEAP8[$126>>0]|0;
+ $128 = ($125<<24>>24)==($127<<24>>24);
+ if ($128) {
+ $$4 = $123;
+ } else {
+ $$0169$be = $$0168;$$2181$sink = $$3178;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $109 = (($$0166) + ($$2181$sink)|0);
+ $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$3|0);
+}
+function _strspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ do {
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ $$020 = $0;
+ while(1) {
+ $8 = HEAP8[$$020>>0]|0;
+ $9 = ($8<<24>>24)==($3<<24>>24);
+ $10 = ((($$020)) + 1|0);
+ if ($9) {
+ $$020 = $10;
+ } else {
+ break;
+ }
+ }
+ $11 = $$020;
+ $12 = $0;
+ $13 = (($11) - ($12))|0;
+ $$0 = $13;
+ break;
+ } else {
+ $$01925 = $1;$17 = $3;
+ }
+ while(1) {
+ $16 = $17 & 31;
+ $18 = $16&255;
+ $19 = 1 << $18;
+ $div21 = ($17&255) >>> 5;
+ $20 = $div21&255;
+ $21 = (($2) + ($20<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = $22 | $19;
+ HEAP32[$21>>2] = $23;
+ $24 = ((($$01925)) + 1|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ break;
+ } else {
+ $$01925 = $24;$17 = $25;
+ }
+ }
+ $14 = HEAP8[$0>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ L10: do {
+ if ($15) {
+ $$1$lcssa = $0;
+ } else {
+ $$123 = $0;$27 = $14;
+ while(1) {
+ $div = ($27&255) >>> 5;
+ $28 = $div&255;
+ $29 = (($2) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = $27 & 31;
+ $32 = $31&255;
+ $33 = 1 << $32;
+ $34 = $30 & $33;
+ $35 = ($34|0)==(0);
+ if ($35) {
+ $$1$lcssa = $$123;
+ break L10;
+ }
+ $36 = ((($$123)) + 1|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = ($37<<24>>24)==(0);
+ if ($38) {
+ $$1$lcssa = $36;
+ break;
+ } else {
+ $$123 = $36;$27 = $37;
+ }
+ }
+ }
+ } while(0);
+ $39 = $$1$lcssa;
+ $40 = $0;
+ $41 = (($39) - ($40))|0;
+ $$0 = $41;
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function _srand($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (($0) + -1)|0;
+ $2 = 14112;
+ $3 = $2;
+ HEAP32[$3>>2] = $1;
+ $4 = (($2) + 4)|0;
+ $5 = $4;
+ HEAP32[$5>>2] = 0;
+ return;
+}
+function _rand() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = 14112;
+ $1 = $0;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = (($0) + 4)|0;
+ $4 = $3;
+ $5 = HEAP32[$4>>2]|0;
+ $6 = (___muldi3(($2|0),($5|0),1284865837,1481765933)|0);
+ $7 = tempRet0;
+ $8 = (_i64Add(($6|0),($7|0),1,0)|0);
+ $9 = tempRet0;
+ $10 = 14112;
+ $11 = $10;
+ HEAP32[$11>>2] = $8;
+ $12 = (($10) + 4)|0;
+ $13 = $12;
+ HEAP32[$13>>2] = $9;
+ $14 = (_bitshift64Lshr(($8|0),($9|0),33)|0);
+ $15 = tempRet0;
+ return ($14|0);
+}
+function _vprintf($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[806]|0;
+ $3 = (_vfprintf($2,$0,$1)|0);
+ return ($3|0);
+}
+function _strcspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0;
+ var $div20 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ L1: do {
+ if ($4) {
+ label = 3;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ label = 3;
+ } else {
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $$01824 = $1;$13 = $3;
+ while(1) {
+ $12 = $13 & 31;
+ $14 = $12&255;
+ $15 = 1 << $14;
+ $div20 = ($13&255) >>> 5;
+ $16 = $div20&255;
+ $17 = (($2) + ($16<<2)|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = $18 | $15;
+ HEAP32[$17>>2] = $19;
+ $20 = ((($$01824)) + 1|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ break;
+ } else {
+ $$01824 = $20;$13 = $21;
+ }
+ }
+ $10 = HEAP8[$0>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ if ($11) {
+ $$019$sink = $0;
+ } else {
+ $$01922 = $0;$23 = $10;
+ while(1) {
+ $div = ($23&255) >>> 5;
+ $24 = $div&255;
+ $25 = (($2) + ($24<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $23 & 31;
+ $28 = $27&255;
+ $29 = 1 << $28;
+ $30 = $26 & $29;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $$019$sink = $$01922;
+ break L1;
+ }
+ $32 = ((($$01922)) + 1|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = ($33<<24>>24)==(0);
+ if ($34) {
+ $$019$sink = $32;
+ break;
+ } else {
+ $$01922 = $32;$23 = $33;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $8 = $3 << 24 >> 24;
+ $9 = (___strchrnul($0,$8)|0);
+ $$019$sink = $9;
+ }
+ $35 = $$019$sink;
+ $36 = $0;
+ $37 = (($35) - ($36))|0;
+ STACKTOP = sp;return ($37|0);
+}
+function _strcat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (_strlen($0)|0);
+ $3 = (($0) + ($2)|0);
+ (_strcpy($3,$1)|0);
+ return ($0|0);
+}
+function _strtok($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $3 = HEAP32[8285]|0;
+ $4 = ($3|0)==(0|0);
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $$010 = $3;
+ label = 3;
+ }
+ } else {
+ $$010 = $0;
+ label = 3;
+ }
+ do {
+ if ((label|0) == 3) {
+ $5 = (_strspn($$010,$1)|0);
+ $6 = (($$010) + ($5)|0);
+ $7 = HEAP8[$6>>0]|0;
+ $8 = ($7<<24>>24)==(0);
+ if ($8) {
+ HEAP32[8285] = 0;
+ $$0 = 0;
+ break;
+ }
+ $9 = (_strcspn($6,$1)|0);
+ $10 = (($6) + ($9)|0);
+ HEAP32[8285] = $10;
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ HEAP32[8285] = 0;
+ $$0 = $6;
+ break;
+ } else {
+ $13 = ((($10)) + 1|0);
+ HEAP32[8285] = $13;
+ HEAP8[$10>>0] = 0;
+ $$0 = $6;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _malloc($0) {
+ $0 = $0|0;
+ var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0;
+ var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0;
+ var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0;
+ var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0;
+ var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0;
+ var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0;
+ var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0;
+ var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0;
+ var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0;
+ var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0;
+ var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0;
+ var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0;
+ var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0;
+ var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0;
+ var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0;
+ var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0;
+ var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0;
+ var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0;
+ var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0;
+ var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0;
+ var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0;
+ var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0;
+ var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0;
+ var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0;
+ var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0;
+ var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0;
+ var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0;
+ var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0;
+ var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0;
+ var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0;
+ var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0;
+ var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0;
+ var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0;
+ var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0;
+ var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0;
+ var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0;
+ var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0;
+ var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0;
+ var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0;
+ var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0;
+ var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0;
+ var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0;
+ var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0;
+ var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0;
+ var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0;
+ var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0;
+ var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0;
+ var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0;
+ var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0;
+ var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0;
+ var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0;
+ var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0;
+ var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0;
+ var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0;
+ var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0;
+ var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0;
+ var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0;
+ var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0;
+ var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ $2 = ($0>>>0)<(245);
+ do {
+ if ($2) {
+ $3 = ($0>>>0)<(11);
+ $4 = (($0) + 11)|0;
+ $5 = $4 & -8;
+ $6 = $3 ? 16 : $5;
+ $7 = $6 >>> 3;
+ $8 = HEAP32[8286]|0;
+ $9 = $8 >>> $7;
+ $10 = $9 & 3;
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $12 = $9 & 1;
+ $13 = $12 ^ 1;
+ $14 = (($13) + ($7))|0;
+ $15 = $14 << 1;
+ $16 = (33184 + ($15<<2)|0);
+ $17 = ((($16)) + 8|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($18)) + 8|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($16|0)==($20|0);
+ do {
+ if ($21) {
+ $22 = 1 << $14;
+ $23 = $22 ^ -1;
+ $24 = $8 & $23;
+ HEAP32[8286] = $24;
+ } else {
+ $25 = HEAP32[(33160)>>2]|0;
+ $26 = ($20>>>0)<($25>>>0);
+ if ($26) {
+ _abort();
+ // unreachable;
+ }
+ $27 = ((($20)) + 12|0);
+ $28 = HEAP32[$27>>2]|0;
+ $29 = ($28|0)==($18|0);
+ if ($29) {
+ HEAP32[$27>>2] = $16;
+ HEAP32[$17>>2] = $20;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $30 = $14 << 3;
+ $31 = $30 | 3;
+ $32 = ((($18)) + 4|0);
+ HEAP32[$32>>2] = $31;
+ $33 = (($18) + ($30)|0);
+ $34 = ((($33)) + 4|0);
+ $35 = HEAP32[$34>>2]|0;
+ $36 = $35 | 1;
+ HEAP32[$34>>2] = $36;
+ $$0 = $19;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $37 = HEAP32[(33152)>>2]|0;
+ $38 = ($6>>>0)>($37>>>0);
+ if ($38) {
+ $39 = ($9|0)==(0);
+ if (!($39)) {
+ $40 = $9 << $7;
+ $41 = 2 << $7;
+ $42 = (0 - ($41))|0;
+ $43 = $41 | $42;
+ $44 = $40 & $43;
+ $45 = (0 - ($44))|0;
+ $46 = $44 & $45;
+ $47 = (($46) + -1)|0;
+ $48 = $47 >>> 12;
+ $49 = $48 & 16;
+ $50 = $47 >>> $49;
+ $51 = $50 >>> 5;
+ $52 = $51 & 8;
+ $53 = $52 | $49;
+ $54 = $50 >>> $52;
+ $55 = $54 >>> 2;
+ $56 = $55 & 4;
+ $57 = $53 | $56;
+ $58 = $54 >>> $56;
+ $59 = $58 >>> 1;
+ $60 = $59 & 2;
+ $61 = $57 | $60;
+ $62 = $58 >>> $60;
+ $63 = $62 >>> 1;
+ $64 = $63 & 1;
+ $65 = $61 | $64;
+ $66 = $62 >>> $64;
+ $67 = (($65) + ($66))|0;
+ $68 = $67 << 1;
+ $69 = (33184 + ($68<<2)|0);
+ $70 = ((($69)) + 8|0);
+ $71 = HEAP32[$70>>2]|0;
+ $72 = ((($71)) + 8|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($69|0)==($73|0);
+ do {
+ if ($74) {
+ $75 = 1 << $67;
+ $76 = $75 ^ -1;
+ $77 = $8 & $76;
+ HEAP32[8286] = $77;
+ $98 = $77;
+ } else {
+ $78 = HEAP32[(33160)>>2]|0;
+ $79 = ($73>>>0)<($78>>>0);
+ if ($79) {
+ _abort();
+ // unreachable;
+ }
+ $80 = ((($73)) + 12|0);
+ $81 = HEAP32[$80>>2]|0;
+ $82 = ($81|0)==($71|0);
+ if ($82) {
+ HEAP32[$80>>2] = $69;
+ HEAP32[$70>>2] = $73;
+ $98 = $8;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $83 = $67 << 3;
+ $84 = (($83) - ($6))|0;
+ $85 = $6 | 3;
+ $86 = ((($71)) + 4|0);
+ HEAP32[$86>>2] = $85;
+ $87 = (($71) + ($6)|0);
+ $88 = $84 | 1;
+ $89 = ((($87)) + 4|0);
+ HEAP32[$89>>2] = $88;
+ $90 = (($87) + ($84)|0);
+ HEAP32[$90>>2] = $84;
+ $91 = ($37|0)==(0);
+ if (!($91)) {
+ $92 = HEAP32[(33164)>>2]|0;
+ $93 = $37 >>> 3;
+ $94 = $93 << 1;
+ $95 = (33184 + ($94<<2)|0);
+ $96 = 1 << $93;
+ $97 = $98 & $96;
+ $99 = ($97|0)==(0);
+ if ($99) {
+ $100 = $98 | $96;
+ HEAP32[8286] = $100;
+ $$pre = ((($95)) + 8|0);
+ $$0199 = $95;$$pre$phiZ2D = $$pre;
+ } else {
+ $101 = ((($95)) + 8|0);
+ $102 = HEAP32[$101>>2]|0;
+ $103 = HEAP32[(33160)>>2]|0;
+ $104 = ($102>>>0)<($103>>>0);
+ if ($104) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0199 = $102;$$pre$phiZ2D = $101;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $92;
+ $105 = ((($$0199)) + 12|0);
+ HEAP32[$105>>2] = $92;
+ $106 = ((($92)) + 8|0);
+ HEAP32[$106>>2] = $$0199;
+ $107 = ((($92)) + 12|0);
+ HEAP32[$107>>2] = $95;
+ }
+ HEAP32[(33152)>>2] = $84;
+ HEAP32[(33164)>>2] = $87;
+ $$0 = $72;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $108 = HEAP32[(33148)>>2]|0;
+ $109 = ($108|0)==(0);
+ if ($109) {
+ $$0197 = $6;
+ } else {
+ $110 = (0 - ($108))|0;
+ $111 = $108 & $110;
+ $112 = (($111) + -1)|0;
+ $113 = $112 >>> 12;
+ $114 = $113 & 16;
+ $115 = $112 >>> $114;
+ $116 = $115 >>> 5;
+ $117 = $116 & 8;
+ $118 = $117 | $114;
+ $119 = $115 >>> $117;
+ $120 = $119 >>> 2;
+ $121 = $120 & 4;
+ $122 = $118 | $121;
+ $123 = $119 >>> $121;
+ $124 = $123 >>> 1;
+ $125 = $124 & 2;
+ $126 = $122 | $125;
+ $127 = $123 >>> $125;
+ $128 = $127 >>> 1;
+ $129 = $128 & 1;
+ $130 = $126 | $129;
+ $131 = $127 >>> $129;
+ $132 = (($130) + ($131))|0;
+ $133 = (33448 + ($132<<2)|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($134)) + 4|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = $136 & -8;
+ $138 = (($137) - ($6))|0;
+ $139 = ((($134)) + 16|0);
+ $140 = HEAP32[$139>>2]|0;
+ $not$5$i = ($140|0)==(0|0);
+ $$sink16$i = $not$5$i&1;
+ $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0);
+ $142 = HEAP32[$141>>2]|0;
+ $143 = ($142|0)==(0|0);
+ if ($143) {
+ $$0192$lcssa$i = $134;$$0193$lcssa$i = $138;
+ } else {
+ $$01928$i = $134;$$01937$i = $138;$145 = $142;
+ while(1) {
+ $144 = ((($145)) + 4|0);
+ $146 = HEAP32[$144>>2]|0;
+ $147 = $146 & -8;
+ $148 = (($147) - ($6))|0;
+ $149 = ($148>>>0)<($$01937$i>>>0);
+ $$$0193$i = $149 ? $148 : $$01937$i;
+ $$$0192$i = $149 ? $145 : $$01928$i;
+ $150 = ((($145)) + 16|0);
+ $151 = HEAP32[$150>>2]|0;
+ $not$$i = ($151|0)==(0|0);
+ $$sink1$i = $not$$i&1;
+ $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0);
+ $153 = HEAP32[$152>>2]|0;
+ $154 = ($153|0)==(0|0);
+ if ($154) {
+ $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i;
+ break;
+ } else {
+ $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153;
+ }
+ }
+ }
+ $155 = HEAP32[(33160)>>2]|0;
+ $156 = ($$0192$lcssa$i>>>0)<($155>>>0);
+ if ($156) {
+ _abort();
+ // unreachable;
+ }
+ $157 = (($$0192$lcssa$i) + ($6)|0);
+ $158 = ($$0192$lcssa$i>>>0)<($157>>>0);
+ if (!($158)) {
+ _abort();
+ // unreachable;
+ }
+ $159 = ((($$0192$lcssa$i)) + 24|0);
+ $160 = HEAP32[$159>>2]|0;
+ $161 = ((($$0192$lcssa$i)) + 12|0);
+ $162 = HEAP32[$161>>2]|0;
+ $163 = ($162|0)==($$0192$lcssa$i|0);
+ do {
+ if ($163) {
+ $173 = ((($$0192$lcssa$i)) + 20|0);
+ $174 = HEAP32[$173>>2]|0;
+ $175 = ($174|0)==(0|0);
+ if ($175) {
+ $176 = ((($$0192$lcssa$i)) + 16|0);
+ $177 = HEAP32[$176>>2]|0;
+ $178 = ($177|0)==(0|0);
+ if ($178) {
+ $$3$i = 0;
+ break;
+ } else {
+ $$1196$i = $177;$$1198$i = $176;
+ }
+ } else {
+ $$1196$i = $174;$$1198$i = $173;
+ }
+ while(1) {
+ $179 = ((($$1196$i)) + 20|0);
+ $180 = HEAP32[$179>>2]|0;
+ $181 = ($180|0)==(0|0);
+ if (!($181)) {
+ $$1196$i = $180;$$1198$i = $179;
+ continue;
+ }
+ $182 = ((($$1196$i)) + 16|0);
+ $183 = HEAP32[$182>>2]|0;
+ $184 = ($183|0)==(0|0);
+ if ($184) {
+ break;
+ } else {
+ $$1196$i = $183;$$1198$i = $182;
+ }
+ }
+ $185 = ($$1198$i>>>0)<($155>>>0);
+ if ($185) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1198$i>>2] = 0;
+ $$3$i = $$1196$i;
+ break;
+ }
+ } else {
+ $164 = ((($$0192$lcssa$i)) + 8|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165>>>0)<($155>>>0);
+ if ($166) {
+ _abort();
+ // unreachable;
+ }
+ $167 = ((($165)) + 12|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = ($168|0)==($$0192$lcssa$i|0);
+ if (!($169)) {
+ _abort();
+ // unreachable;
+ }
+ $170 = ((($162)) + 8|0);
+ $171 = HEAP32[$170>>2]|0;
+ $172 = ($171|0)==($$0192$lcssa$i|0);
+ if ($172) {
+ HEAP32[$167>>2] = $162;
+ HEAP32[$170>>2] = $165;
+ $$3$i = $162;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $186 = ($160|0)==(0|0);
+ L73: do {
+ if (!($186)) {
+ $187 = ((($$0192$lcssa$i)) + 28|0);
+ $188 = HEAP32[$187>>2]|0;
+ $189 = (33448 + ($188<<2)|0);
+ $190 = HEAP32[$189>>2]|0;
+ $191 = ($$0192$lcssa$i|0)==($190|0);
+ do {
+ if ($191) {
+ HEAP32[$189>>2] = $$3$i;
+ $cond$i = ($$3$i|0)==(0|0);
+ if ($cond$i) {
+ $192 = 1 << $188;
+ $193 = $192 ^ -1;
+ $194 = $108 & $193;
+ HEAP32[(33148)>>2] = $194;
+ break L73;
+ }
+ } else {
+ $195 = HEAP32[(33160)>>2]|0;
+ $196 = ($160>>>0)<($195>>>0);
+ if ($196) {
+ _abort();
+ // unreachable;
+ } else {
+ $197 = ((($160)) + 16|0);
+ $198 = HEAP32[$197>>2]|0;
+ $not$1$i = ($198|0)!=($$0192$lcssa$i|0);
+ $$sink2$i = $not$1$i&1;
+ $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0);
+ HEAP32[$199>>2] = $$3$i;
+ $200 = ($$3$i|0)==(0|0);
+ if ($200) {
+ break L73;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $201 = HEAP32[(33160)>>2]|0;
+ $202 = ($$3$i>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ }
+ $203 = ((($$3$i)) + 24|0);
+ HEAP32[$203>>2] = $160;
+ $204 = ((($$0192$lcssa$i)) + 16|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = ($205|0)==(0|0);
+ do {
+ if (!($206)) {
+ $207 = ($205>>>0)<($201>>>0);
+ if ($207) {
+ _abort();
+ // unreachable;
+ } else {
+ $208 = ((($$3$i)) + 16|0);
+ HEAP32[$208>>2] = $205;
+ $209 = ((($205)) + 24|0);
+ HEAP32[$209>>2] = $$3$i;
+ break;
+ }
+ }
+ } while(0);
+ $210 = ((($$0192$lcssa$i)) + 20|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ if (!($212)) {
+ $213 = HEAP32[(33160)>>2]|0;
+ $214 = ($211>>>0)<($213>>>0);
+ if ($214) {
+ _abort();
+ // unreachable;
+ } else {
+ $215 = ((($$3$i)) + 20|0);
+ HEAP32[$215>>2] = $211;
+ $216 = ((($211)) + 24|0);
+ HEAP32[$216>>2] = $$3$i;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $217 = ($$0193$lcssa$i>>>0)<(16);
+ if ($217) {
+ $218 = (($$0193$lcssa$i) + ($6))|0;
+ $219 = $218 | 3;
+ $220 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$220>>2] = $219;
+ $221 = (($$0192$lcssa$i) + ($218)|0);
+ $222 = ((($221)) + 4|0);
+ $223 = HEAP32[$222>>2]|0;
+ $224 = $223 | 1;
+ HEAP32[$222>>2] = $224;
+ } else {
+ $225 = $6 | 3;
+ $226 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$226>>2] = $225;
+ $227 = $$0193$lcssa$i | 1;
+ $228 = ((($157)) + 4|0);
+ HEAP32[$228>>2] = $227;
+ $229 = (($157) + ($$0193$lcssa$i)|0);
+ HEAP32[$229>>2] = $$0193$lcssa$i;
+ $230 = ($37|0)==(0);
+ if (!($230)) {
+ $231 = HEAP32[(33164)>>2]|0;
+ $232 = $37 >>> 3;
+ $233 = $232 << 1;
+ $234 = (33184 + ($233<<2)|0);
+ $235 = 1 << $232;
+ $236 = $8 & $235;
+ $237 = ($236|0)==(0);
+ if ($237) {
+ $238 = $8 | $235;
+ HEAP32[8286] = $238;
+ $$pre$i = ((($234)) + 8|0);
+ $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
+ } else {
+ $239 = ((($234)) + 8|0);
+ $240 = HEAP32[$239>>2]|0;
+ $241 = HEAP32[(33160)>>2]|0;
+ $242 = ($240>>>0)<($241>>>0);
+ if ($242) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0189$i = $240;$$pre$phi$iZ2D = $239;
+ }
+ }
+ HEAP32[$$pre$phi$iZ2D>>2] = $231;
+ $243 = ((($$0189$i)) + 12|0);
+ HEAP32[$243>>2] = $231;
+ $244 = ((($231)) + 8|0);
+ HEAP32[$244>>2] = $$0189$i;
+ $245 = ((($231)) + 12|0);
+ HEAP32[$245>>2] = $234;
+ }
+ HEAP32[(33152)>>2] = $$0193$lcssa$i;
+ HEAP32[(33164)>>2] = $157;
+ }
+ $246 = ((($$0192$lcssa$i)) + 8|0);
+ $$0 = $246;
+ STACKTOP = sp;return ($$0|0);
+ }
+ } else {
+ $$0197 = $6;
+ }
+ } else {
+ $247 = ($0>>>0)>(4294967231);
+ if ($247) {
+ $$0197 = -1;
+ } else {
+ $248 = (($0) + 11)|0;
+ $249 = $248 & -8;
+ $250 = HEAP32[(33148)>>2]|0;
+ $251 = ($250|0)==(0);
+ if ($251) {
+ $$0197 = $249;
+ } else {
+ $252 = (0 - ($249))|0;
+ $253 = $248 >>> 8;
+ $254 = ($253|0)==(0);
+ if ($254) {
+ $$0358$i = 0;
+ } else {
+ $255 = ($249>>>0)>(16777215);
+ if ($255) {
+ $$0358$i = 31;
+ } else {
+ $256 = (($253) + 1048320)|0;
+ $257 = $256 >>> 16;
+ $258 = $257 & 8;
+ $259 = $253 << $258;
+ $260 = (($259) + 520192)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 4;
+ $263 = $262 | $258;
+ $264 = $259 << $262;
+ $265 = (($264) + 245760)|0;
+ $266 = $265 >>> 16;
+ $267 = $266 & 2;
+ $268 = $263 | $267;
+ $269 = (14 - ($268))|0;
+ $270 = $264 << $267;
+ $271 = $270 >>> 15;
+ $272 = (($269) + ($271))|0;
+ $273 = $272 << 1;
+ $274 = (($272) + 7)|0;
+ $275 = $249 >>> $274;
+ $276 = $275 & 1;
+ $277 = $276 | $273;
+ $$0358$i = $277;
+ }
+ }
+ $278 = (33448 + ($$0358$i<<2)|0);
+ $279 = HEAP32[$278>>2]|0;
+ $280 = ($279|0)==(0|0);
+ L117: do {
+ if ($280) {
+ $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252;
+ label = 81;
+ } else {
+ $281 = ($$0358$i|0)==(31);
+ $282 = $$0358$i >>> 1;
+ $283 = (25 - ($282))|0;
+ $284 = $281 ? 0 : $283;
+ $285 = $249 << $284;
+ $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0;
+ while(1) {
+ $286 = ((($$0353$i)) + 4|0);
+ $287 = HEAP32[$286>>2]|0;
+ $288 = $287 & -8;
+ $289 = (($288) - ($249))|0;
+ $290 = ($289>>>0)<($$0347$i>>>0);
+ if ($290) {
+ $291 = ($289|0)==(0);
+ if ($291) {
+ $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i;
+ label = 85;
+ break L117;
+ } else {
+ $$1343$i = $$0353$i;$$1348$i = $289;
+ }
+ } else {
+ $$1343$i = $$0342$i;$$1348$i = $$0347$i;
+ }
+ $292 = ((($$0353$i)) + 20|0);
+ $293 = HEAP32[$292>>2]|0;
+ $294 = $$0359$i >>> 31;
+ $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0);
+ $296 = HEAP32[$295>>2]|0;
+ $297 = ($293|0)==(0|0);
+ $298 = ($293|0)==($296|0);
+ $or$cond2$i = $297 | $298;
+ $$1363$i = $or$cond2$i ? $$0362$i : $293;
+ $299 = ($296|0)==(0|0);
+ $not$8$i = $299 ^ 1;
+ $300 = $not$8$i&1;
+ $$0359$$i = $$0359$i << $300;
+ if ($299) {
+ $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i;
+ label = 81;
+ break;
+ } else {
+ $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 81) {
+ $301 = ($$2355$i|0)==(0|0);
+ $302 = ($$3$i201|0)==(0|0);
+ $or$cond$i = $301 & $302;
+ if ($or$cond$i) {
+ $303 = 2 << $$0358$i;
+ $304 = (0 - ($303))|0;
+ $305 = $303 | $304;
+ $306 = $250 & $305;
+ $307 = ($306|0)==(0);
+ if ($307) {
+ $$0197 = $249;
+ break;
+ }
+ $308 = (0 - ($306))|0;
+ $309 = $306 & $308;
+ $310 = (($309) + -1)|0;
+ $311 = $310 >>> 12;
+ $312 = $311 & 16;
+ $313 = $310 >>> $312;
+ $314 = $313 >>> 5;
+ $315 = $314 & 8;
+ $316 = $315 | $312;
+ $317 = $313 >>> $315;
+ $318 = $317 >>> 2;
+ $319 = $318 & 4;
+ $320 = $316 | $319;
+ $321 = $317 >>> $319;
+ $322 = $321 >>> 1;
+ $323 = $322 & 2;
+ $324 = $320 | $323;
+ $325 = $321 >>> $323;
+ $326 = $325 >>> 1;
+ $327 = $326 & 1;
+ $328 = $324 | $327;
+ $329 = $325 >>> $327;
+ $330 = (($328) + ($329))|0;
+ $331 = (33448 + ($330<<2)|0);
+ $332 = HEAP32[$331>>2]|0;
+ $$4$ph$i = 0;$$4357$ph$i = $332;
+ } else {
+ $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i;
+ }
+ $333 = ($$4357$ph$i|0)==(0|0);
+ if ($333) {
+ $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i;
+ } else {
+ $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i;
+ label = 85;
+ }
+ }
+ if ((label|0) == 85) {
+ while(1) {
+ label = 0;
+ $334 = ((($$435713$i)) + 4|0);
+ $335 = HEAP32[$334>>2]|0;
+ $336 = $335 & -8;
+ $337 = (($336) - ($249))|0;
+ $338 = ($337>>>0)<($$435114$i>>>0);
+ $$$4351$i = $338 ? $337 : $$435114$i;
+ $$4357$$4$i = $338 ? $$435713$i : $$415$i;
+ $339 = ((($$435713$i)) + 16|0);
+ $340 = HEAP32[$339>>2]|0;
+ $not$1$i203 = ($340|0)==(0|0);
+ $$sink2$i204 = $not$1$i203&1;
+ $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0);
+ $342 = HEAP32[$341>>2]|0;
+ $343 = ($342|0)==(0|0);
+ if ($343) {
+ $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i;
+ break;
+ } else {
+ $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342;
+ label = 85;
+ }
+ }
+ }
+ $344 = ($$4$lcssa$i|0)==(0|0);
+ if ($344) {
+ $$0197 = $249;
+ } else {
+ $345 = HEAP32[(33152)>>2]|0;
+ $346 = (($345) - ($249))|0;
+ $347 = ($$4351$lcssa$i>>>0)<($346>>>0);
+ if ($347) {
+ $348 = HEAP32[(33160)>>2]|0;
+ $349 = ($$4$lcssa$i>>>0)<($348>>>0);
+ if ($349) {
+ _abort();
+ // unreachable;
+ }
+ $350 = (($$4$lcssa$i) + ($249)|0);
+ $351 = ($$4$lcssa$i>>>0)<($350>>>0);
+ if (!($351)) {
+ _abort();
+ // unreachable;
+ }
+ $352 = ((($$4$lcssa$i)) + 24|0);
+ $353 = HEAP32[$352>>2]|0;
+ $354 = ((($$4$lcssa$i)) + 12|0);
+ $355 = HEAP32[$354>>2]|0;
+ $356 = ($355|0)==($$4$lcssa$i|0);
+ do {
+ if ($356) {
+ $366 = ((($$4$lcssa$i)) + 20|0);
+ $367 = HEAP32[$366>>2]|0;
+ $368 = ($367|0)==(0|0);
+ if ($368) {
+ $369 = ((($$4$lcssa$i)) + 16|0);
+ $370 = HEAP32[$369>>2]|0;
+ $371 = ($370|0)==(0|0);
+ if ($371) {
+ $$3372$i = 0;
+ break;
+ } else {
+ $$1370$i = $370;$$1374$i = $369;
+ }
+ } else {
+ $$1370$i = $367;$$1374$i = $366;
+ }
+ while(1) {
+ $372 = ((($$1370$i)) + 20|0);
+ $373 = HEAP32[$372>>2]|0;
+ $374 = ($373|0)==(0|0);
+ if (!($374)) {
+ $$1370$i = $373;$$1374$i = $372;
+ continue;
+ }
+ $375 = ((($$1370$i)) + 16|0);
+ $376 = HEAP32[$375>>2]|0;
+ $377 = ($376|0)==(0|0);
+ if ($377) {
+ break;
+ } else {
+ $$1370$i = $376;$$1374$i = $375;
+ }
+ }
+ $378 = ($$1374$i>>>0)<($348>>>0);
+ if ($378) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1374$i>>2] = 0;
+ $$3372$i = $$1370$i;
+ break;
+ }
+ } else {
+ $357 = ((($$4$lcssa$i)) + 8|0);
+ $358 = HEAP32[$357>>2]|0;
+ $359 = ($358>>>0)<($348>>>0);
+ if ($359) {
+ _abort();
+ // unreachable;
+ }
+ $360 = ((($358)) + 12|0);
+ $361 = HEAP32[$360>>2]|0;
+ $362 = ($361|0)==($$4$lcssa$i|0);
+ if (!($362)) {
+ _abort();
+ // unreachable;
+ }
+ $363 = ((($355)) + 8|0);
+ $364 = HEAP32[$363>>2]|0;
+ $365 = ($364|0)==($$4$lcssa$i|0);
+ if ($365) {
+ HEAP32[$360>>2] = $355;
+ HEAP32[$363>>2] = $358;
+ $$3372$i = $355;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $379 = ($353|0)==(0|0);
+ L164: do {
+ if ($379) {
+ $470 = $250;
+ } else {
+ $380 = ((($$4$lcssa$i)) + 28|0);
+ $381 = HEAP32[$380>>2]|0;
+ $382 = (33448 + ($381<<2)|0);
+ $383 = HEAP32[$382>>2]|0;
+ $384 = ($$4$lcssa$i|0)==($383|0);
+ do {
+ if ($384) {
+ HEAP32[$382>>2] = $$3372$i;
+ $cond$i208 = ($$3372$i|0)==(0|0);
+ if ($cond$i208) {
+ $385 = 1 << $381;
+ $386 = $385 ^ -1;
+ $387 = $250 & $386;
+ HEAP32[(33148)>>2] = $387;
+ $470 = $387;
+ break L164;
+ }
+ } else {
+ $388 = HEAP32[(33160)>>2]|0;
+ $389 = ($353>>>0)<($388>>>0);
+ if ($389) {
+ _abort();
+ // unreachable;
+ } else {
+ $390 = ((($353)) + 16|0);
+ $391 = HEAP32[$390>>2]|0;
+ $not$$i209 = ($391|0)!=($$4$lcssa$i|0);
+ $$sink3$i = $not$$i209&1;
+ $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0);
+ HEAP32[$392>>2] = $$3372$i;
+ $393 = ($$3372$i|0)==(0|0);
+ if ($393) {
+ $470 = $250;
+ break L164;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $394 = HEAP32[(33160)>>2]|0;
+ $395 = ($$3372$i>>>0)<($394>>>0);
+ if ($395) {
+ _abort();
+ // unreachable;
+ }
+ $396 = ((($$3372$i)) + 24|0);
+ HEAP32[$396>>2] = $353;
+ $397 = ((($$4$lcssa$i)) + 16|0);
+ $398 = HEAP32[$397>>2]|0;
+ $399 = ($398|0)==(0|0);
+ do {
+ if (!($399)) {
+ $400 = ($398>>>0)<($394>>>0);
+ if ($400) {
+ _abort();
+ // unreachable;
+ } else {
+ $401 = ((($$3372$i)) + 16|0);
+ HEAP32[$401>>2] = $398;
+ $402 = ((($398)) + 24|0);
+ HEAP32[$402>>2] = $$3372$i;
+ break;
+ }
+ }
+ } while(0);
+ $403 = ((($$4$lcssa$i)) + 20|0);
+ $404 = HEAP32[$403>>2]|0;
+ $405 = ($404|0)==(0|0);
+ if ($405) {
+ $470 = $250;
+ } else {
+ $406 = HEAP32[(33160)>>2]|0;
+ $407 = ($404>>>0)<($406>>>0);
+ if ($407) {
+ _abort();
+ // unreachable;
+ } else {
+ $408 = ((($$3372$i)) + 20|0);
+ HEAP32[$408>>2] = $404;
+ $409 = ((($404)) + 24|0);
+ HEAP32[$409>>2] = $$3372$i;
+ $470 = $250;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $410 = ($$4351$lcssa$i>>>0)<(16);
+ do {
+ if ($410) {
+ $411 = (($$4351$lcssa$i) + ($249))|0;
+ $412 = $411 | 3;
+ $413 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$413>>2] = $412;
+ $414 = (($$4$lcssa$i) + ($411)|0);
+ $415 = ((($414)) + 4|0);
+ $416 = HEAP32[$415>>2]|0;
+ $417 = $416 | 1;
+ HEAP32[$415>>2] = $417;
+ } else {
+ $418 = $249 | 3;
+ $419 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$419>>2] = $418;
+ $420 = $$4351$lcssa$i | 1;
+ $421 = ((($350)) + 4|0);
+ HEAP32[$421>>2] = $420;
+ $422 = (($350) + ($$4351$lcssa$i)|0);
+ HEAP32[$422>>2] = $$4351$lcssa$i;
+ $423 = $$4351$lcssa$i >>> 3;
+ $424 = ($$4351$lcssa$i>>>0)<(256);
+ if ($424) {
+ $425 = $423 << 1;
+ $426 = (33184 + ($425<<2)|0);
+ $427 = HEAP32[8286]|0;
+ $428 = 1 << $423;
+ $429 = $427 & $428;
+ $430 = ($429|0)==(0);
+ if ($430) {
+ $431 = $427 | $428;
+ HEAP32[8286] = $431;
+ $$pre$i210 = ((($426)) + 8|0);
+ $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
+ } else {
+ $432 = ((($426)) + 8|0);
+ $433 = HEAP32[$432>>2]|0;
+ $434 = HEAP32[(33160)>>2]|0;
+ $435 = ($433>>>0)<($434>>>0);
+ if ($435) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0368$i = $433;$$pre$phi$i211Z2D = $432;
+ }
+ }
+ HEAP32[$$pre$phi$i211Z2D>>2] = $350;
+ $436 = ((($$0368$i)) + 12|0);
+ HEAP32[$436>>2] = $350;
+ $437 = ((($350)) + 8|0);
+ HEAP32[$437>>2] = $$0368$i;
+ $438 = ((($350)) + 12|0);
+ HEAP32[$438>>2] = $426;
+ break;
+ }
+ $439 = $$4351$lcssa$i >>> 8;
+ $440 = ($439|0)==(0);
+ if ($440) {
+ $$0361$i = 0;
+ } else {
+ $441 = ($$4351$lcssa$i>>>0)>(16777215);
+ if ($441) {
+ $$0361$i = 31;
+ } else {
+ $442 = (($439) + 1048320)|0;
+ $443 = $442 >>> 16;
+ $444 = $443 & 8;
+ $445 = $439 << $444;
+ $446 = (($445) + 520192)|0;
+ $447 = $446 >>> 16;
+ $448 = $447 & 4;
+ $449 = $448 | $444;
+ $450 = $445 << $448;
+ $451 = (($450) + 245760)|0;
+ $452 = $451 >>> 16;
+ $453 = $452 & 2;
+ $454 = $449 | $453;
+ $455 = (14 - ($454))|0;
+ $456 = $450 << $453;
+ $457 = $456 >>> 15;
+ $458 = (($455) + ($457))|0;
+ $459 = $458 << 1;
+ $460 = (($458) + 7)|0;
+ $461 = $$4351$lcssa$i >>> $460;
+ $462 = $461 & 1;
+ $463 = $462 | $459;
+ $$0361$i = $463;
+ }
+ }
+ $464 = (33448 + ($$0361$i<<2)|0);
+ $465 = ((($350)) + 28|0);
+ HEAP32[$465>>2] = $$0361$i;
+ $466 = ((($350)) + 16|0);
+ $467 = ((($466)) + 4|0);
+ HEAP32[$467>>2] = 0;
+ HEAP32[$466>>2] = 0;
+ $468 = 1 << $$0361$i;
+ $469 = $470 & $468;
+ $471 = ($469|0)==(0);
+ if ($471) {
+ $472 = $470 | $468;
+ HEAP32[(33148)>>2] = $472;
+ HEAP32[$464>>2] = $350;
+ $473 = ((($350)) + 24|0);
+ HEAP32[$473>>2] = $464;
+ $474 = ((($350)) + 12|0);
+ HEAP32[$474>>2] = $350;
+ $475 = ((($350)) + 8|0);
+ HEAP32[$475>>2] = $350;
+ break;
+ }
+ $476 = HEAP32[$464>>2]|0;
+ $477 = ($$0361$i|0)==(31);
+ $478 = $$0361$i >>> 1;
+ $479 = (25 - ($478))|0;
+ $480 = $477 ? 0 : $479;
+ $481 = $$4351$lcssa$i << $480;
+ $$0344$i = $481;$$0345$i = $476;
+ while(1) {
+ $482 = ((($$0345$i)) + 4|0);
+ $483 = HEAP32[$482>>2]|0;
+ $484 = $483 & -8;
+ $485 = ($484|0)==($$4351$lcssa$i|0);
+ if ($485) {
+ label = 139;
+ break;
+ }
+ $486 = $$0344$i >>> 31;
+ $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0);
+ $488 = $$0344$i << 1;
+ $489 = HEAP32[$487>>2]|0;
+ $490 = ($489|0)==(0|0);
+ if ($490) {
+ label = 136;
+ break;
+ } else {
+ $$0344$i = $488;$$0345$i = $489;
+ }
+ }
+ if ((label|0) == 136) {
+ $491 = HEAP32[(33160)>>2]|0;
+ $492 = ($487>>>0)<($491>>>0);
+ if ($492) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$487>>2] = $350;
+ $493 = ((($350)) + 24|0);
+ HEAP32[$493>>2] = $$0345$i;
+ $494 = ((($350)) + 12|0);
+ HEAP32[$494>>2] = $350;
+ $495 = ((($350)) + 8|0);
+ HEAP32[$495>>2] = $350;
+ break;
+ }
+ }
+ else if ((label|0) == 139) {
+ $496 = ((($$0345$i)) + 8|0);
+ $497 = HEAP32[$496>>2]|0;
+ $498 = HEAP32[(33160)>>2]|0;
+ $499 = ($497>>>0)>=($498>>>0);
+ $not$9$i = ($$0345$i>>>0)>=($498>>>0);
+ $500 = $499 & $not$9$i;
+ if ($500) {
+ $501 = ((($497)) + 12|0);
+ HEAP32[$501>>2] = $350;
+ HEAP32[$496>>2] = $350;
+ $502 = ((($350)) + 8|0);
+ HEAP32[$502>>2] = $497;
+ $503 = ((($350)) + 12|0);
+ HEAP32[$503>>2] = $$0345$i;
+ $504 = ((($350)) + 24|0);
+ HEAP32[$504>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $505 = ((($$4$lcssa$i)) + 8|0);
+ $$0 = $505;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ $$0197 = $249;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ $506 = HEAP32[(33152)>>2]|0;
+ $507 = ($506>>>0)<($$0197>>>0);
+ if (!($507)) {
+ $508 = (($506) - ($$0197))|0;
+ $509 = HEAP32[(33164)>>2]|0;
+ $510 = ($508>>>0)>(15);
+ if ($510) {
+ $511 = (($509) + ($$0197)|0);
+ HEAP32[(33164)>>2] = $511;
+ HEAP32[(33152)>>2] = $508;
+ $512 = $508 | 1;
+ $513 = ((($511)) + 4|0);
+ HEAP32[$513>>2] = $512;
+ $514 = (($511) + ($508)|0);
+ HEAP32[$514>>2] = $508;
+ $515 = $$0197 | 3;
+ $516 = ((($509)) + 4|0);
+ HEAP32[$516>>2] = $515;
+ } else {
+ HEAP32[(33152)>>2] = 0;
+ HEAP32[(33164)>>2] = 0;
+ $517 = $506 | 3;
+ $518 = ((($509)) + 4|0);
+ HEAP32[$518>>2] = $517;
+ $519 = (($509) + ($506)|0);
+ $520 = ((($519)) + 4|0);
+ $521 = HEAP32[$520>>2]|0;
+ $522 = $521 | 1;
+ HEAP32[$520>>2] = $522;
+ }
+ $523 = ((($509)) + 8|0);
+ $$0 = $523;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $524 = HEAP32[(33156)>>2]|0;
+ $525 = ($524>>>0)>($$0197>>>0);
+ if ($525) {
+ $526 = (($524) - ($$0197))|0;
+ HEAP32[(33156)>>2] = $526;
+ $527 = HEAP32[(33168)>>2]|0;
+ $528 = (($527) + ($$0197)|0);
+ HEAP32[(33168)>>2] = $528;
+ $529 = $526 | 1;
+ $530 = ((($528)) + 4|0);
+ HEAP32[$530>>2] = $529;
+ $531 = $$0197 | 3;
+ $532 = ((($527)) + 4|0);
+ HEAP32[$532>>2] = $531;
+ $533 = ((($527)) + 8|0);
+ $$0 = $533;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $534 = HEAP32[8404]|0;
+ $535 = ($534|0)==(0);
+ if ($535) {
+ HEAP32[(33624)>>2] = 4096;
+ HEAP32[(33620)>>2] = 4096;
+ HEAP32[(33628)>>2] = -1;
+ HEAP32[(33632)>>2] = -1;
+ HEAP32[(33636)>>2] = 0;
+ HEAP32[(33588)>>2] = 0;
+ $536 = $1;
+ $537 = $536 & -16;
+ $538 = $537 ^ 1431655768;
+ HEAP32[$1>>2] = $538;
+ HEAP32[8404] = $538;
+ $542 = 4096;
+ } else {
+ $$pre$i212 = HEAP32[(33624)>>2]|0;
+ $542 = $$pre$i212;
+ }
+ $539 = (($$0197) + 48)|0;
+ $540 = (($$0197) + 47)|0;
+ $541 = (($542) + ($540))|0;
+ $543 = (0 - ($542))|0;
+ $544 = $541 & $543;
+ $545 = ($544>>>0)>($$0197>>>0);
+ if (!($545)) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $546 = HEAP32[(33584)>>2]|0;
+ $547 = ($546|0)==(0);
+ if (!($547)) {
+ $548 = HEAP32[(33576)>>2]|0;
+ $549 = (($548) + ($544))|0;
+ $550 = ($549>>>0)<=($548>>>0);
+ $551 = ($549>>>0)>($546>>>0);
+ $or$cond1$i = $550 | $551;
+ if ($or$cond1$i) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $552 = HEAP32[(33588)>>2]|0;
+ $553 = $552 & 4;
+ $554 = ($553|0)==(0);
+ L244: do {
+ if ($554) {
+ $555 = HEAP32[(33168)>>2]|0;
+ $556 = ($555|0)==(0|0);
+ L246: do {
+ if ($556) {
+ label = 163;
+ } else {
+ $$0$i$i = (33592);
+ while(1) {
+ $557 = HEAP32[$$0$i$i>>2]|0;
+ $558 = ($557>>>0)>($555>>>0);
+ if (!($558)) {
+ $559 = ((($$0$i$i)) + 4|0);
+ $560 = HEAP32[$559>>2]|0;
+ $561 = (($557) + ($560)|0);
+ $562 = ($561>>>0)>($555>>>0);
+ if ($562) {
+ break;
+ }
+ }
+ $563 = ((($$0$i$i)) + 8|0);
+ $564 = HEAP32[$563>>2]|0;
+ $565 = ($564|0)==(0|0);
+ if ($565) {
+ label = 163;
+ break L246;
+ } else {
+ $$0$i$i = $564;
+ }
+ }
+ $588 = (($541) - ($524))|0;
+ $589 = $588 & $543;
+ $590 = ($589>>>0)<(2147483647);
+ if ($590) {
+ $591 = (_sbrk(($589|0))|0);
+ $592 = HEAP32[$$0$i$i>>2]|0;
+ $593 = HEAP32[$559>>2]|0;
+ $594 = (($592) + ($593)|0);
+ $595 = ($591|0)==($594|0);
+ if ($595) {
+ $596 = ($591|0)==((-1)|0);
+ if ($596) {
+ $$2234253237$i = $589;
+ } else {
+ $$723948$i = $589;$$749$i = $591;
+ label = 180;
+ break L244;
+ }
+ } else {
+ $$2247$ph$i = $591;$$2253$ph$i = $589;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 163) {
+ $566 = (_sbrk(0)|0);
+ $567 = ($566|0)==((-1)|0);
+ if ($567) {
+ $$2234253237$i = 0;
+ } else {
+ $568 = $566;
+ $569 = HEAP32[(33620)>>2]|0;
+ $570 = (($569) + -1)|0;
+ $571 = $570 & $568;
+ $572 = ($571|0)==(0);
+ $573 = (($570) + ($568))|0;
+ $574 = (0 - ($569))|0;
+ $575 = $573 & $574;
+ $576 = (($575) - ($568))|0;
+ $577 = $572 ? 0 : $576;
+ $$$i = (($577) + ($544))|0;
+ $578 = HEAP32[(33576)>>2]|0;
+ $579 = (($$$i) + ($578))|0;
+ $580 = ($$$i>>>0)>($$0197>>>0);
+ $581 = ($$$i>>>0)<(2147483647);
+ $or$cond$i214 = $580 & $581;
+ if ($or$cond$i214) {
+ $582 = HEAP32[(33584)>>2]|0;
+ $583 = ($582|0)==(0);
+ if (!($583)) {
+ $584 = ($579>>>0)<=($578>>>0);
+ $585 = ($579>>>0)>($582>>>0);
+ $or$cond2$i215 = $584 | $585;
+ if ($or$cond2$i215) {
+ $$2234253237$i = 0;
+ break;
+ }
+ }
+ $586 = (_sbrk(($$$i|0))|0);
+ $587 = ($586|0)==($566|0);
+ if ($587) {
+ $$723948$i = $$$i;$$749$i = $566;
+ label = 180;
+ break L244;
+ } else {
+ $$2247$ph$i = $586;$$2253$ph$i = $$$i;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 171) {
+ $597 = (0 - ($$2253$ph$i))|0;
+ $598 = ($$2247$ph$i|0)!=((-1)|0);
+ $599 = ($$2253$ph$i>>>0)<(2147483647);
+ $or$cond7$i = $599 & $598;
+ $600 = ($539>>>0)>($$2253$ph$i>>>0);
+ $or$cond10$i = $600 & $or$cond7$i;
+ if (!($or$cond10$i)) {
+ $610 = ($$2247$ph$i|0)==((-1)|0);
+ if ($610) {
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ $601 = HEAP32[(33624)>>2]|0;
+ $602 = (($540) - ($$2253$ph$i))|0;
+ $603 = (($602) + ($601))|0;
+ $604 = (0 - ($601))|0;
+ $605 = $603 & $604;
+ $606 = ($605>>>0)<(2147483647);
+ if (!($606)) {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ $607 = (_sbrk(($605|0))|0);
+ $608 = ($607|0)==((-1)|0);
+ if ($608) {
+ (_sbrk(($597|0))|0);
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $609 = (($605) + ($$2253$ph$i))|0;
+ $$723948$i = $609;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ } while(0);
+ $611 = HEAP32[(33588)>>2]|0;
+ $612 = $611 | 4;
+ HEAP32[(33588)>>2] = $612;
+ $$4236$i = $$2234253237$i;
+ label = 178;
+ } else {
+ $$4236$i = 0;
+ label = 178;
+ }
+ } while(0);
+ if ((label|0) == 178) {
+ $613 = ($544>>>0)<(2147483647);
+ if ($613) {
+ $614 = (_sbrk(($544|0))|0);
+ $615 = (_sbrk(0)|0);
+ $616 = ($614|0)!=((-1)|0);
+ $617 = ($615|0)!=((-1)|0);
+ $or$cond5$i = $616 & $617;
+ $618 = ($614>>>0)<($615>>>0);
+ $or$cond11$i = $618 & $or$cond5$i;
+ $619 = $615;
+ $620 = $614;
+ $621 = (($619) - ($620))|0;
+ $622 = (($$0197) + 40)|0;
+ $623 = ($621>>>0)>($622>>>0);
+ $$$4236$i = $623 ? $621 : $$4236$i;
+ $or$cond11$not$i = $or$cond11$i ^ 1;
+ $624 = ($614|0)==((-1)|0);
+ $not$$i216 = $623 ^ 1;
+ $625 = $624 | $not$$i216;
+ $or$cond50$i = $625 | $or$cond11$not$i;
+ if (!($or$cond50$i)) {
+ $$723948$i = $$$4236$i;$$749$i = $614;
+ label = 180;
+ }
+ }
+ }
+ if ((label|0) == 180) {
+ $626 = HEAP32[(33576)>>2]|0;
+ $627 = (($626) + ($$723948$i))|0;
+ HEAP32[(33576)>>2] = $627;
+ $628 = HEAP32[(33580)>>2]|0;
+ $629 = ($627>>>0)>($628>>>0);
+ if ($629) {
+ HEAP32[(33580)>>2] = $627;
+ }
+ $630 = HEAP32[(33168)>>2]|0;
+ $631 = ($630|0)==(0|0);
+ do {
+ if ($631) {
+ $632 = HEAP32[(33160)>>2]|0;
+ $633 = ($632|0)==(0|0);
+ $634 = ($$749$i>>>0)<($632>>>0);
+ $or$cond12$i = $633 | $634;
+ if ($or$cond12$i) {
+ HEAP32[(33160)>>2] = $$749$i;
+ }
+ HEAP32[(33592)>>2] = $$749$i;
+ HEAP32[(33596)>>2] = $$723948$i;
+ HEAP32[(33604)>>2] = 0;
+ $635 = HEAP32[8404]|0;
+ HEAP32[(33180)>>2] = $635;
+ HEAP32[(33176)>>2] = -1;
+ $$01$i$i = 0;
+ while(1) {
+ $636 = $$01$i$i << 1;
+ $637 = (33184 + ($636<<2)|0);
+ $638 = ((($637)) + 12|0);
+ HEAP32[$638>>2] = $637;
+ $639 = ((($637)) + 8|0);
+ HEAP32[$639>>2] = $637;
+ $640 = (($$01$i$i) + 1)|0;
+ $exitcond$i$i = ($640|0)==(32);
+ if ($exitcond$i$i) {
+ break;
+ } else {
+ $$01$i$i = $640;
+ }
+ }
+ $641 = (($$723948$i) + -40)|0;
+ $642 = ((($$749$i)) + 8|0);
+ $643 = $642;
+ $644 = $643 & 7;
+ $645 = ($644|0)==(0);
+ $646 = (0 - ($643))|0;
+ $647 = $646 & 7;
+ $648 = $645 ? 0 : $647;
+ $649 = (($$749$i) + ($648)|0);
+ $650 = (($641) - ($648))|0;
+ HEAP32[(33168)>>2] = $649;
+ HEAP32[(33156)>>2] = $650;
+ $651 = $650 | 1;
+ $652 = ((($649)) + 4|0);
+ HEAP32[$652>>2] = $651;
+ $653 = (($649) + ($650)|0);
+ $654 = ((($653)) + 4|0);
+ HEAP32[$654>>2] = 40;
+ $655 = HEAP32[(33632)>>2]|0;
+ HEAP32[(33172)>>2] = $655;
+ } else {
+ $$024371$i = (33592);
+ while(1) {
+ $656 = HEAP32[$$024371$i>>2]|0;
+ $657 = ((($$024371$i)) + 4|0);
+ $658 = HEAP32[$657>>2]|0;
+ $659 = (($656) + ($658)|0);
+ $660 = ($$749$i|0)==($659|0);
+ if ($660) {
+ label = 190;
+ break;
+ }
+ $661 = ((($$024371$i)) + 8|0);
+ $662 = HEAP32[$661>>2]|0;
+ $663 = ($662|0)==(0|0);
+ if ($663) {
+ break;
+ } else {
+ $$024371$i = $662;
+ }
+ }
+ if ((label|0) == 190) {
+ $664 = ((($$024371$i)) + 12|0);
+ $665 = HEAP32[$664>>2]|0;
+ $666 = $665 & 8;
+ $667 = ($666|0)==(0);
+ if ($667) {
+ $668 = ($630>>>0)>=($656>>>0);
+ $669 = ($630>>>0)<($$749$i>>>0);
+ $or$cond51$i = $669 & $668;
+ if ($or$cond51$i) {
+ $670 = (($658) + ($$723948$i))|0;
+ HEAP32[$657>>2] = $670;
+ $671 = HEAP32[(33156)>>2]|0;
+ $672 = ((($630)) + 8|0);
+ $673 = $672;
+ $674 = $673 & 7;
+ $675 = ($674|0)==(0);
+ $676 = (0 - ($673))|0;
+ $677 = $676 & 7;
+ $678 = $675 ? 0 : $677;
+ $679 = (($630) + ($678)|0);
+ $680 = (($$723948$i) - ($678))|0;
+ $681 = (($671) + ($680))|0;
+ HEAP32[(33168)>>2] = $679;
+ HEAP32[(33156)>>2] = $681;
+ $682 = $681 | 1;
+ $683 = ((($679)) + 4|0);
+ HEAP32[$683>>2] = $682;
+ $684 = (($679) + ($681)|0);
+ $685 = ((($684)) + 4|0);
+ HEAP32[$685>>2] = 40;
+ $686 = HEAP32[(33632)>>2]|0;
+ HEAP32[(33172)>>2] = $686;
+ break;
+ }
+ }
+ }
+ $687 = HEAP32[(33160)>>2]|0;
+ $688 = ($$749$i>>>0)<($687>>>0);
+ if ($688) {
+ HEAP32[(33160)>>2] = $$749$i;
+ $752 = $$749$i;
+ } else {
+ $752 = $687;
+ }
+ $689 = (($$749$i) + ($$723948$i)|0);
+ $$124470$i = (33592);
+ while(1) {
+ $690 = HEAP32[$$124470$i>>2]|0;
+ $691 = ($690|0)==($689|0);
+ if ($691) {
+ label = 198;
+ break;
+ }
+ $692 = ((($$124470$i)) + 8|0);
+ $693 = HEAP32[$692>>2]|0;
+ $694 = ($693|0)==(0|0);
+ if ($694) {
+ break;
+ } else {
+ $$124470$i = $693;
+ }
+ }
+ if ((label|0) == 198) {
+ $695 = ((($$124470$i)) + 12|0);
+ $696 = HEAP32[$695>>2]|0;
+ $697 = $696 & 8;
+ $698 = ($697|0)==(0);
+ if ($698) {
+ HEAP32[$$124470$i>>2] = $$749$i;
+ $699 = ((($$124470$i)) + 4|0);
+ $700 = HEAP32[$699>>2]|0;
+ $701 = (($700) + ($$723948$i))|0;
+ HEAP32[$699>>2] = $701;
+ $702 = ((($$749$i)) + 8|0);
+ $703 = $702;
+ $704 = $703 & 7;
+ $705 = ($704|0)==(0);
+ $706 = (0 - ($703))|0;
+ $707 = $706 & 7;
+ $708 = $705 ? 0 : $707;
+ $709 = (($$749$i) + ($708)|0);
+ $710 = ((($689)) + 8|0);
+ $711 = $710;
+ $712 = $711 & 7;
+ $713 = ($712|0)==(0);
+ $714 = (0 - ($711))|0;
+ $715 = $714 & 7;
+ $716 = $713 ? 0 : $715;
+ $717 = (($689) + ($716)|0);
+ $718 = $717;
+ $719 = $709;
+ $720 = (($718) - ($719))|0;
+ $721 = (($709) + ($$0197)|0);
+ $722 = (($720) - ($$0197))|0;
+ $723 = $$0197 | 3;
+ $724 = ((($709)) + 4|0);
+ HEAP32[$724>>2] = $723;
+ $725 = ($717|0)==($630|0);
+ do {
+ if ($725) {
+ $726 = HEAP32[(33156)>>2]|0;
+ $727 = (($726) + ($722))|0;
+ HEAP32[(33156)>>2] = $727;
+ HEAP32[(33168)>>2] = $721;
+ $728 = $727 | 1;
+ $729 = ((($721)) + 4|0);
+ HEAP32[$729>>2] = $728;
+ } else {
+ $730 = HEAP32[(33164)>>2]|0;
+ $731 = ($717|0)==($730|0);
+ if ($731) {
+ $732 = HEAP32[(33152)>>2]|0;
+ $733 = (($732) + ($722))|0;
+ HEAP32[(33152)>>2] = $733;
+ HEAP32[(33164)>>2] = $721;
+ $734 = $733 | 1;
+ $735 = ((($721)) + 4|0);
+ HEAP32[$735>>2] = $734;
+ $736 = (($721) + ($733)|0);
+ HEAP32[$736>>2] = $733;
+ break;
+ }
+ $737 = ((($717)) + 4|0);
+ $738 = HEAP32[$737>>2]|0;
+ $739 = $738 & 3;
+ $740 = ($739|0)==(1);
+ if ($740) {
+ $741 = $738 & -8;
+ $742 = $738 >>> 3;
+ $743 = ($738>>>0)<(256);
+ L314: do {
+ if ($743) {
+ $744 = ((($717)) + 8|0);
+ $745 = HEAP32[$744>>2]|0;
+ $746 = ((($717)) + 12|0);
+ $747 = HEAP32[$746>>2]|0;
+ $748 = $742 << 1;
+ $749 = (33184 + ($748<<2)|0);
+ $750 = ($745|0)==($749|0);
+ do {
+ if (!($750)) {
+ $751 = ($745>>>0)<($752>>>0);
+ if ($751) {
+ _abort();
+ // unreachable;
+ }
+ $753 = ((($745)) + 12|0);
+ $754 = HEAP32[$753>>2]|0;
+ $755 = ($754|0)==($717|0);
+ if ($755) {
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $756 = ($747|0)==($745|0);
+ if ($756) {
+ $757 = 1 << $742;
+ $758 = $757 ^ -1;
+ $759 = HEAP32[8286]|0;
+ $760 = $759 & $758;
+ HEAP32[8286] = $760;
+ break;
+ }
+ $761 = ($747|0)==($749|0);
+ do {
+ if ($761) {
+ $$pre10$i$i = ((($747)) + 8|0);
+ $$pre$phi11$i$iZ2D = $$pre10$i$i;
+ } else {
+ $762 = ($747>>>0)<($752>>>0);
+ if ($762) {
+ _abort();
+ // unreachable;
+ }
+ $763 = ((($747)) + 8|0);
+ $764 = HEAP32[$763>>2]|0;
+ $765 = ($764|0)==($717|0);
+ if ($765) {
+ $$pre$phi11$i$iZ2D = $763;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $766 = ((($745)) + 12|0);
+ HEAP32[$766>>2] = $747;
+ HEAP32[$$pre$phi11$i$iZ2D>>2] = $745;
+ } else {
+ $767 = ((($717)) + 24|0);
+ $768 = HEAP32[$767>>2]|0;
+ $769 = ((($717)) + 12|0);
+ $770 = HEAP32[$769>>2]|0;
+ $771 = ($770|0)==($717|0);
+ do {
+ if ($771) {
+ $781 = ((($717)) + 16|0);
+ $782 = ((($781)) + 4|0);
+ $783 = HEAP32[$782>>2]|0;
+ $784 = ($783|0)==(0|0);
+ if ($784) {
+ $785 = HEAP32[$781>>2]|0;
+ $786 = ($785|0)==(0|0);
+ if ($786) {
+ $$3$i$i = 0;
+ break;
+ } else {
+ $$1291$i$i = $785;$$1293$i$i = $781;
+ }
+ } else {
+ $$1291$i$i = $783;$$1293$i$i = $782;
+ }
+ while(1) {
+ $787 = ((($$1291$i$i)) + 20|0);
+ $788 = HEAP32[$787>>2]|0;
+ $789 = ($788|0)==(0|0);
+ if (!($789)) {
+ $$1291$i$i = $788;$$1293$i$i = $787;
+ continue;
+ }
+ $790 = ((($$1291$i$i)) + 16|0);
+ $791 = HEAP32[$790>>2]|0;
+ $792 = ($791|0)==(0|0);
+ if ($792) {
+ break;
+ } else {
+ $$1291$i$i = $791;$$1293$i$i = $790;
+ }
+ }
+ $793 = ($$1293$i$i>>>0)<($752>>>0);
+ if ($793) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1293$i$i>>2] = 0;
+ $$3$i$i = $$1291$i$i;
+ break;
+ }
+ } else {
+ $772 = ((($717)) + 8|0);
+ $773 = HEAP32[$772>>2]|0;
+ $774 = ($773>>>0)<($752>>>0);
+ if ($774) {
+ _abort();
+ // unreachable;
+ }
+ $775 = ((($773)) + 12|0);
+ $776 = HEAP32[$775>>2]|0;
+ $777 = ($776|0)==($717|0);
+ if (!($777)) {
+ _abort();
+ // unreachable;
+ }
+ $778 = ((($770)) + 8|0);
+ $779 = HEAP32[$778>>2]|0;
+ $780 = ($779|0)==($717|0);
+ if ($780) {
+ HEAP32[$775>>2] = $770;
+ HEAP32[$778>>2] = $773;
+ $$3$i$i = $770;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $794 = ($768|0)==(0|0);
+ if ($794) {
+ break;
+ }
+ $795 = ((($717)) + 28|0);
+ $796 = HEAP32[$795>>2]|0;
+ $797 = (33448 + ($796<<2)|0);
+ $798 = HEAP32[$797>>2]|0;
+ $799 = ($717|0)==($798|0);
+ do {
+ if ($799) {
+ HEAP32[$797>>2] = $$3$i$i;
+ $cond$i$i = ($$3$i$i|0)==(0|0);
+ if (!($cond$i$i)) {
+ break;
+ }
+ $800 = 1 << $796;
+ $801 = $800 ^ -1;
+ $802 = HEAP32[(33148)>>2]|0;
+ $803 = $802 & $801;
+ HEAP32[(33148)>>2] = $803;
+ break L314;
+ } else {
+ $804 = HEAP32[(33160)>>2]|0;
+ $805 = ($768>>>0)<($804>>>0);
+ if ($805) {
+ _abort();
+ // unreachable;
+ } else {
+ $806 = ((($768)) + 16|0);
+ $807 = HEAP32[$806>>2]|0;
+ $not$$i17$i = ($807|0)!=($717|0);
+ $$sink1$i$i = $not$$i17$i&1;
+ $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0);
+ HEAP32[$808>>2] = $$3$i$i;
+ $809 = ($$3$i$i|0)==(0|0);
+ if ($809) {
+ break L314;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $810 = HEAP32[(33160)>>2]|0;
+ $811 = ($$3$i$i>>>0)<($810>>>0);
+ if ($811) {
+ _abort();
+ // unreachable;
+ }
+ $812 = ((($$3$i$i)) + 24|0);
+ HEAP32[$812>>2] = $768;
+ $813 = ((($717)) + 16|0);
+ $814 = HEAP32[$813>>2]|0;
+ $815 = ($814|0)==(0|0);
+ do {
+ if (!($815)) {
+ $816 = ($814>>>0)<($810>>>0);
+ if ($816) {
+ _abort();
+ // unreachable;
+ } else {
+ $817 = ((($$3$i$i)) + 16|0);
+ HEAP32[$817>>2] = $814;
+ $818 = ((($814)) + 24|0);
+ HEAP32[$818>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $819 = ((($813)) + 4|0);
+ $820 = HEAP32[$819>>2]|0;
+ $821 = ($820|0)==(0|0);
+ if ($821) {
+ break;
+ }
+ $822 = HEAP32[(33160)>>2]|0;
+ $823 = ($820>>>0)<($822>>>0);
+ if ($823) {
+ _abort();
+ // unreachable;
+ } else {
+ $824 = ((($$3$i$i)) + 20|0);
+ HEAP32[$824>>2] = $820;
+ $825 = ((($820)) + 24|0);
+ HEAP32[$825>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $826 = (($717) + ($741)|0);
+ $827 = (($741) + ($722))|0;
+ $$0$i18$i = $826;$$0287$i$i = $827;
+ } else {
+ $$0$i18$i = $717;$$0287$i$i = $722;
+ }
+ $828 = ((($$0$i18$i)) + 4|0);
+ $829 = HEAP32[$828>>2]|0;
+ $830 = $829 & -2;
+ HEAP32[$828>>2] = $830;
+ $831 = $$0287$i$i | 1;
+ $832 = ((($721)) + 4|0);
+ HEAP32[$832>>2] = $831;
+ $833 = (($721) + ($$0287$i$i)|0);
+ HEAP32[$833>>2] = $$0287$i$i;
+ $834 = $$0287$i$i >>> 3;
+ $835 = ($$0287$i$i>>>0)<(256);
+ if ($835) {
+ $836 = $834 << 1;
+ $837 = (33184 + ($836<<2)|0);
+ $838 = HEAP32[8286]|0;
+ $839 = 1 << $834;
+ $840 = $838 & $839;
+ $841 = ($840|0)==(0);
+ do {
+ if ($841) {
+ $842 = $838 | $839;
+ HEAP32[8286] = $842;
+ $$pre$i19$i = ((($837)) + 8|0);
+ $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
+ } else {
+ $843 = ((($837)) + 8|0);
+ $844 = HEAP32[$843>>2]|0;
+ $845 = HEAP32[(33160)>>2]|0;
+ $846 = ($844>>>0)<($845>>>0);
+ if (!($846)) {
+ $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ HEAP32[$$pre$phi$i20$iZ2D>>2] = $721;
+ $847 = ((($$0295$i$i)) + 12|0);
+ HEAP32[$847>>2] = $721;
+ $848 = ((($721)) + 8|0);
+ HEAP32[$848>>2] = $$0295$i$i;
+ $849 = ((($721)) + 12|0);
+ HEAP32[$849>>2] = $837;
+ break;
+ }
+ $850 = $$0287$i$i >>> 8;
+ $851 = ($850|0)==(0);
+ do {
+ if ($851) {
+ $$0296$i$i = 0;
+ } else {
+ $852 = ($$0287$i$i>>>0)>(16777215);
+ if ($852) {
+ $$0296$i$i = 31;
+ break;
+ }
+ $853 = (($850) + 1048320)|0;
+ $854 = $853 >>> 16;
+ $855 = $854 & 8;
+ $856 = $850 << $855;
+ $857 = (($856) + 520192)|0;
+ $858 = $857 >>> 16;
+ $859 = $858 & 4;
+ $860 = $859 | $855;
+ $861 = $856 << $859;
+ $862 = (($861) + 245760)|0;
+ $863 = $862 >>> 16;
+ $864 = $863 & 2;
+ $865 = $860 | $864;
+ $866 = (14 - ($865))|0;
+ $867 = $861 << $864;
+ $868 = $867 >>> 15;
+ $869 = (($866) + ($868))|0;
+ $870 = $869 << 1;
+ $871 = (($869) + 7)|0;
+ $872 = $$0287$i$i >>> $871;
+ $873 = $872 & 1;
+ $874 = $873 | $870;
+ $$0296$i$i = $874;
+ }
+ } while(0);
+ $875 = (33448 + ($$0296$i$i<<2)|0);
+ $876 = ((($721)) + 28|0);
+ HEAP32[$876>>2] = $$0296$i$i;
+ $877 = ((($721)) + 16|0);
+ $878 = ((($877)) + 4|0);
+ HEAP32[$878>>2] = 0;
+ HEAP32[$877>>2] = 0;
+ $879 = HEAP32[(33148)>>2]|0;
+ $880 = 1 << $$0296$i$i;
+ $881 = $879 & $880;
+ $882 = ($881|0)==(0);
+ if ($882) {
+ $883 = $879 | $880;
+ HEAP32[(33148)>>2] = $883;
+ HEAP32[$875>>2] = $721;
+ $884 = ((($721)) + 24|0);
+ HEAP32[$884>>2] = $875;
+ $885 = ((($721)) + 12|0);
+ HEAP32[$885>>2] = $721;
+ $886 = ((($721)) + 8|0);
+ HEAP32[$886>>2] = $721;
+ break;
+ }
+ $887 = HEAP32[$875>>2]|0;
+ $888 = ($$0296$i$i|0)==(31);
+ $889 = $$0296$i$i >>> 1;
+ $890 = (25 - ($889))|0;
+ $891 = $888 ? 0 : $890;
+ $892 = $$0287$i$i << $891;
+ $$0288$i$i = $892;$$0289$i$i = $887;
+ while(1) {
+ $893 = ((($$0289$i$i)) + 4|0);
+ $894 = HEAP32[$893>>2]|0;
+ $895 = $894 & -8;
+ $896 = ($895|0)==($$0287$i$i|0);
+ if ($896) {
+ label = 265;
+ break;
+ }
+ $897 = $$0288$i$i >>> 31;
+ $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0);
+ $899 = $$0288$i$i << 1;
+ $900 = HEAP32[$898>>2]|0;
+ $901 = ($900|0)==(0|0);
+ if ($901) {
+ label = 262;
+ break;
+ } else {
+ $$0288$i$i = $899;$$0289$i$i = $900;
+ }
+ }
+ if ((label|0) == 262) {
+ $902 = HEAP32[(33160)>>2]|0;
+ $903 = ($898>>>0)<($902>>>0);
+ if ($903) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$898>>2] = $721;
+ $904 = ((($721)) + 24|0);
+ HEAP32[$904>>2] = $$0289$i$i;
+ $905 = ((($721)) + 12|0);
+ HEAP32[$905>>2] = $721;
+ $906 = ((($721)) + 8|0);
+ HEAP32[$906>>2] = $721;
+ break;
+ }
+ }
+ else if ((label|0) == 265) {
+ $907 = ((($$0289$i$i)) + 8|0);
+ $908 = HEAP32[$907>>2]|0;
+ $909 = HEAP32[(33160)>>2]|0;
+ $910 = ($908>>>0)>=($909>>>0);
+ $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
+ $911 = $910 & $not$7$i$i;
+ if ($911) {
+ $912 = ((($908)) + 12|0);
+ HEAP32[$912>>2] = $721;
+ HEAP32[$907>>2] = $721;
+ $913 = ((($721)) + 8|0);
+ HEAP32[$913>>2] = $908;
+ $914 = ((($721)) + 12|0);
+ HEAP32[$914>>2] = $$0289$i$i;
+ $915 = ((($721)) + 24|0);
+ HEAP32[$915>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $1047 = ((($709)) + 8|0);
+ $$0 = $1047;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $$0$i$i$i = (33592);
+ while(1) {
+ $916 = HEAP32[$$0$i$i$i>>2]|0;
+ $917 = ($916>>>0)>($630>>>0);
+ if (!($917)) {
+ $918 = ((($$0$i$i$i)) + 4|0);
+ $919 = HEAP32[$918>>2]|0;
+ $920 = (($916) + ($919)|0);
+ $921 = ($920>>>0)>($630>>>0);
+ if ($921) {
+ break;
+ }
+ }
+ $922 = ((($$0$i$i$i)) + 8|0);
+ $923 = HEAP32[$922>>2]|0;
+ $$0$i$i$i = $923;
+ }
+ $924 = ((($920)) + -47|0);
+ $925 = ((($924)) + 8|0);
+ $926 = $925;
+ $927 = $926 & 7;
+ $928 = ($927|0)==(0);
+ $929 = (0 - ($926))|0;
+ $930 = $929 & 7;
+ $931 = $928 ? 0 : $930;
+ $932 = (($924) + ($931)|0);
+ $933 = ((($630)) + 16|0);
+ $934 = ($932>>>0)<($933>>>0);
+ $935 = $934 ? $630 : $932;
+ $936 = ((($935)) + 8|0);
+ $937 = ((($935)) + 24|0);
+ $938 = (($$723948$i) + -40)|0;
+ $939 = ((($$749$i)) + 8|0);
+ $940 = $939;
+ $941 = $940 & 7;
+ $942 = ($941|0)==(0);
+ $943 = (0 - ($940))|0;
+ $944 = $943 & 7;
+ $945 = $942 ? 0 : $944;
+ $946 = (($$749$i) + ($945)|0);
+ $947 = (($938) - ($945))|0;
+ HEAP32[(33168)>>2] = $946;
+ HEAP32[(33156)>>2] = $947;
+ $948 = $947 | 1;
+ $949 = ((($946)) + 4|0);
+ HEAP32[$949>>2] = $948;
+ $950 = (($946) + ($947)|0);
+ $951 = ((($950)) + 4|0);
+ HEAP32[$951>>2] = 40;
+ $952 = HEAP32[(33632)>>2]|0;
+ HEAP32[(33172)>>2] = $952;
+ $953 = ((($935)) + 4|0);
+ HEAP32[$953>>2] = 27;
+ ;HEAP32[$936>>2]=HEAP32[(33592)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(33592)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(33592)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(33592)+12>>2]|0;
+ HEAP32[(33592)>>2] = $$749$i;
+ HEAP32[(33596)>>2] = $$723948$i;
+ HEAP32[(33604)>>2] = 0;
+ HEAP32[(33600)>>2] = $936;
+ $955 = $937;
+ while(1) {
+ $954 = ((($955)) + 4|0);
+ HEAP32[$954>>2] = 7;
+ $956 = ((($955)) + 8|0);
+ $957 = ($956>>>0)<($920>>>0);
+ if ($957) {
+ $955 = $954;
+ } else {
+ break;
+ }
+ }
+ $958 = ($935|0)==($630|0);
+ if (!($958)) {
+ $959 = $935;
+ $960 = $630;
+ $961 = (($959) - ($960))|0;
+ $962 = HEAP32[$953>>2]|0;
+ $963 = $962 & -2;
+ HEAP32[$953>>2] = $963;
+ $964 = $961 | 1;
+ $965 = ((($630)) + 4|0);
+ HEAP32[$965>>2] = $964;
+ HEAP32[$935>>2] = $961;
+ $966 = $961 >>> 3;
+ $967 = ($961>>>0)<(256);
+ if ($967) {
+ $968 = $966 << 1;
+ $969 = (33184 + ($968<<2)|0);
+ $970 = HEAP32[8286]|0;
+ $971 = 1 << $966;
+ $972 = $970 & $971;
+ $973 = ($972|0)==(0);
+ if ($973) {
+ $974 = $970 | $971;
+ HEAP32[8286] = $974;
+ $$pre$i$i = ((($969)) + 8|0);
+ $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
+ } else {
+ $975 = ((($969)) + 8|0);
+ $976 = HEAP32[$975>>2]|0;
+ $977 = HEAP32[(33160)>>2]|0;
+ $978 = ($976>>>0)<($977>>>0);
+ if ($978) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975;
+ }
+ }
+ HEAP32[$$pre$phi$i$iZ2D>>2] = $630;
+ $979 = ((($$0211$i$i)) + 12|0);
+ HEAP32[$979>>2] = $630;
+ $980 = ((($630)) + 8|0);
+ HEAP32[$980>>2] = $$0211$i$i;
+ $981 = ((($630)) + 12|0);
+ HEAP32[$981>>2] = $969;
+ break;
+ }
+ $982 = $961 >>> 8;
+ $983 = ($982|0)==(0);
+ if ($983) {
+ $$0212$i$i = 0;
+ } else {
+ $984 = ($961>>>0)>(16777215);
+ if ($984) {
+ $$0212$i$i = 31;
+ } else {
+ $985 = (($982) + 1048320)|0;
+ $986 = $985 >>> 16;
+ $987 = $986 & 8;
+ $988 = $982 << $987;
+ $989 = (($988) + 520192)|0;
+ $990 = $989 >>> 16;
+ $991 = $990 & 4;
+ $992 = $991 | $987;
+ $993 = $988 << $991;
+ $994 = (($993) + 245760)|0;
+ $995 = $994 >>> 16;
+ $996 = $995 & 2;
+ $997 = $992 | $996;
+ $998 = (14 - ($997))|0;
+ $999 = $993 << $996;
+ $1000 = $999 >>> 15;
+ $1001 = (($998) + ($1000))|0;
+ $1002 = $1001 << 1;
+ $1003 = (($1001) + 7)|0;
+ $1004 = $961 >>> $1003;
+ $1005 = $1004 & 1;
+ $1006 = $1005 | $1002;
+ $$0212$i$i = $1006;
+ }
+ }
+ $1007 = (33448 + ($$0212$i$i<<2)|0);
+ $1008 = ((($630)) + 28|0);
+ HEAP32[$1008>>2] = $$0212$i$i;
+ $1009 = ((($630)) + 20|0);
+ HEAP32[$1009>>2] = 0;
+ HEAP32[$933>>2] = 0;
+ $1010 = HEAP32[(33148)>>2]|0;
+ $1011 = 1 << $$0212$i$i;
+ $1012 = $1010 & $1011;
+ $1013 = ($1012|0)==(0);
+ if ($1013) {
+ $1014 = $1010 | $1011;
+ HEAP32[(33148)>>2] = $1014;
+ HEAP32[$1007>>2] = $630;
+ $1015 = ((($630)) + 24|0);
+ HEAP32[$1015>>2] = $1007;
+ $1016 = ((($630)) + 12|0);
+ HEAP32[$1016>>2] = $630;
+ $1017 = ((($630)) + 8|0);
+ HEAP32[$1017>>2] = $630;
+ break;
+ }
+ $1018 = HEAP32[$1007>>2]|0;
+ $1019 = ($$0212$i$i|0)==(31);
+ $1020 = $$0212$i$i >>> 1;
+ $1021 = (25 - ($1020))|0;
+ $1022 = $1019 ? 0 : $1021;
+ $1023 = $961 << $1022;
+ $$0206$i$i = $1023;$$0207$i$i = $1018;
+ while(1) {
+ $1024 = ((($$0207$i$i)) + 4|0);
+ $1025 = HEAP32[$1024>>2]|0;
+ $1026 = $1025 & -8;
+ $1027 = ($1026|0)==($961|0);
+ if ($1027) {
+ label = 292;
+ break;
+ }
+ $1028 = $$0206$i$i >>> 31;
+ $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0);
+ $1030 = $$0206$i$i << 1;
+ $1031 = HEAP32[$1029>>2]|0;
+ $1032 = ($1031|0)==(0|0);
+ if ($1032) {
+ label = 289;
+ break;
+ } else {
+ $$0206$i$i = $1030;$$0207$i$i = $1031;
+ }
+ }
+ if ((label|0) == 289) {
+ $1033 = HEAP32[(33160)>>2]|0;
+ $1034 = ($1029>>>0)<($1033>>>0);
+ if ($1034) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$1029>>2] = $630;
+ $1035 = ((($630)) + 24|0);
+ HEAP32[$1035>>2] = $$0207$i$i;
+ $1036 = ((($630)) + 12|0);
+ HEAP32[$1036>>2] = $630;
+ $1037 = ((($630)) + 8|0);
+ HEAP32[$1037>>2] = $630;
+ break;
+ }
+ }
+ else if ((label|0) == 292) {
+ $1038 = ((($$0207$i$i)) + 8|0);
+ $1039 = HEAP32[$1038>>2]|0;
+ $1040 = HEAP32[(33160)>>2]|0;
+ $1041 = ($1039>>>0)>=($1040>>>0);
+ $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
+ $1042 = $1041 & $not$$i$i;
+ if ($1042) {
+ $1043 = ((($1039)) + 12|0);
+ HEAP32[$1043>>2] = $630;
+ HEAP32[$1038>>2] = $630;
+ $1044 = ((($630)) + 8|0);
+ HEAP32[$1044>>2] = $1039;
+ $1045 = ((($630)) + 12|0);
+ HEAP32[$1045>>2] = $$0207$i$i;
+ $1046 = ((($630)) + 24|0);
+ HEAP32[$1046>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ }
+ } while(0);
+ $1048 = HEAP32[(33156)>>2]|0;
+ $1049 = ($1048>>>0)>($$0197>>>0);
+ if ($1049) {
+ $1050 = (($1048) - ($$0197))|0;
+ HEAP32[(33156)>>2] = $1050;
+ $1051 = HEAP32[(33168)>>2]|0;
+ $1052 = (($1051) + ($$0197)|0);
+ HEAP32[(33168)>>2] = $1052;
+ $1053 = $1050 | 1;
+ $1054 = ((($1052)) + 4|0);
+ HEAP32[$1054>>2] = $1053;
+ $1055 = $$0197 | 3;
+ $1056 = ((($1051)) + 4|0);
+ HEAP32[$1056>>2] = $1055;
+ $1057 = ((($1051)) + 8|0);
+ $$0 = $1057;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $1058 = (___errno_location()|0);
+ HEAP32[$1058>>2] = 12;
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+}
+function _free($0) {
+ $0 = $0|0;
+ var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0;
+ var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0;
+ var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0;
+ var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0;
+ var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0;
+ var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0;
+ var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0;
+ var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0;
+ var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0;
+ var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0;
+ var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0;
+ var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0;
+ var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0;
+ var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0;
+ var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = ((($0)) + -8|0);
+ $3 = HEAP32[(33160)>>2]|0;
+ $4 = ($2>>>0)<($3>>>0);
+ if ($4) {
+ _abort();
+ // unreachable;
+ }
+ $5 = ((($0)) + -4|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $6 & 3;
+ $8 = ($7|0)==(1);
+ if ($8) {
+ _abort();
+ // unreachable;
+ }
+ $9 = $6 & -8;
+ $10 = (($2) + ($9)|0);
+ $11 = $6 & 1;
+ $12 = ($11|0)==(0);
+ L10: do {
+ if ($12) {
+ $13 = HEAP32[$2>>2]|0;
+ $14 = ($7|0)==(0);
+ if ($14) {
+ return;
+ }
+ $15 = (0 - ($13))|0;
+ $16 = (($2) + ($15)|0);
+ $17 = (($13) + ($9))|0;
+ $18 = ($16>>>0)<($3>>>0);
+ if ($18) {
+ _abort();
+ // unreachable;
+ }
+ $19 = HEAP32[(33164)>>2]|0;
+ $20 = ($16|0)==($19|0);
+ if ($20) {
+ $104 = ((($10)) + 4|0);
+ $105 = HEAP32[$104>>2]|0;
+ $106 = $105 & 3;
+ $107 = ($106|0)==(3);
+ if (!($107)) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $108 = (($16) + ($17)|0);
+ $109 = ((($16)) + 4|0);
+ $110 = $17 | 1;
+ $111 = $105 & -2;
+ HEAP32[(33152)>>2] = $17;
+ HEAP32[$104>>2] = $111;
+ HEAP32[$109>>2] = $110;
+ HEAP32[$108>>2] = $17;
+ return;
+ }
+ $21 = $13 >>> 3;
+ $22 = ($13>>>0)<(256);
+ if ($22) {
+ $23 = ((($16)) + 8|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ((($16)) + 12|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $21 << 1;
+ $28 = (33184 + ($27<<2)|0);
+ $29 = ($24|0)==($28|0);
+ if (!($29)) {
+ $30 = ($24>>>0)<($3>>>0);
+ if ($30) {
+ _abort();
+ // unreachable;
+ }
+ $31 = ((($24)) + 12|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = ($32|0)==($16|0);
+ if (!($33)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $34 = ($26|0)==($24|0);
+ if ($34) {
+ $35 = 1 << $21;
+ $36 = $35 ^ -1;
+ $37 = HEAP32[8286]|0;
+ $38 = $37 & $36;
+ HEAP32[8286] = $38;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $39 = ($26|0)==($28|0);
+ if ($39) {
+ $$pre444 = ((($26)) + 8|0);
+ $$pre$phi445Z2D = $$pre444;
+ } else {
+ $40 = ($26>>>0)<($3>>>0);
+ if ($40) {
+ _abort();
+ // unreachable;
+ }
+ $41 = ((($26)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = ($42|0)==($16|0);
+ if ($43) {
+ $$pre$phi445Z2D = $41;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $44 = ((($24)) + 12|0);
+ HEAP32[$44>>2] = $26;
+ HEAP32[$$pre$phi445Z2D>>2] = $24;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $45 = ((($16)) + 24|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = ((($16)) + 12|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = ($48|0)==($16|0);
+ do {
+ if ($49) {
+ $59 = ((($16)) + 16|0);
+ $60 = ((($59)) + 4|0);
+ $61 = HEAP32[$60>>2]|0;
+ $62 = ($61|0)==(0|0);
+ if ($62) {
+ $63 = HEAP32[$59>>2]|0;
+ $64 = ($63|0)==(0|0);
+ if ($64) {
+ $$3 = 0;
+ break;
+ } else {
+ $$1387 = $63;$$1390 = $59;
+ }
+ } else {
+ $$1387 = $61;$$1390 = $60;
+ }
+ while(1) {
+ $65 = ((($$1387)) + 20|0);
+ $66 = HEAP32[$65>>2]|0;
+ $67 = ($66|0)==(0|0);
+ if (!($67)) {
+ $$1387 = $66;$$1390 = $65;
+ continue;
+ }
+ $68 = ((($$1387)) + 16|0);
+ $69 = HEAP32[$68>>2]|0;
+ $70 = ($69|0)==(0|0);
+ if ($70) {
+ break;
+ } else {
+ $$1387 = $69;$$1390 = $68;
+ }
+ }
+ $71 = ($$1390>>>0)<($3>>>0);
+ if ($71) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1390>>2] = 0;
+ $$3 = $$1387;
+ break;
+ }
+ } else {
+ $50 = ((($16)) + 8|0);
+ $51 = HEAP32[$50>>2]|0;
+ $52 = ($51>>>0)<($3>>>0);
+ if ($52) {
+ _abort();
+ // unreachable;
+ }
+ $53 = ((($51)) + 12|0);
+ $54 = HEAP32[$53>>2]|0;
+ $55 = ($54|0)==($16|0);
+ if (!($55)) {
+ _abort();
+ // unreachable;
+ }
+ $56 = ((($48)) + 8|0);
+ $57 = HEAP32[$56>>2]|0;
+ $58 = ($57|0)==($16|0);
+ if ($58) {
+ HEAP32[$53>>2] = $48;
+ HEAP32[$56>>2] = $51;
+ $$3 = $48;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $72 = ($46|0)==(0|0);
+ if ($72) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $73 = ((($16)) + 28|0);
+ $74 = HEAP32[$73>>2]|0;
+ $75 = (33448 + ($74<<2)|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = ($16|0)==($76|0);
+ do {
+ if ($77) {
+ HEAP32[$75>>2] = $$3;
+ $cond421 = ($$3|0)==(0|0);
+ if ($cond421) {
+ $78 = 1 << $74;
+ $79 = $78 ^ -1;
+ $80 = HEAP32[(33148)>>2]|0;
+ $81 = $80 & $79;
+ HEAP32[(33148)>>2] = $81;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ }
+ } else {
+ $82 = HEAP32[(33160)>>2]|0;
+ $83 = ($46>>>0)<($82>>>0);
+ if ($83) {
+ _abort();
+ // unreachable;
+ } else {
+ $84 = ((($46)) + 16|0);
+ $85 = HEAP32[$84>>2]|0;
+ $not$405 = ($85|0)!=($16|0);
+ $$sink3 = $not$405&1;
+ $86 = (((($46)) + 16|0) + ($$sink3<<2)|0);
+ HEAP32[$86>>2] = $$3;
+ $87 = ($$3|0)==(0|0);
+ if ($87) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $88 = HEAP32[(33160)>>2]|0;
+ $89 = ($$3>>>0)<($88>>>0);
+ if ($89) {
+ _abort();
+ // unreachable;
+ }
+ $90 = ((($$3)) + 24|0);
+ HEAP32[$90>>2] = $46;
+ $91 = ((($16)) + 16|0);
+ $92 = HEAP32[$91>>2]|0;
+ $93 = ($92|0)==(0|0);
+ do {
+ if (!($93)) {
+ $94 = ($92>>>0)<($88>>>0);
+ if ($94) {
+ _abort();
+ // unreachable;
+ } else {
+ $95 = ((($$3)) + 16|0);
+ HEAP32[$95>>2] = $92;
+ $96 = ((($92)) + 24|0);
+ HEAP32[$96>>2] = $$3;
+ break;
+ }
+ }
+ } while(0);
+ $97 = ((($91)) + 4|0);
+ $98 = HEAP32[$97>>2]|0;
+ $99 = ($98|0)==(0|0);
+ if ($99) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $100 = HEAP32[(33160)>>2]|0;
+ $101 = ($98>>>0)<($100>>>0);
+ if ($101) {
+ _abort();
+ // unreachable;
+ } else {
+ $102 = ((($$3)) + 20|0);
+ HEAP32[$102>>2] = $98;
+ $103 = ((($98)) + 24|0);
+ HEAP32[$103>>2] = $$3;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ }
+ }
+ } else {
+ $$1 = $2;$$1382 = $9;$113 = $2;
+ }
+ } while(0);
+ $112 = ($113>>>0)<($10>>>0);
+ if (!($112)) {
+ _abort();
+ // unreachable;
+ }
+ $114 = ((($10)) + 4|0);
+ $115 = HEAP32[$114>>2]|0;
+ $116 = $115 & 1;
+ $117 = ($116|0)==(0);
+ if ($117) {
+ _abort();
+ // unreachable;
+ }
+ $118 = $115 & 2;
+ $119 = ($118|0)==(0);
+ if ($119) {
+ $120 = HEAP32[(33168)>>2]|0;
+ $121 = ($10|0)==($120|0);
+ $122 = HEAP32[(33164)>>2]|0;
+ if ($121) {
+ $123 = HEAP32[(33156)>>2]|0;
+ $124 = (($123) + ($$1382))|0;
+ HEAP32[(33156)>>2] = $124;
+ HEAP32[(33168)>>2] = $$1;
+ $125 = $124 | 1;
+ $126 = ((($$1)) + 4|0);
+ HEAP32[$126>>2] = $125;
+ $127 = ($$1|0)==($122|0);
+ if (!($127)) {
+ return;
+ }
+ HEAP32[(33164)>>2] = 0;
+ HEAP32[(33152)>>2] = 0;
+ return;
+ }
+ $128 = ($10|0)==($122|0);
+ if ($128) {
+ $129 = HEAP32[(33152)>>2]|0;
+ $130 = (($129) + ($$1382))|0;
+ HEAP32[(33152)>>2] = $130;
+ HEAP32[(33164)>>2] = $113;
+ $131 = $130 | 1;
+ $132 = ((($$1)) + 4|0);
+ HEAP32[$132>>2] = $131;
+ $133 = (($113) + ($130)|0);
+ HEAP32[$133>>2] = $130;
+ return;
+ }
+ $134 = $115 & -8;
+ $135 = (($134) + ($$1382))|0;
+ $136 = $115 >>> 3;
+ $137 = ($115>>>0)<(256);
+ L108: do {
+ if ($137) {
+ $138 = ((($10)) + 8|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ((($10)) + 12|0);
+ $141 = HEAP32[$140>>2]|0;
+ $142 = $136 << 1;
+ $143 = (33184 + ($142<<2)|0);
+ $144 = ($139|0)==($143|0);
+ if (!($144)) {
+ $145 = HEAP32[(33160)>>2]|0;
+ $146 = ($139>>>0)<($145>>>0);
+ if ($146) {
+ _abort();
+ // unreachable;
+ }
+ $147 = ((($139)) + 12|0);
+ $148 = HEAP32[$147>>2]|0;
+ $149 = ($148|0)==($10|0);
+ if (!($149)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $150 = ($141|0)==($139|0);
+ if ($150) {
+ $151 = 1 << $136;
+ $152 = $151 ^ -1;
+ $153 = HEAP32[8286]|0;
+ $154 = $153 & $152;
+ HEAP32[8286] = $154;
+ break;
+ }
+ $155 = ($141|0)==($143|0);
+ if ($155) {
+ $$pre442 = ((($141)) + 8|0);
+ $$pre$phi443Z2D = $$pre442;
+ } else {
+ $156 = HEAP32[(33160)>>2]|0;
+ $157 = ($141>>>0)<($156>>>0);
+ if ($157) {
+ _abort();
+ // unreachable;
+ }
+ $158 = ((($141)) + 8|0);
+ $159 = HEAP32[$158>>2]|0;
+ $160 = ($159|0)==($10|0);
+ if ($160) {
+ $$pre$phi443Z2D = $158;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $161 = ((($139)) + 12|0);
+ HEAP32[$161>>2] = $141;
+ HEAP32[$$pre$phi443Z2D>>2] = $139;
+ } else {
+ $162 = ((($10)) + 24|0);
+ $163 = HEAP32[$162>>2]|0;
+ $164 = ((($10)) + 12|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165|0)==($10|0);
+ do {
+ if ($166) {
+ $177 = ((($10)) + 16|0);
+ $178 = ((($177)) + 4|0);
+ $179 = HEAP32[$178>>2]|0;
+ $180 = ($179|0)==(0|0);
+ if ($180) {
+ $181 = HEAP32[$177>>2]|0;
+ $182 = ($181|0)==(0|0);
+ if ($182) {
+ $$3400 = 0;
+ break;
+ } else {
+ $$1398 = $181;$$1402 = $177;
+ }
+ } else {
+ $$1398 = $179;$$1402 = $178;
+ }
+ while(1) {
+ $183 = ((($$1398)) + 20|0);
+ $184 = HEAP32[$183>>2]|0;
+ $185 = ($184|0)==(0|0);
+ if (!($185)) {
+ $$1398 = $184;$$1402 = $183;
+ continue;
+ }
+ $186 = ((($$1398)) + 16|0);
+ $187 = HEAP32[$186>>2]|0;
+ $188 = ($187|0)==(0|0);
+ if ($188) {
+ break;
+ } else {
+ $$1398 = $187;$$1402 = $186;
+ }
+ }
+ $189 = HEAP32[(33160)>>2]|0;
+ $190 = ($$1402>>>0)<($189>>>0);
+ if ($190) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1402>>2] = 0;
+ $$3400 = $$1398;
+ break;
+ }
+ } else {
+ $167 = ((($10)) + 8|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = HEAP32[(33160)>>2]|0;
+ $170 = ($168>>>0)<($169>>>0);
+ if ($170) {
+ _abort();
+ // unreachable;
+ }
+ $171 = ((($168)) + 12|0);
+ $172 = HEAP32[$171>>2]|0;
+ $173 = ($172|0)==($10|0);
+ if (!($173)) {
+ _abort();
+ // unreachable;
+ }
+ $174 = ((($165)) + 8|0);
+ $175 = HEAP32[$174>>2]|0;
+ $176 = ($175|0)==($10|0);
+ if ($176) {
+ HEAP32[$171>>2] = $165;
+ HEAP32[$174>>2] = $168;
+ $$3400 = $165;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $191 = ($163|0)==(0|0);
+ if (!($191)) {
+ $192 = ((($10)) + 28|0);
+ $193 = HEAP32[$192>>2]|0;
+ $194 = (33448 + ($193<<2)|0);
+ $195 = HEAP32[$194>>2]|0;
+ $196 = ($10|0)==($195|0);
+ do {
+ if ($196) {
+ HEAP32[$194>>2] = $$3400;
+ $cond422 = ($$3400|0)==(0|0);
+ if ($cond422) {
+ $197 = 1 << $193;
+ $198 = $197 ^ -1;
+ $199 = HEAP32[(33148)>>2]|0;
+ $200 = $199 & $198;
+ HEAP32[(33148)>>2] = $200;
+ break L108;
+ }
+ } else {
+ $201 = HEAP32[(33160)>>2]|0;
+ $202 = ($163>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ } else {
+ $203 = ((($163)) + 16|0);
+ $204 = HEAP32[$203>>2]|0;
+ $not$ = ($204|0)!=($10|0);
+ $$sink5 = $not$&1;
+ $205 = (((($163)) + 16|0) + ($$sink5<<2)|0);
+ HEAP32[$205>>2] = $$3400;
+ $206 = ($$3400|0)==(0|0);
+ if ($206) {
+ break L108;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $207 = HEAP32[(33160)>>2]|0;
+ $208 = ($$3400>>>0)<($207>>>0);
+ if ($208) {
+ _abort();
+ // unreachable;
+ }
+ $209 = ((($$3400)) + 24|0);
+ HEAP32[$209>>2] = $163;
+ $210 = ((($10)) + 16|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ do {
+ if (!($212)) {
+ $213 = ($211>>>0)<($207>>>0);
+ if ($213) {
+ _abort();
+ // unreachable;
+ } else {
+ $214 = ((($$3400)) + 16|0);
+ HEAP32[$214>>2] = $211;
+ $215 = ((($211)) + 24|0);
+ HEAP32[$215>>2] = $$3400;
+ break;
+ }
+ }
+ } while(0);
+ $216 = ((($210)) + 4|0);
+ $217 = HEAP32[$216>>2]|0;
+ $218 = ($217|0)==(0|0);
+ if (!($218)) {
+ $219 = HEAP32[(33160)>>2]|0;
+ $220 = ($217>>>0)<($219>>>0);
+ if ($220) {
+ _abort();
+ // unreachable;
+ } else {
+ $221 = ((($$3400)) + 20|0);
+ HEAP32[$221>>2] = $217;
+ $222 = ((($217)) + 24|0);
+ HEAP32[$222>>2] = $$3400;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ $223 = $135 | 1;
+ $224 = ((($$1)) + 4|0);
+ HEAP32[$224>>2] = $223;
+ $225 = (($113) + ($135)|0);
+ HEAP32[$225>>2] = $135;
+ $226 = HEAP32[(33164)>>2]|0;
+ $227 = ($$1|0)==($226|0);
+ if ($227) {
+ HEAP32[(33152)>>2] = $135;
+ return;
+ } else {
+ $$2 = $135;
+ }
+ } else {
+ $228 = $115 & -2;
+ HEAP32[$114>>2] = $228;
+ $229 = $$1382 | 1;
+ $230 = ((($$1)) + 4|0);
+ HEAP32[$230>>2] = $229;
+ $231 = (($113) + ($$1382)|0);
+ HEAP32[$231>>2] = $$1382;
+ $$2 = $$1382;
+ }
+ $232 = $$2 >>> 3;
+ $233 = ($$2>>>0)<(256);
+ if ($233) {
+ $234 = $232 << 1;
+ $235 = (33184 + ($234<<2)|0);
+ $236 = HEAP32[8286]|0;
+ $237 = 1 << $232;
+ $238 = $236 & $237;
+ $239 = ($238|0)==(0);
+ if ($239) {
+ $240 = $236 | $237;
+ HEAP32[8286] = $240;
+ $$pre = ((($235)) + 8|0);
+ $$0403 = $235;$$pre$phiZ2D = $$pre;
+ } else {
+ $241 = ((($235)) + 8|0);
+ $242 = HEAP32[$241>>2]|0;
+ $243 = HEAP32[(33160)>>2]|0;
+ $244 = ($242>>>0)<($243>>>0);
+ if ($244) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0403 = $242;$$pre$phiZ2D = $241;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $$1;
+ $245 = ((($$0403)) + 12|0);
+ HEAP32[$245>>2] = $$1;
+ $246 = ((($$1)) + 8|0);
+ HEAP32[$246>>2] = $$0403;
+ $247 = ((($$1)) + 12|0);
+ HEAP32[$247>>2] = $235;
+ return;
+ }
+ $248 = $$2 >>> 8;
+ $249 = ($248|0)==(0);
+ if ($249) {
+ $$0396 = 0;
+ } else {
+ $250 = ($$2>>>0)>(16777215);
+ if ($250) {
+ $$0396 = 31;
+ } else {
+ $251 = (($248) + 1048320)|0;
+ $252 = $251 >>> 16;
+ $253 = $252 & 8;
+ $254 = $248 << $253;
+ $255 = (($254) + 520192)|0;
+ $256 = $255 >>> 16;
+ $257 = $256 & 4;
+ $258 = $257 | $253;
+ $259 = $254 << $257;
+ $260 = (($259) + 245760)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 2;
+ $263 = $258 | $262;
+ $264 = (14 - ($263))|0;
+ $265 = $259 << $262;
+ $266 = $265 >>> 15;
+ $267 = (($264) + ($266))|0;
+ $268 = $267 << 1;
+ $269 = (($267) + 7)|0;
+ $270 = $$2 >>> $269;
+ $271 = $270 & 1;
+ $272 = $271 | $268;
+ $$0396 = $272;
+ }
+ }
+ $273 = (33448 + ($$0396<<2)|0);
+ $274 = ((($$1)) + 28|0);
+ HEAP32[$274>>2] = $$0396;
+ $275 = ((($$1)) + 16|0);
+ $276 = ((($$1)) + 20|0);
+ HEAP32[$276>>2] = 0;
+ HEAP32[$275>>2] = 0;
+ $277 = HEAP32[(33148)>>2]|0;
+ $278 = 1 << $$0396;
+ $279 = $277 & $278;
+ $280 = ($279|0)==(0);
+ do {
+ if ($280) {
+ $281 = $277 | $278;
+ HEAP32[(33148)>>2] = $281;
+ HEAP32[$273>>2] = $$1;
+ $282 = ((($$1)) + 24|0);
+ HEAP32[$282>>2] = $273;
+ $283 = ((($$1)) + 12|0);
+ HEAP32[$283>>2] = $$1;
+ $284 = ((($$1)) + 8|0);
+ HEAP32[$284>>2] = $$1;
+ } else {
+ $285 = HEAP32[$273>>2]|0;
+ $286 = ($$0396|0)==(31);
+ $287 = $$0396 >>> 1;
+ $288 = (25 - ($287))|0;
+ $289 = $286 ? 0 : $288;
+ $290 = $$2 << $289;
+ $$0383 = $290;$$0384 = $285;
+ while(1) {
+ $291 = ((($$0384)) + 4|0);
+ $292 = HEAP32[$291>>2]|0;
+ $293 = $292 & -8;
+ $294 = ($293|0)==($$2|0);
+ if ($294) {
+ label = 124;
+ break;
+ }
+ $295 = $$0383 >>> 31;
+ $296 = (((($$0384)) + 16|0) + ($295<<2)|0);
+ $297 = $$0383 << 1;
+ $298 = HEAP32[$296>>2]|0;
+ $299 = ($298|0)==(0|0);
+ if ($299) {
+ label = 121;
+ break;
+ } else {
+ $$0383 = $297;$$0384 = $298;
+ }
+ }
+ if ((label|0) == 121) {
+ $300 = HEAP32[(33160)>>2]|0;
+ $301 = ($296>>>0)<($300>>>0);
+ if ($301) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$296>>2] = $$1;
+ $302 = ((($$1)) + 24|0);
+ HEAP32[$302>>2] = $$0384;
+ $303 = ((($$1)) + 12|0);
+ HEAP32[$303>>2] = $$1;
+ $304 = ((($$1)) + 8|0);
+ HEAP32[$304>>2] = $$1;
+ break;
+ }
+ }
+ else if ((label|0) == 124) {
+ $305 = ((($$0384)) + 8|0);
+ $306 = HEAP32[$305>>2]|0;
+ $307 = HEAP32[(33160)>>2]|0;
+ $308 = ($306>>>0)>=($307>>>0);
+ $not$437 = ($$0384>>>0)>=($307>>>0);
+ $309 = $308 & $not$437;
+ if ($309) {
+ $310 = ((($306)) + 12|0);
+ HEAP32[$310>>2] = $$1;
+ HEAP32[$305>>2] = $$1;
+ $311 = ((($$1)) + 8|0);
+ HEAP32[$311>>2] = $306;
+ $312 = ((($$1)) + 12|0);
+ HEAP32[$312>>2] = $$0384;
+ $313 = ((($$1)) + 24|0);
+ HEAP32[$313>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $314 = HEAP32[(33176)>>2]|0;
+ $315 = (($314) + -1)|0;
+ HEAP32[(33176)>>2] = $315;
+ $316 = ($315|0)==(0);
+ if ($316) {
+ $$0212$in$i = (33600);
+ } else {
+ return;
+ }
+ while(1) {
+ $$0212$i = HEAP32[$$0212$in$i>>2]|0;
+ $317 = ($$0212$i|0)==(0|0);
+ $318 = ((($$0212$i)) + 8|0);
+ if ($317) {
+ break;
+ } else {
+ $$0212$in$i = $318;
+ }
+ }
+ HEAP32[(33176)>>2] = -1;
+ return;
+}
+function runPostSets() {
+}
+function _memset(ptr, value, num) {
+ ptr = ptr|0; value = value|0; num = num|0;
+ var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0;
+ end = (ptr + num)|0;
+
+ value = value & 0xff;
+ if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) {
+ while ((ptr&3) != 0) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+
+ aligned_end = (end & -4)|0;
+ block_aligned_end = (aligned_end - 64)|0;
+ value4 = value | (value << 8) | (value << 16) | (value << 24);
+
+ while((ptr|0) <= (block_aligned_end|0)) {
+ HEAP32[((ptr)>>2)]=value4;
+ HEAP32[(((ptr)+(4))>>2)]=value4;
+ HEAP32[(((ptr)+(8))>>2)]=value4;
+ HEAP32[(((ptr)+(12))>>2)]=value4;
+ HEAP32[(((ptr)+(16))>>2)]=value4;
+ HEAP32[(((ptr)+(20))>>2)]=value4;
+ HEAP32[(((ptr)+(24))>>2)]=value4;
+ HEAP32[(((ptr)+(28))>>2)]=value4;
+ HEAP32[(((ptr)+(32))>>2)]=value4;
+ HEAP32[(((ptr)+(36))>>2)]=value4;
+ HEAP32[(((ptr)+(40))>>2)]=value4;
+ HEAP32[(((ptr)+(44))>>2)]=value4;
+ HEAP32[(((ptr)+(48))>>2)]=value4;
+ HEAP32[(((ptr)+(52))>>2)]=value4;
+ HEAP32[(((ptr)+(56))>>2)]=value4;
+ HEAP32[(((ptr)+(60))>>2)]=value4;
+ ptr = (ptr + 64)|0;
+ }
+
+ while ((ptr|0) < (aligned_end|0) ) {
+ HEAP32[((ptr)>>2)]=value4;
+ ptr = (ptr+4)|0;
+ }
+ }
+ // The remaining bytes.
+ while ((ptr|0) < (end|0)) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+ return (end-num)|0;
+}
+function _i64Subtract(a, b, c, d) {
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a - c)>>>0;
+ h = (b - d)>>>0;
+ h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function _i64Add(a, b, c, d) {
+ /*
+ x = a + b*2^32
+ y = c + d*2^32
+ result = l + h*2^32
+ */
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a + c)>>>0;
+ h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function ___muldsi3($a, $b) {
+ $a = $a | 0;
+ $b = $b | 0;
+ var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0;
+ $1 = $a & 65535;
+ $2 = $b & 65535;
+ $3 = Math_imul($2, $1) | 0;
+ $6 = $a >>> 16;
+ $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0;
+ $11 = $b >>> 16;
+ $12 = Math_imul($11, $1) | 0;
+ return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0;
+}
+function ___muldi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0;
+ $x_sroa_0_0_extract_trunc = $a$0;
+ $y_sroa_0_0_extract_trunc = $b$0;
+ $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0;
+ $1$1 = tempRet0;
+ $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0;
+ return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0;
+}
+function _memcpy(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ var aligned_dest_end = 0;
+ var block_aligned_dest_end = 0;
+ var dest_end = 0;
+ // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use.
+ if ((num|0) >=
+ 8192
+ ) {
+ return _emscripten_memcpy_big(dest|0, src|0, num|0)|0;
+ }
+
+ ret = dest|0;
+ dest_end = (dest + num)|0;
+ if ((dest&3) == (src&3)) {
+ // The initial unaligned < 4-byte front.
+ while (dest & 3) {
+ if ((num|0) == 0) return ret|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ num = (num-1)|0;
+ }
+ aligned_dest_end = (dest_end & -4)|0;
+ block_aligned_dest_end = (aligned_dest_end - 64)|0;
+ while ((dest|0) <= (block_aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0);
+ HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0);
+ HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0);
+ HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0);
+ HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0);
+ HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0);
+ HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0);
+ HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0);
+ HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0);
+ HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0);
+ HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0);
+ HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0);
+ HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0);
+ HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0);
+ HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0);
+ dest = (dest+64)|0;
+ src = (src+64)|0;
+ }
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ } else {
+ // In the unaligned copy case, unroll a bit as well.
+ aligned_dest_end = (dest_end - 4)|0;
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0);
+ HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0);
+ HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ }
+ // The remaining unaligned < 4 byte tail.
+ while ((dest|0) < (dest_end|0)) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ }
+ return ret|0;
+}
+function _memmove(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) {
+ // Unlikely case: Copy backwards in a safe manner
+ ret = dest;
+ src = (src + num)|0;
+ dest = (dest + num)|0;
+ while ((num|0) > 0) {
+ dest = (dest - 1)|0;
+ src = (src - 1)|0;
+ num = (num - 1)|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ }
+ dest = ret;
+ } else {
+ _memcpy(dest, src, num) | 0;
+ }
+ return dest | 0;
+}
+function _llvm_cttz_i32(x) {
+ x = x|0;
+ var ret = 0;
+ ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0);
+ if ((ret|0) < 8) return ret|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 8)|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 16)|0;
+ return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0;
+}
+function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ $rem = $rem | 0;
+ var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0;
+ $n_sroa_0_0_extract_trunc = $a$0;
+ $n_sroa_1_4_extract_shift$0 = $a$1;
+ $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0;
+ $d_sroa_0_0_extract_trunc = $b$0;
+ $d_sroa_1_4_extract_shift$0 = $b$1;
+ $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0;
+ if (($n_sroa_1_4_extract_trunc | 0) == 0) {
+ $4 = ($rem | 0) != 0;
+ if (($d_sroa_1_4_extract_trunc | 0) == 0) {
+ if ($4) {
+ HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$4) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ $17 = ($d_sroa_1_4_extract_trunc | 0) == 0;
+ do {
+ if (($d_sroa_0_0_extract_trunc | 0) == 0) {
+ if ($17) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ if (($n_sroa_0_0_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0;
+ HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0);
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $37 = $d_sroa_1_4_extract_trunc - 1 | 0;
+ if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0);
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($51 >>> 0 <= 30) {
+ $57 = $51 + 1 | 0;
+ $58 = 31 - $51 | 0;
+ $sr_1_ph = $57;
+ $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0);
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0);
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$17) {
+ $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($119 >>> 0 <= 31) {
+ $125 = $119 + 1 | 0;
+ $126 = 31 - $119 | 0;
+ $130 = $119 - 31 >> 31;
+ $sr_1_ph = $125;
+ $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126;
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130;
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $66 = $d_sroa_0_0_extract_trunc - 1 | 0;
+ if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) {
+ $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0;
+ $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ $89 = 64 - $88 | 0;
+ $91 = 32 - $88 | 0;
+ $92 = $91 >> 31;
+ $95 = $88 - 32 | 0;
+ $105 = $95 >> 31;
+ $sr_1_ph = $88;
+ $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105;
+ $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0);
+ $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92;
+ $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31;
+ break;
+ }
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc;
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ if (($d_sroa_0_0_extract_trunc | 0) == 1) {
+ $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$0 = 0 | $a$0 & -1;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0;
+ $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0);
+ $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ } while (0);
+ if (($sr_1_ph | 0) == 0) {
+ $q_sroa_1_1_lcssa = $q_sroa_1_1_ph;
+ $q_sroa_0_1_lcssa = $q_sroa_0_1_ph;
+ $r_sroa_1_1_lcssa = $r_sroa_1_1_ph;
+ $r_sroa_0_1_lcssa = $r_sroa_0_1_ph;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = 0;
+ } else {
+ $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1;
+ $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0;
+ $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0;
+ $137$1 = tempRet0;
+ $q_sroa_1_1198 = $q_sroa_1_1_ph;
+ $q_sroa_0_1199 = $q_sroa_0_1_ph;
+ $r_sroa_1_1200 = $r_sroa_1_1_ph;
+ $r_sroa_0_1201 = $r_sroa_0_1_ph;
+ $sr_1202 = $sr_1_ph;
+ $carry_0203 = 0;
+ while (1) {
+ $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1;
+ $149 = $carry_0203 | $q_sroa_0_1199 << 1;
+ $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31);
+ $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0;
+ _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0;
+ $150$1 = tempRet0;
+ $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1;
+ $152 = $151$0 & 1;
+ $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0;
+ $r_sroa_0_0_extract_trunc = $154$0;
+ $r_sroa_1_4_extract_trunc = tempRet0;
+ $155 = $sr_1202 - 1 | 0;
+ if (($155 | 0) == 0) {
+ break;
+ } else {
+ $q_sroa_1_1198 = $147;
+ $q_sroa_0_1199 = $149;
+ $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc;
+ $sr_1202 = $155;
+ $carry_0203 = $152;
+ }
+ }
+ $q_sroa_1_1_lcssa = $147;
+ $q_sroa_0_1_lcssa = $149;
+ $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = $152;
+ }
+ $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa;
+ $q_sroa_0_0_insert_ext75$1 = 0;
+ $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1;
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa;
+ HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0;
+ }
+ $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1;
+ $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+}
+function ___uremdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $rem = 0, __stackBase__ = 0;
+ __stackBase__ = STACKTOP;
+ STACKTOP = STACKTOP + 16 | 0;
+ $rem = __stackBase__ | 0;
+ ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0;
+ STACKTOP = __stackBase__;
+ return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0;
+}
+function ___udivdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $1$0 = 0;
+ $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0;
+ return $1$0 | 0;
+}
+function _roundf(f) {
+ f = +f;
+ return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround?
+}
+function _bitshift64Lshr(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = high >>> bits;
+ return (low >>> bits) | ((high&ander) << (32 - bits));
+ }
+ tempRet0 = 0;
+ return (high >>> (bits - 32))|0;
+}
+function _sbrk(increment) {
+ increment = increment|0;
+ var oldDynamicTop = 0;
+ var oldDynamicTopOnChange = 0;
+ var newDynamicTop = 0;
+ var totalMemory = 0;
+ increment = ((increment + 15) & -16)|0;
+ oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0;
+ newDynamicTop = oldDynamicTop + increment | 0;
+
+ if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int.
+ | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract.
+ abortOnCannotGrowMemory()|0;
+ ___setErrNo(12);
+ return -1;
+ }
+
+ HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop;
+ totalMemory = getTotalMemory()|0;
+ if ((newDynamicTop|0) > (totalMemory|0)) {
+ if ((enlargeMemory()|0) == 0) {
+ ___setErrNo(12);
+ HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop;
+ return -1;
+ }
+ }
+ return oldDynamicTop|0;
+}
+function _bitshift64Shl(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits));
+ return low << bits;
+ }
+ tempRet0 = low << (bits - 32);
+ return 0;
+}
+function _llvm_bswap_i32(x) {
+ x = x|0;
+ return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0;
+}
+
+
+function dynCall_viiiii(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0;
+ FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0);
+}
+
+
+function dynCall_vd(index,a1) {
+ index = index|0;
+ a1=+a1;
+ FUNCTION_TABLE_vd[index&3](+a1);
+}
+
+
+function dynCall_vid(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=+a2;
+ FUNCTION_TABLE_vid[index&3](a1|0,+a2);
+}
+
+
+function dynCall_vi(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ FUNCTION_TABLE_vi[index&31](a1|0);
+}
+
+
+function dynCall_vii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ FUNCTION_TABLE_vii[index&63](a1|0,a2|0);
+}
+
+
+function dynCall_ii(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ return FUNCTION_TABLE_ii[index&15](a1|0)|0;
+}
+
+
+function dynCall_viddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4);
+}
+
+
+function dynCall_vidd(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3;
+ FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3);
+}
+
+
+function dynCall_iiii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0;
+}
+
+
+function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0;
+ FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0);
+}
+
+
+function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0;
+ FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0);
+}
+
+
+function dynCall_viii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0);
+}
+
+
+function dynCall_vidddd(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5;
+ FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5);
+}
+
+
+function dynCall_vdi(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=a2|0;
+ FUNCTION_TABLE_vdi[index&1](+a1,a2|0);
+}
+
+
+function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0;
+ FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0);
+}
+
+
+function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0;
+ FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0);
+}
+
+
+function dynCall_iii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0;
+}
+
+
+function dynCall_i(index) {
+ index = index|0;
+
+ return FUNCTION_TABLE_i[index&3]()|0;
+}
+
+
+function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6;
+ FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6);
+}
+
+
+function dynCall_vdddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4);
+}
+
+
+function dynCall_vdd(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=+a2;
+ FUNCTION_TABLE_vdd[index&3](+a1,+a2);
+}
+
+
+function dynCall_v(index) {
+ index = index|0;
+
+ FUNCTION_TABLE_v[index&7]();
+}
+
+
+function dynCall_viid(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=+a3;
+ FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3);
+}
+
+
+function dynCall_viiii(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0;
+ FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0);
+}
+
+function b0(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0);
+}
+function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function b1(p0) {
+ p0 = +p0; nullFunc_vd(1);
+}
+function _emscripten_glClearDepth__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepth(+p0);
+}
+function _emscripten_glClearDepthf__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepthf(+p0);
+}
+function _emscripten_glLineWidth__wrapper(p0) {
+ p0 = +p0; _emscripten_glLineWidth(+p0);
+}
+function b2(p0,p1) {
+ p0 = p0|0;p1 = +p1; nullFunc_vid(2);
+}
+function _emscripten_glUniform1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1);
+}
+function _emscripten_glVertexAttrib1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1);
+}
+function b3(p0) {
+ p0 = p0|0; nullFunc_vi(3);
+}
+function _emscripten_glDeleteShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteShader(p0|0);
+}
+function _emscripten_glCompileShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCompileShader(p0|0);
+}
+function _emscripten_glDeleteProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteProgram(p0|0);
+}
+function _emscripten_glLinkProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLinkProgram(p0|0);
+}
+function _emscripten_glUseProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glUseProgram(p0|0);
+}
+function _emscripten_glValidateProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glValidateProgram(p0|0);
+}
+function _emscripten_glDeleteObjectARB__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0);
+}
+function _emscripten_glEnableClientState__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableClientState(p0|0);
+}
+function _emscripten_glClientActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClientActiveTexture(p0|0);
+}
+function _emscripten_glBindVertexArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBindVertexArray(p0|0);
+}
+function _emscripten_glMatrixMode__wrapper(p0) {
+ p0 = p0|0; _emscripten_glMatrixMode(p0|0);
+}
+function _emscripten_glLoadMatrixf__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLoadMatrixf(p0|0);
+}
+function _emscripten_glEnableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0);
+}
+function _emscripten_glDisableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0);
+}
+function _emscripten_glDepthFunc__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthFunc(p0|0);
+}
+function _emscripten_glEnable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnable(p0|0);
+}
+function _emscripten_glDisable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisable(p0|0);
+}
+function _emscripten_glFrontFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glFrontFace(p0|0);
+}
+function _emscripten_glCullFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCullFace(p0|0);
+}
+function _emscripten_glClear__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClear(p0|0);
+}
+function _emscripten_glClearStencil__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClearStencil(p0|0);
+}
+function _emscripten_glDepthMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthMask(p0|0);
+}
+function _emscripten_glStencilMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glStencilMask(p0|0);
+}
+function _emscripten_glGenerateMipmap__wrapper(p0) {
+ p0 = p0|0; _emscripten_glGenerateMipmap(p0|0);
+}
+function _emscripten_glActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glActiveTexture(p0|0);
+}
+function _emscripten_glBlendEquation__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBlendEquation(p0|0);
+}
+function b4(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_vii(4);
+}
+function _emscripten_glPixelStorei__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0);
+}
+function _emscripten_glGetIntegerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0);
+}
+function _emscripten_glGetFloatv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0);
+}
+function _emscripten_glGetBooleanv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0);
+}
+function _emscripten_glGenTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0);
+}
+function _emscripten_glDeleteTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0);
+}
+function _emscripten_glBindTexture__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0);
+}
+function _emscripten_glGenBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0);
+}
+function _emscripten_glGenRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glBindRenderbuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0);
+}
+function _emscripten_glUniform1i__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0);
+}
+function _emscripten_glBindBuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0);
+}
+function _emscripten_glAttachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0);
+}
+function _emscripten_glDetachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0);
+}
+function _emscripten_glBindFramebuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0);
+}
+function _emscripten_glGenFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glBindProgramARB__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0);
+}
+function _emscripten_glGetPointerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0);
+}
+function _emscripten_glGenVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0);
+}
+function _emscripten_glBlendFunc__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0);
+}
+function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0);
+}
+function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0);
+}
+function _emscripten_glHint__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0);
+}
+function _emscripten_glDrawBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0);
+}
+function b5(p0) {
+ p0 = p0|0; nullFunc_ii(5);return 0;
+}
+function _emscripten_glGetString__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glGetString(p0|0)|0;
+}
+function _emscripten_glIsTexture__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0;
+}
+function _emscripten_glIsBuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0;
+}
+function _emscripten_glIsRenderbuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0;
+}
+function _emscripten_glCreateShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0;
+}
+function _emscripten_glIsShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsShader(p0|0)|0;
+}
+function _emscripten_glIsProgram__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0;
+}
+function _emscripten_glIsFramebuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0;
+}
+function _emscripten_glCheckFramebufferStatus__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0;
+}
+function _emscripten_glIsEnabled__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0;
+}
+function b6(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6);
+}
+function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3);
+}
+function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3);
+}
+function b7(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7);
+}
+function _emscripten_glUniform2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2);
+}
+function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2);
+}
+function b8(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0;
+}
+function b9(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9);
+}
+function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function b10(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10);
+}
+function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function b11(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11);
+}
+function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2i__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0);
+}
+function _emscripten_glNormalPointer__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0);
+}
+function _emscripten_glDrawArrays__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteri__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilFunc__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilOp__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0);
+}
+function b12(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12);
+}
+function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function b13(p0,p1) {
+ p0 = +p0;p1 = p1|0; nullFunc_vdi(13);
+}
+function _emscripten_glSampleCoverage__wrapper(p0,p1) {
+ p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0);
+}
+function b14(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14);
+}
+function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15);
+}
+function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function b16(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0;
+}
+function _emscripten_glGetUniformLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0;
+}
+function _emscripten_glGetAttribLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0;
+}
+function b17() {
+ ; nullFunc_i(17);return 0;
+}
+function _emscripten_glCreateProgram__wrapper() {
+ ; return _emscripten_glCreateProgram()|0;
+}
+function _emscripten_glGetError__wrapper() {
+ ; return _emscripten_glGetError()|0;
+}
+function b18(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18);
+}
+function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5);
+}
+function b19(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19);
+}
+function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3);
+}
+function b20(p0,p1) {
+ p0 = +p0;p1 = +p1; nullFunc_vdd(20);
+}
+function _emscripten_glDepthRange__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1);
+}
+function _emscripten_glDepthRangef__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1);
+}
+function _emscripten_glPolygonOffset__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1);
+}
+function b21() {
+ ; nullFunc_v(21);
+}
+function _emscripten_glLoadIdentity__wrapper() {
+ ; _emscripten_glLoadIdentity();
+}
+function _emscripten_glReleaseShaderCompiler__wrapper() {
+ ; _emscripten_glReleaseShaderCompiler();
+}
+function _emscripten_glFinish__wrapper() {
+ ; _emscripten_glFinish();
+}
+function _emscripten_glFlush__wrapper() {
+ ; _emscripten_glFlush();
+}
+function b22(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22);
+}
+function _emscripten_glTexParameterf__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2);
+}
+function b23(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23);
+}
+function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glViewport__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glScissor__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+
+// EMSCRIPTEN_END_FUNCS
+var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0];
+var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper];
+var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2];
+var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3
+,b3,b3,b3];
+var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4
+,b4,b4,b4,b4,b4];
+var FUNCTION_TABLE_ii = [b5,___stdio_close,_PhysicsLoop,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5];
+var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6];
+var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7];
+var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_sn_write,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,b8,b8,b8,b8,b8,b8];
+var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper];
+var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10];
+var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11];
+var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12];
+var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper];
+var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper];
+var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper];
+var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16];
+var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17];
+var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper];
+var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper];
+var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper];
+var FUNCTION_TABLE_v = [b21,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21,b21];
+var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper];
+var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23];
+
+ return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, _llvm_bswap_i32: _llvm_bswap_i32, ___muldi3: ___muldi3, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, ___errno_location: ___errno_location, ___muldsi3: ___muldsi3, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii };
+})
+// EMSCRIPTEN_END_ASM
+(Module.asmGlobalArg, Module.asmLibraryArg, buffer);
+
+var real__roundf = asm["_roundf"]; asm["_roundf"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__roundf.apply(null, arguments);
+};
+
+var real__main = asm["_main"]; asm["_main"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__main.apply(null, arguments);
+};
+
+var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackSave.apply(null, arguments);
+};
+
+var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_getTempRet0.apply(null, arguments);
+};
+
+var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setThrew.apply(null, arguments);
+};
+
+var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Lshr.apply(null, arguments);
+};
+
+var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Shl.apply(null, arguments);
+};
+
+var real__fflush = asm["_fflush"]; asm["_fflush"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__fflush.apply(null, arguments);
+};
+
+var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_cttz_i32.apply(null, arguments);
+};
+
+var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__sbrk.apply(null, arguments);
+};
+
+var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_bswap_i32.apply(null, arguments);
+};
+
+var real____muldi3 = asm["___muldi3"]; asm["___muldi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____muldi3.apply(null, arguments);
+};
+
+var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____uremdi3.apply(null, arguments);
+};
+
+var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackAlloc.apply(null, arguments);
+};
+
+var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Subtract.apply(null, arguments);
+};
+
+var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivmoddi4.apply(null, arguments);
+};
+
+var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setTempRet0.apply(null, arguments);
+};
+
+var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Add.apply(null, arguments);
+};
+
+var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_get_global_libc.apply(null, arguments);
+};
+
+var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_GetProcAddress.apply(null, arguments);
+};
+
+var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivdi3.apply(null, arguments);
+};
+
+var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____errno_location.apply(null, arguments);
+};
+
+var real____muldsi3 = asm["___muldsi3"]; asm["___muldsi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____muldsi3.apply(null, arguments);
+};
+
+var real__free = asm["_free"]; asm["_free"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__free.apply(null, arguments);
+};
+
+var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_establishStackSpace.apply(null, arguments);
+};
+
+var real__memmove = asm["_memmove"]; asm["_memmove"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__memmove.apply(null, arguments);
+};
+
+var real__strstr = asm["_strstr"]; asm["_strstr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__strstr.apply(null, arguments);
+};
+
+var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackRestore.apply(null, arguments);
+};
+
+var real__malloc = asm["_malloc"]; asm["_malloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__malloc.apply(null, arguments);
+};
+var _roundf = Module["_roundf"] = asm["_roundf"];
+var _main = Module["_main"] = asm["_main"];
+var stackSave = Module["stackSave"] = asm["stackSave"];
+var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"];
+var _memset = Module["_memset"] = asm["_memset"];
+var setThrew = Module["setThrew"] = asm["setThrew"];
+var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"];
+var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"];
+var _fflush = Module["_fflush"] = asm["_fflush"];
+var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"];
+var _sbrk = Module["_sbrk"] = asm["_sbrk"];
+var _memcpy = Module["_memcpy"] = asm["_memcpy"];
+var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"];
+var ___muldi3 = Module["___muldi3"] = asm["___muldi3"];
+var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"];
+var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"];
+var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"];
+var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"];
+var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"];
+var _i64Add = Module["_i64Add"] = asm["_i64Add"];
+var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"];
+var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"];
+var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"];
+var ___errno_location = Module["___errno_location"] = asm["___errno_location"];
+var ___muldsi3 = Module["___muldsi3"] = asm["___muldsi3"];
+var _free = Module["_free"] = asm["_free"];
+var runPostSets = Module["runPostSets"] = asm["runPostSets"];
+var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"];
+var _memmove = Module["_memmove"] = asm["_memmove"];
+var _strstr = Module["_strstr"] = asm["_strstr"];
+var stackRestore = Module["stackRestore"] = asm["stackRestore"];
+var _malloc = Module["_malloc"] = asm["_malloc"];
+var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"];
+var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"];
+var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"];
+var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"];
+var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"];
+var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"];
+var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"];
+var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"];
+var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"];
+var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"];
+var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"];
+var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"];
+var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"];
+var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"];
+var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"];
+var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"];
+var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"];
+var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"];
+var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"];
+var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"];
+var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"];
+var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"];
+var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"];
+var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"];
+;
+
+Runtime.stackAlloc = Module['stackAlloc'];
+Runtime.stackSave = Module['stackSave'];
+Runtime.stackRestore = Module['stackRestore'];
+Runtime.establishStackSpace = Module['establishStackSpace'];
+
+Runtime.setTempRet0 = Module['setTempRet0'];
+Runtime.getTempRet0 = Module['getTempRet0'];
+
+
+
+// === Auto-generated postamble setup entry stuff ===
+
+Module['asm'] = asm;
+
+
+
+
+
+function ExitStatus(status) {
+ this.name = "ExitStatus";
+ this.message = "Program terminated with exit(" + status + ")";
+ this.status = status;
+};
+ExitStatus.prototype = new Error();
+ExitStatus.prototype.constructor = ExitStatus;
+
+var initialStackTop;
+var preloadStartTime = null;
+var calledMain = false;
+
+dependenciesFulfilled = function runCaller() {
+ // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
+ if (!Module['calledRun']) run();
+ if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
+}
+
+Module['callMain'] = Module.callMain = function callMain(args) {
+ assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)');
+ assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
+
+ args = args || [];
+
+ ensureInitRuntime();
+
+ var argc = args.length+1;
+ function pad() {
+ for (var i = 0; i < 4-1; i++) {
+ argv.push(0);
+ }
+ }
+ var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ];
+ pad();
+ for (var i = 0; i < argc-1; i = i + 1) {
+ argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL));
+ pad();
+ }
+ argv.push(0);
+ argv = allocate(argv, 'i32', ALLOC_NORMAL);
+
+
+ try {
+
+ var ret = Module['_main'](argc, argv, 0);
+
+
+ // if we're not running an evented main loop, it's time to exit
+ exit(ret, /* implicit = */ true);
+ }
+ catch(e) {
+ if (e instanceof ExitStatus) {
+ // exit() throws this once it's done to make sure execution
+ // has been stopped completely
+ return;
+ } else if (e == 'SimulateInfiniteLoop') {
+ // running an evented main loop, don't immediately exit
+ Module['noExitRuntime'] = true;
+ return;
+ } else {
+ var toLog = e;
+ if (e && typeof e === 'object' && e.stack) {
+ toLog = [e, e.stack];
+ }
+ Module.printErr('exception thrown: ' + toLog);
+ Module['quit'](1, e);
+ }
+ } finally {
+ calledMain = true;
+ }
+}
+
+
+
+
+function run(args) {
+ args = args || Module['arguments'];
+
+ if (preloadStartTime === null) preloadStartTime = Date.now();
+
+ if (runDependencies > 0) {
+ Module.printErr('run() called, but dependencies remain, so not running');
+ return;
+ }
+
+ writeStackCookie();
+
+ preRun();
+
+ if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
+ if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame
+
+ function doRun() {
+ if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening
+ Module['calledRun'] = true;
+
+ if (ABORT) return;
+
+ ensureInitRuntime();
+
+ preMain();
+
+ if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) {
+ Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms');
+ }
+
+ if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
+
+ if (Module['_main'] && shouldRunNow) Module['callMain'](args);
+
+ postRun();
+ }
+
+ if (Module['setStatus']) {
+ Module['setStatus']('Running...');
+ setTimeout(function() {
+ setTimeout(function() {
+ Module['setStatus']('');
+ }, 1);
+ doRun();
+ }, 1);
+ } else {
+ doRun();
+ }
+ checkStackCookie();
+}
+Module['run'] = Module.run = run;
+
+function exit(status, implicit) {
+ if (implicit && Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ return;
+ }
+
+ if (Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ } else {
+
+ ABORT = true;
+ EXITSTATUS = status;
+ STACKTOP = initialStackTop;
+
+ exitRuntime();
+
+ if (Module['onExit']) Module['onExit'](status);
+ }
+
+ if (ENVIRONMENT_IS_NODE) {
+ process['exit'](status);
+ }
+ Module['quit'](status, new ExitStatus(status));
+}
+Module['exit'] = Module.exit = exit;
+
+var abortDecorators = [];
+
+function abort(what) {
+ if (what !== undefined) {
+ Module.print(what);
+ Module.printErr(what);
+ what = JSON.stringify(what)
+ } else {
+ what = '';
+ }
+
+ ABORT = true;
+ EXITSTATUS = 1;
+
+ var extra = '';
+
+ var output = 'abort(' + what + ') at ' + stackTrace() + extra;
+ if (abortDecorators) {
+ abortDecorators.forEach(function(decorator) {
+ output = decorator(output, what);
+ });
+ }
+ throw output;
+}
+Module['abort'] = Module.abort = abort;
+
+// {{PRE_RUN_ADDITIONS}}
+
+if (Module['preInit']) {
+ if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
+ while (Module['preInit'].length > 0) {
+ Module['preInit'].pop()();
+ }
+}
+
+// shouldRunNow refers to calling main(), not run().
+var shouldRunNow = true;
+if (Module['noInitialRun']) {
+ shouldRunNow = false;
+}
+
+
+run();
+
+// {{POST_RUN_ADDITIONS}}
+
+
+
+
+
+// {{MODULE_ADDITIONS}}
+
+
+
diff --git a/docs/examples/img/physac/physics_restitution.png b/docs/examples/web/physac/physics_restitution.png
similarity index 100%
rename from docs/examples/img/physac/physics_restitution.png
rename to docs/examples/web/physac/physics_restitution.png
diff --git a/docs/examples/web/physac/physics_shatter.js b/docs/examples/web/physac/physics_shatter.js
new file mode 100644
index 000000000..c617de90a
--- /dev/null
+++ b/docs/examples/web/physac/physics_shatter.js
@@ -0,0 +1,28756 @@
+// The Module object: Our interface to the outside world. We import
+// and export values on it, and do the work to get that through
+// closure compiler if necessary. There are various ways Module can be used:
+// 1. Not defined. We create it here
+// 2. A function parameter, function(Module) { ..generated code.. }
+// 3. pre-run appended it, var Module = {}; ..generated code..
+// 4. External script tag defines var Module.
+// We need to do an eval in order to handle the closure compiler
+// case, where this code here is minified but Module was defined
+// elsewhere (e.g. case 4 above). We also need to check if Module
+// already exists (e.g. case 3 above).
+// Note that if you want to run closure, and also to use Module
+// after the generated code, you will need to define var Module = {};
+// before the code. Then that object will be used in the code, and you
+// can continue to use Module afterwards as well.
+var Module;
+if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {};
+
+// Sometimes an existing Module object exists with properties
+// meant to overwrite the default module functionality. Here
+// we collect those properties and reapply _after_ we configure
+// the current environment's defaults to avoid having to be so
+// defensive during initialization.
+var moduleOverrides = {};
+for (var key in Module) {
+ if (Module.hasOwnProperty(key)) {
+ moduleOverrides[key] = Module[key];
+ }
+}
+
+// The environment setup code below is customized to use Module.
+// *** Environment setup code ***
+var ENVIRONMENT_IS_WEB = false;
+var ENVIRONMENT_IS_WORKER = false;
+var ENVIRONMENT_IS_NODE = false;
+var ENVIRONMENT_IS_SHELL = false;
+
+// Three configurations we can be running in:
+// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false)
+// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false)
+// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true)
+
+if (Module['ENVIRONMENT']) {
+ if (Module['ENVIRONMENT'] === 'WEB') {
+ ENVIRONMENT_IS_WEB = true;
+ } else if (Module['ENVIRONMENT'] === 'WORKER') {
+ ENVIRONMENT_IS_WORKER = true;
+ } else if (Module['ENVIRONMENT'] === 'NODE') {
+ ENVIRONMENT_IS_NODE = true;
+ } else if (Module['ENVIRONMENT'] === 'SHELL') {
+ ENVIRONMENT_IS_SHELL = true;
+ } else {
+ throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.');
+ }
+} else {
+ ENVIRONMENT_IS_WEB = typeof window === 'object';
+ ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
+ ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
+ ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
+}
+
+
+if (ENVIRONMENT_IS_NODE) {
+ // Expose functionality in the same simple way that the shells work
+ // Note that we pollute the global namespace here, otherwise we break in node
+ if (!Module['print']) Module['print'] = console.log;
+ if (!Module['printErr']) Module['printErr'] = console.warn;
+
+ var nodeFS;
+ var nodePath;
+
+ Module['read'] = function read(filename, binary) {
+ if (!nodeFS) nodeFS = require('fs');
+ if (!nodePath) nodePath = require('path');
+ filename = nodePath['normalize'](filename);
+ var ret = nodeFS['readFileSync'](filename);
+ return binary ? ret : ret.toString();
+ };
+
+ Module['readBinary'] = function readBinary(filename) {
+ var ret = Module['read'](filename, true);
+ if (!ret.buffer) {
+ ret = new Uint8Array(ret);
+ }
+ assert(ret.buffer);
+ return ret;
+ };
+
+ Module['load'] = function load(f) {
+ globalEval(read(f));
+ };
+
+ if (!Module['thisProgram']) {
+ if (process['argv'].length > 1) {
+ Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/');
+ } else {
+ Module['thisProgram'] = 'unknown-program';
+ }
+ }
+
+ Module['arguments'] = process['argv'].slice(2);
+
+ if (typeof module !== 'undefined') {
+ module['exports'] = Module;
+ }
+
+ process['on']('uncaughtException', function(ex) {
+ // suppress ExitStatus exceptions from showing an error
+ if (!(ex instanceof ExitStatus)) {
+ throw ex;
+ }
+ });
+
+ Module['inspect'] = function () { return '[Emscripten Module object]'; };
+}
+else if (ENVIRONMENT_IS_SHELL) {
+ if (!Module['print']) Module['print'] = print;
+ if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm
+
+ if (typeof read != 'undefined') {
+ Module['read'] = read;
+ } else {
+ Module['read'] = function read() { throw 'no read() available' };
+ }
+
+ Module['readBinary'] = function readBinary(f) {
+ if (typeof readbuffer === 'function') {
+ return new Uint8Array(readbuffer(f));
+ }
+ var data = read(f, 'binary');
+ assert(typeof data === 'object');
+ return data;
+ };
+
+ if (typeof scriptArgs != 'undefined') {
+ Module['arguments'] = scriptArgs;
+ } else if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof quit === 'function') {
+ Module['quit'] = function(status, toThrow) {
+ quit(status);
+ }
+ }
+
+}
+else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
+ Module['read'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.send(null);
+ return xhr.responseText;
+ };
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['readBinary'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.responseType = 'arraybuffer';
+ xhr.send(null);
+ return xhr.response;
+ };
+ }
+
+ Module['readAsync'] = function readAsync(url, onload, onerror) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onload = function xhr_onload() {
+ if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
+ onload(xhr.response);
+ } else {
+ onerror();
+ }
+ };
+ xhr.onerror = onerror;
+ xhr.send(null);
+ };
+
+ if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof console !== 'undefined') {
+ if (!Module['print']) Module['print'] = function print(x) {
+ console.log(x);
+ };
+ if (!Module['printErr']) Module['printErr'] = function printErr(x) {
+ console.warn(x);
+ };
+ } else {
+ // Probably a worker, and without console.log. We can do very little here...
+ var TRY_USE_DUMP = false;
+ if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) {
+ dump(x);
+ }) : (function(x) {
+ // self.postMessage(x); // enable this if you want stdout to be sent as messages
+ }));
+ }
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['load'] = importScripts;
+ }
+
+ if (typeof Module['setWindowTitle'] === 'undefined') {
+ Module['setWindowTitle'] = function(title) { document.title = title };
+ }
+}
+else {
+ // Unreachable because SHELL is dependant on the others
+ throw 'Unknown runtime environment. Where are we?';
+}
+
+function globalEval(x) {
+ eval.call(null, x);
+}
+if (!Module['load'] && Module['read']) {
+ Module['load'] = function load(f) {
+ globalEval(Module['read'](f));
+ };
+}
+if (!Module['print']) {
+ Module['print'] = function(){};
+}
+if (!Module['printErr']) {
+ Module['printErr'] = Module['print'];
+}
+if (!Module['arguments']) {
+ Module['arguments'] = [];
+}
+if (!Module['thisProgram']) {
+ Module['thisProgram'] = './this.program';
+}
+if (!Module['quit']) {
+ Module['quit'] = function(status, toThrow) {
+ throw toThrow;
+ }
+}
+
+// *** Environment setup code ***
+
+// Closure helpers
+Module.print = Module['print'];
+Module.printErr = Module['printErr'];
+
+// Callbacks
+Module['preRun'] = [];
+Module['postRun'] = [];
+
+// Merge back in the overrides
+for (var key in moduleOverrides) {
+ if (moduleOverrides.hasOwnProperty(key)) {
+ Module[key] = moduleOverrides[key];
+ }
+}
+// Free the object hierarchy contained in the overrides, this lets the GC
+// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
+moduleOverrides = undefined;
+
+
+
+// {{PREAMBLE_ADDITIONS}}
+
+// === Preamble library stuff ===
+
+// Documentation for the public APIs defined in this file must be updated in:
+// site/source/docs/api_reference/preamble.js.rst
+// A prebuilt local version of the documentation is available at:
+// site/build/text/docs/api_reference/preamble.js.txt
+// You can also build docs locally as HTML or other formats in site/
+// An online HTML version (which may be of a different version of Emscripten)
+// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
+
+//========================================
+// Runtime code shared with compiler
+//========================================
+
+var Runtime = {
+ setTempRet0: function (value) {
+ tempRet0 = value;
+ return value;
+ },
+ getTempRet0: function () {
+ return tempRet0;
+ },
+ stackSave: function () {
+ return STACKTOP;
+ },
+ stackRestore: function (stackTop) {
+ STACKTOP = stackTop;
+ },
+ getNativeTypeSize: function (type) {
+ switch (type) {
+ case 'i1': case 'i8': return 1;
+ case 'i16': return 2;
+ case 'i32': return 4;
+ case 'i64': return 8;
+ case 'float': return 4;
+ case 'double': return 8;
+ default: {
+ if (type[type.length-1] === '*') {
+ return Runtime.QUANTUM_SIZE; // A pointer
+ } else if (type[0] === 'i') {
+ var bits = parseInt(type.substr(1));
+ assert(bits % 8 === 0);
+ return bits/8;
+ } else {
+ return 0;
+ }
+ }
+ }
+ },
+ getNativeFieldSize: function (type) {
+ return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE);
+ },
+ STACK_ALIGN: 16,
+ prepVararg: function (ptr, type) {
+ if (type === 'double' || type === 'i64') {
+ // move so the load is aligned
+ if (ptr & 7) {
+ assert((ptr & 7) === 4);
+ ptr += 4;
+ }
+ } else {
+ assert((ptr & 3) === 0);
+ }
+ return ptr;
+ },
+ getAlignSize: function (type, size, vararg) {
+ // we align i64s and doubles on 64-bit boundaries, unlike x86
+ if (!vararg && (type == 'i64' || type == 'double')) return 8;
+ if (!type) return Math.min(size, 8); // align structures internally to 64 bits
+ return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE);
+ },
+ dynCall: function (sig, ptr, args) {
+ if (args && args.length) {
+ assert(args.length == sig.length-1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].apply(null, [ptr].concat(args));
+ } else {
+ assert(sig.length == 1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].call(null, ptr);
+ }
+ },
+ functionPointers: [],
+ addFunction: function (func) {
+ for (var i = 0; i < Runtime.functionPointers.length; i++) {
+ if (!Runtime.functionPointers[i]) {
+ Runtime.functionPointers[i] = func;
+ return 2*(1 + i);
+ }
+ }
+ throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.';
+ },
+ removeFunction: function (index) {
+ Runtime.functionPointers[(index-2)/2] = null;
+ },
+ warnOnce: function (text) {
+ if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {};
+ if (!Runtime.warnOnce.shown[text]) {
+ Runtime.warnOnce.shown[text] = 1;
+ Module.printErr(text);
+ }
+ },
+ funcWrappers: {},
+ getFuncWrapper: function (func, sig) {
+ assert(sig);
+ if (!Runtime.funcWrappers[sig]) {
+ Runtime.funcWrappers[sig] = {};
+ }
+ var sigCache = Runtime.funcWrappers[sig];
+ if (!sigCache[func]) {
+ // optimize away arguments usage in common cases
+ if (sig.length === 1) {
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func);
+ };
+ } else if (sig.length === 2) {
+ sigCache[func] = function dynCall_wrapper(arg) {
+ return Runtime.dynCall(sig, func, [arg]);
+ };
+ } else {
+ // general case
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments));
+ };
+ }
+ }
+ return sigCache[func];
+ },
+ getCompilerSetting: function (name) {
+ throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work';
+ },
+ stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; },
+ staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; },
+ dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;},
+ alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; },
+ makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; },
+ GLOBAL_BASE: 8,
+ QUANTUM_SIZE: 4,
+ __dummy__: 0
+}
+
+
+
+Module["Runtime"] = Runtime;
+
+
+
+//========================================
+// Runtime essentials
+//========================================
+
+var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort()
+var EXITSTATUS = 0;
+
+function assert(condition, text) {
+ if (!condition) {
+ abort('Assertion failed: ' + text);
+ }
+}
+
+var globalScope = this;
+
+// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
+function getCFunc(ident) {
+ var func = Module['_' + ident]; // closure exported function
+ if (!func) {
+ try { func = eval('_' + ident); } catch(e) {}
+ }
+ assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)');
+ return func;
+}
+
+var cwrap, ccall;
+(function(){
+ var JSfuncs = {
+ // Helpers for cwrap -- it can't refer to Runtime directly because it might
+ // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find
+ // out what the minified function name is.
+ 'stackSave': function() {
+ Runtime.stackSave()
+ },
+ 'stackRestore': function() {
+ Runtime.stackRestore()
+ },
+ // type conversion from js to c
+ 'arrayToC' : function(arr) {
+ var ret = Runtime.stackAlloc(arr.length);
+ writeArrayToMemory(arr, ret);
+ return ret;
+ },
+ 'stringToC' : function(str) {
+ var ret = 0;
+ if (str !== null && str !== undefined && str !== 0) { // null string
+ // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
+ var len = (str.length << 2) + 1;
+ ret = Runtime.stackAlloc(len);
+ stringToUTF8(str, ret, len);
+ }
+ return ret;
+ }
+ };
+ // For fast lookup of conversion functions
+ var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']};
+
+ // C calling interface.
+ ccall = function ccallFunc(ident, returnType, argTypes, args, opts) {
+ var func = getCFunc(ident);
+ var cArgs = [];
+ var stack = 0;
+ assert(returnType !== 'array', 'Return type should not be "array".');
+ if (args) {
+ for (var i = 0; i < args.length; i++) {
+ var converter = toC[argTypes[i]];
+ if (converter) {
+ if (stack === 0) stack = Runtime.stackSave();
+ cArgs[i] = converter(args[i]);
+ } else {
+ cArgs[i] = args[i];
+ }
+ }
+ }
+ var ret = func.apply(null, cArgs);
+ if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') {
+ assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall');
+ }
+ if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values');
+ if (returnType === 'string') ret = Pointer_stringify(ret);
+ if (stack !== 0) {
+ if (opts && opts.async) {
+ EmterpreterAsync.asyncFinalizers.push(function() {
+ Runtime.stackRestore(stack);
+ });
+ return;
+ }
+ Runtime.stackRestore(stack);
+ }
+ return ret;
+ }
+
+ var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/;
+ function parseJSFunc(jsfunc) {
+ // Match the body and the return value of a javascript function source
+ var parsed = jsfunc.toString().match(sourceRegex).slice(1);
+ return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]}
+ }
+
+ // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file
+ var JSsource = null;
+ function ensureJSsource() {
+ if (!JSsource) {
+ JSsource = {};
+ for (var fun in JSfuncs) {
+ if (JSfuncs.hasOwnProperty(fun)) {
+ // Elements of toCsource are arrays of three items:
+ // the code, and the return value
+ JSsource[fun] = parseJSFunc(JSfuncs[fun]);
+ }
+ }
+ }
+ }
+
+ cwrap = function cwrap(ident, returnType, argTypes) {
+ argTypes = argTypes || [];
+ var cfunc = getCFunc(ident);
+ // When the function takes numbers and returns a number, we can just return
+ // the original function
+ var numericArgs = argTypes.every(function(type){ return type === 'number'});
+ var numericRet = (returnType !== 'string');
+ if ( numericRet && numericArgs) {
+ return cfunc;
+ }
+ // Creation of the arguments list (["$1","$2",...,"$nargs"])
+ var argNames = argTypes.map(function(x,i){return '$'+i});
+ var funcstr = "(function(" + argNames.join(',') + ") {";
+ var nargs = argTypes.length;
+ if (!numericArgs) {
+ // Generate the code needed to convert the arguments from javascript
+ // values to pointers
+ ensureJSsource();
+ funcstr += 'var stack = ' + JSsource['stackSave'].body + ';';
+ for (var i = 0; i < nargs; i++) {
+ var arg = argNames[i], type = argTypes[i];
+ if (type === 'number') continue;
+ var convertCode = JSsource[type + 'ToC']; // [code, return]
+ funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';';
+ funcstr += convertCode.body + ';';
+ funcstr += arg + '=(' + convertCode.returnValue + ');';
+ }
+ }
+
+ // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore
+ var cfuncname = parseJSFunc(function(){return cfunc}).returnValue;
+ // Call the function
+ funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');';
+ if (!numericRet) { // Return type can only by 'string' or 'number'
+ // Convert the result to a string
+ var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue;
+ funcstr += 'ret = ' + strgfy + '(ret);';
+ }
+ funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }";
+ if (!numericArgs) {
+ // If we had a stack, restore it
+ ensureJSsource();
+ funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';';
+ }
+ funcstr += 'return ret})';
+ return eval(funcstr);
+ };
+})();
+Module["ccall"] = ccall;
+Module["cwrap"] = cwrap;
+
+function setValue(ptr, value, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': HEAP8[((ptr)>>0)]=value; break;
+ case 'i8': HEAP8[((ptr)>>0)]=value; break;
+ case 'i16': HEAP16[((ptr)>>1)]=value; break;
+ case 'i32': HEAP32[((ptr)>>2)]=value; break;
+ case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
+ case 'float': HEAPF32[((ptr)>>2)]=value; break;
+ case 'double': HEAPF64[((ptr)>>3)]=value; break;
+ default: abort('invalid type for setValue: ' + type);
+ }
+}
+Module["setValue"] = setValue;
+
+
+function getValue(ptr, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': return HEAP8[((ptr)>>0)];
+ case 'i8': return HEAP8[((ptr)>>0)];
+ case 'i16': return HEAP16[((ptr)>>1)];
+ case 'i32': return HEAP32[((ptr)>>2)];
+ case 'i64': return HEAP32[((ptr)>>2)];
+ case 'float': return HEAPF32[((ptr)>>2)];
+ case 'double': return HEAPF64[((ptr)>>3)];
+ default: abort('invalid type for setValue: ' + type);
+ }
+ return null;
+}
+Module["getValue"] = getValue;
+
+var ALLOC_NORMAL = 0; // Tries to use _malloc()
+var ALLOC_STACK = 1; // Lives for the duration of the current function call
+var ALLOC_STATIC = 2; // Cannot be freed
+var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk
+var ALLOC_NONE = 4; // Do not allocate
+Module["ALLOC_NORMAL"] = ALLOC_NORMAL;
+Module["ALLOC_STACK"] = ALLOC_STACK;
+Module["ALLOC_STATIC"] = ALLOC_STATIC;
+Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC;
+Module["ALLOC_NONE"] = ALLOC_NONE;
+
+// allocate(): This is for internal use. You can use it yourself as well, but the interface
+// is a little tricky (see docs right below). The reason is that it is optimized
+// for multiple syntaxes to save space in generated code. So you should
+// normally not use allocate(), and instead allocate memory using _malloc(),
+// initialize it with setValue(), and so forth.
+// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
+// in *bytes* (note that this is sometimes confusing: the next parameter does not
+// affect this!)
+// @types: Either an array of types, one for each byte (or 0 if no type at that position),
+// or a single type which is used for the entire block. This only matters if there
+// is initial data - if @slab is a number, then this does not matter at all and is
+// ignored.
+// @allocator: How to allocate memory, see ALLOC_*
+function allocate(slab, types, allocator, ptr) {
+ var zeroinit, size;
+ if (typeof slab === 'number') {
+ zeroinit = true;
+ size = slab;
+ } else {
+ zeroinit = false;
+ size = slab.length;
+ }
+
+ var singleType = typeof types === 'string' ? types : null;
+
+ var ret;
+ if (allocator == ALLOC_NONE) {
+ ret = ptr;
+ } else {
+ ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length));
+ }
+
+ if (zeroinit) {
+ var ptr = ret, stop;
+ assert((ret & 3) == 0);
+ stop = ret + (size & ~3);
+ for (; ptr < stop; ptr += 4) {
+ HEAP32[((ptr)>>2)]=0;
+ }
+ stop = ret + size;
+ while (ptr < stop) {
+ HEAP8[((ptr++)>>0)]=0;
+ }
+ return ret;
+ }
+
+ if (singleType === 'i8') {
+ if (slab.subarray || slab.slice) {
+ HEAPU8.set(slab, ret);
+ } else {
+ HEAPU8.set(new Uint8Array(slab), ret);
+ }
+ return ret;
+ }
+
+ var i = 0, type, typeSize, previousType;
+ while (i < size) {
+ var curr = slab[i];
+
+ if (typeof curr === 'function') {
+ curr = Runtime.getFunctionIndex(curr);
+ }
+
+ type = singleType || types[i];
+ if (type === 0) {
+ i++;
+ continue;
+ }
+ assert(type, 'Must know what type to store in allocate!');
+
+ if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later
+
+ setValue(ret+i, curr, type);
+
+ // no need to look up size unless type changes, so cache it
+ if (previousType !== type) {
+ typeSize = Runtime.getNativeTypeSize(type);
+ previousType = type;
+ }
+ i += typeSize;
+ }
+
+ return ret;
+}
+Module["allocate"] = allocate;
+
+// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
+function getMemory(size) {
+ if (!staticSealed) return Runtime.staticAlloc(size);
+ if (!runtimeInitialized) return Runtime.dynamicAlloc(size);
+ return _malloc(size);
+}
+Module["getMemory"] = getMemory;
+
+function Pointer_stringify(ptr, /* optional */ length) {
+ if (length === 0 || !ptr) return '';
+ // TODO: use TextDecoder
+ // Find the length, and check for UTF while doing so
+ var hasUtf = 0;
+ var t;
+ var i = 0;
+ while (1) {
+ assert(ptr + i < TOTAL_MEMORY);
+ t = HEAPU8[(((ptr)+(i))>>0)];
+ hasUtf |= t;
+ if (t == 0 && !length) break;
+ i++;
+ if (length && i == length) break;
+ }
+ if (!length) length = i;
+
+ var ret = '';
+
+ if (hasUtf < 128) {
+ var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack
+ var curr;
+ while (length > 0) {
+ curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK)));
+ ret = ret ? ret + curr : curr;
+ ptr += MAX_CHUNK;
+ length -= MAX_CHUNK;
+ }
+ return ret;
+ }
+ return Module['UTF8ToString'](ptr);
+}
+Module["Pointer_stringify"] = Pointer_stringify;
+
+// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function AsciiToString(ptr) {
+ var str = '';
+ while (1) {
+ var ch = HEAP8[((ptr++)>>0)];
+ if (!ch) return str;
+ str += String.fromCharCode(ch);
+ }
+}
+Module["AsciiToString"] = AsciiToString;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
+
+function stringToAscii(str, outPtr) {
+ return writeAsciiToMemory(str, outPtr, false);
+}
+Module["stringToAscii"] = stringToAscii;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
+// a copy of that string as a Javascript String object.
+
+var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
+function UTF8ArrayToString(u8Array, idx) {
+ var endPtr = idx;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ while (u8Array[endPtr]) ++endPtr;
+
+ if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
+ return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
+ } else {
+ var u0, u1, u2, u3, u4, u5;
+
+ var str = '';
+ while (1) {
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ u0 = u8Array[idx++];
+ if (!u0) return str;
+ if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
+ u1 = u8Array[idx++] & 63;
+ if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
+ u2 = u8Array[idx++] & 63;
+ if ((u0 & 0xF0) == 0xE0) {
+ u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
+ } else {
+ u3 = u8Array[idx++] & 63;
+ if ((u0 & 0xF8) == 0xF0) {
+ u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3;
+ } else {
+ u4 = u8Array[idx++] & 63;
+ if ((u0 & 0xFC) == 0xF8) {
+ u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4;
+ } else {
+ u5 = u8Array[idx++] & 63;
+ u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5;
+ }
+ }
+ }
+ if (u0 < 0x10000) {
+ str += String.fromCharCode(u0);
+ } else {
+ var ch = u0 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ }
+ }
+ }
+}
+Module["UTF8ArrayToString"] = UTF8ArrayToString;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function UTF8ToString(ptr) {
+ return UTF8ArrayToString(HEAPU8,ptr);
+}
+Module["UTF8ToString"] = UTF8ToString;
+
+// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
+// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
+// outIdx: The starting offset in the array to begin the copying.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
+// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
+ if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
+ return 0;
+
+ var startIdx = outIdx;
+ var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ if (outIdx >= endIdx) break;
+ outU8Array[outIdx++] = u;
+ } else if (u <= 0x7FF) {
+ if (outIdx + 1 >= endIdx) break;
+ outU8Array[outIdx++] = 0xC0 | (u >> 6);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0xFFFF) {
+ if (outIdx + 2 >= endIdx) break;
+ outU8Array[outIdx++] = 0xE0 | (u >> 12);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x1FFFFF) {
+ if (outIdx + 3 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF0 | (u >> 18);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x3FFFFFF) {
+ if (outIdx + 4 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF8 | (u >> 24);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else {
+ if (outIdx + 5 >= endIdx) break;
+ outU8Array[outIdx++] = 0xFC | (u >> 30);
+ outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ }
+ }
+ // Null-terminate the pointer to the buffer.
+ outU8Array[outIdx] = 0;
+ return outIdx - startIdx;
+}
+Module["stringToUTF8Array"] = stringToUTF8Array;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8(str, outPtr, maxBytesToWrite) {
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
+}
+Module["stringToUTF8"] = stringToUTF8;
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF8(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ ++len;
+ } else if (u <= 0x7FF) {
+ len += 2;
+ } else if (u <= 0xFFFF) {
+ len += 3;
+ } else if (u <= 0x1FFFFF) {
+ len += 4;
+ } else if (u <= 0x3FFFFFF) {
+ len += 5;
+ } else {
+ len += 6;
+ }
+ }
+ return len;
+}
+Module["lengthBytesUTF8"] = lengthBytesUTF8;
+
+// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
+function UTF16ToString(ptr) {
+ assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
+ var endPtr = ptr;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ var idx = endPtr >> 1;
+ while (HEAP16[idx]) ++idx;
+ endPtr = idx << 1;
+
+ if (endPtr - ptr > 32 && UTF16Decoder) {
+ return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
+ } else {
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
+ if (codeUnit == 0) return str;
+ ++i;
+ // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
+ str += String.fromCharCode(codeUnit);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
+// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
+// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF16(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 2) return 0;
+ maxBytesToWrite -= 2; // Null terminator.
+ var startPtr = outPtr;
+ var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
+ for (var i = 0; i < numCharsToWrite; ++i) {
+ // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ HEAP16[((outPtr)>>1)]=codeUnit;
+ outPtr += 2;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP16[((outPtr)>>1)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF16(str) {
+ return str.length*2;
+}
+
+
+function UTF32ToString(ptr) {
+ assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
+ if (utf32 == 0)
+ return str;
+ ++i;
+ // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ if (utf32 >= 0x10000) {
+ var ch = utf32 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ } else {
+ str += String.fromCharCode(utf32);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
+// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
+// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF32(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 4) return 0;
+ var startPtr = outPtr;
+ var endPtr = startPtr + maxBytesToWrite - 4;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
+ var trailSurrogate = str.charCodeAt(++i);
+ codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
+ }
+ HEAP32[((outPtr)>>2)]=codeUnit;
+ outPtr += 4;
+ if (outPtr + 4 > endPtr) break;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP32[((outPtr)>>2)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF32(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i);
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
+ len += 4;
+ }
+
+ return len;
+}
+
+
+function demangle(func) {
+ var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle'];
+ if (__cxa_demangle_func) {
+ try {
+ var s =
+ func.substr(1);
+ var len = lengthBytesUTF8(s)+1;
+ var buf = _malloc(len);
+ stringToUTF8(s, buf, len);
+ var status = _malloc(4);
+ var ret = __cxa_demangle_func(buf, 0, 0, status);
+ if (getValue(status, 'i32') === 0 && ret) {
+ return Pointer_stringify(ret);
+ }
+ // otherwise, libcxxabi failed
+ } catch(e) {
+ // ignore problems here
+ } finally {
+ if (buf) _free(buf);
+ if (status) _free(status);
+ if (ret) _free(ret);
+ }
+ // failure when using libcxxabi, don't demangle
+ return func;
+ }
+ Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
+ return func;
+}
+
+function demangleAll(text) {
+ var regex =
+ /__Z[\w\d_]+/g;
+ return text.replace(regex,
+ function(x) {
+ var y = demangle(x);
+ return x === y ? x : (x + ' [' + y + ']');
+ });
+}
+
+function jsStackTrace() {
+ var err = new Error();
+ if (!err.stack) {
+ // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
+ // so try that as a special-case.
+ try {
+ throw new Error(0);
+ } catch(e) {
+ err = e;
+ }
+ if (!err.stack) {
+ return '(no stack trace available)';
+ }
+ }
+ return err.stack.toString();
+}
+
+function stackTrace() {
+ var js = jsStackTrace();
+ if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
+ return demangleAll(js);
+}
+Module["stackTrace"] = stackTrace;
+
+// Memory management
+
+var PAGE_SIZE = 16384;
+var WASM_PAGE_SIZE = 65536;
+var ASMJS_PAGE_SIZE = 16777216;
+var MIN_TOTAL_MEMORY = 16777216;
+
+function alignUp(x, multiple) {
+ if (x % multiple > 0) {
+ x += multiple - (x % multiple);
+ }
+ return x;
+}
+
+var HEAP;
+var buffer;
+var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64;
+
+function updateGlobalBuffer(buf) {
+ Module['buffer'] = buffer = buf;
+}
+
+function updateGlobalBufferViews() {
+ Module['HEAP8'] = HEAP8 = new Int8Array(buffer);
+ Module['HEAP16'] = HEAP16 = new Int16Array(buffer);
+ Module['HEAP32'] = HEAP32 = new Int32Array(buffer);
+ Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer);
+ Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer);
+ Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer);
+ Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer);
+ Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer);
+}
+
+var STATIC_BASE, STATICTOP, staticSealed; // static area
+var STACK_BASE, STACKTOP, STACK_MAX; // stack area
+var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk
+
+ STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0;
+ staticSealed = false;
+
+
+// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
+function writeStackCookie() {
+ assert((STACK_MAX & 3) == 0);
+ HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467;
+ HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE;
+}
+
+function checkStackCookie() {
+ if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) {
+ abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16));
+ }
+ // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own.
+ if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!';
+}
+
+function abortStackOverflow(allocSize) {
+ abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!');
+}
+
+function abortOnCannotGrowMemory() {
+ abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
+}
+
+
+function enlargeMemory() {
+ abortOnCannotGrowMemory();
+}
+
+
+var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880;
+var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216;
+if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');
+
+// Initialize the runtime's memory
+// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
+assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']),
+ 'JS engine does not provide full typed array support');
+
+
+
+// Use a provided buffer, if there is one, or else allocate a new one
+if (Module['buffer']) {
+ buffer = Module['buffer'];
+ assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength);
+} else {
+ // Use a WebAssembly memory where available
+ {
+ buffer = new ArrayBuffer(TOTAL_MEMORY);
+ }
+ assert(buffer.byteLength === TOTAL_MEMORY);
+}
+updateGlobalBufferViews();
+
+
+function getTotalMemory() {
+ return TOTAL_MEMORY;
+}
+
+// Endianness check (note: assumes compiler arch was little-endian)
+ HEAP32[0] = 0x63736d65; /* 'emsc' */
+HEAP16[1] = 0x6373;
+if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!';
+
+Module['HEAP'] = HEAP;
+Module['buffer'] = buffer;
+Module['HEAP8'] = HEAP8;
+Module['HEAP16'] = HEAP16;
+Module['HEAP32'] = HEAP32;
+Module['HEAPU8'] = HEAPU8;
+Module['HEAPU16'] = HEAPU16;
+Module['HEAPU32'] = HEAPU32;
+Module['HEAPF32'] = HEAPF32;
+Module['HEAPF64'] = HEAPF64;
+
+function callRuntimeCallbacks(callbacks) {
+ while(callbacks.length > 0) {
+ var callback = callbacks.shift();
+ if (typeof callback == 'function') {
+ callback();
+ continue;
+ }
+ var func = callback.func;
+ if (typeof func === 'number') {
+ if (callback.arg === undefined) {
+ Module['dynCall_v'](func);
+ } else {
+ Module['dynCall_vi'](func, callback.arg);
+ }
+ } else {
+ func(callback.arg === undefined ? null : callback.arg);
+ }
+ }
+}
+
+var __ATPRERUN__ = []; // functions called before the runtime is initialized
+var __ATINIT__ = []; // functions called during startup
+var __ATMAIN__ = []; // functions called when main() is to be run
+var __ATEXIT__ = []; // functions called during shutdown
+var __ATPOSTRUN__ = []; // functions called after the runtime has exited
+
+var runtimeInitialized = false;
+var runtimeExited = false;
+
+
+function preRun() {
+ // compatibility - merge in anything from Module['preRun'] at this time
+ if (Module['preRun']) {
+ if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
+ while (Module['preRun'].length) {
+ addOnPreRun(Module['preRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPRERUN__);
+}
+
+function ensureInitRuntime() {
+ checkStackCookie();
+ if (runtimeInitialized) return;
+ runtimeInitialized = true;
+ callRuntimeCallbacks(__ATINIT__);
+}
+
+function preMain() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATMAIN__);
+}
+
+function exitRuntime() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATEXIT__);
+ runtimeExited = true;
+}
+
+function postRun() {
+ checkStackCookie();
+ // compatibility - merge in anything from Module['postRun'] at this time
+ if (Module['postRun']) {
+ if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
+ while (Module['postRun'].length) {
+ addOnPostRun(Module['postRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPOSTRUN__);
+}
+
+function addOnPreRun(cb) {
+ __ATPRERUN__.unshift(cb);
+}
+Module["addOnPreRun"] = addOnPreRun;
+
+function addOnInit(cb) {
+ __ATINIT__.unshift(cb);
+}
+Module["addOnInit"] = addOnInit;
+
+function addOnPreMain(cb) {
+ __ATMAIN__.unshift(cb);
+}
+Module["addOnPreMain"] = addOnPreMain;
+
+function addOnExit(cb) {
+ __ATEXIT__.unshift(cb);
+}
+Module["addOnExit"] = addOnExit;
+
+function addOnPostRun(cb) {
+ __ATPOSTRUN__.unshift(cb);
+}
+Module["addOnPostRun"] = addOnPostRun;
+
+// Tools
+
+
+function intArrayFromString(stringy, dontAddNull, length /* optional */) {
+ var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
+ var u8array = new Array(len);
+ var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
+ if (dontAddNull) u8array.length = numBytesWritten;
+ return u8array;
+}
+Module["intArrayFromString"] = intArrayFromString;
+
+function intArrayToString(array) {
+ var ret = [];
+ for (var i = 0; i < array.length; i++) {
+ var chr = array[i];
+ if (chr > 0xFF) {
+ assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
+ chr &= 0xFF;
+ }
+ ret.push(String.fromCharCode(chr));
+ }
+ return ret.join('');
+}
+Module["intArrayToString"] = intArrayToString;
+
+// Deprecated: This function should not be called because it is unsafe and does not provide
+// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
+// function stringToUTF8Array() instead, which takes in a maximum length that can be used
+// to be secure from out of bounds writes.
+function writeStringToMemory(string, buffer, dontAddNull) {
+ Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
+
+ var lastChar, end;
+ if (dontAddNull) {
+ // stringToUTF8Array always appends null. If we don't want to do that, remember the
+ // character that existed at the location where the null will be placed, and restore
+ // that after the write (below).
+ end = buffer + lengthBytesUTF8(string);
+ lastChar = HEAP8[end];
+ }
+ stringToUTF8(string, buffer, Infinity);
+ if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
+}
+Module["writeStringToMemory"] = writeStringToMemory;
+
+function writeArrayToMemory(array, buffer) {
+ assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
+ HEAP8.set(array, buffer);
+}
+Module["writeArrayToMemory"] = writeArrayToMemory;
+
+function writeAsciiToMemory(str, buffer, dontAddNull) {
+ for (var i = 0; i < str.length; ++i) {
+ assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff);
+ HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
+ }
+ // Null-terminate the pointer to the HEAP.
+ if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
+}
+Module["writeAsciiToMemory"] = writeAsciiToMemory;
+
+function unSign(value, bits, ignore) {
+ if (value >= 0) {
+ return value;
+ }
+ return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
+ : Math.pow(2, bits) + value;
+}
+function reSign(value, bits, ignore) {
+ if (value <= 0) {
+ return value;
+ }
+ var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
+ : Math.pow(2, bits-1);
+ if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
+ // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
+ // TODO: In i64 mode 1, resign the two parts separately and safely
+ value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
+ }
+ return value;
+}
+
+
+// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 )
+if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) {
+ var ah = a >>> 16;
+ var al = a & 0xffff;
+ var bh = b >>> 16;
+ var bl = b & 0xffff;
+ return (al*bl + ((ah*bl + al*bh) << 16))|0;
+};
+Math.imul = Math['imul'];
+
+
+if (!Math['clz32']) Math['clz32'] = function(x) {
+ x = x >>> 0;
+ for (var i = 0; i < 32; i++) {
+ if (x & (1 << (31 - i))) return i;
+ }
+ return 32;
+};
+Math.clz32 = Math['clz32']
+
+if (!Math['trunc']) Math['trunc'] = function(x) {
+ return x < 0 ? Math.ceil(x) : Math.floor(x);
+};
+Math.trunc = Math['trunc'];
+
+var Math_abs = Math.abs;
+var Math_cos = Math.cos;
+var Math_sin = Math.sin;
+var Math_tan = Math.tan;
+var Math_acos = Math.acos;
+var Math_asin = Math.asin;
+var Math_atan = Math.atan;
+var Math_atan2 = Math.atan2;
+var Math_exp = Math.exp;
+var Math_log = Math.log;
+var Math_sqrt = Math.sqrt;
+var Math_ceil = Math.ceil;
+var Math_floor = Math.floor;
+var Math_pow = Math.pow;
+var Math_imul = Math.imul;
+var Math_fround = Math.fround;
+var Math_round = Math.round;
+var Math_min = Math.min;
+var Math_clz32 = Math.clz32;
+var Math_trunc = Math.trunc;
+
+// A counter of dependencies for calling run(). If we need to
+// do asynchronous work before running, increment this and
+// decrement it. Incrementing must happen in a place like
+// PRE_RUN_ADDITIONS (used by emcc to add file preloading).
+// Note that you can add dependencies in preRun, even though
+// it happens right before run - run will be postponed until
+// the dependencies are met.
+var runDependencies = 0;
+var runDependencyWatcher = null;
+var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
+var runDependencyTracking = {};
+
+function getUniqueRunDependency(id) {
+ var orig = id;
+ while (1) {
+ if (!runDependencyTracking[id]) return id;
+ id = orig + Math.random();
+ }
+ return id;
+}
+
+function addRunDependency(id) {
+ runDependencies++;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(!runDependencyTracking[id]);
+ runDependencyTracking[id] = 1;
+ if (runDependencyWatcher === null && typeof setInterval !== 'undefined') {
+ // Check for missing dependencies every few seconds
+ runDependencyWatcher = setInterval(function() {
+ if (ABORT) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ return;
+ }
+ var shown = false;
+ for (var dep in runDependencyTracking) {
+ if (!shown) {
+ shown = true;
+ Module.printErr('still waiting on run dependencies:');
+ }
+ Module.printErr('dependency: ' + dep);
+ }
+ if (shown) {
+ Module.printErr('(end of list)');
+ }
+ }, 10000);
+ }
+ } else {
+ Module.printErr('warning: run dependency added without ID');
+ }
+}
+Module["addRunDependency"] = addRunDependency;
+
+function removeRunDependency(id) {
+ runDependencies--;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(runDependencyTracking[id]);
+ delete runDependencyTracking[id];
+ } else {
+ Module.printErr('warning: run dependency removed without ID');
+ }
+ if (runDependencies == 0) {
+ if (runDependencyWatcher !== null) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ }
+ if (dependenciesFulfilled) {
+ var callback = dependenciesFulfilled;
+ dependenciesFulfilled = null;
+ callback(); // can add another dependenciesFulfilled
+ }
+ }
+}
+Module["removeRunDependency"] = removeRunDependency;
+
+Module["preloadedImages"] = {}; // maps url to image data
+Module["preloadedAudios"] = {}; // maps url to audio data
+
+
+
+var memoryInitializer = null;
+
+
+
+var /* show errors on likely calls to FS when it was not included */ FS = {
+ error: function() {
+ abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1');
+ },
+ init: function() { FS.error() },
+ createDataFile: function() { FS.error() },
+ createPreloadedFile: function() { FS.error() },
+ createLazyFile: function() { FS.error() },
+ open: function() { FS.error() },
+ mkdev: function() { FS.error() },
+ registerDevice: function() { FS.error() },
+ analyzePath: function() { FS.error() },
+ loadFilesFromDB: function() { FS.error() },
+
+ ErrnoError: function ErrnoError() { FS.error() },
+};
+Module['FS_createDataFile'] = FS.createDataFile;
+Module['FS_createPreloadedFile'] = FS.createPreloadedFile;
+
+
+
+// === Body ===
+
+var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }];
+
+function _emscripten_asm_const_iii(code, a0, a1) {
+ return ASM_CONSTS[code](a0, a1);
+}
+
+
+
+STATIC_BASE = 8;
+
+STATICTOP = STATIC_BASE + 35840;
+ /* global initializers */ __ATINIT__.push();
+
+
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,45,43,32,32,32,48,88,48,120,0,40,110,117,108,108,41,0,45,48,88,43,48,88,32,48,88,45,48,120,43,48,120,32,48,120,0,105,110,102,0,73,78,70,0,110,97,110,0,78,65,78,0,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,46,0,84,33,34,25,13,1,2,3,17,75,28,12,16,4,11,29,18,30,39,104,110,111,112,113,98,32,5,6,15,19,20,21,26,8,22,7,40,36,23,24,9,10,14,27,31,37,35,131,130,125,38,42,43,60,61,62,63,67,71,74,77,88,89,90,91,92,93,94,95,96,97,99,100,101,102,103,105,106,107,108,114,115,116,121,122,123,124,0,73,108,108,101,103,97,108,32,98,121,116,101,32,115,101,113,117,101,110,99,101,0,68,111,109,97,105,110,32,101,114,114,111,114,0,82,101,115,117,108,116,32,110,111,116,32,114,101,112,114,101,115,101,110,116,97,98,108,101,0,78,111,116,32,97,32,116,116,121,0,80,101,114,109,105,115,115,105,111,110,32,100,101,110,105,101,100,0,79,112,101,114,97,116,105,111,110,32,110,111,116,32,112,101,114,109,105,116,116,101,100,0,78,111,32,115,117,99,104,32,102,105,108,101,32,111,114,32,100,105,114,101,99,116,111,114,121,0,78,111,32,115,117,99,104,32,112,114,111,99,101,115,115,0,70,105,108,101,32,101,120,105,115,116,115,0,86,97,108,117,101,32,116,111,111,32,108,97,114,103,101,32,102,111,114,32,100,97,116,97,32,116,121,112,101,0,78,111,32,115,112,97,99,101,32,108,101,102,116,32,111,110,32,100,101,118,105,99,101,0,79,117,116,32,111,102,32,109,101,109,111,114,121,0,82,101,115,111,117,114,99,101,32,98,117,115,121,0,73,110,116,101,114,114,117,112,116,101,100,32,115,121,115,116,101,109,32,99,97,108,108,0,82,101,115,111,117,114,99,101,32,116,101,109,112,111,114,97,114,105,108,121,32,117,110,97,118,97,105,108,97,98,108,101,0,73,110,118,97,108,105,100,32,115,101,101,107,0,67,114,111,115,115,45,100,101,118,105,99,101,32,108,105,110,107,0,82,101,97,100,45,111,110,108,121,32,102,105,108,101,32,115,121,115,116,101,109,0,68,105,114,101,99,116,111,114,121,32,110,111,116,32,101,109,112,116,121,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,112,101,101,114,0,79,112,101,114,97,116,105,111,110,32,116,105,109,101,100,32,111,117,116,0,67,111,110,110,101,99,116,105,111,110,32,114,101,102,117,115,101,100,0,72,111,115,116,32,105,115,32,100,111,119,110,0,72,111,115,116,32,105,115,32,117,110,114,101,97,99,104,97,98,108,101,0,65,100,100,114,101,115,115,32,105,110,32,117,115,101,0,66,114,111,107,101,110,32,112,105,112,101,0,73,47,79,32,101,114,114,111,114,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,32,111,114,32,97,100,100,114,101,115,115,0,66,108,111,99,107,32,100,101,118,105,99,101,32,114,101,113,117,105,114,101,100,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,0,78,111,116,32,97,32,100,105,114,101,99,116,111,114,121,0,73,115,32,97,32,100,105,114,101,99,116,111,114,121,0,84,101,120,116,32,102,105,108,101,32,98,117,115,121,0,69,120,101,99,32,102,111,114,109,97,116,32,101,114,114,111,114,0,73,110,118,97,108,105,100,32,97,114,103,117,109,101,110,116,0,65,114,103,117,109,101,110,116,32,108,105,115,116,32,116,111,111,32,108,111,110,103,0,83,121,109,98,111,108,105,99,32,108,105,110,107,32,108,111,111,112,0,70,105,108,101,110,97,109,101,32,116,111,111,32,108,111,110,103,0,84,111,111,32,109,97,110,121,32,111,112,101,110,32,102,105,108,101,115,32,105,110,32,115,121,115,116,101,109,0,78,111,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,115,32,97,118,97,105,108,97,98,108,101,0,66,97,100,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,0,78,111,32,99,104,105,108,100,32,112,114,111,99,101,115,115,0,66,97,100,32,97,100,100,114,101,115,115,0,70,105,108,101,32,116,111,111,32,108,97,114,103,101,0,84,111,111,32,109,97,110,121,32,108,105,110,107,115,0,78,111,32,108,111,99,107,115,32,97,118,97,105,108,97,98,108,101,0,82,101,115,111,117,114,99,101,32,100,101,97,100,108,111,99,107,32,119,111,117,108,100,32,111,99,99,117,114,0,83,116,97,116,101,32,110,111,116,32,114,101,99,111,118,101,114,97,98,108,101,0,80,114,101,118,105,111,117,115,32,111,119,110,101,114,32,100,105,101,100,0,79,112,101,114,97,116,105,111,110,32,99,97,110,99,101,108,101,100,0,70,117,110,99,116,105,111,110,32,110,111,116,32,105,109,112,108,101,109,101,110,116,101,100,0,78,111,32,109,101,115,115,97,103,101,32,111,102,32,100,101,115,105,114,101,100,32,116,121,112,101,0,73,100,101,110,116,105,102,105,101,114,32,114,101,109,111,118,101,100,0,68,101,118,105,99,101,32,110,111,116,32,97,32,115,116,114,101,97,109,0,78,111,32,100,97,116,97,32,97,118,97,105,108,97,98,108,101,0,68,101,118,105,99,101,32,116,105,109,101,111,117,116,0,79,117,116,32,111,102,32,115,116,114,101,97,109,115,32,114,101,115,111,117,114,99,101,115,0,76,105,110,107,32,104,97,115,32,98,101,101,110,32,115,101,118,101,114,101,100,0,80,114,111,116,111,99,111,108,32,101,114,114,111,114,0,66,97,100,32,109,101,115,115,97,103,101,0,70,105,108,101,32,100,101,115,99,114,105,112,116,111,114,32,105,110,32,98,97,100,32,115,116,97,116,101,0,78,111,116,32,97,32,115,111,99,107,101,116,0,68,101,115,116,105,110,97,116,105,111,110,32,97,100,100,114,101,115,115,32,114,101,113,117,105,114,101,100,0,77,101,115,115,97,103,101,32,116,111,111,32,108,97,114,103,101,0,80,114,111,116,111,99,111,108,32,119,114,111,110,103,32,116,121,112,101,32,102,111,114,32,115,111,99,107,101,116,0,80,114,111,116,111,99,111,108,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,80,114,111,116,111,99,111,108,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,83,111,99,107,101,116,32,116,121,112,101,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,78,111,116,32,115,117,112,112,111,114,116,101,100,0,80,114,111,116,111,99,111,108,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,65,100,100,114,101,115,115,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,32,98,121,32,112,114,111,116,111,99,111,108,0,65,100,100,114,101,115,115,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,78,101,116,119,111,114,107,32,105,115,32,100,111,119,110,0,78,101,116,119,111,114,107,32,117,110,114,101,97,99,104,97,98,108,101,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,110,101,116,119,111,114,107,0,67,111,110,110,101,99,116,105,111,110,32,97,98,111,114,116,101,100,0,78,111,32,98,117,102,102,101,114,32,115,112,97,99,101,32,97,118,97,105,108,97,98,108,101,0,83,111,99,107,101,116,32,105,115,32,99,111,110,110,101,99,116,101,100,0,83,111,99,107,101,116,32,110,111,116,32,99,111,110,110,101,99,116,101,100,0,67,97,110,110,111,116,32,115,101,110,100,32,97,102,116,101,114,32,115,111,99,107,101,116,32,115,104,117,116,100,111,119,110,0,79,112,101,114,97,116,105,111,110,32,97,108,114,101,97,100,121,32,105,110,32,112,114,111,103,114,101,115,115,0,79,112,101,114,97,116,105,111,110,32,105,110,32,112,114,111,103,114,101,115,115,0,83,116,97,108,101,32,102,105,108,101,32,104,97,110,100,108,101,0,82,101,109,111,116,101,32,73,47,79,32,101,114,114,111,114,0,81,117,111,116,97,32,101,120,99,101,101,100,101,100,0,78,111,32,109,101,100,105,117,109,32,102,111,117,110,100,0,87,114,111,110,103,32,109,101,100,105,117,109,32,116,121,112,101,0,78,111,32,101,114,114,111,114,32,105,110,102,111,114,109,97,116,105,111,110,0,0], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+
+
+
+
+
+/* no memory initializer */
+var tempDoublePtr = STATICTOP; STATICTOP += 16;
+
+assert(tempDoublePtr % 8 == 0);
+
+function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+}
+
+function copyTempDouble(ptr) {
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+ HEAP8[tempDoublePtr+4] = HEAP8[ptr+4];
+
+ HEAP8[tempDoublePtr+5] = HEAP8[ptr+5];
+
+ HEAP8[tempDoublePtr+6] = HEAP8[ptr+6];
+
+ HEAP8[tempDoublePtr+7] = HEAP8[ptr+7];
+
+}
+
+// {{PRE_LIBRARY}}
+
+
+
+ var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () {
+ GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
+ for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
+ GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1);
+ }
+
+ // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API,
+ // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions.
+ for (var i = 0; i < 32; i++) {
+ GL.tempFixedLengthArray.push(new Array(i));
+ }
+ },recordError:function recordError(errorCode) {
+ if (!GL.lastError) {
+ GL.lastError = errorCode;
+ }
+ },getNewId:function (table) {
+ var ret = GL.counter++;
+ for (var i = table.length; i < ret; i++) {
+ table[i] = null;
+ }
+ return ret;
+ },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) {
+ var source = '';
+ for (var i = 0; i < count; ++i) {
+ var frag;
+ if (length) {
+ var len = HEAP32[(((length)+(i*4))>>2)];
+ if (len < 0) {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len);
+ }
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ }
+ source += frag;
+ }
+ return source;
+ },createContext:function (canvas, webGLContextAttributes) {
+ if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') {
+ webGLContextAttributes['majorVersion'] = 1;
+ webGLContextAttributes['minorVersion'] = 0;
+ }
+ var ctx;
+ var errorInfo = '?';
+ function onContextCreationError(event) {
+ errorInfo = event.statusMessage || errorInfo;
+ }
+ try {
+ canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false);
+ try {
+ if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes);
+ } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes);
+ } else {
+ throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!'
+ }
+ } finally {
+ canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false);
+ }
+ if (!ctx) throw ':(';
+ } catch (e) {
+ Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]);
+ return 0;
+ }
+ // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx);
+
+ if (!ctx) return 0;
+ return GL.registerContext(ctx, webGLContextAttributes);
+ },registerContext:function (ctx, webGLContextAttributes) {
+ var handle = GL.getNewId(GL.contexts);
+ var context = {
+ handle: handle,
+ attributes: webGLContextAttributes,
+ version: webGLContextAttributes['majorVersion'],
+ GLctx: ctx
+ };
+
+
+ // Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
+ if (ctx.canvas) ctx.canvas.GLctxObject = context;
+ GL.contexts[handle] = context;
+ if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) {
+ GL.initExtensions(context);
+ }
+ return handle;
+ },makeContextCurrent:function (contextHandle) {
+ var context = GL.contexts[contextHandle];
+ if (!context) return false;
+ GLctx = Module.ctx = context.GLctx; // Active WebGL context object.
+ GL.currentContext = context; // Active Emscripten GL layer context object.
+ return true;
+ },getContext:function (contextHandle) {
+ return GL.contexts[contextHandle];
+ },deleteContext:function (contextHandle) {
+ if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
+ if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
+ if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
+ GL.contexts[contextHandle] = null;
+ },initExtensions:function (context) {
+ // If this function is called without a specific context object, init the extensions of the currently active context.
+ if (!context) context = GL.currentContext;
+
+ if (context.initExtensionsDone) return;
+ context.initExtensionsDone = true;
+
+ var GLctx = context.GLctx;
+
+ context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS);
+
+ // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
+
+ if (context.version < 2) {
+ // Extension available from Firefox 26 and Google Chrome 30
+ var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays');
+ if (instancedArraysExt) {
+ GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); };
+ GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); };
+ GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); };
+ }
+
+ // Extension available from Firefox 25 and WebKit
+ var vaoExt = GLctx.getExtension('OES_vertex_array_object');
+ if (vaoExt) {
+ GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); };
+ GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); };
+ GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); };
+ GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); };
+ }
+
+ var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers');
+ if (drawBuffersExt) {
+ GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); };
+ }
+ }
+
+ GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
+
+ // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and
+ // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working.
+ // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions
+ // here, as long as they don't produce a performance impact for users that might not be using those extensions.
+ // E.g. debugging-related extensions should probably be off by default.
+ var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives",
+ "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture",
+ "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays",
+ "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc",
+ "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float",
+ "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources",
+ "EXT_shader_texture_lod", "EXT_color_buffer_float"];
+
+ function shouldEnableAutomatically(extension) {
+ var ret = false;
+ automaticallyEnabledExtensions.forEach(function(include) {
+ if (ext.indexOf(include) != -1) {
+ ret = true;
+ }
+ });
+ return ret;
+ }
+
+ var exts = GLctx.getSupportedExtensions();
+ if (exts && exts.length > 0) {
+ GLctx.getSupportedExtensions().forEach(function(ext) {
+ if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
+ GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled.
+ }
+ });
+ }
+ },populateUniformTable:function (program) {
+ var p = GL.programs[program];
+ GL.programInfos[program] = {
+ uniforms: {},
+ maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway.
+ maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet.
+ maxUniformBlockNameLength: -1 // Lazily computed as well
+ };
+
+ var ptable = GL.programInfos[program];
+ var utable = ptable.uniforms;
+ // A program's uniform table maps the string name of an uniform to an integer location of that uniform.
+ // The global GL.uniforms map maps integer locations to WebGLUniformLocations.
+ var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS);
+ for (var i = 0; i < numUniforms; ++i) {
+ var u = GLctx.getActiveUniform(p, i);
+
+ var name = u.name;
+ ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1);
+
+ // Strip off any trailing array specifier we might have got, e.g. "[0]".
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ name = name.slice(0, ls);
+ }
+
+ // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then
+ // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
+ // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices.
+ var loc = GLctx.getUniformLocation(p, name);
+ if (loc != null)
+ {
+ var id = GL.getNewId(GL.uniforms);
+ utable[name] = [u.size, id];
+ GL.uniforms[id] = loc;
+
+ for (var j = 1; j < u.size; ++j) {
+ var n = name + '['+j+']';
+ loc = GLctx.getUniformLocation(p, n);
+ id = GL.getNewId(GL.uniforms);
+
+ GL.uniforms[id] = loc;
+ }
+ }
+ }
+ }};function _emscripten_glIsRenderbuffer(renderbuffer) {
+ var rb = GL.renderbuffers[renderbuffer];
+ if (!rb) return 0;
+ return GLctx.isRenderbuffer(rb);
+ }
+
+ function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) }
+
+
+
+ function _emscripten_get_now() { abort() }
+
+
+
+ function _emscripten_set_main_loop_timing(mode, value) {
+ Browser.mainLoop.timingMode = mode;
+ Browser.mainLoop.timingValue = value;
+
+ if (!Browser.mainLoop.func) {
+ console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.');
+ return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
+ }
+
+ if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
+ var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0;
+ setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop
+ };
+ Browser.mainLoop.method = 'timeout';
+ } else if (mode == 1 /*EM_TIMING_RAF*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
+ Browser.requestAnimationFrame(Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'rAF';
+ } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) {
+ if (!window['setImmediate']) {
+ // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
+ var setImmediates = [];
+ var emscriptenMainLoopMessageId = 'setimmediate';
+ function Browser_setImmediate_messageHandler(event) {
+ if (event.source === window && event.data === emscriptenMainLoopMessageId) {
+ event.stopPropagation();
+ setImmediates.shift()();
+ }
+ }
+ window.addEventListener("message", Browser_setImmediate_messageHandler, true);
+ window['setImmediate'] = function Browser_emulated_setImmediate(func) {
+ setImmediates.push(func);
+ if (ENVIRONMENT_IS_WORKER) {
+ if (Module['setImmediates'] === undefined) Module['setImmediates'] = [];
+ Module['setImmediates'].push(func);
+ window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js
+ } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself.
+ }
+ }
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
+ window['setImmediate'](Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'immediate';
+ }
+ return 0;
+ }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) {
+ Module['noExitRuntime'] = true;
+
+ assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.');
+
+ Browser.mainLoop.func = func;
+ Browser.mainLoop.arg = arg;
+
+ var browserIterationFunc;
+ if (typeof arg !== 'undefined') {
+ browserIterationFunc = function() {
+ Module['dynCall_vi'](func, arg);
+ };
+ } else {
+ browserIterationFunc = function() {
+ Module['dynCall_v'](func);
+ };
+ }
+
+ var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
+
+ Browser.mainLoop.runner = function Browser_mainLoop_runner() {
+ if (ABORT) return;
+ if (Browser.mainLoop.queue.length > 0) {
+ var start = Date.now();
+ var blocker = Browser.mainLoop.queue.shift();
+ blocker.func(blocker.arg);
+ if (Browser.mainLoop.remainingBlockers) {
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining);
+ if (blocker.counted) {
+ Browser.mainLoop.remainingBlockers = next;
+ } else {
+ // not counted, but move the progress along a tiny bit
+ next = next + 0.5; // do not steal all the next one's progress
+ Browser.mainLoop.remainingBlockers = (8*remaining + next)/9;
+ }
+ }
+ console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers);
+ Browser.mainLoop.updateStatus();
+
+ // catches pause/resume main loop from blocker execution
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ setTimeout(Browser.mainLoop.runner, 0);
+ return;
+ }
+
+ // catch pauses from non-main loop sources
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Implement very basic swap interval control
+ Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
+ if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
+ // Not the scheduled time to render this frame - skip.
+ Browser.mainLoop.scheduler();
+ return;
+ } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.tickStartTime = _emscripten_get_now();
+ }
+
+ // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize
+ // VBO double-buffering and reduce GPU stalls.
+
+
+ if (Browser.mainLoop.method === 'timeout' && Module.ctx) {
+ Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!');
+ Browser.mainLoop.method = ''; // just warn once per call to set main loop
+ }
+
+ Browser.mainLoop.runIter(browserIterationFunc);
+
+ checkStackCookie();
+
+ // catch pauses from the main loop itself
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able
+ // to queue the newest produced audio samples.
+ // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData()
+ // do not need to be hardcoded into this function, but can be more generic.
+ if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (!noSetTiming) {
+ if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating)
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (simulateInfiniteLoop) {
+ throw 'SimulateInfiniteLoop';
+ }
+ }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () {
+ Browser.mainLoop.scheduler = null;
+ Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return.
+ },resume:function () {
+ Browser.mainLoop.currentlyRunningMainloop++;
+ var timingMode = Browser.mainLoop.timingMode;
+ var timingValue = Browser.mainLoop.timingValue;
+ var func = Browser.mainLoop.func;
+ Browser.mainLoop.func = null;
+ _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */);
+ _emscripten_set_main_loop_timing(timingMode, timingValue);
+ Browser.mainLoop.scheduler();
+ },updateStatus:function () {
+ if (Module['setStatus']) {
+ var message = Module['statusMessage'] || 'Please wait...';
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var expected = Browser.mainLoop.expectedBlockers;
+ if (remaining) {
+ if (remaining < expected) {
+ Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')');
+ } else {
+ Module['setStatus'](message);
+ }
+ } else {
+ Module['setStatus']('');
+ }
+ }
+ },runIter:function (func) {
+ if (ABORT) return;
+ if (Module['preMainLoop']) {
+ var preRet = Module['preMainLoop']();
+ if (preRet === false) {
+ return; // |return false| skips a frame
+ }
+ }
+ try {
+ func();
+ } catch (e) {
+ if (e instanceof ExitStatus) {
+ return;
+ } else {
+ if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]);
+ throw e;
+ }
+ }
+ if (Module['postMainLoop']) Module['postMainLoop']();
+ }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () {
+ if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers
+
+ if (Browser.initted) return;
+ Browser.initted = true;
+
+ try {
+ new Blob();
+ Browser.hasBlobConstructor = true;
+ } catch(e) {
+ Browser.hasBlobConstructor = false;
+ console.log("warning: no blob constructor, cannot create blobs with mimetypes");
+ }
+ Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null));
+ Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined;
+ if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') {
+ console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available.");
+ Module.noImageDecoding = true;
+ }
+
+ // Support for plugins that can process preloaded files. You can add more of these to
+ // your app by creating and appending to Module.preloadPlugins.
+ //
+ // Each plugin is asked if it can handle a file based on the file's name. If it can,
+ // it is given the file's raw data. When it is done, it calls a callback with the file's
+ // (possibly modified) data. For example, a plugin might decompress a file, or it
+ // might create some side data structure for use later (like an Image element, etc.).
+
+ var imagePlugin = {};
+ imagePlugin['canHandle'] = function imagePlugin_canHandle(name) {
+ return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
+ };
+ imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) {
+ var b = null;
+ if (Browser.hasBlobConstructor) {
+ try {
+ b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ if (b.size !== byteArray.length) { // Safari bug #118630
+ // Safari's Blob can only take an ArrayBuffer
+ b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) });
+ }
+ } catch(e) {
+ Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder');
+ }
+ }
+ if (!b) {
+ var bb = new Browser.BlobBuilder();
+ bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range
+ b = bb.getBlob();
+ }
+ var url = Browser.URLObject.createObjectURL(b);
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var img = new Image();
+ img.onload = function img_onload() {
+ assert(img.complete, 'Image ' + name + ' could not be decoded');
+ var canvas = document.createElement('canvas');
+ canvas.width = img.width;
+ canvas.height = img.height;
+ var ctx = canvas.getContext('2d');
+ ctx.drawImage(img, 0, 0);
+ Module["preloadedImages"][name] = canvas;
+ Browser.URLObject.revokeObjectURL(url);
+ if (onload) onload(byteArray);
+ };
+ img.onerror = function img_onerror(event) {
+ console.log('Image ' + url + ' could not be decoded');
+ if (onerror) onerror();
+ };
+ img.src = url;
+ };
+ Module['preloadPlugins'].push(imagePlugin);
+
+ var audioPlugin = {};
+ audioPlugin['canHandle'] = function audioPlugin_canHandle(name) {
+ return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 };
+ };
+ audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) {
+ var done = false;
+ function finish(audio) {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = audio;
+ if (onload) onload(byteArray);
+ }
+ function fail() {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = new Audio(); // empty shim
+ if (onerror) onerror();
+ }
+ if (Browser.hasBlobConstructor) {
+ try {
+ var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ } catch(e) {
+ return fail();
+ }
+ var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this!
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var audio = new Audio();
+ audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926
+ audio.onerror = function audio_onerror(event) {
+ if (done) return;
+ console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach');
+ function encode64(data) {
+ var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
+ var PAD = '=';
+ var ret = '';
+ var leftchar = 0;
+ var leftbits = 0;
+ for (var i = 0; i < data.length; i++) {
+ leftchar = (leftchar << 8) | data[i];
+ leftbits += 8;
+ while (leftbits >= 6) {
+ var curr = (leftchar >> (leftbits-6)) & 0x3f;
+ leftbits -= 6;
+ ret += BASE[curr];
+ }
+ }
+ if (leftbits == 2) {
+ ret += BASE[(leftchar&3) << 4];
+ ret += PAD + PAD;
+ } else if (leftbits == 4) {
+ ret += BASE[(leftchar&0xf) << 2];
+ ret += PAD;
+ }
+ return ret;
+ }
+ audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray);
+ finish(audio); // we don't wait for confirmation this worked - but it's worth trying
+ };
+ audio.src = url;
+ // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
+ Browser.safeSetTimeout(function() {
+ finish(audio); // try to use it even though it is not necessarily ready to play
+ }, 10000);
+ } else {
+ return fail();
+ }
+ };
+ Module['preloadPlugins'].push(audioPlugin);
+
+ // Canvas event setup
+
+ function pointerLockChange() {
+ Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] ||
+ document['mozPointerLockElement'] === Module['canvas'] ||
+ document['webkitPointerLockElement'] === Module['canvas'] ||
+ document['msPointerLockElement'] === Module['canvas'];
+ }
+ var canvas = Module['canvas'];
+ if (canvas) {
+ // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
+ // Module['forcedAspectRatio'] = 4 / 3;
+
+ canvas.requestPointerLock = canvas['requestPointerLock'] ||
+ canvas['mozRequestPointerLock'] ||
+ canvas['webkitRequestPointerLock'] ||
+ canvas['msRequestPointerLock'] ||
+ function(){};
+ canvas.exitPointerLock = document['exitPointerLock'] ||
+ document['mozExitPointerLock'] ||
+ document['webkitExitPointerLock'] ||
+ document['msExitPointerLock'] ||
+ function(){}; // no-op if function does not exist
+ canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
+
+ document.addEventListener('pointerlockchange', pointerLockChange, false);
+ document.addEventListener('mozpointerlockchange', pointerLockChange, false);
+ document.addEventListener('webkitpointerlockchange', pointerLockChange, false);
+ document.addEventListener('mspointerlockchange', pointerLockChange, false);
+
+ if (Module['elementPointerLock']) {
+ canvas.addEventListener("click", function(ev) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ ev.preventDefault();
+ }
+ }, false);
+ }
+ }
+ },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) {
+ if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
+
+ var ctx;
+ var contextHandle;
+ if (useWebGL) {
+ // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
+ var contextAttributes = {
+ antialias: false,
+ alpha: false
+ };
+
+ if (webGLContextAttributes) {
+ for (var attribute in webGLContextAttributes) {
+ contextAttributes[attribute] = webGLContextAttributes[attribute];
+ }
+ }
+
+ contextHandle = GL.createContext(canvas, contextAttributes);
+ if (contextHandle) {
+ ctx = GL.getContext(contextHandle).GLctx;
+ }
+ } else {
+ ctx = canvas.getContext('2d');
+ }
+
+ if (!ctx) return null;
+
+ if (setInModule) {
+ if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it');
+
+ Module.ctx = ctx;
+ if (useWebGL) GL.makeContextCurrent(contextHandle);
+ Module.useWebGL = useWebGL;
+ Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() });
+ Browser.init();
+ }
+ return ctx;
+ },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Browser.lockPointer = lockPointer;
+ Browser.resizeCanvas = resizeCanvas;
+ Browser.vrDevice = vrDevice;
+ if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true;
+ if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false;
+ if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null;
+
+ var canvas = Module['canvas'];
+ function fullscreenChange() {
+ Browser.isFullscreen = false;
+ var canvasContainer = canvas.parentNode;
+ if ((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvasContainer) {
+ canvas.exitFullscreen = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['msExitFullscreen'] ||
+ document['webkitCancelFullScreen'] ||
+ function() {};
+ canvas.exitFullscreen = canvas.exitFullscreen.bind(document);
+ if (Browser.lockPointer) canvas.requestPointerLock();
+ Browser.isFullscreen = true;
+ if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize();
+ } else {
+
+ // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
+ canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
+ canvasContainer.parentNode.removeChild(canvasContainer);
+
+ if (Browser.resizeCanvas) Browser.setWindowedCanvasSize();
+ }
+ if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen);
+ if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen);
+ Browser.updateCanvasDimensions(canvas);
+ }
+
+ if (!Browser.fullscreenHandlersInstalled) {
+ Browser.fullscreenHandlersInstalled = true;
+ document.addEventListener('fullscreenchange', fullscreenChange, false);
+ document.addEventListener('mozfullscreenchange', fullscreenChange, false);
+ document.addEventListener('webkitfullscreenchange', fullscreenChange, false);
+ document.addEventListener('MSFullscreenChange', fullscreenChange, false);
+ }
+
+ // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
+ var canvasContainer = document.createElement("div");
+ canvas.parentNode.insertBefore(canvasContainer, canvas);
+ canvasContainer.appendChild(canvas);
+
+ // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
+ canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] ||
+ canvasContainer['mozRequestFullScreen'] ||
+ canvasContainer['msRequestFullscreen'] ||
+ (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) ||
+ (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null);
+
+ if (vrDevice) {
+ canvasContainer.requestFullscreen({ vrDisplay: vrDevice });
+ } else {
+ canvasContainer.requestFullscreen();
+ }
+ },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.');
+ Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) {
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ }
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ },nextRAF:0,fakeRequestAnimationFrame:function (func) {
+ // try to keep 60fps between calls to here
+ var now = Date.now();
+ if (Browser.nextRAF === 0) {
+ Browser.nextRAF = now + 1000/60;
+ } else {
+ while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0
+ Browser.nextRAF += 1000/60;
+ }
+ }
+ var delay = Math.max(Browser.nextRAF - now, 0);
+ setTimeout(func, delay);
+ },requestAnimationFrame:function requestAnimationFrame(func) {
+ if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js)
+ Browser.fakeRequestAnimationFrame(func);
+ } else {
+ if (!window.requestAnimationFrame) {
+ window.requestAnimationFrame = window['requestAnimationFrame'] ||
+ window['mozRequestAnimationFrame'] ||
+ window['webkitRequestAnimationFrame'] ||
+ window['msRequestAnimationFrame'] ||
+ window['oRequestAnimationFrame'] ||
+ Browser.fakeRequestAnimationFrame;
+ }
+ window.requestAnimationFrame(func);
+ }
+ },safeCallback:function (func) {
+ return function() {
+ if (!ABORT) return func.apply(null, arguments);
+ };
+ },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () {
+ Browser.allowAsyncCallbacks = false;
+ },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now
+ Browser.allowAsyncCallbacks = true;
+ if (Browser.queuedAsyncCallbacks.length > 0) {
+ var callbacks = Browser.queuedAsyncCallbacks;
+ Browser.queuedAsyncCallbacks = [];
+ callbacks.forEach(function(func) {
+ func();
+ });
+ }
+ },safeRequestAnimationFrame:function (func) {
+ return Browser.requestAnimationFrame(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ });
+ },safeSetTimeout:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setTimeout(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ }, timeout);
+ },safeSetInterval:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setInterval(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } // drop it on the floor otherwise, next interval will kick in
+ }, timeout);
+ },getMimetype:function (name) {
+ return {
+ 'jpg': 'image/jpeg',
+ 'jpeg': 'image/jpeg',
+ 'png': 'image/png',
+ 'bmp': 'image/bmp',
+ 'ogg': 'audio/ogg',
+ 'wav': 'audio/wav',
+ 'mp3': 'audio/mpeg'
+ }[name.substr(name.lastIndexOf('.')+1)];
+ },getUserMedia:function (func) {
+ if(!window.getUserMedia) {
+ window.getUserMedia = navigator['getUserMedia'] ||
+ navigator['mozGetUserMedia'];
+ }
+ window.getUserMedia(func);
+ },getMovementX:function (event) {
+ return event['movementX'] ||
+ event['mozMovementX'] ||
+ event['webkitMovementX'] ||
+ 0;
+ },getMovementY:function (event) {
+ return event['movementY'] ||
+ event['mozMovementY'] ||
+ event['webkitMovementY'] ||
+ 0;
+ },getMouseWheelDelta:function (event) {
+ var delta = 0;
+ switch (event.type) {
+ case 'DOMMouseScroll':
+ delta = event.detail;
+ break;
+ case 'mousewheel':
+ delta = event.wheelDelta;
+ break;
+ case 'wheel':
+ delta = event['deltaY'];
+ break;
+ default:
+ throw 'unrecognized mouse wheel event: ' + event.type;
+ }
+ return delta;
+ },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup
+ if (Browser.pointerLock) {
+ // When the pointer is locked, calculate the coordinates
+ // based on the movement of the mouse.
+ // Workaround for Firefox bug 764498
+ if (event.type != 'mousemove' &&
+ ('mozMovementX' in event)) {
+ Browser.mouseMovementX = Browser.mouseMovementY = 0;
+ } else {
+ Browser.mouseMovementX = Browser.getMovementX(event);
+ Browser.mouseMovementY = Browser.getMovementY(event);
+ }
+
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
+ Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
+ } else {
+ // just add the mouse delta to the current absolut mouse position
+ // FIXME: ideally this should be clamped against the canvas size and zero
+ Browser.mouseX += Browser.mouseMovementX;
+ Browser.mouseY += Browser.mouseMovementY;
+ }
+ } else {
+ // Otherwise, calculate the movement based on the changes
+ // in the coordinates.
+ var rect = Module["canvas"].getBoundingClientRect();
+ var cw = Module["canvas"].width;
+ var ch = Module["canvas"].height;
+
+ // Neither .scrollX or .pageXOffset are defined in a spec, but
+ // we prefer .scrollX because it is currently in a spec draft.
+ // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
+ var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset);
+ var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset);
+ // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset
+ // and we have no viable fallback.
+ assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.');
+
+ if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') {
+ var touch = event.touch;
+ if (touch === undefined) {
+ return; // the "touch" property is only defined in SDL
+
+ }
+ var adjustedX = touch.pageX - (scrollX + rect.left);
+ var adjustedY = touch.pageY - (scrollY + rect.top);
+
+ adjustedX = adjustedX * (cw / rect.width);
+ adjustedY = adjustedY * (ch / rect.height);
+
+ var coords = { x: adjustedX, y: adjustedY };
+
+ if (event.type === 'touchstart') {
+ Browser.lastTouches[touch.identifier] = coords;
+ Browser.touches[touch.identifier] = coords;
+ } else if (event.type === 'touchend' || event.type === 'touchmove') {
+ var last = Browser.touches[touch.identifier];
+ if (!last) last = coords;
+ Browser.lastTouches[touch.identifier] = last;
+ Browser.touches[touch.identifier] = coords;
+ }
+ return;
+ }
+
+ var x = event.pageX - (scrollX + rect.left);
+ var y = event.pageY - (scrollY + rect.top);
+
+ // the canvas might be CSS-scaled compared to its backbuffer;
+ // SDL-using content will want mouse coordinates in terms
+ // of backbuffer units.
+ x = x * (cw / rect.width);
+ y = y * (ch / rect.height);
+
+ Browser.mouseMovementX = x - Browser.mouseX;
+ Browser.mouseMovementY = y - Browser.mouseY;
+ Browser.mouseX = x;
+ Browser.mouseY = y;
+ }
+ },asyncLoad:function (url, onload, onerror, noRunDep) {
+ var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : '';
+ Module['readAsync'](url, function(arrayBuffer) {
+ assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).');
+ onload(new Uint8Array(arrayBuffer));
+ if (dep) removeRunDependency(dep);
+ }, function(event) {
+ if (onerror) {
+ onerror();
+ } else {
+ throw 'Loading data file "' + url + '" failed.';
+ }
+ });
+ if (dep) addRunDependency(dep);
+ },resizeListeners:[],updateResizeListeners:function () {
+ var canvas = Module['canvas'];
+ Browser.resizeListeners.forEach(function(listener) {
+ listener(canvas.width, canvas.height);
+ });
+ },setCanvasSize:function (width, height, noUpdates) {
+ var canvas = Module['canvas'];
+ Browser.updateCanvasDimensions(canvas, width, height);
+ if (!noUpdates) Browser.updateResizeListeners();
+ },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },setWindowedCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },updateCanvasDimensions:function (canvas, wNative, hNative) {
+ if (wNative && hNative) {
+ canvas.widthNative = wNative;
+ canvas.heightNative = hNative;
+ } else {
+ wNative = canvas.widthNative;
+ hNative = canvas.heightNative;
+ }
+ var w = wNative;
+ var h = hNative;
+ if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) {
+ if (w/h < Module['forcedAspectRatio']) {
+ w = Math.round(h * Module['forcedAspectRatio']);
+ } else {
+ h = Math.round(w / Module['forcedAspectRatio']);
+ }
+ }
+ if (((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) {
+ var factor = Math.min(screen.width / w, screen.height / h);
+ w = Math.round(w * factor);
+ h = Math.round(h * factor);
+ }
+ if (Browser.resizeCanvas) {
+ if (canvas.width != w) canvas.width = w;
+ if (canvas.height != h) canvas.height = h;
+ if (typeof canvas.style != 'undefined') {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ } else {
+ if (canvas.width != wNative) canvas.width = wNative;
+ if (canvas.height != hNative) canvas.height = hNative;
+ if (typeof canvas.style != 'undefined') {
+ if (w != wNative || h != hNative) {
+ canvas.style.setProperty( "width", w + "px", "important");
+ canvas.style.setProperty("height", h + "px", "important");
+ } else {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ }
+ }
+ },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () {
+ var handle = Browser.nextWgetRequestHandle;
+ Browser.nextWgetRequestHandle++;
+ return handle;
+ }};var GLFW={Window:function (id, width, height, title, monitor, share) {
+ this.id = id;
+ this.x = 0;
+ this.y = 0;
+ this.fullscreen = false; // Used to determine if app in fullscreen mode
+ this.storedX = 0; // Used to store X before fullscreen
+ this.storedY = 0; // Used to store Y before fullscreen
+ this.width = width;
+ this.height = height;
+ this.storedWidth = width; // Used to store width before fullscreen
+ this.storedHeight = height; // Used to store height before fullscreen
+ this.title = title;
+ this.monitor = monitor;
+ this.share = share;
+ this.attributes = GLFW.hints;
+ this.inputModes = {
+ 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL)
+ 0x00033002:0, // GLFW_STICKY_KEYS
+ 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ };
+ this.buttons = 0;
+ this.keys = new Array();
+ this.shouldClose = 0;
+ this.title = null;
+ this.windowPosFunc = null; // GLFWwindowposfun
+ this.windowSizeFunc = null; // GLFWwindowsizefun
+ this.windowCloseFunc = null; // GLFWwindowclosefun
+ this.windowRefreshFunc = null; // GLFWwindowrefreshfun
+ this.windowFocusFunc = null; // GLFWwindowfocusfun
+ this.windowIconifyFunc = null; // GLFWwindowiconifyfun
+ this.framebufferSizeFunc = null; // GLFWframebuffersizefun
+ this.mouseButtonFunc = null; // GLFWmousebuttonfun
+ this.cursorPosFunc = null; // GLFWcursorposfun
+ this.cursorEnterFunc = null; // GLFWcursorenterfun
+ this.scrollFunc = null; // GLFWscrollfun
+ this.keyFunc = null; // GLFWkeyfun
+ this.charFunc = null; // GLFWcharfun
+ this.userptr = null;
+ },WindowFromId:function (id) {
+ if (id <= 0 || !GLFW.windows) return null;
+ return GLFW.windows[id - 1];
+ },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) {
+ switch (keycode) {
+ // these keycodes are only defined for GLFW3, assume they are the same for GLFW2
+ case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE
+ case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE
+ case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA
+ case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS
+ case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS
+ case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD
+ case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH
+ case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0
+ case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1
+ case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2
+ case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3
+ case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4
+ case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5
+ case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6
+ case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7
+ case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8
+ case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9
+ case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON
+ case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A
+ case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B
+ case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C
+ case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D
+ case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E
+ case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F
+ case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G
+ case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H
+ case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I
+ case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J
+ case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K
+ case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L
+ case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M
+ case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N
+ case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O
+ case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P
+ case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q
+ case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R
+ case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S
+ case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T
+ case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U
+ case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V
+ case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W
+ case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X
+ case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y
+ case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z
+ case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET
+ case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH
+ case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET
+ case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT
+
+
+ case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE
+ case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER
+ case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB
+ case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE
+ case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT
+ case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE
+ case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT
+ case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT
+ case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN
+ case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP
+ case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP
+ case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN
+ case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME
+ case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END
+ case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK
+ case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK
+ case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK
+ case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN
+ case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE
+ case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1
+ case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2
+ case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3
+ case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4
+ case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5
+ case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6
+ case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7
+ case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8
+ case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9
+ case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10
+ case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11
+ case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12
+ case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13
+ case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14
+ case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15
+ case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16
+ case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17
+ case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18
+ case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19
+ case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20
+ case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21
+ case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22
+ case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23
+ case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24
+ case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25
+ case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0
+ case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1
+ case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2
+ case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3
+ case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4
+ case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5
+ case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6
+ case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7
+ case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8
+ case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9
+ case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL
+ case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE
+ case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY
+ case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT
+ case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD
+ // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT)
+ // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT)
+ case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT
+ case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL
+ case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT
+ case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER
+ // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT)
+ // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT)
+ case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU
+ // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these?
+ default:return -1; // GLFW_KEY_UNKNOWN
+ };
+ },getModBits:function (win) {
+ var mod = 0;
+ if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT
+ if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL
+ if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT
+ if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER
+ return mod;
+ },onKeyPress:function (event) {
+ if (!GLFW.active || !GLFW.active.charFunc) return;
+
+ // correct unicode charCode is only available with onKeyPress event
+ var charCode = event.charCode;
+ if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return;
+
+
+ Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode);
+ },onKeyChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ var key = GLFW.DOMToGLFWKeyCode(event.keyCode);
+ if (key == -1) return;
+
+ var repeat = status && GLFW.active.keys[key];
+ GLFW.active.keys[key] = status;
+ if (!GLFW.active.keyFunc) return;
+
+
+ if (repeat) status = 2; // GLFW_REPEAT
+ Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active));
+ },onKeydown:function (event) {
+ GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT
+
+ // This logic comes directly from the sdl implementation. We cannot
+ // call preventDefault on all keydown events otherwise onKeyPress will
+ // not get called
+ if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) {
+ event.preventDefault();
+ }
+ },onKeyup:function (event) {
+ GLFW.onKeyChanged(event, 0); // GLFW_RELEASE
+ },onMousemove:function (event) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return;
+
+
+ Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY);
+ },DOMToGLFWMouseButton:function (event) {
+ // DOM and glfw have different button codes.
+ // See http://www.w3schools.com/jsref/event_button.asp.
+ var eventButton = event['button'];
+ if (eventButton > 0) {
+ if (eventButton == 1) {
+ eventButton = 2;
+ } else {
+ eventButton = 1;
+ }
+ }
+ return eventButton;
+ },onMouseenter:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1);
+ },onMouseleave:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0);
+ },onMouseButtonChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"]) return;
+
+ eventButton = GLFW.DOMToGLFWMouseButton(event);
+
+ if (status == 1) { // GLFW_PRESS
+ GLFW.active.buttons |= (1 << eventButton);
+ try {
+ event.target.setCapture();
+ } catch (e) {}
+ } else { // GLFW_RELEASE
+ GLFW.active.buttons &= ~(1 << eventButton);
+ }
+
+ if (!GLFW.active.mouseButtonFunc) return;
+
+
+ Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active));
+ },onMouseButtonDown:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS
+ },onMouseButtonUp:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE
+ },onMouseWheel:function (event) {
+ // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up)
+ var delta = -Browser.getMouseWheelDelta(event);
+ delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1.
+ GLFW.wheelPos += delta;
+
+ if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return;
+
+
+ var sx = 0;
+ var sy = 0;
+ if (event.type == 'mousewheel') {
+ sx = event.wheelDeltaX;
+ sy = event.wheelDeltaY;
+ } else {
+ sx = event.deltaX;
+ sy = event.deltaY;
+ }
+
+ Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy);
+
+ event.preventDefault();
+ },onCanvasResize:function (width, height) {
+ if (!GLFW.active) return;
+
+ var resizeNeeded = true;
+
+ // If the client is requestiong fullscreen mode
+ if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) {
+ GLFW.active.storedX = GLFW.active.x;
+ GLFW.active.storedY = GLFW.active.y;
+ GLFW.active.storedWidth = GLFW.active.width;
+ GLFW.active.storedHeight = GLFW.active.height;
+ GLFW.active.x = GLFW.active.y = 0;
+ GLFW.active.width = screen.width;
+ GLFW.active.height = screen.height;
+ GLFW.active.fullscreen = true;
+
+ // If the client is reverting from fullscreen mode
+ } else if (GLFW.active.fullscreen == true) {
+ GLFW.active.x = GLFW.active.storedX;
+ GLFW.active.y = GLFW.active.storedY;
+ GLFW.active.width = GLFW.active.storedWidth;
+ GLFW.active.height = GLFW.active.storedHeight;
+ GLFW.active.fullscreen = false;
+
+ // If the width/height values do not match current active window sizes
+ } else if (GLFW.active.width != width || GLFW.active.height != height) {
+ GLFW.active.width = width;
+ GLFW.active.height = height;
+ } else {
+ resizeNeeded = false;
+ }
+
+ // If any of the above conditions were true, we need to resize the canvas
+ if (resizeNeeded) {
+ // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions
+ Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true);
+ // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of
+ // the canvas should drive window and framebuffer size respectfully.
+ GLFW.onWindowSizeChanged();
+ GLFW.onFramebufferSizeChanged();
+ }
+ },onWindowSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },onFramebufferSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.framebufferSizeFunc) return;
+
+ Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },requestFullscreen:function () {
+ var RFS = Module["canvas"]['requestFullscreen'] ||
+ Module["canvas"]['mozRequestFullScreen'] ||
+ Module["canvas"]['webkitRequestFullScreen'] ||
+ (function() {});
+ RFS.apply(Module["canvas"], []);
+ },requestFullScreen:function () {
+ Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.');
+ GLFW.requestFullScreen = function() {
+ return GLFW.requestFullscreen();
+ }
+ return GLFW.requestFullscreen();
+ },exitFullscreen:function () {
+ var CFS = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['webkitCancelFullScreen'] ||
+ (function() {});
+ CFS.apply(document, []);
+ },cancelFullScreen:function () {
+ Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.');
+ GLFW.cancelFullScreen = function() {
+ return GLFW.exitFullscreen();
+ }
+ return GLFW.exitFullscreen();
+ },getTime:function () {
+ return _emscripten_get_now() / 1000;
+ },setWindowTitle:function (winid, title) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ win.title = Pointer_stringify(title);
+ if (GLFW.active.id == win.id) {
+ document.title = win.title;
+ }
+ },setKeyCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.keyFunc = cbfun;
+ },setCharCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.charFunc = cbfun;
+ },setMouseButtonCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.mouseButtonFunc = cbfun;
+ },setCursorPosCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorPosFunc = cbfun;
+ },setScrollCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.scrollFunc = cbfun;
+ },setWindowSizeCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowSizeFunc = cbfun;
+
+ },setWindowCloseCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowCloseFunc = cbfun;
+ },setWindowRefreshCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowRefreshFunc = cbfun;
+ },onClickRequestPointerLock:function (e) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ e.preventDefault();
+ }
+ },setInputMode:function (winid, mode, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ switch(mode) {
+ case 0x00033001: { // GLFW_CURSOR
+ switch(value) {
+ case 0x00034001: { // GLFW_CURSOR_NORMAL
+ win.inputModes[mode] = value;
+ Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].exitPointerLock();
+ break;
+ }
+ case 0x00034002: { // GLFW_CURSOR_HIDDEN
+ console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented.");
+ break;
+ }
+ case 0x00034003: { // GLFW_CURSOR_DISABLED
+ win.inputModes[mode] = value;
+ Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].requestPointerLock();
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown value parameter value: " + value + ".");
+ break;
+ }
+ }
+ break;
+ }
+ case 0x00033002: { // GLFW_STICKY_KEYS
+ console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented.");
+ break;
+ }
+ case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS
+ console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented.");
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + ".");
+ break;
+ }
+ }
+ },getKey:function (winid, key) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return win.keys[key];
+ },getMouseButton:function (winid, button) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return (win.buttons & (1 << button)) > 0;
+ },getCursorPos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'double');
+ setValue(y, Browser.mouseY, 'double');
+ },getMousePos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'i32');
+ setValue(y, Browser.mouseY, 'i32');
+ },setCursorPos:function (winid, x, y) {
+ },getWindowPos:function (winid, x, y) {
+ var wx = 0;
+ var wy = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ wx = win.x;
+ wy = win.y;
+ }
+
+ setValue(x, wx, 'i32');
+ setValue(y, wy, 'i32');
+ },setWindowPos:function (winid, x, y) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.x = x;
+ win.y = y;
+ },getWindowSize:function (winid, width, height) {
+ var ww = 0;
+ var wh = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ ww = win.width;
+ wh = win.height;
+ }
+
+ setValue(width, ww, 'i32');
+ setValue(height, wh, 'i32');
+ },setWindowSize:function (winid, width, height) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (GLFW.active.id == win.id) {
+ if (width == screen.width && height == screen.height) {
+ GLFW.requestFullscreen();
+ } else {
+ GLFW.exitFullscreen();
+ Browser.setCanvasSize(width, height);
+ win.width = width;
+ win.height = height;
+ }
+ }
+
+ if (!win.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height);
+ },createWindow:function (width, height, title, monitor, share) {
+ var i, id;
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++);
+ if (i > 0) throw "glfwCreateWindow only supports one window at time currently";
+
+ // id for window
+ id = i + 1;
+
+ // not valid
+ if (width <= 0 || height <= 0) return 0;
+
+ if (monitor) {
+ GLFW.requestFullscreen();
+ } else {
+ Browser.setCanvasSize(width, height);
+ }
+
+ // Create context when there are no existing alive windows
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++);
+ if (i == GLFW.windows.length) {
+ var contextAttributes = {
+ antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES
+ depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS
+ stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS
+ alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS
+ }
+ Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes);
+ }
+
+ // If context creation failed, do not return a valid window
+ if (!Module.ctx) return 0;
+
+ // Get non alive id
+ var win = new GLFW.Window(id, width, height, title, monitor, share);
+
+ // Set window to array
+ if (id - 1 == GLFW.windows.length) {
+ GLFW.windows.push(win);
+ } else {
+ GLFW.windows[id - 1] = win;
+ }
+
+ GLFW.active = win;
+ return win.id;
+ },destroyWindow:function (winid) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (win.windowCloseFunc)
+ Module['dynCall_vi'](win.windowCloseFunc, win.id);
+
+ GLFW.windows[win.id - 1] = null;
+ if (GLFW.active.id == win.id)
+ GLFW.active = null;
+
+ // Destroy context when no alive windows
+ for (var i = 0; i < GLFW.windows.length; i++)
+ if (GLFW.windows[i] !== null) return;
+
+ Module.ctx = Browser.destroyContext(Module['canvas'], true, true);
+ },swapBuffers:function (winid) {
+ },GLFW2ParamToGLFW3Param:function (param) {
+ table = {
+ 0x00030001:0, // GLFW_MOUSE_CURSOR
+ 0x00030002:0, // GLFW_STICKY_KEYS
+ 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ 0x00030004:0, // GLFW_SYSTEM_KEYS
+ 0x00030005:0, // GLFW_KEY_REPEAT
+ 0x00030006:0, // GLFW_AUTO_POLL_EVENTS
+ 0x00020001:0, // GLFW_OPENED
+ 0x00020002:0, // GLFW_ACTIVE
+ 0x00020003:0, // GLFW_ICONIFIED
+ 0x00020004:0, // GLFW_ACCELERATED
+ 0x00020005:0x00021001, // GLFW_RED_BITS
+ 0x00020006:0x00021002, // GLFW_GREEN_BITS
+ 0x00020007:0x00021003, // GLFW_BLUE_BITS
+ 0x00020008:0x00021004, // GLFW_ALPHA_BITS
+ 0x00020009:0x00021005, // GLFW_DEPTH_BITS
+ 0x0002000A:0x00021006, // GLFW_STENCIL_BITS
+ 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE
+ 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS
+ 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS
+ 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS
+ 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS
+ 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS
+ 0x00020011:0x0002100C, // GLFW_STEREO
+ 0x00020012:0, // GLFW_WINDOW_NO_RESIZE
+ 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES
+ 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR
+ 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR
+ 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT
+ 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT
+ 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE
+ };
+ return table[param];
+ }};function _glfwGetVideoModes(monitor, count) {
+ setValue(count, 0, 'i32');
+ return 0;
+ }
+
+ function _glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) }
+
+ function _glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glUniform3iv(location, count, value) {
+
+
+ GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2));
+ }
+
+ function _emscripten_glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _emscripten_glReleaseShaderCompiler() {
+ // NOP (as allowed by GLES 2.0 spec)
+ }
+
+ function _glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) }
+
+ function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+
+
+ var SYSCALLS={varargs:0,get:function (varargs) {
+ SYSCALLS.varargs += 4;
+ var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
+ return ret;
+ },getStr:function () {
+ var ret = Pointer_stringify(SYSCALLS.get());
+ return ret;
+ },get64:function () {
+ var low = SYSCALLS.get(), high = SYSCALLS.get();
+ if (low >= 0) assert(high === 0);
+ else assert(high === -1);
+ return low;
+ },getZero:function () {
+ assert(SYSCALLS.get() === 0);
+ }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // ioctl
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glSampleCoverage(value, invert) {
+ GLctx.sampleCoverage(value, !!invert);
+ }
+
+ function _glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _emscripten_glFrustum() {
+ Module['printErr']('missing function: emscripten_glFrustum'); abort(-1);
+ }
+
+ function _glfwSetWindowSizeCallback(winid, cbfun) {
+ GLFW.setWindowSizeCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetTexParameterfv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _emscripten_glUniform4i(location, v0, v1, v2, v3) {
+ GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_glBindRenderbuffer(target, renderbuffer) {
+ GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null);
+ }
+
+ function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+
+
+ var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () {
+ if (typeof window !== 'undefined') {
+ window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; });
+ window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; });
+ }
+ },registerRemoveEventListeners:function () {
+ if (!JSEvents.removeEventListenersRegistered) {
+ __ATEXIT__.push(function() {
+ for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) {
+ JSEvents._removeHandler(i);
+ }
+ });
+ JSEvents.removeEventListenersRegistered = true;
+ }
+ },findEventTarget:function (target) {
+ if (target) {
+ if (typeof target == "number") {
+ target = Pointer_stringify(target);
+ }
+ if (target == '#window') return window;
+ else if (target == '#document') return document;
+ else if (target == '#screen') return window.screen;
+ else if (target == '#canvas') return Module['canvas'];
+
+ if (typeof target == 'string') return document.getElementById(target);
+ else return target;
+ } else {
+ // The sensible target varies between events, but use window as the default
+ // since DOM events mostly can default to that. Specific callback registrations
+ // override their own defaults.
+ return window;
+ }
+ },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) {
+ function arraysHaveEqualContent(arrA, arrB) {
+ if (arrA.length != arrB.length) return false;
+
+ for(var i in arrA) {
+ if (arrA[i] != arrB[i]) return false;
+ }
+ return true;
+ }
+ // Test if the given call was already queued, and if so, don't add it again.
+ for(var i in JSEvents.deferredCalls) {
+ var call = JSEvents.deferredCalls[i];
+ if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
+ return;
+ }
+ }
+ JSEvents.deferredCalls.push({
+ targetFunction: targetFunction,
+ precedence: precedence,
+ argsList: argsList
+ });
+
+ JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; });
+ },removeDeferredCalls:function (targetFunction) {
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ }
+ }
+ },canPerformEventHandlerRequests:function () {
+ return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
+ },runDeferredCalls:function () {
+ if (!JSEvents.canPerformEventHandlerRequests()) {
+ return;
+ }
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ var call = JSEvents.deferredCalls[i];
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ call.targetFunction.apply(this, call.argsList);
+ }
+ },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == target &&
+ (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ },_removeHandler:function (i) {
+ var h = JSEvents.eventHandlers[i];
+ h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
+ JSEvents.eventHandlers.splice(i, 1);
+ },registerOrRemoveHandler:function (eventHandler) {
+ var jsEventHandler = function jsEventHandler(event) {
+ // Increment nesting count for the event handler.
+ ++JSEvents.inEventHandler;
+ JSEvents.currentEventHandler = eventHandler;
+ // Process any old deferred calls the user has placed.
+ JSEvents.runDeferredCalls();
+ // Process the actual event, calls back to user C code handler.
+ eventHandler.handlerFunc(event);
+ // Process any new deferred calls that were placed right now from this event handler.
+ JSEvents.runDeferredCalls();
+ // Out of event handler - restore nesting count.
+ --JSEvents.inEventHandler;
+ }
+
+ if (eventHandler.callbackfunc) {
+ eventHandler.eventListenerFunc = jsEventHandler;
+ eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
+ JSEvents.eventHandlers.push(eventHandler);
+ JSEvents.registerRemoveEventListeners();
+ } else {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == eventHandler.target
+ && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ }
+ },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.keyEvent) {
+ JSEvents.keyEvent = _malloc( 164 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32);
+ stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32);
+ HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location;
+ HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey;
+ HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey;
+ HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey;
+ HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey;
+ HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat;
+ stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32);
+ stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32);
+ HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode;
+ HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode;
+ HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getBoundingClientRectOrZeros:function (target) {
+ return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 };
+ },fillMouseEventData:function (eventStruct, e, target) {
+ HEAPF64[((eventStruct)>>3)]=JSEvents.tick();
+ HEAP32[(((eventStruct)+(8))>>2)]=e.screenX;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.screenY;
+ HEAP32[(((eventStruct)+(16))>>2)]=e.clientX;
+ HEAP32[(((eventStruct)+(20))>>2)]=e.clientY;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey;
+ HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey;
+ HEAP32[(((eventStruct)+(32))>>2)]=e.altKey;
+ HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey;
+ HEAP16[(((eventStruct)+(40))>>1)]=e.button;
+ HEAP16[(((eventStruct)+(42))>>1)]=e.buttons;
+ HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX);
+ HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY);
+
+ if (Module['canvas']) {
+ var rect = Module['canvas'].getBoundingClientRect();
+ HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top;
+ } else { // Canvas is not initialized, return 0.
+ HEAP32[(((eventStruct)+(60))>>2)]=0;
+ HEAP32[(((eventStruct)+(64))>>2)]=0;
+ }
+ if (target) {
+ var rect = JSEvents.getBoundingClientRectOrZeros(target);
+ HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top;
+ } else { // No specific target passed, return 0.
+ HEAP32[(((eventStruct)+(52))>>2)]=0;
+ HEAP32[(((eventStruct)+(56))>>2)]=0;
+ }
+ // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera
+ // https://github.com/kripken/emscripten/pull/4997
+ // https://bugs.chromium.org/p/chromium/issues/detail?id=699956
+ if (e.type !== 'wheel' && e.type !== 'mousewheel') {
+ JSEvents.previousScreenX = e.screenX;
+ JSEvents.previousScreenY = e.screenY;
+ }
+ },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.mouseEvent) {
+ JSEvents.mouseEvent = _malloc( 72 );
+ }
+ target = JSEvents.findEventTarget(target);
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ // In IE, mousedown events don't either allow deferred calls to be run!
+ if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false;
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.wheelEvent) {
+ JSEvents.wheelEvent = _malloc( 104 );
+ }
+ target = JSEvents.findEventTarget(target);
+ // The DOM Level 3 events spec event 'wheel'
+ var wheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"];
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"];
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"];
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+ // The 'mousewheel' event as implemented in Safari 6.0.5
+ var mouseWheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0;
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */;
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */;
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },pageScrollPos:function () {
+ if (window.pageXOffset > 0 || window.pageYOffset > 0) {
+ return [window.pageXOffset, window.pageYOffset];
+ }
+ if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') {
+ return [document.documentElement.scrollLeft, document.documentElement.scrollTop];
+ }
+ return [document.body.scrollLeft|0, document.body.scrollTop|0];
+ },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.uiEvent) {
+ JSEvents.uiEvent = _malloc( 36 );
+ }
+
+ if (eventTypeString == "scroll" && !target) {
+ target = document; // By default read scroll events on document rather than window.
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ if (e.target != target) {
+ // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
+ // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
+ // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
+ // causing a new scroll, etc..
+ return;
+ }
+ var scrollPos = JSEvents.pageScrollPos();
+ HEAP32[((JSEvents.uiEvent)>>2)]=e.detail;
+ HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth;
+ HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight;
+ HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0];
+ HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getNodeNameForTarget:function (target) {
+ if (!target) return '';
+ if (target == window) return '#window';
+ if (target == window.screen) return '#screen';
+ return (target && target.nodeName) ? target.nodeName : '';
+ },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.focusEvent) {
+ JSEvents.focusEvent = _malloc( 256 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var nodeName = JSEvents.getNodeNameForTarget(e.target);
+ var id = e.target.id ? e.target.id : '';
+ stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128);
+ stringToUTF8(id, JSEvents.focusEvent + 128, 128);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },tick:function () {
+ if (window['performance'] && window['performance']['now']) return window['performance']['now']();
+ else return Date.now();
+ },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceOrientationEvent) {
+ JSEvents.deviceOrientationEvent = _malloc( 40 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma;
+ HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceMotionEvent) {
+ JSEvents.deviceMotionEvent = _malloc( 80 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },screenOrientation:function () {
+ if (!window.screen) return undefined;
+ return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation;
+ },fillOrientationChangeEventData:function (eventStruct, e) {
+ var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"];
+ var orientations2 = ["portrait", "portrait", "landscape", "landscape"];
+
+ var orientationString = JSEvents.screenOrientation();
+ var orientation = orientations.indexOf(orientationString);
+ if (orientation == -1) {
+ orientation = orientations2.indexOf(orientationString);
+ }
+
+ HEAP32[((eventStruct)>>2)]=1 << orientation;
+ HEAP32[(((eventStruct)+(4))>>2)]=window.orientation;
+ },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.orientationChangeEvent) {
+ JSEvents.orientationChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) {
+ eventTypeString = "mozorientationchange";
+ }
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fullscreenEnabled:function () {
+ return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled;
+ },fillFullscreenChangeEventData:function (eventStruct, e) {
+ var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
+ var isFullscreen = !!fullscreenElement;
+ HEAP32[((eventStruct)>>2)]=isFullscreen;
+ HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled();
+ // If transitioning to fullscreen, report info about the element that is now fullscreen.
+ // If transitioning to windowed mode, report info about the element that just was fullscreen.
+ var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
+ var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
+ var id = (reportedElement && reportedElement.id) ? reportedElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 8, 128);
+ stringToUTF8(id, eventStruct + 136, 128);
+ HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0;
+ HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0;
+ HEAP32[(((eventStruct)+(272))>>2)]=screen.width;
+ HEAP32[(((eventStruct)+(276))>>2)]=screen.height;
+ if (isFullscreen) {
+ JSEvents.previousFullscreenElement = fullscreenElement;
+ }
+ },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.fullscreenChangeEvent) {
+ JSEvents.fullscreenChangeEvent = _malloc( 280 );
+ }
+
+ if (!target) {
+ target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },resizeCanvasForFullscreen:function (target, strategy) {
+ var restoreOldStyle = __registerRestoreOldStyle(target);
+ var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width;
+ var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height;
+ var rect = target.getBoundingClientRect();
+ var windowedCssWidth = rect.right - rect.left;
+ var windowedCssHeight = rect.bottom - rect.top;
+ var windowedRttWidth = target.width;
+ var windowedRttHeight = target.height;
+
+ if (strategy.scaleMode == 3) {
+ __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
+ cssWidth = windowedCssWidth;
+ cssHeight = windowedCssHeight;
+ } else if (strategy.scaleMode == 2) {
+ if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) {
+ var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
+ __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
+ cssHeight = desiredCssHeight;
+ } else {
+ var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
+ __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
+ cssWidth = desiredCssWidth;
+ }
+ }
+
+ // If we are adding padding, must choose a background color or otherwise Chrome will give the
+ // padding a default white color. Do it only if user has not customized their own background color.
+ if (!target.style.backgroundColor) target.style.backgroundColor = 'black';
+ // IE11 does the same, but requires the color to be set in the document body.
+ if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11
+ // Firefox always shows black letterboxes independent of style color.
+
+ target.style.width = cssWidth + 'px';
+ target.style.height = cssHeight + 'px';
+
+ if (strategy.filteringMode == 1) {
+ target.style.imageRendering = 'optimizeSpeed';
+ target.style.imageRendering = '-moz-crisp-edges';
+ target.style.imageRendering = '-o-crisp-edges';
+ target.style.imageRendering = '-webkit-optimize-contrast';
+ target.style.imageRendering = 'optimize-contrast';
+ target.style.imageRendering = 'crisp-edges';
+ target.style.imageRendering = 'pixelated';
+ }
+
+ var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1;
+ if (strategy.canvasResolutionScaleMode != 0) {
+ target.width = cssWidth * dpiScale;
+ target.height = cssHeight * dpiScale;
+ if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height);
+ }
+ return restoreOldStyle;
+ },requestFullscreen:function (target, strategy) {
+ // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
+ if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
+ JSEvents.resizeCanvasForFullscreen(target, strategy);
+ }
+
+ if (target.requestFullscreen) {
+ target.requestFullscreen();
+ } else if (target.msRequestFullscreen) {
+ target.msRequestFullscreen();
+ } else if (target.mozRequestFullScreen) {
+ target.mozRequestFullScreen();
+ } else if (target.mozRequestFullscreen) {
+ target.mozRequestFullscreen();
+ } else if (target.webkitRequestFullscreen) {
+ target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
+ } else {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') {
+ return -1;
+ } else {
+ return -3;
+ }
+ }
+
+ if (strategy.canvasResizedCallback) {
+ Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData);
+ }
+
+ return 0;
+ },fillPointerlockChangeEventData:function (eventStruct, e) {
+ var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
+ var isPointerlocked = !!pointerLockElement;
+ HEAP32[((eventStruct)>>2)]=isPointerlocked;
+ var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
+ var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 4, 128);
+ stringToUTF8(id, eventStruct + 132, 128);
+ },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.pointerlockChangeEvent) {
+ JSEvents.pointerlockChangeEvent = _malloc( 260 );
+ }
+
+ if (!target) {
+ target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },requestPointerLock:function (target) {
+ if (target.requestPointerLock) {
+ target.requestPointerLock();
+ } else if (target.mozRequestPointerLock) {
+ target.mozRequestPointerLock();
+ } else if (target.webkitRequestPointerLock) {
+ target.webkitRequestPointerLock();
+ } else if (target.msRequestPointerLock) {
+ target.msRequestPointerLock();
+ } else {
+ // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
+ // or if the whole browser just doesn't support the feature.
+ if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) {
+ return -3;
+ } else {
+ return -1;
+ }
+ }
+ return 0;
+ },fillVisibilityChangeEventData:function (eventStruct, e) {
+ var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
+ var visibilityState = visibilityStates.indexOf(document.visibilityState);
+
+ HEAP32[((eventStruct)>>2)]=document.hidden;
+ HEAP32[(((eventStruct)+(4))>>2)]=visibilityState;
+ },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.visibilityChangeEvent) {
+ JSEvents.visibilityChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = document; // Visibility change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.touchEvent) {
+ JSEvents.touchEvent = _malloc( 1684 );
+ }
+
+ target = JSEvents.findEventTarget(target);
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var touches = {};
+ for(var i = 0; i < e.touches.length; ++i) {
+ var touch = e.touches[i];
+ touches[touch.identifier] = touch;
+ }
+ for(var i = 0; i < e.changedTouches.length; ++i) {
+ var touch = e.changedTouches[i];
+ touches[touch.identifier] = touch;
+ touch.changed = true;
+ }
+ for(var i = 0; i < e.targetTouches.length; ++i) {
+ var touch = e.targetTouches[i];
+ touches[touch.identifier].onTarget = true;
+ }
+
+ var ptr = JSEvents.touchEvent;
+ HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey;
+ HEAP32[(((ptr)+(8))>>2)]=e.shiftKey;
+ HEAP32[(((ptr)+(12))>>2)]=e.altKey;
+ HEAP32[(((ptr)+(16))>>2)]=e.metaKey;
+ ptr += 20; // Advance to the start of the touch array.
+ var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined;
+ var targetRect = JSEvents.getBoundingClientRectOrZeros(target);
+ var numTouches = 0;
+ for(var i in touches) {
+ var t = touches[i];
+ HEAP32[((ptr)>>2)]=t.identifier;
+ HEAP32[(((ptr)+(4))>>2)]=t.screenX;
+ HEAP32[(((ptr)+(8))>>2)]=t.screenY;
+ HEAP32[(((ptr)+(12))>>2)]=t.clientX;
+ HEAP32[(((ptr)+(16))>>2)]=t.clientY;
+ HEAP32[(((ptr)+(20))>>2)]=t.pageX;
+ HEAP32[(((ptr)+(24))>>2)]=t.pageY;
+ HEAP32[(((ptr)+(28))>>2)]=t.changed;
+ HEAP32[(((ptr)+(32))>>2)]=t.onTarget;
+ if (canvasRect) {
+ HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left;
+ HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top;
+ } else {
+ HEAP32[(((ptr)+(44))>>2)]=0;
+ HEAP32[(((ptr)+(48))>>2)]=0;
+ }
+ HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left;
+ HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top;
+
+ ptr += 52;
+
+ if (++numTouches >= 32) {
+ break;
+ }
+ }
+ HEAP32[((JSEvents.touchEvent)>>2)]=numTouches;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493
+ // Once the above bug is resolved, enable the following condition if possible:
+ // allowsDeferredCalls: eventTypeString == 'touchstart',
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fillGamepadEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.timestamp;
+ for(var i = 0; i < e.axes.length; ++i) {
+ HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i];
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value;
+ } else {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i];
+ }
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed;
+ } else {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0;
+ }
+ }
+ HEAP32[(((eventStruct)+(1296))>>2)]=e.connected;
+ HEAP32[(((eventStruct)+(1300))>>2)]=e.index;
+ HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length;
+ stringToUTF8(e.id, eventStruct + 1304, 64);
+ stringToUTF8(e.mapping, eventStruct + 1368, 64);
+ },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.gamepadEvent) {
+ JSEvents.gamepadEvent = _malloc( 1432 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+
+ if (confirmationMessage) {
+ confirmationMessage = Pointer_stringify(confirmationMessage);
+ }
+ if (confirmationMessage) {
+ e.preventDefault();
+ e.returnValue = confirmationMessage;
+ return confirmationMessage;
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.chargingTime;
+ HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime;
+ HEAPF64[(((eventStruct)+(16))>>3)]=e.level;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.charging;
+ },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.batteryEvent) {
+ JSEvents.batteryEvent = _malloc( 32 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery());
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = Module['canvas'];
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ }};function __emscripten_sample_gamepad_data() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return;
+
+ // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation.
+ if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) {
+ JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null);
+ JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber;
+ }
+ }function _emscripten_get_gamepad_status(index, gamepadState) {
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+
+ // INVALID_PARAM is returned on a Gamepad index that never was there.
+ if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
+
+ // NO_DATA is returned on a Gamepad index that was removed.
+ // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
+ // This is because gamepads must keep their original position in the array.
+ // For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
+ if (!JSEvents.lastGamepadState[index]) return -7;
+
+ JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
+ return 0;
+ }
+
+ function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _emscripten_glTexParameterfv(target, pname, params) {
+ var param = HEAPF32[((params)>>2)];
+ GLctx.texParameterf(target, pname, param);
+ }
+
+ function _emscripten_glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _emscripten_glUniform3f(location, v0, v1, v2) {
+ GLctx.uniform3f(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glGetObjectParameterivARB() {
+ Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1);
+ }
+
+ function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _emscripten_glUniform3i(location, v0, v1, v2) {
+ GLctx.uniform3i(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) }
+
+ function _glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _glDisable(x0) { GLctx['disable'](x0) }
+
+ function _emscripten_glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+
+ Module["_memset"] = _memset;
+
+ function _glfwMakeContextCurrent(winid) {}
+
+ function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel");
+ return 0;
+ }
+
+ function ___lock() {}
+
+ function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) }
+
+ function _glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) {
+ if (!pointer) {
+ // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense
+ // if pointer == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname);
+ }
+
+ function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) }
+
+ function _emscripten_glEnable(x0) { GLctx['enable'](x0) }
+
+ function _emscripten_glNormalPointer() {
+ Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1);
+ }
+
+
+ var _emscripten_GetProcAddress=undefined;
+ Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress;
+
+ var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) {
+ EGL.errorCode = code;
+ },chooseConfig:function (display, attribList, config, config_size, numConfigs) {
+ if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
+ EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
+ return 0;
+ }
+ // TODO: read attribList.
+ if ((!config || !config_size) && !numConfigs) {
+ EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
+ return 0;
+ }
+ if (numConfigs) {
+ HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1.
+ }
+ if (config && config_size > 0) {
+ HEAP32[((config)>>2)]=62002;
+ }
+
+ EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
+ return 1;
+ }};function _eglGetProcAddress(name_) {
+ return _emscripten_GetProcAddress(name_);
+ }
+
+ function _glfwSetScrollCallback(winid, cbfun) {
+ GLFW.setScrollCallback(winid, cbfun);
+ }
+
+ function _emscripten_get_pointerlock_status(pointerlockStatus) {
+ if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus);
+ if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glfwGetPrimaryMonitor() {
+ return 1;
+ }
+
+
+ function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getVertexAttrib(index, pname);
+ if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) {
+ HEAP32[((params)>>2)]=data["name"];
+ } else if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetVertexAttribfv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float');
+ }
+
+ function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart");
+ return 0;
+ }
+
+ function _emscripten_glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_glTexParameteriv(target, pname, params) {
+ var param = HEAP32[((params)>>2)];
+ GLctx.texParameteri(target, pname, param);
+ }
+
+ function _glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwTerminate() {
+ window.removeEventListener("keydown", GLFW.onKeydown, true);
+ window.removeEventListener("keypress", GLFW.onKeyPress, true);
+ window.removeEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true);
+ Module["canvas"].width = Module["canvas"].height = 1;
+ GLFW.windows = null;
+ GLFW.active = null;
+ }
+
+ function _emscripten_glUniformMatrix2fv(location, count, transpose, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // close
+ var stream = SYSCALLS.getStreamFromFD();
+ FS.close(stream);
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _llvm_stacksave() {
+ var self = _llvm_stacksave;
+ if (!self.LLVM_SAVEDSTACKS) {
+ self.LLVM_SAVEDSTACKS = [];
+ }
+ self.LLVM_SAVEDSTACKS.push(Runtime.stackSave());
+ return self.LLVM_SAVEDSTACKS.length-1;
+ }
+
+ function _emscripten_glGetVertexAttribiv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger');
+ }
+
+ function _emscripten_glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) {
+ GLctx['drawArraysInstanced'](mode, first, count, primcount);
+ }
+
+ function _emscripten_glEnableClientState() {
+ Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1);
+ }
+
+ function _emscripten_glGetPointerv() {
+ Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1);
+ }
+
+ function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // llseek
+ var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
+ var offset = offset_low;
+ assert(offset_high === 0);
+ FS.llseek(stream, offset, whence);
+ HEAP32[((result)>>2)]=stream.position;
+ if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // writev
+ // hack to support printf in NO_FILESYSTEM
+ var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
+ var ret = 0;
+ if (!___syscall146.buffer) {
+ ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr
+ ___syscall146.printChar = function(stream, curr) {
+ var buffer = ___syscall146.buffers[stream];
+ assert(buffer);
+ if (curr === 0 || curr === 10) {
+ (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0));
+ buffer.length = 0;
+ } else {
+ buffer.push(curr);
+ }
+ };
+ }
+ for (var i = 0; i < iovcnt; i++) {
+ var ptr = HEAP32[(((iov)+(i*8))>>2)];
+ var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
+ for (var j = 0; j < len; j++) {
+ ___syscall146.printChar(stream, HEAPU8[ptr+j]);
+ }
+ ret += len;
+ }
+ return ret;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) }
+
+ function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) }
+
+
+ Module["_i64Subtract"] = _i64Subtract;
+
+
+ Module["_i64Add"] = _i64Add;
+
+ function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend");
+ return 0;
+ }
+
+ function _glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) }
+
+ function _emscripten_glFinish() { GLctx['finish']() }
+
+ function _glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+ function _emscripten_get_num_gamepads() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return 0;
+
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+ return JSEvents.lastGamepadState.length;
+ }
+
+ function _emscripten_glUniform4iv(location, count, value) {
+
+
+ GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2));
+ }
+
+ function _glClear(x0) { GLctx['clear'](x0) }
+
+ function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glUniform3fv(location, count, value) {
+
+
+ var view;
+ if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[3*count-1];
+ for (var i = 0; i < 3*count; i += 3) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*12)>>2);
+ }
+ GLctx.uniform3fv(GL.uniforms[location], view);
+ }
+
+ function _emscripten_glIsTexture(texture) {
+ var texture = GL.textures[texture];
+ if (!texture) return 0;
+ return GLctx.isTexture(texture);
+ }
+
+ function _glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+ function _emscripten_glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
+ if (!target) target = '#canvas';
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) {
+ return -1;
+ }
+
+ var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
+
+ // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
+ if (!canPerformRequests) {
+ if (deferUntilInEventHandler) {
+ JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]);
+ return 1;
+ } else {
+ return -2;
+ }
+ }
+
+ return JSEvents.requestPointerLock(target);
+ }
+
+ function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) }
+
+ function _glfwCreateWindow(width, height, title, monitor, share) {
+ return GLFW.createWindow(width, height, title, monitor, share);
+ }
+
+ function _glfwDefaultWindowHints() {
+ GLFW.hints = GLFW.defaultHints;
+ }
+
+ function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) }
+
+ function _emscripten_glDetachShader(program, shader) {
+ GLctx.detachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _emscripten_glDeleteVertexArrays(n, vaos) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((vaos)+(i*4))>>2)];
+ GLctx['deleteVertexArray'](GL.vaos[id]);
+ GL.vaos[id] = null;
+ }
+ }
+
+ function _glfwInit() {
+ if (GLFW.windows) return 1; // GL_TRUE
+
+ GLFW.initialTime = GLFW.getTime();
+ GLFW.hints = GLFW.defaultHints;
+ GLFW.windows = new Array()
+ GLFW.active = null;
+
+ window.addEventListener("keydown", GLFW.onKeydown, true);
+ window.addEventListener("keypress", GLFW.onKeyPress, true);
+ window.addEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true);
+
+ Browser.resizeListeners.push(function(width, height) {
+ GLFW.onCanvasResize(width, height);
+ });
+ return 1; // GL_TRUE
+ }
+
+ function _emscripten_glGetTexParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _glfwSwapBuffers(winid) {
+ GLFW.swapBuffers(winid);
+ }
+
+ function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) }
+
+ function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) }
+
+ function _emscripten_glUniform2fv(location, count, value) {
+
+
+ var view;
+ if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[2*count-1];
+ for (var i = 0; i < 2*count; i += 2) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*8)>>2);
+ }
+ GLctx.uniform2fv(GL.uniforms[location], view);
+ }
+
+ function _glfwSwapInterval(interval) {
+ interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same.
+ if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval);
+ }
+
+ function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _abort() {
+ Module['abort']();
+ }
+
+ function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
+ GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget,
+ GL.renderbuffers[renderbuffer]);
+ }
+
+ function _emscripten_glDeleteFramebuffers(n, framebuffers) {
+ for (var i = 0; i < n; ++i) {
+ var id = HEAP32[(((framebuffers)+(i*4))>>2)];
+ var framebuffer = GL.framebuffers[id];
+ if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
+ GLctx.deleteFramebuffer(framebuffer);
+ framebuffer.name = 0;
+ GL.framebuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glIsBuffer(buffer) {
+ var b = GL.buffers[buffer];
+ if (!b) return 0;
+ return GLctx.isBuffer(b);
+ }
+
+ function _emscripten_glUniform2iv(location, count, value) {
+
+
+ GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2));
+ }
+
+ function _emscripten_glVertexAttrib1fv(index, v) {
+
+ GLctx.vertexAttrib1f(index, HEAPF32[v>>2]);
+ }
+
+ function _glEnable(x0) { GLctx['enable'](x0) }
+
+
+
+ function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) {
+ function roundedToNextMultipleOf(x, y) {
+ return Math.floor((x + y - 1) / y) * y
+ }
+ var plainRowSize = width * sizePerPixel;
+ var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
+ return (height <= 0) ? 0 :
+ ((height - 1) * alignedRowSize + plainRowSize);
+ }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
+ var sizePerPixel;
+ var numChannels;
+ switch(format) {
+ case 0x1906 /* GL_ALPHA */:
+ case 0x1909 /* GL_LUMINANCE */:
+ case 0x1902 /* GL_DEPTH_COMPONENT */:
+ numChannels = 1;
+ break;
+ case 0x190A /* GL_LUMINANCE_ALPHA */:
+ numChannels = 2;
+ break;
+ case 0x1907 /* GL_RGB */:
+ case 0x8C40 /* GL_SRGB_EXT */:
+ numChannels = 3;
+ break;
+ case 0x1908 /* GL_RGBA */:
+ case 0x8C42 /* GL_SRGB_ALPHA_EXT */:
+ numChannels = 4;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ switch (type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ sizePerPixel = numChannels*1;
+ break;
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ sizePerPixel = numChannels*2;
+ break;
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x1406 /* GL_FLOAT */:
+ sizePerPixel = numChannels*4;
+ break;
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ sizePerPixel = 4;
+ break;
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ sizePerPixel = 2;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment);
+ switch(type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ return HEAPU8.subarray((pixels),(pixels+bytes));
+ case 0x1406 /* GL_FLOAT */:
+ return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1);
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0);
+ GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) }
+
+ var _emscripten_asm_const_int=true;
+
+ function _emscripten_glUniform2f(location, v0, v1) {
+ GLctx.uniform2f(GL.uniforms[location], v0, v1);
+ }
+
+ function _glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _glfwWindowHint(target, hint) {
+ GLFW.hints[target] = hint;
+ }
+
+ function _emscripten_glUniform2i(location, v0, v1) {
+ GLctx.uniform2i(GL.uniforms[location], v0, v1);
+ }
+
+ function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glDeleteRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((renderbuffers)+(i*4))>>2)];
+ var renderbuffer = GL.renderbuffers[id];
+ if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
+ GLctx.deleteRenderbuffer(renderbuffer);
+ renderbuffer.name = 0;
+ GL.renderbuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glGetBufferParameteriv(target, value, data) {
+ if (!data) {
+ // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
+ // if data == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value);
+ }
+
+
+ function emscriptenWebGLGetUniform(program, location, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
+ if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetUniformiv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Integer');
+ }
+
+ function _emscripten_glDepthMask(flag) {
+ GLctx.depthMask(!!flag);
+ }
+
+ function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1;
+ if (!target) target = document;
+ else {
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ }
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange");
+ return 0;
+ }
+
+ function _pthread_join() {}
+
+
+
+ Module["___muldsi3"] = ___muldsi3;
+ Module["___muldi3"] = ___muldi3;
+
+ function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
+ var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
+ HEAP32[((range)>>2)]=result.rangeMin;
+ HEAP32[(((range)+(4))>>2)]=result.rangeMax;
+ HEAP32[((precision)>>2)]=result.precision;
+ }
+
+ function _emscripten_glUniform1fv(location, count, value) {
+
+
+ var view;
+ if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[count-1];
+ for (var i = 0; i < count; ++i) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*4)>>2);
+ }
+ GLctx.uniform1fv(GL.uniforms[location], view);
+ }
+
+ function _glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected");
+ return 0;
+ }
+
+ function _emscripten_glBindProgramARB() {
+ Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1);
+ }
+
+ function _emscripten_glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) }
+
+ function _emscripten_glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_glDisable(x0) { GLctx['disable'](x0) }
+
+ function _emscripten_glVertexAttrib3fv(index, v) {
+
+ GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]);
+ }
+
+ function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveAttrib(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size and type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+ function _emscripten_glIsFramebuffer(framebuffer) {
+ var fb = GL.framebuffers[framebuffer];
+ if (!fb) return 0;
+ return GLctx.isFramebuffer(fb);
+ }
+
+ function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) }
+
+ function _glfwGetCursorPos(winid, x, y) {
+ GLFW.getCursorPos(winid, x, y);
+ }
+
+ function _emscripten_glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _emscripten_glRotatef() {
+ Module['printErr']('missing function: emscripten_glRotatef'); abort(-1);
+ }
+
+
+ function emscriptenWebGLGet(name_, p, type) {
+ // Guard against user passing a null pointer.
+ // Note that GLES2 spec does not say anything about how passing a null pointer should be treated.
+ // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but
+ // better to report an error instead of doing anything random.
+ if (!p) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var ret = undefined;
+ switch(name_) { // Handle a few trivial GLES values
+ case 0x8DFA: // GL_SHADER_COMPILER
+ ret = 1;
+ break;
+ case 0x8DF8: // GL_SHADER_BINARY_FORMATS
+ if (type !== 'Integer' && type !== 'Integer64') {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ }
+ return; // Do not write anything to the out pointer, since no binary formats are supported.
+ case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS
+ ret = 0;
+ break;
+ case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
+ // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length),
+ // so implement it ourselves to allow C++ GLES2 code get the length.
+ var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/);
+ ret = formats.length;
+ break;
+ }
+
+ if (ret === undefined) {
+ var result = GLctx.getParameter(name_);
+ switch (typeof(result)) {
+ case "number":
+ ret = result;
+ break;
+ case "boolean":
+ ret = result ? 1 : 0;
+ break;
+ case "string":
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ case "object":
+ if (result === null) {
+ // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise
+ // can mean an invalid name_, which we need to report as an error
+ switch(name_) {
+ case 0x8894: // ARRAY_BUFFER_BINDING
+ case 0x8B8D: // CURRENT_PROGRAM
+ case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
+ case 0x8CA6: // FRAMEBUFFER_BINDING
+ case 0x8CA7: // RENDERBUFFER_BINDING
+ case 0x8069: // TEXTURE_BINDING_2D
+ case 0x8514: { // TEXTURE_BINDING_CUBE_MAP
+ ret = 0;
+ break;
+ }
+ default: {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+ } else if (result instanceof Float32Array ||
+ result instanceof Uint32Array ||
+ result instanceof Int32Array ||
+ result instanceof Array) {
+ for (var i = 0; i < result.length; ++i) {
+ switch (type) {
+ case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }
+ return;
+ } else if (result instanceof WebGLBuffer ||
+ result instanceof WebGLProgram ||
+ result instanceof WebGLFramebuffer ||
+ result instanceof WebGLRenderbuffer ||
+ result instanceof WebGLTexture) {
+ ret = result.name | 0;
+ } else {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+
+ switch (type) {
+ case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break;
+ case 'Integer': HEAP32[((p)>>2)]=ret; break;
+ case 'Float': HEAPF32[((p)>>2)]=ret; break;
+ case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }function _emscripten_glGetIntegerv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Integer');
+ }
+
+ function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
+ var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
+ HEAP32[((params)>>2)]=result;
+ }
+
+ function _llvm_stackrestore(p) {
+ var self = _llvm_stacksave;
+ var ret = self.LLVM_SAVEDSTACKS[p];
+ self.LLVM_SAVEDSTACKS.splice(p, 1);
+ Runtime.stackRestore(ret);
+ }
+
+ function _glfwSetWindowShouldClose(winid, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.shouldClose = value;
+ }
+
+ function _glfwWindowShouldClose(winid) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return win.shouldClose;
+ }
+
+ function _emscripten_glClientActiveTexture() {
+ Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1);
+ }
+
+ function _glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+
+ function _emscripten_memcpy_big(dest, src, num) {
+ HEAPU8.set(HEAPU8.subarray(src, src+num), dest);
+ return dest;
+ }
+ Module["_memcpy"] = _memcpy;
+
+ function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _glfwGetTime() {
+ return GLFW.getTime() - GLFW.initialTime;
+ }
+
+ function _emscripten_glGetRenderbufferParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname);
+ }
+
+ function _glfwWaitEvents() {}
+
+ function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) }
+
+ function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) {
+ var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
+ if (!pixelData) {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return;
+ }
+ GLctx.readPixels(x, y, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
+ GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glGetError() {
+ // First return any GL error generated by the emscripten library_gl.js interop layer.
+ if (GL.lastError) {
+ var error = GL.lastError;
+ GL.lastError = 0/*GL_NO_ERROR*/;
+ return error;
+ } else { // If there were none, return the GL error from the browser GL context.
+ return GLctx.getError();
+ }
+ }
+
+ function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) {
+ GLctx.framebufferTexture2D(target, attachment, textarget,
+ GL.textures[texture], level);
+ }
+
+ function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) }
+
+ function _glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+
+ Module["_memmove"] = _memmove;
+
+ function _glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) }
+
+ function _glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+
+
+ var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC);
+ Module["_llvm_cttz_i32"] = _llvm_cttz_i32;
+ Module["___udivmoddi4"] = ___udivmoddi4;
+ Module["___uremdi3"] = ___uremdi3;
+
+ function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_glClear(x0) { GLctx['clear'](x0) }
+
+
+ function _emscripten_get_now_is_monotonic() {
+ // return whether emscripten_get_now is guaranteed monotonic; the Date.now
+ // implementation is not :(
+ return ENVIRONMENT_IS_NODE || (typeof dateNow !== 'undefined') ||
+ ((ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self['performance'] && self['performance']['now']);
+ }
+
+ var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86};
+
+ function ___setErrNo(value) {
+ if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value;
+ else Module.printErr('failed to set errno from JS');
+ return value;
+ }function _clock_gettime(clk_id, tp) {
+ // int clock_gettime(clockid_t clk_id, struct timespec *tp);
+ var now;
+ if (clk_id === 0) {
+ now = Date.now();
+ } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) {
+ now = _emscripten_get_now();
+ } else {
+ ___setErrNo(ERRNO_CODES.EINVAL);
+ return -1;
+ }
+ HEAP32[((tp)>>2)]=(now/1000)|0; // seconds
+ HEAP32[(((tp)+(4))>>2)]=((now % 1000)*1000*1000)|0; // nanoseconds
+ return 0;
+ }
+
+ function _emscripten_glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glGetUniformfv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Float');
+ }
+
+ function _glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _emscripten_exit_pointerlock() {
+ // Make sure no queued up calls will fire after this.
+ JSEvents.removeDeferredCalls(JSEvents.requestPointerLock);
+
+ if (document.exitPointerLock) {
+ document.exitPointerLock();
+ } else if (document.msExitPointerLock) {
+ document.msExitPointerLock();
+ } else if (document.mozExitPointerLock) {
+ document.mozExitPointerLock();
+ } else if (document.webkitExitPointerLock) {
+ document.webkitExitPointerLock();
+ } else {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) {
+ var result = GLctx.getAttachedShaders(GL.programs[program]);
+ var len = result.length;
+ if (len > maxCount) {
+ len = maxCount;
+ }
+ HEAP32[((count)>>2)]=len;
+ for (var i = 0; i < len; ++i) {
+ var id = GL.shaders.indexOf(result[i]);
+ assert(id !== -1, 'shader not bound to local id');
+ HEAP32[(((shaders)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glGenRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var renderbuffer = GLctx.createRenderbuffer();
+ if (!renderbuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.renderbuffers);
+ renderbuffer.name = id;
+ GL.renderbuffers[id] = renderbuffer;
+ HEAP32[(((renderbuffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) }
+
+ function _emscripten_glUniform1iv(location, count, value) {
+
+
+ GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2));
+ }
+
+ function _emscripten_glTexCoordPointer() {
+ Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1);
+ }
+
+ function _emscripten_glGetInfoLogARB() {
+ Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1);
+ }
+
+
+ function __exit(status) {
+ // void _exit(int status);
+ // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html
+ Module['exit'](status);
+ }function _exit(status) {
+ __exit(status);
+ }
+
+ function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) }
+
+ function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _glfwSetCursorPosCallback(winid, cbfun) {
+ GLFW.setCursorPosCallback(winid, cbfun);
+ }
+
+ function _glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _emscripten_glShaderBinary() {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ }
+
+ function _emscripten_glIsProgram(program) {
+ var program = GL.programs[program];
+ if (!program) return 0;
+ return GLctx.isProgram(program);
+ }
+
+ function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glUniformMatrix3fv(location, count, transpose, value) {
+
+
+ var view;
+ if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[9*count-1];
+ for (var i = 0; i < 9*count; i += 9) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*36)>>2);
+ }
+ GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view);
+ }
+
+
+ Module["___udivdi3"] = ___udivdi3;
+
+ function _emscripten_glUniform4fv(location, count, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniform4fv(GL.uniforms[location], view);
+ }
+
+ function _glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glGenFramebuffers(n, ids) {
+ for (var i = 0; i < n; ++i) {
+ var framebuffer = GLctx.createFramebuffer();
+ if (!framebuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.framebuffers);
+ framebuffer.name = id;
+ GL.framebuffers[id] = framebuffer;
+ HEAP32[(((ids)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) }
+
+ function _glfwSetWindowIconifyCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowIconifyFunc = cbfun;
+ }
+
+ function _emscripten_glDrawRangeElements() {
+ Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1);
+ }
+
+ function _emscripten_glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib2fv(index, v) {
+
+ GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]);
+ }
+
+ function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveUniform(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size, type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+
+ Module["_roundf"] = _roundf;
+
+ function _emscripten_glDeleteObjectARB() {
+ Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1);
+ }
+
+ function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove");
+ return 0;
+ }
+
+ function _emscripten_glUniform1f(location, v0) {
+ GLctx.uniform1f(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _pthread_create() {
+ return 11;
+ }
+
+ function _emscripten_glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress");
+ return 0;
+ }
+
+ function _glfwSetCharCallback(winid, cbfun) {
+ GLFW.setCharCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glVertexAttrib4fv(index, v) {
+
+ GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]);
+ }
+
+ function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) }
+
+ function _glfwSetCursorEnterCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorEnterFunc = cbfun;
+ }
+
+
+ Module["_bitshift64Lshr"] = _bitshift64Lshr;
+
+ function _glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+ function _emscripten_glIsShader(shader) {
+ var s = GL.shaders[shader];
+ if (!s) return 0;
+ return GLctx.isShader(s);
+ }
+
+ function _emscripten_glDrawBuffers(n, bufs) {
+
+ var bufArray = GL.tempFixedLengthArray[n];
+ for (var i = 0; i < n; i++) {
+ bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)];
+ }
+
+ GLctx['drawBuffers'](bufArray);
+ }
+
+ function _glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _emscripten_glBindFramebuffer(target, framebuffer) {
+ GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null);
+ }
+
+ function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) }
+
+ function _emscripten_glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+
+ Module["_sbrk"] = _sbrk;
+
+
+ Module["_bitshift64Shl"] = _bitshift64Shl;
+
+ function _emscripten_glGetShaderSource(shader, bufSize, length, source) {
+ var result = GLctx.getShaderSource(GL.shaders[shader]);
+ if (!result) return; // If an error occurs, nothing will be written to length or source.
+ if (bufSize > 0 && source) {
+ var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+
+ Module["_llvm_bswap_i32"] = _llvm_bswap_i32;
+
+ function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click");
+ return 0;
+ }
+
+ function _glfwSetKeyCallback(winid, cbfun) {
+ GLFW.setKeyCallback(winid, cbfun);
+ }
+
+ function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected");
+ return 0;
+ }
+
+ function _emscripten_glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glVertexAttribDivisor(index, divisor) {
+ GLctx['vertexAttribDivisor'](index, divisor);
+ }
+
+ function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) {
+ GLctx['drawElementsInstanced'](mode, count, type, indices, primcount);
+ }
+
+ function _emscripten_glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwSetMouseButtonCallback(winid, cbfun) {
+ GLFW.setMouseButtonCallback(winid, cbfun);
+ }
+
+ function _emscripten_glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glBindVertexArray(vao) {
+ GLctx['bindVertexArray'](GL.vaos[vao]);
+ }
+
+ function _emscripten_glLoadMatrixf() {
+ Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1);
+ }
+
+ function _glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function _glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function ___unlock() {}
+
+ function _emscripten_glColorPointer() {
+ Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1);
+ }
+
+ function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+ function _glfwDestroyWindow(winid) {
+ return GLFW.destroyWindow(winid);
+ }
+
+ function _emscripten_glFlush() { GLctx['flush']() }
+
+ function _glfwSetErrorCallback(cbfun) {
+ GLFW.errorFunc = cbfun;
+ }
+
+ function _emscripten_glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glValidateProgram(program) {
+ GLctx.validateProgram(GL.programs[program]);
+ }
+
+ function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glColorMask(red, green, blue, alpha) {
+ GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
+ }
+
+ function _emscripten_glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function _emscripten_glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _emscripten_glGenVertexArrays(n, arrays) {
+
+ for (var i = 0; i < n; i++) {
+ var vao = GLctx['createVertexArray']();
+ if (!vao) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.vaos);
+ vao.name = id;
+ GL.vaos[id] = vao;
+ HEAP32[(((arrays)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _time(ptr) {
+ var ret = (Date.now()/1000)|0;
+ if (ptr) {
+ HEAP32[((ptr)>>2)]=ret;
+ }
+ return ret;
+ }
+
+ function _emscripten_glGetBooleanv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Boolean');
+ }
+
+ function _emscripten_glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+var GLctx; GL.init();
+if (ENVIRONMENT_IS_NODE) {
+ _emscripten_get_now = function _emscripten_get_now_actual() {
+ var t = process['hrtime']();
+ return t[0] * 1e3 + t[1] / 1e6;
+ };
+ } else if (typeof dateNow !== 'undefined') {
+ _emscripten_get_now = dateNow;
+ } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') {
+ _emscripten_get_now = function() { return self['performance']['now'](); };
+ } else if (typeof performance === 'object' && typeof performance['now'] === 'function') {
+ _emscripten_get_now = function() { return performance['now'](); };
+ } else {
+ _emscripten_get_now = Date.now;
+ };
+Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) };
+ Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) };
+ Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() };
+ Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() };
+ Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() }
+ Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) };
+JSEvents.staticInit();;
+/* flush anything remaining in the buffer during shutdown */ __ATEXIT__.push(function() { var fflush = Module["_fflush"]; if (fflush) fflush(0); var printChar = ___syscall146.printChar; if (!printChar) return; var buffers = ___syscall146.buffers; if (buffers[1].length) printChar(1, 10); if (buffers[2].length) printChar(2, 10); });;
+DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC);
+
+STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP);
+
+STACK_MAX = STACK_BASE + TOTAL_STACK;
+
+DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX);
+
+HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE;
+
+staticSealed = true; // seal the static portion of memory
+
+assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack");
+
+
+
+function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function invoke_viiiii(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vd(index,a1) {
+ try {
+ Module["dynCall_vd"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vid(index,a1,a2) {
+ try {
+ Module["dynCall_vid"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vi(index,a1) {
+ try {
+ Module["dynCall_vi"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vii(index,a1,a2) {
+ try {
+ Module["dynCall_vii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_ii(index,a1) {
+ try {
+ return Module["dynCall_ii"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidd(index,a1,a2,a3) {
+ try {
+ Module["dynCall_vidd"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iiii(index,a1,a2,a3) {
+ try {
+ return Module["dynCall_iiii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ try {
+ Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viii(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidddd(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdi(index,a1,a2) {
+ try {
+ Module["dynCall_vdi"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ try {
+ Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ try {
+ Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iii(index,a1,a2) {
+ try {
+ return Module["dynCall_iii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_i(index) {
+ try {
+ return Module["dynCall_i"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_vdddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdd(index,a1,a2) {
+ try {
+ Module["dynCall_vdd"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_v(index) {
+ try {
+ Module["dynCall_v"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viid(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viid"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiii(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viiii"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
+
+Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_clock_gettime": _clock_gettime, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_glfwWindowShouldClose": _glfwWindowShouldClose, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "_glLinkProgram": _glLinkProgram, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_pthread_join": _pthread_join, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "___unlock": ___unlock, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "___syscall54": ___syscall54, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "_glfwWaitEvents": _glfwWaitEvents, "_glfwSwapBuffers": _glfwSwapBuffers, "_pthread_create": _pthread_create, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
+// EMSCRIPTEN_START_ASM
+var asm = (function(global, env, buffer) {
+ 'use asm';
+
+
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+
+
+ var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0;
+ var tempDoublePtr=env.tempDoublePtr|0;
+ var ABORT=env.ABORT|0;
+ var STACKTOP=env.STACKTOP|0;
+ var STACK_MAX=env.STACK_MAX|0;
+ var cttz_i8=env.cttz_i8|0;
+
+ var __THREW__ = 0;
+ var threwValue = 0;
+ var setjmpId = 0;
+ var undef = 0;
+ var nan = global.NaN, inf = global.Infinity;
+ var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0;
+ var tempRet0 = 0;
+
+ var Math_floor=global.Math.floor;
+ var Math_abs=global.Math.abs;
+ var Math_sqrt=global.Math.sqrt;
+ var Math_pow=global.Math.pow;
+ var Math_cos=global.Math.cos;
+ var Math_sin=global.Math.sin;
+ var Math_tan=global.Math.tan;
+ var Math_acos=global.Math.acos;
+ var Math_asin=global.Math.asin;
+ var Math_atan=global.Math.atan;
+ var Math_atan2=global.Math.atan2;
+ var Math_exp=global.Math.exp;
+ var Math_log=global.Math.log;
+ var Math_ceil=global.Math.ceil;
+ var Math_imul=global.Math.imul;
+ var Math_min=global.Math.min;
+ var Math_max=global.Math.max;
+ var Math_clz32=global.Math.clz32;
+ var abort=env.abort;
+ var assert=env.assert;
+ var enlargeMemory=env.enlargeMemory;
+ var getTotalMemory=env.getTotalMemory;
+ var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory;
+ var abortStackOverflow=env.abortStackOverflow;
+ var nullFunc_viiiii=env.nullFunc_viiiii;
+ var nullFunc_vd=env.nullFunc_vd;
+ var nullFunc_vid=env.nullFunc_vid;
+ var nullFunc_vi=env.nullFunc_vi;
+ var nullFunc_vii=env.nullFunc_vii;
+ var nullFunc_ii=env.nullFunc_ii;
+ var nullFunc_viddd=env.nullFunc_viddd;
+ var nullFunc_vidd=env.nullFunc_vidd;
+ var nullFunc_iiii=env.nullFunc_iiii;
+ var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii;
+ var nullFunc_viiiiii=env.nullFunc_viiiiii;
+ var nullFunc_viii=env.nullFunc_viii;
+ var nullFunc_vidddd=env.nullFunc_vidddd;
+ var nullFunc_vdi=env.nullFunc_vdi;
+ var nullFunc_viiiiiii=env.nullFunc_viiiiiii;
+ var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii;
+ var nullFunc_iii=env.nullFunc_iii;
+ var nullFunc_i=env.nullFunc_i;
+ var nullFunc_vdddddd=env.nullFunc_vdddddd;
+ var nullFunc_vdddd=env.nullFunc_vdddd;
+ var nullFunc_vdd=env.nullFunc_vdd;
+ var nullFunc_v=env.nullFunc_v;
+ var nullFunc_viid=env.nullFunc_viid;
+ var nullFunc_viiii=env.nullFunc_viiii;
+ var invoke_viiiii=env.invoke_viiiii;
+ var invoke_vd=env.invoke_vd;
+ var invoke_vid=env.invoke_vid;
+ var invoke_vi=env.invoke_vi;
+ var invoke_vii=env.invoke_vii;
+ var invoke_ii=env.invoke_ii;
+ var invoke_viddd=env.invoke_viddd;
+ var invoke_vidd=env.invoke_vidd;
+ var invoke_iiii=env.invoke_iiii;
+ var invoke_viiiiiiii=env.invoke_viiiiiiii;
+ var invoke_viiiiii=env.invoke_viiiiii;
+ var invoke_viii=env.invoke_viii;
+ var invoke_vidddd=env.invoke_vidddd;
+ var invoke_vdi=env.invoke_vdi;
+ var invoke_viiiiiii=env.invoke_viiiiiii;
+ var invoke_viiiiiiiii=env.invoke_viiiiiiiii;
+ var invoke_iii=env.invoke_iii;
+ var invoke_i=env.invoke_i;
+ var invoke_vdddddd=env.invoke_vdddddd;
+ var invoke_vdddd=env.invoke_vdddd;
+ var invoke_vdd=env.invoke_vdd;
+ var invoke_v=env.invoke_v;
+ var invoke_viid=env.invoke_viid;
+ var invoke_viiii=env.invoke_viiii;
+ var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv;
+ var _glUseProgram=env._glUseProgram;
+ var _emscripten_glShaderSource=env._emscripten_glShaderSource;
+ var _glfwCreateWindow=env._glfwCreateWindow;
+ var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler;
+ var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate;
+ var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer;
+ var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv;
+ var _emscripten_glCullFace=env._emscripten_glCullFace;
+ var _emscripten_glIsProgram=env._emscripten_glIsProgram;
+ var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate;
+ var _emscripten_glViewport=env._emscripten_glViewport;
+ var _emscripten_glFrontFace=env._emscripten_glFrontFace;
+ var _glDeleteProgram=env._glDeleteProgram;
+ var _emscripten_glUniform3fv=env._emscripten_glUniform3fv;
+ var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset;
+ var _emscripten_glUseProgram=env._emscripten_glUseProgram;
+ var _emscripten_glBlendColor=env._emscripten_glBlendColor;
+ var _glBindBuffer=env._glBindBuffer;
+ var _emscripten_glDepthFunc=env._emscripten_glDepthFunc;
+ var _glGetShaderInfoLog=env._glGetShaderInfoLog;
+ var _clock_gettime=env._clock_gettime;
+ var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback;
+ var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback;
+ var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing;
+ var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback;
+ var _glDisable=env._glDisable;
+ var _glBlendFunc=env._glBlendFunc;
+ var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray;
+ var _glGetAttribLocation=env._glGetAttribLocation;
+ var _glDisableVertexAttribArray=env._glDisableVertexAttribArray;
+ var _glCreateShader=env._glCreateShader;
+ var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage;
+ var _emscripten_glVertexPointer=env._emscripten_glVertexPointer;
+ var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback;
+ var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize;
+ var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv;
+ var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource;
+ var _glUniform4f=env._glUniform4f;
+ var _glfwWindowShouldClose=env._glfwWindowShouldClose;
+ var _llvm_stacksave=env._llvm_stacksave;
+ var _emscripten_glUniform1i=env._emscripten_glUniform1i;
+ var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate;
+ var _emscripten_glFrustum=env._emscripten_glFrustum;
+ var _emscripten_glGenBuffers=env._emscripten_glGenBuffers;
+ var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB;
+ var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback;
+ var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat;
+ var _glfwInit=env._glfwInit;
+ var _glGenBuffers=env._glGenBuffers;
+ var _glShaderSource=env._glShaderSource;
+ var _emscripten_glGetString=env._emscripten_glGetString;
+ var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer;
+ var _emscripten_glIsEnabled=env._emscripten_glIsEnabled;
+ var _emscripten_glScissor=env._emscripten_glScissor;
+ var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv;
+ var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D;
+ var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv;
+ var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB;
+ var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate;
+ var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer;
+ var ___syscall140=env.___syscall140;
+ var _glfwSetErrorCallback=env._glfwSetErrorCallback;
+ var _glfwDefaultWindowHints=env._glfwDefaultWindowHints;
+ var _glfwDestroyWindow=env._glfwDestroyWindow;
+ var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f;
+ var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib;
+ var _emscripten_glAttachShader=env._emscripten_glAttachShader;
+ var _emscripten_get_now_is_monotonic=env._emscripten_get_now_is_monotonic;
+ var _emscripten_glUniform2i=env._emscripten_glUniform2i;
+ var _emscripten_glUniform2f=env._emscripten_glUniform2f;
+ var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv;
+ var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv;
+ var _glGetProgramInfoLog=env._glGetProgramInfoLog;
+ var _glfwSetScrollCallback=env._glfwSetScrollCallback;
+ var _emscripten_glTexParameterf=env._emscripten_glTexParameterf;
+ var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders;
+ var _emscripten_glGenTextures=env._emscripten_glGenTextures;
+ var _emscripten_glTexParameteri=env._emscripten_glTexParameteri;
+ var _llvm_stackrestore=env._llvm_stackrestore;
+ var _glfwMakeContextCurrent=env._glfwMakeContextCurrent;
+ var _emscripten_glClear=env._emscripten_glClear;
+ var _glDrawElements=env._glDrawElements;
+ var _glBufferSubData=env._glBufferSubData;
+ var _emscripten_glValidateProgram=env._emscripten_glValidateProgram;
+ var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv;
+ var _glViewport=env._glViewport;
+ var _emscripten_glUniform4iv=env._emscripten_glUniform4iv;
+ var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv;
+ var ___setErrNo=env.___setErrNo;
+ var _eglGetProcAddress=env._eglGetProcAddress;
+ var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation;
+ var _glDeleteTextures=env._glDeleteTextures;
+ var _glDepthFunc=env._glDepthFunc;
+ var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture;
+ var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f;
+ var _emscripten_glFlush=env._emscripten_glFlush;
+ var _emscripten_glBlendFunc=env._emscripten_glBlendFunc;
+ var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus;
+ var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap;
+ var _emscripten_glGetError=env._emscripten_glGetError;
+ var _emscripten_glClearDepthf=env._emscripten_glClearDepthf;
+ var _emscripten_glBufferData=env._emscripten_glBufferData;
+ var _emscripten_glUniform3i=env._emscripten_glUniform3i;
+ var _emscripten_glRotatef=env._emscripten_glRotatef;
+ var _emscripten_glDeleteShader=env._emscripten_glDeleteShader;
+ var _glEnable=env._glEnable;
+ var _emscripten_glReadPixels=env._emscripten_glReadPixels;
+ var _emscripten_glMatrixMode=env._emscripten_glMatrixMode;
+ var _glGetString=env._glGetString;
+ var _emscripten_glClearStencil=env._emscripten_glClearStencil;
+ var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation;
+ var emscriptenWebGLGet=env.emscriptenWebGLGet;
+ var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray;
+ var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation;
+ var _emscripten_get_now=env._emscripten_get_now;
+ var _emscripten_glNormalPointer=env._emscripten_glNormalPointer;
+ var _glAttachShader=env._glAttachShader;
+ var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer;
+ var _emscripten_glEnable=env._emscripten_glEnable;
+ var _glCreateProgram=env._glCreateProgram;
+ var _glUniformMatrix4fv=env._glUniformMatrix4fv;
+ var _emscripten_glClearDepth=env._emscripten_glClearDepth;
+ var _glLinkProgram=env._glLinkProgram;
+ var ___lock=env.___lock;
+ var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData;
+ var ___syscall6=env.___syscall6;
+ var _emscripten_glIsBuffer=env._emscripten_glIsBuffer;
+ var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f;
+ var _time=env._time;
+ var ___syscall146=env.___syscall146;
+ var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
+ var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate;
+ var _exit=env._exit;
+ var _emscripten_glEnableClientState=env._emscripten_glEnableClientState;
+ var _emscripten_glUniform4i=env._emscripten_glUniform4i;
+ var _pthread_join=env._pthread_join;
+ var _glCullFace=env._glCullFace;
+ var _emscripten_glGetPointerv=env._emscripten_glGetPointerv;
+ var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback;
+ var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data;
+ var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status;
+ var _emscripten_glUniform4f=env._emscripten_glUniform4f;
+ var _emscripten_glUniform2fv=env._emscripten_glUniform2fv;
+ var _glfwGetVideoModes=env._glfwGetVideoModes;
+ var ___unlock=env.___unlock;
+ var _emscripten_set_click_callback=env._emscripten_set_click_callback;
+ var _emscripten_glShaderBinary=env._emscripten_glShaderBinary;
+ var _emscripten_glDrawElements=env._emscripten_glDrawElements;
+ var _glVertexAttribPointer=env._glVertexAttribPointer;
+ var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads;
+ var _glCompressedTexImage2D=env._glCompressedTexImage2D;
+ var _emscripten_glUniform1iv=env._emscripten_glUniform1iv;
+ var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv;
+ var _glClearDepthf=env._glClearDepthf;
+ var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D;
+ var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform;
+ var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers;
+ var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays;
+ var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose;
+ var _emscripten_glUniform1fv=env._emscripten_glUniform1fv;
+ var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform;
+ var _glBindTexture=env._glBindTexture;
+ var _emscripten_glUniform3iv=env._emscripten_glUniform3iv;
+ var _emscripten_glUniform2iv=env._emscripten_glUniform2iv;
+ var _emscripten_glHint=env._emscripten_glHint;
+ var _glfwSetCharCallback=env._glfwSetCharCallback;
+ var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib;
+ var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf;
+ var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram;
+ var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers;
+ var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced;
+ var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f;
+ var _glDrawArrays=env._glDrawArrays;
+ var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D;
+ var _emscripten_memcpy_big=env._emscripten_memcpy_big;
+ var _emscripten_glPixelStorei=env._emscripten_glPixelStorei;
+ var _glCompileShader=env._glCompileShader;
+ var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status;
+ var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv;
+ var _emscripten_glColorPointer=env._emscripten_glColorPointer;
+ var _emscripten_glDepthRange=env._emscripten_glDepthRange;
+ var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv;
+ var _emscripten_glFinish=env._emscripten_glFinish;
+ var _emscripten_request_pointerlock=env._emscripten_request_pointerlock;
+ var _glGetFloatv=env._glGetFloatv;
+ var _emscripten_asm_const_iii=env._emscripten_asm_const_iii;
+ var _emscripten_glDepthMask=env._emscripten_glDepthMask;
+ var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback;
+ var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers;
+ var _glfwTerminate=env._glfwTerminate;
+ var _glFrontFace=env._glFrontFace;
+ var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB;
+ var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock;
+ var _glfwSwapInterval=env._glfwSwapInterval;
+ var _glUniform1i=env._glUniform1i;
+ var _glEnableVertexAttribArray=env._glEnableVertexAttribArray;
+ var _emscripten_glStencilFunc=env._emscripten_glStencilFunc;
+ var _abort=env._abort;
+ var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv;
+ var _glDeleteBuffers=env._glDeleteBuffers;
+ var _glBufferData=env._glBufferData;
+ var _glTexImage2D=env._glTexImage2D;
+ var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv;
+ var _glfwSetKeyCallback=env._glfwSetKeyCallback;
+ var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers;
+ var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv;
+ var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity;
+ var _glDeleteShader=env._glDeleteShader;
+ var _emscripten_glUniform1f=env._emscripten_glUniform1f;
+ var _glGetProgramiv=env._glGetProgramiv;
+ var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer;
+ var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer;
+ var _glfwGetTime=env._glfwGetTime;
+ var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage;
+ var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback;
+ var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv;
+ var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray;
+ var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced;
+ var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback;
+ var _emscripten_glCreateShader=env._emscripten_glCreateShader;
+ var _emscripten_glStencilMask=env._emscripten_glStencilMask;
+ var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures;
+ var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer;
+ var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor;
+ var _emscripten_glBufferSubData=env._emscripten_glBufferSubData;
+ var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor;
+ var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback;
+ var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv;
+ var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv;
+ var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv;
+ var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers;
+ var _glGetShaderiv=env._glGetShaderiv;
+ var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv;
+ var _glGetUniformLocation=env._glGetUniformLocation;
+ var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB;
+ var _emscripten_glCompileShader=env._emscripten_glCompileShader;
+ var _glClear=env._glClear;
+ var _glGenTextures=env._glGenTextures;
+ var _emscripten_glDisable=env._emscripten_glDisable;
+ var _emscripten_glDepthRangef=env._emscripten_glDepthRangef;
+ var __exit=env.__exit;
+ var _emscripten_glLineWidth=env._emscripten_glLineWidth;
+ var _emscripten_glUniform3f=env._emscripten_glUniform3f;
+ var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog;
+ var _emscripten_glStencilOp=env._emscripten_glStencilOp;
+ var _glBindAttribLocation=env._glBindAttribLocation;
+ var _glPixelStorei=env._glPixelStorei;
+ var _emscripten_glColorMask=env._emscripten_glColorMask;
+ var _emscripten_glLinkProgram=env._emscripten_glLinkProgram;
+ var _emscripten_glBlendEquation=env._emscripten_glBlendEquation;
+ var _emscripten_glIsTexture=env._emscripten_glIsTexture;
+ var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv;
+ var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv;
+ var _emscripten_glBindTexture=env._emscripten_glBindTexture;
+ var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback;
+ var _glfwGetCursorPos=env._glfwGetCursorPos;
+ var _emscripten_glActiveTexture=env._emscripten_glActiveTexture;
+ var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements;
+ var ___syscall54=env.___syscall54;
+ var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers;
+ var _glfwWaitEvents=env._glfwWaitEvents;
+ var _glfwSwapBuffers=env._glfwSwapBuffers;
+ var _pthread_create=env._pthread_create;
+ var _emscripten_set_main_loop=env._emscripten_set_main_loop;
+ var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog;
+ var _glfwWindowHint=env._glfwWindowHint;
+ var _emscripten_glIsShader=env._emscripten_glIsShader;
+ var _emscripten_glUniform4fv=env._emscripten_glUniform4fv;
+ var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays;
+ var _emscripten_glDrawArrays=env._emscripten_glDrawArrays;
+ var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D;
+ var _emscripten_glClearColor=env._emscripten_glClearColor;
+ var _emscripten_glCreateProgram=env._emscripten_glCreateProgram;
+ var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D;
+ var _glTexParameteri=env._glTexParameteri;
+ var _emscripten_glBindBuffer=env._emscripten_glBindBuffer;
+ var _emscripten_glGetFloatv=env._emscripten_glGetFloatv;
+ var _emscripten_glDetachShader=env._emscripten_glDetachShader;
+ var _glClearColor=env._glClearColor;
+ var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback;
+ var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback;
+ var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D;
+ var _emscripten_glTexImage2D=env._emscripten_glTexImage2D;
+ var tempFloat = 0.0;
+
+// EMSCRIPTEN_START_FUNCS
+
+function stackAlloc(size) {
+ size = size|0;
+ var ret = 0;
+ ret = STACKTOP;
+ STACKTOP = (STACKTOP + size)|0;
+ STACKTOP = (STACKTOP + 15)&-16;
+ if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0);
+
+ return ret|0;
+}
+function stackSave() {
+ return STACKTOP|0;
+}
+function stackRestore(top) {
+ top = top|0;
+ STACKTOP = top;
+}
+function establishStackSpace(stackBase, stackMax) {
+ stackBase = stackBase|0;
+ stackMax = stackMax|0;
+ STACKTOP = stackBase;
+ STACK_MAX = stackMax;
+}
+
+function setThrew(threw, value) {
+ threw = threw|0;
+ value = value|0;
+ if ((__THREW__|0) == 0) {
+ __THREW__ = threw;
+ threwValue = value;
+ }
+}
+
+function setTempRet0(value) {
+ value = value|0;
+ tempRet0 = value;
+}
+function getTempRet0() {
+ return tempRet0|0;
+}
+
+function _InitPhysics() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ (_pthread_create((14000|0),(0|0),(2|0),(0|0))|0);
+ return;
+}
+function _PhysicsLoop($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$010 = 0, $$011 = 0, $$09 = 0, $$0912 = 0, $$0913 = 0, $$pr = 0.0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[3501] = 1;
+ HEAPF64[1712] = 0.0;
+ _InitTimer();
+ $1 = HEAP32[3501]|0;
+ $2 = ($1|0)==(0);
+ if (!($2)) {
+ while(1) {
+ $3 = (+_GetCurrentTime());
+ HEAPF64[1713] = $3;
+ $4 = +HEAPF64[1714];
+ $5 = $3 - $4;
+ HEAPF64[1715] = $5;
+ $6 = +HEAPF64[1712];
+ $7 = $5 + $6;
+ HEAPF64[1712] = $7;
+ _MathClamp();
+ $$pr = +HEAPF64[1712];
+ $8 = !($$pr >= 0.016666666666666666);
+ if (!($8)) {
+ while(1) {
+ _PhysicsStep();
+ $9 = +HEAPF64[1715];
+ $10 = +HEAPF64[1712];
+ $11 = $10 - $9;
+ HEAPF64[1712] = $11;
+ $12 = !($11 >= 0.016666666666666666);
+ if ($12) {
+ break;
+ }
+ }
+ }
+ $13 = +HEAPF64[1713];
+ HEAPF64[1714] = $13;
+ $14 = HEAP32[3501]|0;
+ $15 = ($14|0)==(0);
+ if ($15) {
+ break;
+ }
+ }
+ }
+ $16 = HEAP32[3568]|0;
+ $$0912 = (($16) + -1)|0;
+ $17 = ($$0912|0)>(-1);
+ if ($17) {
+ $$0913 = $$0912;
+ while(1) {
+ $20 = (14276 + ($$0913<<2)|0);
+ $21 = HEAP32[$20>>2]|0;
+ _DestroyPhysicsManifold($21);
+ $$09 = (($$0913) + -1)|0;
+ $22 = ($$09|0)>(-1);
+ if ($22) {
+ $$0913 = $$09;
+ } else {
+ break;
+ }
+ }
+ }
+ $18 = HEAP32[3503]|0;
+ $$010 = (($18) + -1)|0;
+ $19 = ($$010|0)>(-1);
+ if ($19) {
+ $$011 = $$010;
+ } else {
+ return (0|0);
+ }
+ while(1) {
+ $23 = (14016 + ($$011<<2)|0);
+ $24 = HEAP32[$23>>2]|0;
+ _DestroyPhysicsBody($24);
+ $$0 = (($$011) + -1)|0;
+ $25 = ($$0|0)>(-1);
+ if ($25) {
+ $$011 = $$0;
+ } else {
+ break;
+ }
+ }
+ return (0|0);
+}
+function _SetPhysicsGravity($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[7666] = $0;
+ HEAPF32[2] = $1;
+ return;
+}
+function _CreatePhysicsBodyPolygon($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = +$3;
+ var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0, $102 = 0.0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0.0;
+ var $107 = 0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0;
+ var $125 = 0.0, $126 = 0, $127 = 0.0, $128 = 0.0, $129 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0;
+ var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0;
+ var $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0;
+ var $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $exitcond = 0, $tmpcast$byval_copy = 0;
+ var $tmpcast123$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $tmpcast123$byval_copy = sp + 432|0;
+ $tmpcast$byval_copy = sp + 424|0;
+ $4 = sp + 16|0;
+ $5 = sp + 8|0;
+ $6 = sp;
+ $7 = (_malloc(500)|0);
+ $8 = HEAP32[3502]|0;
+ $9 = (($8) + 500)|0;
+ HEAP32[3502] = $9;
+ $10 = HEAP32[3503]|0;
+ $11 = ($10|0)==(0);
+ $$0116149 = 0;
+ L1: while(1) {
+ if ($11) {
+ $$0116149158159 = 0;
+ break;
+ } else {
+ $$0119144 = 0;
+ }
+ while(1) {
+ $14 = (14016 + ($$0119144<<2)|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ($16|0)==($$0116149|0);
+ $13 = (($$0119144) + 1)|0;
+ if ($17) {
+ break;
+ }
+ $12 = ($13>>>0)<($10>>>0);
+ if ($12) {
+ $$0119144 = $13;
+ } else {
+ label = 6;
+ break L1;
+ }
+ }
+ $18 = (($$0116149) + 1)|0;
+ $19 = ($18|0)<(64);
+ if ($19) {
+ $$0116149 = $18;
+ } else {
+ label = 14;
+ break;
+ }
+ }
+ if ((label|0) == 14) {
+ STACKTOP = sp;return ($7|0);
+ }
+ if ((label|0) == 6) {
+ $20 = ($$0116149|0)==(-1);
+ if ($20) {
+ STACKTOP = sp;return ($7|0);
+ } else {
+ $$0116149158159 = $$0116149;
+ }
+ }
+ HEAP32[$7>>2] = $$0116149158159;
+ $21 = ((($7)) + 4|0);
+ HEAP32[$21>>2] = 1;
+ $22 = ((($7)) + 8|0);
+ $23 = $0;
+ $24 = $23;
+ $25 = HEAP32[$24>>2]|0;
+ $26 = (($23) + 4)|0;
+ $27 = $26;
+ $28 = HEAP32[$27>>2]|0;
+ $29 = $22;
+ $30 = $29;
+ HEAP32[$30>>2] = $25;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $28;
+ $$sroa$049$0$$sroa_idx = ((($7)) + 16|0);
+ $33 = ((($7)) + 84|0);
+ ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0;
+ HEAP32[$33>>2] = 1;
+ $34 = ((($7)) + 88|0);
+ HEAP32[$34>>2] = $7;
+ $35 = ((($7)) + 96|0);
+ _CreateRandomPolygon($4,$1,$2);
+ _memcpy(($35|0),($4|0),404)|0;
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0;
+ } else {
+ $38 = ((($7)) + 100|0);
+ $39 = ((($5)) + 4|0);
+ $40 = ((($6)) + 4|0);
+ $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0;
+ while(1) {
+ $50 = (($38) + ($$0120136<<3)|0);
+ $51 = $50;
+ $52 = $51;
+ $53 = HEAP32[$52>>2]|0;
+ $54 = (($51) + 4)|0;
+ $55 = $54;
+ $56 = HEAP32[$55>>2]|0;
+ $57 = $5;
+ $58 = $57;
+ HEAP32[$58>>2] = $53;
+ $59 = (($57) + 4)|0;
+ $60 = $59;
+ HEAP32[$60>>2] = $56;
+ $61 = (($$0120136) + 1)|0;
+ $62 = HEAP32[$35>>2]|0;
+ $63 = ($61>>>0)<($62>>>0);
+ $64 = $63 ? $61 : 0;
+ $65 = (($38) + ($64<<3)|0);
+ $66 = $65;
+ $67 = $66;
+ $68 = HEAP32[$67>>2]|0;
+ $69 = (($66) + 4)|0;
+ $70 = $69;
+ $71 = HEAP32[$70>>2]|0;
+ $72 = $6;
+ $73 = $72;
+ HEAP32[$73>>2] = $68;
+ $74 = (($72) + 4)|0;
+ $75 = $74;
+ HEAP32[$75>>2] = $71;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$6+4>>2]|0;
+ $76 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy));
+ $77 = $76 * 0.5;
+ $42 = $$0122133 + $77;
+ $78 = $77 * 0.3333333432674408;
+ $79 = +HEAPF32[$5>>2];
+ $80 = +HEAPF32[$6>>2];
+ $81 = $79 + $80;
+ $82 = $78 * $81;
+ $44 = $$sroa$0$0132 + $82;
+ $83 = +HEAPF32[$39>>2];
+ $84 = +HEAPF32[$40>>2];
+ $85 = $83 + $84;
+ $86 = $78 * $85;
+ $46 = $$sroa$8$0135 + $86;
+ $87 = $79 * $79;
+ $88 = $79 * $80;
+ $89 = $87 + $88;
+ $90 = $80 * $80;
+ $91 = $90 + $89;
+ $92 = $83 * $83;
+ $93 = $83 * $84;
+ $94 = $92 + $93;
+ $95 = $84 * $84;
+ $96 = $95 + $94;
+ $97 = $76 * 0.083333335816860198;
+ $98 = $91 + $96;
+ $99 = $97 * $98;
+ $100 = $$0121134 + $99;
+ $48 = HEAP32[$35>>2]|0;
+ $101 = ($61>>>0)<($48>>>0);
+ if ($101) {
+ $$0120136 = $61;$$0121134 = $100;$$0122133 = $42;$$sroa$0$0132 = $44;$$sroa$8$0135 = $46;
+ } else {
+ break;
+ }
+ }
+ $41 = 1.0 / $42;
+ $43 = $44 * $41;
+ $45 = $41 * $46;
+ $47 = ($48|0)==(0);
+ if ($47) {
+ $$0121$lcssa161 = $100;$$0122$lcssa160 = $42;
+ } else {
+ $49 = ((($7)) + 100|0);
+ $$0131 = 0;
+ while(1) {
+ $123 = (($49) + ($$0131<<3)|0);
+ $124 = +HEAPF32[$123>>2];
+ $125 = $124 - $43;
+ HEAPF32[$123>>2] = $125;
+ $126 = (((($49) + ($$0131<<3)|0)) + 4|0);
+ $127 = +HEAPF32[$126>>2];
+ $128 = $127 - $45;
+ HEAPF32[$126>>2] = $128;
+ $129 = (($$0131) + 1)|0;
+ $exitcond = ($129|0)==($48|0);
+ if ($exitcond) {
+ $$0121$lcssa161 = $100;$$0122$lcssa160 = $42;
+ break;
+ } else {
+ $$0131 = $129;
+ }
+ }
+ }
+ }
+ $102 = $$0122$lcssa160 * $3;
+ $103 = ((($7)) + 52|0);
+ HEAPF32[$103>>2] = $102;
+ $104 = $102 != 0.0;
+ $105 = 1.0 / $102;
+ $106 = $104 ? $105 : 0.0;
+ $107 = ((($7)) + 56|0);
+ HEAPF32[$107>>2] = $106;
+ $108 = $$0121$lcssa161 * $3;
+ $109 = ((($7)) + 44|0);
+ HEAPF32[$109>>2] = $108;
+ $110 = $108 != 0.0;
+ $111 = 1.0 / $108;
+ $112 = $110 ? $111 : 0.0;
+ $113 = ((($7)) + 48|0);
+ HEAPF32[$113>>2] = $112;
+ $114 = ((($7)) + 60|0);
+ HEAPF32[$114>>2] = 0.40000000596046448;
+ $115 = ((($7)) + 64|0);
+ HEAPF32[$115>>2] = 0.20000000298023224;
+ $116 = ((($7)) + 68|0);
+ HEAPF32[$116>>2] = 0.0;
+ $117 = ((($7)) + 72|0);
+ HEAP32[$117>>2] = 1;
+ $118 = ((($7)) + 76|0);
+ HEAP32[$118>>2] = 0;
+ $119 = ((($7)) + 80|0);
+ HEAP32[$119>>2] = 0;
+ $120 = HEAP32[3503]|0;
+ $121 = (14016 + ($120<<2)|0);
+ HEAP32[$121>>2] = $7;
+ $122 = (($120) + 1)|0;
+ HEAP32[3503] = $122;
+ STACKTOP = sp;return ($7|0);
+}
+function _MathCrossVector2($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = ((($1)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $2 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = +HEAPF32[$1>>2];
+ $9 = $7 * $8;
+ $10 = $5 - $9;
+ return (+$10);
+}
+function _CreateRandomPolygon($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ var $$02829 = 0, $$030 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$pr = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0;
+ var $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $$byval_copy1 = sp + 440|0;
+ $$byval_copy = sp + 432|0;
+ $3 = sp + 24|0;
+ $4 = sp;
+ $5 = sp + 16|0;
+ $6 = ((($3)) + 4|0);
+ _memset(($6|0),0,400)|0;
+ HEAP32[$3>>2] = $2;
+ $7 = (_GetRandomNumber()|0);
+ $8 = (+($7|0));
+ $9 = ((($3)) + 388|0);
+ $10 = $8;
+ $11 = $10 * 0.017453292519943295;
+ $12 = $11;
+ _Mat2Radians($4,$12);
+ ;HEAP32[$9>>2]=HEAP32[$4>>2]|0;HEAP32[$9+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$9+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$9+12>>2]=HEAP32[$4+12>>2]|0;
+ $13 = HEAP32[$3>>2]|0;
+ $14 = ($13|0)==(0);
+ if ($14) {
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+ }
+ $15 = (360 / ($2|0))&-1;
+ $16 = HEAP32[$3>>2]|0;
+ $$030 = 0;
+ while(1) {
+ $19 = Math_imul($15, $$030)|0;
+ $20 = (+($19|0));
+ $21 = $20 * 0.017453292519943295;
+ $22 = $21;
+ $23 = (+Math_cos((+$22)));
+ $24 = $23 * $1;
+ $25 = (((($3)) + 4|0) + ($$030<<3)|0);
+ HEAPF32[$25>>2] = $24;
+ $26 = (+Math_sin((+$22)));
+ $27 = $26 * $1;
+ $28 = (((((($3)) + 4|0) + ($$030<<3)|0)) + 4|0);
+ HEAPF32[$28>>2] = $27;
+ $29 = (($$030) + 1)|0;
+ $30 = ($29>>>0)<($16>>>0);
+ if ($30) {
+ $$030 = $29;
+ } else {
+ break;
+ }
+ }
+ $$pr = HEAP32[$3>>2]|0;
+ $17 = ($$pr|0)==(0);
+ if ($17) {
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+ }
+ $18 = ((($5)) + 4|0);
+ $$02829 = 0;
+ while(1) {
+ $31 = (($$02829) + 1)|0;
+ $32 = ($31|0)<($2|0);
+ $33 = $32 ? $31 : 0;
+ $34 = (((($3)) + 4|0) + ($33<<3)|0);
+ $35 = (((($3)) + 4|0) + ($$02829<<3)|0);
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$34>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$34+4>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$35>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$35+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1);
+ $36 = (((($3)) + 196|0) + ($$02829<<3)|0);
+ $37 = HEAP32[$18>>2]|0;
+ $38 = +HEAPF32[$5>>2];
+ $39 = -$38;
+ HEAP32[$36>>2] = $37;
+ $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$02829<<3)|0)) + 4|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $39;
+ _MathNormalize($36);
+ $40 = HEAP32[$3>>2]|0;
+ $41 = ($31>>>0)<($40>>>0);
+ if ($41) {
+ $$02829 = $31;
+ } else {
+ break;
+ }
+ }
+ _memcpy(($0|0),($3|0),404)|0;
+ STACKTOP = sp;return;
+}
+function _PhysicsAddForce($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy1 = sp + 16|0;
+ $$byval_copy = sp + 8|0;
+ $2 = sp;
+ $3 = ($0|0)==(0|0);
+ if ($3) {
+ STACKTOP = sp;return;
+ }
+ $4 = ((($0)) + 24|0);
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$4+4>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Add_2($2,$$byval_copy,$$byval_copy1);
+ $5 = $2;
+ $6 = $5;
+ $7 = HEAP32[$6>>2]|0;
+ $8 = (($5) + 4)|0;
+ $9 = $8;
+ $10 = HEAP32[$9>>2]|0;
+ $11 = $4;
+ $12 = $11;
+ HEAP32[$12>>2] = $7;
+ $13 = (($11) + 4)|0;
+ $14 = $13;
+ HEAP32[$14>>2] = $10;
+ STACKTOP = sp;return;
+}
+function _Vector2Add_2($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 + $4;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 + $10;
+ HEAPF32[$6>>2] = $11;
+ return;
+}
+function _PhysicsShatter($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = +$2;
+ var $$0139178 = 0, $$0142170 = 0, $$0143163 = 0, $$0144160 = 0, $$0145$lcssa = 0.0, $$0145162 = 0.0, $$0146$lcssa = 0.0, $$0146161 = 0.0, $$alloca_mul = 0, $$byval_copy8 = 0, $$sroa$0$0$$sroa_idx$promoted = 0.0, $$sroa$0110$0$$sroa_idx = 0, $$sroa$0110$0$copyload = 0.0, $$sroa$2$0$$sroa_idx35 = 0, $$sroa$2$0$$sroa_idx35$promoted = 0.0, $$sroa$237$0$$sroa_idx38 = 0, $$sroa$6$0$$sroa_idx114 = 0, $$sroa$6$0$copyload = 0.0, $10 = 0, $100 = 0;
+ var $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0;
+ var $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0;
+ var $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0;
+ var $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0.0, $173 = 0.0;
+ var $174 = 0, $175 = 0, $176 = 0.0, $177 = 0.0, $178 = 0.0, $179 = 0, $18 = 0, $180 = 0, $181 = 0.0, $182 = 0, $183 = 0, $184 = 0, $185 = 0.0, $186 = 0.0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0;
+ var $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0.0, $20 = 0, $200 = 0.0, $201 = 0.0, $202 = 0.0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0, $208 = 0, $209 = 0, $21 = 0;
+ var $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0;
+ var $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0.0, $234 = 0.0, $235 = 0.0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0.0, $243 = 0.0, $244 = 0.0, $245 = 0.0, $246 = 0.0;
+ var $247 = 0.0, $248 = 0.0, $249 = 0.0, $25 = 0, $250 = 0.0, $251 = 0.0, $252 = 0.0, $253 = 0.0, $254 = 0.0, $255 = 0.0, $256 = 0.0, $257 = 0.0, $258 = 0.0, $259 = 0.0, $26 = 0, $260 = 0.0, $261 = 0.0, $262 = 0.0, $263 = 0.0, $264 = 0.0;
+ var $265 = 0, $266 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0;
+ var $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0;
+ var $61 = 0.0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0;
+ var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0;
+ var $98 = 0, $99 = 0, $exitcond = 0, $scevgep = 0, $tmpcast153$byval_copy = 0, $tmpcast154$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 976|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(976|0);
+ $tmpcast154$byval_copy = sp + 968|0;
+ $tmpcast153$byval_copy = sp + 952|0;
+ $$byval_copy8 = sp + 904|0;
+ $3 = sp + 496|0;
+ $4 = sp + 944|0;
+ $5 = sp + 24|0;
+ $6 = sp + 936|0;
+ $7 = sp + 480|0;
+ $8 = sp + 16|0;
+ $9 = sp + 928|0;
+ $10 = sp + 56|0;
+ $11 = sp + 72|0;
+ $12 = sp + 48|0;
+ $13 = sp + 40|0;
+ $14 = sp + 32|0;
+ $15 = sp + 8|0;
+ $16 = sp;
+ $17 = sp + 64|0;
+ $18 = sp + 920|0;
+ $19 = sp + 912|0;
+ $20 = ($0|0)==(0|0);
+ if ($20) {
+ STACKTOP = sp;return;
+ }
+ $21 = ((($0)) + 84|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ($22|0)==(1);
+ if (!($23)) {
+ STACKTOP = sp;return;
+ }
+ $24 = ((($0)) + 96|0);
+ _memcpy(($3|0),($24|0),404)|0;
+ $25 = HEAP32[$3>>2]|0;
+ $26 = ($25|0)==(0);
+ L7: do {
+ if (!($26)) {
+ $$sroa$0110$0$$sroa_idx = ((($0)) + 8|0);
+ $$sroa$6$0$$sroa_idx114 = ((($0)) + 12|0);
+ $27 = ((($3)) + 388|0);
+ $28 = ((($0)) + 8|0);
+ $29 = ((($$byval_copy8)) + 4|0);
+ $30 = ((($5)) + 4|0);
+ $31 = +HEAPF32[$1>>2];
+ $32 = ((($1)) + 4|0);
+ $$0139178 = 0;
+ while(1) {
+ $$sroa$0110$0$copyload = +HEAPF32[$$sroa$0110$0$$sroa_idx>>2];
+ $$sroa$6$0$copyload = +HEAPF32[$$sroa$6$0$$sroa_idx114>>2];
+ $33 = (((($3)) + 4|0) + ($$0139178<<3)|0);
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$28>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$28+4>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$33>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$33+4>>2]|0;
+ _Vector2Add_2($4,$tmpcast153$byval_copy,$tmpcast154$byval_copy);
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$27>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$27+4>>2]|0;HEAP32[$tmpcast153$byval_copy+8>>2]=HEAP32[$27+8>>2]|0;HEAP32[$tmpcast153$byval_copy+12>>2]=HEAP32[$27+12>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$4+4>>2]|0;
+ _Mat2MultiplyVector2($$byval_copy8,$tmpcast153$byval_copy,$tmpcast154$byval_copy);
+ $34 = (($$0139178) + 1)|0;
+ $35 = HEAP32[$3>>2]|0;
+ $36 = ($34>>>0)<($35>>>0);
+ $37 = $36 ? $34 : 0;
+ $38 = (((($3)) + 4|0) + ($37<<3)|0);
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$28>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$28+4>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$38>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$38+4>>2]|0;
+ _Vector2Add_2($6,$tmpcast153$byval_copy,$tmpcast154$byval_copy);
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$27>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$27+4>>2]|0;HEAP32[$tmpcast153$byval_copy+8>>2]=HEAP32[$27+8>>2]|0;HEAP32[$tmpcast153$byval_copy+12>>2]=HEAP32[$27+12>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$6+4>>2]|0;
+ _Mat2MultiplyVector2($5,$tmpcast153$byval_copy,$tmpcast154$byval_copy);
+ $39 = +HEAPF32[$29>>2];
+ $40 = +HEAPF32[$30>>2];
+ $41 = $39 - $40;
+ $42 = +HEAPF32[$5>>2];
+ $43 = $31 - $42;
+ $44 = $41 * $43;
+ $45 = +HEAPF32[$$byval_copy8>>2];
+ $46 = $42 - $45;
+ $47 = +HEAPF32[$32>>2];
+ $48 = $47 - $40;
+ $49 = $46 * $48;
+ $50 = $44 + $49;
+ $51 = $$sroa$0110$0$copyload - $42;
+ $52 = $41 * $51;
+ $53 = $$sroa$6$0$copyload - $40;
+ $54 = $53 * $46;
+ $55 = $52 + $54;
+ $56 = $50 / $55;
+ $57 = $40 - $$sroa$6$0$copyload;
+ $58 = $57 * $43;
+ $59 = $51 * $48;
+ $60 = $58 + $59;
+ $61 = $60 / $55;
+ $62 = $56 > 0.0;
+ if ($62) {
+ $63 = 1.0 - $56;
+ $64 = $63 - $61;
+ $65 = $61 > 0.0;
+ $66 = $64 > 0.0;
+ $67 = $65 & $66;
+ if ($67) {
+ break;
+ }
+ }
+ $68 = HEAP32[$3>>2]|0;
+ $69 = ($34>>>0)<($68>>>0);
+ if ($69) {
+ $$0139178 = $34;
+ } else {
+ break L7;
+ }
+ }
+ $70 = HEAP32[$3>>2]|0;
+ $71 = ((($0)) + 8|0);
+ $72 = $71;
+ $73 = $72;
+ $74 = HEAP32[$73>>2]|0;
+ $75 = (($72) + 4)|0;
+ $76 = $75;
+ $77 = HEAP32[$76>>2]|0;
+ $78 = $5;
+ $79 = $78;
+ HEAP32[$79>>2] = $74;
+ $80 = (($78) + 4)|0;
+ $81 = $80;
+ HEAP32[$81>>2] = $77;
+ $82 = (_llvm_stacksave()|0);
+ $$alloca_mul = $70<<3;
+ $83 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);;
+ $84 = ((($3)) + 388|0);
+ ;HEAP32[$7>>2]=HEAP32[$84>>2]|0;HEAP32[$7+4>>2]=HEAP32[$84+4>>2]|0;HEAP32[$7+8>>2]=HEAP32[$84+8>>2]|0;HEAP32[$7+12>>2]=HEAP32[$84+12>>2]|0;
+ $85 = ($70|0)>(0);
+ if ($85) {
+ $scevgep = ((($3)) + 4|0);
+ $86 = $70 << 3;
+ _memcpy(($83|0),($scevgep|0),($86|0))|0;
+ _DestroyPhysicsBody($0);
+ $87 = ((($9)) + 4|0);
+ $88 = ((($11)) + 388|0);
+ $89 = ((($11)) + 4|0);
+ $90 = ((($11)) + 12|0);
+ $91 = ((($11)) + 20|0);
+ $92 = ((($11)) + 8|0);
+ $93 = ((($11)) + 16|0);
+ $94 = ((($11)) + 24|0);
+ $$sroa$2$0$$sroa_idx35 = ((($8)) + 4|0);
+ $95 = ((($16)) + 4|0);
+ $96 = ((($17)) + 4|0);
+ $97 = ((($15)) + 4|0);
+ $98 = ((($16)) + 4|0);
+ $99 = ((($15)) + 4|0);
+ $100 = ((($11)) + 28|0);
+ $$0142170 = 0;
+ while(1) {
+ $101 = (($$0142170) + 1)|0;
+ $102 = ($101|0)<($70|0);
+ $103 = $102 ? $101 : 0;
+ $104 = (($83) + ($$0142170<<3)|0);
+ $105 = (($83) + ($103<<3)|0);
+ HEAPF32[$9>>2] = 0.0;
+ HEAPF32[$87>>2] = 0.0;
+ ;HEAP32[$$byval_copy8>>2]=HEAP32[$104>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[$104+4>>2]|0;
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$105>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$105+4>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$9+4>>2]|0;
+ _TriangleBarycenter($8,$$byval_copy8,$tmpcast153$byval_copy,$tmpcast154$byval_copy);
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$8+4>>2]|0;
+ _Vector2Add_2($10,$tmpcast153$byval_copy,$tmpcast154$byval_copy);
+ $106 = $10;
+ $107 = $106;
+ $108 = HEAP32[$107>>2]|0;
+ $109 = (($106) + 4)|0;
+ $110 = $109;
+ $111 = HEAP32[$110>>2]|0;
+ $112 = $8;
+ $113 = $112;
+ HEAP32[$113>>2] = $108;
+ $114 = (($112) + 4)|0;
+ $115 = $114;
+ HEAP32[$115>>2] = $111;
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$8+4>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;
+ _Vector2Subtract_4($$byval_copy8,$tmpcast153$byval_copy,$tmpcast154$byval_copy);
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$8+4>>2]|0;
+ $116 = (_CreatePhysicsBodyPolygon($tmpcast154$byval_copy,10.0,3,10.0)|0);
+ _memset(($100|0),0,360)|0;
+ HEAP32[$11>>2] = 3;
+ ;HEAP32[$88>>2]=HEAP32[$7>>2]|0;HEAP32[$88+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$88+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$88+12>>2]=HEAP32[$7+12>>2]|0;
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$104>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$104+4>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$$byval_copy8>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$$byval_copy8+4>>2]|0;
+ _Vector2Subtract_4($12,$tmpcast153$byval_copy,$tmpcast154$byval_copy);
+ $117 = $12;
+ $118 = $117;
+ $119 = HEAP32[$118>>2]|0;
+ $120 = (($117) + 4)|0;
+ $121 = $120;
+ $122 = HEAP32[$121>>2]|0;
+ $123 = $89;
+ $124 = $123;
+ HEAP32[$124>>2] = $119;
+ $125 = (($123) + 4)|0;
+ $126 = $125;
+ HEAP32[$126>>2] = $122;
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$105>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$105+4>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$$byval_copy8>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$$byval_copy8+4>>2]|0;
+ _Vector2Subtract_4($13,$tmpcast153$byval_copy,$tmpcast154$byval_copy);
+ $127 = $13;
+ $128 = $127;
+ $129 = HEAP32[$128>>2]|0;
+ $130 = (($127) + 4)|0;
+ $131 = $130;
+ $132 = HEAP32[$131>>2]|0;
+ $133 = $90;
+ $134 = $133;
+ HEAP32[$134>>2] = $129;
+ $135 = (($133) + 4)|0;
+ $136 = $135;
+ HEAP32[$136>>2] = $132;
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$8+4>>2]|0;
+ _Vector2Subtract_4($14,$tmpcast153$byval_copy,$tmpcast154$byval_copy);
+ $137 = $14;
+ $138 = $137;
+ $139 = HEAP32[$138>>2]|0;
+ $140 = (($137) + 4)|0;
+ $141 = $140;
+ $142 = HEAP32[$141>>2]|0;
+ $143 = $91;
+ $144 = $143;
+ HEAP32[$144>>2] = $139;
+ $145 = (($143) + 4)|0;
+ $146 = $145;
+ HEAP32[$146>>2] = $142;
+ $147 = +HEAPF32[$89>>2];
+ $148 = $147 * 0.94999998807907104;
+ HEAPF32[$89>>2] = $148;
+ $149 = +HEAPF32[$92>>2];
+ $150 = $149 * 0.94999998807907104;
+ HEAPF32[$92>>2] = $150;
+ $151 = +HEAPF32[$90>>2];
+ $152 = $151 * 0.94999998807907104;
+ HEAPF32[$90>>2] = $152;
+ $153 = +HEAPF32[$93>>2];
+ $154 = $153 * 0.94999998807907104;
+ HEAPF32[$93>>2] = $154;
+ $155 = +HEAPF32[$91>>2];
+ $156 = $155 * 0.94999998807907104;
+ HEAPF32[$91>>2] = $156;
+ $157 = +HEAPF32[$94>>2];
+ $158 = $157 * 0.94999998807907104;
+ HEAPF32[$94>>2] = $158;
+ $159 = HEAP32[$11>>2]|0;
+ $160 = ($159|0)==(0);
+ if (!($160)) {
+ $$0144160 = 0;$166 = $159;
+ while(1) {
+ $164 = (($$0144160) + 1)|0;
+ $165 = ($164>>>0)<($166>>>0);
+ $167 = $165 ? $164 : 0;
+ $168 = (((($11)) + 4|0) + ($167<<3)|0);
+ $169 = (((($11)) + 4|0) + ($$0144160<<3)|0);
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$168>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$168+4>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$169>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$169+4>>2]|0;
+ _Vector2Subtract_4($15,$tmpcast153$byval_copy,$tmpcast154$byval_copy);
+ $170 = (((($11)) + 196|0) + ($$0144160<<3)|0);
+ $171 = HEAP32[$99>>2]|0;
+ $172 = +HEAPF32[$15>>2];
+ $173 = -$172;
+ HEAP32[$170>>2] = $171;
+ $$sroa$237$0$$sroa_idx38 = (((((($11)) + 196|0) + ($$0144160<<3)|0)) + 4|0);
+ HEAPF32[$$sroa$237$0$$sroa_idx38>>2] = $173;
+ _MathNormalize($170);
+ $174 = HEAP32[$11>>2]|0;
+ $175 = ($164>>>0)<($174>>>0);
+ if ($175) {
+ $$0144160 = $164;$166 = $174;
+ } else {
+ break;
+ }
+ }
+ }
+ $161 = ((($116)) + 96|0);
+ _memcpy(($161|0),($11|0),404)|0;
+ HEAPF32[$8>>2] = 0.0;
+ HEAPF32[$$sroa$2$0$$sroa_idx35>>2] = 0.0;
+ $162 = HEAP32[$161>>2]|0;
+ $163 = ($162|0)==(0);
+ if ($163) {
+ $$0145$lcssa = 0.0;$$0146$lcssa = 0.0;
+ } else {
+ $$sroa$0$0$$sroa_idx$promoted = +HEAPF32[$8>>2];
+ $$sroa$2$0$$sroa_idx35$promoted = +HEAPF32[$$sroa$2$0$$sroa_idx35>>2];
+ $$0143163 = 0;$$0145162 = 0.0;$$0146161 = 0.0;$241 = $$sroa$0$0$$sroa_idx$promoted;$246 = $$sroa$2$0$$sroa_idx35$promoted;
+ while(1) {
+ $207 = (((($116)) + 100|0) + ($$0143163<<3)|0);
+ $208 = $207;
+ $209 = $208;
+ $210 = HEAP32[$209>>2]|0;
+ $211 = (($208) + 4)|0;
+ $212 = $211;
+ $213 = HEAP32[$212>>2]|0;
+ $214 = $15;
+ $215 = $214;
+ HEAP32[$215>>2] = $210;
+ $216 = (($214) + 4)|0;
+ $217 = $216;
+ HEAP32[$217>>2] = $213;
+ $218 = (($$0143163) + 1)|0;
+ $219 = HEAP32[$161>>2]|0;
+ $220 = ($218>>>0)<($219>>>0);
+ $221 = $220 ? $218 : 0;
+ $222 = (((($116)) + 100|0) + ($221<<3)|0);
+ $223 = $222;
+ $224 = $223;
+ $225 = HEAP32[$224>>2]|0;
+ $226 = (($223) + 4)|0;
+ $227 = $226;
+ $228 = HEAP32[$227>>2]|0;
+ $229 = $16;
+ $230 = $229;
+ HEAP32[$230>>2] = $225;
+ $231 = (($229) + 4)|0;
+ $232 = $231;
+ HEAP32[$232>>2] = $228;
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$15+4>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$16+4>>2]|0;
+ $233 = (+_MathCrossVector2($tmpcast153$byval_copy,$tmpcast154$byval_copy));
+ $234 = $233 * 0.5;
+ $235 = $$0146161 + $234;
+ $236 = $234 * 0.3333333432674408;
+ $237 = +HEAPF32[$15>>2];
+ $238 = +HEAPF32[$16>>2];
+ $239 = $237 + $238;
+ $240 = $236 * $239;
+ $176 = $241 + $240;
+ $242 = +HEAPF32[$97>>2];
+ $243 = +HEAPF32[$98>>2];
+ $244 = $242 + $243;
+ $245 = $236 * $244;
+ $177 = $246 + $245;
+ $247 = +HEAPF32[$15>>2];
+ $248 = $247 * $247;
+ $249 = +HEAPF32[$16>>2];
+ $250 = $247 * $249;
+ $251 = $248 + $250;
+ $252 = $249 * $249;
+ $253 = $252 + $251;
+ $254 = +HEAPF32[$97>>2];
+ $255 = $254 * $254;
+ $256 = +HEAPF32[$98>>2];
+ $257 = $254 * $256;
+ $258 = $255 + $257;
+ $259 = $256 * $256;
+ $260 = $259 + $258;
+ $261 = $233 * 0.083333335816860198;
+ $262 = $253 + $260;
+ $263 = $261 * $262;
+ $264 = $$0145162 + $263;
+ $265 = HEAP32[$161>>2]|0;
+ $266 = ($218>>>0)<($265>>>0);
+ if ($266) {
+ $$0143163 = $218;$$0145162 = $264;$$0146161 = $235;$241 = $176;$246 = $177;
+ } else {
+ break;
+ }
+ }
+ HEAPF32[$8>>2] = $176;
+ HEAPF32[$$sroa$2$0$$sroa_idx35>>2] = $177;
+ $$0145$lcssa = $264;$$0146$lcssa = $235;
+ }
+ $178 = 1.0 / $$0146$lcssa;
+ $179 = ((($116)) + 52|0);
+ HEAPF32[$179>>2] = $$0146$lcssa;
+ $180 = $$0146$lcssa != 0.0;
+ $181 = $180 ? $178 : 0.0;
+ $182 = ((($116)) + 56|0);
+ HEAPF32[$182>>2] = $181;
+ $183 = ((($116)) + 44|0);
+ HEAPF32[$183>>2] = $$0145$lcssa;
+ $184 = $$0145$lcssa != 0.0;
+ $185 = 1.0 / $$0145$lcssa;
+ $186 = $184 ? $185 : 0.0;
+ $187 = ((($116)) + 48|0);
+ HEAPF32[$187>>2] = $186;
+ $188 = ((($116)) + 8|0);
+ $189 = $188;
+ $190 = $189;
+ $191 = HEAP32[$190>>2]|0;
+ $192 = (($189) + 4)|0;
+ $193 = $192;
+ $194 = HEAP32[$193>>2]|0;
+ $195 = $15;
+ $196 = $195;
+ HEAP32[$196>>2] = $191;
+ $197 = (($195) + 4)|0;
+ $198 = $197;
+ HEAP32[$198>>2] = $194;
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$90>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$90+4>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$89>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$89+4>>2]|0;
+ _Vector2Subtract_4($16,$tmpcast153$byval_copy,$tmpcast154$byval_copy);
+ $199 = +HEAPF32[$16>>2];
+ $200 = $199 * 0.5;
+ HEAPF32[$16>>2] = $200;
+ $201 = +HEAPF32[$95>>2];
+ $202 = $201 * 0.5;
+ HEAPF32[$95>>2] = $202;
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$89>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$89+4>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$16+4>>2]|0;
+ _Vector2Add_2($19,$tmpcast153$byval_copy,$tmpcast154$byval_copy);
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$15+4>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$19>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$19+4>>2]|0;
+ _Vector2Add_2($18,$tmpcast153$byval_copy,$tmpcast154$byval_copy);
+ ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$18>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$18+4>>2]|0;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$188>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$188+4>>2]|0;
+ _Vector2Subtract_4($17,$tmpcast153$byval_copy,$tmpcast154$byval_copy);
+ _MathNormalize($17);
+ $203 = +HEAPF32[$17>>2];
+ $204 = $203 * $2;
+ HEAPF32[$17>>2] = $204;
+ $205 = +HEAPF32[$96>>2];
+ $206 = $205 * $2;
+ HEAPF32[$96>>2] = $206;
+ ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$17>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$17+4>>2]|0;
+ _PhysicsAddForce($116,$tmpcast154$byval_copy);
+ $exitcond = ($101|0)==($70|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$0142170 = $101;
+ }
+ }
+ } else {
+ _DestroyPhysicsBody($0);
+ }
+ _llvm_stackrestore(($82|0));
+ }
+ } while(0);
+ STACKTOP = sp;return;
+}
+function _Mat2MultiplyVector2($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 * $4;
+ $6 = ((($1)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($2)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ HEAPF32[$0>>2] = $11;
+ $12 = ((($0)) + 4|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = $4 * $14;
+ $16 = ((($1)) + 12|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $9 * $17;
+ $19 = $15 + $18;
+ HEAPF32[$12>>2] = $19;
+ return;
+}
+function _DestroyPhysicsBody($0) {
+ $0 = $0|0;
+ var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = HEAP32[$0>>2]|0;
+ $3 = HEAP32[3503]|0;
+ $4 = ($3|0)==(0);
+ L4: do {
+ if ($4) {
+ $$021 = -1;
+ } else {
+ $5 = HEAP32[3503]|0;
+ $$02023 = 0;
+ while(1) {
+ $6 = (14016 + ($$02023<<2)|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($2|0);
+ if ($9) {
+ $$021 = $$02023;
+ break L4;
+ }
+ $10 = (($$02023) + 1)|0;
+ $11 = ($10>>>0)<($5>>>0);
+ if ($11) {
+ $$02023 = $10;
+ } else {
+ $$021 = -1;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $12 = (14016 + ($$021<<2)|0);
+ $13 = HEAP32[$12>>2]|0;
+ _free($13);
+ $14 = HEAP32[3502]|0;
+ $15 = (($14) + -500)|0;
+ HEAP32[3502] = $15;
+ HEAP32[$12>>2] = 0;
+ $16 = HEAP32[3503]|0;
+ $17 = ($$021>>>0)<($16>>>0);
+ if ($17) {
+ $18 = HEAP32[3503]|0;
+ $$022 = $$021;$22 = $16;
+ while(1) {
+ $20 = (($$022) + 1)|0;
+ $21 = ($20>>>0)<($22>>>0);
+ if ($21) {
+ $24 = (14016 + ($$022<<2)|0);
+ $25 = (14016 + ($20<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ HEAP32[$24>>2] = $26;
+ }
+ $23 = ($20>>>0)<($18>>>0);
+ if ($23) {
+ $$022 = $20;$22 = $18;
+ } else {
+ $$lcssa = $18;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $16;
+ }
+ $19 = (($$lcssa) + -1)|0;
+ HEAP32[3503] = $19;
+ return;
+}
+function _TriangleBarycenter($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$sroa$5$0$$sroa_idx2 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = +HEAPF32[$1>>2];
+ $5 = +HEAPF32[$2>>2];
+ $6 = $4 + $5;
+ $7 = +HEAPF32[$3>>2];
+ $8 = $6 + $7;
+ $9 = $8 / 3.0;
+ $10 = ((($1)) + 4|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = ((($2)) + 4|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = $11 + $13;
+ $15 = ((($3)) + 4|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 + $16;
+ $18 = $17 / 3.0;
+ HEAPF32[$0>>2] = $9;
+ $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx2>>2] = $18;
+ return;
+}
+function _Vector2Subtract_4($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$1>>2];
+ $4 = +HEAPF32[$2>>2];
+ $5 = $3 - $4;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ return;
+}
+function _MathNormalize($0) {
+ $0 = $0|0;
+ var $$op = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$5$0$$sroa_idx3 = 0, $$sroa$5$0$copyload = 0.0, $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $$sroa$0$0$copyload = +HEAPF32[$0>>2];
+ $$sroa$5$0$$sroa_idx3 = ((($0)) + 4|0);
+ $$sroa$5$0$copyload = +HEAPF32[$$sroa$5$0$$sroa_idx3>>2];
+ $1 = $$sroa$0$0$copyload * $$sroa$0$0$copyload;
+ $2 = $$sroa$5$0$copyload * $$sroa$5$0$copyload;
+ $3 = $1 + $2;
+ $4 = (+Math_sqrt((+$3)));
+ $5 = $4 == 0.0;
+ $$op = 1.0 / $4;
+ $6 = $5 ? 1.0 : $$op;
+ $7 = $$sroa$0$0$copyload * $6;
+ HEAPF32[$0>>2] = $7;
+ $8 = $$sroa$5$0$copyload * $6;
+ HEAPF32[$$sroa$5$0$$sroa_idx3>>2] = $8;
+ return;
+}
+function _GetPhysicsBodiesCount() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3503]|0;
+ return ($0|0);
+}
+function _GetPhysicsBody($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3503]|0;
+ $2 = ($1>>>0)>($0>>>0);
+ if (!($2)) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $3 = (14016 + ($0<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $$0 = $4;
+ return ($$0|0);
+}
+function _GetPhysicsShapeVerticesCount($0) {
+ $0 = $0|0;
+ var $$1 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3503]|0;
+ $2 = ($1>>>0)>($0>>>0);
+ L1: do {
+ if ($2) {
+ $3 = (14016 + ($0<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ $$1 = 0;
+ } else {
+ $6 = ((($4)) + 84|0);
+ $7 = HEAP32[$6>>2]|0;
+ switch ($7|0) {
+ case 0: {
+ $$1 = 24;
+ break L1;
+ break;
+ }
+ case 1: {
+ $8 = ((($4)) + 96|0);
+ $9 = HEAP32[$8>>2]|0;
+ $$1 = $9;
+ break L1;
+ break;
+ }
+ default: {
+ $$1 = 0;
+ break L1;
+ }
+ }
+ }
+ } else {
+ $$1 = 0;
+ }
+ } while(0);
+ return ($$1|0);
+}
+function _GetPhysicsShapeVertex($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy2 = 0, $$byval_copy3 = 0, $$sroa$0$0 = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$6$0 = 0.0, $$sroa$6$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx5 = 0, $$sroa$6$0$copyload = 0.0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0, $21 = 0.0;
+ var $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0);
+ $$byval_copy3 = sp + 440|0;
+ $$byval_copy2 = sp + 424|0;
+ $3 = sp;
+ $4 = sp + 416|0;
+ $5 = sp + 408|0;
+ $6 = ($1|0)==(0|0);
+ L1: do {
+ if ($6) {
+ $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0;
+ } else {
+ $7 = ((($1)) + 84|0);
+ $8 = HEAP32[$7>>2]|0;
+ switch ($8|0) {
+ case 0: {
+ $9 = ((($1)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = ($2*15)|0;
+ $12 = (+($11|0));
+ $13 = $12 * 0.017453292519943295;
+ $14 = $13;
+ $15 = (+Math_cos((+$14)));
+ $16 = ((($1)) + 92|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $15 * $17;
+ $19 = $10 + $18;
+ $20 = ((($1)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = (+Math_sin((+$14)));
+ $23 = $17 * $22;
+ $24 = $21 + $23;
+ $$sroa$0$0 = $19;$$sroa$6$0 = $24;
+ break L1;
+ break;
+ }
+ case 1: {
+ $25 = ((($1)) + 96|0);
+ _memcpy(($3|0),($25|0),404)|0;
+ $26 = ((($1)) + 8|0);
+ $27 = ((($3)) + 388|0);
+ $28 = (((($3)) + 4|0) + ($2<<3)|0);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$27>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$27+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$27+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$27+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$28>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$28+4>>2]|0;
+ _Mat2MultiplyVector2($4,$$byval_copy2,$$byval_copy3);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$26>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$26+4>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$4+4>>2]|0;
+ _Vector2Add_2($5,$$byval_copy2,$$byval_copy3);
+ $$sroa$0$0$copyload = +HEAPF32[$5>>2];
+ $$sroa$6$0$$sroa_idx4 = ((($5)) + 4|0);
+ $$sroa$6$0$copyload = +HEAPF32[$$sroa$6$0$$sroa_idx4>>2];
+ $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$6$0 = $$sroa$6$0$copyload;
+ break L1;
+ break;
+ }
+ default: {
+ $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0;
+ break L1;
+ }
+ }
+ }
+ } while(0);
+ HEAPF32[$0>>2] = $$sroa$0$0;
+ $$sroa$6$0$$sroa_idx5 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx5>>2] = $$sroa$6$0;
+ STACKTOP = sp;return;
+}
+function _Mat2Radians($0,$1) {
+ $0 = $0|0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+Math_cos((+$1)));
+ $3 = (+Math_sin((+$1)));
+ HEAPF32[$0>>2] = $2;
+ $4 = ((($0)) + 4|0);
+ $5 = -$3;
+ HEAPF32[$4>>2] = $5;
+ $6 = ((($0)) + 8|0);
+ HEAPF32[$6>>2] = $3;
+ $7 = ((($0)) + 12|0);
+ HEAPF32[$7>>2] = $2;
+ return;
+}
+function _ResetPhysics() {
+ var $$0 = 0, $$016 = 0, $$01620 = 0, $$01621 = 0, $$018 = 0, $$019 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0;
+ var $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3503]|0;
+ $$01620 = (($0) + -1)|0;
+ $1 = ($$01620|0)>(-1);
+ if ($1) {
+ $$01621 = $$01620;
+ while(1) {
+ $4 = (14016 + ($$01621<<2)|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==(0|0);
+ if (!($6)) {
+ _free($5);
+ $8 = HEAP32[3502]|0;
+ $9 = (($8) + -500)|0;
+ HEAP32[3502] = $9;
+ }
+ $$016 = (($$01621) + -1)|0;
+ $7 = ($$016|0)>(-1);
+ if ($7) {
+ $$01621 = $$016;
+ } else {
+ break;
+ }
+ }
+ }
+ HEAP32[3503] = 0;
+ $2 = HEAP32[3568]|0;
+ $$018 = (($2) + -1)|0;
+ $3 = ($$018|0)>(-1);
+ if ($3) {
+ $$019 = $$018;
+ } else {
+ HEAP32[3568] = 0;
+ return;
+ }
+ while(1) {
+ $10 = (14276 + ($$019<<2)|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ($11|0)==(0|0);
+ if (!($12)) {
+ _free($11);
+ $14 = HEAP32[3502]|0;
+ $15 = (($14) + -56)|0;
+ HEAP32[3502] = $15;
+ }
+ $$0 = (($$019) + -1)|0;
+ $13 = ($$0|0)>(-1);
+ if ($13) {
+ $$019 = $$0;
+ } else {
+ break;
+ }
+ }
+ HEAP32[3568] = 0;
+ return;
+}
+function _ClosePhysics() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[3501] = 0;
+ $0 = HEAP32[3500]|0;
+ (_pthread_join(($0|0),(0|0))|0);
+ return;
+}
+function _main() {
+ var $$06063 = 0, $$06063$in = 0, $$06166 = 0, $$064 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$byval_copy6 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0;
+ var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0;
+ var $39 = 0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var $exitcond = 0, $exitcond73 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $$byval_copy6 = sp + 80|0;
+ $$byval_copy5 = sp + 72|0;
+ $$byval_copy4 = sp + 64|0;
+ $0 = sp + 56|0;
+ $1 = sp + 48|0;
+ $2 = sp + 40|0;
+ $3 = sp + 92|0;
+ $4 = sp + 24|0;
+ $5 = sp + 8|0;
+ $6 = sp + 88|0;
+ $7 = sp + 32|0;
+ $8 = sp + 16|0;
+ $9 = sp;
+ _SetConfigFlags(32);
+ _InitWindow(800,450,3352);
+ _SetTargetFPS(60);
+ $10 = (_MeasureText(3383,30)|0);
+ $11 = (800 - ($10))|0;
+ $12 = (($11) + -10)|0;
+ _InitPhysics();
+ _SetPhysicsGravity(0.0,0.0);
+ HEAPF32[$0>>2] = 400.0;
+ $13 = ((($0)) + 4|0);
+ HEAPF32[$13>>2] = 225.0;
+ $14 = (_GetRandomValue(80,200)|0);
+ $15 = (+($14|0));
+ $16 = (_GetRandomValue(3,8)|0);
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0;
+ (_CreatePhysicsBodyPolygon($$byval_copy6,$15,$16,10.0)|0);
+ $17 = (_WindowShouldClose()|0);
+ $18 = ($17|0)==(0);
+ if (!($18)) {
+ _ClosePhysics();
+ _CloseWindow();
+ STACKTOP = sp;return 0;
+ }
+ $19 = ((($3)) + 1|0);
+ $20 = ((($3)) + 2|0);
+ $21 = ((($3)) + 3|0);
+ $22 = (($11) + 40)|0;
+ $23 = ((($6)) + 1|0);
+ $24 = ((($6)) + 2|0);
+ $25 = ((($6)) + 3|0);
+ $26 = ((($1)) + 4|0);
+ while(1) {
+ $27 = (_IsKeyPressed(82)|0);
+ $28 = ($27|0)==(0);
+ if (!($28)) {
+ _ResetPhysics();
+ HEAPF32[$1>>2] = 400.0;
+ HEAPF32[$26>>2] = 225.0;
+ $29 = (_GetRandomValue(80,200)|0);
+ $30 = (+($29|0));
+ $31 = (_GetRandomValue(3,8)|0);
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$1+4>>2]|0;
+ (_CreatePhysicsBodyPolygon($$byval_copy6,$30,$31,10.0)|0);
+ }
+ $32 = (_IsMouseButtonPressed(0)|0);
+ $33 = ($32|0)==(0);
+ if (!($33)) {
+ $34 = (_GetPhysicsBodiesCount()|0);
+ $35 = ($34|0)>(0);
+ if ($35) {
+ $$06063$in = $34;
+ while(1) {
+ $$06063 = (($$06063$in) + -1)|0;
+ $36 = (_GetPhysicsBody($$06063)|0);
+ $37 = ($36|0)==(0|0);
+ if (!($37)) {
+ _GetMousePosition($2);
+ $39 = ((($36)) + 56|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = 10.0 / $40;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$2+4>>2]|0;
+ _PhysicsShatter($36,$$byval_copy6,$41);
+ }
+ $38 = ($$06063$in|0)>(1);
+ if ($38) {
+ $$06063$in = $$06063;
+ } else {
+ break;
+ }
+ }
+ }
+ }
+ _BeginDrawing();
+ HEAP8[$3>>0] = 0;
+ HEAP8[$19>>0] = 0;
+ HEAP8[$20>>0] = 0;
+ HEAP8[$21>>0] = -1;
+ ;HEAP8[$$byval_copy6>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy6);
+ $42 = (_GetPhysicsBodiesCount()|0);
+ $43 = ($42|0)>(0);
+ if ($43) {
+ $$06166 = 0;
+ while(1) {
+ $46 = (_GetPhysicsBody($$06166)|0);
+ $47 = (_GetPhysicsShapeVerticesCount($$06166)|0);
+ $48 = ($47|0)>(0);
+ if ($48) {
+ $$064 = 0;
+ while(1) {
+ _GetPhysicsShapeVertex($4,$46,$$064);
+ $50 = (($$064) + 1)|0;
+ $51 = ($50|0)<($47|0);
+ $52 = $51 ? $50 : 0;
+ _GetPhysicsShapeVertex($5,$46,$52);
+ HEAP8[$6>>0] = 0;
+ HEAP8[$23>>0] = -28;
+ HEAP8[$24>>0] = 48;
+ HEAP8[$25>>0] = -1;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$4+4>>2]|0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP8[$$byval_copy6>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$6+3>>0]|0;
+ _DrawLineV($$byval_copy4,$$byval_copy5,$$byval_copy6);
+ $exitcond = ($50|0)==($47|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$064 = $50;
+ }
+ }
+ }
+ $49 = (($$06166) + 1)|0;
+ $exitcond73 = ($49|0)==($42|0);
+ if ($exitcond73) {
+ break;
+ } else {
+ $$06166 = $49;
+ }
+ }
+ }
+ HEAP32[$7>>2] = -1;
+ ;HEAP8[$$byval_copy6>>0]=HEAP8[$7>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$7+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$7+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$7+3>>0]|0;
+ _DrawText(3390,10,10,10,$$byval_copy6);
+ HEAP32[$8>>2] = -1;
+ ;HEAP8[$$byval_copy6>>0]=HEAP8[$8>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$8+3>>0]|0;
+ _DrawText(3383,$12,15,30,$$byval_copy6);
+ HEAP32[$9>>2] = -1;
+ ;HEAP8[$$byval_copy6>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$9+3>>0]|0;
+ _DrawText(3467,$22,8,10,$$byval_copy6);
+ _EndDrawing();
+ $44 = (_WindowShouldClose()|0);
+ $45 = ($44|0)==(0);
+ if (!($45)) {
+ break;
+ }
+ }
+ _ClosePhysics();
+ _CloseWindow();
+ STACKTOP = sp;return 0;
+}
+function _GetRandomNumber() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_rand()|0);
+ $1 = (($0|0) % 361)&-1;
+ return ($1|0);
+}
+function _InitTimer() {
+ var $0 = 0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_time((0|0))|0);
+ _srand($0);
+ $1 = (+_GetCurrentTime());
+ HEAPF64[1714] = $1;
+ return;
+}
+function _GetCurrentTime() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $0 = sp;
+ (_clock_gettime(1,($0|0))|0);
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)<(0);
+ $3 = $2 << 31 >> 31;
+ $4 = (___muldi3(($1|0),($3|0),1000000000,0)|0);
+ $5 = tempRet0;
+ $6 = ((($0)) + 4|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)<(0);
+ $9 = $8 << 31 >> 31;
+ $10 = (_i64Add(($4|0),($5|0),($7|0),($9|0))|0);
+ $11 = tempRet0;
+ $12 = (+($10>>>0)) + (4294967296.0*(+($11>>>0)));
+ $13 = $12 * 9.9999999999999995E-7;
+ STACKTOP = sp;return (+$13);
+}
+function _MathClamp() {
+ var $$sink = 0.0, $0 = 0.0, $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = +HEAPF64[1712];
+ $1 = $0 < 0.0;
+ if ($1) {
+ $$sink = 0.0;
+ } else {
+ $2 = $0 > 0.02;
+ if ($2) {
+ $$sink = 0.02;
+ } else {
+ return;
+ }
+ }
+ HEAPF64[1712] = $$sink;
+ return;
+}
+function _PhysicsStep() {
+ var $$0 = 0, $$0125165 = 0, $$0126163 = 0, $$0127147 = 0, $$0129148 = 0, $$0130 = 0, $$0130160 = 0, $$0130161 = 0, $$0131150 = 0, $$0132 = 0, $$0133152 = 0, $$0134155 = 0, $$0134155$ph = 0, $$0135158 = 0, $$0136156 = 0, $$0167 = 0, $$0168 = 0, $$pr = 0, $$pr172 = 0, $$sroa$0$0$$sroa_idx = 0;
+ var $$sroa$2$0$$sroa_idx1 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0;
+ var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0;
+ var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
+ var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0;
+ var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7665]|0;
+ $1 = (($0) + 1)|0;
+ HEAP32[7665] = $1;
+ $2 = HEAP32[3568]|0;
+ $$0167 = (($2) + -1)|0;
+ $3 = ($$0167|0)>(-1);
+ if ($3) {
+ $$0168 = $$0167;
+ while(1) {
+ $6 = (14276 + ($$0168<<2)|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)==(0|0);
+ if (!($8)) {
+ _DestroyPhysicsManifold($7);
+ }
+ $$0 = (($$0168) + -1)|0;
+ $9 = ($$0|0)>(-1);
+ if ($9) {
+ $$0168 = $$0;
+ } else {
+ break;
+ }
+ }
+ }
+ $4 = HEAP32[3503]|0;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ $17 = $4;
+ label = 8;
+ } else {
+ $$0125165 = 0;
+ while(1) {
+ $11 = (14016 + ($$0125165<<2)|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($12)) + 76|0);
+ HEAP32[$13>>2] = 0;
+ $14 = (($$0125165) + 1)|0;
+ $15 = ($14>>>0)<($4>>>0);
+ if ($15) {
+ $$0125165 = $14;
+ } else {
+ break;
+ }
+ }
+ $$pr = HEAP32[3503]|0;
+ $10 = ($$pr|0)==(0);
+ if (!($10)) {
+ $$0126163 = 0;
+ while(1) {
+ $19 = (14016 + ($$0126163<<2)|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($20|0)==(0|0);
+ if (!($21)) {
+ $$0130160 = (($$0126163) + 1)|0;
+ $22 = HEAP32[3503]|0;
+ $23 = ($$0130160>>>0)<($22>>>0);
+ if ($23) {
+ $24 = ((($20)) + 56|0);
+ $25 = ((($20)) + 84|0);
+ $$0130161 = $$0130160;
+ while(1) {
+ $26 = (14016 + ($$0130161<<2)|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = ($27|0)==(0|0);
+ do {
+ if (!($28)) {
+ $31 = +HEAPF32[$24>>2];
+ $32 = $31 == 0.0;
+ if ($32) {
+ $33 = ((($27)) + 56|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = $34 == 0.0;
+ if ($35) {
+ break;
+ }
+ }
+ $36 = HEAP32[$25>>2]|0;
+ $37 = ($36|0)==(1);
+ if ($37) {
+ $38 = ((($27)) + 84|0);
+ $39 = HEAP32[$38>>2]|0;
+ $40 = ($39|0)==(0);
+ if ($40) {
+ $41 = (_CreatePhysicsManifold($27,$20)|0);
+ $$0132 = $41;
+ } else {
+ label = 20;
+ }
+ } else {
+ label = 20;
+ }
+ if ((label|0) == 20) {
+ label = 0;
+ $42 = (_CreatePhysicsManifold($20,$27)|0);
+ $$0132 = $42;
+ }
+ _SolvePhysicsManifold($$0132);
+ $43 = ((($$0132)) + 40|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = ($44|0)==(0);
+ if (!($45)) {
+ $46 = (_CreatePhysicsManifold($20,$27)|0);
+ $47 = ((($$0132)) + 12|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = ((($46)) + 12|0);
+ HEAP32[$49>>2] = $48;
+ $50 = ((($46)) + 16|0);
+ $51 = ((($$0132)) + 16|0);
+ $52 = $51;
+ $53 = $52;
+ $54 = HEAP32[$53>>2]|0;
+ $55 = (($52) + 4)|0;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $58 = $50;
+ $59 = $58;
+ HEAP32[$59>>2] = $54;
+ $60 = (($58) + 4)|0;
+ $61 = $60;
+ HEAP32[$61>>2] = $57;
+ $62 = ((($46)) + 24|0);
+ $63 = ((($$0132)) + 24|0);
+ $64 = $63;
+ $65 = $64;
+ $66 = HEAP32[$65>>2]|0;
+ $67 = (($64) + 4)|0;
+ $68 = $67;
+ $69 = HEAP32[$68>>2]|0;
+ $70 = $62;
+ $71 = $70;
+ HEAP32[$71>>2] = $66;
+ $72 = (($70) + 4)|0;
+ $73 = $72;
+ HEAP32[$73>>2] = $69;
+ $74 = ((($46)) + 32|0);
+ $75 = ((($$0132)) + 32|0);
+ $76 = $75;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = (($76) + 4)|0;
+ $80 = $79;
+ $81 = HEAP32[$80>>2]|0;
+ $82 = $74;
+ $83 = $82;
+ HEAP32[$83>>2] = $78;
+ $84 = (($82) + 4)|0;
+ $85 = $84;
+ HEAP32[$85>>2] = $81;
+ $86 = HEAP32[$43>>2]|0;
+ $87 = ((($46)) + 40|0);
+ HEAP32[$87>>2] = $86;
+ $88 = ((($$0132)) + 44|0);
+ $89 = HEAP32[$88>>2]|0;
+ $90 = ((($46)) + 44|0);
+ HEAP32[$90>>2] = $89;
+ $91 = ((($$0132)) + 48|0);
+ $92 = HEAP32[$91>>2]|0;
+ $93 = ((($46)) + 48|0);
+ HEAP32[$93>>2] = $92;
+ $94 = ((($$0132)) + 52|0);
+ $95 = HEAP32[$94>>2]|0;
+ $96 = ((($46)) + 52|0);
+ HEAP32[$96>>2] = $95;
+ }
+ }
+ } while(0);
+ $$0130 = (($$0130161) + 1)|0;
+ $29 = HEAP32[3503]|0;
+ $30 = ($$0130>>>0)<($29>>>0);
+ if ($30) {
+ $$0130161 = $$0130;
+ } else {
+ break;
+ }
+ }
+ }
+ }
+ $97 = (($$0126163) + 1)|0;
+ $98 = HEAP32[3503]|0;
+ $99 = ($97>>>0)<($98>>>0);
+ if ($99) {
+ $$0126163 = $97;
+ } else {
+ $17 = $98;
+ label = 8;
+ break;
+ }
+ }
+ }
+ }
+ if ((label|0) == 8) {
+ $16 = ($17|0)==(0);
+ if (!($16)) {
+ $18 = HEAP32[3503]|0;
+ $$0135158 = 0;
+ while(1) {
+ $103 = (14016 + ($$0135158<<2)|0);
+ $104 = HEAP32[$103>>2]|0;
+ $105 = ($104|0)==(0|0);
+ if (!($105)) {
+ _IntegratePhysicsForces($104);
+ }
+ $106 = (($$0135158) + 1)|0;
+ $107 = ($106>>>0)<($18>>>0);
+ if ($107) {
+ $$0135158 = $106;
+ } else {
+ break;
+ }
+ }
+ }
+ }
+ $100 = HEAP32[3568]|0;
+ $101 = ($100|0)==(0);
+ if ($101) {
+ $$0134155 = 0;$114 = 0;
+ } else {
+ $102 = HEAP32[3568]|0;
+ $$0136156 = 0;
+ while(1) {
+ $108 = (14276 + ($$0136156<<2)|0);
+ $109 = HEAP32[$108>>2]|0;
+ $110 = ($109|0)==(0|0);
+ if (!($110)) {
+ _InitializePhysicsManifolds($109);
+ }
+ $111 = (($$0136156) + 1)|0;
+ $112 = ($111>>>0)<($102>>>0);
+ if ($112) {
+ $$0136156 = $111;
+ } else {
+ $$0134155$ph = 0;
+ label = 32;
+ break;
+ }
+ }
+ }
+ while(1) {
+ if ((label|0) == 32) {
+ label = 0;
+ $$pr172 = HEAP32[3568]|0;
+ $$0134155 = $$0134155$ph;$114 = $$pr172;
+ }
+ $113 = ($114|0)==(0);
+ if (!($113)) {
+ $115 = (14276 + ($$0134155<<2)|0);
+ $$0133152 = 0;
+ while(1) {
+ $120 = HEAP32[$115>>2]|0;
+ $121 = ($120|0)==(0|0);
+ if (!($121)) {
+ _IntegratePhysicsImpulses($120);
+ }
+ $122 = (($$0133152) + 1)|0;
+ $123 = HEAP32[3568]|0;
+ $124 = ($122>>>0)<($123>>>0);
+ if ($124) {
+ $$0133152 = $122;
+ } else {
+ break;
+ }
+ }
+ }
+ $119 = (($$0134155) + 1)|0;
+ $exitcond = ($119|0)==(100);
+ if ($exitcond) {
+ break;
+ } else {
+ $$0134155$ph = $119;
+ label = 32;
+ }
+ }
+ $116 = HEAP32[3503]|0;
+ $117 = ($116|0)==(0);
+ if (!($117)) {
+ $118 = HEAP32[3503]|0;
+ $$0131150 = 0;
+ while(1) {
+ $128 = (14016 + ($$0131150<<2)|0);
+ $129 = HEAP32[$128>>2]|0;
+ $130 = ($129|0)==(0|0);
+ if (!($130)) {
+ _IntegratePhysicsVelocity($129);
+ }
+ $131 = (($$0131150) + 1)|0;
+ $132 = ($131>>>0)<($118>>>0);
+ if ($132) {
+ $$0131150 = $131;
+ } else {
+ break;
+ }
+ }
+ }
+ $125 = HEAP32[3568]|0;
+ $126 = ($125|0)==(0);
+ if (!($126)) {
+ $127 = HEAP32[3568]|0;
+ $$0129148 = 0;
+ while(1) {
+ $136 = (14276 + ($$0129148<<2)|0);
+ $137 = HEAP32[$136>>2]|0;
+ $138 = ($137|0)==(0|0);
+ if (!($138)) {
+ _CorrectPhysicsPositions($137);
+ }
+ $139 = (($$0129148) + 1)|0;
+ $140 = ($139>>>0)<($127>>>0);
+ if ($140) {
+ $$0129148 = $139;
+ } else {
+ break;
+ }
+ }
+ }
+ $133 = HEAP32[3503]|0;
+ $134 = ($133|0)==(0);
+ if ($134) {
+ return;
+ }
+ $135 = HEAP32[3503]|0;
+ $$0127147 = 0;
+ while(1) {
+ $141 = (14016 + ($$0127147<<2)|0);
+ $142 = HEAP32[$141>>2]|0;
+ $143 = ($142|0)==(0|0);
+ if (!($143)) {
+ $$sroa$0$0$$sroa_idx = ((($142)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0;
+ $$sroa$2$0$$sroa_idx1 = ((($142)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = 0.0;
+ $144 = ((($142)) + 36|0);
+ HEAPF32[$144>>2] = 0.0;
+ }
+ $145 = (($$0127147) + 1)|0;
+ $146 = ($145>>>0)<($135>>>0);
+ if ($146) {
+ $$0127147 = $145;
+ } else {
+ break;
+ }
+ }
+ return;
+}
+function _DestroyPhysicsManifold($0) {
+ $0 = $0|0;
+ var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = HEAP32[$0>>2]|0;
+ $3 = HEAP32[3568]|0;
+ $4 = ($3|0)==(0);
+ L4: do {
+ if ($4) {
+ $$021 = -1;
+ } else {
+ $5 = HEAP32[3568]|0;
+ $$02023 = 0;
+ while(1) {
+ $6 = (14276 + ($$02023<<2)|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($2|0);
+ if ($9) {
+ $$021 = $$02023;
+ break L4;
+ }
+ $10 = (($$02023) + 1)|0;
+ $11 = ($10>>>0)<($5>>>0);
+ if ($11) {
+ $$02023 = $10;
+ } else {
+ $$021 = -1;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $12 = (14276 + ($$021<<2)|0);
+ $13 = HEAP32[$12>>2]|0;
+ _free($13);
+ $14 = HEAP32[3502]|0;
+ $15 = (($14) + -56)|0;
+ HEAP32[3502] = $15;
+ HEAP32[$12>>2] = 0;
+ $16 = HEAP32[3568]|0;
+ $17 = ($$021>>>0)<($16>>>0);
+ if ($17) {
+ $18 = HEAP32[3568]|0;
+ $$022 = $$021;$22 = $16;
+ while(1) {
+ $20 = (($$022) + 1)|0;
+ $21 = ($20>>>0)<($22>>>0);
+ if ($21) {
+ $24 = (14276 + ($$022<<2)|0);
+ $25 = (14276 + ($20<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ HEAP32[$24>>2] = $26;
+ }
+ $23 = ($20>>>0)<($18>>>0);
+ if ($23) {
+ $$022 = $20;$22 = $18;
+ } else {
+ $$lcssa = $18;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $16;
+ }
+ $19 = (($$lcssa) + -1)|0;
+ HEAP32[3568] = $19;
+ return;
+}
+function _CreatePhysicsManifold($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$04457 = 0, $$044576162 = 0, $$04755 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ $2 = (_malloc(56)|0);
+ $3 = HEAP32[3502]|0;
+ $4 = (($3) + 56)|0;
+ HEAP32[3502] = $4;
+ $5 = HEAP32[3568]|0;
+ $6 = ($5|0)==(0);
+ $$04457 = 0;
+ L1: while(1) {
+ if ($6) {
+ $$044576162 = 0;
+ break;
+ } else {
+ $$04755 = 0;
+ }
+ while(1) {
+ $9 = (14276 + ($$04755<<2)|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ($11|0)==($$04457|0);
+ $8 = (($$04755) + 1)|0;
+ if ($12) {
+ break;
+ }
+ $7 = ($8>>>0)<($5>>>0);
+ if ($7) {
+ $$04755 = $8;
+ } else {
+ label = 6;
+ break L1;
+ }
+ }
+ $13 = (($$04457) + 1)|0;
+ $14 = ($13|0)<(4096);
+ if ($14) {
+ $$04457 = $13;
+ } else {
+ label = 8;
+ break;
+ }
+ }
+ if ((label|0) == 8) {
+ return ($2|0);
+ }
+ if ((label|0) == 6) {
+ $15 = ($$04457|0)==(-1);
+ if ($15) {
+ return ($2|0);
+ } else {
+ $$044576162 = $$04457;
+ }
+ }
+ HEAP32[$2>>2] = $$044576162;
+ $16 = ((($2)) + 4|0);
+ HEAP32[$16>>2] = $0;
+ $17 = ((($2)) + 8|0);
+ HEAP32[$17>>2] = $1;
+ $18 = ((($2)) + 12|0);
+ dest=$18; stop=dest+44|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $19 = HEAP32[3568]|0;
+ $20 = (14276 + ($19<<2)|0);
+ HEAP32[$20>>2] = $2;
+ $21 = (($19) + 1)|0;
+ HEAP32[3568] = $21;
+ return ($2|0);
+}
+function _SolvePhysicsManifold($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($2)) + 84|0);
+ $4 = HEAP32[$3>>2]|0;
+ L1: do {
+ switch ($4|0) {
+ case 0: {
+ $5 = ((($0)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($6)) + 84|0);
+ $8 = HEAP32[$7>>2]|0;
+ switch ($8|0) {
+ case 0: {
+ _SolveCircleToCircle($0);
+ break L1;
+ break;
+ }
+ case 1: {
+ _SolveCircleToPolygon($0);
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ break;
+ }
+ case 1: {
+ $9 = ((($0)) + 8|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($10)) + 84|0);
+ $12 = HEAP32[$11>>2]|0;
+ switch ($12|0) {
+ case 0: {
+ _SolvePolygonToCircle($0);
+ break L1;
+ break;
+ }
+ case 1: {
+ _SolvePolygonToPolygon($0);
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ } while(0);
+ $13 = ((($0)) + 8|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($14)) + 76|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ return;
+ }
+ $18 = ((($0)) + 20|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = $19 < 0.0;
+ $21 = $20&1;
+ HEAP32[$15>>2] = $21;
+ return;
+}
+function _IntegratePhysicsForces($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0;
+ var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 56|0);
+ $2 = +HEAPF32[$1>>2];
+ $3 = $2 == 0.0;
+ if ($3) {
+ return;
+ }
+ $4 = ((($0)) + 4|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ return;
+ }
+ $7 = ((($0)) + 24|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $2 * $8;
+ $10 = $9;
+ $11 = +HEAPF64[1715];
+ $12 = $11 * 0.5;
+ $13 = $10 * $12;
+ $14 = ((($0)) + 16|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $15;
+ $17 = $16 + $13;
+ $18 = $17;
+ HEAPF32[$14>>2] = $18;
+ $19 = ((($0)) + 28|0);
+ $20 = +HEAPF32[$19>>2];
+ $21 = $2 * $20;
+ $22 = $21;
+ $23 = $12 * $22;
+ $24 = ((($0)) + 20|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $25;
+ $27 = $26 + $23;
+ $28 = $27;
+ HEAPF32[$24>>2] = $28;
+ $29 = ((($0)) + 72|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = +HEAPF32[7666];
+ $33 = $32;
+ $34 = $12 * $33;
+ $35 = +HEAPF32[$14>>2];
+ $36 = $35;
+ $37 = $36 + $34;
+ $38 = $37;
+ HEAPF32[$14>>2] = $38;
+ $39 = +HEAPF32[2];
+ $40 = $39;
+ $41 = $12 * $40;
+ $42 = +HEAPF32[$24>>2];
+ $43 = $42;
+ $44 = $43 + $41;
+ $45 = $44;
+ HEAPF32[$24>>2] = $45;
+ }
+ $46 = ((($0)) + 80|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = ($47|0)==(0);
+ if (!($48)) {
+ return;
+ }
+ $49 = ((($0)) + 36|0);
+ $50 = +HEAPF32[$49>>2];
+ $51 = ((($0)) + 48|0);
+ $52 = +HEAPF32[$51>>2];
+ $53 = $50 * $52;
+ $54 = $53;
+ $55 = $12 * $54;
+ $56 = ((($0)) + 32|0);
+ $57 = +HEAPF32[$56>>2];
+ $58 = $57;
+ $59 = $58 + $55;
+ $60 = $59;
+ HEAPF32[$56>>2] = $60;
+ return;
+}
+function _InitializePhysicsManifolds($0) {
+ $0 = $0|0;
+ var $$byval_copy14 = 0, $$byval_copy9 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0.0;
+ var $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0.0, $43 = 0.0;
+ var $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0.0;
+ var $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0;
+ var $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy14 = sp + 48|0;
+ $$byval_copy9 = sp + 40|0;
+ $1 = sp + 24|0;
+ $2 = sp + 16|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ $5 = sp + 32|0;
+ $6 = ((($0)) + 4|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($0)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ((($7)) + 68|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = ((($9)) + 68|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = $11 * $13;
+ $15 = (+Math_sqrt((+$14)));
+ $16 = ((($0)) + 44|0);
+ HEAPF32[$16>>2] = $15;
+ $17 = ((($7)) + 60|0);
+ $18 = +HEAPF32[$17>>2];
+ $19 = ((($9)) + 60|0);
+ $20 = +HEAPF32[$19>>2];
+ $21 = $18 * $20;
+ $22 = (+Math_sqrt((+$21)));
+ $23 = ((($0)) + 52|0);
+ HEAPF32[$23>>2] = $22;
+ $24 = ((($7)) + 64|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = ((($9)) + 64|0);
+ $27 = +HEAPF32[$26>>2];
+ $28 = $25 * $27;
+ $29 = (+Math_sqrt((+$28)));
+ $30 = ((($0)) + 48|0);
+ HEAPF32[$30>>2] = $29;
+ $31 = ((($7)) + 8|0);
+ $32 = ((($9)) + 8|0);
+ $33 = ((($7)) + 32|0);
+ $34 = ((($9)) + 32|0);
+ $35 = ((($9)) + 16|0);
+ $36 = ((($7)) + 16|0);
+ $37 = ((($9)) + 20|0);
+ $38 = ((($3)) + 4|0);
+ $39 = ((($7)) + 20|0);
+ $40 = ((($$byval_copy9)) + 4|0);
+ $41 = ((($4)) + 4|0);
+ $42 = +HEAPF32[7666];
+ $43 = $42;
+ $44 = +HEAPF64[1715];
+ $45 = $43 * $44;
+ $46 = $45;
+ $47 = ((($5)) + 4|0);
+ $48 = +HEAPF32[2];
+ $49 = $48;
+ $50 = $49 * $44;
+ $51 = $50;
+ $52 = ((($0)) + 24|0);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14);
+ $53 = +HEAPF32[$33>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($$byval_copy9,$53,$$byval_copy14);
+ $54 = +HEAPF32[$34>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($3,$54,$$byval_copy14);
+ $55 = +HEAPF32[$35>>2];
+ $56 = +HEAPF32[$3>>2];
+ $57 = $55 + $56;
+ $58 = +HEAPF32[$36>>2];
+ $59 = $57 - $58;
+ $60 = +HEAPF32[$$byval_copy9>>2];
+ $61 = $59 - $60;
+ HEAPF32[$4>>2] = $61;
+ $62 = +HEAPF32[$37>>2];
+ $63 = +HEAPF32[$38>>2];
+ $64 = $62 + $63;
+ $65 = +HEAPF32[$39>>2];
+ $66 = $64 - $65;
+ $67 = +HEAPF32[$40>>2];
+ $68 = $66 - $67;
+ HEAPF32[$41>>2] = $68;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0;
+ $69 = (+_MathLenSqr($$byval_copy14));
+ HEAPF32[$5>>2] = $46;
+ HEAPF32[$47>>2] = $51;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0;
+ $70 = (+_MathLenSqr($$byval_copy14));
+ $71 = $70 + 9.9999999747524271E-7;
+ $72 = $69 < $71;
+ if ($72) {
+ HEAPF32[$16>>2] = 0.0;
+ }
+ $73 = ((($0)) + 32|0);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14);
+ ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14);
+ $74 = +HEAPF32[$33>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($$byval_copy9,$74,$$byval_copy14);
+ $75 = +HEAPF32[$34>>2];
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($3,$75,$$byval_copy14);
+ $76 = +HEAPF32[$35>>2];
+ $77 = +HEAPF32[$3>>2];
+ $78 = $76 + $77;
+ $79 = +HEAPF32[$36>>2];
+ $80 = $78 - $79;
+ $81 = +HEAPF32[$$byval_copy9>>2];
+ $82 = $80 - $81;
+ HEAPF32[$4>>2] = $82;
+ $83 = +HEAPF32[$37>>2];
+ $84 = +HEAPF32[$38>>2];
+ $85 = $83 + $84;
+ $86 = +HEAPF32[$39>>2];
+ $87 = $85 - $86;
+ $88 = +HEAPF32[$40>>2];
+ $89 = $87 - $88;
+ HEAPF32[$41>>2] = $89;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0;
+ $90 = (+_MathLenSqr($$byval_copy14));
+ HEAPF32[$5>>2] = $46;
+ HEAPF32[$47>>2] = $51;
+ ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0;
+ $91 = (+_MathLenSqr($$byval_copy14));
+ $92 = $91 + 9.9999999747524271E-7;
+ $93 = $90 < $92;
+ if (!($93)) {
+ STACKTOP = sp;return;
+ }
+ HEAPF32[$16>>2] = 0.0;
+ STACKTOP = sp;return;
+}
+function _IntegratePhysicsImpulses($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$0135139 = 0, $$1 = 0, $$byval_copy29 = 0, $$sink = 0.0, $$sink138 = 0.0, $$sroa$047$0$$sroa_idx = 0, $$sroa$050$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$248$0$$sroa_idx49 = 0, $$sroa$251$0$$sroa_idx52 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0;
+ var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0;
+ var $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0;
+ var $143 = 0, $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0;
+ var $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0.0, $179 = 0.0;
+ var $18 = 0, $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0, $191 = 0.0, $192 = 0.0, $193 = 0.0, $194 = 0.0, $195 = 0.0, $196 = 0.0, $197 = 0.0;
+ var $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0.0, $201 = 0, $202 = 0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0.0, $208 = 0.0, $209 = 0.0, $21 = 0, $210 = 0.0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0.0;
+ var $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0.0, $220 = 0.0, $221 = 0.0, $222 = 0.0, $223 = 0, $224 = 0, $225 = 0.0, $226 = 0.0, $227 = 0.0, $228 = 0.0, $229 = 0.0, $23 = 0, $230 = 0.0, $231 = 0.0, $232 = 0.0;
+ var $233 = 0.0, $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0.0, $240 = 0.0, $25 = 0.0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0;
+ var $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0;
+ var $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $cond1 = 0, $fabsf = 0.0, $fabsf136 = 0.0, $tmpcast137$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $tmpcast137$byval_copy = sp + 136|0;
+ $$byval_copy29 = sp + 128|0;
+ $1 = sp + 40|0;
+ $2 = sp + 32|0;
+ $3 = sp + 8|0;
+ $4 = sp + 120|0;
+ $5 = sp + 112|0;
+ $6 = sp + 104|0;
+ $7 = sp + 96|0;
+ $8 = sp + 24|0;
+ $9 = sp + 88|0;
+ $10 = sp + 80|0;
+ $11 = sp + 72|0;
+ $12 = sp + 64|0;
+ $13 = sp + 56|0;
+ $14 = sp + 16|0;
+ $15 = sp;
+ $16 = sp + 48|0;
+ $17 = ((($0)) + 4|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($0)) + 8|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($18)) + 56|0);
+ $22 = +HEAPF32[$21>>2];
+ $23 = ((($20)) + 56|0);
+ $24 = +HEAPF32[$23>>2];
+ $25 = $22 + $24;
+ $fabsf = (+Math_abs((+$25)));
+ $26 = !($fabsf <= 9.9999999747524271E-7);
+ if (!($26)) {
+ $$sroa$050$0$$sroa_idx = ((($18)) + 16|0);
+ HEAPF32[$$sroa$050$0$$sroa_idx>>2] = 0.0;
+ $$sroa$251$0$$sroa_idx52 = ((($18)) + 20|0);
+ HEAPF32[$$sroa$251$0$$sroa_idx52>>2] = 0.0;
+ $$sroa$047$0$$sroa_idx = ((($20)) + 16|0);
+ HEAPF32[$$sroa$047$0$$sroa_idx>>2] = 0.0;
+ $$sroa$248$0$$sroa_idx49 = ((($20)) + 20|0);
+ HEAPF32[$$sroa$248$0$$sroa_idx49>>2] = 0.0;
+ STACKTOP = sp;return;
+ }
+ $27 = ((($0)) + 40|0);
+ $28 = HEAP32[$27>>2]|0;
+ $29 = ($28|0)==(0);
+ if ($29) {
+ STACKTOP = sp;return;
+ }
+ $30 = ((($18)) + 8|0);
+ $31 = ((($20)) + 8|0);
+ $32 = ((($20)) + 16|0);
+ $33 = ((($20)) + 32|0);
+ $34 = ((($18)) + 16|0);
+ $35 = ((($18)) + 32|0);
+ $36 = ((($20)) + 20|0);
+ $37 = ((($6)) + 4|0);
+ $38 = ((($18)) + 20|0);
+ $39 = ((($7)) + 4|0);
+ $40 = ((($3)) + 4|0);
+ $41 = ((($0)) + 16|0);
+ $42 = ((($18)) + 48|0);
+ $43 = ((($20)) + 48|0);
+ $44 = ((($0)) + 44|0);
+ $45 = ((($8)) + 4|0);
+ $46 = ((($0)) + 20|0);
+ $47 = ((($18)) + 4|0);
+ $48 = ((($20)) + 4|0);
+ $49 = ((($12)) + 4|0);
+ $50 = ((($13)) + 4|0);
+ $51 = ((($14)) + 4|0);
+ $52 = ((($0)) + 52|0);
+ $$sroa$2$0$$sroa_idx2 = ((($15)) + 4|0);
+ $53 = ((($20)) + 80|0);
+ $54 = ((($18)) + 80|0);
+ $55 = ((($16)) + 4|0);
+ $56 = ((($0)) + 48|0);
+ $57 = ((($20)) + 80|0);
+ $58 = ((($18)) + 80|0);
+ $59 = ((($9)) + 4|0);
+ $$0135139 = 0;
+ while(1) {
+ $63 = (((($0)) + 24|0) + ($$0135139<<3)|0);
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$30>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$30+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy29,$tmpcast137$byval_copy);
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$31>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$31+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy29,$tmpcast137$byval_copy);
+ $64 = +HEAPF32[$32>>2];
+ $65 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($4,$65,$tmpcast137$byval_copy);
+ $66 = +HEAPF32[$4>>2];
+ $67 = $64 + $66;
+ $68 = +HEAPF32[$34>>2];
+ $69 = $67 - $68;
+ $70 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($5,$70,$tmpcast137$byval_copy);
+ $71 = +HEAPF32[$5>>2];
+ $72 = $69 - $71;
+ HEAPF32[$3>>2] = $72;
+ $73 = +HEAPF32[$36>>2];
+ $74 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($6,$74,$tmpcast137$byval_copy);
+ $75 = +HEAPF32[$37>>2];
+ $76 = $73 + $75;
+ $77 = +HEAPF32[$38>>2];
+ $78 = $76 - $77;
+ $79 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($7,$79,$tmpcast137$byval_copy);
+ $80 = +HEAPF32[$39>>2];
+ $81 = $78 - $80;
+ HEAPF32[$40>>2] = $81;
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $82 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $83 = $82 > 0.0;
+ if ($83) {
+ $$1 = 1;
+ } else {
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $84 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $85 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $86 = +HEAPF32[$21>>2];
+ $87 = +HEAPF32[$23>>2];
+ $88 = $86 + $87;
+ $89 = $84 * $84;
+ $90 = +HEAPF32[$42>>2];
+ $91 = $89 * $90;
+ $92 = $88 + $91;
+ $93 = $85 * $85;
+ $94 = +HEAPF32[$43>>2];
+ $95 = $93 * $94;
+ $96 = $92 + $95;
+ $97 = +HEAPF32[$44>>2];
+ $98 = $97 + 1.0;
+ $99 = $82 * $98;
+ $100 = -$99;
+ $101 = $100 / $96;
+ $102 = HEAP32[$27>>2]|0;
+ $103 = (+($102>>>0));
+ $104 = $101 / $103;
+ $105 = +HEAPF32[$41>>2];
+ $106 = $105 * $104;
+ HEAPF32[$8>>2] = $106;
+ $107 = +HEAPF32[$46>>2];
+ $108 = $104 * $107;
+ HEAPF32[$45>>2] = $108;
+ $109 = HEAP32[$47>>2]|0;
+ $110 = ($109|0)==(0);
+ if (!($110)) {
+ $111 = +HEAPF32[$21>>2];
+ $112 = +HEAPF32[$8>>2];
+ $113 = $111 * $112;
+ $114 = +HEAPF32[$34>>2];
+ $115 = $114 - $113;
+ HEAPF32[$34>>2] = $115;
+ $116 = +HEAPF32[$45>>2];
+ $117 = $111 * $116;
+ $118 = +HEAPF32[$38>>2];
+ $119 = $118 - $117;
+ HEAPF32[$38>>2] = $119;
+ $120 = HEAP32[$58>>2]|0;
+ $121 = ($120|0)==(0);
+ if ($121) {
+ $122 = +HEAPF32[$42>>2];
+ $123 = +HEAPF32[$8>>2];
+ $124 = -$123;
+ HEAPF32[$9>>2] = $124;
+ $125 = +HEAPF32[$45>>2];
+ $126 = -$125;
+ HEAPF32[$59>>2] = $126;
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$9+4>>2]|0;
+ $127 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $128 = $122 * $127;
+ $129 = +HEAPF32[$35>>2];
+ $130 = $129 + $128;
+ HEAPF32[$35>>2] = $130;
+ }
+ }
+ $131 = HEAP32[$48>>2]|0;
+ $132 = ($131|0)==(0);
+ if (!($132)) {
+ $133 = +HEAPF32[$23>>2];
+ $134 = +HEAPF32[$8>>2];
+ $135 = $133 * $134;
+ $136 = +HEAPF32[$32>>2];
+ $137 = $136 + $135;
+ HEAPF32[$32>>2] = $137;
+ $138 = +HEAPF32[$45>>2];
+ $139 = $133 * $138;
+ $140 = +HEAPF32[$36>>2];
+ $141 = $140 + $139;
+ HEAPF32[$36>>2] = $141;
+ $142 = HEAP32[$57>>2]|0;
+ $143 = ($142|0)==(0);
+ if ($143) {
+ $144 = +HEAPF32[$43>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$8+4>>2]|0;
+ $145 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $146 = $144 * $145;
+ $147 = +HEAPF32[$33>>2];
+ $148 = $147 + $146;
+ HEAPF32[$33>>2] = $148;
+ }
+ }
+ $149 = +HEAPF32[$32>>2];
+ $150 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($10,$150,$tmpcast137$byval_copy);
+ $151 = +HEAPF32[$10>>2];
+ $152 = $149 + $151;
+ $153 = +HEAPF32[$34>>2];
+ $154 = $152 - $153;
+ $155 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($11,$155,$tmpcast137$byval_copy);
+ $156 = +HEAPF32[$11>>2];
+ $157 = $154 - $156;
+ HEAPF32[$3>>2] = $157;
+ $158 = +HEAPF32[$36>>2];
+ $159 = +HEAPF32[$33>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ _MathCross($12,$159,$tmpcast137$byval_copy);
+ $160 = +HEAPF32[$49>>2];
+ $161 = $158 + $160;
+ $162 = +HEAPF32[$38>>2];
+ $163 = $161 - $162;
+ $164 = +HEAPF32[$35>>2];
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;
+ _MathCross($13,$164,$tmpcast137$byval_copy);
+ $165 = +HEAPF32[$50>>2];
+ $166 = $163 - $165;
+ HEAPF32[$40>>2] = $166;
+ $167 = +HEAPF32[$3>>2];
+ $168 = +HEAPF32[$41>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $169 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $170 = $168 * $169;
+ $171 = $167 - $170;
+ HEAPF32[$14>>2] = $171;
+ $172 = +HEAPF32[$40>>2];
+ $173 = +HEAPF32[$46>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0;
+ $174 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $175 = $173 * $174;
+ $176 = $172 - $175;
+ HEAPF32[$51>>2] = $176;
+ _MathNormalize($14);
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$14>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$14+4>>2]|0;
+ $177 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy));
+ $178 = -$177;
+ $179 = $178 / $96;
+ $180 = HEAP32[$27>>2]|0;
+ $181 = (+($180>>>0));
+ $182 = $179 / $181;
+ $fabsf136 = (+Math_abs((+$182)));
+ $183 = !($fabsf136 <= 9.9999999747524271E-7);
+ if ($183) {
+ $184 = $15;
+ $185 = $184;
+ HEAP32[$185>>2] = 0;
+ $186 = (($184) + 4)|0;
+ $187 = $186;
+ HEAP32[$187>>2] = 0;
+ $188 = +HEAPF32[$52>>2];
+ $189 = $104 * $188;
+ $190 = $fabsf136 < $189;
+ $191 = +HEAPF32[$14>>2];
+ $192 = +HEAPF32[$51>>2];
+ if ($190) {
+ $193 = $182 * $191;
+ $194 = $182 * $192;
+ $$sink = $194;$$sink138 = $193;
+ } else {
+ $195 = -$104;
+ $196 = $191 * $195;
+ $197 = +HEAPF32[$56>>2];
+ $198 = $196 * $197;
+ $199 = $192 * $195;
+ $200 = $199 * $197;
+ $$sink = $200;$$sink138 = $198;
+ }
+ HEAPF32[$15>>2] = $$sink138;
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $$sink;
+ $201 = HEAP32[$47>>2]|0;
+ $202 = ($201|0)==(0);
+ if (!($202)) {
+ $203 = +HEAPF32[$21>>2];
+ $204 = +HEAPF32[$15>>2];
+ $205 = $203 * $204;
+ $206 = +HEAPF32[$34>>2];
+ $207 = $206 - $205;
+ HEAPF32[$34>>2] = $207;
+ $208 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $209 = $203 * $208;
+ $210 = +HEAPF32[$38>>2];
+ $211 = $210 - $209;
+ HEAPF32[$38>>2] = $211;
+ $212 = HEAP32[$54>>2]|0;
+ $213 = ($212|0)==(0);
+ if ($213) {
+ $214 = +HEAPF32[$42>>2];
+ $215 = +HEAPF32[$15>>2];
+ $216 = -$215;
+ HEAPF32[$16>>2] = $216;
+ $217 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $218 = -$217;
+ HEAPF32[$55>>2] = $218;
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$16+4>>2]|0;
+ $219 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $220 = $214 * $219;
+ $221 = +HEAPF32[$35>>2];
+ $222 = $221 + $220;
+ HEAPF32[$35>>2] = $222;
+ }
+ }
+ $223 = HEAP32[$48>>2]|0;
+ $224 = ($223|0)==(0);
+ if (!($224)) {
+ $225 = +HEAPF32[$23>>2];
+ $226 = +HEAPF32[$15>>2];
+ $227 = $225 * $226;
+ $228 = +HEAPF32[$32>>2];
+ $229 = $228 + $227;
+ HEAPF32[$32>>2] = $229;
+ $230 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $231 = $225 * $230;
+ $232 = +HEAPF32[$36>>2];
+ $233 = $232 + $231;
+ HEAPF32[$36>>2] = $233;
+ $234 = HEAP32[$53>>2]|0;
+ $235 = ($234|0)==(0);
+ if ($235) {
+ $236 = +HEAPF32[$43>>2];
+ ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$15+4>>2]|0;
+ $237 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy));
+ $238 = $236 * $237;
+ $239 = +HEAPF32[$33>>2];
+ $240 = $239 + $238;
+ HEAPF32[$33>>2] = $240;
+ }
+ }
+ $$0 = 0;
+ } else {
+ $$0 = 1;
+ }
+ $$1 = $$0;
+ }
+ $cond1 = ($$1|0)==(0);
+ $62 = (($$0135139) + 1)|0;
+ if (!($cond1)) {
+ label = 26;
+ break;
+ }
+ $60 = HEAP32[$27>>2]|0;
+ $61 = ($62>>>0)<($60>>>0);
+ if ($61) {
+ $$0135139 = $62;
+ } else {
+ label = 26;
+ break;
+ }
+ }
+ if ((label|0) == 26) {
+ STACKTOP = sp;return;
+ }
+}
+function _IntegratePhysicsVelocity($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ($2|0)==(0);
+ if ($3) {
+ return;
+ }
+ $4 = ((($0)) + 16|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $5;
+ $7 = +HEAPF64[1715];
+ $8 = $6 * $7;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $10;
+ $12 = $8 + $11;
+ $13 = $12;
+ HEAPF32[$9>>2] = $13;
+ $14 = ((($0)) + 20|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $15;
+ $17 = $7 * $16;
+ $18 = ((($0)) + 12|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = $19;
+ $21 = $20 + $17;
+ $22 = $21;
+ HEAPF32[$18>>2] = $22;
+ $23 = ((($0)) + 80|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ($24|0)==(0);
+ if ($25) {
+ $26 = ((($0)) + 32|0);
+ $27 = +HEAPF32[$26>>2];
+ $28 = $27;
+ $29 = $7 * $28;
+ $30 = ((($0)) + 40|0);
+ $31 = +HEAPF32[$30>>2];
+ $32 = $31;
+ $33 = $32 + $29;
+ $34 = $33;
+ HEAPF32[$30>>2] = $34;
+ }
+ $35 = ((($0)) + 484|0);
+ $36 = ((($0)) + 40|0);
+ $37 = +HEAPF32[$36>>2];
+ _Mat2Set($35,$37);
+ _IntegratePhysicsForces($0);
+ return;
+}
+function _CorrectPhysicsPositions($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0;
+ var $28 = 0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0, $45 = 0.0;
+ var $46 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 12|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = $6 + -0.05000000074505806;
+ $8 = $7 > 0.0;
+ $9 = $8 ? $7 : 0.0;
+ $10 = ((($2)) + 56|0);
+ $11 = +HEAPF32[$10>>2];
+ $12 = ((($4)) + 56|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = $11 + $13;
+ $15 = $9 / $14;
+ $16 = ((($0)) + 16|0);
+ $17 = +HEAPF32[$16>>2];
+ $18 = $17 * $15;
+ $19 = $18 * 0.40000000596046448;
+ $20 = ((($0)) + 20|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $15 * $21;
+ $23 = $22 * 0.40000000596046448;
+ $24 = ((($2)) + 4|0);
+ $25 = HEAP32[$24>>2]|0;
+ $26 = ($25|0)==(0);
+ if (!($26)) {
+ $27 = $11 * $19;
+ $28 = ((($2)) + 8|0);
+ $29 = +HEAPF32[$28>>2];
+ $30 = $29 - $27;
+ HEAPF32[$28>>2] = $30;
+ $31 = $11 * $23;
+ $32 = ((($2)) + 12|0);
+ $33 = +HEAPF32[$32>>2];
+ $34 = $33 - $31;
+ HEAPF32[$32>>2] = $34;
+ }
+ $35 = ((($4)) + 4|0);
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ return;
+ }
+ $38 = +HEAPF32[$12>>2];
+ $39 = $19 * $38;
+ $40 = ((($4)) + 8|0);
+ $41 = +HEAPF32[$40>>2];
+ $42 = $41 + $39;
+ HEAPF32[$40>>2] = $42;
+ $43 = $23 * $38;
+ $44 = ((($4)) + 12|0);
+ $45 = +HEAPF32[$44>>2];
+ $46 = $43 + $45;
+ HEAPF32[$44>>2] = $46;
+ return;
+}
+function _SolveCircleToCircle($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$byval_copy2 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$02$0$$sroa_idx = 0, $$sroa$05$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$23$0$$sroa_idx4 = 0, $$sroa$26$0$$sroa_idx7 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0;
+ var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0;
+ var $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0, $54 = 0, $6 = 0, $7 = 0;
+ var $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy2 = sp + 16|0;
+ $$byval_copy = sp + 8|0;
+ $1 = sp;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ((($5)) + 8|0);
+ $7 = ((($3)) + 8|0);
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$7+4>>2]|0;
+ _Vector2Subtract_4($1,$$byval_copy,$$byval_copy2);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$1+4>>2]|0;
+ $8 = (+_MathLenSqr($$byval_copy2));
+ $9 = ((($3)) + 92|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = ((($5)) + 92|0);
+ $12 = +HEAPF32[$11>>2];
+ $13 = $10 + $12;
+ $14 = $13 * $13;
+ $15 = !($8 >= $14);
+ if (!($15)) {
+ $16 = ((($0)) + 40|0);
+ HEAP32[$16>>2] = 0;
+ STACKTOP = sp;return;
+ }
+ $17 = (+Math_sqrt((+$8)));
+ $18 = ((($0)) + 40|0);
+ HEAP32[$18>>2] = 1;
+ $19 = $17 == 0.0;
+ if ($19) {
+ $20 = HEAP32[$9>>2]|0;
+ $21 = ((($0)) + 12|0);
+ HEAP32[$21>>2] = $20;
+ $$sroa$05$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$05$0$$sroa_idx>>2] = 1.0;
+ $$sroa$26$0$$sroa_idx7 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$26$0$$sroa_idx7>>2] = 0.0;
+ $22 = ((($0)) + 24|0);
+ $23 = $7;
+ $24 = $23;
+ $25 = HEAP32[$24>>2]|0;
+ $26 = (($23) + 4)|0;
+ $27 = $26;
+ $28 = HEAP32[$27>>2]|0;
+ $29 = $22;
+ $30 = $29;
+ HEAP32[$30>>2] = $25;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $28;
+ } else {
+ $33 = $13 - $17;
+ $34 = ((($0)) + 12|0);
+ HEAPF32[$34>>2] = $33;
+ $35 = +HEAPF32[$1>>2];
+ $36 = $35 / $17;
+ $37 = ((($1)) + 4|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $38 / $17;
+ $$sroa$02$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$02$0$$sroa_idx>>2] = $36;
+ $$sroa$23$0$$sroa_idx4 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$23$0$$sroa_idx4>>2] = $39;
+ $40 = +HEAPF32[$9>>2];
+ $41 = $36 * $40;
+ $42 = +HEAPF32[$7>>2];
+ $43 = $41 + $42;
+ $44 = $39 * $40;
+ $45 = ((($3)) + 12|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $44 + $46;
+ $$sroa$0$0$$sroa_idx = ((($0)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $43;
+ $$sroa$2$0$$sroa_idx1 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $47;
+ }
+ $48 = ((($3)) + 76|0);
+ $49 = HEAP32[$48>>2]|0;
+ $50 = ($49|0)==(0);
+ if (!($50)) {
+ STACKTOP = sp;return;
+ }
+ $51 = ((($0)) + 20|0);
+ $52 = +HEAPF32[$51>>2];
+ $53 = $52 < 0.0;
+ $54 = $53&1;
+ HEAP32[$48>>2] = $54;
+ STACKTOP = sp;return;
+}
+function _SolveCircleToPolygon($0) {
+ $0 = $0|0;
+ var $$0$lcssa = 0.0, $$0125 = 0.0, $$093$lcssa = 0, $$093124 = 0, $$097123 = 0, $$1 = 0.0, $$194 = 0, $$byval_copy41 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$011$0$$sroa_idx = 0, $$sroa$014$0$$sroa_idx = 0, $$sroa$04$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx3 = 0, $$sroa$212$0$$sroa_idx13 = 0, $$sroa$215$0$$sroa_idx16 = 0, $$sroa$25$0$$sroa_idx6 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0;
+ var $102 = 0, $103 = 0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0;
+ var $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0;
+ var $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0.0;
+ var $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0;
+ var $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0;
+ var $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0;
+ var $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0;
+ var $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0.0, $233 = 0.0, $234 = 0, $235 = 0.0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0, $243 = 0.0, $244 = 0.0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0, $97 = 0.0, $98 = 0.0, $99 = 0;
+ var $tmpcast104$byval_copy42 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 608|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(608|0);
+ $tmpcast104$byval_copy42 = sp + 584|0;
+ $$byval_copy41 = sp + 568|0;
+ $1 = sp + 24|0;
+ $2 = sp + 552|0;
+ $3 = sp + 544|0;
+ $4 = sp + 88|0;
+ $5 = sp + 536|0;
+ $6 = sp + 16|0;
+ $7 = sp + 8|0;
+ $8 = sp;
+ $9 = sp + 528|0;
+ $10 = sp + 520|0;
+ $11 = sp + 512|0;
+ $12 = sp + 504|0;
+ $13 = sp + 80|0;
+ $14 = sp + 72|0;
+ $15 = sp + 64|0;
+ $16 = sp + 56|0;
+ $17 = sp + 48|0;
+ $18 = sp + 40|0;
+ $19 = sp + 496|0;
+ $20 = sp + 32|0;
+ $21 = ((($0)) + 4|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($0)) + 8|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ((($0)) + 40|0);
+ HEAP32[$25>>2] = 0;
+ $26 = ((($22)) + 8|0);
+ $27 = $26;
+ $28 = $27;
+ $29 = HEAP32[$28>>2]|0;
+ $30 = (($27) + 4)|0;
+ $31 = $30;
+ $32 = HEAP32[$31>>2]|0;
+ $33 = $1;
+ $34 = $33;
+ HEAP32[$34>>2] = $29;
+ $35 = (($33) + 4)|0;
+ $36 = $35;
+ HEAP32[$36>>2] = $32;
+ $37 = ((($24)) + 96|0);
+ $38 = ((($24)) + 484|0);
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$38>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$38+4>>2]|0;HEAP32[$tmpcast104$byval_copy42+8>>2]=HEAP32[$38+8>>2]|0;HEAP32[$tmpcast104$byval_copy42+12>>2]=HEAP32[$38+12>>2]|0;
+ _Mat2Transpose($2,$tmpcast104$byval_copy42);
+ $39 = ((($24)) + 8|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0;
+ _Vector2Subtract_4($3,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$2+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$3>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$3+4>>2]|0;
+ _Mat2MultiplyVector2($1,$$byval_copy41,$tmpcast104$byval_copy42);
+ _memcpy(($4|0),($37|0),404)|0;
+ $40 = HEAP32[$4>>2]|0;
+ $41 = ($40|0)==(0);
+ L1: do {
+ if ($41) {
+ $$0$lcssa = -3.4028234663852886E+38;$$093$lcssa = 0;
+ } else {
+ $42 = ((($22)) + 92|0);
+ $$0125 = -3.4028234663852886E+38;$$093124 = 0;$$097123 = 0;
+ while(1) {
+ $43 = (((($4)) + 196|0) + ($$097123<<3)|0);
+ $44 = (((($4)) + 4|0) + ($$097123<<3)|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$44>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$44+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$43+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$5+4>>2]|0;
+ $45 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ $46 = +HEAPF32[$42>>2];
+ $47 = $45 > $46;
+ $48 = $45 > $$0125;
+ if ($47) {
+ break;
+ }
+ $$1 = $48 ? $45 : $$0125;
+ $$194 = $48 ? $$097123 : $$093124;
+ $49 = (($$097123) + 1)|0;
+ $50 = HEAP32[$4>>2]|0;
+ $51 = ($49>>>0)<($50>>>0);
+ if ($51) {
+ $$0125 = $$1;$$093124 = $$194;$$097123 = $49;
+ } else {
+ $$0$lcssa = $$1;$$093$lcssa = $$194;
+ break L1;
+ }
+ }
+ STACKTOP = sp;return;
+ }
+ } while(0);
+ $52 = (((($4)) + 4|0) + ($$093$lcssa<<3)|0);
+ $53 = $52;
+ $54 = $53;
+ $55 = HEAP32[$54>>2]|0;
+ $56 = (($53) + 4)|0;
+ $57 = $56;
+ $58 = HEAP32[$57>>2]|0;
+ $59 = $6;
+ $60 = $59;
+ HEAP32[$60>>2] = $55;
+ $61 = (($59) + 4)|0;
+ $62 = $61;
+ HEAP32[$62>>2] = $58;
+ $63 = (($$093$lcssa) + 1)|0;
+ $64 = HEAP32[$4>>2]|0;
+ $65 = ($63>>>0)<($64>>>0);
+ $66 = $65 ? $63 : 0;
+ $67 = (((($4)) + 4|0) + ($66<<3)|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = $7;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ $78 = $$0$lcssa < 9.9999999747524271E-7;
+ do {
+ if ($78) {
+ HEAP32[$25>>2] = 1;
+ $79 = ((($4)) + 388|0);
+ $80 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$79>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$79+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$79+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$79+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$80>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$80+4>>2]|0;
+ _Mat2MultiplyVector2($8,$$byval_copy41,$tmpcast104$byval_copy42);
+ $81 = +HEAPF32[$8>>2];
+ $82 = -$81;
+ $83 = ((($8)) + 4|0);
+ $84 = +HEAPF32[$83>>2];
+ $85 = -$84;
+ $$sroa$014$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$014$0$$sroa_idx>>2] = $82;
+ $$sroa$215$0$$sroa_idx16 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$215$0$$sroa_idx16>>2] = $85;
+ $86 = ((($22)) + 92|0);
+ $87 = +HEAPF32[$86>>2];
+ $88 = $87 * $82;
+ $89 = +HEAPF32[$26>>2];
+ $90 = $88 + $89;
+ $91 = $87 * $85;
+ $92 = ((($22)) + 12|0);
+ $93 = +HEAPF32[$92>>2];
+ $94 = $91 + $93;
+ $$sroa$011$0$$sroa_idx = ((($0)) + 24|0);
+ HEAPF32[$$sroa$011$0$$sroa_idx>>2] = $90;
+ $$sroa$212$0$$sroa_idx13 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$212$0$$sroa_idx13>>2] = $94;
+ $95 = HEAP32[$86>>2]|0;
+ $96 = ((($0)) + 12|0);
+ HEAP32[$96>>2] = $95;
+ } else {
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Vector2Subtract_4($9,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Vector2Subtract_4($10,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$9+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$10+4>>2]|0;
+ $97 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ _Vector2Subtract_4($11,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ _Vector2Subtract_4($12,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$11>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$11+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$12>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$12+4>>2]|0;
+ $98 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ $99 = ((($22)) + 92|0);
+ $100 = +HEAPF32[$99>>2];
+ $101 = $100 - $$0$lcssa;
+ $102 = ((($0)) + 12|0);
+ HEAPF32[$102>>2] = $101;
+ $103 = !($97 <= 0.0);
+ if (!($103)) {
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ $104 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42));
+ $105 = +HEAPF32[$99>>2];
+ $106 = $105 * $105;
+ $107 = $104 > $106;
+ if ($107) {
+ break;
+ }
+ HEAP32[$25>>2] = 1;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42);
+ $108 = ((($4)) + 388|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ _Mat2MultiplyVector2($13,$$byval_copy41,$tmpcast104$byval_copy42);
+ $109 = $13;
+ $110 = $109;
+ $111 = HEAP32[$110>>2]|0;
+ $112 = (($109) + 4)|0;
+ $113 = $112;
+ $114 = HEAP32[$113>>2]|0;
+ $115 = $8;
+ $116 = $115;
+ HEAP32[$116>>2] = $111;
+ $117 = (($115) + 4)|0;
+ $118 = $117;
+ HEAP32[$118>>2] = $114;
+ _MathNormalize($8);
+ $119 = ((($0)) + 16|0);
+ $120 = $8;
+ $121 = $120;
+ $122 = HEAP32[$121>>2]|0;
+ $123 = (($120) + 4)|0;
+ $124 = $123;
+ $125 = HEAP32[$124>>2]|0;
+ $126 = $119;
+ $127 = $126;
+ HEAP32[$127>>2] = $122;
+ $128 = (($126) + 4)|0;
+ $129 = $128;
+ HEAP32[$129>>2] = $125;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Mat2MultiplyVector2($14,$$byval_copy41,$tmpcast104$byval_copy42);
+ $130 = $14;
+ $131 = $130;
+ $132 = HEAP32[$131>>2]|0;
+ $133 = (($130) + 4)|0;
+ $134 = $133;
+ $135 = HEAP32[$134>>2]|0;
+ $136 = $6;
+ $137 = $136;
+ HEAP32[$137>>2] = $132;
+ $138 = (($136) + 4)|0;
+ $139 = $138;
+ HEAP32[$139>>2] = $135;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0;
+ _Vector2Add_2($15,$$byval_copy41,$tmpcast104$byval_copy42);
+ $140 = $15;
+ $141 = $140;
+ $142 = HEAP32[$141>>2]|0;
+ $143 = (($140) + 4)|0;
+ $144 = $143;
+ $145 = HEAP32[$144>>2]|0;
+ $146 = $6;
+ $147 = $146;
+ HEAP32[$147>>2] = $142;
+ $148 = (($146) + 4)|0;
+ $149 = $148;
+ HEAP32[$149>>2] = $145;
+ $150 = ((($0)) + 24|0);
+ $151 = $150;
+ $152 = $151;
+ HEAP32[$152>>2] = $142;
+ $153 = (($151) + 4)|0;
+ $154 = $153;
+ HEAP32[$154>>2] = $145;
+ break;
+ }
+ $155 = !($98 <= 0.0);
+ if (!($155)) {
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ $156 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42));
+ $157 = +HEAPF32[$99>>2];
+ $158 = $157 * $157;
+ $159 = $156 > $158;
+ if ($159) {
+ break;
+ }
+ HEAP32[$25>>2] = 1;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42);
+ $160 = ((($4)) + 388|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0;
+ _Mat2MultiplyVector2($16,$$byval_copy41,$tmpcast104$byval_copy42);
+ $161 = $16;
+ $162 = $161;
+ $163 = HEAP32[$162>>2]|0;
+ $164 = (($161) + 4)|0;
+ $165 = $164;
+ $166 = HEAP32[$165>>2]|0;
+ $167 = $7;
+ $168 = $167;
+ HEAP32[$168>>2] = $163;
+ $169 = (($167) + 4)|0;
+ $170 = $169;
+ HEAP32[$170>>2] = $166;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0;
+ _Vector2Add_2($17,$$byval_copy41,$tmpcast104$byval_copy42);
+ $171 = $17;
+ $172 = $171;
+ $173 = HEAP32[$172>>2]|0;
+ $174 = (($171) + 4)|0;
+ $175 = $174;
+ $176 = HEAP32[$175>>2]|0;
+ $177 = $7;
+ $178 = $177;
+ HEAP32[$178>>2] = $173;
+ $179 = (($177) + 4)|0;
+ $180 = $179;
+ HEAP32[$180>>2] = $176;
+ $181 = ((($0)) + 24|0);
+ $182 = $181;
+ $183 = $182;
+ HEAP32[$183>>2] = $173;
+ $184 = (($182) + 4)|0;
+ $185 = $184;
+ HEAP32[$185>>2] = $176;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ _Mat2MultiplyVector2($18,$$byval_copy41,$tmpcast104$byval_copy42);
+ $186 = $18;
+ $187 = $186;
+ $188 = HEAP32[$187>>2]|0;
+ $189 = (($186) + 4)|0;
+ $190 = $189;
+ $191 = HEAP32[$190>>2]|0;
+ $192 = $8;
+ $193 = $192;
+ HEAP32[$193>>2] = $188;
+ $194 = (($192) + 4)|0;
+ $195 = $194;
+ HEAP32[$195>>2] = $191;
+ _MathNormalize($8);
+ $196 = ((($0)) + 16|0);
+ $197 = $8;
+ $198 = $197;
+ $199 = HEAP32[$198>>2]|0;
+ $200 = (($197) + 4)|0;
+ $201 = $200;
+ $202 = HEAP32[$201>>2]|0;
+ $203 = $196;
+ $204 = $203;
+ HEAP32[$204>>2] = $199;
+ $205 = (($203) + 4)|0;
+ $206 = $205;
+ HEAP32[$206>>2] = $202;
+ break;
+ }
+ $207 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0);
+ $208 = $207;
+ $209 = $208;
+ $210 = HEAP32[$209>>2]|0;
+ $211 = (($208) + 4)|0;
+ $212 = $211;
+ $213 = HEAP32[$212>>2]|0;
+ $214 = $8;
+ $215 = $214;
+ HEAP32[$215>>2] = $210;
+ $216 = (($214) + 4)|0;
+ $217 = $216;
+ HEAP32[$217>>2] = $213;
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0;
+ _Vector2Subtract_4($19,$$byval_copy41,$tmpcast104$byval_copy42);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$19>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$19+4>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ $218 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42));
+ $219 = +HEAPF32[$99>>2];
+ $220 = $218 > $219;
+ if ($220) {
+ break;
+ } else {
+ $221 = ((($4)) + 388|0);
+ ;HEAP32[$$byval_copy41>>2]=HEAP32[$221>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$221+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$221+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$221+12>>2]|0;
+ ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0;
+ _Mat2MultiplyVector2($20,$$byval_copy41,$tmpcast104$byval_copy42);
+ $222 = $20;
+ $223 = $222;
+ $224 = HEAP32[$223>>2]|0;
+ $225 = (($222) + 4)|0;
+ $226 = $225;
+ $227 = HEAP32[$226>>2]|0;
+ $228 = $8;
+ $229 = $228;
+ HEAP32[$229>>2] = $224;
+ $230 = (($228) + 4)|0;
+ $231 = $230;
+ HEAP32[$231>>2] = $227;
+ $232 = +HEAPF32[$8>>2];
+ $233 = -$232;
+ $234 = ((($8)) + 4|0);
+ $235 = +HEAPF32[$234>>2];
+ $236 = -$235;
+ $$sroa$04$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$04$0$$sroa_idx>>2] = $233;
+ $$sroa$25$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$25$0$$sroa_idx6>>2] = $236;
+ $237 = +HEAPF32[$99>>2];
+ $238 = $237 * $233;
+ $239 = +HEAPF32[$26>>2];
+ $240 = $238 + $239;
+ $241 = $237 * $236;
+ $242 = ((($22)) + 12|0);
+ $243 = +HEAPF32[$242>>2];
+ $244 = $241 + $243;
+ $$sroa$0$0$$sroa_idx = ((($0)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $240;
+ $$sroa$2$0$$sroa_idx3 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx3>>2] = $244;
+ HEAP32[$25>>2] = 1;
+ break;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return;
+}
+function _SolvePolygonToCircle($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ HEAP32[$1>>2] = $4;
+ HEAP32[$3>>2] = $2;
+ _SolveCircleToPolygon($0);
+ $5 = ((($0)) + 16|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = -$6;
+ HEAPF32[$5>>2] = $7;
+ $8 = ((($0)) + 20|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = -$9;
+ HEAPF32[$8>>2] = $10;
+ return;
+}
+function _SolvePolygonToPolygon($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$051 = 0, $$051$in = 0, $$052 = 0, $$1 = 0, $$byval_copy24 = 0, $$sink = 0.0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx12 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0.0;
+ var $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0, $125 = 0.0, $126 = 0.0;
+ var $127 = 0.0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0, $144 = 0;
+ var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0.0, $156 = 0.0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0;
+ var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0, $172 = 0.0, $173 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0;
+ var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0;
+ var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0;
+ var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0;
+ var $98 = 0, $99 = 0, $tmpcast58$byval_copy23 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 3008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(3008|0);
+ $$byval_copy24 = sp + 2584|0;
+ $tmpcast58$byval_copy23 = sp + 2168|0;
+ $1 = sp + 1744|0;
+ $2 = sp + 1328|0;
+ $3 = sp + 1324|0;
+ $4 = sp + 1320|0;
+ $5 = sp + 904|0;
+ $6 = sp + 488|0;
+ $7 = sp + 24|0;
+ $8 = sp + 80|0;
+ $9 = sp + 16|0;
+ $10 = sp + 8|0;
+ $11 = sp + 64|0;
+ $12 = sp + 56|0;
+ $13 = sp + 48|0;
+ $14 = sp + 40|0;
+ $15 = sp + 72|0;
+ $16 = sp;
+ $17 = sp + 2160|0;
+ $18 = ((($0)) + 4|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = ((($19)) + 84|0);
+ _memcpy(($1|0),($20|0),416)|0;
+ $21 = ((($0)) + 8|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($22)) + 84|0);
+ _memcpy(($2|0),($23|0),416)|0;
+ $24 = ((($0)) + 40|0);
+ HEAP32[$24>>2] = 0;
+ HEAP32[$3>>2] = 0;
+ _memcpy(($tmpcast58$byval_copy23|0),($1|0),416)|0;
+ _memcpy(($$byval_copy24|0),($2|0),416)|0;
+ $25 = (+_FindAxisLeastPenetration($3,$tmpcast58$byval_copy23,$$byval_copy24));
+ $26 = !($25 >= 0.0);
+ if (!($26)) {
+ STACKTOP = sp;return;
+ }
+ HEAP32[$4>>2] = 0;
+ _memcpy(($tmpcast58$byval_copy23|0),($2|0),416)|0;
+ _memcpy(($$byval_copy24|0),($1|0),416)|0;
+ $27 = (+_FindAxisLeastPenetration($4,$tmpcast58$byval_copy23,$$byval_copy24));
+ $28 = !($27 >= 0.0);
+ if ($28) {
+ $29 = (_BiasGreaterThan($25,$27)|0);
+ $30 = ($29|0)==(0);
+ if ($30) {
+ _memcpy(($5|0),($2|0),416)|0;
+ _memcpy(($6|0),($1|0),416)|0;
+ $$051$in = $4;$$052 = 1;
+ } else {
+ _memcpy(($5|0),($1|0),416)|0;
+ _memcpy(($6|0),($2|0),416)|0;
+ $$051$in = $3;$$052 = 0;
+ }
+ $$051 = HEAP32[$$051$in>>2]|0;
+ $31 = ((($7)) + 8|0);
+ _memcpy(($tmpcast58$byval_copy23|0),($5|0),416)|0;
+ _memcpy(($$byval_copy24|0),($6|0),416)|0;
+ _FindIncidentFace($7,$31,$tmpcast58$byval_copy23,$$byval_copy24,$$051);
+ $32 = ((($5)) + 12|0);
+ _memcpy(($8|0),($32|0),404)|0;
+ $33 = (((($8)) + 4|0) + ($$051<<3)|0);
+ $34 = $33;
+ $35 = $34;
+ $36 = HEAP32[$35>>2]|0;
+ $37 = (($34) + 4)|0;
+ $38 = $37;
+ $39 = HEAP32[$38>>2]|0;
+ $40 = $9;
+ $41 = $40;
+ HEAP32[$41>>2] = $36;
+ $42 = (($40) + 4)|0;
+ $43 = $42;
+ HEAP32[$43>>2] = $39;
+ $44 = (($$051) + 1)|0;
+ $45 = HEAP32[$8>>2]|0;
+ $46 = ($44>>>0)<($45>>>0);
+ $47 = $46 ? $44 : 0;
+ $48 = (((($8)) + 4|0) + ($47<<3)|0);
+ $49 = $48;
+ $50 = $49;
+ $51 = HEAP32[$50>>2]|0;
+ $52 = (($49) + 4)|0;
+ $53 = $52;
+ $54 = HEAP32[$53>>2]|0;
+ $55 = $10;
+ $56 = $55;
+ HEAP32[$56>>2] = $51;
+ $57 = (($55) + 4)|0;
+ $58 = $57;
+ HEAP32[$58>>2] = $54;
+ $59 = ((($8)) + 388|0);
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ _Mat2MultiplyVector2($11,$tmpcast58$byval_copy23,$$byval_copy24);
+ $60 = $11;
+ $61 = $60;
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (($60) + 4)|0;
+ $64 = $63;
+ $65 = HEAP32[$64>>2]|0;
+ $66 = $9;
+ $67 = $66;
+ HEAP32[$67>>2] = $62;
+ $68 = (($66) + 4)|0;
+ $69 = $68;
+ HEAP32[$69>>2] = $65;
+ $70 = ((($5)) + 4|0);
+ $71 = HEAP32[$70>>2]|0;
+ $72 = ((($71)) + 8|0);
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$9+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$72>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$72+4>>2]|0;
+ _Vector2Add_2($12,$tmpcast58$byval_copy23,$$byval_copy24);
+ $73 = $12;
+ $74 = $73;
+ $75 = HEAP32[$74>>2]|0;
+ $76 = (($73) + 4)|0;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = $9;
+ $80 = $79;
+ HEAP32[$80>>2] = $75;
+ $81 = (($79) + 4)|0;
+ $82 = $81;
+ HEAP32[$82>>2] = $78;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0;
+ _Mat2MultiplyVector2($13,$tmpcast58$byval_copy23,$$byval_copy24);
+ $83 = $13;
+ $84 = $83;
+ $85 = HEAP32[$84>>2]|0;
+ $86 = (($83) + 4)|0;
+ $87 = $86;
+ $88 = HEAP32[$87>>2]|0;
+ $89 = $10;
+ $90 = $89;
+ HEAP32[$90>>2] = $85;
+ $91 = (($89) + 4)|0;
+ $92 = $91;
+ HEAP32[$92>>2] = $88;
+ $93 = HEAP32[$70>>2]|0;
+ $94 = ((($93)) + 8|0);
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$94>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$94+4>>2]|0;
+ _Vector2Add_2($14,$tmpcast58$byval_copy23,$$byval_copy24);
+ $95 = $14;
+ $96 = $95;
+ $97 = HEAP32[$96>>2]|0;
+ $98 = (($95) + 4)|0;
+ $99 = $98;
+ $100 = HEAP32[$99>>2]|0;
+ $101 = $10;
+ $102 = $101;
+ HEAP32[$102>>2] = $97;
+ $103 = (($101) + 4)|0;
+ $104 = $103;
+ HEAP32[$104>>2] = $100;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ _Vector2Subtract_4($15,$tmpcast58$byval_copy23,$$byval_copy24);
+ _MathNormalize($15);
+ $105 = ((($15)) + 4|0);
+ $106 = HEAP32[$105>>2]|0;
+ HEAP32[$16>>2] = $106;
+ $107 = ((($16)) + 4|0);
+ $108 = +HEAPF32[$15>>2];
+ $109 = -$108;
+ HEAPF32[$107>>2] = $109;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ $110 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0;
+ $111 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $112 = -$111;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0;
+ $113 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $114 = +HEAPF32[$15>>2];
+ $115 = -$114;
+ HEAPF32[$17>>2] = $115;
+ $116 = ((($17)) + 4|0);
+ $117 = +HEAPF32[$105>>2];
+ $118 = -$117;
+ HEAPF32[$116>>2] = $118;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$17>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$17+4>>2]|0;
+ $119 = (_Clip($$byval_copy24,$112,$7,$31)|0);
+ $120 = ($119|0)<(2);
+ if (!($120)) {
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$15+4>>2]|0;
+ $121 = (_Clip($$byval_copy24,$113,$7,$31)|0);
+ $122 = ($121|0)<(2);
+ if (!($122)) {
+ $123 = ($$052|0)==(0);
+ if ($123) {
+ $128 = ((($0)) + 16|0);
+ $129 = $16;
+ $130 = $129;
+ $131 = HEAP32[$130>>2]|0;
+ $132 = (($129) + 4)|0;
+ $133 = $132;
+ $134 = HEAP32[$133>>2]|0;
+ $135 = $128;
+ $136 = $135;
+ HEAP32[$136>>2] = $131;
+ $137 = (($135) + 4)|0;
+ $138 = $137;
+ HEAP32[$138>>2] = $134;
+ } else {
+ $124 = +HEAPF32[$16>>2];
+ $125 = -$124;
+ $126 = +HEAPF32[$107>>2];
+ $127 = -$126;
+ $$sroa$0$0$$sroa_idx = ((($0)) + 16|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $125;
+ $$sroa$2$0$$sroa_idx12 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx12>>2] = $127;
+ }
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$7+4>>2]|0;
+ $139 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $140 = $139 - $110;
+ $141 = !($140 <= 0.0);
+ if ($141) {
+ $$0 = 0;$$sink = 0.0;
+ } else {
+ $142 = -$140;
+ $143 = ((($0)) + 24|0);
+ $144 = $7;
+ $145 = $144;
+ $146 = HEAP32[$145>>2]|0;
+ $147 = (($144) + 4)|0;
+ $148 = $147;
+ $149 = HEAP32[$148>>2]|0;
+ $150 = $143;
+ $151 = $150;
+ HEAP32[$151>>2] = $146;
+ $152 = (($150) + 4)|0;
+ $153 = $152;
+ HEAP32[$153>>2] = $149;
+ $$0 = 1;$$sink = $142;
+ }
+ $154 = ((($0)) + 12|0);
+ HEAPF32[$154>>2] = $$sink;
+ ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0;
+ ;HEAP32[$$byval_copy24>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$31+4>>2]|0;
+ $155 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24));
+ $156 = $155 - $110;
+ $157 = !($156 <= 0.0);
+ if ($157) {
+ $$1 = $$0;
+ } else {
+ $158 = (((($0)) + 24|0) + ($$0<<3)|0);
+ $159 = $31;
+ $160 = $159;
+ $161 = HEAP32[$160>>2]|0;
+ $162 = (($159) + 4)|0;
+ $163 = $162;
+ $164 = HEAP32[$163>>2]|0;
+ $165 = $158;
+ $166 = $165;
+ HEAP32[$166>>2] = $161;
+ $167 = (($165) + 4)|0;
+ $168 = $167;
+ HEAP32[$168>>2] = $164;
+ $169 = +HEAPF32[$154>>2];
+ $170 = $169 - $156;
+ $171 = (($$0) + 1)|0;
+ $172 = (+($171|0));
+ $173 = $170 / $172;
+ HEAPF32[$154>>2] = $173;
+ $$1 = $171;
+ }
+ HEAP32[$24>>2] = $$1;
+ }
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _MathLenSqr($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ return (+$6);
+}
+function _Mat2Transpose($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[$1>>2]|0;
+ HEAP32[$0>>2] = $2;
+ $3 = ((($0)) + 4|0);
+ $4 = ((($1)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[$3>>2] = $5;
+ $6 = ((($0)) + 8|0);
+ $7 = ((($1)) + 4|0);
+ $8 = HEAP32[$7>>2]|0;
+ HEAP32[$6>>2] = $8;
+ $9 = ((($0)) + 12|0);
+ $10 = ((($1)) + 12|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[$9>>2] = $11;
+ return;
+}
+function _MathDot($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 * $3;
+ $5 = ((($0)) + 4|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $6 * $8;
+ $10 = $4 + $9;
+ return (+$10);
+}
+function _DistSqr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$byval_copy2 = 0, $$byval_copy3 = 0, $2 = 0, $3 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy3 = sp + 16|0;
+ $$byval_copy2 = sp + 8|0;
+ $2 = sp;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0;
+ _Vector2Subtract_4($2,$$byval_copy2,$$byval_copy3);
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$2+4>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$2+4>>2]|0;
+ $3 = (+_MathDot($$byval_copy2,$$byval_copy3));
+ STACKTOP = sp;return (+$3);
+}
+function _FindAxisLeastPenetration($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0.0, $$01727 = 0, $$018$lcssa = 0, $$01826 = 0, $$028 = 0.0, $$1 = 0.0, $$119 = 0, $$byval_copy16 = 0, $10 = 0, $100 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0;
+ var $4 = 0, $40 = 0.0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0;
+ var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0;
+ var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0;
+ var $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy15 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1344|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1344|0);
+ $$byval_copy16 = sp + 1320|0;
+ $tmpcast$byval_copy15 = sp + 904|0;
+ $3 = sp + 484|0;
+ $4 = sp + 80|0;
+ $5 = sp + 8|0;
+ $6 = sp + 72|0;
+ $7 = sp + 56|0;
+ $8 = sp + 48|0;
+ $9 = sp + 896|0;
+ $10 = sp;
+ $11 = sp + 40|0;
+ $12 = sp + 32|0;
+ $13 = sp + 24|0;
+ $14 = sp + 16|0;
+ $15 = sp + 888|0;
+ $16 = ((($1)) + 12|0);
+ _memcpy(($3|0),($16|0),404)|0;
+ $17 = ((($2)) + 12|0);
+ _memcpy(($4|0),($17|0),404)|0;
+ $18 = HEAP32[$3>>2]|0;
+ $19 = ($18|0)==(0);
+ if ($19) {
+ $$0$lcssa = -3.4028234663852886E+38;$$018$lcssa = 0;
+ HEAP32[$0>>2] = $$018$lcssa;
+ STACKTOP = sp;return (+$$0$lcssa);
+ }
+ $20 = ((($3)) + 388|0);
+ $21 = ((($4)) + 388|0);
+ $22 = ((($9)) + 4|0);
+ $23 = ((($5)) + 4|0);
+ $24 = ((($1)) + 4|0);
+ $25 = ((($2)) + 4|0);
+ $$01727 = 0;$$01826 = 0;$$028 = -3.4028234663852886E+38;
+ while(1) {
+ $26 = (((($3)) + 196|0) + ($$01727<<3)|0);
+ $27 = $26;
+ $28 = $27;
+ $29 = HEAP32[$28>>2]|0;
+ $30 = (($27) + 4)|0;
+ $31 = $30;
+ $32 = HEAP32[$31>>2]|0;
+ $33 = $5;
+ $34 = $33;
+ HEAP32[$34>>2] = $29;
+ $35 = (($33) + 4)|0;
+ $36 = $35;
+ HEAP32[$36>>2] = $32;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$5+4>>2]|0;
+ _Mat2MultiplyVector2($6,$tmpcast$byval_copy15,$$byval_copy16);
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$21>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$21+4>>2]|0;HEAP32[$$byval_copy16+8>>2]=HEAP32[$21+8>>2]|0;HEAP32[$$byval_copy16+12>>2]=HEAP32[$21+12>>2]|0;
+ _Mat2Transpose($7,$$byval_copy16);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$6+4>>2]|0;
+ _Mat2MultiplyVector2($5,$tmpcast$byval_copy15,$$byval_copy16);
+ $37 = +HEAPF32[$5>>2];
+ $38 = -$37;
+ HEAPF32[$9>>2] = $38;
+ $39 = +HEAPF32[$23>>2];
+ $40 = -$39;
+ HEAPF32[$22>>2] = $40;
+ _memcpy(($tmpcast$byval_copy15|0),($2|0),416)|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$9+4>>2]|0;
+ _GetSupport($8,$tmpcast$byval_copy15,$$byval_copy16);
+ $41 = (((($3)) + 4|0) + ($$01727<<3)|0);
+ $42 = $41;
+ $43 = $42;
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (($42) + 4)|0;
+ $46 = $45;
+ $47 = HEAP32[$46>>2]|0;
+ $48 = $10;
+ $49 = $48;
+ HEAP32[$49>>2] = $44;
+ $50 = (($48) + 4)|0;
+ $51 = $50;
+ HEAP32[$51>>2] = $47;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0;
+ _Mat2MultiplyVector2($11,$tmpcast$byval_copy15,$$byval_copy16);
+ $52 = $11;
+ $53 = $52;
+ $54 = HEAP32[$53>>2]|0;
+ $55 = (($52) + 4)|0;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $58 = $10;
+ $59 = $58;
+ HEAP32[$59>>2] = $54;
+ $60 = (($58) + 4)|0;
+ $61 = $60;
+ HEAP32[$61>>2] = $57;
+ $62 = HEAP32[$24>>2]|0;
+ $63 = ((($62)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$63+4>>2]|0;
+ _Vector2Add_2($12,$tmpcast$byval_copy15,$$byval_copy16);
+ $64 = $12;
+ $65 = $64;
+ $66 = HEAP32[$65>>2]|0;
+ $67 = (($64) + 4)|0;
+ $68 = $67;
+ $69 = HEAP32[$68>>2]|0;
+ $70 = $10;
+ $71 = $70;
+ HEAP32[$71>>2] = $66;
+ $72 = (($70) + 4)|0;
+ $73 = $72;
+ HEAP32[$73>>2] = $69;
+ $74 = HEAP32[$25>>2]|0;
+ $75 = ((($74)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$75>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$75+4>>2]|0;
+ _Vector2Subtract_4($13,$tmpcast$byval_copy15,$$byval_copy16);
+ $76 = $13;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = (($76) + 4)|0;
+ $80 = $79;
+ $81 = HEAP32[$80>>2]|0;
+ $82 = $10;
+ $83 = $82;
+ HEAP32[$83>>2] = $78;
+ $84 = (($82) + 4)|0;
+ $85 = $84;
+ HEAP32[$85>>2] = $81;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0;
+ _Mat2MultiplyVector2($14,$tmpcast$byval_copy15,$$byval_copy16);
+ $86 = $14;
+ $87 = $86;
+ $88 = HEAP32[$87>>2]|0;
+ $89 = (($86) + 4)|0;
+ $90 = $89;
+ $91 = HEAP32[$90>>2]|0;
+ $92 = $10;
+ $93 = $92;
+ HEAP32[$93>>2] = $88;
+ $94 = (($92) + 4)|0;
+ $95 = $94;
+ HEAP32[$95>>2] = $91;
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$8+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0;
+ _Vector2Subtract_4($15,$tmpcast$byval_copy15,$$byval_copy16);
+ ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP32[$$byval_copy16>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$15+4>>2]|0;
+ $96 = (+_MathDot($tmpcast$byval_copy15,$$byval_copy16));
+ $97 = $96 > $$028;
+ $$119 = $97 ? $$01727 : $$01826;
+ $$1 = $97 ? $96 : $$028;
+ $98 = (($$01727) + 1)|0;
+ $99 = HEAP32[$3>>2]|0;
+ $100 = ($98>>>0)<($99>>>0);
+ if ($100) {
+ $$01727 = $98;$$01826 = $$119;$$028 = $$1;
+ } else {
+ $$0$lcssa = $$1;$$018$lcssa = $$119;
+ break;
+ }
+ }
+ HEAP32[$0>>2] = $$018$lcssa;
+ STACKTOP = sp;return (+$$0$lcssa);
+}
+function _BiasGreaterThan($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1 * 0.94999998807907104;
+ $3 = $0 * 0.0099999997764825821;
+ $4 = $3 + $2;
+ $5 = $4 <= $0;
+ $6 = $5&1;
+ return ($6|0);
+}
+function _FindIncidentFace($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$02434 = 0, $$02533 = 0.0, $$035 = 0, $$1 = 0, $$126 = 0.0, $$byval_copy13 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0, $107 = 0, $108 = 0, $11 = 0, $12 = 0, $13 = 0;
+ var $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
+ var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
+ var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 912|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(912|0);
+ $$byval_copy13 = sp + 896|0;
+ $tmpcast$byval_copy12 = sp + 880|0;
+ $5 = sp + 460|0;
+ $6 = sp + 56|0;
+ $7 = sp;
+ $8 = sp + 48|0;
+ $9 = sp + 864|0;
+ $10 = sp + 40|0;
+ $11 = sp + 32|0;
+ $12 = sp + 24|0;
+ $13 = sp + 16|0;
+ $14 = sp + 8|0;
+ $15 = ((($2)) + 12|0);
+ _memcpy(($5|0),($15|0),404)|0;
+ $16 = ((($3)) + 12|0);
+ _memcpy(($6|0),($16|0),404)|0;
+ $17 = (((($5)) + 196|0) + ($4<<3)|0);
+ $18 = $17;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = (($18) + 4)|0;
+ $22 = $21;
+ $23 = HEAP32[$22>>2]|0;
+ $24 = $7;
+ $25 = $24;
+ HEAP32[$25>>2] = $20;
+ $26 = (($24) + 4)|0;
+ $27 = $26;
+ HEAP32[$27>>2] = $23;
+ $28 = ((($5)) + 388|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$28>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$28+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$28+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$28+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0;
+ _Mat2MultiplyVector2($8,$tmpcast$byval_copy12,$$byval_copy13);
+ $29 = $8;
+ $30 = $29;
+ $31 = HEAP32[$30>>2]|0;
+ $32 = (($29) + 4)|0;
+ $33 = $32;
+ $34 = HEAP32[$33>>2]|0;
+ $35 = $7;
+ $36 = $35;
+ HEAP32[$36>>2] = $31;
+ $37 = (($35) + 4)|0;
+ $38 = $37;
+ HEAP32[$38>>2] = $34;
+ $39 = ((($6)) + 388|0);
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$39>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[$39+12>>2]|0;
+ _Mat2Transpose($9,$$byval_copy13);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$9+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0;
+ _Mat2MultiplyVector2($10,$tmpcast$byval_copy12,$$byval_copy13);
+ $40 = $10;
+ $41 = $40;
+ $42 = HEAP32[$41>>2]|0;
+ $43 = (($40) + 4)|0;
+ $44 = $43;
+ $45 = HEAP32[$44>>2]|0;
+ $46 = $7;
+ $47 = $46;
+ HEAP32[$47>>2] = $42;
+ $48 = (($46) + 4)|0;
+ $49 = $48;
+ HEAP32[$49>>2] = $45;
+ $50 = HEAP32[$6>>2]|0;
+ $51 = ($50|0)==(0);
+ if ($51) {
+ $$0$lcssa = 0;
+ } else {
+ $52 = HEAP32[$6>>2]|0;
+ $$02434 = 0;$$02533 = 3.4028234663852886E+38;$$035 = 0;
+ while(1) {
+ $104 = (((($6)) + 196|0) + ($$02434<<3)|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$104>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$104+4>>2]|0;
+ $105 = (+_MathDot($tmpcast$byval_copy12,$$byval_copy13));
+ $106 = $105 < $$02533;
+ $$126 = $106 ? $105 : $$02533;
+ $$1 = $106 ? $$02434 : $$035;
+ $107 = (($$02434) + 1)|0;
+ $108 = ($107>>>0)<($52>>>0);
+ if ($108) {
+ $$02434 = $107;$$02533 = $$126;$$035 = $$1;
+ } else {
+ $$0$lcssa = $$1;
+ break;
+ }
+ }
+ }
+ $53 = (((($6)) + 4|0) + ($$0$lcssa<<3)|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$53>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$53+4>>2]|0;
+ _Mat2MultiplyVector2($11,$tmpcast$byval_copy12,$$byval_copy13);
+ $54 = $11;
+ $55 = $54;
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (($54) + 4)|0;
+ $58 = $57;
+ $59 = HEAP32[$58>>2]|0;
+ $60 = $0;
+ $61 = $60;
+ HEAP32[$61>>2] = $56;
+ $62 = (($60) + 4)|0;
+ $63 = $62;
+ HEAP32[$63>>2] = $59;
+ $64 = ((($3)) + 4|0);
+ $65 = HEAP32[$64>>2]|0;
+ $66 = ((($65)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$66>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$66+4>>2]|0;
+ _Vector2Add_2($12,$tmpcast$byval_copy12,$$byval_copy13);
+ $67 = $12;
+ $68 = $67;
+ $69 = HEAP32[$68>>2]|0;
+ $70 = (($67) + 4)|0;
+ $71 = $70;
+ $72 = HEAP32[$71>>2]|0;
+ $73 = $0;
+ $74 = $73;
+ HEAP32[$74>>2] = $69;
+ $75 = (($73) + 4)|0;
+ $76 = $75;
+ HEAP32[$76>>2] = $72;
+ $77 = (($$0$lcssa) + 1)|0;
+ $78 = HEAP32[$6>>2]|0;
+ $79 = ($77>>>0)<($78>>>0);
+ $80 = $79 ? $77 : 0;
+ $81 = (((($6)) + 4|0) + ($80<<3)|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$81>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$81+4>>2]|0;
+ _Mat2MultiplyVector2($13,$tmpcast$byval_copy12,$$byval_copy13);
+ $82 = $13;
+ $83 = $82;
+ $84 = HEAP32[$83>>2]|0;
+ $85 = (($82) + 4)|0;
+ $86 = $85;
+ $87 = HEAP32[$86>>2]|0;
+ $88 = $1;
+ $89 = $88;
+ HEAP32[$89>>2] = $84;
+ $90 = (($88) + 4)|0;
+ $91 = $90;
+ HEAP32[$91>>2] = $87;
+ $92 = HEAP32[$64>>2]|0;
+ $93 = ((($92)) + 8|0);
+ ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$1+4>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[$93>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$93+4>>2]|0;
+ _Vector2Add_2($14,$tmpcast$byval_copy12,$$byval_copy13);
+ $94 = $14;
+ $95 = $94;
+ $96 = HEAP32[$95>>2]|0;
+ $97 = (($94) + 4)|0;
+ $98 = $97;
+ $99 = HEAP32[$98>>2]|0;
+ $100 = $1;
+ $101 = $100;
+ HEAP32[$101>>2] = $96;
+ $102 = (($100) + 4)|0;
+ $103 = $102;
+ HEAP32[$103>>2] = $99;
+ STACKTOP = sp;return;
+}
+function _Clip($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$0 = 0, $$1 = 0, $$2 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0;
+ var $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0;
+ var $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $$byval_copy7 = sp + 40|0;
+ $$byval_copy6 = sp + 32|0;
+ $4 = sp;
+ $5 = sp + 24|0;
+ $6 = sp + 16|0;
+ $7 = $2;
+ $8 = $7;
+ $9 = HEAP32[$8>>2]|0;
+ $10 = (($7) + 4)|0;
+ $11 = $10;
+ $12 = HEAP32[$11>>2]|0;
+ $13 = $4;
+ $14 = $13;
+ HEAP32[$14>>2] = $9;
+ $15 = (($13) + 4)|0;
+ $16 = $15;
+ HEAP32[$16>>2] = $12;
+ $17 = ((($4)) + 8|0);
+ $18 = $3;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = (($18) + 4)|0;
+ $22 = $21;
+ $23 = HEAP32[$22>>2]|0;
+ $24 = $17;
+ $25 = $24;
+ HEAP32[$25>>2] = $20;
+ $26 = (($24) + 4)|0;
+ $27 = $26;
+ HEAP32[$27>>2] = $23;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0;
+ $28 = (+_MathDot($$byval_copy6,$$byval_copy7));
+ $29 = $28 - $1;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$3+4>>2]|0;
+ $30 = (+_MathDot($$byval_copy6,$$byval_copy7));
+ $31 = $30 - $1;
+ $32 = !($29 <= 0.0);
+ if ($32) {
+ $$0 = 0;
+ } else {
+ $33 = $2;
+ $34 = $33;
+ $35 = HEAP32[$34>>2]|0;
+ $36 = (($33) + 4)|0;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = $4;
+ $40 = $39;
+ HEAP32[$40>>2] = $35;
+ $41 = (($39) + 4)|0;
+ $42 = $41;
+ HEAP32[$42>>2] = $38;
+ $$0 = 1;
+ }
+ $43 = !($31 <= 0.0);
+ if ($43) {
+ $$1 = $$0;
+ } else {
+ $44 = (($4) + ($$0<<3)|0);
+ $45 = (($$0) + 1)|0;
+ $46 = $3;
+ $47 = $46;
+ $48 = HEAP32[$47>>2]|0;
+ $49 = (($46) + 4)|0;
+ $50 = $49;
+ $51 = HEAP32[$50>>2]|0;
+ $52 = $44;
+ $53 = $52;
+ HEAP32[$53>>2] = $48;
+ $54 = (($52) + 4)|0;
+ $55 = $54;
+ HEAP32[$55>>2] = $51;
+ $$1 = $45;
+ }
+ $56 = $29 * $31;
+ $57 = $56 < 0.0;
+ if (!($57)) {
+ $$2 = $$1;
+ $87 = $4;
+ $88 = $87;
+ $89 = HEAP32[$88>>2]|0;
+ $90 = (($87) + 4)|0;
+ $91 = $90;
+ $92 = HEAP32[$91>>2]|0;
+ $93 = $2;
+ $94 = $93;
+ HEAP32[$94>>2] = $89;
+ $95 = (($93) + 4)|0;
+ $96 = $95;
+ HEAP32[$96>>2] = $92;
+ $97 = $17;
+ $98 = $97;
+ $99 = HEAP32[$98>>2]|0;
+ $100 = (($97) + 4)|0;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = $3;
+ $104 = $103;
+ HEAP32[$104>>2] = $99;
+ $105 = (($103) + 4)|0;
+ $106 = $105;
+ HEAP32[$106>>2] = $102;
+ STACKTOP = sp;return ($$2|0);
+ }
+ $58 = $29 - $31;
+ $59 = $29 / $58;
+ $60 = (($4) + ($$1<<3)|0);
+ $61 = $2;
+ $62 = $61;
+ $63 = HEAP32[$62>>2]|0;
+ $64 = (($61) + 4)|0;
+ $65 = $64;
+ $66 = HEAP32[$65>>2]|0;
+ $67 = $60;
+ $68 = $67;
+ HEAP32[$68>>2] = $63;
+ $69 = (($67) + 4)|0;
+ $70 = $69;
+ HEAP32[$70>>2] = $66;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$3+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0;
+ _Vector2Subtract_4($5,$$byval_copy6,$$byval_copy7);
+ $71 = +HEAPF32[$5>>2];
+ $72 = $59 * $71;
+ HEAPF32[$5>>2] = $72;
+ $73 = ((($5)) + 4|0);
+ $74 = +HEAPF32[$73>>2];
+ $75 = $59 * $74;
+ HEAPF32[$73>>2] = $75;
+ ;HEAP32[$$byval_copy6>>2]=HEAP32[$60>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$60+4>>2]|0;
+ ;HEAP32[$$byval_copy7>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$5+4>>2]|0;
+ _Vector2Add_2($6,$$byval_copy6,$$byval_copy7);
+ $76 = $6;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = (($76) + 4)|0;
+ $80 = $79;
+ $81 = HEAP32[$80>>2]|0;
+ $82 = $60;
+ $83 = $82;
+ HEAP32[$83>>2] = $78;
+ $84 = (($82) + 4)|0;
+ $85 = $84;
+ HEAP32[$85>>2] = $81;
+ $86 = (($$1) + 1)|0;
+ $$2 = $86;
+ $87 = $4;
+ $88 = $87;
+ $89 = HEAP32[$88>>2]|0;
+ $90 = (($87) + 4)|0;
+ $91 = $90;
+ $92 = HEAP32[$91>>2]|0;
+ $93 = $2;
+ $94 = $93;
+ HEAP32[$94>>2] = $89;
+ $95 = (($93) + 4)|0;
+ $96 = $95;
+ HEAP32[$96>>2] = $92;
+ $97 = $17;
+ $98 = $97;
+ $99 = HEAP32[$98>>2]|0;
+ $100 = (($97) + 4)|0;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = $3;
+ $104 = $103;
+ HEAP32[$104>>2] = $99;
+ $105 = (($103) + 4)|0;
+ $106 = $105;
+ HEAP32[$106>>2] = $102;
+ STACKTOP = sp;return ($$2|0);
+}
+function _GetSupport($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$01318 = 0, $$019 = 0.0, $$1 = 0.0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $tmpcast$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 432|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(432|0);
+ $$byval_copy = sp + 424|0;
+ $tmpcast$byval_copy = sp + 416|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ $5 = ((($1)) + 12|0);
+ _memcpy(($3|0),($5|0),404)|0;
+ $6 = HEAP32[$3>>2]|0;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $11 = 0;$14 = 0;
+ $9 = $0;
+ $10 = $9;
+ HEAP32[$10>>2] = $11;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ HEAP32[$13>>2] = $14;
+ STACKTOP = sp;return;
+ }
+ $8 = HEAP32[$3>>2]|0;
+ $$01318 = 0;$$019 = -3.4028234663852886E+38;$29 = 0;$31 = 0;
+ while(1) {
+ $15 = (((($3)) + 4|0) + ($$01318<<3)|0);
+ $16 = $15;
+ $17 = $16;
+ $18 = HEAP32[$17>>2]|0;
+ $19 = (($16) + 4)|0;
+ $20 = $19;
+ $21 = HEAP32[$20>>2]|0;
+ $22 = $4;
+ $23 = $22;
+ HEAP32[$23>>2] = $18;
+ $24 = (($22) + 4)|0;
+ $25 = $24;
+ HEAP32[$25>>2] = $21;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$4+4>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;
+ $26 = (+_MathDot($tmpcast$byval_copy,$$byval_copy));
+ $27 = $26 > $$019;
+ $28 = $27 ? $18 : $29;
+ $30 = $27 ? $21 : $31;
+ $$1 = $27 ? $26 : $$019;
+ $32 = (($$01318) + 1)|0;
+ $33 = ($32>>>0)<($8>>>0);
+ if ($33) {
+ $$01318 = $32;$$019 = $$1;$29 = $28;$31 = $30;
+ } else {
+ $11 = $28;$14 = $30;
+ break;
+ }
+ }
+ $9 = $0;
+ $10 = $9;
+ HEAP32[$10>>2] = $11;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ HEAP32[$13>>2] = $14;
+ STACKTOP = sp;return;
+}
+function _MathCross($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($2)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $1;
+ $6 = -$5;
+ HEAPF32[$0>>2] = $6;
+ $7 = ((($0)) + 4|0);
+ $8 = +HEAPF32[$2>>2];
+ $9 = $8 * $1;
+ HEAPF32[$7>>2] = $9;
+ return;
+}
+function _Mat2Set($0,$1) {
+ $0 = $0|0;
+ $1 = +$1;
+ var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+Math_cos((+$1)));
+ $3 = (+Math_sin((+$1)));
+ HEAPF32[$0>>2] = $2;
+ $4 = -$3;
+ $5 = ((($0)) + 4|0);
+ HEAPF32[$5>>2] = $4;
+ $6 = ((($0)) + 8|0);
+ HEAPF32[$6>>2] = $3;
+ $7 = ((($0)) + 12|0);
+ HEAPF32[$7>>2] = $2;
+ return;
+}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
+function _VectorLength($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ $7 = ((($0)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $8 * $8;
+ $10 = $6 + $9;
+ $11 = (+Math_sqrt((+$10)));
+ return (+$11);
+}
+function _VectorNormalize($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
+ $1 = (+_VectorLength($$byval_copy));
+ $2 = $1 == 0.0;
+ $$op = 1.0 / $1;
+ $3 = $2 ? 1.0 : $$op;
+ $4 = +HEAPF32[$0>>2];
+ $5 = $4 * $3;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = $3 * $7;
+ HEAPF32[$6>>2] = $8;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $3 * $10;
+ HEAPF32[$9>>2] = $11;
+ STACKTOP = sp;return;
+}
+function _VectorTransform($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0;
+ var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0;
+ var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = ((($0)) + 8|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = +HEAPF32[$1>>2];
+ $8 = $2 * $7;
+ $9 = ((($1)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $4 * $10;
+ $12 = $8 + $11;
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = $6 * $14;
+ $16 = $12 + $15;
+ $17 = ((($1)) + 12|0);
+ $18 = +HEAPF32[$17>>2];
+ $19 = $18 + $16;
+ HEAPF32[$0>>2] = $19;
+ $20 = ((($1)) + 16|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $2 * $21;
+ $23 = ((($1)) + 20|0);
+ $24 = +HEAPF32[$23>>2];
+ $25 = $4 * $24;
+ $26 = $22 + $25;
+ $27 = ((($1)) + 24|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $6 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 + $30;
+ HEAPF32[$3>>2] = $33;
+ $34 = ((($1)) + 32|0);
+ $35 = +HEAPF32[$34>>2];
+ $36 = $2 * $35;
+ $37 = ((($1)) + 36|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $4 * $38;
+ $40 = $36 + $39;
+ $41 = ((($1)) + 40|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = $6 * $42;
+ $44 = $40 + $43;
+ $45 = ((($1)) + 44|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $46 + $44;
+ HEAPF32[$5>>2] = $47;
+ return;
+}
+function _MatrixTranspose($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 12|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($0)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($0)) + 24|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 28|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($0)) + 32|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ((($0)) + 44|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 52|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($0)) + 56|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$1>>2] = $8;
+ HEAP32[$3>>2] = $14;
+ HEAP32[$5>>2] = $20;
+ HEAP32[$7>>2] = $2;
+ HEAP32[$9>>2] = $16;
+ HEAP32[$11>>2] = $22;
+ HEAP32[$13>>2] = $4;
+ HEAP32[$15>>2] = $10;
+ HEAP32[$17>>2] = $24;
+ HEAP32[$19>>2] = $6;
+ HEAP32[$21>>2] = $12;
+ HEAP32[$23>>2] = $18;
+ return;
+}
+function _MatrixIdentity($0) {
+ $0 = $0|0;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixTranslate($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0;
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0;
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
+ return;
+}
+function _MatrixRotate($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = +$2;
+ var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0;
+ var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0;
+ var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0;
+ var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0;
+ var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0;
+ var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0;
+ var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0;
+ var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $3 = sp;
+ _MatrixIdentity($3);
+ $4 = +HEAPF32[$1>>2];
+ $5 = ((($1)) + 4|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = ((($1)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $4 * $4;
+ $10 = $6 * $6;
+ $11 = $9 + $10;
+ $12 = $8 * $8;
+ $13 = $11 + $12;
+ $14 = (+Math_sqrt((+$13)));
+ $15 = $14 != 1.0;
+ $16 = $14 != 0.0;
+ $or$cond = $15 & $16;
+ $17 = 1.0 / $14;
+ $18 = $4 * $17;
+ $19 = $6 * $17;
+ $20 = $8 * $17;
+ $$ = $or$cond ? $20 : $8;
+ $$221 = $or$cond ? $19 : $6;
+ $$222 = $or$cond ? $18 : $4;
+ $21 = (+Math_sin((+$2)));
+ $22 = (+Math_cos((+$2)));
+ $23 = 1.0 - $22;
+ $24 = +HEAPF32[$3>>2];
+ $25 = ((($3)) + 16|0);
+ $26 = +HEAPF32[$25>>2];
+ $27 = ((($3)) + 32|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = ((($3)) + 48|0);
+ $30 = +HEAPF32[$29>>2];
+ $31 = ((($3)) + 4|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = ((($3)) + 20|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = ((($3)) + 36|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = ((($3)) + 52|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = ((($3)) + 8|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = ((($3)) + 24|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = ((($3)) + 40|0);
+ $44 = +HEAPF32[$43>>2];
+ $45 = ((($3)) + 56|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $$222 * $$222;
+ $48 = $23 * $47;
+ $49 = $22 + $48;
+ $50 = $$221 * $$222;
+ $51 = $23 * $50;
+ $52 = $21 * $$;
+ $53 = $52 + $51;
+ $54 = $$ * $$222;
+ $55 = $23 * $54;
+ $56 = $21 * $$221;
+ $57 = $55 - $56;
+ $58 = $51 - $52;
+ $59 = $$221 * $$221;
+ $60 = $23 * $59;
+ $61 = $22 + $60;
+ $62 = $$ * $$221;
+ $63 = $23 * $62;
+ $64 = $21 * $$222;
+ $65 = $64 + $63;
+ $66 = $56 + $55;
+ $67 = $63 - $64;
+ $68 = $$ * $$;
+ $69 = $23 * $68;
+ $70 = $22 + $69;
+ $71 = $24 * $49;
+ $72 = $53 * $32;
+ $73 = $71 + $72;
+ $74 = $57 * $40;
+ $75 = $73 + $74;
+ $76 = $26 * $49;
+ $77 = $53 * $34;
+ $78 = $76 + $77;
+ $79 = $57 * $42;
+ $80 = $78 + $79;
+ $81 = $28 * $49;
+ $82 = $53 * $36;
+ $83 = $81 + $82;
+ $84 = $57 * $44;
+ $85 = $83 + $84;
+ $86 = $30 * $49;
+ $87 = $53 * $38;
+ $88 = $86 + $87;
+ $89 = $57 * $46;
+ $90 = $88 + $89;
+ $91 = $24 * $58;
+ $92 = $61 * $32;
+ $93 = $91 + $92;
+ $94 = $65 * $40;
+ $95 = $93 + $94;
+ $96 = $26 * $58;
+ $97 = $61 * $34;
+ $98 = $96 + $97;
+ $99 = $65 * $42;
+ $100 = $98 + $99;
+ $101 = $28 * $58;
+ $102 = $61 * $36;
+ $103 = $101 + $102;
+ $104 = $65 * $44;
+ $105 = $103 + $104;
+ $106 = $30 * $58;
+ $107 = $61 * $38;
+ $108 = $106 + $107;
+ $109 = $65 * $46;
+ $110 = $108 + $109;
+ $111 = $24 * $66;
+ $112 = $67 * $32;
+ $113 = $111 + $112;
+ $114 = $70 * $40;
+ $115 = $113 + $114;
+ $116 = $26 * $66;
+ $117 = $67 * $34;
+ $118 = $116 + $117;
+ $119 = $70 * $42;
+ $120 = $118 + $119;
+ $121 = $28 * $66;
+ $122 = $67 * $36;
+ $123 = $121 + $122;
+ $124 = $70 * $44;
+ $125 = $123 + $124;
+ $126 = $30 * $66;
+ $127 = $67 * $38;
+ $128 = $126 + $127;
+ $129 = $70 * $46;
+ $130 = $128 + $129;
+ $131 = ((($3)) + 12|0);
+ $132 = HEAP32[$131>>2]|0;
+ $133 = ((($3)) + 28|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($3)) + 44|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = ((($3)) + 60|0);
+ $138 = HEAP32[$137>>2]|0;
+ HEAPF32[$0>>2] = $75;
+ $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95;
+ $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115;
+ $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0);
+ HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132;
+ $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80;
+ $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100;
+ $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120;
+ $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0);
+ HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134;
+ $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85;
+ $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105;
+ $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125;
+ $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0);
+ HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136;
+ $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90;
+ $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110;
+ $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130;
+ $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0);
+ HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138;
+ STACKTOP = sp;return;
+}
+function _MatrixScale($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = $1;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixMultiply($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0;
+ var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0;
+ var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0;
+ var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0;
+ var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0;
+ var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0;
+ var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0;
+ var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0;
+ var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0;
+ var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$2>>2];
+ $4 = +HEAPF32[$1>>2];
+ $5 = $3 * $4;
+ $6 = ((($2)) + 16|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ $12 = ((($2)) + 32|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($1)) + 8|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $13 * $15;
+ $17 = $11 + $16;
+ $18 = ((($2)) + 48|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = ((($1)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $19 * $21;
+ $23 = $17 + $22;
+ $24 = ((($1)) + 16|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $3 * $25;
+ $27 = ((($1)) + 20|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $7 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 24|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $13 * $32;
+ $34 = $30 + $33;
+ $35 = ((($1)) + 28|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = $19 * $36;
+ $38 = $34 + $37;
+ $39 = ((($1)) + 32|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = $3 * $40;
+ $42 = ((($1)) + 36|0);
+ $43 = +HEAPF32[$42>>2];
+ $44 = $7 * $43;
+ $45 = $41 + $44;
+ $46 = ((($1)) + 40|0);
+ $47 = +HEAPF32[$46>>2];
+ $48 = $13 * $47;
+ $49 = $45 + $48;
+ $50 = ((($1)) + 44|0);
+ $51 = +HEAPF32[$50>>2];
+ $52 = $19 * $51;
+ $53 = $49 + $52;
+ $54 = ((($1)) + 48|0);
+ $55 = +HEAPF32[$54>>2];
+ $56 = $3 * $55;
+ $57 = ((($1)) + 52|0);
+ $58 = +HEAPF32[$57>>2];
+ $59 = $7 * $58;
+ $60 = $56 + $59;
+ $61 = ((($1)) + 56|0);
+ $62 = +HEAPF32[$61>>2];
+ $63 = $13 * $62;
+ $64 = $60 + $63;
+ $65 = ((($1)) + 60|0);
+ $66 = +HEAPF32[$65>>2];
+ $67 = $19 * $66;
+ $68 = $64 + $67;
+ $69 = ((($2)) + 4|0);
+ $70 = +HEAPF32[$69>>2];
+ $71 = $4 * $70;
+ $72 = ((($2)) + 20|0);
+ $73 = +HEAPF32[$72>>2];
+ $74 = $9 * $73;
+ $75 = $71 + $74;
+ $76 = ((($2)) + 36|0);
+ $77 = +HEAPF32[$76>>2];
+ $78 = $15 * $77;
+ $79 = $75 + $78;
+ $80 = ((($2)) + 52|0);
+ $81 = +HEAPF32[$80>>2];
+ $82 = $21 * $81;
+ $83 = $79 + $82;
+ $84 = $25 * $70;
+ $85 = $28 * $73;
+ $86 = $84 + $85;
+ $87 = $32 * $77;
+ $88 = $86 + $87;
+ $89 = $36 * $81;
+ $90 = $88 + $89;
+ $91 = $40 * $70;
+ $92 = $43 * $73;
+ $93 = $91 + $92;
+ $94 = $47 * $77;
+ $95 = $93 + $94;
+ $96 = $51 * $81;
+ $97 = $95 + $96;
+ $98 = $55 * $70;
+ $99 = $58 * $73;
+ $100 = $98 + $99;
+ $101 = $62 * $77;
+ $102 = $100 + $101;
+ $103 = $66 * $81;
+ $104 = $102 + $103;
+ $105 = ((($2)) + 8|0);
+ $106 = +HEAPF32[$105>>2];
+ $107 = $4 * $106;
+ $108 = ((($2)) + 24|0);
+ $109 = +HEAPF32[$108>>2];
+ $110 = $9 * $109;
+ $111 = $107 + $110;
+ $112 = ((($2)) + 40|0);
+ $113 = +HEAPF32[$112>>2];
+ $114 = $15 * $113;
+ $115 = $111 + $114;
+ $116 = ((($2)) + 56|0);
+ $117 = +HEAPF32[$116>>2];
+ $118 = $21 * $117;
+ $119 = $115 + $118;
+ $120 = $25 * $106;
+ $121 = $28 * $109;
+ $122 = $120 + $121;
+ $123 = $32 * $113;
+ $124 = $122 + $123;
+ $125 = $36 * $117;
+ $126 = $124 + $125;
+ $127 = $40 * $106;
+ $128 = $43 * $109;
+ $129 = $127 + $128;
+ $130 = $47 * $113;
+ $131 = $129 + $130;
+ $132 = $51 * $117;
+ $133 = $131 + $132;
+ $134 = $55 * $106;
+ $135 = $58 * $109;
+ $136 = $134 + $135;
+ $137 = $62 * $113;
+ $138 = $136 + $137;
+ $139 = $66 * $117;
+ $140 = $138 + $139;
+ $141 = ((($2)) + 12|0);
+ $142 = +HEAPF32[$141>>2];
+ $143 = $4 * $142;
+ $144 = ((($2)) + 28|0);
+ $145 = +HEAPF32[$144>>2];
+ $146 = $9 * $145;
+ $147 = $143 + $146;
+ $148 = ((($2)) + 44|0);
+ $149 = +HEAPF32[$148>>2];
+ $150 = $15 * $149;
+ $151 = $147 + $150;
+ $152 = ((($2)) + 60|0);
+ $153 = +HEAPF32[$152>>2];
+ $154 = $21 * $153;
+ $155 = $151 + $154;
+ $156 = $25 * $142;
+ $157 = $28 * $145;
+ $158 = $156 + $157;
+ $159 = $32 * $149;
+ $160 = $158 + $159;
+ $161 = $36 * $153;
+ $162 = $160 + $161;
+ $163 = $40 * $142;
+ $164 = $43 * $145;
+ $165 = $163 + $164;
+ $166 = $47 * $149;
+ $167 = $165 + $166;
+ $168 = $51 * $153;
+ $169 = $167 + $168;
+ $170 = $55 * $142;
+ $171 = $58 * $145;
+ $172 = $170 + $171;
+ $173 = $62 * $149;
+ $174 = $172 + $173;
+ $175 = $66 * $153;
+ $176 = $174 + $175;
+ HEAPF32[$0>>2] = $23;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38;
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126;
+ $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162;
+ $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53;
+ $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97;
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176;
+ return;
+}
+function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ $6 = +$6;
+ var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0;
+ var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $7 = $2 - $1;
+ $8 = $7;
+ $9 = $4 - $3;
+ $10 = $9;
+ $11 = $6 - $5;
+ $12 = $11;
+ $13 = 2.0 / $8;
+ $14 = 2.0 / $10;
+ $15 = -2.0 / $12;
+ $16 = $1 + $2;
+ $17 = -$16;
+ $18 = $8;
+ $19 = $17 / $18;
+ $20 = $19;
+ $21 = $3 + $4;
+ $22 = -$21;
+ $23 = $10;
+ $24 = $22 / $23;
+ $25 = $24;
+ $26 = $5 + $6;
+ $27 = -$26;
+ $28 = $12;
+ $29 = $27 / $28;
+ $30 = $29;
+ HEAPF32[$0>>2] = $13;
+ $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0;
+ $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0;
+ $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20;
+ $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0;
+ $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14;
+ $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25;
+ $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0;
+ $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0;
+ $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15;
+ $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30;
+ $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0;
+ $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0;
+ $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0;
+ $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0;
+ return;
+}
+function _ProcessGestureEvent($0) {
+ $0 = $0|0;
+ var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0;
+ var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0;
+ var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0;
+ var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0;
+ var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0;
+ var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0;
+ var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $moveDownPosition2$byval_copy12 = sp + 8|0;
+ $moveDownPosition$byval_copy11 = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ HEAP32[7668] = $2;
+ $3 = ($2|0)<(2);
+ $4 = HEAP32[$0>>2]|0;
+ $5 = ($4|0)==(1);
+ if (!($3)) {
+ if ($5) {
+ $88 = ((($0)) + 24|0);
+ $89 = $88;
+ $90 = $89;
+ $91 = HEAP32[$90>>2]|0;
+ $92 = (($89) + 4)|0;
+ $93 = $92;
+ $94 = HEAP32[$93>>2]|0;
+ $95 = 13728;
+ $96 = $95;
+ HEAP32[$96>>2] = $91;
+ $97 = (($95) + 4)|0;
+ $98 = $97;
+ HEAP32[$98>>2] = $94;
+ $99 = ((($0)) + 32|0);
+ $100 = $99;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = (($100) + 4)|0;
+ $104 = $103;
+ $105 = HEAP32[$104>>2]|0;
+ $106 = 13768;
+ $107 = $106;
+ HEAP32[$107>>2] = $102;
+ $108 = (($106) + 4)|0;
+ $109 = $108;
+ HEAP32[$109>>2] = $105;
+ $110 = +HEAPF32[3442];
+ $111 = +HEAPF32[3432];
+ $112 = $110 - $111;
+ HEAPF32[3444] = $112;
+ $113 = +HEAPF32[(13772)>>2];
+ $114 = +HEAPF32[(13732)>>2];
+ $115 = $113 - $114;
+ HEAPF32[(13780)>>2] = $115;
+ HEAP32[7667] = 4;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 2: {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13760>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13760+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13784>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13784+4>>2]|0;
+ $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ HEAPF32[7673] = $116;
+ $117 = 13760;
+ $118 = $117;
+ $119 = HEAP32[$118>>2]|0;
+ $120 = (($117) + 4)|0;
+ $121 = $120;
+ $122 = HEAP32[$121>>2]|0;
+ $123 = 13728;
+ $124 = $123;
+ HEAP32[$124>>2] = $119;
+ $125 = (($123) + 4)|0;
+ $126 = $125;
+ HEAP32[$126>>2] = $122;
+ $127 = 13784;
+ $128 = $127;
+ $129 = HEAP32[$128>>2]|0;
+ $130 = (($127) + 4)|0;
+ $131 = $130;
+ $132 = HEAP32[$131>>2]|0;
+ $133 = 13768;
+ $134 = $133;
+ HEAP32[$134>>2] = $129;
+ $135 = (($133) + 4)|0;
+ $136 = $135;
+ HEAP32[$136>>2] = $132;
+ $137 = ((($0)) + 24|0);
+ $138 = $137;
+ $139 = $138;
+ $140 = HEAP32[$139>>2]|0;
+ $141 = (($138) + 4)|0;
+ $142 = $141;
+ $143 = HEAP32[$142>>2]|0;
+ $144 = 13760;
+ $145 = $144;
+ HEAP32[$145>>2] = $140;
+ $146 = (($144) + 4)|0;
+ $147 = $146;
+ HEAP32[$147>>2] = $143;
+ $148 = ((($0)) + 32|0);
+ $149 = $148;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = (($149) + 4)|0;
+ $153 = $152;
+ $154 = HEAP32[$153>>2]|0;
+ $155 = 13784;
+ $156 = $155;
+ HEAP32[$156>>2] = $151;
+ $157 = (($155) + 4)|0;
+ $158 = $157;
+ HEAP32[$158>>2] = $154;
+ $159 = +HEAPF32[3446];
+ $160 = +HEAPF32[3440];
+ $161 = $159 - $160;
+ HEAPF32[3444] = $161;
+ $162 = +HEAPF32[(13788)>>2];
+ $163 = +HEAPF32[(13764)>>2];
+ $164 = $162 - $163;
+ HEAPF32[(13780)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13728+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13760>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13760+4>>2]|0;
+ $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $166 = !($165 >= 0.004999999888241291);
+ if ($166) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13768>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13768+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13784>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13784+4>>2]|0;
+ $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $168 = !($167 >= 0.004999999888241291);
+ if ($168) {
+ $$sink16 = 4;
+ } else {
+ label = 29;
+ }
+ } else {
+ label = 29;
+ }
+ if ((label|0) == 29) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13760>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13760+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13784>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13784+4>>2]|0;
+ $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $170 = +HEAPF32[7673];
+ $171 = $169 - $170;
+ $172 = $171 < 0.0;
+ $$sink11 = $172 ? 256 : 512;
+ $$sink16 = $$sink11;
+ }
+ HEAP32[7667] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13760>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13760+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13784>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13784+4>>2]|0;
+ $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $174 = 360.0 - $173;
+ HEAPF32[7674] = $174;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 0: {
+ HEAPF32[7673] = 0.0;
+ HEAPF32[7674] = 0.0;
+ HEAPF32[3444] = 0.0;
+ HEAPF32[(13780)>>2] = 0.0;
+ HEAP32[7668] = 0;
+ HEAP32[7667] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+ }
+ if ($5) {
+ $6 = HEAP32[7669]|0;
+ $7 = (($6) + 1)|0;
+ HEAP32[7669] = $7;
+ $8 = HEAP32[7667]|0;
+ $9 = ($8|0)==(0);
+ $10 = ($6|0)>(0);
+ $or$cond = $10 & $9;
+ if ($or$cond) {
+ $11 = ((($0)) + 24|0);
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13728+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
+ $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $13 = $12 < 0.029999999329447746;
+ if ($13) {
+ HEAP32[7667] = 2;
+ HEAP32[7669] = 0;
+ } else {
+ label = 6;
+ }
+ } else {
+ label = 6;
+ }
+ if ((label|0) == 6) {
+ HEAP32[7669] = 1;
+ HEAP32[7667] = 1;
+ }
+ $14 = ((($0)) + 24|0);
+ $15 = $14;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = 13728;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = 13736;
+ $26 = $25;
+ HEAP32[$26>>2] = $17;
+ $27 = (($25) + 4)|0;
+ $28 = $27;
+ HEAP32[$28>>2] = $20;
+ $29 = 13744;
+ $30 = $29;
+ HEAP32[$30>>2] = $17;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $20;
+ $33 = ((($0)) + 8|0);
+ $34 = HEAP32[$33>>2]|0;
+ HEAP32[3] = $34;
+ HEAPF32[3438] = 0.0;
+ HEAPF32[(13756)>>2] = 0.0;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 0: {
+ $35 = HEAP32[7667]|0;
+ $36 = ($35|0)==(8);
+ if ($36) {
+ $37 = ((($0)) + 24|0);
+ $38 = $37;
+ $39 = $38;
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (($38) + 4)|0;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = 13744;
+ $45 = $44;
+ HEAP32[$45>>2] = $40;
+ $46 = (($44) + 4)|0;
+ $47 = $46;
+ HEAP32[$47>>2] = $43;
+ }
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13728+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13744>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13744+4>>2]|0;
+ $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $49 = $48 / 0.0;
+ HEAPF32[7670] = $49;
+ HEAP32[7671] = 0;
+ $50 = $49 > 5.0000002374872565E-4;
+ if ($50) {
+ $51 = HEAP32[3]|0;
+ $52 = ((($0)) + 8|0);
+ $53 = HEAP32[$52>>2]|0;
+ $54 = ($51|0)==($53|0);
+ if ($54) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13728+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13744>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13744+4>>2]|0;
+ $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $56 = 360.0 - $55;
+ HEAPF32[7672] = $56;
+ $57 = $56 < 30.0;
+ $58 = $56 > 330.0;
+ $or$cond3 = $57 | $58;
+ if ($or$cond3) {
+ $$sink10 = 16;
+ } else {
+ $59 = $56 > 30.0;
+ $60 = $56 < 120.0;
+ $or$cond5 = $59 & $60;
+ if ($or$cond5) {
+ $$sink10 = 64;
+ } else {
+ $61 = $56 > 120.0;
+ $62 = $56 < 210.0;
+ $or$cond7 = $61 & $62;
+ $63 = $56 > 210.0;
+ $64 = $56 < 300.0;
+ $or$cond9 = $63 & $64;
+ $$sink = $or$cond9 ? 128 : 0;
+ $$$sink = $or$cond7 ? 32 : $$sink;
+ $$sink10 = $$$sink;
+ }
+ }
+ } else {
+ label = 16;
+ }
+ } else {
+ label = 16;
+ }
+ if ((label|0) == 16) {
+ HEAPF32[7670] = 0.0;
+ HEAPF32[7672] = 0.0;
+ $$sink10 = 0;
+ }
+ HEAP32[7667] = $$sink10;
+ HEAPF32[3434] = 0.0;
+ HEAPF32[(13740)>>2] = 0.0;
+ HEAP32[7668] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 2: {
+ $65 = HEAP32[7671]|0;
+ $66 = ($65|0)==(0);
+ if ($66) {
+ HEAP32[7671] = 1;
+ }
+ $67 = ((($0)) + 24|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = 13760;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ $78 = HEAP32[7667]|0;
+ $79 = ($78|0)==(4);
+ if ($79) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13728+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13760>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13760+4>>2]|0;
+ $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $81 = !($80 >= 0.014999999664723873);
+ if (!($81)) {
+ HEAP32[7667] = 8;
+ }
+ }
+ $82 = +HEAPF32[3440];
+ $83 = +HEAPF32[3434];
+ $84 = $82 - $83;
+ HEAPF32[3438] = $84;
+ $85 = +HEAPF32[(13764)>>2];
+ $86 = +HEAPF32[(13740)>>2];
+ $87 = $85 - $86;
+ HEAPF32[(13756)>>2] = $87;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _UpdateGestures() {
+ var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7667]|0;
+ $$off = (($0) + -1)|0;
+ $1 = ($$off>>>0)<(2);
+ $2 = HEAP32[7668]|0;
+ $3 = ($2|0)<(2);
+ $or$cond3 = $1 & $3;
+ if ($or$cond3) {
+ HEAP32[7667] = 4;
+ }
+ $4 = HEAP32[7667]|0;
+ $5 = (($4) + -16)|0;
+ $6 = $5 >>> 4;
+ $7 = $5 << 28;
+ $8 = $6 | $7;
+ switch ($8|0) {
+ case 0: case 1: case 3: case 7: {
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ HEAP32[7667] = 0;
+ return;
+}
+function _GetMousePosition($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = 13792;
+ $2 = $1;
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (($1) + 4)|0;
+ $5 = $4;
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $0;
+ $8 = $7;
+ HEAP32[$8>>2] = $3;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = $6;
+ return;
+}
+function _GetScreenWidth() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7677]|0;
+ return ($0|0);
+}
+function _GetScreenHeight() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7676]|0;
+ return ($0|0);
+}
+function _InitWindow($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _TraceLog(0,3478,$vararg_buffer);
+ HEAP32[7679] = $2;
+ _InitGraphicsDevice($0,$1);
+ _LoadDefaultFont();
+ _InitTimer_10();
+ (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(3|0))|0);
+ (_emscripten_set_keypress_callback((3507|0),(0|0),1,(4|0))|0);
+ (_emscripten_set_click_callback((3507|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_touchstart_callback((3507|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchend_callback((3507|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchmove_callback((3507|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchcancel_callback((3507|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_gamepadconnected_callback((0|0),1,(7|0))|0);
+ (_emscripten_set_gamepaddisconnected_callback((0|0),1,(7|0))|0);
+ $3 = HEAP32[7677]|0;
+ $4 = (+($3|0));
+ $5 = $4 * 0.5;
+ HEAPF32[3448] = $5;
+ $6 = HEAP32[7676]|0;
+ $7 = (+($6|0));
+ $8 = $7 * 0.5;
+ HEAPF32[(13796)>>2] = $8;
+ $9 = HEAP32[7680]|0;
+ $10 = ($9|0)==(0);
+ if ($10) {
+ STACKTOP = sp;return;
+ }
+ _SetTargetFPS(60);
+ _LogoAnimation();
+ STACKTOP = sp;return;
+}
+function _TraceLog($0,$1,$varargs) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $varargs = $varargs|0;
+ var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $2 = sp;
+ switch ($0|0) {
+ case 0: {
+ ;HEAP8[13832>>0]=HEAP8[8036>>0]|0;HEAP8[13832+1>>0]=HEAP8[8036+1>>0]|0;HEAP8[13832+2>>0]=HEAP8[8036+2>>0]|0;HEAP8[13832+3>>0]=HEAP8[8036+3>>0]|0;HEAP8[13832+4>>0]=HEAP8[8036+4>>0]|0;HEAP8[13832+5>>0]=HEAP8[8036+5>>0]|0;HEAP8[13832+6>>0]=HEAP8[8036+6>>0]|0;
+ break;
+ }
+ case 1: {
+ $3 = 13832;
+ $4 = $3;
+ HEAP32[$4>>2] = 1330795077;
+ $5 = (($3) + 4)|0;
+ $6 = $5;
+ HEAP32[$6>>2] = 2112082;
+ break;
+ }
+ case 2: {
+ dest=13832; src=8043; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ break;
+ }
+ case 3: {
+ $7 = 13832;
+ $8 = $7;
+ HEAP32[$8>>2] = 1430406468;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = 2112071;
+ break;
+ }
+ default: {
+ }
+ }
+ (_strcat(13832,$1)|0);
+ $strlen = (_strlen(13832)|0);
+ $endptr = (13832 + ($strlen)|0);
+ HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
+ HEAP32[$2>>2] = $varargs;
+ $11 = ($0|0)==(3);
+ if ($11) {
+ STACKTOP = sp;return;
+ }
+ (_vprintf(13832,$2)|0);
+ $12 = ($0|0)==(1);
+ if ($12) {
+ _exit(1);
+ // unreachable;
+ } else {
+ STACKTOP = sp;return;
+ }
+}
+function _InitGraphicsDevice($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0;
+ var label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $$byval_copy = sp + 136|0;
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer18 = sp + 56|0;
+ $vararg_buffer14 = sp + 48|0;
+ $vararg_buffer10 = sp + 40|0;
+ $vararg_buffer8 = sp + 32|0;
+ $vararg_buffer6 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 72|0;
+ $3 = sp + 140|0;
+ HEAP32[7677] = $0;
+ HEAP32[7676] = $1;
+ _MatrixIdentity($2);
+ dest=30796; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_glfwSetErrorCallback((1|0))|0);
+ $4 = (_glfwInit()|0);
+ $5 = ($4|0)==(0);
+ if ($5) {
+ _TraceLog(1,4178,$vararg_buffer);
+ }
+ $6 = HEAP32[7677]|0;
+ HEAP32[7715] = $6;
+ $7 = HEAP32[7676]|0;
+ HEAP32[7716] = $7;
+ _glfwDefaultWindowHints();
+ $8 = HEAP8[33512]|0;
+ $9 = $8 & 4;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ _glfwWindowHint(131075,0);
+ } else {
+ _glfwWindowHint(131075,1);
+ }
+ $11 = HEAP8[33512]|0;
+ $12 = $11 & 8;
+ $13 = ($12<<24>>24)==(0);
+ if (!($13)) {
+ _glfwWindowHint(131077,1);
+ }
+ $14 = HEAP8[33512]|0;
+ $15 = $14 & 32;
+ $16 = ($15<<24>>24)==(0);
+ if (!($16)) {
+ _glfwWindowHint(135181,4);
+ _TraceLog(0,4204,$vararg_buffer1);
+ }
+ $17 = (_rlGetVersion()|0);
+ $18 = ($17|0)==(2);
+ if ($18) {
+ _glfwWindowHint(139266,2);
+ _glfwWindowHint(139267,1);
+ } else {
+ $19 = (_rlGetVersion()|0);
+ $20 = ($19|0)==(3);
+ if ($20) {
+ _glfwWindowHint(139266,3);
+ _glfwWindowHint(139267,3);
+ _glfwWindowHint(139272,204801);
+ _glfwWindowHint(139270,0);
+ }
+ }
+ $21 = HEAP32[7717]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $47 = HEAP32[7677]|0;
+ $48 = HEAP32[7676]|0;
+ $49 = HEAP32[7679]|0;
+ $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
+ HEAP32[7675] = $50;
+ $51 = HEAP32[7677]|0;
+ HEAP32[7718] = $51;
+ $52 = HEAP32[7676]|0;
+ HEAP32[7719] = $52;
+ $54 = $50;
+ } else {
+ $23 = (_glfwGetPrimaryMonitor()|0);
+ $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0);
+ $25 = HEAP32[$$byval_copy>>2]|0;
+ $26 = ($25|0)>(0);
+ L22: do {
+ if ($26) {
+ $27 = HEAP32[7677]|0;
+ $28 = HEAP32[$$byval_copy>>2]|0;
+ $29 = HEAP32[7676]|0;
+ $$015 = 0;
+ while(1) {
+ $30 = (($24) + (($$015*24)|0)|0);
+ $31 = HEAP32[$30>>2]|0;
+ $32 = ($31|0)<($27|0);
+ if (!($32)) {
+ $33 = (((($24) + (($$015*24)|0)|0)) + 4|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = ($34|0)<($29|0);
+ if (!($35)) {
+ break;
+ }
+ }
+ $36 = (($$015) + 1)|0;
+ $37 = ($36|0)<($28|0);
+ if ($37) {
+ $$015 = $36;
+ } else {
+ break L22;
+ }
+ }
+ HEAP32[7715] = $31;
+ HEAP32[7716] = $34;
+ }
+ } while(0);
+ $38 = HEAP32[7715]|0;
+ $39 = HEAP32[7716]|0;
+ HEAP32[$vararg_buffer3>>2] = $38;
+ $vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr5>>2] = $39;
+ _TraceLog(2,4229,$vararg_buffer3);
+ $40 = HEAP32[7715]|0;
+ $41 = HEAP32[7716]|0;
+ _SetupFramebufferSize($40,$41);
+ $42 = HEAP32[7715]|0;
+ $43 = HEAP32[7716]|0;
+ $44 = HEAP32[7679]|0;
+ $45 = (_glfwGetPrimaryMonitor()|0);
+ $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
+ HEAP32[7675] = $46;
+ $54 = $46;
+ }
+ $53 = ($54|0)==(0|0);
+ if ($53) {
+ _glfwTerminate();
+ _TraceLog(1,4267,$vararg_buffer6);
+ } else {
+ _TraceLog(0,4300,$vararg_buffer8);
+ $55 = HEAP32[7718]|0;
+ $56 = HEAP32[7719]|0;
+ HEAP32[$vararg_buffer10>>2] = $55;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $56;
+ _TraceLog(0,4340,$vararg_buffer10);
+ $57 = HEAP32[7677]|0;
+ $58 = HEAP32[7676]|0;
+ HEAP32[$vararg_buffer14>>2] = $57;
+ $vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
+ HEAP32[$vararg_ptr17>>2] = $58;
+ _TraceLog(0,4361,$vararg_buffer14);
+ $59 = HEAP32[7720]|0;
+ $60 = HEAP32[7721]|0;
+ HEAP32[$vararg_buffer18>>2] = $59;
+ $vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
+ HEAP32[$vararg_ptr21>>2] = $60;
+ _TraceLog(0,4382,$vararg_buffer18);
+ }
+ $61 = HEAP32[7675]|0;
+ (_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
+ $62 = HEAP32[7675]|0;
+ (_glfwSetCursorEnterCallback(($62|0),(2|0))|0);
+ $63 = HEAP32[7675]|0;
+ (_glfwSetKeyCallback(($63|0),(1|0))|0);
+ $64 = HEAP32[7675]|0;
+ (_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
+ $65 = HEAP32[7675]|0;
+ (_glfwSetCursorPosCallback(($65|0),(1|0))|0);
+ $66 = HEAP32[7675]|0;
+ (_glfwSetCharCallback(($66|0),(3|0))|0);
+ $67 = HEAP32[7675]|0;
+ (_glfwSetScrollCallback(($67|0),(2|0))|0);
+ $68 = HEAP32[7675]|0;
+ (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0);
+ $69 = HEAP32[7675]|0;
+ _glfwMakeContextCurrent(($69|0));
+ _glfwSwapInterval(0);
+ $70 = HEAP8[33512]|0;
+ $71 = $70 & 64;
+ $72 = ($71<<24>>24)==(0);
+ if ($72) {
+ $73 = HEAP32[7677]|0;
+ $74 = HEAP32[7676]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[7718]|0;
+ $76 = HEAP32[7720]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[7719]|0;
+ $80 = HEAP32[7721]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+ }
+ _glfwSwapInterval(1);
+ _TraceLog(0,4407,$vararg_buffer22);
+ $73 = HEAP32[7677]|0;
+ $74 = HEAP32[7676]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[7718]|0;
+ $76 = HEAP32[7720]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[7719]|0;
+ $80 = HEAP32[7721]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _LoadDefaultFont() {
+ var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy1 = sp + 44|0;
+ $vararg_buffer = sp;
+ $0 = sp + 4|0;
+ $1 = sp + 24|0;
+ HEAP32[(30764)>>2] = 224;
+ $2 = (_malloc(65536)|0);
+ _memset(($2|0),0,65536)|0;
+ $$095104 = 0;$$096103 = 0;
+ while(1) {
+ $3 = (16 + ($$095104<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $$097102 = 31;
+ while(1) {
+ $16 = 1 << $$097102;
+ $17 = $4 & $16;
+ $18 = ($17|0)==(0);
+ if (!($18)) {
+ $19 = (($$097102) + ($$096103))|0;
+ $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0);
+ HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24;
+ }
+ $20 = (($$097102) + -1)|0;
+ $21 = ($$097102|0)>(0);
+ if ($21) {
+ $$097102 = $20;
+ } else {
+ break;
+ }
+ }
+ $12 = (($$095104) + 1)|0;
+ $13 = ($$095104|0)>(511);
+ $$ = $13 ? 0 : $12;
+ $14 = (($$096103) + 32)|0;
+ $15 = ($14|0)<(16384);
+ if ($15) {
+ $$095104 = $$;$$096103 = $14;
+ } else {
+ break;
+ }
+ }
+ _LoadImageEx($0,$2,128,128);
+ _ImageFormat($0,2);
+ _free($2);
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _LoadTextureFromImage($1,$$byval_copy1);
+ ;HEAP32[30740>>2]=HEAP32[$1>>2]|0;HEAP32[30740+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[30740+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[30740+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[30740+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _UnloadImage($$byval_copy1);
+ $5 = HEAP32[(30764)>>2]|0;
+ $6 = $5 << 5;
+ $7 = (_malloc($6)|0);
+ HEAP32[(30768)>>2] = $7;
+ $8 = ($5|0)>(0);
+ if (!($8)) {
+ $$lcssa = $7;
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(30760)>>2] = $23;
+ $24 = HEAP32[7685]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3702,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ $9 = HEAP32[(30744)>>2]|0;
+ $10 = HEAP32[(30764)>>2]|0;
+ $11 = HEAP32[(30768)>>2]|0;
+ $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
+ while(1) {
+ $25 = (($$0101) + 32)|0;
+ $26 = (($27) + ($$0101<<5)|0);
+ HEAP32[$26>>2] = $25;
+ $28 = (((($27) + ($$0101<<5)|0)) + 4|0);
+ HEAP32[$28>>2] = $$090100;
+ $29 = ($$09299*11)|0;
+ $30 = (($29) + 1)|0;
+ $31 = (((($27) + ($$0101<<5)|0)) + 8|0);
+ HEAP32[$31>>2] = $30;
+ $32 = (2064 + ($$0101<<2)|0);
+ $33 = HEAP32[$32>>2]|0;
+ $34 = (((($27) + ($$0101<<5)|0)) + 12|0);
+ HEAP32[$34>>2] = $33;
+ $35 = (((($27) + ($$0101<<5)|0)) + 16|0);
+ HEAP32[$35>>2] = 10;
+ $36 = (($$090100) + 1)|0;
+ $37 = (($36) + ($33))|0;
+ $38 = ($37|0)<($9|0);
+ $39 = (($$09299) + 1)|0;
+ if ($38) {
+ $$191 = $37;$$193 = $$09299;
+ } else {
+ $40 = ($39*11)|0;
+ $41 = (($40) + 1)|0;
+ $42 = (($33) + 2)|0;
+ HEAP32[$28>>2] = 1;
+ HEAP32[$31>>2] = $41;
+ $$191 = $42;$$193 = $39;
+ }
+ $43 = (((($27) + ($$0101<<5)|0)) + 20|0);
+ HEAP32[$43>>2] = 0;
+ $44 = (((($27) + ($$0101<<5)|0)) + 24|0);
+ HEAP32[$44>>2] = 0;
+ $45 = (((($27) + ($$0101<<5)|0)) + 28|0);
+ HEAP32[$45>>2] = 0;
+ $46 = (($$0101) + 1)|0;
+ $47 = ($46|0)<($10|0);
+ if ($47) {
+ $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11;
+ } else {
+ $$lcssa = $11;
+ break;
+ }
+ }
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(30760)>>2] = $23;
+ $24 = HEAP32[7685]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3702,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _InitTimer_10() {
+ var $0 = 0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_time((0|0))|0);
+ _srand($0);
+ $1 = (+_GetTime());
+ HEAPF64[1728] = $1;
+ return;
+}
+function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ($3|0)==(0);
+ $5 = ((($1)) + 264|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 268|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 272|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($1)) + 276|0);
+ $12 = HEAP32[$11>>2]|0;
+ if ($4) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $8;
+ $vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
+ HEAP32[$vararg_ptr8>>2] = $10;
+ $vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
+ HEAP32[$vararg_ptr9>>2] = $12;
+ _TraceLog(0,3635,$vararg_buffer4);
+ STACKTOP = sp;return 0;
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $8;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $12;
+ _TraceLog(0,3566,$vararg_buffer);
+ STACKTOP = sp;return 0;
+ }
+ return (0)|0;
+}
+function _EmscriptenKeyboardCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(1);
+ if (!($3)) {
+ return 0;
+ }
+ $4 = ((($1)) + 32|0);
+ $5 = (_strcmp($4,3559)|0);
+ $6 = ($5|0)==(0);
+ if (!($6)) {
+ return 0;
+ }
+ (_emscripten_exit_pointerlock()|0);
+ return 0;
+}
+function _EmscriptenMouseCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0);
+ $3 = sp;
+ $4 = ($0|0)==(4);
+ if (!($4)) {
+ STACKTOP = sp;return 0;
+ }
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ $5 = HEAP32[$3>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ (_emscripten_request_pointerlock((0|0),1)|0);
+ } else {
+ (_emscripten_exit_pointerlock()|0);
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ }
+ STACKTOP = sp;return 0;
+}
+function _EmscriptenTouchCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0;
+ var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ switch ($0|0) {
+ case 22: {
+ $$sink = 1;
+ label = 4;
+ break;
+ }
+ case 23: {
+ $$sink = 0;
+ label = 4;
+ break;
+ }
+ case 24: {
+ $$sink = 2;
+ label = 4;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 4) {
+ HEAP32[$3>>2] = $$sink;
+ }
+ $4 = HEAP32[$1>>2]|0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = $4;
+ $6 = ((($1)) + 20|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($3)) + 8|0);
+ HEAP32[$8>>2] = $7;
+ $9 = ((($1)) + 72|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $10;
+ $12 = ((($1)) + 56|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = (+($13|0));
+ $15 = ((($1)) + 60|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (+($16|0));
+ $$sroa$03$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14;
+ $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17;
+ $18 = ((($1)) + 108|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = (+($19|0));
+ $21 = ((($1)) + 112|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (+($22|0));
+ $$sroa$0$0$$sroa_idx = ((($3)) + 32|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20;
+ $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23;
+ $24 = ((($3)) + 24|0);
+ $25 = $24;
+ $26 = $25;
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (($25) + 4)|0;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $31 = 13808;
+ $32 = $31;
+ HEAP32[$32>>2] = $27;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = $30;
+ $35 = ((($3)) + 32|0);
+ $36 = $35;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = (($36) + 4)|0;
+ $40 = $39;
+ $41 = HEAP32[$40>>2]|0;
+ $42 = (13816);
+ $43 = $42;
+ HEAP32[$43>>2] = $38;
+ $44 = (($42) + 4)|0;
+ $45 = $44;
+ HEAP32[$45>>2] = $41;
+ $46 = (_GetScreenWidth()|0);
+ $47 = (+($46|0));
+ $48 = +HEAPF32[$24>>2];
+ $49 = $48 / $47;
+ HEAPF32[$24>>2] = $49;
+ $50 = (_GetScreenHeight()|0);
+ $51 = (+($50|0));
+ $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2];
+ $53 = $52 / $51;
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53;
+ $54 = (_GetScreenWidth()|0);
+ $55 = (+($54|0));
+ $56 = +HEAPF32[$35>>2];
+ $57 = $56 / $55;
+ HEAPF32[$35>>2] = $57;
+ $58 = (_GetScreenHeight()|0);
+ $59 = (+($58|0));
+ $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $61 = $60 / $59;
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return 1;
+}
+function _EmscriptenGamepadCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($1)) + 1296|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ label = 3;
+ } else {
+ $6 = ((($1)) + 1300|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)<(4);
+ if ($8) {
+ $$sink = 1;
+ } else {
+ label = 3;
+ }
+ }
+ if ((label|0) == 3) {
+ $$sink = 0;
+ }
+ $9 = ((($1)) + 1300|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (30724 + ($10<<2)|0);
+ HEAP32[$11>>2] = $$sink;
+ return 0;
+}
+function _SetTargetFPS($0) {
+ $0 = $0|0;
+ var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ($0|0)<(1);
+ $2 = (+($0|0));
+ $3 = 1.0 / $2;
+ $$ = $1 ? 0.0 : $3;
+ HEAPF64[1725] = $$;
+ $4 = $3;
+ $$op = $4 * 1000.0;
+ $5 = $$op;
+ $6 = $1 ? 0.0 : $5;
+ HEAPF64[$vararg_buffer>>3] = $6;
+ _TraceLog(0,3515,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _LogoAnimation() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[7680] = 0;
+ return;
+}
+function _GetTime() {
+ var $0 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (+_glfwGetTime());
+ return (+$0);
+}
+function _LoadImageEx($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = $2 << 2;
+ $5 = Math_imul($4, $3)|0;
+ $6 = (_malloc($5)|0);
+ $7 = ($5|0)>(0);
+ if ($7) {
+ $8 = (($5) + -1)|0;
+ $9 = $8 >>> 2;
+ $$03334 = 0;$$035 = 0;
+ while(1) {
+ $10 = (($1) + ($$03334<<2)|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = (($6) + ($$035)|0);
+ HEAP8[$12>>0] = $11;
+ $13 = (((($1) + ($$03334<<2)|0)) + 1|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = $$035 | 1;
+ $16 = (($6) + ($15)|0);
+ HEAP8[$16>>0] = $14;
+ $17 = (((($1) + ($$03334<<2)|0)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = $$035 | 2;
+ $20 = (($6) + ($19)|0);
+ HEAP8[$20>>0] = $18;
+ $21 = (((($1) + ($$03334<<2)|0)) + 3|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $$035 | 3;
+ $24 = (($6) + ($23)|0);
+ HEAP8[$24>>0] = $22;
+ $25 = (($$03334) + 1)|0;
+ $26 = (($$035) + 4)|0;
+ $exitcond = ($$03334|0)==($9|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$03334 = $25;$$035 = $26;
+ }
+ }
+ }
+ HEAP32[$0>>2] = $6;
+ $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0);
+ HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2;
+ $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0);
+ HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0);
+ HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7;
+ return;
+}
+function _ImageFormat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0;
+ var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0;
+ var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0;
+ var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0;
+ var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0;
+ var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0;
+ var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0;
+ var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0;
+ var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0;
+ var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0;
+ var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0;
+ var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0;
+ var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0;
+ var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp + 4|0;
+ $vararg_buffer = sp;
+ $2 = ((($0)) + 16|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)==($1|0);
+ if ($4) {
+ STACKTOP = sp;return;
+ }
+ $5 = ($3|0)<(8);
+ $6 = ($1|0)<(8);
+ $or$cond = $6 & $5;
+ if (!($or$cond)) {
+ _TraceLog(2,4078,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
+ $7 = (_GetImageData($$byval_copy)|0);
+ $8 = HEAP32[$0>>2]|0;
+ _free($8);
+ HEAP32[$2>>2] = $1;
+ switch ($1|0) {
+ case 1: {
+ $9 = ((($0)) + 4|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 8|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = Math_imul($12, $10)|0;
+ $14 = (_malloc($13)|0);
+ HEAP32[$0>>2] = $14;
+ $15 = Math_imul($12, $10)|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $$0171188 = 0;
+ while(1) {
+ $17 = (($7) + ($$0171188<<2)|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = (+($18&255));
+ $20 = $19 * 0.29899999499320984;
+ $21 = (((($7) + ($$0171188<<2)|0)) + 1|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = (+($22&255));
+ $24 = $23 * 0.58700001239776611;
+ $25 = $20 + $24;
+ $26 = (((($7) + ($$0171188<<2)|0)) + 2|0);
+ $27 = HEAP8[$26>>0]|0;
+ $28 = (+($27&255));
+ $29 = $28 * 0.11400000005960464;
+ $30 = $25 + $29;
+ $31 = (~~(($30))&255);
+ $32 = HEAP32[$0>>2]|0;
+ $33 = (($32) + ($$0171188)|0);
+ HEAP8[$33>>0] = $31;
+ $34 = (($$0171188) + 1)|0;
+ $35 = HEAP32[$9>>2]|0;
+ $36 = HEAP32[$11>>2]|0;
+ $37 = Math_imul($36, $35)|0;
+ $38 = ($34|0)<($37|0);
+ if ($38) {
+ $$0171188 = $34;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 2: {
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = ((($0)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = $40 << 1;
+ $44 = Math_imul($43, $42)|0;
+ $45 = (_malloc($44)|0);
+ HEAP32[$0>>2] = $45;
+ $46 = HEAP32[$39>>2]|0;
+ $47 = $46 << 1;
+ $48 = Math_imul($47, $42)|0;
+ $49 = ($48|0)>(0);
+ if ($49) {
+ $$0170190 = 0;$$0172189 = 0;
+ while(1) {
+ $50 = (($7) + ($$0172189<<2)|0);
+ $51 = HEAP8[$50>>0]|0;
+ $52 = (+($51&255));
+ $53 = $52 * 0.29899999499320984;
+ $54 = (((($7) + ($$0172189<<2)|0)) + 1|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = (+($55&255));
+ $57 = $56 * 0.58700001239776611;
+ $58 = $53 + $57;
+ $59 = (((($7) + ($$0172189<<2)|0)) + 2|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = (+($60&255));
+ $62 = $61 * 0.11400000005960464;
+ $63 = $58 + $62;
+ $64 = (~~(($63))&255);
+ $65 = HEAP32[$0>>2]|0;
+ $66 = (($65) + ($$0170190)|0);
+ HEAP8[$66>>0] = $64;
+ $67 = (((($7) + ($$0172189<<2)|0)) + 3|0);
+ $68 = HEAP8[$67>>0]|0;
+ $69 = HEAP32[$0>>2]|0;
+ $70 = $$0170190 | 1;
+ $71 = (($69) + ($70)|0);
+ HEAP8[$71>>0] = $68;
+ $72 = (($$0172189) + 1)|0;
+ $73 = (($$0170190) + 2)|0;
+ $74 = HEAP32[$39>>2]|0;
+ $75 = HEAP32[$41>>2]|0;
+ $76 = $74 << 1;
+ $77 = Math_imul($76, $75)|0;
+ $78 = ($73|0)<($77|0);
+ if ($78) {
+ $$0170190 = $73;$$0172189 = $72;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 3: {
+ $79 = ((($0)) + 4|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = ((($0)) + 8|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = $80 << 1;
+ $84 = Math_imul($83, $82)|0;
+ $85 = (_malloc($84)|0);
+ HEAP32[$0>>2] = $85;
+ $86 = HEAP32[$79>>2]|0;
+ $87 = Math_imul($82, $86)|0;
+ $88 = ($87|0)>(0);
+ if ($88) {
+ $89 = HEAP8[$7>>0]|0;
+ $90 = (+($89&255));
+ $91 = $90 * 31.0;
+ $92 = $91 / 255.0;
+ $roundf179 = (+_roundf((+$92)));
+ $93 = (~~(($roundf179))&255);
+ $94 = ((($7)) + 1|0);
+ $95 = HEAP8[$94>>0]|0;
+ $96 = (+($95&255));
+ $97 = $96 * 63.0;
+ $98 = $97 / 255.0;
+ $roundf180 = (+_roundf((+$98)));
+ $99 = (~~(($roundf180))&255);
+ $100 = ((($7)) + 2|0);
+ $101 = HEAP8[$100>>0]|0;
+ $102 = (+($101&255));
+ $103 = $102 * 31.0;
+ $104 = $103 / 255.0;
+ $roundf181 = (+_roundf((+$104)));
+ $105 = (~~(($roundf181))&255);
+ $106 = $93&255;
+ $107 = $106 << 11;
+ $108 = $99&255;
+ $109 = $108 << 5;
+ $110 = $109 | $107;
+ $111 = $105&255;
+ $112 = $110 | $111;
+ $113 = $112&65535;
+ $114 = HEAP32[$0>>2]|0;
+ $115 = HEAP32[$79>>2]|0;
+ $116 = HEAP32[$81>>2]|0;
+ $117 = Math_imul($116, $115)|0;
+ $$0169192 = 0;
+ while(1) {
+ $118 = (($114) + ($$0169192<<1)|0);
+ HEAP16[$118>>1] = $113;
+ $119 = (($$0169192) + 1)|0;
+ $120 = ($119|0)<($117|0);
+ if ($120) {
+ $$0169192 = $119;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 4: {
+ $121 = ((($0)) + 4|0);
+ $122 = HEAP32[$121>>2]|0;
+ $123 = ((($0)) + 8|0);
+ $124 = HEAP32[$123>>2]|0;
+ $125 = ($122*3)|0;
+ $126 = Math_imul($125, $124)|0;
+ $127 = (_malloc($126)|0);
+ HEAP32[$0>>2] = $127;
+ $128 = HEAP32[$121>>2]|0;
+ $129 = ($128*3)|0;
+ $130 = Math_imul($129, $124)|0;
+ $131 = ($130|0)>(0);
+ if ($131) {
+ $$0168195 = 0;$$1194 = 0;
+ while(1) {
+ $132 = (($7) + ($$1194<<2)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = HEAP32[$0>>2]|0;
+ $135 = (($134) + ($$0168195)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = (((($7) + ($$1194<<2)|0)) + 1|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = HEAP32[$0>>2]|0;
+ $139 = (($$0168195) + 1)|0;
+ $140 = (($138) + ($139)|0);
+ HEAP8[$140>>0] = $137;
+ $141 = (((($7) + ($$1194<<2)|0)) + 2|0);
+ $142 = HEAP8[$141>>0]|0;
+ $143 = HEAP32[$0>>2]|0;
+ $144 = (($$0168195) + 2)|0;
+ $145 = (($143) + ($144)|0);
+ HEAP8[$145>>0] = $142;
+ $146 = (($$1194) + 1)|0;
+ $147 = (($$0168195) + 3)|0;
+ $148 = HEAP32[$121>>2]|0;
+ $149 = HEAP32[$123>>2]|0;
+ $150 = ($148*3)|0;
+ $151 = Math_imul($150, $149)|0;
+ $152 = ($147|0)<($151|0);
+ if ($152) {
+ $$0168195 = $147;$$1194 = $146;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 5: {
+ $153 = ((($0)) + 4|0);
+ $154 = HEAP32[$153>>2]|0;
+ $155 = ((($0)) + 8|0);
+ $156 = HEAP32[$155>>2]|0;
+ $157 = $154 << 1;
+ $158 = Math_imul($157, $156)|0;
+ $159 = (_malloc($158)|0);
+ HEAP32[$0>>2] = $159;
+ $160 = HEAP32[$153>>2]|0;
+ $161 = Math_imul($156, $160)|0;
+ $162 = ($161|0)>(0);
+ if ($162) {
+ $163 = HEAP32[$0>>2]|0;
+ $164 = HEAP32[$153>>2]|0;
+ $165 = HEAP32[$155>>2]|0;
+ $166 = Math_imul($165, $164)|0;
+ $$0167197 = 0;
+ while(1) {
+ $167 = (($7) + ($$0167197<<2)|0);
+ $168 = HEAP8[$167>>0]|0;
+ $169 = (+($168&255));
+ $170 = $169 * 31.0;
+ $171 = $170 / 255.0;
+ $roundf176 = (+_roundf((+$171)));
+ $172 = (~~(($roundf176))&255);
+ $173 = (((($7) + ($$0167197<<2)|0)) + 1|0);
+ $174 = HEAP8[$173>>0]|0;
+ $175 = (+($174&255));
+ $176 = $175 * 31.0;
+ $177 = $176 / 255.0;
+ $roundf177 = (+_roundf((+$177)));
+ $178 = (~~(($roundf177))&255);
+ $179 = (((($7) + ($$0167197<<2)|0)) + 2|0);
+ $180 = HEAP8[$179>>0]|0;
+ $181 = (+($180&255));
+ $182 = $181 * 31.0;
+ $183 = $182 / 255.0;
+ $roundf178 = (+_roundf((+$183)));
+ $184 = (~~(($roundf178))&255);
+ $185 = (((($7) + ($$0167197<<2)|0)) + 3|0);
+ $186 = HEAP8[$185>>0]|0;
+ $187 = ($186&255)>(50);
+ $188 = $172&255;
+ $189 = $188 << 11;
+ $190 = $178&255;
+ $191 = $190 << 6;
+ $192 = $191 | $189;
+ $193 = $184&255;
+ $194 = $193 << 1;
+ $195 = $192 | $194;
+ $196 = $187&1;
+ $197 = $195 | $196;
+ $198 = $197&65535;
+ $199 = (($163) + ($$0167197<<1)|0);
+ HEAP16[$199>>1] = $198;
+ $200 = (($$0167197) + 1)|0;
+ $201 = ($200|0)<($166|0);
+ if ($201) {
+ $$0167197 = $200;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 6: {
+ $202 = ((($0)) + 4|0);
+ $203 = HEAP32[$202>>2]|0;
+ $204 = ((($0)) + 8|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = $203 << 1;
+ $207 = Math_imul($206, $205)|0;
+ $208 = (_malloc($207)|0);
+ HEAP32[$0>>2] = $208;
+ $209 = HEAP32[$202>>2]|0;
+ $210 = Math_imul($205, $209)|0;
+ $211 = ($210|0)>(0);
+ if ($211) {
+ $212 = HEAP32[$0>>2]|0;
+ $213 = HEAP32[$202>>2]|0;
+ $214 = HEAP32[$204>>2]|0;
+ $215 = Math_imul($214, $213)|0;
+ $$0166199 = 0;
+ while(1) {
+ $216 = (($7) + ($$0166199<<2)|0);
+ $217 = HEAP8[$216>>0]|0;
+ $218 = (+($217&255));
+ $219 = $218 * 15.0;
+ $220 = $219 / 255.0;
+ $roundf = (+_roundf((+$220)));
+ $221 = (~~(($roundf))&255);
+ $222 = (((($7) + ($$0166199<<2)|0)) + 1|0);
+ $223 = HEAP8[$222>>0]|0;
+ $224 = (+($223&255));
+ $225 = $224 * 15.0;
+ $226 = $225 / 255.0;
+ $roundf173 = (+_roundf((+$226)));
+ $227 = (~~(($roundf173))&255);
+ $228 = (((($7) + ($$0166199<<2)|0)) + 2|0);
+ $229 = HEAP8[$228>>0]|0;
+ $230 = (+($229&255));
+ $231 = $230 * 15.0;
+ $232 = $231 / 255.0;
+ $roundf174 = (+_roundf((+$232)));
+ $233 = (~~(($roundf174))&255);
+ $234 = (((($7) + ($$0166199<<2)|0)) + 3|0);
+ $235 = HEAP8[$234>>0]|0;
+ $236 = (+($235&255));
+ $237 = $236 * 15.0;
+ $238 = $237 / 255.0;
+ $roundf175 = (+_roundf((+$238)));
+ $239 = (~~(($roundf175))&255);
+ $240 = $221&255;
+ $241 = $240 << 12;
+ $242 = $227&255;
+ $243 = $242 << 8;
+ $244 = $243 | $241;
+ $245 = $233&255;
+ $246 = $245 << 4;
+ $247 = $244 | $246;
+ $248 = $239&255;
+ $249 = $247 | $248;
+ $250 = $249&65535;
+ $251 = (($212) + ($$0166199<<1)|0);
+ HEAP16[$251>>1] = $250;
+ $252 = (($$0166199) + 1)|0;
+ $253 = ($252|0)<($215|0);
+ if ($253) {
+ $$0166199 = $252;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 7: {
+ $254 = ((($0)) + 4|0);
+ $255 = HEAP32[$254>>2]|0;
+ $256 = ((($0)) + 8|0);
+ $257 = HEAP32[$256>>2]|0;
+ $258 = $255 << 2;
+ $259 = Math_imul($258, $257)|0;
+ $260 = (_malloc($259)|0);
+ HEAP32[$0>>2] = $260;
+ $261 = HEAP32[$254>>2]|0;
+ $262 = $261 << 2;
+ $263 = Math_imul($262, $257)|0;
+ $264 = ($263|0)>(0);
+ if ($264) {
+ $$0202 = 0;$$2201 = 0;
+ while(1) {
+ $265 = (($7) + ($$2201<<2)|0);
+ $266 = HEAP8[$265>>0]|0;
+ $267 = HEAP32[$0>>2]|0;
+ $268 = (($267) + ($$0202)|0);
+ HEAP8[$268>>0] = $266;
+ $269 = (((($7) + ($$2201<<2)|0)) + 1|0);
+ $270 = HEAP8[$269>>0]|0;
+ $271 = HEAP32[$0>>2]|0;
+ $272 = $$0202 | 1;
+ $273 = (($271) + ($272)|0);
+ HEAP8[$273>>0] = $270;
+ $274 = (((($7) + ($$2201<<2)|0)) + 2|0);
+ $275 = HEAP8[$274>>0]|0;
+ $276 = HEAP32[$0>>2]|0;
+ $277 = $$0202 | 2;
+ $278 = (($276) + ($277)|0);
+ HEAP8[$278>>0] = $275;
+ $279 = (((($7) + ($$2201<<2)|0)) + 3|0);
+ $280 = HEAP8[$279>>0]|0;
+ $281 = HEAP32[$0>>2]|0;
+ $282 = $$0202 | 3;
+ $283 = (($281) + ($282)|0);
+ HEAP8[$283>>0] = $280;
+ $284 = (($$2201) + 1)|0;
+ $285 = (($$0202) + 4)|0;
+ $286 = HEAP32[$254>>2]|0;
+ $287 = HEAP32[$256>>2]|0;
+ $288 = $286 << 2;
+ $289 = Math_imul($288, $287)|0;
+ $290 = ($285|0)<($289|0);
+ if ($290) {
+ $$0202 = $285;$$2201 = $284;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ _free($7);
+ STACKTOP = sp;return;
+}
+function _LoadTextureFromImage($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($1)) + 4|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($1)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 12|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0);
+ $12 = HEAP32[$3>>2]|0;
+ $13 = HEAP32[$5>>2]|0;
+ HEAP32[$0>>2] = $11;
+ $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12;
+ $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13;
+ $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10;
+ $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8;
+ return;
+}
+function _UnloadImage($0) {
+ $0 = $0|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ _free($1);
+ return;
+}
+function _rlglLoadTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0;
+ var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
+ $vararg_buffer15 = sp + 64|0;
+ $vararg_buffer11 = sp + 48|0;
+ $vararg_buffer9 = sp + 40|0;
+ $vararg_buffer7 = sp + 32|0;
+ $vararg_buffer5 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $5 = sp + 68|0;
+ _glBindTexture(3553,0);
+ HEAP32[$5>>2] = 0;
+ $6 = HEAP32[7693]|0;
+ $7 = ($6|0)==(0);
+ $8 = $3 & -4;
+ $switch = ($8|0)==(8);
+ $or$cond100 = $switch & $7;
+ if ($or$cond100) {
+ _TraceLog(2,3747,$vararg_buffer);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $9 = HEAP32[7694]|0;
+ $10 = ($9|0)==(0);
+ $11 = ($3|0)==(12);
+ $or$cond7 = $11 & $10;
+ if ($or$cond7) {
+ _TraceLog(2,3791,$vararg_buffer1);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $12 = HEAP32[7695]|0;
+ $13 = ($12|0)==(0);
+ $$off = (($3) + -13)|0;
+ $14 = ($$off>>>0)<(2);
+ $or$cond = $14 & $13;
+ if ($or$cond) {
+ _TraceLog(2,3836,$vararg_buffer3);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $15 = HEAP32[7696]|0;
+ $16 = ($15|0)==(0);
+ $$off92 = (($3) + -15)|0;
+ $17 = ($$off92>>>0)<(2);
+ $or$cond96 = $17 & $16;
+ if ($or$cond96) {
+ _TraceLog(2,3881,$vararg_buffer5);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $18 = HEAP32[7697]|0;
+ $19 = ($18|0)==(0);
+ $$off93 = (($3) + -17)|0;
+ $20 = ($$off93>>>0)<(2);
+ $or$cond98 = $20 & $19;
+ if ($or$cond98) {
+ _TraceLog(2,3926,$vararg_buffer7);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ _glGenTextures(1,($5|0));
+ $21 = HEAP32[$5>>2]|0;
+ _glBindTexture(3553,($21|0));
+ do {
+ switch ($3|0) {
+ case 1: {
+ _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0));
+ break;
+ }
+ case 2: {
+ _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0));
+ break;
+ }
+ case 3: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0));
+ break;
+ }
+ case 4: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0));
+ break;
+ }
+ case 5: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0));
+ break;
+ }
+ case 6: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0));
+ break;
+ }
+ case 7: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0));
+ break;
+ }
+ case 8: {
+ $22 = HEAP32[7693]|0;
+ $23 = ($22|0)==(0);
+ if (!($23)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33776);
+ }
+ break;
+ }
+ case 9: {
+ $24 = HEAP32[7693]|0;
+ $25 = ($24|0)==(0);
+ if (!($25)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33777);
+ }
+ break;
+ }
+ case 10: {
+ $26 = HEAP32[7693]|0;
+ $27 = ($26|0)==(0);
+ if (!($27)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33778);
+ }
+ break;
+ }
+ case 11: {
+ $28 = HEAP32[7693]|0;
+ $29 = ($28|0)==(0);
+ if (!($29)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33779);
+ }
+ break;
+ }
+ case 12: {
+ $30 = HEAP32[7694]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ _LoadCompressedTexture($0,$1,$2,$4,36196);
+ }
+ break;
+ }
+ case 13: {
+ $32 = HEAP32[7695]|0;
+ $33 = ($32|0)==(0);
+ if (!($33)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37492);
+ }
+ break;
+ }
+ case 14: {
+ $34 = HEAP32[7695]|0;
+ $35 = ($34|0)==(0);
+ if (!($35)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37496);
+ }
+ break;
+ }
+ case 15: {
+ $36 = HEAP32[7696]|0;
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35840);
+ }
+ break;
+ }
+ case 16: {
+ $38 = HEAP32[7696]|0;
+ $39 = ($38|0)==(0);
+ if (!($39)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35842);
+ }
+ break;
+ }
+ case 17: {
+ $40 = HEAP32[7697]|0;
+ $41 = ($40|0)==(0);
+ if (!($41)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37808);
+ }
+ break;
+ }
+ case 18: {
+ $42 = HEAP32[7697]|0;
+ $43 = ($42|0)==(0);
+ if (!($43)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37815);
+ }
+ break;
+ }
+ default: {
+ _TraceLog(2,3971,$vararg_buffer9);
+ }
+ }
+ } while(0);
+ $44 = HEAP32[7698]|0;
+ $45 = ($44|0)==(0);
+ if ($45) {
+ _glTexParameteri(3553,10242,33071);
+ _glTexParameteri(3553,10243,33071);
+ } else {
+ _glTexParameteri(3553,10242,10497);
+ _glTexParameteri(3553,10243,10497);
+ }
+ _glTexParameteri(3553,10240,9728);
+ _glTexParameteri(3553,10241,9728);
+ _glBindTexture(3553,0);
+ $46 = HEAP32[$5>>2]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ _TraceLog(2,4049,$vararg_buffer15);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer11>>2] = $46;
+ $vararg_ptr13 = ((($vararg_buffer11)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ $vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
+ HEAP32[$vararg_ptr14>>2] = $2;
+ _TraceLog(0,4000,$vararg_buffer11);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadCompressedTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glPixelStorei(3317,1);
+ switch ($4|0) {
+ case 33776: case 33777: case 36196: case 37492: {
+ $$038 = 8;
+ break;
+ }
+ default: {
+ $$038 = 16;
+ }
+ }
+ $5 = ($3|0)<(1);
+ $6 = $1 | $2;
+ $7 = ($6|0)==(0);
+ $or$cond42 = $5 | $7;
+ if ($or$cond42) {
+ return;
+ } else {
+ $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1;
+ }
+ while(1) {
+ $8 = (($$046) + 3)|0;
+ $9 = (($8|0) / 4)&-1;
+ $10 = (($$03943) + 3)|0;
+ $11 = (($10|0) / 4)&-1;
+ $12 = Math_imul($11, $$038)|0;
+ $13 = Math_imul($12, $9)|0;
+ $14 = (($0) + ($$03744)|0);
+ _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0));
+ $15 = (($13) + ($$03744))|0;
+ $16 = (($$046|0) / 2)&-1;
+ $17 = (($$03943|0) / 2)&-1;
+ $18 = ($$046|0)<(2);
+ $$ = $18 ? 1 : $16;
+ $19 = ($$03943|0)<(2);
+ $$140 = $19 ? 1 : $17;
+ $20 = (($$03645) + 1)|0;
+ $21 = ($20|0)>=($3|0);
+ $22 = $$ | $$140;
+ $23 = ($22|0)==(0);
+ $or$cond = $21 | $23;
+ if ($or$cond) {
+ break;
+ } else {
+ $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$;
+ }
+ }
+ return;
+}
+function _GetImageData($0) {
+ $0 = $0|0;
+ var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0;
+ var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = $2 << 2;
+ $6 = Math_imul($5, $4)|0;
+ $7 = (_malloc($6)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = Math_imul($4, $8)|0;
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return ($7|0);
+ }
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = HEAP32[$0>>2]|0;
+ $$0104105 = 0;$$0106 = 0;
+ while(1) {
+ switch ($12|0) {
+ case 1: {
+ $14 = (($13) + ($$0106)|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$16>>0] = $15;
+ $17 = HEAP8[$14>>0]|0;
+ $18 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$18>>0] = $17;
+ $19 = HEAP8[$14>>0]|0;
+ $20 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$20>>0] = $19;
+ $21 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$21>>0] = -1;
+ $22 = (($$0106) + 1)|0;
+ $$1 = $22;
+ break;
+ }
+ case 2: {
+ $23 = (($13) + ($$0106)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$25>>0] = $24;
+ $26 = HEAP8[$23>>0]|0;
+ $27 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$27>>0] = $26;
+ $28 = HEAP8[$23>>0]|0;
+ $29 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$29>>0] = $28;
+ $30 = (($$0106) + 1)|0;
+ $31 = (($13) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$33>>0] = $32;
+ $34 = (($$0106) + 2)|0;
+ $$1 = $34;
+ break;
+ }
+ case 5: {
+ $35 = (($13) + ($$0106<<1)|0);
+ $36 = HEAP16[$35>>1]|0;
+ $37 = $36&65535;
+ $38 = $37 >>> 11;
+ $39 = (+($38|0));
+ $40 = $39 * 8.0;
+ $41 = (~~(($40))&255);
+ $42 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$42>>0] = $41;
+ $43 = $37 >>> 6;
+ $44 = $43 & 31;
+ $45 = (+($44|0));
+ $46 = $45 * 8.0;
+ $47 = (~~(($46))&255);
+ $48 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$48>>0] = $47;
+ $49 = $37 >>> 1;
+ $50 = $49 & 31;
+ $51 = (+($50|0));
+ $52 = $51 * 8.0;
+ $53 = (~~(($52))&255);
+ $54 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$54>>0] = $53;
+ $55 = $37 & 1;
+ $56 = (0 - ($55))|0;
+ $57 = $56&255;
+ $58 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$58>>0] = $57;
+ $59 = (($$0106) + 1)|0;
+ $$1 = $59;
+ break;
+ }
+ case 3: {
+ $60 = (($13) + ($$0106<<1)|0);
+ $61 = HEAP16[$60>>1]|0;
+ $62 = $61&65535;
+ $63 = $62 >>> 11;
+ $64 = (+($63|0));
+ $65 = $64 * 8.0;
+ $66 = (~~(($65))&255);
+ $67 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$67>>0] = $66;
+ $68 = $62 >>> 5;
+ $69 = $68 & 63;
+ $70 = (+($69|0));
+ $71 = $70 * 4.0;
+ $72 = (~~(($71))&255);
+ $73 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$73>>0] = $72;
+ $74 = $62 & 31;
+ $75 = (+($74|0));
+ $76 = $75 * 8.0;
+ $77 = (~~(($76))&255);
+ $78 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$78>>0] = $77;
+ $79 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$79>>0] = -1;
+ $80 = (($$0106) + 1)|0;
+ $$1 = $80;
+ break;
+ }
+ case 6: {
+ $81 = (($13) + ($$0106<<1)|0);
+ $82 = HEAP16[$81>>1]|0;
+ $83 = $82&65535;
+ $84 = $83 >>> 12;
+ $85 = (+($84|0));
+ $86 = $85 * 17.0;
+ $87 = (~~(($86))&255);
+ $88 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$88>>0] = $87;
+ $89 = $83 >>> 8;
+ $90 = $89 & 15;
+ $91 = (+($90|0));
+ $92 = $91 * 17.0;
+ $93 = (~~(($92))&255);
+ $94 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$94>>0] = $93;
+ $95 = $83 >>> 4;
+ $96 = $95 & 15;
+ $97 = (+($96|0));
+ $98 = $97 * 17.0;
+ $99 = (~~(($98))&255);
+ $100 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$100>>0] = $99;
+ $101 = $83 & 15;
+ $102 = (+($101|0));
+ $103 = $102 * 17.0;
+ $104 = (~~(($103))&255);
+ $105 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$105>>0] = $104;
+ $106 = (($$0106) + 1)|0;
+ $$1 = $106;
+ break;
+ }
+ case 7: {
+ $107 = (($13) + ($$0106)|0);
+ $108 = HEAP8[$107>>0]|0;
+ $109 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$109>>0] = $108;
+ $110 = (($$0106) + 1)|0;
+ $111 = (($13) + ($110)|0);
+ $112 = HEAP8[$111>>0]|0;
+ $113 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$113>>0] = $112;
+ $114 = (($$0106) + 2)|0;
+ $115 = (($13) + ($114)|0);
+ $116 = HEAP8[$115>>0]|0;
+ $117 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$117>>0] = $116;
+ $118 = (($$0106) + 3)|0;
+ $119 = (($13) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $121 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$121>>0] = $120;
+ $122 = (($$0106) + 4)|0;
+ $$1 = $122;
+ break;
+ }
+ case 4: {
+ $123 = (($13) + ($$0106)|0);
+ $124 = HEAP8[$123>>0]|0;
+ $125 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$125>>0] = $124;
+ $126 = (($$0106) + 1)|0;
+ $127 = (($13) + ($126)|0);
+ $128 = HEAP8[$127>>0]|0;
+ $129 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$129>>0] = $128;
+ $130 = (($$0106) + 2)|0;
+ $131 = (($13) + ($130)|0);
+ $132 = HEAP8[$131>>0]|0;
+ $133 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$133>>0] = $132;
+ $134 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$134>>0] = -1;
+ $135 = (($$0106) + 3)|0;
+ $$1 = $135;
+ break;
+ }
+ default: {
+ _TraceLog(2,4132,$vararg_buffer);
+ $$1 = $$0106;
+ }
+ }
+ $136 = (($$0104105) + 1)|0;
+ $137 = HEAP32[$1>>2]|0;
+ $138 = HEAP32[$3>>2]|0;
+ $139 = Math_imul($138, $137)|0;
+ $140 = ($136|0)<($139|0);
+ if ($140) {
+ $$0104105 = $136;$$0106 = $$1;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return ($7|0);
+}
+function _ErrorCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ HEAP32[$vararg_buffer>>2] = $0;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $1;
+ _TraceLog(2,7998,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlGetVersion() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 4;
+}
+function _SetupFramebufferSize($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0;
+ var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0;
+ var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0;
+ var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $vararg_buffer8 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $2 = sp + 40|0;
+ $3 = HEAP32[7677]|0;
+ $4 = ($3|0)>($0|0);
+ if (!($4)) {
+ $5 = HEAP32[7676]|0;
+ $6 = ($5|0)>($1|0);
+ if (!($6)) {
+ $30 = ($3|0)<($0|0);
+ $31 = ($5|0)<($1|0);
+ $or$cond = $30 | $31;
+ if (!($or$cond)) {
+ HEAP32[7718] = $3;
+ HEAP32[7719] = $5;
+ HEAP32[7720] = 0;
+ HEAP32[7721] = 0;
+ STACKTOP = sp;return;
+ }
+ HEAP32[$vararg_buffer8>>2] = $3;
+ $vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
+ HEAP32[$vararg_ptr11>>2] = $5;
+ $vararg_ptr12 = ((($vararg_buffer8)) + 8|0);
+ HEAP32[$vararg_ptr12>>2] = $0;
+ $vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ _TraceLog(0,7932,$vararg_buffer8);
+ $32 = (+($0|0));
+ $33 = (+($1|0));
+ $34 = $32 / $33;
+ $35 = HEAP32[7677]|0;
+ $36 = (+($35|0));
+ $37 = HEAP32[7676]|0;
+ $38 = (+($37|0));
+ $39 = $36 / $38;
+ $40 = !($34 <= $39);
+ if ($40) {
+ $44 = $34 * $38;
+ $roundf = (+_roundf((+$44)));
+ $45 = (~~(($roundf)));
+ HEAP32[7718] = $45;
+ HEAP32[7719] = $37;
+ $46 = (($45) - ($35))|0;
+ HEAP32[7720] = $46;
+ $$sink1 = 0;
+ } else {
+ HEAP32[7718] = $35;
+ $41 = $36 / $34;
+ $roundf38 = (+_roundf((+$41)));
+ $42 = (~~(($roundf38)));
+ HEAP32[7719] = $42;
+ HEAP32[7720] = 0;
+ $43 = (($42) - ($37))|0;
+ $$sink1 = $43;
+ }
+ HEAP32[7721] = $$sink1;
+ STACKTOP = sp;return;
+ }
+ }
+ $7 = HEAP32[7676]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $7;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $0;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $1;
+ _TraceLog(2,7789,$vararg_buffer);
+ $8 = (+($0|0));
+ $9 = HEAP32[7677]|0;
+ $10 = (+($9|0));
+ $11 = $8 / $10;
+ $12 = (+($1|0));
+ $13 = HEAP32[7676]|0;
+ $14 = (+($13|0));
+ $15 = $12 / $14;
+ $16 = !($11 <= $15);
+ if ($16) {
+ $22 = $10 * $15;
+ $roundf39 = (+_roundf((+$22)));
+ $23 = (~~(($roundf39)));
+ HEAP32[7718] = $23;
+ HEAP32[7719] = $1;
+ $24 = (($0) - ($23))|0;
+ HEAP32[7720] = $24;
+ $$sink = 0;
+ } else {
+ HEAP32[7718] = $0;
+ $17 = HEAP32[7676]|0;
+ $18 = (+($17|0));
+ $19 = $11 * $18;
+ $roundf40 = (+_roundf((+$19)));
+ $20 = (~~(($roundf40)));
+ HEAP32[7719] = $20;
+ HEAP32[7720] = 0;
+ $21 = (($1) - ($20))|0;
+ $$sink = $21;
+ }
+ HEAP32[7721] = $$sink;
+ $25 = HEAP32[7718]|0;
+ $26 = (+($25|0));
+ $27 = HEAP32[7677]|0;
+ $28 = (+($27|0));
+ $29 = $26 / $28;
+ _MatrixScale($2,$29,$29,$29);
+ dest=30796; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[7718] = $0;
+ HEAP32[7719] = $1;
+ HEAP32[$vararg_buffer4>>2] = $0;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $1;
+ _TraceLog(2,7867,$vararg_buffer4);
+ STACKTOP = sp;return;
+}
+function _WindowSizeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0.0, $4 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlViewport(0,0,$1,$2);
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $3 = (+($1|0));
+ $4 = (+($2|0));
+ _rlOrtho(0.0,$3,$4,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ _rlClearScreenBuffers();
+ HEAP32[7677] = $1;
+ HEAP32[7676] = $2;
+ HEAP32[7718] = $1;
+ HEAP32[7719] = $2;
+ return;
+}
+function _CursorEnterCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _KeyCallback($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $5 = HEAP32[741]|0;
+ $6 = ($5|0)==($1|0);
+ $7 = ($3|0)==(1);
+ $or$cond = $7 & $6;
+ if ($or$cond) {
+ _glfwSetWindowShouldClose(($0|0),1);
+ return;
+ }
+ $8 = $3&255;
+ $9 = (33519 + ($1)|0);
+ HEAP8[$9>>0] = $8;
+ if (!($7)) {
+ return;
+ }
+ HEAP32[740] = $1;
+ return;
+}
+function _MouseButtonCallback($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy = sp + 64|0;
+ $4 = sp + 8|0;
+ $5 = sp;
+ $6 = $2&255;
+ $7 = (33513 + ($1)|0);
+ HEAP8[$7>>0] = $6;
+ $8 = (_IsMouseButtonPressed(0)|0);
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $10 = (_IsMouseButtonReleased(0)|0);
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $$sink = 0;
+ label = 3;
+ }
+ } else {
+ $$sink = 1;
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ HEAP32[$4>>2] = $$sink;
+ }
+ $12 = ((($4)) + 8|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($4)) + 4|0);
+ HEAP32[$13>>2] = 1;
+ $14 = ((($4)) + 24|0);
+ _GetMousePosition($5);
+ $15 = $5;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = $14;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = (_GetScreenWidth()|0);
+ $26 = (+($25|0));
+ $27 = +HEAPF32[$14>>2];
+ $28 = $27 / $26;
+ HEAPF32[$14>>2] = $28;
+ $29 = (_GetScreenHeight()|0);
+ $30 = (+($29|0));
+ $31 = ((($4)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 / $30;
+ HEAPF32[$31>>2] = $33;
+ dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _MouseCursorPosCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ HEAP32[$3>>2] = 2;
+ $4 = ((($3)) + 8|0);
+ HEAP32[$4>>2] = 0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = 1;
+ $6 = $1;
+ $7 = $2;
+ $$sroa$0$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6;
+ $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7;
+ $8 = ((($3)) + 24|0);
+ $9 = $8;
+ $10 = $9;
+ $11 = HEAP32[$10>>2]|0;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ $14 = HEAP32[$13>>2]|0;
+ $15 = 13808;
+ $16 = $15;
+ HEAP32[$16>>2] = $11;
+ $17 = (($15) + 4)|0;
+ $18 = $17;
+ HEAP32[$18>>2] = $14;
+ $19 = (_GetScreenWidth()|0);
+ $20 = (+($19|0));
+ $21 = +HEAPF32[$8>>2];
+ $22 = $21 / $20;
+ HEAPF32[$8>>2] = $22;
+ $23 = (_GetScreenHeight()|0);
+ $24 = (+($23|0));
+ $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2];
+ $26 = $25 / $24;
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _CharCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[740] = $1;
+ return;
+}
+function _ScrollCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (~~(($2)));
+ HEAP32[8091] = $3;
+ return;
+}
+function _WindowIconifyCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)!=(0);
+ $$sink = $2&1;
+ HEAP32[8090] = $$sink;
+ return;
+}
+function _rlglInit($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0;
+ var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0);
+ $vararg_buffer41 = sp + 2184|0;
+ $vararg_buffer39 = sp + 2176|0;
+ $vararg_buffer36 = sp + 2168|0;
+ $vararg_buffer34 = sp + 2160|0;
+ $vararg_buffer31 = sp + 2152|0;
+ $vararg_buffer29 = sp + 2144|0;
+ $vararg_buffer27 = sp + 2136|0;
+ $vararg_buffer25 = sp + 2128|0;
+ $vararg_buffer23 = sp + 2120|0;
+ $vararg_buffer21 = sp + 2112|0;
+ $vararg_buffer19 = sp + 2104|0;
+ $vararg_buffer17 = sp + 2096|0;
+ $vararg_buffer15 = sp + 2088|0;
+ $vararg_buffer13 = sp + 2080|0;
+ $vararg_buffer10 = sp + 2072|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 2400|0;
+ $3 = sp + 2384|0;
+ $4 = sp + 2320|0;
+ $5 = sp + 2256|0;
+ $6 = sp + 2192|0;
+ $7 = (_glGetString(7936)|0);
+ HEAP32[$vararg_buffer>>2] = $7;
+ _TraceLog(0,4430,$vararg_buffer);
+ $8 = (_glGetString(7937)|0);
+ HEAP32[$vararg_buffer1>>2] = $8;
+ _TraceLog(0,4448,$vararg_buffer1);
+ $9 = (_glGetString(7938)|0);
+ HEAP32[$vararg_buffer4>>2] = $9;
+ _TraceLog(0,4466,$vararg_buffer4);
+ $10 = (_glGetString(35724)|0);
+ HEAP32[$vararg_buffer7>>2] = $10;
+ _TraceLog(0,4484,$vararg_buffer7);
+ $11 = (_glGetString(7939)|0);
+ $12 = (_strlen($11)|0);
+ $13 = (($12) + 1)|0;
+ $14 = (_malloc($13)|0);
+ _memcpy(($14|0),($11|0),($13|0))|0;
+ $$062 = 0;$$sink63 = $14;
+ while(1) {
+ $15 = (_strtok($$sink63,4502)|0);
+ $16 = (($vararg_buffer7) + ($$062<<2)|0);
+ HEAP32[$16>>2] = $15;
+ $17 = ($15|0)==(0|0);
+ $18 = (($$062) + 1)|0;
+ if ($17) {
+ break;
+ } else {
+ $$062 = $18;$$sink63 = 0;
+ }
+ }
+ _free($14);
+ $19 = (($$062) + -1)|0;
+ HEAP32[$vararg_buffer10>>2] = $19;
+ _TraceLog(0,4504,$vararg_buffer10);
+ $20 = ($$062|0)>(1);
+ if ($20) {
+ $$06167 = 0;
+ while(1) {
+ $23 = (($vararg_buffer7) + ($$06167<<2)|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = (_strcmp($24,4539)|0);
+ $26 = ($25|0)==(0);
+ if ($26) {
+ HEAP32[7756] = 1;
+ $27 = (_eglGetProcAddress((4566|0))|0);
+ HEAP32[7757] = $27;
+ $28 = (_eglGetProcAddress((4587|0))|0);
+ HEAP32[7758] = $28;
+ $29 = (_eglGetProcAddress((4608|0))|0);
+ HEAP32[7759] = $29;
+ }
+ $30 = (_strcmp($24,4632)|0);
+ $31 = ($30|0)==(0);
+ if ($31) {
+ HEAP32[7698] = 1;
+ }
+ $32 = (_strcmp($24,4652)|0);
+ $33 = ($32|0)==(0);
+ if ($33) {
+ label = 12;
+ } else {
+ $34 = HEAP32[$23>>2]|0;
+ $35 = (_strcmp($34,4684)|0);
+ $36 = ($35|0)==(0);
+ if ($36) {
+ label = 12;
+ } else {
+ $37 = (_strcmp($34,4717)|0);
+ $38 = ($37|0)==(0);
+ if ($38) {
+ label = 12;
+ }
+ }
+ }
+ if ((label|0) == 12) {
+ label = 0;
+ HEAP32[7693] = 1;
+ }
+ $39 = (_strcmp($24,4757)|0);
+ $40 = ($39|0)==(0);
+ if ($40) {
+ label = 15;
+ } else {
+ $41 = HEAP32[$23>>2]|0;
+ $42 = (_strcmp($41,4793)|0);
+ $43 = ($42|0)==(0);
+ if ($43) {
+ label = 15;
+ }
+ }
+ if ((label|0) == 15) {
+ label = 0;
+ HEAP32[7694] = 1;
+ }
+ $44 = HEAP32[$23>>2]|0;
+ $45 = (_strcmp($44,4826)|0);
+ $46 = ($45|0)==(0);
+ if ($46) {
+ HEAP32[7695] = 1;
+ }
+ $47 = (_strcmp($44,4851)|0);
+ $48 = ($47|0)==(0);
+ if ($48) {
+ HEAP32[7696] = 1;
+ }
+ $49 = (_strcmp($44,4884)|0);
+ $50 = ($49|0)==(0);
+ if ($50) {
+ HEAP32[7697] = 1;
+ }
+ $51 = (_strcmp($44,4920)|0);
+ $52 = ($51|0)==(0);
+ if ($52) {
+ HEAP32[7760] = 1;
+ _glGetFloatv(34047,(31044|0));
+ }
+ $53 = HEAP32[$23>>2]|0;
+ $54 = (_strcmp($53,4954)|0);
+ $55 = ($54|0)==(0);
+ if ($55) {
+ HEAP32[7762] = 1;
+ }
+ $56 = (($$06167) + 1)|0;
+ $exitcond70 = ($56|0)==($19|0);
+ if ($exitcond70) {
+ break;
+ } else {
+ $$06167 = $56;
+ }
+ }
+ }
+ $21 = HEAP32[7756]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ _TraceLog(2,5057,$vararg_buffer15);
+ } else {
+ _TraceLog(0,4982,$vararg_buffer13);
+ }
+ $57 = HEAP32[7698]|0;
+ $58 = ($57|0)==(0);
+ if ($58) {
+ _TraceLog(2,5193,$vararg_buffer19);
+ } else {
+ _TraceLog(0,5118,$vararg_buffer17);
+ }
+ $59 = HEAP32[7693]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ _TraceLog(0,5285,$vararg_buffer21);
+ }
+ $61 = HEAP32[7694]|0;
+ $62 = ($61|0)==(0);
+ if (!($62)) {
+ _TraceLog(0,5331,$vararg_buffer23);
+ }
+ $63 = HEAP32[7695]|0;
+ $64 = ($63|0)==(0);
+ if (!($64)) {
+ _TraceLog(0,5378,$vararg_buffer25);
+ }
+ $65 = HEAP32[7696]|0;
+ $66 = ($65|0)==(0);
+ if (!($66)) {
+ _TraceLog(0,5429,$vararg_buffer27);
+ }
+ $67 = HEAP32[7697]|0;
+ $68 = ($67|0)==(0);
+ if (!($68)) {
+ _TraceLog(0,5476,$vararg_buffer29);
+ }
+ $69 = HEAP32[7760]|0;
+ $70 = ($69|0)==(0);
+ if (!($70)) {
+ $71 = +HEAPF32[7761];
+ $72 = $71;
+ HEAPF64[$vararg_buffer31>>3] = $72;
+ _TraceLog(0,5523,$vararg_buffer31);
+ }
+ $73 = HEAP32[7762]|0;
+ $74 = ($73|0)==(0);
+ if (!($74)) {
+ _TraceLog(0,5589,$vararg_buffer34);
+ }
+ HEAP32[$vararg_buffer10>>2] = -1;
+ $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
+ HEAP32[7763] = $75;
+ $76 = ($75|0)==(0);
+ if ($76) {
+ _TraceLog(2,5693,$vararg_buffer39);
+ } else {
+ HEAP32[$vararg_buffer36>>2] = $75;
+ _TraceLog(0,5642,$vararg_buffer36);
+ }
+ _LoadDefaultShader($2);
+ dest=31056; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=31112; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _LoadDefaultBuffers();
+ $77 = (_malloc(49152)|0);
+ HEAP32[7792] = $77;
+ $$06066 = 0;
+ while(1) {
+ $79 = HEAP32[7792]|0;
+ $80 = (($79) + (($$06066*12)|0)|0);
+ _VectorZero($3);
+ ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
+ $81 = (($$06066) + 1)|0;
+ $exitcond69 = ($81|0)==(4096);
+ if ($exitcond69) {
+ break;
+ } else {
+ $$06066 = $81;
+ }
+ }
+ $78 = (_malloc(36864)|0);
+ HEAP32[7793] = $78;
+ $$05965 = 0;
+ while(1) {
+ $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
+ HEAP32[$82>>2] = 0;
+ $83 = (($78) + (($$05965*144)|0)|0);
+ HEAP32[$83>>2] = 0;
+ $84 = (($$05965) + 1)|0;
+ $exitcond = ($84|0)==(256);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05965 = $84;
+ }
+ }
+ HEAP32[7794] = 1;
+ $85 = HEAP32[7763]|0;
+ $86 = ((($78)) + 8|0);
+ HEAP32[$86>>2] = $85;
+ HEAP32[7795] = 4;
+ _MatrixIdentity($4);
+ dest=31184; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31248); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31312); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31376); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31440); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31504); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31568); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31632); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31696); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31760); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31824); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31888); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(31952); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32016); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32080); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(32144); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($5);
+ dest=30892; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($6);
+ dest=30956; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[7722] = 30956;
+ _glDepthFunc(515);
+ _glDisable(2929);
+ _glBlendFunc(770,771);
+ _glEnable(3042);
+ _glCullFace(1029);
+ _glFrontFace(2305);
+ _glEnable(2884);
+ _glClearColor(0.0,0.0,0.0,1.0);
+ _glClearDepthf(1.0);
+ _glClear(16640);
+ HEAP32[8052] = $0;
+ HEAP32[8053] = $1;
+ _TraceLog(0,5732,$vararg_buffer41);
+ STACKTOP = sp;return;
+}
+function _SetupViewport() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7720]|0;
+ $1 = (($0|0) / 2)&-1;
+ $2 = HEAP32[7721]|0;
+ $3 = (($2|0) / 2)&-1;
+ $4 = HEAP32[7718]|0;
+ $5 = (($4) - ($0))|0;
+ $6 = HEAP32[7719]|0;
+ $7 = (($6) - ($2))|0;
+ _rlViewport($1,$3,$5,$7);
+ return;
+}
+function _rlMatrixMode($0) {
+ $0 = $0|0;
+ var $modelview$sink = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ switch ($0|0) {
+ case 5889: {
+ $modelview$sink = 30892;
+ label = 3;
+ break;
+ }
+ case 5888: {
+ $modelview$sink = 30956;
+ label = 3;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 3) {
+ HEAP32[7722] = $modelview$sink;
+ }
+ HEAP32[7755] = $0;
+ return;
+}
+function _rlLoadIdentity() {
+ var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $0 = sp;
+ $1 = HEAP32[7722]|0;
+ _MatrixIdentity($0);
+ dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlOrtho($0,$1,$2,$3,$4,$5) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
+ _MatrixTranspose($6);
+ $8 = HEAP32[7722]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy,$$byval_copy1);
+ dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _ClearBackground($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP8[$0>>0]|0;
+ $2 = ((($0)) + 1|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = ((($0)) + 2|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = ((($0)) + 3|0);
+ $7 = HEAP8[$6>>0]|0;
+ _rlClearColor($1,$3,$5,$7);
+ return;
+}
+function _rlClearColor($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = (+($0&255));
+ $5 = $4 / 255.0;
+ $6 = (+($1&255));
+ $7 = $6 / 255.0;
+ $8 = (+($2&255));
+ $9 = $8 / 255.0;
+ $10 = (+($3&255));
+ $11 = $10 / 255.0;
+ _glClearColor((+$5),(+$7),(+$9),(+$11));
+ return;
+}
+function _rlViewport($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glViewport(($0|0),($1|0),($2|0),($3|0));
+ return;
+}
+function _LoadDefaultShader($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0);
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $1 = sp + 16|0;
+ $2 = sp + 513|0;
+ $3 = sp + 72|0;
+ _memcpy(($2|0),(6308|0),489)|0;
+ _memcpy(($3|0),(6797|0),441)|0;
+ $4 = (_LoadShaderProgram($2,$3)|0);
+ HEAP32[$1>>2] = $4;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ HEAP32[$vararg_buffer1>>2] = $4;
+ _TraceLog(2,7286,$vararg_buffer1);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $4;
+ _TraceLog(0,7238,$vararg_buffer);
+ }
+ $6 = HEAP32[$1>>2]|0;
+ $7 = ($6|0)==(0);
+ if (!($7)) {
+ _LoadDefaultShaderLocations($1);
+ }
+ dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _LoadDefaultBuffers() {
+ var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
+ var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
+ var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0;
+ var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $vararg_buffer17 = sp + 48|0;
+ $vararg_buffer14 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $0 = (_malloc(24576)|0);
+ HEAP32[(32228)>>2] = $0;
+ $1 = (_malloc(8192)|0);
+ HEAP32[(32236)>>2] = $1;
+ HEAP32[(32232)>>2] = 0;
+ HEAP32[(32240)>>2] = 0;
+ _memset(($0|0),0,24576)|0;
+ $$05972 = 0;
+ while(1) {
+ $2 = HEAP32[(32236)>>2]|0;
+ $3 = (($2) + ($$05972)|0);
+ HEAP8[$3>>0] = 0;
+ $4 = (($$05972) + 1)|0;
+ $exitcond80 = ($4|0)==(8192);
+ if ($exitcond80) {
+ break;
+ } else {
+ $$05972 = $4;
+ }
+ }
+ HEAP32[8054] = 0;
+ HEAP32[(32224)>>2] = 0;
+ HEAP32[(32220)>>2] = 0;
+ $5 = (_malloc(73728)|0);
+ HEAP32[(32276)>>2] = $5;
+ $6 = (_malloc(24576)|0);
+ HEAP32[(32284)>>2] = $6;
+ HEAP32[(32280)>>2] = 0;
+ HEAP32[(32288)>>2] = 0;
+ _memset(($5|0),0,73728)|0;
+ $$05770 = 0;
+ while(1) {
+ $7 = HEAP32[(32284)>>2]|0;
+ $8 = (($7) + ($$05770)|0);
+ HEAP8[$8>>0] = 0;
+ $9 = (($$05770) + 1)|0;
+ $exitcond78 = ($9|0)==(24576);
+ if ($exitcond78) {
+ break;
+ } else {
+ $$05770 = $9;
+ }
+ }
+ HEAP32[8066] = 0;
+ HEAP32[(32272)>>2] = 0;
+ HEAP32[(32268)>>2] = 0;
+ $10 = (_malloc(49152)|0);
+ HEAP32[(32324)>>2] = $10;
+ $11 = (_malloc(32768)|0);
+ HEAP32[(32328)>>2] = $11;
+ $12 = (_malloc(16384)|0);
+ HEAP32[(32332)>>2] = $12;
+ $13 = (_malloc(12288)|0);
+ HEAP32[(32336)>>2] = $13;
+ $14 = HEAP32[(32324)>>2]|0;
+ _memset(($14|0),0,49152)|0;
+ $15 = HEAP32[(32328)>>2]|0;
+ _memset(($15|0),0,32768)|0;
+ $$05467 = 0;
+ while(1) {
+ $17 = HEAP32[(32332)>>2]|0;
+ $18 = (($17) + ($$05467)|0);
+ HEAP8[$18>>0] = 0;
+ $19 = (($$05467) + 1)|0;
+ $exitcond75 = ($19|0)==(16384);
+ if ($exitcond75) {
+ break;
+ } else {
+ $$05467 = $19;
+ }
+ }
+ $16 = HEAP32[(32336)>>2]|0;
+ $$05365 = 0;$$066 = 0;
+ while(1) {
+ $22 = $$05365 << 2;
+ $23 = $22&65535;
+ $24 = (($16) + ($$066<<1)|0);
+ HEAP16[$24>>1] = $23;
+ $25 = $22 | 1;
+ $26 = $25&65535;
+ $27 = $$066 | 1;
+ $28 = (($16) + ($27<<1)|0);
+ HEAP16[$28>>1] = $26;
+ $29 = $22 | 2;
+ $30 = $29&65535;
+ $31 = (($$066) + 2)|0;
+ $32 = (($16) + ($31<<1)|0);
+ HEAP16[$32>>1] = $30;
+ $33 = (($$066) + 3)|0;
+ $34 = (($16) + ($33<<1)|0);
+ HEAP16[$34>>1] = $23;
+ $35 = (($$066) + 4)|0;
+ $36 = (($16) + ($35<<1)|0);
+ HEAP16[$36>>1] = $30;
+ $37 = $22 | 3;
+ $38 = $37&65535;
+ $39 = (($$066) + 5)|0;
+ $40 = (($16) + ($39<<1)|0);
+ HEAP16[$40>>1] = $38;
+ $41 = (($$05365) + 1)|0;
+ $42 = (($$066) + 6)|0;
+ $exitcond = ($41|0)==(1024);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05365 = $41;$$066 = $42;
+ }
+ }
+ HEAP32[8078] = 0;
+ HEAP32[(32316)>>2] = 0;
+ HEAP32[(32320)>>2] = 0;
+ _TraceLog(0,5779,$vararg_buffer);
+ $20 = HEAP32[7756]|0;
+ $21 = ($20|0)==(0);
+ if (!($21)) {
+ $43 = HEAP32[7757]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(32244));
+ $44 = HEAP32[7758]|0;
+ $45 = HEAP32[(32244)>>2]|0;
+ FUNCTION_TABLE_vi[$44 & 31]($45);
+ }
+ _glGenBuffers(2,((32248)|0));
+ $46 = HEAP32[(32248)>>2]|0;
+ _glBindBuffer(34962,($46|0));
+ $47 = HEAP32[(32228)>>2]|0;
+ _glBufferData(34962,24576,($47|0),35048);
+ $48 = HEAP32[(31116)>>2]|0;
+ _glEnableVertexAttribArray(($48|0));
+ $49 = HEAP32[(31116)>>2]|0;
+ _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
+ _glGenBuffers(2,((32252)|0));
+ $50 = HEAP32[(32252)>>2]|0;
+ _glBindBuffer(34962,($50|0));
+ $51 = HEAP32[(32236)>>2]|0;
+ _glBufferData(34962,8192,($51|0),35048);
+ $52 = HEAP32[(31136)>>2]|0;
+ _glEnableVertexAttribArray(($52|0));
+ $53 = HEAP32[(31136)>>2]|0;
+ _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
+ $54 = HEAP32[7756]|0;
+ $55 = ($54|0)==(0);
+ if ($55) {
+ $57 = HEAP32[(32248)>>2]|0;
+ $58 = HEAP32[(32252)>>2]|0;
+ HEAP32[$vararg_buffer3>>2] = $57;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $58;
+ _TraceLog(0,5917,$vararg_buffer3);
+ } else {
+ $56 = HEAP32[(32244)>>2]|0;
+ HEAP32[$vararg_buffer1>>2] = $56;
+ _TraceLog(0,5852,$vararg_buffer1);
+ }
+ $59 = HEAP32[7756]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ $61 = HEAP32[7757]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(32292));
+ $62 = HEAP32[7758]|0;
+ $63 = HEAP32[(32292)>>2]|0;
+ FUNCTION_TABLE_vi[$62 & 31]($63);
+ }
+ _glGenBuffers(1,((32296)|0));
+ $64 = HEAP32[(32296)>>2]|0;
+ _glBindBuffer(34962,($64|0));
+ $65 = HEAP32[(32276)>>2]|0;
+ _glBufferData(34962,73728,($65|0),35048);
+ $66 = HEAP32[(31116)>>2]|0;
+ _glEnableVertexAttribArray(($66|0));
+ $67 = HEAP32[(31116)>>2]|0;
+ _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((32300)|0));
+ $68 = HEAP32[(32300)>>2]|0;
+ _glBindBuffer(34962,($68|0));
+ $69 = HEAP32[(32284)>>2]|0;
+ _glBufferData(34962,24576,($69|0),35048);
+ $70 = HEAP32[(31136)>>2]|0;
+ _glEnableVertexAttribArray(($70|0));
+ $71 = HEAP32[(31136)>>2]|0;
+ _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
+ $72 = HEAP32[7756]|0;
+ $73 = ($72|0)==(0);
+ if ($73) {
+ $75 = HEAP32[(32296)>>2]|0;
+ $76 = HEAP32[(32300)>>2]|0;
+ HEAP32[$vararg_buffer10>>2] = $75;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $76;
+ _TraceLog(0,6063,$vararg_buffer10);
+ } else {
+ $74 = HEAP32[(32292)>>2]|0;
+ HEAP32[$vararg_buffer7>>2] = $74;
+ _TraceLog(0,5994,$vararg_buffer7);
+ }
+ $77 = HEAP32[7756]|0;
+ $78 = ($77|0)==(0);
+ if (!($78)) {
+ $79 = HEAP32[7757]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(32340));
+ $80 = HEAP32[7758]|0;
+ $81 = HEAP32[(32340)>>2]|0;
+ FUNCTION_TABLE_vi[$80 & 31]($81);
+ }
+ _glGenBuffers(1,((32344)|0));
+ $82 = HEAP32[(32344)>>2]|0;
+ _glBindBuffer(34962,($82|0));
+ $83 = HEAP32[(32324)>>2]|0;
+ _glBufferData(34962,49152,($83|0),35048);
+ $84 = HEAP32[(31116)>>2]|0;
+ _glEnableVertexAttribArray(($84|0));
+ $85 = HEAP32[(31116)>>2]|0;
+ _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((32348)|0));
+ $86 = HEAP32[(32348)>>2]|0;
+ _glBindBuffer(34962,($86|0));
+ $87 = HEAP32[(32328)>>2]|0;
+ _glBufferData(34962,32768,($87|0),35048);
+ $88 = HEAP32[(31120)>>2]|0;
+ _glEnableVertexAttribArray(($88|0));
+ $89 = HEAP32[(31120)>>2]|0;
+ _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
+ _glGenBuffers(1,((32352)|0));
+ $90 = HEAP32[(32352)>>2]|0;
+ _glBindBuffer(34962,($90|0));
+ $91 = HEAP32[(32332)>>2]|0;
+ _glBufferData(34962,16384,($91|0),35048);
+ $92 = HEAP32[(31136)>>2]|0;
+ _glEnableVertexAttribArray(($92|0));
+ $93 = HEAP32[(31136)>>2]|0;
+ _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
+ _glGenBuffers(1,((32356)|0));
+ $94 = HEAP32[(32356)>>2]|0;
+ _glBindBuffer(34963,($94|0));
+ $95 = HEAP32[(32336)>>2]|0;
+ _glBufferData(34963,12288,($95|0),35044);
+ $96 = HEAP32[7756]|0;
+ $97 = ($96|0)==(0);
+ if ($97) {
+ $99 = HEAP32[(32344)>>2]|0;
+ $100 = HEAP32[(32348)>>2]|0;
+ $101 = HEAP32[(32352)>>2]|0;
+ $102 = HEAP32[(32356)>>2]|0;
+ HEAP32[$vararg_buffer17>>2] = $99;
+ $vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
+ HEAP32[$vararg_ptr20>>2] = $100;
+ $vararg_ptr21 = ((($vararg_buffer17)) + 8|0);
+ HEAP32[$vararg_ptr21>>2] = $101;
+ $vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
+ HEAP32[$vararg_ptr22>>2] = $102;
+ _TraceLog(0,6209,$vararg_buffer17);
+ } else {
+ $98 = HEAP32[(32340)>>2]|0;
+ HEAP32[$vararg_buffer14>>2] = $98;
+ _TraceLog(0,6144,$vararg_buffer14);
+ }
+ $103 = HEAP32[7756]|0;
+ $104 = ($103|0)==(0);
+ if ($104) {
+ STACKTOP = sp;return;
+ }
+ $105 = HEAP32[7758]|0;
+ FUNCTION_TABLE_vi[$105 & 31](0);
+ STACKTOP = sp;return;
+}
+function _LoadShaderProgram($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer19 = sp + 56|0;
+ $vararg_buffer16 = sp + 48|0;
+ $vararg_buffer13 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 80|0;
+ $3 = sp + 76|0;
+ $4 = sp + 72|0;
+ $5 = sp + 68|0;
+ $6 = (_glCreateShader(35633)|0);
+ $7 = (_glCreateShader(35632)|0);
+ HEAP32[$2>>2] = $0;
+ HEAP32[$3>>2] = $1;
+ _glShaderSource(($6|0),1,($2|0),(0|0));
+ _glShaderSource(($7|0),1,($3|0),(0|0));
+ HEAP32[$4>>2] = 0;
+ _glCompileShader(($6|0));
+ _glGetShaderiv(($6|0),35713,($4|0));
+ $8 = HEAP32[$4>>2]|0;
+ $9 = ($8|0)==(1);
+ if ($9) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ _TraceLog(0,7542,$vararg_buffer4);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ _TraceLog(2,7490,$vararg_buffer);
+ HEAP32[$vararg_buffer>>2] = 0;
+ _glGetShaderiv(($6|0),35716,($vararg_buffer|0));
+ $10 = HEAP32[$vararg_buffer>>2]|0;
+ $11 = (_llvm_stacksave()|0);
+ $$alloca_mul = $10;
+ $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);;
+ $13 = HEAP32[$vararg_buffer>>2]|0;
+ _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
+ HEAP32[$vararg_buffer1>>2] = $12;
+ _TraceLog(0,7539,$vararg_buffer1);
+ _llvm_stackrestore(($11|0));
+ }
+ _glCompileShader(($7|0));
+ _glGetShaderiv(($7|0),35713,($4|0));
+ $14 = HEAP32[$4>>2]|0;
+ $15 = ($14|0)==(1);
+ if ($15) {
+ HEAP32[$vararg_buffer13>>2] = $7;
+ _TraceLog(0,7643,$vararg_buffer13);
+ } else {
+ HEAP32[$vararg_buffer7>>2] = $7;
+ _TraceLog(2,7592,$vararg_buffer7);
+ HEAP32[$vararg_buffer7>>2] = 0;
+ _glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
+ $16 = HEAP32[$vararg_buffer7>>2]|0;
+ $17 = (_llvm_stacksave()|0);
+ $$alloca_mul34 = $16;
+ $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);;
+ $19 = HEAP32[$vararg_buffer7>>2]|0;
+ _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
+ HEAP32[$vararg_buffer10>>2] = $18;
+ _TraceLog(0,7539,$vararg_buffer10);
+ _llvm_stackrestore(($17|0));
+ }
+ $20 = (_glCreateProgram()|0);
+ _glAttachShader(($20|0),($6|0));
+ _glAttachShader(($20|0),($7|0));
+ _glBindAttribLocation(($20|0),0,(7334|0));
+ _glBindAttribLocation(($20|0),1,(7349|0));
+ _glBindAttribLocation(($20|0),2,(7380|0));
+ _glBindAttribLocation(($20|0),3,(7407|0));
+ _glBindAttribLocation(($20|0),4,(7393|0));
+ _glBindAttribLocation(($20|0),5,(7364|0));
+ _glLinkProgram(($20|0));
+ _glGetProgramiv(($20|0),35714,($4|0));
+ $21 = HEAP32[$4>>2]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ HEAP32[$vararg_buffer16>>2] = $20;
+ _TraceLog(2,7695,$vararg_buffer16);
+ HEAP32[$vararg_buffer16>>2] = 0;
+ _glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
+ $23 = HEAP32[$vararg_buffer16>>2]|0;
+ $24 = (_llvm_stacksave()|0);
+ $$alloca_mul36 = $23;
+ $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);;
+ $26 = HEAP32[$vararg_buffer16>>2]|0;
+ _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
+ HEAP32[$vararg_buffer19>>2] = $25;
+ _TraceLog(0,7539,$vararg_buffer19);
+ _glDeleteProgram(($20|0));
+ _llvm_stackrestore(($24|0));
+ $$0 = 0;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer22>>2] = $20;
+ _TraceLog(0,7741,$vararg_buffer22);
+ $$0 = $20;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadDefaultShaderLocations($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = (_glGetAttribLocation(($1|0),(7334|0))|0);
+ $3 = ((($0)) + 4|0);
+ HEAP32[$3>>2] = $2;
+ $4 = HEAP32[$0>>2]|0;
+ $5 = (_glGetAttribLocation(($4|0),(7349|0))|0);
+ $6 = ((($0)) + 8|0);
+ HEAP32[$6>>2] = $5;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = (_glGetAttribLocation(($7|0),(7364|0))|0);
+ $9 = ((($0)) + 12|0);
+ HEAP32[$9>>2] = $8;
+ $10 = HEAP32[$0>>2]|0;
+ $11 = (_glGetAttribLocation(($10|0),(7380|0))|0);
+ $12 = ((($0)) + 16|0);
+ HEAP32[$12>>2] = $11;
+ $13 = HEAP32[$0>>2]|0;
+ $14 = (_glGetAttribLocation(($13|0),(7393|0))|0);
+ $15 = ((($0)) + 20|0);
+ HEAP32[$15>>2] = $14;
+ $16 = HEAP32[$0>>2]|0;
+ $17 = (_glGetAttribLocation(($16|0),(7407|0))|0);
+ $18 = ((($0)) + 24|0);
+ HEAP32[$18>>2] = $17;
+ $19 = HEAP32[$0>>2]|0;
+ $20 = (_glGetUniformLocation(($19|0),(7419|0))|0);
+ $21 = ((($0)) + 28|0);
+ HEAP32[$21>>2] = $20;
+ $22 = HEAP32[$0>>2]|0;
+ $23 = (_glGetUniformLocation(($22|0),(7429|0))|0);
+ $24 = ((($0)) + 32|0);
+ HEAP32[$24>>2] = $23;
+ $25 = HEAP32[$0>>2]|0;
+ $26 = (_glGetUniformLocation(($25|0),(7440|0))|0);
+ $27 = ((($0)) + 36|0);
+ HEAP32[$27>>2] = $26;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = (_glGetUniformLocation(($28|0),(7451|0))|0);
+ $30 = ((($0)) + 40|0);
+ HEAP32[$30>>2] = $29;
+ $31 = HEAP32[$0>>2]|0;
+ $32 = (_glGetUniformLocation(($31|0),(7463|0))|0);
+ $33 = ((($0)) + 44|0);
+ HEAP32[$33>>2] = $32;
+ $34 = HEAP32[$0>>2]|0;
+ $35 = (_glGetUniformLocation(($34|0),(7472|0))|0);
+ $36 = ((($0)) + 48|0);
+ HEAP32[$36>>2] = $35;
+ $37 = HEAP32[$0>>2]|0;
+ $38 = (_glGetUniformLocation(($37|0),(7481|0))|0);
+ $39 = ((($0)) + 52|0);
+ HEAP32[$39>>2] = $38;
+ return;
+}
+function _IsMouseButtonPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (33513 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (33516 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _IsMouseButtonReleased($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (33513 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (33516 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(0);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlClearScreenBuffers() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glClear(16640);
+ return;
+}
+function _CloseWindow() {
+ var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultFont();
+ _rlglClose();
+ $0 = HEAP32[7675]|0;
+ _glfwDestroyWindow(($0|0));
+ _glfwTerminate();
+ _TraceLog(0,8053,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultFont() {
+ var $$byval_copy = 0, $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[30740>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[30740+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[30740+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[30740+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[30740+16>>2]|0;
+ _UnloadTexture($$byval_copy);
+ $0 = HEAP32[(30768)>>2]|0;
+ _free($0);
+ STACKTOP = sp;return;
+}
+function _rlglClose() {
+ var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultShader();
+ _UnloadDefaultBuffers();
+ _glDeleteTextures(1,(31052|0));
+ $0 = HEAP32[7763]|0;
+ HEAP32[$vararg_buffer>>2] = $0;
+ _TraceLog(0,8080,$vararg_buffer);
+ $1 = HEAP32[7793]|0;
+ _free($1);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultShader() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glUseProgram(0);
+ $0 = HEAP32[7764]|0;
+ _glDeleteProgram(($0|0));
+ return;
+}
+function _UnloadDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7756]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[7758]|0;
+ FUNCTION_TABLE_vi[$2 & 31](0);
+ }
+ _glDisableVertexAttribArray(0);
+ _glDisableVertexAttribArray(1);
+ _glDisableVertexAttribArray(2);
+ _glDisableVertexAttribArray(3);
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ _glDeleteBuffers(1,((32248)|0));
+ _glDeleteBuffers(1,((32252)|0));
+ _glDeleteBuffers(1,((32296)|0));
+ _glDeleteBuffers(1,((32300)|0));
+ _glDeleteBuffers(1,((32344)|0));
+ _glDeleteBuffers(1,((32348)|0));
+ _glDeleteBuffers(1,((32352)|0));
+ _glDeleteBuffers(1,((32356)|0));
+ $3 = HEAP32[7756]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[7759]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(32244));
+ $6 = HEAP32[7759]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(32292));
+ $7 = HEAP32[7759]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(32340));
+ }
+ $8 = HEAP32[(32228)>>2]|0;
+ _free($8);
+ $9 = HEAP32[(32236)>>2]|0;
+ _free($9);
+ $10 = HEAP32[(32276)>>2]|0;
+ _free($10);
+ $11 = HEAP32[(32284)>>2]|0;
+ _free($11);
+ $12 = HEAP32[(32324)>>2]|0;
+ _free($12);
+ $13 = HEAP32[(32328)>>2]|0;
+ _free($13);
+ $14 = HEAP32[(32332)>>2]|0;
+ _free($14);
+ $15 = HEAP32[(32336)>>2]|0;
+ _free($15);
+ return;
+}
+function _UnloadTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)==(0);
+ if ($2) {
+ STACKTOP = sp;return;
+ }
+ _rlDeleteTextures($1);
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ _TraceLog(0,8145,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlDeleteTextures($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $0;
+ $2 = ($0|0)==(0);
+ if (!($2)) {
+ _glDeleteTextures(1,($1|0));
+ }
+ STACKTOP = sp;return;
+}
+function _WindowShouldClose() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8090]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ while(1) {
+ _glfwWaitEvents();
+ $2 = HEAP32[8090]|0;
+ $3 = ($2|0)==(0);
+ if ($3) {
+ break;
+ }
+ }
+ }
+ $4 = HEAP32[7675]|0;
+ $5 = (_glfwWindowShouldClose(($4|0))|0);
+ return ($5|0);
+}
+function _BeginDrawing() {
+ var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $downscaleView$byval_copy = sp;
+ $0 = (+_GetTime());
+ HEAPF64[1745] = $0;
+ $1 = +HEAPF64[1728];
+ $2 = $0 - $1;
+ HEAPF64[1746] = $2;
+ HEAPF64[1728] = $0;
+ _rlClearScreenBuffers();
+ _rlLoadIdentity();
+ dest=$downscaleView$byval_copy; src=30796; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_MatrixToFloat($downscaleView$byval_copy)|0);
+ _rlMultMatrixf(32368);
+ STACKTOP = sp;return;
+}
+function _MatrixToFloat($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ HEAP32[8092] = $1;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ HEAP32[(32372)>>2] = $3;
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[(32376)>>2] = $5;
+ $6 = ((($0)) + 12|0);
+ $7 = HEAP32[$6>>2]|0;
+ HEAP32[(32380)>>2] = $7;
+ $8 = ((($0)) + 16|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[(32384)>>2] = $9;
+ $10 = ((($0)) + 20|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[(32388)>>2] = $11;
+ $12 = ((($0)) + 24|0);
+ $13 = HEAP32[$12>>2]|0;
+ HEAP32[(32392)>>2] = $13;
+ $14 = ((($0)) + 28|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[(32396)>>2] = $15;
+ $16 = ((($0)) + 32|0);
+ $17 = HEAP32[$16>>2]|0;
+ HEAP32[(32400)>>2] = $17;
+ $18 = ((($0)) + 36|0);
+ $19 = HEAP32[$18>>2]|0;
+ HEAP32[(32404)>>2] = $19;
+ $20 = ((($0)) + 40|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[(32408)>>2] = $21;
+ $22 = ((($0)) + 44|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(32412)>>2] = $23;
+ $24 = ((($0)) + 48|0);
+ $25 = HEAP32[$24>>2]|0;
+ HEAP32[(32416)>>2] = $25;
+ $26 = ((($0)) + 52|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[(32420)>>2] = $27;
+ $28 = ((($0)) + 56|0);
+ $29 = HEAP32[$28>>2]|0;
+ HEAP32[(32424)>>2] = $29;
+ $30 = ((($0)) + 60|0);
+ $31 = HEAP32[$30>>2]|0;
+ HEAP32[(32428)>>2] = $31;
+ return (32368|0);
+}
+function _rlMultMatrixf($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$1>>2] = $3;
+ $4 = ((($1)) + 4|0);
+ $5 = ((($0)) + 4|0);
+ $6 = HEAP32[$5>>2]|0;
+ HEAP32[$4>>2] = $6;
+ $7 = ((($1)) + 8|0);
+ $8 = ((($0)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[$7>>2] = $9;
+ $10 = ((($1)) + 12|0);
+ $11 = ((($0)) + 12|0);
+ $12 = HEAP32[$11>>2]|0;
+ HEAP32[$10>>2] = $12;
+ $13 = ((($1)) + 16|0);
+ $14 = ((($0)) + 16|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[$13>>2] = $15;
+ $16 = ((($1)) + 20|0);
+ $17 = ((($0)) + 20|0);
+ $18 = HEAP32[$17>>2]|0;
+ HEAP32[$16>>2] = $18;
+ $19 = ((($1)) + 24|0);
+ $20 = ((($0)) + 24|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[$19>>2] = $21;
+ $22 = ((($1)) + 28|0);
+ $23 = ((($0)) + 28|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$22>>2] = $24;
+ $25 = ((($1)) + 32|0);
+ $26 = ((($0)) + 32|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[$25>>2] = $27;
+ $28 = ((($1)) + 36|0);
+ $29 = ((($0)) + 36|0);
+ $30 = HEAP32[$29>>2]|0;
+ HEAP32[$28>>2] = $30;
+ $31 = ((($1)) + 40|0);
+ $32 = ((($0)) + 40|0);
+ $33 = HEAP32[$32>>2]|0;
+ HEAP32[$31>>2] = $33;
+ $34 = ((($1)) + 44|0);
+ $35 = ((($0)) + 44|0);
+ $36 = HEAP32[$35>>2]|0;
+ HEAP32[$34>>2] = $36;
+ $37 = ((($1)) + 48|0);
+ $38 = ((($0)) + 48|0);
+ $39 = HEAP32[$38>>2]|0;
+ HEAP32[$37>>2] = $39;
+ $40 = ((($1)) + 52|0);
+ $41 = ((($0)) + 52|0);
+ $42 = HEAP32[$41>>2]|0;
+ HEAP32[$40>>2] = $42;
+ $43 = ((($1)) + 56|0);
+ $44 = ((($0)) + 56|0);
+ $45 = HEAP32[$44>>2]|0;
+ HEAP32[$43>>2] = $45;
+ $46 = ((($1)) + 60|0);
+ $47 = ((($0)) + 60|0);
+ $48 = HEAP32[$47>>2]|0;
+ HEAP32[$46>>2] = $48;
+ $49 = HEAP32[7722]|0;
+ dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$$byval_copy,$$byval_copy1);
+ dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _EndDrawing() {
+ var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlglDraw();
+ _SwapBuffers();
+ _PollInputEvents();
+ $0 = (+_GetTime());
+ HEAPF64[1745] = $0;
+ $1 = +HEAPF64[1728];
+ $2 = $0 - $1;
+ HEAPF64[1747] = $2;
+ HEAPF64[1728] = $0;
+ $3 = +HEAPF64[1746];
+ $4 = $2 + $3;
+ HEAPF64[1748] = $4;
+ $5 = +HEAPF64[1725];
+ $6 = $4 < $5;
+ if (!($6)) {
+ return;
+ }
+ $7 = $5 - $4;
+ $8 = $7 * 1000.0;
+ $9 = $8;
+ _Wait($9);
+ $10 = (+_GetTime());
+ HEAPF64[1745] = $10;
+ $11 = +HEAPF64[1728];
+ $12 = $10 - $11;
+ HEAPF64[1728] = $10;
+ $13 = +HEAPF64[1748];
+ $14 = $12 + $13;
+ HEAPF64[1748] = $14;
+ return;
+}
+function _rlglDraw() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _UpdateDefaultBuffers();
+ _DrawDefaultBuffers();
+ return;
+}
+function _SwapBuffers() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[7675]|0;
+ _glfwSwapBuffers(($0|0));
+ return;
+}
+function _PollInputEvents() {
+ var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0;
+ var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0);
+ $0 = sp + 1440|0;
+ $1 = sp + 1432|0;
+ $2 = sp;
+ _UpdateGestures();
+ HEAP32[740] = -1;
+ HEAP32[742] = -1;
+ HEAP32[8108] = 0;
+ $3 = HEAP32[7675]|0;
+ _glfwGetCursorPos(($3|0),($0|0),($1|0));
+ $4 = +HEAPF64[$0>>3];
+ $5 = $4;
+ HEAPF32[3448] = $5;
+ $6 = +HEAPF64[$1>>3];
+ $7 = $6;
+ HEAPF32[(13796)>>2] = $7;
+ _memcpy((34031|0),(33519|0),512)|0;
+ ;HEAP8[33516>>0]=HEAP8[33513>>0]|0;HEAP8[33516+1>>0]=HEAP8[33513+1>>0]|0;HEAP8[33516+2>>0]=HEAP8[33513+2>>0]|0;
+ $8 = HEAP32[8091]|0;
+ HEAP32[7678] = $8;
+ HEAP32[8091] = 0;
+ $9 = (_emscripten_get_num_gamepads()|0);
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return;
+ }
+ $11 = ((($2)) + 12|0);
+ $12 = ((($2)) + 8|0);
+ $$05160 = 0;
+ while(1) {
+ $scevgep = (34543 + ($$05160<<5)|0);
+ $scevgep67 = (34671 + ($$05160<<5)|0);
+ dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
+ $14 = ($13|0)==(0);
+ if ($14) {
+ $15 = HEAP32[$11>>2]|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $17 = HEAP32[$11>>2]|0;
+ $$04857 = 0;
+ while(1) {
+ $21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ($22|0)==(1);
+ $24 = ((34671 + ($$05160<<5)|0) + ($$04857)|0);
+ if ($23) {
+ HEAP8[$24>>0] = 1;
+ HEAP32[742] = $$04857;
+ } else {
+ HEAP8[$24>>0] = 0;
+ }
+ $25 = (($$04857) + 1)|0;
+ $26 = ($25|0)<($17|0);
+ $27 = ($25|0)<(32);
+ $28 = $27 & $26;
+ if ($28) {
+ $$04857 = $25;
+ } else {
+ break;
+ }
+ }
+ }
+ $18 = HEAP32[$12>>2]|0;
+ $19 = ($18|0)>(0);
+ if ($19) {
+ $20 = HEAP32[$12>>2]|0;
+ $$058 = 0;
+ while(1) {
+ $29 = (((($2)) + 16|0) + ($$058<<3)|0);
+ $30 = +HEAPF64[$29>>3];
+ $31 = $30;
+ $32 = ((32436 + ($$05160<<5)|0) + ($$058<<2)|0);
+ HEAPF32[$32>>2] = $31;
+ $33 = (($$058) + 1)|0;
+ $34 = ($33|0)<($20|0);
+ $35 = ($33|0)<(8);
+ $36 = $35 & $34;
+ if ($36) {
+ $$058 = $33;
+ } else {
+ $$lcssa = $20;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $18;
+ }
+ HEAP32[8108] = $$lcssa;
+ }
+ $37 = (($$05160) + 1)|0;
+ $38 = ($37|0)<($9|0);
+ $39 = ($37|0)<(4);
+ $40 = $38 & $39;
+ if ($40) {
+ $$05160 = $37;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _Wait($0) {
+ $0 = +$0;
+ var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (+_GetTime());
+ $2 = 0.0 - $1;
+ $3 = $0 / 1000.0;
+ $4 = $3;
+ $5 = $2 < $4;
+ if (!($5)) {
+ return;
+ }
+ while(1) {
+ $6 = (+_GetTime());
+ $7 = $6 - $1;
+ $8 = $7 < $4;
+ if (!($8)) {
+ break;
+ }
+ }
+ return;
+}
+function _UpdateDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8054]|0;
+ $1 = ($0|0)>(0);
+ if ($1) {
+ $2 = HEAP32[7756]|0;
+ $3 = ($2|0)==(0);
+ if (!($3)) {
+ $4 = HEAP32[7758]|0;
+ $5 = HEAP32[(32244)>>2]|0;
+ FUNCTION_TABLE_vi[$4 & 31]($5);
+ }
+ $6 = HEAP32[(32248)>>2]|0;
+ _glBindBuffer(34962,($6|0));
+ $7 = HEAP32[8054]|0;
+ $8 = ($7*12)|0;
+ $9 = HEAP32[(32228)>>2]|0;
+ _glBufferSubData(34962,0,($8|0),($9|0));
+ $10 = HEAP32[(32252)>>2]|0;
+ _glBindBuffer(34962,($10|0));
+ $11 = HEAP32[(32224)>>2]|0;
+ $12 = $11 << 2;
+ $13 = HEAP32[(32236)>>2]|0;
+ _glBufferSubData(34962,0,($12|0),($13|0));
+ }
+ $14 = HEAP32[8066]|0;
+ $15 = ($14|0)>(0);
+ if ($15) {
+ $16 = HEAP32[7756]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ $18 = HEAP32[7758]|0;
+ $19 = HEAP32[(32292)>>2]|0;
+ FUNCTION_TABLE_vi[$18 & 31]($19);
+ }
+ $20 = HEAP32[(32296)>>2]|0;
+ _glBindBuffer(34962,($20|0));
+ $21 = HEAP32[8066]|0;
+ $22 = ($21*12)|0;
+ $23 = HEAP32[(32276)>>2]|0;
+ _glBufferSubData(34962,0,($22|0),($23|0));
+ $24 = HEAP32[(32300)>>2]|0;
+ _glBindBuffer(34962,($24|0));
+ $25 = HEAP32[(32272)>>2]|0;
+ $26 = $25 << 2;
+ $27 = HEAP32[(32284)>>2]|0;
+ _glBufferSubData(34962,0,($26|0),($27|0));
+ }
+ $28 = HEAP32[8078]|0;
+ $29 = ($28|0)>(0);
+ if ($29) {
+ $30 = HEAP32[7756]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = HEAP32[7758]|0;
+ $33 = HEAP32[(32340)>>2]|0;
+ FUNCTION_TABLE_vi[$32 & 31]($33);
+ }
+ $34 = HEAP32[(32344)>>2]|0;
+ _glBindBuffer(34962,($34|0));
+ $35 = HEAP32[8078]|0;
+ $36 = ($35*12)|0;
+ $37 = HEAP32[(32324)>>2]|0;
+ _glBufferSubData(34962,0,($36|0),($37|0));
+ $38 = HEAP32[(32348)>>2]|0;
+ _glBindBuffer(34962,($38|0));
+ $39 = HEAP32[8078]|0;
+ $40 = $39 << 3;
+ $41 = HEAP32[(32328)>>2]|0;
+ _glBufferSubData(34962,0,($40|0),($41|0));
+ $42 = HEAP32[(32352)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[8078]|0;
+ $44 = $43 << 2;
+ $45 = HEAP32[(32332)>>2]|0;
+ _glBufferSubData(34962,0,($44|0),($45|0));
+ }
+ $46 = HEAP32[7756]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ return;
+ }
+ $48 = HEAP32[7758]|0;
+ FUNCTION_TABLE_vi[$48 & 31](0);
+ return;
+}
+function _DrawDefaultBuffers() {
+ var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
+ var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0;
+ var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0;
+ var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0;
+ var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0);
+ $$byval_copy2 = sp + 256|0;
+ $modelview$byval_copy = sp + 192|0;
+ $0 = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ dest=$0; src=30892; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=30956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[8141]|0;
+ $4 = ($3|0)!=(0);
+ $$ = $4 ? 2 : 1;
+ $$02932 = 0;
+ while(1) {
+ if ($4) {
+ dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
+ }
+ $8 = HEAP32[8054]|0;
+ $9 = ($8|0)>(0);
+ $10 = HEAP32[8066]|0;
+ $11 = ($10|0)>(0);
+ $or$cond = $9 | $11;
+ $12 = HEAP32[8078]|0;
+ $13 = ($12|0)>(0);
+ $or$cond3 = $or$cond | $13;
+ if ($or$cond3) {
+ $14 = HEAP32[7778]|0;
+ _glUseProgram(($14|0));
+ dest=$modelview$byval_copy; src=30956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=30892; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
+ $15 = HEAP32[(31140)>>2]|0;
+ dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $16 = (_MatrixToFloat($$byval_copy2)|0);
+ _glUniformMatrix4fv(($15|0),1,0,($16|0));
+ $17 = HEAP32[(31144)>>2]|0;
+ _glUniform4f(($17|0),1.0,1.0,1.0,1.0);
+ $18 = HEAP32[(31156)>>2]|0;
+ _glUniform1i(($18|0),0);
+ }
+ $19 = HEAP32[8054]|0;
+ $20 = ($19|0)>(0);
+ if ($20) {
+ $21 = HEAP32[7763]|0;
+ _glBindTexture(3553,($21|0));
+ $22 = HEAP32[7756]|0;
+ $23 = ($22|0)==(0);
+ if ($23) {
+ $26 = HEAP32[(32248)>>2]|0;
+ _glBindBuffer(34962,($26|0));
+ $27 = HEAP32[(31116)>>2]|0;
+ _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
+ $28 = HEAP32[(31116)>>2]|0;
+ _glEnableVertexAttribArray(($28|0));
+ $29 = HEAP32[(32252)>>2]|0;
+ _glBindBuffer(34962,($29|0));
+ $30 = HEAP32[(31136)>>2]|0;
+ _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
+ $31 = HEAP32[(31136)>>2]|0;
+ _glEnableVertexAttribArray(($31|0));
+ } else {
+ $24 = HEAP32[7758]|0;
+ $25 = HEAP32[(32244)>>2]|0;
+ FUNCTION_TABLE_vi[$24 & 31]($25);
+ }
+ $32 = HEAP32[8054]|0;
+ _glDrawArrays(1,0,($32|0));
+ $33 = HEAP32[7756]|0;
+ $34 = ($33|0)==(0);
+ if ($34) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $35 = HEAP32[8066]|0;
+ $36 = ($35|0)>(0);
+ if ($36) {
+ $37 = HEAP32[7763]|0;
+ _glBindTexture(3553,($37|0));
+ $38 = HEAP32[7756]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $42 = HEAP32[(32296)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[(31116)>>2]|0;
+ _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
+ $44 = HEAP32[(31116)>>2]|0;
+ _glEnableVertexAttribArray(($44|0));
+ $45 = HEAP32[(32300)>>2]|0;
+ _glBindBuffer(34962,($45|0));
+ $46 = HEAP32[(31136)>>2]|0;
+ _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
+ $47 = HEAP32[(31136)>>2]|0;
+ _glEnableVertexAttribArray(($47|0));
+ } else {
+ $40 = HEAP32[7758]|0;
+ $41 = HEAP32[(32292)>>2]|0;
+ FUNCTION_TABLE_vi[$40 & 31]($41);
+ }
+ $48 = HEAP32[8066]|0;
+ _glDrawArrays(4,0,($48|0));
+ $49 = HEAP32[7756]|0;
+ $50 = ($49|0)==(0);
+ if ($50) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $51 = HEAP32[8078]|0;
+ $52 = ($51|0)>(0);
+ if ($52) {
+ $53 = HEAP32[7756]|0;
+ $54 = ($53|0)==(0);
+ if ($54) {
+ $57 = HEAP32[(32344)>>2]|0;
+ _glBindBuffer(34962,($57|0));
+ $58 = HEAP32[(31116)>>2]|0;
+ _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
+ $59 = HEAP32[(31116)>>2]|0;
+ _glEnableVertexAttribArray(($59|0));
+ $60 = HEAP32[(32348)>>2]|0;
+ _glBindBuffer(34962,($60|0));
+ $61 = HEAP32[(31120)>>2]|0;
+ _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
+ $62 = HEAP32[(31120)>>2]|0;
+ _glEnableVertexAttribArray(($62|0));
+ $63 = HEAP32[(32352)>>2]|0;
+ _glBindBuffer(34962,($63|0));
+ $64 = HEAP32[(31136)>>2]|0;
+ _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
+ $65 = HEAP32[(31136)>>2]|0;
+ _glEnableVertexAttribArray(($65|0));
+ $66 = HEAP32[(32356)>>2]|0;
+ _glBindBuffer(34963,($66|0));
+ } else {
+ $55 = HEAP32[7758]|0;
+ $56 = HEAP32[(32340)>>2]|0;
+ FUNCTION_TABLE_vi[$55 & 31]($56);
+ }
+ $67 = HEAP32[7794]|0;
+ $68 = ($67|0)>(0);
+ if ($68) {
+ $$02830 = 0;$$031 = 0;
+ while(1) {
+ $71 = HEAP32[7793]|0;
+ $72 = (($71) + (($$031*144)|0)|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = (($73|0) / 4)&-1;
+ $75 = ($74*6)|0;
+ $76 = (((($71) + (($$031*144)|0)|0)) + 8|0);
+ $77 = HEAP32[$76>>2]|0;
+ _glBindTexture(3553,($77|0));
+ $78 = $$02830 << 1;
+ $79 = $78;
+ _glDrawElements(4,($75|0),5123,($79|0));
+ $80 = HEAP32[7793]|0;
+ $81 = (($80) + (($$031*144)|0)|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = (($82|0) / 4)&-1;
+ $84 = ($83*6)|0;
+ $85 = (($84) + ($$02830))|0;
+ $86 = (($$031) + 1)|0;
+ $87 = HEAP32[7794]|0;
+ $88 = ($86|0)<($87|0);
+ if ($88) {
+ $$02830 = $85;$$031 = $86;
+ } else {
+ break;
+ }
+ }
+ }
+ $69 = HEAP32[7756]|0;
+ $70 = ($69|0)==(0);
+ if ($70) {
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $89 = HEAP32[7756]|0;
+ $90 = ($89|0)==(0);
+ if (!($90)) {
+ $91 = HEAP32[7758]|0;
+ FUNCTION_TABLE_vi[$91 & 31](0);
+ }
+ _glUseProgram(0);
+ $92 = (($$02932) + 1)|0;
+ $93 = ($92|0)<($$|0);
+ if ($93) {
+ $$02932 = $92;
+ } else {
+ break;
+ }
+ }
+ HEAP32[7794] = 1;
+ $5 = HEAP32[7763]|0;
+ $6 = HEAP32[7793]|0;
+ $7 = ((($6)) + 8|0);
+ HEAP32[$7>>2] = $5;
+ HEAP32[$6>>2] = 0;
+ HEAP32[8054] = 0;
+ HEAP32[(32224)>>2] = 0;
+ HEAP32[8066] = 0;
+ HEAP32[(32272)>>2] = 0;
+ HEAP32[8078] = 0;
+ HEAP32[(32316)>>2] = 0;
+ HEAP32[(32320)>>2] = 0;
+ HEAPF32[743] = -1.0;
+ dest=30892; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=30956; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _SetStereoView($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy3 = sp + 192|0;
+ $$byval_copy = sp + 64|0;
+ $3 = sp;
+ $4 = sp + 128|0;
+ dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $5 = HEAP32[8052]|0;
+ $6 = Math_imul($5, $0)|0;
+ $7 = (($6|0) / 2)&-1;
+ $8 = (($5|0) / 2)&-1;
+ $9 = HEAP32[8053]|0;
+ _rlViewport($7,0,$8,$9);
+ $10 = (32796 + ($0<<6)|0);
+ dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy3);
+ $11 = (32668 + ($0<<6)|0);
+ dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixModelview($$byval_copy3);
+ dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixProjection($$byval_copy3);
+ STACKTOP = sp;return;
+}
+function _SetMatrixModelview($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=30956; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _SetMatrixProjection($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=30892; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _rlPushMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $0 = HEAP32[8231]|0;
+ $1 = ($0|0)==(15);
+ if ($1) {
+ HEAP32[$vararg_buffer>>2] = 16;
+ _TraceLog(1,8195,$vararg_buffer);
+ }
+ $2 = HEAP32[8231]|0;
+ $3 = (31184 + ($2<<6)|0);
+ $4 = HEAP32[7722]|0;
+ dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _rlLoadIdentity();
+ $5 = HEAP32[8231]|0;
+ $6 = (($5) + 1)|0;
+ HEAP32[8231] = $6;
+ $7 = HEAP32[7755]|0;
+ $8 = ($7|0)==(5888);
+ if (!($8)) {
+ STACKTOP = sp;return;
+ }
+ HEAP32[8232] = 1;
+ STACKTOP = sp;return;
+}
+function _rlPopMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8231]|0;
+ $1 = ($0|0)>(0);
+ if (!($1)) {
+ return;
+ }
+ $2 = HEAP32[8231]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (31184 + ($3<<6)|0);
+ $5 = HEAP32[7722]|0;
+ _memmove(($5|0),($4|0),64)|0;
+ $6 = (($2) + -1)|0;
+ HEAP32[8231] = $6;
+ return;
+}
+function _GetRandomValue($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $$10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $ispos = 0, $neg = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)>($1|0);
+ $$ = $2 ? $0 : $1;
+ $$10 = $2 ? $1 : $0;
+ $3 = (_rand()|0);
+ $4 = (($$) - ($$10))|0;
+ $ispos = ($4|0)>(-1);
+ $neg = (0 - ($4))|0;
+ $5 = $ispos ? $4 : $neg;
+ $6 = (($5) + 1)|0;
+ $7 = (($3|0) % ($6|0))&-1;
+ $8 = (($7) + ($$10))|0;
+ return ($8|0);
+}
+function _SetConfigFlags($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP8[33512] = $0;
+ $1 = $0 & 1;
+ $2 = ($1<<24>>24)==(0);
+ if (!($2)) {
+ HEAP32[7680] = 1;
+ }
+ $3 = HEAP8[33512]|0;
+ $4 = $3 & 2;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ return;
+ }
+ HEAP32[7717] = 1;
+ return;
+}
+function _IsKeyPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (33519 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (34031 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlTranslatef($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $3 = sp + 64|0;
+ $4 = sp;
+ _MatrixTranslate($3,$0,$1,$2);
+ _MatrixTranspose($3);
+ $5 = HEAP32[7722]|0;
+ dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy1);
+ dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlRotatef($0,$1,$2,$3) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0);
+ $$byval_copy2 = sp + 272|0;
+ $$byval_copy1 = sp + 208|0;
+ $4 = sp + 144|0;
+ $5 = sp + 64|0;
+ $6 = sp + 80|0;
+ $7 = sp;
+ _MatrixIdentity($4);
+ HEAPF32[$5>>2] = $1;
+ $8 = ((($5)) + 4|0);
+ HEAPF32[$8>>2] = $2;
+ $9 = ((($5)) + 8|0);
+ HEAPF32[$9>>2] = $3;
+ _VectorNormalize($5);
+ $10 = $0 * 0.01745329238474369;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0;
+ _MatrixRotate($6,$$byval_copy2,$10);
+ dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixTranspose($4);
+ $11 = HEAP32[7722]|0;
+ dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
+ dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlBegin($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[7795] = $0;
+ return;
+}
+function _rlEnd() {
+ var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0;
+ var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0;
+ var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0;
+ var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
+ var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
+ var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0;
+ var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy = sp;
+ $0 = HEAP32[8232]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[8233]|0;
+ $3 = ($2|0)>(0);
+ if ($3) {
+ $$03956 = 0;
+ while(1) {
+ $6 = HEAP32[7792]|0;
+ $7 = (($6) + (($$03956*12)|0)|0);
+ $8 = HEAP32[7722]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _VectorTransform($7,$$byval_copy);
+ $9 = (($$03956) + 1)|0;
+ $5 = HEAP32[8233]|0;
+ $10 = ($9|0)<($5|0);
+ if ($10) {
+ $$03956 = $9;
+ } else {
+ break;
+ }
+ }
+ HEAP32[8232] = 0;
+ $4 = ($5|0)>(0);
+ if ($4) {
+ $$04154 = 0;
+ while(1) {
+ $11 = HEAP32[7792]|0;
+ $12 = (($11) + (($$04154*12)|0)|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0);
+ $17 = +HEAPF32[$16>>2];
+ _rlVertex3f($13,$15,$17);
+ $18 = (($$04154) + 1)|0;
+ $19 = HEAP32[8233]|0;
+ $20 = ($18|0)<($19|0);
+ if ($20) {
+ $$04154 = $18;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ HEAP32[8232] = 0;
+ }
+ HEAP32[8233] = 0;
+ }
+ $21 = HEAP32[7795]|0;
+ switch ($21|0) {
+ case 1: {
+ $22 = HEAP32[8054]|0;
+ $23 = HEAP32[(32224)>>2]|0;
+ $24 = ($22|0)==($23|0);
+ if ($24) {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ $25 = (($22) - ($23))|0;
+ $26 = ($25|0)>(0);
+ if ($26) {
+ $$04347 = 0;
+ } else {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $27 = HEAP32[(32236)>>2]|0;
+ $28 = HEAP32[(32224)>>2]|0;
+ $29 = $28 << 2;
+ $30 = (($29) + -4)|0;
+ $31 = (($27) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (($27) + ($29)|0);
+ HEAP8[$33>>0] = $32;
+ $34 = HEAP32[(32236)>>2]|0;
+ $35 = HEAP32[(32224)>>2]|0;
+ $36 = $35 << 2;
+ $37 = (($36) + -3)|0;
+ $38 = (($34) + ($37)|0);
+ $39 = HEAP8[$38>>0]|0;
+ $40 = $36 | 1;
+ $41 = (($34) + ($40)|0);
+ HEAP8[$41>>0] = $39;
+ $42 = HEAP32[(32236)>>2]|0;
+ $43 = HEAP32[(32224)>>2]|0;
+ $44 = $43 << 2;
+ $45 = (($44) + -2)|0;
+ $46 = (($42) + ($45)|0);
+ $47 = HEAP8[$46>>0]|0;
+ $48 = $44 | 2;
+ $49 = (($42) + ($48)|0);
+ HEAP8[$49>>0] = $47;
+ $50 = HEAP32[(32236)>>2]|0;
+ $51 = HEAP32[(32224)>>2]|0;
+ $52 = $51 << 2;
+ $53 = (($52) + -1)|0;
+ $54 = (($50) + ($53)|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = $52 | 3;
+ $57 = (($50) + ($56)|0);
+ HEAP8[$57>>0] = $55;
+ $58 = HEAP32[(32224)>>2]|0;
+ $59 = (($58) + 1)|0;
+ HEAP32[(32224)>>2] = $59;
+ $60 = (($$04347) + 1)|0;
+ $exitcond = ($60|0)==($25|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$04347 = $60;
+ }
+ }
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 4: {
+ $61 = HEAP32[8066]|0;
+ $62 = HEAP32[(32272)>>2]|0;
+ $63 = ($61|0)==($62|0);
+ if ($63) {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ $64 = (($61) - ($62))|0;
+ $65 = ($64|0)>(0);
+ if ($65) {
+ $$04248 = 0;
+ } else {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $66 = HEAP32[(32284)>>2]|0;
+ $67 = HEAP32[(32272)>>2]|0;
+ $68 = $67 << 2;
+ $69 = (($68) + -4)|0;
+ $70 = (($66) + ($69)|0);
+ $71 = HEAP8[$70>>0]|0;
+ $72 = (($66) + ($68)|0);
+ HEAP8[$72>>0] = $71;
+ $73 = HEAP32[(32284)>>2]|0;
+ $74 = HEAP32[(32272)>>2]|0;
+ $75 = $74 << 2;
+ $76 = (($75) + -3)|0;
+ $77 = (($73) + ($76)|0);
+ $78 = HEAP8[$77>>0]|0;
+ $79 = $75 | 1;
+ $80 = (($73) + ($79)|0);
+ HEAP8[$80>>0] = $78;
+ $81 = HEAP32[(32284)>>2]|0;
+ $82 = HEAP32[(32272)>>2]|0;
+ $83 = $82 << 2;
+ $84 = (($83) + -2)|0;
+ $85 = (($81) + ($84)|0);
+ $86 = HEAP8[$85>>0]|0;
+ $87 = $83 | 2;
+ $88 = (($81) + ($87)|0);
+ HEAP8[$88>>0] = $86;
+ $89 = HEAP32[(32284)>>2]|0;
+ $90 = HEAP32[(32272)>>2]|0;
+ $91 = $90 << 2;
+ $92 = (($91) + -1)|0;
+ $93 = (($89) + ($92)|0);
+ $94 = HEAP8[$93>>0]|0;
+ $95 = $91 | 3;
+ $96 = (($89) + ($95)|0);
+ HEAP8[$96>>0] = $94;
+ $97 = HEAP32[(32272)>>2]|0;
+ $98 = (($97) + 1)|0;
+ HEAP32[(32272)>>2] = $98;
+ $99 = (($$04248) + 1)|0;
+ $exitcond60 = ($99|0)==($64|0);
+ if ($exitcond60) {
+ break;
+ } else {
+ $$04248 = $99;
+ }
+ }
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 7: {
+ $100 = HEAP32[8078]|0;
+ $101 = HEAP32[(32320)>>2]|0;
+ $102 = ($100|0)==($101|0);
+ if (!($102)) {
+ $103 = (($100) - ($101))|0;
+ $104 = ($103|0)>(0);
+ if ($104) {
+ $$04052 = 0;
+ while(1) {
+ $105 = HEAP32[(32332)>>2]|0;
+ $106 = HEAP32[(32320)>>2]|0;
+ $107 = $106 << 2;
+ $108 = (($107) + -4)|0;
+ $109 = (($105) + ($108)|0);
+ $110 = HEAP8[$109>>0]|0;
+ $111 = (($105) + ($107)|0);
+ HEAP8[$111>>0] = $110;
+ $112 = HEAP32[(32332)>>2]|0;
+ $113 = HEAP32[(32320)>>2]|0;
+ $114 = $113 << 2;
+ $115 = (($114) + -3)|0;
+ $116 = (($112) + ($115)|0);
+ $117 = HEAP8[$116>>0]|0;
+ $118 = $114 | 1;
+ $119 = (($112) + ($118)|0);
+ HEAP8[$119>>0] = $117;
+ $120 = HEAP32[(32332)>>2]|0;
+ $121 = HEAP32[(32320)>>2]|0;
+ $122 = $121 << 2;
+ $123 = (($122) + -2)|0;
+ $124 = (($120) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = $122 | 2;
+ $127 = (($120) + ($126)|0);
+ HEAP8[$127>>0] = $125;
+ $128 = HEAP32[(32332)>>2]|0;
+ $129 = HEAP32[(32320)>>2]|0;
+ $130 = $129 << 2;
+ $131 = (($130) + -1)|0;
+ $132 = (($128) + ($131)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = $130 | 3;
+ $135 = (($128) + ($134)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = HEAP32[(32320)>>2]|0;
+ $137 = (($136) + 1)|0;
+ HEAP32[(32320)>>2] = $137;
+ $138 = (($$04052) + 1)|0;
+ $exitcond63 = ($138|0)==($103|0);
+ if ($exitcond63) {
+ break;
+ } else {
+ $$04052 = $138;
+ }
+ }
+ }
+ }
+ $139 = HEAP32[8078]|0;
+ $140 = HEAP32[(32316)>>2]|0;
+ $141 = ($139|0)>($140|0);
+ if (!($141)) {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ $142 = HEAP32[(32328)>>2]|0;
+ $$promoted = HEAP32[(32316)>>2]|0;
+ $143 = $$promoted << 1;
+ $scevgep = (($142) + ($143<<2)|0);
+ $144 = (($139) - ($140))|0;
+ $145 = $144 << 3;
+ _memset(($scevgep|0),0,($145|0))|0;
+ $146 = (($139) + ($$promoted))|0;
+ $147 = (($146) - ($140))|0;
+ HEAP32[(32316)>>2] = $147;
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ $148 = +HEAPF32[743];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[743] = $149;
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[8232]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[7792]|0;
+ $6 = HEAP32[8233]|0;
+ $7 = (($5) + (($6*12)|0)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = (((($5) + (($6*12)|0)|0)) + 4|0);
+ HEAPF32[$8>>2] = $1;
+ $9 = (((($5) + (($6*12)|0)|0)) + 8|0);
+ HEAPF32[$9>>2] = $2;
+ $10 = (($6) + 1)|0;
+ HEAP32[8233] = $10;
+ STACKTOP = sp;return;
+ }
+ $11 = HEAP32[7795]|0;
+ switch ($11|0) {
+ case 1: {
+ $12 = HEAP32[8054]|0;
+ $13 = ($12|0)<(2048);
+ if ($13) {
+ $14 = HEAP32[(32228)>>2]|0;
+ $15 = ($12*3)|0;
+ $16 = (($14) + ($15<<2)|0);
+ HEAPF32[$16>>2] = $0;
+ $17 = (($15) + 1)|0;
+ $18 = (($14) + ($17<<2)|0);
+ HEAPF32[$18>>2] = $1;
+ $19 = (($15) + 2)|0;
+ $20 = (($14) + ($19<<2)|0);
+ HEAPF32[$20>>2] = $2;
+ $21 = (($12) + 1)|0;
+ HEAP32[8054] = $21;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8233,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 4: {
+ $22 = HEAP32[8066]|0;
+ $23 = ($22|0)<(6144);
+ if ($23) {
+ $24 = HEAP32[(32276)>>2]|0;
+ $25 = ($22*3)|0;
+ $26 = (($24) + ($25<<2)|0);
+ HEAPF32[$26>>2] = $0;
+ $27 = (($25) + 1)|0;
+ $28 = (($24) + ($27<<2)|0);
+ HEAPF32[$28>>2] = $1;
+ $29 = (($25) + 2)|0;
+ $30 = (($24) + ($29<<2)|0);
+ HEAPF32[$30>>2] = $2;
+ $31 = (($22) + 1)|0;
+ HEAP32[8066] = $31;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8258,$vararg_buffer1);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 7: {
+ $32 = HEAP32[8078]|0;
+ $33 = ($32|0)<(4096);
+ if ($33) {
+ $34 = HEAP32[(32324)>>2]|0;
+ $35 = ($32*3)|0;
+ $36 = (($34) + ($35<<2)|0);
+ HEAPF32[$36>>2] = $0;
+ $37 = (($35) + 1)|0;
+ $38 = (($34) + ($37<<2)|0);
+ HEAPF32[$38>>2] = $1;
+ $39 = (($35) + 2)|0;
+ $40 = (($34) + ($39<<2)|0);
+ HEAPF32[$40>>2] = $2;
+ $41 = (($32) + 1)|0;
+ HEAP32[8078] = $41;
+ $42 = HEAP32[7793]|0;
+ $43 = HEAP32[7794]|0;
+ $44 = (($43) + -1)|0;
+ $45 = (($42) + (($44*144)|0)|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = (($46) + 1)|0;
+ HEAP32[$45>>2] = $47;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8287,$vararg_buffer3);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[743];
+ _rlVertex3f($0,$1,$2);
+ return;
+}
+function _rlTexCoord2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[7795]|0;
+ $3 = ($2|0)==(7);
+ if (!($3)) {
+ return;
+ }
+ $4 = HEAP32[(32328)>>2]|0;
+ $5 = HEAP32[(32316)>>2]|0;
+ $6 = $5 << 1;
+ $7 = (($4) + ($6<<2)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = $6 | 1;
+ $9 = (($4) + ($8<<2)|0);
+ HEAPF32[$9>>2] = $1;
+ $10 = (($5) + 1)|0;
+ HEAP32[(32316)>>2] = $10;
+ return;
+}
+function _rlNormal3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _rlColor4ub($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = HEAP32[7795]|0;
+ switch ($4|0) {
+ case 1: {
+ $$sink37 = (32224);$$sink38 = (32236);
+ break;
+ }
+ case 4: {
+ $$sink37 = (32272);$$sink38 = (32284);
+ break;
+ }
+ case 7: {
+ $$sink37 = (32320);$$sink38 = (32332);
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ $5 = HEAP32[$$sink38>>2]|0;
+ $6 = HEAP32[$$sink37>>2]|0;
+ $7 = $6 << 2;
+ $8 = (($5) + ($7)|0);
+ HEAP8[$8>>0] = $0;
+ $9 = HEAP32[$$sink38>>2]|0;
+ $10 = HEAP32[$$sink37>>2]|0;
+ $11 = $10 << 2;
+ $12 = $11 | 1;
+ $13 = (($9) + ($12)|0);
+ HEAP8[$13>>0] = $1;
+ $14 = HEAP32[$$sink38>>2]|0;
+ $15 = HEAP32[$$sink37>>2]|0;
+ $16 = $15 << 2;
+ $17 = $16 | 2;
+ $18 = (($14) + ($17)|0);
+ HEAP8[$18>>0] = $2;
+ $19 = HEAP32[$$sink38>>2]|0;
+ $20 = HEAP32[$$sink37>>2]|0;
+ $21 = $20 << 2;
+ $22 = $21 | 3;
+ $23 = (($19) + ($22)|0);
+ HEAP8[$23>>0] = $3;
+ $24 = HEAP32[$$sink37>>2]|0;
+ $25 = (($24) + 1)|0;
+ HEAP32[$$sink37>>2] = $25;
+ return;
+}
+function _rlEnableTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[7793]|0;
+ $2 = HEAP32[7794]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (((($1) + (($3*144)|0)|0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ return;
+ }
+ $7 = (($1) + (($3*144)|0)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)>(0);
+ if ($9) {
+ $10 = (($2) + 1)|0;
+ HEAP32[7794] = $10;
+ }
+ $11 = HEAP32[7794]|0;
+ $12 = (($11) + -1)|0;
+ $13 = (((($1) + (($12*144)|0)|0)) + 8|0);
+ HEAP32[$13>>2] = $0;
+ $14 = (($1) + (($12*144)|0)|0);
+ HEAP32[$14>>2] = 0;
+ return;
+}
+function _rlDisableTexture() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[8078]|0;
+ $1 = ($0|0)>(4095);
+ if (!($1)) {
+ return;
+ }
+ _rlglDraw();
+ return;
+}
+function _DrawLineV($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlBegin(1);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = ((($2)) + 1|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = ((($2)) + 2|0);
+ $7 = HEAP8[$6>>0]|0;
+ $8 = ((($2)) + 3|0);
+ $9 = HEAP8[$8>>0]|0;
+ _rlColor4ub($3,$5,$7,$9);
+ $10 = +HEAPF32[$0>>2];
+ $11 = ((($0)) + 4|0);
+ $12 = +HEAPF32[$11>>2];
+ _rlVertex2f($10,$12);
+ $13 = +HEAPF32[$1>>2];
+ $14 = ((($1)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ _rlVertex2f($13,$15);
+ _rlEnd();
+ return;
+}
+function _GetDefaultFont($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ;HEAP32[$0>>2]=HEAP32[30740>>2]|0;HEAP32[$0+4>>2]=HEAP32[30740+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[30740+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[30740+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[30740+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[30740+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[30740+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[30740+28>>2]|0;
+ return;
+}
+function _MeasureTextEx($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$05064 = 0, $$052$lcssa = 0.0, $$05263 = 0.0, $$05462 = 0, $$055$lcssa = 0.0, $$05561 = 0.0, $$058$lcssa = 0.0, $$05860 = 0.0, $$065 = 0, $$151 = 0, $$151$$0 = 0, $$153 = 0.0, $$156 = 0.0, $$159 = 0.0, $$2 = 0.0, $$257 = 0.0, $$3 = 0.0, $$byval_copy = 0, $$pn = 0.0;
+ var $$pn$in = 0, $$sroa$4$0$$sroa_idx2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0, $39 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $exitcond = 0, $phitmp = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ $5 = (_strlen($2)|0);
+ $6 = ((($1)) + 20|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = (+($7|0));
+ $9 = $3 / $8;
+ $10 = ($5|0)>(0);
+ if (!($10)) {
+ $$0$lcssa = -1;$$052$lcssa = 0.0;$$055$lcssa = 0.0;$$058$lcssa = $8;
+ $12 = $$055$lcssa < $$052$lcssa;
+ $$3 = $12 ? $$052$lcssa : $$055$lcssa;
+ $13 = $9 * $$3;
+ $14 = Math_imul($$0$lcssa, $4)|0;
+ $15 = (+($14|0));
+ $16 = $13 + $15;
+ $17 = $9 * $$058$lcssa;
+ HEAPF32[$0>>2] = $16;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17;
+ STACKTOP = sp;return;
+ }
+ $11 = ((($1)) + 28|0);
+ $$05064 = 0;$$05263 = 0.0;$$05462 = 0;$$05561 = 0.0;$$05860 = $8;$$065 = 0;
+ while(1) {
+ $18 = (($$05064) + 1)|0;
+ $19 = (($2) + ($$05462)|0);
+ $20 = HEAP8[$19>>0]|0;
+ $21 = ($20<<24>>24)==(10);
+ if ($21) {
+ $33 = $$05561 < $$05263;
+ $$156 = $33 ? $$05263 : $$05561;
+ $34 = HEAP32[$6>>2]|0;
+ $35 = (+($34|0));
+ $36 = $35 * 1.5;
+ $37 = $$05860 + $36;
+ $$151 = 0;$$159 = $37;$$2 = 0.0;$$257 = $$156;
+ } else {
+ $22 = $20 << 24 >> 24;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$1+28>>2]|0;
+ $23 = (_GetCharIndex($$byval_copy,$22)|0);
+ $24 = HEAP32[$11>>2]|0;
+ $25 = (((($24) + ($23<<5)|0)) + 28|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = ($26|0)==(0);
+ if ($27) {
+ $28 = (((($24) + ($23<<5)|0)) + 20|0);
+ $29 = (((($24) + ($23<<5)|0)) + 12|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = HEAP32[$28>>2]|0;
+ $32 = (($31) + ($30))|0;
+ $$pn$in = $32;
+ } else {
+ $$pn$in = $26;
+ }
+ $$pn = (+($$pn$in|0));
+ $$153 = $$05263 + $$pn;
+ $$151 = $18;$$159 = $$05860;$$2 = $$153;$$257 = $$05561;
+ }
+ $38 = ($$065|0)<($$151|0);
+ $$151$$0 = $38 ? $$151 : $$065;
+ $39 = (($$05462) + 1)|0;
+ $exitcond = ($39|0)==($5|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05064 = $$151;$$05263 = $$2;$$05462 = $39;$$05561 = $$257;$$05860 = $$159;$$065 = $$151$$0;
+ }
+ }
+ $phitmp = (($$151$$0) + -1)|0;
+ $$0$lcssa = $phitmp;$$052$lcssa = $$2;$$055$lcssa = $$257;$$058$lcssa = $$159;
+ $12 = $$055$lcssa < $$052$lcssa;
+ $$3 = $12 ? $$052$lcssa : $$055$lcssa;
+ $13 = $9 * $$3;
+ $14 = Math_imul($$0$lcssa, $4)|0;
+ $15 = (+($14|0));
+ $16 = $13 + $15;
+ $17 = $9 * $$058$lcssa;
+ HEAPF32[$0>>2] = $16;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17;
+ STACKTOP = sp;return;
+}
+function _GetCharIndex($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($0)) + 24|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(0);
+ if (!($4)) {
+ $$08 = 0;
+ return ($$08|0);
+ }
+ $5 = ((($0)) + 28|0);
+ $6 = HEAP32[$5>>2]|0;
+ $$09 = 0;
+ while(1) {
+ $7 = (($6) + ($$09<<5)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($1|0);
+ if ($9) {
+ $$08 = $$09;
+ label = 5;
+ break;
+ }
+ $10 = (($$09) + 1)|0;
+ $11 = HEAP32[$2>>2]|0;
+ $12 = ($10|0)<($11|0);
+ if ($12) {
+ $$09 = $10;
+ } else {
+ $$08 = 0;
+ label = 5;
+ break;
+ }
+ }
+ if ((label|0) == 5) {
+ return ($$08|0);
+ }
+ return (0)|0;
+}
+function _DrawTexturePro($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = +$4;
+ $5 = $5|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0;
+ var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0;
+ var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0;
+ var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $6 = HEAP32[$0>>2]|0;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ return;
+ }
+ $8 = ((($1)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ($9|0)<(0);
+ if ($10) {
+ $11 = HEAP32[$1>>2]|0;
+ $12 = (($11) - ($9))|0;
+ HEAP32[$1>>2] = $12;
+ }
+ $13 = ((($1)) + 12|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ($14|0)<(0);
+ if ($15) {
+ $16 = ((($1)) + 4|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($17) - ($14))|0;
+ HEAP32[$16>>2] = $18;
+ }
+ $19 = HEAP32[$0>>2]|0;
+ _rlEnableTexture($19);
+ _rlPushMatrix();
+ $20 = HEAP32[$2>>2]|0;
+ $21 = (+($20|0));
+ $22 = ((($2)) + 4|0);
+ $23 = HEAP32[$22>>2]|0;
+ $24 = (+($23|0));
+ _rlTranslatef($21,$24,0.0);
+ _rlRotatef($4,0.0,0.0,1.0);
+ $25 = +HEAPF32[$3>>2];
+ $26 = -$25;
+ $27 = ((($3)) + 4|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = -$28;
+ _rlTranslatef($26,$29,0.0);
+ _rlBegin(7);
+ $30 = HEAP8[$5>>0]|0;
+ $31 = ((($5)) + 1|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ((($5)) + 2|0);
+ $34 = HEAP8[$33>>0]|0;
+ $35 = ((($5)) + 3|0);
+ $36 = HEAP8[$35>>0]|0;
+ _rlColor4ub($30,$32,$34,$36);
+ $37 = HEAP32[$1>>2]|0;
+ $38 = (+($37|0));
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (+($40|0));
+ $42 = $38 / $41;
+ $43 = ((($1)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (+($44|0));
+ $46 = ((($0)) + 8|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $45 / $48;
+ _rlTexCoord2f($42,$49);
+ _rlVertex2f(0.0,0.0);
+ $50 = HEAP32[$1>>2]|0;
+ $51 = (+($50|0));
+ $52 = HEAP32[$39>>2]|0;
+ $53 = (+($52|0));
+ $54 = $51 / $53;
+ $55 = HEAP32[$43>>2]|0;
+ $56 = HEAP32[$13>>2]|0;
+ $57 = (($56) + ($55))|0;
+ $58 = (+($57|0));
+ $59 = HEAP32[$46>>2]|0;
+ $60 = (+($59|0));
+ $61 = $58 / $60;
+ _rlTexCoord2f($54,$61);
+ $62 = ((($2)) + 12|0);
+ $63 = HEAP32[$62>>2]|0;
+ $64 = (+($63|0));
+ _rlVertex2f(0.0,$64);
+ $65 = HEAP32[$1>>2]|0;
+ $66 = HEAP32[$8>>2]|0;
+ $67 = (($66) + ($65))|0;
+ $68 = (+($67|0));
+ $69 = HEAP32[$39>>2]|0;
+ $70 = (+($69|0));
+ $71 = $68 / $70;
+ $72 = HEAP32[$43>>2]|0;
+ $73 = HEAP32[$13>>2]|0;
+ $74 = (($73) + ($72))|0;
+ $75 = (+($74|0));
+ $76 = HEAP32[$46>>2]|0;
+ $77 = (+($76|0));
+ $78 = $75 / $77;
+ _rlTexCoord2f($71,$78);
+ $79 = ((($2)) + 8|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = (+($80|0));
+ $82 = HEAP32[$62>>2]|0;
+ $83 = (+($82|0));
+ _rlVertex2f($81,$83);
+ $84 = HEAP32[$1>>2]|0;
+ $85 = HEAP32[$8>>2]|0;
+ $86 = (($85) + ($84))|0;
+ $87 = (+($86|0));
+ $88 = HEAP32[$39>>2]|0;
+ $89 = (+($88|0));
+ $90 = $87 / $89;
+ $91 = HEAP32[$43>>2]|0;
+ $92 = (+($91|0));
+ $93 = HEAP32[$46>>2]|0;
+ $94 = (+($93|0));
+ $95 = $92 / $94;
+ _rlTexCoord2f($90,$95);
+ $96 = HEAP32[$79>>2]|0;
+ $97 = (+($96|0));
+ _rlVertex2f($97,0.0);
+ _rlEnd();
+ _rlPopMatrix();
+ _rlDisableTexture();
+ return;
+}
+function _DrawText($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy2 = sp + 112|0;
+ $$byval_copy1 = sp + 104|0;
+ $$byval_copy = sp + 72|0;
+ $5 = sp + 32|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _GetDefaultFont($5);
+ $8 = HEAP32[$5>>2]|0;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ STACKTOP = sp;return;
+ }
+ $10 = (+($1|0));
+ HEAPF32[$6>>2] = $10;
+ $11 = ((($6)) + 4|0);
+ $12 = (+($2|0));
+ HEAPF32[$11>>2] = $12;
+ $13 = ($3|0)>(10);
+ $$ = $13 ? $3 : 10;
+ $14 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($7);
+ $15 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2);
+ STACKTOP = sp;return;
+}
+function _DrawTextEx($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
+ var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0;
+ var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
+ var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy5 = sp + 88|0;
+ $$byval_copy4 = sp + 80|0;
+ $$byval_copy3 = sp + 64|0;
+ $$byval_copy2 = sp + 48|0;
+ $$byval_copy1 = sp + 24|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_strlen($1)|0);
+ $9 = ((($0)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (+($10|0));
+ $12 = $3 / $11;
+ $13 = ($8|0)>(0);
+ if (!($13)) {
+ STACKTOP = sp;return;
+ }
+ $14 = ((($0)) + 28|0);
+ $15 = +HEAPF32[$2>>2];
+ $16 = ((($6)) + 4|0);
+ $17 = ((($2)) + 4|0);
+ $18 = ((($6)) + 8|0);
+ $19 = ((($6)) + 12|0);
+ $20 = ((($7)) + 4|0);
+ $21 = (+($4|0));
+ $$04954 = 0;$$05153 = 0;$$055 = 0;
+ while(1) {
+ $22 = (($1) + ($$055)|0);
+ $23 = HEAP8[$22>>0]|0;
+ switch ($23<<24>>24) {
+ case 10: {
+ $24 = HEAP32[$9>>2]|0;
+ $25 = (($24|0) / 2)&-1;
+ $26 = (($25) + ($24))|0;
+ $27 = (+($26|0));
+ $28 = $12 * $27;
+ $29 = (~~(($28)));
+ $30 = (($29) + ($$05153))|0;
+ $$150 = 0;$$152 = $30;$$2 = $$055;
+ break;
+ }
+ case -62: {
+ $31 = (($$055) + 1)|0;
+ $32 = (($1) + ($31)|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $$1 = $31;$$sink = $34;
+ label = 9;
+ break;
+ }
+ case -61: {
+ $35 = (($$055) + 1)|0;
+ $36 = (($1) + ($35)|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = $37&255;
+ $39 = (($38) + 64)|0;
+ $$1 = $35;$$sink = $39;
+ label = 9;
+ break;
+ }
+ default: {
+ $40 = $23 << 24 >> 24;
+ $$1 = $$055;$$sink = $40;
+ label = 9;
+ }
+ }
+ do {
+ if ((label|0) == 9) {
+ label = 0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0;
+ $41 = (_GetCharIndex($$byval_copy5,$$sink)|0);
+ $42 = HEAP32[$14>>2]|0;
+ $43 = (((($42) + ($41<<5)|0)) + 4|0);
+ $44 = (+($$04954|0));
+ $45 = $44 + $15;
+ $46 = (((($42) + ($41<<5)|0)) + 20|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $12 * $48;
+ $50 = $45 + $49;
+ $51 = (~~(($50)));
+ HEAP32[$6>>2] = $51;
+ $52 = +HEAPF32[$17>>2];
+ $53 = (+($$05153|0));
+ $54 = $53 + $52;
+ $55 = (((($42) + ($41<<5)|0)) + 24|0);
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (+($56|0));
+ $58 = $12 * $57;
+ $59 = $54 + $58;
+ $60 = (~~(($59)));
+ HEAP32[$16>>2] = $60;
+ $61 = (((($42) + ($41<<5)|0)) + 12|0);
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (+($62|0));
+ $64 = $12 * $63;
+ $65 = (~~(($64)));
+ HEAP32[$18>>2] = $65;
+ $66 = (((($42) + ($41<<5)|0)) + 16|0);
+ $67 = HEAP32[$66>>2]|0;
+ $68 = (+($67|0));
+ $69 = $12 * $68;
+ $70 = (~~(($69)));
+ HEAP32[$19>>2] = $70;
+ HEAPF32[$7>>2] = 0.0;
+ HEAPF32[$20>>2] = 0.0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5);
+ $71 = HEAP32[$14>>2]|0;
+ $72 = (((($71) + ($41<<5)|0)) + 28|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($73|0)==(0);
+ if ($74) {
+ $75 = (((($71) + ($41<<5)|0)) + 12|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = (+($76|0));
+ $78 = $12 * $77;
+ $79 = $21 + $78;
+ $80 = (~~(($79)));
+ $81 = (($80) + ($$04954))|0;
+ $$150 = $81;$$152 = $$05153;$$2 = $$1;
+ break;
+ } else {
+ $82 = (+($73|0));
+ $83 = $12 * $82;
+ $84 = $21 + $83;
+ $85 = (~~(($84)));
+ $86 = (($85) + ($$04954))|0;
+ $$150 = $86;$$152 = $$05153;$$2 = $$1;
+ break;
+ }
+ }
+ } while(0);
+ $87 = (($$2) + 1)|0;
+ $88 = ($87|0)<($8|0);
+ if ($88) {
+ $$04954 = $$150;$$05153 = $$152;$$055 = $87;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _MeasureText($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $$byval_copy = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 72|0;
+ $2 = sp + 40|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ _GetDefaultFont($2);
+ $5 = HEAP32[$2>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ $$sroa$0$0 = 0;
+ STACKTOP = sp;return ($$sroa$0$0|0);
+ }
+ $7 = ($1|0)>(10);
+ $$ = $7 ? $1 : 10;
+ $8 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($3);
+ $9 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$3+28>>2]|0;
+ _MeasureTextEx($4,$$byval_copy,$0,$9,$8);
+ $$sroa$0$0$copyload = +HEAPF32[$4>>2];
+ $phitmp = (~~(($$sroa$0$0$copyload)));
+ $$sroa$0$0 = $phitmp;
+ STACKTOP = sp;return ($$sroa$0$0|0);
+}
+function _emscripten_GetProcAddress($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0;
+ var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0;
+ var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0;
+ var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0;
+ var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0;
+ var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0;
+ var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0;
+ var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0;
+ var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0;
+ var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0;
+ var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0;
+ var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0;
+ var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0;
+ var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0;
+ var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0;
+ var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0;
+ var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0;
+ var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0;
+ var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0;
+ var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0;
+ var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0;
+ var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0;
+ var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0;
+ var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0;
+ var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0;
+ var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0;
+ var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0;
+ var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp + 12|0;
+ $2 = sp + 8|0;
+ $3 = sp + 4|0;
+ $4 = sp;
+ HEAP32[$2>>2] = $0;
+ $5 = HEAP32[$2>>2]|0;
+ $6 = (_strlen($5)|0);
+ $7 = (($6) + 1)|0;
+ $8 = (_malloc($7)|0);
+ HEAP32[$3>>2] = $8;
+ $9 = HEAP32[$3>>2]|0;
+ $10 = HEAP32[$2>>2]|0;
+ (_strcpy($9,$10)|0);
+ $11 = HEAP32[$3>>2]|0;
+ $12 = (_strstr($11,8312)|0);
+ HEAP32[$4>>2] = $12;
+ $13 = HEAP32[$4>>2]|0;
+ $14 = ($13|0)!=(0|0);
+ if ($14) {
+ $15 = HEAP32[$4>>2]|0;
+ HEAP8[$15>>0] = 0;
+ }
+ $16 = HEAP32[$3>>2]|0;
+ $17 = (_strstr($16,8316)|0);
+ HEAP32[$4>>2] = $17;
+ $18 = HEAP32[$4>>2]|0;
+ $19 = ($18|0)!=(0|0);
+ if ($19) {
+ $20 = HEAP32[$4>>2]|0;
+ HEAP8[$20>>0] = 0;
+ }
+ $21 = HEAP32[$3>>2]|0;
+ $22 = (_strstr($21,8320)|0);
+ HEAP32[$4>>2] = $22;
+ $23 = HEAP32[$4>>2]|0;
+ $24 = ($23|0)!=(0|0);
+ if ($24) {
+ $25 = HEAP32[$4>>2]|0;
+ HEAP8[$25>>0] = 0;
+ }
+ $26 = HEAP32[$3>>2]|0;
+ $27 = (_strstr($26,8324)|0);
+ HEAP32[$4>>2] = $27;
+ $28 = HEAP32[$4>>2]|0;
+ $29 = ($28|0)!=(0|0);
+ if ($29) {
+ $30 = HEAP32[$4>>2]|0;
+ HEAP8[$30>>0] = 0;
+ }
+ $31 = HEAP32[$3>>2]|0;
+ $32 = (_strcmp($31,8330)|0);
+ $33 = ($32|0)!=(0);
+ do {
+ if ($33) {
+ $34 = HEAP32[$3>>2]|0;
+ $35 = (_strcmp($34,8368)|0);
+ $36 = ($35|0)!=(0);
+ if (!($36)) {
+ HEAP32[$3>>2] = 8387;
+ break;
+ }
+ $37 = HEAP32[$3>>2]|0;
+ $38 = (_strcmp($37,8400)|0);
+ $39 = ($38|0)!=(0);
+ if (!($39)) {
+ HEAP32[$3>>2] = 8421;
+ break;
+ }
+ $40 = HEAP32[$3>>2]|0;
+ $41 = (_strcmp($40,8436)|0);
+ $42 = ($41|0)!=(0);
+ if (!($42)) {
+ HEAP32[$3>>2] = 8451;
+ break;
+ }
+ $43 = HEAP32[$3>>2]|0;
+ $44 = (_strcmp($43,8466)|0);
+ $45 = ($44|0)!=(0);
+ if (!($45)) {
+ HEAP32[$3>>2] = 8481;
+ }
+ } else {
+ HEAP32[$3>>2] = 8352;
+ }
+ } while(0);
+ $46 = HEAP32[$3>>2]|0;
+ $47 = (_strcmp($46,8496)|0);
+ $48 = ($47|0)!=(0);
+ do {
+ if ($48) {
+ $49 = HEAP32[$3>>2]|0;
+ $50 = (_strcmp($49,8510)|0);
+ $51 = ($50|0)!=(0);
+ if (!($51)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $52 = HEAP32[$3>>2]|0;
+ $53 = (_strcmp($52,8522)|0);
+ $54 = ($53|0)!=(0);
+ if (!($54)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $55 = HEAP32[$3>>2]|0;
+ $56 = (_strcmp($55,8536)|0);
+ $57 = ($56|0)!=(0);
+ if (!($57)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $58 = HEAP32[$3>>2]|0;
+ $59 = (_strcmp($58,8548)|0);
+ $60 = ($59|0)!=(0);
+ if (!($60)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $61 = HEAP32[$3>>2]|0;
+ $62 = (_strcmp($61,8562)|0);
+ $63 = ($62|0)!=(0);
+ if (!($63)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $64 = HEAP32[$3>>2]|0;
+ $65 = (_strcmp($64,8576)|0);
+ $66 = ($65|0)!=(0);
+ if (!($66)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $67 = HEAP32[$3>>2]|0;
+ $68 = (_strcmp($67,8593)|0);
+ $69 = ($68|0)!=(0);
+ if (!($69)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $70 = HEAP32[$3>>2]|0;
+ $71 = (_strcmp($70,8616)|0);
+ $72 = ($71|0)!=(0);
+ if (!($72)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $73 = HEAP32[$3>>2]|0;
+ $74 = (_strcmp($73,8642)|0);
+ $75 = ($74|0)!=(0);
+ if (!($75)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $76 = HEAP32[$3>>2]|0;
+ $77 = (_strcmp($76,8655)|0);
+ $78 = ($77|0)!=(0);
+ if (!($78)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $79 = HEAP32[$3>>2]|0;
+ $80 = (_strcmp($79,8671)|0);
+ $81 = ($80|0)!=(0);
+ if (!($81)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $82 = HEAP32[$3>>2]|0;
+ $83 = (_strcmp($82,8684)|0);
+ $84 = ($83|0)!=(0);
+ if (!($84)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $85 = HEAP32[$3>>2]|0;
+ $86 = (_strcmp($85,8698)|0);
+ $87 = ($86|0)!=(0);
+ if (!($87)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $88 = HEAP32[$3>>2]|0;
+ $89 = (_strcmp($88,8718)|0);
+ $90 = ($89|0)!=(0);
+ if (!($90)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $91 = HEAP32[$3>>2]|0;
+ $92 = (_strcmp($91,8738)|0);
+ $93 = ($92|0)!=(0);
+ if (!($93)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $94 = HEAP32[$3>>2]|0;
+ $95 = (_strcmp($94,8755)|0);
+ $96 = ($95|0)!=(0);
+ if (!($96)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $97 = HEAP32[$3>>2]|0;
+ $98 = (_strcmp($97,8772)|0);
+ $99 = ($98|0)!=(0);
+ if (!($99)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $100 = HEAP32[$3>>2]|0;
+ $101 = (_strcmp($100,8784)|0);
+ $102 = ($101|0)!=(0);
+ if (!($102)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $103 = HEAP32[$3>>2]|0;
+ $104 = (_strcmp($103,8797)|0);
+ $105 = ($104|0)!=(0);
+ if (!($105)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $106 = HEAP32[$3>>2]|0;
+ $107 = (_strcmp($106,8813)|0);
+ $108 = ($107|0)!=(0);
+ if (!($108)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $109 = HEAP32[$3>>2]|0;
+ $110 = (_strcmp($109,8836)|0);
+ $111 = ($110|0)!=(0);
+ if (!($111)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $112 = HEAP32[$3>>2]|0;
+ $113 = (_strcmp($112,8849)|0);
+ $114 = ($113|0)!=(0);
+ if (!($114)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $115 = HEAP32[$3>>2]|0;
+ $116 = (_strcmp($115,8865)|0);
+ $117 = ($116|0)!=(0);
+ if (!($117)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $118 = HEAP32[$3>>2]|0;
+ $119 = (_strcmp($118,8876)|0);
+ $120 = ($119|0)!=(0);
+ if (!($120)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $121 = HEAP32[$3>>2]|0;
+ $122 = (_strcmp($121,8895)|0);
+ $123 = ($122|0)!=(0);
+ if (!($123)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $124 = HEAP32[$3>>2]|0;
+ $125 = (_strcmp($124,8917)|0);
+ $126 = ($125|0)!=(0);
+ if (!($126)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $127 = HEAP32[$3>>2]|0;
+ $128 = (_strcmp($127,8936)|0);
+ $129 = ($128|0)!=(0);
+ if (!($129)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $130 = HEAP32[$3>>2]|0;
+ $131 = (_strcmp($130,8965)|0);
+ $132 = ($131|0)!=(0);
+ if (!($132)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $133 = HEAP32[$3>>2]|0;
+ $134 = (_strcmp($133,8982)|0);
+ $135 = ($134|0)!=(0);
+ if (!($135)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $136 = HEAP32[$3>>2]|0;
+ $137 = (_strcmp($136,8997)|0);
+ $138 = ($137|0)!=(0);
+ if (!($138)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $139 = HEAP32[$3>>2]|0;
+ $140 = (_strcmp($139,9012)|0);
+ $141 = ($140|0)!=(0);
+ if (!($141)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $142 = HEAP32[$3>>2]|0;
+ $143 = (_strcmp($142,9033)|0);
+ $144 = ($143|0)!=(0);
+ if (!($144)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $145 = HEAP32[$3>>2]|0;
+ $146 = (_strcmp($145,9053)|0);
+ $147 = ($146|0)!=(0);
+ if (!($147)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $148 = HEAP32[$3>>2]|0;
+ $149 = (_strcmp($148,9073)|0);
+ $150 = ($149|0)!=(0);
+ if (!($150)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $151 = HEAP32[$3>>2]|0;
+ $152 = (_strcmp($151,9099)|0);
+ $153 = ($152|0)!=(0);
+ if (!($153)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $154 = HEAP32[$3>>2]|0;
+ $155 = (_strcmp($154,9118)|0);
+ $156 = ($155|0)!=(0);
+ if (!($156)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $157 = HEAP32[$3>>2]|0;
+ $158 = (_strcmp($157,9130)|0);
+ $159 = ($158|0)!=(0);
+ if (!($159)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $160 = HEAP32[$3>>2]|0;
+ $161 = (_strcmp($160,9142)|0);
+ $162 = ($161|0)!=(0);
+ if (!($162)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $163 = HEAP32[$3>>2]|0;
+ $164 = (_strcmp($163,9154)|0);
+ $165 = ($164|0)!=(0);
+ if (!($165)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $166 = HEAP32[$3>>2]|0;
+ $167 = (_strcmp($166,9166)|0);
+ $168 = ($167|0)!=(0);
+ if (!($168)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $169 = HEAP32[$3>>2]|0;
+ $170 = (_strcmp($169,9178)|0);
+ $171 = ($170|0)!=(0);
+ if (!($171)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $172 = HEAP32[$3>>2]|0;
+ $173 = (_strcmp($172,9190)|0);
+ $174 = ($173|0)!=(0);
+ if (!($174)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $175 = HEAP32[$3>>2]|0;
+ $176 = (_strcmp($175,9202)|0);
+ $177 = ($176|0)!=(0);
+ if (!($177)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $178 = HEAP32[$3>>2]|0;
+ $179 = (_strcmp($178,9214)|0);
+ $180 = ($179|0)!=(0);
+ if (!($180)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $181 = HEAP32[$3>>2]|0;
+ $182 = (_strcmp($181,9227)|0);
+ $183 = ($182|0)!=(0);
+ if (!($183)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $184 = HEAP32[$3>>2]|0;
+ $185 = (_strcmp($184,9240)|0);
+ $186 = ($185|0)!=(0);
+ if (!($186)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $187 = HEAP32[$3>>2]|0;
+ $188 = (_strcmp($187,9253)|0);
+ $189 = ($188|0)!=(0);
+ if (!($189)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $190 = HEAP32[$3>>2]|0;
+ $191 = (_strcmp($190,9266)|0);
+ $192 = ($191|0)!=(0);
+ if (!($192)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $193 = HEAP32[$3>>2]|0;
+ $194 = (_strcmp($193,9279)|0);
+ $195 = ($194|0)!=(0);
+ if (!($195)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $196 = HEAP32[$3>>2]|0;
+ $197 = (_strcmp($196,9292)|0);
+ $198 = ($197|0)!=(0);
+ if (!($198)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $199 = HEAP32[$3>>2]|0;
+ $200 = (_strcmp($199,9305)|0);
+ $201 = ($200|0)!=(0);
+ if (!($201)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $202 = HEAP32[$3>>2]|0;
+ $203 = (_strcmp($202,9318)|0);
+ $204 = ($203|0)!=(0);
+ if (!($204)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $205 = HEAP32[$3>>2]|0;
+ $206 = (_strcmp($205,9337)|0);
+ $207 = ($206|0)!=(0);
+ if (!($207)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $208 = HEAP32[$3>>2]|0;
+ $209 = (_strcmp($208,9356)|0);
+ $210 = ($209|0)!=(0);
+ if (!($210)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $211 = HEAP32[$3>>2]|0;
+ $212 = (_strcmp($211,9375)|0);
+ $213 = ($212|0)!=(0);
+ if (!($213)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $214 = HEAP32[$3>>2]|0;
+ $215 = (_strcmp($214,9388)|0);
+ $216 = ($215|0)!=(0);
+ if (!($216)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $217 = HEAP32[$3>>2]|0;
+ $218 = (_strcmp($217,9406)|0);
+ $219 = ($218|0)!=(0);
+ if (!($219)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $220 = HEAP32[$3>>2]|0;
+ $221 = (_strcmp($220,9424)|0);
+ $222 = ($221|0)!=(0);
+ if (!($222)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $223 = HEAP32[$3>>2]|0;
+ $224 = (_strcmp($223,9442)|0);
+ $225 = ($224|0)!=(0);
+ if (!($225)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $226 = HEAP32[$3>>2]|0;
+ $227 = (_strcmp($226,9460)|0);
+ $228 = ($227|0)!=(0);
+ if (!($228)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $229 = HEAP32[$3>>2]|0;
+ $230 = (_strcmp($229,9480)|0);
+ $231 = ($230|0)!=(0);
+ if (!($231)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $232 = HEAP32[$3>>2]|0;
+ $233 = (_strcmp($232,8421)|0);
+ $234 = ($233|0)!=(0);
+ if (!($234)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $235 = HEAP32[$3>>2]|0;
+ $236 = (_strcmp($235,9498)|0);
+ $237 = ($236|0)!=(0);
+ if (!($237)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $238 = HEAP32[$3>>2]|0;
+ $239 = (_strcmp($238,9513)|0);
+ $240 = ($239|0)!=(0);
+ if (!($240)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $241 = HEAP32[$3>>2]|0;
+ $242 = (_strcmp($241,9534)|0);
+ $243 = ($242|0)!=(0);
+ if (!($243)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $244 = HEAP32[$3>>2]|0;
+ $245 = (_strcmp($244,9549)|0);
+ $246 = ($245|0)!=(0);
+ if (!($246)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $247 = HEAP32[$3>>2]|0;
+ $248 = (_strcmp($247,9567)|0);
+ $249 = ($248|0)!=(0);
+ if (!($249)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $250 = HEAP32[$3>>2]|0;
+ $251 = (_strcmp($250,9583)|0);
+ $252 = ($251|0)!=(0);
+ if (!($252)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $253 = HEAP32[$3>>2]|0;
+ $254 = (_strcmp($253,9602)|0);
+ $255 = ($254|0)!=(0);
+ if (!($255)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $256 = HEAP32[$3>>2]|0;
+ $257 = (_strcmp($256,9616)|0);
+ $258 = ($257|0)!=(0);
+ if (!($258)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $259 = HEAP32[$3>>2]|0;
+ $260 = (_strcmp($259,9631)|0);
+ $261 = ($260|0)!=(0);
+ if (!($261)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $262 = HEAP32[$3>>2]|0;
+ $263 = (_strcmp($262,8352)|0);
+ $264 = ($263|0)!=(0);
+ if (!($264)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $265 = HEAP32[$3>>2]|0;
+ $266 = (_strcmp($265,9642)|0);
+ $267 = ($266|0)!=(0);
+ if (!($267)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $268 = HEAP32[$3>>2]|0;
+ $269 = (_strcmp($268,8451)|0);
+ $270 = ($269|0)!=(0);
+ if (!($270)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $271 = HEAP32[$3>>2]|0;
+ $272 = (_strcmp($271,8481)|0);
+ $273 = ($272|0)!=(0);
+ if (!($273)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $274 = HEAP32[$3>>2]|0;
+ $275 = (_strcmp($274,9658)|0);
+ $276 = ($275|0)!=(0);
+ if (!($276)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $277 = HEAP32[$3>>2]|0;
+ $278 = (_strcmp($277,9685)|0);
+ $279 = ($278|0)!=(0);
+ if (!($279)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $280 = HEAP32[$3>>2]|0;
+ $281 = (_strcmp($280,9699)|0);
+ $282 = ($281|0)!=(0);
+ if (!($282)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $283 = HEAP32[$3>>2]|0;
+ $284 = (_strcmp($283,8387)|0);
+ $285 = ($284|0)!=(0);
+ if (!($285)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $286 = HEAP32[$3>>2]|0;
+ $287 = (_strcmp($286,9719)|0);
+ $288 = ($287|0)!=(0);
+ if (!($288)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $289 = HEAP32[$3>>2]|0;
+ $290 = (_strcmp($289,9737)|0);
+ $291 = ($290|0)!=(0);
+ if (!($291)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $292 = HEAP32[$3>>2]|0;
+ $293 = (_strcmp($292,9749)|0);
+ $294 = ($293|0)!=(0);
+ if (!($294)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $295 = HEAP32[$3>>2]|0;
+ $296 = (_strcmp($295,9770)|0);
+ $297 = ($296|0)!=(0);
+ if (!($297)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $298 = HEAP32[$3>>2]|0;
+ $299 = (_strcmp($298,9788)|0);
+ $300 = ($299|0)!=(0);
+ if (!($300)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $301 = HEAP32[$3>>2]|0;
+ $302 = (_strcmp($301,9806)|0);
+ $303 = ($302|0)!=(0);
+ if (!($303)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $304 = HEAP32[$3>>2]|0;
+ $305 = (_strcmp($304,9827)|0);
+ $306 = ($305|0)!=(0);
+ if (!($306)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $307 = HEAP32[$3>>2]|0;
+ $308 = (_strcmp($307,9853)|0);
+ $309 = ($308|0)!=(0);
+ if (!($309)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $310 = HEAP32[$3>>2]|0;
+ $311 = (_strcmp($310,9876)|0);
+ $312 = ($311|0)!=(0);
+ if (!($312)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $313 = HEAP32[$3>>2]|0;
+ $314 = (_strcmp($313,9914)|0);
+ $315 = ($314|0)!=(0);
+ if (!($315)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $316 = HEAP32[$3>>2]|0;
+ $317 = (_strcmp($316,9930)|0);
+ $318 = ($317|0)!=(0);
+ if (!($318)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $319 = HEAP32[$3>>2]|0;
+ $320 = (_strcmp($319,9945)|0);
+ $321 = ($320|0)!=(0);
+ if (!($321)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $322 = HEAP32[$3>>2]|0;
+ $323 = (_strcmp($322,9968)|0);
+ $324 = ($323|0)!=(0);
+ if (!($324)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $325 = HEAP32[$3>>2]|0;
+ $326 = (_strcmp($325,9981)|0);
+ $327 = ($326|0)!=(0);
+ if (!($327)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $328 = HEAP32[$3>>2]|0;
+ $329 = (_strcmp($328,9995)|0);
+ $330 = ($329|0)!=(0);
+ if (!($330)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $331 = HEAP32[$3>>2]|0;
+ $332 = (_strcmp($331,10009)|0);
+ $333 = ($332|0)!=(0);
+ if (!($333)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $334 = HEAP32[$3>>2]|0;
+ $335 = (_strcmp($334,10029)|0);
+ $336 = ($335|0)!=(0);
+ if (!($336)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $337 = HEAP32[$3>>2]|0;
+ $338 = (_strcmp($337,10049)|0);
+ $339 = ($338|0)!=(0);
+ if (!($339)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $340 = HEAP32[$3>>2]|0;
+ $341 = (_strcmp($340,10065)|0);
+ $342 = ($341|0)!=(0);
+ if (!($342)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $343 = HEAP32[$3>>2]|0;
+ $344 = (_strcmp($343,10083)|0);
+ $345 = ($344|0)!=(0);
+ if (!($345)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $346 = HEAP32[$3>>2]|0;
+ $347 = (_strcmp($346,10099)|0);
+ $348 = ($347|0)!=(0);
+ if (!($348)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $349 = HEAP32[$3>>2]|0;
+ $350 = (_strcmp($349,10114)|0);
+ $351 = ($350|0)!=(0);
+ if (!($351)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $352 = HEAP32[$3>>2]|0;
+ $353 = (_strcmp($352,10136)|0);
+ $354 = ($353|0)!=(0);
+ if (!($354)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $355 = HEAP32[$3>>2]|0;
+ $356 = (_strcmp($355,10154)|0);
+ $357 = ($356|0)!=(0);
+ if (!($357)) {
+ HEAP32[$1>>2] = 31;
+ break;
+ }
+ $358 = HEAP32[$3>>2]|0;
+ $359 = (_strcmp($358,10175)|0);
+ $360 = ($359|0)!=(0);
+ if (!($360)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $361 = HEAP32[$3>>2]|0;
+ $362 = (_strcmp($361,10193)|0);
+ $363 = ($362|0)!=(0);
+ if (!($363)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $364 = HEAP32[$3>>2]|0;
+ $365 = (_strcmp($364,10206)|0);
+ $366 = ($365|0)!=(0);
+ if (!($366)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $367 = HEAP32[$3>>2]|0;
+ $368 = (_strcmp($367,10221)|0);
+ $369 = ($368|0)!=(0);
+ if (!($369)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $370 = HEAP32[$3>>2]|0;
+ $371 = (_strcmp($370,10235)|0);
+ $372 = ($371|0)!=(0);
+ if (!($372)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $373 = HEAP32[$3>>2]|0;
+ $374 = (_strcmp($373,10245)|0);
+ $375 = ($374|0)!=(0);
+ if (!($375)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $376 = HEAP32[$3>>2]|0;
+ $377 = (_strcmp($376,10255)|0);
+ $378 = ($377|0)!=(0);
+ if (!($378)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $379 = HEAP32[$3>>2]|0;
+ $380 = (_strcmp($379,10277)|0);
+ $381 = ($380|0)!=(0);
+ if (!($381)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $382 = HEAP32[$3>>2]|0;
+ $383 = (_strcmp($382,10303)|0);
+ $384 = ($383|0)!=(0);
+ if (!($384)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $385 = HEAP32[$3>>2]|0;
+ $386 = (_strcmp($385,10330)|0);
+ $387 = ($386|0)!=(0);
+ if (!($387)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $388 = HEAP32[$3>>2]|0;
+ $389 = (_strcmp($388,10343)|0);
+ $390 = ($389|0)!=(0);
+ if (!($390)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $391 = HEAP32[$3>>2]|0;
+ $392 = (_strcmp($391,10358)|0);
+ $393 = ($392|0)!=(0);
+ if (!($393)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $394 = HEAP32[$3>>2]|0;
+ $395 = (_strcmp($394,10373)|0);
+ $396 = ($395|0)!=(0);
+ if (!($396)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $397 = HEAP32[$3>>2]|0;
+ $398 = (_strcmp($397,10397)|0);
+ $399 = ($398|0)!=(0);
+ if (!($399)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $400 = HEAP32[$3>>2]|0;
+ $401 = (_strcmp($400,10408)|0);
+ $402 = ($401|0)!=(0);
+ if (!($402)) {
+ HEAP32[$1>>2] = 32;
+ break;
+ }
+ $403 = HEAP32[$3>>2]|0;
+ $404 = (_strcmp($403,10430)|0);
+ $405 = ($404|0)!=(0);
+ if (!($405)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $406 = HEAP32[$3>>2]|0;
+ $407 = (_strcmp($406,10452)|0);
+ $408 = ($407|0)!=(0);
+ if (!($408)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $409 = HEAP32[$3>>2]|0;
+ $410 = (_strcmp($409,10476)|0);
+ $411 = ($410|0)!=(0);
+ if (!($411)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $412 = HEAP32[$3>>2]|0;
+ $413 = (_strcmp($412,10485)|0);
+ $414 = ($413|0)!=(0);
+ if (!($414)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $415 = HEAP32[$3>>2]|0;
+ $416 = (_strcmp($415,10493)|0);
+ $417 = ($416|0)!=(0);
+ if (!($417)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $418 = HEAP32[$3>>2]|0;
+ $419 = (_strcmp($418,10506)|0);
+ $420 = ($419|0)!=(0);
+ if (!($420)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $421 = HEAP32[$3>>2]|0;
+ $422 = (_strcmp($421,10520)|0);
+ $423 = ($422|0)!=(0);
+ if (!($423)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $424 = HEAP32[$3>>2]|0;
+ $425 = (_strcmp($424,10532)|0);
+ $426 = ($425|0)!=(0);
+ if (!($426)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $427 = HEAP32[$3>>2]|0;
+ $428 = (_strcmp($427,10541)|0);
+ $429 = ($428|0)!=(0);
+ if (!($429)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $430 = HEAP32[$3>>2]|0;
+ $431 = (_strcmp($430,10551)|0);
+ $432 = ($431|0)!=(0);
+ if (!($432)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $433 = HEAP32[$3>>2]|0;
+ $434 = (_strcmp($433,10563)|0);
+ $435 = ($434|0)!=(0);
+ if (!($435)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $436 = HEAP32[$3>>2]|0;
+ $437 = (_strcmp($436,10574)|0);
+ $438 = ($437|0)!=(0);
+ if (!($438)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $439 = HEAP32[$3>>2]|0;
+ $440 = (_strcmp($439,10582)|0);
+ $441 = ($440|0)!=(0);
+ if (!($441)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $442 = HEAP32[$3>>2]|0;
+ $443 = (_strcmp($442,10594)|0);
+ $444 = ($443|0)!=(0);
+ if (!($444)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $445 = HEAP32[$3>>2]|0;
+ $446 = (_strcmp($445,10609)|0);
+ $447 = ($446|0)!=(0);
+ if (!($447)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $448 = HEAP32[$3>>2]|0;
+ $449 = (_strcmp($448,10621)|0);
+ $450 = ($449|0)!=(0);
+ if (!($450)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $451 = HEAP32[$3>>2]|0;
+ $452 = (_strcmp($451,10635)|0);
+ $453 = ($452|0)!=(0);
+ if (!($453)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $454 = HEAP32[$3>>2]|0;
+ $455 = (_strcmp($454,10660)|0);
+ $456 = ($455|0)!=(0);
+ if (!($456)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $457 = HEAP32[$3>>2]|0;
+ $458 = (_strcmp($457,10677)|0);
+ $459 = ($458|0)!=(0);
+ if (!($459)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $460 = HEAP32[$3>>2]|0;
+ $461 = (_strcmp($460,10693)|0);
+ $462 = ($461|0)!=(0);
+ if (!($462)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $463 = HEAP32[$3>>2]|0;
+ $464 = (_strcmp($463,10709)|0);
+ $465 = ($464|0)!=(0);
+ if (!($465)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $466 = HEAP32[$3>>2]|0;
+ $467 = (_strcmp($466,10721)|0);
+ $468 = ($467|0)!=(0);
+ if (!($468)) {
+ HEAP32[$1>>2] = 33;
+ break;
+ }
+ $469 = HEAP32[$3>>2]|0;
+ $470 = (_strcmp($469,10733)|0);
+ $471 = ($470|0)!=(0);
+ if (!($471)) {
+ HEAP32[$1>>2] = 34;
+ break;
+ }
+ $472 = HEAP32[$3>>2]|0;
+ $473 = (_strcmp($472,10757)|0);
+ $474 = ($473|0)!=(0);
+ if (!($474)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $475 = HEAP32[$3>>2]|0;
+ $476 = (_strcmp($475,10770)|0);
+ $477 = ($476|0)!=(0);
+ if (!($477)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $478 = HEAP32[$3>>2]|0;
+ $479 = (_strcmp($478,10784)|0);
+ $480 = ($479|0)!=(0);
+ if (!($480)) {
+ HEAP32[$1>>2] = 35;
+ break;
+ }
+ $481 = HEAP32[$3>>2]|0;
+ $482 = (_strcmp($481,10806)|0);
+ $483 = ($482|0)!=(0);
+ if (!($483)) {
+ HEAP32[$1>>2] = 36;
+ break;
+ }
+ $484 = HEAP32[$3>>2]|0;
+ $485 = (_strcmp($484,10813)|0);
+ $486 = ($485|0)!=(0);
+ if (!($486)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $487 = HEAP32[$3>>2]|0;
+ $488 = (_strcmp($487,10829)|0);
+ $489 = ($488|0)!=(0);
+ if (!($489)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $490 = HEAP32[$3>>2]|0;
+ $491 = (_strcmp($490,10846)|0);
+ $492 = ($491|0)!=(0);
+ if (!($492)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $493 = HEAP32[$3>>2]|0;
+ $494 = (_strcmp($493,10863)|0);
+ $495 = ($494|0)!=(0);
+ if (!($495)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $496 = HEAP32[$3>>2]|0;
+ $497 = (_strcmp($496,10879)|0);
+ $498 = ($497|0)!=(0);
+ if (!($498)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $499 = HEAP32[$3>>2]|0;
+ $500 = (_strcmp($499,10895)|0);
+ $501 = ($500|0)!=(0);
+ if (!($501)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $502 = HEAP32[$3>>2]|0;
+ $503 = (_strcmp($502,10912)|0);
+ $504 = ($503|0)!=(0);
+ if (!($504)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $505 = HEAP32[$3>>2]|0;
+ $506 = (_strcmp($505,10926)|0);
+ $507 = ($506|0)!=(0);
+ if (!($507)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $508 = HEAP32[$3>>2]|0;
+ $509 = (_strcmp($508,10938)|0);
+ $510 = ($509|0)!=(0);
+ if (!($510)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $511 = HEAP32[$3>>2]|0;
+ $512 = (_strcmp($511,10949)|0);
+ $513 = ($512|0)!=(0);
+ if (!($513)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $514 = HEAP32[$3>>2]|0;
+ $515 = (_strcmp($514,10962)|0);
+ $516 = ($515|0)!=(0);
+ if (!($516)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $517 = HEAP32[$3>>2]|0;
+ $518 = (_strcmp($517,10972)|0);
+ $519 = ($518|0)!=(0);
+ if (!($519)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $520 = HEAP32[$3>>2]|0;
+ $521 = (_strcmp($520,10989)|0);
+ $522 = ($521|0)!=(0);
+ if (!($522)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $523 = HEAP32[$3>>2]|0;
+ $524 = (_strcmp($523,11001)|0);
+ $525 = ($524|0)!=(0);
+ if (!($525)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $526 = HEAP32[$3>>2]|0;
+ $527 = (_strcmp($526,11023)|0);
+ $528 = ($527|0)!=(0);
+ if (!($528)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $529 = HEAP32[$3>>2]|0;
+ $530 = (_strcmp($529,11043)|0);
+ $531 = ($530|0)!=(0);
+ if (!($531)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $532 = HEAP32[$3>>2]|0;
+ $533 = (_strcmp($532,11056)|0);
+ $534 = ($533|0)!=(0);
+ if (!($534)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $535 = HEAP32[$3>>2]|0;
+ $536 = (_strcmp($535,11078)|0);
+ $537 = ($536|0)!=(0);
+ if (!($537)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $538 = HEAP32[$3>>2]|0;
+ $539 = (_strcmp($538,11098)|0);
+ $540 = ($539|0)!=(0);
+ if (!($540)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $541 = HEAP32[$3>>2]|0;
+ $542 = (_strcmp($541,11115)|0);
+ $543 = ($542|0)!=(0);
+ if (!($543)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $544 = HEAP32[$3>>2]|0;
+ $545 = (_strcmp($544,11132)|0);
+ $546 = ($545|0)!=(0);
+ if (!($546)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $547 = HEAP32[$3>>2]|0;
+ $548 = (_strcmp($547,11152)|0);
+ $549 = ($548|0)!=(0);
+ if ($549) {
+ $550 = HEAP32[$2>>2]|0;
+ $551 = HEAP32[$3>>2]|0;
+ $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0;
+ HEAP32[$1>>2] = 0;
+ break;
+ } else {
+ HEAP32[$1>>2] = 37;
+ break;
+ }
+ } else {
+ HEAP32[$1>>2] = 5;
+ }
+ } while(0);
+ $553 = HEAP32[$1>>2]|0;
+ STACKTOP = sp;return ($553|0);
+}
+function _emscripten_get_global_libc() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (32936|0);
+}
+function ___stdio_close($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 60|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = (_dummy_738($2)|0);
+ HEAP32[$vararg_buffer>>2] = $3;
+ $4 = (___syscall6(6,($vararg_buffer|0))|0);
+ $5 = (___syscall_ret($4)|0);
+ STACKTOP = sp;return ($5|0);
+}
+function ___stdio_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0;
+ var $vararg_ptr7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = sp + 32|0;
+ $4 = ((($0)) + 28|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[$3>>2] = $5;
+ $6 = ((($3)) + 4|0);
+ $7 = ((($0)) + 20|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = (($8) - ($5))|0;
+ HEAP32[$6>>2] = $9;
+ $10 = ((($3)) + 8|0);
+ HEAP32[$10>>2] = $1;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $2;
+ $12 = (($9) + ($2))|0;
+ $13 = ((($0)) + 60|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = $3;
+ HEAP32[$vararg_buffer>>2] = $14;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $15;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = 2;
+ $16 = (___syscall146(146,($vararg_buffer|0))|0);
+ $17 = (___syscall_ret($16)|0);
+ $18 = ($12|0)==($17|0);
+ L1: do {
+ if ($18) {
+ label = 3;
+ } else {
+ $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17;
+ while(1) {
+ $25 = ($26|0)<(0);
+ if ($25) {
+ break;
+ }
+ $34 = (($$04855) - ($26))|0;
+ $35 = ((($$04954)) + 4|0);
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($26>>>0)>($36>>>0);
+ $38 = ((($$04954)) + 8|0);
+ $$150 = $37 ? $38 : $$04954;
+ $39 = $37 << 31 >> 31;
+ $$1 = (($39) + ($$04756))|0;
+ $40 = $37 ? $36 : 0;
+ $$0 = (($26) - ($40))|0;
+ $41 = HEAP32[$$150>>2]|0;
+ $42 = (($41) + ($$0)|0);
+ HEAP32[$$150>>2] = $42;
+ $43 = ((($$150)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (($44) - ($$0))|0;
+ HEAP32[$43>>2] = $45;
+ $46 = HEAP32[$13>>2]|0;
+ $47 = $$150;
+ HEAP32[$vararg_buffer3>>2] = $46;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $47;
+ $vararg_ptr7 = ((($vararg_buffer3)) + 8|0);
+ HEAP32[$vararg_ptr7>>2] = $$1;
+ $48 = (___syscall146(146,($vararg_buffer3|0))|0);
+ $49 = (___syscall_ret($48)|0);
+ $50 = ($34|0)==($49|0);
+ if ($50) {
+ label = 3;
+ break L1;
+ } else {
+ $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49;
+ }
+ }
+ $27 = ((($0)) + 16|0);
+ HEAP32[$27>>2] = 0;
+ HEAP32[$4>>2] = 0;
+ HEAP32[$7>>2] = 0;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = $28 | 32;
+ HEAP32[$0>>2] = $29;
+ $30 = ($$04756|0)==(2);
+ if ($30) {
+ $$051 = 0;
+ } else {
+ $31 = ((($$04954)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($2) - ($32))|0;
+ $$051 = $33;
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $19 = ((($0)) + 44|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 48|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (($20) + ($22)|0);
+ $24 = ((($0)) + 16|0);
+ HEAP32[$24>>2] = $23;
+ HEAP32[$4>>2] = $20;
+ HEAP32[$7>>2] = $20;
+ $$051 = $2;
+ }
+ STACKTOP = sp;return ($$051|0);
+}
+function ___stdio_seek($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 20|0;
+ $4 = ((($0)) + 60|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = $3;
+ HEAP32[$vararg_buffer>>2] = $5;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 0;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $1;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $6;
+ $vararg_ptr4 = ((($vararg_buffer)) + 16|0);
+ HEAP32[$vararg_ptr4>>2] = $2;
+ $7 = (___syscall140(140,($vararg_buffer|0))|0);
+ $8 = (___syscall_ret($7)|0);
+ $9 = ($8|0)<(0);
+ if ($9) {
+ HEAP32[$3>>2] = -1;
+ $10 = -1;
+ } else {
+ $$pre = HEAP32[$3>>2]|0;
+ $10 = $$pre;
+ }
+ STACKTOP = sp;return ($10|0);
+}
+function ___syscall_ret($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0>>>0)>(4294963200);
+ if ($1) {
+ $2 = (0 - ($0))|0;
+ $3 = (___errno_location()|0);
+ HEAP32[$3>>2] = $2;
+ $$0 = -1;
+ } else {
+ $$0 = $0;
+ }
+ return ($$0|0);
+}
+function ___errno_location() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (___pthread_self_108()|0);
+ $1 = ((($0)) + 64|0);
+ return ($1|0);
+}
+function ___pthread_self_108() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function _pthread_self() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (2976|0);
+}
+function _dummy_738($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return ($0|0);
+}
+function ___stdout_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 16|0;
+ $4 = ((($0)) + 36|0);
+ HEAP32[$4>>2] = 8;
+ $5 = HEAP32[$0>>2]|0;
+ $6 = $5 & 64;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $8 = ((($0)) + 60|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = $3;
+ HEAP32[$vararg_buffer>>2] = $9;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 21523;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $11 = (___syscall54(54,($vararg_buffer|0))|0);
+ $12 = ($11|0)==(0);
+ if (!($12)) {
+ $13 = ((($0)) + 75|0);
+ HEAP8[$13>>0] = -1;
+ }
+ }
+ $14 = (___stdio_write($0,$1,$2)|0);
+ STACKTOP = sp;return ($14|0);
+}
+function _strcmp($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$0>>0]|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($2<<24>>24)!=($3<<24>>24);
+ $5 = ($2<<24>>24)==(0);
+ $or$cond9 = $5 | $4;
+ if ($or$cond9) {
+ $$lcssa = $3;$$lcssa8 = $2;
+ } else {
+ $$011 = $1;$$0710 = $0;
+ while(1) {
+ $6 = ((($$0710)) + 1|0);
+ $7 = ((($$011)) + 1|0);
+ $8 = HEAP8[$6>>0]|0;
+ $9 = HEAP8[$7>>0]|0;
+ $10 = ($8<<24>>24)!=($9<<24>>24);
+ $11 = ($8<<24>>24)==(0);
+ $or$cond = $11 | $10;
+ if ($or$cond) {
+ $$lcssa = $9;$$lcssa8 = $8;
+ break;
+ } else {
+ $$011 = $7;$$0710 = $6;
+ }
+ }
+ }
+ $12 = $$lcssa8&255;
+ $13 = $$lcssa&255;
+ $14 = (($12) - ($13))|0;
+ return ($14|0);
+}
+function _memcmp($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $14 = 0;
+ } else {
+ $$01318 = $0;$$01417 = $2;$$019 = $1;
+ while(1) {
+ $4 = HEAP8[$$01318>>0]|0;
+ $5 = HEAP8[$$019>>0]|0;
+ $6 = ($4<<24>>24)==($5<<24>>24);
+ if (!($6)) {
+ break;
+ }
+ $7 = (($$01417) + -1)|0;
+ $8 = ((($$01318)) + 1|0);
+ $9 = ((($$019)) + 1|0);
+ $10 = ($7|0)==(0);
+ if ($10) {
+ $14 = 0;
+ break L1;
+ } else {
+ $$01318 = $8;$$01417 = $7;$$019 = $9;
+ }
+ }
+ $11 = $4&255;
+ $12 = $5&255;
+ $13 = (($11) - ($12))|0;
+ $14 = $13;
+ }
+ } while(0);
+ return ($14|0);
+}
+function _vfprintf($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0;
+ var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0);
+ $3 = sp + 120|0;
+ $4 = sp + 80|0;
+ $5 = sp;
+ $6 = sp + 136|0;
+ dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $vacopy_currentptr = HEAP32[$2>>2]|0;
+ HEAP32[$3>>2] = $vacopy_currentptr;
+ $7 = (_printf_core(0,$1,$3,$5,$4)|0);
+ $8 = ($7|0)<(0);
+ if ($8) {
+ $$0 = -1;
+ } else {
+ $9 = ((($0)) + 76|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ($10|0)>(-1);
+ if ($11) {
+ $12 = (___lockfile($0)|0);
+ $40 = $12;
+ } else {
+ $40 = 0;
+ }
+ $13 = HEAP32[$0>>2]|0;
+ $14 = $13 & 32;
+ $15 = ((($0)) + 74|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = ($16<<24>>24)<(1);
+ if ($17) {
+ $18 = $13 & -33;
+ HEAP32[$0>>2] = $18;
+ }
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $23 = ((($0)) + 44|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$23>>2] = $6;
+ $25 = ((($0)) + 28|0);
+ HEAP32[$25>>2] = $6;
+ $26 = ((($0)) + 20|0);
+ HEAP32[$26>>2] = $6;
+ HEAP32[$19>>2] = 80;
+ $27 = ((($6)) + 80|0);
+ $28 = ((($0)) + 16|0);
+ HEAP32[$28>>2] = $27;
+ $29 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $30 = ($24|0)==(0|0);
+ if ($30) {
+ $$1 = $29;
+ } else {
+ $31 = ((($0)) + 36|0);
+ $32 = HEAP32[$31>>2]|0;
+ (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0);
+ $33 = HEAP32[$26>>2]|0;
+ $34 = ($33|0)==(0|0);
+ $$ = $34 ? -1 : $29;
+ HEAP32[$23>>2] = $24;
+ HEAP32[$19>>2] = 0;
+ HEAP32[$28>>2] = 0;
+ HEAP32[$25>>2] = 0;
+ HEAP32[$26>>2] = 0;
+ $$1 = $$;
+ }
+ } else {
+ $22 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $$1 = $22;
+ }
+ $35 = HEAP32[$0>>2]|0;
+ $36 = $35 & 32;
+ $37 = ($36|0)==(0);
+ $$1$ = $37 ? $$1 : -1;
+ $38 = $35 | $14;
+ HEAP32[$0>>2] = $38;
+ $39 = ($40|0)==(0);
+ if (!($39)) {
+ ___unlockfile($0);
+ }
+ $$0 = $$1$;
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function _printf_core($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0;
+ var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0;
+ var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0;
+ var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0;
+ var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0;
+ var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0;
+ var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0;
+ var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0;
+ var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0;
+ var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0;
+ var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0;
+ var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0;
+ var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0;
+ var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0;
+ var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0;
+ var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0;
+ var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0;
+ var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0;
+ var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $5 = sp + 16|0;
+ $6 = sp;
+ $7 = sp + 24|0;
+ $8 = sp + 8|0;
+ $9 = sp + 20|0;
+ HEAP32[$5>>2] = $1;
+ $10 = ($0|0)!=(0|0);
+ $11 = ((($7)) + 40|0);
+ $12 = $11;
+ $13 = ((($7)) + 39|0);
+ $14 = ((($8)) + 4|0);
+ $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1;
+ L1: while(1) {
+ $15 = ($$0247|0)>(-1);
+ do {
+ if ($15) {
+ $16 = (2147483647 - ($$0247))|0;
+ $17 = ($$0243|0)>($16|0);
+ if ($17) {
+ $18 = (___errno_location()|0);
+ HEAP32[$18>>2] = 75;
+ $$1248 = -1;
+ break;
+ } else {
+ $19 = (($$0243) + ($$0247))|0;
+ $$1248 = $19;
+ break;
+ }
+ } else {
+ $$1248 = $$0247;
+ }
+ } while(0);
+ $20 = HEAP8[$21>>0]|0;
+ $22 = ($20<<24>>24)==(0);
+ if ($22) {
+ label = 87;
+ break;
+ } else {
+ $23 = $20;$25 = $21;
+ }
+ L9: while(1) {
+ switch ($23<<24>>24) {
+ case 37: {
+ $$0249306 = $25;$27 = $25;
+ label = 9;
+ break L9;
+ break;
+ }
+ case 0: {
+ $$0249$lcssa = $25;$39 = $25;
+ break L9;
+ break;
+ }
+ default: {
+ }
+ }
+ $24 = ((($25)) + 1|0);
+ HEAP32[$5>>2] = $24;
+ $$pre = HEAP8[$24>>0]|0;
+ $23 = $$pre;$25 = $24;
+ }
+ L12: do {
+ if ((label|0) == 9) {
+ while(1) {
+ label = 0;
+ $26 = ((($27)) + 1|0);
+ $28 = HEAP8[$26>>0]|0;
+ $29 = ($28<<24>>24)==(37);
+ if (!($29)) {
+ $$0249$lcssa = $$0249306;$39 = $27;
+ break L12;
+ }
+ $30 = ((($$0249306)) + 1|0);
+ $31 = ((($27)) + 2|0);
+ HEAP32[$5>>2] = $31;
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ($32<<24>>24)==(37);
+ if ($33) {
+ $$0249306 = $30;$27 = $31;
+ label = 9;
+ } else {
+ $$0249$lcssa = $30;$39 = $31;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $34 = $$0249$lcssa;
+ $35 = $21;
+ $36 = (($34) - ($35))|0;
+ if ($10) {
+ _out($0,$21,$36);
+ }
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi;
+ continue;
+ }
+ $38 = ((($39)) + 1|0);
+ $40 = HEAP8[$38>>0]|0;
+ $41 = $40 << 24 >> 24;
+ $isdigittmp = (($41) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $42 = ((($39)) + 2|0);
+ $43 = HEAP8[$42>>0]|0;
+ $44 = ($43<<24>>24)==(36);
+ $45 = ((($39)) + 3|0);
+ $$377 = $44 ? $45 : $38;
+ $$$0269 = $44 ? 1 : $$0269;
+ $isdigittmp$ = $44 ? $isdigittmp : -1;
+ $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377;
+ } else {
+ $$0253 = -1;$$1270 = $$0269;$storemerge = $38;
+ }
+ HEAP32[$5>>2] = $storemerge;
+ $46 = HEAP8[$storemerge>>0]|0;
+ $47 = $46 << 24 >> 24;
+ $48 = (($47) + -32)|0;
+ $49 = ($48>>>0)<(32);
+ L24: do {
+ if ($49) {
+ $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge;
+ while(1) {
+ $50 = 1 << $51;
+ $52 = $50 & 75913;
+ $53 = ($52|0)==(0);
+ if ($53) {
+ $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310;
+ break L24;
+ }
+ $54 = $50 | $$0262311;
+ $55 = ((($storemerge273310)) + 1|0);
+ HEAP32[$5>>2] = $55;
+ $56 = HEAP8[$55>>0]|0;
+ $57 = $56 << 24 >> 24;
+ $58 = (($57) + -32)|0;
+ $59 = ($58>>>0)<(32);
+ if ($59) {
+ $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55;
+ } else {
+ $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55;
+ break;
+ }
+ }
+ } else {
+ $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge;
+ }
+ } while(0);
+ $60 = ($$lcssa295<<24>>24)==(42);
+ if ($60) {
+ $61 = ((($62)) + 1|0);
+ $63 = HEAP8[$61>>0]|0;
+ $64 = $63 << 24 >> 24;
+ $isdigittmp276 = (($64) + -48)|0;
+ $isdigit277 = ($isdigittmp276>>>0)<(10);
+ if ($isdigit277) {
+ $65 = ((($62)) + 2|0);
+ $66 = HEAP8[$65>>0]|0;
+ $67 = ($66<<24>>24)==(36);
+ if ($67) {
+ $68 = (($4) + ($isdigittmp276<<2)|0);
+ HEAP32[$68>>2] = 10;
+ $69 = HEAP8[$61>>0]|0;
+ $70 = $69 << 24 >> 24;
+ $71 = (($70) + -48)|0;
+ $72 = (($3) + ($71<<3)|0);
+ $73 = $72;
+ $74 = $73;
+ $75 = HEAP32[$74>>2]|0;
+ $76 = (($73) + 4)|0;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = ((($62)) + 3|0);
+ $$0259 = $75;$$2271 = 1;$storemerge278 = $79;
+ } else {
+ label = 23;
+ }
+ } else {
+ label = 23;
+ }
+ if ((label|0) == 23) {
+ label = 0;
+ $80 = ($$1270|0)==(0);
+ if (!($80)) {
+ $$0 = -1;
+ break;
+ }
+ if ($10) {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $81 = $arglist_current;
+ $82 = ((0) + 4|0);
+ $expanded4 = $82;
+ $expanded = (($expanded4) - 1)|0;
+ $83 = (($81) + ($expanded))|0;
+ $84 = ((0) + 4|0);
+ $expanded8 = $84;
+ $expanded7 = (($expanded8) - 1)|0;
+ $expanded6 = $expanded7 ^ -1;
+ $85 = $83 & $expanded6;
+ $86 = $85;
+ $87 = HEAP32[$86>>2]|0;
+ $arglist_next = ((($86)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ $$0259 = $87;$$2271 = 0;$storemerge278 = $61;
+ } else {
+ $$0259 = 0;$$2271 = 0;$storemerge278 = $61;
+ }
+ }
+ HEAP32[$5>>2] = $storemerge278;
+ $88 = ($$0259|0)<(0);
+ $89 = $$0262$lcssa | 8192;
+ $90 = (0 - ($$0259))|0;
+ $$$0262 = $88 ? $89 : $$0262$lcssa;
+ $$$0259 = $88 ? $90 : $$0259;
+ $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278;
+ } else {
+ $91 = (_getint($5)|0);
+ $92 = ($91|0)<(0);
+ if ($92) {
+ $$0 = -1;
+ break;
+ }
+ $$pre346 = HEAP32[$5>>2]|0;
+ $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346;
+ }
+ $93 = HEAP8[$94>>0]|0;
+ $95 = ($93<<24>>24)==(46);
+ do {
+ if ($95) {
+ $96 = ((($94)) + 1|0);
+ $97 = HEAP8[$96>>0]|0;
+ $98 = ($97<<24>>24)==(42);
+ if (!($98)) {
+ $125 = ((($94)) + 1|0);
+ HEAP32[$5>>2] = $125;
+ $126 = (_getint($5)|0);
+ $$pre347$pre = HEAP32[$5>>2]|0;
+ $$0254 = $126;$$pre347 = $$pre347$pre;
+ break;
+ }
+ $99 = ((($94)) + 2|0);
+ $100 = HEAP8[$99>>0]|0;
+ $101 = $100 << 24 >> 24;
+ $isdigittmp274 = (($101) + -48)|0;
+ $isdigit275 = ($isdigittmp274>>>0)<(10);
+ if ($isdigit275) {
+ $102 = ((($94)) + 3|0);
+ $103 = HEAP8[$102>>0]|0;
+ $104 = ($103<<24>>24)==(36);
+ if ($104) {
+ $105 = (($4) + ($isdigittmp274<<2)|0);
+ HEAP32[$105>>2] = 10;
+ $106 = HEAP8[$99>>0]|0;
+ $107 = $106 << 24 >> 24;
+ $108 = (($107) + -48)|0;
+ $109 = (($3) + ($108<<3)|0);
+ $110 = $109;
+ $111 = $110;
+ $112 = HEAP32[$111>>2]|0;
+ $113 = (($110) + 4)|0;
+ $114 = $113;
+ $115 = HEAP32[$114>>2]|0;
+ $116 = ((($94)) + 4|0);
+ HEAP32[$5>>2] = $116;
+ $$0254 = $112;$$pre347 = $116;
+ break;
+ }
+ }
+ $117 = ($$3272|0)==(0);
+ if (!($117)) {
+ $$0 = -1;
+ break L1;
+ }
+ if ($10) {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $118 = $arglist_current2;
+ $119 = ((0) + 4|0);
+ $expanded11 = $119;
+ $expanded10 = (($expanded11) - 1)|0;
+ $120 = (($118) + ($expanded10))|0;
+ $121 = ((0) + 4|0);
+ $expanded15 = $121;
+ $expanded14 = (($expanded15) - 1)|0;
+ $expanded13 = $expanded14 ^ -1;
+ $122 = $120 & $expanded13;
+ $123 = $122;
+ $124 = HEAP32[$123>>2]|0;
+ $arglist_next3 = ((($123)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $330 = $124;
+ } else {
+ $330 = 0;
+ }
+ HEAP32[$5>>2] = $99;
+ $$0254 = $330;$$pre347 = $99;
+ } else {
+ $$0254 = -1;$$pre347 = $94;
+ }
+ } while(0);
+ $$0252 = 0;$128 = $$pre347;
+ while(1) {
+ $127 = HEAP8[$128>>0]|0;
+ $129 = $127 << 24 >> 24;
+ $130 = (($129) + -65)|0;
+ $131 = ($130>>>0)>(57);
+ if ($131) {
+ $$0 = -1;
+ break L1;
+ }
+ $132 = ((($128)) + 1|0);
+ HEAP32[$5>>2] = $132;
+ $133 = HEAP8[$128>>0]|0;
+ $134 = $133 << 24 >> 24;
+ $135 = (($134) + -65)|0;
+ $136 = ((11268 + (($$0252*58)|0)|0) + ($135)|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = $137&255;
+ $139 = (($138) + -1)|0;
+ $140 = ($139>>>0)<(8);
+ if ($140) {
+ $$0252 = $138;$128 = $132;
+ } else {
+ break;
+ }
+ }
+ $141 = ($137<<24>>24)==(0);
+ if ($141) {
+ $$0 = -1;
+ break;
+ }
+ $142 = ($137<<24>>24)==(19);
+ $143 = ($$0253|0)>(-1);
+ do {
+ if ($142) {
+ if ($143) {
+ $$0 = -1;
+ break L1;
+ } else {
+ label = 49;
+ }
+ } else {
+ if ($143) {
+ $144 = (($4) + ($$0253<<2)|0);
+ HEAP32[$144>>2] = $138;
+ $145 = (($3) + ($$0253<<3)|0);
+ $146 = $145;
+ $147 = $146;
+ $148 = HEAP32[$147>>2]|0;
+ $149 = (($146) + 4)|0;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = $6;
+ $153 = $152;
+ HEAP32[$153>>2] = $148;
+ $154 = (($152) + 4)|0;
+ $155 = $154;
+ HEAP32[$155>>2] = $151;
+ label = 49;
+ break;
+ }
+ if (!($10)) {
+ $$0 = 0;
+ break L1;
+ }
+ _pop_arg($6,$138,$2);
+ }
+ } while(0);
+ if ((label|0) == 49) {
+ label = 0;
+ if (!($10)) {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ }
+ $156 = HEAP8[$128>>0]|0;
+ $157 = $156 << 24 >> 24;
+ $158 = ($$0252|0)!=(0);
+ $159 = $157 & 15;
+ $160 = ($159|0)==(3);
+ $or$cond281 = $158 & $160;
+ $161 = $157 & -33;
+ $$0235 = $or$cond281 ? $161 : $157;
+ $162 = $$1263 & 8192;
+ $163 = ($162|0)==(0);
+ $164 = $$1263 & -65537;
+ $$1263$ = $163 ? $$1263 : $164;
+ L71: do {
+ switch ($$0235|0) {
+ case 110: {
+ $trunc = $$0252&255;
+ switch ($trunc<<24>>24) {
+ case 0: {
+ $171 = HEAP32[$6>>2]|0;
+ HEAP32[$171>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 1: {
+ $172 = HEAP32[$6>>2]|0;
+ HEAP32[$172>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 2: {
+ $173 = ($$1248|0)<(0);
+ $174 = $173 << 31 >> 31;
+ $175 = HEAP32[$6>>2]|0;
+ $176 = $175;
+ $177 = $176;
+ HEAP32[$177>>2] = $$1248;
+ $178 = (($176) + 4)|0;
+ $179 = $178;
+ HEAP32[$179>>2] = $174;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 3: {
+ $180 = $$1248&65535;
+ $181 = HEAP32[$6>>2]|0;
+ HEAP16[$181>>1] = $180;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 4: {
+ $182 = $$1248&255;
+ $183 = HEAP32[$6>>2]|0;
+ HEAP8[$183>>0] = $182;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 6: {
+ $184 = HEAP32[$6>>2]|0;
+ HEAP32[$184>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 7: {
+ $185 = ($$1248|0)<(0);
+ $186 = $185 << 31 >> 31;
+ $187 = HEAP32[$6>>2]|0;
+ $188 = $187;
+ $189 = $188;
+ HEAP32[$189>>2] = $$1248;
+ $190 = (($188) + 4)|0;
+ $191 = $190;
+ HEAP32[$191>>2] = $186;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ }
+ }
+ break;
+ }
+ case 112: {
+ $192 = ($$0254>>>0)>(8);
+ $193 = $192 ? $$0254 : 8;
+ $194 = $$1263$ | 8;
+ $$1236 = 120;$$1255 = $193;$$3265 = $194;
+ label = 61;
+ break;
+ }
+ case 88: case 120: {
+ $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$;
+ label = 61;
+ break;
+ }
+ case 111: {
+ $210 = $6;
+ $211 = $210;
+ $212 = HEAP32[$211>>2]|0;
+ $213 = (($210) + 4)|0;
+ $214 = $213;
+ $215 = HEAP32[$214>>2]|0;
+ $216 = (_fmt_o($212,$215,$11)|0);
+ $217 = $$1263$ & 8;
+ $218 = ($217|0)==(0);
+ $219 = $216;
+ $220 = (($12) - ($219))|0;
+ $221 = ($$0254|0)>($220|0);
+ $222 = (($220) + 1)|0;
+ $223 = $218 | $221;
+ $$0254$$0254$ = $223 ? $$0254 : $222;
+ $$0228 = $216;$$1233 = 0;$$1238 = 11732;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ label = 67;
+ break;
+ }
+ case 105: case 100: {
+ $224 = $6;
+ $225 = $224;
+ $226 = HEAP32[$225>>2]|0;
+ $227 = (($224) + 4)|0;
+ $228 = $227;
+ $229 = HEAP32[$228>>2]|0;
+ $230 = ($229|0)<(0);
+ if ($230) {
+ $231 = (_i64Subtract(0,0,($226|0),($229|0))|0);
+ $232 = tempRet0;
+ $233 = $6;
+ $234 = $233;
+ HEAP32[$234>>2] = $231;
+ $235 = (($233) + 4)|0;
+ $236 = $235;
+ HEAP32[$236>>2] = $232;
+ $$0232 = 1;$$0237 = 11732;$242 = $231;$243 = $232;
+ label = 66;
+ break L71;
+ } else {
+ $237 = $$1263$ & 2048;
+ $238 = ($237|0)==(0);
+ $239 = $$1263$ & 1;
+ $240 = ($239|0)==(0);
+ $$ = $240 ? 11732 : (11734);
+ $$$ = $238 ? $$ : (11733);
+ $241 = $$1263$ & 2049;
+ $narrow = ($241|0)!=(0);
+ $$284$ = $narrow&1;
+ $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229;
+ label = 66;
+ break L71;
+ }
+ break;
+ }
+ case 117: {
+ $165 = $6;
+ $166 = $165;
+ $167 = HEAP32[$166>>2]|0;
+ $168 = (($165) + 4)|0;
+ $169 = $168;
+ $170 = HEAP32[$169>>2]|0;
+ $$0232 = 0;$$0237 = 11732;$242 = $167;$243 = $170;
+ label = 66;
+ break;
+ }
+ case 99: {
+ $259 = $6;
+ $260 = $259;
+ $261 = HEAP32[$260>>2]|0;
+ $262 = (($259) + 4)|0;
+ $263 = $262;
+ $264 = HEAP32[$263>>2]|0;
+ $265 = $261&255;
+ HEAP8[$13>>0] = $265;
+ $$2 = $13;$$2234 = 0;$$2239 = 11732;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ break;
+ }
+ case 109: {
+ $266 = (___errno_location()|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = (_strerror($267)|0);
+ $$1 = $268;
+ label = 71;
+ break;
+ }
+ case 115: {
+ $269 = HEAP32[$6>>2]|0;
+ $270 = ($269|0)!=(0|0);
+ $271 = $270 ? $269 : 11742;
+ $$1 = $271;
+ label = 71;
+ break;
+ }
+ case 67: {
+ $278 = $6;
+ $279 = $278;
+ $280 = HEAP32[$279>>2]|0;
+ $281 = (($278) + 4)|0;
+ $282 = $281;
+ $283 = HEAP32[$282>>2]|0;
+ HEAP32[$8>>2] = $280;
+ HEAP32[$14>>2] = 0;
+ HEAP32[$6>>2] = $8;
+ $$4258355 = -1;$331 = $8;
+ label = 75;
+ break;
+ }
+ case 83: {
+ $$pre349 = HEAP32[$6>>2]|0;
+ $284 = ($$0254|0)==(0);
+ if ($284) {
+ _pad_674($0,32,$$1260,0,$$1263$);
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$4258355 = $$0254;$331 = $$pre349;
+ label = 75;
+ }
+ break;
+ }
+ case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: {
+ $306 = +HEAPF64[$6>>3];
+ $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0);
+ $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$2 = $21;$$2234 = 0;$$2239 = 11732;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ }
+ }
+ } while(0);
+ L95: do {
+ if ((label|0) == 61) {
+ label = 0;
+ $195 = $6;
+ $196 = $195;
+ $197 = HEAP32[$196>>2]|0;
+ $198 = (($195) + 4)|0;
+ $199 = $198;
+ $200 = HEAP32[$199>>2]|0;
+ $201 = $$1236 & 32;
+ $202 = (_fmt_x($197,$200,$11,$201)|0);
+ $203 = ($197|0)==(0);
+ $204 = ($200|0)==(0);
+ $205 = $203 & $204;
+ $206 = $$3265 & 8;
+ $207 = ($206|0)==(0);
+ $or$cond283 = $207 | $205;
+ $208 = $$1236 >> 4;
+ $209 = (11732 + ($208)|0);
+ $$289 = $or$cond283 ? 11732 : $209;
+ $$290 = $or$cond283 ? 0 : 2;
+ $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
+ label = 67;
+ }
+ else if ((label|0) == 66) {
+ label = 0;
+ $244 = (_fmt_u($242,$243,$11)|0);
+ $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243;
+ label = 67;
+ }
+ else if ((label|0) == 71) {
+ label = 0;
+ $272 = (_memchr($$1,0,$$0254)|0);
+ $273 = ($272|0)==(0|0);
+ $274 = $272;
+ $275 = $$1;
+ $276 = (($274) - ($275))|0;
+ $277 = (($$1) + ($$0254)|0);
+ $$3257 = $273 ? $$0254 : $276;
+ $$1250 = $273 ? $277 : $272;
+ $$2 = $$1;$$2234 = 0;$$2239 = 11732;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ }
+ else if ((label|0) == 75) {
+ label = 0;
+ $$0229322 = $331;$$0240321 = 0;$$1244320 = 0;
+ while(1) {
+ $285 = HEAP32[$$0229322>>2]|0;
+ $286 = ($285|0)==(0);
+ if ($286) {
+ $$0240$lcssa = $$0240321;$$2245 = $$1244320;
+ break;
+ }
+ $287 = (_wctomb($9,$285)|0);
+ $288 = ($287|0)<(0);
+ $289 = (($$4258355) - ($$0240321))|0;
+ $290 = ($287>>>0)>($289>>>0);
+ $or$cond286 = $288 | $290;
+ if ($or$cond286) {
+ $$0240$lcssa = $$0240321;$$2245 = $287;
+ break;
+ }
+ $291 = ((($$0229322)) + 4|0);
+ $292 = (($287) + ($$0240321))|0;
+ $293 = ($$4258355>>>0)>($292>>>0);
+ if ($293) {
+ $$0229322 = $291;$$0240321 = $292;$$1244320 = $287;
+ } else {
+ $$0240$lcssa = $292;$$2245 = $287;
+ break;
+ }
+ }
+ $294 = ($$2245|0)<(0);
+ if ($294) {
+ $$0 = -1;
+ break L1;
+ }
+ _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$);
+ $295 = ($$0240$lcssa|0)==(0);
+ if ($295) {
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$1230333 = $331;$$1241332 = 0;
+ while(1) {
+ $296 = HEAP32[$$1230333>>2]|0;
+ $297 = ($296|0)==(0);
+ if ($297) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $298 = (_wctomb($9,$296)|0);
+ $299 = (($298) + ($$1241332))|0;
+ $300 = ($299|0)>($$0240$lcssa|0);
+ if ($300) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $301 = ((($$1230333)) + 4|0);
+ _out($0,$9,$298);
+ $302 = ($299>>>0)<($$0240$lcssa>>>0);
+ if ($302) {
+ $$1230333 = $301;$$1241332 = $299;
+ } else {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 67) {
+ label = 0;
+ $245 = ($$2256|0)>(-1);
+ $246 = $$4266 & -65537;
+ $$$4266 = $245 ? $246 : $$4266;
+ $247 = ($248|0)!=(0);
+ $249 = ($250|0)!=(0);
+ $251 = $247 | $249;
+ $252 = ($$2256|0)!=(0);
+ $or$cond = $252 | $251;
+ $253 = $$0228;
+ $254 = (($12) - ($253))|0;
+ $255 = $251 ^ 1;
+ $256 = $255&1;
+ $257 = (($256) + ($254))|0;
+ $258 = ($$2256|0)>($257|0);
+ $$2256$ = $258 ? $$2256 : $257;
+ $$2256$$$2256 = $or$cond ? $$2256$ : $$2256;
+ $$0228$ = $or$cond ? $$0228 : $11;
+ $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266;
+ }
+ else if ((label|0) == 84) {
+ label = 0;
+ $303 = $$1263$ ^ 8192;
+ _pad_674($0,32,$$1260,$$0240$lcssa357,$303);
+ $304 = ($$1260|0)>($$0240$lcssa357|0);
+ $305 = $304 ? $$1260 : $$0240$lcssa357;
+ $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ $308 = $$2251;
+ $309 = $$2;
+ $310 = (($308) - ($309))|0;
+ $311 = ($$5|0)<($310|0);
+ $$$5 = $311 ? $310 : $$5;
+ $312 = (($$$5) + ($$2234))|0;
+ $313 = ($$1260|0)<($312|0);
+ $$2261 = $313 ? $312 : $$1260;
+ _pad_674($0,32,$$2261,$312,$$6268);
+ _out($0,$$2239,$$2234);
+ $314 = $$6268 ^ 65536;
+ _pad_674($0,48,$$2261,$312,$314);
+ _pad_674($0,48,$$$5,$310,0);
+ _out($0,$$2,$310);
+ $315 = $$6268 ^ 8192;
+ _pad_674($0,32,$$2261,$312,$315);
+ $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ }
+ L114: do {
+ if ((label|0) == 87) {
+ $316 = ($0|0)==(0|0);
+ if ($316) {
+ $317 = ($$0269|0)==(0);
+ if ($317) {
+ $$0 = 0;
+ } else {
+ $$2242305 = 1;
+ while(1) {
+ $318 = (($4) + ($$2242305<<2)|0);
+ $319 = HEAP32[$318>>2]|0;
+ $320 = ($319|0)==(0);
+ if ($320) {
+ $$3303 = $$2242305;
+ break;
+ }
+ $321 = (($3) + ($$2242305<<3)|0);
+ _pop_arg($321,$319,$2);
+ $322 = (($$2242305) + 1)|0;
+ $323 = ($322|0)<(10);
+ if ($323) {
+ $$2242305 = $322;
+ } else {
+ $$0 = 1;
+ break L114;
+ }
+ }
+ while(1) {
+ $326 = (($4) + ($$3303<<2)|0);
+ $327 = HEAP32[$326>>2]|0;
+ $328 = ($327|0)==(0);
+ $325 = (($$3303) + 1)|0;
+ if (!($328)) {
+ $$0 = -1;
+ break L114;
+ }
+ $324 = ($325|0)<(10);
+ if ($324) {
+ $$3303 = $325;
+ } else {
+ $$0 = 1;
+ break;
+ }
+ }
+ }
+ } else {
+ $$0 = $$1248;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function ___lockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 0;
+}
+function ___unlockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _out($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = $3 & 32;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ (___fwritex($1,$2,$0)|0);
+ }
+ return;
+}
+function _getint($0) {
+ $0 = $0|0;
+ var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $isdigittmp4 = (($3) + -48)|0;
+ $isdigit5 = ($isdigittmp4>>>0)<(10);
+ if ($isdigit5) {
+ $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4;
+ while(1) {
+ $4 = ($$06*10)|0;
+ $5 = (($isdigittmp7) + ($4))|0;
+ $6 = ((($7)) + 1|0);
+ HEAP32[$0>>2] = $6;
+ $8 = HEAP8[$6>>0]|0;
+ $9 = $8 << 24 >> 24;
+ $isdigittmp = (($9) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp;
+ } else {
+ $$0$lcssa = $5;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = 0;
+ }
+ return ($$0$lcssa|0);
+}
+function _pop_arg($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0;
+ var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0;
+ var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0;
+ var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0;
+ var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0;
+ var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0;
+ var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0;
+ var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0;
+ var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(20);
+ L1: do {
+ if (!($3)) {
+ do {
+ switch ($1|0) {
+ case 9: {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $4 = $arglist_current;
+ $5 = ((0) + 4|0);
+ $expanded28 = $5;
+ $expanded = (($expanded28) - 1)|0;
+ $6 = (($4) + ($expanded))|0;
+ $7 = ((0) + 4|0);
+ $expanded32 = $7;
+ $expanded31 = (($expanded32) - 1)|0;
+ $expanded30 = $expanded31 ^ -1;
+ $8 = $6 & $expanded30;
+ $9 = $8;
+ $10 = HEAP32[$9>>2]|0;
+ $arglist_next = ((($9)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ HEAP32[$0>>2] = $10;
+ break L1;
+ break;
+ }
+ case 10: {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $11 = $arglist_current2;
+ $12 = ((0) + 4|0);
+ $expanded35 = $12;
+ $expanded34 = (($expanded35) - 1)|0;
+ $13 = (($11) + ($expanded34))|0;
+ $14 = ((0) + 4|0);
+ $expanded39 = $14;
+ $expanded38 = (($expanded39) - 1)|0;
+ $expanded37 = $expanded38 ^ -1;
+ $15 = $13 & $expanded37;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $arglist_next3 = ((($16)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $18 = ($17|0)<(0);
+ $19 = $18 << 31 >> 31;
+ $20 = $0;
+ $21 = $20;
+ HEAP32[$21>>2] = $17;
+ $22 = (($20) + 4)|0;
+ $23 = $22;
+ HEAP32[$23>>2] = $19;
+ break L1;
+ break;
+ }
+ case 11: {
+ $arglist_current5 = HEAP32[$2>>2]|0;
+ $24 = $arglist_current5;
+ $25 = ((0) + 4|0);
+ $expanded42 = $25;
+ $expanded41 = (($expanded42) - 1)|0;
+ $26 = (($24) + ($expanded41))|0;
+ $27 = ((0) + 4|0);
+ $expanded46 = $27;
+ $expanded45 = (($expanded46) - 1)|0;
+ $expanded44 = $expanded45 ^ -1;
+ $28 = $26 & $expanded44;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $arglist_next6 = ((($29)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next6;
+ $31 = $0;
+ $32 = $31;
+ HEAP32[$32>>2] = $30;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = 0;
+ break L1;
+ break;
+ }
+ case 12: {
+ $arglist_current8 = HEAP32[$2>>2]|0;
+ $35 = $arglist_current8;
+ $36 = ((0) + 8|0);
+ $expanded49 = $36;
+ $expanded48 = (($expanded49) - 1)|0;
+ $37 = (($35) + ($expanded48))|0;
+ $38 = ((0) + 8|0);
+ $expanded53 = $38;
+ $expanded52 = (($expanded53) - 1)|0;
+ $expanded51 = $expanded52 ^ -1;
+ $39 = $37 & $expanded51;
+ $40 = $39;
+ $41 = $40;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = (($41) + 4)|0;
+ $45 = $44;
+ $46 = HEAP32[$45>>2]|0;
+ $arglist_next9 = ((($40)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next9;
+ $47 = $0;
+ $48 = $47;
+ HEAP32[$48>>2] = $43;
+ $49 = (($47) + 4)|0;
+ $50 = $49;
+ HEAP32[$50>>2] = $46;
+ break L1;
+ break;
+ }
+ case 13: {
+ $arglist_current11 = HEAP32[$2>>2]|0;
+ $51 = $arglist_current11;
+ $52 = ((0) + 4|0);
+ $expanded56 = $52;
+ $expanded55 = (($expanded56) - 1)|0;
+ $53 = (($51) + ($expanded55))|0;
+ $54 = ((0) + 4|0);
+ $expanded60 = $54;
+ $expanded59 = (($expanded60) - 1)|0;
+ $expanded58 = $expanded59 ^ -1;
+ $55 = $53 & $expanded58;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $arglist_next12 = ((($56)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next12;
+ $58 = $57&65535;
+ $59 = $58 << 16 >> 16;
+ $60 = ($59|0)<(0);
+ $61 = $60 << 31 >> 31;
+ $62 = $0;
+ $63 = $62;
+ HEAP32[$63>>2] = $59;
+ $64 = (($62) + 4)|0;
+ $65 = $64;
+ HEAP32[$65>>2] = $61;
+ break L1;
+ break;
+ }
+ case 14: {
+ $arglist_current14 = HEAP32[$2>>2]|0;
+ $66 = $arglist_current14;
+ $67 = ((0) + 4|0);
+ $expanded63 = $67;
+ $expanded62 = (($expanded63) - 1)|0;
+ $68 = (($66) + ($expanded62))|0;
+ $69 = ((0) + 4|0);
+ $expanded67 = $69;
+ $expanded66 = (($expanded67) - 1)|0;
+ $expanded65 = $expanded66 ^ -1;
+ $70 = $68 & $expanded65;
+ $71 = $70;
+ $72 = HEAP32[$71>>2]|0;
+ $arglist_next15 = ((($71)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next15;
+ $$mask31 = $72 & 65535;
+ $73 = $0;
+ $74 = $73;
+ HEAP32[$74>>2] = $$mask31;
+ $75 = (($73) + 4)|0;
+ $76 = $75;
+ HEAP32[$76>>2] = 0;
+ break L1;
+ break;
+ }
+ case 15: {
+ $arglist_current17 = HEAP32[$2>>2]|0;
+ $77 = $arglist_current17;
+ $78 = ((0) + 4|0);
+ $expanded70 = $78;
+ $expanded69 = (($expanded70) - 1)|0;
+ $79 = (($77) + ($expanded69))|0;
+ $80 = ((0) + 4|0);
+ $expanded74 = $80;
+ $expanded73 = (($expanded74) - 1)|0;
+ $expanded72 = $expanded73 ^ -1;
+ $81 = $79 & $expanded72;
+ $82 = $81;
+ $83 = HEAP32[$82>>2]|0;
+ $arglist_next18 = ((($82)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next18;
+ $84 = $83&255;
+ $85 = $84 << 24 >> 24;
+ $86 = ($85|0)<(0);
+ $87 = $86 << 31 >> 31;
+ $88 = $0;
+ $89 = $88;
+ HEAP32[$89>>2] = $85;
+ $90 = (($88) + 4)|0;
+ $91 = $90;
+ HEAP32[$91>>2] = $87;
+ break L1;
+ break;
+ }
+ case 16: {
+ $arglist_current20 = HEAP32[$2>>2]|0;
+ $92 = $arglist_current20;
+ $93 = ((0) + 4|0);
+ $expanded77 = $93;
+ $expanded76 = (($expanded77) - 1)|0;
+ $94 = (($92) + ($expanded76))|0;
+ $95 = ((0) + 4|0);
+ $expanded81 = $95;
+ $expanded80 = (($expanded81) - 1)|0;
+ $expanded79 = $expanded80 ^ -1;
+ $96 = $94 & $expanded79;
+ $97 = $96;
+ $98 = HEAP32[$97>>2]|0;
+ $arglist_next21 = ((($97)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next21;
+ $$mask = $98 & 255;
+ $99 = $0;
+ $100 = $99;
+ HEAP32[$100>>2] = $$mask;
+ $101 = (($99) + 4)|0;
+ $102 = $101;
+ HEAP32[$102>>2] = 0;
+ break L1;
+ break;
+ }
+ case 17: {
+ $arglist_current23 = HEAP32[$2>>2]|0;
+ $103 = $arglist_current23;
+ $104 = ((0) + 8|0);
+ $expanded84 = $104;
+ $expanded83 = (($expanded84) - 1)|0;
+ $105 = (($103) + ($expanded83))|0;
+ $106 = ((0) + 8|0);
+ $expanded88 = $106;
+ $expanded87 = (($expanded88) - 1)|0;
+ $expanded86 = $expanded87 ^ -1;
+ $107 = $105 & $expanded86;
+ $108 = $107;
+ $109 = +HEAPF64[$108>>3];
+ $arglist_next24 = ((($108)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next24;
+ HEAPF64[$0>>3] = $109;
+ break L1;
+ break;
+ }
+ case 18: {
+ $arglist_current26 = HEAP32[$2>>2]|0;
+ $110 = $arglist_current26;
+ $111 = ((0) + 8|0);
+ $expanded91 = $111;
+ $expanded90 = (($expanded91) - 1)|0;
+ $112 = (($110) + ($expanded90))|0;
+ $113 = ((0) + 8|0);
+ $expanded95 = $113;
+ $expanded94 = (($expanded95) - 1)|0;
+ $expanded93 = $expanded94 ^ -1;
+ $114 = $112 & $expanded93;
+ $115 = $114;
+ $116 = +HEAPF64[$115>>3];
+ $arglist_next27 = ((($115)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next27;
+ HEAPF64[$0>>3] = $116;
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ } while(0);
+ }
+ } while(0);
+ return;
+}
+function _fmt_x($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $4 = ($0|0)==(0);
+ $5 = ($1|0)==(0);
+ $6 = $4 & $5;
+ if ($6) {
+ $$05$lcssa = $2;
+ } else {
+ $$056 = $2;$15 = $1;$8 = $0;
+ while(1) {
+ $7 = $8 & 15;
+ $9 = (11784 + ($7)|0);
+ $10 = HEAP8[$9>>0]|0;
+ $11 = $10&255;
+ $12 = $11 | $3;
+ $13 = $12&255;
+ $14 = ((($$056)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0);
+ $17 = tempRet0;
+ $18 = ($16|0)==(0);
+ $19 = ($17|0)==(0);
+ $20 = $18 & $19;
+ if ($20) {
+ $$05$lcssa = $14;
+ break;
+ } else {
+ $$056 = $14;$15 = $17;$8 = $16;
+ }
+ }
+ }
+ return ($$05$lcssa|0);
+}
+function _fmt_o($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0);
+ $4 = ($1|0)==(0);
+ $5 = $3 & $4;
+ if ($5) {
+ $$0$lcssa = $2;
+ } else {
+ $$06 = $2;$11 = $1;$7 = $0;
+ while(1) {
+ $6 = $7&255;
+ $8 = $6 & 7;
+ $9 = $8 | 48;
+ $10 = ((($$06)) + -1|0);
+ HEAP8[$10>>0] = $9;
+ $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0);
+ $13 = tempRet0;
+ $14 = ($12|0)==(0);
+ $15 = ($13|0)==(0);
+ $16 = $14 & $15;
+ if ($16) {
+ $$0$lcssa = $10;
+ break;
+ } else {
+ $$06 = $10;$11 = $13;$7 = $12;
+ }
+ }
+ }
+ return ($$0$lcssa|0);
+}
+function _fmt_u($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(0);
+ $4 = ($0>>>0)>(4294967295);
+ $5 = ($1|0)==(0);
+ $6 = $5 & $4;
+ $7 = $3 | $6;
+ if ($7) {
+ $$0914 = $2;$8 = $0;$9 = $1;
+ while(1) {
+ $10 = (___uremdi3(($8|0),($9|0),10,0)|0);
+ $11 = tempRet0;
+ $12 = $10&255;
+ $13 = $12 | 48;
+ $14 = ((($$0914)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $15 = (___udivdi3(($8|0),($9|0),10,0)|0);
+ $16 = tempRet0;
+ $17 = ($9>>>0)>(9);
+ $18 = ($8>>>0)>(4294967295);
+ $19 = ($9|0)==(9);
+ $20 = $19 & $18;
+ $21 = $17 | $20;
+ if ($21) {
+ $$0914 = $14;$8 = $15;$9 = $16;
+ } else {
+ break;
+ }
+ }
+ $$010$lcssa$off0 = $15;$$09$lcssa = $14;
+ } else {
+ $$010$lcssa$off0 = $0;$$09$lcssa = $2;
+ }
+ $22 = ($$010$lcssa$off0|0)==(0);
+ if ($22) {
+ $$1$lcssa = $$09$lcssa;
+ } else {
+ $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa;
+ while(1) {
+ $23 = (($$012>>>0) % 10)&-1;
+ $24 = $23 | 48;
+ $25 = $24&255;
+ $26 = ((($$111)) + -1|0);
+ HEAP8[$26>>0] = $25;
+ $27 = (($$012>>>0) / 10)&-1;
+ $28 = ($$012>>>0)<(10);
+ if ($28) {
+ $$1$lcssa = $26;
+ break;
+ } else {
+ $$012 = $27;$$111 = $26;
+ }
+ }
+ }
+ return ($$1$lcssa|0);
+}
+function _strerror($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (___pthread_self_105()|0);
+ $2 = ((($1)) + 188|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (___strerror_l($0,$3)|0);
+ return ($4|0);
+}
+function _memchr($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0;
+ var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = $1 & 255;
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)!=(0);
+ $7 = ($2|0)!=(0);
+ $or$cond53 = $7 & $6;
+ L1: do {
+ if ($or$cond53) {
+ $8 = $1&255;
+ $$03555 = $0;$$03654 = $2;
+ while(1) {
+ $9 = HEAP8[$$03555>>0]|0;
+ $10 = ($9<<24>>24)==($8<<24>>24);
+ if ($10) {
+ $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654;
+ label = 6;
+ break L1;
+ }
+ $11 = ((($$03555)) + 1|0);
+ $12 = (($$03654) + -1)|0;
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)!=(0);
+ $16 = ($12|0)!=(0);
+ $or$cond = $16 & $15;
+ if ($or$cond) {
+ $$03555 = $11;$$03654 = $12;
+ } else {
+ $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16;
+ label = 5;
+ break;
+ }
+ }
+ } else {
+ $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7;
+ label = 5;
+ }
+ } while(0);
+ if ((label|0) == 5) {
+ if ($$lcssa) {
+ $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa;
+ label = 6;
+ } else {
+ $$2 = $$035$lcssa;$$3 = 0;
+ }
+ }
+ L8: do {
+ if ((label|0) == 6) {
+ $17 = HEAP8[$$035$lcssa65>>0]|0;
+ $18 = $1&255;
+ $19 = ($17<<24>>24)==($18<<24>>24);
+ if ($19) {
+ $$2 = $$035$lcssa65;$$3 = $$036$lcssa64;
+ } else {
+ $20 = Math_imul($3, 16843009)|0;
+ $21 = ($$036$lcssa64>>>0)>(3);
+ L11: do {
+ if ($21) {
+ $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64;
+ while(1) {
+ $22 = HEAP32[$$046>>2]|0;
+ $23 = $22 ^ $20;
+ $24 = (($23) + -16843009)|0;
+ $25 = $23 & -2139062144;
+ $26 = $25 ^ -2139062144;
+ $27 = $26 & $24;
+ $28 = ($27|0)==(0);
+ if (!($28)) {
+ break;
+ }
+ $29 = ((($$046)) + 4|0);
+ $30 = (($$13745) + -4)|0;
+ $31 = ($30>>>0)>(3);
+ if ($31) {
+ $$046 = $29;$$13745 = $30;
+ } else {
+ $$0$lcssa = $29;$$137$lcssa = $30;
+ label = 11;
+ break L11;
+ }
+ }
+ $$140 = $$046;$$23839 = $$13745;
+ } else {
+ $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64;
+ label = 11;
+ }
+ } while(0);
+ if ((label|0) == 11) {
+ $32 = ($$137$lcssa|0)==(0);
+ if ($32) {
+ $$2 = $$0$lcssa;$$3 = 0;
+ break;
+ } else {
+ $$140 = $$0$lcssa;$$23839 = $$137$lcssa;
+ }
+ }
+ while(1) {
+ $33 = HEAP8[$$140>>0]|0;
+ $34 = ($33<<24>>24)==($18<<24>>24);
+ if ($34) {
+ $$2 = $$140;$$3 = $$23839;
+ break L8;
+ }
+ $35 = ((($$140)) + 1|0);
+ $36 = (($$23839) + -1)|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$2 = $35;$$3 = 0;
+ break;
+ } else {
+ $$140 = $35;$$23839 = $36;
+ }
+ }
+ }
+ }
+ } while(0);
+ $38 = ($$3|0)!=(0);
+ $39 = $38 ? $$2 : 0;
+ return ($39|0);
+}
+function _pad_674($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $5 = sp;
+ $6 = $4 & 73728;
+ $7 = ($6|0)==(0);
+ $8 = ($2|0)>($3|0);
+ $or$cond = $8 & $7;
+ if ($or$cond) {
+ $9 = (($2) - ($3))|0;
+ $10 = ($9>>>0)<(256);
+ $11 = $10 ? $9 : 256;
+ _memset(($5|0),($1|0),($11|0))|0;
+ $12 = ($9>>>0)>(255);
+ if ($12) {
+ $13 = (($2) - ($3))|0;
+ $$011 = $9;
+ while(1) {
+ _out($0,$5,256);
+ $14 = (($$011) + -256)|0;
+ $15 = ($14>>>0)>(255);
+ if ($15) {
+ $$011 = $14;
+ } else {
+ break;
+ }
+ }
+ $16 = $13 & 255;
+ $$0$lcssa = $16;
+ } else {
+ $$0$lcssa = $9;
+ }
+ _out($0,$5,$$0$lcssa);
+ }
+ STACKTOP = sp;return;
+}
+function _wctomb($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = (_wcrtomb($0,$1,0)|0);
+ $$0 = $3;
+ }
+ return ($$0|0);
+}
+function _fmt_fp($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0;
+ var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0;
+ var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0;
+ var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0;
+ var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0;
+ var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0;
+ var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0;
+ var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0;
+ var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0;
+ var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0;
+ var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0;
+ var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0;
+ var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0;
+ var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0;
+ var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0;
+ var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0;
+ var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0;
+ var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0;
+ var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0;
+ var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0;
+ var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0;
+ var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0;
+ var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0;
+ var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0);
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = sp + 524|0;
+ $9 = $8;
+ $10 = sp + 512|0;
+ HEAP32[$7>>2] = 0;
+ $11 = ((($10)) + 12|0);
+ (___DOUBLE_BITS_675($1)|0);
+ $12 = tempRet0;
+ $13 = ($12|0)<(0);
+ if ($13) {
+ $14 = -$1;
+ $$0471 = $14;$$0520 = 1;$$0521 = 11749;
+ } else {
+ $15 = $4 & 2048;
+ $16 = ($15|0)==(0);
+ $17 = $4 & 1;
+ $18 = ($17|0)==(0);
+ $$ = $18 ? (11750) : (11755);
+ $$$ = $16 ? $$ : (11752);
+ $19 = $4 & 2049;
+ $narrow = ($19|0)!=(0);
+ $$534$ = $narrow&1;
+ $$0471 = $1;$$0520 = $$534$;$$0521 = $$$;
+ }
+ (___DOUBLE_BITS_675($$0471)|0);
+ $20 = tempRet0;
+ $21 = $20 & 2146435072;
+ $22 = ($21>>>0)<(2146435072);
+ $23 = (0)<(0);
+ $24 = ($21|0)==(2146435072);
+ $25 = $24 & $23;
+ $26 = $22 | $25;
+ do {
+ if ($26) {
+ $35 = (+_frexpl($$0471,$7));
+ $36 = $35 * 2.0;
+ $37 = $36 != 0.0;
+ if ($37) {
+ $38 = HEAP32[$7>>2]|0;
+ $39 = (($38) + -1)|0;
+ HEAP32[$7>>2] = $39;
+ }
+ $40 = $5 | 32;
+ $41 = ($40|0)==(97);
+ if ($41) {
+ $42 = $5 & 32;
+ $43 = ($42|0)==(0);
+ $44 = ((($$0521)) + 9|0);
+ $$0521$ = $43 ? $$0521 : $44;
+ $45 = $$0520 | 2;
+ $46 = ($3>>>0)>(11);
+ $47 = (12 - ($3))|0;
+ $48 = ($47|0)==(0);
+ $49 = $46 | $48;
+ do {
+ if ($49) {
+ $$1472 = $36;
+ } else {
+ $$0509582 = 8.0;$$1508583 = $47;
+ while(1) {
+ $50 = (($$1508583) + -1)|0;
+ $51 = $$0509582 * 16.0;
+ $52 = ($50|0)==(0);
+ if ($52) {
+ break;
+ } else {
+ $$0509582 = $51;$$1508583 = $50;
+ }
+ }
+ $53 = HEAP8[$$0521$>>0]|0;
+ $54 = ($53<<24>>24)==(45);
+ if ($54) {
+ $55 = -$36;
+ $56 = $55 - $51;
+ $57 = $51 + $56;
+ $58 = -$57;
+ $$1472 = $58;
+ break;
+ } else {
+ $59 = $36 + $51;
+ $60 = $59 - $51;
+ $$1472 = $60;
+ break;
+ }
+ }
+ } while(0);
+ $61 = HEAP32[$7>>2]|0;
+ $62 = ($61|0)<(0);
+ $63 = (0 - ($61))|0;
+ $64 = $62 ? $63 : $61;
+ $65 = ($64|0)<(0);
+ $66 = $65 << 31 >> 31;
+ $67 = (_fmt_u($64,$66,$11)|0);
+ $68 = ($67|0)==($11|0);
+ if ($68) {
+ $69 = ((($10)) + 11|0);
+ HEAP8[$69>>0] = 48;
+ $$0511 = $69;
+ } else {
+ $$0511 = $67;
+ }
+ $70 = $61 >> 31;
+ $71 = $70 & 2;
+ $72 = (($71) + 43)|0;
+ $73 = $72&255;
+ $74 = ((($$0511)) + -1|0);
+ HEAP8[$74>>0] = $73;
+ $75 = (($5) + 15)|0;
+ $76 = $75&255;
+ $77 = ((($$0511)) + -2|0);
+ HEAP8[$77>>0] = $76;
+ $notrhs = ($3|0)<(1);
+ $78 = $4 & 8;
+ $79 = ($78|0)==(0);
+ $$0523 = $8;$$2473 = $$1472;
+ while(1) {
+ $80 = (~~(($$2473)));
+ $81 = (11784 + ($80)|0);
+ $82 = HEAP8[$81>>0]|0;
+ $83 = $82&255;
+ $84 = $83 | $42;
+ $85 = $84&255;
+ $86 = ((($$0523)) + 1|0);
+ HEAP8[$$0523>>0] = $85;
+ $87 = (+($80|0));
+ $88 = $$2473 - $87;
+ $89 = $88 * 16.0;
+ $90 = $86;
+ $91 = (($90) - ($9))|0;
+ $92 = ($91|0)==(1);
+ if ($92) {
+ $notlhs = $89 == 0.0;
+ $or$cond3$not = $notrhs & $notlhs;
+ $or$cond = $79 & $or$cond3$not;
+ if ($or$cond) {
+ $$1524 = $86;
+ } else {
+ $93 = ((($$0523)) + 2|0);
+ HEAP8[$86>>0] = 46;
+ $$1524 = $93;
+ }
+ } else {
+ $$1524 = $86;
+ }
+ $94 = $89 != 0.0;
+ if ($94) {
+ $$0523 = $$1524;$$2473 = $89;
+ } else {
+ break;
+ }
+ }
+ $95 = ($3|0)!=(0);
+ $96 = $77;
+ $97 = $11;
+ $98 = $$1524;
+ $99 = (($98) - ($9))|0;
+ $100 = (($97) - ($96))|0;
+ $101 = (($99) + -2)|0;
+ $102 = ($101|0)<($3|0);
+ $or$cond537 = $95 & $102;
+ $103 = (($3) + 2)|0;
+ $$pn = $or$cond537 ? $103 : $99;
+ $$0525 = (($100) + ($45))|0;
+ $104 = (($$0525) + ($$pn))|0;
+ _pad_674($0,32,$2,$104,$4);
+ _out($0,$$0521$,$45);
+ $105 = $4 ^ 65536;
+ _pad_674($0,48,$2,$104,$105);
+ _out($0,$8,$99);
+ $106 = (($$pn) - ($99))|0;
+ _pad_674($0,48,$106,0,0);
+ _out($0,$77,$100);
+ $107 = $4 ^ 8192;
+ _pad_674($0,32,$2,$104,$107);
+ $$sink562 = $104;
+ break;
+ }
+ $108 = ($3|0)<(0);
+ $$539 = $108 ? 6 : $3;
+ if ($37) {
+ $109 = $36 * 268435456.0;
+ $110 = HEAP32[$7>>2]|0;
+ $111 = (($110) + -28)|0;
+ HEAP32[$7>>2] = $111;
+ $$3 = $109;$$pr = $111;
+ } else {
+ $$pre = HEAP32[$7>>2]|0;
+ $$3 = $36;$$pr = $$pre;
+ }
+ $112 = ($$pr|0)<(0);
+ $113 = ((($6)) + 288|0);
+ $$556 = $112 ? $6 : $113;
+ $$0498 = $$556;$$4 = $$3;
+ while(1) {
+ $114 = (~~(($$4))>>>0);
+ HEAP32[$$0498>>2] = $114;
+ $115 = ((($$0498)) + 4|0);
+ $116 = (+($114>>>0));
+ $117 = $$4 - $116;
+ $118 = $117 * 1.0E+9;
+ $119 = $118 != 0.0;
+ if ($119) {
+ $$0498 = $115;$$4 = $118;
+ } else {
+ break;
+ }
+ }
+ $120 = ($$pr|0)>(0);
+ if ($120) {
+ $$1482661 = $$556;$$1499660 = $115;$122 = $$pr;
+ while(1) {
+ $121 = ($122|0)<(29);
+ $123 = $121 ? $122 : 29;
+ $$0488653 = ((($$1499660)) + -4|0);
+ $124 = ($$0488653>>>0)<($$1482661>>>0);
+ if ($124) {
+ $$2483$ph = $$1482661;
+ } else {
+ $$0488655 = $$0488653;$$0497654 = 0;
+ while(1) {
+ $125 = HEAP32[$$0488655>>2]|0;
+ $126 = (_bitshift64Shl(($125|0),0,($123|0))|0);
+ $127 = tempRet0;
+ $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0);
+ $129 = tempRet0;
+ $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0);
+ $131 = tempRet0;
+ HEAP32[$$0488655>>2] = $130;
+ $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0);
+ $133 = tempRet0;
+ $$0488 = ((($$0488655)) + -4|0);
+ $134 = ($$0488>>>0)<($$1482661>>>0);
+ if ($134) {
+ break;
+ } else {
+ $$0488655 = $$0488;$$0497654 = $132;
+ }
+ }
+ $135 = ($132|0)==(0);
+ if ($135) {
+ $$2483$ph = $$1482661;
+ } else {
+ $136 = ((($$1482661)) + -4|0);
+ HEAP32[$136>>2] = $132;
+ $$2483$ph = $136;
+ }
+ }
+ $$2500 = $$1499660;
+ while(1) {
+ $137 = ($$2500>>>0)>($$2483$ph>>>0);
+ if (!($137)) {
+ break;
+ }
+ $138 = ((($$2500)) + -4|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ($139|0)==(0);
+ if ($140) {
+ $$2500 = $138;
+ } else {
+ break;
+ }
+ }
+ $141 = HEAP32[$7>>2]|0;
+ $142 = (($141) - ($123))|0;
+ HEAP32[$7>>2] = $142;
+ $143 = ($142|0)>(0);
+ if ($143) {
+ $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142;
+ } else {
+ $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142;
+ break;
+ }
+ }
+ } else {
+ $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr;
+ }
+ $144 = ($$pr564|0)<(0);
+ if ($144) {
+ $145 = (($$539) + 25)|0;
+ $146 = (($145|0) / 9)&-1;
+ $147 = (($146) + 1)|0;
+ $148 = ($40|0)==(102);
+ $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564;
+ while(1) {
+ $149 = (0 - ($150))|0;
+ $151 = ($149|0)<(9);
+ $152 = $151 ? $149 : 9;
+ $153 = ($$3484648>>>0)<($$3501647>>>0);
+ if ($153) {
+ $157 = 1 << $152;
+ $158 = (($157) + -1)|0;
+ $159 = 1000000000 >>> $152;
+ $$0487642 = 0;$$1489641 = $$3484648;
+ while(1) {
+ $160 = HEAP32[$$1489641>>2]|0;
+ $161 = $160 & $158;
+ $162 = $160 >>> $152;
+ $163 = (($162) + ($$0487642))|0;
+ HEAP32[$$1489641>>2] = $163;
+ $164 = Math_imul($161, $159)|0;
+ $165 = ((($$1489641)) + 4|0);
+ $166 = ($165>>>0)<($$3501647>>>0);
+ if ($166) {
+ $$0487642 = $164;$$1489641 = $165;
+ } else {
+ break;
+ }
+ }
+ $167 = HEAP32[$$3484648>>2]|0;
+ $168 = ($167|0)==(0);
+ $169 = ((($$3484648)) + 4|0);
+ $$$3484 = $168 ? $169 : $$3484648;
+ $170 = ($164|0)==(0);
+ if ($170) {
+ $$$3484692 = $$$3484;$$4502 = $$3501647;
+ } else {
+ $171 = ((($$3501647)) + 4|0);
+ HEAP32[$$3501647>>2] = $164;
+ $$$3484692 = $$$3484;$$4502 = $171;
+ }
+ } else {
+ $154 = HEAP32[$$3484648>>2]|0;
+ $155 = ($154|0)==(0);
+ $156 = ((($$3484648)) + 4|0);
+ $$$3484691 = $155 ? $156 : $$3484648;
+ $$$3484692 = $$$3484691;$$4502 = $$3501647;
+ }
+ $172 = $148 ? $$556 : $$$3484692;
+ $173 = $$4502;
+ $174 = $172;
+ $175 = (($173) - ($174))|0;
+ $176 = $175 >> 2;
+ $177 = ($176|0)>($147|0);
+ $178 = (($172) + ($147<<2)|0);
+ $$$4502 = $177 ? $178 : $$4502;
+ $179 = HEAP32[$7>>2]|0;
+ $180 = (($179) + ($152))|0;
+ HEAP32[$7>>2] = $180;
+ $181 = ($180|0)<(0);
+ if ($181) {
+ $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180;
+ } else {
+ $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502;
+ break;
+ }
+ }
+ } else {
+ $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa;
+ }
+ $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0);
+ $183 = $$556;
+ if ($182) {
+ $184 = $$3484$lcssa;
+ $185 = (($183) - ($184))|0;
+ $186 = $185 >> 2;
+ $187 = ($186*9)|0;
+ $188 = HEAP32[$$3484$lcssa>>2]|0;
+ $189 = ($188>>>0)<(10);
+ if ($189) {
+ $$1515 = $187;
+ } else {
+ $$0514637 = $187;$$0530636 = 10;
+ while(1) {
+ $190 = ($$0530636*10)|0;
+ $191 = (($$0514637) + 1)|0;
+ $192 = ($188>>>0)<($190>>>0);
+ if ($192) {
+ $$1515 = $191;
+ break;
+ } else {
+ $$0514637 = $191;$$0530636 = $190;
+ }
+ }
+ }
+ } else {
+ $$1515 = 0;
+ }
+ $193 = ($40|0)!=(102);
+ $194 = $193 ? $$1515 : 0;
+ $195 = (($$539) - ($194))|0;
+ $196 = ($40|0)==(103);
+ $197 = ($$539|0)!=(0);
+ $198 = $197 & $196;
+ $$neg = $198 << 31 >> 31;
+ $199 = (($195) + ($$neg))|0;
+ $200 = $$3501$lcssa;
+ $201 = (($200) - ($183))|0;
+ $202 = $201 >> 2;
+ $203 = ($202*9)|0;
+ $204 = (($203) + -9)|0;
+ $205 = ($199|0)<($204|0);
+ if ($205) {
+ $206 = ((($$556)) + 4|0);
+ $207 = (($199) + 9216)|0;
+ $208 = (($207|0) / 9)&-1;
+ $209 = (($208) + -1024)|0;
+ $210 = (($206) + ($209<<2)|0);
+ $211 = (($207|0) % 9)&-1;
+ $$0527629 = (($211) + 1)|0;
+ $212 = ($$0527629|0)<(9);
+ if ($212) {
+ $$0527631 = $$0527629;$$1531630 = 10;
+ while(1) {
+ $213 = ($$1531630*10)|0;
+ $$0527 = (($$0527631) + 1)|0;
+ $exitcond = ($$0527|0)==(9);
+ if ($exitcond) {
+ $$1531$lcssa = $213;
+ break;
+ } else {
+ $$0527631 = $$0527;$$1531630 = $213;
+ }
+ }
+ } else {
+ $$1531$lcssa = 10;
+ }
+ $214 = HEAP32[$210>>2]|0;
+ $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1;
+ $216 = ($215|0)==(0);
+ $217 = ((($210)) + 4|0);
+ $218 = ($217|0)==($$3501$lcssa|0);
+ $or$cond541 = $218 & $216;
+ if ($or$cond541) {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ } else {
+ $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1;
+ $220 = $219 & 1;
+ $221 = ($220|0)==(0);
+ $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0;
+ $222 = (($$1531$lcssa|0) / 2)&-1;
+ $223 = ($215>>>0)<($222>>>0);
+ $224 = ($215|0)==($222|0);
+ $or$cond544 = $218 & $224;
+ $$559 = $or$cond544 ? 1.0 : 1.5;
+ $$$559 = $223 ? 0.5 : $$559;
+ $225 = ($$0520|0)==(0);
+ if ($225) {
+ $$1467 = $$$559;$$1469 = $$542;
+ } else {
+ $226 = HEAP8[$$0521>>0]|0;
+ $227 = ($226<<24>>24)==(45);
+ $228 = -$$542;
+ $229 = -$$$559;
+ $$$542 = $227 ? $228 : $$542;
+ $$$$559 = $227 ? $229 : $$$559;
+ $$1467 = $$$$559;$$1469 = $$$542;
+ }
+ $230 = (($214) - ($215))|0;
+ HEAP32[$210>>2] = $230;
+ $231 = $$1469 + $$1467;
+ $232 = $231 != $$1469;
+ if ($232) {
+ $233 = (($230) + ($$1531$lcssa))|0;
+ HEAP32[$210>>2] = $233;
+ $234 = ($233>>>0)>(999999999);
+ if ($234) {
+ $$5486623 = $$3484$lcssa;$$sink545622 = $210;
+ while(1) {
+ $235 = ((($$sink545622)) + -4|0);
+ HEAP32[$$sink545622>>2] = 0;
+ $236 = ($235>>>0)<($$5486623>>>0);
+ if ($236) {
+ $237 = ((($$5486623)) + -4|0);
+ HEAP32[$237>>2] = 0;
+ $$6 = $237;
+ } else {
+ $$6 = $$5486623;
+ }
+ $238 = HEAP32[$235>>2]|0;
+ $239 = (($238) + 1)|0;
+ HEAP32[$235>>2] = $239;
+ $240 = ($239>>>0)>(999999999);
+ if ($240) {
+ $$5486623 = $$6;$$sink545622 = $235;
+ } else {
+ $$5486$lcssa = $$6;$$sink545$lcssa = $235;
+ break;
+ }
+ }
+ } else {
+ $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210;
+ }
+ $241 = $$5486$lcssa;
+ $242 = (($183) - ($241))|0;
+ $243 = $242 >> 2;
+ $244 = ($243*9)|0;
+ $245 = HEAP32[$$5486$lcssa>>2]|0;
+ $246 = ($245>>>0)<(10);
+ if ($246) {
+ $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa;
+ } else {
+ $$2516618 = $244;$$2532617 = 10;
+ while(1) {
+ $247 = ($$2532617*10)|0;
+ $248 = (($$2516618) + 1)|0;
+ $249 = ($245>>>0)<($247>>>0);
+ if ($249) {
+ $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa;
+ break;
+ } else {
+ $$2516618 = $248;$$2532617 = $247;
+ }
+ }
+ }
+ } else {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ }
+ }
+ $250 = ((($$4492)) + 4|0);
+ $251 = ($$3501$lcssa>>>0)>($250>>>0);
+ $$$3501 = $251 ? $250 : $$3501$lcssa;
+ $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8;
+ } else {
+ $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa;
+ }
+ $$7505 = $$7505$ph;
+ while(1) {
+ $252 = ($$7505>>>0)>($$9$ph>>>0);
+ if (!($252)) {
+ $$lcssa673 = 0;
+ break;
+ }
+ $253 = ((($$7505)) + -4|0);
+ $254 = HEAP32[$253>>2]|0;
+ $255 = ($254|0)==(0);
+ if ($255) {
+ $$7505 = $253;
+ } else {
+ $$lcssa673 = 1;
+ break;
+ }
+ }
+ $256 = (0 - ($$5519$ph))|0;
+ do {
+ if ($196) {
+ $not$ = $197 ^ 1;
+ $257 = $not$&1;
+ $$539$ = (($257) + ($$539))|0;
+ $258 = ($$539$|0)>($$5519$ph|0);
+ $259 = ($$5519$ph|0)>(-5);
+ $or$cond6 = $258 & $259;
+ if ($or$cond6) {
+ $260 = (($5) + -1)|0;
+ $$neg567 = (($$539$) + -1)|0;
+ $261 = (($$neg567) - ($$5519$ph))|0;
+ $$0479 = $260;$$2476 = $261;
+ } else {
+ $262 = (($5) + -2)|0;
+ $263 = (($$539$) + -1)|0;
+ $$0479 = $262;$$2476 = $263;
+ }
+ $264 = $4 & 8;
+ $265 = ($264|0)==(0);
+ if ($265) {
+ if ($$lcssa673) {
+ $266 = ((($$7505)) + -4|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = ($267|0)==(0);
+ if ($268) {
+ $$2529 = 9;
+ } else {
+ $269 = (($267>>>0) % 10)&-1;
+ $270 = ($269|0)==(0);
+ if ($270) {
+ $$1528614 = 0;$$3533613 = 10;
+ while(1) {
+ $271 = ($$3533613*10)|0;
+ $272 = (($$1528614) + 1)|0;
+ $273 = (($267>>>0) % ($271>>>0))&-1;
+ $274 = ($273|0)==(0);
+ if ($274) {
+ $$1528614 = $272;$$3533613 = $271;
+ } else {
+ $$2529 = $272;
+ break;
+ }
+ }
+ } else {
+ $$2529 = 0;
+ }
+ }
+ } else {
+ $$2529 = 9;
+ }
+ $275 = $$0479 | 32;
+ $276 = ($275|0)==(102);
+ $277 = $$7505;
+ $278 = (($277) - ($183))|0;
+ $279 = $278 >> 2;
+ $280 = ($279*9)|0;
+ $281 = (($280) + -9)|0;
+ if ($276) {
+ $282 = (($281) - ($$2529))|0;
+ $283 = ($282|0)>(0);
+ $$546 = $283 ? $282 : 0;
+ $284 = ($$2476|0)<($$546|0);
+ $$2476$$547 = $284 ? $$2476 : $$546;
+ $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0;
+ break;
+ } else {
+ $285 = (($281) + ($$5519$ph))|0;
+ $286 = (($285) - ($$2529))|0;
+ $287 = ($286|0)>(0);
+ $$548 = $287 ? $286 : 0;
+ $288 = ($$2476|0)<($$548|0);
+ $$2476$$549 = $288 ? $$2476 : $$548;
+ $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0;
+ break;
+ }
+ } else {
+ $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264;
+ }
+ } else {
+ $$pre689 = $4 & 8;
+ $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689;
+ }
+ } while(0);
+ $289 = $$3477 | $$pre$phi690Z2D;
+ $290 = ($289|0)!=(0);
+ $291 = $290&1;
+ $292 = $$1480 | 32;
+ $293 = ($292|0)==(102);
+ if ($293) {
+ $294 = ($$5519$ph|0)>(0);
+ $295 = $294 ? $$5519$ph : 0;
+ $$2513 = 0;$$pn566 = $295;
+ } else {
+ $296 = ($$5519$ph|0)<(0);
+ $297 = $296 ? $256 : $$5519$ph;
+ $298 = ($297|0)<(0);
+ $299 = $298 << 31 >> 31;
+ $300 = (_fmt_u($297,$299,$11)|0);
+ $301 = $11;
+ $302 = $300;
+ $303 = (($301) - ($302))|0;
+ $304 = ($303|0)<(2);
+ if ($304) {
+ $$1512607 = $300;
+ while(1) {
+ $305 = ((($$1512607)) + -1|0);
+ HEAP8[$305>>0] = 48;
+ $306 = $305;
+ $307 = (($301) - ($306))|0;
+ $308 = ($307|0)<(2);
+ if ($308) {
+ $$1512607 = $305;
+ } else {
+ $$1512$lcssa = $305;
+ break;
+ }
+ }
+ } else {
+ $$1512$lcssa = $300;
+ }
+ $309 = $$5519$ph >> 31;
+ $310 = $309 & 2;
+ $311 = (($310) + 43)|0;
+ $312 = $311&255;
+ $313 = ((($$1512$lcssa)) + -1|0);
+ HEAP8[$313>>0] = $312;
+ $314 = $$1480&255;
+ $315 = ((($$1512$lcssa)) + -2|0);
+ HEAP8[$315>>0] = $314;
+ $316 = $315;
+ $317 = (($301) - ($316))|0;
+ $$2513 = $315;$$pn566 = $317;
+ }
+ $318 = (($$0520) + 1)|0;
+ $319 = (($318) + ($$3477))|0;
+ $$1526 = (($319) + ($291))|0;
+ $320 = (($$1526) + ($$pn566))|0;
+ _pad_674($0,32,$2,$320,$4);
+ _out($0,$$0521,$$0520);
+ $321 = $4 ^ 65536;
+ _pad_674($0,48,$2,$320,$321);
+ if ($293) {
+ $322 = ($$9$ph>>>0)>($$556>>>0);
+ $$0496$$9 = $322 ? $$556 : $$9$ph;
+ $323 = ((($8)) + 9|0);
+ $324 = $323;
+ $325 = ((($8)) + 8|0);
+ $$5493597 = $$0496$$9;
+ while(1) {
+ $326 = HEAP32[$$5493597>>2]|0;
+ $327 = (_fmt_u($326,0,$323)|0);
+ $328 = ($$5493597|0)==($$0496$$9|0);
+ if ($328) {
+ $334 = ($327|0)==($323|0);
+ if ($334) {
+ HEAP8[$325>>0] = 48;
+ $$1465 = $325;
+ } else {
+ $$1465 = $327;
+ }
+ } else {
+ $329 = ($327>>>0)>($8>>>0);
+ if ($329) {
+ $330 = $327;
+ $331 = (($330) - ($9))|0;
+ _memset(($8|0),48,($331|0))|0;
+ $$0464594 = $327;
+ while(1) {
+ $332 = ((($$0464594)) + -1|0);
+ $333 = ($332>>>0)>($8>>>0);
+ if ($333) {
+ $$0464594 = $332;
+ } else {
+ $$1465 = $332;
+ break;
+ }
+ }
+ } else {
+ $$1465 = $327;
+ }
+ }
+ $335 = $$1465;
+ $336 = (($324) - ($335))|0;
+ _out($0,$$1465,$336);
+ $337 = ((($$5493597)) + 4|0);
+ $338 = ($337>>>0)>($$556>>>0);
+ if ($338) {
+ break;
+ } else {
+ $$5493597 = $337;
+ }
+ }
+ $339 = ($289|0)==(0);
+ if (!($339)) {
+ _out($0,11800,1);
+ }
+ $340 = ($337>>>0)<($$7505>>>0);
+ $341 = ($$3477|0)>(0);
+ $342 = $340 & $341;
+ if ($342) {
+ $$4478590 = $$3477;$$6494589 = $337;
+ while(1) {
+ $343 = HEAP32[$$6494589>>2]|0;
+ $344 = (_fmt_u($343,0,$323)|0);
+ $345 = ($344>>>0)>($8>>>0);
+ if ($345) {
+ $346 = $344;
+ $347 = (($346) - ($9))|0;
+ _memset(($8|0),48,($347|0))|0;
+ $$0463584 = $344;
+ while(1) {
+ $348 = ((($$0463584)) + -1|0);
+ $349 = ($348>>>0)>($8>>>0);
+ if ($349) {
+ $$0463584 = $348;
+ } else {
+ $$0463$lcssa = $348;
+ break;
+ }
+ }
+ } else {
+ $$0463$lcssa = $344;
+ }
+ $350 = ($$4478590|0)<(9);
+ $351 = $350 ? $$4478590 : 9;
+ _out($0,$$0463$lcssa,$351);
+ $352 = ((($$6494589)) + 4|0);
+ $353 = (($$4478590) + -9)|0;
+ $354 = ($352>>>0)<($$7505>>>0);
+ $355 = ($$4478590|0)>(9);
+ $356 = $354 & $355;
+ if ($356) {
+ $$4478590 = $353;$$6494589 = $352;
+ } else {
+ $$4478$lcssa = $353;
+ break;
+ }
+ }
+ } else {
+ $$4478$lcssa = $$3477;
+ }
+ $357 = (($$4478$lcssa) + 9)|0;
+ _pad_674($0,48,$357,9,0);
+ } else {
+ $358 = ((($$9$ph)) + 4|0);
+ $$7505$ = $$lcssa673 ? $$7505 : $358;
+ $359 = ($$3477|0)>(-1);
+ if ($359) {
+ $360 = ((($8)) + 9|0);
+ $361 = ($$pre$phi690Z2D|0)==(0);
+ $362 = $360;
+ $363 = (0 - ($9))|0;
+ $364 = ((($8)) + 8|0);
+ $$5602 = $$3477;$$7495601 = $$9$ph;
+ while(1) {
+ $365 = HEAP32[$$7495601>>2]|0;
+ $366 = (_fmt_u($365,0,$360)|0);
+ $367 = ($366|0)==($360|0);
+ if ($367) {
+ HEAP8[$364>>0] = 48;
+ $$0 = $364;
+ } else {
+ $$0 = $366;
+ }
+ $368 = ($$7495601|0)==($$9$ph|0);
+ do {
+ if ($368) {
+ $372 = ((($$0)) + 1|0);
+ _out($0,$$0,1);
+ $373 = ($$5602|0)<(1);
+ $or$cond554 = $361 & $373;
+ if ($or$cond554) {
+ $$2 = $372;
+ break;
+ }
+ _out($0,11800,1);
+ $$2 = $372;
+ } else {
+ $369 = ($$0>>>0)>($8>>>0);
+ if (!($369)) {
+ $$2 = $$0;
+ break;
+ }
+ $scevgep684 = (($$0) + ($363)|0);
+ $scevgep684685 = $scevgep684;
+ _memset(($8|0),48,($scevgep684685|0))|0;
+ $$1598 = $$0;
+ while(1) {
+ $370 = ((($$1598)) + -1|0);
+ $371 = ($370>>>0)>($8>>>0);
+ if ($371) {
+ $$1598 = $370;
+ } else {
+ $$2 = $370;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $374 = $$2;
+ $375 = (($362) - ($374))|0;
+ $376 = ($$5602|0)>($375|0);
+ $377 = $376 ? $375 : $$5602;
+ _out($0,$$2,$377);
+ $378 = (($$5602) - ($375))|0;
+ $379 = ((($$7495601)) + 4|0);
+ $380 = ($379>>>0)<($$7505$>>>0);
+ $381 = ($378|0)>(-1);
+ $382 = $380 & $381;
+ if ($382) {
+ $$5602 = $378;$$7495601 = $379;
+ } else {
+ $$5$lcssa = $378;
+ break;
+ }
+ }
+ } else {
+ $$5$lcssa = $$3477;
+ }
+ $383 = (($$5$lcssa) + 18)|0;
+ _pad_674($0,48,$383,18,0);
+ $384 = $11;
+ $385 = $$2513;
+ $386 = (($384) - ($385))|0;
+ _out($0,$$2513,$386);
+ }
+ $387 = $4 ^ 8192;
+ _pad_674($0,32,$2,$320,$387);
+ $$sink562 = $320;
+ } else {
+ $27 = $5 & 32;
+ $28 = ($27|0)!=(0);
+ $29 = $28 ? 11768 : 11772;
+ $30 = ($$0471 != $$0471) | (0.0 != 0.0);
+ $31 = $28 ? 11776 : 11780;
+ $$0510 = $30 ? $31 : $29;
+ $32 = (($$0520) + 3)|0;
+ $33 = $4 & -65537;
+ _pad_674($0,32,$2,$32,$33);
+ _out($0,$$0521,$$0520);
+ _out($0,$$0510,3);
+ $34 = $4 ^ 8192;
+ _pad_674($0,32,$2,$32,$34);
+ $$sink562 = $32;
+ }
+ } while(0);
+ $388 = ($$sink562|0)<($2|0);
+ $$555 = $388 ? $2 : $$sink562;
+ STACKTOP = sp;return ($$555|0);
+}
+function ___DOUBLE_BITS_675($0) {
+ $0 = +$0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0;
+ $2 = HEAP32[tempDoublePtr+4>>2]|0;
+ tempRet0 = ($2);
+ return ($1|0);
+}
+function _frexpl($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+_frexp($0,$1));
+ return (+$2);
+}
+function _frexp($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0;
+ $3 = HEAP32[tempDoublePtr+4>>2]|0;
+ $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0);
+ $5 = tempRet0;
+ $6 = $4&65535;
+ $trunc$clear = $6 & 2047;
+ switch ($trunc$clear<<16>>16) {
+ case 0: {
+ $7 = $0 != 0.0;
+ if ($7) {
+ $8 = $0 * 1.8446744073709552E+19;
+ $9 = (+_frexp($8,$1));
+ $10 = HEAP32[$1>>2]|0;
+ $11 = (($10) + -64)|0;
+ $$016 = $9;$storemerge = $11;
+ } else {
+ $$016 = $0;$storemerge = 0;
+ }
+ HEAP32[$1>>2] = $storemerge;
+ $$0 = $$016;
+ break;
+ }
+ case 2047: {
+ $$0 = $0;
+ break;
+ }
+ default: {
+ $12 = $4 & 2047;
+ $13 = (($12) + -1022)|0;
+ HEAP32[$1>>2] = $13;
+ $14 = $3 & -2146435073;
+ $15 = $14 | 1071644672;
+ HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3];
+ $$0 = $16;
+ }
+ }
+ return (+$$0);
+}
+function _wcrtomb($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0;
+ var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0;
+ var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0|0);
+ do {
+ if ($3) {
+ $$0 = 1;
+ } else {
+ $4 = ($1>>>0)<(128);
+ if ($4) {
+ $5 = $1&255;
+ HEAP8[$0>>0] = $5;
+ $$0 = 1;
+ break;
+ }
+ $6 = (___pthread_self_448()|0);
+ $7 = ((($6)) + 188|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = HEAP32[$8>>2]|0;
+ $not$ = ($9|0)==(0|0);
+ if ($not$) {
+ $10 = $1 & -128;
+ $11 = ($10|0)==(57216);
+ if ($11) {
+ $13 = $1&255;
+ HEAP8[$0>>0] = $13;
+ $$0 = 1;
+ break;
+ } else {
+ $12 = (___errno_location()|0);
+ HEAP32[$12>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ $14 = ($1>>>0)<(2048);
+ if ($14) {
+ $15 = $1 >>> 6;
+ $16 = $15 | 192;
+ $17 = $16&255;
+ $18 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $17;
+ $19 = $1 & 63;
+ $20 = $19 | 128;
+ $21 = $20&255;
+ HEAP8[$18>>0] = $21;
+ $$0 = 2;
+ break;
+ }
+ $22 = ($1>>>0)<(55296);
+ $23 = $1 & -8192;
+ $24 = ($23|0)==(57344);
+ $or$cond = $22 | $24;
+ if ($or$cond) {
+ $25 = $1 >>> 12;
+ $26 = $25 | 224;
+ $27 = $26&255;
+ $28 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $27;
+ $29 = $1 >>> 6;
+ $30 = $29 & 63;
+ $31 = $30 | 128;
+ $32 = $31&255;
+ $33 = ((($0)) + 2|0);
+ HEAP8[$28>>0] = $32;
+ $34 = $1 & 63;
+ $35 = $34 | 128;
+ $36 = $35&255;
+ HEAP8[$33>>0] = $36;
+ $$0 = 3;
+ break;
+ }
+ $37 = (($1) + -65536)|0;
+ $38 = ($37>>>0)<(1048576);
+ if ($38) {
+ $39 = $1 >>> 18;
+ $40 = $39 | 240;
+ $41 = $40&255;
+ $42 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $41;
+ $43 = $1 >>> 12;
+ $44 = $43 & 63;
+ $45 = $44 | 128;
+ $46 = $45&255;
+ $47 = ((($0)) + 2|0);
+ HEAP8[$42>>0] = $46;
+ $48 = $1 >>> 6;
+ $49 = $48 & 63;
+ $50 = $49 | 128;
+ $51 = $50&255;
+ $52 = ((($0)) + 3|0);
+ HEAP8[$47>>0] = $51;
+ $53 = $1 & 63;
+ $54 = $53 | 128;
+ $55 = $54&255;
+ HEAP8[$52>>0] = $55;
+ $$0 = 4;
+ break;
+ } else {
+ $56 = (___errno_location()|0);
+ HEAP32[$56>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___pthread_self_448() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___pthread_self_105() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___strerror_l($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $$016 = 0;
+ while(1) {
+ $3 = (11802 + ($$016)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = $4&255;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ label = 2;
+ break;
+ }
+ $7 = (($$016) + 1)|0;
+ $8 = ($7|0)==(87);
+ if ($8) {
+ $$01214 = 11890;$$115 = 87;
+ label = 5;
+ break;
+ } else {
+ $$016 = $7;
+ }
+ }
+ if ((label|0) == 2) {
+ $2 = ($$016|0)==(0);
+ if ($2) {
+ $$012$lcssa = 11890;
+ } else {
+ $$01214 = 11890;$$115 = $$016;
+ label = 5;
+ }
+ }
+ if ((label|0) == 5) {
+ while(1) {
+ label = 0;
+ $$113 = $$01214;
+ while(1) {
+ $9 = HEAP8[$$113>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ $11 = ((($$113)) + 1|0);
+ if ($10) {
+ break;
+ } else {
+ $$113 = $11;
+ }
+ }
+ $12 = (($$115) + -1)|0;
+ $13 = ($12|0)==(0);
+ if ($13) {
+ $$012$lcssa = $11;
+ break;
+ } else {
+ $$01214 = $11;$$115 = $12;
+ label = 5;
+ }
+ }
+ }
+ $14 = ((($1)) + 20|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = (___lctrans($$012$lcssa,$15)|0);
+ return ($16|0);
+}
+function ___lctrans($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___lctrans_impl($0,$1)|0);
+ return ($2|0);
+}
+function ___lctrans_impl($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ((($1)) + 4|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = (___mo_lookup($3,$5,$0)|0);
+ $$0 = $6;
+ }
+ $7 = ($$0|0)!=(0|0);
+ $8 = $7 ? $$0 : $0;
+ return ($8|0);
+}
+function ___mo_lookup($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = (($3) + 1794895138)|0;
+ $5 = ((($0)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = (_swapc($6,$4)|0);
+ $8 = ((($0)) + 12|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = (_swapc($9,$4)|0);
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = (_swapc($12,$4)|0);
+ $14 = $1 >>> 2;
+ $15 = ($7>>>0)<($14>>>0);
+ L1: do {
+ if ($15) {
+ $16 = $7 << 2;
+ $17 = (($1) - ($16))|0;
+ $18 = ($10>>>0)<($17>>>0);
+ $19 = ($13>>>0)<($17>>>0);
+ $or$cond = $18 & $19;
+ if ($or$cond) {
+ $20 = $13 | $10;
+ $21 = $20 & 3;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $23 = $10 >>> 2;
+ $24 = $13 >>> 2;
+ $$090 = 0;$$094 = $7;
+ while(1) {
+ $25 = $$094 >>> 1;
+ $26 = (($$090) + ($25))|0;
+ $27 = $26 << 1;
+ $28 = (($27) + ($23))|0;
+ $29 = (($0) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = (_swapc($30,$4)|0);
+ $32 = (($28) + 1)|0;
+ $33 = (($0) + ($32<<2)|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = (_swapc($34,$4)|0);
+ $36 = ($35>>>0)<($1>>>0);
+ $37 = (($1) - ($35))|0;
+ $38 = ($31>>>0)<($37>>>0);
+ $or$cond102 = $36 & $38;
+ if (!($or$cond102)) {
+ $$4 = 0;
+ break L1;
+ }
+ $39 = (($35) + ($31))|0;
+ $40 = (($0) + ($39)|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = ($41<<24>>24)==(0);
+ if (!($42)) {
+ $$4 = 0;
+ break L1;
+ }
+ $43 = (($0) + ($35)|0);
+ $44 = (_strcmp($2,$43)|0);
+ $45 = ($44|0)==(0);
+ if ($45) {
+ break;
+ }
+ $62 = ($$094|0)==(1);
+ $63 = ($44|0)<(0);
+ $64 = (($$094) - ($25))|0;
+ $$195 = $63 ? $25 : $64;
+ $$191 = $63 ? $$090 : $26;
+ if ($62) {
+ $$4 = 0;
+ break L1;
+ } else {
+ $$090 = $$191;$$094 = $$195;
+ }
+ }
+ $46 = (($27) + ($24))|0;
+ $47 = (($0) + ($46<<2)|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = (_swapc($48,$4)|0);
+ $50 = (($46) + 1)|0;
+ $51 = (($0) + ($50<<2)|0);
+ $52 = HEAP32[$51>>2]|0;
+ $53 = (_swapc($52,$4)|0);
+ $54 = ($53>>>0)<($1>>>0);
+ $55 = (($1) - ($53))|0;
+ $56 = ($49>>>0)<($55>>>0);
+ $or$cond104 = $54 & $56;
+ if ($or$cond104) {
+ $57 = (($0) + ($53)|0);
+ $58 = (($53) + ($49))|0;
+ $59 = (($0) + ($58)|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = ($60<<24>>24)==(0);
+ $$ = $61 ? $57 : 0;
+ $$4 = $$;
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } while(0);
+ return ($$4|0);
+}
+function _swapc($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0);
+ $3 = (_llvm_bswap_i32(($0|0))|0);
+ $$ = $2 ? $0 : $3;
+ return ($$|0);
+}
+function ___fwritex($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($2)) + 16|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ $7 = (___towrite($2)|0);
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$pre = HEAP32[$3>>2]|0;
+ $12 = $$pre;
+ label = 5;
+ } else {
+ $$1 = 0;
+ }
+ } else {
+ $6 = $4;
+ $12 = $6;
+ label = 5;
+ }
+ L5: do {
+ if ((label|0) == 5) {
+ $9 = ((($2)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (($12) - ($10))|0;
+ $13 = ($11>>>0)<($1>>>0);
+ $14 = $10;
+ if ($13) {
+ $15 = ((($2)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0);
+ $$1 = $17;
+ break;
+ }
+ $18 = ((($2)) + 75|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = ($19<<24>>24)>(-1);
+ L10: do {
+ if ($20) {
+ $$038 = $1;
+ while(1) {
+ $21 = ($$038|0)==(0);
+ if ($21) {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ break L10;
+ }
+ $22 = (($$038) + -1)|0;
+ $23 = (($0) + ($22)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = ($24<<24>>24)==(10);
+ if ($25) {
+ break;
+ } else {
+ $$038 = $22;
+ }
+ }
+ $26 = ((($2)) + 36|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0);
+ $29 = ($28>>>0)<($$038>>>0);
+ if ($29) {
+ $$1 = $28;
+ break L5;
+ }
+ $30 = (($0) + ($$038)|0);
+ $$042 = (($1) - ($$038))|0;
+ $$pre47 = HEAP32[$9>>2]|0;
+ $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47;
+ } else {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ }
+ } while(0);
+ _memcpy(($31|0),($$141|0),($$143|0))|0;
+ $32 = HEAP32[$9>>2]|0;
+ $33 = (($32) + ($$143)|0);
+ HEAP32[$9>>2] = $33;
+ $34 = (($$139) + ($$143))|0;
+ $$1 = $34;
+ }
+ } while(0);
+ return ($$1|0);
+}
+function ___towrite($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 74|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $4 = (($3) + 255)|0;
+ $5 = $4 | $3;
+ $6 = $5&255;
+ HEAP8[$1>>0] = $6;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = $7 & 8;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $11 = ((($0)) + 8|0);
+ HEAP32[$11>>2] = 0;
+ $12 = ((($0)) + 4|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($0)) + 44|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 28|0);
+ HEAP32[$15>>2] = $14;
+ $16 = ((($0)) + 20|0);
+ HEAP32[$16>>2] = $14;
+ $17 = ((($0)) + 48|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = (($14) + ($18)|0);
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = $19;
+ $$0 = 0;
+ } else {
+ $10 = $7 | 32;
+ HEAP32[$0>>2] = $10;
+ $$0 = -1;
+ }
+ return ($$0|0);
+}
+function _strlen($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = $0;
+ $2 = $1 & 3;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $$015$lcssa = $0;
+ label = 4;
+ } else {
+ $$01519 = $0;$23 = $1;
+ while(1) {
+ $4 = HEAP8[$$01519>>0]|0;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ $$sink = $23;
+ break L1;
+ }
+ $6 = ((($$01519)) + 1|0);
+ $7 = $6;
+ $8 = $7 & 3;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $$015$lcssa = $6;
+ label = 4;
+ break;
+ } else {
+ $$01519 = $6;$23 = $7;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 4) {
+ $$0 = $$015$lcssa;
+ while(1) {
+ $10 = HEAP32[$$0>>2]|0;
+ $11 = (($10) + -16843009)|0;
+ $12 = $10 & -2139062144;
+ $13 = $12 ^ -2139062144;
+ $14 = $13 & $11;
+ $15 = ($14|0)==(0);
+ $16 = ((($$0)) + 4|0);
+ if ($15) {
+ $$0 = $16;
+ } else {
+ break;
+ }
+ }
+ $17 = $10&255;
+ $18 = ($17<<24>>24)==(0);
+ if ($18) {
+ $$1$lcssa = $$0;
+ } else {
+ $$pn = $$0;
+ while(1) {
+ $19 = ((($$pn)) + 1|0);
+ $$pre = HEAP8[$19>>0]|0;
+ $20 = ($$pre<<24>>24)==(0);
+ if ($20) {
+ $$1$lcssa = $19;
+ break;
+ } else {
+ $$pn = $19;
+ }
+ }
+ }
+ $21 = $$1$lcssa;
+ $$sink = $21;
+ }
+ $22 = (($$sink) - ($1))|0;
+ return ($22|0);
+}
+function _strchr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___strchrnul($0,$1)|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = $1&255;
+ $5 = ($3<<24>>24)==($4<<24>>24);
+ $6 = $5 ? $2 : 0;
+ return ($6|0);
+}
+function ___strchrnul($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1 & 255;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $8 = (_strlen($0)|0);
+ $9 = (($0) + ($8)|0);
+ $$0 = $9;
+ } else {
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ $$030$lcssa = $0;
+ } else {
+ $7 = $1&255;
+ $$03039 = $0;
+ while(1) {
+ $10 = HEAP8[$$03039>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ $12 = ($10<<24>>24)==($7<<24>>24);
+ $or$cond = $11 | $12;
+ if ($or$cond) {
+ $$0 = $$03039;
+ break L1;
+ }
+ $13 = ((($$03039)) + 1|0);
+ $14 = $13;
+ $15 = $14 & 3;
+ $16 = ($15|0)==(0);
+ if ($16) {
+ $$030$lcssa = $13;
+ break;
+ } else {
+ $$03039 = $13;
+ }
+ }
+ }
+ $17 = Math_imul($2, 16843009)|0;
+ $18 = HEAP32[$$030$lcssa>>2]|0;
+ $19 = (($18) + -16843009)|0;
+ $20 = $18 & -2139062144;
+ $21 = $20 ^ -2139062144;
+ $22 = $21 & $19;
+ $23 = ($22|0)==(0);
+ L10: do {
+ if ($23) {
+ $$02936 = $$030$lcssa;$25 = $18;
+ while(1) {
+ $24 = $25 ^ $17;
+ $26 = (($24) + -16843009)|0;
+ $27 = $24 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if (!($30)) {
+ $$029$lcssa = $$02936;
+ break L10;
+ }
+ $31 = ((($$02936)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($32) + -16843009)|0;
+ $34 = $32 & -2139062144;
+ $35 = $34 ^ -2139062144;
+ $36 = $35 & $33;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$02936 = $31;$25 = $32;
+ } else {
+ $$029$lcssa = $31;
+ break;
+ }
+ }
+ } else {
+ $$029$lcssa = $$030$lcssa;
+ }
+ } while(0);
+ $38 = $1&255;
+ $$1 = $$029$lcssa;
+ while(1) {
+ $39 = HEAP8[$$1>>0]|0;
+ $40 = ($39<<24>>24)==(0);
+ $41 = ($39<<24>>24)==($38<<24>>24);
+ $or$cond33 = $40 | $41;
+ $42 = ((($$1)) + 1|0);
+ if ($or$cond33) {
+ $$0 = $$1;
+ break;
+ } else {
+ $$1 = $42;
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _strcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ (___stpcpy($0,$1)|0);
+ return ($0|0);
+}
+function ___stpcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1;
+ $3 = $0;
+ $4 = $2 ^ $3;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ L1: do {
+ if ($6) {
+ $7 = $2 & 3;
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$026$lcssa = $1;$$027$lcssa = $0;
+ } else {
+ $$02642 = $1;$$02741 = $0;
+ while(1) {
+ $9 = HEAP8[$$02642>>0]|0;
+ HEAP8[$$02741>>0] = $9;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$029 = $$02741;
+ break L1;
+ }
+ $11 = ((($$02642)) + 1|0);
+ $12 = ((($$02741)) + 1|0);
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)==(0);
+ if ($15) {
+ $$026$lcssa = $11;$$027$lcssa = $12;
+ break;
+ } else {
+ $$02642 = $11;$$02741 = $12;
+ }
+ }
+ }
+ $16 = HEAP32[$$026$lcssa>>2]|0;
+ $17 = (($16) + -16843009)|0;
+ $18 = $16 & -2139062144;
+ $19 = $18 ^ -2139062144;
+ $20 = $19 & $17;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16;
+ while(1) {
+ $22 = ((($$037)) + 4|0);
+ $23 = ((($$02536)) + 4|0);
+ HEAP32[$$02536>>2] = $24;
+ $25 = HEAP32[$22>>2]|0;
+ $26 = (($25) + -16843009)|0;
+ $27 = $25 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if ($30) {
+ $$02536 = $23;$$037 = $22;$24 = $25;
+ } else {
+ $$0$lcssa = $22;$$025$lcssa = $23;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa;
+ }
+ $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa;
+ label = 8;
+ } else {
+ $$1$ph = $1;$$128$ph = $0;
+ label = 8;
+ }
+ } while(0);
+ if ((label|0) == 8) {
+ $31 = HEAP8[$$1$ph>>0]|0;
+ HEAP8[$$128$ph>>0] = $31;
+ $32 = ($31<<24>>24)==(0);
+ if ($32) {
+ $$029 = $$128$ph;
+ } else {
+ $$12834 = $$128$ph;$$135 = $$1$ph;
+ while(1) {
+ $33 = ((($$135)) + 1|0);
+ $34 = ((($$12834)) + 1|0);
+ $35 = HEAP8[$33>>0]|0;
+ HEAP8[$34>>0] = $35;
+ $36 = ($35<<24>>24)==(0);
+ if ($36) {
+ $$029 = $34;
+ break;
+ } else {
+ $$12834 = $34;$$135 = $33;
+ }
+ }
+ }
+ }
+ return ($$029|0);
+}
+function ___ofl_lock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___lock((33000|0));
+ return (33008|0);
+}
+function ___ofl_unlock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___unlock((33000|0));
+ return;
+}
+function _fflush($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ do {
+ if ($1) {
+ $8 = HEAP32[837]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $29 = 0;
+ } else {
+ $10 = HEAP32[837]|0;
+ $11 = (_fflush($10)|0);
+ $29 = $11;
+ }
+ $12 = (___ofl_lock()|0);
+ $$02325 = HEAP32[$12>>2]|0;
+ $13 = ($$02325|0)==(0|0);
+ if ($13) {
+ $$024$lcssa = $29;
+ } else {
+ $$02327 = $$02325;$$02426 = $29;
+ while(1) {
+ $14 = ((($$02327)) + 76|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = ($15|0)>(-1);
+ if ($16) {
+ $17 = (___lockfile($$02327)|0);
+ $26 = $17;
+ } else {
+ $26 = 0;
+ }
+ $18 = ((($$02327)) + 20|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = ((($$02327)) + 28|0);
+ $21 = HEAP32[$20>>2]|0;
+ $22 = ($19>>>0)>($21>>>0);
+ if ($22) {
+ $23 = (___fflush_unlocked($$02327)|0);
+ $24 = $23 | $$02426;
+ $$1 = $24;
+ } else {
+ $$1 = $$02426;
+ }
+ $25 = ($26|0)==(0);
+ if (!($25)) {
+ ___unlockfile($$02327);
+ }
+ $27 = ((($$02327)) + 56|0);
+ $$023 = HEAP32[$27>>2]|0;
+ $28 = ($$023|0)==(0|0);
+ if ($28) {
+ $$024$lcssa = $$1;
+ break;
+ } else {
+ $$02327 = $$023;$$02426 = $$1;
+ }
+ }
+ }
+ ___ofl_unlock();
+ $$0 = $$024$lcssa;
+ } else {
+ $2 = ((($0)) + 76|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(-1);
+ if (!($4)) {
+ $5 = (___fflush_unlocked($0)|0);
+ $$0 = $5;
+ break;
+ }
+ $6 = (___lockfile($0)|0);
+ $phitmp = ($6|0)==(0);
+ $7 = (___fflush_unlocked($0)|0);
+ if ($phitmp) {
+ $$0 = $7;
+ } else {
+ ___unlockfile($0);
+ $$0 = $7;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___fflush_unlocked($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 20|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 28|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($2>>>0)>($4>>>0);
+ if ($5) {
+ $6 = ((($0)) + 36|0);
+ $7 = HEAP32[$6>>2]|0;
+ (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $$0 = -1;
+ } else {
+ label = 3;
+ }
+ } else {
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ $10 = ((($0)) + 4|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ((($0)) + 8|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = ($11>>>0)<($13>>>0);
+ if ($14) {
+ $15 = $11;
+ $16 = $13;
+ $17 = (($15) - ($16))|0;
+ $18 = ((($0)) + 40|0);
+ $19 = HEAP32[$18>>2]|0;
+ (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0);
+ }
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = 0;
+ HEAP32[$3>>2] = 0;
+ HEAP32[$1>>2] = 0;
+ HEAP32[$12>>2] = 0;
+ HEAP32[$10>>2] = 0;
+ $$0 = 0;
+ }
+ return ($$0|0);
+}
+function _strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = ($2<<24>>24)==(0);
+ do {
+ if ($3) {
+ $$0 = $0;
+ } else {
+ $4 = $2 << 24 >> 24;
+ $5 = (_strchr($0,$4)|0);
+ $6 = ($5|0)==(0|0);
+ if ($6) {
+ $$0 = 0;
+ } else {
+ $7 = ((($1)) + 1|0);
+ $8 = HEAP8[$7>>0]|0;
+ $9 = ($8<<24>>24)==(0);
+ if ($9) {
+ $$0 = $5;
+ } else {
+ $10 = ((($5)) + 1|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ $$0 = 0;
+ } else {
+ $13 = ((($1)) + 2|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ if ($15) {
+ $16 = (_twobyte_strstr($5,$1)|0);
+ $$0 = $16;
+ break;
+ }
+ $17 = ((($5)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = ($18<<24>>24)==(0);
+ if ($19) {
+ $$0 = 0;
+ } else {
+ $20 = ((($1)) + 3|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ $23 = (_threebyte_strstr($5,$1)|0);
+ $$0 = $23;
+ break;
+ }
+ $24 = ((($5)) + 3|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ $$0 = 0;
+ } else {
+ $27 = ((($1)) + 4|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = ($28<<24>>24)==(0);
+ if ($29) {
+ $30 = (_fourbyte_strstr($5,$1)|0);
+ $$0 = $30;
+ break;
+ } else {
+ $31 = (_twoway_strstr($5,$1)|0);
+ $$0 = $31;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _twobyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 8;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $4 | $7;
+ $9 = HEAP8[$0>>0]|0;
+ $10 = $9&255;
+ $$sink$in = $10;$$sink17$sink = $0;
+ while(1) {
+ $11 = ((($$sink17$sink)) + 1|0);
+ $12 = HEAP8[$11>>0]|0;
+ $13 = ($12<<24>>24)==(0);
+ if ($13) {
+ $$lcssa = 0;
+ break;
+ }
+ $$sink = $$sink$in << 8;
+ $14 = $12&255;
+ $$sink$masked = $$sink & 65280;
+ $15 = $14 | $$sink$masked;
+ $16 = ($15|0)==($8|0);
+ if ($16) {
+ $$lcssa = $$sink17$sink;
+ break;
+ } else {
+ $$sink$in = $15;$$sink17$sink = $11;
+ }
+ }
+ return ($$lcssa|0);
+}
+function _threebyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = HEAP8[$0>>0]|0;
+ $16 = $15&255;
+ $17 = $16 << 24;
+ $18 = ((($0)) + 1|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 16;
+ $22 = $21 | $17;
+ $23 = ((($0)) + 2|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = $24&255;
+ $26 = $25 << 8;
+ $27 = $22 | $26;
+ $28 = ($24<<24>>24)!=(0);
+ $$not17 = $28 ^ 1;
+ $29 = ($27|0)==($14|0);
+ $or$cond18 = $29 | $$not17;
+ if ($or$cond18) {
+ $$016$lcssa = $23;$$lcssa = $28;
+ } else {
+ $$01619 = $23;$$020 = $27;
+ while(1) {
+ $30 = ((($$01619)) + 1|0);
+ $31 = HEAP8[$30>>0]|0;
+ $32 = $31&255;
+ $33 = $32 | $$020;
+ $34 = $33 << 8;
+ $35 = ($31<<24>>24)!=(0);
+ $$not = $35 ^ 1;
+ $36 = ($34|0)==($14|0);
+ $or$cond = $36 | $$not;
+ if ($or$cond) {
+ $$016$lcssa = $30;$$lcssa = $35;
+ break;
+ } else {
+ $$01619 = $30;$$020 = $34;
+ }
+ }
+ }
+ $37 = ((($$016$lcssa)) + -2|0);
+ $38 = $$lcssa ? $37 : 0;
+ return ($38|0);
+}
+function _fourbyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = ((($1)) + 3|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = $16&255;
+ $18 = $14 | $17;
+ $19 = HEAP8[$0>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 24;
+ $22 = ((($0)) + 1|0);
+ $23 = HEAP8[$22>>0]|0;
+ $24 = $23&255;
+ $25 = $24 << 16;
+ $26 = $25 | $21;
+ $27 = ((($0)) + 2|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = $28&255;
+ $30 = $29 << 8;
+ $31 = $26 | $30;
+ $32 = ((($0)) + 3|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $35 = $34 | $31;
+ $36 = ($33<<24>>24)!=(0);
+ $$not22 = $36 ^ 1;
+ $37 = ($35|0)==($18|0);
+ $or$cond23 = $37 | $$not22;
+ if ($or$cond23) {
+ $$lcssa = $36;$$sink21$lcssa = $32;
+ } else {
+ $$sink2124 = $32;$39 = $35;
+ while(1) {
+ $38 = $39 << 8;
+ $40 = ((($$sink2124)) + 1|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = $41&255;
+ $43 = $42 | $38;
+ $44 = ($41<<24>>24)!=(0);
+ $$not = $44 ^ 1;
+ $45 = ($43|0)==($18|0);
+ $or$cond = $45 | $$not;
+ if ($or$cond) {
+ $$lcssa = $44;$$sink21$lcssa = $40;
+ break;
+ } else {
+ $$sink2124 = $40;$39 = $43;
+ }
+ }
+ }
+ $46 = ((($$sink21$lcssa)) + -3|0);
+ $47 = $$lcssa ? $46 : 0;
+ return ($47|0);
+}
+function _twoway_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0;
+ var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0;
+ var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0;
+ var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
+ var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0;
+ var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0);
+ $2 = sp + 1024|0;
+ $3 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $4 = HEAP8[$1>>0]|0;
+ $cond265 = ($4<<24>>24)==(0);
+ L1: do {
+ if ($cond265) {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ } else {
+ $5 = $4&255;
+ $$0187266 = 0;$12 = $4;$20 = $5;
+ while(1) {
+ $8 = (($0) + ($$0187266)|0);
+ $9 = HEAP8[$8>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$3 = 0;
+ break L1;
+ }
+ $11 = $12 & 31;
+ $13 = $11&255;
+ $14 = 1 << $13;
+ $div188 = ($12&255) >>> 5;
+ $15 = $div188&255;
+ $16 = (($2) + ($15<<2)|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = $17 | $14;
+ HEAP32[$16>>2] = $18;
+ $7 = (($$0187266) + 1)|0;
+ $19 = (($3) + ($20<<2)|0);
+ HEAP32[$19>>2] = $7;
+ $21 = (($1) + ($7)|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $22&255;
+ $cond = ($22<<24>>24)==(0);
+ if ($cond) {
+ break;
+ } else {
+ $$0187266 = $7;$12 = $22;$20 = $23;
+ }
+ }
+ $6 = ($7>>>0)>(1);
+ if ($6) {
+ $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1;
+ L7: while(1) {
+ $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129;
+ while(1) {
+ $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132;
+ L11: while(1) {
+ $$0179244 = 1;$31 = $131;
+ while(1) {
+ $27 = (($$0179244) + ($$0185$ph261))|0;
+ $28 = (($1) + ($27)|0);
+ $29 = HEAP8[$28>>0]|0;
+ $30 = (($1) + ($31)|0);
+ $32 = HEAP8[$30>>0]|0;
+ $33 = ($29<<24>>24)==($32<<24>>24);
+ if (!($33)) {
+ break L11;
+ }
+ $34 = ($$0179244|0)==($$0175$ph$ph256|0);
+ $25 = (($$0179244) + 1)|0;
+ if ($34) {
+ break;
+ }
+ $24 = (($25) + ($$0183$ph200250))|0;
+ $26 = ($24>>>0)<($7>>>0);
+ if ($26) {
+ $$0179244 = $25;$31 = $24;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0;
+ $36 = (($35) + 1)|0;
+ $37 = ($36>>>0)<($7>>>0);
+ if ($37) {
+ $$0183$ph200250 = $35;$131 = $36;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $38 = ($29&255)>($32&255);
+ $39 = (($31) - ($$0185$ph261))|0;
+ if (!($38)) {
+ break;
+ }
+ $43 = (($31) + 1)|0;
+ $44 = ($43>>>0)<($7>>>0);
+ if ($44) {
+ $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43;
+ } else {
+ $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $40 = (($$0183$ph200250) + 1)|0;
+ $41 = (($$0183$ph200250) + 2)|0;
+ $42 = ($41>>>0)<($7>>>0);
+ if ($42) {
+ $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41;
+ } else {
+ $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250;
+ break;
+ }
+ }
+ if ($6) {
+ $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1;
+ while(1) {
+ $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130;
+ while(1) {
+ $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134;
+ L26: while(1) {
+ $$1180224 = 1;$52 = $133;
+ while(1) {
+ $48 = (($$1180224) + ($$1186$ph240))|0;
+ $49 = (($1) + ($48)|0);
+ $50 = HEAP8[$49>>0]|0;
+ $51 = (($1) + ($52)|0);
+ $53 = HEAP8[$51>>0]|0;
+ $54 = ($50<<24>>24)==($53<<24>>24);
+ if (!($54)) {
+ break L26;
+ }
+ $55 = ($$1180224|0)==($$1176$ph$ph235|0);
+ $46 = (($$1180224) + 1)|0;
+ if ($55) {
+ break;
+ }
+ $45 = (($46) + ($$1184$ph196229))|0;
+ $47 = ($45>>>0)<($7>>>0);
+ if ($47) {
+ $$1180224 = $46;$52 = $45;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0;
+ $57 = (($56) + 1)|0;
+ $58 = ($57>>>0)<($7>>>0);
+ if ($58) {
+ $$1184$ph196229 = $56;$133 = $57;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $59 = ($50&255)<($53&255);
+ $60 = (($52) - ($$1186$ph240))|0;
+ if (!($59)) {
+ break;
+ }
+ $64 = (($52) + 1)|0;
+ $65 = ($64>>>0)<($7>>>0);
+ if ($65) {
+ $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $61 = (($$1184$ph196229) + 1)|0;
+ $62 = (($$1184$ph196229) + 2)|0;
+ $63 = ($62>>>0)<($7>>>0);
+ if ($63) {
+ $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229;
+ label = 27;
+ break;
+ }
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ }
+ } while(0);
+ L36: do {
+ if ((label|0) == 27) {
+ $66 = (($$1186$ph$lcssa) + 1)|0;
+ $67 = (($$0185$ph$lcssa322) + 1)|0;
+ $68 = ($66>>>0)>($67>>>0);
+ $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323;
+ $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322;
+ $69 = (($1) + ($$1176$$0175)|0);
+ $70 = (($$1186$$0185) + 1)|0;
+ $71 = (_memcmp($1,$69,$70)|0);
+ $72 = ($71|0)==(0);
+ if ($72) {
+ $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0;
+ $$0168 = $77;$$3178 = $$1176$$0175;
+ } else {
+ $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0;
+ $74 = (($73) + -1)|0;
+ $75 = ($$1186$$0185>>>0)>($74>>>0);
+ $$1186$$0185$ = $75 ? $$1186$$0185 : $74;
+ $76 = (($$1186$$0185$) + 1)|0;
+ $$0168 = 0;$$3178 = $76;
+ }
+ $78 = $$0187$lcssa320321 | 63;
+ $79 = (($$0187$lcssa320321) + -1)|0;
+ $80 = ($$0168|0)!=(0);
+ $81 = (($$0187$lcssa320321) - ($$3178))|0;
+ $$0166 = $0;$$0169 = 0;$$0170 = $0;
+ while(1) {
+ $82 = $$0170;
+ $83 = $$0166;
+ $84 = (($82) - ($83))|0;
+ $85 = ($84>>>0)<($$0187$lcssa320321>>>0);
+ do {
+ if ($85) {
+ $86 = (_memchr($$0170,0,$78)|0);
+ $87 = ($86|0)==(0|0);
+ if ($87) {
+ $91 = (($$0170) + ($78)|0);
+ $$3173 = $91;
+ break;
+ } else {
+ $88 = $86;
+ $89 = (($88) - ($83))|0;
+ $90 = ($89>>>0)<($$0187$lcssa320321>>>0);
+ if ($90) {
+ $$3 = 0;
+ break L36;
+ } else {
+ $$3173 = $86;
+ break;
+ }
+ }
+ } else {
+ $$3173 = $$0170;
+ }
+ } while(0);
+ $92 = (($$0166) + ($79)|0);
+ $93 = HEAP8[$92>>0]|0;
+ $div = ($93&255) >>> 5;
+ $94 = $div&255;
+ $95 = (($2) + ($94<<2)|0);
+ $96 = HEAP32[$95>>2]|0;
+ $97 = $93 & 31;
+ $98 = $97&255;
+ $99 = 1 << $98;
+ $100 = $99 & $96;
+ $101 = ($100|0)==(0);
+ L50: do {
+ if ($101) {
+ $$0169$be = 0;$$2181$sink = $$0187$lcssa320321;
+ } else {
+ $102 = $93&255;
+ $103 = (($3) + ($102<<2)|0);
+ $104 = HEAP32[$103>>2]|0;
+ $105 = (($$0187$lcssa320321) - ($104))|0;
+ $106 = ($105|0)==(0);
+ if (!($106)) {
+ $107 = ($$0169|0)!=(0);
+ $or$cond = $80 & $107;
+ $108 = ($105>>>0)<($$3178>>>0);
+ $or$cond190 = $or$cond & $108;
+ $$2181 = $or$cond190 ? $81 : $105;
+ $$0169$be = 0;$$2181$sink = $$2181;
+ break;
+ }
+ $110 = ($70>>>0)>($$0169>>>0);
+ $111 = $110 ? $70 : $$0169;
+ $112 = (($1) + ($111)|0);
+ $113 = HEAP8[$112>>0]|0;
+ $cond191222 = ($113<<24>>24)==(0);
+ L55: do {
+ if ($cond191222) {
+ $$4 = $70;
+ } else {
+ $$3182223 = $111;$117 = $113;
+ while(1) {
+ $114 = (($$0166) + ($$3182223)|0);
+ $115 = HEAP8[$114>>0]|0;
+ $116 = ($117<<24>>24)==($115<<24>>24);
+ if (!($116)) {
+ break;
+ }
+ $118 = (($$3182223) + 1)|0;
+ $119 = (($1) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $cond191 = ($120<<24>>24)==(0);
+ if ($cond191) {
+ $$4 = $70;
+ break L55;
+ } else {
+ $$3182223 = $118;$117 = $120;
+ }
+ }
+ $121 = (($$3182223) - ($$1186$$0185))|0;
+ $$0169$be = 0;$$2181$sink = $121;
+ break L50;
+ }
+ } while(0);
+ while(1) {
+ $122 = ($$4>>>0)>($$0169>>>0);
+ if (!($122)) {
+ $$3 = $$0166;
+ break L36;
+ }
+ $123 = (($$4) + -1)|0;
+ $124 = (($1) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = (($$0166) + ($123)|0);
+ $127 = HEAP8[$126>>0]|0;
+ $128 = ($125<<24>>24)==($127<<24>>24);
+ if ($128) {
+ $$4 = $123;
+ } else {
+ $$0169$be = $$0168;$$2181$sink = $$3178;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $109 = (($$0166) + ($$2181$sink)|0);
+ $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$3|0);
+}
+function _strspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ do {
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ $$020 = $0;
+ while(1) {
+ $8 = HEAP8[$$020>>0]|0;
+ $9 = ($8<<24>>24)==($3<<24>>24);
+ $10 = ((($$020)) + 1|0);
+ if ($9) {
+ $$020 = $10;
+ } else {
+ break;
+ }
+ }
+ $11 = $$020;
+ $12 = $0;
+ $13 = (($11) - ($12))|0;
+ $$0 = $13;
+ break;
+ } else {
+ $$01925 = $1;$17 = $3;
+ }
+ while(1) {
+ $16 = $17 & 31;
+ $18 = $16&255;
+ $19 = 1 << $18;
+ $div21 = ($17&255) >>> 5;
+ $20 = $div21&255;
+ $21 = (($2) + ($20<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = $22 | $19;
+ HEAP32[$21>>2] = $23;
+ $24 = ((($$01925)) + 1|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ break;
+ } else {
+ $$01925 = $24;$17 = $25;
+ }
+ }
+ $14 = HEAP8[$0>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ L10: do {
+ if ($15) {
+ $$1$lcssa = $0;
+ } else {
+ $$123 = $0;$27 = $14;
+ while(1) {
+ $div = ($27&255) >>> 5;
+ $28 = $div&255;
+ $29 = (($2) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = $27 & 31;
+ $32 = $31&255;
+ $33 = 1 << $32;
+ $34 = $30 & $33;
+ $35 = ($34|0)==(0);
+ if ($35) {
+ $$1$lcssa = $$123;
+ break L10;
+ }
+ $36 = ((($$123)) + 1|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = ($37<<24>>24)==(0);
+ if ($38) {
+ $$1$lcssa = $36;
+ break;
+ } else {
+ $$123 = $36;$27 = $37;
+ }
+ }
+ }
+ } while(0);
+ $39 = $$1$lcssa;
+ $40 = $0;
+ $41 = (($39) - ($40))|0;
+ $$0 = $41;
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function _srand($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (($0) + -1)|0;
+ $2 = 13992;
+ $3 = $2;
+ HEAP32[$3>>2] = $1;
+ $4 = (($2) + 4)|0;
+ $5 = $4;
+ HEAP32[$5>>2] = 0;
+ return;
+}
+function _rand() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = 13992;
+ $1 = $0;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = (($0) + 4)|0;
+ $4 = $3;
+ $5 = HEAP32[$4>>2]|0;
+ $6 = (___muldi3(($2|0),($5|0),1284865837,1481765933)|0);
+ $7 = tempRet0;
+ $8 = (_i64Add(($6|0),($7|0),1,0)|0);
+ $9 = tempRet0;
+ $10 = 13992;
+ $11 = $10;
+ HEAP32[$11>>2] = $8;
+ $12 = (($10) + 4)|0;
+ $13 = $12;
+ HEAP32[$13>>2] = $9;
+ $14 = (_bitshift64Lshr(($8|0),($9|0),33)|0);
+ $15 = tempRet0;
+ return ($14|0);
+}
+function _vprintf($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[805]|0;
+ $3 = (_vfprintf($2,$0,$1)|0);
+ return ($3|0);
+}
+function _strcspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0;
+ var $div20 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ L1: do {
+ if ($4) {
+ label = 3;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ label = 3;
+ } else {
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $$01824 = $1;$13 = $3;
+ while(1) {
+ $12 = $13 & 31;
+ $14 = $12&255;
+ $15 = 1 << $14;
+ $div20 = ($13&255) >>> 5;
+ $16 = $div20&255;
+ $17 = (($2) + ($16<<2)|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = $18 | $15;
+ HEAP32[$17>>2] = $19;
+ $20 = ((($$01824)) + 1|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ break;
+ } else {
+ $$01824 = $20;$13 = $21;
+ }
+ }
+ $10 = HEAP8[$0>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ if ($11) {
+ $$019$sink = $0;
+ } else {
+ $$01922 = $0;$23 = $10;
+ while(1) {
+ $div = ($23&255) >>> 5;
+ $24 = $div&255;
+ $25 = (($2) + ($24<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $23 & 31;
+ $28 = $27&255;
+ $29 = 1 << $28;
+ $30 = $26 & $29;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $$019$sink = $$01922;
+ break L1;
+ }
+ $32 = ((($$01922)) + 1|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = ($33<<24>>24)==(0);
+ if ($34) {
+ $$019$sink = $32;
+ break;
+ } else {
+ $$01922 = $32;$23 = $33;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $8 = $3 << 24 >> 24;
+ $9 = (___strchrnul($0,$8)|0);
+ $$019$sink = $9;
+ }
+ $35 = $$019$sink;
+ $36 = $0;
+ $37 = (($35) - ($36))|0;
+ STACKTOP = sp;return ($37|0);
+}
+function _strcat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (_strlen($0)|0);
+ $3 = (($0) + ($2)|0);
+ (_strcpy($3,$1)|0);
+ return ($0|0);
+}
+function _strtok($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $3 = HEAP32[8253]|0;
+ $4 = ($3|0)==(0|0);
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $$010 = $3;
+ label = 3;
+ }
+ } else {
+ $$010 = $0;
+ label = 3;
+ }
+ do {
+ if ((label|0) == 3) {
+ $5 = (_strspn($$010,$1)|0);
+ $6 = (($$010) + ($5)|0);
+ $7 = HEAP8[$6>>0]|0;
+ $8 = ($7<<24>>24)==(0);
+ if ($8) {
+ HEAP32[8253] = 0;
+ $$0 = 0;
+ break;
+ }
+ $9 = (_strcspn($6,$1)|0);
+ $10 = (($6) + ($9)|0);
+ HEAP32[8253] = $10;
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ HEAP32[8253] = 0;
+ $$0 = $6;
+ break;
+ } else {
+ $13 = ((($10)) + 1|0);
+ HEAP32[8253] = $13;
+ HEAP8[$10>>0] = 0;
+ $$0 = $6;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _malloc($0) {
+ $0 = $0|0;
+ var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0;
+ var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0;
+ var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0;
+ var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0;
+ var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0;
+ var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0;
+ var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0;
+ var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0;
+ var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0;
+ var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0;
+ var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0;
+ var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0;
+ var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0;
+ var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0;
+ var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0;
+ var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0;
+ var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0;
+ var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0;
+ var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0;
+ var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0;
+ var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0;
+ var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0;
+ var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0;
+ var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0;
+ var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0;
+ var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0;
+ var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0;
+ var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0;
+ var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0;
+ var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0;
+ var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0;
+ var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0;
+ var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0;
+ var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0;
+ var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0;
+ var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0;
+ var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0;
+ var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0;
+ var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0;
+ var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0;
+ var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0;
+ var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0;
+ var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0;
+ var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0;
+ var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0;
+ var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0;
+ var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0;
+ var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0;
+ var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0;
+ var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0;
+ var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0;
+ var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0;
+ var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0;
+ var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0;
+ var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0;
+ var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0;
+ var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0;
+ var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0;
+ var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ $2 = ($0>>>0)<(245);
+ do {
+ if ($2) {
+ $3 = ($0>>>0)<(11);
+ $4 = (($0) + 11)|0;
+ $5 = $4 & -8;
+ $6 = $3 ? 16 : $5;
+ $7 = $6 >>> 3;
+ $8 = HEAP32[8254]|0;
+ $9 = $8 >>> $7;
+ $10 = $9 & 3;
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $12 = $9 & 1;
+ $13 = $12 ^ 1;
+ $14 = (($13) + ($7))|0;
+ $15 = $14 << 1;
+ $16 = (33056 + ($15<<2)|0);
+ $17 = ((($16)) + 8|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($18)) + 8|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($16|0)==($20|0);
+ do {
+ if ($21) {
+ $22 = 1 << $14;
+ $23 = $22 ^ -1;
+ $24 = $8 & $23;
+ HEAP32[8254] = $24;
+ } else {
+ $25 = HEAP32[(33032)>>2]|0;
+ $26 = ($20>>>0)<($25>>>0);
+ if ($26) {
+ _abort();
+ // unreachable;
+ }
+ $27 = ((($20)) + 12|0);
+ $28 = HEAP32[$27>>2]|0;
+ $29 = ($28|0)==($18|0);
+ if ($29) {
+ HEAP32[$27>>2] = $16;
+ HEAP32[$17>>2] = $20;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $30 = $14 << 3;
+ $31 = $30 | 3;
+ $32 = ((($18)) + 4|0);
+ HEAP32[$32>>2] = $31;
+ $33 = (($18) + ($30)|0);
+ $34 = ((($33)) + 4|0);
+ $35 = HEAP32[$34>>2]|0;
+ $36 = $35 | 1;
+ HEAP32[$34>>2] = $36;
+ $$0 = $19;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $37 = HEAP32[(33024)>>2]|0;
+ $38 = ($6>>>0)>($37>>>0);
+ if ($38) {
+ $39 = ($9|0)==(0);
+ if (!($39)) {
+ $40 = $9 << $7;
+ $41 = 2 << $7;
+ $42 = (0 - ($41))|0;
+ $43 = $41 | $42;
+ $44 = $40 & $43;
+ $45 = (0 - ($44))|0;
+ $46 = $44 & $45;
+ $47 = (($46) + -1)|0;
+ $48 = $47 >>> 12;
+ $49 = $48 & 16;
+ $50 = $47 >>> $49;
+ $51 = $50 >>> 5;
+ $52 = $51 & 8;
+ $53 = $52 | $49;
+ $54 = $50 >>> $52;
+ $55 = $54 >>> 2;
+ $56 = $55 & 4;
+ $57 = $53 | $56;
+ $58 = $54 >>> $56;
+ $59 = $58 >>> 1;
+ $60 = $59 & 2;
+ $61 = $57 | $60;
+ $62 = $58 >>> $60;
+ $63 = $62 >>> 1;
+ $64 = $63 & 1;
+ $65 = $61 | $64;
+ $66 = $62 >>> $64;
+ $67 = (($65) + ($66))|0;
+ $68 = $67 << 1;
+ $69 = (33056 + ($68<<2)|0);
+ $70 = ((($69)) + 8|0);
+ $71 = HEAP32[$70>>2]|0;
+ $72 = ((($71)) + 8|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($69|0)==($73|0);
+ do {
+ if ($74) {
+ $75 = 1 << $67;
+ $76 = $75 ^ -1;
+ $77 = $8 & $76;
+ HEAP32[8254] = $77;
+ $98 = $77;
+ } else {
+ $78 = HEAP32[(33032)>>2]|0;
+ $79 = ($73>>>0)<($78>>>0);
+ if ($79) {
+ _abort();
+ // unreachable;
+ }
+ $80 = ((($73)) + 12|0);
+ $81 = HEAP32[$80>>2]|0;
+ $82 = ($81|0)==($71|0);
+ if ($82) {
+ HEAP32[$80>>2] = $69;
+ HEAP32[$70>>2] = $73;
+ $98 = $8;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $83 = $67 << 3;
+ $84 = (($83) - ($6))|0;
+ $85 = $6 | 3;
+ $86 = ((($71)) + 4|0);
+ HEAP32[$86>>2] = $85;
+ $87 = (($71) + ($6)|0);
+ $88 = $84 | 1;
+ $89 = ((($87)) + 4|0);
+ HEAP32[$89>>2] = $88;
+ $90 = (($87) + ($84)|0);
+ HEAP32[$90>>2] = $84;
+ $91 = ($37|0)==(0);
+ if (!($91)) {
+ $92 = HEAP32[(33036)>>2]|0;
+ $93 = $37 >>> 3;
+ $94 = $93 << 1;
+ $95 = (33056 + ($94<<2)|0);
+ $96 = 1 << $93;
+ $97 = $98 & $96;
+ $99 = ($97|0)==(0);
+ if ($99) {
+ $100 = $98 | $96;
+ HEAP32[8254] = $100;
+ $$pre = ((($95)) + 8|0);
+ $$0199 = $95;$$pre$phiZ2D = $$pre;
+ } else {
+ $101 = ((($95)) + 8|0);
+ $102 = HEAP32[$101>>2]|0;
+ $103 = HEAP32[(33032)>>2]|0;
+ $104 = ($102>>>0)<($103>>>0);
+ if ($104) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0199 = $102;$$pre$phiZ2D = $101;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $92;
+ $105 = ((($$0199)) + 12|0);
+ HEAP32[$105>>2] = $92;
+ $106 = ((($92)) + 8|0);
+ HEAP32[$106>>2] = $$0199;
+ $107 = ((($92)) + 12|0);
+ HEAP32[$107>>2] = $95;
+ }
+ HEAP32[(33024)>>2] = $84;
+ HEAP32[(33036)>>2] = $87;
+ $$0 = $72;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $108 = HEAP32[(33020)>>2]|0;
+ $109 = ($108|0)==(0);
+ if ($109) {
+ $$0197 = $6;
+ } else {
+ $110 = (0 - ($108))|0;
+ $111 = $108 & $110;
+ $112 = (($111) + -1)|0;
+ $113 = $112 >>> 12;
+ $114 = $113 & 16;
+ $115 = $112 >>> $114;
+ $116 = $115 >>> 5;
+ $117 = $116 & 8;
+ $118 = $117 | $114;
+ $119 = $115 >>> $117;
+ $120 = $119 >>> 2;
+ $121 = $120 & 4;
+ $122 = $118 | $121;
+ $123 = $119 >>> $121;
+ $124 = $123 >>> 1;
+ $125 = $124 & 2;
+ $126 = $122 | $125;
+ $127 = $123 >>> $125;
+ $128 = $127 >>> 1;
+ $129 = $128 & 1;
+ $130 = $126 | $129;
+ $131 = $127 >>> $129;
+ $132 = (($130) + ($131))|0;
+ $133 = (33320 + ($132<<2)|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($134)) + 4|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = $136 & -8;
+ $138 = (($137) - ($6))|0;
+ $139 = ((($134)) + 16|0);
+ $140 = HEAP32[$139>>2]|0;
+ $not$5$i = ($140|0)==(0|0);
+ $$sink16$i = $not$5$i&1;
+ $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0);
+ $142 = HEAP32[$141>>2]|0;
+ $143 = ($142|0)==(0|0);
+ if ($143) {
+ $$0192$lcssa$i = $134;$$0193$lcssa$i = $138;
+ } else {
+ $$01928$i = $134;$$01937$i = $138;$145 = $142;
+ while(1) {
+ $144 = ((($145)) + 4|0);
+ $146 = HEAP32[$144>>2]|0;
+ $147 = $146 & -8;
+ $148 = (($147) - ($6))|0;
+ $149 = ($148>>>0)<($$01937$i>>>0);
+ $$$0193$i = $149 ? $148 : $$01937$i;
+ $$$0192$i = $149 ? $145 : $$01928$i;
+ $150 = ((($145)) + 16|0);
+ $151 = HEAP32[$150>>2]|0;
+ $not$$i = ($151|0)==(0|0);
+ $$sink1$i = $not$$i&1;
+ $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0);
+ $153 = HEAP32[$152>>2]|0;
+ $154 = ($153|0)==(0|0);
+ if ($154) {
+ $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i;
+ break;
+ } else {
+ $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153;
+ }
+ }
+ }
+ $155 = HEAP32[(33032)>>2]|0;
+ $156 = ($$0192$lcssa$i>>>0)<($155>>>0);
+ if ($156) {
+ _abort();
+ // unreachable;
+ }
+ $157 = (($$0192$lcssa$i) + ($6)|0);
+ $158 = ($$0192$lcssa$i>>>0)<($157>>>0);
+ if (!($158)) {
+ _abort();
+ // unreachable;
+ }
+ $159 = ((($$0192$lcssa$i)) + 24|0);
+ $160 = HEAP32[$159>>2]|0;
+ $161 = ((($$0192$lcssa$i)) + 12|0);
+ $162 = HEAP32[$161>>2]|0;
+ $163 = ($162|0)==($$0192$lcssa$i|0);
+ do {
+ if ($163) {
+ $173 = ((($$0192$lcssa$i)) + 20|0);
+ $174 = HEAP32[$173>>2]|0;
+ $175 = ($174|0)==(0|0);
+ if ($175) {
+ $176 = ((($$0192$lcssa$i)) + 16|0);
+ $177 = HEAP32[$176>>2]|0;
+ $178 = ($177|0)==(0|0);
+ if ($178) {
+ $$3$i = 0;
+ break;
+ } else {
+ $$1196$i = $177;$$1198$i = $176;
+ }
+ } else {
+ $$1196$i = $174;$$1198$i = $173;
+ }
+ while(1) {
+ $179 = ((($$1196$i)) + 20|0);
+ $180 = HEAP32[$179>>2]|0;
+ $181 = ($180|0)==(0|0);
+ if (!($181)) {
+ $$1196$i = $180;$$1198$i = $179;
+ continue;
+ }
+ $182 = ((($$1196$i)) + 16|0);
+ $183 = HEAP32[$182>>2]|0;
+ $184 = ($183|0)==(0|0);
+ if ($184) {
+ break;
+ } else {
+ $$1196$i = $183;$$1198$i = $182;
+ }
+ }
+ $185 = ($$1198$i>>>0)<($155>>>0);
+ if ($185) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1198$i>>2] = 0;
+ $$3$i = $$1196$i;
+ break;
+ }
+ } else {
+ $164 = ((($$0192$lcssa$i)) + 8|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165>>>0)<($155>>>0);
+ if ($166) {
+ _abort();
+ // unreachable;
+ }
+ $167 = ((($165)) + 12|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = ($168|0)==($$0192$lcssa$i|0);
+ if (!($169)) {
+ _abort();
+ // unreachable;
+ }
+ $170 = ((($162)) + 8|0);
+ $171 = HEAP32[$170>>2]|0;
+ $172 = ($171|0)==($$0192$lcssa$i|0);
+ if ($172) {
+ HEAP32[$167>>2] = $162;
+ HEAP32[$170>>2] = $165;
+ $$3$i = $162;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $186 = ($160|0)==(0|0);
+ L73: do {
+ if (!($186)) {
+ $187 = ((($$0192$lcssa$i)) + 28|0);
+ $188 = HEAP32[$187>>2]|0;
+ $189 = (33320 + ($188<<2)|0);
+ $190 = HEAP32[$189>>2]|0;
+ $191 = ($$0192$lcssa$i|0)==($190|0);
+ do {
+ if ($191) {
+ HEAP32[$189>>2] = $$3$i;
+ $cond$i = ($$3$i|0)==(0|0);
+ if ($cond$i) {
+ $192 = 1 << $188;
+ $193 = $192 ^ -1;
+ $194 = $108 & $193;
+ HEAP32[(33020)>>2] = $194;
+ break L73;
+ }
+ } else {
+ $195 = HEAP32[(33032)>>2]|0;
+ $196 = ($160>>>0)<($195>>>0);
+ if ($196) {
+ _abort();
+ // unreachable;
+ } else {
+ $197 = ((($160)) + 16|0);
+ $198 = HEAP32[$197>>2]|0;
+ $not$1$i = ($198|0)!=($$0192$lcssa$i|0);
+ $$sink2$i = $not$1$i&1;
+ $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0);
+ HEAP32[$199>>2] = $$3$i;
+ $200 = ($$3$i|0)==(0|0);
+ if ($200) {
+ break L73;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $201 = HEAP32[(33032)>>2]|0;
+ $202 = ($$3$i>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ }
+ $203 = ((($$3$i)) + 24|0);
+ HEAP32[$203>>2] = $160;
+ $204 = ((($$0192$lcssa$i)) + 16|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = ($205|0)==(0|0);
+ do {
+ if (!($206)) {
+ $207 = ($205>>>0)<($201>>>0);
+ if ($207) {
+ _abort();
+ // unreachable;
+ } else {
+ $208 = ((($$3$i)) + 16|0);
+ HEAP32[$208>>2] = $205;
+ $209 = ((($205)) + 24|0);
+ HEAP32[$209>>2] = $$3$i;
+ break;
+ }
+ }
+ } while(0);
+ $210 = ((($$0192$lcssa$i)) + 20|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ if (!($212)) {
+ $213 = HEAP32[(33032)>>2]|0;
+ $214 = ($211>>>0)<($213>>>0);
+ if ($214) {
+ _abort();
+ // unreachable;
+ } else {
+ $215 = ((($$3$i)) + 20|0);
+ HEAP32[$215>>2] = $211;
+ $216 = ((($211)) + 24|0);
+ HEAP32[$216>>2] = $$3$i;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $217 = ($$0193$lcssa$i>>>0)<(16);
+ if ($217) {
+ $218 = (($$0193$lcssa$i) + ($6))|0;
+ $219 = $218 | 3;
+ $220 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$220>>2] = $219;
+ $221 = (($$0192$lcssa$i) + ($218)|0);
+ $222 = ((($221)) + 4|0);
+ $223 = HEAP32[$222>>2]|0;
+ $224 = $223 | 1;
+ HEAP32[$222>>2] = $224;
+ } else {
+ $225 = $6 | 3;
+ $226 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$226>>2] = $225;
+ $227 = $$0193$lcssa$i | 1;
+ $228 = ((($157)) + 4|0);
+ HEAP32[$228>>2] = $227;
+ $229 = (($157) + ($$0193$lcssa$i)|0);
+ HEAP32[$229>>2] = $$0193$lcssa$i;
+ $230 = ($37|0)==(0);
+ if (!($230)) {
+ $231 = HEAP32[(33036)>>2]|0;
+ $232 = $37 >>> 3;
+ $233 = $232 << 1;
+ $234 = (33056 + ($233<<2)|0);
+ $235 = 1 << $232;
+ $236 = $8 & $235;
+ $237 = ($236|0)==(0);
+ if ($237) {
+ $238 = $8 | $235;
+ HEAP32[8254] = $238;
+ $$pre$i = ((($234)) + 8|0);
+ $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
+ } else {
+ $239 = ((($234)) + 8|0);
+ $240 = HEAP32[$239>>2]|0;
+ $241 = HEAP32[(33032)>>2]|0;
+ $242 = ($240>>>0)<($241>>>0);
+ if ($242) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0189$i = $240;$$pre$phi$iZ2D = $239;
+ }
+ }
+ HEAP32[$$pre$phi$iZ2D>>2] = $231;
+ $243 = ((($$0189$i)) + 12|0);
+ HEAP32[$243>>2] = $231;
+ $244 = ((($231)) + 8|0);
+ HEAP32[$244>>2] = $$0189$i;
+ $245 = ((($231)) + 12|0);
+ HEAP32[$245>>2] = $234;
+ }
+ HEAP32[(33024)>>2] = $$0193$lcssa$i;
+ HEAP32[(33036)>>2] = $157;
+ }
+ $246 = ((($$0192$lcssa$i)) + 8|0);
+ $$0 = $246;
+ STACKTOP = sp;return ($$0|0);
+ }
+ } else {
+ $$0197 = $6;
+ }
+ } else {
+ $247 = ($0>>>0)>(4294967231);
+ if ($247) {
+ $$0197 = -1;
+ } else {
+ $248 = (($0) + 11)|0;
+ $249 = $248 & -8;
+ $250 = HEAP32[(33020)>>2]|0;
+ $251 = ($250|0)==(0);
+ if ($251) {
+ $$0197 = $249;
+ } else {
+ $252 = (0 - ($249))|0;
+ $253 = $248 >>> 8;
+ $254 = ($253|0)==(0);
+ if ($254) {
+ $$0358$i = 0;
+ } else {
+ $255 = ($249>>>0)>(16777215);
+ if ($255) {
+ $$0358$i = 31;
+ } else {
+ $256 = (($253) + 1048320)|0;
+ $257 = $256 >>> 16;
+ $258 = $257 & 8;
+ $259 = $253 << $258;
+ $260 = (($259) + 520192)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 4;
+ $263 = $262 | $258;
+ $264 = $259 << $262;
+ $265 = (($264) + 245760)|0;
+ $266 = $265 >>> 16;
+ $267 = $266 & 2;
+ $268 = $263 | $267;
+ $269 = (14 - ($268))|0;
+ $270 = $264 << $267;
+ $271 = $270 >>> 15;
+ $272 = (($269) + ($271))|0;
+ $273 = $272 << 1;
+ $274 = (($272) + 7)|0;
+ $275 = $249 >>> $274;
+ $276 = $275 & 1;
+ $277 = $276 | $273;
+ $$0358$i = $277;
+ }
+ }
+ $278 = (33320 + ($$0358$i<<2)|0);
+ $279 = HEAP32[$278>>2]|0;
+ $280 = ($279|0)==(0|0);
+ L117: do {
+ if ($280) {
+ $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252;
+ label = 81;
+ } else {
+ $281 = ($$0358$i|0)==(31);
+ $282 = $$0358$i >>> 1;
+ $283 = (25 - ($282))|0;
+ $284 = $281 ? 0 : $283;
+ $285 = $249 << $284;
+ $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0;
+ while(1) {
+ $286 = ((($$0353$i)) + 4|0);
+ $287 = HEAP32[$286>>2]|0;
+ $288 = $287 & -8;
+ $289 = (($288) - ($249))|0;
+ $290 = ($289>>>0)<($$0347$i>>>0);
+ if ($290) {
+ $291 = ($289|0)==(0);
+ if ($291) {
+ $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i;
+ label = 85;
+ break L117;
+ } else {
+ $$1343$i = $$0353$i;$$1348$i = $289;
+ }
+ } else {
+ $$1343$i = $$0342$i;$$1348$i = $$0347$i;
+ }
+ $292 = ((($$0353$i)) + 20|0);
+ $293 = HEAP32[$292>>2]|0;
+ $294 = $$0359$i >>> 31;
+ $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0);
+ $296 = HEAP32[$295>>2]|0;
+ $297 = ($293|0)==(0|0);
+ $298 = ($293|0)==($296|0);
+ $or$cond2$i = $297 | $298;
+ $$1363$i = $or$cond2$i ? $$0362$i : $293;
+ $299 = ($296|0)==(0|0);
+ $not$8$i = $299 ^ 1;
+ $300 = $not$8$i&1;
+ $$0359$$i = $$0359$i << $300;
+ if ($299) {
+ $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i;
+ label = 81;
+ break;
+ } else {
+ $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 81) {
+ $301 = ($$2355$i|0)==(0|0);
+ $302 = ($$3$i201|0)==(0|0);
+ $or$cond$i = $301 & $302;
+ if ($or$cond$i) {
+ $303 = 2 << $$0358$i;
+ $304 = (0 - ($303))|0;
+ $305 = $303 | $304;
+ $306 = $250 & $305;
+ $307 = ($306|0)==(0);
+ if ($307) {
+ $$0197 = $249;
+ break;
+ }
+ $308 = (0 - ($306))|0;
+ $309 = $306 & $308;
+ $310 = (($309) + -1)|0;
+ $311 = $310 >>> 12;
+ $312 = $311 & 16;
+ $313 = $310 >>> $312;
+ $314 = $313 >>> 5;
+ $315 = $314 & 8;
+ $316 = $315 | $312;
+ $317 = $313 >>> $315;
+ $318 = $317 >>> 2;
+ $319 = $318 & 4;
+ $320 = $316 | $319;
+ $321 = $317 >>> $319;
+ $322 = $321 >>> 1;
+ $323 = $322 & 2;
+ $324 = $320 | $323;
+ $325 = $321 >>> $323;
+ $326 = $325 >>> 1;
+ $327 = $326 & 1;
+ $328 = $324 | $327;
+ $329 = $325 >>> $327;
+ $330 = (($328) + ($329))|0;
+ $331 = (33320 + ($330<<2)|0);
+ $332 = HEAP32[$331>>2]|0;
+ $$4$ph$i = 0;$$4357$ph$i = $332;
+ } else {
+ $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i;
+ }
+ $333 = ($$4357$ph$i|0)==(0|0);
+ if ($333) {
+ $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i;
+ } else {
+ $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i;
+ label = 85;
+ }
+ }
+ if ((label|0) == 85) {
+ while(1) {
+ label = 0;
+ $334 = ((($$435713$i)) + 4|0);
+ $335 = HEAP32[$334>>2]|0;
+ $336 = $335 & -8;
+ $337 = (($336) - ($249))|0;
+ $338 = ($337>>>0)<($$435114$i>>>0);
+ $$$4351$i = $338 ? $337 : $$435114$i;
+ $$4357$$4$i = $338 ? $$435713$i : $$415$i;
+ $339 = ((($$435713$i)) + 16|0);
+ $340 = HEAP32[$339>>2]|0;
+ $not$1$i203 = ($340|0)==(0|0);
+ $$sink2$i204 = $not$1$i203&1;
+ $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0);
+ $342 = HEAP32[$341>>2]|0;
+ $343 = ($342|0)==(0|0);
+ if ($343) {
+ $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i;
+ break;
+ } else {
+ $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342;
+ label = 85;
+ }
+ }
+ }
+ $344 = ($$4$lcssa$i|0)==(0|0);
+ if ($344) {
+ $$0197 = $249;
+ } else {
+ $345 = HEAP32[(33024)>>2]|0;
+ $346 = (($345) - ($249))|0;
+ $347 = ($$4351$lcssa$i>>>0)<($346>>>0);
+ if ($347) {
+ $348 = HEAP32[(33032)>>2]|0;
+ $349 = ($$4$lcssa$i>>>0)<($348>>>0);
+ if ($349) {
+ _abort();
+ // unreachable;
+ }
+ $350 = (($$4$lcssa$i) + ($249)|0);
+ $351 = ($$4$lcssa$i>>>0)<($350>>>0);
+ if (!($351)) {
+ _abort();
+ // unreachable;
+ }
+ $352 = ((($$4$lcssa$i)) + 24|0);
+ $353 = HEAP32[$352>>2]|0;
+ $354 = ((($$4$lcssa$i)) + 12|0);
+ $355 = HEAP32[$354>>2]|0;
+ $356 = ($355|0)==($$4$lcssa$i|0);
+ do {
+ if ($356) {
+ $366 = ((($$4$lcssa$i)) + 20|0);
+ $367 = HEAP32[$366>>2]|0;
+ $368 = ($367|0)==(0|0);
+ if ($368) {
+ $369 = ((($$4$lcssa$i)) + 16|0);
+ $370 = HEAP32[$369>>2]|0;
+ $371 = ($370|0)==(0|0);
+ if ($371) {
+ $$3372$i = 0;
+ break;
+ } else {
+ $$1370$i = $370;$$1374$i = $369;
+ }
+ } else {
+ $$1370$i = $367;$$1374$i = $366;
+ }
+ while(1) {
+ $372 = ((($$1370$i)) + 20|0);
+ $373 = HEAP32[$372>>2]|0;
+ $374 = ($373|0)==(0|0);
+ if (!($374)) {
+ $$1370$i = $373;$$1374$i = $372;
+ continue;
+ }
+ $375 = ((($$1370$i)) + 16|0);
+ $376 = HEAP32[$375>>2]|0;
+ $377 = ($376|0)==(0|0);
+ if ($377) {
+ break;
+ } else {
+ $$1370$i = $376;$$1374$i = $375;
+ }
+ }
+ $378 = ($$1374$i>>>0)<($348>>>0);
+ if ($378) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1374$i>>2] = 0;
+ $$3372$i = $$1370$i;
+ break;
+ }
+ } else {
+ $357 = ((($$4$lcssa$i)) + 8|0);
+ $358 = HEAP32[$357>>2]|0;
+ $359 = ($358>>>0)<($348>>>0);
+ if ($359) {
+ _abort();
+ // unreachable;
+ }
+ $360 = ((($358)) + 12|0);
+ $361 = HEAP32[$360>>2]|0;
+ $362 = ($361|0)==($$4$lcssa$i|0);
+ if (!($362)) {
+ _abort();
+ // unreachable;
+ }
+ $363 = ((($355)) + 8|0);
+ $364 = HEAP32[$363>>2]|0;
+ $365 = ($364|0)==($$4$lcssa$i|0);
+ if ($365) {
+ HEAP32[$360>>2] = $355;
+ HEAP32[$363>>2] = $358;
+ $$3372$i = $355;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $379 = ($353|0)==(0|0);
+ L164: do {
+ if ($379) {
+ $470 = $250;
+ } else {
+ $380 = ((($$4$lcssa$i)) + 28|0);
+ $381 = HEAP32[$380>>2]|0;
+ $382 = (33320 + ($381<<2)|0);
+ $383 = HEAP32[$382>>2]|0;
+ $384 = ($$4$lcssa$i|0)==($383|0);
+ do {
+ if ($384) {
+ HEAP32[$382>>2] = $$3372$i;
+ $cond$i208 = ($$3372$i|0)==(0|0);
+ if ($cond$i208) {
+ $385 = 1 << $381;
+ $386 = $385 ^ -1;
+ $387 = $250 & $386;
+ HEAP32[(33020)>>2] = $387;
+ $470 = $387;
+ break L164;
+ }
+ } else {
+ $388 = HEAP32[(33032)>>2]|0;
+ $389 = ($353>>>0)<($388>>>0);
+ if ($389) {
+ _abort();
+ // unreachable;
+ } else {
+ $390 = ((($353)) + 16|0);
+ $391 = HEAP32[$390>>2]|0;
+ $not$$i209 = ($391|0)!=($$4$lcssa$i|0);
+ $$sink3$i = $not$$i209&1;
+ $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0);
+ HEAP32[$392>>2] = $$3372$i;
+ $393 = ($$3372$i|0)==(0|0);
+ if ($393) {
+ $470 = $250;
+ break L164;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $394 = HEAP32[(33032)>>2]|0;
+ $395 = ($$3372$i>>>0)<($394>>>0);
+ if ($395) {
+ _abort();
+ // unreachable;
+ }
+ $396 = ((($$3372$i)) + 24|0);
+ HEAP32[$396>>2] = $353;
+ $397 = ((($$4$lcssa$i)) + 16|0);
+ $398 = HEAP32[$397>>2]|0;
+ $399 = ($398|0)==(0|0);
+ do {
+ if (!($399)) {
+ $400 = ($398>>>0)<($394>>>0);
+ if ($400) {
+ _abort();
+ // unreachable;
+ } else {
+ $401 = ((($$3372$i)) + 16|0);
+ HEAP32[$401>>2] = $398;
+ $402 = ((($398)) + 24|0);
+ HEAP32[$402>>2] = $$3372$i;
+ break;
+ }
+ }
+ } while(0);
+ $403 = ((($$4$lcssa$i)) + 20|0);
+ $404 = HEAP32[$403>>2]|0;
+ $405 = ($404|0)==(0|0);
+ if ($405) {
+ $470 = $250;
+ } else {
+ $406 = HEAP32[(33032)>>2]|0;
+ $407 = ($404>>>0)<($406>>>0);
+ if ($407) {
+ _abort();
+ // unreachable;
+ } else {
+ $408 = ((($$3372$i)) + 20|0);
+ HEAP32[$408>>2] = $404;
+ $409 = ((($404)) + 24|0);
+ HEAP32[$409>>2] = $$3372$i;
+ $470 = $250;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $410 = ($$4351$lcssa$i>>>0)<(16);
+ do {
+ if ($410) {
+ $411 = (($$4351$lcssa$i) + ($249))|0;
+ $412 = $411 | 3;
+ $413 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$413>>2] = $412;
+ $414 = (($$4$lcssa$i) + ($411)|0);
+ $415 = ((($414)) + 4|0);
+ $416 = HEAP32[$415>>2]|0;
+ $417 = $416 | 1;
+ HEAP32[$415>>2] = $417;
+ } else {
+ $418 = $249 | 3;
+ $419 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$419>>2] = $418;
+ $420 = $$4351$lcssa$i | 1;
+ $421 = ((($350)) + 4|0);
+ HEAP32[$421>>2] = $420;
+ $422 = (($350) + ($$4351$lcssa$i)|0);
+ HEAP32[$422>>2] = $$4351$lcssa$i;
+ $423 = $$4351$lcssa$i >>> 3;
+ $424 = ($$4351$lcssa$i>>>0)<(256);
+ if ($424) {
+ $425 = $423 << 1;
+ $426 = (33056 + ($425<<2)|0);
+ $427 = HEAP32[8254]|0;
+ $428 = 1 << $423;
+ $429 = $427 & $428;
+ $430 = ($429|0)==(0);
+ if ($430) {
+ $431 = $427 | $428;
+ HEAP32[8254] = $431;
+ $$pre$i210 = ((($426)) + 8|0);
+ $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
+ } else {
+ $432 = ((($426)) + 8|0);
+ $433 = HEAP32[$432>>2]|0;
+ $434 = HEAP32[(33032)>>2]|0;
+ $435 = ($433>>>0)<($434>>>0);
+ if ($435) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0368$i = $433;$$pre$phi$i211Z2D = $432;
+ }
+ }
+ HEAP32[$$pre$phi$i211Z2D>>2] = $350;
+ $436 = ((($$0368$i)) + 12|0);
+ HEAP32[$436>>2] = $350;
+ $437 = ((($350)) + 8|0);
+ HEAP32[$437>>2] = $$0368$i;
+ $438 = ((($350)) + 12|0);
+ HEAP32[$438>>2] = $426;
+ break;
+ }
+ $439 = $$4351$lcssa$i >>> 8;
+ $440 = ($439|0)==(0);
+ if ($440) {
+ $$0361$i = 0;
+ } else {
+ $441 = ($$4351$lcssa$i>>>0)>(16777215);
+ if ($441) {
+ $$0361$i = 31;
+ } else {
+ $442 = (($439) + 1048320)|0;
+ $443 = $442 >>> 16;
+ $444 = $443 & 8;
+ $445 = $439 << $444;
+ $446 = (($445) + 520192)|0;
+ $447 = $446 >>> 16;
+ $448 = $447 & 4;
+ $449 = $448 | $444;
+ $450 = $445 << $448;
+ $451 = (($450) + 245760)|0;
+ $452 = $451 >>> 16;
+ $453 = $452 & 2;
+ $454 = $449 | $453;
+ $455 = (14 - ($454))|0;
+ $456 = $450 << $453;
+ $457 = $456 >>> 15;
+ $458 = (($455) + ($457))|0;
+ $459 = $458 << 1;
+ $460 = (($458) + 7)|0;
+ $461 = $$4351$lcssa$i >>> $460;
+ $462 = $461 & 1;
+ $463 = $462 | $459;
+ $$0361$i = $463;
+ }
+ }
+ $464 = (33320 + ($$0361$i<<2)|0);
+ $465 = ((($350)) + 28|0);
+ HEAP32[$465>>2] = $$0361$i;
+ $466 = ((($350)) + 16|0);
+ $467 = ((($466)) + 4|0);
+ HEAP32[$467>>2] = 0;
+ HEAP32[$466>>2] = 0;
+ $468 = 1 << $$0361$i;
+ $469 = $470 & $468;
+ $471 = ($469|0)==(0);
+ if ($471) {
+ $472 = $470 | $468;
+ HEAP32[(33020)>>2] = $472;
+ HEAP32[$464>>2] = $350;
+ $473 = ((($350)) + 24|0);
+ HEAP32[$473>>2] = $464;
+ $474 = ((($350)) + 12|0);
+ HEAP32[$474>>2] = $350;
+ $475 = ((($350)) + 8|0);
+ HEAP32[$475>>2] = $350;
+ break;
+ }
+ $476 = HEAP32[$464>>2]|0;
+ $477 = ($$0361$i|0)==(31);
+ $478 = $$0361$i >>> 1;
+ $479 = (25 - ($478))|0;
+ $480 = $477 ? 0 : $479;
+ $481 = $$4351$lcssa$i << $480;
+ $$0344$i = $481;$$0345$i = $476;
+ while(1) {
+ $482 = ((($$0345$i)) + 4|0);
+ $483 = HEAP32[$482>>2]|0;
+ $484 = $483 & -8;
+ $485 = ($484|0)==($$4351$lcssa$i|0);
+ if ($485) {
+ label = 139;
+ break;
+ }
+ $486 = $$0344$i >>> 31;
+ $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0);
+ $488 = $$0344$i << 1;
+ $489 = HEAP32[$487>>2]|0;
+ $490 = ($489|0)==(0|0);
+ if ($490) {
+ label = 136;
+ break;
+ } else {
+ $$0344$i = $488;$$0345$i = $489;
+ }
+ }
+ if ((label|0) == 136) {
+ $491 = HEAP32[(33032)>>2]|0;
+ $492 = ($487>>>0)<($491>>>0);
+ if ($492) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$487>>2] = $350;
+ $493 = ((($350)) + 24|0);
+ HEAP32[$493>>2] = $$0345$i;
+ $494 = ((($350)) + 12|0);
+ HEAP32[$494>>2] = $350;
+ $495 = ((($350)) + 8|0);
+ HEAP32[$495>>2] = $350;
+ break;
+ }
+ }
+ else if ((label|0) == 139) {
+ $496 = ((($$0345$i)) + 8|0);
+ $497 = HEAP32[$496>>2]|0;
+ $498 = HEAP32[(33032)>>2]|0;
+ $499 = ($497>>>0)>=($498>>>0);
+ $not$9$i = ($$0345$i>>>0)>=($498>>>0);
+ $500 = $499 & $not$9$i;
+ if ($500) {
+ $501 = ((($497)) + 12|0);
+ HEAP32[$501>>2] = $350;
+ HEAP32[$496>>2] = $350;
+ $502 = ((($350)) + 8|0);
+ HEAP32[$502>>2] = $497;
+ $503 = ((($350)) + 12|0);
+ HEAP32[$503>>2] = $$0345$i;
+ $504 = ((($350)) + 24|0);
+ HEAP32[$504>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $505 = ((($$4$lcssa$i)) + 8|0);
+ $$0 = $505;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ $$0197 = $249;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ $506 = HEAP32[(33024)>>2]|0;
+ $507 = ($506>>>0)<($$0197>>>0);
+ if (!($507)) {
+ $508 = (($506) - ($$0197))|0;
+ $509 = HEAP32[(33036)>>2]|0;
+ $510 = ($508>>>0)>(15);
+ if ($510) {
+ $511 = (($509) + ($$0197)|0);
+ HEAP32[(33036)>>2] = $511;
+ HEAP32[(33024)>>2] = $508;
+ $512 = $508 | 1;
+ $513 = ((($511)) + 4|0);
+ HEAP32[$513>>2] = $512;
+ $514 = (($511) + ($508)|0);
+ HEAP32[$514>>2] = $508;
+ $515 = $$0197 | 3;
+ $516 = ((($509)) + 4|0);
+ HEAP32[$516>>2] = $515;
+ } else {
+ HEAP32[(33024)>>2] = 0;
+ HEAP32[(33036)>>2] = 0;
+ $517 = $506 | 3;
+ $518 = ((($509)) + 4|0);
+ HEAP32[$518>>2] = $517;
+ $519 = (($509) + ($506)|0);
+ $520 = ((($519)) + 4|0);
+ $521 = HEAP32[$520>>2]|0;
+ $522 = $521 | 1;
+ HEAP32[$520>>2] = $522;
+ }
+ $523 = ((($509)) + 8|0);
+ $$0 = $523;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $524 = HEAP32[(33028)>>2]|0;
+ $525 = ($524>>>0)>($$0197>>>0);
+ if ($525) {
+ $526 = (($524) - ($$0197))|0;
+ HEAP32[(33028)>>2] = $526;
+ $527 = HEAP32[(33040)>>2]|0;
+ $528 = (($527) + ($$0197)|0);
+ HEAP32[(33040)>>2] = $528;
+ $529 = $526 | 1;
+ $530 = ((($528)) + 4|0);
+ HEAP32[$530>>2] = $529;
+ $531 = $$0197 | 3;
+ $532 = ((($527)) + 4|0);
+ HEAP32[$532>>2] = $531;
+ $533 = ((($527)) + 8|0);
+ $$0 = $533;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $534 = HEAP32[8372]|0;
+ $535 = ($534|0)==(0);
+ if ($535) {
+ HEAP32[(33496)>>2] = 4096;
+ HEAP32[(33492)>>2] = 4096;
+ HEAP32[(33500)>>2] = -1;
+ HEAP32[(33504)>>2] = -1;
+ HEAP32[(33508)>>2] = 0;
+ HEAP32[(33460)>>2] = 0;
+ $536 = $1;
+ $537 = $536 & -16;
+ $538 = $537 ^ 1431655768;
+ HEAP32[$1>>2] = $538;
+ HEAP32[8372] = $538;
+ $542 = 4096;
+ } else {
+ $$pre$i212 = HEAP32[(33496)>>2]|0;
+ $542 = $$pre$i212;
+ }
+ $539 = (($$0197) + 48)|0;
+ $540 = (($$0197) + 47)|0;
+ $541 = (($542) + ($540))|0;
+ $543 = (0 - ($542))|0;
+ $544 = $541 & $543;
+ $545 = ($544>>>0)>($$0197>>>0);
+ if (!($545)) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $546 = HEAP32[(33456)>>2]|0;
+ $547 = ($546|0)==(0);
+ if (!($547)) {
+ $548 = HEAP32[(33448)>>2]|0;
+ $549 = (($548) + ($544))|0;
+ $550 = ($549>>>0)<=($548>>>0);
+ $551 = ($549>>>0)>($546>>>0);
+ $or$cond1$i = $550 | $551;
+ if ($or$cond1$i) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $552 = HEAP32[(33460)>>2]|0;
+ $553 = $552 & 4;
+ $554 = ($553|0)==(0);
+ L244: do {
+ if ($554) {
+ $555 = HEAP32[(33040)>>2]|0;
+ $556 = ($555|0)==(0|0);
+ L246: do {
+ if ($556) {
+ label = 163;
+ } else {
+ $$0$i$i = (33464);
+ while(1) {
+ $557 = HEAP32[$$0$i$i>>2]|0;
+ $558 = ($557>>>0)>($555>>>0);
+ if (!($558)) {
+ $559 = ((($$0$i$i)) + 4|0);
+ $560 = HEAP32[$559>>2]|0;
+ $561 = (($557) + ($560)|0);
+ $562 = ($561>>>0)>($555>>>0);
+ if ($562) {
+ break;
+ }
+ }
+ $563 = ((($$0$i$i)) + 8|0);
+ $564 = HEAP32[$563>>2]|0;
+ $565 = ($564|0)==(0|0);
+ if ($565) {
+ label = 163;
+ break L246;
+ } else {
+ $$0$i$i = $564;
+ }
+ }
+ $588 = (($541) - ($524))|0;
+ $589 = $588 & $543;
+ $590 = ($589>>>0)<(2147483647);
+ if ($590) {
+ $591 = (_sbrk(($589|0))|0);
+ $592 = HEAP32[$$0$i$i>>2]|0;
+ $593 = HEAP32[$559>>2]|0;
+ $594 = (($592) + ($593)|0);
+ $595 = ($591|0)==($594|0);
+ if ($595) {
+ $596 = ($591|0)==((-1)|0);
+ if ($596) {
+ $$2234253237$i = $589;
+ } else {
+ $$723948$i = $589;$$749$i = $591;
+ label = 180;
+ break L244;
+ }
+ } else {
+ $$2247$ph$i = $591;$$2253$ph$i = $589;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 163) {
+ $566 = (_sbrk(0)|0);
+ $567 = ($566|0)==((-1)|0);
+ if ($567) {
+ $$2234253237$i = 0;
+ } else {
+ $568 = $566;
+ $569 = HEAP32[(33492)>>2]|0;
+ $570 = (($569) + -1)|0;
+ $571 = $570 & $568;
+ $572 = ($571|0)==(0);
+ $573 = (($570) + ($568))|0;
+ $574 = (0 - ($569))|0;
+ $575 = $573 & $574;
+ $576 = (($575) - ($568))|0;
+ $577 = $572 ? 0 : $576;
+ $$$i = (($577) + ($544))|0;
+ $578 = HEAP32[(33448)>>2]|0;
+ $579 = (($$$i) + ($578))|0;
+ $580 = ($$$i>>>0)>($$0197>>>0);
+ $581 = ($$$i>>>0)<(2147483647);
+ $or$cond$i214 = $580 & $581;
+ if ($or$cond$i214) {
+ $582 = HEAP32[(33456)>>2]|0;
+ $583 = ($582|0)==(0);
+ if (!($583)) {
+ $584 = ($579>>>0)<=($578>>>0);
+ $585 = ($579>>>0)>($582>>>0);
+ $or$cond2$i215 = $584 | $585;
+ if ($or$cond2$i215) {
+ $$2234253237$i = 0;
+ break;
+ }
+ }
+ $586 = (_sbrk(($$$i|0))|0);
+ $587 = ($586|0)==($566|0);
+ if ($587) {
+ $$723948$i = $$$i;$$749$i = $566;
+ label = 180;
+ break L244;
+ } else {
+ $$2247$ph$i = $586;$$2253$ph$i = $$$i;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 171) {
+ $597 = (0 - ($$2253$ph$i))|0;
+ $598 = ($$2247$ph$i|0)!=((-1)|0);
+ $599 = ($$2253$ph$i>>>0)<(2147483647);
+ $or$cond7$i = $599 & $598;
+ $600 = ($539>>>0)>($$2253$ph$i>>>0);
+ $or$cond10$i = $600 & $or$cond7$i;
+ if (!($or$cond10$i)) {
+ $610 = ($$2247$ph$i|0)==((-1)|0);
+ if ($610) {
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ $601 = HEAP32[(33496)>>2]|0;
+ $602 = (($540) - ($$2253$ph$i))|0;
+ $603 = (($602) + ($601))|0;
+ $604 = (0 - ($601))|0;
+ $605 = $603 & $604;
+ $606 = ($605>>>0)<(2147483647);
+ if (!($606)) {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ $607 = (_sbrk(($605|0))|0);
+ $608 = ($607|0)==((-1)|0);
+ if ($608) {
+ (_sbrk(($597|0))|0);
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $609 = (($605) + ($$2253$ph$i))|0;
+ $$723948$i = $609;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ } while(0);
+ $611 = HEAP32[(33460)>>2]|0;
+ $612 = $611 | 4;
+ HEAP32[(33460)>>2] = $612;
+ $$4236$i = $$2234253237$i;
+ label = 178;
+ } else {
+ $$4236$i = 0;
+ label = 178;
+ }
+ } while(0);
+ if ((label|0) == 178) {
+ $613 = ($544>>>0)<(2147483647);
+ if ($613) {
+ $614 = (_sbrk(($544|0))|0);
+ $615 = (_sbrk(0)|0);
+ $616 = ($614|0)!=((-1)|0);
+ $617 = ($615|0)!=((-1)|0);
+ $or$cond5$i = $616 & $617;
+ $618 = ($614>>>0)<($615>>>0);
+ $or$cond11$i = $618 & $or$cond5$i;
+ $619 = $615;
+ $620 = $614;
+ $621 = (($619) - ($620))|0;
+ $622 = (($$0197) + 40)|0;
+ $623 = ($621>>>0)>($622>>>0);
+ $$$4236$i = $623 ? $621 : $$4236$i;
+ $or$cond11$not$i = $or$cond11$i ^ 1;
+ $624 = ($614|0)==((-1)|0);
+ $not$$i216 = $623 ^ 1;
+ $625 = $624 | $not$$i216;
+ $or$cond50$i = $625 | $or$cond11$not$i;
+ if (!($or$cond50$i)) {
+ $$723948$i = $$$4236$i;$$749$i = $614;
+ label = 180;
+ }
+ }
+ }
+ if ((label|0) == 180) {
+ $626 = HEAP32[(33448)>>2]|0;
+ $627 = (($626) + ($$723948$i))|0;
+ HEAP32[(33448)>>2] = $627;
+ $628 = HEAP32[(33452)>>2]|0;
+ $629 = ($627>>>0)>($628>>>0);
+ if ($629) {
+ HEAP32[(33452)>>2] = $627;
+ }
+ $630 = HEAP32[(33040)>>2]|0;
+ $631 = ($630|0)==(0|0);
+ do {
+ if ($631) {
+ $632 = HEAP32[(33032)>>2]|0;
+ $633 = ($632|0)==(0|0);
+ $634 = ($$749$i>>>0)<($632>>>0);
+ $or$cond12$i = $633 | $634;
+ if ($or$cond12$i) {
+ HEAP32[(33032)>>2] = $$749$i;
+ }
+ HEAP32[(33464)>>2] = $$749$i;
+ HEAP32[(33468)>>2] = $$723948$i;
+ HEAP32[(33476)>>2] = 0;
+ $635 = HEAP32[8372]|0;
+ HEAP32[(33052)>>2] = $635;
+ HEAP32[(33048)>>2] = -1;
+ $$01$i$i = 0;
+ while(1) {
+ $636 = $$01$i$i << 1;
+ $637 = (33056 + ($636<<2)|0);
+ $638 = ((($637)) + 12|0);
+ HEAP32[$638>>2] = $637;
+ $639 = ((($637)) + 8|0);
+ HEAP32[$639>>2] = $637;
+ $640 = (($$01$i$i) + 1)|0;
+ $exitcond$i$i = ($640|0)==(32);
+ if ($exitcond$i$i) {
+ break;
+ } else {
+ $$01$i$i = $640;
+ }
+ }
+ $641 = (($$723948$i) + -40)|0;
+ $642 = ((($$749$i)) + 8|0);
+ $643 = $642;
+ $644 = $643 & 7;
+ $645 = ($644|0)==(0);
+ $646 = (0 - ($643))|0;
+ $647 = $646 & 7;
+ $648 = $645 ? 0 : $647;
+ $649 = (($$749$i) + ($648)|0);
+ $650 = (($641) - ($648))|0;
+ HEAP32[(33040)>>2] = $649;
+ HEAP32[(33028)>>2] = $650;
+ $651 = $650 | 1;
+ $652 = ((($649)) + 4|0);
+ HEAP32[$652>>2] = $651;
+ $653 = (($649) + ($650)|0);
+ $654 = ((($653)) + 4|0);
+ HEAP32[$654>>2] = 40;
+ $655 = HEAP32[(33504)>>2]|0;
+ HEAP32[(33044)>>2] = $655;
+ } else {
+ $$024371$i = (33464);
+ while(1) {
+ $656 = HEAP32[$$024371$i>>2]|0;
+ $657 = ((($$024371$i)) + 4|0);
+ $658 = HEAP32[$657>>2]|0;
+ $659 = (($656) + ($658)|0);
+ $660 = ($$749$i|0)==($659|0);
+ if ($660) {
+ label = 190;
+ break;
+ }
+ $661 = ((($$024371$i)) + 8|0);
+ $662 = HEAP32[$661>>2]|0;
+ $663 = ($662|0)==(0|0);
+ if ($663) {
+ break;
+ } else {
+ $$024371$i = $662;
+ }
+ }
+ if ((label|0) == 190) {
+ $664 = ((($$024371$i)) + 12|0);
+ $665 = HEAP32[$664>>2]|0;
+ $666 = $665 & 8;
+ $667 = ($666|0)==(0);
+ if ($667) {
+ $668 = ($630>>>0)>=($656>>>0);
+ $669 = ($630>>>0)<($$749$i>>>0);
+ $or$cond51$i = $669 & $668;
+ if ($or$cond51$i) {
+ $670 = (($658) + ($$723948$i))|0;
+ HEAP32[$657>>2] = $670;
+ $671 = HEAP32[(33028)>>2]|0;
+ $672 = ((($630)) + 8|0);
+ $673 = $672;
+ $674 = $673 & 7;
+ $675 = ($674|0)==(0);
+ $676 = (0 - ($673))|0;
+ $677 = $676 & 7;
+ $678 = $675 ? 0 : $677;
+ $679 = (($630) + ($678)|0);
+ $680 = (($$723948$i) - ($678))|0;
+ $681 = (($671) + ($680))|0;
+ HEAP32[(33040)>>2] = $679;
+ HEAP32[(33028)>>2] = $681;
+ $682 = $681 | 1;
+ $683 = ((($679)) + 4|0);
+ HEAP32[$683>>2] = $682;
+ $684 = (($679) + ($681)|0);
+ $685 = ((($684)) + 4|0);
+ HEAP32[$685>>2] = 40;
+ $686 = HEAP32[(33504)>>2]|0;
+ HEAP32[(33044)>>2] = $686;
+ break;
+ }
+ }
+ }
+ $687 = HEAP32[(33032)>>2]|0;
+ $688 = ($$749$i>>>0)<($687>>>0);
+ if ($688) {
+ HEAP32[(33032)>>2] = $$749$i;
+ $752 = $$749$i;
+ } else {
+ $752 = $687;
+ }
+ $689 = (($$749$i) + ($$723948$i)|0);
+ $$124470$i = (33464);
+ while(1) {
+ $690 = HEAP32[$$124470$i>>2]|0;
+ $691 = ($690|0)==($689|0);
+ if ($691) {
+ label = 198;
+ break;
+ }
+ $692 = ((($$124470$i)) + 8|0);
+ $693 = HEAP32[$692>>2]|0;
+ $694 = ($693|0)==(0|0);
+ if ($694) {
+ break;
+ } else {
+ $$124470$i = $693;
+ }
+ }
+ if ((label|0) == 198) {
+ $695 = ((($$124470$i)) + 12|0);
+ $696 = HEAP32[$695>>2]|0;
+ $697 = $696 & 8;
+ $698 = ($697|0)==(0);
+ if ($698) {
+ HEAP32[$$124470$i>>2] = $$749$i;
+ $699 = ((($$124470$i)) + 4|0);
+ $700 = HEAP32[$699>>2]|0;
+ $701 = (($700) + ($$723948$i))|0;
+ HEAP32[$699>>2] = $701;
+ $702 = ((($$749$i)) + 8|0);
+ $703 = $702;
+ $704 = $703 & 7;
+ $705 = ($704|0)==(0);
+ $706 = (0 - ($703))|0;
+ $707 = $706 & 7;
+ $708 = $705 ? 0 : $707;
+ $709 = (($$749$i) + ($708)|0);
+ $710 = ((($689)) + 8|0);
+ $711 = $710;
+ $712 = $711 & 7;
+ $713 = ($712|0)==(0);
+ $714 = (0 - ($711))|0;
+ $715 = $714 & 7;
+ $716 = $713 ? 0 : $715;
+ $717 = (($689) + ($716)|0);
+ $718 = $717;
+ $719 = $709;
+ $720 = (($718) - ($719))|0;
+ $721 = (($709) + ($$0197)|0);
+ $722 = (($720) - ($$0197))|0;
+ $723 = $$0197 | 3;
+ $724 = ((($709)) + 4|0);
+ HEAP32[$724>>2] = $723;
+ $725 = ($717|0)==($630|0);
+ do {
+ if ($725) {
+ $726 = HEAP32[(33028)>>2]|0;
+ $727 = (($726) + ($722))|0;
+ HEAP32[(33028)>>2] = $727;
+ HEAP32[(33040)>>2] = $721;
+ $728 = $727 | 1;
+ $729 = ((($721)) + 4|0);
+ HEAP32[$729>>2] = $728;
+ } else {
+ $730 = HEAP32[(33036)>>2]|0;
+ $731 = ($717|0)==($730|0);
+ if ($731) {
+ $732 = HEAP32[(33024)>>2]|0;
+ $733 = (($732) + ($722))|0;
+ HEAP32[(33024)>>2] = $733;
+ HEAP32[(33036)>>2] = $721;
+ $734 = $733 | 1;
+ $735 = ((($721)) + 4|0);
+ HEAP32[$735>>2] = $734;
+ $736 = (($721) + ($733)|0);
+ HEAP32[$736>>2] = $733;
+ break;
+ }
+ $737 = ((($717)) + 4|0);
+ $738 = HEAP32[$737>>2]|0;
+ $739 = $738 & 3;
+ $740 = ($739|0)==(1);
+ if ($740) {
+ $741 = $738 & -8;
+ $742 = $738 >>> 3;
+ $743 = ($738>>>0)<(256);
+ L314: do {
+ if ($743) {
+ $744 = ((($717)) + 8|0);
+ $745 = HEAP32[$744>>2]|0;
+ $746 = ((($717)) + 12|0);
+ $747 = HEAP32[$746>>2]|0;
+ $748 = $742 << 1;
+ $749 = (33056 + ($748<<2)|0);
+ $750 = ($745|0)==($749|0);
+ do {
+ if (!($750)) {
+ $751 = ($745>>>0)<($752>>>0);
+ if ($751) {
+ _abort();
+ // unreachable;
+ }
+ $753 = ((($745)) + 12|0);
+ $754 = HEAP32[$753>>2]|0;
+ $755 = ($754|0)==($717|0);
+ if ($755) {
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $756 = ($747|0)==($745|0);
+ if ($756) {
+ $757 = 1 << $742;
+ $758 = $757 ^ -1;
+ $759 = HEAP32[8254]|0;
+ $760 = $759 & $758;
+ HEAP32[8254] = $760;
+ break;
+ }
+ $761 = ($747|0)==($749|0);
+ do {
+ if ($761) {
+ $$pre10$i$i = ((($747)) + 8|0);
+ $$pre$phi11$i$iZ2D = $$pre10$i$i;
+ } else {
+ $762 = ($747>>>0)<($752>>>0);
+ if ($762) {
+ _abort();
+ // unreachable;
+ }
+ $763 = ((($747)) + 8|0);
+ $764 = HEAP32[$763>>2]|0;
+ $765 = ($764|0)==($717|0);
+ if ($765) {
+ $$pre$phi11$i$iZ2D = $763;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $766 = ((($745)) + 12|0);
+ HEAP32[$766>>2] = $747;
+ HEAP32[$$pre$phi11$i$iZ2D>>2] = $745;
+ } else {
+ $767 = ((($717)) + 24|0);
+ $768 = HEAP32[$767>>2]|0;
+ $769 = ((($717)) + 12|0);
+ $770 = HEAP32[$769>>2]|0;
+ $771 = ($770|0)==($717|0);
+ do {
+ if ($771) {
+ $781 = ((($717)) + 16|0);
+ $782 = ((($781)) + 4|0);
+ $783 = HEAP32[$782>>2]|0;
+ $784 = ($783|0)==(0|0);
+ if ($784) {
+ $785 = HEAP32[$781>>2]|0;
+ $786 = ($785|0)==(0|0);
+ if ($786) {
+ $$3$i$i = 0;
+ break;
+ } else {
+ $$1291$i$i = $785;$$1293$i$i = $781;
+ }
+ } else {
+ $$1291$i$i = $783;$$1293$i$i = $782;
+ }
+ while(1) {
+ $787 = ((($$1291$i$i)) + 20|0);
+ $788 = HEAP32[$787>>2]|0;
+ $789 = ($788|0)==(0|0);
+ if (!($789)) {
+ $$1291$i$i = $788;$$1293$i$i = $787;
+ continue;
+ }
+ $790 = ((($$1291$i$i)) + 16|0);
+ $791 = HEAP32[$790>>2]|0;
+ $792 = ($791|0)==(0|0);
+ if ($792) {
+ break;
+ } else {
+ $$1291$i$i = $791;$$1293$i$i = $790;
+ }
+ }
+ $793 = ($$1293$i$i>>>0)<($752>>>0);
+ if ($793) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1293$i$i>>2] = 0;
+ $$3$i$i = $$1291$i$i;
+ break;
+ }
+ } else {
+ $772 = ((($717)) + 8|0);
+ $773 = HEAP32[$772>>2]|0;
+ $774 = ($773>>>0)<($752>>>0);
+ if ($774) {
+ _abort();
+ // unreachable;
+ }
+ $775 = ((($773)) + 12|0);
+ $776 = HEAP32[$775>>2]|0;
+ $777 = ($776|0)==($717|0);
+ if (!($777)) {
+ _abort();
+ // unreachable;
+ }
+ $778 = ((($770)) + 8|0);
+ $779 = HEAP32[$778>>2]|0;
+ $780 = ($779|0)==($717|0);
+ if ($780) {
+ HEAP32[$775>>2] = $770;
+ HEAP32[$778>>2] = $773;
+ $$3$i$i = $770;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $794 = ($768|0)==(0|0);
+ if ($794) {
+ break;
+ }
+ $795 = ((($717)) + 28|0);
+ $796 = HEAP32[$795>>2]|0;
+ $797 = (33320 + ($796<<2)|0);
+ $798 = HEAP32[$797>>2]|0;
+ $799 = ($717|0)==($798|0);
+ do {
+ if ($799) {
+ HEAP32[$797>>2] = $$3$i$i;
+ $cond$i$i = ($$3$i$i|0)==(0|0);
+ if (!($cond$i$i)) {
+ break;
+ }
+ $800 = 1 << $796;
+ $801 = $800 ^ -1;
+ $802 = HEAP32[(33020)>>2]|0;
+ $803 = $802 & $801;
+ HEAP32[(33020)>>2] = $803;
+ break L314;
+ } else {
+ $804 = HEAP32[(33032)>>2]|0;
+ $805 = ($768>>>0)<($804>>>0);
+ if ($805) {
+ _abort();
+ // unreachable;
+ } else {
+ $806 = ((($768)) + 16|0);
+ $807 = HEAP32[$806>>2]|0;
+ $not$$i17$i = ($807|0)!=($717|0);
+ $$sink1$i$i = $not$$i17$i&1;
+ $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0);
+ HEAP32[$808>>2] = $$3$i$i;
+ $809 = ($$3$i$i|0)==(0|0);
+ if ($809) {
+ break L314;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $810 = HEAP32[(33032)>>2]|0;
+ $811 = ($$3$i$i>>>0)<($810>>>0);
+ if ($811) {
+ _abort();
+ // unreachable;
+ }
+ $812 = ((($$3$i$i)) + 24|0);
+ HEAP32[$812>>2] = $768;
+ $813 = ((($717)) + 16|0);
+ $814 = HEAP32[$813>>2]|0;
+ $815 = ($814|0)==(0|0);
+ do {
+ if (!($815)) {
+ $816 = ($814>>>0)<($810>>>0);
+ if ($816) {
+ _abort();
+ // unreachable;
+ } else {
+ $817 = ((($$3$i$i)) + 16|0);
+ HEAP32[$817>>2] = $814;
+ $818 = ((($814)) + 24|0);
+ HEAP32[$818>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $819 = ((($813)) + 4|0);
+ $820 = HEAP32[$819>>2]|0;
+ $821 = ($820|0)==(0|0);
+ if ($821) {
+ break;
+ }
+ $822 = HEAP32[(33032)>>2]|0;
+ $823 = ($820>>>0)<($822>>>0);
+ if ($823) {
+ _abort();
+ // unreachable;
+ } else {
+ $824 = ((($$3$i$i)) + 20|0);
+ HEAP32[$824>>2] = $820;
+ $825 = ((($820)) + 24|0);
+ HEAP32[$825>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $826 = (($717) + ($741)|0);
+ $827 = (($741) + ($722))|0;
+ $$0$i18$i = $826;$$0287$i$i = $827;
+ } else {
+ $$0$i18$i = $717;$$0287$i$i = $722;
+ }
+ $828 = ((($$0$i18$i)) + 4|0);
+ $829 = HEAP32[$828>>2]|0;
+ $830 = $829 & -2;
+ HEAP32[$828>>2] = $830;
+ $831 = $$0287$i$i | 1;
+ $832 = ((($721)) + 4|0);
+ HEAP32[$832>>2] = $831;
+ $833 = (($721) + ($$0287$i$i)|0);
+ HEAP32[$833>>2] = $$0287$i$i;
+ $834 = $$0287$i$i >>> 3;
+ $835 = ($$0287$i$i>>>0)<(256);
+ if ($835) {
+ $836 = $834 << 1;
+ $837 = (33056 + ($836<<2)|0);
+ $838 = HEAP32[8254]|0;
+ $839 = 1 << $834;
+ $840 = $838 & $839;
+ $841 = ($840|0)==(0);
+ do {
+ if ($841) {
+ $842 = $838 | $839;
+ HEAP32[8254] = $842;
+ $$pre$i19$i = ((($837)) + 8|0);
+ $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
+ } else {
+ $843 = ((($837)) + 8|0);
+ $844 = HEAP32[$843>>2]|0;
+ $845 = HEAP32[(33032)>>2]|0;
+ $846 = ($844>>>0)<($845>>>0);
+ if (!($846)) {
+ $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ HEAP32[$$pre$phi$i20$iZ2D>>2] = $721;
+ $847 = ((($$0295$i$i)) + 12|0);
+ HEAP32[$847>>2] = $721;
+ $848 = ((($721)) + 8|0);
+ HEAP32[$848>>2] = $$0295$i$i;
+ $849 = ((($721)) + 12|0);
+ HEAP32[$849>>2] = $837;
+ break;
+ }
+ $850 = $$0287$i$i >>> 8;
+ $851 = ($850|0)==(0);
+ do {
+ if ($851) {
+ $$0296$i$i = 0;
+ } else {
+ $852 = ($$0287$i$i>>>0)>(16777215);
+ if ($852) {
+ $$0296$i$i = 31;
+ break;
+ }
+ $853 = (($850) + 1048320)|0;
+ $854 = $853 >>> 16;
+ $855 = $854 & 8;
+ $856 = $850 << $855;
+ $857 = (($856) + 520192)|0;
+ $858 = $857 >>> 16;
+ $859 = $858 & 4;
+ $860 = $859 | $855;
+ $861 = $856 << $859;
+ $862 = (($861) + 245760)|0;
+ $863 = $862 >>> 16;
+ $864 = $863 & 2;
+ $865 = $860 | $864;
+ $866 = (14 - ($865))|0;
+ $867 = $861 << $864;
+ $868 = $867 >>> 15;
+ $869 = (($866) + ($868))|0;
+ $870 = $869 << 1;
+ $871 = (($869) + 7)|0;
+ $872 = $$0287$i$i >>> $871;
+ $873 = $872 & 1;
+ $874 = $873 | $870;
+ $$0296$i$i = $874;
+ }
+ } while(0);
+ $875 = (33320 + ($$0296$i$i<<2)|0);
+ $876 = ((($721)) + 28|0);
+ HEAP32[$876>>2] = $$0296$i$i;
+ $877 = ((($721)) + 16|0);
+ $878 = ((($877)) + 4|0);
+ HEAP32[$878>>2] = 0;
+ HEAP32[$877>>2] = 0;
+ $879 = HEAP32[(33020)>>2]|0;
+ $880 = 1 << $$0296$i$i;
+ $881 = $879 & $880;
+ $882 = ($881|0)==(0);
+ if ($882) {
+ $883 = $879 | $880;
+ HEAP32[(33020)>>2] = $883;
+ HEAP32[$875>>2] = $721;
+ $884 = ((($721)) + 24|0);
+ HEAP32[$884>>2] = $875;
+ $885 = ((($721)) + 12|0);
+ HEAP32[$885>>2] = $721;
+ $886 = ((($721)) + 8|0);
+ HEAP32[$886>>2] = $721;
+ break;
+ }
+ $887 = HEAP32[$875>>2]|0;
+ $888 = ($$0296$i$i|0)==(31);
+ $889 = $$0296$i$i >>> 1;
+ $890 = (25 - ($889))|0;
+ $891 = $888 ? 0 : $890;
+ $892 = $$0287$i$i << $891;
+ $$0288$i$i = $892;$$0289$i$i = $887;
+ while(1) {
+ $893 = ((($$0289$i$i)) + 4|0);
+ $894 = HEAP32[$893>>2]|0;
+ $895 = $894 & -8;
+ $896 = ($895|0)==($$0287$i$i|0);
+ if ($896) {
+ label = 265;
+ break;
+ }
+ $897 = $$0288$i$i >>> 31;
+ $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0);
+ $899 = $$0288$i$i << 1;
+ $900 = HEAP32[$898>>2]|0;
+ $901 = ($900|0)==(0|0);
+ if ($901) {
+ label = 262;
+ break;
+ } else {
+ $$0288$i$i = $899;$$0289$i$i = $900;
+ }
+ }
+ if ((label|0) == 262) {
+ $902 = HEAP32[(33032)>>2]|0;
+ $903 = ($898>>>0)<($902>>>0);
+ if ($903) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$898>>2] = $721;
+ $904 = ((($721)) + 24|0);
+ HEAP32[$904>>2] = $$0289$i$i;
+ $905 = ((($721)) + 12|0);
+ HEAP32[$905>>2] = $721;
+ $906 = ((($721)) + 8|0);
+ HEAP32[$906>>2] = $721;
+ break;
+ }
+ }
+ else if ((label|0) == 265) {
+ $907 = ((($$0289$i$i)) + 8|0);
+ $908 = HEAP32[$907>>2]|0;
+ $909 = HEAP32[(33032)>>2]|0;
+ $910 = ($908>>>0)>=($909>>>0);
+ $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
+ $911 = $910 & $not$7$i$i;
+ if ($911) {
+ $912 = ((($908)) + 12|0);
+ HEAP32[$912>>2] = $721;
+ HEAP32[$907>>2] = $721;
+ $913 = ((($721)) + 8|0);
+ HEAP32[$913>>2] = $908;
+ $914 = ((($721)) + 12|0);
+ HEAP32[$914>>2] = $$0289$i$i;
+ $915 = ((($721)) + 24|0);
+ HEAP32[$915>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $1047 = ((($709)) + 8|0);
+ $$0 = $1047;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $$0$i$i$i = (33464);
+ while(1) {
+ $916 = HEAP32[$$0$i$i$i>>2]|0;
+ $917 = ($916>>>0)>($630>>>0);
+ if (!($917)) {
+ $918 = ((($$0$i$i$i)) + 4|0);
+ $919 = HEAP32[$918>>2]|0;
+ $920 = (($916) + ($919)|0);
+ $921 = ($920>>>0)>($630>>>0);
+ if ($921) {
+ break;
+ }
+ }
+ $922 = ((($$0$i$i$i)) + 8|0);
+ $923 = HEAP32[$922>>2]|0;
+ $$0$i$i$i = $923;
+ }
+ $924 = ((($920)) + -47|0);
+ $925 = ((($924)) + 8|0);
+ $926 = $925;
+ $927 = $926 & 7;
+ $928 = ($927|0)==(0);
+ $929 = (0 - ($926))|0;
+ $930 = $929 & 7;
+ $931 = $928 ? 0 : $930;
+ $932 = (($924) + ($931)|0);
+ $933 = ((($630)) + 16|0);
+ $934 = ($932>>>0)<($933>>>0);
+ $935 = $934 ? $630 : $932;
+ $936 = ((($935)) + 8|0);
+ $937 = ((($935)) + 24|0);
+ $938 = (($$723948$i) + -40)|0;
+ $939 = ((($$749$i)) + 8|0);
+ $940 = $939;
+ $941 = $940 & 7;
+ $942 = ($941|0)==(0);
+ $943 = (0 - ($940))|0;
+ $944 = $943 & 7;
+ $945 = $942 ? 0 : $944;
+ $946 = (($$749$i) + ($945)|0);
+ $947 = (($938) - ($945))|0;
+ HEAP32[(33040)>>2] = $946;
+ HEAP32[(33028)>>2] = $947;
+ $948 = $947 | 1;
+ $949 = ((($946)) + 4|0);
+ HEAP32[$949>>2] = $948;
+ $950 = (($946) + ($947)|0);
+ $951 = ((($950)) + 4|0);
+ HEAP32[$951>>2] = 40;
+ $952 = HEAP32[(33504)>>2]|0;
+ HEAP32[(33044)>>2] = $952;
+ $953 = ((($935)) + 4|0);
+ HEAP32[$953>>2] = 27;
+ ;HEAP32[$936>>2]=HEAP32[(33464)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(33464)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(33464)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(33464)+12>>2]|0;
+ HEAP32[(33464)>>2] = $$749$i;
+ HEAP32[(33468)>>2] = $$723948$i;
+ HEAP32[(33476)>>2] = 0;
+ HEAP32[(33472)>>2] = $936;
+ $955 = $937;
+ while(1) {
+ $954 = ((($955)) + 4|0);
+ HEAP32[$954>>2] = 7;
+ $956 = ((($955)) + 8|0);
+ $957 = ($956>>>0)<($920>>>0);
+ if ($957) {
+ $955 = $954;
+ } else {
+ break;
+ }
+ }
+ $958 = ($935|0)==($630|0);
+ if (!($958)) {
+ $959 = $935;
+ $960 = $630;
+ $961 = (($959) - ($960))|0;
+ $962 = HEAP32[$953>>2]|0;
+ $963 = $962 & -2;
+ HEAP32[$953>>2] = $963;
+ $964 = $961 | 1;
+ $965 = ((($630)) + 4|0);
+ HEAP32[$965>>2] = $964;
+ HEAP32[$935>>2] = $961;
+ $966 = $961 >>> 3;
+ $967 = ($961>>>0)<(256);
+ if ($967) {
+ $968 = $966 << 1;
+ $969 = (33056 + ($968<<2)|0);
+ $970 = HEAP32[8254]|0;
+ $971 = 1 << $966;
+ $972 = $970 & $971;
+ $973 = ($972|0)==(0);
+ if ($973) {
+ $974 = $970 | $971;
+ HEAP32[8254] = $974;
+ $$pre$i$i = ((($969)) + 8|0);
+ $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
+ } else {
+ $975 = ((($969)) + 8|0);
+ $976 = HEAP32[$975>>2]|0;
+ $977 = HEAP32[(33032)>>2]|0;
+ $978 = ($976>>>0)<($977>>>0);
+ if ($978) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975;
+ }
+ }
+ HEAP32[$$pre$phi$i$iZ2D>>2] = $630;
+ $979 = ((($$0211$i$i)) + 12|0);
+ HEAP32[$979>>2] = $630;
+ $980 = ((($630)) + 8|0);
+ HEAP32[$980>>2] = $$0211$i$i;
+ $981 = ((($630)) + 12|0);
+ HEAP32[$981>>2] = $969;
+ break;
+ }
+ $982 = $961 >>> 8;
+ $983 = ($982|0)==(0);
+ if ($983) {
+ $$0212$i$i = 0;
+ } else {
+ $984 = ($961>>>0)>(16777215);
+ if ($984) {
+ $$0212$i$i = 31;
+ } else {
+ $985 = (($982) + 1048320)|0;
+ $986 = $985 >>> 16;
+ $987 = $986 & 8;
+ $988 = $982 << $987;
+ $989 = (($988) + 520192)|0;
+ $990 = $989 >>> 16;
+ $991 = $990 & 4;
+ $992 = $991 | $987;
+ $993 = $988 << $991;
+ $994 = (($993) + 245760)|0;
+ $995 = $994 >>> 16;
+ $996 = $995 & 2;
+ $997 = $992 | $996;
+ $998 = (14 - ($997))|0;
+ $999 = $993 << $996;
+ $1000 = $999 >>> 15;
+ $1001 = (($998) + ($1000))|0;
+ $1002 = $1001 << 1;
+ $1003 = (($1001) + 7)|0;
+ $1004 = $961 >>> $1003;
+ $1005 = $1004 & 1;
+ $1006 = $1005 | $1002;
+ $$0212$i$i = $1006;
+ }
+ }
+ $1007 = (33320 + ($$0212$i$i<<2)|0);
+ $1008 = ((($630)) + 28|0);
+ HEAP32[$1008>>2] = $$0212$i$i;
+ $1009 = ((($630)) + 20|0);
+ HEAP32[$1009>>2] = 0;
+ HEAP32[$933>>2] = 0;
+ $1010 = HEAP32[(33020)>>2]|0;
+ $1011 = 1 << $$0212$i$i;
+ $1012 = $1010 & $1011;
+ $1013 = ($1012|0)==(0);
+ if ($1013) {
+ $1014 = $1010 | $1011;
+ HEAP32[(33020)>>2] = $1014;
+ HEAP32[$1007>>2] = $630;
+ $1015 = ((($630)) + 24|0);
+ HEAP32[$1015>>2] = $1007;
+ $1016 = ((($630)) + 12|0);
+ HEAP32[$1016>>2] = $630;
+ $1017 = ((($630)) + 8|0);
+ HEAP32[$1017>>2] = $630;
+ break;
+ }
+ $1018 = HEAP32[$1007>>2]|0;
+ $1019 = ($$0212$i$i|0)==(31);
+ $1020 = $$0212$i$i >>> 1;
+ $1021 = (25 - ($1020))|0;
+ $1022 = $1019 ? 0 : $1021;
+ $1023 = $961 << $1022;
+ $$0206$i$i = $1023;$$0207$i$i = $1018;
+ while(1) {
+ $1024 = ((($$0207$i$i)) + 4|0);
+ $1025 = HEAP32[$1024>>2]|0;
+ $1026 = $1025 & -8;
+ $1027 = ($1026|0)==($961|0);
+ if ($1027) {
+ label = 292;
+ break;
+ }
+ $1028 = $$0206$i$i >>> 31;
+ $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0);
+ $1030 = $$0206$i$i << 1;
+ $1031 = HEAP32[$1029>>2]|0;
+ $1032 = ($1031|0)==(0|0);
+ if ($1032) {
+ label = 289;
+ break;
+ } else {
+ $$0206$i$i = $1030;$$0207$i$i = $1031;
+ }
+ }
+ if ((label|0) == 289) {
+ $1033 = HEAP32[(33032)>>2]|0;
+ $1034 = ($1029>>>0)<($1033>>>0);
+ if ($1034) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$1029>>2] = $630;
+ $1035 = ((($630)) + 24|0);
+ HEAP32[$1035>>2] = $$0207$i$i;
+ $1036 = ((($630)) + 12|0);
+ HEAP32[$1036>>2] = $630;
+ $1037 = ((($630)) + 8|0);
+ HEAP32[$1037>>2] = $630;
+ break;
+ }
+ }
+ else if ((label|0) == 292) {
+ $1038 = ((($$0207$i$i)) + 8|0);
+ $1039 = HEAP32[$1038>>2]|0;
+ $1040 = HEAP32[(33032)>>2]|0;
+ $1041 = ($1039>>>0)>=($1040>>>0);
+ $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
+ $1042 = $1041 & $not$$i$i;
+ if ($1042) {
+ $1043 = ((($1039)) + 12|0);
+ HEAP32[$1043>>2] = $630;
+ HEAP32[$1038>>2] = $630;
+ $1044 = ((($630)) + 8|0);
+ HEAP32[$1044>>2] = $1039;
+ $1045 = ((($630)) + 12|0);
+ HEAP32[$1045>>2] = $$0207$i$i;
+ $1046 = ((($630)) + 24|0);
+ HEAP32[$1046>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ }
+ } while(0);
+ $1048 = HEAP32[(33028)>>2]|0;
+ $1049 = ($1048>>>0)>($$0197>>>0);
+ if ($1049) {
+ $1050 = (($1048) - ($$0197))|0;
+ HEAP32[(33028)>>2] = $1050;
+ $1051 = HEAP32[(33040)>>2]|0;
+ $1052 = (($1051) + ($$0197)|0);
+ HEAP32[(33040)>>2] = $1052;
+ $1053 = $1050 | 1;
+ $1054 = ((($1052)) + 4|0);
+ HEAP32[$1054>>2] = $1053;
+ $1055 = $$0197 | 3;
+ $1056 = ((($1051)) + 4|0);
+ HEAP32[$1056>>2] = $1055;
+ $1057 = ((($1051)) + 8|0);
+ $$0 = $1057;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $1058 = (___errno_location()|0);
+ HEAP32[$1058>>2] = 12;
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+}
+function _free($0) {
+ $0 = $0|0;
+ var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0;
+ var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0;
+ var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0;
+ var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0;
+ var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0;
+ var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0;
+ var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0;
+ var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0;
+ var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0;
+ var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0;
+ var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0;
+ var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0;
+ var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0;
+ var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0;
+ var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = ((($0)) + -8|0);
+ $3 = HEAP32[(33032)>>2]|0;
+ $4 = ($2>>>0)<($3>>>0);
+ if ($4) {
+ _abort();
+ // unreachable;
+ }
+ $5 = ((($0)) + -4|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $6 & 3;
+ $8 = ($7|0)==(1);
+ if ($8) {
+ _abort();
+ // unreachable;
+ }
+ $9 = $6 & -8;
+ $10 = (($2) + ($9)|0);
+ $11 = $6 & 1;
+ $12 = ($11|0)==(0);
+ L10: do {
+ if ($12) {
+ $13 = HEAP32[$2>>2]|0;
+ $14 = ($7|0)==(0);
+ if ($14) {
+ return;
+ }
+ $15 = (0 - ($13))|0;
+ $16 = (($2) + ($15)|0);
+ $17 = (($13) + ($9))|0;
+ $18 = ($16>>>0)<($3>>>0);
+ if ($18) {
+ _abort();
+ // unreachable;
+ }
+ $19 = HEAP32[(33036)>>2]|0;
+ $20 = ($16|0)==($19|0);
+ if ($20) {
+ $104 = ((($10)) + 4|0);
+ $105 = HEAP32[$104>>2]|0;
+ $106 = $105 & 3;
+ $107 = ($106|0)==(3);
+ if (!($107)) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $108 = (($16) + ($17)|0);
+ $109 = ((($16)) + 4|0);
+ $110 = $17 | 1;
+ $111 = $105 & -2;
+ HEAP32[(33024)>>2] = $17;
+ HEAP32[$104>>2] = $111;
+ HEAP32[$109>>2] = $110;
+ HEAP32[$108>>2] = $17;
+ return;
+ }
+ $21 = $13 >>> 3;
+ $22 = ($13>>>0)<(256);
+ if ($22) {
+ $23 = ((($16)) + 8|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ((($16)) + 12|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $21 << 1;
+ $28 = (33056 + ($27<<2)|0);
+ $29 = ($24|0)==($28|0);
+ if (!($29)) {
+ $30 = ($24>>>0)<($3>>>0);
+ if ($30) {
+ _abort();
+ // unreachable;
+ }
+ $31 = ((($24)) + 12|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = ($32|0)==($16|0);
+ if (!($33)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $34 = ($26|0)==($24|0);
+ if ($34) {
+ $35 = 1 << $21;
+ $36 = $35 ^ -1;
+ $37 = HEAP32[8254]|0;
+ $38 = $37 & $36;
+ HEAP32[8254] = $38;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $39 = ($26|0)==($28|0);
+ if ($39) {
+ $$pre444 = ((($26)) + 8|0);
+ $$pre$phi445Z2D = $$pre444;
+ } else {
+ $40 = ($26>>>0)<($3>>>0);
+ if ($40) {
+ _abort();
+ // unreachable;
+ }
+ $41 = ((($26)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = ($42|0)==($16|0);
+ if ($43) {
+ $$pre$phi445Z2D = $41;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $44 = ((($24)) + 12|0);
+ HEAP32[$44>>2] = $26;
+ HEAP32[$$pre$phi445Z2D>>2] = $24;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $45 = ((($16)) + 24|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = ((($16)) + 12|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = ($48|0)==($16|0);
+ do {
+ if ($49) {
+ $59 = ((($16)) + 16|0);
+ $60 = ((($59)) + 4|0);
+ $61 = HEAP32[$60>>2]|0;
+ $62 = ($61|0)==(0|0);
+ if ($62) {
+ $63 = HEAP32[$59>>2]|0;
+ $64 = ($63|0)==(0|0);
+ if ($64) {
+ $$3 = 0;
+ break;
+ } else {
+ $$1387 = $63;$$1390 = $59;
+ }
+ } else {
+ $$1387 = $61;$$1390 = $60;
+ }
+ while(1) {
+ $65 = ((($$1387)) + 20|0);
+ $66 = HEAP32[$65>>2]|0;
+ $67 = ($66|0)==(0|0);
+ if (!($67)) {
+ $$1387 = $66;$$1390 = $65;
+ continue;
+ }
+ $68 = ((($$1387)) + 16|0);
+ $69 = HEAP32[$68>>2]|0;
+ $70 = ($69|0)==(0|0);
+ if ($70) {
+ break;
+ } else {
+ $$1387 = $69;$$1390 = $68;
+ }
+ }
+ $71 = ($$1390>>>0)<($3>>>0);
+ if ($71) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1390>>2] = 0;
+ $$3 = $$1387;
+ break;
+ }
+ } else {
+ $50 = ((($16)) + 8|0);
+ $51 = HEAP32[$50>>2]|0;
+ $52 = ($51>>>0)<($3>>>0);
+ if ($52) {
+ _abort();
+ // unreachable;
+ }
+ $53 = ((($51)) + 12|0);
+ $54 = HEAP32[$53>>2]|0;
+ $55 = ($54|0)==($16|0);
+ if (!($55)) {
+ _abort();
+ // unreachable;
+ }
+ $56 = ((($48)) + 8|0);
+ $57 = HEAP32[$56>>2]|0;
+ $58 = ($57|0)==($16|0);
+ if ($58) {
+ HEAP32[$53>>2] = $48;
+ HEAP32[$56>>2] = $51;
+ $$3 = $48;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $72 = ($46|0)==(0|0);
+ if ($72) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $73 = ((($16)) + 28|0);
+ $74 = HEAP32[$73>>2]|0;
+ $75 = (33320 + ($74<<2)|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = ($16|0)==($76|0);
+ do {
+ if ($77) {
+ HEAP32[$75>>2] = $$3;
+ $cond421 = ($$3|0)==(0|0);
+ if ($cond421) {
+ $78 = 1 << $74;
+ $79 = $78 ^ -1;
+ $80 = HEAP32[(33020)>>2]|0;
+ $81 = $80 & $79;
+ HEAP32[(33020)>>2] = $81;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ }
+ } else {
+ $82 = HEAP32[(33032)>>2]|0;
+ $83 = ($46>>>0)<($82>>>0);
+ if ($83) {
+ _abort();
+ // unreachable;
+ } else {
+ $84 = ((($46)) + 16|0);
+ $85 = HEAP32[$84>>2]|0;
+ $not$405 = ($85|0)!=($16|0);
+ $$sink3 = $not$405&1;
+ $86 = (((($46)) + 16|0) + ($$sink3<<2)|0);
+ HEAP32[$86>>2] = $$3;
+ $87 = ($$3|0)==(0|0);
+ if ($87) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $88 = HEAP32[(33032)>>2]|0;
+ $89 = ($$3>>>0)<($88>>>0);
+ if ($89) {
+ _abort();
+ // unreachable;
+ }
+ $90 = ((($$3)) + 24|0);
+ HEAP32[$90>>2] = $46;
+ $91 = ((($16)) + 16|0);
+ $92 = HEAP32[$91>>2]|0;
+ $93 = ($92|0)==(0|0);
+ do {
+ if (!($93)) {
+ $94 = ($92>>>0)<($88>>>0);
+ if ($94) {
+ _abort();
+ // unreachable;
+ } else {
+ $95 = ((($$3)) + 16|0);
+ HEAP32[$95>>2] = $92;
+ $96 = ((($92)) + 24|0);
+ HEAP32[$96>>2] = $$3;
+ break;
+ }
+ }
+ } while(0);
+ $97 = ((($91)) + 4|0);
+ $98 = HEAP32[$97>>2]|0;
+ $99 = ($98|0)==(0|0);
+ if ($99) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $100 = HEAP32[(33032)>>2]|0;
+ $101 = ($98>>>0)<($100>>>0);
+ if ($101) {
+ _abort();
+ // unreachable;
+ } else {
+ $102 = ((($$3)) + 20|0);
+ HEAP32[$102>>2] = $98;
+ $103 = ((($98)) + 24|0);
+ HEAP32[$103>>2] = $$3;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ }
+ }
+ } else {
+ $$1 = $2;$$1382 = $9;$113 = $2;
+ }
+ } while(0);
+ $112 = ($113>>>0)<($10>>>0);
+ if (!($112)) {
+ _abort();
+ // unreachable;
+ }
+ $114 = ((($10)) + 4|0);
+ $115 = HEAP32[$114>>2]|0;
+ $116 = $115 & 1;
+ $117 = ($116|0)==(0);
+ if ($117) {
+ _abort();
+ // unreachable;
+ }
+ $118 = $115 & 2;
+ $119 = ($118|0)==(0);
+ if ($119) {
+ $120 = HEAP32[(33040)>>2]|0;
+ $121 = ($10|0)==($120|0);
+ $122 = HEAP32[(33036)>>2]|0;
+ if ($121) {
+ $123 = HEAP32[(33028)>>2]|0;
+ $124 = (($123) + ($$1382))|0;
+ HEAP32[(33028)>>2] = $124;
+ HEAP32[(33040)>>2] = $$1;
+ $125 = $124 | 1;
+ $126 = ((($$1)) + 4|0);
+ HEAP32[$126>>2] = $125;
+ $127 = ($$1|0)==($122|0);
+ if (!($127)) {
+ return;
+ }
+ HEAP32[(33036)>>2] = 0;
+ HEAP32[(33024)>>2] = 0;
+ return;
+ }
+ $128 = ($10|0)==($122|0);
+ if ($128) {
+ $129 = HEAP32[(33024)>>2]|0;
+ $130 = (($129) + ($$1382))|0;
+ HEAP32[(33024)>>2] = $130;
+ HEAP32[(33036)>>2] = $113;
+ $131 = $130 | 1;
+ $132 = ((($$1)) + 4|0);
+ HEAP32[$132>>2] = $131;
+ $133 = (($113) + ($130)|0);
+ HEAP32[$133>>2] = $130;
+ return;
+ }
+ $134 = $115 & -8;
+ $135 = (($134) + ($$1382))|0;
+ $136 = $115 >>> 3;
+ $137 = ($115>>>0)<(256);
+ L108: do {
+ if ($137) {
+ $138 = ((($10)) + 8|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ((($10)) + 12|0);
+ $141 = HEAP32[$140>>2]|0;
+ $142 = $136 << 1;
+ $143 = (33056 + ($142<<2)|0);
+ $144 = ($139|0)==($143|0);
+ if (!($144)) {
+ $145 = HEAP32[(33032)>>2]|0;
+ $146 = ($139>>>0)<($145>>>0);
+ if ($146) {
+ _abort();
+ // unreachable;
+ }
+ $147 = ((($139)) + 12|0);
+ $148 = HEAP32[$147>>2]|0;
+ $149 = ($148|0)==($10|0);
+ if (!($149)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $150 = ($141|0)==($139|0);
+ if ($150) {
+ $151 = 1 << $136;
+ $152 = $151 ^ -1;
+ $153 = HEAP32[8254]|0;
+ $154 = $153 & $152;
+ HEAP32[8254] = $154;
+ break;
+ }
+ $155 = ($141|0)==($143|0);
+ if ($155) {
+ $$pre442 = ((($141)) + 8|0);
+ $$pre$phi443Z2D = $$pre442;
+ } else {
+ $156 = HEAP32[(33032)>>2]|0;
+ $157 = ($141>>>0)<($156>>>0);
+ if ($157) {
+ _abort();
+ // unreachable;
+ }
+ $158 = ((($141)) + 8|0);
+ $159 = HEAP32[$158>>2]|0;
+ $160 = ($159|0)==($10|0);
+ if ($160) {
+ $$pre$phi443Z2D = $158;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $161 = ((($139)) + 12|0);
+ HEAP32[$161>>2] = $141;
+ HEAP32[$$pre$phi443Z2D>>2] = $139;
+ } else {
+ $162 = ((($10)) + 24|0);
+ $163 = HEAP32[$162>>2]|0;
+ $164 = ((($10)) + 12|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165|0)==($10|0);
+ do {
+ if ($166) {
+ $177 = ((($10)) + 16|0);
+ $178 = ((($177)) + 4|0);
+ $179 = HEAP32[$178>>2]|0;
+ $180 = ($179|0)==(0|0);
+ if ($180) {
+ $181 = HEAP32[$177>>2]|0;
+ $182 = ($181|0)==(0|0);
+ if ($182) {
+ $$3400 = 0;
+ break;
+ } else {
+ $$1398 = $181;$$1402 = $177;
+ }
+ } else {
+ $$1398 = $179;$$1402 = $178;
+ }
+ while(1) {
+ $183 = ((($$1398)) + 20|0);
+ $184 = HEAP32[$183>>2]|0;
+ $185 = ($184|0)==(0|0);
+ if (!($185)) {
+ $$1398 = $184;$$1402 = $183;
+ continue;
+ }
+ $186 = ((($$1398)) + 16|0);
+ $187 = HEAP32[$186>>2]|0;
+ $188 = ($187|0)==(0|0);
+ if ($188) {
+ break;
+ } else {
+ $$1398 = $187;$$1402 = $186;
+ }
+ }
+ $189 = HEAP32[(33032)>>2]|0;
+ $190 = ($$1402>>>0)<($189>>>0);
+ if ($190) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1402>>2] = 0;
+ $$3400 = $$1398;
+ break;
+ }
+ } else {
+ $167 = ((($10)) + 8|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = HEAP32[(33032)>>2]|0;
+ $170 = ($168>>>0)<($169>>>0);
+ if ($170) {
+ _abort();
+ // unreachable;
+ }
+ $171 = ((($168)) + 12|0);
+ $172 = HEAP32[$171>>2]|0;
+ $173 = ($172|0)==($10|0);
+ if (!($173)) {
+ _abort();
+ // unreachable;
+ }
+ $174 = ((($165)) + 8|0);
+ $175 = HEAP32[$174>>2]|0;
+ $176 = ($175|0)==($10|0);
+ if ($176) {
+ HEAP32[$171>>2] = $165;
+ HEAP32[$174>>2] = $168;
+ $$3400 = $165;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $191 = ($163|0)==(0|0);
+ if (!($191)) {
+ $192 = ((($10)) + 28|0);
+ $193 = HEAP32[$192>>2]|0;
+ $194 = (33320 + ($193<<2)|0);
+ $195 = HEAP32[$194>>2]|0;
+ $196 = ($10|0)==($195|0);
+ do {
+ if ($196) {
+ HEAP32[$194>>2] = $$3400;
+ $cond422 = ($$3400|0)==(0|0);
+ if ($cond422) {
+ $197 = 1 << $193;
+ $198 = $197 ^ -1;
+ $199 = HEAP32[(33020)>>2]|0;
+ $200 = $199 & $198;
+ HEAP32[(33020)>>2] = $200;
+ break L108;
+ }
+ } else {
+ $201 = HEAP32[(33032)>>2]|0;
+ $202 = ($163>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ } else {
+ $203 = ((($163)) + 16|0);
+ $204 = HEAP32[$203>>2]|0;
+ $not$ = ($204|0)!=($10|0);
+ $$sink5 = $not$&1;
+ $205 = (((($163)) + 16|0) + ($$sink5<<2)|0);
+ HEAP32[$205>>2] = $$3400;
+ $206 = ($$3400|0)==(0|0);
+ if ($206) {
+ break L108;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $207 = HEAP32[(33032)>>2]|0;
+ $208 = ($$3400>>>0)<($207>>>0);
+ if ($208) {
+ _abort();
+ // unreachable;
+ }
+ $209 = ((($$3400)) + 24|0);
+ HEAP32[$209>>2] = $163;
+ $210 = ((($10)) + 16|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ do {
+ if (!($212)) {
+ $213 = ($211>>>0)<($207>>>0);
+ if ($213) {
+ _abort();
+ // unreachable;
+ } else {
+ $214 = ((($$3400)) + 16|0);
+ HEAP32[$214>>2] = $211;
+ $215 = ((($211)) + 24|0);
+ HEAP32[$215>>2] = $$3400;
+ break;
+ }
+ }
+ } while(0);
+ $216 = ((($210)) + 4|0);
+ $217 = HEAP32[$216>>2]|0;
+ $218 = ($217|0)==(0|0);
+ if (!($218)) {
+ $219 = HEAP32[(33032)>>2]|0;
+ $220 = ($217>>>0)<($219>>>0);
+ if ($220) {
+ _abort();
+ // unreachable;
+ } else {
+ $221 = ((($$3400)) + 20|0);
+ HEAP32[$221>>2] = $217;
+ $222 = ((($217)) + 24|0);
+ HEAP32[$222>>2] = $$3400;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ $223 = $135 | 1;
+ $224 = ((($$1)) + 4|0);
+ HEAP32[$224>>2] = $223;
+ $225 = (($113) + ($135)|0);
+ HEAP32[$225>>2] = $135;
+ $226 = HEAP32[(33036)>>2]|0;
+ $227 = ($$1|0)==($226|0);
+ if ($227) {
+ HEAP32[(33024)>>2] = $135;
+ return;
+ } else {
+ $$2 = $135;
+ }
+ } else {
+ $228 = $115 & -2;
+ HEAP32[$114>>2] = $228;
+ $229 = $$1382 | 1;
+ $230 = ((($$1)) + 4|0);
+ HEAP32[$230>>2] = $229;
+ $231 = (($113) + ($$1382)|0);
+ HEAP32[$231>>2] = $$1382;
+ $$2 = $$1382;
+ }
+ $232 = $$2 >>> 3;
+ $233 = ($$2>>>0)<(256);
+ if ($233) {
+ $234 = $232 << 1;
+ $235 = (33056 + ($234<<2)|0);
+ $236 = HEAP32[8254]|0;
+ $237 = 1 << $232;
+ $238 = $236 & $237;
+ $239 = ($238|0)==(0);
+ if ($239) {
+ $240 = $236 | $237;
+ HEAP32[8254] = $240;
+ $$pre = ((($235)) + 8|0);
+ $$0403 = $235;$$pre$phiZ2D = $$pre;
+ } else {
+ $241 = ((($235)) + 8|0);
+ $242 = HEAP32[$241>>2]|0;
+ $243 = HEAP32[(33032)>>2]|0;
+ $244 = ($242>>>0)<($243>>>0);
+ if ($244) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0403 = $242;$$pre$phiZ2D = $241;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $$1;
+ $245 = ((($$0403)) + 12|0);
+ HEAP32[$245>>2] = $$1;
+ $246 = ((($$1)) + 8|0);
+ HEAP32[$246>>2] = $$0403;
+ $247 = ((($$1)) + 12|0);
+ HEAP32[$247>>2] = $235;
+ return;
+ }
+ $248 = $$2 >>> 8;
+ $249 = ($248|0)==(0);
+ if ($249) {
+ $$0396 = 0;
+ } else {
+ $250 = ($$2>>>0)>(16777215);
+ if ($250) {
+ $$0396 = 31;
+ } else {
+ $251 = (($248) + 1048320)|0;
+ $252 = $251 >>> 16;
+ $253 = $252 & 8;
+ $254 = $248 << $253;
+ $255 = (($254) + 520192)|0;
+ $256 = $255 >>> 16;
+ $257 = $256 & 4;
+ $258 = $257 | $253;
+ $259 = $254 << $257;
+ $260 = (($259) + 245760)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 2;
+ $263 = $258 | $262;
+ $264 = (14 - ($263))|0;
+ $265 = $259 << $262;
+ $266 = $265 >>> 15;
+ $267 = (($264) + ($266))|0;
+ $268 = $267 << 1;
+ $269 = (($267) + 7)|0;
+ $270 = $$2 >>> $269;
+ $271 = $270 & 1;
+ $272 = $271 | $268;
+ $$0396 = $272;
+ }
+ }
+ $273 = (33320 + ($$0396<<2)|0);
+ $274 = ((($$1)) + 28|0);
+ HEAP32[$274>>2] = $$0396;
+ $275 = ((($$1)) + 16|0);
+ $276 = ((($$1)) + 20|0);
+ HEAP32[$276>>2] = 0;
+ HEAP32[$275>>2] = 0;
+ $277 = HEAP32[(33020)>>2]|0;
+ $278 = 1 << $$0396;
+ $279 = $277 & $278;
+ $280 = ($279|0)==(0);
+ do {
+ if ($280) {
+ $281 = $277 | $278;
+ HEAP32[(33020)>>2] = $281;
+ HEAP32[$273>>2] = $$1;
+ $282 = ((($$1)) + 24|0);
+ HEAP32[$282>>2] = $273;
+ $283 = ((($$1)) + 12|0);
+ HEAP32[$283>>2] = $$1;
+ $284 = ((($$1)) + 8|0);
+ HEAP32[$284>>2] = $$1;
+ } else {
+ $285 = HEAP32[$273>>2]|0;
+ $286 = ($$0396|0)==(31);
+ $287 = $$0396 >>> 1;
+ $288 = (25 - ($287))|0;
+ $289 = $286 ? 0 : $288;
+ $290 = $$2 << $289;
+ $$0383 = $290;$$0384 = $285;
+ while(1) {
+ $291 = ((($$0384)) + 4|0);
+ $292 = HEAP32[$291>>2]|0;
+ $293 = $292 & -8;
+ $294 = ($293|0)==($$2|0);
+ if ($294) {
+ label = 124;
+ break;
+ }
+ $295 = $$0383 >>> 31;
+ $296 = (((($$0384)) + 16|0) + ($295<<2)|0);
+ $297 = $$0383 << 1;
+ $298 = HEAP32[$296>>2]|0;
+ $299 = ($298|0)==(0|0);
+ if ($299) {
+ label = 121;
+ break;
+ } else {
+ $$0383 = $297;$$0384 = $298;
+ }
+ }
+ if ((label|0) == 121) {
+ $300 = HEAP32[(33032)>>2]|0;
+ $301 = ($296>>>0)<($300>>>0);
+ if ($301) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$296>>2] = $$1;
+ $302 = ((($$1)) + 24|0);
+ HEAP32[$302>>2] = $$0384;
+ $303 = ((($$1)) + 12|0);
+ HEAP32[$303>>2] = $$1;
+ $304 = ((($$1)) + 8|0);
+ HEAP32[$304>>2] = $$1;
+ break;
+ }
+ }
+ else if ((label|0) == 124) {
+ $305 = ((($$0384)) + 8|0);
+ $306 = HEAP32[$305>>2]|0;
+ $307 = HEAP32[(33032)>>2]|0;
+ $308 = ($306>>>0)>=($307>>>0);
+ $not$437 = ($$0384>>>0)>=($307>>>0);
+ $309 = $308 & $not$437;
+ if ($309) {
+ $310 = ((($306)) + 12|0);
+ HEAP32[$310>>2] = $$1;
+ HEAP32[$305>>2] = $$1;
+ $311 = ((($$1)) + 8|0);
+ HEAP32[$311>>2] = $306;
+ $312 = ((($$1)) + 12|0);
+ HEAP32[$312>>2] = $$0384;
+ $313 = ((($$1)) + 24|0);
+ HEAP32[$313>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $314 = HEAP32[(33048)>>2]|0;
+ $315 = (($314) + -1)|0;
+ HEAP32[(33048)>>2] = $315;
+ $316 = ($315|0)==(0);
+ if ($316) {
+ $$0212$in$i = (33472);
+ } else {
+ return;
+ }
+ while(1) {
+ $$0212$i = HEAP32[$$0212$in$i>>2]|0;
+ $317 = ($$0212$i|0)==(0|0);
+ $318 = ((($$0212$i)) + 8|0);
+ if ($317) {
+ break;
+ } else {
+ $$0212$in$i = $318;
+ }
+ }
+ HEAP32[(33048)>>2] = -1;
+ return;
+}
+function runPostSets() {
+}
+function _memset(ptr, value, num) {
+ ptr = ptr|0; value = value|0; num = num|0;
+ var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0;
+ end = (ptr + num)|0;
+
+ value = value & 0xff;
+ if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) {
+ while ((ptr&3) != 0) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+
+ aligned_end = (end & -4)|0;
+ block_aligned_end = (aligned_end - 64)|0;
+ value4 = value | (value << 8) | (value << 16) | (value << 24);
+
+ while((ptr|0) <= (block_aligned_end|0)) {
+ HEAP32[((ptr)>>2)]=value4;
+ HEAP32[(((ptr)+(4))>>2)]=value4;
+ HEAP32[(((ptr)+(8))>>2)]=value4;
+ HEAP32[(((ptr)+(12))>>2)]=value4;
+ HEAP32[(((ptr)+(16))>>2)]=value4;
+ HEAP32[(((ptr)+(20))>>2)]=value4;
+ HEAP32[(((ptr)+(24))>>2)]=value4;
+ HEAP32[(((ptr)+(28))>>2)]=value4;
+ HEAP32[(((ptr)+(32))>>2)]=value4;
+ HEAP32[(((ptr)+(36))>>2)]=value4;
+ HEAP32[(((ptr)+(40))>>2)]=value4;
+ HEAP32[(((ptr)+(44))>>2)]=value4;
+ HEAP32[(((ptr)+(48))>>2)]=value4;
+ HEAP32[(((ptr)+(52))>>2)]=value4;
+ HEAP32[(((ptr)+(56))>>2)]=value4;
+ HEAP32[(((ptr)+(60))>>2)]=value4;
+ ptr = (ptr + 64)|0;
+ }
+
+ while ((ptr|0) < (aligned_end|0) ) {
+ HEAP32[((ptr)>>2)]=value4;
+ ptr = (ptr+4)|0;
+ }
+ }
+ // The remaining bytes.
+ while ((ptr|0) < (end|0)) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+ return (end-num)|0;
+}
+function _i64Subtract(a, b, c, d) {
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a - c)>>>0;
+ h = (b - d)>>>0;
+ h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function _i64Add(a, b, c, d) {
+ /*
+ x = a + b*2^32
+ y = c + d*2^32
+ result = l + h*2^32
+ */
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a + c)>>>0;
+ h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function ___muldsi3($a, $b) {
+ $a = $a | 0;
+ $b = $b | 0;
+ var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0;
+ $1 = $a & 65535;
+ $2 = $b & 65535;
+ $3 = Math_imul($2, $1) | 0;
+ $6 = $a >>> 16;
+ $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0;
+ $11 = $b >>> 16;
+ $12 = Math_imul($11, $1) | 0;
+ return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0;
+}
+function ___muldi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0;
+ $x_sroa_0_0_extract_trunc = $a$0;
+ $y_sroa_0_0_extract_trunc = $b$0;
+ $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0;
+ $1$1 = tempRet0;
+ $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0;
+ return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0;
+}
+function _memcpy(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ var aligned_dest_end = 0;
+ var block_aligned_dest_end = 0;
+ var dest_end = 0;
+ // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use.
+ if ((num|0) >=
+ 8192
+ ) {
+ return _emscripten_memcpy_big(dest|0, src|0, num|0)|0;
+ }
+
+ ret = dest|0;
+ dest_end = (dest + num)|0;
+ if ((dest&3) == (src&3)) {
+ // The initial unaligned < 4-byte front.
+ while (dest & 3) {
+ if ((num|0) == 0) return ret|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ num = (num-1)|0;
+ }
+ aligned_dest_end = (dest_end & -4)|0;
+ block_aligned_dest_end = (aligned_dest_end - 64)|0;
+ while ((dest|0) <= (block_aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0);
+ HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0);
+ HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0);
+ HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0);
+ HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0);
+ HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0);
+ HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0);
+ HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0);
+ HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0);
+ HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0);
+ HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0);
+ HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0);
+ HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0);
+ HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0);
+ HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0);
+ dest = (dest+64)|0;
+ src = (src+64)|0;
+ }
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ } else {
+ // In the unaligned copy case, unroll a bit as well.
+ aligned_dest_end = (dest_end - 4)|0;
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0);
+ HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0);
+ HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ }
+ // The remaining unaligned < 4 byte tail.
+ while ((dest|0) < (dest_end|0)) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ }
+ return ret|0;
+}
+function _memmove(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) {
+ // Unlikely case: Copy backwards in a safe manner
+ ret = dest;
+ src = (src + num)|0;
+ dest = (dest + num)|0;
+ while ((num|0) > 0) {
+ dest = (dest - 1)|0;
+ src = (src - 1)|0;
+ num = (num - 1)|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ }
+ dest = ret;
+ } else {
+ _memcpy(dest, src, num) | 0;
+ }
+ return dest | 0;
+}
+function _llvm_cttz_i32(x) {
+ x = x|0;
+ var ret = 0;
+ ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0);
+ if ((ret|0) < 8) return ret|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 8)|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 16)|0;
+ return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0;
+}
+function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ $rem = $rem | 0;
+ var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0;
+ $n_sroa_0_0_extract_trunc = $a$0;
+ $n_sroa_1_4_extract_shift$0 = $a$1;
+ $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0;
+ $d_sroa_0_0_extract_trunc = $b$0;
+ $d_sroa_1_4_extract_shift$0 = $b$1;
+ $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0;
+ if (($n_sroa_1_4_extract_trunc | 0) == 0) {
+ $4 = ($rem | 0) != 0;
+ if (($d_sroa_1_4_extract_trunc | 0) == 0) {
+ if ($4) {
+ HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$4) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ $17 = ($d_sroa_1_4_extract_trunc | 0) == 0;
+ do {
+ if (($d_sroa_0_0_extract_trunc | 0) == 0) {
+ if ($17) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ if (($n_sroa_0_0_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0;
+ HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0);
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $37 = $d_sroa_1_4_extract_trunc - 1 | 0;
+ if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0);
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($51 >>> 0 <= 30) {
+ $57 = $51 + 1 | 0;
+ $58 = 31 - $51 | 0;
+ $sr_1_ph = $57;
+ $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0);
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0);
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$17) {
+ $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($119 >>> 0 <= 31) {
+ $125 = $119 + 1 | 0;
+ $126 = 31 - $119 | 0;
+ $130 = $119 - 31 >> 31;
+ $sr_1_ph = $125;
+ $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126;
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130;
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $66 = $d_sroa_0_0_extract_trunc - 1 | 0;
+ if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) {
+ $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0;
+ $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ $89 = 64 - $88 | 0;
+ $91 = 32 - $88 | 0;
+ $92 = $91 >> 31;
+ $95 = $88 - 32 | 0;
+ $105 = $95 >> 31;
+ $sr_1_ph = $88;
+ $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105;
+ $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0);
+ $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92;
+ $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31;
+ break;
+ }
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc;
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ if (($d_sroa_0_0_extract_trunc | 0) == 1) {
+ $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$0 = 0 | $a$0 & -1;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0;
+ $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0);
+ $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ } while (0);
+ if (($sr_1_ph | 0) == 0) {
+ $q_sroa_1_1_lcssa = $q_sroa_1_1_ph;
+ $q_sroa_0_1_lcssa = $q_sroa_0_1_ph;
+ $r_sroa_1_1_lcssa = $r_sroa_1_1_ph;
+ $r_sroa_0_1_lcssa = $r_sroa_0_1_ph;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = 0;
+ } else {
+ $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1;
+ $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0;
+ $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0;
+ $137$1 = tempRet0;
+ $q_sroa_1_1198 = $q_sroa_1_1_ph;
+ $q_sroa_0_1199 = $q_sroa_0_1_ph;
+ $r_sroa_1_1200 = $r_sroa_1_1_ph;
+ $r_sroa_0_1201 = $r_sroa_0_1_ph;
+ $sr_1202 = $sr_1_ph;
+ $carry_0203 = 0;
+ while (1) {
+ $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1;
+ $149 = $carry_0203 | $q_sroa_0_1199 << 1;
+ $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31);
+ $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0;
+ _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0;
+ $150$1 = tempRet0;
+ $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1;
+ $152 = $151$0 & 1;
+ $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0;
+ $r_sroa_0_0_extract_trunc = $154$0;
+ $r_sroa_1_4_extract_trunc = tempRet0;
+ $155 = $sr_1202 - 1 | 0;
+ if (($155 | 0) == 0) {
+ break;
+ } else {
+ $q_sroa_1_1198 = $147;
+ $q_sroa_0_1199 = $149;
+ $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc;
+ $sr_1202 = $155;
+ $carry_0203 = $152;
+ }
+ }
+ $q_sroa_1_1_lcssa = $147;
+ $q_sroa_0_1_lcssa = $149;
+ $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = $152;
+ }
+ $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa;
+ $q_sroa_0_0_insert_ext75$1 = 0;
+ $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1;
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa;
+ HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0;
+ }
+ $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1;
+ $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+}
+function ___uremdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $rem = 0, __stackBase__ = 0;
+ __stackBase__ = STACKTOP;
+ STACKTOP = STACKTOP + 16 | 0;
+ $rem = __stackBase__ | 0;
+ ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0;
+ STACKTOP = __stackBase__;
+ return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0;
+}
+function ___udivdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $1$0 = 0;
+ $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0;
+ return $1$0 | 0;
+}
+function _roundf(f) {
+ f = +f;
+ return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround?
+}
+function _bitshift64Lshr(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = high >>> bits;
+ return (low >>> bits) | ((high&ander) << (32 - bits));
+ }
+ tempRet0 = 0;
+ return (high >>> (bits - 32))|0;
+}
+function _sbrk(increment) {
+ increment = increment|0;
+ var oldDynamicTop = 0;
+ var oldDynamicTopOnChange = 0;
+ var newDynamicTop = 0;
+ var totalMemory = 0;
+ increment = ((increment + 15) & -16)|0;
+ oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0;
+ newDynamicTop = oldDynamicTop + increment | 0;
+
+ if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int.
+ | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract.
+ abortOnCannotGrowMemory()|0;
+ ___setErrNo(12);
+ return -1;
+ }
+
+ HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop;
+ totalMemory = getTotalMemory()|0;
+ if ((newDynamicTop|0) > (totalMemory|0)) {
+ if ((enlargeMemory()|0) == 0) {
+ ___setErrNo(12);
+ HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop;
+ return -1;
+ }
+ }
+ return oldDynamicTop|0;
+}
+function _bitshift64Shl(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits));
+ return low << bits;
+ }
+ tempRet0 = low << (bits - 32);
+ return 0;
+}
+function _llvm_bswap_i32(x) {
+ x = x|0;
+ return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0;
+}
+
+
+function dynCall_viiiii(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0;
+ FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0);
+}
+
+
+function dynCall_vd(index,a1) {
+ index = index|0;
+ a1=+a1;
+ FUNCTION_TABLE_vd[index&3](+a1);
+}
+
+
+function dynCall_vid(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=+a2;
+ FUNCTION_TABLE_vid[index&3](a1|0,+a2);
+}
+
+
+function dynCall_vi(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ FUNCTION_TABLE_vi[index&31](a1|0);
+}
+
+
+function dynCall_vii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ FUNCTION_TABLE_vii[index&63](a1|0,a2|0);
+}
+
+
+function dynCall_ii(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ return FUNCTION_TABLE_ii[index&15](a1|0)|0;
+}
+
+
+function dynCall_viddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4);
+}
+
+
+function dynCall_vidd(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3;
+ FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3);
+}
+
+
+function dynCall_iiii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0;
+}
+
+
+function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0;
+ FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0);
+}
+
+
+function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0;
+ FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0);
+}
+
+
+function dynCall_viii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0);
+}
+
+
+function dynCall_vidddd(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5;
+ FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5);
+}
+
+
+function dynCall_vdi(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=a2|0;
+ FUNCTION_TABLE_vdi[index&1](+a1,a2|0);
+}
+
+
+function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0;
+ FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0);
+}
+
+
+function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0;
+ FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0);
+}
+
+
+function dynCall_iii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0;
+}
+
+
+function dynCall_i(index) {
+ index = index|0;
+
+ return FUNCTION_TABLE_i[index&3]()|0;
+}
+
+
+function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6;
+ FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6);
+}
+
+
+function dynCall_vdddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4);
+}
+
+
+function dynCall_vdd(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=+a2;
+ FUNCTION_TABLE_vdd[index&3](+a1,+a2);
+}
+
+
+function dynCall_v(index) {
+ index = index|0;
+
+ FUNCTION_TABLE_v[index&7]();
+}
+
+
+function dynCall_viid(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=+a3;
+ FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3);
+}
+
+
+function dynCall_viiii(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0;
+ FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0);
+}
+
+function b0(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0);
+}
+function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function b1(p0) {
+ p0 = +p0; nullFunc_vd(1);
+}
+function _emscripten_glClearDepth__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepth(+p0);
+}
+function _emscripten_glClearDepthf__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepthf(+p0);
+}
+function _emscripten_glLineWidth__wrapper(p0) {
+ p0 = +p0; _emscripten_glLineWidth(+p0);
+}
+function b2(p0,p1) {
+ p0 = p0|0;p1 = +p1; nullFunc_vid(2);
+}
+function _emscripten_glUniform1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1);
+}
+function _emscripten_glVertexAttrib1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1);
+}
+function b3(p0) {
+ p0 = p0|0; nullFunc_vi(3);
+}
+function _emscripten_glDeleteShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteShader(p0|0);
+}
+function _emscripten_glCompileShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCompileShader(p0|0);
+}
+function _emscripten_glDeleteProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteProgram(p0|0);
+}
+function _emscripten_glLinkProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLinkProgram(p0|0);
+}
+function _emscripten_glUseProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glUseProgram(p0|0);
+}
+function _emscripten_glValidateProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glValidateProgram(p0|0);
+}
+function _emscripten_glDeleteObjectARB__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0);
+}
+function _emscripten_glEnableClientState__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableClientState(p0|0);
+}
+function _emscripten_glClientActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClientActiveTexture(p0|0);
+}
+function _emscripten_glBindVertexArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBindVertexArray(p0|0);
+}
+function _emscripten_glMatrixMode__wrapper(p0) {
+ p0 = p0|0; _emscripten_glMatrixMode(p0|0);
+}
+function _emscripten_glLoadMatrixf__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLoadMatrixf(p0|0);
+}
+function _emscripten_glEnableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0);
+}
+function _emscripten_glDisableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0);
+}
+function _emscripten_glDepthFunc__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthFunc(p0|0);
+}
+function _emscripten_glEnable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnable(p0|0);
+}
+function _emscripten_glDisable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisable(p0|0);
+}
+function _emscripten_glFrontFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glFrontFace(p0|0);
+}
+function _emscripten_glCullFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCullFace(p0|0);
+}
+function _emscripten_glClear__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClear(p0|0);
+}
+function _emscripten_glClearStencil__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClearStencil(p0|0);
+}
+function _emscripten_glDepthMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthMask(p0|0);
+}
+function _emscripten_glStencilMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glStencilMask(p0|0);
+}
+function _emscripten_glGenerateMipmap__wrapper(p0) {
+ p0 = p0|0; _emscripten_glGenerateMipmap(p0|0);
+}
+function _emscripten_glActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glActiveTexture(p0|0);
+}
+function _emscripten_glBlendEquation__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBlendEquation(p0|0);
+}
+function b4(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_vii(4);
+}
+function _emscripten_glPixelStorei__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0);
+}
+function _emscripten_glGetIntegerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0);
+}
+function _emscripten_glGetFloatv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0);
+}
+function _emscripten_glGetBooleanv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0);
+}
+function _emscripten_glGenTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0);
+}
+function _emscripten_glDeleteTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0);
+}
+function _emscripten_glBindTexture__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0);
+}
+function _emscripten_glGenBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0);
+}
+function _emscripten_glGenRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glBindRenderbuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0);
+}
+function _emscripten_glUniform1i__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0);
+}
+function _emscripten_glBindBuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0);
+}
+function _emscripten_glAttachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0);
+}
+function _emscripten_glDetachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0);
+}
+function _emscripten_glBindFramebuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0);
+}
+function _emscripten_glGenFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glBindProgramARB__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0);
+}
+function _emscripten_glGetPointerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0);
+}
+function _emscripten_glGenVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0);
+}
+function _emscripten_glBlendFunc__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0);
+}
+function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0);
+}
+function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0);
+}
+function _emscripten_glHint__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0);
+}
+function _emscripten_glDrawBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0);
+}
+function b5(p0) {
+ p0 = p0|0; nullFunc_ii(5);return 0;
+}
+function _emscripten_glGetString__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glGetString(p0|0)|0;
+}
+function _emscripten_glIsTexture__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0;
+}
+function _emscripten_glIsBuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0;
+}
+function _emscripten_glIsRenderbuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0;
+}
+function _emscripten_glCreateShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0;
+}
+function _emscripten_glIsShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsShader(p0|0)|0;
+}
+function _emscripten_glIsProgram__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0;
+}
+function _emscripten_glIsFramebuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0;
+}
+function _emscripten_glCheckFramebufferStatus__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0;
+}
+function _emscripten_glIsEnabled__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0;
+}
+function b6(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6);
+}
+function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3);
+}
+function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3);
+}
+function b7(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7);
+}
+function _emscripten_glUniform2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2);
+}
+function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2);
+}
+function b8(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0;
+}
+function b9(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9);
+}
+function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function b10(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10);
+}
+function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function b11(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11);
+}
+function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2i__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0);
+}
+function _emscripten_glNormalPointer__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0);
+}
+function _emscripten_glDrawArrays__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteri__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilFunc__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilOp__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0);
+}
+function b12(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12);
+}
+function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function b13(p0,p1) {
+ p0 = +p0;p1 = p1|0; nullFunc_vdi(13);
+}
+function _emscripten_glSampleCoverage__wrapper(p0,p1) {
+ p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0);
+}
+function b14(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14);
+}
+function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15);
+}
+function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function b16(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0;
+}
+function _emscripten_glGetUniformLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0;
+}
+function _emscripten_glGetAttribLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0;
+}
+function b17() {
+ ; nullFunc_i(17);return 0;
+}
+function _emscripten_glCreateProgram__wrapper() {
+ ; return _emscripten_glCreateProgram()|0;
+}
+function _emscripten_glGetError__wrapper() {
+ ; return _emscripten_glGetError()|0;
+}
+function b18(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18);
+}
+function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5);
+}
+function b19(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19);
+}
+function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3);
+}
+function b20(p0,p1) {
+ p0 = +p0;p1 = +p1; nullFunc_vdd(20);
+}
+function _emscripten_glDepthRange__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1);
+}
+function _emscripten_glDepthRangef__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1);
+}
+function _emscripten_glPolygonOffset__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1);
+}
+function b21() {
+ ; nullFunc_v(21);
+}
+function _emscripten_glLoadIdentity__wrapper() {
+ ; _emscripten_glLoadIdentity();
+}
+function _emscripten_glReleaseShaderCompiler__wrapper() {
+ ; _emscripten_glReleaseShaderCompiler();
+}
+function _emscripten_glFinish__wrapper() {
+ ; _emscripten_glFinish();
+}
+function _emscripten_glFlush__wrapper() {
+ ; _emscripten_glFlush();
+}
+function b22(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22);
+}
+function _emscripten_glTexParameterf__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2);
+}
+function b23(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23);
+}
+function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glViewport__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glScissor__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+
+// EMSCRIPTEN_END_FUNCS
+var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0];
+var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper];
+var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2];
+var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3
+,b3,b3,b3];
+var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4
+,b4,b4,b4,b4,b4];
+var FUNCTION_TABLE_ii = [b5,___stdio_close,_PhysicsLoop,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5];
+var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6];
+var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7];
+var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,b8,b8,b8,b8,b8,b8,b8];
+var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper];
+var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10];
+var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11];
+var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12];
+var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper];
+var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper];
+var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper];
+var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16];
+var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17];
+var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper];
+var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper];
+var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper];
+var FUNCTION_TABLE_v = [b21,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21,b21];
+var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper];
+var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23];
+
+ return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, _llvm_bswap_i32: _llvm_bswap_i32, ___muldi3: ___muldi3, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, ___errno_location: ___errno_location, ___muldsi3: ___muldsi3, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii };
+})
+// EMSCRIPTEN_END_ASM
+(Module.asmGlobalArg, Module.asmLibraryArg, buffer);
+
+var real__roundf = asm["_roundf"]; asm["_roundf"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__roundf.apply(null, arguments);
+};
+
+var real__main = asm["_main"]; asm["_main"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__main.apply(null, arguments);
+};
+
+var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackSave.apply(null, arguments);
+};
+
+var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_getTempRet0.apply(null, arguments);
+};
+
+var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setThrew.apply(null, arguments);
+};
+
+var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Lshr.apply(null, arguments);
+};
+
+var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Shl.apply(null, arguments);
+};
+
+var real__fflush = asm["_fflush"]; asm["_fflush"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__fflush.apply(null, arguments);
+};
+
+var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_cttz_i32.apply(null, arguments);
+};
+
+var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__sbrk.apply(null, arguments);
+};
+
+var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_bswap_i32.apply(null, arguments);
+};
+
+var real____muldi3 = asm["___muldi3"]; asm["___muldi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____muldi3.apply(null, arguments);
+};
+
+var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____uremdi3.apply(null, arguments);
+};
+
+var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackAlloc.apply(null, arguments);
+};
+
+var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Subtract.apply(null, arguments);
+};
+
+var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivmoddi4.apply(null, arguments);
+};
+
+var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setTempRet0.apply(null, arguments);
+};
+
+var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Add.apply(null, arguments);
+};
+
+var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_get_global_libc.apply(null, arguments);
+};
+
+var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_GetProcAddress.apply(null, arguments);
+};
+
+var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivdi3.apply(null, arguments);
+};
+
+var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____errno_location.apply(null, arguments);
+};
+
+var real____muldsi3 = asm["___muldsi3"]; asm["___muldsi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____muldsi3.apply(null, arguments);
+};
+
+var real__free = asm["_free"]; asm["_free"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__free.apply(null, arguments);
+};
+
+var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_establishStackSpace.apply(null, arguments);
+};
+
+var real__memmove = asm["_memmove"]; asm["_memmove"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__memmove.apply(null, arguments);
+};
+
+var real__strstr = asm["_strstr"]; asm["_strstr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__strstr.apply(null, arguments);
+};
+
+var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackRestore.apply(null, arguments);
+};
+
+var real__malloc = asm["_malloc"]; asm["_malloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__malloc.apply(null, arguments);
+};
+var _roundf = Module["_roundf"] = asm["_roundf"];
+var _main = Module["_main"] = asm["_main"];
+var stackSave = Module["stackSave"] = asm["stackSave"];
+var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"];
+var _memset = Module["_memset"] = asm["_memset"];
+var setThrew = Module["setThrew"] = asm["setThrew"];
+var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"];
+var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"];
+var _fflush = Module["_fflush"] = asm["_fflush"];
+var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"];
+var _sbrk = Module["_sbrk"] = asm["_sbrk"];
+var _memcpy = Module["_memcpy"] = asm["_memcpy"];
+var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"];
+var ___muldi3 = Module["___muldi3"] = asm["___muldi3"];
+var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"];
+var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"];
+var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"];
+var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"];
+var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"];
+var _i64Add = Module["_i64Add"] = asm["_i64Add"];
+var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"];
+var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"];
+var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"];
+var ___errno_location = Module["___errno_location"] = asm["___errno_location"];
+var ___muldsi3 = Module["___muldsi3"] = asm["___muldsi3"];
+var _free = Module["_free"] = asm["_free"];
+var runPostSets = Module["runPostSets"] = asm["runPostSets"];
+var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"];
+var _memmove = Module["_memmove"] = asm["_memmove"];
+var _strstr = Module["_strstr"] = asm["_strstr"];
+var stackRestore = Module["stackRestore"] = asm["stackRestore"];
+var _malloc = Module["_malloc"] = asm["_malloc"];
+var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"];
+var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"];
+var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"];
+var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"];
+var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"];
+var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"];
+var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"];
+var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"];
+var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"];
+var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"];
+var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"];
+var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"];
+var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"];
+var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"];
+var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"];
+var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"];
+var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"];
+var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"];
+var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"];
+var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"];
+var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"];
+var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"];
+var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"];
+var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"];
+;
+
+Runtime.stackAlloc = Module['stackAlloc'];
+Runtime.stackSave = Module['stackSave'];
+Runtime.stackRestore = Module['stackRestore'];
+Runtime.establishStackSpace = Module['establishStackSpace'];
+
+Runtime.setTempRet0 = Module['setTempRet0'];
+Runtime.getTempRet0 = Module['getTempRet0'];
+
+
+
+// === Auto-generated postamble setup entry stuff ===
+
+Module['asm'] = asm;
+
+
+
+
+
+function ExitStatus(status) {
+ this.name = "ExitStatus";
+ this.message = "Program terminated with exit(" + status + ")";
+ this.status = status;
+};
+ExitStatus.prototype = new Error();
+ExitStatus.prototype.constructor = ExitStatus;
+
+var initialStackTop;
+var preloadStartTime = null;
+var calledMain = false;
+
+dependenciesFulfilled = function runCaller() {
+ // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
+ if (!Module['calledRun']) run();
+ if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
+}
+
+Module['callMain'] = Module.callMain = function callMain(args) {
+ assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)');
+ assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
+
+ args = args || [];
+
+ ensureInitRuntime();
+
+ var argc = args.length+1;
+ function pad() {
+ for (var i = 0; i < 4-1; i++) {
+ argv.push(0);
+ }
+ }
+ var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ];
+ pad();
+ for (var i = 0; i < argc-1; i = i + 1) {
+ argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL));
+ pad();
+ }
+ argv.push(0);
+ argv = allocate(argv, 'i32', ALLOC_NORMAL);
+
+
+ try {
+
+ var ret = Module['_main'](argc, argv, 0);
+
+
+ // if we're not running an evented main loop, it's time to exit
+ exit(ret, /* implicit = */ true);
+ }
+ catch(e) {
+ if (e instanceof ExitStatus) {
+ // exit() throws this once it's done to make sure execution
+ // has been stopped completely
+ return;
+ } else if (e == 'SimulateInfiniteLoop') {
+ // running an evented main loop, don't immediately exit
+ Module['noExitRuntime'] = true;
+ return;
+ } else {
+ var toLog = e;
+ if (e && typeof e === 'object' && e.stack) {
+ toLog = [e, e.stack];
+ }
+ Module.printErr('exception thrown: ' + toLog);
+ Module['quit'](1, e);
+ }
+ } finally {
+ calledMain = true;
+ }
+}
+
+
+
+
+function run(args) {
+ args = args || Module['arguments'];
+
+ if (preloadStartTime === null) preloadStartTime = Date.now();
+
+ if (runDependencies > 0) {
+ Module.printErr('run() called, but dependencies remain, so not running');
+ return;
+ }
+
+ writeStackCookie();
+
+ preRun();
+
+ if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
+ if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame
+
+ function doRun() {
+ if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening
+ Module['calledRun'] = true;
+
+ if (ABORT) return;
+
+ ensureInitRuntime();
+
+ preMain();
+
+ if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) {
+ Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms');
+ }
+
+ if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
+
+ if (Module['_main'] && shouldRunNow) Module['callMain'](args);
+
+ postRun();
+ }
+
+ if (Module['setStatus']) {
+ Module['setStatus']('Running...');
+ setTimeout(function() {
+ setTimeout(function() {
+ Module['setStatus']('');
+ }, 1);
+ doRun();
+ }, 1);
+ } else {
+ doRun();
+ }
+ checkStackCookie();
+}
+Module['run'] = Module.run = run;
+
+function exit(status, implicit) {
+ if (implicit && Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ return;
+ }
+
+ if (Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ } else {
+
+ ABORT = true;
+ EXITSTATUS = status;
+ STACKTOP = initialStackTop;
+
+ exitRuntime();
+
+ if (Module['onExit']) Module['onExit'](status);
+ }
+
+ if (ENVIRONMENT_IS_NODE) {
+ process['exit'](status);
+ }
+ Module['quit'](status, new ExitStatus(status));
+}
+Module['exit'] = Module.exit = exit;
+
+var abortDecorators = [];
+
+function abort(what) {
+ if (what !== undefined) {
+ Module.print(what);
+ Module.printErr(what);
+ what = JSON.stringify(what)
+ } else {
+ what = '';
+ }
+
+ ABORT = true;
+ EXITSTATUS = 1;
+
+ var extra = '';
+
+ var output = 'abort(' + what + ') at ' + stackTrace() + extra;
+ if (abortDecorators) {
+ abortDecorators.forEach(function(decorator) {
+ output = decorator(output, what);
+ });
+ }
+ throw output;
+}
+Module['abort'] = Module.abort = abort;
+
+// {{PRE_RUN_ADDITIONS}}
+
+if (Module['preInit']) {
+ if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
+ while (Module['preInit'].length > 0) {
+ Module['preInit'].pop()();
+ }
+}
+
+// shouldRunNow refers to calling main(), not run().
+var shouldRunNow = true;
+if (Module['noInitialRun']) {
+ shouldRunNow = false;
+}
+
+
+run();
+
+// {{POST_RUN_ADDITIONS}}
+
+
+
+
+
+// {{MODULE_ADDITIONS}}
+
+
+
diff --git a/docs/examples/img/physac/physics_shatter.png b/docs/examples/web/physac/physics_shatter.png
similarity index 100%
rename from docs/examples/img/physac/physics_shatter.png
rename to docs/examples/web/physac/physics_shatter.png
diff --git a/docs/examples/web/shaders/resources/fudesumi.png b/docs/examples/web/shaders/resources/fudesumi.png
new file mode 100644
index 000000000..8ba983dc2
Binary files /dev/null and b/docs/examples/web/shaders/resources/fudesumi.png differ
diff --git a/docs/examples/web/shaders/resources/sonic.png b/docs/examples/web/shaders/resources/sonic.png
deleted file mode 100644
index 7a0968471..000000000
Binary files a/docs/examples/web/shaders/resources/sonic.png and /dev/null differ
diff --git a/docs/examples/web/shaders/shaders_custom_uniform.js b/docs/examples/web/shaders/shaders_custom_uniform.js
index e3488076a..db7cf56eb 100644
--- a/docs/examples/web/shaders/shaders_custom_uniform.js
+++ b/docs/examples/web/shaders/shaders_custom_uniform.js
@@ -185,7 +185,7 @@ Module['FS_createPath']('/resources/shaders', 'glsl100', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}, {"audio": 0, "start": 4022872, "crunched": 0, "end": 4023477, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 4023477, "crunched": 0, "end": 4024528, "filename": "/resources/shaders/glsl100/swirl.fs"}], "remote_package_size": 4024528, "package_uuid": "33a05fe0-9802-46ef-8b6b-ffcb4955ff56"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}, {"audio": 0, "start": 4022872, "crunched": 0, "end": 4023477, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 4023477, "crunched": 0, "end": 4024528, "filename": "/resources/shaders/glsl100/swirl.fs"}], "remote_package_size": 4024528, "package_uuid": "010211d3-4fc3-4a57-a8ff-1c7b4cfb038d"});
})();
@@ -1778,12 +1778,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 24512;
+STATICTOP = STATIC_BASE + 24496;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,0,0,64,64,0,0,64,64,0,0,0,0,0,0,192,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ allocate([116,32,102,111,112,101,110,0,114,105,46,98,105,116,115,95,112,101,114,95,99,104,97,110,110,101,108,32,61,61,32,49,54,0,46,47,101,120,116,101,114,110,97,108,47,115,116,98,95,105,109,97,103,101,46,104,0,115,116,98,105,95,95,108,111,97,100,95,97,110,100,95,112,111,115,116,112,114,111,99,101,115,115,95,56,98,105,116,0,111,117,116,111,102,109,101,109,0,117,110,107,110,111,119,110,32,105,109,97,103,101,32,116,121,112,101,0,98,97,100,32,114,101,113,95,99,111,109,112,0,114,101,113,95,99,111,109,112,32,62,61,32,49,32,38,38,32,114,101,113,95,99,111,109,112,32,60,61,32,52,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,49,54,0,48,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,0,109,117,108,116,105,112,108,101,32,73,72,68,82,0,98,97,100,32,73,72,68,82,32,108,101,110,0,116,111,111,32,108,97,114,103,101,0,49,47,50,47,52,47,56,47,49,54,45,98,105,116,32,111,110,108,121,0,98,97,100,32,99,116,121,112,101,0,98,97,100,32,99,111,109,112,32,109,101,116,104,111,100,0,98,97,100,32,102,105,108,116,101,114,32,109,101,116,104,111,100,0,98,97,100,32,105,110,116,101,114,108,97,99,101,32,109,101,116,104,111,100,0,48,45,112,105,120,101,108,32,105,109,97,103,101,0,102,105,114,115,116,32,110,111,116,32,73,72,68,82,0,105,110,118,97,108,105,100,32,80,76,84,69,0,116,82,78,83,32,97,102,116,101,114,32,73,68,65,84,0,116,82,78,83,32,98,101,102,111,114,101,32,80,76,84,69,0,98,97,100,32,116,82,78,83,32,108,101,110,0,116,82,78,83,32,119,105,116,104,32,97,108,112,104,97,0,0,255,85,0,17,0,0,0,1,110,111,32,80,76,84,69,0,111,117,116,111,102,100,97,116,97,0,110,111,32,73,68,65,84,0,88,88,88,88,32,80,78,71,32,99,104,117,110,107,32,110,111,116,32,107,110,111,119,110,0,115,45,62,105,109,103,95,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,0,0,64,64,0,0,64,64,0,0,0,0,0,0,192,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([105,116,115,95,112,101,114,95,99,104,97,110,110,101,108,32,61,61,32,49,54,0,46,47,101,120,116,101,114,110,97,108,47,115,116,98,95,105,109,97,103,101,46,104,0,115,116,98,105,95,95,108,111,97,100,95,97,110,100,95,112,111,115,116,112,114,111,99,101,115,115,95,56,98,105,116,0,111,117,116,111,102,109,101,109,0,117,110,107,110,111,119,110,32,105,109,97,103,101,32,116,121,112,101,0,98,97,100,32,114,101,113,95,99,111,109,112,0,114,101,113,95,99,111,109,112,32,62,61,32,49,32,38,38,32,114,101,113,95,99,111,109,112,32,60,61,32,52,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,49,54,0,48,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,0,109,117,108,116,105,112,108,101,32,73,72,68,82,0,98,97,100,32,73,72,68,82,32,108,101,110,0,116,111,111,32,108,97,114,103,101,0,49,47,50,47,52,47,56,47,49,54,45,98,105,116,32,111,110,108,121,0,98,97,100,32,99,116,121,112,101,0,98,97,100,32,99,111,109,112,32,109,101,116,104,111,100,0,98,97,100,32,102,105,108,116,101,114,32,109,101,116,104,111,100,0,98,97,100,32,105,110,116,101,114,108,97,99,101,32,109,101,116,104,111,100,0,48,45,112,105,120,101,108,32,105,109,97,103,101,0,102,105,114,115,116,32,110,111,116,32,73,72,68,82,0,105,110,118,97,108,105,100,32,80,76,84,69,0,116,82,78,83,32,97,102,116,101,114,32,73,68,65,84,0,116,82,78,83,32,98,101,102,111,114,101,32,80,76,84,69,0,98,97,100,32,116,82,78,83,32,108,101,110,0,116,82,78,83,32,119,105,116,104,32,97,108,112,104,97,0,0,255,85,0,17,0,0,0,1,110,111,32,80,76,84,69,0,111,117,116,111,102,100,97,116,97,0,110,111,32,73,68,65,84,0,88,88,88,88,32,80,78,71,32,99,104,117,110,107,32,110,111,116,32,107,110,111,119,110,0,115,45,62,105,109,103,95,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,1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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10665,34 +10665,34 @@ function _main() {
$5 = HEAP32[3]|0;
_InitWindow($4,$5,4448);
_LoadModel($0,4499);
- _memcpy((18508|0),($0|0),264)|0;
+ _memcpy((18812|0),($0|0),264)|0;
_LoadTexture($1,4525);
- ;HEAP32[18772>>2]=HEAP32[$1>>2]|0;HEAP32[18772+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18772+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18772+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18772+16>>2]=HEAP32[$1+16>>2]|0;
- ;HEAP32[(18696)>>2]=HEAP32[$1>>2]|0;HEAP32[(18696)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(18696)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(18696)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(18696)+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[19076>>2]=HEAP32[$1>>2]|0;HEAP32[19076+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19076+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19076+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19076+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[(19000)>>2]=HEAP32[$1>>2]|0;HEAP32[(19000)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(19000)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(19000)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(19000)+16>>2]=HEAP32[$1+16>>2]|0;
_LoadShader($2,4559,4593);
- dest=18792; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19096; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$dwarf$byval_copy; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$6 = (_GetShaderLocation($dwarf$byval_copy,4628)|0);
- HEAP32[4712] = $6;
+ HEAP32[4788] = $6;
$7 = HEAP32[2]|0;
$8 = (+($7|0));
$9 = $8 * 0.5;
- HEAPF32[4713] = $9;
+ HEAPF32[4789] = $9;
$10 = HEAP32[3]|0;
$11 = (+($10|0));
$12 = $11 * 0.5;
- HEAPF32[(18856)>>2] = $12;
+ HEAPF32[(19160)>>2] = $12;
$13 = HEAP32[2]|0;
_LoadRenderTexture($3,$13,$10);
- dest=18860; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19164; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$dwarf$byval_copy; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetCameraMode($dwarf$byval_copy,2);
_emscripten_set_main_loop((1|0),0,1);
- dest=$dwarf$byval_copy; src=18792; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$dwarf$byval_copy; src=19096; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_UnloadShader($dwarf$byval_copy);
- ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[18772>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[18772+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[18772+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[18772+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[18772+16>>2]|0;
+ ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[19076>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[19076+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[19076+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[19076+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[19076+16>>2]|0;
_UnloadTexture($dwarf$byval_copy);
- _memcpy(($dwarf$byval_copy|0),(18508|0),264)|0;
+ _memcpy(($dwarf$byval_copy|0),(18812|0),264)|0;
_UnloadModel($dwarf$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10717,16 +10717,16 @@ function _UpdateDrawFrame() {
$7 = sp + 400|0;
_GetMousePosition($0);
$8 = HEAP32[$0>>2]|0;
- HEAP32[4713] = $8;
+ HEAP32[4789] = $8;
$9 = HEAP32[3]|0;
$10 = (+($9|0));
$11 = ((($0)) + 4|0);
$12 = +HEAPF32[$11>>2];
$13 = $10 - $12;
- HEAPF32[(18856)>>2] = $13;
- $14 = HEAP32[4712]|0;
- dest=$$byval_copy6; src=18792; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _SetShaderValue($$byval_copy6,$14,18852,2);
+ HEAPF32[(19160)>>2] = $13;
+ $14 = HEAP32[4788]|0;
+ dest=$$byval_copy6; src=19096; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetShaderValue($$byval_copy6,$14,19156,2);
_UpdateCamera(16);
_BeginDrawing();
HEAP8[$1>>0] = -11;
@@ -10738,13 +10738,13 @@ function _UpdateDrawFrame() {
HEAP8[$17>>0] = -1;
;HEAP8[$$byval_copy6>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$1+3>>0]|0;
_ClearBackground($$byval_copy6);
- dest=$$byval_copy6; src=18860; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy6; src=19164; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_BeginTextureMode($$byval_copy6);
dest=$$byval_copy6; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_Begin3dMode($$byval_copy6);
HEAP32[$2>>2] = -1;
- _memcpy(($$byval_copy4|0),(18508|0),264)|0;
- ;HEAP32[$$byval_copy5>>2]=HEAP32[18496>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[18496+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[18496+8>>2]|0;
+ _memcpy(($$byval_copy4|0),(18812|0),264)|0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[18800>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[18800+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[18800+8>>2]|0;
;HEAP8[$$byval_copy6>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$2+3>>0]|0;
_DrawModel($$byval_copy4,$$byval_copy5,2.0,$$byval_copy6);
_DrawGrid(10,1.0);
@@ -10759,23 +10759,23 @@ function _UpdateDrawFrame() {
;HEAP8[$$byval_copy6>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$3+3>>0]|0;
_DrawText(4635,200,10,30,$$byval_copy6);
_EndTextureMode();
- dest=$$byval_copy6; src=18792; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy6; src=19096; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_BeginShaderMode($$byval_copy6);
HEAP32[$4>>2] = 0;
$21 = ((($4)) + 4|0);
HEAP32[$21>>2] = 0;
$22 = ((($4)) + 8|0);
- $23 = HEAP32[(18868)>>2]|0;
+ $23 = HEAP32[(19172)>>2]|0;
HEAP32[$22>>2] = $23;
$24 = ((($4)) + 12|0);
- $25 = HEAP32[(18872)>>2]|0;
+ $25 = HEAP32[(19176)>>2]|0;
$26 = (0 - ($25))|0;
HEAP32[$24>>2] = $26;
HEAPF32[$5>>2] = 0.0;
$27 = ((($5)) + 4|0);
HEAPF32[$27>>2] = 0.0;
HEAP32[$6>>2] = -1;
- ;HEAP32[$$byval_copy3>>2]=HEAP32[(18864)>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[(18864)+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[(18864)+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[(18864)+12>>2]|0;HEAP32[$$byval_copy3+16>>2]=HEAP32[(18864)+16>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[(19168)>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[(19168)+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[(19168)+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[(19168)+12>>2]|0;HEAP32[$$byval_copy3+16>>2]=HEAP32[(19168)+16>>2]|0;
;HEAP32[$$byval_copy4>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$$byval_copy4+12>>2]=HEAP32[$4+12>>2]|0;
;HEAP32[$$byval_copy5>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$5+4>>2]|0;
;HEAP8[$$byval_copy6>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$6+3>>0]|0;
@@ -10798,30 +10798,80 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -10974,13 +11024,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11969,7 +12012,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4727] = $2;
+ HEAP32[4803] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11982,7 +12025,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 18216;
+ $95 = 18520;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11995,48 +12038,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 18256;
+ $106 = 18560;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4564];
- $111 = +HEAPF32[4554];
+ $110 = +HEAPF32[4640];
+ $111 = +HEAPF32[4630];
$112 = $110 - $111;
- HEAPF32[4566] = $112;
- $113 = +HEAPF32[(18260)>>2];
- $114 = +HEAPF32[(18220)>>2];
+ HEAPF32[4642] = $112;
+ $113 = +HEAPF32[(18564)>>2];
+ $114 = +HEAPF32[(18524)>>2];
$115 = $113 - $114;
- HEAPF32[(18268)>>2] = $115;
- HEAP32[4726] = 4;
+ HEAPF32[(18572)>>2] = $115;
+ HEAP32[4802] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18248>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18248+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18272+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18552>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18552+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18576+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4732] = $116;
- $117 = 18248;
+ HEAPF32[4808] = $116;
+ $117 = 18552;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 18216;
+ $123 = 18520;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 18272;
+ $127 = 18576;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 18256;
+ $133 = 18560;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -12049,7 +12092,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 18248;
+ $144 = 18552;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -12062,27 +12105,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 18272;
+ $155 = 18576;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4568];
- $160 = +HEAPF32[4562];
+ $159 = +HEAPF32[4644];
+ $160 = +HEAPF32[4638];
$161 = $159 - $160;
- HEAPF32[4566] = $161;
- $162 = +HEAPF32[(18276)>>2];
- $163 = +HEAPF32[(18252)>>2];
+ HEAPF32[4642] = $161;
+ $162 = +HEAPF32[(18580)>>2];
+ $163 = +HEAPF32[(18556)>>2];
$164 = $162 - $163;
- HEAPF32[(18268)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18216+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18248>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18248+4>>2]|0;
+ HEAPF32[(18572)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18520+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18552>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18552+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18256>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18256+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18272+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18560>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18560+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18576+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -12094,31 +12137,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18248>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18248+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18272+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18552>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18552+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18576+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4732];
+ $170 = +HEAPF32[4808];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4726] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18248>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18248+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18272+4>>2]|0;
+ HEAP32[4802] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18552>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18552+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18576+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4733] = $174;
+ HEAPF32[4809] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4732] = 0.0;
- HEAPF32[4733] = 0.0;
- HEAPF32[4566] = 0.0;
- HEAPF32[(18268)>>2] = 0.0;
- HEAP32[4727] = 0;
- HEAP32[4726] = 0;
+ HEAPF32[4808] = 0.0;
+ HEAPF32[4809] = 0.0;
+ HEAPF32[4642] = 0.0;
+ HEAPF32[(18572)>>2] = 0.0;
+ HEAP32[4803] = 0;
+ HEAP32[4802] = 0;
STACKTOP = sp;return;
break;
}
@@ -12128,22 +12171,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4728]|0;
+ $6 = HEAP32[4804]|0;
$7 = (($6) + 1)|0;
- HEAP32[4728] = $7;
- $8 = HEAP32[4726]|0;
+ HEAP32[4804] = $7;
+ $8 = HEAP32[4802]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18216+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18520+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4726] = 2;
- HEAP32[4728] = 0;
+ HEAP32[4802] = 2;
+ HEAP32[4804] = 0;
} else {
label = 6;
}
@@ -12151,8 +12194,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4728] = 1;
- HEAP32[4726] = 1;
+ HEAP32[4804] = 1;
+ HEAP32[4802] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -12161,19 +12204,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 18216;
+ $21 = 18520;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 18224;
+ $25 = 18528;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 18232;
+ $29 = 18536;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -12182,13 +12225,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[14] = $34;
- HEAPF32[4560] = 0.0;
- HEAPF32[(18244)>>2] = 0.0;
+ HEAPF32[4636] = 0.0;
+ HEAPF32[(18548)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4726]|0;
+ $35 = HEAP32[4802]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -12198,19 +12241,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 18232;
+ $44 = 18536;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18216+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18232+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18520+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18536>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18536+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4729] = $49;
- HEAP32[4730] = 0;
+ HEAPF32[4805] = $49;
+ HEAP32[4806] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[14]|0;
@@ -12218,11 +12261,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18216+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18232+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18520+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18536>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18536+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4731] = $56;
+ HEAPF32[4807] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -12253,22 +12296,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4729] = 0.0;
- HEAPF32[4731] = 0.0;
+ HEAPF32[4805] = 0.0;
+ HEAPF32[4807] = 0.0;
$$sink10 = 0;
}
- HEAP32[4726] = $$sink10;
- HEAPF32[4556] = 0.0;
- HEAPF32[(18228)>>2] = 0.0;
- HEAP32[4727] = 0;
+ HEAP32[4802] = $$sink10;
+ HEAPF32[4632] = 0.0;
+ HEAPF32[(18532)>>2] = 0.0;
+ HEAP32[4803] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4730]|0;
+ $65 = HEAP32[4806]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4730] = 1;
+ HEAP32[4806] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -12277,31 +12320,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 18248;
+ $74 = 18552;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4726]|0;
+ $78 = HEAP32[4802]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18216+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18248>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18248+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18520+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18552>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18552+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4726] = 8;
+ HEAP32[4802] = 8;
}
}
- $82 = +HEAPF32[4562];
- $83 = +HEAPF32[4556];
+ $82 = +HEAPF32[4638];
+ $83 = +HEAPF32[4632];
$84 = $82 - $83;
- HEAPF32[4560] = $84;
- $85 = +HEAPF32[(18252)>>2];
- $86 = +HEAPF32[(18228)>>2];
+ HEAPF32[4636] = $84;
+ $85 = +HEAPF32[(18556)>>2];
+ $86 = +HEAPF32[(18532)>>2];
$87 = $85 - $86;
- HEAPF32[(18244)>>2] = $87;
+ HEAPF32[(18548)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -12310,58 +12353,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4726]|0;
+ $0 = HEAP32[4802]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4727]|0;
+ $2 = HEAP32[4803]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4726] = 4;
+ HEAP32[4802] = 4;
}
- $4 = HEAP32[4726]|0;
+ $4 = HEAP32[4802]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -12374,7 +12378,7 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4726] = 0;
+ HEAP32[4802] = 0;
return;
}
function _SetCameraMode($0,$1) {
@@ -12403,22 +12407,22 @@ function _SetCameraMode($0,$1) {
$8 = $4 * $4;
$9 = $7 + $8;
$10 = (+Math_sqrt((+$9)));
- HEAPF32[4734] = $10;
+ HEAPF32[4810] = $10;
$11 = $5 + $8;
$12 = (+Math_sqrt((+$11)));
$13 = (+Math_sqrt((+$7)));
$14 = (+Math_abs((+$2)));
$15 = $14 / $12;
$16 = (+Math_asin((+$15)));
- HEAPF32[4735] = $16;
+ HEAPF32[4811] = $16;
$17 = (+Math_abs((+$3)));
$18 = $17 / $13;
$19 = (+Math_asin((+$18)));
$20 = -$19;
- HEAPF32[4736] = $20;
+ HEAPF32[4812] = $20;
$21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0;
HEAP32[15] = $21;
- HEAP32[4737] = $1;
+ HEAP32[4813] = $1;
return;
}
function _UpdateCamera($0) {
@@ -12487,7 +12491,7 @@ function _UpdateCamera($0) {
$30 = HEAP32[24]|0;
$31 = (_IsKeyDown($30)|0);
HEAP32[$29>>2] = $31;
- $32 = HEAP32[4737]|0;
+ $32 = HEAP32[4813]|0;
$33 = ($32|0)==(0);
L1: do {
if ($33) {
@@ -12559,9 +12563,9 @@ function _UpdateCamera($0) {
$$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0;
break;
} else {
- $64 = +HEAPF32[4570];
+ $64 = +HEAPF32[4646];
$65 = $37 - $64;
- $66 = +HEAPF32[(18284)>>2];
+ $66 = +HEAPF32[(18588)>>2];
$67 = $42 - $66;
$$sroa$095$0 = $65;$$sroa$9$0 = $67;
break;
@@ -12569,11 +12573,11 @@ function _UpdateCamera($0) {
} else {
_ShowCursor();
$68 = +HEAPF32[$1>>2];
- $69 = +HEAPF32[4570];
+ $69 = +HEAPF32[4646];
$70 = $68 - $69;
$71 = ((($1)) + 4|0);
$72 = +HEAPF32[$71>>2];
- $73 = +HEAPF32[(18284)>>2];
+ $73 = +HEAPF32[(18588)>>2];
$74 = $72 - $73;
$$sroa$095$0 = $70;$$sroa$9$0 = $74;
}
@@ -12585,16 +12589,16 @@ function _UpdateCamera($0) {
$78 = (($75) + 4)|0;
$79 = $78;
$80 = HEAP32[$79>>2]|0;
- $81 = 18280;
+ $81 = 18584;
$82 = $81;
HEAP32[$82>>2] = $77;
$83 = (($81) + 4)|0;
$84 = $83;
HEAP32[$84>>2] = $80;
- $$pr = HEAP32[4737]|0;
+ $$pr = HEAP32[4813]|0;
switch ($$pr|0) {
case 1: {
- $85 = +HEAPF32[4734];
+ $85 = +HEAPF32[4810];
$86 = $85 < 120.0;
$87 = ($8|0)<(0);
$or$cond3 = $87 & $86;
@@ -12603,10 +12607,10 @@ function _UpdateCamera($0) {
$88 = (+($8|0));
$89 = $88 * 1.5;
$90 = $85 - $89;
- HEAPF32[4734] = $90;
+ HEAPF32[4810] = $90;
$91 = $90 > 120.0;
if ($91) {
- HEAPF32[4734] = 120.0;
+ HEAPF32[4810] = 120.0;
}
} else {
$92 = ((($0)) + 4|0);
@@ -12685,12 +12689,12 @@ function _UpdateCamera($0) {
$146 = (+($8|0));
$147 = $146 * 1.5;
$148 = $85 - $147;
- HEAPF32[4734] = $148;
+ HEAPF32[4810] = $148;
$149 = $148 < 0.30000001192092896;
if (!($149)) {
break;
}
- HEAPF32[4734] = 0.30000001192092896;
+ HEAPF32[4810] = 0.30000001192092896;
break;
}
}
@@ -12712,7 +12716,7 @@ function _UpdateCamera($0) {
$161 = $151 - $152;
$162 = $153 * $161;
$163 = $162 * 1.5;
- $164 = +HEAPF32[4734];
+ $164 = +HEAPF32[4810];
$165 = $163 / $164;
$166 = $151 + $165;
HEAPF32[$95>>2] = $166;
@@ -12744,7 +12748,7 @@ function _UpdateCamera($0) {
$185 = $151 - $152;
$186 = $177 * $185;
$187 = $186 * 1.5;
- $188 = +HEAPF32[4734];
+ $188 = +HEAPF32[4810];
$189 = $187 / $188;
$190 = $151 + $189;
HEAPF32[$95>>2] = $190;
@@ -12768,12 +12772,12 @@ function _UpdateCamera($0) {
if ($or$cond15) {
$203 = (+($8|0));
$204 = $203 * 1.5;
- $205 = +HEAPF32[4734];
+ $205 = +HEAPF32[4810];
$206 = $205 - $204;
- HEAPF32[4734] = $206;
+ HEAPF32[4810] = $206;
$207 = $206 < 0.30000001192092896;
if ($207) {
- HEAPF32[4734] = 0.30000001192092896;
+ HEAPF32[4810] = 0.30000001192092896;
}
}
}
@@ -12787,17 +12791,17 @@ function _UpdateCamera($0) {
$209 = ($12|0)==(0);
if ($209) {
$222 = $$sroa$095$0 * -0.0099999997764825821;
- $223 = +HEAPF32[4735];
+ $223 = +HEAPF32[4811];
$224 = (+Math_cos((+$223)));
$225 = $222 * $224;
$226 = $$sroa$9$0 * 0.0099999997764825821;
$227 = (+Math_sin((+$223)));
$228 = $226 * $227;
- $229 = +HEAPF32[4736];
+ $229 = +HEAPF32[4812];
$230 = (+Math_sin((+$229)));
$231 = $228 * $230;
$232 = $225 + $231;
- $233 = +HEAPF32[4734];
+ $233 = +HEAPF32[4810];
$234 = $233 / 5.0999999046325684;
$235 = $232 * $234;
$236 = ((($0)) + 12|0);
@@ -12827,23 +12831,23 @@ function _UpdateCamera($0) {
$210 = ($14|0)==(0);
if (!($210)) {
$211 = $$sroa$9$0 * 0.05000000074505806;
- $212 = +HEAPF32[4734];
+ $212 = +HEAPF32[4810];
$213 = $211 + $212;
- HEAPF32[4734] = $213;
+ HEAPF32[4810] = $213;
label = 58;
break L1;
}
$214 = $$sroa$095$0 * 0.0099999997764825821;
- $215 = +HEAPF32[4735];
+ $215 = +HEAPF32[4811];
$216 = $215 - $214;
- HEAPF32[4735] = $216;
+ HEAPF32[4811] = $216;
$217 = $$sroa$9$0 * 0.0099999997764825821;
- $218 = +HEAPF32[4736];
+ $218 = +HEAPF32[4812];
$219 = $218 - $217;
- HEAPF32[4736] = $219;
+ HEAPF32[4812] = $219;
$220 = $219 > 1.483529806137085;
if ($220) {
- HEAPF32[4736] = 1.483529806137085;
+ HEAPF32[4812] = 1.483529806137085;
label = 58;
break L1;
}
@@ -12852,32 +12856,32 @@ function _UpdateCamera($0) {
label = 58;
break L1;
}
- HEAPF32[4736] = -1.483529806137085;
+ HEAPF32[4812] = -1.483529806137085;
label = 58;
break L1;
break;
}
case 2: {
- $254 = +HEAPF32[4735];
+ $254 = +HEAPF32[4811];
$255 = $254 + 0.0099999997764825821;
- HEAPF32[4735] = $255;
+ HEAPF32[4811] = $255;
$256 = (+($8|0));
$257 = $256 * 1.5;
- $258 = +HEAPF32[4734];
+ $258 = +HEAPF32[4810];
$259 = $258 - $257;
- HEAPF32[4734] = $259;
+ HEAPF32[4810] = $259;
$260 = $259 < 1.2000000476837158;
if (!($260)) {
label = 58;
break L1;
}
- HEAPF32[4734] = 1.2000000476837158;
+ HEAPF32[4810] = 1.2000000476837158;
label = 58;
break L1;
break;
}
case 4: case 3: {
- $264 = +HEAPF32[4735];
+ $264 = +HEAPF32[4811];
$265 = (+Math_sin((+$264)));
$266 = HEAP32[$17>>2]|0;
$267 = (+($266>>>0));
@@ -12899,7 +12903,7 @@ function _UpdateCamera($0) {
$283 = +HEAPF32[$0>>2];
$284 = $283 + $282;
HEAPF32[$0>>2] = $284;
- $285 = +HEAPF32[4736];
+ $285 = +HEAPF32[4812];
$286 = (+Math_sin((+$285)));
$287 = $270 * $286;
$288 = $267 * $286;
@@ -12967,14 +12971,14 @@ function _UpdateCamera($0) {
$$0 = 1;
}
$313 = $$sroa$095$0 * 0.0030000000260770321;
- $314 = +HEAPF32[4735];
+ $314 = +HEAPF32[4811];
$315 = $314 - $313;
- HEAPF32[4735] = $315;
+ HEAPF32[4811] = $315;
$316 = $$sroa$9$0 * 0.0030000000260770321;
- $317 = +HEAPF32[4736];
+ $317 = +HEAPF32[4812];
$318 = $317 - $316;
- HEAPF32[4736] = $318;
- $319 = HEAP32[4737]|0;
+ HEAPF32[4812] = $318;
+ $319 = HEAP32[4813]|0;
$320 = ($319|0)==(4);
if ($320) {
$321 = $318 > 0.087266460061073303;
@@ -12989,17 +12993,17 @@ function _UpdateCamera($0) {
}
}
if ((label|0) == 49) {
- HEAPF32[4736] = $$sink26;
+ HEAPF32[4812] = $$sink26;
}
$323 = (+($8|0));
$324 = $323 * 1.5;
- $325 = +HEAPF32[4734];
+ $325 = +HEAPF32[4810];
$326 = $325 - $324;
$327 = $326 < 1.2000000476837158;
$storemerge = $327 ? 1.2000000476837158 : $326;
- HEAPF32[4734] = $storemerge;
+ HEAPF32[4810] = $storemerge;
$328 = +HEAPF32[$0>>2];
- $329 = +HEAPF32[4735];
+ $329 = +HEAPF32[4811];
$330 = (+Math_cos((+$329)));
$331 = $330 * 0.40000000596046448;
$332 = $328 + $331;
@@ -13030,17 +13034,17 @@ function _UpdateCamera($0) {
}
}
if ((label|0) == 53) {
- HEAPF32[4736] = $$sink28;
+ HEAPF32[4812] = $$sink28;
}
$346 = +HEAPF32[$0>>2];
- $347 = +HEAPF32[4735];
+ $347 = +HEAPF32[4811];
$348 = (+Math_sin((+$347)));
$349 = $348 * 25.0;
$350 = $346 - $349;
$351 = ((($0)) + 12|0);
HEAPF32[$351>>2] = $350;
$352 = +HEAPF32[$297>>2];
- $353 = +HEAPF32[4736];
+ $353 = +HEAPF32[4812];
$354 = (+Math_sin((+$353)));
$355 = $354 * 25.0;
$356 = $352 + $355;
@@ -13054,12 +13058,12 @@ function _UpdateCamera($0) {
HEAPF32[$362>>2] = $361;
$363 = ($$0|0)==(0);
if (!($363)) {
- $364 = HEAP32[4738]|0;
+ $364 = HEAP32[4814]|0;
$365 = (($364) + 1)|0;
- HEAP32[4738] = $365;
+ HEAP32[4814] = $365;
}
$366 = +HEAPF32[15];
- $367 = HEAP32[4738]|0;
+ $367 = HEAP32[4814]|0;
$368 = (+($367|0));
$369 = $368 / 5.0;
$370 = (+Math_sin((+$369)));
@@ -13089,7 +13093,7 @@ function _UpdateCamera($0) {
}
} while(0);
if ((label|0) == 58) {
- $$pr190 = HEAP32[4737]|0;
+ $$pr190 = HEAP32[4813]|0;
$380 = $$pr190;
}
switch ($380|0) {
@@ -13100,11 +13104,11 @@ function _UpdateCamera($0) {
STACKTOP = sp;return;
}
}
- $381 = +HEAPF32[4735];
+ $381 = +HEAPF32[4811];
$382 = (+Math_sin((+$381)));
- $383 = +HEAPF32[4734];
+ $383 = +HEAPF32[4810];
$384 = $382 * $383;
- $385 = +HEAPF32[4736];
+ $385 = +HEAPF32[4812];
$386 = (+Math_cos((+$385)));
$387 = $384 * $386;
$388 = ((($0)) + 12|0);
@@ -13113,7 +13117,7 @@ function _UpdateCamera($0) {
HEAPF32[$0>>2] = $390;
$391 = !($385 <= 0.0);
$392 = (+Math_sin((+$385)));
- $393 = +HEAPF32[4734];
+ $393 = +HEAPF32[4810];
$394 = ((($0)) + 16|0);
$395 = +HEAPF32[$394>>2];
$396 = $392 * $393;
@@ -13137,7 +13141,7 @@ function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 18288;
+ $1 = 18592;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -13154,7 +13158,7 @@ function _GetMousePosition($0) {
function _GetMouseWheelMove() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4743]|0;
+ $0 = HEAP32[4819]|0;
$1 = (($0|0) / 100)&-1;
return ($1|0);
}
@@ -13179,19 +13183,19 @@ function _IsKeyDown($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4742]|0;
+ $0 = HEAP32[4818]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4741]|0;
+ $0 = HEAP32[4817]|0;
return ($0|0);
}
function _HideCursor() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4739] = 1;
+ HEAP32[4815] = 1;
return;
}
function _SetMousePosition($0) {
@@ -13204,13 +13208,13 @@ function _SetMousePosition($0) {
$4 = (($1) + 4)|0;
$5 = $4;
$6 = HEAP32[$5>>2]|0;
- $7 = 18288;
+ $7 = 18592;
$8 = $7;
HEAP32[$8>>2] = $3;
$9 = (($7) + 4)|0;
$10 = $9;
HEAP32[$10>>2] = $6;
- $11 = HEAP32[4740]|0;
+ $11 = HEAP32[4816]|0;
$12 = +HEAPF32[$0>>2];
$13 = $12;
$14 = ((($0)) + 4|0);
@@ -13222,14 +13226,14 @@ function _SetMousePosition($0) {
function _ShowCursor() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4739] = 0;
+ HEAP32[4815] = 0;
return;
}
function _GetKeyStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4740]|0;
+ $1 = HEAP32[4816]|0;
$2 = (_glfwGetKey(($1|0),($0|0))|0);
return ($2|0);
}
@@ -13237,7 +13241,7 @@ function _GetMouseButtonStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4740]|0;
+ $1 = HEAP32[4816]|0;
$2 = (_glfwGetMouseButton(($1|0),($0|0))|0);
return ($2|0);
}
@@ -13250,7 +13254,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4699,$vararg_buffer);
- HEAP32[4744] = $2;
+ HEAP32[4820] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -13263,15 +13267,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4728|0),(0|0),1,(8|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0);
- $3 = HEAP32[4742]|0;
+ $3 = HEAP32[4818]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4572] = $5;
- $6 = HEAP32[4741]|0;
+ HEAPF32[4648] = $5;
+ $6 = HEAP32[4817]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(18292)>>2] = $8;
- $9 = HEAP32[4745]|0;
+ HEAPF32[(18596)>>2] = $8;
+ $9 = HEAP32[4821]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -13290,11 +13294,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[18328>>0]=HEAP8[9228>>0]|0;HEAP8[18328+1>>0]=HEAP8[9228+1>>0]|0;HEAP8[18328+2>>0]=HEAP8[9228+2>>0]|0;HEAP8[18328+3>>0]=HEAP8[9228+3>>0]|0;HEAP8[18328+4>>0]=HEAP8[9228+4>>0]|0;HEAP8[18328+5>>0]=HEAP8[9228+5>>0]|0;HEAP8[18328+6>>0]=HEAP8[9228+6>>0]|0;
+ ;HEAP8[18632>>0]=HEAP8[9228>>0]|0;HEAP8[18632+1>>0]=HEAP8[9228+1>>0]|0;HEAP8[18632+2>>0]=HEAP8[9228+2>>0]|0;HEAP8[18632+3>>0]=HEAP8[9228+3>>0]|0;HEAP8[18632+4>>0]=HEAP8[9228+4>>0]|0;HEAP8[18632+5>>0]=HEAP8[9228+5>>0]|0;HEAP8[18632+6>>0]=HEAP8[9228+6>>0]|0;
break;
}
case 1: {
- $3 = 18328;
+ $3 = 18632;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -13303,11 +13307,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=18328; src=9235; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=18632; src=9235; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 18328;
+ $7 = 18632;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -13318,16 +13322,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(18328,$1)|0);
- $strlen = (_strlen(18328)|0);
- $endptr = (18328 + ($strlen)|0);
+ (_strcat(18632,$1)|0);
+ $strlen = (_strlen(18632)|0);
+ $endptr = (18632 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(18328,$2)|0);
+ (_vprintf(18632,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -13359,22 +13363,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4742] = $0;
- HEAP32[4741] = $1;
+ HEAP32[4818] = $0;
+ HEAP32[4817] = $1;
_MatrixIdentity($2);
- dest=19056; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19360; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,5370,$vararg_buffer);
}
- $6 = HEAP32[4742]|0;
- HEAP32[4780] = $6;
- $7 = HEAP32[4741]|0;
- HEAP32[4781] = $7;
+ $6 = HEAP32[4818]|0;
+ HEAP32[4856] = $6;
+ $7 = HEAP32[4817]|0;
+ HEAP32[4857] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[21800]|0;
+ $8 = HEAP8[22104]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -13382,13 +13386,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[21800]|0;
+ $11 = HEAP8[22104]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[21800]|0;
+ $14 = HEAP8[22104]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -13410,18 +13414,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4782]|0;
+ $21 = HEAP32[4858]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4742]|0;
- $48 = HEAP32[4741]|0;
- $49 = HEAP32[4744]|0;
+ $47 = HEAP32[4818]|0;
+ $48 = HEAP32[4817]|0;
+ $49 = HEAP32[4820]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4740] = $50;
- $51 = HEAP32[4742]|0;
- HEAP32[4783] = $51;
- $52 = HEAP32[4741]|0;
- HEAP32[4784] = $52;
+ HEAP32[4816] = $50;
+ $51 = HEAP32[4818]|0;
+ HEAP32[4859] = $51;
+ $52 = HEAP32[4817]|0;
+ HEAP32[4860] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -13430,9 +13434,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4742]|0;
+ $27 = HEAP32[4818]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4741]|0;
+ $29 = HEAP32[4817]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -13454,25 +13458,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4780] = $31;
- HEAP32[4781] = $34;
+ HEAP32[4856] = $31;
+ HEAP32[4857] = $34;
}
} while(0);
- $38 = HEAP32[4780]|0;
- $39 = HEAP32[4781]|0;
+ $38 = HEAP32[4856]|0;
+ $39 = HEAP32[4857]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,5421,$vararg_buffer3);
- $40 = HEAP32[4780]|0;
- $41 = HEAP32[4781]|0;
+ $40 = HEAP32[4856]|0;
+ $41 = HEAP32[4857]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4780]|0;
- $43 = HEAP32[4781]|0;
- $44 = HEAP32[4744]|0;
+ $42 = HEAP32[4856]|0;
+ $43 = HEAP32[4857]|0;
+ $44 = HEAP32[4820]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4740] = $46;
+ HEAP32[4816] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -13481,60 +13485,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,5459,$vararg_buffer6);
} else {
_TraceLog(0,5492,$vararg_buffer8);
- $55 = HEAP32[4783]|0;
- $56 = HEAP32[4784]|0;
+ $55 = HEAP32[4859]|0;
+ $56 = HEAP32[4860]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,5532,$vararg_buffer10);
- $57 = HEAP32[4742]|0;
- $58 = HEAP32[4741]|0;
+ $57 = HEAP32[4818]|0;
+ $58 = HEAP32[4817]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,5553,$vararg_buffer14);
- $59 = HEAP32[4785]|0;
- $60 = HEAP32[4786]|0;
+ $59 = HEAP32[4861]|0;
+ $60 = HEAP32[4862]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,5574,$vararg_buffer18);
}
- $61 = HEAP32[4740]|0;
+ $61 = HEAP32[4816]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4740]|0;
+ $62 = HEAP32[4816]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4740]|0;
+ $63 = HEAP32[4816]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4740]|0;
+ $64 = HEAP32[4816]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4740]|0;
+ $65 = HEAP32[4816]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4740]|0;
+ $66 = HEAP32[4816]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4740]|0;
+ $67 = HEAP32[4816]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4740]|0;
+ $68 = HEAP32[4816]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4740]|0;
+ $69 = HEAP32[4816]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[21800]|0;
+ $70 = HEAP8[22104]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4742]|0;
- $74 = HEAP32[4741]|0;
+ $73 = HEAP32[4818]|0;
+ $74 = HEAP32[4817]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4783]|0;
- $76 = HEAP32[4785]|0;
+ $75 = HEAP32[4859]|0;
+ $76 = HEAP32[4861]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4784]|0;
- $80 = HEAP32[4786]|0;
+ $79 = HEAP32[4860]|0;
+ $80 = HEAP32[4862]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -13553,18 +13557,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,5599,$vararg_buffer22);
- $73 = HEAP32[4742]|0;
- $74 = HEAP32[4741]|0;
+ $73 = HEAP32[4818]|0;
+ $74 = HEAP32[4817]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4783]|0;
- $76 = HEAP32[4785]|0;
+ $75 = HEAP32[4859]|0;
+ $76 = HEAP32[4861]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4784]|0;
- $80 = HEAP32[4786]|0;
+ $79 = HEAP32[4860]|0;
+ $80 = HEAP32[4862]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -13592,7 +13596,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(19024)>>2] = 224;
+ HEAP32[(19328)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -13633,27 +13637,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[19000>>2]=HEAP32[$1>>2]|0;HEAP32[19000+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19000+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19000+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19000+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[19304>>2]=HEAP32[$1>>2]|0;HEAP32[19304+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19304+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19304+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19304+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(19024)>>2]|0;
+ $5 = HEAP32[(19328)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(19028)>>2] = $7;
+ HEAP32[(19332)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(19020)>>2] = $23;
- $24 = HEAP32[4750]|0;
+ HEAP32[(19324)>>2] = $23;
+ $24 = HEAP32[4826]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4923,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(19004)>>2]|0;
- $10 = HEAP32[(19024)>>2]|0;
- $11 = HEAP32[(19028)>>2]|0;
+ $9 = HEAP32[(19308)>>2]|0;
+ $10 = HEAP32[(19328)>>2]|0;
+ $11 = HEAP32[(19332)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -13702,8 +13706,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(19020)>>2] = $23;
- $24 = HEAP32[4750]|0;
+ HEAP32[(19324)>>2] = $23;
+ $24 = HEAP32[4826]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4923,$vararg_buffer);
STACKTOP = sp;return;
@@ -13714,7 +13718,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2290] = $1;
+ HEAPF64[2328] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -13873,7 +13877,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 18304;
+ $31 = 18608;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -13886,7 +13890,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (18312);
+ $42 = (18616);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -13942,7 +13946,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (18984 + ($10<<2)|0);
+ $11 = (19288 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -13956,7 +13960,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2287] = $$;
+ HEAPF64[2325] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -13968,7 +13972,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4745] = 0;
+ HEAP32[4821] = 0;
return;
}
function _GetTime() {
@@ -14544,7 +14548,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4758]|0;
+ $6 = HEAP32[4834]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -14554,7 +14558,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4759]|0;
+ $9 = HEAP32[4835]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -14563,7 +14567,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4760]|0;
+ $12 = HEAP32[4836]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -14573,7 +14577,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4761]|0;
+ $15 = HEAP32[4837]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -14583,7 +14587,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4762]|0;
+ $18 = HEAP32[4838]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -14627,7 +14631,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4758]|0;
+ $22 = HEAP32[4834]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -14635,7 +14639,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4758]|0;
+ $24 = HEAP32[4834]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -14643,7 +14647,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4758]|0;
+ $26 = HEAP32[4834]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -14651,7 +14655,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4758]|0;
+ $28 = HEAP32[4834]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -14659,7 +14663,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4759]|0;
+ $30 = HEAP32[4835]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -14667,7 +14671,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4760]|0;
+ $32 = HEAP32[4836]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -14675,7 +14679,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4760]|0;
+ $34 = HEAP32[4836]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -14683,7 +14687,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4761]|0;
+ $36 = HEAP32[4837]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -14691,7 +14695,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4761]|0;
+ $38 = HEAP32[4837]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -14699,7 +14703,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4762]|0;
+ $40 = HEAP32[4838]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -14707,7 +14711,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4762]|0;
+ $42 = HEAP32[4838]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -14719,7 +14723,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4763]|0;
+ $44 = HEAP32[4839]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -14734,7 +14738,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,12059,$vararg_buffer15);
+ _TraceLog(2,12367,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -15065,20 +15069,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4742]|0;
+ $3 = HEAP32[4818]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4741]|0;
+ $5 = HEAP32[4817]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4783] = $3;
- HEAP32[4784] = $5;
- HEAP32[4785] = 0;
- HEAP32[4786] = 0;
+ HEAP32[4859] = $3;
+ HEAP32[4860] = $5;
+ HEAP32[4861] = 0;
+ HEAP32[4862] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -15092,9 +15096,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4742]|0;
+ $35 = HEAP32[4818]|0;
$36 = (+($35|0));
- $37 = HEAP32[4741]|0;
+ $37 = HEAP32[4817]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -15102,26 +15106,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4783] = $45;
- HEAP32[4784] = $37;
+ HEAP32[4859] = $45;
+ HEAP32[4860] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4785] = $46;
+ HEAP32[4861] = $46;
$$sink1 = 0;
} else {
- HEAP32[4783] = $35;
+ HEAP32[4859] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4784] = $42;
- HEAP32[4785] = 0;
+ HEAP32[4860] = $42;
+ HEAP32[4861] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4786] = $$sink1;
+ HEAP32[4862] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4741]|0;
+ $7 = HEAP32[4817]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -15131,11 +15135,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,8981,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4742]|0;
+ $9 = HEAP32[4818]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4741]|0;
+ $13 = HEAP32[4817]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -15143,33 +15147,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4783] = $23;
- HEAP32[4784] = $1;
+ HEAP32[4859] = $23;
+ HEAP32[4860] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4785] = $24;
+ HEAP32[4861] = $24;
$$sink = 0;
} else {
- HEAP32[4783] = $0;
- $17 = HEAP32[4741]|0;
+ HEAP32[4859] = $0;
+ $17 = HEAP32[4817]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4784] = $20;
- HEAP32[4785] = 0;
+ HEAP32[4860] = $20;
+ HEAP32[4861] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4786] = $$sink;
- $25 = HEAP32[4783]|0;
+ HEAP32[4862] = $$sink;
+ $25 = HEAP32[4859]|0;
$26 = (+($25|0));
- $27 = HEAP32[4742]|0;
+ $27 = HEAP32[4818]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=19056; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4783] = $0;
- HEAP32[4784] = $1;
+ dest=19360; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4859] = $0;
+ HEAP32[4860] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -15191,10 +15195,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4742] = $1;
- HEAP32[4741] = $2;
- HEAP32[4783] = $1;
- HEAP32[4784] = $2;
+ HEAP32[4818] = $1;
+ HEAP32[4817] = $2;
+ HEAP32[4859] = $1;
+ HEAP32[4860] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -15221,7 +15225,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (21807 + ($1)|0);
+ $9 = (22111 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -15242,7 +15246,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (21801 + ($1)|0);
+ $7 = (22105 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -15321,7 +15325,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 18304;
+ $15 = 18608;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -15356,7 +15360,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[5156] = $3;
+ HEAP32[5232] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -15366,7 +15370,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[5155] = $$sink;
+ HEAP32[5231] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -15447,18 +15451,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5731)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4821] = 1;
+ HEAP32[4897] = 1;
$27 = (_eglGetProcAddress((5758|0))|0);
- HEAP32[4822] = $27;
+ HEAP32[4898] = $27;
$28 = (_eglGetProcAddress((5779|0))|0);
- HEAP32[4823] = $28;
+ HEAP32[4899] = $28;
$29 = (_eglGetProcAddress((5800|0))|0);
- HEAP32[4824] = $29;
+ HEAP32[4900] = $29;
}
$30 = (_strcmp($24,5824)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4763] = 1;
+ HEAP32[4839] = 1;
}
$32 = (_strcmp($24,5844)|0);
$33 = ($32|0)==(0);
@@ -15480,7 +15484,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4758] = 1;
+ HEAP32[4834] = 1;
}
$39 = (_strcmp($24,5949)|0);
$40 = ($39|0)==(0);
@@ -15496,35 +15500,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4759] = 1;
+ HEAP32[4835] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,6018)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4760] = 1;
+ HEAP32[4836] = 1;
}
$47 = (_strcmp($44,6043)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4761] = 1;
+ HEAP32[4837] = 1;
}
$49 = (_strcmp($44,6076)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4762] = 1;
+ HEAP32[4838] = 1;
}
$51 = (_strcmp($44,6112)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4825] = 1;
- _glGetFloatv(34047,(19304|0));
+ HEAP32[4901] = 1;
+ _glGetFloatv(34047,(19608|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,6146)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4827] = 1;
+ HEAP32[4903] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -15535,61 +15539,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4821]|0;
+ $21 = HEAP32[4897]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,6249,$vararg_buffer15);
} else {
_TraceLog(0,6174,$vararg_buffer13);
}
- $57 = HEAP32[4763]|0;
+ $57 = HEAP32[4839]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,6385,$vararg_buffer19);
} else {
_TraceLog(0,6310,$vararg_buffer17);
}
- $59 = HEAP32[4758]|0;
+ $59 = HEAP32[4834]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,6477,$vararg_buffer21);
}
- $61 = HEAP32[4759]|0;
+ $61 = HEAP32[4835]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,6523,$vararg_buffer23);
}
- $63 = HEAP32[4760]|0;
+ $63 = HEAP32[4836]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,6570,$vararg_buffer25);
}
- $65 = HEAP32[4761]|0;
+ $65 = HEAP32[4837]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6621,$vararg_buffer27);
}
- $67 = HEAP32[4762]|0;
+ $67 = HEAP32[4838]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6668,$vararg_buffer29);
}
- $69 = HEAP32[4825]|0;
+ $69 = HEAP32[4901]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4826];
+ $71 = +HEAPF32[4902];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6715,$vararg_buffer31);
}
- $73 = HEAP32[4827]|0;
+ $73 = HEAP32[4903]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6781,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4828] = $75;
+ HEAP32[4904] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6885,$vararg_buffer39);
@@ -15598,14 +15602,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6834,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=19316; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19372; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19620; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19676; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4857] = $77;
+ HEAP32[4933] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4857]|0;
+ $79 = HEAP32[4933]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -15618,7 +15622,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4858] = $78;
+ HEAP32[4934] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -15633,48 +15637,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4859] = 1;
- $85 = HEAP32[4828]|0;
+ HEAP32[4935] = 1;
+ $85 = HEAP32[4904]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4860] = 4;
+ HEAP32[4936] = 4;
_MatrixIdentity($4);
- dest=19444; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19748; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19508); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19812); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19572); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19876); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19636); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19940); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19700); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20004); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19764); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20068); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19828); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20132); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19892); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20196); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19956); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20260); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20020); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20324); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20084); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20388); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20148); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20452); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20212); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20516); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20276); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20580); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20340); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20644); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20404); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20708); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=19152; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19456; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=19216; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4787] = 19216;
+ dest=19520; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4863] = 19520;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -15685,21 +15689,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[5117] = $0;
- HEAP32[5118] = $1;
+ HEAP32[5193] = $0;
+ HEAP32[5194] = $1;
_TraceLog(0,6924,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4785]|0;
+ $0 = HEAP32[4861]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4786]|0;
+ $2 = HEAP32[4862]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4783]|0;
+ $4 = HEAP32[4859]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4784]|0;
+ $6 = HEAP32[4860]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -15710,12 +15714,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 19152;
+ $modelview$sink = 19456;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 19216;
+ $modelview$sink = 19520;
label = 3;
break;
}
@@ -15723,9 +15727,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4787] = $modelview$sink;
+ HEAP32[4863] = $modelview$sink;
}
- HEAP32[4820] = $0;
+ HEAP32[4896] = $0;
return;
}
function _rlLoadIdentity() {
@@ -15733,7 +15737,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4787]|0;
+ $1 = HEAP32[4863]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -15754,7 +15758,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4787]|0;
+ $8 = HEAP32[4863]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -15851,15 +15855,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(20488)>>2] = $0;
+ HEAP32[(20792)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(20496)>>2] = $1;
- HEAP32[(20492)>>2] = 0;
- HEAP32[(20500)>>2] = 0;
+ HEAP32[(20800)>>2] = $1;
+ HEAP32[(20796)>>2] = 0;
+ HEAP32[(20804)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(20496)>>2]|0;
+ $2 = HEAP32[(20800)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -15870,19 +15874,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[5119] = 0;
- HEAP32[(20484)>>2] = 0;
- HEAP32[(20480)>>2] = 0;
+ HEAP32[5195] = 0;
+ HEAP32[(20788)>>2] = 0;
+ HEAP32[(20784)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(20536)>>2] = $5;
+ HEAP32[(20840)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(20544)>>2] = $6;
- HEAP32[(20540)>>2] = 0;
- HEAP32[(20548)>>2] = 0;
+ HEAP32[(20848)>>2] = $6;
+ HEAP32[(20844)>>2] = 0;
+ HEAP32[(20852)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(20544)>>2]|0;
+ $7 = HEAP32[(20848)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -15893,24 +15897,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[5131] = 0;
- HEAP32[(20532)>>2] = 0;
- HEAP32[(20528)>>2] = 0;
+ HEAP32[5207] = 0;
+ HEAP32[(20836)>>2] = 0;
+ HEAP32[(20832)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(20584)>>2] = $10;
+ HEAP32[(20888)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(20588)>>2] = $11;
+ HEAP32[(20892)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(20592)>>2] = $12;
+ HEAP32[(20896)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(20596)>>2] = $13;
- $14 = HEAP32[(20584)>>2]|0;
+ HEAP32[(20900)>>2] = $13;
+ $14 = HEAP32[(20888)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(20588)>>2]|0;
+ $15 = HEAP32[(20892)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(20592)>>2]|0;
+ $17 = HEAP32[(20896)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -15921,7 +15925,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(20596)>>2]|0;
+ $16 = HEAP32[(20900)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -15958,140 +15962,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[5143] = 0;
- HEAP32[(20576)>>2] = 0;
- HEAP32[(20580)>>2] = 0;
+ HEAP32[5219] = 0;
+ HEAP32[(20880)>>2] = 0;
+ HEAP32[(20884)>>2] = 0;
_TraceLog(0,6971,$vararg_buffer);
- $20 = HEAP32[4821]|0;
+ $20 = HEAP32[4897]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4822]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(20504));
- $44 = HEAP32[4823]|0;
- $45 = HEAP32[(20504)>>2]|0;
+ $43 = HEAP32[4898]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(20808));
+ $44 = HEAP32[4899]|0;
+ $45 = HEAP32[(20808)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((20508)|0));
- $46 = HEAP32[(20508)>>2]|0;
+ _glGenBuffers(2,((20812)|0));
+ $46 = HEAP32[(20812)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(20488)>>2]|0;
+ $47 = HEAP32[(20792)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(19376)>>2]|0;
+ $48 = HEAP32[(19680)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(19376)>>2]|0;
+ $49 = HEAP32[(19680)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((20512)|0));
- $50 = HEAP32[(20512)>>2]|0;
+ _glGenBuffers(2,((20816)|0));
+ $50 = HEAP32[(20816)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(20496)>>2]|0;
+ $51 = HEAP32[(20800)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(19396)>>2]|0;
+ $52 = HEAP32[(19700)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(19396)>>2]|0;
+ $53 = HEAP32[(19700)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4821]|0;
+ $54 = HEAP32[4897]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(20508)>>2]|0;
- $58 = HEAP32[(20512)>>2]|0;
+ $57 = HEAP32[(20812)>>2]|0;
+ $58 = HEAP32[(20816)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,7109,$vararg_buffer3);
} else {
- $56 = HEAP32[(20504)>>2]|0;
+ $56 = HEAP32[(20808)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,7044,$vararg_buffer1);
}
- $59 = HEAP32[4821]|0;
+ $59 = HEAP32[4897]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4822]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(20552));
- $62 = HEAP32[4823]|0;
- $63 = HEAP32[(20552)>>2]|0;
+ $61 = HEAP32[4898]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(20856));
+ $62 = HEAP32[4899]|0;
+ $63 = HEAP32[(20856)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((20556)|0));
- $64 = HEAP32[(20556)>>2]|0;
+ _glGenBuffers(1,((20860)|0));
+ $64 = HEAP32[(20860)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(20536)>>2]|0;
+ $65 = HEAP32[(20840)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(19376)>>2]|0;
+ $66 = HEAP32[(19680)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(19376)>>2]|0;
+ $67 = HEAP32[(19680)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((20560)|0));
- $68 = HEAP32[(20560)>>2]|0;
+ _glGenBuffers(1,((20864)|0));
+ $68 = HEAP32[(20864)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(20544)>>2]|0;
+ $69 = HEAP32[(20848)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(19396)>>2]|0;
+ $70 = HEAP32[(19700)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(19396)>>2]|0;
+ $71 = HEAP32[(19700)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4821]|0;
+ $72 = HEAP32[4897]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(20556)>>2]|0;
- $76 = HEAP32[(20560)>>2]|0;
+ $75 = HEAP32[(20860)>>2]|0;
+ $76 = HEAP32[(20864)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,7255,$vararg_buffer10);
} else {
- $74 = HEAP32[(20552)>>2]|0;
+ $74 = HEAP32[(20856)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,7186,$vararg_buffer7);
}
- $77 = HEAP32[4821]|0;
+ $77 = HEAP32[4897]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4822]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(20600));
- $80 = HEAP32[4823]|0;
- $81 = HEAP32[(20600)>>2]|0;
+ $79 = HEAP32[4898]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(20904));
+ $80 = HEAP32[4899]|0;
+ $81 = HEAP32[(20904)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((20604)|0));
- $82 = HEAP32[(20604)>>2]|0;
+ _glGenBuffers(1,((20908)|0));
+ $82 = HEAP32[(20908)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(20584)>>2]|0;
+ $83 = HEAP32[(20888)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(19376)>>2]|0;
+ $84 = HEAP32[(19680)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(19376)>>2]|0;
+ $85 = HEAP32[(19680)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((20608)|0));
- $86 = HEAP32[(20608)>>2]|0;
+ _glGenBuffers(1,((20912)|0));
+ $86 = HEAP32[(20912)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(20588)>>2]|0;
+ $87 = HEAP32[(20892)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(19380)>>2]|0;
+ $88 = HEAP32[(19684)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(19380)>>2]|0;
+ $89 = HEAP32[(19684)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((20612)|0));
- $90 = HEAP32[(20612)>>2]|0;
+ _glGenBuffers(1,((20916)|0));
+ $90 = HEAP32[(20916)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(20592)>>2]|0;
+ $91 = HEAP32[(20896)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(19396)>>2]|0;
+ $92 = HEAP32[(19700)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(19396)>>2]|0;
+ $93 = HEAP32[(19700)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((20616)|0));
- $94 = HEAP32[(20616)>>2]|0;
+ _glGenBuffers(1,((20920)|0));
+ $94 = HEAP32[(20920)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(20596)>>2]|0;
+ $95 = HEAP32[(20900)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4821]|0;
+ $96 = HEAP32[4897]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(20604)>>2]|0;
- $100 = HEAP32[(20608)>>2]|0;
- $101 = HEAP32[(20612)>>2]|0;
- $102 = HEAP32[(20616)>>2]|0;
+ $99 = HEAP32[(20908)>>2]|0;
+ $100 = HEAP32[(20912)>>2]|0;
+ $101 = HEAP32[(20916)>>2]|0;
+ $102 = HEAP32[(20920)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -16101,16 +16105,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,7401,$vararg_buffer17);
} else {
- $98 = HEAP32[(20600)>>2]|0;
+ $98 = HEAP32[(20904)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,7336,$vararg_buffer14);
}
- $103 = HEAP32[4821]|0;
+ $103 = HEAP32[4897]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4823]|0;
+ $105 = HEAP32[4899]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -16291,9 +16295,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (21801 + ($0)|0);
+ $1 = (22105 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (21804 + ($0)|0);
+ $3 = (22108 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -16305,9 +16309,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (21801 + ($0)|0);
+ $1 = (22105 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (21804 + ($0)|0);
+ $3 = (22108 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -16328,7 +16332,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4740]|0;
+ $0 = HEAP32[4816]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,9245,$vararg_buffer);
@@ -16339,9 +16343,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[19000>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19000+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19000+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19000+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19000+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[19304>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19304+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19304+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19304+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19304+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(19028)>>2]|0;
+ $0 = HEAP32[(19332)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -16352,11 +16356,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(19312|0));
- $0 = HEAP32[4828]|0;
+ _glDeleteTextures(1,(19616|0));
+ $0 = HEAP32[4904]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,9272,$vararg_buffer);
- $1 = HEAP32[4858]|0;
+ $1 = HEAP32[4934]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -16364,17 +16368,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4829]|0;
+ $0 = HEAP32[4905]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4821]|0;
+ $0 = HEAP32[4897]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4823]|0;
+ $2 = HEAP32[4899]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -16383,39 +16387,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((20508)|0));
- _glDeleteBuffers(1,((20512)|0));
- _glDeleteBuffers(1,((20556)|0));
- _glDeleteBuffers(1,((20560)|0));
- _glDeleteBuffers(1,((20604)|0));
- _glDeleteBuffers(1,((20608)|0));
- _glDeleteBuffers(1,((20612)|0));
- _glDeleteBuffers(1,((20616)|0));
- $3 = HEAP32[4821]|0;
+ _glDeleteBuffers(1,((20812)|0));
+ _glDeleteBuffers(1,((20816)|0));
+ _glDeleteBuffers(1,((20860)|0));
+ _glDeleteBuffers(1,((20864)|0));
+ _glDeleteBuffers(1,((20908)|0));
+ _glDeleteBuffers(1,((20912)|0));
+ _glDeleteBuffers(1,((20916)|0));
+ _glDeleteBuffers(1,((20920)|0));
+ $3 = HEAP32[4897]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4824]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(20504));
- $6 = HEAP32[4824]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(20552));
- $7 = HEAP32[4824]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(20600));
+ $5 = HEAP32[4900]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(20808));
+ $6 = HEAP32[4900]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(20856));
+ $7 = HEAP32[4900]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(20904));
}
- $8 = HEAP32[(20488)>>2]|0;
+ $8 = HEAP32[(20792)>>2]|0;
_free($8);
- $9 = HEAP32[(20496)>>2]|0;
+ $9 = HEAP32[(20800)>>2]|0;
_free($9);
- $10 = HEAP32[(20536)>>2]|0;
+ $10 = HEAP32[(20840)>>2]|0;
_free($10);
- $11 = HEAP32[(20544)>>2]|0;
+ $11 = HEAP32[(20848)>>2]|0;
_free($11);
- $12 = HEAP32[(20584)>>2]|0;
+ $12 = HEAP32[(20888)>>2]|0;
_free($12);
- $13 = HEAP32[(20588)>>2]|0;
+ $13 = HEAP32[(20892)>>2]|0;
_free($13);
- $14 = HEAP32[(20592)>>2]|0;
+ $14 = HEAP32[(20896)>>2]|0;
_free($14);
- $15 = HEAP32[(20596)>>2]|0;
+ $15 = HEAP32[(20900)>>2]|0;
_free($15);
return;
}
@@ -16455,16 +16459,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2307] = $0;
- $1 = +HEAPF64[2290];
+ HEAPF64[2345] = $0;
+ $1 = +HEAPF64[2328];
$2 = $0 - $1;
- HEAPF64[2308] = $2;
- HEAPF64[2290] = $0;
+ HEAPF64[2346] = $2;
+ HEAPF64[2328] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=19056; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=19360; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(20628);
+ _rlMultMatrixf(20932);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -16473,53 +16477,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[5157] = $1;
+ HEAP32[5233] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(20632)>>2] = $3;
+ HEAP32[(20936)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(20636)>>2] = $5;
+ HEAP32[(20940)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(20640)>>2] = $7;
+ HEAP32[(20944)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(20644)>>2] = $9;
+ HEAP32[(20948)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(20648)>>2] = $11;
+ HEAP32[(20952)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(20652)>>2] = $13;
+ HEAP32[(20956)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(20656)>>2] = $15;
+ HEAP32[(20960)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(20660)>>2] = $17;
+ HEAP32[(20964)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(20664)>>2] = $19;
+ HEAP32[(20968)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(20668)>>2] = $21;
+ HEAP32[(20972)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(20672)>>2] = $23;
+ HEAP32[(20976)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(20676)>>2] = $25;
+ HEAP32[(20980)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(20680)>>2] = $27;
+ HEAP32[(20984)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(20684)>>2] = $29;
+ HEAP32[(20988)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(20688)>>2] = $31;
- return (20628|0);
+ HEAP32[(20992)>>2] = $31;
+ return (20932|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -16594,7 +16598,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4787]|0;
+ $49 = HEAP32[4863]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -16608,15 +16612,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2307] = $0;
- $1 = +HEAPF64[2290];
+ HEAPF64[2345] = $0;
+ $1 = +HEAPF64[2328];
$2 = $0 - $1;
- HEAPF64[2309] = $2;
- HEAPF64[2290] = $0;
- $3 = +HEAPF64[2308];
+ HEAPF64[2347] = $2;
+ HEAPF64[2328] = $0;
+ $3 = +HEAPF64[2346];
$4 = $2 + $3;
- HEAPF64[2310] = $4;
- $5 = +HEAPF64[2287];
+ HEAPF64[2348] = $4;
+ $5 = +HEAPF64[2325];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -16626,13 +16630,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2307] = $10;
- $11 = +HEAPF64[2290];
+ HEAPF64[2345] = $10;
+ $11 = +HEAPF64[2328];
$12 = $10 - $11;
- HEAPF64[2290] = $10;
- $13 = +HEAPF64[2310];
+ HEAPF64[2328] = $10;
+ $13 = +HEAPF64[2348];
$14 = $12 + $13;
- HEAPF64[2310] = $14;
+ HEAPF64[2348] = $14;
return;
}
function _rlglDraw() {
@@ -16645,7 +16649,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4740]|0;
+ $0 = HEAP32[4816]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -16661,20 +16665,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[761] = -1;
HEAP32[763] = -1;
- HEAP32[5173] = 0;
- $3 = HEAP32[4740]|0;
+ HEAP32[5249] = 0;
+ $3 = HEAP32[4816]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4572] = $5;
+ HEAPF32[4648] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(18292)>>2] = $7;
- _memcpy((22319|0),(21807|0),512)|0;
- ;HEAP8[21804>>0]=HEAP8[21801>>0]|0;HEAP8[21804+1>>0]=HEAP8[21801+1>>0]|0;HEAP8[21804+2>>0]=HEAP8[21801+2>>0]|0;
- $8 = HEAP32[5156]|0;
- HEAP32[4743] = $8;
- HEAP32[5156] = 0;
+ HEAPF32[(18596)>>2] = $7;
+ _memcpy((22623|0),(22111|0),512)|0;
+ ;HEAP8[22108>>0]=HEAP8[22105>>0]|0;HEAP8[22108+1>>0]=HEAP8[22105+1>>0]|0;HEAP8[22108+2>>0]=HEAP8[22105+2>>0]|0;
+ $8 = HEAP32[5232]|0;
+ HEAP32[4819] = $8;
+ HEAP32[5232] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -16684,8 +16688,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (22831 + ($$05160<<5)|0);
- $scevgep67 = (22959 + ($$05160<<5)|0);
+ $scevgep = (23135 + ($$05160<<5)|0);
+ $scevgep67 = (23263 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -16699,7 +16703,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((22959 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((23263 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[763] = $$04857;
@@ -16726,7 +16730,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((20696 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((21000 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -16742,7 +16746,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[5173] = $$lcssa;
+ HEAP32[5249] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -16783,87 +16787,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5119]|0;
+ $0 = HEAP32[5195]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4821]|0;
+ $2 = HEAP32[4897]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4823]|0;
- $5 = HEAP32[(20504)>>2]|0;
+ $4 = HEAP32[4899]|0;
+ $5 = HEAP32[(20808)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(20508)>>2]|0;
+ $6 = HEAP32[(20812)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[5119]|0;
+ $7 = HEAP32[5195]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(20488)>>2]|0;
+ $9 = HEAP32[(20792)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(20512)>>2]|0;
+ $10 = HEAP32[(20816)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(20484)>>2]|0;
+ $11 = HEAP32[(20788)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(20496)>>2]|0;
+ $13 = HEAP32[(20800)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[5131]|0;
+ $14 = HEAP32[5207]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4821]|0;
+ $16 = HEAP32[4897]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4823]|0;
- $19 = HEAP32[(20552)>>2]|0;
+ $18 = HEAP32[4899]|0;
+ $19 = HEAP32[(20856)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(20556)>>2]|0;
+ $20 = HEAP32[(20860)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[5131]|0;
+ $21 = HEAP32[5207]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(20536)>>2]|0;
+ $23 = HEAP32[(20840)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(20560)>>2]|0;
+ $24 = HEAP32[(20864)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(20532)>>2]|0;
+ $25 = HEAP32[(20836)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(20544)>>2]|0;
+ $27 = HEAP32[(20848)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[5143]|0;
+ $28 = HEAP32[5219]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4821]|0;
+ $30 = HEAP32[4897]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4823]|0;
- $33 = HEAP32[(20600)>>2]|0;
+ $32 = HEAP32[4899]|0;
+ $33 = HEAP32[(20904)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(20604)>>2]|0;
+ $34 = HEAP32[(20908)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[5143]|0;
+ $35 = HEAP32[5219]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(20584)>>2]|0;
+ $37 = HEAP32[(20888)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(20608)>>2]|0;
+ $38 = HEAP32[(20912)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[5143]|0;
+ $39 = HEAP32[5219]|0;
$40 = $39 << 3;
- $41 = HEAP32[(20588)>>2]|0;
+ $41 = HEAP32[(20892)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(20612)>>2]|0;
+ $42 = HEAP32[(20916)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[5143]|0;
+ $43 = HEAP32[5219]|0;
$44 = $43 << 2;
- $45 = HEAP32[(20592)>>2]|0;
+ $45 = HEAP32[(20896)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4821]|0;
+ $46 = HEAP32[4897]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4823]|0;
+ $48 = HEAP32[4899]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -16881,9 +16885,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=19152; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=19216; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[5206]|0;
+ dest=$0; src=19456; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=19520; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[5282]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -16893,134 +16897,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[5119]|0;
+ $8 = HEAP32[5195]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[5131]|0;
+ $10 = HEAP32[5207]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[5143]|0;
+ $12 = HEAP32[5219]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4843]|0;
+ $14 = HEAP32[4919]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=19216; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=19152; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=19520; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=19456; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(19400)>>2]|0;
+ $15 = HEAP32[(19704)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(19404)>>2]|0;
+ $17 = HEAP32[(19708)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(19416)>>2]|0;
+ $18 = HEAP32[(19720)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[5119]|0;
+ $19 = HEAP32[5195]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4828]|0;
+ $21 = HEAP32[4904]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4821]|0;
+ $22 = HEAP32[4897]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(20508)>>2]|0;
+ $26 = HEAP32[(20812)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(19376)>>2]|0;
+ $27 = HEAP32[(19680)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(19376)>>2]|0;
+ $28 = HEAP32[(19680)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(20512)>>2]|0;
+ $29 = HEAP32[(20816)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(19396)>>2]|0;
+ $30 = HEAP32[(19700)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(19396)>>2]|0;
+ $31 = HEAP32[(19700)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4823]|0;
- $25 = HEAP32[(20504)>>2]|0;
+ $24 = HEAP32[4899]|0;
+ $25 = HEAP32[(20808)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[5119]|0;
+ $32 = HEAP32[5195]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4821]|0;
+ $33 = HEAP32[4897]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[5131]|0;
+ $35 = HEAP32[5207]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4828]|0;
+ $37 = HEAP32[4904]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4821]|0;
+ $38 = HEAP32[4897]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(20556)>>2]|0;
+ $42 = HEAP32[(20860)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(19376)>>2]|0;
+ $43 = HEAP32[(19680)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(19376)>>2]|0;
+ $44 = HEAP32[(19680)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(20560)>>2]|0;
+ $45 = HEAP32[(20864)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(19396)>>2]|0;
+ $46 = HEAP32[(19700)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(19396)>>2]|0;
+ $47 = HEAP32[(19700)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4823]|0;
- $41 = HEAP32[(20552)>>2]|0;
+ $40 = HEAP32[4899]|0;
+ $41 = HEAP32[(20856)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[5131]|0;
+ $48 = HEAP32[5207]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4821]|0;
+ $49 = HEAP32[4897]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[5143]|0;
+ $51 = HEAP32[5219]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4821]|0;
+ $53 = HEAP32[4897]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(20604)>>2]|0;
+ $57 = HEAP32[(20908)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(19376)>>2]|0;
+ $58 = HEAP32[(19680)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(19376)>>2]|0;
+ $59 = HEAP32[(19680)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(20608)>>2]|0;
+ $60 = HEAP32[(20912)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(19380)>>2]|0;
+ $61 = HEAP32[(19684)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(19380)>>2]|0;
+ $62 = HEAP32[(19684)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(20612)>>2]|0;
+ $63 = HEAP32[(20916)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(19396)>>2]|0;
+ $64 = HEAP32[(19700)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(19396)>>2]|0;
+ $65 = HEAP32[(19700)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(20616)>>2]|0;
+ $66 = HEAP32[(20920)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4823]|0;
- $56 = HEAP32[(20600)>>2]|0;
+ $55 = HEAP32[4899]|0;
+ $56 = HEAP32[(20904)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4859]|0;
+ $67 = HEAP32[4935]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4858]|0;
+ $71 = HEAP32[4934]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -17031,14 +17035,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4858]|0;
+ $80 = HEAP32[4934]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4859]|0;
+ $87 = HEAP32[4935]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -17047,7 +17051,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4821]|0;
+ $69 = HEAP32[4897]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -17055,10 +17059,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4821]|0;
+ $89 = HEAP32[4897]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4823]|0;
+ $91 = HEAP32[4899]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -17070,22 +17074,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4859] = 1;
- $5 = HEAP32[4828]|0;
- $6 = HEAP32[4858]|0;
+ HEAP32[4935] = 1;
+ $5 = HEAP32[4904]|0;
+ $6 = HEAP32[4934]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[5119] = 0;
- HEAP32[(20484)>>2] = 0;
- HEAP32[5131] = 0;
- HEAP32[(20532)>>2] = 0;
- HEAP32[5143] = 0;
- HEAP32[(20576)>>2] = 0;
- HEAP32[(20580)>>2] = 0;
+ HEAP32[5195] = 0;
+ HEAP32[(20788)>>2] = 0;
+ HEAP32[5207] = 0;
+ HEAP32[(20836)>>2] = 0;
+ HEAP32[5219] = 0;
+ HEAP32[(20880)>>2] = 0;
+ HEAP32[(20884)>>2] = 0;
HEAPF32[764] = -1.0;
- dest=19152; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19216; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19456; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19520; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -17100,17 +17104,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[5117]|0;
+ $5 = HEAP32[5193]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[5118]|0;
+ $9 = HEAP32[5194]|0;
_rlViewport($7,0,$8,$9);
- $10 = (21056 + ($0<<6)|0);
+ $10 = (21360 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (20928 + ($0<<6)|0);
+ $11 = (21232 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -17122,14 +17126,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=19216; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19520; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=19152; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19456; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _Begin3dMode($0) {
@@ -17146,9 +17150,9 @@ function _Begin3dMode($0) {
_rlMatrixMode(5889);
_rlPushMatrix();
_rlLoadIdentity();
- $2 = HEAP32[4742]|0;
+ $2 = HEAP32[4818]|0;
$3 = (+($2|0));
- $4 = HEAP32[4741]|0;
+ $4 = HEAP32[4817]|0;
$5 = (+($4|0));
$6 = $3 / $5;
$7 = ((($0)) + 36|0);
@@ -17173,7 +17177,7 @@ function _Begin3dMode($0) {
_MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3);
dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($$byval_copy3)|0);
- _rlMultMatrixf(20628);
+ _rlMultMatrixf(20932);
_rlEnableDepthTest();
STACKTOP = sp;return;
}
@@ -17182,26 +17186,26 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[5296]|0;
+ $0 = HEAP32[5372]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,9387,$vararg_buffer);
}
- $2 = HEAP32[5296]|0;
- $3 = (19444 + ($2<<6)|0);
- $4 = HEAP32[4787]|0;
+ $2 = HEAP32[5372]|0;
+ $3 = (19748 + ($2<<6)|0);
+ $4 = HEAP32[4863]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[5296]|0;
+ $5 = HEAP32[5372]|0;
$6 = (($5) + 1)|0;
- HEAP32[5296] = $6;
- $7 = HEAP32[4820]|0;
+ HEAP32[5372] = $6;
+ $7 = HEAP32[4896]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[5297] = 1;
+ HEAP32[5373] = 1;
STACKTOP = sp;return;
}
function _rlFrustum($0,$1,$2,$3,$4,$5) {
@@ -17220,7 +17224,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixFrustum($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4787]|0;
+ $8 = HEAP32[4863]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -17247,18 +17251,18 @@ function _End3dMode() {
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5296]|0;
+ $0 = HEAP32[5372]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[5296]|0;
+ $2 = HEAP32[5372]|0;
$3 = (($2) + -1)|0;
- $4 = (19444 + ($3<<6)|0);
- $5 = HEAP32[4787]|0;
+ $4 = (19748 + ($3<<6)|0);
+ $5 = HEAP32[4863]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[5296] = $6;
+ HEAP32[5372] = $6;
return;
}
function _rlDisableDepthTest() {
@@ -17330,7 +17334,7 @@ function _GetFPS() {
function _GetFrameTime() {
var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = +HEAPF64[2310];
+ $0 = +HEAPF64[2348];
$1 = $0;
return (+$1);
}
@@ -17338,19 +17342,19 @@ function _SetConfigFlags($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
- HEAP8[21800] = $0;
+ HEAP8[22104] = $0;
$1 = $0 & 1;
$2 = ($1<<24>>24)==(0);
if (!($2)) {
- HEAP32[4745] = 1;
+ HEAP32[4821] = 1;
}
- $3 = HEAP8[21800]|0;
+ $3 = HEAP8[22104]|0;
$4 = $3 & 2;
$5 = ($4<<24>>24)==(0);
if ($5) {
return;
}
- HEAP32[4782] = 1;
+ HEAP32[4858] = 1;
return;
}
function _IsFileExtension($0,$1) {
@@ -17383,7 +17387,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4787]|0;
+ $5 = HEAP32[4863]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -17416,7 +17420,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4787]|0;
+ $11 = HEAP32[4863]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -17427,7 +17431,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4860] = $0;
+ HEAP32[4936] = $0;
return;
}
function _rlEnd() {
@@ -17443,21 +17447,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[5297]|0;
+ $0 = HEAP32[5373]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[5298]|0;
+ $2 = HEAP32[5374]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4857]|0;
+ $6 = HEAP32[4933]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4787]|0;
+ $8 = HEAP32[4863]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[5298]|0;
+ $5 = HEAP32[5374]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -17465,12 +17469,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[5297] = 0;
+ HEAP32[5373] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4857]|0;
+ $11 = HEAP32[4933]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -17479,7 +17483,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[5298]|0;
+ $19 = HEAP32[5374]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -17489,15 +17493,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[5297] = 0;
+ HEAP32[5373] = 0;
}
- HEAP32[5298] = 0;
+ HEAP32[5374] = 0;
}
- $21 = HEAP32[4860]|0;
+ $21 = HEAP32[4936]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[5119]|0;
- $23 = HEAP32[(20484)>>2]|0;
+ $22 = HEAP32[5195]|0;
+ $23 = HEAP32[(20788)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[764];
@@ -17516,16 +17520,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(20496)>>2]|0;
- $28 = HEAP32[(20484)>>2]|0;
+ $27 = HEAP32[(20800)>>2]|0;
+ $28 = HEAP32[(20788)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(20496)>>2]|0;
- $35 = HEAP32[(20484)>>2]|0;
+ $34 = HEAP32[(20800)>>2]|0;
+ $35 = HEAP32[(20788)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -17533,8 +17537,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(20496)>>2]|0;
- $43 = HEAP32[(20484)>>2]|0;
+ $42 = HEAP32[(20800)>>2]|0;
+ $43 = HEAP32[(20788)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -17542,8 +17546,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(20496)>>2]|0;
- $51 = HEAP32[(20484)>>2]|0;
+ $50 = HEAP32[(20800)>>2]|0;
+ $51 = HEAP32[(20788)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -17551,9 +17555,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(20484)>>2]|0;
+ $58 = HEAP32[(20788)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(20484)>>2] = $59;
+ HEAP32[(20788)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -17569,8 +17573,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[5131]|0;
- $62 = HEAP32[(20532)>>2]|0;
+ $61 = HEAP32[5207]|0;
+ $62 = HEAP32[(20836)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[764];
@@ -17589,16 +17593,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(20544)>>2]|0;
- $67 = HEAP32[(20532)>>2]|0;
+ $66 = HEAP32[(20848)>>2]|0;
+ $67 = HEAP32[(20836)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(20544)>>2]|0;
- $74 = HEAP32[(20532)>>2]|0;
+ $73 = HEAP32[(20848)>>2]|0;
+ $74 = HEAP32[(20836)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -17606,8 +17610,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(20544)>>2]|0;
- $82 = HEAP32[(20532)>>2]|0;
+ $81 = HEAP32[(20848)>>2]|0;
+ $82 = HEAP32[(20836)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -17615,8 +17619,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(20544)>>2]|0;
- $90 = HEAP32[(20532)>>2]|0;
+ $89 = HEAP32[(20848)>>2]|0;
+ $90 = HEAP32[(20836)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -17624,9 +17628,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(20532)>>2]|0;
+ $97 = HEAP32[(20836)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(20532)>>2] = $98;
+ HEAP32[(20836)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -17642,8 +17646,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[5143]|0;
- $101 = HEAP32[(20580)>>2]|0;
+ $100 = HEAP32[5219]|0;
+ $101 = HEAP32[(20884)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -17651,16 +17655,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(20592)>>2]|0;
- $106 = HEAP32[(20580)>>2]|0;
+ $105 = HEAP32[(20896)>>2]|0;
+ $106 = HEAP32[(20884)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(20592)>>2]|0;
- $113 = HEAP32[(20580)>>2]|0;
+ $112 = HEAP32[(20896)>>2]|0;
+ $113 = HEAP32[(20884)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -17668,8 +17672,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(20592)>>2]|0;
- $121 = HEAP32[(20580)>>2]|0;
+ $120 = HEAP32[(20896)>>2]|0;
+ $121 = HEAP32[(20884)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -17677,8 +17681,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(20592)>>2]|0;
- $129 = HEAP32[(20580)>>2]|0;
+ $128 = HEAP32[(20896)>>2]|0;
+ $129 = HEAP32[(20884)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -17686,9 +17690,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(20580)>>2]|0;
+ $136 = HEAP32[(20884)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(20580)>>2] = $137;
+ HEAP32[(20884)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -17699,8 +17703,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[5143]|0;
- $140 = HEAP32[(20576)>>2]|0;
+ $139 = HEAP32[5219]|0;
+ $140 = HEAP32[(20880)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[764];
@@ -17708,8 +17712,8 @@ function _rlEnd() {
HEAPF32[764] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(20588)>>2]|0;
- $$promoted = HEAP32[(20576)>>2]|0;
+ $142 = HEAP32[(20892)>>2]|0;
+ $$promoted = HEAP32[(20880)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -17717,7 +17721,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(20576)>>2] = $147;
+ HEAP32[(20880)>>2] = $147;
$148 = +HEAPF32[764];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[764] = $149;
@@ -17744,11 +17748,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[5297]|0;
+ $3 = HEAP32[5373]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4857]|0;
- $6 = HEAP32[5298]|0;
+ $5 = HEAP32[4933]|0;
+ $6 = HEAP32[5374]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -17756,16 +17760,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[5298] = $10;
+ HEAP32[5374] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4860]|0;
+ $11 = HEAP32[4936]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[5119]|0;
+ $12 = HEAP32[5195]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(20488)>>2]|0;
+ $14 = HEAP32[(20792)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -17776,7 +17780,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[5119] = $21;
+ HEAP32[5195] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,9425,$vararg_buffer);
@@ -17785,10 +17789,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[5131]|0;
+ $22 = HEAP32[5207]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(20536)>>2]|0;
+ $24 = HEAP32[(20840)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -17799,7 +17803,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[5131] = $31;
+ HEAP32[5207] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,9450,$vararg_buffer1);
@@ -17808,10 +17812,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[5143]|0;
+ $32 = HEAP32[5219]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(20584)>>2]|0;
+ $34 = HEAP32[(20888)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -17822,9 +17826,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[5143] = $41;
- $42 = HEAP32[4858]|0;
- $43 = HEAP32[4859]|0;
+ HEAP32[5219] = $41;
+ $42 = HEAP32[4934]|0;
+ $43 = HEAP32[4935]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -17856,13 +17860,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4860]|0;
+ $2 = HEAP32[4936]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(20588)>>2]|0;
- $5 = HEAP32[(20576)>>2]|0;
+ $4 = HEAP32[(20892)>>2]|0;
+ $5 = HEAP32[(20880)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -17870,7 +17874,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(20576)>>2] = $10;
+ HEAP32[(20880)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -17889,18 +17893,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4860]|0;
+ $4 = HEAP32[4936]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (20484);$$sink38 = (20496);
+ $$sink37 = (20788);$$sink38 = (20800);
break;
}
case 4: {
- $$sink37 = (20532);$$sink38 = (20544);
+ $$sink37 = (20836);$$sink38 = (20848);
break;
}
case 7: {
- $$sink37 = (20580);$$sink38 = (20592);
+ $$sink37 = (20884);$$sink38 = (20896);
break;
}
default: {
@@ -17954,8 +17958,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4858]|0;
- $2 = HEAP32[4859]|0;
+ $1 = HEAP32[4934]|0;
+ $2 = HEAP32[4935]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -17968,9 +17972,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4859] = $10;
+ HEAP32[4935] = $10;
}
- $11 = HEAP32[4859]|0;
+ $11 = HEAP32[4935]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -17981,7 +17985,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5143]|0;
+ $0 = HEAP32[5219]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -18008,14 +18012,14 @@ function _rlDeleteVertexArrays($0) {
$vararg_buffer = sp;
$1 = sp + 4|0;
HEAP32[$1>>2] = $0;
- $2 = HEAP32[4821]|0;
+ $2 = HEAP32[4897]|0;
$3 = ($2|0)==(0);
if ($3) {
STACKTOP = sp;return;
}
$4 = ($0|0)==(0);
if (!($4)) {
- $5 = HEAP32[4824]|0;
+ $5 = HEAP32[4900]|0;
FUNCTION_TABLE_vii[$5 & 63](1,$1);
}
$6 = HEAP32[$1>>2]|0;
@@ -18036,7 +18040,7 @@ function _rlDeleteBuffers($0) {
STACKTOP = sp;return;
}
_glDeleteBuffers(1,($1|0));
- $3 = HEAP32[4821]|0;
+ $3 = HEAP32[4897]|0;
$4 = ($3|0)==(0);
if (!($4)) {
STACKTOP = sp;return;
@@ -18168,12 +18172,12 @@ function _rlglLoadMesh($0,$1) {
;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0;
HEAP32[$2>>2] = 0;
;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0;
- $13 = HEAP32[4821]|0;
+ $13 = HEAP32[4897]|0;
$14 = ($13|0)==(0);
if (!($14)) {
- $15 = HEAP32[4822]|0;
+ $15 = HEAP32[4898]|0;
FUNCTION_TABLE_vii[$15 & 63](1,$2);
- $16 = HEAP32[4823]|0;
+ $16 = HEAP32[4899]|0;
$17 = HEAP32[$2>>2]|0;
FUNCTION_TABLE_vi[$16 & 31]($17);
}
@@ -18303,7 +18307,7 @@ function _rlglLoadMesh($0,$1) {
$80 = ((($3)) + 24|0);
$81 = HEAP32[$80>>2]|0;
HEAP32[$11>>2] = $81;
- $82 = HEAP32[4821]|0;
+ $82 = HEAP32[4897]|0;
$83 = ($82|0)==(0);
if ($83) {
_TraceLog(0,9933,$vararg_buffer3);
@@ -18408,13 +18412,13 @@ function _rlglDrawMesh($0,$1,$2) {
$63 = $62 / 255.0;
_glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63));
}
- dest=$3; src=19216; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$4; src=19152; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$3; src=19520; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$4; src=19456; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=19216; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=19520; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5);
$64 = HEAP32[$1>>2]|0;
- $65 = HEAP32[4829]|0;
+ $65 = HEAP32[4905]|0;
$66 = ($64|0)==($65|0);
if (!($66)) {
$67 = (_glGetUniformLocation(($64|0),(9981|0))|0);
@@ -18490,7 +18494,7 @@ function _rlglDrawMesh($0,$1,$2) {
_glUniform1i(($106|0),2);
}
}
- $107 = HEAP32[4821]|0;
+ $107 = HEAP32[4897]|0;
$108 = ($107|0)==(0);
if ($108) {
$112 = ((($0)) + 40|0);
@@ -18570,16 +18574,16 @@ function _rlglDrawMesh($0,$1,$2) {
$151 = HEAP32[$150>>2]|0;
$152 = ($151|0)==(0|0);
if (!($152)) {
- $153 = HEAP32[(20616)>>2]|0;
+ $153 = HEAP32[(20920)>>2]|0;
_glBindBuffer(34963,($153|0));
}
} else {
- $109 = HEAP32[4823]|0;
+ $109 = HEAP32[4899]|0;
$110 = ((($0)) + 36|0);
$111 = HEAP32[$110>>2]|0;
FUNCTION_TABLE_vi[$109 & 31]($111);
}
- $154 = HEAP32[5206]|0;
+ $154 = HEAP32[5282]|0;
$155 = ($154|0)!=(0);
$$ = $155 ? 2 : 1;
$156 = ((($1)) + 28|0);
@@ -18593,10 +18597,10 @@ function _rlglDrawMesh($0,$1,$2) {
dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5);
} else {
- dest=19216; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19520; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
}
- dest=$modelview$byval_copy4; src=19216; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=19152; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy4; src=19520; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=19456; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5);
$162 = HEAP32[$156>>2]|0;
dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
@@ -18633,14 +18637,14 @@ function _rlglDrawMesh($0,$1,$2) {
}
_glActiveTexture(33984);
_glBindTexture(3553,0);
- $172 = HEAP32[4821]|0;
+ $172 = HEAP32[4897]|0;
$173 = ($172|0)==(0);
if (!($173)) {
- $174 = HEAP32[4823]|0;
+ $174 = HEAP32[4899]|0;
FUNCTION_TABLE_vi[$174 & 31](0);
_glUseProgram(0);
- dest=19152; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19216; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19456; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19520; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
_glBindBuffer(34962,0);
@@ -18649,14 +18653,14 @@ function _rlglDrawMesh($0,$1,$2) {
$177 = ($176|0)==(0|0);
if ($177) {
_glUseProgram(0);
- dest=19152; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19216; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19456; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19520; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
_glBindBuffer(34963,0);
_glUseProgram(0);
- dest=19152; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19216; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19456; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19520; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _rlglUnloadMesh($0) {
@@ -18736,7 +18740,7 @@ function _GetDefaultTexture($0) {
$0 = $0|0;
var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4828]|0;
+ $1 = HEAP32[4904]|0;
HEAP32[$0>>2] = $1;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
@@ -18759,7 +18763,7 @@ function _LoadText($0) {
$$1 = 0;
STACKTOP = sp;return ($$1|0);
}
- $2 = (_fopen($0,12126)|0);
+ $2 = (_fopen($0,12434)|0);
$3 = ($2|0)==(0|0);
if ($3) {
HEAP32[$vararg_buffer>>2] = $0;
@@ -18814,7 +18818,7 @@ function _LoadShader($0,$1,$2) {
$11 = ($10|0)==(0);
if ($11) {
_TraceLog(2,10069,$vararg_buffer);
- dest=$3; src=19316; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$3; src=19620; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
}
dest=$0; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -18840,14 +18844,14 @@ function _BeginShaderMode($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- $1 = HEAP32[4843]|0;
+ $1 = HEAP32[4919]|0;
$2 = HEAP32[$0>>2]|0;
$3 = ($1|0)==($2|0);
if ($3) {
return;
}
_rlglDraw();
- dest=19372; src=$0; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19676; src=$0; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _EndShaderMode() {
@@ -18855,7 +18859,7 @@ function _EndShaderMode() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$defaultShader$byval_copy = sp;
- dest=$defaultShader$byval_copy; src=19316; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$defaultShader$byval_copy; src=19620; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_BeginShaderMode($defaultShader$byval_copy);
STACKTOP = sp;return;
}
@@ -18863,7 +18867,7 @@ function _GetDefaultShader($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=$0; src=19316; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$0; src=19620; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _GetShaderLocation($0,$1) {
@@ -18919,40 +18923,11 @@ function _SetShaderValue($0,$1,$2,$3) {
}
STACKTOP = sp;return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(10244);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,11577)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[5299] = $0;
+ HEAP32[5375] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -19016,7 +18991,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((10256|0),(10282|0),1125,(10305|0));
+ ___assert_fail((10244|0),(10270|0),1041,(10293|0));
// unreachable;
}
}
@@ -19034,7 +19009,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[5300]|0;
+ $15 = HEAP32[5376]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -19127,7 +19102,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(10346);
+ _stbi__err(10334);
$$0 = 0;
return ($$0|0);
} else {
@@ -19149,7 +19124,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(10337);
+ _stbi__err(10325);
$$0 = 0;
return ($$0|0);
}
@@ -19219,7 +19194,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(10365);
+ _stbi__err(10353);
$$045 = 0;
return ($$045|0);
}
@@ -19780,7 +19755,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (10681 + ($120)|0);
+ $121 = (10669 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -19822,97 +19797,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(10455);
+ _stbi__err(10443);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(10469);
+ _stbi__err(10457);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(10482);
+ _stbi__err(10470);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(10482);
+ _stbi__err(10470);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(10492);
+ _stbi__err(10480);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(10512);
+ _stbi__err(10500);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(10512);
+ _stbi__err(10500);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(10512);
+ _stbi__err(10500);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(10522);
+ _stbi__err(10510);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(10538);
+ _stbi__err(10526);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(10556);
+ _stbi__err(10544);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(10577);
+ _stbi__err(10565);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(10482);
+ _stbi__err(10470);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(10482);
+ _stbi__err(10470);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(10591);
+ _stbi__err(10579);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(10606);
+ _stbi__err(10594);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(10606);
+ _stbi__err(10594);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(10591);
+ _stbi__err(10579);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(10619);
+ _stbi__err(10607);
$$6$ph = 0;
break;
}
@@ -19923,32 +19898,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(10635);
+ _stbi__err(10623);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(10652);
+ _stbi__err(10640);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(10665);
+ _stbi__err(10653);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(10652);
+ _stbi__err(10640);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(10591);
+ _stbi__err(10579);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(10690);
+ _stbi__err(10678);
$$6$ph = 0;
break;
}
@@ -19960,12 +19935,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(10337);
+ _stbi__err(10325);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(10698);
+ _stbi__err(10686);
$$6$ph = 0;
break;
}
@@ -19978,7 +19953,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(10708);
+ _stbi__err(10696);
$$4 = 0;
break;
}
@@ -20043,7 +20018,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[5301]|0;
+ $193 = HEAP32[5377]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -20076,7 +20051,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(10591);
+ _stbi__err(10579);
$$4 = 0;
}
} while(0);
@@ -20084,24 +20059,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(10591);
+ _stbi__err(10579);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[10716] = $206;
+ HEAP8[10704] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(10717)>>0] = $209;
+ HEAP8[(10705)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(10718)>>0] = $211;
+ HEAP8[(10706)>>0] = $211;
$212 = $207&255;
- HEAP8[(10719)>>0] = $212;
- _stbi__err(10716);
+ HEAP8[(10707)>>0] = $212;
+ _stbi__err(10704);
$$6$ph = 0;
break;
}
@@ -20135,14 +20110,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((10378|0),(10282|0),1561,(10434|0));
+ ___assert_fail((10366|0),(10270|0),1477,(10422|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(10337);
+ _stbi__err(10325);
$$0163 = 0;
return ($$0163|0);
}
@@ -20505,7 +20480,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((10432|0),(10282|0),1590,(10434|0));
+ ___assert_fail((10420|0),(10270|0),1506,(10422|0));
// unreachable;
}
} while(0);
@@ -20539,7 +20514,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((10378|0),(10282|0),1610,(10409|0));
+ ___assert_fail((10366|0),(10270|0),1526,(10397|0));
// unreachable;
}
$7 = $2 << 1;
@@ -20549,7 +20524,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(10337);
+ _stbi__err(10325);
$$0163 = 0;
return ($$0163|0);
}
@@ -20912,7 +20887,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((10432|0),(10282|0),1639,(10409|0));
+ ___assert_fail((10420|0),(10270|0),1555,(10397|0));
// unreachable;
}
} while(0);
@@ -21060,7 +21035,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(11373);
+ _stbi__err(11681);
$$05 = 0;
return ($$05|0);
}
@@ -21497,7 +21472,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10775|0),(10282|0),4568,(10827|0));
+ ___assert_fail((10763|0),(10270|0),4569,(10815|0));
// unreachable;
}
}
@@ -21584,7 +21559,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10775|0),(10282|0),4543,(10800|0));
+ ___assert_fail((10763|0),(10270|0),4544,(10788|0));
// unreachable;
}
}
@@ -21631,7 +21606,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[5302]|0;
+ $16 = HEAP32[5378]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -21706,7 +21681,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((10741|0),(10282|0),4649,(10759|0));
+ ___assert_fail((10729|0),(10270|0),4650,(10747|0));
// unreachable;
}
}
@@ -21729,7 +21704,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(10337);
+ _stbi__err(10325);
$$0 = 0;
return ($$0|0);
}
@@ -21906,7 +21881,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((10856|0),(10282|0),4294,(10897|0));
+ ___assert_fail((10844|0),(10270|0),4294,(10885|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -21914,7 +21889,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(10337);
+ _stbi__err(10325);
$$2 = 0;
return ($$2|0);
}
@@ -21933,7 +21908,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(10924);
+ _stbi__err(10912);
$$2 = 0;
return ($$2|0);
}
@@ -21946,7 +21921,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(10924);
+ _stbi__err(10912);
$$2 = 0;
return ($$2|0);
}
@@ -21954,12 +21929,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -21982,33 +21957,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (10963 + ($56)|0);
+ $60 = (10951 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -22018,24 +21993,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -22045,10 +22020,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -22059,10 +22034,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -22073,14 +22048,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -22110,7 +22085,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -22125,12 +22100,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -22707,15 +22682,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((10942|0),(10282|0),4315,(10897|0));
+ ___assert_fail((10930|0),(10270|0),4315,(10885|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((10968|0),(10282|0),4376,(10897|0));
+ ___assert_fail((10956|0),(10270|0),4377,(10885|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(10985);
+ _stbi__err(10973);
$$2 = 0;
return ($$2|0);
}
@@ -22765,7 +22740,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (10681 + ($6)|0);
+ $336 = (10669 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -23206,7 +23181,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((11000|0),(10282|0),4465,(10897|0));
+ ___assert_fail((10988|0),(10270|0),4466,(10885|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -23266,8 +23241,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -23282,15 +23257,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -23299,65 +23274,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(23118)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,10999,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,23119,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,11287,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,23087,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -23376,14 +23346,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(11326);
+ _stbi__err(11634);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(11342);
+ _stbi__err(11650);
$$0 = 0;
return ($$0|0);
}
@@ -23392,7 +23362,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(11357);
+ _stbi__err(11665);
$$0 = 0;
return ($$0|0);
}
@@ -23475,7 +23445,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((11248|0),(10282|0),4048,(11265|0));
+ ___assert_fail((11556|0),(10270|0),4033,(11573|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -23512,7 +23482,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(11296);
+ _stbi__err(11604);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -23522,7 +23492,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(11309);
+ _stbi__err(11617);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -23552,21 +23522,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((23119|0),8,144)|0;
- dest=(23263); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(23375); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (23399);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=23087; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -23700,7 +23655,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(11186);
+ _stbi__err(11494);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -23789,7 +23744,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(11238);
+ _stbi__err(11546);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -23818,7 +23773,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (12032 + ($$06579)|0);
+ $14 = (12340 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -23909,21 +23864,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(11186);
+ _stbi__err(11494);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(11186);
+ _stbi__err(11494);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((11202|0),(10282|0),4021,(11210|0));
+ ___assert_fail((11510|0),(10270|0),4006,(11518|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(11186);
+ _stbi__err(11494);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -23933,7 +23888,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(11186);
+ _stbi__err(11494);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -24097,7 +24052,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(11011);
+ _stbi__err(11319);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -24107,12 +24062,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(11011);
+ _stbi__err(11319);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(11028);
+ _stbi__err(11336);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -24169,7 +24124,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(11037);
+ _stbi__err(11345);
$$0 = 0;
return ($$0|0);
}
@@ -24195,7 +24150,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(10337);
+ _stbi__err(10325);
$$0 = 0;
return ($$0|0);
} else {
@@ -24240,7 +24195,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((11133|0),(10282|0),3863,(11170|0));
+ ___assert_fail((11441|0),(10270|0),3848,(11478|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -24288,7 +24243,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((11057|0),(10282|0),3891,(11073|0));
+ ___assert_fail((11365|0),(10270|0),3876,(11381|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -24316,7 +24271,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((11104|0),(10282|0),3781,(11115|0));
+ ___assert_fail((11412|0),(10270|0),3766,(11423|0));
// unreachable;
}
return (0)|0;
@@ -24462,10 +24417,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -24476,27 +24431,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,11385)|0);
+ $6 = (_IsFileExtension($1,11693)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,11438)|0);
+ $19 = (_IsFileExtension($1,11746)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,11443,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,11751,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,11885)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -24524,7 +24480,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -24541,18 +24497,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,11391,$vararg_buffer);
+ _TraceLog(2,11699,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -24561,34 +24517,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,11479,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,11787,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,11518,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,11826,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -24607,11 +24570,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,11577)|0);
+ $4 = (_fopen($0,11885)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,11580,$vararg_buffer);
+ _TraceLog(2,11888,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -24710,7 +24673,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,11677,$vararg_buffer4);
+ _TraceLog(0,11985,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -24745,14 +24708,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,11723,$vararg_buffer8);
+ _TraceLog(2,12031,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,11631,$vararg_buffer1);
+ _TraceLog(2,11939,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -24842,7 +24805,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,11549,$vararg_buffer);
+ _TraceLog(2,11857,$vararg_buffer);
$$0 = $6;
}
}
@@ -24887,27 +24850,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,11773,$vararg_buffer);
+ _TraceLog(2,12081,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,11812,$vararg_buffer1);
+ _TraceLog(2,12120,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,11838,$vararg_buffer3);
+ _TraceLog(2,12146,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,11901,$vararg_buffer5);
+ _TraceLog(2,12209,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,11936,$vararg_buffer7);
+ _TraceLog(2,12244,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,11971,$vararg_buffer10);
+ _TraceLog(0,12279,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -26090,7 +26053,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (12028 + ($$361133)|0);
+ $199 = (12336 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -26520,7 +26483,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (12028 + ($$331130)|0);
+ $186 = (12336 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -26558,7 +26521,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (12028 + ($$371134)|0);
+ $203 = (12336 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -26597,7 +26560,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (12032 + ($$421139)|0);
+ $235 = (12340 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -27004,7 +26967,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (12051 + ($495)|0);
+ $496 = (12359 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -27041,7 +27004,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (12055 + ($515)|0);
+ $516 = (12363 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -27953,7 +27916,7 @@ function _LoadTexture($0,$1) {
$4 = HEAP32[$2>>2]|0;
$5 = ($4|0)==(0|0);
if ($5) {
- _TraceLog(2,12059,$vararg_buffer);
+ _TraceLog(2,12367,$vararg_buffer);
$$sroa$0$0 = 0;
} else {
;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
@@ -27986,7 +27949,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[19000>>2]|0;HEAP32[$0+4>>2]=HEAP32[19000+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19000+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19000+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19000+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19000+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19000+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19000+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[19304>>2]|0;HEAP32[$0+4>>2]=HEAP32[19304+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19304+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19304+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19304+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19304+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19304+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19304+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -28420,8 +28383,8 @@ function _FormatText($0,$varargs) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$1 = sp;
HEAP32[$1>>2] = $varargs;
- (_vsprintf(23407,$0,$1)|0);
- STACKTOP = sp;return (23407|0);
+ (_vsprintf(23391,$0,$1)|0);
+ STACKTOP = sp;return (23391|0);
}
function _DrawFPS($0,$1) {
$0 = $0|0;
@@ -28431,7 +28394,7 @@ function _DrawFPS($0,$1) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$$byval_copy = sp;
$2 = sp + 4|0;
- $3 = HEAP32[5303]|0;
+ $3 = HEAP32[5379]|0;
$4 = HEAP32[925]|0;
$5 = ($3|0)<($4|0);
if ($5) {
@@ -28439,14 +28402,14 @@ function _DrawFPS($0,$1) {
$$sink = $6;
} else {
$7 = (_GetFPS()|0);
- HEAP32[5304] = $7;
+ HEAP32[5380] = $7;
HEAP32[925] = $7;
$$sink = 0;
}
- HEAP32[5303] = $$sink;
- $8 = HEAP32[5304]|0;
+ HEAP32[5379] = $$sink;
+ $8 = HEAP32[5380]|0;
HEAP32[$$byval_copy>>2] = $8;
- (_FormatText(12088,$$byval_copy)|0);
+ (_FormatText(12396,$$byval_copy)|0);
HEAP8[$2>>0] = 0;
$9 = ((($2)) + 1|0);
HEAP8[$9>>0] = -98;
@@ -28455,7 +28418,7 @@ function _DrawFPS($0,$1) {
$11 = ((($2)) + 3|0);
HEAP8[$11>>0] = -1;
;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
- _DrawText(23407,$0,$1,20,$$byval_copy);
+ _DrawText(23391,$0,$1,20,$$byval_copy);
STACKTOP = sp;return;
}
function _DrawGrid($0,$1) {
@@ -28516,7 +28479,7 @@ function _LoadMesh($0,$1) {
$2 = sp + 72|0;
$3 = sp + 4|0;
dest=$2; stop=dest+68|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
- $4 = (_IsFileExtension($1,12096)|0);
+ $4 = (_IsFileExtension($1,12404)|0);
$5 = ($4|0)==(0);
if (!($5)) {
_LoadOBJ($3,$1);
@@ -28525,7 +28488,7 @@ function _LoadMesh($0,$1) {
$6 = HEAP32[$2>>2]|0;
$7 = ($6|0)==(0);
if ($7) {
- _TraceLog(2,12101,$vararg_buffer);
+ _TraceLog(2,12409,$vararg_buffer);
} else {
_rlglLoadMesh($2,0);
}
@@ -28598,11 +28561,11 @@ function _LoadOBJ($0,$1) {
$13 = sp + 344|0;
$14 = sp + 332|0;
dest=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
- $15 = (_fopen($1,12126)|0);
+ $15 = (_fopen($1,12434)|0);
$16 = ($15|0)==(0|0);
if ($16) {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,12129,$vararg_buffer);
+ _TraceLog(2,12437,$vararg_buffer);
$$sroa$75$0$$sroa_idx = ((($0)) + 32|0);
;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;HEAP32[$0+12>>2]=0|0;HEAP32[$0+16>>2]=0|0;HEAP32[$0+20>>2]=0|0;HEAP32[$0+24>>2]=0|0;HEAP32[$0+28>>2]=0|0;
dest=$$sroa$75$0$$sroa_idx; src=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
@@ -28622,7 +28585,7 @@ function _LoadOBJ($0,$1) {
L12: while(1) {
L14: while(1) {
HEAP32[$vararg_buffer1>>2] = $2;
- (_fscanf($15,12163,$vararg_buffer1)|0);
+ (_fscanf($15,12471,$vararg_buffer1)|0);
$19 = HEAP8[$2>>0]|0;
$20 = $19 << 24 >> 24;
switch ($20|0) {
@@ -28649,7 +28612,7 @@ function _LoadOBJ($0,$1) {
}
}
HEAP32[$vararg_buffer4>>2] = $2;
- (_fscanf($15,12163,$vararg_buffer4)|0);
+ (_fscanf($15,12471,$vararg_buffer4)|0);
$23 = HEAP8[$2>>0]|0;
switch ($23<<24>>24) {
case 116: {
@@ -28714,19 +28677,19 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_buffer7>>2] = $1;
$vararg_ptr10 = ((($vararg_buffer7)) + 4|0);
HEAP32[$vararg_ptr10>>2] = $$0$ph379$lcssa386;
- _TraceLog(3,12166,$vararg_buffer7);
+ _TraceLog(3,12474,$vararg_buffer7);
HEAP32[$vararg_buffer11>>2] = $1;
$vararg_ptr14 = ((($vararg_buffer11)) + 4|0);
HEAP32[$vararg_ptr14>>2] = $$0345$ph372$lcssa389;
- _TraceLog(3,12194,$vararg_buffer11);
+ _TraceLog(3,12502,$vararg_buffer11);
HEAP32[$$byval_copy102>>2] = $1;
$vararg_ptr18 = ((($$byval_copy102)) + 4|0);
HEAP32[$vararg_ptr18>>2] = $$0344$ph376$lcssa388;
- _TraceLog(3,12223,$$byval_copy102);
+ _TraceLog(3,12531,$$byval_copy102);
HEAP32[$$byval_copy103>>2] = $1;
$vararg_ptr22 = ((($$byval_copy103)) + 4|0);
HEAP32[$vararg_ptr22>>2] = $$0346$ph$lcssa;
- _TraceLog(3,12250,$$byval_copy103);
+ _TraceLog(3,12558,$$byval_copy103);
$36 = ($$0$ph379$lcssa386*12)|0;
$37 = (_malloc($36)|0);
$38 = ($$0344$ph376$lcssa388|0)>(0);
@@ -28758,7 +28721,7 @@ function _LoadOBJ($0,$1) {
L36: while(1) {
L38: while(1) {
HEAP32[$vararg_buffer23>>2] = $2;
- (_fscanf($15,12163,$vararg_buffer23)|0);
+ (_fscanf($15,12471,$vararg_buffer23)|0);
$46 = HEAP8[$2>>0]|0;
$47 = $46 << 24 >> 24;
switch ($47|0) {
@@ -28780,7 +28743,7 @@ function _LoadOBJ($0,$1) {
}
}
HEAP32[$vararg_buffer26>>2] = $2;
- (_fscanf($15,12163,$vararg_buffer26)|0);
+ (_fscanf($15,12471,$vararg_buffer26)|0);
$50 = HEAP8[$2>>0]|0;
switch ($50<<24>>24) {
case 110: {
@@ -28799,10 +28762,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_buffer29>>2] = $51;
$vararg_ptr32 = ((($vararg_buffer29)) + 4|0);
HEAP32[$vararg_ptr32>>2] = $52;
- (_fscanf($15,12279,$vararg_buffer29)|0);
+ (_fscanf($15,12587,$vararg_buffer29)|0);
$53 = (($$0353$ph367397) + 1)|0;
HEAP32[$vararg_buffer33>>2] = $2;
- (_fscanf($15,12163,$vararg_buffer33)|0);
+ (_fscanf($15,12471,$vararg_buffer33)|0);
$54 = (_feof($15)|0);
$55 = ($54|0)==(0);
if ($55) {
@@ -28819,10 +28782,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr39>>2] = $57;
$vararg_ptr40 = ((($vararg_buffer36)) + 8|0);
HEAP32[$vararg_ptr40>>2] = $58;
- (_fscanf($15,12293,$vararg_buffer36)|0);
+ (_fscanf($15,12601,$vararg_buffer36)|0);
$59 = (($$0354$ph364398) + 1)|0;
HEAP32[$vararg_buffer41>>2] = $2;
- (_fscanf($15,12163,$vararg_buffer41)|0);
+ (_fscanf($15,12471,$vararg_buffer41)|0);
$60 = (_feof($15)|0);
$61 = ($60|0)==(0);
if ($61) {
@@ -28839,10 +28802,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr47>>2] = $63;
$vararg_ptr48 = ((($vararg_buffer44)) + 8|0);
HEAP32[$vararg_ptr48>>2] = $64;
- (_fscanf($15,12293,$vararg_buffer44)|0);
+ (_fscanf($15,12601,$vararg_buffer44)|0);
$65 = (($$0355$ph400) + 1)|0;
HEAP32[$vararg_buffer49>>2] = $2;
- (_fscanf($15,12163,$vararg_buffer49)|0);
+ (_fscanf($15,12471,$vararg_buffer49)|0);
$66 = (_feof($15)|0);
$67 = ($66|0)==(0);
if ($67) {
@@ -28865,7 +28828,7 @@ function _LoadOBJ($0,$1) {
$76 = ($$0344$ph376$lcssa388|0)==(0);
if ($76) {
HEAP32[$vararg_buffer52>>2] = $1;
- _TraceLog(0,12302,$vararg_buffer52);
+ _TraceLog(0,12610,$vararg_buffer52);
}
$77 = ($$0345$ph372$lcssa389|0)==(0);
$78 = $$0344$ph376$lcssa388 | $$0345$ph372$lcssa389;
@@ -28905,7 +28868,7 @@ function _LoadOBJ($0,$1) {
}
L55: while(1) {
HEAP32[$vararg_buffer55>>2] = $2;
- (_fscanf($15,12163,$vararg_buffer55)|0);
+ (_fscanf($15,12471,$vararg_buffer55)|0);
$106 = HEAP8[$2>>0]|0;
$107 = $106 << 24 >> 24;
switch ($107|0) {
@@ -28933,7 +28896,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr61>>2] = $80;
$vararg_ptr62 = ((($vararg_buffer58)) + 8|0);
HEAP32[$vararg_ptr62>>2] = $81;
- (_fscanf($15,12373,$vararg_buffer58)|0);
+ (_fscanf($15,12681,$vararg_buffer58)|0);
} else {
if ($76) {
HEAP32[$vararg_buffer63>>2] = $vararg_buffer11;
@@ -28947,7 +28910,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr69>>2] = $90;
$vararg_ptr70 = ((($vararg_buffer63)) + 20|0);
HEAP32[$vararg_ptr70>>2] = $91;
- (_fscanf($15,12382,$vararg_buffer63)|0);
+ (_fscanf($15,12690,$vararg_buffer63)|0);
break;
}
if ($77) {
@@ -28962,7 +28925,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr77>>2] = $94;
$vararg_ptr78 = ((($vararg_buffer71)) + 20|0);
HEAP32[$vararg_ptr78>>2] = $95;
- (_fscanf($15,12400,$vararg_buffer71)|0);
+ (_fscanf($15,12708,$vararg_buffer71)|0);
break;
} else {
HEAP32[$vararg_buffer79>>2] = $vararg_buffer11;
@@ -28982,7 +28945,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr88>>2] = $100;
$vararg_ptr89 = ((($vararg_buffer79)) + 32|0);
HEAP32[$vararg_ptr89>>2] = $101;
- (_fscanf($15,12421,$vararg_buffer79)|0);
+ (_fscanf($15,12729,$vararg_buffer79)|0);
break;
}
}
@@ -29362,7 +29325,7 @@ function _LoadOBJ($0,$1) {
_free($369);
_free($370);
HEAP32[$vararg_buffer90>>2] = $1;
- _TraceLog(0,12448,$vararg_buffer90);
+ _TraceLog(0,12756,$vararg_buffer90);
HEAP32[$0>>2] = $68;
$$sroa$12$0$$sroa_idx244 = ((($0)) + 4|0);
HEAP32[$$sroa$12$0$$sroa_idx244>>2] = 0;
@@ -29441,7 +29404,7 @@ function _UnloadModel($0) {
$1 = ((($0)) + 132|0);
_memcpy(($$byval_copy|0),($1|0),132)|0;
_UnloadMaterial($$byval_copy);
- _TraceLog(0,12492,$vararg_buffer);
+ _TraceLog(0,12800,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadMaterial($0) {
@@ -29586,7 +29549,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,12550)|0);
+ $12 = (_strstr($11,12858)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -29595,7 +29558,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,12554)|0);
+ $17 = (_strstr($16,12862)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -29604,7 +29567,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,12558)|0);
+ $22 = (_strstr($21,12866)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -29613,7 +29576,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,12562)|0);
+ $27 = (_strstr($26,12870)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -29622,1210 +29585,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,12568)|0);
+ $32 = (_strcmp($31,12876)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,12606)|0);
+ $35 = (_strcmp($34,12914)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 12625;
+ HEAP32[$3>>2] = 12933;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,12638)|0);
+ $38 = (_strcmp($37,12946)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 12659;
+ HEAP32[$3>>2] = 12967;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,12674)|0);
+ $41 = (_strcmp($40,12982)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 12689;
+ HEAP32[$3>>2] = 12997;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,12704)|0);
+ $44 = (_strcmp($43,13012)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 12719;
+ HEAP32[$3>>2] = 13027;
}
} else {
- HEAP32[$3>>2] = 12590;
+ HEAP32[$3>>2] = 12898;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,12734)|0);
+ $47 = (_strcmp($46,13042)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,12748)|0);
+ $50 = (_strcmp($49,13056)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,12760)|0);
+ $53 = (_strcmp($52,13068)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,12774)|0);
+ $56 = (_strcmp($55,13082)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,12786)|0);
+ $59 = (_strcmp($58,13094)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,12800)|0);
+ $62 = (_strcmp($61,13108)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,12814)|0);
+ $65 = (_strcmp($64,13122)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,12831)|0);
+ $68 = (_strcmp($67,13139)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,12854)|0);
+ $71 = (_strcmp($70,13162)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,12880)|0);
+ $74 = (_strcmp($73,13188)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,12893)|0);
+ $77 = (_strcmp($76,13201)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,12909)|0);
+ $80 = (_strcmp($79,13217)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,12922)|0);
+ $83 = (_strcmp($82,13230)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,12936)|0);
+ $86 = (_strcmp($85,13244)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,12956)|0);
+ $89 = (_strcmp($88,13264)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,12976)|0);
+ $92 = (_strcmp($91,13284)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,12993)|0);
+ $95 = (_strcmp($94,13301)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,13010)|0);
+ $98 = (_strcmp($97,13318)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,13022)|0);
+ $101 = (_strcmp($100,13330)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,13035)|0);
+ $104 = (_strcmp($103,13343)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,13051)|0);
+ $107 = (_strcmp($106,13359)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,13074)|0);
+ $110 = (_strcmp($109,13382)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,13087)|0);
+ $113 = (_strcmp($112,13395)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,13103)|0);
+ $116 = (_strcmp($115,13411)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,13114)|0);
+ $119 = (_strcmp($118,13422)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,13133)|0);
+ $122 = (_strcmp($121,13441)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,13155)|0);
+ $125 = (_strcmp($124,13463)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,13174)|0);
+ $128 = (_strcmp($127,13482)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,13203)|0);
+ $131 = (_strcmp($130,13511)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,13220)|0);
+ $134 = (_strcmp($133,13528)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,13235)|0);
+ $137 = (_strcmp($136,13543)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,13250)|0);
+ $140 = (_strcmp($139,13558)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,13271)|0);
+ $143 = (_strcmp($142,13579)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,13291)|0);
+ $146 = (_strcmp($145,13599)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,13311)|0);
+ $149 = (_strcmp($148,13619)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,13337)|0);
+ $152 = (_strcmp($151,13645)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,13356)|0);
+ $155 = (_strcmp($154,13664)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,13368)|0);
+ $158 = (_strcmp($157,13676)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,13380)|0);
+ $161 = (_strcmp($160,13688)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,13392)|0);
+ $164 = (_strcmp($163,13700)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,13404)|0);
+ $167 = (_strcmp($166,13712)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,13416)|0);
+ $170 = (_strcmp($169,13724)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,13428)|0);
+ $173 = (_strcmp($172,13736)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,13440)|0);
+ $176 = (_strcmp($175,13748)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,13452)|0);
+ $179 = (_strcmp($178,13760)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,13465)|0);
+ $182 = (_strcmp($181,13773)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,13478)|0);
+ $185 = (_strcmp($184,13786)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,13491)|0);
+ $188 = (_strcmp($187,13799)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,13504)|0);
+ $191 = (_strcmp($190,13812)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,13517)|0);
+ $194 = (_strcmp($193,13825)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,13530)|0);
+ $197 = (_strcmp($196,13838)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,13543)|0);
+ $200 = (_strcmp($199,13851)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,13556)|0);
+ $203 = (_strcmp($202,13864)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,13575)|0);
+ $206 = (_strcmp($205,13883)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,13594)|0);
+ $209 = (_strcmp($208,13902)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,13613)|0);
+ $212 = (_strcmp($211,13921)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,13626)|0);
+ $215 = (_strcmp($214,13934)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,13644)|0);
+ $218 = (_strcmp($217,13952)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,13662)|0);
+ $221 = (_strcmp($220,13970)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,13680)|0);
+ $224 = (_strcmp($223,13988)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,13698)|0);
+ $227 = (_strcmp($226,14006)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,13718)|0);
+ $230 = (_strcmp($229,14026)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,12659)|0);
+ $233 = (_strcmp($232,12967)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,13736)|0);
+ $236 = (_strcmp($235,14044)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,13751)|0);
+ $239 = (_strcmp($238,14059)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,13772)|0);
+ $242 = (_strcmp($241,14080)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,13787)|0);
+ $245 = (_strcmp($244,14095)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,13805)|0);
+ $248 = (_strcmp($247,14113)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,13821)|0);
+ $251 = (_strcmp($250,14129)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,13840)|0);
+ $254 = (_strcmp($253,14148)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,13854)|0);
+ $257 = (_strcmp($256,14162)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,13869)|0);
+ $260 = (_strcmp($259,14177)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,12590)|0);
+ $263 = (_strcmp($262,12898)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,13880)|0);
+ $266 = (_strcmp($265,14188)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,12689)|0);
+ $269 = (_strcmp($268,12997)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,12719)|0);
+ $272 = (_strcmp($271,13027)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,13896)|0);
+ $275 = (_strcmp($274,14204)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,13923)|0);
+ $278 = (_strcmp($277,14231)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,13937)|0);
+ $281 = (_strcmp($280,14245)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,12625)|0);
+ $284 = (_strcmp($283,12933)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,13957)|0);
+ $287 = (_strcmp($286,14265)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,13975)|0);
+ $290 = (_strcmp($289,14283)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,13987)|0);
+ $293 = (_strcmp($292,14295)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,14008)|0);
+ $296 = (_strcmp($295,14316)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,14026)|0);
+ $299 = (_strcmp($298,14334)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,14044)|0);
+ $302 = (_strcmp($301,14352)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,14065)|0);
+ $305 = (_strcmp($304,14373)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,14091)|0);
+ $308 = (_strcmp($307,14399)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,14114)|0);
+ $311 = (_strcmp($310,14422)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,14152)|0);
+ $314 = (_strcmp($313,14460)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,14168)|0);
+ $317 = (_strcmp($316,14476)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,14183)|0);
+ $320 = (_strcmp($319,14491)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,14206)|0);
+ $323 = (_strcmp($322,14514)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,14219)|0);
+ $326 = (_strcmp($325,14527)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,14233)|0);
+ $329 = (_strcmp($328,14541)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,14247)|0);
+ $332 = (_strcmp($331,14555)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,14267)|0);
+ $335 = (_strcmp($334,14575)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,14287)|0);
+ $338 = (_strcmp($337,14595)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,14303)|0);
+ $341 = (_strcmp($340,14611)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,14321)|0);
+ $344 = (_strcmp($343,14629)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,14337)|0);
+ $347 = (_strcmp($346,14645)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,14352)|0);
+ $350 = (_strcmp($349,14660)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,14374)|0);
+ $353 = (_strcmp($352,14682)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,14392)|0);
+ $356 = (_strcmp($355,14700)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,14413)|0);
+ $359 = (_strcmp($358,14721)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,14431)|0);
+ $362 = (_strcmp($361,14739)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,14444)|0);
+ $365 = (_strcmp($364,14752)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,14459)|0);
+ $368 = (_strcmp($367,14767)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,14473)|0);
+ $371 = (_strcmp($370,14781)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,14483)|0);
+ $374 = (_strcmp($373,14791)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,14493)|0);
+ $377 = (_strcmp($376,14801)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,14515)|0);
+ $380 = (_strcmp($379,14823)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,14541)|0);
+ $383 = (_strcmp($382,14849)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,14568)|0);
+ $386 = (_strcmp($385,14876)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,14581)|0);
+ $389 = (_strcmp($388,14889)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,14596)|0);
+ $392 = (_strcmp($391,14904)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,14611)|0);
+ $395 = (_strcmp($394,14919)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,14635)|0);
+ $398 = (_strcmp($397,14943)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,14646)|0);
+ $401 = (_strcmp($400,14954)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,14668)|0);
+ $404 = (_strcmp($403,14976)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,14690)|0);
+ $407 = (_strcmp($406,14998)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,14714)|0);
+ $410 = (_strcmp($409,15022)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,14723)|0);
+ $413 = (_strcmp($412,15031)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,14731)|0);
+ $416 = (_strcmp($415,15039)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,14744)|0);
+ $419 = (_strcmp($418,15052)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,14758)|0);
+ $422 = (_strcmp($421,15066)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,14770)|0);
+ $425 = (_strcmp($424,15078)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,14779)|0);
+ $428 = (_strcmp($427,15087)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,14789)|0);
+ $431 = (_strcmp($430,15097)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,14801)|0);
+ $434 = (_strcmp($433,15109)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,14812)|0);
+ $437 = (_strcmp($436,15120)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,14820)|0);
+ $440 = (_strcmp($439,15128)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,14832)|0);
+ $443 = (_strcmp($442,15140)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,14847)|0);
+ $446 = (_strcmp($445,15155)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,14859)|0);
+ $449 = (_strcmp($448,15167)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,14873)|0);
+ $452 = (_strcmp($451,15181)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,14898)|0);
+ $455 = (_strcmp($454,15206)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,14915)|0);
+ $458 = (_strcmp($457,15223)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,14931)|0);
+ $461 = (_strcmp($460,15239)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,14947)|0);
+ $464 = (_strcmp($463,15255)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,14959)|0);
+ $467 = (_strcmp($466,15267)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,14971)|0);
+ $470 = (_strcmp($469,15279)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,14995)|0);
+ $473 = (_strcmp($472,15303)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,15008)|0);
+ $476 = (_strcmp($475,15316)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,15022)|0);
+ $479 = (_strcmp($478,15330)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,15044)|0);
+ $482 = (_strcmp($481,15352)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,15051)|0);
+ $485 = (_strcmp($484,15359)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,15067)|0);
+ $488 = (_strcmp($487,15375)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,15084)|0);
+ $491 = (_strcmp($490,15392)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,15101)|0);
+ $494 = (_strcmp($493,15409)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,15117)|0);
+ $497 = (_strcmp($496,15425)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,15133)|0);
+ $500 = (_strcmp($499,15441)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,15150)|0);
+ $503 = (_strcmp($502,15458)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,15164)|0);
+ $506 = (_strcmp($505,15472)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,15176)|0);
+ $509 = (_strcmp($508,15484)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,15187)|0);
+ $512 = (_strcmp($511,15495)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,15200)|0);
+ $515 = (_strcmp($514,15508)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,15210)|0);
+ $518 = (_strcmp($517,15518)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,15227)|0);
+ $521 = (_strcmp($520,15535)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,15239)|0);
+ $524 = (_strcmp($523,15547)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,15261)|0);
+ $527 = (_strcmp($526,15569)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,15281)|0);
+ $530 = (_strcmp($529,15589)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,15294)|0);
+ $533 = (_strcmp($532,15602)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,15316)|0);
+ $536 = (_strcmp($535,15624)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,15336)|0);
+ $539 = (_strcmp($538,15644)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,15353)|0);
+ $542 = (_strcmp($541,15661)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,15370)|0);
+ $545 = (_strcmp($544,15678)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,15390)|0);
+ $548 = (_strcmp($547,15698)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -30847,7 +30810,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (21220|0);
+ return (21524|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -31304,7 +31267,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$48 = (___shgetc($0)|0);
$50 = $48;
}
- $49 = ((15507) + ($50)|0);
+ $49 = ((15815) + ($50)|0);
$51 = HEAP8[$49>>0]|0;
$52 = ($51&255)>(15);
if ($52) {
@@ -31336,7 +31299,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} else {
$$166 = $28 ? 10 : $1;
- $60 = ((15507) + ($$0159)|0);
+ $60 = ((15815) + ($$0159)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$63 = ($62>>>0)<($$166>>>0);
@@ -31472,10 +31435,10 @@ function ___intscan($0,$1,$2,$3,$4) {
$126 = ($$1165168*23)|0;
$127 = $126 >>> 5;
$128 = $127 & 7;
- $129 = (15763 + ($128)|0);
+ $129 = (16071 + ($128)|0);
$130 = HEAP8[$129>>0]|0;
$131 = $130 << 24 >> 24;
- $132 = ((15507) + ($$1160169)|0);
+ $132 = ((15815) + ($$1160169)|0);
$133 = HEAP8[$132>>0]|0;
$134 = $133&255;
$135 = ($134>>>0)<($$1165168>>>0);
@@ -31497,7 +31460,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$145 = (___shgetc($0)|0);
$$4163$be = $145;
}
- $146 = ((15507) + ($$4163$be)|0);
+ $146 = ((15815) + ($$4163$be)|0);
$147 = HEAP8[$146>>0]|0;
$148 = $147&255;
$149 = ($148>>>0)<($$1165168>>>0);
@@ -31548,7 +31511,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$177 = (___shgetc($0)|0);
$$5$be = $177;
}
- $178 = ((15507) + ($$5$be)|0);
+ $178 = ((15815) + ($$5$be)|0);
$179 = HEAP8[$178>>0]|0;
$180 = $179&255;
$181 = ($180>>>0)>=($$1165168>>>0);
@@ -31567,7 +31530,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
}
}
- $122 = ((15507) + ($$1160169)|0);
+ $122 = ((15815) + ($$1160169)|0);
$123 = HEAP8[$122>>0]|0;
$124 = $123&255;
$125 = ($124>>>0)<($$1165168>>>0);
@@ -31589,7 +31552,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$196 = (___shgetc($0)|0);
$$6$be = $196;
}
- $197 = ((15507) + ($$6$be)|0);
+ $197 = ((15815) + ($$6$be)|0);
$198 = HEAP8[$197>>0]|0;
$199 = $198&255;
$200 = ($199>>>0)<($$1165168>>>0);
@@ -31651,7 +31614,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$233 = (___shgetc($0)|0);
$$7$be = $233;
}
- $234 = ((15507) + ($$7$be)|0);
+ $234 = ((15815) + ($$7$be)|0);
$235 = HEAP8[$234>>0]|0;
$236 = $235&255;
$237 = ($236>>>0)<($$1165168>>>0);
@@ -31670,7 +31633,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} while(0);
if ((label|0) == 72) {
- $238 = ((15507) + ($$8)|0);
+ $238 = ((15815) + ($$8)|0);
$239 = HEAP8[$238>>0]|0;
$240 = $239&255;
$241 = ($240>>>0)<($$1165167>>>0);
@@ -31689,7 +31652,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$248 = (___shgetc($0)|0);
$$9$be = $248;
}
- $249 = ((15507) + ($$9$be)|0);
+ $249 = ((15815) + ($$9$be)|0);
$250 = HEAP8[$249>>0]|0;
$251 = $250&255;
$252 = ($251>>>0)<($$1165167>>>0);
@@ -32525,7 +32488,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((15772 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((16080 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -32703,7 +32666,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 16236;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 16544;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -32724,7 +32687,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 16236;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 16544;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -32732,8 +32695,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 16236 : (16238);
- $$$ = $238 ? $$ : (16237);
+ $$ = $240 ? 16544 : (16546);
+ $$$ = $238 ? $$ : (16545);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -32750,7 +32713,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 16236;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 16544;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -32763,7 +32726,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 16236;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 16544;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -32777,7 +32740,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 16246;
+ $271 = $270 ? $269 : 16554;
$$1 = $271;
label = 71;
break;
@@ -32817,7 +32780,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 16236;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 16544;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -32839,8 +32802,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (16236 + ($208)|0);
- $$289 = $or$cond283 ? 16236 : $209;
+ $209 = (16544 + ($208)|0);
+ $$289 = $or$cond283 ? 16544 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -32861,7 +32824,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 16236;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 16544;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -33391,7 +33354,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (16284 + ($7)|0);
+ $9 = (16592 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -33749,14 +33712,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 16253;
+ $$0471 = $14;$$0520 = 1;$$0521 = 16561;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (16254) : (16259);
- $$$ = $16 ? $$ : (16256);
+ $$ = $18 ? (16562) : (16567);
+ $$$ = $16 ? $$ : (16564);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -33855,7 +33818,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (16284 + ($80)|0);
+ $81 = (16592 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -34466,7 +34429,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,16300,1);
+ _out($0,16608,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -34547,7 +34510,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,16300,1);
+ _out($0,16608,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -34604,9 +34567,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 16272 : 16276;
+ $29 = $28 ? 16580 : 16584;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 18203 : 16280;
+ $31 = $28 ? 18511 : 16588;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -34816,7 +34779,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (16302 + ($$016)|0);
+ $3 = (16610 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -34827,7 +34790,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 16390;$$115 = 87;
+ $$01214 = 16698;$$115 = 87;
label = 5;
break;
} else {
@@ -34837,9 +34800,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 16390;
+ $$012$lcssa = 16698;
} else {
- $$01214 = 16390;$$115 = $$016;
+ $$01214 = 16698;$$115 = $$016;
label = 5;
}
}
@@ -35264,7 +35227,7 @@ function ___floatscan($0,$1,$2) {
$$0107127 = 0;$$1128 = $$0;
while(1) {
$26 = $$1128 | 32;
- $27 = (18194 + ($$0107127)|0);
+ $27 = (18502 + ($$0107127)|0);
$28 = HEAP8[$27>>0]|0;
$29 = $28 << 24 >> 24;
$30 = ($26|0)==($29|0);
@@ -35331,7 +35294,7 @@ function ___floatscan($0,$1,$2) {
$$2109125 = 0;$$3126 = $$1$lcssa;
while(1) {
$57 = $$3126 | 32;
- $58 = (18203 + ($$2109125)|0);
+ $58 = (18511 + ($$2109125)|0);
$59 = HEAP8[$58>>0]|0;
$60 = $59 << 24 >> 24;
$61 = ($57|0)==($60|0);
@@ -37582,7 +37545,7 @@ function _mbrtowc($0,$1,$2,$3) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$4 = sp;
$5 = ($3|0)==(0|0);
- $$ = $5 ? 21284 : $3;
+ $$ = $5 ? 21588 : $3;
$6 = HEAP32[$$>>2]|0;
$7 = ($1|0)==(0|0);
L1: do {
@@ -37873,7 +37836,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(18207,$3,4)|0);
+ $memchr = (_memchr(18515,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -37962,7 +37925,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(18207,$4,4)|0);
+ $memchr = (_memchr(18515,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -38053,7 +38016,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(21224)>>2]|0;
+ $38 = HEAP32[(21528)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -38086,13 +38049,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((21288|0));
- return (21296|0);
+ ___lock((21592|0));
+ return (21600|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((21288|0));
+ ___unlock((21592|0));
return;
}
function _fclose($0) {
@@ -40352,7 +40315,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 18488;
+ $2 = 18792;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -40666,7 +40629,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[5325]|0;
+ $3 = HEAP32[5401]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -40685,22 +40648,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[5325] = 0;
+ HEAP32[5401] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[5325] = $10;
+ HEAP32[5401] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[5325] = 0;
+ HEAP32[5401] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[5325] = $13;
+ HEAP32[5401] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -40781,7 +40744,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[5326]|0;
+ $8 = HEAP32[5402]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -40790,7 +40753,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (21344 + ($15<<2)|0);
+ $16 = (21648 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -40801,9 +40764,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[5326] = $24;
+ HEAP32[5402] = $24;
} else {
- $25 = HEAP32[(21320)>>2]|0;
+ $25 = HEAP32[(21624)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -40834,7 +40797,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(21312)>>2]|0;
+ $37 = HEAP32[(21616)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -40868,7 +40831,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (21344 + ($68<<2)|0);
+ $69 = (21648 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -40879,10 +40842,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[5326] = $77;
+ HEAP32[5402] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(21320)>>2]|0;
+ $78 = HEAP32[(21624)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -40915,22 +40878,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(21324)>>2]|0;
+ $92 = HEAP32[(21628)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (21344 + ($94<<2)|0);
+ $95 = (21648 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[5326] = $100;
+ HEAP32[5402] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(21320)>>2]|0;
+ $103 = HEAP32[(21624)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -40947,12 +40910,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(21312)>>2] = $84;
- HEAP32[(21324)>>2] = $87;
+ HEAP32[(21616)>>2] = $84;
+ HEAP32[(21628)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(21308)>>2]|0;
+ $108 = HEAP32[(21612)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -40980,7 +40943,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (21608 + ($132<<2)|0);
+ $133 = (21912 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -41020,7 +40983,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(21320)>>2]|0;
+ $155 = HEAP32[(21624)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -41115,7 +41078,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (21608 + ($188<<2)|0);
+ $189 = (21912 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -41126,11 +41089,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(21308)>>2] = $194;
+ HEAP32[(21612)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(21320)>>2]|0;
+ $195 = HEAP32[(21624)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -41151,7 +41114,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(21320)>>2]|0;
+ $201 = HEAP32[(21624)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -41181,7 +41144,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(21320)>>2]|0;
+ $213 = HEAP32[(21624)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -41218,22 +41181,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(21324)>>2]|0;
+ $231 = HEAP32[(21628)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (21344 + ($233<<2)|0);
+ $234 = (21648 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[5326] = $238;
+ HEAP32[5402] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(21320)>>2]|0;
+ $241 = HEAP32[(21624)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -41250,8 +41213,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(21312)>>2] = $$0193$lcssa$i;
- HEAP32[(21324)>>2] = $157;
+ HEAP32[(21616)>>2] = $$0193$lcssa$i;
+ HEAP32[(21628)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -41267,7 +41230,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(21308)>>2]|0;
+ $250 = HEAP32[(21612)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -41307,7 +41270,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (21608 + ($$0358$i<<2)|0);
+ $278 = (21912 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -41399,7 +41362,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (21608 + ($330<<2)|0);
+ $331 = (21912 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -41443,11 +41406,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(21312)>>2]|0;
+ $345 = HEAP32[(21616)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(21320)>>2]|0;
+ $348 = HEAP32[(21624)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -41544,7 +41507,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (21608 + ($381<<2)|0);
+ $382 = (21912 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -41555,12 +41518,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(21308)>>2] = $387;
+ HEAP32[(21612)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(21320)>>2]|0;
+ $388 = HEAP32[(21624)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -41582,7 +41545,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(21320)>>2]|0;
+ $394 = HEAP32[(21624)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -41614,7 +41577,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(21320)>>2]|0;
+ $406 = HEAP32[(21624)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -41655,20 +41618,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (21344 + ($425<<2)|0);
- $427 = HEAP32[5326]|0;
+ $426 = (21648 + ($425<<2)|0);
+ $427 = HEAP32[5402]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[5326] = $431;
+ HEAP32[5402] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(21320)>>2]|0;
+ $434 = HEAP32[(21624)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -41720,7 +41683,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (21608 + ($$0361$i<<2)|0);
+ $464 = (21912 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -41732,7 +41695,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(21308)>>2] = $472;
+ HEAP32[(21612)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -41771,7 +41734,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(21320)>>2]|0;
+ $491 = HEAP32[(21624)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -41790,7 +41753,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(21320)>>2]|0;
+ $498 = HEAP32[(21624)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -41823,16 +41786,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(21312)>>2]|0;
+ $506 = HEAP32[(21616)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(21324)>>2]|0;
+ $509 = HEAP32[(21628)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(21324)>>2] = $511;
- HEAP32[(21312)>>2] = $508;
+ HEAP32[(21628)>>2] = $511;
+ HEAP32[(21616)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -41842,8 +41805,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(21312)>>2] = 0;
- HEAP32[(21324)>>2] = 0;
+ HEAP32[(21616)>>2] = 0;
+ HEAP32[(21628)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -41857,14 +41820,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(21316)>>2]|0;
+ $524 = HEAP32[(21620)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(21316)>>2] = $526;
- $527 = HEAP32[(21328)>>2]|0;
+ HEAP32[(21620)>>2] = $526;
+ $527 = HEAP32[(21632)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(21328)>>2] = $528;
+ HEAP32[(21632)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -41875,23 +41838,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[5444]|0;
+ $534 = HEAP32[5520]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(21784)>>2] = 4096;
- HEAP32[(21780)>>2] = 4096;
- HEAP32[(21788)>>2] = -1;
- HEAP32[(21792)>>2] = -1;
- HEAP32[(21796)>>2] = 0;
- HEAP32[(21748)>>2] = 0;
+ HEAP32[(22088)>>2] = 4096;
+ HEAP32[(22084)>>2] = 4096;
+ HEAP32[(22092)>>2] = -1;
+ HEAP32[(22096)>>2] = -1;
+ HEAP32[(22100)>>2] = 0;
+ HEAP32[(22052)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[5444] = $538;
+ HEAP32[5520] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(21784)>>2]|0;
+ $$pre$i212 = HEAP32[(22088)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -41904,10 +41867,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(21744)>>2]|0;
+ $546 = HEAP32[(22048)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(21736)>>2]|0;
+ $548 = HEAP32[(22040)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -41917,18 +41880,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(21748)>>2]|0;
+ $552 = HEAP32[(22052)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(21328)>>2]|0;
+ $555 = HEAP32[(21632)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (21752);
+ $$0$i$i = (22056);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -41986,7 +41949,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(21780)>>2]|0;
+ $569 = HEAP32[(22084)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -41996,13 +41959,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(21736)>>2]|0;
+ $578 = HEAP32[(22040)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(21744)>>2]|0;
+ $582 = HEAP32[(22048)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -42048,7 +42011,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(21784)>>2]|0;
+ $601 = HEAP32[(22088)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -42073,9 +42036,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(21748)>>2]|0;
+ $611 = HEAP32[(22052)>>2]|0;
$612 = $611 | 4;
- HEAP32[(21748)>>2] = $612;
+ HEAP32[(22052)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -42111,35 +42074,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(21736)>>2]|0;
+ $626 = HEAP32[(22040)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(21736)>>2] = $627;
- $628 = HEAP32[(21740)>>2]|0;
+ HEAP32[(22040)>>2] = $627;
+ $628 = HEAP32[(22044)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(21740)>>2] = $627;
+ HEAP32[(22044)>>2] = $627;
}
- $630 = HEAP32[(21328)>>2]|0;
+ $630 = HEAP32[(21632)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(21320)>>2]|0;
+ $632 = HEAP32[(21624)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(21320)>>2] = $$749$i;
+ HEAP32[(21624)>>2] = $$749$i;
}
- HEAP32[(21752)>>2] = $$749$i;
- HEAP32[(21756)>>2] = $$723948$i;
- HEAP32[(21764)>>2] = 0;
- $635 = HEAP32[5444]|0;
- HEAP32[(21340)>>2] = $635;
- HEAP32[(21336)>>2] = -1;
+ HEAP32[(22056)>>2] = $$749$i;
+ HEAP32[(22060)>>2] = $$723948$i;
+ HEAP32[(22068)>>2] = 0;
+ $635 = HEAP32[5520]|0;
+ HEAP32[(21644)>>2] = $635;
+ HEAP32[(21640)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (21344 + ($636<<2)|0);
+ $637 = (21648 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -42162,18 +42125,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(21328)>>2] = $649;
- HEAP32[(21316)>>2] = $650;
+ HEAP32[(21632)>>2] = $649;
+ HEAP32[(21620)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(21792)>>2]|0;
- HEAP32[(21332)>>2] = $655;
+ $655 = HEAP32[(22096)>>2]|0;
+ HEAP32[(21636)>>2] = $655;
} else {
- $$024371$i = (21752);
+ $$024371$i = (22056);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -42205,7 +42168,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(21316)>>2]|0;
+ $671 = HEAP32[(21620)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -42216,30 +42179,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(21328)>>2] = $679;
- HEAP32[(21316)>>2] = $681;
+ HEAP32[(21632)>>2] = $679;
+ HEAP32[(21620)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(21792)>>2]|0;
- HEAP32[(21332)>>2] = $686;
+ $686 = HEAP32[(22096)>>2]|0;
+ HEAP32[(21636)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(21320)>>2]|0;
+ $687 = HEAP32[(21624)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(21320)>>2] = $$749$i;
+ HEAP32[(21624)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (21752);
+ $$124470$i = (22056);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -42294,21 +42257,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(21316)>>2]|0;
+ $726 = HEAP32[(21620)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(21316)>>2] = $727;
- HEAP32[(21328)>>2] = $721;
+ HEAP32[(21620)>>2] = $727;
+ HEAP32[(21632)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(21324)>>2]|0;
+ $730 = HEAP32[(21628)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(21312)>>2]|0;
+ $732 = HEAP32[(21616)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(21312)>>2] = $733;
- HEAP32[(21324)>>2] = $721;
+ HEAP32[(21616)>>2] = $733;
+ HEAP32[(21628)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -42331,7 +42294,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (21344 + ($748<<2)|0);
+ $749 = (21648 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -42354,9 +42317,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[5326]|0;
+ $759 = HEAP32[5402]|0;
$760 = $759 & $758;
- HEAP32[5326] = $760;
+ HEAP32[5402] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -42469,7 +42432,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (21608 + ($796<<2)|0);
+ $797 = (21912 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -42481,12 +42444,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(21308)>>2]|0;
+ $802 = HEAP32[(21612)>>2]|0;
$803 = $802 & $801;
- HEAP32[(21308)>>2] = $803;
+ HEAP32[(21612)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(21320)>>2]|0;
+ $804 = HEAP32[(21624)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -42507,7 +42470,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(21320)>>2]|0;
+ $810 = HEAP32[(21624)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -42539,7 +42502,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(21320)>>2]|0;
+ $822 = HEAP32[(21624)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -42572,21 +42535,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (21344 + ($836<<2)|0);
- $838 = HEAP32[5326]|0;
+ $837 = (21648 + ($836<<2)|0);
+ $838 = HEAP32[5402]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[5326] = $842;
+ HEAP32[5402] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(21320)>>2]|0;
+ $845 = HEAP32[(21624)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -42641,20 +42604,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (21608 + ($$0296$i$i<<2)|0);
+ $875 = (21912 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(21308)>>2]|0;
+ $879 = HEAP32[(21612)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(21308)>>2] = $883;
+ HEAP32[(21612)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -42693,7 +42656,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(21320)>>2]|0;
+ $902 = HEAP32[(21624)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -42712,7 +42675,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(21320)>>2]|0;
+ $909 = HEAP32[(21624)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -42739,7 +42702,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (21752);
+ $$0$i$i$i = (22056);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -42780,23 +42743,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(21328)>>2] = $946;
- HEAP32[(21316)>>2] = $947;
+ HEAP32[(21632)>>2] = $946;
+ HEAP32[(21620)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(21792)>>2]|0;
- HEAP32[(21332)>>2] = $952;
+ $952 = HEAP32[(22096)>>2]|0;
+ HEAP32[(21636)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(21752)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21752)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21752)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21752)+12>>2]|0;
- HEAP32[(21752)>>2] = $$749$i;
- HEAP32[(21756)>>2] = $$723948$i;
- HEAP32[(21764)>>2] = 0;
- HEAP32[(21760)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(22056)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22056)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22056)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22056)+12>>2]|0;
+ HEAP32[(22056)>>2] = $$749$i;
+ HEAP32[(22060)>>2] = $$723948$i;
+ HEAP32[(22068)>>2] = 0;
+ HEAP32[(22064)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -42825,20 +42788,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (21344 + ($968<<2)|0);
- $970 = HEAP32[5326]|0;
+ $969 = (21648 + ($968<<2)|0);
+ $970 = HEAP32[5402]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[5326] = $974;
+ HEAP32[5402] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(21320)>>2]|0;
+ $977 = HEAP32[(21624)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -42890,19 +42853,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (21608 + ($$0212$i$i<<2)|0);
+ $1007 = (21912 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(21308)>>2]|0;
+ $1010 = HEAP32[(21612)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(21308)>>2] = $1014;
+ HEAP32[(21612)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -42941,7 +42904,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(21320)>>2]|0;
+ $1033 = HEAP32[(21624)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -42960,7 +42923,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(21320)>>2]|0;
+ $1040 = HEAP32[(21624)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -42983,14 +42946,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(21316)>>2]|0;
+ $1048 = HEAP32[(21620)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(21316)>>2] = $1050;
- $1051 = HEAP32[(21328)>>2]|0;
+ HEAP32[(21620)>>2] = $1050;
+ $1051 = HEAP32[(21632)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(21328)>>2] = $1052;
+ HEAP32[(21632)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -43033,7 +42996,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(21320)>>2]|0;
+ $3 = HEAP32[(21624)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -43066,7 +43029,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(21324)>>2]|0;
+ $19 = HEAP32[(21628)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -43081,7 +43044,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(21312)>>2] = $17;
+ HEAP32[(21616)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -43095,7 +43058,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (21344 + ($27<<2)|0);
+ $28 = (21648 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -43115,9 +43078,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[5326]|0;
+ $37 = HEAP32[5402]|0;
$38 = $37 & $36;
- HEAP32[5326] = $38;
+ HEAP32[5402] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -43231,7 +43194,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (21608 + ($74<<2)|0);
+ $75 = (21912 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -43241,14 +43204,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(21308)>>2]|0;
+ $80 = HEAP32[(21612)>>2]|0;
$81 = $80 & $79;
- HEAP32[(21308)>>2] = $81;
+ HEAP32[(21612)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(21320)>>2]|0;
+ $82 = HEAP32[(21624)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -43270,7 +43233,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(21320)>>2]|0;
+ $88 = HEAP32[(21624)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -43302,7 +43265,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(21320)>>2]|0;
+ $100 = HEAP32[(21624)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -43337,14 +43300,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(21328)>>2]|0;
+ $120 = HEAP32[(21632)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(21324)>>2]|0;
+ $122 = HEAP32[(21628)>>2]|0;
if ($121) {
- $123 = HEAP32[(21316)>>2]|0;
+ $123 = HEAP32[(21620)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(21316)>>2] = $124;
- HEAP32[(21328)>>2] = $$1;
+ HEAP32[(21620)>>2] = $124;
+ HEAP32[(21632)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -43352,16 +43315,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(21324)>>2] = 0;
- HEAP32[(21312)>>2] = 0;
+ HEAP32[(21628)>>2] = 0;
+ HEAP32[(21616)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(21312)>>2]|0;
+ $129 = HEAP32[(21616)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(21312)>>2] = $130;
- HEAP32[(21324)>>2] = $113;
+ HEAP32[(21616)>>2] = $130;
+ HEAP32[(21628)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -43380,10 +43343,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (21344 + ($142<<2)|0);
+ $143 = (21648 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(21320)>>2]|0;
+ $145 = HEAP32[(21624)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -43401,9 +43364,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[5326]|0;
+ $153 = HEAP32[5402]|0;
$154 = $153 & $152;
- HEAP32[5326] = $154;
+ HEAP32[5402] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -43411,7 +43374,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(21320)>>2]|0;
+ $156 = HEAP32[(21624)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -43471,7 +43434,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(21320)>>2]|0;
+ $189 = HEAP32[(21624)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -43484,7 +43447,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(21320)>>2]|0;
+ $169 = HEAP32[(21624)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -43515,7 +43478,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (21608 + ($193<<2)|0);
+ $194 = (21912 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -43525,13 +43488,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(21308)>>2]|0;
+ $199 = HEAP32[(21612)>>2]|0;
$200 = $199 & $198;
- HEAP32[(21308)>>2] = $200;
+ HEAP32[(21612)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(21320)>>2]|0;
+ $201 = HEAP32[(21624)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -43552,7 +43515,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(21320)>>2]|0;
+ $207 = HEAP32[(21624)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -43582,7 +43545,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(21320)>>2]|0;
+ $219 = HEAP32[(21624)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -43603,10 +43566,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(21324)>>2]|0;
+ $226 = HEAP32[(21628)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(21312)>>2] = $135;
+ HEAP32[(21616)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -43625,20 +43588,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (21344 + ($234<<2)|0);
- $236 = HEAP32[5326]|0;
+ $235 = (21648 + ($234<<2)|0);
+ $236 = HEAP32[5402]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[5326] = $240;
+ HEAP32[5402] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(21320)>>2]|0;
+ $243 = HEAP32[(21624)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -43690,21 +43653,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (21608 + ($$0396<<2)|0);
+ $273 = (21912 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(21308)>>2]|0;
+ $277 = HEAP32[(21612)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(21308)>>2] = $281;
+ HEAP32[(21612)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -43742,7 +43705,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(21320)>>2]|0;
+ $300 = HEAP32[(21624)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -43761,7 +43724,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(21320)>>2]|0;
+ $307 = HEAP32[(21624)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -43783,12 +43746,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(21336)>>2]|0;
+ $314 = HEAP32[(21640)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(21336)>>2] = $315;
+ HEAP32[(21640)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (21760);
+ $$0212$in$i = (22064);
} else {
return;
}
@@ -43802,7 +43765,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(21336)>>2] = -1;
+ HEAP32[(21640)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -43874,7 +43837,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(21320)>>2]|0;
+ $6 = HEAP32[(21624)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -43904,7 +43867,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(21784)>>2]|0;
+ $18 = HEAP32[(22088)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -43940,10 +43903,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(21328)>>2]|0;
+ $34 = HEAP32[(21632)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(21316)>>2]|0;
+ $36 = HEAP32[(21620)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -43959,15 +43922,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(21328)>>2] = $40;
- HEAP32[(21316)>>2] = $39;
+ HEAP32[(21632)>>2] = $40;
+ HEAP32[(21620)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(21324)>>2]|0;
+ $46 = HEAP32[(21628)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(21312)>>2]|0;
+ $48 = HEAP32[(21616)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -44003,8 +43966,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(21312)>>2] = $storemerge1;
- HEAP32[(21324)>>2] = $storemerge;
+ HEAP32[(21616)>>2] = $storemerge1;
+ HEAP32[(21628)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -44031,7 +43994,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (21344 + ($81<<2)|0);
+ $82 = (21648 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -44051,9 +44014,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[5326]|0;
+ $91 = HEAP32[5402]|0;
$92 = $91 & $90;
- HEAP32[5326] = $92;
+ HEAP32[5402] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -44162,7 +44125,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (21608 + ($128<<2)|0);
+ $129 = (21912 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -44172,13 +44135,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(21308)>>2]|0;
+ $134 = HEAP32[(21612)>>2]|0;
$135 = $134 & $133;
- HEAP32[(21308)>>2] = $135;
+ HEAP32[(21612)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(21320)>>2]|0;
+ $136 = HEAP32[(21624)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -44199,7 +44162,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(21320)>>2]|0;
+ $142 = HEAP32[(21624)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -44229,7 +44192,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(21320)>>2]|0;
+ $154 = HEAP32[(21624)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -44314,13 +44277,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(21320)>>2]|0;
+ $13 = HEAP32[(21624)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(21324)>>2]|0;
+ $15 = HEAP32[(21628)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -44335,7 +44298,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(21312)>>2] = $12;
+ HEAP32[(21616)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -44349,7 +44312,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (21344 + ($23<<2)|0);
+ $24 = (21648 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -44369,9 +44332,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[5326]|0;
+ $33 = HEAP32[5402]|0;
$34 = $33 & $32;
- HEAP32[5326] = $34;
+ HEAP32[5402] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -44485,7 +44448,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (21608 + ($70<<2)|0);
+ $71 = (21912 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -44495,14 +44458,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(21308)>>2]|0;
+ $76 = HEAP32[(21612)>>2]|0;
$77 = $76 & $75;
- HEAP32[(21308)>>2] = $77;
+ HEAP32[(21612)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(21320)>>2]|0;
+ $78 = HEAP32[(21624)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -44524,7 +44487,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(21320)>>2]|0;
+ $84 = HEAP32[(21624)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -44556,7 +44519,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(21320)>>2]|0;
+ $96 = HEAP32[(21624)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -44575,7 +44538,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(21320)>>2]|0;
+ $108 = HEAP32[(21624)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -44586,14 +44549,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(21328)>>2]|0;
+ $114 = HEAP32[(21632)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(21324)>>2]|0;
+ $116 = HEAP32[(21628)>>2]|0;
if ($115) {
- $117 = HEAP32[(21316)>>2]|0;
+ $117 = HEAP32[(21620)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(21316)>>2] = $118;
- HEAP32[(21328)>>2] = $$1;
+ HEAP32[(21620)>>2] = $118;
+ HEAP32[(21632)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -44601,16 +44564,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(21324)>>2] = 0;
- HEAP32[(21312)>>2] = 0;
+ HEAP32[(21628)>>2] = 0;
+ HEAP32[(21616)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(21312)>>2]|0;
+ $123 = HEAP32[(21616)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(21312)>>2] = $124;
- HEAP32[(21324)>>2] = $$1;
+ HEAP32[(21616)>>2] = $124;
+ HEAP32[(21628)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -44629,7 +44592,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (21344 + ($136<<2)|0);
+ $137 = (21648 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -44649,9 +44612,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[5326]|0;
+ $146 = HEAP32[5402]|0;
$147 = $146 & $145;
- HEAP32[5326] = $147;
+ HEAP32[5402] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -44760,7 +44723,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (21608 + ($183<<2)|0);
+ $184 = (21912 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -44770,13 +44733,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(21308)>>2]|0;
+ $189 = HEAP32[(21612)>>2]|0;
$190 = $189 & $188;
- HEAP32[(21308)>>2] = $190;
+ HEAP32[(21612)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(21320)>>2]|0;
+ $191 = HEAP32[(21624)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -44797,7 +44760,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(21320)>>2]|0;
+ $197 = HEAP32[(21624)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -44827,7 +44790,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(21320)>>2]|0;
+ $209 = HEAP32[(21624)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -44848,10 +44811,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(21324)>>2]|0;
+ $216 = HEAP32[(21628)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(21312)>>2] = $129;
+ HEAP32[(21616)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -44870,20 +44833,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (21344 + ($224<<2)|0);
- $226 = HEAP32[5326]|0;
+ $225 = (21648 + ($224<<2)|0);
+ $226 = HEAP32[5402]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[5326] = $230;
+ HEAP32[5402] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(21320)>>2]|0;
+ $233 = HEAP32[(21624)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -44935,20 +44898,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (21608 + ($$0431<<2)|0);
+ $263 = (21912 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(21308)>>2]|0;
+ $267 = HEAP32[(21612)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(21308)>>2] = $271;
+ HEAP32[(21612)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -44987,7 +44950,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(21320)>>2]|0;
+ $290 = HEAP32[(21624)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -45005,7 +44968,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(21320)>>2]|0;
+ $297 = HEAP32[(21624)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/web/shaders/shaders_model_shader.js b/docs/examples/web/shaders/shaders_model_shader.js
index e5716334a..b12bd5b1d 100644
--- a/docs/examples/web/shaders/shaders_model_shader.js
+++ b/docs/examples/web/shaders/shaders_model_shader.js
@@ -185,7 +185,7 @@ Module['FS_createPath']('/resources/shaders', 'glsl100', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}, {"audio": 0, "start": 4022872, "crunched": 0, "end": 4023477, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 4023477, "crunched": 0, "end": 4024142, "filename": "/resources/shaders/glsl100/grayscale.fs"}], "remote_package_size": 4024142, "package_uuid": "627f74ed-1caa-42bf-a560-577eecbe6b0d"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}, {"audio": 0, "start": 4022872, "crunched": 0, "end": 4023477, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 4023477, "crunched": 0, "end": 4024142, "filename": "/resources/shaders/glsl100/grayscale.fs"}], "remote_package_size": 4024142, "package_uuid": "27692f49-fde6-4c3d-9ac8-e2e96405fe19"});
})();
@@ -1778,12 +1778,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 24080;
+STATICTOP = STATIC_BASE + 24064;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,0,0,64,64,0,0,64,64,0,0,0,0,0,0,192,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,0,0,64,64,0,0,64,64,0,0,0,0,0,0,192,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([0,116,82,78,83,32,98,101,102,111,114,101,32,80,76,84,69,0,98,97,100,32,116,82,78,83,32,108,101,110,0,116,82,78,83,32,119,105,116,104,32,97,108,112,104,97,0,0,255,85,0,17,0,0,0,1,110,111,32,80,76,84,69,0,111,117,116,111,102,100,97,116,97,0,110,111,32,73,68,65,84,0,88,88,88,88,32,80,78,71,32,99,104,117,110,107,32,110,111,116,32,107,110,111,119,110,0,115,45,62,105,109,103,95,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10518,21 +10518,21 @@ function _main() {
$4 = HEAP32[3]|0;
_InitWindow($3,$4,4448);
_LoadModel($0,4488);
- _memcpy((18132|0),($0|0),264)|0;
+ _memcpy((18444|0),($0|0),264)|0;
_LoadTexture($1,4514);
- ;HEAP32[18396>>2]=HEAP32[$1>>2]|0;HEAP32[18396+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18396+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18396+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18396+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[18708>>2]=HEAP32[$1>>2]|0;HEAP32[18708+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18708+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18708+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18708+16>>2]=HEAP32[$1+16>>2]|0;
_LoadShader($2,4548,4582);
- dest=18416; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=(18264); src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- ;HEAP32[(18320)>>2]=HEAP32[18396>>2]|0;HEAP32[(18320)+4>>2]=HEAP32[18396+4>>2]|0;HEAP32[(18320)+8>>2]=HEAP32[18396+8>>2]|0;HEAP32[(18320)+12>>2]=HEAP32[18396+12>>2]|0;HEAP32[(18320)+16>>2]=HEAP32[18396+16>>2]|0;
+ dest=18728; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18576); src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ ;HEAP32[(18632)>>2]=HEAP32[18708>>2]|0;HEAP32[(18632)+4>>2]=HEAP32[18708+4>>2]|0;HEAP32[(18632)+8>>2]=HEAP32[18708+8>>2]|0;HEAP32[(18632)+12>>2]=HEAP32[18708+12>>2]|0;HEAP32[(18632)+16>>2]=HEAP32[18708+16>>2]|0;
dest=$dwarf$byval_copy; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetCameraMode($dwarf$byval_copy,2);
_emscripten_set_main_loop((1|0),0,1);
- dest=$dwarf$byval_copy; src=18416; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$dwarf$byval_copy; src=18728; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_UnloadShader($dwarf$byval_copy);
- ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[18396>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[18396+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[18396+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[18396+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[18396+16>>2]|0;
+ ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[18708>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[18708+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[18708+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[18708+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[18708+16>>2]|0;
_UnloadTexture($dwarf$byval_copy);
- _memcpy(($dwarf$byval_copy|0),(18132|0),264)|0;
+ _memcpy(($dwarf$byval_copy|0),(18444|0),264)|0;
_UnloadModel($dwarf$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10562,8 +10562,8 @@ function _UpdateDrawFrame() {
dest=$$byval_copy1; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_Begin3dMode($$byval_copy1);
HEAP32[$1>>2] = -1;
- _memcpy(($dwarf$byval_copy|0),(18132|0),264)|0;
- ;HEAP32[$position$byval_copy>>2]=HEAP32[18120>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[18120+4>>2]|0;HEAP32[$position$byval_copy+8>>2]=HEAP32[18120+8>>2]|0;
+ _memcpy(($dwarf$byval_copy|0),(18444|0),264)|0;
+ ;HEAP32[$position$byval_copy>>2]=HEAP32[18432>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[18432+4>>2]|0;HEAP32[$position$byval_copy+8>>2]=HEAP32[18432+8>>2]|0;
;HEAP8[$$byval_copy1>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy1+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy1+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy1+3>>0]=HEAP8[$1+3>>0]|0;
_DrawModel($dwarf$byval_copy,$position$byval_copy,2.0,$$byval_copy1);
_DrawGrid(10,1.0);
@@ -10585,30 +10585,80 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -10761,13 +10811,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11756,7 +11799,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4619] = $2;
+ HEAP32[4697] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11769,7 +11812,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 17840;
+ $95 = 18152;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11782,48 +11825,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 17880;
+ $106 = 18192;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4470];
- $111 = +HEAPF32[4460];
+ $110 = +HEAPF32[4548];
+ $111 = +HEAPF32[4538];
$112 = $110 - $111;
- HEAPF32[4472] = $112;
- $113 = +HEAPF32[(17884)>>2];
- $114 = +HEAPF32[(17844)>>2];
+ HEAPF32[4550] = $112;
+ $113 = +HEAPF32[(18196)>>2];
+ $114 = +HEAPF32[(18156)>>2];
$115 = $113 - $114;
- HEAPF32[(17892)>>2] = $115;
- HEAP32[4618] = 4;
+ HEAPF32[(18204)>>2] = $115;
+ HEAP32[4696] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17872+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17896+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18184+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18208+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4624] = $116;
- $117 = 17872;
+ HEAPF32[4702] = $116;
+ $117 = 18184;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 17840;
+ $123 = 18152;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 17896;
+ $127 = 18208;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 17880;
+ $133 = 18192;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11836,7 +11879,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 17872;
+ $144 = 18184;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11849,27 +11892,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 17896;
+ $155 = 18208;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4474];
- $160 = +HEAPF32[4468];
+ $159 = +HEAPF32[4552];
+ $160 = +HEAPF32[4546];
$161 = $159 - $160;
- HEAPF32[4472] = $161;
- $162 = +HEAPF32[(17900)>>2];
- $163 = +HEAPF32[(17876)>>2];
+ HEAPF32[4550] = $161;
+ $162 = +HEAPF32[(18212)>>2];
+ $163 = +HEAPF32[(18188)>>2];
$164 = $162 - $163;
- HEAPF32[(17892)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17840+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17872+4>>2]|0;
+ HEAPF32[(18204)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18152+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18184+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17880+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17896+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18192>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18192+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18208+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11881,31 +11924,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17872+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17896+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18184+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18208+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4624];
+ $170 = +HEAPF32[4702];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4618] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17872+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17896+4>>2]|0;
+ HEAP32[4696] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18184+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18208+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4625] = $174;
+ HEAPF32[4703] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4624] = 0.0;
- HEAPF32[4625] = 0.0;
- HEAPF32[4472] = 0.0;
- HEAPF32[(17892)>>2] = 0.0;
- HEAP32[4619] = 0;
- HEAP32[4618] = 0;
+ HEAPF32[4702] = 0.0;
+ HEAPF32[4703] = 0.0;
+ HEAPF32[4550] = 0.0;
+ HEAPF32[(18204)>>2] = 0.0;
+ HEAP32[4697] = 0;
+ HEAP32[4696] = 0;
STACKTOP = sp;return;
break;
}
@@ -11915,22 +11958,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4620]|0;
+ $6 = HEAP32[4698]|0;
$7 = (($6) + 1)|0;
- HEAP32[4620] = $7;
- $8 = HEAP32[4618]|0;
+ HEAP32[4698] = $7;
+ $8 = HEAP32[4696]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17840+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18152+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4618] = 2;
- HEAP32[4620] = 0;
+ HEAP32[4696] = 2;
+ HEAP32[4698] = 0;
} else {
label = 6;
}
@@ -11938,8 +11981,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4620] = 1;
- HEAP32[4618] = 1;
+ HEAP32[4698] = 1;
+ HEAP32[4696] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11948,19 +11991,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 17840;
+ $21 = 18152;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 17848;
+ $25 = 18160;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 17856;
+ $29 = 18168;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11969,13 +12012,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[14] = $34;
- HEAPF32[4466] = 0.0;
- HEAPF32[(17868)>>2] = 0.0;
+ HEAPF32[4544] = 0.0;
+ HEAPF32[(18180)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4618]|0;
+ $35 = HEAP32[4696]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11985,19 +12028,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 17856;
+ $44 = 18168;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17840+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17856+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18152+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18168+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4621] = $49;
- HEAP32[4622] = 0;
+ HEAPF32[4699] = $49;
+ HEAP32[4700] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[14]|0;
@@ -12005,11 +12048,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17840+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17856+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18152+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18168+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4623] = $56;
+ HEAPF32[4701] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -12040,22 +12083,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4621] = 0.0;
- HEAPF32[4623] = 0.0;
+ HEAPF32[4699] = 0.0;
+ HEAPF32[4701] = 0.0;
$$sink10 = 0;
}
- HEAP32[4618] = $$sink10;
- HEAPF32[4462] = 0.0;
- HEAPF32[(17852)>>2] = 0.0;
- HEAP32[4619] = 0;
+ HEAP32[4696] = $$sink10;
+ HEAPF32[4540] = 0.0;
+ HEAPF32[(18164)>>2] = 0.0;
+ HEAP32[4697] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4622]|0;
+ $65 = HEAP32[4700]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4622] = 1;
+ HEAP32[4700] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -12064,31 +12107,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 17872;
+ $74 = 18184;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4618]|0;
+ $78 = HEAP32[4696]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17840+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17872+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18152+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18184+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4618] = 8;
+ HEAP32[4696] = 8;
}
}
- $82 = +HEAPF32[4468];
- $83 = +HEAPF32[4462];
+ $82 = +HEAPF32[4546];
+ $83 = +HEAPF32[4540];
$84 = $82 - $83;
- HEAPF32[4466] = $84;
- $85 = +HEAPF32[(17876)>>2];
- $86 = +HEAPF32[(17852)>>2];
+ HEAPF32[4544] = $84;
+ $85 = +HEAPF32[(18188)>>2];
+ $86 = +HEAPF32[(18164)>>2];
$87 = $85 - $86;
- HEAPF32[(17868)>>2] = $87;
+ HEAPF32[(18180)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -12097,58 +12140,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4618]|0;
+ $0 = HEAP32[4696]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4619]|0;
+ $2 = HEAP32[4697]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4618] = 4;
+ HEAP32[4696] = 4;
}
- $4 = HEAP32[4618]|0;
+ $4 = HEAP32[4696]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -12161,7 +12165,7 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4618] = 0;
+ HEAP32[4696] = 0;
return;
}
function _SetCameraMode($0,$1) {
@@ -12190,22 +12194,22 @@ function _SetCameraMode($0,$1) {
$8 = $4 * $4;
$9 = $7 + $8;
$10 = (+Math_sqrt((+$9)));
- HEAPF32[4626] = $10;
+ HEAPF32[4704] = $10;
$11 = $5 + $8;
$12 = (+Math_sqrt((+$11)));
$13 = (+Math_sqrt((+$7)));
$14 = (+Math_abs((+$2)));
$15 = $14 / $12;
$16 = (+Math_asin((+$15)));
- HEAPF32[4627] = $16;
+ HEAPF32[4705] = $16;
$17 = (+Math_abs((+$3)));
$18 = $17 / $13;
$19 = (+Math_asin((+$18)));
$20 = -$19;
- HEAPF32[4628] = $20;
+ HEAPF32[4706] = $20;
$21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0;
HEAP32[15] = $21;
- HEAP32[4629] = $1;
+ HEAP32[4707] = $1;
return;
}
function _UpdateCamera($0) {
@@ -12274,7 +12278,7 @@ function _UpdateCamera($0) {
$30 = HEAP32[24]|0;
$31 = (_IsKeyDown($30)|0);
HEAP32[$29>>2] = $31;
- $32 = HEAP32[4629]|0;
+ $32 = HEAP32[4707]|0;
$33 = ($32|0)==(0);
L1: do {
if ($33) {
@@ -12346,9 +12350,9 @@ function _UpdateCamera($0) {
$$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0;
break;
} else {
- $64 = +HEAPF32[4476];
+ $64 = +HEAPF32[4554];
$65 = $37 - $64;
- $66 = +HEAPF32[(17908)>>2];
+ $66 = +HEAPF32[(18220)>>2];
$67 = $42 - $66;
$$sroa$095$0 = $65;$$sroa$9$0 = $67;
break;
@@ -12356,11 +12360,11 @@ function _UpdateCamera($0) {
} else {
_ShowCursor();
$68 = +HEAPF32[$1>>2];
- $69 = +HEAPF32[4476];
+ $69 = +HEAPF32[4554];
$70 = $68 - $69;
$71 = ((($1)) + 4|0);
$72 = +HEAPF32[$71>>2];
- $73 = +HEAPF32[(17908)>>2];
+ $73 = +HEAPF32[(18220)>>2];
$74 = $72 - $73;
$$sroa$095$0 = $70;$$sroa$9$0 = $74;
}
@@ -12372,16 +12376,16 @@ function _UpdateCamera($0) {
$78 = (($75) + 4)|0;
$79 = $78;
$80 = HEAP32[$79>>2]|0;
- $81 = 17904;
+ $81 = 18216;
$82 = $81;
HEAP32[$82>>2] = $77;
$83 = (($81) + 4)|0;
$84 = $83;
HEAP32[$84>>2] = $80;
- $$pr = HEAP32[4629]|0;
+ $$pr = HEAP32[4707]|0;
switch ($$pr|0) {
case 1: {
- $85 = +HEAPF32[4626];
+ $85 = +HEAPF32[4704];
$86 = $85 < 120.0;
$87 = ($8|0)<(0);
$or$cond3 = $87 & $86;
@@ -12390,10 +12394,10 @@ function _UpdateCamera($0) {
$88 = (+($8|0));
$89 = $88 * 1.5;
$90 = $85 - $89;
- HEAPF32[4626] = $90;
+ HEAPF32[4704] = $90;
$91 = $90 > 120.0;
if ($91) {
- HEAPF32[4626] = 120.0;
+ HEAPF32[4704] = 120.0;
}
} else {
$92 = ((($0)) + 4|0);
@@ -12472,12 +12476,12 @@ function _UpdateCamera($0) {
$146 = (+($8|0));
$147 = $146 * 1.5;
$148 = $85 - $147;
- HEAPF32[4626] = $148;
+ HEAPF32[4704] = $148;
$149 = $148 < 0.30000001192092896;
if (!($149)) {
break;
}
- HEAPF32[4626] = 0.30000001192092896;
+ HEAPF32[4704] = 0.30000001192092896;
break;
}
}
@@ -12499,7 +12503,7 @@ function _UpdateCamera($0) {
$161 = $151 - $152;
$162 = $153 * $161;
$163 = $162 * 1.5;
- $164 = +HEAPF32[4626];
+ $164 = +HEAPF32[4704];
$165 = $163 / $164;
$166 = $151 + $165;
HEAPF32[$95>>2] = $166;
@@ -12531,7 +12535,7 @@ function _UpdateCamera($0) {
$185 = $151 - $152;
$186 = $177 * $185;
$187 = $186 * 1.5;
- $188 = +HEAPF32[4626];
+ $188 = +HEAPF32[4704];
$189 = $187 / $188;
$190 = $151 + $189;
HEAPF32[$95>>2] = $190;
@@ -12555,12 +12559,12 @@ function _UpdateCamera($0) {
if ($or$cond15) {
$203 = (+($8|0));
$204 = $203 * 1.5;
- $205 = +HEAPF32[4626];
+ $205 = +HEAPF32[4704];
$206 = $205 - $204;
- HEAPF32[4626] = $206;
+ HEAPF32[4704] = $206;
$207 = $206 < 0.30000001192092896;
if ($207) {
- HEAPF32[4626] = 0.30000001192092896;
+ HEAPF32[4704] = 0.30000001192092896;
}
}
}
@@ -12574,17 +12578,17 @@ function _UpdateCamera($0) {
$209 = ($12|0)==(0);
if ($209) {
$222 = $$sroa$095$0 * -0.0099999997764825821;
- $223 = +HEAPF32[4627];
+ $223 = +HEAPF32[4705];
$224 = (+Math_cos((+$223)));
$225 = $222 * $224;
$226 = $$sroa$9$0 * 0.0099999997764825821;
$227 = (+Math_sin((+$223)));
$228 = $226 * $227;
- $229 = +HEAPF32[4628];
+ $229 = +HEAPF32[4706];
$230 = (+Math_sin((+$229)));
$231 = $228 * $230;
$232 = $225 + $231;
- $233 = +HEAPF32[4626];
+ $233 = +HEAPF32[4704];
$234 = $233 / 5.0999999046325684;
$235 = $232 * $234;
$236 = ((($0)) + 12|0);
@@ -12614,23 +12618,23 @@ function _UpdateCamera($0) {
$210 = ($14|0)==(0);
if (!($210)) {
$211 = $$sroa$9$0 * 0.05000000074505806;
- $212 = +HEAPF32[4626];
+ $212 = +HEAPF32[4704];
$213 = $211 + $212;
- HEAPF32[4626] = $213;
+ HEAPF32[4704] = $213;
label = 58;
break L1;
}
$214 = $$sroa$095$0 * 0.0099999997764825821;
- $215 = +HEAPF32[4627];
+ $215 = +HEAPF32[4705];
$216 = $215 - $214;
- HEAPF32[4627] = $216;
+ HEAPF32[4705] = $216;
$217 = $$sroa$9$0 * 0.0099999997764825821;
- $218 = +HEAPF32[4628];
+ $218 = +HEAPF32[4706];
$219 = $218 - $217;
- HEAPF32[4628] = $219;
+ HEAPF32[4706] = $219;
$220 = $219 > 1.483529806137085;
if ($220) {
- HEAPF32[4628] = 1.483529806137085;
+ HEAPF32[4706] = 1.483529806137085;
label = 58;
break L1;
}
@@ -12639,32 +12643,32 @@ function _UpdateCamera($0) {
label = 58;
break L1;
}
- HEAPF32[4628] = -1.483529806137085;
+ HEAPF32[4706] = -1.483529806137085;
label = 58;
break L1;
break;
}
case 2: {
- $254 = +HEAPF32[4627];
+ $254 = +HEAPF32[4705];
$255 = $254 + 0.0099999997764825821;
- HEAPF32[4627] = $255;
+ HEAPF32[4705] = $255;
$256 = (+($8|0));
$257 = $256 * 1.5;
- $258 = +HEAPF32[4626];
+ $258 = +HEAPF32[4704];
$259 = $258 - $257;
- HEAPF32[4626] = $259;
+ HEAPF32[4704] = $259;
$260 = $259 < 1.2000000476837158;
if (!($260)) {
label = 58;
break L1;
}
- HEAPF32[4626] = 1.2000000476837158;
+ HEAPF32[4704] = 1.2000000476837158;
label = 58;
break L1;
break;
}
case 4: case 3: {
- $264 = +HEAPF32[4627];
+ $264 = +HEAPF32[4705];
$265 = (+Math_sin((+$264)));
$266 = HEAP32[$17>>2]|0;
$267 = (+($266>>>0));
@@ -12686,7 +12690,7 @@ function _UpdateCamera($0) {
$283 = +HEAPF32[$0>>2];
$284 = $283 + $282;
HEAPF32[$0>>2] = $284;
- $285 = +HEAPF32[4628];
+ $285 = +HEAPF32[4706];
$286 = (+Math_sin((+$285)));
$287 = $270 * $286;
$288 = $267 * $286;
@@ -12754,14 +12758,14 @@ function _UpdateCamera($0) {
$$0 = 1;
}
$313 = $$sroa$095$0 * 0.0030000000260770321;
- $314 = +HEAPF32[4627];
+ $314 = +HEAPF32[4705];
$315 = $314 - $313;
- HEAPF32[4627] = $315;
+ HEAPF32[4705] = $315;
$316 = $$sroa$9$0 * 0.0030000000260770321;
- $317 = +HEAPF32[4628];
+ $317 = +HEAPF32[4706];
$318 = $317 - $316;
- HEAPF32[4628] = $318;
- $319 = HEAP32[4629]|0;
+ HEAPF32[4706] = $318;
+ $319 = HEAP32[4707]|0;
$320 = ($319|0)==(4);
if ($320) {
$321 = $318 > 0.087266460061073303;
@@ -12776,17 +12780,17 @@ function _UpdateCamera($0) {
}
}
if ((label|0) == 49) {
- HEAPF32[4628] = $$sink26;
+ HEAPF32[4706] = $$sink26;
}
$323 = (+($8|0));
$324 = $323 * 1.5;
- $325 = +HEAPF32[4626];
+ $325 = +HEAPF32[4704];
$326 = $325 - $324;
$327 = $326 < 1.2000000476837158;
$storemerge = $327 ? 1.2000000476837158 : $326;
- HEAPF32[4626] = $storemerge;
+ HEAPF32[4704] = $storemerge;
$328 = +HEAPF32[$0>>2];
- $329 = +HEAPF32[4627];
+ $329 = +HEAPF32[4705];
$330 = (+Math_cos((+$329)));
$331 = $330 * 0.40000000596046448;
$332 = $328 + $331;
@@ -12817,17 +12821,17 @@ function _UpdateCamera($0) {
}
}
if ((label|0) == 53) {
- HEAPF32[4628] = $$sink28;
+ HEAPF32[4706] = $$sink28;
}
$346 = +HEAPF32[$0>>2];
- $347 = +HEAPF32[4627];
+ $347 = +HEAPF32[4705];
$348 = (+Math_sin((+$347)));
$349 = $348 * 25.0;
$350 = $346 - $349;
$351 = ((($0)) + 12|0);
HEAPF32[$351>>2] = $350;
$352 = +HEAPF32[$297>>2];
- $353 = +HEAPF32[4628];
+ $353 = +HEAPF32[4706];
$354 = (+Math_sin((+$353)));
$355 = $354 * 25.0;
$356 = $352 + $355;
@@ -12841,12 +12845,12 @@ function _UpdateCamera($0) {
HEAPF32[$362>>2] = $361;
$363 = ($$0|0)==(0);
if (!($363)) {
- $364 = HEAP32[4630]|0;
+ $364 = HEAP32[4708]|0;
$365 = (($364) + 1)|0;
- HEAP32[4630] = $365;
+ HEAP32[4708] = $365;
}
$366 = +HEAPF32[15];
- $367 = HEAP32[4630]|0;
+ $367 = HEAP32[4708]|0;
$368 = (+($367|0));
$369 = $368 / 5.0;
$370 = (+Math_sin((+$369)));
@@ -12876,7 +12880,7 @@ function _UpdateCamera($0) {
}
} while(0);
if ((label|0) == 58) {
- $$pr190 = HEAP32[4629]|0;
+ $$pr190 = HEAP32[4707]|0;
$380 = $$pr190;
}
switch ($380|0) {
@@ -12887,11 +12891,11 @@ function _UpdateCamera($0) {
STACKTOP = sp;return;
}
}
- $381 = +HEAPF32[4627];
+ $381 = +HEAPF32[4705];
$382 = (+Math_sin((+$381)));
- $383 = +HEAPF32[4626];
+ $383 = +HEAPF32[4704];
$384 = $382 * $383;
- $385 = +HEAPF32[4628];
+ $385 = +HEAPF32[4706];
$386 = (+Math_cos((+$385)));
$387 = $384 * $386;
$388 = ((($0)) + 12|0);
@@ -12900,7 +12904,7 @@ function _UpdateCamera($0) {
HEAPF32[$0>>2] = $390;
$391 = !($385 <= 0.0);
$392 = (+Math_sin((+$385)));
- $393 = +HEAPF32[4626];
+ $393 = +HEAPF32[4704];
$394 = ((($0)) + 16|0);
$395 = +HEAPF32[$394>>2];
$396 = $392 * $393;
@@ -12924,7 +12928,7 @@ function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 17912;
+ $1 = 18224;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -12941,7 +12945,7 @@ function _GetMousePosition($0) {
function _GetMouseWheelMove() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4635]|0;
+ $0 = HEAP32[4713]|0;
$1 = (($0|0) / 100)&-1;
return ($1|0);
}
@@ -12966,19 +12970,19 @@ function _IsKeyDown($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4634]|0;
+ $0 = HEAP32[4712]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4633]|0;
+ $0 = HEAP32[4711]|0;
return ($0|0);
}
function _HideCursor() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4631] = 1;
+ HEAP32[4709] = 1;
return;
}
function _SetMousePosition($0) {
@@ -12991,13 +12995,13 @@ function _SetMousePosition($0) {
$4 = (($1) + 4)|0;
$5 = $4;
$6 = HEAP32[$5>>2]|0;
- $7 = 17912;
+ $7 = 18224;
$8 = $7;
HEAP32[$8>>2] = $3;
$9 = (($7) + 4)|0;
$10 = $9;
HEAP32[$10>>2] = $6;
- $11 = HEAP32[4632]|0;
+ $11 = HEAP32[4710]|0;
$12 = +HEAPF32[$0>>2];
$13 = $12;
$14 = ((($0)) + 4|0);
@@ -13009,14 +13013,14 @@ function _SetMousePosition($0) {
function _ShowCursor() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4631] = 0;
+ HEAP32[4709] = 0;
return;
}
function _GetKeyStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4632]|0;
+ $1 = HEAP32[4710]|0;
$2 = (_glfwGetKey(($1|0),($0|0))|0);
return ($2|0);
}
@@ -13024,7 +13028,7 @@ function _GetMouseButtonStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4632]|0;
+ $1 = HEAP32[4710]|0;
$2 = (_glfwGetMouseButton(($1|0),($0|0))|0);
return ($2|0);
}
@@ -13037,7 +13041,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4656,$vararg_buffer);
- HEAP32[4636] = $2;
+ HEAP32[4714] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -13050,15 +13054,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4685|0),(0|0),1,(8|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0);
- $3 = HEAP32[4634]|0;
+ $3 = HEAP32[4712]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4478] = $5;
- $6 = HEAP32[4633]|0;
+ HEAPF32[4556] = $5;
+ $6 = HEAP32[4711]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(17916)>>2] = $8;
- $9 = HEAP32[4637]|0;
+ HEAPF32[(18228)>>2] = $8;
+ $9 = HEAP32[4715]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -13077,11 +13081,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[17952>>0]=HEAP8[9185>>0]|0;HEAP8[17952+1>>0]=HEAP8[9185+1>>0]|0;HEAP8[17952+2>>0]=HEAP8[9185+2>>0]|0;HEAP8[17952+3>>0]=HEAP8[9185+3>>0]|0;HEAP8[17952+4>>0]=HEAP8[9185+4>>0]|0;HEAP8[17952+5>>0]=HEAP8[9185+5>>0]|0;HEAP8[17952+6>>0]=HEAP8[9185+6>>0]|0;
+ ;HEAP8[18264>>0]=HEAP8[9185>>0]|0;HEAP8[18264+1>>0]=HEAP8[9185+1>>0]|0;HEAP8[18264+2>>0]=HEAP8[9185+2>>0]|0;HEAP8[18264+3>>0]=HEAP8[9185+3>>0]|0;HEAP8[18264+4>>0]=HEAP8[9185+4>>0]|0;HEAP8[18264+5>>0]=HEAP8[9185+5>>0]|0;HEAP8[18264+6>>0]=HEAP8[9185+6>>0]|0;
break;
}
case 1: {
- $3 = 17952;
+ $3 = 18264;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -13090,11 +13094,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=17952; src=9192; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=18264; src=9192; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 17952;
+ $7 = 18264;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -13105,16 +13109,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(17952,$1)|0);
- $strlen = (_strlen(17952)|0);
- $endptr = (17952 + ($strlen)|0);
+ (_strcat(18264,$1)|0);
+ $strlen = (_strlen(18264)|0);
+ $endptr = (18264 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(17952,$2)|0);
+ (_vprintf(18264,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -13146,22 +13150,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4634] = $0;
- HEAP32[4633] = $1;
+ HEAP32[4712] = $0;
+ HEAP32[4711] = $1;
_MatrixIdentity($2);
- dest=18624; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18936; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,5327,$vararg_buffer);
}
- $6 = HEAP32[4634]|0;
- HEAP32[4672] = $6;
- $7 = HEAP32[4633]|0;
- HEAP32[4673] = $7;
+ $6 = HEAP32[4712]|0;
+ HEAP32[4750] = $6;
+ $7 = HEAP32[4711]|0;
+ HEAP32[4751] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[21368]|0;
+ $8 = HEAP8[21680]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -13169,13 +13173,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[21368]|0;
+ $11 = HEAP8[21680]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[21368]|0;
+ $14 = HEAP8[21680]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -13197,18 +13201,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4674]|0;
+ $21 = HEAP32[4752]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4634]|0;
- $48 = HEAP32[4633]|0;
- $49 = HEAP32[4636]|0;
+ $47 = HEAP32[4712]|0;
+ $48 = HEAP32[4711]|0;
+ $49 = HEAP32[4714]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4632] = $50;
- $51 = HEAP32[4634]|0;
- HEAP32[4675] = $51;
- $52 = HEAP32[4633]|0;
- HEAP32[4676] = $52;
+ HEAP32[4710] = $50;
+ $51 = HEAP32[4712]|0;
+ HEAP32[4753] = $51;
+ $52 = HEAP32[4711]|0;
+ HEAP32[4754] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -13217,9 +13221,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4634]|0;
+ $27 = HEAP32[4712]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4633]|0;
+ $29 = HEAP32[4711]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -13241,25 +13245,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4672] = $31;
- HEAP32[4673] = $34;
+ HEAP32[4750] = $31;
+ HEAP32[4751] = $34;
}
} while(0);
- $38 = HEAP32[4672]|0;
- $39 = HEAP32[4673]|0;
+ $38 = HEAP32[4750]|0;
+ $39 = HEAP32[4751]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,5378,$vararg_buffer3);
- $40 = HEAP32[4672]|0;
- $41 = HEAP32[4673]|0;
+ $40 = HEAP32[4750]|0;
+ $41 = HEAP32[4751]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4672]|0;
- $43 = HEAP32[4673]|0;
- $44 = HEAP32[4636]|0;
+ $42 = HEAP32[4750]|0;
+ $43 = HEAP32[4751]|0;
+ $44 = HEAP32[4714]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4632] = $46;
+ HEAP32[4710] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -13268,60 +13272,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,5416,$vararg_buffer6);
} else {
_TraceLog(0,5449,$vararg_buffer8);
- $55 = HEAP32[4675]|0;
- $56 = HEAP32[4676]|0;
+ $55 = HEAP32[4753]|0;
+ $56 = HEAP32[4754]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,5489,$vararg_buffer10);
- $57 = HEAP32[4634]|0;
- $58 = HEAP32[4633]|0;
+ $57 = HEAP32[4712]|0;
+ $58 = HEAP32[4711]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,5510,$vararg_buffer14);
- $59 = HEAP32[4677]|0;
- $60 = HEAP32[4678]|0;
+ $59 = HEAP32[4755]|0;
+ $60 = HEAP32[4756]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,5531,$vararg_buffer18);
}
- $61 = HEAP32[4632]|0;
+ $61 = HEAP32[4710]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4632]|0;
+ $62 = HEAP32[4710]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4632]|0;
+ $63 = HEAP32[4710]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4632]|0;
+ $64 = HEAP32[4710]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4632]|0;
+ $65 = HEAP32[4710]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4632]|0;
+ $66 = HEAP32[4710]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4632]|0;
+ $67 = HEAP32[4710]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4632]|0;
+ $68 = HEAP32[4710]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4632]|0;
+ $69 = HEAP32[4710]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[21368]|0;
+ $70 = HEAP8[21680]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4634]|0;
- $74 = HEAP32[4633]|0;
+ $73 = HEAP32[4712]|0;
+ $74 = HEAP32[4711]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4675]|0;
- $76 = HEAP32[4677]|0;
+ $75 = HEAP32[4753]|0;
+ $76 = HEAP32[4755]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4676]|0;
- $80 = HEAP32[4678]|0;
+ $79 = HEAP32[4754]|0;
+ $80 = HEAP32[4756]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -13340,18 +13344,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,5556,$vararg_buffer22);
- $73 = HEAP32[4634]|0;
- $74 = HEAP32[4633]|0;
+ $73 = HEAP32[4712]|0;
+ $74 = HEAP32[4711]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4675]|0;
- $76 = HEAP32[4677]|0;
+ $75 = HEAP32[4753]|0;
+ $76 = HEAP32[4755]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4676]|0;
- $80 = HEAP32[4678]|0;
+ $79 = HEAP32[4754]|0;
+ $80 = HEAP32[4756]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -13379,7 +13383,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(18592)>>2] = 224;
+ HEAP32[(18904)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -13420,27 +13424,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[18568>>2]=HEAP32[$1>>2]|0;HEAP32[18568+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18568+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18568+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18568+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[18880>>2]=HEAP32[$1>>2]|0;HEAP32[18880+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18880+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18880+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18880+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(18592)>>2]|0;
+ $5 = HEAP32[(18904)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(18596)>>2] = $7;
+ HEAP32[(18908)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18588)>>2] = $23;
- $24 = HEAP32[4642]|0;
+ HEAP32[(18900)>>2] = $23;
+ $24 = HEAP32[4720]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4880,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(18572)>>2]|0;
- $10 = HEAP32[(18592)>>2]|0;
- $11 = HEAP32[(18596)>>2]|0;
+ $9 = HEAP32[(18884)>>2]|0;
+ $10 = HEAP32[(18904)>>2]|0;
+ $11 = HEAP32[(18908)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -13489,8 +13493,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18588)>>2] = $23;
- $24 = HEAP32[4642]|0;
+ HEAP32[(18900)>>2] = $23;
+ $24 = HEAP32[4720]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4880,$vararg_buffer);
STACKTOP = sp;return;
@@ -13501,7 +13505,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2243] = $1;
+ HEAPF64[2282] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -13660,7 +13664,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 17928;
+ $31 = 18240;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -13673,7 +13677,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (17936);
+ $42 = (18248);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -13729,7 +13733,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (18552 + ($10<<2)|0);
+ $11 = (18864 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -13743,7 +13747,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2240] = $$;
+ HEAPF64[2279] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -13755,7 +13759,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4637] = 0;
+ HEAP32[4715] = 0;
return;
}
function _GetTime() {
@@ -14331,7 +14335,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4650]|0;
+ $6 = HEAP32[4728]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -14341,7 +14345,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4651]|0;
+ $9 = HEAP32[4729]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -14350,7 +14354,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4652]|0;
+ $12 = HEAP32[4730]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -14360,7 +14364,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4653]|0;
+ $15 = HEAP32[4731]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -14370,7 +14374,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4654]|0;
+ $18 = HEAP32[4732]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -14414,7 +14418,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4650]|0;
+ $22 = HEAP32[4728]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -14422,7 +14426,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4650]|0;
+ $24 = HEAP32[4728]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -14430,7 +14434,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4650]|0;
+ $26 = HEAP32[4728]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -14438,7 +14442,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4650]|0;
+ $28 = HEAP32[4728]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -14446,7 +14450,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4651]|0;
+ $30 = HEAP32[4729]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -14454,7 +14458,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4652]|0;
+ $32 = HEAP32[4730]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -14462,7 +14466,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4652]|0;
+ $34 = HEAP32[4730]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -14470,7 +14474,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4653]|0;
+ $36 = HEAP32[4731]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -14478,7 +14482,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4653]|0;
+ $38 = HEAP32[4731]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -14486,7 +14490,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4654]|0;
+ $40 = HEAP32[4732]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -14494,7 +14498,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4654]|0;
+ $42 = HEAP32[4732]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -14506,7 +14510,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4655]|0;
+ $44 = HEAP32[4733]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -14521,7 +14525,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,11685,$vararg_buffer15);
+ _TraceLog(2,11993,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -14852,20 +14856,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4634]|0;
+ $3 = HEAP32[4712]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4633]|0;
+ $5 = HEAP32[4711]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4675] = $3;
- HEAP32[4676] = $5;
- HEAP32[4677] = 0;
- HEAP32[4678] = 0;
+ HEAP32[4753] = $3;
+ HEAP32[4754] = $5;
+ HEAP32[4755] = 0;
+ HEAP32[4756] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -14879,9 +14883,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4634]|0;
+ $35 = HEAP32[4712]|0;
$36 = (+($35|0));
- $37 = HEAP32[4633]|0;
+ $37 = HEAP32[4711]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -14889,26 +14893,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4675] = $45;
- HEAP32[4676] = $37;
+ HEAP32[4753] = $45;
+ HEAP32[4754] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4677] = $46;
+ HEAP32[4755] = $46;
$$sink1 = 0;
} else {
- HEAP32[4675] = $35;
+ HEAP32[4753] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4676] = $42;
- HEAP32[4677] = 0;
+ HEAP32[4754] = $42;
+ HEAP32[4755] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4678] = $$sink1;
+ HEAP32[4756] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4633]|0;
+ $7 = HEAP32[4711]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -14918,11 +14922,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,8938,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4634]|0;
+ $9 = HEAP32[4712]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4633]|0;
+ $13 = HEAP32[4711]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -14930,33 +14934,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4675] = $23;
- HEAP32[4676] = $1;
+ HEAP32[4753] = $23;
+ HEAP32[4754] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4677] = $24;
+ HEAP32[4755] = $24;
$$sink = 0;
} else {
- HEAP32[4675] = $0;
- $17 = HEAP32[4633]|0;
+ HEAP32[4753] = $0;
+ $17 = HEAP32[4711]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4676] = $20;
- HEAP32[4677] = 0;
+ HEAP32[4754] = $20;
+ HEAP32[4755] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4678] = $$sink;
- $25 = HEAP32[4675]|0;
+ HEAP32[4756] = $$sink;
+ $25 = HEAP32[4753]|0;
$26 = (+($25|0));
- $27 = HEAP32[4634]|0;
+ $27 = HEAP32[4712]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=18624; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4675] = $0;
- HEAP32[4676] = $1;
+ dest=18936; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4753] = $0;
+ HEAP32[4754] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -14978,10 +14982,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4634] = $1;
- HEAP32[4633] = $2;
- HEAP32[4675] = $1;
- HEAP32[4676] = $2;
+ HEAP32[4712] = $1;
+ HEAP32[4711] = $2;
+ HEAP32[4753] = $1;
+ HEAP32[4754] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -15008,7 +15012,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (21375 + ($1)|0);
+ $9 = (21687 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -15029,7 +15033,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (21369 + ($1)|0);
+ $7 = (21681 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -15108,7 +15112,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 17928;
+ $15 = 18240;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -15143,7 +15147,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[5048] = $3;
+ HEAP32[5126] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -15153,7 +15157,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[5047] = $$sink;
+ HEAP32[5125] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -15234,18 +15238,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5688)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4713] = 1;
+ HEAP32[4791] = 1;
$27 = (_eglGetProcAddress((5715|0))|0);
- HEAP32[4714] = $27;
+ HEAP32[4792] = $27;
$28 = (_eglGetProcAddress((5736|0))|0);
- HEAP32[4715] = $28;
+ HEAP32[4793] = $28;
$29 = (_eglGetProcAddress((5757|0))|0);
- HEAP32[4716] = $29;
+ HEAP32[4794] = $29;
}
$30 = (_strcmp($24,5781)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4655] = 1;
+ HEAP32[4733] = 1;
}
$32 = (_strcmp($24,5801)|0);
$33 = ($32|0)==(0);
@@ -15267,7 +15271,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4650] = 1;
+ HEAP32[4728] = 1;
}
$39 = (_strcmp($24,5906)|0);
$40 = ($39|0)==(0);
@@ -15283,35 +15287,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4651] = 1;
+ HEAP32[4729] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,5975)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4652] = 1;
+ HEAP32[4730] = 1;
}
$47 = (_strcmp($44,6000)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4653] = 1;
+ HEAP32[4731] = 1;
}
$49 = (_strcmp($44,6033)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4654] = 1;
+ HEAP32[4732] = 1;
}
$51 = (_strcmp($44,6069)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4717] = 1;
- _glGetFloatv(34047,(18872|0));
+ HEAP32[4795] = 1;
+ _glGetFloatv(34047,(19184|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,6103)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4719] = 1;
+ HEAP32[4797] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -15322,61 +15326,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4713]|0;
+ $21 = HEAP32[4791]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,6206,$vararg_buffer15);
} else {
_TraceLog(0,6131,$vararg_buffer13);
}
- $57 = HEAP32[4655]|0;
+ $57 = HEAP32[4733]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,6342,$vararg_buffer19);
} else {
_TraceLog(0,6267,$vararg_buffer17);
}
- $59 = HEAP32[4650]|0;
+ $59 = HEAP32[4728]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,6434,$vararg_buffer21);
}
- $61 = HEAP32[4651]|0;
+ $61 = HEAP32[4729]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,6480,$vararg_buffer23);
}
- $63 = HEAP32[4652]|0;
+ $63 = HEAP32[4730]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,6527,$vararg_buffer25);
}
- $65 = HEAP32[4653]|0;
+ $65 = HEAP32[4731]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6578,$vararg_buffer27);
}
- $67 = HEAP32[4654]|0;
+ $67 = HEAP32[4732]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6625,$vararg_buffer29);
}
- $69 = HEAP32[4717]|0;
+ $69 = HEAP32[4795]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4718];
+ $71 = +HEAPF32[4796];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6672,$vararg_buffer31);
}
- $73 = HEAP32[4719]|0;
+ $73 = HEAP32[4797]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6738,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4720] = $75;
+ HEAP32[4798] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6842,$vararg_buffer39);
@@ -15385,14 +15389,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6791,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=18884; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18940; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19196; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19252; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4749] = $77;
+ HEAP32[4827] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4749]|0;
+ $79 = HEAP32[4827]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -15405,7 +15409,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4750] = $78;
+ HEAP32[4828] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -15420,48 +15424,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4751] = 1;
- $85 = HEAP32[4720]|0;
+ HEAP32[4829] = 1;
+ $85 = HEAP32[4798]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4752] = 4;
+ HEAP32[4830] = 4;
_MatrixIdentity($4);
- dest=19012; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19324; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19076); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19388); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19140); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19452); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19204); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19516); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19268); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19580); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19332); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19644); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19396); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19708); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19460); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19772); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19524); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19836); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19588); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19900); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19652); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19964); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19716); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20028); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19780); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20092); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19844); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20156); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19908); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20220); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19972); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20284); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=18720; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19032; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=18784; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4679] = 18784;
+ dest=19096; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4757] = 19096;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -15472,21 +15476,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[5009] = $0;
- HEAP32[5010] = $1;
+ HEAP32[5087] = $0;
+ HEAP32[5088] = $1;
_TraceLog(0,6881,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4677]|0;
+ $0 = HEAP32[4755]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4678]|0;
+ $2 = HEAP32[4756]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4675]|0;
+ $4 = HEAP32[4753]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4676]|0;
+ $6 = HEAP32[4754]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -15497,12 +15501,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 18720;
+ $modelview$sink = 19032;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 18784;
+ $modelview$sink = 19096;
label = 3;
break;
}
@@ -15510,9 +15514,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4679] = $modelview$sink;
+ HEAP32[4757] = $modelview$sink;
}
- HEAP32[4712] = $0;
+ HEAP32[4790] = $0;
return;
}
function _rlLoadIdentity() {
@@ -15520,7 +15524,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4679]|0;
+ $1 = HEAP32[4757]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -15541,7 +15545,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4679]|0;
+ $8 = HEAP32[4757]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -15638,15 +15642,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(20056)>>2] = $0;
+ HEAP32[(20368)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(20064)>>2] = $1;
- HEAP32[(20060)>>2] = 0;
- HEAP32[(20068)>>2] = 0;
+ HEAP32[(20376)>>2] = $1;
+ HEAP32[(20372)>>2] = 0;
+ HEAP32[(20380)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(20064)>>2]|0;
+ $2 = HEAP32[(20376)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -15657,19 +15661,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[5011] = 0;
- HEAP32[(20052)>>2] = 0;
- HEAP32[(20048)>>2] = 0;
+ HEAP32[5089] = 0;
+ HEAP32[(20364)>>2] = 0;
+ HEAP32[(20360)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(20104)>>2] = $5;
+ HEAP32[(20416)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(20112)>>2] = $6;
- HEAP32[(20108)>>2] = 0;
- HEAP32[(20116)>>2] = 0;
+ HEAP32[(20424)>>2] = $6;
+ HEAP32[(20420)>>2] = 0;
+ HEAP32[(20428)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(20112)>>2]|0;
+ $7 = HEAP32[(20424)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -15680,24 +15684,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[5023] = 0;
- HEAP32[(20100)>>2] = 0;
- HEAP32[(20096)>>2] = 0;
+ HEAP32[5101] = 0;
+ HEAP32[(20412)>>2] = 0;
+ HEAP32[(20408)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(20152)>>2] = $10;
+ HEAP32[(20464)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(20156)>>2] = $11;
+ HEAP32[(20468)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(20160)>>2] = $12;
+ HEAP32[(20472)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(20164)>>2] = $13;
- $14 = HEAP32[(20152)>>2]|0;
+ HEAP32[(20476)>>2] = $13;
+ $14 = HEAP32[(20464)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(20156)>>2]|0;
+ $15 = HEAP32[(20468)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(20160)>>2]|0;
+ $17 = HEAP32[(20472)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -15708,7 +15712,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(20164)>>2]|0;
+ $16 = HEAP32[(20476)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -15745,140 +15749,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[5035] = 0;
- HEAP32[(20144)>>2] = 0;
- HEAP32[(20148)>>2] = 0;
+ HEAP32[5113] = 0;
+ HEAP32[(20456)>>2] = 0;
+ HEAP32[(20460)>>2] = 0;
_TraceLog(0,6928,$vararg_buffer);
- $20 = HEAP32[4713]|0;
+ $20 = HEAP32[4791]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4714]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(20072));
- $44 = HEAP32[4715]|0;
- $45 = HEAP32[(20072)>>2]|0;
+ $43 = HEAP32[4792]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(20384));
+ $44 = HEAP32[4793]|0;
+ $45 = HEAP32[(20384)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((20076)|0));
- $46 = HEAP32[(20076)>>2]|0;
+ _glGenBuffers(2,((20388)|0));
+ $46 = HEAP32[(20388)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(20056)>>2]|0;
+ $47 = HEAP32[(20368)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(18944)>>2]|0;
+ $48 = HEAP32[(19256)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(18944)>>2]|0;
+ $49 = HEAP32[(19256)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((20080)|0));
- $50 = HEAP32[(20080)>>2]|0;
+ _glGenBuffers(2,((20392)|0));
+ $50 = HEAP32[(20392)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(20064)>>2]|0;
+ $51 = HEAP32[(20376)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(18964)>>2]|0;
+ $52 = HEAP32[(19276)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(18964)>>2]|0;
+ $53 = HEAP32[(19276)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4713]|0;
+ $54 = HEAP32[4791]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(20076)>>2]|0;
- $58 = HEAP32[(20080)>>2]|0;
+ $57 = HEAP32[(20388)>>2]|0;
+ $58 = HEAP32[(20392)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,7066,$vararg_buffer3);
} else {
- $56 = HEAP32[(20072)>>2]|0;
+ $56 = HEAP32[(20384)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,7001,$vararg_buffer1);
}
- $59 = HEAP32[4713]|0;
+ $59 = HEAP32[4791]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4714]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(20120));
- $62 = HEAP32[4715]|0;
- $63 = HEAP32[(20120)>>2]|0;
+ $61 = HEAP32[4792]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(20432));
+ $62 = HEAP32[4793]|0;
+ $63 = HEAP32[(20432)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((20124)|0));
- $64 = HEAP32[(20124)>>2]|0;
+ _glGenBuffers(1,((20436)|0));
+ $64 = HEAP32[(20436)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(20104)>>2]|0;
+ $65 = HEAP32[(20416)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(18944)>>2]|0;
+ $66 = HEAP32[(19256)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(18944)>>2]|0;
+ $67 = HEAP32[(19256)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((20128)|0));
- $68 = HEAP32[(20128)>>2]|0;
+ _glGenBuffers(1,((20440)|0));
+ $68 = HEAP32[(20440)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(20112)>>2]|0;
+ $69 = HEAP32[(20424)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(18964)>>2]|0;
+ $70 = HEAP32[(19276)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(18964)>>2]|0;
+ $71 = HEAP32[(19276)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4713]|0;
+ $72 = HEAP32[4791]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(20124)>>2]|0;
- $76 = HEAP32[(20128)>>2]|0;
+ $75 = HEAP32[(20436)>>2]|0;
+ $76 = HEAP32[(20440)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,7212,$vararg_buffer10);
} else {
- $74 = HEAP32[(20120)>>2]|0;
+ $74 = HEAP32[(20432)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,7143,$vararg_buffer7);
}
- $77 = HEAP32[4713]|0;
+ $77 = HEAP32[4791]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4714]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(20168));
- $80 = HEAP32[4715]|0;
- $81 = HEAP32[(20168)>>2]|0;
+ $79 = HEAP32[4792]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(20480));
+ $80 = HEAP32[4793]|0;
+ $81 = HEAP32[(20480)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((20172)|0));
- $82 = HEAP32[(20172)>>2]|0;
+ _glGenBuffers(1,((20484)|0));
+ $82 = HEAP32[(20484)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(20152)>>2]|0;
+ $83 = HEAP32[(20464)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(18944)>>2]|0;
+ $84 = HEAP32[(19256)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(18944)>>2]|0;
+ $85 = HEAP32[(19256)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((20176)|0));
- $86 = HEAP32[(20176)>>2]|0;
+ _glGenBuffers(1,((20488)|0));
+ $86 = HEAP32[(20488)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(20156)>>2]|0;
+ $87 = HEAP32[(20468)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(18948)>>2]|0;
+ $88 = HEAP32[(19260)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(18948)>>2]|0;
+ $89 = HEAP32[(19260)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((20180)|0));
- $90 = HEAP32[(20180)>>2]|0;
+ _glGenBuffers(1,((20492)|0));
+ $90 = HEAP32[(20492)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(20160)>>2]|0;
+ $91 = HEAP32[(20472)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(18964)>>2]|0;
+ $92 = HEAP32[(19276)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(18964)>>2]|0;
+ $93 = HEAP32[(19276)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((20184)|0));
- $94 = HEAP32[(20184)>>2]|0;
+ _glGenBuffers(1,((20496)|0));
+ $94 = HEAP32[(20496)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(20164)>>2]|0;
+ $95 = HEAP32[(20476)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4713]|0;
+ $96 = HEAP32[4791]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(20172)>>2]|0;
- $100 = HEAP32[(20176)>>2]|0;
- $101 = HEAP32[(20180)>>2]|0;
- $102 = HEAP32[(20184)>>2]|0;
+ $99 = HEAP32[(20484)>>2]|0;
+ $100 = HEAP32[(20488)>>2]|0;
+ $101 = HEAP32[(20492)>>2]|0;
+ $102 = HEAP32[(20496)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -15888,16 +15892,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,7358,$vararg_buffer17);
} else {
- $98 = HEAP32[(20168)>>2]|0;
+ $98 = HEAP32[(20480)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,7293,$vararg_buffer14);
}
- $103 = HEAP32[4713]|0;
+ $103 = HEAP32[4791]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4715]|0;
+ $105 = HEAP32[4793]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -16078,9 +16082,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (21369 + ($0)|0);
+ $1 = (21681 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (21372 + ($0)|0);
+ $3 = (21684 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -16092,9 +16096,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (21369 + ($0)|0);
+ $1 = (21681 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (21372 + ($0)|0);
+ $3 = (21684 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -16115,7 +16119,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4632]|0;
+ $0 = HEAP32[4710]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,9202,$vararg_buffer);
@@ -16126,9 +16130,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[18568>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18568+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18568+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18568+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18568+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[18880>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18880+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18880+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18880+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18880+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(18596)>>2]|0;
+ $0 = HEAP32[(18908)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -16139,11 +16143,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(18880|0));
- $0 = HEAP32[4720]|0;
+ _glDeleteTextures(1,(19192|0));
+ $0 = HEAP32[4798]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,9229,$vararg_buffer);
- $1 = HEAP32[4750]|0;
+ $1 = HEAP32[4828]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -16151,17 +16155,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4721]|0;
+ $0 = HEAP32[4799]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4713]|0;
+ $0 = HEAP32[4791]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4715]|0;
+ $2 = HEAP32[4793]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -16170,39 +16174,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((20076)|0));
- _glDeleteBuffers(1,((20080)|0));
- _glDeleteBuffers(1,((20124)|0));
- _glDeleteBuffers(1,((20128)|0));
- _glDeleteBuffers(1,((20172)|0));
- _glDeleteBuffers(1,((20176)|0));
- _glDeleteBuffers(1,((20180)|0));
- _glDeleteBuffers(1,((20184)|0));
- $3 = HEAP32[4713]|0;
+ _glDeleteBuffers(1,((20388)|0));
+ _glDeleteBuffers(1,((20392)|0));
+ _glDeleteBuffers(1,((20436)|0));
+ _glDeleteBuffers(1,((20440)|0));
+ _glDeleteBuffers(1,((20484)|0));
+ _glDeleteBuffers(1,((20488)|0));
+ _glDeleteBuffers(1,((20492)|0));
+ _glDeleteBuffers(1,((20496)|0));
+ $3 = HEAP32[4791]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4716]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(20072));
- $6 = HEAP32[4716]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(20120));
- $7 = HEAP32[4716]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(20168));
+ $5 = HEAP32[4794]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(20384));
+ $6 = HEAP32[4794]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(20432));
+ $7 = HEAP32[4794]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(20480));
}
- $8 = HEAP32[(20056)>>2]|0;
+ $8 = HEAP32[(20368)>>2]|0;
_free($8);
- $9 = HEAP32[(20064)>>2]|0;
+ $9 = HEAP32[(20376)>>2]|0;
_free($9);
- $10 = HEAP32[(20104)>>2]|0;
+ $10 = HEAP32[(20416)>>2]|0;
_free($10);
- $11 = HEAP32[(20112)>>2]|0;
+ $11 = HEAP32[(20424)>>2]|0;
_free($11);
- $12 = HEAP32[(20152)>>2]|0;
+ $12 = HEAP32[(20464)>>2]|0;
_free($12);
- $13 = HEAP32[(20156)>>2]|0;
+ $13 = HEAP32[(20468)>>2]|0;
_free($13);
- $14 = HEAP32[(20160)>>2]|0;
+ $14 = HEAP32[(20472)>>2]|0;
_free($14);
- $15 = HEAP32[(20164)>>2]|0;
+ $15 = HEAP32[(20476)>>2]|0;
_free($15);
return;
}
@@ -16242,16 +16246,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2260] = $0;
- $1 = +HEAPF64[2243];
+ HEAPF64[2299] = $0;
+ $1 = +HEAPF64[2282];
$2 = $0 - $1;
- HEAPF64[2261] = $2;
- HEAPF64[2243] = $0;
+ HEAPF64[2300] = $2;
+ HEAPF64[2282] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=18624; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=18936; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(20196);
+ _rlMultMatrixf(20508);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -16260,53 +16264,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[5049] = $1;
+ HEAP32[5127] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(20200)>>2] = $3;
+ HEAP32[(20512)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(20204)>>2] = $5;
+ HEAP32[(20516)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(20208)>>2] = $7;
+ HEAP32[(20520)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(20212)>>2] = $9;
+ HEAP32[(20524)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(20216)>>2] = $11;
+ HEAP32[(20528)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(20220)>>2] = $13;
+ HEAP32[(20532)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(20224)>>2] = $15;
+ HEAP32[(20536)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(20228)>>2] = $17;
+ HEAP32[(20540)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(20232)>>2] = $19;
+ HEAP32[(20544)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(20236)>>2] = $21;
+ HEAP32[(20548)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(20240)>>2] = $23;
+ HEAP32[(20552)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(20244)>>2] = $25;
+ HEAP32[(20556)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(20248)>>2] = $27;
+ HEAP32[(20560)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(20252)>>2] = $29;
+ HEAP32[(20564)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(20256)>>2] = $31;
- return (20196|0);
+ HEAP32[(20568)>>2] = $31;
+ return (20508|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -16381,7 +16385,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4679]|0;
+ $49 = HEAP32[4757]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -16395,15 +16399,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2260] = $0;
- $1 = +HEAPF64[2243];
+ HEAPF64[2299] = $0;
+ $1 = +HEAPF64[2282];
$2 = $0 - $1;
- HEAPF64[2262] = $2;
- HEAPF64[2243] = $0;
- $3 = +HEAPF64[2261];
+ HEAPF64[2301] = $2;
+ HEAPF64[2282] = $0;
+ $3 = +HEAPF64[2300];
$4 = $2 + $3;
- HEAPF64[2263] = $4;
- $5 = +HEAPF64[2240];
+ HEAPF64[2302] = $4;
+ $5 = +HEAPF64[2279];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -16413,13 +16417,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2260] = $10;
- $11 = +HEAPF64[2243];
+ HEAPF64[2299] = $10;
+ $11 = +HEAPF64[2282];
$12 = $10 - $11;
- HEAPF64[2243] = $10;
- $13 = +HEAPF64[2263];
+ HEAPF64[2282] = $10;
+ $13 = +HEAPF64[2302];
$14 = $12 + $13;
- HEAPF64[2263] = $14;
+ HEAPF64[2302] = $14;
return;
}
function _rlglDraw() {
@@ -16432,7 +16436,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4632]|0;
+ $0 = HEAP32[4710]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -16448,20 +16452,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[761] = -1;
HEAP32[763] = -1;
- HEAP32[5065] = 0;
- $3 = HEAP32[4632]|0;
+ HEAP32[5143] = 0;
+ $3 = HEAP32[4710]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4478] = $5;
+ HEAPF32[4556] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(17916)>>2] = $7;
- _memcpy((21887|0),(21375|0),512)|0;
- ;HEAP8[21372>>0]=HEAP8[21369>>0]|0;HEAP8[21372+1>>0]=HEAP8[21369+1>>0]|0;HEAP8[21372+2>>0]=HEAP8[21369+2>>0]|0;
- $8 = HEAP32[5048]|0;
- HEAP32[4635] = $8;
- HEAP32[5048] = 0;
+ HEAPF32[(18228)>>2] = $7;
+ _memcpy((22199|0),(21687|0),512)|0;
+ ;HEAP8[21684>>0]=HEAP8[21681>>0]|0;HEAP8[21684+1>>0]=HEAP8[21681+1>>0]|0;HEAP8[21684+2>>0]=HEAP8[21681+2>>0]|0;
+ $8 = HEAP32[5126]|0;
+ HEAP32[4713] = $8;
+ HEAP32[5126] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -16471,8 +16475,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (22399 + ($$05160<<5)|0);
- $scevgep67 = (22527 + ($$05160<<5)|0);
+ $scevgep = (22711 + ($$05160<<5)|0);
+ $scevgep67 = (22839 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -16486,7 +16490,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((22527 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((22839 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[763] = $$04857;
@@ -16513,7 +16517,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((20264 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((20576 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -16529,7 +16533,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[5065] = $$lcssa;
+ HEAP32[5143] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -16570,87 +16574,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5011]|0;
+ $0 = HEAP32[5089]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4713]|0;
+ $2 = HEAP32[4791]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4715]|0;
- $5 = HEAP32[(20072)>>2]|0;
+ $4 = HEAP32[4793]|0;
+ $5 = HEAP32[(20384)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(20076)>>2]|0;
+ $6 = HEAP32[(20388)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[5011]|0;
+ $7 = HEAP32[5089]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(20056)>>2]|0;
+ $9 = HEAP32[(20368)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(20080)>>2]|0;
+ $10 = HEAP32[(20392)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(20052)>>2]|0;
+ $11 = HEAP32[(20364)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(20064)>>2]|0;
+ $13 = HEAP32[(20376)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[5023]|0;
+ $14 = HEAP32[5101]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4713]|0;
+ $16 = HEAP32[4791]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4715]|0;
- $19 = HEAP32[(20120)>>2]|0;
+ $18 = HEAP32[4793]|0;
+ $19 = HEAP32[(20432)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(20124)>>2]|0;
+ $20 = HEAP32[(20436)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[5023]|0;
+ $21 = HEAP32[5101]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(20104)>>2]|0;
+ $23 = HEAP32[(20416)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(20128)>>2]|0;
+ $24 = HEAP32[(20440)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(20100)>>2]|0;
+ $25 = HEAP32[(20412)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(20112)>>2]|0;
+ $27 = HEAP32[(20424)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[5035]|0;
+ $28 = HEAP32[5113]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4713]|0;
+ $30 = HEAP32[4791]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4715]|0;
- $33 = HEAP32[(20168)>>2]|0;
+ $32 = HEAP32[4793]|0;
+ $33 = HEAP32[(20480)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(20172)>>2]|0;
+ $34 = HEAP32[(20484)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[5035]|0;
+ $35 = HEAP32[5113]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(20152)>>2]|0;
+ $37 = HEAP32[(20464)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(20176)>>2]|0;
+ $38 = HEAP32[(20488)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[5035]|0;
+ $39 = HEAP32[5113]|0;
$40 = $39 << 3;
- $41 = HEAP32[(20156)>>2]|0;
+ $41 = HEAP32[(20468)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(20180)>>2]|0;
+ $42 = HEAP32[(20492)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[5035]|0;
+ $43 = HEAP32[5113]|0;
$44 = $43 << 2;
- $45 = HEAP32[(20160)>>2]|0;
+ $45 = HEAP32[(20472)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4713]|0;
+ $46 = HEAP32[4791]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4715]|0;
+ $48 = HEAP32[4793]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -16668,9 +16672,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[5098]|0;
+ dest=$0; src=19032; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=19096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[5176]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -16680,134 +16684,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[5011]|0;
+ $8 = HEAP32[5089]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[5023]|0;
+ $10 = HEAP32[5101]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[5035]|0;
+ $12 = HEAP32[5113]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4735]|0;
+ $14 = HEAP32[4813]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=19096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=19032; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(18968)>>2]|0;
+ $15 = HEAP32[(19280)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(18972)>>2]|0;
+ $17 = HEAP32[(19284)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(18984)>>2]|0;
+ $18 = HEAP32[(19296)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[5011]|0;
+ $19 = HEAP32[5089]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4720]|0;
+ $21 = HEAP32[4798]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4713]|0;
+ $22 = HEAP32[4791]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(20076)>>2]|0;
+ $26 = HEAP32[(20388)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(18944)>>2]|0;
+ $27 = HEAP32[(19256)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(18944)>>2]|0;
+ $28 = HEAP32[(19256)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(20080)>>2]|0;
+ $29 = HEAP32[(20392)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(18964)>>2]|0;
+ $30 = HEAP32[(19276)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(18964)>>2]|0;
+ $31 = HEAP32[(19276)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4715]|0;
- $25 = HEAP32[(20072)>>2]|0;
+ $24 = HEAP32[4793]|0;
+ $25 = HEAP32[(20384)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[5011]|0;
+ $32 = HEAP32[5089]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4713]|0;
+ $33 = HEAP32[4791]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[5023]|0;
+ $35 = HEAP32[5101]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4720]|0;
+ $37 = HEAP32[4798]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4713]|0;
+ $38 = HEAP32[4791]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(20124)>>2]|0;
+ $42 = HEAP32[(20436)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(18944)>>2]|0;
+ $43 = HEAP32[(19256)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(18944)>>2]|0;
+ $44 = HEAP32[(19256)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(20128)>>2]|0;
+ $45 = HEAP32[(20440)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(18964)>>2]|0;
+ $46 = HEAP32[(19276)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(18964)>>2]|0;
+ $47 = HEAP32[(19276)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4715]|0;
- $41 = HEAP32[(20120)>>2]|0;
+ $40 = HEAP32[4793]|0;
+ $41 = HEAP32[(20432)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[5023]|0;
+ $48 = HEAP32[5101]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4713]|0;
+ $49 = HEAP32[4791]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[5035]|0;
+ $51 = HEAP32[5113]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4713]|0;
+ $53 = HEAP32[4791]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(20172)>>2]|0;
+ $57 = HEAP32[(20484)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(18944)>>2]|0;
+ $58 = HEAP32[(19256)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(18944)>>2]|0;
+ $59 = HEAP32[(19256)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(20176)>>2]|0;
+ $60 = HEAP32[(20488)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(18948)>>2]|0;
+ $61 = HEAP32[(19260)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(18948)>>2]|0;
+ $62 = HEAP32[(19260)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(20180)>>2]|0;
+ $63 = HEAP32[(20492)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(18964)>>2]|0;
+ $64 = HEAP32[(19276)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(18964)>>2]|0;
+ $65 = HEAP32[(19276)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(20184)>>2]|0;
+ $66 = HEAP32[(20496)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4715]|0;
- $56 = HEAP32[(20168)>>2]|0;
+ $55 = HEAP32[4793]|0;
+ $56 = HEAP32[(20480)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4751]|0;
+ $67 = HEAP32[4829]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4750]|0;
+ $71 = HEAP32[4828]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -16818,14 +16822,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4750]|0;
+ $80 = HEAP32[4828]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4751]|0;
+ $87 = HEAP32[4829]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -16834,7 +16838,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4713]|0;
+ $69 = HEAP32[4791]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -16842,10 +16846,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4713]|0;
+ $89 = HEAP32[4791]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4715]|0;
+ $91 = HEAP32[4793]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -16857,22 +16861,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4751] = 1;
- $5 = HEAP32[4720]|0;
- $6 = HEAP32[4750]|0;
+ HEAP32[4829] = 1;
+ $5 = HEAP32[4798]|0;
+ $6 = HEAP32[4828]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[5011] = 0;
- HEAP32[(20052)>>2] = 0;
- HEAP32[5023] = 0;
- HEAP32[(20100)>>2] = 0;
- HEAP32[5035] = 0;
- HEAP32[(20144)>>2] = 0;
- HEAP32[(20148)>>2] = 0;
+ HEAP32[5089] = 0;
+ HEAP32[(20364)>>2] = 0;
+ HEAP32[5101] = 0;
+ HEAP32[(20412)>>2] = 0;
+ HEAP32[5113] = 0;
+ HEAP32[(20456)>>2] = 0;
+ HEAP32[(20460)>>2] = 0;
HEAPF32[764] = -1.0;
- dest=18720; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18784; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19032; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19096; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -16887,17 +16891,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[5009]|0;
+ $5 = HEAP32[5087]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[5010]|0;
+ $9 = HEAP32[5088]|0;
_rlViewport($7,0,$8,$9);
- $10 = (20624 + ($0<<6)|0);
+ $10 = (20936 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (20496 + ($0<<6)|0);
+ $11 = (20808 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -16909,14 +16913,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=18784; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19096; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=18720; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19032; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _Begin3dMode($0) {
@@ -16933,9 +16937,9 @@ function _Begin3dMode($0) {
_rlMatrixMode(5889);
_rlPushMatrix();
_rlLoadIdentity();
- $2 = HEAP32[4634]|0;
+ $2 = HEAP32[4712]|0;
$3 = (+($2|0));
- $4 = HEAP32[4633]|0;
+ $4 = HEAP32[4711]|0;
$5 = (+($4|0));
$6 = $3 / $5;
$7 = ((($0)) + 36|0);
@@ -16960,7 +16964,7 @@ function _Begin3dMode($0) {
_MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3);
dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($$byval_copy3)|0);
- _rlMultMatrixf(20196);
+ _rlMultMatrixf(20508);
_rlEnableDepthTest();
STACKTOP = sp;return;
}
@@ -16969,26 +16973,26 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[5188]|0;
+ $0 = HEAP32[5266]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,9344,$vararg_buffer);
}
- $2 = HEAP32[5188]|0;
- $3 = (19012 + ($2<<6)|0);
- $4 = HEAP32[4679]|0;
+ $2 = HEAP32[5266]|0;
+ $3 = (19324 + ($2<<6)|0);
+ $4 = HEAP32[4757]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[5188]|0;
+ $5 = HEAP32[5266]|0;
$6 = (($5) + 1)|0;
- HEAP32[5188] = $6;
- $7 = HEAP32[4712]|0;
+ HEAP32[5266] = $6;
+ $7 = HEAP32[4790]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[5189] = 1;
+ HEAP32[5267] = 1;
STACKTOP = sp;return;
}
function _rlFrustum($0,$1,$2,$3,$4,$5) {
@@ -17007,7 +17011,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixFrustum($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4679]|0;
+ $8 = HEAP32[4757]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -17034,18 +17038,18 @@ function _End3dMode() {
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5188]|0;
+ $0 = HEAP32[5266]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[5188]|0;
+ $2 = HEAP32[5266]|0;
$3 = (($2) + -1)|0;
- $4 = (19012 + ($3<<6)|0);
- $5 = HEAP32[4679]|0;
+ $4 = (19324 + ($3<<6)|0);
+ $5 = HEAP32[4757]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[5188] = $6;
+ HEAP32[5266] = $6;
return;
}
function _rlDisableDepthTest() {
@@ -17065,7 +17069,7 @@ function _GetFPS() {
function _GetFrameTime() {
var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = +HEAPF64[2263];
+ $0 = +HEAPF64[2302];
$1 = $0;
return (+$1);
}
@@ -17073,19 +17077,19 @@ function _SetConfigFlags($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
- HEAP8[21368] = $0;
+ HEAP8[21680] = $0;
$1 = $0 & 1;
$2 = ($1<<24>>24)==(0);
if (!($2)) {
- HEAP32[4637] = 1;
+ HEAP32[4715] = 1;
}
- $3 = HEAP8[21368]|0;
+ $3 = HEAP8[21680]|0;
$4 = $3 & 2;
$5 = ($4<<24>>24)==(0);
if ($5) {
return;
}
- HEAP32[4674] = 1;
+ HEAP32[4752] = 1;
return;
}
function _IsFileExtension($0,$1) {
@@ -17118,7 +17122,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4679]|0;
+ $5 = HEAP32[4757]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -17151,7 +17155,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4679]|0;
+ $11 = HEAP32[4757]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -17162,7 +17166,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4752] = $0;
+ HEAP32[4830] = $0;
return;
}
function _rlEnd() {
@@ -17178,21 +17182,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[5189]|0;
+ $0 = HEAP32[5267]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[5190]|0;
+ $2 = HEAP32[5268]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4749]|0;
+ $6 = HEAP32[4827]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4679]|0;
+ $8 = HEAP32[4757]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[5190]|0;
+ $5 = HEAP32[5268]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -17200,12 +17204,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[5189] = 0;
+ HEAP32[5267] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4749]|0;
+ $11 = HEAP32[4827]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -17214,7 +17218,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[5190]|0;
+ $19 = HEAP32[5268]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -17224,15 +17228,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[5189] = 0;
+ HEAP32[5267] = 0;
}
- HEAP32[5190] = 0;
+ HEAP32[5268] = 0;
}
- $21 = HEAP32[4752]|0;
+ $21 = HEAP32[4830]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[5011]|0;
- $23 = HEAP32[(20052)>>2]|0;
+ $22 = HEAP32[5089]|0;
+ $23 = HEAP32[(20364)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[764];
@@ -17251,16 +17255,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(20064)>>2]|0;
- $28 = HEAP32[(20052)>>2]|0;
+ $27 = HEAP32[(20376)>>2]|0;
+ $28 = HEAP32[(20364)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(20064)>>2]|0;
- $35 = HEAP32[(20052)>>2]|0;
+ $34 = HEAP32[(20376)>>2]|0;
+ $35 = HEAP32[(20364)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -17268,8 +17272,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(20064)>>2]|0;
- $43 = HEAP32[(20052)>>2]|0;
+ $42 = HEAP32[(20376)>>2]|0;
+ $43 = HEAP32[(20364)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -17277,8 +17281,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(20064)>>2]|0;
- $51 = HEAP32[(20052)>>2]|0;
+ $50 = HEAP32[(20376)>>2]|0;
+ $51 = HEAP32[(20364)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -17286,9 +17290,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(20052)>>2]|0;
+ $58 = HEAP32[(20364)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(20052)>>2] = $59;
+ HEAP32[(20364)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -17304,8 +17308,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[5023]|0;
- $62 = HEAP32[(20100)>>2]|0;
+ $61 = HEAP32[5101]|0;
+ $62 = HEAP32[(20412)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[764];
@@ -17324,16 +17328,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(20112)>>2]|0;
- $67 = HEAP32[(20100)>>2]|0;
+ $66 = HEAP32[(20424)>>2]|0;
+ $67 = HEAP32[(20412)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(20112)>>2]|0;
- $74 = HEAP32[(20100)>>2]|0;
+ $73 = HEAP32[(20424)>>2]|0;
+ $74 = HEAP32[(20412)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -17341,8 +17345,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(20112)>>2]|0;
- $82 = HEAP32[(20100)>>2]|0;
+ $81 = HEAP32[(20424)>>2]|0;
+ $82 = HEAP32[(20412)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -17350,8 +17354,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(20112)>>2]|0;
- $90 = HEAP32[(20100)>>2]|0;
+ $89 = HEAP32[(20424)>>2]|0;
+ $90 = HEAP32[(20412)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -17359,9 +17363,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(20100)>>2]|0;
+ $97 = HEAP32[(20412)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(20100)>>2] = $98;
+ HEAP32[(20412)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -17377,8 +17381,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[5035]|0;
- $101 = HEAP32[(20148)>>2]|0;
+ $100 = HEAP32[5113]|0;
+ $101 = HEAP32[(20460)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -17386,16 +17390,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(20160)>>2]|0;
- $106 = HEAP32[(20148)>>2]|0;
+ $105 = HEAP32[(20472)>>2]|0;
+ $106 = HEAP32[(20460)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(20160)>>2]|0;
- $113 = HEAP32[(20148)>>2]|0;
+ $112 = HEAP32[(20472)>>2]|0;
+ $113 = HEAP32[(20460)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -17403,8 +17407,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(20160)>>2]|0;
- $121 = HEAP32[(20148)>>2]|0;
+ $120 = HEAP32[(20472)>>2]|0;
+ $121 = HEAP32[(20460)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -17412,8 +17416,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(20160)>>2]|0;
- $129 = HEAP32[(20148)>>2]|0;
+ $128 = HEAP32[(20472)>>2]|0;
+ $129 = HEAP32[(20460)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -17421,9 +17425,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(20148)>>2]|0;
+ $136 = HEAP32[(20460)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(20148)>>2] = $137;
+ HEAP32[(20460)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -17434,8 +17438,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[5035]|0;
- $140 = HEAP32[(20144)>>2]|0;
+ $139 = HEAP32[5113]|0;
+ $140 = HEAP32[(20456)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[764];
@@ -17443,8 +17447,8 @@ function _rlEnd() {
HEAPF32[764] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(20156)>>2]|0;
- $$promoted = HEAP32[(20144)>>2]|0;
+ $142 = HEAP32[(20468)>>2]|0;
+ $$promoted = HEAP32[(20456)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -17452,7 +17456,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(20144)>>2] = $147;
+ HEAP32[(20456)>>2] = $147;
$148 = +HEAPF32[764];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[764] = $149;
@@ -17479,11 +17483,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[5189]|0;
+ $3 = HEAP32[5267]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4749]|0;
- $6 = HEAP32[5190]|0;
+ $5 = HEAP32[4827]|0;
+ $6 = HEAP32[5268]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -17491,16 +17495,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[5190] = $10;
+ HEAP32[5268] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4752]|0;
+ $11 = HEAP32[4830]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[5011]|0;
+ $12 = HEAP32[5089]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(20056)>>2]|0;
+ $14 = HEAP32[(20368)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -17511,7 +17515,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[5011] = $21;
+ HEAP32[5089] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,9382,$vararg_buffer);
@@ -17520,10 +17524,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[5023]|0;
+ $22 = HEAP32[5101]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(20104)>>2]|0;
+ $24 = HEAP32[(20416)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -17534,7 +17538,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[5023] = $31;
+ HEAP32[5101] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,9407,$vararg_buffer1);
@@ -17543,10 +17547,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[5035]|0;
+ $32 = HEAP32[5113]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(20152)>>2]|0;
+ $34 = HEAP32[(20464)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -17557,9 +17561,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[5035] = $41;
- $42 = HEAP32[4750]|0;
- $43 = HEAP32[4751]|0;
+ HEAP32[5113] = $41;
+ $42 = HEAP32[4828]|0;
+ $43 = HEAP32[4829]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -17591,13 +17595,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4752]|0;
+ $2 = HEAP32[4830]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(20156)>>2]|0;
- $5 = HEAP32[(20144)>>2]|0;
+ $4 = HEAP32[(20468)>>2]|0;
+ $5 = HEAP32[(20456)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -17605,7 +17609,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(20144)>>2] = $10;
+ HEAP32[(20456)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -17624,18 +17628,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4752]|0;
+ $4 = HEAP32[4830]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (20052);$$sink38 = (20064);
+ $$sink37 = (20364);$$sink38 = (20376);
break;
}
case 4: {
- $$sink37 = (20100);$$sink38 = (20112);
+ $$sink37 = (20412);$$sink38 = (20424);
break;
}
case 7: {
- $$sink37 = (20148);$$sink38 = (20160);
+ $$sink37 = (20460);$$sink38 = (20472);
break;
}
default: {
@@ -17689,8 +17693,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4750]|0;
- $2 = HEAP32[4751]|0;
+ $1 = HEAP32[4828]|0;
+ $2 = HEAP32[4829]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -17703,9 +17707,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4751] = $10;
+ HEAP32[4829] = $10;
}
- $11 = HEAP32[4751]|0;
+ $11 = HEAP32[4829]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -17716,7 +17720,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5035]|0;
+ $0 = HEAP32[5113]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -17743,14 +17747,14 @@ function _rlDeleteVertexArrays($0) {
$vararg_buffer = sp;
$1 = sp + 4|0;
HEAP32[$1>>2] = $0;
- $2 = HEAP32[4713]|0;
+ $2 = HEAP32[4791]|0;
$3 = ($2|0)==(0);
if ($3) {
STACKTOP = sp;return;
}
$4 = ($0|0)==(0);
if (!($4)) {
- $5 = HEAP32[4716]|0;
+ $5 = HEAP32[4794]|0;
FUNCTION_TABLE_vii[$5 & 63](1,$1);
}
$6 = HEAP32[$1>>2]|0;
@@ -17771,7 +17775,7 @@ function _rlDeleteBuffers($0) {
STACKTOP = sp;return;
}
_glDeleteBuffers(1,($1|0));
- $3 = HEAP32[4713]|0;
+ $3 = HEAP32[4791]|0;
$4 = ($3|0)==(0);
if (!($4)) {
STACKTOP = sp;return;
@@ -17809,12 +17813,12 @@ function _rlglLoadMesh($0,$1) {
;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0;
HEAP32[$2>>2] = 0;
;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0;
- $13 = HEAP32[4713]|0;
+ $13 = HEAP32[4791]|0;
$14 = ($13|0)==(0);
if (!($14)) {
- $15 = HEAP32[4714]|0;
+ $15 = HEAP32[4792]|0;
FUNCTION_TABLE_vii[$15 & 63](1,$2);
- $16 = HEAP32[4715]|0;
+ $16 = HEAP32[4793]|0;
$17 = HEAP32[$2>>2]|0;
FUNCTION_TABLE_vi[$16 & 31]($17);
}
@@ -17944,7 +17948,7 @@ function _rlglLoadMesh($0,$1) {
$80 = ((($3)) + 24|0);
$81 = HEAP32[$80>>2]|0;
HEAP32[$11>>2] = $81;
- $82 = HEAP32[4713]|0;
+ $82 = HEAP32[4791]|0;
$83 = ($82|0)==(0);
if ($83) {
_TraceLog(0,9658,$vararg_buffer3);
@@ -18049,13 +18053,13 @@ function _rlglDrawMesh($0,$1,$2) {
$63 = $62 / 255.0;
_glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63));
}
- dest=$3; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$4; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$3; src=19096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$4; src=19032; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=19096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5);
$64 = HEAP32[$1>>2]|0;
- $65 = HEAP32[4721]|0;
+ $65 = HEAP32[4799]|0;
$66 = ($64|0)==($65|0);
if (!($66)) {
$67 = (_glGetUniformLocation(($64|0),(9706|0))|0);
@@ -18131,7 +18135,7 @@ function _rlglDrawMesh($0,$1,$2) {
_glUniform1i(($106|0),2);
}
}
- $107 = HEAP32[4713]|0;
+ $107 = HEAP32[4791]|0;
$108 = ($107|0)==(0);
if ($108) {
$112 = ((($0)) + 40|0);
@@ -18211,16 +18215,16 @@ function _rlglDrawMesh($0,$1,$2) {
$151 = HEAP32[$150>>2]|0;
$152 = ($151|0)==(0|0);
if (!($152)) {
- $153 = HEAP32[(20184)>>2]|0;
+ $153 = HEAP32[(20496)>>2]|0;
_glBindBuffer(34963,($153|0));
}
} else {
- $109 = HEAP32[4715]|0;
+ $109 = HEAP32[4793]|0;
$110 = ((($0)) + 36|0);
$111 = HEAP32[$110>>2]|0;
FUNCTION_TABLE_vi[$109 & 31]($111);
}
- $154 = HEAP32[5098]|0;
+ $154 = HEAP32[5176]|0;
$155 = ($154|0)!=(0);
$$ = $155 ? 2 : 1;
$156 = ((($1)) + 28|0);
@@ -18234,10 +18238,10 @@ function _rlglDrawMesh($0,$1,$2) {
dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5);
} else {
- dest=18784; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19096; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
}
- dest=$modelview$byval_copy4; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy4; src=19096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=19032; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5);
$162 = HEAP32[$156>>2]|0;
dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
@@ -18274,14 +18278,14 @@ function _rlglDrawMesh($0,$1,$2) {
}
_glActiveTexture(33984);
_glBindTexture(3553,0);
- $172 = HEAP32[4713]|0;
+ $172 = HEAP32[4791]|0;
$173 = ($172|0)==(0);
if (!($173)) {
- $174 = HEAP32[4715]|0;
+ $174 = HEAP32[4793]|0;
FUNCTION_TABLE_vi[$174 & 31](0);
_glUseProgram(0);
- dest=18720; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18784; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19032; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19096; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
_glBindBuffer(34962,0);
@@ -18290,14 +18294,14 @@ function _rlglDrawMesh($0,$1,$2) {
$177 = ($176|0)==(0|0);
if ($177) {
_glUseProgram(0);
- dest=18720; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18784; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19032; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19096; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
_glBindBuffer(34963,0);
_glUseProgram(0);
- dest=18720; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=18784; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19032; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19096; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _rlglUnloadMesh($0) {
@@ -18377,7 +18381,7 @@ function _GetDefaultTexture($0) {
$0 = $0|0;
var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4720]|0;
+ $1 = HEAP32[4798]|0;
HEAP32[$0>>2] = $1;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
@@ -18400,7 +18404,7 @@ function _LoadText($0) {
$$1 = 0;
STACKTOP = sp;return ($$1|0);
}
- $2 = (_fopen($0,11752)|0);
+ $2 = (_fopen($0,12060)|0);
$3 = ($2|0)==(0|0);
if ($3) {
HEAP32[$vararg_buffer>>2] = $0;
@@ -18455,7 +18459,7 @@ function _LoadShader($0,$1,$2) {
$11 = ($10|0)==(0);
if ($11) {
_TraceLog(2,9794,$vararg_buffer);
- dest=$3; src=18884; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$3; src=19196; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
}
dest=$0; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -18481,43 +18485,14 @@ function _GetDefaultShader($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=$0; src=18884; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$0; src=19196; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(9870);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,11203)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[5191] = $0;
+ HEAP32[5269] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -18581,7 +18556,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((9882|0),(9908|0),1125,(9931|0));
+ ___assert_fail((9870|0),(9896|0),1041,(9919|0));
// unreachable;
}
}
@@ -18599,7 +18574,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[5192]|0;
+ $15 = HEAP32[5270]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -18692,7 +18667,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9972);
+ _stbi__err(9960);
$$0 = 0;
return ($$0|0);
} else {
@@ -18714,7 +18689,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(9963);
+ _stbi__err(9951);
$$0 = 0;
return ($$0|0);
}
@@ -18784,7 +18759,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9991);
+ _stbi__err(9979);
$$045 = 0;
return ($$045|0);
}
@@ -19345,7 +19320,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (10307 + ($120)|0);
+ $121 = (10295 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -19387,97 +19362,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(10081);
+ _stbi__err(10069);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(10095);
+ _stbi__err(10083);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(10108);
+ _stbi__err(10096);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(10108);
+ _stbi__err(10096);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(10118);
+ _stbi__err(10106);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(10138);
+ _stbi__err(10126);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(10138);
+ _stbi__err(10126);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(10138);
+ _stbi__err(10126);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(10148);
+ _stbi__err(10136);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(10164);
+ _stbi__err(10152);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(10182);
+ _stbi__err(10170);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(10203);
+ _stbi__err(10191);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(10108);
+ _stbi__err(10096);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(10108);
+ _stbi__err(10096);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(10217);
+ _stbi__err(10205);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(10232);
+ _stbi__err(10220);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(10232);
+ _stbi__err(10220);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(10217);
+ _stbi__err(10205);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(10245);
+ _stbi__err(10233);
$$6$ph = 0;
break;
}
@@ -19488,32 +19463,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(10261);
+ _stbi__err(10249);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(10278);
+ _stbi__err(10266);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(10291);
+ _stbi__err(10279);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(10278);
+ _stbi__err(10266);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(10217);
+ _stbi__err(10205);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(10316);
+ _stbi__err(10304);
$$6$ph = 0;
break;
}
@@ -19525,12 +19500,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(9963);
+ _stbi__err(9951);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(10324);
+ _stbi__err(10312);
$$6$ph = 0;
break;
}
@@ -19543,7 +19518,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(10334);
+ _stbi__err(10322);
$$4 = 0;
break;
}
@@ -19608,7 +19583,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[5193]|0;
+ $193 = HEAP32[5271]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -19641,7 +19616,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(10217);
+ _stbi__err(10205);
$$4 = 0;
}
} while(0);
@@ -19649,24 +19624,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(10217);
+ _stbi__err(10205);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[10342] = $206;
+ HEAP8[10330] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(10343)>>0] = $209;
+ HEAP8[(10331)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(10344)>>0] = $211;
+ HEAP8[(10332)>>0] = $211;
$212 = $207&255;
- HEAP8[(10345)>>0] = $212;
- _stbi__err(10342);
+ HEAP8[(10333)>>0] = $212;
+ _stbi__err(10330);
$$6$ph = 0;
break;
}
@@ -19700,14 +19675,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((10004|0),(9908|0),1561,(10060|0));
+ ___assert_fail((9992|0),(9896|0),1477,(10048|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(9963);
+ _stbi__err(9951);
$$0163 = 0;
return ($$0163|0);
}
@@ -20070,7 +20045,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((10058|0),(9908|0),1590,(10060|0));
+ ___assert_fail((10046|0),(9896|0),1506,(10048|0));
// unreachable;
}
} while(0);
@@ -20104,7 +20079,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((10004|0),(9908|0),1610,(10035|0));
+ ___assert_fail((9992|0),(9896|0),1526,(10023|0));
// unreachable;
}
$7 = $2 << 1;
@@ -20114,7 +20089,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(9963);
+ _stbi__err(9951);
$$0163 = 0;
return ($$0163|0);
}
@@ -20477,7 +20452,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((10058|0),(9908|0),1639,(10035|0));
+ ___assert_fail((10046|0),(9896|0),1555,(10023|0));
// unreachable;
}
} while(0);
@@ -20625,7 +20600,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10999);
+ _stbi__err(11307);
$$05 = 0;
return ($$05|0);
}
@@ -21062,7 +21037,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10401|0),(9908|0),4568,(10453|0));
+ ___assert_fail((10389|0),(9896|0),4569,(10441|0));
// unreachable;
}
}
@@ -21149,7 +21124,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10401|0),(9908|0),4543,(10426|0));
+ ___assert_fail((10389|0),(9896|0),4544,(10414|0));
// unreachable;
}
}
@@ -21196,7 +21171,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[5194]|0;
+ $16 = HEAP32[5272]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -21271,7 +21246,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((10367|0),(9908|0),4649,(10385|0));
+ ___assert_fail((10355|0),(9896|0),4650,(10373|0));
// unreachable;
}
}
@@ -21294,7 +21269,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(9963);
+ _stbi__err(9951);
$$0 = 0;
return ($$0|0);
}
@@ -21471,7 +21446,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((10482|0),(9908|0),4294,(10523|0));
+ ___assert_fail((10470|0),(9896|0),4294,(10511|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -21479,7 +21454,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(9963);
+ _stbi__err(9951);
$$2 = 0;
return ($$2|0);
}
@@ -21498,7 +21473,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(10550);
+ _stbi__err(10538);
$$2 = 0;
return ($$2|0);
}
@@ -21511,7 +21486,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(10550);
+ _stbi__err(10538);
$$2 = 0;
return ($$2|0);
}
@@ -21519,12 +21494,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -21547,33 +21522,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (10589 + ($56)|0);
+ $60 = (10577 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -21583,24 +21558,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -21610,10 +21585,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -21624,10 +21599,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -21638,14 +21613,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -21675,7 +21650,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -21690,12 +21665,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -22272,15 +22247,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((10568|0),(9908|0),4315,(10523|0));
+ ___assert_fail((10556|0),(9896|0),4315,(10511|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((10594|0),(9908|0),4376,(10523|0));
+ ___assert_fail((10582|0),(9896|0),4377,(10511|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(10611);
+ _stbi__err(10599);
$$2 = 0;
return ($$2|0);
}
@@ -22330,7 +22305,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (10307 + ($6)|0);
+ $336 = (10295 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -22771,7 +22746,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((10626|0),(9908|0),4465,(10523|0));
+ ___assert_fail((10614|0),(9896|0),4466,(10511|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -22831,8 +22806,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -22847,15 +22822,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -22864,65 +22839,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(22686)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,10625,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,22687,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,10913,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,22655,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -22941,14 +22911,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(10952);
+ _stbi__err(11260);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10968);
+ _stbi__err(11276);
$$0 = 0;
return ($$0|0);
}
@@ -22957,7 +22927,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10983);
+ _stbi__err(11291);
$$0 = 0;
return ($$0|0);
}
@@ -23040,7 +23010,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((10874|0),(9908|0),4048,(10891|0));
+ ___assert_fail((11182|0),(9896|0),4033,(11199|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -23077,7 +23047,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(10922);
+ _stbi__err(11230);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -23087,7 +23057,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(10935);
+ _stbi__err(11243);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -23117,21 +23087,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((22687|0),8,144)|0;
- dest=(22831); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(22943); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (22967);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=22655; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -23265,7 +23220,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(10812);
+ _stbi__err(11120);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -23354,7 +23309,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(10864);
+ _stbi__err(11172);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -23383,7 +23338,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (11658 + ($$06579)|0);
+ $14 = (11966 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -23474,21 +23429,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(10812);
+ _stbi__err(11120);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(10812);
+ _stbi__err(11120);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((10828|0),(9908|0),4021,(10836|0));
+ ___assert_fail((11136|0),(9896|0),4006,(11144|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(10812);
+ _stbi__err(11120);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -23498,7 +23453,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(10812);
+ _stbi__err(11120);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -23662,7 +23617,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(10637);
+ _stbi__err(10945);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -23672,12 +23627,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(10637);
+ _stbi__err(10945);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(10654);
+ _stbi__err(10962);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -23734,7 +23689,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(10663);
+ _stbi__err(10971);
$$0 = 0;
return ($$0|0);
}
@@ -23760,7 +23715,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(9963);
+ _stbi__err(9951);
$$0 = 0;
return ($$0|0);
} else {
@@ -23805,7 +23760,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((10759|0),(9908|0),3863,(10796|0));
+ ___assert_fail((11067|0),(9896|0),3848,(11104|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -23853,7 +23808,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((10683|0),(9908|0),3891,(10699|0));
+ ___assert_fail((10991|0),(9896|0),3876,(11007|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -23881,7 +23836,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((10730|0),(9908|0),3781,(10741|0));
+ ___assert_fail((11038|0),(9896|0),3766,(11049|0));
// unreachable;
}
return (0)|0;
@@ -24027,10 +23982,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -24041,27 +23996,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,11011)|0);
+ $6 = (_IsFileExtension($1,11319)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,11064)|0);
+ $19 = (_IsFileExtension($1,11372)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,11069,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,11377,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,11511)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -24089,7 +24045,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -24106,18 +24062,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,11017,$vararg_buffer);
+ _TraceLog(2,11325,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -24126,34 +24082,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,11105,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,11413,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,11144,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,11452,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -24172,11 +24135,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,11203)|0);
+ $4 = (_fopen($0,11511)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,11206,$vararg_buffer);
+ _TraceLog(2,11514,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -24275,7 +24238,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,11303,$vararg_buffer4);
+ _TraceLog(0,11611,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -24310,14 +24273,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,11349,$vararg_buffer8);
+ _TraceLog(2,11657,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,11257,$vararg_buffer1);
+ _TraceLog(2,11565,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -24407,7 +24370,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,11175,$vararg_buffer);
+ _TraceLog(2,11483,$vararg_buffer);
$$0 = $6;
}
}
@@ -24452,27 +24415,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,11399,$vararg_buffer);
+ _TraceLog(2,11707,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,11438,$vararg_buffer1);
+ _TraceLog(2,11746,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,11464,$vararg_buffer3);
+ _TraceLog(2,11772,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,11527,$vararg_buffer5);
+ _TraceLog(2,11835,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,11562,$vararg_buffer7);
+ _TraceLog(2,11870,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,11597,$vararg_buffer10);
+ _TraceLog(0,11905,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -25655,7 +25618,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (11654 + ($$361133)|0);
+ $199 = (11962 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -26085,7 +26048,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (11654 + ($$331130)|0);
+ $186 = (11962 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -26123,7 +26086,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (11654 + ($$371134)|0);
+ $203 = (11962 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -26162,7 +26125,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (11658 + ($$421139)|0);
+ $235 = (11966 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -26569,7 +26532,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (11677 + ($495)|0);
+ $496 = (11985 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -26606,7 +26569,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (11681 + ($515)|0);
+ $516 = (11989 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -27518,7 +27481,7 @@ function _LoadTexture($0,$1) {
$4 = HEAP32[$2>>2]|0;
$5 = ($4|0)==(0|0);
if ($5) {
- _TraceLog(2,11685,$vararg_buffer);
+ _TraceLog(2,11993,$vararg_buffer);
$$sroa$0$0 = 0;
} else {
;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
@@ -27539,7 +27502,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[18568>>2]|0;HEAP32[$0+4>>2]=HEAP32[18568+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[18568+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[18568+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[18568+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[18568+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[18568+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[18568+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[18880>>2]|0;HEAP32[$0+4>>2]=HEAP32[18880+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[18880+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[18880+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[18880+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[18880+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[18880+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[18880+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -27921,8 +27884,8 @@ function _FormatText($0,$varargs) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$1 = sp;
HEAP32[$1>>2] = $varargs;
- (_vsprintf(22975,$0,$1)|0);
- STACKTOP = sp;return (22975|0);
+ (_vsprintf(22967,$0,$1)|0);
+ STACKTOP = sp;return (22967|0);
}
function _DrawFPS($0,$1) {
$0 = $0|0;
@@ -27932,7 +27895,7 @@ function _DrawFPS($0,$1) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$$byval_copy = sp;
$2 = sp + 4|0;
- $3 = HEAP32[5195]|0;
+ $3 = HEAP32[5273]|0;
$4 = HEAP32[925]|0;
$5 = ($3|0)<($4|0);
if ($5) {
@@ -27940,14 +27903,14 @@ function _DrawFPS($0,$1) {
$$sink = $6;
} else {
$7 = (_GetFPS()|0);
- HEAP32[5196] = $7;
+ HEAP32[5274] = $7;
HEAP32[925] = $7;
$$sink = 0;
}
- HEAP32[5195] = $$sink;
- $8 = HEAP32[5196]|0;
+ HEAP32[5273] = $$sink;
+ $8 = HEAP32[5274]|0;
HEAP32[$$byval_copy>>2] = $8;
- (_FormatText(11714,$$byval_copy)|0);
+ (_FormatText(12022,$$byval_copy)|0);
HEAP8[$2>>0] = 0;
$9 = ((($2)) + 1|0);
HEAP8[$9>>0] = -98;
@@ -27956,7 +27919,7 @@ function _DrawFPS($0,$1) {
$11 = ((($2)) + 3|0);
HEAP8[$11>>0] = -1;
;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
- _DrawText(22975,$0,$1,20,$$byval_copy);
+ _DrawText(22967,$0,$1,20,$$byval_copy);
STACKTOP = sp;return;
}
function _DrawGrid($0,$1) {
@@ -28017,7 +27980,7 @@ function _LoadMesh($0,$1) {
$2 = sp + 72|0;
$3 = sp + 4|0;
dest=$2; stop=dest+68|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
- $4 = (_IsFileExtension($1,11722)|0);
+ $4 = (_IsFileExtension($1,12030)|0);
$5 = ($4|0)==(0);
if (!($5)) {
_LoadOBJ($3,$1);
@@ -28026,7 +27989,7 @@ function _LoadMesh($0,$1) {
$6 = HEAP32[$2>>2]|0;
$7 = ($6|0)==(0);
if ($7) {
- _TraceLog(2,11727,$vararg_buffer);
+ _TraceLog(2,12035,$vararg_buffer);
} else {
_rlglLoadMesh($2,0);
}
@@ -28099,11 +28062,11 @@ function _LoadOBJ($0,$1) {
$13 = sp + 344|0;
$14 = sp + 332|0;
dest=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
- $15 = (_fopen($1,11752)|0);
+ $15 = (_fopen($1,12060)|0);
$16 = ($15|0)==(0|0);
if ($16) {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,11755,$vararg_buffer);
+ _TraceLog(2,12063,$vararg_buffer);
$$sroa$75$0$$sroa_idx = ((($0)) + 32|0);
;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;HEAP32[$0+12>>2]=0|0;HEAP32[$0+16>>2]=0|0;HEAP32[$0+20>>2]=0|0;HEAP32[$0+24>>2]=0|0;HEAP32[$0+28>>2]=0|0;
dest=$$sroa$75$0$$sroa_idx; src=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
@@ -28123,7 +28086,7 @@ function _LoadOBJ($0,$1) {
L12: while(1) {
L14: while(1) {
HEAP32[$vararg_buffer1>>2] = $2;
- (_fscanf($15,11789,$vararg_buffer1)|0);
+ (_fscanf($15,12097,$vararg_buffer1)|0);
$19 = HEAP8[$2>>0]|0;
$20 = $19 << 24 >> 24;
switch ($20|0) {
@@ -28150,7 +28113,7 @@ function _LoadOBJ($0,$1) {
}
}
HEAP32[$vararg_buffer4>>2] = $2;
- (_fscanf($15,11789,$vararg_buffer4)|0);
+ (_fscanf($15,12097,$vararg_buffer4)|0);
$23 = HEAP8[$2>>0]|0;
switch ($23<<24>>24) {
case 116: {
@@ -28215,19 +28178,19 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_buffer7>>2] = $1;
$vararg_ptr10 = ((($vararg_buffer7)) + 4|0);
HEAP32[$vararg_ptr10>>2] = $$0$ph379$lcssa386;
- _TraceLog(3,11792,$vararg_buffer7);
+ _TraceLog(3,12100,$vararg_buffer7);
HEAP32[$vararg_buffer11>>2] = $1;
$vararg_ptr14 = ((($vararg_buffer11)) + 4|0);
HEAP32[$vararg_ptr14>>2] = $$0345$ph372$lcssa389;
- _TraceLog(3,11820,$vararg_buffer11);
+ _TraceLog(3,12128,$vararg_buffer11);
HEAP32[$$byval_copy102>>2] = $1;
$vararg_ptr18 = ((($$byval_copy102)) + 4|0);
HEAP32[$vararg_ptr18>>2] = $$0344$ph376$lcssa388;
- _TraceLog(3,11849,$$byval_copy102);
+ _TraceLog(3,12157,$$byval_copy102);
HEAP32[$$byval_copy103>>2] = $1;
$vararg_ptr22 = ((($$byval_copy103)) + 4|0);
HEAP32[$vararg_ptr22>>2] = $$0346$ph$lcssa;
- _TraceLog(3,11876,$$byval_copy103);
+ _TraceLog(3,12184,$$byval_copy103);
$36 = ($$0$ph379$lcssa386*12)|0;
$37 = (_malloc($36)|0);
$38 = ($$0344$ph376$lcssa388|0)>(0);
@@ -28259,7 +28222,7 @@ function _LoadOBJ($0,$1) {
L36: while(1) {
L38: while(1) {
HEAP32[$vararg_buffer23>>2] = $2;
- (_fscanf($15,11789,$vararg_buffer23)|0);
+ (_fscanf($15,12097,$vararg_buffer23)|0);
$46 = HEAP8[$2>>0]|0;
$47 = $46 << 24 >> 24;
switch ($47|0) {
@@ -28281,7 +28244,7 @@ function _LoadOBJ($0,$1) {
}
}
HEAP32[$vararg_buffer26>>2] = $2;
- (_fscanf($15,11789,$vararg_buffer26)|0);
+ (_fscanf($15,12097,$vararg_buffer26)|0);
$50 = HEAP8[$2>>0]|0;
switch ($50<<24>>24) {
case 110: {
@@ -28300,10 +28263,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_buffer29>>2] = $51;
$vararg_ptr32 = ((($vararg_buffer29)) + 4|0);
HEAP32[$vararg_ptr32>>2] = $52;
- (_fscanf($15,11905,$vararg_buffer29)|0);
+ (_fscanf($15,12213,$vararg_buffer29)|0);
$53 = (($$0353$ph367397) + 1)|0;
HEAP32[$vararg_buffer33>>2] = $2;
- (_fscanf($15,11789,$vararg_buffer33)|0);
+ (_fscanf($15,12097,$vararg_buffer33)|0);
$54 = (_feof($15)|0);
$55 = ($54|0)==(0);
if ($55) {
@@ -28320,10 +28283,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr39>>2] = $57;
$vararg_ptr40 = ((($vararg_buffer36)) + 8|0);
HEAP32[$vararg_ptr40>>2] = $58;
- (_fscanf($15,11919,$vararg_buffer36)|0);
+ (_fscanf($15,12227,$vararg_buffer36)|0);
$59 = (($$0354$ph364398) + 1)|0;
HEAP32[$vararg_buffer41>>2] = $2;
- (_fscanf($15,11789,$vararg_buffer41)|0);
+ (_fscanf($15,12097,$vararg_buffer41)|0);
$60 = (_feof($15)|0);
$61 = ($60|0)==(0);
if ($61) {
@@ -28340,10 +28303,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr47>>2] = $63;
$vararg_ptr48 = ((($vararg_buffer44)) + 8|0);
HEAP32[$vararg_ptr48>>2] = $64;
- (_fscanf($15,11919,$vararg_buffer44)|0);
+ (_fscanf($15,12227,$vararg_buffer44)|0);
$65 = (($$0355$ph400) + 1)|0;
HEAP32[$vararg_buffer49>>2] = $2;
- (_fscanf($15,11789,$vararg_buffer49)|0);
+ (_fscanf($15,12097,$vararg_buffer49)|0);
$66 = (_feof($15)|0);
$67 = ($66|0)==(0);
if ($67) {
@@ -28366,7 +28329,7 @@ function _LoadOBJ($0,$1) {
$76 = ($$0344$ph376$lcssa388|0)==(0);
if ($76) {
HEAP32[$vararg_buffer52>>2] = $1;
- _TraceLog(0,11928,$vararg_buffer52);
+ _TraceLog(0,12236,$vararg_buffer52);
}
$77 = ($$0345$ph372$lcssa389|0)==(0);
$78 = $$0344$ph376$lcssa388 | $$0345$ph372$lcssa389;
@@ -28406,7 +28369,7 @@ function _LoadOBJ($0,$1) {
}
L55: while(1) {
HEAP32[$vararg_buffer55>>2] = $2;
- (_fscanf($15,11789,$vararg_buffer55)|0);
+ (_fscanf($15,12097,$vararg_buffer55)|0);
$106 = HEAP8[$2>>0]|0;
$107 = $106 << 24 >> 24;
switch ($107|0) {
@@ -28434,7 +28397,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr61>>2] = $80;
$vararg_ptr62 = ((($vararg_buffer58)) + 8|0);
HEAP32[$vararg_ptr62>>2] = $81;
- (_fscanf($15,11999,$vararg_buffer58)|0);
+ (_fscanf($15,12307,$vararg_buffer58)|0);
} else {
if ($76) {
HEAP32[$vararg_buffer63>>2] = $vararg_buffer11;
@@ -28448,7 +28411,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr69>>2] = $90;
$vararg_ptr70 = ((($vararg_buffer63)) + 20|0);
HEAP32[$vararg_ptr70>>2] = $91;
- (_fscanf($15,12008,$vararg_buffer63)|0);
+ (_fscanf($15,12316,$vararg_buffer63)|0);
break;
}
if ($77) {
@@ -28463,7 +28426,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr77>>2] = $94;
$vararg_ptr78 = ((($vararg_buffer71)) + 20|0);
HEAP32[$vararg_ptr78>>2] = $95;
- (_fscanf($15,12026,$vararg_buffer71)|0);
+ (_fscanf($15,12334,$vararg_buffer71)|0);
break;
} else {
HEAP32[$vararg_buffer79>>2] = $vararg_buffer11;
@@ -28483,7 +28446,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr88>>2] = $100;
$vararg_ptr89 = ((($vararg_buffer79)) + 32|0);
HEAP32[$vararg_ptr89>>2] = $101;
- (_fscanf($15,12047,$vararg_buffer79)|0);
+ (_fscanf($15,12355,$vararg_buffer79)|0);
break;
}
}
@@ -28863,7 +28826,7 @@ function _LoadOBJ($0,$1) {
_free($369);
_free($370);
HEAP32[$vararg_buffer90>>2] = $1;
- _TraceLog(0,12074,$vararg_buffer90);
+ _TraceLog(0,12382,$vararg_buffer90);
HEAP32[$0>>2] = $68;
$$sroa$12$0$$sroa_idx244 = ((($0)) + 4|0);
HEAP32[$$sroa$12$0$$sroa_idx244>>2] = 0;
@@ -28942,7 +28905,7 @@ function _UnloadModel($0) {
$1 = ((($0)) + 132|0);
_memcpy(($$byval_copy|0),($1|0),132)|0;
_UnloadMaterial($$byval_copy);
- _TraceLog(0,12118,$vararg_buffer);
+ _TraceLog(0,12426,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadMaterial($0) {
@@ -29087,7 +29050,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,12176)|0);
+ $12 = (_strstr($11,12484)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -29096,7 +29059,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,12180)|0);
+ $17 = (_strstr($16,12488)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -29105,7 +29068,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,12184)|0);
+ $22 = (_strstr($21,12492)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -29114,7 +29077,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,12188)|0);
+ $27 = (_strstr($26,12496)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -29123,1210 +29086,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,12194)|0);
+ $32 = (_strcmp($31,12502)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,12232)|0);
+ $35 = (_strcmp($34,12540)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 12251;
+ HEAP32[$3>>2] = 12559;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,12264)|0);
+ $38 = (_strcmp($37,12572)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 12285;
+ HEAP32[$3>>2] = 12593;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,12300)|0);
+ $41 = (_strcmp($40,12608)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 12315;
+ HEAP32[$3>>2] = 12623;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,12330)|0);
+ $44 = (_strcmp($43,12638)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 12345;
+ HEAP32[$3>>2] = 12653;
}
} else {
- HEAP32[$3>>2] = 12216;
+ HEAP32[$3>>2] = 12524;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,12360)|0);
+ $47 = (_strcmp($46,12668)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,12374)|0);
+ $50 = (_strcmp($49,12682)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,12386)|0);
+ $53 = (_strcmp($52,12694)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,12400)|0);
+ $56 = (_strcmp($55,12708)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,12412)|0);
+ $59 = (_strcmp($58,12720)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,12426)|0);
+ $62 = (_strcmp($61,12734)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,12440)|0);
+ $65 = (_strcmp($64,12748)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,12457)|0);
+ $68 = (_strcmp($67,12765)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,12480)|0);
+ $71 = (_strcmp($70,12788)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,12506)|0);
+ $74 = (_strcmp($73,12814)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,12519)|0);
+ $77 = (_strcmp($76,12827)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,12535)|0);
+ $80 = (_strcmp($79,12843)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,12548)|0);
+ $83 = (_strcmp($82,12856)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,12562)|0);
+ $86 = (_strcmp($85,12870)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,12582)|0);
+ $89 = (_strcmp($88,12890)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,12602)|0);
+ $92 = (_strcmp($91,12910)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,12619)|0);
+ $95 = (_strcmp($94,12927)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,12636)|0);
+ $98 = (_strcmp($97,12944)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,12648)|0);
+ $101 = (_strcmp($100,12956)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,12661)|0);
+ $104 = (_strcmp($103,12969)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,12677)|0);
+ $107 = (_strcmp($106,12985)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,12700)|0);
+ $110 = (_strcmp($109,13008)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,12713)|0);
+ $113 = (_strcmp($112,13021)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,12729)|0);
+ $116 = (_strcmp($115,13037)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,12740)|0);
+ $119 = (_strcmp($118,13048)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,12759)|0);
+ $122 = (_strcmp($121,13067)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,12781)|0);
+ $125 = (_strcmp($124,13089)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,12800)|0);
+ $128 = (_strcmp($127,13108)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,12829)|0);
+ $131 = (_strcmp($130,13137)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,12846)|0);
+ $134 = (_strcmp($133,13154)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,12861)|0);
+ $137 = (_strcmp($136,13169)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,12876)|0);
+ $140 = (_strcmp($139,13184)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,12897)|0);
+ $143 = (_strcmp($142,13205)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,12917)|0);
+ $146 = (_strcmp($145,13225)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,12937)|0);
+ $149 = (_strcmp($148,13245)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,12963)|0);
+ $152 = (_strcmp($151,13271)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,12982)|0);
+ $155 = (_strcmp($154,13290)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,12994)|0);
+ $158 = (_strcmp($157,13302)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,13006)|0);
+ $161 = (_strcmp($160,13314)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,13018)|0);
+ $164 = (_strcmp($163,13326)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,13030)|0);
+ $167 = (_strcmp($166,13338)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,13042)|0);
+ $170 = (_strcmp($169,13350)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,13054)|0);
+ $173 = (_strcmp($172,13362)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,13066)|0);
+ $176 = (_strcmp($175,13374)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,13078)|0);
+ $179 = (_strcmp($178,13386)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,13091)|0);
+ $182 = (_strcmp($181,13399)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,13104)|0);
+ $185 = (_strcmp($184,13412)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,13117)|0);
+ $188 = (_strcmp($187,13425)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,13130)|0);
+ $191 = (_strcmp($190,13438)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,13143)|0);
+ $194 = (_strcmp($193,13451)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,13156)|0);
+ $197 = (_strcmp($196,13464)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,13169)|0);
+ $200 = (_strcmp($199,13477)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,13182)|0);
+ $203 = (_strcmp($202,13490)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,13201)|0);
+ $206 = (_strcmp($205,13509)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,13220)|0);
+ $209 = (_strcmp($208,13528)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,13239)|0);
+ $212 = (_strcmp($211,13547)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,13252)|0);
+ $215 = (_strcmp($214,13560)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,13270)|0);
+ $218 = (_strcmp($217,13578)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,13288)|0);
+ $221 = (_strcmp($220,13596)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,13306)|0);
+ $224 = (_strcmp($223,13614)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,13324)|0);
+ $227 = (_strcmp($226,13632)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,13344)|0);
+ $230 = (_strcmp($229,13652)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,12285)|0);
+ $233 = (_strcmp($232,12593)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,13362)|0);
+ $236 = (_strcmp($235,13670)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,13377)|0);
+ $239 = (_strcmp($238,13685)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,13398)|0);
+ $242 = (_strcmp($241,13706)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,13413)|0);
+ $245 = (_strcmp($244,13721)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,13431)|0);
+ $248 = (_strcmp($247,13739)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,13447)|0);
+ $251 = (_strcmp($250,13755)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,13466)|0);
+ $254 = (_strcmp($253,13774)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,13480)|0);
+ $257 = (_strcmp($256,13788)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,13495)|0);
+ $260 = (_strcmp($259,13803)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,12216)|0);
+ $263 = (_strcmp($262,12524)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,13506)|0);
+ $266 = (_strcmp($265,13814)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,12315)|0);
+ $269 = (_strcmp($268,12623)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,12345)|0);
+ $272 = (_strcmp($271,12653)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,13522)|0);
+ $275 = (_strcmp($274,13830)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,13549)|0);
+ $278 = (_strcmp($277,13857)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,13563)|0);
+ $281 = (_strcmp($280,13871)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,12251)|0);
+ $284 = (_strcmp($283,12559)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,13583)|0);
+ $287 = (_strcmp($286,13891)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,13601)|0);
+ $290 = (_strcmp($289,13909)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,13613)|0);
+ $293 = (_strcmp($292,13921)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,13634)|0);
+ $296 = (_strcmp($295,13942)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,13652)|0);
+ $299 = (_strcmp($298,13960)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,13670)|0);
+ $302 = (_strcmp($301,13978)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,13691)|0);
+ $305 = (_strcmp($304,13999)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,13717)|0);
+ $308 = (_strcmp($307,14025)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,13740)|0);
+ $311 = (_strcmp($310,14048)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,13778)|0);
+ $314 = (_strcmp($313,14086)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,13794)|0);
+ $317 = (_strcmp($316,14102)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,13809)|0);
+ $320 = (_strcmp($319,14117)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,13832)|0);
+ $323 = (_strcmp($322,14140)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,13845)|0);
+ $326 = (_strcmp($325,14153)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,13859)|0);
+ $329 = (_strcmp($328,14167)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,13873)|0);
+ $332 = (_strcmp($331,14181)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,13893)|0);
+ $335 = (_strcmp($334,14201)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,13913)|0);
+ $338 = (_strcmp($337,14221)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,13929)|0);
+ $341 = (_strcmp($340,14237)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,13947)|0);
+ $344 = (_strcmp($343,14255)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,13963)|0);
+ $347 = (_strcmp($346,14271)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,13978)|0);
+ $350 = (_strcmp($349,14286)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,14000)|0);
+ $353 = (_strcmp($352,14308)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,14018)|0);
+ $356 = (_strcmp($355,14326)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,14039)|0);
+ $359 = (_strcmp($358,14347)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,14057)|0);
+ $362 = (_strcmp($361,14365)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,14070)|0);
+ $365 = (_strcmp($364,14378)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,14085)|0);
+ $368 = (_strcmp($367,14393)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,14099)|0);
+ $371 = (_strcmp($370,14407)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,14109)|0);
+ $374 = (_strcmp($373,14417)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,14119)|0);
+ $377 = (_strcmp($376,14427)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,14141)|0);
+ $380 = (_strcmp($379,14449)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,14167)|0);
+ $383 = (_strcmp($382,14475)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,14194)|0);
+ $386 = (_strcmp($385,14502)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,14207)|0);
+ $389 = (_strcmp($388,14515)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,14222)|0);
+ $392 = (_strcmp($391,14530)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,14237)|0);
+ $395 = (_strcmp($394,14545)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,14261)|0);
+ $398 = (_strcmp($397,14569)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,14272)|0);
+ $401 = (_strcmp($400,14580)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,14294)|0);
+ $404 = (_strcmp($403,14602)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,14316)|0);
+ $407 = (_strcmp($406,14624)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,14340)|0);
+ $410 = (_strcmp($409,14648)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,14349)|0);
+ $413 = (_strcmp($412,14657)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,14357)|0);
+ $416 = (_strcmp($415,14665)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,14370)|0);
+ $419 = (_strcmp($418,14678)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,14384)|0);
+ $422 = (_strcmp($421,14692)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,14396)|0);
+ $425 = (_strcmp($424,14704)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,14405)|0);
+ $428 = (_strcmp($427,14713)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,14415)|0);
+ $431 = (_strcmp($430,14723)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,14427)|0);
+ $434 = (_strcmp($433,14735)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,14438)|0);
+ $437 = (_strcmp($436,14746)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,14446)|0);
+ $440 = (_strcmp($439,14754)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,14458)|0);
+ $443 = (_strcmp($442,14766)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,14473)|0);
+ $446 = (_strcmp($445,14781)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,14485)|0);
+ $449 = (_strcmp($448,14793)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,14499)|0);
+ $452 = (_strcmp($451,14807)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,14524)|0);
+ $455 = (_strcmp($454,14832)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,14541)|0);
+ $458 = (_strcmp($457,14849)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,14557)|0);
+ $461 = (_strcmp($460,14865)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,14573)|0);
+ $464 = (_strcmp($463,14881)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,14585)|0);
+ $467 = (_strcmp($466,14893)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,14597)|0);
+ $470 = (_strcmp($469,14905)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,14621)|0);
+ $473 = (_strcmp($472,14929)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,14634)|0);
+ $476 = (_strcmp($475,14942)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,14648)|0);
+ $479 = (_strcmp($478,14956)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,14670)|0);
+ $482 = (_strcmp($481,14978)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,14677)|0);
+ $485 = (_strcmp($484,14985)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,14693)|0);
+ $488 = (_strcmp($487,15001)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,14710)|0);
+ $491 = (_strcmp($490,15018)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,14727)|0);
+ $494 = (_strcmp($493,15035)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,14743)|0);
+ $497 = (_strcmp($496,15051)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,14759)|0);
+ $500 = (_strcmp($499,15067)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,14776)|0);
+ $503 = (_strcmp($502,15084)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,14790)|0);
+ $506 = (_strcmp($505,15098)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,14802)|0);
+ $509 = (_strcmp($508,15110)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,14813)|0);
+ $512 = (_strcmp($511,15121)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,14826)|0);
+ $515 = (_strcmp($514,15134)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,14836)|0);
+ $518 = (_strcmp($517,15144)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,14853)|0);
+ $521 = (_strcmp($520,15161)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,14865)|0);
+ $524 = (_strcmp($523,15173)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,14887)|0);
+ $527 = (_strcmp($526,15195)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,14907)|0);
+ $530 = (_strcmp($529,15215)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,14920)|0);
+ $533 = (_strcmp($532,15228)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,14942)|0);
+ $536 = (_strcmp($535,15250)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,14962)|0);
+ $539 = (_strcmp($538,15270)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,14979)|0);
+ $542 = (_strcmp($541,15287)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,14996)|0);
+ $545 = (_strcmp($544,15304)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,15016)|0);
+ $548 = (_strcmp($547,15324)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -30348,7 +30311,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (20788|0);
+ return (21100|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -30805,7 +30768,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$48 = (___shgetc($0)|0);
$50 = $48;
}
- $49 = ((15133) + ($50)|0);
+ $49 = ((15441) + ($50)|0);
$51 = HEAP8[$49>>0]|0;
$52 = ($51&255)>(15);
if ($52) {
@@ -30837,7 +30800,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} else {
$$166 = $28 ? 10 : $1;
- $60 = ((15133) + ($$0159)|0);
+ $60 = ((15441) + ($$0159)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$63 = ($62>>>0)<($$166>>>0);
@@ -30973,10 +30936,10 @@ function ___intscan($0,$1,$2,$3,$4) {
$126 = ($$1165168*23)|0;
$127 = $126 >>> 5;
$128 = $127 & 7;
- $129 = (15389 + ($128)|0);
+ $129 = (15697 + ($128)|0);
$130 = HEAP8[$129>>0]|0;
$131 = $130 << 24 >> 24;
- $132 = ((15133) + ($$1160169)|0);
+ $132 = ((15441) + ($$1160169)|0);
$133 = HEAP8[$132>>0]|0;
$134 = $133&255;
$135 = ($134>>>0)<($$1165168>>>0);
@@ -30998,7 +30961,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$145 = (___shgetc($0)|0);
$$4163$be = $145;
}
- $146 = ((15133) + ($$4163$be)|0);
+ $146 = ((15441) + ($$4163$be)|0);
$147 = HEAP8[$146>>0]|0;
$148 = $147&255;
$149 = ($148>>>0)<($$1165168>>>0);
@@ -31049,7 +31012,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$177 = (___shgetc($0)|0);
$$5$be = $177;
}
- $178 = ((15133) + ($$5$be)|0);
+ $178 = ((15441) + ($$5$be)|0);
$179 = HEAP8[$178>>0]|0;
$180 = $179&255;
$181 = ($180>>>0)>=($$1165168>>>0);
@@ -31068,7 +31031,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
}
}
- $122 = ((15133) + ($$1160169)|0);
+ $122 = ((15441) + ($$1160169)|0);
$123 = HEAP8[$122>>0]|0;
$124 = $123&255;
$125 = ($124>>>0)<($$1165168>>>0);
@@ -31090,7 +31053,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$196 = (___shgetc($0)|0);
$$6$be = $196;
}
- $197 = ((15133) + ($$6$be)|0);
+ $197 = ((15441) + ($$6$be)|0);
$198 = HEAP8[$197>>0]|0;
$199 = $198&255;
$200 = ($199>>>0)<($$1165168>>>0);
@@ -31152,7 +31115,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$233 = (___shgetc($0)|0);
$$7$be = $233;
}
- $234 = ((15133) + ($$7$be)|0);
+ $234 = ((15441) + ($$7$be)|0);
$235 = HEAP8[$234>>0]|0;
$236 = $235&255;
$237 = ($236>>>0)<($$1165168>>>0);
@@ -31171,7 +31134,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} while(0);
if ((label|0) == 72) {
- $238 = ((15133) + ($$8)|0);
+ $238 = ((15441) + ($$8)|0);
$239 = HEAP8[$238>>0]|0;
$240 = $239&255;
$241 = ($240>>>0)<($$1165167>>>0);
@@ -31190,7 +31153,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$248 = (___shgetc($0)|0);
$$9$be = $248;
}
- $249 = ((15133) + ($$9$be)|0);
+ $249 = ((15441) + ($$9$be)|0);
$250 = HEAP8[$249>>0]|0;
$251 = $250&255;
$252 = ($251>>>0)<($$1165167>>>0);
@@ -32026,7 +31989,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((15398 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((15706 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -32204,7 +32167,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 15862;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 16170;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -32225,7 +32188,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 15862;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 16170;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -32233,8 +32196,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 15862 : (15864);
- $$$ = $238 ? $$ : (15863);
+ $$ = $240 ? 16170 : (16172);
+ $$$ = $238 ? $$ : (16171);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -32251,7 +32214,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 15862;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 16170;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -32264,7 +32227,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 15862;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 16170;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -32278,7 +32241,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 15872;
+ $271 = $270 ? $269 : 16180;
$$1 = $271;
label = 71;
break;
@@ -32318,7 +32281,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 15862;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 16170;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -32340,8 +32303,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (15862 + ($208)|0);
- $$289 = $or$cond283 ? 15862 : $209;
+ $209 = (16170 + ($208)|0);
+ $$289 = $or$cond283 ? 16170 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -32362,7 +32325,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 15862;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 16170;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -32892,7 +32855,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (15910 + ($7)|0);
+ $9 = (16218 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -33250,14 +33213,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 15879;
+ $$0471 = $14;$$0520 = 1;$$0521 = 16187;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (15880) : (15885);
- $$$ = $16 ? $$ : (15882);
+ $$ = $18 ? (16188) : (16193);
+ $$$ = $16 ? $$ : (16190);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -33356,7 +33319,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (15910 + ($80)|0);
+ $81 = (16218 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -33967,7 +33930,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,15926,1);
+ _out($0,16234,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -34048,7 +34011,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,15926,1);
+ _out($0,16234,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -34105,9 +34068,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 15898 : 15902;
+ $29 = $28 ? 16206 : 16210;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 17829 : 15906;
+ $31 = $28 ? 18137 : 16214;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -34317,7 +34280,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (15928 + ($$016)|0);
+ $3 = (16236 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -34328,7 +34291,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 16016;$$115 = 87;
+ $$01214 = 16324;$$115 = 87;
label = 5;
break;
} else {
@@ -34338,9 +34301,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 16016;
+ $$012$lcssa = 16324;
} else {
- $$01214 = 16016;$$115 = $$016;
+ $$01214 = 16324;$$115 = $$016;
label = 5;
}
}
@@ -34765,7 +34728,7 @@ function ___floatscan($0,$1,$2) {
$$0107127 = 0;$$1128 = $$0;
while(1) {
$26 = $$1128 | 32;
- $27 = (17820 + ($$0107127)|0);
+ $27 = (18128 + ($$0107127)|0);
$28 = HEAP8[$27>>0]|0;
$29 = $28 << 24 >> 24;
$30 = ($26|0)==($29|0);
@@ -34832,7 +34795,7 @@ function ___floatscan($0,$1,$2) {
$$2109125 = 0;$$3126 = $$1$lcssa;
while(1) {
$57 = $$3126 | 32;
- $58 = (17829 + ($$2109125)|0);
+ $58 = (18137 + ($$2109125)|0);
$59 = HEAP8[$58>>0]|0;
$60 = $59 << 24 >> 24;
$61 = ($57|0)==($60|0);
@@ -37083,7 +37046,7 @@ function _mbrtowc($0,$1,$2,$3) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$4 = sp;
$5 = ($3|0)==(0|0);
- $$ = $5 ? 20852 : $3;
+ $$ = $5 ? 21164 : $3;
$6 = HEAP32[$$>>2]|0;
$7 = ($1|0)==(0|0);
L1: do {
@@ -37374,7 +37337,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(17833,$3,4)|0);
+ $memchr = (_memchr(18141,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -37463,7 +37426,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(17833,$4,4)|0);
+ $memchr = (_memchr(18141,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -37554,7 +37517,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(20792)>>2]|0;
+ $38 = HEAP32[(21104)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -37587,13 +37550,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((20856|0));
- return (20864|0);
+ ___lock((21168|0));
+ return (21176|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((20856|0));
+ ___unlock((21168|0));
return;
}
function _fclose($0) {
@@ -39853,7 +39816,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 18112;
+ $2 = 18424;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -40167,7 +40130,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[5217]|0;
+ $3 = HEAP32[5295]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -40186,22 +40149,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[5217] = 0;
+ HEAP32[5295] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[5217] = $10;
+ HEAP32[5295] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[5217] = 0;
+ HEAP32[5295] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[5217] = $13;
+ HEAP32[5295] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -40282,7 +40245,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[5218]|0;
+ $8 = HEAP32[5296]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -40291,7 +40254,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (20912 + ($15<<2)|0);
+ $16 = (21224 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -40302,9 +40265,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[5218] = $24;
+ HEAP32[5296] = $24;
} else {
- $25 = HEAP32[(20888)>>2]|0;
+ $25 = HEAP32[(21200)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -40335,7 +40298,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(20880)>>2]|0;
+ $37 = HEAP32[(21192)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -40369,7 +40332,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (20912 + ($68<<2)|0);
+ $69 = (21224 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -40380,10 +40343,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[5218] = $77;
+ HEAP32[5296] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(20888)>>2]|0;
+ $78 = HEAP32[(21200)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -40416,22 +40379,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(20892)>>2]|0;
+ $92 = HEAP32[(21204)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (20912 + ($94<<2)|0);
+ $95 = (21224 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[5218] = $100;
+ HEAP32[5296] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(20888)>>2]|0;
+ $103 = HEAP32[(21200)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -40448,12 +40411,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(20880)>>2] = $84;
- HEAP32[(20892)>>2] = $87;
+ HEAP32[(21192)>>2] = $84;
+ HEAP32[(21204)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(20876)>>2]|0;
+ $108 = HEAP32[(21188)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -40481,7 +40444,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (21176 + ($132<<2)|0);
+ $133 = (21488 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -40521,7 +40484,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(20888)>>2]|0;
+ $155 = HEAP32[(21200)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -40616,7 +40579,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (21176 + ($188<<2)|0);
+ $189 = (21488 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -40627,11 +40590,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(20876)>>2] = $194;
+ HEAP32[(21188)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(20888)>>2]|0;
+ $195 = HEAP32[(21200)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -40652,7 +40615,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(20888)>>2]|0;
+ $201 = HEAP32[(21200)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -40682,7 +40645,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(20888)>>2]|0;
+ $213 = HEAP32[(21200)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -40719,22 +40682,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(20892)>>2]|0;
+ $231 = HEAP32[(21204)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (20912 + ($233<<2)|0);
+ $234 = (21224 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[5218] = $238;
+ HEAP32[5296] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(20888)>>2]|0;
+ $241 = HEAP32[(21200)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -40751,8 +40714,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(20880)>>2] = $$0193$lcssa$i;
- HEAP32[(20892)>>2] = $157;
+ HEAP32[(21192)>>2] = $$0193$lcssa$i;
+ HEAP32[(21204)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -40768,7 +40731,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(20876)>>2]|0;
+ $250 = HEAP32[(21188)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -40808,7 +40771,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (21176 + ($$0358$i<<2)|0);
+ $278 = (21488 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -40900,7 +40863,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (21176 + ($330<<2)|0);
+ $331 = (21488 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -40944,11 +40907,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(20880)>>2]|0;
+ $345 = HEAP32[(21192)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(20888)>>2]|0;
+ $348 = HEAP32[(21200)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -41045,7 +41008,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (21176 + ($381<<2)|0);
+ $382 = (21488 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -41056,12 +41019,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(20876)>>2] = $387;
+ HEAP32[(21188)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(20888)>>2]|0;
+ $388 = HEAP32[(21200)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -41083,7 +41046,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(20888)>>2]|0;
+ $394 = HEAP32[(21200)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -41115,7 +41078,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(20888)>>2]|0;
+ $406 = HEAP32[(21200)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -41156,20 +41119,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (20912 + ($425<<2)|0);
- $427 = HEAP32[5218]|0;
+ $426 = (21224 + ($425<<2)|0);
+ $427 = HEAP32[5296]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[5218] = $431;
+ HEAP32[5296] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(20888)>>2]|0;
+ $434 = HEAP32[(21200)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -41221,7 +41184,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (21176 + ($$0361$i<<2)|0);
+ $464 = (21488 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -41233,7 +41196,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(20876)>>2] = $472;
+ HEAP32[(21188)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -41272,7 +41235,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(20888)>>2]|0;
+ $491 = HEAP32[(21200)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -41291,7 +41254,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(20888)>>2]|0;
+ $498 = HEAP32[(21200)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -41324,16 +41287,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(20880)>>2]|0;
+ $506 = HEAP32[(21192)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(20892)>>2]|0;
+ $509 = HEAP32[(21204)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(20892)>>2] = $511;
- HEAP32[(20880)>>2] = $508;
+ HEAP32[(21204)>>2] = $511;
+ HEAP32[(21192)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -41343,8 +41306,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(20880)>>2] = 0;
- HEAP32[(20892)>>2] = 0;
+ HEAP32[(21192)>>2] = 0;
+ HEAP32[(21204)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -41358,14 +41321,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(20884)>>2]|0;
+ $524 = HEAP32[(21196)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(20884)>>2] = $526;
- $527 = HEAP32[(20896)>>2]|0;
+ HEAP32[(21196)>>2] = $526;
+ $527 = HEAP32[(21208)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(20896)>>2] = $528;
+ HEAP32[(21208)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -41376,23 +41339,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[5336]|0;
+ $534 = HEAP32[5414]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(21352)>>2] = 4096;
- HEAP32[(21348)>>2] = 4096;
- HEAP32[(21356)>>2] = -1;
- HEAP32[(21360)>>2] = -1;
- HEAP32[(21364)>>2] = 0;
- HEAP32[(21316)>>2] = 0;
+ HEAP32[(21664)>>2] = 4096;
+ HEAP32[(21660)>>2] = 4096;
+ HEAP32[(21668)>>2] = -1;
+ HEAP32[(21672)>>2] = -1;
+ HEAP32[(21676)>>2] = 0;
+ HEAP32[(21628)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[5336] = $538;
+ HEAP32[5414] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(21352)>>2]|0;
+ $$pre$i212 = HEAP32[(21664)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -41405,10 +41368,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(21312)>>2]|0;
+ $546 = HEAP32[(21624)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(21304)>>2]|0;
+ $548 = HEAP32[(21616)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -41418,18 +41381,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(21316)>>2]|0;
+ $552 = HEAP32[(21628)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(20896)>>2]|0;
+ $555 = HEAP32[(21208)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (21320);
+ $$0$i$i = (21632);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -41487,7 +41450,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(21348)>>2]|0;
+ $569 = HEAP32[(21660)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -41497,13 +41460,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(21304)>>2]|0;
+ $578 = HEAP32[(21616)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(21312)>>2]|0;
+ $582 = HEAP32[(21624)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -41549,7 +41512,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(21352)>>2]|0;
+ $601 = HEAP32[(21664)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -41574,9 +41537,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(21316)>>2]|0;
+ $611 = HEAP32[(21628)>>2]|0;
$612 = $611 | 4;
- HEAP32[(21316)>>2] = $612;
+ HEAP32[(21628)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -41612,35 +41575,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(21304)>>2]|0;
+ $626 = HEAP32[(21616)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(21304)>>2] = $627;
- $628 = HEAP32[(21308)>>2]|0;
+ HEAP32[(21616)>>2] = $627;
+ $628 = HEAP32[(21620)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(21308)>>2] = $627;
+ HEAP32[(21620)>>2] = $627;
}
- $630 = HEAP32[(20896)>>2]|0;
+ $630 = HEAP32[(21208)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(20888)>>2]|0;
+ $632 = HEAP32[(21200)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(20888)>>2] = $$749$i;
+ HEAP32[(21200)>>2] = $$749$i;
}
- HEAP32[(21320)>>2] = $$749$i;
- HEAP32[(21324)>>2] = $$723948$i;
- HEAP32[(21332)>>2] = 0;
- $635 = HEAP32[5336]|0;
- HEAP32[(20908)>>2] = $635;
- HEAP32[(20904)>>2] = -1;
+ HEAP32[(21632)>>2] = $$749$i;
+ HEAP32[(21636)>>2] = $$723948$i;
+ HEAP32[(21644)>>2] = 0;
+ $635 = HEAP32[5414]|0;
+ HEAP32[(21220)>>2] = $635;
+ HEAP32[(21216)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (20912 + ($636<<2)|0);
+ $637 = (21224 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -41663,18 +41626,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(20896)>>2] = $649;
- HEAP32[(20884)>>2] = $650;
+ HEAP32[(21208)>>2] = $649;
+ HEAP32[(21196)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(21360)>>2]|0;
- HEAP32[(20900)>>2] = $655;
+ $655 = HEAP32[(21672)>>2]|0;
+ HEAP32[(21212)>>2] = $655;
} else {
- $$024371$i = (21320);
+ $$024371$i = (21632);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -41706,7 +41669,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(20884)>>2]|0;
+ $671 = HEAP32[(21196)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -41717,30 +41680,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(20896)>>2] = $679;
- HEAP32[(20884)>>2] = $681;
+ HEAP32[(21208)>>2] = $679;
+ HEAP32[(21196)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(21360)>>2]|0;
- HEAP32[(20900)>>2] = $686;
+ $686 = HEAP32[(21672)>>2]|0;
+ HEAP32[(21212)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(20888)>>2]|0;
+ $687 = HEAP32[(21200)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(20888)>>2] = $$749$i;
+ HEAP32[(21200)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (21320);
+ $$124470$i = (21632);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -41795,21 +41758,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(20884)>>2]|0;
+ $726 = HEAP32[(21196)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(20884)>>2] = $727;
- HEAP32[(20896)>>2] = $721;
+ HEAP32[(21196)>>2] = $727;
+ HEAP32[(21208)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(20892)>>2]|0;
+ $730 = HEAP32[(21204)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(20880)>>2]|0;
+ $732 = HEAP32[(21192)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(20880)>>2] = $733;
- HEAP32[(20892)>>2] = $721;
+ HEAP32[(21192)>>2] = $733;
+ HEAP32[(21204)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -41832,7 +41795,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (20912 + ($748<<2)|0);
+ $749 = (21224 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -41855,9 +41818,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[5218]|0;
+ $759 = HEAP32[5296]|0;
$760 = $759 & $758;
- HEAP32[5218] = $760;
+ HEAP32[5296] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -41970,7 +41933,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (21176 + ($796<<2)|0);
+ $797 = (21488 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -41982,12 +41945,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(20876)>>2]|0;
+ $802 = HEAP32[(21188)>>2]|0;
$803 = $802 & $801;
- HEAP32[(20876)>>2] = $803;
+ HEAP32[(21188)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(20888)>>2]|0;
+ $804 = HEAP32[(21200)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -42008,7 +41971,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(20888)>>2]|0;
+ $810 = HEAP32[(21200)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -42040,7 +42003,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(20888)>>2]|0;
+ $822 = HEAP32[(21200)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -42073,21 +42036,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (20912 + ($836<<2)|0);
- $838 = HEAP32[5218]|0;
+ $837 = (21224 + ($836<<2)|0);
+ $838 = HEAP32[5296]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[5218] = $842;
+ HEAP32[5296] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(20888)>>2]|0;
+ $845 = HEAP32[(21200)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -42142,20 +42105,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (21176 + ($$0296$i$i<<2)|0);
+ $875 = (21488 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(20876)>>2]|0;
+ $879 = HEAP32[(21188)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(20876)>>2] = $883;
+ HEAP32[(21188)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -42194,7 +42157,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(20888)>>2]|0;
+ $902 = HEAP32[(21200)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -42213,7 +42176,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(20888)>>2]|0;
+ $909 = HEAP32[(21200)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -42240,7 +42203,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (21320);
+ $$0$i$i$i = (21632);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -42281,23 +42244,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(20896)>>2] = $946;
- HEAP32[(20884)>>2] = $947;
+ HEAP32[(21208)>>2] = $946;
+ HEAP32[(21196)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(21360)>>2]|0;
- HEAP32[(20900)>>2] = $952;
+ $952 = HEAP32[(21672)>>2]|0;
+ HEAP32[(21212)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(21320)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21320)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21320)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21320)+12>>2]|0;
- HEAP32[(21320)>>2] = $$749$i;
- HEAP32[(21324)>>2] = $$723948$i;
- HEAP32[(21332)>>2] = 0;
- HEAP32[(21328)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(21632)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21632)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21632)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21632)+12>>2]|0;
+ HEAP32[(21632)>>2] = $$749$i;
+ HEAP32[(21636)>>2] = $$723948$i;
+ HEAP32[(21644)>>2] = 0;
+ HEAP32[(21640)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -42326,20 +42289,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (20912 + ($968<<2)|0);
- $970 = HEAP32[5218]|0;
+ $969 = (21224 + ($968<<2)|0);
+ $970 = HEAP32[5296]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[5218] = $974;
+ HEAP32[5296] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(20888)>>2]|0;
+ $977 = HEAP32[(21200)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -42391,19 +42354,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (21176 + ($$0212$i$i<<2)|0);
+ $1007 = (21488 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(20876)>>2]|0;
+ $1010 = HEAP32[(21188)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(20876)>>2] = $1014;
+ HEAP32[(21188)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -42442,7 +42405,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(20888)>>2]|0;
+ $1033 = HEAP32[(21200)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -42461,7 +42424,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(20888)>>2]|0;
+ $1040 = HEAP32[(21200)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -42484,14 +42447,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(20884)>>2]|0;
+ $1048 = HEAP32[(21196)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(20884)>>2] = $1050;
- $1051 = HEAP32[(20896)>>2]|0;
+ HEAP32[(21196)>>2] = $1050;
+ $1051 = HEAP32[(21208)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(20896)>>2] = $1052;
+ HEAP32[(21208)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -42534,7 +42497,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(20888)>>2]|0;
+ $3 = HEAP32[(21200)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -42567,7 +42530,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(20892)>>2]|0;
+ $19 = HEAP32[(21204)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -42582,7 +42545,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(20880)>>2] = $17;
+ HEAP32[(21192)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -42596,7 +42559,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (20912 + ($27<<2)|0);
+ $28 = (21224 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -42616,9 +42579,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[5218]|0;
+ $37 = HEAP32[5296]|0;
$38 = $37 & $36;
- HEAP32[5218] = $38;
+ HEAP32[5296] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -42732,7 +42695,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (21176 + ($74<<2)|0);
+ $75 = (21488 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -42742,14 +42705,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(20876)>>2]|0;
+ $80 = HEAP32[(21188)>>2]|0;
$81 = $80 & $79;
- HEAP32[(20876)>>2] = $81;
+ HEAP32[(21188)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(20888)>>2]|0;
+ $82 = HEAP32[(21200)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -42771,7 +42734,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(20888)>>2]|0;
+ $88 = HEAP32[(21200)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -42803,7 +42766,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(20888)>>2]|0;
+ $100 = HEAP32[(21200)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -42838,14 +42801,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(20896)>>2]|0;
+ $120 = HEAP32[(21208)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(20892)>>2]|0;
+ $122 = HEAP32[(21204)>>2]|0;
if ($121) {
- $123 = HEAP32[(20884)>>2]|0;
+ $123 = HEAP32[(21196)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(20884)>>2] = $124;
- HEAP32[(20896)>>2] = $$1;
+ HEAP32[(21196)>>2] = $124;
+ HEAP32[(21208)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -42853,16 +42816,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(20892)>>2] = 0;
- HEAP32[(20880)>>2] = 0;
+ HEAP32[(21204)>>2] = 0;
+ HEAP32[(21192)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(20880)>>2]|0;
+ $129 = HEAP32[(21192)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(20880)>>2] = $130;
- HEAP32[(20892)>>2] = $113;
+ HEAP32[(21192)>>2] = $130;
+ HEAP32[(21204)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -42881,10 +42844,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (20912 + ($142<<2)|0);
+ $143 = (21224 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(20888)>>2]|0;
+ $145 = HEAP32[(21200)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -42902,9 +42865,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[5218]|0;
+ $153 = HEAP32[5296]|0;
$154 = $153 & $152;
- HEAP32[5218] = $154;
+ HEAP32[5296] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -42912,7 +42875,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(20888)>>2]|0;
+ $156 = HEAP32[(21200)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -42972,7 +42935,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(20888)>>2]|0;
+ $189 = HEAP32[(21200)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -42985,7 +42948,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(20888)>>2]|0;
+ $169 = HEAP32[(21200)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -43016,7 +42979,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (21176 + ($193<<2)|0);
+ $194 = (21488 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -43026,13 +42989,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(20876)>>2]|0;
+ $199 = HEAP32[(21188)>>2]|0;
$200 = $199 & $198;
- HEAP32[(20876)>>2] = $200;
+ HEAP32[(21188)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(20888)>>2]|0;
+ $201 = HEAP32[(21200)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -43053,7 +43016,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(20888)>>2]|0;
+ $207 = HEAP32[(21200)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -43083,7 +43046,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(20888)>>2]|0;
+ $219 = HEAP32[(21200)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -43104,10 +43067,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(20892)>>2]|0;
+ $226 = HEAP32[(21204)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(20880)>>2] = $135;
+ HEAP32[(21192)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -43126,20 +43089,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (20912 + ($234<<2)|0);
- $236 = HEAP32[5218]|0;
+ $235 = (21224 + ($234<<2)|0);
+ $236 = HEAP32[5296]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[5218] = $240;
+ HEAP32[5296] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(20888)>>2]|0;
+ $243 = HEAP32[(21200)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -43191,21 +43154,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (21176 + ($$0396<<2)|0);
+ $273 = (21488 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(20876)>>2]|0;
+ $277 = HEAP32[(21188)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(20876)>>2] = $281;
+ HEAP32[(21188)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -43243,7 +43206,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(20888)>>2]|0;
+ $300 = HEAP32[(21200)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -43262,7 +43225,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(20888)>>2]|0;
+ $307 = HEAP32[(21200)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -43284,12 +43247,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(20904)>>2]|0;
+ $314 = HEAP32[(21216)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(20904)>>2] = $315;
+ HEAP32[(21216)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (21328);
+ $$0212$in$i = (21640);
} else {
return;
}
@@ -43303,7 +43266,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(20904)>>2] = -1;
+ HEAP32[(21216)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -43375,7 +43338,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(20888)>>2]|0;
+ $6 = HEAP32[(21200)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -43405,7 +43368,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(21352)>>2]|0;
+ $18 = HEAP32[(21664)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -43441,10 +43404,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(20896)>>2]|0;
+ $34 = HEAP32[(21208)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(20884)>>2]|0;
+ $36 = HEAP32[(21196)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -43460,15 +43423,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(20896)>>2] = $40;
- HEAP32[(20884)>>2] = $39;
+ HEAP32[(21208)>>2] = $40;
+ HEAP32[(21196)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(20892)>>2]|0;
+ $46 = HEAP32[(21204)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(20880)>>2]|0;
+ $48 = HEAP32[(21192)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -43504,8 +43467,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(20880)>>2] = $storemerge1;
- HEAP32[(20892)>>2] = $storemerge;
+ HEAP32[(21192)>>2] = $storemerge1;
+ HEAP32[(21204)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -43532,7 +43495,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (20912 + ($81<<2)|0);
+ $82 = (21224 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -43552,9 +43515,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[5218]|0;
+ $91 = HEAP32[5296]|0;
$92 = $91 & $90;
- HEAP32[5218] = $92;
+ HEAP32[5296] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -43663,7 +43626,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (21176 + ($128<<2)|0);
+ $129 = (21488 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -43673,13 +43636,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(20876)>>2]|0;
+ $134 = HEAP32[(21188)>>2]|0;
$135 = $134 & $133;
- HEAP32[(20876)>>2] = $135;
+ HEAP32[(21188)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(20888)>>2]|0;
+ $136 = HEAP32[(21200)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -43700,7 +43663,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(20888)>>2]|0;
+ $142 = HEAP32[(21200)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -43730,7 +43693,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(20888)>>2]|0;
+ $154 = HEAP32[(21200)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -43815,13 +43778,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(20888)>>2]|0;
+ $13 = HEAP32[(21200)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(20892)>>2]|0;
+ $15 = HEAP32[(21204)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -43836,7 +43799,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(20880)>>2] = $12;
+ HEAP32[(21192)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -43850,7 +43813,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (20912 + ($23<<2)|0);
+ $24 = (21224 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -43870,9 +43833,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[5218]|0;
+ $33 = HEAP32[5296]|0;
$34 = $33 & $32;
- HEAP32[5218] = $34;
+ HEAP32[5296] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -43986,7 +43949,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (21176 + ($70<<2)|0);
+ $71 = (21488 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -43996,14 +43959,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(20876)>>2]|0;
+ $76 = HEAP32[(21188)>>2]|0;
$77 = $76 & $75;
- HEAP32[(20876)>>2] = $77;
+ HEAP32[(21188)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(20888)>>2]|0;
+ $78 = HEAP32[(21200)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -44025,7 +43988,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(20888)>>2]|0;
+ $84 = HEAP32[(21200)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -44057,7 +44020,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(20888)>>2]|0;
+ $96 = HEAP32[(21200)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -44076,7 +44039,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(20888)>>2]|0;
+ $108 = HEAP32[(21200)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -44087,14 +44050,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(20896)>>2]|0;
+ $114 = HEAP32[(21208)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(20892)>>2]|0;
+ $116 = HEAP32[(21204)>>2]|0;
if ($115) {
- $117 = HEAP32[(20884)>>2]|0;
+ $117 = HEAP32[(21196)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(20884)>>2] = $118;
- HEAP32[(20896)>>2] = $$1;
+ HEAP32[(21196)>>2] = $118;
+ HEAP32[(21208)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -44102,16 +44065,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(20892)>>2] = 0;
- HEAP32[(20880)>>2] = 0;
+ HEAP32[(21204)>>2] = 0;
+ HEAP32[(21192)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(20880)>>2]|0;
+ $123 = HEAP32[(21192)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(20880)>>2] = $124;
- HEAP32[(20892)>>2] = $$1;
+ HEAP32[(21192)>>2] = $124;
+ HEAP32[(21204)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -44130,7 +44093,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (20912 + ($136<<2)|0);
+ $137 = (21224 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -44150,9 +44113,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[5218]|0;
+ $146 = HEAP32[5296]|0;
$147 = $146 & $145;
- HEAP32[5218] = $147;
+ HEAP32[5296] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -44261,7 +44224,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (21176 + ($183<<2)|0);
+ $184 = (21488 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -44271,13 +44234,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(20876)>>2]|0;
+ $189 = HEAP32[(21188)>>2]|0;
$190 = $189 & $188;
- HEAP32[(20876)>>2] = $190;
+ HEAP32[(21188)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(20888)>>2]|0;
+ $191 = HEAP32[(21200)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -44298,7 +44261,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(20888)>>2]|0;
+ $197 = HEAP32[(21200)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -44328,7 +44291,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(20888)>>2]|0;
+ $209 = HEAP32[(21200)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -44349,10 +44312,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(20892)>>2]|0;
+ $216 = HEAP32[(21204)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(20880)>>2] = $129;
+ HEAP32[(21192)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -44371,20 +44334,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (20912 + ($224<<2)|0);
- $226 = HEAP32[5218]|0;
+ $225 = (21224 + ($224<<2)|0);
+ $226 = HEAP32[5296]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[5218] = $230;
+ HEAP32[5296] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(20888)>>2]|0;
+ $233 = HEAP32[(21200)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -44436,20 +44399,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (21176 + ($$0431<<2)|0);
+ $263 = (21488 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(20876)>>2]|0;
+ $267 = HEAP32[(21188)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(20876)>>2] = $271;
+ HEAP32[(21188)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -44488,7 +44451,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(20888)>>2]|0;
+ $290 = HEAP32[(21200)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -44506,7 +44469,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(20888)>>2]|0;
+ $297 = HEAP32[(21200)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/web/shaders/shaders_postprocessing.js b/docs/examples/web/shaders/shaders_postprocessing.js
index 6b983c540..cb64cef85 100644
--- a/docs/examples/web/shaders/shaders_postprocessing.js
+++ b/docs/examples/web/shaders/shaders_postprocessing.js
@@ -185,7 +185,7 @@ Module['FS_createPath']('/resources/shaders', 'glsl100', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}, {"audio": 0, "start": 4022872, "crunched": 0, "end": 4023477, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 4023477, "crunched": 0, "end": 4024557, "filename": "/resources/shaders/glsl100/bloom.fs"}], "remote_package_size": 4024557, "package_uuid": "589aeab2-5a4d-4f6e-968e-7056eeff6ea2"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}, {"audio": 0, "start": 4022872, "crunched": 0, "end": 4023477, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 4023477, "crunched": 0, "end": 4024557, "filename": "/resources/shaders/glsl100/bloom.fs"}], "remote_package_size": 4024557, "package_uuid": "0ca8ae12-1910-4954-a883-a725db607080"});
})();
@@ -1778,12 +1778,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 24384;
+STATICTOP = STATIC_BASE + 24368;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,0,0,64,64,0,0,64,64,0,0,0,0,0,0,192,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,0,0,64,64,0,0,64,64,0,0,0,0,0,0,192,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([109,112,0,114,101,113,95,99,111,109,112,32,62,61,32,49,32,38,38,32,114,101,113,95,99,111,109,112,32,60,61,32,52,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,49,54,0,48,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,0,109,117,108,116,105,112,108,101,32,73,72,68,82,0,98,97,100,32,73,72,68,82,32,108,101,110,0,116,111,111,32,108,97,114,103,101,0,49,47,50,47,52,47,56,47,49,54,45,98,105,116,32,111,110,108,121,0,98,97,100,32,99,116,121,112,101,0,98,97,100,32,99,111,109,112,32,109,101,116,104,111,100,0,98,97,100,32,102,105,108,116,101,114,32,109,101,116,104,111,100,0,98,97,100,32,105,110,116,101,114,108,97,99,101,32,109,101,116,104,111,100,0,48,45,112,105,120,101,108,32,105,109,97,103,101,0,102,105,114,115,116,32,110,111,116,32,73,72,68,82,0,105,110,118,97,108,105,100,32,80,76,84,69,0,116,82,78,83,32,97,102,116,101,114,32,73,68,65,84,0,116,82,78,83,32,98,101,102,111,114,101,32,80,76,84,69,0,98,97,100,32,116,82,78,83,32,108,101,110,0,116,82,78,83,32,119,105,116,104,32,97,108,112,104,97,0,0,255,85,0,17,0,0,0,1,110,111,32,80,76,84,69,0,111,117,116,111,102,100,97,116,97,0,110,111,32,73,68,65,84,0,88,88,88,88,32,80,78,71,32,99,104,117,110,107,32,110,111,116,32,107,110,111,119,110,0,115,45,62,105,109,103,95,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10591,24 +10591,24 @@ function _main() {
$5 = HEAP32[3]|0;
_InitWindow($4,$5,4448);
_LoadModel($0,4497);
- _memcpy((18388|0),($0|0),264)|0;
+ _memcpy((18700|0),($0|0),264)|0;
_LoadTexture($1,4523);
- ;HEAP32[18652>>2]=HEAP32[$1>>2]|0;HEAP32[18652+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18652+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18652+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18652+16>>2]=HEAP32[$1+16>>2]|0;
- ;HEAP32[(18576)>>2]=HEAP32[$1>>2]|0;HEAP32[(18576)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(18576)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(18576)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(18576)+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[18964>>2]=HEAP32[$1>>2]|0;HEAP32[18964+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18964+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18964+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18964+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[(18888)>>2]=HEAP32[$1>>2]|0;HEAP32[(18888)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(18888)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(18888)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(18888)+16>>2]=HEAP32[$1+16>>2]|0;
_LoadShader($2,4557,4591);
- dest=18672; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=18984; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$6 = HEAP32[2]|0;
$7 = HEAP32[3]|0;
_LoadRenderTexture($3,$6,$7);
- dest=18728; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19040; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$dwarf$byval_copy; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetCameraMode($dwarf$byval_copy,2);
_emscripten_set_main_loop((1|0),0,1);
- dest=$dwarf$byval_copy; src=18672; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$dwarf$byval_copy; src=18984; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_UnloadShader($dwarf$byval_copy);
- ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[18652>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[18652+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[18652+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[18652+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[18652+16>>2]|0;
+ ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[18964>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[18964+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[18964+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[18964+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[18964+16>>2]|0;
_UnloadTexture($dwarf$byval_copy);
- _memcpy(($dwarf$byval_copy|0),(18388|0),264)|0;
+ _memcpy(($dwarf$byval_copy|0),(18700|0),264)|0;
_UnloadModel($dwarf$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10640,13 +10640,13 @@ function _UpdateDrawFrame() {
HEAP8[$9>>0] = -1;
;HEAP8[$$byval_copy5>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$0+3>>0]|0;
_ClearBackground($$byval_copy5);
- dest=$$byval_copy5; src=18728; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=19040; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_BeginTextureMode($$byval_copy5);
dest=$$byval_copy5; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_Begin3dMode($$byval_copy5);
HEAP32[$1>>2] = -1;
- _memcpy(($$byval_copy3|0),(18388|0),264)|0;
- ;HEAP32[$$byval_copy4>>2]=HEAP32[18376>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[18376+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[18376+8>>2]|0;
+ _memcpy(($$byval_copy3|0),(18700|0),264)|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[18688>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[18688+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[18688+8>>2]|0;
;HEAP8[$$byval_copy5>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$1+3>>0]|0;
_DrawModel($$byval_copy3,$$byval_copy4,2.0,$$byval_copy5);
_DrawGrid(10,1.0);
@@ -10661,23 +10661,23 @@ function _UpdateDrawFrame() {
;HEAP8[$$byval_copy5>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$2+3>>0]|0;
_DrawText(4626,70,190,50,$$byval_copy5);
_EndTextureMode();
- dest=$$byval_copy5; src=18672; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=18984; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_BeginShaderMode($$byval_copy5);
HEAP32[$3>>2] = 0;
$13 = ((($3)) + 4|0);
HEAP32[$13>>2] = 0;
$14 = ((($3)) + 8|0);
- $15 = HEAP32[(18736)>>2]|0;
+ $15 = HEAP32[(19048)>>2]|0;
HEAP32[$14>>2] = $15;
$16 = ((($3)) + 12|0);
- $17 = HEAP32[(18740)>>2]|0;
+ $17 = HEAP32[(19052)>>2]|0;
$18 = (0 - ($17))|0;
HEAP32[$16>>2] = $18;
HEAPF32[$4>>2] = 0.0;
$19 = ((($4)) + 4|0);
HEAPF32[$19>>2] = 0.0;
HEAP32[$5>>2] = -1;
- ;HEAP32[$$byval_copy2>>2]=HEAP32[(18732)>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[(18732)+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[(18732)+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[(18732)+12>>2]|0;HEAP32[$$byval_copy2+16>>2]=HEAP32[(18732)+16>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[(19044)>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[(19044)+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[(19044)+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[(19044)+12>>2]|0;HEAP32[$$byval_copy2+16>>2]=HEAP32[(19044)+16>>2]|0;
;HEAP32[$$byval_copy3>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$3+12>>2]|0;
;HEAP32[$$byval_copy4>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$4+4>>2]|0;
;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
@@ -10700,30 +10700,80 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorSubtract($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
$2 = $2|0;
- var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = +HEAPF32[$1>>2];
$4 = +HEAPF32[$2>>2];
$5 = $3 - $4;
- $6 = ((($1)) + 4|0);
- $7 = +HEAPF32[$6>>2];
- $8 = ((($2)) + 4|0);
- $9 = +HEAPF32[$8>>2];
- $10 = $7 - $9;
- $11 = ((($1)) + 8|0);
- $12 = +HEAPF32[$11>>2];
- $13 = ((($2)) + 8|0);
- $14 = +HEAPF32[$13>>2];
- $15 = $12 - $14;
HEAPF32[$0>>2] = $5;
- $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
- HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10;
- $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
- HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15;
+ $6 = ((($0)) + 4|0);
+ $7 = ((($1)) + 4|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = ((($2)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $8 - $10;
+ HEAPF32[$6>>2] = $11;
+ $12 = ((($0)) + 8|0);
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = ((($2)) + 8|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = $14 - $16;
+ HEAPF32[$12>>2] = $17;
return;
}
function _VectorCrossProduct($0,$1,$2) {
@@ -10876,13 +10926,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11871,7 +11914,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4694] = $2;
+ HEAP32[4772] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11884,7 +11927,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 18096;
+ $95 = 18408;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11897,48 +11940,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 18136;
+ $106 = 18448;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4534];
- $111 = +HEAPF32[4524];
+ $110 = +HEAPF32[4612];
+ $111 = +HEAPF32[4602];
$112 = $110 - $111;
- HEAPF32[4536] = $112;
- $113 = +HEAPF32[(18140)>>2];
- $114 = +HEAPF32[(18100)>>2];
+ HEAPF32[4614] = $112;
+ $113 = +HEAPF32[(18452)>>2];
+ $114 = +HEAPF32[(18412)>>2];
$115 = $113 - $114;
- HEAPF32[(18148)>>2] = $115;
- HEAP32[4693] = 4;
+ HEAPF32[(18460)>>2] = $115;
+ HEAP32[4771] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18128+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18440+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18464+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4699] = $116;
- $117 = 18128;
+ HEAPF32[4777] = $116;
+ $117 = 18440;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 18096;
+ $123 = 18408;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 18152;
+ $127 = 18464;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 18136;
+ $133 = 18448;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11951,7 +11994,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 18128;
+ $144 = 18440;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11964,27 +12007,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 18152;
+ $155 = 18464;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4538];
- $160 = +HEAPF32[4532];
+ $159 = +HEAPF32[4616];
+ $160 = +HEAPF32[4610];
$161 = $159 - $160;
- HEAPF32[4536] = $161;
- $162 = +HEAPF32[(18156)>>2];
- $163 = +HEAPF32[(18132)>>2];
+ HEAPF32[4614] = $161;
+ $162 = +HEAPF32[(18468)>>2];
+ $163 = +HEAPF32[(18444)>>2];
$164 = $162 - $163;
- HEAPF32[(18148)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18128+4>>2]|0;
+ HEAPF32[(18460)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18408>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18408+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18440>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18440+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18136+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18448+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18464+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11996,31 +12039,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18128+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18440+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18464+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4699];
+ $170 = +HEAPF32[4777];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4693] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18128+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0;
+ HEAP32[4771] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18440+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18464+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4700] = $174;
+ HEAPF32[4778] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4699] = 0.0;
- HEAPF32[4700] = 0.0;
- HEAPF32[4536] = 0.0;
- HEAPF32[(18148)>>2] = 0.0;
- HEAP32[4694] = 0;
- HEAP32[4693] = 0;
+ HEAPF32[4777] = 0.0;
+ HEAPF32[4778] = 0.0;
+ HEAPF32[4614] = 0.0;
+ HEAPF32[(18460)>>2] = 0.0;
+ HEAP32[4772] = 0;
+ HEAP32[4771] = 0;
STACKTOP = sp;return;
break;
}
@@ -12030,22 +12073,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4695]|0;
+ $6 = HEAP32[4773]|0;
$7 = (($6) + 1)|0;
- HEAP32[4695] = $7;
- $8 = HEAP32[4693]|0;
+ HEAP32[4773] = $7;
+ $8 = HEAP32[4771]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18408>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18408+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4693] = 2;
- HEAP32[4695] = 0;
+ HEAP32[4771] = 2;
+ HEAP32[4773] = 0;
} else {
label = 6;
}
@@ -12053,8 +12096,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4695] = 1;
- HEAP32[4693] = 1;
+ HEAP32[4773] = 1;
+ HEAP32[4771] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -12063,19 +12106,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 18096;
+ $21 = 18408;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 18104;
+ $25 = 18416;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 18112;
+ $29 = 18424;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -12084,13 +12127,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[14] = $34;
- HEAPF32[4530] = 0.0;
- HEAPF32[(18124)>>2] = 0.0;
+ HEAPF32[4608] = 0.0;
+ HEAPF32[(18436)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4693]|0;
+ $35 = HEAP32[4771]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -12100,19 +12143,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 18112;
+ $44 = 18424;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18112>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18112+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18408>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18408+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18424>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18424+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4696] = $49;
- HEAP32[4697] = 0;
+ HEAPF32[4774] = $49;
+ HEAP32[4775] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[14]|0;
@@ -12120,11 +12163,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18112>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18112+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18408>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18408+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18424>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18424+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4698] = $56;
+ HEAPF32[4776] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -12155,22 +12198,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4696] = 0.0;
- HEAPF32[4698] = 0.0;
+ HEAPF32[4774] = 0.0;
+ HEAPF32[4776] = 0.0;
$$sink10 = 0;
}
- HEAP32[4693] = $$sink10;
- HEAPF32[4526] = 0.0;
- HEAPF32[(18108)>>2] = 0.0;
- HEAP32[4694] = 0;
+ HEAP32[4771] = $$sink10;
+ HEAPF32[4604] = 0.0;
+ HEAPF32[(18420)>>2] = 0.0;
+ HEAP32[4772] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4697]|0;
+ $65 = HEAP32[4775]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4697] = 1;
+ HEAP32[4775] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -12179,31 +12222,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 18128;
+ $74 = 18440;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4693]|0;
+ $78 = HEAP32[4771]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18128+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18408>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18408+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18440>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18440+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4693] = 8;
+ HEAP32[4771] = 8;
}
}
- $82 = +HEAPF32[4532];
- $83 = +HEAPF32[4526];
+ $82 = +HEAPF32[4610];
+ $83 = +HEAPF32[4604];
$84 = $82 - $83;
- HEAPF32[4530] = $84;
- $85 = +HEAPF32[(18132)>>2];
- $86 = +HEAPF32[(18108)>>2];
+ HEAPF32[4608] = $84;
+ $85 = +HEAPF32[(18444)>>2];
+ $86 = +HEAPF32[(18420)>>2];
$87 = $85 - $86;
- HEAPF32[(18124)>>2] = $87;
+ HEAPF32[(18436)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -12212,58 +12255,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4693]|0;
+ $0 = HEAP32[4771]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4694]|0;
+ $2 = HEAP32[4772]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4693] = 4;
+ HEAP32[4771] = 4;
}
- $4 = HEAP32[4693]|0;
+ $4 = HEAP32[4771]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -12276,7 +12280,7 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4693] = 0;
+ HEAP32[4771] = 0;
return;
}
function _SetCameraMode($0,$1) {
@@ -12305,22 +12309,22 @@ function _SetCameraMode($0,$1) {
$8 = $4 * $4;
$9 = $7 + $8;
$10 = (+Math_sqrt((+$9)));
- HEAPF32[4701] = $10;
+ HEAPF32[4779] = $10;
$11 = $5 + $8;
$12 = (+Math_sqrt((+$11)));
$13 = (+Math_sqrt((+$7)));
$14 = (+Math_abs((+$2)));
$15 = $14 / $12;
$16 = (+Math_asin((+$15)));
- HEAPF32[4702] = $16;
+ HEAPF32[4780] = $16;
$17 = (+Math_abs((+$3)));
$18 = $17 / $13;
$19 = (+Math_asin((+$18)));
$20 = -$19;
- HEAPF32[4703] = $20;
+ HEAPF32[4781] = $20;
$21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0;
HEAP32[15] = $21;
- HEAP32[4704] = $1;
+ HEAP32[4782] = $1;
return;
}
function _UpdateCamera($0) {
@@ -12389,7 +12393,7 @@ function _UpdateCamera($0) {
$30 = HEAP32[24]|0;
$31 = (_IsKeyDown($30)|0);
HEAP32[$29>>2] = $31;
- $32 = HEAP32[4704]|0;
+ $32 = HEAP32[4782]|0;
$33 = ($32|0)==(0);
L1: do {
if ($33) {
@@ -12461,9 +12465,9 @@ function _UpdateCamera($0) {
$$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0;
break;
} else {
- $64 = +HEAPF32[4540];
+ $64 = +HEAPF32[4618];
$65 = $37 - $64;
- $66 = +HEAPF32[(18164)>>2];
+ $66 = +HEAPF32[(18476)>>2];
$67 = $42 - $66;
$$sroa$095$0 = $65;$$sroa$9$0 = $67;
break;
@@ -12471,11 +12475,11 @@ function _UpdateCamera($0) {
} else {
_ShowCursor();
$68 = +HEAPF32[$1>>2];
- $69 = +HEAPF32[4540];
+ $69 = +HEAPF32[4618];
$70 = $68 - $69;
$71 = ((($1)) + 4|0);
$72 = +HEAPF32[$71>>2];
- $73 = +HEAPF32[(18164)>>2];
+ $73 = +HEAPF32[(18476)>>2];
$74 = $72 - $73;
$$sroa$095$0 = $70;$$sroa$9$0 = $74;
}
@@ -12487,16 +12491,16 @@ function _UpdateCamera($0) {
$78 = (($75) + 4)|0;
$79 = $78;
$80 = HEAP32[$79>>2]|0;
- $81 = 18160;
+ $81 = 18472;
$82 = $81;
HEAP32[$82>>2] = $77;
$83 = (($81) + 4)|0;
$84 = $83;
HEAP32[$84>>2] = $80;
- $$pr = HEAP32[4704]|0;
+ $$pr = HEAP32[4782]|0;
switch ($$pr|0) {
case 1: {
- $85 = +HEAPF32[4701];
+ $85 = +HEAPF32[4779];
$86 = $85 < 120.0;
$87 = ($8|0)<(0);
$or$cond3 = $87 & $86;
@@ -12505,10 +12509,10 @@ function _UpdateCamera($0) {
$88 = (+($8|0));
$89 = $88 * 1.5;
$90 = $85 - $89;
- HEAPF32[4701] = $90;
+ HEAPF32[4779] = $90;
$91 = $90 > 120.0;
if ($91) {
- HEAPF32[4701] = 120.0;
+ HEAPF32[4779] = 120.0;
}
} else {
$92 = ((($0)) + 4|0);
@@ -12587,12 +12591,12 @@ function _UpdateCamera($0) {
$146 = (+($8|0));
$147 = $146 * 1.5;
$148 = $85 - $147;
- HEAPF32[4701] = $148;
+ HEAPF32[4779] = $148;
$149 = $148 < 0.30000001192092896;
if (!($149)) {
break;
}
- HEAPF32[4701] = 0.30000001192092896;
+ HEAPF32[4779] = 0.30000001192092896;
break;
}
}
@@ -12614,7 +12618,7 @@ function _UpdateCamera($0) {
$161 = $151 - $152;
$162 = $153 * $161;
$163 = $162 * 1.5;
- $164 = +HEAPF32[4701];
+ $164 = +HEAPF32[4779];
$165 = $163 / $164;
$166 = $151 + $165;
HEAPF32[$95>>2] = $166;
@@ -12646,7 +12650,7 @@ function _UpdateCamera($0) {
$185 = $151 - $152;
$186 = $177 * $185;
$187 = $186 * 1.5;
- $188 = +HEAPF32[4701];
+ $188 = +HEAPF32[4779];
$189 = $187 / $188;
$190 = $151 + $189;
HEAPF32[$95>>2] = $190;
@@ -12670,12 +12674,12 @@ function _UpdateCamera($0) {
if ($or$cond15) {
$203 = (+($8|0));
$204 = $203 * 1.5;
- $205 = +HEAPF32[4701];
+ $205 = +HEAPF32[4779];
$206 = $205 - $204;
- HEAPF32[4701] = $206;
+ HEAPF32[4779] = $206;
$207 = $206 < 0.30000001192092896;
if ($207) {
- HEAPF32[4701] = 0.30000001192092896;
+ HEAPF32[4779] = 0.30000001192092896;
}
}
}
@@ -12689,17 +12693,17 @@ function _UpdateCamera($0) {
$209 = ($12|0)==(0);
if ($209) {
$222 = $$sroa$095$0 * -0.0099999997764825821;
- $223 = +HEAPF32[4702];
+ $223 = +HEAPF32[4780];
$224 = (+Math_cos((+$223)));
$225 = $222 * $224;
$226 = $$sroa$9$0 * 0.0099999997764825821;
$227 = (+Math_sin((+$223)));
$228 = $226 * $227;
- $229 = +HEAPF32[4703];
+ $229 = +HEAPF32[4781];
$230 = (+Math_sin((+$229)));
$231 = $228 * $230;
$232 = $225 + $231;
- $233 = +HEAPF32[4701];
+ $233 = +HEAPF32[4779];
$234 = $233 / 5.0999999046325684;
$235 = $232 * $234;
$236 = ((($0)) + 12|0);
@@ -12729,23 +12733,23 @@ function _UpdateCamera($0) {
$210 = ($14|0)==(0);
if (!($210)) {
$211 = $$sroa$9$0 * 0.05000000074505806;
- $212 = +HEAPF32[4701];
+ $212 = +HEAPF32[4779];
$213 = $211 + $212;
- HEAPF32[4701] = $213;
+ HEAPF32[4779] = $213;
label = 58;
break L1;
}
$214 = $$sroa$095$0 * 0.0099999997764825821;
- $215 = +HEAPF32[4702];
+ $215 = +HEAPF32[4780];
$216 = $215 - $214;
- HEAPF32[4702] = $216;
+ HEAPF32[4780] = $216;
$217 = $$sroa$9$0 * 0.0099999997764825821;
- $218 = +HEAPF32[4703];
+ $218 = +HEAPF32[4781];
$219 = $218 - $217;
- HEAPF32[4703] = $219;
+ HEAPF32[4781] = $219;
$220 = $219 > 1.483529806137085;
if ($220) {
- HEAPF32[4703] = 1.483529806137085;
+ HEAPF32[4781] = 1.483529806137085;
label = 58;
break L1;
}
@@ -12754,32 +12758,32 @@ function _UpdateCamera($0) {
label = 58;
break L1;
}
- HEAPF32[4703] = -1.483529806137085;
+ HEAPF32[4781] = -1.483529806137085;
label = 58;
break L1;
break;
}
case 2: {
- $254 = +HEAPF32[4702];
+ $254 = +HEAPF32[4780];
$255 = $254 + 0.0099999997764825821;
- HEAPF32[4702] = $255;
+ HEAPF32[4780] = $255;
$256 = (+($8|0));
$257 = $256 * 1.5;
- $258 = +HEAPF32[4701];
+ $258 = +HEAPF32[4779];
$259 = $258 - $257;
- HEAPF32[4701] = $259;
+ HEAPF32[4779] = $259;
$260 = $259 < 1.2000000476837158;
if (!($260)) {
label = 58;
break L1;
}
- HEAPF32[4701] = 1.2000000476837158;
+ HEAPF32[4779] = 1.2000000476837158;
label = 58;
break L1;
break;
}
case 4: case 3: {
- $264 = +HEAPF32[4702];
+ $264 = +HEAPF32[4780];
$265 = (+Math_sin((+$264)));
$266 = HEAP32[$17>>2]|0;
$267 = (+($266>>>0));
@@ -12801,7 +12805,7 @@ function _UpdateCamera($0) {
$283 = +HEAPF32[$0>>2];
$284 = $283 + $282;
HEAPF32[$0>>2] = $284;
- $285 = +HEAPF32[4703];
+ $285 = +HEAPF32[4781];
$286 = (+Math_sin((+$285)));
$287 = $270 * $286;
$288 = $267 * $286;
@@ -12869,14 +12873,14 @@ function _UpdateCamera($0) {
$$0 = 1;
}
$313 = $$sroa$095$0 * 0.0030000000260770321;
- $314 = +HEAPF32[4702];
+ $314 = +HEAPF32[4780];
$315 = $314 - $313;
- HEAPF32[4702] = $315;
+ HEAPF32[4780] = $315;
$316 = $$sroa$9$0 * 0.0030000000260770321;
- $317 = +HEAPF32[4703];
+ $317 = +HEAPF32[4781];
$318 = $317 - $316;
- HEAPF32[4703] = $318;
- $319 = HEAP32[4704]|0;
+ HEAPF32[4781] = $318;
+ $319 = HEAP32[4782]|0;
$320 = ($319|0)==(4);
if ($320) {
$321 = $318 > 0.087266460061073303;
@@ -12891,17 +12895,17 @@ function _UpdateCamera($0) {
}
}
if ((label|0) == 49) {
- HEAPF32[4703] = $$sink26;
+ HEAPF32[4781] = $$sink26;
}
$323 = (+($8|0));
$324 = $323 * 1.5;
- $325 = +HEAPF32[4701];
+ $325 = +HEAPF32[4779];
$326 = $325 - $324;
$327 = $326 < 1.2000000476837158;
$storemerge = $327 ? 1.2000000476837158 : $326;
- HEAPF32[4701] = $storemerge;
+ HEAPF32[4779] = $storemerge;
$328 = +HEAPF32[$0>>2];
- $329 = +HEAPF32[4702];
+ $329 = +HEAPF32[4780];
$330 = (+Math_cos((+$329)));
$331 = $330 * 0.40000000596046448;
$332 = $328 + $331;
@@ -12932,17 +12936,17 @@ function _UpdateCamera($0) {
}
}
if ((label|0) == 53) {
- HEAPF32[4703] = $$sink28;
+ HEAPF32[4781] = $$sink28;
}
$346 = +HEAPF32[$0>>2];
- $347 = +HEAPF32[4702];
+ $347 = +HEAPF32[4780];
$348 = (+Math_sin((+$347)));
$349 = $348 * 25.0;
$350 = $346 - $349;
$351 = ((($0)) + 12|0);
HEAPF32[$351>>2] = $350;
$352 = +HEAPF32[$297>>2];
- $353 = +HEAPF32[4703];
+ $353 = +HEAPF32[4781];
$354 = (+Math_sin((+$353)));
$355 = $354 * 25.0;
$356 = $352 + $355;
@@ -12956,12 +12960,12 @@ function _UpdateCamera($0) {
HEAPF32[$362>>2] = $361;
$363 = ($$0|0)==(0);
if (!($363)) {
- $364 = HEAP32[4705]|0;
+ $364 = HEAP32[4783]|0;
$365 = (($364) + 1)|0;
- HEAP32[4705] = $365;
+ HEAP32[4783] = $365;
}
$366 = +HEAPF32[15];
- $367 = HEAP32[4705]|0;
+ $367 = HEAP32[4783]|0;
$368 = (+($367|0));
$369 = $368 / 5.0;
$370 = (+Math_sin((+$369)));
@@ -12991,7 +12995,7 @@ function _UpdateCamera($0) {
}
} while(0);
if ((label|0) == 58) {
- $$pr190 = HEAP32[4704]|0;
+ $$pr190 = HEAP32[4782]|0;
$380 = $$pr190;
}
switch ($380|0) {
@@ -13002,11 +13006,11 @@ function _UpdateCamera($0) {
STACKTOP = sp;return;
}
}
- $381 = +HEAPF32[4702];
+ $381 = +HEAPF32[4780];
$382 = (+Math_sin((+$381)));
- $383 = +HEAPF32[4701];
+ $383 = +HEAPF32[4779];
$384 = $382 * $383;
- $385 = +HEAPF32[4703];
+ $385 = +HEAPF32[4781];
$386 = (+Math_cos((+$385)));
$387 = $384 * $386;
$388 = ((($0)) + 12|0);
@@ -13015,7 +13019,7 @@ function _UpdateCamera($0) {
HEAPF32[$0>>2] = $390;
$391 = !($385 <= 0.0);
$392 = (+Math_sin((+$385)));
- $393 = +HEAPF32[4701];
+ $393 = +HEAPF32[4779];
$394 = ((($0)) + 16|0);
$395 = +HEAPF32[$394>>2];
$396 = $392 * $393;
@@ -13039,7 +13043,7 @@ function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 18168;
+ $1 = 18480;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -13056,7 +13060,7 @@ function _GetMousePosition($0) {
function _GetMouseWheelMove() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4710]|0;
+ $0 = HEAP32[4788]|0;
$1 = (($0|0) / 100)&-1;
return ($1|0);
}
@@ -13081,19 +13085,19 @@ function _IsKeyDown($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4709]|0;
+ $0 = HEAP32[4787]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4708]|0;
+ $0 = HEAP32[4786]|0;
return ($0|0);
}
function _HideCursor() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4706] = 1;
+ HEAP32[4784] = 1;
return;
}
function _SetMousePosition($0) {
@@ -13106,13 +13110,13 @@ function _SetMousePosition($0) {
$4 = (($1) + 4)|0;
$5 = $4;
$6 = HEAP32[$5>>2]|0;
- $7 = 18168;
+ $7 = 18480;
$8 = $7;
HEAP32[$8>>2] = $3;
$9 = (($7) + 4)|0;
$10 = $9;
HEAP32[$10>>2] = $6;
- $11 = HEAP32[4707]|0;
+ $11 = HEAP32[4785]|0;
$12 = +HEAPF32[$0>>2];
$13 = $12;
$14 = ((($0)) + 4|0);
@@ -13124,14 +13128,14 @@ function _SetMousePosition($0) {
function _ShowCursor() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4706] = 0;
+ HEAP32[4784] = 0;
return;
}
function _GetKeyStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4707]|0;
+ $1 = HEAP32[4785]|0;
$2 = (_glfwGetKey(($1|0),($0|0))|0);
return ($2|0);
}
@@ -13139,7 +13143,7 @@ function _GetMouseButtonStatus($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4707]|0;
+ $1 = HEAP32[4785]|0;
$2 = (_glfwGetMouseButton(($1|0),($0|0))|0);
return ($2|0);
}
@@ -13152,7 +13156,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4683,$vararg_buffer);
- HEAP32[4711] = $2;
+ HEAP32[4789] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -13165,15 +13169,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4712|0),(0|0),1,(8|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0);
- $3 = HEAP32[4709]|0;
+ $3 = HEAP32[4787]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4542] = $5;
- $6 = HEAP32[4708]|0;
+ HEAPF32[4620] = $5;
+ $6 = HEAP32[4786]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(18172)>>2] = $8;
- $9 = HEAP32[4712]|0;
+ HEAPF32[(18484)>>2] = $8;
+ $9 = HEAP32[4790]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -13192,11 +13196,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[18208>>0]=HEAP8[9212>>0]|0;HEAP8[18208+1>>0]=HEAP8[9212+1>>0]|0;HEAP8[18208+2>>0]=HEAP8[9212+2>>0]|0;HEAP8[18208+3>>0]=HEAP8[9212+3>>0]|0;HEAP8[18208+4>>0]=HEAP8[9212+4>>0]|0;HEAP8[18208+5>>0]=HEAP8[9212+5>>0]|0;HEAP8[18208+6>>0]=HEAP8[9212+6>>0]|0;
+ ;HEAP8[18520>>0]=HEAP8[9212>>0]|0;HEAP8[18520+1>>0]=HEAP8[9212+1>>0]|0;HEAP8[18520+2>>0]=HEAP8[9212+2>>0]|0;HEAP8[18520+3>>0]=HEAP8[9212+3>>0]|0;HEAP8[18520+4>>0]=HEAP8[9212+4>>0]|0;HEAP8[18520+5>>0]=HEAP8[9212+5>>0]|0;HEAP8[18520+6>>0]=HEAP8[9212+6>>0]|0;
break;
}
case 1: {
- $3 = 18208;
+ $3 = 18520;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -13205,11 +13209,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=18208; src=9219; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=18520; src=9219; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 18208;
+ $7 = 18520;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -13220,16 +13224,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(18208,$1)|0);
- $strlen = (_strlen(18208)|0);
- $endptr = (18208 + ($strlen)|0);
+ (_strcat(18520,$1)|0);
+ $strlen = (_strlen(18520)|0);
+ $endptr = (18520 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(18208,$2)|0);
+ (_vprintf(18520,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -13261,22 +13265,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4709] = $0;
- HEAP32[4708] = $1;
+ HEAP32[4787] = $0;
+ HEAP32[4786] = $1;
_MatrixIdentity($2);
- dest=18924; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19236; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,5354,$vararg_buffer);
}
- $6 = HEAP32[4709]|0;
- HEAP32[4747] = $6;
- $7 = HEAP32[4708]|0;
- HEAP32[4748] = $7;
+ $6 = HEAP32[4787]|0;
+ HEAP32[4825] = $6;
+ $7 = HEAP32[4786]|0;
+ HEAP32[4826] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[21668]|0;
+ $8 = HEAP8[21980]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -13284,13 +13288,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[21668]|0;
+ $11 = HEAP8[21980]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[21668]|0;
+ $14 = HEAP8[21980]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -13312,18 +13316,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4749]|0;
+ $21 = HEAP32[4827]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4709]|0;
- $48 = HEAP32[4708]|0;
- $49 = HEAP32[4711]|0;
+ $47 = HEAP32[4787]|0;
+ $48 = HEAP32[4786]|0;
+ $49 = HEAP32[4789]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4707] = $50;
- $51 = HEAP32[4709]|0;
- HEAP32[4750] = $51;
- $52 = HEAP32[4708]|0;
- HEAP32[4751] = $52;
+ HEAP32[4785] = $50;
+ $51 = HEAP32[4787]|0;
+ HEAP32[4828] = $51;
+ $52 = HEAP32[4786]|0;
+ HEAP32[4829] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -13332,9 +13336,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4709]|0;
+ $27 = HEAP32[4787]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4708]|0;
+ $29 = HEAP32[4786]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -13356,25 +13360,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4747] = $31;
- HEAP32[4748] = $34;
+ HEAP32[4825] = $31;
+ HEAP32[4826] = $34;
}
} while(0);
- $38 = HEAP32[4747]|0;
- $39 = HEAP32[4748]|0;
+ $38 = HEAP32[4825]|0;
+ $39 = HEAP32[4826]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,5405,$vararg_buffer3);
- $40 = HEAP32[4747]|0;
- $41 = HEAP32[4748]|0;
+ $40 = HEAP32[4825]|0;
+ $41 = HEAP32[4826]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4747]|0;
- $43 = HEAP32[4748]|0;
- $44 = HEAP32[4711]|0;
+ $42 = HEAP32[4825]|0;
+ $43 = HEAP32[4826]|0;
+ $44 = HEAP32[4789]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4707] = $46;
+ HEAP32[4785] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -13383,60 +13387,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,5443,$vararg_buffer6);
} else {
_TraceLog(0,5476,$vararg_buffer8);
- $55 = HEAP32[4750]|0;
- $56 = HEAP32[4751]|0;
+ $55 = HEAP32[4828]|0;
+ $56 = HEAP32[4829]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,5516,$vararg_buffer10);
- $57 = HEAP32[4709]|0;
- $58 = HEAP32[4708]|0;
+ $57 = HEAP32[4787]|0;
+ $58 = HEAP32[4786]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,5537,$vararg_buffer14);
- $59 = HEAP32[4752]|0;
- $60 = HEAP32[4753]|0;
+ $59 = HEAP32[4830]|0;
+ $60 = HEAP32[4831]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,5558,$vararg_buffer18);
}
- $61 = HEAP32[4707]|0;
+ $61 = HEAP32[4785]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4707]|0;
+ $62 = HEAP32[4785]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4707]|0;
+ $63 = HEAP32[4785]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4707]|0;
+ $64 = HEAP32[4785]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4707]|0;
+ $65 = HEAP32[4785]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4707]|0;
+ $66 = HEAP32[4785]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4707]|0;
+ $67 = HEAP32[4785]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4707]|0;
+ $68 = HEAP32[4785]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4707]|0;
+ $69 = HEAP32[4785]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[21668]|0;
+ $70 = HEAP8[21980]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4709]|0;
- $74 = HEAP32[4708]|0;
+ $73 = HEAP32[4787]|0;
+ $74 = HEAP32[4786]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4750]|0;
- $76 = HEAP32[4752]|0;
+ $75 = HEAP32[4828]|0;
+ $76 = HEAP32[4830]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4751]|0;
- $80 = HEAP32[4753]|0;
+ $79 = HEAP32[4829]|0;
+ $80 = HEAP32[4831]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -13455,18 +13459,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,5583,$vararg_buffer22);
- $73 = HEAP32[4709]|0;
- $74 = HEAP32[4708]|0;
+ $73 = HEAP32[4787]|0;
+ $74 = HEAP32[4786]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4750]|0;
- $76 = HEAP32[4752]|0;
+ $75 = HEAP32[4828]|0;
+ $76 = HEAP32[4830]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4751]|0;
- $80 = HEAP32[4753]|0;
+ $79 = HEAP32[4829]|0;
+ $80 = HEAP32[4831]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -13494,7 +13498,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(18892)>>2] = 224;
+ HEAP32[(19204)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -13535,27 +13539,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[18868>>2]=HEAP32[$1>>2]|0;HEAP32[18868+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18868+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18868+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18868+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[19180>>2]=HEAP32[$1>>2]|0;HEAP32[19180+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19180+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19180+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19180+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(18892)>>2]|0;
+ $5 = HEAP32[(19204)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(18896)>>2] = $7;
+ HEAP32[(19208)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18888)>>2] = $23;
- $24 = HEAP32[4717]|0;
+ HEAP32[(19200)>>2] = $23;
+ $24 = HEAP32[4795]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4907,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(18872)>>2]|0;
- $10 = HEAP32[(18892)>>2]|0;
- $11 = HEAP32[(18896)>>2]|0;
+ $9 = HEAP32[(19184)>>2]|0;
+ $10 = HEAP32[(19204)>>2]|0;
+ $11 = HEAP32[(19208)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -13604,8 +13608,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18888)>>2] = $23;
- $24 = HEAP32[4717]|0;
+ HEAP32[(19200)>>2] = $23;
+ $24 = HEAP32[4795]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4907,$vararg_buffer);
STACKTOP = sp;return;
@@ -13616,7 +13620,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2275] = $1;
+ HEAPF64[2314] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -13775,7 +13779,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 18184;
+ $31 = 18496;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -13788,7 +13792,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (18192);
+ $42 = (18504);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -13844,7 +13848,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (18852 + ($10<<2)|0);
+ $11 = (19164 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -13858,7 +13862,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2272] = $$;
+ HEAPF64[2311] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -13870,7 +13874,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4712] = 0;
+ HEAP32[4790] = 0;
return;
}
function _GetTime() {
@@ -14446,7 +14450,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4725]|0;
+ $6 = HEAP32[4803]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -14456,7 +14460,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4726]|0;
+ $9 = HEAP32[4804]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -14465,7 +14469,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4727]|0;
+ $12 = HEAP32[4805]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -14475,7 +14479,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4728]|0;
+ $15 = HEAP32[4806]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -14485,7 +14489,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4729]|0;
+ $18 = HEAP32[4807]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -14529,7 +14533,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4725]|0;
+ $22 = HEAP32[4803]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -14537,7 +14541,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4725]|0;
+ $24 = HEAP32[4803]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -14545,7 +14549,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4725]|0;
+ $26 = HEAP32[4803]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -14553,7 +14557,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4725]|0;
+ $28 = HEAP32[4803]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -14561,7 +14565,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4726]|0;
+ $30 = HEAP32[4804]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -14569,7 +14573,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4727]|0;
+ $32 = HEAP32[4805]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -14577,7 +14581,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4727]|0;
+ $34 = HEAP32[4805]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -14585,7 +14589,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4728]|0;
+ $36 = HEAP32[4806]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -14593,7 +14597,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4728]|0;
+ $38 = HEAP32[4806]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -14601,7 +14605,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4729]|0;
+ $40 = HEAP32[4807]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -14609,7 +14613,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4729]|0;
+ $42 = HEAP32[4807]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -14621,7 +14625,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4730]|0;
+ $44 = HEAP32[4808]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -14636,7 +14640,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,11944,$vararg_buffer15);
+ _TraceLog(2,12252,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -14967,20 +14971,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4709]|0;
+ $3 = HEAP32[4787]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4708]|0;
+ $5 = HEAP32[4786]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4750] = $3;
- HEAP32[4751] = $5;
- HEAP32[4752] = 0;
- HEAP32[4753] = 0;
+ HEAP32[4828] = $3;
+ HEAP32[4829] = $5;
+ HEAP32[4830] = 0;
+ HEAP32[4831] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -14994,9 +14998,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4709]|0;
+ $35 = HEAP32[4787]|0;
$36 = (+($35|0));
- $37 = HEAP32[4708]|0;
+ $37 = HEAP32[4786]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -15004,26 +15008,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4750] = $45;
- HEAP32[4751] = $37;
+ HEAP32[4828] = $45;
+ HEAP32[4829] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4752] = $46;
+ HEAP32[4830] = $46;
$$sink1 = 0;
} else {
- HEAP32[4750] = $35;
+ HEAP32[4828] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4751] = $42;
- HEAP32[4752] = 0;
+ HEAP32[4829] = $42;
+ HEAP32[4830] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4753] = $$sink1;
+ HEAP32[4831] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4708]|0;
+ $7 = HEAP32[4786]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -15033,11 +15037,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,8965,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4709]|0;
+ $9 = HEAP32[4787]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4708]|0;
+ $13 = HEAP32[4786]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -15045,33 +15049,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4750] = $23;
- HEAP32[4751] = $1;
+ HEAP32[4828] = $23;
+ HEAP32[4829] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4752] = $24;
+ HEAP32[4830] = $24;
$$sink = 0;
} else {
- HEAP32[4750] = $0;
- $17 = HEAP32[4708]|0;
+ HEAP32[4828] = $0;
+ $17 = HEAP32[4786]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4751] = $20;
- HEAP32[4752] = 0;
+ HEAP32[4829] = $20;
+ HEAP32[4830] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4753] = $$sink;
- $25 = HEAP32[4750]|0;
+ HEAP32[4831] = $$sink;
+ $25 = HEAP32[4828]|0;
$26 = (+($25|0));
- $27 = HEAP32[4709]|0;
+ $27 = HEAP32[4787]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=18924; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4750] = $0;
- HEAP32[4751] = $1;
+ dest=19236; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4828] = $0;
+ HEAP32[4829] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -15093,10 +15097,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4709] = $1;
- HEAP32[4708] = $2;
- HEAP32[4750] = $1;
- HEAP32[4751] = $2;
+ HEAP32[4787] = $1;
+ HEAP32[4786] = $2;
+ HEAP32[4828] = $1;
+ HEAP32[4829] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -15123,7 +15127,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (21675 + ($1)|0);
+ $9 = (21987 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -15144,7 +15148,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (21669 + ($1)|0);
+ $7 = (21981 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -15223,7 +15227,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 18184;
+ $15 = 18496;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -15258,7 +15262,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[5123] = $3;
+ HEAP32[5201] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -15268,7 +15272,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[5122] = $$sink;
+ HEAP32[5200] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -15349,18 +15353,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5715)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4788] = 1;
+ HEAP32[4866] = 1;
$27 = (_eglGetProcAddress((5742|0))|0);
- HEAP32[4789] = $27;
+ HEAP32[4867] = $27;
$28 = (_eglGetProcAddress((5763|0))|0);
- HEAP32[4790] = $28;
+ HEAP32[4868] = $28;
$29 = (_eglGetProcAddress((5784|0))|0);
- HEAP32[4791] = $29;
+ HEAP32[4869] = $29;
}
$30 = (_strcmp($24,5808)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4730] = 1;
+ HEAP32[4808] = 1;
}
$32 = (_strcmp($24,5828)|0);
$33 = ($32|0)==(0);
@@ -15382,7 +15386,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4725] = 1;
+ HEAP32[4803] = 1;
}
$39 = (_strcmp($24,5933)|0);
$40 = ($39|0)==(0);
@@ -15398,35 +15402,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4726] = 1;
+ HEAP32[4804] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,6002)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4727] = 1;
+ HEAP32[4805] = 1;
}
$47 = (_strcmp($44,6027)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4728] = 1;
+ HEAP32[4806] = 1;
}
$49 = (_strcmp($44,6060)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4729] = 1;
+ HEAP32[4807] = 1;
}
$51 = (_strcmp($44,6096)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4792] = 1;
- _glGetFloatv(34047,(19172|0));
+ HEAP32[4870] = 1;
+ _glGetFloatv(34047,(19484|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,6130)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4794] = 1;
+ HEAP32[4872] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -15437,61 +15441,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4788]|0;
+ $21 = HEAP32[4866]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,6233,$vararg_buffer15);
} else {
_TraceLog(0,6158,$vararg_buffer13);
}
- $57 = HEAP32[4730]|0;
+ $57 = HEAP32[4808]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,6369,$vararg_buffer19);
} else {
_TraceLog(0,6294,$vararg_buffer17);
}
- $59 = HEAP32[4725]|0;
+ $59 = HEAP32[4803]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,6461,$vararg_buffer21);
}
- $61 = HEAP32[4726]|0;
+ $61 = HEAP32[4804]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,6507,$vararg_buffer23);
}
- $63 = HEAP32[4727]|0;
+ $63 = HEAP32[4805]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,6554,$vararg_buffer25);
}
- $65 = HEAP32[4728]|0;
+ $65 = HEAP32[4806]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6605,$vararg_buffer27);
}
- $67 = HEAP32[4729]|0;
+ $67 = HEAP32[4807]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6652,$vararg_buffer29);
}
- $69 = HEAP32[4792]|0;
+ $69 = HEAP32[4870]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4793];
+ $71 = +HEAPF32[4871];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6699,$vararg_buffer31);
}
- $73 = HEAP32[4794]|0;
+ $73 = HEAP32[4872]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6765,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4795] = $75;
+ HEAP32[4873] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6869,$vararg_buffer39);
@@ -15500,14 +15504,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6818,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=19184; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19240; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19496; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19552; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4824] = $77;
+ HEAP32[4902] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4824]|0;
+ $79 = HEAP32[4902]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -15520,7 +15524,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4825] = $78;
+ HEAP32[4903] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -15535,48 +15539,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4826] = 1;
- $85 = HEAP32[4795]|0;
+ HEAP32[4904] = 1;
+ $85 = HEAP32[4873]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4827] = 4;
+ HEAP32[4905] = 4;
_MatrixIdentity($4);
- dest=19312; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19624; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19376); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19688); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19440); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19752); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19504); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19816); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19568); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19880); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19632); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(19944); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19696); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20008); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19760); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20072); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19824); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20136); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19888); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20200); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19952); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20264); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20016); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20328); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20080); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20392); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20144); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20456); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20208); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20520); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20272); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20584); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=19020; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19332; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=19084; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4754] = 19084;
+ dest=19396; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4832] = 19396;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -15587,21 +15591,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[5084] = $0;
- HEAP32[5085] = $1;
+ HEAP32[5162] = $0;
+ HEAP32[5163] = $1;
_TraceLog(0,6908,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4752]|0;
+ $0 = HEAP32[4830]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4753]|0;
+ $2 = HEAP32[4831]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4750]|0;
+ $4 = HEAP32[4828]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4751]|0;
+ $6 = HEAP32[4829]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -15612,12 +15616,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 19020;
+ $modelview$sink = 19332;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 19084;
+ $modelview$sink = 19396;
label = 3;
break;
}
@@ -15625,9 +15629,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4754] = $modelview$sink;
+ HEAP32[4832] = $modelview$sink;
}
- HEAP32[4787] = $0;
+ HEAP32[4865] = $0;
return;
}
function _rlLoadIdentity() {
@@ -15635,7 +15639,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4754]|0;
+ $1 = HEAP32[4832]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -15656,7 +15660,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4754]|0;
+ $8 = HEAP32[4832]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -15753,15 +15757,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(20356)>>2] = $0;
+ HEAP32[(20668)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(20364)>>2] = $1;
- HEAP32[(20360)>>2] = 0;
- HEAP32[(20368)>>2] = 0;
+ HEAP32[(20676)>>2] = $1;
+ HEAP32[(20672)>>2] = 0;
+ HEAP32[(20680)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(20364)>>2]|0;
+ $2 = HEAP32[(20676)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -15772,19 +15776,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[5086] = 0;
- HEAP32[(20352)>>2] = 0;
- HEAP32[(20348)>>2] = 0;
+ HEAP32[5164] = 0;
+ HEAP32[(20664)>>2] = 0;
+ HEAP32[(20660)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(20404)>>2] = $5;
+ HEAP32[(20716)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(20412)>>2] = $6;
- HEAP32[(20408)>>2] = 0;
- HEAP32[(20416)>>2] = 0;
+ HEAP32[(20724)>>2] = $6;
+ HEAP32[(20720)>>2] = 0;
+ HEAP32[(20728)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(20412)>>2]|0;
+ $7 = HEAP32[(20724)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -15795,24 +15799,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[5098] = 0;
- HEAP32[(20400)>>2] = 0;
- HEAP32[(20396)>>2] = 0;
+ HEAP32[5176] = 0;
+ HEAP32[(20712)>>2] = 0;
+ HEAP32[(20708)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(20452)>>2] = $10;
+ HEAP32[(20764)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(20456)>>2] = $11;
+ HEAP32[(20768)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(20460)>>2] = $12;
+ HEAP32[(20772)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(20464)>>2] = $13;
- $14 = HEAP32[(20452)>>2]|0;
+ HEAP32[(20776)>>2] = $13;
+ $14 = HEAP32[(20764)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(20456)>>2]|0;
+ $15 = HEAP32[(20768)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(20460)>>2]|0;
+ $17 = HEAP32[(20772)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -15823,7 +15827,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(20464)>>2]|0;
+ $16 = HEAP32[(20776)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -15860,140 +15864,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[5110] = 0;
- HEAP32[(20444)>>2] = 0;
- HEAP32[(20448)>>2] = 0;
+ HEAP32[5188] = 0;
+ HEAP32[(20756)>>2] = 0;
+ HEAP32[(20760)>>2] = 0;
_TraceLog(0,6955,$vararg_buffer);
- $20 = HEAP32[4788]|0;
+ $20 = HEAP32[4866]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4789]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(20372));
- $44 = HEAP32[4790]|0;
- $45 = HEAP32[(20372)>>2]|0;
+ $43 = HEAP32[4867]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(20684));
+ $44 = HEAP32[4868]|0;
+ $45 = HEAP32[(20684)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((20376)|0));
- $46 = HEAP32[(20376)>>2]|0;
+ _glGenBuffers(2,((20688)|0));
+ $46 = HEAP32[(20688)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(20356)>>2]|0;
+ $47 = HEAP32[(20668)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(19244)>>2]|0;
+ $48 = HEAP32[(19556)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(19244)>>2]|0;
+ $49 = HEAP32[(19556)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((20380)|0));
- $50 = HEAP32[(20380)>>2]|0;
+ _glGenBuffers(2,((20692)|0));
+ $50 = HEAP32[(20692)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(20364)>>2]|0;
+ $51 = HEAP32[(20676)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(19264)>>2]|0;
+ $52 = HEAP32[(19576)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(19264)>>2]|0;
+ $53 = HEAP32[(19576)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4788]|0;
+ $54 = HEAP32[4866]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(20376)>>2]|0;
- $58 = HEAP32[(20380)>>2]|0;
+ $57 = HEAP32[(20688)>>2]|0;
+ $58 = HEAP32[(20692)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,7093,$vararg_buffer3);
} else {
- $56 = HEAP32[(20372)>>2]|0;
+ $56 = HEAP32[(20684)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,7028,$vararg_buffer1);
}
- $59 = HEAP32[4788]|0;
+ $59 = HEAP32[4866]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4789]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(20420));
- $62 = HEAP32[4790]|0;
- $63 = HEAP32[(20420)>>2]|0;
+ $61 = HEAP32[4867]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(20732));
+ $62 = HEAP32[4868]|0;
+ $63 = HEAP32[(20732)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((20424)|0));
- $64 = HEAP32[(20424)>>2]|0;
+ _glGenBuffers(1,((20736)|0));
+ $64 = HEAP32[(20736)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(20404)>>2]|0;
+ $65 = HEAP32[(20716)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(19244)>>2]|0;
+ $66 = HEAP32[(19556)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(19244)>>2]|0;
+ $67 = HEAP32[(19556)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((20428)|0));
- $68 = HEAP32[(20428)>>2]|0;
+ _glGenBuffers(1,((20740)|0));
+ $68 = HEAP32[(20740)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(20412)>>2]|0;
+ $69 = HEAP32[(20724)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(19264)>>2]|0;
+ $70 = HEAP32[(19576)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(19264)>>2]|0;
+ $71 = HEAP32[(19576)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4788]|0;
+ $72 = HEAP32[4866]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(20424)>>2]|0;
- $76 = HEAP32[(20428)>>2]|0;
+ $75 = HEAP32[(20736)>>2]|0;
+ $76 = HEAP32[(20740)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,7239,$vararg_buffer10);
} else {
- $74 = HEAP32[(20420)>>2]|0;
+ $74 = HEAP32[(20732)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,7170,$vararg_buffer7);
}
- $77 = HEAP32[4788]|0;
+ $77 = HEAP32[4866]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4789]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(20468));
- $80 = HEAP32[4790]|0;
- $81 = HEAP32[(20468)>>2]|0;
+ $79 = HEAP32[4867]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(20780));
+ $80 = HEAP32[4868]|0;
+ $81 = HEAP32[(20780)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((20472)|0));
- $82 = HEAP32[(20472)>>2]|0;
+ _glGenBuffers(1,((20784)|0));
+ $82 = HEAP32[(20784)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(20452)>>2]|0;
+ $83 = HEAP32[(20764)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(19244)>>2]|0;
+ $84 = HEAP32[(19556)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(19244)>>2]|0;
+ $85 = HEAP32[(19556)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((20476)|0));
- $86 = HEAP32[(20476)>>2]|0;
+ _glGenBuffers(1,((20788)|0));
+ $86 = HEAP32[(20788)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(20456)>>2]|0;
+ $87 = HEAP32[(20768)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(19248)>>2]|0;
+ $88 = HEAP32[(19560)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(19248)>>2]|0;
+ $89 = HEAP32[(19560)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((20480)|0));
- $90 = HEAP32[(20480)>>2]|0;
+ _glGenBuffers(1,((20792)|0));
+ $90 = HEAP32[(20792)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(20460)>>2]|0;
+ $91 = HEAP32[(20772)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(19264)>>2]|0;
+ $92 = HEAP32[(19576)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(19264)>>2]|0;
+ $93 = HEAP32[(19576)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((20484)|0));
- $94 = HEAP32[(20484)>>2]|0;
+ _glGenBuffers(1,((20796)|0));
+ $94 = HEAP32[(20796)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(20464)>>2]|0;
+ $95 = HEAP32[(20776)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4788]|0;
+ $96 = HEAP32[4866]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(20472)>>2]|0;
- $100 = HEAP32[(20476)>>2]|0;
- $101 = HEAP32[(20480)>>2]|0;
- $102 = HEAP32[(20484)>>2]|0;
+ $99 = HEAP32[(20784)>>2]|0;
+ $100 = HEAP32[(20788)>>2]|0;
+ $101 = HEAP32[(20792)>>2]|0;
+ $102 = HEAP32[(20796)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -16003,16 +16007,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,7385,$vararg_buffer17);
} else {
- $98 = HEAP32[(20468)>>2]|0;
+ $98 = HEAP32[(20780)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,7320,$vararg_buffer14);
}
- $103 = HEAP32[4788]|0;
+ $103 = HEAP32[4866]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4790]|0;
+ $105 = HEAP32[4868]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -16193,9 +16197,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (21669 + ($0)|0);
+ $1 = (21981 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (21672 + ($0)|0);
+ $3 = (21984 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -16207,9 +16211,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (21669 + ($0)|0);
+ $1 = (21981 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (21672 + ($0)|0);
+ $3 = (21984 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -16230,7 +16234,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4707]|0;
+ $0 = HEAP32[4785]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,9229,$vararg_buffer);
@@ -16241,9 +16245,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[18868>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18868+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18868+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18868+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18868+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[19180>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19180+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19180+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19180+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19180+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(18896)>>2]|0;
+ $0 = HEAP32[(19208)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -16254,11 +16258,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(19180|0));
- $0 = HEAP32[4795]|0;
+ _glDeleteTextures(1,(19492|0));
+ $0 = HEAP32[4873]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,9256,$vararg_buffer);
- $1 = HEAP32[4825]|0;
+ $1 = HEAP32[4903]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -16266,17 +16270,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4796]|0;
+ $0 = HEAP32[4874]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4788]|0;
+ $0 = HEAP32[4866]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4790]|0;
+ $2 = HEAP32[4868]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -16285,39 +16289,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((20376)|0));
- _glDeleteBuffers(1,((20380)|0));
- _glDeleteBuffers(1,((20424)|0));
- _glDeleteBuffers(1,((20428)|0));
- _glDeleteBuffers(1,((20472)|0));
- _glDeleteBuffers(1,((20476)|0));
- _glDeleteBuffers(1,((20480)|0));
- _glDeleteBuffers(1,((20484)|0));
- $3 = HEAP32[4788]|0;
+ _glDeleteBuffers(1,((20688)|0));
+ _glDeleteBuffers(1,((20692)|0));
+ _glDeleteBuffers(1,((20736)|0));
+ _glDeleteBuffers(1,((20740)|0));
+ _glDeleteBuffers(1,((20784)|0));
+ _glDeleteBuffers(1,((20788)|0));
+ _glDeleteBuffers(1,((20792)|0));
+ _glDeleteBuffers(1,((20796)|0));
+ $3 = HEAP32[4866]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4791]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(20372));
- $6 = HEAP32[4791]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(20420));
- $7 = HEAP32[4791]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(20468));
+ $5 = HEAP32[4869]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(20684));
+ $6 = HEAP32[4869]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(20732));
+ $7 = HEAP32[4869]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(20780));
}
- $8 = HEAP32[(20356)>>2]|0;
+ $8 = HEAP32[(20668)>>2]|0;
_free($8);
- $9 = HEAP32[(20364)>>2]|0;
+ $9 = HEAP32[(20676)>>2]|0;
_free($9);
- $10 = HEAP32[(20404)>>2]|0;
+ $10 = HEAP32[(20716)>>2]|0;
_free($10);
- $11 = HEAP32[(20412)>>2]|0;
+ $11 = HEAP32[(20724)>>2]|0;
_free($11);
- $12 = HEAP32[(20452)>>2]|0;
+ $12 = HEAP32[(20764)>>2]|0;
_free($12);
- $13 = HEAP32[(20456)>>2]|0;
+ $13 = HEAP32[(20768)>>2]|0;
_free($13);
- $14 = HEAP32[(20460)>>2]|0;
+ $14 = HEAP32[(20772)>>2]|0;
_free($14);
- $15 = HEAP32[(20464)>>2]|0;
+ $15 = HEAP32[(20776)>>2]|0;
_free($15);
return;
}
@@ -16357,16 +16361,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2292] = $0;
- $1 = +HEAPF64[2275];
+ HEAPF64[2331] = $0;
+ $1 = +HEAPF64[2314];
$2 = $0 - $1;
- HEAPF64[2293] = $2;
- HEAPF64[2275] = $0;
+ HEAPF64[2332] = $2;
+ HEAPF64[2314] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=18924; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=19236; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(20496);
+ _rlMultMatrixf(20808);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -16375,53 +16379,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[5124] = $1;
+ HEAP32[5202] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(20500)>>2] = $3;
+ HEAP32[(20812)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(20504)>>2] = $5;
+ HEAP32[(20816)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(20508)>>2] = $7;
+ HEAP32[(20820)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(20512)>>2] = $9;
+ HEAP32[(20824)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(20516)>>2] = $11;
+ HEAP32[(20828)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(20520)>>2] = $13;
+ HEAP32[(20832)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(20524)>>2] = $15;
+ HEAP32[(20836)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(20528)>>2] = $17;
+ HEAP32[(20840)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(20532)>>2] = $19;
+ HEAP32[(20844)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(20536)>>2] = $21;
+ HEAP32[(20848)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(20540)>>2] = $23;
+ HEAP32[(20852)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(20544)>>2] = $25;
+ HEAP32[(20856)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(20548)>>2] = $27;
+ HEAP32[(20860)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(20552)>>2] = $29;
+ HEAP32[(20864)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(20556)>>2] = $31;
- return (20496|0);
+ HEAP32[(20868)>>2] = $31;
+ return (20808|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -16496,7 +16500,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4754]|0;
+ $49 = HEAP32[4832]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -16510,15 +16514,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2292] = $0;
- $1 = +HEAPF64[2275];
+ HEAPF64[2331] = $0;
+ $1 = +HEAPF64[2314];
$2 = $0 - $1;
- HEAPF64[2294] = $2;
- HEAPF64[2275] = $0;
- $3 = +HEAPF64[2293];
+ HEAPF64[2333] = $2;
+ HEAPF64[2314] = $0;
+ $3 = +HEAPF64[2332];
$4 = $2 + $3;
- HEAPF64[2295] = $4;
- $5 = +HEAPF64[2272];
+ HEAPF64[2334] = $4;
+ $5 = +HEAPF64[2311];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -16528,13 +16532,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2292] = $10;
- $11 = +HEAPF64[2275];
+ HEAPF64[2331] = $10;
+ $11 = +HEAPF64[2314];
$12 = $10 - $11;
- HEAPF64[2275] = $10;
- $13 = +HEAPF64[2295];
+ HEAPF64[2314] = $10;
+ $13 = +HEAPF64[2334];
$14 = $12 + $13;
- HEAPF64[2295] = $14;
+ HEAPF64[2334] = $14;
return;
}
function _rlglDraw() {
@@ -16547,7 +16551,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4707]|0;
+ $0 = HEAP32[4785]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -16563,20 +16567,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[761] = -1;
HEAP32[763] = -1;
- HEAP32[5140] = 0;
- $3 = HEAP32[4707]|0;
+ HEAP32[5218] = 0;
+ $3 = HEAP32[4785]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4542] = $5;
+ HEAPF32[4620] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(18172)>>2] = $7;
- _memcpy((22187|0),(21675|0),512)|0;
- ;HEAP8[21672>>0]=HEAP8[21669>>0]|0;HEAP8[21672+1>>0]=HEAP8[21669+1>>0]|0;HEAP8[21672+2>>0]=HEAP8[21669+2>>0]|0;
- $8 = HEAP32[5123]|0;
- HEAP32[4710] = $8;
- HEAP32[5123] = 0;
+ HEAPF32[(18484)>>2] = $7;
+ _memcpy((22499|0),(21987|0),512)|0;
+ ;HEAP8[21984>>0]=HEAP8[21981>>0]|0;HEAP8[21984+1>>0]=HEAP8[21981+1>>0]|0;HEAP8[21984+2>>0]=HEAP8[21981+2>>0]|0;
+ $8 = HEAP32[5201]|0;
+ HEAP32[4788] = $8;
+ HEAP32[5201] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -16586,8 +16590,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (22699 + ($$05160<<5)|0);
- $scevgep67 = (22827 + ($$05160<<5)|0);
+ $scevgep = (23011 + ($$05160<<5)|0);
+ $scevgep67 = (23139 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -16601,7 +16605,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((22827 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((23139 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[763] = $$04857;
@@ -16628,7 +16632,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((20564 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((20876 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -16644,7 +16648,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[5140] = $$lcssa;
+ HEAP32[5218] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -16685,87 +16689,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5086]|0;
+ $0 = HEAP32[5164]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4788]|0;
+ $2 = HEAP32[4866]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4790]|0;
- $5 = HEAP32[(20372)>>2]|0;
+ $4 = HEAP32[4868]|0;
+ $5 = HEAP32[(20684)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(20376)>>2]|0;
+ $6 = HEAP32[(20688)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[5086]|0;
+ $7 = HEAP32[5164]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(20356)>>2]|0;
+ $9 = HEAP32[(20668)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(20380)>>2]|0;
+ $10 = HEAP32[(20692)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(20352)>>2]|0;
+ $11 = HEAP32[(20664)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(20364)>>2]|0;
+ $13 = HEAP32[(20676)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[5098]|0;
+ $14 = HEAP32[5176]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4788]|0;
+ $16 = HEAP32[4866]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4790]|0;
- $19 = HEAP32[(20420)>>2]|0;
+ $18 = HEAP32[4868]|0;
+ $19 = HEAP32[(20732)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(20424)>>2]|0;
+ $20 = HEAP32[(20736)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[5098]|0;
+ $21 = HEAP32[5176]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(20404)>>2]|0;
+ $23 = HEAP32[(20716)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(20428)>>2]|0;
+ $24 = HEAP32[(20740)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(20400)>>2]|0;
+ $25 = HEAP32[(20712)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(20412)>>2]|0;
+ $27 = HEAP32[(20724)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[5110]|0;
+ $28 = HEAP32[5188]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4788]|0;
+ $30 = HEAP32[4866]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4790]|0;
- $33 = HEAP32[(20468)>>2]|0;
+ $32 = HEAP32[4868]|0;
+ $33 = HEAP32[(20780)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(20472)>>2]|0;
+ $34 = HEAP32[(20784)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[5110]|0;
+ $35 = HEAP32[5188]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(20452)>>2]|0;
+ $37 = HEAP32[(20764)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(20476)>>2]|0;
+ $38 = HEAP32[(20788)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[5110]|0;
+ $39 = HEAP32[5188]|0;
$40 = $39 << 3;
- $41 = HEAP32[(20456)>>2]|0;
+ $41 = HEAP32[(20768)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(20480)>>2]|0;
+ $42 = HEAP32[(20792)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[5110]|0;
+ $43 = HEAP32[5188]|0;
$44 = $43 << 2;
- $45 = HEAP32[(20460)>>2]|0;
+ $45 = HEAP32[(20772)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4788]|0;
+ $46 = HEAP32[4866]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4790]|0;
+ $48 = HEAP32[4868]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -16783,9 +16787,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=19020; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=19084; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[5173]|0;
+ dest=$0; src=19332; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=19396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[5251]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -16795,134 +16799,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[5086]|0;
+ $8 = HEAP32[5164]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[5098]|0;
+ $10 = HEAP32[5176]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[5110]|0;
+ $12 = HEAP32[5188]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4810]|0;
+ $14 = HEAP32[4888]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=19084; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=19020; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=19396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=19332; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(19268)>>2]|0;
+ $15 = HEAP32[(19580)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(19272)>>2]|0;
+ $17 = HEAP32[(19584)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(19284)>>2]|0;
+ $18 = HEAP32[(19596)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[5086]|0;
+ $19 = HEAP32[5164]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4795]|0;
+ $21 = HEAP32[4873]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4788]|0;
+ $22 = HEAP32[4866]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(20376)>>2]|0;
+ $26 = HEAP32[(20688)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(19244)>>2]|0;
+ $27 = HEAP32[(19556)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(19244)>>2]|0;
+ $28 = HEAP32[(19556)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(20380)>>2]|0;
+ $29 = HEAP32[(20692)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(19264)>>2]|0;
+ $30 = HEAP32[(19576)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(19264)>>2]|0;
+ $31 = HEAP32[(19576)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4790]|0;
- $25 = HEAP32[(20372)>>2]|0;
+ $24 = HEAP32[4868]|0;
+ $25 = HEAP32[(20684)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[5086]|0;
+ $32 = HEAP32[5164]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4788]|0;
+ $33 = HEAP32[4866]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[5098]|0;
+ $35 = HEAP32[5176]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4795]|0;
+ $37 = HEAP32[4873]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4788]|0;
+ $38 = HEAP32[4866]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(20424)>>2]|0;
+ $42 = HEAP32[(20736)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(19244)>>2]|0;
+ $43 = HEAP32[(19556)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(19244)>>2]|0;
+ $44 = HEAP32[(19556)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(20428)>>2]|0;
+ $45 = HEAP32[(20740)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(19264)>>2]|0;
+ $46 = HEAP32[(19576)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(19264)>>2]|0;
+ $47 = HEAP32[(19576)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4790]|0;
- $41 = HEAP32[(20420)>>2]|0;
+ $40 = HEAP32[4868]|0;
+ $41 = HEAP32[(20732)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[5098]|0;
+ $48 = HEAP32[5176]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4788]|0;
+ $49 = HEAP32[4866]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[5110]|0;
+ $51 = HEAP32[5188]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4788]|0;
+ $53 = HEAP32[4866]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(20472)>>2]|0;
+ $57 = HEAP32[(20784)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(19244)>>2]|0;
+ $58 = HEAP32[(19556)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(19244)>>2]|0;
+ $59 = HEAP32[(19556)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(20476)>>2]|0;
+ $60 = HEAP32[(20788)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(19248)>>2]|0;
+ $61 = HEAP32[(19560)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(19248)>>2]|0;
+ $62 = HEAP32[(19560)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(20480)>>2]|0;
+ $63 = HEAP32[(20792)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(19264)>>2]|0;
+ $64 = HEAP32[(19576)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(19264)>>2]|0;
+ $65 = HEAP32[(19576)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(20484)>>2]|0;
+ $66 = HEAP32[(20796)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4790]|0;
- $56 = HEAP32[(20468)>>2]|0;
+ $55 = HEAP32[4868]|0;
+ $56 = HEAP32[(20780)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4826]|0;
+ $67 = HEAP32[4904]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4825]|0;
+ $71 = HEAP32[4903]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -16933,14 +16937,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4825]|0;
+ $80 = HEAP32[4903]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4826]|0;
+ $87 = HEAP32[4904]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -16949,7 +16953,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4788]|0;
+ $69 = HEAP32[4866]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -16957,10 +16961,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4788]|0;
+ $89 = HEAP32[4866]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4790]|0;
+ $91 = HEAP32[4868]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -16972,22 +16976,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4826] = 1;
- $5 = HEAP32[4795]|0;
- $6 = HEAP32[4825]|0;
+ HEAP32[4904] = 1;
+ $5 = HEAP32[4873]|0;
+ $6 = HEAP32[4903]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[5086] = 0;
- HEAP32[(20352)>>2] = 0;
- HEAP32[5098] = 0;
- HEAP32[(20400)>>2] = 0;
- HEAP32[5110] = 0;
- HEAP32[(20444)>>2] = 0;
- HEAP32[(20448)>>2] = 0;
+ HEAP32[5164] = 0;
+ HEAP32[(20664)>>2] = 0;
+ HEAP32[5176] = 0;
+ HEAP32[(20712)>>2] = 0;
+ HEAP32[5188] = 0;
+ HEAP32[(20756)>>2] = 0;
+ HEAP32[(20760)>>2] = 0;
HEAPF32[764] = -1.0;
- dest=19020; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19084; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19332; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19396; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -17002,17 +17006,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[5084]|0;
+ $5 = HEAP32[5162]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[5085]|0;
+ $9 = HEAP32[5163]|0;
_rlViewport($7,0,$8,$9);
- $10 = (20924 + ($0<<6)|0);
+ $10 = (21236 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (20796 + ($0<<6)|0);
+ $11 = (21108 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -17024,14 +17028,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=19084; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19396; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=19020; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19332; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _Begin3dMode($0) {
@@ -17048,9 +17052,9 @@ function _Begin3dMode($0) {
_rlMatrixMode(5889);
_rlPushMatrix();
_rlLoadIdentity();
- $2 = HEAP32[4709]|0;
+ $2 = HEAP32[4787]|0;
$3 = (+($2|0));
- $4 = HEAP32[4708]|0;
+ $4 = HEAP32[4786]|0;
$5 = (+($4|0));
$6 = $3 / $5;
$7 = ((($0)) + 36|0);
@@ -17075,7 +17079,7 @@ function _Begin3dMode($0) {
_MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3);
dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($$byval_copy3)|0);
- _rlMultMatrixf(20496);
+ _rlMultMatrixf(20808);
_rlEnableDepthTest();
STACKTOP = sp;return;
}
@@ -17084,26 +17088,26 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[5263]|0;
+ $0 = HEAP32[5341]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,9371,$vararg_buffer);
}
- $2 = HEAP32[5263]|0;
- $3 = (19312 + ($2<<6)|0);
- $4 = HEAP32[4754]|0;
+ $2 = HEAP32[5341]|0;
+ $3 = (19624 + ($2<<6)|0);
+ $4 = HEAP32[4832]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[5263]|0;
+ $5 = HEAP32[5341]|0;
$6 = (($5) + 1)|0;
- HEAP32[5263] = $6;
- $7 = HEAP32[4787]|0;
+ HEAP32[5341] = $6;
+ $7 = HEAP32[4865]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[5264] = 1;
+ HEAP32[5342] = 1;
STACKTOP = sp;return;
}
function _rlFrustum($0,$1,$2,$3,$4,$5) {
@@ -17122,7 +17126,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixFrustum($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4754]|0;
+ $8 = HEAP32[4832]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -17149,18 +17153,18 @@ function _End3dMode() {
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5263]|0;
+ $0 = HEAP32[5341]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[5263]|0;
+ $2 = HEAP32[5341]|0;
$3 = (($2) + -1)|0;
- $4 = (19312 + ($3<<6)|0);
- $5 = HEAP32[4754]|0;
+ $4 = (19624 + ($3<<6)|0);
+ $5 = HEAP32[4832]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[5263] = $6;
+ HEAP32[5341] = $6;
return;
}
function _rlDisableDepthTest() {
@@ -17232,7 +17236,7 @@ function _GetFPS() {
function _GetFrameTime() {
var $0 = 0.0, $1 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = +HEAPF64[2295];
+ $0 = +HEAPF64[2334];
$1 = $0;
return (+$1);
}
@@ -17240,19 +17244,19 @@ function _SetConfigFlags($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
- HEAP8[21668] = $0;
+ HEAP8[21980] = $0;
$1 = $0 & 1;
$2 = ($1<<24>>24)==(0);
if (!($2)) {
- HEAP32[4712] = 1;
+ HEAP32[4790] = 1;
}
- $3 = HEAP8[21668]|0;
+ $3 = HEAP8[21980]|0;
$4 = $3 & 2;
$5 = ($4<<24>>24)==(0);
if ($5) {
return;
}
- HEAP32[4749] = 1;
+ HEAP32[4827] = 1;
return;
}
function _IsFileExtension($0,$1) {
@@ -17285,7 +17289,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4754]|0;
+ $5 = HEAP32[4832]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -17318,7 +17322,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4754]|0;
+ $11 = HEAP32[4832]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -17329,7 +17333,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4827] = $0;
+ HEAP32[4905] = $0;
return;
}
function _rlEnd() {
@@ -17345,21 +17349,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[5264]|0;
+ $0 = HEAP32[5342]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[5265]|0;
+ $2 = HEAP32[5343]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4824]|0;
+ $6 = HEAP32[4902]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4754]|0;
+ $8 = HEAP32[4832]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[5265]|0;
+ $5 = HEAP32[5343]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -17367,12 +17371,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[5264] = 0;
+ HEAP32[5342] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4824]|0;
+ $11 = HEAP32[4902]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -17381,7 +17385,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[5265]|0;
+ $19 = HEAP32[5343]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -17391,15 +17395,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[5264] = 0;
+ HEAP32[5342] = 0;
}
- HEAP32[5265] = 0;
+ HEAP32[5343] = 0;
}
- $21 = HEAP32[4827]|0;
+ $21 = HEAP32[4905]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[5086]|0;
- $23 = HEAP32[(20352)>>2]|0;
+ $22 = HEAP32[5164]|0;
+ $23 = HEAP32[(20664)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[764];
@@ -17418,16 +17422,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(20364)>>2]|0;
- $28 = HEAP32[(20352)>>2]|0;
+ $27 = HEAP32[(20676)>>2]|0;
+ $28 = HEAP32[(20664)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(20364)>>2]|0;
- $35 = HEAP32[(20352)>>2]|0;
+ $34 = HEAP32[(20676)>>2]|0;
+ $35 = HEAP32[(20664)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -17435,8 +17439,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(20364)>>2]|0;
- $43 = HEAP32[(20352)>>2]|0;
+ $42 = HEAP32[(20676)>>2]|0;
+ $43 = HEAP32[(20664)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -17444,8 +17448,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(20364)>>2]|0;
- $51 = HEAP32[(20352)>>2]|0;
+ $50 = HEAP32[(20676)>>2]|0;
+ $51 = HEAP32[(20664)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -17453,9 +17457,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(20352)>>2]|0;
+ $58 = HEAP32[(20664)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(20352)>>2] = $59;
+ HEAP32[(20664)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -17471,8 +17475,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[5098]|0;
- $62 = HEAP32[(20400)>>2]|0;
+ $61 = HEAP32[5176]|0;
+ $62 = HEAP32[(20712)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[764];
@@ -17491,16 +17495,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(20412)>>2]|0;
- $67 = HEAP32[(20400)>>2]|0;
+ $66 = HEAP32[(20724)>>2]|0;
+ $67 = HEAP32[(20712)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(20412)>>2]|0;
- $74 = HEAP32[(20400)>>2]|0;
+ $73 = HEAP32[(20724)>>2]|0;
+ $74 = HEAP32[(20712)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -17508,8 +17512,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(20412)>>2]|0;
- $82 = HEAP32[(20400)>>2]|0;
+ $81 = HEAP32[(20724)>>2]|0;
+ $82 = HEAP32[(20712)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -17517,8 +17521,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(20412)>>2]|0;
- $90 = HEAP32[(20400)>>2]|0;
+ $89 = HEAP32[(20724)>>2]|0;
+ $90 = HEAP32[(20712)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -17526,9 +17530,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(20400)>>2]|0;
+ $97 = HEAP32[(20712)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(20400)>>2] = $98;
+ HEAP32[(20712)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -17544,8 +17548,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[5110]|0;
- $101 = HEAP32[(20448)>>2]|0;
+ $100 = HEAP32[5188]|0;
+ $101 = HEAP32[(20760)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -17553,16 +17557,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(20460)>>2]|0;
- $106 = HEAP32[(20448)>>2]|0;
+ $105 = HEAP32[(20772)>>2]|0;
+ $106 = HEAP32[(20760)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(20460)>>2]|0;
- $113 = HEAP32[(20448)>>2]|0;
+ $112 = HEAP32[(20772)>>2]|0;
+ $113 = HEAP32[(20760)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -17570,8 +17574,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(20460)>>2]|0;
- $121 = HEAP32[(20448)>>2]|0;
+ $120 = HEAP32[(20772)>>2]|0;
+ $121 = HEAP32[(20760)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -17579,8 +17583,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(20460)>>2]|0;
- $129 = HEAP32[(20448)>>2]|0;
+ $128 = HEAP32[(20772)>>2]|0;
+ $129 = HEAP32[(20760)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -17588,9 +17592,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(20448)>>2]|0;
+ $136 = HEAP32[(20760)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(20448)>>2] = $137;
+ HEAP32[(20760)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -17601,8 +17605,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[5110]|0;
- $140 = HEAP32[(20444)>>2]|0;
+ $139 = HEAP32[5188]|0;
+ $140 = HEAP32[(20756)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[764];
@@ -17610,8 +17614,8 @@ function _rlEnd() {
HEAPF32[764] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(20456)>>2]|0;
- $$promoted = HEAP32[(20444)>>2]|0;
+ $142 = HEAP32[(20768)>>2]|0;
+ $$promoted = HEAP32[(20756)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -17619,7 +17623,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(20444)>>2] = $147;
+ HEAP32[(20756)>>2] = $147;
$148 = +HEAPF32[764];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[764] = $149;
@@ -17646,11 +17650,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[5264]|0;
+ $3 = HEAP32[5342]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4824]|0;
- $6 = HEAP32[5265]|0;
+ $5 = HEAP32[4902]|0;
+ $6 = HEAP32[5343]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -17658,16 +17662,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[5265] = $10;
+ HEAP32[5343] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4827]|0;
+ $11 = HEAP32[4905]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[5086]|0;
+ $12 = HEAP32[5164]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(20356)>>2]|0;
+ $14 = HEAP32[(20668)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -17678,7 +17682,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[5086] = $21;
+ HEAP32[5164] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,9409,$vararg_buffer);
@@ -17687,10 +17691,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[5098]|0;
+ $22 = HEAP32[5176]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(20404)>>2]|0;
+ $24 = HEAP32[(20716)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -17701,7 +17705,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[5098] = $31;
+ HEAP32[5176] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,9434,$vararg_buffer1);
@@ -17710,10 +17714,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[5110]|0;
+ $32 = HEAP32[5188]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(20452)>>2]|0;
+ $34 = HEAP32[(20764)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -17724,9 +17728,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[5110] = $41;
- $42 = HEAP32[4825]|0;
- $43 = HEAP32[4826]|0;
+ HEAP32[5188] = $41;
+ $42 = HEAP32[4903]|0;
+ $43 = HEAP32[4904]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -17758,13 +17762,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4827]|0;
+ $2 = HEAP32[4905]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(20456)>>2]|0;
- $5 = HEAP32[(20444)>>2]|0;
+ $4 = HEAP32[(20768)>>2]|0;
+ $5 = HEAP32[(20756)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -17772,7 +17776,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(20444)>>2] = $10;
+ HEAP32[(20756)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -17791,18 +17795,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4827]|0;
+ $4 = HEAP32[4905]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (20352);$$sink38 = (20364);
+ $$sink37 = (20664);$$sink38 = (20676);
break;
}
case 4: {
- $$sink37 = (20400);$$sink38 = (20412);
+ $$sink37 = (20712);$$sink38 = (20724);
break;
}
case 7: {
- $$sink37 = (20448);$$sink38 = (20460);
+ $$sink37 = (20760);$$sink38 = (20772);
break;
}
default: {
@@ -17856,8 +17860,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4825]|0;
- $2 = HEAP32[4826]|0;
+ $1 = HEAP32[4903]|0;
+ $2 = HEAP32[4904]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -17870,9 +17874,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4826] = $10;
+ HEAP32[4904] = $10;
}
- $11 = HEAP32[4826]|0;
+ $11 = HEAP32[4904]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -17883,7 +17887,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5110]|0;
+ $0 = HEAP32[5188]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -17910,14 +17914,14 @@ function _rlDeleteVertexArrays($0) {
$vararg_buffer = sp;
$1 = sp + 4|0;
HEAP32[$1>>2] = $0;
- $2 = HEAP32[4788]|0;
+ $2 = HEAP32[4866]|0;
$3 = ($2|0)==(0);
if ($3) {
STACKTOP = sp;return;
}
$4 = ($0|0)==(0);
if (!($4)) {
- $5 = HEAP32[4791]|0;
+ $5 = HEAP32[4869]|0;
FUNCTION_TABLE_vii[$5 & 63](1,$1);
}
$6 = HEAP32[$1>>2]|0;
@@ -17938,7 +17942,7 @@ function _rlDeleteBuffers($0) {
STACKTOP = sp;return;
}
_glDeleteBuffers(1,($1|0));
- $3 = HEAP32[4788]|0;
+ $3 = HEAP32[4866]|0;
$4 = ($3|0)==(0);
if (!($4)) {
STACKTOP = sp;return;
@@ -18070,12 +18074,12 @@ function _rlglLoadMesh($0,$1) {
;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0;
HEAP32[$2>>2] = 0;
;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0;
- $13 = HEAP32[4788]|0;
+ $13 = HEAP32[4866]|0;
$14 = ($13|0)==(0);
if (!($14)) {
- $15 = HEAP32[4789]|0;
+ $15 = HEAP32[4867]|0;
FUNCTION_TABLE_vii[$15 & 63](1,$2);
- $16 = HEAP32[4790]|0;
+ $16 = HEAP32[4868]|0;
$17 = HEAP32[$2>>2]|0;
FUNCTION_TABLE_vi[$16 & 31]($17);
}
@@ -18205,7 +18209,7 @@ function _rlglLoadMesh($0,$1) {
$80 = ((($3)) + 24|0);
$81 = HEAP32[$80>>2]|0;
HEAP32[$11>>2] = $81;
- $82 = HEAP32[4788]|0;
+ $82 = HEAP32[4866]|0;
$83 = ($82|0)==(0);
if ($83) {
_TraceLog(0,9917,$vararg_buffer3);
@@ -18310,13 +18314,13 @@ function _rlglDrawMesh($0,$1,$2) {
$63 = $62 / 255.0;
_glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63));
}
- dest=$3; src=19084; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$4; src=19020; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$3; src=19396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$4; src=19332; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=19084; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=19396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5);
$64 = HEAP32[$1>>2]|0;
- $65 = HEAP32[4796]|0;
+ $65 = HEAP32[4874]|0;
$66 = ($64|0)==($65|0);
if (!($66)) {
$67 = (_glGetUniformLocation(($64|0),(9965|0))|0);
@@ -18392,7 +18396,7 @@ function _rlglDrawMesh($0,$1,$2) {
_glUniform1i(($106|0),2);
}
}
- $107 = HEAP32[4788]|0;
+ $107 = HEAP32[4866]|0;
$108 = ($107|0)==(0);
if ($108) {
$112 = ((($0)) + 40|0);
@@ -18472,16 +18476,16 @@ function _rlglDrawMesh($0,$1,$2) {
$151 = HEAP32[$150>>2]|0;
$152 = ($151|0)==(0|0);
if (!($152)) {
- $153 = HEAP32[(20484)>>2]|0;
+ $153 = HEAP32[(20796)>>2]|0;
_glBindBuffer(34963,($153|0));
}
} else {
- $109 = HEAP32[4790]|0;
+ $109 = HEAP32[4868]|0;
$110 = ((($0)) + 36|0);
$111 = HEAP32[$110>>2]|0;
FUNCTION_TABLE_vi[$109 & 31]($111);
}
- $154 = HEAP32[5173]|0;
+ $154 = HEAP32[5251]|0;
$155 = ($154|0)!=(0);
$$ = $155 ? 2 : 1;
$156 = ((($1)) + 28|0);
@@ -18495,10 +18499,10 @@ function _rlglDrawMesh($0,$1,$2) {
dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5);
} else {
- dest=19084; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19396; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
}
- dest=$modelview$byval_copy4; src=19084; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy5; src=19020; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy4; src=19396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy5; src=19332; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5);
$162 = HEAP32[$156>>2]|0;
dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
@@ -18535,14 +18539,14 @@ function _rlglDrawMesh($0,$1,$2) {
}
_glActiveTexture(33984);
_glBindTexture(3553,0);
- $172 = HEAP32[4788]|0;
+ $172 = HEAP32[4866]|0;
$173 = ($172|0)==(0);
if (!($173)) {
- $174 = HEAP32[4790]|0;
+ $174 = HEAP32[4868]|0;
FUNCTION_TABLE_vi[$174 & 31](0);
_glUseProgram(0);
- dest=19020; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19084; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19332; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19396; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
_glBindBuffer(34962,0);
@@ -18551,14 +18555,14 @@ function _rlglDrawMesh($0,$1,$2) {
$177 = ($176|0)==(0|0);
if ($177) {
_glUseProgram(0);
- dest=19020; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19084; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19332; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19396; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
_glBindBuffer(34963,0);
_glUseProgram(0);
- dest=19020; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19084; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19332; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19396; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _rlglUnloadMesh($0) {
@@ -18638,7 +18642,7 @@ function _GetDefaultTexture($0) {
$0 = $0|0;
var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4795]|0;
+ $1 = HEAP32[4873]|0;
HEAP32[$0>>2] = $1;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
@@ -18661,7 +18665,7 @@ function _LoadText($0) {
$$1 = 0;
STACKTOP = sp;return ($$1|0);
}
- $2 = (_fopen($0,12011)|0);
+ $2 = (_fopen($0,12319)|0);
$3 = ($2|0)==(0|0);
if ($3) {
HEAP32[$vararg_buffer>>2] = $0;
@@ -18716,7 +18720,7 @@ function _LoadShader($0,$1,$2) {
$11 = ($10|0)==(0);
if ($11) {
_TraceLog(2,10053,$vararg_buffer);
- dest=$3; src=19184; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$3; src=19496; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
}
dest=$0; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -18742,14 +18746,14 @@ function _BeginShaderMode($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- $1 = HEAP32[4810]|0;
+ $1 = HEAP32[4888]|0;
$2 = HEAP32[$0>>2]|0;
$3 = ($1|0)==($2|0);
if ($3) {
return;
}
_rlglDraw();
- dest=19240; src=$0; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19552; src=$0; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _EndShaderMode() {
@@ -18757,7 +18761,7 @@ function _EndShaderMode() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$defaultShader$byval_copy = sp;
- dest=$defaultShader$byval_copy; src=19184; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$defaultShader$byval_copy; src=19496; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_BeginShaderMode($defaultShader$byval_copy);
STACKTOP = sp;return;
}
@@ -18765,43 +18769,14 @@ function _GetDefaultShader($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=$0; src=19184; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$0; src=19496; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(10129);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,11462)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[5266] = $0;
+ HEAP32[5344] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -18865,7 +18840,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((10141|0),(10167|0),1125,(10190|0));
+ ___assert_fail((10129|0),(10155|0),1041,(10178|0));
// unreachable;
}
}
@@ -18883,7 +18858,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[5267]|0;
+ $15 = HEAP32[5345]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -18976,7 +18951,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(10231);
+ _stbi__err(10219);
$$0 = 0;
return ($$0|0);
} else {
@@ -18998,7 +18973,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(10222);
+ _stbi__err(10210);
$$0 = 0;
return ($$0|0);
}
@@ -19068,7 +19043,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(10250);
+ _stbi__err(10238);
$$045 = 0;
return ($$045|0);
}
@@ -19629,7 +19604,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (10566 + ($120)|0);
+ $121 = (10554 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -19671,97 +19646,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(10340);
+ _stbi__err(10328);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(10354);
+ _stbi__err(10342);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(10367);
+ _stbi__err(10355);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(10367);
+ _stbi__err(10355);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(10377);
+ _stbi__err(10365);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(10397);
+ _stbi__err(10385);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(10397);
+ _stbi__err(10385);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(10397);
+ _stbi__err(10385);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(10407);
+ _stbi__err(10395);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(10423);
+ _stbi__err(10411);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(10441);
+ _stbi__err(10429);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(10462);
+ _stbi__err(10450);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(10367);
+ _stbi__err(10355);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(10367);
+ _stbi__err(10355);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(10476);
+ _stbi__err(10464);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(10491);
+ _stbi__err(10479);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(10491);
+ _stbi__err(10479);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(10476);
+ _stbi__err(10464);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(10504);
+ _stbi__err(10492);
$$6$ph = 0;
break;
}
@@ -19772,32 +19747,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(10520);
+ _stbi__err(10508);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(10537);
+ _stbi__err(10525);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(10550);
+ _stbi__err(10538);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(10537);
+ _stbi__err(10525);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(10476);
+ _stbi__err(10464);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(10575);
+ _stbi__err(10563);
$$6$ph = 0;
break;
}
@@ -19809,12 +19784,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(10222);
+ _stbi__err(10210);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(10583);
+ _stbi__err(10571);
$$6$ph = 0;
break;
}
@@ -19827,7 +19802,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(10593);
+ _stbi__err(10581);
$$4 = 0;
break;
}
@@ -19892,7 +19867,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[5268]|0;
+ $193 = HEAP32[5346]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -19925,7 +19900,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(10476);
+ _stbi__err(10464);
$$4 = 0;
}
} while(0);
@@ -19933,24 +19908,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(10476);
+ _stbi__err(10464);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[10601] = $206;
+ HEAP8[10589] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(10602)>>0] = $209;
+ HEAP8[(10590)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(10603)>>0] = $211;
+ HEAP8[(10591)>>0] = $211;
$212 = $207&255;
- HEAP8[(10604)>>0] = $212;
- _stbi__err(10601);
+ HEAP8[(10592)>>0] = $212;
+ _stbi__err(10589);
$$6$ph = 0;
break;
}
@@ -19984,14 +19959,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((10263|0),(10167|0),1561,(10319|0));
+ ___assert_fail((10251|0),(10155|0),1477,(10307|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(10222);
+ _stbi__err(10210);
$$0163 = 0;
return ($$0163|0);
}
@@ -20354,7 +20329,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((10317|0),(10167|0),1590,(10319|0));
+ ___assert_fail((10305|0),(10155|0),1506,(10307|0));
// unreachable;
}
} while(0);
@@ -20388,7 +20363,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((10263|0),(10167|0),1610,(10294|0));
+ ___assert_fail((10251|0),(10155|0),1526,(10282|0));
// unreachable;
}
$7 = $2 << 1;
@@ -20398,7 +20373,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(10222);
+ _stbi__err(10210);
$$0163 = 0;
return ($$0163|0);
}
@@ -20761,7 +20736,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((10317|0),(10167|0),1639,(10294|0));
+ ___assert_fail((10305|0),(10155|0),1555,(10282|0));
// unreachable;
}
} while(0);
@@ -20909,7 +20884,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(11258);
+ _stbi__err(11566);
$$05 = 0;
return ($$05|0);
}
@@ -21346,7 +21321,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10660|0),(10167|0),4568,(10712|0));
+ ___assert_fail((10648|0),(10155|0),4569,(10700|0));
// unreachable;
}
}
@@ -21433,7 +21408,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10660|0),(10167|0),4543,(10685|0));
+ ___assert_fail((10648|0),(10155|0),4544,(10673|0));
// unreachable;
}
}
@@ -21480,7 +21455,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[5269]|0;
+ $16 = HEAP32[5347]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -21555,7 +21530,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((10626|0),(10167|0),4649,(10644|0));
+ ___assert_fail((10614|0),(10155|0),4650,(10632|0));
// unreachable;
}
}
@@ -21578,7 +21553,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(10222);
+ _stbi__err(10210);
$$0 = 0;
return ($$0|0);
}
@@ -21755,7 +21730,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((10741|0),(10167|0),4294,(10782|0));
+ ___assert_fail((10729|0),(10155|0),4294,(10770|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -21763,7 +21738,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(10222);
+ _stbi__err(10210);
$$2 = 0;
return ($$2|0);
}
@@ -21782,7 +21757,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(10809);
+ _stbi__err(10797);
$$2 = 0;
return ($$2|0);
}
@@ -21795,7 +21770,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(10809);
+ _stbi__err(10797);
$$2 = 0;
return ($$2|0);
}
@@ -21803,12 +21778,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -21831,33 +21806,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (10848 + ($56)|0);
+ $60 = (10836 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -21867,24 +21842,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -21894,10 +21869,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -21908,10 +21883,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -21922,14 +21897,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -21959,7 +21934,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -21974,12 +21949,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -22556,15 +22531,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((10827|0),(10167|0),4315,(10782|0));
+ ___assert_fail((10815|0),(10155|0),4315,(10770|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((10853|0),(10167|0),4376,(10782|0));
+ ___assert_fail((10841|0),(10155|0),4377,(10770|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(10870);
+ _stbi__err(10858);
$$2 = 0;
return ($$2|0);
}
@@ -22614,7 +22589,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (10566 + ($6)|0);
+ $336 = (10554 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -23055,7 +23030,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((10885|0),(10167|0),4465,(10782|0));
+ ___assert_fail((10873|0),(10155|0),4466,(10770|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -23115,8 +23090,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -23131,15 +23106,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -23148,65 +23123,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(22986)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,10884,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,22987,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,11172,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,22955,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -23225,14 +23195,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(11211);
+ _stbi__err(11519);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(11227);
+ _stbi__err(11535);
$$0 = 0;
return ($$0|0);
}
@@ -23241,7 +23211,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(11242);
+ _stbi__err(11550);
$$0 = 0;
return ($$0|0);
}
@@ -23324,7 +23294,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((11133|0),(10167|0),4048,(11150|0));
+ ___assert_fail((11441|0),(10155|0),4033,(11458|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -23361,7 +23331,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(11181);
+ _stbi__err(11489);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -23371,7 +23341,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(11194);
+ _stbi__err(11502);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -23401,21 +23371,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((22987|0),8,144)|0;
- dest=(23131); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(23243); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (23267);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=22955; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -23549,7 +23504,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(11071);
+ _stbi__err(11379);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -23638,7 +23593,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(11123);
+ _stbi__err(11431);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -23667,7 +23622,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (11917 + ($$06579)|0);
+ $14 = (12225 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -23758,21 +23713,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(11071);
+ _stbi__err(11379);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(11071);
+ _stbi__err(11379);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((11087|0),(10167|0),4021,(11095|0));
+ ___assert_fail((11395|0),(10155|0),4006,(11403|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(11071);
+ _stbi__err(11379);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -23782,7 +23737,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(11071);
+ _stbi__err(11379);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -23946,7 +23901,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(10896);
+ _stbi__err(11204);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -23956,12 +23911,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(10896);
+ _stbi__err(11204);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(10913);
+ _stbi__err(11221);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -24018,7 +23973,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(10922);
+ _stbi__err(11230);
$$0 = 0;
return ($$0|0);
}
@@ -24044,7 +23999,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(10222);
+ _stbi__err(10210);
$$0 = 0;
return ($$0|0);
} else {
@@ -24089,7 +24044,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((11018|0),(10167|0),3863,(11055|0));
+ ___assert_fail((11326|0),(10155|0),3848,(11363|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -24137,7 +24092,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((10942|0),(10167|0),3891,(10958|0));
+ ___assert_fail((11250|0),(10155|0),3876,(11266|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -24165,7 +24120,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((10989|0),(10167|0),3781,(11000|0));
+ ___assert_fail((11297|0),(10155|0),3766,(11308|0));
// unreachable;
}
return (0)|0;
@@ -24311,10 +24266,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -24325,27 +24280,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,11270)|0);
+ $6 = (_IsFileExtension($1,11578)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,11323)|0);
+ $19 = (_IsFileExtension($1,11631)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,11328,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,11636,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,11770)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -24373,7 +24329,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -24390,18 +24346,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,11276,$vararg_buffer);
+ _TraceLog(2,11584,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -24410,34 +24366,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,11364,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,11672,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,11403,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,11711,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -24456,11 +24419,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,11462)|0);
+ $4 = (_fopen($0,11770)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,11465,$vararg_buffer);
+ _TraceLog(2,11773,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -24559,7 +24522,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,11562,$vararg_buffer4);
+ _TraceLog(0,11870,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -24594,14 +24557,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,11608,$vararg_buffer8);
+ _TraceLog(2,11916,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,11516,$vararg_buffer1);
+ _TraceLog(2,11824,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -24691,7 +24654,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,11434,$vararg_buffer);
+ _TraceLog(2,11742,$vararg_buffer);
$$0 = $6;
}
}
@@ -24736,27 +24699,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,11658,$vararg_buffer);
+ _TraceLog(2,11966,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,11697,$vararg_buffer1);
+ _TraceLog(2,12005,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,11723,$vararg_buffer3);
+ _TraceLog(2,12031,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,11786,$vararg_buffer5);
+ _TraceLog(2,12094,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,11821,$vararg_buffer7);
+ _TraceLog(2,12129,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,11856,$vararg_buffer10);
+ _TraceLog(0,12164,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -25939,7 +25902,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (11913 + ($$361133)|0);
+ $199 = (12221 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -26369,7 +26332,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (11913 + ($$331130)|0);
+ $186 = (12221 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -26407,7 +26370,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (11913 + ($$371134)|0);
+ $203 = (12221 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -26446,7 +26409,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (11917 + ($$421139)|0);
+ $235 = (12225 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -26853,7 +26816,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (11936 + ($495)|0);
+ $496 = (12244 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -26890,7 +26853,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (11940 + ($515)|0);
+ $516 = (12248 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -27802,7 +27765,7 @@ function _LoadTexture($0,$1) {
$4 = HEAP32[$2>>2]|0;
$5 = ($4|0)==(0|0);
if ($5) {
- _TraceLog(2,11944,$vararg_buffer);
+ _TraceLog(2,12252,$vararg_buffer);
$$sroa$0$0 = 0;
} else {
;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
@@ -27835,7 +27798,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[18868>>2]|0;HEAP32[$0+4>>2]=HEAP32[18868+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[18868+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[18868+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[18868+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[18868+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[18868+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[18868+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[19180>>2]|0;HEAP32[$0+4>>2]=HEAP32[19180+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19180+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19180+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19180+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19180+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19180+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19180+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -28269,8 +28232,8 @@ function _FormatText($0,$varargs) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$1 = sp;
HEAP32[$1>>2] = $varargs;
- (_vsprintf(23275,$0,$1)|0);
- STACKTOP = sp;return (23275|0);
+ (_vsprintf(23267,$0,$1)|0);
+ STACKTOP = sp;return (23267|0);
}
function _DrawFPS($0,$1) {
$0 = $0|0;
@@ -28280,7 +28243,7 @@ function _DrawFPS($0,$1) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$$byval_copy = sp;
$2 = sp + 4|0;
- $3 = HEAP32[5270]|0;
+ $3 = HEAP32[5348]|0;
$4 = HEAP32[925]|0;
$5 = ($3|0)<($4|0);
if ($5) {
@@ -28288,14 +28251,14 @@ function _DrawFPS($0,$1) {
$$sink = $6;
} else {
$7 = (_GetFPS()|0);
- HEAP32[5271] = $7;
+ HEAP32[5349] = $7;
HEAP32[925] = $7;
$$sink = 0;
}
- HEAP32[5270] = $$sink;
- $8 = HEAP32[5271]|0;
+ HEAP32[5348] = $$sink;
+ $8 = HEAP32[5349]|0;
HEAP32[$$byval_copy>>2] = $8;
- (_FormatText(11973,$$byval_copy)|0);
+ (_FormatText(12281,$$byval_copy)|0);
HEAP8[$2>>0] = 0;
$9 = ((($2)) + 1|0);
HEAP8[$9>>0] = -98;
@@ -28304,7 +28267,7 @@ function _DrawFPS($0,$1) {
$11 = ((($2)) + 3|0);
HEAP8[$11>>0] = -1;
;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
- _DrawText(23275,$0,$1,20,$$byval_copy);
+ _DrawText(23267,$0,$1,20,$$byval_copy);
STACKTOP = sp;return;
}
function _DrawGrid($0,$1) {
@@ -28365,7 +28328,7 @@ function _LoadMesh($0,$1) {
$2 = sp + 72|0;
$3 = sp + 4|0;
dest=$2; stop=dest+68|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
- $4 = (_IsFileExtension($1,11981)|0);
+ $4 = (_IsFileExtension($1,12289)|0);
$5 = ($4|0)==(0);
if (!($5)) {
_LoadOBJ($3,$1);
@@ -28374,7 +28337,7 @@ function _LoadMesh($0,$1) {
$6 = HEAP32[$2>>2]|0;
$7 = ($6|0)==(0);
if ($7) {
- _TraceLog(2,11986,$vararg_buffer);
+ _TraceLog(2,12294,$vararg_buffer);
} else {
_rlglLoadMesh($2,0);
}
@@ -28447,11 +28410,11 @@ function _LoadOBJ($0,$1) {
$13 = sp + 344|0;
$14 = sp + 332|0;
dest=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
- $15 = (_fopen($1,12011)|0);
+ $15 = (_fopen($1,12319)|0);
$16 = ($15|0)==(0|0);
if ($16) {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,12014,$vararg_buffer);
+ _TraceLog(2,12322,$vararg_buffer);
$$sroa$75$0$$sroa_idx = ((($0)) + 32|0);
;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;HEAP32[$0+12>>2]=0|0;HEAP32[$0+16>>2]=0|0;HEAP32[$0+20>>2]=0|0;HEAP32[$0+24>>2]=0|0;HEAP32[$0+28>>2]=0|0;
dest=$$sroa$75$0$$sroa_idx; src=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
@@ -28471,7 +28434,7 @@ function _LoadOBJ($0,$1) {
L12: while(1) {
L14: while(1) {
HEAP32[$vararg_buffer1>>2] = $2;
- (_fscanf($15,12048,$vararg_buffer1)|0);
+ (_fscanf($15,12356,$vararg_buffer1)|0);
$19 = HEAP8[$2>>0]|0;
$20 = $19 << 24 >> 24;
switch ($20|0) {
@@ -28498,7 +28461,7 @@ function _LoadOBJ($0,$1) {
}
}
HEAP32[$vararg_buffer4>>2] = $2;
- (_fscanf($15,12048,$vararg_buffer4)|0);
+ (_fscanf($15,12356,$vararg_buffer4)|0);
$23 = HEAP8[$2>>0]|0;
switch ($23<<24>>24) {
case 116: {
@@ -28563,19 +28526,19 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_buffer7>>2] = $1;
$vararg_ptr10 = ((($vararg_buffer7)) + 4|0);
HEAP32[$vararg_ptr10>>2] = $$0$ph379$lcssa386;
- _TraceLog(3,12051,$vararg_buffer7);
+ _TraceLog(3,12359,$vararg_buffer7);
HEAP32[$vararg_buffer11>>2] = $1;
$vararg_ptr14 = ((($vararg_buffer11)) + 4|0);
HEAP32[$vararg_ptr14>>2] = $$0345$ph372$lcssa389;
- _TraceLog(3,12079,$vararg_buffer11);
+ _TraceLog(3,12387,$vararg_buffer11);
HEAP32[$$byval_copy102>>2] = $1;
$vararg_ptr18 = ((($$byval_copy102)) + 4|0);
HEAP32[$vararg_ptr18>>2] = $$0344$ph376$lcssa388;
- _TraceLog(3,12108,$$byval_copy102);
+ _TraceLog(3,12416,$$byval_copy102);
HEAP32[$$byval_copy103>>2] = $1;
$vararg_ptr22 = ((($$byval_copy103)) + 4|0);
HEAP32[$vararg_ptr22>>2] = $$0346$ph$lcssa;
- _TraceLog(3,12135,$$byval_copy103);
+ _TraceLog(3,12443,$$byval_copy103);
$36 = ($$0$ph379$lcssa386*12)|0;
$37 = (_malloc($36)|0);
$38 = ($$0344$ph376$lcssa388|0)>(0);
@@ -28607,7 +28570,7 @@ function _LoadOBJ($0,$1) {
L36: while(1) {
L38: while(1) {
HEAP32[$vararg_buffer23>>2] = $2;
- (_fscanf($15,12048,$vararg_buffer23)|0);
+ (_fscanf($15,12356,$vararg_buffer23)|0);
$46 = HEAP8[$2>>0]|0;
$47 = $46 << 24 >> 24;
switch ($47|0) {
@@ -28629,7 +28592,7 @@ function _LoadOBJ($0,$1) {
}
}
HEAP32[$vararg_buffer26>>2] = $2;
- (_fscanf($15,12048,$vararg_buffer26)|0);
+ (_fscanf($15,12356,$vararg_buffer26)|0);
$50 = HEAP8[$2>>0]|0;
switch ($50<<24>>24) {
case 110: {
@@ -28648,10 +28611,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_buffer29>>2] = $51;
$vararg_ptr32 = ((($vararg_buffer29)) + 4|0);
HEAP32[$vararg_ptr32>>2] = $52;
- (_fscanf($15,12164,$vararg_buffer29)|0);
+ (_fscanf($15,12472,$vararg_buffer29)|0);
$53 = (($$0353$ph367397) + 1)|0;
HEAP32[$vararg_buffer33>>2] = $2;
- (_fscanf($15,12048,$vararg_buffer33)|0);
+ (_fscanf($15,12356,$vararg_buffer33)|0);
$54 = (_feof($15)|0);
$55 = ($54|0)==(0);
if ($55) {
@@ -28668,10 +28631,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr39>>2] = $57;
$vararg_ptr40 = ((($vararg_buffer36)) + 8|0);
HEAP32[$vararg_ptr40>>2] = $58;
- (_fscanf($15,12178,$vararg_buffer36)|0);
+ (_fscanf($15,12486,$vararg_buffer36)|0);
$59 = (($$0354$ph364398) + 1)|0;
HEAP32[$vararg_buffer41>>2] = $2;
- (_fscanf($15,12048,$vararg_buffer41)|0);
+ (_fscanf($15,12356,$vararg_buffer41)|0);
$60 = (_feof($15)|0);
$61 = ($60|0)==(0);
if ($61) {
@@ -28688,10 +28651,10 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr47>>2] = $63;
$vararg_ptr48 = ((($vararg_buffer44)) + 8|0);
HEAP32[$vararg_ptr48>>2] = $64;
- (_fscanf($15,12178,$vararg_buffer44)|0);
+ (_fscanf($15,12486,$vararg_buffer44)|0);
$65 = (($$0355$ph400) + 1)|0;
HEAP32[$vararg_buffer49>>2] = $2;
- (_fscanf($15,12048,$vararg_buffer49)|0);
+ (_fscanf($15,12356,$vararg_buffer49)|0);
$66 = (_feof($15)|0);
$67 = ($66|0)==(0);
if ($67) {
@@ -28714,7 +28677,7 @@ function _LoadOBJ($0,$1) {
$76 = ($$0344$ph376$lcssa388|0)==(0);
if ($76) {
HEAP32[$vararg_buffer52>>2] = $1;
- _TraceLog(0,12187,$vararg_buffer52);
+ _TraceLog(0,12495,$vararg_buffer52);
}
$77 = ($$0345$ph372$lcssa389|0)==(0);
$78 = $$0344$ph376$lcssa388 | $$0345$ph372$lcssa389;
@@ -28754,7 +28717,7 @@ function _LoadOBJ($0,$1) {
}
L55: while(1) {
HEAP32[$vararg_buffer55>>2] = $2;
- (_fscanf($15,12048,$vararg_buffer55)|0);
+ (_fscanf($15,12356,$vararg_buffer55)|0);
$106 = HEAP8[$2>>0]|0;
$107 = $106 << 24 >> 24;
switch ($107|0) {
@@ -28782,7 +28745,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr61>>2] = $80;
$vararg_ptr62 = ((($vararg_buffer58)) + 8|0);
HEAP32[$vararg_ptr62>>2] = $81;
- (_fscanf($15,12258,$vararg_buffer58)|0);
+ (_fscanf($15,12566,$vararg_buffer58)|0);
} else {
if ($76) {
HEAP32[$vararg_buffer63>>2] = $vararg_buffer11;
@@ -28796,7 +28759,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr69>>2] = $90;
$vararg_ptr70 = ((($vararg_buffer63)) + 20|0);
HEAP32[$vararg_ptr70>>2] = $91;
- (_fscanf($15,12267,$vararg_buffer63)|0);
+ (_fscanf($15,12575,$vararg_buffer63)|0);
break;
}
if ($77) {
@@ -28811,7 +28774,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr77>>2] = $94;
$vararg_ptr78 = ((($vararg_buffer71)) + 20|0);
HEAP32[$vararg_ptr78>>2] = $95;
- (_fscanf($15,12285,$vararg_buffer71)|0);
+ (_fscanf($15,12593,$vararg_buffer71)|0);
break;
} else {
HEAP32[$vararg_buffer79>>2] = $vararg_buffer11;
@@ -28831,7 +28794,7 @@ function _LoadOBJ($0,$1) {
HEAP32[$vararg_ptr88>>2] = $100;
$vararg_ptr89 = ((($vararg_buffer79)) + 32|0);
HEAP32[$vararg_ptr89>>2] = $101;
- (_fscanf($15,12306,$vararg_buffer79)|0);
+ (_fscanf($15,12614,$vararg_buffer79)|0);
break;
}
}
@@ -29211,7 +29174,7 @@ function _LoadOBJ($0,$1) {
_free($369);
_free($370);
HEAP32[$vararg_buffer90>>2] = $1;
- _TraceLog(0,12333,$vararg_buffer90);
+ _TraceLog(0,12641,$vararg_buffer90);
HEAP32[$0>>2] = $68;
$$sroa$12$0$$sroa_idx244 = ((($0)) + 4|0);
HEAP32[$$sroa$12$0$$sroa_idx244>>2] = 0;
@@ -29290,7 +29253,7 @@ function _UnloadModel($0) {
$1 = ((($0)) + 132|0);
_memcpy(($$byval_copy|0),($1|0),132)|0;
_UnloadMaterial($$byval_copy);
- _TraceLog(0,12377,$vararg_buffer);
+ _TraceLog(0,12685,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadMaterial($0) {
@@ -29435,7 +29398,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,12435)|0);
+ $12 = (_strstr($11,12743)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -29444,7 +29407,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,12439)|0);
+ $17 = (_strstr($16,12747)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -29453,7 +29416,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,12443)|0);
+ $22 = (_strstr($21,12751)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -29462,7 +29425,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,12447)|0);
+ $27 = (_strstr($26,12755)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -29471,1210 +29434,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,12453)|0);
+ $32 = (_strcmp($31,12761)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,12491)|0);
+ $35 = (_strcmp($34,12799)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 12510;
+ HEAP32[$3>>2] = 12818;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,12523)|0);
+ $38 = (_strcmp($37,12831)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 12544;
+ HEAP32[$3>>2] = 12852;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,12559)|0);
+ $41 = (_strcmp($40,12867)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 12574;
+ HEAP32[$3>>2] = 12882;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,12589)|0);
+ $44 = (_strcmp($43,12897)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 12604;
+ HEAP32[$3>>2] = 12912;
}
} else {
- HEAP32[$3>>2] = 12475;
+ HEAP32[$3>>2] = 12783;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,12619)|0);
+ $47 = (_strcmp($46,12927)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,12633)|0);
+ $50 = (_strcmp($49,12941)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,12645)|0);
+ $53 = (_strcmp($52,12953)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,12659)|0);
+ $56 = (_strcmp($55,12967)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,12671)|0);
+ $59 = (_strcmp($58,12979)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,12685)|0);
+ $62 = (_strcmp($61,12993)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,12699)|0);
+ $65 = (_strcmp($64,13007)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,12716)|0);
+ $68 = (_strcmp($67,13024)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,12739)|0);
+ $71 = (_strcmp($70,13047)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,12765)|0);
+ $74 = (_strcmp($73,13073)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,12778)|0);
+ $77 = (_strcmp($76,13086)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,12794)|0);
+ $80 = (_strcmp($79,13102)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,12807)|0);
+ $83 = (_strcmp($82,13115)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,12821)|0);
+ $86 = (_strcmp($85,13129)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,12841)|0);
+ $89 = (_strcmp($88,13149)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,12861)|0);
+ $92 = (_strcmp($91,13169)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,12878)|0);
+ $95 = (_strcmp($94,13186)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,12895)|0);
+ $98 = (_strcmp($97,13203)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,12907)|0);
+ $101 = (_strcmp($100,13215)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,12920)|0);
+ $104 = (_strcmp($103,13228)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,12936)|0);
+ $107 = (_strcmp($106,13244)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,12959)|0);
+ $110 = (_strcmp($109,13267)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,12972)|0);
+ $113 = (_strcmp($112,13280)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,12988)|0);
+ $116 = (_strcmp($115,13296)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,12999)|0);
+ $119 = (_strcmp($118,13307)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,13018)|0);
+ $122 = (_strcmp($121,13326)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,13040)|0);
+ $125 = (_strcmp($124,13348)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,13059)|0);
+ $128 = (_strcmp($127,13367)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,13088)|0);
+ $131 = (_strcmp($130,13396)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,13105)|0);
+ $134 = (_strcmp($133,13413)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,13120)|0);
+ $137 = (_strcmp($136,13428)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,13135)|0);
+ $140 = (_strcmp($139,13443)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,13156)|0);
+ $143 = (_strcmp($142,13464)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,13176)|0);
+ $146 = (_strcmp($145,13484)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,13196)|0);
+ $149 = (_strcmp($148,13504)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,13222)|0);
+ $152 = (_strcmp($151,13530)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,13241)|0);
+ $155 = (_strcmp($154,13549)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,13253)|0);
+ $158 = (_strcmp($157,13561)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,13265)|0);
+ $161 = (_strcmp($160,13573)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,13277)|0);
+ $164 = (_strcmp($163,13585)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,13289)|0);
+ $167 = (_strcmp($166,13597)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,13301)|0);
+ $170 = (_strcmp($169,13609)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,13313)|0);
+ $173 = (_strcmp($172,13621)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,13325)|0);
+ $176 = (_strcmp($175,13633)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,13337)|0);
+ $179 = (_strcmp($178,13645)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,13350)|0);
+ $182 = (_strcmp($181,13658)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,13363)|0);
+ $185 = (_strcmp($184,13671)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,13376)|0);
+ $188 = (_strcmp($187,13684)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,13389)|0);
+ $191 = (_strcmp($190,13697)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,13402)|0);
+ $194 = (_strcmp($193,13710)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,13415)|0);
+ $197 = (_strcmp($196,13723)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,13428)|0);
+ $200 = (_strcmp($199,13736)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,13441)|0);
+ $203 = (_strcmp($202,13749)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,13460)|0);
+ $206 = (_strcmp($205,13768)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,13479)|0);
+ $209 = (_strcmp($208,13787)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,13498)|0);
+ $212 = (_strcmp($211,13806)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,13511)|0);
+ $215 = (_strcmp($214,13819)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,13529)|0);
+ $218 = (_strcmp($217,13837)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,13547)|0);
+ $221 = (_strcmp($220,13855)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,13565)|0);
+ $224 = (_strcmp($223,13873)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,13583)|0);
+ $227 = (_strcmp($226,13891)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,13603)|0);
+ $230 = (_strcmp($229,13911)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,12544)|0);
+ $233 = (_strcmp($232,12852)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,13621)|0);
+ $236 = (_strcmp($235,13929)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,13636)|0);
+ $239 = (_strcmp($238,13944)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,13657)|0);
+ $242 = (_strcmp($241,13965)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,13672)|0);
+ $245 = (_strcmp($244,13980)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,13690)|0);
+ $248 = (_strcmp($247,13998)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,13706)|0);
+ $251 = (_strcmp($250,14014)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,13725)|0);
+ $254 = (_strcmp($253,14033)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,13739)|0);
+ $257 = (_strcmp($256,14047)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,13754)|0);
+ $260 = (_strcmp($259,14062)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,12475)|0);
+ $263 = (_strcmp($262,12783)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,13765)|0);
+ $266 = (_strcmp($265,14073)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,12574)|0);
+ $269 = (_strcmp($268,12882)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,12604)|0);
+ $272 = (_strcmp($271,12912)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,13781)|0);
+ $275 = (_strcmp($274,14089)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,13808)|0);
+ $278 = (_strcmp($277,14116)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,13822)|0);
+ $281 = (_strcmp($280,14130)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,12510)|0);
+ $284 = (_strcmp($283,12818)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,13842)|0);
+ $287 = (_strcmp($286,14150)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,13860)|0);
+ $290 = (_strcmp($289,14168)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,13872)|0);
+ $293 = (_strcmp($292,14180)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,13893)|0);
+ $296 = (_strcmp($295,14201)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,13911)|0);
+ $299 = (_strcmp($298,14219)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,13929)|0);
+ $302 = (_strcmp($301,14237)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,13950)|0);
+ $305 = (_strcmp($304,14258)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,13976)|0);
+ $308 = (_strcmp($307,14284)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,13999)|0);
+ $311 = (_strcmp($310,14307)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,14037)|0);
+ $314 = (_strcmp($313,14345)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,14053)|0);
+ $317 = (_strcmp($316,14361)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,14068)|0);
+ $320 = (_strcmp($319,14376)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,14091)|0);
+ $323 = (_strcmp($322,14399)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,14104)|0);
+ $326 = (_strcmp($325,14412)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,14118)|0);
+ $329 = (_strcmp($328,14426)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,14132)|0);
+ $332 = (_strcmp($331,14440)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,14152)|0);
+ $335 = (_strcmp($334,14460)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,14172)|0);
+ $338 = (_strcmp($337,14480)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,14188)|0);
+ $341 = (_strcmp($340,14496)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,14206)|0);
+ $344 = (_strcmp($343,14514)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,14222)|0);
+ $347 = (_strcmp($346,14530)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,14237)|0);
+ $350 = (_strcmp($349,14545)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,14259)|0);
+ $353 = (_strcmp($352,14567)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,14277)|0);
+ $356 = (_strcmp($355,14585)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,14298)|0);
+ $359 = (_strcmp($358,14606)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,14316)|0);
+ $362 = (_strcmp($361,14624)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,14329)|0);
+ $365 = (_strcmp($364,14637)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,14344)|0);
+ $368 = (_strcmp($367,14652)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,14358)|0);
+ $371 = (_strcmp($370,14666)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,14368)|0);
+ $374 = (_strcmp($373,14676)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,14378)|0);
+ $377 = (_strcmp($376,14686)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,14400)|0);
+ $380 = (_strcmp($379,14708)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,14426)|0);
+ $383 = (_strcmp($382,14734)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,14453)|0);
+ $386 = (_strcmp($385,14761)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,14466)|0);
+ $389 = (_strcmp($388,14774)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,14481)|0);
+ $392 = (_strcmp($391,14789)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,14496)|0);
+ $395 = (_strcmp($394,14804)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,14520)|0);
+ $398 = (_strcmp($397,14828)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,14531)|0);
+ $401 = (_strcmp($400,14839)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,14553)|0);
+ $404 = (_strcmp($403,14861)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,14575)|0);
+ $407 = (_strcmp($406,14883)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,14599)|0);
+ $410 = (_strcmp($409,14907)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,14608)|0);
+ $413 = (_strcmp($412,14916)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,14616)|0);
+ $416 = (_strcmp($415,14924)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,14629)|0);
+ $419 = (_strcmp($418,14937)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,14643)|0);
+ $422 = (_strcmp($421,14951)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,14655)|0);
+ $425 = (_strcmp($424,14963)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,14664)|0);
+ $428 = (_strcmp($427,14972)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,14674)|0);
+ $431 = (_strcmp($430,14982)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,14686)|0);
+ $434 = (_strcmp($433,14994)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,14697)|0);
+ $437 = (_strcmp($436,15005)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,14705)|0);
+ $440 = (_strcmp($439,15013)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,14717)|0);
+ $443 = (_strcmp($442,15025)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,14732)|0);
+ $446 = (_strcmp($445,15040)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,14744)|0);
+ $449 = (_strcmp($448,15052)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,14758)|0);
+ $452 = (_strcmp($451,15066)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,14783)|0);
+ $455 = (_strcmp($454,15091)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,14800)|0);
+ $458 = (_strcmp($457,15108)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,14816)|0);
+ $461 = (_strcmp($460,15124)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,14832)|0);
+ $464 = (_strcmp($463,15140)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,14844)|0);
+ $467 = (_strcmp($466,15152)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,14856)|0);
+ $470 = (_strcmp($469,15164)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,14880)|0);
+ $473 = (_strcmp($472,15188)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,14893)|0);
+ $476 = (_strcmp($475,15201)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,14907)|0);
+ $479 = (_strcmp($478,15215)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,14929)|0);
+ $482 = (_strcmp($481,15237)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,14936)|0);
+ $485 = (_strcmp($484,15244)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,14952)|0);
+ $488 = (_strcmp($487,15260)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,14969)|0);
+ $491 = (_strcmp($490,15277)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,14986)|0);
+ $494 = (_strcmp($493,15294)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,15002)|0);
+ $497 = (_strcmp($496,15310)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,15018)|0);
+ $500 = (_strcmp($499,15326)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,15035)|0);
+ $503 = (_strcmp($502,15343)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,15049)|0);
+ $506 = (_strcmp($505,15357)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,15061)|0);
+ $509 = (_strcmp($508,15369)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,15072)|0);
+ $512 = (_strcmp($511,15380)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,15085)|0);
+ $515 = (_strcmp($514,15393)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,15095)|0);
+ $518 = (_strcmp($517,15403)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,15112)|0);
+ $521 = (_strcmp($520,15420)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,15124)|0);
+ $524 = (_strcmp($523,15432)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,15146)|0);
+ $527 = (_strcmp($526,15454)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,15166)|0);
+ $530 = (_strcmp($529,15474)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,15179)|0);
+ $533 = (_strcmp($532,15487)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,15201)|0);
+ $536 = (_strcmp($535,15509)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,15221)|0);
+ $539 = (_strcmp($538,15529)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,15238)|0);
+ $542 = (_strcmp($541,15546)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,15255)|0);
+ $545 = (_strcmp($544,15563)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,15275)|0);
+ $548 = (_strcmp($547,15583)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -30696,7 +30659,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (21088|0);
+ return (21400|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -31153,7 +31116,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$48 = (___shgetc($0)|0);
$50 = $48;
}
- $49 = ((15392) + ($50)|0);
+ $49 = ((15700) + ($50)|0);
$51 = HEAP8[$49>>0]|0;
$52 = ($51&255)>(15);
if ($52) {
@@ -31185,7 +31148,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} else {
$$166 = $28 ? 10 : $1;
- $60 = ((15392) + ($$0159)|0);
+ $60 = ((15700) + ($$0159)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$63 = ($62>>>0)<($$166>>>0);
@@ -31321,10 +31284,10 @@ function ___intscan($0,$1,$2,$3,$4) {
$126 = ($$1165168*23)|0;
$127 = $126 >>> 5;
$128 = $127 & 7;
- $129 = (15648 + ($128)|0);
+ $129 = (15956 + ($128)|0);
$130 = HEAP8[$129>>0]|0;
$131 = $130 << 24 >> 24;
- $132 = ((15392) + ($$1160169)|0);
+ $132 = ((15700) + ($$1160169)|0);
$133 = HEAP8[$132>>0]|0;
$134 = $133&255;
$135 = ($134>>>0)<($$1165168>>>0);
@@ -31346,7 +31309,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$145 = (___shgetc($0)|0);
$$4163$be = $145;
}
- $146 = ((15392) + ($$4163$be)|0);
+ $146 = ((15700) + ($$4163$be)|0);
$147 = HEAP8[$146>>0]|0;
$148 = $147&255;
$149 = ($148>>>0)<($$1165168>>>0);
@@ -31397,7 +31360,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$177 = (___shgetc($0)|0);
$$5$be = $177;
}
- $178 = ((15392) + ($$5$be)|0);
+ $178 = ((15700) + ($$5$be)|0);
$179 = HEAP8[$178>>0]|0;
$180 = $179&255;
$181 = ($180>>>0)>=($$1165168>>>0);
@@ -31416,7 +31379,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
}
}
- $122 = ((15392) + ($$1160169)|0);
+ $122 = ((15700) + ($$1160169)|0);
$123 = HEAP8[$122>>0]|0;
$124 = $123&255;
$125 = ($124>>>0)<($$1165168>>>0);
@@ -31438,7 +31401,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$196 = (___shgetc($0)|0);
$$6$be = $196;
}
- $197 = ((15392) + ($$6$be)|0);
+ $197 = ((15700) + ($$6$be)|0);
$198 = HEAP8[$197>>0]|0;
$199 = $198&255;
$200 = ($199>>>0)<($$1165168>>>0);
@@ -31500,7 +31463,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$233 = (___shgetc($0)|0);
$$7$be = $233;
}
- $234 = ((15392) + ($$7$be)|0);
+ $234 = ((15700) + ($$7$be)|0);
$235 = HEAP8[$234>>0]|0;
$236 = $235&255;
$237 = ($236>>>0)<($$1165168>>>0);
@@ -31519,7 +31482,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} while(0);
if ((label|0) == 72) {
- $238 = ((15392) + ($$8)|0);
+ $238 = ((15700) + ($$8)|0);
$239 = HEAP8[$238>>0]|0;
$240 = $239&255;
$241 = ($240>>>0)<($$1165167>>>0);
@@ -31538,7 +31501,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$248 = (___shgetc($0)|0);
$$9$be = $248;
}
- $249 = ((15392) + ($$9$be)|0);
+ $249 = ((15700) + ($$9$be)|0);
$250 = HEAP8[$249>>0]|0;
$251 = $250&255;
$252 = ($251>>>0)<($$1165167>>>0);
@@ -32374,7 +32337,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((15657 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((15965 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -32552,7 +32515,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 16121;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 16429;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -32573,7 +32536,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 16121;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 16429;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -32581,8 +32544,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 16121 : (16123);
- $$$ = $238 ? $$ : (16122);
+ $$ = $240 ? 16429 : (16431);
+ $$$ = $238 ? $$ : (16430);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -32599,7 +32562,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 16121;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 16429;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -32612,7 +32575,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 16121;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 16429;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -32626,7 +32589,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 16131;
+ $271 = $270 ? $269 : 16439;
$$1 = $271;
label = 71;
break;
@@ -32666,7 +32629,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 16121;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 16429;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -32688,8 +32651,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (16121 + ($208)|0);
- $$289 = $or$cond283 ? 16121 : $209;
+ $209 = (16429 + ($208)|0);
+ $$289 = $or$cond283 ? 16429 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -32710,7 +32673,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 16121;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 16429;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -33240,7 +33203,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (16169 + ($7)|0);
+ $9 = (16477 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -33598,14 +33561,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 16138;
+ $$0471 = $14;$$0520 = 1;$$0521 = 16446;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (16139) : (16144);
- $$$ = $16 ? $$ : (16141);
+ $$ = $18 ? (16447) : (16452);
+ $$$ = $16 ? $$ : (16449);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -33704,7 +33667,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (16169 + ($80)|0);
+ $81 = (16477 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -34315,7 +34278,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,16185,1);
+ _out($0,16493,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -34396,7 +34359,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,16185,1);
+ _out($0,16493,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -34453,9 +34416,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 16157 : 16161;
+ $29 = $28 ? 16465 : 16469;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 18088 : 16165;
+ $31 = $28 ? 18396 : 16473;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -34665,7 +34628,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (16187 + ($$016)|0);
+ $3 = (16495 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -34676,7 +34639,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 16275;$$115 = 87;
+ $$01214 = 16583;$$115 = 87;
label = 5;
break;
} else {
@@ -34686,9 +34649,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 16275;
+ $$012$lcssa = 16583;
} else {
- $$01214 = 16275;$$115 = $$016;
+ $$01214 = 16583;$$115 = $$016;
label = 5;
}
}
@@ -35113,7 +35076,7 @@ function ___floatscan($0,$1,$2) {
$$0107127 = 0;$$1128 = $$0;
while(1) {
$26 = $$1128 | 32;
- $27 = (18079 + ($$0107127)|0);
+ $27 = (18387 + ($$0107127)|0);
$28 = HEAP8[$27>>0]|0;
$29 = $28 << 24 >> 24;
$30 = ($26|0)==($29|0);
@@ -35180,7 +35143,7 @@ function ___floatscan($0,$1,$2) {
$$2109125 = 0;$$3126 = $$1$lcssa;
while(1) {
$57 = $$3126 | 32;
- $58 = (18088 + ($$2109125)|0);
+ $58 = (18396 + ($$2109125)|0);
$59 = HEAP8[$58>>0]|0;
$60 = $59 << 24 >> 24;
$61 = ($57|0)==($60|0);
@@ -37431,7 +37394,7 @@ function _mbrtowc($0,$1,$2,$3) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$4 = sp;
$5 = ($3|0)==(0|0);
- $$ = $5 ? 21152 : $3;
+ $$ = $5 ? 21464 : $3;
$6 = HEAP32[$$>>2]|0;
$7 = ($1|0)==(0|0);
L1: do {
@@ -37722,7 +37685,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(18092,$3,4)|0);
+ $memchr = (_memchr(18400,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -37811,7 +37774,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(18092,$4,4)|0);
+ $memchr = (_memchr(18400,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -37902,7 +37865,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(21092)>>2]|0;
+ $38 = HEAP32[(21404)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -37935,13 +37898,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((21156|0));
- return (21164|0);
+ ___lock((21468|0));
+ return (21476|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((21156|0));
+ ___unlock((21468|0));
return;
}
function _fclose($0) {
@@ -40201,7 +40164,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 18368;
+ $2 = 18680;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -40515,7 +40478,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[5292]|0;
+ $3 = HEAP32[5370]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -40534,22 +40497,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[5292] = 0;
+ HEAP32[5370] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[5292] = $10;
+ HEAP32[5370] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[5292] = 0;
+ HEAP32[5370] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[5292] = $13;
+ HEAP32[5370] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -40630,7 +40593,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[5293]|0;
+ $8 = HEAP32[5371]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -40639,7 +40602,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (21212 + ($15<<2)|0);
+ $16 = (21524 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -40650,9 +40613,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[5293] = $24;
+ HEAP32[5371] = $24;
} else {
- $25 = HEAP32[(21188)>>2]|0;
+ $25 = HEAP32[(21500)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -40683,7 +40646,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(21180)>>2]|0;
+ $37 = HEAP32[(21492)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -40717,7 +40680,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (21212 + ($68<<2)|0);
+ $69 = (21524 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -40728,10 +40691,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[5293] = $77;
+ HEAP32[5371] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(21188)>>2]|0;
+ $78 = HEAP32[(21500)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -40764,22 +40727,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(21192)>>2]|0;
+ $92 = HEAP32[(21504)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (21212 + ($94<<2)|0);
+ $95 = (21524 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[5293] = $100;
+ HEAP32[5371] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(21188)>>2]|0;
+ $103 = HEAP32[(21500)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -40796,12 +40759,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(21180)>>2] = $84;
- HEAP32[(21192)>>2] = $87;
+ HEAP32[(21492)>>2] = $84;
+ HEAP32[(21504)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(21176)>>2]|0;
+ $108 = HEAP32[(21488)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -40829,7 +40792,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (21476 + ($132<<2)|0);
+ $133 = (21788 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -40869,7 +40832,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(21188)>>2]|0;
+ $155 = HEAP32[(21500)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -40964,7 +40927,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (21476 + ($188<<2)|0);
+ $189 = (21788 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -40975,11 +40938,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(21176)>>2] = $194;
+ HEAP32[(21488)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(21188)>>2]|0;
+ $195 = HEAP32[(21500)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -41000,7 +40963,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(21188)>>2]|0;
+ $201 = HEAP32[(21500)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -41030,7 +40993,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(21188)>>2]|0;
+ $213 = HEAP32[(21500)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -41067,22 +41030,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(21192)>>2]|0;
+ $231 = HEAP32[(21504)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (21212 + ($233<<2)|0);
+ $234 = (21524 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[5293] = $238;
+ HEAP32[5371] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(21188)>>2]|0;
+ $241 = HEAP32[(21500)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -41099,8 +41062,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(21180)>>2] = $$0193$lcssa$i;
- HEAP32[(21192)>>2] = $157;
+ HEAP32[(21492)>>2] = $$0193$lcssa$i;
+ HEAP32[(21504)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -41116,7 +41079,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(21176)>>2]|0;
+ $250 = HEAP32[(21488)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -41156,7 +41119,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (21476 + ($$0358$i<<2)|0);
+ $278 = (21788 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -41248,7 +41211,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (21476 + ($330<<2)|0);
+ $331 = (21788 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -41292,11 +41255,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(21180)>>2]|0;
+ $345 = HEAP32[(21492)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(21188)>>2]|0;
+ $348 = HEAP32[(21500)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -41393,7 +41356,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (21476 + ($381<<2)|0);
+ $382 = (21788 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -41404,12 +41367,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(21176)>>2] = $387;
+ HEAP32[(21488)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(21188)>>2]|0;
+ $388 = HEAP32[(21500)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -41431,7 +41394,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(21188)>>2]|0;
+ $394 = HEAP32[(21500)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -41463,7 +41426,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(21188)>>2]|0;
+ $406 = HEAP32[(21500)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -41504,20 +41467,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (21212 + ($425<<2)|0);
- $427 = HEAP32[5293]|0;
+ $426 = (21524 + ($425<<2)|0);
+ $427 = HEAP32[5371]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[5293] = $431;
+ HEAP32[5371] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(21188)>>2]|0;
+ $434 = HEAP32[(21500)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -41569,7 +41532,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (21476 + ($$0361$i<<2)|0);
+ $464 = (21788 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -41581,7 +41544,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(21176)>>2] = $472;
+ HEAP32[(21488)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -41620,7 +41583,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(21188)>>2]|0;
+ $491 = HEAP32[(21500)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -41639,7 +41602,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(21188)>>2]|0;
+ $498 = HEAP32[(21500)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -41672,16 +41635,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(21180)>>2]|0;
+ $506 = HEAP32[(21492)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(21192)>>2]|0;
+ $509 = HEAP32[(21504)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(21192)>>2] = $511;
- HEAP32[(21180)>>2] = $508;
+ HEAP32[(21504)>>2] = $511;
+ HEAP32[(21492)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -41691,8 +41654,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(21180)>>2] = 0;
- HEAP32[(21192)>>2] = 0;
+ HEAP32[(21492)>>2] = 0;
+ HEAP32[(21504)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -41706,14 +41669,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(21184)>>2]|0;
+ $524 = HEAP32[(21496)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(21184)>>2] = $526;
- $527 = HEAP32[(21196)>>2]|0;
+ HEAP32[(21496)>>2] = $526;
+ $527 = HEAP32[(21508)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(21196)>>2] = $528;
+ HEAP32[(21508)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -41724,23 +41687,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[5411]|0;
+ $534 = HEAP32[5489]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(21652)>>2] = 4096;
- HEAP32[(21648)>>2] = 4096;
- HEAP32[(21656)>>2] = -1;
- HEAP32[(21660)>>2] = -1;
- HEAP32[(21664)>>2] = 0;
- HEAP32[(21616)>>2] = 0;
+ HEAP32[(21964)>>2] = 4096;
+ HEAP32[(21960)>>2] = 4096;
+ HEAP32[(21968)>>2] = -1;
+ HEAP32[(21972)>>2] = -1;
+ HEAP32[(21976)>>2] = 0;
+ HEAP32[(21928)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[5411] = $538;
+ HEAP32[5489] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(21652)>>2]|0;
+ $$pre$i212 = HEAP32[(21964)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -41753,10 +41716,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(21612)>>2]|0;
+ $546 = HEAP32[(21924)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(21604)>>2]|0;
+ $548 = HEAP32[(21916)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -41766,18 +41729,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(21616)>>2]|0;
+ $552 = HEAP32[(21928)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(21196)>>2]|0;
+ $555 = HEAP32[(21508)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (21620);
+ $$0$i$i = (21932);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -41835,7 +41798,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(21648)>>2]|0;
+ $569 = HEAP32[(21960)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -41845,13 +41808,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(21604)>>2]|0;
+ $578 = HEAP32[(21916)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(21612)>>2]|0;
+ $582 = HEAP32[(21924)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -41897,7 +41860,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(21652)>>2]|0;
+ $601 = HEAP32[(21964)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -41922,9 +41885,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(21616)>>2]|0;
+ $611 = HEAP32[(21928)>>2]|0;
$612 = $611 | 4;
- HEAP32[(21616)>>2] = $612;
+ HEAP32[(21928)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -41960,35 +41923,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(21604)>>2]|0;
+ $626 = HEAP32[(21916)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(21604)>>2] = $627;
- $628 = HEAP32[(21608)>>2]|0;
+ HEAP32[(21916)>>2] = $627;
+ $628 = HEAP32[(21920)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(21608)>>2] = $627;
+ HEAP32[(21920)>>2] = $627;
}
- $630 = HEAP32[(21196)>>2]|0;
+ $630 = HEAP32[(21508)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(21188)>>2]|0;
+ $632 = HEAP32[(21500)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(21188)>>2] = $$749$i;
+ HEAP32[(21500)>>2] = $$749$i;
}
- HEAP32[(21620)>>2] = $$749$i;
- HEAP32[(21624)>>2] = $$723948$i;
- HEAP32[(21632)>>2] = 0;
- $635 = HEAP32[5411]|0;
- HEAP32[(21208)>>2] = $635;
- HEAP32[(21204)>>2] = -1;
+ HEAP32[(21932)>>2] = $$749$i;
+ HEAP32[(21936)>>2] = $$723948$i;
+ HEAP32[(21944)>>2] = 0;
+ $635 = HEAP32[5489]|0;
+ HEAP32[(21520)>>2] = $635;
+ HEAP32[(21516)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (21212 + ($636<<2)|0);
+ $637 = (21524 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -42011,18 +41974,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(21196)>>2] = $649;
- HEAP32[(21184)>>2] = $650;
+ HEAP32[(21508)>>2] = $649;
+ HEAP32[(21496)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(21660)>>2]|0;
- HEAP32[(21200)>>2] = $655;
+ $655 = HEAP32[(21972)>>2]|0;
+ HEAP32[(21512)>>2] = $655;
} else {
- $$024371$i = (21620);
+ $$024371$i = (21932);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -42054,7 +42017,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(21184)>>2]|0;
+ $671 = HEAP32[(21496)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -42065,30 +42028,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(21196)>>2] = $679;
- HEAP32[(21184)>>2] = $681;
+ HEAP32[(21508)>>2] = $679;
+ HEAP32[(21496)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(21660)>>2]|0;
- HEAP32[(21200)>>2] = $686;
+ $686 = HEAP32[(21972)>>2]|0;
+ HEAP32[(21512)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(21188)>>2]|0;
+ $687 = HEAP32[(21500)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(21188)>>2] = $$749$i;
+ HEAP32[(21500)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (21620);
+ $$124470$i = (21932);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -42143,21 +42106,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(21184)>>2]|0;
+ $726 = HEAP32[(21496)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(21184)>>2] = $727;
- HEAP32[(21196)>>2] = $721;
+ HEAP32[(21496)>>2] = $727;
+ HEAP32[(21508)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(21192)>>2]|0;
+ $730 = HEAP32[(21504)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(21180)>>2]|0;
+ $732 = HEAP32[(21492)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(21180)>>2] = $733;
- HEAP32[(21192)>>2] = $721;
+ HEAP32[(21492)>>2] = $733;
+ HEAP32[(21504)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -42180,7 +42143,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (21212 + ($748<<2)|0);
+ $749 = (21524 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -42203,9 +42166,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[5293]|0;
+ $759 = HEAP32[5371]|0;
$760 = $759 & $758;
- HEAP32[5293] = $760;
+ HEAP32[5371] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -42318,7 +42281,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (21476 + ($796<<2)|0);
+ $797 = (21788 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -42330,12 +42293,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(21176)>>2]|0;
+ $802 = HEAP32[(21488)>>2]|0;
$803 = $802 & $801;
- HEAP32[(21176)>>2] = $803;
+ HEAP32[(21488)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(21188)>>2]|0;
+ $804 = HEAP32[(21500)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -42356,7 +42319,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(21188)>>2]|0;
+ $810 = HEAP32[(21500)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -42388,7 +42351,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(21188)>>2]|0;
+ $822 = HEAP32[(21500)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -42421,21 +42384,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (21212 + ($836<<2)|0);
- $838 = HEAP32[5293]|0;
+ $837 = (21524 + ($836<<2)|0);
+ $838 = HEAP32[5371]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[5293] = $842;
+ HEAP32[5371] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(21188)>>2]|0;
+ $845 = HEAP32[(21500)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -42490,20 +42453,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (21476 + ($$0296$i$i<<2)|0);
+ $875 = (21788 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(21176)>>2]|0;
+ $879 = HEAP32[(21488)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(21176)>>2] = $883;
+ HEAP32[(21488)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -42542,7 +42505,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(21188)>>2]|0;
+ $902 = HEAP32[(21500)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -42561,7 +42524,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(21188)>>2]|0;
+ $909 = HEAP32[(21500)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -42588,7 +42551,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (21620);
+ $$0$i$i$i = (21932);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -42629,23 +42592,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(21196)>>2] = $946;
- HEAP32[(21184)>>2] = $947;
+ HEAP32[(21508)>>2] = $946;
+ HEAP32[(21496)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(21660)>>2]|0;
- HEAP32[(21200)>>2] = $952;
+ $952 = HEAP32[(21972)>>2]|0;
+ HEAP32[(21512)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(21620)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21620)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21620)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21620)+12>>2]|0;
- HEAP32[(21620)>>2] = $$749$i;
- HEAP32[(21624)>>2] = $$723948$i;
- HEAP32[(21632)>>2] = 0;
- HEAP32[(21628)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(21932)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21932)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21932)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21932)+12>>2]|0;
+ HEAP32[(21932)>>2] = $$749$i;
+ HEAP32[(21936)>>2] = $$723948$i;
+ HEAP32[(21944)>>2] = 0;
+ HEAP32[(21940)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -42674,20 +42637,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (21212 + ($968<<2)|0);
- $970 = HEAP32[5293]|0;
+ $969 = (21524 + ($968<<2)|0);
+ $970 = HEAP32[5371]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[5293] = $974;
+ HEAP32[5371] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(21188)>>2]|0;
+ $977 = HEAP32[(21500)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -42739,19 +42702,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (21476 + ($$0212$i$i<<2)|0);
+ $1007 = (21788 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(21176)>>2]|0;
+ $1010 = HEAP32[(21488)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(21176)>>2] = $1014;
+ HEAP32[(21488)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -42790,7 +42753,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(21188)>>2]|0;
+ $1033 = HEAP32[(21500)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -42809,7 +42772,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(21188)>>2]|0;
+ $1040 = HEAP32[(21500)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -42832,14 +42795,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(21184)>>2]|0;
+ $1048 = HEAP32[(21496)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(21184)>>2] = $1050;
- $1051 = HEAP32[(21196)>>2]|0;
+ HEAP32[(21496)>>2] = $1050;
+ $1051 = HEAP32[(21508)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(21196)>>2] = $1052;
+ HEAP32[(21508)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -42882,7 +42845,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(21188)>>2]|0;
+ $3 = HEAP32[(21500)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -42915,7 +42878,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(21192)>>2]|0;
+ $19 = HEAP32[(21504)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -42930,7 +42893,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(21180)>>2] = $17;
+ HEAP32[(21492)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -42944,7 +42907,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (21212 + ($27<<2)|0);
+ $28 = (21524 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -42964,9 +42927,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[5293]|0;
+ $37 = HEAP32[5371]|0;
$38 = $37 & $36;
- HEAP32[5293] = $38;
+ HEAP32[5371] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -43080,7 +43043,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (21476 + ($74<<2)|0);
+ $75 = (21788 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -43090,14 +43053,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(21176)>>2]|0;
+ $80 = HEAP32[(21488)>>2]|0;
$81 = $80 & $79;
- HEAP32[(21176)>>2] = $81;
+ HEAP32[(21488)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(21188)>>2]|0;
+ $82 = HEAP32[(21500)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -43119,7 +43082,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(21188)>>2]|0;
+ $88 = HEAP32[(21500)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -43151,7 +43114,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(21188)>>2]|0;
+ $100 = HEAP32[(21500)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -43186,14 +43149,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(21196)>>2]|0;
+ $120 = HEAP32[(21508)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(21192)>>2]|0;
+ $122 = HEAP32[(21504)>>2]|0;
if ($121) {
- $123 = HEAP32[(21184)>>2]|0;
+ $123 = HEAP32[(21496)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(21184)>>2] = $124;
- HEAP32[(21196)>>2] = $$1;
+ HEAP32[(21496)>>2] = $124;
+ HEAP32[(21508)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -43201,16 +43164,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(21192)>>2] = 0;
- HEAP32[(21180)>>2] = 0;
+ HEAP32[(21504)>>2] = 0;
+ HEAP32[(21492)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(21180)>>2]|0;
+ $129 = HEAP32[(21492)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(21180)>>2] = $130;
- HEAP32[(21192)>>2] = $113;
+ HEAP32[(21492)>>2] = $130;
+ HEAP32[(21504)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -43229,10 +43192,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (21212 + ($142<<2)|0);
+ $143 = (21524 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(21188)>>2]|0;
+ $145 = HEAP32[(21500)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -43250,9 +43213,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[5293]|0;
+ $153 = HEAP32[5371]|0;
$154 = $153 & $152;
- HEAP32[5293] = $154;
+ HEAP32[5371] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -43260,7 +43223,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(21188)>>2]|0;
+ $156 = HEAP32[(21500)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -43320,7 +43283,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(21188)>>2]|0;
+ $189 = HEAP32[(21500)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -43333,7 +43296,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(21188)>>2]|0;
+ $169 = HEAP32[(21500)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -43364,7 +43327,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (21476 + ($193<<2)|0);
+ $194 = (21788 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -43374,13 +43337,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(21176)>>2]|0;
+ $199 = HEAP32[(21488)>>2]|0;
$200 = $199 & $198;
- HEAP32[(21176)>>2] = $200;
+ HEAP32[(21488)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(21188)>>2]|0;
+ $201 = HEAP32[(21500)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -43401,7 +43364,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(21188)>>2]|0;
+ $207 = HEAP32[(21500)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -43431,7 +43394,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(21188)>>2]|0;
+ $219 = HEAP32[(21500)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -43452,10 +43415,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(21192)>>2]|0;
+ $226 = HEAP32[(21504)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(21180)>>2] = $135;
+ HEAP32[(21492)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -43474,20 +43437,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (21212 + ($234<<2)|0);
- $236 = HEAP32[5293]|0;
+ $235 = (21524 + ($234<<2)|0);
+ $236 = HEAP32[5371]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[5293] = $240;
+ HEAP32[5371] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(21188)>>2]|0;
+ $243 = HEAP32[(21500)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -43539,21 +43502,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (21476 + ($$0396<<2)|0);
+ $273 = (21788 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(21176)>>2]|0;
+ $277 = HEAP32[(21488)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(21176)>>2] = $281;
+ HEAP32[(21488)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -43591,7 +43554,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(21188)>>2]|0;
+ $300 = HEAP32[(21500)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -43610,7 +43573,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(21188)>>2]|0;
+ $307 = HEAP32[(21500)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -43632,12 +43595,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(21204)>>2]|0;
+ $314 = HEAP32[(21516)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(21204)>>2] = $315;
+ HEAP32[(21516)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (21628);
+ $$0212$in$i = (21940);
} else {
return;
}
@@ -43651,7 +43614,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(21204)>>2] = -1;
+ HEAP32[(21516)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -43723,7 +43686,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(21188)>>2]|0;
+ $6 = HEAP32[(21500)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -43753,7 +43716,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(21652)>>2]|0;
+ $18 = HEAP32[(21964)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -43789,10 +43752,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(21196)>>2]|0;
+ $34 = HEAP32[(21508)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(21184)>>2]|0;
+ $36 = HEAP32[(21496)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -43808,15 +43771,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(21196)>>2] = $40;
- HEAP32[(21184)>>2] = $39;
+ HEAP32[(21508)>>2] = $40;
+ HEAP32[(21496)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(21192)>>2]|0;
+ $46 = HEAP32[(21504)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(21180)>>2]|0;
+ $48 = HEAP32[(21492)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -43852,8 +43815,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(21180)>>2] = $storemerge1;
- HEAP32[(21192)>>2] = $storemerge;
+ HEAP32[(21492)>>2] = $storemerge1;
+ HEAP32[(21504)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -43880,7 +43843,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (21212 + ($81<<2)|0);
+ $82 = (21524 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -43900,9 +43863,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[5293]|0;
+ $91 = HEAP32[5371]|0;
$92 = $91 & $90;
- HEAP32[5293] = $92;
+ HEAP32[5371] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -44011,7 +43974,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (21476 + ($128<<2)|0);
+ $129 = (21788 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -44021,13 +43984,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(21176)>>2]|0;
+ $134 = HEAP32[(21488)>>2]|0;
$135 = $134 & $133;
- HEAP32[(21176)>>2] = $135;
+ HEAP32[(21488)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(21188)>>2]|0;
+ $136 = HEAP32[(21500)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -44048,7 +44011,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(21188)>>2]|0;
+ $142 = HEAP32[(21500)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -44078,7 +44041,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(21188)>>2]|0;
+ $154 = HEAP32[(21500)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -44163,13 +44126,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(21188)>>2]|0;
+ $13 = HEAP32[(21500)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(21192)>>2]|0;
+ $15 = HEAP32[(21504)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -44184,7 +44147,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(21180)>>2] = $12;
+ HEAP32[(21492)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -44198,7 +44161,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (21212 + ($23<<2)|0);
+ $24 = (21524 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -44218,9 +44181,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[5293]|0;
+ $33 = HEAP32[5371]|0;
$34 = $33 & $32;
- HEAP32[5293] = $34;
+ HEAP32[5371] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -44334,7 +44297,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (21476 + ($70<<2)|0);
+ $71 = (21788 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -44344,14 +44307,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(21176)>>2]|0;
+ $76 = HEAP32[(21488)>>2]|0;
$77 = $76 & $75;
- HEAP32[(21176)>>2] = $77;
+ HEAP32[(21488)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(21188)>>2]|0;
+ $78 = HEAP32[(21500)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -44373,7 +44336,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(21188)>>2]|0;
+ $84 = HEAP32[(21500)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -44405,7 +44368,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(21188)>>2]|0;
+ $96 = HEAP32[(21500)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -44424,7 +44387,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(21188)>>2]|0;
+ $108 = HEAP32[(21500)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -44435,14 +44398,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(21196)>>2]|0;
+ $114 = HEAP32[(21508)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(21192)>>2]|0;
+ $116 = HEAP32[(21504)>>2]|0;
if ($115) {
- $117 = HEAP32[(21184)>>2]|0;
+ $117 = HEAP32[(21496)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(21184)>>2] = $118;
- HEAP32[(21196)>>2] = $$1;
+ HEAP32[(21496)>>2] = $118;
+ HEAP32[(21508)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -44450,16 +44413,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(21192)>>2] = 0;
- HEAP32[(21180)>>2] = 0;
+ HEAP32[(21504)>>2] = 0;
+ HEAP32[(21492)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(21180)>>2]|0;
+ $123 = HEAP32[(21492)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(21180)>>2] = $124;
- HEAP32[(21192)>>2] = $$1;
+ HEAP32[(21492)>>2] = $124;
+ HEAP32[(21504)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -44478,7 +44441,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (21212 + ($136<<2)|0);
+ $137 = (21524 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -44498,9 +44461,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[5293]|0;
+ $146 = HEAP32[5371]|0;
$147 = $146 & $145;
- HEAP32[5293] = $147;
+ HEAP32[5371] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -44609,7 +44572,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (21476 + ($183<<2)|0);
+ $184 = (21788 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -44619,13 +44582,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(21176)>>2]|0;
+ $189 = HEAP32[(21488)>>2]|0;
$190 = $189 & $188;
- HEAP32[(21176)>>2] = $190;
+ HEAP32[(21488)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(21188)>>2]|0;
+ $191 = HEAP32[(21500)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -44646,7 +44609,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(21188)>>2]|0;
+ $197 = HEAP32[(21500)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -44676,7 +44639,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(21188)>>2]|0;
+ $209 = HEAP32[(21500)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -44697,10 +44660,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(21192)>>2]|0;
+ $216 = HEAP32[(21504)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(21180)>>2] = $129;
+ HEAP32[(21492)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -44719,20 +44682,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (21212 + ($224<<2)|0);
- $226 = HEAP32[5293]|0;
+ $225 = (21524 + ($224<<2)|0);
+ $226 = HEAP32[5371]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[5293] = $230;
+ HEAP32[5371] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(21188)>>2]|0;
+ $233 = HEAP32[(21500)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -44784,20 +44747,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (21476 + ($$0431<<2)|0);
+ $263 = (21788 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(21176)>>2]|0;
+ $267 = HEAP32[(21488)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(21176)>>2] = $271;
+ HEAP32[(21488)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -44836,7 +44799,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(21188)>>2]|0;
+ $290 = HEAP32[(21500)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -44854,7 +44817,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(21188)>>2]|0;
+ $297 = HEAP32[(21500)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/web/shaders/shaders_shapes_textures.c b/docs/examples/web/shaders/shaders_shapes_textures.c
index c9bdf8e5a..4e3475dfc 100644
--- a/docs/examples/web/shaders/shaders_shapes_textures.c
+++ b/docs/examples/web/shaders/shaders_shapes_textures.c
@@ -18,9 +18,6 @@
#include "raylib.h"
-#include
-#include
-
#if defined(PLATFORM_WEB)
#include
#endif
@@ -31,7 +28,7 @@
int screenWidth = 800;
int screenHeight = 450;
-Texture2D sonic;
+Texture2D fudesumi;
Shader shader;
//----------------------------------------------------------------------------------
@@ -48,7 +45,7 @@ int main()
//--------------------------------------------------------------------------------------
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - shapes and texture shaders");
- sonic = LoadTexture("resources/texture_formats/sonic.png");
+ fudesumi = LoadTexture("resources/fudesumi.png");
// NOTE: Using GLSL 330 shader version, on OpenGL ES 2.0 use GLSL 100 shader version
shader = LoadShader("resources/shaders/glsl100/base.vs",
@@ -71,10 +68,10 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
- UnloadShader(shader); // Unload shader
- UnloadTexture(sonic); // Unload texture
+ UnloadShader(shader); // Unload shader
+ UnloadTexture(fudesumi); // Unload texture
- CloseWindow(); // Close window and OpenGL context
+ CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
@@ -108,11 +105,11 @@ void UpdateDrawFrame(void)
// Activate our custom shader to be applied on next shapes/textures drawings
BeginShaderMode(shader);
- DrawText("USING CUSTOM SHADER", 190, 40, 10, RED);
+ DrawText("USING CUSTOM SHADER", 190, 40, 10, RED);
- DrawRectangle(250 - 60, 90, 120, 60, RED);
- DrawRectangleGradient(250 - 90, 170, 180, 130, MAROON, GOLD);
- DrawRectangleLines(250 - 40, 320, 80, 60, ORANGE);
+ DrawRectangle(250 - 60, 90, 120, 60, RED);
+ DrawRectangleGradient(250 - 90, 170, 180, 130, MAROON, GOLD);
+ DrawRectangleLines(250 - 40, 320, 80, 60, ORANGE);
// Activate our default shader for next drawings
EndShaderMode();
@@ -132,7 +129,7 @@ void UpdateDrawFrame(void)
// Activate our custom shader to be applied on next shapes/textures drawings
BeginShaderMode(shader);
- DrawTexture(sonic, 380, -10, WHITE); // Using custom shader
+ DrawTexture(fudesumi, 500, -30, WHITE); // Using custom shader
// Activate our default shader for next drawings
EndShaderMode();
diff --git a/docs/examples/web/shaders/shaders_shapes_textures.data b/docs/examples/web/shaders/shaders_shapes_textures.data
index a2cc34533..32c1acf1b 100644
Binary files a/docs/examples/web/shaders/shaders_shapes_textures.data and b/docs/examples/web/shaders/shaders_shapes_textures.data differ
diff --git a/docs/examples/web/shaders/shaders_shapes_textures.js b/docs/examples/web/shaders/shaders_shapes_textures.js
index 8b376b83b..dced98c8c 100644
--- a/docs/examples/web/shaders/shaders_shapes_textures.js
+++ b/docs/examples/web/shaders/shaders_shapes_textures.js
@@ -184,7 +184,7 @@ Module['FS_createPath']('/resources/shaders', 'glsl100', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 116512, "filename": "/resources/sonic.png"}, {"audio": 0, "start": 116512, "crunched": 0, "end": 117117, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 117117, "crunched": 0, "end": 117782, "filename": "/resources/shaders/glsl100/grayscale.fs"}], "remote_package_size": 117782, "package_uuid": "44b4251c-5e3b-4605-a73c-5c3c79798d91"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 219234, "filename": "/resources/fudesumi.png"}, {"audio": 0, "start": 219234, "crunched": 0, "end": 219839, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 219839, "crunched": 0, "end": 220504, "filename": "/resources/shaders/glsl100/grayscale.fs"}], "remote_package_size": 220504, "package_uuid": "ac712aa0-34b5-4bcd-9af8-2b41f6fb6eff"});
})();
@@ -1777,12 +1777,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 22208;
+STATICTOP = STATIC_BASE + 22176;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10463,24 +10463,24 @@ function getTempRet0() {
}
function _main() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $sonic$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $fudesumi$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
- $sonic$byval_copy = sp + 80|0;
+ $fudesumi$byval_copy = sp + 80|0;
$0 = sp + 56|0;
$1 = sp;
$2 = HEAP32[2]|0;
$3 = HEAP32[3]|0;
_InitWindow($2,$3,3996);
_LoadTexture($0,4050);
- ;HEAP32[16624>>2]=HEAP32[$0>>2]|0;HEAP32[16624+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16624+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16624+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16624+16>>2]=HEAP32[$0+16>>2]|0;
- _LoadShader($1,4086,4120);
- dest=16644; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ ;HEAP32[16920>>2]=HEAP32[$0>>2]|0;HEAP32[16920+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16920+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16920+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16920+16>>2]=HEAP32[$0+16>>2]|0;
+ _LoadShader($1,4073,4107);
+ dest=16940; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_emscripten_set_main_loop((1|0),0,1);
- dest=$sonic$byval_copy; src=16644; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- _UnloadShader($sonic$byval_copy);
- ;HEAP32[$sonic$byval_copy>>2]=HEAP32[16624>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[16624+4>>2]|0;HEAP32[$sonic$byval_copy+8>>2]=HEAP32[16624+8>>2]|0;HEAP32[$sonic$byval_copy+12>>2]=HEAP32[16624+12>>2]|0;HEAP32[$sonic$byval_copy+16>>2]=HEAP32[16624+16>>2]|0;
- _UnloadTexture($sonic$byval_copy);
+ dest=$fudesumi$byval_copy; src=16940; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _UnloadShader($fudesumi$byval_copy);
+ ;HEAP32[$fudesumi$byval_copy>>2]=HEAP32[16920>>2]|0;HEAP32[$fudesumi$byval_copy+4>>2]=HEAP32[16920+4>>2]|0;HEAP32[$fudesumi$byval_copy+8>>2]=HEAP32[16920+8>>2]|0;HEAP32[$fudesumi$byval_copy+12>>2]=HEAP32[16920+12>>2]|0;HEAP32[$fudesumi$byval_copy+16>>2]=HEAP32[16920+16>>2]|0;
+ _UnloadTexture($fudesumi$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
}
@@ -10488,12 +10488,12 @@ function _UpdateDrawFrame() {
var $$byval_copy16 = 0, $$byval_copy17 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0;
var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0;
- var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $8 = 0, $9 = 0, $sonic$byval_copy = 0, $tmpcast$byval_copy = 0, dest = 0;
+ var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $8 = 0, $9 = 0, $fudesumi$byval_copy = 0, $tmpcast$byval_copy = 0, dest = 0;
var label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0);
$tmpcast$byval_copy = sp + 104|0;
- $sonic$byval_copy = sp + 80|0;
+ $fudesumi$byval_copy = sp + 80|0;
$$byval_copy17 = sp + 72|0;
$$byval_copy16 = sp + 64|0;
$0 = sp + 216|0;
@@ -10537,7 +10537,7 @@ function _UpdateDrawFrame() {
$28 = ((($1)) + 3|0);
HEAP8[$28>>0] = -1;
;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$1>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$1+3>>0]|0;
- _DrawText(4159,20,40,10,$tmpcast$byval_copy);
+ _DrawText(4146,20,40,10,$tmpcast$byval_copy);
HEAP8[$2>>0] = 0;
$29 = ((($2)) + 1|0);
HEAP8[$29>>0] = 82;
@@ -10561,9 +10561,9 @@ function _UpdateDrawFrame() {
HEAP8[$36>>0] = -1;
$37 = ((($4)) + 3|0);
HEAP8[$37>>0] = -1;
- ;HEAP8[$sonic$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$sonic$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$sonic$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$sonic$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ ;HEAP8[$fudesumi$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$fudesumi$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$fudesumi$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$fudesumi$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$4>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$4+3>>0]|0;
- _DrawCircleGradient(80,220,60.0,$sonic$byval_copy,$tmpcast$byval_copy);
+ _DrawCircleGradient(80,220,60.0,$fudesumi$byval_copy,$tmpcast$byval_copy);
HEAP8[$5>>0] = 0;
$38 = ((($5)) + 1|0);
HEAP8[$38>>0] = 82;
@@ -10573,7 +10573,7 @@ function _UpdateDrawFrame() {
HEAP8[$40>>0] = -1;
;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$5>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$5+3>>0]|0;
_DrawCircleLines(80,340,80.0,$tmpcast$byval_copy);
- dest=$tmpcast$byval_copy; src=16644; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$tmpcast$byval_copy; src=16940; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_BeginShaderMode($tmpcast$byval_copy);
HEAP8[$6>>0] = -26;
$41 = ((($6)) + 1|0);
@@ -10583,7 +10583,7 @@ function _UpdateDrawFrame() {
$43 = ((($6)) + 3|0);
HEAP8[$43>>0] = -1;
;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$6>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$6+3>>0]|0;
- _DrawText(4180,190,40,10,$tmpcast$byval_copy);
+ _DrawText(4167,190,40,10,$tmpcast$byval_copy);
HEAP8[$7>>0] = -26;
$44 = ((($7)) + 1|0);
HEAP8[$44>>0] = 41;
@@ -10607,9 +10607,9 @@ function _UpdateDrawFrame() {
HEAP8[$51>>0] = 0;
$52 = ((($9)) + 3|0);
HEAP8[$52>>0] = -1;
- ;HEAP8[$sonic$byval_copy>>0]=HEAP8[$8>>0]|0;HEAP8[$sonic$byval_copy+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$sonic$byval_copy+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$sonic$byval_copy+3>>0]=HEAP8[$8+3>>0]|0;
+ ;HEAP8[$fudesumi$byval_copy>>0]=HEAP8[$8>>0]|0;HEAP8[$fudesumi$byval_copy+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$fudesumi$byval_copy+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$fudesumi$byval_copy+3>>0]=HEAP8[$8+3>>0]|0;
;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$9>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$9+3>>0]|0;
- _DrawRectangleGradient(160,170,180,130,$sonic$byval_copy,$tmpcast$byval_copy);
+ _DrawRectangleGradient(160,170,180,130,$fudesumi$byval_copy,$tmpcast$byval_copy);
HEAP8[$10>>0] = -1;
$53 = ((($10)) + 1|0);
HEAP8[$53>>0] = -95;
@@ -10628,7 +10628,7 @@ function _UpdateDrawFrame() {
$58 = ((($11)) + 3|0);
HEAP8[$58>>0] = -1;
;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$11>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$11+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$11+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$11+3>>0]|0;
- _DrawText(4159,370,40,10,$tmpcast$byval_copy);
+ _DrawText(4146,370,40,10,$tmpcast$byval_copy);
HEAPF32[$12>>2] = 430.0;
$59 = ((($12)) + 4|0);
HEAPF32[$59>>2] = 80.0;
@@ -10647,9 +10647,9 @@ function _UpdateDrawFrame() {
HEAP8[$64>>0] = -1;
;HEAP32[$$byval_copy16>>2]=HEAP32[$12>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$12+4>>2]|0;
;HEAP32[$$byval_copy17>>2]=HEAP32[$13>>2]|0;HEAP32[$$byval_copy17+4>>2]=HEAP32[$13+4>>2]|0;
- ;HEAP32[$sonic$byval_copy>>2]=HEAP32[$14>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[$14+4>>2]|0;
+ ;HEAP32[$fudesumi$byval_copy>>2]=HEAP32[$14>>2]|0;HEAP32[$fudesumi$byval_copy+4>>2]=HEAP32[$14+4>>2]|0;
;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$15>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$15+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$15+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$15+3>>0]|0;
- _DrawTriangle($$byval_copy16,$$byval_copy17,$sonic$byval_copy,$tmpcast$byval_copy);
+ _DrawTriangle($$byval_copy16,$$byval_copy17,$fudesumi$byval_copy,$tmpcast$byval_copy);
HEAPF32[$16>>2] = 430.0;
$65 = ((($16)) + 4|0);
HEAPF32[$65>>2] = 160.0;
@@ -10668,9 +10668,9 @@ function _UpdateDrawFrame() {
HEAP8[$70>>0] = -1;
;HEAP32[$$byval_copy16>>2]=HEAP32[$16>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$16+4>>2]|0;
;HEAP32[$$byval_copy17>>2]=HEAP32[$17>>2]|0;HEAP32[$$byval_copy17+4>>2]=HEAP32[$17+4>>2]|0;
- ;HEAP32[$sonic$byval_copy>>2]=HEAP32[$18>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[$18+4>>2]|0;
+ ;HEAP32[$fudesumi$byval_copy>>2]=HEAP32[$18>>2]|0;HEAP32[$fudesumi$byval_copy+4>>2]=HEAP32[$18+4>>2]|0;
;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$19>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$19+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$19+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$19+3>>0]|0;
- _DrawTriangleLines($$byval_copy16,$$byval_copy17,$sonic$byval_copy,$tmpcast$byval_copy);
+ _DrawTriangleLines($$byval_copy16,$$byval_copy17,$fudesumi$byval_copy,$tmpcast$byval_copy);
HEAPF32[$20>>2] = 430.0;
$71 = ((($20)) + 4|0);
HEAPF32[$71>>2] = 320.0;
@@ -10681,19 +10681,69 @@ function _UpdateDrawFrame() {
HEAP8[$73>>0] = 79;
$74 = ((($21)) + 3|0);
HEAP8[$74>>0] = -1;
- ;HEAP32[$sonic$byval_copy>>2]=HEAP32[$20>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[$20+4>>2]|0;
+ ;HEAP32[$fudesumi$byval_copy>>2]=HEAP32[$20>>2]|0;HEAP32[$fudesumi$byval_copy+4>>2]=HEAP32[$20+4>>2]|0;
;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$21>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$21+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$21+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$21+3>>0]|0;
- _DrawPoly($sonic$byval_copy,6,80.0,0.0,$tmpcast$byval_copy);
- dest=$tmpcast$byval_copy; src=16644; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _DrawPoly($fudesumi$byval_copy,6,80.0,0.0,$tmpcast$byval_copy);
+ dest=$tmpcast$byval_copy; src=16940; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_BeginShaderMode($tmpcast$byval_copy);
HEAP32[$22>>2] = -1;
- ;HEAP32[$sonic$byval_copy>>2]=HEAP32[16624>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[16624+4>>2]|0;HEAP32[$sonic$byval_copy+8>>2]=HEAP32[16624+8>>2]|0;HEAP32[$sonic$byval_copy+12>>2]=HEAP32[16624+12>>2]|0;HEAP32[$sonic$byval_copy+16>>2]=HEAP32[16624+16>>2]|0;
+ ;HEAP32[$fudesumi$byval_copy>>2]=HEAP32[16920>>2]|0;HEAP32[$fudesumi$byval_copy+4>>2]=HEAP32[16920+4>>2]|0;HEAP32[$fudesumi$byval_copy+8>>2]=HEAP32[16920+8>>2]|0;HEAP32[$fudesumi$byval_copy+12>>2]=HEAP32[16920+12>>2]|0;HEAP32[$fudesumi$byval_copy+16>>2]=HEAP32[16920+16>>2]|0;
;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$22>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$22+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$22+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$22+3>>0]|0;
- _DrawTexture($sonic$byval_copy,380,-10,$tmpcast$byval_copy);
+ _DrawTexture($fudesumi$byval_copy,500,-30,$tmpcast$byval_copy);
_EndShaderMode();
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -10793,13 +10843,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11409,7 +11452,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4176] = $2;
+ HEAP32[4250] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11422,7 +11465,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 16352;
+ $95 = 16648;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11435,48 +11478,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 16392;
+ $106 = 16688;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4098];
- $111 = +HEAPF32[4088];
+ $110 = +HEAPF32[4172];
+ $111 = +HEAPF32[4162];
$112 = $110 - $111;
- HEAPF32[4100] = $112;
- $113 = +HEAPF32[(16396)>>2];
- $114 = +HEAPF32[(16356)>>2];
+ HEAPF32[4174] = $112;
+ $113 = +HEAPF32[(16692)>>2];
+ $114 = +HEAPF32[(16652)>>2];
$115 = $113 - $114;
- HEAPF32[(16404)>>2] = $115;
- HEAP32[4175] = 4;
+ HEAPF32[(16700)>>2] = $115;
+ HEAP32[4249] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16384+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16408>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16408+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16680+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4181] = $116;
- $117 = 16384;
+ HEAPF32[4255] = $116;
+ $117 = 16680;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 16352;
+ $123 = 16648;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 16408;
+ $127 = 16704;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 16392;
+ $133 = 16688;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11489,7 +11532,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 16384;
+ $144 = 16680;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11502,27 +11545,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 16408;
+ $155 = 16704;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4102];
- $160 = +HEAPF32[4096];
+ $159 = +HEAPF32[4176];
+ $160 = +HEAPF32[4170];
$161 = $159 - $160;
- HEAPF32[4100] = $161;
- $162 = +HEAPF32[(16412)>>2];
- $163 = +HEAPF32[(16388)>>2];
+ HEAPF32[4174] = $161;
+ $162 = +HEAPF32[(16708)>>2];
+ $163 = +HEAPF32[(16684)>>2];
$164 = $162 - $163;
- HEAPF32[(16404)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16352+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16384+4>>2]|0;
+ HEAPF32[(16700)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16680+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16392>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16392+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16408>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16408+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16688>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16688+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11534,31 +11577,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16384+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16408>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16408+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16680+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4181];
+ $170 = +HEAPF32[4255];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4175] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16384+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16408>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16408+4>>2]|0;
+ HEAP32[4249] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16680+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4182] = $174;
+ HEAPF32[4256] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4181] = 0.0;
- HEAPF32[4182] = 0.0;
- HEAPF32[4100] = 0.0;
- HEAPF32[(16404)>>2] = 0.0;
- HEAP32[4176] = 0;
- HEAP32[4175] = 0;
+ HEAPF32[4255] = 0.0;
+ HEAPF32[4256] = 0.0;
+ HEAPF32[4174] = 0.0;
+ HEAPF32[(16700)>>2] = 0.0;
+ HEAP32[4250] = 0;
+ HEAP32[4249] = 0;
STACKTOP = sp;return;
break;
}
@@ -11568,22 +11611,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4177]|0;
+ $6 = HEAP32[4251]|0;
$7 = (($6) + 1)|0;
- HEAP32[4177] = $7;
- $8 = HEAP32[4175]|0;
+ HEAP32[4251] = $7;
+ $8 = HEAP32[4249]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16352+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4175] = 2;
- HEAP32[4177] = 0;
+ HEAP32[4249] = 2;
+ HEAP32[4251] = 0;
} else {
label = 6;
}
@@ -11591,8 +11634,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4177] = 1;
- HEAP32[4175] = 1;
+ HEAP32[4251] = 1;
+ HEAP32[4249] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11601,19 +11644,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 16352;
+ $21 = 16648;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 16360;
+ $25 = 16656;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 16368;
+ $29 = 16664;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11622,13 +11665,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[4] = $34;
- HEAPF32[4094] = 0.0;
- HEAPF32[(16380)>>2] = 0.0;
+ HEAPF32[4168] = 0.0;
+ HEAPF32[(16676)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4175]|0;
+ $35 = HEAP32[4249]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11638,19 +11681,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 16368;
+ $44 = 16664;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16352+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16368+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16664+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4178] = $49;
- HEAP32[4179] = 0;
+ HEAPF32[4252] = $49;
+ HEAP32[4253] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[4]|0;
@@ -11658,11 +11701,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16352+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16368+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16664+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4180] = $56;
+ HEAPF32[4254] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -11693,22 +11736,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4178] = 0.0;
- HEAPF32[4180] = 0.0;
+ HEAPF32[4252] = 0.0;
+ HEAPF32[4254] = 0.0;
$$sink10 = 0;
}
- HEAP32[4175] = $$sink10;
- HEAPF32[4090] = 0.0;
- HEAPF32[(16364)>>2] = 0.0;
- HEAP32[4176] = 0;
+ HEAP32[4249] = $$sink10;
+ HEAPF32[4164] = 0.0;
+ HEAPF32[(16660)>>2] = 0.0;
+ HEAP32[4250] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4179]|0;
+ $65 = HEAP32[4253]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4179] = 1;
+ HEAP32[4253] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -11717,31 +11760,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 16384;
+ $74 = 16680;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4175]|0;
+ $78 = HEAP32[4249]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16352+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16384+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16680+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4175] = 8;
+ HEAP32[4249] = 8;
}
}
- $82 = +HEAPF32[4096];
- $83 = +HEAPF32[4090];
+ $82 = +HEAPF32[4170];
+ $83 = +HEAPF32[4164];
$84 = $82 - $83;
- HEAPF32[4094] = $84;
- $85 = +HEAPF32[(16388)>>2];
- $86 = +HEAPF32[(16364)>>2];
+ HEAPF32[4168] = $84;
+ $85 = +HEAPF32[(16684)>>2];
+ $86 = +HEAPF32[(16660)>>2];
$87 = $85 - $86;
- HEAPF32[(16380)>>2] = $87;
+ HEAPF32[(16676)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -11750,58 +11793,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4175]|0;
+ $0 = HEAP32[4249]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4176]|0;
+ $2 = HEAP32[4250]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4175] = 4;
+ HEAP32[4249] = 4;
}
- $4 = HEAP32[4175]|0;
+ $4 = HEAP32[4249]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -11814,14 +11818,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4175] = 0;
+ HEAP32[4249] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 16416;
+ $1 = 16712;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -11838,13 +11842,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4185]|0;
+ $0 = HEAP32[4259]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4184]|0;
+ $0 = HEAP32[4258]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -11855,29 +11859,29 @@ function _InitWindow($0,$1,$2) {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- _TraceLog(0,4200,$vararg_buffer);
- HEAP32[4187] = $2;
+ _TraceLog(0,4187,$vararg_buffer);
+ HEAP32[4261] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
(_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0);
- (_emscripten_set_keypress_callback((4229|0),(0|0),1,(5|0))|0);
- (_emscripten_set_click_callback((4229|0),(0|0),1,(6|0))|0);
- (_emscripten_set_touchstart_callback((4229|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchend_callback((4229|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchmove_callback((4229|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchcancel_callback((4229|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_keypress_callback((4216|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_click_callback((4216|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchstart_callback((4216|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchend_callback((4216|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchmove_callback((4216|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchcancel_callback((4216|0),(0|0),1,(7|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
- $3 = HEAP32[4185]|0;
+ $3 = HEAP32[4259]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4104] = $5;
- $6 = HEAP32[4184]|0;
+ HEAPF32[4178] = $5;
+ $6 = HEAP32[4258]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(16420)>>2] = $8;
- $9 = HEAP32[4188]|0;
+ HEAPF32[(16716)>>2] = $8;
+ $9 = HEAP32[4262]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -11896,11 +11900,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[16456>>0]=HEAP8[8729>>0]|0;HEAP8[16456+1>>0]=HEAP8[8729+1>>0]|0;HEAP8[16456+2>>0]=HEAP8[8729+2>>0]|0;HEAP8[16456+3>>0]=HEAP8[8729+3>>0]|0;HEAP8[16456+4>>0]=HEAP8[8729+4>>0]|0;HEAP8[16456+5>>0]=HEAP8[8729+5>>0]|0;HEAP8[16456+6>>0]=HEAP8[8729+6>>0]|0;
+ ;HEAP8[16752>>0]=HEAP8[8716>>0]|0;HEAP8[16752+1>>0]=HEAP8[8716+1>>0]|0;HEAP8[16752+2>>0]=HEAP8[8716+2>>0]|0;HEAP8[16752+3>>0]=HEAP8[8716+3>>0]|0;HEAP8[16752+4>>0]=HEAP8[8716+4>>0]|0;HEAP8[16752+5>>0]=HEAP8[8716+5>>0]|0;HEAP8[16752+6>>0]=HEAP8[8716+6>>0]|0;
break;
}
case 1: {
- $3 = 16456;
+ $3 = 16752;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -11909,11 +11913,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=16456; src=8736; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=16752; src=8723; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 16456;
+ $7 = 16752;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -11924,16 +11928,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(16456,$1)|0);
- $strlen = (_strlen(16456)|0);
- $endptr = (16456 + ($strlen)|0);
+ (_strcat(16752,$1)|0);
+ $strlen = (_strlen(16752)|0);
+ $endptr = (16752 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(16456,$2)|0);
+ (_vprintf(16752,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -11965,22 +11969,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4185] = $0;
- HEAP32[4184] = $1;
+ HEAP32[4259] = $0;
+ HEAP32[4258] = $1;
_MatrixIdentity($2);
- dest=16828; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17124; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
- _TraceLog(1,4871,$vararg_buffer);
+ _TraceLog(1,4858,$vararg_buffer);
}
- $6 = HEAP32[4185]|0;
- HEAP32[4223] = $6;
- $7 = HEAP32[4184]|0;
- HEAP32[4224] = $7;
+ $6 = HEAP32[4259]|0;
+ HEAP32[4297] = $6;
+ $7 = HEAP32[4258]|0;
+ HEAP32[4298] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[19560]|0;
+ $8 = HEAP8[19856]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -11988,18 +11992,18 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[19560]|0;
+ $11 = HEAP8[19856]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[19560]|0;
+ $14 = HEAP8[19856]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
_glfwWindowHint(135181,4);
- _TraceLog(0,4897,$vararg_buffer1);
+ _TraceLog(0,4884,$vararg_buffer1);
}
$17 = (_rlGetVersion()|0);
$18 = ($17|0)==(2);
@@ -12016,18 +12020,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4225]|0;
+ $21 = HEAP32[4299]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4185]|0;
- $48 = HEAP32[4184]|0;
- $49 = HEAP32[4187]|0;
+ $47 = HEAP32[4259]|0;
+ $48 = HEAP32[4258]|0;
+ $49 = HEAP32[4261]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4183] = $50;
- $51 = HEAP32[4185]|0;
- HEAP32[4226] = $51;
- $52 = HEAP32[4184]|0;
- HEAP32[4227] = $52;
+ HEAP32[4257] = $50;
+ $51 = HEAP32[4259]|0;
+ HEAP32[4300] = $51;
+ $52 = HEAP32[4258]|0;
+ HEAP32[4301] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -12036,9 +12040,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4185]|0;
+ $27 = HEAP32[4259]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4184]|0;
+ $29 = HEAP32[4258]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -12060,87 +12064,87 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4223] = $31;
- HEAP32[4224] = $34;
+ HEAP32[4297] = $31;
+ HEAP32[4298] = $34;
}
} while(0);
- $38 = HEAP32[4223]|0;
- $39 = HEAP32[4224]|0;
+ $38 = HEAP32[4297]|0;
+ $39 = HEAP32[4298]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
- _TraceLog(2,4922,$vararg_buffer3);
- $40 = HEAP32[4223]|0;
- $41 = HEAP32[4224]|0;
+ _TraceLog(2,4909,$vararg_buffer3);
+ $40 = HEAP32[4297]|0;
+ $41 = HEAP32[4298]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4223]|0;
- $43 = HEAP32[4224]|0;
- $44 = HEAP32[4187]|0;
+ $42 = HEAP32[4297]|0;
+ $43 = HEAP32[4298]|0;
+ $44 = HEAP32[4261]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4183] = $46;
+ HEAP32[4257] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
if ($53) {
_glfwTerminate();
- _TraceLog(1,4960,$vararg_buffer6);
+ _TraceLog(1,4947,$vararg_buffer6);
} else {
- _TraceLog(0,4993,$vararg_buffer8);
- $55 = HEAP32[4226]|0;
- $56 = HEAP32[4227]|0;
+ _TraceLog(0,4980,$vararg_buffer8);
+ $55 = HEAP32[4300]|0;
+ $56 = HEAP32[4301]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
- _TraceLog(0,5033,$vararg_buffer10);
- $57 = HEAP32[4185]|0;
- $58 = HEAP32[4184]|0;
+ _TraceLog(0,5020,$vararg_buffer10);
+ $57 = HEAP32[4259]|0;
+ $58 = HEAP32[4258]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
- _TraceLog(0,5054,$vararg_buffer14);
- $59 = HEAP32[4228]|0;
- $60 = HEAP32[4229]|0;
+ _TraceLog(0,5041,$vararg_buffer14);
+ $59 = HEAP32[4302]|0;
+ $60 = HEAP32[4303]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
- _TraceLog(0,5075,$vararg_buffer18);
+ _TraceLog(0,5062,$vararg_buffer18);
}
- $61 = HEAP32[4183]|0;
+ $61 = HEAP32[4257]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4183]|0;
+ $62 = HEAP32[4257]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4183]|0;
+ $63 = HEAP32[4257]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4183]|0;
+ $64 = HEAP32[4257]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4183]|0;
+ $65 = HEAP32[4257]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4183]|0;
+ $66 = HEAP32[4257]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4183]|0;
+ $67 = HEAP32[4257]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4183]|0;
+ $68 = HEAP32[4257]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4183]|0;
+ $69 = HEAP32[4257]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[19560]|0;
+ $70 = HEAP8[19856]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4185]|0;
- $74 = HEAP32[4184]|0;
+ $73 = HEAP32[4259]|0;
+ $74 = HEAP32[4258]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4226]|0;
- $76 = HEAP32[4228]|0;
+ $75 = HEAP32[4300]|0;
+ $76 = HEAP32[4302]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4227]|0;
- $80 = HEAP32[4229]|0;
+ $79 = HEAP32[4301]|0;
+ $80 = HEAP32[4303]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12158,19 +12162,19 @@ function _InitGraphicsDevice($0,$1) {
STACKTOP = sp;return;
}
_glfwSwapInterval(1);
- _TraceLog(0,5100,$vararg_buffer22);
- $73 = HEAP32[4185]|0;
- $74 = HEAP32[4184]|0;
+ _TraceLog(0,5087,$vararg_buffer22);
+ $73 = HEAP32[4259]|0;
+ $74 = HEAP32[4258]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4226]|0;
- $76 = HEAP32[4228]|0;
+ $75 = HEAP32[4300]|0;
+ $76 = HEAP32[4302]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4227]|0;
- $80 = HEAP32[4229]|0;
+ $79 = HEAP32[4301]|0;
+ $80 = HEAP32[4303]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12198,7 +12202,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(16796)>>2] = 224;
+ HEAP32[(17092)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -12239,27 +12243,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[16772>>2]=HEAP32[$1>>2]|0;HEAP32[16772+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16772+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16772+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16772+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[17068>>2]=HEAP32[$1>>2]|0;HEAP32[17068+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17068+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17068+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17068+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(16796)>>2]|0;
+ $5 = HEAP32[(17092)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(16800)>>2] = $7;
+ HEAP32[(17096)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16792)>>2] = $23;
- $24 = HEAP32[4193]|0;
+ HEAP32[(17088)>>2] = $23;
+ $24 = HEAP32[4267]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,4424,$vararg_buffer);
+ _TraceLog(0,4411,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(16776)>>2]|0;
- $10 = HEAP32[(16796)>>2]|0;
- $11 = HEAP32[(16800)>>2]|0;
+ $9 = HEAP32[(17072)>>2]|0;
+ $10 = HEAP32[(17092)>>2]|0;
+ $11 = HEAP32[(17096)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12308,10 +12312,10 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16792)>>2] = $23;
- $24 = HEAP32[4193]|0;
+ HEAP32[(17088)>>2] = $23;
+ $24 = HEAP32[4267]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,4424,$vararg_buffer);
+ _TraceLog(0,4411,$vararg_buffer);
STACKTOP = sp;return;
}
function _InitTimer() {
@@ -12320,7 +12324,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2056] = $1;
+ HEAPF64[2093] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12350,7 +12354,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr8>>2] = $10;
$vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
HEAP32[$vararg_ptr9>>2] = $12;
- _TraceLog(0,4357,$vararg_buffer4);
+ _TraceLog(0,4344,$vararg_buffer4);
STACKTOP = sp;return 0;
} else {
HEAP32[$vararg_buffer>>2] = $6;
@@ -12360,7 +12364,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr2>>2] = $10;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $12;
- _TraceLog(0,4288,$vararg_buffer);
+ _TraceLog(0,4275,$vararg_buffer);
STACKTOP = sp;return 0;
}
return (0)|0;
@@ -12376,7 +12380,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) {
return 0;
}
$4 = ((($1)) + 32|0);
- $5 = (_strcmp($4,4281)|0);
+ $5 = (_strcmp($4,4268)|0);
$6 = ($5|0)==(0);
if (!($6)) {
return 0;
@@ -12479,7 +12483,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 16432;
+ $31 = 16728;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -12492,7 +12496,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (16440);
+ $42 = (16736);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -12548,7 +12552,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (16756 + ($10<<2)|0);
+ $11 = (17052 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -12562,19 +12566,19 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2053] = $$;
+ HEAPF64[2090] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
$6 = $1 ? 0.0 : $5;
HEAPF64[$vararg_buffer>>3] = $6;
- _TraceLog(0,4237,$vararg_buffer);
+ _TraceLog(0,4224,$vararg_buffer);
STACKTOP = sp;return;
}
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4188] = 0;
+ HEAP32[4262] = 0;
return;
}
function _GetTime() {
@@ -12673,7 +12677,7 @@ function _ImageFormat($0,$1) {
$6 = ($1|0)<(8);
$or$cond = $6 & $5;
if (!($or$cond)) {
- _TraceLog(2,4771,$vararg_buffer);
+ _TraceLog(2,4758,$vararg_buffer);
STACKTOP = sp;return;
}
;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
@@ -13150,52 +13154,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4201]|0;
+ $6 = HEAP32[4275]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
$or$cond100 = $switch & $7;
if ($or$cond100) {
- _TraceLog(2,4469,$vararg_buffer);
+ _TraceLog(2,4456,$vararg_buffer);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4202]|0;
+ $9 = HEAP32[4276]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
if ($or$cond7) {
- _TraceLog(2,4513,$vararg_buffer1);
+ _TraceLog(2,4500,$vararg_buffer1);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4203]|0;
+ $12 = HEAP32[4277]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
$or$cond = $14 & $13;
if ($or$cond) {
- _TraceLog(2,4558,$vararg_buffer3);
+ _TraceLog(2,4545,$vararg_buffer3);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4204]|0;
+ $15 = HEAP32[4278]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
$or$cond96 = $17 & $16;
if ($or$cond96) {
- _TraceLog(2,4603,$vararg_buffer5);
+ _TraceLog(2,4590,$vararg_buffer5);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4205]|0;
+ $18 = HEAP32[4279]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
$or$cond98 = $20 & $19;
if ($or$cond98) {
- _TraceLog(2,4648,$vararg_buffer7);
+ _TraceLog(2,4635,$vararg_buffer7);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
@@ -13233,7 +13237,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4201]|0;
+ $22 = HEAP32[4275]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -13241,7 +13245,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4201]|0;
+ $24 = HEAP32[4275]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -13249,7 +13253,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4201]|0;
+ $26 = HEAP32[4275]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -13257,7 +13261,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4201]|0;
+ $28 = HEAP32[4275]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -13265,7 +13269,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4202]|0;
+ $30 = HEAP32[4276]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -13273,7 +13277,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4203]|0;
+ $32 = HEAP32[4277]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13281,7 +13285,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4203]|0;
+ $34 = HEAP32[4277]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13289,7 +13293,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4204]|0;
+ $36 = HEAP32[4278]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13297,7 +13301,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4204]|0;
+ $38 = HEAP32[4278]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13305,7 +13309,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4205]|0;
+ $40 = HEAP32[4279]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13313,7 +13317,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4205]|0;
+ $42 = HEAP32[4279]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13321,11 +13325,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
default: {
- _TraceLog(2,4693,$vararg_buffer9);
+ _TraceLog(2,4680,$vararg_buffer9);
}
}
} while(0);
- $44 = HEAP32[4206]|0;
+ $44 = HEAP32[4280]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -13340,7 +13344,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,10934,$vararg_buffer15);
+ _TraceLog(2,11229,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -13349,7 +13353,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
HEAP32[$vararg_ptr13>>2] = $1;
$vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
HEAP32[$vararg_ptr14>>2] = $2;
- _TraceLog(0,4722,$vararg_buffer11);
+ _TraceLog(0,4709,$vararg_buffer11);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
@@ -13623,7 +13627,7 @@ function _GetImageData($0) {
break;
}
default: {
- _TraceLog(2,4825,$vararg_buffer);
+ _TraceLog(2,4812,$vararg_buffer);
$$1 = $$0106;
}
}
@@ -13650,7 +13654,7 @@ function _ErrorCallback($0,$1) {
HEAP32[$vararg_buffer>>2] = $0;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $1;
- _TraceLog(2,8691,$vararg_buffer);
+ _TraceLog(2,8678,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlGetVersion() {
@@ -13671,20 +13675,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4185]|0;
+ $3 = HEAP32[4259]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4184]|0;
+ $5 = HEAP32[4258]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4226] = $3;
- HEAP32[4227] = $5;
- HEAP32[4228] = 0;
- HEAP32[4229] = 0;
+ HEAP32[4300] = $3;
+ HEAP32[4301] = $5;
+ HEAP32[4302] = 0;
+ HEAP32[4303] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -13694,13 +13698,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr12>>2] = $0;
$vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
HEAP32[$vararg_ptr13>>2] = $1;
- _TraceLog(0,8625,$vararg_buffer8);
+ _TraceLog(0,8612,$vararg_buffer8);
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4185]|0;
+ $35 = HEAP32[4259]|0;
$36 = (+($35|0));
- $37 = HEAP32[4184]|0;
+ $37 = HEAP32[4258]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -13708,26 +13712,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4226] = $45;
- HEAP32[4227] = $37;
+ HEAP32[4300] = $45;
+ HEAP32[4301] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4228] = $46;
+ HEAP32[4302] = $46;
$$sink1 = 0;
} else {
- HEAP32[4226] = $35;
+ HEAP32[4300] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4227] = $42;
- HEAP32[4228] = 0;
+ HEAP32[4301] = $42;
+ HEAP32[4302] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4229] = $$sink1;
+ HEAP32[4303] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4184]|0;
+ $7 = HEAP32[4258]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -13735,13 +13739,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr2>>2] = $0;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $1;
- _TraceLog(2,8482,$vararg_buffer);
+ _TraceLog(2,8469,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4185]|0;
+ $9 = HEAP32[4259]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4184]|0;
+ $13 = HEAP32[4258]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -13749,37 +13753,37 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4226] = $23;
- HEAP32[4227] = $1;
+ HEAP32[4300] = $23;
+ HEAP32[4301] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4228] = $24;
+ HEAP32[4302] = $24;
$$sink = 0;
} else {
- HEAP32[4226] = $0;
- $17 = HEAP32[4184]|0;
+ HEAP32[4300] = $0;
+ $17 = HEAP32[4258]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4227] = $20;
- HEAP32[4228] = 0;
+ HEAP32[4301] = $20;
+ HEAP32[4302] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4229] = $$sink;
- $25 = HEAP32[4226]|0;
+ HEAP32[4303] = $$sink;
+ $25 = HEAP32[4300]|0;
$26 = (+($25|0));
- $27 = HEAP32[4185]|0;
+ $27 = HEAP32[4259]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=16828; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4226] = $0;
- HEAP32[4227] = $1;
+ dest=17124; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4300] = $0;
+ HEAP32[4301] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
- _TraceLog(2,8560,$vararg_buffer4);
+ _TraceLog(2,8547,$vararg_buffer4);
STACKTOP = sp;return;
}
function _WindowSizeCallback($0,$1,$2) {
@@ -13797,10 +13801,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4185] = $1;
- HEAP32[4184] = $2;
- HEAP32[4226] = $1;
- HEAP32[4227] = $2;
+ HEAP32[4259] = $1;
+ HEAP32[4258] = $2;
+ HEAP32[4300] = $1;
+ HEAP32[4301] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -13827,7 +13831,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (19567 + ($1)|0);
+ $9 = (19863 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -13848,7 +13852,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (19561 + ($1)|0);
+ $7 = (19857 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -13927,7 +13931,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 16432;
+ $15 = 16728;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -13962,7 +13966,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[4599] = $3;
+ HEAP32[4673] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -13972,7 +13976,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[4598] = $$sink;
+ HEAP32[4672] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -14012,16 +14016,16 @@ function _rlglInit($0,$1) {
$6 = sp + 2192|0;
$7 = (_glGetString(7936)|0);
HEAP32[$vararg_buffer>>2] = $7;
- _TraceLog(0,5123,$vararg_buffer);
+ _TraceLog(0,5110,$vararg_buffer);
$8 = (_glGetString(7937)|0);
HEAP32[$vararg_buffer1>>2] = $8;
- _TraceLog(0,5141,$vararg_buffer1);
+ _TraceLog(0,5128,$vararg_buffer1);
$9 = (_glGetString(7938)|0);
HEAP32[$vararg_buffer4>>2] = $9;
- _TraceLog(0,5159,$vararg_buffer4);
+ _TraceLog(0,5146,$vararg_buffer4);
$10 = (_glGetString(35724)|0);
HEAP32[$vararg_buffer7>>2] = $10;
- _TraceLog(0,5177,$vararg_buffer7);
+ _TraceLog(0,5164,$vararg_buffer7);
$11 = (_glGetString(7939)|0);
$12 = (_strlen($11)|0);
$13 = (($12) + 1)|0;
@@ -14029,7 +14033,7 @@ function _rlglInit($0,$1) {
_memcpy(($14|0),($11|0),($13|0))|0;
$$062 = 0;$$sink63 = $14;
while(1) {
- $15 = (_strtok($$sink63,5195)|0);
+ $15 = (_strtok($$sink63,5182)|0);
$16 = (($vararg_buffer7) + ($$062<<2)|0);
HEAP32[$16>>2] = $15;
$17 = ($15|0)==(0|0);
@@ -14043,41 +14047,41 @@ function _rlglInit($0,$1) {
_free($14);
$19 = (($$062) + -1)|0;
HEAP32[$vararg_buffer10>>2] = $19;
- _TraceLog(0,5197,$vararg_buffer10);
+ _TraceLog(0,5184,$vararg_buffer10);
$20 = ($$062|0)>(1);
if ($20) {
$$06167 = 0;
while(1) {
$23 = (($vararg_buffer7) + ($$06167<<2)|0);
$24 = HEAP32[$23>>2]|0;
- $25 = (_strcmp($24,5232)|0);
+ $25 = (_strcmp($24,5219)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4264] = 1;
- $27 = (_eglGetProcAddress((5259|0))|0);
- HEAP32[4265] = $27;
- $28 = (_eglGetProcAddress((5280|0))|0);
- HEAP32[4266] = $28;
- $29 = (_eglGetProcAddress((5301|0))|0);
- HEAP32[4267] = $29;
+ HEAP32[4338] = 1;
+ $27 = (_eglGetProcAddress((5246|0))|0);
+ HEAP32[4339] = $27;
+ $28 = (_eglGetProcAddress((5267|0))|0);
+ HEAP32[4340] = $28;
+ $29 = (_eglGetProcAddress((5288|0))|0);
+ HEAP32[4341] = $29;
}
- $30 = (_strcmp($24,5325)|0);
+ $30 = (_strcmp($24,5312)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4206] = 1;
+ HEAP32[4280] = 1;
}
- $32 = (_strcmp($24,5345)|0);
+ $32 = (_strcmp($24,5332)|0);
$33 = ($32|0)==(0);
if ($33) {
label = 12;
} else {
$34 = HEAP32[$23>>2]|0;
- $35 = (_strcmp($34,5377)|0);
+ $35 = (_strcmp($34,5364)|0);
$36 = ($35|0)==(0);
if ($36) {
label = 12;
} else {
- $37 = (_strcmp($34,5410)|0);
+ $37 = (_strcmp($34,5397)|0);
$38 = ($37|0)==(0);
if ($38) {
label = 12;
@@ -14086,15 +14090,15 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4201] = 1;
+ HEAP32[4275] = 1;
}
- $39 = (_strcmp($24,5450)|0);
+ $39 = (_strcmp($24,5437)|0);
$40 = ($39|0)==(0);
if ($40) {
label = 15;
} else {
$41 = HEAP32[$23>>2]|0;
- $42 = (_strcmp($41,5486)|0);
+ $42 = (_strcmp($41,5473)|0);
$43 = ($42|0)==(0);
if ($43) {
label = 15;
@@ -14102,35 +14106,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4202] = 1;
+ HEAP32[4276] = 1;
}
$44 = HEAP32[$23>>2]|0;
- $45 = (_strcmp($44,5519)|0);
+ $45 = (_strcmp($44,5506)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4203] = 1;
+ HEAP32[4277] = 1;
}
- $47 = (_strcmp($44,5544)|0);
+ $47 = (_strcmp($44,5531)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4204] = 1;
+ HEAP32[4278] = 1;
}
- $49 = (_strcmp($44,5577)|0);
+ $49 = (_strcmp($44,5564)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4205] = 1;
+ HEAP32[4279] = 1;
}
- $51 = (_strcmp($44,5613)|0);
+ $51 = (_strcmp($44,5600)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4268] = 1;
- _glGetFloatv(34047,(17076|0));
+ HEAP32[4342] = 1;
+ _glGetFloatv(34047,(17372|0));
}
$53 = HEAP32[$23>>2]|0;
- $54 = (_strcmp($53,5647)|0);
+ $54 = (_strcmp($53,5634)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4270] = 1;
+ HEAP32[4344] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -14141,77 +14145,77 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4264]|0;
+ $21 = HEAP32[4338]|0;
$22 = ($21|0)==(0);
if ($22) {
- _TraceLog(2,5750,$vararg_buffer15);
+ _TraceLog(2,5737,$vararg_buffer15);
} else {
- _TraceLog(0,5675,$vararg_buffer13);
+ _TraceLog(0,5662,$vararg_buffer13);
}
- $57 = HEAP32[4206]|0;
+ $57 = HEAP32[4280]|0;
$58 = ($57|0)==(0);
if ($58) {
- _TraceLog(2,5886,$vararg_buffer19);
+ _TraceLog(2,5873,$vararg_buffer19);
} else {
- _TraceLog(0,5811,$vararg_buffer17);
+ _TraceLog(0,5798,$vararg_buffer17);
}
- $59 = HEAP32[4201]|0;
+ $59 = HEAP32[4275]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- _TraceLog(0,5978,$vararg_buffer21);
+ _TraceLog(0,5965,$vararg_buffer21);
}
- $61 = HEAP32[4202]|0;
+ $61 = HEAP32[4276]|0;
$62 = ($61|0)==(0);
if (!($62)) {
- _TraceLog(0,6024,$vararg_buffer23);
+ _TraceLog(0,6011,$vararg_buffer23);
}
- $63 = HEAP32[4203]|0;
+ $63 = HEAP32[4277]|0;
$64 = ($63|0)==(0);
if (!($64)) {
- _TraceLog(0,6071,$vararg_buffer25);
+ _TraceLog(0,6058,$vararg_buffer25);
}
- $65 = HEAP32[4204]|0;
+ $65 = HEAP32[4278]|0;
$66 = ($65|0)==(0);
if (!($66)) {
- _TraceLog(0,6122,$vararg_buffer27);
+ _TraceLog(0,6109,$vararg_buffer27);
}
- $67 = HEAP32[4205]|0;
+ $67 = HEAP32[4279]|0;
$68 = ($67|0)==(0);
if (!($68)) {
- _TraceLog(0,6169,$vararg_buffer29);
+ _TraceLog(0,6156,$vararg_buffer29);
}
- $69 = HEAP32[4268]|0;
+ $69 = HEAP32[4342]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4269];
+ $71 = +HEAPF32[4343];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
- _TraceLog(0,6216,$vararg_buffer31);
+ _TraceLog(0,6203,$vararg_buffer31);
}
- $73 = HEAP32[4270]|0;
+ $73 = HEAP32[4344]|0;
$74 = ($73|0)==(0);
if (!($74)) {
- _TraceLog(0,6282,$vararg_buffer34);
+ _TraceLog(0,6269,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4271] = $75;
+ HEAP32[4345] = $75;
$76 = ($75|0)==(0);
if ($76) {
- _TraceLog(2,6386,$vararg_buffer39);
+ _TraceLog(2,6373,$vararg_buffer39);
} else {
HEAP32[$vararg_buffer36>>2] = $75;
- _TraceLog(0,6335,$vararg_buffer36);
+ _TraceLog(0,6322,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=17088; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17144; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17384; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17440; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4300] = $77;
+ HEAP32[4374] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4300]|0;
+ $79 = HEAP32[4374]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -14224,7 +14228,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4301] = $78;
+ HEAP32[4375] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -14239,48 +14243,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4302] = 1;
- $85 = HEAP32[4271]|0;
+ HEAP32[4376] = 1;
+ $85 = HEAP32[4345]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4303] = 4;
+ HEAP32[4377] = 4;
_MatrixIdentity($4);
- dest=17216; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17512; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17280); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17576); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17344); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17640); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17408); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17704); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17472); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17768); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17536); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17832); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17600); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17896); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17664); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17960); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17728); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18024); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17792); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18088); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17856); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18152); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17920); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18216); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17984); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18280); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18048); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18344); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18112); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18408); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18176); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18472); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=16924; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17220; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=16988; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4230] = 16988;
+ dest=17284; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4304] = 17284;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14291,21 +14295,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[4560] = $0;
- HEAP32[4561] = $1;
- _TraceLog(0,6425,$vararg_buffer41);
+ HEAP32[4634] = $0;
+ HEAP32[4635] = $1;
+ _TraceLog(0,6412,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4228]|0;
+ $0 = HEAP32[4302]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4229]|0;
+ $2 = HEAP32[4303]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4226]|0;
+ $4 = HEAP32[4300]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4227]|0;
+ $6 = HEAP32[4301]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14316,12 +14320,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 16924;
+ $modelview$sink = 17220;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 16988;
+ $modelview$sink = 17284;
label = 3;
break;
}
@@ -14329,9 +14333,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4230] = $modelview$sink;
+ HEAP32[4304] = $modelview$sink;
}
- HEAP32[4263] = $0;
+ HEAP32[4337] = $0;
return;
}
function _rlLoadIdentity() {
@@ -14339,7 +14343,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4230]|0;
+ $1 = HEAP32[4304]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14360,7 +14364,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4230]|0;
+ $8 = HEAP32[4304]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14419,17 +14423,17 @@ function _LoadDefaultShader($0) {
$1 = sp + 16|0;
$2 = sp + 513|0;
$3 = sp + 72|0;
- _memcpy(($2|0),(7001|0),489)|0;
- _memcpy(($3|0),(7490|0),441)|0;
+ _memcpy(($2|0),(6988|0),489)|0;
+ _memcpy(($3|0),(7477|0),441)|0;
$4 = (_LoadShaderProgram($2,$3)|0);
HEAP32[$1>>2] = $4;
$5 = ($4|0)==(0);
if ($5) {
HEAP32[$vararg_buffer1>>2] = $4;
- _TraceLog(2,7979,$vararg_buffer1);
+ _TraceLog(2,7966,$vararg_buffer1);
} else {
HEAP32[$vararg_buffer>>2] = $4;
- _TraceLog(0,7931,$vararg_buffer);
+ _TraceLog(0,7918,$vararg_buffer);
}
$6 = HEAP32[$1>>2]|0;
$7 = ($6|0)==(0);
@@ -14457,15 +14461,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(18260)>>2] = $0;
+ HEAP32[(18556)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(18268)>>2] = $1;
- HEAP32[(18264)>>2] = 0;
- HEAP32[(18272)>>2] = 0;
+ HEAP32[(18564)>>2] = $1;
+ HEAP32[(18560)>>2] = 0;
+ HEAP32[(18568)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(18268)>>2]|0;
+ $2 = HEAP32[(18564)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -14476,19 +14480,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[4562] = 0;
- HEAP32[(18256)>>2] = 0;
- HEAP32[(18252)>>2] = 0;
+ HEAP32[4636] = 0;
+ HEAP32[(18552)>>2] = 0;
+ HEAP32[(18548)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(18308)>>2] = $5;
+ HEAP32[(18604)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(18316)>>2] = $6;
- HEAP32[(18312)>>2] = 0;
- HEAP32[(18320)>>2] = 0;
+ HEAP32[(18612)>>2] = $6;
+ HEAP32[(18608)>>2] = 0;
+ HEAP32[(18616)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(18316)>>2]|0;
+ $7 = HEAP32[(18612)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -14499,24 +14503,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[4574] = 0;
- HEAP32[(18304)>>2] = 0;
- HEAP32[(18300)>>2] = 0;
+ HEAP32[4648] = 0;
+ HEAP32[(18600)>>2] = 0;
+ HEAP32[(18596)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(18356)>>2] = $10;
+ HEAP32[(18652)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(18360)>>2] = $11;
+ HEAP32[(18656)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(18364)>>2] = $12;
+ HEAP32[(18660)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(18368)>>2] = $13;
- $14 = HEAP32[(18356)>>2]|0;
+ HEAP32[(18664)>>2] = $13;
+ $14 = HEAP32[(18652)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(18360)>>2]|0;
+ $15 = HEAP32[(18656)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(18364)>>2]|0;
+ $17 = HEAP32[(18660)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -14527,7 +14531,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(18368)>>2]|0;
+ $16 = HEAP32[(18664)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -14564,140 +14568,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[4586] = 0;
- HEAP32[(18348)>>2] = 0;
- HEAP32[(18352)>>2] = 0;
- _TraceLog(0,6472,$vararg_buffer);
- $20 = HEAP32[4264]|0;
+ HEAP32[4660] = 0;
+ HEAP32[(18644)>>2] = 0;
+ HEAP32[(18648)>>2] = 0;
+ _TraceLog(0,6459,$vararg_buffer);
+ $20 = HEAP32[4338]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4265]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(18276));
- $44 = HEAP32[4266]|0;
- $45 = HEAP32[(18276)>>2]|0;
+ $43 = HEAP32[4339]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(18572));
+ $44 = HEAP32[4340]|0;
+ $45 = HEAP32[(18572)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((18280)|0));
- $46 = HEAP32[(18280)>>2]|0;
+ _glGenBuffers(2,((18576)|0));
+ $46 = HEAP32[(18576)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(18260)>>2]|0;
+ $47 = HEAP32[(18556)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(17148)>>2]|0;
+ $48 = HEAP32[(17444)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(17148)>>2]|0;
+ $49 = HEAP32[(17444)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((18284)|0));
- $50 = HEAP32[(18284)>>2]|0;
+ _glGenBuffers(2,((18580)|0));
+ $50 = HEAP32[(18580)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(18268)>>2]|0;
+ $51 = HEAP32[(18564)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(17168)>>2]|0;
+ $52 = HEAP32[(17464)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(17168)>>2]|0;
+ $53 = HEAP32[(17464)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4264]|0;
+ $54 = HEAP32[4338]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(18280)>>2]|0;
- $58 = HEAP32[(18284)>>2]|0;
+ $57 = HEAP32[(18576)>>2]|0;
+ $58 = HEAP32[(18580)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
- _TraceLog(0,6610,$vararg_buffer3);
+ _TraceLog(0,6597,$vararg_buffer3);
} else {
- $56 = HEAP32[(18276)>>2]|0;
+ $56 = HEAP32[(18572)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
- _TraceLog(0,6545,$vararg_buffer1);
+ _TraceLog(0,6532,$vararg_buffer1);
}
- $59 = HEAP32[4264]|0;
+ $59 = HEAP32[4338]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4265]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(18324));
- $62 = HEAP32[4266]|0;
- $63 = HEAP32[(18324)>>2]|0;
+ $61 = HEAP32[4339]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(18620));
+ $62 = HEAP32[4340]|0;
+ $63 = HEAP32[(18620)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((18328)|0));
- $64 = HEAP32[(18328)>>2]|0;
+ _glGenBuffers(1,((18624)|0));
+ $64 = HEAP32[(18624)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(18308)>>2]|0;
+ $65 = HEAP32[(18604)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(17148)>>2]|0;
+ $66 = HEAP32[(17444)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(17148)>>2]|0;
+ $67 = HEAP32[(17444)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18332)|0));
- $68 = HEAP32[(18332)>>2]|0;
+ _glGenBuffers(1,((18628)|0));
+ $68 = HEAP32[(18628)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(18316)>>2]|0;
+ $69 = HEAP32[(18612)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(17168)>>2]|0;
+ $70 = HEAP32[(17464)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(17168)>>2]|0;
+ $71 = HEAP32[(17464)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4264]|0;
+ $72 = HEAP32[4338]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(18328)>>2]|0;
- $76 = HEAP32[(18332)>>2]|0;
+ $75 = HEAP32[(18624)>>2]|0;
+ $76 = HEAP32[(18628)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
- _TraceLog(0,6756,$vararg_buffer10);
+ _TraceLog(0,6743,$vararg_buffer10);
} else {
- $74 = HEAP32[(18324)>>2]|0;
+ $74 = HEAP32[(18620)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
- _TraceLog(0,6687,$vararg_buffer7);
+ _TraceLog(0,6674,$vararg_buffer7);
}
- $77 = HEAP32[4264]|0;
+ $77 = HEAP32[4338]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4265]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(18372));
- $80 = HEAP32[4266]|0;
- $81 = HEAP32[(18372)>>2]|0;
+ $79 = HEAP32[4339]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(18668));
+ $80 = HEAP32[4340]|0;
+ $81 = HEAP32[(18668)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((18376)|0));
- $82 = HEAP32[(18376)>>2]|0;
+ _glGenBuffers(1,((18672)|0));
+ $82 = HEAP32[(18672)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(18356)>>2]|0;
+ $83 = HEAP32[(18652)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(17148)>>2]|0;
+ $84 = HEAP32[(17444)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(17148)>>2]|0;
+ $85 = HEAP32[(17444)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18380)|0));
- $86 = HEAP32[(18380)>>2]|0;
+ _glGenBuffers(1,((18676)|0));
+ $86 = HEAP32[(18676)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(18360)>>2]|0;
+ $87 = HEAP32[(18656)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(17152)>>2]|0;
+ $88 = HEAP32[(17448)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(17152)>>2]|0;
+ $89 = HEAP32[(17448)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((18384)|0));
- $90 = HEAP32[(18384)>>2]|0;
+ _glGenBuffers(1,((18680)|0));
+ $90 = HEAP32[(18680)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(18364)>>2]|0;
+ $91 = HEAP32[(18660)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(17168)>>2]|0;
+ $92 = HEAP32[(17464)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(17168)>>2]|0;
+ $93 = HEAP32[(17464)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((18388)|0));
- $94 = HEAP32[(18388)>>2]|0;
+ _glGenBuffers(1,((18684)|0));
+ $94 = HEAP32[(18684)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(18368)>>2]|0;
+ $95 = HEAP32[(18664)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4264]|0;
+ $96 = HEAP32[4338]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(18376)>>2]|0;
- $100 = HEAP32[(18380)>>2]|0;
- $101 = HEAP32[(18384)>>2]|0;
- $102 = HEAP32[(18388)>>2]|0;
+ $99 = HEAP32[(18672)>>2]|0;
+ $100 = HEAP32[(18676)>>2]|0;
+ $101 = HEAP32[(18680)>>2]|0;
+ $102 = HEAP32[(18684)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -14705,18 +14709,18 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr21>>2] = $101;
$vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
HEAP32[$vararg_ptr22>>2] = $102;
- _TraceLog(0,6902,$vararg_buffer17);
+ _TraceLog(0,6889,$vararg_buffer17);
} else {
- $98 = HEAP32[(18372)>>2]|0;
+ $98 = HEAP32[(18668)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
- _TraceLog(0,6837,$vararg_buffer14);
+ _TraceLog(0,6824,$vararg_buffer14);
}
- $103 = HEAP32[4264]|0;
+ $103 = HEAP32[4338]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4266]|0;
+ $105 = HEAP32[4340]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -14753,10 +14757,10 @@ function _LoadShaderProgram($0,$1) {
$9 = ($8|0)==(1);
if ($9) {
HEAP32[$vararg_buffer4>>2] = $6;
- _TraceLog(0,8235,$vararg_buffer4);
+ _TraceLog(0,8222,$vararg_buffer4);
} else {
HEAP32[$vararg_buffer>>2] = $6;
- _TraceLog(2,8183,$vararg_buffer);
+ _TraceLog(2,8170,$vararg_buffer);
HEAP32[$vararg_buffer>>2] = 0;
_glGetShaderiv(($6|0),35716,($vararg_buffer|0));
$10 = HEAP32[$vararg_buffer>>2]|0;
@@ -14766,7 +14770,7 @@ function _LoadShaderProgram($0,$1) {
$13 = HEAP32[$vararg_buffer>>2]|0;
_glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
HEAP32[$vararg_buffer1>>2] = $12;
- _TraceLog(0,8232,$vararg_buffer1);
+ _TraceLog(0,8219,$vararg_buffer1);
_llvm_stackrestore(($11|0));
}
_glCompileShader(($7|0));
@@ -14775,10 +14779,10 @@ function _LoadShaderProgram($0,$1) {
$15 = ($14|0)==(1);
if ($15) {
HEAP32[$vararg_buffer13>>2] = $7;
- _TraceLog(0,8336,$vararg_buffer13);
+ _TraceLog(0,8323,$vararg_buffer13);
} else {
HEAP32[$vararg_buffer7>>2] = $7;
- _TraceLog(2,8285,$vararg_buffer7);
+ _TraceLog(2,8272,$vararg_buffer7);
HEAP32[$vararg_buffer7>>2] = 0;
_glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
$16 = HEAP32[$vararg_buffer7>>2]|0;
@@ -14788,25 +14792,25 @@ function _LoadShaderProgram($0,$1) {
$19 = HEAP32[$vararg_buffer7>>2]|0;
_glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
HEAP32[$vararg_buffer10>>2] = $18;
- _TraceLog(0,8232,$vararg_buffer10);
+ _TraceLog(0,8219,$vararg_buffer10);
_llvm_stackrestore(($17|0));
}
$20 = (_glCreateProgram()|0);
_glAttachShader(($20|0),($6|0));
_glAttachShader(($20|0),($7|0));
- _glBindAttribLocation(($20|0),0,(8027|0));
- _glBindAttribLocation(($20|0),1,(8042|0));
- _glBindAttribLocation(($20|0),2,(8073|0));
- _glBindAttribLocation(($20|0),3,(8100|0));
- _glBindAttribLocation(($20|0),4,(8086|0));
- _glBindAttribLocation(($20|0),5,(8057|0));
+ _glBindAttribLocation(($20|0),0,(8014|0));
+ _glBindAttribLocation(($20|0),1,(8029|0));
+ _glBindAttribLocation(($20|0),2,(8060|0));
+ _glBindAttribLocation(($20|0),3,(8087|0));
+ _glBindAttribLocation(($20|0),4,(8073|0));
+ _glBindAttribLocation(($20|0),5,(8044|0));
_glLinkProgram(($20|0));
_glGetProgramiv(($20|0),35714,($4|0));
$21 = HEAP32[$4>>2]|0;
$22 = ($21|0)==(0);
if ($22) {
HEAP32[$vararg_buffer16>>2] = $20;
- _TraceLog(2,8388,$vararg_buffer16);
+ _TraceLog(2,8375,$vararg_buffer16);
HEAP32[$vararg_buffer16>>2] = 0;
_glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
$23 = HEAP32[$vararg_buffer16>>2]|0;
@@ -14816,7 +14820,7 @@ function _LoadShaderProgram($0,$1) {
$26 = HEAP32[$vararg_buffer16>>2]|0;
_glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
HEAP32[$vararg_buffer19>>2] = $25;
- _TraceLog(0,8232,$vararg_buffer19);
+ _TraceLog(0,8219,$vararg_buffer19);
_glDeleteProgram(($20|0));
_llvm_stackrestore(($24|0));
$$0 = 0;
@@ -14825,7 +14829,7 @@ function _LoadShaderProgram($0,$1) {
STACKTOP = sp;return ($$0|0);
} else {
HEAP32[$vararg_buffer22>>2] = $20;
- _TraceLog(0,8434,$vararg_buffer22);
+ _TraceLog(0,8421,$vararg_buffer22);
$$0 = $20;
_glDeleteShader(($6|0));
_glDeleteShader(($7|0));
@@ -14840,55 +14844,55 @@ function _LoadDefaultShaderLocations($0) {
var sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- $2 = (_glGetAttribLocation(($1|0),(8027|0))|0);
+ $2 = (_glGetAttribLocation(($1|0),(8014|0))|0);
$3 = ((($0)) + 4|0);
HEAP32[$3>>2] = $2;
$4 = HEAP32[$0>>2]|0;
- $5 = (_glGetAttribLocation(($4|0),(8042|0))|0);
+ $5 = (_glGetAttribLocation(($4|0),(8029|0))|0);
$6 = ((($0)) + 8|0);
HEAP32[$6>>2] = $5;
$7 = HEAP32[$0>>2]|0;
- $8 = (_glGetAttribLocation(($7|0),(8057|0))|0);
+ $8 = (_glGetAttribLocation(($7|0),(8044|0))|0);
$9 = ((($0)) + 12|0);
HEAP32[$9>>2] = $8;
$10 = HEAP32[$0>>2]|0;
- $11 = (_glGetAttribLocation(($10|0),(8073|0))|0);
+ $11 = (_glGetAttribLocation(($10|0),(8060|0))|0);
$12 = ((($0)) + 16|0);
HEAP32[$12>>2] = $11;
$13 = HEAP32[$0>>2]|0;
- $14 = (_glGetAttribLocation(($13|0),(8086|0))|0);
+ $14 = (_glGetAttribLocation(($13|0),(8073|0))|0);
$15 = ((($0)) + 20|0);
HEAP32[$15>>2] = $14;
$16 = HEAP32[$0>>2]|0;
- $17 = (_glGetAttribLocation(($16|0),(8100|0))|0);
+ $17 = (_glGetAttribLocation(($16|0),(8087|0))|0);
$18 = ((($0)) + 24|0);
HEAP32[$18>>2] = $17;
$19 = HEAP32[$0>>2]|0;
- $20 = (_glGetUniformLocation(($19|0),(8112|0))|0);
+ $20 = (_glGetUniformLocation(($19|0),(8099|0))|0);
$21 = ((($0)) + 28|0);
HEAP32[$21>>2] = $20;
$22 = HEAP32[$0>>2]|0;
- $23 = (_glGetUniformLocation(($22|0),(8122|0))|0);
+ $23 = (_glGetUniformLocation(($22|0),(8109|0))|0);
$24 = ((($0)) + 32|0);
HEAP32[$24>>2] = $23;
$25 = HEAP32[$0>>2]|0;
- $26 = (_glGetUniformLocation(($25|0),(8133|0))|0);
+ $26 = (_glGetUniformLocation(($25|0),(8120|0))|0);
$27 = ((($0)) + 36|0);
HEAP32[$27>>2] = $26;
$28 = HEAP32[$0>>2]|0;
- $29 = (_glGetUniformLocation(($28|0),(8144|0))|0);
+ $29 = (_glGetUniformLocation(($28|0),(8131|0))|0);
$30 = ((($0)) + 40|0);
HEAP32[$30>>2] = $29;
$31 = HEAP32[$0>>2]|0;
- $32 = (_glGetUniformLocation(($31|0),(8156|0))|0);
+ $32 = (_glGetUniformLocation(($31|0),(8143|0))|0);
$33 = ((($0)) + 44|0);
HEAP32[$33>>2] = $32;
$34 = HEAP32[$0>>2]|0;
- $35 = (_glGetUniformLocation(($34|0),(8165|0))|0);
+ $35 = (_glGetUniformLocation(($34|0),(8152|0))|0);
$36 = ((($0)) + 48|0);
HEAP32[$36>>2] = $35;
$37 = HEAP32[$0>>2]|0;
- $38 = (_glGetUniformLocation(($37|0),(8174|0))|0);
+ $38 = (_glGetUniformLocation(($37|0),(8161|0))|0);
$39 = ((($0)) + 52|0);
HEAP32[$39>>2] = $38;
return;
@@ -14897,9 +14901,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19561 + ($0)|0);
+ $1 = (19857 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19564 + ($0)|0);
+ $3 = (19860 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -14911,9 +14915,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19561 + ($0)|0);
+ $1 = (19857 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19564 + ($0)|0);
+ $3 = (19860 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -14934,10 +14938,10 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4183]|0;
+ $0 = HEAP32[4257]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
- _TraceLog(0,8746,$vararg_buffer);
+ _TraceLog(0,8733,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadDefaultFont() {
@@ -14945,9 +14949,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[16772>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16772+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16772+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16772+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16772+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[17068>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17068+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17068+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17068+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17068+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(16800)>>2]|0;
+ $0 = HEAP32[(17096)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -14958,11 +14962,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(17084|0));
- $0 = HEAP32[4271]|0;
+ _glDeleteTextures(1,(17380|0));
+ $0 = HEAP32[4345]|0;
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(0,8773,$vararg_buffer);
- $1 = HEAP32[4301]|0;
+ _TraceLog(0,8760,$vararg_buffer);
+ $1 = HEAP32[4375]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -14970,17 +14974,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4272]|0;
+ $0 = HEAP32[4346]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4264]|0;
+ $0 = HEAP32[4338]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4266]|0;
+ $2 = HEAP32[4340]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -14989,39 +14993,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((18280)|0));
- _glDeleteBuffers(1,((18284)|0));
- _glDeleteBuffers(1,((18328)|0));
- _glDeleteBuffers(1,((18332)|0));
- _glDeleteBuffers(1,((18376)|0));
- _glDeleteBuffers(1,((18380)|0));
- _glDeleteBuffers(1,((18384)|0));
- _glDeleteBuffers(1,((18388)|0));
- $3 = HEAP32[4264]|0;
+ _glDeleteBuffers(1,((18576)|0));
+ _glDeleteBuffers(1,((18580)|0));
+ _glDeleteBuffers(1,((18624)|0));
+ _glDeleteBuffers(1,((18628)|0));
+ _glDeleteBuffers(1,((18672)|0));
+ _glDeleteBuffers(1,((18676)|0));
+ _glDeleteBuffers(1,((18680)|0));
+ _glDeleteBuffers(1,((18684)|0));
+ $3 = HEAP32[4338]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4267]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(18276));
- $6 = HEAP32[4267]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(18324));
- $7 = HEAP32[4267]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(18372));
+ $5 = HEAP32[4341]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(18572));
+ $6 = HEAP32[4341]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(18620));
+ $7 = HEAP32[4341]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(18668));
}
- $8 = HEAP32[(18260)>>2]|0;
+ $8 = HEAP32[(18556)>>2]|0;
_free($8);
- $9 = HEAP32[(18268)>>2]|0;
+ $9 = HEAP32[(18564)>>2]|0;
_free($9);
- $10 = HEAP32[(18308)>>2]|0;
+ $10 = HEAP32[(18604)>>2]|0;
_free($10);
- $11 = HEAP32[(18316)>>2]|0;
+ $11 = HEAP32[(18612)>>2]|0;
_free($11);
- $12 = HEAP32[(18356)>>2]|0;
+ $12 = HEAP32[(18652)>>2]|0;
_free($12);
- $13 = HEAP32[(18360)>>2]|0;
+ $13 = HEAP32[(18656)>>2]|0;
_free($13);
- $14 = HEAP32[(18364)>>2]|0;
+ $14 = HEAP32[(18660)>>2]|0;
_free($14);
- $15 = HEAP32[(18368)>>2]|0;
+ $15 = HEAP32[(18664)>>2]|0;
_free($15);
return;
}
@@ -15039,7 +15043,7 @@ function _UnloadTexture($0) {
_rlDeleteTextures($1);
$3 = HEAP32[$0>>2]|0;
HEAP32[$vararg_buffer>>2] = $3;
- _TraceLog(0,8838,$vararg_buffer);
+ _TraceLog(0,8825,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlDeleteTextures($0) {
@@ -15061,16 +15065,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2073] = $0;
- $1 = +HEAPF64[2056];
+ HEAPF64[2110] = $0;
+ $1 = +HEAPF64[2093];
$2 = $0 - $1;
- HEAPF64[2074] = $2;
- HEAPF64[2056] = $0;
+ HEAPF64[2111] = $2;
+ HEAPF64[2093] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=16828; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=17124; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(18400);
+ _rlMultMatrixf(18696);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -15079,53 +15083,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[4600] = $1;
+ HEAP32[4674] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(18404)>>2] = $3;
+ HEAP32[(18700)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(18408)>>2] = $5;
+ HEAP32[(18704)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(18412)>>2] = $7;
+ HEAP32[(18708)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(18416)>>2] = $9;
+ HEAP32[(18712)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(18420)>>2] = $11;
+ HEAP32[(18716)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(18424)>>2] = $13;
+ HEAP32[(18720)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(18428)>>2] = $15;
+ HEAP32[(18724)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(18432)>>2] = $17;
+ HEAP32[(18728)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(18436)>>2] = $19;
+ HEAP32[(18732)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(18440)>>2] = $21;
+ HEAP32[(18736)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18444)>>2] = $23;
+ HEAP32[(18740)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(18448)>>2] = $25;
+ HEAP32[(18744)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(18452)>>2] = $27;
+ HEAP32[(18748)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(18456)>>2] = $29;
+ HEAP32[(18752)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(18460)>>2] = $31;
- return (18400|0);
+ HEAP32[(18756)>>2] = $31;
+ return (18696|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -15200,7 +15204,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4230]|0;
+ $49 = HEAP32[4304]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -15214,15 +15218,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2073] = $0;
- $1 = +HEAPF64[2056];
+ HEAPF64[2110] = $0;
+ $1 = +HEAPF64[2093];
$2 = $0 - $1;
- HEAPF64[2075] = $2;
- HEAPF64[2056] = $0;
- $3 = +HEAPF64[2074];
+ HEAPF64[2112] = $2;
+ HEAPF64[2093] = $0;
+ $3 = +HEAPF64[2111];
$4 = $2 + $3;
- HEAPF64[2076] = $4;
- $5 = +HEAPF64[2053];
+ HEAPF64[2113] = $4;
+ $5 = +HEAPF64[2090];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -15232,13 +15236,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2073] = $10;
- $11 = +HEAPF64[2056];
+ HEAPF64[2110] = $10;
+ $11 = +HEAPF64[2093];
$12 = $10 - $11;
- HEAPF64[2056] = $10;
- $13 = +HEAPF64[2076];
+ HEAPF64[2093] = $10;
+ $13 = +HEAPF64[2113];
$14 = $12 + $13;
- HEAPF64[2076] = $14;
+ HEAPF64[2113] = $14;
return;
}
function _rlglDraw() {
@@ -15251,7 +15255,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4183]|0;
+ $0 = HEAP32[4257]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -15267,20 +15271,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[741] = -1;
HEAP32[743] = -1;
- HEAP32[4616] = 0;
- $3 = HEAP32[4183]|0;
+ HEAP32[4690] = 0;
+ $3 = HEAP32[4257]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4104] = $5;
+ HEAPF32[4178] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(16420)>>2] = $7;
- _memcpy((20079|0),(19567|0),512)|0;
- ;HEAP8[19564>>0]=HEAP8[19561>>0]|0;HEAP8[19564+1>>0]=HEAP8[19561+1>>0]|0;HEAP8[19564+2>>0]=HEAP8[19561+2>>0]|0;
- $8 = HEAP32[4599]|0;
- HEAP32[4186] = $8;
- HEAP32[4599] = 0;
+ HEAPF32[(16716)>>2] = $7;
+ _memcpy((20375|0),(19863|0),512)|0;
+ ;HEAP8[19860>>0]=HEAP8[19857>>0]|0;HEAP8[19860+1>>0]=HEAP8[19857+1>>0]|0;HEAP8[19860+2>>0]=HEAP8[19857+2>>0]|0;
+ $8 = HEAP32[4673]|0;
+ HEAP32[4260] = $8;
+ HEAP32[4673] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15290,8 +15294,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (20591 + ($$05160<<5)|0);
- $scevgep67 = (20719 + ($$05160<<5)|0);
+ $scevgep = (20887 + ($$05160<<5)|0);
+ $scevgep67 = (21015 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15305,7 +15309,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((20719 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((21015 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[743] = $$04857;
@@ -15332,7 +15336,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((18468 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((18764 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -15348,7 +15352,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[4616] = $$lcssa;
+ HEAP32[4690] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15389,87 +15393,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4562]|0;
+ $0 = HEAP32[4636]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4264]|0;
+ $2 = HEAP32[4338]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4266]|0;
- $5 = HEAP32[(18276)>>2]|0;
+ $4 = HEAP32[4340]|0;
+ $5 = HEAP32[(18572)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(18280)>>2]|0;
+ $6 = HEAP32[(18576)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[4562]|0;
+ $7 = HEAP32[4636]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(18260)>>2]|0;
+ $9 = HEAP32[(18556)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(18284)>>2]|0;
+ $10 = HEAP32[(18580)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(18256)>>2]|0;
+ $11 = HEAP32[(18552)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(18268)>>2]|0;
+ $13 = HEAP32[(18564)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[4574]|0;
+ $14 = HEAP32[4648]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4264]|0;
+ $16 = HEAP32[4338]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4266]|0;
- $19 = HEAP32[(18324)>>2]|0;
+ $18 = HEAP32[4340]|0;
+ $19 = HEAP32[(18620)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(18328)>>2]|0;
+ $20 = HEAP32[(18624)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[4574]|0;
+ $21 = HEAP32[4648]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(18308)>>2]|0;
+ $23 = HEAP32[(18604)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(18332)>>2]|0;
+ $24 = HEAP32[(18628)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(18304)>>2]|0;
+ $25 = HEAP32[(18600)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(18316)>>2]|0;
+ $27 = HEAP32[(18612)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[4586]|0;
+ $28 = HEAP32[4660]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4264]|0;
+ $30 = HEAP32[4338]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4266]|0;
- $33 = HEAP32[(18372)>>2]|0;
+ $32 = HEAP32[4340]|0;
+ $33 = HEAP32[(18668)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(18376)>>2]|0;
+ $34 = HEAP32[(18672)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[4586]|0;
+ $35 = HEAP32[4660]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(18356)>>2]|0;
+ $37 = HEAP32[(18652)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(18380)>>2]|0;
+ $38 = HEAP32[(18676)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[4586]|0;
+ $39 = HEAP32[4660]|0;
$40 = $39 << 3;
- $41 = HEAP32[(18360)>>2]|0;
+ $41 = HEAP32[(18656)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(18384)>>2]|0;
+ $42 = HEAP32[(18680)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[4586]|0;
+ $43 = HEAP32[4660]|0;
$44 = $43 << 2;
- $45 = HEAP32[(18364)>>2]|0;
+ $45 = HEAP32[(18660)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4264]|0;
+ $46 = HEAP32[4338]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4266]|0;
+ $48 = HEAP32[4340]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -15487,9 +15491,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=16924; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=16988; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[4649]|0;
+ dest=$0; src=17220; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=17284; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4723]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -15499,134 +15503,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[4562]|0;
+ $8 = HEAP32[4636]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[4574]|0;
+ $10 = HEAP32[4648]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[4586]|0;
+ $12 = HEAP32[4660]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4286]|0;
+ $14 = HEAP32[4360]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=16988; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=16924; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=17284; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=17220; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(17172)>>2]|0;
+ $15 = HEAP32[(17468)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(17176)>>2]|0;
+ $17 = HEAP32[(17472)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(17188)>>2]|0;
+ $18 = HEAP32[(17484)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[4562]|0;
+ $19 = HEAP32[4636]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4271]|0;
+ $21 = HEAP32[4345]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4264]|0;
+ $22 = HEAP32[4338]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(18280)>>2]|0;
+ $26 = HEAP32[(18576)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(17148)>>2]|0;
+ $27 = HEAP32[(17444)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(17148)>>2]|0;
+ $28 = HEAP32[(17444)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(18284)>>2]|0;
+ $29 = HEAP32[(18580)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(17168)>>2]|0;
+ $30 = HEAP32[(17464)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(17168)>>2]|0;
+ $31 = HEAP32[(17464)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4266]|0;
- $25 = HEAP32[(18276)>>2]|0;
+ $24 = HEAP32[4340]|0;
+ $25 = HEAP32[(18572)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[4562]|0;
+ $32 = HEAP32[4636]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4264]|0;
+ $33 = HEAP32[4338]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[4574]|0;
+ $35 = HEAP32[4648]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4271]|0;
+ $37 = HEAP32[4345]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4264]|0;
+ $38 = HEAP32[4338]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(18328)>>2]|0;
+ $42 = HEAP32[(18624)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(17148)>>2]|0;
+ $43 = HEAP32[(17444)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(17148)>>2]|0;
+ $44 = HEAP32[(17444)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(18332)>>2]|0;
+ $45 = HEAP32[(18628)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(17168)>>2]|0;
+ $46 = HEAP32[(17464)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(17168)>>2]|0;
+ $47 = HEAP32[(17464)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4266]|0;
- $41 = HEAP32[(18324)>>2]|0;
+ $40 = HEAP32[4340]|0;
+ $41 = HEAP32[(18620)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[4574]|0;
+ $48 = HEAP32[4648]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4264]|0;
+ $49 = HEAP32[4338]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[4586]|0;
+ $51 = HEAP32[4660]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4264]|0;
+ $53 = HEAP32[4338]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(18376)>>2]|0;
+ $57 = HEAP32[(18672)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(17148)>>2]|0;
+ $58 = HEAP32[(17444)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(17148)>>2]|0;
+ $59 = HEAP32[(17444)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(18380)>>2]|0;
+ $60 = HEAP32[(18676)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(17152)>>2]|0;
+ $61 = HEAP32[(17448)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(17152)>>2]|0;
+ $62 = HEAP32[(17448)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(18384)>>2]|0;
+ $63 = HEAP32[(18680)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(17168)>>2]|0;
+ $64 = HEAP32[(17464)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(17168)>>2]|0;
+ $65 = HEAP32[(17464)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(18388)>>2]|0;
+ $66 = HEAP32[(18684)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4266]|0;
- $56 = HEAP32[(18372)>>2]|0;
+ $55 = HEAP32[4340]|0;
+ $56 = HEAP32[(18668)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4302]|0;
+ $67 = HEAP32[4376]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4301]|0;
+ $71 = HEAP32[4375]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -15637,14 +15641,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4301]|0;
+ $80 = HEAP32[4375]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4302]|0;
+ $87 = HEAP32[4376]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -15653,7 +15657,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4264]|0;
+ $69 = HEAP32[4338]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -15661,10 +15665,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4264]|0;
+ $89 = HEAP32[4338]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4266]|0;
+ $91 = HEAP32[4340]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -15676,22 +15680,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4302] = 1;
- $5 = HEAP32[4271]|0;
- $6 = HEAP32[4301]|0;
+ HEAP32[4376] = 1;
+ $5 = HEAP32[4345]|0;
+ $6 = HEAP32[4375]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[4562] = 0;
- HEAP32[(18256)>>2] = 0;
- HEAP32[4574] = 0;
- HEAP32[(18304)>>2] = 0;
- HEAP32[4586] = 0;
- HEAP32[(18348)>>2] = 0;
- HEAP32[(18352)>>2] = 0;
+ HEAP32[4636] = 0;
+ HEAP32[(18552)>>2] = 0;
+ HEAP32[4648] = 0;
+ HEAP32[(18600)>>2] = 0;
+ HEAP32[4660] = 0;
+ HEAP32[(18644)>>2] = 0;
+ HEAP32[(18648)>>2] = 0;
HEAPF32[744] = -1.0;
- dest=16924; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=16988; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17220; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17284; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -15706,17 +15710,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[4560]|0;
+ $5 = HEAP32[4634]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[4561]|0;
+ $9 = HEAP32[4635]|0;
_rlViewport($7,0,$8,$9);
- $10 = (18828 + ($0<<6)|0);
+ $10 = (19124 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (18700 + ($0<<6)|0);
+ $11 = (18996 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -15728,14 +15732,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=16988; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17284; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=16924; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17220; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _rlPushMatrix() {
@@ -15743,43 +15747,43 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[4739]|0;
+ $0 = HEAP32[4813]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
- _TraceLog(1,8888,$vararg_buffer);
+ _TraceLog(1,8875,$vararg_buffer);
}
- $2 = HEAP32[4739]|0;
- $3 = (17216 + ($2<<6)|0);
- $4 = HEAP32[4230]|0;
+ $2 = HEAP32[4813]|0;
+ $3 = (17512 + ($2<<6)|0);
+ $4 = HEAP32[4304]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[4739]|0;
+ $5 = HEAP32[4813]|0;
$6 = (($5) + 1)|0;
- HEAP32[4739] = $6;
- $7 = HEAP32[4263]|0;
+ HEAP32[4813] = $6;
+ $7 = HEAP32[4337]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[4740] = 1;
+ HEAP32[4814] = 1;
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4739]|0;
+ $0 = HEAP32[4813]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[4739]|0;
+ $2 = HEAP32[4813]|0;
$3 = (($2) + -1)|0;
- $4 = (17216 + ($3<<6)|0);
- $5 = HEAP32[4230]|0;
+ $4 = (17512 + ($3<<6)|0);
+ $5 = HEAP32[4304]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[4739] = $6;
+ HEAP32[4813] = $6;
return;
}
function _IsFileExtension($0,$1) {
@@ -15812,7 +15816,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4230]|0;
+ $5 = HEAP32[4304]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -15845,7 +15849,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4230]|0;
+ $11 = HEAP32[4304]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -15856,7 +15860,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4303] = $0;
+ HEAP32[4377] = $0;
return;
}
function _rlEnd() {
@@ -15872,21 +15876,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[4740]|0;
+ $0 = HEAP32[4814]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4741]|0;
+ $2 = HEAP32[4815]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4300]|0;
+ $6 = HEAP32[4374]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4230]|0;
+ $8 = HEAP32[4304]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[4741]|0;
+ $5 = HEAP32[4815]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -15894,12 +15898,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[4740] = 0;
+ HEAP32[4814] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4300]|0;
+ $11 = HEAP32[4374]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -15908,7 +15912,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[4741]|0;
+ $19 = HEAP32[4815]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -15918,15 +15922,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[4740] = 0;
+ HEAP32[4814] = 0;
}
- HEAP32[4741] = 0;
+ HEAP32[4815] = 0;
}
- $21 = HEAP32[4303]|0;
+ $21 = HEAP32[4377]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[4562]|0;
- $23 = HEAP32[(18256)>>2]|0;
+ $22 = HEAP32[4636]|0;
+ $23 = HEAP32[(18552)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[744];
@@ -15945,16 +15949,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(18268)>>2]|0;
- $28 = HEAP32[(18256)>>2]|0;
+ $27 = HEAP32[(18564)>>2]|0;
+ $28 = HEAP32[(18552)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(18268)>>2]|0;
- $35 = HEAP32[(18256)>>2]|0;
+ $34 = HEAP32[(18564)>>2]|0;
+ $35 = HEAP32[(18552)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -15962,8 +15966,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(18268)>>2]|0;
- $43 = HEAP32[(18256)>>2]|0;
+ $42 = HEAP32[(18564)>>2]|0;
+ $43 = HEAP32[(18552)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -15971,8 +15975,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(18268)>>2]|0;
- $51 = HEAP32[(18256)>>2]|0;
+ $50 = HEAP32[(18564)>>2]|0;
+ $51 = HEAP32[(18552)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -15980,9 +15984,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(18256)>>2]|0;
+ $58 = HEAP32[(18552)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(18256)>>2] = $59;
+ HEAP32[(18552)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -15998,8 +16002,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[4574]|0;
- $62 = HEAP32[(18304)>>2]|0;
+ $61 = HEAP32[4648]|0;
+ $62 = HEAP32[(18600)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[744];
@@ -16018,16 +16022,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(18316)>>2]|0;
- $67 = HEAP32[(18304)>>2]|0;
+ $66 = HEAP32[(18612)>>2]|0;
+ $67 = HEAP32[(18600)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(18316)>>2]|0;
- $74 = HEAP32[(18304)>>2]|0;
+ $73 = HEAP32[(18612)>>2]|0;
+ $74 = HEAP32[(18600)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -16035,8 +16039,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(18316)>>2]|0;
- $82 = HEAP32[(18304)>>2]|0;
+ $81 = HEAP32[(18612)>>2]|0;
+ $82 = HEAP32[(18600)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -16044,8 +16048,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(18316)>>2]|0;
- $90 = HEAP32[(18304)>>2]|0;
+ $89 = HEAP32[(18612)>>2]|0;
+ $90 = HEAP32[(18600)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -16053,9 +16057,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(18304)>>2]|0;
+ $97 = HEAP32[(18600)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(18304)>>2] = $98;
+ HEAP32[(18600)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -16071,8 +16075,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[4586]|0;
- $101 = HEAP32[(18352)>>2]|0;
+ $100 = HEAP32[4660]|0;
+ $101 = HEAP32[(18648)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -16080,16 +16084,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(18364)>>2]|0;
- $106 = HEAP32[(18352)>>2]|0;
+ $105 = HEAP32[(18660)>>2]|0;
+ $106 = HEAP32[(18648)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(18364)>>2]|0;
- $113 = HEAP32[(18352)>>2]|0;
+ $112 = HEAP32[(18660)>>2]|0;
+ $113 = HEAP32[(18648)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -16097,8 +16101,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(18364)>>2]|0;
- $121 = HEAP32[(18352)>>2]|0;
+ $120 = HEAP32[(18660)>>2]|0;
+ $121 = HEAP32[(18648)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -16106,8 +16110,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(18364)>>2]|0;
- $129 = HEAP32[(18352)>>2]|0;
+ $128 = HEAP32[(18660)>>2]|0;
+ $129 = HEAP32[(18648)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -16115,9 +16119,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(18352)>>2]|0;
+ $136 = HEAP32[(18648)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(18352)>>2] = $137;
+ HEAP32[(18648)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -16128,8 +16132,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[4586]|0;
- $140 = HEAP32[(18348)>>2]|0;
+ $139 = HEAP32[4660]|0;
+ $140 = HEAP32[(18644)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[744];
@@ -16137,8 +16141,8 @@ function _rlEnd() {
HEAPF32[744] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(18360)>>2]|0;
- $$promoted = HEAP32[(18348)>>2]|0;
+ $142 = HEAP32[(18656)>>2]|0;
+ $$promoted = HEAP32[(18644)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -16146,7 +16150,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(18348)>>2] = $147;
+ HEAP32[(18644)>>2] = $147;
$148 = +HEAPF32[744];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[744] = $149;
@@ -16173,11 +16177,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[4740]|0;
+ $3 = HEAP32[4814]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4300]|0;
- $6 = HEAP32[4741]|0;
+ $5 = HEAP32[4374]|0;
+ $6 = HEAP32[4815]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -16185,16 +16189,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[4741] = $10;
+ HEAP32[4815] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4303]|0;
+ $11 = HEAP32[4377]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[4562]|0;
+ $12 = HEAP32[4636]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(18260)>>2]|0;
+ $14 = HEAP32[(18556)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -16205,19 +16209,19 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[4562] = $21;
+ HEAP32[4636] = $21;
STACKTOP = sp;return;
} else {
- _TraceLog(1,8926,$vararg_buffer);
+ _TraceLog(1,8913,$vararg_buffer);
STACKTOP = sp;return;
}
break;
}
case 4: {
- $22 = HEAP32[4574]|0;
+ $22 = HEAP32[4648]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(18308)>>2]|0;
+ $24 = HEAP32[(18604)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -16228,19 +16232,19 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[4574] = $31;
+ HEAP32[4648] = $31;
STACKTOP = sp;return;
} else {
- _TraceLog(1,8951,$vararg_buffer1);
+ _TraceLog(1,8938,$vararg_buffer1);
STACKTOP = sp;return;
}
break;
}
case 7: {
- $32 = HEAP32[4586]|0;
+ $32 = HEAP32[4660]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(18356)>>2]|0;
+ $34 = HEAP32[(18652)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -16251,9 +16255,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[4586] = $41;
- $42 = HEAP32[4301]|0;
- $43 = HEAP32[4302]|0;
+ HEAP32[4660] = $41;
+ $42 = HEAP32[4375]|0;
+ $43 = HEAP32[4376]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -16261,7 +16265,7 @@ function _rlVertex3f($0,$1,$2) {
HEAP32[$45>>2] = $47;
STACKTOP = sp;return;
} else {
- _TraceLog(1,8980,$vararg_buffer3);
+ _TraceLog(1,8967,$vararg_buffer3);
STACKTOP = sp;return;
}
break;
@@ -16296,13 +16300,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4303]|0;
+ $2 = HEAP32[4377]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(18360)>>2]|0;
- $5 = HEAP32[(18348)>>2]|0;
+ $4 = HEAP32[(18656)>>2]|0;
+ $5 = HEAP32[(18644)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -16310,7 +16314,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(18348)>>2] = $10;
+ HEAP32[(18644)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -16329,18 +16333,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4303]|0;
+ $4 = HEAP32[4377]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (18256);$$sink38 = (18268);
+ $$sink37 = (18552);$$sink38 = (18564);
break;
}
case 4: {
- $$sink37 = (18304);$$sink38 = (18316);
+ $$sink37 = (18600);$$sink38 = (18612);
break;
}
case 7: {
- $$sink37 = (18352);$$sink38 = (18364);
+ $$sink37 = (18648);$$sink38 = (18660);
break;
}
default: {
@@ -16379,8 +16383,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4301]|0;
- $2 = HEAP32[4302]|0;
+ $1 = HEAP32[4375]|0;
+ $2 = HEAP32[4376]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16393,9 +16397,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4302] = $10;
+ HEAP32[4376] = $10;
}
- $11 = HEAP32[4302]|0;
+ $11 = HEAP32[4376]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16406,7 +16410,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4586]|0;
+ $0 = HEAP32[4660]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16429,7 +16433,7 @@ function _GetDefaultTexture($0) {
$0 = $0|0;
var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4271]|0;
+ $1 = HEAP32[4345]|0;
HEAP32[$0>>2] = $1;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
@@ -16452,11 +16456,11 @@ function _LoadText($0) {
$$1 = 0;
STACKTOP = sp;return ($$1|0);
}
- $2 = (_fopen($0,9005)|0);
+ $2 = (_fopen($0,8992)|0);
$3 = ($2|0)==(0|0);
if ($3) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,9008,$vararg_buffer);
+ _TraceLog(2,8995,$vararg_buffer);
$$1 = 0;
STACKTOP = sp;return ($$1|0);
}
@@ -16506,8 +16510,8 @@ function _LoadShader($0,$1,$2) {
$10 = HEAP32[$3>>2]|0;
$11 = ($10|0)==(0);
if ($11) {
- _TraceLog(2,9043,$vararg_buffer);
- dest=$3; src=17088; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _TraceLog(2,9030,$vararg_buffer);
+ dest=$3; src=17384; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
}
dest=$0; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -16526,21 +16530,21 @@ function _UnloadShader($0) {
_rlDeleteShader($1);
$3 = HEAP32[$0>>2]|0;
HEAP32[$vararg_buffer>>2] = $3;
- _TraceLog(0,9077,$vararg_buffer);
+ _TraceLog(0,9064,$vararg_buffer);
STACKTOP = sp;return;
}
function _BeginShaderMode($0) {
$0 = $0|0;
var $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- $1 = HEAP32[4286]|0;
+ $1 = HEAP32[4360]|0;
$2 = HEAP32[$0>>2]|0;
$3 = ($1|0)==($2|0);
if ($3) {
return;
}
_rlglDraw();
- dest=17144; src=$0; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17440; src=$0; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _EndShaderMode() {
@@ -16548,7 +16552,7 @@ function _EndShaderMode() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$defaultShader$byval_copy = sp;
- dest=$defaultShader$byval_copy; src=17088; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$defaultShader$byval_copy; src=17384; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_BeginShaderMode($defaultShader$byval_copy);
STACKTOP = sp;return;
}
@@ -17267,40 +17271,11 @@ function _DrawPoly($0,$1,$2,$3,$4) {
_rlPopMatrix();
return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(9119);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,10452)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4742] = $0;
+ HEAP32[4816] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -17364,7 +17339,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((9131|0),(9157|0),1125,(9180|0));
+ ___assert_fail((9106|0),(9132|0),1041,(9155|0));
// unreachable;
}
}
@@ -17382,7 +17357,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[4743]|0;
+ $15 = HEAP32[4817]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -17475,7 +17450,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9221);
+ _stbi__err(9196);
$$0 = 0;
return ($$0|0);
} else {
@@ -17497,7 +17472,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(9212);
+ _stbi__err(9187);
$$0 = 0;
return ($$0|0);
}
@@ -17567,7 +17542,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9240);
+ _stbi__err(9215);
$$045 = 0;
return ($$045|0);
}
@@ -18128,7 +18103,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (9556 + ($120)|0);
+ $121 = (9531 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -18170,97 +18145,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(9330);
+ _stbi__err(9305);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(9344);
+ _stbi__err(9319);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(9357);
+ _stbi__err(9332);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(9357);
+ _stbi__err(9332);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(9367);
+ _stbi__err(9342);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(9387);
+ _stbi__err(9362);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(9387);
+ _stbi__err(9362);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(9387);
+ _stbi__err(9362);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(9397);
+ _stbi__err(9372);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(9413);
+ _stbi__err(9388);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(9431);
+ _stbi__err(9406);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(9452);
+ _stbi__err(9427);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(9357);
+ _stbi__err(9332);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(9357);
+ _stbi__err(9332);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(9466);
+ _stbi__err(9441);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(9481);
+ _stbi__err(9456);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(9481);
+ _stbi__err(9456);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(9466);
+ _stbi__err(9441);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(9494);
+ _stbi__err(9469);
$$6$ph = 0;
break;
}
@@ -18271,32 +18246,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(9510);
+ _stbi__err(9485);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(9527);
+ _stbi__err(9502);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(9540);
+ _stbi__err(9515);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(9527);
+ _stbi__err(9502);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(9466);
+ _stbi__err(9441);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(9565);
+ _stbi__err(9540);
$$6$ph = 0;
break;
}
@@ -18308,12 +18283,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(9212);
+ _stbi__err(9187);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(9573);
+ _stbi__err(9548);
$$6$ph = 0;
break;
}
@@ -18326,7 +18301,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(9583);
+ _stbi__err(9558);
$$4 = 0;
break;
}
@@ -18391,7 +18366,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[4744]|0;
+ $193 = HEAP32[4818]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -18424,7 +18399,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(9466);
+ _stbi__err(9441);
$$4 = 0;
}
} while(0);
@@ -18432,24 +18407,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(9466);
+ _stbi__err(9441);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[9591] = $206;
+ HEAP8[9566] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(9592)>>0] = $209;
+ HEAP8[(9567)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(9593)>>0] = $211;
+ HEAP8[(9568)>>0] = $211;
$212 = $207&255;
- HEAP8[(9594)>>0] = $212;
- _stbi__err(9591);
+ HEAP8[(9569)>>0] = $212;
+ _stbi__err(9566);
$$6$ph = 0;
break;
}
@@ -18483,14 +18458,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9253|0),(9157|0),1561,(9309|0));
+ ___assert_fail((9228|0),(9132|0),1477,(9284|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(9212);
+ _stbi__err(9187);
$$0163 = 0;
return ($$0163|0);
}
@@ -18853,7 +18828,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9307|0),(9157|0),1590,(9309|0));
+ ___assert_fail((9282|0),(9132|0),1506,(9284|0));
// unreachable;
}
} while(0);
@@ -18887,7 +18862,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9253|0),(9157|0),1610,(9284|0));
+ ___assert_fail((9228|0),(9132|0),1526,(9259|0));
// unreachable;
}
$7 = $2 << 1;
@@ -18897,7 +18872,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(9212);
+ _stbi__err(9187);
$$0163 = 0;
return ($$0163|0);
}
@@ -19260,7 +19235,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9307|0),(9157|0),1639,(9284|0));
+ ___assert_fail((9282|0),(9132|0),1555,(9259|0));
// unreachable;
}
} while(0);
@@ -19408,7 +19383,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10248);
+ _stbi__err(10543);
$$05 = 0;
return ($$05|0);
}
@@ -19845,7 +19820,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9650|0),(9157|0),4568,(9702|0));
+ ___assert_fail((9625|0),(9132|0),4569,(9677|0));
// unreachable;
}
}
@@ -19932,7 +19907,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9650|0),(9157|0),4543,(9675|0));
+ ___assert_fail((9625|0),(9132|0),4544,(9650|0));
// unreachable;
}
}
@@ -19979,7 +19954,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[4745]|0;
+ $16 = HEAP32[4819]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -20054,7 +20029,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((9616|0),(9157|0),4649,(9634|0));
+ ___assert_fail((9591|0),(9132|0),4650,(9609|0));
// unreachable;
}
}
@@ -20077,7 +20052,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(9212);
+ _stbi__err(9187);
$$0 = 0;
return ($$0|0);
}
@@ -20254,7 +20229,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((9731|0),(9157|0),4294,(9772|0));
+ ___assert_fail((9706|0),(9132|0),4294,(9747|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -20262,7 +20237,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(9212);
+ _stbi__err(9187);
$$2 = 0;
return ($$2|0);
}
@@ -20281,7 +20256,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(9799);
+ _stbi__err(9774);
$$2 = 0;
return ($$2|0);
}
@@ -20294,7 +20269,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(9799);
+ _stbi__err(9774);
$$2 = 0;
return ($$2|0);
}
@@ -20302,12 +20277,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -20330,33 +20305,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (9838 + ($56)|0);
+ $60 = (9813 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -20366,24 +20341,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -20393,10 +20368,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -20407,10 +20382,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -20421,14 +20396,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -20458,7 +20433,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -20473,12 +20448,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -21055,15 +21030,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((9817|0),(9157|0),4315,(9772|0));
+ ___assert_fail((9792|0),(9132|0),4315,(9747|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((9843|0),(9157|0),4376,(9772|0));
+ ___assert_fail((9818|0),(9132|0),4377,(9747|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(9860);
+ _stbi__err(9835);
$$2 = 0;
return ($$2|0);
}
@@ -21113,7 +21088,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (9556 + ($6)|0);
+ $336 = (9531 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -21554,7 +21529,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((9875|0),(9157|0),4465,(9772|0));
+ ___assert_fail((9850|0),(9132|0),4466,(9747|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -21614,8 +21589,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -21630,15 +21605,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -21647,65 +21622,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(20878)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,9861,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,20879,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,10149,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,20847,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -21724,14 +21694,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(10201);
+ _stbi__err(10496);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10217);
+ _stbi__err(10512);
$$0 = 0;
return ($$0|0);
}
@@ -21740,7 +21710,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10232);
+ _stbi__err(10527);
$$0 = 0;
return ($$0|0);
}
@@ -21823,7 +21793,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((10123|0),(9157|0),4048,(10140|0));
+ ___assert_fail((10418|0),(9132|0),4033,(10435|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -21860,7 +21830,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(10171);
+ _stbi__err(10466);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -21870,7 +21840,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(10184);
+ _stbi__err(10479);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -21900,21 +21870,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((20879|0),8,144)|0;
- dest=(21023); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(21135); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (21159);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=20847; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -22048,7 +22003,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(10061);
+ _stbi__err(10356);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -22137,7 +22092,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(10113);
+ _stbi__err(10408);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -22166,7 +22121,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (10907 + ($$06579)|0);
+ $14 = (11202 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -22257,21 +22212,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(10061);
+ _stbi__err(10356);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(10061);
+ _stbi__err(10356);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((10077|0),(9157|0),4021,(10085|0));
+ ___assert_fail((10372|0),(9132|0),4006,(10380|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(10061);
+ _stbi__err(10356);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -22281,7 +22236,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(10061);
+ _stbi__err(10356);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -22445,7 +22400,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(9886);
+ _stbi__err(10181);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -22455,12 +22410,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(9886);
+ _stbi__err(10181);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(9903);
+ _stbi__err(10198);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -22517,7 +22472,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(9912);
+ _stbi__err(10207);
$$0 = 0;
return ($$0|0);
}
@@ -22543,7 +22498,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(9212);
+ _stbi__err(9187);
$$0 = 0;
return ($$0|0);
} else {
@@ -22588,7 +22543,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((10008|0),(9157|0),3863,(10045|0));
+ ___assert_fail((10303|0),(9132|0),3848,(10340|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -22636,7 +22591,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((9932|0),(9157|0),3891,(9948|0));
+ ___assert_fail((10227|0),(9132|0),3876,(10243|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -22664,7 +22619,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((9979|0),(9157|0),3781,(9990|0));
+ ___assert_fail((10274|0),(9132|0),3766,(10285|0));
// unreachable;
}
return (0)|0;
@@ -22810,10 +22765,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -22824,27 +22779,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,10260)|0);
+ $6 = (_IsFileExtension($1,10555)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,10313)|0);
+ $19 = (_IsFileExtension($1,10608)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,10318,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,10613,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,10747)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -22872,7 +22828,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -22889,18 +22845,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10266,$vararg_buffer);
+ _TraceLog(2,10561,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -22909,34 +22865,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,10354,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,10649,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,10393,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,10688,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -22955,11 +22918,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,10452)|0);
+ $4 = (_fopen($0,10747)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,10455,$vararg_buffer);
+ _TraceLog(2,10750,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -23058,7 +23021,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,10552,$vararg_buffer4);
+ _TraceLog(0,10847,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -23093,14 +23056,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,10598,$vararg_buffer8);
+ _TraceLog(2,10893,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,10506,$vararg_buffer1);
+ _TraceLog(2,10801,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -23190,7 +23153,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,10424,$vararg_buffer);
+ _TraceLog(2,10719,$vararg_buffer);
$$0 = $6;
}
}
@@ -23235,27 +23198,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,10648,$vararg_buffer);
+ _TraceLog(2,10943,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,10687,$vararg_buffer1);
+ _TraceLog(2,10982,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,10713,$vararg_buffer3);
+ _TraceLog(2,11008,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,10776,$vararg_buffer5);
+ _TraceLog(2,11071,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,10811,$vararg_buffer7);
+ _TraceLog(2,11106,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,10846,$vararg_buffer10);
+ _TraceLog(0,11141,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -24438,7 +24401,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (10903 + ($$361133)|0);
+ $199 = (11198 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -24868,7 +24831,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (10903 + ($$331130)|0);
+ $186 = (11198 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -24906,7 +24869,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (10903 + ($$371134)|0);
+ $203 = (11198 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -24945,7 +24908,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (10907 + ($$421139)|0);
+ $235 = (11202 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -25352,7 +25315,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (10926 + ($495)|0);
+ $496 = (11221 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -25389,7 +25352,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (10930 + ($515)|0);
+ $516 = (11225 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -26301,7 +26264,7 @@ function _LoadTexture($0,$1) {
$4 = HEAP32[$2>>2]|0;
$5 = ($4|0)==(0|0);
if ($5) {
- _TraceLog(2,10934,$vararg_buffer);
+ _TraceLog(2,11229,$vararg_buffer);
$$sroa$0$0 = 0;
} else {
;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
@@ -26322,7 +26285,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[16772>>2]|0;HEAP32[$0+4>>2]=HEAP32[16772+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16772+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16772+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16772+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16772+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16772+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16772+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[17068>>2]|0;HEAP32[$0+4>>2]=HEAP32[17068+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17068+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17068+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17068+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17068+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17068+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17068+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -26828,7 +26791,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,10963)|0);
+ $12 = (_strstr($11,11258)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -26837,7 +26800,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,10967)|0);
+ $17 = (_strstr($16,11262)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -26846,7 +26809,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,10971)|0);
+ $22 = (_strstr($21,11266)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -26855,7 +26818,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,10975)|0);
+ $27 = (_strstr($26,11270)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -26864,1210 +26827,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,10981)|0);
+ $32 = (_strcmp($31,11276)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,11019)|0);
+ $35 = (_strcmp($34,11314)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 11038;
+ HEAP32[$3>>2] = 11333;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,11051)|0);
+ $38 = (_strcmp($37,11346)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 11072;
+ HEAP32[$3>>2] = 11367;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,11087)|0);
+ $41 = (_strcmp($40,11382)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 11102;
+ HEAP32[$3>>2] = 11397;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,11117)|0);
+ $44 = (_strcmp($43,11412)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 11132;
+ HEAP32[$3>>2] = 11427;
}
} else {
- HEAP32[$3>>2] = 11003;
+ HEAP32[$3>>2] = 11298;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,11147)|0);
+ $47 = (_strcmp($46,11442)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,11161)|0);
+ $50 = (_strcmp($49,11456)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,11173)|0);
+ $53 = (_strcmp($52,11468)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,11187)|0);
+ $56 = (_strcmp($55,11482)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,11199)|0);
+ $59 = (_strcmp($58,11494)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,11213)|0);
+ $62 = (_strcmp($61,11508)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,11227)|0);
+ $65 = (_strcmp($64,11522)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,11244)|0);
+ $68 = (_strcmp($67,11539)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,11267)|0);
+ $71 = (_strcmp($70,11562)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,11293)|0);
+ $74 = (_strcmp($73,11588)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,11306)|0);
+ $77 = (_strcmp($76,11601)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,11322)|0);
+ $80 = (_strcmp($79,11617)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,11335)|0);
+ $83 = (_strcmp($82,11630)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,11349)|0);
+ $86 = (_strcmp($85,11644)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,11369)|0);
+ $89 = (_strcmp($88,11664)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,11389)|0);
+ $92 = (_strcmp($91,11684)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,11406)|0);
+ $95 = (_strcmp($94,11701)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,11423)|0);
+ $98 = (_strcmp($97,11718)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,11435)|0);
+ $101 = (_strcmp($100,11730)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,11448)|0);
+ $104 = (_strcmp($103,11743)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,11464)|0);
+ $107 = (_strcmp($106,11759)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,11487)|0);
+ $110 = (_strcmp($109,11782)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,11500)|0);
+ $113 = (_strcmp($112,11795)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,11516)|0);
+ $116 = (_strcmp($115,11811)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,11527)|0);
+ $119 = (_strcmp($118,11822)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,11546)|0);
+ $122 = (_strcmp($121,11841)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,11568)|0);
+ $125 = (_strcmp($124,11863)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,11587)|0);
+ $128 = (_strcmp($127,11882)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,11616)|0);
+ $131 = (_strcmp($130,11911)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,11633)|0);
+ $134 = (_strcmp($133,11928)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,11648)|0);
+ $137 = (_strcmp($136,11943)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,11663)|0);
+ $140 = (_strcmp($139,11958)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,11684)|0);
+ $143 = (_strcmp($142,11979)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,11704)|0);
+ $146 = (_strcmp($145,11999)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,11724)|0);
+ $149 = (_strcmp($148,12019)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,11750)|0);
+ $152 = (_strcmp($151,12045)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,11769)|0);
+ $155 = (_strcmp($154,12064)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,11781)|0);
+ $158 = (_strcmp($157,12076)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,11793)|0);
+ $161 = (_strcmp($160,12088)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,11805)|0);
+ $164 = (_strcmp($163,12100)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,11817)|0);
+ $167 = (_strcmp($166,12112)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,11829)|0);
+ $170 = (_strcmp($169,12124)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,11841)|0);
+ $173 = (_strcmp($172,12136)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,11853)|0);
+ $176 = (_strcmp($175,12148)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,11865)|0);
+ $179 = (_strcmp($178,12160)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,11878)|0);
+ $182 = (_strcmp($181,12173)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,11891)|0);
+ $185 = (_strcmp($184,12186)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,11904)|0);
+ $188 = (_strcmp($187,12199)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,11917)|0);
+ $191 = (_strcmp($190,12212)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,11930)|0);
+ $194 = (_strcmp($193,12225)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,11943)|0);
+ $197 = (_strcmp($196,12238)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,11956)|0);
+ $200 = (_strcmp($199,12251)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,11969)|0);
+ $203 = (_strcmp($202,12264)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,11988)|0);
+ $206 = (_strcmp($205,12283)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,12007)|0);
+ $209 = (_strcmp($208,12302)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,12026)|0);
+ $212 = (_strcmp($211,12321)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,12039)|0);
+ $215 = (_strcmp($214,12334)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,12057)|0);
+ $218 = (_strcmp($217,12352)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,12075)|0);
+ $221 = (_strcmp($220,12370)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,12093)|0);
+ $224 = (_strcmp($223,12388)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,12111)|0);
+ $227 = (_strcmp($226,12406)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,12131)|0);
+ $230 = (_strcmp($229,12426)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,11072)|0);
+ $233 = (_strcmp($232,11367)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,12149)|0);
+ $236 = (_strcmp($235,12444)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,12164)|0);
+ $239 = (_strcmp($238,12459)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,12185)|0);
+ $242 = (_strcmp($241,12480)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,12200)|0);
+ $245 = (_strcmp($244,12495)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,12218)|0);
+ $248 = (_strcmp($247,12513)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,12234)|0);
+ $251 = (_strcmp($250,12529)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,12253)|0);
+ $254 = (_strcmp($253,12548)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,12267)|0);
+ $257 = (_strcmp($256,12562)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,12282)|0);
+ $260 = (_strcmp($259,12577)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,11003)|0);
+ $263 = (_strcmp($262,11298)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,12293)|0);
+ $266 = (_strcmp($265,12588)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,11102)|0);
+ $269 = (_strcmp($268,11397)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,11132)|0);
+ $272 = (_strcmp($271,11427)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,12309)|0);
+ $275 = (_strcmp($274,12604)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,12336)|0);
+ $278 = (_strcmp($277,12631)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,12350)|0);
+ $281 = (_strcmp($280,12645)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,11038)|0);
+ $284 = (_strcmp($283,11333)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,12370)|0);
+ $287 = (_strcmp($286,12665)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,12388)|0);
+ $290 = (_strcmp($289,12683)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,12400)|0);
+ $293 = (_strcmp($292,12695)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,12421)|0);
+ $296 = (_strcmp($295,12716)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,12439)|0);
+ $299 = (_strcmp($298,12734)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,12457)|0);
+ $302 = (_strcmp($301,12752)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,12478)|0);
+ $305 = (_strcmp($304,12773)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,12504)|0);
+ $308 = (_strcmp($307,12799)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,12527)|0);
+ $311 = (_strcmp($310,12822)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,12565)|0);
+ $314 = (_strcmp($313,12860)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,12581)|0);
+ $317 = (_strcmp($316,12876)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,12596)|0);
+ $320 = (_strcmp($319,12891)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,12619)|0);
+ $323 = (_strcmp($322,12914)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,12632)|0);
+ $326 = (_strcmp($325,12927)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,12646)|0);
+ $329 = (_strcmp($328,12941)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,12660)|0);
+ $332 = (_strcmp($331,12955)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,12680)|0);
+ $335 = (_strcmp($334,12975)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,12700)|0);
+ $338 = (_strcmp($337,12995)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,12716)|0);
+ $341 = (_strcmp($340,13011)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,12734)|0);
+ $344 = (_strcmp($343,13029)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,12750)|0);
+ $347 = (_strcmp($346,13045)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,12765)|0);
+ $350 = (_strcmp($349,13060)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,12787)|0);
+ $353 = (_strcmp($352,13082)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,12805)|0);
+ $356 = (_strcmp($355,13100)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,12826)|0);
+ $359 = (_strcmp($358,13121)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,12844)|0);
+ $362 = (_strcmp($361,13139)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,12857)|0);
+ $365 = (_strcmp($364,13152)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,12872)|0);
+ $368 = (_strcmp($367,13167)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,12886)|0);
+ $371 = (_strcmp($370,13181)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,12896)|0);
+ $374 = (_strcmp($373,13191)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,12906)|0);
+ $377 = (_strcmp($376,13201)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,12928)|0);
+ $380 = (_strcmp($379,13223)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,12954)|0);
+ $383 = (_strcmp($382,13249)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,12981)|0);
+ $386 = (_strcmp($385,13276)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,12994)|0);
+ $389 = (_strcmp($388,13289)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,13009)|0);
+ $392 = (_strcmp($391,13304)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,13024)|0);
+ $395 = (_strcmp($394,13319)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,13048)|0);
+ $398 = (_strcmp($397,13343)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,13059)|0);
+ $401 = (_strcmp($400,13354)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,13081)|0);
+ $404 = (_strcmp($403,13376)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,13103)|0);
+ $407 = (_strcmp($406,13398)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,13127)|0);
+ $410 = (_strcmp($409,13422)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,13136)|0);
+ $413 = (_strcmp($412,13431)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,13144)|0);
+ $416 = (_strcmp($415,13439)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,13157)|0);
+ $419 = (_strcmp($418,13452)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,13171)|0);
+ $422 = (_strcmp($421,13466)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,13183)|0);
+ $425 = (_strcmp($424,13478)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,13192)|0);
+ $428 = (_strcmp($427,13487)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,13202)|0);
+ $431 = (_strcmp($430,13497)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,13214)|0);
+ $434 = (_strcmp($433,13509)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,13225)|0);
+ $437 = (_strcmp($436,13520)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,13233)|0);
+ $440 = (_strcmp($439,13528)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,13245)|0);
+ $443 = (_strcmp($442,13540)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,13260)|0);
+ $446 = (_strcmp($445,13555)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,13272)|0);
+ $449 = (_strcmp($448,13567)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,13286)|0);
+ $452 = (_strcmp($451,13581)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,13311)|0);
+ $455 = (_strcmp($454,13606)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,13328)|0);
+ $458 = (_strcmp($457,13623)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,13344)|0);
+ $461 = (_strcmp($460,13639)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,13360)|0);
+ $464 = (_strcmp($463,13655)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,13372)|0);
+ $467 = (_strcmp($466,13667)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,13384)|0);
+ $470 = (_strcmp($469,13679)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,13408)|0);
+ $473 = (_strcmp($472,13703)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,13421)|0);
+ $476 = (_strcmp($475,13716)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,13435)|0);
+ $479 = (_strcmp($478,13730)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,13457)|0);
+ $482 = (_strcmp($481,13752)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,13464)|0);
+ $485 = (_strcmp($484,13759)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,13480)|0);
+ $488 = (_strcmp($487,13775)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,13497)|0);
+ $491 = (_strcmp($490,13792)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,13514)|0);
+ $494 = (_strcmp($493,13809)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,13530)|0);
+ $497 = (_strcmp($496,13825)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,13546)|0);
+ $500 = (_strcmp($499,13841)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,13563)|0);
+ $503 = (_strcmp($502,13858)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,13577)|0);
+ $506 = (_strcmp($505,13872)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,13589)|0);
+ $509 = (_strcmp($508,13884)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,13600)|0);
+ $512 = (_strcmp($511,13895)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,13613)|0);
+ $515 = (_strcmp($514,13908)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,13623)|0);
+ $518 = (_strcmp($517,13918)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,13640)|0);
+ $521 = (_strcmp($520,13935)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,13652)|0);
+ $524 = (_strcmp($523,13947)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,13674)|0);
+ $527 = (_strcmp($526,13969)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,13694)|0);
+ $530 = (_strcmp($529,13989)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,13707)|0);
+ $533 = (_strcmp($532,14002)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,13729)|0);
+ $536 = (_strcmp($535,14024)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,13749)|0);
+ $539 = (_strcmp($538,14044)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,13766)|0);
+ $542 = (_strcmp($541,14061)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,13783)|0);
+ $545 = (_strcmp($544,14078)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,13803)|0);
+ $548 = (_strcmp($547,14098)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -28089,7 +28052,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (18984|0);
+ return (19280|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -28953,7 +28916,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((13919 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((14214 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -29131,7 +29094,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 14383;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 14678;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -29152,7 +29115,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 14383;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 14678;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -29160,8 +29123,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 14383 : (14385);
- $$$ = $238 ? $$ : (14384);
+ $$ = $240 ? 14678 : (14680);
+ $$$ = $238 ? $$ : (14679);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -29178,7 +29141,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 14383;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 14678;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -29191,7 +29154,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 14383;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 14678;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -29205,7 +29168,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 14393;
+ $271 = $270 ? $269 : 14688;
$$1 = $271;
label = 71;
break;
@@ -29245,7 +29208,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 14383;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 14678;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -29267,8 +29230,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (14383 + ($208)|0);
- $$289 = $or$cond283 ? 14383 : $209;
+ $209 = (14678 + ($208)|0);
+ $$289 = $or$cond283 ? 14678 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -29289,7 +29252,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 14383;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 14678;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -29819,7 +29782,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (14435 + ($7)|0);
+ $9 = (14730 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -30177,14 +30140,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 14400;
+ $$0471 = $14;$$0520 = 1;$$0521 = 14695;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (14401) : (14406);
- $$$ = $16 ? $$ : (14403);
+ $$ = $18 ? (14696) : (14701);
+ $$$ = $16 ? $$ : (14698);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -30283,7 +30246,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (14435 + ($80)|0);
+ $81 = (14730 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -30894,7 +30857,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,14451,1);
+ _out($0,14746,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -30975,7 +30938,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,14451,1);
+ _out($0,14746,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -31032,9 +30995,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 14419 : 14423;
+ $29 = $28 ? 14714 : 14718;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 14427 : 14431;
+ $31 = $28 ? 14722 : 14726;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -31244,7 +31207,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (14453 + ($$016)|0);
+ $3 = (14748 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -31255,7 +31218,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 14541;$$115 = 87;
+ $$01214 = 14836;$$115 = 87;
label = 5;
break;
} else {
@@ -31265,9 +31228,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 14541;
+ $$012$lcssa = 14836;
} else {
- $$01214 = 14541;$$115 = $$016;
+ $$01214 = 14836;$$115 = $$016;
label = 5;
}
}
@@ -31930,7 +31893,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(16345,$3,4)|0);
+ $memchr = (_memchr(16640,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -32019,7 +31982,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(16345,$4,4)|0);
+ $memchr = (_memchr(16640,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -32110,7 +32073,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(18988)>>2]|0;
+ $38 = HEAP32[(19284)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -32143,13 +32106,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((19048|0));
- return (19056|0);
+ ___lock((19344|0));
+ return (19352|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((19048|0));
+ ___unlock((19344|0));
return;
}
function _fclose($0) {
@@ -33213,7 +33176,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 16616;
+ $2 = 16912;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -33527,7 +33490,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[4765]|0;
+ $3 = HEAP32[4839]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -33546,22 +33509,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[4765] = 0;
+ HEAP32[4839] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[4765] = $10;
+ HEAP32[4839] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[4765] = 0;
+ HEAP32[4839] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[4765] = $13;
+ HEAP32[4839] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -33642,7 +33605,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[4766]|0;
+ $8 = HEAP32[4840]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -33651,7 +33614,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (19104 + ($15<<2)|0);
+ $16 = (19400 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -33662,9 +33625,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[4766] = $24;
+ HEAP32[4840] = $24;
} else {
- $25 = HEAP32[(19080)>>2]|0;
+ $25 = HEAP32[(19376)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -33695,7 +33658,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(19072)>>2]|0;
+ $37 = HEAP32[(19368)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -33729,7 +33692,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (19104 + ($68<<2)|0);
+ $69 = (19400 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -33740,10 +33703,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[4766] = $77;
+ HEAP32[4840] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(19080)>>2]|0;
+ $78 = HEAP32[(19376)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -33776,22 +33739,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(19084)>>2]|0;
+ $92 = HEAP32[(19380)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (19104 + ($94<<2)|0);
+ $95 = (19400 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[4766] = $100;
+ HEAP32[4840] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(19080)>>2]|0;
+ $103 = HEAP32[(19376)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -33808,12 +33771,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(19072)>>2] = $84;
- HEAP32[(19084)>>2] = $87;
+ HEAP32[(19368)>>2] = $84;
+ HEAP32[(19380)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(19068)>>2]|0;
+ $108 = HEAP32[(19364)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -33841,7 +33804,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (19368 + ($132<<2)|0);
+ $133 = (19664 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -33881,7 +33844,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(19080)>>2]|0;
+ $155 = HEAP32[(19376)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -33976,7 +33939,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (19368 + ($188<<2)|0);
+ $189 = (19664 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -33987,11 +33950,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(19068)>>2] = $194;
+ HEAP32[(19364)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(19080)>>2]|0;
+ $195 = HEAP32[(19376)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -34012,7 +33975,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(19080)>>2]|0;
+ $201 = HEAP32[(19376)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -34042,7 +34005,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(19080)>>2]|0;
+ $213 = HEAP32[(19376)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -34079,22 +34042,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(19084)>>2]|0;
+ $231 = HEAP32[(19380)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (19104 + ($233<<2)|0);
+ $234 = (19400 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[4766] = $238;
+ HEAP32[4840] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(19080)>>2]|0;
+ $241 = HEAP32[(19376)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -34111,8 +34074,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(19072)>>2] = $$0193$lcssa$i;
- HEAP32[(19084)>>2] = $157;
+ HEAP32[(19368)>>2] = $$0193$lcssa$i;
+ HEAP32[(19380)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -34128,7 +34091,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(19068)>>2]|0;
+ $250 = HEAP32[(19364)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -34168,7 +34131,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (19368 + ($$0358$i<<2)|0);
+ $278 = (19664 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -34260,7 +34223,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (19368 + ($330<<2)|0);
+ $331 = (19664 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -34304,11 +34267,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(19072)>>2]|0;
+ $345 = HEAP32[(19368)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(19080)>>2]|0;
+ $348 = HEAP32[(19376)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -34405,7 +34368,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (19368 + ($381<<2)|0);
+ $382 = (19664 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -34416,12 +34379,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(19068)>>2] = $387;
+ HEAP32[(19364)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(19080)>>2]|0;
+ $388 = HEAP32[(19376)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -34443,7 +34406,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(19080)>>2]|0;
+ $394 = HEAP32[(19376)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -34475,7 +34438,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(19080)>>2]|0;
+ $406 = HEAP32[(19376)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -34516,20 +34479,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (19104 + ($425<<2)|0);
- $427 = HEAP32[4766]|0;
+ $426 = (19400 + ($425<<2)|0);
+ $427 = HEAP32[4840]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[4766] = $431;
+ HEAP32[4840] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(19080)>>2]|0;
+ $434 = HEAP32[(19376)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -34581,7 +34544,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (19368 + ($$0361$i<<2)|0);
+ $464 = (19664 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -34593,7 +34556,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(19068)>>2] = $472;
+ HEAP32[(19364)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -34632,7 +34595,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(19080)>>2]|0;
+ $491 = HEAP32[(19376)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -34651,7 +34614,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(19080)>>2]|0;
+ $498 = HEAP32[(19376)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -34684,16 +34647,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(19072)>>2]|0;
+ $506 = HEAP32[(19368)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(19084)>>2]|0;
+ $509 = HEAP32[(19380)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(19084)>>2] = $511;
- HEAP32[(19072)>>2] = $508;
+ HEAP32[(19380)>>2] = $511;
+ HEAP32[(19368)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -34703,8 +34666,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(19072)>>2] = 0;
- HEAP32[(19084)>>2] = 0;
+ HEAP32[(19368)>>2] = 0;
+ HEAP32[(19380)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -34718,14 +34681,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(19076)>>2]|0;
+ $524 = HEAP32[(19372)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(19076)>>2] = $526;
- $527 = HEAP32[(19088)>>2]|0;
+ HEAP32[(19372)>>2] = $526;
+ $527 = HEAP32[(19384)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(19088)>>2] = $528;
+ HEAP32[(19384)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -34736,23 +34699,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[4884]|0;
+ $534 = HEAP32[4958]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(19544)>>2] = 4096;
- HEAP32[(19540)>>2] = 4096;
- HEAP32[(19548)>>2] = -1;
- HEAP32[(19552)>>2] = -1;
- HEAP32[(19556)>>2] = 0;
- HEAP32[(19508)>>2] = 0;
+ HEAP32[(19840)>>2] = 4096;
+ HEAP32[(19836)>>2] = 4096;
+ HEAP32[(19844)>>2] = -1;
+ HEAP32[(19848)>>2] = -1;
+ HEAP32[(19852)>>2] = 0;
+ HEAP32[(19804)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[4884] = $538;
+ HEAP32[4958] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(19544)>>2]|0;
+ $$pre$i212 = HEAP32[(19840)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -34765,10 +34728,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(19504)>>2]|0;
+ $546 = HEAP32[(19800)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(19496)>>2]|0;
+ $548 = HEAP32[(19792)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -34778,18 +34741,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(19508)>>2]|0;
+ $552 = HEAP32[(19804)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(19088)>>2]|0;
+ $555 = HEAP32[(19384)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (19512);
+ $$0$i$i = (19808);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -34847,7 +34810,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(19540)>>2]|0;
+ $569 = HEAP32[(19836)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -34857,13 +34820,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(19496)>>2]|0;
+ $578 = HEAP32[(19792)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(19504)>>2]|0;
+ $582 = HEAP32[(19800)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -34909,7 +34872,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(19544)>>2]|0;
+ $601 = HEAP32[(19840)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -34934,9 +34897,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(19508)>>2]|0;
+ $611 = HEAP32[(19804)>>2]|0;
$612 = $611 | 4;
- HEAP32[(19508)>>2] = $612;
+ HEAP32[(19804)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -34972,35 +34935,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(19496)>>2]|0;
+ $626 = HEAP32[(19792)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(19496)>>2] = $627;
- $628 = HEAP32[(19500)>>2]|0;
+ HEAP32[(19792)>>2] = $627;
+ $628 = HEAP32[(19796)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(19500)>>2] = $627;
+ HEAP32[(19796)>>2] = $627;
}
- $630 = HEAP32[(19088)>>2]|0;
+ $630 = HEAP32[(19384)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(19080)>>2]|0;
+ $632 = HEAP32[(19376)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(19080)>>2] = $$749$i;
+ HEAP32[(19376)>>2] = $$749$i;
}
- HEAP32[(19512)>>2] = $$749$i;
- HEAP32[(19516)>>2] = $$723948$i;
- HEAP32[(19524)>>2] = 0;
- $635 = HEAP32[4884]|0;
- HEAP32[(19100)>>2] = $635;
- HEAP32[(19096)>>2] = -1;
+ HEAP32[(19808)>>2] = $$749$i;
+ HEAP32[(19812)>>2] = $$723948$i;
+ HEAP32[(19820)>>2] = 0;
+ $635 = HEAP32[4958]|0;
+ HEAP32[(19396)>>2] = $635;
+ HEAP32[(19392)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (19104 + ($636<<2)|0);
+ $637 = (19400 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -35023,18 +34986,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(19088)>>2] = $649;
- HEAP32[(19076)>>2] = $650;
+ HEAP32[(19384)>>2] = $649;
+ HEAP32[(19372)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(19552)>>2]|0;
- HEAP32[(19092)>>2] = $655;
+ $655 = HEAP32[(19848)>>2]|0;
+ HEAP32[(19388)>>2] = $655;
} else {
- $$024371$i = (19512);
+ $$024371$i = (19808);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -35066,7 +35029,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(19076)>>2]|0;
+ $671 = HEAP32[(19372)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -35077,30 +35040,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(19088)>>2] = $679;
- HEAP32[(19076)>>2] = $681;
+ HEAP32[(19384)>>2] = $679;
+ HEAP32[(19372)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(19552)>>2]|0;
- HEAP32[(19092)>>2] = $686;
+ $686 = HEAP32[(19848)>>2]|0;
+ HEAP32[(19388)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(19080)>>2]|0;
+ $687 = HEAP32[(19376)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(19080)>>2] = $$749$i;
+ HEAP32[(19376)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (19512);
+ $$124470$i = (19808);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -35155,21 +35118,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(19076)>>2]|0;
+ $726 = HEAP32[(19372)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(19076)>>2] = $727;
- HEAP32[(19088)>>2] = $721;
+ HEAP32[(19372)>>2] = $727;
+ HEAP32[(19384)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(19084)>>2]|0;
+ $730 = HEAP32[(19380)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(19072)>>2]|0;
+ $732 = HEAP32[(19368)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(19072)>>2] = $733;
- HEAP32[(19084)>>2] = $721;
+ HEAP32[(19368)>>2] = $733;
+ HEAP32[(19380)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -35192,7 +35155,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (19104 + ($748<<2)|0);
+ $749 = (19400 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -35215,9 +35178,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[4766]|0;
+ $759 = HEAP32[4840]|0;
$760 = $759 & $758;
- HEAP32[4766] = $760;
+ HEAP32[4840] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -35330,7 +35293,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (19368 + ($796<<2)|0);
+ $797 = (19664 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -35342,12 +35305,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(19068)>>2]|0;
+ $802 = HEAP32[(19364)>>2]|0;
$803 = $802 & $801;
- HEAP32[(19068)>>2] = $803;
+ HEAP32[(19364)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(19080)>>2]|0;
+ $804 = HEAP32[(19376)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -35368,7 +35331,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(19080)>>2]|0;
+ $810 = HEAP32[(19376)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -35400,7 +35363,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(19080)>>2]|0;
+ $822 = HEAP32[(19376)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -35433,21 +35396,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (19104 + ($836<<2)|0);
- $838 = HEAP32[4766]|0;
+ $837 = (19400 + ($836<<2)|0);
+ $838 = HEAP32[4840]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[4766] = $842;
+ HEAP32[4840] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(19080)>>2]|0;
+ $845 = HEAP32[(19376)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -35502,20 +35465,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (19368 + ($$0296$i$i<<2)|0);
+ $875 = (19664 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(19068)>>2]|0;
+ $879 = HEAP32[(19364)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(19068)>>2] = $883;
+ HEAP32[(19364)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -35554,7 +35517,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(19080)>>2]|0;
+ $902 = HEAP32[(19376)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -35573,7 +35536,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(19080)>>2]|0;
+ $909 = HEAP32[(19376)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -35600,7 +35563,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (19512);
+ $$0$i$i$i = (19808);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -35641,23 +35604,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(19088)>>2] = $946;
- HEAP32[(19076)>>2] = $947;
+ HEAP32[(19384)>>2] = $946;
+ HEAP32[(19372)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(19552)>>2]|0;
- HEAP32[(19092)>>2] = $952;
+ $952 = HEAP32[(19848)>>2]|0;
+ HEAP32[(19388)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(19512)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19512)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19512)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19512)+12>>2]|0;
- HEAP32[(19512)>>2] = $$749$i;
- HEAP32[(19516)>>2] = $$723948$i;
- HEAP32[(19524)>>2] = 0;
- HEAP32[(19520)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(19808)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19808)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19808)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19808)+12>>2]|0;
+ HEAP32[(19808)>>2] = $$749$i;
+ HEAP32[(19812)>>2] = $$723948$i;
+ HEAP32[(19820)>>2] = 0;
+ HEAP32[(19816)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -35686,20 +35649,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (19104 + ($968<<2)|0);
- $970 = HEAP32[4766]|0;
+ $969 = (19400 + ($968<<2)|0);
+ $970 = HEAP32[4840]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[4766] = $974;
+ HEAP32[4840] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(19080)>>2]|0;
+ $977 = HEAP32[(19376)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -35751,19 +35714,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (19368 + ($$0212$i$i<<2)|0);
+ $1007 = (19664 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(19068)>>2]|0;
+ $1010 = HEAP32[(19364)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(19068)>>2] = $1014;
+ HEAP32[(19364)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -35802,7 +35765,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(19080)>>2]|0;
+ $1033 = HEAP32[(19376)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -35821,7 +35784,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(19080)>>2]|0;
+ $1040 = HEAP32[(19376)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -35844,14 +35807,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(19076)>>2]|0;
+ $1048 = HEAP32[(19372)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(19076)>>2] = $1050;
- $1051 = HEAP32[(19088)>>2]|0;
+ HEAP32[(19372)>>2] = $1050;
+ $1051 = HEAP32[(19384)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(19088)>>2] = $1052;
+ HEAP32[(19384)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -35894,7 +35857,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(19080)>>2]|0;
+ $3 = HEAP32[(19376)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -35927,7 +35890,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(19084)>>2]|0;
+ $19 = HEAP32[(19380)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -35942,7 +35905,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(19072)>>2] = $17;
+ HEAP32[(19368)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -35956,7 +35919,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (19104 + ($27<<2)|0);
+ $28 = (19400 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -35976,9 +35939,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[4766]|0;
+ $37 = HEAP32[4840]|0;
$38 = $37 & $36;
- HEAP32[4766] = $38;
+ HEAP32[4840] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -36092,7 +36055,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (19368 + ($74<<2)|0);
+ $75 = (19664 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -36102,14 +36065,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(19068)>>2]|0;
+ $80 = HEAP32[(19364)>>2]|0;
$81 = $80 & $79;
- HEAP32[(19068)>>2] = $81;
+ HEAP32[(19364)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(19080)>>2]|0;
+ $82 = HEAP32[(19376)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -36131,7 +36094,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(19080)>>2]|0;
+ $88 = HEAP32[(19376)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -36163,7 +36126,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(19080)>>2]|0;
+ $100 = HEAP32[(19376)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -36198,14 +36161,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(19088)>>2]|0;
+ $120 = HEAP32[(19384)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(19084)>>2]|0;
+ $122 = HEAP32[(19380)>>2]|0;
if ($121) {
- $123 = HEAP32[(19076)>>2]|0;
+ $123 = HEAP32[(19372)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(19076)>>2] = $124;
- HEAP32[(19088)>>2] = $$1;
+ HEAP32[(19372)>>2] = $124;
+ HEAP32[(19384)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -36213,16 +36176,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(19084)>>2] = 0;
- HEAP32[(19072)>>2] = 0;
+ HEAP32[(19380)>>2] = 0;
+ HEAP32[(19368)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(19072)>>2]|0;
+ $129 = HEAP32[(19368)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(19072)>>2] = $130;
- HEAP32[(19084)>>2] = $113;
+ HEAP32[(19368)>>2] = $130;
+ HEAP32[(19380)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -36241,10 +36204,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (19104 + ($142<<2)|0);
+ $143 = (19400 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(19080)>>2]|0;
+ $145 = HEAP32[(19376)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -36262,9 +36225,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[4766]|0;
+ $153 = HEAP32[4840]|0;
$154 = $153 & $152;
- HEAP32[4766] = $154;
+ HEAP32[4840] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -36272,7 +36235,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(19080)>>2]|0;
+ $156 = HEAP32[(19376)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -36332,7 +36295,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(19080)>>2]|0;
+ $189 = HEAP32[(19376)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -36345,7 +36308,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(19080)>>2]|0;
+ $169 = HEAP32[(19376)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -36376,7 +36339,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (19368 + ($193<<2)|0);
+ $194 = (19664 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -36386,13 +36349,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(19068)>>2]|0;
+ $199 = HEAP32[(19364)>>2]|0;
$200 = $199 & $198;
- HEAP32[(19068)>>2] = $200;
+ HEAP32[(19364)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(19080)>>2]|0;
+ $201 = HEAP32[(19376)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -36413,7 +36376,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(19080)>>2]|0;
+ $207 = HEAP32[(19376)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -36443,7 +36406,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(19080)>>2]|0;
+ $219 = HEAP32[(19376)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -36464,10 +36427,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(19084)>>2]|0;
+ $226 = HEAP32[(19380)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(19072)>>2] = $135;
+ HEAP32[(19368)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -36486,20 +36449,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (19104 + ($234<<2)|0);
- $236 = HEAP32[4766]|0;
+ $235 = (19400 + ($234<<2)|0);
+ $236 = HEAP32[4840]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[4766] = $240;
+ HEAP32[4840] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(19080)>>2]|0;
+ $243 = HEAP32[(19376)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -36551,21 +36514,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (19368 + ($$0396<<2)|0);
+ $273 = (19664 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(19068)>>2]|0;
+ $277 = HEAP32[(19364)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(19068)>>2] = $281;
+ HEAP32[(19364)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -36603,7 +36566,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(19080)>>2]|0;
+ $300 = HEAP32[(19376)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -36622,7 +36585,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(19080)>>2]|0;
+ $307 = HEAP32[(19376)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -36644,12 +36607,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(19096)>>2]|0;
+ $314 = HEAP32[(19392)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(19096)>>2] = $315;
+ HEAP32[(19392)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (19520);
+ $$0212$in$i = (19816);
} else {
return;
}
@@ -36663,7 +36626,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(19096)>>2] = -1;
+ HEAP32[(19392)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -36735,7 +36698,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(19080)>>2]|0;
+ $6 = HEAP32[(19376)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -36765,7 +36728,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(19544)>>2]|0;
+ $18 = HEAP32[(19840)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -36801,10 +36764,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(19088)>>2]|0;
+ $34 = HEAP32[(19384)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(19076)>>2]|0;
+ $36 = HEAP32[(19372)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -36820,15 +36783,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(19088)>>2] = $40;
- HEAP32[(19076)>>2] = $39;
+ HEAP32[(19384)>>2] = $40;
+ HEAP32[(19372)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(19084)>>2]|0;
+ $46 = HEAP32[(19380)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(19072)>>2]|0;
+ $48 = HEAP32[(19368)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -36864,8 +36827,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(19072)>>2] = $storemerge1;
- HEAP32[(19084)>>2] = $storemerge;
+ HEAP32[(19368)>>2] = $storemerge1;
+ HEAP32[(19380)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -36892,7 +36855,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (19104 + ($81<<2)|0);
+ $82 = (19400 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -36912,9 +36875,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[4766]|0;
+ $91 = HEAP32[4840]|0;
$92 = $91 & $90;
- HEAP32[4766] = $92;
+ HEAP32[4840] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -37023,7 +36986,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (19368 + ($128<<2)|0);
+ $129 = (19664 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -37033,13 +36996,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(19068)>>2]|0;
+ $134 = HEAP32[(19364)>>2]|0;
$135 = $134 & $133;
- HEAP32[(19068)>>2] = $135;
+ HEAP32[(19364)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(19080)>>2]|0;
+ $136 = HEAP32[(19376)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -37060,7 +37023,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(19080)>>2]|0;
+ $142 = HEAP32[(19376)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -37090,7 +37053,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(19080)>>2]|0;
+ $154 = HEAP32[(19376)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -37175,13 +37138,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(19080)>>2]|0;
+ $13 = HEAP32[(19376)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(19084)>>2]|0;
+ $15 = HEAP32[(19380)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -37196,7 +37159,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(19072)>>2] = $12;
+ HEAP32[(19368)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -37210,7 +37173,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (19104 + ($23<<2)|0);
+ $24 = (19400 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -37230,9 +37193,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[4766]|0;
+ $33 = HEAP32[4840]|0;
$34 = $33 & $32;
- HEAP32[4766] = $34;
+ HEAP32[4840] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -37346,7 +37309,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (19368 + ($70<<2)|0);
+ $71 = (19664 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -37356,14 +37319,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(19068)>>2]|0;
+ $76 = HEAP32[(19364)>>2]|0;
$77 = $76 & $75;
- HEAP32[(19068)>>2] = $77;
+ HEAP32[(19364)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(19080)>>2]|0;
+ $78 = HEAP32[(19376)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -37385,7 +37348,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(19080)>>2]|0;
+ $84 = HEAP32[(19376)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -37417,7 +37380,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(19080)>>2]|0;
+ $96 = HEAP32[(19376)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -37436,7 +37399,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(19080)>>2]|0;
+ $108 = HEAP32[(19376)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -37447,14 +37410,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(19088)>>2]|0;
+ $114 = HEAP32[(19384)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(19084)>>2]|0;
+ $116 = HEAP32[(19380)>>2]|0;
if ($115) {
- $117 = HEAP32[(19076)>>2]|0;
+ $117 = HEAP32[(19372)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(19076)>>2] = $118;
- HEAP32[(19088)>>2] = $$1;
+ HEAP32[(19372)>>2] = $118;
+ HEAP32[(19384)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -37462,16 +37425,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(19084)>>2] = 0;
- HEAP32[(19072)>>2] = 0;
+ HEAP32[(19380)>>2] = 0;
+ HEAP32[(19368)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(19072)>>2]|0;
+ $123 = HEAP32[(19368)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(19072)>>2] = $124;
- HEAP32[(19084)>>2] = $$1;
+ HEAP32[(19368)>>2] = $124;
+ HEAP32[(19380)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -37490,7 +37453,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (19104 + ($136<<2)|0);
+ $137 = (19400 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -37510,9 +37473,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[4766]|0;
+ $146 = HEAP32[4840]|0;
$147 = $146 & $145;
- HEAP32[4766] = $147;
+ HEAP32[4840] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -37621,7 +37584,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (19368 + ($183<<2)|0);
+ $184 = (19664 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -37631,13 +37594,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(19068)>>2]|0;
+ $189 = HEAP32[(19364)>>2]|0;
$190 = $189 & $188;
- HEAP32[(19068)>>2] = $190;
+ HEAP32[(19364)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(19080)>>2]|0;
+ $191 = HEAP32[(19376)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -37658,7 +37621,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(19080)>>2]|0;
+ $197 = HEAP32[(19376)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -37688,7 +37651,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(19080)>>2]|0;
+ $209 = HEAP32[(19376)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -37709,10 +37672,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(19084)>>2]|0;
+ $216 = HEAP32[(19380)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(19072)>>2] = $129;
+ HEAP32[(19368)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -37731,20 +37694,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (19104 + ($224<<2)|0);
- $226 = HEAP32[4766]|0;
+ $225 = (19400 + ($224<<2)|0);
+ $226 = HEAP32[4840]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[4766] = $230;
+ HEAP32[4840] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(19080)>>2]|0;
+ $233 = HEAP32[(19376)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -37796,20 +37759,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (19368 + ($$0431<<2)|0);
+ $263 = (19664 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(19068)>>2]|0;
+ $267 = HEAP32[(19364)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(19068)>>2] = $271;
+ HEAP32[(19364)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -37848,7 +37811,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(19080)>>2]|0;
+ $290 = HEAP32[(19376)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -37866,7 +37829,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(19080)>>2]|0;
+ $297 = HEAP32[(19376)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/web/shapes/shapes_basic_shapes.c b/docs/examples/web/shapes/shapes_basic_shapes.c
index c0b052dba..b4fe0f326 100644
--- a/docs/examples/web/shapes/shapes_basic_shapes.c
+++ b/docs/examples/web/shapes/shapes_basic_shapes.c
@@ -21,7 +21,6 @@
int screenWidth = 800;
int screenHeight = 450;
-
//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
diff --git a/docs/examples/web/shapes/shapes_basic_shapes.js b/docs/examples/web/shapes/shapes_basic_shapes.js
index 1d44f3404..9a48db47b 100644
--- a/docs/examples/web/shapes/shapes_basic_shapes.js
+++ b/docs/examples/web/shapes/shapes_basic_shapes.js
@@ -7404,6 +7404,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -7503,13 +7553,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8460,45 +8503,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/img/shapes/shapes_basic_shapes.png b/docs/examples/web/shapes/shapes_basic_shapes.png
similarity index 100%
rename from docs/examples/img/shapes/shapes_basic_shapes.png
rename to docs/examples/web/shapes/shapes_basic_shapes.png
diff --git a/docs/examples/web/shapes/shapes_colors_palette.js b/docs/examples/web/shapes/shapes_colors_palette.js
index f9a4dc751..2b37b27dd 100644
--- a/docs/examples/web/shapes/shapes_colors_palette.js
+++ b/docs/examples/web/shapes/shapes_colors_palette.js
@@ -7618,6 +7618,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -7717,13 +7767,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8674,45 +8717,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/img/shapes/shapes_colors_palette.png b/docs/examples/web/shapes/shapes_colors_palette.png
similarity index 100%
rename from docs/examples/img/shapes/shapes_colors_palette.png
rename to docs/examples/web/shapes/shapes_colors_palette.png
diff --git a/docs/examples/web/shapes/shapes_lines_bezier.c b/docs/examples/web/shapes/shapes_lines_bezier.c
new file mode 100644
index 000000000..6aab2cac5
--- /dev/null
+++ b/docs/examples/web/shapes/shapes_lines_bezier.c
@@ -0,0 +1,88 @@
+/*******************************************************************************************
+*
+* raylib [shapes] example - Cubic-bezier lines
+*
+* This example has been created using raylib 1.7 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2017 Ramon Santamaria (@raysan5)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+#if defined(PLATFORM_WEB)
+ #include
+#endif
+
+//----------------------------------------------------------------------------------
+// Global Variables Definition
+//----------------------------------------------------------------------------------
+int screenWidth = 800;
+int screenHeight = 450;
+
+Vector2 start = { 0, 0 };
+Vector2 end = { 0, 0 };
+
+//----------------------------------------------------------------------------------
+// Module Functions Declaration
+//----------------------------------------------------------------------------------
+void UpdateDrawFrame(void); // Update and Draw one frame
+
+//----------------------------------------------------------------------------------
+// Main Enry Point
+//----------------------------------------------------------------------------------
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ SetConfigFlags(FLAG_MSAA_4X_HINT);
+ InitWindow(screenWidth, screenHeight, "raylib [shapes] example - cubic-bezier lines");
+
+ end = (Vector2){ screenWidth, screenHeight };
+
+#if defined(PLATFORM_WEB)
+ emscripten_set_main_loop(UpdateDrawFrame, 0, 1);
+#else
+ SetTargetFPS(60); // Set our game to run at 60 frames-per-second
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ UpdateDrawFrame();
+ }
+#endif
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}
+
+//----------------------------------------------------------------------------------
+// Module Functions Definition
+//----------------------------------------------------------------------------------
+void UpdateDrawFrame(void)
+{
+ // Update
+ //----------------------------------------------------------------------------------
+ if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) start = GetMousePosition();
+ else if (IsMouseButtonDown(MOUSE_RIGHT_BUTTON)) end = GetMousePosition();
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ DrawText("USE MOUSE LEFT-RIGHT CLICK to DEFINE LINE START and END POINTS", 15, 20, 20, GRAY);
+
+ DrawLineBezier(start, end, 2.0f, RED);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+}
diff --git a/docs/examples/web/shapes/shapes_lines_bezier.js b/docs/examples/web/shapes/shapes_lines_bezier.js
new file mode 100644
index 000000000..a412097d4
--- /dev/null
+++ b/docs/examples/web/shapes/shapes_lines_bezier.js
@@ -0,0 +1,24332 @@
+// The Module object: Our interface to the outside world. We import
+// and export values on it, and do the work to get that through
+// closure compiler if necessary. There are various ways Module can be used:
+// 1. Not defined. We create it here
+// 2. A function parameter, function(Module) { ..generated code.. }
+// 3. pre-run appended it, var Module = {}; ..generated code..
+// 4. External script tag defines var Module.
+// We need to do an eval in order to handle the closure compiler
+// case, where this code here is minified but Module was defined
+// elsewhere (e.g. case 4 above). We also need to check if Module
+// already exists (e.g. case 3 above).
+// Note that if you want to run closure, and also to use Module
+// after the generated code, you will need to define var Module = {};
+// before the code. Then that object will be used in the code, and you
+// can continue to use Module afterwards as well.
+var Module;
+if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {};
+
+// Sometimes an existing Module object exists with properties
+// meant to overwrite the default module functionality. Here
+// we collect those properties and reapply _after_ we configure
+// the current environment's defaults to avoid having to be so
+// defensive during initialization.
+var moduleOverrides = {};
+for (var key in Module) {
+ if (Module.hasOwnProperty(key)) {
+ moduleOverrides[key] = Module[key];
+ }
+}
+
+// The environment setup code below is customized to use Module.
+// *** Environment setup code ***
+var ENVIRONMENT_IS_WEB = false;
+var ENVIRONMENT_IS_WORKER = false;
+var ENVIRONMENT_IS_NODE = false;
+var ENVIRONMENT_IS_SHELL = false;
+
+// Three configurations we can be running in:
+// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false)
+// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false)
+// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true)
+
+if (Module['ENVIRONMENT']) {
+ if (Module['ENVIRONMENT'] === 'WEB') {
+ ENVIRONMENT_IS_WEB = true;
+ } else if (Module['ENVIRONMENT'] === 'WORKER') {
+ ENVIRONMENT_IS_WORKER = true;
+ } else if (Module['ENVIRONMENT'] === 'NODE') {
+ ENVIRONMENT_IS_NODE = true;
+ } else if (Module['ENVIRONMENT'] === 'SHELL') {
+ ENVIRONMENT_IS_SHELL = true;
+ } else {
+ throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.');
+ }
+} else {
+ ENVIRONMENT_IS_WEB = typeof window === 'object';
+ ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
+ ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
+ ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
+}
+
+
+if (ENVIRONMENT_IS_NODE) {
+ // Expose functionality in the same simple way that the shells work
+ // Note that we pollute the global namespace here, otherwise we break in node
+ if (!Module['print']) Module['print'] = console.log;
+ if (!Module['printErr']) Module['printErr'] = console.warn;
+
+ var nodeFS;
+ var nodePath;
+
+ Module['read'] = function read(filename, binary) {
+ if (!nodeFS) nodeFS = require('fs');
+ if (!nodePath) nodePath = require('path');
+ filename = nodePath['normalize'](filename);
+ var ret = nodeFS['readFileSync'](filename);
+ return binary ? ret : ret.toString();
+ };
+
+ Module['readBinary'] = function readBinary(filename) {
+ var ret = Module['read'](filename, true);
+ if (!ret.buffer) {
+ ret = new Uint8Array(ret);
+ }
+ assert(ret.buffer);
+ return ret;
+ };
+
+ Module['load'] = function load(f) {
+ globalEval(read(f));
+ };
+
+ if (!Module['thisProgram']) {
+ if (process['argv'].length > 1) {
+ Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/');
+ } else {
+ Module['thisProgram'] = 'unknown-program';
+ }
+ }
+
+ Module['arguments'] = process['argv'].slice(2);
+
+ if (typeof module !== 'undefined') {
+ module['exports'] = Module;
+ }
+
+ process['on']('uncaughtException', function(ex) {
+ // suppress ExitStatus exceptions from showing an error
+ if (!(ex instanceof ExitStatus)) {
+ throw ex;
+ }
+ });
+
+ Module['inspect'] = function () { return '[Emscripten Module object]'; };
+}
+else if (ENVIRONMENT_IS_SHELL) {
+ if (!Module['print']) Module['print'] = print;
+ if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm
+
+ if (typeof read != 'undefined') {
+ Module['read'] = read;
+ } else {
+ Module['read'] = function read() { throw 'no read() available' };
+ }
+
+ Module['readBinary'] = function readBinary(f) {
+ if (typeof readbuffer === 'function') {
+ return new Uint8Array(readbuffer(f));
+ }
+ var data = read(f, 'binary');
+ assert(typeof data === 'object');
+ return data;
+ };
+
+ if (typeof scriptArgs != 'undefined') {
+ Module['arguments'] = scriptArgs;
+ } else if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof quit === 'function') {
+ Module['quit'] = function(status, toThrow) {
+ quit(status);
+ }
+ }
+
+}
+else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
+ Module['read'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.send(null);
+ return xhr.responseText;
+ };
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['readBinary'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.responseType = 'arraybuffer';
+ xhr.send(null);
+ return xhr.response;
+ };
+ }
+
+ Module['readAsync'] = function readAsync(url, onload, onerror) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onload = function xhr_onload() {
+ if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
+ onload(xhr.response);
+ } else {
+ onerror();
+ }
+ };
+ xhr.onerror = onerror;
+ xhr.send(null);
+ };
+
+ if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof console !== 'undefined') {
+ if (!Module['print']) Module['print'] = function print(x) {
+ console.log(x);
+ };
+ if (!Module['printErr']) Module['printErr'] = function printErr(x) {
+ console.warn(x);
+ };
+ } else {
+ // Probably a worker, and without console.log. We can do very little here...
+ var TRY_USE_DUMP = false;
+ if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) {
+ dump(x);
+ }) : (function(x) {
+ // self.postMessage(x); // enable this if you want stdout to be sent as messages
+ }));
+ }
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['load'] = importScripts;
+ }
+
+ if (typeof Module['setWindowTitle'] === 'undefined') {
+ Module['setWindowTitle'] = function(title) { document.title = title };
+ }
+}
+else {
+ // Unreachable because SHELL is dependant on the others
+ throw 'Unknown runtime environment. Where are we?';
+}
+
+function globalEval(x) {
+ eval.call(null, x);
+}
+if (!Module['load'] && Module['read']) {
+ Module['load'] = function load(f) {
+ globalEval(Module['read'](f));
+ };
+}
+if (!Module['print']) {
+ Module['print'] = function(){};
+}
+if (!Module['printErr']) {
+ Module['printErr'] = Module['print'];
+}
+if (!Module['arguments']) {
+ Module['arguments'] = [];
+}
+if (!Module['thisProgram']) {
+ Module['thisProgram'] = './this.program';
+}
+if (!Module['quit']) {
+ Module['quit'] = function(status, toThrow) {
+ throw toThrow;
+ }
+}
+
+// *** Environment setup code ***
+
+// Closure helpers
+Module.print = Module['print'];
+Module.printErr = Module['printErr'];
+
+// Callbacks
+Module['preRun'] = [];
+Module['postRun'] = [];
+
+// Merge back in the overrides
+for (var key in moduleOverrides) {
+ if (moduleOverrides.hasOwnProperty(key)) {
+ Module[key] = moduleOverrides[key];
+ }
+}
+// Free the object hierarchy contained in the overrides, this lets the GC
+// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
+moduleOverrides = undefined;
+
+
+
+// {{PREAMBLE_ADDITIONS}}
+
+// === Preamble library stuff ===
+
+// Documentation for the public APIs defined in this file must be updated in:
+// site/source/docs/api_reference/preamble.js.rst
+// A prebuilt local version of the documentation is available at:
+// site/build/text/docs/api_reference/preamble.js.txt
+// You can also build docs locally as HTML or other formats in site/
+// An online HTML version (which may be of a different version of Emscripten)
+// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
+
+//========================================
+// Runtime code shared with compiler
+//========================================
+
+var Runtime = {
+ setTempRet0: function (value) {
+ tempRet0 = value;
+ return value;
+ },
+ getTempRet0: function () {
+ return tempRet0;
+ },
+ stackSave: function () {
+ return STACKTOP;
+ },
+ stackRestore: function (stackTop) {
+ STACKTOP = stackTop;
+ },
+ getNativeTypeSize: function (type) {
+ switch (type) {
+ case 'i1': case 'i8': return 1;
+ case 'i16': return 2;
+ case 'i32': return 4;
+ case 'i64': return 8;
+ case 'float': return 4;
+ case 'double': return 8;
+ default: {
+ if (type[type.length-1] === '*') {
+ return Runtime.QUANTUM_SIZE; // A pointer
+ } else if (type[0] === 'i') {
+ var bits = parseInt(type.substr(1));
+ assert(bits % 8 === 0);
+ return bits/8;
+ } else {
+ return 0;
+ }
+ }
+ }
+ },
+ getNativeFieldSize: function (type) {
+ return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE);
+ },
+ STACK_ALIGN: 16,
+ prepVararg: function (ptr, type) {
+ if (type === 'double' || type === 'i64') {
+ // move so the load is aligned
+ if (ptr & 7) {
+ assert((ptr & 7) === 4);
+ ptr += 4;
+ }
+ } else {
+ assert((ptr & 3) === 0);
+ }
+ return ptr;
+ },
+ getAlignSize: function (type, size, vararg) {
+ // we align i64s and doubles on 64-bit boundaries, unlike x86
+ if (!vararg && (type == 'i64' || type == 'double')) return 8;
+ if (!type) return Math.min(size, 8); // align structures internally to 64 bits
+ return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE);
+ },
+ dynCall: function (sig, ptr, args) {
+ if (args && args.length) {
+ assert(args.length == sig.length-1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].apply(null, [ptr].concat(args));
+ } else {
+ assert(sig.length == 1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].call(null, ptr);
+ }
+ },
+ functionPointers: [],
+ addFunction: function (func) {
+ for (var i = 0; i < Runtime.functionPointers.length; i++) {
+ if (!Runtime.functionPointers[i]) {
+ Runtime.functionPointers[i] = func;
+ return 2*(1 + i);
+ }
+ }
+ throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.';
+ },
+ removeFunction: function (index) {
+ Runtime.functionPointers[(index-2)/2] = null;
+ },
+ warnOnce: function (text) {
+ if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {};
+ if (!Runtime.warnOnce.shown[text]) {
+ Runtime.warnOnce.shown[text] = 1;
+ Module.printErr(text);
+ }
+ },
+ funcWrappers: {},
+ getFuncWrapper: function (func, sig) {
+ assert(sig);
+ if (!Runtime.funcWrappers[sig]) {
+ Runtime.funcWrappers[sig] = {};
+ }
+ var sigCache = Runtime.funcWrappers[sig];
+ if (!sigCache[func]) {
+ // optimize away arguments usage in common cases
+ if (sig.length === 1) {
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func);
+ };
+ } else if (sig.length === 2) {
+ sigCache[func] = function dynCall_wrapper(arg) {
+ return Runtime.dynCall(sig, func, [arg]);
+ };
+ } else {
+ // general case
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments));
+ };
+ }
+ }
+ return sigCache[func];
+ },
+ getCompilerSetting: function (name) {
+ throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work';
+ },
+ stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; },
+ staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; },
+ dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;},
+ alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; },
+ makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; },
+ GLOBAL_BASE: 8,
+ QUANTUM_SIZE: 4,
+ __dummy__: 0
+}
+
+
+
+Module["Runtime"] = Runtime;
+
+
+
+//========================================
+// Runtime essentials
+//========================================
+
+var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort()
+var EXITSTATUS = 0;
+
+function assert(condition, text) {
+ if (!condition) {
+ abort('Assertion failed: ' + text);
+ }
+}
+
+var globalScope = this;
+
+// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
+function getCFunc(ident) {
+ var func = Module['_' + ident]; // closure exported function
+ if (!func) {
+ try { func = eval('_' + ident); } catch(e) {}
+ }
+ assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)');
+ return func;
+}
+
+var cwrap, ccall;
+(function(){
+ var JSfuncs = {
+ // Helpers for cwrap -- it can't refer to Runtime directly because it might
+ // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find
+ // out what the minified function name is.
+ 'stackSave': function() {
+ Runtime.stackSave()
+ },
+ 'stackRestore': function() {
+ Runtime.stackRestore()
+ },
+ // type conversion from js to c
+ 'arrayToC' : function(arr) {
+ var ret = Runtime.stackAlloc(arr.length);
+ writeArrayToMemory(arr, ret);
+ return ret;
+ },
+ 'stringToC' : function(str) {
+ var ret = 0;
+ if (str !== null && str !== undefined && str !== 0) { // null string
+ // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
+ var len = (str.length << 2) + 1;
+ ret = Runtime.stackAlloc(len);
+ stringToUTF8(str, ret, len);
+ }
+ return ret;
+ }
+ };
+ // For fast lookup of conversion functions
+ var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']};
+
+ // C calling interface.
+ ccall = function ccallFunc(ident, returnType, argTypes, args, opts) {
+ var func = getCFunc(ident);
+ var cArgs = [];
+ var stack = 0;
+ assert(returnType !== 'array', 'Return type should not be "array".');
+ if (args) {
+ for (var i = 0; i < args.length; i++) {
+ var converter = toC[argTypes[i]];
+ if (converter) {
+ if (stack === 0) stack = Runtime.stackSave();
+ cArgs[i] = converter(args[i]);
+ } else {
+ cArgs[i] = args[i];
+ }
+ }
+ }
+ var ret = func.apply(null, cArgs);
+ if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') {
+ assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall');
+ }
+ if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values');
+ if (returnType === 'string') ret = Pointer_stringify(ret);
+ if (stack !== 0) {
+ if (opts && opts.async) {
+ EmterpreterAsync.asyncFinalizers.push(function() {
+ Runtime.stackRestore(stack);
+ });
+ return;
+ }
+ Runtime.stackRestore(stack);
+ }
+ return ret;
+ }
+
+ var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/;
+ function parseJSFunc(jsfunc) {
+ // Match the body and the return value of a javascript function source
+ var parsed = jsfunc.toString().match(sourceRegex).slice(1);
+ return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]}
+ }
+
+ // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file
+ var JSsource = null;
+ function ensureJSsource() {
+ if (!JSsource) {
+ JSsource = {};
+ for (var fun in JSfuncs) {
+ if (JSfuncs.hasOwnProperty(fun)) {
+ // Elements of toCsource are arrays of three items:
+ // the code, and the return value
+ JSsource[fun] = parseJSFunc(JSfuncs[fun]);
+ }
+ }
+ }
+ }
+
+ cwrap = function cwrap(ident, returnType, argTypes) {
+ argTypes = argTypes || [];
+ var cfunc = getCFunc(ident);
+ // When the function takes numbers and returns a number, we can just return
+ // the original function
+ var numericArgs = argTypes.every(function(type){ return type === 'number'});
+ var numericRet = (returnType !== 'string');
+ if ( numericRet && numericArgs) {
+ return cfunc;
+ }
+ // Creation of the arguments list (["$1","$2",...,"$nargs"])
+ var argNames = argTypes.map(function(x,i){return '$'+i});
+ var funcstr = "(function(" + argNames.join(',') + ") {";
+ var nargs = argTypes.length;
+ if (!numericArgs) {
+ // Generate the code needed to convert the arguments from javascript
+ // values to pointers
+ ensureJSsource();
+ funcstr += 'var stack = ' + JSsource['stackSave'].body + ';';
+ for (var i = 0; i < nargs; i++) {
+ var arg = argNames[i], type = argTypes[i];
+ if (type === 'number') continue;
+ var convertCode = JSsource[type + 'ToC']; // [code, return]
+ funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';';
+ funcstr += convertCode.body + ';';
+ funcstr += arg + '=(' + convertCode.returnValue + ');';
+ }
+ }
+
+ // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore
+ var cfuncname = parseJSFunc(function(){return cfunc}).returnValue;
+ // Call the function
+ funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');';
+ if (!numericRet) { // Return type can only by 'string' or 'number'
+ // Convert the result to a string
+ var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue;
+ funcstr += 'ret = ' + strgfy + '(ret);';
+ }
+ funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }";
+ if (!numericArgs) {
+ // If we had a stack, restore it
+ ensureJSsource();
+ funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';';
+ }
+ funcstr += 'return ret})';
+ return eval(funcstr);
+ };
+})();
+Module["ccall"] = ccall;
+Module["cwrap"] = cwrap;
+
+function setValue(ptr, value, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': HEAP8[((ptr)>>0)]=value; break;
+ case 'i8': HEAP8[((ptr)>>0)]=value; break;
+ case 'i16': HEAP16[((ptr)>>1)]=value; break;
+ case 'i32': HEAP32[((ptr)>>2)]=value; break;
+ case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
+ case 'float': HEAPF32[((ptr)>>2)]=value; break;
+ case 'double': HEAPF64[((ptr)>>3)]=value; break;
+ default: abort('invalid type for setValue: ' + type);
+ }
+}
+Module["setValue"] = setValue;
+
+
+function getValue(ptr, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': return HEAP8[((ptr)>>0)];
+ case 'i8': return HEAP8[((ptr)>>0)];
+ case 'i16': return HEAP16[((ptr)>>1)];
+ case 'i32': return HEAP32[((ptr)>>2)];
+ case 'i64': return HEAP32[((ptr)>>2)];
+ case 'float': return HEAPF32[((ptr)>>2)];
+ case 'double': return HEAPF64[((ptr)>>3)];
+ default: abort('invalid type for setValue: ' + type);
+ }
+ return null;
+}
+Module["getValue"] = getValue;
+
+var ALLOC_NORMAL = 0; // Tries to use _malloc()
+var ALLOC_STACK = 1; // Lives for the duration of the current function call
+var ALLOC_STATIC = 2; // Cannot be freed
+var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk
+var ALLOC_NONE = 4; // Do not allocate
+Module["ALLOC_NORMAL"] = ALLOC_NORMAL;
+Module["ALLOC_STACK"] = ALLOC_STACK;
+Module["ALLOC_STATIC"] = ALLOC_STATIC;
+Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC;
+Module["ALLOC_NONE"] = ALLOC_NONE;
+
+// allocate(): This is for internal use. You can use it yourself as well, but the interface
+// is a little tricky (see docs right below). The reason is that it is optimized
+// for multiple syntaxes to save space in generated code. So you should
+// normally not use allocate(), and instead allocate memory using _malloc(),
+// initialize it with setValue(), and so forth.
+// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
+// in *bytes* (note that this is sometimes confusing: the next parameter does not
+// affect this!)
+// @types: Either an array of types, one for each byte (or 0 if no type at that position),
+// or a single type which is used for the entire block. This only matters if there
+// is initial data - if @slab is a number, then this does not matter at all and is
+// ignored.
+// @allocator: How to allocate memory, see ALLOC_*
+function allocate(slab, types, allocator, ptr) {
+ var zeroinit, size;
+ if (typeof slab === 'number') {
+ zeroinit = true;
+ size = slab;
+ } else {
+ zeroinit = false;
+ size = slab.length;
+ }
+
+ var singleType = typeof types === 'string' ? types : null;
+
+ var ret;
+ if (allocator == ALLOC_NONE) {
+ ret = ptr;
+ } else {
+ ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length));
+ }
+
+ if (zeroinit) {
+ var ptr = ret, stop;
+ assert((ret & 3) == 0);
+ stop = ret + (size & ~3);
+ for (; ptr < stop; ptr += 4) {
+ HEAP32[((ptr)>>2)]=0;
+ }
+ stop = ret + size;
+ while (ptr < stop) {
+ HEAP8[((ptr++)>>0)]=0;
+ }
+ return ret;
+ }
+
+ if (singleType === 'i8') {
+ if (slab.subarray || slab.slice) {
+ HEAPU8.set(slab, ret);
+ } else {
+ HEAPU8.set(new Uint8Array(slab), ret);
+ }
+ return ret;
+ }
+
+ var i = 0, type, typeSize, previousType;
+ while (i < size) {
+ var curr = slab[i];
+
+ if (typeof curr === 'function') {
+ curr = Runtime.getFunctionIndex(curr);
+ }
+
+ type = singleType || types[i];
+ if (type === 0) {
+ i++;
+ continue;
+ }
+ assert(type, 'Must know what type to store in allocate!');
+
+ if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later
+
+ setValue(ret+i, curr, type);
+
+ // no need to look up size unless type changes, so cache it
+ if (previousType !== type) {
+ typeSize = Runtime.getNativeTypeSize(type);
+ previousType = type;
+ }
+ i += typeSize;
+ }
+
+ return ret;
+}
+Module["allocate"] = allocate;
+
+// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
+function getMemory(size) {
+ if (!staticSealed) return Runtime.staticAlloc(size);
+ if (!runtimeInitialized) return Runtime.dynamicAlloc(size);
+ return _malloc(size);
+}
+Module["getMemory"] = getMemory;
+
+function Pointer_stringify(ptr, /* optional */ length) {
+ if (length === 0 || !ptr) return '';
+ // TODO: use TextDecoder
+ // Find the length, and check for UTF while doing so
+ var hasUtf = 0;
+ var t;
+ var i = 0;
+ while (1) {
+ assert(ptr + i < TOTAL_MEMORY);
+ t = HEAPU8[(((ptr)+(i))>>0)];
+ hasUtf |= t;
+ if (t == 0 && !length) break;
+ i++;
+ if (length && i == length) break;
+ }
+ if (!length) length = i;
+
+ var ret = '';
+
+ if (hasUtf < 128) {
+ var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack
+ var curr;
+ while (length > 0) {
+ curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK)));
+ ret = ret ? ret + curr : curr;
+ ptr += MAX_CHUNK;
+ length -= MAX_CHUNK;
+ }
+ return ret;
+ }
+ return Module['UTF8ToString'](ptr);
+}
+Module["Pointer_stringify"] = Pointer_stringify;
+
+// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function AsciiToString(ptr) {
+ var str = '';
+ while (1) {
+ var ch = HEAP8[((ptr++)>>0)];
+ if (!ch) return str;
+ str += String.fromCharCode(ch);
+ }
+}
+Module["AsciiToString"] = AsciiToString;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
+
+function stringToAscii(str, outPtr) {
+ return writeAsciiToMemory(str, outPtr, false);
+}
+Module["stringToAscii"] = stringToAscii;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
+// a copy of that string as a Javascript String object.
+
+var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
+function UTF8ArrayToString(u8Array, idx) {
+ var endPtr = idx;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ while (u8Array[endPtr]) ++endPtr;
+
+ if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
+ return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
+ } else {
+ var u0, u1, u2, u3, u4, u5;
+
+ var str = '';
+ while (1) {
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ u0 = u8Array[idx++];
+ if (!u0) return str;
+ if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
+ u1 = u8Array[idx++] & 63;
+ if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
+ u2 = u8Array[idx++] & 63;
+ if ((u0 & 0xF0) == 0xE0) {
+ u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
+ } else {
+ u3 = u8Array[idx++] & 63;
+ if ((u0 & 0xF8) == 0xF0) {
+ u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3;
+ } else {
+ u4 = u8Array[idx++] & 63;
+ if ((u0 & 0xFC) == 0xF8) {
+ u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4;
+ } else {
+ u5 = u8Array[idx++] & 63;
+ u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5;
+ }
+ }
+ }
+ if (u0 < 0x10000) {
+ str += String.fromCharCode(u0);
+ } else {
+ var ch = u0 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ }
+ }
+ }
+}
+Module["UTF8ArrayToString"] = UTF8ArrayToString;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function UTF8ToString(ptr) {
+ return UTF8ArrayToString(HEAPU8,ptr);
+}
+Module["UTF8ToString"] = UTF8ToString;
+
+// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
+// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
+// outIdx: The starting offset in the array to begin the copying.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
+// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
+ if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
+ return 0;
+
+ var startIdx = outIdx;
+ var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ if (outIdx >= endIdx) break;
+ outU8Array[outIdx++] = u;
+ } else if (u <= 0x7FF) {
+ if (outIdx + 1 >= endIdx) break;
+ outU8Array[outIdx++] = 0xC0 | (u >> 6);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0xFFFF) {
+ if (outIdx + 2 >= endIdx) break;
+ outU8Array[outIdx++] = 0xE0 | (u >> 12);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x1FFFFF) {
+ if (outIdx + 3 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF0 | (u >> 18);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x3FFFFFF) {
+ if (outIdx + 4 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF8 | (u >> 24);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else {
+ if (outIdx + 5 >= endIdx) break;
+ outU8Array[outIdx++] = 0xFC | (u >> 30);
+ outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ }
+ }
+ // Null-terminate the pointer to the buffer.
+ outU8Array[outIdx] = 0;
+ return outIdx - startIdx;
+}
+Module["stringToUTF8Array"] = stringToUTF8Array;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8(str, outPtr, maxBytesToWrite) {
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
+}
+Module["stringToUTF8"] = stringToUTF8;
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF8(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ ++len;
+ } else if (u <= 0x7FF) {
+ len += 2;
+ } else if (u <= 0xFFFF) {
+ len += 3;
+ } else if (u <= 0x1FFFFF) {
+ len += 4;
+ } else if (u <= 0x3FFFFFF) {
+ len += 5;
+ } else {
+ len += 6;
+ }
+ }
+ return len;
+}
+Module["lengthBytesUTF8"] = lengthBytesUTF8;
+
+// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
+function UTF16ToString(ptr) {
+ assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
+ var endPtr = ptr;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ var idx = endPtr >> 1;
+ while (HEAP16[idx]) ++idx;
+ endPtr = idx << 1;
+
+ if (endPtr - ptr > 32 && UTF16Decoder) {
+ return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
+ } else {
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
+ if (codeUnit == 0) return str;
+ ++i;
+ // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
+ str += String.fromCharCode(codeUnit);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
+// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
+// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF16(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 2) return 0;
+ maxBytesToWrite -= 2; // Null terminator.
+ var startPtr = outPtr;
+ var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
+ for (var i = 0; i < numCharsToWrite; ++i) {
+ // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ HEAP16[((outPtr)>>1)]=codeUnit;
+ outPtr += 2;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP16[((outPtr)>>1)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF16(str) {
+ return str.length*2;
+}
+
+
+function UTF32ToString(ptr) {
+ assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
+ if (utf32 == 0)
+ return str;
+ ++i;
+ // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ if (utf32 >= 0x10000) {
+ var ch = utf32 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ } else {
+ str += String.fromCharCode(utf32);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
+// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
+// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF32(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 4) return 0;
+ var startPtr = outPtr;
+ var endPtr = startPtr + maxBytesToWrite - 4;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
+ var trailSurrogate = str.charCodeAt(++i);
+ codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
+ }
+ HEAP32[((outPtr)>>2)]=codeUnit;
+ outPtr += 4;
+ if (outPtr + 4 > endPtr) break;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP32[((outPtr)>>2)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF32(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i);
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
+ len += 4;
+ }
+
+ return len;
+}
+
+
+function demangle(func) {
+ var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle'];
+ if (__cxa_demangle_func) {
+ try {
+ var s =
+ func.substr(1);
+ var len = lengthBytesUTF8(s)+1;
+ var buf = _malloc(len);
+ stringToUTF8(s, buf, len);
+ var status = _malloc(4);
+ var ret = __cxa_demangle_func(buf, 0, 0, status);
+ if (getValue(status, 'i32') === 0 && ret) {
+ return Pointer_stringify(ret);
+ }
+ // otherwise, libcxxabi failed
+ } catch(e) {
+ // ignore problems here
+ } finally {
+ if (buf) _free(buf);
+ if (status) _free(status);
+ if (ret) _free(ret);
+ }
+ // failure when using libcxxabi, don't demangle
+ return func;
+ }
+ Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
+ return func;
+}
+
+function demangleAll(text) {
+ var regex =
+ /__Z[\w\d_]+/g;
+ return text.replace(regex,
+ function(x) {
+ var y = demangle(x);
+ return x === y ? x : (x + ' [' + y + ']');
+ });
+}
+
+function jsStackTrace() {
+ var err = new Error();
+ if (!err.stack) {
+ // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
+ // so try that as a special-case.
+ try {
+ throw new Error(0);
+ } catch(e) {
+ err = e;
+ }
+ if (!err.stack) {
+ return '(no stack trace available)';
+ }
+ }
+ return err.stack.toString();
+}
+
+function stackTrace() {
+ var js = jsStackTrace();
+ if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
+ return demangleAll(js);
+}
+Module["stackTrace"] = stackTrace;
+
+// Memory management
+
+var PAGE_SIZE = 16384;
+var WASM_PAGE_SIZE = 65536;
+var ASMJS_PAGE_SIZE = 16777216;
+var MIN_TOTAL_MEMORY = 16777216;
+
+function alignUp(x, multiple) {
+ if (x % multiple > 0) {
+ x += multiple - (x % multiple);
+ }
+ return x;
+}
+
+var HEAP;
+var buffer;
+var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64;
+
+function updateGlobalBuffer(buf) {
+ Module['buffer'] = buffer = buf;
+}
+
+function updateGlobalBufferViews() {
+ Module['HEAP8'] = HEAP8 = new Int8Array(buffer);
+ Module['HEAP16'] = HEAP16 = new Int16Array(buffer);
+ Module['HEAP32'] = HEAP32 = new Int32Array(buffer);
+ Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer);
+ Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer);
+ Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer);
+ Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer);
+ Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer);
+}
+
+var STATIC_BASE, STATICTOP, staticSealed; // static area
+var STACK_BASE, STACKTOP, STACK_MAX; // stack area
+var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk
+
+ STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0;
+ staticSealed = false;
+
+
+// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
+function writeStackCookie() {
+ assert((STACK_MAX & 3) == 0);
+ HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467;
+ HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE;
+}
+
+function checkStackCookie() {
+ if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) {
+ abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16));
+ }
+ // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own.
+ if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!';
+}
+
+function abortStackOverflow(allocSize) {
+ abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!');
+}
+
+function abortOnCannotGrowMemory() {
+ abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
+}
+
+
+function enlargeMemory() {
+ abortOnCannotGrowMemory();
+}
+
+
+var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880;
+var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216;
+if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');
+
+// Initialize the runtime's memory
+// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
+assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']),
+ 'JS engine does not provide full typed array support');
+
+
+
+// Use a provided buffer, if there is one, or else allocate a new one
+if (Module['buffer']) {
+ buffer = Module['buffer'];
+ assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength);
+} else {
+ // Use a WebAssembly memory where available
+ {
+ buffer = new ArrayBuffer(TOTAL_MEMORY);
+ }
+ assert(buffer.byteLength === TOTAL_MEMORY);
+}
+updateGlobalBufferViews();
+
+
+function getTotalMemory() {
+ return TOTAL_MEMORY;
+}
+
+// Endianness check (note: assumes compiler arch was little-endian)
+ HEAP32[0] = 0x63736d65; /* 'emsc' */
+HEAP16[1] = 0x6373;
+if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!';
+
+Module['HEAP'] = HEAP;
+Module['buffer'] = buffer;
+Module['HEAP8'] = HEAP8;
+Module['HEAP16'] = HEAP16;
+Module['HEAP32'] = HEAP32;
+Module['HEAPU8'] = HEAPU8;
+Module['HEAPU16'] = HEAPU16;
+Module['HEAPU32'] = HEAPU32;
+Module['HEAPF32'] = HEAPF32;
+Module['HEAPF64'] = HEAPF64;
+
+function callRuntimeCallbacks(callbacks) {
+ while(callbacks.length > 0) {
+ var callback = callbacks.shift();
+ if (typeof callback == 'function') {
+ callback();
+ continue;
+ }
+ var func = callback.func;
+ if (typeof func === 'number') {
+ if (callback.arg === undefined) {
+ Module['dynCall_v'](func);
+ } else {
+ Module['dynCall_vi'](func, callback.arg);
+ }
+ } else {
+ func(callback.arg === undefined ? null : callback.arg);
+ }
+ }
+}
+
+var __ATPRERUN__ = []; // functions called before the runtime is initialized
+var __ATINIT__ = []; // functions called during startup
+var __ATMAIN__ = []; // functions called when main() is to be run
+var __ATEXIT__ = []; // functions called during shutdown
+var __ATPOSTRUN__ = []; // functions called after the runtime has exited
+
+var runtimeInitialized = false;
+var runtimeExited = false;
+
+
+function preRun() {
+ // compatibility - merge in anything from Module['preRun'] at this time
+ if (Module['preRun']) {
+ if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
+ while (Module['preRun'].length) {
+ addOnPreRun(Module['preRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPRERUN__);
+}
+
+function ensureInitRuntime() {
+ checkStackCookie();
+ if (runtimeInitialized) return;
+ runtimeInitialized = true;
+ callRuntimeCallbacks(__ATINIT__);
+}
+
+function preMain() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATMAIN__);
+}
+
+function exitRuntime() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATEXIT__);
+ runtimeExited = true;
+}
+
+function postRun() {
+ checkStackCookie();
+ // compatibility - merge in anything from Module['postRun'] at this time
+ if (Module['postRun']) {
+ if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
+ while (Module['postRun'].length) {
+ addOnPostRun(Module['postRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPOSTRUN__);
+}
+
+function addOnPreRun(cb) {
+ __ATPRERUN__.unshift(cb);
+}
+Module["addOnPreRun"] = addOnPreRun;
+
+function addOnInit(cb) {
+ __ATINIT__.unshift(cb);
+}
+Module["addOnInit"] = addOnInit;
+
+function addOnPreMain(cb) {
+ __ATMAIN__.unshift(cb);
+}
+Module["addOnPreMain"] = addOnPreMain;
+
+function addOnExit(cb) {
+ __ATEXIT__.unshift(cb);
+}
+Module["addOnExit"] = addOnExit;
+
+function addOnPostRun(cb) {
+ __ATPOSTRUN__.unshift(cb);
+}
+Module["addOnPostRun"] = addOnPostRun;
+
+// Tools
+
+
+function intArrayFromString(stringy, dontAddNull, length /* optional */) {
+ var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
+ var u8array = new Array(len);
+ var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
+ if (dontAddNull) u8array.length = numBytesWritten;
+ return u8array;
+}
+Module["intArrayFromString"] = intArrayFromString;
+
+function intArrayToString(array) {
+ var ret = [];
+ for (var i = 0; i < array.length; i++) {
+ var chr = array[i];
+ if (chr > 0xFF) {
+ assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
+ chr &= 0xFF;
+ }
+ ret.push(String.fromCharCode(chr));
+ }
+ return ret.join('');
+}
+Module["intArrayToString"] = intArrayToString;
+
+// Deprecated: This function should not be called because it is unsafe and does not provide
+// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
+// function stringToUTF8Array() instead, which takes in a maximum length that can be used
+// to be secure from out of bounds writes.
+function writeStringToMemory(string, buffer, dontAddNull) {
+ Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
+
+ var lastChar, end;
+ if (dontAddNull) {
+ // stringToUTF8Array always appends null. If we don't want to do that, remember the
+ // character that existed at the location where the null will be placed, and restore
+ // that after the write (below).
+ end = buffer + lengthBytesUTF8(string);
+ lastChar = HEAP8[end];
+ }
+ stringToUTF8(string, buffer, Infinity);
+ if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
+}
+Module["writeStringToMemory"] = writeStringToMemory;
+
+function writeArrayToMemory(array, buffer) {
+ assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
+ HEAP8.set(array, buffer);
+}
+Module["writeArrayToMemory"] = writeArrayToMemory;
+
+function writeAsciiToMemory(str, buffer, dontAddNull) {
+ for (var i = 0; i < str.length; ++i) {
+ assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff);
+ HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
+ }
+ // Null-terminate the pointer to the HEAP.
+ if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
+}
+Module["writeAsciiToMemory"] = writeAsciiToMemory;
+
+function unSign(value, bits, ignore) {
+ if (value >= 0) {
+ return value;
+ }
+ return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
+ : Math.pow(2, bits) + value;
+}
+function reSign(value, bits, ignore) {
+ if (value <= 0) {
+ return value;
+ }
+ var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
+ : Math.pow(2, bits-1);
+ if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
+ // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
+ // TODO: In i64 mode 1, resign the two parts separately and safely
+ value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
+ }
+ return value;
+}
+
+
+// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 )
+if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) {
+ var ah = a >>> 16;
+ var al = a & 0xffff;
+ var bh = b >>> 16;
+ var bl = b & 0xffff;
+ return (al*bl + ((ah*bl + al*bh) << 16))|0;
+};
+Math.imul = Math['imul'];
+
+
+if (!Math['clz32']) Math['clz32'] = function(x) {
+ x = x >>> 0;
+ for (var i = 0; i < 32; i++) {
+ if (x & (1 << (31 - i))) return i;
+ }
+ return 32;
+};
+Math.clz32 = Math['clz32']
+
+if (!Math['trunc']) Math['trunc'] = function(x) {
+ return x < 0 ? Math.ceil(x) : Math.floor(x);
+};
+Math.trunc = Math['trunc'];
+
+var Math_abs = Math.abs;
+var Math_cos = Math.cos;
+var Math_sin = Math.sin;
+var Math_tan = Math.tan;
+var Math_acos = Math.acos;
+var Math_asin = Math.asin;
+var Math_atan = Math.atan;
+var Math_atan2 = Math.atan2;
+var Math_exp = Math.exp;
+var Math_log = Math.log;
+var Math_sqrt = Math.sqrt;
+var Math_ceil = Math.ceil;
+var Math_floor = Math.floor;
+var Math_pow = Math.pow;
+var Math_imul = Math.imul;
+var Math_fround = Math.fround;
+var Math_round = Math.round;
+var Math_min = Math.min;
+var Math_clz32 = Math.clz32;
+var Math_trunc = Math.trunc;
+
+// A counter of dependencies for calling run(). If we need to
+// do asynchronous work before running, increment this and
+// decrement it. Incrementing must happen in a place like
+// PRE_RUN_ADDITIONS (used by emcc to add file preloading).
+// Note that you can add dependencies in preRun, even though
+// it happens right before run - run will be postponed until
+// the dependencies are met.
+var runDependencies = 0;
+var runDependencyWatcher = null;
+var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
+var runDependencyTracking = {};
+
+function getUniqueRunDependency(id) {
+ var orig = id;
+ while (1) {
+ if (!runDependencyTracking[id]) return id;
+ id = orig + Math.random();
+ }
+ return id;
+}
+
+function addRunDependency(id) {
+ runDependencies++;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(!runDependencyTracking[id]);
+ runDependencyTracking[id] = 1;
+ if (runDependencyWatcher === null && typeof setInterval !== 'undefined') {
+ // Check for missing dependencies every few seconds
+ runDependencyWatcher = setInterval(function() {
+ if (ABORT) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ return;
+ }
+ var shown = false;
+ for (var dep in runDependencyTracking) {
+ if (!shown) {
+ shown = true;
+ Module.printErr('still waiting on run dependencies:');
+ }
+ Module.printErr('dependency: ' + dep);
+ }
+ if (shown) {
+ Module.printErr('(end of list)');
+ }
+ }, 10000);
+ }
+ } else {
+ Module.printErr('warning: run dependency added without ID');
+ }
+}
+Module["addRunDependency"] = addRunDependency;
+
+function removeRunDependency(id) {
+ runDependencies--;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(runDependencyTracking[id]);
+ delete runDependencyTracking[id];
+ } else {
+ Module.printErr('warning: run dependency removed without ID');
+ }
+ if (runDependencies == 0) {
+ if (runDependencyWatcher !== null) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ }
+ if (dependenciesFulfilled) {
+ var callback = dependenciesFulfilled;
+ dependenciesFulfilled = null;
+ callback(); // can add another dependenciesFulfilled
+ }
+ }
+}
+Module["removeRunDependency"] = removeRunDependency;
+
+Module["preloadedImages"] = {}; // maps url to image data
+Module["preloadedAudios"] = {}; // maps url to audio data
+
+
+
+var memoryInitializer = null;
+
+
+
+var /* show errors on likely calls to FS when it was not included */ FS = {
+ error: function() {
+ abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1');
+ },
+ init: function() { FS.error() },
+ createDataFile: function() { FS.error() },
+ createPreloadedFile: function() { FS.error() },
+ createLazyFile: function() { FS.error() },
+ open: function() { FS.error() },
+ mkdev: function() { FS.error() },
+ registerDevice: function() { FS.error() },
+ analyzePath: function() { FS.error() },
+ loadFilesFromDB: function() { FS.error() },
+
+ ErrnoError: function ErrnoError() { FS.error() },
+};
+Module['FS_createDataFile'] = FS.createDataFile;
+Module['FS_createPreloadedFile'] = FS.createPreloadedFile;
+
+
+
+// === Body ===
+
+var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }];
+
+function _emscripten_asm_const_iii(code, a0, a1) {
+ return ASM_CONSTS[code](a0, a1);
+}
+
+
+
+STATIC_BASE = 8;
+
+STATICTOP = STATIC_BASE + 19136;
+ /* global initializers */ __ATINIT__.push();
+
+
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,45,43,32,32,32,48,88,48,120,0,40,110,117,108,108,41,0,45,48,88,43,48,88,32,48,88,45,48,120,43,48,120,32,48,120,0,105,110,102,0,73,78,70,0,110,97,110,0,78,65,78,0,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,46,0,84,33,34,25,13,1,2,3,17,75,28,12,16,4,11,29,18,30,39,104,110,111,112,113,98,32,5,6,15,19,20,21,26,8,22,7,40,36,23,24,9,10,14,27,31,37,35,131,130,125,38,42,43,60,61,62,63,67,71,74,77,88,89,90,91,92,93,94,95,96,97,99,100,101,102,103,105,106,107,108,114,115,116,121,122,123,124,0,73,108,108,101,103,97,108,32,98,121,116,101,32,115,101,113,117,101,110,99,101,0,68,111,109,97,105,110,32,101,114,114,111,114,0,82,101,115,117,108,116,32,110,111,116,32,114,101,112,114,101,115,101,110,116,97,98,108,101,0,78,111,116,32,97,32,116,116,121,0,80,101,114,109,105,115,115,105,111,110,32,100,101,110,105,101,100,0,79,112,101,114,97,116,105,111,110,32,110,111,116,32,112,101,114,109,105,116,116,101,100,0,78,111,32,115,117,99,104,32,102,105,108,101,32,111,114,32,100,105,114,101,99,116,111,114,121,0,78,111,32,115,117,99,104,32,112,114,111,99,101,115,115,0,70,105,108,101,32,101,120,105,115,116,115,0,86,97,108,117,101,32,116,111,111,32,108,97,114,103,101,32,102,111,114,32,100,97,116,97,32,116,121,112,101,0,78,111,32,115,112,97,99,101,32,108,101,102,116,32,111,110,32,100,101,118,105,99,101,0,79,117,116,32,111,102,32,109,101,109,111,114,121,0,82,101,115,111,117,114,99,101,32,98,117,115,121,0,73,110,116,101,114,114,117,112,116,101,100,32,115,121,115,116,101,109,32,99,97,108,108,0,82,101,115,111,117,114,99,101,32,116,101,109,112,111,114,97,114,105,108,121,32,117,110,97,118,97,105,108,97,98,108,101,0,73,110,118,97,108,105,100,32,115,101,101,107,0,67,114,111,115,115,45,100,101,118,105,99,101,32,108,105,110,107,0,82,101,97,100,45,111,110,108,121,32,102,105,108,101,32,115,121,115,116,101,109,0,68,105,114,101,99,116,111,114,121,32,110,111,116,32,101,109,112,116,121,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,112,101,101,114,0,79,112,101,114,97,116,105,111,110,32,116,105,109,101,100,32,111,117,116,0,67,111,110,110,101,99,116,105,111,110,32,114,101,102,117,115,101,100,0,72,111,115,116,32,105,115,32,100,111,119,110,0,72,111,115,116,32,105,115,32,117,110,114,101,97,99,104,97,98,108,101,0,65,100,100,114,101,115,115,32,105,110,32,117,115,101,0,66,114,111,107,101,110,32,112,105,112,101,0,73,47,79,32,101,114,114,111,114,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,32,111,114,32,97,100,100,114,101,115,115,0,66,108,111,99,107,32,100,101,118,105,99,101,32,114,101,113,117,105,114,101,100,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,0,78,111,116,32,97,32,100,105,114,101,99,116,111,114,121,0,73,115,32,97,32,100,105,114,101,99,116,111,114,121,0,84,101,120,116,32,102,105,108,101,32,98,117,115,121,0,69,120,101,99,32,102,111,114,109,97,116,32,101,114,114,111,114,0,73,110,118,97,108,105,100,32,97,114,103,117,109,101,110,116,0,65,114,103,117,109,101,110,116,32,108,105,115,116,32,116,111,111,32,108,111,110,103,0,83,121,109,98,111,108,105,99,32,108,105,110,107,32,108,111,111,112,0,70,105,108,101,110,97,109,101,32,116,111,111,32,108,111,110,103,0,84,111,111,32,109,97,110,121,32,111,112,101,110,32,102,105,108,101,115,32,105,110,32,115,121,115,116,101,109,0,78,111,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,115,32,97,118,97,105,108,97,98,108,101,0,66,97,100,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,0,78,111,32,99,104,105,108,100,32,112,114,111,99,101,115,115,0,66,97,100,32,97,100,100,114,101,115,115,0,70,105,108,101,32,116,111,111,32,108,97,114,103,101,0,84,111,111,32,109,97,110,121,32,108,105,110,107,115,0,78,111,32,108,111,99,107,115,32,97,118,97,105,108,97,98,108,101,0,82,101,115,111,117,114,99,101,32,100,101,97,100,108,111,99,107,32,119,111,117,108,100,32,111,99,99,117,114,0,83,116,97,116,101,32,110,111,116,32,114,101,99,111,118,101,114,97,98,108,101,0,80,114,101,118,105,111,117,115,32,111,119,110,101,114,32,100,105,101,100,0,79,112,101,114,97,116,105,111,110,32,99,97,110,99,101,108,101,100,0,70,117,110,99,116,105,111,110,32,110,111,116,32,105,109,112,108,101,109,101,110,116,101,100,0,78,111,32,109,101,115,115,97,103,101,32,111,102,32,100,101,115,105,114,101,100,32,116,121,112,101,0,73,100,101,110,116,105,102,105,101,114,32,114,101,109,111,118,101,100,0,68,101,118,105,99,101,32,110,111,116,32,97,32,115,116,114,101,97,109,0,78,111,32,100,97,116,97,32,97,118,97,105,108,97,98,108,101,0,68,101,118,105,99,101,32,116,105,109,101,111,117,116,0,79,117,116,32,111,102,32,115,116,114,101,97,109,115,32,114,101,115,111,117,114,99,101,115,0,76,105,110,107,32,104,97,115,32,98,101,101,110,32,115,101,118,101,114,101,100,0,80,114,111,116,111,99,111,108,32,101,114,114,111,114,0,66,97,100,32,109,101,115,115,97,103,101,0,70,105,108,101,32,100,101,115,99,114,105,112,116,111,114,32,105,110,32,98,97,100,32,115,116,97,116,101,0,78,111,116,32,97,32,115,111,99,107,101,116,0,68,101,115,116,105,110,97,116,105,111,110,32,97,100,100,114,101,115,115,32,114,101,113,117,105,114,101,100,0,77,101,115,115,97,103,101,32,116,111,111,32,108,97,114,103,101,0,80,114,111,116,111,99,111,108,32,119,114,111,110,103,32,116,121,112,101,32,102,111,114,32,115,111,99,107,101,116,0,80,114,111,116,111,99,111,108,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,80,114,111,116,111,99,111,108,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,83,111,99,107,101,116,32,116,121,112,101,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,78,111,116,32,115,117,112,112,111,114,116,101,100,0,80,114,111,116,111,99,111,108,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,65,100,100,114,101,115,115,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,32,98,121,32,112,114,111,116,111,99,111,108,0,65,100,100,114,101,115,115,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,78,101,116,119,111,114,107,32,105,115,32,100,111,119,110,0,78,101,116,119,111,114,107,32,117,110,114,101,97,99,104,97,98,108,101,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,110,101,116,119,111,114,107,0,67,111,110,110,101,99,116,105,111,110,32,97,98,111,114,116,101,100,0,78,111,32,98,117,102,102,101,114,32,115,112,97,99,101,32,97,118,97,105,108,97,98,108,101,0,83,111,99,107,101,116,32,105,115,32,99,111,110,110,101,99,116,101,100,0,83,111,99,107,101,116,32,110,111,116,32,99,111,110,110,101,99,116,101,100,0,67,97,110,110,111,116,32,115,101,110,100,32,97,102,116,101,114,32,115,111,99,107,101,116,32,115,104,117,116,100,111,119,110,0,79,112,101,114,97,116,105,111,110,32,97,108,114,101,97,100,121,32,105,110,32,112,114,111,103,114,101,115,115,0,79,112,101,114,97,116,105,111,110,32,105,110,32,112,114,111,103,114,101,115,115,0,83,116,97,108,101,32,102,105,108,101,32,104,97,110,100,108,101,0,82,101,109,111,116,101,32,73,47,79,32,101,114,114,111,114,0,81,117,111,116,97,32,101,120,99,101,101,100,101,100,0,78,111,32,109,101,100,105,117,109,32,102,111,117,110,100,0,87,114,111,110,103,32,109,101,100,105,117,109,32,116,121,112,101,0,78,111,32,101,114,114,111,114,32,105,110,102,111,114,109,97,116,105,111,110,0,0], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+
+
+
+
+
+/* no memory initializer */
+var tempDoublePtr = STATICTOP; STATICTOP += 16;
+
+assert(tempDoublePtr % 8 == 0);
+
+function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+}
+
+function copyTempDouble(ptr) {
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+ HEAP8[tempDoublePtr+4] = HEAP8[ptr+4];
+
+ HEAP8[tempDoublePtr+5] = HEAP8[ptr+5];
+
+ HEAP8[tempDoublePtr+6] = HEAP8[ptr+6];
+
+ HEAP8[tempDoublePtr+7] = HEAP8[ptr+7];
+
+}
+
+// {{PRE_LIBRARY}}
+
+
+
+ var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () {
+ GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
+ for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
+ GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1);
+ }
+
+ // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API,
+ // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions.
+ for (var i = 0; i < 32; i++) {
+ GL.tempFixedLengthArray.push(new Array(i));
+ }
+ },recordError:function recordError(errorCode) {
+ if (!GL.lastError) {
+ GL.lastError = errorCode;
+ }
+ },getNewId:function (table) {
+ var ret = GL.counter++;
+ for (var i = table.length; i < ret; i++) {
+ table[i] = null;
+ }
+ return ret;
+ },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) {
+ var source = '';
+ for (var i = 0; i < count; ++i) {
+ var frag;
+ if (length) {
+ var len = HEAP32[(((length)+(i*4))>>2)];
+ if (len < 0) {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len);
+ }
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ }
+ source += frag;
+ }
+ return source;
+ },createContext:function (canvas, webGLContextAttributes) {
+ if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') {
+ webGLContextAttributes['majorVersion'] = 1;
+ webGLContextAttributes['minorVersion'] = 0;
+ }
+ var ctx;
+ var errorInfo = '?';
+ function onContextCreationError(event) {
+ errorInfo = event.statusMessage || errorInfo;
+ }
+ try {
+ canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false);
+ try {
+ if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes);
+ } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes);
+ } else {
+ throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!'
+ }
+ } finally {
+ canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false);
+ }
+ if (!ctx) throw ':(';
+ } catch (e) {
+ Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]);
+ return 0;
+ }
+ // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx);
+
+ if (!ctx) return 0;
+ return GL.registerContext(ctx, webGLContextAttributes);
+ },registerContext:function (ctx, webGLContextAttributes) {
+ var handle = GL.getNewId(GL.contexts);
+ var context = {
+ handle: handle,
+ attributes: webGLContextAttributes,
+ version: webGLContextAttributes['majorVersion'],
+ GLctx: ctx
+ };
+
+
+ // Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
+ if (ctx.canvas) ctx.canvas.GLctxObject = context;
+ GL.contexts[handle] = context;
+ if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) {
+ GL.initExtensions(context);
+ }
+ return handle;
+ },makeContextCurrent:function (contextHandle) {
+ var context = GL.contexts[contextHandle];
+ if (!context) return false;
+ GLctx = Module.ctx = context.GLctx; // Active WebGL context object.
+ GL.currentContext = context; // Active Emscripten GL layer context object.
+ return true;
+ },getContext:function (contextHandle) {
+ return GL.contexts[contextHandle];
+ },deleteContext:function (contextHandle) {
+ if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
+ if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
+ if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
+ GL.contexts[contextHandle] = null;
+ },initExtensions:function (context) {
+ // If this function is called without a specific context object, init the extensions of the currently active context.
+ if (!context) context = GL.currentContext;
+
+ if (context.initExtensionsDone) return;
+ context.initExtensionsDone = true;
+
+ var GLctx = context.GLctx;
+
+ context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS);
+
+ // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
+
+ if (context.version < 2) {
+ // Extension available from Firefox 26 and Google Chrome 30
+ var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays');
+ if (instancedArraysExt) {
+ GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); };
+ GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); };
+ GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); };
+ }
+
+ // Extension available from Firefox 25 and WebKit
+ var vaoExt = GLctx.getExtension('OES_vertex_array_object');
+ if (vaoExt) {
+ GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); };
+ GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); };
+ GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); };
+ GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); };
+ }
+
+ var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers');
+ if (drawBuffersExt) {
+ GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); };
+ }
+ }
+
+ GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
+
+ // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and
+ // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working.
+ // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions
+ // here, as long as they don't produce a performance impact for users that might not be using those extensions.
+ // E.g. debugging-related extensions should probably be off by default.
+ var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives",
+ "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture",
+ "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays",
+ "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc",
+ "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float",
+ "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources",
+ "EXT_shader_texture_lod", "EXT_color_buffer_float"];
+
+ function shouldEnableAutomatically(extension) {
+ var ret = false;
+ automaticallyEnabledExtensions.forEach(function(include) {
+ if (ext.indexOf(include) != -1) {
+ ret = true;
+ }
+ });
+ return ret;
+ }
+
+ var exts = GLctx.getSupportedExtensions();
+ if (exts && exts.length > 0) {
+ GLctx.getSupportedExtensions().forEach(function(ext) {
+ if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
+ GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled.
+ }
+ });
+ }
+ },populateUniformTable:function (program) {
+ var p = GL.programs[program];
+ GL.programInfos[program] = {
+ uniforms: {},
+ maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway.
+ maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet.
+ maxUniformBlockNameLength: -1 // Lazily computed as well
+ };
+
+ var ptable = GL.programInfos[program];
+ var utable = ptable.uniforms;
+ // A program's uniform table maps the string name of an uniform to an integer location of that uniform.
+ // The global GL.uniforms map maps integer locations to WebGLUniformLocations.
+ var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS);
+ for (var i = 0; i < numUniforms; ++i) {
+ var u = GLctx.getActiveUniform(p, i);
+
+ var name = u.name;
+ ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1);
+
+ // Strip off any trailing array specifier we might have got, e.g. "[0]".
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ name = name.slice(0, ls);
+ }
+
+ // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then
+ // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
+ // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices.
+ var loc = GLctx.getUniformLocation(p, name);
+ if (loc != null)
+ {
+ var id = GL.getNewId(GL.uniforms);
+ utable[name] = [u.size, id];
+ GL.uniforms[id] = loc;
+
+ for (var j = 1; j < u.size; ++j) {
+ var n = name + '['+j+']';
+ loc = GLctx.getUniformLocation(p, n);
+ id = GL.getNewId(GL.uniforms);
+
+ GL.uniforms[id] = loc;
+ }
+ }
+ }
+ }};function _emscripten_glIsRenderbuffer(renderbuffer) {
+ var rb = GL.renderbuffers[renderbuffer];
+ if (!rb) return 0;
+ return GLctx.isRenderbuffer(rb);
+ }
+
+ function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) }
+
+
+
+ function _emscripten_get_now() { abort() }
+
+
+
+ function _emscripten_set_main_loop_timing(mode, value) {
+ Browser.mainLoop.timingMode = mode;
+ Browser.mainLoop.timingValue = value;
+
+ if (!Browser.mainLoop.func) {
+ console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.');
+ return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
+ }
+
+ if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
+ var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0;
+ setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop
+ };
+ Browser.mainLoop.method = 'timeout';
+ } else if (mode == 1 /*EM_TIMING_RAF*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
+ Browser.requestAnimationFrame(Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'rAF';
+ } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) {
+ if (!window['setImmediate']) {
+ // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
+ var setImmediates = [];
+ var emscriptenMainLoopMessageId = 'setimmediate';
+ function Browser_setImmediate_messageHandler(event) {
+ if (event.source === window && event.data === emscriptenMainLoopMessageId) {
+ event.stopPropagation();
+ setImmediates.shift()();
+ }
+ }
+ window.addEventListener("message", Browser_setImmediate_messageHandler, true);
+ window['setImmediate'] = function Browser_emulated_setImmediate(func) {
+ setImmediates.push(func);
+ if (ENVIRONMENT_IS_WORKER) {
+ if (Module['setImmediates'] === undefined) Module['setImmediates'] = [];
+ Module['setImmediates'].push(func);
+ window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js
+ } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself.
+ }
+ }
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
+ window['setImmediate'](Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'immediate';
+ }
+ return 0;
+ }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) {
+ Module['noExitRuntime'] = true;
+
+ assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.');
+
+ Browser.mainLoop.func = func;
+ Browser.mainLoop.arg = arg;
+
+ var browserIterationFunc;
+ if (typeof arg !== 'undefined') {
+ browserIterationFunc = function() {
+ Module['dynCall_vi'](func, arg);
+ };
+ } else {
+ browserIterationFunc = function() {
+ Module['dynCall_v'](func);
+ };
+ }
+
+ var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
+
+ Browser.mainLoop.runner = function Browser_mainLoop_runner() {
+ if (ABORT) return;
+ if (Browser.mainLoop.queue.length > 0) {
+ var start = Date.now();
+ var blocker = Browser.mainLoop.queue.shift();
+ blocker.func(blocker.arg);
+ if (Browser.mainLoop.remainingBlockers) {
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining);
+ if (blocker.counted) {
+ Browser.mainLoop.remainingBlockers = next;
+ } else {
+ // not counted, but move the progress along a tiny bit
+ next = next + 0.5; // do not steal all the next one's progress
+ Browser.mainLoop.remainingBlockers = (8*remaining + next)/9;
+ }
+ }
+ console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers);
+ Browser.mainLoop.updateStatus();
+
+ // catches pause/resume main loop from blocker execution
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ setTimeout(Browser.mainLoop.runner, 0);
+ return;
+ }
+
+ // catch pauses from non-main loop sources
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Implement very basic swap interval control
+ Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
+ if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
+ // Not the scheduled time to render this frame - skip.
+ Browser.mainLoop.scheduler();
+ return;
+ } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.tickStartTime = _emscripten_get_now();
+ }
+
+ // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize
+ // VBO double-buffering and reduce GPU stalls.
+
+
+ if (Browser.mainLoop.method === 'timeout' && Module.ctx) {
+ Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!');
+ Browser.mainLoop.method = ''; // just warn once per call to set main loop
+ }
+
+ Browser.mainLoop.runIter(browserIterationFunc);
+
+ checkStackCookie();
+
+ // catch pauses from the main loop itself
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able
+ // to queue the newest produced audio samples.
+ // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData()
+ // do not need to be hardcoded into this function, but can be more generic.
+ if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (!noSetTiming) {
+ if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating)
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (simulateInfiniteLoop) {
+ throw 'SimulateInfiniteLoop';
+ }
+ }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () {
+ Browser.mainLoop.scheduler = null;
+ Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return.
+ },resume:function () {
+ Browser.mainLoop.currentlyRunningMainloop++;
+ var timingMode = Browser.mainLoop.timingMode;
+ var timingValue = Browser.mainLoop.timingValue;
+ var func = Browser.mainLoop.func;
+ Browser.mainLoop.func = null;
+ _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */);
+ _emscripten_set_main_loop_timing(timingMode, timingValue);
+ Browser.mainLoop.scheduler();
+ },updateStatus:function () {
+ if (Module['setStatus']) {
+ var message = Module['statusMessage'] || 'Please wait...';
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var expected = Browser.mainLoop.expectedBlockers;
+ if (remaining) {
+ if (remaining < expected) {
+ Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')');
+ } else {
+ Module['setStatus'](message);
+ }
+ } else {
+ Module['setStatus']('');
+ }
+ }
+ },runIter:function (func) {
+ if (ABORT) return;
+ if (Module['preMainLoop']) {
+ var preRet = Module['preMainLoop']();
+ if (preRet === false) {
+ return; // |return false| skips a frame
+ }
+ }
+ try {
+ func();
+ } catch (e) {
+ if (e instanceof ExitStatus) {
+ return;
+ } else {
+ if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]);
+ throw e;
+ }
+ }
+ if (Module['postMainLoop']) Module['postMainLoop']();
+ }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () {
+ if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers
+
+ if (Browser.initted) return;
+ Browser.initted = true;
+
+ try {
+ new Blob();
+ Browser.hasBlobConstructor = true;
+ } catch(e) {
+ Browser.hasBlobConstructor = false;
+ console.log("warning: no blob constructor, cannot create blobs with mimetypes");
+ }
+ Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null));
+ Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined;
+ if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') {
+ console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available.");
+ Module.noImageDecoding = true;
+ }
+
+ // Support for plugins that can process preloaded files. You can add more of these to
+ // your app by creating and appending to Module.preloadPlugins.
+ //
+ // Each plugin is asked if it can handle a file based on the file's name. If it can,
+ // it is given the file's raw data. When it is done, it calls a callback with the file's
+ // (possibly modified) data. For example, a plugin might decompress a file, or it
+ // might create some side data structure for use later (like an Image element, etc.).
+
+ var imagePlugin = {};
+ imagePlugin['canHandle'] = function imagePlugin_canHandle(name) {
+ return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
+ };
+ imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) {
+ var b = null;
+ if (Browser.hasBlobConstructor) {
+ try {
+ b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ if (b.size !== byteArray.length) { // Safari bug #118630
+ // Safari's Blob can only take an ArrayBuffer
+ b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) });
+ }
+ } catch(e) {
+ Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder');
+ }
+ }
+ if (!b) {
+ var bb = new Browser.BlobBuilder();
+ bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range
+ b = bb.getBlob();
+ }
+ var url = Browser.URLObject.createObjectURL(b);
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var img = new Image();
+ img.onload = function img_onload() {
+ assert(img.complete, 'Image ' + name + ' could not be decoded');
+ var canvas = document.createElement('canvas');
+ canvas.width = img.width;
+ canvas.height = img.height;
+ var ctx = canvas.getContext('2d');
+ ctx.drawImage(img, 0, 0);
+ Module["preloadedImages"][name] = canvas;
+ Browser.URLObject.revokeObjectURL(url);
+ if (onload) onload(byteArray);
+ };
+ img.onerror = function img_onerror(event) {
+ console.log('Image ' + url + ' could not be decoded');
+ if (onerror) onerror();
+ };
+ img.src = url;
+ };
+ Module['preloadPlugins'].push(imagePlugin);
+
+ var audioPlugin = {};
+ audioPlugin['canHandle'] = function audioPlugin_canHandle(name) {
+ return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 };
+ };
+ audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) {
+ var done = false;
+ function finish(audio) {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = audio;
+ if (onload) onload(byteArray);
+ }
+ function fail() {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = new Audio(); // empty shim
+ if (onerror) onerror();
+ }
+ if (Browser.hasBlobConstructor) {
+ try {
+ var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ } catch(e) {
+ return fail();
+ }
+ var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this!
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var audio = new Audio();
+ audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926
+ audio.onerror = function audio_onerror(event) {
+ if (done) return;
+ console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach');
+ function encode64(data) {
+ var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
+ var PAD = '=';
+ var ret = '';
+ var leftchar = 0;
+ var leftbits = 0;
+ for (var i = 0; i < data.length; i++) {
+ leftchar = (leftchar << 8) | data[i];
+ leftbits += 8;
+ while (leftbits >= 6) {
+ var curr = (leftchar >> (leftbits-6)) & 0x3f;
+ leftbits -= 6;
+ ret += BASE[curr];
+ }
+ }
+ if (leftbits == 2) {
+ ret += BASE[(leftchar&3) << 4];
+ ret += PAD + PAD;
+ } else if (leftbits == 4) {
+ ret += BASE[(leftchar&0xf) << 2];
+ ret += PAD;
+ }
+ return ret;
+ }
+ audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray);
+ finish(audio); // we don't wait for confirmation this worked - but it's worth trying
+ };
+ audio.src = url;
+ // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
+ Browser.safeSetTimeout(function() {
+ finish(audio); // try to use it even though it is not necessarily ready to play
+ }, 10000);
+ } else {
+ return fail();
+ }
+ };
+ Module['preloadPlugins'].push(audioPlugin);
+
+ // Canvas event setup
+
+ function pointerLockChange() {
+ Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] ||
+ document['mozPointerLockElement'] === Module['canvas'] ||
+ document['webkitPointerLockElement'] === Module['canvas'] ||
+ document['msPointerLockElement'] === Module['canvas'];
+ }
+ var canvas = Module['canvas'];
+ if (canvas) {
+ // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
+ // Module['forcedAspectRatio'] = 4 / 3;
+
+ canvas.requestPointerLock = canvas['requestPointerLock'] ||
+ canvas['mozRequestPointerLock'] ||
+ canvas['webkitRequestPointerLock'] ||
+ canvas['msRequestPointerLock'] ||
+ function(){};
+ canvas.exitPointerLock = document['exitPointerLock'] ||
+ document['mozExitPointerLock'] ||
+ document['webkitExitPointerLock'] ||
+ document['msExitPointerLock'] ||
+ function(){}; // no-op if function does not exist
+ canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
+
+ document.addEventListener('pointerlockchange', pointerLockChange, false);
+ document.addEventListener('mozpointerlockchange', pointerLockChange, false);
+ document.addEventListener('webkitpointerlockchange', pointerLockChange, false);
+ document.addEventListener('mspointerlockchange', pointerLockChange, false);
+
+ if (Module['elementPointerLock']) {
+ canvas.addEventListener("click", function(ev) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ ev.preventDefault();
+ }
+ }, false);
+ }
+ }
+ },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) {
+ if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
+
+ var ctx;
+ var contextHandle;
+ if (useWebGL) {
+ // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
+ var contextAttributes = {
+ antialias: false,
+ alpha: false
+ };
+
+ if (webGLContextAttributes) {
+ for (var attribute in webGLContextAttributes) {
+ contextAttributes[attribute] = webGLContextAttributes[attribute];
+ }
+ }
+
+ contextHandle = GL.createContext(canvas, contextAttributes);
+ if (contextHandle) {
+ ctx = GL.getContext(contextHandle).GLctx;
+ }
+ } else {
+ ctx = canvas.getContext('2d');
+ }
+
+ if (!ctx) return null;
+
+ if (setInModule) {
+ if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it');
+
+ Module.ctx = ctx;
+ if (useWebGL) GL.makeContextCurrent(contextHandle);
+ Module.useWebGL = useWebGL;
+ Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() });
+ Browser.init();
+ }
+ return ctx;
+ },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Browser.lockPointer = lockPointer;
+ Browser.resizeCanvas = resizeCanvas;
+ Browser.vrDevice = vrDevice;
+ if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true;
+ if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false;
+ if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null;
+
+ var canvas = Module['canvas'];
+ function fullscreenChange() {
+ Browser.isFullscreen = false;
+ var canvasContainer = canvas.parentNode;
+ if ((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvasContainer) {
+ canvas.exitFullscreen = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['msExitFullscreen'] ||
+ document['webkitCancelFullScreen'] ||
+ function() {};
+ canvas.exitFullscreen = canvas.exitFullscreen.bind(document);
+ if (Browser.lockPointer) canvas.requestPointerLock();
+ Browser.isFullscreen = true;
+ if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize();
+ } else {
+
+ // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
+ canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
+ canvasContainer.parentNode.removeChild(canvasContainer);
+
+ if (Browser.resizeCanvas) Browser.setWindowedCanvasSize();
+ }
+ if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen);
+ if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen);
+ Browser.updateCanvasDimensions(canvas);
+ }
+
+ if (!Browser.fullscreenHandlersInstalled) {
+ Browser.fullscreenHandlersInstalled = true;
+ document.addEventListener('fullscreenchange', fullscreenChange, false);
+ document.addEventListener('mozfullscreenchange', fullscreenChange, false);
+ document.addEventListener('webkitfullscreenchange', fullscreenChange, false);
+ document.addEventListener('MSFullscreenChange', fullscreenChange, false);
+ }
+
+ // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
+ var canvasContainer = document.createElement("div");
+ canvas.parentNode.insertBefore(canvasContainer, canvas);
+ canvasContainer.appendChild(canvas);
+
+ // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
+ canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] ||
+ canvasContainer['mozRequestFullScreen'] ||
+ canvasContainer['msRequestFullscreen'] ||
+ (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) ||
+ (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null);
+
+ if (vrDevice) {
+ canvasContainer.requestFullscreen({ vrDisplay: vrDevice });
+ } else {
+ canvasContainer.requestFullscreen();
+ }
+ },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.');
+ Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) {
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ }
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ },nextRAF:0,fakeRequestAnimationFrame:function (func) {
+ // try to keep 60fps between calls to here
+ var now = Date.now();
+ if (Browser.nextRAF === 0) {
+ Browser.nextRAF = now + 1000/60;
+ } else {
+ while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0
+ Browser.nextRAF += 1000/60;
+ }
+ }
+ var delay = Math.max(Browser.nextRAF - now, 0);
+ setTimeout(func, delay);
+ },requestAnimationFrame:function requestAnimationFrame(func) {
+ if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js)
+ Browser.fakeRequestAnimationFrame(func);
+ } else {
+ if (!window.requestAnimationFrame) {
+ window.requestAnimationFrame = window['requestAnimationFrame'] ||
+ window['mozRequestAnimationFrame'] ||
+ window['webkitRequestAnimationFrame'] ||
+ window['msRequestAnimationFrame'] ||
+ window['oRequestAnimationFrame'] ||
+ Browser.fakeRequestAnimationFrame;
+ }
+ window.requestAnimationFrame(func);
+ }
+ },safeCallback:function (func) {
+ return function() {
+ if (!ABORT) return func.apply(null, arguments);
+ };
+ },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () {
+ Browser.allowAsyncCallbacks = false;
+ },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now
+ Browser.allowAsyncCallbacks = true;
+ if (Browser.queuedAsyncCallbacks.length > 0) {
+ var callbacks = Browser.queuedAsyncCallbacks;
+ Browser.queuedAsyncCallbacks = [];
+ callbacks.forEach(function(func) {
+ func();
+ });
+ }
+ },safeRequestAnimationFrame:function (func) {
+ return Browser.requestAnimationFrame(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ });
+ },safeSetTimeout:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setTimeout(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ }, timeout);
+ },safeSetInterval:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setInterval(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } // drop it on the floor otherwise, next interval will kick in
+ }, timeout);
+ },getMimetype:function (name) {
+ return {
+ 'jpg': 'image/jpeg',
+ 'jpeg': 'image/jpeg',
+ 'png': 'image/png',
+ 'bmp': 'image/bmp',
+ 'ogg': 'audio/ogg',
+ 'wav': 'audio/wav',
+ 'mp3': 'audio/mpeg'
+ }[name.substr(name.lastIndexOf('.')+1)];
+ },getUserMedia:function (func) {
+ if(!window.getUserMedia) {
+ window.getUserMedia = navigator['getUserMedia'] ||
+ navigator['mozGetUserMedia'];
+ }
+ window.getUserMedia(func);
+ },getMovementX:function (event) {
+ return event['movementX'] ||
+ event['mozMovementX'] ||
+ event['webkitMovementX'] ||
+ 0;
+ },getMovementY:function (event) {
+ return event['movementY'] ||
+ event['mozMovementY'] ||
+ event['webkitMovementY'] ||
+ 0;
+ },getMouseWheelDelta:function (event) {
+ var delta = 0;
+ switch (event.type) {
+ case 'DOMMouseScroll':
+ delta = event.detail;
+ break;
+ case 'mousewheel':
+ delta = event.wheelDelta;
+ break;
+ case 'wheel':
+ delta = event['deltaY'];
+ break;
+ default:
+ throw 'unrecognized mouse wheel event: ' + event.type;
+ }
+ return delta;
+ },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup
+ if (Browser.pointerLock) {
+ // When the pointer is locked, calculate the coordinates
+ // based on the movement of the mouse.
+ // Workaround for Firefox bug 764498
+ if (event.type != 'mousemove' &&
+ ('mozMovementX' in event)) {
+ Browser.mouseMovementX = Browser.mouseMovementY = 0;
+ } else {
+ Browser.mouseMovementX = Browser.getMovementX(event);
+ Browser.mouseMovementY = Browser.getMovementY(event);
+ }
+
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
+ Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
+ } else {
+ // just add the mouse delta to the current absolut mouse position
+ // FIXME: ideally this should be clamped against the canvas size and zero
+ Browser.mouseX += Browser.mouseMovementX;
+ Browser.mouseY += Browser.mouseMovementY;
+ }
+ } else {
+ // Otherwise, calculate the movement based on the changes
+ // in the coordinates.
+ var rect = Module["canvas"].getBoundingClientRect();
+ var cw = Module["canvas"].width;
+ var ch = Module["canvas"].height;
+
+ // Neither .scrollX or .pageXOffset are defined in a spec, but
+ // we prefer .scrollX because it is currently in a spec draft.
+ // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
+ var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset);
+ var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset);
+ // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset
+ // and we have no viable fallback.
+ assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.');
+
+ if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') {
+ var touch = event.touch;
+ if (touch === undefined) {
+ return; // the "touch" property is only defined in SDL
+
+ }
+ var adjustedX = touch.pageX - (scrollX + rect.left);
+ var adjustedY = touch.pageY - (scrollY + rect.top);
+
+ adjustedX = adjustedX * (cw / rect.width);
+ adjustedY = adjustedY * (ch / rect.height);
+
+ var coords = { x: adjustedX, y: adjustedY };
+
+ if (event.type === 'touchstart') {
+ Browser.lastTouches[touch.identifier] = coords;
+ Browser.touches[touch.identifier] = coords;
+ } else if (event.type === 'touchend' || event.type === 'touchmove') {
+ var last = Browser.touches[touch.identifier];
+ if (!last) last = coords;
+ Browser.lastTouches[touch.identifier] = last;
+ Browser.touches[touch.identifier] = coords;
+ }
+ return;
+ }
+
+ var x = event.pageX - (scrollX + rect.left);
+ var y = event.pageY - (scrollY + rect.top);
+
+ // the canvas might be CSS-scaled compared to its backbuffer;
+ // SDL-using content will want mouse coordinates in terms
+ // of backbuffer units.
+ x = x * (cw / rect.width);
+ y = y * (ch / rect.height);
+
+ Browser.mouseMovementX = x - Browser.mouseX;
+ Browser.mouseMovementY = y - Browser.mouseY;
+ Browser.mouseX = x;
+ Browser.mouseY = y;
+ }
+ },asyncLoad:function (url, onload, onerror, noRunDep) {
+ var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : '';
+ Module['readAsync'](url, function(arrayBuffer) {
+ assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).');
+ onload(new Uint8Array(arrayBuffer));
+ if (dep) removeRunDependency(dep);
+ }, function(event) {
+ if (onerror) {
+ onerror();
+ } else {
+ throw 'Loading data file "' + url + '" failed.';
+ }
+ });
+ if (dep) addRunDependency(dep);
+ },resizeListeners:[],updateResizeListeners:function () {
+ var canvas = Module['canvas'];
+ Browser.resizeListeners.forEach(function(listener) {
+ listener(canvas.width, canvas.height);
+ });
+ },setCanvasSize:function (width, height, noUpdates) {
+ var canvas = Module['canvas'];
+ Browser.updateCanvasDimensions(canvas, width, height);
+ if (!noUpdates) Browser.updateResizeListeners();
+ },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },setWindowedCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },updateCanvasDimensions:function (canvas, wNative, hNative) {
+ if (wNative && hNative) {
+ canvas.widthNative = wNative;
+ canvas.heightNative = hNative;
+ } else {
+ wNative = canvas.widthNative;
+ hNative = canvas.heightNative;
+ }
+ var w = wNative;
+ var h = hNative;
+ if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) {
+ if (w/h < Module['forcedAspectRatio']) {
+ w = Math.round(h * Module['forcedAspectRatio']);
+ } else {
+ h = Math.round(w / Module['forcedAspectRatio']);
+ }
+ }
+ if (((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) {
+ var factor = Math.min(screen.width / w, screen.height / h);
+ w = Math.round(w * factor);
+ h = Math.round(h * factor);
+ }
+ if (Browser.resizeCanvas) {
+ if (canvas.width != w) canvas.width = w;
+ if (canvas.height != h) canvas.height = h;
+ if (typeof canvas.style != 'undefined') {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ } else {
+ if (canvas.width != wNative) canvas.width = wNative;
+ if (canvas.height != hNative) canvas.height = hNative;
+ if (typeof canvas.style != 'undefined') {
+ if (w != wNative || h != hNative) {
+ canvas.style.setProperty( "width", w + "px", "important");
+ canvas.style.setProperty("height", h + "px", "important");
+ } else {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ }
+ }
+ },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () {
+ var handle = Browser.nextWgetRequestHandle;
+ Browser.nextWgetRequestHandle++;
+ return handle;
+ }};var GLFW={Window:function (id, width, height, title, monitor, share) {
+ this.id = id;
+ this.x = 0;
+ this.y = 0;
+ this.fullscreen = false; // Used to determine if app in fullscreen mode
+ this.storedX = 0; // Used to store X before fullscreen
+ this.storedY = 0; // Used to store Y before fullscreen
+ this.width = width;
+ this.height = height;
+ this.storedWidth = width; // Used to store width before fullscreen
+ this.storedHeight = height; // Used to store height before fullscreen
+ this.title = title;
+ this.monitor = monitor;
+ this.share = share;
+ this.attributes = GLFW.hints;
+ this.inputModes = {
+ 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL)
+ 0x00033002:0, // GLFW_STICKY_KEYS
+ 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ };
+ this.buttons = 0;
+ this.keys = new Array();
+ this.shouldClose = 0;
+ this.title = null;
+ this.windowPosFunc = null; // GLFWwindowposfun
+ this.windowSizeFunc = null; // GLFWwindowsizefun
+ this.windowCloseFunc = null; // GLFWwindowclosefun
+ this.windowRefreshFunc = null; // GLFWwindowrefreshfun
+ this.windowFocusFunc = null; // GLFWwindowfocusfun
+ this.windowIconifyFunc = null; // GLFWwindowiconifyfun
+ this.framebufferSizeFunc = null; // GLFWframebuffersizefun
+ this.mouseButtonFunc = null; // GLFWmousebuttonfun
+ this.cursorPosFunc = null; // GLFWcursorposfun
+ this.cursorEnterFunc = null; // GLFWcursorenterfun
+ this.scrollFunc = null; // GLFWscrollfun
+ this.keyFunc = null; // GLFWkeyfun
+ this.charFunc = null; // GLFWcharfun
+ this.userptr = null;
+ },WindowFromId:function (id) {
+ if (id <= 0 || !GLFW.windows) return null;
+ return GLFW.windows[id - 1];
+ },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) {
+ switch (keycode) {
+ // these keycodes are only defined for GLFW3, assume they are the same for GLFW2
+ case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE
+ case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE
+ case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA
+ case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS
+ case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS
+ case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD
+ case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH
+ case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0
+ case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1
+ case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2
+ case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3
+ case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4
+ case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5
+ case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6
+ case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7
+ case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8
+ case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9
+ case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON
+ case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A
+ case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B
+ case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C
+ case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D
+ case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E
+ case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F
+ case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G
+ case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H
+ case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I
+ case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J
+ case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K
+ case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L
+ case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M
+ case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N
+ case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O
+ case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P
+ case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q
+ case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R
+ case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S
+ case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T
+ case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U
+ case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V
+ case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W
+ case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X
+ case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y
+ case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z
+ case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET
+ case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH
+ case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET
+ case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT
+
+
+ case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE
+ case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER
+ case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB
+ case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE
+ case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT
+ case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE
+ case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT
+ case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT
+ case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN
+ case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP
+ case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP
+ case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN
+ case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME
+ case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END
+ case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK
+ case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK
+ case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK
+ case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN
+ case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE
+ case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1
+ case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2
+ case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3
+ case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4
+ case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5
+ case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6
+ case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7
+ case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8
+ case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9
+ case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10
+ case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11
+ case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12
+ case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13
+ case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14
+ case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15
+ case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16
+ case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17
+ case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18
+ case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19
+ case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20
+ case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21
+ case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22
+ case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23
+ case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24
+ case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25
+ case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0
+ case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1
+ case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2
+ case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3
+ case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4
+ case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5
+ case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6
+ case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7
+ case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8
+ case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9
+ case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL
+ case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE
+ case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY
+ case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT
+ case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD
+ // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT)
+ // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT)
+ case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT
+ case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL
+ case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT
+ case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER
+ // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT)
+ // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT)
+ case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU
+ // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these?
+ default:return -1; // GLFW_KEY_UNKNOWN
+ };
+ },getModBits:function (win) {
+ var mod = 0;
+ if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT
+ if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL
+ if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT
+ if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER
+ return mod;
+ },onKeyPress:function (event) {
+ if (!GLFW.active || !GLFW.active.charFunc) return;
+
+ // correct unicode charCode is only available with onKeyPress event
+ var charCode = event.charCode;
+ if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return;
+
+
+ Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode);
+ },onKeyChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ var key = GLFW.DOMToGLFWKeyCode(event.keyCode);
+ if (key == -1) return;
+
+ var repeat = status && GLFW.active.keys[key];
+ GLFW.active.keys[key] = status;
+ if (!GLFW.active.keyFunc) return;
+
+
+ if (repeat) status = 2; // GLFW_REPEAT
+ Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active));
+ },onKeydown:function (event) {
+ GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT
+
+ // This logic comes directly from the sdl implementation. We cannot
+ // call preventDefault on all keydown events otherwise onKeyPress will
+ // not get called
+ if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) {
+ event.preventDefault();
+ }
+ },onKeyup:function (event) {
+ GLFW.onKeyChanged(event, 0); // GLFW_RELEASE
+ },onMousemove:function (event) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return;
+
+
+ Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY);
+ },DOMToGLFWMouseButton:function (event) {
+ // DOM and glfw have different button codes.
+ // See http://www.w3schools.com/jsref/event_button.asp.
+ var eventButton = event['button'];
+ if (eventButton > 0) {
+ if (eventButton == 1) {
+ eventButton = 2;
+ } else {
+ eventButton = 1;
+ }
+ }
+ return eventButton;
+ },onMouseenter:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1);
+ },onMouseleave:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0);
+ },onMouseButtonChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"]) return;
+
+ eventButton = GLFW.DOMToGLFWMouseButton(event);
+
+ if (status == 1) { // GLFW_PRESS
+ GLFW.active.buttons |= (1 << eventButton);
+ try {
+ event.target.setCapture();
+ } catch (e) {}
+ } else { // GLFW_RELEASE
+ GLFW.active.buttons &= ~(1 << eventButton);
+ }
+
+ if (!GLFW.active.mouseButtonFunc) return;
+
+
+ Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active));
+ },onMouseButtonDown:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS
+ },onMouseButtonUp:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE
+ },onMouseWheel:function (event) {
+ // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up)
+ var delta = -Browser.getMouseWheelDelta(event);
+ delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1.
+ GLFW.wheelPos += delta;
+
+ if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return;
+
+
+ var sx = 0;
+ var sy = 0;
+ if (event.type == 'mousewheel') {
+ sx = event.wheelDeltaX;
+ sy = event.wheelDeltaY;
+ } else {
+ sx = event.deltaX;
+ sy = event.deltaY;
+ }
+
+ Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy);
+
+ event.preventDefault();
+ },onCanvasResize:function (width, height) {
+ if (!GLFW.active) return;
+
+ var resizeNeeded = true;
+
+ // If the client is requestiong fullscreen mode
+ if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) {
+ GLFW.active.storedX = GLFW.active.x;
+ GLFW.active.storedY = GLFW.active.y;
+ GLFW.active.storedWidth = GLFW.active.width;
+ GLFW.active.storedHeight = GLFW.active.height;
+ GLFW.active.x = GLFW.active.y = 0;
+ GLFW.active.width = screen.width;
+ GLFW.active.height = screen.height;
+ GLFW.active.fullscreen = true;
+
+ // If the client is reverting from fullscreen mode
+ } else if (GLFW.active.fullscreen == true) {
+ GLFW.active.x = GLFW.active.storedX;
+ GLFW.active.y = GLFW.active.storedY;
+ GLFW.active.width = GLFW.active.storedWidth;
+ GLFW.active.height = GLFW.active.storedHeight;
+ GLFW.active.fullscreen = false;
+
+ // If the width/height values do not match current active window sizes
+ } else if (GLFW.active.width != width || GLFW.active.height != height) {
+ GLFW.active.width = width;
+ GLFW.active.height = height;
+ } else {
+ resizeNeeded = false;
+ }
+
+ // If any of the above conditions were true, we need to resize the canvas
+ if (resizeNeeded) {
+ // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions
+ Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true);
+ // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of
+ // the canvas should drive window and framebuffer size respectfully.
+ GLFW.onWindowSizeChanged();
+ GLFW.onFramebufferSizeChanged();
+ }
+ },onWindowSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },onFramebufferSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.framebufferSizeFunc) return;
+
+ Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },requestFullscreen:function () {
+ var RFS = Module["canvas"]['requestFullscreen'] ||
+ Module["canvas"]['mozRequestFullScreen'] ||
+ Module["canvas"]['webkitRequestFullScreen'] ||
+ (function() {});
+ RFS.apply(Module["canvas"], []);
+ },requestFullScreen:function () {
+ Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.');
+ GLFW.requestFullScreen = function() {
+ return GLFW.requestFullscreen();
+ }
+ return GLFW.requestFullscreen();
+ },exitFullscreen:function () {
+ var CFS = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['webkitCancelFullScreen'] ||
+ (function() {});
+ CFS.apply(document, []);
+ },cancelFullScreen:function () {
+ Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.');
+ GLFW.cancelFullScreen = function() {
+ return GLFW.exitFullscreen();
+ }
+ return GLFW.exitFullscreen();
+ },getTime:function () {
+ return _emscripten_get_now() / 1000;
+ },setWindowTitle:function (winid, title) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ win.title = Pointer_stringify(title);
+ if (GLFW.active.id == win.id) {
+ document.title = win.title;
+ }
+ },setKeyCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.keyFunc = cbfun;
+ },setCharCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.charFunc = cbfun;
+ },setMouseButtonCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.mouseButtonFunc = cbfun;
+ },setCursorPosCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorPosFunc = cbfun;
+ },setScrollCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.scrollFunc = cbfun;
+ },setWindowSizeCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowSizeFunc = cbfun;
+
+ },setWindowCloseCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowCloseFunc = cbfun;
+ },setWindowRefreshCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowRefreshFunc = cbfun;
+ },onClickRequestPointerLock:function (e) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ e.preventDefault();
+ }
+ },setInputMode:function (winid, mode, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ switch(mode) {
+ case 0x00033001: { // GLFW_CURSOR
+ switch(value) {
+ case 0x00034001: { // GLFW_CURSOR_NORMAL
+ win.inputModes[mode] = value;
+ Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].exitPointerLock();
+ break;
+ }
+ case 0x00034002: { // GLFW_CURSOR_HIDDEN
+ console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented.");
+ break;
+ }
+ case 0x00034003: { // GLFW_CURSOR_DISABLED
+ win.inputModes[mode] = value;
+ Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].requestPointerLock();
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown value parameter value: " + value + ".");
+ break;
+ }
+ }
+ break;
+ }
+ case 0x00033002: { // GLFW_STICKY_KEYS
+ console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented.");
+ break;
+ }
+ case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS
+ console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented.");
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + ".");
+ break;
+ }
+ }
+ },getKey:function (winid, key) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return win.keys[key];
+ },getMouseButton:function (winid, button) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return (win.buttons & (1 << button)) > 0;
+ },getCursorPos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'double');
+ setValue(y, Browser.mouseY, 'double');
+ },getMousePos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'i32');
+ setValue(y, Browser.mouseY, 'i32');
+ },setCursorPos:function (winid, x, y) {
+ },getWindowPos:function (winid, x, y) {
+ var wx = 0;
+ var wy = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ wx = win.x;
+ wy = win.y;
+ }
+
+ setValue(x, wx, 'i32');
+ setValue(y, wy, 'i32');
+ },setWindowPos:function (winid, x, y) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.x = x;
+ win.y = y;
+ },getWindowSize:function (winid, width, height) {
+ var ww = 0;
+ var wh = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ ww = win.width;
+ wh = win.height;
+ }
+
+ setValue(width, ww, 'i32');
+ setValue(height, wh, 'i32');
+ },setWindowSize:function (winid, width, height) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (GLFW.active.id == win.id) {
+ if (width == screen.width && height == screen.height) {
+ GLFW.requestFullscreen();
+ } else {
+ GLFW.exitFullscreen();
+ Browser.setCanvasSize(width, height);
+ win.width = width;
+ win.height = height;
+ }
+ }
+
+ if (!win.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height);
+ },createWindow:function (width, height, title, monitor, share) {
+ var i, id;
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++);
+ if (i > 0) throw "glfwCreateWindow only supports one window at time currently";
+
+ // id for window
+ id = i + 1;
+
+ // not valid
+ if (width <= 0 || height <= 0) return 0;
+
+ if (monitor) {
+ GLFW.requestFullscreen();
+ } else {
+ Browser.setCanvasSize(width, height);
+ }
+
+ // Create context when there are no existing alive windows
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++);
+ if (i == GLFW.windows.length) {
+ var contextAttributes = {
+ antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES
+ depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS
+ stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS
+ alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS
+ }
+ Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes);
+ }
+
+ // If context creation failed, do not return a valid window
+ if (!Module.ctx) return 0;
+
+ // Get non alive id
+ var win = new GLFW.Window(id, width, height, title, monitor, share);
+
+ // Set window to array
+ if (id - 1 == GLFW.windows.length) {
+ GLFW.windows.push(win);
+ } else {
+ GLFW.windows[id - 1] = win;
+ }
+
+ GLFW.active = win;
+ return win.id;
+ },destroyWindow:function (winid) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (win.windowCloseFunc)
+ Module['dynCall_vi'](win.windowCloseFunc, win.id);
+
+ GLFW.windows[win.id - 1] = null;
+ if (GLFW.active.id == win.id)
+ GLFW.active = null;
+
+ // Destroy context when no alive windows
+ for (var i = 0; i < GLFW.windows.length; i++)
+ if (GLFW.windows[i] !== null) return;
+
+ Module.ctx = Browser.destroyContext(Module['canvas'], true, true);
+ },swapBuffers:function (winid) {
+ },GLFW2ParamToGLFW3Param:function (param) {
+ table = {
+ 0x00030001:0, // GLFW_MOUSE_CURSOR
+ 0x00030002:0, // GLFW_STICKY_KEYS
+ 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ 0x00030004:0, // GLFW_SYSTEM_KEYS
+ 0x00030005:0, // GLFW_KEY_REPEAT
+ 0x00030006:0, // GLFW_AUTO_POLL_EVENTS
+ 0x00020001:0, // GLFW_OPENED
+ 0x00020002:0, // GLFW_ACTIVE
+ 0x00020003:0, // GLFW_ICONIFIED
+ 0x00020004:0, // GLFW_ACCELERATED
+ 0x00020005:0x00021001, // GLFW_RED_BITS
+ 0x00020006:0x00021002, // GLFW_GREEN_BITS
+ 0x00020007:0x00021003, // GLFW_BLUE_BITS
+ 0x00020008:0x00021004, // GLFW_ALPHA_BITS
+ 0x00020009:0x00021005, // GLFW_DEPTH_BITS
+ 0x0002000A:0x00021006, // GLFW_STENCIL_BITS
+ 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE
+ 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS
+ 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS
+ 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS
+ 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS
+ 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS
+ 0x00020011:0x0002100C, // GLFW_STEREO
+ 0x00020012:0, // GLFW_WINDOW_NO_RESIZE
+ 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES
+ 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR
+ 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR
+ 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT
+ 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT
+ 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE
+ };
+ return table[param];
+ }};function _glfwGetVideoModes(monitor, count) {
+ setValue(count, 0, 'i32');
+ return 0;
+ }
+
+ function _glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) }
+
+ function _glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glUniform3iv(location, count, value) {
+
+
+ GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2));
+ }
+
+ function _emscripten_glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _emscripten_glReleaseShaderCompiler() {
+ // NOP (as allowed by GLES 2.0 spec)
+ }
+
+ function _glfwSetScrollCallback(winid, cbfun) {
+ GLFW.setScrollCallback(winid, cbfun);
+ }
+
+ function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) }
+
+ function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+
+
+ var SYSCALLS={varargs:0,get:function (varargs) {
+ SYSCALLS.varargs += 4;
+ var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
+ return ret;
+ },getStr:function () {
+ var ret = Pointer_stringify(SYSCALLS.get());
+ return ret;
+ },get64:function () {
+ var low = SYSCALLS.get(), high = SYSCALLS.get();
+ if (low >= 0) assert(high === 0);
+ else assert(high === -1);
+ return low;
+ },getZero:function () {
+ assert(SYSCALLS.get() === 0);
+ }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // ioctl
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glSampleCoverage(value, invert) {
+ GLctx.sampleCoverage(value, !!invert);
+ }
+
+ function _glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _emscripten_glFrustum() {
+ Module['printErr']('missing function: emscripten_glFrustum'); abort(-1);
+ }
+
+ function _glfwSetWindowSizeCallback(winid, cbfun) {
+ GLFW.setWindowSizeCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetTexParameterfv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _emscripten_glUniform4i(location, v0, v1, v2, v3) {
+ GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_glBindRenderbuffer(target, renderbuffer) {
+ GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null);
+ }
+
+ function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+
+
+ var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () {
+ if (typeof window !== 'undefined') {
+ window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; });
+ window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; });
+ }
+ },registerRemoveEventListeners:function () {
+ if (!JSEvents.removeEventListenersRegistered) {
+ __ATEXIT__.push(function() {
+ for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) {
+ JSEvents._removeHandler(i);
+ }
+ });
+ JSEvents.removeEventListenersRegistered = true;
+ }
+ },findEventTarget:function (target) {
+ if (target) {
+ if (typeof target == "number") {
+ target = Pointer_stringify(target);
+ }
+ if (target == '#window') return window;
+ else if (target == '#document') return document;
+ else if (target == '#screen') return window.screen;
+ else if (target == '#canvas') return Module['canvas'];
+
+ if (typeof target == 'string') return document.getElementById(target);
+ else return target;
+ } else {
+ // The sensible target varies between events, but use window as the default
+ // since DOM events mostly can default to that. Specific callback registrations
+ // override their own defaults.
+ return window;
+ }
+ },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) {
+ function arraysHaveEqualContent(arrA, arrB) {
+ if (arrA.length != arrB.length) return false;
+
+ for(var i in arrA) {
+ if (arrA[i] != arrB[i]) return false;
+ }
+ return true;
+ }
+ // Test if the given call was already queued, and if so, don't add it again.
+ for(var i in JSEvents.deferredCalls) {
+ var call = JSEvents.deferredCalls[i];
+ if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
+ return;
+ }
+ }
+ JSEvents.deferredCalls.push({
+ targetFunction: targetFunction,
+ precedence: precedence,
+ argsList: argsList
+ });
+
+ JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; });
+ },removeDeferredCalls:function (targetFunction) {
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ }
+ }
+ },canPerformEventHandlerRequests:function () {
+ return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
+ },runDeferredCalls:function () {
+ if (!JSEvents.canPerformEventHandlerRequests()) {
+ return;
+ }
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ var call = JSEvents.deferredCalls[i];
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ call.targetFunction.apply(this, call.argsList);
+ }
+ },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == target &&
+ (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ },_removeHandler:function (i) {
+ var h = JSEvents.eventHandlers[i];
+ h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
+ JSEvents.eventHandlers.splice(i, 1);
+ },registerOrRemoveHandler:function (eventHandler) {
+ var jsEventHandler = function jsEventHandler(event) {
+ // Increment nesting count for the event handler.
+ ++JSEvents.inEventHandler;
+ JSEvents.currentEventHandler = eventHandler;
+ // Process any old deferred calls the user has placed.
+ JSEvents.runDeferredCalls();
+ // Process the actual event, calls back to user C code handler.
+ eventHandler.handlerFunc(event);
+ // Process any new deferred calls that were placed right now from this event handler.
+ JSEvents.runDeferredCalls();
+ // Out of event handler - restore nesting count.
+ --JSEvents.inEventHandler;
+ }
+
+ if (eventHandler.callbackfunc) {
+ eventHandler.eventListenerFunc = jsEventHandler;
+ eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
+ JSEvents.eventHandlers.push(eventHandler);
+ JSEvents.registerRemoveEventListeners();
+ } else {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == eventHandler.target
+ && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ }
+ },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.keyEvent) {
+ JSEvents.keyEvent = _malloc( 164 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32);
+ stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32);
+ HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location;
+ HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey;
+ HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey;
+ HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey;
+ HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey;
+ HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat;
+ stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32);
+ stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32);
+ HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode;
+ HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode;
+ HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getBoundingClientRectOrZeros:function (target) {
+ return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 };
+ },fillMouseEventData:function (eventStruct, e, target) {
+ HEAPF64[((eventStruct)>>3)]=JSEvents.tick();
+ HEAP32[(((eventStruct)+(8))>>2)]=e.screenX;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.screenY;
+ HEAP32[(((eventStruct)+(16))>>2)]=e.clientX;
+ HEAP32[(((eventStruct)+(20))>>2)]=e.clientY;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey;
+ HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey;
+ HEAP32[(((eventStruct)+(32))>>2)]=e.altKey;
+ HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey;
+ HEAP16[(((eventStruct)+(40))>>1)]=e.button;
+ HEAP16[(((eventStruct)+(42))>>1)]=e.buttons;
+ HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX);
+ HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY);
+
+ if (Module['canvas']) {
+ var rect = Module['canvas'].getBoundingClientRect();
+ HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top;
+ } else { // Canvas is not initialized, return 0.
+ HEAP32[(((eventStruct)+(60))>>2)]=0;
+ HEAP32[(((eventStruct)+(64))>>2)]=0;
+ }
+ if (target) {
+ var rect = JSEvents.getBoundingClientRectOrZeros(target);
+ HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top;
+ } else { // No specific target passed, return 0.
+ HEAP32[(((eventStruct)+(52))>>2)]=0;
+ HEAP32[(((eventStruct)+(56))>>2)]=0;
+ }
+ // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera
+ // https://github.com/kripken/emscripten/pull/4997
+ // https://bugs.chromium.org/p/chromium/issues/detail?id=699956
+ if (e.type !== 'wheel' && e.type !== 'mousewheel') {
+ JSEvents.previousScreenX = e.screenX;
+ JSEvents.previousScreenY = e.screenY;
+ }
+ },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.mouseEvent) {
+ JSEvents.mouseEvent = _malloc( 72 );
+ }
+ target = JSEvents.findEventTarget(target);
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ // In IE, mousedown events don't either allow deferred calls to be run!
+ if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false;
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.wheelEvent) {
+ JSEvents.wheelEvent = _malloc( 104 );
+ }
+ target = JSEvents.findEventTarget(target);
+ // The DOM Level 3 events spec event 'wheel'
+ var wheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"];
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"];
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"];
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+ // The 'mousewheel' event as implemented in Safari 6.0.5
+ var mouseWheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0;
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */;
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */;
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },pageScrollPos:function () {
+ if (window.pageXOffset > 0 || window.pageYOffset > 0) {
+ return [window.pageXOffset, window.pageYOffset];
+ }
+ if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') {
+ return [document.documentElement.scrollLeft, document.documentElement.scrollTop];
+ }
+ return [document.body.scrollLeft|0, document.body.scrollTop|0];
+ },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.uiEvent) {
+ JSEvents.uiEvent = _malloc( 36 );
+ }
+
+ if (eventTypeString == "scroll" && !target) {
+ target = document; // By default read scroll events on document rather than window.
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ if (e.target != target) {
+ // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
+ // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
+ // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
+ // causing a new scroll, etc..
+ return;
+ }
+ var scrollPos = JSEvents.pageScrollPos();
+ HEAP32[((JSEvents.uiEvent)>>2)]=e.detail;
+ HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth;
+ HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight;
+ HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0];
+ HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getNodeNameForTarget:function (target) {
+ if (!target) return '';
+ if (target == window) return '#window';
+ if (target == window.screen) return '#screen';
+ return (target && target.nodeName) ? target.nodeName : '';
+ },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.focusEvent) {
+ JSEvents.focusEvent = _malloc( 256 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var nodeName = JSEvents.getNodeNameForTarget(e.target);
+ var id = e.target.id ? e.target.id : '';
+ stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128);
+ stringToUTF8(id, JSEvents.focusEvent + 128, 128);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },tick:function () {
+ if (window['performance'] && window['performance']['now']) return window['performance']['now']();
+ else return Date.now();
+ },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceOrientationEvent) {
+ JSEvents.deviceOrientationEvent = _malloc( 40 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma;
+ HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceMotionEvent) {
+ JSEvents.deviceMotionEvent = _malloc( 80 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },screenOrientation:function () {
+ if (!window.screen) return undefined;
+ return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation;
+ },fillOrientationChangeEventData:function (eventStruct, e) {
+ var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"];
+ var orientations2 = ["portrait", "portrait", "landscape", "landscape"];
+
+ var orientationString = JSEvents.screenOrientation();
+ var orientation = orientations.indexOf(orientationString);
+ if (orientation == -1) {
+ orientation = orientations2.indexOf(orientationString);
+ }
+
+ HEAP32[((eventStruct)>>2)]=1 << orientation;
+ HEAP32[(((eventStruct)+(4))>>2)]=window.orientation;
+ },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.orientationChangeEvent) {
+ JSEvents.orientationChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) {
+ eventTypeString = "mozorientationchange";
+ }
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fullscreenEnabled:function () {
+ return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled;
+ },fillFullscreenChangeEventData:function (eventStruct, e) {
+ var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
+ var isFullscreen = !!fullscreenElement;
+ HEAP32[((eventStruct)>>2)]=isFullscreen;
+ HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled();
+ // If transitioning to fullscreen, report info about the element that is now fullscreen.
+ // If transitioning to windowed mode, report info about the element that just was fullscreen.
+ var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
+ var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
+ var id = (reportedElement && reportedElement.id) ? reportedElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 8, 128);
+ stringToUTF8(id, eventStruct + 136, 128);
+ HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0;
+ HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0;
+ HEAP32[(((eventStruct)+(272))>>2)]=screen.width;
+ HEAP32[(((eventStruct)+(276))>>2)]=screen.height;
+ if (isFullscreen) {
+ JSEvents.previousFullscreenElement = fullscreenElement;
+ }
+ },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.fullscreenChangeEvent) {
+ JSEvents.fullscreenChangeEvent = _malloc( 280 );
+ }
+
+ if (!target) {
+ target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },resizeCanvasForFullscreen:function (target, strategy) {
+ var restoreOldStyle = __registerRestoreOldStyle(target);
+ var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width;
+ var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height;
+ var rect = target.getBoundingClientRect();
+ var windowedCssWidth = rect.right - rect.left;
+ var windowedCssHeight = rect.bottom - rect.top;
+ var windowedRttWidth = target.width;
+ var windowedRttHeight = target.height;
+
+ if (strategy.scaleMode == 3) {
+ __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
+ cssWidth = windowedCssWidth;
+ cssHeight = windowedCssHeight;
+ } else if (strategy.scaleMode == 2) {
+ if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) {
+ var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
+ __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
+ cssHeight = desiredCssHeight;
+ } else {
+ var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
+ __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
+ cssWidth = desiredCssWidth;
+ }
+ }
+
+ // If we are adding padding, must choose a background color or otherwise Chrome will give the
+ // padding a default white color. Do it only if user has not customized their own background color.
+ if (!target.style.backgroundColor) target.style.backgroundColor = 'black';
+ // IE11 does the same, but requires the color to be set in the document body.
+ if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11
+ // Firefox always shows black letterboxes independent of style color.
+
+ target.style.width = cssWidth + 'px';
+ target.style.height = cssHeight + 'px';
+
+ if (strategy.filteringMode == 1) {
+ target.style.imageRendering = 'optimizeSpeed';
+ target.style.imageRendering = '-moz-crisp-edges';
+ target.style.imageRendering = '-o-crisp-edges';
+ target.style.imageRendering = '-webkit-optimize-contrast';
+ target.style.imageRendering = 'optimize-contrast';
+ target.style.imageRendering = 'crisp-edges';
+ target.style.imageRendering = 'pixelated';
+ }
+
+ var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1;
+ if (strategy.canvasResolutionScaleMode != 0) {
+ target.width = cssWidth * dpiScale;
+ target.height = cssHeight * dpiScale;
+ if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height);
+ }
+ return restoreOldStyle;
+ },requestFullscreen:function (target, strategy) {
+ // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
+ if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
+ JSEvents.resizeCanvasForFullscreen(target, strategy);
+ }
+
+ if (target.requestFullscreen) {
+ target.requestFullscreen();
+ } else if (target.msRequestFullscreen) {
+ target.msRequestFullscreen();
+ } else if (target.mozRequestFullScreen) {
+ target.mozRequestFullScreen();
+ } else if (target.mozRequestFullscreen) {
+ target.mozRequestFullscreen();
+ } else if (target.webkitRequestFullscreen) {
+ target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
+ } else {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') {
+ return -1;
+ } else {
+ return -3;
+ }
+ }
+
+ if (strategy.canvasResizedCallback) {
+ Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData);
+ }
+
+ return 0;
+ },fillPointerlockChangeEventData:function (eventStruct, e) {
+ var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
+ var isPointerlocked = !!pointerLockElement;
+ HEAP32[((eventStruct)>>2)]=isPointerlocked;
+ var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
+ var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 4, 128);
+ stringToUTF8(id, eventStruct + 132, 128);
+ },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.pointerlockChangeEvent) {
+ JSEvents.pointerlockChangeEvent = _malloc( 260 );
+ }
+
+ if (!target) {
+ target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },requestPointerLock:function (target) {
+ if (target.requestPointerLock) {
+ target.requestPointerLock();
+ } else if (target.mozRequestPointerLock) {
+ target.mozRequestPointerLock();
+ } else if (target.webkitRequestPointerLock) {
+ target.webkitRequestPointerLock();
+ } else if (target.msRequestPointerLock) {
+ target.msRequestPointerLock();
+ } else {
+ // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
+ // or if the whole browser just doesn't support the feature.
+ if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) {
+ return -3;
+ } else {
+ return -1;
+ }
+ }
+ return 0;
+ },fillVisibilityChangeEventData:function (eventStruct, e) {
+ var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
+ var visibilityState = visibilityStates.indexOf(document.visibilityState);
+
+ HEAP32[((eventStruct)>>2)]=document.hidden;
+ HEAP32[(((eventStruct)+(4))>>2)]=visibilityState;
+ },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.visibilityChangeEvent) {
+ JSEvents.visibilityChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = document; // Visibility change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.touchEvent) {
+ JSEvents.touchEvent = _malloc( 1684 );
+ }
+
+ target = JSEvents.findEventTarget(target);
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var touches = {};
+ for(var i = 0; i < e.touches.length; ++i) {
+ var touch = e.touches[i];
+ touches[touch.identifier] = touch;
+ }
+ for(var i = 0; i < e.changedTouches.length; ++i) {
+ var touch = e.changedTouches[i];
+ touches[touch.identifier] = touch;
+ touch.changed = true;
+ }
+ for(var i = 0; i < e.targetTouches.length; ++i) {
+ var touch = e.targetTouches[i];
+ touches[touch.identifier].onTarget = true;
+ }
+
+ var ptr = JSEvents.touchEvent;
+ HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey;
+ HEAP32[(((ptr)+(8))>>2)]=e.shiftKey;
+ HEAP32[(((ptr)+(12))>>2)]=e.altKey;
+ HEAP32[(((ptr)+(16))>>2)]=e.metaKey;
+ ptr += 20; // Advance to the start of the touch array.
+ var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined;
+ var targetRect = JSEvents.getBoundingClientRectOrZeros(target);
+ var numTouches = 0;
+ for(var i in touches) {
+ var t = touches[i];
+ HEAP32[((ptr)>>2)]=t.identifier;
+ HEAP32[(((ptr)+(4))>>2)]=t.screenX;
+ HEAP32[(((ptr)+(8))>>2)]=t.screenY;
+ HEAP32[(((ptr)+(12))>>2)]=t.clientX;
+ HEAP32[(((ptr)+(16))>>2)]=t.clientY;
+ HEAP32[(((ptr)+(20))>>2)]=t.pageX;
+ HEAP32[(((ptr)+(24))>>2)]=t.pageY;
+ HEAP32[(((ptr)+(28))>>2)]=t.changed;
+ HEAP32[(((ptr)+(32))>>2)]=t.onTarget;
+ if (canvasRect) {
+ HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left;
+ HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top;
+ } else {
+ HEAP32[(((ptr)+(44))>>2)]=0;
+ HEAP32[(((ptr)+(48))>>2)]=0;
+ }
+ HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left;
+ HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top;
+
+ ptr += 52;
+
+ if (++numTouches >= 32) {
+ break;
+ }
+ }
+ HEAP32[((JSEvents.touchEvent)>>2)]=numTouches;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493
+ // Once the above bug is resolved, enable the following condition if possible:
+ // allowsDeferredCalls: eventTypeString == 'touchstart',
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fillGamepadEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.timestamp;
+ for(var i = 0; i < e.axes.length; ++i) {
+ HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i];
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value;
+ } else {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i];
+ }
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed;
+ } else {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0;
+ }
+ }
+ HEAP32[(((eventStruct)+(1296))>>2)]=e.connected;
+ HEAP32[(((eventStruct)+(1300))>>2)]=e.index;
+ HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length;
+ stringToUTF8(e.id, eventStruct + 1304, 64);
+ stringToUTF8(e.mapping, eventStruct + 1368, 64);
+ },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.gamepadEvent) {
+ JSEvents.gamepadEvent = _malloc( 1432 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+
+ if (confirmationMessage) {
+ confirmationMessage = Pointer_stringify(confirmationMessage);
+ }
+ if (confirmationMessage) {
+ e.preventDefault();
+ e.returnValue = confirmationMessage;
+ return confirmationMessage;
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.chargingTime;
+ HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime;
+ HEAPF64[(((eventStruct)+(16))>>3)]=e.level;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.charging;
+ },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.batteryEvent) {
+ JSEvents.batteryEvent = _malloc( 32 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery());
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = Module['canvas'];
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ }};function __emscripten_sample_gamepad_data() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return;
+
+ // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation.
+ if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) {
+ JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null);
+ JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber;
+ }
+ }function _emscripten_get_gamepad_status(index, gamepadState) {
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+
+ // INVALID_PARAM is returned on a Gamepad index that never was there.
+ if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
+
+ // NO_DATA is returned on a Gamepad index that was removed.
+ // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
+ // This is because gamepads must keep their original position in the array.
+ // For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
+ if (!JSEvents.lastGamepadState[index]) return -7;
+
+ JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
+ return 0;
+ }
+
+ function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _emscripten_glTexParameterfv(target, pname, params) {
+ var param = HEAPF32[((params)>>2)];
+ GLctx.texParameterf(target, pname, param);
+ }
+
+ function _emscripten_glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _emscripten_glUniform3f(location, v0, v1, v2) {
+ GLctx.uniform3f(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glGetObjectParameterivARB() {
+ Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1);
+ }
+
+ function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _emscripten_glUniform3i(location, v0, v1, v2) {
+ GLctx.uniform3i(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) }
+
+ function _glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _glDisable(x0) { GLctx['disable'](x0) }
+
+ function _glfwGetMouseButton(winid, button) {
+ return GLFW.getMouseButton(winid, button);
+ }
+
+ function _emscripten_glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+
+ Module["_memset"] = _memset;
+
+ function _glfwMakeContextCurrent(winid) {}
+
+ function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel");
+ return 0;
+ }
+
+ function ___lock() {}
+
+ function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) }
+
+ function _glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) {
+ if (!pointer) {
+ // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense
+ // if pointer == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname);
+ }
+
+ function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) }
+
+ function _emscripten_glEnable(x0) { GLctx['enable'](x0) }
+
+ function _emscripten_glNormalPointer() {
+ Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1);
+ }
+
+
+ var _emscripten_GetProcAddress=undefined;
+ Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress;
+
+ var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) {
+ EGL.errorCode = code;
+ },chooseConfig:function (display, attribList, config, config_size, numConfigs) {
+ if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
+ EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
+ return 0;
+ }
+ // TODO: read attribList.
+ if ((!config || !config_size) && !numConfigs) {
+ EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
+ return 0;
+ }
+ if (numConfigs) {
+ HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1.
+ }
+ if (config && config_size > 0) {
+ HEAP32[((config)>>2)]=62002;
+ }
+
+ EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
+ return 1;
+ }};function _eglGetProcAddress(name_) {
+ return _emscripten_GetProcAddress(name_);
+ }
+
+ function _glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_get_pointerlock_status(pointerlockStatus) {
+ if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus);
+ if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glfwGetPrimaryMonitor() {
+ return 1;
+ }
+
+
+ function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getVertexAttrib(index, pname);
+ if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) {
+ HEAP32[((params)>>2)]=data["name"];
+ } else if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetVertexAttribfv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float');
+ }
+
+ function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart");
+ return 0;
+ }
+
+ function _emscripten_glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_glTexParameteriv(target, pname, params) {
+ var param = HEAP32[((params)>>2)];
+ GLctx.texParameteri(target, pname, param);
+ }
+
+ function _glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwTerminate() {
+ window.removeEventListener("keydown", GLFW.onKeydown, true);
+ window.removeEventListener("keypress", GLFW.onKeyPress, true);
+ window.removeEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true);
+ Module["canvas"].width = Module["canvas"].height = 1;
+ GLFW.windows = null;
+ GLFW.active = null;
+ }
+
+ function _emscripten_glUniformMatrix2fv(location, count, transpose, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // close
+ var stream = SYSCALLS.getStreamFromFD();
+ FS.close(stream);
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _llvm_stacksave() {
+ var self = _llvm_stacksave;
+ if (!self.LLVM_SAVEDSTACKS) {
+ self.LLVM_SAVEDSTACKS = [];
+ }
+ self.LLVM_SAVEDSTACKS.push(Runtime.stackSave());
+ return self.LLVM_SAVEDSTACKS.length-1;
+ }
+
+ function _emscripten_glGetVertexAttribiv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger');
+ }
+
+ function _emscripten_glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) {
+ GLctx['drawArraysInstanced'](mode, first, count, primcount);
+ }
+
+ function _emscripten_glEnableClientState() {
+ Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1);
+ }
+
+ function _emscripten_glGetPointerv() {
+ Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1);
+ }
+
+ function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // llseek
+ var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
+ var offset = offset_low;
+ assert(offset_high === 0);
+ FS.llseek(stream, offset, whence);
+ HEAP32[((result)>>2)]=stream.position;
+ if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // writev
+ // hack to support printf in NO_FILESYSTEM
+ var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
+ var ret = 0;
+ if (!___syscall146.buffer) {
+ ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr
+ ___syscall146.printChar = function(stream, curr) {
+ var buffer = ___syscall146.buffers[stream];
+ assert(buffer);
+ if (curr === 0 || curr === 10) {
+ (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0));
+ buffer.length = 0;
+ } else {
+ buffer.push(curr);
+ }
+ };
+ }
+ for (var i = 0; i < iovcnt; i++) {
+ var ptr = HEAP32[(((iov)+(i*8))>>2)];
+ var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
+ for (var j = 0; j < len; j++) {
+ ___syscall146.printChar(stream, HEAPU8[ptr+j]);
+ }
+ ret += len;
+ }
+ return ret;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) }
+
+ function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) }
+
+
+ Module["_i64Subtract"] = _i64Subtract;
+
+
+ Module["_i64Add"] = _i64Add;
+
+ function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend");
+ return 0;
+ }
+
+ function _glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) }
+
+ function _emscripten_glFinish() { GLctx['finish']() }
+
+ function _glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+ function _emscripten_get_num_gamepads() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return 0;
+
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+ return JSEvents.lastGamepadState.length;
+ }
+
+ function _emscripten_glUniform4iv(location, count, value) {
+
+
+ GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2));
+ }
+
+ function _glClear(x0) { GLctx['clear'](x0) }
+
+ function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glUniform3fv(location, count, value) {
+
+
+ var view;
+ if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[3*count-1];
+ for (var i = 0; i < 3*count; i += 3) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*12)>>2);
+ }
+ GLctx.uniform3fv(GL.uniforms[location], view);
+ }
+
+ function _emscripten_glIsTexture(texture) {
+ var texture = GL.textures[texture];
+ if (!texture) return 0;
+ return GLctx.isTexture(texture);
+ }
+
+ function _glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+ function _emscripten_glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
+ if (!target) target = '#canvas';
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) {
+ return -1;
+ }
+
+ var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
+
+ // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
+ if (!canPerformRequests) {
+ if (deferUntilInEventHandler) {
+ JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]);
+ return 1;
+ } else {
+ return -2;
+ }
+ }
+
+ return JSEvents.requestPointerLock(target);
+ }
+
+ function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) }
+
+ function _glfwCreateWindow(width, height, title, monitor, share) {
+ return GLFW.createWindow(width, height, title, monitor, share);
+ }
+
+ function _glfwDefaultWindowHints() {
+ GLFW.hints = GLFW.defaultHints;
+ }
+
+ function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) }
+
+ function _emscripten_glDetachShader(program, shader) {
+ GLctx.detachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _emscripten_glDeleteVertexArrays(n, vaos) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((vaos)+(i*4))>>2)];
+ GLctx['deleteVertexArray'](GL.vaos[id]);
+ GL.vaos[id] = null;
+ }
+ }
+
+ function _glfwInit() {
+ if (GLFW.windows) return 1; // GL_TRUE
+
+ GLFW.initialTime = GLFW.getTime();
+ GLFW.hints = GLFW.defaultHints;
+ GLFW.windows = new Array()
+ GLFW.active = null;
+
+ window.addEventListener("keydown", GLFW.onKeydown, true);
+ window.addEventListener("keypress", GLFW.onKeyPress, true);
+ window.addEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true);
+
+ Browser.resizeListeners.push(function(width, height) {
+ GLFW.onCanvasResize(width, height);
+ });
+ return 1; // GL_TRUE
+ }
+
+ function _emscripten_glGetTexParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _glfwSwapBuffers(winid) {
+ GLFW.swapBuffers(winid);
+ }
+
+ function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) }
+
+ function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) }
+
+ function _emscripten_glUniform2fv(location, count, value) {
+
+
+ var view;
+ if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[2*count-1];
+ for (var i = 0; i < 2*count; i += 2) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*8)>>2);
+ }
+ GLctx.uniform2fv(GL.uniforms[location], view);
+ }
+
+ function _glfwSwapInterval(interval) {
+ interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same.
+ if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval);
+ }
+
+ function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _abort() {
+ Module['abort']();
+ }
+
+ function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
+ GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget,
+ GL.renderbuffers[renderbuffer]);
+ }
+
+ function _emscripten_glDeleteFramebuffers(n, framebuffers) {
+ for (var i = 0; i < n; ++i) {
+ var id = HEAP32[(((framebuffers)+(i*4))>>2)];
+ var framebuffer = GL.framebuffers[id];
+ if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
+ GLctx.deleteFramebuffer(framebuffer);
+ framebuffer.name = 0;
+ GL.framebuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glIsBuffer(buffer) {
+ var b = GL.buffers[buffer];
+ if (!b) return 0;
+ return GLctx.isBuffer(b);
+ }
+
+ function _emscripten_glUniform2iv(location, count, value) {
+
+
+ GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2));
+ }
+
+ function _emscripten_glVertexAttrib1fv(index, v) {
+
+ GLctx.vertexAttrib1f(index, HEAPF32[v>>2]);
+ }
+
+ function _glEnable(x0) { GLctx['enable'](x0) }
+
+
+
+ function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) {
+ function roundedToNextMultipleOf(x, y) {
+ return Math.floor((x + y - 1) / y) * y
+ }
+ var plainRowSize = width * sizePerPixel;
+ var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
+ return (height <= 0) ? 0 :
+ ((height - 1) * alignedRowSize + plainRowSize);
+ }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
+ var sizePerPixel;
+ var numChannels;
+ switch(format) {
+ case 0x1906 /* GL_ALPHA */:
+ case 0x1909 /* GL_LUMINANCE */:
+ case 0x1902 /* GL_DEPTH_COMPONENT */:
+ numChannels = 1;
+ break;
+ case 0x190A /* GL_LUMINANCE_ALPHA */:
+ numChannels = 2;
+ break;
+ case 0x1907 /* GL_RGB */:
+ case 0x8C40 /* GL_SRGB_EXT */:
+ numChannels = 3;
+ break;
+ case 0x1908 /* GL_RGBA */:
+ case 0x8C42 /* GL_SRGB_ALPHA_EXT */:
+ numChannels = 4;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ switch (type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ sizePerPixel = numChannels*1;
+ break;
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ sizePerPixel = numChannels*2;
+ break;
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x1406 /* GL_FLOAT */:
+ sizePerPixel = numChannels*4;
+ break;
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ sizePerPixel = 4;
+ break;
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ sizePerPixel = 2;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment);
+ switch(type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ return HEAPU8.subarray((pixels),(pixels+bytes));
+ case 0x1406 /* GL_FLOAT */:
+ return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1);
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0);
+ GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) }
+
+ var _emscripten_asm_const_int=true;
+
+ function _emscripten_glUniform2f(location, v0, v1) {
+ GLctx.uniform2f(GL.uniforms[location], v0, v1);
+ }
+
+ function _glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _glfwWindowHint(target, hint) {
+ GLFW.hints[target] = hint;
+ }
+
+ function _emscripten_glUniform2i(location, v0, v1) {
+ GLctx.uniform2i(GL.uniforms[location], v0, v1);
+ }
+
+ function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glDeleteRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((renderbuffers)+(i*4))>>2)];
+ var renderbuffer = GL.renderbuffers[id];
+ if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
+ GLctx.deleteRenderbuffer(renderbuffer);
+ renderbuffer.name = 0;
+ GL.renderbuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glGetBufferParameteriv(target, value, data) {
+ if (!data) {
+ // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
+ // if data == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value);
+ }
+
+
+ function emscriptenWebGLGetUniform(program, location, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
+ if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetUniformiv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Integer');
+ }
+
+ function _emscripten_glDepthMask(flag) {
+ GLctx.depthMask(!!flag);
+ }
+
+
+ function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1;
+ if (!target) target = document;
+ else {
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ }
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange");
+ return 0;
+ }
+
+ function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
+ var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
+ HEAP32[((range)>>2)]=result.rangeMin;
+ HEAP32[(((range)+(4))>>2)]=result.rangeMax;
+ HEAP32[((precision)>>2)]=result.precision;
+ }
+
+ function _emscripten_glUniform1fv(location, count, value) {
+
+
+ var view;
+ if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[count-1];
+ for (var i = 0; i < count; ++i) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*4)>>2);
+ }
+ GLctx.uniform1fv(GL.uniforms[location], view);
+ }
+
+ function _glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected");
+ return 0;
+ }
+
+ function _emscripten_glBindProgramARB() {
+ Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1);
+ }
+
+ function _emscripten_glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) }
+
+ function _emscripten_glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_glDisable(x0) { GLctx['disable'](x0) }
+
+ function _emscripten_glVertexAttrib3fv(index, v) {
+
+ GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]);
+ }
+
+ function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveAttrib(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size and type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+ function _emscripten_glIsFramebuffer(framebuffer) {
+ var fb = GL.framebuffers[framebuffer];
+ if (!fb) return 0;
+ return GLctx.isFramebuffer(fb);
+ }
+
+ function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) }
+
+ function _glfwGetCursorPos(winid, x, y) {
+ GLFW.getCursorPos(winid, x, y);
+ }
+
+ function _emscripten_glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _emscripten_glRotatef() {
+ Module['printErr']('missing function: emscripten_glRotatef'); abort(-1);
+ }
+
+
+ function emscriptenWebGLGet(name_, p, type) {
+ // Guard against user passing a null pointer.
+ // Note that GLES2 spec does not say anything about how passing a null pointer should be treated.
+ // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but
+ // better to report an error instead of doing anything random.
+ if (!p) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var ret = undefined;
+ switch(name_) { // Handle a few trivial GLES values
+ case 0x8DFA: // GL_SHADER_COMPILER
+ ret = 1;
+ break;
+ case 0x8DF8: // GL_SHADER_BINARY_FORMATS
+ if (type !== 'Integer' && type !== 'Integer64') {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ }
+ return; // Do not write anything to the out pointer, since no binary formats are supported.
+ case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS
+ ret = 0;
+ break;
+ case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
+ // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length),
+ // so implement it ourselves to allow C++ GLES2 code get the length.
+ var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/);
+ ret = formats.length;
+ break;
+ }
+
+ if (ret === undefined) {
+ var result = GLctx.getParameter(name_);
+ switch (typeof(result)) {
+ case "number":
+ ret = result;
+ break;
+ case "boolean":
+ ret = result ? 1 : 0;
+ break;
+ case "string":
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ case "object":
+ if (result === null) {
+ // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise
+ // can mean an invalid name_, which we need to report as an error
+ switch(name_) {
+ case 0x8894: // ARRAY_BUFFER_BINDING
+ case 0x8B8D: // CURRENT_PROGRAM
+ case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
+ case 0x8CA6: // FRAMEBUFFER_BINDING
+ case 0x8CA7: // RENDERBUFFER_BINDING
+ case 0x8069: // TEXTURE_BINDING_2D
+ case 0x8514: { // TEXTURE_BINDING_CUBE_MAP
+ ret = 0;
+ break;
+ }
+ default: {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+ } else if (result instanceof Float32Array ||
+ result instanceof Uint32Array ||
+ result instanceof Int32Array ||
+ result instanceof Array) {
+ for (var i = 0; i < result.length; ++i) {
+ switch (type) {
+ case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }
+ return;
+ } else if (result instanceof WebGLBuffer ||
+ result instanceof WebGLProgram ||
+ result instanceof WebGLFramebuffer ||
+ result instanceof WebGLRenderbuffer ||
+ result instanceof WebGLTexture) {
+ ret = result.name | 0;
+ } else {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+
+ switch (type) {
+ case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break;
+ case 'Integer': HEAP32[((p)>>2)]=ret; break;
+ case 'Float': HEAPF32[((p)>>2)]=ret; break;
+ case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }function _emscripten_glGetIntegerv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Integer');
+ }
+
+ function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
+ var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
+ HEAP32[((params)>>2)]=result;
+ }
+
+ function _llvm_stackrestore(p) {
+ var self = _llvm_stacksave;
+ var ret = self.LLVM_SAVEDSTACKS[p];
+ self.LLVM_SAVEDSTACKS.splice(p, 1);
+ Runtime.stackRestore(ret);
+ }
+
+ function _glfwSetWindowShouldClose(winid, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.shouldClose = value;
+ }
+
+ function _emscripten_glClientActiveTexture() {
+ Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1);
+ }
+
+ function _glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+
+ function _emscripten_memcpy_big(dest, src, num) {
+ HEAPU8.set(HEAPU8.subarray(src, src+num), dest);
+ return dest;
+ }
+ Module["_memcpy"] = _memcpy;
+
+ function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _glfwGetTime() {
+ return GLFW.getTime() - GLFW.initialTime;
+ }
+
+ function _emscripten_glGetRenderbufferParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname);
+ }
+
+ function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) }
+
+ function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) {
+ var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
+ if (!pixelData) {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return;
+ }
+ GLctx.readPixels(x, y, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
+ GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glGetError() {
+ // First return any GL error generated by the emscripten library_gl.js interop layer.
+ if (GL.lastError) {
+ var error = GL.lastError;
+ GL.lastError = 0/*GL_NO_ERROR*/;
+ return error;
+ } else { // If there were none, return the GL error from the browser GL context.
+ return GLctx.getError();
+ }
+ }
+
+ function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) {
+ GLctx.framebufferTexture2D(target, attachment, textarget,
+ GL.textures[texture], level);
+ }
+
+ function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) }
+
+ function _glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+
+ Module["_memmove"] = _memmove;
+
+ function _glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) }
+
+ function _glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+
+
+ var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC);
+ Module["_llvm_cttz_i32"] = _llvm_cttz_i32;
+ Module["___udivmoddi4"] = ___udivmoddi4;
+ Module["___uremdi3"] = ___uremdi3;
+
+ function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_glClear(x0) { GLctx['clear'](x0) }
+
+ function _emscripten_glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glGetUniformfv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Float');
+ }
+
+ function _glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _emscripten_exit_pointerlock() {
+ // Make sure no queued up calls will fire after this.
+ JSEvents.removeDeferredCalls(JSEvents.requestPointerLock);
+
+ if (document.exitPointerLock) {
+ document.exitPointerLock();
+ } else if (document.msExitPointerLock) {
+ document.msExitPointerLock();
+ } else if (document.mozExitPointerLock) {
+ document.mozExitPointerLock();
+ } else if (document.webkitExitPointerLock) {
+ document.webkitExitPointerLock();
+ } else {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) {
+ var result = GLctx.getAttachedShaders(GL.programs[program]);
+ var len = result.length;
+ if (len > maxCount) {
+ len = maxCount;
+ }
+ HEAP32[((count)>>2)]=len;
+ for (var i = 0; i < len; ++i) {
+ var id = GL.shaders.indexOf(result[i]);
+ assert(id !== -1, 'shader not bound to local id');
+ HEAP32[(((shaders)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glGenRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var renderbuffer = GLctx.createRenderbuffer();
+ if (!renderbuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.renderbuffers);
+ renderbuffer.name = id;
+ GL.renderbuffers[id] = renderbuffer;
+ HEAP32[(((renderbuffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) }
+
+ function _emscripten_glUniform1iv(location, count, value) {
+
+
+ GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2));
+ }
+
+ function _emscripten_glTexCoordPointer() {
+ Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1);
+ }
+
+ function _emscripten_glGetInfoLogARB() {
+ Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1);
+ }
+
+
+ function __exit(status) {
+ // void _exit(int status);
+ // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html
+ Module['exit'](status);
+ }function _exit(status) {
+ __exit(status);
+ }
+
+ function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) }
+
+ function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _glfwSetCursorPosCallback(winid, cbfun) {
+ GLFW.setCursorPosCallback(winid, cbfun);
+ }
+
+ function _glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _emscripten_glShaderBinary() {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ }
+
+ function _emscripten_glIsProgram(program) {
+ var program = GL.programs[program];
+ if (!program) return 0;
+ return GLctx.isProgram(program);
+ }
+
+ function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glUniformMatrix3fv(location, count, transpose, value) {
+
+
+ var view;
+ if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[9*count-1];
+ for (var i = 0; i < 9*count; i += 9) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*36)>>2);
+ }
+ GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view);
+ }
+
+
+ Module["___udivdi3"] = ___udivdi3;
+
+ function _emscripten_glUniform4fv(location, count, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniform4fv(GL.uniforms[location], view);
+ }
+
+ function _glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glGenFramebuffers(n, ids) {
+ for (var i = 0; i < n; ++i) {
+ var framebuffer = GLctx.createFramebuffer();
+ if (!framebuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.framebuffers);
+ framebuffer.name = id;
+ GL.framebuffers[id] = framebuffer;
+ HEAP32[(((ids)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) }
+
+ function _glfwSetWindowIconifyCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowIconifyFunc = cbfun;
+ }
+
+ function _emscripten_glDrawRangeElements() {
+ Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1);
+ }
+
+ function _emscripten_glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib2fv(index, v) {
+
+ GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]);
+ }
+
+ function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveUniform(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size, type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+
+ Module["_roundf"] = _roundf;
+
+ function _emscripten_glDeleteObjectARB() {
+ Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1);
+ }
+
+ function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove");
+ return 0;
+ }
+
+ function _emscripten_glUniform1f(location, v0) {
+ GLctx.uniform1f(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _emscripten_glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress");
+ return 0;
+ }
+
+ function _glfwSetCharCallback(winid, cbfun) {
+ GLFW.setCharCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glVertexAttrib4fv(index, v) {
+
+ GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]);
+ }
+
+ function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) }
+
+ function _glfwSetCursorEnterCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorEnterFunc = cbfun;
+ }
+
+
+ Module["_bitshift64Lshr"] = _bitshift64Lshr;
+
+ function _glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+ function _emscripten_glIsShader(shader) {
+ var s = GL.shaders[shader];
+ if (!s) return 0;
+ return GLctx.isShader(s);
+ }
+
+ function _emscripten_glDrawBuffers(n, bufs) {
+
+ var bufArray = GL.tempFixedLengthArray[n];
+ for (var i = 0; i < n; i++) {
+ bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)];
+ }
+
+ GLctx['drawBuffers'](bufArray);
+ }
+
+ function _glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _emscripten_glBindFramebuffer(target, framebuffer) {
+ GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null);
+ }
+
+ function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) }
+
+ function _emscripten_glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+
+ function ___setErrNo(value) {
+ if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value;
+ else Module.printErr('failed to set errno from JS');
+ return value;
+ }
+ Module["_sbrk"] = _sbrk;
+
+
+ Module["_bitshift64Shl"] = _bitshift64Shl;
+
+ function _emscripten_glGetShaderSource(shader, bufSize, length, source) {
+ var result = GLctx.getShaderSource(GL.shaders[shader]);
+ if (!result) return; // If an error occurs, nothing will be written to length or source.
+ if (bufSize > 0 && source) {
+ var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+
+ Module["_llvm_bswap_i32"] = _llvm_bswap_i32;
+
+ function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click");
+ return 0;
+ }
+
+ function _glfwSetKeyCallback(winid, cbfun) {
+ GLFW.setKeyCallback(winid, cbfun);
+ }
+
+ function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected");
+ return 0;
+ }
+
+ function _emscripten_glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glVertexAttribDivisor(index, divisor) {
+ GLctx['vertexAttribDivisor'](index, divisor);
+ }
+
+ function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) {
+ GLctx['drawElementsInstanced'](mode, count, type, indices, primcount);
+ }
+
+ function _emscripten_glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwSetMouseButtonCallback(winid, cbfun) {
+ GLFW.setMouseButtonCallback(winid, cbfun);
+ }
+
+ function _emscripten_glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glBindVertexArray(vao) {
+ GLctx['bindVertexArray'](GL.vaos[vao]);
+ }
+
+ function _emscripten_glLoadMatrixf() {
+ Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1);
+ }
+
+ function _glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function _glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function ___unlock() {}
+
+ function _emscripten_glColorPointer() {
+ Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1);
+ }
+
+ function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+ function _glfwDestroyWindow(winid) {
+ return GLFW.destroyWindow(winid);
+ }
+
+ function _emscripten_glFlush() { GLctx['flush']() }
+
+ function _glfwSetErrorCallback(cbfun) {
+ GLFW.errorFunc = cbfun;
+ }
+
+ function _emscripten_glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glValidateProgram(program) {
+ GLctx.validateProgram(GL.programs[program]);
+ }
+
+ function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glColorMask(red, green, blue, alpha) {
+ GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
+ }
+
+ function _emscripten_glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function _emscripten_glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _emscripten_glGenVertexArrays(n, arrays) {
+
+ for (var i = 0; i < n; i++) {
+ var vao = GLctx['createVertexArray']();
+ if (!vao) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.vaos);
+ vao.name = id;
+ GL.vaos[id] = vao;
+ HEAP32[(((arrays)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _time(ptr) {
+ var ret = (Date.now()/1000)|0;
+ if (ptr) {
+ HEAP32[((ptr)>>2)]=ret;
+ }
+ return ret;
+ }
+
+ function _emscripten_glGetBooleanv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Boolean');
+ }
+
+ function _emscripten_glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+var GLctx; GL.init();
+if (ENVIRONMENT_IS_NODE) {
+ _emscripten_get_now = function _emscripten_get_now_actual() {
+ var t = process['hrtime']();
+ return t[0] * 1e3 + t[1] / 1e6;
+ };
+ } else if (typeof dateNow !== 'undefined') {
+ _emscripten_get_now = dateNow;
+ } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') {
+ _emscripten_get_now = function() { return self['performance']['now'](); };
+ } else if (typeof performance === 'object' && typeof performance['now'] === 'function') {
+ _emscripten_get_now = function() { return performance['now'](); };
+ } else {
+ _emscripten_get_now = Date.now;
+ };
+Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) };
+ Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) };
+ Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() };
+ Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() };
+ Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() }
+ Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) };
+JSEvents.staticInit();;
+/* flush anything remaining in the buffer during shutdown */ __ATEXIT__.push(function() { var fflush = Module["_fflush"]; if (fflush) fflush(0); var printChar = ___syscall146.printChar; if (!printChar) return; var buffers = ___syscall146.buffers; if (buffers[1].length) printChar(1, 10); if (buffers[2].length) printChar(2, 10); });;
+DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC);
+
+STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP);
+
+STACK_MAX = STACK_BASE + TOTAL_STACK;
+
+DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX);
+
+HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE;
+
+staticSealed = true; // seal the static portion of memory
+
+assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack");
+
+
+
+function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function invoke_viiiii(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vd(index,a1) {
+ try {
+ Module["dynCall_vd"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vid(index,a1,a2) {
+ try {
+ Module["dynCall_vid"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vi(index,a1) {
+ try {
+ Module["dynCall_vi"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vii(index,a1,a2) {
+ try {
+ Module["dynCall_vii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_ii(index,a1) {
+ try {
+ return Module["dynCall_ii"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidd(index,a1,a2,a3) {
+ try {
+ Module["dynCall_vidd"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iiii(index,a1,a2,a3) {
+ try {
+ return Module["dynCall_iiii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ try {
+ Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viii(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidddd(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdi(index,a1,a2) {
+ try {
+ Module["dynCall_vdi"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ try {
+ Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ try {
+ Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iii(index,a1,a2) {
+ try {
+ return Module["dynCall_iii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_i(index) {
+ try {
+ return Module["dynCall_i"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_vdddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdd(index,a1,a2) {
+ try {
+ Module["dynCall_vdd"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_v(index) {
+ try {
+ Module["dynCall_v"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viid(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viid"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiii(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viiii"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
+
+Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_glfwGetMouseButton": _glfwGetMouseButton, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
+// EMSCRIPTEN_START_ASM
+var asm = (function(global, env, buffer) {
+ 'use asm';
+
+
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+
+
+ var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0;
+ var tempDoublePtr=env.tempDoublePtr|0;
+ var ABORT=env.ABORT|0;
+ var STACKTOP=env.STACKTOP|0;
+ var STACK_MAX=env.STACK_MAX|0;
+ var cttz_i8=env.cttz_i8|0;
+
+ var __THREW__ = 0;
+ var threwValue = 0;
+ var setjmpId = 0;
+ var undef = 0;
+ var nan = global.NaN, inf = global.Infinity;
+ var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0;
+ var tempRet0 = 0;
+
+ var Math_floor=global.Math.floor;
+ var Math_abs=global.Math.abs;
+ var Math_sqrt=global.Math.sqrt;
+ var Math_pow=global.Math.pow;
+ var Math_cos=global.Math.cos;
+ var Math_sin=global.Math.sin;
+ var Math_tan=global.Math.tan;
+ var Math_acos=global.Math.acos;
+ var Math_asin=global.Math.asin;
+ var Math_atan=global.Math.atan;
+ var Math_atan2=global.Math.atan2;
+ var Math_exp=global.Math.exp;
+ var Math_log=global.Math.log;
+ var Math_ceil=global.Math.ceil;
+ var Math_imul=global.Math.imul;
+ var Math_min=global.Math.min;
+ var Math_max=global.Math.max;
+ var Math_clz32=global.Math.clz32;
+ var abort=env.abort;
+ var assert=env.assert;
+ var enlargeMemory=env.enlargeMemory;
+ var getTotalMemory=env.getTotalMemory;
+ var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory;
+ var abortStackOverflow=env.abortStackOverflow;
+ var nullFunc_viiiii=env.nullFunc_viiiii;
+ var nullFunc_vd=env.nullFunc_vd;
+ var nullFunc_vid=env.nullFunc_vid;
+ var nullFunc_vi=env.nullFunc_vi;
+ var nullFunc_vii=env.nullFunc_vii;
+ var nullFunc_ii=env.nullFunc_ii;
+ var nullFunc_viddd=env.nullFunc_viddd;
+ var nullFunc_vidd=env.nullFunc_vidd;
+ var nullFunc_iiii=env.nullFunc_iiii;
+ var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii;
+ var nullFunc_viiiiii=env.nullFunc_viiiiii;
+ var nullFunc_viii=env.nullFunc_viii;
+ var nullFunc_vidddd=env.nullFunc_vidddd;
+ var nullFunc_vdi=env.nullFunc_vdi;
+ var nullFunc_viiiiiii=env.nullFunc_viiiiiii;
+ var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii;
+ var nullFunc_iii=env.nullFunc_iii;
+ var nullFunc_i=env.nullFunc_i;
+ var nullFunc_vdddddd=env.nullFunc_vdddddd;
+ var nullFunc_vdddd=env.nullFunc_vdddd;
+ var nullFunc_vdd=env.nullFunc_vdd;
+ var nullFunc_v=env.nullFunc_v;
+ var nullFunc_viid=env.nullFunc_viid;
+ var nullFunc_viiii=env.nullFunc_viiii;
+ var invoke_viiiii=env.invoke_viiiii;
+ var invoke_vd=env.invoke_vd;
+ var invoke_vid=env.invoke_vid;
+ var invoke_vi=env.invoke_vi;
+ var invoke_vii=env.invoke_vii;
+ var invoke_ii=env.invoke_ii;
+ var invoke_viddd=env.invoke_viddd;
+ var invoke_vidd=env.invoke_vidd;
+ var invoke_iiii=env.invoke_iiii;
+ var invoke_viiiiiiii=env.invoke_viiiiiiii;
+ var invoke_viiiiii=env.invoke_viiiiii;
+ var invoke_viii=env.invoke_viii;
+ var invoke_vidddd=env.invoke_vidddd;
+ var invoke_vdi=env.invoke_vdi;
+ var invoke_viiiiiii=env.invoke_viiiiiii;
+ var invoke_viiiiiiiii=env.invoke_viiiiiiiii;
+ var invoke_iii=env.invoke_iii;
+ var invoke_i=env.invoke_i;
+ var invoke_vdddddd=env.invoke_vdddddd;
+ var invoke_vdddd=env.invoke_vdddd;
+ var invoke_vdd=env.invoke_vdd;
+ var invoke_v=env.invoke_v;
+ var invoke_viid=env.invoke_viid;
+ var invoke_viiii=env.invoke_viiii;
+ var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv;
+ var _glUseProgram=env._glUseProgram;
+ var _emscripten_glShaderSource=env._emscripten_glShaderSource;
+ var _glfwCreateWindow=env._glfwCreateWindow;
+ var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler;
+ var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate;
+ var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer;
+ var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv;
+ var _emscripten_glCullFace=env._emscripten_glCullFace;
+ var _emscripten_glIsProgram=env._emscripten_glIsProgram;
+ var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate;
+ var _emscripten_glViewport=env._emscripten_glViewport;
+ var _emscripten_glFrontFace=env._emscripten_glFrontFace;
+ var _glDeleteProgram=env._glDeleteProgram;
+ var _emscripten_glUniform3fv=env._emscripten_glUniform3fv;
+ var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset;
+ var _emscripten_glUseProgram=env._emscripten_glUseProgram;
+ var _emscripten_glBlendColor=env._emscripten_glBlendColor;
+ var _glBindBuffer=env._glBindBuffer;
+ var _emscripten_glDepthFunc=env._emscripten_glDepthFunc;
+ var _glGetShaderInfoLog=env._glGetShaderInfoLog;
+ var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback;
+ var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback;
+ var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing;
+ var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback;
+ var _glDisable=env._glDisable;
+ var _glBlendFunc=env._glBlendFunc;
+ var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray;
+ var _glGetAttribLocation=env._glGetAttribLocation;
+ var _glDisableVertexAttribArray=env._glDisableVertexAttribArray;
+ var _glCreateShader=env._glCreateShader;
+ var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage;
+ var _emscripten_glVertexPointer=env._emscripten_glVertexPointer;
+ var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback;
+ var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize;
+ var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv;
+ var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource;
+ var _glUniform4f=env._glUniform4f;
+ var _llvm_stacksave=env._llvm_stacksave;
+ var _emscripten_glUniform1i=env._emscripten_glUniform1i;
+ var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate;
+ var _emscripten_glFrustum=env._emscripten_glFrustum;
+ var _emscripten_glGenBuffers=env._emscripten_glGenBuffers;
+ var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB;
+ var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback;
+ var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat;
+ var _glfwInit=env._glfwInit;
+ var _glGenBuffers=env._glGenBuffers;
+ var _glShaderSource=env._glShaderSource;
+ var _emscripten_glGetString=env._emscripten_glGetString;
+ var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer;
+ var _emscripten_glIsEnabled=env._emscripten_glIsEnabled;
+ var _emscripten_glScissor=env._emscripten_glScissor;
+ var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv;
+ var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D;
+ var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv;
+ var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB;
+ var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate;
+ var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer;
+ var ___syscall140=env.___syscall140;
+ var _glfwSetErrorCallback=env._glfwSetErrorCallback;
+ var _glfwDefaultWindowHints=env._glfwDefaultWindowHints;
+ var _glfwDestroyWindow=env._glfwDestroyWindow;
+ var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f;
+ var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib;
+ var _emscripten_glAttachShader=env._emscripten_glAttachShader;
+ var _glVertexAttribPointer=env._glVertexAttribPointer;
+ var _emscripten_glUniform2i=env._emscripten_glUniform2i;
+ var _emscripten_glUniform2f=env._emscripten_glUniform2f;
+ var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv;
+ var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv;
+ var _glGetProgramInfoLog=env._glGetProgramInfoLog;
+ var _glfwSetScrollCallback=env._glfwSetScrollCallback;
+ var _emscripten_glTexParameterf=env._emscripten_glTexParameterf;
+ var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders;
+ var _emscripten_glGenTextures=env._emscripten_glGenTextures;
+ var _emscripten_glTexParameteri=env._emscripten_glTexParameteri;
+ var _llvm_stackrestore=env._llvm_stackrestore;
+ var _glfwMakeContextCurrent=env._glfwMakeContextCurrent;
+ var _emscripten_glClear=env._emscripten_glClear;
+ var _glDrawElements=env._glDrawElements;
+ var _glBufferSubData=env._glBufferSubData;
+ var _emscripten_glValidateProgram=env._emscripten_glValidateProgram;
+ var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv;
+ var _glViewport=env._glViewport;
+ var _emscripten_glUniform4iv=env._emscripten_glUniform4iv;
+ var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv;
+ var ___setErrNo=env.___setErrNo;
+ var _eglGetProcAddress=env._eglGetProcAddress;
+ var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation;
+ var _glDeleteTextures=env._glDeleteTextures;
+ var _glDepthFunc=env._glDepthFunc;
+ var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture;
+ var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f;
+ var _emscripten_glFlush=env._emscripten_glFlush;
+ var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus;
+ var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap;
+ var _emscripten_glGetError=env._emscripten_glGetError;
+ var _emscripten_glClearDepthf=env._emscripten_glClearDepthf;
+ var _emscripten_glBufferData=env._emscripten_glBufferData;
+ var _emscripten_glUniform3i=env._emscripten_glUniform3i;
+ var _emscripten_glRotatef=env._emscripten_glRotatef;
+ var _emscripten_glDeleteShader=env._emscripten_glDeleteShader;
+ var _glEnable=env._glEnable;
+ var _emscripten_glReadPixels=env._emscripten_glReadPixels;
+ var _emscripten_glMatrixMode=env._emscripten_glMatrixMode;
+ var _glGetString=env._glGetString;
+ var _emscripten_glClearStencil=env._emscripten_glClearStencil;
+ var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation;
+ var emscriptenWebGLGet=env.emscriptenWebGLGet;
+ var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray;
+ var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation;
+ var _emscripten_get_now=env._emscripten_get_now;
+ var _emscripten_glNormalPointer=env._emscripten_glNormalPointer;
+ var _glAttachShader=env._glAttachShader;
+ var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer;
+ var _emscripten_glEnable=env._emscripten_glEnable;
+ var _glCreateProgram=env._glCreateProgram;
+ var _glUniformMatrix4fv=env._glUniformMatrix4fv;
+ var _emscripten_glClearDepth=env._emscripten_glClearDepth;
+ var ___lock=env.___lock;
+ var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData;
+ var ___syscall6=env.___syscall6;
+ var _emscripten_glIsBuffer=env._emscripten_glIsBuffer;
+ var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f;
+ var _time=env._time;
+ var ___syscall146=env.___syscall146;
+ var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
+ var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate;
+ var _exit=env._exit;
+ var _emscripten_glEnableClientState=env._emscripten_glEnableClientState;
+ var _emscripten_glUniform4i=env._emscripten_glUniform4i;
+ var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements;
+ var _glCullFace=env._glCullFace;
+ var _emscripten_glGetPointerv=env._emscripten_glGetPointerv;
+ var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback;
+ var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data;
+ var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status;
+ var _emscripten_glUniform4f=env._emscripten_glUniform4f;
+ var _emscripten_glUniform2fv=env._emscripten_glUniform2fv;
+ var _glfwGetVideoModes=env._glfwGetVideoModes;
+ var _emscripten_set_click_callback=env._emscripten_set_click_callback;
+ var _emscripten_glShaderBinary=env._emscripten_glShaderBinary;
+ var _emscripten_glDrawElements=env._emscripten_glDrawElements;
+ var _emscripten_glBlendFunc=env._emscripten_glBlendFunc;
+ var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads;
+ var _glCompressedTexImage2D=env._glCompressedTexImage2D;
+ var _emscripten_glUniform1iv=env._emscripten_glUniform1iv;
+ var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv;
+ var _glClearDepthf=env._glClearDepthf;
+ var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D;
+ var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform;
+ var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers;
+ var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays;
+ var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose;
+ var _emscripten_glUniform1fv=env._emscripten_glUniform1fv;
+ var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform;
+ var _glBindTexture=env._glBindTexture;
+ var _emscripten_glUniform3iv=env._emscripten_glUniform3iv;
+ var _emscripten_glUniform2iv=env._emscripten_glUniform2iv;
+ var _emscripten_glHint=env._emscripten_glHint;
+ var _glfwSetCharCallback=env._glfwSetCharCallback;
+ var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib;
+ var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf;
+ var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram;
+ var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers;
+ var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced;
+ var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f;
+ var _glDrawArrays=env._glDrawArrays;
+ var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D;
+ var _emscripten_memcpy_big=env._emscripten_memcpy_big;
+ var _emscripten_glPixelStorei=env._emscripten_glPixelStorei;
+ var _glCompileShader=env._glCompileShader;
+ var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status;
+ var _glfwGetMouseButton=env._glfwGetMouseButton;
+ var _emscripten_glColorPointer=env._emscripten_glColorPointer;
+ var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv;
+ var _emscripten_glFinish=env._emscripten_glFinish;
+ var _emscripten_request_pointerlock=env._emscripten_request_pointerlock;
+ var _glGetFloatv=env._glGetFloatv;
+ var _emscripten_asm_const_iii=env._emscripten_asm_const_iii;
+ var _emscripten_glDepthMask=env._emscripten_glDepthMask;
+ var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback;
+ var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers;
+ var _glfwTerminate=env._glfwTerminate;
+ var _glFrontFace=env._glFrontFace;
+ var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB;
+ var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock;
+ var _glfwSwapInterval=env._glfwSwapInterval;
+ var _glUniform1i=env._glUniform1i;
+ var _glEnableVertexAttribArray=env._glEnableVertexAttribArray;
+ var _emscripten_glStencilFunc=env._emscripten_glStencilFunc;
+ var _abort=env._abort;
+ var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv;
+ var _glDeleteBuffers=env._glDeleteBuffers;
+ var _glBufferData=env._glBufferData;
+ var _glTexImage2D=env._glTexImage2D;
+ var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv;
+ var _glfwSetKeyCallback=env._glfwSetKeyCallback;
+ var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers;
+ var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv;
+ var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity;
+ var _glDeleteShader=env._glDeleteShader;
+ var _emscripten_glUniform1f=env._emscripten_glUniform1f;
+ var _glGetProgramiv=env._glGetProgramiv;
+ var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer;
+ var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer;
+ var _glfwGetTime=env._glfwGetTime;
+ var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage;
+ var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback;
+ var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv;
+ var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray;
+ var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced;
+ var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback;
+ var _emscripten_glCreateShader=env._emscripten_glCreateShader;
+ var _emscripten_glStencilMask=env._emscripten_glStencilMask;
+ var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures;
+ var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer;
+ var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor;
+ var _glLinkProgram=env._glLinkProgram;
+ var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor;
+ var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback;
+ var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv;
+ var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv;
+ var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv;
+ var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers;
+ var _glGetShaderiv=env._glGetShaderiv;
+ var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv;
+ var _glGetUniformLocation=env._glGetUniformLocation;
+ var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB;
+ var _emscripten_glCompileShader=env._emscripten_glCompileShader;
+ var _glClear=env._glClear;
+ var _glGenTextures=env._glGenTextures;
+ var _emscripten_glDisable=env._emscripten_glDisable;
+ var _emscripten_glDepthRangef=env._emscripten_glDepthRangef;
+ var __exit=env.__exit;
+ var _emscripten_glLineWidth=env._emscripten_glLineWidth;
+ var _emscripten_glUniform3f=env._emscripten_glUniform3f;
+ var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog;
+ var _emscripten_glStencilOp=env._emscripten_glStencilOp;
+ var _glBindAttribLocation=env._glBindAttribLocation;
+ var _glPixelStorei=env._glPixelStorei;
+ var _emscripten_glColorMask=env._emscripten_glColorMask;
+ var _emscripten_glLinkProgram=env._emscripten_glLinkProgram;
+ var _emscripten_glBlendEquation=env._emscripten_glBlendEquation;
+ var _emscripten_glIsTexture=env._emscripten_glIsTexture;
+ var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv;
+ var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv;
+ var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv;
+ var _emscripten_glBindTexture=env._emscripten_glBindTexture;
+ var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback;
+ var _glfwGetCursorPos=env._glfwGetCursorPos;
+ var _emscripten_glActiveTexture=env._emscripten_glActiveTexture;
+ var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers;
+ var ___syscall54=env.___syscall54;
+ var ___unlock=env.___unlock;
+ var _emscripten_glBufferSubData=env._emscripten_glBufferSubData;
+ var _glfwSwapBuffers=env._glfwSwapBuffers;
+ var _emscripten_glDepthRange=env._emscripten_glDepthRange;
+ var _emscripten_set_main_loop=env._emscripten_set_main_loop;
+ var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog;
+ var _glfwWindowHint=env._glfwWindowHint;
+ var _emscripten_glIsShader=env._emscripten_glIsShader;
+ var _emscripten_glUniform4fv=env._emscripten_glUniform4fv;
+ var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays;
+ var _emscripten_glDrawArrays=env._emscripten_glDrawArrays;
+ var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D;
+ var _emscripten_glClearColor=env._emscripten_glClearColor;
+ var _emscripten_glCreateProgram=env._emscripten_glCreateProgram;
+ var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D;
+ var _glTexParameteri=env._glTexParameteri;
+ var _emscripten_glBindBuffer=env._emscripten_glBindBuffer;
+ var _emscripten_glGetFloatv=env._emscripten_glGetFloatv;
+ var _emscripten_glDetachShader=env._emscripten_glDetachShader;
+ var _glClearColor=env._glClearColor;
+ var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback;
+ var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback;
+ var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D;
+ var _emscripten_glTexImage2D=env._emscripten_glTexImage2D;
+ var tempFloat = 0.0;
+
+// EMSCRIPTEN_START_FUNCS
+
+function stackAlloc(size) {
+ size = size|0;
+ var ret = 0;
+ ret = STACKTOP;
+ STACKTOP = (STACKTOP + size)|0;
+ STACKTOP = (STACKTOP + 15)&-16;
+ if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0);
+
+ return ret|0;
+}
+function stackSave() {
+ return STACKTOP|0;
+}
+function stackRestore(top) {
+ top = top|0;
+ STACKTOP = top;
+}
+function establishStackSpace(stackBase, stackMax) {
+ stackBase = stackBase|0;
+ stackMax = stackMax|0;
+ STACKTOP = stackBase;
+ STACK_MAX = stackMax;
+}
+
+function setThrew(threw, value) {
+ threw = threw|0;
+ value = value|0;
+ if ((__THREW__|0) == 0) {
+ __THREW__ = threw;
+ threwValue = value;
+ }
+}
+
+function setTempRet0(value) {
+ value = value|0;
+ tempRet0 = value;
+}
+function getTempRet0() {
+ return tempRet0|0;
+}
+
+function _main() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _SetConfigFlags(32);
+ $0 = HEAP32[2]|0;
+ $1 = HEAP32[3]|0;
+ _InitWindow($0,$1,3356);
+ $2 = HEAP32[2]|0;
+ $3 = (+($2|0));
+ $4 = HEAP32[3]|0;
+ $5 = (+($4|0));
+ HEAPF32[3490] = $3;
+ HEAPF32[(13964)>>2] = $5;
+ _emscripten_set_main_loop((1|0),0,1);
+ _CloseWindow();
+ return 0;
+}
+function _UpdateDrawFrame() {
+ var $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $end$byval_copy = 0;
+ var $start$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $$byval_copy2 = sp + 44|0;
+ $end$byval_copy = sp + 24|0;
+ $start$byval_copy = sp + 16|0;
+ $0 = sp + 8|0;
+ $1 = sp;
+ $2 = sp + 40|0;
+ $3 = sp + 36|0;
+ $4 = sp + 32|0;
+ $5 = (_IsMouseButtonDown(0)|0);
+ $6 = ($5|0)==(0);
+ if ($6) {
+ $17 = (_IsMouseButtonDown(1)|0);
+ $18 = ($17|0)==(0);
+ if (!($18)) {
+ _GetMousePosition($1);
+ $19 = $1;
+ $20 = $19;
+ $21 = HEAP32[$20>>2]|0;
+ $22 = (($19) + 4)|0;
+ $23 = $22;
+ $24 = HEAP32[$23>>2]|0;
+ $25 = 13960;
+ $26 = $25;
+ HEAP32[$26>>2] = $21;
+ $27 = (($25) + 4)|0;
+ $28 = $27;
+ HEAP32[$28>>2] = $24;
+ }
+ } else {
+ _GetMousePosition($0);
+ $7 = $0;
+ $8 = $7;
+ $9 = HEAP32[$8>>2]|0;
+ $10 = (($7) + 4)|0;
+ $11 = $10;
+ $12 = HEAP32[$11>>2]|0;
+ $13 = 13952;
+ $14 = $13;
+ HEAP32[$14>>2] = $9;
+ $15 = (($13) + 4)|0;
+ $16 = $15;
+ HEAP32[$16>>2] = $12;
+ }
+ _BeginDrawing();
+ HEAP8[$2>>0] = -11;
+ $29 = ((($2)) + 1|0);
+ HEAP8[$29>>0] = -11;
+ $30 = ((($2)) + 2|0);
+ HEAP8[$30>>0] = -11;
+ $31 = ((($2)) + 3|0);
+ HEAP8[$31>>0] = -1;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$2+3>>0]|0;
+ _ClearBackground($$byval_copy2);
+ HEAP8[$3>>0] = -126;
+ $32 = ((($3)) + 1|0);
+ HEAP8[$32>>0] = -126;
+ $33 = ((($3)) + 2|0);
+ HEAP8[$33>>0] = -126;
+ $34 = ((($3)) + 3|0);
+ HEAP8[$34>>0] = -1;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$3+3>>0]|0;
+ _DrawText(3401,15,20,20,$$byval_copy2);
+ HEAP8[$4>>0] = -26;
+ $35 = ((($4)) + 1|0);
+ HEAP8[$35>>0] = 41;
+ $36 = ((($4)) + 2|0);
+ HEAP8[$36>>0] = 55;
+ $37 = ((($4)) + 3|0);
+ HEAP8[$37>>0] = -1;
+ ;HEAP32[$start$byval_copy>>2]=HEAP32[13952>>2]|0;HEAP32[$start$byval_copy+4>>2]=HEAP32[13952+4>>2]|0;
+ ;HEAP32[$end$byval_copy>>2]=HEAP32[13960>>2]|0;HEAP32[$end$byval_copy+4>>2]=HEAP32[13960+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawLineBezier($start$byval_copy,$end$byval_copy,2.0,$$byval_copy2);
+ _EndDrawing();
+ STACKTOP = sp;return;
+}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
+function _VectorLength($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ $7 = ((($0)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $8 * $8;
+ $10 = $6 + $9;
+ $11 = (+Math_sqrt((+$10)));
+ return (+$11);
+}
+function _VectorNormalize($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
+ $1 = (+_VectorLength($$byval_copy));
+ $2 = $1 == 0.0;
+ $$op = 1.0 / $1;
+ $3 = $2 ? 1.0 : $$op;
+ $4 = +HEAPF32[$0>>2];
+ $5 = $4 * $3;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = $3 * $7;
+ HEAPF32[$6>>2] = $8;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $3 * $10;
+ HEAPF32[$9>>2] = $11;
+ STACKTOP = sp;return;
+}
+function _VectorTransform($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0;
+ var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0;
+ var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = ((($0)) + 8|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = +HEAPF32[$1>>2];
+ $8 = $2 * $7;
+ $9 = ((($1)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $4 * $10;
+ $12 = $8 + $11;
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = $6 * $14;
+ $16 = $12 + $15;
+ $17 = ((($1)) + 12|0);
+ $18 = +HEAPF32[$17>>2];
+ $19 = $18 + $16;
+ HEAPF32[$0>>2] = $19;
+ $20 = ((($1)) + 16|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $2 * $21;
+ $23 = ((($1)) + 20|0);
+ $24 = +HEAPF32[$23>>2];
+ $25 = $4 * $24;
+ $26 = $22 + $25;
+ $27 = ((($1)) + 24|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $6 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 + $30;
+ HEAPF32[$3>>2] = $33;
+ $34 = ((($1)) + 32|0);
+ $35 = +HEAPF32[$34>>2];
+ $36 = $2 * $35;
+ $37 = ((($1)) + 36|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $4 * $38;
+ $40 = $36 + $39;
+ $41 = ((($1)) + 40|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = $6 * $42;
+ $44 = $40 + $43;
+ $45 = ((($1)) + 44|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $46 + $44;
+ HEAPF32[$5>>2] = $47;
+ return;
+}
+function _MatrixTranspose($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 12|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($0)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($0)) + 24|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 28|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($0)) + 32|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ((($0)) + 44|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 52|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($0)) + 56|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$1>>2] = $8;
+ HEAP32[$3>>2] = $14;
+ HEAP32[$5>>2] = $20;
+ HEAP32[$7>>2] = $2;
+ HEAP32[$9>>2] = $16;
+ HEAP32[$11>>2] = $22;
+ HEAP32[$13>>2] = $4;
+ HEAP32[$15>>2] = $10;
+ HEAP32[$17>>2] = $24;
+ HEAP32[$19>>2] = $6;
+ HEAP32[$21>>2] = $12;
+ HEAP32[$23>>2] = $18;
+ return;
+}
+function _MatrixIdentity($0) {
+ $0 = $0|0;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixTranslate($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0;
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0;
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
+ return;
+}
+function _MatrixRotate($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = +$2;
+ var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0;
+ var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0;
+ var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0;
+ var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0;
+ var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0;
+ var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0;
+ var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0;
+ var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $3 = sp;
+ _MatrixIdentity($3);
+ $4 = +HEAPF32[$1>>2];
+ $5 = ((($1)) + 4|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = ((($1)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $4 * $4;
+ $10 = $6 * $6;
+ $11 = $9 + $10;
+ $12 = $8 * $8;
+ $13 = $11 + $12;
+ $14 = (+Math_sqrt((+$13)));
+ $15 = $14 != 1.0;
+ $16 = $14 != 0.0;
+ $or$cond = $15 & $16;
+ $17 = 1.0 / $14;
+ $18 = $4 * $17;
+ $19 = $6 * $17;
+ $20 = $8 * $17;
+ $$ = $or$cond ? $20 : $8;
+ $$221 = $or$cond ? $19 : $6;
+ $$222 = $or$cond ? $18 : $4;
+ $21 = (+Math_sin((+$2)));
+ $22 = (+Math_cos((+$2)));
+ $23 = 1.0 - $22;
+ $24 = +HEAPF32[$3>>2];
+ $25 = ((($3)) + 16|0);
+ $26 = +HEAPF32[$25>>2];
+ $27 = ((($3)) + 32|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = ((($3)) + 48|0);
+ $30 = +HEAPF32[$29>>2];
+ $31 = ((($3)) + 4|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = ((($3)) + 20|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = ((($3)) + 36|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = ((($3)) + 52|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = ((($3)) + 8|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = ((($3)) + 24|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = ((($3)) + 40|0);
+ $44 = +HEAPF32[$43>>2];
+ $45 = ((($3)) + 56|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $$222 * $$222;
+ $48 = $23 * $47;
+ $49 = $22 + $48;
+ $50 = $$221 * $$222;
+ $51 = $23 * $50;
+ $52 = $21 * $$;
+ $53 = $52 + $51;
+ $54 = $$ * $$222;
+ $55 = $23 * $54;
+ $56 = $21 * $$221;
+ $57 = $55 - $56;
+ $58 = $51 - $52;
+ $59 = $$221 * $$221;
+ $60 = $23 * $59;
+ $61 = $22 + $60;
+ $62 = $$ * $$221;
+ $63 = $23 * $62;
+ $64 = $21 * $$222;
+ $65 = $64 + $63;
+ $66 = $56 + $55;
+ $67 = $63 - $64;
+ $68 = $$ * $$;
+ $69 = $23 * $68;
+ $70 = $22 + $69;
+ $71 = $24 * $49;
+ $72 = $53 * $32;
+ $73 = $71 + $72;
+ $74 = $57 * $40;
+ $75 = $73 + $74;
+ $76 = $26 * $49;
+ $77 = $53 * $34;
+ $78 = $76 + $77;
+ $79 = $57 * $42;
+ $80 = $78 + $79;
+ $81 = $28 * $49;
+ $82 = $53 * $36;
+ $83 = $81 + $82;
+ $84 = $57 * $44;
+ $85 = $83 + $84;
+ $86 = $30 * $49;
+ $87 = $53 * $38;
+ $88 = $86 + $87;
+ $89 = $57 * $46;
+ $90 = $88 + $89;
+ $91 = $24 * $58;
+ $92 = $61 * $32;
+ $93 = $91 + $92;
+ $94 = $65 * $40;
+ $95 = $93 + $94;
+ $96 = $26 * $58;
+ $97 = $61 * $34;
+ $98 = $96 + $97;
+ $99 = $65 * $42;
+ $100 = $98 + $99;
+ $101 = $28 * $58;
+ $102 = $61 * $36;
+ $103 = $101 + $102;
+ $104 = $65 * $44;
+ $105 = $103 + $104;
+ $106 = $30 * $58;
+ $107 = $61 * $38;
+ $108 = $106 + $107;
+ $109 = $65 * $46;
+ $110 = $108 + $109;
+ $111 = $24 * $66;
+ $112 = $67 * $32;
+ $113 = $111 + $112;
+ $114 = $70 * $40;
+ $115 = $113 + $114;
+ $116 = $26 * $66;
+ $117 = $67 * $34;
+ $118 = $116 + $117;
+ $119 = $70 * $42;
+ $120 = $118 + $119;
+ $121 = $28 * $66;
+ $122 = $67 * $36;
+ $123 = $121 + $122;
+ $124 = $70 * $44;
+ $125 = $123 + $124;
+ $126 = $30 * $66;
+ $127 = $67 * $38;
+ $128 = $126 + $127;
+ $129 = $70 * $46;
+ $130 = $128 + $129;
+ $131 = ((($3)) + 12|0);
+ $132 = HEAP32[$131>>2]|0;
+ $133 = ((($3)) + 28|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($3)) + 44|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = ((($3)) + 60|0);
+ $138 = HEAP32[$137>>2]|0;
+ HEAPF32[$0>>2] = $75;
+ $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95;
+ $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115;
+ $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0);
+ HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132;
+ $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80;
+ $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100;
+ $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120;
+ $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0);
+ HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134;
+ $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85;
+ $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105;
+ $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125;
+ $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0);
+ HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136;
+ $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90;
+ $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110;
+ $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130;
+ $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0);
+ HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138;
+ STACKTOP = sp;return;
+}
+function _MatrixScale($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = $1;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixMultiply($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0;
+ var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0;
+ var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0;
+ var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0;
+ var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0;
+ var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0;
+ var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0;
+ var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0;
+ var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0;
+ var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$2>>2];
+ $4 = +HEAPF32[$1>>2];
+ $5 = $3 * $4;
+ $6 = ((($2)) + 16|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ $12 = ((($2)) + 32|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($1)) + 8|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $13 * $15;
+ $17 = $11 + $16;
+ $18 = ((($2)) + 48|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = ((($1)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $19 * $21;
+ $23 = $17 + $22;
+ $24 = ((($1)) + 16|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $3 * $25;
+ $27 = ((($1)) + 20|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $7 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 24|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $13 * $32;
+ $34 = $30 + $33;
+ $35 = ((($1)) + 28|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = $19 * $36;
+ $38 = $34 + $37;
+ $39 = ((($1)) + 32|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = $3 * $40;
+ $42 = ((($1)) + 36|0);
+ $43 = +HEAPF32[$42>>2];
+ $44 = $7 * $43;
+ $45 = $41 + $44;
+ $46 = ((($1)) + 40|0);
+ $47 = +HEAPF32[$46>>2];
+ $48 = $13 * $47;
+ $49 = $45 + $48;
+ $50 = ((($1)) + 44|0);
+ $51 = +HEAPF32[$50>>2];
+ $52 = $19 * $51;
+ $53 = $49 + $52;
+ $54 = ((($1)) + 48|0);
+ $55 = +HEAPF32[$54>>2];
+ $56 = $3 * $55;
+ $57 = ((($1)) + 52|0);
+ $58 = +HEAPF32[$57>>2];
+ $59 = $7 * $58;
+ $60 = $56 + $59;
+ $61 = ((($1)) + 56|0);
+ $62 = +HEAPF32[$61>>2];
+ $63 = $13 * $62;
+ $64 = $60 + $63;
+ $65 = ((($1)) + 60|0);
+ $66 = +HEAPF32[$65>>2];
+ $67 = $19 * $66;
+ $68 = $64 + $67;
+ $69 = ((($2)) + 4|0);
+ $70 = +HEAPF32[$69>>2];
+ $71 = $4 * $70;
+ $72 = ((($2)) + 20|0);
+ $73 = +HEAPF32[$72>>2];
+ $74 = $9 * $73;
+ $75 = $71 + $74;
+ $76 = ((($2)) + 36|0);
+ $77 = +HEAPF32[$76>>2];
+ $78 = $15 * $77;
+ $79 = $75 + $78;
+ $80 = ((($2)) + 52|0);
+ $81 = +HEAPF32[$80>>2];
+ $82 = $21 * $81;
+ $83 = $79 + $82;
+ $84 = $25 * $70;
+ $85 = $28 * $73;
+ $86 = $84 + $85;
+ $87 = $32 * $77;
+ $88 = $86 + $87;
+ $89 = $36 * $81;
+ $90 = $88 + $89;
+ $91 = $40 * $70;
+ $92 = $43 * $73;
+ $93 = $91 + $92;
+ $94 = $47 * $77;
+ $95 = $93 + $94;
+ $96 = $51 * $81;
+ $97 = $95 + $96;
+ $98 = $55 * $70;
+ $99 = $58 * $73;
+ $100 = $98 + $99;
+ $101 = $62 * $77;
+ $102 = $100 + $101;
+ $103 = $66 * $81;
+ $104 = $102 + $103;
+ $105 = ((($2)) + 8|0);
+ $106 = +HEAPF32[$105>>2];
+ $107 = $4 * $106;
+ $108 = ((($2)) + 24|0);
+ $109 = +HEAPF32[$108>>2];
+ $110 = $9 * $109;
+ $111 = $107 + $110;
+ $112 = ((($2)) + 40|0);
+ $113 = +HEAPF32[$112>>2];
+ $114 = $15 * $113;
+ $115 = $111 + $114;
+ $116 = ((($2)) + 56|0);
+ $117 = +HEAPF32[$116>>2];
+ $118 = $21 * $117;
+ $119 = $115 + $118;
+ $120 = $25 * $106;
+ $121 = $28 * $109;
+ $122 = $120 + $121;
+ $123 = $32 * $113;
+ $124 = $122 + $123;
+ $125 = $36 * $117;
+ $126 = $124 + $125;
+ $127 = $40 * $106;
+ $128 = $43 * $109;
+ $129 = $127 + $128;
+ $130 = $47 * $113;
+ $131 = $129 + $130;
+ $132 = $51 * $117;
+ $133 = $131 + $132;
+ $134 = $55 * $106;
+ $135 = $58 * $109;
+ $136 = $134 + $135;
+ $137 = $62 * $113;
+ $138 = $136 + $137;
+ $139 = $66 * $117;
+ $140 = $138 + $139;
+ $141 = ((($2)) + 12|0);
+ $142 = +HEAPF32[$141>>2];
+ $143 = $4 * $142;
+ $144 = ((($2)) + 28|0);
+ $145 = +HEAPF32[$144>>2];
+ $146 = $9 * $145;
+ $147 = $143 + $146;
+ $148 = ((($2)) + 44|0);
+ $149 = +HEAPF32[$148>>2];
+ $150 = $15 * $149;
+ $151 = $147 + $150;
+ $152 = ((($2)) + 60|0);
+ $153 = +HEAPF32[$152>>2];
+ $154 = $21 * $153;
+ $155 = $151 + $154;
+ $156 = $25 * $142;
+ $157 = $28 * $145;
+ $158 = $156 + $157;
+ $159 = $32 * $149;
+ $160 = $158 + $159;
+ $161 = $36 * $153;
+ $162 = $160 + $161;
+ $163 = $40 * $142;
+ $164 = $43 * $145;
+ $165 = $163 + $164;
+ $166 = $47 * $149;
+ $167 = $165 + $166;
+ $168 = $51 * $153;
+ $169 = $167 + $168;
+ $170 = $55 * $142;
+ $171 = $58 * $145;
+ $172 = $170 + $171;
+ $173 = $62 * $149;
+ $174 = $172 + $173;
+ $175 = $66 * $153;
+ $176 = $174 + $175;
+ HEAPF32[$0>>2] = $23;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38;
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126;
+ $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162;
+ $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53;
+ $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97;
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176;
+ return;
+}
+function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ $6 = +$6;
+ var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0;
+ var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $7 = $2 - $1;
+ $8 = $7;
+ $9 = $4 - $3;
+ $10 = $9;
+ $11 = $6 - $5;
+ $12 = $11;
+ $13 = 2.0 / $8;
+ $14 = 2.0 / $10;
+ $15 = -2.0 / $12;
+ $16 = $1 + $2;
+ $17 = -$16;
+ $18 = $8;
+ $19 = $17 / $18;
+ $20 = $19;
+ $21 = $3 + $4;
+ $22 = -$21;
+ $23 = $10;
+ $24 = $22 / $23;
+ $25 = $24;
+ $26 = $5 + $6;
+ $27 = -$26;
+ $28 = $12;
+ $29 = $27 / $28;
+ $30 = $29;
+ HEAPF32[$0>>2] = $13;
+ $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0;
+ $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0;
+ $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20;
+ $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0;
+ $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14;
+ $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25;
+ $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0;
+ $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0;
+ $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15;
+ $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30;
+ $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0;
+ $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0;
+ $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0;
+ $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0;
+ return;
+}
+function _ProcessGestureEvent($0) {
+ $0 = $0|0;
+ var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0;
+ var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0;
+ var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0;
+ var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0;
+ var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0;
+ var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0;
+ var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $moveDownPosition2$byval_copy12 = sp + 8|0;
+ $moveDownPosition$byval_copy11 = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ HEAP32[3493] = $2;
+ $3 = ($2|0)<(2);
+ $4 = HEAP32[$0>>2]|0;
+ $5 = ($4|0)==(1);
+ if (!($3)) {
+ if ($5) {
+ $88 = ((($0)) + 24|0);
+ $89 = $88;
+ $90 = $89;
+ $91 = HEAP32[$90>>2]|0;
+ $92 = (($89) + 4)|0;
+ $93 = $92;
+ $94 = HEAP32[$93>>2]|0;
+ $95 = 13680;
+ $96 = $95;
+ HEAP32[$96>>2] = $91;
+ $97 = (($95) + 4)|0;
+ $98 = $97;
+ HEAP32[$98>>2] = $94;
+ $99 = ((($0)) + 32|0);
+ $100 = $99;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = (($100) + 4)|0;
+ $104 = $103;
+ $105 = HEAP32[$104>>2]|0;
+ $106 = 13720;
+ $107 = $106;
+ HEAP32[$107>>2] = $102;
+ $108 = (($106) + 4)|0;
+ $109 = $108;
+ HEAP32[$109>>2] = $105;
+ $110 = +HEAPF32[3430];
+ $111 = +HEAPF32[3420];
+ $112 = $110 - $111;
+ HEAPF32[3432] = $112;
+ $113 = +HEAPF32[(13724)>>2];
+ $114 = +HEAPF32[(13684)>>2];
+ $115 = $113 - $114;
+ HEAPF32[(13732)>>2] = $115;
+ HEAP32[3492] = 4;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 2: {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13712+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13736>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13736+4>>2]|0;
+ $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ HEAPF32[3498] = $116;
+ $117 = 13712;
+ $118 = $117;
+ $119 = HEAP32[$118>>2]|0;
+ $120 = (($117) + 4)|0;
+ $121 = $120;
+ $122 = HEAP32[$121>>2]|0;
+ $123 = 13680;
+ $124 = $123;
+ HEAP32[$124>>2] = $119;
+ $125 = (($123) + 4)|0;
+ $126 = $125;
+ HEAP32[$126>>2] = $122;
+ $127 = 13736;
+ $128 = $127;
+ $129 = HEAP32[$128>>2]|0;
+ $130 = (($127) + 4)|0;
+ $131 = $130;
+ $132 = HEAP32[$131>>2]|0;
+ $133 = 13720;
+ $134 = $133;
+ HEAP32[$134>>2] = $129;
+ $135 = (($133) + 4)|0;
+ $136 = $135;
+ HEAP32[$136>>2] = $132;
+ $137 = ((($0)) + 24|0);
+ $138 = $137;
+ $139 = $138;
+ $140 = HEAP32[$139>>2]|0;
+ $141 = (($138) + 4)|0;
+ $142 = $141;
+ $143 = HEAP32[$142>>2]|0;
+ $144 = 13712;
+ $145 = $144;
+ HEAP32[$145>>2] = $140;
+ $146 = (($144) + 4)|0;
+ $147 = $146;
+ HEAP32[$147>>2] = $143;
+ $148 = ((($0)) + 32|0);
+ $149 = $148;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = (($149) + 4)|0;
+ $153 = $152;
+ $154 = HEAP32[$153>>2]|0;
+ $155 = 13736;
+ $156 = $155;
+ HEAP32[$156>>2] = $151;
+ $157 = (($155) + 4)|0;
+ $158 = $157;
+ HEAP32[$158>>2] = $154;
+ $159 = +HEAPF32[3434];
+ $160 = +HEAPF32[3428];
+ $161 = $159 - $160;
+ HEAPF32[3432] = $161;
+ $162 = +HEAPF32[(13740)>>2];
+ $163 = +HEAPF32[(13716)>>2];
+ $164 = $162 - $163;
+ HEAPF32[(13732)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13680+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13712>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13712+4>>2]|0;
+ $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $166 = !($165 >= 0.004999999888241291);
+ if ($166) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13720>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13720+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13736>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13736+4>>2]|0;
+ $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $168 = !($167 >= 0.004999999888241291);
+ if ($168) {
+ $$sink16 = 4;
+ } else {
+ label = 29;
+ }
+ } else {
+ label = 29;
+ }
+ if ((label|0) == 29) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13712+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13736>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13736+4>>2]|0;
+ $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $170 = +HEAPF32[3498];
+ $171 = $169 - $170;
+ $172 = $171 < 0.0;
+ $$sink11 = $172 ? 256 : 512;
+ $$sink16 = $$sink11;
+ }
+ HEAP32[3492] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13712+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13736>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13736+4>>2]|0;
+ $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $174 = 360.0 - $173;
+ HEAPF32[3499] = $174;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 0: {
+ HEAPF32[3498] = 0.0;
+ HEAPF32[3499] = 0.0;
+ HEAPF32[3432] = 0.0;
+ HEAPF32[(13732)>>2] = 0.0;
+ HEAP32[3493] = 0;
+ HEAP32[3492] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+ }
+ if ($5) {
+ $6 = HEAP32[3494]|0;
+ $7 = (($6) + 1)|0;
+ HEAP32[3494] = $7;
+ $8 = HEAP32[3492]|0;
+ $9 = ($8|0)==(0);
+ $10 = ($6|0)>(0);
+ $or$cond = $10 & $9;
+ if ($or$cond) {
+ $11 = ((($0)) + 24|0);
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13680+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
+ $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $13 = $12 < 0.029999999329447746;
+ if ($13) {
+ HEAP32[3492] = 2;
+ HEAP32[3494] = 0;
+ } else {
+ label = 6;
+ }
+ } else {
+ label = 6;
+ }
+ if ((label|0) == 6) {
+ HEAP32[3494] = 1;
+ HEAP32[3492] = 1;
+ }
+ $14 = ((($0)) + 24|0);
+ $15 = $14;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = 13680;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = 13688;
+ $26 = $25;
+ HEAP32[$26>>2] = $17;
+ $27 = (($25) + 4)|0;
+ $28 = $27;
+ HEAP32[$28>>2] = $20;
+ $29 = 13696;
+ $30 = $29;
+ HEAP32[$30>>2] = $17;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $20;
+ $33 = ((($0)) + 8|0);
+ $34 = HEAP32[$33>>2]|0;
+ HEAP32[4] = $34;
+ HEAPF32[3426] = 0.0;
+ HEAPF32[(13708)>>2] = 0.0;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 0: {
+ $35 = HEAP32[3492]|0;
+ $36 = ($35|0)==(8);
+ if ($36) {
+ $37 = ((($0)) + 24|0);
+ $38 = $37;
+ $39 = $38;
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (($38) + 4)|0;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = 13696;
+ $45 = $44;
+ HEAP32[$45>>2] = $40;
+ $46 = (($44) + 4)|0;
+ $47 = $46;
+ HEAP32[$47>>2] = $43;
+ }
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13680+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13696>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13696+4>>2]|0;
+ $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $49 = $48 / 0.0;
+ HEAPF32[3495] = $49;
+ HEAP32[3496] = 0;
+ $50 = $49 > 5.0000002374872565E-4;
+ if ($50) {
+ $51 = HEAP32[4]|0;
+ $52 = ((($0)) + 8|0);
+ $53 = HEAP32[$52>>2]|0;
+ $54 = ($51|0)==($53|0);
+ if ($54) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13680+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13696>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13696+4>>2]|0;
+ $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $56 = 360.0 - $55;
+ HEAPF32[3497] = $56;
+ $57 = $56 < 30.0;
+ $58 = $56 > 330.0;
+ $or$cond3 = $57 | $58;
+ if ($or$cond3) {
+ $$sink10 = 16;
+ } else {
+ $59 = $56 > 30.0;
+ $60 = $56 < 120.0;
+ $or$cond5 = $59 & $60;
+ if ($or$cond5) {
+ $$sink10 = 64;
+ } else {
+ $61 = $56 > 120.0;
+ $62 = $56 < 210.0;
+ $or$cond7 = $61 & $62;
+ $63 = $56 > 210.0;
+ $64 = $56 < 300.0;
+ $or$cond9 = $63 & $64;
+ $$sink = $or$cond9 ? 128 : 0;
+ $$$sink = $or$cond7 ? 32 : $$sink;
+ $$sink10 = $$$sink;
+ }
+ }
+ } else {
+ label = 16;
+ }
+ } else {
+ label = 16;
+ }
+ if ((label|0) == 16) {
+ HEAPF32[3495] = 0.0;
+ HEAPF32[3497] = 0.0;
+ $$sink10 = 0;
+ }
+ HEAP32[3492] = $$sink10;
+ HEAPF32[3422] = 0.0;
+ HEAPF32[(13692)>>2] = 0.0;
+ HEAP32[3493] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 2: {
+ $65 = HEAP32[3496]|0;
+ $66 = ($65|0)==(0);
+ if ($66) {
+ HEAP32[3496] = 1;
+ }
+ $67 = ((($0)) + 24|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = 13712;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ $78 = HEAP32[3492]|0;
+ $79 = ($78|0)==(4);
+ if ($79) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13680+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13712>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13712+4>>2]|0;
+ $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $81 = !($80 >= 0.014999999664723873);
+ if (!($81)) {
+ HEAP32[3492] = 8;
+ }
+ }
+ $82 = +HEAPF32[3428];
+ $83 = +HEAPF32[3422];
+ $84 = $82 - $83;
+ HEAPF32[3426] = $84;
+ $85 = +HEAPF32[(13716)>>2];
+ $86 = +HEAPF32[(13692)>>2];
+ $87 = $85 - $86;
+ HEAPF32[(13708)>>2] = $87;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _UpdateGestures() {
+ var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3492]|0;
+ $$off = (($0) + -1)|0;
+ $1 = ($$off>>>0)<(2);
+ $2 = HEAP32[3493]|0;
+ $3 = ($2|0)<(2);
+ $or$cond3 = $1 & $3;
+ if ($or$cond3) {
+ HEAP32[3492] = 4;
+ }
+ $4 = HEAP32[3492]|0;
+ $5 = (($4) + -16)|0;
+ $6 = $5 >>> 4;
+ $7 = $5 << 28;
+ $8 = $6 | $7;
+ switch ($8|0) {
+ case 0: case 1: case 3: case 7: {
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ HEAP32[3492] = 0;
+ return;
+}
+function _GetMousePosition($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = 13744;
+ $2 = $1;
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (($1) + 4)|0;
+ $5 = $4;
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $0;
+ $8 = $7;
+ HEAP32[$8>>2] = $3;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = $6;
+ return;
+}
+function _IsMouseButtonDown($0) {
+ $0 = $0|0;
+ var $$ = 0, $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (_GetMouseButtonStatus($0)|0);
+ $2 = ($1|0)==(1);
+ $$ = $2&1;
+ return ($$|0);
+}
+function _GetScreenWidth() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3502]|0;
+ return ($0|0);
+}
+function _GetScreenHeight() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3501]|0;
+ return ($0|0);
+}
+function _GetMouseButtonStatus($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3500]|0;
+ $2 = (_glfwGetMouseButton(($1|0),($0|0))|0);
+ return ($2|0);
+}
+function _InitWindow($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _TraceLog(0,3464,$vararg_buffer);
+ HEAP32[3504] = $2;
+ _InitGraphicsDevice($0,$1);
+ _LoadDefaultFont();
+ _InitTimer();
+ (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(3|0))|0);
+ (_emscripten_set_keypress_callback((3493|0),(0|0),1,(4|0))|0);
+ (_emscripten_set_click_callback((3493|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_touchstart_callback((3493|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchend_callback((3493|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchmove_callback((3493|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchcancel_callback((3493|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_gamepadconnected_callback((0|0),1,(7|0))|0);
+ (_emscripten_set_gamepaddisconnected_callback((0|0),1,(7|0))|0);
+ $3 = HEAP32[3502]|0;
+ $4 = (+($3|0));
+ $5 = $4 * 0.5;
+ HEAPF32[3436] = $5;
+ $6 = HEAP32[3501]|0;
+ $7 = (+($6|0));
+ $8 = $7 * 0.5;
+ HEAPF32[(13748)>>2] = $8;
+ $9 = HEAP32[3505]|0;
+ $10 = ($9|0)==(0);
+ if ($10) {
+ STACKTOP = sp;return;
+ }
+ _SetTargetFPS(60);
+ _LogoAnimation();
+ STACKTOP = sp;return;
+}
+function _TraceLog($0,$1,$varargs) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $varargs = $varargs|0;
+ var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $2 = sp;
+ switch ($0|0) {
+ case 0: {
+ ;HEAP8[13784>>0]=HEAP8[8022>>0]|0;HEAP8[13784+1>>0]=HEAP8[8022+1>>0]|0;HEAP8[13784+2>>0]=HEAP8[8022+2>>0]|0;HEAP8[13784+3>>0]=HEAP8[8022+3>>0]|0;HEAP8[13784+4>>0]=HEAP8[8022+4>>0]|0;HEAP8[13784+5>>0]=HEAP8[8022+5>>0]|0;HEAP8[13784+6>>0]=HEAP8[8022+6>>0]|0;
+ break;
+ }
+ case 1: {
+ $3 = 13784;
+ $4 = $3;
+ HEAP32[$4>>2] = 1330795077;
+ $5 = (($3) + 4)|0;
+ $6 = $5;
+ HEAP32[$6>>2] = 2112082;
+ break;
+ }
+ case 2: {
+ dest=13784; src=8029; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ break;
+ }
+ case 3: {
+ $7 = 13784;
+ $8 = $7;
+ HEAP32[$8>>2] = 1430406468;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = 2112071;
+ break;
+ }
+ default: {
+ }
+ }
+ (_strcat(13784,$1)|0);
+ $strlen = (_strlen(13784)|0);
+ $endptr = (13784 + ($strlen)|0);
+ HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
+ HEAP32[$2>>2] = $varargs;
+ $11 = ($0|0)==(3);
+ if ($11) {
+ STACKTOP = sp;return;
+ }
+ (_vprintf(13784,$2)|0);
+ $12 = ($0|0)==(1);
+ if ($12) {
+ _exit(1);
+ // unreachable;
+ } else {
+ STACKTOP = sp;return;
+ }
+}
+function _InitGraphicsDevice($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0;
+ var label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $$byval_copy = sp + 136|0;
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer18 = sp + 56|0;
+ $vararg_buffer14 = sp + 48|0;
+ $vararg_buffer10 = sp + 40|0;
+ $vararg_buffer8 = sp + 32|0;
+ $vararg_buffer6 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 72|0;
+ $3 = sp + 140|0;
+ HEAP32[3502] = $0;
+ HEAP32[3501] = $1;
+ _MatrixIdentity($2);
+ dest=14096; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_glfwSetErrorCallback((1|0))|0);
+ $4 = (_glfwInit()|0);
+ $5 = ($4|0)==(0);
+ if ($5) {
+ _TraceLog(1,4164,$vararg_buffer);
+ }
+ $6 = HEAP32[3502]|0;
+ HEAP32[3540] = $6;
+ $7 = HEAP32[3501]|0;
+ HEAP32[3541] = $7;
+ _glfwDefaultWindowHints();
+ $8 = HEAP8[16812]|0;
+ $9 = $8 & 4;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ _glfwWindowHint(131075,0);
+ } else {
+ _glfwWindowHint(131075,1);
+ }
+ $11 = HEAP8[16812]|0;
+ $12 = $11 & 8;
+ $13 = ($12<<24>>24)==(0);
+ if (!($13)) {
+ _glfwWindowHint(131077,1);
+ }
+ $14 = HEAP8[16812]|0;
+ $15 = $14 & 32;
+ $16 = ($15<<24>>24)==(0);
+ if (!($16)) {
+ _glfwWindowHint(135181,4);
+ _TraceLog(0,4190,$vararg_buffer1);
+ }
+ $17 = (_rlGetVersion()|0);
+ $18 = ($17|0)==(2);
+ if ($18) {
+ _glfwWindowHint(139266,2);
+ _glfwWindowHint(139267,1);
+ } else {
+ $19 = (_rlGetVersion()|0);
+ $20 = ($19|0)==(3);
+ if ($20) {
+ _glfwWindowHint(139266,3);
+ _glfwWindowHint(139267,3);
+ _glfwWindowHint(139272,204801);
+ _glfwWindowHint(139270,0);
+ }
+ }
+ $21 = HEAP32[3542]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $47 = HEAP32[3502]|0;
+ $48 = HEAP32[3501]|0;
+ $49 = HEAP32[3504]|0;
+ $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
+ HEAP32[3500] = $50;
+ $51 = HEAP32[3502]|0;
+ HEAP32[3543] = $51;
+ $52 = HEAP32[3501]|0;
+ HEAP32[3544] = $52;
+ $54 = $50;
+ } else {
+ $23 = (_glfwGetPrimaryMonitor()|0);
+ $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0);
+ $25 = HEAP32[$$byval_copy>>2]|0;
+ $26 = ($25|0)>(0);
+ L22: do {
+ if ($26) {
+ $27 = HEAP32[3502]|0;
+ $28 = HEAP32[$$byval_copy>>2]|0;
+ $29 = HEAP32[3501]|0;
+ $$015 = 0;
+ while(1) {
+ $30 = (($24) + (($$015*24)|0)|0);
+ $31 = HEAP32[$30>>2]|0;
+ $32 = ($31|0)<($27|0);
+ if (!($32)) {
+ $33 = (((($24) + (($$015*24)|0)|0)) + 4|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = ($34|0)<($29|0);
+ if (!($35)) {
+ break;
+ }
+ }
+ $36 = (($$015) + 1)|0;
+ $37 = ($36|0)<($28|0);
+ if ($37) {
+ $$015 = $36;
+ } else {
+ break L22;
+ }
+ }
+ HEAP32[3540] = $31;
+ HEAP32[3541] = $34;
+ }
+ } while(0);
+ $38 = HEAP32[3540]|0;
+ $39 = HEAP32[3541]|0;
+ HEAP32[$vararg_buffer3>>2] = $38;
+ $vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr5>>2] = $39;
+ _TraceLog(2,4215,$vararg_buffer3);
+ $40 = HEAP32[3540]|0;
+ $41 = HEAP32[3541]|0;
+ _SetupFramebufferSize($40,$41);
+ $42 = HEAP32[3540]|0;
+ $43 = HEAP32[3541]|0;
+ $44 = HEAP32[3504]|0;
+ $45 = (_glfwGetPrimaryMonitor()|0);
+ $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
+ HEAP32[3500] = $46;
+ $54 = $46;
+ }
+ $53 = ($54|0)==(0|0);
+ if ($53) {
+ _glfwTerminate();
+ _TraceLog(1,4253,$vararg_buffer6);
+ } else {
+ _TraceLog(0,4286,$vararg_buffer8);
+ $55 = HEAP32[3543]|0;
+ $56 = HEAP32[3544]|0;
+ HEAP32[$vararg_buffer10>>2] = $55;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $56;
+ _TraceLog(0,4326,$vararg_buffer10);
+ $57 = HEAP32[3502]|0;
+ $58 = HEAP32[3501]|0;
+ HEAP32[$vararg_buffer14>>2] = $57;
+ $vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
+ HEAP32[$vararg_ptr17>>2] = $58;
+ _TraceLog(0,4347,$vararg_buffer14);
+ $59 = HEAP32[3545]|0;
+ $60 = HEAP32[3546]|0;
+ HEAP32[$vararg_buffer18>>2] = $59;
+ $vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
+ HEAP32[$vararg_ptr21>>2] = $60;
+ _TraceLog(0,4368,$vararg_buffer18);
+ }
+ $61 = HEAP32[3500]|0;
+ (_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
+ $62 = HEAP32[3500]|0;
+ (_glfwSetCursorEnterCallback(($62|0),(2|0))|0);
+ $63 = HEAP32[3500]|0;
+ (_glfwSetKeyCallback(($63|0),(1|0))|0);
+ $64 = HEAP32[3500]|0;
+ (_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
+ $65 = HEAP32[3500]|0;
+ (_glfwSetCursorPosCallback(($65|0),(1|0))|0);
+ $66 = HEAP32[3500]|0;
+ (_glfwSetCharCallback(($66|0),(3|0))|0);
+ $67 = HEAP32[3500]|0;
+ (_glfwSetScrollCallback(($67|0),(2|0))|0);
+ $68 = HEAP32[3500]|0;
+ (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0);
+ $69 = HEAP32[3500]|0;
+ _glfwMakeContextCurrent(($69|0));
+ _glfwSwapInterval(0);
+ $70 = HEAP8[16812]|0;
+ $71 = $70 & 64;
+ $72 = ($71<<24>>24)==(0);
+ if ($72) {
+ $73 = HEAP32[3502]|0;
+ $74 = HEAP32[3501]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[3543]|0;
+ $76 = HEAP32[3545]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[3544]|0;
+ $80 = HEAP32[3546]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+ }
+ _glfwSwapInterval(1);
+ _TraceLog(0,4393,$vararg_buffer22);
+ $73 = HEAP32[3502]|0;
+ $74 = HEAP32[3501]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[3543]|0;
+ $76 = HEAP32[3545]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[3544]|0;
+ $80 = HEAP32[3546]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _LoadDefaultFont() {
+ var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy1 = sp + 44|0;
+ $vararg_buffer = sp;
+ $0 = sp + 4|0;
+ $1 = sp + 24|0;
+ HEAP32[(14064)>>2] = 224;
+ $2 = (_malloc(65536)|0);
+ _memset(($2|0),0,65536)|0;
+ $$095104 = 0;$$096103 = 0;
+ while(1) {
+ $3 = (20 + ($$095104<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $$097102 = 31;
+ while(1) {
+ $16 = 1 << $$097102;
+ $17 = $4 & $16;
+ $18 = ($17|0)==(0);
+ if (!($18)) {
+ $19 = (($$097102) + ($$096103))|0;
+ $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0);
+ HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24;
+ }
+ $20 = (($$097102) + -1)|0;
+ $21 = ($$097102|0)>(0);
+ if ($21) {
+ $$097102 = $20;
+ } else {
+ break;
+ }
+ }
+ $12 = (($$095104) + 1)|0;
+ $13 = ($$095104|0)>(511);
+ $$ = $13 ? 0 : $12;
+ $14 = (($$096103) + 32)|0;
+ $15 = ($14|0)<(16384);
+ if ($15) {
+ $$095104 = $$;$$096103 = $14;
+ } else {
+ break;
+ }
+ }
+ _LoadImageEx($0,$2,128,128);
+ _ImageFormat($0,2);
+ _free($2);
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _LoadTextureFromImage($1,$$byval_copy1);
+ ;HEAP32[14040>>2]=HEAP32[$1>>2]|0;HEAP32[14040+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14040+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14040+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14040+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _UnloadImage($$byval_copy1);
+ $5 = HEAP32[(14064)>>2]|0;
+ $6 = $5 << 5;
+ $7 = (_malloc($6)|0);
+ HEAP32[(14068)>>2] = $7;
+ $8 = ($5|0)>(0);
+ if (!($8)) {
+ $$lcssa = $7;
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(14060)>>2] = $23;
+ $24 = HEAP32[3510]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3688,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ $9 = HEAP32[(14044)>>2]|0;
+ $10 = HEAP32[(14064)>>2]|0;
+ $11 = HEAP32[(14068)>>2]|0;
+ $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
+ while(1) {
+ $25 = (($$0101) + 32)|0;
+ $26 = (($27) + ($$0101<<5)|0);
+ HEAP32[$26>>2] = $25;
+ $28 = (((($27) + ($$0101<<5)|0)) + 4|0);
+ HEAP32[$28>>2] = $$090100;
+ $29 = ($$09299*11)|0;
+ $30 = (($29) + 1)|0;
+ $31 = (((($27) + ($$0101<<5)|0)) + 8|0);
+ HEAP32[$31>>2] = $30;
+ $32 = (2068 + ($$0101<<2)|0);
+ $33 = HEAP32[$32>>2]|0;
+ $34 = (((($27) + ($$0101<<5)|0)) + 12|0);
+ HEAP32[$34>>2] = $33;
+ $35 = (((($27) + ($$0101<<5)|0)) + 16|0);
+ HEAP32[$35>>2] = 10;
+ $36 = (($$090100) + 1)|0;
+ $37 = (($36) + ($33))|0;
+ $38 = ($37|0)<($9|0);
+ $39 = (($$09299) + 1)|0;
+ if ($38) {
+ $$191 = $37;$$193 = $$09299;
+ } else {
+ $40 = ($39*11)|0;
+ $41 = (($40) + 1)|0;
+ $42 = (($33) + 2)|0;
+ HEAP32[$28>>2] = 1;
+ HEAP32[$31>>2] = $41;
+ $$191 = $42;$$193 = $39;
+ }
+ $43 = (((($27) + ($$0101<<5)|0)) + 20|0);
+ HEAP32[$43>>2] = 0;
+ $44 = (((($27) + ($$0101<<5)|0)) + 24|0);
+ HEAP32[$44>>2] = 0;
+ $45 = (((($27) + ($$0101<<5)|0)) + 28|0);
+ HEAP32[$45>>2] = 0;
+ $46 = (($$0101) + 1)|0;
+ $47 = ($46|0)<($10|0);
+ if ($47) {
+ $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11;
+ } else {
+ $$lcssa = $11;
+ break;
+ }
+ }
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(14060)>>2] = $23;
+ $24 = HEAP32[3510]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3688,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _InitTimer() {
+ var $0 = 0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_time((0|0))|0);
+ _srand($0);
+ $1 = (+_GetTime());
+ HEAPF64[1722] = $1;
+ return;
+}
+function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ($3|0)==(0);
+ $5 = ((($1)) + 264|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 268|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 272|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($1)) + 276|0);
+ $12 = HEAP32[$11>>2]|0;
+ if ($4) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $8;
+ $vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
+ HEAP32[$vararg_ptr8>>2] = $10;
+ $vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
+ HEAP32[$vararg_ptr9>>2] = $12;
+ _TraceLog(0,3621,$vararg_buffer4);
+ STACKTOP = sp;return 0;
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $8;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $12;
+ _TraceLog(0,3552,$vararg_buffer);
+ STACKTOP = sp;return 0;
+ }
+ return (0)|0;
+}
+function _EmscriptenKeyboardCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(1);
+ if (!($3)) {
+ return 0;
+ }
+ $4 = ((($1)) + 32|0);
+ $5 = (_strcmp($4,3545)|0);
+ $6 = ($5|0)==(0);
+ if (!($6)) {
+ return 0;
+ }
+ (_emscripten_exit_pointerlock()|0);
+ return 0;
+}
+function _EmscriptenMouseCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0);
+ $3 = sp;
+ $4 = ($0|0)==(4);
+ if (!($4)) {
+ STACKTOP = sp;return 0;
+ }
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ $5 = HEAP32[$3>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ (_emscripten_request_pointerlock((0|0),1)|0);
+ } else {
+ (_emscripten_exit_pointerlock()|0);
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ }
+ STACKTOP = sp;return 0;
+}
+function _EmscriptenTouchCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0;
+ var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ switch ($0|0) {
+ case 22: {
+ $$sink = 1;
+ label = 4;
+ break;
+ }
+ case 23: {
+ $$sink = 0;
+ label = 4;
+ break;
+ }
+ case 24: {
+ $$sink = 2;
+ label = 4;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 4) {
+ HEAP32[$3>>2] = $$sink;
+ }
+ $4 = HEAP32[$1>>2]|0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = $4;
+ $6 = ((($1)) + 20|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($3)) + 8|0);
+ HEAP32[$8>>2] = $7;
+ $9 = ((($1)) + 72|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $10;
+ $12 = ((($1)) + 56|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = (+($13|0));
+ $15 = ((($1)) + 60|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (+($16|0));
+ $$sroa$03$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14;
+ $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17;
+ $18 = ((($1)) + 108|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = (+($19|0));
+ $21 = ((($1)) + 112|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (+($22|0));
+ $$sroa$0$0$$sroa_idx = ((($3)) + 32|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20;
+ $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23;
+ $24 = ((($3)) + 24|0);
+ $25 = $24;
+ $26 = $25;
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (($25) + 4)|0;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $31 = 13760;
+ $32 = $31;
+ HEAP32[$32>>2] = $27;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = $30;
+ $35 = ((($3)) + 32|0);
+ $36 = $35;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = (($36) + 4)|0;
+ $40 = $39;
+ $41 = HEAP32[$40>>2]|0;
+ $42 = (13768);
+ $43 = $42;
+ HEAP32[$43>>2] = $38;
+ $44 = (($42) + 4)|0;
+ $45 = $44;
+ HEAP32[$45>>2] = $41;
+ $46 = (_GetScreenWidth()|0);
+ $47 = (+($46|0));
+ $48 = +HEAPF32[$24>>2];
+ $49 = $48 / $47;
+ HEAPF32[$24>>2] = $49;
+ $50 = (_GetScreenHeight()|0);
+ $51 = (+($50|0));
+ $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2];
+ $53 = $52 / $51;
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53;
+ $54 = (_GetScreenWidth()|0);
+ $55 = (+($54|0));
+ $56 = +HEAPF32[$35>>2];
+ $57 = $56 / $55;
+ HEAPF32[$35>>2] = $57;
+ $58 = (_GetScreenHeight()|0);
+ $59 = (+($58|0));
+ $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $61 = $60 / $59;
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return 1;
+}
+function _EmscriptenGamepadCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($1)) + 1296|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ label = 3;
+ } else {
+ $6 = ((($1)) + 1300|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)<(4);
+ if ($8) {
+ $$sink = 1;
+ } else {
+ label = 3;
+ }
+ }
+ if ((label|0) == 3) {
+ $$sink = 0;
+ }
+ $9 = ((($1)) + 1300|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (14024 + ($10<<2)|0);
+ HEAP32[$11>>2] = $$sink;
+ return 0;
+}
+function _SetTargetFPS($0) {
+ $0 = $0|0;
+ var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ($0|0)<(1);
+ $2 = (+($0|0));
+ $3 = 1.0 / $2;
+ $$ = $1 ? 0.0 : $3;
+ HEAPF64[1719] = $$;
+ $4 = $3;
+ $$op = $4 * 1000.0;
+ $5 = $$op;
+ $6 = $1 ? 0.0 : $5;
+ HEAPF64[$vararg_buffer>>3] = $6;
+ _TraceLog(0,3501,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _LogoAnimation() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[3505] = 0;
+ return;
+}
+function _GetTime() {
+ var $0 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (+_glfwGetTime());
+ return (+$0);
+}
+function _LoadImageEx($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = $2 << 2;
+ $5 = Math_imul($4, $3)|0;
+ $6 = (_malloc($5)|0);
+ $7 = ($5|0)>(0);
+ if ($7) {
+ $8 = (($5) + -1)|0;
+ $9 = $8 >>> 2;
+ $$03334 = 0;$$035 = 0;
+ while(1) {
+ $10 = (($1) + ($$03334<<2)|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = (($6) + ($$035)|0);
+ HEAP8[$12>>0] = $11;
+ $13 = (((($1) + ($$03334<<2)|0)) + 1|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = $$035 | 1;
+ $16 = (($6) + ($15)|0);
+ HEAP8[$16>>0] = $14;
+ $17 = (((($1) + ($$03334<<2)|0)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = $$035 | 2;
+ $20 = (($6) + ($19)|0);
+ HEAP8[$20>>0] = $18;
+ $21 = (((($1) + ($$03334<<2)|0)) + 3|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $$035 | 3;
+ $24 = (($6) + ($23)|0);
+ HEAP8[$24>>0] = $22;
+ $25 = (($$03334) + 1)|0;
+ $26 = (($$035) + 4)|0;
+ $exitcond = ($$03334|0)==($9|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$03334 = $25;$$035 = $26;
+ }
+ }
+ }
+ HEAP32[$0>>2] = $6;
+ $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0);
+ HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2;
+ $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0);
+ HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0);
+ HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7;
+ return;
+}
+function _ImageFormat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0;
+ var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0;
+ var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0;
+ var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0;
+ var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0;
+ var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0;
+ var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0;
+ var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0;
+ var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0;
+ var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0;
+ var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0;
+ var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0;
+ var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0;
+ var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp + 4|0;
+ $vararg_buffer = sp;
+ $2 = ((($0)) + 16|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)==($1|0);
+ if ($4) {
+ STACKTOP = sp;return;
+ }
+ $5 = ($3|0)<(8);
+ $6 = ($1|0)<(8);
+ $or$cond = $6 & $5;
+ if (!($or$cond)) {
+ _TraceLog(2,4064,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
+ $7 = (_GetImageData($$byval_copy)|0);
+ $8 = HEAP32[$0>>2]|0;
+ _free($8);
+ HEAP32[$2>>2] = $1;
+ switch ($1|0) {
+ case 1: {
+ $9 = ((($0)) + 4|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 8|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = Math_imul($12, $10)|0;
+ $14 = (_malloc($13)|0);
+ HEAP32[$0>>2] = $14;
+ $15 = Math_imul($12, $10)|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $$0171188 = 0;
+ while(1) {
+ $17 = (($7) + ($$0171188<<2)|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = (+($18&255));
+ $20 = $19 * 0.29899999499320984;
+ $21 = (((($7) + ($$0171188<<2)|0)) + 1|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = (+($22&255));
+ $24 = $23 * 0.58700001239776611;
+ $25 = $20 + $24;
+ $26 = (((($7) + ($$0171188<<2)|0)) + 2|0);
+ $27 = HEAP8[$26>>0]|0;
+ $28 = (+($27&255));
+ $29 = $28 * 0.11400000005960464;
+ $30 = $25 + $29;
+ $31 = (~~(($30))&255);
+ $32 = HEAP32[$0>>2]|0;
+ $33 = (($32) + ($$0171188)|0);
+ HEAP8[$33>>0] = $31;
+ $34 = (($$0171188) + 1)|0;
+ $35 = HEAP32[$9>>2]|0;
+ $36 = HEAP32[$11>>2]|0;
+ $37 = Math_imul($36, $35)|0;
+ $38 = ($34|0)<($37|0);
+ if ($38) {
+ $$0171188 = $34;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 2: {
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = ((($0)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = $40 << 1;
+ $44 = Math_imul($43, $42)|0;
+ $45 = (_malloc($44)|0);
+ HEAP32[$0>>2] = $45;
+ $46 = HEAP32[$39>>2]|0;
+ $47 = $46 << 1;
+ $48 = Math_imul($47, $42)|0;
+ $49 = ($48|0)>(0);
+ if ($49) {
+ $$0170190 = 0;$$0172189 = 0;
+ while(1) {
+ $50 = (($7) + ($$0172189<<2)|0);
+ $51 = HEAP8[$50>>0]|0;
+ $52 = (+($51&255));
+ $53 = $52 * 0.29899999499320984;
+ $54 = (((($7) + ($$0172189<<2)|0)) + 1|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = (+($55&255));
+ $57 = $56 * 0.58700001239776611;
+ $58 = $53 + $57;
+ $59 = (((($7) + ($$0172189<<2)|0)) + 2|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = (+($60&255));
+ $62 = $61 * 0.11400000005960464;
+ $63 = $58 + $62;
+ $64 = (~~(($63))&255);
+ $65 = HEAP32[$0>>2]|0;
+ $66 = (($65) + ($$0170190)|0);
+ HEAP8[$66>>0] = $64;
+ $67 = (((($7) + ($$0172189<<2)|0)) + 3|0);
+ $68 = HEAP8[$67>>0]|0;
+ $69 = HEAP32[$0>>2]|0;
+ $70 = $$0170190 | 1;
+ $71 = (($69) + ($70)|0);
+ HEAP8[$71>>0] = $68;
+ $72 = (($$0172189) + 1)|0;
+ $73 = (($$0170190) + 2)|0;
+ $74 = HEAP32[$39>>2]|0;
+ $75 = HEAP32[$41>>2]|0;
+ $76 = $74 << 1;
+ $77 = Math_imul($76, $75)|0;
+ $78 = ($73|0)<($77|0);
+ if ($78) {
+ $$0170190 = $73;$$0172189 = $72;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 3: {
+ $79 = ((($0)) + 4|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = ((($0)) + 8|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = $80 << 1;
+ $84 = Math_imul($83, $82)|0;
+ $85 = (_malloc($84)|0);
+ HEAP32[$0>>2] = $85;
+ $86 = HEAP32[$79>>2]|0;
+ $87 = Math_imul($82, $86)|0;
+ $88 = ($87|0)>(0);
+ if ($88) {
+ $89 = HEAP8[$7>>0]|0;
+ $90 = (+($89&255));
+ $91 = $90 * 31.0;
+ $92 = $91 / 255.0;
+ $roundf179 = (+_roundf((+$92)));
+ $93 = (~~(($roundf179))&255);
+ $94 = ((($7)) + 1|0);
+ $95 = HEAP8[$94>>0]|0;
+ $96 = (+($95&255));
+ $97 = $96 * 63.0;
+ $98 = $97 / 255.0;
+ $roundf180 = (+_roundf((+$98)));
+ $99 = (~~(($roundf180))&255);
+ $100 = ((($7)) + 2|0);
+ $101 = HEAP8[$100>>0]|0;
+ $102 = (+($101&255));
+ $103 = $102 * 31.0;
+ $104 = $103 / 255.0;
+ $roundf181 = (+_roundf((+$104)));
+ $105 = (~~(($roundf181))&255);
+ $106 = $93&255;
+ $107 = $106 << 11;
+ $108 = $99&255;
+ $109 = $108 << 5;
+ $110 = $109 | $107;
+ $111 = $105&255;
+ $112 = $110 | $111;
+ $113 = $112&65535;
+ $114 = HEAP32[$0>>2]|0;
+ $115 = HEAP32[$79>>2]|0;
+ $116 = HEAP32[$81>>2]|0;
+ $117 = Math_imul($116, $115)|0;
+ $$0169192 = 0;
+ while(1) {
+ $118 = (($114) + ($$0169192<<1)|0);
+ HEAP16[$118>>1] = $113;
+ $119 = (($$0169192) + 1)|0;
+ $120 = ($119|0)<($117|0);
+ if ($120) {
+ $$0169192 = $119;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 4: {
+ $121 = ((($0)) + 4|0);
+ $122 = HEAP32[$121>>2]|0;
+ $123 = ((($0)) + 8|0);
+ $124 = HEAP32[$123>>2]|0;
+ $125 = ($122*3)|0;
+ $126 = Math_imul($125, $124)|0;
+ $127 = (_malloc($126)|0);
+ HEAP32[$0>>2] = $127;
+ $128 = HEAP32[$121>>2]|0;
+ $129 = ($128*3)|0;
+ $130 = Math_imul($129, $124)|0;
+ $131 = ($130|0)>(0);
+ if ($131) {
+ $$0168195 = 0;$$1194 = 0;
+ while(1) {
+ $132 = (($7) + ($$1194<<2)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = HEAP32[$0>>2]|0;
+ $135 = (($134) + ($$0168195)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = (((($7) + ($$1194<<2)|0)) + 1|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = HEAP32[$0>>2]|0;
+ $139 = (($$0168195) + 1)|0;
+ $140 = (($138) + ($139)|0);
+ HEAP8[$140>>0] = $137;
+ $141 = (((($7) + ($$1194<<2)|0)) + 2|0);
+ $142 = HEAP8[$141>>0]|0;
+ $143 = HEAP32[$0>>2]|0;
+ $144 = (($$0168195) + 2)|0;
+ $145 = (($143) + ($144)|0);
+ HEAP8[$145>>0] = $142;
+ $146 = (($$1194) + 1)|0;
+ $147 = (($$0168195) + 3)|0;
+ $148 = HEAP32[$121>>2]|0;
+ $149 = HEAP32[$123>>2]|0;
+ $150 = ($148*3)|0;
+ $151 = Math_imul($150, $149)|0;
+ $152 = ($147|0)<($151|0);
+ if ($152) {
+ $$0168195 = $147;$$1194 = $146;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 5: {
+ $153 = ((($0)) + 4|0);
+ $154 = HEAP32[$153>>2]|0;
+ $155 = ((($0)) + 8|0);
+ $156 = HEAP32[$155>>2]|0;
+ $157 = $154 << 1;
+ $158 = Math_imul($157, $156)|0;
+ $159 = (_malloc($158)|0);
+ HEAP32[$0>>2] = $159;
+ $160 = HEAP32[$153>>2]|0;
+ $161 = Math_imul($156, $160)|0;
+ $162 = ($161|0)>(0);
+ if ($162) {
+ $163 = HEAP32[$0>>2]|0;
+ $164 = HEAP32[$153>>2]|0;
+ $165 = HEAP32[$155>>2]|0;
+ $166 = Math_imul($165, $164)|0;
+ $$0167197 = 0;
+ while(1) {
+ $167 = (($7) + ($$0167197<<2)|0);
+ $168 = HEAP8[$167>>0]|0;
+ $169 = (+($168&255));
+ $170 = $169 * 31.0;
+ $171 = $170 / 255.0;
+ $roundf176 = (+_roundf((+$171)));
+ $172 = (~~(($roundf176))&255);
+ $173 = (((($7) + ($$0167197<<2)|0)) + 1|0);
+ $174 = HEAP8[$173>>0]|0;
+ $175 = (+($174&255));
+ $176 = $175 * 31.0;
+ $177 = $176 / 255.0;
+ $roundf177 = (+_roundf((+$177)));
+ $178 = (~~(($roundf177))&255);
+ $179 = (((($7) + ($$0167197<<2)|0)) + 2|0);
+ $180 = HEAP8[$179>>0]|0;
+ $181 = (+($180&255));
+ $182 = $181 * 31.0;
+ $183 = $182 / 255.0;
+ $roundf178 = (+_roundf((+$183)));
+ $184 = (~~(($roundf178))&255);
+ $185 = (((($7) + ($$0167197<<2)|0)) + 3|0);
+ $186 = HEAP8[$185>>0]|0;
+ $187 = ($186&255)>(50);
+ $188 = $172&255;
+ $189 = $188 << 11;
+ $190 = $178&255;
+ $191 = $190 << 6;
+ $192 = $191 | $189;
+ $193 = $184&255;
+ $194 = $193 << 1;
+ $195 = $192 | $194;
+ $196 = $187&1;
+ $197 = $195 | $196;
+ $198 = $197&65535;
+ $199 = (($163) + ($$0167197<<1)|0);
+ HEAP16[$199>>1] = $198;
+ $200 = (($$0167197) + 1)|0;
+ $201 = ($200|0)<($166|0);
+ if ($201) {
+ $$0167197 = $200;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 6: {
+ $202 = ((($0)) + 4|0);
+ $203 = HEAP32[$202>>2]|0;
+ $204 = ((($0)) + 8|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = $203 << 1;
+ $207 = Math_imul($206, $205)|0;
+ $208 = (_malloc($207)|0);
+ HEAP32[$0>>2] = $208;
+ $209 = HEAP32[$202>>2]|0;
+ $210 = Math_imul($205, $209)|0;
+ $211 = ($210|0)>(0);
+ if ($211) {
+ $212 = HEAP32[$0>>2]|0;
+ $213 = HEAP32[$202>>2]|0;
+ $214 = HEAP32[$204>>2]|0;
+ $215 = Math_imul($214, $213)|0;
+ $$0166199 = 0;
+ while(1) {
+ $216 = (($7) + ($$0166199<<2)|0);
+ $217 = HEAP8[$216>>0]|0;
+ $218 = (+($217&255));
+ $219 = $218 * 15.0;
+ $220 = $219 / 255.0;
+ $roundf = (+_roundf((+$220)));
+ $221 = (~~(($roundf))&255);
+ $222 = (((($7) + ($$0166199<<2)|0)) + 1|0);
+ $223 = HEAP8[$222>>0]|0;
+ $224 = (+($223&255));
+ $225 = $224 * 15.0;
+ $226 = $225 / 255.0;
+ $roundf173 = (+_roundf((+$226)));
+ $227 = (~~(($roundf173))&255);
+ $228 = (((($7) + ($$0166199<<2)|0)) + 2|0);
+ $229 = HEAP8[$228>>0]|0;
+ $230 = (+($229&255));
+ $231 = $230 * 15.0;
+ $232 = $231 / 255.0;
+ $roundf174 = (+_roundf((+$232)));
+ $233 = (~~(($roundf174))&255);
+ $234 = (((($7) + ($$0166199<<2)|0)) + 3|0);
+ $235 = HEAP8[$234>>0]|0;
+ $236 = (+($235&255));
+ $237 = $236 * 15.0;
+ $238 = $237 / 255.0;
+ $roundf175 = (+_roundf((+$238)));
+ $239 = (~~(($roundf175))&255);
+ $240 = $221&255;
+ $241 = $240 << 12;
+ $242 = $227&255;
+ $243 = $242 << 8;
+ $244 = $243 | $241;
+ $245 = $233&255;
+ $246 = $245 << 4;
+ $247 = $244 | $246;
+ $248 = $239&255;
+ $249 = $247 | $248;
+ $250 = $249&65535;
+ $251 = (($212) + ($$0166199<<1)|0);
+ HEAP16[$251>>1] = $250;
+ $252 = (($$0166199) + 1)|0;
+ $253 = ($252|0)<($215|0);
+ if ($253) {
+ $$0166199 = $252;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 7: {
+ $254 = ((($0)) + 4|0);
+ $255 = HEAP32[$254>>2]|0;
+ $256 = ((($0)) + 8|0);
+ $257 = HEAP32[$256>>2]|0;
+ $258 = $255 << 2;
+ $259 = Math_imul($258, $257)|0;
+ $260 = (_malloc($259)|0);
+ HEAP32[$0>>2] = $260;
+ $261 = HEAP32[$254>>2]|0;
+ $262 = $261 << 2;
+ $263 = Math_imul($262, $257)|0;
+ $264 = ($263|0)>(0);
+ if ($264) {
+ $$0202 = 0;$$2201 = 0;
+ while(1) {
+ $265 = (($7) + ($$2201<<2)|0);
+ $266 = HEAP8[$265>>0]|0;
+ $267 = HEAP32[$0>>2]|0;
+ $268 = (($267) + ($$0202)|0);
+ HEAP8[$268>>0] = $266;
+ $269 = (((($7) + ($$2201<<2)|0)) + 1|0);
+ $270 = HEAP8[$269>>0]|0;
+ $271 = HEAP32[$0>>2]|0;
+ $272 = $$0202 | 1;
+ $273 = (($271) + ($272)|0);
+ HEAP8[$273>>0] = $270;
+ $274 = (((($7) + ($$2201<<2)|0)) + 2|0);
+ $275 = HEAP8[$274>>0]|0;
+ $276 = HEAP32[$0>>2]|0;
+ $277 = $$0202 | 2;
+ $278 = (($276) + ($277)|0);
+ HEAP8[$278>>0] = $275;
+ $279 = (((($7) + ($$2201<<2)|0)) + 3|0);
+ $280 = HEAP8[$279>>0]|0;
+ $281 = HEAP32[$0>>2]|0;
+ $282 = $$0202 | 3;
+ $283 = (($281) + ($282)|0);
+ HEAP8[$283>>0] = $280;
+ $284 = (($$2201) + 1)|0;
+ $285 = (($$0202) + 4)|0;
+ $286 = HEAP32[$254>>2]|0;
+ $287 = HEAP32[$256>>2]|0;
+ $288 = $286 << 2;
+ $289 = Math_imul($288, $287)|0;
+ $290 = ($285|0)<($289|0);
+ if ($290) {
+ $$0202 = $285;$$2201 = $284;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ _free($7);
+ STACKTOP = sp;return;
+}
+function _LoadTextureFromImage($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($1)) + 4|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($1)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 12|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0);
+ $12 = HEAP32[$3>>2]|0;
+ $13 = HEAP32[$5>>2]|0;
+ HEAP32[$0>>2] = $11;
+ $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12;
+ $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13;
+ $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10;
+ $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8;
+ return;
+}
+function _UnloadImage($0) {
+ $0 = $0|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ _free($1);
+ return;
+}
+function _rlglLoadTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0;
+ var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
+ $vararg_buffer15 = sp + 64|0;
+ $vararg_buffer11 = sp + 48|0;
+ $vararg_buffer9 = sp + 40|0;
+ $vararg_buffer7 = sp + 32|0;
+ $vararg_buffer5 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $5 = sp + 68|0;
+ _glBindTexture(3553,0);
+ HEAP32[$5>>2] = 0;
+ $6 = HEAP32[3518]|0;
+ $7 = ($6|0)==(0);
+ $8 = $3 & -4;
+ $switch = ($8|0)==(8);
+ $or$cond100 = $switch & $7;
+ if ($or$cond100) {
+ _TraceLog(2,3733,$vararg_buffer);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $9 = HEAP32[3519]|0;
+ $10 = ($9|0)==(0);
+ $11 = ($3|0)==(12);
+ $or$cond7 = $11 & $10;
+ if ($or$cond7) {
+ _TraceLog(2,3777,$vararg_buffer1);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $12 = HEAP32[3520]|0;
+ $13 = ($12|0)==(0);
+ $$off = (($3) + -13)|0;
+ $14 = ($$off>>>0)<(2);
+ $or$cond = $14 & $13;
+ if ($or$cond) {
+ _TraceLog(2,3822,$vararg_buffer3);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $15 = HEAP32[3521]|0;
+ $16 = ($15|0)==(0);
+ $$off92 = (($3) + -15)|0;
+ $17 = ($$off92>>>0)<(2);
+ $or$cond96 = $17 & $16;
+ if ($or$cond96) {
+ _TraceLog(2,3867,$vararg_buffer5);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $18 = HEAP32[3522]|0;
+ $19 = ($18|0)==(0);
+ $$off93 = (($3) + -17)|0;
+ $20 = ($$off93>>>0)<(2);
+ $or$cond98 = $20 & $19;
+ if ($or$cond98) {
+ _TraceLog(2,3912,$vararg_buffer7);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ _glGenTextures(1,($5|0));
+ $21 = HEAP32[$5>>2]|0;
+ _glBindTexture(3553,($21|0));
+ do {
+ switch ($3|0) {
+ case 1: {
+ _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0));
+ break;
+ }
+ case 2: {
+ _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0));
+ break;
+ }
+ case 3: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0));
+ break;
+ }
+ case 4: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0));
+ break;
+ }
+ case 5: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0));
+ break;
+ }
+ case 6: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0));
+ break;
+ }
+ case 7: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0));
+ break;
+ }
+ case 8: {
+ $22 = HEAP32[3518]|0;
+ $23 = ($22|0)==(0);
+ if (!($23)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33776);
+ }
+ break;
+ }
+ case 9: {
+ $24 = HEAP32[3518]|0;
+ $25 = ($24|0)==(0);
+ if (!($25)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33777);
+ }
+ break;
+ }
+ case 10: {
+ $26 = HEAP32[3518]|0;
+ $27 = ($26|0)==(0);
+ if (!($27)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33778);
+ }
+ break;
+ }
+ case 11: {
+ $28 = HEAP32[3518]|0;
+ $29 = ($28|0)==(0);
+ if (!($29)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33779);
+ }
+ break;
+ }
+ case 12: {
+ $30 = HEAP32[3519]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ _LoadCompressedTexture($0,$1,$2,$4,36196);
+ }
+ break;
+ }
+ case 13: {
+ $32 = HEAP32[3520]|0;
+ $33 = ($32|0)==(0);
+ if (!($33)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37492);
+ }
+ break;
+ }
+ case 14: {
+ $34 = HEAP32[3520]|0;
+ $35 = ($34|0)==(0);
+ if (!($35)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37496);
+ }
+ break;
+ }
+ case 15: {
+ $36 = HEAP32[3521]|0;
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35840);
+ }
+ break;
+ }
+ case 16: {
+ $38 = HEAP32[3521]|0;
+ $39 = ($38|0)==(0);
+ if (!($39)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35842);
+ }
+ break;
+ }
+ case 17: {
+ $40 = HEAP32[3522]|0;
+ $41 = ($40|0)==(0);
+ if (!($41)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37808);
+ }
+ break;
+ }
+ case 18: {
+ $42 = HEAP32[3522]|0;
+ $43 = ($42|0)==(0);
+ if (!($43)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37815);
+ }
+ break;
+ }
+ default: {
+ _TraceLog(2,3957,$vararg_buffer9);
+ }
+ }
+ } while(0);
+ $44 = HEAP32[3523]|0;
+ $45 = ($44|0)==(0);
+ if ($45) {
+ _glTexParameteri(3553,10242,33071);
+ _glTexParameteri(3553,10243,33071);
+ } else {
+ _glTexParameteri(3553,10242,10497);
+ _glTexParameteri(3553,10243,10497);
+ }
+ _glTexParameteri(3553,10240,9728);
+ _glTexParameteri(3553,10241,9728);
+ _glBindTexture(3553,0);
+ $46 = HEAP32[$5>>2]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ _TraceLog(2,4035,$vararg_buffer15);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer11>>2] = $46;
+ $vararg_ptr13 = ((($vararg_buffer11)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ $vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
+ HEAP32[$vararg_ptr14>>2] = $2;
+ _TraceLog(0,3986,$vararg_buffer11);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadCompressedTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glPixelStorei(3317,1);
+ switch ($4|0) {
+ case 33776: case 33777: case 36196: case 37492: {
+ $$038 = 8;
+ break;
+ }
+ default: {
+ $$038 = 16;
+ }
+ }
+ $5 = ($3|0)<(1);
+ $6 = $1 | $2;
+ $7 = ($6|0)==(0);
+ $or$cond42 = $5 | $7;
+ if ($or$cond42) {
+ return;
+ } else {
+ $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1;
+ }
+ while(1) {
+ $8 = (($$046) + 3)|0;
+ $9 = (($8|0) / 4)&-1;
+ $10 = (($$03943) + 3)|0;
+ $11 = (($10|0) / 4)&-1;
+ $12 = Math_imul($11, $$038)|0;
+ $13 = Math_imul($12, $9)|0;
+ $14 = (($0) + ($$03744)|0);
+ _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0));
+ $15 = (($13) + ($$03744))|0;
+ $16 = (($$046|0) / 2)&-1;
+ $17 = (($$03943|0) / 2)&-1;
+ $18 = ($$046|0)<(2);
+ $$ = $18 ? 1 : $16;
+ $19 = ($$03943|0)<(2);
+ $$140 = $19 ? 1 : $17;
+ $20 = (($$03645) + 1)|0;
+ $21 = ($20|0)>=($3|0);
+ $22 = $$ | $$140;
+ $23 = ($22|0)==(0);
+ $or$cond = $21 | $23;
+ if ($or$cond) {
+ break;
+ } else {
+ $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$;
+ }
+ }
+ return;
+}
+function _GetImageData($0) {
+ $0 = $0|0;
+ var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0;
+ var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = $2 << 2;
+ $6 = Math_imul($5, $4)|0;
+ $7 = (_malloc($6)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = Math_imul($4, $8)|0;
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return ($7|0);
+ }
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = HEAP32[$0>>2]|0;
+ $$0104105 = 0;$$0106 = 0;
+ while(1) {
+ switch ($12|0) {
+ case 1: {
+ $14 = (($13) + ($$0106)|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$16>>0] = $15;
+ $17 = HEAP8[$14>>0]|0;
+ $18 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$18>>0] = $17;
+ $19 = HEAP8[$14>>0]|0;
+ $20 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$20>>0] = $19;
+ $21 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$21>>0] = -1;
+ $22 = (($$0106) + 1)|0;
+ $$1 = $22;
+ break;
+ }
+ case 2: {
+ $23 = (($13) + ($$0106)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$25>>0] = $24;
+ $26 = HEAP8[$23>>0]|0;
+ $27 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$27>>0] = $26;
+ $28 = HEAP8[$23>>0]|0;
+ $29 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$29>>0] = $28;
+ $30 = (($$0106) + 1)|0;
+ $31 = (($13) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$33>>0] = $32;
+ $34 = (($$0106) + 2)|0;
+ $$1 = $34;
+ break;
+ }
+ case 5: {
+ $35 = (($13) + ($$0106<<1)|0);
+ $36 = HEAP16[$35>>1]|0;
+ $37 = $36&65535;
+ $38 = $37 >>> 11;
+ $39 = (+($38|0));
+ $40 = $39 * 8.0;
+ $41 = (~~(($40))&255);
+ $42 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$42>>0] = $41;
+ $43 = $37 >>> 6;
+ $44 = $43 & 31;
+ $45 = (+($44|0));
+ $46 = $45 * 8.0;
+ $47 = (~~(($46))&255);
+ $48 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$48>>0] = $47;
+ $49 = $37 >>> 1;
+ $50 = $49 & 31;
+ $51 = (+($50|0));
+ $52 = $51 * 8.0;
+ $53 = (~~(($52))&255);
+ $54 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$54>>0] = $53;
+ $55 = $37 & 1;
+ $56 = (0 - ($55))|0;
+ $57 = $56&255;
+ $58 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$58>>0] = $57;
+ $59 = (($$0106) + 1)|0;
+ $$1 = $59;
+ break;
+ }
+ case 3: {
+ $60 = (($13) + ($$0106<<1)|0);
+ $61 = HEAP16[$60>>1]|0;
+ $62 = $61&65535;
+ $63 = $62 >>> 11;
+ $64 = (+($63|0));
+ $65 = $64 * 8.0;
+ $66 = (~~(($65))&255);
+ $67 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$67>>0] = $66;
+ $68 = $62 >>> 5;
+ $69 = $68 & 63;
+ $70 = (+($69|0));
+ $71 = $70 * 4.0;
+ $72 = (~~(($71))&255);
+ $73 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$73>>0] = $72;
+ $74 = $62 & 31;
+ $75 = (+($74|0));
+ $76 = $75 * 8.0;
+ $77 = (~~(($76))&255);
+ $78 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$78>>0] = $77;
+ $79 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$79>>0] = -1;
+ $80 = (($$0106) + 1)|0;
+ $$1 = $80;
+ break;
+ }
+ case 6: {
+ $81 = (($13) + ($$0106<<1)|0);
+ $82 = HEAP16[$81>>1]|0;
+ $83 = $82&65535;
+ $84 = $83 >>> 12;
+ $85 = (+($84|0));
+ $86 = $85 * 17.0;
+ $87 = (~~(($86))&255);
+ $88 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$88>>0] = $87;
+ $89 = $83 >>> 8;
+ $90 = $89 & 15;
+ $91 = (+($90|0));
+ $92 = $91 * 17.0;
+ $93 = (~~(($92))&255);
+ $94 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$94>>0] = $93;
+ $95 = $83 >>> 4;
+ $96 = $95 & 15;
+ $97 = (+($96|0));
+ $98 = $97 * 17.0;
+ $99 = (~~(($98))&255);
+ $100 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$100>>0] = $99;
+ $101 = $83 & 15;
+ $102 = (+($101|0));
+ $103 = $102 * 17.0;
+ $104 = (~~(($103))&255);
+ $105 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$105>>0] = $104;
+ $106 = (($$0106) + 1)|0;
+ $$1 = $106;
+ break;
+ }
+ case 7: {
+ $107 = (($13) + ($$0106)|0);
+ $108 = HEAP8[$107>>0]|0;
+ $109 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$109>>0] = $108;
+ $110 = (($$0106) + 1)|0;
+ $111 = (($13) + ($110)|0);
+ $112 = HEAP8[$111>>0]|0;
+ $113 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$113>>0] = $112;
+ $114 = (($$0106) + 2)|0;
+ $115 = (($13) + ($114)|0);
+ $116 = HEAP8[$115>>0]|0;
+ $117 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$117>>0] = $116;
+ $118 = (($$0106) + 3)|0;
+ $119 = (($13) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $121 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$121>>0] = $120;
+ $122 = (($$0106) + 4)|0;
+ $$1 = $122;
+ break;
+ }
+ case 4: {
+ $123 = (($13) + ($$0106)|0);
+ $124 = HEAP8[$123>>0]|0;
+ $125 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$125>>0] = $124;
+ $126 = (($$0106) + 1)|0;
+ $127 = (($13) + ($126)|0);
+ $128 = HEAP8[$127>>0]|0;
+ $129 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$129>>0] = $128;
+ $130 = (($$0106) + 2)|0;
+ $131 = (($13) + ($130)|0);
+ $132 = HEAP8[$131>>0]|0;
+ $133 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$133>>0] = $132;
+ $134 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$134>>0] = -1;
+ $135 = (($$0106) + 3)|0;
+ $$1 = $135;
+ break;
+ }
+ default: {
+ _TraceLog(2,4118,$vararg_buffer);
+ $$1 = $$0106;
+ }
+ }
+ $136 = (($$0104105) + 1)|0;
+ $137 = HEAP32[$1>>2]|0;
+ $138 = HEAP32[$3>>2]|0;
+ $139 = Math_imul($138, $137)|0;
+ $140 = ($136|0)<($139|0);
+ if ($140) {
+ $$0104105 = $136;$$0106 = $$1;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return ($7|0);
+}
+function _ErrorCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ HEAP32[$vararg_buffer>>2] = $0;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $1;
+ _TraceLog(2,7984,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlGetVersion() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 4;
+}
+function _SetupFramebufferSize($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0;
+ var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0;
+ var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0;
+ var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $vararg_buffer8 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $2 = sp + 40|0;
+ $3 = HEAP32[3502]|0;
+ $4 = ($3|0)>($0|0);
+ if (!($4)) {
+ $5 = HEAP32[3501]|0;
+ $6 = ($5|0)>($1|0);
+ if (!($6)) {
+ $30 = ($3|0)<($0|0);
+ $31 = ($5|0)<($1|0);
+ $or$cond = $30 | $31;
+ if (!($or$cond)) {
+ HEAP32[3543] = $3;
+ HEAP32[3544] = $5;
+ HEAP32[3545] = 0;
+ HEAP32[3546] = 0;
+ STACKTOP = sp;return;
+ }
+ HEAP32[$vararg_buffer8>>2] = $3;
+ $vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
+ HEAP32[$vararg_ptr11>>2] = $5;
+ $vararg_ptr12 = ((($vararg_buffer8)) + 8|0);
+ HEAP32[$vararg_ptr12>>2] = $0;
+ $vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ _TraceLog(0,7918,$vararg_buffer8);
+ $32 = (+($0|0));
+ $33 = (+($1|0));
+ $34 = $32 / $33;
+ $35 = HEAP32[3502]|0;
+ $36 = (+($35|0));
+ $37 = HEAP32[3501]|0;
+ $38 = (+($37|0));
+ $39 = $36 / $38;
+ $40 = !($34 <= $39);
+ if ($40) {
+ $44 = $34 * $38;
+ $roundf = (+_roundf((+$44)));
+ $45 = (~~(($roundf)));
+ HEAP32[3543] = $45;
+ HEAP32[3544] = $37;
+ $46 = (($45) - ($35))|0;
+ HEAP32[3545] = $46;
+ $$sink1 = 0;
+ } else {
+ HEAP32[3543] = $35;
+ $41 = $36 / $34;
+ $roundf38 = (+_roundf((+$41)));
+ $42 = (~~(($roundf38)));
+ HEAP32[3544] = $42;
+ HEAP32[3545] = 0;
+ $43 = (($42) - ($37))|0;
+ $$sink1 = $43;
+ }
+ HEAP32[3546] = $$sink1;
+ STACKTOP = sp;return;
+ }
+ }
+ $7 = HEAP32[3501]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $7;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $0;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $1;
+ _TraceLog(2,7775,$vararg_buffer);
+ $8 = (+($0|0));
+ $9 = HEAP32[3502]|0;
+ $10 = (+($9|0));
+ $11 = $8 / $10;
+ $12 = (+($1|0));
+ $13 = HEAP32[3501]|0;
+ $14 = (+($13|0));
+ $15 = $12 / $14;
+ $16 = !($11 <= $15);
+ if ($16) {
+ $22 = $10 * $15;
+ $roundf39 = (+_roundf((+$22)));
+ $23 = (~~(($roundf39)));
+ HEAP32[3543] = $23;
+ HEAP32[3544] = $1;
+ $24 = (($0) - ($23))|0;
+ HEAP32[3545] = $24;
+ $$sink = 0;
+ } else {
+ HEAP32[3543] = $0;
+ $17 = HEAP32[3501]|0;
+ $18 = (+($17|0));
+ $19 = $11 * $18;
+ $roundf40 = (+_roundf((+$19)));
+ $20 = (~~(($roundf40)));
+ HEAP32[3544] = $20;
+ HEAP32[3545] = 0;
+ $21 = (($1) - ($20))|0;
+ $$sink = $21;
+ }
+ HEAP32[3546] = $$sink;
+ $25 = HEAP32[3543]|0;
+ $26 = (+($25|0));
+ $27 = HEAP32[3502]|0;
+ $28 = (+($27|0));
+ $29 = $26 / $28;
+ _MatrixScale($2,$29,$29,$29);
+ dest=14096; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[3543] = $0;
+ HEAP32[3544] = $1;
+ HEAP32[$vararg_buffer4>>2] = $0;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $1;
+ _TraceLog(2,7853,$vararg_buffer4);
+ STACKTOP = sp;return;
+}
+function _WindowSizeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0.0, $4 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlViewport(0,0,$1,$2);
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $3 = (+($1|0));
+ $4 = (+($2|0));
+ _rlOrtho(0.0,$3,$4,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ _rlClearScreenBuffers();
+ HEAP32[3502] = $1;
+ HEAP32[3501] = $2;
+ HEAP32[3543] = $1;
+ HEAP32[3544] = $2;
+ return;
+}
+function _CursorEnterCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _KeyCallback($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $5 = HEAP32[742]|0;
+ $6 = ($5|0)==($1|0);
+ $7 = ($3|0)==(1);
+ $or$cond = $7 & $6;
+ if ($or$cond) {
+ _glfwSetWindowShouldClose(($0|0),1);
+ return;
+ }
+ $8 = $3&255;
+ $9 = (16819 + ($1)|0);
+ HEAP8[$9>>0] = $8;
+ if (!($7)) {
+ return;
+ }
+ HEAP32[741] = $1;
+ return;
+}
+function _MouseButtonCallback($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy = sp + 64|0;
+ $4 = sp + 8|0;
+ $5 = sp;
+ $6 = $2&255;
+ $7 = (16813 + ($1)|0);
+ HEAP8[$7>>0] = $6;
+ $8 = (_IsMouseButtonPressed(0)|0);
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $10 = (_IsMouseButtonReleased(0)|0);
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $$sink = 0;
+ label = 3;
+ }
+ } else {
+ $$sink = 1;
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ HEAP32[$4>>2] = $$sink;
+ }
+ $12 = ((($4)) + 8|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($4)) + 4|0);
+ HEAP32[$13>>2] = 1;
+ $14 = ((($4)) + 24|0);
+ _GetMousePosition($5);
+ $15 = $5;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = $14;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = (_GetScreenWidth()|0);
+ $26 = (+($25|0));
+ $27 = +HEAPF32[$14>>2];
+ $28 = $27 / $26;
+ HEAPF32[$14>>2] = $28;
+ $29 = (_GetScreenHeight()|0);
+ $30 = (+($29|0));
+ $31 = ((($4)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 / $30;
+ HEAPF32[$31>>2] = $33;
+ dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _MouseCursorPosCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ HEAP32[$3>>2] = 2;
+ $4 = ((($3)) + 8|0);
+ HEAP32[$4>>2] = 0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = 1;
+ $6 = $1;
+ $7 = $2;
+ $$sroa$0$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6;
+ $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7;
+ $8 = ((($3)) + 24|0);
+ $9 = $8;
+ $10 = $9;
+ $11 = HEAP32[$10>>2]|0;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ $14 = HEAP32[$13>>2]|0;
+ $15 = 13760;
+ $16 = $15;
+ HEAP32[$16>>2] = $11;
+ $17 = (($15) + 4)|0;
+ $18 = $17;
+ HEAP32[$18>>2] = $14;
+ $19 = (_GetScreenWidth()|0);
+ $20 = (+($19|0));
+ $21 = +HEAPF32[$8>>2];
+ $22 = $21 / $20;
+ HEAPF32[$8>>2] = $22;
+ $23 = (_GetScreenHeight()|0);
+ $24 = (+($23|0));
+ $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2];
+ $26 = $25 / $24;
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _CharCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[741] = $1;
+ return;
+}
+function _ScrollCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (~~(($2)));
+ HEAP32[3916] = $3;
+ return;
+}
+function _WindowIconifyCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)!=(0);
+ $$sink = $2&1;
+ HEAP32[3915] = $$sink;
+ return;
+}
+function _rlglInit($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0;
+ var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0);
+ $vararg_buffer41 = sp + 2184|0;
+ $vararg_buffer39 = sp + 2176|0;
+ $vararg_buffer36 = sp + 2168|0;
+ $vararg_buffer34 = sp + 2160|0;
+ $vararg_buffer31 = sp + 2152|0;
+ $vararg_buffer29 = sp + 2144|0;
+ $vararg_buffer27 = sp + 2136|0;
+ $vararg_buffer25 = sp + 2128|0;
+ $vararg_buffer23 = sp + 2120|0;
+ $vararg_buffer21 = sp + 2112|0;
+ $vararg_buffer19 = sp + 2104|0;
+ $vararg_buffer17 = sp + 2096|0;
+ $vararg_buffer15 = sp + 2088|0;
+ $vararg_buffer13 = sp + 2080|0;
+ $vararg_buffer10 = sp + 2072|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 2400|0;
+ $3 = sp + 2384|0;
+ $4 = sp + 2320|0;
+ $5 = sp + 2256|0;
+ $6 = sp + 2192|0;
+ $7 = (_glGetString(7936)|0);
+ HEAP32[$vararg_buffer>>2] = $7;
+ _TraceLog(0,4416,$vararg_buffer);
+ $8 = (_glGetString(7937)|0);
+ HEAP32[$vararg_buffer1>>2] = $8;
+ _TraceLog(0,4434,$vararg_buffer1);
+ $9 = (_glGetString(7938)|0);
+ HEAP32[$vararg_buffer4>>2] = $9;
+ _TraceLog(0,4452,$vararg_buffer4);
+ $10 = (_glGetString(35724)|0);
+ HEAP32[$vararg_buffer7>>2] = $10;
+ _TraceLog(0,4470,$vararg_buffer7);
+ $11 = (_glGetString(7939)|0);
+ $12 = (_strlen($11)|0);
+ $13 = (($12) + 1)|0;
+ $14 = (_malloc($13)|0);
+ _memcpy(($14|0),($11|0),($13|0))|0;
+ $$062 = 0;$$sink63 = $14;
+ while(1) {
+ $15 = (_strtok($$sink63,4488)|0);
+ $16 = (($vararg_buffer7) + ($$062<<2)|0);
+ HEAP32[$16>>2] = $15;
+ $17 = ($15|0)==(0|0);
+ $18 = (($$062) + 1)|0;
+ if ($17) {
+ break;
+ } else {
+ $$062 = $18;$$sink63 = 0;
+ }
+ }
+ _free($14);
+ $19 = (($$062) + -1)|0;
+ HEAP32[$vararg_buffer10>>2] = $19;
+ _TraceLog(0,4490,$vararg_buffer10);
+ $20 = ($$062|0)>(1);
+ if ($20) {
+ $$06167 = 0;
+ while(1) {
+ $23 = (($vararg_buffer7) + ($$06167<<2)|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = (_strcmp($24,4525)|0);
+ $26 = ($25|0)==(0);
+ if ($26) {
+ HEAP32[3581] = 1;
+ $27 = (_eglGetProcAddress((4552|0))|0);
+ HEAP32[3582] = $27;
+ $28 = (_eglGetProcAddress((4573|0))|0);
+ HEAP32[3583] = $28;
+ $29 = (_eglGetProcAddress((4594|0))|0);
+ HEAP32[3584] = $29;
+ }
+ $30 = (_strcmp($24,4618)|0);
+ $31 = ($30|0)==(0);
+ if ($31) {
+ HEAP32[3523] = 1;
+ }
+ $32 = (_strcmp($24,4638)|0);
+ $33 = ($32|0)==(0);
+ if ($33) {
+ label = 12;
+ } else {
+ $34 = HEAP32[$23>>2]|0;
+ $35 = (_strcmp($34,4670)|0);
+ $36 = ($35|0)==(0);
+ if ($36) {
+ label = 12;
+ } else {
+ $37 = (_strcmp($34,4703)|0);
+ $38 = ($37|0)==(0);
+ if ($38) {
+ label = 12;
+ }
+ }
+ }
+ if ((label|0) == 12) {
+ label = 0;
+ HEAP32[3518] = 1;
+ }
+ $39 = (_strcmp($24,4743)|0);
+ $40 = ($39|0)==(0);
+ if ($40) {
+ label = 15;
+ } else {
+ $41 = HEAP32[$23>>2]|0;
+ $42 = (_strcmp($41,4779)|0);
+ $43 = ($42|0)==(0);
+ if ($43) {
+ label = 15;
+ }
+ }
+ if ((label|0) == 15) {
+ label = 0;
+ HEAP32[3519] = 1;
+ }
+ $44 = HEAP32[$23>>2]|0;
+ $45 = (_strcmp($44,4812)|0);
+ $46 = ($45|0)==(0);
+ if ($46) {
+ HEAP32[3520] = 1;
+ }
+ $47 = (_strcmp($44,4837)|0);
+ $48 = ($47|0)==(0);
+ if ($48) {
+ HEAP32[3521] = 1;
+ }
+ $49 = (_strcmp($44,4870)|0);
+ $50 = ($49|0)==(0);
+ if ($50) {
+ HEAP32[3522] = 1;
+ }
+ $51 = (_strcmp($44,4906)|0);
+ $52 = ($51|0)==(0);
+ if ($52) {
+ HEAP32[3585] = 1;
+ _glGetFloatv(34047,(14344|0));
+ }
+ $53 = HEAP32[$23>>2]|0;
+ $54 = (_strcmp($53,4940)|0);
+ $55 = ($54|0)==(0);
+ if ($55) {
+ HEAP32[3587] = 1;
+ }
+ $56 = (($$06167) + 1)|0;
+ $exitcond70 = ($56|0)==($19|0);
+ if ($exitcond70) {
+ break;
+ } else {
+ $$06167 = $56;
+ }
+ }
+ }
+ $21 = HEAP32[3581]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ _TraceLog(2,5043,$vararg_buffer15);
+ } else {
+ _TraceLog(0,4968,$vararg_buffer13);
+ }
+ $57 = HEAP32[3523]|0;
+ $58 = ($57|0)==(0);
+ if ($58) {
+ _TraceLog(2,5179,$vararg_buffer19);
+ } else {
+ _TraceLog(0,5104,$vararg_buffer17);
+ }
+ $59 = HEAP32[3518]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ _TraceLog(0,5271,$vararg_buffer21);
+ }
+ $61 = HEAP32[3519]|0;
+ $62 = ($61|0)==(0);
+ if (!($62)) {
+ _TraceLog(0,5317,$vararg_buffer23);
+ }
+ $63 = HEAP32[3520]|0;
+ $64 = ($63|0)==(0);
+ if (!($64)) {
+ _TraceLog(0,5364,$vararg_buffer25);
+ }
+ $65 = HEAP32[3521]|0;
+ $66 = ($65|0)==(0);
+ if (!($66)) {
+ _TraceLog(0,5415,$vararg_buffer27);
+ }
+ $67 = HEAP32[3522]|0;
+ $68 = ($67|0)==(0);
+ if (!($68)) {
+ _TraceLog(0,5462,$vararg_buffer29);
+ }
+ $69 = HEAP32[3585]|0;
+ $70 = ($69|0)==(0);
+ if (!($70)) {
+ $71 = +HEAPF32[3586];
+ $72 = $71;
+ HEAPF64[$vararg_buffer31>>3] = $72;
+ _TraceLog(0,5509,$vararg_buffer31);
+ }
+ $73 = HEAP32[3587]|0;
+ $74 = ($73|0)==(0);
+ if (!($74)) {
+ _TraceLog(0,5575,$vararg_buffer34);
+ }
+ HEAP32[$vararg_buffer10>>2] = -1;
+ $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
+ HEAP32[3588] = $75;
+ $76 = ($75|0)==(0);
+ if ($76) {
+ _TraceLog(2,5679,$vararg_buffer39);
+ } else {
+ HEAP32[$vararg_buffer36>>2] = $75;
+ _TraceLog(0,5628,$vararg_buffer36);
+ }
+ _LoadDefaultShader($2);
+ dest=14356; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=14412; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _LoadDefaultBuffers();
+ $77 = (_malloc(49152)|0);
+ HEAP32[3617] = $77;
+ $$06066 = 0;
+ while(1) {
+ $79 = HEAP32[3617]|0;
+ $80 = (($79) + (($$06066*12)|0)|0);
+ _VectorZero($3);
+ ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
+ $81 = (($$06066) + 1)|0;
+ $exitcond69 = ($81|0)==(4096);
+ if ($exitcond69) {
+ break;
+ } else {
+ $$06066 = $81;
+ }
+ }
+ $78 = (_malloc(36864)|0);
+ HEAP32[3618] = $78;
+ $$05965 = 0;
+ while(1) {
+ $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
+ HEAP32[$82>>2] = 0;
+ $83 = (($78) + (($$05965*144)|0)|0);
+ HEAP32[$83>>2] = 0;
+ $84 = (($$05965) + 1)|0;
+ $exitcond = ($84|0)==(256);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05965 = $84;
+ }
+ }
+ HEAP32[3619] = 1;
+ $85 = HEAP32[3588]|0;
+ $86 = ((($78)) + 8|0);
+ HEAP32[$86>>2] = $85;
+ HEAP32[3620] = 4;
+ _MatrixIdentity($4);
+ dest=14484; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(14548); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(14612); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(14676); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(14740); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(14804); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(14868); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(14932); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(14996); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15060); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15124); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15188); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15252); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15316); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15380); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15444); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($5);
+ dest=14192; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($6);
+ dest=14256; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[3547] = 14256;
+ _glDepthFunc(515);
+ _glDisable(2929);
+ _glBlendFunc(770,771);
+ _glEnable(3042);
+ _glCullFace(1029);
+ _glFrontFace(2305);
+ _glEnable(2884);
+ _glClearColor(0.0,0.0,0.0,1.0);
+ _glClearDepthf(1.0);
+ _glClear(16640);
+ HEAP32[3877] = $0;
+ HEAP32[3878] = $1;
+ _TraceLog(0,5718,$vararg_buffer41);
+ STACKTOP = sp;return;
+}
+function _SetupViewport() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3545]|0;
+ $1 = (($0|0) / 2)&-1;
+ $2 = HEAP32[3546]|0;
+ $3 = (($2|0) / 2)&-1;
+ $4 = HEAP32[3543]|0;
+ $5 = (($4) - ($0))|0;
+ $6 = HEAP32[3544]|0;
+ $7 = (($6) - ($2))|0;
+ _rlViewport($1,$3,$5,$7);
+ return;
+}
+function _rlMatrixMode($0) {
+ $0 = $0|0;
+ var $modelview$sink = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ switch ($0|0) {
+ case 5889: {
+ $modelview$sink = 14192;
+ label = 3;
+ break;
+ }
+ case 5888: {
+ $modelview$sink = 14256;
+ label = 3;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 3) {
+ HEAP32[3547] = $modelview$sink;
+ }
+ HEAP32[3580] = $0;
+ return;
+}
+function _rlLoadIdentity() {
+ var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $0 = sp;
+ $1 = HEAP32[3547]|0;
+ _MatrixIdentity($0);
+ dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlOrtho($0,$1,$2,$3,$4,$5) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
+ _MatrixTranspose($6);
+ $8 = HEAP32[3547]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy,$$byval_copy1);
+ dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _ClearBackground($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP8[$0>>0]|0;
+ $2 = ((($0)) + 1|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = ((($0)) + 2|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = ((($0)) + 3|0);
+ $7 = HEAP8[$6>>0]|0;
+ _rlClearColor($1,$3,$5,$7);
+ return;
+}
+function _rlClearColor($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = (+($0&255));
+ $5 = $4 / 255.0;
+ $6 = (+($1&255));
+ $7 = $6 / 255.0;
+ $8 = (+($2&255));
+ $9 = $8 / 255.0;
+ $10 = (+($3&255));
+ $11 = $10 / 255.0;
+ _glClearColor((+$5),(+$7),(+$9),(+$11));
+ return;
+}
+function _rlViewport($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glViewport(($0|0),($1|0),($2|0),($3|0));
+ return;
+}
+function _LoadDefaultShader($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0);
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $1 = sp + 16|0;
+ $2 = sp + 513|0;
+ $3 = sp + 72|0;
+ _memcpy(($2|0),(6294|0),489)|0;
+ _memcpy(($3|0),(6783|0),441)|0;
+ $4 = (_LoadShaderProgram($2,$3)|0);
+ HEAP32[$1>>2] = $4;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ HEAP32[$vararg_buffer1>>2] = $4;
+ _TraceLog(2,7272,$vararg_buffer1);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $4;
+ _TraceLog(0,7224,$vararg_buffer);
+ }
+ $6 = HEAP32[$1>>2]|0;
+ $7 = ($6|0)==(0);
+ if (!($7)) {
+ _LoadDefaultShaderLocations($1);
+ }
+ dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _LoadDefaultBuffers() {
+ var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
+ var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
+ var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0;
+ var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $vararg_buffer17 = sp + 48|0;
+ $vararg_buffer14 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $0 = (_malloc(24576)|0);
+ HEAP32[(15528)>>2] = $0;
+ $1 = (_malloc(8192)|0);
+ HEAP32[(15536)>>2] = $1;
+ HEAP32[(15532)>>2] = 0;
+ HEAP32[(15540)>>2] = 0;
+ _memset(($0|0),0,24576)|0;
+ $$05972 = 0;
+ while(1) {
+ $2 = HEAP32[(15536)>>2]|0;
+ $3 = (($2) + ($$05972)|0);
+ HEAP8[$3>>0] = 0;
+ $4 = (($$05972) + 1)|0;
+ $exitcond80 = ($4|0)==(8192);
+ if ($exitcond80) {
+ break;
+ } else {
+ $$05972 = $4;
+ }
+ }
+ HEAP32[3879] = 0;
+ HEAP32[(15524)>>2] = 0;
+ HEAP32[(15520)>>2] = 0;
+ $5 = (_malloc(73728)|0);
+ HEAP32[(15576)>>2] = $5;
+ $6 = (_malloc(24576)|0);
+ HEAP32[(15584)>>2] = $6;
+ HEAP32[(15580)>>2] = 0;
+ HEAP32[(15588)>>2] = 0;
+ _memset(($5|0),0,73728)|0;
+ $$05770 = 0;
+ while(1) {
+ $7 = HEAP32[(15584)>>2]|0;
+ $8 = (($7) + ($$05770)|0);
+ HEAP8[$8>>0] = 0;
+ $9 = (($$05770) + 1)|0;
+ $exitcond78 = ($9|0)==(24576);
+ if ($exitcond78) {
+ break;
+ } else {
+ $$05770 = $9;
+ }
+ }
+ HEAP32[3891] = 0;
+ HEAP32[(15572)>>2] = 0;
+ HEAP32[(15568)>>2] = 0;
+ $10 = (_malloc(49152)|0);
+ HEAP32[(15624)>>2] = $10;
+ $11 = (_malloc(32768)|0);
+ HEAP32[(15628)>>2] = $11;
+ $12 = (_malloc(16384)|0);
+ HEAP32[(15632)>>2] = $12;
+ $13 = (_malloc(12288)|0);
+ HEAP32[(15636)>>2] = $13;
+ $14 = HEAP32[(15624)>>2]|0;
+ _memset(($14|0),0,49152)|0;
+ $15 = HEAP32[(15628)>>2]|0;
+ _memset(($15|0),0,32768)|0;
+ $$05467 = 0;
+ while(1) {
+ $17 = HEAP32[(15632)>>2]|0;
+ $18 = (($17) + ($$05467)|0);
+ HEAP8[$18>>0] = 0;
+ $19 = (($$05467) + 1)|0;
+ $exitcond75 = ($19|0)==(16384);
+ if ($exitcond75) {
+ break;
+ } else {
+ $$05467 = $19;
+ }
+ }
+ $16 = HEAP32[(15636)>>2]|0;
+ $$05365 = 0;$$066 = 0;
+ while(1) {
+ $22 = $$05365 << 2;
+ $23 = $22&65535;
+ $24 = (($16) + ($$066<<1)|0);
+ HEAP16[$24>>1] = $23;
+ $25 = $22 | 1;
+ $26 = $25&65535;
+ $27 = $$066 | 1;
+ $28 = (($16) + ($27<<1)|0);
+ HEAP16[$28>>1] = $26;
+ $29 = $22 | 2;
+ $30 = $29&65535;
+ $31 = (($$066) + 2)|0;
+ $32 = (($16) + ($31<<1)|0);
+ HEAP16[$32>>1] = $30;
+ $33 = (($$066) + 3)|0;
+ $34 = (($16) + ($33<<1)|0);
+ HEAP16[$34>>1] = $23;
+ $35 = (($$066) + 4)|0;
+ $36 = (($16) + ($35<<1)|0);
+ HEAP16[$36>>1] = $30;
+ $37 = $22 | 3;
+ $38 = $37&65535;
+ $39 = (($$066) + 5)|0;
+ $40 = (($16) + ($39<<1)|0);
+ HEAP16[$40>>1] = $38;
+ $41 = (($$05365) + 1)|0;
+ $42 = (($$066) + 6)|0;
+ $exitcond = ($41|0)==(1024);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05365 = $41;$$066 = $42;
+ }
+ }
+ HEAP32[3903] = 0;
+ HEAP32[(15616)>>2] = 0;
+ HEAP32[(15620)>>2] = 0;
+ _TraceLog(0,5765,$vararg_buffer);
+ $20 = HEAP32[3581]|0;
+ $21 = ($20|0)==(0);
+ if (!($21)) {
+ $43 = HEAP32[3582]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(15544));
+ $44 = HEAP32[3583]|0;
+ $45 = HEAP32[(15544)>>2]|0;
+ FUNCTION_TABLE_vi[$44 & 31]($45);
+ }
+ _glGenBuffers(2,((15548)|0));
+ $46 = HEAP32[(15548)>>2]|0;
+ _glBindBuffer(34962,($46|0));
+ $47 = HEAP32[(15528)>>2]|0;
+ _glBufferData(34962,24576,($47|0),35048);
+ $48 = HEAP32[(14416)>>2]|0;
+ _glEnableVertexAttribArray(($48|0));
+ $49 = HEAP32[(14416)>>2]|0;
+ _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
+ _glGenBuffers(2,((15552)|0));
+ $50 = HEAP32[(15552)>>2]|0;
+ _glBindBuffer(34962,($50|0));
+ $51 = HEAP32[(15536)>>2]|0;
+ _glBufferData(34962,8192,($51|0),35048);
+ $52 = HEAP32[(14436)>>2]|0;
+ _glEnableVertexAttribArray(($52|0));
+ $53 = HEAP32[(14436)>>2]|0;
+ _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
+ $54 = HEAP32[3581]|0;
+ $55 = ($54|0)==(0);
+ if ($55) {
+ $57 = HEAP32[(15548)>>2]|0;
+ $58 = HEAP32[(15552)>>2]|0;
+ HEAP32[$vararg_buffer3>>2] = $57;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $58;
+ _TraceLog(0,5903,$vararg_buffer3);
+ } else {
+ $56 = HEAP32[(15544)>>2]|0;
+ HEAP32[$vararg_buffer1>>2] = $56;
+ _TraceLog(0,5838,$vararg_buffer1);
+ }
+ $59 = HEAP32[3581]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ $61 = HEAP32[3582]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(15592));
+ $62 = HEAP32[3583]|0;
+ $63 = HEAP32[(15592)>>2]|0;
+ FUNCTION_TABLE_vi[$62 & 31]($63);
+ }
+ _glGenBuffers(1,((15596)|0));
+ $64 = HEAP32[(15596)>>2]|0;
+ _glBindBuffer(34962,($64|0));
+ $65 = HEAP32[(15576)>>2]|0;
+ _glBufferData(34962,73728,($65|0),35048);
+ $66 = HEAP32[(14416)>>2]|0;
+ _glEnableVertexAttribArray(($66|0));
+ $67 = HEAP32[(14416)>>2]|0;
+ _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((15600)|0));
+ $68 = HEAP32[(15600)>>2]|0;
+ _glBindBuffer(34962,($68|0));
+ $69 = HEAP32[(15584)>>2]|0;
+ _glBufferData(34962,24576,($69|0),35048);
+ $70 = HEAP32[(14436)>>2]|0;
+ _glEnableVertexAttribArray(($70|0));
+ $71 = HEAP32[(14436)>>2]|0;
+ _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
+ $72 = HEAP32[3581]|0;
+ $73 = ($72|0)==(0);
+ if ($73) {
+ $75 = HEAP32[(15596)>>2]|0;
+ $76 = HEAP32[(15600)>>2]|0;
+ HEAP32[$vararg_buffer10>>2] = $75;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $76;
+ _TraceLog(0,6049,$vararg_buffer10);
+ } else {
+ $74 = HEAP32[(15592)>>2]|0;
+ HEAP32[$vararg_buffer7>>2] = $74;
+ _TraceLog(0,5980,$vararg_buffer7);
+ }
+ $77 = HEAP32[3581]|0;
+ $78 = ($77|0)==(0);
+ if (!($78)) {
+ $79 = HEAP32[3582]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(15640));
+ $80 = HEAP32[3583]|0;
+ $81 = HEAP32[(15640)>>2]|0;
+ FUNCTION_TABLE_vi[$80 & 31]($81);
+ }
+ _glGenBuffers(1,((15644)|0));
+ $82 = HEAP32[(15644)>>2]|0;
+ _glBindBuffer(34962,($82|0));
+ $83 = HEAP32[(15624)>>2]|0;
+ _glBufferData(34962,49152,($83|0),35048);
+ $84 = HEAP32[(14416)>>2]|0;
+ _glEnableVertexAttribArray(($84|0));
+ $85 = HEAP32[(14416)>>2]|0;
+ _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((15648)|0));
+ $86 = HEAP32[(15648)>>2]|0;
+ _glBindBuffer(34962,($86|0));
+ $87 = HEAP32[(15628)>>2]|0;
+ _glBufferData(34962,32768,($87|0),35048);
+ $88 = HEAP32[(14420)>>2]|0;
+ _glEnableVertexAttribArray(($88|0));
+ $89 = HEAP32[(14420)>>2]|0;
+ _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
+ _glGenBuffers(1,((15652)|0));
+ $90 = HEAP32[(15652)>>2]|0;
+ _glBindBuffer(34962,($90|0));
+ $91 = HEAP32[(15632)>>2]|0;
+ _glBufferData(34962,16384,($91|0),35048);
+ $92 = HEAP32[(14436)>>2]|0;
+ _glEnableVertexAttribArray(($92|0));
+ $93 = HEAP32[(14436)>>2]|0;
+ _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
+ _glGenBuffers(1,((15656)|0));
+ $94 = HEAP32[(15656)>>2]|0;
+ _glBindBuffer(34963,($94|0));
+ $95 = HEAP32[(15636)>>2]|0;
+ _glBufferData(34963,12288,($95|0),35044);
+ $96 = HEAP32[3581]|0;
+ $97 = ($96|0)==(0);
+ if ($97) {
+ $99 = HEAP32[(15644)>>2]|0;
+ $100 = HEAP32[(15648)>>2]|0;
+ $101 = HEAP32[(15652)>>2]|0;
+ $102 = HEAP32[(15656)>>2]|0;
+ HEAP32[$vararg_buffer17>>2] = $99;
+ $vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
+ HEAP32[$vararg_ptr20>>2] = $100;
+ $vararg_ptr21 = ((($vararg_buffer17)) + 8|0);
+ HEAP32[$vararg_ptr21>>2] = $101;
+ $vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
+ HEAP32[$vararg_ptr22>>2] = $102;
+ _TraceLog(0,6195,$vararg_buffer17);
+ } else {
+ $98 = HEAP32[(15640)>>2]|0;
+ HEAP32[$vararg_buffer14>>2] = $98;
+ _TraceLog(0,6130,$vararg_buffer14);
+ }
+ $103 = HEAP32[3581]|0;
+ $104 = ($103|0)==(0);
+ if ($104) {
+ STACKTOP = sp;return;
+ }
+ $105 = HEAP32[3583]|0;
+ FUNCTION_TABLE_vi[$105 & 31](0);
+ STACKTOP = sp;return;
+}
+function _LoadShaderProgram($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer19 = sp + 56|0;
+ $vararg_buffer16 = sp + 48|0;
+ $vararg_buffer13 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 80|0;
+ $3 = sp + 76|0;
+ $4 = sp + 72|0;
+ $5 = sp + 68|0;
+ $6 = (_glCreateShader(35633)|0);
+ $7 = (_glCreateShader(35632)|0);
+ HEAP32[$2>>2] = $0;
+ HEAP32[$3>>2] = $1;
+ _glShaderSource(($6|0),1,($2|0),(0|0));
+ _glShaderSource(($7|0),1,($3|0),(0|0));
+ HEAP32[$4>>2] = 0;
+ _glCompileShader(($6|0));
+ _glGetShaderiv(($6|0),35713,($4|0));
+ $8 = HEAP32[$4>>2]|0;
+ $9 = ($8|0)==(1);
+ if ($9) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ _TraceLog(0,7528,$vararg_buffer4);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ _TraceLog(2,7476,$vararg_buffer);
+ HEAP32[$vararg_buffer>>2] = 0;
+ _glGetShaderiv(($6|0),35716,($vararg_buffer|0));
+ $10 = HEAP32[$vararg_buffer>>2]|0;
+ $11 = (_llvm_stacksave()|0);
+ $$alloca_mul = $10;
+ $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);;
+ $13 = HEAP32[$vararg_buffer>>2]|0;
+ _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
+ HEAP32[$vararg_buffer1>>2] = $12;
+ _TraceLog(0,7525,$vararg_buffer1);
+ _llvm_stackrestore(($11|0));
+ }
+ _glCompileShader(($7|0));
+ _glGetShaderiv(($7|0),35713,($4|0));
+ $14 = HEAP32[$4>>2]|0;
+ $15 = ($14|0)==(1);
+ if ($15) {
+ HEAP32[$vararg_buffer13>>2] = $7;
+ _TraceLog(0,7629,$vararg_buffer13);
+ } else {
+ HEAP32[$vararg_buffer7>>2] = $7;
+ _TraceLog(2,7578,$vararg_buffer7);
+ HEAP32[$vararg_buffer7>>2] = 0;
+ _glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
+ $16 = HEAP32[$vararg_buffer7>>2]|0;
+ $17 = (_llvm_stacksave()|0);
+ $$alloca_mul34 = $16;
+ $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);;
+ $19 = HEAP32[$vararg_buffer7>>2]|0;
+ _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
+ HEAP32[$vararg_buffer10>>2] = $18;
+ _TraceLog(0,7525,$vararg_buffer10);
+ _llvm_stackrestore(($17|0));
+ }
+ $20 = (_glCreateProgram()|0);
+ _glAttachShader(($20|0),($6|0));
+ _glAttachShader(($20|0),($7|0));
+ _glBindAttribLocation(($20|0),0,(7320|0));
+ _glBindAttribLocation(($20|0),1,(7335|0));
+ _glBindAttribLocation(($20|0),2,(7366|0));
+ _glBindAttribLocation(($20|0),3,(7393|0));
+ _glBindAttribLocation(($20|0),4,(7379|0));
+ _glBindAttribLocation(($20|0),5,(7350|0));
+ _glLinkProgram(($20|0));
+ _glGetProgramiv(($20|0),35714,($4|0));
+ $21 = HEAP32[$4>>2]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ HEAP32[$vararg_buffer16>>2] = $20;
+ _TraceLog(2,7681,$vararg_buffer16);
+ HEAP32[$vararg_buffer16>>2] = 0;
+ _glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
+ $23 = HEAP32[$vararg_buffer16>>2]|0;
+ $24 = (_llvm_stacksave()|0);
+ $$alloca_mul36 = $23;
+ $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);;
+ $26 = HEAP32[$vararg_buffer16>>2]|0;
+ _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
+ HEAP32[$vararg_buffer19>>2] = $25;
+ _TraceLog(0,7525,$vararg_buffer19);
+ _glDeleteProgram(($20|0));
+ _llvm_stackrestore(($24|0));
+ $$0 = 0;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer22>>2] = $20;
+ _TraceLog(0,7727,$vararg_buffer22);
+ $$0 = $20;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadDefaultShaderLocations($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = (_glGetAttribLocation(($1|0),(7320|0))|0);
+ $3 = ((($0)) + 4|0);
+ HEAP32[$3>>2] = $2;
+ $4 = HEAP32[$0>>2]|0;
+ $5 = (_glGetAttribLocation(($4|0),(7335|0))|0);
+ $6 = ((($0)) + 8|0);
+ HEAP32[$6>>2] = $5;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = (_glGetAttribLocation(($7|0),(7350|0))|0);
+ $9 = ((($0)) + 12|0);
+ HEAP32[$9>>2] = $8;
+ $10 = HEAP32[$0>>2]|0;
+ $11 = (_glGetAttribLocation(($10|0),(7366|0))|0);
+ $12 = ((($0)) + 16|0);
+ HEAP32[$12>>2] = $11;
+ $13 = HEAP32[$0>>2]|0;
+ $14 = (_glGetAttribLocation(($13|0),(7379|0))|0);
+ $15 = ((($0)) + 20|0);
+ HEAP32[$15>>2] = $14;
+ $16 = HEAP32[$0>>2]|0;
+ $17 = (_glGetAttribLocation(($16|0),(7393|0))|0);
+ $18 = ((($0)) + 24|0);
+ HEAP32[$18>>2] = $17;
+ $19 = HEAP32[$0>>2]|0;
+ $20 = (_glGetUniformLocation(($19|0),(7405|0))|0);
+ $21 = ((($0)) + 28|0);
+ HEAP32[$21>>2] = $20;
+ $22 = HEAP32[$0>>2]|0;
+ $23 = (_glGetUniformLocation(($22|0),(7415|0))|0);
+ $24 = ((($0)) + 32|0);
+ HEAP32[$24>>2] = $23;
+ $25 = HEAP32[$0>>2]|0;
+ $26 = (_glGetUniformLocation(($25|0),(7426|0))|0);
+ $27 = ((($0)) + 36|0);
+ HEAP32[$27>>2] = $26;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = (_glGetUniformLocation(($28|0),(7437|0))|0);
+ $30 = ((($0)) + 40|0);
+ HEAP32[$30>>2] = $29;
+ $31 = HEAP32[$0>>2]|0;
+ $32 = (_glGetUniformLocation(($31|0),(7449|0))|0);
+ $33 = ((($0)) + 44|0);
+ HEAP32[$33>>2] = $32;
+ $34 = HEAP32[$0>>2]|0;
+ $35 = (_glGetUniformLocation(($34|0),(7458|0))|0);
+ $36 = ((($0)) + 48|0);
+ HEAP32[$36>>2] = $35;
+ $37 = HEAP32[$0>>2]|0;
+ $38 = (_glGetUniformLocation(($37|0),(7467|0))|0);
+ $39 = ((($0)) + 52|0);
+ HEAP32[$39>>2] = $38;
+ return;
+}
+function _IsMouseButtonPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (16813 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (16816 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _IsMouseButtonReleased($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (16813 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (16816 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(0);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlClearScreenBuffers() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glClear(16640);
+ return;
+}
+function _CloseWindow() {
+ var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultFont();
+ _rlglClose();
+ $0 = HEAP32[3500]|0;
+ _glfwDestroyWindow(($0|0));
+ _glfwTerminate();
+ _TraceLog(0,8039,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultFont() {
+ var $$byval_copy = 0, $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[14040>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[14040+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[14040+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[14040+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[14040+16>>2]|0;
+ _UnloadTexture($$byval_copy);
+ $0 = HEAP32[(14068)>>2]|0;
+ _free($0);
+ STACKTOP = sp;return;
+}
+function _rlglClose() {
+ var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultShader();
+ _UnloadDefaultBuffers();
+ _glDeleteTextures(1,(14352|0));
+ $0 = HEAP32[3588]|0;
+ HEAP32[$vararg_buffer>>2] = $0;
+ _TraceLog(0,8066,$vararg_buffer);
+ $1 = HEAP32[3618]|0;
+ _free($1);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultShader() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glUseProgram(0);
+ $0 = HEAP32[3589]|0;
+ _glDeleteProgram(($0|0));
+ return;
+}
+function _UnloadDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3581]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[3583]|0;
+ FUNCTION_TABLE_vi[$2 & 31](0);
+ }
+ _glDisableVertexAttribArray(0);
+ _glDisableVertexAttribArray(1);
+ _glDisableVertexAttribArray(2);
+ _glDisableVertexAttribArray(3);
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ _glDeleteBuffers(1,((15548)|0));
+ _glDeleteBuffers(1,((15552)|0));
+ _glDeleteBuffers(1,((15596)|0));
+ _glDeleteBuffers(1,((15600)|0));
+ _glDeleteBuffers(1,((15644)|0));
+ _glDeleteBuffers(1,((15648)|0));
+ _glDeleteBuffers(1,((15652)|0));
+ _glDeleteBuffers(1,((15656)|0));
+ $3 = HEAP32[3581]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[3584]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(15544));
+ $6 = HEAP32[3584]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(15592));
+ $7 = HEAP32[3584]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(15640));
+ }
+ $8 = HEAP32[(15528)>>2]|0;
+ _free($8);
+ $9 = HEAP32[(15536)>>2]|0;
+ _free($9);
+ $10 = HEAP32[(15576)>>2]|0;
+ _free($10);
+ $11 = HEAP32[(15584)>>2]|0;
+ _free($11);
+ $12 = HEAP32[(15624)>>2]|0;
+ _free($12);
+ $13 = HEAP32[(15628)>>2]|0;
+ _free($13);
+ $14 = HEAP32[(15632)>>2]|0;
+ _free($14);
+ $15 = HEAP32[(15636)>>2]|0;
+ _free($15);
+ return;
+}
+function _UnloadTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)==(0);
+ if ($2) {
+ STACKTOP = sp;return;
+ }
+ _rlDeleteTextures($1);
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ _TraceLog(0,8131,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlDeleteTextures($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $0;
+ $2 = ($0|0)==(0);
+ if (!($2)) {
+ _glDeleteTextures(1,($1|0));
+ }
+ STACKTOP = sp;return;
+}
+function _BeginDrawing() {
+ var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $downscaleView$byval_copy = sp;
+ $0 = (+_GetTime());
+ HEAPF64[1739] = $0;
+ $1 = +HEAPF64[1722];
+ $2 = $0 - $1;
+ HEAPF64[1740] = $2;
+ HEAPF64[1722] = $0;
+ _rlClearScreenBuffers();
+ _rlLoadIdentity();
+ dest=$downscaleView$byval_copy; src=14096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_MatrixToFloat($downscaleView$byval_copy)|0);
+ _rlMultMatrixf(15668);
+ STACKTOP = sp;return;
+}
+function _MatrixToFloat($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ HEAP32[3917] = $1;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ HEAP32[(15672)>>2] = $3;
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[(15676)>>2] = $5;
+ $6 = ((($0)) + 12|0);
+ $7 = HEAP32[$6>>2]|0;
+ HEAP32[(15680)>>2] = $7;
+ $8 = ((($0)) + 16|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[(15684)>>2] = $9;
+ $10 = ((($0)) + 20|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[(15688)>>2] = $11;
+ $12 = ((($0)) + 24|0);
+ $13 = HEAP32[$12>>2]|0;
+ HEAP32[(15692)>>2] = $13;
+ $14 = ((($0)) + 28|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[(15696)>>2] = $15;
+ $16 = ((($0)) + 32|0);
+ $17 = HEAP32[$16>>2]|0;
+ HEAP32[(15700)>>2] = $17;
+ $18 = ((($0)) + 36|0);
+ $19 = HEAP32[$18>>2]|0;
+ HEAP32[(15704)>>2] = $19;
+ $20 = ((($0)) + 40|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[(15708)>>2] = $21;
+ $22 = ((($0)) + 44|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(15712)>>2] = $23;
+ $24 = ((($0)) + 48|0);
+ $25 = HEAP32[$24>>2]|0;
+ HEAP32[(15716)>>2] = $25;
+ $26 = ((($0)) + 52|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[(15720)>>2] = $27;
+ $28 = ((($0)) + 56|0);
+ $29 = HEAP32[$28>>2]|0;
+ HEAP32[(15724)>>2] = $29;
+ $30 = ((($0)) + 60|0);
+ $31 = HEAP32[$30>>2]|0;
+ HEAP32[(15728)>>2] = $31;
+ return (15668|0);
+}
+function _rlMultMatrixf($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$1>>2] = $3;
+ $4 = ((($1)) + 4|0);
+ $5 = ((($0)) + 4|0);
+ $6 = HEAP32[$5>>2]|0;
+ HEAP32[$4>>2] = $6;
+ $7 = ((($1)) + 8|0);
+ $8 = ((($0)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[$7>>2] = $9;
+ $10 = ((($1)) + 12|0);
+ $11 = ((($0)) + 12|0);
+ $12 = HEAP32[$11>>2]|0;
+ HEAP32[$10>>2] = $12;
+ $13 = ((($1)) + 16|0);
+ $14 = ((($0)) + 16|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[$13>>2] = $15;
+ $16 = ((($1)) + 20|0);
+ $17 = ((($0)) + 20|0);
+ $18 = HEAP32[$17>>2]|0;
+ HEAP32[$16>>2] = $18;
+ $19 = ((($1)) + 24|0);
+ $20 = ((($0)) + 24|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[$19>>2] = $21;
+ $22 = ((($1)) + 28|0);
+ $23 = ((($0)) + 28|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$22>>2] = $24;
+ $25 = ((($1)) + 32|0);
+ $26 = ((($0)) + 32|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[$25>>2] = $27;
+ $28 = ((($1)) + 36|0);
+ $29 = ((($0)) + 36|0);
+ $30 = HEAP32[$29>>2]|0;
+ HEAP32[$28>>2] = $30;
+ $31 = ((($1)) + 40|0);
+ $32 = ((($0)) + 40|0);
+ $33 = HEAP32[$32>>2]|0;
+ HEAP32[$31>>2] = $33;
+ $34 = ((($1)) + 44|0);
+ $35 = ((($0)) + 44|0);
+ $36 = HEAP32[$35>>2]|0;
+ HEAP32[$34>>2] = $36;
+ $37 = ((($1)) + 48|0);
+ $38 = ((($0)) + 48|0);
+ $39 = HEAP32[$38>>2]|0;
+ HEAP32[$37>>2] = $39;
+ $40 = ((($1)) + 52|0);
+ $41 = ((($0)) + 52|0);
+ $42 = HEAP32[$41>>2]|0;
+ HEAP32[$40>>2] = $42;
+ $43 = ((($1)) + 56|0);
+ $44 = ((($0)) + 56|0);
+ $45 = HEAP32[$44>>2]|0;
+ HEAP32[$43>>2] = $45;
+ $46 = ((($1)) + 60|0);
+ $47 = ((($0)) + 60|0);
+ $48 = HEAP32[$47>>2]|0;
+ HEAP32[$46>>2] = $48;
+ $49 = HEAP32[3547]|0;
+ dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$$byval_copy,$$byval_copy1);
+ dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _EndDrawing() {
+ var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlglDraw();
+ _SwapBuffers();
+ _PollInputEvents();
+ $0 = (+_GetTime());
+ HEAPF64[1739] = $0;
+ $1 = +HEAPF64[1722];
+ $2 = $0 - $1;
+ HEAPF64[1741] = $2;
+ HEAPF64[1722] = $0;
+ $3 = +HEAPF64[1740];
+ $4 = $2 + $3;
+ HEAPF64[1742] = $4;
+ $5 = +HEAPF64[1719];
+ $6 = $4 < $5;
+ if (!($6)) {
+ return;
+ }
+ $7 = $5 - $4;
+ $8 = $7 * 1000.0;
+ $9 = $8;
+ _Wait($9);
+ $10 = (+_GetTime());
+ HEAPF64[1739] = $10;
+ $11 = +HEAPF64[1722];
+ $12 = $10 - $11;
+ HEAPF64[1722] = $10;
+ $13 = +HEAPF64[1742];
+ $14 = $12 + $13;
+ HEAPF64[1742] = $14;
+ return;
+}
+function _rlglDraw() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _UpdateDefaultBuffers();
+ _DrawDefaultBuffers();
+ return;
+}
+function _SwapBuffers() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3500]|0;
+ _glfwSwapBuffers(($0|0));
+ return;
+}
+function _PollInputEvents() {
+ var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0;
+ var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0);
+ $0 = sp + 1440|0;
+ $1 = sp + 1432|0;
+ $2 = sp;
+ _UpdateGestures();
+ HEAP32[741] = -1;
+ HEAP32[743] = -1;
+ HEAP32[3933] = 0;
+ $3 = HEAP32[3500]|0;
+ _glfwGetCursorPos(($3|0),($0|0),($1|0));
+ $4 = +HEAPF64[$0>>3];
+ $5 = $4;
+ HEAPF32[3436] = $5;
+ $6 = +HEAPF64[$1>>3];
+ $7 = $6;
+ HEAPF32[(13748)>>2] = $7;
+ _memcpy((17331|0),(16819|0),512)|0;
+ ;HEAP8[16816>>0]=HEAP8[16813>>0]|0;HEAP8[16816+1>>0]=HEAP8[16813+1>>0]|0;HEAP8[16816+2>>0]=HEAP8[16813+2>>0]|0;
+ $8 = HEAP32[3916]|0;
+ HEAP32[3503] = $8;
+ HEAP32[3916] = 0;
+ $9 = (_emscripten_get_num_gamepads()|0);
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return;
+ }
+ $11 = ((($2)) + 12|0);
+ $12 = ((($2)) + 8|0);
+ $$05160 = 0;
+ while(1) {
+ $scevgep = (17843 + ($$05160<<5)|0);
+ $scevgep67 = (17971 + ($$05160<<5)|0);
+ dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
+ $14 = ($13|0)==(0);
+ if ($14) {
+ $15 = HEAP32[$11>>2]|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $17 = HEAP32[$11>>2]|0;
+ $$04857 = 0;
+ while(1) {
+ $21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ($22|0)==(1);
+ $24 = ((17971 + ($$05160<<5)|0) + ($$04857)|0);
+ if ($23) {
+ HEAP8[$24>>0] = 1;
+ HEAP32[743] = $$04857;
+ } else {
+ HEAP8[$24>>0] = 0;
+ }
+ $25 = (($$04857) + 1)|0;
+ $26 = ($25|0)<($17|0);
+ $27 = ($25|0)<(32);
+ $28 = $27 & $26;
+ if ($28) {
+ $$04857 = $25;
+ } else {
+ break;
+ }
+ }
+ }
+ $18 = HEAP32[$12>>2]|0;
+ $19 = ($18|0)>(0);
+ if ($19) {
+ $20 = HEAP32[$12>>2]|0;
+ $$058 = 0;
+ while(1) {
+ $29 = (((($2)) + 16|0) + ($$058<<3)|0);
+ $30 = +HEAPF64[$29>>3];
+ $31 = $30;
+ $32 = ((15736 + ($$05160<<5)|0) + ($$058<<2)|0);
+ HEAPF32[$32>>2] = $31;
+ $33 = (($$058) + 1)|0;
+ $34 = ($33|0)<($20|0);
+ $35 = ($33|0)<(8);
+ $36 = $35 & $34;
+ if ($36) {
+ $$058 = $33;
+ } else {
+ $$lcssa = $20;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $18;
+ }
+ HEAP32[3933] = $$lcssa;
+ }
+ $37 = (($$05160) + 1)|0;
+ $38 = ($37|0)<($9|0);
+ $39 = ($37|0)<(4);
+ $40 = $38 & $39;
+ if ($40) {
+ $$05160 = $37;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _Wait($0) {
+ $0 = +$0;
+ var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (+_GetTime());
+ $2 = 0.0 - $1;
+ $3 = $0 / 1000.0;
+ $4 = $3;
+ $5 = $2 < $4;
+ if (!($5)) {
+ return;
+ }
+ while(1) {
+ $6 = (+_GetTime());
+ $7 = $6 - $1;
+ $8 = $7 < $4;
+ if (!($8)) {
+ break;
+ }
+ }
+ return;
+}
+function _UpdateDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3879]|0;
+ $1 = ($0|0)>(0);
+ if ($1) {
+ $2 = HEAP32[3581]|0;
+ $3 = ($2|0)==(0);
+ if (!($3)) {
+ $4 = HEAP32[3583]|0;
+ $5 = HEAP32[(15544)>>2]|0;
+ FUNCTION_TABLE_vi[$4 & 31]($5);
+ }
+ $6 = HEAP32[(15548)>>2]|0;
+ _glBindBuffer(34962,($6|0));
+ $7 = HEAP32[3879]|0;
+ $8 = ($7*12)|0;
+ $9 = HEAP32[(15528)>>2]|0;
+ _glBufferSubData(34962,0,($8|0),($9|0));
+ $10 = HEAP32[(15552)>>2]|0;
+ _glBindBuffer(34962,($10|0));
+ $11 = HEAP32[(15524)>>2]|0;
+ $12 = $11 << 2;
+ $13 = HEAP32[(15536)>>2]|0;
+ _glBufferSubData(34962,0,($12|0),($13|0));
+ }
+ $14 = HEAP32[3891]|0;
+ $15 = ($14|0)>(0);
+ if ($15) {
+ $16 = HEAP32[3581]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ $18 = HEAP32[3583]|0;
+ $19 = HEAP32[(15592)>>2]|0;
+ FUNCTION_TABLE_vi[$18 & 31]($19);
+ }
+ $20 = HEAP32[(15596)>>2]|0;
+ _glBindBuffer(34962,($20|0));
+ $21 = HEAP32[3891]|0;
+ $22 = ($21*12)|0;
+ $23 = HEAP32[(15576)>>2]|0;
+ _glBufferSubData(34962,0,($22|0),($23|0));
+ $24 = HEAP32[(15600)>>2]|0;
+ _glBindBuffer(34962,($24|0));
+ $25 = HEAP32[(15572)>>2]|0;
+ $26 = $25 << 2;
+ $27 = HEAP32[(15584)>>2]|0;
+ _glBufferSubData(34962,0,($26|0),($27|0));
+ }
+ $28 = HEAP32[3903]|0;
+ $29 = ($28|0)>(0);
+ if ($29) {
+ $30 = HEAP32[3581]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = HEAP32[3583]|0;
+ $33 = HEAP32[(15640)>>2]|0;
+ FUNCTION_TABLE_vi[$32 & 31]($33);
+ }
+ $34 = HEAP32[(15644)>>2]|0;
+ _glBindBuffer(34962,($34|0));
+ $35 = HEAP32[3903]|0;
+ $36 = ($35*12)|0;
+ $37 = HEAP32[(15624)>>2]|0;
+ _glBufferSubData(34962,0,($36|0),($37|0));
+ $38 = HEAP32[(15648)>>2]|0;
+ _glBindBuffer(34962,($38|0));
+ $39 = HEAP32[3903]|0;
+ $40 = $39 << 3;
+ $41 = HEAP32[(15628)>>2]|0;
+ _glBufferSubData(34962,0,($40|0),($41|0));
+ $42 = HEAP32[(15652)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[3903]|0;
+ $44 = $43 << 2;
+ $45 = HEAP32[(15632)>>2]|0;
+ _glBufferSubData(34962,0,($44|0),($45|0));
+ }
+ $46 = HEAP32[3581]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ return;
+ }
+ $48 = HEAP32[3583]|0;
+ FUNCTION_TABLE_vi[$48 & 31](0);
+ return;
+}
+function _DrawDefaultBuffers() {
+ var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
+ var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0;
+ var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0;
+ var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0;
+ var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0);
+ $$byval_copy2 = sp + 256|0;
+ $modelview$byval_copy = sp + 192|0;
+ $0 = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ dest=$0; src=14192; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=14256; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[3966]|0;
+ $4 = ($3|0)!=(0);
+ $$ = $4 ? 2 : 1;
+ $$02932 = 0;
+ while(1) {
+ if ($4) {
+ dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
+ }
+ $8 = HEAP32[3879]|0;
+ $9 = ($8|0)>(0);
+ $10 = HEAP32[3891]|0;
+ $11 = ($10|0)>(0);
+ $or$cond = $9 | $11;
+ $12 = HEAP32[3903]|0;
+ $13 = ($12|0)>(0);
+ $or$cond3 = $or$cond | $13;
+ if ($or$cond3) {
+ $14 = HEAP32[3603]|0;
+ _glUseProgram(($14|0));
+ dest=$modelview$byval_copy; src=14256; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=14192; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
+ $15 = HEAP32[(14440)>>2]|0;
+ dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $16 = (_MatrixToFloat($$byval_copy2)|0);
+ _glUniformMatrix4fv(($15|0),1,0,($16|0));
+ $17 = HEAP32[(14444)>>2]|0;
+ _glUniform4f(($17|0),1.0,1.0,1.0,1.0);
+ $18 = HEAP32[(14456)>>2]|0;
+ _glUniform1i(($18|0),0);
+ }
+ $19 = HEAP32[3879]|0;
+ $20 = ($19|0)>(0);
+ if ($20) {
+ $21 = HEAP32[3588]|0;
+ _glBindTexture(3553,($21|0));
+ $22 = HEAP32[3581]|0;
+ $23 = ($22|0)==(0);
+ if ($23) {
+ $26 = HEAP32[(15548)>>2]|0;
+ _glBindBuffer(34962,($26|0));
+ $27 = HEAP32[(14416)>>2]|0;
+ _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
+ $28 = HEAP32[(14416)>>2]|0;
+ _glEnableVertexAttribArray(($28|0));
+ $29 = HEAP32[(15552)>>2]|0;
+ _glBindBuffer(34962,($29|0));
+ $30 = HEAP32[(14436)>>2]|0;
+ _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
+ $31 = HEAP32[(14436)>>2]|0;
+ _glEnableVertexAttribArray(($31|0));
+ } else {
+ $24 = HEAP32[3583]|0;
+ $25 = HEAP32[(15544)>>2]|0;
+ FUNCTION_TABLE_vi[$24 & 31]($25);
+ }
+ $32 = HEAP32[3879]|0;
+ _glDrawArrays(1,0,($32|0));
+ $33 = HEAP32[3581]|0;
+ $34 = ($33|0)==(0);
+ if ($34) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $35 = HEAP32[3891]|0;
+ $36 = ($35|0)>(0);
+ if ($36) {
+ $37 = HEAP32[3588]|0;
+ _glBindTexture(3553,($37|0));
+ $38 = HEAP32[3581]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $42 = HEAP32[(15596)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[(14416)>>2]|0;
+ _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
+ $44 = HEAP32[(14416)>>2]|0;
+ _glEnableVertexAttribArray(($44|0));
+ $45 = HEAP32[(15600)>>2]|0;
+ _glBindBuffer(34962,($45|0));
+ $46 = HEAP32[(14436)>>2]|0;
+ _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
+ $47 = HEAP32[(14436)>>2]|0;
+ _glEnableVertexAttribArray(($47|0));
+ } else {
+ $40 = HEAP32[3583]|0;
+ $41 = HEAP32[(15592)>>2]|0;
+ FUNCTION_TABLE_vi[$40 & 31]($41);
+ }
+ $48 = HEAP32[3891]|0;
+ _glDrawArrays(4,0,($48|0));
+ $49 = HEAP32[3581]|0;
+ $50 = ($49|0)==(0);
+ if ($50) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $51 = HEAP32[3903]|0;
+ $52 = ($51|0)>(0);
+ if ($52) {
+ $53 = HEAP32[3581]|0;
+ $54 = ($53|0)==(0);
+ if ($54) {
+ $57 = HEAP32[(15644)>>2]|0;
+ _glBindBuffer(34962,($57|0));
+ $58 = HEAP32[(14416)>>2]|0;
+ _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
+ $59 = HEAP32[(14416)>>2]|0;
+ _glEnableVertexAttribArray(($59|0));
+ $60 = HEAP32[(15648)>>2]|0;
+ _glBindBuffer(34962,($60|0));
+ $61 = HEAP32[(14420)>>2]|0;
+ _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
+ $62 = HEAP32[(14420)>>2]|0;
+ _glEnableVertexAttribArray(($62|0));
+ $63 = HEAP32[(15652)>>2]|0;
+ _glBindBuffer(34962,($63|0));
+ $64 = HEAP32[(14436)>>2]|0;
+ _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
+ $65 = HEAP32[(14436)>>2]|0;
+ _glEnableVertexAttribArray(($65|0));
+ $66 = HEAP32[(15656)>>2]|0;
+ _glBindBuffer(34963,($66|0));
+ } else {
+ $55 = HEAP32[3583]|0;
+ $56 = HEAP32[(15640)>>2]|0;
+ FUNCTION_TABLE_vi[$55 & 31]($56);
+ }
+ $67 = HEAP32[3619]|0;
+ $68 = ($67|0)>(0);
+ if ($68) {
+ $$02830 = 0;$$031 = 0;
+ while(1) {
+ $71 = HEAP32[3618]|0;
+ $72 = (($71) + (($$031*144)|0)|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = (($73|0) / 4)&-1;
+ $75 = ($74*6)|0;
+ $76 = (((($71) + (($$031*144)|0)|0)) + 8|0);
+ $77 = HEAP32[$76>>2]|0;
+ _glBindTexture(3553,($77|0));
+ $78 = $$02830 << 1;
+ $79 = $78;
+ _glDrawElements(4,($75|0),5123,($79|0));
+ $80 = HEAP32[3618]|0;
+ $81 = (($80) + (($$031*144)|0)|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = (($82|0) / 4)&-1;
+ $84 = ($83*6)|0;
+ $85 = (($84) + ($$02830))|0;
+ $86 = (($$031) + 1)|0;
+ $87 = HEAP32[3619]|0;
+ $88 = ($86|0)<($87|0);
+ if ($88) {
+ $$02830 = $85;$$031 = $86;
+ } else {
+ break;
+ }
+ }
+ }
+ $69 = HEAP32[3581]|0;
+ $70 = ($69|0)==(0);
+ if ($70) {
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $89 = HEAP32[3581]|0;
+ $90 = ($89|0)==(0);
+ if (!($90)) {
+ $91 = HEAP32[3583]|0;
+ FUNCTION_TABLE_vi[$91 & 31](0);
+ }
+ _glUseProgram(0);
+ $92 = (($$02932) + 1)|0;
+ $93 = ($92|0)<($$|0);
+ if ($93) {
+ $$02932 = $92;
+ } else {
+ break;
+ }
+ }
+ HEAP32[3619] = 1;
+ $5 = HEAP32[3588]|0;
+ $6 = HEAP32[3618]|0;
+ $7 = ((($6)) + 8|0);
+ HEAP32[$7>>2] = $5;
+ HEAP32[$6>>2] = 0;
+ HEAP32[3879] = 0;
+ HEAP32[(15524)>>2] = 0;
+ HEAP32[3891] = 0;
+ HEAP32[(15572)>>2] = 0;
+ HEAP32[3903] = 0;
+ HEAP32[(15616)>>2] = 0;
+ HEAP32[(15620)>>2] = 0;
+ HEAPF32[744] = -1.0;
+ dest=14192; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=14256; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _SetStereoView($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy3 = sp + 192|0;
+ $$byval_copy = sp + 64|0;
+ $3 = sp;
+ $4 = sp + 128|0;
+ dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $5 = HEAP32[3877]|0;
+ $6 = Math_imul($5, $0)|0;
+ $7 = (($6|0) / 2)&-1;
+ $8 = (($5|0) / 2)&-1;
+ $9 = HEAP32[3878]|0;
+ _rlViewport($7,0,$8,$9);
+ $10 = (16096 + ($0<<6)|0);
+ dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy3);
+ $11 = (15968 + ($0<<6)|0);
+ dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixModelview($$byval_copy3);
+ dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixProjection($$byval_copy3);
+ STACKTOP = sp;return;
+}
+function _SetMatrixModelview($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=14256; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _SetMatrixProjection($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=14192; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _rlPushMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $0 = HEAP32[4056]|0;
+ $1 = ($0|0)==(15);
+ if ($1) {
+ HEAP32[$vararg_buffer>>2] = 16;
+ _TraceLog(1,8181,$vararg_buffer);
+ }
+ $2 = HEAP32[4056]|0;
+ $3 = (14484 + ($2<<6)|0);
+ $4 = HEAP32[3547]|0;
+ dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _rlLoadIdentity();
+ $5 = HEAP32[4056]|0;
+ $6 = (($5) + 1)|0;
+ HEAP32[4056] = $6;
+ $7 = HEAP32[3580]|0;
+ $8 = ($7|0)==(5888);
+ if (!($8)) {
+ STACKTOP = sp;return;
+ }
+ HEAP32[4057] = 1;
+ STACKTOP = sp;return;
+}
+function _rlPopMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[4056]|0;
+ $1 = ($0|0)>(0);
+ if (!($1)) {
+ return;
+ }
+ $2 = HEAP32[4056]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (14484 + ($3<<6)|0);
+ $5 = HEAP32[3547]|0;
+ _memmove(($5|0),($4|0),64)|0;
+ $6 = (($2) + -1)|0;
+ HEAP32[4056] = $6;
+ return;
+}
+function _SetConfigFlags($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP8[16812] = $0;
+ $1 = $0 & 1;
+ $2 = ($1<<24>>24)==(0);
+ if (!($2)) {
+ HEAP32[3505] = 1;
+ }
+ $3 = HEAP8[16812]|0;
+ $4 = $3 & 2;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ return;
+ }
+ HEAP32[3542] = 1;
+ return;
+}
+function _rlTranslatef($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $3 = sp + 64|0;
+ $4 = sp;
+ _MatrixTranslate($3,$0,$1,$2);
+ _MatrixTranspose($3);
+ $5 = HEAP32[3547]|0;
+ dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy1);
+ dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlRotatef($0,$1,$2,$3) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0);
+ $$byval_copy2 = sp + 272|0;
+ $$byval_copy1 = sp + 208|0;
+ $4 = sp + 144|0;
+ $5 = sp + 64|0;
+ $6 = sp + 80|0;
+ $7 = sp;
+ _MatrixIdentity($4);
+ HEAPF32[$5>>2] = $1;
+ $8 = ((($5)) + 4|0);
+ HEAPF32[$8>>2] = $2;
+ $9 = ((($5)) + 8|0);
+ HEAPF32[$9>>2] = $3;
+ _VectorNormalize($5);
+ $10 = $0 * 0.01745329238474369;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0;
+ _MatrixRotate($6,$$byval_copy2,$10);
+ dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixTranspose($4);
+ $11 = HEAP32[3547]|0;
+ dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
+ dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlBegin($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[3620] = $0;
+ return;
+}
+function _rlEnd() {
+ var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0;
+ var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0;
+ var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0;
+ var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
+ var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
+ var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0;
+ var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy = sp;
+ $0 = HEAP32[4057]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[4058]|0;
+ $3 = ($2|0)>(0);
+ if ($3) {
+ $$03956 = 0;
+ while(1) {
+ $6 = HEAP32[3617]|0;
+ $7 = (($6) + (($$03956*12)|0)|0);
+ $8 = HEAP32[3547]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _VectorTransform($7,$$byval_copy);
+ $9 = (($$03956) + 1)|0;
+ $5 = HEAP32[4058]|0;
+ $10 = ($9|0)<($5|0);
+ if ($10) {
+ $$03956 = $9;
+ } else {
+ break;
+ }
+ }
+ HEAP32[4057] = 0;
+ $4 = ($5|0)>(0);
+ if ($4) {
+ $$04154 = 0;
+ while(1) {
+ $11 = HEAP32[3617]|0;
+ $12 = (($11) + (($$04154*12)|0)|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0);
+ $17 = +HEAPF32[$16>>2];
+ _rlVertex3f($13,$15,$17);
+ $18 = (($$04154) + 1)|0;
+ $19 = HEAP32[4058]|0;
+ $20 = ($18|0)<($19|0);
+ if ($20) {
+ $$04154 = $18;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ HEAP32[4057] = 0;
+ }
+ HEAP32[4058] = 0;
+ }
+ $21 = HEAP32[3620]|0;
+ switch ($21|0) {
+ case 1: {
+ $22 = HEAP32[3879]|0;
+ $23 = HEAP32[(15524)>>2]|0;
+ $24 = ($22|0)==($23|0);
+ if ($24) {
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ }
+ $25 = (($22) - ($23))|0;
+ $26 = ($25|0)>(0);
+ if ($26) {
+ $$04347 = 0;
+ } else {
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $27 = HEAP32[(15536)>>2]|0;
+ $28 = HEAP32[(15524)>>2]|0;
+ $29 = $28 << 2;
+ $30 = (($29) + -4)|0;
+ $31 = (($27) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (($27) + ($29)|0);
+ HEAP8[$33>>0] = $32;
+ $34 = HEAP32[(15536)>>2]|0;
+ $35 = HEAP32[(15524)>>2]|0;
+ $36 = $35 << 2;
+ $37 = (($36) + -3)|0;
+ $38 = (($34) + ($37)|0);
+ $39 = HEAP8[$38>>0]|0;
+ $40 = $36 | 1;
+ $41 = (($34) + ($40)|0);
+ HEAP8[$41>>0] = $39;
+ $42 = HEAP32[(15536)>>2]|0;
+ $43 = HEAP32[(15524)>>2]|0;
+ $44 = $43 << 2;
+ $45 = (($44) + -2)|0;
+ $46 = (($42) + ($45)|0);
+ $47 = HEAP8[$46>>0]|0;
+ $48 = $44 | 2;
+ $49 = (($42) + ($48)|0);
+ HEAP8[$49>>0] = $47;
+ $50 = HEAP32[(15536)>>2]|0;
+ $51 = HEAP32[(15524)>>2]|0;
+ $52 = $51 << 2;
+ $53 = (($52) + -1)|0;
+ $54 = (($50) + ($53)|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = $52 | 3;
+ $57 = (($50) + ($56)|0);
+ HEAP8[$57>>0] = $55;
+ $58 = HEAP32[(15524)>>2]|0;
+ $59 = (($58) + 1)|0;
+ HEAP32[(15524)>>2] = $59;
+ $60 = (($$04347) + 1)|0;
+ $exitcond = ($60|0)==($25|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$04347 = $60;
+ }
+ }
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 4: {
+ $61 = HEAP32[3891]|0;
+ $62 = HEAP32[(15572)>>2]|0;
+ $63 = ($61|0)==($62|0);
+ if ($63) {
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ }
+ $64 = (($61) - ($62))|0;
+ $65 = ($64|0)>(0);
+ if ($65) {
+ $$04248 = 0;
+ } else {
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $66 = HEAP32[(15584)>>2]|0;
+ $67 = HEAP32[(15572)>>2]|0;
+ $68 = $67 << 2;
+ $69 = (($68) + -4)|0;
+ $70 = (($66) + ($69)|0);
+ $71 = HEAP8[$70>>0]|0;
+ $72 = (($66) + ($68)|0);
+ HEAP8[$72>>0] = $71;
+ $73 = HEAP32[(15584)>>2]|0;
+ $74 = HEAP32[(15572)>>2]|0;
+ $75 = $74 << 2;
+ $76 = (($75) + -3)|0;
+ $77 = (($73) + ($76)|0);
+ $78 = HEAP8[$77>>0]|0;
+ $79 = $75 | 1;
+ $80 = (($73) + ($79)|0);
+ HEAP8[$80>>0] = $78;
+ $81 = HEAP32[(15584)>>2]|0;
+ $82 = HEAP32[(15572)>>2]|0;
+ $83 = $82 << 2;
+ $84 = (($83) + -2)|0;
+ $85 = (($81) + ($84)|0);
+ $86 = HEAP8[$85>>0]|0;
+ $87 = $83 | 2;
+ $88 = (($81) + ($87)|0);
+ HEAP8[$88>>0] = $86;
+ $89 = HEAP32[(15584)>>2]|0;
+ $90 = HEAP32[(15572)>>2]|0;
+ $91 = $90 << 2;
+ $92 = (($91) + -1)|0;
+ $93 = (($89) + ($92)|0);
+ $94 = HEAP8[$93>>0]|0;
+ $95 = $91 | 3;
+ $96 = (($89) + ($95)|0);
+ HEAP8[$96>>0] = $94;
+ $97 = HEAP32[(15572)>>2]|0;
+ $98 = (($97) + 1)|0;
+ HEAP32[(15572)>>2] = $98;
+ $99 = (($$04248) + 1)|0;
+ $exitcond60 = ($99|0)==($64|0);
+ if ($exitcond60) {
+ break;
+ } else {
+ $$04248 = $99;
+ }
+ }
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 7: {
+ $100 = HEAP32[3903]|0;
+ $101 = HEAP32[(15620)>>2]|0;
+ $102 = ($100|0)==($101|0);
+ if (!($102)) {
+ $103 = (($100) - ($101))|0;
+ $104 = ($103|0)>(0);
+ if ($104) {
+ $$04052 = 0;
+ while(1) {
+ $105 = HEAP32[(15632)>>2]|0;
+ $106 = HEAP32[(15620)>>2]|0;
+ $107 = $106 << 2;
+ $108 = (($107) + -4)|0;
+ $109 = (($105) + ($108)|0);
+ $110 = HEAP8[$109>>0]|0;
+ $111 = (($105) + ($107)|0);
+ HEAP8[$111>>0] = $110;
+ $112 = HEAP32[(15632)>>2]|0;
+ $113 = HEAP32[(15620)>>2]|0;
+ $114 = $113 << 2;
+ $115 = (($114) + -3)|0;
+ $116 = (($112) + ($115)|0);
+ $117 = HEAP8[$116>>0]|0;
+ $118 = $114 | 1;
+ $119 = (($112) + ($118)|0);
+ HEAP8[$119>>0] = $117;
+ $120 = HEAP32[(15632)>>2]|0;
+ $121 = HEAP32[(15620)>>2]|0;
+ $122 = $121 << 2;
+ $123 = (($122) + -2)|0;
+ $124 = (($120) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = $122 | 2;
+ $127 = (($120) + ($126)|0);
+ HEAP8[$127>>0] = $125;
+ $128 = HEAP32[(15632)>>2]|0;
+ $129 = HEAP32[(15620)>>2]|0;
+ $130 = $129 << 2;
+ $131 = (($130) + -1)|0;
+ $132 = (($128) + ($131)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = $130 | 3;
+ $135 = (($128) + ($134)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = HEAP32[(15620)>>2]|0;
+ $137 = (($136) + 1)|0;
+ HEAP32[(15620)>>2] = $137;
+ $138 = (($$04052) + 1)|0;
+ $exitcond63 = ($138|0)==($103|0);
+ if ($exitcond63) {
+ break;
+ } else {
+ $$04052 = $138;
+ }
+ }
+ }
+ }
+ $139 = HEAP32[3903]|0;
+ $140 = HEAP32[(15616)>>2]|0;
+ $141 = ($139|0)>($140|0);
+ if (!($141)) {
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ }
+ $142 = HEAP32[(15628)>>2]|0;
+ $$promoted = HEAP32[(15616)>>2]|0;
+ $143 = $$promoted << 1;
+ $scevgep = (($142) + ($143<<2)|0);
+ $144 = (($139) - ($140))|0;
+ $145 = $144 << 3;
+ _memset(($scevgep|0),0,($145|0))|0;
+ $146 = (($139) + ($$promoted))|0;
+ $147 = (($146) - ($140))|0;
+ HEAP32[(15616)>>2] = $147;
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[4057]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[3617]|0;
+ $6 = HEAP32[4058]|0;
+ $7 = (($5) + (($6*12)|0)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = (((($5) + (($6*12)|0)|0)) + 4|0);
+ HEAPF32[$8>>2] = $1;
+ $9 = (((($5) + (($6*12)|0)|0)) + 8|0);
+ HEAPF32[$9>>2] = $2;
+ $10 = (($6) + 1)|0;
+ HEAP32[4058] = $10;
+ STACKTOP = sp;return;
+ }
+ $11 = HEAP32[3620]|0;
+ switch ($11|0) {
+ case 1: {
+ $12 = HEAP32[3879]|0;
+ $13 = ($12|0)<(2048);
+ if ($13) {
+ $14 = HEAP32[(15528)>>2]|0;
+ $15 = ($12*3)|0;
+ $16 = (($14) + ($15<<2)|0);
+ HEAPF32[$16>>2] = $0;
+ $17 = (($15) + 1)|0;
+ $18 = (($14) + ($17<<2)|0);
+ HEAPF32[$18>>2] = $1;
+ $19 = (($15) + 2)|0;
+ $20 = (($14) + ($19<<2)|0);
+ HEAPF32[$20>>2] = $2;
+ $21 = (($12) + 1)|0;
+ HEAP32[3879] = $21;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8219,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 4: {
+ $22 = HEAP32[3891]|0;
+ $23 = ($22|0)<(6144);
+ if ($23) {
+ $24 = HEAP32[(15576)>>2]|0;
+ $25 = ($22*3)|0;
+ $26 = (($24) + ($25<<2)|0);
+ HEAPF32[$26>>2] = $0;
+ $27 = (($25) + 1)|0;
+ $28 = (($24) + ($27<<2)|0);
+ HEAPF32[$28>>2] = $1;
+ $29 = (($25) + 2)|0;
+ $30 = (($24) + ($29<<2)|0);
+ HEAPF32[$30>>2] = $2;
+ $31 = (($22) + 1)|0;
+ HEAP32[3891] = $31;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8244,$vararg_buffer1);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 7: {
+ $32 = HEAP32[3903]|0;
+ $33 = ($32|0)<(4096);
+ if ($33) {
+ $34 = HEAP32[(15624)>>2]|0;
+ $35 = ($32*3)|0;
+ $36 = (($34) + ($35<<2)|0);
+ HEAPF32[$36>>2] = $0;
+ $37 = (($35) + 1)|0;
+ $38 = (($34) + ($37<<2)|0);
+ HEAPF32[$38>>2] = $1;
+ $39 = (($35) + 2)|0;
+ $40 = (($34) + ($39<<2)|0);
+ HEAPF32[$40>>2] = $2;
+ $41 = (($32) + 1)|0;
+ HEAP32[3903] = $41;
+ $42 = HEAP32[3618]|0;
+ $43 = HEAP32[3619]|0;
+ $44 = (($43) + -1)|0;
+ $45 = (($42) + (($44*144)|0)|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = (($46) + 1)|0;
+ HEAP32[$45>>2] = $47;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8273,$vararg_buffer3);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[744];
+ _rlVertex3f($0,$1,$2);
+ return;
+}
+function _rlTexCoord2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[3620]|0;
+ $3 = ($2|0)==(7);
+ if (!($3)) {
+ return;
+ }
+ $4 = HEAP32[(15628)>>2]|0;
+ $5 = HEAP32[(15616)>>2]|0;
+ $6 = $5 << 1;
+ $7 = (($4) + ($6<<2)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = $6 | 1;
+ $9 = (($4) + ($8<<2)|0);
+ HEAPF32[$9>>2] = $1;
+ $10 = (($5) + 1)|0;
+ HEAP32[(15616)>>2] = $10;
+ return;
+}
+function _rlNormal3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _rlColor4ub($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = HEAP32[3620]|0;
+ switch ($4|0) {
+ case 1: {
+ $$sink37 = (15524);$$sink38 = (15536);
+ break;
+ }
+ case 4: {
+ $$sink37 = (15572);$$sink38 = (15584);
+ break;
+ }
+ case 7: {
+ $$sink37 = (15620);$$sink38 = (15632);
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ $5 = HEAP32[$$sink38>>2]|0;
+ $6 = HEAP32[$$sink37>>2]|0;
+ $7 = $6 << 2;
+ $8 = (($5) + ($7)|0);
+ HEAP8[$8>>0] = $0;
+ $9 = HEAP32[$$sink38>>2]|0;
+ $10 = HEAP32[$$sink37>>2]|0;
+ $11 = $10 << 2;
+ $12 = $11 | 1;
+ $13 = (($9) + ($12)|0);
+ HEAP8[$13>>0] = $1;
+ $14 = HEAP32[$$sink38>>2]|0;
+ $15 = HEAP32[$$sink37>>2]|0;
+ $16 = $15 << 2;
+ $17 = $16 | 2;
+ $18 = (($14) + ($17)|0);
+ HEAP8[$18>>0] = $2;
+ $19 = HEAP32[$$sink38>>2]|0;
+ $20 = HEAP32[$$sink37>>2]|0;
+ $21 = $20 << 2;
+ $22 = $21 | 3;
+ $23 = (($19) + ($22)|0);
+ HEAP8[$23>>0] = $3;
+ $24 = HEAP32[$$sink37>>2]|0;
+ $25 = (($24) + 1)|0;
+ HEAP32[$$sink37>>2] = $25;
+ return;
+}
+function _rlEnableTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3618]|0;
+ $2 = HEAP32[3619]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (((($1) + (($3*144)|0)|0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ return;
+ }
+ $7 = (($1) + (($3*144)|0)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)>(0);
+ if ($9) {
+ $10 = (($2) + 1)|0;
+ HEAP32[3619] = $10;
+ }
+ $11 = HEAP32[3619]|0;
+ $12 = (($11) + -1)|0;
+ $13 = (((($1) + (($12*144)|0)|0)) + 8|0);
+ HEAP32[$13>>2] = $0;
+ $14 = (($1) + (($12*144)|0)|0);
+ HEAP32[$14>>2] = 0;
+ return;
+}
+function _rlDisableTexture() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3903]|0;
+ $1 = ($0|0)>(4095);
+ if (!($1)) {
+ return;
+ }
+ _rlglDraw();
+ return;
+}
+function _GetDefaultTexture($0) {
+ $0 = $0|0;
+ var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3588]|0;
+ HEAP32[$0>>2] = $1;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAP32[$$sroa$5$0$$sroa_idx4>>2] = 1;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAP32[$$sroa$6$0$$sroa_idx6>>2] = 1;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAP32[$$sroa$7$0$$sroa_idx8>>2] = 7;
+ return;
+}
+function _DrawLineEx($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = +$2;
+ $3 = $3|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0;
+ var $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0;
+ var $49 = 0, $5 = 0.0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $6 = 0.0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $4 = sp;
+ $5 = +HEAPF32[$0>>2];
+ $6 = +HEAPF32[$1>>2];
+ $7 = $5 > $6;
+ if ($7) {
+ $8 = $0;
+ $9 = $8;
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (($8) + 4)|0;
+ $12 = $11;
+ $13 = HEAP32[$12>>2]|0;
+ $14 = $1;
+ $15 = $14;
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (($14) + 4)|0;
+ $18 = $17;
+ $19 = HEAP32[$18>>2]|0;
+ $20 = $0;
+ $21 = $20;
+ HEAP32[$21>>2] = $16;
+ $22 = (($20) + 4)|0;
+ $23 = $22;
+ HEAP32[$23>>2] = $19;
+ $24 = $1;
+ $25 = $24;
+ HEAP32[$25>>2] = $10;
+ $26 = (($24) + 4)|0;
+ $27 = $26;
+ HEAP32[$27>>2] = $13;
+ }
+ $28 = +HEAPF32[$1>>2];
+ $29 = +HEAPF32[$0>>2];
+ $30 = $28 - $29;
+ $31 = ((($1)) + 4|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = ((($0)) + 4|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = $32 - $34;
+ $36 = $30 * $30;
+ $37 = $35 * $35;
+ $38 = $36 + $37;
+ $39 = (+Math_sqrt((+$38)));
+ $40 = $35 / $39;
+ $41 = (+Math_asin((+$40)));
+ _GetDefaultTexture($4);
+ $42 = HEAP32[$4>>2]|0;
+ _rlEnableTexture($42);
+ _rlPushMatrix();
+ $43 = +HEAPF32[$0>>2];
+ $44 = +HEAPF32[$33>>2];
+ _rlTranslatef($43,$44,0.0);
+ $45 = $41 * -57.2957763671875;
+ _rlRotatef($45,0.0,0.0,1.0);
+ $46 = $2 * -0.5;
+ _rlTranslatef(0.0,$46,0.0);
+ _rlBegin(7);
+ $47 = HEAP8[$3>>0]|0;
+ $48 = ((($3)) + 1|0);
+ $49 = HEAP8[$48>>0]|0;
+ $50 = ((($3)) + 2|0);
+ $51 = HEAP8[$50>>0]|0;
+ $52 = ((($3)) + 3|0);
+ $53 = HEAP8[$52>>0]|0;
+ _rlColor4ub($47,$49,$51,$53);
+ _rlVertex2f(0.0,0.0);
+ _rlVertex2f(0.0,$2);
+ _rlVertex2f($39,$2);
+ _rlVertex2f($39,0.0);
+ _rlEnd();
+ _rlPopMatrix();
+ _rlDisableTexture();
+ STACKTOP = sp;return;
+}
+function _DrawLineBezier($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = +$2;
+ $3 = $3|0;
+ var $$05 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0.0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0;
+ var $tmpcast$byval_copy = 0, $tmpcast4$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $$byval_copy = sp + 32|0;
+ $tmpcast4$byval_copy = sp + 24|0;
+ $tmpcast$byval_copy = sp + 16|0;
+ $4 = sp + 8|0;
+ $5 = sp;
+ $6 = $0;
+ $7 = $6;
+ $8 = HEAP32[$7>>2]|0;
+ $9 = (($6) + 4)|0;
+ $10 = $9;
+ $11 = HEAP32[$10>>2]|0;
+ $12 = $4;
+ $13 = $12;
+ HEAP32[$13>>2] = $8;
+ $14 = (($12) + 4)|0;
+ $15 = $14;
+ HEAP32[$15>>2] = $11;
+ $16 = ((($0)) + 4|0);
+ $17 = ((($1)) + 4|0);
+ $18 = ((($5)) + 4|0);
+ $19 = +HEAPF32[$1>>2];
+ $20 = +HEAPF32[$0>>2];
+ $21 = $19 - $20;
+ $22 = $21 / 24.0;
+ $$05 = 1;
+ while(1) {
+ $23 = (+($$05|0));
+ $24 = +HEAPF32[$16>>2];
+ $25 = +HEAPF32[$17>>2];
+ $26 = $25 - $24;
+ $27 = (+_EaseCubicInOut($23,$24,$26));
+ HEAPF32[$18>>2] = $27;
+ $28 = +HEAPF32[$4>>2];
+ $29 = $28 + $22;
+ HEAPF32[$5>>2] = $29;
+ ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$4+4>>2]|0;
+ ;HEAP32[$tmpcast4$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast4$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _DrawLineEx($tmpcast$byval_copy,$tmpcast4$byval_copy,$2,$$byval_copy);
+ $30 = $5;
+ $31 = $30;
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($30) + 4)|0;
+ $34 = $33;
+ $35 = HEAP32[$34>>2]|0;
+ $36 = $4;
+ $37 = $36;
+ HEAP32[$37>>2] = $32;
+ $38 = (($36) + 4)|0;
+ $39 = $38;
+ HEAP32[$39>>2] = $35;
+ $40 = (($$05) + 1)|0;
+ $exitcond = ($40|0)==(25);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05 = $40;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _EaseCubicInOut($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$0 = 0.0, $$pn = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = $0 / 12.0;
+ $4 = $3 < 1.0;
+ $5 = $2 * 0.5;
+ if ($4) {
+ $6 = $3 * $5;
+ $7 = $3 * $6;
+ $8 = $3 * $7;
+ $$pn = $8;
+ $$0 = $$pn + $1;
+ return (+$$0);
+ } else {
+ $9 = $3 + -2.0;
+ $10 = $9 * $9;
+ $11 = $9 * $10;
+ $12 = $11 + 2.0;
+ $13 = $5 * $12;
+ $$pn = $13;
+ $$0 = $$pn + $1;
+ return (+$$0);
+ }
+ return +(0.0);
+}
+function _GetDefaultFont($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ;HEAP32[$0>>2]=HEAP32[14040>>2]|0;HEAP32[$0+4>>2]=HEAP32[14040+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[14040+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[14040+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[14040+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[14040+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[14040+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[14040+28>>2]|0;
+ return;
+}
+function _GetCharIndex($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($0)) + 24|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(0);
+ if (!($4)) {
+ $$08 = 0;
+ return ($$08|0);
+ }
+ $5 = ((($0)) + 28|0);
+ $6 = HEAP32[$5>>2]|0;
+ $$09 = 0;
+ while(1) {
+ $7 = (($6) + ($$09<<5)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($1|0);
+ if ($9) {
+ $$08 = $$09;
+ label = 5;
+ break;
+ }
+ $10 = (($$09) + 1)|0;
+ $11 = HEAP32[$2>>2]|0;
+ $12 = ($10|0)<($11|0);
+ if ($12) {
+ $$09 = $10;
+ } else {
+ $$08 = 0;
+ label = 5;
+ break;
+ }
+ }
+ if ((label|0) == 5) {
+ return ($$08|0);
+ }
+ return (0)|0;
+}
+function _DrawTexturePro($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = +$4;
+ $5 = $5|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0;
+ var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0;
+ var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0;
+ var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $6 = HEAP32[$0>>2]|0;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ return;
+ }
+ $8 = ((($1)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ($9|0)<(0);
+ if ($10) {
+ $11 = HEAP32[$1>>2]|0;
+ $12 = (($11) - ($9))|0;
+ HEAP32[$1>>2] = $12;
+ }
+ $13 = ((($1)) + 12|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ($14|0)<(0);
+ if ($15) {
+ $16 = ((($1)) + 4|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($17) - ($14))|0;
+ HEAP32[$16>>2] = $18;
+ }
+ $19 = HEAP32[$0>>2]|0;
+ _rlEnableTexture($19);
+ _rlPushMatrix();
+ $20 = HEAP32[$2>>2]|0;
+ $21 = (+($20|0));
+ $22 = ((($2)) + 4|0);
+ $23 = HEAP32[$22>>2]|0;
+ $24 = (+($23|0));
+ _rlTranslatef($21,$24,0.0);
+ _rlRotatef($4,0.0,0.0,1.0);
+ $25 = +HEAPF32[$3>>2];
+ $26 = -$25;
+ $27 = ((($3)) + 4|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = -$28;
+ _rlTranslatef($26,$29,0.0);
+ _rlBegin(7);
+ $30 = HEAP8[$5>>0]|0;
+ $31 = ((($5)) + 1|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ((($5)) + 2|0);
+ $34 = HEAP8[$33>>0]|0;
+ $35 = ((($5)) + 3|0);
+ $36 = HEAP8[$35>>0]|0;
+ _rlColor4ub($30,$32,$34,$36);
+ $37 = HEAP32[$1>>2]|0;
+ $38 = (+($37|0));
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (+($40|0));
+ $42 = $38 / $41;
+ $43 = ((($1)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (+($44|0));
+ $46 = ((($0)) + 8|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $45 / $48;
+ _rlTexCoord2f($42,$49);
+ _rlVertex2f(0.0,0.0);
+ $50 = HEAP32[$1>>2]|0;
+ $51 = (+($50|0));
+ $52 = HEAP32[$39>>2]|0;
+ $53 = (+($52|0));
+ $54 = $51 / $53;
+ $55 = HEAP32[$43>>2]|0;
+ $56 = HEAP32[$13>>2]|0;
+ $57 = (($56) + ($55))|0;
+ $58 = (+($57|0));
+ $59 = HEAP32[$46>>2]|0;
+ $60 = (+($59|0));
+ $61 = $58 / $60;
+ _rlTexCoord2f($54,$61);
+ $62 = ((($2)) + 12|0);
+ $63 = HEAP32[$62>>2]|0;
+ $64 = (+($63|0));
+ _rlVertex2f(0.0,$64);
+ $65 = HEAP32[$1>>2]|0;
+ $66 = HEAP32[$8>>2]|0;
+ $67 = (($66) + ($65))|0;
+ $68 = (+($67|0));
+ $69 = HEAP32[$39>>2]|0;
+ $70 = (+($69|0));
+ $71 = $68 / $70;
+ $72 = HEAP32[$43>>2]|0;
+ $73 = HEAP32[$13>>2]|0;
+ $74 = (($73) + ($72))|0;
+ $75 = (+($74|0));
+ $76 = HEAP32[$46>>2]|0;
+ $77 = (+($76|0));
+ $78 = $75 / $77;
+ _rlTexCoord2f($71,$78);
+ $79 = ((($2)) + 8|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = (+($80|0));
+ $82 = HEAP32[$62>>2]|0;
+ $83 = (+($82|0));
+ _rlVertex2f($81,$83);
+ $84 = HEAP32[$1>>2]|0;
+ $85 = HEAP32[$8>>2]|0;
+ $86 = (($85) + ($84))|0;
+ $87 = (+($86|0));
+ $88 = HEAP32[$39>>2]|0;
+ $89 = (+($88|0));
+ $90 = $87 / $89;
+ $91 = HEAP32[$43>>2]|0;
+ $92 = (+($91|0));
+ $93 = HEAP32[$46>>2]|0;
+ $94 = (+($93|0));
+ $95 = $92 / $94;
+ _rlTexCoord2f($90,$95);
+ $96 = HEAP32[$79>>2]|0;
+ $97 = (+($96|0));
+ _rlVertex2f($97,0.0);
+ _rlEnd();
+ _rlPopMatrix();
+ _rlDisableTexture();
+ return;
+}
+function _DrawText($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy2 = sp + 112|0;
+ $$byval_copy1 = sp + 104|0;
+ $$byval_copy = sp + 72|0;
+ $5 = sp + 32|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _GetDefaultFont($5);
+ $8 = HEAP32[$5>>2]|0;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ STACKTOP = sp;return;
+ }
+ $10 = (+($1|0));
+ HEAPF32[$6>>2] = $10;
+ $11 = ((($6)) + 4|0);
+ $12 = (+($2|0));
+ HEAPF32[$11>>2] = $12;
+ $13 = ($3|0)>(10);
+ $$ = $13 ? $3 : 10;
+ $14 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($7);
+ $15 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2);
+ STACKTOP = sp;return;
+}
+function _DrawTextEx($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
+ var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0;
+ var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
+ var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy5 = sp + 88|0;
+ $$byval_copy4 = sp + 80|0;
+ $$byval_copy3 = sp + 64|0;
+ $$byval_copy2 = sp + 48|0;
+ $$byval_copy1 = sp + 24|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_strlen($1)|0);
+ $9 = ((($0)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (+($10|0));
+ $12 = $3 / $11;
+ $13 = ($8|0)>(0);
+ if (!($13)) {
+ STACKTOP = sp;return;
+ }
+ $14 = ((($0)) + 28|0);
+ $15 = +HEAPF32[$2>>2];
+ $16 = ((($6)) + 4|0);
+ $17 = ((($2)) + 4|0);
+ $18 = ((($6)) + 8|0);
+ $19 = ((($6)) + 12|0);
+ $20 = ((($7)) + 4|0);
+ $21 = (+($4|0));
+ $$04954 = 0;$$05153 = 0;$$055 = 0;
+ while(1) {
+ $22 = (($1) + ($$055)|0);
+ $23 = HEAP8[$22>>0]|0;
+ switch ($23<<24>>24) {
+ case 10: {
+ $24 = HEAP32[$9>>2]|0;
+ $25 = (($24|0) / 2)&-1;
+ $26 = (($25) + ($24))|0;
+ $27 = (+($26|0));
+ $28 = $12 * $27;
+ $29 = (~~(($28)));
+ $30 = (($29) + ($$05153))|0;
+ $$150 = 0;$$152 = $30;$$2 = $$055;
+ break;
+ }
+ case -62: {
+ $31 = (($$055) + 1)|0;
+ $32 = (($1) + ($31)|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $$1 = $31;$$sink = $34;
+ label = 9;
+ break;
+ }
+ case -61: {
+ $35 = (($$055) + 1)|0;
+ $36 = (($1) + ($35)|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = $37&255;
+ $39 = (($38) + 64)|0;
+ $$1 = $35;$$sink = $39;
+ label = 9;
+ break;
+ }
+ default: {
+ $40 = $23 << 24 >> 24;
+ $$1 = $$055;$$sink = $40;
+ label = 9;
+ }
+ }
+ do {
+ if ((label|0) == 9) {
+ label = 0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0;
+ $41 = (_GetCharIndex($$byval_copy5,$$sink)|0);
+ $42 = HEAP32[$14>>2]|0;
+ $43 = (((($42) + ($41<<5)|0)) + 4|0);
+ $44 = (+($$04954|0));
+ $45 = $44 + $15;
+ $46 = (((($42) + ($41<<5)|0)) + 20|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $12 * $48;
+ $50 = $45 + $49;
+ $51 = (~~(($50)));
+ HEAP32[$6>>2] = $51;
+ $52 = +HEAPF32[$17>>2];
+ $53 = (+($$05153|0));
+ $54 = $53 + $52;
+ $55 = (((($42) + ($41<<5)|0)) + 24|0);
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (+($56|0));
+ $58 = $12 * $57;
+ $59 = $54 + $58;
+ $60 = (~~(($59)));
+ HEAP32[$16>>2] = $60;
+ $61 = (((($42) + ($41<<5)|0)) + 12|0);
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (+($62|0));
+ $64 = $12 * $63;
+ $65 = (~~(($64)));
+ HEAP32[$18>>2] = $65;
+ $66 = (((($42) + ($41<<5)|0)) + 16|0);
+ $67 = HEAP32[$66>>2]|0;
+ $68 = (+($67|0));
+ $69 = $12 * $68;
+ $70 = (~~(($69)));
+ HEAP32[$19>>2] = $70;
+ HEAPF32[$7>>2] = 0.0;
+ HEAPF32[$20>>2] = 0.0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5);
+ $71 = HEAP32[$14>>2]|0;
+ $72 = (((($71) + ($41<<5)|0)) + 28|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($73|0)==(0);
+ if ($74) {
+ $75 = (((($71) + ($41<<5)|0)) + 12|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = (+($76|0));
+ $78 = $12 * $77;
+ $79 = $21 + $78;
+ $80 = (~~(($79)));
+ $81 = (($80) + ($$04954))|0;
+ $$150 = $81;$$152 = $$05153;$$2 = $$1;
+ break;
+ } else {
+ $82 = (+($73|0));
+ $83 = $12 * $82;
+ $84 = $21 + $83;
+ $85 = (~~(($84)));
+ $86 = (($85) + ($$04954))|0;
+ $$150 = $86;$$152 = $$05153;$$2 = $$1;
+ break;
+ }
+ }
+ } while(0);
+ $87 = (($$2) + 1)|0;
+ $88 = ($87|0)<($8|0);
+ if ($88) {
+ $$04954 = $$150;$$05153 = $$152;$$055 = $87;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _emscripten_GetProcAddress($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0;
+ var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0;
+ var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0;
+ var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0;
+ var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0;
+ var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0;
+ var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0;
+ var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0;
+ var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0;
+ var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0;
+ var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0;
+ var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0;
+ var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0;
+ var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0;
+ var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0;
+ var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0;
+ var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0;
+ var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0;
+ var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0;
+ var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0;
+ var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0;
+ var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0;
+ var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0;
+ var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0;
+ var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0;
+ var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0;
+ var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0;
+ var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp + 12|0;
+ $2 = sp + 8|0;
+ $3 = sp + 4|0;
+ $4 = sp;
+ HEAP32[$2>>2] = $0;
+ $5 = HEAP32[$2>>2]|0;
+ $6 = (_strlen($5)|0);
+ $7 = (($6) + 1)|0;
+ $8 = (_malloc($7)|0);
+ HEAP32[$3>>2] = $8;
+ $9 = HEAP32[$3>>2]|0;
+ $10 = HEAP32[$2>>2]|0;
+ (_strcpy($9,$10)|0);
+ $11 = HEAP32[$3>>2]|0;
+ $12 = (_strstr($11,8298)|0);
+ HEAP32[$4>>2] = $12;
+ $13 = HEAP32[$4>>2]|0;
+ $14 = ($13|0)!=(0|0);
+ if ($14) {
+ $15 = HEAP32[$4>>2]|0;
+ HEAP8[$15>>0] = 0;
+ }
+ $16 = HEAP32[$3>>2]|0;
+ $17 = (_strstr($16,8302)|0);
+ HEAP32[$4>>2] = $17;
+ $18 = HEAP32[$4>>2]|0;
+ $19 = ($18|0)!=(0|0);
+ if ($19) {
+ $20 = HEAP32[$4>>2]|0;
+ HEAP8[$20>>0] = 0;
+ }
+ $21 = HEAP32[$3>>2]|0;
+ $22 = (_strstr($21,8306)|0);
+ HEAP32[$4>>2] = $22;
+ $23 = HEAP32[$4>>2]|0;
+ $24 = ($23|0)!=(0|0);
+ if ($24) {
+ $25 = HEAP32[$4>>2]|0;
+ HEAP8[$25>>0] = 0;
+ }
+ $26 = HEAP32[$3>>2]|0;
+ $27 = (_strstr($26,8310)|0);
+ HEAP32[$4>>2] = $27;
+ $28 = HEAP32[$4>>2]|0;
+ $29 = ($28|0)!=(0|0);
+ if ($29) {
+ $30 = HEAP32[$4>>2]|0;
+ HEAP8[$30>>0] = 0;
+ }
+ $31 = HEAP32[$3>>2]|0;
+ $32 = (_strcmp($31,8316)|0);
+ $33 = ($32|0)!=(0);
+ do {
+ if ($33) {
+ $34 = HEAP32[$3>>2]|0;
+ $35 = (_strcmp($34,8354)|0);
+ $36 = ($35|0)!=(0);
+ if (!($36)) {
+ HEAP32[$3>>2] = 8373;
+ break;
+ }
+ $37 = HEAP32[$3>>2]|0;
+ $38 = (_strcmp($37,8386)|0);
+ $39 = ($38|0)!=(0);
+ if (!($39)) {
+ HEAP32[$3>>2] = 8407;
+ break;
+ }
+ $40 = HEAP32[$3>>2]|0;
+ $41 = (_strcmp($40,8422)|0);
+ $42 = ($41|0)!=(0);
+ if (!($42)) {
+ HEAP32[$3>>2] = 8437;
+ break;
+ }
+ $43 = HEAP32[$3>>2]|0;
+ $44 = (_strcmp($43,8452)|0);
+ $45 = ($44|0)!=(0);
+ if (!($45)) {
+ HEAP32[$3>>2] = 8467;
+ }
+ } else {
+ HEAP32[$3>>2] = 8338;
+ }
+ } while(0);
+ $46 = HEAP32[$3>>2]|0;
+ $47 = (_strcmp($46,8482)|0);
+ $48 = ($47|0)!=(0);
+ do {
+ if ($48) {
+ $49 = HEAP32[$3>>2]|0;
+ $50 = (_strcmp($49,8496)|0);
+ $51 = ($50|0)!=(0);
+ if (!($51)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $52 = HEAP32[$3>>2]|0;
+ $53 = (_strcmp($52,8508)|0);
+ $54 = ($53|0)!=(0);
+ if (!($54)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $55 = HEAP32[$3>>2]|0;
+ $56 = (_strcmp($55,8522)|0);
+ $57 = ($56|0)!=(0);
+ if (!($57)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $58 = HEAP32[$3>>2]|0;
+ $59 = (_strcmp($58,8534)|0);
+ $60 = ($59|0)!=(0);
+ if (!($60)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $61 = HEAP32[$3>>2]|0;
+ $62 = (_strcmp($61,8548)|0);
+ $63 = ($62|0)!=(0);
+ if (!($63)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $64 = HEAP32[$3>>2]|0;
+ $65 = (_strcmp($64,8562)|0);
+ $66 = ($65|0)!=(0);
+ if (!($66)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $67 = HEAP32[$3>>2]|0;
+ $68 = (_strcmp($67,8579)|0);
+ $69 = ($68|0)!=(0);
+ if (!($69)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $70 = HEAP32[$3>>2]|0;
+ $71 = (_strcmp($70,8602)|0);
+ $72 = ($71|0)!=(0);
+ if (!($72)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $73 = HEAP32[$3>>2]|0;
+ $74 = (_strcmp($73,8628)|0);
+ $75 = ($74|0)!=(0);
+ if (!($75)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $76 = HEAP32[$3>>2]|0;
+ $77 = (_strcmp($76,8641)|0);
+ $78 = ($77|0)!=(0);
+ if (!($78)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $79 = HEAP32[$3>>2]|0;
+ $80 = (_strcmp($79,8657)|0);
+ $81 = ($80|0)!=(0);
+ if (!($81)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $82 = HEAP32[$3>>2]|0;
+ $83 = (_strcmp($82,8670)|0);
+ $84 = ($83|0)!=(0);
+ if (!($84)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $85 = HEAP32[$3>>2]|0;
+ $86 = (_strcmp($85,8684)|0);
+ $87 = ($86|0)!=(0);
+ if (!($87)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $88 = HEAP32[$3>>2]|0;
+ $89 = (_strcmp($88,8704)|0);
+ $90 = ($89|0)!=(0);
+ if (!($90)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $91 = HEAP32[$3>>2]|0;
+ $92 = (_strcmp($91,8724)|0);
+ $93 = ($92|0)!=(0);
+ if (!($93)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $94 = HEAP32[$3>>2]|0;
+ $95 = (_strcmp($94,8741)|0);
+ $96 = ($95|0)!=(0);
+ if (!($96)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $97 = HEAP32[$3>>2]|0;
+ $98 = (_strcmp($97,8758)|0);
+ $99 = ($98|0)!=(0);
+ if (!($99)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $100 = HEAP32[$3>>2]|0;
+ $101 = (_strcmp($100,8770)|0);
+ $102 = ($101|0)!=(0);
+ if (!($102)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $103 = HEAP32[$3>>2]|0;
+ $104 = (_strcmp($103,8783)|0);
+ $105 = ($104|0)!=(0);
+ if (!($105)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $106 = HEAP32[$3>>2]|0;
+ $107 = (_strcmp($106,8799)|0);
+ $108 = ($107|0)!=(0);
+ if (!($108)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $109 = HEAP32[$3>>2]|0;
+ $110 = (_strcmp($109,8822)|0);
+ $111 = ($110|0)!=(0);
+ if (!($111)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $112 = HEAP32[$3>>2]|0;
+ $113 = (_strcmp($112,8835)|0);
+ $114 = ($113|0)!=(0);
+ if (!($114)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $115 = HEAP32[$3>>2]|0;
+ $116 = (_strcmp($115,8851)|0);
+ $117 = ($116|0)!=(0);
+ if (!($117)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $118 = HEAP32[$3>>2]|0;
+ $119 = (_strcmp($118,8862)|0);
+ $120 = ($119|0)!=(0);
+ if (!($120)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $121 = HEAP32[$3>>2]|0;
+ $122 = (_strcmp($121,8881)|0);
+ $123 = ($122|0)!=(0);
+ if (!($123)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $124 = HEAP32[$3>>2]|0;
+ $125 = (_strcmp($124,8903)|0);
+ $126 = ($125|0)!=(0);
+ if (!($126)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $127 = HEAP32[$3>>2]|0;
+ $128 = (_strcmp($127,8922)|0);
+ $129 = ($128|0)!=(0);
+ if (!($129)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $130 = HEAP32[$3>>2]|0;
+ $131 = (_strcmp($130,8951)|0);
+ $132 = ($131|0)!=(0);
+ if (!($132)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $133 = HEAP32[$3>>2]|0;
+ $134 = (_strcmp($133,8968)|0);
+ $135 = ($134|0)!=(0);
+ if (!($135)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $136 = HEAP32[$3>>2]|0;
+ $137 = (_strcmp($136,8983)|0);
+ $138 = ($137|0)!=(0);
+ if (!($138)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $139 = HEAP32[$3>>2]|0;
+ $140 = (_strcmp($139,8998)|0);
+ $141 = ($140|0)!=(0);
+ if (!($141)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $142 = HEAP32[$3>>2]|0;
+ $143 = (_strcmp($142,9019)|0);
+ $144 = ($143|0)!=(0);
+ if (!($144)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $145 = HEAP32[$3>>2]|0;
+ $146 = (_strcmp($145,9039)|0);
+ $147 = ($146|0)!=(0);
+ if (!($147)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $148 = HEAP32[$3>>2]|0;
+ $149 = (_strcmp($148,9059)|0);
+ $150 = ($149|0)!=(0);
+ if (!($150)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $151 = HEAP32[$3>>2]|0;
+ $152 = (_strcmp($151,9085)|0);
+ $153 = ($152|0)!=(0);
+ if (!($153)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $154 = HEAP32[$3>>2]|0;
+ $155 = (_strcmp($154,9104)|0);
+ $156 = ($155|0)!=(0);
+ if (!($156)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $157 = HEAP32[$3>>2]|0;
+ $158 = (_strcmp($157,9116)|0);
+ $159 = ($158|0)!=(0);
+ if (!($159)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $160 = HEAP32[$3>>2]|0;
+ $161 = (_strcmp($160,9128)|0);
+ $162 = ($161|0)!=(0);
+ if (!($162)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $163 = HEAP32[$3>>2]|0;
+ $164 = (_strcmp($163,9140)|0);
+ $165 = ($164|0)!=(0);
+ if (!($165)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $166 = HEAP32[$3>>2]|0;
+ $167 = (_strcmp($166,9152)|0);
+ $168 = ($167|0)!=(0);
+ if (!($168)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $169 = HEAP32[$3>>2]|0;
+ $170 = (_strcmp($169,9164)|0);
+ $171 = ($170|0)!=(0);
+ if (!($171)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $172 = HEAP32[$3>>2]|0;
+ $173 = (_strcmp($172,9176)|0);
+ $174 = ($173|0)!=(0);
+ if (!($174)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $175 = HEAP32[$3>>2]|0;
+ $176 = (_strcmp($175,9188)|0);
+ $177 = ($176|0)!=(0);
+ if (!($177)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $178 = HEAP32[$3>>2]|0;
+ $179 = (_strcmp($178,9200)|0);
+ $180 = ($179|0)!=(0);
+ if (!($180)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $181 = HEAP32[$3>>2]|0;
+ $182 = (_strcmp($181,9213)|0);
+ $183 = ($182|0)!=(0);
+ if (!($183)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $184 = HEAP32[$3>>2]|0;
+ $185 = (_strcmp($184,9226)|0);
+ $186 = ($185|0)!=(0);
+ if (!($186)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $187 = HEAP32[$3>>2]|0;
+ $188 = (_strcmp($187,9239)|0);
+ $189 = ($188|0)!=(0);
+ if (!($189)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $190 = HEAP32[$3>>2]|0;
+ $191 = (_strcmp($190,9252)|0);
+ $192 = ($191|0)!=(0);
+ if (!($192)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $193 = HEAP32[$3>>2]|0;
+ $194 = (_strcmp($193,9265)|0);
+ $195 = ($194|0)!=(0);
+ if (!($195)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $196 = HEAP32[$3>>2]|0;
+ $197 = (_strcmp($196,9278)|0);
+ $198 = ($197|0)!=(0);
+ if (!($198)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $199 = HEAP32[$3>>2]|0;
+ $200 = (_strcmp($199,9291)|0);
+ $201 = ($200|0)!=(0);
+ if (!($201)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $202 = HEAP32[$3>>2]|0;
+ $203 = (_strcmp($202,9304)|0);
+ $204 = ($203|0)!=(0);
+ if (!($204)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $205 = HEAP32[$3>>2]|0;
+ $206 = (_strcmp($205,9323)|0);
+ $207 = ($206|0)!=(0);
+ if (!($207)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $208 = HEAP32[$3>>2]|0;
+ $209 = (_strcmp($208,9342)|0);
+ $210 = ($209|0)!=(0);
+ if (!($210)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $211 = HEAP32[$3>>2]|0;
+ $212 = (_strcmp($211,9361)|0);
+ $213 = ($212|0)!=(0);
+ if (!($213)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $214 = HEAP32[$3>>2]|0;
+ $215 = (_strcmp($214,9374)|0);
+ $216 = ($215|0)!=(0);
+ if (!($216)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $217 = HEAP32[$3>>2]|0;
+ $218 = (_strcmp($217,9392)|0);
+ $219 = ($218|0)!=(0);
+ if (!($219)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $220 = HEAP32[$3>>2]|0;
+ $221 = (_strcmp($220,9410)|0);
+ $222 = ($221|0)!=(0);
+ if (!($222)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $223 = HEAP32[$3>>2]|0;
+ $224 = (_strcmp($223,9428)|0);
+ $225 = ($224|0)!=(0);
+ if (!($225)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $226 = HEAP32[$3>>2]|0;
+ $227 = (_strcmp($226,9446)|0);
+ $228 = ($227|0)!=(0);
+ if (!($228)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $229 = HEAP32[$3>>2]|0;
+ $230 = (_strcmp($229,9466)|0);
+ $231 = ($230|0)!=(0);
+ if (!($231)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $232 = HEAP32[$3>>2]|0;
+ $233 = (_strcmp($232,8407)|0);
+ $234 = ($233|0)!=(0);
+ if (!($234)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $235 = HEAP32[$3>>2]|0;
+ $236 = (_strcmp($235,9484)|0);
+ $237 = ($236|0)!=(0);
+ if (!($237)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $238 = HEAP32[$3>>2]|0;
+ $239 = (_strcmp($238,9499)|0);
+ $240 = ($239|0)!=(0);
+ if (!($240)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $241 = HEAP32[$3>>2]|0;
+ $242 = (_strcmp($241,9520)|0);
+ $243 = ($242|0)!=(0);
+ if (!($243)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $244 = HEAP32[$3>>2]|0;
+ $245 = (_strcmp($244,9535)|0);
+ $246 = ($245|0)!=(0);
+ if (!($246)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $247 = HEAP32[$3>>2]|0;
+ $248 = (_strcmp($247,9553)|0);
+ $249 = ($248|0)!=(0);
+ if (!($249)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $250 = HEAP32[$3>>2]|0;
+ $251 = (_strcmp($250,9569)|0);
+ $252 = ($251|0)!=(0);
+ if (!($252)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $253 = HEAP32[$3>>2]|0;
+ $254 = (_strcmp($253,9588)|0);
+ $255 = ($254|0)!=(0);
+ if (!($255)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $256 = HEAP32[$3>>2]|0;
+ $257 = (_strcmp($256,9602)|0);
+ $258 = ($257|0)!=(0);
+ if (!($258)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $259 = HEAP32[$3>>2]|0;
+ $260 = (_strcmp($259,9617)|0);
+ $261 = ($260|0)!=(0);
+ if (!($261)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $262 = HEAP32[$3>>2]|0;
+ $263 = (_strcmp($262,8338)|0);
+ $264 = ($263|0)!=(0);
+ if (!($264)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $265 = HEAP32[$3>>2]|0;
+ $266 = (_strcmp($265,9628)|0);
+ $267 = ($266|0)!=(0);
+ if (!($267)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $268 = HEAP32[$3>>2]|0;
+ $269 = (_strcmp($268,8437)|0);
+ $270 = ($269|0)!=(0);
+ if (!($270)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $271 = HEAP32[$3>>2]|0;
+ $272 = (_strcmp($271,8467)|0);
+ $273 = ($272|0)!=(0);
+ if (!($273)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $274 = HEAP32[$3>>2]|0;
+ $275 = (_strcmp($274,9644)|0);
+ $276 = ($275|0)!=(0);
+ if (!($276)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $277 = HEAP32[$3>>2]|0;
+ $278 = (_strcmp($277,9671)|0);
+ $279 = ($278|0)!=(0);
+ if (!($279)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $280 = HEAP32[$3>>2]|0;
+ $281 = (_strcmp($280,9685)|0);
+ $282 = ($281|0)!=(0);
+ if (!($282)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $283 = HEAP32[$3>>2]|0;
+ $284 = (_strcmp($283,8373)|0);
+ $285 = ($284|0)!=(0);
+ if (!($285)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $286 = HEAP32[$3>>2]|0;
+ $287 = (_strcmp($286,9705)|0);
+ $288 = ($287|0)!=(0);
+ if (!($288)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $289 = HEAP32[$3>>2]|0;
+ $290 = (_strcmp($289,9723)|0);
+ $291 = ($290|0)!=(0);
+ if (!($291)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $292 = HEAP32[$3>>2]|0;
+ $293 = (_strcmp($292,9735)|0);
+ $294 = ($293|0)!=(0);
+ if (!($294)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $295 = HEAP32[$3>>2]|0;
+ $296 = (_strcmp($295,9756)|0);
+ $297 = ($296|0)!=(0);
+ if (!($297)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $298 = HEAP32[$3>>2]|0;
+ $299 = (_strcmp($298,9774)|0);
+ $300 = ($299|0)!=(0);
+ if (!($300)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $301 = HEAP32[$3>>2]|0;
+ $302 = (_strcmp($301,9792)|0);
+ $303 = ($302|0)!=(0);
+ if (!($303)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $304 = HEAP32[$3>>2]|0;
+ $305 = (_strcmp($304,9813)|0);
+ $306 = ($305|0)!=(0);
+ if (!($306)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $307 = HEAP32[$3>>2]|0;
+ $308 = (_strcmp($307,9839)|0);
+ $309 = ($308|0)!=(0);
+ if (!($309)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $310 = HEAP32[$3>>2]|0;
+ $311 = (_strcmp($310,9862)|0);
+ $312 = ($311|0)!=(0);
+ if (!($312)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $313 = HEAP32[$3>>2]|0;
+ $314 = (_strcmp($313,9900)|0);
+ $315 = ($314|0)!=(0);
+ if (!($315)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $316 = HEAP32[$3>>2]|0;
+ $317 = (_strcmp($316,9916)|0);
+ $318 = ($317|0)!=(0);
+ if (!($318)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $319 = HEAP32[$3>>2]|0;
+ $320 = (_strcmp($319,9931)|0);
+ $321 = ($320|0)!=(0);
+ if (!($321)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $322 = HEAP32[$3>>2]|0;
+ $323 = (_strcmp($322,9954)|0);
+ $324 = ($323|0)!=(0);
+ if (!($324)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $325 = HEAP32[$3>>2]|0;
+ $326 = (_strcmp($325,9967)|0);
+ $327 = ($326|0)!=(0);
+ if (!($327)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $328 = HEAP32[$3>>2]|0;
+ $329 = (_strcmp($328,9981)|0);
+ $330 = ($329|0)!=(0);
+ if (!($330)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $331 = HEAP32[$3>>2]|0;
+ $332 = (_strcmp($331,9995)|0);
+ $333 = ($332|0)!=(0);
+ if (!($333)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $334 = HEAP32[$3>>2]|0;
+ $335 = (_strcmp($334,10015)|0);
+ $336 = ($335|0)!=(0);
+ if (!($336)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $337 = HEAP32[$3>>2]|0;
+ $338 = (_strcmp($337,10035)|0);
+ $339 = ($338|0)!=(0);
+ if (!($339)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $340 = HEAP32[$3>>2]|0;
+ $341 = (_strcmp($340,10051)|0);
+ $342 = ($341|0)!=(0);
+ if (!($342)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $343 = HEAP32[$3>>2]|0;
+ $344 = (_strcmp($343,10069)|0);
+ $345 = ($344|0)!=(0);
+ if (!($345)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $346 = HEAP32[$3>>2]|0;
+ $347 = (_strcmp($346,10085)|0);
+ $348 = ($347|0)!=(0);
+ if (!($348)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $349 = HEAP32[$3>>2]|0;
+ $350 = (_strcmp($349,10100)|0);
+ $351 = ($350|0)!=(0);
+ if (!($351)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $352 = HEAP32[$3>>2]|0;
+ $353 = (_strcmp($352,10122)|0);
+ $354 = ($353|0)!=(0);
+ if (!($354)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $355 = HEAP32[$3>>2]|0;
+ $356 = (_strcmp($355,10140)|0);
+ $357 = ($356|0)!=(0);
+ if (!($357)) {
+ HEAP32[$1>>2] = 31;
+ break;
+ }
+ $358 = HEAP32[$3>>2]|0;
+ $359 = (_strcmp($358,10161)|0);
+ $360 = ($359|0)!=(0);
+ if (!($360)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $361 = HEAP32[$3>>2]|0;
+ $362 = (_strcmp($361,10179)|0);
+ $363 = ($362|0)!=(0);
+ if (!($363)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $364 = HEAP32[$3>>2]|0;
+ $365 = (_strcmp($364,10192)|0);
+ $366 = ($365|0)!=(0);
+ if (!($366)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $367 = HEAP32[$3>>2]|0;
+ $368 = (_strcmp($367,10207)|0);
+ $369 = ($368|0)!=(0);
+ if (!($369)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $370 = HEAP32[$3>>2]|0;
+ $371 = (_strcmp($370,10221)|0);
+ $372 = ($371|0)!=(0);
+ if (!($372)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $373 = HEAP32[$3>>2]|0;
+ $374 = (_strcmp($373,10231)|0);
+ $375 = ($374|0)!=(0);
+ if (!($375)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $376 = HEAP32[$3>>2]|0;
+ $377 = (_strcmp($376,10241)|0);
+ $378 = ($377|0)!=(0);
+ if (!($378)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $379 = HEAP32[$3>>2]|0;
+ $380 = (_strcmp($379,10263)|0);
+ $381 = ($380|0)!=(0);
+ if (!($381)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $382 = HEAP32[$3>>2]|0;
+ $383 = (_strcmp($382,10289)|0);
+ $384 = ($383|0)!=(0);
+ if (!($384)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $385 = HEAP32[$3>>2]|0;
+ $386 = (_strcmp($385,10316)|0);
+ $387 = ($386|0)!=(0);
+ if (!($387)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $388 = HEAP32[$3>>2]|0;
+ $389 = (_strcmp($388,10329)|0);
+ $390 = ($389|0)!=(0);
+ if (!($390)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $391 = HEAP32[$3>>2]|0;
+ $392 = (_strcmp($391,10344)|0);
+ $393 = ($392|0)!=(0);
+ if (!($393)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $394 = HEAP32[$3>>2]|0;
+ $395 = (_strcmp($394,10359)|0);
+ $396 = ($395|0)!=(0);
+ if (!($396)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $397 = HEAP32[$3>>2]|0;
+ $398 = (_strcmp($397,10383)|0);
+ $399 = ($398|0)!=(0);
+ if (!($399)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $400 = HEAP32[$3>>2]|0;
+ $401 = (_strcmp($400,10394)|0);
+ $402 = ($401|0)!=(0);
+ if (!($402)) {
+ HEAP32[$1>>2] = 32;
+ break;
+ }
+ $403 = HEAP32[$3>>2]|0;
+ $404 = (_strcmp($403,10416)|0);
+ $405 = ($404|0)!=(0);
+ if (!($405)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $406 = HEAP32[$3>>2]|0;
+ $407 = (_strcmp($406,10438)|0);
+ $408 = ($407|0)!=(0);
+ if (!($408)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $409 = HEAP32[$3>>2]|0;
+ $410 = (_strcmp($409,10462)|0);
+ $411 = ($410|0)!=(0);
+ if (!($411)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $412 = HEAP32[$3>>2]|0;
+ $413 = (_strcmp($412,10471)|0);
+ $414 = ($413|0)!=(0);
+ if (!($414)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $415 = HEAP32[$3>>2]|0;
+ $416 = (_strcmp($415,10479)|0);
+ $417 = ($416|0)!=(0);
+ if (!($417)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $418 = HEAP32[$3>>2]|0;
+ $419 = (_strcmp($418,10492)|0);
+ $420 = ($419|0)!=(0);
+ if (!($420)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $421 = HEAP32[$3>>2]|0;
+ $422 = (_strcmp($421,10506)|0);
+ $423 = ($422|0)!=(0);
+ if (!($423)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $424 = HEAP32[$3>>2]|0;
+ $425 = (_strcmp($424,10518)|0);
+ $426 = ($425|0)!=(0);
+ if (!($426)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $427 = HEAP32[$3>>2]|0;
+ $428 = (_strcmp($427,10527)|0);
+ $429 = ($428|0)!=(0);
+ if (!($429)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $430 = HEAP32[$3>>2]|0;
+ $431 = (_strcmp($430,10537)|0);
+ $432 = ($431|0)!=(0);
+ if (!($432)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $433 = HEAP32[$3>>2]|0;
+ $434 = (_strcmp($433,10549)|0);
+ $435 = ($434|0)!=(0);
+ if (!($435)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $436 = HEAP32[$3>>2]|0;
+ $437 = (_strcmp($436,10560)|0);
+ $438 = ($437|0)!=(0);
+ if (!($438)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $439 = HEAP32[$3>>2]|0;
+ $440 = (_strcmp($439,10568)|0);
+ $441 = ($440|0)!=(0);
+ if (!($441)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $442 = HEAP32[$3>>2]|0;
+ $443 = (_strcmp($442,10580)|0);
+ $444 = ($443|0)!=(0);
+ if (!($444)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $445 = HEAP32[$3>>2]|0;
+ $446 = (_strcmp($445,10595)|0);
+ $447 = ($446|0)!=(0);
+ if (!($447)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $448 = HEAP32[$3>>2]|0;
+ $449 = (_strcmp($448,10607)|0);
+ $450 = ($449|0)!=(0);
+ if (!($450)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $451 = HEAP32[$3>>2]|0;
+ $452 = (_strcmp($451,10621)|0);
+ $453 = ($452|0)!=(0);
+ if (!($453)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $454 = HEAP32[$3>>2]|0;
+ $455 = (_strcmp($454,10646)|0);
+ $456 = ($455|0)!=(0);
+ if (!($456)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $457 = HEAP32[$3>>2]|0;
+ $458 = (_strcmp($457,10663)|0);
+ $459 = ($458|0)!=(0);
+ if (!($459)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $460 = HEAP32[$3>>2]|0;
+ $461 = (_strcmp($460,10679)|0);
+ $462 = ($461|0)!=(0);
+ if (!($462)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $463 = HEAP32[$3>>2]|0;
+ $464 = (_strcmp($463,10695)|0);
+ $465 = ($464|0)!=(0);
+ if (!($465)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $466 = HEAP32[$3>>2]|0;
+ $467 = (_strcmp($466,10707)|0);
+ $468 = ($467|0)!=(0);
+ if (!($468)) {
+ HEAP32[$1>>2] = 33;
+ break;
+ }
+ $469 = HEAP32[$3>>2]|0;
+ $470 = (_strcmp($469,10719)|0);
+ $471 = ($470|0)!=(0);
+ if (!($471)) {
+ HEAP32[$1>>2] = 34;
+ break;
+ }
+ $472 = HEAP32[$3>>2]|0;
+ $473 = (_strcmp($472,10743)|0);
+ $474 = ($473|0)!=(0);
+ if (!($474)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $475 = HEAP32[$3>>2]|0;
+ $476 = (_strcmp($475,10756)|0);
+ $477 = ($476|0)!=(0);
+ if (!($477)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $478 = HEAP32[$3>>2]|0;
+ $479 = (_strcmp($478,10770)|0);
+ $480 = ($479|0)!=(0);
+ if (!($480)) {
+ HEAP32[$1>>2] = 35;
+ break;
+ }
+ $481 = HEAP32[$3>>2]|0;
+ $482 = (_strcmp($481,10792)|0);
+ $483 = ($482|0)!=(0);
+ if (!($483)) {
+ HEAP32[$1>>2] = 36;
+ break;
+ }
+ $484 = HEAP32[$3>>2]|0;
+ $485 = (_strcmp($484,10799)|0);
+ $486 = ($485|0)!=(0);
+ if (!($486)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $487 = HEAP32[$3>>2]|0;
+ $488 = (_strcmp($487,10815)|0);
+ $489 = ($488|0)!=(0);
+ if (!($489)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $490 = HEAP32[$3>>2]|0;
+ $491 = (_strcmp($490,10832)|0);
+ $492 = ($491|0)!=(0);
+ if (!($492)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $493 = HEAP32[$3>>2]|0;
+ $494 = (_strcmp($493,10849)|0);
+ $495 = ($494|0)!=(0);
+ if (!($495)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $496 = HEAP32[$3>>2]|0;
+ $497 = (_strcmp($496,10865)|0);
+ $498 = ($497|0)!=(0);
+ if (!($498)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $499 = HEAP32[$3>>2]|0;
+ $500 = (_strcmp($499,10881)|0);
+ $501 = ($500|0)!=(0);
+ if (!($501)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $502 = HEAP32[$3>>2]|0;
+ $503 = (_strcmp($502,10898)|0);
+ $504 = ($503|0)!=(0);
+ if (!($504)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $505 = HEAP32[$3>>2]|0;
+ $506 = (_strcmp($505,10912)|0);
+ $507 = ($506|0)!=(0);
+ if (!($507)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $508 = HEAP32[$3>>2]|0;
+ $509 = (_strcmp($508,10924)|0);
+ $510 = ($509|0)!=(0);
+ if (!($510)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $511 = HEAP32[$3>>2]|0;
+ $512 = (_strcmp($511,10935)|0);
+ $513 = ($512|0)!=(0);
+ if (!($513)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $514 = HEAP32[$3>>2]|0;
+ $515 = (_strcmp($514,10948)|0);
+ $516 = ($515|0)!=(0);
+ if (!($516)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $517 = HEAP32[$3>>2]|0;
+ $518 = (_strcmp($517,10958)|0);
+ $519 = ($518|0)!=(0);
+ if (!($519)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $520 = HEAP32[$3>>2]|0;
+ $521 = (_strcmp($520,10975)|0);
+ $522 = ($521|0)!=(0);
+ if (!($522)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $523 = HEAP32[$3>>2]|0;
+ $524 = (_strcmp($523,10987)|0);
+ $525 = ($524|0)!=(0);
+ if (!($525)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $526 = HEAP32[$3>>2]|0;
+ $527 = (_strcmp($526,11009)|0);
+ $528 = ($527|0)!=(0);
+ if (!($528)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $529 = HEAP32[$3>>2]|0;
+ $530 = (_strcmp($529,11029)|0);
+ $531 = ($530|0)!=(0);
+ if (!($531)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $532 = HEAP32[$3>>2]|0;
+ $533 = (_strcmp($532,11042)|0);
+ $534 = ($533|0)!=(0);
+ if (!($534)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $535 = HEAP32[$3>>2]|0;
+ $536 = (_strcmp($535,11064)|0);
+ $537 = ($536|0)!=(0);
+ if (!($537)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $538 = HEAP32[$3>>2]|0;
+ $539 = (_strcmp($538,11084)|0);
+ $540 = ($539|0)!=(0);
+ if (!($540)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $541 = HEAP32[$3>>2]|0;
+ $542 = (_strcmp($541,11101)|0);
+ $543 = ($542|0)!=(0);
+ if (!($543)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $544 = HEAP32[$3>>2]|0;
+ $545 = (_strcmp($544,11118)|0);
+ $546 = ($545|0)!=(0);
+ if (!($546)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $547 = HEAP32[$3>>2]|0;
+ $548 = (_strcmp($547,11138)|0);
+ $549 = ($548|0)!=(0);
+ if ($549) {
+ $550 = HEAP32[$2>>2]|0;
+ $551 = HEAP32[$3>>2]|0;
+ $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0;
+ HEAP32[$1>>2] = 0;
+ break;
+ } else {
+ HEAP32[$1>>2] = 37;
+ break;
+ }
+ } else {
+ HEAP32[$1>>2] = 5;
+ }
+ } while(0);
+ $553 = HEAP32[$1>>2]|0;
+ STACKTOP = sp;return ($553|0);
+}
+function _emscripten_get_global_libc() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (16236|0);
+}
+function ___stdio_close($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 60|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = (_dummy_738($2)|0);
+ HEAP32[$vararg_buffer>>2] = $3;
+ $4 = (___syscall6(6,($vararg_buffer|0))|0);
+ $5 = (___syscall_ret($4)|0);
+ STACKTOP = sp;return ($5|0);
+}
+function ___stdio_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0;
+ var $vararg_ptr7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = sp + 32|0;
+ $4 = ((($0)) + 28|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[$3>>2] = $5;
+ $6 = ((($3)) + 4|0);
+ $7 = ((($0)) + 20|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = (($8) - ($5))|0;
+ HEAP32[$6>>2] = $9;
+ $10 = ((($3)) + 8|0);
+ HEAP32[$10>>2] = $1;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $2;
+ $12 = (($9) + ($2))|0;
+ $13 = ((($0)) + 60|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = $3;
+ HEAP32[$vararg_buffer>>2] = $14;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $15;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = 2;
+ $16 = (___syscall146(146,($vararg_buffer|0))|0);
+ $17 = (___syscall_ret($16)|0);
+ $18 = ($12|0)==($17|0);
+ L1: do {
+ if ($18) {
+ label = 3;
+ } else {
+ $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17;
+ while(1) {
+ $25 = ($26|0)<(0);
+ if ($25) {
+ break;
+ }
+ $34 = (($$04855) - ($26))|0;
+ $35 = ((($$04954)) + 4|0);
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($26>>>0)>($36>>>0);
+ $38 = ((($$04954)) + 8|0);
+ $$150 = $37 ? $38 : $$04954;
+ $39 = $37 << 31 >> 31;
+ $$1 = (($39) + ($$04756))|0;
+ $40 = $37 ? $36 : 0;
+ $$0 = (($26) - ($40))|0;
+ $41 = HEAP32[$$150>>2]|0;
+ $42 = (($41) + ($$0)|0);
+ HEAP32[$$150>>2] = $42;
+ $43 = ((($$150)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (($44) - ($$0))|0;
+ HEAP32[$43>>2] = $45;
+ $46 = HEAP32[$13>>2]|0;
+ $47 = $$150;
+ HEAP32[$vararg_buffer3>>2] = $46;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $47;
+ $vararg_ptr7 = ((($vararg_buffer3)) + 8|0);
+ HEAP32[$vararg_ptr7>>2] = $$1;
+ $48 = (___syscall146(146,($vararg_buffer3|0))|0);
+ $49 = (___syscall_ret($48)|0);
+ $50 = ($34|0)==($49|0);
+ if ($50) {
+ label = 3;
+ break L1;
+ } else {
+ $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49;
+ }
+ }
+ $27 = ((($0)) + 16|0);
+ HEAP32[$27>>2] = 0;
+ HEAP32[$4>>2] = 0;
+ HEAP32[$7>>2] = 0;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = $28 | 32;
+ HEAP32[$0>>2] = $29;
+ $30 = ($$04756|0)==(2);
+ if ($30) {
+ $$051 = 0;
+ } else {
+ $31 = ((($$04954)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($2) - ($32))|0;
+ $$051 = $33;
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $19 = ((($0)) + 44|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 48|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (($20) + ($22)|0);
+ $24 = ((($0)) + 16|0);
+ HEAP32[$24>>2] = $23;
+ HEAP32[$4>>2] = $20;
+ HEAP32[$7>>2] = $20;
+ $$051 = $2;
+ }
+ STACKTOP = sp;return ($$051|0);
+}
+function ___stdio_seek($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 20|0;
+ $4 = ((($0)) + 60|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = $3;
+ HEAP32[$vararg_buffer>>2] = $5;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 0;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $1;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $6;
+ $vararg_ptr4 = ((($vararg_buffer)) + 16|0);
+ HEAP32[$vararg_ptr4>>2] = $2;
+ $7 = (___syscall140(140,($vararg_buffer|0))|0);
+ $8 = (___syscall_ret($7)|0);
+ $9 = ($8|0)<(0);
+ if ($9) {
+ HEAP32[$3>>2] = -1;
+ $10 = -1;
+ } else {
+ $$pre = HEAP32[$3>>2]|0;
+ $10 = $$pre;
+ }
+ STACKTOP = sp;return ($10|0);
+}
+function ___syscall_ret($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0>>>0)>(4294963200);
+ if ($1) {
+ $2 = (0 - ($0))|0;
+ $3 = (___errno_location()|0);
+ HEAP32[$3>>2] = $2;
+ $$0 = -1;
+ } else {
+ $$0 = $0;
+ }
+ return ($$0|0);
+}
+function ___errno_location() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (___pthread_self_108()|0);
+ $1 = ((($0)) + 64|0);
+ return ($1|0);
+}
+function ___pthread_self_108() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function _pthread_self() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (2980|0);
+}
+function _dummy_738($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return ($0|0);
+}
+function ___stdout_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 16|0;
+ $4 = ((($0)) + 36|0);
+ HEAP32[$4>>2] = 8;
+ $5 = HEAP32[$0>>2]|0;
+ $6 = $5 & 64;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $8 = ((($0)) + 60|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = $3;
+ HEAP32[$vararg_buffer>>2] = $9;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 21523;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $11 = (___syscall54(54,($vararg_buffer|0))|0);
+ $12 = ($11|0)==(0);
+ if (!($12)) {
+ $13 = ((($0)) + 75|0);
+ HEAP8[$13>>0] = -1;
+ }
+ }
+ $14 = (___stdio_write($0,$1,$2)|0);
+ STACKTOP = sp;return ($14|0);
+}
+function _strcmp($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$0>>0]|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($2<<24>>24)!=($3<<24>>24);
+ $5 = ($2<<24>>24)==(0);
+ $or$cond9 = $5 | $4;
+ if ($or$cond9) {
+ $$lcssa = $3;$$lcssa8 = $2;
+ } else {
+ $$011 = $1;$$0710 = $0;
+ while(1) {
+ $6 = ((($$0710)) + 1|0);
+ $7 = ((($$011)) + 1|0);
+ $8 = HEAP8[$6>>0]|0;
+ $9 = HEAP8[$7>>0]|0;
+ $10 = ($8<<24>>24)!=($9<<24>>24);
+ $11 = ($8<<24>>24)==(0);
+ $or$cond = $11 | $10;
+ if ($or$cond) {
+ $$lcssa = $9;$$lcssa8 = $8;
+ break;
+ } else {
+ $$011 = $7;$$0710 = $6;
+ }
+ }
+ }
+ $12 = $$lcssa8&255;
+ $13 = $$lcssa&255;
+ $14 = (($12) - ($13))|0;
+ return ($14|0);
+}
+function _memcmp($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $14 = 0;
+ } else {
+ $$01318 = $0;$$01417 = $2;$$019 = $1;
+ while(1) {
+ $4 = HEAP8[$$01318>>0]|0;
+ $5 = HEAP8[$$019>>0]|0;
+ $6 = ($4<<24>>24)==($5<<24>>24);
+ if (!($6)) {
+ break;
+ }
+ $7 = (($$01417) + -1)|0;
+ $8 = ((($$01318)) + 1|0);
+ $9 = ((($$019)) + 1|0);
+ $10 = ($7|0)==(0);
+ if ($10) {
+ $14 = 0;
+ break L1;
+ } else {
+ $$01318 = $8;$$01417 = $7;$$019 = $9;
+ }
+ }
+ $11 = $4&255;
+ $12 = $5&255;
+ $13 = (($11) - ($12))|0;
+ $14 = $13;
+ }
+ } while(0);
+ return ($14|0);
+}
+function _vfprintf($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0;
+ var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0);
+ $3 = sp + 120|0;
+ $4 = sp + 80|0;
+ $5 = sp;
+ $6 = sp + 136|0;
+ dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $vacopy_currentptr = HEAP32[$2>>2]|0;
+ HEAP32[$3>>2] = $vacopy_currentptr;
+ $7 = (_printf_core(0,$1,$3,$5,$4)|0);
+ $8 = ($7|0)<(0);
+ if ($8) {
+ $$0 = -1;
+ } else {
+ $9 = ((($0)) + 76|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ($10|0)>(-1);
+ if ($11) {
+ $12 = (___lockfile($0)|0);
+ $40 = $12;
+ } else {
+ $40 = 0;
+ }
+ $13 = HEAP32[$0>>2]|0;
+ $14 = $13 & 32;
+ $15 = ((($0)) + 74|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = ($16<<24>>24)<(1);
+ if ($17) {
+ $18 = $13 & -33;
+ HEAP32[$0>>2] = $18;
+ }
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $23 = ((($0)) + 44|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$23>>2] = $6;
+ $25 = ((($0)) + 28|0);
+ HEAP32[$25>>2] = $6;
+ $26 = ((($0)) + 20|0);
+ HEAP32[$26>>2] = $6;
+ HEAP32[$19>>2] = 80;
+ $27 = ((($6)) + 80|0);
+ $28 = ((($0)) + 16|0);
+ HEAP32[$28>>2] = $27;
+ $29 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $30 = ($24|0)==(0|0);
+ if ($30) {
+ $$1 = $29;
+ } else {
+ $31 = ((($0)) + 36|0);
+ $32 = HEAP32[$31>>2]|0;
+ (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0);
+ $33 = HEAP32[$26>>2]|0;
+ $34 = ($33|0)==(0|0);
+ $$ = $34 ? -1 : $29;
+ HEAP32[$23>>2] = $24;
+ HEAP32[$19>>2] = 0;
+ HEAP32[$28>>2] = 0;
+ HEAP32[$25>>2] = 0;
+ HEAP32[$26>>2] = 0;
+ $$1 = $$;
+ }
+ } else {
+ $22 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $$1 = $22;
+ }
+ $35 = HEAP32[$0>>2]|0;
+ $36 = $35 & 32;
+ $37 = ($36|0)==(0);
+ $$1$ = $37 ? $$1 : -1;
+ $38 = $35 | $14;
+ HEAP32[$0>>2] = $38;
+ $39 = ($40|0)==(0);
+ if (!($39)) {
+ ___unlockfile($0);
+ }
+ $$0 = $$1$;
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function _printf_core($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0;
+ var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0;
+ var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0;
+ var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0;
+ var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0;
+ var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0;
+ var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0;
+ var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0;
+ var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0;
+ var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0;
+ var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0;
+ var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0;
+ var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0;
+ var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0;
+ var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0;
+ var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0;
+ var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0;
+ var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0;
+ var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $5 = sp + 16|0;
+ $6 = sp;
+ $7 = sp + 24|0;
+ $8 = sp + 8|0;
+ $9 = sp + 20|0;
+ HEAP32[$5>>2] = $1;
+ $10 = ($0|0)!=(0|0);
+ $11 = ((($7)) + 40|0);
+ $12 = $11;
+ $13 = ((($7)) + 39|0);
+ $14 = ((($8)) + 4|0);
+ $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1;
+ L1: while(1) {
+ $15 = ($$0247|0)>(-1);
+ do {
+ if ($15) {
+ $16 = (2147483647 - ($$0247))|0;
+ $17 = ($$0243|0)>($16|0);
+ if ($17) {
+ $18 = (___errno_location()|0);
+ HEAP32[$18>>2] = 75;
+ $$1248 = -1;
+ break;
+ } else {
+ $19 = (($$0243) + ($$0247))|0;
+ $$1248 = $19;
+ break;
+ }
+ } else {
+ $$1248 = $$0247;
+ }
+ } while(0);
+ $20 = HEAP8[$21>>0]|0;
+ $22 = ($20<<24>>24)==(0);
+ if ($22) {
+ label = 87;
+ break;
+ } else {
+ $23 = $20;$25 = $21;
+ }
+ L9: while(1) {
+ switch ($23<<24>>24) {
+ case 37: {
+ $$0249306 = $25;$27 = $25;
+ label = 9;
+ break L9;
+ break;
+ }
+ case 0: {
+ $$0249$lcssa = $25;$39 = $25;
+ break L9;
+ break;
+ }
+ default: {
+ }
+ }
+ $24 = ((($25)) + 1|0);
+ HEAP32[$5>>2] = $24;
+ $$pre = HEAP8[$24>>0]|0;
+ $23 = $$pre;$25 = $24;
+ }
+ L12: do {
+ if ((label|0) == 9) {
+ while(1) {
+ label = 0;
+ $26 = ((($27)) + 1|0);
+ $28 = HEAP8[$26>>0]|0;
+ $29 = ($28<<24>>24)==(37);
+ if (!($29)) {
+ $$0249$lcssa = $$0249306;$39 = $27;
+ break L12;
+ }
+ $30 = ((($$0249306)) + 1|0);
+ $31 = ((($27)) + 2|0);
+ HEAP32[$5>>2] = $31;
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ($32<<24>>24)==(37);
+ if ($33) {
+ $$0249306 = $30;$27 = $31;
+ label = 9;
+ } else {
+ $$0249$lcssa = $30;$39 = $31;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $34 = $$0249$lcssa;
+ $35 = $21;
+ $36 = (($34) - ($35))|0;
+ if ($10) {
+ _out($0,$21,$36);
+ }
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi;
+ continue;
+ }
+ $38 = ((($39)) + 1|0);
+ $40 = HEAP8[$38>>0]|0;
+ $41 = $40 << 24 >> 24;
+ $isdigittmp = (($41) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $42 = ((($39)) + 2|0);
+ $43 = HEAP8[$42>>0]|0;
+ $44 = ($43<<24>>24)==(36);
+ $45 = ((($39)) + 3|0);
+ $$377 = $44 ? $45 : $38;
+ $$$0269 = $44 ? 1 : $$0269;
+ $isdigittmp$ = $44 ? $isdigittmp : -1;
+ $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377;
+ } else {
+ $$0253 = -1;$$1270 = $$0269;$storemerge = $38;
+ }
+ HEAP32[$5>>2] = $storemerge;
+ $46 = HEAP8[$storemerge>>0]|0;
+ $47 = $46 << 24 >> 24;
+ $48 = (($47) + -32)|0;
+ $49 = ($48>>>0)<(32);
+ L24: do {
+ if ($49) {
+ $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge;
+ while(1) {
+ $50 = 1 << $51;
+ $52 = $50 & 75913;
+ $53 = ($52|0)==(0);
+ if ($53) {
+ $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310;
+ break L24;
+ }
+ $54 = $50 | $$0262311;
+ $55 = ((($storemerge273310)) + 1|0);
+ HEAP32[$5>>2] = $55;
+ $56 = HEAP8[$55>>0]|0;
+ $57 = $56 << 24 >> 24;
+ $58 = (($57) + -32)|0;
+ $59 = ($58>>>0)<(32);
+ if ($59) {
+ $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55;
+ } else {
+ $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55;
+ break;
+ }
+ }
+ } else {
+ $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge;
+ }
+ } while(0);
+ $60 = ($$lcssa295<<24>>24)==(42);
+ if ($60) {
+ $61 = ((($62)) + 1|0);
+ $63 = HEAP8[$61>>0]|0;
+ $64 = $63 << 24 >> 24;
+ $isdigittmp276 = (($64) + -48)|0;
+ $isdigit277 = ($isdigittmp276>>>0)<(10);
+ if ($isdigit277) {
+ $65 = ((($62)) + 2|0);
+ $66 = HEAP8[$65>>0]|0;
+ $67 = ($66<<24>>24)==(36);
+ if ($67) {
+ $68 = (($4) + ($isdigittmp276<<2)|0);
+ HEAP32[$68>>2] = 10;
+ $69 = HEAP8[$61>>0]|0;
+ $70 = $69 << 24 >> 24;
+ $71 = (($70) + -48)|0;
+ $72 = (($3) + ($71<<3)|0);
+ $73 = $72;
+ $74 = $73;
+ $75 = HEAP32[$74>>2]|0;
+ $76 = (($73) + 4)|0;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = ((($62)) + 3|0);
+ $$0259 = $75;$$2271 = 1;$storemerge278 = $79;
+ } else {
+ label = 23;
+ }
+ } else {
+ label = 23;
+ }
+ if ((label|0) == 23) {
+ label = 0;
+ $80 = ($$1270|0)==(0);
+ if (!($80)) {
+ $$0 = -1;
+ break;
+ }
+ if ($10) {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $81 = $arglist_current;
+ $82 = ((0) + 4|0);
+ $expanded4 = $82;
+ $expanded = (($expanded4) - 1)|0;
+ $83 = (($81) + ($expanded))|0;
+ $84 = ((0) + 4|0);
+ $expanded8 = $84;
+ $expanded7 = (($expanded8) - 1)|0;
+ $expanded6 = $expanded7 ^ -1;
+ $85 = $83 & $expanded6;
+ $86 = $85;
+ $87 = HEAP32[$86>>2]|0;
+ $arglist_next = ((($86)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ $$0259 = $87;$$2271 = 0;$storemerge278 = $61;
+ } else {
+ $$0259 = 0;$$2271 = 0;$storemerge278 = $61;
+ }
+ }
+ HEAP32[$5>>2] = $storemerge278;
+ $88 = ($$0259|0)<(0);
+ $89 = $$0262$lcssa | 8192;
+ $90 = (0 - ($$0259))|0;
+ $$$0262 = $88 ? $89 : $$0262$lcssa;
+ $$$0259 = $88 ? $90 : $$0259;
+ $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278;
+ } else {
+ $91 = (_getint($5)|0);
+ $92 = ($91|0)<(0);
+ if ($92) {
+ $$0 = -1;
+ break;
+ }
+ $$pre346 = HEAP32[$5>>2]|0;
+ $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346;
+ }
+ $93 = HEAP8[$94>>0]|0;
+ $95 = ($93<<24>>24)==(46);
+ do {
+ if ($95) {
+ $96 = ((($94)) + 1|0);
+ $97 = HEAP8[$96>>0]|0;
+ $98 = ($97<<24>>24)==(42);
+ if (!($98)) {
+ $125 = ((($94)) + 1|0);
+ HEAP32[$5>>2] = $125;
+ $126 = (_getint($5)|0);
+ $$pre347$pre = HEAP32[$5>>2]|0;
+ $$0254 = $126;$$pre347 = $$pre347$pre;
+ break;
+ }
+ $99 = ((($94)) + 2|0);
+ $100 = HEAP8[$99>>0]|0;
+ $101 = $100 << 24 >> 24;
+ $isdigittmp274 = (($101) + -48)|0;
+ $isdigit275 = ($isdigittmp274>>>0)<(10);
+ if ($isdigit275) {
+ $102 = ((($94)) + 3|0);
+ $103 = HEAP8[$102>>0]|0;
+ $104 = ($103<<24>>24)==(36);
+ if ($104) {
+ $105 = (($4) + ($isdigittmp274<<2)|0);
+ HEAP32[$105>>2] = 10;
+ $106 = HEAP8[$99>>0]|0;
+ $107 = $106 << 24 >> 24;
+ $108 = (($107) + -48)|0;
+ $109 = (($3) + ($108<<3)|0);
+ $110 = $109;
+ $111 = $110;
+ $112 = HEAP32[$111>>2]|0;
+ $113 = (($110) + 4)|0;
+ $114 = $113;
+ $115 = HEAP32[$114>>2]|0;
+ $116 = ((($94)) + 4|0);
+ HEAP32[$5>>2] = $116;
+ $$0254 = $112;$$pre347 = $116;
+ break;
+ }
+ }
+ $117 = ($$3272|0)==(0);
+ if (!($117)) {
+ $$0 = -1;
+ break L1;
+ }
+ if ($10) {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $118 = $arglist_current2;
+ $119 = ((0) + 4|0);
+ $expanded11 = $119;
+ $expanded10 = (($expanded11) - 1)|0;
+ $120 = (($118) + ($expanded10))|0;
+ $121 = ((0) + 4|0);
+ $expanded15 = $121;
+ $expanded14 = (($expanded15) - 1)|0;
+ $expanded13 = $expanded14 ^ -1;
+ $122 = $120 & $expanded13;
+ $123 = $122;
+ $124 = HEAP32[$123>>2]|0;
+ $arglist_next3 = ((($123)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $330 = $124;
+ } else {
+ $330 = 0;
+ }
+ HEAP32[$5>>2] = $99;
+ $$0254 = $330;$$pre347 = $99;
+ } else {
+ $$0254 = -1;$$pre347 = $94;
+ }
+ } while(0);
+ $$0252 = 0;$128 = $$pre347;
+ while(1) {
+ $127 = HEAP8[$128>>0]|0;
+ $129 = $127 << 24 >> 24;
+ $130 = (($129) + -65)|0;
+ $131 = ($130>>>0)>(57);
+ if ($131) {
+ $$0 = -1;
+ break L1;
+ }
+ $132 = ((($128)) + 1|0);
+ HEAP32[$5>>2] = $132;
+ $133 = HEAP8[$128>>0]|0;
+ $134 = $133 << 24 >> 24;
+ $135 = (($134) + -65)|0;
+ $136 = ((11254 + (($$0252*58)|0)|0) + ($135)|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = $137&255;
+ $139 = (($138) + -1)|0;
+ $140 = ($139>>>0)<(8);
+ if ($140) {
+ $$0252 = $138;$128 = $132;
+ } else {
+ break;
+ }
+ }
+ $141 = ($137<<24>>24)==(0);
+ if ($141) {
+ $$0 = -1;
+ break;
+ }
+ $142 = ($137<<24>>24)==(19);
+ $143 = ($$0253|0)>(-1);
+ do {
+ if ($142) {
+ if ($143) {
+ $$0 = -1;
+ break L1;
+ } else {
+ label = 49;
+ }
+ } else {
+ if ($143) {
+ $144 = (($4) + ($$0253<<2)|0);
+ HEAP32[$144>>2] = $138;
+ $145 = (($3) + ($$0253<<3)|0);
+ $146 = $145;
+ $147 = $146;
+ $148 = HEAP32[$147>>2]|0;
+ $149 = (($146) + 4)|0;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = $6;
+ $153 = $152;
+ HEAP32[$153>>2] = $148;
+ $154 = (($152) + 4)|0;
+ $155 = $154;
+ HEAP32[$155>>2] = $151;
+ label = 49;
+ break;
+ }
+ if (!($10)) {
+ $$0 = 0;
+ break L1;
+ }
+ _pop_arg($6,$138,$2);
+ }
+ } while(0);
+ if ((label|0) == 49) {
+ label = 0;
+ if (!($10)) {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ }
+ $156 = HEAP8[$128>>0]|0;
+ $157 = $156 << 24 >> 24;
+ $158 = ($$0252|0)!=(0);
+ $159 = $157 & 15;
+ $160 = ($159|0)==(3);
+ $or$cond281 = $158 & $160;
+ $161 = $157 & -33;
+ $$0235 = $or$cond281 ? $161 : $157;
+ $162 = $$1263 & 8192;
+ $163 = ($162|0)==(0);
+ $164 = $$1263 & -65537;
+ $$1263$ = $163 ? $$1263 : $164;
+ L71: do {
+ switch ($$0235|0) {
+ case 110: {
+ $trunc = $$0252&255;
+ switch ($trunc<<24>>24) {
+ case 0: {
+ $171 = HEAP32[$6>>2]|0;
+ HEAP32[$171>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 1: {
+ $172 = HEAP32[$6>>2]|0;
+ HEAP32[$172>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 2: {
+ $173 = ($$1248|0)<(0);
+ $174 = $173 << 31 >> 31;
+ $175 = HEAP32[$6>>2]|0;
+ $176 = $175;
+ $177 = $176;
+ HEAP32[$177>>2] = $$1248;
+ $178 = (($176) + 4)|0;
+ $179 = $178;
+ HEAP32[$179>>2] = $174;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 3: {
+ $180 = $$1248&65535;
+ $181 = HEAP32[$6>>2]|0;
+ HEAP16[$181>>1] = $180;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 4: {
+ $182 = $$1248&255;
+ $183 = HEAP32[$6>>2]|0;
+ HEAP8[$183>>0] = $182;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 6: {
+ $184 = HEAP32[$6>>2]|0;
+ HEAP32[$184>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 7: {
+ $185 = ($$1248|0)<(0);
+ $186 = $185 << 31 >> 31;
+ $187 = HEAP32[$6>>2]|0;
+ $188 = $187;
+ $189 = $188;
+ HEAP32[$189>>2] = $$1248;
+ $190 = (($188) + 4)|0;
+ $191 = $190;
+ HEAP32[$191>>2] = $186;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ }
+ }
+ break;
+ }
+ case 112: {
+ $192 = ($$0254>>>0)>(8);
+ $193 = $192 ? $$0254 : 8;
+ $194 = $$1263$ | 8;
+ $$1236 = 120;$$1255 = $193;$$3265 = $194;
+ label = 61;
+ break;
+ }
+ case 88: case 120: {
+ $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$;
+ label = 61;
+ break;
+ }
+ case 111: {
+ $210 = $6;
+ $211 = $210;
+ $212 = HEAP32[$211>>2]|0;
+ $213 = (($210) + 4)|0;
+ $214 = $213;
+ $215 = HEAP32[$214>>2]|0;
+ $216 = (_fmt_o($212,$215,$11)|0);
+ $217 = $$1263$ & 8;
+ $218 = ($217|0)==(0);
+ $219 = $216;
+ $220 = (($12) - ($219))|0;
+ $221 = ($$0254|0)>($220|0);
+ $222 = (($220) + 1)|0;
+ $223 = $218 | $221;
+ $$0254$$0254$ = $223 ? $$0254 : $222;
+ $$0228 = $216;$$1233 = 0;$$1238 = 11718;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ label = 67;
+ break;
+ }
+ case 105: case 100: {
+ $224 = $6;
+ $225 = $224;
+ $226 = HEAP32[$225>>2]|0;
+ $227 = (($224) + 4)|0;
+ $228 = $227;
+ $229 = HEAP32[$228>>2]|0;
+ $230 = ($229|0)<(0);
+ if ($230) {
+ $231 = (_i64Subtract(0,0,($226|0),($229|0))|0);
+ $232 = tempRet0;
+ $233 = $6;
+ $234 = $233;
+ HEAP32[$234>>2] = $231;
+ $235 = (($233) + 4)|0;
+ $236 = $235;
+ HEAP32[$236>>2] = $232;
+ $$0232 = 1;$$0237 = 11718;$242 = $231;$243 = $232;
+ label = 66;
+ break L71;
+ } else {
+ $237 = $$1263$ & 2048;
+ $238 = ($237|0)==(0);
+ $239 = $$1263$ & 1;
+ $240 = ($239|0)==(0);
+ $$ = $240 ? 11718 : (11720);
+ $$$ = $238 ? $$ : (11719);
+ $241 = $$1263$ & 2049;
+ $narrow = ($241|0)!=(0);
+ $$284$ = $narrow&1;
+ $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229;
+ label = 66;
+ break L71;
+ }
+ break;
+ }
+ case 117: {
+ $165 = $6;
+ $166 = $165;
+ $167 = HEAP32[$166>>2]|0;
+ $168 = (($165) + 4)|0;
+ $169 = $168;
+ $170 = HEAP32[$169>>2]|0;
+ $$0232 = 0;$$0237 = 11718;$242 = $167;$243 = $170;
+ label = 66;
+ break;
+ }
+ case 99: {
+ $259 = $6;
+ $260 = $259;
+ $261 = HEAP32[$260>>2]|0;
+ $262 = (($259) + 4)|0;
+ $263 = $262;
+ $264 = HEAP32[$263>>2]|0;
+ $265 = $261&255;
+ HEAP8[$13>>0] = $265;
+ $$2 = $13;$$2234 = 0;$$2239 = 11718;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ break;
+ }
+ case 109: {
+ $266 = (___errno_location()|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = (_strerror($267)|0);
+ $$1 = $268;
+ label = 71;
+ break;
+ }
+ case 115: {
+ $269 = HEAP32[$6>>2]|0;
+ $270 = ($269|0)!=(0|0);
+ $271 = $270 ? $269 : 11728;
+ $$1 = $271;
+ label = 71;
+ break;
+ }
+ case 67: {
+ $278 = $6;
+ $279 = $278;
+ $280 = HEAP32[$279>>2]|0;
+ $281 = (($278) + 4)|0;
+ $282 = $281;
+ $283 = HEAP32[$282>>2]|0;
+ HEAP32[$8>>2] = $280;
+ HEAP32[$14>>2] = 0;
+ HEAP32[$6>>2] = $8;
+ $$4258355 = -1;$331 = $8;
+ label = 75;
+ break;
+ }
+ case 83: {
+ $$pre349 = HEAP32[$6>>2]|0;
+ $284 = ($$0254|0)==(0);
+ if ($284) {
+ _pad_674($0,32,$$1260,0,$$1263$);
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$4258355 = $$0254;$331 = $$pre349;
+ label = 75;
+ }
+ break;
+ }
+ case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: {
+ $306 = +HEAPF64[$6>>3];
+ $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0);
+ $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$2 = $21;$$2234 = 0;$$2239 = 11718;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ }
+ }
+ } while(0);
+ L95: do {
+ if ((label|0) == 61) {
+ label = 0;
+ $195 = $6;
+ $196 = $195;
+ $197 = HEAP32[$196>>2]|0;
+ $198 = (($195) + 4)|0;
+ $199 = $198;
+ $200 = HEAP32[$199>>2]|0;
+ $201 = $$1236 & 32;
+ $202 = (_fmt_x($197,$200,$11,$201)|0);
+ $203 = ($197|0)==(0);
+ $204 = ($200|0)==(0);
+ $205 = $203 & $204;
+ $206 = $$3265 & 8;
+ $207 = ($206|0)==(0);
+ $or$cond283 = $207 | $205;
+ $208 = $$1236 >> 4;
+ $209 = (11718 + ($208)|0);
+ $$289 = $or$cond283 ? 11718 : $209;
+ $$290 = $or$cond283 ? 0 : 2;
+ $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
+ label = 67;
+ }
+ else if ((label|0) == 66) {
+ label = 0;
+ $244 = (_fmt_u($242,$243,$11)|0);
+ $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243;
+ label = 67;
+ }
+ else if ((label|0) == 71) {
+ label = 0;
+ $272 = (_memchr($$1,0,$$0254)|0);
+ $273 = ($272|0)==(0|0);
+ $274 = $272;
+ $275 = $$1;
+ $276 = (($274) - ($275))|0;
+ $277 = (($$1) + ($$0254)|0);
+ $$3257 = $273 ? $$0254 : $276;
+ $$1250 = $273 ? $277 : $272;
+ $$2 = $$1;$$2234 = 0;$$2239 = 11718;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ }
+ else if ((label|0) == 75) {
+ label = 0;
+ $$0229322 = $331;$$0240321 = 0;$$1244320 = 0;
+ while(1) {
+ $285 = HEAP32[$$0229322>>2]|0;
+ $286 = ($285|0)==(0);
+ if ($286) {
+ $$0240$lcssa = $$0240321;$$2245 = $$1244320;
+ break;
+ }
+ $287 = (_wctomb($9,$285)|0);
+ $288 = ($287|0)<(0);
+ $289 = (($$4258355) - ($$0240321))|0;
+ $290 = ($287>>>0)>($289>>>0);
+ $or$cond286 = $288 | $290;
+ if ($or$cond286) {
+ $$0240$lcssa = $$0240321;$$2245 = $287;
+ break;
+ }
+ $291 = ((($$0229322)) + 4|0);
+ $292 = (($287) + ($$0240321))|0;
+ $293 = ($$4258355>>>0)>($292>>>0);
+ if ($293) {
+ $$0229322 = $291;$$0240321 = $292;$$1244320 = $287;
+ } else {
+ $$0240$lcssa = $292;$$2245 = $287;
+ break;
+ }
+ }
+ $294 = ($$2245|0)<(0);
+ if ($294) {
+ $$0 = -1;
+ break L1;
+ }
+ _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$);
+ $295 = ($$0240$lcssa|0)==(0);
+ if ($295) {
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$1230333 = $331;$$1241332 = 0;
+ while(1) {
+ $296 = HEAP32[$$1230333>>2]|0;
+ $297 = ($296|0)==(0);
+ if ($297) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $298 = (_wctomb($9,$296)|0);
+ $299 = (($298) + ($$1241332))|0;
+ $300 = ($299|0)>($$0240$lcssa|0);
+ if ($300) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $301 = ((($$1230333)) + 4|0);
+ _out($0,$9,$298);
+ $302 = ($299>>>0)<($$0240$lcssa>>>0);
+ if ($302) {
+ $$1230333 = $301;$$1241332 = $299;
+ } else {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 67) {
+ label = 0;
+ $245 = ($$2256|0)>(-1);
+ $246 = $$4266 & -65537;
+ $$$4266 = $245 ? $246 : $$4266;
+ $247 = ($248|0)!=(0);
+ $249 = ($250|0)!=(0);
+ $251 = $247 | $249;
+ $252 = ($$2256|0)!=(0);
+ $or$cond = $252 | $251;
+ $253 = $$0228;
+ $254 = (($12) - ($253))|0;
+ $255 = $251 ^ 1;
+ $256 = $255&1;
+ $257 = (($256) + ($254))|0;
+ $258 = ($$2256|0)>($257|0);
+ $$2256$ = $258 ? $$2256 : $257;
+ $$2256$$$2256 = $or$cond ? $$2256$ : $$2256;
+ $$0228$ = $or$cond ? $$0228 : $11;
+ $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266;
+ }
+ else if ((label|0) == 84) {
+ label = 0;
+ $303 = $$1263$ ^ 8192;
+ _pad_674($0,32,$$1260,$$0240$lcssa357,$303);
+ $304 = ($$1260|0)>($$0240$lcssa357|0);
+ $305 = $304 ? $$1260 : $$0240$lcssa357;
+ $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ $308 = $$2251;
+ $309 = $$2;
+ $310 = (($308) - ($309))|0;
+ $311 = ($$5|0)<($310|0);
+ $$$5 = $311 ? $310 : $$5;
+ $312 = (($$$5) + ($$2234))|0;
+ $313 = ($$1260|0)<($312|0);
+ $$2261 = $313 ? $312 : $$1260;
+ _pad_674($0,32,$$2261,$312,$$6268);
+ _out($0,$$2239,$$2234);
+ $314 = $$6268 ^ 65536;
+ _pad_674($0,48,$$2261,$312,$314);
+ _pad_674($0,48,$$$5,$310,0);
+ _out($0,$$2,$310);
+ $315 = $$6268 ^ 8192;
+ _pad_674($0,32,$$2261,$312,$315);
+ $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ }
+ L114: do {
+ if ((label|0) == 87) {
+ $316 = ($0|0)==(0|0);
+ if ($316) {
+ $317 = ($$0269|0)==(0);
+ if ($317) {
+ $$0 = 0;
+ } else {
+ $$2242305 = 1;
+ while(1) {
+ $318 = (($4) + ($$2242305<<2)|0);
+ $319 = HEAP32[$318>>2]|0;
+ $320 = ($319|0)==(0);
+ if ($320) {
+ $$3303 = $$2242305;
+ break;
+ }
+ $321 = (($3) + ($$2242305<<3)|0);
+ _pop_arg($321,$319,$2);
+ $322 = (($$2242305) + 1)|0;
+ $323 = ($322|0)<(10);
+ if ($323) {
+ $$2242305 = $322;
+ } else {
+ $$0 = 1;
+ break L114;
+ }
+ }
+ while(1) {
+ $326 = (($4) + ($$3303<<2)|0);
+ $327 = HEAP32[$326>>2]|0;
+ $328 = ($327|0)==(0);
+ $325 = (($$3303) + 1)|0;
+ if (!($328)) {
+ $$0 = -1;
+ break L114;
+ }
+ $324 = ($325|0)<(10);
+ if ($324) {
+ $$3303 = $325;
+ } else {
+ $$0 = 1;
+ break;
+ }
+ }
+ }
+ } else {
+ $$0 = $$1248;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function ___lockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 0;
+}
+function ___unlockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _out($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = $3 & 32;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ (___fwritex($1,$2,$0)|0);
+ }
+ return;
+}
+function _getint($0) {
+ $0 = $0|0;
+ var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $isdigittmp4 = (($3) + -48)|0;
+ $isdigit5 = ($isdigittmp4>>>0)<(10);
+ if ($isdigit5) {
+ $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4;
+ while(1) {
+ $4 = ($$06*10)|0;
+ $5 = (($isdigittmp7) + ($4))|0;
+ $6 = ((($7)) + 1|0);
+ HEAP32[$0>>2] = $6;
+ $8 = HEAP8[$6>>0]|0;
+ $9 = $8 << 24 >> 24;
+ $isdigittmp = (($9) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp;
+ } else {
+ $$0$lcssa = $5;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = 0;
+ }
+ return ($$0$lcssa|0);
+}
+function _pop_arg($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0;
+ var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0;
+ var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0;
+ var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0;
+ var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0;
+ var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0;
+ var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0;
+ var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0;
+ var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(20);
+ L1: do {
+ if (!($3)) {
+ do {
+ switch ($1|0) {
+ case 9: {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $4 = $arglist_current;
+ $5 = ((0) + 4|0);
+ $expanded28 = $5;
+ $expanded = (($expanded28) - 1)|0;
+ $6 = (($4) + ($expanded))|0;
+ $7 = ((0) + 4|0);
+ $expanded32 = $7;
+ $expanded31 = (($expanded32) - 1)|0;
+ $expanded30 = $expanded31 ^ -1;
+ $8 = $6 & $expanded30;
+ $9 = $8;
+ $10 = HEAP32[$9>>2]|0;
+ $arglist_next = ((($9)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ HEAP32[$0>>2] = $10;
+ break L1;
+ break;
+ }
+ case 10: {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $11 = $arglist_current2;
+ $12 = ((0) + 4|0);
+ $expanded35 = $12;
+ $expanded34 = (($expanded35) - 1)|0;
+ $13 = (($11) + ($expanded34))|0;
+ $14 = ((0) + 4|0);
+ $expanded39 = $14;
+ $expanded38 = (($expanded39) - 1)|0;
+ $expanded37 = $expanded38 ^ -1;
+ $15 = $13 & $expanded37;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $arglist_next3 = ((($16)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $18 = ($17|0)<(0);
+ $19 = $18 << 31 >> 31;
+ $20 = $0;
+ $21 = $20;
+ HEAP32[$21>>2] = $17;
+ $22 = (($20) + 4)|0;
+ $23 = $22;
+ HEAP32[$23>>2] = $19;
+ break L1;
+ break;
+ }
+ case 11: {
+ $arglist_current5 = HEAP32[$2>>2]|0;
+ $24 = $arglist_current5;
+ $25 = ((0) + 4|0);
+ $expanded42 = $25;
+ $expanded41 = (($expanded42) - 1)|0;
+ $26 = (($24) + ($expanded41))|0;
+ $27 = ((0) + 4|0);
+ $expanded46 = $27;
+ $expanded45 = (($expanded46) - 1)|0;
+ $expanded44 = $expanded45 ^ -1;
+ $28 = $26 & $expanded44;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $arglist_next6 = ((($29)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next6;
+ $31 = $0;
+ $32 = $31;
+ HEAP32[$32>>2] = $30;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = 0;
+ break L1;
+ break;
+ }
+ case 12: {
+ $arglist_current8 = HEAP32[$2>>2]|0;
+ $35 = $arglist_current8;
+ $36 = ((0) + 8|0);
+ $expanded49 = $36;
+ $expanded48 = (($expanded49) - 1)|0;
+ $37 = (($35) + ($expanded48))|0;
+ $38 = ((0) + 8|0);
+ $expanded53 = $38;
+ $expanded52 = (($expanded53) - 1)|0;
+ $expanded51 = $expanded52 ^ -1;
+ $39 = $37 & $expanded51;
+ $40 = $39;
+ $41 = $40;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = (($41) + 4)|0;
+ $45 = $44;
+ $46 = HEAP32[$45>>2]|0;
+ $arglist_next9 = ((($40)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next9;
+ $47 = $0;
+ $48 = $47;
+ HEAP32[$48>>2] = $43;
+ $49 = (($47) + 4)|0;
+ $50 = $49;
+ HEAP32[$50>>2] = $46;
+ break L1;
+ break;
+ }
+ case 13: {
+ $arglist_current11 = HEAP32[$2>>2]|0;
+ $51 = $arglist_current11;
+ $52 = ((0) + 4|0);
+ $expanded56 = $52;
+ $expanded55 = (($expanded56) - 1)|0;
+ $53 = (($51) + ($expanded55))|0;
+ $54 = ((0) + 4|0);
+ $expanded60 = $54;
+ $expanded59 = (($expanded60) - 1)|0;
+ $expanded58 = $expanded59 ^ -1;
+ $55 = $53 & $expanded58;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $arglist_next12 = ((($56)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next12;
+ $58 = $57&65535;
+ $59 = $58 << 16 >> 16;
+ $60 = ($59|0)<(0);
+ $61 = $60 << 31 >> 31;
+ $62 = $0;
+ $63 = $62;
+ HEAP32[$63>>2] = $59;
+ $64 = (($62) + 4)|0;
+ $65 = $64;
+ HEAP32[$65>>2] = $61;
+ break L1;
+ break;
+ }
+ case 14: {
+ $arglist_current14 = HEAP32[$2>>2]|0;
+ $66 = $arglist_current14;
+ $67 = ((0) + 4|0);
+ $expanded63 = $67;
+ $expanded62 = (($expanded63) - 1)|0;
+ $68 = (($66) + ($expanded62))|0;
+ $69 = ((0) + 4|0);
+ $expanded67 = $69;
+ $expanded66 = (($expanded67) - 1)|0;
+ $expanded65 = $expanded66 ^ -1;
+ $70 = $68 & $expanded65;
+ $71 = $70;
+ $72 = HEAP32[$71>>2]|0;
+ $arglist_next15 = ((($71)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next15;
+ $$mask31 = $72 & 65535;
+ $73 = $0;
+ $74 = $73;
+ HEAP32[$74>>2] = $$mask31;
+ $75 = (($73) + 4)|0;
+ $76 = $75;
+ HEAP32[$76>>2] = 0;
+ break L1;
+ break;
+ }
+ case 15: {
+ $arglist_current17 = HEAP32[$2>>2]|0;
+ $77 = $arglist_current17;
+ $78 = ((0) + 4|0);
+ $expanded70 = $78;
+ $expanded69 = (($expanded70) - 1)|0;
+ $79 = (($77) + ($expanded69))|0;
+ $80 = ((0) + 4|0);
+ $expanded74 = $80;
+ $expanded73 = (($expanded74) - 1)|0;
+ $expanded72 = $expanded73 ^ -1;
+ $81 = $79 & $expanded72;
+ $82 = $81;
+ $83 = HEAP32[$82>>2]|0;
+ $arglist_next18 = ((($82)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next18;
+ $84 = $83&255;
+ $85 = $84 << 24 >> 24;
+ $86 = ($85|0)<(0);
+ $87 = $86 << 31 >> 31;
+ $88 = $0;
+ $89 = $88;
+ HEAP32[$89>>2] = $85;
+ $90 = (($88) + 4)|0;
+ $91 = $90;
+ HEAP32[$91>>2] = $87;
+ break L1;
+ break;
+ }
+ case 16: {
+ $arglist_current20 = HEAP32[$2>>2]|0;
+ $92 = $arglist_current20;
+ $93 = ((0) + 4|0);
+ $expanded77 = $93;
+ $expanded76 = (($expanded77) - 1)|0;
+ $94 = (($92) + ($expanded76))|0;
+ $95 = ((0) + 4|0);
+ $expanded81 = $95;
+ $expanded80 = (($expanded81) - 1)|0;
+ $expanded79 = $expanded80 ^ -1;
+ $96 = $94 & $expanded79;
+ $97 = $96;
+ $98 = HEAP32[$97>>2]|0;
+ $arglist_next21 = ((($97)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next21;
+ $$mask = $98 & 255;
+ $99 = $0;
+ $100 = $99;
+ HEAP32[$100>>2] = $$mask;
+ $101 = (($99) + 4)|0;
+ $102 = $101;
+ HEAP32[$102>>2] = 0;
+ break L1;
+ break;
+ }
+ case 17: {
+ $arglist_current23 = HEAP32[$2>>2]|0;
+ $103 = $arglist_current23;
+ $104 = ((0) + 8|0);
+ $expanded84 = $104;
+ $expanded83 = (($expanded84) - 1)|0;
+ $105 = (($103) + ($expanded83))|0;
+ $106 = ((0) + 8|0);
+ $expanded88 = $106;
+ $expanded87 = (($expanded88) - 1)|0;
+ $expanded86 = $expanded87 ^ -1;
+ $107 = $105 & $expanded86;
+ $108 = $107;
+ $109 = +HEAPF64[$108>>3];
+ $arglist_next24 = ((($108)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next24;
+ HEAPF64[$0>>3] = $109;
+ break L1;
+ break;
+ }
+ case 18: {
+ $arglist_current26 = HEAP32[$2>>2]|0;
+ $110 = $arglist_current26;
+ $111 = ((0) + 8|0);
+ $expanded91 = $111;
+ $expanded90 = (($expanded91) - 1)|0;
+ $112 = (($110) + ($expanded90))|0;
+ $113 = ((0) + 8|0);
+ $expanded95 = $113;
+ $expanded94 = (($expanded95) - 1)|0;
+ $expanded93 = $expanded94 ^ -1;
+ $114 = $112 & $expanded93;
+ $115 = $114;
+ $116 = +HEAPF64[$115>>3];
+ $arglist_next27 = ((($115)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next27;
+ HEAPF64[$0>>3] = $116;
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ } while(0);
+ }
+ } while(0);
+ return;
+}
+function _fmt_x($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $4 = ($0|0)==(0);
+ $5 = ($1|0)==(0);
+ $6 = $4 & $5;
+ if ($6) {
+ $$05$lcssa = $2;
+ } else {
+ $$056 = $2;$15 = $1;$8 = $0;
+ while(1) {
+ $7 = $8 & 15;
+ $9 = (11770 + ($7)|0);
+ $10 = HEAP8[$9>>0]|0;
+ $11 = $10&255;
+ $12 = $11 | $3;
+ $13 = $12&255;
+ $14 = ((($$056)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0);
+ $17 = tempRet0;
+ $18 = ($16|0)==(0);
+ $19 = ($17|0)==(0);
+ $20 = $18 & $19;
+ if ($20) {
+ $$05$lcssa = $14;
+ break;
+ } else {
+ $$056 = $14;$15 = $17;$8 = $16;
+ }
+ }
+ }
+ return ($$05$lcssa|0);
+}
+function _fmt_o($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0);
+ $4 = ($1|0)==(0);
+ $5 = $3 & $4;
+ if ($5) {
+ $$0$lcssa = $2;
+ } else {
+ $$06 = $2;$11 = $1;$7 = $0;
+ while(1) {
+ $6 = $7&255;
+ $8 = $6 & 7;
+ $9 = $8 | 48;
+ $10 = ((($$06)) + -1|0);
+ HEAP8[$10>>0] = $9;
+ $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0);
+ $13 = tempRet0;
+ $14 = ($12|0)==(0);
+ $15 = ($13|0)==(0);
+ $16 = $14 & $15;
+ if ($16) {
+ $$0$lcssa = $10;
+ break;
+ } else {
+ $$06 = $10;$11 = $13;$7 = $12;
+ }
+ }
+ }
+ return ($$0$lcssa|0);
+}
+function _fmt_u($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(0);
+ $4 = ($0>>>0)>(4294967295);
+ $5 = ($1|0)==(0);
+ $6 = $5 & $4;
+ $7 = $3 | $6;
+ if ($7) {
+ $$0914 = $2;$8 = $0;$9 = $1;
+ while(1) {
+ $10 = (___uremdi3(($8|0),($9|0),10,0)|0);
+ $11 = tempRet0;
+ $12 = $10&255;
+ $13 = $12 | 48;
+ $14 = ((($$0914)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $15 = (___udivdi3(($8|0),($9|0),10,0)|0);
+ $16 = tempRet0;
+ $17 = ($9>>>0)>(9);
+ $18 = ($8>>>0)>(4294967295);
+ $19 = ($9|0)==(9);
+ $20 = $19 & $18;
+ $21 = $17 | $20;
+ if ($21) {
+ $$0914 = $14;$8 = $15;$9 = $16;
+ } else {
+ break;
+ }
+ }
+ $$010$lcssa$off0 = $15;$$09$lcssa = $14;
+ } else {
+ $$010$lcssa$off0 = $0;$$09$lcssa = $2;
+ }
+ $22 = ($$010$lcssa$off0|0)==(0);
+ if ($22) {
+ $$1$lcssa = $$09$lcssa;
+ } else {
+ $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa;
+ while(1) {
+ $23 = (($$012>>>0) % 10)&-1;
+ $24 = $23 | 48;
+ $25 = $24&255;
+ $26 = ((($$111)) + -1|0);
+ HEAP8[$26>>0] = $25;
+ $27 = (($$012>>>0) / 10)&-1;
+ $28 = ($$012>>>0)<(10);
+ if ($28) {
+ $$1$lcssa = $26;
+ break;
+ } else {
+ $$012 = $27;$$111 = $26;
+ }
+ }
+ }
+ return ($$1$lcssa|0);
+}
+function _strerror($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (___pthread_self_105()|0);
+ $2 = ((($1)) + 188|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (___strerror_l($0,$3)|0);
+ return ($4|0);
+}
+function _memchr($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0;
+ var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = $1 & 255;
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)!=(0);
+ $7 = ($2|0)!=(0);
+ $or$cond53 = $7 & $6;
+ L1: do {
+ if ($or$cond53) {
+ $8 = $1&255;
+ $$03555 = $0;$$03654 = $2;
+ while(1) {
+ $9 = HEAP8[$$03555>>0]|0;
+ $10 = ($9<<24>>24)==($8<<24>>24);
+ if ($10) {
+ $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654;
+ label = 6;
+ break L1;
+ }
+ $11 = ((($$03555)) + 1|0);
+ $12 = (($$03654) + -1)|0;
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)!=(0);
+ $16 = ($12|0)!=(0);
+ $or$cond = $16 & $15;
+ if ($or$cond) {
+ $$03555 = $11;$$03654 = $12;
+ } else {
+ $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16;
+ label = 5;
+ break;
+ }
+ }
+ } else {
+ $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7;
+ label = 5;
+ }
+ } while(0);
+ if ((label|0) == 5) {
+ if ($$lcssa) {
+ $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa;
+ label = 6;
+ } else {
+ $$2 = $$035$lcssa;$$3 = 0;
+ }
+ }
+ L8: do {
+ if ((label|0) == 6) {
+ $17 = HEAP8[$$035$lcssa65>>0]|0;
+ $18 = $1&255;
+ $19 = ($17<<24>>24)==($18<<24>>24);
+ if ($19) {
+ $$2 = $$035$lcssa65;$$3 = $$036$lcssa64;
+ } else {
+ $20 = Math_imul($3, 16843009)|0;
+ $21 = ($$036$lcssa64>>>0)>(3);
+ L11: do {
+ if ($21) {
+ $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64;
+ while(1) {
+ $22 = HEAP32[$$046>>2]|0;
+ $23 = $22 ^ $20;
+ $24 = (($23) + -16843009)|0;
+ $25 = $23 & -2139062144;
+ $26 = $25 ^ -2139062144;
+ $27 = $26 & $24;
+ $28 = ($27|0)==(0);
+ if (!($28)) {
+ break;
+ }
+ $29 = ((($$046)) + 4|0);
+ $30 = (($$13745) + -4)|0;
+ $31 = ($30>>>0)>(3);
+ if ($31) {
+ $$046 = $29;$$13745 = $30;
+ } else {
+ $$0$lcssa = $29;$$137$lcssa = $30;
+ label = 11;
+ break L11;
+ }
+ }
+ $$140 = $$046;$$23839 = $$13745;
+ } else {
+ $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64;
+ label = 11;
+ }
+ } while(0);
+ if ((label|0) == 11) {
+ $32 = ($$137$lcssa|0)==(0);
+ if ($32) {
+ $$2 = $$0$lcssa;$$3 = 0;
+ break;
+ } else {
+ $$140 = $$0$lcssa;$$23839 = $$137$lcssa;
+ }
+ }
+ while(1) {
+ $33 = HEAP8[$$140>>0]|0;
+ $34 = ($33<<24>>24)==($18<<24>>24);
+ if ($34) {
+ $$2 = $$140;$$3 = $$23839;
+ break L8;
+ }
+ $35 = ((($$140)) + 1|0);
+ $36 = (($$23839) + -1)|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$2 = $35;$$3 = 0;
+ break;
+ } else {
+ $$140 = $35;$$23839 = $36;
+ }
+ }
+ }
+ }
+ } while(0);
+ $38 = ($$3|0)!=(0);
+ $39 = $38 ? $$2 : 0;
+ return ($39|0);
+}
+function _pad_674($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $5 = sp;
+ $6 = $4 & 73728;
+ $7 = ($6|0)==(0);
+ $8 = ($2|0)>($3|0);
+ $or$cond = $8 & $7;
+ if ($or$cond) {
+ $9 = (($2) - ($3))|0;
+ $10 = ($9>>>0)<(256);
+ $11 = $10 ? $9 : 256;
+ _memset(($5|0),($1|0),($11|0))|0;
+ $12 = ($9>>>0)>(255);
+ if ($12) {
+ $13 = (($2) - ($3))|0;
+ $$011 = $9;
+ while(1) {
+ _out($0,$5,256);
+ $14 = (($$011) + -256)|0;
+ $15 = ($14>>>0)>(255);
+ if ($15) {
+ $$011 = $14;
+ } else {
+ break;
+ }
+ }
+ $16 = $13 & 255;
+ $$0$lcssa = $16;
+ } else {
+ $$0$lcssa = $9;
+ }
+ _out($0,$5,$$0$lcssa);
+ }
+ STACKTOP = sp;return;
+}
+function _wctomb($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = (_wcrtomb($0,$1,0)|0);
+ $$0 = $3;
+ }
+ return ($$0|0);
+}
+function _fmt_fp($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0;
+ var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0;
+ var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0;
+ var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0;
+ var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0;
+ var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0;
+ var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0;
+ var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0;
+ var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0;
+ var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0;
+ var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0;
+ var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0;
+ var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0;
+ var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0;
+ var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0;
+ var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0;
+ var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0;
+ var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0;
+ var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0;
+ var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0;
+ var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0;
+ var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0;
+ var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0;
+ var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0);
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = sp + 524|0;
+ $9 = $8;
+ $10 = sp + 512|0;
+ HEAP32[$7>>2] = 0;
+ $11 = ((($10)) + 12|0);
+ (___DOUBLE_BITS_675($1)|0);
+ $12 = tempRet0;
+ $13 = ($12|0)<(0);
+ if ($13) {
+ $14 = -$1;
+ $$0471 = $14;$$0520 = 1;$$0521 = 11735;
+ } else {
+ $15 = $4 & 2048;
+ $16 = ($15|0)==(0);
+ $17 = $4 & 1;
+ $18 = ($17|0)==(0);
+ $$ = $18 ? (11736) : (11741);
+ $$$ = $16 ? $$ : (11738);
+ $19 = $4 & 2049;
+ $narrow = ($19|0)!=(0);
+ $$534$ = $narrow&1;
+ $$0471 = $1;$$0520 = $$534$;$$0521 = $$$;
+ }
+ (___DOUBLE_BITS_675($$0471)|0);
+ $20 = tempRet0;
+ $21 = $20 & 2146435072;
+ $22 = ($21>>>0)<(2146435072);
+ $23 = (0)<(0);
+ $24 = ($21|0)==(2146435072);
+ $25 = $24 & $23;
+ $26 = $22 | $25;
+ do {
+ if ($26) {
+ $35 = (+_frexpl($$0471,$7));
+ $36 = $35 * 2.0;
+ $37 = $36 != 0.0;
+ if ($37) {
+ $38 = HEAP32[$7>>2]|0;
+ $39 = (($38) + -1)|0;
+ HEAP32[$7>>2] = $39;
+ }
+ $40 = $5 | 32;
+ $41 = ($40|0)==(97);
+ if ($41) {
+ $42 = $5 & 32;
+ $43 = ($42|0)==(0);
+ $44 = ((($$0521)) + 9|0);
+ $$0521$ = $43 ? $$0521 : $44;
+ $45 = $$0520 | 2;
+ $46 = ($3>>>0)>(11);
+ $47 = (12 - ($3))|0;
+ $48 = ($47|0)==(0);
+ $49 = $46 | $48;
+ do {
+ if ($49) {
+ $$1472 = $36;
+ } else {
+ $$0509582 = 8.0;$$1508583 = $47;
+ while(1) {
+ $50 = (($$1508583) + -1)|0;
+ $51 = $$0509582 * 16.0;
+ $52 = ($50|0)==(0);
+ if ($52) {
+ break;
+ } else {
+ $$0509582 = $51;$$1508583 = $50;
+ }
+ }
+ $53 = HEAP8[$$0521$>>0]|0;
+ $54 = ($53<<24>>24)==(45);
+ if ($54) {
+ $55 = -$36;
+ $56 = $55 - $51;
+ $57 = $51 + $56;
+ $58 = -$57;
+ $$1472 = $58;
+ break;
+ } else {
+ $59 = $36 + $51;
+ $60 = $59 - $51;
+ $$1472 = $60;
+ break;
+ }
+ }
+ } while(0);
+ $61 = HEAP32[$7>>2]|0;
+ $62 = ($61|0)<(0);
+ $63 = (0 - ($61))|0;
+ $64 = $62 ? $63 : $61;
+ $65 = ($64|0)<(0);
+ $66 = $65 << 31 >> 31;
+ $67 = (_fmt_u($64,$66,$11)|0);
+ $68 = ($67|0)==($11|0);
+ if ($68) {
+ $69 = ((($10)) + 11|0);
+ HEAP8[$69>>0] = 48;
+ $$0511 = $69;
+ } else {
+ $$0511 = $67;
+ }
+ $70 = $61 >> 31;
+ $71 = $70 & 2;
+ $72 = (($71) + 43)|0;
+ $73 = $72&255;
+ $74 = ((($$0511)) + -1|0);
+ HEAP8[$74>>0] = $73;
+ $75 = (($5) + 15)|0;
+ $76 = $75&255;
+ $77 = ((($$0511)) + -2|0);
+ HEAP8[$77>>0] = $76;
+ $notrhs = ($3|0)<(1);
+ $78 = $4 & 8;
+ $79 = ($78|0)==(0);
+ $$0523 = $8;$$2473 = $$1472;
+ while(1) {
+ $80 = (~~(($$2473)));
+ $81 = (11770 + ($80)|0);
+ $82 = HEAP8[$81>>0]|0;
+ $83 = $82&255;
+ $84 = $83 | $42;
+ $85 = $84&255;
+ $86 = ((($$0523)) + 1|0);
+ HEAP8[$$0523>>0] = $85;
+ $87 = (+($80|0));
+ $88 = $$2473 - $87;
+ $89 = $88 * 16.0;
+ $90 = $86;
+ $91 = (($90) - ($9))|0;
+ $92 = ($91|0)==(1);
+ if ($92) {
+ $notlhs = $89 == 0.0;
+ $or$cond3$not = $notrhs & $notlhs;
+ $or$cond = $79 & $or$cond3$not;
+ if ($or$cond) {
+ $$1524 = $86;
+ } else {
+ $93 = ((($$0523)) + 2|0);
+ HEAP8[$86>>0] = 46;
+ $$1524 = $93;
+ }
+ } else {
+ $$1524 = $86;
+ }
+ $94 = $89 != 0.0;
+ if ($94) {
+ $$0523 = $$1524;$$2473 = $89;
+ } else {
+ break;
+ }
+ }
+ $95 = ($3|0)!=(0);
+ $96 = $77;
+ $97 = $11;
+ $98 = $$1524;
+ $99 = (($98) - ($9))|0;
+ $100 = (($97) - ($96))|0;
+ $101 = (($99) + -2)|0;
+ $102 = ($101|0)<($3|0);
+ $or$cond537 = $95 & $102;
+ $103 = (($3) + 2)|0;
+ $$pn = $or$cond537 ? $103 : $99;
+ $$0525 = (($100) + ($45))|0;
+ $104 = (($$0525) + ($$pn))|0;
+ _pad_674($0,32,$2,$104,$4);
+ _out($0,$$0521$,$45);
+ $105 = $4 ^ 65536;
+ _pad_674($0,48,$2,$104,$105);
+ _out($0,$8,$99);
+ $106 = (($$pn) - ($99))|0;
+ _pad_674($0,48,$106,0,0);
+ _out($0,$77,$100);
+ $107 = $4 ^ 8192;
+ _pad_674($0,32,$2,$104,$107);
+ $$sink562 = $104;
+ break;
+ }
+ $108 = ($3|0)<(0);
+ $$539 = $108 ? 6 : $3;
+ if ($37) {
+ $109 = $36 * 268435456.0;
+ $110 = HEAP32[$7>>2]|0;
+ $111 = (($110) + -28)|0;
+ HEAP32[$7>>2] = $111;
+ $$3 = $109;$$pr = $111;
+ } else {
+ $$pre = HEAP32[$7>>2]|0;
+ $$3 = $36;$$pr = $$pre;
+ }
+ $112 = ($$pr|0)<(0);
+ $113 = ((($6)) + 288|0);
+ $$556 = $112 ? $6 : $113;
+ $$0498 = $$556;$$4 = $$3;
+ while(1) {
+ $114 = (~~(($$4))>>>0);
+ HEAP32[$$0498>>2] = $114;
+ $115 = ((($$0498)) + 4|0);
+ $116 = (+($114>>>0));
+ $117 = $$4 - $116;
+ $118 = $117 * 1.0E+9;
+ $119 = $118 != 0.0;
+ if ($119) {
+ $$0498 = $115;$$4 = $118;
+ } else {
+ break;
+ }
+ }
+ $120 = ($$pr|0)>(0);
+ if ($120) {
+ $$1482661 = $$556;$$1499660 = $115;$122 = $$pr;
+ while(1) {
+ $121 = ($122|0)<(29);
+ $123 = $121 ? $122 : 29;
+ $$0488653 = ((($$1499660)) + -4|0);
+ $124 = ($$0488653>>>0)<($$1482661>>>0);
+ if ($124) {
+ $$2483$ph = $$1482661;
+ } else {
+ $$0488655 = $$0488653;$$0497654 = 0;
+ while(1) {
+ $125 = HEAP32[$$0488655>>2]|0;
+ $126 = (_bitshift64Shl(($125|0),0,($123|0))|0);
+ $127 = tempRet0;
+ $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0);
+ $129 = tempRet0;
+ $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0);
+ $131 = tempRet0;
+ HEAP32[$$0488655>>2] = $130;
+ $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0);
+ $133 = tempRet0;
+ $$0488 = ((($$0488655)) + -4|0);
+ $134 = ($$0488>>>0)<($$1482661>>>0);
+ if ($134) {
+ break;
+ } else {
+ $$0488655 = $$0488;$$0497654 = $132;
+ }
+ }
+ $135 = ($132|0)==(0);
+ if ($135) {
+ $$2483$ph = $$1482661;
+ } else {
+ $136 = ((($$1482661)) + -4|0);
+ HEAP32[$136>>2] = $132;
+ $$2483$ph = $136;
+ }
+ }
+ $$2500 = $$1499660;
+ while(1) {
+ $137 = ($$2500>>>0)>($$2483$ph>>>0);
+ if (!($137)) {
+ break;
+ }
+ $138 = ((($$2500)) + -4|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ($139|0)==(0);
+ if ($140) {
+ $$2500 = $138;
+ } else {
+ break;
+ }
+ }
+ $141 = HEAP32[$7>>2]|0;
+ $142 = (($141) - ($123))|0;
+ HEAP32[$7>>2] = $142;
+ $143 = ($142|0)>(0);
+ if ($143) {
+ $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142;
+ } else {
+ $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142;
+ break;
+ }
+ }
+ } else {
+ $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr;
+ }
+ $144 = ($$pr564|0)<(0);
+ if ($144) {
+ $145 = (($$539) + 25)|0;
+ $146 = (($145|0) / 9)&-1;
+ $147 = (($146) + 1)|0;
+ $148 = ($40|0)==(102);
+ $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564;
+ while(1) {
+ $149 = (0 - ($150))|0;
+ $151 = ($149|0)<(9);
+ $152 = $151 ? $149 : 9;
+ $153 = ($$3484648>>>0)<($$3501647>>>0);
+ if ($153) {
+ $157 = 1 << $152;
+ $158 = (($157) + -1)|0;
+ $159 = 1000000000 >>> $152;
+ $$0487642 = 0;$$1489641 = $$3484648;
+ while(1) {
+ $160 = HEAP32[$$1489641>>2]|0;
+ $161 = $160 & $158;
+ $162 = $160 >>> $152;
+ $163 = (($162) + ($$0487642))|0;
+ HEAP32[$$1489641>>2] = $163;
+ $164 = Math_imul($161, $159)|0;
+ $165 = ((($$1489641)) + 4|0);
+ $166 = ($165>>>0)<($$3501647>>>0);
+ if ($166) {
+ $$0487642 = $164;$$1489641 = $165;
+ } else {
+ break;
+ }
+ }
+ $167 = HEAP32[$$3484648>>2]|0;
+ $168 = ($167|0)==(0);
+ $169 = ((($$3484648)) + 4|0);
+ $$$3484 = $168 ? $169 : $$3484648;
+ $170 = ($164|0)==(0);
+ if ($170) {
+ $$$3484692 = $$$3484;$$4502 = $$3501647;
+ } else {
+ $171 = ((($$3501647)) + 4|0);
+ HEAP32[$$3501647>>2] = $164;
+ $$$3484692 = $$$3484;$$4502 = $171;
+ }
+ } else {
+ $154 = HEAP32[$$3484648>>2]|0;
+ $155 = ($154|0)==(0);
+ $156 = ((($$3484648)) + 4|0);
+ $$$3484691 = $155 ? $156 : $$3484648;
+ $$$3484692 = $$$3484691;$$4502 = $$3501647;
+ }
+ $172 = $148 ? $$556 : $$$3484692;
+ $173 = $$4502;
+ $174 = $172;
+ $175 = (($173) - ($174))|0;
+ $176 = $175 >> 2;
+ $177 = ($176|0)>($147|0);
+ $178 = (($172) + ($147<<2)|0);
+ $$$4502 = $177 ? $178 : $$4502;
+ $179 = HEAP32[$7>>2]|0;
+ $180 = (($179) + ($152))|0;
+ HEAP32[$7>>2] = $180;
+ $181 = ($180|0)<(0);
+ if ($181) {
+ $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180;
+ } else {
+ $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502;
+ break;
+ }
+ }
+ } else {
+ $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa;
+ }
+ $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0);
+ $183 = $$556;
+ if ($182) {
+ $184 = $$3484$lcssa;
+ $185 = (($183) - ($184))|0;
+ $186 = $185 >> 2;
+ $187 = ($186*9)|0;
+ $188 = HEAP32[$$3484$lcssa>>2]|0;
+ $189 = ($188>>>0)<(10);
+ if ($189) {
+ $$1515 = $187;
+ } else {
+ $$0514637 = $187;$$0530636 = 10;
+ while(1) {
+ $190 = ($$0530636*10)|0;
+ $191 = (($$0514637) + 1)|0;
+ $192 = ($188>>>0)<($190>>>0);
+ if ($192) {
+ $$1515 = $191;
+ break;
+ } else {
+ $$0514637 = $191;$$0530636 = $190;
+ }
+ }
+ }
+ } else {
+ $$1515 = 0;
+ }
+ $193 = ($40|0)!=(102);
+ $194 = $193 ? $$1515 : 0;
+ $195 = (($$539) - ($194))|0;
+ $196 = ($40|0)==(103);
+ $197 = ($$539|0)!=(0);
+ $198 = $197 & $196;
+ $$neg = $198 << 31 >> 31;
+ $199 = (($195) + ($$neg))|0;
+ $200 = $$3501$lcssa;
+ $201 = (($200) - ($183))|0;
+ $202 = $201 >> 2;
+ $203 = ($202*9)|0;
+ $204 = (($203) + -9)|0;
+ $205 = ($199|0)<($204|0);
+ if ($205) {
+ $206 = ((($$556)) + 4|0);
+ $207 = (($199) + 9216)|0;
+ $208 = (($207|0) / 9)&-1;
+ $209 = (($208) + -1024)|0;
+ $210 = (($206) + ($209<<2)|0);
+ $211 = (($207|0) % 9)&-1;
+ $$0527629 = (($211) + 1)|0;
+ $212 = ($$0527629|0)<(9);
+ if ($212) {
+ $$0527631 = $$0527629;$$1531630 = 10;
+ while(1) {
+ $213 = ($$1531630*10)|0;
+ $$0527 = (($$0527631) + 1)|0;
+ $exitcond = ($$0527|0)==(9);
+ if ($exitcond) {
+ $$1531$lcssa = $213;
+ break;
+ } else {
+ $$0527631 = $$0527;$$1531630 = $213;
+ }
+ }
+ } else {
+ $$1531$lcssa = 10;
+ }
+ $214 = HEAP32[$210>>2]|0;
+ $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1;
+ $216 = ($215|0)==(0);
+ $217 = ((($210)) + 4|0);
+ $218 = ($217|0)==($$3501$lcssa|0);
+ $or$cond541 = $218 & $216;
+ if ($or$cond541) {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ } else {
+ $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1;
+ $220 = $219 & 1;
+ $221 = ($220|0)==(0);
+ $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0;
+ $222 = (($$1531$lcssa|0) / 2)&-1;
+ $223 = ($215>>>0)<($222>>>0);
+ $224 = ($215|0)==($222|0);
+ $or$cond544 = $218 & $224;
+ $$559 = $or$cond544 ? 1.0 : 1.5;
+ $$$559 = $223 ? 0.5 : $$559;
+ $225 = ($$0520|0)==(0);
+ if ($225) {
+ $$1467 = $$$559;$$1469 = $$542;
+ } else {
+ $226 = HEAP8[$$0521>>0]|0;
+ $227 = ($226<<24>>24)==(45);
+ $228 = -$$542;
+ $229 = -$$$559;
+ $$$542 = $227 ? $228 : $$542;
+ $$$$559 = $227 ? $229 : $$$559;
+ $$1467 = $$$$559;$$1469 = $$$542;
+ }
+ $230 = (($214) - ($215))|0;
+ HEAP32[$210>>2] = $230;
+ $231 = $$1469 + $$1467;
+ $232 = $231 != $$1469;
+ if ($232) {
+ $233 = (($230) + ($$1531$lcssa))|0;
+ HEAP32[$210>>2] = $233;
+ $234 = ($233>>>0)>(999999999);
+ if ($234) {
+ $$5486623 = $$3484$lcssa;$$sink545622 = $210;
+ while(1) {
+ $235 = ((($$sink545622)) + -4|0);
+ HEAP32[$$sink545622>>2] = 0;
+ $236 = ($235>>>0)<($$5486623>>>0);
+ if ($236) {
+ $237 = ((($$5486623)) + -4|0);
+ HEAP32[$237>>2] = 0;
+ $$6 = $237;
+ } else {
+ $$6 = $$5486623;
+ }
+ $238 = HEAP32[$235>>2]|0;
+ $239 = (($238) + 1)|0;
+ HEAP32[$235>>2] = $239;
+ $240 = ($239>>>0)>(999999999);
+ if ($240) {
+ $$5486623 = $$6;$$sink545622 = $235;
+ } else {
+ $$5486$lcssa = $$6;$$sink545$lcssa = $235;
+ break;
+ }
+ }
+ } else {
+ $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210;
+ }
+ $241 = $$5486$lcssa;
+ $242 = (($183) - ($241))|0;
+ $243 = $242 >> 2;
+ $244 = ($243*9)|0;
+ $245 = HEAP32[$$5486$lcssa>>2]|0;
+ $246 = ($245>>>0)<(10);
+ if ($246) {
+ $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa;
+ } else {
+ $$2516618 = $244;$$2532617 = 10;
+ while(1) {
+ $247 = ($$2532617*10)|0;
+ $248 = (($$2516618) + 1)|0;
+ $249 = ($245>>>0)<($247>>>0);
+ if ($249) {
+ $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa;
+ break;
+ } else {
+ $$2516618 = $248;$$2532617 = $247;
+ }
+ }
+ }
+ } else {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ }
+ }
+ $250 = ((($$4492)) + 4|0);
+ $251 = ($$3501$lcssa>>>0)>($250>>>0);
+ $$$3501 = $251 ? $250 : $$3501$lcssa;
+ $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8;
+ } else {
+ $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa;
+ }
+ $$7505 = $$7505$ph;
+ while(1) {
+ $252 = ($$7505>>>0)>($$9$ph>>>0);
+ if (!($252)) {
+ $$lcssa673 = 0;
+ break;
+ }
+ $253 = ((($$7505)) + -4|0);
+ $254 = HEAP32[$253>>2]|0;
+ $255 = ($254|0)==(0);
+ if ($255) {
+ $$7505 = $253;
+ } else {
+ $$lcssa673 = 1;
+ break;
+ }
+ }
+ $256 = (0 - ($$5519$ph))|0;
+ do {
+ if ($196) {
+ $not$ = $197 ^ 1;
+ $257 = $not$&1;
+ $$539$ = (($257) + ($$539))|0;
+ $258 = ($$539$|0)>($$5519$ph|0);
+ $259 = ($$5519$ph|0)>(-5);
+ $or$cond6 = $258 & $259;
+ if ($or$cond6) {
+ $260 = (($5) + -1)|0;
+ $$neg567 = (($$539$) + -1)|0;
+ $261 = (($$neg567) - ($$5519$ph))|0;
+ $$0479 = $260;$$2476 = $261;
+ } else {
+ $262 = (($5) + -2)|0;
+ $263 = (($$539$) + -1)|0;
+ $$0479 = $262;$$2476 = $263;
+ }
+ $264 = $4 & 8;
+ $265 = ($264|0)==(0);
+ if ($265) {
+ if ($$lcssa673) {
+ $266 = ((($$7505)) + -4|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = ($267|0)==(0);
+ if ($268) {
+ $$2529 = 9;
+ } else {
+ $269 = (($267>>>0) % 10)&-1;
+ $270 = ($269|0)==(0);
+ if ($270) {
+ $$1528614 = 0;$$3533613 = 10;
+ while(1) {
+ $271 = ($$3533613*10)|0;
+ $272 = (($$1528614) + 1)|0;
+ $273 = (($267>>>0) % ($271>>>0))&-1;
+ $274 = ($273|0)==(0);
+ if ($274) {
+ $$1528614 = $272;$$3533613 = $271;
+ } else {
+ $$2529 = $272;
+ break;
+ }
+ }
+ } else {
+ $$2529 = 0;
+ }
+ }
+ } else {
+ $$2529 = 9;
+ }
+ $275 = $$0479 | 32;
+ $276 = ($275|0)==(102);
+ $277 = $$7505;
+ $278 = (($277) - ($183))|0;
+ $279 = $278 >> 2;
+ $280 = ($279*9)|0;
+ $281 = (($280) + -9)|0;
+ if ($276) {
+ $282 = (($281) - ($$2529))|0;
+ $283 = ($282|0)>(0);
+ $$546 = $283 ? $282 : 0;
+ $284 = ($$2476|0)<($$546|0);
+ $$2476$$547 = $284 ? $$2476 : $$546;
+ $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0;
+ break;
+ } else {
+ $285 = (($281) + ($$5519$ph))|0;
+ $286 = (($285) - ($$2529))|0;
+ $287 = ($286|0)>(0);
+ $$548 = $287 ? $286 : 0;
+ $288 = ($$2476|0)<($$548|0);
+ $$2476$$549 = $288 ? $$2476 : $$548;
+ $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0;
+ break;
+ }
+ } else {
+ $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264;
+ }
+ } else {
+ $$pre689 = $4 & 8;
+ $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689;
+ }
+ } while(0);
+ $289 = $$3477 | $$pre$phi690Z2D;
+ $290 = ($289|0)!=(0);
+ $291 = $290&1;
+ $292 = $$1480 | 32;
+ $293 = ($292|0)==(102);
+ if ($293) {
+ $294 = ($$5519$ph|0)>(0);
+ $295 = $294 ? $$5519$ph : 0;
+ $$2513 = 0;$$pn566 = $295;
+ } else {
+ $296 = ($$5519$ph|0)<(0);
+ $297 = $296 ? $256 : $$5519$ph;
+ $298 = ($297|0)<(0);
+ $299 = $298 << 31 >> 31;
+ $300 = (_fmt_u($297,$299,$11)|0);
+ $301 = $11;
+ $302 = $300;
+ $303 = (($301) - ($302))|0;
+ $304 = ($303|0)<(2);
+ if ($304) {
+ $$1512607 = $300;
+ while(1) {
+ $305 = ((($$1512607)) + -1|0);
+ HEAP8[$305>>0] = 48;
+ $306 = $305;
+ $307 = (($301) - ($306))|0;
+ $308 = ($307|0)<(2);
+ if ($308) {
+ $$1512607 = $305;
+ } else {
+ $$1512$lcssa = $305;
+ break;
+ }
+ }
+ } else {
+ $$1512$lcssa = $300;
+ }
+ $309 = $$5519$ph >> 31;
+ $310 = $309 & 2;
+ $311 = (($310) + 43)|0;
+ $312 = $311&255;
+ $313 = ((($$1512$lcssa)) + -1|0);
+ HEAP8[$313>>0] = $312;
+ $314 = $$1480&255;
+ $315 = ((($$1512$lcssa)) + -2|0);
+ HEAP8[$315>>0] = $314;
+ $316 = $315;
+ $317 = (($301) - ($316))|0;
+ $$2513 = $315;$$pn566 = $317;
+ }
+ $318 = (($$0520) + 1)|0;
+ $319 = (($318) + ($$3477))|0;
+ $$1526 = (($319) + ($291))|0;
+ $320 = (($$1526) + ($$pn566))|0;
+ _pad_674($0,32,$2,$320,$4);
+ _out($0,$$0521,$$0520);
+ $321 = $4 ^ 65536;
+ _pad_674($0,48,$2,$320,$321);
+ if ($293) {
+ $322 = ($$9$ph>>>0)>($$556>>>0);
+ $$0496$$9 = $322 ? $$556 : $$9$ph;
+ $323 = ((($8)) + 9|0);
+ $324 = $323;
+ $325 = ((($8)) + 8|0);
+ $$5493597 = $$0496$$9;
+ while(1) {
+ $326 = HEAP32[$$5493597>>2]|0;
+ $327 = (_fmt_u($326,0,$323)|0);
+ $328 = ($$5493597|0)==($$0496$$9|0);
+ if ($328) {
+ $334 = ($327|0)==($323|0);
+ if ($334) {
+ HEAP8[$325>>0] = 48;
+ $$1465 = $325;
+ } else {
+ $$1465 = $327;
+ }
+ } else {
+ $329 = ($327>>>0)>($8>>>0);
+ if ($329) {
+ $330 = $327;
+ $331 = (($330) - ($9))|0;
+ _memset(($8|0),48,($331|0))|0;
+ $$0464594 = $327;
+ while(1) {
+ $332 = ((($$0464594)) + -1|0);
+ $333 = ($332>>>0)>($8>>>0);
+ if ($333) {
+ $$0464594 = $332;
+ } else {
+ $$1465 = $332;
+ break;
+ }
+ }
+ } else {
+ $$1465 = $327;
+ }
+ }
+ $335 = $$1465;
+ $336 = (($324) - ($335))|0;
+ _out($0,$$1465,$336);
+ $337 = ((($$5493597)) + 4|0);
+ $338 = ($337>>>0)>($$556>>>0);
+ if ($338) {
+ break;
+ } else {
+ $$5493597 = $337;
+ }
+ }
+ $339 = ($289|0)==(0);
+ if (!($339)) {
+ _out($0,11786,1);
+ }
+ $340 = ($337>>>0)<($$7505>>>0);
+ $341 = ($$3477|0)>(0);
+ $342 = $340 & $341;
+ if ($342) {
+ $$4478590 = $$3477;$$6494589 = $337;
+ while(1) {
+ $343 = HEAP32[$$6494589>>2]|0;
+ $344 = (_fmt_u($343,0,$323)|0);
+ $345 = ($344>>>0)>($8>>>0);
+ if ($345) {
+ $346 = $344;
+ $347 = (($346) - ($9))|0;
+ _memset(($8|0),48,($347|0))|0;
+ $$0463584 = $344;
+ while(1) {
+ $348 = ((($$0463584)) + -1|0);
+ $349 = ($348>>>0)>($8>>>0);
+ if ($349) {
+ $$0463584 = $348;
+ } else {
+ $$0463$lcssa = $348;
+ break;
+ }
+ }
+ } else {
+ $$0463$lcssa = $344;
+ }
+ $350 = ($$4478590|0)<(9);
+ $351 = $350 ? $$4478590 : 9;
+ _out($0,$$0463$lcssa,$351);
+ $352 = ((($$6494589)) + 4|0);
+ $353 = (($$4478590) + -9)|0;
+ $354 = ($352>>>0)<($$7505>>>0);
+ $355 = ($$4478590|0)>(9);
+ $356 = $354 & $355;
+ if ($356) {
+ $$4478590 = $353;$$6494589 = $352;
+ } else {
+ $$4478$lcssa = $353;
+ break;
+ }
+ }
+ } else {
+ $$4478$lcssa = $$3477;
+ }
+ $357 = (($$4478$lcssa) + 9)|0;
+ _pad_674($0,48,$357,9,0);
+ } else {
+ $358 = ((($$9$ph)) + 4|0);
+ $$7505$ = $$lcssa673 ? $$7505 : $358;
+ $359 = ($$3477|0)>(-1);
+ if ($359) {
+ $360 = ((($8)) + 9|0);
+ $361 = ($$pre$phi690Z2D|0)==(0);
+ $362 = $360;
+ $363 = (0 - ($9))|0;
+ $364 = ((($8)) + 8|0);
+ $$5602 = $$3477;$$7495601 = $$9$ph;
+ while(1) {
+ $365 = HEAP32[$$7495601>>2]|0;
+ $366 = (_fmt_u($365,0,$360)|0);
+ $367 = ($366|0)==($360|0);
+ if ($367) {
+ HEAP8[$364>>0] = 48;
+ $$0 = $364;
+ } else {
+ $$0 = $366;
+ }
+ $368 = ($$7495601|0)==($$9$ph|0);
+ do {
+ if ($368) {
+ $372 = ((($$0)) + 1|0);
+ _out($0,$$0,1);
+ $373 = ($$5602|0)<(1);
+ $or$cond554 = $361 & $373;
+ if ($or$cond554) {
+ $$2 = $372;
+ break;
+ }
+ _out($0,11786,1);
+ $$2 = $372;
+ } else {
+ $369 = ($$0>>>0)>($8>>>0);
+ if (!($369)) {
+ $$2 = $$0;
+ break;
+ }
+ $scevgep684 = (($$0) + ($363)|0);
+ $scevgep684685 = $scevgep684;
+ _memset(($8|0),48,($scevgep684685|0))|0;
+ $$1598 = $$0;
+ while(1) {
+ $370 = ((($$1598)) + -1|0);
+ $371 = ($370>>>0)>($8>>>0);
+ if ($371) {
+ $$1598 = $370;
+ } else {
+ $$2 = $370;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $374 = $$2;
+ $375 = (($362) - ($374))|0;
+ $376 = ($$5602|0)>($375|0);
+ $377 = $376 ? $375 : $$5602;
+ _out($0,$$2,$377);
+ $378 = (($$5602) - ($375))|0;
+ $379 = ((($$7495601)) + 4|0);
+ $380 = ($379>>>0)<($$7505$>>>0);
+ $381 = ($378|0)>(-1);
+ $382 = $380 & $381;
+ if ($382) {
+ $$5602 = $378;$$7495601 = $379;
+ } else {
+ $$5$lcssa = $378;
+ break;
+ }
+ }
+ } else {
+ $$5$lcssa = $$3477;
+ }
+ $383 = (($$5$lcssa) + 18)|0;
+ _pad_674($0,48,$383,18,0);
+ $384 = $11;
+ $385 = $$2513;
+ $386 = (($384) - ($385))|0;
+ _out($0,$$2513,$386);
+ }
+ $387 = $4 ^ 8192;
+ _pad_674($0,32,$2,$320,$387);
+ $$sink562 = $320;
+ } else {
+ $27 = $5 & 32;
+ $28 = ($27|0)!=(0);
+ $29 = $28 ? 11754 : 11758;
+ $30 = ($$0471 != $$0471) | (0.0 != 0.0);
+ $31 = $28 ? 11762 : 11766;
+ $$0510 = $30 ? $31 : $29;
+ $32 = (($$0520) + 3)|0;
+ $33 = $4 & -65537;
+ _pad_674($0,32,$2,$32,$33);
+ _out($0,$$0521,$$0520);
+ _out($0,$$0510,3);
+ $34 = $4 ^ 8192;
+ _pad_674($0,32,$2,$32,$34);
+ $$sink562 = $32;
+ }
+ } while(0);
+ $388 = ($$sink562|0)<($2|0);
+ $$555 = $388 ? $2 : $$sink562;
+ STACKTOP = sp;return ($$555|0);
+}
+function ___DOUBLE_BITS_675($0) {
+ $0 = +$0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0;
+ $2 = HEAP32[tempDoublePtr+4>>2]|0;
+ tempRet0 = ($2);
+ return ($1|0);
+}
+function _frexpl($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+_frexp($0,$1));
+ return (+$2);
+}
+function _frexp($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0;
+ $3 = HEAP32[tempDoublePtr+4>>2]|0;
+ $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0);
+ $5 = tempRet0;
+ $6 = $4&65535;
+ $trunc$clear = $6 & 2047;
+ switch ($trunc$clear<<16>>16) {
+ case 0: {
+ $7 = $0 != 0.0;
+ if ($7) {
+ $8 = $0 * 1.8446744073709552E+19;
+ $9 = (+_frexp($8,$1));
+ $10 = HEAP32[$1>>2]|0;
+ $11 = (($10) + -64)|0;
+ $$016 = $9;$storemerge = $11;
+ } else {
+ $$016 = $0;$storemerge = 0;
+ }
+ HEAP32[$1>>2] = $storemerge;
+ $$0 = $$016;
+ break;
+ }
+ case 2047: {
+ $$0 = $0;
+ break;
+ }
+ default: {
+ $12 = $4 & 2047;
+ $13 = (($12) + -1022)|0;
+ HEAP32[$1>>2] = $13;
+ $14 = $3 & -2146435073;
+ $15 = $14 | 1071644672;
+ HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3];
+ $$0 = $16;
+ }
+ }
+ return (+$$0);
+}
+function _wcrtomb($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0;
+ var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0;
+ var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0|0);
+ do {
+ if ($3) {
+ $$0 = 1;
+ } else {
+ $4 = ($1>>>0)<(128);
+ if ($4) {
+ $5 = $1&255;
+ HEAP8[$0>>0] = $5;
+ $$0 = 1;
+ break;
+ }
+ $6 = (___pthread_self_448()|0);
+ $7 = ((($6)) + 188|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = HEAP32[$8>>2]|0;
+ $not$ = ($9|0)==(0|0);
+ if ($not$) {
+ $10 = $1 & -128;
+ $11 = ($10|0)==(57216);
+ if ($11) {
+ $13 = $1&255;
+ HEAP8[$0>>0] = $13;
+ $$0 = 1;
+ break;
+ } else {
+ $12 = (___errno_location()|0);
+ HEAP32[$12>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ $14 = ($1>>>0)<(2048);
+ if ($14) {
+ $15 = $1 >>> 6;
+ $16 = $15 | 192;
+ $17 = $16&255;
+ $18 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $17;
+ $19 = $1 & 63;
+ $20 = $19 | 128;
+ $21 = $20&255;
+ HEAP8[$18>>0] = $21;
+ $$0 = 2;
+ break;
+ }
+ $22 = ($1>>>0)<(55296);
+ $23 = $1 & -8192;
+ $24 = ($23|0)==(57344);
+ $or$cond = $22 | $24;
+ if ($or$cond) {
+ $25 = $1 >>> 12;
+ $26 = $25 | 224;
+ $27 = $26&255;
+ $28 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $27;
+ $29 = $1 >>> 6;
+ $30 = $29 & 63;
+ $31 = $30 | 128;
+ $32 = $31&255;
+ $33 = ((($0)) + 2|0);
+ HEAP8[$28>>0] = $32;
+ $34 = $1 & 63;
+ $35 = $34 | 128;
+ $36 = $35&255;
+ HEAP8[$33>>0] = $36;
+ $$0 = 3;
+ break;
+ }
+ $37 = (($1) + -65536)|0;
+ $38 = ($37>>>0)<(1048576);
+ if ($38) {
+ $39 = $1 >>> 18;
+ $40 = $39 | 240;
+ $41 = $40&255;
+ $42 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $41;
+ $43 = $1 >>> 12;
+ $44 = $43 & 63;
+ $45 = $44 | 128;
+ $46 = $45&255;
+ $47 = ((($0)) + 2|0);
+ HEAP8[$42>>0] = $46;
+ $48 = $1 >>> 6;
+ $49 = $48 & 63;
+ $50 = $49 | 128;
+ $51 = $50&255;
+ $52 = ((($0)) + 3|0);
+ HEAP8[$47>>0] = $51;
+ $53 = $1 & 63;
+ $54 = $53 | 128;
+ $55 = $54&255;
+ HEAP8[$52>>0] = $55;
+ $$0 = 4;
+ break;
+ } else {
+ $56 = (___errno_location()|0);
+ HEAP32[$56>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___pthread_self_448() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___pthread_self_105() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___strerror_l($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $$016 = 0;
+ while(1) {
+ $3 = (11788 + ($$016)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = $4&255;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ label = 2;
+ break;
+ }
+ $7 = (($$016) + 1)|0;
+ $8 = ($7|0)==(87);
+ if ($8) {
+ $$01214 = 11876;$$115 = 87;
+ label = 5;
+ break;
+ } else {
+ $$016 = $7;
+ }
+ }
+ if ((label|0) == 2) {
+ $2 = ($$016|0)==(0);
+ if ($2) {
+ $$012$lcssa = 11876;
+ } else {
+ $$01214 = 11876;$$115 = $$016;
+ label = 5;
+ }
+ }
+ if ((label|0) == 5) {
+ while(1) {
+ label = 0;
+ $$113 = $$01214;
+ while(1) {
+ $9 = HEAP8[$$113>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ $11 = ((($$113)) + 1|0);
+ if ($10) {
+ break;
+ } else {
+ $$113 = $11;
+ }
+ }
+ $12 = (($$115) + -1)|0;
+ $13 = ($12|0)==(0);
+ if ($13) {
+ $$012$lcssa = $11;
+ break;
+ } else {
+ $$01214 = $11;$$115 = $12;
+ label = 5;
+ }
+ }
+ }
+ $14 = ((($1)) + 20|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = (___lctrans($$012$lcssa,$15)|0);
+ return ($16|0);
+}
+function ___lctrans($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___lctrans_impl($0,$1)|0);
+ return ($2|0);
+}
+function ___lctrans_impl($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ((($1)) + 4|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = (___mo_lookup($3,$5,$0)|0);
+ $$0 = $6;
+ }
+ $7 = ($$0|0)!=(0|0);
+ $8 = $7 ? $$0 : $0;
+ return ($8|0);
+}
+function ___mo_lookup($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = (($3) + 1794895138)|0;
+ $5 = ((($0)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = (_swapc($6,$4)|0);
+ $8 = ((($0)) + 12|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = (_swapc($9,$4)|0);
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = (_swapc($12,$4)|0);
+ $14 = $1 >>> 2;
+ $15 = ($7>>>0)<($14>>>0);
+ L1: do {
+ if ($15) {
+ $16 = $7 << 2;
+ $17 = (($1) - ($16))|0;
+ $18 = ($10>>>0)<($17>>>0);
+ $19 = ($13>>>0)<($17>>>0);
+ $or$cond = $18 & $19;
+ if ($or$cond) {
+ $20 = $13 | $10;
+ $21 = $20 & 3;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $23 = $10 >>> 2;
+ $24 = $13 >>> 2;
+ $$090 = 0;$$094 = $7;
+ while(1) {
+ $25 = $$094 >>> 1;
+ $26 = (($$090) + ($25))|0;
+ $27 = $26 << 1;
+ $28 = (($27) + ($23))|0;
+ $29 = (($0) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = (_swapc($30,$4)|0);
+ $32 = (($28) + 1)|0;
+ $33 = (($0) + ($32<<2)|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = (_swapc($34,$4)|0);
+ $36 = ($35>>>0)<($1>>>0);
+ $37 = (($1) - ($35))|0;
+ $38 = ($31>>>0)<($37>>>0);
+ $or$cond102 = $36 & $38;
+ if (!($or$cond102)) {
+ $$4 = 0;
+ break L1;
+ }
+ $39 = (($35) + ($31))|0;
+ $40 = (($0) + ($39)|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = ($41<<24>>24)==(0);
+ if (!($42)) {
+ $$4 = 0;
+ break L1;
+ }
+ $43 = (($0) + ($35)|0);
+ $44 = (_strcmp($2,$43)|0);
+ $45 = ($44|0)==(0);
+ if ($45) {
+ break;
+ }
+ $62 = ($$094|0)==(1);
+ $63 = ($44|0)<(0);
+ $64 = (($$094) - ($25))|0;
+ $$195 = $63 ? $25 : $64;
+ $$191 = $63 ? $$090 : $26;
+ if ($62) {
+ $$4 = 0;
+ break L1;
+ } else {
+ $$090 = $$191;$$094 = $$195;
+ }
+ }
+ $46 = (($27) + ($24))|0;
+ $47 = (($0) + ($46<<2)|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = (_swapc($48,$4)|0);
+ $50 = (($46) + 1)|0;
+ $51 = (($0) + ($50<<2)|0);
+ $52 = HEAP32[$51>>2]|0;
+ $53 = (_swapc($52,$4)|0);
+ $54 = ($53>>>0)<($1>>>0);
+ $55 = (($1) - ($53))|0;
+ $56 = ($49>>>0)<($55>>>0);
+ $or$cond104 = $54 & $56;
+ if ($or$cond104) {
+ $57 = (($0) + ($53)|0);
+ $58 = (($53) + ($49))|0;
+ $59 = (($0) + ($58)|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = ($60<<24>>24)==(0);
+ $$ = $61 ? $57 : 0;
+ $$4 = $$;
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } while(0);
+ return ($$4|0);
+}
+function _swapc($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0);
+ $3 = (_llvm_bswap_i32(($0|0))|0);
+ $$ = $2 ? $0 : $3;
+ return ($$|0);
+}
+function ___fwritex($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($2)) + 16|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ $7 = (___towrite($2)|0);
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$pre = HEAP32[$3>>2]|0;
+ $12 = $$pre;
+ label = 5;
+ } else {
+ $$1 = 0;
+ }
+ } else {
+ $6 = $4;
+ $12 = $6;
+ label = 5;
+ }
+ L5: do {
+ if ((label|0) == 5) {
+ $9 = ((($2)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (($12) - ($10))|0;
+ $13 = ($11>>>0)<($1>>>0);
+ $14 = $10;
+ if ($13) {
+ $15 = ((($2)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0);
+ $$1 = $17;
+ break;
+ }
+ $18 = ((($2)) + 75|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = ($19<<24>>24)>(-1);
+ L10: do {
+ if ($20) {
+ $$038 = $1;
+ while(1) {
+ $21 = ($$038|0)==(0);
+ if ($21) {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ break L10;
+ }
+ $22 = (($$038) + -1)|0;
+ $23 = (($0) + ($22)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = ($24<<24>>24)==(10);
+ if ($25) {
+ break;
+ } else {
+ $$038 = $22;
+ }
+ }
+ $26 = ((($2)) + 36|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0);
+ $29 = ($28>>>0)<($$038>>>0);
+ if ($29) {
+ $$1 = $28;
+ break L5;
+ }
+ $30 = (($0) + ($$038)|0);
+ $$042 = (($1) - ($$038))|0;
+ $$pre47 = HEAP32[$9>>2]|0;
+ $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47;
+ } else {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ }
+ } while(0);
+ _memcpy(($31|0),($$141|0),($$143|0))|0;
+ $32 = HEAP32[$9>>2]|0;
+ $33 = (($32) + ($$143)|0);
+ HEAP32[$9>>2] = $33;
+ $34 = (($$139) + ($$143))|0;
+ $$1 = $34;
+ }
+ } while(0);
+ return ($$1|0);
+}
+function ___towrite($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 74|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $4 = (($3) + 255)|0;
+ $5 = $4 | $3;
+ $6 = $5&255;
+ HEAP8[$1>>0] = $6;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = $7 & 8;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $11 = ((($0)) + 8|0);
+ HEAP32[$11>>2] = 0;
+ $12 = ((($0)) + 4|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($0)) + 44|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 28|0);
+ HEAP32[$15>>2] = $14;
+ $16 = ((($0)) + 20|0);
+ HEAP32[$16>>2] = $14;
+ $17 = ((($0)) + 48|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = (($14) + ($18)|0);
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = $19;
+ $$0 = 0;
+ } else {
+ $10 = $7 | 32;
+ HEAP32[$0>>2] = $10;
+ $$0 = -1;
+ }
+ return ($$0|0);
+}
+function _strlen($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = $0;
+ $2 = $1 & 3;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $$015$lcssa = $0;
+ label = 4;
+ } else {
+ $$01519 = $0;$23 = $1;
+ while(1) {
+ $4 = HEAP8[$$01519>>0]|0;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ $$sink = $23;
+ break L1;
+ }
+ $6 = ((($$01519)) + 1|0);
+ $7 = $6;
+ $8 = $7 & 3;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $$015$lcssa = $6;
+ label = 4;
+ break;
+ } else {
+ $$01519 = $6;$23 = $7;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 4) {
+ $$0 = $$015$lcssa;
+ while(1) {
+ $10 = HEAP32[$$0>>2]|0;
+ $11 = (($10) + -16843009)|0;
+ $12 = $10 & -2139062144;
+ $13 = $12 ^ -2139062144;
+ $14 = $13 & $11;
+ $15 = ($14|0)==(0);
+ $16 = ((($$0)) + 4|0);
+ if ($15) {
+ $$0 = $16;
+ } else {
+ break;
+ }
+ }
+ $17 = $10&255;
+ $18 = ($17<<24>>24)==(0);
+ if ($18) {
+ $$1$lcssa = $$0;
+ } else {
+ $$pn = $$0;
+ while(1) {
+ $19 = ((($$pn)) + 1|0);
+ $$pre = HEAP8[$19>>0]|0;
+ $20 = ($$pre<<24>>24)==(0);
+ if ($20) {
+ $$1$lcssa = $19;
+ break;
+ } else {
+ $$pn = $19;
+ }
+ }
+ }
+ $21 = $$1$lcssa;
+ $$sink = $21;
+ }
+ $22 = (($$sink) - ($1))|0;
+ return ($22|0);
+}
+function _strchr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___strchrnul($0,$1)|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = $1&255;
+ $5 = ($3<<24>>24)==($4<<24>>24);
+ $6 = $5 ? $2 : 0;
+ return ($6|0);
+}
+function ___strchrnul($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1 & 255;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $8 = (_strlen($0)|0);
+ $9 = (($0) + ($8)|0);
+ $$0 = $9;
+ } else {
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ $$030$lcssa = $0;
+ } else {
+ $7 = $1&255;
+ $$03039 = $0;
+ while(1) {
+ $10 = HEAP8[$$03039>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ $12 = ($10<<24>>24)==($7<<24>>24);
+ $or$cond = $11 | $12;
+ if ($or$cond) {
+ $$0 = $$03039;
+ break L1;
+ }
+ $13 = ((($$03039)) + 1|0);
+ $14 = $13;
+ $15 = $14 & 3;
+ $16 = ($15|0)==(0);
+ if ($16) {
+ $$030$lcssa = $13;
+ break;
+ } else {
+ $$03039 = $13;
+ }
+ }
+ }
+ $17 = Math_imul($2, 16843009)|0;
+ $18 = HEAP32[$$030$lcssa>>2]|0;
+ $19 = (($18) + -16843009)|0;
+ $20 = $18 & -2139062144;
+ $21 = $20 ^ -2139062144;
+ $22 = $21 & $19;
+ $23 = ($22|0)==(0);
+ L10: do {
+ if ($23) {
+ $$02936 = $$030$lcssa;$25 = $18;
+ while(1) {
+ $24 = $25 ^ $17;
+ $26 = (($24) + -16843009)|0;
+ $27 = $24 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if (!($30)) {
+ $$029$lcssa = $$02936;
+ break L10;
+ }
+ $31 = ((($$02936)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($32) + -16843009)|0;
+ $34 = $32 & -2139062144;
+ $35 = $34 ^ -2139062144;
+ $36 = $35 & $33;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$02936 = $31;$25 = $32;
+ } else {
+ $$029$lcssa = $31;
+ break;
+ }
+ }
+ } else {
+ $$029$lcssa = $$030$lcssa;
+ }
+ } while(0);
+ $38 = $1&255;
+ $$1 = $$029$lcssa;
+ while(1) {
+ $39 = HEAP8[$$1>>0]|0;
+ $40 = ($39<<24>>24)==(0);
+ $41 = ($39<<24>>24)==($38<<24>>24);
+ $or$cond33 = $40 | $41;
+ $42 = ((($$1)) + 1|0);
+ if ($or$cond33) {
+ $$0 = $$1;
+ break;
+ } else {
+ $$1 = $42;
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _strcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ (___stpcpy($0,$1)|0);
+ return ($0|0);
+}
+function ___stpcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1;
+ $3 = $0;
+ $4 = $2 ^ $3;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ L1: do {
+ if ($6) {
+ $7 = $2 & 3;
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$026$lcssa = $1;$$027$lcssa = $0;
+ } else {
+ $$02642 = $1;$$02741 = $0;
+ while(1) {
+ $9 = HEAP8[$$02642>>0]|0;
+ HEAP8[$$02741>>0] = $9;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$029 = $$02741;
+ break L1;
+ }
+ $11 = ((($$02642)) + 1|0);
+ $12 = ((($$02741)) + 1|0);
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)==(0);
+ if ($15) {
+ $$026$lcssa = $11;$$027$lcssa = $12;
+ break;
+ } else {
+ $$02642 = $11;$$02741 = $12;
+ }
+ }
+ }
+ $16 = HEAP32[$$026$lcssa>>2]|0;
+ $17 = (($16) + -16843009)|0;
+ $18 = $16 & -2139062144;
+ $19 = $18 ^ -2139062144;
+ $20 = $19 & $17;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16;
+ while(1) {
+ $22 = ((($$037)) + 4|0);
+ $23 = ((($$02536)) + 4|0);
+ HEAP32[$$02536>>2] = $24;
+ $25 = HEAP32[$22>>2]|0;
+ $26 = (($25) + -16843009)|0;
+ $27 = $25 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if ($30) {
+ $$02536 = $23;$$037 = $22;$24 = $25;
+ } else {
+ $$0$lcssa = $22;$$025$lcssa = $23;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa;
+ }
+ $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa;
+ label = 8;
+ } else {
+ $$1$ph = $1;$$128$ph = $0;
+ label = 8;
+ }
+ } while(0);
+ if ((label|0) == 8) {
+ $31 = HEAP8[$$1$ph>>0]|0;
+ HEAP8[$$128$ph>>0] = $31;
+ $32 = ($31<<24>>24)==(0);
+ if ($32) {
+ $$029 = $$128$ph;
+ } else {
+ $$12834 = $$128$ph;$$135 = $$1$ph;
+ while(1) {
+ $33 = ((($$135)) + 1|0);
+ $34 = ((($$12834)) + 1|0);
+ $35 = HEAP8[$33>>0]|0;
+ HEAP8[$34>>0] = $35;
+ $36 = ($35<<24>>24)==(0);
+ if ($36) {
+ $$029 = $34;
+ break;
+ } else {
+ $$12834 = $34;$$135 = $33;
+ }
+ }
+ }
+ }
+ return ($$029|0);
+}
+function ___ofl_lock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___lock((16300|0));
+ return (16308|0);
+}
+function ___ofl_unlock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___unlock((16300|0));
+ return;
+}
+function _fflush($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ do {
+ if ($1) {
+ $8 = HEAP32[838]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $29 = 0;
+ } else {
+ $10 = HEAP32[838]|0;
+ $11 = (_fflush($10)|0);
+ $29 = $11;
+ }
+ $12 = (___ofl_lock()|0);
+ $$02325 = HEAP32[$12>>2]|0;
+ $13 = ($$02325|0)==(0|0);
+ if ($13) {
+ $$024$lcssa = $29;
+ } else {
+ $$02327 = $$02325;$$02426 = $29;
+ while(1) {
+ $14 = ((($$02327)) + 76|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = ($15|0)>(-1);
+ if ($16) {
+ $17 = (___lockfile($$02327)|0);
+ $26 = $17;
+ } else {
+ $26 = 0;
+ }
+ $18 = ((($$02327)) + 20|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = ((($$02327)) + 28|0);
+ $21 = HEAP32[$20>>2]|0;
+ $22 = ($19>>>0)>($21>>>0);
+ if ($22) {
+ $23 = (___fflush_unlocked($$02327)|0);
+ $24 = $23 | $$02426;
+ $$1 = $24;
+ } else {
+ $$1 = $$02426;
+ }
+ $25 = ($26|0)==(0);
+ if (!($25)) {
+ ___unlockfile($$02327);
+ }
+ $27 = ((($$02327)) + 56|0);
+ $$023 = HEAP32[$27>>2]|0;
+ $28 = ($$023|0)==(0|0);
+ if ($28) {
+ $$024$lcssa = $$1;
+ break;
+ } else {
+ $$02327 = $$023;$$02426 = $$1;
+ }
+ }
+ }
+ ___ofl_unlock();
+ $$0 = $$024$lcssa;
+ } else {
+ $2 = ((($0)) + 76|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(-1);
+ if (!($4)) {
+ $5 = (___fflush_unlocked($0)|0);
+ $$0 = $5;
+ break;
+ }
+ $6 = (___lockfile($0)|0);
+ $phitmp = ($6|0)==(0);
+ $7 = (___fflush_unlocked($0)|0);
+ if ($phitmp) {
+ $$0 = $7;
+ } else {
+ ___unlockfile($0);
+ $$0 = $7;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___fflush_unlocked($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 20|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 28|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($2>>>0)>($4>>>0);
+ if ($5) {
+ $6 = ((($0)) + 36|0);
+ $7 = HEAP32[$6>>2]|0;
+ (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $$0 = -1;
+ } else {
+ label = 3;
+ }
+ } else {
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ $10 = ((($0)) + 4|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ((($0)) + 8|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = ($11>>>0)<($13>>>0);
+ if ($14) {
+ $15 = $11;
+ $16 = $13;
+ $17 = (($15) - ($16))|0;
+ $18 = ((($0)) + 40|0);
+ $19 = HEAP32[$18>>2]|0;
+ (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0);
+ }
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = 0;
+ HEAP32[$3>>2] = 0;
+ HEAP32[$1>>2] = 0;
+ HEAP32[$12>>2] = 0;
+ HEAP32[$10>>2] = 0;
+ $$0 = 0;
+ }
+ return ($$0|0);
+}
+function _strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = ($2<<24>>24)==(0);
+ do {
+ if ($3) {
+ $$0 = $0;
+ } else {
+ $4 = $2 << 24 >> 24;
+ $5 = (_strchr($0,$4)|0);
+ $6 = ($5|0)==(0|0);
+ if ($6) {
+ $$0 = 0;
+ } else {
+ $7 = ((($1)) + 1|0);
+ $8 = HEAP8[$7>>0]|0;
+ $9 = ($8<<24>>24)==(0);
+ if ($9) {
+ $$0 = $5;
+ } else {
+ $10 = ((($5)) + 1|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ $$0 = 0;
+ } else {
+ $13 = ((($1)) + 2|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ if ($15) {
+ $16 = (_twobyte_strstr($5,$1)|0);
+ $$0 = $16;
+ break;
+ }
+ $17 = ((($5)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = ($18<<24>>24)==(0);
+ if ($19) {
+ $$0 = 0;
+ } else {
+ $20 = ((($1)) + 3|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ $23 = (_threebyte_strstr($5,$1)|0);
+ $$0 = $23;
+ break;
+ }
+ $24 = ((($5)) + 3|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ $$0 = 0;
+ } else {
+ $27 = ((($1)) + 4|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = ($28<<24>>24)==(0);
+ if ($29) {
+ $30 = (_fourbyte_strstr($5,$1)|0);
+ $$0 = $30;
+ break;
+ } else {
+ $31 = (_twoway_strstr($5,$1)|0);
+ $$0 = $31;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _twobyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 8;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $4 | $7;
+ $9 = HEAP8[$0>>0]|0;
+ $10 = $9&255;
+ $$sink$in = $10;$$sink17$sink = $0;
+ while(1) {
+ $11 = ((($$sink17$sink)) + 1|0);
+ $12 = HEAP8[$11>>0]|0;
+ $13 = ($12<<24>>24)==(0);
+ if ($13) {
+ $$lcssa = 0;
+ break;
+ }
+ $$sink = $$sink$in << 8;
+ $14 = $12&255;
+ $$sink$masked = $$sink & 65280;
+ $15 = $14 | $$sink$masked;
+ $16 = ($15|0)==($8|0);
+ if ($16) {
+ $$lcssa = $$sink17$sink;
+ break;
+ } else {
+ $$sink$in = $15;$$sink17$sink = $11;
+ }
+ }
+ return ($$lcssa|0);
+}
+function _threebyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = HEAP8[$0>>0]|0;
+ $16 = $15&255;
+ $17 = $16 << 24;
+ $18 = ((($0)) + 1|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 16;
+ $22 = $21 | $17;
+ $23 = ((($0)) + 2|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = $24&255;
+ $26 = $25 << 8;
+ $27 = $22 | $26;
+ $28 = ($24<<24>>24)!=(0);
+ $$not17 = $28 ^ 1;
+ $29 = ($27|0)==($14|0);
+ $or$cond18 = $29 | $$not17;
+ if ($or$cond18) {
+ $$016$lcssa = $23;$$lcssa = $28;
+ } else {
+ $$01619 = $23;$$020 = $27;
+ while(1) {
+ $30 = ((($$01619)) + 1|0);
+ $31 = HEAP8[$30>>0]|0;
+ $32 = $31&255;
+ $33 = $32 | $$020;
+ $34 = $33 << 8;
+ $35 = ($31<<24>>24)!=(0);
+ $$not = $35 ^ 1;
+ $36 = ($34|0)==($14|0);
+ $or$cond = $36 | $$not;
+ if ($or$cond) {
+ $$016$lcssa = $30;$$lcssa = $35;
+ break;
+ } else {
+ $$01619 = $30;$$020 = $34;
+ }
+ }
+ }
+ $37 = ((($$016$lcssa)) + -2|0);
+ $38 = $$lcssa ? $37 : 0;
+ return ($38|0);
+}
+function _fourbyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = ((($1)) + 3|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = $16&255;
+ $18 = $14 | $17;
+ $19 = HEAP8[$0>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 24;
+ $22 = ((($0)) + 1|0);
+ $23 = HEAP8[$22>>0]|0;
+ $24 = $23&255;
+ $25 = $24 << 16;
+ $26 = $25 | $21;
+ $27 = ((($0)) + 2|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = $28&255;
+ $30 = $29 << 8;
+ $31 = $26 | $30;
+ $32 = ((($0)) + 3|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $35 = $34 | $31;
+ $36 = ($33<<24>>24)!=(0);
+ $$not22 = $36 ^ 1;
+ $37 = ($35|0)==($18|0);
+ $or$cond23 = $37 | $$not22;
+ if ($or$cond23) {
+ $$lcssa = $36;$$sink21$lcssa = $32;
+ } else {
+ $$sink2124 = $32;$39 = $35;
+ while(1) {
+ $38 = $39 << 8;
+ $40 = ((($$sink2124)) + 1|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = $41&255;
+ $43 = $42 | $38;
+ $44 = ($41<<24>>24)!=(0);
+ $$not = $44 ^ 1;
+ $45 = ($43|0)==($18|0);
+ $or$cond = $45 | $$not;
+ if ($or$cond) {
+ $$lcssa = $44;$$sink21$lcssa = $40;
+ break;
+ } else {
+ $$sink2124 = $40;$39 = $43;
+ }
+ }
+ }
+ $46 = ((($$sink21$lcssa)) + -3|0);
+ $47 = $$lcssa ? $46 : 0;
+ return ($47|0);
+}
+function _twoway_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0;
+ var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0;
+ var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0;
+ var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
+ var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0;
+ var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0);
+ $2 = sp + 1024|0;
+ $3 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $4 = HEAP8[$1>>0]|0;
+ $cond265 = ($4<<24>>24)==(0);
+ L1: do {
+ if ($cond265) {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ } else {
+ $5 = $4&255;
+ $$0187266 = 0;$12 = $4;$20 = $5;
+ while(1) {
+ $8 = (($0) + ($$0187266)|0);
+ $9 = HEAP8[$8>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$3 = 0;
+ break L1;
+ }
+ $11 = $12 & 31;
+ $13 = $11&255;
+ $14 = 1 << $13;
+ $div188 = ($12&255) >>> 5;
+ $15 = $div188&255;
+ $16 = (($2) + ($15<<2)|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = $17 | $14;
+ HEAP32[$16>>2] = $18;
+ $7 = (($$0187266) + 1)|0;
+ $19 = (($3) + ($20<<2)|0);
+ HEAP32[$19>>2] = $7;
+ $21 = (($1) + ($7)|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $22&255;
+ $cond = ($22<<24>>24)==(0);
+ if ($cond) {
+ break;
+ } else {
+ $$0187266 = $7;$12 = $22;$20 = $23;
+ }
+ }
+ $6 = ($7>>>0)>(1);
+ if ($6) {
+ $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1;
+ L7: while(1) {
+ $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129;
+ while(1) {
+ $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132;
+ L11: while(1) {
+ $$0179244 = 1;$31 = $131;
+ while(1) {
+ $27 = (($$0179244) + ($$0185$ph261))|0;
+ $28 = (($1) + ($27)|0);
+ $29 = HEAP8[$28>>0]|0;
+ $30 = (($1) + ($31)|0);
+ $32 = HEAP8[$30>>0]|0;
+ $33 = ($29<<24>>24)==($32<<24>>24);
+ if (!($33)) {
+ break L11;
+ }
+ $34 = ($$0179244|0)==($$0175$ph$ph256|0);
+ $25 = (($$0179244) + 1)|0;
+ if ($34) {
+ break;
+ }
+ $24 = (($25) + ($$0183$ph200250))|0;
+ $26 = ($24>>>0)<($7>>>0);
+ if ($26) {
+ $$0179244 = $25;$31 = $24;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0;
+ $36 = (($35) + 1)|0;
+ $37 = ($36>>>0)<($7>>>0);
+ if ($37) {
+ $$0183$ph200250 = $35;$131 = $36;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $38 = ($29&255)>($32&255);
+ $39 = (($31) - ($$0185$ph261))|0;
+ if (!($38)) {
+ break;
+ }
+ $43 = (($31) + 1)|0;
+ $44 = ($43>>>0)<($7>>>0);
+ if ($44) {
+ $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43;
+ } else {
+ $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $40 = (($$0183$ph200250) + 1)|0;
+ $41 = (($$0183$ph200250) + 2)|0;
+ $42 = ($41>>>0)<($7>>>0);
+ if ($42) {
+ $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41;
+ } else {
+ $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250;
+ break;
+ }
+ }
+ if ($6) {
+ $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1;
+ while(1) {
+ $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130;
+ while(1) {
+ $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134;
+ L26: while(1) {
+ $$1180224 = 1;$52 = $133;
+ while(1) {
+ $48 = (($$1180224) + ($$1186$ph240))|0;
+ $49 = (($1) + ($48)|0);
+ $50 = HEAP8[$49>>0]|0;
+ $51 = (($1) + ($52)|0);
+ $53 = HEAP8[$51>>0]|0;
+ $54 = ($50<<24>>24)==($53<<24>>24);
+ if (!($54)) {
+ break L26;
+ }
+ $55 = ($$1180224|0)==($$1176$ph$ph235|0);
+ $46 = (($$1180224) + 1)|0;
+ if ($55) {
+ break;
+ }
+ $45 = (($46) + ($$1184$ph196229))|0;
+ $47 = ($45>>>0)<($7>>>0);
+ if ($47) {
+ $$1180224 = $46;$52 = $45;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0;
+ $57 = (($56) + 1)|0;
+ $58 = ($57>>>0)<($7>>>0);
+ if ($58) {
+ $$1184$ph196229 = $56;$133 = $57;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $59 = ($50&255)<($53&255);
+ $60 = (($52) - ($$1186$ph240))|0;
+ if (!($59)) {
+ break;
+ }
+ $64 = (($52) + 1)|0;
+ $65 = ($64>>>0)<($7>>>0);
+ if ($65) {
+ $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $61 = (($$1184$ph196229) + 1)|0;
+ $62 = (($$1184$ph196229) + 2)|0;
+ $63 = ($62>>>0)<($7>>>0);
+ if ($63) {
+ $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229;
+ label = 27;
+ break;
+ }
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ }
+ } while(0);
+ L36: do {
+ if ((label|0) == 27) {
+ $66 = (($$1186$ph$lcssa) + 1)|0;
+ $67 = (($$0185$ph$lcssa322) + 1)|0;
+ $68 = ($66>>>0)>($67>>>0);
+ $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323;
+ $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322;
+ $69 = (($1) + ($$1176$$0175)|0);
+ $70 = (($$1186$$0185) + 1)|0;
+ $71 = (_memcmp($1,$69,$70)|0);
+ $72 = ($71|0)==(0);
+ if ($72) {
+ $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0;
+ $$0168 = $77;$$3178 = $$1176$$0175;
+ } else {
+ $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0;
+ $74 = (($73) + -1)|0;
+ $75 = ($$1186$$0185>>>0)>($74>>>0);
+ $$1186$$0185$ = $75 ? $$1186$$0185 : $74;
+ $76 = (($$1186$$0185$) + 1)|0;
+ $$0168 = 0;$$3178 = $76;
+ }
+ $78 = $$0187$lcssa320321 | 63;
+ $79 = (($$0187$lcssa320321) + -1)|0;
+ $80 = ($$0168|0)!=(0);
+ $81 = (($$0187$lcssa320321) - ($$3178))|0;
+ $$0166 = $0;$$0169 = 0;$$0170 = $0;
+ while(1) {
+ $82 = $$0170;
+ $83 = $$0166;
+ $84 = (($82) - ($83))|0;
+ $85 = ($84>>>0)<($$0187$lcssa320321>>>0);
+ do {
+ if ($85) {
+ $86 = (_memchr($$0170,0,$78)|0);
+ $87 = ($86|0)==(0|0);
+ if ($87) {
+ $91 = (($$0170) + ($78)|0);
+ $$3173 = $91;
+ break;
+ } else {
+ $88 = $86;
+ $89 = (($88) - ($83))|0;
+ $90 = ($89>>>0)<($$0187$lcssa320321>>>0);
+ if ($90) {
+ $$3 = 0;
+ break L36;
+ } else {
+ $$3173 = $86;
+ break;
+ }
+ }
+ } else {
+ $$3173 = $$0170;
+ }
+ } while(0);
+ $92 = (($$0166) + ($79)|0);
+ $93 = HEAP8[$92>>0]|0;
+ $div = ($93&255) >>> 5;
+ $94 = $div&255;
+ $95 = (($2) + ($94<<2)|0);
+ $96 = HEAP32[$95>>2]|0;
+ $97 = $93 & 31;
+ $98 = $97&255;
+ $99 = 1 << $98;
+ $100 = $99 & $96;
+ $101 = ($100|0)==(0);
+ L50: do {
+ if ($101) {
+ $$0169$be = 0;$$2181$sink = $$0187$lcssa320321;
+ } else {
+ $102 = $93&255;
+ $103 = (($3) + ($102<<2)|0);
+ $104 = HEAP32[$103>>2]|0;
+ $105 = (($$0187$lcssa320321) - ($104))|0;
+ $106 = ($105|0)==(0);
+ if (!($106)) {
+ $107 = ($$0169|0)!=(0);
+ $or$cond = $80 & $107;
+ $108 = ($105>>>0)<($$3178>>>0);
+ $or$cond190 = $or$cond & $108;
+ $$2181 = $or$cond190 ? $81 : $105;
+ $$0169$be = 0;$$2181$sink = $$2181;
+ break;
+ }
+ $110 = ($70>>>0)>($$0169>>>0);
+ $111 = $110 ? $70 : $$0169;
+ $112 = (($1) + ($111)|0);
+ $113 = HEAP8[$112>>0]|0;
+ $cond191222 = ($113<<24>>24)==(0);
+ L55: do {
+ if ($cond191222) {
+ $$4 = $70;
+ } else {
+ $$3182223 = $111;$117 = $113;
+ while(1) {
+ $114 = (($$0166) + ($$3182223)|0);
+ $115 = HEAP8[$114>>0]|0;
+ $116 = ($117<<24>>24)==($115<<24>>24);
+ if (!($116)) {
+ break;
+ }
+ $118 = (($$3182223) + 1)|0;
+ $119 = (($1) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $cond191 = ($120<<24>>24)==(0);
+ if ($cond191) {
+ $$4 = $70;
+ break L55;
+ } else {
+ $$3182223 = $118;$117 = $120;
+ }
+ }
+ $121 = (($$3182223) - ($$1186$$0185))|0;
+ $$0169$be = 0;$$2181$sink = $121;
+ break L50;
+ }
+ } while(0);
+ while(1) {
+ $122 = ($$4>>>0)>($$0169>>>0);
+ if (!($122)) {
+ $$3 = $$0166;
+ break L36;
+ }
+ $123 = (($$4) + -1)|0;
+ $124 = (($1) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = (($$0166) + ($123)|0);
+ $127 = HEAP8[$126>>0]|0;
+ $128 = ($125<<24>>24)==($127<<24>>24);
+ if ($128) {
+ $$4 = $123;
+ } else {
+ $$0169$be = $$0168;$$2181$sink = $$3178;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $109 = (($$0166) + ($$2181$sink)|0);
+ $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$3|0);
+}
+function _strspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ do {
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ $$020 = $0;
+ while(1) {
+ $8 = HEAP8[$$020>>0]|0;
+ $9 = ($8<<24>>24)==($3<<24>>24);
+ $10 = ((($$020)) + 1|0);
+ if ($9) {
+ $$020 = $10;
+ } else {
+ break;
+ }
+ }
+ $11 = $$020;
+ $12 = $0;
+ $13 = (($11) - ($12))|0;
+ $$0 = $13;
+ break;
+ } else {
+ $$01925 = $1;$17 = $3;
+ }
+ while(1) {
+ $16 = $17 & 31;
+ $18 = $16&255;
+ $19 = 1 << $18;
+ $div21 = ($17&255) >>> 5;
+ $20 = $div21&255;
+ $21 = (($2) + ($20<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = $22 | $19;
+ HEAP32[$21>>2] = $23;
+ $24 = ((($$01925)) + 1|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ break;
+ } else {
+ $$01925 = $24;$17 = $25;
+ }
+ }
+ $14 = HEAP8[$0>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ L10: do {
+ if ($15) {
+ $$1$lcssa = $0;
+ } else {
+ $$123 = $0;$27 = $14;
+ while(1) {
+ $div = ($27&255) >>> 5;
+ $28 = $div&255;
+ $29 = (($2) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = $27 & 31;
+ $32 = $31&255;
+ $33 = 1 << $32;
+ $34 = $30 & $33;
+ $35 = ($34|0)==(0);
+ if ($35) {
+ $$1$lcssa = $$123;
+ break L10;
+ }
+ $36 = ((($$123)) + 1|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = ($37<<24>>24)==(0);
+ if ($38) {
+ $$1$lcssa = $36;
+ break;
+ } else {
+ $$123 = $36;$27 = $37;
+ }
+ }
+ }
+ } while(0);
+ $39 = $$1$lcssa;
+ $40 = $0;
+ $41 = (($39) - ($40))|0;
+ $$0 = $41;
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function _srand($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (($0) + -1)|0;
+ $2 = 13944;
+ $3 = $2;
+ HEAP32[$3>>2] = $1;
+ $4 = (($2) + 4)|0;
+ $5 = $4;
+ HEAP32[$5>>2] = 0;
+ return;
+}
+function _vprintf($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[806]|0;
+ $3 = (_vfprintf($2,$0,$1)|0);
+ return ($3|0);
+}
+function _strcspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0;
+ var $div20 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ L1: do {
+ if ($4) {
+ label = 3;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ label = 3;
+ } else {
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $$01824 = $1;$13 = $3;
+ while(1) {
+ $12 = $13 & 31;
+ $14 = $12&255;
+ $15 = 1 << $14;
+ $div20 = ($13&255) >>> 5;
+ $16 = $div20&255;
+ $17 = (($2) + ($16<<2)|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = $18 | $15;
+ HEAP32[$17>>2] = $19;
+ $20 = ((($$01824)) + 1|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ break;
+ } else {
+ $$01824 = $20;$13 = $21;
+ }
+ }
+ $10 = HEAP8[$0>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ if ($11) {
+ $$019$sink = $0;
+ } else {
+ $$01922 = $0;$23 = $10;
+ while(1) {
+ $div = ($23&255) >>> 5;
+ $24 = $div&255;
+ $25 = (($2) + ($24<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $23 & 31;
+ $28 = $27&255;
+ $29 = 1 << $28;
+ $30 = $26 & $29;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $$019$sink = $$01922;
+ break L1;
+ }
+ $32 = ((($$01922)) + 1|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = ($33<<24>>24)==(0);
+ if ($34) {
+ $$019$sink = $32;
+ break;
+ } else {
+ $$01922 = $32;$23 = $33;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $8 = $3 << 24 >> 24;
+ $9 = (___strchrnul($0,$8)|0);
+ $$019$sink = $9;
+ }
+ $35 = $$019$sink;
+ $36 = $0;
+ $37 = (($35) - ($36))|0;
+ STACKTOP = sp;return ($37|0);
+}
+function _strcat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (_strlen($0)|0);
+ $3 = (($0) + ($2)|0);
+ (_strcpy($3,$1)|0);
+ return ($0|0);
+}
+function _strtok($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $3 = HEAP32[4078]|0;
+ $4 = ($3|0)==(0|0);
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $$010 = $3;
+ label = 3;
+ }
+ } else {
+ $$010 = $0;
+ label = 3;
+ }
+ do {
+ if ((label|0) == 3) {
+ $5 = (_strspn($$010,$1)|0);
+ $6 = (($$010) + ($5)|0);
+ $7 = HEAP8[$6>>0]|0;
+ $8 = ($7<<24>>24)==(0);
+ if ($8) {
+ HEAP32[4078] = 0;
+ $$0 = 0;
+ break;
+ }
+ $9 = (_strcspn($6,$1)|0);
+ $10 = (($6) + ($9)|0);
+ HEAP32[4078] = $10;
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ HEAP32[4078] = 0;
+ $$0 = $6;
+ break;
+ } else {
+ $13 = ((($10)) + 1|0);
+ HEAP32[4078] = $13;
+ HEAP8[$10>>0] = 0;
+ $$0 = $6;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _malloc($0) {
+ $0 = $0|0;
+ var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0;
+ var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0;
+ var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0;
+ var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0;
+ var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0;
+ var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0;
+ var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0;
+ var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0;
+ var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0;
+ var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0;
+ var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0;
+ var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0;
+ var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0;
+ var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0;
+ var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0;
+ var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0;
+ var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0;
+ var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0;
+ var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0;
+ var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0;
+ var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0;
+ var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0;
+ var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0;
+ var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0;
+ var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0;
+ var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0;
+ var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0;
+ var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0;
+ var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0;
+ var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0;
+ var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0;
+ var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0;
+ var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0;
+ var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0;
+ var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0;
+ var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0;
+ var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0;
+ var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0;
+ var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0;
+ var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0;
+ var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0;
+ var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0;
+ var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0;
+ var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0;
+ var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0;
+ var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0;
+ var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0;
+ var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0;
+ var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0;
+ var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0;
+ var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0;
+ var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0;
+ var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0;
+ var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0;
+ var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0;
+ var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0;
+ var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0;
+ var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0;
+ var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ $2 = ($0>>>0)<(245);
+ do {
+ if ($2) {
+ $3 = ($0>>>0)<(11);
+ $4 = (($0) + 11)|0;
+ $5 = $4 & -8;
+ $6 = $3 ? 16 : $5;
+ $7 = $6 >>> 3;
+ $8 = HEAP32[4079]|0;
+ $9 = $8 >>> $7;
+ $10 = $9 & 3;
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $12 = $9 & 1;
+ $13 = $12 ^ 1;
+ $14 = (($13) + ($7))|0;
+ $15 = $14 << 1;
+ $16 = (16356 + ($15<<2)|0);
+ $17 = ((($16)) + 8|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($18)) + 8|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($16|0)==($20|0);
+ do {
+ if ($21) {
+ $22 = 1 << $14;
+ $23 = $22 ^ -1;
+ $24 = $8 & $23;
+ HEAP32[4079] = $24;
+ } else {
+ $25 = HEAP32[(16332)>>2]|0;
+ $26 = ($20>>>0)<($25>>>0);
+ if ($26) {
+ _abort();
+ // unreachable;
+ }
+ $27 = ((($20)) + 12|0);
+ $28 = HEAP32[$27>>2]|0;
+ $29 = ($28|0)==($18|0);
+ if ($29) {
+ HEAP32[$27>>2] = $16;
+ HEAP32[$17>>2] = $20;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $30 = $14 << 3;
+ $31 = $30 | 3;
+ $32 = ((($18)) + 4|0);
+ HEAP32[$32>>2] = $31;
+ $33 = (($18) + ($30)|0);
+ $34 = ((($33)) + 4|0);
+ $35 = HEAP32[$34>>2]|0;
+ $36 = $35 | 1;
+ HEAP32[$34>>2] = $36;
+ $$0 = $19;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $37 = HEAP32[(16324)>>2]|0;
+ $38 = ($6>>>0)>($37>>>0);
+ if ($38) {
+ $39 = ($9|0)==(0);
+ if (!($39)) {
+ $40 = $9 << $7;
+ $41 = 2 << $7;
+ $42 = (0 - ($41))|0;
+ $43 = $41 | $42;
+ $44 = $40 & $43;
+ $45 = (0 - ($44))|0;
+ $46 = $44 & $45;
+ $47 = (($46) + -1)|0;
+ $48 = $47 >>> 12;
+ $49 = $48 & 16;
+ $50 = $47 >>> $49;
+ $51 = $50 >>> 5;
+ $52 = $51 & 8;
+ $53 = $52 | $49;
+ $54 = $50 >>> $52;
+ $55 = $54 >>> 2;
+ $56 = $55 & 4;
+ $57 = $53 | $56;
+ $58 = $54 >>> $56;
+ $59 = $58 >>> 1;
+ $60 = $59 & 2;
+ $61 = $57 | $60;
+ $62 = $58 >>> $60;
+ $63 = $62 >>> 1;
+ $64 = $63 & 1;
+ $65 = $61 | $64;
+ $66 = $62 >>> $64;
+ $67 = (($65) + ($66))|0;
+ $68 = $67 << 1;
+ $69 = (16356 + ($68<<2)|0);
+ $70 = ((($69)) + 8|0);
+ $71 = HEAP32[$70>>2]|0;
+ $72 = ((($71)) + 8|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($69|0)==($73|0);
+ do {
+ if ($74) {
+ $75 = 1 << $67;
+ $76 = $75 ^ -1;
+ $77 = $8 & $76;
+ HEAP32[4079] = $77;
+ $98 = $77;
+ } else {
+ $78 = HEAP32[(16332)>>2]|0;
+ $79 = ($73>>>0)<($78>>>0);
+ if ($79) {
+ _abort();
+ // unreachable;
+ }
+ $80 = ((($73)) + 12|0);
+ $81 = HEAP32[$80>>2]|0;
+ $82 = ($81|0)==($71|0);
+ if ($82) {
+ HEAP32[$80>>2] = $69;
+ HEAP32[$70>>2] = $73;
+ $98 = $8;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $83 = $67 << 3;
+ $84 = (($83) - ($6))|0;
+ $85 = $6 | 3;
+ $86 = ((($71)) + 4|0);
+ HEAP32[$86>>2] = $85;
+ $87 = (($71) + ($6)|0);
+ $88 = $84 | 1;
+ $89 = ((($87)) + 4|0);
+ HEAP32[$89>>2] = $88;
+ $90 = (($87) + ($84)|0);
+ HEAP32[$90>>2] = $84;
+ $91 = ($37|0)==(0);
+ if (!($91)) {
+ $92 = HEAP32[(16336)>>2]|0;
+ $93 = $37 >>> 3;
+ $94 = $93 << 1;
+ $95 = (16356 + ($94<<2)|0);
+ $96 = 1 << $93;
+ $97 = $98 & $96;
+ $99 = ($97|0)==(0);
+ if ($99) {
+ $100 = $98 | $96;
+ HEAP32[4079] = $100;
+ $$pre = ((($95)) + 8|0);
+ $$0199 = $95;$$pre$phiZ2D = $$pre;
+ } else {
+ $101 = ((($95)) + 8|0);
+ $102 = HEAP32[$101>>2]|0;
+ $103 = HEAP32[(16332)>>2]|0;
+ $104 = ($102>>>0)<($103>>>0);
+ if ($104) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0199 = $102;$$pre$phiZ2D = $101;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $92;
+ $105 = ((($$0199)) + 12|0);
+ HEAP32[$105>>2] = $92;
+ $106 = ((($92)) + 8|0);
+ HEAP32[$106>>2] = $$0199;
+ $107 = ((($92)) + 12|0);
+ HEAP32[$107>>2] = $95;
+ }
+ HEAP32[(16324)>>2] = $84;
+ HEAP32[(16336)>>2] = $87;
+ $$0 = $72;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $108 = HEAP32[(16320)>>2]|0;
+ $109 = ($108|0)==(0);
+ if ($109) {
+ $$0197 = $6;
+ } else {
+ $110 = (0 - ($108))|0;
+ $111 = $108 & $110;
+ $112 = (($111) + -1)|0;
+ $113 = $112 >>> 12;
+ $114 = $113 & 16;
+ $115 = $112 >>> $114;
+ $116 = $115 >>> 5;
+ $117 = $116 & 8;
+ $118 = $117 | $114;
+ $119 = $115 >>> $117;
+ $120 = $119 >>> 2;
+ $121 = $120 & 4;
+ $122 = $118 | $121;
+ $123 = $119 >>> $121;
+ $124 = $123 >>> 1;
+ $125 = $124 & 2;
+ $126 = $122 | $125;
+ $127 = $123 >>> $125;
+ $128 = $127 >>> 1;
+ $129 = $128 & 1;
+ $130 = $126 | $129;
+ $131 = $127 >>> $129;
+ $132 = (($130) + ($131))|0;
+ $133 = (16620 + ($132<<2)|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($134)) + 4|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = $136 & -8;
+ $138 = (($137) - ($6))|0;
+ $139 = ((($134)) + 16|0);
+ $140 = HEAP32[$139>>2]|0;
+ $not$5$i = ($140|0)==(0|0);
+ $$sink16$i = $not$5$i&1;
+ $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0);
+ $142 = HEAP32[$141>>2]|0;
+ $143 = ($142|0)==(0|0);
+ if ($143) {
+ $$0192$lcssa$i = $134;$$0193$lcssa$i = $138;
+ } else {
+ $$01928$i = $134;$$01937$i = $138;$145 = $142;
+ while(1) {
+ $144 = ((($145)) + 4|0);
+ $146 = HEAP32[$144>>2]|0;
+ $147 = $146 & -8;
+ $148 = (($147) - ($6))|0;
+ $149 = ($148>>>0)<($$01937$i>>>0);
+ $$$0193$i = $149 ? $148 : $$01937$i;
+ $$$0192$i = $149 ? $145 : $$01928$i;
+ $150 = ((($145)) + 16|0);
+ $151 = HEAP32[$150>>2]|0;
+ $not$$i = ($151|0)==(0|0);
+ $$sink1$i = $not$$i&1;
+ $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0);
+ $153 = HEAP32[$152>>2]|0;
+ $154 = ($153|0)==(0|0);
+ if ($154) {
+ $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i;
+ break;
+ } else {
+ $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153;
+ }
+ }
+ }
+ $155 = HEAP32[(16332)>>2]|0;
+ $156 = ($$0192$lcssa$i>>>0)<($155>>>0);
+ if ($156) {
+ _abort();
+ // unreachable;
+ }
+ $157 = (($$0192$lcssa$i) + ($6)|0);
+ $158 = ($$0192$lcssa$i>>>0)<($157>>>0);
+ if (!($158)) {
+ _abort();
+ // unreachable;
+ }
+ $159 = ((($$0192$lcssa$i)) + 24|0);
+ $160 = HEAP32[$159>>2]|0;
+ $161 = ((($$0192$lcssa$i)) + 12|0);
+ $162 = HEAP32[$161>>2]|0;
+ $163 = ($162|0)==($$0192$lcssa$i|0);
+ do {
+ if ($163) {
+ $173 = ((($$0192$lcssa$i)) + 20|0);
+ $174 = HEAP32[$173>>2]|0;
+ $175 = ($174|0)==(0|0);
+ if ($175) {
+ $176 = ((($$0192$lcssa$i)) + 16|0);
+ $177 = HEAP32[$176>>2]|0;
+ $178 = ($177|0)==(0|0);
+ if ($178) {
+ $$3$i = 0;
+ break;
+ } else {
+ $$1196$i = $177;$$1198$i = $176;
+ }
+ } else {
+ $$1196$i = $174;$$1198$i = $173;
+ }
+ while(1) {
+ $179 = ((($$1196$i)) + 20|0);
+ $180 = HEAP32[$179>>2]|0;
+ $181 = ($180|0)==(0|0);
+ if (!($181)) {
+ $$1196$i = $180;$$1198$i = $179;
+ continue;
+ }
+ $182 = ((($$1196$i)) + 16|0);
+ $183 = HEAP32[$182>>2]|0;
+ $184 = ($183|0)==(0|0);
+ if ($184) {
+ break;
+ } else {
+ $$1196$i = $183;$$1198$i = $182;
+ }
+ }
+ $185 = ($$1198$i>>>0)<($155>>>0);
+ if ($185) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1198$i>>2] = 0;
+ $$3$i = $$1196$i;
+ break;
+ }
+ } else {
+ $164 = ((($$0192$lcssa$i)) + 8|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165>>>0)<($155>>>0);
+ if ($166) {
+ _abort();
+ // unreachable;
+ }
+ $167 = ((($165)) + 12|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = ($168|0)==($$0192$lcssa$i|0);
+ if (!($169)) {
+ _abort();
+ // unreachable;
+ }
+ $170 = ((($162)) + 8|0);
+ $171 = HEAP32[$170>>2]|0;
+ $172 = ($171|0)==($$0192$lcssa$i|0);
+ if ($172) {
+ HEAP32[$167>>2] = $162;
+ HEAP32[$170>>2] = $165;
+ $$3$i = $162;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $186 = ($160|0)==(0|0);
+ L73: do {
+ if (!($186)) {
+ $187 = ((($$0192$lcssa$i)) + 28|0);
+ $188 = HEAP32[$187>>2]|0;
+ $189 = (16620 + ($188<<2)|0);
+ $190 = HEAP32[$189>>2]|0;
+ $191 = ($$0192$lcssa$i|0)==($190|0);
+ do {
+ if ($191) {
+ HEAP32[$189>>2] = $$3$i;
+ $cond$i = ($$3$i|0)==(0|0);
+ if ($cond$i) {
+ $192 = 1 << $188;
+ $193 = $192 ^ -1;
+ $194 = $108 & $193;
+ HEAP32[(16320)>>2] = $194;
+ break L73;
+ }
+ } else {
+ $195 = HEAP32[(16332)>>2]|0;
+ $196 = ($160>>>0)<($195>>>0);
+ if ($196) {
+ _abort();
+ // unreachable;
+ } else {
+ $197 = ((($160)) + 16|0);
+ $198 = HEAP32[$197>>2]|0;
+ $not$1$i = ($198|0)!=($$0192$lcssa$i|0);
+ $$sink2$i = $not$1$i&1;
+ $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0);
+ HEAP32[$199>>2] = $$3$i;
+ $200 = ($$3$i|0)==(0|0);
+ if ($200) {
+ break L73;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $201 = HEAP32[(16332)>>2]|0;
+ $202 = ($$3$i>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ }
+ $203 = ((($$3$i)) + 24|0);
+ HEAP32[$203>>2] = $160;
+ $204 = ((($$0192$lcssa$i)) + 16|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = ($205|0)==(0|0);
+ do {
+ if (!($206)) {
+ $207 = ($205>>>0)<($201>>>0);
+ if ($207) {
+ _abort();
+ // unreachable;
+ } else {
+ $208 = ((($$3$i)) + 16|0);
+ HEAP32[$208>>2] = $205;
+ $209 = ((($205)) + 24|0);
+ HEAP32[$209>>2] = $$3$i;
+ break;
+ }
+ }
+ } while(0);
+ $210 = ((($$0192$lcssa$i)) + 20|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ if (!($212)) {
+ $213 = HEAP32[(16332)>>2]|0;
+ $214 = ($211>>>0)<($213>>>0);
+ if ($214) {
+ _abort();
+ // unreachable;
+ } else {
+ $215 = ((($$3$i)) + 20|0);
+ HEAP32[$215>>2] = $211;
+ $216 = ((($211)) + 24|0);
+ HEAP32[$216>>2] = $$3$i;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $217 = ($$0193$lcssa$i>>>0)<(16);
+ if ($217) {
+ $218 = (($$0193$lcssa$i) + ($6))|0;
+ $219 = $218 | 3;
+ $220 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$220>>2] = $219;
+ $221 = (($$0192$lcssa$i) + ($218)|0);
+ $222 = ((($221)) + 4|0);
+ $223 = HEAP32[$222>>2]|0;
+ $224 = $223 | 1;
+ HEAP32[$222>>2] = $224;
+ } else {
+ $225 = $6 | 3;
+ $226 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$226>>2] = $225;
+ $227 = $$0193$lcssa$i | 1;
+ $228 = ((($157)) + 4|0);
+ HEAP32[$228>>2] = $227;
+ $229 = (($157) + ($$0193$lcssa$i)|0);
+ HEAP32[$229>>2] = $$0193$lcssa$i;
+ $230 = ($37|0)==(0);
+ if (!($230)) {
+ $231 = HEAP32[(16336)>>2]|0;
+ $232 = $37 >>> 3;
+ $233 = $232 << 1;
+ $234 = (16356 + ($233<<2)|0);
+ $235 = 1 << $232;
+ $236 = $8 & $235;
+ $237 = ($236|0)==(0);
+ if ($237) {
+ $238 = $8 | $235;
+ HEAP32[4079] = $238;
+ $$pre$i = ((($234)) + 8|0);
+ $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
+ } else {
+ $239 = ((($234)) + 8|0);
+ $240 = HEAP32[$239>>2]|0;
+ $241 = HEAP32[(16332)>>2]|0;
+ $242 = ($240>>>0)<($241>>>0);
+ if ($242) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0189$i = $240;$$pre$phi$iZ2D = $239;
+ }
+ }
+ HEAP32[$$pre$phi$iZ2D>>2] = $231;
+ $243 = ((($$0189$i)) + 12|0);
+ HEAP32[$243>>2] = $231;
+ $244 = ((($231)) + 8|0);
+ HEAP32[$244>>2] = $$0189$i;
+ $245 = ((($231)) + 12|0);
+ HEAP32[$245>>2] = $234;
+ }
+ HEAP32[(16324)>>2] = $$0193$lcssa$i;
+ HEAP32[(16336)>>2] = $157;
+ }
+ $246 = ((($$0192$lcssa$i)) + 8|0);
+ $$0 = $246;
+ STACKTOP = sp;return ($$0|0);
+ }
+ } else {
+ $$0197 = $6;
+ }
+ } else {
+ $247 = ($0>>>0)>(4294967231);
+ if ($247) {
+ $$0197 = -1;
+ } else {
+ $248 = (($0) + 11)|0;
+ $249 = $248 & -8;
+ $250 = HEAP32[(16320)>>2]|0;
+ $251 = ($250|0)==(0);
+ if ($251) {
+ $$0197 = $249;
+ } else {
+ $252 = (0 - ($249))|0;
+ $253 = $248 >>> 8;
+ $254 = ($253|0)==(0);
+ if ($254) {
+ $$0358$i = 0;
+ } else {
+ $255 = ($249>>>0)>(16777215);
+ if ($255) {
+ $$0358$i = 31;
+ } else {
+ $256 = (($253) + 1048320)|0;
+ $257 = $256 >>> 16;
+ $258 = $257 & 8;
+ $259 = $253 << $258;
+ $260 = (($259) + 520192)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 4;
+ $263 = $262 | $258;
+ $264 = $259 << $262;
+ $265 = (($264) + 245760)|0;
+ $266 = $265 >>> 16;
+ $267 = $266 & 2;
+ $268 = $263 | $267;
+ $269 = (14 - ($268))|0;
+ $270 = $264 << $267;
+ $271 = $270 >>> 15;
+ $272 = (($269) + ($271))|0;
+ $273 = $272 << 1;
+ $274 = (($272) + 7)|0;
+ $275 = $249 >>> $274;
+ $276 = $275 & 1;
+ $277 = $276 | $273;
+ $$0358$i = $277;
+ }
+ }
+ $278 = (16620 + ($$0358$i<<2)|0);
+ $279 = HEAP32[$278>>2]|0;
+ $280 = ($279|0)==(0|0);
+ L117: do {
+ if ($280) {
+ $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252;
+ label = 81;
+ } else {
+ $281 = ($$0358$i|0)==(31);
+ $282 = $$0358$i >>> 1;
+ $283 = (25 - ($282))|0;
+ $284 = $281 ? 0 : $283;
+ $285 = $249 << $284;
+ $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0;
+ while(1) {
+ $286 = ((($$0353$i)) + 4|0);
+ $287 = HEAP32[$286>>2]|0;
+ $288 = $287 & -8;
+ $289 = (($288) - ($249))|0;
+ $290 = ($289>>>0)<($$0347$i>>>0);
+ if ($290) {
+ $291 = ($289|0)==(0);
+ if ($291) {
+ $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i;
+ label = 85;
+ break L117;
+ } else {
+ $$1343$i = $$0353$i;$$1348$i = $289;
+ }
+ } else {
+ $$1343$i = $$0342$i;$$1348$i = $$0347$i;
+ }
+ $292 = ((($$0353$i)) + 20|0);
+ $293 = HEAP32[$292>>2]|0;
+ $294 = $$0359$i >>> 31;
+ $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0);
+ $296 = HEAP32[$295>>2]|0;
+ $297 = ($293|0)==(0|0);
+ $298 = ($293|0)==($296|0);
+ $or$cond2$i = $297 | $298;
+ $$1363$i = $or$cond2$i ? $$0362$i : $293;
+ $299 = ($296|0)==(0|0);
+ $not$8$i = $299 ^ 1;
+ $300 = $not$8$i&1;
+ $$0359$$i = $$0359$i << $300;
+ if ($299) {
+ $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i;
+ label = 81;
+ break;
+ } else {
+ $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 81) {
+ $301 = ($$2355$i|0)==(0|0);
+ $302 = ($$3$i201|0)==(0|0);
+ $or$cond$i = $301 & $302;
+ if ($or$cond$i) {
+ $303 = 2 << $$0358$i;
+ $304 = (0 - ($303))|0;
+ $305 = $303 | $304;
+ $306 = $250 & $305;
+ $307 = ($306|0)==(0);
+ if ($307) {
+ $$0197 = $249;
+ break;
+ }
+ $308 = (0 - ($306))|0;
+ $309 = $306 & $308;
+ $310 = (($309) + -1)|0;
+ $311 = $310 >>> 12;
+ $312 = $311 & 16;
+ $313 = $310 >>> $312;
+ $314 = $313 >>> 5;
+ $315 = $314 & 8;
+ $316 = $315 | $312;
+ $317 = $313 >>> $315;
+ $318 = $317 >>> 2;
+ $319 = $318 & 4;
+ $320 = $316 | $319;
+ $321 = $317 >>> $319;
+ $322 = $321 >>> 1;
+ $323 = $322 & 2;
+ $324 = $320 | $323;
+ $325 = $321 >>> $323;
+ $326 = $325 >>> 1;
+ $327 = $326 & 1;
+ $328 = $324 | $327;
+ $329 = $325 >>> $327;
+ $330 = (($328) + ($329))|0;
+ $331 = (16620 + ($330<<2)|0);
+ $332 = HEAP32[$331>>2]|0;
+ $$4$ph$i = 0;$$4357$ph$i = $332;
+ } else {
+ $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i;
+ }
+ $333 = ($$4357$ph$i|0)==(0|0);
+ if ($333) {
+ $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i;
+ } else {
+ $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i;
+ label = 85;
+ }
+ }
+ if ((label|0) == 85) {
+ while(1) {
+ label = 0;
+ $334 = ((($$435713$i)) + 4|0);
+ $335 = HEAP32[$334>>2]|0;
+ $336 = $335 & -8;
+ $337 = (($336) - ($249))|0;
+ $338 = ($337>>>0)<($$435114$i>>>0);
+ $$$4351$i = $338 ? $337 : $$435114$i;
+ $$4357$$4$i = $338 ? $$435713$i : $$415$i;
+ $339 = ((($$435713$i)) + 16|0);
+ $340 = HEAP32[$339>>2]|0;
+ $not$1$i203 = ($340|0)==(0|0);
+ $$sink2$i204 = $not$1$i203&1;
+ $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0);
+ $342 = HEAP32[$341>>2]|0;
+ $343 = ($342|0)==(0|0);
+ if ($343) {
+ $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i;
+ break;
+ } else {
+ $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342;
+ label = 85;
+ }
+ }
+ }
+ $344 = ($$4$lcssa$i|0)==(0|0);
+ if ($344) {
+ $$0197 = $249;
+ } else {
+ $345 = HEAP32[(16324)>>2]|0;
+ $346 = (($345) - ($249))|0;
+ $347 = ($$4351$lcssa$i>>>0)<($346>>>0);
+ if ($347) {
+ $348 = HEAP32[(16332)>>2]|0;
+ $349 = ($$4$lcssa$i>>>0)<($348>>>0);
+ if ($349) {
+ _abort();
+ // unreachable;
+ }
+ $350 = (($$4$lcssa$i) + ($249)|0);
+ $351 = ($$4$lcssa$i>>>0)<($350>>>0);
+ if (!($351)) {
+ _abort();
+ // unreachable;
+ }
+ $352 = ((($$4$lcssa$i)) + 24|0);
+ $353 = HEAP32[$352>>2]|0;
+ $354 = ((($$4$lcssa$i)) + 12|0);
+ $355 = HEAP32[$354>>2]|0;
+ $356 = ($355|0)==($$4$lcssa$i|0);
+ do {
+ if ($356) {
+ $366 = ((($$4$lcssa$i)) + 20|0);
+ $367 = HEAP32[$366>>2]|0;
+ $368 = ($367|0)==(0|0);
+ if ($368) {
+ $369 = ((($$4$lcssa$i)) + 16|0);
+ $370 = HEAP32[$369>>2]|0;
+ $371 = ($370|0)==(0|0);
+ if ($371) {
+ $$3372$i = 0;
+ break;
+ } else {
+ $$1370$i = $370;$$1374$i = $369;
+ }
+ } else {
+ $$1370$i = $367;$$1374$i = $366;
+ }
+ while(1) {
+ $372 = ((($$1370$i)) + 20|0);
+ $373 = HEAP32[$372>>2]|0;
+ $374 = ($373|0)==(0|0);
+ if (!($374)) {
+ $$1370$i = $373;$$1374$i = $372;
+ continue;
+ }
+ $375 = ((($$1370$i)) + 16|0);
+ $376 = HEAP32[$375>>2]|0;
+ $377 = ($376|0)==(0|0);
+ if ($377) {
+ break;
+ } else {
+ $$1370$i = $376;$$1374$i = $375;
+ }
+ }
+ $378 = ($$1374$i>>>0)<($348>>>0);
+ if ($378) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1374$i>>2] = 0;
+ $$3372$i = $$1370$i;
+ break;
+ }
+ } else {
+ $357 = ((($$4$lcssa$i)) + 8|0);
+ $358 = HEAP32[$357>>2]|0;
+ $359 = ($358>>>0)<($348>>>0);
+ if ($359) {
+ _abort();
+ // unreachable;
+ }
+ $360 = ((($358)) + 12|0);
+ $361 = HEAP32[$360>>2]|0;
+ $362 = ($361|0)==($$4$lcssa$i|0);
+ if (!($362)) {
+ _abort();
+ // unreachable;
+ }
+ $363 = ((($355)) + 8|0);
+ $364 = HEAP32[$363>>2]|0;
+ $365 = ($364|0)==($$4$lcssa$i|0);
+ if ($365) {
+ HEAP32[$360>>2] = $355;
+ HEAP32[$363>>2] = $358;
+ $$3372$i = $355;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $379 = ($353|0)==(0|0);
+ L164: do {
+ if ($379) {
+ $470 = $250;
+ } else {
+ $380 = ((($$4$lcssa$i)) + 28|0);
+ $381 = HEAP32[$380>>2]|0;
+ $382 = (16620 + ($381<<2)|0);
+ $383 = HEAP32[$382>>2]|0;
+ $384 = ($$4$lcssa$i|0)==($383|0);
+ do {
+ if ($384) {
+ HEAP32[$382>>2] = $$3372$i;
+ $cond$i208 = ($$3372$i|0)==(0|0);
+ if ($cond$i208) {
+ $385 = 1 << $381;
+ $386 = $385 ^ -1;
+ $387 = $250 & $386;
+ HEAP32[(16320)>>2] = $387;
+ $470 = $387;
+ break L164;
+ }
+ } else {
+ $388 = HEAP32[(16332)>>2]|0;
+ $389 = ($353>>>0)<($388>>>0);
+ if ($389) {
+ _abort();
+ // unreachable;
+ } else {
+ $390 = ((($353)) + 16|0);
+ $391 = HEAP32[$390>>2]|0;
+ $not$$i209 = ($391|0)!=($$4$lcssa$i|0);
+ $$sink3$i = $not$$i209&1;
+ $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0);
+ HEAP32[$392>>2] = $$3372$i;
+ $393 = ($$3372$i|0)==(0|0);
+ if ($393) {
+ $470 = $250;
+ break L164;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $394 = HEAP32[(16332)>>2]|0;
+ $395 = ($$3372$i>>>0)<($394>>>0);
+ if ($395) {
+ _abort();
+ // unreachable;
+ }
+ $396 = ((($$3372$i)) + 24|0);
+ HEAP32[$396>>2] = $353;
+ $397 = ((($$4$lcssa$i)) + 16|0);
+ $398 = HEAP32[$397>>2]|0;
+ $399 = ($398|0)==(0|0);
+ do {
+ if (!($399)) {
+ $400 = ($398>>>0)<($394>>>0);
+ if ($400) {
+ _abort();
+ // unreachable;
+ } else {
+ $401 = ((($$3372$i)) + 16|0);
+ HEAP32[$401>>2] = $398;
+ $402 = ((($398)) + 24|0);
+ HEAP32[$402>>2] = $$3372$i;
+ break;
+ }
+ }
+ } while(0);
+ $403 = ((($$4$lcssa$i)) + 20|0);
+ $404 = HEAP32[$403>>2]|0;
+ $405 = ($404|0)==(0|0);
+ if ($405) {
+ $470 = $250;
+ } else {
+ $406 = HEAP32[(16332)>>2]|0;
+ $407 = ($404>>>0)<($406>>>0);
+ if ($407) {
+ _abort();
+ // unreachable;
+ } else {
+ $408 = ((($$3372$i)) + 20|0);
+ HEAP32[$408>>2] = $404;
+ $409 = ((($404)) + 24|0);
+ HEAP32[$409>>2] = $$3372$i;
+ $470 = $250;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $410 = ($$4351$lcssa$i>>>0)<(16);
+ do {
+ if ($410) {
+ $411 = (($$4351$lcssa$i) + ($249))|0;
+ $412 = $411 | 3;
+ $413 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$413>>2] = $412;
+ $414 = (($$4$lcssa$i) + ($411)|0);
+ $415 = ((($414)) + 4|0);
+ $416 = HEAP32[$415>>2]|0;
+ $417 = $416 | 1;
+ HEAP32[$415>>2] = $417;
+ } else {
+ $418 = $249 | 3;
+ $419 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$419>>2] = $418;
+ $420 = $$4351$lcssa$i | 1;
+ $421 = ((($350)) + 4|0);
+ HEAP32[$421>>2] = $420;
+ $422 = (($350) + ($$4351$lcssa$i)|0);
+ HEAP32[$422>>2] = $$4351$lcssa$i;
+ $423 = $$4351$lcssa$i >>> 3;
+ $424 = ($$4351$lcssa$i>>>0)<(256);
+ if ($424) {
+ $425 = $423 << 1;
+ $426 = (16356 + ($425<<2)|0);
+ $427 = HEAP32[4079]|0;
+ $428 = 1 << $423;
+ $429 = $427 & $428;
+ $430 = ($429|0)==(0);
+ if ($430) {
+ $431 = $427 | $428;
+ HEAP32[4079] = $431;
+ $$pre$i210 = ((($426)) + 8|0);
+ $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
+ } else {
+ $432 = ((($426)) + 8|0);
+ $433 = HEAP32[$432>>2]|0;
+ $434 = HEAP32[(16332)>>2]|0;
+ $435 = ($433>>>0)<($434>>>0);
+ if ($435) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0368$i = $433;$$pre$phi$i211Z2D = $432;
+ }
+ }
+ HEAP32[$$pre$phi$i211Z2D>>2] = $350;
+ $436 = ((($$0368$i)) + 12|0);
+ HEAP32[$436>>2] = $350;
+ $437 = ((($350)) + 8|0);
+ HEAP32[$437>>2] = $$0368$i;
+ $438 = ((($350)) + 12|0);
+ HEAP32[$438>>2] = $426;
+ break;
+ }
+ $439 = $$4351$lcssa$i >>> 8;
+ $440 = ($439|0)==(0);
+ if ($440) {
+ $$0361$i = 0;
+ } else {
+ $441 = ($$4351$lcssa$i>>>0)>(16777215);
+ if ($441) {
+ $$0361$i = 31;
+ } else {
+ $442 = (($439) + 1048320)|0;
+ $443 = $442 >>> 16;
+ $444 = $443 & 8;
+ $445 = $439 << $444;
+ $446 = (($445) + 520192)|0;
+ $447 = $446 >>> 16;
+ $448 = $447 & 4;
+ $449 = $448 | $444;
+ $450 = $445 << $448;
+ $451 = (($450) + 245760)|0;
+ $452 = $451 >>> 16;
+ $453 = $452 & 2;
+ $454 = $449 | $453;
+ $455 = (14 - ($454))|0;
+ $456 = $450 << $453;
+ $457 = $456 >>> 15;
+ $458 = (($455) + ($457))|0;
+ $459 = $458 << 1;
+ $460 = (($458) + 7)|0;
+ $461 = $$4351$lcssa$i >>> $460;
+ $462 = $461 & 1;
+ $463 = $462 | $459;
+ $$0361$i = $463;
+ }
+ }
+ $464 = (16620 + ($$0361$i<<2)|0);
+ $465 = ((($350)) + 28|0);
+ HEAP32[$465>>2] = $$0361$i;
+ $466 = ((($350)) + 16|0);
+ $467 = ((($466)) + 4|0);
+ HEAP32[$467>>2] = 0;
+ HEAP32[$466>>2] = 0;
+ $468 = 1 << $$0361$i;
+ $469 = $470 & $468;
+ $471 = ($469|0)==(0);
+ if ($471) {
+ $472 = $470 | $468;
+ HEAP32[(16320)>>2] = $472;
+ HEAP32[$464>>2] = $350;
+ $473 = ((($350)) + 24|0);
+ HEAP32[$473>>2] = $464;
+ $474 = ((($350)) + 12|0);
+ HEAP32[$474>>2] = $350;
+ $475 = ((($350)) + 8|0);
+ HEAP32[$475>>2] = $350;
+ break;
+ }
+ $476 = HEAP32[$464>>2]|0;
+ $477 = ($$0361$i|0)==(31);
+ $478 = $$0361$i >>> 1;
+ $479 = (25 - ($478))|0;
+ $480 = $477 ? 0 : $479;
+ $481 = $$4351$lcssa$i << $480;
+ $$0344$i = $481;$$0345$i = $476;
+ while(1) {
+ $482 = ((($$0345$i)) + 4|0);
+ $483 = HEAP32[$482>>2]|0;
+ $484 = $483 & -8;
+ $485 = ($484|0)==($$4351$lcssa$i|0);
+ if ($485) {
+ label = 139;
+ break;
+ }
+ $486 = $$0344$i >>> 31;
+ $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0);
+ $488 = $$0344$i << 1;
+ $489 = HEAP32[$487>>2]|0;
+ $490 = ($489|0)==(0|0);
+ if ($490) {
+ label = 136;
+ break;
+ } else {
+ $$0344$i = $488;$$0345$i = $489;
+ }
+ }
+ if ((label|0) == 136) {
+ $491 = HEAP32[(16332)>>2]|0;
+ $492 = ($487>>>0)<($491>>>0);
+ if ($492) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$487>>2] = $350;
+ $493 = ((($350)) + 24|0);
+ HEAP32[$493>>2] = $$0345$i;
+ $494 = ((($350)) + 12|0);
+ HEAP32[$494>>2] = $350;
+ $495 = ((($350)) + 8|0);
+ HEAP32[$495>>2] = $350;
+ break;
+ }
+ }
+ else if ((label|0) == 139) {
+ $496 = ((($$0345$i)) + 8|0);
+ $497 = HEAP32[$496>>2]|0;
+ $498 = HEAP32[(16332)>>2]|0;
+ $499 = ($497>>>0)>=($498>>>0);
+ $not$9$i = ($$0345$i>>>0)>=($498>>>0);
+ $500 = $499 & $not$9$i;
+ if ($500) {
+ $501 = ((($497)) + 12|0);
+ HEAP32[$501>>2] = $350;
+ HEAP32[$496>>2] = $350;
+ $502 = ((($350)) + 8|0);
+ HEAP32[$502>>2] = $497;
+ $503 = ((($350)) + 12|0);
+ HEAP32[$503>>2] = $$0345$i;
+ $504 = ((($350)) + 24|0);
+ HEAP32[$504>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $505 = ((($$4$lcssa$i)) + 8|0);
+ $$0 = $505;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ $$0197 = $249;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ $506 = HEAP32[(16324)>>2]|0;
+ $507 = ($506>>>0)<($$0197>>>0);
+ if (!($507)) {
+ $508 = (($506) - ($$0197))|0;
+ $509 = HEAP32[(16336)>>2]|0;
+ $510 = ($508>>>0)>(15);
+ if ($510) {
+ $511 = (($509) + ($$0197)|0);
+ HEAP32[(16336)>>2] = $511;
+ HEAP32[(16324)>>2] = $508;
+ $512 = $508 | 1;
+ $513 = ((($511)) + 4|0);
+ HEAP32[$513>>2] = $512;
+ $514 = (($511) + ($508)|0);
+ HEAP32[$514>>2] = $508;
+ $515 = $$0197 | 3;
+ $516 = ((($509)) + 4|0);
+ HEAP32[$516>>2] = $515;
+ } else {
+ HEAP32[(16324)>>2] = 0;
+ HEAP32[(16336)>>2] = 0;
+ $517 = $506 | 3;
+ $518 = ((($509)) + 4|0);
+ HEAP32[$518>>2] = $517;
+ $519 = (($509) + ($506)|0);
+ $520 = ((($519)) + 4|0);
+ $521 = HEAP32[$520>>2]|0;
+ $522 = $521 | 1;
+ HEAP32[$520>>2] = $522;
+ }
+ $523 = ((($509)) + 8|0);
+ $$0 = $523;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $524 = HEAP32[(16328)>>2]|0;
+ $525 = ($524>>>0)>($$0197>>>0);
+ if ($525) {
+ $526 = (($524) - ($$0197))|0;
+ HEAP32[(16328)>>2] = $526;
+ $527 = HEAP32[(16340)>>2]|0;
+ $528 = (($527) + ($$0197)|0);
+ HEAP32[(16340)>>2] = $528;
+ $529 = $526 | 1;
+ $530 = ((($528)) + 4|0);
+ HEAP32[$530>>2] = $529;
+ $531 = $$0197 | 3;
+ $532 = ((($527)) + 4|0);
+ HEAP32[$532>>2] = $531;
+ $533 = ((($527)) + 8|0);
+ $$0 = $533;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $534 = HEAP32[4197]|0;
+ $535 = ($534|0)==(0);
+ if ($535) {
+ HEAP32[(16796)>>2] = 4096;
+ HEAP32[(16792)>>2] = 4096;
+ HEAP32[(16800)>>2] = -1;
+ HEAP32[(16804)>>2] = -1;
+ HEAP32[(16808)>>2] = 0;
+ HEAP32[(16760)>>2] = 0;
+ $536 = $1;
+ $537 = $536 & -16;
+ $538 = $537 ^ 1431655768;
+ HEAP32[$1>>2] = $538;
+ HEAP32[4197] = $538;
+ $542 = 4096;
+ } else {
+ $$pre$i212 = HEAP32[(16796)>>2]|0;
+ $542 = $$pre$i212;
+ }
+ $539 = (($$0197) + 48)|0;
+ $540 = (($$0197) + 47)|0;
+ $541 = (($542) + ($540))|0;
+ $543 = (0 - ($542))|0;
+ $544 = $541 & $543;
+ $545 = ($544>>>0)>($$0197>>>0);
+ if (!($545)) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $546 = HEAP32[(16756)>>2]|0;
+ $547 = ($546|0)==(0);
+ if (!($547)) {
+ $548 = HEAP32[(16748)>>2]|0;
+ $549 = (($548) + ($544))|0;
+ $550 = ($549>>>0)<=($548>>>0);
+ $551 = ($549>>>0)>($546>>>0);
+ $or$cond1$i = $550 | $551;
+ if ($or$cond1$i) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $552 = HEAP32[(16760)>>2]|0;
+ $553 = $552 & 4;
+ $554 = ($553|0)==(0);
+ L244: do {
+ if ($554) {
+ $555 = HEAP32[(16340)>>2]|0;
+ $556 = ($555|0)==(0|0);
+ L246: do {
+ if ($556) {
+ label = 163;
+ } else {
+ $$0$i$i = (16764);
+ while(1) {
+ $557 = HEAP32[$$0$i$i>>2]|0;
+ $558 = ($557>>>0)>($555>>>0);
+ if (!($558)) {
+ $559 = ((($$0$i$i)) + 4|0);
+ $560 = HEAP32[$559>>2]|0;
+ $561 = (($557) + ($560)|0);
+ $562 = ($561>>>0)>($555>>>0);
+ if ($562) {
+ break;
+ }
+ }
+ $563 = ((($$0$i$i)) + 8|0);
+ $564 = HEAP32[$563>>2]|0;
+ $565 = ($564|0)==(0|0);
+ if ($565) {
+ label = 163;
+ break L246;
+ } else {
+ $$0$i$i = $564;
+ }
+ }
+ $588 = (($541) - ($524))|0;
+ $589 = $588 & $543;
+ $590 = ($589>>>0)<(2147483647);
+ if ($590) {
+ $591 = (_sbrk(($589|0))|0);
+ $592 = HEAP32[$$0$i$i>>2]|0;
+ $593 = HEAP32[$559>>2]|0;
+ $594 = (($592) + ($593)|0);
+ $595 = ($591|0)==($594|0);
+ if ($595) {
+ $596 = ($591|0)==((-1)|0);
+ if ($596) {
+ $$2234253237$i = $589;
+ } else {
+ $$723948$i = $589;$$749$i = $591;
+ label = 180;
+ break L244;
+ }
+ } else {
+ $$2247$ph$i = $591;$$2253$ph$i = $589;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 163) {
+ $566 = (_sbrk(0)|0);
+ $567 = ($566|0)==((-1)|0);
+ if ($567) {
+ $$2234253237$i = 0;
+ } else {
+ $568 = $566;
+ $569 = HEAP32[(16792)>>2]|0;
+ $570 = (($569) + -1)|0;
+ $571 = $570 & $568;
+ $572 = ($571|0)==(0);
+ $573 = (($570) + ($568))|0;
+ $574 = (0 - ($569))|0;
+ $575 = $573 & $574;
+ $576 = (($575) - ($568))|0;
+ $577 = $572 ? 0 : $576;
+ $$$i = (($577) + ($544))|0;
+ $578 = HEAP32[(16748)>>2]|0;
+ $579 = (($$$i) + ($578))|0;
+ $580 = ($$$i>>>0)>($$0197>>>0);
+ $581 = ($$$i>>>0)<(2147483647);
+ $or$cond$i214 = $580 & $581;
+ if ($or$cond$i214) {
+ $582 = HEAP32[(16756)>>2]|0;
+ $583 = ($582|0)==(0);
+ if (!($583)) {
+ $584 = ($579>>>0)<=($578>>>0);
+ $585 = ($579>>>0)>($582>>>0);
+ $or$cond2$i215 = $584 | $585;
+ if ($or$cond2$i215) {
+ $$2234253237$i = 0;
+ break;
+ }
+ }
+ $586 = (_sbrk(($$$i|0))|0);
+ $587 = ($586|0)==($566|0);
+ if ($587) {
+ $$723948$i = $$$i;$$749$i = $566;
+ label = 180;
+ break L244;
+ } else {
+ $$2247$ph$i = $586;$$2253$ph$i = $$$i;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 171) {
+ $597 = (0 - ($$2253$ph$i))|0;
+ $598 = ($$2247$ph$i|0)!=((-1)|0);
+ $599 = ($$2253$ph$i>>>0)<(2147483647);
+ $or$cond7$i = $599 & $598;
+ $600 = ($539>>>0)>($$2253$ph$i>>>0);
+ $or$cond10$i = $600 & $or$cond7$i;
+ if (!($or$cond10$i)) {
+ $610 = ($$2247$ph$i|0)==((-1)|0);
+ if ($610) {
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ $601 = HEAP32[(16796)>>2]|0;
+ $602 = (($540) - ($$2253$ph$i))|0;
+ $603 = (($602) + ($601))|0;
+ $604 = (0 - ($601))|0;
+ $605 = $603 & $604;
+ $606 = ($605>>>0)<(2147483647);
+ if (!($606)) {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ $607 = (_sbrk(($605|0))|0);
+ $608 = ($607|0)==((-1)|0);
+ if ($608) {
+ (_sbrk(($597|0))|0);
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $609 = (($605) + ($$2253$ph$i))|0;
+ $$723948$i = $609;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ } while(0);
+ $611 = HEAP32[(16760)>>2]|0;
+ $612 = $611 | 4;
+ HEAP32[(16760)>>2] = $612;
+ $$4236$i = $$2234253237$i;
+ label = 178;
+ } else {
+ $$4236$i = 0;
+ label = 178;
+ }
+ } while(0);
+ if ((label|0) == 178) {
+ $613 = ($544>>>0)<(2147483647);
+ if ($613) {
+ $614 = (_sbrk(($544|0))|0);
+ $615 = (_sbrk(0)|0);
+ $616 = ($614|0)!=((-1)|0);
+ $617 = ($615|0)!=((-1)|0);
+ $or$cond5$i = $616 & $617;
+ $618 = ($614>>>0)<($615>>>0);
+ $or$cond11$i = $618 & $or$cond5$i;
+ $619 = $615;
+ $620 = $614;
+ $621 = (($619) - ($620))|0;
+ $622 = (($$0197) + 40)|0;
+ $623 = ($621>>>0)>($622>>>0);
+ $$$4236$i = $623 ? $621 : $$4236$i;
+ $or$cond11$not$i = $or$cond11$i ^ 1;
+ $624 = ($614|0)==((-1)|0);
+ $not$$i216 = $623 ^ 1;
+ $625 = $624 | $not$$i216;
+ $or$cond50$i = $625 | $or$cond11$not$i;
+ if (!($or$cond50$i)) {
+ $$723948$i = $$$4236$i;$$749$i = $614;
+ label = 180;
+ }
+ }
+ }
+ if ((label|0) == 180) {
+ $626 = HEAP32[(16748)>>2]|0;
+ $627 = (($626) + ($$723948$i))|0;
+ HEAP32[(16748)>>2] = $627;
+ $628 = HEAP32[(16752)>>2]|0;
+ $629 = ($627>>>0)>($628>>>0);
+ if ($629) {
+ HEAP32[(16752)>>2] = $627;
+ }
+ $630 = HEAP32[(16340)>>2]|0;
+ $631 = ($630|0)==(0|0);
+ do {
+ if ($631) {
+ $632 = HEAP32[(16332)>>2]|0;
+ $633 = ($632|0)==(0|0);
+ $634 = ($$749$i>>>0)<($632>>>0);
+ $or$cond12$i = $633 | $634;
+ if ($or$cond12$i) {
+ HEAP32[(16332)>>2] = $$749$i;
+ }
+ HEAP32[(16764)>>2] = $$749$i;
+ HEAP32[(16768)>>2] = $$723948$i;
+ HEAP32[(16776)>>2] = 0;
+ $635 = HEAP32[4197]|0;
+ HEAP32[(16352)>>2] = $635;
+ HEAP32[(16348)>>2] = -1;
+ $$01$i$i = 0;
+ while(1) {
+ $636 = $$01$i$i << 1;
+ $637 = (16356 + ($636<<2)|0);
+ $638 = ((($637)) + 12|0);
+ HEAP32[$638>>2] = $637;
+ $639 = ((($637)) + 8|0);
+ HEAP32[$639>>2] = $637;
+ $640 = (($$01$i$i) + 1)|0;
+ $exitcond$i$i = ($640|0)==(32);
+ if ($exitcond$i$i) {
+ break;
+ } else {
+ $$01$i$i = $640;
+ }
+ }
+ $641 = (($$723948$i) + -40)|0;
+ $642 = ((($$749$i)) + 8|0);
+ $643 = $642;
+ $644 = $643 & 7;
+ $645 = ($644|0)==(0);
+ $646 = (0 - ($643))|0;
+ $647 = $646 & 7;
+ $648 = $645 ? 0 : $647;
+ $649 = (($$749$i) + ($648)|0);
+ $650 = (($641) - ($648))|0;
+ HEAP32[(16340)>>2] = $649;
+ HEAP32[(16328)>>2] = $650;
+ $651 = $650 | 1;
+ $652 = ((($649)) + 4|0);
+ HEAP32[$652>>2] = $651;
+ $653 = (($649) + ($650)|0);
+ $654 = ((($653)) + 4|0);
+ HEAP32[$654>>2] = 40;
+ $655 = HEAP32[(16804)>>2]|0;
+ HEAP32[(16344)>>2] = $655;
+ } else {
+ $$024371$i = (16764);
+ while(1) {
+ $656 = HEAP32[$$024371$i>>2]|0;
+ $657 = ((($$024371$i)) + 4|0);
+ $658 = HEAP32[$657>>2]|0;
+ $659 = (($656) + ($658)|0);
+ $660 = ($$749$i|0)==($659|0);
+ if ($660) {
+ label = 190;
+ break;
+ }
+ $661 = ((($$024371$i)) + 8|0);
+ $662 = HEAP32[$661>>2]|0;
+ $663 = ($662|0)==(0|0);
+ if ($663) {
+ break;
+ } else {
+ $$024371$i = $662;
+ }
+ }
+ if ((label|0) == 190) {
+ $664 = ((($$024371$i)) + 12|0);
+ $665 = HEAP32[$664>>2]|0;
+ $666 = $665 & 8;
+ $667 = ($666|0)==(0);
+ if ($667) {
+ $668 = ($630>>>0)>=($656>>>0);
+ $669 = ($630>>>0)<($$749$i>>>0);
+ $or$cond51$i = $669 & $668;
+ if ($or$cond51$i) {
+ $670 = (($658) + ($$723948$i))|0;
+ HEAP32[$657>>2] = $670;
+ $671 = HEAP32[(16328)>>2]|0;
+ $672 = ((($630)) + 8|0);
+ $673 = $672;
+ $674 = $673 & 7;
+ $675 = ($674|0)==(0);
+ $676 = (0 - ($673))|0;
+ $677 = $676 & 7;
+ $678 = $675 ? 0 : $677;
+ $679 = (($630) + ($678)|0);
+ $680 = (($$723948$i) - ($678))|0;
+ $681 = (($671) + ($680))|0;
+ HEAP32[(16340)>>2] = $679;
+ HEAP32[(16328)>>2] = $681;
+ $682 = $681 | 1;
+ $683 = ((($679)) + 4|0);
+ HEAP32[$683>>2] = $682;
+ $684 = (($679) + ($681)|0);
+ $685 = ((($684)) + 4|0);
+ HEAP32[$685>>2] = 40;
+ $686 = HEAP32[(16804)>>2]|0;
+ HEAP32[(16344)>>2] = $686;
+ break;
+ }
+ }
+ }
+ $687 = HEAP32[(16332)>>2]|0;
+ $688 = ($$749$i>>>0)<($687>>>0);
+ if ($688) {
+ HEAP32[(16332)>>2] = $$749$i;
+ $752 = $$749$i;
+ } else {
+ $752 = $687;
+ }
+ $689 = (($$749$i) + ($$723948$i)|0);
+ $$124470$i = (16764);
+ while(1) {
+ $690 = HEAP32[$$124470$i>>2]|0;
+ $691 = ($690|0)==($689|0);
+ if ($691) {
+ label = 198;
+ break;
+ }
+ $692 = ((($$124470$i)) + 8|0);
+ $693 = HEAP32[$692>>2]|0;
+ $694 = ($693|0)==(0|0);
+ if ($694) {
+ break;
+ } else {
+ $$124470$i = $693;
+ }
+ }
+ if ((label|0) == 198) {
+ $695 = ((($$124470$i)) + 12|0);
+ $696 = HEAP32[$695>>2]|0;
+ $697 = $696 & 8;
+ $698 = ($697|0)==(0);
+ if ($698) {
+ HEAP32[$$124470$i>>2] = $$749$i;
+ $699 = ((($$124470$i)) + 4|0);
+ $700 = HEAP32[$699>>2]|0;
+ $701 = (($700) + ($$723948$i))|0;
+ HEAP32[$699>>2] = $701;
+ $702 = ((($$749$i)) + 8|0);
+ $703 = $702;
+ $704 = $703 & 7;
+ $705 = ($704|0)==(0);
+ $706 = (0 - ($703))|0;
+ $707 = $706 & 7;
+ $708 = $705 ? 0 : $707;
+ $709 = (($$749$i) + ($708)|0);
+ $710 = ((($689)) + 8|0);
+ $711 = $710;
+ $712 = $711 & 7;
+ $713 = ($712|0)==(0);
+ $714 = (0 - ($711))|0;
+ $715 = $714 & 7;
+ $716 = $713 ? 0 : $715;
+ $717 = (($689) + ($716)|0);
+ $718 = $717;
+ $719 = $709;
+ $720 = (($718) - ($719))|0;
+ $721 = (($709) + ($$0197)|0);
+ $722 = (($720) - ($$0197))|0;
+ $723 = $$0197 | 3;
+ $724 = ((($709)) + 4|0);
+ HEAP32[$724>>2] = $723;
+ $725 = ($717|0)==($630|0);
+ do {
+ if ($725) {
+ $726 = HEAP32[(16328)>>2]|0;
+ $727 = (($726) + ($722))|0;
+ HEAP32[(16328)>>2] = $727;
+ HEAP32[(16340)>>2] = $721;
+ $728 = $727 | 1;
+ $729 = ((($721)) + 4|0);
+ HEAP32[$729>>2] = $728;
+ } else {
+ $730 = HEAP32[(16336)>>2]|0;
+ $731 = ($717|0)==($730|0);
+ if ($731) {
+ $732 = HEAP32[(16324)>>2]|0;
+ $733 = (($732) + ($722))|0;
+ HEAP32[(16324)>>2] = $733;
+ HEAP32[(16336)>>2] = $721;
+ $734 = $733 | 1;
+ $735 = ((($721)) + 4|0);
+ HEAP32[$735>>2] = $734;
+ $736 = (($721) + ($733)|0);
+ HEAP32[$736>>2] = $733;
+ break;
+ }
+ $737 = ((($717)) + 4|0);
+ $738 = HEAP32[$737>>2]|0;
+ $739 = $738 & 3;
+ $740 = ($739|0)==(1);
+ if ($740) {
+ $741 = $738 & -8;
+ $742 = $738 >>> 3;
+ $743 = ($738>>>0)<(256);
+ L314: do {
+ if ($743) {
+ $744 = ((($717)) + 8|0);
+ $745 = HEAP32[$744>>2]|0;
+ $746 = ((($717)) + 12|0);
+ $747 = HEAP32[$746>>2]|0;
+ $748 = $742 << 1;
+ $749 = (16356 + ($748<<2)|0);
+ $750 = ($745|0)==($749|0);
+ do {
+ if (!($750)) {
+ $751 = ($745>>>0)<($752>>>0);
+ if ($751) {
+ _abort();
+ // unreachable;
+ }
+ $753 = ((($745)) + 12|0);
+ $754 = HEAP32[$753>>2]|0;
+ $755 = ($754|0)==($717|0);
+ if ($755) {
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $756 = ($747|0)==($745|0);
+ if ($756) {
+ $757 = 1 << $742;
+ $758 = $757 ^ -1;
+ $759 = HEAP32[4079]|0;
+ $760 = $759 & $758;
+ HEAP32[4079] = $760;
+ break;
+ }
+ $761 = ($747|0)==($749|0);
+ do {
+ if ($761) {
+ $$pre10$i$i = ((($747)) + 8|0);
+ $$pre$phi11$i$iZ2D = $$pre10$i$i;
+ } else {
+ $762 = ($747>>>0)<($752>>>0);
+ if ($762) {
+ _abort();
+ // unreachable;
+ }
+ $763 = ((($747)) + 8|0);
+ $764 = HEAP32[$763>>2]|0;
+ $765 = ($764|0)==($717|0);
+ if ($765) {
+ $$pre$phi11$i$iZ2D = $763;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $766 = ((($745)) + 12|0);
+ HEAP32[$766>>2] = $747;
+ HEAP32[$$pre$phi11$i$iZ2D>>2] = $745;
+ } else {
+ $767 = ((($717)) + 24|0);
+ $768 = HEAP32[$767>>2]|0;
+ $769 = ((($717)) + 12|0);
+ $770 = HEAP32[$769>>2]|0;
+ $771 = ($770|0)==($717|0);
+ do {
+ if ($771) {
+ $781 = ((($717)) + 16|0);
+ $782 = ((($781)) + 4|0);
+ $783 = HEAP32[$782>>2]|0;
+ $784 = ($783|0)==(0|0);
+ if ($784) {
+ $785 = HEAP32[$781>>2]|0;
+ $786 = ($785|0)==(0|0);
+ if ($786) {
+ $$3$i$i = 0;
+ break;
+ } else {
+ $$1291$i$i = $785;$$1293$i$i = $781;
+ }
+ } else {
+ $$1291$i$i = $783;$$1293$i$i = $782;
+ }
+ while(1) {
+ $787 = ((($$1291$i$i)) + 20|0);
+ $788 = HEAP32[$787>>2]|0;
+ $789 = ($788|0)==(0|0);
+ if (!($789)) {
+ $$1291$i$i = $788;$$1293$i$i = $787;
+ continue;
+ }
+ $790 = ((($$1291$i$i)) + 16|0);
+ $791 = HEAP32[$790>>2]|0;
+ $792 = ($791|0)==(0|0);
+ if ($792) {
+ break;
+ } else {
+ $$1291$i$i = $791;$$1293$i$i = $790;
+ }
+ }
+ $793 = ($$1293$i$i>>>0)<($752>>>0);
+ if ($793) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1293$i$i>>2] = 0;
+ $$3$i$i = $$1291$i$i;
+ break;
+ }
+ } else {
+ $772 = ((($717)) + 8|0);
+ $773 = HEAP32[$772>>2]|0;
+ $774 = ($773>>>0)<($752>>>0);
+ if ($774) {
+ _abort();
+ // unreachable;
+ }
+ $775 = ((($773)) + 12|0);
+ $776 = HEAP32[$775>>2]|0;
+ $777 = ($776|0)==($717|0);
+ if (!($777)) {
+ _abort();
+ // unreachable;
+ }
+ $778 = ((($770)) + 8|0);
+ $779 = HEAP32[$778>>2]|0;
+ $780 = ($779|0)==($717|0);
+ if ($780) {
+ HEAP32[$775>>2] = $770;
+ HEAP32[$778>>2] = $773;
+ $$3$i$i = $770;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $794 = ($768|0)==(0|0);
+ if ($794) {
+ break;
+ }
+ $795 = ((($717)) + 28|0);
+ $796 = HEAP32[$795>>2]|0;
+ $797 = (16620 + ($796<<2)|0);
+ $798 = HEAP32[$797>>2]|0;
+ $799 = ($717|0)==($798|0);
+ do {
+ if ($799) {
+ HEAP32[$797>>2] = $$3$i$i;
+ $cond$i$i = ($$3$i$i|0)==(0|0);
+ if (!($cond$i$i)) {
+ break;
+ }
+ $800 = 1 << $796;
+ $801 = $800 ^ -1;
+ $802 = HEAP32[(16320)>>2]|0;
+ $803 = $802 & $801;
+ HEAP32[(16320)>>2] = $803;
+ break L314;
+ } else {
+ $804 = HEAP32[(16332)>>2]|0;
+ $805 = ($768>>>0)<($804>>>0);
+ if ($805) {
+ _abort();
+ // unreachable;
+ } else {
+ $806 = ((($768)) + 16|0);
+ $807 = HEAP32[$806>>2]|0;
+ $not$$i17$i = ($807|0)!=($717|0);
+ $$sink1$i$i = $not$$i17$i&1;
+ $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0);
+ HEAP32[$808>>2] = $$3$i$i;
+ $809 = ($$3$i$i|0)==(0|0);
+ if ($809) {
+ break L314;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $810 = HEAP32[(16332)>>2]|0;
+ $811 = ($$3$i$i>>>0)<($810>>>0);
+ if ($811) {
+ _abort();
+ // unreachable;
+ }
+ $812 = ((($$3$i$i)) + 24|0);
+ HEAP32[$812>>2] = $768;
+ $813 = ((($717)) + 16|0);
+ $814 = HEAP32[$813>>2]|0;
+ $815 = ($814|0)==(0|0);
+ do {
+ if (!($815)) {
+ $816 = ($814>>>0)<($810>>>0);
+ if ($816) {
+ _abort();
+ // unreachable;
+ } else {
+ $817 = ((($$3$i$i)) + 16|0);
+ HEAP32[$817>>2] = $814;
+ $818 = ((($814)) + 24|0);
+ HEAP32[$818>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $819 = ((($813)) + 4|0);
+ $820 = HEAP32[$819>>2]|0;
+ $821 = ($820|0)==(0|0);
+ if ($821) {
+ break;
+ }
+ $822 = HEAP32[(16332)>>2]|0;
+ $823 = ($820>>>0)<($822>>>0);
+ if ($823) {
+ _abort();
+ // unreachable;
+ } else {
+ $824 = ((($$3$i$i)) + 20|0);
+ HEAP32[$824>>2] = $820;
+ $825 = ((($820)) + 24|0);
+ HEAP32[$825>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $826 = (($717) + ($741)|0);
+ $827 = (($741) + ($722))|0;
+ $$0$i18$i = $826;$$0287$i$i = $827;
+ } else {
+ $$0$i18$i = $717;$$0287$i$i = $722;
+ }
+ $828 = ((($$0$i18$i)) + 4|0);
+ $829 = HEAP32[$828>>2]|0;
+ $830 = $829 & -2;
+ HEAP32[$828>>2] = $830;
+ $831 = $$0287$i$i | 1;
+ $832 = ((($721)) + 4|0);
+ HEAP32[$832>>2] = $831;
+ $833 = (($721) + ($$0287$i$i)|0);
+ HEAP32[$833>>2] = $$0287$i$i;
+ $834 = $$0287$i$i >>> 3;
+ $835 = ($$0287$i$i>>>0)<(256);
+ if ($835) {
+ $836 = $834 << 1;
+ $837 = (16356 + ($836<<2)|0);
+ $838 = HEAP32[4079]|0;
+ $839 = 1 << $834;
+ $840 = $838 & $839;
+ $841 = ($840|0)==(0);
+ do {
+ if ($841) {
+ $842 = $838 | $839;
+ HEAP32[4079] = $842;
+ $$pre$i19$i = ((($837)) + 8|0);
+ $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
+ } else {
+ $843 = ((($837)) + 8|0);
+ $844 = HEAP32[$843>>2]|0;
+ $845 = HEAP32[(16332)>>2]|0;
+ $846 = ($844>>>0)<($845>>>0);
+ if (!($846)) {
+ $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ HEAP32[$$pre$phi$i20$iZ2D>>2] = $721;
+ $847 = ((($$0295$i$i)) + 12|0);
+ HEAP32[$847>>2] = $721;
+ $848 = ((($721)) + 8|0);
+ HEAP32[$848>>2] = $$0295$i$i;
+ $849 = ((($721)) + 12|0);
+ HEAP32[$849>>2] = $837;
+ break;
+ }
+ $850 = $$0287$i$i >>> 8;
+ $851 = ($850|0)==(0);
+ do {
+ if ($851) {
+ $$0296$i$i = 0;
+ } else {
+ $852 = ($$0287$i$i>>>0)>(16777215);
+ if ($852) {
+ $$0296$i$i = 31;
+ break;
+ }
+ $853 = (($850) + 1048320)|0;
+ $854 = $853 >>> 16;
+ $855 = $854 & 8;
+ $856 = $850 << $855;
+ $857 = (($856) + 520192)|0;
+ $858 = $857 >>> 16;
+ $859 = $858 & 4;
+ $860 = $859 | $855;
+ $861 = $856 << $859;
+ $862 = (($861) + 245760)|0;
+ $863 = $862 >>> 16;
+ $864 = $863 & 2;
+ $865 = $860 | $864;
+ $866 = (14 - ($865))|0;
+ $867 = $861 << $864;
+ $868 = $867 >>> 15;
+ $869 = (($866) + ($868))|0;
+ $870 = $869 << 1;
+ $871 = (($869) + 7)|0;
+ $872 = $$0287$i$i >>> $871;
+ $873 = $872 & 1;
+ $874 = $873 | $870;
+ $$0296$i$i = $874;
+ }
+ } while(0);
+ $875 = (16620 + ($$0296$i$i<<2)|0);
+ $876 = ((($721)) + 28|0);
+ HEAP32[$876>>2] = $$0296$i$i;
+ $877 = ((($721)) + 16|0);
+ $878 = ((($877)) + 4|0);
+ HEAP32[$878>>2] = 0;
+ HEAP32[$877>>2] = 0;
+ $879 = HEAP32[(16320)>>2]|0;
+ $880 = 1 << $$0296$i$i;
+ $881 = $879 & $880;
+ $882 = ($881|0)==(0);
+ if ($882) {
+ $883 = $879 | $880;
+ HEAP32[(16320)>>2] = $883;
+ HEAP32[$875>>2] = $721;
+ $884 = ((($721)) + 24|0);
+ HEAP32[$884>>2] = $875;
+ $885 = ((($721)) + 12|0);
+ HEAP32[$885>>2] = $721;
+ $886 = ((($721)) + 8|0);
+ HEAP32[$886>>2] = $721;
+ break;
+ }
+ $887 = HEAP32[$875>>2]|0;
+ $888 = ($$0296$i$i|0)==(31);
+ $889 = $$0296$i$i >>> 1;
+ $890 = (25 - ($889))|0;
+ $891 = $888 ? 0 : $890;
+ $892 = $$0287$i$i << $891;
+ $$0288$i$i = $892;$$0289$i$i = $887;
+ while(1) {
+ $893 = ((($$0289$i$i)) + 4|0);
+ $894 = HEAP32[$893>>2]|0;
+ $895 = $894 & -8;
+ $896 = ($895|0)==($$0287$i$i|0);
+ if ($896) {
+ label = 265;
+ break;
+ }
+ $897 = $$0288$i$i >>> 31;
+ $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0);
+ $899 = $$0288$i$i << 1;
+ $900 = HEAP32[$898>>2]|0;
+ $901 = ($900|0)==(0|0);
+ if ($901) {
+ label = 262;
+ break;
+ } else {
+ $$0288$i$i = $899;$$0289$i$i = $900;
+ }
+ }
+ if ((label|0) == 262) {
+ $902 = HEAP32[(16332)>>2]|0;
+ $903 = ($898>>>0)<($902>>>0);
+ if ($903) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$898>>2] = $721;
+ $904 = ((($721)) + 24|0);
+ HEAP32[$904>>2] = $$0289$i$i;
+ $905 = ((($721)) + 12|0);
+ HEAP32[$905>>2] = $721;
+ $906 = ((($721)) + 8|0);
+ HEAP32[$906>>2] = $721;
+ break;
+ }
+ }
+ else if ((label|0) == 265) {
+ $907 = ((($$0289$i$i)) + 8|0);
+ $908 = HEAP32[$907>>2]|0;
+ $909 = HEAP32[(16332)>>2]|0;
+ $910 = ($908>>>0)>=($909>>>0);
+ $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
+ $911 = $910 & $not$7$i$i;
+ if ($911) {
+ $912 = ((($908)) + 12|0);
+ HEAP32[$912>>2] = $721;
+ HEAP32[$907>>2] = $721;
+ $913 = ((($721)) + 8|0);
+ HEAP32[$913>>2] = $908;
+ $914 = ((($721)) + 12|0);
+ HEAP32[$914>>2] = $$0289$i$i;
+ $915 = ((($721)) + 24|0);
+ HEAP32[$915>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $1047 = ((($709)) + 8|0);
+ $$0 = $1047;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $$0$i$i$i = (16764);
+ while(1) {
+ $916 = HEAP32[$$0$i$i$i>>2]|0;
+ $917 = ($916>>>0)>($630>>>0);
+ if (!($917)) {
+ $918 = ((($$0$i$i$i)) + 4|0);
+ $919 = HEAP32[$918>>2]|0;
+ $920 = (($916) + ($919)|0);
+ $921 = ($920>>>0)>($630>>>0);
+ if ($921) {
+ break;
+ }
+ }
+ $922 = ((($$0$i$i$i)) + 8|0);
+ $923 = HEAP32[$922>>2]|0;
+ $$0$i$i$i = $923;
+ }
+ $924 = ((($920)) + -47|0);
+ $925 = ((($924)) + 8|0);
+ $926 = $925;
+ $927 = $926 & 7;
+ $928 = ($927|0)==(0);
+ $929 = (0 - ($926))|0;
+ $930 = $929 & 7;
+ $931 = $928 ? 0 : $930;
+ $932 = (($924) + ($931)|0);
+ $933 = ((($630)) + 16|0);
+ $934 = ($932>>>0)<($933>>>0);
+ $935 = $934 ? $630 : $932;
+ $936 = ((($935)) + 8|0);
+ $937 = ((($935)) + 24|0);
+ $938 = (($$723948$i) + -40)|0;
+ $939 = ((($$749$i)) + 8|0);
+ $940 = $939;
+ $941 = $940 & 7;
+ $942 = ($941|0)==(0);
+ $943 = (0 - ($940))|0;
+ $944 = $943 & 7;
+ $945 = $942 ? 0 : $944;
+ $946 = (($$749$i) + ($945)|0);
+ $947 = (($938) - ($945))|0;
+ HEAP32[(16340)>>2] = $946;
+ HEAP32[(16328)>>2] = $947;
+ $948 = $947 | 1;
+ $949 = ((($946)) + 4|0);
+ HEAP32[$949>>2] = $948;
+ $950 = (($946) + ($947)|0);
+ $951 = ((($950)) + 4|0);
+ HEAP32[$951>>2] = 40;
+ $952 = HEAP32[(16804)>>2]|0;
+ HEAP32[(16344)>>2] = $952;
+ $953 = ((($935)) + 4|0);
+ HEAP32[$953>>2] = 27;
+ ;HEAP32[$936>>2]=HEAP32[(16764)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(16764)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(16764)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(16764)+12>>2]|0;
+ HEAP32[(16764)>>2] = $$749$i;
+ HEAP32[(16768)>>2] = $$723948$i;
+ HEAP32[(16776)>>2] = 0;
+ HEAP32[(16772)>>2] = $936;
+ $955 = $937;
+ while(1) {
+ $954 = ((($955)) + 4|0);
+ HEAP32[$954>>2] = 7;
+ $956 = ((($955)) + 8|0);
+ $957 = ($956>>>0)<($920>>>0);
+ if ($957) {
+ $955 = $954;
+ } else {
+ break;
+ }
+ }
+ $958 = ($935|0)==($630|0);
+ if (!($958)) {
+ $959 = $935;
+ $960 = $630;
+ $961 = (($959) - ($960))|0;
+ $962 = HEAP32[$953>>2]|0;
+ $963 = $962 & -2;
+ HEAP32[$953>>2] = $963;
+ $964 = $961 | 1;
+ $965 = ((($630)) + 4|0);
+ HEAP32[$965>>2] = $964;
+ HEAP32[$935>>2] = $961;
+ $966 = $961 >>> 3;
+ $967 = ($961>>>0)<(256);
+ if ($967) {
+ $968 = $966 << 1;
+ $969 = (16356 + ($968<<2)|0);
+ $970 = HEAP32[4079]|0;
+ $971 = 1 << $966;
+ $972 = $970 & $971;
+ $973 = ($972|0)==(0);
+ if ($973) {
+ $974 = $970 | $971;
+ HEAP32[4079] = $974;
+ $$pre$i$i = ((($969)) + 8|0);
+ $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
+ } else {
+ $975 = ((($969)) + 8|0);
+ $976 = HEAP32[$975>>2]|0;
+ $977 = HEAP32[(16332)>>2]|0;
+ $978 = ($976>>>0)<($977>>>0);
+ if ($978) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975;
+ }
+ }
+ HEAP32[$$pre$phi$i$iZ2D>>2] = $630;
+ $979 = ((($$0211$i$i)) + 12|0);
+ HEAP32[$979>>2] = $630;
+ $980 = ((($630)) + 8|0);
+ HEAP32[$980>>2] = $$0211$i$i;
+ $981 = ((($630)) + 12|0);
+ HEAP32[$981>>2] = $969;
+ break;
+ }
+ $982 = $961 >>> 8;
+ $983 = ($982|0)==(0);
+ if ($983) {
+ $$0212$i$i = 0;
+ } else {
+ $984 = ($961>>>0)>(16777215);
+ if ($984) {
+ $$0212$i$i = 31;
+ } else {
+ $985 = (($982) + 1048320)|0;
+ $986 = $985 >>> 16;
+ $987 = $986 & 8;
+ $988 = $982 << $987;
+ $989 = (($988) + 520192)|0;
+ $990 = $989 >>> 16;
+ $991 = $990 & 4;
+ $992 = $991 | $987;
+ $993 = $988 << $991;
+ $994 = (($993) + 245760)|0;
+ $995 = $994 >>> 16;
+ $996 = $995 & 2;
+ $997 = $992 | $996;
+ $998 = (14 - ($997))|0;
+ $999 = $993 << $996;
+ $1000 = $999 >>> 15;
+ $1001 = (($998) + ($1000))|0;
+ $1002 = $1001 << 1;
+ $1003 = (($1001) + 7)|0;
+ $1004 = $961 >>> $1003;
+ $1005 = $1004 & 1;
+ $1006 = $1005 | $1002;
+ $$0212$i$i = $1006;
+ }
+ }
+ $1007 = (16620 + ($$0212$i$i<<2)|0);
+ $1008 = ((($630)) + 28|0);
+ HEAP32[$1008>>2] = $$0212$i$i;
+ $1009 = ((($630)) + 20|0);
+ HEAP32[$1009>>2] = 0;
+ HEAP32[$933>>2] = 0;
+ $1010 = HEAP32[(16320)>>2]|0;
+ $1011 = 1 << $$0212$i$i;
+ $1012 = $1010 & $1011;
+ $1013 = ($1012|0)==(0);
+ if ($1013) {
+ $1014 = $1010 | $1011;
+ HEAP32[(16320)>>2] = $1014;
+ HEAP32[$1007>>2] = $630;
+ $1015 = ((($630)) + 24|0);
+ HEAP32[$1015>>2] = $1007;
+ $1016 = ((($630)) + 12|0);
+ HEAP32[$1016>>2] = $630;
+ $1017 = ((($630)) + 8|0);
+ HEAP32[$1017>>2] = $630;
+ break;
+ }
+ $1018 = HEAP32[$1007>>2]|0;
+ $1019 = ($$0212$i$i|0)==(31);
+ $1020 = $$0212$i$i >>> 1;
+ $1021 = (25 - ($1020))|0;
+ $1022 = $1019 ? 0 : $1021;
+ $1023 = $961 << $1022;
+ $$0206$i$i = $1023;$$0207$i$i = $1018;
+ while(1) {
+ $1024 = ((($$0207$i$i)) + 4|0);
+ $1025 = HEAP32[$1024>>2]|0;
+ $1026 = $1025 & -8;
+ $1027 = ($1026|0)==($961|0);
+ if ($1027) {
+ label = 292;
+ break;
+ }
+ $1028 = $$0206$i$i >>> 31;
+ $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0);
+ $1030 = $$0206$i$i << 1;
+ $1031 = HEAP32[$1029>>2]|0;
+ $1032 = ($1031|0)==(0|0);
+ if ($1032) {
+ label = 289;
+ break;
+ } else {
+ $$0206$i$i = $1030;$$0207$i$i = $1031;
+ }
+ }
+ if ((label|0) == 289) {
+ $1033 = HEAP32[(16332)>>2]|0;
+ $1034 = ($1029>>>0)<($1033>>>0);
+ if ($1034) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$1029>>2] = $630;
+ $1035 = ((($630)) + 24|0);
+ HEAP32[$1035>>2] = $$0207$i$i;
+ $1036 = ((($630)) + 12|0);
+ HEAP32[$1036>>2] = $630;
+ $1037 = ((($630)) + 8|0);
+ HEAP32[$1037>>2] = $630;
+ break;
+ }
+ }
+ else if ((label|0) == 292) {
+ $1038 = ((($$0207$i$i)) + 8|0);
+ $1039 = HEAP32[$1038>>2]|0;
+ $1040 = HEAP32[(16332)>>2]|0;
+ $1041 = ($1039>>>0)>=($1040>>>0);
+ $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
+ $1042 = $1041 & $not$$i$i;
+ if ($1042) {
+ $1043 = ((($1039)) + 12|0);
+ HEAP32[$1043>>2] = $630;
+ HEAP32[$1038>>2] = $630;
+ $1044 = ((($630)) + 8|0);
+ HEAP32[$1044>>2] = $1039;
+ $1045 = ((($630)) + 12|0);
+ HEAP32[$1045>>2] = $$0207$i$i;
+ $1046 = ((($630)) + 24|0);
+ HEAP32[$1046>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ }
+ } while(0);
+ $1048 = HEAP32[(16328)>>2]|0;
+ $1049 = ($1048>>>0)>($$0197>>>0);
+ if ($1049) {
+ $1050 = (($1048) - ($$0197))|0;
+ HEAP32[(16328)>>2] = $1050;
+ $1051 = HEAP32[(16340)>>2]|0;
+ $1052 = (($1051) + ($$0197)|0);
+ HEAP32[(16340)>>2] = $1052;
+ $1053 = $1050 | 1;
+ $1054 = ((($1052)) + 4|0);
+ HEAP32[$1054>>2] = $1053;
+ $1055 = $$0197 | 3;
+ $1056 = ((($1051)) + 4|0);
+ HEAP32[$1056>>2] = $1055;
+ $1057 = ((($1051)) + 8|0);
+ $$0 = $1057;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $1058 = (___errno_location()|0);
+ HEAP32[$1058>>2] = 12;
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+}
+function _free($0) {
+ $0 = $0|0;
+ var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0;
+ var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0;
+ var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0;
+ var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0;
+ var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0;
+ var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0;
+ var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0;
+ var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0;
+ var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0;
+ var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0;
+ var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0;
+ var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0;
+ var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0;
+ var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0;
+ var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = ((($0)) + -8|0);
+ $3 = HEAP32[(16332)>>2]|0;
+ $4 = ($2>>>0)<($3>>>0);
+ if ($4) {
+ _abort();
+ // unreachable;
+ }
+ $5 = ((($0)) + -4|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $6 & 3;
+ $8 = ($7|0)==(1);
+ if ($8) {
+ _abort();
+ // unreachable;
+ }
+ $9 = $6 & -8;
+ $10 = (($2) + ($9)|0);
+ $11 = $6 & 1;
+ $12 = ($11|0)==(0);
+ L10: do {
+ if ($12) {
+ $13 = HEAP32[$2>>2]|0;
+ $14 = ($7|0)==(0);
+ if ($14) {
+ return;
+ }
+ $15 = (0 - ($13))|0;
+ $16 = (($2) + ($15)|0);
+ $17 = (($13) + ($9))|0;
+ $18 = ($16>>>0)<($3>>>0);
+ if ($18) {
+ _abort();
+ // unreachable;
+ }
+ $19 = HEAP32[(16336)>>2]|0;
+ $20 = ($16|0)==($19|0);
+ if ($20) {
+ $104 = ((($10)) + 4|0);
+ $105 = HEAP32[$104>>2]|0;
+ $106 = $105 & 3;
+ $107 = ($106|0)==(3);
+ if (!($107)) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $108 = (($16) + ($17)|0);
+ $109 = ((($16)) + 4|0);
+ $110 = $17 | 1;
+ $111 = $105 & -2;
+ HEAP32[(16324)>>2] = $17;
+ HEAP32[$104>>2] = $111;
+ HEAP32[$109>>2] = $110;
+ HEAP32[$108>>2] = $17;
+ return;
+ }
+ $21 = $13 >>> 3;
+ $22 = ($13>>>0)<(256);
+ if ($22) {
+ $23 = ((($16)) + 8|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ((($16)) + 12|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $21 << 1;
+ $28 = (16356 + ($27<<2)|0);
+ $29 = ($24|0)==($28|0);
+ if (!($29)) {
+ $30 = ($24>>>0)<($3>>>0);
+ if ($30) {
+ _abort();
+ // unreachable;
+ }
+ $31 = ((($24)) + 12|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = ($32|0)==($16|0);
+ if (!($33)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $34 = ($26|0)==($24|0);
+ if ($34) {
+ $35 = 1 << $21;
+ $36 = $35 ^ -1;
+ $37 = HEAP32[4079]|0;
+ $38 = $37 & $36;
+ HEAP32[4079] = $38;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $39 = ($26|0)==($28|0);
+ if ($39) {
+ $$pre444 = ((($26)) + 8|0);
+ $$pre$phi445Z2D = $$pre444;
+ } else {
+ $40 = ($26>>>0)<($3>>>0);
+ if ($40) {
+ _abort();
+ // unreachable;
+ }
+ $41 = ((($26)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = ($42|0)==($16|0);
+ if ($43) {
+ $$pre$phi445Z2D = $41;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $44 = ((($24)) + 12|0);
+ HEAP32[$44>>2] = $26;
+ HEAP32[$$pre$phi445Z2D>>2] = $24;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $45 = ((($16)) + 24|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = ((($16)) + 12|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = ($48|0)==($16|0);
+ do {
+ if ($49) {
+ $59 = ((($16)) + 16|0);
+ $60 = ((($59)) + 4|0);
+ $61 = HEAP32[$60>>2]|0;
+ $62 = ($61|0)==(0|0);
+ if ($62) {
+ $63 = HEAP32[$59>>2]|0;
+ $64 = ($63|0)==(0|0);
+ if ($64) {
+ $$3 = 0;
+ break;
+ } else {
+ $$1387 = $63;$$1390 = $59;
+ }
+ } else {
+ $$1387 = $61;$$1390 = $60;
+ }
+ while(1) {
+ $65 = ((($$1387)) + 20|0);
+ $66 = HEAP32[$65>>2]|0;
+ $67 = ($66|0)==(0|0);
+ if (!($67)) {
+ $$1387 = $66;$$1390 = $65;
+ continue;
+ }
+ $68 = ((($$1387)) + 16|0);
+ $69 = HEAP32[$68>>2]|0;
+ $70 = ($69|0)==(0|0);
+ if ($70) {
+ break;
+ } else {
+ $$1387 = $69;$$1390 = $68;
+ }
+ }
+ $71 = ($$1390>>>0)<($3>>>0);
+ if ($71) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1390>>2] = 0;
+ $$3 = $$1387;
+ break;
+ }
+ } else {
+ $50 = ((($16)) + 8|0);
+ $51 = HEAP32[$50>>2]|0;
+ $52 = ($51>>>0)<($3>>>0);
+ if ($52) {
+ _abort();
+ // unreachable;
+ }
+ $53 = ((($51)) + 12|0);
+ $54 = HEAP32[$53>>2]|0;
+ $55 = ($54|0)==($16|0);
+ if (!($55)) {
+ _abort();
+ // unreachable;
+ }
+ $56 = ((($48)) + 8|0);
+ $57 = HEAP32[$56>>2]|0;
+ $58 = ($57|0)==($16|0);
+ if ($58) {
+ HEAP32[$53>>2] = $48;
+ HEAP32[$56>>2] = $51;
+ $$3 = $48;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $72 = ($46|0)==(0|0);
+ if ($72) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $73 = ((($16)) + 28|0);
+ $74 = HEAP32[$73>>2]|0;
+ $75 = (16620 + ($74<<2)|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = ($16|0)==($76|0);
+ do {
+ if ($77) {
+ HEAP32[$75>>2] = $$3;
+ $cond421 = ($$3|0)==(0|0);
+ if ($cond421) {
+ $78 = 1 << $74;
+ $79 = $78 ^ -1;
+ $80 = HEAP32[(16320)>>2]|0;
+ $81 = $80 & $79;
+ HEAP32[(16320)>>2] = $81;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ }
+ } else {
+ $82 = HEAP32[(16332)>>2]|0;
+ $83 = ($46>>>0)<($82>>>0);
+ if ($83) {
+ _abort();
+ // unreachable;
+ } else {
+ $84 = ((($46)) + 16|0);
+ $85 = HEAP32[$84>>2]|0;
+ $not$405 = ($85|0)!=($16|0);
+ $$sink3 = $not$405&1;
+ $86 = (((($46)) + 16|0) + ($$sink3<<2)|0);
+ HEAP32[$86>>2] = $$3;
+ $87 = ($$3|0)==(0|0);
+ if ($87) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $88 = HEAP32[(16332)>>2]|0;
+ $89 = ($$3>>>0)<($88>>>0);
+ if ($89) {
+ _abort();
+ // unreachable;
+ }
+ $90 = ((($$3)) + 24|0);
+ HEAP32[$90>>2] = $46;
+ $91 = ((($16)) + 16|0);
+ $92 = HEAP32[$91>>2]|0;
+ $93 = ($92|0)==(0|0);
+ do {
+ if (!($93)) {
+ $94 = ($92>>>0)<($88>>>0);
+ if ($94) {
+ _abort();
+ // unreachable;
+ } else {
+ $95 = ((($$3)) + 16|0);
+ HEAP32[$95>>2] = $92;
+ $96 = ((($92)) + 24|0);
+ HEAP32[$96>>2] = $$3;
+ break;
+ }
+ }
+ } while(0);
+ $97 = ((($91)) + 4|0);
+ $98 = HEAP32[$97>>2]|0;
+ $99 = ($98|0)==(0|0);
+ if ($99) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $100 = HEAP32[(16332)>>2]|0;
+ $101 = ($98>>>0)<($100>>>0);
+ if ($101) {
+ _abort();
+ // unreachable;
+ } else {
+ $102 = ((($$3)) + 20|0);
+ HEAP32[$102>>2] = $98;
+ $103 = ((($98)) + 24|0);
+ HEAP32[$103>>2] = $$3;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ }
+ }
+ } else {
+ $$1 = $2;$$1382 = $9;$113 = $2;
+ }
+ } while(0);
+ $112 = ($113>>>0)<($10>>>0);
+ if (!($112)) {
+ _abort();
+ // unreachable;
+ }
+ $114 = ((($10)) + 4|0);
+ $115 = HEAP32[$114>>2]|0;
+ $116 = $115 & 1;
+ $117 = ($116|0)==(0);
+ if ($117) {
+ _abort();
+ // unreachable;
+ }
+ $118 = $115 & 2;
+ $119 = ($118|0)==(0);
+ if ($119) {
+ $120 = HEAP32[(16340)>>2]|0;
+ $121 = ($10|0)==($120|0);
+ $122 = HEAP32[(16336)>>2]|0;
+ if ($121) {
+ $123 = HEAP32[(16328)>>2]|0;
+ $124 = (($123) + ($$1382))|0;
+ HEAP32[(16328)>>2] = $124;
+ HEAP32[(16340)>>2] = $$1;
+ $125 = $124 | 1;
+ $126 = ((($$1)) + 4|0);
+ HEAP32[$126>>2] = $125;
+ $127 = ($$1|0)==($122|0);
+ if (!($127)) {
+ return;
+ }
+ HEAP32[(16336)>>2] = 0;
+ HEAP32[(16324)>>2] = 0;
+ return;
+ }
+ $128 = ($10|0)==($122|0);
+ if ($128) {
+ $129 = HEAP32[(16324)>>2]|0;
+ $130 = (($129) + ($$1382))|0;
+ HEAP32[(16324)>>2] = $130;
+ HEAP32[(16336)>>2] = $113;
+ $131 = $130 | 1;
+ $132 = ((($$1)) + 4|0);
+ HEAP32[$132>>2] = $131;
+ $133 = (($113) + ($130)|0);
+ HEAP32[$133>>2] = $130;
+ return;
+ }
+ $134 = $115 & -8;
+ $135 = (($134) + ($$1382))|0;
+ $136 = $115 >>> 3;
+ $137 = ($115>>>0)<(256);
+ L108: do {
+ if ($137) {
+ $138 = ((($10)) + 8|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ((($10)) + 12|0);
+ $141 = HEAP32[$140>>2]|0;
+ $142 = $136 << 1;
+ $143 = (16356 + ($142<<2)|0);
+ $144 = ($139|0)==($143|0);
+ if (!($144)) {
+ $145 = HEAP32[(16332)>>2]|0;
+ $146 = ($139>>>0)<($145>>>0);
+ if ($146) {
+ _abort();
+ // unreachable;
+ }
+ $147 = ((($139)) + 12|0);
+ $148 = HEAP32[$147>>2]|0;
+ $149 = ($148|0)==($10|0);
+ if (!($149)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $150 = ($141|0)==($139|0);
+ if ($150) {
+ $151 = 1 << $136;
+ $152 = $151 ^ -1;
+ $153 = HEAP32[4079]|0;
+ $154 = $153 & $152;
+ HEAP32[4079] = $154;
+ break;
+ }
+ $155 = ($141|0)==($143|0);
+ if ($155) {
+ $$pre442 = ((($141)) + 8|0);
+ $$pre$phi443Z2D = $$pre442;
+ } else {
+ $156 = HEAP32[(16332)>>2]|0;
+ $157 = ($141>>>0)<($156>>>0);
+ if ($157) {
+ _abort();
+ // unreachable;
+ }
+ $158 = ((($141)) + 8|0);
+ $159 = HEAP32[$158>>2]|0;
+ $160 = ($159|0)==($10|0);
+ if ($160) {
+ $$pre$phi443Z2D = $158;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $161 = ((($139)) + 12|0);
+ HEAP32[$161>>2] = $141;
+ HEAP32[$$pre$phi443Z2D>>2] = $139;
+ } else {
+ $162 = ((($10)) + 24|0);
+ $163 = HEAP32[$162>>2]|0;
+ $164 = ((($10)) + 12|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165|0)==($10|0);
+ do {
+ if ($166) {
+ $177 = ((($10)) + 16|0);
+ $178 = ((($177)) + 4|0);
+ $179 = HEAP32[$178>>2]|0;
+ $180 = ($179|0)==(0|0);
+ if ($180) {
+ $181 = HEAP32[$177>>2]|0;
+ $182 = ($181|0)==(0|0);
+ if ($182) {
+ $$3400 = 0;
+ break;
+ } else {
+ $$1398 = $181;$$1402 = $177;
+ }
+ } else {
+ $$1398 = $179;$$1402 = $178;
+ }
+ while(1) {
+ $183 = ((($$1398)) + 20|0);
+ $184 = HEAP32[$183>>2]|0;
+ $185 = ($184|0)==(0|0);
+ if (!($185)) {
+ $$1398 = $184;$$1402 = $183;
+ continue;
+ }
+ $186 = ((($$1398)) + 16|0);
+ $187 = HEAP32[$186>>2]|0;
+ $188 = ($187|0)==(0|0);
+ if ($188) {
+ break;
+ } else {
+ $$1398 = $187;$$1402 = $186;
+ }
+ }
+ $189 = HEAP32[(16332)>>2]|0;
+ $190 = ($$1402>>>0)<($189>>>0);
+ if ($190) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1402>>2] = 0;
+ $$3400 = $$1398;
+ break;
+ }
+ } else {
+ $167 = ((($10)) + 8|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = HEAP32[(16332)>>2]|0;
+ $170 = ($168>>>0)<($169>>>0);
+ if ($170) {
+ _abort();
+ // unreachable;
+ }
+ $171 = ((($168)) + 12|0);
+ $172 = HEAP32[$171>>2]|0;
+ $173 = ($172|0)==($10|0);
+ if (!($173)) {
+ _abort();
+ // unreachable;
+ }
+ $174 = ((($165)) + 8|0);
+ $175 = HEAP32[$174>>2]|0;
+ $176 = ($175|0)==($10|0);
+ if ($176) {
+ HEAP32[$171>>2] = $165;
+ HEAP32[$174>>2] = $168;
+ $$3400 = $165;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $191 = ($163|0)==(0|0);
+ if (!($191)) {
+ $192 = ((($10)) + 28|0);
+ $193 = HEAP32[$192>>2]|0;
+ $194 = (16620 + ($193<<2)|0);
+ $195 = HEAP32[$194>>2]|0;
+ $196 = ($10|0)==($195|0);
+ do {
+ if ($196) {
+ HEAP32[$194>>2] = $$3400;
+ $cond422 = ($$3400|0)==(0|0);
+ if ($cond422) {
+ $197 = 1 << $193;
+ $198 = $197 ^ -1;
+ $199 = HEAP32[(16320)>>2]|0;
+ $200 = $199 & $198;
+ HEAP32[(16320)>>2] = $200;
+ break L108;
+ }
+ } else {
+ $201 = HEAP32[(16332)>>2]|0;
+ $202 = ($163>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ } else {
+ $203 = ((($163)) + 16|0);
+ $204 = HEAP32[$203>>2]|0;
+ $not$ = ($204|0)!=($10|0);
+ $$sink5 = $not$&1;
+ $205 = (((($163)) + 16|0) + ($$sink5<<2)|0);
+ HEAP32[$205>>2] = $$3400;
+ $206 = ($$3400|0)==(0|0);
+ if ($206) {
+ break L108;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $207 = HEAP32[(16332)>>2]|0;
+ $208 = ($$3400>>>0)<($207>>>0);
+ if ($208) {
+ _abort();
+ // unreachable;
+ }
+ $209 = ((($$3400)) + 24|0);
+ HEAP32[$209>>2] = $163;
+ $210 = ((($10)) + 16|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ do {
+ if (!($212)) {
+ $213 = ($211>>>0)<($207>>>0);
+ if ($213) {
+ _abort();
+ // unreachable;
+ } else {
+ $214 = ((($$3400)) + 16|0);
+ HEAP32[$214>>2] = $211;
+ $215 = ((($211)) + 24|0);
+ HEAP32[$215>>2] = $$3400;
+ break;
+ }
+ }
+ } while(0);
+ $216 = ((($210)) + 4|0);
+ $217 = HEAP32[$216>>2]|0;
+ $218 = ($217|0)==(0|0);
+ if (!($218)) {
+ $219 = HEAP32[(16332)>>2]|0;
+ $220 = ($217>>>0)<($219>>>0);
+ if ($220) {
+ _abort();
+ // unreachable;
+ } else {
+ $221 = ((($$3400)) + 20|0);
+ HEAP32[$221>>2] = $217;
+ $222 = ((($217)) + 24|0);
+ HEAP32[$222>>2] = $$3400;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ $223 = $135 | 1;
+ $224 = ((($$1)) + 4|0);
+ HEAP32[$224>>2] = $223;
+ $225 = (($113) + ($135)|0);
+ HEAP32[$225>>2] = $135;
+ $226 = HEAP32[(16336)>>2]|0;
+ $227 = ($$1|0)==($226|0);
+ if ($227) {
+ HEAP32[(16324)>>2] = $135;
+ return;
+ } else {
+ $$2 = $135;
+ }
+ } else {
+ $228 = $115 & -2;
+ HEAP32[$114>>2] = $228;
+ $229 = $$1382 | 1;
+ $230 = ((($$1)) + 4|0);
+ HEAP32[$230>>2] = $229;
+ $231 = (($113) + ($$1382)|0);
+ HEAP32[$231>>2] = $$1382;
+ $$2 = $$1382;
+ }
+ $232 = $$2 >>> 3;
+ $233 = ($$2>>>0)<(256);
+ if ($233) {
+ $234 = $232 << 1;
+ $235 = (16356 + ($234<<2)|0);
+ $236 = HEAP32[4079]|0;
+ $237 = 1 << $232;
+ $238 = $236 & $237;
+ $239 = ($238|0)==(0);
+ if ($239) {
+ $240 = $236 | $237;
+ HEAP32[4079] = $240;
+ $$pre = ((($235)) + 8|0);
+ $$0403 = $235;$$pre$phiZ2D = $$pre;
+ } else {
+ $241 = ((($235)) + 8|0);
+ $242 = HEAP32[$241>>2]|0;
+ $243 = HEAP32[(16332)>>2]|0;
+ $244 = ($242>>>0)<($243>>>0);
+ if ($244) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0403 = $242;$$pre$phiZ2D = $241;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $$1;
+ $245 = ((($$0403)) + 12|0);
+ HEAP32[$245>>2] = $$1;
+ $246 = ((($$1)) + 8|0);
+ HEAP32[$246>>2] = $$0403;
+ $247 = ((($$1)) + 12|0);
+ HEAP32[$247>>2] = $235;
+ return;
+ }
+ $248 = $$2 >>> 8;
+ $249 = ($248|0)==(0);
+ if ($249) {
+ $$0396 = 0;
+ } else {
+ $250 = ($$2>>>0)>(16777215);
+ if ($250) {
+ $$0396 = 31;
+ } else {
+ $251 = (($248) + 1048320)|0;
+ $252 = $251 >>> 16;
+ $253 = $252 & 8;
+ $254 = $248 << $253;
+ $255 = (($254) + 520192)|0;
+ $256 = $255 >>> 16;
+ $257 = $256 & 4;
+ $258 = $257 | $253;
+ $259 = $254 << $257;
+ $260 = (($259) + 245760)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 2;
+ $263 = $258 | $262;
+ $264 = (14 - ($263))|0;
+ $265 = $259 << $262;
+ $266 = $265 >>> 15;
+ $267 = (($264) + ($266))|0;
+ $268 = $267 << 1;
+ $269 = (($267) + 7)|0;
+ $270 = $$2 >>> $269;
+ $271 = $270 & 1;
+ $272 = $271 | $268;
+ $$0396 = $272;
+ }
+ }
+ $273 = (16620 + ($$0396<<2)|0);
+ $274 = ((($$1)) + 28|0);
+ HEAP32[$274>>2] = $$0396;
+ $275 = ((($$1)) + 16|0);
+ $276 = ((($$1)) + 20|0);
+ HEAP32[$276>>2] = 0;
+ HEAP32[$275>>2] = 0;
+ $277 = HEAP32[(16320)>>2]|0;
+ $278 = 1 << $$0396;
+ $279 = $277 & $278;
+ $280 = ($279|0)==(0);
+ do {
+ if ($280) {
+ $281 = $277 | $278;
+ HEAP32[(16320)>>2] = $281;
+ HEAP32[$273>>2] = $$1;
+ $282 = ((($$1)) + 24|0);
+ HEAP32[$282>>2] = $273;
+ $283 = ((($$1)) + 12|0);
+ HEAP32[$283>>2] = $$1;
+ $284 = ((($$1)) + 8|0);
+ HEAP32[$284>>2] = $$1;
+ } else {
+ $285 = HEAP32[$273>>2]|0;
+ $286 = ($$0396|0)==(31);
+ $287 = $$0396 >>> 1;
+ $288 = (25 - ($287))|0;
+ $289 = $286 ? 0 : $288;
+ $290 = $$2 << $289;
+ $$0383 = $290;$$0384 = $285;
+ while(1) {
+ $291 = ((($$0384)) + 4|0);
+ $292 = HEAP32[$291>>2]|0;
+ $293 = $292 & -8;
+ $294 = ($293|0)==($$2|0);
+ if ($294) {
+ label = 124;
+ break;
+ }
+ $295 = $$0383 >>> 31;
+ $296 = (((($$0384)) + 16|0) + ($295<<2)|0);
+ $297 = $$0383 << 1;
+ $298 = HEAP32[$296>>2]|0;
+ $299 = ($298|0)==(0|0);
+ if ($299) {
+ label = 121;
+ break;
+ } else {
+ $$0383 = $297;$$0384 = $298;
+ }
+ }
+ if ((label|0) == 121) {
+ $300 = HEAP32[(16332)>>2]|0;
+ $301 = ($296>>>0)<($300>>>0);
+ if ($301) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$296>>2] = $$1;
+ $302 = ((($$1)) + 24|0);
+ HEAP32[$302>>2] = $$0384;
+ $303 = ((($$1)) + 12|0);
+ HEAP32[$303>>2] = $$1;
+ $304 = ((($$1)) + 8|0);
+ HEAP32[$304>>2] = $$1;
+ break;
+ }
+ }
+ else if ((label|0) == 124) {
+ $305 = ((($$0384)) + 8|0);
+ $306 = HEAP32[$305>>2]|0;
+ $307 = HEAP32[(16332)>>2]|0;
+ $308 = ($306>>>0)>=($307>>>0);
+ $not$437 = ($$0384>>>0)>=($307>>>0);
+ $309 = $308 & $not$437;
+ if ($309) {
+ $310 = ((($306)) + 12|0);
+ HEAP32[$310>>2] = $$1;
+ HEAP32[$305>>2] = $$1;
+ $311 = ((($$1)) + 8|0);
+ HEAP32[$311>>2] = $306;
+ $312 = ((($$1)) + 12|0);
+ HEAP32[$312>>2] = $$0384;
+ $313 = ((($$1)) + 24|0);
+ HEAP32[$313>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $314 = HEAP32[(16348)>>2]|0;
+ $315 = (($314) + -1)|0;
+ HEAP32[(16348)>>2] = $315;
+ $316 = ($315|0)==(0);
+ if ($316) {
+ $$0212$in$i = (16772);
+ } else {
+ return;
+ }
+ while(1) {
+ $$0212$i = HEAP32[$$0212$in$i>>2]|0;
+ $317 = ($$0212$i|0)==(0|0);
+ $318 = ((($$0212$i)) + 8|0);
+ if ($317) {
+ break;
+ } else {
+ $$0212$in$i = $318;
+ }
+ }
+ HEAP32[(16348)>>2] = -1;
+ return;
+}
+function runPostSets() {
+}
+function _memset(ptr, value, num) {
+ ptr = ptr|0; value = value|0; num = num|0;
+ var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0;
+ end = (ptr + num)|0;
+
+ value = value & 0xff;
+ if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) {
+ while ((ptr&3) != 0) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+
+ aligned_end = (end & -4)|0;
+ block_aligned_end = (aligned_end - 64)|0;
+ value4 = value | (value << 8) | (value << 16) | (value << 24);
+
+ while((ptr|0) <= (block_aligned_end|0)) {
+ HEAP32[((ptr)>>2)]=value4;
+ HEAP32[(((ptr)+(4))>>2)]=value4;
+ HEAP32[(((ptr)+(8))>>2)]=value4;
+ HEAP32[(((ptr)+(12))>>2)]=value4;
+ HEAP32[(((ptr)+(16))>>2)]=value4;
+ HEAP32[(((ptr)+(20))>>2)]=value4;
+ HEAP32[(((ptr)+(24))>>2)]=value4;
+ HEAP32[(((ptr)+(28))>>2)]=value4;
+ HEAP32[(((ptr)+(32))>>2)]=value4;
+ HEAP32[(((ptr)+(36))>>2)]=value4;
+ HEAP32[(((ptr)+(40))>>2)]=value4;
+ HEAP32[(((ptr)+(44))>>2)]=value4;
+ HEAP32[(((ptr)+(48))>>2)]=value4;
+ HEAP32[(((ptr)+(52))>>2)]=value4;
+ HEAP32[(((ptr)+(56))>>2)]=value4;
+ HEAP32[(((ptr)+(60))>>2)]=value4;
+ ptr = (ptr + 64)|0;
+ }
+
+ while ((ptr|0) < (aligned_end|0) ) {
+ HEAP32[((ptr)>>2)]=value4;
+ ptr = (ptr+4)|0;
+ }
+ }
+ // The remaining bytes.
+ while ((ptr|0) < (end|0)) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+ return (end-num)|0;
+}
+function _i64Subtract(a, b, c, d) {
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a - c)>>>0;
+ h = (b - d)>>>0;
+ h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function _i64Add(a, b, c, d) {
+ /*
+ x = a + b*2^32
+ y = c + d*2^32
+ result = l + h*2^32
+ */
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a + c)>>>0;
+ h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function _memcpy(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ var aligned_dest_end = 0;
+ var block_aligned_dest_end = 0;
+ var dest_end = 0;
+ // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use.
+ if ((num|0) >=
+ 8192
+ ) {
+ return _emscripten_memcpy_big(dest|0, src|0, num|0)|0;
+ }
+
+ ret = dest|0;
+ dest_end = (dest + num)|0;
+ if ((dest&3) == (src&3)) {
+ // The initial unaligned < 4-byte front.
+ while (dest & 3) {
+ if ((num|0) == 0) return ret|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ num = (num-1)|0;
+ }
+ aligned_dest_end = (dest_end & -4)|0;
+ block_aligned_dest_end = (aligned_dest_end - 64)|0;
+ while ((dest|0) <= (block_aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0);
+ HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0);
+ HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0);
+ HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0);
+ HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0);
+ HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0);
+ HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0);
+ HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0);
+ HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0);
+ HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0);
+ HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0);
+ HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0);
+ HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0);
+ HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0);
+ HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0);
+ dest = (dest+64)|0;
+ src = (src+64)|0;
+ }
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ } else {
+ // In the unaligned copy case, unroll a bit as well.
+ aligned_dest_end = (dest_end - 4)|0;
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0);
+ HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0);
+ HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ }
+ // The remaining unaligned < 4 byte tail.
+ while ((dest|0) < (dest_end|0)) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ }
+ return ret|0;
+}
+function _memmove(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) {
+ // Unlikely case: Copy backwards in a safe manner
+ ret = dest;
+ src = (src + num)|0;
+ dest = (dest + num)|0;
+ while ((num|0) > 0) {
+ dest = (dest - 1)|0;
+ src = (src - 1)|0;
+ num = (num - 1)|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ }
+ dest = ret;
+ } else {
+ _memcpy(dest, src, num) | 0;
+ }
+ return dest | 0;
+}
+function _llvm_cttz_i32(x) {
+ x = x|0;
+ var ret = 0;
+ ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0);
+ if ((ret|0) < 8) return ret|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 8)|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 16)|0;
+ return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0;
+}
+function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ $rem = $rem | 0;
+ var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0;
+ $n_sroa_0_0_extract_trunc = $a$0;
+ $n_sroa_1_4_extract_shift$0 = $a$1;
+ $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0;
+ $d_sroa_0_0_extract_trunc = $b$0;
+ $d_sroa_1_4_extract_shift$0 = $b$1;
+ $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0;
+ if (($n_sroa_1_4_extract_trunc | 0) == 0) {
+ $4 = ($rem | 0) != 0;
+ if (($d_sroa_1_4_extract_trunc | 0) == 0) {
+ if ($4) {
+ HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$4) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ $17 = ($d_sroa_1_4_extract_trunc | 0) == 0;
+ do {
+ if (($d_sroa_0_0_extract_trunc | 0) == 0) {
+ if ($17) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ if (($n_sroa_0_0_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0;
+ HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0);
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $37 = $d_sroa_1_4_extract_trunc - 1 | 0;
+ if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0);
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($51 >>> 0 <= 30) {
+ $57 = $51 + 1 | 0;
+ $58 = 31 - $51 | 0;
+ $sr_1_ph = $57;
+ $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0);
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0);
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$17) {
+ $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($119 >>> 0 <= 31) {
+ $125 = $119 + 1 | 0;
+ $126 = 31 - $119 | 0;
+ $130 = $119 - 31 >> 31;
+ $sr_1_ph = $125;
+ $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126;
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130;
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $66 = $d_sroa_0_0_extract_trunc - 1 | 0;
+ if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) {
+ $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0;
+ $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ $89 = 64 - $88 | 0;
+ $91 = 32 - $88 | 0;
+ $92 = $91 >> 31;
+ $95 = $88 - 32 | 0;
+ $105 = $95 >> 31;
+ $sr_1_ph = $88;
+ $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105;
+ $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0);
+ $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92;
+ $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31;
+ break;
+ }
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc;
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ if (($d_sroa_0_0_extract_trunc | 0) == 1) {
+ $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$0 = 0 | $a$0 & -1;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0;
+ $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0);
+ $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ } while (0);
+ if (($sr_1_ph | 0) == 0) {
+ $q_sroa_1_1_lcssa = $q_sroa_1_1_ph;
+ $q_sroa_0_1_lcssa = $q_sroa_0_1_ph;
+ $r_sroa_1_1_lcssa = $r_sroa_1_1_ph;
+ $r_sroa_0_1_lcssa = $r_sroa_0_1_ph;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = 0;
+ } else {
+ $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1;
+ $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0;
+ $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0;
+ $137$1 = tempRet0;
+ $q_sroa_1_1198 = $q_sroa_1_1_ph;
+ $q_sroa_0_1199 = $q_sroa_0_1_ph;
+ $r_sroa_1_1200 = $r_sroa_1_1_ph;
+ $r_sroa_0_1201 = $r_sroa_0_1_ph;
+ $sr_1202 = $sr_1_ph;
+ $carry_0203 = 0;
+ while (1) {
+ $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1;
+ $149 = $carry_0203 | $q_sroa_0_1199 << 1;
+ $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31);
+ $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0;
+ _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0;
+ $150$1 = tempRet0;
+ $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1;
+ $152 = $151$0 & 1;
+ $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0;
+ $r_sroa_0_0_extract_trunc = $154$0;
+ $r_sroa_1_4_extract_trunc = tempRet0;
+ $155 = $sr_1202 - 1 | 0;
+ if (($155 | 0) == 0) {
+ break;
+ } else {
+ $q_sroa_1_1198 = $147;
+ $q_sroa_0_1199 = $149;
+ $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc;
+ $sr_1202 = $155;
+ $carry_0203 = $152;
+ }
+ }
+ $q_sroa_1_1_lcssa = $147;
+ $q_sroa_0_1_lcssa = $149;
+ $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = $152;
+ }
+ $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa;
+ $q_sroa_0_0_insert_ext75$1 = 0;
+ $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1;
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa;
+ HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0;
+ }
+ $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1;
+ $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+}
+function ___uremdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $rem = 0, __stackBase__ = 0;
+ __stackBase__ = STACKTOP;
+ STACKTOP = STACKTOP + 16 | 0;
+ $rem = __stackBase__ | 0;
+ ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0;
+ STACKTOP = __stackBase__;
+ return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0;
+}
+function ___udivdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $1$0 = 0;
+ $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0;
+ return $1$0 | 0;
+}
+function _roundf(f) {
+ f = +f;
+ return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround?
+}
+function _bitshift64Lshr(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = high >>> bits;
+ return (low >>> bits) | ((high&ander) << (32 - bits));
+ }
+ tempRet0 = 0;
+ return (high >>> (bits - 32))|0;
+}
+function _sbrk(increment) {
+ increment = increment|0;
+ var oldDynamicTop = 0;
+ var oldDynamicTopOnChange = 0;
+ var newDynamicTop = 0;
+ var totalMemory = 0;
+ increment = ((increment + 15) & -16)|0;
+ oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0;
+ newDynamicTop = oldDynamicTop + increment | 0;
+
+ if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int.
+ | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract.
+ abortOnCannotGrowMemory()|0;
+ ___setErrNo(12);
+ return -1;
+ }
+
+ HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop;
+ totalMemory = getTotalMemory()|0;
+ if ((newDynamicTop|0) > (totalMemory|0)) {
+ if ((enlargeMemory()|0) == 0) {
+ ___setErrNo(12);
+ HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop;
+ return -1;
+ }
+ }
+ return oldDynamicTop|0;
+}
+function _bitshift64Shl(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits));
+ return low << bits;
+ }
+ tempRet0 = low << (bits - 32);
+ return 0;
+}
+function _llvm_bswap_i32(x) {
+ x = x|0;
+ return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0;
+}
+
+
+function dynCall_viiiii(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0;
+ FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0);
+}
+
+
+function dynCall_vd(index,a1) {
+ index = index|0;
+ a1=+a1;
+ FUNCTION_TABLE_vd[index&3](+a1);
+}
+
+
+function dynCall_vid(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=+a2;
+ FUNCTION_TABLE_vid[index&3](a1|0,+a2);
+}
+
+
+function dynCall_vi(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ FUNCTION_TABLE_vi[index&31](a1|0);
+}
+
+
+function dynCall_vii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ FUNCTION_TABLE_vii[index&63](a1|0,a2|0);
+}
+
+
+function dynCall_ii(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ return FUNCTION_TABLE_ii[index&15](a1|0)|0;
+}
+
+
+function dynCall_viddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4);
+}
+
+
+function dynCall_vidd(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3;
+ FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3);
+}
+
+
+function dynCall_iiii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0;
+}
+
+
+function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0;
+ FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0);
+}
+
+
+function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0;
+ FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0);
+}
+
+
+function dynCall_viii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0);
+}
+
+
+function dynCall_vidddd(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5;
+ FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5);
+}
+
+
+function dynCall_vdi(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=a2|0;
+ FUNCTION_TABLE_vdi[index&1](+a1,a2|0);
+}
+
+
+function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0;
+ FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0);
+}
+
+
+function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0;
+ FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0);
+}
+
+
+function dynCall_iii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0;
+}
+
+
+function dynCall_i(index) {
+ index = index|0;
+
+ return FUNCTION_TABLE_i[index&3]()|0;
+}
+
+
+function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6;
+ FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6);
+}
+
+
+function dynCall_vdddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4);
+}
+
+
+function dynCall_vdd(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=+a2;
+ FUNCTION_TABLE_vdd[index&3](+a1,+a2);
+}
+
+
+function dynCall_v(index) {
+ index = index|0;
+
+ FUNCTION_TABLE_v[index&7]();
+}
+
+
+function dynCall_viid(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=+a3;
+ FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3);
+}
+
+
+function dynCall_viiii(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0;
+ FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0);
+}
+
+function b0(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0);
+}
+function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function b1(p0) {
+ p0 = +p0; nullFunc_vd(1);
+}
+function _emscripten_glClearDepth__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepth(+p0);
+}
+function _emscripten_glClearDepthf__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepthf(+p0);
+}
+function _emscripten_glLineWidth__wrapper(p0) {
+ p0 = +p0; _emscripten_glLineWidth(+p0);
+}
+function b2(p0,p1) {
+ p0 = p0|0;p1 = +p1; nullFunc_vid(2);
+}
+function _emscripten_glUniform1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1);
+}
+function _emscripten_glVertexAttrib1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1);
+}
+function b3(p0) {
+ p0 = p0|0; nullFunc_vi(3);
+}
+function _emscripten_glDeleteShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteShader(p0|0);
+}
+function _emscripten_glCompileShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCompileShader(p0|0);
+}
+function _emscripten_glDeleteProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteProgram(p0|0);
+}
+function _emscripten_glLinkProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLinkProgram(p0|0);
+}
+function _emscripten_glUseProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glUseProgram(p0|0);
+}
+function _emscripten_glValidateProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glValidateProgram(p0|0);
+}
+function _emscripten_glDeleteObjectARB__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0);
+}
+function _emscripten_glEnableClientState__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableClientState(p0|0);
+}
+function _emscripten_glClientActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClientActiveTexture(p0|0);
+}
+function _emscripten_glBindVertexArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBindVertexArray(p0|0);
+}
+function _emscripten_glMatrixMode__wrapper(p0) {
+ p0 = p0|0; _emscripten_glMatrixMode(p0|0);
+}
+function _emscripten_glLoadMatrixf__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLoadMatrixf(p0|0);
+}
+function _emscripten_glEnableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0);
+}
+function _emscripten_glDisableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0);
+}
+function _emscripten_glDepthFunc__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthFunc(p0|0);
+}
+function _emscripten_glEnable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnable(p0|0);
+}
+function _emscripten_glDisable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisable(p0|0);
+}
+function _emscripten_glFrontFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glFrontFace(p0|0);
+}
+function _emscripten_glCullFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCullFace(p0|0);
+}
+function _emscripten_glClear__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClear(p0|0);
+}
+function _emscripten_glClearStencil__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClearStencil(p0|0);
+}
+function _emscripten_glDepthMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthMask(p0|0);
+}
+function _emscripten_glStencilMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glStencilMask(p0|0);
+}
+function _emscripten_glGenerateMipmap__wrapper(p0) {
+ p0 = p0|0; _emscripten_glGenerateMipmap(p0|0);
+}
+function _emscripten_glActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glActiveTexture(p0|0);
+}
+function _emscripten_glBlendEquation__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBlendEquation(p0|0);
+}
+function b4(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_vii(4);
+}
+function _emscripten_glPixelStorei__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0);
+}
+function _emscripten_glGetIntegerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0);
+}
+function _emscripten_glGetFloatv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0);
+}
+function _emscripten_glGetBooleanv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0);
+}
+function _emscripten_glGenTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0);
+}
+function _emscripten_glDeleteTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0);
+}
+function _emscripten_glBindTexture__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0);
+}
+function _emscripten_glGenBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0);
+}
+function _emscripten_glGenRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glBindRenderbuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0);
+}
+function _emscripten_glUniform1i__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0);
+}
+function _emscripten_glBindBuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0);
+}
+function _emscripten_glAttachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0);
+}
+function _emscripten_glDetachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0);
+}
+function _emscripten_glBindFramebuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0);
+}
+function _emscripten_glGenFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glBindProgramARB__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0);
+}
+function _emscripten_glGetPointerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0);
+}
+function _emscripten_glGenVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0);
+}
+function _emscripten_glBlendFunc__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0);
+}
+function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0);
+}
+function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0);
+}
+function _emscripten_glHint__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0);
+}
+function _emscripten_glDrawBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0);
+}
+function b5(p0) {
+ p0 = p0|0; nullFunc_ii(5);return 0;
+}
+function _emscripten_glGetString__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glGetString(p0|0)|0;
+}
+function _emscripten_glIsTexture__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0;
+}
+function _emscripten_glIsBuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0;
+}
+function _emscripten_glIsRenderbuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0;
+}
+function _emscripten_glCreateShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0;
+}
+function _emscripten_glIsShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsShader(p0|0)|0;
+}
+function _emscripten_glIsProgram__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0;
+}
+function _emscripten_glIsFramebuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0;
+}
+function _emscripten_glCheckFramebufferStatus__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0;
+}
+function _emscripten_glIsEnabled__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0;
+}
+function b6(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6);
+}
+function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3);
+}
+function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3);
+}
+function b7(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7);
+}
+function _emscripten_glUniform2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2);
+}
+function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2);
+}
+function b8(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0;
+}
+function b9(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9);
+}
+function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function b10(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10);
+}
+function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function b11(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11);
+}
+function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2i__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0);
+}
+function _emscripten_glNormalPointer__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0);
+}
+function _emscripten_glDrawArrays__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteri__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilFunc__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilOp__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0);
+}
+function b12(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12);
+}
+function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function b13(p0,p1) {
+ p0 = +p0;p1 = p1|0; nullFunc_vdi(13);
+}
+function _emscripten_glSampleCoverage__wrapper(p0,p1) {
+ p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0);
+}
+function b14(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14);
+}
+function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15);
+}
+function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function b16(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0;
+}
+function _emscripten_glGetUniformLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0;
+}
+function _emscripten_glGetAttribLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0;
+}
+function b17() {
+ ; nullFunc_i(17);return 0;
+}
+function _emscripten_glCreateProgram__wrapper() {
+ ; return _emscripten_glCreateProgram()|0;
+}
+function _emscripten_glGetError__wrapper() {
+ ; return _emscripten_glGetError()|0;
+}
+function b18(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18);
+}
+function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5);
+}
+function b19(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19);
+}
+function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3);
+}
+function b20(p0,p1) {
+ p0 = +p0;p1 = +p1; nullFunc_vdd(20);
+}
+function _emscripten_glDepthRange__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1);
+}
+function _emscripten_glDepthRangef__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1);
+}
+function _emscripten_glPolygonOffset__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1);
+}
+function b21() {
+ ; nullFunc_v(21);
+}
+function _emscripten_glLoadIdentity__wrapper() {
+ ; _emscripten_glLoadIdentity();
+}
+function _emscripten_glReleaseShaderCompiler__wrapper() {
+ ; _emscripten_glReleaseShaderCompiler();
+}
+function _emscripten_glFinish__wrapper() {
+ ; _emscripten_glFinish();
+}
+function _emscripten_glFlush__wrapper() {
+ ; _emscripten_glFlush();
+}
+function b22(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22);
+}
+function _emscripten_glTexParameterf__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2);
+}
+function b23(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23);
+}
+function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glViewport__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glScissor__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+
+// EMSCRIPTEN_END_FUNCS
+var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0];
+var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper];
+var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2];
+var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3
+,b3,b3,b3];
+var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4
+,b4,b4,b4,b4,b4];
+var FUNCTION_TABLE_ii = [b5,___stdio_close,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5,b5];
+var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6];
+var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7];
+var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,b8,b8,b8,b8,b8,b8,b8];
+var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper];
+var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10];
+var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11];
+var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12];
+var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper];
+var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper];
+var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper];
+var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16];
+var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17];
+var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper];
+var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper];
+var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper];
+var FUNCTION_TABLE_v = [b21,_UpdateDrawFrame,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21];
+var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper];
+var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23];
+
+ return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, ___errno_location: ___errno_location, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, _llvm_bswap_i32: _llvm_bswap_i32, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii };
+})
+// EMSCRIPTEN_END_ASM
+(Module.asmGlobalArg, Module.asmLibraryArg, buffer);
+
+var real__roundf = asm["_roundf"]; asm["_roundf"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__roundf.apply(null, arguments);
+};
+
+var real__main = asm["_main"]; asm["_main"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__main.apply(null, arguments);
+};
+
+var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackSave.apply(null, arguments);
+};
+
+var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_getTempRet0.apply(null, arguments);
+};
+
+var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setThrew.apply(null, arguments);
+};
+
+var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Lshr.apply(null, arguments);
+};
+
+var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Shl.apply(null, arguments);
+};
+
+var real__fflush = asm["_fflush"]; asm["_fflush"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__fflush.apply(null, arguments);
+};
+
+var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_cttz_i32.apply(null, arguments);
+};
+
+var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__sbrk.apply(null, arguments);
+};
+
+var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____errno_location.apply(null, arguments);
+};
+
+var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____uremdi3.apply(null, arguments);
+};
+
+var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackAlloc.apply(null, arguments);
+};
+
+var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Subtract.apply(null, arguments);
+};
+
+var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivmoddi4.apply(null, arguments);
+};
+
+var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setTempRet0.apply(null, arguments);
+};
+
+var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Add.apply(null, arguments);
+};
+
+var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_get_global_libc.apply(null, arguments);
+};
+
+var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_GetProcAddress.apply(null, arguments);
+};
+
+var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivdi3.apply(null, arguments);
+};
+
+var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_bswap_i32.apply(null, arguments);
+};
+
+var real__free = asm["_free"]; asm["_free"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__free.apply(null, arguments);
+};
+
+var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_establishStackSpace.apply(null, arguments);
+};
+
+var real__memmove = asm["_memmove"]; asm["_memmove"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__memmove.apply(null, arguments);
+};
+
+var real__strstr = asm["_strstr"]; asm["_strstr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__strstr.apply(null, arguments);
+};
+
+var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackRestore.apply(null, arguments);
+};
+
+var real__malloc = asm["_malloc"]; asm["_malloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__malloc.apply(null, arguments);
+};
+var _roundf = Module["_roundf"] = asm["_roundf"];
+var _main = Module["_main"] = asm["_main"];
+var stackSave = Module["stackSave"] = asm["stackSave"];
+var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"];
+var _memset = Module["_memset"] = asm["_memset"];
+var setThrew = Module["setThrew"] = asm["setThrew"];
+var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"];
+var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"];
+var _fflush = Module["_fflush"] = asm["_fflush"];
+var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"];
+var _sbrk = Module["_sbrk"] = asm["_sbrk"];
+var _memcpy = Module["_memcpy"] = asm["_memcpy"];
+var ___errno_location = Module["___errno_location"] = asm["___errno_location"];
+var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"];
+var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"];
+var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"];
+var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"];
+var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"];
+var _i64Add = Module["_i64Add"] = asm["_i64Add"];
+var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"];
+var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"];
+var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"];
+var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"];
+var _free = Module["_free"] = asm["_free"];
+var runPostSets = Module["runPostSets"] = asm["runPostSets"];
+var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"];
+var _memmove = Module["_memmove"] = asm["_memmove"];
+var _strstr = Module["_strstr"] = asm["_strstr"];
+var stackRestore = Module["stackRestore"] = asm["stackRestore"];
+var _malloc = Module["_malloc"] = asm["_malloc"];
+var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"];
+var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"];
+var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"];
+var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"];
+var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"];
+var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"];
+var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"];
+var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"];
+var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"];
+var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"];
+var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"];
+var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"];
+var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"];
+var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"];
+var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"];
+var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"];
+var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"];
+var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"];
+var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"];
+var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"];
+var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"];
+var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"];
+var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"];
+var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"];
+;
+
+Runtime.stackAlloc = Module['stackAlloc'];
+Runtime.stackSave = Module['stackSave'];
+Runtime.stackRestore = Module['stackRestore'];
+Runtime.establishStackSpace = Module['establishStackSpace'];
+
+Runtime.setTempRet0 = Module['setTempRet0'];
+Runtime.getTempRet0 = Module['getTempRet0'];
+
+
+
+// === Auto-generated postamble setup entry stuff ===
+
+Module['asm'] = asm;
+
+
+
+
+
+function ExitStatus(status) {
+ this.name = "ExitStatus";
+ this.message = "Program terminated with exit(" + status + ")";
+ this.status = status;
+};
+ExitStatus.prototype = new Error();
+ExitStatus.prototype.constructor = ExitStatus;
+
+var initialStackTop;
+var preloadStartTime = null;
+var calledMain = false;
+
+dependenciesFulfilled = function runCaller() {
+ // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
+ if (!Module['calledRun']) run();
+ if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
+}
+
+Module['callMain'] = Module.callMain = function callMain(args) {
+ assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)');
+ assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
+
+ args = args || [];
+
+ ensureInitRuntime();
+
+ var argc = args.length+1;
+ function pad() {
+ for (var i = 0; i < 4-1; i++) {
+ argv.push(0);
+ }
+ }
+ var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ];
+ pad();
+ for (var i = 0; i < argc-1; i = i + 1) {
+ argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL));
+ pad();
+ }
+ argv.push(0);
+ argv = allocate(argv, 'i32', ALLOC_NORMAL);
+
+
+ try {
+
+ var ret = Module['_main'](argc, argv, 0);
+
+
+ // if we're not running an evented main loop, it's time to exit
+ exit(ret, /* implicit = */ true);
+ }
+ catch(e) {
+ if (e instanceof ExitStatus) {
+ // exit() throws this once it's done to make sure execution
+ // has been stopped completely
+ return;
+ } else if (e == 'SimulateInfiniteLoop') {
+ // running an evented main loop, don't immediately exit
+ Module['noExitRuntime'] = true;
+ return;
+ } else {
+ var toLog = e;
+ if (e && typeof e === 'object' && e.stack) {
+ toLog = [e, e.stack];
+ }
+ Module.printErr('exception thrown: ' + toLog);
+ Module['quit'](1, e);
+ }
+ } finally {
+ calledMain = true;
+ }
+}
+
+
+
+
+function run(args) {
+ args = args || Module['arguments'];
+
+ if (preloadStartTime === null) preloadStartTime = Date.now();
+
+ if (runDependencies > 0) {
+ Module.printErr('run() called, but dependencies remain, so not running');
+ return;
+ }
+
+ writeStackCookie();
+
+ preRun();
+
+ if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
+ if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame
+
+ function doRun() {
+ if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening
+ Module['calledRun'] = true;
+
+ if (ABORT) return;
+
+ ensureInitRuntime();
+
+ preMain();
+
+ if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) {
+ Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms');
+ }
+
+ if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
+
+ if (Module['_main'] && shouldRunNow) Module['callMain'](args);
+
+ postRun();
+ }
+
+ if (Module['setStatus']) {
+ Module['setStatus']('Running...');
+ setTimeout(function() {
+ setTimeout(function() {
+ Module['setStatus']('');
+ }, 1);
+ doRun();
+ }, 1);
+ } else {
+ doRun();
+ }
+ checkStackCookie();
+}
+Module['run'] = Module.run = run;
+
+function exit(status, implicit) {
+ if (implicit && Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ return;
+ }
+
+ if (Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ } else {
+
+ ABORT = true;
+ EXITSTATUS = status;
+ STACKTOP = initialStackTop;
+
+ exitRuntime();
+
+ if (Module['onExit']) Module['onExit'](status);
+ }
+
+ if (ENVIRONMENT_IS_NODE) {
+ process['exit'](status);
+ }
+ Module['quit'](status, new ExitStatus(status));
+}
+Module['exit'] = Module.exit = exit;
+
+var abortDecorators = [];
+
+function abort(what) {
+ if (what !== undefined) {
+ Module.print(what);
+ Module.printErr(what);
+ what = JSON.stringify(what)
+ } else {
+ what = '';
+ }
+
+ ABORT = true;
+ EXITSTATUS = 1;
+
+ var extra = '';
+
+ var output = 'abort(' + what + ') at ' + stackTrace() + extra;
+ if (abortDecorators) {
+ abortDecorators.forEach(function(decorator) {
+ output = decorator(output, what);
+ });
+ }
+ throw output;
+}
+Module['abort'] = Module.abort = abort;
+
+// {{PRE_RUN_ADDITIONS}}
+
+if (Module['preInit']) {
+ if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
+ while (Module['preInit'].length > 0) {
+ Module['preInit'].pop()();
+ }
+}
+
+// shouldRunNow refers to calling main(), not run().
+var shouldRunNow = true;
+if (Module['noInitialRun']) {
+ shouldRunNow = false;
+}
+
+
+run();
+
+// {{POST_RUN_ADDITIONS}}
+
+
+
+
+
+// {{MODULE_ADDITIONS}}
+
+
+
diff --git a/docs/examples/web/shapes/shapes_lines_bezier.png b/docs/examples/web/shapes/shapes_lines_bezier.png
new file mode 100644
index 000000000..390a49adf
Binary files /dev/null and b/docs/examples/web/shapes/shapes_lines_bezier.png differ
diff --git a/docs/examples/web/shapes/shapes_logo_raylib.js b/docs/examples/web/shapes/shapes_logo_raylib.js
index a6dcf3f4b..5cc5f5062 100644
--- a/docs/examples/web/shapes/shapes_logo_raylib.js
+++ b/docs/examples/web/shapes/shapes_logo_raylib.js
@@ -7240,6 +7240,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -7339,13 +7389,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8296,45 +8339,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/img/shapes/shapes_logo_raylib.png b/docs/examples/web/shapes/shapes_logo_raylib.png
similarity index 100%
rename from docs/examples/img/shapes/shapes_logo_raylib.png
rename to docs/examples/web/shapes/shapes_logo_raylib.png
diff --git a/docs/examples/web/shapes/shapes_logo_raylib_anim.js b/docs/examples/web/shapes/shapes_logo_raylib_anim.js
index d1c549009..67f056c7f 100644
--- a/docs/examples/web/shapes/shapes_logo_raylib_anim.js
+++ b/docs/examples/web/shapes/shapes_logo_raylib_anim.js
@@ -7537,6 +7537,56 @@ function _UpdateDrawFrame() {
}
}
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -7636,13 +7686,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8593,45 +8636,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/img/shapes/shapes_logo_raylib_anim.png b/docs/examples/web/shapes/shapes_logo_raylib_anim.png
similarity index 100%
rename from docs/examples/img/shapes/shapes_logo_raylib_anim.png
rename to docs/examples/web/shapes/shapes_logo_raylib_anim.png
diff --git a/docs/examples/web/text/resources/fonts/alagard.png b/docs/examples/web/text/resources/fonts/alagard.png
new file mode 100644
index 000000000..3ac4bf1cf
Binary files /dev/null and b/docs/examples/web/text/resources/fonts/alagard.png differ
diff --git a/docs/examples/web/text/resources/fonts/alagard.rbmf b/docs/examples/web/text/resources/fonts/alagard.rbmf
deleted file mode 100644
index 8c9b68d3c..000000000
Binary files a/docs/examples/web/text/resources/fonts/alagard.rbmf and /dev/null differ
diff --git a/docs/examples/web/text/resources/fonts/alpha_beta.png b/docs/examples/web/text/resources/fonts/alpha_beta.png
new file mode 100644
index 000000000..c362bfb18
Binary files /dev/null and b/docs/examples/web/text/resources/fonts/alpha_beta.png differ
diff --git a/docs/examples/web/text/resources/fonts/alpha_beta.rbmf b/docs/examples/web/text/resources/fonts/alpha_beta.rbmf
deleted file mode 100644
index bdb2e7521..000000000
Binary files a/docs/examples/web/text/resources/fonts/alpha_beta.rbmf and /dev/null differ
diff --git a/docs/examples/web/text/resources/fonts/jupiter_crash.png b/docs/examples/web/text/resources/fonts/jupiter_crash.png
new file mode 100644
index 000000000..1f5172fbe
Binary files /dev/null and b/docs/examples/web/text/resources/fonts/jupiter_crash.png differ
diff --git a/docs/examples/web/text/resources/fonts/jupiter_crash.rbmf b/docs/examples/web/text/resources/fonts/jupiter_crash.rbmf
deleted file mode 100644
index d797e0d65..000000000
Binary files a/docs/examples/web/text/resources/fonts/jupiter_crash.rbmf and /dev/null differ
diff --git a/docs/examples/web/text/resources/fonts/mecha.png b/docs/examples/web/text/resources/fonts/mecha.png
new file mode 100644
index 000000000..8022d18c4
Binary files /dev/null and b/docs/examples/web/text/resources/fonts/mecha.png differ
diff --git a/docs/examples/web/text/resources/fonts/mecha.rbmf b/docs/examples/web/text/resources/fonts/mecha.rbmf
deleted file mode 100644
index 0266a0654..000000000
Binary files a/docs/examples/web/text/resources/fonts/mecha.rbmf and /dev/null differ
diff --git a/docs/examples/web/text/resources/fonts/pixantiqua.png b/docs/examples/web/text/resources/fonts/pixantiqua.png
new file mode 100644
index 000000000..ce422e7e7
Binary files /dev/null and b/docs/examples/web/text/resources/fonts/pixantiqua.png differ
diff --git a/docs/examples/web/text/resources/fonts/pixantiqua.rbmf b/docs/examples/web/text/resources/fonts/pixantiqua.rbmf
deleted file mode 100644
index 04ef0e25e..000000000
Binary files a/docs/examples/web/text/resources/fonts/pixantiqua.rbmf and /dev/null differ
diff --git a/docs/examples/web/text/resources/fonts/pixelplay.png b/docs/examples/web/text/resources/fonts/pixelplay.png
new file mode 100644
index 000000000..bf8f8818f
Binary files /dev/null and b/docs/examples/web/text/resources/fonts/pixelplay.png differ
diff --git a/docs/examples/web/text/resources/fonts/pixelplay.rbmf b/docs/examples/web/text/resources/fonts/pixelplay.rbmf
deleted file mode 100644
index 31d14038d..000000000
Binary files a/docs/examples/web/text/resources/fonts/pixelplay.rbmf and /dev/null differ
diff --git a/docs/examples/web/text/resources/fonts/romulus.png b/docs/examples/web/text/resources/fonts/romulus.png
new file mode 100644
index 000000000..46ccc3273
Binary files /dev/null and b/docs/examples/web/text/resources/fonts/romulus.png differ
diff --git a/docs/examples/web/text/resources/fonts/romulus.rbmf b/docs/examples/web/text/resources/fonts/romulus.rbmf
deleted file mode 100644
index be9da01a3..000000000
Binary files a/docs/examples/web/text/resources/fonts/romulus.rbmf and /dev/null differ
diff --git a/docs/examples/web/text/resources/fonts/setback.png b/docs/examples/web/text/resources/fonts/setback.png
new file mode 100644
index 000000000..086f3e27b
Binary files /dev/null and b/docs/examples/web/text/resources/fonts/setback.png differ
diff --git a/docs/examples/web/text/resources/fonts/setback.rbmf b/docs/examples/web/text/resources/fonts/setback.rbmf
deleted file mode 100644
index 09572215c..000000000
Binary files a/docs/examples/web/text/resources/fonts/setback.rbmf and /dev/null differ
diff --git a/docs/examples/web/text/resources/fonts/pixantiqua.fnt b/docs/examples/web/text/resources/pixantiqua.fnt
similarity index 100%
rename from docs/examples/web/text/resources/fonts/pixantiqua.fnt
rename to docs/examples/web/text/resources/pixantiqua.fnt
diff --git a/docs/examples/web/text/text_bmfont_ttf.js b/docs/examples/web/text/text_bmfont_ttf.js
index 8596d98ba..bb48be443 100644
--- a/docs/examples/web/text/text_bmfont_ttf.js
+++ b/docs/examples/web/text/text_bmfont_ttf.js
@@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 11125, "filename": "/resources/bmfont.fnt"}, {"audio": 0, "start": 11125, "crunched": 0, "end": 25596, "filename": "/resources/bmfont.png"}, {"audio": 0, "start": 25596, "crunched": 0, "end": 61004, "filename": "/resources/pixantiqua.ttf"}], "remote_package_size": 61004, "package_uuid": "ec422a61-1640-43c4-889f-730d2605cae0"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 11125, "filename": "/resources/bmfont.fnt"}, {"audio": 0, "start": 11125, "crunched": 0, "end": 25596, "filename": "/resources/bmfont.png"}, {"audio": 0, "start": 25596, "crunched": 0, "end": 61004, "filename": "/resources/pixantiqua.ttf"}], "remote_package_size": 61004, "package_uuid": "31e67f09-93a3-471f-aac0-1897e169e508"});
})();
@@ -1846,12 +1846,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 24704;
+STATICTOP = STATIC_BASE + 24688;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ allocate([108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,65,108,112,104,97,32,109,97,115,107,32,109,117,115,116,32,98,101,32,115,97,109,101,32,115,105,122,101,32,97,115,32,105,109,97,103,101,0,65,108,112,104,97,32,109,97,115,107,32,99,97,110,32,110,111,116,32,98,101,32,97,112,112,108,105,101,100,32,116,111,32,99,111,109,112,114,101,115,115,101,100,32,100,97,116,97,32,102,111,114,109,97,116,115,0,91,84,69,88,32,73,68,32,37,105,93,32,78,111,32,109,105,112,109,97,112,115,32,97,118,97,105,108,97,98,108,101,32,102,111,114,32,84,82,73,76,73,78,69,65,82,32,116,101,120,116,117,114,101,32,102,105,108,116,101,114,105,110,103,0,46,114,114,101,115,0,46,116,116,102,0,46,102,110,116,0,91,37,115,93,32,83,112,114,105,116,101,70,111,110,116,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,44,32,117,115,105,110,103,32,100,101,102,97,117,108,116,32,102,111,110,116,0,83,112,114,105,116,101,70,111,110,116,32,100,97,116,97,32,112,97,114,115,101,100,32,99,111,114,114,101,99,116,108,121,32,102,114,111,109,32,105,109,97,103,101,0,73,109,97,103,101,32,102,105,108,101,32,108,111,97,100,101,100,32,99,111,114,114,101,99,116,108,121,32,97,115,32,83,112,114,105,116,101,70,111,110,116,0,114,116,0,91,37,115,93,32,70,78,84,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,108,105,110,101,72,101,105,103,104,116,0,108,105,110,101,72,101,105,103,104,116,61,37,105,32,98,97,115,101,61,37,105,32,115,99,97,108,101,87,61,37,105,32,115,99,97,108,101,72,61,37,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,65,108,112,104,97,32,109,97,115,107,32,109,117,115,116,32,98,101,32,115,97,109,101,32,115,105,122,101,32,97,115,32,105,109,97,103,101,0,65,108,112,104,97,32,109,97,115,107,32,99,97,110,32,110,111,116,32,98,101,32,97,112,112,108,105,101,100,32,116,111,32,99,111,109,112,114,101,115,115,101,100,32,100,97,116,97,32,102,111,114,109,97,116,115,0,91,84,69,88,32,73,68,32,37,105,93,32,78,111,32,109,105,112,109,97,112,115,32,97,118,97,105,108,97,98,108,101,32,102,111,114,32,84,82,73,76,73,78,69,65,82,32,116,101,120,116,117,114,101,32,102,105,108,116,101,114,105,110,103,0,46,114,114,101,115,0,46,116,116,102,0,46,102,110,116,0,91,37,115,93,32,83,112,114,105,116,101,70,111,110,116,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,44,32,117,115,105,110,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10580,32 +10580,32 @@ function _main() {
$4 = HEAP32[3]|0;
_InitWindow($3,$4,4368);
_LoadSpriteFont($0,4428);
- ;HEAP32[19120>>2]=HEAP32[$0>>2]|0;HEAP32[19120+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[19120+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[19120+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[19120+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[19120+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[19120+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[19120+28>>2]=HEAP32[$0+28>>2]|0;
+ ;HEAP32[19424>>2]=HEAP32[$0>>2]|0;HEAP32[19424+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[19424+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[19424+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[19424+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[19424+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[19424+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[19424+28>>2]=HEAP32[$0+28>>2]|0;
_LoadSpriteFont($1,4449);
- ;HEAP32[19152>>2]=HEAP32[$1>>2]|0;HEAP32[19152+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19152+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19152+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19152+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[19152+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[19152+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[19152+28>>2]=HEAP32[$1+28>>2]|0;
+ ;HEAP32[19456>>2]=HEAP32[$1>>2]|0;HEAP32[19456+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19456+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19456+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19456+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[19456+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[19456+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[19456+28>>2]=HEAP32[$1+28>>2]|0;
$5 = HEAP32[2]|0;
$6 = (($5|0) / 2)&-1;
$7 = (+($6|0));
- $8 = HEAP32[(19140)>>2]|0;
+ $8 = HEAP32[(19444)>>2]|0;
$9 = (+($8|0));
- ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19120>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19120+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19120+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19120+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19120+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19120+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19120+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19120+28>>2]|0;
+ ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19424>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19424+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19424+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19424+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19424+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19424+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19424+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19424+28>>2]|0;
_MeasureTextEx($2,$fontTtf$byval_copy,4240,$9,0);
$10 = +HEAPF32[$2>>2];
$11 = $10 * 0.5;
$12 = $7 - $11;
- HEAPF32[4796] = $12;
+ HEAPF32[4872] = $12;
$13 = HEAP32[3]|0;
$14 = (($13|0) / 2)&-1;
- $15 = HEAP32[(19140)>>2]|0;
+ $15 = HEAP32[(19444)>>2]|0;
$$neg = (($15|0) / -2)&-1;
$16 = (($14) + -80)|0;
$17 = (($16) + ($$neg))|0;
$18 = (+($17|0));
- HEAPF32[(19188)>>2] = $18;
+ HEAPF32[(19492)>>2] = $18;
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19120>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19120+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19120+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19120+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19120+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19120+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19120+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19120+28>>2]|0;
+ ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19424>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19424+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19424+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19424+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19424+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19424+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19424+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19424+28>>2]|0;
_UnloadSpriteFont($fontTtf$byval_copy);
- ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19152>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19152+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19152+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19152+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19152+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19152+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19152+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19152+28>>2]|0;
+ ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19456>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19456+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19456+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19456+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19456+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19456+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19456+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19456+28>>2]|0;
_UnloadSpriteFont($fontTtf$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10632,7 +10632,7 @@ function _UpdateDrawFrame() {
HEAP8[$6>>0] = -1;
;HEAP8[$$byval_copy3>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$0+3>>0]|0;
_ClearBackground($$byval_copy3);
- $7 = HEAP32[(19140)>>2]|0;
+ $7 = HEAP32[(19444)>>2]|0;
$8 = (+($7|0));
HEAP8[$1>>0] = -66;
$9 = ((($1)) + 1|0);
@@ -10641,14 +10641,14 @@ function _UpdateDrawFrame() {
HEAP8[$10>>0] = 55;
$11 = ((($1)) + 3|0);
HEAP8[$11>>0] = -1;
- ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19120>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19120+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19120+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19120+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19120+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19120+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19120+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19120+28>>2]|0;
- ;HEAP32[$$byval_copy2>>2]=HEAP32[19184>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[19184+4>>2]|0;
+ ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19424>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19424+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19424+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19424+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19424+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19424+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19424+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19424+28>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[19488>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[19488+4>>2]|0;
;HEAP8[$$byval_copy3>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$1+3>>0]|0;
_DrawTextEx($fontTtf$byval_copy,4240,$$byval_copy2,$8,0,$$byval_copy3);
HEAPF32[$2>>2] = 75.0;
$12 = ((($2)) + 4|0);
HEAPF32[$12>>2] = 240.0;
- $13 = HEAP32[(19172)>>2]|0;
+ $13 = HEAP32[(19476)>>2]|0;
$14 = (+($13|0));
$15 = $14 * 0.80000001192092896;
HEAP8[$3>>0] = 0;
@@ -10658,13 +10658,63 @@ function _UpdateDrawFrame() {
HEAP8[$17>>0] = 47;
$18 = ((($3)) + 3|0);
HEAP8[$18>>0] = -1;
- ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19152>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19152+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19152+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19152+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19152+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19152+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19152+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19152+28>>2]|0;
+ ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19456>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19456+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19456+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19456+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19456+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19456+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19456+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19456+28>>2]|0;
;HEAP32[$$byval_copy2>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$2+4>>2]|0;
;HEAP8[$$byval_copy3>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$3+3>>0]|0;
_DrawTextEx($fontTtf$byval_copy,4304,$$byval_copy2,$15,2,$$byval_copy3);
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -10764,13 +10814,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11380,7 +11423,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4799] = $2;
+ HEAP32[4875] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11393,7 +11436,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 18848;
+ $95 = 19152;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11406,48 +11449,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 18888;
+ $106 = 19192;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4722];
- $111 = +HEAPF32[4712];
+ $110 = +HEAPF32[4798];
+ $111 = +HEAPF32[4788];
$112 = $110 - $111;
- HEAPF32[4724] = $112;
- $113 = +HEAPF32[(18892)>>2];
- $114 = +HEAPF32[(18852)>>2];
+ HEAPF32[4800] = $112;
+ $113 = +HEAPF32[(19196)>>2];
+ $114 = +HEAPF32[(19156)>>2];
$115 = $113 - $114;
- HEAPF32[(18900)>>2] = $115;
- HEAP32[4798] = 4;
+ HEAPF32[(19204)>>2] = $115;
+ HEAP32[4874] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18880+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18904+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19184+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4804] = $116;
- $117 = 18880;
+ HEAPF32[4880] = $116;
+ $117 = 19184;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 18848;
+ $123 = 19152;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 18904;
+ $127 = 19208;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 18888;
+ $133 = 19192;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11460,7 +11503,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 18880;
+ $144 = 19184;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11473,27 +11516,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 18904;
+ $155 = 19208;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4726];
- $160 = +HEAPF32[4720];
+ $159 = +HEAPF32[4802];
+ $160 = +HEAPF32[4796];
$161 = $159 - $160;
- HEAPF32[4724] = $161;
- $162 = +HEAPF32[(18908)>>2];
- $163 = +HEAPF32[(18884)>>2];
+ HEAPF32[4800] = $161;
+ $162 = +HEAPF32[(19212)>>2];
+ $163 = +HEAPF32[(19188)>>2];
$164 = $162 - $163;
- HEAPF32[(18900)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18848+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18880>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18880+4>>2]|0;
+ HEAPF32[(19204)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19184+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18888+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18904+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19192>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19192+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11505,31 +11548,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18880+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18904+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19184+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4804];
+ $170 = +HEAPF32[4880];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4798] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18880+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18904+4>>2]|0;
+ HEAP32[4874] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19184+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4805] = $174;
+ HEAPF32[4881] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4804] = 0.0;
- HEAPF32[4805] = 0.0;
- HEAPF32[4724] = 0.0;
- HEAPF32[(18900)>>2] = 0.0;
- HEAP32[4799] = 0;
- HEAP32[4798] = 0;
+ HEAPF32[4880] = 0.0;
+ HEAPF32[4881] = 0.0;
+ HEAPF32[4800] = 0.0;
+ HEAPF32[(19204)>>2] = 0.0;
+ HEAP32[4875] = 0;
+ HEAP32[4874] = 0;
STACKTOP = sp;return;
break;
}
@@ -11539,22 +11582,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4800]|0;
+ $6 = HEAP32[4876]|0;
$7 = (($6) + 1)|0;
- HEAP32[4800] = $7;
- $8 = HEAP32[4798]|0;
+ HEAP32[4876] = $7;
+ $8 = HEAP32[4874]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18848+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4798] = 2;
- HEAP32[4800] = 0;
+ HEAP32[4874] = 2;
+ HEAP32[4876] = 0;
} else {
label = 6;
}
@@ -11562,8 +11605,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4800] = 1;
- HEAP32[4798] = 1;
+ HEAP32[4876] = 1;
+ HEAP32[4874] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11572,19 +11615,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 18848;
+ $21 = 19152;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 18856;
+ $25 = 19160;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 18864;
+ $29 = 19168;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11593,13 +11636,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[4] = $34;
- HEAPF32[4718] = 0.0;
- HEAPF32[(18876)>>2] = 0.0;
+ HEAPF32[4794] = 0.0;
+ HEAPF32[(19180)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4798]|0;
+ $35 = HEAP32[4874]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11609,19 +11652,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 18864;
+ $44 = 19168;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18848+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18864>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18864+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19168+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4801] = $49;
- HEAP32[4802] = 0;
+ HEAPF32[4877] = $49;
+ HEAP32[4878] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[4]|0;
@@ -11629,11 +11672,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18848+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18864>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18864+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19168+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4803] = $56;
+ HEAPF32[4879] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -11664,22 +11707,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4801] = 0.0;
- HEAPF32[4803] = 0.0;
+ HEAPF32[4877] = 0.0;
+ HEAPF32[4879] = 0.0;
$$sink10 = 0;
}
- HEAP32[4798] = $$sink10;
- HEAPF32[4714] = 0.0;
- HEAPF32[(18860)>>2] = 0.0;
- HEAP32[4799] = 0;
+ HEAP32[4874] = $$sink10;
+ HEAPF32[4790] = 0.0;
+ HEAPF32[(19164)>>2] = 0.0;
+ HEAP32[4875] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4802]|0;
+ $65 = HEAP32[4878]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4802] = 1;
+ HEAP32[4878] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -11688,31 +11731,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 18880;
+ $74 = 19184;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4798]|0;
+ $78 = HEAP32[4874]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18848+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18880>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18880+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19184+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4798] = 8;
+ HEAP32[4874] = 8;
}
}
- $82 = +HEAPF32[4720];
- $83 = +HEAPF32[4714];
+ $82 = +HEAPF32[4796];
+ $83 = +HEAPF32[4790];
$84 = $82 - $83;
- HEAPF32[4718] = $84;
- $85 = +HEAPF32[(18884)>>2];
- $86 = +HEAPF32[(18860)>>2];
+ HEAPF32[4794] = $84;
+ $85 = +HEAPF32[(19188)>>2];
+ $86 = +HEAPF32[(19164)>>2];
$87 = $85 - $86;
- HEAPF32[(18876)>>2] = $87;
+ HEAPF32[(19180)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -11721,58 +11764,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4798]|0;
+ $0 = HEAP32[4874]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4799]|0;
+ $2 = HEAP32[4875]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4798] = 4;
+ HEAP32[4874] = 4;
}
- $4 = HEAP32[4798]|0;
+ $4 = HEAP32[4874]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -11785,14 +11789,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4798] = 0;
+ HEAP32[4874] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 18912;
+ $1 = 19216;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -11809,13 +11813,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4808]|0;
+ $0 = HEAP32[4884]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4807]|0;
+ $0 = HEAP32[4883]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -11827,7 +11831,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4474,$vararg_buffer);
- HEAP32[4810] = $2;
+ HEAP32[4886] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -11840,15 +11844,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4503|0),(0|0),1,(7|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
- $3 = HEAP32[4808]|0;
+ $3 = HEAP32[4884]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4728] = $5;
- $6 = HEAP32[4807]|0;
+ HEAPF32[4804] = $5;
+ $6 = HEAP32[4883]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(18916)>>2] = $8;
- $9 = HEAP32[4811]|0;
+ HEAPF32[(19220)>>2] = $8;
+ $9 = HEAP32[4887]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -11867,11 +11871,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[18952>>0]=HEAP8[9032>>0]|0;HEAP8[18952+1>>0]=HEAP8[9032+1>>0]|0;HEAP8[18952+2>>0]=HEAP8[9032+2>>0]|0;HEAP8[18952+3>>0]=HEAP8[9032+3>>0]|0;HEAP8[18952+4>>0]=HEAP8[9032+4>>0]|0;HEAP8[18952+5>>0]=HEAP8[9032+5>>0]|0;HEAP8[18952+6>>0]=HEAP8[9032+6>>0]|0;
+ ;HEAP8[19256>>0]=HEAP8[9032>>0]|0;HEAP8[19256+1>>0]=HEAP8[9032+1>>0]|0;HEAP8[19256+2>>0]=HEAP8[9032+2>>0]|0;HEAP8[19256+3>>0]=HEAP8[9032+3>>0]|0;HEAP8[19256+4>>0]=HEAP8[9032+4>>0]|0;HEAP8[19256+5>>0]=HEAP8[9032+5>>0]|0;HEAP8[19256+6>>0]=HEAP8[9032+6>>0]|0;
break;
}
case 1: {
- $3 = 18952;
+ $3 = 19256;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -11880,11 +11884,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=18952; src=9039; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=19256; src=9039; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 18952;
+ $7 = 19256;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -11895,16 +11899,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(18952,$1)|0);
- $strlen = (_strlen(18952)|0);
- $endptr = (18952 + ($strlen)|0);
+ (_strcat(19256,$1)|0);
+ $strlen = (_strlen(19256)|0);
+ $endptr = (19256 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(18952,$2)|0);
+ (_vprintf(19256,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -11936,22 +11940,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4808] = $0;
- HEAP32[4807] = $1;
+ HEAP32[4884] = $0;
+ HEAP32[4883] = $1;
_MatrixIdentity($2);
- dest=19320; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19624; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,5174,$vararg_buffer);
}
- $6 = HEAP32[4808]|0;
- HEAP32[4846] = $6;
- $7 = HEAP32[4807]|0;
- HEAP32[4847] = $7;
+ $6 = HEAP32[4884]|0;
+ HEAP32[4922] = $6;
+ $7 = HEAP32[4883]|0;
+ HEAP32[4923] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[22056]|0;
+ $8 = HEAP8[22360]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -11959,13 +11963,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[22056]|0;
+ $11 = HEAP8[22360]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[22056]|0;
+ $14 = HEAP8[22360]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -11987,18 +11991,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4848]|0;
+ $21 = HEAP32[4924]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4808]|0;
- $48 = HEAP32[4807]|0;
- $49 = HEAP32[4810]|0;
+ $47 = HEAP32[4884]|0;
+ $48 = HEAP32[4883]|0;
+ $49 = HEAP32[4886]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4806] = $50;
- $51 = HEAP32[4808]|0;
- HEAP32[4849] = $51;
- $52 = HEAP32[4807]|0;
- HEAP32[4850] = $52;
+ HEAP32[4882] = $50;
+ $51 = HEAP32[4884]|0;
+ HEAP32[4925] = $51;
+ $52 = HEAP32[4883]|0;
+ HEAP32[4926] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -12007,9 +12011,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4808]|0;
+ $27 = HEAP32[4884]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4807]|0;
+ $29 = HEAP32[4883]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -12031,25 +12035,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4846] = $31;
- HEAP32[4847] = $34;
+ HEAP32[4922] = $31;
+ HEAP32[4923] = $34;
}
} while(0);
- $38 = HEAP32[4846]|0;
- $39 = HEAP32[4847]|0;
+ $38 = HEAP32[4922]|0;
+ $39 = HEAP32[4923]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,5225,$vararg_buffer3);
- $40 = HEAP32[4846]|0;
- $41 = HEAP32[4847]|0;
+ $40 = HEAP32[4922]|0;
+ $41 = HEAP32[4923]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4846]|0;
- $43 = HEAP32[4847]|0;
- $44 = HEAP32[4810]|0;
+ $42 = HEAP32[4922]|0;
+ $43 = HEAP32[4923]|0;
+ $44 = HEAP32[4886]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4806] = $46;
+ HEAP32[4882] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -12058,60 +12062,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,5263,$vararg_buffer6);
} else {
_TraceLog(0,5296,$vararg_buffer8);
- $55 = HEAP32[4849]|0;
- $56 = HEAP32[4850]|0;
+ $55 = HEAP32[4925]|0;
+ $56 = HEAP32[4926]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,5336,$vararg_buffer10);
- $57 = HEAP32[4808]|0;
- $58 = HEAP32[4807]|0;
+ $57 = HEAP32[4884]|0;
+ $58 = HEAP32[4883]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,5357,$vararg_buffer14);
- $59 = HEAP32[4851]|0;
- $60 = HEAP32[4852]|0;
+ $59 = HEAP32[4927]|0;
+ $60 = HEAP32[4928]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,5378,$vararg_buffer18);
}
- $61 = HEAP32[4806]|0;
+ $61 = HEAP32[4882]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4806]|0;
+ $62 = HEAP32[4882]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4806]|0;
+ $63 = HEAP32[4882]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4806]|0;
+ $64 = HEAP32[4882]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4806]|0;
+ $65 = HEAP32[4882]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4806]|0;
+ $66 = HEAP32[4882]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4806]|0;
+ $67 = HEAP32[4882]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4806]|0;
+ $68 = HEAP32[4882]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4806]|0;
+ $69 = HEAP32[4882]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[22056]|0;
+ $70 = HEAP8[22360]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4808]|0;
- $74 = HEAP32[4807]|0;
+ $73 = HEAP32[4884]|0;
+ $74 = HEAP32[4883]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4849]|0;
- $76 = HEAP32[4851]|0;
+ $75 = HEAP32[4925]|0;
+ $76 = HEAP32[4927]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4850]|0;
- $80 = HEAP32[4852]|0;
+ $79 = HEAP32[4926]|0;
+ $80 = HEAP32[4928]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12130,18 +12134,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,5403,$vararg_buffer22);
- $73 = HEAP32[4808]|0;
- $74 = HEAP32[4807]|0;
+ $73 = HEAP32[4884]|0;
+ $74 = HEAP32[4883]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4849]|0;
- $76 = HEAP32[4851]|0;
+ $75 = HEAP32[4925]|0;
+ $76 = HEAP32[4927]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4850]|0;
- $80 = HEAP32[4852]|0;
+ $79 = HEAP32[4926]|0;
+ $80 = HEAP32[4928]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12169,7 +12173,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(19288)>>2] = 224;
+ HEAP32[(19592)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -12210,27 +12214,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[19264>>2]=HEAP32[$1>>2]|0;HEAP32[19264+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19264+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19264+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19264+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[19568>>2]=HEAP32[$1>>2]|0;HEAP32[19568+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19568+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19568+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19568+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(19288)>>2]|0;
+ $5 = HEAP32[(19592)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(19292)>>2] = $7;
+ HEAP32[(19596)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(19284)>>2] = $23;
- $24 = HEAP32[4816]|0;
+ HEAP32[(19588)>>2] = $23;
+ $24 = HEAP32[4892]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4698,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(19268)>>2]|0;
- $10 = HEAP32[(19288)>>2]|0;
- $11 = HEAP32[(19292)>>2]|0;
+ $9 = HEAP32[(19572)>>2]|0;
+ $10 = HEAP32[(19592)>>2]|0;
+ $11 = HEAP32[(19596)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12279,8 +12283,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(19284)>>2] = $23;
- $24 = HEAP32[4816]|0;
+ HEAP32[(19588)>>2] = $23;
+ $24 = HEAP32[4892]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4698,$vararg_buffer);
STACKTOP = sp;return;
@@ -12291,7 +12295,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2368] = $1;
+ HEAPF64[2406] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12450,7 +12454,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 18928;
+ $31 = 19232;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -12463,7 +12467,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (18936);
+ $42 = (19240);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -12519,7 +12523,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (19248 + ($10<<2)|0);
+ $11 = (19552 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -12533,7 +12537,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2365] = $$;
+ HEAPF64[2403] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -12545,7 +12549,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4811] = 0;
+ HEAP32[4887] = 0;
return;
}
function _GetTime() {
@@ -13121,7 +13125,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4824]|0;
+ $6 = HEAP32[4900]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -13131,7 +13135,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4825]|0;
+ $9 = HEAP32[4901]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -13140,7 +13144,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4826]|0;
+ $12 = HEAP32[4902]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -13150,7 +13154,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4827]|0;
+ $15 = HEAP32[4903]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -13160,7 +13164,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4828]|0;
+ $18 = HEAP32[4904]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -13204,7 +13208,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4824]|0;
+ $22 = HEAP32[4900]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -13212,7 +13216,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4824]|0;
+ $24 = HEAP32[4900]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -13220,7 +13224,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4824]|0;
+ $26 = HEAP32[4900]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -13228,7 +13232,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4824]|0;
+ $28 = HEAP32[4900]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -13236,7 +13240,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4825]|0;
+ $30 = HEAP32[4901]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -13244,7 +13248,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4826]|0;
+ $32 = HEAP32[4902]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13252,7 +13256,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4826]|0;
+ $34 = HEAP32[4902]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13260,7 +13264,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4827]|0;
+ $36 = HEAP32[4903]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13268,7 +13272,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4827]|0;
+ $38 = HEAP32[4903]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13276,7 +13280,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4828]|0;
+ $40 = HEAP32[4904]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13284,7 +13288,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4828]|0;
+ $42 = HEAP32[4904]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13296,7 +13300,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4829]|0;
+ $44 = HEAP32[4905]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -13642,20 +13646,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4808]|0;
+ $3 = HEAP32[4884]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4807]|0;
+ $5 = HEAP32[4883]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4849] = $3;
- HEAP32[4850] = $5;
- HEAP32[4851] = 0;
- HEAP32[4852] = 0;
+ HEAP32[4925] = $3;
+ HEAP32[4926] = $5;
+ HEAP32[4927] = 0;
+ HEAP32[4928] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -13669,9 +13673,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4808]|0;
+ $35 = HEAP32[4884]|0;
$36 = (+($35|0));
- $37 = HEAP32[4807]|0;
+ $37 = HEAP32[4883]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -13679,26 +13683,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4849] = $45;
- HEAP32[4850] = $37;
+ HEAP32[4925] = $45;
+ HEAP32[4926] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4851] = $46;
+ HEAP32[4927] = $46;
$$sink1 = 0;
} else {
- HEAP32[4849] = $35;
+ HEAP32[4925] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4850] = $42;
- HEAP32[4851] = 0;
+ HEAP32[4926] = $42;
+ HEAP32[4927] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4852] = $$sink1;
+ HEAP32[4928] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4807]|0;
+ $7 = HEAP32[4883]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -13708,11 +13712,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,8785,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4808]|0;
+ $9 = HEAP32[4884]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4807]|0;
+ $13 = HEAP32[4883]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -13720,33 +13724,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4849] = $23;
- HEAP32[4850] = $1;
+ HEAP32[4925] = $23;
+ HEAP32[4926] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4851] = $24;
+ HEAP32[4927] = $24;
$$sink = 0;
} else {
- HEAP32[4849] = $0;
- $17 = HEAP32[4807]|0;
+ HEAP32[4925] = $0;
+ $17 = HEAP32[4883]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4850] = $20;
- HEAP32[4851] = 0;
+ HEAP32[4926] = $20;
+ HEAP32[4927] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4852] = $$sink;
- $25 = HEAP32[4849]|0;
+ HEAP32[4928] = $$sink;
+ $25 = HEAP32[4925]|0;
$26 = (+($25|0));
- $27 = HEAP32[4808]|0;
+ $27 = HEAP32[4884]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=19320; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4849] = $0;
- HEAP32[4850] = $1;
+ dest=19624; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4925] = $0;
+ HEAP32[4926] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -13768,10 +13772,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4808] = $1;
- HEAP32[4807] = $2;
- HEAP32[4849] = $1;
- HEAP32[4850] = $2;
+ HEAP32[4884] = $1;
+ HEAP32[4883] = $2;
+ HEAP32[4925] = $1;
+ HEAP32[4926] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -13798,7 +13802,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (22063 + ($1)|0);
+ $9 = (22367 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -13819,7 +13823,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (22057 + ($1)|0);
+ $7 = (22361 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -13898,7 +13902,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 18928;
+ $15 = 19232;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -13933,7 +13937,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[5222] = $3;
+ HEAP32[5298] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -13943,7 +13947,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[5221] = $$sink;
+ HEAP32[5297] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -14024,18 +14028,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5535)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4887] = 1;
+ HEAP32[4963] = 1;
$27 = (_eglGetProcAddress((5562|0))|0);
- HEAP32[4888] = $27;
+ HEAP32[4964] = $27;
$28 = (_eglGetProcAddress((5583|0))|0);
- HEAP32[4889] = $28;
+ HEAP32[4965] = $28;
$29 = (_eglGetProcAddress((5604|0))|0);
- HEAP32[4890] = $29;
+ HEAP32[4966] = $29;
}
$30 = (_strcmp($24,5628)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4829] = 1;
+ HEAP32[4905] = 1;
}
$32 = (_strcmp($24,5648)|0);
$33 = ($32|0)==(0);
@@ -14057,7 +14061,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4824] = 1;
+ HEAP32[4900] = 1;
}
$39 = (_strcmp($24,5753)|0);
$40 = ($39|0)==(0);
@@ -14073,35 +14077,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4825] = 1;
+ HEAP32[4901] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,5822)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4826] = 1;
+ HEAP32[4902] = 1;
}
$47 = (_strcmp($44,5847)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4827] = 1;
+ HEAP32[4903] = 1;
}
$49 = (_strcmp($44,5880)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4828] = 1;
+ HEAP32[4904] = 1;
}
$51 = (_strcmp($44,5916)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4891] = 1;
- _glGetFloatv(34047,(19568|0));
+ HEAP32[4967] = 1;
+ _glGetFloatv(34047,(19872|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,5950)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4893] = 1;
+ HEAP32[4969] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -14112,61 +14116,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4887]|0;
+ $21 = HEAP32[4963]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,6053,$vararg_buffer15);
} else {
_TraceLog(0,5978,$vararg_buffer13);
}
- $57 = HEAP32[4829]|0;
+ $57 = HEAP32[4905]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,6189,$vararg_buffer19);
} else {
_TraceLog(0,6114,$vararg_buffer17);
}
- $59 = HEAP32[4824]|0;
+ $59 = HEAP32[4900]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,6281,$vararg_buffer21);
}
- $61 = HEAP32[4825]|0;
+ $61 = HEAP32[4901]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,6327,$vararg_buffer23);
}
- $63 = HEAP32[4826]|0;
+ $63 = HEAP32[4902]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,6374,$vararg_buffer25);
}
- $65 = HEAP32[4827]|0;
+ $65 = HEAP32[4903]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6425,$vararg_buffer27);
}
- $67 = HEAP32[4828]|0;
+ $67 = HEAP32[4904]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6472,$vararg_buffer29);
}
- $69 = HEAP32[4891]|0;
+ $69 = HEAP32[4967]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4892];
+ $71 = +HEAPF32[4968];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6519,$vararg_buffer31);
}
- $73 = HEAP32[4893]|0;
+ $73 = HEAP32[4969]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6585,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4894] = $75;
+ HEAP32[4970] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6689,$vararg_buffer39);
@@ -14175,14 +14179,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6638,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=19580; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19636; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19884; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19940; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4923] = $77;
+ HEAP32[4999] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4923]|0;
+ $79 = HEAP32[4999]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -14195,7 +14199,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4924] = $78;
+ HEAP32[5000] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -14210,48 +14214,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4925] = 1;
- $85 = HEAP32[4894]|0;
+ HEAP32[5001] = 1;
+ $85 = HEAP32[4970]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4926] = 4;
+ HEAP32[5002] = 4;
_MatrixIdentity($4);
- dest=19708; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20012; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19772); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20076); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19836); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20140); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19900); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20204); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19964); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20268); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20028); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20332); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20092); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20396); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20156); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20460); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20220); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20524); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20284); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20588); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20348); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20652); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20412); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20716); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20476); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20780); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20540); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20844); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20604); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20908); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20972); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=19416; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19720; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=19480; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4853] = 19480;
+ dest=19784; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4929] = 19784;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14262,21 +14266,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[5183] = $0;
- HEAP32[5184] = $1;
+ HEAP32[5259] = $0;
+ HEAP32[5260] = $1;
_TraceLog(0,6728,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4851]|0;
+ $0 = HEAP32[4927]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4852]|0;
+ $2 = HEAP32[4928]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4849]|0;
+ $4 = HEAP32[4925]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4850]|0;
+ $6 = HEAP32[4926]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14287,12 +14291,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 19416;
+ $modelview$sink = 19720;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 19480;
+ $modelview$sink = 19784;
label = 3;
break;
}
@@ -14300,9 +14304,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4853] = $modelview$sink;
+ HEAP32[4929] = $modelview$sink;
}
- HEAP32[4886] = $0;
+ HEAP32[4962] = $0;
return;
}
function _rlLoadIdentity() {
@@ -14310,7 +14314,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4853]|0;
+ $1 = HEAP32[4929]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14331,7 +14335,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4853]|0;
+ $8 = HEAP32[4929]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14428,15 +14432,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(20752)>>2] = $0;
+ HEAP32[(21056)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(20760)>>2] = $1;
- HEAP32[(20756)>>2] = 0;
- HEAP32[(20764)>>2] = 0;
+ HEAP32[(21064)>>2] = $1;
+ HEAP32[(21060)>>2] = 0;
+ HEAP32[(21068)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(20760)>>2]|0;
+ $2 = HEAP32[(21064)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -14447,19 +14451,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[5185] = 0;
- HEAP32[(20748)>>2] = 0;
- HEAP32[(20744)>>2] = 0;
+ HEAP32[5261] = 0;
+ HEAP32[(21052)>>2] = 0;
+ HEAP32[(21048)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(20800)>>2] = $5;
+ HEAP32[(21104)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(20808)>>2] = $6;
- HEAP32[(20804)>>2] = 0;
- HEAP32[(20812)>>2] = 0;
+ HEAP32[(21112)>>2] = $6;
+ HEAP32[(21108)>>2] = 0;
+ HEAP32[(21116)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(20808)>>2]|0;
+ $7 = HEAP32[(21112)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -14470,24 +14474,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[5197] = 0;
- HEAP32[(20796)>>2] = 0;
- HEAP32[(20792)>>2] = 0;
+ HEAP32[5273] = 0;
+ HEAP32[(21100)>>2] = 0;
+ HEAP32[(21096)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(20848)>>2] = $10;
+ HEAP32[(21152)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(20852)>>2] = $11;
+ HEAP32[(21156)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(20856)>>2] = $12;
+ HEAP32[(21160)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(20860)>>2] = $13;
- $14 = HEAP32[(20848)>>2]|0;
+ HEAP32[(21164)>>2] = $13;
+ $14 = HEAP32[(21152)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(20852)>>2]|0;
+ $15 = HEAP32[(21156)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(20856)>>2]|0;
+ $17 = HEAP32[(21160)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -14498,7 +14502,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(20860)>>2]|0;
+ $16 = HEAP32[(21164)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -14535,140 +14539,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[5209] = 0;
- HEAP32[(20840)>>2] = 0;
- HEAP32[(20844)>>2] = 0;
+ HEAP32[5285] = 0;
+ HEAP32[(21144)>>2] = 0;
+ HEAP32[(21148)>>2] = 0;
_TraceLog(0,6775,$vararg_buffer);
- $20 = HEAP32[4887]|0;
+ $20 = HEAP32[4963]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4888]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(20768));
- $44 = HEAP32[4889]|0;
- $45 = HEAP32[(20768)>>2]|0;
+ $43 = HEAP32[4964]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(21072));
+ $44 = HEAP32[4965]|0;
+ $45 = HEAP32[(21072)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((20772)|0));
- $46 = HEAP32[(20772)>>2]|0;
+ _glGenBuffers(2,((21076)|0));
+ $46 = HEAP32[(21076)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(20752)>>2]|0;
+ $47 = HEAP32[(21056)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(19640)>>2]|0;
+ $48 = HEAP32[(19944)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(19640)>>2]|0;
+ $49 = HEAP32[(19944)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((20776)|0));
- $50 = HEAP32[(20776)>>2]|0;
+ _glGenBuffers(2,((21080)|0));
+ $50 = HEAP32[(21080)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(20760)>>2]|0;
+ $51 = HEAP32[(21064)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(19660)>>2]|0;
+ $52 = HEAP32[(19964)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(19660)>>2]|0;
+ $53 = HEAP32[(19964)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4887]|0;
+ $54 = HEAP32[4963]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(20772)>>2]|0;
- $58 = HEAP32[(20776)>>2]|0;
+ $57 = HEAP32[(21076)>>2]|0;
+ $58 = HEAP32[(21080)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,6913,$vararg_buffer3);
} else {
- $56 = HEAP32[(20768)>>2]|0;
+ $56 = HEAP32[(21072)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,6848,$vararg_buffer1);
}
- $59 = HEAP32[4887]|0;
+ $59 = HEAP32[4963]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4888]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(20816));
- $62 = HEAP32[4889]|0;
- $63 = HEAP32[(20816)>>2]|0;
+ $61 = HEAP32[4964]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(21120));
+ $62 = HEAP32[4965]|0;
+ $63 = HEAP32[(21120)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((20820)|0));
- $64 = HEAP32[(20820)>>2]|0;
+ _glGenBuffers(1,((21124)|0));
+ $64 = HEAP32[(21124)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(20800)>>2]|0;
+ $65 = HEAP32[(21104)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(19640)>>2]|0;
+ $66 = HEAP32[(19944)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(19640)>>2]|0;
+ $67 = HEAP32[(19944)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((20824)|0));
- $68 = HEAP32[(20824)>>2]|0;
+ _glGenBuffers(1,((21128)|0));
+ $68 = HEAP32[(21128)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(20808)>>2]|0;
+ $69 = HEAP32[(21112)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(19660)>>2]|0;
+ $70 = HEAP32[(19964)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(19660)>>2]|0;
+ $71 = HEAP32[(19964)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4887]|0;
+ $72 = HEAP32[4963]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(20820)>>2]|0;
- $76 = HEAP32[(20824)>>2]|0;
+ $75 = HEAP32[(21124)>>2]|0;
+ $76 = HEAP32[(21128)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,7059,$vararg_buffer10);
} else {
- $74 = HEAP32[(20816)>>2]|0;
+ $74 = HEAP32[(21120)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,6990,$vararg_buffer7);
}
- $77 = HEAP32[4887]|0;
+ $77 = HEAP32[4963]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4888]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(20864));
- $80 = HEAP32[4889]|0;
- $81 = HEAP32[(20864)>>2]|0;
+ $79 = HEAP32[4964]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(21168));
+ $80 = HEAP32[4965]|0;
+ $81 = HEAP32[(21168)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((20868)|0));
- $82 = HEAP32[(20868)>>2]|0;
+ _glGenBuffers(1,((21172)|0));
+ $82 = HEAP32[(21172)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(20848)>>2]|0;
+ $83 = HEAP32[(21152)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(19640)>>2]|0;
+ $84 = HEAP32[(19944)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(19640)>>2]|0;
+ $85 = HEAP32[(19944)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((20872)|0));
- $86 = HEAP32[(20872)>>2]|0;
+ _glGenBuffers(1,((21176)|0));
+ $86 = HEAP32[(21176)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(20852)>>2]|0;
+ $87 = HEAP32[(21156)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(19644)>>2]|0;
+ $88 = HEAP32[(19948)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(19644)>>2]|0;
+ $89 = HEAP32[(19948)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((20876)|0));
- $90 = HEAP32[(20876)>>2]|0;
+ _glGenBuffers(1,((21180)|0));
+ $90 = HEAP32[(21180)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(20856)>>2]|0;
+ $91 = HEAP32[(21160)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(19660)>>2]|0;
+ $92 = HEAP32[(19964)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(19660)>>2]|0;
+ $93 = HEAP32[(19964)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((20880)|0));
- $94 = HEAP32[(20880)>>2]|0;
+ _glGenBuffers(1,((21184)|0));
+ $94 = HEAP32[(21184)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(20860)>>2]|0;
+ $95 = HEAP32[(21164)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4887]|0;
+ $96 = HEAP32[4963]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(20868)>>2]|0;
- $100 = HEAP32[(20872)>>2]|0;
- $101 = HEAP32[(20876)>>2]|0;
- $102 = HEAP32[(20880)>>2]|0;
+ $99 = HEAP32[(21172)>>2]|0;
+ $100 = HEAP32[(21176)>>2]|0;
+ $101 = HEAP32[(21180)>>2]|0;
+ $102 = HEAP32[(21184)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -14678,16 +14682,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,7205,$vararg_buffer17);
} else {
- $98 = HEAP32[(20864)>>2]|0;
+ $98 = HEAP32[(21168)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,7140,$vararg_buffer14);
}
- $103 = HEAP32[4887]|0;
+ $103 = HEAP32[4963]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4889]|0;
+ $105 = HEAP32[4965]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -14868,9 +14872,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (22057 + ($0)|0);
+ $1 = (22361 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (22060 + ($0)|0);
+ $3 = (22364 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -14882,9 +14886,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (22057 + ($0)|0);
+ $1 = (22361 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (22060 + ($0)|0);
+ $3 = (22364 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -14905,7 +14909,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4806]|0;
+ $0 = HEAP32[4882]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,9049,$vararg_buffer);
@@ -14916,9 +14920,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[19264>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19264+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19264+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19264+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19264+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[19568>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19568+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19568+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19568+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19568+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(19292)>>2]|0;
+ $0 = HEAP32[(19596)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -14929,11 +14933,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(19576|0));
- $0 = HEAP32[4894]|0;
+ _glDeleteTextures(1,(19880|0));
+ $0 = HEAP32[4970]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,9076,$vararg_buffer);
- $1 = HEAP32[4924]|0;
+ $1 = HEAP32[5000]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -14941,17 +14945,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4895]|0;
+ $0 = HEAP32[4971]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4887]|0;
+ $0 = HEAP32[4963]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4889]|0;
+ $2 = HEAP32[4965]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -14960,39 +14964,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((20772)|0));
- _glDeleteBuffers(1,((20776)|0));
- _glDeleteBuffers(1,((20820)|0));
- _glDeleteBuffers(1,((20824)|0));
- _glDeleteBuffers(1,((20868)|0));
- _glDeleteBuffers(1,((20872)|0));
- _glDeleteBuffers(1,((20876)|0));
- _glDeleteBuffers(1,((20880)|0));
- $3 = HEAP32[4887]|0;
+ _glDeleteBuffers(1,((21076)|0));
+ _glDeleteBuffers(1,((21080)|0));
+ _glDeleteBuffers(1,((21124)|0));
+ _glDeleteBuffers(1,((21128)|0));
+ _glDeleteBuffers(1,((21172)|0));
+ _glDeleteBuffers(1,((21176)|0));
+ _glDeleteBuffers(1,((21180)|0));
+ _glDeleteBuffers(1,((21184)|0));
+ $3 = HEAP32[4963]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4890]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(20768));
- $6 = HEAP32[4890]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(20816));
- $7 = HEAP32[4890]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(20864));
+ $5 = HEAP32[4966]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(21072));
+ $6 = HEAP32[4966]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(21120));
+ $7 = HEAP32[4966]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(21168));
}
- $8 = HEAP32[(20752)>>2]|0;
+ $8 = HEAP32[(21056)>>2]|0;
_free($8);
- $9 = HEAP32[(20760)>>2]|0;
+ $9 = HEAP32[(21064)>>2]|0;
_free($9);
- $10 = HEAP32[(20800)>>2]|0;
+ $10 = HEAP32[(21104)>>2]|0;
_free($10);
- $11 = HEAP32[(20808)>>2]|0;
+ $11 = HEAP32[(21112)>>2]|0;
_free($11);
- $12 = HEAP32[(20848)>>2]|0;
+ $12 = HEAP32[(21152)>>2]|0;
_free($12);
- $13 = HEAP32[(20852)>>2]|0;
+ $13 = HEAP32[(21156)>>2]|0;
_free($13);
- $14 = HEAP32[(20856)>>2]|0;
+ $14 = HEAP32[(21160)>>2]|0;
_free($14);
- $15 = HEAP32[(20860)>>2]|0;
+ $15 = HEAP32[(21164)>>2]|0;
_free($15);
return;
}
@@ -15032,16 +15036,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2385] = $0;
- $1 = +HEAPF64[2368];
+ HEAPF64[2423] = $0;
+ $1 = +HEAPF64[2406];
$2 = $0 - $1;
- HEAPF64[2386] = $2;
- HEAPF64[2368] = $0;
+ HEAPF64[2424] = $2;
+ HEAPF64[2406] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=19320; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=19624; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(20892);
+ _rlMultMatrixf(21196);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -15050,53 +15054,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[5223] = $1;
+ HEAP32[5299] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(20896)>>2] = $3;
+ HEAP32[(21200)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(20900)>>2] = $5;
+ HEAP32[(21204)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(20904)>>2] = $7;
+ HEAP32[(21208)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(20908)>>2] = $9;
+ HEAP32[(21212)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(20912)>>2] = $11;
+ HEAP32[(21216)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(20916)>>2] = $13;
+ HEAP32[(21220)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(20920)>>2] = $15;
+ HEAP32[(21224)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(20924)>>2] = $17;
+ HEAP32[(21228)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(20928)>>2] = $19;
+ HEAP32[(21232)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(20932)>>2] = $21;
+ HEAP32[(21236)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(20936)>>2] = $23;
+ HEAP32[(21240)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(20940)>>2] = $25;
+ HEAP32[(21244)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(20944)>>2] = $27;
+ HEAP32[(21248)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(20948)>>2] = $29;
+ HEAP32[(21252)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(20952)>>2] = $31;
- return (20892|0);
+ HEAP32[(21256)>>2] = $31;
+ return (21196|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -15171,7 +15175,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4853]|0;
+ $49 = HEAP32[4929]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -15185,15 +15189,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2385] = $0;
- $1 = +HEAPF64[2368];
+ HEAPF64[2423] = $0;
+ $1 = +HEAPF64[2406];
$2 = $0 - $1;
- HEAPF64[2387] = $2;
- HEAPF64[2368] = $0;
- $3 = +HEAPF64[2386];
+ HEAPF64[2425] = $2;
+ HEAPF64[2406] = $0;
+ $3 = +HEAPF64[2424];
$4 = $2 + $3;
- HEAPF64[2388] = $4;
- $5 = +HEAPF64[2365];
+ HEAPF64[2426] = $4;
+ $5 = +HEAPF64[2403];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -15203,13 +15207,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2385] = $10;
- $11 = +HEAPF64[2368];
+ HEAPF64[2423] = $10;
+ $11 = +HEAPF64[2406];
$12 = $10 - $11;
- HEAPF64[2368] = $10;
- $13 = +HEAPF64[2388];
+ HEAPF64[2406] = $10;
+ $13 = +HEAPF64[2426];
$14 = $12 + $13;
- HEAPF64[2388] = $14;
+ HEAPF64[2426] = $14;
return;
}
function _rlglDraw() {
@@ -15222,7 +15226,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4806]|0;
+ $0 = HEAP32[4882]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -15238,20 +15242,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[741] = -1;
HEAP32[743] = -1;
- HEAP32[5239] = 0;
- $3 = HEAP32[4806]|0;
+ HEAP32[5315] = 0;
+ $3 = HEAP32[4882]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4728] = $5;
+ HEAPF32[4804] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(18916)>>2] = $7;
- _memcpy((22575|0),(22063|0),512)|0;
- ;HEAP8[22060>>0]=HEAP8[22057>>0]|0;HEAP8[22060+1>>0]=HEAP8[22057+1>>0]|0;HEAP8[22060+2>>0]=HEAP8[22057+2>>0]|0;
- $8 = HEAP32[5222]|0;
- HEAP32[4809] = $8;
- HEAP32[5222] = 0;
+ HEAPF32[(19220)>>2] = $7;
+ _memcpy((22879|0),(22367|0),512)|0;
+ ;HEAP8[22364>>0]=HEAP8[22361>>0]|0;HEAP8[22364+1>>0]=HEAP8[22361+1>>0]|0;HEAP8[22364+2>>0]=HEAP8[22361+2>>0]|0;
+ $8 = HEAP32[5298]|0;
+ HEAP32[4885] = $8;
+ HEAP32[5298] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15261,8 +15265,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (23087 + ($$05160<<5)|0);
- $scevgep67 = (23215 + ($$05160<<5)|0);
+ $scevgep = (23391 + ($$05160<<5)|0);
+ $scevgep67 = (23519 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15276,7 +15280,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((23215 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((23519 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[743] = $$04857;
@@ -15303,7 +15307,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((20960 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((21264 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -15319,7 +15323,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[5239] = $$lcssa;
+ HEAP32[5315] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15360,87 +15364,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5185]|0;
+ $0 = HEAP32[5261]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4887]|0;
+ $2 = HEAP32[4963]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4889]|0;
- $5 = HEAP32[(20768)>>2]|0;
+ $4 = HEAP32[4965]|0;
+ $5 = HEAP32[(21072)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(20772)>>2]|0;
+ $6 = HEAP32[(21076)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[5185]|0;
+ $7 = HEAP32[5261]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(20752)>>2]|0;
+ $9 = HEAP32[(21056)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(20776)>>2]|0;
+ $10 = HEAP32[(21080)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(20748)>>2]|0;
+ $11 = HEAP32[(21052)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(20760)>>2]|0;
+ $13 = HEAP32[(21064)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[5197]|0;
+ $14 = HEAP32[5273]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4887]|0;
+ $16 = HEAP32[4963]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4889]|0;
- $19 = HEAP32[(20816)>>2]|0;
+ $18 = HEAP32[4965]|0;
+ $19 = HEAP32[(21120)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(20820)>>2]|0;
+ $20 = HEAP32[(21124)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[5197]|0;
+ $21 = HEAP32[5273]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(20800)>>2]|0;
+ $23 = HEAP32[(21104)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(20824)>>2]|0;
+ $24 = HEAP32[(21128)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(20796)>>2]|0;
+ $25 = HEAP32[(21100)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(20808)>>2]|0;
+ $27 = HEAP32[(21112)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[5209]|0;
+ $28 = HEAP32[5285]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4887]|0;
+ $30 = HEAP32[4963]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4889]|0;
- $33 = HEAP32[(20864)>>2]|0;
+ $32 = HEAP32[4965]|0;
+ $33 = HEAP32[(21168)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(20868)>>2]|0;
+ $34 = HEAP32[(21172)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[5209]|0;
+ $35 = HEAP32[5285]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(20848)>>2]|0;
+ $37 = HEAP32[(21152)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(20872)>>2]|0;
+ $38 = HEAP32[(21176)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[5209]|0;
+ $39 = HEAP32[5285]|0;
$40 = $39 << 3;
- $41 = HEAP32[(20852)>>2]|0;
+ $41 = HEAP32[(21156)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(20876)>>2]|0;
+ $42 = HEAP32[(21180)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[5209]|0;
+ $43 = HEAP32[5285]|0;
$44 = $43 << 2;
- $45 = HEAP32[(20856)>>2]|0;
+ $45 = HEAP32[(21160)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4887]|0;
+ $46 = HEAP32[4963]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4889]|0;
+ $48 = HEAP32[4965]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -15458,9 +15462,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=19416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=19480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[5272]|0;
+ dest=$0; src=19720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=19784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[5348]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -15470,134 +15474,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[5185]|0;
+ $8 = HEAP32[5261]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[5197]|0;
+ $10 = HEAP32[5273]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[5209]|0;
+ $12 = HEAP32[5285]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4909]|0;
+ $14 = HEAP32[4985]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=19480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=19416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=19784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=19720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(19664)>>2]|0;
+ $15 = HEAP32[(19968)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(19668)>>2]|0;
+ $17 = HEAP32[(19972)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(19680)>>2]|0;
+ $18 = HEAP32[(19984)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[5185]|0;
+ $19 = HEAP32[5261]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4894]|0;
+ $21 = HEAP32[4970]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4887]|0;
+ $22 = HEAP32[4963]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(20772)>>2]|0;
+ $26 = HEAP32[(21076)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(19640)>>2]|0;
+ $27 = HEAP32[(19944)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(19640)>>2]|0;
+ $28 = HEAP32[(19944)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(20776)>>2]|0;
+ $29 = HEAP32[(21080)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(19660)>>2]|0;
+ $30 = HEAP32[(19964)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(19660)>>2]|0;
+ $31 = HEAP32[(19964)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4889]|0;
- $25 = HEAP32[(20768)>>2]|0;
+ $24 = HEAP32[4965]|0;
+ $25 = HEAP32[(21072)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[5185]|0;
+ $32 = HEAP32[5261]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4887]|0;
+ $33 = HEAP32[4963]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[5197]|0;
+ $35 = HEAP32[5273]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4894]|0;
+ $37 = HEAP32[4970]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4887]|0;
+ $38 = HEAP32[4963]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(20820)>>2]|0;
+ $42 = HEAP32[(21124)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(19640)>>2]|0;
+ $43 = HEAP32[(19944)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(19640)>>2]|0;
+ $44 = HEAP32[(19944)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(20824)>>2]|0;
+ $45 = HEAP32[(21128)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(19660)>>2]|0;
+ $46 = HEAP32[(19964)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(19660)>>2]|0;
+ $47 = HEAP32[(19964)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4889]|0;
- $41 = HEAP32[(20816)>>2]|0;
+ $40 = HEAP32[4965]|0;
+ $41 = HEAP32[(21120)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[5197]|0;
+ $48 = HEAP32[5273]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4887]|0;
+ $49 = HEAP32[4963]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[5209]|0;
+ $51 = HEAP32[5285]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4887]|0;
+ $53 = HEAP32[4963]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(20868)>>2]|0;
+ $57 = HEAP32[(21172)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(19640)>>2]|0;
+ $58 = HEAP32[(19944)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(19640)>>2]|0;
+ $59 = HEAP32[(19944)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(20872)>>2]|0;
+ $60 = HEAP32[(21176)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(19644)>>2]|0;
+ $61 = HEAP32[(19948)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(19644)>>2]|0;
+ $62 = HEAP32[(19948)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(20876)>>2]|0;
+ $63 = HEAP32[(21180)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(19660)>>2]|0;
+ $64 = HEAP32[(19964)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(19660)>>2]|0;
+ $65 = HEAP32[(19964)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(20880)>>2]|0;
+ $66 = HEAP32[(21184)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4889]|0;
- $56 = HEAP32[(20864)>>2]|0;
+ $55 = HEAP32[4965]|0;
+ $56 = HEAP32[(21168)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4925]|0;
+ $67 = HEAP32[5001]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4924]|0;
+ $71 = HEAP32[5000]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -15608,14 +15612,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4924]|0;
+ $80 = HEAP32[5000]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4925]|0;
+ $87 = HEAP32[5001]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -15624,7 +15628,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4887]|0;
+ $69 = HEAP32[4963]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -15632,10 +15636,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4887]|0;
+ $89 = HEAP32[4963]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4889]|0;
+ $91 = HEAP32[4965]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -15647,22 +15651,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4925] = 1;
- $5 = HEAP32[4894]|0;
- $6 = HEAP32[4924]|0;
+ HEAP32[5001] = 1;
+ $5 = HEAP32[4970]|0;
+ $6 = HEAP32[5000]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[5185] = 0;
- HEAP32[(20748)>>2] = 0;
- HEAP32[5197] = 0;
- HEAP32[(20796)>>2] = 0;
- HEAP32[5209] = 0;
- HEAP32[(20840)>>2] = 0;
- HEAP32[(20844)>>2] = 0;
+ HEAP32[5261] = 0;
+ HEAP32[(21052)>>2] = 0;
+ HEAP32[5273] = 0;
+ HEAP32[(21100)>>2] = 0;
+ HEAP32[5285] = 0;
+ HEAP32[(21144)>>2] = 0;
+ HEAP32[(21148)>>2] = 0;
HEAPF32[744] = -1.0;
- dest=19416; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19480; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19720; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19784; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -15677,17 +15681,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[5183]|0;
+ $5 = HEAP32[5259]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[5184]|0;
+ $9 = HEAP32[5260]|0;
_rlViewport($7,0,$8,$9);
- $10 = (21320 + ($0<<6)|0);
+ $10 = (21624 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (21192 + ($0<<6)|0);
+ $11 = (21496 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -15699,14 +15703,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=19480; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19784; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=19416; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19720; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _rlPushMatrix() {
@@ -15714,43 +15718,43 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[5362]|0;
+ $0 = HEAP32[5438]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,9191,$vararg_buffer);
}
- $2 = HEAP32[5362]|0;
- $3 = (19708 + ($2<<6)|0);
- $4 = HEAP32[4853]|0;
+ $2 = HEAP32[5438]|0;
+ $3 = (20012 + ($2<<6)|0);
+ $4 = HEAP32[4929]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[5362]|0;
+ $5 = HEAP32[5438]|0;
$6 = (($5) + 1)|0;
- HEAP32[5362] = $6;
- $7 = HEAP32[4886]|0;
+ HEAP32[5438] = $6;
+ $7 = HEAP32[4962]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[5363] = 1;
+ HEAP32[5439] = 1;
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5362]|0;
+ $0 = HEAP32[5438]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[5362]|0;
+ $2 = HEAP32[5438]|0;
$3 = (($2) + -1)|0;
- $4 = (19708 + ($3<<6)|0);
- $5 = HEAP32[4853]|0;
+ $4 = (20012 + ($3<<6)|0);
+ $5 = HEAP32[4929]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[5362] = $6;
+ HEAP32[5438] = $6;
return;
}
function _IsFileExtension($0,$1) {
@@ -15783,7 +15787,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4853]|0;
+ $5 = HEAP32[4929]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -15816,7 +15820,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4853]|0;
+ $11 = HEAP32[4929]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -15827,7 +15831,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4926] = $0;
+ HEAP32[5002] = $0;
return;
}
function _rlEnd() {
@@ -15843,21 +15847,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[5363]|0;
+ $0 = HEAP32[5439]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[5364]|0;
+ $2 = HEAP32[5440]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4923]|0;
+ $6 = HEAP32[4999]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4853]|0;
+ $8 = HEAP32[4929]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[5364]|0;
+ $5 = HEAP32[5440]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -15865,12 +15869,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[5363] = 0;
+ HEAP32[5439] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4923]|0;
+ $11 = HEAP32[4999]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -15879,7 +15883,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[5364]|0;
+ $19 = HEAP32[5440]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -15889,15 +15893,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[5363] = 0;
+ HEAP32[5439] = 0;
}
- HEAP32[5364] = 0;
+ HEAP32[5440] = 0;
}
- $21 = HEAP32[4926]|0;
+ $21 = HEAP32[5002]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[5185]|0;
- $23 = HEAP32[(20748)>>2]|0;
+ $22 = HEAP32[5261]|0;
+ $23 = HEAP32[(21052)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[744];
@@ -15916,16 +15920,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(20760)>>2]|0;
- $28 = HEAP32[(20748)>>2]|0;
+ $27 = HEAP32[(21064)>>2]|0;
+ $28 = HEAP32[(21052)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(20760)>>2]|0;
- $35 = HEAP32[(20748)>>2]|0;
+ $34 = HEAP32[(21064)>>2]|0;
+ $35 = HEAP32[(21052)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -15933,8 +15937,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(20760)>>2]|0;
- $43 = HEAP32[(20748)>>2]|0;
+ $42 = HEAP32[(21064)>>2]|0;
+ $43 = HEAP32[(21052)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -15942,8 +15946,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(20760)>>2]|0;
- $51 = HEAP32[(20748)>>2]|0;
+ $50 = HEAP32[(21064)>>2]|0;
+ $51 = HEAP32[(21052)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -15951,9 +15955,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(20748)>>2]|0;
+ $58 = HEAP32[(21052)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(20748)>>2] = $59;
+ HEAP32[(21052)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -15969,8 +15973,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[5197]|0;
- $62 = HEAP32[(20796)>>2]|0;
+ $61 = HEAP32[5273]|0;
+ $62 = HEAP32[(21100)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[744];
@@ -15989,16 +15993,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(20808)>>2]|0;
- $67 = HEAP32[(20796)>>2]|0;
+ $66 = HEAP32[(21112)>>2]|0;
+ $67 = HEAP32[(21100)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(20808)>>2]|0;
- $74 = HEAP32[(20796)>>2]|0;
+ $73 = HEAP32[(21112)>>2]|0;
+ $74 = HEAP32[(21100)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -16006,8 +16010,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(20808)>>2]|0;
- $82 = HEAP32[(20796)>>2]|0;
+ $81 = HEAP32[(21112)>>2]|0;
+ $82 = HEAP32[(21100)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -16015,8 +16019,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(20808)>>2]|0;
- $90 = HEAP32[(20796)>>2]|0;
+ $89 = HEAP32[(21112)>>2]|0;
+ $90 = HEAP32[(21100)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -16024,9 +16028,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(20796)>>2]|0;
+ $97 = HEAP32[(21100)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(20796)>>2] = $98;
+ HEAP32[(21100)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -16042,8 +16046,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[5209]|0;
- $101 = HEAP32[(20844)>>2]|0;
+ $100 = HEAP32[5285]|0;
+ $101 = HEAP32[(21148)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -16051,16 +16055,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(20856)>>2]|0;
- $106 = HEAP32[(20844)>>2]|0;
+ $105 = HEAP32[(21160)>>2]|0;
+ $106 = HEAP32[(21148)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(20856)>>2]|0;
- $113 = HEAP32[(20844)>>2]|0;
+ $112 = HEAP32[(21160)>>2]|0;
+ $113 = HEAP32[(21148)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -16068,8 +16072,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(20856)>>2]|0;
- $121 = HEAP32[(20844)>>2]|0;
+ $120 = HEAP32[(21160)>>2]|0;
+ $121 = HEAP32[(21148)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -16077,8 +16081,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(20856)>>2]|0;
- $129 = HEAP32[(20844)>>2]|0;
+ $128 = HEAP32[(21160)>>2]|0;
+ $129 = HEAP32[(21148)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -16086,9 +16090,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(20844)>>2]|0;
+ $136 = HEAP32[(21148)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(20844)>>2] = $137;
+ HEAP32[(21148)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -16099,8 +16103,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[5209]|0;
- $140 = HEAP32[(20840)>>2]|0;
+ $139 = HEAP32[5285]|0;
+ $140 = HEAP32[(21144)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[744];
@@ -16108,8 +16112,8 @@ function _rlEnd() {
HEAPF32[744] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(20852)>>2]|0;
- $$promoted = HEAP32[(20840)>>2]|0;
+ $142 = HEAP32[(21156)>>2]|0;
+ $$promoted = HEAP32[(21144)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -16117,7 +16121,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(20840)>>2] = $147;
+ HEAP32[(21144)>>2] = $147;
$148 = +HEAPF32[744];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[744] = $149;
@@ -16144,11 +16148,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[5363]|0;
+ $3 = HEAP32[5439]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4923]|0;
- $6 = HEAP32[5364]|0;
+ $5 = HEAP32[4999]|0;
+ $6 = HEAP32[5440]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -16156,16 +16160,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[5364] = $10;
+ HEAP32[5440] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4926]|0;
+ $11 = HEAP32[5002]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[5185]|0;
+ $12 = HEAP32[5261]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(20752)>>2]|0;
+ $14 = HEAP32[(21056)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -16176,7 +16180,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[5185] = $21;
+ HEAP32[5261] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,9229,$vararg_buffer);
@@ -16185,10 +16189,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[5197]|0;
+ $22 = HEAP32[5273]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(20800)>>2]|0;
+ $24 = HEAP32[(21104)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -16199,7 +16203,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[5197] = $31;
+ HEAP32[5273] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,9254,$vararg_buffer1);
@@ -16208,10 +16212,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[5209]|0;
+ $32 = HEAP32[5285]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(20848)>>2]|0;
+ $34 = HEAP32[(21152)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -16222,9 +16226,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[5209] = $41;
- $42 = HEAP32[4924]|0;
- $43 = HEAP32[4925]|0;
+ HEAP32[5285] = $41;
+ $42 = HEAP32[5000]|0;
+ $43 = HEAP32[5001]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -16256,13 +16260,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4926]|0;
+ $2 = HEAP32[5002]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(20852)>>2]|0;
- $5 = HEAP32[(20840)>>2]|0;
+ $4 = HEAP32[(21156)>>2]|0;
+ $5 = HEAP32[(21144)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -16270,7 +16274,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(20840)>>2] = $10;
+ HEAP32[(21144)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -16289,18 +16293,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4926]|0;
+ $4 = HEAP32[5002]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (20748);$$sink38 = (20760);
+ $$sink37 = (21052);$$sink38 = (21064);
break;
}
case 4: {
- $$sink37 = (20796);$$sink38 = (20808);
+ $$sink37 = (21100);$$sink38 = (21112);
break;
}
case 7: {
- $$sink37 = (20844);$$sink38 = (20856);
+ $$sink37 = (21148);$$sink38 = (21160);
break;
}
default: {
@@ -16339,8 +16343,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4924]|0;
- $2 = HEAP32[4925]|0;
+ $1 = HEAP32[5000]|0;
+ $2 = HEAP32[5001]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16353,9 +16357,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4925] = $10;
+ HEAP32[5001] = $10;
}
- $11 = HEAP32[4925]|0;
+ $11 = HEAP32[5001]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16366,7 +16370,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5209]|0;
+ $0 = HEAP32[5285]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16389,7 +16393,7 @@ function _rlTextureParameters($0,$1,$2) {
switch ($1|0) {
case 10243: case 10242: {
$3 = ($2|0)!=(34626);
- $4 = HEAP32[4893]|0;
+ $4 = HEAP32[4969]|0;
$5 = ($4|0)!=(0);
$or$cond = $3 | $5;
if ($or$cond) {
@@ -16407,7 +16411,7 @@ function _rlTextureParameters($0,$1,$2) {
}
case 12288: {
$6 = (+($2|0));
- $7 = +HEAPF32[4892];
+ $7 = +HEAPF32[4968];
$8 = !($6 <= $7);
if (!($8)) {
_glTexParameterf(3553,34046,(+$6));
@@ -16435,40 +16439,11 @@ function _rlTextureParameters($0,$1,$2) {
_glBindTexture(3553,0);
STACKTOP = sp;return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(9443);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,12080)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[5365] = $0;
+ HEAP32[5441] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -16532,7 +16507,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((9455|0),(9481|0),1125,(9504|0));
+ ___assert_fail((9443|0),(9469|0),1041,(9492|0));
// unreachable;
}
}
@@ -16550,7 +16525,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[5366]|0;
+ $15 = HEAP32[5442]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -16643,7 +16618,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9545);
+ _stbi__err(9533);
$$0 = 0;
return ($$0|0);
} else {
@@ -16665,7 +16640,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(9536);
+ _stbi__err(9524);
$$0 = 0;
return ($$0|0);
}
@@ -16735,7 +16710,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9564);
+ _stbi__err(9552);
$$045 = 0;
return ($$045|0);
}
@@ -17296,7 +17271,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (9878 + ($120)|0);
+ $121 = (9866 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -17338,97 +17313,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(9652);
+ _stbi__err(9640);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(9666);
+ _stbi__err(9654);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(9679);
+ _stbi__err(9667);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(9679);
+ _stbi__err(9667);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(9689);
+ _stbi__err(9677);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(9709);
+ _stbi__err(9697);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(9709);
+ _stbi__err(9697);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(9709);
+ _stbi__err(9697);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(9719);
+ _stbi__err(9707);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(9735);
+ _stbi__err(9723);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(9753);
+ _stbi__err(9741);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(9774);
+ _stbi__err(9762);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(9679);
+ _stbi__err(9667);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(9679);
+ _stbi__err(9667);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(9788);
+ _stbi__err(9776);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(9803);
+ _stbi__err(9791);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(9803);
+ _stbi__err(9791);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(9788);
+ _stbi__err(9776);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(9816);
+ _stbi__err(9804);
$$6$ph = 0;
break;
}
@@ -17439,32 +17414,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(9832);
+ _stbi__err(9820);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(9849);
+ _stbi__err(9837);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(9862);
+ _stbi__err(9850);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(9849);
+ _stbi__err(9837);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(9788);
+ _stbi__err(9776);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(9887);
+ _stbi__err(9875);
$$6$ph = 0;
break;
}
@@ -17476,12 +17451,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(9536);
+ _stbi__err(9524);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(9895);
+ _stbi__err(9883);
$$6$ph = 0;
break;
}
@@ -17494,7 +17469,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(9905);
+ _stbi__err(9893);
$$4 = 0;
break;
}
@@ -17559,7 +17534,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[5367]|0;
+ $193 = HEAP32[5443]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -17592,7 +17567,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(9788);
+ _stbi__err(9776);
$$4 = 0;
}
} while(0);
@@ -17600,24 +17575,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(9788);
+ _stbi__err(9776);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[9913] = $206;
+ HEAP8[9901] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(9914)>>0] = $209;
+ HEAP8[(9902)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(9915)>>0] = $211;
+ HEAP8[(9903)>>0] = $211;
$212 = $207&255;
- HEAP8[(9916)>>0] = $212;
- _stbi__err(9913);
+ HEAP8[(9904)>>0] = $212;
+ _stbi__err(9901);
$$6$ph = 0;
break;
}
@@ -17651,14 +17626,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9577|0),(9481|0),1561,(9631|0));
+ ___assert_fail((9565|0),(9469|0),1477,(9619|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(9536);
+ _stbi__err(9524);
$$0163 = 0;
return ($$0163|0);
}
@@ -18021,7 +17996,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((12717|0),(9481|0),1590,(9631|0));
+ ___assert_fail((13025|0),(9469|0),1506,(9619|0));
// unreachable;
}
} while(0);
@@ -18055,7 +18030,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9577|0),(9481|0),1610,(9608|0));
+ ___assert_fail((9565|0),(9469|0),1526,(9596|0));
// unreachable;
}
$7 = $2 << 1;
@@ -18065,7 +18040,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(9536);
+ _stbi__err(9524);
$$0163 = 0;
return ($$0163|0);
}
@@ -18428,7 +18403,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((12717|0),(9481|0),1639,(9608|0));
+ ___assert_fail((13025|0),(9469|0),1555,(9596|0));
// unreachable;
}
} while(0);
@@ -18576,7 +18551,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10570);
+ _stbi__err(10878);
$$05 = 0;
return ($$05|0);
}
@@ -19013,7 +18988,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9972|0),(9481|0),4568,(10024|0));
+ ___assert_fail((9960|0),(9469|0),4569,(10012|0));
// unreachable;
}
}
@@ -19100,7 +19075,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9972|0),(9481|0),4543,(9997|0));
+ ___assert_fail((9960|0),(9469|0),4544,(9985|0));
// unreachable;
}
}
@@ -19147,7 +19122,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[5368]|0;
+ $16 = HEAP32[5444]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -19222,7 +19197,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((9938|0),(9481|0),4649,(9956|0));
+ ___assert_fail((9926|0),(9469|0),4650,(9944|0));
// unreachable;
}
}
@@ -19245,7 +19220,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(9536);
+ _stbi__err(9524);
$$0 = 0;
return ($$0|0);
}
@@ -19422,7 +19397,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((10053|0),(9481|0),4294,(10094|0));
+ ___assert_fail((10041|0),(9469|0),4294,(10082|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -19430,7 +19405,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(9536);
+ _stbi__err(9524);
$$2 = 0;
return ($$2|0);
}
@@ -19449,7 +19424,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(10121);
+ _stbi__err(10109);
$$2 = 0;
return ($$2|0);
}
@@ -19462,7 +19437,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(10121);
+ _stbi__err(10109);
$$2 = 0;
return ($$2|0);
}
@@ -19470,12 +19445,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -19498,33 +19473,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (10160 + ($56)|0);
+ $60 = (10148 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -19534,24 +19509,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -19561,10 +19536,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -19575,10 +19550,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -19589,14 +19564,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -19626,7 +19601,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -19641,12 +19616,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -20223,15 +20198,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((10139|0),(9481|0),4315,(10094|0));
+ ___assert_fail((10127|0),(9469|0),4315,(10082|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((10165|0),(9481|0),4376,(10094|0));
+ ___assert_fail((10153|0),(9469|0),4377,(10082|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(10182);
+ _stbi__err(10170);
$$2 = 0;
return ($$2|0);
}
@@ -20281,7 +20256,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (9878 + ($6)|0);
+ $336 = (9866 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -20722,7 +20697,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((10197|0),(9481|0),4465,(10094|0));
+ ___assert_fail((10185|0),(9469|0),4466,(10082|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -20782,8 +20757,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -20798,15 +20773,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -20815,65 +20790,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(23374)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,10196,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,23375,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,10484,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,23343,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -20892,14 +20862,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(10523);
+ _stbi__err(10831);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10539);
+ _stbi__err(10847);
$$0 = 0;
return ($$0|0);
}
@@ -20908,7 +20878,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10554);
+ _stbi__err(10862);
$$0 = 0;
return ($$0|0);
}
@@ -20991,7 +20961,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((10445|0),(9481|0),4048,(10462|0));
+ ___assert_fail((10753|0),(9469|0),4033,(10770|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -21028,7 +20998,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(10493);
+ _stbi__err(10801);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -21038,7 +21008,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(10506);
+ _stbi__err(10814);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -21068,21 +21038,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((23375|0),8,144)|0;
- dest=(23519); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(23631); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (23655);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=23343; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -21216,7 +21171,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(10383);
+ _stbi__err(10691);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21305,7 +21260,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(10435);
+ _stbi__err(10743);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21334,7 +21289,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (11220 + ($$06579)|0);
+ $14 = (11528 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -21425,21 +21380,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(10383);
+ _stbi__err(10691);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(10383);
+ _stbi__err(10691);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((10399|0),(9481|0),4021,(10407|0));
+ ___assert_fail((10707|0),(9469|0),4006,(10715|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(10383);
+ _stbi__err(10691);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21449,7 +21404,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(10383);
+ _stbi__err(10691);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21613,7 +21568,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(10208);
+ _stbi__err(10516);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21623,12 +21578,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(10208);
+ _stbi__err(10516);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(10225);
+ _stbi__err(10533);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21685,7 +21640,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(10234);
+ _stbi__err(10542);
$$0 = 0;
return ($$0|0);
}
@@ -21711,7 +21666,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(9536);
+ _stbi__err(9524);
$$0 = 0;
return ($$0|0);
} else {
@@ -21756,7 +21711,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((10330|0),(9481|0),3863,(10367|0));
+ ___assert_fail((10638|0),(9469|0),3848,(10675|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -21804,7 +21759,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((10254|0),(9481|0),3891,(10270|0));
+ ___assert_fail((10562|0),(9469|0),3876,(10578|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -21832,7 +21787,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((10301|0),(9481|0),3781,(10312|0));
+ ___assert_fail((10609|0),(9469|0),3766,(10620|0));
// unreachable;
}
return (0)|0;
@@ -21978,10 +21933,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -21992,27 +21947,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,11407)|0);
+ $6 = (_IsFileExtension($1,11715)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,10629)|0);
+ $19 = (_IsFileExtension($1,10937)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,10634,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,10942,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,12388)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -22040,7 +21996,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -22057,18 +22013,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10582,$vararg_buffer);
+ _TraceLog(2,10890,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -22077,34 +22033,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,10670,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,10978,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,10709,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,11017,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -22123,11 +22086,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,12080)|0);
+ $4 = (_fopen($0,12388)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,10768,$vararg_buffer);
+ _TraceLog(2,11076,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -22226,7 +22189,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,10865,$vararg_buffer4);
+ _TraceLog(0,11173,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -22261,14 +22224,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,10911,$vararg_buffer8);
+ _TraceLog(2,11219,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,10819,$vararg_buffer1);
+ _TraceLog(2,11127,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -22358,7 +22321,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,10740,$vararg_buffer);
+ _TraceLog(2,11048,$vararg_buffer);
$$0 = $6;
}
}
@@ -22403,27 +22366,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,10961,$vararg_buffer);
+ _TraceLog(2,11269,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,11000,$vararg_buffer1);
+ _TraceLog(2,11308,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,11026,$vararg_buffer3);
+ _TraceLog(2,11334,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,11089,$vararg_buffer5);
+ _TraceLog(2,11397,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,11124,$vararg_buffer7);
+ _TraceLog(2,11432,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,11159,$vararg_buffer10);
+ _TraceLog(0,11467,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -23606,7 +23569,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (11216 + ($$361133)|0);
+ $199 = (11524 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -24036,7 +23999,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (11216 + ($$331130)|0);
+ $186 = (11524 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -24074,7 +24037,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (11216 + ($$371134)|0);
+ $203 = (11524 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -24113,7 +24076,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (11220 + ($$421139)|0);
+ $235 = (11528 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -24520,7 +24483,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (11239 + ($495)|0);
+ $496 = (11547 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -24557,7 +24520,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (11243 + ($515)|0);
+ $516 = (11551 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -25483,7 +25446,7 @@ function _ImageAlphaMask($0,$1) {
$14 = HEAP32[$13>>2]|0;
$15 = ($14|0)>(7);
if ($15) {
- _TraceLog(2,11285,$vararg_buffer1);
+ _TraceLog(2,11593,$vararg_buffer1);
STACKTOP = sp;return;
}
;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy3+16>>2]=HEAP32[$1+16>>2]|0;
@@ -25574,14 +25537,14 @@ function _ImageAlphaMask($0,$1) {
STACKTOP = sp;return;
}
}
- _TraceLog(2,11247,$vararg_buffer);
+ _TraceLog(2,11555,$vararg_buffer);
STACKTOP = sp;return;
}
function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[19264>>2]|0;HEAP32[$0+4>>2]=HEAP32[19264+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19264+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19264+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19264+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19264+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19264+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19264+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[19568>>2]|0;HEAP32[$0+4>>2]=HEAP32[19568+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19568+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19568+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19568+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19568+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19568+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19568+28>>2]|0;
return;
}
function _MeasureTextEx($0,$1,$2,$3,$4) {
@@ -25775,7 +25738,7 @@ function _SetTextureFilter($0,$1) {
STACKTOP = sp;return;
} else {
HEAP32[$vararg_buffer>>2] = $17;
- _TraceLog(2,11342,$vararg_buffer);
+ _TraceLog(2,11650,$vararg_buffer);
$19 = HEAP32[$0>>2]|0;
_rlTextureParameters($19,10241,9729);
_rlTextureParameters($19,10240,9729);
@@ -25960,18 +25923,18 @@ function _LoadSpriteFont($0,$1) {
$8 = sp + 64|0;
$9 = sp + 8|0;
;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
- $10 = (_IsFileExtension($1,11407)|0);
+ $10 = (_IsFileExtension($1,11715)|0);
$11 = ($10|0)==(0);
do {
if ($11) {
- $35 = (_IsFileExtension($1,11413)|0);
+ $35 = (_IsFileExtension($1,11721)|0);
$36 = ($35|0)==(0);
if (!($36)) {
_LoadSpriteFontTTF($4,$1,32,0,0);
;HEAP32[$2>>2]=HEAP32[$4>>2]|0;HEAP32[$2+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$4+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$4+28>>2]|0;
break;
}
- $37 = (_IsFileExtension($1,11418)|0);
+ $37 = (_IsFileExtension($1,11726)|0);
$38 = ($37|0)==(0);
if (!($38)) {
_LoadBMFont($5,$1);
@@ -26039,7 +26002,7 @@ function _LoadSpriteFont($0,$1) {
$45 = ($44|0)==(0);
if ($45) {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,11423,$vararg_buffer);
+ _TraceLog(2,11731,$vararg_buffer);
_GetDefaultFont($9);
;HEAP32[$2>>2]=HEAP32[$9>>2]|0;HEAP32[$2+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$9+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$9+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$9+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$9+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$9+28>>2]|0;
;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0;
@@ -26067,7 +26030,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) {
$6 = sp + 40|0;
$7 = sp + 8|0;
;HEAP32[$$sroa$8>>2]=0|0;HEAP32[$$sroa$8+4>>2]=0|0;HEAP32[$$sroa$8+8>>2]=0|0;HEAP32[$$sroa$8+12>>2]=0|0;HEAP32[$$sroa$8+16>>2]=0|0;HEAP32[$$sroa$8+20>>2]=0|0;HEAP32[$$sroa$8+24>>2]=0|0;
- $8 = (_IsFileExtension($1,11413)|0);
+ $8 = (_IsFileExtension($1,11721)|0);
$9 = ($8|0)==(0);
if (!($9)) {
$10 = ($4|0)==(0|0);
@@ -26110,7 +26073,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) {
}
}
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,11967,$vararg_buffer);
+ _TraceLog(2,12275,$vararg_buffer);
_GetDefaultFont($7);
$$sroa$0$0$copyload17 = HEAP32[$7>>2]|0;
$$sroa$8$0$$sroa_idx26 = ((($7)) + 4|0);
@@ -26159,17 +26122,17 @@ function _LoadBMFont($0,$1) {
;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
HEAP32[$4>>2] = 0;
HEAP32[$8>>2] = 0;
- $15 = (_fopen($1,11565)|0);
+ $15 = (_fopen($1,11873)|0);
$16 = ($15|0)==(0|0);
if ($16) {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,11568,$vararg_buffer);
+ _TraceLog(2,11876,$vararg_buffer);
;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0;
STACKTOP = sp;return;
}
(_fgets($3,256,$15)|0);
(_fgets($3,256,$15)|0);
- $17 = (_strstr($3,11602)|0);
+ $17 = (_strstr($3,11910)|0);
HEAP32[$vararg_buffer1>>2] = $4;
$vararg_ptr4 = ((($vararg_buffer1)) + 4|0);
HEAP32[$vararg_ptr4>>2] = $9;
@@ -26177,12 +26140,12 @@ function _LoadBMFont($0,$1) {
HEAP32[$vararg_ptr5>>2] = $5;
$vararg_ptr6 = ((($vararg_buffer1)) + 12|0);
HEAP32[$vararg_ptr6>>2] = $6;
- (_sscanf($17,11613,$vararg_buffer1)|0);
+ (_sscanf($17,11921,$vararg_buffer1)|0);
$18 = HEAP32[$4>>2]|0;
HEAP32[$vararg_buffer7>>2] = $1;
$vararg_ptr10 = ((($vararg_buffer7)) + 4|0);
HEAP32[$vararg_ptr10>>2] = $18;
- _TraceLog(3,11655,$vararg_buffer7);
+ _TraceLog(3,11963,$vararg_buffer7);
$19 = HEAP32[$5>>2]|0;
$20 = HEAP32[$6>>2]|0;
HEAP32[$vararg_buffer11>>2] = $1;
@@ -26190,24 +26153,24 @@ function _LoadBMFont($0,$1) {
HEAP32[$vararg_ptr14>>2] = $19;
$vararg_ptr15 = ((($vararg_buffer11)) + 8|0);
HEAP32[$vararg_ptr15>>2] = $20;
- _TraceLog(3,11674,$vararg_buffer11);
+ _TraceLog(3,11982,$vararg_buffer11);
(_fgets($3,256,$15)|0);
- $21 = (_strstr($3,11705)|0);
+ $21 = (_strstr($3,12013)|0);
HEAP32[$vararg_buffer16>>2] = $7;
- (_sscanf($21,11710,$vararg_buffer16)|0);
+ (_sscanf($21,12018,$vararg_buffer16)|0);
HEAP32[$vararg_buffer19>>2] = $1;
$vararg_ptr22 = ((($vararg_buffer19)) + 4|0);
HEAP32[$vararg_ptr22>>2] = $7;
- _TraceLog(3,11726,$vararg_buffer19);
+ _TraceLog(3,12034,$vararg_buffer19);
(_fgets($3,256,$15)|0);
- $22 = (_strstr($3,11757)|0);
+ $22 = (_strstr($3,12065)|0);
HEAP32[$vararg_buffer23>>2] = $8;
- (_sscanf($22,11763,$vararg_buffer23)|0);
+ (_sscanf($22,12071,$vararg_buffer23)|0);
$23 = HEAP32[$8>>2]|0;
HEAP32[$vararg_buffer26>>2] = $1;
$vararg_ptr29 = ((($vararg_buffer26)) + 4|0);
HEAP32[$vararg_ptr29>>2] = $23;
- _TraceLog(3,11772,$vararg_buffer26);
+ _TraceLog(3,12080,$vararg_buffer26);
$24 = (_strrchr($1,47)|0);
$25 = (_strlen($1)|0);
$26 = (_strlen($24)|0);
@@ -26227,7 +26190,7 @@ function _LoadBMFont($0,$1) {
HEAP32[$$byval_copy52>>2] = $1;
$vararg_ptr33 = ((($$byval_copy52)) + 4|0);
HEAP32[$vararg_ptr33>>2] = $31;
- _TraceLog(3,11796,$$byval_copy52);
+ _TraceLog(3,12104,$$byval_copy52);
_LoadImage($vararg_buffer26,$31);
$37 = ((($vararg_buffer26)) + 16|0);
$38 = HEAP32[$37>>2]|0;
@@ -26305,7 +26268,7 @@ function _LoadBMFont($0,$1) {
HEAP32[$vararg_ptr42>>2] = $12;
$vararg_ptr43 = ((($vararg_buffer34)) + 28|0);
HEAP32[$vararg_ptr43>>2] = $13;
- (_sscanf($3,11831,$vararg_buffer34)|0);
+ (_sscanf($3,12139,$vararg_buffer34)|0);
$64 = HEAP32[$vararg_buffer23>>2]|0;
$65 = HEAP32[$59>>2]|0;
$66 = (($65) + ($$05355<<5)|0);
@@ -26355,7 +26318,7 @@ function _LoadBMFont($0,$1) {
;HEAP32[$2>>2]=HEAP32[$14>>2]|0;HEAP32[$2+4>>2]=HEAP32[$14+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$14+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$14+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$14+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$14+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$14+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$14+28>>2]|0;
} else {
HEAP32[$vararg_buffer44>>2] = $1;
- _TraceLog(0,11905,$vararg_buffer44);
+ _TraceLog(0,12213,$vararg_buffer44);
}
;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0;
STACKTOP = sp;return;
@@ -26652,7 +26615,7 @@ function _LoadImageFont($0,$1,$2) {
} else {
$$0201$lcssa = 0;
}
- _TraceLog(3,11479,$vararg_buffer);
+ _TraceLog(3,11787,$vararg_buffer);
$145 = HEAP32[$7>>2]|0;
$146 = HEAP32[$63>>2]|0;
$147 = Math_imul($146, $145)|0;
@@ -26715,7 +26678,7 @@ function _LoadImageFont($0,$1,$2) {
} else {
$175 = ((($156)) + 16|0);
$176 = HEAP32[$175>>2]|0;
- _TraceLog(0,11523,$vararg_buffer1);
+ _TraceLog(0,11831,$vararg_buffer1);
;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0;
$$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0);
HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176;
@@ -26749,7 +26712,7 @@ function _LoadImageFont($0,$1,$2) {
}
$175 = ((($156)) + 16|0);
$176 = HEAP32[$175>>2]|0;
- _TraceLog(0,11523,$vararg_buffer1);
+ _TraceLog(0,11831,$vararg_buffer1);
;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0;
$$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0);
HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176;
@@ -26779,7 +26742,7 @@ function _UnloadSpriteFont($0) {
$5 = ((($0)) + 28|0);
$6 = HEAP32[$5>>2]|0;
_free($6);
- _TraceLog(3,11941,$vararg_buffer);
+ _TraceLog(3,12249,$vararg_buffer);
STACKTOP = sp;return;
}
function _LoadTTF($0,$1,$2,$3,$4) {
@@ -26818,18 +26781,18 @@ function _LoadTTF($0,$1,$2,$3,$4) {
HEAP32[$$byval_copy9>>2] = $18;
$vararg_ptr1 = ((($$byval_copy9)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $18;
- _TraceLog(0,12026,$$byval_copy9);
+ _TraceLog(0,12334,$$byval_copy9);
$19 = (_malloc(16777216)|0);
$20 = Math_imul($18, $18)|0;
$21 = (_malloc($20)|0);
$22 = ($3*20)|0;
$23 = (_malloc($22)|0);
;HEAP32[$$sroa$0>>2]=0|0;HEAP32[$$sroa$0+4>>2]=0|0;HEAP32[$$sroa$0+8>>2]=0|0;HEAP32[$$sroa$0+12>>2]=0|0;HEAP32[$$sroa$0+16>>2]=0|0;
- $24 = (_fopen($1,12080)|0);
+ $24 = (_fopen($1,12388)|0);
$25 = ($24|0)==(0|0);
if ($25) {
HEAP32[$vararg_buffer2>>2] = $1;
- _TraceLog(2,12083,$vararg_buffer2);
+ _TraceLog(2,12391,$vararg_buffer2);
;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0;
$$sroa$6$0$$sroa_idx49 = ((($0)) + 20|0);
HEAP32[$$sroa$6$0$$sroa_idx49>>2] = 0;
@@ -26843,13 +26806,13 @@ function _LoadTTF($0,$1,$2,$3,$4) {
$26 = HEAP32[$4>>2]|0;
$27 = ($26|0)==(32);
if (!($27)) {
- _TraceLog(2,12117,$vararg_buffer5);
+ _TraceLog(2,12425,$vararg_buffer5);
}
$28 = HEAP32[$4>>2]|0;
$29 = (_stbtt_BakeFontBitmap($19,$7,$21,$18,$18,$28,$3,$23)|0);
$30 = ($29|0)<(0);
if ($30) {
- _TraceLog(2,12184,$vararg_buffer7);
+ _TraceLog(2,12492,$vararg_buffer7);
}
_free($19);
$31 = $20 << 1;
@@ -27087,7 +27050,7 @@ function _stbtt_BakeFontBitmap_internal($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 8) {
- ___assert_fail((12247|0),(12257|0),3273,(12283|0));
+ ___assert_fail((12555|0),(12565|0),3274,(12591|0));
// unreachable;
}
else if ((label|0) == 11) {
@@ -27190,7 +27153,7 @@ function _stbtt_FindGlyphIndex($0,$1) {
break;
}
case 2: {
- ___assert_fail((12717|0),(12257|0),1346,(13059|0));
+ ___assert_fail((13025|0),(12565|0),1347,(13367|0));
// unreachable;
break;
}
@@ -27256,7 +27219,7 @@ function _stbtt_FindGlyphIndex($0,$1) {
$70 = $69&65535;
$71 = ($70|0)<($1|0);
if ($71) {
- ___assert_fail((13080|0),(12257|0),1382,(13059|0));
+ ___assert_fail((13388|0),(12565|0),1383,(13367|0));
// unreachable;
}
$72 = ((($6)) + 14|0);
@@ -27317,7 +27280,7 @@ function _stbtt_FindGlyphIndex($0,$1) {
$108 = $7 & -2;
$switch = ($108<<16>>16)==(12);
if (!($switch)) {
- ___assert_fail((12717|0),(12257|0),1417,(13059|0));
+ ___assert_fail((13025|0),(12565|0),1418,(13367|0));
// unreachable;
}
$109 = ((($6)) + 12|0);
@@ -28197,11 +28160,11 @@ function _stbtt__rasterize_sorted_edges($0,$1,$2,$3,$4) {
}
}
if ((label|0) == 11) {
- ___assert_fail((12313|0),(12257|0),2774,(12326|0));
+ ___assert_fail((12621|0),(12565|0),2775,(12634|0));
// unreachable;
}
else if ((label|0) == 17) {
- ___assert_fail((12356|0),(12257|0),2787,(12326|0));
+ ___assert_fail((12664|0),(12565|0),2788,(12634|0));
// unreachable;
}
}
@@ -28246,7 +28209,7 @@ function _stbtt__new_active($0,$1,$2,$3) {
$14 = $8 / $13;
$15 = ($4|0)==(0|0);
if ($15) {
- ___assert_fail((12646|0),(12257|0),2373,(12662|0));
+ ___assert_fail((12954|0),(12565|0),2374,(12970|0));
// unreachable;
} else {
$16 = ((($4)) + 8|0);
@@ -28574,19 +28537,19 @@ function _stbtt__fill_active_edges_new($0,$1,$2,$3,$4) {
}
}
if ((label|0) == 4) {
- ___assert_fail((12376|0),(12257|0),2585,(12391|0));
+ ___assert_fail((12684|0),(12565|0),2586,(12699|0));
// unreachable;
}
else if ((label|0) == 11) {
- ___assert_fail((12420|0),(12257|0),2604,(12391|0));
+ ___assert_fail((12728|0),(12565|0),2605,(12699|0));
// unreachable;
}
else if ((label|0) == 17) {
- ___assert_fail((12456|0),(12257|0),2632,(12391|0));
+ ___assert_fail((12764|0),(12565|0),2633,(12699|0));
// unreachable;
}
else if ((label|0) == 25) {
- ___assert_fail((12474|0),(12257|0),2669,(12391|0));
+ ___assert_fail((12782|0),(12565|0),2670,(12699|0));
// unreachable;
}
else if ((label|0) == 42) {
@@ -28635,7 +28598,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
}
$8 = $4 < $6;
if (!($8)) {
- ___assert_fail((12494|0),(12257|0),2543,(12502|0));
+ ___assert_fail((12802|0),(12565|0),2544,(12810|0));
// unreachable;
}
$9 = ((($2)) + 20|0);
@@ -28644,7 +28607,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
$12 = +HEAPF32[$11>>2];
$13 = !($10 <= $12);
if ($13) {
- ___assert_fail((12529|0),(12257|0),2544,(12502|0));
+ ___assert_fail((12837|0),(12565|0),2545,(12810|0));
// unreachable;
}
$14 = $12 < $4;
@@ -28686,7 +28649,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if ($32) {
$35 = !($$077 <= $34);
if ($35) {
- ___assert_fail((12544|0),(12257|0),2557,(12502|0));
+ ___assert_fail((12852|0),(12565|0),2558,(12810|0));
// unreachable;
}
} else {
@@ -28696,7 +28659,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if (!($37)) {
break;
}
- ___assert_fail((12554|0),(12257|0),2559,(12502|0));
+ ___assert_fail((12862|0),(12565|0),2560,(12810|0));
// unreachable;
}
$38 = !($$079 <= $31);
@@ -28705,7 +28668,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if (!($39)) {
break;
}
- ___assert_fail((12562|0),(12257|0),2561,(12502|0));
+ ___assert_fail((12870|0),(12565|0),2562,(12810|0));
// unreachable;
}
$40 = !($$079 >= $34);
@@ -28716,14 +28679,14 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if (!($or$cond80)) {
break;
}
- ___assert_fail((12580|0),(12257|0),2565,(12502|0));
+ ___assert_fail((12888|0),(12565|0),2566,(12810|0));
// unreachable;
} else {
$41 = !($$077 >= $34);
if (!($41)) {
break;
}
- ___assert_fail((12570|0),(12257|0),2563,(12502|0));
+ ___assert_fail((12878|0),(12565|0),2564,(12810|0));
// unreachable;
}
}
@@ -28756,7 +28719,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
$58 = !($$077 <= $34);
$or$cond85 = $58 | $or$cond84;
if ($or$cond85) {
- ___assert_fail((12601|0),(12257|0),2572,(12502|0));
+ ___assert_fail((12909|0),(12565|0),2573,(12810|0));
// unreachable;
}
$59 = ((($2)) + 16|0);
@@ -29292,7 +29255,7 @@ function _stbtt__GetGlyfOffset($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- ___assert_fail((12680|0),(12257|0),1439,(12696|0));
+ ___assert_fail((12988|0),(12565|0),1440,(13004|0));
// unreachable;
}
$5 = ((($0)) + 12|0);
@@ -30239,7 +30202,7 @@ function _stbtt__cff_index_get($0,$1,$2) {
$7 = ($3|0)>($2|0);
$or$cond = $6 & $7;
if (!($or$cond)) {
- ___assert_fail((12922|0),(12257|0),1117,(12942|0));
+ ___assert_fail((13230|0),(12565|0),1118,(13250|0));
// unreachable;
}
$$off = (($4) + -1)<<24>>24;
@@ -30257,7 +30220,7 @@ function _stbtt__cff_index_get($0,$1,$2) {
_stbtt__buf_range($0,$1,$15,$16);
return;
} else {
- ___assert_fail((12839|0),(12257|0),1118,(12942|0));
+ ___assert_fail((13147|0),(12565|0),1119,(13250|0));
// unreachable;
}
}
@@ -30502,7 +30465,7 @@ function _stbtt__buf_get($0,$1) {
if ($2) {
$$01011 = 0;$$012 = 0;
} else {
- ___assert_fail((12734|0),(12257|0),1013,(12751|0));
+ ___assert_fail((13042|0),(12565|0),1014,(13059|0));
// unreachable;
}
while(1) {
@@ -30573,7 +30536,7 @@ function _stbtt__cff_int($0) {
break;
}
default: {
- ___assert_fail((12717|0),(12257|0),1063,(12719|0));
+ ___assert_fail((13025|0),(12565|0),1064,(13027|0));
// unreachable;
}
}
@@ -30744,7 +30707,7 @@ function _stbtt__new_buf($0,$1,$2) {
HEAP32[$$sroa$5$0$$sroa_idx4>>2] = $2;
return;
} else {
- ___assert_fail((12766|0),(12257|0),1022,(12784|0));
+ ___assert_fail((13074|0),(12565|0),1023,(13092|0));
// unreachable;
}
}
@@ -30759,7 +30722,7 @@ function _stbtt__buf_seek($0,$1) {
$5 = ($1|0)<(0);
$or$cond = $5 | $4;
if ($or$cond) {
- ___assert_fail((12799|0),(12257|0),1000,(12823|0));
+ ___assert_fail((13107|0),(12565|0),1001,(13131|0));
// unreachable;
} else {
$6 = ((($0)) + 4|0);
@@ -30904,7 +30867,7 @@ function _stbtt__cff_get_index($0,$1) {
$$off = (($6) + -1)<<24>>24;
$8 = ($$off&255)<(4);
if (!($8)) {
- ___assert_fail((12839|0),(12257|0),1048,(12868|0));
+ ___assert_fail((13147|0),(12565|0),1049,(13176|0));
// unreachable;
}
$9 = Math_imul($7, $4)|0;
@@ -31001,7 +30964,7 @@ function _stbtt__cff_skip_operand($0) {
$1 = (_stbtt__buf_peek8($0)|0);
$2 = ($1&255)>(27);
if (!($2)) {
- ___assert_fail((12889|0),(12257|0),1069,(12898|0));
+ ___assert_fail((13197|0),(12565|0),1070,(13206|0));
// unreachable;
}
$3 = ($1<<24>>24)==(30);
@@ -31328,7 +31291,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) {
$$4352 = 0;$$9 = 0;
break;
}
- ___assert_fail((12717|0),(12257|0),1723,(13036|0));
+ ___assert_fail((13025|0),(12565|0),1724,(13344|0));
// unreachable;
}
$143 = ((($8)) + 10|0);
@@ -31512,7 +31475,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) {
}
}
if ((label|0) == 42) {
- ___assert_fail((12717|0),(12257|0),1670,(13036|0));
+ ___assert_fail((13025|0),(12565|0),1671,(13344|0));
// unreachable;
}
$249 = ($$0348453|0)==(0|0);
@@ -31567,7 +31530,7 @@ function _stbtt__GetGlyphShapeT2($0,$1,$2) {
$$0 = $16;
STACKTOP = sp;return ($$0|0);
} else {
- ___assert_fail((12963|0),(12257|0),2113,(13013|0));
+ ___assert_fail((13271|0),(12565|0),2114,(13321|0));
// unreachable;
}
}
@@ -31657,23 +31620,23 @@ function _stbtt_InitFont_internal($0,$1) {
$20 = ((($0)) + 48|0);
_stbtt__new_buf($2,0,0);
;HEAP32[$20>>2]=HEAP32[$2>>2]|0;HEAP32[$20+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$20+8>>2]=HEAP32[$2+8>>2]|0;
- $21 = (_stbtt__find_table($1,13136)|0);
- $22 = (_stbtt__find_table($1,13141)|0);
+ $21 = (_stbtt__find_table($1,13444)|0);
+ $22 = (_stbtt__find_table($1,13449)|0);
$23 = ((($0)) + 16|0);
HEAP32[$23>>2] = $22;
- $24 = (_stbtt__find_table($1,13146)|0);
+ $24 = (_stbtt__find_table($1,13454)|0);
$25 = ((($0)) + 20|0);
HEAP32[$25>>2] = $24;
- $26 = (_stbtt__find_table($1,13151)|0);
+ $26 = (_stbtt__find_table($1,13459)|0);
$27 = ((($0)) + 24|0);
HEAP32[$27>>2] = $26;
- $28 = (_stbtt__find_table($1,13156)|0);
+ $28 = (_stbtt__find_table($1,13464)|0);
$29 = ((($0)) + 28|0);
HEAP32[$29>>2] = $28;
- $30 = (_stbtt__find_table($1,13161)|0);
+ $30 = (_stbtt__find_table($1,13469)|0);
$31 = ((($0)) + 32|0);
HEAP32[$31>>2] = $30;
- $32 = (_stbtt__find_table($1,13166)|0);
+ $32 = (_stbtt__find_table($1,13474)|0);
$33 = ((($0)) + 36|0);
HEAP32[$33>>2] = $32;
$34 = ($21|0)==(0);
@@ -31707,7 +31670,7 @@ function _stbtt_InitFont_internal($0,$1) {
HEAP32[$7>>2] = 0;
HEAP32[$8>>2] = 0;
HEAP32[$9>>2] = 0;
- $45 = (_stbtt__find_table($1,13171)|0);
+ $45 = (_stbtt__find_table($1,13479)|0);
$46 = ($45|0)==(0);
do {
if (!($46)) {
@@ -31786,7 +31749,7 @@ function _stbtt_InitFont_internal($0,$1) {
}
}
} while(0);
- $68 = (_stbtt__find_table($1,13176)|0);
+ $68 = (_stbtt__find_table($1,13484)|0);
$69 = ($68|0)==(0);
if ($69) {
$$sink = 65535;
@@ -32150,7 +32113,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,13181)|0);
+ $12 = (_strstr($11,13489)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -32159,7 +32122,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,13185)|0);
+ $17 = (_strstr($16,13493)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -32168,7 +32131,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,13189)|0);
+ $22 = (_strstr($21,13497)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -32177,7 +32140,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,13193)|0);
+ $27 = (_strstr($26,13501)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -32186,1210 +32149,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,13199)|0);
+ $32 = (_strcmp($31,13507)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,13237)|0);
+ $35 = (_strcmp($34,13545)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 13256;
+ HEAP32[$3>>2] = 13564;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,13269)|0);
+ $38 = (_strcmp($37,13577)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 13290;
+ HEAP32[$3>>2] = 13598;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,13305)|0);
+ $41 = (_strcmp($40,13613)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 13320;
+ HEAP32[$3>>2] = 13628;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,13335)|0);
+ $44 = (_strcmp($43,13643)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 13350;
+ HEAP32[$3>>2] = 13658;
}
} else {
- HEAP32[$3>>2] = 13221;
+ HEAP32[$3>>2] = 13529;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,13365)|0);
+ $47 = (_strcmp($46,13673)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,13379)|0);
+ $50 = (_strcmp($49,13687)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,13391)|0);
+ $53 = (_strcmp($52,13699)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,13405)|0);
+ $56 = (_strcmp($55,13713)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,13417)|0);
+ $59 = (_strcmp($58,13725)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,13431)|0);
+ $62 = (_strcmp($61,13739)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,13445)|0);
+ $65 = (_strcmp($64,13753)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,13462)|0);
+ $68 = (_strcmp($67,13770)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,13485)|0);
+ $71 = (_strcmp($70,13793)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,13511)|0);
+ $74 = (_strcmp($73,13819)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,13524)|0);
+ $77 = (_strcmp($76,13832)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,13540)|0);
+ $80 = (_strcmp($79,13848)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,13553)|0);
+ $83 = (_strcmp($82,13861)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,13567)|0);
+ $86 = (_strcmp($85,13875)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,13587)|0);
+ $89 = (_strcmp($88,13895)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,13607)|0);
+ $92 = (_strcmp($91,13915)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,13624)|0);
+ $95 = (_strcmp($94,13932)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,13641)|0);
+ $98 = (_strcmp($97,13949)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,13653)|0);
+ $101 = (_strcmp($100,13961)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,13666)|0);
+ $104 = (_strcmp($103,13974)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,13682)|0);
+ $107 = (_strcmp($106,13990)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,13705)|0);
+ $110 = (_strcmp($109,14013)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,13718)|0);
+ $113 = (_strcmp($112,14026)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,13734)|0);
+ $116 = (_strcmp($115,14042)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,13745)|0);
+ $119 = (_strcmp($118,14053)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,13764)|0);
+ $122 = (_strcmp($121,14072)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,13786)|0);
+ $125 = (_strcmp($124,14094)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,13805)|0);
+ $128 = (_strcmp($127,14113)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,13834)|0);
+ $131 = (_strcmp($130,14142)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,13851)|0);
+ $134 = (_strcmp($133,14159)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,13866)|0);
+ $137 = (_strcmp($136,14174)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,13881)|0);
+ $140 = (_strcmp($139,14189)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,13902)|0);
+ $143 = (_strcmp($142,14210)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,13922)|0);
+ $146 = (_strcmp($145,14230)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,13942)|0);
+ $149 = (_strcmp($148,14250)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,13968)|0);
+ $152 = (_strcmp($151,14276)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,13987)|0);
+ $155 = (_strcmp($154,14295)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,13999)|0);
+ $158 = (_strcmp($157,14307)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,14011)|0);
+ $161 = (_strcmp($160,14319)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,14023)|0);
+ $164 = (_strcmp($163,14331)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,14035)|0);
+ $167 = (_strcmp($166,14343)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,14047)|0);
+ $170 = (_strcmp($169,14355)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,14059)|0);
+ $173 = (_strcmp($172,14367)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,14071)|0);
+ $176 = (_strcmp($175,14379)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,14083)|0);
+ $179 = (_strcmp($178,14391)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,14096)|0);
+ $182 = (_strcmp($181,14404)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,14109)|0);
+ $185 = (_strcmp($184,14417)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,14122)|0);
+ $188 = (_strcmp($187,14430)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,14135)|0);
+ $191 = (_strcmp($190,14443)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,14148)|0);
+ $194 = (_strcmp($193,14456)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,14161)|0);
+ $197 = (_strcmp($196,14469)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,14174)|0);
+ $200 = (_strcmp($199,14482)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,14187)|0);
+ $203 = (_strcmp($202,14495)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,14206)|0);
+ $206 = (_strcmp($205,14514)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,14225)|0);
+ $209 = (_strcmp($208,14533)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,14244)|0);
+ $212 = (_strcmp($211,14552)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,14257)|0);
+ $215 = (_strcmp($214,14565)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,14275)|0);
+ $218 = (_strcmp($217,14583)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,14293)|0);
+ $221 = (_strcmp($220,14601)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,14311)|0);
+ $224 = (_strcmp($223,14619)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,14329)|0);
+ $227 = (_strcmp($226,14637)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,14349)|0);
+ $230 = (_strcmp($229,14657)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,13290)|0);
+ $233 = (_strcmp($232,13598)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,14367)|0);
+ $236 = (_strcmp($235,14675)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,14382)|0);
+ $239 = (_strcmp($238,14690)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,14403)|0);
+ $242 = (_strcmp($241,14711)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,14418)|0);
+ $245 = (_strcmp($244,14726)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,14436)|0);
+ $248 = (_strcmp($247,14744)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,14452)|0);
+ $251 = (_strcmp($250,14760)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,14471)|0);
+ $254 = (_strcmp($253,14779)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,14485)|0);
+ $257 = (_strcmp($256,14793)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,14500)|0);
+ $260 = (_strcmp($259,14808)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,13221)|0);
+ $263 = (_strcmp($262,13529)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,14511)|0);
+ $266 = (_strcmp($265,14819)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,13320)|0);
+ $269 = (_strcmp($268,13628)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,13350)|0);
+ $272 = (_strcmp($271,13658)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,14527)|0);
+ $275 = (_strcmp($274,14835)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,14554)|0);
+ $278 = (_strcmp($277,14862)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,14568)|0);
+ $281 = (_strcmp($280,14876)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,13256)|0);
+ $284 = (_strcmp($283,13564)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,14588)|0);
+ $287 = (_strcmp($286,14896)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,14606)|0);
+ $290 = (_strcmp($289,14914)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,14618)|0);
+ $293 = (_strcmp($292,14926)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,14639)|0);
+ $296 = (_strcmp($295,14947)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,14657)|0);
+ $299 = (_strcmp($298,14965)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,14675)|0);
+ $302 = (_strcmp($301,14983)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,14696)|0);
+ $305 = (_strcmp($304,15004)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,14722)|0);
+ $308 = (_strcmp($307,15030)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,14745)|0);
+ $311 = (_strcmp($310,15053)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,14783)|0);
+ $314 = (_strcmp($313,15091)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,14799)|0);
+ $317 = (_strcmp($316,15107)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,14814)|0);
+ $320 = (_strcmp($319,15122)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,14837)|0);
+ $323 = (_strcmp($322,15145)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,14850)|0);
+ $326 = (_strcmp($325,15158)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,14864)|0);
+ $329 = (_strcmp($328,15172)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,14878)|0);
+ $332 = (_strcmp($331,15186)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,14898)|0);
+ $335 = (_strcmp($334,15206)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,14918)|0);
+ $338 = (_strcmp($337,15226)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,14934)|0);
+ $341 = (_strcmp($340,15242)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,14952)|0);
+ $344 = (_strcmp($343,15260)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,14968)|0);
+ $347 = (_strcmp($346,15276)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,14983)|0);
+ $350 = (_strcmp($349,15291)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,15005)|0);
+ $353 = (_strcmp($352,15313)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,15023)|0);
+ $356 = (_strcmp($355,15331)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,15044)|0);
+ $359 = (_strcmp($358,15352)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,15062)|0);
+ $362 = (_strcmp($361,15370)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,15075)|0);
+ $365 = (_strcmp($364,15383)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,15090)|0);
+ $368 = (_strcmp($367,15398)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,15104)|0);
+ $371 = (_strcmp($370,15412)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,15114)|0);
+ $374 = (_strcmp($373,15422)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,15124)|0);
+ $377 = (_strcmp($376,15432)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,15146)|0);
+ $380 = (_strcmp($379,15454)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,15172)|0);
+ $383 = (_strcmp($382,15480)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,15199)|0);
+ $386 = (_strcmp($385,15507)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,15212)|0);
+ $389 = (_strcmp($388,15520)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,15227)|0);
+ $392 = (_strcmp($391,15535)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,15242)|0);
+ $395 = (_strcmp($394,15550)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,15266)|0);
+ $398 = (_strcmp($397,15574)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,15277)|0);
+ $401 = (_strcmp($400,15585)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,15299)|0);
+ $404 = (_strcmp($403,15607)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,15321)|0);
+ $407 = (_strcmp($406,15629)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,15345)|0);
+ $410 = (_strcmp($409,15653)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,15354)|0);
+ $413 = (_strcmp($412,15662)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,15362)|0);
+ $416 = (_strcmp($415,15670)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,15375)|0);
+ $419 = (_strcmp($418,15683)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,15389)|0);
+ $422 = (_strcmp($421,15697)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,15401)|0);
+ $425 = (_strcmp($424,15709)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,15410)|0);
+ $428 = (_strcmp($427,15718)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,15420)|0);
+ $431 = (_strcmp($430,15728)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,15432)|0);
+ $434 = (_strcmp($433,15740)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,15443)|0);
+ $437 = (_strcmp($436,15751)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,15451)|0);
+ $440 = (_strcmp($439,15759)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,15463)|0);
+ $443 = (_strcmp($442,15771)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,15478)|0);
+ $446 = (_strcmp($445,15786)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,15490)|0);
+ $449 = (_strcmp($448,15798)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,15504)|0);
+ $452 = (_strcmp($451,15812)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,15529)|0);
+ $455 = (_strcmp($454,15837)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,15546)|0);
+ $458 = (_strcmp($457,15854)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,15562)|0);
+ $461 = (_strcmp($460,15870)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,15578)|0);
+ $464 = (_strcmp($463,15886)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,15590)|0);
+ $467 = (_strcmp($466,15898)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,15602)|0);
+ $470 = (_strcmp($469,15910)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,15626)|0);
+ $473 = (_strcmp($472,15934)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,15639)|0);
+ $476 = (_strcmp($475,15947)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,15653)|0);
+ $479 = (_strcmp($478,15961)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,15675)|0);
+ $482 = (_strcmp($481,15983)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,15682)|0);
+ $485 = (_strcmp($484,15990)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,15698)|0);
+ $488 = (_strcmp($487,16006)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,15715)|0);
+ $491 = (_strcmp($490,16023)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,15732)|0);
+ $494 = (_strcmp($493,16040)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,15748)|0);
+ $497 = (_strcmp($496,16056)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,15764)|0);
+ $500 = (_strcmp($499,16072)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,15781)|0);
+ $503 = (_strcmp($502,16089)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,15795)|0);
+ $506 = (_strcmp($505,16103)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,15807)|0);
+ $509 = (_strcmp($508,16115)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,15818)|0);
+ $512 = (_strcmp($511,16126)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,15831)|0);
+ $515 = (_strcmp($514,16139)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,15841)|0);
+ $518 = (_strcmp($517,16149)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,15858)|0);
+ $521 = (_strcmp($520,16166)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,15870)|0);
+ $524 = (_strcmp($523,16178)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,15892)|0);
+ $527 = (_strcmp($526,16200)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,15912)|0);
+ $530 = (_strcmp($529,16220)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,15925)|0);
+ $533 = (_strcmp($532,16233)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,15947)|0);
+ $536 = (_strcmp($535,16255)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,15967)|0);
+ $539 = (_strcmp($538,16275)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,15984)|0);
+ $542 = (_strcmp($541,16292)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,16001)|0);
+ $545 = (_strcmp($544,16309)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,16021)|0);
+ $548 = (_strcmp($547,16329)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -33411,7 +33374,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (21476|0);
+ return (21780|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -33868,7 +33831,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$48 = (___shgetc($0)|0);
$50 = $48;
}
- $49 = ((16138) + ($50)|0);
+ $49 = ((16446) + ($50)|0);
$51 = HEAP8[$49>>0]|0;
$52 = ($51&255)>(15);
if ($52) {
@@ -33900,7 +33863,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} else {
$$166 = $28 ? 10 : $1;
- $60 = ((16138) + ($$0159)|0);
+ $60 = ((16446) + ($$0159)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$63 = ($62>>>0)<($$166>>>0);
@@ -34036,10 +33999,10 @@ function ___intscan($0,$1,$2,$3,$4) {
$126 = ($$1165168*23)|0;
$127 = $126 >>> 5;
$128 = $127 & 7;
- $129 = (16394 + ($128)|0);
+ $129 = (16702 + ($128)|0);
$130 = HEAP8[$129>>0]|0;
$131 = $130 << 24 >> 24;
- $132 = ((16138) + ($$1160169)|0);
+ $132 = ((16446) + ($$1160169)|0);
$133 = HEAP8[$132>>0]|0;
$134 = $133&255;
$135 = ($134>>>0)<($$1165168>>>0);
@@ -34061,7 +34024,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$145 = (___shgetc($0)|0);
$$4163$be = $145;
}
- $146 = ((16138) + ($$4163$be)|0);
+ $146 = ((16446) + ($$4163$be)|0);
$147 = HEAP8[$146>>0]|0;
$148 = $147&255;
$149 = ($148>>>0)<($$1165168>>>0);
@@ -34112,7 +34075,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$177 = (___shgetc($0)|0);
$$5$be = $177;
}
- $178 = ((16138) + ($$5$be)|0);
+ $178 = ((16446) + ($$5$be)|0);
$179 = HEAP8[$178>>0]|0;
$180 = $179&255;
$181 = ($180>>>0)>=($$1165168>>>0);
@@ -34131,7 +34094,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
}
}
- $122 = ((16138) + ($$1160169)|0);
+ $122 = ((16446) + ($$1160169)|0);
$123 = HEAP8[$122>>0]|0;
$124 = $123&255;
$125 = ($124>>>0)<($$1165168>>>0);
@@ -34153,7 +34116,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$196 = (___shgetc($0)|0);
$$6$be = $196;
}
- $197 = ((16138) + ($$6$be)|0);
+ $197 = ((16446) + ($$6$be)|0);
$198 = HEAP8[$197>>0]|0;
$199 = $198&255;
$200 = ($199>>>0)<($$1165168>>>0);
@@ -34215,7 +34178,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$233 = (___shgetc($0)|0);
$$7$be = $233;
}
- $234 = ((16138) + ($$7$be)|0);
+ $234 = ((16446) + ($$7$be)|0);
$235 = HEAP8[$234>>0]|0;
$236 = $235&255;
$237 = ($236>>>0)<($$1165168>>>0);
@@ -34234,7 +34197,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} while(0);
if ((label|0) == 72) {
- $238 = ((16138) + ($$8)|0);
+ $238 = ((16446) + ($$8)|0);
$239 = HEAP8[$238>>0]|0;
$240 = $239&255;
$241 = ($240>>>0)<($$1165167>>>0);
@@ -34253,7 +34216,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$248 = (___shgetc($0)|0);
$$9$be = $248;
}
- $249 = ((16138) + ($$9$be)|0);
+ $249 = ((16446) + ($$9$be)|0);
$250 = HEAP8[$249>>0]|0;
$251 = $250&255;
$252 = ($251>>>0)<($$1165167>>>0);
@@ -35020,7 +34983,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((16403 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((16711 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -35198,7 +35161,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 16867;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 17175;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -35219,7 +35182,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 16867;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 17175;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -35227,8 +35190,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 16867 : (16869);
- $$$ = $238 ? $$ : (16868);
+ $$ = $240 ? 17175 : (17177);
+ $$$ = $238 ? $$ : (17176);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -35245,7 +35208,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 16867;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 17175;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -35258,7 +35221,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 16867;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 17175;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -35272,7 +35235,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 16877;
+ $271 = $270 ? $269 : 17185;
$$1 = $271;
label = 71;
break;
@@ -35312,7 +35275,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 16867;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 17175;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -35334,8 +35297,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (16867 + ($208)|0);
- $$289 = $or$cond283 ? 16867 : $209;
+ $209 = (17175 + ($208)|0);
+ $$289 = $or$cond283 ? 17175 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -35356,7 +35319,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 16867;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 17175;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -35886,7 +35849,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (16915 + ($7)|0);
+ $9 = (17223 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -36244,14 +36207,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 16884;
+ $$0471 = $14;$$0520 = 1;$$0521 = 17192;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (16885) : (16890);
- $$$ = $16 ? $$ : (16887);
+ $$ = $18 ? (17193) : (17198);
+ $$$ = $16 ? $$ : (17195);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -36350,7 +36313,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (16915 + ($80)|0);
+ $81 = (17223 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -36961,7 +36924,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,16931,1);
+ _out($0,17239,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -37042,7 +37005,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,16931,1);
+ _out($0,17239,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -37099,9 +37062,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 16903 : 16907;
+ $29 = $28 ? 17211 : 17215;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 18834 : 16911;
+ $31 = $28 ? 19142 : 17219;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -37311,7 +37274,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (16933 + ($$016)|0);
+ $3 = (17241 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -37322,7 +37285,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 17021;$$115 = 87;
+ $$01214 = 17329;$$115 = 87;
label = 5;
break;
} else {
@@ -37332,9 +37295,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 17021;
+ $$012$lcssa = 17329;
} else {
- $$01214 = 17021;$$115 = $$016;
+ $$01214 = 17329;$$115 = $$016;
label = 5;
}
}
@@ -37739,7 +37702,7 @@ function ___floatscan($0,$1,$2) {
$$0107127 = 0;$$1128 = $$0;
while(1) {
$26 = $$1128 | 32;
- $27 = (18825 + ($$0107127)|0);
+ $27 = (19133 + ($$0107127)|0);
$28 = HEAP8[$27>>0]|0;
$29 = $28 << 24 >> 24;
$30 = ($26|0)==($29|0);
@@ -37806,7 +37769,7 @@ function ___floatscan($0,$1,$2) {
$$2109125 = 0;$$3126 = $$1$lcssa;
while(1) {
$57 = $$3126 | 32;
- $58 = (18834 + ($$2109125)|0);
+ $58 = (19142 + ($$2109125)|0);
$59 = HEAP8[$58>>0]|0;
$60 = $59 << 24 >> 24;
$61 = ($57|0)==($60|0);
@@ -40057,7 +40020,7 @@ function _mbrtowc($0,$1,$2,$3) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$4 = sp;
$5 = ($3|0)==(0|0);
- $$ = $5 ? 21540 : $3;
+ $$ = $5 ? 21844 : $3;
$6 = HEAP32[$$>>2]|0;
$7 = ($1|0)==(0|0);
L1: do {
@@ -40348,7 +40311,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(18838,$3,4)|0);
+ $memchr = (_memchr(19146,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -40437,7 +40400,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(18838,$4,4)|0);
+ $memchr = (_memchr(19146,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -40528,7 +40491,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(21480)>>2]|0;
+ $38 = HEAP32[(21784)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -40561,13 +40524,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((21544|0));
- return (21552|0);
+ ___lock((21848|0));
+ return (21856|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((21544|0));
+ ___unlock((21848|0));
return;
}
function _fclose($0) {
@@ -42883,7 +42846,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 19112;
+ $2 = 19416;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -43138,7 +43101,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[5389]|0;
+ $3 = HEAP32[5465]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -43157,22 +43120,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[5389] = 0;
+ HEAP32[5465] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[5389] = $10;
+ HEAP32[5465] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[5389] = 0;
+ HEAP32[5465] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[5389] = $13;
+ HEAP32[5465] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -43253,7 +43216,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[5390]|0;
+ $8 = HEAP32[5466]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -43262,7 +43225,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (21600 + ($15<<2)|0);
+ $16 = (21904 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -43273,9 +43236,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[5390] = $24;
+ HEAP32[5466] = $24;
} else {
- $25 = HEAP32[(21576)>>2]|0;
+ $25 = HEAP32[(21880)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -43306,7 +43269,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(21568)>>2]|0;
+ $37 = HEAP32[(21872)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -43340,7 +43303,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (21600 + ($68<<2)|0);
+ $69 = (21904 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -43351,10 +43314,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[5390] = $77;
+ HEAP32[5466] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(21576)>>2]|0;
+ $78 = HEAP32[(21880)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -43387,22 +43350,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(21580)>>2]|0;
+ $92 = HEAP32[(21884)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (21600 + ($94<<2)|0);
+ $95 = (21904 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[5390] = $100;
+ HEAP32[5466] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(21576)>>2]|0;
+ $103 = HEAP32[(21880)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -43419,12 +43382,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(21568)>>2] = $84;
- HEAP32[(21580)>>2] = $87;
+ HEAP32[(21872)>>2] = $84;
+ HEAP32[(21884)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(21564)>>2]|0;
+ $108 = HEAP32[(21868)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -43452,7 +43415,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (21864 + ($132<<2)|0);
+ $133 = (22168 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -43492,7 +43455,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(21576)>>2]|0;
+ $155 = HEAP32[(21880)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -43587,7 +43550,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (21864 + ($188<<2)|0);
+ $189 = (22168 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -43598,11 +43561,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(21564)>>2] = $194;
+ HEAP32[(21868)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(21576)>>2]|0;
+ $195 = HEAP32[(21880)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -43623,7 +43586,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(21576)>>2]|0;
+ $201 = HEAP32[(21880)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -43653,7 +43616,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(21576)>>2]|0;
+ $213 = HEAP32[(21880)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -43690,22 +43653,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(21580)>>2]|0;
+ $231 = HEAP32[(21884)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (21600 + ($233<<2)|0);
+ $234 = (21904 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[5390] = $238;
+ HEAP32[5466] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(21576)>>2]|0;
+ $241 = HEAP32[(21880)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -43722,8 +43685,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(21568)>>2] = $$0193$lcssa$i;
- HEAP32[(21580)>>2] = $157;
+ HEAP32[(21872)>>2] = $$0193$lcssa$i;
+ HEAP32[(21884)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -43739,7 +43702,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(21564)>>2]|0;
+ $250 = HEAP32[(21868)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -43779,7 +43742,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (21864 + ($$0358$i<<2)|0);
+ $278 = (22168 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -43871,7 +43834,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (21864 + ($330<<2)|0);
+ $331 = (22168 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -43915,11 +43878,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(21568)>>2]|0;
+ $345 = HEAP32[(21872)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(21576)>>2]|0;
+ $348 = HEAP32[(21880)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -44016,7 +43979,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (21864 + ($381<<2)|0);
+ $382 = (22168 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -44027,12 +43990,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(21564)>>2] = $387;
+ HEAP32[(21868)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(21576)>>2]|0;
+ $388 = HEAP32[(21880)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -44054,7 +44017,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(21576)>>2]|0;
+ $394 = HEAP32[(21880)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -44086,7 +44049,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(21576)>>2]|0;
+ $406 = HEAP32[(21880)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -44127,20 +44090,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (21600 + ($425<<2)|0);
- $427 = HEAP32[5390]|0;
+ $426 = (21904 + ($425<<2)|0);
+ $427 = HEAP32[5466]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[5390] = $431;
+ HEAP32[5466] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(21576)>>2]|0;
+ $434 = HEAP32[(21880)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -44192,7 +44155,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (21864 + ($$0361$i<<2)|0);
+ $464 = (22168 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -44204,7 +44167,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(21564)>>2] = $472;
+ HEAP32[(21868)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -44243,7 +44206,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(21576)>>2]|0;
+ $491 = HEAP32[(21880)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -44262,7 +44225,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(21576)>>2]|0;
+ $498 = HEAP32[(21880)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -44295,16 +44258,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(21568)>>2]|0;
+ $506 = HEAP32[(21872)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(21580)>>2]|0;
+ $509 = HEAP32[(21884)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(21580)>>2] = $511;
- HEAP32[(21568)>>2] = $508;
+ HEAP32[(21884)>>2] = $511;
+ HEAP32[(21872)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -44314,8 +44277,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(21568)>>2] = 0;
- HEAP32[(21580)>>2] = 0;
+ HEAP32[(21872)>>2] = 0;
+ HEAP32[(21884)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -44329,14 +44292,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(21572)>>2]|0;
+ $524 = HEAP32[(21876)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(21572)>>2] = $526;
- $527 = HEAP32[(21584)>>2]|0;
+ HEAP32[(21876)>>2] = $526;
+ $527 = HEAP32[(21888)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(21584)>>2] = $528;
+ HEAP32[(21888)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -44347,23 +44310,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[5508]|0;
+ $534 = HEAP32[5584]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(22040)>>2] = 4096;
- HEAP32[(22036)>>2] = 4096;
- HEAP32[(22044)>>2] = -1;
- HEAP32[(22048)>>2] = -1;
- HEAP32[(22052)>>2] = 0;
- HEAP32[(22004)>>2] = 0;
+ HEAP32[(22344)>>2] = 4096;
+ HEAP32[(22340)>>2] = 4096;
+ HEAP32[(22348)>>2] = -1;
+ HEAP32[(22352)>>2] = -1;
+ HEAP32[(22356)>>2] = 0;
+ HEAP32[(22308)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[5508] = $538;
+ HEAP32[5584] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(22040)>>2]|0;
+ $$pre$i212 = HEAP32[(22344)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -44376,10 +44339,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(22000)>>2]|0;
+ $546 = HEAP32[(22304)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(21992)>>2]|0;
+ $548 = HEAP32[(22296)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -44389,18 +44352,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(22004)>>2]|0;
+ $552 = HEAP32[(22308)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(21584)>>2]|0;
+ $555 = HEAP32[(21888)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (22008);
+ $$0$i$i = (22312);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -44458,7 +44421,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(22036)>>2]|0;
+ $569 = HEAP32[(22340)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -44468,13 +44431,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(21992)>>2]|0;
+ $578 = HEAP32[(22296)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(22000)>>2]|0;
+ $582 = HEAP32[(22304)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -44520,7 +44483,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(22040)>>2]|0;
+ $601 = HEAP32[(22344)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -44545,9 +44508,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(22004)>>2]|0;
+ $611 = HEAP32[(22308)>>2]|0;
$612 = $611 | 4;
- HEAP32[(22004)>>2] = $612;
+ HEAP32[(22308)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -44583,35 +44546,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(21992)>>2]|0;
+ $626 = HEAP32[(22296)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(21992)>>2] = $627;
- $628 = HEAP32[(21996)>>2]|0;
+ HEAP32[(22296)>>2] = $627;
+ $628 = HEAP32[(22300)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(21996)>>2] = $627;
+ HEAP32[(22300)>>2] = $627;
}
- $630 = HEAP32[(21584)>>2]|0;
+ $630 = HEAP32[(21888)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(21576)>>2]|0;
+ $632 = HEAP32[(21880)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(21576)>>2] = $$749$i;
+ HEAP32[(21880)>>2] = $$749$i;
}
- HEAP32[(22008)>>2] = $$749$i;
- HEAP32[(22012)>>2] = $$723948$i;
- HEAP32[(22020)>>2] = 0;
- $635 = HEAP32[5508]|0;
- HEAP32[(21596)>>2] = $635;
- HEAP32[(21592)>>2] = -1;
+ HEAP32[(22312)>>2] = $$749$i;
+ HEAP32[(22316)>>2] = $$723948$i;
+ HEAP32[(22324)>>2] = 0;
+ $635 = HEAP32[5584]|0;
+ HEAP32[(21900)>>2] = $635;
+ HEAP32[(21896)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (21600 + ($636<<2)|0);
+ $637 = (21904 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -44634,18 +44597,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(21584)>>2] = $649;
- HEAP32[(21572)>>2] = $650;
+ HEAP32[(21888)>>2] = $649;
+ HEAP32[(21876)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(22048)>>2]|0;
- HEAP32[(21588)>>2] = $655;
+ $655 = HEAP32[(22352)>>2]|0;
+ HEAP32[(21892)>>2] = $655;
} else {
- $$024371$i = (22008);
+ $$024371$i = (22312);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -44677,7 +44640,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(21572)>>2]|0;
+ $671 = HEAP32[(21876)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -44688,30 +44651,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(21584)>>2] = $679;
- HEAP32[(21572)>>2] = $681;
+ HEAP32[(21888)>>2] = $679;
+ HEAP32[(21876)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(22048)>>2]|0;
- HEAP32[(21588)>>2] = $686;
+ $686 = HEAP32[(22352)>>2]|0;
+ HEAP32[(21892)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(21576)>>2]|0;
+ $687 = HEAP32[(21880)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(21576)>>2] = $$749$i;
+ HEAP32[(21880)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (22008);
+ $$124470$i = (22312);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -44766,21 +44729,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(21572)>>2]|0;
+ $726 = HEAP32[(21876)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(21572)>>2] = $727;
- HEAP32[(21584)>>2] = $721;
+ HEAP32[(21876)>>2] = $727;
+ HEAP32[(21888)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(21580)>>2]|0;
+ $730 = HEAP32[(21884)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(21568)>>2]|0;
+ $732 = HEAP32[(21872)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(21568)>>2] = $733;
- HEAP32[(21580)>>2] = $721;
+ HEAP32[(21872)>>2] = $733;
+ HEAP32[(21884)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -44803,7 +44766,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (21600 + ($748<<2)|0);
+ $749 = (21904 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -44826,9 +44789,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[5390]|0;
+ $759 = HEAP32[5466]|0;
$760 = $759 & $758;
- HEAP32[5390] = $760;
+ HEAP32[5466] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -44941,7 +44904,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (21864 + ($796<<2)|0);
+ $797 = (22168 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -44953,12 +44916,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(21564)>>2]|0;
+ $802 = HEAP32[(21868)>>2]|0;
$803 = $802 & $801;
- HEAP32[(21564)>>2] = $803;
+ HEAP32[(21868)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(21576)>>2]|0;
+ $804 = HEAP32[(21880)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -44979,7 +44942,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(21576)>>2]|0;
+ $810 = HEAP32[(21880)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -45011,7 +44974,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(21576)>>2]|0;
+ $822 = HEAP32[(21880)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -45044,21 +45007,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (21600 + ($836<<2)|0);
- $838 = HEAP32[5390]|0;
+ $837 = (21904 + ($836<<2)|0);
+ $838 = HEAP32[5466]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[5390] = $842;
+ HEAP32[5466] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(21576)>>2]|0;
+ $845 = HEAP32[(21880)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -45113,20 +45076,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (21864 + ($$0296$i$i<<2)|0);
+ $875 = (22168 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(21564)>>2]|0;
+ $879 = HEAP32[(21868)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(21564)>>2] = $883;
+ HEAP32[(21868)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -45165,7 +45128,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(21576)>>2]|0;
+ $902 = HEAP32[(21880)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -45184,7 +45147,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(21576)>>2]|0;
+ $909 = HEAP32[(21880)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -45211,7 +45174,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (22008);
+ $$0$i$i$i = (22312);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -45252,23 +45215,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(21584)>>2] = $946;
- HEAP32[(21572)>>2] = $947;
+ HEAP32[(21888)>>2] = $946;
+ HEAP32[(21876)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(22048)>>2]|0;
- HEAP32[(21588)>>2] = $952;
+ $952 = HEAP32[(22352)>>2]|0;
+ HEAP32[(21892)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(22008)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22008)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22008)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22008)+12>>2]|0;
- HEAP32[(22008)>>2] = $$749$i;
- HEAP32[(22012)>>2] = $$723948$i;
- HEAP32[(22020)>>2] = 0;
- HEAP32[(22016)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(22312)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22312)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22312)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22312)+12>>2]|0;
+ HEAP32[(22312)>>2] = $$749$i;
+ HEAP32[(22316)>>2] = $$723948$i;
+ HEAP32[(22324)>>2] = 0;
+ HEAP32[(22320)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -45297,20 +45260,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (21600 + ($968<<2)|0);
- $970 = HEAP32[5390]|0;
+ $969 = (21904 + ($968<<2)|0);
+ $970 = HEAP32[5466]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[5390] = $974;
+ HEAP32[5466] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(21576)>>2]|0;
+ $977 = HEAP32[(21880)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -45362,19 +45325,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (21864 + ($$0212$i$i<<2)|0);
+ $1007 = (22168 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(21564)>>2]|0;
+ $1010 = HEAP32[(21868)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(21564)>>2] = $1014;
+ HEAP32[(21868)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -45413,7 +45376,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(21576)>>2]|0;
+ $1033 = HEAP32[(21880)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -45432,7 +45395,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(21576)>>2]|0;
+ $1040 = HEAP32[(21880)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -45455,14 +45418,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(21572)>>2]|0;
+ $1048 = HEAP32[(21876)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(21572)>>2] = $1050;
- $1051 = HEAP32[(21584)>>2]|0;
+ HEAP32[(21876)>>2] = $1050;
+ $1051 = HEAP32[(21888)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(21584)>>2] = $1052;
+ HEAP32[(21888)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -45505,7 +45468,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(21576)>>2]|0;
+ $3 = HEAP32[(21880)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -45538,7 +45501,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(21580)>>2]|0;
+ $19 = HEAP32[(21884)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -45553,7 +45516,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(21568)>>2] = $17;
+ HEAP32[(21872)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -45567,7 +45530,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (21600 + ($27<<2)|0);
+ $28 = (21904 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -45587,9 +45550,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[5390]|0;
+ $37 = HEAP32[5466]|0;
$38 = $37 & $36;
- HEAP32[5390] = $38;
+ HEAP32[5466] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -45703,7 +45666,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (21864 + ($74<<2)|0);
+ $75 = (22168 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -45713,14 +45676,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(21564)>>2]|0;
+ $80 = HEAP32[(21868)>>2]|0;
$81 = $80 & $79;
- HEAP32[(21564)>>2] = $81;
+ HEAP32[(21868)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(21576)>>2]|0;
+ $82 = HEAP32[(21880)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -45742,7 +45705,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(21576)>>2]|0;
+ $88 = HEAP32[(21880)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -45774,7 +45737,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(21576)>>2]|0;
+ $100 = HEAP32[(21880)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -45809,14 +45772,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(21584)>>2]|0;
+ $120 = HEAP32[(21888)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(21580)>>2]|0;
+ $122 = HEAP32[(21884)>>2]|0;
if ($121) {
- $123 = HEAP32[(21572)>>2]|0;
+ $123 = HEAP32[(21876)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(21572)>>2] = $124;
- HEAP32[(21584)>>2] = $$1;
+ HEAP32[(21876)>>2] = $124;
+ HEAP32[(21888)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -45824,16 +45787,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(21580)>>2] = 0;
- HEAP32[(21568)>>2] = 0;
+ HEAP32[(21884)>>2] = 0;
+ HEAP32[(21872)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(21568)>>2]|0;
+ $129 = HEAP32[(21872)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(21568)>>2] = $130;
- HEAP32[(21580)>>2] = $113;
+ HEAP32[(21872)>>2] = $130;
+ HEAP32[(21884)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -45852,10 +45815,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (21600 + ($142<<2)|0);
+ $143 = (21904 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(21576)>>2]|0;
+ $145 = HEAP32[(21880)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -45873,9 +45836,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[5390]|0;
+ $153 = HEAP32[5466]|0;
$154 = $153 & $152;
- HEAP32[5390] = $154;
+ HEAP32[5466] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -45883,7 +45846,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(21576)>>2]|0;
+ $156 = HEAP32[(21880)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -45943,7 +45906,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(21576)>>2]|0;
+ $189 = HEAP32[(21880)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -45956,7 +45919,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(21576)>>2]|0;
+ $169 = HEAP32[(21880)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -45987,7 +45950,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (21864 + ($193<<2)|0);
+ $194 = (22168 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -45997,13 +45960,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(21564)>>2]|0;
+ $199 = HEAP32[(21868)>>2]|0;
$200 = $199 & $198;
- HEAP32[(21564)>>2] = $200;
+ HEAP32[(21868)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(21576)>>2]|0;
+ $201 = HEAP32[(21880)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -46024,7 +45987,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(21576)>>2]|0;
+ $207 = HEAP32[(21880)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -46054,7 +46017,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(21576)>>2]|0;
+ $219 = HEAP32[(21880)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -46075,10 +46038,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(21580)>>2]|0;
+ $226 = HEAP32[(21884)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(21568)>>2] = $135;
+ HEAP32[(21872)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -46097,20 +46060,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (21600 + ($234<<2)|0);
- $236 = HEAP32[5390]|0;
+ $235 = (21904 + ($234<<2)|0);
+ $236 = HEAP32[5466]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[5390] = $240;
+ HEAP32[5466] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(21576)>>2]|0;
+ $243 = HEAP32[(21880)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -46162,21 +46125,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (21864 + ($$0396<<2)|0);
+ $273 = (22168 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(21564)>>2]|0;
+ $277 = HEAP32[(21868)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(21564)>>2] = $281;
+ HEAP32[(21868)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -46214,7 +46177,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(21576)>>2]|0;
+ $300 = HEAP32[(21880)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -46233,7 +46196,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(21576)>>2]|0;
+ $307 = HEAP32[(21880)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -46255,12 +46218,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(21592)>>2]|0;
+ $314 = HEAP32[(21896)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(21592)>>2] = $315;
+ HEAP32[(21896)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (22016);
+ $$0212$in$i = (22320);
} else {
return;
}
@@ -46274,7 +46237,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(21592)>>2] = -1;
+ HEAP32[(21896)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -46346,7 +46309,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(21576)>>2]|0;
+ $6 = HEAP32[(21880)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -46376,7 +46339,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(22040)>>2]|0;
+ $18 = HEAP32[(22344)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -46412,10 +46375,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(21584)>>2]|0;
+ $34 = HEAP32[(21888)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(21572)>>2]|0;
+ $36 = HEAP32[(21876)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -46431,15 +46394,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(21584)>>2] = $40;
- HEAP32[(21572)>>2] = $39;
+ HEAP32[(21888)>>2] = $40;
+ HEAP32[(21876)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(21580)>>2]|0;
+ $46 = HEAP32[(21884)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(21568)>>2]|0;
+ $48 = HEAP32[(21872)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -46475,8 +46438,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(21568)>>2] = $storemerge1;
- HEAP32[(21580)>>2] = $storemerge;
+ HEAP32[(21872)>>2] = $storemerge1;
+ HEAP32[(21884)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -46503,7 +46466,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (21600 + ($81<<2)|0);
+ $82 = (21904 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -46523,9 +46486,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[5390]|0;
+ $91 = HEAP32[5466]|0;
$92 = $91 & $90;
- HEAP32[5390] = $92;
+ HEAP32[5466] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -46634,7 +46597,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (21864 + ($128<<2)|0);
+ $129 = (22168 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -46644,13 +46607,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(21564)>>2]|0;
+ $134 = HEAP32[(21868)>>2]|0;
$135 = $134 & $133;
- HEAP32[(21564)>>2] = $135;
+ HEAP32[(21868)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(21576)>>2]|0;
+ $136 = HEAP32[(21880)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -46671,7 +46634,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(21576)>>2]|0;
+ $142 = HEAP32[(21880)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -46701,7 +46664,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(21576)>>2]|0;
+ $154 = HEAP32[(21880)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -46786,13 +46749,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(21576)>>2]|0;
+ $13 = HEAP32[(21880)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(21580)>>2]|0;
+ $15 = HEAP32[(21884)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -46807,7 +46770,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(21568)>>2] = $12;
+ HEAP32[(21872)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -46821,7 +46784,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (21600 + ($23<<2)|0);
+ $24 = (21904 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -46841,9 +46804,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[5390]|0;
+ $33 = HEAP32[5466]|0;
$34 = $33 & $32;
- HEAP32[5390] = $34;
+ HEAP32[5466] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -46957,7 +46920,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (21864 + ($70<<2)|0);
+ $71 = (22168 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -46967,14 +46930,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(21564)>>2]|0;
+ $76 = HEAP32[(21868)>>2]|0;
$77 = $76 & $75;
- HEAP32[(21564)>>2] = $77;
+ HEAP32[(21868)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(21576)>>2]|0;
+ $78 = HEAP32[(21880)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -46996,7 +46959,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(21576)>>2]|0;
+ $84 = HEAP32[(21880)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -47028,7 +46991,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(21576)>>2]|0;
+ $96 = HEAP32[(21880)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -47047,7 +47010,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(21576)>>2]|0;
+ $108 = HEAP32[(21880)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -47058,14 +47021,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(21584)>>2]|0;
+ $114 = HEAP32[(21888)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(21580)>>2]|0;
+ $116 = HEAP32[(21884)>>2]|0;
if ($115) {
- $117 = HEAP32[(21572)>>2]|0;
+ $117 = HEAP32[(21876)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(21572)>>2] = $118;
- HEAP32[(21584)>>2] = $$1;
+ HEAP32[(21876)>>2] = $118;
+ HEAP32[(21888)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -47073,16 +47036,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(21580)>>2] = 0;
- HEAP32[(21568)>>2] = 0;
+ HEAP32[(21884)>>2] = 0;
+ HEAP32[(21872)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(21568)>>2]|0;
+ $123 = HEAP32[(21872)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(21568)>>2] = $124;
- HEAP32[(21580)>>2] = $$1;
+ HEAP32[(21872)>>2] = $124;
+ HEAP32[(21884)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -47101,7 +47064,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (21600 + ($136<<2)|0);
+ $137 = (21904 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -47121,9 +47084,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[5390]|0;
+ $146 = HEAP32[5466]|0;
$147 = $146 & $145;
- HEAP32[5390] = $147;
+ HEAP32[5466] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -47232,7 +47195,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (21864 + ($183<<2)|0);
+ $184 = (22168 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -47242,13 +47205,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(21564)>>2]|0;
+ $189 = HEAP32[(21868)>>2]|0;
$190 = $189 & $188;
- HEAP32[(21564)>>2] = $190;
+ HEAP32[(21868)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(21576)>>2]|0;
+ $191 = HEAP32[(21880)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -47269,7 +47232,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(21576)>>2]|0;
+ $197 = HEAP32[(21880)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -47299,7 +47262,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(21576)>>2]|0;
+ $209 = HEAP32[(21880)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -47320,10 +47283,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(21580)>>2]|0;
+ $216 = HEAP32[(21884)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(21568)>>2] = $129;
+ HEAP32[(21872)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -47342,20 +47305,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (21600 + ($224<<2)|0);
- $226 = HEAP32[5390]|0;
+ $225 = (21904 + ($224<<2)|0);
+ $226 = HEAP32[5466]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[5390] = $230;
+ HEAP32[5466] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(21576)>>2]|0;
+ $233 = HEAP32[(21880)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -47407,20 +47370,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (21864 + ($$0431<<2)|0);
+ $263 = (22168 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(21564)>>2]|0;
+ $267 = HEAP32[(21868)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(21564)>>2] = $271;
+ HEAP32[(21868)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -47459,7 +47422,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(21576)>>2]|0;
+ $290 = HEAP32[(21880)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -47477,7 +47440,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(21576)>>2]|0;
+ $297 = HEAP32[(21880)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/img/text/text_bmfont_ttf.png b/docs/examples/web/text/text_bmfont_ttf.png
similarity index 100%
rename from docs/examples/img/text/text_bmfont_ttf.png
rename to docs/examples/web/text/text_bmfont_ttf.png
diff --git a/docs/examples/web/text/text_bmfont_unordered.data b/docs/examples/web/text/text_bmfont_unordered.data
index 2aa2870f3..f88ee5223 100644
Binary files a/docs/examples/web/text/text_bmfont_unordered.data and b/docs/examples/web/text/text_bmfont_unordered.data differ
diff --git a/docs/examples/web/text/text_bmfont_unordered.js b/docs/examples/web/text/text_bmfont_unordered.js
index 72d7c228d..a05b70464 100644
--- a/docs/examples/web/text/text_bmfont_unordered.js
+++ b/docs/examples/web/text/text_bmfont_unordered.js
@@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 4531, "filename": "/resources/pixantiqua_0.png"}], "remote_package_size": 4531, "package_uuid": "7be1ef9c-79a3-4f1e-a4f7-142b22c69b54"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 21276, "filename": "/resources/pixantiqua.fnt"}, {"audio": 0, "start": 21276, "crunched": 0, "end": 25807, "filename": "/resources/pixantiqua_0.png"}], "remote_package_size": 25807, "package_uuid": "730801e1-ddc9-4d73-b269-3959ed95a750"});
})();
@@ -1779,8 +1779,8 @@ STATICTOP = STATIC_BASE + 25024;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10481,9 +10481,9 @@ function _main() {
$0 = sp;
_InitWindow(800,450,4612);
_LoadSpriteFont($0,4673);
- ;HEAP32[19424>>2]=HEAP32[$0>>2]|0;HEAP32[19424+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[19424+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[19424+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[19424+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[19424+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[19424+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[19424+28>>2]=HEAP32[$0+28>>2]|0;
+ ;HEAP32[19736>>2]=HEAP32[$0>>2]|0;HEAP32[19736+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[19736+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[19736+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[19736+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[19736+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[19736+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[19736+28>>2]=HEAP32[$0+28>>2]|0;
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$font$byval_copy>>2]=HEAP32[19424>>2]|0;HEAP32[$font$byval_copy+4>>2]=HEAP32[19424+4>>2]|0;HEAP32[$font$byval_copy+8>>2]=HEAP32[19424+8>>2]|0;HEAP32[$font$byval_copy+12>>2]=HEAP32[19424+12>>2]|0;HEAP32[$font$byval_copy+16>>2]=HEAP32[19424+16>>2]|0;HEAP32[$font$byval_copy+20>>2]=HEAP32[19424+20>>2]|0;HEAP32[$font$byval_copy+24>>2]=HEAP32[19424+24>>2]|0;HEAP32[$font$byval_copy+28>>2]=HEAP32[19424+28>>2]|0;
+ ;HEAP32[$font$byval_copy>>2]=HEAP32[19736>>2]|0;HEAP32[$font$byval_copy+4>>2]=HEAP32[19736+4>>2]|0;HEAP32[$font$byval_copy+8>>2]=HEAP32[19736+8>>2]|0;HEAP32[$font$byval_copy+12>>2]=HEAP32[19736+12>>2]|0;HEAP32[$font$byval_copy+16>>2]=HEAP32[19736+16>>2]|0;HEAP32[$font$byval_copy+20>>2]=HEAP32[19736+20>>2]|0;HEAP32[$font$byval_copy+24>>2]=HEAP32[19736+24>>2]|0;HEAP32[$font$byval_copy+28>>2]=HEAP32[19736+28>>2]|0;
_UnloadSpriteFont($font$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10521,7 +10521,7 @@ function _UpdateDrawFrame() {
HEAP8[$11>>0] = -1;
;HEAP8[$$byval_copy8>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$1+3>>0]|0;
_DrawText(4698,40,50,20,$$byval_copy8);
- $12 = HEAP32[(19444)>>2]|0;
+ $12 = HEAP32[(19756)>>2]|0;
HEAP32[$font$byval_copy>>2] = $12;
$13 = (_FormatText(4726,$font$byval_copy)|0);
HEAP8[$2>>0] = -126;
@@ -10533,7 +10533,7 @@ function _UpdateDrawFrame() {
HEAP8[$16>>0] = -1;
;HEAP8[$$byval_copy8>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$2+3>>0]|0;
_DrawText($13,40,80,20,$$byval_copy8);
- $17 = HEAP32[(19448)>>2]|0;
+ $17 = HEAP32[(19760)>>2]|0;
HEAP32[$$byval_copy7>>2] = $17;
$18 = (_FormatText(4755,$$byval_copy7)|0);
HEAP8[$3>>0] = -126;
@@ -10548,7 +10548,7 @@ function _UpdateDrawFrame() {
HEAPF32[$4>>2] = 40.0;
$22 = ((($4)) + 4|0);
HEAPF32[$22>>2] = 180.0;
- $23 = HEAP32[(19444)>>2]|0;
+ $23 = HEAP32[(19756)>>2]|0;
$24 = (+($23|0));
HEAP8[$5>>0] = -66;
$25 = ((($5)) + 1|0);
@@ -10557,13 +10557,63 @@ function _UpdateDrawFrame() {
HEAP8[$26>>0] = 55;
$27 = ((($5)) + 3|0);
HEAP8[$27>>0] = -1;
- ;HEAP32[$font$byval_copy>>2]=HEAP32[19424>>2]|0;HEAP32[$font$byval_copy+4>>2]=HEAP32[19424+4>>2]|0;HEAP32[$font$byval_copy+8>>2]=HEAP32[19424+8>>2]|0;HEAP32[$font$byval_copy+12>>2]=HEAP32[19424+12>>2]|0;HEAP32[$font$byval_copy+16>>2]=HEAP32[19424+16>>2]|0;HEAP32[$font$byval_copy+20>>2]=HEAP32[19424+20>>2]|0;HEAP32[$font$byval_copy+24>>2]=HEAP32[19424+24>>2]|0;HEAP32[$font$byval_copy+28>>2]=HEAP32[19424+28>>2]|0;
+ ;HEAP32[$font$byval_copy>>2]=HEAP32[19736>>2]|0;HEAP32[$font$byval_copy+4>>2]=HEAP32[19736+4>>2]|0;HEAP32[$font$byval_copy+8>>2]=HEAP32[19736+8>>2]|0;HEAP32[$font$byval_copy+12>>2]=HEAP32[19736+12>>2]|0;HEAP32[$font$byval_copy+16>>2]=HEAP32[19736+16>>2]|0;HEAP32[$font$byval_copy+20>>2]=HEAP32[19736+20>>2]|0;HEAP32[$font$byval_copy+24>>2]=HEAP32[19736+24>>2]|0;HEAP32[$font$byval_copy+28>>2]=HEAP32[19736+28>>2]|0;
;HEAP32[$$byval_copy7>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$4+4>>2]|0;
;HEAP8[$$byval_copy8>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$5+3>>0]|0;
_DrawTextEx($font$byval_copy,4356,$$byval_copy7,$24,0,$$byval_copy8);
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -10663,13 +10713,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11279,7 +11322,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4865] = $2;
+ HEAP32[4943] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11292,7 +11335,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 19152;
+ $95 = 19464;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11305,48 +11348,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 19192;
+ $106 = 19504;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4798];
- $111 = +HEAPF32[4788];
+ $110 = +HEAPF32[4876];
+ $111 = +HEAPF32[4866];
$112 = $110 - $111;
- HEAPF32[4800] = $112;
- $113 = +HEAPF32[(19196)>>2];
- $114 = +HEAPF32[(19156)>>2];
+ HEAPF32[4878] = $112;
+ $113 = +HEAPF32[(19508)>>2];
+ $114 = +HEAPF32[(19468)>>2];
$115 = $113 - $114;
- HEAPF32[(19204)>>2] = $115;
- HEAP32[4864] = 4;
+ HEAPF32[(19516)>>2] = $115;
+ HEAP32[4942] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19184+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19520>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19520+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4870] = $116;
- $117 = 19184;
+ HEAPF32[4948] = $116;
+ $117 = 19496;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 19152;
+ $123 = 19464;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 19208;
+ $127 = 19520;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 19192;
+ $133 = 19504;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11359,7 +11402,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 19184;
+ $144 = 19496;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11372,27 +11415,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 19208;
+ $155 = 19520;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4802];
- $160 = +HEAPF32[4796];
+ $159 = +HEAPF32[4880];
+ $160 = +HEAPF32[4874];
$161 = $159 - $160;
- HEAPF32[4800] = $161;
- $162 = +HEAPF32[(19212)>>2];
- $163 = +HEAPF32[(19188)>>2];
+ HEAPF32[4878] = $161;
+ $162 = +HEAPF32[(19524)>>2];
+ $163 = +HEAPF32[(19500)>>2];
$164 = $162 - $163;
- HEAPF32[(19204)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19184+4>>2]|0;
+ HEAPF32[(19516)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19464>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19464+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19496+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19192>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19192+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19504>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19504+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19520>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19520+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11404,31 +11447,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19184+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19520>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19520+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4870];
+ $170 = +HEAPF32[4948];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4864] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19184+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0;
+ HEAP32[4942] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19520>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19520+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4871] = $174;
+ HEAPF32[4949] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4870] = 0.0;
- HEAPF32[4871] = 0.0;
- HEAPF32[4800] = 0.0;
- HEAPF32[(19204)>>2] = 0.0;
- HEAP32[4865] = 0;
- HEAP32[4864] = 0;
+ HEAPF32[4948] = 0.0;
+ HEAPF32[4949] = 0.0;
+ HEAPF32[4878] = 0.0;
+ HEAPF32[(19516)>>2] = 0.0;
+ HEAP32[4943] = 0;
+ HEAP32[4942] = 0;
STACKTOP = sp;return;
break;
}
@@ -11438,22 +11481,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4866]|0;
+ $6 = HEAP32[4944]|0;
$7 = (($6) + 1)|0;
- HEAP32[4866] = $7;
- $8 = HEAP32[4864]|0;
+ HEAP32[4944] = $7;
+ $8 = HEAP32[4942]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19464>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19464+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4864] = 2;
- HEAP32[4866] = 0;
+ HEAP32[4942] = 2;
+ HEAP32[4944] = 0;
} else {
label = 6;
}
@@ -11461,8 +11504,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4866] = 1;
- HEAP32[4864] = 1;
+ HEAP32[4944] = 1;
+ HEAP32[4942] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11471,19 +11514,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 19152;
+ $21 = 19464;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 19160;
+ $25 = 19472;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 19168;
+ $29 = 19480;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11492,13 +11535,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[2] = $34;
- HEAPF32[4794] = 0.0;
- HEAPF32[(19180)>>2] = 0.0;
+ HEAPF32[4872] = 0.0;
+ HEAPF32[(19492)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4864]|0;
+ $35 = HEAP32[4942]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11508,19 +11551,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 19168;
+ $44 = 19480;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19168+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19464>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19464+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19480>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19480+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4867] = $49;
- HEAP32[4868] = 0;
+ HEAPF32[4945] = $49;
+ HEAP32[4946] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[2]|0;
@@ -11528,11 +11571,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19168+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19464>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19464+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19480>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19480+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4869] = $56;
+ HEAPF32[4947] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -11563,22 +11606,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4867] = 0.0;
- HEAPF32[4869] = 0.0;
+ HEAPF32[4945] = 0.0;
+ HEAPF32[4947] = 0.0;
$$sink10 = 0;
}
- HEAP32[4864] = $$sink10;
- HEAPF32[4790] = 0.0;
- HEAPF32[(19164)>>2] = 0.0;
- HEAP32[4865] = 0;
+ HEAP32[4942] = $$sink10;
+ HEAPF32[4868] = 0.0;
+ HEAPF32[(19476)>>2] = 0.0;
+ HEAP32[4943] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4868]|0;
+ $65 = HEAP32[4946]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4868] = 1;
+ HEAP32[4946] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -11587,31 +11630,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 19184;
+ $74 = 19496;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4864]|0;
+ $78 = HEAP32[4942]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19184+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19464>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19464+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19496+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4864] = 8;
+ HEAP32[4942] = 8;
}
}
- $82 = +HEAPF32[4796];
- $83 = +HEAPF32[4790];
+ $82 = +HEAPF32[4874];
+ $83 = +HEAPF32[4868];
$84 = $82 - $83;
- HEAPF32[4794] = $84;
- $85 = +HEAPF32[(19188)>>2];
- $86 = +HEAPF32[(19164)>>2];
+ HEAPF32[4872] = $84;
+ $85 = +HEAPF32[(19500)>>2];
+ $86 = +HEAPF32[(19476)>>2];
$87 = $85 - $86;
- HEAPF32[(19180)>>2] = $87;
+ HEAPF32[(19492)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -11620,58 +11663,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4864]|0;
+ $0 = HEAP32[4942]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4865]|0;
+ $2 = HEAP32[4943]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4864] = 4;
+ HEAP32[4942] = 4;
}
- $4 = HEAP32[4864]|0;
+ $4 = HEAP32[4942]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -11684,14 +11688,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4864] = 0;
+ HEAP32[4942] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 19216;
+ $1 = 19528;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -11708,13 +11712,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4874]|0;
+ $0 = HEAP32[4952]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4873]|0;
+ $0 = HEAP32[4951]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -11726,7 +11730,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4781,$vararg_buffer);
- HEAP32[4876] = $2;
+ HEAP32[4954] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -11739,15 +11743,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4810|0),(0|0),1,(8|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0);
- $3 = HEAP32[4874]|0;
+ $3 = HEAP32[4952]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4804] = $5;
- $6 = HEAP32[4873]|0;
+ HEAPF32[4882] = $5;
+ $6 = HEAP32[4951]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(19220)>>2] = $8;
- $9 = HEAP32[4877]|0;
+ HEAPF32[(19532)>>2] = $8;
+ $9 = HEAP32[4955]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -11766,11 +11770,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[19256>>0]=HEAP8[9339>>0]|0;HEAP8[19256+1>>0]=HEAP8[9339+1>>0]|0;HEAP8[19256+2>>0]=HEAP8[9339+2>>0]|0;HEAP8[19256+3>>0]=HEAP8[9339+3>>0]|0;HEAP8[19256+4>>0]=HEAP8[9339+4>>0]|0;HEAP8[19256+5>>0]=HEAP8[9339+5>>0]|0;HEAP8[19256+6>>0]=HEAP8[9339+6>>0]|0;
+ ;HEAP8[19568>>0]=HEAP8[9339>>0]|0;HEAP8[19568+1>>0]=HEAP8[9339+1>>0]|0;HEAP8[19568+2>>0]=HEAP8[9339+2>>0]|0;HEAP8[19568+3>>0]=HEAP8[9339+3>>0]|0;HEAP8[19568+4>>0]=HEAP8[9339+4>>0]|0;HEAP8[19568+5>>0]=HEAP8[9339+5>>0]|0;HEAP8[19568+6>>0]=HEAP8[9339+6>>0]|0;
break;
}
case 1: {
- $3 = 19256;
+ $3 = 19568;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -11779,11 +11783,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=19256; src=9346; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=19568; src=9346; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 19256;
+ $7 = 19568;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -11794,16 +11798,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(19256,$1)|0);
- $strlen = (_strlen(19256)|0);
- $endptr = (19256 + ($strlen)|0);
+ (_strcat(19568,$1)|0);
+ $strlen = (_strlen(19568)|0);
+ $endptr = (19568 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(19256,$2)|0);
+ (_vprintf(19568,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -11835,22 +11839,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4874] = $0;
- HEAP32[4873] = $1;
+ HEAP32[4952] = $0;
+ HEAP32[4951] = $1;
_MatrixIdentity($2);
- dest=19584; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19896; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,5481,$vararg_buffer);
}
- $6 = HEAP32[4874]|0;
- HEAP32[4912] = $6;
- $7 = HEAP32[4873]|0;
- HEAP32[4913] = $7;
+ $6 = HEAP32[4952]|0;
+ HEAP32[4990] = $6;
+ $7 = HEAP32[4951]|0;
+ HEAP32[4991] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[22320]|0;
+ $8 = HEAP8[22632]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -11858,13 +11862,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[22320]|0;
+ $11 = HEAP8[22632]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[22320]|0;
+ $14 = HEAP8[22632]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -11886,18 +11890,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4914]|0;
+ $21 = HEAP32[4992]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4874]|0;
- $48 = HEAP32[4873]|0;
- $49 = HEAP32[4876]|0;
+ $47 = HEAP32[4952]|0;
+ $48 = HEAP32[4951]|0;
+ $49 = HEAP32[4954]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4872] = $50;
- $51 = HEAP32[4874]|0;
- HEAP32[4915] = $51;
- $52 = HEAP32[4873]|0;
- HEAP32[4916] = $52;
+ HEAP32[4950] = $50;
+ $51 = HEAP32[4952]|0;
+ HEAP32[4993] = $51;
+ $52 = HEAP32[4951]|0;
+ HEAP32[4994] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -11906,9 +11910,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4874]|0;
+ $27 = HEAP32[4952]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4873]|0;
+ $29 = HEAP32[4951]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -11930,25 +11934,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4912] = $31;
- HEAP32[4913] = $34;
+ HEAP32[4990] = $31;
+ HEAP32[4991] = $34;
}
} while(0);
- $38 = HEAP32[4912]|0;
- $39 = HEAP32[4913]|0;
+ $38 = HEAP32[4990]|0;
+ $39 = HEAP32[4991]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,5532,$vararg_buffer3);
- $40 = HEAP32[4912]|0;
- $41 = HEAP32[4913]|0;
+ $40 = HEAP32[4990]|0;
+ $41 = HEAP32[4991]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4912]|0;
- $43 = HEAP32[4913]|0;
- $44 = HEAP32[4876]|0;
+ $42 = HEAP32[4990]|0;
+ $43 = HEAP32[4991]|0;
+ $44 = HEAP32[4954]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4872] = $46;
+ HEAP32[4950] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -11957,60 +11961,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,5570,$vararg_buffer6);
} else {
_TraceLog(0,5603,$vararg_buffer8);
- $55 = HEAP32[4915]|0;
- $56 = HEAP32[4916]|0;
+ $55 = HEAP32[4993]|0;
+ $56 = HEAP32[4994]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,5643,$vararg_buffer10);
- $57 = HEAP32[4874]|0;
- $58 = HEAP32[4873]|0;
+ $57 = HEAP32[4952]|0;
+ $58 = HEAP32[4951]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,5664,$vararg_buffer14);
- $59 = HEAP32[4917]|0;
- $60 = HEAP32[4918]|0;
+ $59 = HEAP32[4995]|0;
+ $60 = HEAP32[4996]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,5685,$vararg_buffer18);
}
- $61 = HEAP32[4872]|0;
+ $61 = HEAP32[4950]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4872]|0;
+ $62 = HEAP32[4950]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4872]|0;
+ $63 = HEAP32[4950]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4872]|0;
+ $64 = HEAP32[4950]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4872]|0;
+ $65 = HEAP32[4950]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4872]|0;
+ $66 = HEAP32[4950]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4872]|0;
+ $67 = HEAP32[4950]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4872]|0;
+ $68 = HEAP32[4950]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4872]|0;
+ $69 = HEAP32[4950]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[22320]|0;
+ $70 = HEAP8[22632]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4874]|0;
- $74 = HEAP32[4873]|0;
+ $73 = HEAP32[4952]|0;
+ $74 = HEAP32[4951]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4915]|0;
- $76 = HEAP32[4917]|0;
+ $75 = HEAP32[4993]|0;
+ $76 = HEAP32[4995]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4916]|0;
- $80 = HEAP32[4918]|0;
+ $79 = HEAP32[4994]|0;
+ $80 = HEAP32[4996]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12029,18 +12033,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,5710,$vararg_buffer22);
- $73 = HEAP32[4874]|0;
- $74 = HEAP32[4873]|0;
+ $73 = HEAP32[4952]|0;
+ $74 = HEAP32[4951]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4915]|0;
- $76 = HEAP32[4917]|0;
+ $75 = HEAP32[4993]|0;
+ $76 = HEAP32[4995]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4916]|0;
- $80 = HEAP32[4918]|0;
+ $79 = HEAP32[4994]|0;
+ $80 = HEAP32[4996]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12068,7 +12072,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(19552)>>2] = 224;
+ HEAP32[(19864)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -12109,27 +12113,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[19528>>2]=HEAP32[$1>>2]|0;HEAP32[19528+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19528+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19528+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19528+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[19840>>2]=HEAP32[$1>>2]|0;HEAP32[19840+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19840+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19840+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19840+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(19552)>>2]|0;
+ $5 = HEAP32[(19864)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(19556)>>2] = $7;
+ HEAP32[(19868)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(19548)>>2] = $23;
- $24 = HEAP32[4882]|0;
+ HEAP32[(19860)>>2] = $23;
+ $24 = HEAP32[4960]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,5005,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(19532)>>2]|0;
- $10 = HEAP32[(19552)>>2]|0;
- $11 = HEAP32[(19556)>>2]|0;
+ $9 = HEAP32[(19844)>>2]|0;
+ $10 = HEAP32[(19864)>>2]|0;
+ $11 = HEAP32[(19868)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12178,8 +12182,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(19548)>>2] = $23;
- $24 = HEAP32[4882]|0;
+ HEAP32[(19860)>>2] = $23;
+ $24 = HEAP32[4960]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,5005,$vararg_buffer);
STACKTOP = sp;return;
@@ -12190,7 +12194,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2406] = $1;
+ HEAPF64[2445] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12349,7 +12353,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 19232;
+ $31 = 19544;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -12362,7 +12366,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (19240);
+ $42 = (19552);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -12418,7 +12422,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (19512 + ($10<<2)|0);
+ $11 = (19824 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -12432,7 +12436,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2403] = $$;
+ HEAPF64[2442] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -12444,7 +12448,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4877] = 0;
+ HEAP32[4955] = 0;
return;
}
function _GetTime() {
@@ -13020,7 +13024,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4890]|0;
+ $6 = HEAP32[4968]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -13030,7 +13034,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4891]|0;
+ $9 = HEAP32[4969]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -13039,7 +13043,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4892]|0;
+ $12 = HEAP32[4970]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -13049,7 +13053,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4893]|0;
+ $15 = HEAP32[4971]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -13059,7 +13063,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4894]|0;
+ $18 = HEAP32[4972]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -13103,7 +13107,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4890]|0;
+ $22 = HEAP32[4968]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -13111,7 +13115,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4890]|0;
+ $24 = HEAP32[4968]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -13119,7 +13123,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4890]|0;
+ $26 = HEAP32[4968]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -13127,7 +13131,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4890]|0;
+ $28 = HEAP32[4968]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -13135,7 +13139,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4891]|0;
+ $30 = HEAP32[4969]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -13143,7 +13147,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4892]|0;
+ $32 = HEAP32[4970]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13151,7 +13155,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4892]|0;
+ $34 = HEAP32[4970]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13159,7 +13163,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4893]|0;
+ $36 = HEAP32[4971]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13167,7 +13171,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4893]|0;
+ $38 = HEAP32[4971]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13175,7 +13179,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4894]|0;
+ $40 = HEAP32[4972]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13183,7 +13187,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4894]|0;
+ $42 = HEAP32[4972]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13195,7 +13199,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4895]|0;
+ $44 = HEAP32[4973]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -13541,20 +13545,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4874]|0;
+ $3 = HEAP32[4952]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4873]|0;
+ $5 = HEAP32[4951]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4915] = $3;
- HEAP32[4916] = $5;
- HEAP32[4917] = 0;
- HEAP32[4918] = 0;
+ HEAP32[4993] = $3;
+ HEAP32[4994] = $5;
+ HEAP32[4995] = 0;
+ HEAP32[4996] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -13568,9 +13572,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4874]|0;
+ $35 = HEAP32[4952]|0;
$36 = (+($35|0));
- $37 = HEAP32[4873]|0;
+ $37 = HEAP32[4951]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -13578,26 +13582,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4915] = $45;
- HEAP32[4916] = $37;
+ HEAP32[4993] = $45;
+ HEAP32[4994] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4917] = $46;
+ HEAP32[4995] = $46;
$$sink1 = 0;
} else {
- HEAP32[4915] = $35;
+ HEAP32[4993] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4916] = $42;
- HEAP32[4917] = 0;
+ HEAP32[4994] = $42;
+ HEAP32[4995] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4918] = $$sink1;
+ HEAP32[4996] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4873]|0;
+ $7 = HEAP32[4951]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -13607,11 +13611,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,9092,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4874]|0;
+ $9 = HEAP32[4952]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4873]|0;
+ $13 = HEAP32[4951]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -13619,33 +13623,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4915] = $23;
- HEAP32[4916] = $1;
+ HEAP32[4993] = $23;
+ HEAP32[4994] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4917] = $24;
+ HEAP32[4995] = $24;
$$sink = 0;
} else {
- HEAP32[4915] = $0;
- $17 = HEAP32[4873]|0;
+ HEAP32[4993] = $0;
+ $17 = HEAP32[4951]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4916] = $20;
- HEAP32[4917] = 0;
+ HEAP32[4994] = $20;
+ HEAP32[4995] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4918] = $$sink;
- $25 = HEAP32[4915]|0;
+ HEAP32[4996] = $$sink;
+ $25 = HEAP32[4993]|0;
$26 = (+($25|0));
- $27 = HEAP32[4874]|0;
+ $27 = HEAP32[4952]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=19584; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4915] = $0;
- HEAP32[4916] = $1;
+ dest=19896; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4993] = $0;
+ HEAP32[4994] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -13667,10 +13671,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4874] = $1;
- HEAP32[4873] = $2;
- HEAP32[4915] = $1;
- HEAP32[4916] = $2;
+ HEAP32[4952] = $1;
+ HEAP32[4951] = $2;
+ HEAP32[4993] = $1;
+ HEAP32[4994] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -13697,7 +13701,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (22327 + ($1)|0);
+ $9 = (22639 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -13718,7 +13722,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (22321 + ($1)|0);
+ $7 = (22633 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -13797,7 +13801,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 19232;
+ $15 = 19544;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -13832,7 +13836,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[5288] = $3;
+ HEAP32[5366] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -13842,7 +13846,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[5287] = $$sink;
+ HEAP32[5365] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -13923,18 +13927,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5842)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4953] = 1;
+ HEAP32[5031] = 1;
$27 = (_eglGetProcAddress((5869|0))|0);
- HEAP32[4954] = $27;
+ HEAP32[5032] = $27;
$28 = (_eglGetProcAddress((5890|0))|0);
- HEAP32[4955] = $28;
+ HEAP32[5033] = $28;
$29 = (_eglGetProcAddress((5911|0))|0);
- HEAP32[4956] = $29;
+ HEAP32[5034] = $29;
}
$30 = (_strcmp($24,5935)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4895] = 1;
+ HEAP32[4973] = 1;
}
$32 = (_strcmp($24,5955)|0);
$33 = ($32|0)==(0);
@@ -13956,7 +13960,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4890] = 1;
+ HEAP32[4968] = 1;
}
$39 = (_strcmp($24,6060)|0);
$40 = ($39|0)==(0);
@@ -13972,35 +13976,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4891] = 1;
+ HEAP32[4969] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,6129)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4892] = 1;
+ HEAP32[4970] = 1;
}
$47 = (_strcmp($44,6154)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4893] = 1;
+ HEAP32[4971] = 1;
}
$49 = (_strcmp($44,6187)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4894] = 1;
+ HEAP32[4972] = 1;
}
$51 = (_strcmp($44,6223)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4957] = 1;
- _glGetFloatv(34047,(19832|0));
+ HEAP32[5035] = 1;
+ _glGetFloatv(34047,(20144|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,6257)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4959] = 1;
+ HEAP32[5037] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -14011,61 +14015,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4953]|0;
+ $21 = HEAP32[5031]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,6360,$vararg_buffer15);
} else {
_TraceLog(0,6285,$vararg_buffer13);
}
- $57 = HEAP32[4895]|0;
+ $57 = HEAP32[4973]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,6496,$vararg_buffer19);
} else {
_TraceLog(0,6421,$vararg_buffer17);
}
- $59 = HEAP32[4890]|0;
+ $59 = HEAP32[4968]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,6588,$vararg_buffer21);
}
- $61 = HEAP32[4891]|0;
+ $61 = HEAP32[4969]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,6634,$vararg_buffer23);
}
- $63 = HEAP32[4892]|0;
+ $63 = HEAP32[4970]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,6681,$vararg_buffer25);
}
- $65 = HEAP32[4893]|0;
+ $65 = HEAP32[4971]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6732,$vararg_buffer27);
}
- $67 = HEAP32[4894]|0;
+ $67 = HEAP32[4972]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6779,$vararg_buffer29);
}
- $69 = HEAP32[4957]|0;
+ $69 = HEAP32[5035]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4958];
+ $71 = +HEAPF32[5036];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6826,$vararg_buffer31);
}
- $73 = HEAP32[4959]|0;
+ $73 = HEAP32[5037]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6892,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4960] = $75;
+ HEAP32[5038] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6996,$vararg_buffer39);
@@ -14074,14 +14078,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6945,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=19844; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19900; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20156; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20212; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4989] = $77;
+ HEAP32[5067] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4989]|0;
+ $79 = HEAP32[5067]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -14094,7 +14098,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4990] = $78;
+ HEAP32[5068] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -14109,48 +14113,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4991] = 1;
- $85 = HEAP32[4960]|0;
+ HEAP32[5069] = 1;
+ $85 = HEAP32[5038]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4992] = 4;
+ HEAP32[5070] = 4;
_MatrixIdentity($4);
- dest=19972; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20284; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20036); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20348); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20100); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20412); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20164); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20476); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20228); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20540); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20292); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20604); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20356); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20420); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20732); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20484); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20796); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20548); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20860); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20612); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20924); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20676); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20988); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20740); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21052); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20804); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21116); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20868); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21180); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20932); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21244); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=19680; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19992; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=19744; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4919] = 19744;
+ dest=20056; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4997] = 20056;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14161,21 +14165,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[5249] = $0;
- HEAP32[5250] = $1;
+ HEAP32[5327] = $0;
+ HEAP32[5328] = $1;
_TraceLog(0,7035,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4917]|0;
+ $0 = HEAP32[4995]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4918]|0;
+ $2 = HEAP32[4996]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4915]|0;
+ $4 = HEAP32[4993]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4916]|0;
+ $6 = HEAP32[4994]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14186,12 +14190,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 19680;
+ $modelview$sink = 19992;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 19744;
+ $modelview$sink = 20056;
label = 3;
break;
}
@@ -14199,9 +14203,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4919] = $modelview$sink;
+ HEAP32[4997] = $modelview$sink;
}
- HEAP32[4952] = $0;
+ HEAP32[5030] = $0;
return;
}
function _rlLoadIdentity() {
@@ -14209,7 +14213,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4919]|0;
+ $1 = HEAP32[4997]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14230,7 +14234,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4919]|0;
+ $8 = HEAP32[4997]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14327,15 +14331,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(21016)>>2] = $0;
+ HEAP32[(21328)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(21024)>>2] = $1;
- HEAP32[(21020)>>2] = 0;
- HEAP32[(21028)>>2] = 0;
+ HEAP32[(21336)>>2] = $1;
+ HEAP32[(21332)>>2] = 0;
+ HEAP32[(21340)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(21024)>>2]|0;
+ $2 = HEAP32[(21336)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -14346,19 +14350,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[5251] = 0;
- HEAP32[(21012)>>2] = 0;
- HEAP32[(21008)>>2] = 0;
+ HEAP32[5329] = 0;
+ HEAP32[(21324)>>2] = 0;
+ HEAP32[(21320)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(21064)>>2] = $5;
+ HEAP32[(21376)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(21072)>>2] = $6;
- HEAP32[(21068)>>2] = 0;
- HEAP32[(21076)>>2] = 0;
+ HEAP32[(21384)>>2] = $6;
+ HEAP32[(21380)>>2] = 0;
+ HEAP32[(21388)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(21072)>>2]|0;
+ $7 = HEAP32[(21384)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -14369,24 +14373,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[5263] = 0;
- HEAP32[(21060)>>2] = 0;
- HEAP32[(21056)>>2] = 0;
+ HEAP32[5341] = 0;
+ HEAP32[(21372)>>2] = 0;
+ HEAP32[(21368)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(21112)>>2] = $10;
+ HEAP32[(21424)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(21116)>>2] = $11;
+ HEAP32[(21428)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(21120)>>2] = $12;
+ HEAP32[(21432)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(21124)>>2] = $13;
- $14 = HEAP32[(21112)>>2]|0;
+ HEAP32[(21436)>>2] = $13;
+ $14 = HEAP32[(21424)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(21116)>>2]|0;
+ $15 = HEAP32[(21428)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(21120)>>2]|0;
+ $17 = HEAP32[(21432)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -14397,7 +14401,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(21124)>>2]|0;
+ $16 = HEAP32[(21436)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -14434,140 +14438,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[5275] = 0;
- HEAP32[(21104)>>2] = 0;
- HEAP32[(21108)>>2] = 0;
+ HEAP32[5353] = 0;
+ HEAP32[(21416)>>2] = 0;
+ HEAP32[(21420)>>2] = 0;
_TraceLog(0,7082,$vararg_buffer);
- $20 = HEAP32[4953]|0;
+ $20 = HEAP32[5031]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4954]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(21032));
- $44 = HEAP32[4955]|0;
- $45 = HEAP32[(21032)>>2]|0;
+ $43 = HEAP32[5032]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(21344));
+ $44 = HEAP32[5033]|0;
+ $45 = HEAP32[(21344)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((21036)|0));
- $46 = HEAP32[(21036)>>2]|0;
+ _glGenBuffers(2,((21348)|0));
+ $46 = HEAP32[(21348)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(21016)>>2]|0;
+ $47 = HEAP32[(21328)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(19904)>>2]|0;
+ $48 = HEAP32[(20216)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(19904)>>2]|0;
+ $49 = HEAP32[(20216)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((21040)|0));
- $50 = HEAP32[(21040)>>2]|0;
+ _glGenBuffers(2,((21352)|0));
+ $50 = HEAP32[(21352)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(21024)>>2]|0;
+ $51 = HEAP32[(21336)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(19924)>>2]|0;
+ $52 = HEAP32[(20236)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(19924)>>2]|0;
+ $53 = HEAP32[(20236)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4953]|0;
+ $54 = HEAP32[5031]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(21036)>>2]|0;
- $58 = HEAP32[(21040)>>2]|0;
+ $57 = HEAP32[(21348)>>2]|0;
+ $58 = HEAP32[(21352)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,7220,$vararg_buffer3);
} else {
- $56 = HEAP32[(21032)>>2]|0;
+ $56 = HEAP32[(21344)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,7155,$vararg_buffer1);
}
- $59 = HEAP32[4953]|0;
+ $59 = HEAP32[5031]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4954]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(21080));
- $62 = HEAP32[4955]|0;
- $63 = HEAP32[(21080)>>2]|0;
+ $61 = HEAP32[5032]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(21392));
+ $62 = HEAP32[5033]|0;
+ $63 = HEAP32[(21392)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((21084)|0));
- $64 = HEAP32[(21084)>>2]|0;
+ _glGenBuffers(1,((21396)|0));
+ $64 = HEAP32[(21396)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(21064)>>2]|0;
+ $65 = HEAP32[(21376)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(19904)>>2]|0;
+ $66 = HEAP32[(20216)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(19904)>>2]|0;
+ $67 = HEAP32[(20216)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((21088)|0));
- $68 = HEAP32[(21088)>>2]|0;
+ _glGenBuffers(1,((21400)|0));
+ $68 = HEAP32[(21400)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(21072)>>2]|0;
+ $69 = HEAP32[(21384)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(19924)>>2]|0;
+ $70 = HEAP32[(20236)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(19924)>>2]|0;
+ $71 = HEAP32[(20236)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4953]|0;
+ $72 = HEAP32[5031]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(21084)>>2]|0;
- $76 = HEAP32[(21088)>>2]|0;
+ $75 = HEAP32[(21396)>>2]|0;
+ $76 = HEAP32[(21400)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,7366,$vararg_buffer10);
} else {
- $74 = HEAP32[(21080)>>2]|0;
+ $74 = HEAP32[(21392)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,7297,$vararg_buffer7);
}
- $77 = HEAP32[4953]|0;
+ $77 = HEAP32[5031]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4954]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(21128));
- $80 = HEAP32[4955]|0;
- $81 = HEAP32[(21128)>>2]|0;
+ $79 = HEAP32[5032]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(21440));
+ $80 = HEAP32[5033]|0;
+ $81 = HEAP32[(21440)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((21132)|0));
- $82 = HEAP32[(21132)>>2]|0;
+ _glGenBuffers(1,((21444)|0));
+ $82 = HEAP32[(21444)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(21112)>>2]|0;
+ $83 = HEAP32[(21424)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(19904)>>2]|0;
+ $84 = HEAP32[(20216)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(19904)>>2]|0;
+ $85 = HEAP32[(20216)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((21136)|0));
- $86 = HEAP32[(21136)>>2]|0;
+ _glGenBuffers(1,((21448)|0));
+ $86 = HEAP32[(21448)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(21116)>>2]|0;
+ $87 = HEAP32[(21428)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(19908)>>2]|0;
+ $88 = HEAP32[(20220)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(19908)>>2]|0;
+ $89 = HEAP32[(20220)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((21140)|0));
- $90 = HEAP32[(21140)>>2]|0;
+ _glGenBuffers(1,((21452)|0));
+ $90 = HEAP32[(21452)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(21120)>>2]|0;
+ $91 = HEAP32[(21432)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(19924)>>2]|0;
+ $92 = HEAP32[(20236)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(19924)>>2]|0;
+ $93 = HEAP32[(20236)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((21144)|0));
- $94 = HEAP32[(21144)>>2]|0;
+ _glGenBuffers(1,((21456)|0));
+ $94 = HEAP32[(21456)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(21124)>>2]|0;
+ $95 = HEAP32[(21436)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4953]|0;
+ $96 = HEAP32[5031]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(21132)>>2]|0;
- $100 = HEAP32[(21136)>>2]|0;
- $101 = HEAP32[(21140)>>2]|0;
- $102 = HEAP32[(21144)>>2]|0;
+ $99 = HEAP32[(21444)>>2]|0;
+ $100 = HEAP32[(21448)>>2]|0;
+ $101 = HEAP32[(21452)>>2]|0;
+ $102 = HEAP32[(21456)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -14577,16 +14581,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,7512,$vararg_buffer17);
} else {
- $98 = HEAP32[(21128)>>2]|0;
+ $98 = HEAP32[(21440)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,7447,$vararg_buffer14);
}
- $103 = HEAP32[4953]|0;
+ $103 = HEAP32[5031]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4955]|0;
+ $105 = HEAP32[5033]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -14767,9 +14771,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (22321 + ($0)|0);
+ $1 = (22633 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (22324 + ($0)|0);
+ $3 = (22636 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -14781,9 +14785,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (22321 + ($0)|0);
+ $1 = (22633 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (22324 + ($0)|0);
+ $3 = (22636 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -14804,7 +14808,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4872]|0;
+ $0 = HEAP32[4950]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,9356,$vararg_buffer);
@@ -14815,9 +14819,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[19528>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19528+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19528+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19528+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19528+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[19840>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19840+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19840+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19840+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19840+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(19556)>>2]|0;
+ $0 = HEAP32[(19868)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -14828,11 +14832,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(19840|0));
- $0 = HEAP32[4960]|0;
+ _glDeleteTextures(1,(20152|0));
+ $0 = HEAP32[5038]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,9383,$vararg_buffer);
- $1 = HEAP32[4990]|0;
+ $1 = HEAP32[5068]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -14840,17 +14844,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4961]|0;
+ $0 = HEAP32[5039]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4953]|0;
+ $0 = HEAP32[5031]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4955]|0;
+ $2 = HEAP32[5033]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -14859,39 +14863,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((21036)|0));
- _glDeleteBuffers(1,((21040)|0));
- _glDeleteBuffers(1,((21084)|0));
- _glDeleteBuffers(1,((21088)|0));
- _glDeleteBuffers(1,((21132)|0));
- _glDeleteBuffers(1,((21136)|0));
- _glDeleteBuffers(1,((21140)|0));
- _glDeleteBuffers(1,((21144)|0));
- $3 = HEAP32[4953]|0;
+ _glDeleteBuffers(1,((21348)|0));
+ _glDeleteBuffers(1,((21352)|0));
+ _glDeleteBuffers(1,((21396)|0));
+ _glDeleteBuffers(1,((21400)|0));
+ _glDeleteBuffers(1,((21444)|0));
+ _glDeleteBuffers(1,((21448)|0));
+ _glDeleteBuffers(1,((21452)|0));
+ _glDeleteBuffers(1,((21456)|0));
+ $3 = HEAP32[5031]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4956]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(21032));
- $6 = HEAP32[4956]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(21080));
- $7 = HEAP32[4956]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(21128));
+ $5 = HEAP32[5034]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(21344));
+ $6 = HEAP32[5034]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(21392));
+ $7 = HEAP32[5034]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(21440));
}
- $8 = HEAP32[(21016)>>2]|0;
+ $8 = HEAP32[(21328)>>2]|0;
_free($8);
- $9 = HEAP32[(21024)>>2]|0;
+ $9 = HEAP32[(21336)>>2]|0;
_free($9);
- $10 = HEAP32[(21064)>>2]|0;
+ $10 = HEAP32[(21376)>>2]|0;
_free($10);
- $11 = HEAP32[(21072)>>2]|0;
+ $11 = HEAP32[(21384)>>2]|0;
_free($11);
- $12 = HEAP32[(21112)>>2]|0;
+ $12 = HEAP32[(21424)>>2]|0;
_free($12);
- $13 = HEAP32[(21116)>>2]|0;
+ $13 = HEAP32[(21428)>>2]|0;
_free($13);
- $14 = HEAP32[(21120)>>2]|0;
+ $14 = HEAP32[(21432)>>2]|0;
_free($14);
- $15 = HEAP32[(21124)>>2]|0;
+ $15 = HEAP32[(21436)>>2]|0;
_free($15);
return;
}
@@ -14931,16 +14935,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2423] = $0;
- $1 = +HEAPF64[2406];
+ HEAPF64[2462] = $0;
+ $1 = +HEAPF64[2445];
$2 = $0 - $1;
- HEAPF64[2424] = $2;
- HEAPF64[2406] = $0;
+ HEAPF64[2463] = $2;
+ HEAPF64[2445] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=19584; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=19896; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(21156);
+ _rlMultMatrixf(21468);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -14949,53 +14953,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[5289] = $1;
+ HEAP32[5367] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(21160)>>2] = $3;
+ HEAP32[(21472)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(21164)>>2] = $5;
+ HEAP32[(21476)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(21168)>>2] = $7;
+ HEAP32[(21480)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(21172)>>2] = $9;
+ HEAP32[(21484)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(21176)>>2] = $11;
+ HEAP32[(21488)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(21180)>>2] = $13;
+ HEAP32[(21492)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(21184)>>2] = $15;
+ HEAP32[(21496)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(21188)>>2] = $17;
+ HEAP32[(21500)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(21192)>>2] = $19;
+ HEAP32[(21504)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(21196)>>2] = $21;
+ HEAP32[(21508)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(21200)>>2] = $23;
+ HEAP32[(21512)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(21204)>>2] = $25;
+ HEAP32[(21516)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(21208)>>2] = $27;
+ HEAP32[(21520)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(21212)>>2] = $29;
+ HEAP32[(21524)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(21216)>>2] = $31;
- return (21156|0);
+ HEAP32[(21528)>>2] = $31;
+ return (21468|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -15070,7 +15074,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4919]|0;
+ $49 = HEAP32[4997]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -15084,15 +15088,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2423] = $0;
- $1 = +HEAPF64[2406];
+ HEAPF64[2462] = $0;
+ $1 = +HEAPF64[2445];
$2 = $0 - $1;
- HEAPF64[2425] = $2;
- HEAPF64[2406] = $0;
- $3 = +HEAPF64[2424];
+ HEAPF64[2464] = $2;
+ HEAPF64[2445] = $0;
+ $3 = +HEAPF64[2463];
$4 = $2 + $3;
- HEAPF64[2426] = $4;
- $5 = +HEAPF64[2403];
+ HEAPF64[2465] = $4;
+ $5 = +HEAPF64[2442];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -15102,13 +15106,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2423] = $10;
- $11 = +HEAPF64[2406];
+ HEAPF64[2462] = $10;
+ $11 = +HEAPF64[2445];
$12 = $10 - $11;
- HEAPF64[2406] = $10;
- $13 = +HEAPF64[2426];
+ HEAPF64[2445] = $10;
+ $13 = +HEAPF64[2465];
$14 = $12 + $13;
- HEAPF64[2426] = $14;
+ HEAPF64[2465] = $14;
return;
}
function _rlglDraw() {
@@ -15121,7 +15125,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4872]|0;
+ $0 = HEAP32[4950]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -15137,20 +15141,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[739] = -1;
HEAP32[741] = -1;
- HEAP32[5305] = 0;
- $3 = HEAP32[4872]|0;
+ HEAP32[5383] = 0;
+ $3 = HEAP32[4950]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4804] = $5;
+ HEAPF32[4882] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(19220)>>2] = $7;
- _memcpy((22839|0),(22327|0),512)|0;
- ;HEAP8[22324>>0]=HEAP8[22321>>0]|0;HEAP8[22324+1>>0]=HEAP8[22321+1>>0]|0;HEAP8[22324+2>>0]=HEAP8[22321+2>>0]|0;
- $8 = HEAP32[5288]|0;
- HEAP32[4875] = $8;
- HEAP32[5288] = 0;
+ HEAPF32[(19532)>>2] = $7;
+ _memcpy((23151|0),(22639|0),512)|0;
+ ;HEAP8[22636>>0]=HEAP8[22633>>0]|0;HEAP8[22636+1>>0]=HEAP8[22633+1>>0]|0;HEAP8[22636+2>>0]=HEAP8[22633+2>>0]|0;
+ $8 = HEAP32[5366]|0;
+ HEAP32[4953] = $8;
+ HEAP32[5366] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15160,8 +15164,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (23351 + ($$05160<<5)|0);
- $scevgep67 = (23479 + ($$05160<<5)|0);
+ $scevgep = (23663 + ($$05160<<5)|0);
+ $scevgep67 = (23791 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15175,7 +15179,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((23479 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((23791 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[741] = $$04857;
@@ -15202,7 +15206,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((21224 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((21536 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -15218,7 +15222,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[5305] = $$lcssa;
+ HEAP32[5383] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15259,87 +15263,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5251]|0;
+ $0 = HEAP32[5329]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4953]|0;
+ $2 = HEAP32[5031]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4955]|0;
- $5 = HEAP32[(21032)>>2]|0;
+ $4 = HEAP32[5033]|0;
+ $5 = HEAP32[(21344)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(21036)>>2]|0;
+ $6 = HEAP32[(21348)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[5251]|0;
+ $7 = HEAP32[5329]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(21016)>>2]|0;
+ $9 = HEAP32[(21328)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(21040)>>2]|0;
+ $10 = HEAP32[(21352)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(21012)>>2]|0;
+ $11 = HEAP32[(21324)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(21024)>>2]|0;
+ $13 = HEAP32[(21336)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[5263]|0;
+ $14 = HEAP32[5341]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4953]|0;
+ $16 = HEAP32[5031]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4955]|0;
- $19 = HEAP32[(21080)>>2]|0;
+ $18 = HEAP32[5033]|0;
+ $19 = HEAP32[(21392)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(21084)>>2]|0;
+ $20 = HEAP32[(21396)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[5263]|0;
+ $21 = HEAP32[5341]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(21064)>>2]|0;
+ $23 = HEAP32[(21376)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(21088)>>2]|0;
+ $24 = HEAP32[(21400)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(21060)>>2]|0;
+ $25 = HEAP32[(21372)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(21072)>>2]|0;
+ $27 = HEAP32[(21384)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[5275]|0;
+ $28 = HEAP32[5353]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4953]|0;
+ $30 = HEAP32[5031]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4955]|0;
- $33 = HEAP32[(21128)>>2]|0;
+ $32 = HEAP32[5033]|0;
+ $33 = HEAP32[(21440)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(21132)>>2]|0;
+ $34 = HEAP32[(21444)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[5275]|0;
+ $35 = HEAP32[5353]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(21112)>>2]|0;
+ $37 = HEAP32[(21424)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(21136)>>2]|0;
+ $38 = HEAP32[(21448)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[5275]|0;
+ $39 = HEAP32[5353]|0;
$40 = $39 << 3;
- $41 = HEAP32[(21116)>>2]|0;
+ $41 = HEAP32[(21428)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(21140)>>2]|0;
+ $42 = HEAP32[(21452)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[5275]|0;
+ $43 = HEAP32[5353]|0;
$44 = $43 << 2;
- $45 = HEAP32[(21120)>>2]|0;
+ $45 = HEAP32[(21432)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4953]|0;
+ $46 = HEAP32[5031]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4955]|0;
+ $48 = HEAP32[5033]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -15357,9 +15361,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=19680; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=19744; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[5338]|0;
+ dest=$0; src=19992; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=20056; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[5416]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -15369,134 +15373,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[5251]|0;
+ $8 = HEAP32[5329]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[5263]|0;
+ $10 = HEAP32[5341]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[5275]|0;
+ $12 = HEAP32[5353]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4975]|0;
+ $14 = HEAP32[5053]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=19744; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=19680; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=20056; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=19992; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(19928)>>2]|0;
+ $15 = HEAP32[(20240)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(19932)>>2]|0;
+ $17 = HEAP32[(20244)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(19944)>>2]|0;
+ $18 = HEAP32[(20256)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[5251]|0;
+ $19 = HEAP32[5329]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4960]|0;
+ $21 = HEAP32[5038]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4953]|0;
+ $22 = HEAP32[5031]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(21036)>>2]|0;
+ $26 = HEAP32[(21348)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(19904)>>2]|0;
+ $27 = HEAP32[(20216)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(19904)>>2]|0;
+ $28 = HEAP32[(20216)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(21040)>>2]|0;
+ $29 = HEAP32[(21352)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(19924)>>2]|0;
+ $30 = HEAP32[(20236)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(19924)>>2]|0;
+ $31 = HEAP32[(20236)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4955]|0;
- $25 = HEAP32[(21032)>>2]|0;
+ $24 = HEAP32[5033]|0;
+ $25 = HEAP32[(21344)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[5251]|0;
+ $32 = HEAP32[5329]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4953]|0;
+ $33 = HEAP32[5031]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[5263]|0;
+ $35 = HEAP32[5341]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4960]|0;
+ $37 = HEAP32[5038]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4953]|0;
+ $38 = HEAP32[5031]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(21084)>>2]|0;
+ $42 = HEAP32[(21396)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(19904)>>2]|0;
+ $43 = HEAP32[(20216)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(19904)>>2]|0;
+ $44 = HEAP32[(20216)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(21088)>>2]|0;
+ $45 = HEAP32[(21400)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(19924)>>2]|0;
+ $46 = HEAP32[(20236)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(19924)>>2]|0;
+ $47 = HEAP32[(20236)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4955]|0;
- $41 = HEAP32[(21080)>>2]|0;
+ $40 = HEAP32[5033]|0;
+ $41 = HEAP32[(21392)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[5263]|0;
+ $48 = HEAP32[5341]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4953]|0;
+ $49 = HEAP32[5031]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[5275]|0;
+ $51 = HEAP32[5353]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4953]|0;
+ $53 = HEAP32[5031]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(21132)>>2]|0;
+ $57 = HEAP32[(21444)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(19904)>>2]|0;
+ $58 = HEAP32[(20216)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(19904)>>2]|0;
+ $59 = HEAP32[(20216)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(21136)>>2]|0;
+ $60 = HEAP32[(21448)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(19908)>>2]|0;
+ $61 = HEAP32[(20220)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(19908)>>2]|0;
+ $62 = HEAP32[(20220)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(21140)>>2]|0;
+ $63 = HEAP32[(21452)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(19924)>>2]|0;
+ $64 = HEAP32[(20236)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(19924)>>2]|0;
+ $65 = HEAP32[(20236)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(21144)>>2]|0;
+ $66 = HEAP32[(21456)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4955]|0;
- $56 = HEAP32[(21128)>>2]|0;
+ $55 = HEAP32[5033]|0;
+ $56 = HEAP32[(21440)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4991]|0;
+ $67 = HEAP32[5069]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4990]|0;
+ $71 = HEAP32[5068]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -15507,14 +15511,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4990]|0;
+ $80 = HEAP32[5068]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4991]|0;
+ $87 = HEAP32[5069]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -15523,7 +15527,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4953]|0;
+ $69 = HEAP32[5031]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -15531,10 +15535,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4953]|0;
+ $89 = HEAP32[5031]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4955]|0;
+ $91 = HEAP32[5033]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -15546,22 +15550,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4991] = 1;
- $5 = HEAP32[4960]|0;
- $6 = HEAP32[4990]|0;
+ HEAP32[5069] = 1;
+ $5 = HEAP32[5038]|0;
+ $6 = HEAP32[5068]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[5251] = 0;
- HEAP32[(21012)>>2] = 0;
- HEAP32[5263] = 0;
- HEAP32[(21060)>>2] = 0;
- HEAP32[5275] = 0;
- HEAP32[(21104)>>2] = 0;
- HEAP32[(21108)>>2] = 0;
+ HEAP32[5329] = 0;
+ HEAP32[(21324)>>2] = 0;
+ HEAP32[5341] = 0;
+ HEAP32[(21372)>>2] = 0;
+ HEAP32[5353] = 0;
+ HEAP32[(21416)>>2] = 0;
+ HEAP32[(21420)>>2] = 0;
HEAPF32[742] = -1.0;
- dest=19680; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19744; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19992; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20056; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -15576,17 +15580,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[5249]|0;
+ $5 = HEAP32[5327]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[5250]|0;
+ $9 = HEAP32[5328]|0;
_rlViewport($7,0,$8,$9);
- $10 = (21584 + ($0<<6)|0);
+ $10 = (21896 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (21456 + ($0<<6)|0);
+ $11 = (21768 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -15598,14 +15602,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=19744; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20056; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=19680; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19992; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _rlPushMatrix() {
@@ -15613,43 +15617,43 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[5428]|0;
+ $0 = HEAP32[5506]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,9498,$vararg_buffer);
}
- $2 = HEAP32[5428]|0;
- $3 = (19972 + ($2<<6)|0);
- $4 = HEAP32[4919]|0;
+ $2 = HEAP32[5506]|0;
+ $3 = (20284 + ($2<<6)|0);
+ $4 = HEAP32[4997]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[5428]|0;
+ $5 = HEAP32[5506]|0;
$6 = (($5) + 1)|0;
- HEAP32[5428] = $6;
- $7 = HEAP32[4952]|0;
+ HEAP32[5506] = $6;
+ $7 = HEAP32[5030]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[5429] = 1;
+ HEAP32[5507] = 1;
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5428]|0;
+ $0 = HEAP32[5506]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[5428]|0;
+ $2 = HEAP32[5506]|0;
$3 = (($2) + -1)|0;
- $4 = (19972 + ($3<<6)|0);
- $5 = HEAP32[4919]|0;
+ $4 = (20284 + ($3<<6)|0);
+ $5 = HEAP32[4997]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[5428] = $6;
+ HEAP32[5506] = $6;
return;
}
function _IsFileExtension($0,$1) {
@@ -15682,7 +15686,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4919]|0;
+ $5 = HEAP32[4997]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -15715,7 +15719,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4919]|0;
+ $11 = HEAP32[4997]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -15726,7 +15730,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4992] = $0;
+ HEAP32[5070] = $0;
return;
}
function _rlEnd() {
@@ -15742,21 +15746,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[5429]|0;
+ $0 = HEAP32[5507]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[5430]|0;
+ $2 = HEAP32[5508]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4989]|0;
+ $6 = HEAP32[5067]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4919]|0;
+ $8 = HEAP32[4997]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[5430]|0;
+ $5 = HEAP32[5508]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -15764,12 +15768,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[5429] = 0;
+ HEAP32[5507] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4989]|0;
+ $11 = HEAP32[5067]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -15778,7 +15782,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[5430]|0;
+ $19 = HEAP32[5508]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -15788,15 +15792,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[5429] = 0;
+ HEAP32[5507] = 0;
}
- HEAP32[5430] = 0;
+ HEAP32[5508] = 0;
}
- $21 = HEAP32[4992]|0;
+ $21 = HEAP32[5070]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[5251]|0;
- $23 = HEAP32[(21012)>>2]|0;
+ $22 = HEAP32[5329]|0;
+ $23 = HEAP32[(21324)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[742];
@@ -15815,16 +15819,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(21024)>>2]|0;
- $28 = HEAP32[(21012)>>2]|0;
+ $27 = HEAP32[(21336)>>2]|0;
+ $28 = HEAP32[(21324)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(21024)>>2]|0;
- $35 = HEAP32[(21012)>>2]|0;
+ $34 = HEAP32[(21336)>>2]|0;
+ $35 = HEAP32[(21324)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -15832,8 +15836,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(21024)>>2]|0;
- $43 = HEAP32[(21012)>>2]|0;
+ $42 = HEAP32[(21336)>>2]|0;
+ $43 = HEAP32[(21324)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -15841,8 +15845,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(21024)>>2]|0;
- $51 = HEAP32[(21012)>>2]|0;
+ $50 = HEAP32[(21336)>>2]|0;
+ $51 = HEAP32[(21324)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -15850,9 +15854,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(21012)>>2]|0;
+ $58 = HEAP32[(21324)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(21012)>>2] = $59;
+ HEAP32[(21324)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -15868,8 +15872,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[5263]|0;
- $62 = HEAP32[(21060)>>2]|0;
+ $61 = HEAP32[5341]|0;
+ $62 = HEAP32[(21372)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[742];
@@ -15888,16 +15892,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(21072)>>2]|0;
- $67 = HEAP32[(21060)>>2]|0;
+ $66 = HEAP32[(21384)>>2]|0;
+ $67 = HEAP32[(21372)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(21072)>>2]|0;
- $74 = HEAP32[(21060)>>2]|0;
+ $73 = HEAP32[(21384)>>2]|0;
+ $74 = HEAP32[(21372)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -15905,8 +15909,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(21072)>>2]|0;
- $82 = HEAP32[(21060)>>2]|0;
+ $81 = HEAP32[(21384)>>2]|0;
+ $82 = HEAP32[(21372)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -15914,8 +15918,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(21072)>>2]|0;
- $90 = HEAP32[(21060)>>2]|0;
+ $89 = HEAP32[(21384)>>2]|0;
+ $90 = HEAP32[(21372)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -15923,9 +15927,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(21060)>>2]|0;
+ $97 = HEAP32[(21372)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(21060)>>2] = $98;
+ HEAP32[(21372)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -15941,8 +15945,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[5275]|0;
- $101 = HEAP32[(21108)>>2]|0;
+ $100 = HEAP32[5353]|0;
+ $101 = HEAP32[(21420)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -15950,16 +15954,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(21120)>>2]|0;
- $106 = HEAP32[(21108)>>2]|0;
+ $105 = HEAP32[(21432)>>2]|0;
+ $106 = HEAP32[(21420)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(21120)>>2]|0;
- $113 = HEAP32[(21108)>>2]|0;
+ $112 = HEAP32[(21432)>>2]|0;
+ $113 = HEAP32[(21420)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -15967,8 +15971,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(21120)>>2]|0;
- $121 = HEAP32[(21108)>>2]|0;
+ $120 = HEAP32[(21432)>>2]|0;
+ $121 = HEAP32[(21420)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -15976,8 +15980,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(21120)>>2]|0;
- $129 = HEAP32[(21108)>>2]|0;
+ $128 = HEAP32[(21432)>>2]|0;
+ $129 = HEAP32[(21420)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -15985,9 +15989,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(21108)>>2]|0;
+ $136 = HEAP32[(21420)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(21108)>>2] = $137;
+ HEAP32[(21420)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -15998,8 +16002,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[5275]|0;
- $140 = HEAP32[(21104)>>2]|0;
+ $139 = HEAP32[5353]|0;
+ $140 = HEAP32[(21416)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[742];
@@ -16007,8 +16011,8 @@ function _rlEnd() {
HEAPF32[742] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(21116)>>2]|0;
- $$promoted = HEAP32[(21104)>>2]|0;
+ $142 = HEAP32[(21428)>>2]|0;
+ $$promoted = HEAP32[(21416)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -16016,7 +16020,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(21104)>>2] = $147;
+ HEAP32[(21416)>>2] = $147;
$148 = +HEAPF32[742];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[742] = $149;
@@ -16043,11 +16047,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[5429]|0;
+ $3 = HEAP32[5507]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4989]|0;
- $6 = HEAP32[5430]|0;
+ $5 = HEAP32[5067]|0;
+ $6 = HEAP32[5508]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -16055,16 +16059,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[5430] = $10;
+ HEAP32[5508] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4992]|0;
+ $11 = HEAP32[5070]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[5251]|0;
+ $12 = HEAP32[5329]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(21016)>>2]|0;
+ $14 = HEAP32[(21328)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -16075,7 +16079,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[5251] = $21;
+ HEAP32[5329] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,9536,$vararg_buffer);
@@ -16084,10 +16088,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[5263]|0;
+ $22 = HEAP32[5341]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(21064)>>2]|0;
+ $24 = HEAP32[(21376)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -16098,7 +16102,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[5263] = $31;
+ HEAP32[5341] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,9561,$vararg_buffer1);
@@ -16107,10 +16111,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[5275]|0;
+ $32 = HEAP32[5353]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(21112)>>2]|0;
+ $34 = HEAP32[(21424)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -16121,9 +16125,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[5275] = $41;
- $42 = HEAP32[4990]|0;
- $43 = HEAP32[4991]|0;
+ HEAP32[5353] = $41;
+ $42 = HEAP32[5068]|0;
+ $43 = HEAP32[5069]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -16155,13 +16159,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4992]|0;
+ $2 = HEAP32[5070]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(21116)>>2]|0;
- $5 = HEAP32[(21104)>>2]|0;
+ $4 = HEAP32[(21428)>>2]|0;
+ $5 = HEAP32[(21416)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -16169,7 +16173,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(21104)>>2] = $10;
+ HEAP32[(21416)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -16188,18 +16192,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4992]|0;
+ $4 = HEAP32[5070]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (21012);$$sink38 = (21024);
+ $$sink37 = (21324);$$sink38 = (21336);
break;
}
case 4: {
- $$sink37 = (21060);$$sink38 = (21072);
+ $$sink37 = (21372);$$sink38 = (21384);
break;
}
case 7: {
- $$sink37 = (21108);$$sink38 = (21120);
+ $$sink37 = (21420);$$sink38 = (21432);
break;
}
default: {
@@ -16238,8 +16242,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4990]|0;
- $2 = HEAP32[4991]|0;
+ $1 = HEAP32[5068]|0;
+ $2 = HEAP32[5069]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16252,9 +16256,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4991] = $10;
+ HEAP32[5069] = $10;
}
- $11 = HEAP32[4991]|0;
+ $11 = HEAP32[5069]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16265,7 +16269,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5275]|0;
+ $0 = HEAP32[5353]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16288,7 +16292,7 @@ function _rlTextureParameters($0,$1,$2) {
switch ($1|0) {
case 10243: case 10242: {
$3 = ($2|0)!=(34626);
- $4 = HEAP32[4959]|0;
+ $4 = HEAP32[5037]|0;
$5 = ($4|0)!=(0);
$or$cond = $3 | $5;
if ($or$cond) {
@@ -16306,7 +16310,7 @@ function _rlTextureParameters($0,$1,$2) {
}
case 12288: {
$6 = (+($2|0));
- $7 = +HEAPF32[4958];
+ $7 = +HEAPF32[5036];
$8 = !($6 <= $7);
if (!($8)) {
_glTexParameterf(3553,34046,(+$6));
@@ -16334,40 +16338,11 @@ function _rlTextureParameters($0,$1,$2) {
_glBindTexture(3553,0);
STACKTOP = sp;return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(9750);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,12387)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[5431] = $0;
+ HEAP32[5509] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -16431,7 +16406,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((9762|0),(9788|0),1125,(9811|0));
+ ___assert_fail((9750|0),(9776|0),1041,(9799|0));
// unreachable;
}
}
@@ -16449,7 +16424,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[5432]|0;
+ $15 = HEAP32[5510]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -16542,7 +16517,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9852);
+ _stbi__err(9840);
$$0 = 0;
return ($$0|0);
} else {
@@ -16564,7 +16539,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(9843);
+ _stbi__err(9831);
$$0 = 0;
return ($$0|0);
}
@@ -16634,7 +16609,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9871);
+ _stbi__err(9859);
$$045 = 0;
return ($$045|0);
}
@@ -17195,7 +17170,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (10185 + ($120)|0);
+ $121 = (10173 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -17237,97 +17212,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(9959);
+ _stbi__err(9947);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(9973);
+ _stbi__err(9961);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(9986);
+ _stbi__err(9974);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(9986);
+ _stbi__err(9974);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(9996);
+ _stbi__err(9984);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(10016);
+ _stbi__err(10004);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(10016);
+ _stbi__err(10004);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(10016);
+ _stbi__err(10004);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(10026);
+ _stbi__err(10014);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(10042);
+ _stbi__err(10030);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(10060);
+ _stbi__err(10048);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(10081);
+ _stbi__err(10069);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(9986);
+ _stbi__err(9974);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(9986);
+ _stbi__err(9974);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(10095);
+ _stbi__err(10083);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(10110);
+ _stbi__err(10098);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(10110);
+ _stbi__err(10098);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(10095);
+ _stbi__err(10083);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(10123);
+ _stbi__err(10111);
$$6$ph = 0;
break;
}
@@ -17338,32 +17313,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(10139);
+ _stbi__err(10127);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(10156);
+ _stbi__err(10144);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(10169);
+ _stbi__err(10157);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(10156);
+ _stbi__err(10144);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(10095);
+ _stbi__err(10083);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(10194);
+ _stbi__err(10182);
$$6$ph = 0;
break;
}
@@ -17375,12 +17350,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(9843);
+ _stbi__err(9831);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(10202);
+ _stbi__err(10190);
$$6$ph = 0;
break;
}
@@ -17393,7 +17368,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(10212);
+ _stbi__err(10200);
$$4 = 0;
break;
}
@@ -17458,7 +17433,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[5433]|0;
+ $193 = HEAP32[5511]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -17491,7 +17466,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(10095);
+ _stbi__err(10083);
$$4 = 0;
}
} while(0);
@@ -17499,24 +17474,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(10095);
+ _stbi__err(10083);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[10220] = $206;
+ HEAP8[10208] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(10221)>>0] = $209;
+ HEAP8[(10209)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(10222)>>0] = $211;
+ HEAP8[(10210)>>0] = $211;
$212 = $207&255;
- HEAP8[(10223)>>0] = $212;
- _stbi__err(10220);
+ HEAP8[(10211)>>0] = $212;
+ _stbi__err(10208);
$$6$ph = 0;
break;
}
@@ -17550,14 +17525,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9884|0),(9788|0),1561,(9938|0));
+ ___assert_fail((9872|0),(9776|0),1477,(9926|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(9843);
+ _stbi__err(9831);
$$0163 = 0;
return ($$0163|0);
}
@@ -17920,7 +17895,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((13024|0),(9788|0),1590,(9938|0));
+ ___assert_fail((13332|0),(9776|0),1506,(9926|0));
// unreachable;
}
} while(0);
@@ -17954,7 +17929,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9884|0),(9788|0),1610,(9915|0));
+ ___assert_fail((9872|0),(9776|0),1526,(9903|0));
// unreachable;
}
$7 = $2 << 1;
@@ -17964,7 +17939,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(9843);
+ _stbi__err(9831);
$$0163 = 0;
return ($$0163|0);
}
@@ -18327,7 +18302,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((13024|0),(9788|0),1639,(9915|0));
+ ___assert_fail((13332|0),(9776|0),1555,(9903|0));
// unreachable;
}
} while(0);
@@ -18475,7 +18450,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10877);
+ _stbi__err(11185);
$$05 = 0;
return ($$05|0);
}
@@ -18912,7 +18887,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10279|0),(9788|0),4568,(10331|0));
+ ___assert_fail((10267|0),(9776|0),4569,(10319|0));
// unreachable;
}
}
@@ -18999,7 +18974,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10279|0),(9788|0),4543,(10304|0));
+ ___assert_fail((10267|0),(9776|0),4544,(10292|0));
// unreachable;
}
}
@@ -19046,7 +19021,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[5434]|0;
+ $16 = HEAP32[5512]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -19121,7 +19096,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((10245|0),(9788|0),4649,(10263|0));
+ ___assert_fail((10233|0),(9776|0),4650,(10251|0));
// unreachable;
}
}
@@ -19144,7 +19119,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(9843);
+ _stbi__err(9831);
$$0 = 0;
return ($$0|0);
}
@@ -19321,7 +19296,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((10360|0),(9788|0),4294,(10401|0));
+ ___assert_fail((10348|0),(9776|0),4294,(10389|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -19329,7 +19304,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(9843);
+ _stbi__err(9831);
$$2 = 0;
return ($$2|0);
}
@@ -19348,7 +19323,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(10428);
+ _stbi__err(10416);
$$2 = 0;
return ($$2|0);
}
@@ -19361,7 +19336,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(10428);
+ _stbi__err(10416);
$$2 = 0;
return ($$2|0);
}
@@ -19369,12 +19344,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -19397,33 +19372,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (10467 + ($56)|0);
+ $60 = (10455 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -19433,24 +19408,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -19460,10 +19435,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -19474,10 +19449,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -19488,14 +19463,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -19525,7 +19500,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -19540,12 +19515,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -20122,15 +20097,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((10446|0),(9788|0),4315,(10401|0));
+ ___assert_fail((10434|0),(9776|0),4315,(10389|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((10472|0),(9788|0),4376,(10401|0));
+ ___assert_fail((10460|0),(9776|0),4377,(10389|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(10489);
+ _stbi__err(10477);
$$2 = 0;
return ($$2|0);
}
@@ -20180,7 +20155,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (10185 + ($6)|0);
+ $336 = (10173 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -20621,7 +20596,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((10504|0),(9788|0),4465,(10401|0));
+ ___assert_fail((10492|0),(9776|0),4466,(10389|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -20681,8 +20656,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -20697,15 +20672,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -20714,65 +20689,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(23638)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,10503,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,23639,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,10791,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,23607,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -20791,14 +20761,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(10830);
+ _stbi__err(11138);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10846);
+ _stbi__err(11154);
$$0 = 0;
return ($$0|0);
}
@@ -20807,7 +20777,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10861);
+ _stbi__err(11169);
$$0 = 0;
return ($$0|0);
}
@@ -20890,7 +20860,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((10752|0),(9788|0),4048,(10769|0));
+ ___assert_fail((11060|0),(9776|0),4033,(11077|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -20927,7 +20897,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(10800);
+ _stbi__err(11108);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -20937,7 +20907,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(10813);
+ _stbi__err(11121);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -20967,21 +20937,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((23639|0),8,144)|0;
- dest=(23783); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(23895); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (23919);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=23607; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -21115,7 +21070,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(10690);
+ _stbi__err(10998);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21204,7 +21159,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(10742);
+ _stbi__err(11050);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21233,7 +21188,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (11527 + ($$06579)|0);
+ $14 = (11835 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -21324,21 +21279,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(10690);
+ _stbi__err(10998);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(10690);
+ _stbi__err(10998);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((10706|0),(9788|0),4021,(10714|0));
+ ___assert_fail((11014|0),(9776|0),4006,(11022|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(10690);
+ _stbi__err(10998);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21348,7 +21303,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(10690);
+ _stbi__err(10998);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21512,7 +21467,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(10515);
+ _stbi__err(10823);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21522,12 +21477,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(10515);
+ _stbi__err(10823);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(10532);
+ _stbi__err(10840);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21584,7 +21539,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(10541);
+ _stbi__err(10849);
$$0 = 0;
return ($$0|0);
}
@@ -21610,7 +21565,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(9843);
+ _stbi__err(9831);
$$0 = 0;
return ($$0|0);
} else {
@@ -21655,7 +21610,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((10637|0),(9788|0),3863,(10674|0));
+ ___assert_fail((10945|0),(9776|0),3848,(10982|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -21703,7 +21658,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((10561|0),(9788|0),3891,(10577|0));
+ ___assert_fail((10869|0),(9776|0),3876,(10885|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -21731,7 +21686,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((10608|0),(9788|0),3781,(10619|0));
+ ___assert_fail((10916|0),(9776|0),3766,(10927|0));
// unreachable;
}
return (0)|0;
@@ -21877,10 +21832,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -21891,27 +21846,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,11714)|0);
+ $6 = (_IsFileExtension($1,12022)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,10936)|0);
+ $19 = (_IsFileExtension($1,11244)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,10941,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,11249,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,12695)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -21939,7 +21895,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -21956,18 +21912,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10889,$vararg_buffer);
+ _TraceLog(2,11197,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -21976,34 +21932,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,10977,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,11285,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,11016,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,11324,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -22022,11 +21985,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,12387)|0);
+ $4 = (_fopen($0,12695)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,11075,$vararg_buffer);
+ _TraceLog(2,11383,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -22125,7 +22088,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,11172,$vararg_buffer4);
+ _TraceLog(0,11480,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -22160,14 +22123,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,11218,$vararg_buffer8);
+ _TraceLog(2,11526,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,11126,$vararg_buffer1);
+ _TraceLog(2,11434,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -22257,7 +22220,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,11047,$vararg_buffer);
+ _TraceLog(2,11355,$vararg_buffer);
$$0 = $6;
}
}
@@ -22302,27 +22265,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,11268,$vararg_buffer);
+ _TraceLog(2,11576,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,11307,$vararg_buffer1);
+ _TraceLog(2,11615,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,11333,$vararg_buffer3);
+ _TraceLog(2,11641,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,11396,$vararg_buffer5);
+ _TraceLog(2,11704,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,11431,$vararg_buffer7);
+ _TraceLog(2,11739,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,11466,$vararg_buffer10);
+ _TraceLog(0,11774,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -23505,7 +23468,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (11523 + ($$361133)|0);
+ $199 = (11831 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -23935,7 +23898,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (11523 + ($$331130)|0);
+ $186 = (11831 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -23973,7 +23936,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (11523 + ($$371134)|0);
+ $203 = (11831 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -24012,7 +23975,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (11527 + ($$421139)|0);
+ $235 = (11835 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -24419,7 +24382,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (11546 + ($495)|0);
+ $496 = (11854 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -24456,7 +24419,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (11550 + ($515)|0);
+ $516 = (11858 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -25382,7 +25345,7 @@ function _ImageAlphaMask($0,$1) {
$14 = HEAP32[$13>>2]|0;
$15 = ($14|0)>(7);
if ($15) {
- _TraceLog(2,11592,$vararg_buffer1);
+ _TraceLog(2,11900,$vararg_buffer1);
STACKTOP = sp;return;
}
;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy3+16>>2]=HEAP32[$1+16>>2]|0;
@@ -25473,14 +25436,14 @@ function _ImageAlphaMask($0,$1) {
STACKTOP = sp;return;
}
}
- _TraceLog(2,11554,$vararg_buffer);
+ _TraceLog(2,11862,$vararg_buffer);
STACKTOP = sp;return;
}
function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[19528>>2]|0;HEAP32[$0+4>>2]=HEAP32[19528+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19528+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19528+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19528+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19528+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19528+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19528+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[19840>>2]|0;HEAP32[$0+4>>2]=HEAP32[19840+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19840+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19840+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19840+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19840+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19840+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19840+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -25580,7 +25543,7 @@ function _SetTextureFilter($0,$1) {
STACKTOP = sp;return;
} else {
HEAP32[$vararg_buffer>>2] = $17;
- _TraceLog(2,11649,$vararg_buffer);
+ _TraceLog(2,11957,$vararg_buffer);
$19 = HEAP32[$0>>2]|0;
_rlTextureParameters($19,10241,9729);
_rlTextureParameters($19,10240,9729);
@@ -25765,18 +25728,18 @@ function _LoadSpriteFont($0,$1) {
$8 = sp + 64|0;
$9 = sp + 8|0;
;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
- $10 = (_IsFileExtension($1,11714)|0);
+ $10 = (_IsFileExtension($1,12022)|0);
$11 = ($10|0)==(0);
do {
if ($11) {
- $35 = (_IsFileExtension($1,11720)|0);
+ $35 = (_IsFileExtension($1,12028)|0);
$36 = ($35|0)==(0);
if (!($36)) {
_LoadSpriteFontTTF($4,$1,32,0,0);
;HEAP32[$2>>2]=HEAP32[$4>>2]|0;HEAP32[$2+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$4+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$4+28>>2]|0;
break;
}
- $37 = (_IsFileExtension($1,11725)|0);
+ $37 = (_IsFileExtension($1,12033)|0);
$38 = ($37|0)==(0);
if (!($38)) {
_LoadBMFont($5,$1);
@@ -25844,7 +25807,7 @@ function _LoadSpriteFont($0,$1) {
$45 = ($44|0)==(0);
if ($45) {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,11730,$vararg_buffer);
+ _TraceLog(2,12038,$vararg_buffer);
_GetDefaultFont($9);
;HEAP32[$2>>2]=HEAP32[$9>>2]|0;HEAP32[$2+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$9+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$9+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$9+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$9+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$9+28>>2]|0;
;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0;
@@ -25872,7 +25835,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) {
$6 = sp + 40|0;
$7 = sp + 8|0;
;HEAP32[$$sroa$8>>2]=0|0;HEAP32[$$sroa$8+4>>2]=0|0;HEAP32[$$sroa$8+8>>2]=0|0;HEAP32[$$sroa$8+12>>2]=0|0;HEAP32[$$sroa$8+16>>2]=0|0;HEAP32[$$sroa$8+20>>2]=0|0;HEAP32[$$sroa$8+24>>2]=0|0;
- $8 = (_IsFileExtension($1,11720)|0);
+ $8 = (_IsFileExtension($1,12028)|0);
$9 = ($8|0)==(0);
if (!($9)) {
$10 = ($4|0)==(0|0);
@@ -25915,7 +25878,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) {
}
}
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,12274,$vararg_buffer);
+ _TraceLog(2,12582,$vararg_buffer);
_GetDefaultFont($7);
$$sroa$0$0$copyload17 = HEAP32[$7>>2]|0;
$$sroa$8$0$$sroa_idx26 = ((($7)) + 4|0);
@@ -25964,17 +25927,17 @@ function _LoadBMFont($0,$1) {
;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
HEAP32[$4>>2] = 0;
HEAP32[$8>>2] = 0;
- $15 = (_fopen($1,11872)|0);
+ $15 = (_fopen($1,12180)|0);
$16 = ($15|0)==(0|0);
if ($16) {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,11875,$vararg_buffer);
+ _TraceLog(2,12183,$vararg_buffer);
;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0;
STACKTOP = sp;return;
}
(_fgets($3,256,$15)|0);
(_fgets($3,256,$15)|0);
- $17 = (_strstr($3,11909)|0);
+ $17 = (_strstr($3,12217)|0);
HEAP32[$vararg_buffer1>>2] = $4;
$vararg_ptr4 = ((($vararg_buffer1)) + 4|0);
HEAP32[$vararg_ptr4>>2] = $9;
@@ -25982,12 +25945,12 @@ function _LoadBMFont($0,$1) {
HEAP32[$vararg_ptr5>>2] = $5;
$vararg_ptr6 = ((($vararg_buffer1)) + 12|0);
HEAP32[$vararg_ptr6>>2] = $6;
- (_sscanf($17,11920,$vararg_buffer1)|0);
+ (_sscanf($17,12228,$vararg_buffer1)|0);
$18 = HEAP32[$4>>2]|0;
HEAP32[$vararg_buffer7>>2] = $1;
$vararg_ptr10 = ((($vararg_buffer7)) + 4|0);
HEAP32[$vararg_ptr10>>2] = $18;
- _TraceLog(3,11962,$vararg_buffer7);
+ _TraceLog(3,12270,$vararg_buffer7);
$19 = HEAP32[$5>>2]|0;
$20 = HEAP32[$6>>2]|0;
HEAP32[$vararg_buffer11>>2] = $1;
@@ -25995,24 +25958,24 @@ function _LoadBMFont($0,$1) {
HEAP32[$vararg_ptr14>>2] = $19;
$vararg_ptr15 = ((($vararg_buffer11)) + 8|0);
HEAP32[$vararg_ptr15>>2] = $20;
- _TraceLog(3,11981,$vararg_buffer11);
+ _TraceLog(3,12289,$vararg_buffer11);
(_fgets($3,256,$15)|0);
- $21 = (_strstr($3,12012)|0);
+ $21 = (_strstr($3,12320)|0);
HEAP32[$vararg_buffer16>>2] = $7;
- (_sscanf($21,12017,$vararg_buffer16)|0);
+ (_sscanf($21,12325,$vararg_buffer16)|0);
HEAP32[$vararg_buffer19>>2] = $1;
$vararg_ptr22 = ((($vararg_buffer19)) + 4|0);
HEAP32[$vararg_ptr22>>2] = $7;
- _TraceLog(3,12033,$vararg_buffer19);
+ _TraceLog(3,12341,$vararg_buffer19);
(_fgets($3,256,$15)|0);
- $22 = (_strstr($3,12064)|0);
+ $22 = (_strstr($3,12372)|0);
HEAP32[$vararg_buffer23>>2] = $8;
- (_sscanf($22,12070,$vararg_buffer23)|0);
+ (_sscanf($22,12378,$vararg_buffer23)|0);
$23 = HEAP32[$8>>2]|0;
HEAP32[$vararg_buffer26>>2] = $1;
$vararg_ptr29 = ((($vararg_buffer26)) + 4|0);
HEAP32[$vararg_ptr29>>2] = $23;
- _TraceLog(3,12079,$vararg_buffer26);
+ _TraceLog(3,12387,$vararg_buffer26);
$24 = (_strrchr($1,47)|0);
$25 = (_strlen($1)|0);
$26 = (_strlen($24)|0);
@@ -26032,7 +25995,7 @@ function _LoadBMFont($0,$1) {
HEAP32[$$byval_copy52>>2] = $1;
$vararg_ptr33 = ((($$byval_copy52)) + 4|0);
HEAP32[$vararg_ptr33>>2] = $31;
- _TraceLog(3,12103,$$byval_copy52);
+ _TraceLog(3,12411,$$byval_copy52);
_LoadImage($vararg_buffer26,$31);
$37 = ((($vararg_buffer26)) + 16|0);
$38 = HEAP32[$37>>2]|0;
@@ -26110,7 +26073,7 @@ function _LoadBMFont($0,$1) {
HEAP32[$vararg_ptr42>>2] = $12;
$vararg_ptr43 = ((($vararg_buffer34)) + 28|0);
HEAP32[$vararg_ptr43>>2] = $13;
- (_sscanf($3,12138,$vararg_buffer34)|0);
+ (_sscanf($3,12446,$vararg_buffer34)|0);
$64 = HEAP32[$vararg_buffer23>>2]|0;
$65 = HEAP32[$59>>2]|0;
$66 = (($65) + ($$05355<<5)|0);
@@ -26160,7 +26123,7 @@ function _LoadBMFont($0,$1) {
;HEAP32[$2>>2]=HEAP32[$14>>2]|0;HEAP32[$2+4>>2]=HEAP32[$14+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$14+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$14+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$14+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$14+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$14+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$14+28>>2]|0;
} else {
HEAP32[$vararg_buffer44>>2] = $1;
- _TraceLog(0,12212,$vararg_buffer44);
+ _TraceLog(0,12520,$vararg_buffer44);
}
;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0;
STACKTOP = sp;return;
@@ -26457,7 +26420,7 @@ function _LoadImageFont($0,$1,$2) {
} else {
$$0201$lcssa = 0;
}
- _TraceLog(3,11786,$vararg_buffer);
+ _TraceLog(3,12094,$vararg_buffer);
$145 = HEAP32[$7>>2]|0;
$146 = HEAP32[$63>>2]|0;
$147 = Math_imul($146, $145)|0;
@@ -26520,7 +26483,7 @@ function _LoadImageFont($0,$1,$2) {
} else {
$175 = ((($156)) + 16|0);
$176 = HEAP32[$175>>2]|0;
- _TraceLog(0,11830,$vararg_buffer1);
+ _TraceLog(0,12138,$vararg_buffer1);
;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0;
$$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0);
HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176;
@@ -26554,7 +26517,7 @@ function _LoadImageFont($0,$1,$2) {
}
$175 = ((($156)) + 16|0);
$176 = HEAP32[$175>>2]|0;
- _TraceLog(0,11830,$vararg_buffer1);
+ _TraceLog(0,12138,$vararg_buffer1);
;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0;
$$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0);
HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176;
@@ -26584,7 +26547,7 @@ function _UnloadSpriteFont($0) {
$5 = ((($0)) + 28|0);
$6 = HEAP32[$5>>2]|0;
_free($6);
- _TraceLog(3,12248,$vararg_buffer);
+ _TraceLog(3,12556,$vararg_buffer);
STACKTOP = sp;return;
}
function _LoadTTF($0,$1,$2,$3,$4) {
@@ -26623,18 +26586,18 @@ function _LoadTTF($0,$1,$2,$3,$4) {
HEAP32[$$byval_copy9>>2] = $18;
$vararg_ptr1 = ((($$byval_copy9)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $18;
- _TraceLog(0,12333,$$byval_copy9);
+ _TraceLog(0,12641,$$byval_copy9);
$19 = (_malloc(16777216)|0);
$20 = Math_imul($18, $18)|0;
$21 = (_malloc($20)|0);
$22 = ($3*20)|0;
$23 = (_malloc($22)|0);
;HEAP32[$$sroa$0>>2]=0|0;HEAP32[$$sroa$0+4>>2]=0|0;HEAP32[$$sroa$0+8>>2]=0|0;HEAP32[$$sroa$0+12>>2]=0|0;HEAP32[$$sroa$0+16>>2]=0|0;
- $24 = (_fopen($1,12387)|0);
+ $24 = (_fopen($1,12695)|0);
$25 = ($24|0)==(0|0);
if ($25) {
HEAP32[$vararg_buffer2>>2] = $1;
- _TraceLog(2,12390,$vararg_buffer2);
+ _TraceLog(2,12698,$vararg_buffer2);
;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0;
$$sroa$6$0$$sroa_idx49 = ((($0)) + 20|0);
HEAP32[$$sroa$6$0$$sroa_idx49>>2] = 0;
@@ -26648,13 +26611,13 @@ function _LoadTTF($0,$1,$2,$3,$4) {
$26 = HEAP32[$4>>2]|0;
$27 = ($26|0)==(32);
if (!($27)) {
- _TraceLog(2,12424,$vararg_buffer5);
+ _TraceLog(2,12732,$vararg_buffer5);
}
$28 = HEAP32[$4>>2]|0;
$29 = (_stbtt_BakeFontBitmap($19,$7,$21,$18,$18,$28,$3,$23)|0);
$30 = ($29|0)<(0);
if ($30) {
- _TraceLog(2,12491,$vararg_buffer7);
+ _TraceLog(2,12799,$vararg_buffer7);
}
_free($19);
$31 = $20 << 1;
@@ -26892,7 +26855,7 @@ function _stbtt_BakeFontBitmap_internal($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 8) {
- ___assert_fail((12554|0),(12564|0),3273,(12590|0));
+ ___assert_fail((12862|0),(12872|0),3274,(12898|0));
// unreachable;
}
else if ((label|0) == 11) {
@@ -26995,7 +26958,7 @@ function _stbtt_FindGlyphIndex($0,$1) {
break;
}
case 2: {
- ___assert_fail((13024|0),(12564|0),1346,(13366|0));
+ ___assert_fail((13332|0),(12872|0),1347,(13674|0));
// unreachable;
break;
}
@@ -27061,7 +27024,7 @@ function _stbtt_FindGlyphIndex($0,$1) {
$70 = $69&65535;
$71 = ($70|0)<($1|0);
if ($71) {
- ___assert_fail((13387|0),(12564|0),1382,(13366|0));
+ ___assert_fail((13695|0),(12872|0),1383,(13674|0));
// unreachable;
}
$72 = ((($6)) + 14|0);
@@ -27122,7 +27085,7 @@ function _stbtt_FindGlyphIndex($0,$1) {
$108 = $7 & -2;
$switch = ($108<<16>>16)==(12);
if (!($switch)) {
- ___assert_fail((13024|0),(12564|0),1417,(13366|0));
+ ___assert_fail((13332|0),(12872|0),1418,(13674|0));
// unreachable;
}
$109 = ((($6)) + 12|0);
@@ -28002,11 +27965,11 @@ function _stbtt__rasterize_sorted_edges($0,$1,$2,$3,$4) {
}
}
if ((label|0) == 11) {
- ___assert_fail((12620|0),(12564|0),2774,(12633|0));
+ ___assert_fail((12928|0),(12872|0),2775,(12941|0));
// unreachable;
}
else if ((label|0) == 17) {
- ___assert_fail((12663|0),(12564|0),2787,(12633|0));
+ ___assert_fail((12971|0),(12872|0),2788,(12941|0));
// unreachable;
}
}
@@ -28051,7 +28014,7 @@ function _stbtt__new_active($0,$1,$2,$3) {
$14 = $8 / $13;
$15 = ($4|0)==(0|0);
if ($15) {
- ___assert_fail((12953|0),(12564|0),2373,(12969|0));
+ ___assert_fail((13261|0),(12872|0),2374,(13277|0));
// unreachable;
} else {
$16 = ((($4)) + 8|0);
@@ -28379,19 +28342,19 @@ function _stbtt__fill_active_edges_new($0,$1,$2,$3,$4) {
}
}
if ((label|0) == 4) {
- ___assert_fail((12683|0),(12564|0),2585,(12698|0));
+ ___assert_fail((12991|0),(12872|0),2586,(13006|0));
// unreachable;
}
else if ((label|0) == 11) {
- ___assert_fail((12727|0),(12564|0),2604,(12698|0));
+ ___assert_fail((13035|0),(12872|0),2605,(13006|0));
// unreachable;
}
else if ((label|0) == 17) {
- ___assert_fail((12763|0),(12564|0),2632,(12698|0));
+ ___assert_fail((13071|0),(12872|0),2633,(13006|0));
// unreachable;
}
else if ((label|0) == 25) {
- ___assert_fail((12781|0),(12564|0),2669,(12698|0));
+ ___assert_fail((13089|0),(12872|0),2670,(13006|0));
// unreachable;
}
else if ((label|0) == 42) {
@@ -28440,7 +28403,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
}
$8 = $4 < $6;
if (!($8)) {
- ___assert_fail((12801|0),(12564|0),2543,(12809|0));
+ ___assert_fail((13109|0),(12872|0),2544,(13117|0));
// unreachable;
}
$9 = ((($2)) + 20|0);
@@ -28449,7 +28412,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
$12 = +HEAPF32[$11>>2];
$13 = !($10 <= $12);
if ($13) {
- ___assert_fail((12836|0),(12564|0),2544,(12809|0));
+ ___assert_fail((13144|0),(12872|0),2545,(13117|0));
// unreachable;
}
$14 = $12 < $4;
@@ -28491,7 +28454,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if ($32) {
$35 = !($$077 <= $34);
if ($35) {
- ___assert_fail((12851|0),(12564|0),2557,(12809|0));
+ ___assert_fail((13159|0),(12872|0),2558,(13117|0));
// unreachable;
}
} else {
@@ -28501,7 +28464,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if (!($37)) {
break;
}
- ___assert_fail((12861|0),(12564|0),2559,(12809|0));
+ ___assert_fail((13169|0),(12872|0),2560,(13117|0));
// unreachable;
}
$38 = !($$079 <= $31);
@@ -28510,7 +28473,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if (!($39)) {
break;
}
- ___assert_fail((12869|0),(12564|0),2561,(12809|0));
+ ___assert_fail((13177|0),(12872|0),2562,(13117|0));
// unreachable;
}
$40 = !($$079 >= $34);
@@ -28521,14 +28484,14 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if (!($or$cond80)) {
break;
}
- ___assert_fail((12887|0),(12564|0),2565,(12809|0));
+ ___assert_fail((13195|0),(12872|0),2566,(13117|0));
// unreachable;
} else {
$41 = !($$077 >= $34);
if (!($41)) {
break;
}
- ___assert_fail((12877|0),(12564|0),2563,(12809|0));
+ ___assert_fail((13185|0),(12872|0),2564,(13117|0));
// unreachable;
}
}
@@ -28561,7 +28524,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
$58 = !($$077 <= $34);
$or$cond85 = $58 | $or$cond84;
if ($or$cond85) {
- ___assert_fail((12908|0),(12564|0),2572,(12809|0));
+ ___assert_fail((13216|0),(12872|0),2573,(13117|0));
// unreachable;
}
$59 = ((($2)) + 16|0);
@@ -29097,7 +29060,7 @@ function _stbtt__GetGlyfOffset($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- ___assert_fail((12987|0),(12564|0),1439,(13003|0));
+ ___assert_fail((13295|0),(12872|0),1440,(13311|0));
// unreachable;
}
$5 = ((($0)) + 12|0);
@@ -30044,7 +30007,7 @@ function _stbtt__cff_index_get($0,$1,$2) {
$7 = ($3|0)>($2|0);
$or$cond = $6 & $7;
if (!($or$cond)) {
- ___assert_fail((13229|0),(12564|0),1117,(13249|0));
+ ___assert_fail((13537|0),(12872|0),1118,(13557|0));
// unreachable;
}
$$off = (($4) + -1)<<24>>24;
@@ -30062,7 +30025,7 @@ function _stbtt__cff_index_get($0,$1,$2) {
_stbtt__buf_range($0,$1,$15,$16);
return;
} else {
- ___assert_fail((13146|0),(12564|0),1118,(13249|0));
+ ___assert_fail((13454|0),(12872|0),1119,(13557|0));
// unreachable;
}
}
@@ -30307,7 +30270,7 @@ function _stbtt__buf_get($0,$1) {
if ($2) {
$$01011 = 0;$$012 = 0;
} else {
- ___assert_fail((13041|0),(12564|0),1013,(13058|0));
+ ___assert_fail((13349|0),(12872|0),1014,(13366|0));
// unreachable;
}
while(1) {
@@ -30378,7 +30341,7 @@ function _stbtt__cff_int($0) {
break;
}
default: {
- ___assert_fail((13024|0),(12564|0),1063,(13026|0));
+ ___assert_fail((13332|0),(12872|0),1064,(13334|0));
// unreachable;
}
}
@@ -30549,7 +30512,7 @@ function _stbtt__new_buf($0,$1,$2) {
HEAP32[$$sroa$5$0$$sroa_idx4>>2] = $2;
return;
} else {
- ___assert_fail((13073|0),(12564|0),1022,(13091|0));
+ ___assert_fail((13381|0),(12872|0),1023,(13399|0));
// unreachable;
}
}
@@ -30564,7 +30527,7 @@ function _stbtt__buf_seek($0,$1) {
$5 = ($1|0)<(0);
$or$cond = $5 | $4;
if ($or$cond) {
- ___assert_fail((13106|0),(12564|0),1000,(13130|0));
+ ___assert_fail((13414|0),(12872|0),1001,(13438|0));
// unreachable;
} else {
$6 = ((($0)) + 4|0);
@@ -30709,7 +30672,7 @@ function _stbtt__cff_get_index($0,$1) {
$$off = (($6) + -1)<<24>>24;
$8 = ($$off&255)<(4);
if (!($8)) {
- ___assert_fail((13146|0),(12564|0),1048,(13175|0));
+ ___assert_fail((13454|0),(12872|0),1049,(13483|0));
// unreachable;
}
$9 = Math_imul($7, $4)|0;
@@ -30806,7 +30769,7 @@ function _stbtt__cff_skip_operand($0) {
$1 = (_stbtt__buf_peek8($0)|0);
$2 = ($1&255)>(27);
if (!($2)) {
- ___assert_fail((13196|0),(12564|0),1069,(13205|0));
+ ___assert_fail((13504|0),(12872|0),1070,(13513|0));
// unreachable;
}
$3 = ($1<<24>>24)==(30);
@@ -31133,7 +31096,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) {
$$4352 = 0;$$9 = 0;
break;
}
- ___assert_fail((13024|0),(12564|0),1723,(13343|0));
+ ___assert_fail((13332|0),(12872|0),1724,(13651|0));
// unreachable;
}
$143 = ((($8)) + 10|0);
@@ -31317,7 +31280,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) {
}
}
if ((label|0) == 42) {
- ___assert_fail((13024|0),(12564|0),1670,(13343|0));
+ ___assert_fail((13332|0),(12872|0),1671,(13651|0));
// unreachable;
}
$249 = ($$0348453|0)==(0|0);
@@ -31372,7 +31335,7 @@ function _stbtt__GetGlyphShapeT2($0,$1,$2) {
$$0 = $16;
STACKTOP = sp;return ($$0|0);
} else {
- ___assert_fail((13270|0),(12564|0),2113,(13320|0));
+ ___assert_fail((13578|0),(12872|0),2114,(13628|0));
// unreachable;
}
}
@@ -31462,23 +31425,23 @@ function _stbtt_InitFont_internal($0,$1) {
$20 = ((($0)) + 48|0);
_stbtt__new_buf($2,0,0);
;HEAP32[$20>>2]=HEAP32[$2>>2]|0;HEAP32[$20+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$20+8>>2]=HEAP32[$2+8>>2]|0;
- $21 = (_stbtt__find_table($1,13443)|0);
- $22 = (_stbtt__find_table($1,13448)|0);
+ $21 = (_stbtt__find_table($1,13751)|0);
+ $22 = (_stbtt__find_table($1,13756)|0);
$23 = ((($0)) + 16|0);
HEAP32[$23>>2] = $22;
- $24 = (_stbtt__find_table($1,13453)|0);
+ $24 = (_stbtt__find_table($1,13761)|0);
$25 = ((($0)) + 20|0);
HEAP32[$25>>2] = $24;
- $26 = (_stbtt__find_table($1,13458)|0);
+ $26 = (_stbtt__find_table($1,13766)|0);
$27 = ((($0)) + 24|0);
HEAP32[$27>>2] = $26;
- $28 = (_stbtt__find_table($1,13463)|0);
+ $28 = (_stbtt__find_table($1,13771)|0);
$29 = ((($0)) + 28|0);
HEAP32[$29>>2] = $28;
- $30 = (_stbtt__find_table($1,13468)|0);
+ $30 = (_stbtt__find_table($1,13776)|0);
$31 = ((($0)) + 32|0);
HEAP32[$31>>2] = $30;
- $32 = (_stbtt__find_table($1,13473)|0);
+ $32 = (_stbtt__find_table($1,13781)|0);
$33 = ((($0)) + 36|0);
HEAP32[$33>>2] = $32;
$34 = ($21|0)==(0);
@@ -31512,7 +31475,7 @@ function _stbtt_InitFont_internal($0,$1) {
HEAP32[$7>>2] = 0;
HEAP32[$8>>2] = 0;
HEAP32[$9>>2] = 0;
- $45 = (_stbtt__find_table($1,13478)|0);
+ $45 = (_stbtt__find_table($1,13786)|0);
$46 = ($45|0)==(0);
do {
if (!($46)) {
@@ -31591,7 +31554,7 @@ function _stbtt_InitFont_internal($0,$1) {
}
}
} while(0);
- $68 = (_stbtt__find_table($1,13483)|0);
+ $68 = (_stbtt__find_table($1,13791)|0);
$69 = ($68|0)==(0);
if ($69) {
$$sink = 65535;
@@ -31954,8 +31917,8 @@ function _FormatText($0,$varargs) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$1 = sp;
HEAP32[$1>>2] = $varargs;
- (_vsprintf(23927,$0,$1)|0);
- STACKTOP = sp;return (23927|0);
+ (_vsprintf(23919,$0,$1)|0);
+ STACKTOP = sp;return (23919|0);
}
function _emscripten_GetProcAddress($0) {
$0 = $0|0;
@@ -32003,7 +31966,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,13488)|0);
+ $12 = (_strstr($11,13796)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -32012,7 +31975,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,13492)|0);
+ $17 = (_strstr($16,13800)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -32021,7 +31984,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,13496)|0);
+ $22 = (_strstr($21,13804)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -32030,7 +31993,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,13500)|0);
+ $27 = (_strstr($26,13808)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -32039,1210 +32002,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,13506)|0);
+ $32 = (_strcmp($31,13814)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,13544)|0);
+ $35 = (_strcmp($34,13852)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 13563;
+ HEAP32[$3>>2] = 13871;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,13576)|0);
+ $38 = (_strcmp($37,13884)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 13597;
+ HEAP32[$3>>2] = 13905;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,13612)|0);
+ $41 = (_strcmp($40,13920)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 13627;
+ HEAP32[$3>>2] = 13935;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,13642)|0);
+ $44 = (_strcmp($43,13950)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 13657;
+ HEAP32[$3>>2] = 13965;
}
} else {
- HEAP32[$3>>2] = 13528;
+ HEAP32[$3>>2] = 13836;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,13672)|0);
+ $47 = (_strcmp($46,13980)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,13686)|0);
+ $50 = (_strcmp($49,13994)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,13698)|0);
+ $53 = (_strcmp($52,14006)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,13712)|0);
+ $56 = (_strcmp($55,14020)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,13724)|0);
+ $59 = (_strcmp($58,14032)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,13738)|0);
+ $62 = (_strcmp($61,14046)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,13752)|0);
+ $65 = (_strcmp($64,14060)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,13769)|0);
+ $68 = (_strcmp($67,14077)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,13792)|0);
+ $71 = (_strcmp($70,14100)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,13818)|0);
+ $74 = (_strcmp($73,14126)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,13831)|0);
+ $77 = (_strcmp($76,14139)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,13847)|0);
+ $80 = (_strcmp($79,14155)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,13860)|0);
+ $83 = (_strcmp($82,14168)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,13874)|0);
+ $86 = (_strcmp($85,14182)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,13894)|0);
+ $89 = (_strcmp($88,14202)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,13914)|0);
+ $92 = (_strcmp($91,14222)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,13931)|0);
+ $95 = (_strcmp($94,14239)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,13948)|0);
+ $98 = (_strcmp($97,14256)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,13960)|0);
+ $101 = (_strcmp($100,14268)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,13973)|0);
+ $104 = (_strcmp($103,14281)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,13989)|0);
+ $107 = (_strcmp($106,14297)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,14012)|0);
+ $110 = (_strcmp($109,14320)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,14025)|0);
+ $113 = (_strcmp($112,14333)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,14041)|0);
+ $116 = (_strcmp($115,14349)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,14052)|0);
+ $119 = (_strcmp($118,14360)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,14071)|0);
+ $122 = (_strcmp($121,14379)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,14093)|0);
+ $125 = (_strcmp($124,14401)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,14112)|0);
+ $128 = (_strcmp($127,14420)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,14141)|0);
+ $131 = (_strcmp($130,14449)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,14158)|0);
+ $134 = (_strcmp($133,14466)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,14173)|0);
+ $137 = (_strcmp($136,14481)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,14188)|0);
+ $140 = (_strcmp($139,14496)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,14209)|0);
+ $143 = (_strcmp($142,14517)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,14229)|0);
+ $146 = (_strcmp($145,14537)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,14249)|0);
+ $149 = (_strcmp($148,14557)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,14275)|0);
+ $152 = (_strcmp($151,14583)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,14294)|0);
+ $155 = (_strcmp($154,14602)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,14306)|0);
+ $158 = (_strcmp($157,14614)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,14318)|0);
+ $161 = (_strcmp($160,14626)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,14330)|0);
+ $164 = (_strcmp($163,14638)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,14342)|0);
+ $167 = (_strcmp($166,14650)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,14354)|0);
+ $170 = (_strcmp($169,14662)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,14366)|0);
+ $173 = (_strcmp($172,14674)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,14378)|0);
+ $176 = (_strcmp($175,14686)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,14390)|0);
+ $179 = (_strcmp($178,14698)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,14403)|0);
+ $182 = (_strcmp($181,14711)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,14416)|0);
+ $185 = (_strcmp($184,14724)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,14429)|0);
+ $188 = (_strcmp($187,14737)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,14442)|0);
+ $191 = (_strcmp($190,14750)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,14455)|0);
+ $194 = (_strcmp($193,14763)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,14468)|0);
+ $197 = (_strcmp($196,14776)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,14481)|0);
+ $200 = (_strcmp($199,14789)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,14494)|0);
+ $203 = (_strcmp($202,14802)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,14513)|0);
+ $206 = (_strcmp($205,14821)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,14532)|0);
+ $209 = (_strcmp($208,14840)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,14551)|0);
+ $212 = (_strcmp($211,14859)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,14564)|0);
+ $215 = (_strcmp($214,14872)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,14582)|0);
+ $218 = (_strcmp($217,14890)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,14600)|0);
+ $221 = (_strcmp($220,14908)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,14618)|0);
+ $224 = (_strcmp($223,14926)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,14636)|0);
+ $227 = (_strcmp($226,14944)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,14656)|0);
+ $230 = (_strcmp($229,14964)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,13597)|0);
+ $233 = (_strcmp($232,13905)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,14674)|0);
+ $236 = (_strcmp($235,14982)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,14689)|0);
+ $239 = (_strcmp($238,14997)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,14710)|0);
+ $242 = (_strcmp($241,15018)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,14725)|0);
+ $245 = (_strcmp($244,15033)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,14743)|0);
+ $248 = (_strcmp($247,15051)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,14759)|0);
+ $251 = (_strcmp($250,15067)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,14778)|0);
+ $254 = (_strcmp($253,15086)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,14792)|0);
+ $257 = (_strcmp($256,15100)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,14807)|0);
+ $260 = (_strcmp($259,15115)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,13528)|0);
+ $263 = (_strcmp($262,13836)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,14818)|0);
+ $266 = (_strcmp($265,15126)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,13627)|0);
+ $269 = (_strcmp($268,13935)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,13657)|0);
+ $272 = (_strcmp($271,13965)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,14834)|0);
+ $275 = (_strcmp($274,15142)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,14861)|0);
+ $278 = (_strcmp($277,15169)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,14875)|0);
+ $281 = (_strcmp($280,15183)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,13563)|0);
+ $284 = (_strcmp($283,13871)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,14895)|0);
+ $287 = (_strcmp($286,15203)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,14913)|0);
+ $290 = (_strcmp($289,15221)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,14925)|0);
+ $293 = (_strcmp($292,15233)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,14946)|0);
+ $296 = (_strcmp($295,15254)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,14964)|0);
+ $299 = (_strcmp($298,15272)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,14982)|0);
+ $302 = (_strcmp($301,15290)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,15003)|0);
+ $305 = (_strcmp($304,15311)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,15029)|0);
+ $308 = (_strcmp($307,15337)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,15052)|0);
+ $311 = (_strcmp($310,15360)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,15090)|0);
+ $314 = (_strcmp($313,15398)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,15106)|0);
+ $317 = (_strcmp($316,15414)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,15121)|0);
+ $320 = (_strcmp($319,15429)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,15144)|0);
+ $323 = (_strcmp($322,15452)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,15157)|0);
+ $326 = (_strcmp($325,15465)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,15171)|0);
+ $329 = (_strcmp($328,15479)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,15185)|0);
+ $332 = (_strcmp($331,15493)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,15205)|0);
+ $335 = (_strcmp($334,15513)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,15225)|0);
+ $338 = (_strcmp($337,15533)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,15241)|0);
+ $341 = (_strcmp($340,15549)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,15259)|0);
+ $344 = (_strcmp($343,15567)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,15275)|0);
+ $347 = (_strcmp($346,15583)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,15290)|0);
+ $350 = (_strcmp($349,15598)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,15312)|0);
+ $353 = (_strcmp($352,15620)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,15330)|0);
+ $356 = (_strcmp($355,15638)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,15351)|0);
+ $359 = (_strcmp($358,15659)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,15369)|0);
+ $362 = (_strcmp($361,15677)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,15382)|0);
+ $365 = (_strcmp($364,15690)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,15397)|0);
+ $368 = (_strcmp($367,15705)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,15411)|0);
+ $371 = (_strcmp($370,15719)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,15421)|0);
+ $374 = (_strcmp($373,15729)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,15431)|0);
+ $377 = (_strcmp($376,15739)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,15453)|0);
+ $380 = (_strcmp($379,15761)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,15479)|0);
+ $383 = (_strcmp($382,15787)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,15506)|0);
+ $386 = (_strcmp($385,15814)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,15519)|0);
+ $389 = (_strcmp($388,15827)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,15534)|0);
+ $392 = (_strcmp($391,15842)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,15549)|0);
+ $395 = (_strcmp($394,15857)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,15573)|0);
+ $398 = (_strcmp($397,15881)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,15584)|0);
+ $401 = (_strcmp($400,15892)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,15606)|0);
+ $404 = (_strcmp($403,15914)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,15628)|0);
+ $407 = (_strcmp($406,15936)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,15652)|0);
+ $410 = (_strcmp($409,15960)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,15661)|0);
+ $413 = (_strcmp($412,15969)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,15669)|0);
+ $416 = (_strcmp($415,15977)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,15682)|0);
+ $419 = (_strcmp($418,15990)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,15696)|0);
+ $422 = (_strcmp($421,16004)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,15708)|0);
+ $425 = (_strcmp($424,16016)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,15717)|0);
+ $428 = (_strcmp($427,16025)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,15727)|0);
+ $431 = (_strcmp($430,16035)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,15739)|0);
+ $434 = (_strcmp($433,16047)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,15750)|0);
+ $437 = (_strcmp($436,16058)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,15758)|0);
+ $440 = (_strcmp($439,16066)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,15770)|0);
+ $443 = (_strcmp($442,16078)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,15785)|0);
+ $446 = (_strcmp($445,16093)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,15797)|0);
+ $449 = (_strcmp($448,16105)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,15811)|0);
+ $452 = (_strcmp($451,16119)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,15836)|0);
+ $455 = (_strcmp($454,16144)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,15853)|0);
+ $458 = (_strcmp($457,16161)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,15869)|0);
+ $461 = (_strcmp($460,16177)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,15885)|0);
+ $464 = (_strcmp($463,16193)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,15897)|0);
+ $467 = (_strcmp($466,16205)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,15909)|0);
+ $470 = (_strcmp($469,16217)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,15933)|0);
+ $473 = (_strcmp($472,16241)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,15946)|0);
+ $476 = (_strcmp($475,16254)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,15960)|0);
+ $479 = (_strcmp($478,16268)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,15982)|0);
+ $482 = (_strcmp($481,16290)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,15989)|0);
+ $485 = (_strcmp($484,16297)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,16005)|0);
+ $488 = (_strcmp($487,16313)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,16022)|0);
+ $491 = (_strcmp($490,16330)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,16039)|0);
+ $494 = (_strcmp($493,16347)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,16055)|0);
+ $497 = (_strcmp($496,16363)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,16071)|0);
+ $500 = (_strcmp($499,16379)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,16088)|0);
+ $503 = (_strcmp($502,16396)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,16102)|0);
+ $506 = (_strcmp($505,16410)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,16114)|0);
+ $509 = (_strcmp($508,16422)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,16125)|0);
+ $512 = (_strcmp($511,16433)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,16138)|0);
+ $515 = (_strcmp($514,16446)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,16148)|0);
+ $518 = (_strcmp($517,16456)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,16165)|0);
+ $521 = (_strcmp($520,16473)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,16177)|0);
+ $524 = (_strcmp($523,16485)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,16199)|0);
+ $527 = (_strcmp($526,16507)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,16219)|0);
+ $530 = (_strcmp($529,16527)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,16232)|0);
+ $533 = (_strcmp($532,16540)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,16254)|0);
+ $536 = (_strcmp($535,16562)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,16274)|0);
+ $539 = (_strcmp($538,16582)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,16291)|0);
+ $542 = (_strcmp($541,16599)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,16308)|0);
+ $545 = (_strcmp($544,16616)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,16328)|0);
+ $548 = (_strcmp($547,16636)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -33264,7 +33227,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (21740|0);
+ return (22052|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -33721,7 +33684,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$48 = (___shgetc($0)|0);
$50 = $48;
}
- $49 = ((16445) + ($50)|0);
+ $49 = ((16753) + ($50)|0);
$51 = HEAP8[$49>>0]|0;
$52 = ($51&255)>(15);
if ($52) {
@@ -33753,7 +33716,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} else {
$$166 = $28 ? 10 : $1;
- $60 = ((16445) + ($$0159)|0);
+ $60 = ((16753) + ($$0159)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$63 = ($62>>>0)<($$166>>>0);
@@ -33889,10 +33852,10 @@ function ___intscan($0,$1,$2,$3,$4) {
$126 = ($$1165168*23)|0;
$127 = $126 >>> 5;
$128 = $127 & 7;
- $129 = (16701 + ($128)|0);
+ $129 = (17009 + ($128)|0);
$130 = HEAP8[$129>>0]|0;
$131 = $130 << 24 >> 24;
- $132 = ((16445) + ($$1160169)|0);
+ $132 = ((16753) + ($$1160169)|0);
$133 = HEAP8[$132>>0]|0;
$134 = $133&255;
$135 = ($134>>>0)<($$1165168>>>0);
@@ -33914,7 +33877,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$145 = (___shgetc($0)|0);
$$4163$be = $145;
}
- $146 = ((16445) + ($$4163$be)|0);
+ $146 = ((16753) + ($$4163$be)|0);
$147 = HEAP8[$146>>0]|0;
$148 = $147&255;
$149 = ($148>>>0)<($$1165168>>>0);
@@ -33965,7 +33928,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$177 = (___shgetc($0)|0);
$$5$be = $177;
}
- $178 = ((16445) + ($$5$be)|0);
+ $178 = ((16753) + ($$5$be)|0);
$179 = HEAP8[$178>>0]|0;
$180 = $179&255;
$181 = ($180>>>0)>=($$1165168>>>0);
@@ -33984,7 +33947,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
}
}
- $122 = ((16445) + ($$1160169)|0);
+ $122 = ((16753) + ($$1160169)|0);
$123 = HEAP8[$122>>0]|0;
$124 = $123&255;
$125 = ($124>>>0)<($$1165168>>>0);
@@ -34006,7 +33969,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$196 = (___shgetc($0)|0);
$$6$be = $196;
}
- $197 = ((16445) + ($$6$be)|0);
+ $197 = ((16753) + ($$6$be)|0);
$198 = HEAP8[$197>>0]|0;
$199 = $198&255;
$200 = ($199>>>0)<($$1165168>>>0);
@@ -34068,7 +34031,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$233 = (___shgetc($0)|0);
$$7$be = $233;
}
- $234 = ((16445) + ($$7$be)|0);
+ $234 = ((16753) + ($$7$be)|0);
$235 = HEAP8[$234>>0]|0;
$236 = $235&255;
$237 = ($236>>>0)<($$1165168>>>0);
@@ -34087,7 +34050,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} while(0);
if ((label|0) == 72) {
- $238 = ((16445) + ($$8)|0);
+ $238 = ((16753) + ($$8)|0);
$239 = HEAP8[$238>>0]|0;
$240 = $239&255;
$241 = ($240>>>0)<($$1165167>>>0);
@@ -34106,7 +34069,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$248 = (___shgetc($0)|0);
$$9$be = $248;
}
- $249 = ((16445) + ($$9$be)|0);
+ $249 = ((16753) + ($$9$be)|0);
$250 = HEAP8[$249>>0]|0;
$251 = $250&255;
$252 = ($251>>>0)<($$1165167>>>0);
@@ -34942,7 +34905,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((16710 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((17018 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -35120,7 +35083,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 17174;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 17482;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -35141,7 +35104,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 17174;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 17482;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -35149,8 +35112,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 17174 : (17176);
- $$$ = $238 ? $$ : (17175);
+ $$ = $240 ? 17482 : (17484);
+ $$$ = $238 ? $$ : (17483);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -35167,7 +35130,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 17174;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 17482;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -35180,7 +35143,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 17174;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 17482;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -35194,7 +35157,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 17184;
+ $271 = $270 ? $269 : 17492;
$$1 = $271;
label = 71;
break;
@@ -35234,7 +35197,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 17174;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 17482;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -35256,8 +35219,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (17174 + ($208)|0);
- $$289 = $or$cond283 ? 17174 : $209;
+ $209 = (17482 + ($208)|0);
+ $$289 = $or$cond283 ? 17482 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -35278,7 +35241,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 17174;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 17482;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -35808,7 +35771,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (17222 + ($7)|0);
+ $9 = (17530 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -36166,14 +36129,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 17191;
+ $$0471 = $14;$$0520 = 1;$$0521 = 17499;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (17192) : (17197);
- $$$ = $16 ? $$ : (17194);
+ $$ = $18 ? (17500) : (17505);
+ $$$ = $16 ? $$ : (17502);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -36272,7 +36235,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (17222 + ($80)|0);
+ $81 = (17530 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -36883,7 +36846,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,17238,1);
+ _out($0,17546,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -36964,7 +36927,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,17238,1);
+ _out($0,17546,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -37021,9 +36984,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 17210 : 17214;
+ $29 = $28 ? 17518 : 17522;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 19141 : 17218;
+ $31 = $28 ? 19449 : 17526;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -37233,7 +37196,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (17240 + ($$016)|0);
+ $3 = (17548 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -37244,7 +37207,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 17328;$$115 = 87;
+ $$01214 = 17636;$$115 = 87;
label = 5;
break;
} else {
@@ -37254,9 +37217,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 17328;
+ $$012$lcssa = 17636;
} else {
- $$01214 = 17328;$$115 = $$016;
+ $$01214 = 17636;$$115 = $$016;
label = 5;
}
}
@@ -37681,7 +37644,7 @@ function ___floatscan($0,$1,$2) {
$$0107127 = 0;$$1128 = $$0;
while(1) {
$26 = $$1128 | 32;
- $27 = (19132 + ($$0107127)|0);
+ $27 = (19440 + ($$0107127)|0);
$28 = HEAP8[$27>>0]|0;
$29 = $28 << 24 >> 24;
$30 = ($26|0)==($29|0);
@@ -37748,7 +37711,7 @@ function ___floatscan($0,$1,$2) {
$$2109125 = 0;$$3126 = $$1$lcssa;
while(1) {
$57 = $$3126 | 32;
- $58 = (19141 + ($$2109125)|0);
+ $58 = (19449 + ($$2109125)|0);
$59 = HEAP8[$58>>0]|0;
$60 = $59 << 24 >> 24;
$61 = ($57|0)==($60|0);
@@ -39999,7 +39962,7 @@ function _mbrtowc($0,$1,$2,$3) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$4 = sp;
$5 = ($3|0)==(0|0);
- $$ = $5 ? 21804 : $3;
+ $$ = $5 ? 22116 : $3;
$6 = HEAP32[$$>>2]|0;
$7 = ($1|0)==(0|0);
L1: do {
@@ -40290,7 +40253,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(19145,$3,4)|0);
+ $memchr = (_memchr(19453,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -40379,7 +40342,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(19145,$4,4)|0);
+ $memchr = (_memchr(19453,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -40470,7 +40433,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(21744)>>2]|0;
+ $38 = HEAP32[(22056)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -40503,13 +40466,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((21808|0));
- return (21816|0);
+ ___lock((22120|0));
+ return (22128|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((21808|0));
+ ___unlock((22120|0));
return;
}
function _fclose($0) {
@@ -42825,7 +42788,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 19416;
+ $2 = 19728;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -43080,7 +43043,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[5455]|0;
+ $3 = HEAP32[5533]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -43099,22 +43062,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[5455] = 0;
+ HEAP32[5533] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[5455] = $10;
+ HEAP32[5533] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[5455] = 0;
+ HEAP32[5533] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[5455] = $13;
+ HEAP32[5533] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -43195,7 +43158,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[5456]|0;
+ $8 = HEAP32[5534]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -43204,7 +43167,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (21864 + ($15<<2)|0);
+ $16 = (22176 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -43215,9 +43178,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[5456] = $24;
+ HEAP32[5534] = $24;
} else {
- $25 = HEAP32[(21840)>>2]|0;
+ $25 = HEAP32[(22152)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -43248,7 +43211,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(21832)>>2]|0;
+ $37 = HEAP32[(22144)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -43282,7 +43245,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (21864 + ($68<<2)|0);
+ $69 = (22176 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -43293,10 +43256,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[5456] = $77;
+ HEAP32[5534] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(21840)>>2]|0;
+ $78 = HEAP32[(22152)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -43329,22 +43292,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(21844)>>2]|0;
+ $92 = HEAP32[(22156)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (21864 + ($94<<2)|0);
+ $95 = (22176 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[5456] = $100;
+ HEAP32[5534] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(21840)>>2]|0;
+ $103 = HEAP32[(22152)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -43361,12 +43324,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(21832)>>2] = $84;
- HEAP32[(21844)>>2] = $87;
+ HEAP32[(22144)>>2] = $84;
+ HEAP32[(22156)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(21828)>>2]|0;
+ $108 = HEAP32[(22140)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -43394,7 +43357,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (22128 + ($132<<2)|0);
+ $133 = (22440 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -43434,7 +43397,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(21840)>>2]|0;
+ $155 = HEAP32[(22152)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -43529,7 +43492,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (22128 + ($188<<2)|0);
+ $189 = (22440 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -43540,11 +43503,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(21828)>>2] = $194;
+ HEAP32[(22140)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(21840)>>2]|0;
+ $195 = HEAP32[(22152)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -43565,7 +43528,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(21840)>>2]|0;
+ $201 = HEAP32[(22152)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -43595,7 +43558,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(21840)>>2]|0;
+ $213 = HEAP32[(22152)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -43632,22 +43595,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(21844)>>2]|0;
+ $231 = HEAP32[(22156)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (21864 + ($233<<2)|0);
+ $234 = (22176 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[5456] = $238;
+ HEAP32[5534] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(21840)>>2]|0;
+ $241 = HEAP32[(22152)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -43664,8 +43627,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(21832)>>2] = $$0193$lcssa$i;
- HEAP32[(21844)>>2] = $157;
+ HEAP32[(22144)>>2] = $$0193$lcssa$i;
+ HEAP32[(22156)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -43681,7 +43644,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(21828)>>2]|0;
+ $250 = HEAP32[(22140)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -43721,7 +43684,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (22128 + ($$0358$i<<2)|0);
+ $278 = (22440 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -43813,7 +43776,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (22128 + ($330<<2)|0);
+ $331 = (22440 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -43857,11 +43820,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(21832)>>2]|0;
+ $345 = HEAP32[(22144)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(21840)>>2]|0;
+ $348 = HEAP32[(22152)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -43958,7 +43921,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (22128 + ($381<<2)|0);
+ $382 = (22440 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -43969,12 +43932,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(21828)>>2] = $387;
+ HEAP32[(22140)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(21840)>>2]|0;
+ $388 = HEAP32[(22152)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -43996,7 +43959,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(21840)>>2]|0;
+ $394 = HEAP32[(22152)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -44028,7 +43991,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(21840)>>2]|0;
+ $406 = HEAP32[(22152)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -44069,20 +44032,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (21864 + ($425<<2)|0);
- $427 = HEAP32[5456]|0;
+ $426 = (22176 + ($425<<2)|0);
+ $427 = HEAP32[5534]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[5456] = $431;
+ HEAP32[5534] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(21840)>>2]|0;
+ $434 = HEAP32[(22152)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -44134,7 +44097,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (22128 + ($$0361$i<<2)|0);
+ $464 = (22440 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -44146,7 +44109,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(21828)>>2] = $472;
+ HEAP32[(22140)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -44185,7 +44148,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(21840)>>2]|0;
+ $491 = HEAP32[(22152)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -44204,7 +44167,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(21840)>>2]|0;
+ $498 = HEAP32[(22152)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -44237,16 +44200,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(21832)>>2]|0;
+ $506 = HEAP32[(22144)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(21844)>>2]|0;
+ $509 = HEAP32[(22156)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(21844)>>2] = $511;
- HEAP32[(21832)>>2] = $508;
+ HEAP32[(22156)>>2] = $511;
+ HEAP32[(22144)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -44256,8 +44219,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(21832)>>2] = 0;
- HEAP32[(21844)>>2] = 0;
+ HEAP32[(22144)>>2] = 0;
+ HEAP32[(22156)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -44271,14 +44234,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(21836)>>2]|0;
+ $524 = HEAP32[(22148)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(21836)>>2] = $526;
- $527 = HEAP32[(21848)>>2]|0;
+ HEAP32[(22148)>>2] = $526;
+ $527 = HEAP32[(22160)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(21848)>>2] = $528;
+ HEAP32[(22160)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -44289,23 +44252,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[5574]|0;
+ $534 = HEAP32[5652]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(22304)>>2] = 4096;
- HEAP32[(22300)>>2] = 4096;
- HEAP32[(22308)>>2] = -1;
- HEAP32[(22312)>>2] = -1;
- HEAP32[(22316)>>2] = 0;
- HEAP32[(22268)>>2] = 0;
+ HEAP32[(22616)>>2] = 4096;
+ HEAP32[(22612)>>2] = 4096;
+ HEAP32[(22620)>>2] = -1;
+ HEAP32[(22624)>>2] = -1;
+ HEAP32[(22628)>>2] = 0;
+ HEAP32[(22580)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[5574] = $538;
+ HEAP32[5652] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(22304)>>2]|0;
+ $$pre$i212 = HEAP32[(22616)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -44318,10 +44281,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(22264)>>2]|0;
+ $546 = HEAP32[(22576)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(22256)>>2]|0;
+ $548 = HEAP32[(22568)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -44331,18 +44294,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(22268)>>2]|0;
+ $552 = HEAP32[(22580)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(21848)>>2]|0;
+ $555 = HEAP32[(22160)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (22272);
+ $$0$i$i = (22584);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -44400,7 +44363,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(22300)>>2]|0;
+ $569 = HEAP32[(22612)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -44410,13 +44373,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(22256)>>2]|0;
+ $578 = HEAP32[(22568)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(22264)>>2]|0;
+ $582 = HEAP32[(22576)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -44462,7 +44425,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(22304)>>2]|0;
+ $601 = HEAP32[(22616)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -44487,9 +44450,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(22268)>>2]|0;
+ $611 = HEAP32[(22580)>>2]|0;
$612 = $611 | 4;
- HEAP32[(22268)>>2] = $612;
+ HEAP32[(22580)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -44525,35 +44488,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(22256)>>2]|0;
+ $626 = HEAP32[(22568)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(22256)>>2] = $627;
- $628 = HEAP32[(22260)>>2]|0;
+ HEAP32[(22568)>>2] = $627;
+ $628 = HEAP32[(22572)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(22260)>>2] = $627;
+ HEAP32[(22572)>>2] = $627;
}
- $630 = HEAP32[(21848)>>2]|0;
+ $630 = HEAP32[(22160)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(21840)>>2]|0;
+ $632 = HEAP32[(22152)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(21840)>>2] = $$749$i;
+ HEAP32[(22152)>>2] = $$749$i;
}
- HEAP32[(22272)>>2] = $$749$i;
- HEAP32[(22276)>>2] = $$723948$i;
- HEAP32[(22284)>>2] = 0;
- $635 = HEAP32[5574]|0;
- HEAP32[(21860)>>2] = $635;
- HEAP32[(21856)>>2] = -1;
+ HEAP32[(22584)>>2] = $$749$i;
+ HEAP32[(22588)>>2] = $$723948$i;
+ HEAP32[(22596)>>2] = 0;
+ $635 = HEAP32[5652]|0;
+ HEAP32[(22172)>>2] = $635;
+ HEAP32[(22168)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (21864 + ($636<<2)|0);
+ $637 = (22176 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -44576,18 +44539,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(21848)>>2] = $649;
- HEAP32[(21836)>>2] = $650;
+ HEAP32[(22160)>>2] = $649;
+ HEAP32[(22148)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(22312)>>2]|0;
- HEAP32[(21852)>>2] = $655;
+ $655 = HEAP32[(22624)>>2]|0;
+ HEAP32[(22164)>>2] = $655;
} else {
- $$024371$i = (22272);
+ $$024371$i = (22584);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -44619,7 +44582,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(21836)>>2]|0;
+ $671 = HEAP32[(22148)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -44630,30 +44593,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(21848)>>2] = $679;
- HEAP32[(21836)>>2] = $681;
+ HEAP32[(22160)>>2] = $679;
+ HEAP32[(22148)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(22312)>>2]|0;
- HEAP32[(21852)>>2] = $686;
+ $686 = HEAP32[(22624)>>2]|0;
+ HEAP32[(22164)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(21840)>>2]|0;
+ $687 = HEAP32[(22152)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(21840)>>2] = $$749$i;
+ HEAP32[(22152)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (22272);
+ $$124470$i = (22584);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -44708,21 +44671,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(21836)>>2]|0;
+ $726 = HEAP32[(22148)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(21836)>>2] = $727;
- HEAP32[(21848)>>2] = $721;
+ HEAP32[(22148)>>2] = $727;
+ HEAP32[(22160)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(21844)>>2]|0;
+ $730 = HEAP32[(22156)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(21832)>>2]|0;
+ $732 = HEAP32[(22144)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(21832)>>2] = $733;
- HEAP32[(21844)>>2] = $721;
+ HEAP32[(22144)>>2] = $733;
+ HEAP32[(22156)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -44745,7 +44708,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (21864 + ($748<<2)|0);
+ $749 = (22176 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -44768,9 +44731,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[5456]|0;
+ $759 = HEAP32[5534]|0;
$760 = $759 & $758;
- HEAP32[5456] = $760;
+ HEAP32[5534] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -44883,7 +44846,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (22128 + ($796<<2)|0);
+ $797 = (22440 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -44895,12 +44858,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(21828)>>2]|0;
+ $802 = HEAP32[(22140)>>2]|0;
$803 = $802 & $801;
- HEAP32[(21828)>>2] = $803;
+ HEAP32[(22140)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(21840)>>2]|0;
+ $804 = HEAP32[(22152)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -44921,7 +44884,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(21840)>>2]|0;
+ $810 = HEAP32[(22152)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -44953,7 +44916,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(21840)>>2]|0;
+ $822 = HEAP32[(22152)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -44986,21 +44949,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (21864 + ($836<<2)|0);
- $838 = HEAP32[5456]|0;
+ $837 = (22176 + ($836<<2)|0);
+ $838 = HEAP32[5534]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[5456] = $842;
+ HEAP32[5534] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(21840)>>2]|0;
+ $845 = HEAP32[(22152)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -45055,20 +45018,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (22128 + ($$0296$i$i<<2)|0);
+ $875 = (22440 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(21828)>>2]|0;
+ $879 = HEAP32[(22140)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(21828)>>2] = $883;
+ HEAP32[(22140)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -45107,7 +45070,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(21840)>>2]|0;
+ $902 = HEAP32[(22152)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -45126,7 +45089,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(21840)>>2]|0;
+ $909 = HEAP32[(22152)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -45153,7 +45116,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (22272);
+ $$0$i$i$i = (22584);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -45194,23 +45157,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(21848)>>2] = $946;
- HEAP32[(21836)>>2] = $947;
+ HEAP32[(22160)>>2] = $946;
+ HEAP32[(22148)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(22312)>>2]|0;
- HEAP32[(21852)>>2] = $952;
+ $952 = HEAP32[(22624)>>2]|0;
+ HEAP32[(22164)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(22272)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22272)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22272)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22272)+12>>2]|0;
- HEAP32[(22272)>>2] = $$749$i;
- HEAP32[(22276)>>2] = $$723948$i;
- HEAP32[(22284)>>2] = 0;
- HEAP32[(22280)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(22584)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22584)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22584)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22584)+12>>2]|0;
+ HEAP32[(22584)>>2] = $$749$i;
+ HEAP32[(22588)>>2] = $$723948$i;
+ HEAP32[(22596)>>2] = 0;
+ HEAP32[(22592)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -45239,20 +45202,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (21864 + ($968<<2)|0);
- $970 = HEAP32[5456]|0;
+ $969 = (22176 + ($968<<2)|0);
+ $970 = HEAP32[5534]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[5456] = $974;
+ HEAP32[5534] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(21840)>>2]|0;
+ $977 = HEAP32[(22152)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -45304,19 +45267,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (22128 + ($$0212$i$i<<2)|0);
+ $1007 = (22440 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(21828)>>2]|0;
+ $1010 = HEAP32[(22140)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(21828)>>2] = $1014;
+ HEAP32[(22140)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -45355,7 +45318,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(21840)>>2]|0;
+ $1033 = HEAP32[(22152)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -45374,7 +45337,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(21840)>>2]|0;
+ $1040 = HEAP32[(22152)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -45397,14 +45360,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(21836)>>2]|0;
+ $1048 = HEAP32[(22148)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(21836)>>2] = $1050;
- $1051 = HEAP32[(21848)>>2]|0;
+ HEAP32[(22148)>>2] = $1050;
+ $1051 = HEAP32[(22160)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(21848)>>2] = $1052;
+ HEAP32[(22160)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -45447,7 +45410,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(21840)>>2]|0;
+ $3 = HEAP32[(22152)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -45480,7 +45443,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(21844)>>2]|0;
+ $19 = HEAP32[(22156)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -45495,7 +45458,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(21832)>>2] = $17;
+ HEAP32[(22144)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -45509,7 +45472,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (21864 + ($27<<2)|0);
+ $28 = (22176 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -45529,9 +45492,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[5456]|0;
+ $37 = HEAP32[5534]|0;
$38 = $37 & $36;
- HEAP32[5456] = $38;
+ HEAP32[5534] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -45645,7 +45608,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (22128 + ($74<<2)|0);
+ $75 = (22440 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -45655,14 +45618,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(21828)>>2]|0;
+ $80 = HEAP32[(22140)>>2]|0;
$81 = $80 & $79;
- HEAP32[(21828)>>2] = $81;
+ HEAP32[(22140)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(21840)>>2]|0;
+ $82 = HEAP32[(22152)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -45684,7 +45647,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(21840)>>2]|0;
+ $88 = HEAP32[(22152)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -45716,7 +45679,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(21840)>>2]|0;
+ $100 = HEAP32[(22152)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -45751,14 +45714,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(21848)>>2]|0;
+ $120 = HEAP32[(22160)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(21844)>>2]|0;
+ $122 = HEAP32[(22156)>>2]|0;
if ($121) {
- $123 = HEAP32[(21836)>>2]|0;
+ $123 = HEAP32[(22148)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(21836)>>2] = $124;
- HEAP32[(21848)>>2] = $$1;
+ HEAP32[(22148)>>2] = $124;
+ HEAP32[(22160)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -45766,16 +45729,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(21844)>>2] = 0;
- HEAP32[(21832)>>2] = 0;
+ HEAP32[(22156)>>2] = 0;
+ HEAP32[(22144)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(21832)>>2]|0;
+ $129 = HEAP32[(22144)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(21832)>>2] = $130;
- HEAP32[(21844)>>2] = $113;
+ HEAP32[(22144)>>2] = $130;
+ HEAP32[(22156)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -45794,10 +45757,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (21864 + ($142<<2)|0);
+ $143 = (22176 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(21840)>>2]|0;
+ $145 = HEAP32[(22152)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -45815,9 +45778,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[5456]|0;
+ $153 = HEAP32[5534]|0;
$154 = $153 & $152;
- HEAP32[5456] = $154;
+ HEAP32[5534] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -45825,7 +45788,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(21840)>>2]|0;
+ $156 = HEAP32[(22152)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -45885,7 +45848,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(21840)>>2]|0;
+ $189 = HEAP32[(22152)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -45898,7 +45861,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(21840)>>2]|0;
+ $169 = HEAP32[(22152)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -45929,7 +45892,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (22128 + ($193<<2)|0);
+ $194 = (22440 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -45939,13 +45902,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(21828)>>2]|0;
+ $199 = HEAP32[(22140)>>2]|0;
$200 = $199 & $198;
- HEAP32[(21828)>>2] = $200;
+ HEAP32[(22140)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(21840)>>2]|0;
+ $201 = HEAP32[(22152)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -45966,7 +45929,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(21840)>>2]|0;
+ $207 = HEAP32[(22152)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -45996,7 +45959,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(21840)>>2]|0;
+ $219 = HEAP32[(22152)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -46017,10 +45980,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(21844)>>2]|0;
+ $226 = HEAP32[(22156)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(21832)>>2] = $135;
+ HEAP32[(22144)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -46039,20 +46002,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (21864 + ($234<<2)|0);
- $236 = HEAP32[5456]|0;
+ $235 = (22176 + ($234<<2)|0);
+ $236 = HEAP32[5534]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[5456] = $240;
+ HEAP32[5534] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(21840)>>2]|0;
+ $243 = HEAP32[(22152)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -46104,21 +46067,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (22128 + ($$0396<<2)|0);
+ $273 = (22440 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(21828)>>2]|0;
+ $277 = HEAP32[(22140)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(21828)>>2] = $281;
+ HEAP32[(22140)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -46156,7 +46119,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(21840)>>2]|0;
+ $300 = HEAP32[(22152)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -46175,7 +46138,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(21840)>>2]|0;
+ $307 = HEAP32[(22152)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -46197,12 +46160,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(21856)>>2]|0;
+ $314 = HEAP32[(22168)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(21856)>>2] = $315;
+ HEAP32[(22168)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (22280);
+ $$0212$in$i = (22592);
} else {
return;
}
@@ -46216,7 +46179,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(21856)>>2] = -1;
+ HEAP32[(22168)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -46288,7 +46251,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(21840)>>2]|0;
+ $6 = HEAP32[(22152)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -46318,7 +46281,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(22304)>>2]|0;
+ $18 = HEAP32[(22616)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -46354,10 +46317,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(21848)>>2]|0;
+ $34 = HEAP32[(22160)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(21836)>>2]|0;
+ $36 = HEAP32[(22148)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -46373,15 +46336,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(21848)>>2] = $40;
- HEAP32[(21836)>>2] = $39;
+ HEAP32[(22160)>>2] = $40;
+ HEAP32[(22148)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(21844)>>2]|0;
+ $46 = HEAP32[(22156)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(21832)>>2]|0;
+ $48 = HEAP32[(22144)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -46417,8 +46380,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(21832)>>2] = $storemerge1;
- HEAP32[(21844)>>2] = $storemerge;
+ HEAP32[(22144)>>2] = $storemerge1;
+ HEAP32[(22156)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -46445,7 +46408,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (21864 + ($81<<2)|0);
+ $82 = (22176 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -46465,9 +46428,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[5456]|0;
+ $91 = HEAP32[5534]|0;
$92 = $91 & $90;
- HEAP32[5456] = $92;
+ HEAP32[5534] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -46576,7 +46539,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (22128 + ($128<<2)|0);
+ $129 = (22440 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -46586,13 +46549,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(21828)>>2]|0;
+ $134 = HEAP32[(22140)>>2]|0;
$135 = $134 & $133;
- HEAP32[(21828)>>2] = $135;
+ HEAP32[(22140)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(21840)>>2]|0;
+ $136 = HEAP32[(22152)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -46613,7 +46576,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(21840)>>2]|0;
+ $142 = HEAP32[(22152)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -46643,7 +46606,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(21840)>>2]|0;
+ $154 = HEAP32[(22152)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -46728,13 +46691,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(21840)>>2]|0;
+ $13 = HEAP32[(22152)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(21844)>>2]|0;
+ $15 = HEAP32[(22156)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -46749,7 +46712,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(21832)>>2] = $12;
+ HEAP32[(22144)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -46763,7 +46726,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (21864 + ($23<<2)|0);
+ $24 = (22176 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -46783,9 +46746,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[5456]|0;
+ $33 = HEAP32[5534]|0;
$34 = $33 & $32;
- HEAP32[5456] = $34;
+ HEAP32[5534] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -46899,7 +46862,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (22128 + ($70<<2)|0);
+ $71 = (22440 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -46909,14 +46872,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(21828)>>2]|0;
+ $76 = HEAP32[(22140)>>2]|0;
$77 = $76 & $75;
- HEAP32[(21828)>>2] = $77;
+ HEAP32[(22140)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(21840)>>2]|0;
+ $78 = HEAP32[(22152)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -46938,7 +46901,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(21840)>>2]|0;
+ $84 = HEAP32[(22152)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -46970,7 +46933,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(21840)>>2]|0;
+ $96 = HEAP32[(22152)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -46989,7 +46952,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(21840)>>2]|0;
+ $108 = HEAP32[(22152)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -47000,14 +46963,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(21848)>>2]|0;
+ $114 = HEAP32[(22160)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(21844)>>2]|0;
+ $116 = HEAP32[(22156)>>2]|0;
if ($115) {
- $117 = HEAP32[(21836)>>2]|0;
+ $117 = HEAP32[(22148)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(21836)>>2] = $118;
- HEAP32[(21848)>>2] = $$1;
+ HEAP32[(22148)>>2] = $118;
+ HEAP32[(22160)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -47015,16 +46978,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(21844)>>2] = 0;
- HEAP32[(21832)>>2] = 0;
+ HEAP32[(22156)>>2] = 0;
+ HEAP32[(22144)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(21832)>>2]|0;
+ $123 = HEAP32[(22144)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(21832)>>2] = $124;
- HEAP32[(21844)>>2] = $$1;
+ HEAP32[(22144)>>2] = $124;
+ HEAP32[(22156)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -47043,7 +47006,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (21864 + ($136<<2)|0);
+ $137 = (22176 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -47063,9 +47026,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[5456]|0;
+ $146 = HEAP32[5534]|0;
$147 = $146 & $145;
- HEAP32[5456] = $147;
+ HEAP32[5534] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -47174,7 +47137,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (22128 + ($183<<2)|0);
+ $184 = (22440 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -47184,13 +47147,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(21828)>>2]|0;
+ $189 = HEAP32[(22140)>>2]|0;
$190 = $189 & $188;
- HEAP32[(21828)>>2] = $190;
+ HEAP32[(22140)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(21840)>>2]|0;
+ $191 = HEAP32[(22152)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -47211,7 +47174,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(21840)>>2]|0;
+ $197 = HEAP32[(22152)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -47241,7 +47204,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(21840)>>2]|0;
+ $209 = HEAP32[(22152)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -47262,10 +47225,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(21844)>>2]|0;
+ $216 = HEAP32[(22156)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(21832)>>2] = $129;
+ HEAP32[(22144)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -47284,20 +47247,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (21864 + ($224<<2)|0);
- $226 = HEAP32[5456]|0;
+ $225 = (22176 + ($224<<2)|0);
+ $226 = HEAP32[5534]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[5456] = $230;
+ HEAP32[5534] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(21840)>>2]|0;
+ $233 = HEAP32[(22152)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -47349,20 +47312,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (22128 + ($$0431<<2)|0);
+ $263 = (22440 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(21828)>>2]|0;
+ $267 = HEAP32[(22140)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(21828)>>2] = $271;
+ HEAP32[(22140)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -47401,7 +47364,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(21840)>>2]|0;
+ $290 = HEAP32[(22152)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -47419,7 +47382,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(21840)>>2]|0;
+ $297 = HEAP32[(22152)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/img/text/text_bmfont_unordered.png b/docs/examples/web/text/text_bmfont_unordered.png
similarity index 100%
rename from docs/examples/img/text/text_bmfont_unordered.png
rename to docs/examples/web/text/text_bmfont_unordered.png
diff --git a/docs/examples/web/text/text_format_text.js b/docs/examples/web/text/text_format_text.js
index e2d2e199e..f8b56614d 100644
--- a/docs/examples/web/text/text_format_text.js
+++ b/docs/examples/web/text/text_format_text.js
@@ -7239,6 +7239,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -7338,13 +7388,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8295,45 +8338,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/img/text/text_format_text.png b/docs/examples/web/text/text_format_text.png
similarity index 100%
rename from docs/examples/img/text/text_format_text.png
rename to docs/examples/web/text/text_format_text.png
diff --git a/docs/examples/web/text/text_input_box.c b/docs/examples/web/text/text_input_box.c
new file mode 100644
index 000000000..5765df94e
--- /dev/null
+++ b/docs/examples/web/text/text_input_box.c
@@ -0,0 +1,145 @@
+/*******************************************************************************************
+*
+* raylib [text] example - Input Box
+*
+* This example has been created using raylib 1.7 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2017 Ramon Santamaria (@raysan5)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+#define MAX_INPUT_CHARS 9
+
+#if defined(PLATFORM_WEB)
+ #include
+#endif
+
+//----------------------------------------------------------------------------------
+// Global Variables Definition
+//----------------------------------------------------------------------------------
+int screenWidth = 800;
+int screenHeight = 450;
+
+char name[MAX_INPUT_CHARS + 1] = "\0"; // NOTE: One extra space required for line ending char '\0'
+int letterCount = 0;
+
+Rectangle textBox;
+bool mouseOnText = false;
+
+int framesCounter = 0;
+
+//----------------------------------------------------------------------------------
+// Module Functions Declaration
+//----------------------------------------------------------------------------------
+void UpdateDrawFrame(void); // Update and Draw one frame
+
+//----------------------------------------------------------------------------------
+// Main Enry Point
+//----------------------------------------------------------------------------------
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ InitWindow(screenWidth, screenHeight, "raylib [text] example - input box");
+
+ textBox = (Rectangle){ screenWidth/2 - 100, 180, 225, 50 };
+
+#if defined(PLATFORM_WEB)
+ emscripten_set_main_loop(UpdateDrawFrame, 0, 1);
+#else
+ SetTargetFPS(60); // Set our game to run at 60 frames-per-second
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ UpdateDrawFrame();
+ }
+#endif
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+}
+
+//----------------------------------------------------------------------------------
+// Module Functions Definition
+//----------------------------------------------------------------------------------
+void UpdateDrawFrame(void)
+{
+ // Update
+ //----------------------------------------------------------------------------------
+ if (CheckCollisionPointRec(GetMousePosition(), textBox)) mouseOnText = true;
+ else mouseOnText = false;
+
+ if (mouseOnText)
+ {
+ int key = GetKeyPressed();
+
+ // NOTE: Only allow keys in range [32..125]
+ if ((key >= 32) && (key <= 125) && (letterCount < MAX_INPUT_CHARS))
+ {
+ name[letterCount] = (char)key;
+ letterCount++;
+ }
+
+ if (key == KEY_BACKSPACE)
+ {
+ letterCount--;
+ name[letterCount] = '\0';
+
+ if (letterCount < 0) letterCount = 0;
+ }
+ }
+
+ if (mouseOnText) framesCounter++;
+ else framesCounter = 0;
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ DrawText("PLACE MOUSE OVER INPUT BOX!", 240, 140, 20, GRAY);
+
+ DrawRectangleRec(textBox, LIGHTGRAY);
+ if (mouseOnText) DrawRectangleLines(textBox.x, textBox.y, textBox.width, textBox.height, RED);
+ else DrawRectangleLines(textBox.x, textBox.y, textBox.width, textBox.height, DARKGRAY);
+
+ DrawText(name, textBox.x + 5, textBox.y + 8, 40, MAROON);
+
+ DrawText(FormatText("INPUT CHARS: %i/%i", letterCount, MAX_INPUT_CHARS), 315, 250, 20, DARKGRAY);
+
+ if (mouseOnText)
+ {
+ if (letterCount < MAX_INPUT_CHARS)
+ {
+ // Draw blinking underscore char
+ if (((framesCounter/20)%2) == 0) DrawText("_", textBox.x + 8 + MeasureText(name, 40), textBox.y + 12, 40, MAROON);
+ }
+ else DrawText("Press BACKSPACE to delete chars...", 230, 300, 20, GRAY);
+ }
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+}
+
+// Check if any key is pressed
+// NOTE: We limit keys check to keys between 32 (KEY_SPACE) and 126
+bool IsAnyKeyPressed()
+{
+ bool keyPressed = false;
+ int key = GetKeyPressed();
+
+ if ((key >= 32) && (key <= 126)) keyPressed = true;
+
+ return keyPressed;
+}
\ No newline at end of file
diff --git a/docs/examples/web/text/text_input_box.js b/docs/examples/web/text/text_input_box.js
new file mode 100644
index 000000000..9492ca0cc
--- /dev/null
+++ b/docs/examples/web/text/text_input_box.js
@@ -0,0 +1,24740 @@
+// The Module object: Our interface to the outside world. We import
+// and export values on it, and do the work to get that through
+// closure compiler if necessary. There are various ways Module can be used:
+// 1. Not defined. We create it here
+// 2. A function parameter, function(Module) { ..generated code.. }
+// 3. pre-run appended it, var Module = {}; ..generated code..
+// 4. External script tag defines var Module.
+// We need to do an eval in order to handle the closure compiler
+// case, where this code here is minified but Module was defined
+// elsewhere (e.g. case 4 above). We also need to check if Module
+// already exists (e.g. case 3 above).
+// Note that if you want to run closure, and also to use Module
+// after the generated code, you will need to define var Module = {};
+// before the code. Then that object will be used in the code, and you
+// can continue to use Module afterwards as well.
+var Module;
+if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {};
+
+// Sometimes an existing Module object exists with properties
+// meant to overwrite the default module functionality. Here
+// we collect those properties and reapply _after_ we configure
+// the current environment's defaults to avoid having to be so
+// defensive during initialization.
+var moduleOverrides = {};
+for (var key in Module) {
+ if (Module.hasOwnProperty(key)) {
+ moduleOverrides[key] = Module[key];
+ }
+}
+
+// The environment setup code below is customized to use Module.
+// *** Environment setup code ***
+var ENVIRONMENT_IS_WEB = false;
+var ENVIRONMENT_IS_WORKER = false;
+var ENVIRONMENT_IS_NODE = false;
+var ENVIRONMENT_IS_SHELL = false;
+
+// Three configurations we can be running in:
+// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false)
+// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false)
+// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true)
+
+if (Module['ENVIRONMENT']) {
+ if (Module['ENVIRONMENT'] === 'WEB') {
+ ENVIRONMENT_IS_WEB = true;
+ } else if (Module['ENVIRONMENT'] === 'WORKER') {
+ ENVIRONMENT_IS_WORKER = true;
+ } else if (Module['ENVIRONMENT'] === 'NODE') {
+ ENVIRONMENT_IS_NODE = true;
+ } else if (Module['ENVIRONMENT'] === 'SHELL') {
+ ENVIRONMENT_IS_SHELL = true;
+ } else {
+ throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.');
+ }
+} else {
+ ENVIRONMENT_IS_WEB = typeof window === 'object';
+ ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
+ ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
+ ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
+}
+
+
+if (ENVIRONMENT_IS_NODE) {
+ // Expose functionality in the same simple way that the shells work
+ // Note that we pollute the global namespace here, otherwise we break in node
+ if (!Module['print']) Module['print'] = console.log;
+ if (!Module['printErr']) Module['printErr'] = console.warn;
+
+ var nodeFS;
+ var nodePath;
+
+ Module['read'] = function read(filename, binary) {
+ if (!nodeFS) nodeFS = require('fs');
+ if (!nodePath) nodePath = require('path');
+ filename = nodePath['normalize'](filename);
+ var ret = nodeFS['readFileSync'](filename);
+ return binary ? ret : ret.toString();
+ };
+
+ Module['readBinary'] = function readBinary(filename) {
+ var ret = Module['read'](filename, true);
+ if (!ret.buffer) {
+ ret = new Uint8Array(ret);
+ }
+ assert(ret.buffer);
+ return ret;
+ };
+
+ Module['load'] = function load(f) {
+ globalEval(read(f));
+ };
+
+ if (!Module['thisProgram']) {
+ if (process['argv'].length > 1) {
+ Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/');
+ } else {
+ Module['thisProgram'] = 'unknown-program';
+ }
+ }
+
+ Module['arguments'] = process['argv'].slice(2);
+
+ if (typeof module !== 'undefined') {
+ module['exports'] = Module;
+ }
+
+ process['on']('uncaughtException', function(ex) {
+ // suppress ExitStatus exceptions from showing an error
+ if (!(ex instanceof ExitStatus)) {
+ throw ex;
+ }
+ });
+
+ Module['inspect'] = function () { return '[Emscripten Module object]'; };
+}
+else if (ENVIRONMENT_IS_SHELL) {
+ if (!Module['print']) Module['print'] = print;
+ if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm
+
+ if (typeof read != 'undefined') {
+ Module['read'] = read;
+ } else {
+ Module['read'] = function read() { throw 'no read() available' };
+ }
+
+ Module['readBinary'] = function readBinary(f) {
+ if (typeof readbuffer === 'function') {
+ return new Uint8Array(readbuffer(f));
+ }
+ var data = read(f, 'binary');
+ assert(typeof data === 'object');
+ return data;
+ };
+
+ if (typeof scriptArgs != 'undefined') {
+ Module['arguments'] = scriptArgs;
+ } else if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof quit === 'function') {
+ Module['quit'] = function(status, toThrow) {
+ quit(status);
+ }
+ }
+
+}
+else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
+ Module['read'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.send(null);
+ return xhr.responseText;
+ };
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['readBinary'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.responseType = 'arraybuffer';
+ xhr.send(null);
+ return xhr.response;
+ };
+ }
+
+ Module['readAsync'] = function readAsync(url, onload, onerror) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onload = function xhr_onload() {
+ if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
+ onload(xhr.response);
+ } else {
+ onerror();
+ }
+ };
+ xhr.onerror = onerror;
+ xhr.send(null);
+ };
+
+ if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof console !== 'undefined') {
+ if (!Module['print']) Module['print'] = function print(x) {
+ console.log(x);
+ };
+ if (!Module['printErr']) Module['printErr'] = function printErr(x) {
+ console.warn(x);
+ };
+ } else {
+ // Probably a worker, and without console.log. We can do very little here...
+ var TRY_USE_DUMP = false;
+ if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) {
+ dump(x);
+ }) : (function(x) {
+ // self.postMessage(x); // enable this if you want stdout to be sent as messages
+ }));
+ }
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['load'] = importScripts;
+ }
+
+ if (typeof Module['setWindowTitle'] === 'undefined') {
+ Module['setWindowTitle'] = function(title) { document.title = title };
+ }
+}
+else {
+ // Unreachable because SHELL is dependant on the others
+ throw 'Unknown runtime environment. Where are we?';
+}
+
+function globalEval(x) {
+ eval.call(null, x);
+}
+if (!Module['load'] && Module['read']) {
+ Module['load'] = function load(f) {
+ globalEval(Module['read'](f));
+ };
+}
+if (!Module['print']) {
+ Module['print'] = function(){};
+}
+if (!Module['printErr']) {
+ Module['printErr'] = Module['print'];
+}
+if (!Module['arguments']) {
+ Module['arguments'] = [];
+}
+if (!Module['thisProgram']) {
+ Module['thisProgram'] = './this.program';
+}
+if (!Module['quit']) {
+ Module['quit'] = function(status, toThrow) {
+ throw toThrow;
+ }
+}
+
+// *** Environment setup code ***
+
+// Closure helpers
+Module.print = Module['print'];
+Module.printErr = Module['printErr'];
+
+// Callbacks
+Module['preRun'] = [];
+Module['postRun'] = [];
+
+// Merge back in the overrides
+for (var key in moduleOverrides) {
+ if (moduleOverrides.hasOwnProperty(key)) {
+ Module[key] = moduleOverrides[key];
+ }
+}
+// Free the object hierarchy contained in the overrides, this lets the GC
+// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
+moduleOverrides = undefined;
+
+
+
+// {{PREAMBLE_ADDITIONS}}
+
+// === Preamble library stuff ===
+
+// Documentation for the public APIs defined in this file must be updated in:
+// site/source/docs/api_reference/preamble.js.rst
+// A prebuilt local version of the documentation is available at:
+// site/build/text/docs/api_reference/preamble.js.txt
+// You can also build docs locally as HTML or other formats in site/
+// An online HTML version (which may be of a different version of Emscripten)
+// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
+
+//========================================
+// Runtime code shared with compiler
+//========================================
+
+var Runtime = {
+ setTempRet0: function (value) {
+ tempRet0 = value;
+ return value;
+ },
+ getTempRet0: function () {
+ return tempRet0;
+ },
+ stackSave: function () {
+ return STACKTOP;
+ },
+ stackRestore: function (stackTop) {
+ STACKTOP = stackTop;
+ },
+ getNativeTypeSize: function (type) {
+ switch (type) {
+ case 'i1': case 'i8': return 1;
+ case 'i16': return 2;
+ case 'i32': return 4;
+ case 'i64': return 8;
+ case 'float': return 4;
+ case 'double': return 8;
+ default: {
+ if (type[type.length-1] === '*') {
+ return Runtime.QUANTUM_SIZE; // A pointer
+ } else if (type[0] === 'i') {
+ var bits = parseInt(type.substr(1));
+ assert(bits % 8 === 0);
+ return bits/8;
+ } else {
+ return 0;
+ }
+ }
+ }
+ },
+ getNativeFieldSize: function (type) {
+ return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE);
+ },
+ STACK_ALIGN: 16,
+ prepVararg: function (ptr, type) {
+ if (type === 'double' || type === 'i64') {
+ // move so the load is aligned
+ if (ptr & 7) {
+ assert((ptr & 7) === 4);
+ ptr += 4;
+ }
+ } else {
+ assert((ptr & 3) === 0);
+ }
+ return ptr;
+ },
+ getAlignSize: function (type, size, vararg) {
+ // we align i64s and doubles on 64-bit boundaries, unlike x86
+ if (!vararg && (type == 'i64' || type == 'double')) return 8;
+ if (!type) return Math.min(size, 8); // align structures internally to 64 bits
+ return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE);
+ },
+ dynCall: function (sig, ptr, args) {
+ if (args && args.length) {
+ assert(args.length == sig.length-1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].apply(null, [ptr].concat(args));
+ } else {
+ assert(sig.length == 1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].call(null, ptr);
+ }
+ },
+ functionPointers: [],
+ addFunction: function (func) {
+ for (var i = 0; i < Runtime.functionPointers.length; i++) {
+ if (!Runtime.functionPointers[i]) {
+ Runtime.functionPointers[i] = func;
+ return 2*(1 + i);
+ }
+ }
+ throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.';
+ },
+ removeFunction: function (index) {
+ Runtime.functionPointers[(index-2)/2] = null;
+ },
+ warnOnce: function (text) {
+ if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {};
+ if (!Runtime.warnOnce.shown[text]) {
+ Runtime.warnOnce.shown[text] = 1;
+ Module.printErr(text);
+ }
+ },
+ funcWrappers: {},
+ getFuncWrapper: function (func, sig) {
+ assert(sig);
+ if (!Runtime.funcWrappers[sig]) {
+ Runtime.funcWrappers[sig] = {};
+ }
+ var sigCache = Runtime.funcWrappers[sig];
+ if (!sigCache[func]) {
+ // optimize away arguments usage in common cases
+ if (sig.length === 1) {
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func);
+ };
+ } else if (sig.length === 2) {
+ sigCache[func] = function dynCall_wrapper(arg) {
+ return Runtime.dynCall(sig, func, [arg]);
+ };
+ } else {
+ // general case
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments));
+ };
+ }
+ }
+ return sigCache[func];
+ },
+ getCompilerSetting: function (name) {
+ throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work';
+ },
+ stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; },
+ staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; },
+ dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;},
+ alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; },
+ makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; },
+ GLOBAL_BASE: 8,
+ QUANTUM_SIZE: 4,
+ __dummy__: 0
+}
+
+
+
+Module["Runtime"] = Runtime;
+
+
+
+//========================================
+// Runtime essentials
+//========================================
+
+var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort()
+var EXITSTATUS = 0;
+
+function assert(condition, text) {
+ if (!condition) {
+ abort('Assertion failed: ' + text);
+ }
+}
+
+var globalScope = this;
+
+// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
+function getCFunc(ident) {
+ var func = Module['_' + ident]; // closure exported function
+ if (!func) {
+ try { func = eval('_' + ident); } catch(e) {}
+ }
+ assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)');
+ return func;
+}
+
+var cwrap, ccall;
+(function(){
+ var JSfuncs = {
+ // Helpers for cwrap -- it can't refer to Runtime directly because it might
+ // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find
+ // out what the minified function name is.
+ 'stackSave': function() {
+ Runtime.stackSave()
+ },
+ 'stackRestore': function() {
+ Runtime.stackRestore()
+ },
+ // type conversion from js to c
+ 'arrayToC' : function(arr) {
+ var ret = Runtime.stackAlloc(arr.length);
+ writeArrayToMemory(arr, ret);
+ return ret;
+ },
+ 'stringToC' : function(str) {
+ var ret = 0;
+ if (str !== null && str !== undefined && str !== 0) { // null string
+ // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
+ var len = (str.length << 2) + 1;
+ ret = Runtime.stackAlloc(len);
+ stringToUTF8(str, ret, len);
+ }
+ return ret;
+ }
+ };
+ // For fast lookup of conversion functions
+ var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']};
+
+ // C calling interface.
+ ccall = function ccallFunc(ident, returnType, argTypes, args, opts) {
+ var func = getCFunc(ident);
+ var cArgs = [];
+ var stack = 0;
+ assert(returnType !== 'array', 'Return type should not be "array".');
+ if (args) {
+ for (var i = 0; i < args.length; i++) {
+ var converter = toC[argTypes[i]];
+ if (converter) {
+ if (stack === 0) stack = Runtime.stackSave();
+ cArgs[i] = converter(args[i]);
+ } else {
+ cArgs[i] = args[i];
+ }
+ }
+ }
+ var ret = func.apply(null, cArgs);
+ if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') {
+ assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall');
+ }
+ if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values');
+ if (returnType === 'string') ret = Pointer_stringify(ret);
+ if (stack !== 0) {
+ if (opts && opts.async) {
+ EmterpreterAsync.asyncFinalizers.push(function() {
+ Runtime.stackRestore(stack);
+ });
+ return;
+ }
+ Runtime.stackRestore(stack);
+ }
+ return ret;
+ }
+
+ var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/;
+ function parseJSFunc(jsfunc) {
+ // Match the body and the return value of a javascript function source
+ var parsed = jsfunc.toString().match(sourceRegex).slice(1);
+ return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]}
+ }
+
+ // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file
+ var JSsource = null;
+ function ensureJSsource() {
+ if (!JSsource) {
+ JSsource = {};
+ for (var fun in JSfuncs) {
+ if (JSfuncs.hasOwnProperty(fun)) {
+ // Elements of toCsource are arrays of three items:
+ // the code, and the return value
+ JSsource[fun] = parseJSFunc(JSfuncs[fun]);
+ }
+ }
+ }
+ }
+
+ cwrap = function cwrap(ident, returnType, argTypes) {
+ argTypes = argTypes || [];
+ var cfunc = getCFunc(ident);
+ // When the function takes numbers and returns a number, we can just return
+ // the original function
+ var numericArgs = argTypes.every(function(type){ return type === 'number'});
+ var numericRet = (returnType !== 'string');
+ if ( numericRet && numericArgs) {
+ return cfunc;
+ }
+ // Creation of the arguments list (["$1","$2",...,"$nargs"])
+ var argNames = argTypes.map(function(x,i){return '$'+i});
+ var funcstr = "(function(" + argNames.join(',') + ") {";
+ var nargs = argTypes.length;
+ if (!numericArgs) {
+ // Generate the code needed to convert the arguments from javascript
+ // values to pointers
+ ensureJSsource();
+ funcstr += 'var stack = ' + JSsource['stackSave'].body + ';';
+ for (var i = 0; i < nargs; i++) {
+ var arg = argNames[i], type = argTypes[i];
+ if (type === 'number') continue;
+ var convertCode = JSsource[type + 'ToC']; // [code, return]
+ funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';';
+ funcstr += convertCode.body + ';';
+ funcstr += arg + '=(' + convertCode.returnValue + ');';
+ }
+ }
+
+ // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore
+ var cfuncname = parseJSFunc(function(){return cfunc}).returnValue;
+ // Call the function
+ funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');';
+ if (!numericRet) { // Return type can only by 'string' or 'number'
+ // Convert the result to a string
+ var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue;
+ funcstr += 'ret = ' + strgfy + '(ret);';
+ }
+ funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }";
+ if (!numericArgs) {
+ // If we had a stack, restore it
+ ensureJSsource();
+ funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';';
+ }
+ funcstr += 'return ret})';
+ return eval(funcstr);
+ };
+})();
+Module["ccall"] = ccall;
+Module["cwrap"] = cwrap;
+
+function setValue(ptr, value, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': HEAP8[((ptr)>>0)]=value; break;
+ case 'i8': HEAP8[((ptr)>>0)]=value; break;
+ case 'i16': HEAP16[((ptr)>>1)]=value; break;
+ case 'i32': HEAP32[((ptr)>>2)]=value; break;
+ case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
+ case 'float': HEAPF32[((ptr)>>2)]=value; break;
+ case 'double': HEAPF64[((ptr)>>3)]=value; break;
+ default: abort('invalid type for setValue: ' + type);
+ }
+}
+Module["setValue"] = setValue;
+
+
+function getValue(ptr, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': return HEAP8[((ptr)>>0)];
+ case 'i8': return HEAP8[((ptr)>>0)];
+ case 'i16': return HEAP16[((ptr)>>1)];
+ case 'i32': return HEAP32[((ptr)>>2)];
+ case 'i64': return HEAP32[((ptr)>>2)];
+ case 'float': return HEAPF32[((ptr)>>2)];
+ case 'double': return HEAPF64[((ptr)>>3)];
+ default: abort('invalid type for setValue: ' + type);
+ }
+ return null;
+}
+Module["getValue"] = getValue;
+
+var ALLOC_NORMAL = 0; // Tries to use _malloc()
+var ALLOC_STACK = 1; // Lives for the duration of the current function call
+var ALLOC_STATIC = 2; // Cannot be freed
+var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk
+var ALLOC_NONE = 4; // Do not allocate
+Module["ALLOC_NORMAL"] = ALLOC_NORMAL;
+Module["ALLOC_STACK"] = ALLOC_STACK;
+Module["ALLOC_STATIC"] = ALLOC_STATIC;
+Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC;
+Module["ALLOC_NONE"] = ALLOC_NONE;
+
+// allocate(): This is for internal use. You can use it yourself as well, but the interface
+// is a little tricky (see docs right below). The reason is that it is optimized
+// for multiple syntaxes to save space in generated code. So you should
+// normally not use allocate(), and instead allocate memory using _malloc(),
+// initialize it with setValue(), and so forth.
+// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
+// in *bytes* (note that this is sometimes confusing: the next parameter does not
+// affect this!)
+// @types: Either an array of types, one for each byte (or 0 if no type at that position),
+// or a single type which is used for the entire block. This only matters if there
+// is initial data - if @slab is a number, then this does not matter at all and is
+// ignored.
+// @allocator: How to allocate memory, see ALLOC_*
+function allocate(slab, types, allocator, ptr) {
+ var zeroinit, size;
+ if (typeof slab === 'number') {
+ zeroinit = true;
+ size = slab;
+ } else {
+ zeroinit = false;
+ size = slab.length;
+ }
+
+ var singleType = typeof types === 'string' ? types : null;
+
+ var ret;
+ if (allocator == ALLOC_NONE) {
+ ret = ptr;
+ } else {
+ ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length));
+ }
+
+ if (zeroinit) {
+ var ptr = ret, stop;
+ assert((ret & 3) == 0);
+ stop = ret + (size & ~3);
+ for (; ptr < stop; ptr += 4) {
+ HEAP32[((ptr)>>2)]=0;
+ }
+ stop = ret + size;
+ while (ptr < stop) {
+ HEAP8[((ptr++)>>0)]=0;
+ }
+ return ret;
+ }
+
+ if (singleType === 'i8') {
+ if (slab.subarray || slab.slice) {
+ HEAPU8.set(slab, ret);
+ } else {
+ HEAPU8.set(new Uint8Array(slab), ret);
+ }
+ return ret;
+ }
+
+ var i = 0, type, typeSize, previousType;
+ while (i < size) {
+ var curr = slab[i];
+
+ if (typeof curr === 'function') {
+ curr = Runtime.getFunctionIndex(curr);
+ }
+
+ type = singleType || types[i];
+ if (type === 0) {
+ i++;
+ continue;
+ }
+ assert(type, 'Must know what type to store in allocate!');
+
+ if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later
+
+ setValue(ret+i, curr, type);
+
+ // no need to look up size unless type changes, so cache it
+ if (previousType !== type) {
+ typeSize = Runtime.getNativeTypeSize(type);
+ previousType = type;
+ }
+ i += typeSize;
+ }
+
+ return ret;
+}
+Module["allocate"] = allocate;
+
+// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
+function getMemory(size) {
+ if (!staticSealed) return Runtime.staticAlloc(size);
+ if (!runtimeInitialized) return Runtime.dynamicAlloc(size);
+ return _malloc(size);
+}
+Module["getMemory"] = getMemory;
+
+function Pointer_stringify(ptr, /* optional */ length) {
+ if (length === 0 || !ptr) return '';
+ // TODO: use TextDecoder
+ // Find the length, and check for UTF while doing so
+ var hasUtf = 0;
+ var t;
+ var i = 0;
+ while (1) {
+ assert(ptr + i < TOTAL_MEMORY);
+ t = HEAPU8[(((ptr)+(i))>>0)];
+ hasUtf |= t;
+ if (t == 0 && !length) break;
+ i++;
+ if (length && i == length) break;
+ }
+ if (!length) length = i;
+
+ var ret = '';
+
+ if (hasUtf < 128) {
+ var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack
+ var curr;
+ while (length > 0) {
+ curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK)));
+ ret = ret ? ret + curr : curr;
+ ptr += MAX_CHUNK;
+ length -= MAX_CHUNK;
+ }
+ return ret;
+ }
+ return Module['UTF8ToString'](ptr);
+}
+Module["Pointer_stringify"] = Pointer_stringify;
+
+// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function AsciiToString(ptr) {
+ var str = '';
+ while (1) {
+ var ch = HEAP8[((ptr++)>>0)];
+ if (!ch) return str;
+ str += String.fromCharCode(ch);
+ }
+}
+Module["AsciiToString"] = AsciiToString;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
+
+function stringToAscii(str, outPtr) {
+ return writeAsciiToMemory(str, outPtr, false);
+}
+Module["stringToAscii"] = stringToAscii;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
+// a copy of that string as a Javascript String object.
+
+var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
+function UTF8ArrayToString(u8Array, idx) {
+ var endPtr = idx;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ while (u8Array[endPtr]) ++endPtr;
+
+ if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
+ return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
+ } else {
+ var u0, u1, u2, u3, u4, u5;
+
+ var str = '';
+ while (1) {
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ u0 = u8Array[idx++];
+ if (!u0) return str;
+ if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
+ u1 = u8Array[idx++] & 63;
+ if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
+ u2 = u8Array[idx++] & 63;
+ if ((u0 & 0xF0) == 0xE0) {
+ u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
+ } else {
+ u3 = u8Array[idx++] & 63;
+ if ((u0 & 0xF8) == 0xF0) {
+ u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3;
+ } else {
+ u4 = u8Array[idx++] & 63;
+ if ((u0 & 0xFC) == 0xF8) {
+ u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4;
+ } else {
+ u5 = u8Array[idx++] & 63;
+ u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5;
+ }
+ }
+ }
+ if (u0 < 0x10000) {
+ str += String.fromCharCode(u0);
+ } else {
+ var ch = u0 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ }
+ }
+ }
+}
+Module["UTF8ArrayToString"] = UTF8ArrayToString;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function UTF8ToString(ptr) {
+ return UTF8ArrayToString(HEAPU8,ptr);
+}
+Module["UTF8ToString"] = UTF8ToString;
+
+// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
+// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
+// outIdx: The starting offset in the array to begin the copying.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
+// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
+ if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
+ return 0;
+
+ var startIdx = outIdx;
+ var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ if (outIdx >= endIdx) break;
+ outU8Array[outIdx++] = u;
+ } else if (u <= 0x7FF) {
+ if (outIdx + 1 >= endIdx) break;
+ outU8Array[outIdx++] = 0xC0 | (u >> 6);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0xFFFF) {
+ if (outIdx + 2 >= endIdx) break;
+ outU8Array[outIdx++] = 0xE0 | (u >> 12);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x1FFFFF) {
+ if (outIdx + 3 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF0 | (u >> 18);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x3FFFFFF) {
+ if (outIdx + 4 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF8 | (u >> 24);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else {
+ if (outIdx + 5 >= endIdx) break;
+ outU8Array[outIdx++] = 0xFC | (u >> 30);
+ outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ }
+ }
+ // Null-terminate the pointer to the buffer.
+ outU8Array[outIdx] = 0;
+ return outIdx - startIdx;
+}
+Module["stringToUTF8Array"] = stringToUTF8Array;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8(str, outPtr, maxBytesToWrite) {
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
+}
+Module["stringToUTF8"] = stringToUTF8;
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF8(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ ++len;
+ } else if (u <= 0x7FF) {
+ len += 2;
+ } else if (u <= 0xFFFF) {
+ len += 3;
+ } else if (u <= 0x1FFFFF) {
+ len += 4;
+ } else if (u <= 0x3FFFFFF) {
+ len += 5;
+ } else {
+ len += 6;
+ }
+ }
+ return len;
+}
+Module["lengthBytesUTF8"] = lengthBytesUTF8;
+
+// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
+function UTF16ToString(ptr) {
+ assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
+ var endPtr = ptr;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ var idx = endPtr >> 1;
+ while (HEAP16[idx]) ++idx;
+ endPtr = idx << 1;
+
+ if (endPtr - ptr > 32 && UTF16Decoder) {
+ return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
+ } else {
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
+ if (codeUnit == 0) return str;
+ ++i;
+ // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
+ str += String.fromCharCode(codeUnit);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
+// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
+// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF16(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 2) return 0;
+ maxBytesToWrite -= 2; // Null terminator.
+ var startPtr = outPtr;
+ var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
+ for (var i = 0; i < numCharsToWrite; ++i) {
+ // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ HEAP16[((outPtr)>>1)]=codeUnit;
+ outPtr += 2;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP16[((outPtr)>>1)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF16(str) {
+ return str.length*2;
+}
+
+
+function UTF32ToString(ptr) {
+ assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
+ if (utf32 == 0)
+ return str;
+ ++i;
+ // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ if (utf32 >= 0x10000) {
+ var ch = utf32 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ } else {
+ str += String.fromCharCode(utf32);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
+// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
+// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF32(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 4) return 0;
+ var startPtr = outPtr;
+ var endPtr = startPtr + maxBytesToWrite - 4;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
+ var trailSurrogate = str.charCodeAt(++i);
+ codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
+ }
+ HEAP32[((outPtr)>>2)]=codeUnit;
+ outPtr += 4;
+ if (outPtr + 4 > endPtr) break;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP32[((outPtr)>>2)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF32(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i);
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
+ len += 4;
+ }
+
+ return len;
+}
+
+
+function demangle(func) {
+ var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle'];
+ if (__cxa_demangle_func) {
+ try {
+ var s =
+ func.substr(1);
+ var len = lengthBytesUTF8(s)+1;
+ var buf = _malloc(len);
+ stringToUTF8(s, buf, len);
+ var status = _malloc(4);
+ var ret = __cxa_demangle_func(buf, 0, 0, status);
+ if (getValue(status, 'i32') === 0 && ret) {
+ return Pointer_stringify(ret);
+ }
+ // otherwise, libcxxabi failed
+ } catch(e) {
+ // ignore problems here
+ } finally {
+ if (buf) _free(buf);
+ if (status) _free(status);
+ if (ret) _free(ret);
+ }
+ // failure when using libcxxabi, don't demangle
+ return func;
+ }
+ Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
+ return func;
+}
+
+function demangleAll(text) {
+ var regex =
+ /__Z[\w\d_]+/g;
+ return text.replace(regex,
+ function(x) {
+ var y = demangle(x);
+ return x === y ? x : (x + ' [' + y + ']');
+ });
+}
+
+function jsStackTrace() {
+ var err = new Error();
+ if (!err.stack) {
+ // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
+ // so try that as a special-case.
+ try {
+ throw new Error(0);
+ } catch(e) {
+ err = e;
+ }
+ if (!err.stack) {
+ return '(no stack trace available)';
+ }
+ }
+ return err.stack.toString();
+}
+
+function stackTrace() {
+ var js = jsStackTrace();
+ if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
+ return demangleAll(js);
+}
+Module["stackTrace"] = stackTrace;
+
+// Memory management
+
+var PAGE_SIZE = 16384;
+var WASM_PAGE_SIZE = 65536;
+var ASMJS_PAGE_SIZE = 16777216;
+var MIN_TOTAL_MEMORY = 16777216;
+
+function alignUp(x, multiple) {
+ if (x % multiple > 0) {
+ x += multiple - (x % multiple);
+ }
+ return x;
+}
+
+var HEAP;
+var buffer;
+var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64;
+
+function updateGlobalBuffer(buf) {
+ Module['buffer'] = buffer = buf;
+}
+
+function updateGlobalBufferViews() {
+ Module['HEAP8'] = HEAP8 = new Int8Array(buffer);
+ Module['HEAP16'] = HEAP16 = new Int16Array(buffer);
+ Module['HEAP32'] = HEAP32 = new Int32Array(buffer);
+ Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer);
+ Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer);
+ Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer);
+ Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer);
+ Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer);
+}
+
+var STATIC_BASE, STATICTOP, staticSealed; // static area
+var STACK_BASE, STACKTOP, STACK_MAX; // stack area
+var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk
+
+ STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0;
+ staticSealed = false;
+
+
+// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
+function writeStackCookie() {
+ assert((STACK_MAX & 3) == 0);
+ HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467;
+ HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE;
+}
+
+function checkStackCookie() {
+ if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) {
+ abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16));
+ }
+ // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own.
+ if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!';
+}
+
+function abortStackOverflow(allocSize) {
+ abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!');
+}
+
+function abortOnCannotGrowMemory() {
+ abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
+}
+
+
+function enlargeMemory() {
+ abortOnCannotGrowMemory();
+}
+
+
+var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880;
+var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216;
+if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');
+
+// Initialize the runtime's memory
+// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
+assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']),
+ 'JS engine does not provide full typed array support');
+
+
+
+// Use a provided buffer, if there is one, or else allocate a new one
+if (Module['buffer']) {
+ buffer = Module['buffer'];
+ assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength);
+} else {
+ // Use a WebAssembly memory where available
+ {
+ buffer = new ArrayBuffer(TOTAL_MEMORY);
+ }
+ assert(buffer.byteLength === TOTAL_MEMORY);
+}
+updateGlobalBufferViews();
+
+
+function getTotalMemory() {
+ return TOTAL_MEMORY;
+}
+
+// Endianness check (note: assumes compiler arch was little-endian)
+ HEAP32[0] = 0x63736d65; /* 'emsc' */
+HEAP16[1] = 0x6373;
+if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!';
+
+Module['HEAP'] = HEAP;
+Module['buffer'] = buffer;
+Module['HEAP8'] = HEAP8;
+Module['HEAP16'] = HEAP16;
+Module['HEAP32'] = HEAP32;
+Module['HEAPU8'] = HEAPU8;
+Module['HEAPU16'] = HEAPU16;
+Module['HEAPU32'] = HEAPU32;
+Module['HEAPF32'] = HEAPF32;
+Module['HEAPF64'] = HEAPF64;
+
+function callRuntimeCallbacks(callbacks) {
+ while(callbacks.length > 0) {
+ var callback = callbacks.shift();
+ if (typeof callback == 'function') {
+ callback();
+ continue;
+ }
+ var func = callback.func;
+ if (typeof func === 'number') {
+ if (callback.arg === undefined) {
+ Module['dynCall_v'](func);
+ } else {
+ Module['dynCall_vi'](func, callback.arg);
+ }
+ } else {
+ func(callback.arg === undefined ? null : callback.arg);
+ }
+ }
+}
+
+var __ATPRERUN__ = []; // functions called before the runtime is initialized
+var __ATINIT__ = []; // functions called during startup
+var __ATMAIN__ = []; // functions called when main() is to be run
+var __ATEXIT__ = []; // functions called during shutdown
+var __ATPOSTRUN__ = []; // functions called after the runtime has exited
+
+var runtimeInitialized = false;
+var runtimeExited = false;
+
+
+function preRun() {
+ // compatibility - merge in anything from Module['preRun'] at this time
+ if (Module['preRun']) {
+ if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
+ while (Module['preRun'].length) {
+ addOnPreRun(Module['preRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPRERUN__);
+}
+
+function ensureInitRuntime() {
+ checkStackCookie();
+ if (runtimeInitialized) return;
+ runtimeInitialized = true;
+ callRuntimeCallbacks(__ATINIT__);
+}
+
+function preMain() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATMAIN__);
+}
+
+function exitRuntime() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATEXIT__);
+ runtimeExited = true;
+}
+
+function postRun() {
+ checkStackCookie();
+ // compatibility - merge in anything from Module['postRun'] at this time
+ if (Module['postRun']) {
+ if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
+ while (Module['postRun'].length) {
+ addOnPostRun(Module['postRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPOSTRUN__);
+}
+
+function addOnPreRun(cb) {
+ __ATPRERUN__.unshift(cb);
+}
+Module["addOnPreRun"] = addOnPreRun;
+
+function addOnInit(cb) {
+ __ATINIT__.unshift(cb);
+}
+Module["addOnInit"] = addOnInit;
+
+function addOnPreMain(cb) {
+ __ATMAIN__.unshift(cb);
+}
+Module["addOnPreMain"] = addOnPreMain;
+
+function addOnExit(cb) {
+ __ATEXIT__.unshift(cb);
+}
+Module["addOnExit"] = addOnExit;
+
+function addOnPostRun(cb) {
+ __ATPOSTRUN__.unshift(cb);
+}
+Module["addOnPostRun"] = addOnPostRun;
+
+// Tools
+
+
+function intArrayFromString(stringy, dontAddNull, length /* optional */) {
+ var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
+ var u8array = new Array(len);
+ var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
+ if (dontAddNull) u8array.length = numBytesWritten;
+ return u8array;
+}
+Module["intArrayFromString"] = intArrayFromString;
+
+function intArrayToString(array) {
+ var ret = [];
+ for (var i = 0; i < array.length; i++) {
+ var chr = array[i];
+ if (chr > 0xFF) {
+ assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
+ chr &= 0xFF;
+ }
+ ret.push(String.fromCharCode(chr));
+ }
+ return ret.join('');
+}
+Module["intArrayToString"] = intArrayToString;
+
+// Deprecated: This function should not be called because it is unsafe and does not provide
+// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
+// function stringToUTF8Array() instead, which takes in a maximum length that can be used
+// to be secure from out of bounds writes.
+function writeStringToMemory(string, buffer, dontAddNull) {
+ Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
+
+ var lastChar, end;
+ if (dontAddNull) {
+ // stringToUTF8Array always appends null. If we don't want to do that, remember the
+ // character that existed at the location where the null will be placed, and restore
+ // that after the write (below).
+ end = buffer + lengthBytesUTF8(string);
+ lastChar = HEAP8[end];
+ }
+ stringToUTF8(string, buffer, Infinity);
+ if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
+}
+Module["writeStringToMemory"] = writeStringToMemory;
+
+function writeArrayToMemory(array, buffer) {
+ assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
+ HEAP8.set(array, buffer);
+}
+Module["writeArrayToMemory"] = writeArrayToMemory;
+
+function writeAsciiToMemory(str, buffer, dontAddNull) {
+ for (var i = 0; i < str.length; ++i) {
+ assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff);
+ HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
+ }
+ // Null-terminate the pointer to the HEAP.
+ if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
+}
+Module["writeAsciiToMemory"] = writeAsciiToMemory;
+
+function unSign(value, bits, ignore) {
+ if (value >= 0) {
+ return value;
+ }
+ return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
+ : Math.pow(2, bits) + value;
+}
+function reSign(value, bits, ignore) {
+ if (value <= 0) {
+ return value;
+ }
+ var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
+ : Math.pow(2, bits-1);
+ if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
+ // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
+ // TODO: In i64 mode 1, resign the two parts separately and safely
+ value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
+ }
+ return value;
+}
+
+
+// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 )
+if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) {
+ var ah = a >>> 16;
+ var al = a & 0xffff;
+ var bh = b >>> 16;
+ var bl = b & 0xffff;
+ return (al*bl + ((ah*bl + al*bh) << 16))|0;
+};
+Math.imul = Math['imul'];
+
+
+if (!Math['clz32']) Math['clz32'] = function(x) {
+ x = x >>> 0;
+ for (var i = 0; i < 32; i++) {
+ if (x & (1 << (31 - i))) return i;
+ }
+ return 32;
+};
+Math.clz32 = Math['clz32']
+
+if (!Math['trunc']) Math['trunc'] = function(x) {
+ return x < 0 ? Math.ceil(x) : Math.floor(x);
+};
+Math.trunc = Math['trunc'];
+
+var Math_abs = Math.abs;
+var Math_cos = Math.cos;
+var Math_sin = Math.sin;
+var Math_tan = Math.tan;
+var Math_acos = Math.acos;
+var Math_asin = Math.asin;
+var Math_atan = Math.atan;
+var Math_atan2 = Math.atan2;
+var Math_exp = Math.exp;
+var Math_log = Math.log;
+var Math_sqrt = Math.sqrt;
+var Math_ceil = Math.ceil;
+var Math_floor = Math.floor;
+var Math_pow = Math.pow;
+var Math_imul = Math.imul;
+var Math_fround = Math.fround;
+var Math_round = Math.round;
+var Math_min = Math.min;
+var Math_clz32 = Math.clz32;
+var Math_trunc = Math.trunc;
+
+// A counter of dependencies for calling run(). If we need to
+// do asynchronous work before running, increment this and
+// decrement it. Incrementing must happen in a place like
+// PRE_RUN_ADDITIONS (used by emcc to add file preloading).
+// Note that you can add dependencies in preRun, even though
+// it happens right before run - run will be postponed until
+// the dependencies are met.
+var runDependencies = 0;
+var runDependencyWatcher = null;
+var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
+var runDependencyTracking = {};
+
+function getUniqueRunDependency(id) {
+ var orig = id;
+ while (1) {
+ if (!runDependencyTracking[id]) return id;
+ id = orig + Math.random();
+ }
+ return id;
+}
+
+function addRunDependency(id) {
+ runDependencies++;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(!runDependencyTracking[id]);
+ runDependencyTracking[id] = 1;
+ if (runDependencyWatcher === null && typeof setInterval !== 'undefined') {
+ // Check for missing dependencies every few seconds
+ runDependencyWatcher = setInterval(function() {
+ if (ABORT) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ return;
+ }
+ var shown = false;
+ for (var dep in runDependencyTracking) {
+ if (!shown) {
+ shown = true;
+ Module.printErr('still waiting on run dependencies:');
+ }
+ Module.printErr('dependency: ' + dep);
+ }
+ if (shown) {
+ Module.printErr('(end of list)');
+ }
+ }, 10000);
+ }
+ } else {
+ Module.printErr('warning: run dependency added without ID');
+ }
+}
+Module["addRunDependency"] = addRunDependency;
+
+function removeRunDependency(id) {
+ runDependencies--;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(runDependencyTracking[id]);
+ delete runDependencyTracking[id];
+ } else {
+ Module.printErr('warning: run dependency removed without ID');
+ }
+ if (runDependencies == 0) {
+ if (runDependencyWatcher !== null) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ }
+ if (dependenciesFulfilled) {
+ var callback = dependenciesFulfilled;
+ dependenciesFulfilled = null;
+ callback(); // can add another dependenciesFulfilled
+ }
+ }
+}
+Module["removeRunDependency"] = removeRunDependency;
+
+Module["preloadedImages"] = {}; // maps url to image data
+Module["preloadedAudios"] = {}; // maps url to audio data
+
+
+
+var memoryInitializer = null;
+
+
+
+var /* show errors on likely calls to FS when it was not included */ FS = {
+ error: function() {
+ abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1');
+ },
+ init: function() { FS.error() },
+ createDataFile: function() { FS.error() },
+ createPreloadedFile: function() { FS.error() },
+ createLazyFile: function() { FS.error() },
+ open: function() { FS.error() },
+ mkdev: function() { FS.error() },
+ registerDevice: function() { FS.error() },
+ analyzePath: function() { FS.error() },
+ loadFilesFromDB: function() { FS.error() },
+
+ ErrnoError: function ErrnoError() { FS.error() },
+};
+Module['FS_createDataFile'] = FS.createDataFile;
+Module['FS_createPreloadedFile'] = FS.createPreloadedFile;
+
+
+
+// === Body ===
+
+var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }];
+
+function _emscripten_asm_const_iii(code, a0, a1) {
+ return ASM_CONSTS[code](a0, a1);
+}
+
+
+
+STATIC_BASE = 8;
+
+STATICTOP = STATIC_BASE + 19360;
+ /* global initializers */ __ATINIT__.push();
+
+
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([84,101,120,116,117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,45,43,32,32,32,48,88,48,120,0,40,110,117,108,108,41,0,45,48,88,43,48,88,32,48,88,45,48,120,43,48,120,32,48,120,0,105,110,102,0,73,78,70,0,110,97,110,0,78,65,78,0,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,46,0,84,33,34,25,13,1,2,3,17,75,28,12,16,4,11,29,18,30,39,104,110,111,112,113,98,32,5,6,15,19,20,21,26,8,22,7,40,36,23,24,9,10,14,27,31,37,35,131,130,125,38,42,43,60,61,62,63,67,71,74,77,88,89,90,91,92,93,94,95,96,97,99,100,101,102,103,105,106,107,108,114,115,116,121,122,123,124,0,73,108,108,101,103,97,108,32,98,121,116,101,32,115,101,113,117,101,110,99,101,0,68,111,109,97,105,110,32,101,114,114,111,114,0,82,101,115,117,108,116,32,110,111,116,32,114,101,112,114,101,115,101,110,116,97,98,108,101,0,78,111,116,32,97,32,116,116,121,0,80,101,114,109,105,115,115,105,111,110,32,100,101,110,105,101,100,0,79,112,101,114,97,116,105,111,110,32,110,111,116,32,112,101,114,109,105,116,116,101,100,0,78,111,32,115,117,99,104,32,102,105,108,101,32,111,114,32,100,105,114,101,99,116,111,114,121,0,78,111,32,115,117,99,104,32,112,114,111,99,101,115,115,0,70,105,108,101,32,101,120,105,115,116,115,0,86,97,108,117,101,32,116,111,111,32,108,97,114,103,101,32,102,111,114,32,100,97,116,97,32,116,121,112,101,0,78,111,32,115,112,97,99,101,32,108,101,102,116,32,111,110,32,100,101,118,105,99,101,0,79,117,116,32,111,102,32,109,101,109,111,114,121,0,82,101,115,111,117,114,99,101,32,98,117,115,121,0,73,110,116,101,114,114,117,112,116,101,100,32,115,121,115,116,101,109,32,99,97,108,108,0,82,101,115,111,117,114,99,101,32,116,101,109,112,111,114,97,114,105,108,121,32,117,110,97,118,97,105,108,97,98,108,101,0,73,110,118,97,108,105,100,32,115,101,101,107,0,67,114,111,115,115,45,100,101,118,105,99,101,32,108,105,110,107,0,82,101,97,100,45,111,110,108,121,32,102,105,108,101,32,115,121,115,116,101,109,0,68,105,114,101,99,116,111,114,121,32,110,111,116,32,101,109,112,116,121,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,112,101,101,114,0,79,112,101,114,97,116,105,111,110,32,116,105,109,101,100,32,111,117,116,0,67,111,110,110,101,99,116,105,111,110,32,114,101,102,117,115,101,100,0,72,111,115,116,32,105,115,32,100,111,119,110,0,72,111,115,116,32,105,115,32,117,110,114,101,97,99,104,97,98,108,101,0,65,100,100,114,101,115,115,32,105,110,32,117,115,101,0,66,114,111,107,101,110,32,112,105,112,101,0,73,47,79,32,101,114,114,111,114,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,32,111,114,32,97,100,100,114,101,115,115,0,66,108,111,99,107,32,100,101,118,105,99,101,32,114,101,113,117,105,114,101,100,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,0,78,111,116,32,97,32,100,105,114,101,99,116,111,114,121,0,73,115,32,97,32,100,105,114,101,99,116,111,114,121,0,84,101,120,116,32,102,105,108,101,32,98,117,115,121,0,69,120,101,99,32,102,111,114,109,97,116,32,101,114,114,111,114,0,73,110,118,97,108,105,100,32,97,114,103,117,109,101,110,116,0,65,114,103,117,109,101,110,116,32,108,105,115,116,32,116,111,111,32,108,111,110,103,0,83,121,109,98,111,108,105,99,32,108,105,110,107,32,108,111,111,112,0,70,105,108,101,110,97,109,101,32,116,111,111,32,108,111,110,103,0,84,111,111,32,109,97,110,121,32,111,112,101,110,32,102,105,108,101,115,32,105,110,32,115,121,115,116,101,109,0,78,111,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,115,32,97,118,97,105,108,97,98,108,101,0,66,97,100,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,0,78,111,32,99,104,105,108,100,32,112,114,111,99,101,115,115,0,66,97,100,32,97,100,100,114,101,115,115,0,70,105,108,101,32,116,111,111,32,108,97,114,103,101,0,84,111,111,32,109,97,110,121,32,108,105,110,107,115,0,78,111,32,108,111,99,107,115,32,97,118,97,105,108,97,98,108,101,0,82,101,115,111,117,114,99,101,32,100,101,97,100,108,111,99,107,32,119,111,117,108,100,32,111,99,99,117,114,0,83,116,97,116,101,32,110,111,116,32,114,101,99,111,118,101,114,97,98,108,101,0,80,114,101,118,105,111,117,115,32,111,119,110,101,114,32,100,105,101,100,0,79,112,101,114,97,116,105,111,110,32,99,97,110,99,101,108,101,100,0,70,117,110,99,116,105,111,110,32,110,111,116,32,105,109,112,108,101,109,101,110,116,101,100,0,78,111,32,109,101,115,115,97,103,101,32,111,102,32,100,101,115,105,114,101,100,32,116,121,112,101,0,73,100,101,110,116,105,102,105,101,114,32,114,101,109,111,118,101,100,0,68,101,118,105,99,101,32,110,111,116,32,97,32,115,116,114,101,97,109,0,78,111,32,100,97,116,97,32,97,118,97,105,108,97,98,108,101,0,68,101,118,105,99,101,32,116,105,109,101,111,117,116,0,79,117,116,32,111,102,32,115,116,114,101,97,109,115,32,114,101,115,111,117,114,99,101,115,0,76,105,110,107,32,104,97,115,32,98,101,101,110,32,115,101,118,101,114,101,100,0,80,114,111,116,111,99,111,108,32,101,114,114,111,114,0,66,97,100,32,109,101,115,115,97,103,101,0,70,105,108,101,32,100,101,115,99,114,105,112,116,111,114,32,105,110,32,98,97,100,32,115,116,97,116,101,0,78,111,116,32,97,32,115,111,99,107,101,116,0,68,101,115,116,105,110,97,116,105,111,110,32,97,100,100,114,101,115,115,32,114,101,113,117,105,114,101,100,0,77,101,115,115,97,103,101,32,116,111,111,32,108,97,114,103,101,0,80,114,111,116,111,99,111,108,32,119,114,111,110,103,32,116,121,112,101,32,102,111,114,32,115,111,99,107,101,116,0,80,114,111,116,111,99,111,108,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,80,114,111,116,111,99,111,108,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,83,111,99,107,101,116,32,116,121,112,101,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,78,111,116,32,115,117,112,112,111,114,116,101,100,0,80,114,111,116,111,99,111,108,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,65,100,100,114,101,115,115,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,32,98,121,32,112,114,111,116,111,99,111,108,0,65,100,100,114,101,115,115,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,78,101,116,119,111,114,107,32,105,115,32,100,111,119,110,0,78,101,116,119,111,114,107,32,117,110,114,101,97,99,104,97,98,108,101,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,110,101,116,119,111,114,107,0,67,111,110,110,101,99,116,105,111,110,32,97,98,111,114,116,101,100,0,78,111,32,98,117,102,102,101,114,32,115,112,97,99,101,32,97,118,97,105,108,97,98,108,101,0,83,111,99,107,101,116,32,105,115,32,99,111,110,110,101,99,116,101,100,0,83,111,99,107,101,116,32,110,111,116,32,99,111,110,110,101,99,116,101,100,0,67,97,110,110,111,116,32,115,101,110,100,32,97,102,116,101,114,32,115,111,99,107,101,116,32,115,104,117,116,100,111,119,110,0,79,112,101,114,97,116,105,111,110,32,97,108,114,101,97,100,121,32,105,110,32,112,114,111,103,114,101,115,115,0,79,112,101,114,97,116,105,111,110,32,105,110,32,112,114,111,103,114,101,115,115,0,83,116,97,108,101,32,102,105,108,101,32,104,97,110,100,108,101,0,82,101,109,111,116,101,32,73,47,79,32,101,114,114,111,114,0,81,117,111,116,97,32,101,120,99,101,101,100,101,100,0,78,111,32,109,101,100,105,117,109,32,102,111,117,110,100,0,87,114,111,110,103,32,109,101,100,105,117,109,32,116,121,112,101,0,78,111,32,101,114,114,111,114,32,105,110,102,111,114,109,97,116,105,111,110,0,0], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+
+
+
+
+
+/* no memory initializer */
+var tempDoublePtr = STATICTOP; STATICTOP += 16;
+
+assert(tempDoublePtr % 8 == 0);
+
+function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+}
+
+function copyTempDouble(ptr) {
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+ HEAP8[tempDoublePtr+4] = HEAP8[ptr+4];
+
+ HEAP8[tempDoublePtr+5] = HEAP8[ptr+5];
+
+ HEAP8[tempDoublePtr+6] = HEAP8[ptr+6];
+
+ HEAP8[tempDoublePtr+7] = HEAP8[ptr+7];
+
+}
+
+// {{PRE_LIBRARY}}
+
+
+
+ var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () {
+ GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
+ for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
+ GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1);
+ }
+
+ // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API,
+ // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions.
+ for (var i = 0; i < 32; i++) {
+ GL.tempFixedLengthArray.push(new Array(i));
+ }
+ },recordError:function recordError(errorCode) {
+ if (!GL.lastError) {
+ GL.lastError = errorCode;
+ }
+ },getNewId:function (table) {
+ var ret = GL.counter++;
+ for (var i = table.length; i < ret; i++) {
+ table[i] = null;
+ }
+ return ret;
+ },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) {
+ var source = '';
+ for (var i = 0; i < count; ++i) {
+ var frag;
+ if (length) {
+ var len = HEAP32[(((length)+(i*4))>>2)];
+ if (len < 0) {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len);
+ }
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ }
+ source += frag;
+ }
+ return source;
+ },createContext:function (canvas, webGLContextAttributes) {
+ if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') {
+ webGLContextAttributes['majorVersion'] = 1;
+ webGLContextAttributes['minorVersion'] = 0;
+ }
+ var ctx;
+ var errorInfo = '?';
+ function onContextCreationError(event) {
+ errorInfo = event.statusMessage || errorInfo;
+ }
+ try {
+ canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false);
+ try {
+ if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes);
+ } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes);
+ } else {
+ throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!'
+ }
+ } finally {
+ canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false);
+ }
+ if (!ctx) throw ':(';
+ } catch (e) {
+ Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]);
+ return 0;
+ }
+ // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx);
+
+ if (!ctx) return 0;
+ return GL.registerContext(ctx, webGLContextAttributes);
+ },registerContext:function (ctx, webGLContextAttributes) {
+ var handle = GL.getNewId(GL.contexts);
+ var context = {
+ handle: handle,
+ attributes: webGLContextAttributes,
+ version: webGLContextAttributes['majorVersion'],
+ GLctx: ctx
+ };
+
+
+ // Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
+ if (ctx.canvas) ctx.canvas.GLctxObject = context;
+ GL.contexts[handle] = context;
+ if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) {
+ GL.initExtensions(context);
+ }
+ return handle;
+ },makeContextCurrent:function (contextHandle) {
+ var context = GL.contexts[contextHandle];
+ if (!context) return false;
+ GLctx = Module.ctx = context.GLctx; // Active WebGL context object.
+ GL.currentContext = context; // Active Emscripten GL layer context object.
+ return true;
+ },getContext:function (contextHandle) {
+ return GL.contexts[contextHandle];
+ },deleteContext:function (contextHandle) {
+ if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
+ if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
+ if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
+ GL.contexts[contextHandle] = null;
+ },initExtensions:function (context) {
+ // If this function is called without a specific context object, init the extensions of the currently active context.
+ if (!context) context = GL.currentContext;
+
+ if (context.initExtensionsDone) return;
+ context.initExtensionsDone = true;
+
+ var GLctx = context.GLctx;
+
+ context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS);
+
+ // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
+
+ if (context.version < 2) {
+ // Extension available from Firefox 26 and Google Chrome 30
+ var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays');
+ if (instancedArraysExt) {
+ GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); };
+ GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); };
+ GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); };
+ }
+
+ // Extension available from Firefox 25 and WebKit
+ var vaoExt = GLctx.getExtension('OES_vertex_array_object');
+ if (vaoExt) {
+ GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); };
+ GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); };
+ GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); };
+ GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); };
+ }
+
+ var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers');
+ if (drawBuffersExt) {
+ GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); };
+ }
+ }
+
+ GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
+
+ // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and
+ // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working.
+ // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions
+ // here, as long as they don't produce a performance impact for users that might not be using those extensions.
+ // E.g. debugging-related extensions should probably be off by default.
+ var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives",
+ "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture",
+ "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays",
+ "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc",
+ "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float",
+ "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources",
+ "EXT_shader_texture_lod", "EXT_color_buffer_float"];
+
+ function shouldEnableAutomatically(extension) {
+ var ret = false;
+ automaticallyEnabledExtensions.forEach(function(include) {
+ if (ext.indexOf(include) != -1) {
+ ret = true;
+ }
+ });
+ return ret;
+ }
+
+ var exts = GLctx.getSupportedExtensions();
+ if (exts && exts.length > 0) {
+ GLctx.getSupportedExtensions().forEach(function(ext) {
+ if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
+ GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled.
+ }
+ });
+ }
+ },populateUniformTable:function (program) {
+ var p = GL.programs[program];
+ GL.programInfos[program] = {
+ uniforms: {},
+ maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway.
+ maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet.
+ maxUniformBlockNameLength: -1 // Lazily computed as well
+ };
+
+ var ptable = GL.programInfos[program];
+ var utable = ptable.uniforms;
+ // A program's uniform table maps the string name of an uniform to an integer location of that uniform.
+ // The global GL.uniforms map maps integer locations to WebGLUniformLocations.
+ var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS);
+ for (var i = 0; i < numUniforms; ++i) {
+ var u = GLctx.getActiveUniform(p, i);
+
+ var name = u.name;
+ ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1);
+
+ // Strip off any trailing array specifier we might have got, e.g. "[0]".
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ name = name.slice(0, ls);
+ }
+
+ // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then
+ // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
+ // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices.
+ var loc = GLctx.getUniformLocation(p, name);
+ if (loc != null)
+ {
+ var id = GL.getNewId(GL.uniforms);
+ utable[name] = [u.size, id];
+ GL.uniforms[id] = loc;
+
+ for (var j = 1; j < u.size; ++j) {
+ var n = name + '['+j+']';
+ loc = GLctx.getUniformLocation(p, n);
+ id = GL.getNewId(GL.uniforms);
+
+ GL.uniforms[id] = loc;
+ }
+ }
+ }
+ }};function _emscripten_glIsRenderbuffer(renderbuffer) {
+ var rb = GL.renderbuffers[renderbuffer];
+ if (!rb) return 0;
+ return GLctx.isRenderbuffer(rb);
+ }
+
+ function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) }
+
+
+
+ function _emscripten_get_now() { abort() }
+
+
+
+ function _emscripten_set_main_loop_timing(mode, value) {
+ Browser.mainLoop.timingMode = mode;
+ Browser.mainLoop.timingValue = value;
+
+ if (!Browser.mainLoop.func) {
+ console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.');
+ return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
+ }
+
+ if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
+ var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0;
+ setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop
+ };
+ Browser.mainLoop.method = 'timeout';
+ } else if (mode == 1 /*EM_TIMING_RAF*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
+ Browser.requestAnimationFrame(Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'rAF';
+ } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) {
+ if (!window['setImmediate']) {
+ // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
+ var setImmediates = [];
+ var emscriptenMainLoopMessageId = 'setimmediate';
+ function Browser_setImmediate_messageHandler(event) {
+ if (event.source === window && event.data === emscriptenMainLoopMessageId) {
+ event.stopPropagation();
+ setImmediates.shift()();
+ }
+ }
+ window.addEventListener("message", Browser_setImmediate_messageHandler, true);
+ window['setImmediate'] = function Browser_emulated_setImmediate(func) {
+ setImmediates.push(func);
+ if (ENVIRONMENT_IS_WORKER) {
+ if (Module['setImmediates'] === undefined) Module['setImmediates'] = [];
+ Module['setImmediates'].push(func);
+ window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js
+ } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself.
+ }
+ }
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
+ window['setImmediate'](Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'immediate';
+ }
+ return 0;
+ }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) {
+ Module['noExitRuntime'] = true;
+
+ assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.');
+
+ Browser.mainLoop.func = func;
+ Browser.mainLoop.arg = arg;
+
+ var browserIterationFunc;
+ if (typeof arg !== 'undefined') {
+ browserIterationFunc = function() {
+ Module['dynCall_vi'](func, arg);
+ };
+ } else {
+ browserIterationFunc = function() {
+ Module['dynCall_v'](func);
+ };
+ }
+
+ var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
+
+ Browser.mainLoop.runner = function Browser_mainLoop_runner() {
+ if (ABORT) return;
+ if (Browser.mainLoop.queue.length > 0) {
+ var start = Date.now();
+ var blocker = Browser.mainLoop.queue.shift();
+ blocker.func(blocker.arg);
+ if (Browser.mainLoop.remainingBlockers) {
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining);
+ if (blocker.counted) {
+ Browser.mainLoop.remainingBlockers = next;
+ } else {
+ // not counted, but move the progress along a tiny bit
+ next = next + 0.5; // do not steal all the next one's progress
+ Browser.mainLoop.remainingBlockers = (8*remaining + next)/9;
+ }
+ }
+ console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers);
+ Browser.mainLoop.updateStatus();
+
+ // catches pause/resume main loop from blocker execution
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ setTimeout(Browser.mainLoop.runner, 0);
+ return;
+ }
+
+ // catch pauses from non-main loop sources
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Implement very basic swap interval control
+ Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
+ if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
+ // Not the scheduled time to render this frame - skip.
+ Browser.mainLoop.scheduler();
+ return;
+ } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.tickStartTime = _emscripten_get_now();
+ }
+
+ // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize
+ // VBO double-buffering and reduce GPU stalls.
+
+
+ if (Browser.mainLoop.method === 'timeout' && Module.ctx) {
+ Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!');
+ Browser.mainLoop.method = ''; // just warn once per call to set main loop
+ }
+
+ Browser.mainLoop.runIter(browserIterationFunc);
+
+ checkStackCookie();
+
+ // catch pauses from the main loop itself
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able
+ // to queue the newest produced audio samples.
+ // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData()
+ // do not need to be hardcoded into this function, but can be more generic.
+ if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (!noSetTiming) {
+ if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating)
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (simulateInfiniteLoop) {
+ throw 'SimulateInfiniteLoop';
+ }
+ }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () {
+ Browser.mainLoop.scheduler = null;
+ Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return.
+ },resume:function () {
+ Browser.mainLoop.currentlyRunningMainloop++;
+ var timingMode = Browser.mainLoop.timingMode;
+ var timingValue = Browser.mainLoop.timingValue;
+ var func = Browser.mainLoop.func;
+ Browser.mainLoop.func = null;
+ _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */);
+ _emscripten_set_main_loop_timing(timingMode, timingValue);
+ Browser.mainLoop.scheduler();
+ },updateStatus:function () {
+ if (Module['setStatus']) {
+ var message = Module['statusMessage'] || 'Please wait...';
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var expected = Browser.mainLoop.expectedBlockers;
+ if (remaining) {
+ if (remaining < expected) {
+ Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')');
+ } else {
+ Module['setStatus'](message);
+ }
+ } else {
+ Module['setStatus']('');
+ }
+ }
+ },runIter:function (func) {
+ if (ABORT) return;
+ if (Module['preMainLoop']) {
+ var preRet = Module['preMainLoop']();
+ if (preRet === false) {
+ return; // |return false| skips a frame
+ }
+ }
+ try {
+ func();
+ } catch (e) {
+ if (e instanceof ExitStatus) {
+ return;
+ } else {
+ if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]);
+ throw e;
+ }
+ }
+ if (Module['postMainLoop']) Module['postMainLoop']();
+ }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () {
+ if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers
+
+ if (Browser.initted) return;
+ Browser.initted = true;
+
+ try {
+ new Blob();
+ Browser.hasBlobConstructor = true;
+ } catch(e) {
+ Browser.hasBlobConstructor = false;
+ console.log("warning: no blob constructor, cannot create blobs with mimetypes");
+ }
+ Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null));
+ Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined;
+ if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') {
+ console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available.");
+ Module.noImageDecoding = true;
+ }
+
+ // Support for plugins that can process preloaded files. You can add more of these to
+ // your app by creating and appending to Module.preloadPlugins.
+ //
+ // Each plugin is asked if it can handle a file based on the file's name. If it can,
+ // it is given the file's raw data. When it is done, it calls a callback with the file's
+ // (possibly modified) data. For example, a plugin might decompress a file, or it
+ // might create some side data structure for use later (like an Image element, etc.).
+
+ var imagePlugin = {};
+ imagePlugin['canHandle'] = function imagePlugin_canHandle(name) {
+ return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
+ };
+ imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) {
+ var b = null;
+ if (Browser.hasBlobConstructor) {
+ try {
+ b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ if (b.size !== byteArray.length) { // Safari bug #118630
+ // Safari's Blob can only take an ArrayBuffer
+ b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) });
+ }
+ } catch(e) {
+ Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder');
+ }
+ }
+ if (!b) {
+ var bb = new Browser.BlobBuilder();
+ bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range
+ b = bb.getBlob();
+ }
+ var url = Browser.URLObject.createObjectURL(b);
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var img = new Image();
+ img.onload = function img_onload() {
+ assert(img.complete, 'Image ' + name + ' could not be decoded');
+ var canvas = document.createElement('canvas');
+ canvas.width = img.width;
+ canvas.height = img.height;
+ var ctx = canvas.getContext('2d');
+ ctx.drawImage(img, 0, 0);
+ Module["preloadedImages"][name] = canvas;
+ Browser.URLObject.revokeObjectURL(url);
+ if (onload) onload(byteArray);
+ };
+ img.onerror = function img_onerror(event) {
+ console.log('Image ' + url + ' could not be decoded');
+ if (onerror) onerror();
+ };
+ img.src = url;
+ };
+ Module['preloadPlugins'].push(imagePlugin);
+
+ var audioPlugin = {};
+ audioPlugin['canHandle'] = function audioPlugin_canHandle(name) {
+ return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 };
+ };
+ audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) {
+ var done = false;
+ function finish(audio) {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = audio;
+ if (onload) onload(byteArray);
+ }
+ function fail() {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = new Audio(); // empty shim
+ if (onerror) onerror();
+ }
+ if (Browser.hasBlobConstructor) {
+ try {
+ var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ } catch(e) {
+ return fail();
+ }
+ var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this!
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var audio = new Audio();
+ audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926
+ audio.onerror = function audio_onerror(event) {
+ if (done) return;
+ console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach');
+ function encode64(data) {
+ var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
+ var PAD = '=';
+ var ret = '';
+ var leftchar = 0;
+ var leftbits = 0;
+ for (var i = 0; i < data.length; i++) {
+ leftchar = (leftchar << 8) | data[i];
+ leftbits += 8;
+ while (leftbits >= 6) {
+ var curr = (leftchar >> (leftbits-6)) & 0x3f;
+ leftbits -= 6;
+ ret += BASE[curr];
+ }
+ }
+ if (leftbits == 2) {
+ ret += BASE[(leftchar&3) << 4];
+ ret += PAD + PAD;
+ } else if (leftbits == 4) {
+ ret += BASE[(leftchar&0xf) << 2];
+ ret += PAD;
+ }
+ return ret;
+ }
+ audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray);
+ finish(audio); // we don't wait for confirmation this worked - but it's worth trying
+ };
+ audio.src = url;
+ // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
+ Browser.safeSetTimeout(function() {
+ finish(audio); // try to use it even though it is not necessarily ready to play
+ }, 10000);
+ } else {
+ return fail();
+ }
+ };
+ Module['preloadPlugins'].push(audioPlugin);
+
+ // Canvas event setup
+
+ function pointerLockChange() {
+ Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] ||
+ document['mozPointerLockElement'] === Module['canvas'] ||
+ document['webkitPointerLockElement'] === Module['canvas'] ||
+ document['msPointerLockElement'] === Module['canvas'];
+ }
+ var canvas = Module['canvas'];
+ if (canvas) {
+ // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
+ // Module['forcedAspectRatio'] = 4 / 3;
+
+ canvas.requestPointerLock = canvas['requestPointerLock'] ||
+ canvas['mozRequestPointerLock'] ||
+ canvas['webkitRequestPointerLock'] ||
+ canvas['msRequestPointerLock'] ||
+ function(){};
+ canvas.exitPointerLock = document['exitPointerLock'] ||
+ document['mozExitPointerLock'] ||
+ document['webkitExitPointerLock'] ||
+ document['msExitPointerLock'] ||
+ function(){}; // no-op if function does not exist
+ canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
+
+ document.addEventListener('pointerlockchange', pointerLockChange, false);
+ document.addEventListener('mozpointerlockchange', pointerLockChange, false);
+ document.addEventListener('webkitpointerlockchange', pointerLockChange, false);
+ document.addEventListener('mspointerlockchange', pointerLockChange, false);
+
+ if (Module['elementPointerLock']) {
+ canvas.addEventListener("click", function(ev) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ ev.preventDefault();
+ }
+ }, false);
+ }
+ }
+ },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) {
+ if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
+
+ var ctx;
+ var contextHandle;
+ if (useWebGL) {
+ // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
+ var contextAttributes = {
+ antialias: false,
+ alpha: false
+ };
+
+ if (webGLContextAttributes) {
+ for (var attribute in webGLContextAttributes) {
+ contextAttributes[attribute] = webGLContextAttributes[attribute];
+ }
+ }
+
+ contextHandle = GL.createContext(canvas, contextAttributes);
+ if (contextHandle) {
+ ctx = GL.getContext(contextHandle).GLctx;
+ }
+ } else {
+ ctx = canvas.getContext('2d');
+ }
+
+ if (!ctx) return null;
+
+ if (setInModule) {
+ if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it');
+
+ Module.ctx = ctx;
+ if (useWebGL) GL.makeContextCurrent(contextHandle);
+ Module.useWebGL = useWebGL;
+ Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() });
+ Browser.init();
+ }
+ return ctx;
+ },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Browser.lockPointer = lockPointer;
+ Browser.resizeCanvas = resizeCanvas;
+ Browser.vrDevice = vrDevice;
+ if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true;
+ if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false;
+ if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null;
+
+ var canvas = Module['canvas'];
+ function fullscreenChange() {
+ Browser.isFullscreen = false;
+ var canvasContainer = canvas.parentNode;
+ if ((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvasContainer) {
+ canvas.exitFullscreen = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['msExitFullscreen'] ||
+ document['webkitCancelFullScreen'] ||
+ function() {};
+ canvas.exitFullscreen = canvas.exitFullscreen.bind(document);
+ if (Browser.lockPointer) canvas.requestPointerLock();
+ Browser.isFullscreen = true;
+ if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize();
+ } else {
+
+ // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
+ canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
+ canvasContainer.parentNode.removeChild(canvasContainer);
+
+ if (Browser.resizeCanvas) Browser.setWindowedCanvasSize();
+ }
+ if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen);
+ if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen);
+ Browser.updateCanvasDimensions(canvas);
+ }
+
+ if (!Browser.fullscreenHandlersInstalled) {
+ Browser.fullscreenHandlersInstalled = true;
+ document.addEventListener('fullscreenchange', fullscreenChange, false);
+ document.addEventListener('mozfullscreenchange', fullscreenChange, false);
+ document.addEventListener('webkitfullscreenchange', fullscreenChange, false);
+ document.addEventListener('MSFullscreenChange', fullscreenChange, false);
+ }
+
+ // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
+ var canvasContainer = document.createElement("div");
+ canvas.parentNode.insertBefore(canvasContainer, canvas);
+ canvasContainer.appendChild(canvas);
+
+ // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
+ canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] ||
+ canvasContainer['mozRequestFullScreen'] ||
+ canvasContainer['msRequestFullscreen'] ||
+ (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) ||
+ (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null);
+
+ if (vrDevice) {
+ canvasContainer.requestFullscreen({ vrDisplay: vrDevice });
+ } else {
+ canvasContainer.requestFullscreen();
+ }
+ },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.');
+ Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) {
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ }
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ },nextRAF:0,fakeRequestAnimationFrame:function (func) {
+ // try to keep 60fps between calls to here
+ var now = Date.now();
+ if (Browser.nextRAF === 0) {
+ Browser.nextRAF = now + 1000/60;
+ } else {
+ while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0
+ Browser.nextRAF += 1000/60;
+ }
+ }
+ var delay = Math.max(Browser.nextRAF - now, 0);
+ setTimeout(func, delay);
+ },requestAnimationFrame:function requestAnimationFrame(func) {
+ if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js)
+ Browser.fakeRequestAnimationFrame(func);
+ } else {
+ if (!window.requestAnimationFrame) {
+ window.requestAnimationFrame = window['requestAnimationFrame'] ||
+ window['mozRequestAnimationFrame'] ||
+ window['webkitRequestAnimationFrame'] ||
+ window['msRequestAnimationFrame'] ||
+ window['oRequestAnimationFrame'] ||
+ Browser.fakeRequestAnimationFrame;
+ }
+ window.requestAnimationFrame(func);
+ }
+ },safeCallback:function (func) {
+ return function() {
+ if (!ABORT) return func.apply(null, arguments);
+ };
+ },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () {
+ Browser.allowAsyncCallbacks = false;
+ },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now
+ Browser.allowAsyncCallbacks = true;
+ if (Browser.queuedAsyncCallbacks.length > 0) {
+ var callbacks = Browser.queuedAsyncCallbacks;
+ Browser.queuedAsyncCallbacks = [];
+ callbacks.forEach(function(func) {
+ func();
+ });
+ }
+ },safeRequestAnimationFrame:function (func) {
+ return Browser.requestAnimationFrame(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ });
+ },safeSetTimeout:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setTimeout(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ }, timeout);
+ },safeSetInterval:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setInterval(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } // drop it on the floor otherwise, next interval will kick in
+ }, timeout);
+ },getMimetype:function (name) {
+ return {
+ 'jpg': 'image/jpeg',
+ 'jpeg': 'image/jpeg',
+ 'png': 'image/png',
+ 'bmp': 'image/bmp',
+ 'ogg': 'audio/ogg',
+ 'wav': 'audio/wav',
+ 'mp3': 'audio/mpeg'
+ }[name.substr(name.lastIndexOf('.')+1)];
+ },getUserMedia:function (func) {
+ if(!window.getUserMedia) {
+ window.getUserMedia = navigator['getUserMedia'] ||
+ navigator['mozGetUserMedia'];
+ }
+ window.getUserMedia(func);
+ },getMovementX:function (event) {
+ return event['movementX'] ||
+ event['mozMovementX'] ||
+ event['webkitMovementX'] ||
+ 0;
+ },getMovementY:function (event) {
+ return event['movementY'] ||
+ event['mozMovementY'] ||
+ event['webkitMovementY'] ||
+ 0;
+ },getMouseWheelDelta:function (event) {
+ var delta = 0;
+ switch (event.type) {
+ case 'DOMMouseScroll':
+ delta = event.detail;
+ break;
+ case 'mousewheel':
+ delta = event.wheelDelta;
+ break;
+ case 'wheel':
+ delta = event['deltaY'];
+ break;
+ default:
+ throw 'unrecognized mouse wheel event: ' + event.type;
+ }
+ return delta;
+ },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup
+ if (Browser.pointerLock) {
+ // When the pointer is locked, calculate the coordinates
+ // based on the movement of the mouse.
+ // Workaround for Firefox bug 764498
+ if (event.type != 'mousemove' &&
+ ('mozMovementX' in event)) {
+ Browser.mouseMovementX = Browser.mouseMovementY = 0;
+ } else {
+ Browser.mouseMovementX = Browser.getMovementX(event);
+ Browser.mouseMovementY = Browser.getMovementY(event);
+ }
+
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
+ Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
+ } else {
+ // just add the mouse delta to the current absolut mouse position
+ // FIXME: ideally this should be clamped against the canvas size and zero
+ Browser.mouseX += Browser.mouseMovementX;
+ Browser.mouseY += Browser.mouseMovementY;
+ }
+ } else {
+ // Otherwise, calculate the movement based on the changes
+ // in the coordinates.
+ var rect = Module["canvas"].getBoundingClientRect();
+ var cw = Module["canvas"].width;
+ var ch = Module["canvas"].height;
+
+ // Neither .scrollX or .pageXOffset are defined in a spec, but
+ // we prefer .scrollX because it is currently in a spec draft.
+ // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
+ var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset);
+ var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset);
+ // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset
+ // and we have no viable fallback.
+ assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.');
+
+ if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') {
+ var touch = event.touch;
+ if (touch === undefined) {
+ return; // the "touch" property is only defined in SDL
+
+ }
+ var adjustedX = touch.pageX - (scrollX + rect.left);
+ var adjustedY = touch.pageY - (scrollY + rect.top);
+
+ adjustedX = adjustedX * (cw / rect.width);
+ adjustedY = adjustedY * (ch / rect.height);
+
+ var coords = { x: adjustedX, y: adjustedY };
+
+ if (event.type === 'touchstart') {
+ Browser.lastTouches[touch.identifier] = coords;
+ Browser.touches[touch.identifier] = coords;
+ } else if (event.type === 'touchend' || event.type === 'touchmove') {
+ var last = Browser.touches[touch.identifier];
+ if (!last) last = coords;
+ Browser.lastTouches[touch.identifier] = last;
+ Browser.touches[touch.identifier] = coords;
+ }
+ return;
+ }
+
+ var x = event.pageX - (scrollX + rect.left);
+ var y = event.pageY - (scrollY + rect.top);
+
+ // the canvas might be CSS-scaled compared to its backbuffer;
+ // SDL-using content will want mouse coordinates in terms
+ // of backbuffer units.
+ x = x * (cw / rect.width);
+ y = y * (ch / rect.height);
+
+ Browser.mouseMovementX = x - Browser.mouseX;
+ Browser.mouseMovementY = y - Browser.mouseY;
+ Browser.mouseX = x;
+ Browser.mouseY = y;
+ }
+ },asyncLoad:function (url, onload, onerror, noRunDep) {
+ var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : '';
+ Module['readAsync'](url, function(arrayBuffer) {
+ assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).');
+ onload(new Uint8Array(arrayBuffer));
+ if (dep) removeRunDependency(dep);
+ }, function(event) {
+ if (onerror) {
+ onerror();
+ } else {
+ throw 'Loading data file "' + url + '" failed.';
+ }
+ });
+ if (dep) addRunDependency(dep);
+ },resizeListeners:[],updateResizeListeners:function () {
+ var canvas = Module['canvas'];
+ Browser.resizeListeners.forEach(function(listener) {
+ listener(canvas.width, canvas.height);
+ });
+ },setCanvasSize:function (width, height, noUpdates) {
+ var canvas = Module['canvas'];
+ Browser.updateCanvasDimensions(canvas, width, height);
+ if (!noUpdates) Browser.updateResizeListeners();
+ },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },setWindowedCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },updateCanvasDimensions:function (canvas, wNative, hNative) {
+ if (wNative && hNative) {
+ canvas.widthNative = wNative;
+ canvas.heightNative = hNative;
+ } else {
+ wNative = canvas.widthNative;
+ hNative = canvas.heightNative;
+ }
+ var w = wNative;
+ var h = hNative;
+ if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) {
+ if (w/h < Module['forcedAspectRatio']) {
+ w = Math.round(h * Module['forcedAspectRatio']);
+ } else {
+ h = Math.round(w / Module['forcedAspectRatio']);
+ }
+ }
+ if (((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) {
+ var factor = Math.min(screen.width / w, screen.height / h);
+ w = Math.round(w * factor);
+ h = Math.round(h * factor);
+ }
+ if (Browser.resizeCanvas) {
+ if (canvas.width != w) canvas.width = w;
+ if (canvas.height != h) canvas.height = h;
+ if (typeof canvas.style != 'undefined') {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ } else {
+ if (canvas.width != wNative) canvas.width = wNative;
+ if (canvas.height != hNative) canvas.height = hNative;
+ if (typeof canvas.style != 'undefined') {
+ if (w != wNative || h != hNative) {
+ canvas.style.setProperty( "width", w + "px", "important");
+ canvas.style.setProperty("height", h + "px", "important");
+ } else {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ }
+ }
+ },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () {
+ var handle = Browser.nextWgetRequestHandle;
+ Browser.nextWgetRequestHandle++;
+ return handle;
+ }};var GLFW={Window:function (id, width, height, title, monitor, share) {
+ this.id = id;
+ this.x = 0;
+ this.y = 0;
+ this.fullscreen = false; // Used to determine if app in fullscreen mode
+ this.storedX = 0; // Used to store X before fullscreen
+ this.storedY = 0; // Used to store Y before fullscreen
+ this.width = width;
+ this.height = height;
+ this.storedWidth = width; // Used to store width before fullscreen
+ this.storedHeight = height; // Used to store height before fullscreen
+ this.title = title;
+ this.monitor = monitor;
+ this.share = share;
+ this.attributes = GLFW.hints;
+ this.inputModes = {
+ 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL)
+ 0x00033002:0, // GLFW_STICKY_KEYS
+ 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ };
+ this.buttons = 0;
+ this.keys = new Array();
+ this.shouldClose = 0;
+ this.title = null;
+ this.windowPosFunc = null; // GLFWwindowposfun
+ this.windowSizeFunc = null; // GLFWwindowsizefun
+ this.windowCloseFunc = null; // GLFWwindowclosefun
+ this.windowRefreshFunc = null; // GLFWwindowrefreshfun
+ this.windowFocusFunc = null; // GLFWwindowfocusfun
+ this.windowIconifyFunc = null; // GLFWwindowiconifyfun
+ this.framebufferSizeFunc = null; // GLFWframebuffersizefun
+ this.mouseButtonFunc = null; // GLFWmousebuttonfun
+ this.cursorPosFunc = null; // GLFWcursorposfun
+ this.cursorEnterFunc = null; // GLFWcursorenterfun
+ this.scrollFunc = null; // GLFWscrollfun
+ this.keyFunc = null; // GLFWkeyfun
+ this.charFunc = null; // GLFWcharfun
+ this.userptr = null;
+ },WindowFromId:function (id) {
+ if (id <= 0 || !GLFW.windows) return null;
+ return GLFW.windows[id - 1];
+ },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) {
+ switch (keycode) {
+ // these keycodes are only defined for GLFW3, assume they are the same for GLFW2
+ case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE
+ case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE
+ case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA
+ case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS
+ case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS
+ case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD
+ case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH
+ case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0
+ case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1
+ case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2
+ case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3
+ case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4
+ case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5
+ case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6
+ case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7
+ case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8
+ case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9
+ case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON
+ case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A
+ case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B
+ case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C
+ case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D
+ case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E
+ case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F
+ case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G
+ case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H
+ case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I
+ case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J
+ case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K
+ case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L
+ case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M
+ case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N
+ case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O
+ case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P
+ case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q
+ case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R
+ case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S
+ case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T
+ case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U
+ case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V
+ case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W
+ case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X
+ case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y
+ case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z
+ case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET
+ case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH
+ case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET
+ case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT
+
+
+ case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE
+ case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER
+ case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB
+ case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE
+ case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT
+ case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE
+ case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT
+ case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT
+ case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN
+ case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP
+ case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP
+ case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN
+ case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME
+ case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END
+ case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK
+ case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK
+ case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK
+ case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN
+ case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE
+ case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1
+ case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2
+ case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3
+ case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4
+ case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5
+ case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6
+ case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7
+ case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8
+ case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9
+ case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10
+ case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11
+ case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12
+ case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13
+ case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14
+ case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15
+ case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16
+ case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17
+ case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18
+ case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19
+ case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20
+ case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21
+ case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22
+ case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23
+ case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24
+ case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25
+ case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0
+ case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1
+ case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2
+ case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3
+ case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4
+ case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5
+ case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6
+ case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7
+ case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8
+ case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9
+ case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL
+ case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE
+ case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY
+ case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT
+ case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD
+ // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT)
+ // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT)
+ case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT
+ case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL
+ case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT
+ case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER
+ // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT)
+ // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT)
+ case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU
+ // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these?
+ default:return -1; // GLFW_KEY_UNKNOWN
+ };
+ },getModBits:function (win) {
+ var mod = 0;
+ if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT
+ if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL
+ if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT
+ if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER
+ return mod;
+ },onKeyPress:function (event) {
+ if (!GLFW.active || !GLFW.active.charFunc) return;
+
+ // correct unicode charCode is only available with onKeyPress event
+ var charCode = event.charCode;
+ if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return;
+
+
+ Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode);
+ },onKeyChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ var key = GLFW.DOMToGLFWKeyCode(event.keyCode);
+ if (key == -1) return;
+
+ var repeat = status && GLFW.active.keys[key];
+ GLFW.active.keys[key] = status;
+ if (!GLFW.active.keyFunc) return;
+
+
+ if (repeat) status = 2; // GLFW_REPEAT
+ Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active));
+ },onKeydown:function (event) {
+ GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT
+
+ // This logic comes directly from the sdl implementation. We cannot
+ // call preventDefault on all keydown events otherwise onKeyPress will
+ // not get called
+ if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) {
+ event.preventDefault();
+ }
+ },onKeyup:function (event) {
+ GLFW.onKeyChanged(event, 0); // GLFW_RELEASE
+ },onMousemove:function (event) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return;
+
+
+ Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY);
+ },DOMToGLFWMouseButton:function (event) {
+ // DOM and glfw have different button codes.
+ // See http://www.w3schools.com/jsref/event_button.asp.
+ var eventButton = event['button'];
+ if (eventButton > 0) {
+ if (eventButton == 1) {
+ eventButton = 2;
+ } else {
+ eventButton = 1;
+ }
+ }
+ return eventButton;
+ },onMouseenter:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1);
+ },onMouseleave:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0);
+ },onMouseButtonChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"]) return;
+
+ eventButton = GLFW.DOMToGLFWMouseButton(event);
+
+ if (status == 1) { // GLFW_PRESS
+ GLFW.active.buttons |= (1 << eventButton);
+ try {
+ event.target.setCapture();
+ } catch (e) {}
+ } else { // GLFW_RELEASE
+ GLFW.active.buttons &= ~(1 << eventButton);
+ }
+
+ if (!GLFW.active.mouseButtonFunc) return;
+
+
+ Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active));
+ },onMouseButtonDown:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS
+ },onMouseButtonUp:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE
+ },onMouseWheel:function (event) {
+ // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up)
+ var delta = -Browser.getMouseWheelDelta(event);
+ delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1.
+ GLFW.wheelPos += delta;
+
+ if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return;
+
+
+ var sx = 0;
+ var sy = 0;
+ if (event.type == 'mousewheel') {
+ sx = event.wheelDeltaX;
+ sy = event.wheelDeltaY;
+ } else {
+ sx = event.deltaX;
+ sy = event.deltaY;
+ }
+
+ Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy);
+
+ event.preventDefault();
+ },onCanvasResize:function (width, height) {
+ if (!GLFW.active) return;
+
+ var resizeNeeded = true;
+
+ // If the client is requestiong fullscreen mode
+ if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) {
+ GLFW.active.storedX = GLFW.active.x;
+ GLFW.active.storedY = GLFW.active.y;
+ GLFW.active.storedWidth = GLFW.active.width;
+ GLFW.active.storedHeight = GLFW.active.height;
+ GLFW.active.x = GLFW.active.y = 0;
+ GLFW.active.width = screen.width;
+ GLFW.active.height = screen.height;
+ GLFW.active.fullscreen = true;
+
+ // If the client is reverting from fullscreen mode
+ } else if (GLFW.active.fullscreen == true) {
+ GLFW.active.x = GLFW.active.storedX;
+ GLFW.active.y = GLFW.active.storedY;
+ GLFW.active.width = GLFW.active.storedWidth;
+ GLFW.active.height = GLFW.active.storedHeight;
+ GLFW.active.fullscreen = false;
+
+ // If the width/height values do not match current active window sizes
+ } else if (GLFW.active.width != width || GLFW.active.height != height) {
+ GLFW.active.width = width;
+ GLFW.active.height = height;
+ } else {
+ resizeNeeded = false;
+ }
+
+ // If any of the above conditions were true, we need to resize the canvas
+ if (resizeNeeded) {
+ // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions
+ Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true);
+ // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of
+ // the canvas should drive window and framebuffer size respectfully.
+ GLFW.onWindowSizeChanged();
+ GLFW.onFramebufferSizeChanged();
+ }
+ },onWindowSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },onFramebufferSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.framebufferSizeFunc) return;
+
+ Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },requestFullscreen:function () {
+ var RFS = Module["canvas"]['requestFullscreen'] ||
+ Module["canvas"]['mozRequestFullScreen'] ||
+ Module["canvas"]['webkitRequestFullScreen'] ||
+ (function() {});
+ RFS.apply(Module["canvas"], []);
+ },requestFullScreen:function () {
+ Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.');
+ GLFW.requestFullScreen = function() {
+ return GLFW.requestFullscreen();
+ }
+ return GLFW.requestFullscreen();
+ },exitFullscreen:function () {
+ var CFS = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['webkitCancelFullScreen'] ||
+ (function() {});
+ CFS.apply(document, []);
+ },cancelFullScreen:function () {
+ Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.');
+ GLFW.cancelFullScreen = function() {
+ return GLFW.exitFullscreen();
+ }
+ return GLFW.exitFullscreen();
+ },getTime:function () {
+ return _emscripten_get_now() / 1000;
+ },setWindowTitle:function (winid, title) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ win.title = Pointer_stringify(title);
+ if (GLFW.active.id == win.id) {
+ document.title = win.title;
+ }
+ },setKeyCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.keyFunc = cbfun;
+ },setCharCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.charFunc = cbfun;
+ },setMouseButtonCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.mouseButtonFunc = cbfun;
+ },setCursorPosCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorPosFunc = cbfun;
+ },setScrollCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.scrollFunc = cbfun;
+ },setWindowSizeCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowSizeFunc = cbfun;
+
+ },setWindowCloseCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowCloseFunc = cbfun;
+ },setWindowRefreshCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowRefreshFunc = cbfun;
+ },onClickRequestPointerLock:function (e) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ e.preventDefault();
+ }
+ },setInputMode:function (winid, mode, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ switch(mode) {
+ case 0x00033001: { // GLFW_CURSOR
+ switch(value) {
+ case 0x00034001: { // GLFW_CURSOR_NORMAL
+ win.inputModes[mode] = value;
+ Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].exitPointerLock();
+ break;
+ }
+ case 0x00034002: { // GLFW_CURSOR_HIDDEN
+ console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented.");
+ break;
+ }
+ case 0x00034003: { // GLFW_CURSOR_DISABLED
+ win.inputModes[mode] = value;
+ Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].requestPointerLock();
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown value parameter value: " + value + ".");
+ break;
+ }
+ }
+ break;
+ }
+ case 0x00033002: { // GLFW_STICKY_KEYS
+ console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented.");
+ break;
+ }
+ case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS
+ console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented.");
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + ".");
+ break;
+ }
+ }
+ },getKey:function (winid, key) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return win.keys[key];
+ },getMouseButton:function (winid, button) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return (win.buttons & (1 << button)) > 0;
+ },getCursorPos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'double');
+ setValue(y, Browser.mouseY, 'double');
+ },getMousePos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'i32');
+ setValue(y, Browser.mouseY, 'i32');
+ },setCursorPos:function (winid, x, y) {
+ },getWindowPos:function (winid, x, y) {
+ var wx = 0;
+ var wy = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ wx = win.x;
+ wy = win.y;
+ }
+
+ setValue(x, wx, 'i32');
+ setValue(y, wy, 'i32');
+ },setWindowPos:function (winid, x, y) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.x = x;
+ win.y = y;
+ },getWindowSize:function (winid, width, height) {
+ var ww = 0;
+ var wh = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ ww = win.width;
+ wh = win.height;
+ }
+
+ setValue(width, ww, 'i32');
+ setValue(height, wh, 'i32');
+ },setWindowSize:function (winid, width, height) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (GLFW.active.id == win.id) {
+ if (width == screen.width && height == screen.height) {
+ GLFW.requestFullscreen();
+ } else {
+ GLFW.exitFullscreen();
+ Browser.setCanvasSize(width, height);
+ win.width = width;
+ win.height = height;
+ }
+ }
+
+ if (!win.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height);
+ },createWindow:function (width, height, title, monitor, share) {
+ var i, id;
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++);
+ if (i > 0) throw "glfwCreateWindow only supports one window at time currently";
+
+ // id for window
+ id = i + 1;
+
+ // not valid
+ if (width <= 0 || height <= 0) return 0;
+
+ if (monitor) {
+ GLFW.requestFullscreen();
+ } else {
+ Browser.setCanvasSize(width, height);
+ }
+
+ // Create context when there are no existing alive windows
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++);
+ if (i == GLFW.windows.length) {
+ var contextAttributes = {
+ antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES
+ depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS
+ stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS
+ alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS
+ }
+ Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes);
+ }
+
+ // If context creation failed, do not return a valid window
+ if (!Module.ctx) return 0;
+
+ // Get non alive id
+ var win = new GLFW.Window(id, width, height, title, monitor, share);
+
+ // Set window to array
+ if (id - 1 == GLFW.windows.length) {
+ GLFW.windows.push(win);
+ } else {
+ GLFW.windows[id - 1] = win;
+ }
+
+ GLFW.active = win;
+ return win.id;
+ },destroyWindow:function (winid) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (win.windowCloseFunc)
+ Module['dynCall_vi'](win.windowCloseFunc, win.id);
+
+ GLFW.windows[win.id - 1] = null;
+ if (GLFW.active.id == win.id)
+ GLFW.active = null;
+
+ // Destroy context when no alive windows
+ for (var i = 0; i < GLFW.windows.length; i++)
+ if (GLFW.windows[i] !== null) return;
+
+ Module.ctx = Browser.destroyContext(Module['canvas'], true, true);
+ },swapBuffers:function (winid) {
+ },GLFW2ParamToGLFW3Param:function (param) {
+ table = {
+ 0x00030001:0, // GLFW_MOUSE_CURSOR
+ 0x00030002:0, // GLFW_STICKY_KEYS
+ 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ 0x00030004:0, // GLFW_SYSTEM_KEYS
+ 0x00030005:0, // GLFW_KEY_REPEAT
+ 0x00030006:0, // GLFW_AUTO_POLL_EVENTS
+ 0x00020001:0, // GLFW_OPENED
+ 0x00020002:0, // GLFW_ACTIVE
+ 0x00020003:0, // GLFW_ICONIFIED
+ 0x00020004:0, // GLFW_ACCELERATED
+ 0x00020005:0x00021001, // GLFW_RED_BITS
+ 0x00020006:0x00021002, // GLFW_GREEN_BITS
+ 0x00020007:0x00021003, // GLFW_BLUE_BITS
+ 0x00020008:0x00021004, // GLFW_ALPHA_BITS
+ 0x00020009:0x00021005, // GLFW_DEPTH_BITS
+ 0x0002000A:0x00021006, // GLFW_STENCIL_BITS
+ 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE
+ 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS
+ 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS
+ 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS
+ 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS
+ 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS
+ 0x00020011:0x0002100C, // GLFW_STEREO
+ 0x00020012:0, // GLFW_WINDOW_NO_RESIZE
+ 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES
+ 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR
+ 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR
+ 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT
+ 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT
+ 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE
+ };
+ return table[param];
+ }};function _glfwGetVideoModes(monitor, count) {
+ setValue(count, 0, 'i32');
+ return 0;
+ }
+
+ function _glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) }
+
+ function _glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glUniform3iv(location, count, value) {
+
+
+ GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2));
+ }
+
+ function _emscripten_glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _emscripten_glReleaseShaderCompiler() {
+ // NOP (as allowed by GLES 2.0 spec)
+ }
+
+ function _glfwSetScrollCallback(winid, cbfun) {
+ GLFW.setScrollCallback(winid, cbfun);
+ }
+
+ function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) }
+
+ function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+
+
+ var SYSCALLS={varargs:0,get:function (varargs) {
+ SYSCALLS.varargs += 4;
+ var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
+ return ret;
+ },getStr:function () {
+ var ret = Pointer_stringify(SYSCALLS.get());
+ return ret;
+ },get64:function () {
+ var low = SYSCALLS.get(), high = SYSCALLS.get();
+ if (low >= 0) assert(high === 0);
+ else assert(high === -1);
+ return low;
+ },getZero:function () {
+ assert(SYSCALLS.get() === 0);
+ }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // ioctl
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glSampleCoverage(value, invert) {
+ GLctx.sampleCoverage(value, !!invert);
+ }
+
+ function _glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _emscripten_glFrustum() {
+ Module['printErr']('missing function: emscripten_glFrustum'); abort(-1);
+ }
+
+ function _glfwSetWindowSizeCallback(winid, cbfun) {
+ GLFW.setWindowSizeCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetTexParameterfv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _emscripten_glUniform4i(location, v0, v1, v2, v3) {
+ GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_glBindRenderbuffer(target, renderbuffer) {
+ GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null);
+ }
+
+ function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+
+
+ var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () {
+ if (typeof window !== 'undefined') {
+ window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; });
+ window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; });
+ }
+ },registerRemoveEventListeners:function () {
+ if (!JSEvents.removeEventListenersRegistered) {
+ __ATEXIT__.push(function() {
+ for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) {
+ JSEvents._removeHandler(i);
+ }
+ });
+ JSEvents.removeEventListenersRegistered = true;
+ }
+ },findEventTarget:function (target) {
+ if (target) {
+ if (typeof target == "number") {
+ target = Pointer_stringify(target);
+ }
+ if (target == '#window') return window;
+ else if (target == '#document') return document;
+ else if (target == '#screen') return window.screen;
+ else if (target == '#canvas') return Module['canvas'];
+
+ if (typeof target == 'string') return document.getElementById(target);
+ else return target;
+ } else {
+ // The sensible target varies between events, but use window as the default
+ // since DOM events mostly can default to that. Specific callback registrations
+ // override their own defaults.
+ return window;
+ }
+ },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) {
+ function arraysHaveEqualContent(arrA, arrB) {
+ if (arrA.length != arrB.length) return false;
+
+ for(var i in arrA) {
+ if (arrA[i] != arrB[i]) return false;
+ }
+ return true;
+ }
+ // Test if the given call was already queued, and if so, don't add it again.
+ for(var i in JSEvents.deferredCalls) {
+ var call = JSEvents.deferredCalls[i];
+ if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
+ return;
+ }
+ }
+ JSEvents.deferredCalls.push({
+ targetFunction: targetFunction,
+ precedence: precedence,
+ argsList: argsList
+ });
+
+ JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; });
+ },removeDeferredCalls:function (targetFunction) {
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ }
+ }
+ },canPerformEventHandlerRequests:function () {
+ return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
+ },runDeferredCalls:function () {
+ if (!JSEvents.canPerformEventHandlerRequests()) {
+ return;
+ }
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ var call = JSEvents.deferredCalls[i];
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ call.targetFunction.apply(this, call.argsList);
+ }
+ },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == target &&
+ (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ },_removeHandler:function (i) {
+ var h = JSEvents.eventHandlers[i];
+ h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
+ JSEvents.eventHandlers.splice(i, 1);
+ },registerOrRemoveHandler:function (eventHandler) {
+ var jsEventHandler = function jsEventHandler(event) {
+ // Increment nesting count for the event handler.
+ ++JSEvents.inEventHandler;
+ JSEvents.currentEventHandler = eventHandler;
+ // Process any old deferred calls the user has placed.
+ JSEvents.runDeferredCalls();
+ // Process the actual event, calls back to user C code handler.
+ eventHandler.handlerFunc(event);
+ // Process any new deferred calls that were placed right now from this event handler.
+ JSEvents.runDeferredCalls();
+ // Out of event handler - restore nesting count.
+ --JSEvents.inEventHandler;
+ }
+
+ if (eventHandler.callbackfunc) {
+ eventHandler.eventListenerFunc = jsEventHandler;
+ eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
+ JSEvents.eventHandlers.push(eventHandler);
+ JSEvents.registerRemoveEventListeners();
+ } else {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == eventHandler.target
+ && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ }
+ },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.keyEvent) {
+ JSEvents.keyEvent = _malloc( 164 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32);
+ stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32);
+ HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location;
+ HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey;
+ HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey;
+ HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey;
+ HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey;
+ HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat;
+ stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32);
+ stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32);
+ HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode;
+ HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode;
+ HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getBoundingClientRectOrZeros:function (target) {
+ return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 };
+ },fillMouseEventData:function (eventStruct, e, target) {
+ HEAPF64[((eventStruct)>>3)]=JSEvents.tick();
+ HEAP32[(((eventStruct)+(8))>>2)]=e.screenX;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.screenY;
+ HEAP32[(((eventStruct)+(16))>>2)]=e.clientX;
+ HEAP32[(((eventStruct)+(20))>>2)]=e.clientY;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey;
+ HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey;
+ HEAP32[(((eventStruct)+(32))>>2)]=e.altKey;
+ HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey;
+ HEAP16[(((eventStruct)+(40))>>1)]=e.button;
+ HEAP16[(((eventStruct)+(42))>>1)]=e.buttons;
+ HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX);
+ HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY);
+
+ if (Module['canvas']) {
+ var rect = Module['canvas'].getBoundingClientRect();
+ HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top;
+ } else { // Canvas is not initialized, return 0.
+ HEAP32[(((eventStruct)+(60))>>2)]=0;
+ HEAP32[(((eventStruct)+(64))>>2)]=0;
+ }
+ if (target) {
+ var rect = JSEvents.getBoundingClientRectOrZeros(target);
+ HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top;
+ } else { // No specific target passed, return 0.
+ HEAP32[(((eventStruct)+(52))>>2)]=0;
+ HEAP32[(((eventStruct)+(56))>>2)]=0;
+ }
+ // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera
+ // https://github.com/kripken/emscripten/pull/4997
+ // https://bugs.chromium.org/p/chromium/issues/detail?id=699956
+ if (e.type !== 'wheel' && e.type !== 'mousewheel') {
+ JSEvents.previousScreenX = e.screenX;
+ JSEvents.previousScreenY = e.screenY;
+ }
+ },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.mouseEvent) {
+ JSEvents.mouseEvent = _malloc( 72 );
+ }
+ target = JSEvents.findEventTarget(target);
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ // In IE, mousedown events don't either allow deferred calls to be run!
+ if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false;
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.wheelEvent) {
+ JSEvents.wheelEvent = _malloc( 104 );
+ }
+ target = JSEvents.findEventTarget(target);
+ // The DOM Level 3 events spec event 'wheel'
+ var wheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"];
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"];
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"];
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+ // The 'mousewheel' event as implemented in Safari 6.0.5
+ var mouseWheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0;
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */;
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */;
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },pageScrollPos:function () {
+ if (window.pageXOffset > 0 || window.pageYOffset > 0) {
+ return [window.pageXOffset, window.pageYOffset];
+ }
+ if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') {
+ return [document.documentElement.scrollLeft, document.documentElement.scrollTop];
+ }
+ return [document.body.scrollLeft|0, document.body.scrollTop|0];
+ },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.uiEvent) {
+ JSEvents.uiEvent = _malloc( 36 );
+ }
+
+ if (eventTypeString == "scroll" && !target) {
+ target = document; // By default read scroll events on document rather than window.
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ if (e.target != target) {
+ // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
+ // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
+ // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
+ // causing a new scroll, etc..
+ return;
+ }
+ var scrollPos = JSEvents.pageScrollPos();
+ HEAP32[((JSEvents.uiEvent)>>2)]=e.detail;
+ HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth;
+ HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight;
+ HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0];
+ HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getNodeNameForTarget:function (target) {
+ if (!target) return '';
+ if (target == window) return '#window';
+ if (target == window.screen) return '#screen';
+ return (target && target.nodeName) ? target.nodeName : '';
+ },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.focusEvent) {
+ JSEvents.focusEvent = _malloc( 256 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var nodeName = JSEvents.getNodeNameForTarget(e.target);
+ var id = e.target.id ? e.target.id : '';
+ stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128);
+ stringToUTF8(id, JSEvents.focusEvent + 128, 128);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },tick:function () {
+ if (window['performance'] && window['performance']['now']) return window['performance']['now']();
+ else return Date.now();
+ },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceOrientationEvent) {
+ JSEvents.deviceOrientationEvent = _malloc( 40 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma;
+ HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceMotionEvent) {
+ JSEvents.deviceMotionEvent = _malloc( 80 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },screenOrientation:function () {
+ if (!window.screen) return undefined;
+ return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation;
+ },fillOrientationChangeEventData:function (eventStruct, e) {
+ var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"];
+ var orientations2 = ["portrait", "portrait", "landscape", "landscape"];
+
+ var orientationString = JSEvents.screenOrientation();
+ var orientation = orientations.indexOf(orientationString);
+ if (orientation == -1) {
+ orientation = orientations2.indexOf(orientationString);
+ }
+
+ HEAP32[((eventStruct)>>2)]=1 << orientation;
+ HEAP32[(((eventStruct)+(4))>>2)]=window.orientation;
+ },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.orientationChangeEvent) {
+ JSEvents.orientationChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) {
+ eventTypeString = "mozorientationchange";
+ }
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fullscreenEnabled:function () {
+ return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled;
+ },fillFullscreenChangeEventData:function (eventStruct, e) {
+ var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
+ var isFullscreen = !!fullscreenElement;
+ HEAP32[((eventStruct)>>2)]=isFullscreen;
+ HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled();
+ // If transitioning to fullscreen, report info about the element that is now fullscreen.
+ // If transitioning to windowed mode, report info about the element that just was fullscreen.
+ var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
+ var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
+ var id = (reportedElement && reportedElement.id) ? reportedElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 8, 128);
+ stringToUTF8(id, eventStruct + 136, 128);
+ HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0;
+ HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0;
+ HEAP32[(((eventStruct)+(272))>>2)]=screen.width;
+ HEAP32[(((eventStruct)+(276))>>2)]=screen.height;
+ if (isFullscreen) {
+ JSEvents.previousFullscreenElement = fullscreenElement;
+ }
+ },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.fullscreenChangeEvent) {
+ JSEvents.fullscreenChangeEvent = _malloc( 280 );
+ }
+
+ if (!target) {
+ target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },resizeCanvasForFullscreen:function (target, strategy) {
+ var restoreOldStyle = __registerRestoreOldStyle(target);
+ var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width;
+ var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height;
+ var rect = target.getBoundingClientRect();
+ var windowedCssWidth = rect.right - rect.left;
+ var windowedCssHeight = rect.bottom - rect.top;
+ var windowedRttWidth = target.width;
+ var windowedRttHeight = target.height;
+
+ if (strategy.scaleMode == 3) {
+ __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
+ cssWidth = windowedCssWidth;
+ cssHeight = windowedCssHeight;
+ } else if (strategy.scaleMode == 2) {
+ if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) {
+ var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
+ __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
+ cssHeight = desiredCssHeight;
+ } else {
+ var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
+ __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
+ cssWidth = desiredCssWidth;
+ }
+ }
+
+ // If we are adding padding, must choose a background color or otherwise Chrome will give the
+ // padding a default white color. Do it only if user has not customized their own background color.
+ if (!target.style.backgroundColor) target.style.backgroundColor = 'black';
+ // IE11 does the same, but requires the color to be set in the document body.
+ if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11
+ // Firefox always shows black letterboxes independent of style color.
+
+ target.style.width = cssWidth + 'px';
+ target.style.height = cssHeight + 'px';
+
+ if (strategy.filteringMode == 1) {
+ target.style.imageRendering = 'optimizeSpeed';
+ target.style.imageRendering = '-moz-crisp-edges';
+ target.style.imageRendering = '-o-crisp-edges';
+ target.style.imageRendering = '-webkit-optimize-contrast';
+ target.style.imageRendering = 'optimize-contrast';
+ target.style.imageRendering = 'crisp-edges';
+ target.style.imageRendering = 'pixelated';
+ }
+
+ var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1;
+ if (strategy.canvasResolutionScaleMode != 0) {
+ target.width = cssWidth * dpiScale;
+ target.height = cssHeight * dpiScale;
+ if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height);
+ }
+ return restoreOldStyle;
+ },requestFullscreen:function (target, strategy) {
+ // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
+ if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
+ JSEvents.resizeCanvasForFullscreen(target, strategy);
+ }
+
+ if (target.requestFullscreen) {
+ target.requestFullscreen();
+ } else if (target.msRequestFullscreen) {
+ target.msRequestFullscreen();
+ } else if (target.mozRequestFullScreen) {
+ target.mozRequestFullScreen();
+ } else if (target.mozRequestFullscreen) {
+ target.mozRequestFullscreen();
+ } else if (target.webkitRequestFullscreen) {
+ target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
+ } else {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') {
+ return -1;
+ } else {
+ return -3;
+ }
+ }
+
+ if (strategy.canvasResizedCallback) {
+ Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData);
+ }
+
+ return 0;
+ },fillPointerlockChangeEventData:function (eventStruct, e) {
+ var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
+ var isPointerlocked = !!pointerLockElement;
+ HEAP32[((eventStruct)>>2)]=isPointerlocked;
+ var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
+ var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 4, 128);
+ stringToUTF8(id, eventStruct + 132, 128);
+ },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.pointerlockChangeEvent) {
+ JSEvents.pointerlockChangeEvent = _malloc( 260 );
+ }
+
+ if (!target) {
+ target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },requestPointerLock:function (target) {
+ if (target.requestPointerLock) {
+ target.requestPointerLock();
+ } else if (target.mozRequestPointerLock) {
+ target.mozRequestPointerLock();
+ } else if (target.webkitRequestPointerLock) {
+ target.webkitRequestPointerLock();
+ } else if (target.msRequestPointerLock) {
+ target.msRequestPointerLock();
+ } else {
+ // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
+ // or if the whole browser just doesn't support the feature.
+ if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) {
+ return -3;
+ } else {
+ return -1;
+ }
+ }
+ return 0;
+ },fillVisibilityChangeEventData:function (eventStruct, e) {
+ var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
+ var visibilityState = visibilityStates.indexOf(document.visibilityState);
+
+ HEAP32[((eventStruct)>>2)]=document.hidden;
+ HEAP32[(((eventStruct)+(4))>>2)]=visibilityState;
+ },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.visibilityChangeEvent) {
+ JSEvents.visibilityChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = document; // Visibility change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.touchEvent) {
+ JSEvents.touchEvent = _malloc( 1684 );
+ }
+
+ target = JSEvents.findEventTarget(target);
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var touches = {};
+ for(var i = 0; i < e.touches.length; ++i) {
+ var touch = e.touches[i];
+ touches[touch.identifier] = touch;
+ }
+ for(var i = 0; i < e.changedTouches.length; ++i) {
+ var touch = e.changedTouches[i];
+ touches[touch.identifier] = touch;
+ touch.changed = true;
+ }
+ for(var i = 0; i < e.targetTouches.length; ++i) {
+ var touch = e.targetTouches[i];
+ touches[touch.identifier].onTarget = true;
+ }
+
+ var ptr = JSEvents.touchEvent;
+ HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey;
+ HEAP32[(((ptr)+(8))>>2)]=e.shiftKey;
+ HEAP32[(((ptr)+(12))>>2)]=e.altKey;
+ HEAP32[(((ptr)+(16))>>2)]=e.metaKey;
+ ptr += 20; // Advance to the start of the touch array.
+ var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined;
+ var targetRect = JSEvents.getBoundingClientRectOrZeros(target);
+ var numTouches = 0;
+ for(var i in touches) {
+ var t = touches[i];
+ HEAP32[((ptr)>>2)]=t.identifier;
+ HEAP32[(((ptr)+(4))>>2)]=t.screenX;
+ HEAP32[(((ptr)+(8))>>2)]=t.screenY;
+ HEAP32[(((ptr)+(12))>>2)]=t.clientX;
+ HEAP32[(((ptr)+(16))>>2)]=t.clientY;
+ HEAP32[(((ptr)+(20))>>2)]=t.pageX;
+ HEAP32[(((ptr)+(24))>>2)]=t.pageY;
+ HEAP32[(((ptr)+(28))>>2)]=t.changed;
+ HEAP32[(((ptr)+(32))>>2)]=t.onTarget;
+ if (canvasRect) {
+ HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left;
+ HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top;
+ } else {
+ HEAP32[(((ptr)+(44))>>2)]=0;
+ HEAP32[(((ptr)+(48))>>2)]=0;
+ }
+ HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left;
+ HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top;
+
+ ptr += 52;
+
+ if (++numTouches >= 32) {
+ break;
+ }
+ }
+ HEAP32[((JSEvents.touchEvent)>>2)]=numTouches;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493
+ // Once the above bug is resolved, enable the following condition if possible:
+ // allowsDeferredCalls: eventTypeString == 'touchstart',
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fillGamepadEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.timestamp;
+ for(var i = 0; i < e.axes.length; ++i) {
+ HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i];
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value;
+ } else {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i];
+ }
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed;
+ } else {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0;
+ }
+ }
+ HEAP32[(((eventStruct)+(1296))>>2)]=e.connected;
+ HEAP32[(((eventStruct)+(1300))>>2)]=e.index;
+ HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length;
+ stringToUTF8(e.id, eventStruct + 1304, 64);
+ stringToUTF8(e.mapping, eventStruct + 1368, 64);
+ },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.gamepadEvent) {
+ JSEvents.gamepadEvent = _malloc( 1432 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+
+ if (confirmationMessage) {
+ confirmationMessage = Pointer_stringify(confirmationMessage);
+ }
+ if (confirmationMessage) {
+ e.preventDefault();
+ e.returnValue = confirmationMessage;
+ return confirmationMessage;
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.chargingTime;
+ HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime;
+ HEAPF64[(((eventStruct)+(16))>>3)]=e.level;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.charging;
+ },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.batteryEvent) {
+ JSEvents.batteryEvent = _malloc( 32 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery());
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = Module['canvas'];
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ }};function __emscripten_sample_gamepad_data() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return;
+
+ // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation.
+ if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) {
+ JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null);
+ JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber;
+ }
+ }function _emscripten_get_gamepad_status(index, gamepadState) {
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+
+ // INVALID_PARAM is returned on a Gamepad index that never was there.
+ if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
+
+ // NO_DATA is returned on a Gamepad index that was removed.
+ // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
+ // This is because gamepads must keep their original position in the array.
+ // For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
+ if (!JSEvents.lastGamepadState[index]) return -7;
+
+ JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
+ return 0;
+ }
+
+ function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _emscripten_glTexParameterfv(target, pname, params) {
+ var param = HEAPF32[((params)>>2)];
+ GLctx.texParameterf(target, pname, param);
+ }
+
+ function _emscripten_glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _emscripten_glUniform3f(location, v0, v1, v2) {
+ GLctx.uniform3f(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glGetObjectParameterivARB() {
+ Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1);
+ }
+
+ function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _emscripten_glUniform3i(location, v0, v1, v2) {
+ GLctx.uniform3i(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) }
+
+ function _glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _glDisable(x0) { GLctx['disable'](x0) }
+
+ function _emscripten_glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+
+ Module["_memset"] = _memset;
+
+ function _glfwMakeContextCurrent(winid) {}
+
+ function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel");
+ return 0;
+ }
+
+ function ___lock() {}
+
+ function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) }
+
+ function _glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) {
+ if (!pointer) {
+ // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense
+ // if pointer == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname);
+ }
+
+ function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) }
+
+ function _emscripten_glEnable(x0) { GLctx['enable'](x0) }
+
+ function _emscripten_glNormalPointer() {
+ Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1);
+ }
+
+
+ var _emscripten_GetProcAddress=undefined;
+ Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress;
+
+ var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) {
+ EGL.errorCode = code;
+ },chooseConfig:function (display, attribList, config, config_size, numConfigs) {
+ if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
+ EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
+ return 0;
+ }
+ // TODO: read attribList.
+ if ((!config || !config_size) && !numConfigs) {
+ EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
+ return 0;
+ }
+ if (numConfigs) {
+ HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1.
+ }
+ if (config && config_size > 0) {
+ HEAP32[((config)>>2)]=62002;
+ }
+
+ EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
+ return 1;
+ }};function _eglGetProcAddress(name_) {
+ return _emscripten_GetProcAddress(name_);
+ }
+
+ function _glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_get_pointerlock_status(pointerlockStatus) {
+ if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus);
+ if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glfwGetPrimaryMonitor() {
+ return 1;
+ }
+
+
+ function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getVertexAttrib(index, pname);
+ if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) {
+ HEAP32[((params)>>2)]=data["name"];
+ } else if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetVertexAttribfv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float');
+ }
+
+ function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart");
+ return 0;
+ }
+
+ function _emscripten_glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_glTexParameteriv(target, pname, params) {
+ var param = HEAP32[((params)>>2)];
+ GLctx.texParameteri(target, pname, param);
+ }
+
+ function _glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwTerminate() {
+ window.removeEventListener("keydown", GLFW.onKeydown, true);
+ window.removeEventListener("keypress", GLFW.onKeyPress, true);
+ window.removeEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true);
+ Module["canvas"].width = Module["canvas"].height = 1;
+ GLFW.windows = null;
+ GLFW.active = null;
+ }
+
+ function _emscripten_glUniformMatrix2fv(location, count, transpose, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // close
+ var stream = SYSCALLS.getStreamFromFD();
+ FS.close(stream);
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _llvm_stacksave() {
+ var self = _llvm_stacksave;
+ if (!self.LLVM_SAVEDSTACKS) {
+ self.LLVM_SAVEDSTACKS = [];
+ }
+ self.LLVM_SAVEDSTACKS.push(Runtime.stackSave());
+ return self.LLVM_SAVEDSTACKS.length-1;
+ }
+
+ function _emscripten_glGetVertexAttribiv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger');
+ }
+
+ function _emscripten_glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) {
+ GLctx['drawArraysInstanced'](mode, first, count, primcount);
+ }
+
+ function _emscripten_glEnableClientState() {
+ Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1);
+ }
+
+ function _emscripten_glGetPointerv() {
+ Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1);
+ }
+
+ function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // llseek
+ var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
+ var offset = offset_low;
+ assert(offset_high === 0);
+ FS.llseek(stream, offset, whence);
+ HEAP32[((result)>>2)]=stream.position;
+ if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // writev
+ // hack to support printf in NO_FILESYSTEM
+ var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
+ var ret = 0;
+ if (!___syscall146.buffer) {
+ ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr
+ ___syscall146.printChar = function(stream, curr) {
+ var buffer = ___syscall146.buffers[stream];
+ assert(buffer);
+ if (curr === 0 || curr === 10) {
+ (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0));
+ buffer.length = 0;
+ } else {
+ buffer.push(curr);
+ }
+ };
+ }
+ for (var i = 0; i < iovcnt; i++) {
+ var ptr = HEAP32[(((iov)+(i*8))>>2)];
+ var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
+ for (var j = 0; j < len; j++) {
+ ___syscall146.printChar(stream, HEAPU8[ptr+j]);
+ }
+ ret += len;
+ }
+ return ret;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) }
+
+ function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) }
+
+
+ Module["_i64Subtract"] = _i64Subtract;
+
+
+ Module["_i64Add"] = _i64Add;
+
+ function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend");
+ return 0;
+ }
+
+ function _glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) }
+
+ function _emscripten_glFinish() { GLctx['finish']() }
+
+ function _glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+ function _emscripten_get_num_gamepads() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return 0;
+
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+ return JSEvents.lastGamepadState.length;
+ }
+
+ function _emscripten_glUniform4iv(location, count, value) {
+
+
+ GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2));
+ }
+
+ function _glClear(x0) { GLctx['clear'](x0) }
+
+ function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glUniform3fv(location, count, value) {
+
+
+ var view;
+ if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[3*count-1];
+ for (var i = 0; i < 3*count; i += 3) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*12)>>2);
+ }
+ GLctx.uniform3fv(GL.uniforms[location], view);
+ }
+
+ function _emscripten_glIsTexture(texture) {
+ var texture = GL.textures[texture];
+ if (!texture) return 0;
+ return GLctx.isTexture(texture);
+ }
+
+ function _glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+ function _emscripten_glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
+ if (!target) target = '#canvas';
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) {
+ return -1;
+ }
+
+ var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
+
+ // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
+ if (!canPerformRequests) {
+ if (deferUntilInEventHandler) {
+ JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]);
+ return 1;
+ } else {
+ return -2;
+ }
+ }
+
+ return JSEvents.requestPointerLock(target);
+ }
+
+ function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) }
+
+ function _glfwCreateWindow(width, height, title, monitor, share) {
+ return GLFW.createWindow(width, height, title, monitor, share);
+ }
+
+ function _glfwDefaultWindowHints() {
+ GLFW.hints = GLFW.defaultHints;
+ }
+
+ function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) }
+
+ function _emscripten_glDetachShader(program, shader) {
+ GLctx.detachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _emscripten_glDeleteVertexArrays(n, vaos) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((vaos)+(i*4))>>2)];
+ GLctx['deleteVertexArray'](GL.vaos[id]);
+ GL.vaos[id] = null;
+ }
+ }
+
+ function _glfwInit() {
+ if (GLFW.windows) return 1; // GL_TRUE
+
+ GLFW.initialTime = GLFW.getTime();
+ GLFW.hints = GLFW.defaultHints;
+ GLFW.windows = new Array()
+ GLFW.active = null;
+
+ window.addEventListener("keydown", GLFW.onKeydown, true);
+ window.addEventListener("keypress", GLFW.onKeyPress, true);
+ window.addEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true);
+
+ Browser.resizeListeners.push(function(width, height) {
+ GLFW.onCanvasResize(width, height);
+ });
+ return 1; // GL_TRUE
+ }
+
+ function _emscripten_glGetTexParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _glfwSwapBuffers(winid) {
+ GLFW.swapBuffers(winid);
+ }
+
+ function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) }
+
+ function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) }
+
+ function _emscripten_glUniform2fv(location, count, value) {
+
+
+ var view;
+ if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[2*count-1];
+ for (var i = 0; i < 2*count; i += 2) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*8)>>2);
+ }
+ GLctx.uniform2fv(GL.uniforms[location], view);
+ }
+
+ function _glfwSwapInterval(interval) {
+ interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same.
+ if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval);
+ }
+
+ function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _abort() {
+ Module['abort']();
+ }
+
+ function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
+ GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget,
+ GL.renderbuffers[renderbuffer]);
+ }
+
+ function _emscripten_glDeleteFramebuffers(n, framebuffers) {
+ for (var i = 0; i < n; ++i) {
+ var id = HEAP32[(((framebuffers)+(i*4))>>2)];
+ var framebuffer = GL.framebuffers[id];
+ if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
+ GLctx.deleteFramebuffer(framebuffer);
+ framebuffer.name = 0;
+ GL.framebuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glIsBuffer(buffer) {
+ var b = GL.buffers[buffer];
+ if (!b) return 0;
+ return GLctx.isBuffer(b);
+ }
+
+ function _emscripten_glUniform2iv(location, count, value) {
+
+
+ GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2));
+ }
+
+ function _emscripten_glVertexAttrib1fv(index, v) {
+
+ GLctx.vertexAttrib1f(index, HEAPF32[v>>2]);
+ }
+
+ function _glEnable(x0) { GLctx['enable'](x0) }
+
+
+
+ function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) {
+ function roundedToNextMultipleOf(x, y) {
+ return Math.floor((x + y - 1) / y) * y
+ }
+ var plainRowSize = width * sizePerPixel;
+ var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
+ return (height <= 0) ? 0 :
+ ((height - 1) * alignedRowSize + plainRowSize);
+ }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
+ var sizePerPixel;
+ var numChannels;
+ switch(format) {
+ case 0x1906 /* GL_ALPHA */:
+ case 0x1909 /* GL_LUMINANCE */:
+ case 0x1902 /* GL_DEPTH_COMPONENT */:
+ numChannels = 1;
+ break;
+ case 0x190A /* GL_LUMINANCE_ALPHA */:
+ numChannels = 2;
+ break;
+ case 0x1907 /* GL_RGB */:
+ case 0x8C40 /* GL_SRGB_EXT */:
+ numChannels = 3;
+ break;
+ case 0x1908 /* GL_RGBA */:
+ case 0x8C42 /* GL_SRGB_ALPHA_EXT */:
+ numChannels = 4;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ switch (type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ sizePerPixel = numChannels*1;
+ break;
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ sizePerPixel = numChannels*2;
+ break;
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x1406 /* GL_FLOAT */:
+ sizePerPixel = numChannels*4;
+ break;
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ sizePerPixel = 4;
+ break;
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ sizePerPixel = 2;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment);
+ switch(type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ return HEAPU8.subarray((pixels),(pixels+bytes));
+ case 0x1406 /* GL_FLOAT */:
+ return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1);
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0);
+ GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) }
+
+ var _emscripten_asm_const_int=true;
+
+ function _emscripten_glUniform2f(location, v0, v1) {
+ GLctx.uniform2f(GL.uniforms[location], v0, v1);
+ }
+
+ function _glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _glfwWindowHint(target, hint) {
+ GLFW.hints[target] = hint;
+ }
+
+ function _emscripten_glUniform2i(location, v0, v1) {
+ GLctx.uniform2i(GL.uniforms[location], v0, v1);
+ }
+
+ function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glDeleteRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((renderbuffers)+(i*4))>>2)];
+ var renderbuffer = GL.renderbuffers[id];
+ if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
+ GLctx.deleteRenderbuffer(renderbuffer);
+ renderbuffer.name = 0;
+ GL.renderbuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glGetBufferParameteriv(target, value, data) {
+ if (!data) {
+ // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
+ // if data == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value);
+ }
+
+
+ function emscriptenWebGLGetUniform(program, location, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
+ if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetUniformiv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Integer');
+ }
+
+ function _emscripten_glDepthMask(flag) {
+ GLctx.depthMask(!!flag);
+ }
+
+
+ function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1;
+ if (!target) target = document;
+ else {
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ }
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange");
+ return 0;
+ }
+
+ function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
+ var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
+ HEAP32[((range)>>2)]=result.rangeMin;
+ HEAP32[(((range)+(4))>>2)]=result.rangeMax;
+ HEAP32[((precision)>>2)]=result.precision;
+ }
+
+ function _emscripten_glUniform1fv(location, count, value) {
+
+
+ var view;
+ if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[count-1];
+ for (var i = 0; i < count; ++i) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*4)>>2);
+ }
+ GLctx.uniform1fv(GL.uniforms[location], view);
+ }
+
+ function _glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected");
+ return 0;
+ }
+
+ function _emscripten_glBindProgramARB() {
+ Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1);
+ }
+
+ function _emscripten_glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) }
+
+ function _emscripten_glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_glDisable(x0) { GLctx['disable'](x0) }
+
+ function _emscripten_glVertexAttrib3fv(index, v) {
+
+ GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]);
+ }
+
+ function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveAttrib(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size and type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+ function _emscripten_glIsFramebuffer(framebuffer) {
+ var fb = GL.framebuffers[framebuffer];
+ if (!fb) return 0;
+ return GLctx.isFramebuffer(fb);
+ }
+
+ function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) }
+
+ function _glfwGetCursorPos(winid, x, y) {
+ GLFW.getCursorPos(winid, x, y);
+ }
+
+ function _emscripten_glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _emscripten_glRotatef() {
+ Module['printErr']('missing function: emscripten_glRotatef'); abort(-1);
+ }
+
+
+ function emscriptenWebGLGet(name_, p, type) {
+ // Guard against user passing a null pointer.
+ // Note that GLES2 spec does not say anything about how passing a null pointer should be treated.
+ // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but
+ // better to report an error instead of doing anything random.
+ if (!p) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var ret = undefined;
+ switch(name_) { // Handle a few trivial GLES values
+ case 0x8DFA: // GL_SHADER_COMPILER
+ ret = 1;
+ break;
+ case 0x8DF8: // GL_SHADER_BINARY_FORMATS
+ if (type !== 'Integer' && type !== 'Integer64') {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ }
+ return; // Do not write anything to the out pointer, since no binary formats are supported.
+ case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS
+ ret = 0;
+ break;
+ case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
+ // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length),
+ // so implement it ourselves to allow C++ GLES2 code get the length.
+ var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/);
+ ret = formats.length;
+ break;
+ }
+
+ if (ret === undefined) {
+ var result = GLctx.getParameter(name_);
+ switch (typeof(result)) {
+ case "number":
+ ret = result;
+ break;
+ case "boolean":
+ ret = result ? 1 : 0;
+ break;
+ case "string":
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ case "object":
+ if (result === null) {
+ // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise
+ // can mean an invalid name_, which we need to report as an error
+ switch(name_) {
+ case 0x8894: // ARRAY_BUFFER_BINDING
+ case 0x8B8D: // CURRENT_PROGRAM
+ case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
+ case 0x8CA6: // FRAMEBUFFER_BINDING
+ case 0x8CA7: // RENDERBUFFER_BINDING
+ case 0x8069: // TEXTURE_BINDING_2D
+ case 0x8514: { // TEXTURE_BINDING_CUBE_MAP
+ ret = 0;
+ break;
+ }
+ default: {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+ } else if (result instanceof Float32Array ||
+ result instanceof Uint32Array ||
+ result instanceof Int32Array ||
+ result instanceof Array) {
+ for (var i = 0; i < result.length; ++i) {
+ switch (type) {
+ case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }
+ return;
+ } else if (result instanceof WebGLBuffer ||
+ result instanceof WebGLProgram ||
+ result instanceof WebGLFramebuffer ||
+ result instanceof WebGLRenderbuffer ||
+ result instanceof WebGLTexture) {
+ ret = result.name | 0;
+ } else {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+
+ switch (type) {
+ case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break;
+ case 'Integer': HEAP32[((p)>>2)]=ret; break;
+ case 'Float': HEAPF32[((p)>>2)]=ret; break;
+ case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }function _emscripten_glGetIntegerv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Integer');
+ }
+
+ function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
+ var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
+ HEAP32[((params)>>2)]=result;
+ }
+
+ function _llvm_stackrestore(p) {
+ var self = _llvm_stacksave;
+ var ret = self.LLVM_SAVEDSTACKS[p];
+ self.LLVM_SAVEDSTACKS.splice(p, 1);
+ Runtime.stackRestore(ret);
+ }
+
+ function _glfwSetWindowShouldClose(winid, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.shouldClose = value;
+ }
+
+ function _emscripten_glClientActiveTexture() {
+ Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1);
+ }
+
+ function _glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+
+ function _emscripten_memcpy_big(dest, src, num) {
+ HEAPU8.set(HEAPU8.subarray(src, src+num), dest);
+ return dest;
+ }
+ Module["_memcpy"] = _memcpy;
+
+ function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _glfwGetTime() {
+ return GLFW.getTime() - GLFW.initialTime;
+ }
+
+ function _emscripten_glGetRenderbufferParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname);
+ }
+
+ function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) }
+
+ function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) {
+ var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
+ if (!pixelData) {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return;
+ }
+ GLctx.readPixels(x, y, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
+ GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glGetError() {
+ // First return any GL error generated by the emscripten library_gl.js interop layer.
+ if (GL.lastError) {
+ var error = GL.lastError;
+ GL.lastError = 0/*GL_NO_ERROR*/;
+ return error;
+ } else { // If there were none, return the GL error from the browser GL context.
+ return GLctx.getError();
+ }
+ }
+
+ function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) {
+ GLctx.framebufferTexture2D(target, attachment, textarget,
+ GL.textures[texture], level);
+ }
+
+ function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) }
+
+ function _glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+
+ Module["_memmove"] = _memmove;
+
+ function _glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) }
+
+ function _glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+
+
+ var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC);
+ Module["_llvm_cttz_i32"] = _llvm_cttz_i32;
+ Module["___udivmoddi4"] = ___udivmoddi4;
+ Module["___uremdi3"] = ___uremdi3;
+
+ function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_glClear(x0) { GLctx['clear'](x0) }
+
+ function _emscripten_glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glGetUniformfv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Float');
+ }
+
+ function _glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _emscripten_exit_pointerlock() {
+ // Make sure no queued up calls will fire after this.
+ JSEvents.removeDeferredCalls(JSEvents.requestPointerLock);
+
+ if (document.exitPointerLock) {
+ document.exitPointerLock();
+ } else if (document.msExitPointerLock) {
+ document.msExitPointerLock();
+ } else if (document.mozExitPointerLock) {
+ document.mozExitPointerLock();
+ } else if (document.webkitExitPointerLock) {
+ document.webkitExitPointerLock();
+ } else {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) {
+ var result = GLctx.getAttachedShaders(GL.programs[program]);
+ var len = result.length;
+ if (len > maxCount) {
+ len = maxCount;
+ }
+ HEAP32[((count)>>2)]=len;
+ for (var i = 0; i < len; ++i) {
+ var id = GL.shaders.indexOf(result[i]);
+ assert(id !== -1, 'shader not bound to local id');
+ HEAP32[(((shaders)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glGenRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var renderbuffer = GLctx.createRenderbuffer();
+ if (!renderbuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.renderbuffers);
+ renderbuffer.name = id;
+ GL.renderbuffers[id] = renderbuffer;
+ HEAP32[(((renderbuffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) }
+
+ function _emscripten_glUniform1iv(location, count, value) {
+
+
+ GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2));
+ }
+
+ function _emscripten_glTexCoordPointer() {
+ Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1);
+ }
+
+ function _emscripten_glGetInfoLogARB() {
+ Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1);
+ }
+
+
+ function __exit(status) {
+ // void _exit(int status);
+ // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html
+ Module['exit'](status);
+ }function _exit(status) {
+ __exit(status);
+ }
+
+ function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) }
+
+ function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _glfwSetCursorPosCallback(winid, cbfun) {
+ GLFW.setCursorPosCallback(winid, cbfun);
+ }
+
+ function _glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _emscripten_glShaderBinary() {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ }
+
+ function _emscripten_glIsProgram(program) {
+ var program = GL.programs[program];
+ if (!program) return 0;
+ return GLctx.isProgram(program);
+ }
+
+ function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glUniformMatrix3fv(location, count, transpose, value) {
+
+
+ var view;
+ if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[9*count-1];
+ for (var i = 0; i < 9*count; i += 9) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*36)>>2);
+ }
+ GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view);
+ }
+
+
+ Module["___udivdi3"] = ___udivdi3;
+
+ function _emscripten_glUniform4fv(location, count, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniform4fv(GL.uniforms[location], view);
+ }
+
+ function _glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glGenFramebuffers(n, ids) {
+ for (var i = 0; i < n; ++i) {
+ var framebuffer = GLctx.createFramebuffer();
+ if (!framebuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.framebuffers);
+ framebuffer.name = id;
+ GL.framebuffers[id] = framebuffer;
+ HEAP32[(((ids)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) }
+
+ function _glfwSetWindowIconifyCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowIconifyFunc = cbfun;
+ }
+
+ function _emscripten_glDrawRangeElements() {
+ Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1);
+ }
+
+ function _emscripten_glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib2fv(index, v) {
+
+ GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]);
+ }
+
+ function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveUniform(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size, type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+
+ Module["_roundf"] = _roundf;
+
+ function _emscripten_glDeleteObjectARB() {
+ Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1);
+ }
+
+ function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove");
+ return 0;
+ }
+
+ function _emscripten_glUniform1f(location, v0) {
+ GLctx.uniform1f(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _emscripten_glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress");
+ return 0;
+ }
+
+ function _glfwSetCharCallback(winid, cbfun) {
+ GLFW.setCharCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glVertexAttrib4fv(index, v) {
+
+ GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]);
+ }
+
+ function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) }
+
+ function _glfwSetCursorEnterCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorEnterFunc = cbfun;
+ }
+
+
+ Module["_bitshift64Lshr"] = _bitshift64Lshr;
+
+ function _glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+ function _emscripten_glIsShader(shader) {
+ var s = GL.shaders[shader];
+ if (!s) return 0;
+ return GLctx.isShader(s);
+ }
+
+ function _emscripten_glDrawBuffers(n, bufs) {
+
+ var bufArray = GL.tempFixedLengthArray[n];
+ for (var i = 0; i < n; i++) {
+ bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)];
+ }
+
+ GLctx['drawBuffers'](bufArray);
+ }
+
+ function _glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _emscripten_glBindFramebuffer(target, framebuffer) {
+ GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null);
+ }
+
+ function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) }
+
+ function _emscripten_glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+
+ function ___setErrNo(value) {
+ if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value;
+ else Module.printErr('failed to set errno from JS');
+ return value;
+ }
+ Module["_sbrk"] = _sbrk;
+
+
+ Module["_bitshift64Shl"] = _bitshift64Shl;
+
+ function _emscripten_glGetShaderSource(shader, bufSize, length, source) {
+ var result = GLctx.getShaderSource(GL.shaders[shader]);
+ if (!result) return; // If an error occurs, nothing will be written to length or source.
+ if (bufSize > 0 && source) {
+ var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+
+ Module["_llvm_bswap_i32"] = _llvm_bswap_i32;
+
+ function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click");
+ return 0;
+ }
+
+ function _glfwSetKeyCallback(winid, cbfun) {
+ GLFW.setKeyCallback(winid, cbfun);
+ }
+
+ function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected");
+ return 0;
+ }
+
+ function _emscripten_glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glVertexAttribDivisor(index, divisor) {
+ GLctx['vertexAttribDivisor'](index, divisor);
+ }
+
+ function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) {
+ GLctx['drawElementsInstanced'](mode, count, type, indices, primcount);
+ }
+
+ function _emscripten_glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwSetMouseButtonCallback(winid, cbfun) {
+ GLFW.setMouseButtonCallback(winid, cbfun);
+ }
+
+ function _emscripten_glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glBindVertexArray(vao) {
+ GLctx['bindVertexArray'](GL.vaos[vao]);
+ }
+
+ function _emscripten_glLoadMatrixf() {
+ Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1);
+ }
+
+ function _glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function _glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function ___unlock() {}
+
+ function _emscripten_glColorPointer() {
+ Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1);
+ }
+
+ function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+ function _glfwDestroyWindow(winid) {
+ return GLFW.destroyWindow(winid);
+ }
+
+ function _emscripten_glFlush() { GLctx['flush']() }
+
+ function _glfwSetErrorCallback(cbfun) {
+ GLFW.errorFunc = cbfun;
+ }
+
+ function _emscripten_glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glValidateProgram(program) {
+ GLctx.validateProgram(GL.programs[program]);
+ }
+
+ function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glColorMask(red, green, blue, alpha) {
+ GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
+ }
+
+ function _emscripten_glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function _emscripten_glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _emscripten_glGenVertexArrays(n, arrays) {
+
+ for (var i = 0; i < n; i++) {
+ var vao = GLctx['createVertexArray']();
+ if (!vao) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.vaos);
+ vao.name = id;
+ GL.vaos[id] = vao;
+ HEAP32[(((arrays)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _time(ptr) {
+ var ret = (Date.now()/1000)|0;
+ if (ptr) {
+ HEAP32[((ptr)>>2)]=ret;
+ }
+ return ret;
+ }
+
+ function _emscripten_glGetBooleanv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Boolean');
+ }
+
+ function _emscripten_glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+var GLctx; GL.init();
+if (ENVIRONMENT_IS_NODE) {
+ _emscripten_get_now = function _emscripten_get_now_actual() {
+ var t = process['hrtime']();
+ return t[0] * 1e3 + t[1] / 1e6;
+ };
+ } else if (typeof dateNow !== 'undefined') {
+ _emscripten_get_now = dateNow;
+ } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') {
+ _emscripten_get_now = function() { return self['performance']['now'](); };
+ } else if (typeof performance === 'object' && typeof performance['now'] === 'function') {
+ _emscripten_get_now = function() { return performance['now'](); };
+ } else {
+ _emscripten_get_now = Date.now;
+ };
+Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) };
+ Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) };
+ Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() };
+ Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() };
+ Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() }
+ Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) };
+JSEvents.staticInit();;
+/* flush anything remaining in the buffer during shutdown */ __ATEXIT__.push(function() { var fflush = Module["_fflush"]; if (fflush) fflush(0); var printChar = ___syscall146.printChar; if (!printChar) return; var buffers = ___syscall146.buffers; if (buffers[1].length) printChar(1, 10); if (buffers[2].length) printChar(2, 10); });;
+DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC);
+
+STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP);
+
+STACK_MAX = STACK_BASE + TOTAL_STACK;
+
+DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX);
+
+HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE;
+
+staticSealed = true; // seal the static portion of memory
+
+assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack");
+
+
+
+function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function invoke_viiiii(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vd(index,a1) {
+ try {
+ Module["dynCall_vd"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vid(index,a1,a2) {
+ try {
+ Module["dynCall_vid"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vi(index,a1) {
+ try {
+ Module["dynCall_vi"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vii(index,a1,a2) {
+ try {
+ Module["dynCall_vii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_ii(index,a1) {
+ try {
+ return Module["dynCall_ii"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidd(index,a1,a2,a3) {
+ try {
+ Module["dynCall_vidd"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iiii(index,a1,a2,a3) {
+ try {
+ return Module["dynCall_iiii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ try {
+ Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viii(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidddd(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdi(index,a1,a2) {
+ try {
+ Module["dynCall_vdi"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ try {
+ Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ try {
+ Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iii(index,a1,a2) {
+ try {
+ return Module["dynCall_iii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_i(index) {
+ try {
+ return Module["dynCall_i"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_vdddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdd(index,a1,a2) {
+ try {
+ Module["dynCall_vdd"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_v(index) {
+ try {
+ Module["dynCall_v"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viid(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viid"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiii(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viiii"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
+
+Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
+// EMSCRIPTEN_START_ASM
+var asm = (function(global, env, buffer) {
+ 'use asm';
+
+
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+
+
+ var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0;
+ var tempDoublePtr=env.tempDoublePtr|0;
+ var ABORT=env.ABORT|0;
+ var STACKTOP=env.STACKTOP|0;
+ var STACK_MAX=env.STACK_MAX|0;
+ var cttz_i8=env.cttz_i8|0;
+
+ var __THREW__ = 0;
+ var threwValue = 0;
+ var setjmpId = 0;
+ var undef = 0;
+ var nan = global.NaN, inf = global.Infinity;
+ var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0;
+ var tempRet0 = 0;
+
+ var Math_floor=global.Math.floor;
+ var Math_abs=global.Math.abs;
+ var Math_sqrt=global.Math.sqrt;
+ var Math_pow=global.Math.pow;
+ var Math_cos=global.Math.cos;
+ var Math_sin=global.Math.sin;
+ var Math_tan=global.Math.tan;
+ var Math_acos=global.Math.acos;
+ var Math_asin=global.Math.asin;
+ var Math_atan=global.Math.atan;
+ var Math_atan2=global.Math.atan2;
+ var Math_exp=global.Math.exp;
+ var Math_log=global.Math.log;
+ var Math_ceil=global.Math.ceil;
+ var Math_imul=global.Math.imul;
+ var Math_min=global.Math.min;
+ var Math_max=global.Math.max;
+ var Math_clz32=global.Math.clz32;
+ var abort=env.abort;
+ var assert=env.assert;
+ var enlargeMemory=env.enlargeMemory;
+ var getTotalMemory=env.getTotalMemory;
+ var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory;
+ var abortStackOverflow=env.abortStackOverflow;
+ var nullFunc_viiiii=env.nullFunc_viiiii;
+ var nullFunc_vd=env.nullFunc_vd;
+ var nullFunc_vid=env.nullFunc_vid;
+ var nullFunc_vi=env.nullFunc_vi;
+ var nullFunc_vii=env.nullFunc_vii;
+ var nullFunc_ii=env.nullFunc_ii;
+ var nullFunc_viddd=env.nullFunc_viddd;
+ var nullFunc_vidd=env.nullFunc_vidd;
+ var nullFunc_iiii=env.nullFunc_iiii;
+ var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii;
+ var nullFunc_viiiiii=env.nullFunc_viiiiii;
+ var nullFunc_viii=env.nullFunc_viii;
+ var nullFunc_vidddd=env.nullFunc_vidddd;
+ var nullFunc_vdi=env.nullFunc_vdi;
+ var nullFunc_viiiiiii=env.nullFunc_viiiiiii;
+ var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii;
+ var nullFunc_iii=env.nullFunc_iii;
+ var nullFunc_i=env.nullFunc_i;
+ var nullFunc_vdddddd=env.nullFunc_vdddddd;
+ var nullFunc_vdddd=env.nullFunc_vdddd;
+ var nullFunc_vdd=env.nullFunc_vdd;
+ var nullFunc_v=env.nullFunc_v;
+ var nullFunc_viid=env.nullFunc_viid;
+ var nullFunc_viiii=env.nullFunc_viiii;
+ var invoke_viiiii=env.invoke_viiiii;
+ var invoke_vd=env.invoke_vd;
+ var invoke_vid=env.invoke_vid;
+ var invoke_vi=env.invoke_vi;
+ var invoke_vii=env.invoke_vii;
+ var invoke_ii=env.invoke_ii;
+ var invoke_viddd=env.invoke_viddd;
+ var invoke_vidd=env.invoke_vidd;
+ var invoke_iiii=env.invoke_iiii;
+ var invoke_viiiiiiii=env.invoke_viiiiiiii;
+ var invoke_viiiiii=env.invoke_viiiiii;
+ var invoke_viii=env.invoke_viii;
+ var invoke_vidddd=env.invoke_vidddd;
+ var invoke_vdi=env.invoke_vdi;
+ var invoke_viiiiiii=env.invoke_viiiiiii;
+ var invoke_viiiiiiiii=env.invoke_viiiiiiiii;
+ var invoke_iii=env.invoke_iii;
+ var invoke_i=env.invoke_i;
+ var invoke_vdddddd=env.invoke_vdddddd;
+ var invoke_vdddd=env.invoke_vdddd;
+ var invoke_vdd=env.invoke_vdd;
+ var invoke_v=env.invoke_v;
+ var invoke_viid=env.invoke_viid;
+ var invoke_viiii=env.invoke_viiii;
+ var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv;
+ var _glUseProgram=env._glUseProgram;
+ var _emscripten_glShaderSource=env._emscripten_glShaderSource;
+ var _glfwCreateWindow=env._glfwCreateWindow;
+ var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler;
+ var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate;
+ var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer;
+ var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv;
+ var _emscripten_glCullFace=env._emscripten_glCullFace;
+ var _emscripten_glIsProgram=env._emscripten_glIsProgram;
+ var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate;
+ var _emscripten_glViewport=env._emscripten_glViewport;
+ var _emscripten_glFrontFace=env._emscripten_glFrontFace;
+ var _glDeleteProgram=env._glDeleteProgram;
+ var _emscripten_glUniform3fv=env._emscripten_glUniform3fv;
+ var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset;
+ var _emscripten_glUseProgram=env._emscripten_glUseProgram;
+ var _emscripten_glBlendColor=env._emscripten_glBlendColor;
+ var _glBindBuffer=env._glBindBuffer;
+ var _emscripten_glDepthFunc=env._emscripten_glDepthFunc;
+ var _glGetShaderInfoLog=env._glGetShaderInfoLog;
+ var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback;
+ var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback;
+ var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing;
+ var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback;
+ var _glDisable=env._glDisable;
+ var _glBlendFunc=env._glBlendFunc;
+ var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray;
+ var _glGetAttribLocation=env._glGetAttribLocation;
+ var _glDisableVertexAttribArray=env._glDisableVertexAttribArray;
+ var _glCreateShader=env._glCreateShader;
+ var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage;
+ var _emscripten_glVertexPointer=env._emscripten_glVertexPointer;
+ var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback;
+ var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize;
+ var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv;
+ var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource;
+ var _glUniform4f=env._glUniform4f;
+ var _llvm_stacksave=env._llvm_stacksave;
+ var _emscripten_glUniform1i=env._emscripten_glUniform1i;
+ var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate;
+ var _emscripten_glFrustum=env._emscripten_glFrustum;
+ var _emscripten_glGenBuffers=env._emscripten_glGenBuffers;
+ var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB;
+ var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback;
+ var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat;
+ var _glfwInit=env._glfwInit;
+ var _glGenBuffers=env._glGenBuffers;
+ var _glShaderSource=env._glShaderSource;
+ var _emscripten_glGetString=env._emscripten_glGetString;
+ var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer;
+ var _emscripten_glIsEnabled=env._emscripten_glIsEnabled;
+ var _emscripten_glScissor=env._emscripten_glScissor;
+ var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv;
+ var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D;
+ var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv;
+ var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB;
+ var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate;
+ var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer;
+ var ___syscall140=env.___syscall140;
+ var _glfwSetErrorCallback=env._glfwSetErrorCallback;
+ var _glfwDefaultWindowHints=env._glfwDefaultWindowHints;
+ var _glfwDestroyWindow=env._glfwDestroyWindow;
+ var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f;
+ var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib;
+ var _emscripten_glAttachShader=env._emscripten_glAttachShader;
+ var _glVertexAttribPointer=env._glVertexAttribPointer;
+ var _emscripten_glUniform2i=env._emscripten_glUniform2i;
+ var _emscripten_glUniform2f=env._emscripten_glUniform2f;
+ var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv;
+ var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv;
+ var _glGetProgramInfoLog=env._glGetProgramInfoLog;
+ var _glfwSetScrollCallback=env._glfwSetScrollCallback;
+ var _emscripten_glTexParameterf=env._emscripten_glTexParameterf;
+ var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders;
+ var _emscripten_glGenTextures=env._emscripten_glGenTextures;
+ var _emscripten_glTexParameteri=env._emscripten_glTexParameteri;
+ var _llvm_stackrestore=env._llvm_stackrestore;
+ var _glfwMakeContextCurrent=env._glfwMakeContextCurrent;
+ var _emscripten_glClear=env._emscripten_glClear;
+ var _glDrawElements=env._glDrawElements;
+ var _glBufferSubData=env._glBufferSubData;
+ var _emscripten_glValidateProgram=env._emscripten_glValidateProgram;
+ var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv;
+ var _glViewport=env._glViewport;
+ var _emscripten_glUniform4iv=env._emscripten_glUniform4iv;
+ var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv;
+ var ___setErrNo=env.___setErrNo;
+ var _eglGetProcAddress=env._eglGetProcAddress;
+ var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation;
+ var _glDeleteTextures=env._glDeleteTextures;
+ var _glDepthFunc=env._glDepthFunc;
+ var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture;
+ var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f;
+ var _emscripten_glFlush=env._emscripten_glFlush;
+ var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus;
+ var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap;
+ var _emscripten_glGetError=env._emscripten_glGetError;
+ var _emscripten_glClearDepthf=env._emscripten_glClearDepthf;
+ var _emscripten_glBufferData=env._emscripten_glBufferData;
+ var _emscripten_glUniform3i=env._emscripten_glUniform3i;
+ var _emscripten_glRotatef=env._emscripten_glRotatef;
+ var _emscripten_glDeleteShader=env._emscripten_glDeleteShader;
+ var _glEnable=env._glEnable;
+ var _emscripten_glReadPixels=env._emscripten_glReadPixels;
+ var _emscripten_glMatrixMode=env._emscripten_glMatrixMode;
+ var _glGetString=env._glGetString;
+ var _emscripten_glClearStencil=env._emscripten_glClearStencil;
+ var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation;
+ var emscriptenWebGLGet=env.emscriptenWebGLGet;
+ var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray;
+ var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation;
+ var _emscripten_get_now=env._emscripten_get_now;
+ var _emscripten_glNormalPointer=env._emscripten_glNormalPointer;
+ var _glAttachShader=env._glAttachShader;
+ var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer;
+ var _emscripten_glEnable=env._emscripten_glEnable;
+ var _glCreateProgram=env._glCreateProgram;
+ var _glUniformMatrix4fv=env._glUniformMatrix4fv;
+ var _emscripten_glClearDepth=env._emscripten_glClearDepth;
+ var ___lock=env.___lock;
+ var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData;
+ var ___syscall6=env.___syscall6;
+ var _emscripten_glIsBuffer=env._emscripten_glIsBuffer;
+ var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f;
+ var _time=env._time;
+ var ___syscall146=env.___syscall146;
+ var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
+ var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate;
+ var _exit=env._exit;
+ var _emscripten_glEnableClientState=env._emscripten_glEnableClientState;
+ var _emscripten_glUniform4i=env._emscripten_glUniform4i;
+ var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements;
+ var _glCullFace=env._glCullFace;
+ var _emscripten_glGetPointerv=env._emscripten_glGetPointerv;
+ var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback;
+ var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data;
+ var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status;
+ var _emscripten_glUniform4f=env._emscripten_glUniform4f;
+ var _emscripten_glUniform2fv=env._emscripten_glUniform2fv;
+ var _glfwGetVideoModes=env._glfwGetVideoModes;
+ var _emscripten_set_click_callback=env._emscripten_set_click_callback;
+ var _emscripten_glShaderBinary=env._emscripten_glShaderBinary;
+ var _emscripten_glDrawElements=env._emscripten_glDrawElements;
+ var _emscripten_glBlendFunc=env._emscripten_glBlendFunc;
+ var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads;
+ var _glCompressedTexImage2D=env._glCompressedTexImage2D;
+ var _emscripten_glUniform1iv=env._emscripten_glUniform1iv;
+ var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv;
+ var _glClearDepthf=env._glClearDepthf;
+ var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D;
+ var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform;
+ var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers;
+ var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays;
+ var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose;
+ var _emscripten_glUniform1fv=env._emscripten_glUniform1fv;
+ var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform;
+ var _glBindTexture=env._glBindTexture;
+ var _emscripten_glUniform3iv=env._emscripten_glUniform3iv;
+ var _emscripten_glUniform2iv=env._emscripten_glUniform2iv;
+ var _emscripten_glHint=env._emscripten_glHint;
+ var _glfwSetCharCallback=env._glfwSetCharCallback;
+ var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib;
+ var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf;
+ var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram;
+ var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers;
+ var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced;
+ var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f;
+ var _glDrawArrays=env._glDrawArrays;
+ var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D;
+ var _emscripten_memcpy_big=env._emscripten_memcpy_big;
+ var _emscripten_glPixelStorei=env._emscripten_glPixelStorei;
+ var _glCompileShader=env._glCompileShader;
+ var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status;
+ var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv;
+ var _emscripten_glColorPointer=env._emscripten_glColorPointer;
+ var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv;
+ var _emscripten_glFinish=env._emscripten_glFinish;
+ var _emscripten_request_pointerlock=env._emscripten_request_pointerlock;
+ var _glGetFloatv=env._glGetFloatv;
+ var _emscripten_asm_const_iii=env._emscripten_asm_const_iii;
+ var _emscripten_glDepthMask=env._emscripten_glDepthMask;
+ var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback;
+ var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers;
+ var _glfwTerminate=env._glfwTerminate;
+ var _glFrontFace=env._glFrontFace;
+ var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB;
+ var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock;
+ var _glfwSwapInterval=env._glfwSwapInterval;
+ var _glUniform1i=env._glUniform1i;
+ var _glEnableVertexAttribArray=env._glEnableVertexAttribArray;
+ var _emscripten_glStencilFunc=env._emscripten_glStencilFunc;
+ var _abort=env._abort;
+ var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv;
+ var _glDeleteBuffers=env._glDeleteBuffers;
+ var _glBufferData=env._glBufferData;
+ var _glTexImage2D=env._glTexImage2D;
+ var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv;
+ var _glfwSetKeyCallback=env._glfwSetKeyCallback;
+ var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers;
+ var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv;
+ var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity;
+ var _glDeleteShader=env._glDeleteShader;
+ var _emscripten_glUniform1f=env._emscripten_glUniform1f;
+ var _glGetProgramiv=env._glGetProgramiv;
+ var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer;
+ var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer;
+ var _glfwGetTime=env._glfwGetTime;
+ var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage;
+ var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback;
+ var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv;
+ var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray;
+ var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced;
+ var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback;
+ var _emscripten_glCreateShader=env._emscripten_glCreateShader;
+ var _emscripten_glStencilMask=env._emscripten_glStencilMask;
+ var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures;
+ var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer;
+ var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor;
+ var _glLinkProgram=env._glLinkProgram;
+ var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor;
+ var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback;
+ var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv;
+ var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv;
+ var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv;
+ var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers;
+ var _glGetShaderiv=env._glGetShaderiv;
+ var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv;
+ var _glGetUniformLocation=env._glGetUniformLocation;
+ var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB;
+ var _emscripten_glCompileShader=env._emscripten_glCompileShader;
+ var _glClear=env._glClear;
+ var _glGenTextures=env._glGenTextures;
+ var _emscripten_glDisable=env._emscripten_glDisable;
+ var _emscripten_glDepthRangef=env._emscripten_glDepthRangef;
+ var __exit=env.__exit;
+ var _emscripten_glLineWidth=env._emscripten_glLineWidth;
+ var _emscripten_glUniform3f=env._emscripten_glUniform3f;
+ var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog;
+ var _emscripten_glStencilOp=env._emscripten_glStencilOp;
+ var _glBindAttribLocation=env._glBindAttribLocation;
+ var _glPixelStorei=env._glPixelStorei;
+ var _emscripten_glColorMask=env._emscripten_glColorMask;
+ var _emscripten_glLinkProgram=env._emscripten_glLinkProgram;
+ var _emscripten_glBlendEquation=env._emscripten_glBlendEquation;
+ var _emscripten_glIsTexture=env._emscripten_glIsTexture;
+ var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv;
+ var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv;
+ var _emscripten_glBindTexture=env._emscripten_glBindTexture;
+ var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback;
+ var _glfwGetCursorPos=env._glfwGetCursorPos;
+ var _emscripten_glActiveTexture=env._emscripten_glActiveTexture;
+ var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers;
+ var ___syscall54=env.___syscall54;
+ var ___unlock=env.___unlock;
+ var _emscripten_glBufferSubData=env._emscripten_glBufferSubData;
+ var _glfwSwapBuffers=env._glfwSwapBuffers;
+ var _emscripten_glDepthRange=env._emscripten_glDepthRange;
+ var _emscripten_set_main_loop=env._emscripten_set_main_loop;
+ var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog;
+ var _glfwWindowHint=env._glfwWindowHint;
+ var _emscripten_glIsShader=env._emscripten_glIsShader;
+ var _emscripten_glUniform4fv=env._emscripten_glUniform4fv;
+ var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays;
+ var _emscripten_glDrawArrays=env._emscripten_glDrawArrays;
+ var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D;
+ var _emscripten_glClearColor=env._emscripten_glClearColor;
+ var _emscripten_glCreateProgram=env._emscripten_glCreateProgram;
+ var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D;
+ var _glTexParameteri=env._glTexParameteri;
+ var _emscripten_glBindBuffer=env._emscripten_glBindBuffer;
+ var _emscripten_glGetFloatv=env._emscripten_glGetFloatv;
+ var _emscripten_glDetachShader=env._emscripten_glDetachShader;
+ var _glClearColor=env._glClearColor;
+ var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback;
+ var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback;
+ var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D;
+ var _emscripten_glTexImage2D=env._emscripten_glTexImage2D;
+ var tempFloat = 0.0;
+
+// EMSCRIPTEN_START_FUNCS
+
+function stackAlloc(size) {
+ size = size|0;
+ var ret = 0;
+ ret = STACKTOP;
+ STACKTOP = (STACKTOP + size)|0;
+ STACKTOP = (STACKTOP + 15)&-16;
+ if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0);
+
+ return ret|0;
+}
+function stackSave() {
+ return STACKTOP|0;
+}
+function stackRestore(top) {
+ top = top|0;
+ STACKTOP = top;
+}
+function establishStackSpace(stackBase, stackMax) {
+ stackBase = stackBase|0;
+ stackMax = stackMax|0;
+ STACKTOP = stackBase;
+ STACK_MAX = stackMax;
+}
+
+function setThrew(threw, value) {
+ threw = threw|0;
+ value = value|0;
+ if ((__THREW__|0) == 0) {
+ __THREW__ = threw;
+ threwValue = value;
+ }
+}
+
+function setTempRet0(value) {
+ value = value|0;
+ tempRet0 = value;
+}
+function getTempRet0() {
+ return tempRet0|0;
+}
+
+function _main() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[2]|0;
+ $1 = HEAP32[3]|0;
+ _InitWindow($0,$1,3480);
+ $2 = HEAP32[2]|0;
+ $3 = (($2|0) / 2)&-1;
+ $4 = (($3) + -100)|0;
+ HEAP32[3525] = $4;
+ HEAP32[(14104)>>2] = 180;
+ HEAP32[(14108)>>2] = 225;
+ HEAP32[(14112)>>2] = 50;
+ _emscripten_set_main_loop((1|0),0,1);
+ _CloseWindow();
+ return 0;
+}
+function _UpdateDrawFrame() {
+ var $$byval_copy11 = 0, $$off = 0, $$sink = 0, $$sink4 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0;
+ var $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0;
+ var $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $9 = 0, $or$cond3 = 0, $textBox$byval_copy4 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $$byval_copy11 = sp + 32|0;
+ $textBox$byval_copy4 = sp + 8|0;
+ $vararg_buffer = sp;
+ $0 = sp + 24|0;
+ $1 = sp + 80|0;
+ $2 = sp + 76|0;
+ $3 = sp + 72|0;
+ $4 = sp + 68|0;
+ $5 = sp + 64|0;
+ $6 = sp + 60|0;
+ $7 = sp + 56|0;
+ $8 = sp + 52|0;
+ $9 = sp + 48|0;
+ _GetMousePosition($0);
+ ;HEAP32[$textBox$byval_copy4>>2]=HEAP32[$0>>2]|0;HEAP32[$textBox$byval_copy4+4>>2]=HEAP32[$0+4>>2]|0;
+ ;HEAP32[$$byval_copy11>>2]=HEAP32[14100>>2]|0;HEAP32[$$byval_copy11+4>>2]=HEAP32[14100+4>>2]|0;HEAP32[$$byval_copy11+8>>2]=HEAP32[14100+8>>2]|0;HEAP32[$$byval_copy11+12>>2]=HEAP32[14100+12>>2]|0;
+ $10 = (_CheckCollisionPointRec($textBox$byval_copy4,$$byval_copy11)|0);
+ $11 = ($10|0)!=(0);
+ $$sink = $11&1;
+ HEAP32[3523] = $$sink;
+ do {
+ if ($11) {
+ $12 = (_GetKeyPressed()|0);
+ $$off = (($12) + -32)|0;
+ $13 = ($$off>>>0)<(94);
+ $14 = HEAP32[3522]|0;
+ $15 = ($14|0)<(9);
+ $or$cond3 = $13 & $15;
+ if ($or$cond3) {
+ $16 = $12&255;
+ $17 = (16960 + ($14)|0);
+ HEAP8[$17>>0] = $16;
+ $18 = HEAP32[3522]|0;
+ $19 = (($18) + 1)|0;
+ HEAP32[3522] = $19;
+ break;
+ }
+ $20 = ($12|0)==(259);
+ if ($20) {
+ $21 = HEAP32[3522]|0;
+ $22 = (($21) + -1)|0;
+ HEAP32[3522] = $22;
+ $23 = (16960 + ($22)|0);
+ HEAP8[$23>>0] = 0;
+ $24 = ($21|0)<(1);
+ if ($24) {
+ HEAP32[3522] = 0;
+ }
+ }
+ }
+ } while(0);
+ $25 = HEAP32[3523]|0;
+ $26 = ($25|0)!=(0);
+ $27 = HEAP32[3524]|0;
+ $28 = (($27) + 1)|0;
+ $$sink4 = $26 ? $28 : 0;
+ HEAP32[3524] = $$sink4;
+ _BeginDrawing();
+ HEAP8[$1>>0] = -11;
+ $29 = ((($1)) + 1|0);
+ HEAP8[$29>>0] = -11;
+ $30 = ((($1)) + 2|0);
+ HEAP8[$30>>0] = -11;
+ $31 = ((($1)) + 3|0);
+ HEAP8[$31>>0] = -1;
+ ;HEAP8[$$byval_copy11>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$1+3>>0]|0;
+ _ClearBackground($$byval_copy11);
+ HEAP8[$2>>0] = -126;
+ $32 = ((($2)) + 1|0);
+ HEAP8[$32>>0] = -126;
+ $33 = ((($2)) + 2|0);
+ HEAP8[$33>>0] = -126;
+ $34 = ((($2)) + 3|0);
+ HEAP8[$34>>0] = -1;
+ ;HEAP8[$$byval_copy11>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$2+3>>0]|0;
+ _DrawText(3514,240,140,20,$$byval_copy11);
+ HEAP8[$3>>0] = -56;
+ $35 = ((($3)) + 1|0);
+ HEAP8[$35>>0] = -56;
+ $36 = ((($3)) + 2|0);
+ HEAP8[$36>>0] = -56;
+ $37 = ((($3)) + 3|0);
+ HEAP8[$37>>0] = -1;
+ ;HEAP32[$textBox$byval_copy4>>2]=HEAP32[14100>>2]|0;HEAP32[$textBox$byval_copy4+4>>2]=HEAP32[14100+4>>2]|0;HEAP32[$textBox$byval_copy4+8>>2]=HEAP32[14100+8>>2]|0;HEAP32[$textBox$byval_copy4+12>>2]=HEAP32[14100+12>>2]|0;
+ ;HEAP8[$$byval_copy11>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$3+3>>0]|0;
+ _DrawRectangleRec($textBox$byval_copy4,$$byval_copy11);
+ $38 = HEAP32[3523]|0;
+ $39 = ($38|0)==(0);
+ $40 = HEAP32[3525]|0;
+ $41 = HEAP32[(14104)>>2]|0;
+ $42 = HEAP32[(14108)>>2]|0;
+ $43 = HEAP32[(14112)>>2]|0;
+ if ($39) {
+ HEAP8[$5>>0] = 80;
+ $47 = ((($5)) + 1|0);
+ HEAP8[$47>>0] = 80;
+ $48 = ((($5)) + 2|0);
+ HEAP8[$48>>0] = 80;
+ $49 = ((($5)) + 3|0);
+ HEAP8[$49>>0] = -1;
+ ;HEAP8[$$byval_copy11>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawRectangleLines($40,$41,$42,$43,$$byval_copy11);
+ } else {
+ HEAP8[$4>>0] = -26;
+ $44 = ((($4)) + 1|0);
+ HEAP8[$44>>0] = 41;
+ $45 = ((($4)) + 2|0);
+ HEAP8[$45>>0] = 55;
+ $46 = ((($4)) + 3|0);
+ HEAP8[$46>>0] = -1;
+ ;HEAP8[$$byval_copy11>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawRectangleLines($40,$41,$42,$43,$$byval_copy11);
+ }
+ $50 = HEAP32[3525]|0;
+ $51 = (($50) + 5)|0;
+ $52 = HEAP32[(14104)>>2]|0;
+ $53 = (($52) + 8)|0;
+ HEAP8[$6>>0] = -66;
+ $54 = ((($6)) + 1|0);
+ HEAP8[$54>>0] = 33;
+ $55 = ((($6)) + 2|0);
+ HEAP8[$55>>0] = 55;
+ $56 = ((($6)) + 3|0);
+ HEAP8[$56>>0] = -1;
+ ;HEAP8[$$byval_copy11>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$6+3>>0]|0;
+ _DrawText(16960,$51,$53,40,$$byval_copy11);
+ $57 = HEAP32[3522]|0;
+ HEAP32[$vararg_buffer>>2] = $57;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 9;
+ $58 = (_FormatText(3542,$vararg_buffer)|0);
+ HEAP8[$7>>0] = 80;
+ $59 = ((($7)) + 1|0);
+ HEAP8[$59>>0] = 80;
+ $60 = ((($7)) + 2|0);
+ HEAP8[$60>>0] = 80;
+ $61 = ((($7)) + 3|0);
+ HEAP8[$61>>0] = -1;
+ ;HEAP8[$$byval_copy11>>0]=HEAP8[$7>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$7+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$7+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$7+3>>0]|0;
+ _DrawText($58,315,250,20,$$byval_copy11);
+ $62 = HEAP32[3523]|0;
+ $63 = ($62|0)==(0);
+ if ($63) {
+ _EndDrawing();
+ STACKTOP = sp;return;
+ }
+ $64 = HEAP32[3522]|0;
+ $65 = ($64|0)<(9);
+ if (!($65)) {
+ HEAP8[$9>>0] = -126;
+ $79 = ((($9)) + 1|0);
+ HEAP8[$79>>0] = -126;
+ $80 = ((($9)) + 2|0);
+ HEAP8[$80>>0] = -126;
+ $81 = ((($9)) + 3|0);
+ HEAP8[$81>>0] = -1;
+ ;HEAP8[$$byval_copy11>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$9+3>>0]|0;
+ _DrawText(3563,230,300,20,$$byval_copy11);
+ _EndDrawing();
+ STACKTOP = sp;return;
+ }
+ $66 = HEAP32[3524]|0;
+ $67 = (($66|0) / 20)&-1;
+ $68 = $67 & 1;
+ $69 = ($68|0)==(0);
+ if (!($69)) {
+ _EndDrawing();
+ STACKTOP = sp;return;
+ }
+ $70 = HEAP32[3525]|0;
+ $71 = (($70) + 8)|0;
+ $72 = (_MeasureText(16960,40)|0);
+ $73 = (($71) + ($72))|0;
+ $74 = HEAP32[(14104)>>2]|0;
+ $75 = (($74) + 12)|0;
+ HEAP8[$8>>0] = -66;
+ $76 = ((($8)) + 1|0);
+ HEAP8[$76>>0] = 33;
+ $77 = ((($8)) + 2|0);
+ HEAP8[$77>>0] = 55;
+ $78 = ((($8)) + 3|0);
+ HEAP8[$78>>0] = -1;
+ ;HEAP8[$$byval_copy11>>0]=HEAP8[$8>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$8+3>>0]|0;
+ _DrawText(3561,$73,$75,40,$$byval_copy11);
+ _EndDrawing();
+ STACKTOP = sp;return;
+}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
+function _VectorLength($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ $7 = ((($0)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $8 * $8;
+ $10 = $6 + $9;
+ $11 = (+Math_sqrt((+$10)));
+ return (+$11);
+}
+function _VectorNormalize($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
+ $1 = (+_VectorLength($$byval_copy));
+ $2 = $1 == 0.0;
+ $$op = 1.0 / $1;
+ $3 = $2 ? 1.0 : $$op;
+ $4 = +HEAPF32[$0>>2];
+ $5 = $4 * $3;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = $3 * $7;
+ HEAPF32[$6>>2] = $8;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $3 * $10;
+ HEAPF32[$9>>2] = $11;
+ STACKTOP = sp;return;
+}
+function _VectorTransform($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0;
+ var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0;
+ var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = ((($0)) + 8|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = +HEAPF32[$1>>2];
+ $8 = $2 * $7;
+ $9 = ((($1)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $4 * $10;
+ $12 = $8 + $11;
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = $6 * $14;
+ $16 = $12 + $15;
+ $17 = ((($1)) + 12|0);
+ $18 = +HEAPF32[$17>>2];
+ $19 = $18 + $16;
+ HEAPF32[$0>>2] = $19;
+ $20 = ((($1)) + 16|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $2 * $21;
+ $23 = ((($1)) + 20|0);
+ $24 = +HEAPF32[$23>>2];
+ $25 = $4 * $24;
+ $26 = $22 + $25;
+ $27 = ((($1)) + 24|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $6 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 + $30;
+ HEAPF32[$3>>2] = $33;
+ $34 = ((($1)) + 32|0);
+ $35 = +HEAPF32[$34>>2];
+ $36 = $2 * $35;
+ $37 = ((($1)) + 36|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $4 * $38;
+ $40 = $36 + $39;
+ $41 = ((($1)) + 40|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = $6 * $42;
+ $44 = $40 + $43;
+ $45 = ((($1)) + 44|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $46 + $44;
+ HEAPF32[$5>>2] = $47;
+ return;
+}
+function _MatrixTranspose($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 12|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($0)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($0)) + 24|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 28|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($0)) + 32|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ((($0)) + 44|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 52|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($0)) + 56|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$1>>2] = $8;
+ HEAP32[$3>>2] = $14;
+ HEAP32[$5>>2] = $20;
+ HEAP32[$7>>2] = $2;
+ HEAP32[$9>>2] = $16;
+ HEAP32[$11>>2] = $22;
+ HEAP32[$13>>2] = $4;
+ HEAP32[$15>>2] = $10;
+ HEAP32[$17>>2] = $24;
+ HEAP32[$19>>2] = $6;
+ HEAP32[$21>>2] = $12;
+ HEAP32[$23>>2] = $18;
+ return;
+}
+function _MatrixIdentity($0) {
+ $0 = $0|0;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixTranslate($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0;
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0;
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
+ return;
+}
+function _MatrixRotate($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = +$2;
+ var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0;
+ var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0;
+ var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0;
+ var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0;
+ var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0;
+ var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0;
+ var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0;
+ var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $3 = sp;
+ _MatrixIdentity($3);
+ $4 = +HEAPF32[$1>>2];
+ $5 = ((($1)) + 4|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = ((($1)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $4 * $4;
+ $10 = $6 * $6;
+ $11 = $9 + $10;
+ $12 = $8 * $8;
+ $13 = $11 + $12;
+ $14 = (+Math_sqrt((+$13)));
+ $15 = $14 != 1.0;
+ $16 = $14 != 0.0;
+ $or$cond = $15 & $16;
+ $17 = 1.0 / $14;
+ $18 = $4 * $17;
+ $19 = $6 * $17;
+ $20 = $8 * $17;
+ $$ = $or$cond ? $20 : $8;
+ $$221 = $or$cond ? $19 : $6;
+ $$222 = $or$cond ? $18 : $4;
+ $21 = (+Math_sin((+$2)));
+ $22 = (+Math_cos((+$2)));
+ $23 = 1.0 - $22;
+ $24 = +HEAPF32[$3>>2];
+ $25 = ((($3)) + 16|0);
+ $26 = +HEAPF32[$25>>2];
+ $27 = ((($3)) + 32|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = ((($3)) + 48|0);
+ $30 = +HEAPF32[$29>>2];
+ $31 = ((($3)) + 4|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = ((($3)) + 20|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = ((($3)) + 36|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = ((($3)) + 52|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = ((($3)) + 8|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = ((($3)) + 24|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = ((($3)) + 40|0);
+ $44 = +HEAPF32[$43>>2];
+ $45 = ((($3)) + 56|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $$222 * $$222;
+ $48 = $23 * $47;
+ $49 = $22 + $48;
+ $50 = $$221 * $$222;
+ $51 = $23 * $50;
+ $52 = $21 * $$;
+ $53 = $52 + $51;
+ $54 = $$ * $$222;
+ $55 = $23 * $54;
+ $56 = $21 * $$221;
+ $57 = $55 - $56;
+ $58 = $51 - $52;
+ $59 = $$221 * $$221;
+ $60 = $23 * $59;
+ $61 = $22 + $60;
+ $62 = $$ * $$221;
+ $63 = $23 * $62;
+ $64 = $21 * $$222;
+ $65 = $64 + $63;
+ $66 = $56 + $55;
+ $67 = $63 - $64;
+ $68 = $$ * $$;
+ $69 = $23 * $68;
+ $70 = $22 + $69;
+ $71 = $24 * $49;
+ $72 = $53 * $32;
+ $73 = $71 + $72;
+ $74 = $57 * $40;
+ $75 = $73 + $74;
+ $76 = $26 * $49;
+ $77 = $53 * $34;
+ $78 = $76 + $77;
+ $79 = $57 * $42;
+ $80 = $78 + $79;
+ $81 = $28 * $49;
+ $82 = $53 * $36;
+ $83 = $81 + $82;
+ $84 = $57 * $44;
+ $85 = $83 + $84;
+ $86 = $30 * $49;
+ $87 = $53 * $38;
+ $88 = $86 + $87;
+ $89 = $57 * $46;
+ $90 = $88 + $89;
+ $91 = $24 * $58;
+ $92 = $61 * $32;
+ $93 = $91 + $92;
+ $94 = $65 * $40;
+ $95 = $93 + $94;
+ $96 = $26 * $58;
+ $97 = $61 * $34;
+ $98 = $96 + $97;
+ $99 = $65 * $42;
+ $100 = $98 + $99;
+ $101 = $28 * $58;
+ $102 = $61 * $36;
+ $103 = $101 + $102;
+ $104 = $65 * $44;
+ $105 = $103 + $104;
+ $106 = $30 * $58;
+ $107 = $61 * $38;
+ $108 = $106 + $107;
+ $109 = $65 * $46;
+ $110 = $108 + $109;
+ $111 = $24 * $66;
+ $112 = $67 * $32;
+ $113 = $111 + $112;
+ $114 = $70 * $40;
+ $115 = $113 + $114;
+ $116 = $26 * $66;
+ $117 = $67 * $34;
+ $118 = $116 + $117;
+ $119 = $70 * $42;
+ $120 = $118 + $119;
+ $121 = $28 * $66;
+ $122 = $67 * $36;
+ $123 = $121 + $122;
+ $124 = $70 * $44;
+ $125 = $123 + $124;
+ $126 = $30 * $66;
+ $127 = $67 * $38;
+ $128 = $126 + $127;
+ $129 = $70 * $46;
+ $130 = $128 + $129;
+ $131 = ((($3)) + 12|0);
+ $132 = HEAP32[$131>>2]|0;
+ $133 = ((($3)) + 28|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($3)) + 44|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = ((($3)) + 60|0);
+ $138 = HEAP32[$137>>2]|0;
+ HEAPF32[$0>>2] = $75;
+ $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95;
+ $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115;
+ $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0);
+ HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132;
+ $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80;
+ $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100;
+ $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120;
+ $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0);
+ HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134;
+ $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85;
+ $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105;
+ $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125;
+ $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0);
+ HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136;
+ $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90;
+ $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110;
+ $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130;
+ $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0);
+ HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138;
+ STACKTOP = sp;return;
+}
+function _MatrixScale($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = $1;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixMultiply($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0;
+ var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0;
+ var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0;
+ var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0;
+ var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0;
+ var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0;
+ var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0;
+ var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0;
+ var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0;
+ var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$2>>2];
+ $4 = +HEAPF32[$1>>2];
+ $5 = $3 * $4;
+ $6 = ((($2)) + 16|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ $12 = ((($2)) + 32|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($1)) + 8|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $13 * $15;
+ $17 = $11 + $16;
+ $18 = ((($2)) + 48|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = ((($1)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $19 * $21;
+ $23 = $17 + $22;
+ $24 = ((($1)) + 16|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $3 * $25;
+ $27 = ((($1)) + 20|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $7 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 24|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $13 * $32;
+ $34 = $30 + $33;
+ $35 = ((($1)) + 28|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = $19 * $36;
+ $38 = $34 + $37;
+ $39 = ((($1)) + 32|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = $3 * $40;
+ $42 = ((($1)) + 36|0);
+ $43 = +HEAPF32[$42>>2];
+ $44 = $7 * $43;
+ $45 = $41 + $44;
+ $46 = ((($1)) + 40|0);
+ $47 = +HEAPF32[$46>>2];
+ $48 = $13 * $47;
+ $49 = $45 + $48;
+ $50 = ((($1)) + 44|0);
+ $51 = +HEAPF32[$50>>2];
+ $52 = $19 * $51;
+ $53 = $49 + $52;
+ $54 = ((($1)) + 48|0);
+ $55 = +HEAPF32[$54>>2];
+ $56 = $3 * $55;
+ $57 = ((($1)) + 52|0);
+ $58 = +HEAPF32[$57>>2];
+ $59 = $7 * $58;
+ $60 = $56 + $59;
+ $61 = ((($1)) + 56|0);
+ $62 = +HEAPF32[$61>>2];
+ $63 = $13 * $62;
+ $64 = $60 + $63;
+ $65 = ((($1)) + 60|0);
+ $66 = +HEAPF32[$65>>2];
+ $67 = $19 * $66;
+ $68 = $64 + $67;
+ $69 = ((($2)) + 4|0);
+ $70 = +HEAPF32[$69>>2];
+ $71 = $4 * $70;
+ $72 = ((($2)) + 20|0);
+ $73 = +HEAPF32[$72>>2];
+ $74 = $9 * $73;
+ $75 = $71 + $74;
+ $76 = ((($2)) + 36|0);
+ $77 = +HEAPF32[$76>>2];
+ $78 = $15 * $77;
+ $79 = $75 + $78;
+ $80 = ((($2)) + 52|0);
+ $81 = +HEAPF32[$80>>2];
+ $82 = $21 * $81;
+ $83 = $79 + $82;
+ $84 = $25 * $70;
+ $85 = $28 * $73;
+ $86 = $84 + $85;
+ $87 = $32 * $77;
+ $88 = $86 + $87;
+ $89 = $36 * $81;
+ $90 = $88 + $89;
+ $91 = $40 * $70;
+ $92 = $43 * $73;
+ $93 = $91 + $92;
+ $94 = $47 * $77;
+ $95 = $93 + $94;
+ $96 = $51 * $81;
+ $97 = $95 + $96;
+ $98 = $55 * $70;
+ $99 = $58 * $73;
+ $100 = $98 + $99;
+ $101 = $62 * $77;
+ $102 = $100 + $101;
+ $103 = $66 * $81;
+ $104 = $102 + $103;
+ $105 = ((($2)) + 8|0);
+ $106 = +HEAPF32[$105>>2];
+ $107 = $4 * $106;
+ $108 = ((($2)) + 24|0);
+ $109 = +HEAPF32[$108>>2];
+ $110 = $9 * $109;
+ $111 = $107 + $110;
+ $112 = ((($2)) + 40|0);
+ $113 = +HEAPF32[$112>>2];
+ $114 = $15 * $113;
+ $115 = $111 + $114;
+ $116 = ((($2)) + 56|0);
+ $117 = +HEAPF32[$116>>2];
+ $118 = $21 * $117;
+ $119 = $115 + $118;
+ $120 = $25 * $106;
+ $121 = $28 * $109;
+ $122 = $120 + $121;
+ $123 = $32 * $113;
+ $124 = $122 + $123;
+ $125 = $36 * $117;
+ $126 = $124 + $125;
+ $127 = $40 * $106;
+ $128 = $43 * $109;
+ $129 = $127 + $128;
+ $130 = $47 * $113;
+ $131 = $129 + $130;
+ $132 = $51 * $117;
+ $133 = $131 + $132;
+ $134 = $55 * $106;
+ $135 = $58 * $109;
+ $136 = $134 + $135;
+ $137 = $62 * $113;
+ $138 = $136 + $137;
+ $139 = $66 * $117;
+ $140 = $138 + $139;
+ $141 = ((($2)) + 12|0);
+ $142 = +HEAPF32[$141>>2];
+ $143 = $4 * $142;
+ $144 = ((($2)) + 28|0);
+ $145 = +HEAPF32[$144>>2];
+ $146 = $9 * $145;
+ $147 = $143 + $146;
+ $148 = ((($2)) + 44|0);
+ $149 = +HEAPF32[$148>>2];
+ $150 = $15 * $149;
+ $151 = $147 + $150;
+ $152 = ((($2)) + 60|0);
+ $153 = +HEAPF32[$152>>2];
+ $154 = $21 * $153;
+ $155 = $151 + $154;
+ $156 = $25 * $142;
+ $157 = $28 * $145;
+ $158 = $156 + $157;
+ $159 = $32 * $149;
+ $160 = $158 + $159;
+ $161 = $36 * $153;
+ $162 = $160 + $161;
+ $163 = $40 * $142;
+ $164 = $43 * $145;
+ $165 = $163 + $164;
+ $166 = $47 * $149;
+ $167 = $165 + $166;
+ $168 = $51 * $153;
+ $169 = $167 + $168;
+ $170 = $55 * $142;
+ $171 = $58 * $145;
+ $172 = $170 + $171;
+ $173 = $62 * $149;
+ $174 = $172 + $173;
+ $175 = $66 * $153;
+ $176 = $174 + $175;
+ HEAPF32[$0>>2] = $23;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38;
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126;
+ $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162;
+ $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53;
+ $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97;
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176;
+ return;
+}
+function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ $6 = +$6;
+ var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0;
+ var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $7 = $2 - $1;
+ $8 = $7;
+ $9 = $4 - $3;
+ $10 = $9;
+ $11 = $6 - $5;
+ $12 = $11;
+ $13 = 2.0 / $8;
+ $14 = 2.0 / $10;
+ $15 = -2.0 / $12;
+ $16 = $1 + $2;
+ $17 = -$16;
+ $18 = $8;
+ $19 = $17 / $18;
+ $20 = $19;
+ $21 = $3 + $4;
+ $22 = -$21;
+ $23 = $10;
+ $24 = $22 / $23;
+ $25 = $24;
+ $26 = $5 + $6;
+ $27 = -$26;
+ $28 = $12;
+ $29 = $27 / $28;
+ $30 = $29;
+ HEAPF32[$0>>2] = $13;
+ $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0;
+ $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0;
+ $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20;
+ $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0;
+ $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14;
+ $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25;
+ $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0;
+ $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0;
+ $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15;
+ $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30;
+ $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0;
+ $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0;
+ $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0;
+ $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0;
+ return;
+}
+function _ProcessGestureEvent($0) {
+ $0 = $0|0;
+ var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0;
+ var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0;
+ var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0;
+ var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0;
+ var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0;
+ var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0;
+ var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $moveDownPosition2$byval_copy12 = sp + 8|0;
+ $moveDownPosition$byval_copy11 = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ HEAP32[3530] = $2;
+ $3 = ($2|0)<(2);
+ $4 = HEAP32[$0>>2]|0;
+ $5 = ($4|0)==(1);
+ if (!($3)) {
+ if ($5) {
+ $88 = ((($0)) + 24|0);
+ $89 = $88;
+ $90 = $89;
+ $91 = HEAP32[$90>>2]|0;
+ $92 = (($89) + 4)|0;
+ $93 = $92;
+ $94 = HEAP32[$93>>2]|0;
+ $95 = 13816;
+ $96 = $95;
+ HEAP32[$96>>2] = $91;
+ $97 = (($95) + 4)|0;
+ $98 = $97;
+ HEAP32[$98>>2] = $94;
+ $99 = ((($0)) + 32|0);
+ $100 = $99;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = (($100) + 4)|0;
+ $104 = $103;
+ $105 = HEAP32[$104>>2]|0;
+ $106 = 13856;
+ $107 = $106;
+ HEAP32[$107>>2] = $102;
+ $108 = (($106) + 4)|0;
+ $109 = $108;
+ HEAP32[$109>>2] = $105;
+ $110 = +HEAPF32[3464];
+ $111 = +HEAPF32[3454];
+ $112 = $110 - $111;
+ HEAPF32[3466] = $112;
+ $113 = +HEAPF32[(13860)>>2];
+ $114 = +HEAPF32[(13820)>>2];
+ $115 = $113 - $114;
+ HEAPF32[(13868)>>2] = $115;
+ HEAP32[3529] = 4;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 2: {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13872+4>>2]|0;
+ $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ HEAPF32[3535] = $116;
+ $117 = 13848;
+ $118 = $117;
+ $119 = HEAP32[$118>>2]|0;
+ $120 = (($117) + 4)|0;
+ $121 = $120;
+ $122 = HEAP32[$121>>2]|0;
+ $123 = 13816;
+ $124 = $123;
+ HEAP32[$124>>2] = $119;
+ $125 = (($123) + 4)|0;
+ $126 = $125;
+ HEAP32[$126>>2] = $122;
+ $127 = 13872;
+ $128 = $127;
+ $129 = HEAP32[$128>>2]|0;
+ $130 = (($127) + 4)|0;
+ $131 = $130;
+ $132 = HEAP32[$131>>2]|0;
+ $133 = 13856;
+ $134 = $133;
+ HEAP32[$134>>2] = $129;
+ $135 = (($133) + 4)|0;
+ $136 = $135;
+ HEAP32[$136>>2] = $132;
+ $137 = ((($0)) + 24|0);
+ $138 = $137;
+ $139 = $138;
+ $140 = HEAP32[$139>>2]|0;
+ $141 = (($138) + 4)|0;
+ $142 = $141;
+ $143 = HEAP32[$142>>2]|0;
+ $144 = 13848;
+ $145 = $144;
+ HEAP32[$145>>2] = $140;
+ $146 = (($144) + 4)|0;
+ $147 = $146;
+ HEAP32[$147>>2] = $143;
+ $148 = ((($0)) + 32|0);
+ $149 = $148;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = (($149) + 4)|0;
+ $153 = $152;
+ $154 = HEAP32[$153>>2]|0;
+ $155 = 13872;
+ $156 = $155;
+ HEAP32[$156>>2] = $151;
+ $157 = (($155) + 4)|0;
+ $158 = $157;
+ HEAP32[$158>>2] = $154;
+ $159 = +HEAPF32[3468];
+ $160 = +HEAPF32[3462];
+ $161 = $159 - $160;
+ HEAPF32[3466] = $161;
+ $162 = +HEAPF32[(13876)>>2];
+ $163 = +HEAPF32[(13852)>>2];
+ $164 = $162 - $163;
+ HEAPF32[(13868)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13816>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13816+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13848+4>>2]|0;
+ $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $166 = !($165 >= 0.004999999888241291);
+ if ($166) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13856>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13856+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13872+4>>2]|0;
+ $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $168 = !($167 >= 0.004999999888241291);
+ if ($168) {
+ $$sink16 = 4;
+ } else {
+ label = 29;
+ }
+ } else {
+ label = 29;
+ }
+ if ((label|0) == 29) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13872+4>>2]|0;
+ $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $170 = +HEAPF32[3535];
+ $171 = $169 - $170;
+ $172 = $171 < 0.0;
+ $$sink11 = $172 ? 256 : 512;
+ $$sink16 = $$sink11;
+ }
+ HEAP32[3529] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13872+4>>2]|0;
+ $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $174 = 360.0 - $173;
+ HEAPF32[3536] = $174;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 0: {
+ HEAPF32[3535] = 0.0;
+ HEAPF32[3536] = 0.0;
+ HEAPF32[3466] = 0.0;
+ HEAPF32[(13868)>>2] = 0.0;
+ HEAP32[3530] = 0;
+ HEAP32[3529] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+ }
+ if ($5) {
+ $6 = HEAP32[3531]|0;
+ $7 = (($6) + 1)|0;
+ HEAP32[3531] = $7;
+ $8 = HEAP32[3529]|0;
+ $9 = ($8|0)==(0);
+ $10 = ($6|0)>(0);
+ $or$cond = $10 & $9;
+ if ($or$cond) {
+ $11 = ((($0)) + 24|0);
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13816>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13816+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
+ $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $13 = $12 < 0.029999999329447746;
+ if ($13) {
+ HEAP32[3529] = 2;
+ HEAP32[3531] = 0;
+ } else {
+ label = 6;
+ }
+ } else {
+ label = 6;
+ }
+ if ((label|0) == 6) {
+ HEAP32[3531] = 1;
+ HEAP32[3529] = 1;
+ }
+ $14 = ((($0)) + 24|0);
+ $15 = $14;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = 13816;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = 13824;
+ $26 = $25;
+ HEAP32[$26>>2] = $17;
+ $27 = (($25) + 4)|0;
+ $28 = $27;
+ HEAP32[$28>>2] = $20;
+ $29 = 13832;
+ $30 = $29;
+ HEAP32[$30>>2] = $17;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $20;
+ $33 = ((($0)) + 8|0);
+ $34 = HEAP32[$33>>2]|0;
+ HEAP32[4] = $34;
+ HEAPF32[3460] = 0.0;
+ HEAPF32[(13844)>>2] = 0.0;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 0: {
+ $35 = HEAP32[3529]|0;
+ $36 = ($35|0)==(8);
+ if ($36) {
+ $37 = ((($0)) + 24|0);
+ $38 = $37;
+ $39 = $38;
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (($38) + 4)|0;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = 13832;
+ $45 = $44;
+ HEAP32[$45>>2] = $40;
+ $46 = (($44) + 4)|0;
+ $47 = $46;
+ HEAP32[$47>>2] = $43;
+ }
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13816>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13816+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13832>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13832+4>>2]|0;
+ $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $49 = $48 / 0.0;
+ HEAPF32[3532] = $49;
+ HEAP32[3533] = 0;
+ $50 = $49 > 5.0000002374872565E-4;
+ if ($50) {
+ $51 = HEAP32[4]|0;
+ $52 = ((($0)) + 8|0);
+ $53 = HEAP32[$52>>2]|0;
+ $54 = ($51|0)==($53|0);
+ if ($54) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13816>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13816+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13832>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13832+4>>2]|0;
+ $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $56 = 360.0 - $55;
+ HEAPF32[3534] = $56;
+ $57 = $56 < 30.0;
+ $58 = $56 > 330.0;
+ $or$cond3 = $57 | $58;
+ if ($or$cond3) {
+ $$sink10 = 16;
+ } else {
+ $59 = $56 > 30.0;
+ $60 = $56 < 120.0;
+ $or$cond5 = $59 & $60;
+ if ($or$cond5) {
+ $$sink10 = 64;
+ } else {
+ $61 = $56 > 120.0;
+ $62 = $56 < 210.0;
+ $or$cond7 = $61 & $62;
+ $63 = $56 > 210.0;
+ $64 = $56 < 300.0;
+ $or$cond9 = $63 & $64;
+ $$sink = $or$cond9 ? 128 : 0;
+ $$$sink = $or$cond7 ? 32 : $$sink;
+ $$sink10 = $$$sink;
+ }
+ }
+ } else {
+ label = 16;
+ }
+ } else {
+ label = 16;
+ }
+ if ((label|0) == 16) {
+ HEAPF32[3532] = 0.0;
+ HEAPF32[3534] = 0.0;
+ $$sink10 = 0;
+ }
+ HEAP32[3529] = $$sink10;
+ HEAPF32[3456] = 0.0;
+ HEAPF32[(13828)>>2] = 0.0;
+ HEAP32[3530] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 2: {
+ $65 = HEAP32[3533]|0;
+ $66 = ($65|0)==(0);
+ if ($66) {
+ HEAP32[3533] = 1;
+ }
+ $67 = ((($0)) + 24|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = 13848;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ $78 = HEAP32[3529]|0;
+ $79 = ($78|0)==(4);
+ if ($79) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13816>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13816+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13848+4>>2]|0;
+ $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $81 = !($80 >= 0.014999999664723873);
+ if (!($81)) {
+ HEAP32[3529] = 8;
+ }
+ }
+ $82 = +HEAPF32[3462];
+ $83 = +HEAPF32[3456];
+ $84 = $82 - $83;
+ HEAPF32[3460] = $84;
+ $85 = +HEAPF32[(13852)>>2];
+ $86 = +HEAPF32[(13828)>>2];
+ $87 = $85 - $86;
+ HEAPF32[(13844)>>2] = $87;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _UpdateGestures() {
+ var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3529]|0;
+ $$off = (($0) + -1)|0;
+ $1 = ($$off>>>0)<(2);
+ $2 = HEAP32[3530]|0;
+ $3 = ($2|0)<(2);
+ $or$cond3 = $1 & $3;
+ if ($or$cond3) {
+ HEAP32[3529] = 4;
+ }
+ $4 = HEAP32[3529]|0;
+ $5 = (($4) + -16)|0;
+ $6 = $5 >>> 4;
+ $7 = $5 << 28;
+ $8 = $6 | $7;
+ switch ($8|0) {
+ case 0: case 1: case 3: case 7: {
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ HEAP32[3529] = 0;
+ return;
+}
+function _GetMousePosition($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = 13880;
+ $2 = $1;
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (($1) + 4)|0;
+ $5 = $4;
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $0;
+ $8 = $7;
+ HEAP32[$8>>2] = $3;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = $6;
+ return;
+}
+function _GetScreenWidth() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3539]|0;
+ return ($0|0);
+}
+function _GetScreenHeight() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3538]|0;
+ return ($0|0);
+}
+function _InitWindow($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _TraceLog(0,3598,$vararg_buffer);
+ HEAP32[3541] = $2;
+ _InitGraphicsDevice($0,$1);
+ _LoadDefaultFont();
+ _InitTimer();
+ (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0);
+ (_emscripten_set_keypress_callback((3627|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_click_callback((3627|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchstart_callback((3627|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchend_callback((3627|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchmove_callback((3627|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchcancel_callback((3627|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
+ (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
+ $3 = HEAP32[3539]|0;
+ $4 = (+($3|0));
+ $5 = $4 * 0.5;
+ HEAPF32[3470] = $5;
+ $6 = HEAP32[3538]|0;
+ $7 = (+($6|0));
+ $8 = $7 * 0.5;
+ HEAPF32[(13884)>>2] = $8;
+ $9 = HEAP32[3542]|0;
+ $10 = ($9|0)==(0);
+ if ($10) {
+ STACKTOP = sp;return;
+ }
+ _SetTargetFPS(60);
+ _LogoAnimation();
+ STACKTOP = sp;return;
+}
+function _TraceLog($0,$1,$varargs) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $varargs = $varargs|0;
+ var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $2 = sp;
+ switch ($0|0) {
+ case 0: {
+ ;HEAP8[13920>>0]=HEAP8[8156>>0]|0;HEAP8[13920+1>>0]=HEAP8[8156+1>>0]|0;HEAP8[13920+2>>0]=HEAP8[8156+2>>0]|0;HEAP8[13920+3>>0]=HEAP8[8156+3>>0]|0;HEAP8[13920+4>>0]=HEAP8[8156+4>>0]|0;HEAP8[13920+5>>0]=HEAP8[8156+5>>0]|0;HEAP8[13920+6>>0]=HEAP8[8156+6>>0]|0;
+ break;
+ }
+ case 1: {
+ $3 = 13920;
+ $4 = $3;
+ HEAP32[$4>>2] = 1330795077;
+ $5 = (($3) + 4)|0;
+ $6 = $5;
+ HEAP32[$6>>2] = 2112082;
+ break;
+ }
+ case 2: {
+ dest=13920; src=8163; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ break;
+ }
+ case 3: {
+ $7 = 13920;
+ $8 = $7;
+ HEAP32[$8>>2] = 1430406468;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = 2112071;
+ break;
+ }
+ default: {
+ }
+ }
+ (_strcat(13920,$1)|0);
+ $strlen = (_strlen(13920)|0);
+ $endptr = (13920 + ($strlen)|0);
+ HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
+ HEAP32[$2>>2] = $varargs;
+ $11 = ($0|0)==(3);
+ if ($11) {
+ STACKTOP = sp;return;
+ }
+ (_vprintf(13920,$2)|0);
+ $12 = ($0|0)==(1);
+ if ($12) {
+ _exit(1);
+ // unreachable;
+ } else {
+ STACKTOP = sp;return;
+ }
+}
+function _InitGraphicsDevice($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0;
+ var label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $$byval_copy = sp + 136|0;
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer18 = sp + 56|0;
+ $vararg_buffer14 = sp + 48|0;
+ $vararg_buffer10 = sp + 40|0;
+ $vararg_buffer8 = sp + 32|0;
+ $vararg_buffer6 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 72|0;
+ $3 = sp + 140|0;
+ HEAP32[3539] = $0;
+ HEAP32[3538] = $1;
+ _MatrixIdentity($2);
+ dest=14244; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_glfwSetErrorCallback((1|0))|0);
+ $4 = (_glfwInit()|0);
+ $5 = ($4|0)==(0);
+ if ($5) {
+ _TraceLog(1,4298,$vararg_buffer);
+ }
+ $6 = HEAP32[3539]|0;
+ HEAP32[3577] = $6;
+ $7 = HEAP32[3538]|0;
+ HEAP32[3578] = $7;
+ _glfwDefaultWindowHints();
+ $8 = HEAP8[16970]|0;
+ $9 = $8 & 4;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ _glfwWindowHint(131075,0);
+ } else {
+ _glfwWindowHint(131075,1);
+ }
+ $11 = HEAP8[16970]|0;
+ $12 = $11 & 8;
+ $13 = ($12<<24>>24)==(0);
+ if (!($13)) {
+ _glfwWindowHint(131077,1);
+ }
+ $14 = HEAP8[16970]|0;
+ $15 = $14 & 32;
+ $16 = ($15<<24>>24)==(0);
+ if (!($16)) {
+ _glfwWindowHint(135181,4);
+ _TraceLog(0,4324,$vararg_buffer1);
+ }
+ $17 = (_rlGetVersion()|0);
+ $18 = ($17|0)==(2);
+ if ($18) {
+ _glfwWindowHint(139266,2);
+ _glfwWindowHint(139267,1);
+ } else {
+ $19 = (_rlGetVersion()|0);
+ $20 = ($19|0)==(3);
+ if ($20) {
+ _glfwWindowHint(139266,3);
+ _glfwWindowHint(139267,3);
+ _glfwWindowHint(139272,204801);
+ _glfwWindowHint(139270,0);
+ }
+ }
+ $21 = HEAP32[3579]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $47 = HEAP32[3539]|0;
+ $48 = HEAP32[3538]|0;
+ $49 = HEAP32[3541]|0;
+ $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
+ HEAP32[3537] = $50;
+ $51 = HEAP32[3539]|0;
+ HEAP32[3580] = $51;
+ $52 = HEAP32[3538]|0;
+ HEAP32[3581] = $52;
+ $54 = $50;
+ } else {
+ $23 = (_glfwGetPrimaryMonitor()|0);
+ $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0);
+ $25 = HEAP32[$$byval_copy>>2]|0;
+ $26 = ($25|0)>(0);
+ L22: do {
+ if ($26) {
+ $27 = HEAP32[3539]|0;
+ $28 = HEAP32[$$byval_copy>>2]|0;
+ $29 = HEAP32[3538]|0;
+ $$015 = 0;
+ while(1) {
+ $30 = (($24) + (($$015*24)|0)|0);
+ $31 = HEAP32[$30>>2]|0;
+ $32 = ($31|0)<($27|0);
+ if (!($32)) {
+ $33 = (((($24) + (($$015*24)|0)|0)) + 4|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = ($34|0)<($29|0);
+ if (!($35)) {
+ break;
+ }
+ }
+ $36 = (($$015) + 1)|0;
+ $37 = ($36|0)<($28|0);
+ if ($37) {
+ $$015 = $36;
+ } else {
+ break L22;
+ }
+ }
+ HEAP32[3577] = $31;
+ HEAP32[3578] = $34;
+ }
+ } while(0);
+ $38 = HEAP32[3577]|0;
+ $39 = HEAP32[3578]|0;
+ HEAP32[$vararg_buffer3>>2] = $38;
+ $vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr5>>2] = $39;
+ _TraceLog(2,4349,$vararg_buffer3);
+ $40 = HEAP32[3577]|0;
+ $41 = HEAP32[3578]|0;
+ _SetupFramebufferSize($40,$41);
+ $42 = HEAP32[3577]|0;
+ $43 = HEAP32[3578]|0;
+ $44 = HEAP32[3541]|0;
+ $45 = (_glfwGetPrimaryMonitor()|0);
+ $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
+ HEAP32[3537] = $46;
+ $54 = $46;
+ }
+ $53 = ($54|0)==(0|0);
+ if ($53) {
+ _glfwTerminate();
+ _TraceLog(1,4387,$vararg_buffer6);
+ } else {
+ _TraceLog(0,4420,$vararg_buffer8);
+ $55 = HEAP32[3580]|0;
+ $56 = HEAP32[3581]|0;
+ HEAP32[$vararg_buffer10>>2] = $55;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $56;
+ _TraceLog(0,4460,$vararg_buffer10);
+ $57 = HEAP32[3539]|0;
+ $58 = HEAP32[3538]|0;
+ HEAP32[$vararg_buffer14>>2] = $57;
+ $vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
+ HEAP32[$vararg_ptr17>>2] = $58;
+ _TraceLog(0,4481,$vararg_buffer14);
+ $59 = HEAP32[3582]|0;
+ $60 = HEAP32[3583]|0;
+ HEAP32[$vararg_buffer18>>2] = $59;
+ $vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
+ HEAP32[$vararg_ptr21>>2] = $60;
+ _TraceLog(0,4502,$vararg_buffer18);
+ }
+ $61 = HEAP32[3537]|0;
+ (_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
+ $62 = HEAP32[3537]|0;
+ (_glfwSetCursorEnterCallback(($62|0),(2|0))|0);
+ $63 = HEAP32[3537]|0;
+ (_glfwSetKeyCallback(($63|0),(1|0))|0);
+ $64 = HEAP32[3537]|0;
+ (_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
+ $65 = HEAP32[3537]|0;
+ (_glfwSetCursorPosCallback(($65|0),(1|0))|0);
+ $66 = HEAP32[3537]|0;
+ (_glfwSetCharCallback(($66|0),(3|0))|0);
+ $67 = HEAP32[3537]|0;
+ (_glfwSetScrollCallback(($67|0),(2|0))|0);
+ $68 = HEAP32[3537]|0;
+ (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0);
+ $69 = HEAP32[3537]|0;
+ _glfwMakeContextCurrent(($69|0));
+ _glfwSwapInterval(0);
+ $70 = HEAP8[16970]|0;
+ $71 = $70 & 64;
+ $72 = ($71<<24>>24)==(0);
+ if ($72) {
+ $73 = HEAP32[3539]|0;
+ $74 = HEAP32[3538]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[3580]|0;
+ $76 = HEAP32[3582]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[3581]|0;
+ $80 = HEAP32[3583]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+ }
+ _glfwSwapInterval(1);
+ _TraceLog(0,4527,$vararg_buffer22);
+ $73 = HEAP32[3539]|0;
+ $74 = HEAP32[3538]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[3580]|0;
+ $76 = HEAP32[3582]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[3581]|0;
+ $80 = HEAP32[3583]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _LoadDefaultFont() {
+ var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy1 = sp + 44|0;
+ $vararg_buffer = sp;
+ $0 = sp + 4|0;
+ $1 = sp + 24|0;
+ HEAP32[(14212)>>2] = 224;
+ $2 = (_malloc(65536)|0);
+ _memset(($2|0),0,65536)|0;
+ $$095104 = 0;$$096103 = 0;
+ while(1) {
+ $3 = (20 + ($$095104<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $$097102 = 31;
+ while(1) {
+ $16 = 1 << $$097102;
+ $17 = $4 & $16;
+ $18 = ($17|0)==(0);
+ if (!($18)) {
+ $19 = (($$097102) + ($$096103))|0;
+ $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0);
+ HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24;
+ }
+ $20 = (($$097102) + -1)|0;
+ $21 = ($$097102|0)>(0);
+ if ($21) {
+ $$097102 = $20;
+ } else {
+ break;
+ }
+ }
+ $12 = (($$095104) + 1)|0;
+ $13 = ($$095104|0)>(511);
+ $$ = $13 ? 0 : $12;
+ $14 = (($$096103) + 32)|0;
+ $15 = ($14|0)<(16384);
+ if ($15) {
+ $$095104 = $$;$$096103 = $14;
+ } else {
+ break;
+ }
+ }
+ _LoadImageEx($0,$2,128,128);
+ _ImageFormat($0,2);
+ _free($2);
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _LoadTextureFromImage($1,$$byval_copy1);
+ ;HEAP32[14188>>2]=HEAP32[$1>>2]|0;HEAP32[14188+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14188+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14188+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14188+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _UnloadImage($$byval_copy1);
+ $5 = HEAP32[(14212)>>2]|0;
+ $6 = $5 << 5;
+ $7 = (_malloc($6)|0);
+ HEAP32[(14216)>>2] = $7;
+ $8 = ($5|0)>(0);
+ if (!($8)) {
+ $$lcssa = $7;
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(14208)>>2] = $23;
+ $24 = HEAP32[3547]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3822,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ $9 = HEAP32[(14192)>>2]|0;
+ $10 = HEAP32[(14212)>>2]|0;
+ $11 = HEAP32[(14216)>>2]|0;
+ $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
+ while(1) {
+ $25 = (($$0101) + 32)|0;
+ $26 = (($27) + ($$0101<<5)|0);
+ HEAP32[$26>>2] = $25;
+ $28 = (((($27) + ($$0101<<5)|0)) + 4|0);
+ HEAP32[$28>>2] = $$090100;
+ $29 = ($$09299*11)|0;
+ $30 = (($29) + 1)|0;
+ $31 = (((($27) + ($$0101<<5)|0)) + 8|0);
+ HEAP32[$31>>2] = $30;
+ $32 = (2068 + ($$0101<<2)|0);
+ $33 = HEAP32[$32>>2]|0;
+ $34 = (((($27) + ($$0101<<5)|0)) + 12|0);
+ HEAP32[$34>>2] = $33;
+ $35 = (((($27) + ($$0101<<5)|0)) + 16|0);
+ HEAP32[$35>>2] = 10;
+ $36 = (($$090100) + 1)|0;
+ $37 = (($36) + ($33))|0;
+ $38 = ($37|0)<($9|0);
+ $39 = (($$09299) + 1)|0;
+ if ($38) {
+ $$191 = $37;$$193 = $$09299;
+ } else {
+ $40 = ($39*11)|0;
+ $41 = (($40) + 1)|0;
+ $42 = (($33) + 2)|0;
+ HEAP32[$28>>2] = 1;
+ HEAP32[$31>>2] = $41;
+ $$191 = $42;$$193 = $39;
+ }
+ $43 = (((($27) + ($$0101<<5)|0)) + 20|0);
+ HEAP32[$43>>2] = 0;
+ $44 = (((($27) + ($$0101<<5)|0)) + 24|0);
+ HEAP32[$44>>2] = 0;
+ $45 = (((($27) + ($$0101<<5)|0)) + 28|0);
+ HEAP32[$45>>2] = 0;
+ $46 = (($$0101) + 1)|0;
+ $47 = ($46|0)<($10|0);
+ if ($47) {
+ $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11;
+ } else {
+ $$lcssa = $11;
+ break;
+ }
+ }
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(14208)>>2] = $23;
+ $24 = HEAP32[3547]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,3822,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _InitTimer() {
+ var $0 = 0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_time((0|0))|0);
+ _srand($0);
+ $1 = (+_GetTime());
+ HEAPF64[1739] = $1;
+ return;
+}
+function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ($3|0)==(0);
+ $5 = ((($1)) + 264|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 268|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 272|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($1)) + 276|0);
+ $12 = HEAP32[$11>>2]|0;
+ if ($4) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $8;
+ $vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
+ HEAP32[$vararg_ptr8>>2] = $10;
+ $vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
+ HEAP32[$vararg_ptr9>>2] = $12;
+ _TraceLog(0,3755,$vararg_buffer4);
+ STACKTOP = sp;return 0;
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $8;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $12;
+ _TraceLog(0,3686,$vararg_buffer);
+ STACKTOP = sp;return 0;
+ }
+ return (0)|0;
+}
+function _EmscriptenKeyboardCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(1);
+ if (!($3)) {
+ return 0;
+ }
+ $4 = ((($1)) + 32|0);
+ $5 = (_strcmp($4,3679)|0);
+ $6 = ($5|0)==(0);
+ if (!($6)) {
+ return 0;
+ }
+ (_emscripten_exit_pointerlock()|0);
+ return 0;
+}
+function _EmscriptenMouseCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0);
+ $3 = sp;
+ $4 = ($0|0)==(4);
+ if (!($4)) {
+ STACKTOP = sp;return 0;
+ }
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ $5 = HEAP32[$3>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ (_emscripten_request_pointerlock((0|0),1)|0);
+ } else {
+ (_emscripten_exit_pointerlock()|0);
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ }
+ STACKTOP = sp;return 0;
+}
+function _EmscriptenTouchCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0;
+ var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ switch ($0|0) {
+ case 22: {
+ $$sink = 1;
+ label = 4;
+ break;
+ }
+ case 23: {
+ $$sink = 0;
+ label = 4;
+ break;
+ }
+ case 24: {
+ $$sink = 2;
+ label = 4;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 4) {
+ HEAP32[$3>>2] = $$sink;
+ }
+ $4 = HEAP32[$1>>2]|0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = $4;
+ $6 = ((($1)) + 20|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($3)) + 8|0);
+ HEAP32[$8>>2] = $7;
+ $9 = ((($1)) + 72|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $10;
+ $12 = ((($1)) + 56|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = (+($13|0));
+ $15 = ((($1)) + 60|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (+($16|0));
+ $$sroa$03$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14;
+ $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17;
+ $18 = ((($1)) + 108|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = (+($19|0));
+ $21 = ((($1)) + 112|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (+($22|0));
+ $$sroa$0$0$$sroa_idx = ((($3)) + 32|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20;
+ $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23;
+ $24 = ((($3)) + 24|0);
+ $25 = $24;
+ $26 = $25;
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (($25) + 4)|0;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $31 = 13896;
+ $32 = $31;
+ HEAP32[$32>>2] = $27;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = $30;
+ $35 = ((($3)) + 32|0);
+ $36 = $35;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = (($36) + 4)|0;
+ $40 = $39;
+ $41 = HEAP32[$40>>2]|0;
+ $42 = (13904);
+ $43 = $42;
+ HEAP32[$43>>2] = $38;
+ $44 = (($42) + 4)|0;
+ $45 = $44;
+ HEAP32[$45>>2] = $41;
+ $46 = (_GetScreenWidth()|0);
+ $47 = (+($46|0));
+ $48 = +HEAPF32[$24>>2];
+ $49 = $48 / $47;
+ HEAPF32[$24>>2] = $49;
+ $50 = (_GetScreenHeight()|0);
+ $51 = (+($50|0));
+ $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2];
+ $53 = $52 / $51;
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53;
+ $54 = (_GetScreenWidth()|0);
+ $55 = (+($54|0));
+ $56 = +HEAPF32[$35>>2];
+ $57 = $56 / $55;
+ HEAPF32[$35>>2] = $57;
+ $58 = (_GetScreenHeight()|0);
+ $59 = (+($58|0));
+ $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $61 = $60 / $59;
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return 1;
+}
+function _EmscriptenGamepadCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($1)) + 1296|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ label = 3;
+ } else {
+ $6 = ((($1)) + 1300|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)<(4);
+ if ($8) {
+ $$sink = 1;
+ } else {
+ label = 3;
+ }
+ }
+ if ((label|0) == 3) {
+ $$sink = 0;
+ }
+ $9 = ((($1)) + 1300|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (14172 + ($10<<2)|0);
+ HEAP32[$11>>2] = $$sink;
+ return 0;
+}
+function _SetTargetFPS($0) {
+ $0 = $0|0;
+ var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ($0|0)<(1);
+ $2 = (+($0|0));
+ $3 = 1.0 / $2;
+ $$ = $1 ? 0.0 : $3;
+ HEAPF64[1736] = $$;
+ $4 = $3;
+ $$op = $4 * 1000.0;
+ $5 = $$op;
+ $6 = $1 ? 0.0 : $5;
+ HEAPF64[$vararg_buffer>>3] = $6;
+ _TraceLog(0,3635,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _LogoAnimation() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[3542] = 0;
+ return;
+}
+function _GetTime() {
+ var $0 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (+_glfwGetTime());
+ return (+$0);
+}
+function _LoadImageEx($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = $2 << 2;
+ $5 = Math_imul($4, $3)|0;
+ $6 = (_malloc($5)|0);
+ $7 = ($5|0)>(0);
+ if ($7) {
+ $8 = (($5) + -1)|0;
+ $9 = $8 >>> 2;
+ $$03334 = 0;$$035 = 0;
+ while(1) {
+ $10 = (($1) + ($$03334<<2)|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = (($6) + ($$035)|0);
+ HEAP8[$12>>0] = $11;
+ $13 = (((($1) + ($$03334<<2)|0)) + 1|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = $$035 | 1;
+ $16 = (($6) + ($15)|0);
+ HEAP8[$16>>0] = $14;
+ $17 = (((($1) + ($$03334<<2)|0)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = $$035 | 2;
+ $20 = (($6) + ($19)|0);
+ HEAP8[$20>>0] = $18;
+ $21 = (((($1) + ($$03334<<2)|0)) + 3|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $$035 | 3;
+ $24 = (($6) + ($23)|0);
+ HEAP8[$24>>0] = $22;
+ $25 = (($$03334) + 1)|0;
+ $26 = (($$035) + 4)|0;
+ $exitcond = ($$03334|0)==($9|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$03334 = $25;$$035 = $26;
+ }
+ }
+ }
+ HEAP32[$0>>2] = $6;
+ $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0);
+ HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2;
+ $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0);
+ HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0);
+ HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7;
+ return;
+}
+function _ImageFormat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0;
+ var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0;
+ var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0;
+ var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0;
+ var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0;
+ var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0;
+ var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0;
+ var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0;
+ var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0;
+ var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0;
+ var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0;
+ var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0;
+ var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0;
+ var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp + 4|0;
+ $vararg_buffer = sp;
+ $2 = ((($0)) + 16|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)==($1|0);
+ if ($4) {
+ STACKTOP = sp;return;
+ }
+ $5 = ($3|0)<(8);
+ $6 = ($1|0)<(8);
+ $or$cond = $6 & $5;
+ if (!($or$cond)) {
+ _TraceLog(2,4198,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
+ $7 = (_GetImageData($$byval_copy)|0);
+ $8 = HEAP32[$0>>2]|0;
+ _free($8);
+ HEAP32[$2>>2] = $1;
+ switch ($1|0) {
+ case 1: {
+ $9 = ((($0)) + 4|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 8|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = Math_imul($12, $10)|0;
+ $14 = (_malloc($13)|0);
+ HEAP32[$0>>2] = $14;
+ $15 = Math_imul($12, $10)|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $$0171188 = 0;
+ while(1) {
+ $17 = (($7) + ($$0171188<<2)|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = (+($18&255));
+ $20 = $19 * 0.29899999499320984;
+ $21 = (((($7) + ($$0171188<<2)|0)) + 1|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = (+($22&255));
+ $24 = $23 * 0.58700001239776611;
+ $25 = $20 + $24;
+ $26 = (((($7) + ($$0171188<<2)|0)) + 2|0);
+ $27 = HEAP8[$26>>0]|0;
+ $28 = (+($27&255));
+ $29 = $28 * 0.11400000005960464;
+ $30 = $25 + $29;
+ $31 = (~~(($30))&255);
+ $32 = HEAP32[$0>>2]|0;
+ $33 = (($32) + ($$0171188)|0);
+ HEAP8[$33>>0] = $31;
+ $34 = (($$0171188) + 1)|0;
+ $35 = HEAP32[$9>>2]|0;
+ $36 = HEAP32[$11>>2]|0;
+ $37 = Math_imul($36, $35)|0;
+ $38 = ($34|0)<($37|0);
+ if ($38) {
+ $$0171188 = $34;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 2: {
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = ((($0)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = $40 << 1;
+ $44 = Math_imul($43, $42)|0;
+ $45 = (_malloc($44)|0);
+ HEAP32[$0>>2] = $45;
+ $46 = HEAP32[$39>>2]|0;
+ $47 = $46 << 1;
+ $48 = Math_imul($47, $42)|0;
+ $49 = ($48|0)>(0);
+ if ($49) {
+ $$0170190 = 0;$$0172189 = 0;
+ while(1) {
+ $50 = (($7) + ($$0172189<<2)|0);
+ $51 = HEAP8[$50>>0]|0;
+ $52 = (+($51&255));
+ $53 = $52 * 0.29899999499320984;
+ $54 = (((($7) + ($$0172189<<2)|0)) + 1|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = (+($55&255));
+ $57 = $56 * 0.58700001239776611;
+ $58 = $53 + $57;
+ $59 = (((($7) + ($$0172189<<2)|0)) + 2|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = (+($60&255));
+ $62 = $61 * 0.11400000005960464;
+ $63 = $58 + $62;
+ $64 = (~~(($63))&255);
+ $65 = HEAP32[$0>>2]|0;
+ $66 = (($65) + ($$0170190)|0);
+ HEAP8[$66>>0] = $64;
+ $67 = (((($7) + ($$0172189<<2)|0)) + 3|0);
+ $68 = HEAP8[$67>>0]|0;
+ $69 = HEAP32[$0>>2]|0;
+ $70 = $$0170190 | 1;
+ $71 = (($69) + ($70)|0);
+ HEAP8[$71>>0] = $68;
+ $72 = (($$0172189) + 1)|0;
+ $73 = (($$0170190) + 2)|0;
+ $74 = HEAP32[$39>>2]|0;
+ $75 = HEAP32[$41>>2]|0;
+ $76 = $74 << 1;
+ $77 = Math_imul($76, $75)|0;
+ $78 = ($73|0)<($77|0);
+ if ($78) {
+ $$0170190 = $73;$$0172189 = $72;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 3: {
+ $79 = ((($0)) + 4|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = ((($0)) + 8|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = $80 << 1;
+ $84 = Math_imul($83, $82)|0;
+ $85 = (_malloc($84)|0);
+ HEAP32[$0>>2] = $85;
+ $86 = HEAP32[$79>>2]|0;
+ $87 = Math_imul($82, $86)|0;
+ $88 = ($87|0)>(0);
+ if ($88) {
+ $89 = HEAP8[$7>>0]|0;
+ $90 = (+($89&255));
+ $91 = $90 * 31.0;
+ $92 = $91 / 255.0;
+ $roundf179 = (+_roundf((+$92)));
+ $93 = (~~(($roundf179))&255);
+ $94 = ((($7)) + 1|0);
+ $95 = HEAP8[$94>>0]|0;
+ $96 = (+($95&255));
+ $97 = $96 * 63.0;
+ $98 = $97 / 255.0;
+ $roundf180 = (+_roundf((+$98)));
+ $99 = (~~(($roundf180))&255);
+ $100 = ((($7)) + 2|0);
+ $101 = HEAP8[$100>>0]|0;
+ $102 = (+($101&255));
+ $103 = $102 * 31.0;
+ $104 = $103 / 255.0;
+ $roundf181 = (+_roundf((+$104)));
+ $105 = (~~(($roundf181))&255);
+ $106 = $93&255;
+ $107 = $106 << 11;
+ $108 = $99&255;
+ $109 = $108 << 5;
+ $110 = $109 | $107;
+ $111 = $105&255;
+ $112 = $110 | $111;
+ $113 = $112&65535;
+ $114 = HEAP32[$0>>2]|0;
+ $115 = HEAP32[$79>>2]|0;
+ $116 = HEAP32[$81>>2]|0;
+ $117 = Math_imul($116, $115)|0;
+ $$0169192 = 0;
+ while(1) {
+ $118 = (($114) + ($$0169192<<1)|0);
+ HEAP16[$118>>1] = $113;
+ $119 = (($$0169192) + 1)|0;
+ $120 = ($119|0)<($117|0);
+ if ($120) {
+ $$0169192 = $119;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 4: {
+ $121 = ((($0)) + 4|0);
+ $122 = HEAP32[$121>>2]|0;
+ $123 = ((($0)) + 8|0);
+ $124 = HEAP32[$123>>2]|0;
+ $125 = ($122*3)|0;
+ $126 = Math_imul($125, $124)|0;
+ $127 = (_malloc($126)|0);
+ HEAP32[$0>>2] = $127;
+ $128 = HEAP32[$121>>2]|0;
+ $129 = ($128*3)|0;
+ $130 = Math_imul($129, $124)|0;
+ $131 = ($130|0)>(0);
+ if ($131) {
+ $$0168195 = 0;$$1194 = 0;
+ while(1) {
+ $132 = (($7) + ($$1194<<2)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = HEAP32[$0>>2]|0;
+ $135 = (($134) + ($$0168195)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = (((($7) + ($$1194<<2)|0)) + 1|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = HEAP32[$0>>2]|0;
+ $139 = (($$0168195) + 1)|0;
+ $140 = (($138) + ($139)|0);
+ HEAP8[$140>>0] = $137;
+ $141 = (((($7) + ($$1194<<2)|0)) + 2|0);
+ $142 = HEAP8[$141>>0]|0;
+ $143 = HEAP32[$0>>2]|0;
+ $144 = (($$0168195) + 2)|0;
+ $145 = (($143) + ($144)|0);
+ HEAP8[$145>>0] = $142;
+ $146 = (($$1194) + 1)|0;
+ $147 = (($$0168195) + 3)|0;
+ $148 = HEAP32[$121>>2]|0;
+ $149 = HEAP32[$123>>2]|0;
+ $150 = ($148*3)|0;
+ $151 = Math_imul($150, $149)|0;
+ $152 = ($147|0)<($151|0);
+ if ($152) {
+ $$0168195 = $147;$$1194 = $146;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 5: {
+ $153 = ((($0)) + 4|0);
+ $154 = HEAP32[$153>>2]|0;
+ $155 = ((($0)) + 8|0);
+ $156 = HEAP32[$155>>2]|0;
+ $157 = $154 << 1;
+ $158 = Math_imul($157, $156)|0;
+ $159 = (_malloc($158)|0);
+ HEAP32[$0>>2] = $159;
+ $160 = HEAP32[$153>>2]|0;
+ $161 = Math_imul($156, $160)|0;
+ $162 = ($161|0)>(0);
+ if ($162) {
+ $163 = HEAP32[$0>>2]|0;
+ $164 = HEAP32[$153>>2]|0;
+ $165 = HEAP32[$155>>2]|0;
+ $166 = Math_imul($165, $164)|0;
+ $$0167197 = 0;
+ while(1) {
+ $167 = (($7) + ($$0167197<<2)|0);
+ $168 = HEAP8[$167>>0]|0;
+ $169 = (+($168&255));
+ $170 = $169 * 31.0;
+ $171 = $170 / 255.0;
+ $roundf176 = (+_roundf((+$171)));
+ $172 = (~~(($roundf176))&255);
+ $173 = (((($7) + ($$0167197<<2)|0)) + 1|0);
+ $174 = HEAP8[$173>>0]|0;
+ $175 = (+($174&255));
+ $176 = $175 * 31.0;
+ $177 = $176 / 255.0;
+ $roundf177 = (+_roundf((+$177)));
+ $178 = (~~(($roundf177))&255);
+ $179 = (((($7) + ($$0167197<<2)|0)) + 2|0);
+ $180 = HEAP8[$179>>0]|0;
+ $181 = (+($180&255));
+ $182 = $181 * 31.0;
+ $183 = $182 / 255.0;
+ $roundf178 = (+_roundf((+$183)));
+ $184 = (~~(($roundf178))&255);
+ $185 = (((($7) + ($$0167197<<2)|0)) + 3|0);
+ $186 = HEAP8[$185>>0]|0;
+ $187 = ($186&255)>(50);
+ $188 = $172&255;
+ $189 = $188 << 11;
+ $190 = $178&255;
+ $191 = $190 << 6;
+ $192 = $191 | $189;
+ $193 = $184&255;
+ $194 = $193 << 1;
+ $195 = $192 | $194;
+ $196 = $187&1;
+ $197 = $195 | $196;
+ $198 = $197&65535;
+ $199 = (($163) + ($$0167197<<1)|0);
+ HEAP16[$199>>1] = $198;
+ $200 = (($$0167197) + 1)|0;
+ $201 = ($200|0)<($166|0);
+ if ($201) {
+ $$0167197 = $200;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 6: {
+ $202 = ((($0)) + 4|0);
+ $203 = HEAP32[$202>>2]|0;
+ $204 = ((($0)) + 8|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = $203 << 1;
+ $207 = Math_imul($206, $205)|0;
+ $208 = (_malloc($207)|0);
+ HEAP32[$0>>2] = $208;
+ $209 = HEAP32[$202>>2]|0;
+ $210 = Math_imul($205, $209)|0;
+ $211 = ($210|0)>(0);
+ if ($211) {
+ $212 = HEAP32[$0>>2]|0;
+ $213 = HEAP32[$202>>2]|0;
+ $214 = HEAP32[$204>>2]|0;
+ $215 = Math_imul($214, $213)|0;
+ $$0166199 = 0;
+ while(1) {
+ $216 = (($7) + ($$0166199<<2)|0);
+ $217 = HEAP8[$216>>0]|0;
+ $218 = (+($217&255));
+ $219 = $218 * 15.0;
+ $220 = $219 / 255.0;
+ $roundf = (+_roundf((+$220)));
+ $221 = (~~(($roundf))&255);
+ $222 = (((($7) + ($$0166199<<2)|0)) + 1|0);
+ $223 = HEAP8[$222>>0]|0;
+ $224 = (+($223&255));
+ $225 = $224 * 15.0;
+ $226 = $225 / 255.0;
+ $roundf173 = (+_roundf((+$226)));
+ $227 = (~~(($roundf173))&255);
+ $228 = (((($7) + ($$0166199<<2)|0)) + 2|0);
+ $229 = HEAP8[$228>>0]|0;
+ $230 = (+($229&255));
+ $231 = $230 * 15.0;
+ $232 = $231 / 255.0;
+ $roundf174 = (+_roundf((+$232)));
+ $233 = (~~(($roundf174))&255);
+ $234 = (((($7) + ($$0166199<<2)|0)) + 3|0);
+ $235 = HEAP8[$234>>0]|0;
+ $236 = (+($235&255));
+ $237 = $236 * 15.0;
+ $238 = $237 / 255.0;
+ $roundf175 = (+_roundf((+$238)));
+ $239 = (~~(($roundf175))&255);
+ $240 = $221&255;
+ $241 = $240 << 12;
+ $242 = $227&255;
+ $243 = $242 << 8;
+ $244 = $243 | $241;
+ $245 = $233&255;
+ $246 = $245 << 4;
+ $247 = $244 | $246;
+ $248 = $239&255;
+ $249 = $247 | $248;
+ $250 = $249&65535;
+ $251 = (($212) + ($$0166199<<1)|0);
+ HEAP16[$251>>1] = $250;
+ $252 = (($$0166199) + 1)|0;
+ $253 = ($252|0)<($215|0);
+ if ($253) {
+ $$0166199 = $252;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 7: {
+ $254 = ((($0)) + 4|0);
+ $255 = HEAP32[$254>>2]|0;
+ $256 = ((($0)) + 8|0);
+ $257 = HEAP32[$256>>2]|0;
+ $258 = $255 << 2;
+ $259 = Math_imul($258, $257)|0;
+ $260 = (_malloc($259)|0);
+ HEAP32[$0>>2] = $260;
+ $261 = HEAP32[$254>>2]|0;
+ $262 = $261 << 2;
+ $263 = Math_imul($262, $257)|0;
+ $264 = ($263|0)>(0);
+ if ($264) {
+ $$0202 = 0;$$2201 = 0;
+ while(1) {
+ $265 = (($7) + ($$2201<<2)|0);
+ $266 = HEAP8[$265>>0]|0;
+ $267 = HEAP32[$0>>2]|0;
+ $268 = (($267) + ($$0202)|0);
+ HEAP8[$268>>0] = $266;
+ $269 = (((($7) + ($$2201<<2)|0)) + 1|0);
+ $270 = HEAP8[$269>>0]|0;
+ $271 = HEAP32[$0>>2]|0;
+ $272 = $$0202 | 1;
+ $273 = (($271) + ($272)|0);
+ HEAP8[$273>>0] = $270;
+ $274 = (((($7) + ($$2201<<2)|0)) + 2|0);
+ $275 = HEAP8[$274>>0]|0;
+ $276 = HEAP32[$0>>2]|0;
+ $277 = $$0202 | 2;
+ $278 = (($276) + ($277)|0);
+ HEAP8[$278>>0] = $275;
+ $279 = (((($7) + ($$2201<<2)|0)) + 3|0);
+ $280 = HEAP8[$279>>0]|0;
+ $281 = HEAP32[$0>>2]|0;
+ $282 = $$0202 | 3;
+ $283 = (($281) + ($282)|0);
+ HEAP8[$283>>0] = $280;
+ $284 = (($$2201) + 1)|0;
+ $285 = (($$0202) + 4)|0;
+ $286 = HEAP32[$254>>2]|0;
+ $287 = HEAP32[$256>>2]|0;
+ $288 = $286 << 2;
+ $289 = Math_imul($288, $287)|0;
+ $290 = ($285|0)<($289|0);
+ if ($290) {
+ $$0202 = $285;$$2201 = $284;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ _free($7);
+ STACKTOP = sp;return;
+}
+function _LoadTextureFromImage($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($1)) + 4|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($1)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 12|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0);
+ $12 = HEAP32[$3>>2]|0;
+ $13 = HEAP32[$5>>2]|0;
+ HEAP32[$0>>2] = $11;
+ $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12;
+ $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13;
+ $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10;
+ $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8;
+ return;
+}
+function _UnloadImage($0) {
+ $0 = $0|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ _free($1);
+ return;
+}
+function _rlglLoadTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0;
+ var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
+ $vararg_buffer15 = sp + 64|0;
+ $vararg_buffer11 = sp + 48|0;
+ $vararg_buffer9 = sp + 40|0;
+ $vararg_buffer7 = sp + 32|0;
+ $vararg_buffer5 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $5 = sp + 68|0;
+ _glBindTexture(3553,0);
+ HEAP32[$5>>2] = 0;
+ $6 = HEAP32[3555]|0;
+ $7 = ($6|0)==(0);
+ $8 = $3 & -4;
+ $switch = ($8|0)==(8);
+ $or$cond100 = $switch & $7;
+ if ($or$cond100) {
+ _TraceLog(2,3867,$vararg_buffer);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $9 = HEAP32[3556]|0;
+ $10 = ($9|0)==(0);
+ $11 = ($3|0)==(12);
+ $or$cond7 = $11 & $10;
+ if ($or$cond7) {
+ _TraceLog(2,3911,$vararg_buffer1);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $12 = HEAP32[3557]|0;
+ $13 = ($12|0)==(0);
+ $$off = (($3) + -13)|0;
+ $14 = ($$off>>>0)<(2);
+ $or$cond = $14 & $13;
+ if ($or$cond) {
+ _TraceLog(2,3956,$vararg_buffer3);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $15 = HEAP32[3558]|0;
+ $16 = ($15|0)==(0);
+ $$off92 = (($3) + -15)|0;
+ $17 = ($$off92>>>0)<(2);
+ $or$cond96 = $17 & $16;
+ if ($or$cond96) {
+ _TraceLog(2,4001,$vararg_buffer5);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $18 = HEAP32[3559]|0;
+ $19 = ($18|0)==(0);
+ $$off93 = (($3) + -17)|0;
+ $20 = ($$off93>>>0)<(2);
+ $or$cond98 = $20 & $19;
+ if ($or$cond98) {
+ _TraceLog(2,4046,$vararg_buffer7);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ _glGenTextures(1,($5|0));
+ $21 = HEAP32[$5>>2]|0;
+ _glBindTexture(3553,($21|0));
+ do {
+ switch ($3|0) {
+ case 1: {
+ _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0));
+ break;
+ }
+ case 2: {
+ _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0));
+ break;
+ }
+ case 3: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0));
+ break;
+ }
+ case 4: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0));
+ break;
+ }
+ case 5: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0));
+ break;
+ }
+ case 6: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0));
+ break;
+ }
+ case 7: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0));
+ break;
+ }
+ case 8: {
+ $22 = HEAP32[3555]|0;
+ $23 = ($22|0)==(0);
+ if (!($23)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33776);
+ }
+ break;
+ }
+ case 9: {
+ $24 = HEAP32[3555]|0;
+ $25 = ($24|0)==(0);
+ if (!($25)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33777);
+ }
+ break;
+ }
+ case 10: {
+ $26 = HEAP32[3555]|0;
+ $27 = ($26|0)==(0);
+ if (!($27)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33778);
+ }
+ break;
+ }
+ case 11: {
+ $28 = HEAP32[3555]|0;
+ $29 = ($28|0)==(0);
+ if (!($29)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33779);
+ }
+ break;
+ }
+ case 12: {
+ $30 = HEAP32[3556]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ _LoadCompressedTexture($0,$1,$2,$4,36196);
+ }
+ break;
+ }
+ case 13: {
+ $32 = HEAP32[3557]|0;
+ $33 = ($32|0)==(0);
+ if (!($33)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37492);
+ }
+ break;
+ }
+ case 14: {
+ $34 = HEAP32[3557]|0;
+ $35 = ($34|0)==(0);
+ if (!($35)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37496);
+ }
+ break;
+ }
+ case 15: {
+ $36 = HEAP32[3558]|0;
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35840);
+ }
+ break;
+ }
+ case 16: {
+ $38 = HEAP32[3558]|0;
+ $39 = ($38|0)==(0);
+ if (!($39)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35842);
+ }
+ break;
+ }
+ case 17: {
+ $40 = HEAP32[3559]|0;
+ $41 = ($40|0)==(0);
+ if (!($41)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37808);
+ }
+ break;
+ }
+ case 18: {
+ $42 = HEAP32[3559]|0;
+ $43 = ($42|0)==(0);
+ if (!($43)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37815);
+ }
+ break;
+ }
+ default: {
+ _TraceLog(2,4091,$vararg_buffer9);
+ }
+ }
+ } while(0);
+ $44 = HEAP32[3560]|0;
+ $45 = ($44|0)==(0);
+ if ($45) {
+ _glTexParameteri(3553,10242,33071);
+ _glTexParameteri(3553,10243,33071);
+ } else {
+ _glTexParameteri(3553,10242,10497);
+ _glTexParameteri(3553,10243,10497);
+ }
+ _glTexParameteri(3553,10240,9728);
+ _glTexParameteri(3553,10241,9728);
+ _glBindTexture(3553,0);
+ $46 = HEAP32[$5>>2]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ _TraceLog(2,4169,$vararg_buffer15);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer11>>2] = $46;
+ $vararg_ptr13 = ((($vararg_buffer11)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ $vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
+ HEAP32[$vararg_ptr14>>2] = $2;
+ _TraceLog(0,4120,$vararg_buffer11);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadCompressedTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glPixelStorei(3317,1);
+ switch ($4|0) {
+ case 33776: case 33777: case 36196: case 37492: {
+ $$038 = 8;
+ break;
+ }
+ default: {
+ $$038 = 16;
+ }
+ }
+ $5 = ($3|0)<(1);
+ $6 = $1 | $2;
+ $7 = ($6|0)==(0);
+ $or$cond42 = $5 | $7;
+ if ($or$cond42) {
+ return;
+ } else {
+ $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1;
+ }
+ while(1) {
+ $8 = (($$046) + 3)|0;
+ $9 = (($8|0) / 4)&-1;
+ $10 = (($$03943) + 3)|0;
+ $11 = (($10|0) / 4)&-1;
+ $12 = Math_imul($11, $$038)|0;
+ $13 = Math_imul($12, $9)|0;
+ $14 = (($0) + ($$03744)|0);
+ _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0));
+ $15 = (($13) + ($$03744))|0;
+ $16 = (($$046|0) / 2)&-1;
+ $17 = (($$03943|0) / 2)&-1;
+ $18 = ($$046|0)<(2);
+ $$ = $18 ? 1 : $16;
+ $19 = ($$03943|0)<(2);
+ $$140 = $19 ? 1 : $17;
+ $20 = (($$03645) + 1)|0;
+ $21 = ($20|0)>=($3|0);
+ $22 = $$ | $$140;
+ $23 = ($22|0)==(0);
+ $or$cond = $21 | $23;
+ if ($or$cond) {
+ break;
+ } else {
+ $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$;
+ }
+ }
+ return;
+}
+function _GetImageData($0) {
+ $0 = $0|0;
+ var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0;
+ var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = $2 << 2;
+ $6 = Math_imul($5, $4)|0;
+ $7 = (_malloc($6)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = Math_imul($4, $8)|0;
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return ($7|0);
+ }
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = HEAP32[$0>>2]|0;
+ $$0104105 = 0;$$0106 = 0;
+ while(1) {
+ switch ($12|0) {
+ case 1: {
+ $14 = (($13) + ($$0106)|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$16>>0] = $15;
+ $17 = HEAP8[$14>>0]|0;
+ $18 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$18>>0] = $17;
+ $19 = HEAP8[$14>>0]|0;
+ $20 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$20>>0] = $19;
+ $21 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$21>>0] = -1;
+ $22 = (($$0106) + 1)|0;
+ $$1 = $22;
+ break;
+ }
+ case 2: {
+ $23 = (($13) + ($$0106)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$25>>0] = $24;
+ $26 = HEAP8[$23>>0]|0;
+ $27 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$27>>0] = $26;
+ $28 = HEAP8[$23>>0]|0;
+ $29 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$29>>0] = $28;
+ $30 = (($$0106) + 1)|0;
+ $31 = (($13) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$33>>0] = $32;
+ $34 = (($$0106) + 2)|0;
+ $$1 = $34;
+ break;
+ }
+ case 5: {
+ $35 = (($13) + ($$0106<<1)|0);
+ $36 = HEAP16[$35>>1]|0;
+ $37 = $36&65535;
+ $38 = $37 >>> 11;
+ $39 = (+($38|0));
+ $40 = $39 * 8.0;
+ $41 = (~~(($40))&255);
+ $42 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$42>>0] = $41;
+ $43 = $37 >>> 6;
+ $44 = $43 & 31;
+ $45 = (+($44|0));
+ $46 = $45 * 8.0;
+ $47 = (~~(($46))&255);
+ $48 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$48>>0] = $47;
+ $49 = $37 >>> 1;
+ $50 = $49 & 31;
+ $51 = (+($50|0));
+ $52 = $51 * 8.0;
+ $53 = (~~(($52))&255);
+ $54 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$54>>0] = $53;
+ $55 = $37 & 1;
+ $56 = (0 - ($55))|0;
+ $57 = $56&255;
+ $58 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$58>>0] = $57;
+ $59 = (($$0106) + 1)|0;
+ $$1 = $59;
+ break;
+ }
+ case 3: {
+ $60 = (($13) + ($$0106<<1)|0);
+ $61 = HEAP16[$60>>1]|0;
+ $62 = $61&65535;
+ $63 = $62 >>> 11;
+ $64 = (+($63|0));
+ $65 = $64 * 8.0;
+ $66 = (~~(($65))&255);
+ $67 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$67>>0] = $66;
+ $68 = $62 >>> 5;
+ $69 = $68 & 63;
+ $70 = (+($69|0));
+ $71 = $70 * 4.0;
+ $72 = (~~(($71))&255);
+ $73 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$73>>0] = $72;
+ $74 = $62 & 31;
+ $75 = (+($74|0));
+ $76 = $75 * 8.0;
+ $77 = (~~(($76))&255);
+ $78 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$78>>0] = $77;
+ $79 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$79>>0] = -1;
+ $80 = (($$0106) + 1)|0;
+ $$1 = $80;
+ break;
+ }
+ case 6: {
+ $81 = (($13) + ($$0106<<1)|0);
+ $82 = HEAP16[$81>>1]|0;
+ $83 = $82&65535;
+ $84 = $83 >>> 12;
+ $85 = (+($84|0));
+ $86 = $85 * 17.0;
+ $87 = (~~(($86))&255);
+ $88 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$88>>0] = $87;
+ $89 = $83 >>> 8;
+ $90 = $89 & 15;
+ $91 = (+($90|0));
+ $92 = $91 * 17.0;
+ $93 = (~~(($92))&255);
+ $94 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$94>>0] = $93;
+ $95 = $83 >>> 4;
+ $96 = $95 & 15;
+ $97 = (+($96|0));
+ $98 = $97 * 17.0;
+ $99 = (~~(($98))&255);
+ $100 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$100>>0] = $99;
+ $101 = $83 & 15;
+ $102 = (+($101|0));
+ $103 = $102 * 17.0;
+ $104 = (~~(($103))&255);
+ $105 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$105>>0] = $104;
+ $106 = (($$0106) + 1)|0;
+ $$1 = $106;
+ break;
+ }
+ case 7: {
+ $107 = (($13) + ($$0106)|0);
+ $108 = HEAP8[$107>>0]|0;
+ $109 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$109>>0] = $108;
+ $110 = (($$0106) + 1)|0;
+ $111 = (($13) + ($110)|0);
+ $112 = HEAP8[$111>>0]|0;
+ $113 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$113>>0] = $112;
+ $114 = (($$0106) + 2)|0;
+ $115 = (($13) + ($114)|0);
+ $116 = HEAP8[$115>>0]|0;
+ $117 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$117>>0] = $116;
+ $118 = (($$0106) + 3)|0;
+ $119 = (($13) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $121 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$121>>0] = $120;
+ $122 = (($$0106) + 4)|0;
+ $$1 = $122;
+ break;
+ }
+ case 4: {
+ $123 = (($13) + ($$0106)|0);
+ $124 = HEAP8[$123>>0]|0;
+ $125 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$125>>0] = $124;
+ $126 = (($$0106) + 1)|0;
+ $127 = (($13) + ($126)|0);
+ $128 = HEAP8[$127>>0]|0;
+ $129 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$129>>0] = $128;
+ $130 = (($$0106) + 2)|0;
+ $131 = (($13) + ($130)|0);
+ $132 = HEAP8[$131>>0]|0;
+ $133 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$133>>0] = $132;
+ $134 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$134>>0] = -1;
+ $135 = (($$0106) + 3)|0;
+ $$1 = $135;
+ break;
+ }
+ default: {
+ _TraceLog(2,4252,$vararg_buffer);
+ $$1 = $$0106;
+ }
+ }
+ $136 = (($$0104105) + 1)|0;
+ $137 = HEAP32[$1>>2]|0;
+ $138 = HEAP32[$3>>2]|0;
+ $139 = Math_imul($138, $137)|0;
+ $140 = ($136|0)<($139|0);
+ if ($140) {
+ $$0104105 = $136;$$0106 = $$1;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return ($7|0);
+}
+function _ErrorCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ HEAP32[$vararg_buffer>>2] = $0;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $1;
+ _TraceLog(2,8118,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlGetVersion() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 4;
+}
+function _SetupFramebufferSize($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0;
+ var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0;
+ var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0;
+ var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $vararg_buffer8 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $2 = sp + 40|0;
+ $3 = HEAP32[3539]|0;
+ $4 = ($3|0)>($0|0);
+ if (!($4)) {
+ $5 = HEAP32[3538]|0;
+ $6 = ($5|0)>($1|0);
+ if (!($6)) {
+ $30 = ($3|0)<($0|0);
+ $31 = ($5|0)<($1|0);
+ $or$cond = $30 | $31;
+ if (!($or$cond)) {
+ HEAP32[3580] = $3;
+ HEAP32[3581] = $5;
+ HEAP32[3582] = 0;
+ HEAP32[3583] = 0;
+ STACKTOP = sp;return;
+ }
+ HEAP32[$vararg_buffer8>>2] = $3;
+ $vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
+ HEAP32[$vararg_ptr11>>2] = $5;
+ $vararg_ptr12 = ((($vararg_buffer8)) + 8|0);
+ HEAP32[$vararg_ptr12>>2] = $0;
+ $vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ _TraceLog(0,8052,$vararg_buffer8);
+ $32 = (+($0|0));
+ $33 = (+($1|0));
+ $34 = $32 / $33;
+ $35 = HEAP32[3539]|0;
+ $36 = (+($35|0));
+ $37 = HEAP32[3538]|0;
+ $38 = (+($37|0));
+ $39 = $36 / $38;
+ $40 = !($34 <= $39);
+ if ($40) {
+ $44 = $34 * $38;
+ $roundf = (+_roundf((+$44)));
+ $45 = (~~(($roundf)));
+ HEAP32[3580] = $45;
+ HEAP32[3581] = $37;
+ $46 = (($45) - ($35))|0;
+ HEAP32[3582] = $46;
+ $$sink1 = 0;
+ } else {
+ HEAP32[3580] = $35;
+ $41 = $36 / $34;
+ $roundf38 = (+_roundf((+$41)));
+ $42 = (~~(($roundf38)));
+ HEAP32[3581] = $42;
+ HEAP32[3582] = 0;
+ $43 = (($42) - ($37))|0;
+ $$sink1 = $43;
+ }
+ HEAP32[3583] = $$sink1;
+ STACKTOP = sp;return;
+ }
+ }
+ $7 = HEAP32[3538]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $7;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $0;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $1;
+ _TraceLog(2,7909,$vararg_buffer);
+ $8 = (+($0|0));
+ $9 = HEAP32[3539]|0;
+ $10 = (+($9|0));
+ $11 = $8 / $10;
+ $12 = (+($1|0));
+ $13 = HEAP32[3538]|0;
+ $14 = (+($13|0));
+ $15 = $12 / $14;
+ $16 = !($11 <= $15);
+ if ($16) {
+ $22 = $10 * $15;
+ $roundf39 = (+_roundf((+$22)));
+ $23 = (~~(($roundf39)));
+ HEAP32[3580] = $23;
+ HEAP32[3581] = $1;
+ $24 = (($0) - ($23))|0;
+ HEAP32[3582] = $24;
+ $$sink = 0;
+ } else {
+ HEAP32[3580] = $0;
+ $17 = HEAP32[3538]|0;
+ $18 = (+($17|0));
+ $19 = $11 * $18;
+ $roundf40 = (+_roundf((+$19)));
+ $20 = (~~(($roundf40)));
+ HEAP32[3581] = $20;
+ HEAP32[3582] = 0;
+ $21 = (($1) - ($20))|0;
+ $$sink = $21;
+ }
+ HEAP32[3583] = $$sink;
+ $25 = HEAP32[3580]|0;
+ $26 = (+($25|0));
+ $27 = HEAP32[3539]|0;
+ $28 = (+($27|0));
+ $29 = $26 / $28;
+ _MatrixScale($2,$29,$29,$29);
+ dest=14244; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[3580] = $0;
+ HEAP32[3581] = $1;
+ HEAP32[$vararg_buffer4>>2] = $0;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $1;
+ _TraceLog(2,7987,$vararg_buffer4);
+ STACKTOP = sp;return;
+}
+function _WindowSizeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0.0, $4 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlViewport(0,0,$1,$2);
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $3 = (+($1|0));
+ $4 = (+($2|0));
+ _rlOrtho(0.0,$3,$4,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ _rlClearScreenBuffers();
+ HEAP32[3539] = $1;
+ HEAP32[3538] = $2;
+ HEAP32[3580] = $1;
+ HEAP32[3581] = $2;
+ return;
+}
+function _CursorEnterCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _KeyCallback($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $5 = HEAP32[742]|0;
+ $6 = ($5|0)==($1|0);
+ $7 = ($3|0)==(1);
+ $or$cond = $7 & $6;
+ if ($or$cond) {
+ _glfwSetWindowShouldClose(($0|0),1);
+ return;
+ }
+ $8 = $3&255;
+ $9 = (16977 + ($1)|0);
+ HEAP8[$9>>0] = $8;
+ if (!($7)) {
+ return;
+ }
+ HEAP32[741] = $1;
+ return;
+}
+function _MouseButtonCallback($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy = sp + 64|0;
+ $4 = sp + 8|0;
+ $5 = sp;
+ $6 = $2&255;
+ $7 = (16971 + ($1)|0);
+ HEAP8[$7>>0] = $6;
+ $8 = (_IsMouseButtonPressed(0)|0);
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $10 = (_IsMouseButtonReleased(0)|0);
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $$sink = 0;
+ label = 3;
+ }
+ } else {
+ $$sink = 1;
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ HEAP32[$4>>2] = $$sink;
+ }
+ $12 = ((($4)) + 8|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($4)) + 4|0);
+ HEAP32[$13>>2] = 1;
+ $14 = ((($4)) + 24|0);
+ _GetMousePosition($5);
+ $15 = $5;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = $14;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = (_GetScreenWidth()|0);
+ $26 = (+($25|0));
+ $27 = +HEAPF32[$14>>2];
+ $28 = $27 / $26;
+ HEAPF32[$14>>2] = $28;
+ $29 = (_GetScreenHeight()|0);
+ $30 = (+($29|0));
+ $31 = ((($4)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 / $30;
+ HEAPF32[$31>>2] = $33;
+ dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _MouseCursorPosCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ HEAP32[$3>>2] = 2;
+ $4 = ((($3)) + 8|0);
+ HEAP32[$4>>2] = 0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = 1;
+ $6 = $1;
+ $7 = $2;
+ $$sroa$0$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6;
+ $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7;
+ $8 = ((($3)) + 24|0);
+ $9 = $8;
+ $10 = $9;
+ $11 = HEAP32[$10>>2]|0;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ $14 = HEAP32[$13>>2]|0;
+ $15 = 13896;
+ $16 = $15;
+ HEAP32[$16>>2] = $11;
+ $17 = (($15) + 4)|0;
+ $18 = $17;
+ HEAP32[$18>>2] = $14;
+ $19 = (_GetScreenWidth()|0);
+ $20 = (+($19|0));
+ $21 = +HEAPF32[$8>>2];
+ $22 = $21 / $20;
+ HEAPF32[$8>>2] = $22;
+ $23 = (_GetScreenHeight()|0);
+ $24 = (+($23|0));
+ $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2];
+ $26 = $25 / $24;
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _CharCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[741] = $1;
+ return;
+}
+function _ScrollCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (~~(($2)));
+ HEAP32[3953] = $3;
+ return;
+}
+function _WindowIconifyCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)!=(0);
+ $$sink = $2&1;
+ HEAP32[3952] = $$sink;
+ return;
+}
+function _rlglInit($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0;
+ var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0);
+ $vararg_buffer41 = sp + 2184|0;
+ $vararg_buffer39 = sp + 2176|0;
+ $vararg_buffer36 = sp + 2168|0;
+ $vararg_buffer34 = sp + 2160|0;
+ $vararg_buffer31 = sp + 2152|0;
+ $vararg_buffer29 = sp + 2144|0;
+ $vararg_buffer27 = sp + 2136|0;
+ $vararg_buffer25 = sp + 2128|0;
+ $vararg_buffer23 = sp + 2120|0;
+ $vararg_buffer21 = sp + 2112|0;
+ $vararg_buffer19 = sp + 2104|0;
+ $vararg_buffer17 = sp + 2096|0;
+ $vararg_buffer15 = sp + 2088|0;
+ $vararg_buffer13 = sp + 2080|0;
+ $vararg_buffer10 = sp + 2072|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 2400|0;
+ $3 = sp + 2384|0;
+ $4 = sp + 2320|0;
+ $5 = sp + 2256|0;
+ $6 = sp + 2192|0;
+ $7 = (_glGetString(7936)|0);
+ HEAP32[$vararg_buffer>>2] = $7;
+ _TraceLog(0,4550,$vararg_buffer);
+ $8 = (_glGetString(7937)|0);
+ HEAP32[$vararg_buffer1>>2] = $8;
+ _TraceLog(0,4568,$vararg_buffer1);
+ $9 = (_glGetString(7938)|0);
+ HEAP32[$vararg_buffer4>>2] = $9;
+ _TraceLog(0,4586,$vararg_buffer4);
+ $10 = (_glGetString(35724)|0);
+ HEAP32[$vararg_buffer7>>2] = $10;
+ _TraceLog(0,4604,$vararg_buffer7);
+ $11 = (_glGetString(7939)|0);
+ $12 = (_strlen($11)|0);
+ $13 = (($12) + 1)|0;
+ $14 = (_malloc($13)|0);
+ _memcpy(($14|0),($11|0),($13|0))|0;
+ $$062 = 0;$$sink63 = $14;
+ while(1) {
+ $15 = (_strtok($$sink63,4622)|0);
+ $16 = (($vararg_buffer7) + ($$062<<2)|0);
+ HEAP32[$16>>2] = $15;
+ $17 = ($15|0)==(0|0);
+ $18 = (($$062) + 1)|0;
+ if ($17) {
+ break;
+ } else {
+ $$062 = $18;$$sink63 = 0;
+ }
+ }
+ _free($14);
+ $19 = (($$062) + -1)|0;
+ HEAP32[$vararg_buffer10>>2] = $19;
+ _TraceLog(0,4624,$vararg_buffer10);
+ $20 = ($$062|0)>(1);
+ if ($20) {
+ $$06167 = 0;
+ while(1) {
+ $23 = (($vararg_buffer7) + ($$06167<<2)|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = (_strcmp($24,4659)|0);
+ $26 = ($25|0)==(0);
+ if ($26) {
+ HEAP32[3618] = 1;
+ $27 = (_eglGetProcAddress((4686|0))|0);
+ HEAP32[3619] = $27;
+ $28 = (_eglGetProcAddress((4707|0))|0);
+ HEAP32[3620] = $28;
+ $29 = (_eglGetProcAddress((4728|0))|0);
+ HEAP32[3621] = $29;
+ }
+ $30 = (_strcmp($24,4752)|0);
+ $31 = ($30|0)==(0);
+ if ($31) {
+ HEAP32[3560] = 1;
+ }
+ $32 = (_strcmp($24,4772)|0);
+ $33 = ($32|0)==(0);
+ if ($33) {
+ label = 12;
+ } else {
+ $34 = HEAP32[$23>>2]|0;
+ $35 = (_strcmp($34,4804)|0);
+ $36 = ($35|0)==(0);
+ if ($36) {
+ label = 12;
+ } else {
+ $37 = (_strcmp($34,4837)|0);
+ $38 = ($37|0)==(0);
+ if ($38) {
+ label = 12;
+ }
+ }
+ }
+ if ((label|0) == 12) {
+ label = 0;
+ HEAP32[3555] = 1;
+ }
+ $39 = (_strcmp($24,4877)|0);
+ $40 = ($39|0)==(0);
+ if ($40) {
+ label = 15;
+ } else {
+ $41 = HEAP32[$23>>2]|0;
+ $42 = (_strcmp($41,4913)|0);
+ $43 = ($42|0)==(0);
+ if ($43) {
+ label = 15;
+ }
+ }
+ if ((label|0) == 15) {
+ label = 0;
+ HEAP32[3556] = 1;
+ }
+ $44 = HEAP32[$23>>2]|0;
+ $45 = (_strcmp($44,4946)|0);
+ $46 = ($45|0)==(0);
+ if ($46) {
+ HEAP32[3557] = 1;
+ }
+ $47 = (_strcmp($44,4971)|0);
+ $48 = ($47|0)==(0);
+ if ($48) {
+ HEAP32[3558] = 1;
+ }
+ $49 = (_strcmp($44,5004)|0);
+ $50 = ($49|0)==(0);
+ if ($50) {
+ HEAP32[3559] = 1;
+ }
+ $51 = (_strcmp($44,5040)|0);
+ $52 = ($51|0)==(0);
+ if ($52) {
+ HEAP32[3622] = 1;
+ _glGetFloatv(34047,(14492|0));
+ }
+ $53 = HEAP32[$23>>2]|0;
+ $54 = (_strcmp($53,5074)|0);
+ $55 = ($54|0)==(0);
+ if ($55) {
+ HEAP32[3624] = 1;
+ }
+ $56 = (($$06167) + 1)|0;
+ $exitcond70 = ($56|0)==($19|0);
+ if ($exitcond70) {
+ break;
+ } else {
+ $$06167 = $56;
+ }
+ }
+ }
+ $21 = HEAP32[3618]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ _TraceLog(2,5177,$vararg_buffer15);
+ } else {
+ _TraceLog(0,5102,$vararg_buffer13);
+ }
+ $57 = HEAP32[3560]|0;
+ $58 = ($57|0)==(0);
+ if ($58) {
+ _TraceLog(2,5313,$vararg_buffer19);
+ } else {
+ _TraceLog(0,5238,$vararg_buffer17);
+ }
+ $59 = HEAP32[3555]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ _TraceLog(0,5405,$vararg_buffer21);
+ }
+ $61 = HEAP32[3556]|0;
+ $62 = ($61|0)==(0);
+ if (!($62)) {
+ _TraceLog(0,5451,$vararg_buffer23);
+ }
+ $63 = HEAP32[3557]|0;
+ $64 = ($63|0)==(0);
+ if (!($64)) {
+ _TraceLog(0,5498,$vararg_buffer25);
+ }
+ $65 = HEAP32[3558]|0;
+ $66 = ($65|0)==(0);
+ if (!($66)) {
+ _TraceLog(0,5549,$vararg_buffer27);
+ }
+ $67 = HEAP32[3559]|0;
+ $68 = ($67|0)==(0);
+ if (!($68)) {
+ _TraceLog(0,5596,$vararg_buffer29);
+ }
+ $69 = HEAP32[3622]|0;
+ $70 = ($69|0)==(0);
+ if (!($70)) {
+ $71 = +HEAPF32[3623];
+ $72 = $71;
+ HEAPF64[$vararg_buffer31>>3] = $72;
+ _TraceLog(0,5643,$vararg_buffer31);
+ }
+ $73 = HEAP32[3624]|0;
+ $74 = ($73|0)==(0);
+ if (!($74)) {
+ _TraceLog(0,5709,$vararg_buffer34);
+ }
+ HEAP32[$vararg_buffer10>>2] = -1;
+ $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
+ HEAP32[3625] = $75;
+ $76 = ($75|0)==(0);
+ if ($76) {
+ _TraceLog(2,5813,$vararg_buffer39);
+ } else {
+ HEAP32[$vararg_buffer36>>2] = $75;
+ _TraceLog(0,5762,$vararg_buffer36);
+ }
+ _LoadDefaultShader($2);
+ dest=14504; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=14560; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _LoadDefaultBuffers();
+ $77 = (_malloc(49152)|0);
+ HEAP32[3654] = $77;
+ $$06066 = 0;
+ while(1) {
+ $79 = HEAP32[3654]|0;
+ $80 = (($79) + (($$06066*12)|0)|0);
+ _VectorZero($3);
+ ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
+ $81 = (($$06066) + 1)|0;
+ $exitcond69 = ($81|0)==(4096);
+ if ($exitcond69) {
+ break;
+ } else {
+ $$06066 = $81;
+ }
+ }
+ $78 = (_malloc(36864)|0);
+ HEAP32[3655] = $78;
+ $$05965 = 0;
+ while(1) {
+ $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
+ HEAP32[$82>>2] = 0;
+ $83 = (($78) + (($$05965*144)|0)|0);
+ HEAP32[$83>>2] = 0;
+ $84 = (($$05965) + 1)|0;
+ $exitcond = ($84|0)==(256);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05965 = $84;
+ }
+ }
+ HEAP32[3656] = 1;
+ $85 = HEAP32[3625]|0;
+ $86 = ((($78)) + 8|0);
+ HEAP32[$86>>2] = $85;
+ HEAP32[3657] = 4;
+ _MatrixIdentity($4);
+ dest=14632; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(14696); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(14760); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(14824); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(14888); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(14952); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15016); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15080); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15144); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15208); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15272); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15336); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15400); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15464); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15528); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(15592); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($5);
+ dest=14340; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($6);
+ dest=14404; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[3584] = 14404;
+ _glDepthFunc(515);
+ _glDisable(2929);
+ _glBlendFunc(770,771);
+ _glEnable(3042);
+ _glCullFace(1029);
+ _glFrontFace(2305);
+ _glEnable(2884);
+ _glClearColor(0.0,0.0,0.0,1.0);
+ _glClearDepthf(1.0);
+ _glClear(16640);
+ HEAP32[3914] = $0;
+ HEAP32[3915] = $1;
+ _TraceLog(0,5852,$vararg_buffer41);
+ STACKTOP = sp;return;
+}
+function _SetupViewport() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3582]|0;
+ $1 = (($0|0) / 2)&-1;
+ $2 = HEAP32[3583]|0;
+ $3 = (($2|0) / 2)&-1;
+ $4 = HEAP32[3580]|0;
+ $5 = (($4) - ($0))|0;
+ $6 = HEAP32[3581]|0;
+ $7 = (($6) - ($2))|0;
+ _rlViewport($1,$3,$5,$7);
+ return;
+}
+function _rlMatrixMode($0) {
+ $0 = $0|0;
+ var $modelview$sink = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ switch ($0|0) {
+ case 5889: {
+ $modelview$sink = 14340;
+ label = 3;
+ break;
+ }
+ case 5888: {
+ $modelview$sink = 14404;
+ label = 3;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 3) {
+ HEAP32[3584] = $modelview$sink;
+ }
+ HEAP32[3617] = $0;
+ return;
+}
+function _rlLoadIdentity() {
+ var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $0 = sp;
+ $1 = HEAP32[3584]|0;
+ _MatrixIdentity($0);
+ dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlOrtho($0,$1,$2,$3,$4,$5) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
+ _MatrixTranspose($6);
+ $8 = HEAP32[3584]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy,$$byval_copy1);
+ dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _ClearBackground($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP8[$0>>0]|0;
+ $2 = ((($0)) + 1|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = ((($0)) + 2|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = ((($0)) + 3|0);
+ $7 = HEAP8[$6>>0]|0;
+ _rlClearColor($1,$3,$5,$7);
+ return;
+}
+function _rlClearColor($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = (+($0&255));
+ $5 = $4 / 255.0;
+ $6 = (+($1&255));
+ $7 = $6 / 255.0;
+ $8 = (+($2&255));
+ $9 = $8 / 255.0;
+ $10 = (+($3&255));
+ $11 = $10 / 255.0;
+ _glClearColor((+$5),(+$7),(+$9),(+$11));
+ return;
+}
+function _rlViewport($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glViewport(($0|0),($1|0),($2|0),($3|0));
+ return;
+}
+function _LoadDefaultShader($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0);
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $1 = sp + 16|0;
+ $2 = sp + 513|0;
+ $3 = sp + 72|0;
+ _memcpy(($2|0),(6428|0),489)|0;
+ _memcpy(($3|0),(6917|0),441)|0;
+ $4 = (_LoadShaderProgram($2,$3)|0);
+ HEAP32[$1>>2] = $4;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ HEAP32[$vararg_buffer1>>2] = $4;
+ _TraceLog(2,7406,$vararg_buffer1);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $4;
+ _TraceLog(0,7358,$vararg_buffer);
+ }
+ $6 = HEAP32[$1>>2]|0;
+ $7 = ($6|0)==(0);
+ if (!($7)) {
+ _LoadDefaultShaderLocations($1);
+ }
+ dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _LoadDefaultBuffers() {
+ var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
+ var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
+ var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0;
+ var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $vararg_buffer17 = sp + 48|0;
+ $vararg_buffer14 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $0 = (_malloc(24576)|0);
+ HEAP32[(15676)>>2] = $0;
+ $1 = (_malloc(8192)|0);
+ HEAP32[(15684)>>2] = $1;
+ HEAP32[(15680)>>2] = 0;
+ HEAP32[(15688)>>2] = 0;
+ _memset(($0|0),0,24576)|0;
+ $$05972 = 0;
+ while(1) {
+ $2 = HEAP32[(15684)>>2]|0;
+ $3 = (($2) + ($$05972)|0);
+ HEAP8[$3>>0] = 0;
+ $4 = (($$05972) + 1)|0;
+ $exitcond80 = ($4|0)==(8192);
+ if ($exitcond80) {
+ break;
+ } else {
+ $$05972 = $4;
+ }
+ }
+ HEAP32[3916] = 0;
+ HEAP32[(15672)>>2] = 0;
+ HEAP32[(15668)>>2] = 0;
+ $5 = (_malloc(73728)|0);
+ HEAP32[(15724)>>2] = $5;
+ $6 = (_malloc(24576)|0);
+ HEAP32[(15732)>>2] = $6;
+ HEAP32[(15728)>>2] = 0;
+ HEAP32[(15736)>>2] = 0;
+ _memset(($5|0),0,73728)|0;
+ $$05770 = 0;
+ while(1) {
+ $7 = HEAP32[(15732)>>2]|0;
+ $8 = (($7) + ($$05770)|0);
+ HEAP8[$8>>0] = 0;
+ $9 = (($$05770) + 1)|0;
+ $exitcond78 = ($9|0)==(24576);
+ if ($exitcond78) {
+ break;
+ } else {
+ $$05770 = $9;
+ }
+ }
+ HEAP32[3928] = 0;
+ HEAP32[(15720)>>2] = 0;
+ HEAP32[(15716)>>2] = 0;
+ $10 = (_malloc(49152)|0);
+ HEAP32[(15772)>>2] = $10;
+ $11 = (_malloc(32768)|0);
+ HEAP32[(15776)>>2] = $11;
+ $12 = (_malloc(16384)|0);
+ HEAP32[(15780)>>2] = $12;
+ $13 = (_malloc(12288)|0);
+ HEAP32[(15784)>>2] = $13;
+ $14 = HEAP32[(15772)>>2]|0;
+ _memset(($14|0),0,49152)|0;
+ $15 = HEAP32[(15776)>>2]|0;
+ _memset(($15|0),0,32768)|0;
+ $$05467 = 0;
+ while(1) {
+ $17 = HEAP32[(15780)>>2]|0;
+ $18 = (($17) + ($$05467)|0);
+ HEAP8[$18>>0] = 0;
+ $19 = (($$05467) + 1)|0;
+ $exitcond75 = ($19|0)==(16384);
+ if ($exitcond75) {
+ break;
+ } else {
+ $$05467 = $19;
+ }
+ }
+ $16 = HEAP32[(15784)>>2]|0;
+ $$05365 = 0;$$066 = 0;
+ while(1) {
+ $22 = $$05365 << 2;
+ $23 = $22&65535;
+ $24 = (($16) + ($$066<<1)|0);
+ HEAP16[$24>>1] = $23;
+ $25 = $22 | 1;
+ $26 = $25&65535;
+ $27 = $$066 | 1;
+ $28 = (($16) + ($27<<1)|0);
+ HEAP16[$28>>1] = $26;
+ $29 = $22 | 2;
+ $30 = $29&65535;
+ $31 = (($$066) + 2)|0;
+ $32 = (($16) + ($31<<1)|0);
+ HEAP16[$32>>1] = $30;
+ $33 = (($$066) + 3)|0;
+ $34 = (($16) + ($33<<1)|0);
+ HEAP16[$34>>1] = $23;
+ $35 = (($$066) + 4)|0;
+ $36 = (($16) + ($35<<1)|0);
+ HEAP16[$36>>1] = $30;
+ $37 = $22 | 3;
+ $38 = $37&65535;
+ $39 = (($$066) + 5)|0;
+ $40 = (($16) + ($39<<1)|0);
+ HEAP16[$40>>1] = $38;
+ $41 = (($$05365) + 1)|0;
+ $42 = (($$066) + 6)|0;
+ $exitcond = ($41|0)==(1024);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05365 = $41;$$066 = $42;
+ }
+ }
+ HEAP32[3940] = 0;
+ HEAP32[(15764)>>2] = 0;
+ HEAP32[(15768)>>2] = 0;
+ _TraceLog(0,5899,$vararg_buffer);
+ $20 = HEAP32[3618]|0;
+ $21 = ($20|0)==(0);
+ if (!($21)) {
+ $43 = HEAP32[3619]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(15692));
+ $44 = HEAP32[3620]|0;
+ $45 = HEAP32[(15692)>>2]|0;
+ FUNCTION_TABLE_vi[$44 & 31]($45);
+ }
+ _glGenBuffers(2,((15696)|0));
+ $46 = HEAP32[(15696)>>2]|0;
+ _glBindBuffer(34962,($46|0));
+ $47 = HEAP32[(15676)>>2]|0;
+ _glBufferData(34962,24576,($47|0),35048);
+ $48 = HEAP32[(14564)>>2]|0;
+ _glEnableVertexAttribArray(($48|0));
+ $49 = HEAP32[(14564)>>2]|0;
+ _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
+ _glGenBuffers(2,((15700)|0));
+ $50 = HEAP32[(15700)>>2]|0;
+ _glBindBuffer(34962,($50|0));
+ $51 = HEAP32[(15684)>>2]|0;
+ _glBufferData(34962,8192,($51|0),35048);
+ $52 = HEAP32[(14584)>>2]|0;
+ _glEnableVertexAttribArray(($52|0));
+ $53 = HEAP32[(14584)>>2]|0;
+ _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
+ $54 = HEAP32[3618]|0;
+ $55 = ($54|0)==(0);
+ if ($55) {
+ $57 = HEAP32[(15696)>>2]|0;
+ $58 = HEAP32[(15700)>>2]|0;
+ HEAP32[$vararg_buffer3>>2] = $57;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $58;
+ _TraceLog(0,6037,$vararg_buffer3);
+ } else {
+ $56 = HEAP32[(15692)>>2]|0;
+ HEAP32[$vararg_buffer1>>2] = $56;
+ _TraceLog(0,5972,$vararg_buffer1);
+ }
+ $59 = HEAP32[3618]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ $61 = HEAP32[3619]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(15740));
+ $62 = HEAP32[3620]|0;
+ $63 = HEAP32[(15740)>>2]|0;
+ FUNCTION_TABLE_vi[$62 & 31]($63);
+ }
+ _glGenBuffers(1,((15744)|0));
+ $64 = HEAP32[(15744)>>2]|0;
+ _glBindBuffer(34962,($64|0));
+ $65 = HEAP32[(15724)>>2]|0;
+ _glBufferData(34962,73728,($65|0),35048);
+ $66 = HEAP32[(14564)>>2]|0;
+ _glEnableVertexAttribArray(($66|0));
+ $67 = HEAP32[(14564)>>2]|0;
+ _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((15748)|0));
+ $68 = HEAP32[(15748)>>2]|0;
+ _glBindBuffer(34962,($68|0));
+ $69 = HEAP32[(15732)>>2]|0;
+ _glBufferData(34962,24576,($69|0),35048);
+ $70 = HEAP32[(14584)>>2]|0;
+ _glEnableVertexAttribArray(($70|0));
+ $71 = HEAP32[(14584)>>2]|0;
+ _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
+ $72 = HEAP32[3618]|0;
+ $73 = ($72|0)==(0);
+ if ($73) {
+ $75 = HEAP32[(15744)>>2]|0;
+ $76 = HEAP32[(15748)>>2]|0;
+ HEAP32[$vararg_buffer10>>2] = $75;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $76;
+ _TraceLog(0,6183,$vararg_buffer10);
+ } else {
+ $74 = HEAP32[(15740)>>2]|0;
+ HEAP32[$vararg_buffer7>>2] = $74;
+ _TraceLog(0,6114,$vararg_buffer7);
+ }
+ $77 = HEAP32[3618]|0;
+ $78 = ($77|0)==(0);
+ if (!($78)) {
+ $79 = HEAP32[3619]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(15788));
+ $80 = HEAP32[3620]|0;
+ $81 = HEAP32[(15788)>>2]|0;
+ FUNCTION_TABLE_vi[$80 & 31]($81);
+ }
+ _glGenBuffers(1,((15792)|0));
+ $82 = HEAP32[(15792)>>2]|0;
+ _glBindBuffer(34962,($82|0));
+ $83 = HEAP32[(15772)>>2]|0;
+ _glBufferData(34962,49152,($83|0),35048);
+ $84 = HEAP32[(14564)>>2]|0;
+ _glEnableVertexAttribArray(($84|0));
+ $85 = HEAP32[(14564)>>2]|0;
+ _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((15796)|0));
+ $86 = HEAP32[(15796)>>2]|0;
+ _glBindBuffer(34962,($86|0));
+ $87 = HEAP32[(15776)>>2]|0;
+ _glBufferData(34962,32768,($87|0),35048);
+ $88 = HEAP32[(14568)>>2]|0;
+ _glEnableVertexAttribArray(($88|0));
+ $89 = HEAP32[(14568)>>2]|0;
+ _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
+ _glGenBuffers(1,((15800)|0));
+ $90 = HEAP32[(15800)>>2]|0;
+ _glBindBuffer(34962,($90|0));
+ $91 = HEAP32[(15780)>>2]|0;
+ _glBufferData(34962,16384,($91|0),35048);
+ $92 = HEAP32[(14584)>>2]|0;
+ _glEnableVertexAttribArray(($92|0));
+ $93 = HEAP32[(14584)>>2]|0;
+ _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
+ _glGenBuffers(1,((15804)|0));
+ $94 = HEAP32[(15804)>>2]|0;
+ _glBindBuffer(34963,($94|0));
+ $95 = HEAP32[(15784)>>2]|0;
+ _glBufferData(34963,12288,($95|0),35044);
+ $96 = HEAP32[3618]|0;
+ $97 = ($96|0)==(0);
+ if ($97) {
+ $99 = HEAP32[(15792)>>2]|0;
+ $100 = HEAP32[(15796)>>2]|0;
+ $101 = HEAP32[(15800)>>2]|0;
+ $102 = HEAP32[(15804)>>2]|0;
+ HEAP32[$vararg_buffer17>>2] = $99;
+ $vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
+ HEAP32[$vararg_ptr20>>2] = $100;
+ $vararg_ptr21 = ((($vararg_buffer17)) + 8|0);
+ HEAP32[$vararg_ptr21>>2] = $101;
+ $vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
+ HEAP32[$vararg_ptr22>>2] = $102;
+ _TraceLog(0,6329,$vararg_buffer17);
+ } else {
+ $98 = HEAP32[(15788)>>2]|0;
+ HEAP32[$vararg_buffer14>>2] = $98;
+ _TraceLog(0,6264,$vararg_buffer14);
+ }
+ $103 = HEAP32[3618]|0;
+ $104 = ($103|0)==(0);
+ if ($104) {
+ STACKTOP = sp;return;
+ }
+ $105 = HEAP32[3620]|0;
+ FUNCTION_TABLE_vi[$105 & 31](0);
+ STACKTOP = sp;return;
+}
+function _LoadShaderProgram($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer19 = sp + 56|0;
+ $vararg_buffer16 = sp + 48|0;
+ $vararg_buffer13 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 80|0;
+ $3 = sp + 76|0;
+ $4 = sp + 72|0;
+ $5 = sp + 68|0;
+ $6 = (_glCreateShader(35633)|0);
+ $7 = (_glCreateShader(35632)|0);
+ HEAP32[$2>>2] = $0;
+ HEAP32[$3>>2] = $1;
+ _glShaderSource(($6|0),1,($2|0),(0|0));
+ _glShaderSource(($7|0),1,($3|0),(0|0));
+ HEAP32[$4>>2] = 0;
+ _glCompileShader(($6|0));
+ _glGetShaderiv(($6|0),35713,($4|0));
+ $8 = HEAP32[$4>>2]|0;
+ $9 = ($8|0)==(1);
+ if ($9) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ _TraceLog(0,7662,$vararg_buffer4);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ _TraceLog(2,7610,$vararg_buffer);
+ HEAP32[$vararg_buffer>>2] = 0;
+ _glGetShaderiv(($6|0),35716,($vararg_buffer|0));
+ $10 = HEAP32[$vararg_buffer>>2]|0;
+ $11 = (_llvm_stacksave()|0);
+ $$alloca_mul = $10;
+ $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);;
+ $13 = HEAP32[$vararg_buffer>>2]|0;
+ _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
+ HEAP32[$vararg_buffer1>>2] = $12;
+ _TraceLog(0,7659,$vararg_buffer1);
+ _llvm_stackrestore(($11|0));
+ }
+ _glCompileShader(($7|0));
+ _glGetShaderiv(($7|0),35713,($4|0));
+ $14 = HEAP32[$4>>2]|0;
+ $15 = ($14|0)==(1);
+ if ($15) {
+ HEAP32[$vararg_buffer13>>2] = $7;
+ _TraceLog(0,7763,$vararg_buffer13);
+ } else {
+ HEAP32[$vararg_buffer7>>2] = $7;
+ _TraceLog(2,7712,$vararg_buffer7);
+ HEAP32[$vararg_buffer7>>2] = 0;
+ _glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
+ $16 = HEAP32[$vararg_buffer7>>2]|0;
+ $17 = (_llvm_stacksave()|0);
+ $$alloca_mul34 = $16;
+ $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);;
+ $19 = HEAP32[$vararg_buffer7>>2]|0;
+ _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
+ HEAP32[$vararg_buffer10>>2] = $18;
+ _TraceLog(0,7659,$vararg_buffer10);
+ _llvm_stackrestore(($17|0));
+ }
+ $20 = (_glCreateProgram()|0);
+ _glAttachShader(($20|0),($6|0));
+ _glAttachShader(($20|0),($7|0));
+ _glBindAttribLocation(($20|0),0,(7454|0));
+ _glBindAttribLocation(($20|0),1,(7469|0));
+ _glBindAttribLocation(($20|0),2,(7500|0));
+ _glBindAttribLocation(($20|0),3,(7527|0));
+ _glBindAttribLocation(($20|0),4,(7513|0));
+ _glBindAttribLocation(($20|0),5,(7484|0));
+ _glLinkProgram(($20|0));
+ _glGetProgramiv(($20|0),35714,($4|0));
+ $21 = HEAP32[$4>>2]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ HEAP32[$vararg_buffer16>>2] = $20;
+ _TraceLog(2,7815,$vararg_buffer16);
+ HEAP32[$vararg_buffer16>>2] = 0;
+ _glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
+ $23 = HEAP32[$vararg_buffer16>>2]|0;
+ $24 = (_llvm_stacksave()|0);
+ $$alloca_mul36 = $23;
+ $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);;
+ $26 = HEAP32[$vararg_buffer16>>2]|0;
+ _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
+ HEAP32[$vararg_buffer19>>2] = $25;
+ _TraceLog(0,7659,$vararg_buffer19);
+ _glDeleteProgram(($20|0));
+ _llvm_stackrestore(($24|0));
+ $$0 = 0;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer22>>2] = $20;
+ _TraceLog(0,7861,$vararg_buffer22);
+ $$0 = $20;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadDefaultShaderLocations($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = (_glGetAttribLocation(($1|0),(7454|0))|0);
+ $3 = ((($0)) + 4|0);
+ HEAP32[$3>>2] = $2;
+ $4 = HEAP32[$0>>2]|0;
+ $5 = (_glGetAttribLocation(($4|0),(7469|0))|0);
+ $6 = ((($0)) + 8|0);
+ HEAP32[$6>>2] = $5;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = (_glGetAttribLocation(($7|0),(7484|0))|0);
+ $9 = ((($0)) + 12|0);
+ HEAP32[$9>>2] = $8;
+ $10 = HEAP32[$0>>2]|0;
+ $11 = (_glGetAttribLocation(($10|0),(7500|0))|0);
+ $12 = ((($0)) + 16|0);
+ HEAP32[$12>>2] = $11;
+ $13 = HEAP32[$0>>2]|0;
+ $14 = (_glGetAttribLocation(($13|0),(7513|0))|0);
+ $15 = ((($0)) + 20|0);
+ HEAP32[$15>>2] = $14;
+ $16 = HEAP32[$0>>2]|0;
+ $17 = (_glGetAttribLocation(($16|0),(7527|0))|0);
+ $18 = ((($0)) + 24|0);
+ HEAP32[$18>>2] = $17;
+ $19 = HEAP32[$0>>2]|0;
+ $20 = (_glGetUniformLocation(($19|0),(7539|0))|0);
+ $21 = ((($0)) + 28|0);
+ HEAP32[$21>>2] = $20;
+ $22 = HEAP32[$0>>2]|0;
+ $23 = (_glGetUniformLocation(($22|0),(7549|0))|0);
+ $24 = ((($0)) + 32|0);
+ HEAP32[$24>>2] = $23;
+ $25 = HEAP32[$0>>2]|0;
+ $26 = (_glGetUniformLocation(($25|0),(7560|0))|0);
+ $27 = ((($0)) + 36|0);
+ HEAP32[$27>>2] = $26;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = (_glGetUniformLocation(($28|0),(7571|0))|0);
+ $30 = ((($0)) + 40|0);
+ HEAP32[$30>>2] = $29;
+ $31 = HEAP32[$0>>2]|0;
+ $32 = (_glGetUniformLocation(($31|0),(7583|0))|0);
+ $33 = ((($0)) + 44|0);
+ HEAP32[$33>>2] = $32;
+ $34 = HEAP32[$0>>2]|0;
+ $35 = (_glGetUniformLocation(($34|0),(7592|0))|0);
+ $36 = ((($0)) + 48|0);
+ HEAP32[$36>>2] = $35;
+ $37 = HEAP32[$0>>2]|0;
+ $38 = (_glGetUniformLocation(($37|0),(7601|0))|0);
+ $39 = ((($0)) + 52|0);
+ HEAP32[$39>>2] = $38;
+ return;
+}
+function _IsMouseButtonPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (16971 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (16974 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _IsMouseButtonReleased($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (16971 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (16974 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(0);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlClearScreenBuffers() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glClear(16640);
+ return;
+}
+function _CloseWindow() {
+ var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultFont();
+ _rlglClose();
+ $0 = HEAP32[3537]|0;
+ _glfwDestroyWindow(($0|0));
+ _glfwTerminate();
+ _TraceLog(0,8173,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultFont() {
+ var $$byval_copy = 0, $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[14188>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[14188+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[14188+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[14188+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[14188+16>>2]|0;
+ _UnloadTexture($$byval_copy);
+ $0 = HEAP32[(14216)>>2]|0;
+ _free($0);
+ STACKTOP = sp;return;
+}
+function _rlglClose() {
+ var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultShader();
+ _UnloadDefaultBuffers();
+ _glDeleteTextures(1,(14500|0));
+ $0 = HEAP32[3625]|0;
+ HEAP32[$vararg_buffer>>2] = $0;
+ _TraceLog(0,8200,$vararg_buffer);
+ $1 = HEAP32[3655]|0;
+ _free($1);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultShader() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glUseProgram(0);
+ $0 = HEAP32[3626]|0;
+ _glDeleteProgram(($0|0));
+ return;
+}
+function _UnloadDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3618]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[3620]|0;
+ FUNCTION_TABLE_vi[$2 & 31](0);
+ }
+ _glDisableVertexAttribArray(0);
+ _glDisableVertexAttribArray(1);
+ _glDisableVertexAttribArray(2);
+ _glDisableVertexAttribArray(3);
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ _glDeleteBuffers(1,((15696)|0));
+ _glDeleteBuffers(1,((15700)|0));
+ _glDeleteBuffers(1,((15744)|0));
+ _glDeleteBuffers(1,((15748)|0));
+ _glDeleteBuffers(1,((15792)|0));
+ _glDeleteBuffers(1,((15796)|0));
+ _glDeleteBuffers(1,((15800)|0));
+ _glDeleteBuffers(1,((15804)|0));
+ $3 = HEAP32[3618]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[3621]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(15692));
+ $6 = HEAP32[3621]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(15740));
+ $7 = HEAP32[3621]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(15788));
+ }
+ $8 = HEAP32[(15676)>>2]|0;
+ _free($8);
+ $9 = HEAP32[(15684)>>2]|0;
+ _free($9);
+ $10 = HEAP32[(15724)>>2]|0;
+ _free($10);
+ $11 = HEAP32[(15732)>>2]|0;
+ _free($11);
+ $12 = HEAP32[(15772)>>2]|0;
+ _free($12);
+ $13 = HEAP32[(15776)>>2]|0;
+ _free($13);
+ $14 = HEAP32[(15780)>>2]|0;
+ _free($14);
+ $15 = HEAP32[(15784)>>2]|0;
+ _free($15);
+ return;
+}
+function _UnloadTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)==(0);
+ if ($2) {
+ STACKTOP = sp;return;
+ }
+ _rlDeleteTextures($1);
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ _TraceLog(0,8265,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlDeleteTextures($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $0;
+ $2 = ($0|0)==(0);
+ if (!($2)) {
+ _glDeleteTextures(1,($1|0));
+ }
+ STACKTOP = sp;return;
+}
+function _BeginDrawing() {
+ var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $downscaleView$byval_copy = sp;
+ $0 = (+_GetTime());
+ HEAPF64[1756] = $0;
+ $1 = +HEAPF64[1739];
+ $2 = $0 - $1;
+ HEAPF64[1757] = $2;
+ HEAPF64[1739] = $0;
+ _rlClearScreenBuffers();
+ _rlLoadIdentity();
+ dest=$downscaleView$byval_copy; src=14244; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_MatrixToFloat($downscaleView$byval_copy)|0);
+ _rlMultMatrixf(15816);
+ STACKTOP = sp;return;
+}
+function _MatrixToFloat($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ HEAP32[3954] = $1;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ HEAP32[(15820)>>2] = $3;
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[(15824)>>2] = $5;
+ $6 = ((($0)) + 12|0);
+ $7 = HEAP32[$6>>2]|0;
+ HEAP32[(15828)>>2] = $7;
+ $8 = ((($0)) + 16|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[(15832)>>2] = $9;
+ $10 = ((($0)) + 20|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[(15836)>>2] = $11;
+ $12 = ((($0)) + 24|0);
+ $13 = HEAP32[$12>>2]|0;
+ HEAP32[(15840)>>2] = $13;
+ $14 = ((($0)) + 28|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[(15844)>>2] = $15;
+ $16 = ((($0)) + 32|0);
+ $17 = HEAP32[$16>>2]|0;
+ HEAP32[(15848)>>2] = $17;
+ $18 = ((($0)) + 36|0);
+ $19 = HEAP32[$18>>2]|0;
+ HEAP32[(15852)>>2] = $19;
+ $20 = ((($0)) + 40|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[(15856)>>2] = $21;
+ $22 = ((($0)) + 44|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(15860)>>2] = $23;
+ $24 = ((($0)) + 48|0);
+ $25 = HEAP32[$24>>2]|0;
+ HEAP32[(15864)>>2] = $25;
+ $26 = ((($0)) + 52|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[(15868)>>2] = $27;
+ $28 = ((($0)) + 56|0);
+ $29 = HEAP32[$28>>2]|0;
+ HEAP32[(15872)>>2] = $29;
+ $30 = ((($0)) + 60|0);
+ $31 = HEAP32[$30>>2]|0;
+ HEAP32[(15876)>>2] = $31;
+ return (15816|0);
+}
+function _rlMultMatrixf($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$1>>2] = $3;
+ $4 = ((($1)) + 4|0);
+ $5 = ((($0)) + 4|0);
+ $6 = HEAP32[$5>>2]|0;
+ HEAP32[$4>>2] = $6;
+ $7 = ((($1)) + 8|0);
+ $8 = ((($0)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[$7>>2] = $9;
+ $10 = ((($1)) + 12|0);
+ $11 = ((($0)) + 12|0);
+ $12 = HEAP32[$11>>2]|0;
+ HEAP32[$10>>2] = $12;
+ $13 = ((($1)) + 16|0);
+ $14 = ((($0)) + 16|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[$13>>2] = $15;
+ $16 = ((($1)) + 20|0);
+ $17 = ((($0)) + 20|0);
+ $18 = HEAP32[$17>>2]|0;
+ HEAP32[$16>>2] = $18;
+ $19 = ((($1)) + 24|0);
+ $20 = ((($0)) + 24|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[$19>>2] = $21;
+ $22 = ((($1)) + 28|0);
+ $23 = ((($0)) + 28|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$22>>2] = $24;
+ $25 = ((($1)) + 32|0);
+ $26 = ((($0)) + 32|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[$25>>2] = $27;
+ $28 = ((($1)) + 36|0);
+ $29 = ((($0)) + 36|0);
+ $30 = HEAP32[$29>>2]|0;
+ HEAP32[$28>>2] = $30;
+ $31 = ((($1)) + 40|0);
+ $32 = ((($0)) + 40|0);
+ $33 = HEAP32[$32>>2]|0;
+ HEAP32[$31>>2] = $33;
+ $34 = ((($1)) + 44|0);
+ $35 = ((($0)) + 44|0);
+ $36 = HEAP32[$35>>2]|0;
+ HEAP32[$34>>2] = $36;
+ $37 = ((($1)) + 48|0);
+ $38 = ((($0)) + 48|0);
+ $39 = HEAP32[$38>>2]|0;
+ HEAP32[$37>>2] = $39;
+ $40 = ((($1)) + 52|0);
+ $41 = ((($0)) + 52|0);
+ $42 = HEAP32[$41>>2]|0;
+ HEAP32[$40>>2] = $42;
+ $43 = ((($1)) + 56|0);
+ $44 = ((($0)) + 56|0);
+ $45 = HEAP32[$44>>2]|0;
+ HEAP32[$43>>2] = $45;
+ $46 = ((($1)) + 60|0);
+ $47 = ((($0)) + 60|0);
+ $48 = HEAP32[$47>>2]|0;
+ HEAP32[$46>>2] = $48;
+ $49 = HEAP32[3584]|0;
+ dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$$byval_copy,$$byval_copy1);
+ dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _EndDrawing() {
+ var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlglDraw();
+ _SwapBuffers();
+ _PollInputEvents();
+ $0 = (+_GetTime());
+ HEAPF64[1756] = $0;
+ $1 = +HEAPF64[1739];
+ $2 = $0 - $1;
+ HEAPF64[1758] = $2;
+ HEAPF64[1739] = $0;
+ $3 = +HEAPF64[1757];
+ $4 = $2 + $3;
+ HEAPF64[1759] = $4;
+ $5 = +HEAPF64[1736];
+ $6 = $4 < $5;
+ if (!($6)) {
+ return;
+ }
+ $7 = $5 - $4;
+ $8 = $7 * 1000.0;
+ $9 = $8;
+ _Wait($9);
+ $10 = (+_GetTime());
+ HEAPF64[1756] = $10;
+ $11 = +HEAPF64[1739];
+ $12 = $10 - $11;
+ HEAPF64[1739] = $10;
+ $13 = +HEAPF64[1759];
+ $14 = $12 + $13;
+ HEAPF64[1759] = $14;
+ return;
+}
+function _rlglDraw() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _UpdateDefaultBuffers();
+ _DrawDefaultBuffers();
+ return;
+}
+function _SwapBuffers() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3537]|0;
+ _glfwSwapBuffers(($0|0));
+ return;
+}
+function _PollInputEvents() {
+ var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0;
+ var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0);
+ $0 = sp + 1440|0;
+ $1 = sp + 1432|0;
+ $2 = sp;
+ _UpdateGestures();
+ HEAP32[741] = -1;
+ HEAP32[743] = -1;
+ HEAP32[3970] = 0;
+ $3 = HEAP32[3537]|0;
+ _glfwGetCursorPos(($3|0),($0|0),($1|0));
+ $4 = +HEAPF64[$0>>3];
+ $5 = $4;
+ HEAPF32[3470] = $5;
+ $6 = +HEAPF64[$1>>3];
+ $7 = $6;
+ HEAPF32[(13884)>>2] = $7;
+ _memcpy((17489|0),(16977|0),512)|0;
+ ;HEAP8[16974>>0]=HEAP8[16971>>0]|0;HEAP8[16974+1>>0]=HEAP8[16971+1>>0]|0;HEAP8[16974+2>>0]=HEAP8[16971+2>>0]|0;
+ $8 = HEAP32[3953]|0;
+ HEAP32[3540] = $8;
+ HEAP32[3953] = 0;
+ $9 = (_emscripten_get_num_gamepads()|0);
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return;
+ }
+ $11 = ((($2)) + 12|0);
+ $12 = ((($2)) + 8|0);
+ $$05160 = 0;
+ while(1) {
+ $scevgep = (18001 + ($$05160<<5)|0);
+ $scevgep67 = (18129 + ($$05160<<5)|0);
+ dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
+ $14 = ($13|0)==(0);
+ if ($14) {
+ $15 = HEAP32[$11>>2]|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $17 = HEAP32[$11>>2]|0;
+ $$04857 = 0;
+ while(1) {
+ $21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ($22|0)==(1);
+ $24 = ((18129 + ($$05160<<5)|0) + ($$04857)|0);
+ if ($23) {
+ HEAP8[$24>>0] = 1;
+ HEAP32[743] = $$04857;
+ } else {
+ HEAP8[$24>>0] = 0;
+ }
+ $25 = (($$04857) + 1)|0;
+ $26 = ($25|0)<($17|0);
+ $27 = ($25|0)<(32);
+ $28 = $27 & $26;
+ if ($28) {
+ $$04857 = $25;
+ } else {
+ break;
+ }
+ }
+ }
+ $18 = HEAP32[$12>>2]|0;
+ $19 = ($18|0)>(0);
+ if ($19) {
+ $20 = HEAP32[$12>>2]|0;
+ $$058 = 0;
+ while(1) {
+ $29 = (((($2)) + 16|0) + ($$058<<3)|0);
+ $30 = +HEAPF64[$29>>3];
+ $31 = $30;
+ $32 = ((15884 + ($$05160<<5)|0) + ($$058<<2)|0);
+ HEAPF32[$32>>2] = $31;
+ $33 = (($$058) + 1)|0;
+ $34 = ($33|0)<($20|0);
+ $35 = ($33|0)<(8);
+ $36 = $35 & $34;
+ if ($36) {
+ $$058 = $33;
+ } else {
+ $$lcssa = $20;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $18;
+ }
+ HEAP32[3970] = $$lcssa;
+ }
+ $37 = (($$05160) + 1)|0;
+ $38 = ($37|0)<($9|0);
+ $39 = ($37|0)<(4);
+ $40 = $38 & $39;
+ if ($40) {
+ $$05160 = $37;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _Wait($0) {
+ $0 = +$0;
+ var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (+_GetTime());
+ $2 = 0.0 - $1;
+ $3 = $0 / 1000.0;
+ $4 = $3;
+ $5 = $2 < $4;
+ if (!($5)) {
+ return;
+ }
+ while(1) {
+ $6 = (+_GetTime());
+ $7 = $6 - $1;
+ $8 = $7 < $4;
+ if (!($8)) {
+ break;
+ }
+ }
+ return;
+}
+function _UpdateDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3916]|0;
+ $1 = ($0|0)>(0);
+ if ($1) {
+ $2 = HEAP32[3618]|0;
+ $3 = ($2|0)==(0);
+ if (!($3)) {
+ $4 = HEAP32[3620]|0;
+ $5 = HEAP32[(15692)>>2]|0;
+ FUNCTION_TABLE_vi[$4 & 31]($5);
+ }
+ $6 = HEAP32[(15696)>>2]|0;
+ _glBindBuffer(34962,($6|0));
+ $7 = HEAP32[3916]|0;
+ $8 = ($7*12)|0;
+ $9 = HEAP32[(15676)>>2]|0;
+ _glBufferSubData(34962,0,($8|0),($9|0));
+ $10 = HEAP32[(15700)>>2]|0;
+ _glBindBuffer(34962,($10|0));
+ $11 = HEAP32[(15672)>>2]|0;
+ $12 = $11 << 2;
+ $13 = HEAP32[(15684)>>2]|0;
+ _glBufferSubData(34962,0,($12|0),($13|0));
+ }
+ $14 = HEAP32[3928]|0;
+ $15 = ($14|0)>(0);
+ if ($15) {
+ $16 = HEAP32[3618]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ $18 = HEAP32[3620]|0;
+ $19 = HEAP32[(15740)>>2]|0;
+ FUNCTION_TABLE_vi[$18 & 31]($19);
+ }
+ $20 = HEAP32[(15744)>>2]|0;
+ _glBindBuffer(34962,($20|0));
+ $21 = HEAP32[3928]|0;
+ $22 = ($21*12)|0;
+ $23 = HEAP32[(15724)>>2]|0;
+ _glBufferSubData(34962,0,($22|0),($23|0));
+ $24 = HEAP32[(15748)>>2]|0;
+ _glBindBuffer(34962,($24|0));
+ $25 = HEAP32[(15720)>>2]|0;
+ $26 = $25 << 2;
+ $27 = HEAP32[(15732)>>2]|0;
+ _glBufferSubData(34962,0,($26|0),($27|0));
+ }
+ $28 = HEAP32[3940]|0;
+ $29 = ($28|0)>(0);
+ if ($29) {
+ $30 = HEAP32[3618]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = HEAP32[3620]|0;
+ $33 = HEAP32[(15788)>>2]|0;
+ FUNCTION_TABLE_vi[$32 & 31]($33);
+ }
+ $34 = HEAP32[(15792)>>2]|0;
+ _glBindBuffer(34962,($34|0));
+ $35 = HEAP32[3940]|0;
+ $36 = ($35*12)|0;
+ $37 = HEAP32[(15772)>>2]|0;
+ _glBufferSubData(34962,0,($36|0),($37|0));
+ $38 = HEAP32[(15796)>>2]|0;
+ _glBindBuffer(34962,($38|0));
+ $39 = HEAP32[3940]|0;
+ $40 = $39 << 3;
+ $41 = HEAP32[(15776)>>2]|0;
+ _glBufferSubData(34962,0,($40|0),($41|0));
+ $42 = HEAP32[(15800)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[3940]|0;
+ $44 = $43 << 2;
+ $45 = HEAP32[(15780)>>2]|0;
+ _glBufferSubData(34962,0,($44|0),($45|0));
+ }
+ $46 = HEAP32[3618]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ return;
+ }
+ $48 = HEAP32[3620]|0;
+ FUNCTION_TABLE_vi[$48 & 31](0);
+ return;
+}
+function _DrawDefaultBuffers() {
+ var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
+ var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0;
+ var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0;
+ var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0;
+ var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0);
+ $$byval_copy2 = sp + 256|0;
+ $modelview$byval_copy = sp + 192|0;
+ $0 = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ dest=$0; src=14340; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=14404; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4003]|0;
+ $4 = ($3|0)!=(0);
+ $$ = $4 ? 2 : 1;
+ $$02932 = 0;
+ while(1) {
+ if ($4) {
+ dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
+ }
+ $8 = HEAP32[3916]|0;
+ $9 = ($8|0)>(0);
+ $10 = HEAP32[3928]|0;
+ $11 = ($10|0)>(0);
+ $or$cond = $9 | $11;
+ $12 = HEAP32[3940]|0;
+ $13 = ($12|0)>(0);
+ $or$cond3 = $or$cond | $13;
+ if ($or$cond3) {
+ $14 = HEAP32[3640]|0;
+ _glUseProgram(($14|0));
+ dest=$modelview$byval_copy; src=14404; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=14340; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
+ $15 = HEAP32[(14588)>>2]|0;
+ dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $16 = (_MatrixToFloat($$byval_copy2)|0);
+ _glUniformMatrix4fv(($15|0),1,0,($16|0));
+ $17 = HEAP32[(14592)>>2]|0;
+ _glUniform4f(($17|0),1.0,1.0,1.0,1.0);
+ $18 = HEAP32[(14604)>>2]|0;
+ _glUniform1i(($18|0),0);
+ }
+ $19 = HEAP32[3916]|0;
+ $20 = ($19|0)>(0);
+ if ($20) {
+ $21 = HEAP32[3625]|0;
+ _glBindTexture(3553,($21|0));
+ $22 = HEAP32[3618]|0;
+ $23 = ($22|0)==(0);
+ if ($23) {
+ $26 = HEAP32[(15696)>>2]|0;
+ _glBindBuffer(34962,($26|0));
+ $27 = HEAP32[(14564)>>2]|0;
+ _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
+ $28 = HEAP32[(14564)>>2]|0;
+ _glEnableVertexAttribArray(($28|0));
+ $29 = HEAP32[(15700)>>2]|0;
+ _glBindBuffer(34962,($29|0));
+ $30 = HEAP32[(14584)>>2]|0;
+ _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
+ $31 = HEAP32[(14584)>>2]|0;
+ _glEnableVertexAttribArray(($31|0));
+ } else {
+ $24 = HEAP32[3620]|0;
+ $25 = HEAP32[(15692)>>2]|0;
+ FUNCTION_TABLE_vi[$24 & 31]($25);
+ }
+ $32 = HEAP32[3916]|0;
+ _glDrawArrays(1,0,($32|0));
+ $33 = HEAP32[3618]|0;
+ $34 = ($33|0)==(0);
+ if ($34) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $35 = HEAP32[3928]|0;
+ $36 = ($35|0)>(0);
+ if ($36) {
+ $37 = HEAP32[3625]|0;
+ _glBindTexture(3553,($37|0));
+ $38 = HEAP32[3618]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $42 = HEAP32[(15744)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[(14564)>>2]|0;
+ _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
+ $44 = HEAP32[(14564)>>2]|0;
+ _glEnableVertexAttribArray(($44|0));
+ $45 = HEAP32[(15748)>>2]|0;
+ _glBindBuffer(34962,($45|0));
+ $46 = HEAP32[(14584)>>2]|0;
+ _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
+ $47 = HEAP32[(14584)>>2]|0;
+ _glEnableVertexAttribArray(($47|0));
+ } else {
+ $40 = HEAP32[3620]|0;
+ $41 = HEAP32[(15740)>>2]|0;
+ FUNCTION_TABLE_vi[$40 & 31]($41);
+ }
+ $48 = HEAP32[3928]|0;
+ _glDrawArrays(4,0,($48|0));
+ $49 = HEAP32[3618]|0;
+ $50 = ($49|0)==(0);
+ if ($50) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $51 = HEAP32[3940]|0;
+ $52 = ($51|0)>(0);
+ if ($52) {
+ $53 = HEAP32[3618]|0;
+ $54 = ($53|0)==(0);
+ if ($54) {
+ $57 = HEAP32[(15792)>>2]|0;
+ _glBindBuffer(34962,($57|0));
+ $58 = HEAP32[(14564)>>2]|0;
+ _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
+ $59 = HEAP32[(14564)>>2]|0;
+ _glEnableVertexAttribArray(($59|0));
+ $60 = HEAP32[(15796)>>2]|0;
+ _glBindBuffer(34962,($60|0));
+ $61 = HEAP32[(14568)>>2]|0;
+ _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
+ $62 = HEAP32[(14568)>>2]|0;
+ _glEnableVertexAttribArray(($62|0));
+ $63 = HEAP32[(15800)>>2]|0;
+ _glBindBuffer(34962,($63|0));
+ $64 = HEAP32[(14584)>>2]|0;
+ _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
+ $65 = HEAP32[(14584)>>2]|0;
+ _glEnableVertexAttribArray(($65|0));
+ $66 = HEAP32[(15804)>>2]|0;
+ _glBindBuffer(34963,($66|0));
+ } else {
+ $55 = HEAP32[3620]|0;
+ $56 = HEAP32[(15788)>>2]|0;
+ FUNCTION_TABLE_vi[$55 & 31]($56);
+ }
+ $67 = HEAP32[3656]|0;
+ $68 = ($67|0)>(0);
+ if ($68) {
+ $$02830 = 0;$$031 = 0;
+ while(1) {
+ $71 = HEAP32[3655]|0;
+ $72 = (($71) + (($$031*144)|0)|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = (($73|0) / 4)&-1;
+ $75 = ($74*6)|0;
+ $76 = (((($71) + (($$031*144)|0)|0)) + 8|0);
+ $77 = HEAP32[$76>>2]|0;
+ _glBindTexture(3553,($77|0));
+ $78 = $$02830 << 1;
+ $79 = $78;
+ _glDrawElements(4,($75|0),5123,($79|0));
+ $80 = HEAP32[3655]|0;
+ $81 = (($80) + (($$031*144)|0)|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = (($82|0) / 4)&-1;
+ $84 = ($83*6)|0;
+ $85 = (($84) + ($$02830))|0;
+ $86 = (($$031) + 1)|0;
+ $87 = HEAP32[3656]|0;
+ $88 = ($86|0)<($87|0);
+ if ($88) {
+ $$02830 = $85;$$031 = $86;
+ } else {
+ break;
+ }
+ }
+ }
+ $69 = HEAP32[3618]|0;
+ $70 = ($69|0)==(0);
+ if ($70) {
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $89 = HEAP32[3618]|0;
+ $90 = ($89|0)==(0);
+ if (!($90)) {
+ $91 = HEAP32[3620]|0;
+ FUNCTION_TABLE_vi[$91 & 31](0);
+ }
+ _glUseProgram(0);
+ $92 = (($$02932) + 1)|0;
+ $93 = ($92|0)<($$|0);
+ if ($93) {
+ $$02932 = $92;
+ } else {
+ break;
+ }
+ }
+ HEAP32[3656] = 1;
+ $5 = HEAP32[3625]|0;
+ $6 = HEAP32[3655]|0;
+ $7 = ((($6)) + 8|0);
+ HEAP32[$7>>2] = $5;
+ HEAP32[$6>>2] = 0;
+ HEAP32[3916] = 0;
+ HEAP32[(15672)>>2] = 0;
+ HEAP32[3928] = 0;
+ HEAP32[(15720)>>2] = 0;
+ HEAP32[3940] = 0;
+ HEAP32[(15764)>>2] = 0;
+ HEAP32[(15768)>>2] = 0;
+ HEAPF32[744] = -1.0;
+ dest=14340; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=14404; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _SetStereoView($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy3 = sp + 192|0;
+ $$byval_copy = sp + 64|0;
+ $3 = sp;
+ $4 = sp + 128|0;
+ dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $5 = HEAP32[3914]|0;
+ $6 = Math_imul($5, $0)|0;
+ $7 = (($6|0) / 2)&-1;
+ $8 = (($5|0) / 2)&-1;
+ $9 = HEAP32[3915]|0;
+ _rlViewport($7,0,$8,$9);
+ $10 = (16244 + ($0<<6)|0);
+ dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy3);
+ $11 = (16116 + ($0<<6)|0);
+ dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixModelview($$byval_copy3);
+ dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixProjection($$byval_copy3);
+ STACKTOP = sp;return;
+}
+function _SetMatrixModelview($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=14404; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _SetMatrixProjection($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=14340; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _rlPushMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $0 = HEAP32[4093]|0;
+ $1 = ($0|0)==(15);
+ if ($1) {
+ HEAP32[$vararg_buffer>>2] = 16;
+ _TraceLog(1,8315,$vararg_buffer);
+ }
+ $2 = HEAP32[4093]|0;
+ $3 = (14632 + ($2<<6)|0);
+ $4 = HEAP32[3584]|0;
+ dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _rlLoadIdentity();
+ $5 = HEAP32[4093]|0;
+ $6 = (($5) + 1)|0;
+ HEAP32[4093] = $6;
+ $7 = HEAP32[3617]|0;
+ $8 = ($7|0)==(5888);
+ if (!($8)) {
+ STACKTOP = sp;return;
+ }
+ HEAP32[4094] = 1;
+ STACKTOP = sp;return;
+}
+function _rlPopMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[4093]|0;
+ $1 = ($0|0)>(0);
+ if (!($1)) {
+ return;
+ }
+ $2 = HEAP32[4093]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (14632 + ($3<<6)|0);
+ $5 = HEAP32[3584]|0;
+ _memmove(($5|0),($4|0),64)|0;
+ $6 = (($2) + -1)|0;
+ HEAP32[4093] = $6;
+ return;
+}
+function _GetKeyPressed() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[741]|0;
+ return ($0|0);
+}
+function _rlTranslatef($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $3 = sp + 64|0;
+ $4 = sp;
+ _MatrixTranslate($3,$0,$1,$2);
+ _MatrixTranspose($3);
+ $5 = HEAP32[3584]|0;
+ dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy1);
+ dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlRotatef($0,$1,$2,$3) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0);
+ $$byval_copy2 = sp + 272|0;
+ $$byval_copy1 = sp + 208|0;
+ $4 = sp + 144|0;
+ $5 = sp + 64|0;
+ $6 = sp + 80|0;
+ $7 = sp;
+ _MatrixIdentity($4);
+ HEAPF32[$5>>2] = $1;
+ $8 = ((($5)) + 4|0);
+ HEAPF32[$8>>2] = $2;
+ $9 = ((($5)) + 8|0);
+ HEAPF32[$9>>2] = $3;
+ _VectorNormalize($5);
+ $10 = $0 * 0.01745329238474369;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0;
+ _MatrixRotate($6,$$byval_copy2,$10);
+ dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixTranspose($4);
+ $11 = HEAP32[3584]|0;
+ dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
+ dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlBegin($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[3657] = $0;
+ return;
+}
+function _rlEnd() {
+ var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0;
+ var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0;
+ var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0;
+ var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
+ var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
+ var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0;
+ var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy = sp;
+ $0 = HEAP32[4094]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[4095]|0;
+ $3 = ($2|0)>(0);
+ if ($3) {
+ $$03956 = 0;
+ while(1) {
+ $6 = HEAP32[3654]|0;
+ $7 = (($6) + (($$03956*12)|0)|0);
+ $8 = HEAP32[3584]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _VectorTransform($7,$$byval_copy);
+ $9 = (($$03956) + 1)|0;
+ $5 = HEAP32[4095]|0;
+ $10 = ($9|0)<($5|0);
+ if ($10) {
+ $$03956 = $9;
+ } else {
+ break;
+ }
+ }
+ HEAP32[4094] = 0;
+ $4 = ($5|0)>(0);
+ if ($4) {
+ $$04154 = 0;
+ while(1) {
+ $11 = HEAP32[3654]|0;
+ $12 = (($11) + (($$04154*12)|0)|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0);
+ $17 = +HEAPF32[$16>>2];
+ _rlVertex3f($13,$15,$17);
+ $18 = (($$04154) + 1)|0;
+ $19 = HEAP32[4095]|0;
+ $20 = ($18|0)<($19|0);
+ if ($20) {
+ $$04154 = $18;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ HEAP32[4094] = 0;
+ }
+ HEAP32[4095] = 0;
+ }
+ $21 = HEAP32[3657]|0;
+ switch ($21|0) {
+ case 1: {
+ $22 = HEAP32[3916]|0;
+ $23 = HEAP32[(15672)>>2]|0;
+ $24 = ($22|0)==($23|0);
+ if ($24) {
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ }
+ $25 = (($22) - ($23))|0;
+ $26 = ($25|0)>(0);
+ if ($26) {
+ $$04347 = 0;
+ } else {
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $27 = HEAP32[(15684)>>2]|0;
+ $28 = HEAP32[(15672)>>2]|0;
+ $29 = $28 << 2;
+ $30 = (($29) + -4)|0;
+ $31 = (($27) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (($27) + ($29)|0);
+ HEAP8[$33>>0] = $32;
+ $34 = HEAP32[(15684)>>2]|0;
+ $35 = HEAP32[(15672)>>2]|0;
+ $36 = $35 << 2;
+ $37 = (($36) + -3)|0;
+ $38 = (($34) + ($37)|0);
+ $39 = HEAP8[$38>>0]|0;
+ $40 = $36 | 1;
+ $41 = (($34) + ($40)|0);
+ HEAP8[$41>>0] = $39;
+ $42 = HEAP32[(15684)>>2]|0;
+ $43 = HEAP32[(15672)>>2]|0;
+ $44 = $43 << 2;
+ $45 = (($44) + -2)|0;
+ $46 = (($42) + ($45)|0);
+ $47 = HEAP8[$46>>0]|0;
+ $48 = $44 | 2;
+ $49 = (($42) + ($48)|0);
+ HEAP8[$49>>0] = $47;
+ $50 = HEAP32[(15684)>>2]|0;
+ $51 = HEAP32[(15672)>>2]|0;
+ $52 = $51 << 2;
+ $53 = (($52) + -1)|0;
+ $54 = (($50) + ($53)|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = $52 | 3;
+ $57 = (($50) + ($56)|0);
+ HEAP8[$57>>0] = $55;
+ $58 = HEAP32[(15672)>>2]|0;
+ $59 = (($58) + 1)|0;
+ HEAP32[(15672)>>2] = $59;
+ $60 = (($$04347) + 1)|0;
+ $exitcond = ($60|0)==($25|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$04347 = $60;
+ }
+ }
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 4: {
+ $61 = HEAP32[3928]|0;
+ $62 = HEAP32[(15720)>>2]|0;
+ $63 = ($61|0)==($62|0);
+ if ($63) {
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ }
+ $64 = (($61) - ($62))|0;
+ $65 = ($64|0)>(0);
+ if ($65) {
+ $$04248 = 0;
+ } else {
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $66 = HEAP32[(15732)>>2]|0;
+ $67 = HEAP32[(15720)>>2]|0;
+ $68 = $67 << 2;
+ $69 = (($68) + -4)|0;
+ $70 = (($66) + ($69)|0);
+ $71 = HEAP8[$70>>0]|0;
+ $72 = (($66) + ($68)|0);
+ HEAP8[$72>>0] = $71;
+ $73 = HEAP32[(15732)>>2]|0;
+ $74 = HEAP32[(15720)>>2]|0;
+ $75 = $74 << 2;
+ $76 = (($75) + -3)|0;
+ $77 = (($73) + ($76)|0);
+ $78 = HEAP8[$77>>0]|0;
+ $79 = $75 | 1;
+ $80 = (($73) + ($79)|0);
+ HEAP8[$80>>0] = $78;
+ $81 = HEAP32[(15732)>>2]|0;
+ $82 = HEAP32[(15720)>>2]|0;
+ $83 = $82 << 2;
+ $84 = (($83) + -2)|0;
+ $85 = (($81) + ($84)|0);
+ $86 = HEAP8[$85>>0]|0;
+ $87 = $83 | 2;
+ $88 = (($81) + ($87)|0);
+ HEAP8[$88>>0] = $86;
+ $89 = HEAP32[(15732)>>2]|0;
+ $90 = HEAP32[(15720)>>2]|0;
+ $91 = $90 << 2;
+ $92 = (($91) + -1)|0;
+ $93 = (($89) + ($92)|0);
+ $94 = HEAP8[$93>>0]|0;
+ $95 = $91 | 3;
+ $96 = (($89) + ($95)|0);
+ HEAP8[$96>>0] = $94;
+ $97 = HEAP32[(15720)>>2]|0;
+ $98 = (($97) + 1)|0;
+ HEAP32[(15720)>>2] = $98;
+ $99 = (($$04248) + 1)|0;
+ $exitcond60 = ($99|0)==($64|0);
+ if ($exitcond60) {
+ break;
+ } else {
+ $$04248 = $99;
+ }
+ }
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 7: {
+ $100 = HEAP32[3940]|0;
+ $101 = HEAP32[(15768)>>2]|0;
+ $102 = ($100|0)==($101|0);
+ if (!($102)) {
+ $103 = (($100) - ($101))|0;
+ $104 = ($103|0)>(0);
+ if ($104) {
+ $$04052 = 0;
+ while(1) {
+ $105 = HEAP32[(15780)>>2]|0;
+ $106 = HEAP32[(15768)>>2]|0;
+ $107 = $106 << 2;
+ $108 = (($107) + -4)|0;
+ $109 = (($105) + ($108)|0);
+ $110 = HEAP8[$109>>0]|0;
+ $111 = (($105) + ($107)|0);
+ HEAP8[$111>>0] = $110;
+ $112 = HEAP32[(15780)>>2]|0;
+ $113 = HEAP32[(15768)>>2]|0;
+ $114 = $113 << 2;
+ $115 = (($114) + -3)|0;
+ $116 = (($112) + ($115)|0);
+ $117 = HEAP8[$116>>0]|0;
+ $118 = $114 | 1;
+ $119 = (($112) + ($118)|0);
+ HEAP8[$119>>0] = $117;
+ $120 = HEAP32[(15780)>>2]|0;
+ $121 = HEAP32[(15768)>>2]|0;
+ $122 = $121 << 2;
+ $123 = (($122) + -2)|0;
+ $124 = (($120) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = $122 | 2;
+ $127 = (($120) + ($126)|0);
+ HEAP8[$127>>0] = $125;
+ $128 = HEAP32[(15780)>>2]|0;
+ $129 = HEAP32[(15768)>>2]|0;
+ $130 = $129 << 2;
+ $131 = (($130) + -1)|0;
+ $132 = (($128) + ($131)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = $130 | 3;
+ $135 = (($128) + ($134)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = HEAP32[(15768)>>2]|0;
+ $137 = (($136) + 1)|0;
+ HEAP32[(15768)>>2] = $137;
+ $138 = (($$04052) + 1)|0;
+ $exitcond63 = ($138|0)==($103|0);
+ if ($exitcond63) {
+ break;
+ } else {
+ $$04052 = $138;
+ }
+ }
+ }
+ }
+ $139 = HEAP32[3940]|0;
+ $140 = HEAP32[(15764)>>2]|0;
+ $141 = ($139|0)>($140|0);
+ if (!($141)) {
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ }
+ $142 = HEAP32[(15776)>>2]|0;
+ $$promoted = HEAP32[(15764)>>2]|0;
+ $143 = $$promoted << 1;
+ $scevgep = (($142) + ($143<<2)|0);
+ $144 = (($139) - ($140))|0;
+ $145 = $144 << 3;
+ _memset(($scevgep|0),0,($145|0))|0;
+ $146 = (($139) + ($$promoted))|0;
+ $147 = (($146) - ($140))|0;
+ HEAP32[(15764)>>2] = $147;
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ $148 = +HEAPF32[744];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[744] = $149;
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[4094]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[3654]|0;
+ $6 = HEAP32[4095]|0;
+ $7 = (($5) + (($6*12)|0)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = (((($5) + (($6*12)|0)|0)) + 4|0);
+ HEAPF32[$8>>2] = $1;
+ $9 = (((($5) + (($6*12)|0)|0)) + 8|0);
+ HEAPF32[$9>>2] = $2;
+ $10 = (($6) + 1)|0;
+ HEAP32[4095] = $10;
+ STACKTOP = sp;return;
+ }
+ $11 = HEAP32[3657]|0;
+ switch ($11|0) {
+ case 1: {
+ $12 = HEAP32[3916]|0;
+ $13 = ($12|0)<(2048);
+ if ($13) {
+ $14 = HEAP32[(15676)>>2]|0;
+ $15 = ($12*3)|0;
+ $16 = (($14) + ($15<<2)|0);
+ HEAPF32[$16>>2] = $0;
+ $17 = (($15) + 1)|0;
+ $18 = (($14) + ($17<<2)|0);
+ HEAPF32[$18>>2] = $1;
+ $19 = (($15) + 2)|0;
+ $20 = (($14) + ($19<<2)|0);
+ HEAPF32[$20>>2] = $2;
+ $21 = (($12) + 1)|0;
+ HEAP32[3916] = $21;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8353,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 4: {
+ $22 = HEAP32[3928]|0;
+ $23 = ($22|0)<(6144);
+ if ($23) {
+ $24 = HEAP32[(15724)>>2]|0;
+ $25 = ($22*3)|0;
+ $26 = (($24) + ($25<<2)|0);
+ HEAPF32[$26>>2] = $0;
+ $27 = (($25) + 1)|0;
+ $28 = (($24) + ($27<<2)|0);
+ HEAPF32[$28>>2] = $1;
+ $29 = (($25) + 2)|0;
+ $30 = (($24) + ($29<<2)|0);
+ HEAPF32[$30>>2] = $2;
+ $31 = (($22) + 1)|0;
+ HEAP32[3928] = $31;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8378,$vararg_buffer1);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 7: {
+ $32 = HEAP32[3940]|0;
+ $33 = ($32|0)<(4096);
+ if ($33) {
+ $34 = HEAP32[(15772)>>2]|0;
+ $35 = ($32*3)|0;
+ $36 = (($34) + ($35<<2)|0);
+ HEAPF32[$36>>2] = $0;
+ $37 = (($35) + 1)|0;
+ $38 = (($34) + ($37<<2)|0);
+ HEAPF32[$38>>2] = $1;
+ $39 = (($35) + 2)|0;
+ $40 = (($34) + ($39<<2)|0);
+ HEAPF32[$40>>2] = $2;
+ $41 = (($32) + 1)|0;
+ HEAP32[3940] = $41;
+ $42 = HEAP32[3655]|0;
+ $43 = HEAP32[3656]|0;
+ $44 = (($43) + -1)|0;
+ $45 = (($42) + (($44*144)|0)|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = (($46) + 1)|0;
+ HEAP32[$45>>2] = $47;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8407,$vararg_buffer3);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[744];
+ _rlVertex3f($0,$1,$2);
+ return;
+}
+function _rlVertex2i($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0.0, $3 = 0.0, $4 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+($0|0));
+ $3 = (+($1|0));
+ $4 = +HEAPF32[744];
+ _rlVertex3f($2,$3,$4);
+ return;
+}
+function _rlTexCoord2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[3657]|0;
+ $3 = ($2|0)==(7);
+ if (!($3)) {
+ return;
+ }
+ $4 = HEAP32[(15776)>>2]|0;
+ $5 = HEAP32[(15764)>>2]|0;
+ $6 = $5 << 1;
+ $7 = (($4) + ($6<<2)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = $6 | 1;
+ $9 = (($4) + ($8<<2)|0);
+ HEAPF32[$9>>2] = $1;
+ $10 = (($5) + 1)|0;
+ HEAP32[(15764)>>2] = $10;
+ return;
+}
+function _rlNormal3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _rlColor4ub($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = HEAP32[3657]|0;
+ switch ($4|0) {
+ case 1: {
+ $$sink37 = (15672);$$sink38 = (15684);
+ break;
+ }
+ case 4: {
+ $$sink37 = (15720);$$sink38 = (15732);
+ break;
+ }
+ case 7: {
+ $$sink37 = (15768);$$sink38 = (15780);
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ $5 = HEAP32[$$sink38>>2]|0;
+ $6 = HEAP32[$$sink37>>2]|0;
+ $7 = $6 << 2;
+ $8 = (($5) + ($7)|0);
+ HEAP8[$8>>0] = $0;
+ $9 = HEAP32[$$sink38>>2]|0;
+ $10 = HEAP32[$$sink37>>2]|0;
+ $11 = $10 << 2;
+ $12 = $11 | 1;
+ $13 = (($9) + ($12)|0);
+ HEAP8[$13>>0] = $1;
+ $14 = HEAP32[$$sink38>>2]|0;
+ $15 = HEAP32[$$sink37>>2]|0;
+ $16 = $15 << 2;
+ $17 = $16 | 2;
+ $18 = (($14) + ($17)|0);
+ HEAP8[$18>>0] = $2;
+ $19 = HEAP32[$$sink38>>2]|0;
+ $20 = HEAP32[$$sink37>>2]|0;
+ $21 = $20 << 2;
+ $22 = $21 | 3;
+ $23 = (($19) + ($22)|0);
+ HEAP8[$23>>0] = $3;
+ $24 = HEAP32[$$sink37>>2]|0;
+ $25 = (($24) + 1)|0;
+ HEAP32[$$sink37>>2] = $25;
+ return;
+}
+function _rlEnableTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3655]|0;
+ $2 = HEAP32[3656]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (((($1) + (($3*144)|0)|0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ return;
+ }
+ $7 = (($1) + (($3*144)|0)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)>(0);
+ if ($9) {
+ $10 = (($2) + 1)|0;
+ HEAP32[3656] = $10;
+ }
+ $11 = HEAP32[3656]|0;
+ $12 = (($11) + -1)|0;
+ $13 = (((($1) + (($12*144)|0)|0)) + 8|0);
+ HEAP32[$13>>2] = $0;
+ $14 = (($1) + (($12*144)|0)|0);
+ HEAP32[$14>>2] = 0;
+ return;
+}
+function _rlDisableTexture() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[3940]|0;
+ $1 = ($0|0)>(4095);
+ if (!($1)) {
+ return;
+ }
+ _rlglDraw();
+ return;
+}
+function _GetDefaultTexture($0) {
+ $0 = $0|0;
+ var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[3625]|0;
+ HEAP32[$0>>2] = $1;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAP32[$$sroa$5$0$$sroa_idx4>>2] = 1;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAP32[$$sroa$6$0$$sroa_idx6>>2] = 1;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAP32[$$sroa$7$0$$sroa_idx8>>2] = 7;
+ return;
+}
+function _DrawRectangle($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $$byval_copy2 = sp + 32|0;
+ $$byval_copy1 = sp + 24|0;
+ $$byval_copy = sp + 16|0;
+ $5 = sp + 8|0;
+ $6 = sp;
+ $7 = (+($0|0));
+ HEAPF32[$5>>2] = $7;
+ $8 = ((($5)) + 4|0);
+ $9 = (+($1|0));
+ HEAPF32[$8>>2] = $9;
+ $10 = (+($2|0));
+ HEAPF32[$6>>2] = $10;
+ $11 = ((($6)) + 4|0);
+ $12 = (+($3|0));
+ HEAPF32[$11>>2] = $12;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawRectangleV($$byval_copy,$$byval_copy1,$$byval_copy2);
+ STACKTOP = sp;return;
+}
+function _DrawRectangleV($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0.0, $17 = 0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0;
+ var $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0.0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0, $64 = 0.0, $65 = 0.0;
+ var $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $3 = sp;
+ $4 = (_rlGetVersion()|0);
+ $5 = ($4|0)==(1);
+ if ($5) {
+ _rlBegin(4);
+ $6 = HEAP8[$2>>0]|0;
+ $7 = ((($2)) + 1|0);
+ $8 = HEAP8[$7>>0]|0;
+ $9 = ((($2)) + 2|0);
+ $10 = HEAP8[$9>>0]|0;
+ $11 = ((($2)) + 3|0);
+ $12 = HEAP8[$11>>0]|0;
+ _rlColor4ub($6,$8,$10,$12);
+ $13 = +HEAPF32[$0>>2];
+ $14 = (~~(($13)));
+ $15 = ((($0)) + 4|0);
+ $16 = +HEAPF32[$15>>2];
+ $17 = (~~(($16)));
+ _rlVertex2i($14,$17);
+ $18 = ((($1)) + 4|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = $16 + $19;
+ $21 = (~~(($20)));
+ _rlVertex2i($14,$21);
+ $22 = +HEAPF32[$0>>2];
+ $23 = +HEAPF32[$1>>2];
+ $24 = $22 + $23;
+ $25 = (~~(($24)));
+ $26 = +HEAPF32[$15>>2];
+ $27 = +HEAPF32[$18>>2];
+ $28 = $26 + $27;
+ $29 = (~~(($28)));
+ _rlVertex2i($25,$29);
+ $30 = +HEAPF32[$0>>2];
+ $31 = (~~(($30)));
+ $32 = +HEAPF32[$15>>2];
+ $33 = (~~(($32)));
+ _rlVertex2i($31,$33);
+ $34 = +HEAPF32[$1>>2];
+ $35 = $30 + $34;
+ $36 = (~~(($35)));
+ $37 = +HEAPF32[$18>>2];
+ $38 = $32 + $37;
+ $39 = (~~(($38)));
+ _rlVertex2i($36,$39);
+ $40 = +HEAPF32[$0>>2];
+ $41 = +HEAPF32[$1>>2];
+ $42 = $40 + $41;
+ $43 = (~~(($42)));
+ $44 = +HEAPF32[$15>>2];
+ $45 = (~~(($44)));
+ _rlVertex2i($43,$45);
+ _rlEnd();
+ STACKTOP = sp;return;
+ }
+ $46 = (_rlGetVersion()|0);
+ $47 = ($46|0)==(2);
+ if (!($47)) {
+ $48 = (_rlGetVersion()|0);
+ $49 = ($48|0)==(3);
+ if (!($49)) {
+ $50 = (_rlGetVersion()|0);
+ $51 = ($50|0)==(4);
+ if (!($51)) {
+ STACKTOP = sp;return;
+ }
+ }
+ }
+ _GetDefaultTexture($3);
+ $52 = HEAP32[$3>>2]|0;
+ _rlEnableTexture($52);
+ _rlBegin(7);
+ $53 = HEAP8[$2>>0]|0;
+ $54 = ((($2)) + 1|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = ((($2)) + 2|0);
+ $57 = HEAP8[$56>>0]|0;
+ $58 = ((($2)) + 3|0);
+ $59 = HEAP8[$58>>0]|0;
+ _rlColor4ub($53,$55,$57,$59);
+ _rlTexCoord2f(0.0,0.0);
+ $60 = +HEAPF32[$0>>2];
+ $61 = ((($0)) + 4|0);
+ $62 = +HEAPF32[$61>>2];
+ _rlVertex2f($60,$62);
+ _rlTexCoord2f(0.0,1.0);
+ $63 = ((($1)) + 4|0);
+ $64 = +HEAPF32[$63>>2];
+ $65 = $62 + $64;
+ _rlVertex2f($60,$65);
+ _rlTexCoord2f(1.0,1.0);
+ $66 = +HEAPF32[$0>>2];
+ $67 = +HEAPF32[$1>>2];
+ $68 = $66 + $67;
+ $69 = +HEAPF32[$61>>2];
+ $70 = +HEAPF32[$63>>2];
+ $71 = $69 + $70;
+ _rlVertex2f($68,$71);
+ _rlTexCoord2f(1.0,0.0);
+ $72 = +HEAPF32[$0>>2];
+ $73 = +HEAPF32[$1>>2];
+ $74 = $72 + $73;
+ $75 = +HEAPF32[$61>>2];
+ _rlVertex2f($74,$75);
+ _rlEnd();
+ _rlDisableTexture();
+ STACKTOP = sp;return;
+}
+function _DrawRectangleRec($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$byval_copy = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ $2 = HEAP32[$0>>2]|0;
+ $3 = ((($0)) + 4|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($0)) + 12|0);
+ $8 = HEAP32[$7>>2]|0;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$1+3>>0]|0;
+ _DrawRectangle($2,$4,$6,$8,$$byval_copy);
+ STACKTOP = sp;return;
+}
+function _DrawRectangleLines($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$byval_copy3 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0;
+ var $29 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy3 = sp;
+ $5 = (_rlGetVersion()|0);
+ $6 = ($5|0)==(1);
+ if ($6) {
+ _rlBegin(1);
+ $7 = HEAP8[$4>>0]|0;
+ $8 = ((($4)) + 1|0);
+ $9 = HEAP8[$8>>0]|0;
+ $10 = ((($4)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ((($4)) + 3|0);
+ $13 = HEAP8[$12>>0]|0;
+ _rlColor4ub($7,$9,$11,$13);
+ $14 = (($0) + 1)|0;
+ $15 = (($1) + 1)|0;
+ _rlVertex2i($14,$15);
+ $16 = (($2) + ($0))|0;
+ _rlVertex2i($16,$15);
+ _rlVertex2i($16,$15);
+ $17 = (($3) + ($1))|0;
+ _rlVertex2i($16,$17);
+ _rlVertex2i($16,$17);
+ _rlVertex2i($14,$17);
+ _rlVertex2i($14,$17);
+ _rlVertex2i($14,$15);
+ _rlEnd();
+ STACKTOP = sp;return;
+ }
+ $18 = (_rlGetVersion()|0);
+ $19 = ($18|0)==(2);
+ if (!($19)) {
+ $20 = (_rlGetVersion()|0);
+ $21 = ($20|0)==(3);
+ if (!($21)) {
+ $22 = (_rlGetVersion()|0);
+ $23 = ($22|0)==(4);
+ if (!($23)) {
+ STACKTOP = sp;return;
+ }
+ }
+ }
+ ;HEAP8[$$byval_copy3>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawRectangle($0,$1,$2,1,$$byval_copy3);
+ $24 = (($0) + -1)|0;
+ $25 = (($24) + ($2))|0;
+ $26 = (($1) + 1)|0;
+ $27 = (($3) + -2)|0;
+ ;HEAP8[$$byval_copy3>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawRectangle($25,$26,1,$27,$$byval_copy3);
+ $28 = (($1) + -1)|0;
+ $29 = (($28) + ($3))|0;
+ ;HEAP8[$$byval_copy3>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawRectangle($0,$29,$2,1,$$byval_copy3);
+ ;HEAP8[$$byval_copy3>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawRectangle($0,$26,1,$27,$$byval_copy3);
+ STACKTOP = sp;return;
+}
+function _CheckCollisionPointRec($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0.0, $20 = 0.0, $21 = 0, $3 = 0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = HEAP32[$1>>2]|0;
+ $4 = (+($3|0));
+ $5 = !($2 >= $4);
+ if ($5) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $6 = ((($1)) + 8|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = (($7) + ($3))|0;
+ $9 = (+($8|0));
+ $10 = !($2 <= $9);
+ if ($10) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $11 = ((($0)) + 4|0);
+ $12 = +HEAPF32[$11>>2];
+ $13 = ((($1)) + 4|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = (+($14|0));
+ $16 = !($12 >= $15);
+ if ($16) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $17 = ((($1)) + 12|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = (($18) + ($14))|0;
+ $20 = (+($19|0));
+ $21 = !($12 <= $20);
+ if ($21) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $$0 = 1;
+ return ($$0|0);
+}
+function _GetDefaultFont($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ;HEAP32[$0>>2]=HEAP32[14188>>2]|0;HEAP32[$0+4>>2]=HEAP32[14188+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[14188+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[14188+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[14188+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[14188+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[14188+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[14188+28>>2]|0;
+ return;
+}
+function _MeasureTextEx($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$05064 = 0, $$052$lcssa = 0.0, $$05263 = 0.0, $$05462 = 0, $$055$lcssa = 0.0, $$05561 = 0.0, $$058$lcssa = 0.0, $$05860 = 0.0, $$065 = 0, $$151 = 0, $$151$$0 = 0, $$153 = 0.0, $$156 = 0.0, $$159 = 0.0, $$2 = 0.0, $$257 = 0.0, $$3 = 0.0, $$byval_copy = 0, $$pn = 0.0;
+ var $$pn$in = 0, $$sroa$4$0$$sroa_idx2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0, $39 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $exitcond = 0, $phitmp = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ $5 = (_strlen($2)|0);
+ $6 = ((($1)) + 20|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = (+($7|0));
+ $9 = $3 / $8;
+ $10 = ($5|0)>(0);
+ if (!($10)) {
+ $$0$lcssa = -1;$$052$lcssa = 0.0;$$055$lcssa = 0.0;$$058$lcssa = $8;
+ $12 = $$055$lcssa < $$052$lcssa;
+ $$3 = $12 ? $$052$lcssa : $$055$lcssa;
+ $13 = $9 * $$3;
+ $14 = Math_imul($$0$lcssa, $4)|0;
+ $15 = (+($14|0));
+ $16 = $13 + $15;
+ $17 = $9 * $$058$lcssa;
+ HEAPF32[$0>>2] = $16;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17;
+ STACKTOP = sp;return;
+ }
+ $11 = ((($1)) + 28|0);
+ $$05064 = 0;$$05263 = 0.0;$$05462 = 0;$$05561 = 0.0;$$05860 = $8;$$065 = 0;
+ while(1) {
+ $18 = (($$05064) + 1)|0;
+ $19 = (($2) + ($$05462)|0);
+ $20 = HEAP8[$19>>0]|0;
+ $21 = ($20<<24>>24)==(10);
+ if ($21) {
+ $33 = $$05561 < $$05263;
+ $$156 = $33 ? $$05263 : $$05561;
+ $34 = HEAP32[$6>>2]|0;
+ $35 = (+($34|0));
+ $36 = $35 * 1.5;
+ $37 = $$05860 + $36;
+ $$151 = 0;$$159 = $37;$$2 = 0.0;$$257 = $$156;
+ } else {
+ $22 = $20 << 24 >> 24;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$1+28>>2]|0;
+ $23 = (_GetCharIndex($$byval_copy,$22)|0);
+ $24 = HEAP32[$11>>2]|0;
+ $25 = (((($24) + ($23<<5)|0)) + 28|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = ($26|0)==(0);
+ if ($27) {
+ $28 = (((($24) + ($23<<5)|0)) + 20|0);
+ $29 = (((($24) + ($23<<5)|0)) + 12|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = HEAP32[$28>>2]|0;
+ $32 = (($31) + ($30))|0;
+ $$pn$in = $32;
+ } else {
+ $$pn$in = $26;
+ }
+ $$pn = (+($$pn$in|0));
+ $$153 = $$05263 + $$pn;
+ $$151 = $18;$$159 = $$05860;$$2 = $$153;$$257 = $$05561;
+ }
+ $38 = ($$065|0)<($$151|0);
+ $$151$$0 = $38 ? $$151 : $$065;
+ $39 = (($$05462) + 1)|0;
+ $exitcond = ($39|0)==($5|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05064 = $$151;$$05263 = $$2;$$05462 = $39;$$05561 = $$257;$$05860 = $$159;$$065 = $$151$$0;
+ }
+ }
+ $phitmp = (($$151$$0) + -1)|0;
+ $$0$lcssa = $phitmp;$$052$lcssa = $$2;$$055$lcssa = $$257;$$058$lcssa = $$159;
+ $12 = $$055$lcssa < $$052$lcssa;
+ $$3 = $12 ? $$052$lcssa : $$055$lcssa;
+ $13 = $9 * $$3;
+ $14 = Math_imul($$0$lcssa, $4)|0;
+ $15 = (+($14|0));
+ $16 = $13 + $15;
+ $17 = $9 * $$058$lcssa;
+ HEAPF32[$0>>2] = $16;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17;
+ STACKTOP = sp;return;
+}
+function _GetCharIndex($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($0)) + 24|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(0);
+ if (!($4)) {
+ $$08 = 0;
+ return ($$08|0);
+ }
+ $5 = ((($0)) + 28|0);
+ $6 = HEAP32[$5>>2]|0;
+ $$09 = 0;
+ while(1) {
+ $7 = (($6) + ($$09<<5)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($1|0);
+ if ($9) {
+ $$08 = $$09;
+ label = 5;
+ break;
+ }
+ $10 = (($$09) + 1)|0;
+ $11 = HEAP32[$2>>2]|0;
+ $12 = ($10|0)<($11|0);
+ if ($12) {
+ $$09 = $10;
+ } else {
+ $$08 = 0;
+ label = 5;
+ break;
+ }
+ }
+ if ((label|0) == 5) {
+ return ($$08|0);
+ }
+ return (0)|0;
+}
+function _DrawTexturePro($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = +$4;
+ $5 = $5|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0;
+ var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0;
+ var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0;
+ var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $6 = HEAP32[$0>>2]|0;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ return;
+ }
+ $8 = ((($1)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ($9|0)<(0);
+ if ($10) {
+ $11 = HEAP32[$1>>2]|0;
+ $12 = (($11) - ($9))|0;
+ HEAP32[$1>>2] = $12;
+ }
+ $13 = ((($1)) + 12|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ($14|0)<(0);
+ if ($15) {
+ $16 = ((($1)) + 4|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($17) - ($14))|0;
+ HEAP32[$16>>2] = $18;
+ }
+ $19 = HEAP32[$0>>2]|0;
+ _rlEnableTexture($19);
+ _rlPushMatrix();
+ $20 = HEAP32[$2>>2]|0;
+ $21 = (+($20|0));
+ $22 = ((($2)) + 4|0);
+ $23 = HEAP32[$22>>2]|0;
+ $24 = (+($23|0));
+ _rlTranslatef($21,$24,0.0);
+ _rlRotatef($4,0.0,0.0,1.0);
+ $25 = +HEAPF32[$3>>2];
+ $26 = -$25;
+ $27 = ((($3)) + 4|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = -$28;
+ _rlTranslatef($26,$29,0.0);
+ _rlBegin(7);
+ $30 = HEAP8[$5>>0]|0;
+ $31 = ((($5)) + 1|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ((($5)) + 2|0);
+ $34 = HEAP8[$33>>0]|0;
+ $35 = ((($5)) + 3|0);
+ $36 = HEAP8[$35>>0]|0;
+ _rlColor4ub($30,$32,$34,$36);
+ $37 = HEAP32[$1>>2]|0;
+ $38 = (+($37|0));
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (+($40|0));
+ $42 = $38 / $41;
+ $43 = ((($1)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (+($44|0));
+ $46 = ((($0)) + 8|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $45 / $48;
+ _rlTexCoord2f($42,$49);
+ _rlVertex2f(0.0,0.0);
+ $50 = HEAP32[$1>>2]|0;
+ $51 = (+($50|0));
+ $52 = HEAP32[$39>>2]|0;
+ $53 = (+($52|0));
+ $54 = $51 / $53;
+ $55 = HEAP32[$43>>2]|0;
+ $56 = HEAP32[$13>>2]|0;
+ $57 = (($56) + ($55))|0;
+ $58 = (+($57|0));
+ $59 = HEAP32[$46>>2]|0;
+ $60 = (+($59|0));
+ $61 = $58 / $60;
+ _rlTexCoord2f($54,$61);
+ $62 = ((($2)) + 12|0);
+ $63 = HEAP32[$62>>2]|0;
+ $64 = (+($63|0));
+ _rlVertex2f(0.0,$64);
+ $65 = HEAP32[$1>>2]|0;
+ $66 = HEAP32[$8>>2]|0;
+ $67 = (($66) + ($65))|0;
+ $68 = (+($67|0));
+ $69 = HEAP32[$39>>2]|0;
+ $70 = (+($69|0));
+ $71 = $68 / $70;
+ $72 = HEAP32[$43>>2]|0;
+ $73 = HEAP32[$13>>2]|0;
+ $74 = (($73) + ($72))|0;
+ $75 = (+($74|0));
+ $76 = HEAP32[$46>>2]|0;
+ $77 = (+($76|0));
+ $78 = $75 / $77;
+ _rlTexCoord2f($71,$78);
+ $79 = ((($2)) + 8|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = (+($80|0));
+ $82 = HEAP32[$62>>2]|0;
+ $83 = (+($82|0));
+ _rlVertex2f($81,$83);
+ $84 = HEAP32[$1>>2]|0;
+ $85 = HEAP32[$8>>2]|0;
+ $86 = (($85) + ($84))|0;
+ $87 = (+($86|0));
+ $88 = HEAP32[$39>>2]|0;
+ $89 = (+($88|0));
+ $90 = $87 / $89;
+ $91 = HEAP32[$43>>2]|0;
+ $92 = (+($91|0));
+ $93 = HEAP32[$46>>2]|0;
+ $94 = (+($93|0));
+ $95 = $92 / $94;
+ _rlTexCoord2f($90,$95);
+ $96 = HEAP32[$79>>2]|0;
+ $97 = (+($96|0));
+ _rlVertex2f($97,0.0);
+ _rlEnd();
+ _rlPopMatrix();
+ _rlDisableTexture();
+ return;
+}
+function _DrawText($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy2 = sp + 112|0;
+ $$byval_copy1 = sp + 104|0;
+ $$byval_copy = sp + 72|0;
+ $5 = sp + 32|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _GetDefaultFont($5);
+ $8 = HEAP32[$5>>2]|0;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ STACKTOP = sp;return;
+ }
+ $10 = (+($1|0));
+ HEAPF32[$6>>2] = $10;
+ $11 = ((($6)) + 4|0);
+ $12 = (+($2|0));
+ HEAPF32[$11>>2] = $12;
+ $13 = ($3|0)>(10);
+ $$ = $13 ? $3 : 10;
+ $14 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($7);
+ $15 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2);
+ STACKTOP = sp;return;
+}
+function _DrawTextEx($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
+ var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0;
+ var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
+ var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy5 = sp + 88|0;
+ $$byval_copy4 = sp + 80|0;
+ $$byval_copy3 = sp + 64|0;
+ $$byval_copy2 = sp + 48|0;
+ $$byval_copy1 = sp + 24|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_strlen($1)|0);
+ $9 = ((($0)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (+($10|0));
+ $12 = $3 / $11;
+ $13 = ($8|0)>(0);
+ if (!($13)) {
+ STACKTOP = sp;return;
+ }
+ $14 = ((($0)) + 28|0);
+ $15 = +HEAPF32[$2>>2];
+ $16 = ((($6)) + 4|0);
+ $17 = ((($2)) + 4|0);
+ $18 = ((($6)) + 8|0);
+ $19 = ((($6)) + 12|0);
+ $20 = ((($7)) + 4|0);
+ $21 = (+($4|0));
+ $$04954 = 0;$$05153 = 0;$$055 = 0;
+ while(1) {
+ $22 = (($1) + ($$055)|0);
+ $23 = HEAP8[$22>>0]|0;
+ switch ($23<<24>>24) {
+ case 10: {
+ $24 = HEAP32[$9>>2]|0;
+ $25 = (($24|0) / 2)&-1;
+ $26 = (($25) + ($24))|0;
+ $27 = (+($26|0));
+ $28 = $12 * $27;
+ $29 = (~~(($28)));
+ $30 = (($29) + ($$05153))|0;
+ $$150 = 0;$$152 = $30;$$2 = $$055;
+ break;
+ }
+ case -62: {
+ $31 = (($$055) + 1)|0;
+ $32 = (($1) + ($31)|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $$1 = $31;$$sink = $34;
+ label = 9;
+ break;
+ }
+ case -61: {
+ $35 = (($$055) + 1)|0;
+ $36 = (($1) + ($35)|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = $37&255;
+ $39 = (($38) + 64)|0;
+ $$1 = $35;$$sink = $39;
+ label = 9;
+ break;
+ }
+ default: {
+ $40 = $23 << 24 >> 24;
+ $$1 = $$055;$$sink = $40;
+ label = 9;
+ }
+ }
+ do {
+ if ((label|0) == 9) {
+ label = 0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0;
+ $41 = (_GetCharIndex($$byval_copy5,$$sink)|0);
+ $42 = HEAP32[$14>>2]|0;
+ $43 = (((($42) + ($41<<5)|0)) + 4|0);
+ $44 = (+($$04954|0));
+ $45 = $44 + $15;
+ $46 = (((($42) + ($41<<5)|0)) + 20|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $12 * $48;
+ $50 = $45 + $49;
+ $51 = (~~(($50)));
+ HEAP32[$6>>2] = $51;
+ $52 = +HEAPF32[$17>>2];
+ $53 = (+($$05153|0));
+ $54 = $53 + $52;
+ $55 = (((($42) + ($41<<5)|0)) + 24|0);
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (+($56|0));
+ $58 = $12 * $57;
+ $59 = $54 + $58;
+ $60 = (~~(($59)));
+ HEAP32[$16>>2] = $60;
+ $61 = (((($42) + ($41<<5)|0)) + 12|0);
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (+($62|0));
+ $64 = $12 * $63;
+ $65 = (~~(($64)));
+ HEAP32[$18>>2] = $65;
+ $66 = (((($42) + ($41<<5)|0)) + 16|0);
+ $67 = HEAP32[$66>>2]|0;
+ $68 = (+($67|0));
+ $69 = $12 * $68;
+ $70 = (~~(($69)));
+ HEAP32[$19>>2] = $70;
+ HEAPF32[$7>>2] = 0.0;
+ HEAPF32[$20>>2] = 0.0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5);
+ $71 = HEAP32[$14>>2]|0;
+ $72 = (((($71) + ($41<<5)|0)) + 28|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($73|0)==(0);
+ if ($74) {
+ $75 = (((($71) + ($41<<5)|0)) + 12|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = (+($76|0));
+ $78 = $12 * $77;
+ $79 = $21 + $78;
+ $80 = (~~(($79)));
+ $81 = (($80) + ($$04954))|0;
+ $$150 = $81;$$152 = $$05153;$$2 = $$1;
+ break;
+ } else {
+ $82 = (+($73|0));
+ $83 = $12 * $82;
+ $84 = $21 + $83;
+ $85 = (~~(($84)));
+ $86 = (($85) + ($$04954))|0;
+ $$150 = $86;$$152 = $$05153;$$2 = $$1;
+ break;
+ }
+ }
+ } while(0);
+ $87 = (($$2) + 1)|0;
+ $88 = ($87|0)<($8|0);
+ if ($88) {
+ $$04954 = $$150;$$05153 = $$152;$$055 = $87;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _FormatText($0,$varargs) {
+ $0 = $0|0;
+ $varargs = $varargs|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $varargs;
+ (_vsprintf(18257,$0,$1)|0);
+ STACKTOP = sp;return (18257|0);
+}
+function _MeasureText($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $$byval_copy = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 72|0;
+ $2 = sp + 40|0;
+ $3 = sp + 8|0;
+ $4 = sp;
+ _GetDefaultFont($2);
+ $5 = HEAP32[$2>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ $$sroa$0$0 = 0;
+ STACKTOP = sp;return ($$sroa$0$0|0);
+ }
+ $7 = ($1|0)>(10);
+ $$ = $7 ? $1 : 10;
+ $8 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($3);
+ $9 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$3+28>>2]|0;
+ _MeasureTextEx($4,$$byval_copy,$0,$9,$8);
+ $$sroa$0$0$copyload = +HEAPF32[$4>>2];
+ $phitmp = (~~(($$sroa$0$0$copyload)));
+ $$sroa$0$0 = $phitmp;
+ STACKTOP = sp;return ($$sroa$0$0|0);
+}
+function _emscripten_GetProcAddress($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0;
+ var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0;
+ var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0;
+ var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0;
+ var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0;
+ var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0;
+ var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0;
+ var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0;
+ var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0;
+ var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0;
+ var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0;
+ var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0;
+ var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0;
+ var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0;
+ var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0;
+ var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0;
+ var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0;
+ var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0;
+ var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0;
+ var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0;
+ var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0;
+ var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0;
+ var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0;
+ var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0;
+ var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0;
+ var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0;
+ var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0;
+ var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp + 12|0;
+ $2 = sp + 8|0;
+ $3 = sp + 4|0;
+ $4 = sp;
+ HEAP32[$2>>2] = $0;
+ $5 = HEAP32[$2>>2]|0;
+ $6 = (_strlen($5)|0);
+ $7 = (($6) + 1)|0;
+ $8 = (_malloc($7)|0);
+ HEAP32[$3>>2] = $8;
+ $9 = HEAP32[$3>>2]|0;
+ $10 = HEAP32[$2>>2]|0;
+ (_strcpy($9,$10)|0);
+ $11 = HEAP32[$3>>2]|0;
+ $12 = (_strstr($11,8432)|0);
+ HEAP32[$4>>2] = $12;
+ $13 = HEAP32[$4>>2]|0;
+ $14 = ($13|0)!=(0|0);
+ if ($14) {
+ $15 = HEAP32[$4>>2]|0;
+ HEAP8[$15>>0] = 0;
+ }
+ $16 = HEAP32[$3>>2]|0;
+ $17 = (_strstr($16,8436)|0);
+ HEAP32[$4>>2] = $17;
+ $18 = HEAP32[$4>>2]|0;
+ $19 = ($18|0)!=(0|0);
+ if ($19) {
+ $20 = HEAP32[$4>>2]|0;
+ HEAP8[$20>>0] = 0;
+ }
+ $21 = HEAP32[$3>>2]|0;
+ $22 = (_strstr($21,8440)|0);
+ HEAP32[$4>>2] = $22;
+ $23 = HEAP32[$4>>2]|0;
+ $24 = ($23|0)!=(0|0);
+ if ($24) {
+ $25 = HEAP32[$4>>2]|0;
+ HEAP8[$25>>0] = 0;
+ }
+ $26 = HEAP32[$3>>2]|0;
+ $27 = (_strstr($26,8444)|0);
+ HEAP32[$4>>2] = $27;
+ $28 = HEAP32[$4>>2]|0;
+ $29 = ($28|0)!=(0|0);
+ if ($29) {
+ $30 = HEAP32[$4>>2]|0;
+ HEAP8[$30>>0] = 0;
+ }
+ $31 = HEAP32[$3>>2]|0;
+ $32 = (_strcmp($31,8450)|0);
+ $33 = ($32|0)!=(0);
+ do {
+ if ($33) {
+ $34 = HEAP32[$3>>2]|0;
+ $35 = (_strcmp($34,8488)|0);
+ $36 = ($35|0)!=(0);
+ if (!($36)) {
+ HEAP32[$3>>2] = 8507;
+ break;
+ }
+ $37 = HEAP32[$3>>2]|0;
+ $38 = (_strcmp($37,8520)|0);
+ $39 = ($38|0)!=(0);
+ if (!($39)) {
+ HEAP32[$3>>2] = 8541;
+ break;
+ }
+ $40 = HEAP32[$3>>2]|0;
+ $41 = (_strcmp($40,8556)|0);
+ $42 = ($41|0)!=(0);
+ if (!($42)) {
+ HEAP32[$3>>2] = 8571;
+ break;
+ }
+ $43 = HEAP32[$3>>2]|0;
+ $44 = (_strcmp($43,8586)|0);
+ $45 = ($44|0)!=(0);
+ if (!($45)) {
+ HEAP32[$3>>2] = 8601;
+ }
+ } else {
+ HEAP32[$3>>2] = 8472;
+ }
+ } while(0);
+ $46 = HEAP32[$3>>2]|0;
+ $47 = (_strcmp($46,8616)|0);
+ $48 = ($47|0)!=(0);
+ do {
+ if ($48) {
+ $49 = HEAP32[$3>>2]|0;
+ $50 = (_strcmp($49,8630)|0);
+ $51 = ($50|0)!=(0);
+ if (!($51)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $52 = HEAP32[$3>>2]|0;
+ $53 = (_strcmp($52,8642)|0);
+ $54 = ($53|0)!=(0);
+ if (!($54)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $55 = HEAP32[$3>>2]|0;
+ $56 = (_strcmp($55,8656)|0);
+ $57 = ($56|0)!=(0);
+ if (!($57)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $58 = HEAP32[$3>>2]|0;
+ $59 = (_strcmp($58,8668)|0);
+ $60 = ($59|0)!=(0);
+ if (!($60)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $61 = HEAP32[$3>>2]|0;
+ $62 = (_strcmp($61,8682)|0);
+ $63 = ($62|0)!=(0);
+ if (!($63)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $64 = HEAP32[$3>>2]|0;
+ $65 = (_strcmp($64,8696)|0);
+ $66 = ($65|0)!=(0);
+ if (!($66)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $67 = HEAP32[$3>>2]|0;
+ $68 = (_strcmp($67,8713)|0);
+ $69 = ($68|0)!=(0);
+ if (!($69)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $70 = HEAP32[$3>>2]|0;
+ $71 = (_strcmp($70,8736)|0);
+ $72 = ($71|0)!=(0);
+ if (!($72)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $73 = HEAP32[$3>>2]|0;
+ $74 = (_strcmp($73,8762)|0);
+ $75 = ($74|0)!=(0);
+ if (!($75)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $76 = HEAP32[$3>>2]|0;
+ $77 = (_strcmp($76,8775)|0);
+ $78 = ($77|0)!=(0);
+ if (!($78)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $79 = HEAP32[$3>>2]|0;
+ $80 = (_strcmp($79,8791)|0);
+ $81 = ($80|0)!=(0);
+ if (!($81)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $82 = HEAP32[$3>>2]|0;
+ $83 = (_strcmp($82,8804)|0);
+ $84 = ($83|0)!=(0);
+ if (!($84)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $85 = HEAP32[$3>>2]|0;
+ $86 = (_strcmp($85,8818)|0);
+ $87 = ($86|0)!=(0);
+ if (!($87)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $88 = HEAP32[$3>>2]|0;
+ $89 = (_strcmp($88,8838)|0);
+ $90 = ($89|0)!=(0);
+ if (!($90)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $91 = HEAP32[$3>>2]|0;
+ $92 = (_strcmp($91,8858)|0);
+ $93 = ($92|0)!=(0);
+ if (!($93)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $94 = HEAP32[$3>>2]|0;
+ $95 = (_strcmp($94,8875)|0);
+ $96 = ($95|0)!=(0);
+ if (!($96)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $97 = HEAP32[$3>>2]|0;
+ $98 = (_strcmp($97,8892)|0);
+ $99 = ($98|0)!=(0);
+ if (!($99)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $100 = HEAP32[$3>>2]|0;
+ $101 = (_strcmp($100,8904)|0);
+ $102 = ($101|0)!=(0);
+ if (!($102)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $103 = HEAP32[$3>>2]|0;
+ $104 = (_strcmp($103,8917)|0);
+ $105 = ($104|0)!=(0);
+ if (!($105)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $106 = HEAP32[$3>>2]|0;
+ $107 = (_strcmp($106,8933)|0);
+ $108 = ($107|0)!=(0);
+ if (!($108)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $109 = HEAP32[$3>>2]|0;
+ $110 = (_strcmp($109,8956)|0);
+ $111 = ($110|0)!=(0);
+ if (!($111)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $112 = HEAP32[$3>>2]|0;
+ $113 = (_strcmp($112,8969)|0);
+ $114 = ($113|0)!=(0);
+ if (!($114)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $115 = HEAP32[$3>>2]|0;
+ $116 = (_strcmp($115,8985)|0);
+ $117 = ($116|0)!=(0);
+ if (!($117)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $118 = HEAP32[$3>>2]|0;
+ $119 = (_strcmp($118,8996)|0);
+ $120 = ($119|0)!=(0);
+ if (!($120)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $121 = HEAP32[$3>>2]|0;
+ $122 = (_strcmp($121,9015)|0);
+ $123 = ($122|0)!=(0);
+ if (!($123)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $124 = HEAP32[$3>>2]|0;
+ $125 = (_strcmp($124,9037)|0);
+ $126 = ($125|0)!=(0);
+ if (!($126)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $127 = HEAP32[$3>>2]|0;
+ $128 = (_strcmp($127,9056)|0);
+ $129 = ($128|0)!=(0);
+ if (!($129)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $130 = HEAP32[$3>>2]|0;
+ $131 = (_strcmp($130,9085)|0);
+ $132 = ($131|0)!=(0);
+ if (!($132)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $133 = HEAP32[$3>>2]|0;
+ $134 = (_strcmp($133,9102)|0);
+ $135 = ($134|0)!=(0);
+ if (!($135)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $136 = HEAP32[$3>>2]|0;
+ $137 = (_strcmp($136,9117)|0);
+ $138 = ($137|0)!=(0);
+ if (!($138)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $139 = HEAP32[$3>>2]|0;
+ $140 = (_strcmp($139,9132)|0);
+ $141 = ($140|0)!=(0);
+ if (!($141)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $142 = HEAP32[$3>>2]|0;
+ $143 = (_strcmp($142,9153)|0);
+ $144 = ($143|0)!=(0);
+ if (!($144)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $145 = HEAP32[$3>>2]|0;
+ $146 = (_strcmp($145,9173)|0);
+ $147 = ($146|0)!=(0);
+ if (!($147)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $148 = HEAP32[$3>>2]|0;
+ $149 = (_strcmp($148,9193)|0);
+ $150 = ($149|0)!=(0);
+ if (!($150)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $151 = HEAP32[$3>>2]|0;
+ $152 = (_strcmp($151,9219)|0);
+ $153 = ($152|0)!=(0);
+ if (!($153)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $154 = HEAP32[$3>>2]|0;
+ $155 = (_strcmp($154,9238)|0);
+ $156 = ($155|0)!=(0);
+ if (!($156)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $157 = HEAP32[$3>>2]|0;
+ $158 = (_strcmp($157,9250)|0);
+ $159 = ($158|0)!=(0);
+ if (!($159)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $160 = HEAP32[$3>>2]|0;
+ $161 = (_strcmp($160,9262)|0);
+ $162 = ($161|0)!=(0);
+ if (!($162)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $163 = HEAP32[$3>>2]|0;
+ $164 = (_strcmp($163,9274)|0);
+ $165 = ($164|0)!=(0);
+ if (!($165)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $166 = HEAP32[$3>>2]|0;
+ $167 = (_strcmp($166,9286)|0);
+ $168 = ($167|0)!=(0);
+ if (!($168)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $169 = HEAP32[$3>>2]|0;
+ $170 = (_strcmp($169,9298)|0);
+ $171 = ($170|0)!=(0);
+ if (!($171)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $172 = HEAP32[$3>>2]|0;
+ $173 = (_strcmp($172,9310)|0);
+ $174 = ($173|0)!=(0);
+ if (!($174)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $175 = HEAP32[$3>>2]|0;
+ $176 = (_strcmp($175,9322)|0);
+ $177 = ($176|0)!=(0);
+ if (!($177)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $178 = HEAP32[$3>>2]|0;
+ $179 = (_strcmp($178,9334)|0);
+ $180 = ($179|0)!=(0);
+ if (!($180)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $181 = HEAP32[$3>>2]|0;
+ $182 = (_strcmp($181,9347)|0);
+ $183 = ($182|0)!=(0);
+ if (!($183)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $184 = HEAP32[$3>>2]|0;
+ $185 = (_strcmp($184,9360)|0);
+ $186 = ($185|0)!=(0);
+ if (!($186)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $187 = HEAP32[$3>>2]|0;
+ $188 = (_strcmp($187,9373)|0);
+ $189 = ($188|0)!=(0);
+ if (!($189)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $190 = HEAP32[$3>>2]|0;
+ $191 = (_strcmp($190,9386)|0);
+ $192 = ($191|0)!=(0);
+ if (!($192)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $193 = HEAP32[$3>>2]|0;
+ $194 = (_strcmp($193,9399)|0);
+ $195 = ($194|0)!=(0);
+ if (!($195)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $196 = HEAP32[$3>>2]|0;
+ $197 = (_strcmp($196,9412)|0);
+ $198 = ($197|0)!=(0);
+ if (!($198)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $199 = HEAP32[$3>>2]|0;
+ $200 = (_strcmp($199,9425)|0);
+ $201 = ($200|0)!=(0);
+ if (!($201)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $202 = HEAP32[$3>>2]|0;
+ $203 = (_strcmp($202,9438)|0);
+ $204 = ($203|0)!=(0);
+ if (!($204)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $205 = HEAP32[$3>>2]|0;
+ $206 = (_strcmp($205,9457)|0);
+ $207 = ($206|0)!=(0);
+ if (!($207)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $208 = HEAP32[$3>>2]|0;
+ $209 = (_strcmp($208,9476)|0);
+ $210 = ($209|0)!=(0);
+ if (!($210)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $211 = HEAP32[$3>>2]|0;
+ $212 = (_strcmp($211,9495)|0);
+ $213 = ($212|0)!=(0);
+ if (!($213)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $214 = HEAP32[$3>>2]|0;
+ $215 = (_strcmp($214,9508)|0);
+ $216 = ($215|0)!=(0);
+ if (!($216)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $217 = HEAP32[$3>>2]|0;
+ $218 = (_strcmp($217,9526)|0);
+ $219 = ($218|0)!=(0);
+ if (!($219)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $220 = HEAP32[$3>>2]|0;
+ $221 = (_strcmp($220,9544)|0);
+ $222 = ($221|0)!=(0);
+ if (!($222)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $223 = HEAP32[$3>>2]|0;
+ $224 = (_strcmp($223,9562)|0);
+ $225 = ($224|0)!=(0);
+ if (!($225)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $226 = HEAP32[$3>>2]|0;
+ $227 = (_strcmp($226,9580)|0);
+ $228 = ($227|0)!=(0);
+ if (!($228)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $229 = HEAP32[$3>>2]|0;
+ $230 = (_strcmp($229,9600)|0);
+ $231 = ($230|0)!=(0);
+ if (!($231)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $232 = HEAP32[$3>>2]|0;
+ $233 = (_strcmp($232,8541)|0);
+ $234 = ($233|0)!=(0);
+ if (!($234)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $235 = HEAP32[$3>>2]|0;
+ $236 = (_strcmp($235,9618)|0);
+ $237 = ($236|0)!=(0);
+ if (!($237)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $238 = HEAP32[$3>>2]|0;
+ $239 = (_strcmp($238,9633)|0);
+ $240 = ($239|0)!=(0);
+ if (!($240)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $241 = HEAP32[$3>>2]|0;
+ $242 = (_strcmp($241,9654)|0);
+ $243 = ($242|0)!=(0);
+ if (!($243)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $244 = HEAP32[$3>>2]|0;
+ $245 = (_strcmp($244,9669)|0);
+ $246 = ($245|0)!=(0);
+ if (!($246)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $247 = HEAP32[$3>>2]|0;
+ $248 = (_strcmp($247,9687)|0);
+ $249 = ($248|0)!=(0);
+ if (!($249)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $250 = HEAP32[$3>>2]|0;
+ $251 = (_strcmp($250,9703)|0);
+ $252 = ($251|0)!=(0);
+ if (!($252)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $253 = HEAP32[$3>>2]|0;
+ $254 = (_strcmp($253,9722)|0);
+ $255 = ($254|0)!=(0);
+ if (!($255)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $256 = HEAP32[$3>>2]|0;
+ $257 = (_strcmp($256,9736)|0);
+ $258 = ($257|0)!=(0);
+ if (!($258)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $259 = HEAP32[$3>>2]|0;
+ $260 = (_strcmp($259,9751)|0);
+ $261 = ($260|0)!=(0);
+ if (!($261)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $262 = HEAP32[$3>>2]|0;
+ $263 = (_strcmp($262,8472)|0);
+ $264 = ($263|0)!=(0);
+ if (!($264)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $265 = HEAP32[$3>>2]|0;
+ $266 = (_strcmp($265,9762)|0);
+ $267 = ($266|0)!=(0);
+ if (!($267)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $268 = HEAP32[$3>>2]|0;
+ $269 = (_strcmp($268,8571)|0);
+ $270 = ($269|0)!=(0);
+ if (!($270)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $271 = HEAP32[$3>>2]|0;
+ $272 = (_strcmp($271,8601)|0);
+ $273 = ($272|0)!=(0);
+ if (!($273)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $274 = HEAP32[$3>>2]|0;
+ $275 = (_strcmp($274,9778)|0);
+ $276 = ($275|0)!=(0);
+ if (!($276)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $277 = HEAP32[$3>>2]|0;
+ $278 = (_strcmp($277,9805)|0);
+ $279 = ($278|0)!=(0);
+ if (!($279)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $280 = HEAP32[$3>>2]|0;
+ $281 = (_strcmp($280,9819)|0);
+ $282 = ($281|0)!=(0);
+ if (!($282)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $283 = HEAP32[$3>>2]|0;
+ $284 = (_strcmp($283,8507)|0);
+ $285 = ($284|0)!=(0);
+ if (!($285)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $286 = HEAP32[$3>>2]|0;
+ $287 = (_strcmp($286,9839)|0);
+ $288 = ($287|0)!=(0);
+ if (!($288)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $289 = HEAP32[$3>>2]|0;
+ $290 = (_strcmp($289,9857)|0);
+ $291 = ($290|0)!=(0);
+ if (!($291)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $292 = HEAP32[$3>>2]|0;
+ $293 = (_strcmp($292,9869)|0);
+ $294 = ($293|0)!=(0);
+ if (!($294)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $295 = HEAP32[$3>>2]|0;
+ $296 = (_strcmp($295,9890)|0);
+ $297 = ($296|0)!=(0);
+ if (!($297)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $298 = HEAP32[$3>>2]|0;
+ $299 = (_strcmp($298,9908)|0);
+ $300 = ($299|0)!=(0);
+ if (!($300)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $301 = HEAP32[$3>>2]|0;
+ $302 = (_strcmp($301,9926)|0);
+ $303 = ($302|0)!=(0);
+ if (!($303)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $304 = HEAP32[$3>>2]|0;
+ $305 = (_strcmp($304,9947)|0);
+ $306 = ($305|0)!=(0);
+ if (!($306)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $307 = HEAP32[$3>>2]|0;
+ $308 = (_strcmp($307,9973)|0);
+ $309 = ($308|0)!=(0);
+ if (!($309)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $310 = HEAP32[$3>>2]|0;
+ $311 = (_strcmp($310,9996)|0);
+ $312 = ($311|0)!=(0);
+ if (!($312)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $313 = HEAP32[$3>>2]|0;
+ $314 = (_strcmp($313,10034)|0);
+ $315 = ($314|0)!=(0);
+ if (!($315)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $316 = HEAP32[$3>>2]|0;
+ $317 = (_strcmp($316,10050)|0);
+ $318 = ($317|0)!=(0);
+ if (!($318)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $319 = HEAP32[$3>>2]|0;
+ $320 = (_strcmp($319,10065)|0);
+ $321 = ($320|0)!=(0);
+ if (!($321)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $322 = HEAP32[$3>>2]|0;
+ $323 = (_strcmp($322,10088)|0);
+ $324 = ($323|0)!=(0);
+ if (!($324)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $325 = HEAP32[$3>>2]|0;
+ $326 = (_strcmp($325,10101)|0);
+ $327 = ($326|0)!=(0);
+ if (!($327)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $328 = HEAP32[$3>>2]|0;
+ $329 = (_strcmp($328,10115)|0);
+ $330 = ($329|0)!=(0);
+ if (!($330)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $331 = HEAP32[$3>>2]|0;
+ $332 = (_strcmp($331,10129)|0);
+ $333 = ($332|0)!=(0);
+ if (!($333)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $334 = HEAP32[$3>>2]|0;
+ $335 = (_strcmp($334,10149)|0);
+ $336 = ($335|0)!=(0);
+ if (!($336)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $337 = HEAP32[$3>>2]|0;
+ $338 = (_strcmp($337,10169)|0);
+ $339 = ($338|0)!=(0);
+ if (!($339)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $340 = HEAP32[$3>>2]|0;
+ $341 = (_strcmp($340,10185)|0);
+ $342 = ($341|0)!=(0);
+ if (!($342)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $343 = HEAP32[$3>>2]|0;
+ $344 = (_strcmp($343,10203)|0);
+ $345 = ($344|0)!=(0);
+ if (!($345)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $346 = HEAP32[$3>>2]|0;
+ $347 = (_strcmp($346,10219)|0);
+ $348 = ($347|0)!=(0);
+ if (!($348)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $349 = HEAP32[$3>>2]|0;
+ $350 = (_strcmp($349,10234)|0);
+ $351 = ($350|0)!=(0);
+ if (!($351)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $352 = HEAP32[$3>>2]|0;
+ $353 = (_strcmp($352,10256)|0);
+ $354 = ($353|0)!=(0);
+ if (!($354)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $355 = HEAP32[$3>>2]|0;
+ $356 = (_strcmp($355,10274)|0);
+ $357 = ($356|0)!=(0);
+ if (!($357)) {
+ HEAP32[$1>>2] = 31;
+ break;
+ }
+ $358 = HEAP32[$3>>2]|0;
+ $359 = (_strcmp($358,10295)|0);
+ $360 = ($359|0)!=(0);
+ if (!($360)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $361 = HEAP32[$3>>2]|0;
+ $362 = (_strcmp($361,10313)|0);
+ $363 = ($362|0)!=(0);
+ if (!($363)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $364 = HEAP32[$3>>2]|0;
+ $365 = (_strcmp($364,10326)|0);
+ $366 = ($365|0)!=(0);
+ if (!($366)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $367 = HEAP32[$3>>2]|0;
+ $368 = (_strcmp($367,10341)|0);
+ $369 = ($368|0)!=(0);
+ if (!($369)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $370 = HEAP32[$3>>2]|0;
+ $371 = (_strcmp($370,10355)|0);
+ $372 = ($371|0)!=(0);
+ if (!($372)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $373 = HEAP32[$3>>2]|0;
+ $374 = (_strcmp($373,10365)|0);
+ $375 = ($374|0)!=(0);
+ if (!($375)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $376 = HEAP32[$3>>2]|0;
+ $377 = (_strcmp($376,10375)|0);
+ $378 = ($377|0)!=(0);
+ if (!($378)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $379 = HEAP32[$3>>2]|0;
+ $380 = (_strcmp($379,10397)|0);
+ $381 = ($380|0)!=(0);
+ if (!($381)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $382 = HEAP32[$3>>2]|0;
+ $383 = (_strcmp($382,10423)|0);
+ $384 = ($383|0)!=(0);
+ if (!($384)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $385 = HEAP32[$3>>2]|0;
+ $386 = (_strcmp($385,10450)|0);
+ $387 = ($386|0)!=(0);
+ if (!($387)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $388 = HEAP32[$3>>2]|0;
+ $389 = (_strcmp($388,10463)|0);
+ $390 = ($389|0)!=(0);
+ if (!($390)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $391 = HEAP32[$3>>2]|0;
+ $392 = (_strcmp($391,10478)|0);
+ $393 = ($392|0)!=(0);
+ if (!($393)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $394 = HEAP32[$3>>2]|0;
+ $395 = (_strcmp($394,10493)|0);
+ $396 = ($395|0)!=(0);
+ if (!($396)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $397 = HEAP32[$3>>2]|0;
+ $398 = (_strcmp($397,10517)|0);
+ $399 = ($398|0)!=(0);
+ if (!($399)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $400 = HEAP32[$3>>2]|0;
+ $401 = (_strcmp($400,10528)|0);
+ $402 = ($401|0)!=(0);
+ if (!($402)) {
+ HEAP32[$1>>2] = 32;
+ break;
+ }
+ $403 = HEAP32[$3>>2]|0;
+ $404 = (_strcmp($403,10550)|0);
+ $405 = ($404|0)!=(0);
+ if (!($405)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $406 = HEAP32[$3>>2]|0;
+ $407 = (_strcmp($406,10572)|0);
+ $408 = ($407|0)!=(0);
+ if (!($408)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $409 = HEAP32[$3>>2]|0;
+ $410 = (_strcmp($409,10596)|0);
+ $411 = ($410|0)!=(0);
+ if (!($411)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $412 = HEAP32[$3>>2]|0;
+ $413 = (_strcmp($412,10605)|0);
+ $414 = ($413|0)!=(0);
+ if (!($414)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $415 = HEAP32[$3>>2]|0;
+ $416 = (_strcmp($415,10613)|0);
+ $417 = ($416|0)!=(0);
+ if (!($417)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $418 = HEAP32[$3>>2]|0;
+ $419 = (_strcmp($418,10626)|0);
+ $420 = ($419|0)!=(0);
+ if (!($420)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $421 = HEAP32[$3>>2]|0;
+ $422 = (_strcmp($421,10640)|0);
+ $423 = ($422|0)!=(0);
+ if (!($423)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $424 = HEAP32[$3>>2]|0;
+ $425 = (_strcmp($424,10652)|0);
+ $426 = ($425|0)!=(0);
+ if (!($426)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $427 = HEAP32[$3>>2]|0;
+ $428 = (_strcmp($427,10661)|0);
+ $429 = ($428|0)!=(0);
+ if (!($429)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $430 = HEAP32[$3>>2]|0;
+ $431 = (_strcmp($430,10671)|0);
+ $432 = ($431|0)!=(0);
+ if (!($432)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $433 = HEAP32[$3>>2]|0;
+ $434 = (_strcmp($433,10683)|0);
+ $435 = ($434|0)!=(0);
+ if (!($435)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $436 = HEAP32[$3>>2]|0;
+ $437 = (_strcmp($436,10694)|0);
+ $438 = ($437|0)!=(0);
+ if (!($438)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $439 = HEAP32[$3>>2]|0;
+ $440 = (_strcmp($439,10702)|0);
+ $441 = ($440|0)!=(0);
+ if (!($441)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $442 = HEAP32[$3>>2]|0;
+ $443 = (_strcmp($442,10714)|0);
+ $444 = ($443|0)!=(0);
+ if (!($444)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $445 = HEAP32[$3>>2]|0;
+ $446 = (_strcmp($445,10729)|0);
+ $447 = ($446|0)!=(0);
+ if (!($447)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $448 = HEAP32[$3>>2]|0;
+ $449 = (_strcmp($448,10741)|0);
+ $450 = ($449|0)!=(0);
+ if (!($450)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $451 = HEAP32[$3>>2]|0;
+ $452 = (_strcmp($451,10755)|0);
+ $453 = ($452|0)!=(0);
+ if (!($453)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $454 = HEAP32[$3>>2]|0;
+ $455 = (_strcmp($454,10780)|0);
+ $456 = ($455|0)!=(0);
+ if (!($456)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $457 = HEAP32[$3>>2]|0;
+ $458 = (_strcmp($457,10797)|0);
+ $459 = ($458|0)!=(0);
+ if (!($459)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $460 = HEAP32[$3>>2]|0;
+ $461 = (_strcmp($460,10813)|0);
+ $462 = ($461|0)!=(0);
+ if (!($462)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $463 = HEAP32[$3>>2]|0;
+ $464 = (_strcmp($463,10829)|0);
+ $465 = ($464|0)!=(0);
+ if (!($465)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $466 = HEAP32[$3>>2]|0;
+ $467 = (_strcmp($466,10841)|0);
+ $468 = ($467|0)!=(0);
+ if (!($468)) {
+ HEAP32[$1>>2] = 33;
+ break;
+ }
+ $469 = HEAP32[$3>>2]|0;
+ $470 = (_strcmp($469,10853)|0);
+ $471 = ($470|0)!=(0);
+ if (!($471)) {
+ HEAP32[$1>>2] = 34;
+ break;
+ }
+ $472 = HEAP32[$3>>2]|0;
+ $473 = (_strcmp($472,10877)|0);
+ $474 = ($473|0)!=(0);
+ if (!($474)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $475 = HEAP32[$3>>2]|0;
+ $476 = (_strcmp($475,10890)|0);
+ $477 = ($476|0)!=(0);
+ if (!($477)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $478 = HEAP32[$3>>2]|0;
+ $479 = (_strcmp($478,10904)|0);
+ $480 = ($479|0)!=(0);
+ if (!($480)) {
+ HEAP32[$1>>2] = 35;
+ break;
+ }
+ $481 = HEAP32[$3>>2]|0;
+ $482 = (_strcmp($481,10926)|0);
+ $483 = ($482|0)!=(0);
+ if (!($483)) {
+ HEAP32[$1>>2] = 36;
+ break;
+ }
+ $484 = HEAP32[$3>>2]|0;
+ $485 = (_strcmp($484,10933)|0);
+ $486 = ($485|0)!=(0);
+ if (!($486)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $487 = HEAP32[$3>>2]|0;
+ $488 = (_strcmp($487,10949)|0);
+ $489 = ($488|0)!=(0);
+ if (!($489)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $490 = HEAP32[$3>>2]|0;
+ $491 = (_strcmp($490,10966)|0);
+ $492 = ($491|0)!=(0);
+ if (!($492)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $493 = HEAP32[$3>>2]|0;
+ $494 = (_strcmp($493,10983)|0);
+ $495 = ($494|0)!=(0);
+ if (!($495)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $496 = HEAP32[$3>>2]|0;
+ $497 = (_strcmp($496,10999)|0);
+ $498 = ($497|0)!=(0);
+ if (!($498)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $499 = HEAP32[$3>>2]|0;
+ $500 = (_strcmp($499,11015)|0);
+ $501 = ($500|0)!=(0);
+ if (!($501)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $502 = HEAP32[$3>>2]|0;
+ $503 = (_strcmp($502,11032)|0);
+ $504 = ($503|0)!=(0);
+ if (!($504)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $505 = HEAP32[$3>>2]|0;
+ $506 = (_strcmp($505,11046)|0);
+ $507 = ($506|0)!=(0);
+ if (!($507)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $508 = HEAP32[$3>>2]|0;
+ $509 = (_strcmp($508,11058)|0);
+ $510 = ($509|0)!=(0);
+ if (!($510)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $511 = HEAP32[$3>>2]|0;
+ $512 = (_strcmp($511,11069)|0);
+ $513 = ($512|0)!=(0);
+ if (!($513)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $514 = HEAP32[$3>>2]|0;
+ $515 = (_strcmp($514,11082)|0);
+ $516 = ($515|0)!=(0);
+ if (!($516)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $517 = HEAP32[$3>>2]|0;
+ $518 = (_strcmp($517,11092)|0);
+ $519 = ($518|0)!=(0);
+ if (!($519)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $520 = HEAP32[$3>>2]|0;
+ $521 = (_strcmp($520,11109)|0);
+ $522 = ($521|0)!=(0);
+ if (!($522)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $523 = HEAP32[$3>>2]|0;
+ $524 = (_strcmp($523,11121)|0);
+ $525 = ($524|0)!=(0);
+ if (!($525)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $526 = HEAP32[$3>>2]|0;
+ $527 = (_strcmp($526,11143)|0);
+ $528 = ($527|0)!=(0);
+ if (!($528)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $529 = HEAP32[$3>>2]|0;
+ $530 = (_strcmp($529,11163)|0);
+ $531 = ($530|0)!=(0);
+ if (!($531)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $532 = HEAP32[$3>>2]|0;
+ $533 = (_strcmp($532,11176)|0);
+ $534 = ($533|0)!=(0);
+ if (!($534)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $535 = HEAP32[$3>>2]|0;
+ $536 = (_strcmp($535,11198)|0);
+ $537 = ($536|0)!=(0);
+ if (!($537)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $538 = HEAP32[$3>>2]|0;
+ $539 = (_strcmp($538,11218)|0);
+ $540 = ($539|0)!=(0);
+ if (!($540)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $541 = HEAP32[$3>>2]|0;
+ $542 = (_strcmp($541,11235)|0);
+ $543 = ($542|0)!=(0);
+ if (!($543)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $544 = HEAP32[$3>>2]|0;
+ $545 = (_strcmp($544,11252)|0);
+ $546 = ($545|0)!=(0);
+ if (!($546)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $547 = HEAP32[$3>>2]|0;
+ $548 = (_strcmp($547,11272)|0);
+ $549 = ($548|0)!=(0);
+ if ($549) {
+ $550 = HEAP32[$2>>2]|0;
+ $551 = HEAP32[$3>>2]|0;
+ $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0;
+ HEAP32[$1>>2] = 0;
+ break;
+ } else {
+ HEAP32[$1>>2] = 37;
+ break;
+ }
+ } else {
+ HEAP32[$1>>2] = 5;
+ }
+ } while(0);
+ $553 = HEAP32[$1>>2]|0;
+ STACKTOP = sp;return ($553|0);
+}
+function _emscripten_get_global_libc() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (16384|0);
+}
+function ___stdio_close($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 60|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = (_dummy_738($2)|0);
+ HEAP32[$vararg_buffer>>2] = $3;
+ $4 = (___syscall6(6,($vararg_buffer|0))|0);
+ $5 = (___syscall_ret($4)|0);
+ STACKTOP = sp;return ($5|0);
+}
+function ___stdio_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0;
+ var $vararg_ptr7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = sp + 32|0;
+ $4 = ((($0)) + 28|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[$3>>2] = $5;
+ $6 = ((($3)) + 4|0);
+ $7 = ((($0)) + 20|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = (($8) - ($5))|0;
+ HEAP32[$6>>2] = $9;
+ $10 = ((($3)) + 8|0);
+ HEAP32[$10>>2] = $1;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $2;
+ $12 = (($9) + ($2))|0;
+ $13 = ((($0)) + 60|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = $3;
+ HEAP32[$vararg_buffer>>2] = $14;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $15;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = 2;
+ $16 = (___syscall146(146,($vararg_buffer|0))|0);
+ $17 = (___syscall_ret($16)|0);
+ $18 = ($12|0)==($17|0);
+ L1: do {
+ if ($18) {
+ label = 3;
+ } else {
+ $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17;
+ while(1) {
+ $25 = ($26|0)<(0);
+ if ($25) {
+ break;
+ }
+ $34 = (($$04855) - ($26))|0;
+ $35 = ((($$04954)) + 4|0);
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($26>>>0)>($36>>>0);
+ $38 = ((($$04954)) + 8|0);
+ $$150 = $37 ? $38 : $$04954;
+ $39 = $37 << 31 >> 31;
+ $$1 = (($39) + ($$04756))|0;
+ $40 = $37 ? $36 : 0;
+ $$0 = (($26) - ($40))|0;
+ $41 = HEAP32[$$150>>2]|0;
+ $42 = (($41) + ($$0)|0);
+ HEAP32[$$150>>2] = $42;
+ $43 = ((($$150)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (($44) - ($$0))|0;
+ HEAP32[$43>>2] = $45;
+ $46 = HEAP32[$13>>2]|0;
+ $47 = $$150;
+ HEAP32[$vararg_buffer3>>2] = $46;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $47;
+ $vararg_ptr7 = ((($vararg_buffer3)) + 8|0);
+ HEAP32[$vararg_ptr7>>2] = $$1;
+ $48 = (___syscall146(146,($vararg_buffer3|0))|0);
+ $49 = (___syscall_ret($48)|0);
+ $50 = ($34|0)==($49|0);
+ if ($50) {
+ label = 3;
+ break L1;
+ } else {
+ $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49;
+ }
+ }
+ $27 = ((($0)) + 16|0);
+ HEAP32[$27>>2] = 0;
+ HEAP32[$4>>2] = 0;
+ HEAP32[$7>>2] = 0;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = $28 | 32;
+ HEAP32[$0>>2] = $29;
+ $30 = ($$04756|0)==(2);
+ if ($30) {
+ $$051 = 0;
+ } else {
+ $31 = ((($$04954)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($2) - ($32))|0;
+ $$051 = $33;
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $19 = ((($0)) + 44|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 48|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (($20) + ($22)|0);
+ $24 = ((($0)) + 16|0);
+ HEAP32[$24>>2] = $23;
+ HEAP32[$4>>2] = $20;
+ HEAP32[$7>>2] = $20;
+ $$051 = $2;
+ }
+ STACKTOP = sp;return ($$051|0);
+}
+function ___stdio_seek($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 20|0;
+ $4 = ((($0)) + 60|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = $3;
+ HEAP32[$vararg_buffer>>2] = $5;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 0;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $1;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $6;
+ $vararg_ptr4 = ((($vararg_buffer)) + 16|0);
+ HEAP32[$vararg_ptr4>>2] = $2;
+ $7 = (___syscall140(140,($vararg_buffer|0))|0);
+ $8 = (___syscall_ret($7)|0);
+ $9 = ($8|0)<(0);
+ if ($9) {
+ HEAP32[$3>>2] = -1;
+ $10 = -1;
+ } else {
+ $$pre = HEAP32[$3>>2]|0;
+ $10 = $$pre;
+ }
+ STACKTOP = sp;return ($10|0);
+}
+function ___syscall_ret($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0>>>0)>(4294963200);
+ if ($1) {
+ $2 = (0 - ($0))|0;
+ $3 = (___errno_location()|0);
+ HEAP32[$3>>2] = $2;
+ $$0 = -1;
+ } else {
+ $$0 = $0;
+ }
+ return ($$0|0);
+}
+function ___errno_location() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (___pthread_self_108()|0);
+ $1 = ((($0)) + 64|0);
+ return ($1|0);
+}
+function ___pthread_self_108() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function _pthread_self() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (2980|0);
+}
+function _dummy_738($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return ($0|0);
+}
+function ___stdout_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 16|0;
+ $4 = ((($0)) + 36|0);
+ HEAP32[$4>>2] = 9;
+ $5 = HEAP32[$0>>2]|0;
+ $6 = $5 & 64;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $8 = ((($0)) + 60|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = $3;
+ HEAP32[$vararg_buffer>>2] = $9;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 21523;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $11 = (___syscall54(54,($vararg_buffer|0))|0);
+ $12 = ($11|0)==(0);
+ if (!($12)) {
+ $13 = ((($0)) + 75|0);
+ HEAP8[$13>>0] = -1;
+ }
+ }
+ $14 = (___stdio_write($0,$1,$2)|0);
+ STACKTOP = sp;return ($14|0);
+}
+function _strcmp($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$0>>0]|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($2<<24>>24)!=($3<<24>>24);
+ $5 = ($2<<24>>24)==(0);
+ $or$cond9 = $5 | $4;
+ if ($or$cond9) {
+ $$lcssa = $3;$$lcssa8 = $2;
+ } else {
+ $$011 = $1;$$0710 = $0;
+ while(1) {
+ $6 = ((($$0710)) + 1|0);
+ $7 = ((($$011)) + 1|0);
+ $8 = HEAP8[$6>>0]|0;
+ $9 = HEAP8[$7>>0]|0;
+ $10 = ($8<<24>>24)!=($9<<24>>24);
+ $11 = ($8<<24>>24)==(0);
+ $or$cond = $11 | $10;
+ if ($or$cond) {
+ $$lcssa = $9;$$lcssa8 = $8;
+ break;
+ } else {
+ $$011 = $7;$$0710 = $6;
+ }
+ }
+ }
+ $12 = $$lcssa8&255;
+ $13 = $$lcssa&255;
+ $14 = (($12) - ($13))|0;
+ return ($14|0);
+}
+function _memcmp($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $14 = 0;
+ } else {
+ $$01318 = $0;$$01417 = $2;$$019 = $1;
+ while(1) {
+ $4 = HEAP8[$$01318>>0]|0;
+ $5 = HEAP8[$$019>>0]|0;
+ $6 = ($4<<24>>24)==($5<<24>>24);
+ if (!($6)) {
+ break;
+ }
+ $7 = (($$01417) + -1)|0;
+ $8 = ((($$01318)) + 1|0);
+ $9 = ((($$019)) + 1|0);
+ $10 = ($7|0)==(0);
+ if ($10) {
+ $14 = 0;
+ break L1;
+ } else {
+ $$01318 = $8;$$01417 = $7;$$019 = $9;
+ }
+ }
+ $11 = $4&255;
+ $12 = $5&255;
+ $13 = (($11) - ($12))|0;
+ $14 = $13;
+ }
+ } while(0);
+ return ($14|0);
+}
+function _vsprintf($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (_vsnprintf($0,2147483647,$1,$2)|0);
+ return ($3|0);
+}
+function _vsnprintf($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$$015 = 0, $$0 = 0, $$014 = 0, $$015 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $4 = sp + 124|0;
+ $5 = sp;
+ dest=$5; src=3356; stop=dest+124|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $6 = (($1) + -1)|0;
+ $7 = ($6>>>0)>(2147483646);
+ if ($7) {
+ $8 = ($1|0)==(0);
+ if ($8) {
+ $$014 = $4;$$015 = 1;
+ label = 4;
+ } else {
+ $9 = (___errno_location()|0);
+ HEAP32[$9>>2] = 75;
+ $$0 = -1;
+ }
+ } else {
+ $$014 = $0;$$015 = $1;
+ label = 4;
+ }
+ if ((label|0) == 4) {
+ $10 = $$014;
+ $11 = (-2 - ($10))|0;
+ $12 = ($$015>>>0)>($11>>>0);
+ $$$015 = $12 ? $11 : $$015;
+ $13 = ((($5)) + 48|0);
+ HEAP32[$13>>2] = $$$015;
+ $14 = ((($5)) + 20|0);
+ HEAP32[$14>>2] = $$014;
+ $15 = ((($5)) + 44|0);
+ HEAP32[$15>>2] = $$014;
+ $16 = (($$014) + ($$$015)|0);
+ $17 = ((($5)) + 16|0);
+ HEAP32[$17>>2] = $16;
+ $18 = ((($5)) + 28|0);
+ HEAP32[$18>>2] = $16;
+ $19 = (_vfprintf($5,$2,$3)|0);
+ $20 = ($$$015|0)==(0);
+ if ($20) {
+ $$0 = $19;
+ } else {
+ $21 = HEAP32[$14>>2]|0;
+ $22 = HEAP32[$17>>2]|0;
+ $23 = ($21|0)==($22|0);
+ $24 = $23 << 31 >> 31;
+ $25 = (($21) + ($24)|0);
+ HEAP8[$25>>0] = 0;
+ $$0 = $19;
+ }
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function _vfprintf($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0;
+ var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0);
+ $3 = sp + 120|0;
+ $4 = sp + 80|0;
+ $5 = sp;
+ $6 = sp + 136|0;
+ dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $vacopy_currentptr = HEAP32[$2>>2]|0;
+ HEAP32[$3>>2] = $vacopy_currentptr;
+ $7 = (_printf_core(0,$1,$3,$5,$4)|0);
+ $8 = ($7|0)<(0);
+ if ($8) {
+ $$0 = -1;
+ } else {
+ $9 = ((($0)) + 76|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ($10|0)>(-1);
+ if ($11) {
+ $12 = (___lockfile($0)|0);
+ $40 = $12;
+ } else {
+ $40 = 0;
+ }
+ $13 = HEAP32[$0>>2]|0;
+ $14 = $13 & 32;
+ $15 = ((($0)) + 74|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = ($16<<24>>24)<(1);
+ if ($17) {
+ $18 = $13 & -33;
+ HEAP32[$0>>2] = $18;
+ }
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $23 = ((($0)) + 44|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$23>>2] = $6;
+ $25 = ((($0)) + 28|0);
+ HEAP32[$25>>2] = $6;
+ $26 = ((($0)) + 20|0);
+ HEAP32[$26>>2] = $6;
+ HEAP32[$19>>2] = 80;
+ $27 = ((($6)) + 80|0);
+ $28 = ((($0)) + 16|0);
+ HEAP32[$28>>2] = $27;
+ $29 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $30 = ($24|0)==(0|0);
+ if ($30) {
+ $$1 = $29;
+ } else {
+ $31 = ((($0)) + 36|0);
+ $32 = HEAP32[$31>>2]|0;
+ (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0);
+ $33 = HEAP32[$26>>2]|0;
+ $34 = ($33|0)==(0|0);
+ $$ = $34 ? -1 : $29;
+ HEAP32[$23>>2] = $24;
+ HEAP32[$19>>2] = 0;
+ HEAP32[$28>>2] = 0;
+ HEAP32[$25>>2] = 0;
+ HEAP32[$26>>2] = 0;
+ $$1 = $$;
+ }
+ } else {
+ $22 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $$1 = $22;
+ }
+ $35 = HEAP32[$0>>2]|0;
+ $36 = $35 & 32;
+ $37 = ($36|0)==(0);
+ $$1$ = $37 ? $$1 : -1;
+ $38 = $35 | $14;
+ HEAP32[$0>>2] = $38;
+ $39 = ($40|0)==(0);
+ if (!($39)) {
+ ___unlockfile($0);
+ }
+ $$0 = $$1$;
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function _printf_core($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0;
+ var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0;
+ var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0;
+ var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0;
+ var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0;
+ var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0;
+ var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0;
+ var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0;
+ var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0;
+ var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0;
+ var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0;
+ var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0;
+ var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0;
+ var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0;
+ var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0;
+ var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0;
+ var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0;
+ var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0;
+ var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $5 = sp + 16|0;
+ $6 = sp;
+ $7 = sp + 24|0;
+ $8 = sp + 8|0;
+ $9 = sp + 20|0;
+ HEAP32[$5>>2] = $1;
+ $10 = ($0|0)!=(0|0);
+ $11 = ((($7)) + 40|0);
+ $12 = $11;
+ $13 = ((($7)) + 39|0);
+ $14 = ((($8)) + 4|0);
+ $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1;
+ L1: while(1) {
+ $15 = ($$0247|0)>(-1);
+ do {
+ if ($15) {
+ $16 = (2147483647 - ($$0247))|0;
+ $17 = ($$0243|0)>($16|0);
+ if ($17) {
+ $18 = (___errno_location()|0);
+ HEAP32[$18>>2] = 75;
+ $$1248 = -1;
+ break;
+ } else {
+ $19 = (($$0243) + ($$0247))|0;
+ $$1248 = $19;
+ break;
+ }
+ } else {
+ $$1248 = $$0247;
+ }
+ } while(0);
+ $20 = HEAP8[$21>>0]|0;
+ $22 = ($20<<24>>24)==(0);
+ if ($22) {
+ label = 87;
+ break;
+ } else {
+ $23 = $20;$25 = $21;
+ }
+ L9: while(1) {
+ switch ($23<<24>>24) {
+ case 37: {
+ $$0249306 = $25;$27 = $25;
+ label = 9;
+ break L9;
+ break;
+ }
+ case 0: {
+ $$0249$lcssa = $25;$39 = $25;
+ break L9;
+ break;
+ }
+ default: {
+ }
+ }
+ $24 = ((($25)) + 1|0);
+ HEAP32[$5>>2] = $24;
+ $$pre = HEAP8[$24>>0]|0;
+ $23 = $$pre;$25 = $24;
+ }
+ L12: do {
+ if ((label|0) == 9) {
+ while(1) {
+ label = 0;
+ $26 = ((($27)) + 1|0);
+ $28 = HEAP8[$26>>0]|0;
+ $29 = ($28<<24>>24)==(37);
+ if (!($29)) {
+ $$0249$lcssa = $$0249306;$39 = $27;
+ break L12;
+ }
+ $30 = ((($$0249306)) + 1|0);
+ $31 = ((($27)) + 2|0);
+ HEAP32[$5>>2] = $31;
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ($32<<24>>24)==(37);
+ if ($33) {
+ $$0249306 = $30;$27 = $31;
+ label = 9;
+ } else {
+ $$0249$lcssa = $30;$39 = $31;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $34 = $$0249$lcssa;
+ $35 = $21;
+ $36 = (($34) - ($35))|0;
+ if ($10) {
+ _out($0,$21,$36);
+ }
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi;
+ continue;
+ }
+ $38 = ((($39)) + 1|0);
+ $40 = HEAP8[$38>>0]|0;
+ $41 = $40 << 24 >> 24;
+ $isdigittmp = (($41) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $42 = ((($39)) + 2|0);
+ $43 = HEAP8[$42>>0]|0;
+ $44 = ($43<<24>>24)==(36);
+ $45 = ((($39)) + 3|0);
+ $$377 = $44 ? $45 : $38;
+ $$$0269 = $44 ? 1 : $$0269;
+ $isdigittmp$ = $44 ? $isdigittmp : -1;
+ $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377;
+ } else {
+ $$0253 = -1;$$1270 = $$0269;$storemerge = $38;
+ }
+ HEAP32[$5>>2] = $storemerge;
+ $46 = HEAP8[$storemerge>>0]|0;
+ $47 = $46 << 24 >> 24;
+ $48 = (($47) + -32)|0;
+ $49 = ($48>>>0)<(32);
+ L24: do {
+ if ($49) {
+ $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge;
+ while(1) {
+ $50 = 1 << $51;
+ $52 = $50 & 75913;
+ $53 = ($52|0)==(0);
+ if ($53) {
+ $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310;
+ break L24;
+ }
+ $54 = $50 | $$0262311;
+ $55 = ((($storemerge273310)) + 1|0);
+ HEAP32[$5>>2] = $55;
+ $56 = HEAP8[$55>>0]|0;
+ $57 = $56 << 24 >> 24;
+ $58 = (($57) + -32)|0;
+ $59 = ($58>>>0)<(32);
+ if ($59) {
+ $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55;
+ } else {
+ $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55;
+ break;
+ }
+ }
+ } else {
+ $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge;
+ }
+ } while(0);
+ $60 = ($$lcssa295<<24>>24)==(42);
+ if ($60) {
+ $61 = ((($62)) + 1|0);
+ $63 = HEAP8[$61>>0]|0;
+ $64 = $63 << 24 >> 24;
+ $isdigittmp276 = (($64) + -48)|0;
+ $isdigit277 = ($isdigittmp276>>>0)<(10);
+ if ($isdigit277) {
+ $65 = ((($62)) + 2|0);
+ $66 = HEAP8[$65>>0]|0;
+ $67 = ($66<<24>>24)==(36);
+ if ($67) {
+ $68 = (($4) + ($isdigittmp276<<2)|0);
+ HEAP32[$68>>2] = 10;
+ $69 = HEAP8[$61>>0]|0;
+ $70 = $69 << 24 >> 24;
+ $71 = (($70) + -48)|0;
+ $72 = (($3) + ($71<<3)|0);
+ $73 = $72;
+ $74 = $73;
+ $75 = HEAP32[$74>>2]|0;
+ $76 = (($73) + 4)|0;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = ((($62)) + 3|0);
+ $$0259 = $75;$$2271 = 1;$storemerge278 = $79;
+ } else {
+ label = 23;
+ }
+ } else {
+ label = 23;
+ }
+ if ((label|0) == 23) {
+ label = 0;
+ $80 = ($$1270|0)==(0);
+ if (!($80)) {
+ $$0 = -1;
+ break;
+ }
+ if ($10) {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $81 = $arglist_current;
+ $82 = ((0) + 4|0);
+ $expanded4 = $82;
+ $expanded = (($expanded4) - 1)|0;
+ $83 = (($81) + ($expanded))|0;
+ $84 = ((0) + 4|0);
+ $expanded8 = $84;
+ $expanded7 = (($expanded8) - 1)|0;
+ $expanded6 = $expanded7 ^ -1;
+ $85 = $83 & $expanded6;
+ $86 = $85;
+ $87 = HEAP32[$86>>2]|0;
+ $arglist_next = ((($86)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ $$0259 = $87;$$2271 = 0;$storemerge278 = $61;
+ } else {
+ $$0259 = 0;$$2271 = 0;$storemerge278 = $61;
+ }
+ }
+ HEAP32[$5>>2] = $storemerge278;
+ $88 = ($$0259|0)<(0);
+ $89 = $$0262$lcssa | 8192;
+ $90 = (0 - ($$0259))|0;
+ $$$0262 = $88 ? $89 : $$0262$lcssa;
+ $$$0259 = $88 ? $90 : $$0259;
+ $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278;
+ } else {
+ $91 = (_getint($5)|0);
+ $92 = ($91|0)<(0);
+ if ($92) {
+ $$0 = -1;
+ break;
+ }
+ $$pre346 = HEAP32[$5>>2]|0;
+ $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346;
+ }
+ $93 = HEAP8[$94>>0]|0;
+ $95 = ($93<<24>>24)==(46);
+ do {
+ if ($95) {
+ $96 = ((($94)) + 1|0);
+ $97 = HEAP8[$96>>0]|0;
+ $98 = ($97<<24>>24)==(42);
+ if (!($98)) {
+ $125 = ((($94)) + 1|0);
+ HEAP32[$5>>2] = $125;
+ $126 = (_getint($5)|0);
+ $$pre347$pre = HEAP32[$5>>2]|0;
+ $$0254 = $126;$$pre347 = $$pre347$pre;
+ break;
+ }
+ $99 = ((($94)) + 2|0);
+ $100 = HEAP8[$99>>0]|0;
+ $101 = $100 << 24 >> 24;
+ $isdigittmp274 = (($101) + -48)|0;
+ $isdigit275 = ($isdigittmp274>>>0)<(10);
+ if ($isdigit275) {
+ $102 = ((($94)) + 3|0);
+ $103 = HEAP8[$102>>0]|0;
+ $104 = ($103<<24>>24)==(36);
+ if ($104) {
+ $105 = (($4) + ($isdigittmp274<<2)|0);
+ HEAP32[$105>>2] = 10;
+ $106 = HEAP8[$99>>0]|0;
+ $107 = $106 << 24 >> 24;
+ $108 = (($107) + -48)|0;
+ $109 = (($3) + ($108<<3)|0);
+ $110 = $109;
+ $111 = $110;
+ $112 = HEAP32[$111>>2]|0;
+ $113 = (($110) + 4)|0;
+ $114 = $113;
+ $115 = HEAP32[$114>>2]|0;
+ $116 = ((($94)) + 4|0);
+ HEAP32[$5>>2] = $116;
+ $$0254 = $112;$$pre347 = $116;
+ break;
+ }
+ }
+ $117 = ($$3272|0)==(0);
+ if (!($117)) {
+ $$0 = -1;
+ break L1;
+ }
+ if ($10) {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $118 = $arglist_current2;
+ $119 = ((0) + 4|0);
+ $expanded11 = $119;
+ $expanded10 = (($expanded11) - 1)|0;
+ $120 = (($118) + ($expanded10))|0;
+ $121 = ((0) + 4|0);
+ $expanded15 = $121;
+ $expanded14 = (($expanded15) - 1)|0;
+ $expanded13 = $expanded14 ^ -1;
+ $122 = $120 & $expanded13;
+ $123 = $122;
+ $124 = HEAP32[$123>>2]|0;
+ $arglist_next3 = ((($123)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $330 = $124;
+ } else {
+ $330 = 0;
+ }
+ HEAP32[$5>>2] = $99;
+ $$0254 = $330;$$pre347 = $99;
+ } else {
+ $$0254 = -1;$$pre347 = $94;
+ }
+ } while(0);
+ $$0252 = 0;$128 = $$pre347;
+ while(1) {
+ $127 = HEAP8[$128>>0]|0;
+ $129 = $127 << 24 >> 24;
+ $130 = (($129) + -65)|0;
+ $131 = ($130>>>0)>(57);
+ if ($131) {
+ $$0 = -1;
+ break L1;
+ }
+ $132 = ((($128)) + 1|0);
+ HEAP32[$5>>2] = $132;
+ $133 = HEAP8[$128>>0]|0;
+ $134 = $133 << 24 >> 24;
+ $135 = (($134) + -65)|0;
+ $136 = ((11388 + (($$0252*58)|0)|0) + ($135)|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = $137&255;
+ $139 = (($138) + -1)|0;
+ $140 = ($139>>>0)<(8);
+ if ($140) {
+ $$0252 = $138;$128 = $132;
+ } else {
+ break;
+ }
+ }
+ $141 = ($137<<24>>24)==(0);
+ if ($141) {
+ $$0 = -1;
+ break;
+ }
+ $142 = ($137<<24>>24)==(19);
+ $143 = ($$0253|0)>(-1);
+ do {
+ if ($142) {
+ if ($143) {
+ $$0 = -1;
+ break L1;
+ } else {
+ label = 49;
+ }
+ } else {
+ if ($143) {
+ $144 = (($4) + ($$0253<<2)|0);
+ HEAP32[$144>>2] = $138;
+ $145 = (($3) + ($$0253<<3)|0);
+ $146 = $145;
+ $147 = $146;
+ $148 = HEAP32[$147>>2]|0;
+ $149 = (($146) + 4)|0;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = $6;
+ $153 = $152;
+ HEAP32[$153>>2] = $148;
+ $154 = (($152) + 4)|0;
+ $155 = $154;
+ HEAP32[$155>>2] = $151;
+ label = 49;
+ break;
+ }
+ if (!($10)) {
+ $$0 = 0;
+ break L1;
+ }
+ _pop_arg($6,$138,$2);
+ }
+ } while(0);
+ if ((label|0) == 49) {
+ label = 0;
+ if (!($10)) {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ }
+ $156 = HEAP8[$128>>0]|0;
+ $157 = $156 << 24 >> 24;
+ $158 = ($$0252|0)!=(0);
+ $159 = $157 & 15;
+ $160 = ($159|0)==(3);
+ $or$cond281 = $158 & $160;
+ $161 = $157 & -33;
+ $$0235 = $or$cond281 ? $161 : $157;
+ $162 = $$1263 & 8192;
+ $163 = ($162|0)==(0);
+ $164 = $$1263 & -65537;
+ $$1263$ = $163 ? $$1263 : $164;
+ L71: do {
+ switch ($$0235|0) {
+ case 110: {
+ $trunc = $$0252&255;
+ switch ($trunc<<24>>24) {
+ case 0: {
+ $171 = HEAP32[$6>>2]|0;
+ HEAP32[$171>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 1: {
+ $172 = HEAP32[$6>>2]|0;
+ HEAP32[$172>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 2: {
+ $173 = ($$1248|0)<(0);
+ $174 = $173 << 31 >> 31;
+ $175 = HEAP32[$6>>2]|0;
+ $176 = $175;
+ $177 = $176;
+ HEAP32[$177>>2] = $$1248;
+ $178 = (($176) + 4)|0;
+ $179 = $178;
+ HEAP32[$179>>2] = $174;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 3: {
+ $180 = $$1248&65535;
+ $181 = HEAP32[$6>>2]|0;
+ HEAP16[$181>>1] = $180;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 4: {
+ $182 = $$1248&255;
+ $183 = HEAP32[$6>>2]|0;
+ HEAP8[$183>>0] = $182;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 6: {
+ $184 = HEAP32[$6>>2]|0;
+ HEAP32[$184>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 7: {
+ $185 = ($$1248|0)<(0);
+ $186 = $185 << 31 >> 31;
+ $187 = HEAP32[$6>>2]|0;
+ $188 = $187;
+ $189 = $188;
+ HEAP32[$189>>2] = $$1248;
+ $190 = (($188) + 4)|0;
+ $191 = $190;
+ HEAP32[$191>>2] = $186;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ }
+ }
+ break;
+ }
+ case 112: {
+ $192 = ($$0254>>>0)>(8);
+ $193 = $192 ? $$0254 : 8;
+ $194 = $$1263$ | 8;
+ $$1236 = 120;$$1255 = $193;$$3265 = $194;
+ label = 61;
+ break;
+ }
+ case 88: case 120: {
+ $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$;
+ label = 61;
+ break;
+ }
+ case 111: {
+ $210 = $6;
+ $211 = $210;
+ $212 = HEAP32[$211>>2]|0;
+ $213 = (($210) + 4)|0;
+ $214 = $213;
+ $215 = HEAP32[$214>>2]|0;
+ $216 = (_fmt_o($212,$215,$11)|0);
+ $217 = $$1263$ & 8;
+ $218 = ($217|0)==(0);
+ $219 = $216;
+ $220 = (($12) - ($219))|0;
+ $221 = ($$0254|0)>($220|0);
+ $222 = (($220) + 1)|0;
+ $223 = $218 | $221;
+ $$0254$$0254$ = $223 ? $$0254 : $222;
+ $$0228 = $216;$$1233 = 0;$$1238 = 11852;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ label = 67;
+ break;
+ }
+ case 105: case 100: {
+ $224 = $6;
+ $225 = $224;
+ $226 = HEAP32[$225>>2]|0;
+ $227 = (($224) + 4)|0;
+ $228 = $227;
+ $229 = HEAP32[$228>>2]|0;
+ $230 = ($229|0)<(0);
+ if ($230) {
+ $231 = (_i64Subtract(0,0,($226|0),($229|0))|0);
+ $232 = tempRet0;
+ $233 = $6;
+ $234 = $233;
+ HEAP32[$234>>2] = $231;
+ $235 = (($233) + 4)|0;
+ $236 = $235;
+ HEAP32[$236>>2] = $232;
+ $$0232 = 1;$$0237 = 11852;$242 = $231;$243 = $232;
+ label = 66;
+ break L71;
+ } else {
+ $237 = $$1263$ & 2048;
+ $238 = ($237|0)==(0);
+ $239 = $$1263$ & 1;
+ $240 = ($239|0)==(0);
+ $$ = $240 ? 11852 : (11854);
+ $$$ = $238 ? $$ : (11853);
+ $241 = $$1263$ & 2049;
+ $narrow = ($241|0)!=(0);
+ $$284$ = $narrow&1;
+ $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229;
+ label = 66;
+ break L71;
+ }
+ break;
+ }
+ case 117: {
+ $165 = $6;
+ $166 = $165;
+ $167 = HEAP32[$166>>2]|0;
+ $168 = (($165) + 4)|0;
+ $169 = $168;
+ $170 = HEAP32[$169>>2]|0;
+ $$0232 = 0;$$0237 = 11852;$242 = $167;$243 = $170;
+ label = 66;
+ break;
+ }
+ case 99: {
+ $259 = $6;
+ $260 = $259;
+ $261 = HEAP32[$260>>2]|0;
+ $262 = (($259) + 4)|0;
+ $263 = $262;
+ $264 = HEAP32[$263>>2]|0;
+ $265 = $261&255;
+ HEAP8[$13>>0] = $265;
+ $$2 = $13;$$2234 = 0;$$2239 = 11852;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ break;
+ }
+ case 109: {
+ $266 = (___errno_location()|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = (_strerror($267)|0);
+ $$1 = $268;
+ label = 71;
+ break;
+ }
+ case 115: {
+ $269 = HEAP32[$6>>2]|0;
+ $270 = ($269|0)!=(0|0);
+ $271 = $270 ? $269 : 11862;
+ $$1 = $271;
+ label = 71;
+ break;
+ }
+ case 67: {
+ $278 = $6;
+ $279 = $278;
+ $280 = HEAP32[$279>>2]|0;
+ $281 = (($278) + 4)|0;
+ $282 = $281;
+ $283 = HEAP32[$282>>2]|0;
+ HEAP32[$8>>2] = $280;
+ HEAP32[$14>>2] = 0;
+ HEAP32[$6>>2] = $8;
+ $$4258355 = -1;$331 = $8;
+ label = 75;
+ break;
+ }
+ case 83: {
+ $$pre349 = HEAP32[$6>>2]|0;
+ $284 = ($$0254|0)==(0);
+ if ($284) {
+ _pad_674($0,32,$$1260,0,$$1263$);
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$4258355 = $$0254;$331 = $$pre349;
+ label = 75;
+ }
+ break;
+ }
+ case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: {
+ $306 = +HEAPF64[$6>>3];
+ $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0);
+ $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$2 = $21;$$2234 = 0;$$2239 = 11852;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ }
+ }
+ } while(0);
+ L95: do {
+ if ((label|0) == 61) {
+ label = 0;
+ $195 = $6;
+ $196 = $195;
+ $197 = HEAP32[$196>>2]|0;
+ $198 = (($195) + 4)|0;
+ $199 = $198;
+ $200 = HEAP32[$199>>2]|0;
+ $201 = $$1236 & 32;
+ $202 = (_fmt_x($197,$200,$11,$201)|0);
+ $203 = ($197|0)==(0);
+ $204 = ($200|0)==(0);
+ $205 = $203 & $204;
+ $206 = $$3265 & 8;
+ $207 = ($206|0)==(0);
+ $or$cond283 = $207 | $205;
+ $208 = $$1236 >> 4;
+ $209 = (11852 + ($208)|0);
+ $$289 = $or$cond283 ? 11852 : $209;
+ $$290 = $or$cond283 ? 0 : 2;
+ $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
+ label = 67;
+ }
+ else if ((label|0) == 66) {
+ label = 0;
+ $244 = (_fmt_u($242,$243,$11)|0);
+ $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243;
+ label = 67;
+ }
+ else if ((label|0) == 71) {
+ label = 0;
+ $272 = (_memchr($$1,0,$$0254)|0);
+ $273 = ($272|0)==(0|0);
+ $274 = $272;
+ $275 = $$1;
+ $276 = (($274) - ($275))|0;
+ $277 = (($$1) + ($$0254)|0);
+ $$3257 = $273 ? $$0254 : $276;
+ $$1250 = $273 ? $277 : $272;
+ $$2 = $$1;$$2234 = 0;$$2239 = 11852;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ }
+ else if ((label|0) == 75) {
+ label = 0;
+ $$0229322 = $331;$$0240321 = 0;$$1244320 = 0;
+ while(1) {
+ $285 = HEAP32[$$0229322>>2]|0;
+ $286 = ($285|0)==(0);
+ if ($286) {
+ $$0240$lcssa = $$0240321;$$2245 = $$1244320;
+ break;
+ }
+ $287 = (_wctomb($9,$285)|0);
+ $288 = ($287|0)<(0);
+ $289 = (($$4258355) - ($$0240321))|0;
+ $290 = ($287>>>0)>($289>>>0);
+ $or$cond286 = $288 | $290;
+ if ($or$cond286) {
+ $$0240$lcssa = $$0240321;$$2245 = $287;
+ break;
+ }
+ $291 = ((($$0229322)) + 4|0);
+ $292 = (($287) + ($$0240321))|0;
+ $293 = ($$4258355>>>0)>($292>>>0);
+ if ($293) {
+ $$0229322 = $291;$$0240321 = $292;$$1244320 = $287;
+ } else {
+ $$0240$lcssa = $292;$$2245 = $287;
+ break;
+ }
+ }
+ $294 = ($$2245|0)<(0);
+ if ($294) {
+ $$0 = -1;
+ break L1;
+ }
+ _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$);
+ $295 = ($$0240$lcssa|0)==(0);
+ if ($295) {
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$1230333 = $331;$$1241332 = 0;
+ while(1) {
+ $296 = HEAP32[$$1230333>>2]|0;
+ $297 = ($296|0)==(0);
+ if ($297) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $298 = (_wctomb($9,$296)|0);
+ $299 = (($298) + ($$1241332))|0;
+ $300 = ($299|0)>($$0240$lcssa|0);
+ if ($300) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $301 = ((($$1230333)) + 4|0);
+ _out($0,$9,$298);
+ $302 = ($299>>>0)<($$0240$lcssa>>>0);
+ if ($302) {
+ $$1230333 = $301;$$1241332 = $299;
+ } else {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 67) {
+ label = 0;
+ $245 = ($$2256|0)>(-1);
+ $246 = $$4266 & -65537;
+ $$$4266 = $245 ? $246 : $$4266;
+ $247 = ($248|0)!=(0);
+ $249 = ($250|0)!=(0);
+ $251 = $247 | $249;
+ $252 = ($$2256|0)!=(0);
+ $or$cond = $252 | $251;
+ $253 = $$0228;
+ $254 = (($12) - ($253))|0;
+ $255 = $251 ^ 1;
+ $256 = $255&1;
+ $257 = (($256) + ($254))|0;
+ $258 = ($$2256|0)>($257|0);
+ $$2256$ = $258 ? $$2256 : $257;
+ $$2256$$$2256 = $or$cond ? $$2256$ : $$2256;
+ $$0228$ = $or$cond ? $$0228 : $11;
+ $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266;
+ }
+ else if ((label|0) == 84) {
+ label = 0;
+ $303 = $$1263$ ^ 8192;
+ _pad_674($0,32,$$1260,$$0240$lcssa357,$303);
+ $304 = ($$1260|0)>($$0240$lcssa357|0);
+ $305 = $304 ? $$1260 : $$0240$lcssa357;
+ $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ $308 = $$2251;
+ $309 = $$2;
+ $310 = (($308) - ($309))|0;
+ $311 = ($$5|0)<($310|0);
+ $$$5 = $311 ? $310 : $$5;
+ $312 = (($$$5) + ($$2234))|0;
+ $313 = ($$1260|0)<($312|0);
+ $$2261 = $313 ? $312 : $$1260;
+ _pad_674($0,32,$$2261,$312,$$6268);
+ _out($0,$$2239,$$2234);
+ $314 = $$6268 ^ 65536;
+ _pad_674($0,48,$$2261,$312,$314);
+ _pad_674($0,48,$$$5,$310,0);
+ _out($0,$$2,$310);
+ $315 = $$6268 ^ 8192;
+ _pad_674($0,32,$$2261,$312,$315);
+ $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ }
+ L114: do {
+ if ((label|0) == 87) {
+ $316 = ($0|0)==(0|0);
+ if ($316) {
+ $317 = ($$0269|0)==(0);
+ if ($317) {
+ $$0 = 0;
+ } else {
+ $$2242305 = 1;
+ while(1) {
+ $318 = (($4) + ($$2242305<<2)|0);
+ $319 = HEAP32[$318>>2]|0;
+ $320 = ($319|0)==(0);
+ if ($320) {
+ $$3303 = $$2242305;
+ break;
+ }
+ $321 = (($3) + ($$2242305<<3)|0);
+ _pop_arg($321,$319,$2);
+ $322 = (($$2242305) + 1)|0;
+ $323 = ($322|0)<(10);
+ if ($323) {
+ $$2242305 = $322;
+ } else {
+ $$0 = 1;
+ break L114;
+ }
+ }
+ while(1) {
+ $326 = (($4) + ($$3303<<2)|0);
+ $327 = HEAP32[$326>>2]|0;
+ $328 = ($327|0)==(0);
+ $325 = (($$3303) + 1)|0;
+ if (!($328)) {
+ $$0 = -1;
+ break L114;
+ }
+ $324 = ($325|0)<(10);
+ if ($324) {
+ $$3303 = $325;
+ } else {
+ $$0 = 1;
+ break;
+ }
+ }
+ }
+ } else {
+ $$0 = $$1248;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function ___lockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 0;
+}
+function ___unlockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _out($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = $3 & 32;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ (___fwritex($1,$2,$0)|0);
+ }
+ return;
+}
+function _getint($0) {
+ $0 = $0|0;
+ var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $isdigittmp4 = (($3) + -48)|0;
+ $isdigit5 = ($isdigittmp4>>>0)<(10);
+ if ($isdigit5) {
+ $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4;
+ while(1) {
+ $4 = ($$06*10)|0;
+ $5 = (($isdigittmp7) + ($4))|0;
+ $6 = ((($7)) + 1|0);
+ HEAP32[$0>>2] = $6;
+ $8 = HEAP8[$6>>0]|0;
+ $9 = $8 << 24 >> 24;
+ $isdigittmp = (($9) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp;
+ } else {
+ $$0$lcssa = $5;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = 0;
+ }
+ return ($$0$lcssa|0);
+}
+function _pop_arg($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0;
+ var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0;
+ var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0;
+ var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0;
+ var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0;
+ var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0;
+ var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0;
+ var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0;
+ var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(20);
+ L1: do {
+ if (!($3)) {
+ do {
+ switch ($1|0) {
+ case 9: {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $4 = $arglist_current;
+ $5 = ((0) + 4|0);
+ $expanded28 = $5;
+ $expanded = (($expanded28) - 1)|0;
+ $6 = (($4) + ($expanded))|0;
+ $7 = ((0) + 4|0);
+ $expanded32 = $7;
+ $expanded31 = (($expanded32) - 1)|0;
+ $expanded30 = $expanded31 ^ -1;
+ $8 = $6 & $expanded30;
+ $9 = $8;
+ $10 = HEAP32[$9>>2]|0;
+ $arglist_next = ((($9)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ HEAP32[$0>>2] = $10;
+ break L1;
+ break;
+ }
+ case 10: {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $11 = $arglist_current2;
+ $12 = ((0) + 4|0);
+ $expanded35 = $12;
+ $expanded34 = (($expanded35) - 1)|0;
+ $13 = (($11) + ($expanded34))|0;
+ $14 = ((0) + 4|0);
+ $expanded39 = $14;
+ $expanded38 = (($expanded39) - 1)|0;
+ $expanded37 = $expanded38 ^ -1;
+ $15 = $13 & $expanded37;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $arglist_next3 = ((($16)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $18 = ($17|0)<(0);
+ $19 = $18 << 31 >> 31;
+ $20 = $0;
+ $21 = $20;
+ HEAP32[$21>>2] = $17;
+ $22 = (($20) + 4)|0;
+ $23 = $22;
+ HEAP32[$23>>2] = $19;
+ break L1;
+ break;
+ }
+ case 11: {
+ $arglist_current5 = HEAP32[$2>>2]|0;
+ $24 = $arglist_current5;
+ $25 = ((0) + 4|0);
+ $expanded42 = $25;
+ $expanded41 = (($expanded42) - 1)|0;
+ $26 = (($24) + ($expanded41))|0;
+ $27 = ((0) + 4|0);
+ $expanded46 = $27;
+ $expanded45 = (($expanded46) - 1)|0;
+ $expanded44 = $expanded45 ^ -1;
+ $28 = $26 & $expanded44;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $arglist_next6 = ((($29)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next6;
+ $31 = $0;
+ $32 = $31;
+ HEAP32[$32>>2] = $30;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = 0;
+ break L1;
+ break;
+ }
+ case 12: {
+ $arglist_current8 = HEAP32[$2>>2]|0;
+ $35 = $arglist_current8;
+ $36 = ((0) + 8|0);
+ $expanded49 = $36;
+ $expanded48 = (($expanded49) - 1)|0;
+ $37 = (($35) + ($expanded48))|0;
+ $38 = ((0) + 8|0);
+ $expanded53 = $38;
+ $expanded52 = (($expanded53) - 1)|0;
+ $expanded51 = $expanded52 ^ -1;
+ $39 = $37 & $expanded51;
+ $40 = $39;
+ $41 = $40;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = (($41) + 4)|0;
+ $45 = $44;
+ $46 = HEAP32[$45>>2]|0;
+ $arglist_next9 = ((($40)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next9;
+ $47 = $0;
+ $48 = $47;
+ HEAP32[$48>>2] = $43;
+ $49 = (($47) + 4)|0;
+ $50 = $49;
+ HEAP32[$50>>2] = $46;
+ break L1;
+ break;
+ }
+ case 13: {
+ $arglist_current11 = HEAP32[$2>>2]|0;
+ $51 = $arglist_current11;
+ $52 = ((0) + 4|0);
+ $expanded56 = $52;
+ $expanded55 = (($expanded56) - 1)|0;
+ $53 = (($51) + ($expanded55))|0;
+ $54 = ((0) + 4|0);
+ $expanded60 = $54;
+ $expanded59 = (($expanded60) - 1)|0;
+ $expanded58 = $expanded59 ^ -1;
+ $55 = $53 & $expanded58;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $arglist_next12 = ((($56)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next12;
+ $58 = $57&65535;
+ $59 = $58 << 16 >> 16;
+ $60 = ($59|0)<(0);
+ $61 = $60 << 31 >> 31;
+ $62 = $0;
+ $63 = $62;
+ HEAP32[$63>>2] = $59;
+ $64 = (($62) + 4)|0;
+ $65 = $64;
+ HEAP32[$65>>2] = $61;
+ break L1;
+ break;
+ }
+ case 14: {
+ $arglist_current14 = HEAP32[$2>>2]|0;
+ $66 = $arglist_current14;
+ $67 = ((0) + 4|0);
+ $expanded63 = $67;
+ $expanded62 = (($expanded63) - 1)|0;
+ $68 = (($66) + ($expanded62))|0;
+ $69 = ((0) + 4|0);
+ $expanded67 = $69;
+ $expanded66 = (($expanded67) - 1)|0;
+ $expanded65 = $expanded66 ^ -1;
+ $70 = $68 & $expanded65;
+ $71 = $70;
+ $72 = HEAP32[$71>>2]|0;
+ $arglist_next15 = ((($71)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next15;
+ $$mask31 = $72 & 65535;
+ $73 = $0;
+ $74 = $73;
+ HEAP32[$74>>2] = $$mask31;
+ $75 = (($73) + 4)|0;
+ $76 = $75;
+ HEAP32[$76>>2] = 0;
+ break L1;
+ break;
+ }
+ case 15: {
+ $arglist_current17 = HEAP32[$2>>2]|0;
+ $77 = $arglist_current17;
+ $78 = ((0) + 4|0);
+ $expanded70 = $78;
+ $expanded69 = (($expanded70) - 1)|0;
+ $79 = (($77) + ($expanded69))|0;
+ $80 = ((0) + 4|0);
+ $expanded74 = $80;
+ $expanded73 = (($expanded74) - 1)|0;
+ $expanded72 = $expanded73 ^ -1;
+ $81 = $79 & $expanded72;
+ $82 = $81;
+ $83 = HEAP32[$82>>2]|0;
+ $arglist_next18 = ((($82)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next18;
+ $84 = $83&255;
+ $85 = $84 << 24 >> 24;
+ $86 = ($85|0)<(0);
+ $87 = $86 << 31 >> 31;
+ $88 = $0;
+ $89 = $88;
+ HEAP32[$89>>2] = $85;
+ $90 = (($88) + 4)|0;
+ $91 = $90;
+ HEAP32[$91>>2] = $87;
+ break L1;
+ break;
+ }
+ case 16: {
+ $arglist_current20 = HEAP32[$2>>2]|0;
+ $92 = $arglist_current20;
+ $93 = ((0) + 4|0);
+ $expanded77 = $93;
+ $expanded76 = (($expanded77) - 1)|0;
+ $94 = (($92) + ($expanded76))|0;
+ $95 = ((0) + 4|0);
+ $expanded81 = $95;
+ $expanded80 = (($expanded81) - 1)|0;
+ $expanded79 = $expanded80 ^ -1;
+ $96 = $94 & $expanded79;
+ $97 = $96;
+ $98 = HEAP32[$97>>2]|0;
+ $arglist_next21 = ((($97)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next21;
+ $$mask = $98 & 255;
+ $99 = $0;
+ $100 = $99;
+ HEAP32[$100>>2] = $$mask;
+ $101 = (($99) + 4)|0;
+ $102 = $101;
+ HEAP32[$102>>2] = 0;
+ break L1;
+ break;
+ }
+ case 17: {
+ $arglist_current23 = HEAP32[$2>>2]|0;
+ $103 = $arglist_current23;
+ $104 = ((0) + 8|0);
+ $expanded84 = $104;
+ $expanded83 = (($expanded84) - 1)|0;
+ $105 = (($103) + ($expanded83))|0;
+ $106 = ((0) + 8|0);
+ $expanded88 = $106;
+ $expanded87 = (($expanded88) - 1)|0;
+ $expanded86 = $expanded87 ^ -1;
+ $107 = $105 & $expanded86;
+ $108 = $107;
+ $109 = +HEAPF64[$108>>3];
+ $arglist_next24 = ((($108)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next24;
+ HEAPF64[$0>>3] = $109;
+ break L1;
+ break;
+ }
+ case 18: {
+ $arglist_current26 = HEAP32[$2>>2]|0;
+ $110 = $arglist_current26;
+ $111 = ((0) + 8|0);
+ $expanded91 = $111;
+ $expanded90 = (($expanded91) - 1)|0;
+ $112 = (($110) + ($expanded90))|0;
+ $113 = ((0) + 8|0);
+ $expanded95 = $113;
+ $expanded94 = (($expanded95) - 1)|0;
+ $expanded93 = $expanded94 ^ -1;
+ $114 = $112 & $expanded93;
+ $115 = $114;
+ $116 = +HEAPF64[$115>>3];
+ $arglist_next27 = ((($115)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next27;
+ HEAPF64[$0>>3] = $116;
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ } while(0);
+ }
+ } while(0);
+ return;
+}
+function _fmt_x($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $4 = ($0|0)==(0);
+ $5 = ($1|0)==(0);
+ $6 = $4 & $5;
+ if ($6) {
+ $$05$lcssa = $2;
+ } else {
+ $$056 = $2;$15 = $1;$8 = $0;
+ while(1) {
+ $7 = $8 & 15;
+ $9 = (11904 + ($7)|0);
+ $10 = HEAP8[$9>>0]|0;
+ $11 = $10&255;
+ $12 = $11 | $3;
+ $13 = $12&255;
+ $14 = ((($$056)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0);
+ $17 = tempRet0;
+ $18 = ($16|0)==(0);
+ $19 = ($17|0)==(0);
+ $20 = $18 & $19;
+ if ($20) {
+ $$05$lcssa = $14;
+ break;
+ } else {
+ $$056 = $14;$15 = $17;$8 = $16;
+ }
+ }
+ }
+ return ($$05$lcssa|0);
+}
+function _fmt_o($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0);
+ $4 = ($1|0)==(0);
+ $5 = $3 & $4;
+ if ($5) {
+ $$0$lcssa = $2;
+ } else {
+ $$06 = $2;$11 = $1;$7 = $0;
+ while(1) {
+ $6 = $7&255;
+ $8 = $6 & 7;
+ $9 = $8 | 48;
+ $10 = ((($$06)) + -1|0);
+ HEAP8[$10>>0] = $9;
+ $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0);
+ $13 = tempRet0;
+ $14 = ($12|0)==(0);
+ $15 = ($13|0)==(0);
+ $16 = $14 & $15;
+ if ($16) {
+ $$0$lcssa = $10;
+ break;
+ } else {
+ $$06 = $10;$11 = $13;$7 = $12;
+ }
+ }
+ }
+ return ($$0$lcssa|0);
+}
+function _fmt_u($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(0);
+ $4 = ($0>>>0)>(4294967295);
+ $5 = ($1|0)==(0);
+ $6 = $5 & $4;
+ $7 = $3 | $6;
+ if ($7) {
+ $$0914 = $2;$8 = $0;$9 = $1;
+ while(1) {
+ $10 = (___uremdi3(($8|0),($9|0),10,0)|0);
+ $11 = tempRet0;
+ $12 = $10&255;
+ $13 = $12 | 48;
+ $14 = ((($$0914)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $15 = (___udivdi3(($8|0),($9|0),10,0)|0);
+ $16 = tempRet0;
+ $17 = ($9>>>0)>(9);
+ $18 = ($8>>>0)>(4294967295);
+ $19 = ($9|0)==(9);
+ $20 = $19 & $18;
+ $21 = $17 | $20;
+ if ($21) {
+ $$0914 = $14;$8 = $15;$9 = $16;
+ } else {
+ break;
+ }
+ }
+ $$010$lcssa$off0 = $15;$$09$lcssa = $14;
+ } else {
+ $$010$lcssa$off0 = $0;$$09$lcssa = $2;
+ }
+ $22 = ($$010$lcssa$off0|0)==(0);
+ if ($22) {
+ $$1$lcssa = $$09$lcssa;
+ } else {
+ $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa;
+ while(1) {
+ $23 = (($$012>>>0) % 10)&-1;
+ $24 = $23 | 48;
+ $25 = $24&255;
+ $26 = ((($$111)) + -1|0);
+ HEAP8[$26>>0] = $25;
+ $27 = (($$012>>>0) / 10)&-1;
+ $28 = ($$012>>>0)<(10);
+ if ($28) {
+ $$1$lcssa = $26;
+ break;
+ } else {
+ $$012 = $27;$$111 = $26;
+ }
+ }
+ }
+ return ($$1$lcssa|0);
+}
+function _strerror($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (___pthread_self_105()|0);
+ $2 = ((($1)) + 188|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (___strerror_l($0,$3)|0);
+ return ($4|0);
+}
+function _memchr($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0;
+ var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = $1 & 255;
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)!=(0);
+ $7 = ($2|0)!=(0);
+ $or$cond53 = $7 & $6;
+ L1: do {
+ if ($or$cond53) {
+ $8 = $1&255;
+ $$03555 = $0;$$03654 = $2;
+ while(1) {
+ $9 = HEAP8[$$03555>>0]|0;
+ $10 = ($9<<24>>24)==($8<<24>>24);
+ if ($10) {
+ $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654;
+ label = 6;
+ break L1;
+ }
+ $11 = ((($$03555)) + 1|0);
+ $12 = (($$03654) + -1)|0;
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)!=(0);
+ $16 = ($12|0)!=(0);
+ $or$cond = $16 & $15;
+ if ($or$cond) {
+ $$03555 = $11;$$03654 = $12;
+ } else {
+ $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16;
+ label = 5;
+ break;
+ }
+ }
+ } else {
+ $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7;
+ label = 5;
+ }
+ } while(0);
+ if ((label|0) == 5) {
+ if ($$lcssa) {
+ $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa;
+ label = 6;
+ } else {
+ $$2 = $$035$lcssa;$$3 = 0;
+ }
+ }
+ L8: do {
+ if ((label|0) == 6) {
+ $17 = HEAP8[$$035$lcssa65>>0]|0;
+ $18 = $1&255;
+ $19 = ($17<<24>>24)==($18<<24>>24);
+ if ($19) {
+ $$2 = $$035$lcssa65;$$3 = $$036$lcssa64;
+ } else {
+ $20 = Math_imul($3, 16843009)|0;
+ $21 = ($$036$lcssa64>>>0)>(3);
+ L11: do {
+ if ($21) {
+ $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64;
+ while(1) {
+ $22 = HEAP32[$$046>>2]|0;
+ $23 = $22 ^ $20;
+ $24 = (($23) + -16843009)|0;
+ $25 = $23 & -2139062144;
+ $26 = $25 ^ -2139062144;
+ $27 = $26 & $24;
+ $28 = ($27|0)==(0);
+ if (!($28)) {
+ break;
+ }
+ $29 = ((($$046)) + 4|0);
+ $30 = (($$13745) + -4)|0;
+ $31 = ($30>>>0)>(3);
+ if ($31) {
+ $$046 = $29;$$13745 = $30;
+ } else {
+ $$0$lcssa = $29;$$137$lcssa = $30;
+ label = 11;
+ break L11;
+ }
+ }
+ $$140 = $$046;$$23839 = $$13745;
+ } else {
+ $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64;
+ label = 11;
+ }
+ } while(0);
+ if ((label|0) == 11) {
+ $32 = ($$137$lcssa|0)==(0);
+ if ($32) {
+ $$2 = $$0$lcssa;$$3 = 0;
+ break;
+ } else {
+ $$140 = $$0$lcssa;$$23839 = $$137$lcssa;
+ }
+ }
+ while(1) {
+ $33 = HEAP8[$$140>>0]|0;
+ $34 = ($33<<24>>24)==($18<<24>>24);
+ if ($34) {
+ $$2 = $$140;$$3 = $$23839;
+ break L8;
+ }
+ $35 = ((($$140)) + 1|0);
+ $36 = (($$23839) + -1)|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$2 = $35;$$3 = 0;
+ break;
+ } else {
+ $$140 = $35;$$23839 = $36;
+ }
+ }
+ }
+ }
+ } while(0);
+ $38 = ($$3|0)!=(0);
+ $39 = $38 ? $$2 : 0;
+ return ($39|0);
+}
+function _pad_674($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $5 = sp;
+ $6 = $4 & 73728;
+ $7 = ($6|0)==(0);
+ $8 = ($2|0)>($3|0);
+ $or$cond = $8 & $7;
+ if ($or$cond) {
+ $9 = (($2) - ($3))|0;
+ $10 = ($9>>>0)<(256);
+ $11 = $10 ? $9 : 256;
+ _memset(($5|0),($1|0),($11|0))|0;
+ $12 = ($9>>>0)>(255);
+ if ($12) {
+ $13 = (($2) - ($3))|0;
+ $$011 = $9;
+ while(1) {
+ _out($0,$5,256);
+ $14 = (($$011) + -256)|0;
+ $15 = ($14>>>0)>(255);
+ if ($15) {
+ $$011 = $14;
+ } else {
+ break;
+ }
+ }
+ $16 = $13 & 255;
+ $$0$lcssa = $16;
+ } else {
+ $$0$lcssa = $9;
+ }
+ _out($0,$5,$$0$lcssa);
+ }
+ STACKTOP = sp;return;
+}
+function _wctomb($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = (_wcrtomb($0,$1,0)|0);
+ $$0 = $3;
+ }
+ return ($$0|0);
+}
+function _fmt_fp($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0;
+ var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0;
+ var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0;
+ var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0;
+ var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0;
+ var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0;
+ var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0;
+ var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0;
+ var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0;
+ var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0;
+ var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0;
+ var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0;
+ var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0;
+ var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0;
+ var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0;
+ var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0;
+ var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0;
+ var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0;
+ var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0;
+ var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0;
+ var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0;
+ var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0;
+ var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0;
+ var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0);
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = sp + 524|0;
+ $9 = $8;
+ $10 = sp + 512|0;
+ HEAP32[$7>>2] = 0;
+ $11 = ((($10)) + 12|0);
+ (___DOUBLE_BITS_675($1)|0);
+ $12 = tempRet0;
+ $13 = ($12|0)<(0);
+ if ($13) {
+ $14 = -$1;
+ $$0471 = $14;$$0520 = 1;$$0521 = 11869;
+ } else {
+ $15 = $4 & 2048;
+ $16 = ($15|0)==(0);
+ $17 = $4 & 1;
+ $18 = ($17|0)==(0);
+ $$ = $18 ? (11870) : (11875);
+ $$$ = $16 ? $$ : (11872);
+ $19 = $4 & 2049;
+ $narrow = ($19|0)!=(0);
+ $$534$ = $narrow&1;
+ $$0471 = $1;$$0520 = $$534$;$$0521 = $$$;
+ }
+ (___DOUBLE_BITS_675($$0471)|0);
+ $20 = tempRet0;
+ $21 = $20 & 2146435072;
+ $22 = ($21>>>0)<(2146435072);
+ $23 = (0)<(0);
+ $24 = ($21|0)==(2146435072);
+ $25 = $24 & $23;
+ $26 = $22 | $25;
+ do {
+ if ($26) {
+ $35 = (+_frexpl($$0471,$7));
+ $36 = $35 * 2.0;
+ $37 = $36 != 0.0;
+ if ($37) {
+ $38 = HEAP32[$7>>2]|0;
+ $39 = (($38) + -1)|0;
+ HEAP32[$7>>2] = $39;
+ }
+ $40 = $5 | 32;
+ $41 = ($40|0)==(97);
+ if ($41) {
+ $42 = $5 & 32;
+ $43 = ($42|0)==(0);
+ $44 = ((($$0521)) + 9|0);
+ $$0521$ = $43 ? $$0521 : $44;
+ $45 = $$0520 | 2;
+ $46 = ($3>>>0)>(11);
+ $47 = (12 - ($3))|0;
+ $48 = ($47|0)==(0);
+ $49 = $46 | $48;
+ do {
+ if ($49) {
+ $$1472 = $36;
+ } else {
+ $$0509582 = 8.0;$$1508583 = $47;
+ while(1) {
+ $50 = (($$1508583) + -1)|0;
+ $51 = $$0509582 * 16.0;
+ $52 = ($50|0)==(0);
+ if ($52) {
+ break;
+ } else {
+ $$0509582 = $51;$$1508583 = $50;
+ }
+ }
+ $53 = HEAP8[$$0521$>>0]|0;
+ $54 = ($53<<24>>24)==(45);
+ if ($54) {
+ $55 = -$36;
+ $56 = $55 - $51;
+ $57 = $51 + $56;
+ $58 = -$57;
+ $$1472 = $58;
+ break;
+ } else {
+ $59 = $36 + $51;
+ $60 = $59 - $51;
+ $$1472 = $60;
+ break;
+ }
+ }
+ } while(0);
+ $61 = HEAP32[$7>>2]|0;
+ $62 = ($61|0)<(0);
+ $63 = (0 - ($61))|0;
+ $64 = $62 ? $63 : $61;
+ $65 = ($64|0)<(0);
+ $66 = $65 << 31 >> 31;
+ $67 = (_fmt_u($64,$66,$11)|0);
+ $68 = ($67|0)==($11|0);
+ if ($68) {
+ $69 = ((($10)) + 11|0);
+ HEAP8[$69>>0] = 48;
+ $$0511 = $69;
+ } else {
+ $$0511 = $67;
+ }
+ $70 = $61 >> 31;
+ $71 = $70 & 2;
+ $72 = (($71) + 43)|0;
+ $73 = $72&255;
+ $74 = ((($$0511)) + -1|0);
+ HEAP8[$74>>0] = $73;
+ $75 = (($5) + 15)|0;
+ $76 = $75&255;
+ $77 = ((($$0511)) + -2|0);
+ HEAP8[$77>>0] = $76;
+ $notrhs = ($3|0)<(1);
+ $78 = $4 & 8;
+ $79 = ($78|0)==(0);
+ $$0523 = $8;$$2473 = $$1472;
+ while(1) {
+ $80 = (~~(($$2473)));
+ $81 = (11904 + ($80)|0);
+ $82 = HEAP8[$81>>0]|0;
+ $83 = $82&255;
+ $84 = $83 | $42;
+ $85 = $84&255;
+ $86 = ((($$0523)) + 1|0);
+ HEAP8[$$0523>>0] = $85;
+ $87 = (+($80|0));
+ $88 = $$2473 - $87;
+ $89 = $88 * 16.0;
+ $90 = $86;
+ $91 = (($90) - ($9))|0;
+ $92 = ($91|0)==(1);
+ if ($92) {
+ $notlhs = $89 == 0.0;
+ $or$cond3$not = $notrhs & $notlhs;
+ $or$cond = $79 & $or$cond3$not;
+ if ($or$cond) {
+ $$1524 = $86;
+ } else {
+ $93 = ((($$0523)) + 2|0);
+ HEAP8[$86>>0] = 46;
+ $$1524 = $93;
+ }
+ } else {
+ $$1524 = $86;
+ }
+ $94 = $89 != 0.0;
+ if ($94) {
+ $$0523 = $$1524;$$2473 = $89;
+ } else {
+ break;
+ }
+ }
+ $95 = ($3|0)!=(0);
+ $96 = $77;
+ $97 = $11;
+ $98 = $$1524;
+ $99 = (($98) - ($9))|0;
+ $100 = (($97) - ($96))|0;
+ $101 = (($99) + -2)|0;
+ $102 = ($101|0)<($3|0);
+ $or$cond537 = $95 & $102;
+ $103 = (($3) + 2)|0;
+ $$pn = $or$cond537 ? $103 : $99;
+ $$0525 = (($100) + ($45))|0;
+ $104 = (($$0525) + ($$pn))|0;
+ _pad_674($0,32,$2,$104,$4);
+ _out($0,$$0521$,$45);
+ $105 = $4 ^ 65536;
+ _pad_674($0,48,$2,$104,$105);
+ _out($0,$8,$99);
+ $106 = (($$pn) - ($99))|0;
+ _pad_674($0,48,$106,0,0);
+ _out($0,$77,$100);
+ $107 = $4 ^ 8192;
+ _pad_674($0,32,$2,$104,$107);
+ $$sink562 = $104;
+ break;
+ }
+ $108 = ($3|0)<(0);
+ $$539 = $108 ? 6 : $3;
+ if ($37) {
+ $109 = $36 * 268435456.0;
+ $110 = HEAP32[$7>>2]|0;
+ $111 = (($110) + -28)|0;
+ HEAP32[$7>>2] = $111;
+ $$3 = $109;$$pr = $111;
+ } else {
+ $$pre = HEAP32[$7>>2]|0;
+ $$3 = $36;$$pr = $$pre;
+ }
+ $112 = ($$pr|0)<(0);
+ $113 = ((($6)) + 288|0);
+ $$556 = $112 ? $6 : $113;
+ $$0498 = $$556;$$4 = $$3;
+ while(1) {
+ $114 = (~~(($$4))>>>0);
+ HEAP32[$$0498>>2] = $114;
+ $115 = ((($$0498)) + 4|0);
+ $116 = (+($114>>>0));
+ $117 = $$4 - $116;
+ $118 = $117 * 1.0E+9;
+ $119 = $118 != 0.0;
+ if ($119) {
+ $$0498 = $115;$$4 = $118;
+ } else {
+ break;
+ }
+ }
+ $120 = ($$pr|0)>(0);
+ if ($120) {
+ $$1482661 = $$556;$$1499660 = $115;$122 = $$pr;
+ while(1) {
+ $121 = ($122|0)<(29);
+ $123 = $121 ? $122 : 29;
+ $$0488653 = ((($$1499660)) + -4|0);
+ $124 = ($$0488653>>>0)<($$1482661>>>0);
+ if ($124) {
+ $$2483$ph = $$1482661;
+ } else {
+ $$0488655 = $$0488653;$$0497654 = 0;
+ while(1) {
+ $125 = HEAP32[$$0488655>>2]|0;
+ $126 = (_bitshift64Shl(($125|0),0,($123|0))|0);
+ $127 = tempRet0;
+ $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0);
+ $129 = tempRet0;
+ $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0);
+ $131 = tempRet0;
+ HEAP32[$$0488655>>2] = $130;
+ $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0);
+ $133 = tempRet0;
+ $$0488 = ((($$0488655)) + -4|0);
+ $134 = ($$0488>>>0)<($$1482661>>>0);
+ if ($134) {
+ break;
+ } else {
+ $$0488655 = $$0488;$$0497654 = $132;
+ }
+ }
+ $135 = ($132|0)==(0);
+ if ($135) {
+ $$2483$ph = $$1482661;
+ } else {
+ $136 = ((($$1482661)) + -4|0);
+ HEAP32[$136>>2] = $132;
+ $$2483$ph = $136;
+ }
+ }
+ $$2500 = $$1499660;
+ while(1) {
+ $137 = ($$2500>>>0)>($$2483$ph>>>0);
+ if (!($137)) {
+ break;
+ }
+ $138 = ((($$2500)) + -4|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ($139|0)==(0);
+ if ($140) {
+ $$2500 = $138;
+ } else {
+ break;
+ }
+ }
+ $141 = HEAP32[$7>>2]|0;
+ $142 = (($141) - ($123))|0;
+ HEAP32[$7>>2] = $142;
+ $143 = ($142|0)>(0);
+ if ($143) {
+ $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142;
+ } else {
+ $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142;
+ break;
+ }
+ }
+ } else {
+ $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr;
+ }
+ $144 = ($$pr564|0)<(0);
+ if ($144) {
+ $145 = (($$539) + 25)|0;
+ $146 = (($145|0) / 9)&-1;
+ $147 = (($146) + 1)|0;
+ $148 = ($40|0)==(102);
+ $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564;
+ while(1) {
+ $149 = (0 - ($150))|0;
+ $151 = ($149|0)<(9);
+ $152 = $151 ? $149 : 9;
+ $153 = ($$3484648>>>0)<($$3501647>>>0);
+ if ($153) {
+ $157 = 1 << $152;
+ $158 = (($157) + -1)|0;
+ $159 = 1000000000 >>> $152;
+ $$0487642 = 0;$$1489641 = $$3484648;
+ while(1) {
+ $160 = HEAP32[$$1489641>>2]|0;
+ $161 = $160 & $158;
+ $162 = $160 >>> $152;
+ $163 = (($162) + ($$0487642))|0;
+ HEAP32[$$1489641>>2] = $163;
+ $164 = Math_imul($161, $159)|0;
+ $165 = ((($$1489641)) + 4|0);
+ $166 = ($165>>>0)<($$3501647>>>0);
+ if ($166) {
+ $$0487642 = $164;$$1489641 = $165;
+ } else {
+ break;
+ }
+ }
+ $167 = HEAP32[$$3484648>>2]|0;
+ $168 = ($167|0)==(0);
+ $169 = ((($$3484648)) + 4|0);
+ $$$3484 = $168 ? $169 : $$3484648;
+ $170 = ($164|0)==(0);
+ if ($170) {
+ $$$3484692 = $$$3484;$$4502 = $$3501647;
+ } else {
+ $171 = ((($$3501647)) + 4|0);
+ HEAP32[$$3501647>>2] = $164;
+ $$$3484692 = $$$3484;$$4502 = $171;
+ }
+ } else {
+ $154 = HEAP32[$$3484648>>2]|0;
+ $155 = ($154|0)==(0);
+ $156 = ((($$3484648)) + 4|0);
+ $$$3484691 = $155 ? $156 : $$3484648;
+ $$$3484692 = $$$3484691;$$4502 = $$3501647;
+ }
+ $172 = $148 ? $$556 : $$$3484692;
+ $173 = $$4502;
+ $174 = $172;
+ $175 = (($173) - ($174))|0;
+ $176 = $175 >> 2;
+ $177 = ($176|0)>($147|0);
+ $178 = (($172) + ($147<<2)|0);
+ $$$4502 = $177 ? $178 : $$4502;
+ $179 = HEAP32[$7>>2]|0;
+ $180 = (($179) + ($152))|0;
+ HEAP32[$7>>2] = $180;
+ $181 = ($180|0)<(0);
+ if ($181) {
+ $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180;
+ } else {
+ $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502;
+ break;
+ }
+ }
+ } else {
+ $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa;
+ }
+ $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0);
+ $183 = $$556;
+ if ($182) {
+ $184 = $$3484$lcssa;
+ $185 = (($183) - ($184))|0;
+ $186 = $185 >> 2;
+ $187 = ($186*9)|0;
+ $188 = HEAP32[$$3484$lcssa>>2]|0;
+ $189 = ($188>>>0)<(10);
+ if ($189) {
+ $$1515 = $187;
+ } else {
+ $$0514637 = $187;$$0530636 = 10;
+ while(1) {
+ $190 = ($$0530636*10)|0;
+ $191 = (($$0514637) + 1)|0;
+ $192 = ($188>>>0)<($190>>>0);
+ if ($192) {
+ $$1515 = $191;
+ break;
+ } else {
+ $$0514637 = $191;$$0530636 = $190;
+ }
+ }
+ }
+ } else {
+ $$1515 = 0;
+ }
+ $193 = ($40|0)!=(102);
+ $194 = $193 ? $$1515 : 0;
+ $195 = (($$539) - ($194))|0;
+ $196 = ($40|0)==(103);
+ $197 = ($$539|0)!=(0);
+ $198 = $197 & $196;
+ $$neg = $198 << 31 >> 31;
+ $199 = (($195) + ($$neg))|0;
+ $200 = $$3501$lcssa;
+ $201 = (($200) - ($183))|0;
+ $202 = $201 >> 2;
+ $203 = ($202*9)|0;
+ $204 = (($203) + -9)|0;
+ $205 = ($199|0)<($204|0);
+ if ($205) {
+ $206 = ((($$556)) + 4|0);
+ $207 = (($199) + 9216)|0;
+ $208 = (($207|0) / 9)&-1;
+ $209 = (($208) + -1024)|0;
+ $210 = (($206) + ($209<<2)|0);
+ $211 = (($207|0) % 9)&-1;
+ $$0527629 = (($211) + 1)|0;
+ $212 = ($$0527629|0)<(9);
+ if ($212) {
+ $$0527631 = $$0527629;$$1531630 = 10;
+ while(1) {
+ $213 = ($$1531630*10)|0;
+ $$0527 = (($$0527631) + 1)|0;
+ $exitcond = ($$0527|0)==(9);
+ if ($exitcond) {
+ $$1531$lcssa = $213;
+ break;
+ } else {
+ $$0527631 = $$0527;$$1531630 = $213;
+ }
+ }
+ } else {
+ $$1531$lcssa = 10;
+ }
+ $214 = HEAP32[$210>>2]|0;
+ $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1;
+ $216 = ($215|0)==(0);
+ $217 = ((($210)) + 4|0);
+ $218 = ($217|0)==($$3501$lcssa|0);
+ $or$cond541 = $218 & $216;
+ if ($or$cond541) {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ } else {
+ $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1;
+ $220 = $219 & 1;
+ $221 = ($220|0)==(0);
+ $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0;
+ $222 = (($$1531$lcssa|0) / 2)&-1;
+ $223 = ($215>>>0)<($222>>>0);
+ $224 = ($215|0)==($222|0);
+ $or$cond544 = $218 & $224;
+ $$559 = $or$cond544 ? 1.0 : 1.5;
+ $$$559 = $223 ? 0.5 : $$559;
+ $225 = ($$0520|0)==(0);
+ if ($225) {
+ $$1467 = $$$559;$$1469 = $$542;
+ } else {
+ $226 = HEAP8[$$0521>>0]|0;
+ $227 = ($226<<24>>24)==(45);
+ $228 = -$$542;
+ $229 = -$$$559;
+ $$$542 = $227 ? $228 : $$542;
+ $$$$559 = $227 ? $229 : $$$559;
+ $$1467 = $$$$559;$$1469 = $$$542;
+ }
+ $230 = (($214) - ($215))|0;
+ HEAP32[$210>>2] = $230;
+ $231 = $$1469 + $$1467;
+ $232 = $231 != $$1469;
+ if ($232) {
+ $233 = (($230) + ($$1531$lcssa))|0;
+ HEAP32[$210>>2] = $233;
+ $234 = ($233>>>0)>(999999999);
+ if ($234) {
+ $$5486623 = $$3484$lcssa;$$sink545622 = $210;
+ while(1) {
+ $235 = ((($$sink545622)) + -4|0);
+ HEAP32[$$sink545622>>2] = 0;
+ $236 = ($235>>>0)<($$5486623>>>0);
+ if ($236) {
+ $237 = ((($$5486623)) + -4|0);
+ HEAP32[$237>>2] = 0;
+ $$6 = $237;
+ } else {
+ $$6 = $$5486623;
+ }
+ $238 = HEAP32[$235>>2]|0;
+ $239 = (($238) + 1)|0;
+ HEAP32[$235>>2] = $239;
+ $240 = ($239>>>0)>(999999999);
+ if ($240) {
+ $$5486623 = $$6;$$sink545622 = $235;
+ } else {
+ $$5486$lcssa = $$6;$$sink545$lcssa = $235;
+ break;
+ }
+ }
+ } else {
+ $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210;
+ }
+ $241 = $$5486$lcssa;
+ $242 = (($183) - ($241))|0;
+ $243 = $242 >> 2;
+ $244 = ($243*9)|0;
+ $245 = HEAP32[$$5486$lcssa>>2]|0;
+ $246 = ($245>>>0)<(10);
+ if ($246) {
+ $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa;
+ } else {
+ $$2516618 = $244;$$2532617 = 10;
+ while(1) {
+ $247 = ($$2532617*10)|0;
+ $248 = (($$2516618) + 1)|0;
+ $249 = ($245>>>0)<($247>>>0);
+ if ($249) {
+ $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa;
+ break;
+ } else {
+ $$2516618 = $248;$$2532617 = $247;
+ }
+ }
+ }
+ } else {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ }
+ }
+ $250 = ((($$4492)) + 4|0);
+ $251 = ($$3501$lcssa>>>0)>($250>>>0);
+ $$$3501 = $251 ? $250 : $$3501$lcssa;
+ $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8;
+ } else {
+ $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa;
+ }
+ $$7505 = $$7505$ph;
+ while(1) {
+ $252 = ($$7505>>>0)>($$9$ph>>>0);
+ if (!($252)) {
+ $$lcssa673 = 0;
+ break;
+ }
+ $253 = ((($$7505)) + -4|0);
+ $254 = HEAP32[$253>>2]|0;
+ $255 = ($254|0)==(0);
+ if ($255) {
+ $$7505 = $253;
+ } else {
+ $$lcssa673 = 1;
+ break;
+ }
+ }
+ $256 = (0 - ($$5519$ph))|0;
+ do {
+ if ($196) {
+ $not$ = $197 ^ 1;
+ $257 = $not$&1;
+ $$539$ = (($257) + ($$539))|0;
+ $258 = ($$539$|0)>($$5519$ph|0);
+ $259 = ($$5519$ph|0)>(-5);
+ $or$cond6 = $258 & $259;
+ if ($or$cond6) {
+ $260 = (($5) + -1)|0;
+ $$neg567 = (($$539$) + -1)|0;
+ $261 = (($$neg567) - ($$5519$ph))|0;
+ $$0479 = $260;$$2476 = $261;
+ } else {
+ $262 = (($5) + -2)|0;
+ $263 = (($$539$) + -1)|0;
+ $$0479 = $262;$$2476 = $263;
+ }
+ $264 = $4 & 8;
+ $265 = ($264|0)==(0);
+ if ($265) {
+ if ($$lcssa673) {
+ $266 = ((($$7505)) + -4|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = ($267|0)==(0);
+ if ($268) {
+ $$2529 = 9;
+ } else {
+ $269 = (($267>>>0) % 10)&-1;
+ $270 = ($269|0)==(0);
+ if ($270) {
+ $$1528614 = 0;$$3533613 = 10;
+ while(1) {
+ $271 = ($$3533613*10)|0;
+ $272 = (($$1528614) + 1)|0;
+ $273 = (($267>>>0) % ($271>>>0))&-1;
+ $274 = ($273|0)==(0);
+ if ($274) {
+ $$1528614 = $272;$$3533613 = $271;
+ } else {
+ $$2529 = $272;
+ break;
+ }
+ }
+ } else {
+ $$2529 = 0;
+ }
+ }
+ } else {
+ $$2529 = 9;
+ }
+ $275 = $$0479 | 32;
+ $276 = ($275|0)==(102);
+ $277 = $$7505;
+ $278 = (($277) - ($183))|0;
+ $279 = $278 >> 2;
+ $280 = ($279*9)|0;
+ $281 = (($280) + -9)|0;
+ if ($276) {
+ $282 = (($281) - ($$2529))|0;
+ $283 = ($282|0)>(0);
+ $$546 = $283 ? $282 : 0;
+ $284 = ($$2476|0)<($$546|0);
+ $$2476$$547 = $284 ? $$2476 : $$546;
+ $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0;
+ break;
+ } else {
+ $285 = (($281) + ($$5519$ph))|0;
+ $286 = (($285) - ($$2529))|0;
+ $287 = ($286|0)>(0);
+ $$548 = $287 ? $286 : 0;
+ $288 = ($$2476|0)<($$548|0);
+ $$2476$$549 = $288 ? $$2476 : $$548;
+ $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0;
+ break;
+ }
+ } else {
+ $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264;
+ }
+ } else {
+ $$pre689 = $4 & 8;
+ $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689;
+ }
+ } while(0);
+ $289 = $$3477 | $$pre$phi690Z2D;
+ $290 = ($289|0)!=(0);
+ $291 = $290&1;
+ $292 = $$1480 | 32;
+ $293 = ($292|0)==(102);
+ if ($293) {
+ $294 = ($$5519$ph|0)>(0);
+ $295 = $294 ? $$5519$ph : 0;
+ $$2513 = 0;$$pn566 = $295;
+ } else {
+ $296 = ($$5519$ph|0)<(0);
+ $297 = $296 ? $256 : $$5519$ph;
+ $298 = ($297|0)<(0);
+ $299 = $298 << 31 >> 31;
+ $300 = (_fmt_u($297,$299,$11)|0);
+ $301 = $11;
+ $302 = $300;
+ $303 = (($301) - ($302))|0;
+ $304 = ($303|0)<(2);
+ if ($304) {
+ $$1512607 = $300;
+ while(1) {
+ $305 = ((($$1512607)) + -1|0);
+ HEAP8[$305>>0] = 48;
+ $306 = $305;
+ $307 = (($301) - ($306))|0;
+ $308 = ($307|0)<(2);
+ if ($308) {
+ $$1512607 = $305;
+ } else {
+ $$1512$lcssa = $305;
+ break;
+ }
+ }
+ } else {
+ $$1512$lcssa = $300;
+ }
+ $309 = $$5519$ph >> 31;
+ $310 = $309 & 2;
+ $311 = (($310) + 43)|0;
+ $312 = $311&255;
+ $313 = ((($$1512$lcssa)) + -1|0);
+ HEAP8[$313>>0] = $312;
+ $314 = $$1480&255;
+ $315 = ((($$1512$lcssa)) + -2|0);
+ HEAP8[$315>>0] = $314;
+ $316 = $315;
+ $317 = (($301) - ($316))|0;
+ $$2513 = $315;$$pn566 = $317;
+ }
+ $318 = (($$0520) + 1)|0;
+ $319 = (($318) + ($$3477))|0;
+ $$1526 = (($319) + ($291))|0;
+ $320 = (($$1526) + ($$pn566))|0;
+ _pad_674($0,32,$2,$320,$4);
+ _out($0,$$0521,$$0520);
+ $321 = $4 ^ 65536;
+ _pad_674($0,48,$2,$320,$321);
+ if ($293) {
+ $322 = ($$9$ph>>>0)>($$556>>>0);
+ $$0496$$9 = $322 ? $$556 : $$9$ph;
+ $323 = ((($8)) + 9|0);
+ $324 = $323;
+ $325 = ((($8)) + 8|0);
+ $$5493597 = $$0496$$9;
+ while(1) {
+ $326 = HEAP32[$$5493597>>2]|0;
+ $327 = (_fmt_u($326,0,$323)|0);
+ $328 = ($$5493597|0)==($$0496$$9|0);
+ if ($328) {
+ $334 = ($327|0)==($323|0);
+ if ($334) {
+ HEAP8[$325>>0] = 48;
+ $$1465 = $325;
+ } else {
+ $$1465 = $327;
+ }
+ } else {
+ $329 = ($327>>>0)>($8>>>0);
+ if ($329) {
+ $330 = $327;
+ $331 = (($330) - ($9))|0;
+ _memset(($8|0),48,($331|0))|0;
+ $$0464594 = $327;
+ while(1) {
+ $332 = ((($$0464594)) + -1|0);
+ $333 = ($332>>>0)>($8>>>0);
+ if ($333) {
+ $$0464594 = $332;
+ } else {
+ $$1465 = $332;
+ break;
+ }
+ }
+ } else {
+ $$1465 = $327;
+ }
+ }
+ $335 = $$1465;
+ $336 = (($324) - ($335))|0;
+ _out($0,$$1465,$336);
+ $337 = ((($$5493597)) + 4|0);
+ $338 = ($337>>>0)>($$556>>>0);
+ if ($338) {
+ break;
+ } else {
+ $$5493597 = $337;
+ }
+ }
+ $339 = ($289|0)==(0);
+ if (!($339)) {
+ _out($0,11920,1);
+ }
+ $340 = ($337>>>0)<($$7505>>>0);
+ $341 = ($$3477|0)>(0);
+ $342 = $340 & $341;
+ if ($342) {
+ $$4478590 = $$3477;$$6494589 = $337;
+ while(1) {
+ $343 = HEAP32[$$6494589>>2]|0;
+ $344 = (_fmt_u($343,0,$323)|0);
+ $345 = ($344>>>0)>($8>>>0);
+ if ($345) {
+ $346 = $344;
+ $347 = (($346) - ($9))|0;
+ _memset(($8|0),48,($347|0))|0;
+ $$0463584 = $344;
+ while(1) {
+ $348 = ((($$0463584)) + -1|0);
+ $349 = ($348>>>0)>($8>>>0);
+ if ($349) {
+ $$0463584 = $348;
+ } else {
+ $$0463$lcssa = $348;
+ break;
+ }
+ }
+ } else {
+ $$0463$lcssa = $344;
+ }
+ $350 = ($$4478590|0)<(9);
+ $351 = $350 ? $$4478590 : 9;
+ _out($0,$$0463$lcssa,$351);
+ $352 = ((($$6494589)) + 4|0);
+ $353 = (($$4478590) + -9)|0;
+ $354 = ($352>>>0)<($$7505>>>0);
+ $355 = ($$4478590|0)>(9);
+ $356 = $354 & $355;
+ if ($356) {
+ $$4478590 = $353;$$6494589 = $352;
+ } else {
+ $$4478$lcssa = $353;
+ break;
+ }
+ }
+ } else {
+ $$4478$lcssa = $$3477;
+ }
+ $357 = (($$4478$lcssa) + 9)|0;
+ _pad_674($0,48,$357,9,0);
+ } else {
+ $358 = ((($$9$ph)) + 4|0);
+ $$7505$ = $$lcssa673 ? $$7505 : $358;
+ $359 = ($$3477|0)>(-1);
+ if ($359) {
+ $360 = ((($8)) + 9|0);
+ $361 = ($$pre$phi690Z2D|0)==(0);
+ $362 = $360;
+ $363 = (0 - ($9))|0;
+ $364 = ((($8)) + 8|0);
+ $$5602 = $$3477;$$7495601 = $$9$ph;
+ while(1) {
+ $365 = HEAP32[$$7495601>>2]|0;
+ $366 = (_fmt_u($365,0,$360)|0);
+ $367 = ($366|0)==($360|0);
+ if ($367) {
+ HEAP8[$364>>0] = 48;
+ $$0 = $364;
+ } else {
+ $$0 = $366;
+ }
+ $368 = ($$7495601|0)==($$9$ph|0);
+ do {
+ if ($368) {
+ $372 = ((($$0)) + 1|0);
+ _out($0,$$0,1);
+ $373 = ($$5602|0)<(1);
+ $or$cond554 = $361 & $373;
+ if ($or$cond554) {
+ $$2 = $372;
+ break;
+ }
+ _out($0,11920,1);
+ $$2 = $372;
+ } else {
+ $369 = ($$0>>>0)>($8>>>0);
+ if (!($369)) {
+ $$2 = $$0;
+ break;
+ }
+ $scevgep684 = (($$0) + ($363)|0);
+ $scevgep684685 = $scevgep684;
+ _memset(($8|0),48,($scevgep684685|0))|0;
+ $$1598 = $$0;
+ while(1) {
+ $370 = ((($$1598)) + -1|0);
+ $371 = ($370>>>0)>($8>>>0);
+ if ($371) {
+ $$1598 = $370;
+ } else {
+ $$2 = $370;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $374 = $$2;
+ $375 = (($362) - ($374))|0;
+ $376 = ($$5602|0)>($375|0);
+ $377 = $376 ? $375 : $$5602;
+ _out($0,$$2,$377);
+ $378 = (($$5602) - ($375))|0;
+ $379 = ((($$7495601)) + 4|0);
+ $380 = ($379>>>0)<($$7505$>>>0);
+ $381 = ($378|0)>(-1);
+ $382 = $380 & $381;
+ if ($382) {
+ $$5602 = $378;$$7495601 = $379;
+ } else {
+ $$5$lcssa = $378;
+ break;
+ }
+ }
+ } else {
+ $$5$lcssa = $$3477;
+ }
+ $383 = (($$5$lcssa) + 18)|0;
+ _pad_674($0,48,$383,18,0);
+ $384 = $11;
+ $385 = $$2513;
+ $386 = (($384) - ($385))|0;
+ _out($0,$$2513,$386);
+ }
+ $387 = $4 ^ 8192;
+ _pad_674($0,32,$2,$320,$387);
+ $$sink562 = $320;
+ } else {
+ $27 = $5 & 32;
+ $28 = ($27|0)!=(0);
+ $29 = $28 ? 11888 : 11892;
+ $30 = ($$0471 != $$0471) | (0.0 != 0.0);
+ $31 = $28 ? 11896 : 11900;
+ $$0510 = $30 ? $31 : $29;
+ $32 = (($$0520) + 3)|0;
+ $33 = $4 & -65537;
+ _pad_674($0,32,$2,$32,$33);
+ _out($0,$$0521,$$0520);
+ _out($0,$$0510,3);
+ $34 = $4 ^ 8192;
+ _pad_674($0,32,$2,$32,$34);
+ $$sink562 = $32;
+ }
+ } while(0);
+ $388 = ($$sink562|0)<($2|0);
+ $$555 = $388 ? $2 : $$sink562;
+ STACKTOP = sp;return ($$555|0);
+}
+function ___DOUBLE_BITS_675($0) {
+ $0 = +$0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0;
+ $2 = HEAP32[tempDoublePtr+4>>2]|0;
+ tempRet0 = ($2);
+ return ($1|0);
+}
+function _frexpl($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+_frexp($0,$1));
+ return (+$2);
+}
+function _frexp($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0;
+ $3 = HEAP32[tempDoublePtr+4>>2]|0;
+ $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0);
+ $5 = tempRet0;
+ $6 = $4&65535;
+ $trunc$clear = $6 & 2047;
+ switch ($trunc$clear<<16>>16) {
+ case 0: {
+ $7 = $0 != 0.0;
+ if ($7) {
+ $8 = $0 * 1.8446744073709552E+19;
+ $9 = (+_frexp($8,$1));
+ $10 = HEAP32[$1>>2]|0;
+ $11 = (($10) + -64)|0;
+ $$016 = $9;$storemerge = $11;
+ } else {
+ $$016 = $0;$storemerge = 0;
+ }
+ HEAP32[$1>>2] = $storemerge;
+ $$0 = $$016;
+ break;
+ }
+ case 2047: {
+ $$0 = $0;
+ break;
+ }
+ default: {
+ $12 = $4 & 2047;
+ $13 = (($12) + -1022)|0;
+ HEAP32[$1>>2] = $13;
+ $14 = $3 & -2146435073;
+ $15 = $14 | 1071644672;
+ HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3];
+ $$0 = $16;
+ }
+ }
+ return (+$$0);
+}
+function _wcrtomb($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0;
+ var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0;
+ var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0|0);
+ do {
+ if ($3) {
+ $$0 = 1;
+ } else {
+ $4 = ($1>>>0)<(128);
+ if ($4) {
+ $5 = $1&255;
+ HEAP8[$0>>0] = $5;
+ $$0 = 1;
+ break;
+ }
+ $6 = (___pthread_self_448()|0);
+ $7 = ((($6)) + 188|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = HEAP32[$8>>2]|0;
+ $not$ = ($9|0)==(0|0);
+ if ($not$) {
+ $10 = $1 & -128;
+ $11 = ($10|0)==(57216);
+ if ($11) {
+ $13 = $1&255;
+ HEAP8[$0>>0] = $13;
+ $$0 = 1;
+ break;
+ } else {
+ $12 = (___errno_location()|0);
+ HEAP32[$12>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ $14 = ($1>>>0)<(2048);
+ if ($14) {
+ $15 = $1 >>> 6;
+ $16 = $15 | 192;
+ $17 = $16&255;
+ $18 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $17;
+ $19 = $1 & 63;
+ $20 = $19 | 128;
+ $21 = $20&255;
+ HEAP8[$18>>0] = $21;
+ $$0 = 2;
+ break;
+ }
+ $22 = ($1>>>0)<(55296);
+ $23 = $1 & -8192;
+ $24 = ($23|0)==(57344);
+ $or$cond = $22 | $24;
+ if ($or$cond) {
+ $25 = $1 >>> 12;
+ $26 = $25 | 224;
+ $27 = $26&255;
+ $28 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $27;
+ $29 = $1 >>> 6;
+ $30 = $29 & 63;
+ $31 = $30 | 128;
+ $32 = $31&255;
+ $33 = ((($0)) + 2|0);
+ HEAP8[$28>>0] = $32;
+ $34 = $1 & 63;
+ $35 = $34 | 128;
+ $36 = $35&255;
+ HEAP8[$33>>0] = $36;
+ $$0 = 3;
+ break;
+ }
+ $37 = (($1) + -65536)|0;
+ $38 = ($37>>>0)<(1048576);
+ if ($38) {
+ $39 = $1 >>> 18;
+ $40 = $39 | 240;
+ $41 = $40&255;
+ $42 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $41;
+ $43 = $1 >>> 12;
+ $44 = $43 & 63;
+ $45 = $44 | 128;
+ $46 = $45&255;
+ $47 = ((($0)) + 2|0);
+ HEAP8[$42>>0] = $46;
+ $48 = $1 >>> 6;
+ $49 = $48 & 63;
+ $50 = $49 | 128;
+ $51 = $50&255;
+ $52 = ((($0)) + 3|0);
+ HEAP8[$47>>0] = $51;
+ $53 = $1 & 63;
+ $54 = $53 | 128;
+ $55 = $54&255;
+ HEAP8[$52>>0] = $55;
+ $$0 = 4;
+ break;
+ } else {
+ $56 = (___errno_location()|0);
+ HEAP32[$56>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___pthread_self_448() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___pthread_self_105() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___strerror_l($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $$016 = 0;
+ while(1) {
+ $3 = (11922 + ($$016)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = $4&255;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ label = 2;
+ break;
+ }
+ $7 = (($$016) + 1)|0;
+ $8 = ($7|0)==(87);
+ if ($8) {
+ $$01214 = 12010;$$115 = 87;
+ label = 5;
+ break;
+ } else {
+ $$016 = $7;
+ }
+ }
+ if ((label|0) == 2) {
+ $2 = ($$016|0)==(0);
+ if ($2) {
+ $$012$lcssa = 12010;
+ } else {
+ $$01214 = 12010;$$115 = $$016;
+ label = 5;
+ }
+ }
+ if ((label|0) == 5) {
+ while(1) {
+ label = 0;
+ $$113 = $$01214;
+ while(1) {
+ $9 = HEAP8[$$113>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ $11 = ((($$113)) + 1|0);
+ if ($10) {
+ break;
+ } else {
+ $$113 = $11;
+ }
+ }
+ $12 = (($$115) + -1)|0;
+ $13 = ($12|0)==(0);
+ if ($13) {
+ $$012$lcssa = $11;
+ break;
+ } else {
+ $$01214 = $11;$$115 = $12;
+ label = 5;
+ }
+ }
+ }
+ $14 = ((($1)) + 20|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = (___lctrans($$012$lcssa,$15)|0);
+ return ($16|0);
+}
+function ___lctrans($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___lctrans_impl($0,$1)|0);
+ return ($2|0);
+}
+function ___lctrans_impl($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ((($1)) + 4|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = (___mo_lookup($3,$5,$0)|0);
+ $$0 = $6;
+ }
+ $7 = ($$0|0)!=(0|0);
+ $8 = $7 ? $$0 : $0;
+ return ($8|0);
+}
+function ___mo_lookup($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = (($3) + 1794895138)|0;
+ $5 = ((($0)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = (_swapc($6,$4)|0);
+ $8 = ((($0)) + 12|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = (_swapc($9,$4)|0);
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = (_swapc($12,$4)|0);
+ $14 = $1 >>> 2;
+ $15 = ($7>>>0)<($14>>>0);
+ L1: do {
+ if ($15) {
+ $16 = $7 << 2;
+ $17 = (($1) - ($16))|0;
+ $18 = ($10>>>0)<($17>>>0);
+ $19 = ($13>>>0)<($17>>>0);
+ $or$cond = $18 & $19;
+ if ($or$cond) {
+ $20 = $13 | $10;
+ $21 = $20 & 3;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $23 = $10 >>> 2;
+ $24 = $13 >>> 2;
+ $$090 = 0;$$094 = $7;
+ while(1) {
+ $25 = $$094 >>> 1;
+ $26 = (($$090) + ($25))|0;
+ $27 = $26 << 1;
+ $28 = (($27) + ($23))|0;
+ $29 = (($0) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = (_swapc($30,$4)|0);
+ $32 = (($28) + 1)|0;
+ $33 = (($0) + ($32<<2)|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = (_swapc($34,$4)|0);
+ $36 = ($35>>>0)<($1>>>0);
+ $37 = (($1) - ($35))|0;
+ $38 = ($31>>>0)<($37>>>0);
+ $or$cond102 = $36 & $38;
+ if (!($or$cond102)) {
+ $$4 = 0;
+ break L1;
+ }
+ $39 = (($35) + ($31))|0;
+ $40 = (($0) + ($39)|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = ($41<<24>>24)==(0);
+ if (!($42)) {
+ $$4 = 0;
+ break L1;
+ }
+ $43 = (($0) + ($35)|0);
+ $44 = (_strcmp($2,$43)|0);
+ $45 = ($44|0)==(0);
+ if ($45) {
+ break;
+ }
+ $62 = ($$094|0)==(1);
+ $63 = ($44|0)<(0);
+ $64 = (($$094) - ($25))|0;
+ $$195 = $63 ? $25 : $64;
+ $$191 = $63 ? $$090 : $26;
+ if ($62) {
+ $$4 = 0;
+ break L1;
+ } else {
+ $$090 = $$191;$$094 = $$195;
+ }
+ }
+ $46 = (($27) + ($24))|0;
+ $47 = (($0) + ($46<<2)|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = (_swapc($48,$4)|0);
+ $50 = (($46) + 1)|0;
+ $51 = (($0) + ($50<<2)|0);
+ $52 = HEAP32[$51>>2]|0;
+ $53 = (_swapc($52,$4)|0);
+ $54 = ($53>>>0)<($1>>>0);
+ $55 = (($1) - ($53))|0;
+ $56 = ($49>>>0)<($55>>>0);
+ $or$cond104 = $54 & $56;
+ if ($or$cond104) {
+ $57 = (($0) + ($53)|0);
+ $58 = (($53) + ($49))|0;
+ $59 = (($0) + ($58)|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = ($60<<24>>24)==(0);
+ $$ = $61 ? $57 : 0;
+ $$4 = $$;
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } while(0);
+ return ($$4|0);
+}
+function _swapc($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0);
+ $3 = (_llvm_bswap_i32(($0|0))|0);
+ $$ = $2 ? $0 : $3;
+ return ($$|0);
+}
+function ___fwritex($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($2)) + 16|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ $7 = (___towrite($2)|0);
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$pre = HEAP32[$3>>2]|0;
+ $12 = $$pre;
+ label = 5;
+ } else {
+ $$1 = 0;
+ }
+ } else {
+ $6 = $4;
+ $12 = $6;
+ label = 5;
+ }
+ L5: do {
+ if ((label|0) == 5) {
+ $9 = ((($2)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (($12) - ($10))|0;
+ $13 = ($11>>>0)<($1>>>0);
+ $14 = $10;
+ if ($13) {
+ $15 = ((($2)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0);
+ $$1 = $17;
+ break;
+ }
+ $18 = ((($2)) + 75|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = ($19<<24>>24)>(-1);
+ L10: do {
+ if ($20) {
+ $$038 = $1;
+ while(1) {
+ $21 = ($$038|0)==(0);
+ if ($21) {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ break L10;
+ }
+ $22 = (($$038) + -1)|0;
+ $23 = (($0) + ($22)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = ($24<<24>>24)==(10);
+ if ($25) {
+ break;
+ } else {
+ $$038 = $22;
+ }
+ }
+ $26 = ((($2)) + 36|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0);
+ $29 = ($28>>>0)<($$038>>>0);
+ if ($29) {
+ $$1 = $28;
+ break L5;
+ }
+ $30 = (($0) + ($$038)|0);
+ $$042 = (($1) - ($$038))|0;
+ $$pre47 = HEAP32[$9>>2]|0;
+ $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47;
+ } else {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ }
+ } while(0);
+ _memcpy(($31|0),($$141|0),($$143|0))|0;
+ $32 = HEAP32[$9>>2]|0;
+ $33 = (($32) + ($$143)|0);
+ HEAP32[$9>>2] = $33;
+ $34 = (($$139) + ($$143))|0;
+ $$1 = $34;
+ }
+ } while(0);
+ return ($$1|0);
+}
+function ___towrite($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 74|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $4 = (($3) + 255)|0;
+ $5 = $4 | $3;
+ $6 = $5&255;
+ HEAP8[$1>>0] = $6;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = $7 & 8;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $11 = ((($0)) + 8|0);
+ HEAP32[$11>>2] = 0;
+ $12 = ((($0)) + 4|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($0)) + 44|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 28|0);
+ HEAP32[$15>>2] = $14;
+ $16 = ((($0)) + 20|0);
+ HEAP32[$16>>2] = $14;
+ $17 = ((($0)) + 48|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = (($14) + ($18)|0);
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = $19;
+ $$0 = 0;
+ } else {
+ $10 = $7 | 32;
+ HEAP32[$0>>2] = $10;
+ $$0 = -1;
+ }
+ return ($$0|0);
+}
+function _sn_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($0)) + 16|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 20|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $6;
+ $8 = (($4) - ($7))|0;
+ $9 = ($8>>>0)>($2>>>0);
+ $$ = $9 ? $2 : $8;
+ _memcpy(($6|0),($1|0),($$|0))|0;
+ $10 = HEAP32[$5>>2]|0;
+ $11 = (($10) + ($$)|0);
+ HEAP32[$5>>2] = $11;
+ return ($2|0);
+}
+function _strlen($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = $0;
+ $2 = $1 & 3;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $$015$lcssa = $0;
+ label = 4;
+ } else {
+ $$01519 = $0;$23 = $1;
+ while(1) {
+ $4 = HEAP8[$$01519>>0]|0;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ $$sink = $23;
+ break L1;
+ }
+ $6 = ((($$01519)) + 1|0);
+ $7 = $6;
+ $8 = $7 & 3;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $$015$lcssa = $6;
+ label = 4;
+ break;
+ } else {
+ $$01519 = $6;$23 = $7;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 4) {
+ $$0 = $$015$lcssa;
+ while(1) {
+ $10 = HEAP32[$$0>>2]|0;
+ $11 = (($10) + -16843009)|0;
+ $12 = $10 & -2139062144;
+ $13 = $12 ^ -2139062144;
+ $14 = $13 & $11;
+ $15 = ($14|0)==(0);
+ $16 = ((($$0)) + 4|0);
+ if ($15) {
+ $$0 = $16;
+ } else {
+ break;
+ }
+ }
+ $17 = $10&255;
+ $18 = ($17<<24>>24)==(0);
+ if ($18) {
+ $$1$lcssa = $$0;
+ } else {
+ $$pn = $$0;
+ while(1) {
+ $19 = ((($$pn)) + 1|0);
+ $$pre = HEAP8[$19>>0]|0;
+ $20 = ($$pre<<24>>24)==(0);
+ if ($20) {
+ $$1$lcssa = $19;
+ break;
+ } else {
+ $$pn = $19;
+ }
+ }
+ }
+ $21 = $$1$lcssa;
+ $$sink = $21;
+ }
+ $22 = (($$sink) - ($1))|0;
+ return ($22|0);
+}
+function _strchr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___strchrnul($0,$1)|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = $1&255;
+ $5 = ($3<<24>>24)==($4<<24>>24);
+ $6 = $5 ? $2 : 0;
+ return ($6|0);
+}
+function ___strchrnul($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1 & 255;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $8 = (_strlen($0)|0);
+ $9 = (($0) + ($8)|0);
+ $$0 = $9;
+ } else {
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ $$030$lcssa = $0;
+ } else {
+ $7 = $1&255;
+ $$03039 = $0;
+ while(1) {
+ $10 = HEAP8[$$03039>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ $12 = ($10<<24>>24)==($7<<24>>24);
+ $or$cond = $11 | $12;
+ if ($or$cond) {
+ $$0 = $$03039;
+ break L1;
+ }
+ $13 = ((($$03039)) + 1|0);
+ $14 = $13;
+ $15 = $14 & 3;
+ $16 = ($15|0)==(0);
+ if ($16) {
+ $$030$lcssa = $13;
+ break;
+ } else {
+ $$03039 = $13;
+ }
+ }
+ }
+ $17 = Math_imul($2, 16843009)|0;
+ $18 = HEAP32[$$030$lcssa>>2]|0;
+ $19 = (($18) + -16843009)|0;
+ $20 = $18 & -2139062144;
+ $21 = $20 ^ -2139062144;
+ $22 = $21 & $19;
+ $23 = ($22|0)==(0);
+ L10: do {
+ if ($23) {
+ $$02936 = $$030$lcssa;$25 = $18;
+ while(1) {
+ $24 = $25 ^ $17;
+ $26 = (($24) + -16843009)|0;
+ $27 = $24 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if (!($30)) {
+ $$029$lcssa = $$02936;
+ break L10;
+ }
+ $31 = ((($$02936)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($32) + -16843009)|0;
+ $34 = $32 & -2139062144;
+ $35 = $34 ^ -2139062144;
+ $36 = $35 & $33;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$02936 = $31;$25 = $32;
+ } else {
+ $$029$lcssa = $31;
+ break;
+ }
+ }
+ } else {
+ $$029$lcssa = $$030$lcssa;
+ }
+ } while(0);
+ $38 = $1&255;
+ $$1 = $$029$lcssa;
+ while(1) {
+ $39 = HEAP8[$$1>>0]|0;
+ $40 = ($39<<24>>24)==(0);
+ $41 = ($39<<24>>24)==($38<<24>>24);
+ $or$cond33 = $40 | $41;
+ $42 = ((($$1)) + 1|0);
+ if ($or$cond33) {
+ $$0 = $$1;
+ break;
+ } else {
+ $$1 = $42;
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _strcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ (___stpcpy($0,$1)|0);
+ return ($0|0);
+}
+function ___stpcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1;
+ $3 = $0;
+ $4 = $2 ^ $3;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ L1: do {
+ if ($6) {
+ $7 = $2 & 3;
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$026$lcssa = $1;$$027$lcssa = $0;
+ } else {
+ $$02642 = $1;$$02741 = $0;
+ while(1) {
+ $9 = HEAP8[$$02642>>0]|0;
+ HEAP8[$$02741>>0] = $9;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$029 = $$02741;
+ break L1;
+ }
+ $11 = ((($$02642)) + 1|0);
+ $12 = ((($$02741)) + 1|0);
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)==(0);
+ if ($15) {
+ $$026$lcssa = $11;$$027$lcssa = $12;
+ break;
+ } else {
+ $$02642 = $11;$$02741 = $12;
+ }
+ }
+ }
+ $16 = HEAP32[$$026$lcssa>>2]|0;
+ $17 = (($16) + -16843009)|0;
+ $18 = $16 & -2139062144;
+ $19 = $18 ^ -2139062144;
+ $20 = $19 & $17;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16;
+ while(1) {
+ $22 = ((($$037)) + 4|0);
+ $23 = ((($$02536)) + 4|0);
+ HEAP32[$$02536>>2] = $24;
+ $25 = HEAP32[$22>>2]|0;
+ $26 = (($25) + -16843009)|0;
+ $27 = $25 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if ($30) {
+ $$02536 = $23;$$037 = $22;$24 = $25;
+ } else {
+ $$0$lcssa = $22;$$025$lcssa = $23;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa;
+ }
+ $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa;
+ label = 8;
+ } else {
+ $$1$ph = $1;$$128$ph = $0;
+ label = 8;
+ }
+ } while(0);
+ if ((label|0) == 8) {
+ $31 = HEAP8[$$1$ph>>0]|0;
+ HEAP8[$$128$ph>>0] = $31;
+ $32 = ($31<<24>>24)==(0);
+ if ($32) {
+ $$029 = $$128$ph;
+ } else {
+ $$12834 = $$128$ph;$$135 = $$1$ph;
+ while(1) {
+ $33 = ((($$135)) + 1|0);
+ $34 = ((($$12834)) + 1|0);
+ $35 = HEAP8[$33>>0]|0;
+ HEAP8[$34>>0] = $35;
+ $36 = ($35<<24>>24)==(0);
+ if ($36) {
+ $$029 = $34;
+ break;
+ } else {
+ $$12834 = $34;$$135 = $33;
+ }
+ }
+ }
+ }
+ return ($$029|0);
+}
+function ___ofl_lock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___lock((16448|0));
+ return (16456|0);
+}
+function ___ofl_unlock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___unlock((16448|0));
+ return;
+}
+function _fflush($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ do {
+ if ($1) {
+ $8 = HEAP32[838]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $29 = 0;
+ } else {
+ $10 = HEAP32[838]|0;
+ $11 = (_fflush($10)|0);
+ $29 = $11;
+ }
+ $12 = (___ofl_lock()|0);
+ $$02325 = HEAP32[$12>>2]|0;
+ $13 = ($$02325|0)==(0|0);
+ if ($13) {
+ $$024$lcssa = $29;
+ } else {
+ $$02327 = $$02325;$$02426 = $29;
+ while(1) {
+ $14 = ((($$02327)) + 76|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = ($15|0)>(-1);
+ if ($16) {
+ $17 = (___lockfile($$02327)|0);
+ $26 = $17;
+ } else {
+ $26 = 0;
+ }
+ $18 = ((($$02327)) + 20|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = ((($$02327)) + 28|0);
+ $21 = HEAP32[$20>>2]|0;
+ $22 = ($19>>>0)>($21>>>0);
+ if ($22) {
+ $23 = (___fflush_unlocked($$02327)|0);
+ $24 = $23 | $$02426;
+ $$1 = $24;
+ } else {
+ $$1 = $$02426;
+ }
+ $25 = ($26|0)==(0);
+ if (!($25)) {
+ ___unlockfile($$02327);
+ }
+ $27 = ((($$02327)) + 56|0);
+ $$023 = HEAP32[$27>>2]|0;
+ $28 = ($$023|0)==(0|0);
+ if ($28) {
+ $$024$lcssa = $$1;
+ break;
+ } else {
+ $$02327 = $$023;$$02426 = $$1;
+ }
+ }
+ }
+ ___ofl_unlock();
+ $$0 = $$024$lcssa;
+ } else {
+ $2 = ((($0)) + 76|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(-1);
+ if (!($4)) {
+ $5 = (___fflush_unlocked($0)|0);
+ $$0 = $5;
+ break;
+ }
+ $6 = (___lockfile($0)|0);
+ $phitmp = ($6|0)==(0);
+ $7 = (___fflush_unlocked($0)|0);
+ if ($phitmp) {
+ $$0 = $7;
+ } else {
+ ___unlockfile($0);
+ $$0 = $7;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___fflush_unlocked($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 20|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 28|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($2>>>0)>($4>>>0);
+ if ($5) {
+ $6 = ((($0)) + 36|0);
+ $7 = HEAP32[$6>>2]|0;
+ (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $$0 = -1;
+ } else {
+ label = 3;
+ }
+ } else {
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ $10 = ((($0)) + 4|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ((($0)) + 8|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = ($11>>>0)<($13>>>0);
+ if ($14) {
+ $15 = $11;
+ $16 = $13;
+ $17 = (($15) - ($16))|0;
+ $18 = ((($0)) + 40|0);
+ $19 = HEAP32[$18>>2]|0;
+ (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0);
+ }
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = 0;
+ HEAP32[$3>>2] = 0;
+ HEAP32[$1>>2] = 0;
+ HEAP32[$12>>2] = 0;
+ HEAP32[$10>>2] = 0;
+ $$0 = 0;
+ }
+ return ($$0|0);
+}
+function _strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = ($2<<24>>24)==(0);
+ do {
+ if ($3) {
+ $$0 = $0;
+ } else {
+ $4 = $2 << 24 >> 24;
+ $5 = (_strchr($0,$4)|0);
+ $6 = ($5|0)==(0|0);
+ if ($6) {
+ $$0 = 0;
+ } else {
+ $7 = ((($1)) + 1|0);
+ $8 = HEAP8[$7>>0]|0;
+ $9 = ($8<<24>>24)==(0);
+ if ($9) {
+ $$0 = $5;
+ } else {
+ $10 = ((($5)) + 1|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ $$0 = 0;
+ } else {
+ $13 = ((($1)) + 2|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ if ($15) {
+ $16 = (_twobyte_strstr($5,$1)|0);
+ $$0 = $16;
+ break;
+ }
+ $17 = ((($5)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = ($18<<24>>24)==(0);
+ if ($19) {
+ $$0 = 0;
+ } else {
+ $20 = ((($1)) + 3|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ $23 = (_threebyte_strstr($5,$1)|0);
+ $$0 = $23;
+ break;
+ }
+ $24 = ((($5)) + 3|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ $$0 = 0;
+ } else {
+ $27 = ((($1)) + 4|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = ($28<<24>>24)==(0);
+ if ($29) {
+ $30 = (_fourbyte_strstr($5,$1)|0);
+ $$0 = $30;
+ break;
+ } else {
+ $31 = (_twoway_strstr($5,$1)|0);
+ $$0 = $31;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _twobyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 8;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $4 | $7;
+ $9 = HEAP8[$0>>0]|0;
+ $10 = $9&255;
+ $$sink$in = $10;$$sink17$sink = $0;
+ while(1) {
+ $11 = ((($$sink17$sink)) + 1|0);
+ $12 = HEAP8[$11>>0]|0;
+ $13 = ($12<<24>>24)==(0);
+ if ($13) {
+ $$lcssa = 0;
+ break;
+ }
+ $$sink = $$sink$in << 8;
+ $14 = $12&255;
+ $$sink$masked = $$sink & 65280;
+ $15 = $14 | $$sink$masked;
+ $16 = ($15|0)==($8|0);
+ if ($16) {
+ $$lcssa = $$sink17$sink;
+ break;
+ } else {
+ $$sink$in = $15;$$sink17$sink = $11;
+ }
+ }
+ return ($$lcssa|0);
+}
+function _threebyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = HEAP8[$0>>0]|0;
+ $16 = $15&255;
+ $17 = $16 << 24;
+ $18 = ((($0)) + 1|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 16;
+ $22 = $21 | $17;
+ $23 = ((($0)) + 2|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = $24&255;
+ $26 = $25 << 8;
+ $27 = $22 | $26;
+ $28 = ($24<<24>>24)!=(0);
+ $$not17 = $28 ^ 1;
+ $29 = ($27|0)==($14|0);
+ $or$cond18 = $29 | $$not17;
+ if ($or$cond18) {
+ $$016$lcssa = $23;$$lcssa = $28;
+ } else {
+ $$01619 = $23;$$020 = $27;
+ while(1) {
+ $30 = ((($$01619)) + 1|0);
+ $31 = HEAP8[$30>>0]|0;
+ $32 = $31&255;
+ $33 = $32 | $$020;
+ $34 = $33 << 8;
+ $35 = ($31<<24>>24)!=(0);
+ $$not = $35 ^ 1;
+ $36 = ($34|0)==($14|0);
+ $or$cond = $36 | $$not;
+ if ($or$cond) {
+ $$016$lcssa = $30;$$lcssa = $35;
+ break;
+ } else {
+ $$01619 = $30;$$020 = $34;
+ }
+ }
+ }
+ $37 = ((($$016$lcssa)) + -2|0);
+ $38 = $$lcssa ? $37 : 0;
+ return ($38|0);
+}
+function _fourbyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = ((($1)) + 3|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = $16&255;
+ $18 = $14 | $17;
+ $19 = HEAP8[$0>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 24;
+ $22 = ((($0)) + 1|0);
+ $23 = HEAP8[$22>>0]|0;
+ $24 = $23&255;
+ $25 = $24 << 16;
+ $26 = $25 | $21;
+ $27 = ((($0)) + 2|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = $28&255;
+ $30 = $29 << 8;
+ $31 = $26 | $30;
+ $32 = ((($0)) + 3|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $35 = $34 | $31;
+ $36 = ($33<<24>>24)!=(0);
+ $$not22 = $36 ^ 1;
+ $37 = ($35|0)==($18|0);
+ $or$cond23 = $37 | $$not22;
+ if ($or$cond23) {
+ $$lcssa = $36;$$sink21$lcssa = $32;
+ } else {
+ $$sink2124 = $32;$39 = $35;
+ while(1) {
+ $38 = $39 << 8;
+ $40 = ((($$sink2124)) + 1|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = $41&255;
+ $43 = $42 | $38;
+ $44 = ($41<<24>>24)!=(0);
+ $$not = $44 ^ 1;
+ $45 = ($43|0)==($18|0);
+ $or$cond = $45 | $$not;
+ if ($or$cond) {
+ $$lcssa = $44;$$sink21$lcssa = $40;
+ break;
+ } else {
+ $$sink2124 = $40;$39 = $43;
+ }
+ }
+ }
+ $46 = ((($$sink21$lcssa)) + -3|0);
+ $47 = $$lcssa ? $46 : 0;
+ return ($47|0);
+}
+function _twoway_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0;
+ var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0;
+ var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0;
+ var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
+ var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0;
+ var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0);
+ $2 = sp + 1024|0;
+ $3 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $4 = HEAP8[$1>>0]|0;
+ $cond265 = ($4<<24>>24)==(0);
+ L1: do {
+ if ($cond265) {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ } else {
+ $5 = $4&255;
+ $$0187266 = 0;$12 = $4;$20 = $5;
+ while(1) {
+ $8 = (($0) + ($$0187266)|0);
+ $9 = HEAP8[$8>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$3 = 0;
+ break L1;
+ }
+ $11 = $12 & 31;
+ $13 = $11&255;
+ $14 = 1 << $13;
+ $div188 = ($12&255) >>> 5;
+ $15 = $div188&255;
+ $16 = (($2) + ($15<<2)|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = $17 | $14;
+ HEAP32[$16>>2] = $18;
+ $7 = (($$0187266) + 1)|0;
+ $19 = (($3) + ($20<<2)|0);
+ HEAP32[$19>>2] = $7;
+ $21 = (($1) + ($7)|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $22&255;
+ $cond = ($22<<24>>24)==(0);
+ if ($cond) {
+ break;
+ } else {
+ $$0187266 = $7;$12 = $22;$20 = $23;
+ }
+ }
+ $6 = ($7>>>0)>(1);
+ if ($6) {
+ $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1;
+ L7: while(1) {
+ $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129;
+ while(1) {
+ $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132;
+ L11: while(1) {
+ $$0179244 = 1;$31 = $131;
+ while(1) {
+ $27 = (($$0179244) + ($$0185$ph261))|0;
+ $28 = (($1) + ($27)|0);
+ $29 = HEAP8[$28>>0]|0;
+ $30 = (($1) + ($31)|0);
+ $32 = HEAP8[$30>>0]|0;
+ $33 = ($29<<24>>24)==($32<<24>>24);
+ if (!($33)) {
+ break L11;
+ }
+ $34 = ($$0179244|0)==($$0175$ph$ph256|0);
+ $25 = (($$0179244) + 1)|0;
+ if ($34) {
+ break;
+ }
+ $24 = (($25) + ($$0183$ph200250))|0;
+ $26 = ($24>>>0)<($7>>>0);
+ if ($26) {
+ $$0179244 = $25;$31 = $24;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0;
+ $36 = (($35) + 1)|0;
+ $37 = ($36>>>0)<($7>>>0);
+ if ($37) {
+ $$0183$ph200250 = $35;$131 = $36;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $38 = ($29&255)>($32&255);
+ $39 = (($31) - ($$0185$ph261))|0;
+ if (!($38)) {
+ break;
+ }
+ $43 = (($31) + 1)|0;
+ $44 = ($43>>>0)<($7>>>0);
+ if ($44) {
+ $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43;
+ } else {
+ $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $40 = (($$0183$ph200250) + 1)|0;
+ $41 = (($$0183$ph200250) + 2)|0;
+ $42 = ($41>>>0)<($7>>>0);
+ if ($42) {
+ $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41;
+ } else {
+ $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250;
+ break;
+ }
+ }
+ if ($6) {
+ $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1;
+ while(1) {
+ $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130;
+ while(1) {
+ $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134;
+ L26: while(1) {
+ $$1180224 = 1;$52 = $133;
+ while(1) {
+ $48 = (($$1180224) + ($$1186$ph240))|0;
+ $49 = (($1) + ($48)|0);
+ $50 = HEAP8[$49>>0]|0;
+ $51 = (($1) + ($52)|0);
+ $53 = HEAP8[$51>>0]|0;
+ $54 = ($50<<24>>24)==($53<<24>>24);
+ if (!($54)) {
+ break L26;
+ }
+ $55 = ($$1180224|0)==($$1176$ph$ph235|0);
+ $46 = (($$1180224) + 1)|0;
+ if ($55) {
+ break;
+ }
+ $45 = (($46) + ($$1184$ph196229))|0;
+ $47 = ($45>>>0)<($7>>>0);
+ if ($47) {
+ $$1180224 = $46;$52 = $45;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0;
+ $57 = (($56) + 1)|0;
+ $58 = ($57>>>0)<($7>>>0);
+ if ($58) {
+ $$1184$ph196229 = $56;$133 = $57;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $59 = ($50&255)<($53&255);
+ $60 = (($52) - ($$1186$ph240))|0;
+ if (!($59)) {
+ break;
+ }
+ $64 = (($52) + 1)|0;
+ $65 = ($64>>>0)<($7>>>0);
+ if ($65) {
+ $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $61 = (($$1184$ph196229) + 1)|0;
+ $62 = (($$1184$ph196229) + 2)|0;
+ $63 = ($62>>>0)<($7>>>0);
+ if ($63) {
+ $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229;
+ label = 27;
+ break;
+ }
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ }
+ } while(0);
+ L36: do {
+ if ((label|0) == 27) {
+ $66 = (($$1186$ph$lcssa) + 1)|0;
+ $67 = (($$0185$ph$lcssa322) + 1)|0;
+ $68 = ($66>>>0)>($67>>>0);
+ $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323;
+ $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322;
+ $69 = (($1) + ($$1176$$0175)|0);
+ $70 = (($$1186$$0185) + 1)|0;
+ $71 = (_memcmp($1,$69,$70)|0);
+ $72 = ($71|0)==(0);
+ if ($72) {
+ $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0;
+ $$0168 = $77;$$3178 = $$1176$$0175;
+ } else {
+ $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0;
+ $74 = (($73) + -1)|0;
+ $75 = ($$1186$$0185>>>0)>($74>>>0);
+ $$1186$$0185$ = $75 ? $$1186$$0185 : $74;
+ $76 = (($$1186$$0185$) + 1)|0;
+ $$0168 = 0;$$3178 = $76;
+ }
+ $78 = $$0187$lcssa320321 | 63;
+ $79 = (($$0187$lcssa320321) + -1)|0;
+ $80 = ($$0168|0)!=(0);
+ $81 = (($$0187$lcssa320321) - ($$3178))|0;
+ $$0166 = $0;$$0169 = 0;$$0170 = $0;
+ while(1) {
+ $82 = $$0170;
+ $83 = $$0166;
+ $84 = (($82) - ($83))|0;
+ $85 = ($84>>>0)<($$0187$lcssa320321>>>0);
+ do {
+ if ($85) {
+ $86 = (_memchr($$0170,0,$78)|0);
+ $87 = ($86|0)==(0|0);
+ if ($87) {
+ $91 = (($$0170) + ($78)|0);
+ $$3173 = $91;
+ break;
+ } else {
+ $88 = $86;
+ $89 = (($88) - ($83))|0;
+ $90 = ($89>>>0)<($$0187$lcssa320321>>>0);
+ if ($90) {
+ $$3 = 0;
+ break L36;
+ } else {
+ $$3173 = $86;
+ break;
+ }
+ }
+ } else {
+ $$3173 = $$0170;
+ }
+ } while(0);
+ $92 = (($$0166) + ($79)|0);
+ $93 = HEAP8[$92>>0]|0;
+ $div = ($93&255) >>> 5;
+ $94 = $div&255;
+ $95 = (($2) + ($94<<2)|0);
+ $96 = HEAP32[$95>>2]|0;
+ $97 = $93 & 31;
+ $98 = $97&255;
+ $99 = 1 << $98;
+ $100 = $99 & $96;
+ $101 = ($100|0)==(0);
+ L50: do {
+ if ($101) {
+ $$0169$be = 0;$$2181$sink = $$0187$lcssa320321;
+ } else {
+ $102 = $93&255;
+ $103 = (($3) + ($102<<2)|0);
+ $104 = HEAP32[$103>>2]|0;
+ $105 = (($$0187$lcssa320321) - ($104))|0;
+ $106 = ($105|0)==(0);
+ if (!($106)) {
+ $107 = ($$0169|0)!=(0);
+ $or$cond = $80 & $107;
+ $108 = ($105>>>0)<($$3178>>>0);
+ $or$cond190 = $or$cond & $108;
+ $$2181 = $or$cond190 ? $81 : $105;
+ $$0169$be = 0;$$2181$sink = $$2181;
+ break;
+ }
+ $110 = ($70>>>0)>($$0169>>>0);
+ $111 = $110 ? $70 : $$0169;
+ $112 = (($1) + ($111)|0);
+ $113 = HEAP8[$112>>0]|0;
+ $cond191222 = ($113<<24>>24)==(0);
+ L55: do {
+ if ($cond191222) {
+ $$4 = $70;
+ } else {
+ $$3182223 = $111;$117 = $113;
+ while(1) {
+ $114 = (($$0166) + ($$3182223)|0);
+ $115 = HEAP8[$114>>0]|0;
+ $116 = ($117<<24>>24)==($115<<24>>24);
+ if (!($116)) {
+ break;
+ }
+ $118 = (($$3182223) + 1)|0;
+ $119 = (($1) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $cond191 = ($120<<24>>24)==(0);
+ if ($cond191) {
+ $$4 = $70;
+ break L55;
+ } else {
+ $$3182223 = $118;$117 = $120;
+ }
+ }
+ $121 = (($$3182223) - ($$1186$$0185))|0;
+ $$0169$be = 0;$$2181$sink = $121;
+ break L50;
+ }
+ } while(0);
+ while(1) {
+ $122 = ($$4>>>0)>($$0169>>>0);
+ if (!($122)) {
+ $$3 = $$0166;
+ break L36;
+ }
+ $123 = (($$4) + -1)|0;
+ $124 = (($1) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = (($$0166) + ($123)|0);
+ $127 = HEAP8[$126>>0]|0;
+ $128 = ($125<<24>>24)==($127<<24>>24);
+ if ($128) {
+ $$4 = $123;
+ } else {
+ $$0169$be = $$0168;$$2181$sink = $$3178;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $109 = (($$0166) + ($$2181$sink)|0);
+ $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$3|0);
+}
+function _strspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ do {
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ $$020 = $0;
+ while(1) {
+ $8 = HEAP8[$$020>>0]|0;
+ $9 = ($8<<24>>24)==($3<<24>>24);
+ $10 = ((($$020)) + 1|0);
+ if ($9) {
+ $$020 = $10;
+ } else {
+ break;
+ }
+ }
+ $11 = $$020;
+ $12 = $0;
+ $13 = (($11) - ($12))|0;
+ $$0 = $13;
+ break;
+ } else {
+ $$01925 = $1;$17 = $3;
+ }
+ while(1) {
+ $16 = $17 & 31;
+ $18 = $16&255;
+ $19 = 1 << $18;
+ $div21 = ($17&255) >>> 5;
+ $20 = $div21&255;
+ $21 = (($2) + ($20<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = $22 | $19;
+ HEAP32[$21>>2] = $23;
+ $24 = ((($$01925)) + 1|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ break;
+ } else {
+ $$01925 = $24;$17 = $25;
+ }
+ }
+ $14 = HEAP8[$0>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ L10: do {
+ if ($15) {
+ $$1$lcssa = $0;
+ } else {
+ $$123 = $0;$27 = $14;
+ while(1) {
+ $div = ($27&255) >>> 5;
+ $28 = $div&255;
+ $29 = (($2) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = $27 & 31;
+ $32 = $31&255;
+ $33 = 1 << $32;
+ $34 = $30 & $33;
+ $35 = ($34|0)==(0);
+ if ($35) {
+ $$1$lcssa = $$123;
+ break L10;
+ }
+ $36 = ((($$123)) + 1|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = ($37<<24>>24)==(0);
+ if ($38) {
+ $$1$lcssa = $36;
+ break;
+ } else {
+ $$123 = $36;$27 = $37;
+ }
+ }
+ }
+ } while(0);
+ $39 = $$1$lcssa;
+ $40 = $0;
+ $41 = (($39) - ($40))|0;
+ $$0 = $41;
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function _srand($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (($0) + -1)|0;
+ $2 = 14080;
+ $3 = $2;
+ HEAP32[$3>>2] = $1;
+ $4 = (($2) + 4)|0;
+ $5 = $4;
+ HEAP32[$5>>2] = 0;
+ return;
+}
+function _vprintf($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[806]|0;
+ $3 = (_vfprintf($2,$0,$1)|0);
+ return ($3|0);
+}
+function _strcspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0;
+ var $div20 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ L1: do {
+ if ($4) {
+ label = 3;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ label = 3;
+ } else {
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $$01824 = $1;$13 = $3;
+ while(1) {
+ $12 = $13 & 31;
+ $14 = $12&255;
+ $15 = 1 << $14;
+ $div20 = ($13&255) >>> 5;
+ $16 = $div20&255;
+ $17 = (($2) + ($16<<2)|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = $18 | $15;
+ HEAP32[$17>>2] = $19;
+ $20 = ((($$01824)) + 1|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ break;
+ } else {
+ $$01824 = $20;$13 = $21;
+ }
+ }
+ $10 = HEAP8[$0>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ if ($11) {
+ $$019$sink = $0;
+ } else {
+ $$01922 = $0;$23 = $10;
+ while(1) {
+ $div = ($23&255) >>> 5;
+ $24 = $div&255;
+ $25 = (($2) + ($24<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $23 & 31;
+ $28 = $27&255;
+ $29 = 1 << $28;
+ $30 = $26 & $29;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $$019$sink = $$01922;
+ break L1;
+ }
+ $32 = ((($$01922)) + 1|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = ($33<<24>>24)==(0);
+ if ($34) {
+ $$019$sink = $32;
+ break;
+ } else {
+ $$01922 = $32;$23 = $33;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $8 = $3 << 24 >> 24;
+ $9 = (___strchrnul($0,$8)|0);
+ $$019$sink = $9;
+ }
+ $35 = $$019$sink;
+ $36 = $0;
+ $37 = (($35) - ($36))|0;
+ STACKTOP = sp;return ($37|0);
+}
+function _strcat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (_strlen($0)|0);
+ $3 = (($0) + ($2)|0);
+ (_strcpy($3,$1)|0);
+ return ($0|0);
+}
+function _strtok($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $3 = HEAP32[4115]|0;
+ $4 = ($3|0)==(0|0);
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $$010 = $3;
+ label = 3;
+ }
+ } else {
+ $$010 = $0;
+ label = 3;
+ }
+ do {
+ if ((label|0) == 3) {
+ $5 = (_strspn($$010,$1)|0);
+ $6 = (($$010) + ($5)|0);
+ $7 = HEAP8[$6>>0]|0;
+ $8 = ($7<<24>>24)==(0);
+ if ($8) {
+ HEAP32[4115] = 0;
+ $$0 = 0;
+ break;
+ }
+ $9 = (_strcspn($6,$1)|0);
+ $10 = (($6) + ($9)|0);
+ HEAP32[4115] = $10;
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ HEAP32[4115] = 0;
+ $$0 = $6;
+ break;
+ } else {
+ $13 = ((($10)) + 1|0);
+ HEAP32[4115] = $13;
+ HEAP8[$10>>0] = 0;
+ $$0 = $6;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _malloc($0) {
+ $0 = $0|0;
+ var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0;
+ var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0;
+ var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0;
+ var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0;
+ var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0;
+ var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0;
+ var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0;
+ var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0;
+ var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0;
+ var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0;
+ var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0;
+ var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0;
+ var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0;
+ var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0;
+ var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0;
+ var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0;
+ var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0;
+ var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0;
+ var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0;
+ var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0;
+ var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0;
+ var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0;
+ var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0;
+ var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0;
+ var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0;
+ var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0;
+ var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0;
+ var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0;
+ var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0;
+ var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0;
+ var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0;
+ var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0;
+ var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0;
+ var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0;
+ var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0;
+ var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0;
+ var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0;
+ var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0;
+ var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0;
+ var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0;
+ var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0;
+ var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0;
+ var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0;
+ var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0;
+ var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0;
+ var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0;
+ var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0;
+ var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0;
+ var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0;
+ var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0;
+ var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0;
+ var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0;
+ var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0;
+ var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0;
+ var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0;
+ var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0;
+ var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0;
+ var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0;
+ var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ $2 = ($0>>>0)<(245);
+ do {
+ if ($2) {
+ $3 = ($0>>>0)<(11);
+ $4 = (($0) + 11)|0;
+ $5 = $4 & -8;
+ $6 = $3 ? 16 : $5;
+ $7 = $6 >>> 3;
+ $8 = HEAP32[4116]|0;
+ $9 = $8 >>> $7;
+ $10 = $9 & 3;
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $12 = $9 & 1;
+ $13 = $12 ^ 1;
+ $14 = (($13) + ($7))|0;
+ $15 = $14 << 1;
+ $16 = (16504 + ($15<<2)|0);
+ $17 = ((($16)) + 8|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($18)) + 8|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($16|0)==($20|0);
+ do {
+ if ($21) {
+ $22 = 1 << $14;
+ $23 = $22 ^ -1;
+ $24 = $8 & $23;
+ HEAP32[4116] = $24;
+ } else {
+ $25 = HEAP32[(16480)>>2]|0;
+ $26 = ($20>>>0)<($25>>>0);
+ if ($26) {
+ _abort();
+ // unreachable;
+ }
+ $27 = ((($20)) + 12|0);
+ $28 = HEAP32[$27>>2]|0;
+ $29 = ($28|0)==($18|0);
+ if ($29) {
+ HEAP32[$27>>2] = $16;
+ HEAP32[$17>>2] = $20;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $30 = $14 << 3;
+ $31 = $30 | 3;
+ $32 = ((($18)) + 4|0);
+ HEAP32[$32>>2] = $31;
+ $33 = (($18) + ($30)|0);
+ $34 = ((($33)) + 4|0);
+ $35 = HEAP32[$34>>2]|0;
+ $36 = $35 | 1;
+ HEAP32[$34>>2] = $36;
+ $$0 = $19;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $37 = HEAP32[(16472)>>2]|0;
+ $38 = ($6>>>0)>($37>>>0);
+ if ($38) {
+ $39 = ($9|0)==(0);
+ if (!($39)) {
+ $40 = $9 << $7;
+ $41 = 2 << $7;
+ $42 = (0 - ($41))|0;
+ $43 = $41 | $42;
+ $44 = $40 & $43;
+ $45 = (0 - ($44))|0;
+ $46 = $44 & $45;
+ $47 = (($46) + -1)|0;
+ $48 = $47 >>> 12;
+ $49 = $48 & 16;
+ $50 = $47 >>> $49;
+ $51 = $50 >>> 5;
+ $52 = $51 & 8;
+ $53 = $52 | $49;
+ $54 = $50 >>> $52;
+ $55 = $54 >>> 2;
+ $56 = $55 & 4;
+ $57 = $53 | $56;
+ $58 = $54 >>> $56;
+ $59 = $58 >>> 1;
+ $60 = $59 & 2;
+ $61 = $57 | $60;
+ $62 = $58 >>> $60;
+ $63 = $62 >>> 1;
+ $64 = $63 & 1;
+ $65 = $61 | $64;
+ $66 = $62 >>> $64;
+ $67 = (($65) + ($66))|0;
+ $68 = $67 << 1;
+ $69 = (16504 + ($68<<2)|0);
+ $70 = ((($69)) + 8|0);
+ $71 = HEAP32[$70>>2]|0;
+ $72 = ((($71)) + 8|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($69|0)==($73|0);
+ do {
+ if ($74) {
+ $75 = 1 << $67;
+ $76 = $75 ^ -1;
+ $77 = $8 & $76;
+ HEAP32[4116] = $77;
+ $98 = $77;
+ } else {
+ $78 = HEAP32[(16480)>>2]|0;
+ $79 = ($73>>>0)<($78>>>0);
+ if ($79) {
+ _abort();
+ // unreachable;
+ }
+ $80 = ((($73)) + 12|0);
+ $81 = HEAP32[$80>>2]|0;
+ $82 = ($81|0)==($71|0);
+ if ($82) {
+ HEAP32[$80>>2] = $69;
+ HEAP32[$70>>2] = $73;
+ $98 = $8;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $83 = $67 << 3;
+ $84 = (($83) - ($6))|0;
+ $85 = $6 | 3;
+ $86 = ((($71)) + 4|0);
+ HEAP32[$86>>2] = $85;
+ $87 = (($71) + ($6)|0);
+ $88 = $84 | 1;
+ $89 = ((($87)) + 4|0);
+ HEAP32[$89>>2] = $88;
+ $90 = (($87) + ($84)|0);
+ HEAP32[$90>>2] = $84;
+ $91 = ($37|0)==(0);
+ if (!($91)) {
+ $92 = HEAP32[(16484)>>2]|0;
+ $93 = $37 >>> 3;
+ $94 = $93 << 1;
+ $95 = (16504 + ($94<<2)|0);
+ $96 = 1 << $93;
+ $97 = $98 & $96;
+ $99 = ($97|0)==(0);
+ if ($99) {
+ $100 = $98 | $96;
+ HEAP32[4116] = $100;
+ $$pre = ((($95)) + 8|0);
+ $$0199 = $95;$$pre$phiZ2D = $$pre;
+ } else {
+ $101 = ((($95)) + 8|0);
+ $102 = HEAP32[$101>>2]|0;
+ $103 = HEAP32[(16480)>>2]|0;
+ $104 = ($102>>>0)<($103>>>0);
+ if ($104) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0199 = $102;$$pre$phiZ2D = $101;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $92;
+ $105 = ((($$0199)) + 12|0);
+ HEAP32[$105>>2] = $92;
+ $106 = ((($92)) + 8|0);
+ HEAP32[$106>>2] = $$0199;
+ $107 = ((($92)) + 12|0);
+ HEAP32[$107>>2] = $95;
+ }
+ HEAP32[(16472)>>2] = $84;
+ HEAP32[(16484)>>2] = $87;
+ $$0 = $72;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $108 = HEAP32[(16468)>>2]|0;
+ $109 = ($108|0)==(0);
+ if ($109) {
+ $$0197 = $6;
+ } else {
+ $110 = (0 - ($108))|0;
+ $111 = $108 & $110;
+ $112 = (($111) + -1)|0;
+ $113 = $112 >>> 12;
+ $114 = $113 & 16;
+ $115 = $112 >>> $114;
+ $116 = $115 >>> 5;
+ $117 = $116 & 8;
+ $118 = $117 | $114;
+ $119 = $115 >>> $117;
+ $120 = $119 >>> 2;
+ $121 = $120 & 4;
+ $122 = $118 | $121;
+ $123 = $119 >>> $121;
+ $124 = $123 >>> 1;
+ $125 = $124 & 2;
+ $126 = $122 | $125;
+ $127 = $123 >>> $125;
+ $128 = $127 >>> 1;
+ $129 = $128 & 1;
+ $130 = $126 | $129;
+ $131 = $127 >>> $129;
+ $132 = (($130) + ($131))|0;
+ $133 = (16768 + ($132<<2)|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($134)) + 4|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = $136 & -8;
+ $138 = (($137) - ($6))|0;
+ $139 = ((($134)) + 16|0);
+ $140 = HEAP32[$139>>2]|0;
+ $not$5$i = ($140|0)==(0|0);
+ $$sink16$i = $not$5$i&1;
+ $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0);
+ $142 = HEAP32[$141>>2]|0;
+ $143 = ($142|0)==(0|0);
+ if ($143) {
+ $$0192$lcssa$i = $134;$$0193$lcssa$i = $138;
+ } else {
+ $$01928$i = $134;$$01937$i = $138;$145 = $142;
+ while(1) {
+ $144 = ((($145)) + 4|0);
+ $146 = HEAP32[$144>>2]|0;
+ $147 = $146 & -8;
+ $148 = (($147) - ($6))|0;
+ $149 = ($148>>>0)<($$01937$i>>>0);
+ $$$0193$i = $149 ? $148 : $$01937$i;
+ $$$0192$i = $149 ? $145 : $$01928$i;
+ $150 = ((($145)) + 16|0);
+ $151 = HEAP32[$150>>2]|0;
+ $not$$i = ($151|0)==(0|0);
+ $$sink1$i = $not$$i&1;
+ $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0);
+ $153 = HEAP32[$152>>2]|0;
+ $154 = ($153|0)==(0|0);
+ if ($154) {
+ $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i;
+ break;
+ } else {
+ $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153;
+ }
+ }
+ }
+ $155 = HEAP32[(16480)>>2]|0;
+ $156 = ($$0192$lcssa$i>>>0)<($155>>>0);
+ if ($156) {
+ _abort();
+ // unreachable;
+ }
+ $157 = (($$0192$lcssa$i) + ($6)|0);
+ $158 = ($$0192$lcssa$i>>>0)<($157>>>0);
+ if (!($158)) {
+ _abort();
+ // unreachable;
+ }
+ $159 = ((($$0192$lcssa$i)) + 24|0);
+ $160 = HEAP32[$159>>2]|0;
+ $161 = ((($$0192$lcssa$i)) + 12|0);
+ $162 = HEAP32[$161>>2]|0;
+ $163 = ($162|0)==($$0192$lcssa$i|0);
+ do {
+ if ($163) {
+ $173 = ((($$0192$lcssa$i)) + 20|0);
+ $174 = HEAP32[$173>>2]|0;
+ $175 = ($174|0)==(0|0);
+ if ($175) {
+ $176 = ((($$0192$lcssa$i)) + 16|0);
+ $177 = HEAP32[$176>>2]|0;
+ $178 = ($177|0)==(0|0);
+ if ($178) {
+ $$3$i = 0;
+ break;
+ } else {
+ $$1196$i = $177;$$1198$i = $176;
+ }
+ } else {
+ $$1196$i = $174;$$1198$i = $173;
+ }
+ while(1) {
+ $179 = ((($$1196$i)) + 20|0);
+ $180 = HEAP32[$179>>2]|0;
+ $181 = ($180|0)==(0|0);
+ if (!($181)) {
+ $$1196$i = $180;$$1198$i = $179;
+ continue;
+ }
+ $182 = ((($$1196$i)) + 16|0);
+ $183 = HEAP32[$182>>2]|0;
+ $184 = ($183|0)==(0|0);
+ if ($184) {
+ break;
+ } else {
+ $$1196$i = $183;$$1198$i = $182;
+ }
+ }
+ $185 = ($$1198$i>>>0)<($155>>>0);
+ if ($185) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1198$i>>2] = 0;
+ $$3$i = $$1196$i;
+ break;
+ }
+ } else {
+ $164 = ((($$0192$lcssa$i)) + 8|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165>>>0)<($155>>>0);
+ if ($166) {
+ _abort();
+ // unreachable;
+ }
+ $167 = ((($165)) + 12|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = ($168|0)==($$0192$lcssa$i|0);
+ if (!($169)) {
+ _abort();
+ // unreachable;
+ }
+ $170 = ((($162)) + 8|0);
+ $171 = HEAP32[$170>>2]|0;
+ $172 = ($171|0)==($$0192$lcssa$i|0);
+ if ($172) {
+ HEAP32[$167>>2] = $162;
+ HEAP32[$170>>2] = $165;
+ $$3$i = $162;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $186 = ($160|0)==(0|0);
+ L73: do {
+ if (!($186)) {
+ $187 = ((($$0192$lcssa$i)) + 28|0);
+ $188 = HEAP32[$187>>2]|0;
+ $189 = (16768 + ($188<<2)|0);
+ $190 = HEAP32[$189>>2]|0;
+ $191 = ($$0192$lcssa$i|0)==($190|0);
+ do {
+ if ($191) {
+ HEAP32[$189>>2] = $$3$i;
+ $cond$i = ($$3$i|0)==(0|0);
+ if ($cond$i) {
+ $192 = 1 << $188;
+ $193 = $192 ^ -1;
+ $194 = $108 & $193;
+ HEAP32[(16468)>>2] = $194;
+ break L73;
+ }
+ } else {
+ $195 = HEAP32[(16480)>>2]|0;
+ $196 = ($160>>>0)<($195>>>0);
+ if ($196) {
+ _abort();
+ // unreachable;
+ } else {
+ $197 = ((($160)) + 16|0);
+ $198 = HEAP32[$197>>2]|0;
+ $not$1$i = ($198|0)!=($$0192$lcssa$i|0);
+ $$sink2$i = $not$1$i&1;
+ $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0);
+ HEAP32[$199>>2] = $$3$i;
+ $200 = ($$3$i|0)==(0|0);
+ if ($200) {
+ break L73;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $201 = HEAP32[(16480)>>2]|0;
+ $202 = ($$3$i>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ }
+ $203 = ((($$3$i)) + 24|0);
+ HEAP32[$203>>2] = $160;
+ $204 = ((($$0192$lcssa$i)) + 16|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = ($205|0)==(0|0);
+ do {
+ if (!($206)) {
+ $207 = ($205>>>0)<($201>>>0);
+ if ($207) {
+ _abort();
+ // unreachable;
+ } else {
+ $208 = ((($$3$i)) + 16|0);
+ HEAP32[$208>>2] = $205;
+ $209 = ((($205)) + 24|0);
+ HEAP32[$209>>2] = $$3$i;
+ break;
+ }
+ }
+ } while(0);
+ $210 = ((($$0192$lcssa$i)) + 20|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ if (!($212)) {
+ $213 = HEAP32[(16480)>>2]|0;
+ $214 = ($211>>>0)<($213>>>0);
+ if ($214) {
+ _abort();
+ // unreachable;
+ } else {
+ $215 = ((($$3$i)) + 20|0);
+ HEAP32[$215>>2] = $211;
+ $216 = ((($211)) + 24|0);
+ HEAP32[$216>>2] = $$3$i;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $217 = ($$0193$lcssa$i>>>0)<(16);
+ if ($217) {
+ $218 = (($$0193$lcssa$i) + ($6))|0;
+ $219 = $218 | 3;
+ $220 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$220>>2] = $219;
+ $221 = (($$0192$lcssa$i) + ($218)|0);
+ $222 = ((($221)) + 4|0);
+ $223 = HEAP32[$222>>2]|0;
+ $224 = $223 | 1;
+ HEAP32[$222>>2] = $224;
+ } else {
+ $225 = $6 | 3;
+ $226 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$226>>2] = $225;
+ $227 = $$0193$lcssa$i | 1;
+ $228 = ((($157)) + 4|0);
+ HEAP32[$228>>2] = $227;
+ $229 = (($157) + ($$0193$lcssa$i)|0);
+ HEAP32[$229>>2] = $$0193$lcssa$i;
+ $230 = ($37|0)==(0);
+ if (!($230)) {
+ $231 = HEAP32[(16484)>>2]|0;
+ $232 = $37 >>> 3;
+ $233 = $232 << 1;
+ $234 = (16504 + ($233<<2)|0);
+ $235 = 1 << $232;
+ $236 = $8 & $235;
+ $237 = ($236|0)==(0);
+ if ($237) {
+ $238 = $8 | $235;
+ HEAP32[4116] = $238;
+ $$pre$i = ((($234)) + 8|0);
+ $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
+ } else {
+ $239 = ((($234)) + 8|0);
+ $240 = HEAP32[$239>>2]|0;
+ $241 = HEAP32[(16480)>>2]|0;
+ $242 = ($240>>>0)<($241>>>0);
+ if ($242) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0189$i = $240;$$pre$phi$iZ2D = $239;
+ }
+ }
+ HEAP32[$$pre$phi$iZ2D>>2] = $231;
+ $243 = ((($$0189$i)) + 12|0);
+ HEAP32[$243>>2] = $231;
+ $244 = ((($231)) + 8|0);
+ HEAP32[$244>>2] = $$0189$i;
+ $245 = ((($231)) + 12|0);
+ HEAP32[$245>>2] = $234;
+ }
+ HEAP32[(16472)>>2] = $$0193$lcssa$i;
+ HEAP32[(16484)>>2] = $157;
+ }
+ $246 = ((($$0192$lcssa$i)) + 8|0);
+ $$0 = $246;
+ STACKTOP = sp;return ($$0|0);
+ }
+ } else {
+ $$0197 = $6;
+ }
+ } else {
+ $247 = ($0>>>0)>(4294967231);
+ if ($247) {
+ $$0197 = -1;
+ } else {
+ $248 = (($0) + 11)|0;
+ $249 = $248 & -8;
+ $250 = HEAP32[(16468)>>2]|0;
+ $251 = ($250|0)==(0);
+ if ($251) {
+ $$0197 = $249;
+ } else {
+ $252 = (0 - ($249))|0;
+ $253 = $248 >>> 8;
+ $254 = ($253|0)==(0);
+ if ($254) {
+ $$0358$i = 0;
+ } else {
+ $255 = ($249>>>0)>(16777215);
+ if ($255) {
+ $$0358$i = 31;
+ } else {
+ $256 = (($253) + 1048320)|0;
+ $257 = $256 >>> 16;
+ $258 = $257 & 8;
+ $259 = $253 << $258;
+ $260 = (($259) + 520192)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 4;
+ $263 = $262 | $258;
+ $264 = $259 << $262;
+ $265 = (($264) + 245760)|0;
+ $266 = $265 >>> 16;
+ $267 = $266 & 2;
+ $268 = $263 | $267;
+ $269 = (14 - ($268))|0;
+ $270 = $264 << $267;
+ $271 = $270 >>> 15;
+ $272 = (($269) + ($271))|0;
+ $273 = $272 << 1;
+ $274 = (($272) + 7)|0;
+ $275 = $249 >>> $274;
+ $276 = $275 & 1;
+ $277 = $276 | $273;
+ $$0358$i = $277;
+ }
+ }
+ $278 = (16768 + ($$0358$i<<2)|0);
+ $279 = HEAP32[$278>>2]|0;
+ $280 = ($279|0)==(0|0);
+ L117: do {
+ if ($280) {
+ $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252;
+ label = 81;
+ } else {
+ $281 = ($$0358$i|0)==(31);
+ $282 = $$0358$i >>> 1;
+ $283 = (25 - ($282))|0;
+ $284 = $281 ? 0 : $283;
+ $285 = $249 << $284;
+ $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0;
+ while(1) {
+ $286 = ((($$0353$i)) + 4|0);
+ $287 = HEAP32[$286>>2]|0;
+ $288 = $287 & -8;
+ $289 = (($288) - ($249))|0;
+ $290 = ($289>>>0)<($$0347$i>>>0);
+ if ($290) {
+ $291 = ($289|0)==(0);
+ if ($291) {
+ $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i;
+ label = 85;
+ break L117;
+ } else {
+ $$1343$i = $$0353$i;$$1348$i = $289;
+ }
+ } else {
+ $$1343$i = $$0342$i;$$1348$i = $$0347$i;
+ }
+ $292 = ((($$0353$i)) + 20|0);
+ $293 = HEAP32[$292>>2]|0;
+ $294 = $$0359$i >>> 31;
+ $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0);
+ $296 = HEAP32[$295>>2]|0;
+ $297 = ($293|0)==(0|0);
+ $298 = ($293|0)==($296|0);
+ $or$cond2$i = $297 | $298;
+ $$1363$i = $or$cond2$i ? $$0362$i : $293;
+ $299 = ($296|0)==(0|0);
+ $not$8$i = $299 ^ 1;
+ $300 = $not$8$i&1;
+ $$0359$$i = $$0359$i << $300;
+ if ($299) {
+ $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i;
+ label = 81;
+ break;
+ } else {
+ $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 81) {
+ $301 = ($$2355$i|0)==(0|0);
+ $302 = ($$3$i201|0)==(0|0);
+ $or$cond$i = $301 & $302;
+ if ($or$cond$i) {
+ $303 = 2 << $$0358$i;
+ $304 = (0 - ($303))|0;
+ $305 = $303 | $304;
+ $306 = $250 & $305;
+ $307 = ($306|0)==(0);
+ if ($307) {
+ $$0197 = $249;
+ break;
+ }
+ $308 = (0 - ($306))|0;
+ $309 = $306 & $308;
+ $310 = (($309) + -1)|0;
+ $311 = $310 >>> 12;
+ $312 = $311 & 16;
+ $313 = $310 >>> $312;
+ $314 = $313 >>> 5;
+ $315 = $314 & 8;
+ $316 = $315 | $312;
+ $317 = $313 >>> $315;
+ $318 = $317 >>> 2;
+ $319 = $318 & 4;
+ $320 = $316 | $319;
+ $321 = $317 >>> $319;
+ $322 = $321 >>> 1;
+ $323 = $322 & 2;
+ $324 = $320 | $323;
+ $325 = $321 >>> $323;
+ $326 = $325 >>> 1;
+ $327 = $326 & 1;
+ $328 = $324 | $327;
+ $329 = $325 >>> $327;
+ $330 = (($328) + ($329))|0;
+ $331 = (16768 + ($330<<2)|0);
+ $332 = HEAP32[$331>>2]|0;
+ $$4$ph$i = 0;$$4357$ph$i = $332;
+ } else {
+ $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i;
+ }
+ $333 = ($$4357$ph$i|0)==(0|0);
+ if ($333) {
+ $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i;
+ } else {
+ $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i;
+ label = 85;
+ }
+ }
+ if ((label|0) == 85) {
+ while(1) {
+ label = 0;
+ $334 = ((($$435713$i)) + 4|0);
+ $335 = HEAP32[$334>>2]|0;
+ $336 = $335 & -8;
+ $337 = (($336) - ($249))|0;
+ $338 = ($337>>>0)<($$435114$i>>>0);
+ $$$4351$i = $338 ? $337 : $$435114$i;
+ $$4357$$4$i = $338 ? $$435713$i : $$415$i;
+ $339 = ((($$435713$i)) + 16|0);
+ $340 = HEAP32[$339>>2]|0;
+ $not$1$i203 = ($340|0)==(0|0);
+ $$sink2$i204 = $not$1$i203&1;
+ $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0);
+ $342 = HEAP32[$341>>2]|0;
+ $343 = ($342|0)==(0|0);
+ if ($343) {
+ $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i;
+ break;
+ } else {
+ $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342;
+ label = 85;
+ }
+ }
+ }
+ $344 = ($$4$lcssa$i|0)==(0|0);
+ if ($344) {
+ $$0197 = $249;
+ } else {
+ $345 = HEAP32[(16472)>>2]|0;
+ $346 = (($345) - ($249))|0;
+ $347 = ($$4351$lcssa$i>>>0)<($346>>>0);
+ if ($347) {
+ $348 = HEAP32[(16480)>>2]|0;
+ $349 = ($$4$lcssa$i>>>0)<($348>>>0);
+ if ($349) {
+ _abort();
+ // unreachable;
+ }
+ $350 = (($$4$lcssa$i) + ($249)|0);
+ $351 = ($$4$lcssa$i>>>0)<($350>>>0);
+ if (!($351)) {
+ _abort();
+ // unreachable;
+ }
+ $352 = ((($$4$lcssa$i)) + 24|0);
+ $353 = HEAP32[$352>>2]|0;
+ $354 = ((($$4$lcssa$i)) + 12|0);
+ $355 = HEAP32[$354>>2]|0;
+ $356 = ($355|0)==($$4$lcssa$i|0);
+ do {
+ if ($356) {
+ $366 = ((($$4$lcssa$i)) + 20|0);
+ $367 = HEAP32[$366>>2]|0;
+ $368 = ($367|0)==(0|0);
+ if ($368) {
+ $369 = ((($$4$lcssa$i)) + 16|0);
+ $370 = HEAP32[$369>>2]|0;
+ $371 = ($370|0)==(0|0);
+ if ($371) {
+ $$3372$i = 0;
+ break;
+ } else {
+ $$1370$i = $370;$$1374$i = $369;
+ }
+ } else {
+ $$1370$i = $367;$$1374$i = $366;
+ }
+ while(1) {
+ $372 = ((($$1370$i)) + 20|0);
+ $373 = HEAP32[$372>>2]|0;
+ $374 = ($373|0)==(0|0);
+ if (!($374)) {
+ $$1370$i = $373;$$1374$i = $372;
+ continue;
+ }
+ $375 = ((($$1370$i)) + 16|0);
+ $376 = HEAP32[$375>>2]|0;
+ $377 = ($376|0)==(0|0);
+ if ($377) {
+ break;
+ } else {
+ $$1370$i = $376;$$1374$i = $375;
+ }
+ }
+ $378 = ($$1374$i>>>0)<($348>>>0);
+ if ($378) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1374$i>>2] = 0;
+ $$3372$i = $$1370$i;
+ break;
+ }
+ } else {
+ $357 = ((($$4$lcssa$i)) + 8|0);
+ $358 = HEAP32[$357>>2]|0;
+ $359 = ($358>>>0)<($348>>>0);
+ if ($359) {
+ _abort();
+ // unreachable;
+ }
+ $360 = ((($358)) + 12|0);
+ $361 = HEAP32[$360>>2]|0;
+ $362 = ($361|0)==($$4$lcssa$i|0);
+ if (!($362)) {
+ _abort();
+ // unreachable;
+ }
+ $363 = ((($355)) + 8|0);
+ $364 = HEAP32[$363>>2]|0;
+ $365 = ($364|0)==($$4$lcssa$i|0);
+ if ($365) {
+ HEAP32[$360>>2] = $355;
+ HEAP32[$363>>2] = $358;
+ $$3372$i = $355;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $379 = ($353|0)==(0|0);
+ L164: do {
+ if ($379) {
+ $470 = $250;
+ } else {
+ $380 = ((($$4$lcssa$i)) + 28|0);
+ $381 = HEAP32[$380>>2]|0;
+ $382 = (16768 + ($381<<2)|0);
+ $383 = HEAP32[$382>>2]|0;
+ $384 = ($$4$lcssa$i|0)==($383|0);
+ do {
+ if ($384) {
+ HEAP32[$382>>2] = $$3372$i;
+ $cond$i208 = ($$3372$i|0)==(0|0);
+ if ($cond$i208) {
+ $385 = 1 << $381;
+ $386 = $385 ^ -1;
+ $387 = $250 & $386;
+ HEAP32[(16468)>>2] = $387;
+ $470 = $387;
+ break L164;
+ }
+ } else {
+ $388 = HEAP32[(16480)>>2]|0;
+ $389 = ($353>>>0)<($388>>>0);
+ if ($389) {
+ _abort();
+ // unreachable;
+ } else {
+ $390 = ((($353)) + 16|0);
+ $391 = HEAP32[$390>>2]|0;
+ $not$$i209 = ($391|0)!=($$4$lcssa$i|0);
+ $$sink3$i = $not$$i209&1;
+ $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0);
+ HEAP32[$392>>2] = $$3372$i;
+ $393 = ($$3372$i|0)==(0|0);
+ if ($393) {
+ $470 = $250;
+ break L164;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $394 = HEAP32[(16480)>>2]|0;
+ $395 = ($$3372$i>>>0)<($394>>>0);
+ if ($395) {
+ _abort();
+ // unreachable;
+ }
+ $396 = ((($$3372$i)) + 24|0);
+ HEAP32[$396>>2] = $353;
+ $397 = ((($$4$lcssa$i)) + 16|0);
+ $398 = HEAP32[$397>>2]|0;
+ $399 = ($398|0)==(0|0);
+ do {
+ if (!($399)) {
+ $400 = ($398>>>0)<($394>>>0);
+ if ($400) {
+ _abort();
+ // unreachable;
+ } else {
+ $401 = ((($$3372$i)) + 16|0);
+ HEAP32[$401>>2] = $398;
+ $402 = ((($398)) + 24|0);
+ HEAP32[$402>>2] = $$3372$i;
+ break;
+ }
+ }
+ } while(0);
+ $403 = ((($$4$lcssa$i)) + 20|0);
+ $404 = HEAP32[$403>>2]|0;
+ $405 = ($404|0)==(0|0);
+ if ($405) {
+ $470 = $250;
+ } else {
+ $406 = HEAP32[(16480)>>2]|0;
+ $407 = ($404>>>0)<($406>>>0);
+ if ($407) {
+ _abort();
+ // unreachable;
+ } else {
+ $408 = ((($$3372$i)) + 20|0);
+ HEAP32[$408>>2] = $404;
+ $409 = ((($404)) + 24|0);
+ HEAP32[$409>>2] = $$3372$i;
+ $470 = $250;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $410 = ($$4351$lcssa$i>>>0)<(16);
+ do {
+ if ($410) {
+ $411 = (($$4351$lcssa$i) + ($249))|0;
+ $412 = $411 | 3;
+ $413 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$413>>2] = $412;
+ $414 = (($$4$lcssa$i) + ($411)|0);
+ $415 = ((($414)) + 4|0);
+ $416 = HEAP32[$415>>2]|0;
+ $417 = $416 | 1;
+ HEAP32[$415>>2] = $417;
+ } else {
+ $418 = $249 | 3;
+ $419 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$419>>2] = $418;
+ $420 = $$4351$lcssa$i | 1;
+ $421 = ((($350)) + 4|0);
+ HEAP32[$421>>2] = $420;
+ $422 = (($350) + ($$4351$lcssa$i)|0);
+ HEAP32[$422>>2] = $$4351$lcssa$i;
+ $423 = $$4351$lcssa$i >>> 3;
+ $424 = ($$4351$lcssa$i>>>0)<(256);
+ if ($424) {
+ $425 = $423 << 1;
+ $426 = (16504 + ($425<<2)|0);
+ $427 = HEAP32[4116]|0;
+ $428 = 1 << $423;
+ $429 = $427 & $428;
+ $430 = ($429|0)==(0);
+ if ($430) {
+ $431 = $427 | $428;
+ HEAP32[4116] = $431;
+ $$pre$i210 = ((($426)) + 8|0);
+ $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
+ } else {
+ $432 = ((($426)) + 8|0);
+ $433 = HEAP32[$432>>2]|0;
+ $434 = HEAP32[(16480)>>2]|0;
+ $435 = ($433>>>0)<($434>>>0);
+ if ($435) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0368$i = $433;$$pre$phi$i211Z2D = $432;
+ }
+ }
+ HEAP32[$$pre$phi$i211Z2D>>2] = $350;
+ $436 = ((($$0368$i)) + 12|0);
+ HEAP32[$436>>2] = $350;
+ $437 = ((($350)) + 8|0);
+ HEAP32[$437>>2] = $$0368$i;
+ $438 = ((($350)) + 12|0);
+ HEAP32[$438>>2] = $426;
+ break;
+ }
+ $439 = $$4351$lcssa$i >>> 8;
+ $440 = ($439|0)==(0);
+ if ($440) {
+ $$0361$i = 0;
+ } else {
+ $441 = ($$4351$lcssa$i>>>0)>(16777215);
+ if ($441) {
+ $$0361$i = 31;
+ } else {
+ $442 = (($439) + 1048320)|0;
+ $443 = $442 >>> 16;
+ $444 = $443 & 8;
+ $445 = $439 << $444;
+ $446 = (($445) + 520192)|0;
+ $447 = $446 >>> 16;
+ $448 = $447 & 4;
+ $449 = $448 | $444;
+ $450 = $445 << $448;
+ $451 = (($450) + 245760)|0;
+ $452 = $451 >>> 16;
+ $453 = $452 & 2;
+ $454 = $449 | $453;
+ $455 = (14 - ($454))|0;
+ $456 = $450 << $453;
+ $457 = $456 >>> 15;
+ $458 = (($455) + ($457))|0;
+ $459 = $458 << 1;
+ $460 = (($458) + 7)|0;
+ $461 = $$4351$lcssa$i >>> $460;
+ $462 = $461 & 1;
+ $463 = $462 | $459;
+ $$0361$i = $463;
+ }
+ }
+ $464 = (16768 + ($$0361$i<<2)|0);
+ $465 = ((($350)) + 28|0);
+ HEAP32[$465>>2] = $$0361$i;
+ $466 = ((($350)) + 16|0);
+ $467 = ((($466)) + 4|0);
+ HEAP32[$467>>2] = 0;
+ HEAP32[$466>>2] = 0;
+ $468 = 1 << $$0361$i;
+ $469 = $470 & $468;
+ $471 = ($469|0)==(0);
+ if ($471) {
+ $472 = $470 | $468;
+ HEAP32[(16468)>>2] = $472;
+ HEAP32[$464>>2] = $350;
+ $473 = ((($350)) + 24|0);
+ HEAP32[$473>>2] = $464;
+ $474 = ((($350)) + 12|0);
+ HEAP32[$474>>2] = $350;
+ $475 = ((($350)) + 8|0);
+ HEAP32[$475>>2] = $350;
+ break;
+ }
+ $476 = HEAP32[$464>>2]|0;
+ $477 = ($$0361$i|0)==(31);
+ $478 = $$0361$i >>> 1;
+ $479 = (25 - ($478))|0;
+ $480 = $477 ? 0 : $479;
+ $481 = $$4351$lcssa$i << $480;
+ $$0344$i = $481;$$0345$i = $476;
+ while(1) {
+ $482 = ((($$0345$i)) + 4|0);
+ $483 = HEAP32[$482>>2]|0;
+ $484 = $483 & -8;
+ $485 = ($484|0)==($$4351$lcssa$i|0);
+ if ($485) {
+ label = 139;
+ break;
+ }
+ $486 = $$0344$i >>> 31;
+ $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0);
+ $488 = $$0344$i << 1;
+ $489 = HEAP32[$487>>2]|0;
+ $490 = ($489|0)==(0|0);
+ if ($490) {
+ label = 136;
+ break;
+ } else {
+ $$0344$i = $488;$$0345$i = $489;
+ }
+ }
+ if ((label|0) == 136) {
+ $491 = HEAP32[(16480)>>2]|0;
+ $492 = ($487>>>0)<($491>>>0);
+ if ($492) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$487>>2] = $350;
+ $493 = ((($350)) + 24|0);
+ HEAP32[$493>>2] = $$0345$i;
+ $494 = ((($350)) + 12|0);
+ HEAP32[$494>>2] = $350;
+ $495 = ((($350)) + 8|0);
+ HEAP32[$495>>2] = $350;
+ break;
+ }
+ }
+ else if ((label|0) == 139) {
+ $496 = ((($$0345$i)) + 8|0);
+ $497 = HEAP32[$496>>2]|0;
+ $498 = HEAP32[(16480)>>2]|0;
+ $499 = ($497>>>0)>=($498>>>0);
+ $not$9$i = ($$0345$i>>>0)>=($498>>>0);
+ $500 = $499 & $not$9$i;
+ if ($500) {
+ $501 = ((($497)) + 12|0);
+ HEAP32[$501>>2] = $350;
+ HEAP32[$496>>2] = $350;
+ $502 = ((($350)) + 8|0);
+ HEAP32[$502>>2] = $497;
+ $503 = ((($350)) + 12|0);
+ HEAP32[$503>>2] = $$0345$i;
+ $504 = ((($350)) + 24|0);
+ HEAP32[$504>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $505 = ((($$4$lcssa$i)) + 8|0);
+ $$0 = $505;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ $$0197 = $249;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ $506 = HEAP32[(16472)>>2]|0;
+ $507 = ($506>>>0)<($$0197>>>0);
+ if (!($507)) {
+ $508 = (($506) - ($$0197))|0;
+ $509 = HEAP32[(16484)>>2]|0;
+ $510 = ($508>>>0)>(15);
+ if ($510) {
+ $511 = (($509) + ($$0197)|0);
+ HEAP32[(16484)>>2] = $511;
+ HEAP32[(16472)>>2] = $508;
+ $512 = $508 | 1;
+ $513 = ((($511)) + 4|0);
+ HEAP32[$513>>2] = $512;
+ $514 = (($511) + ($508)|0);
+ HEAP32[$514>>2] = $508;
+ $515 = $$0197 | 3;
+ $516 = ((($509)) + 4|0);
+ HEAP32[$516>>2] = $515;
+ } else {
+ HEAP32[(16472)>>2] = 0;
+ HEAP32[(16484)>>2] = 0;
+ $517 = $506 | 3;
+ $518 = ((($509)) + 4|0);
+ HEAP32[$518>>2] = $517;
+ $519 = (($509) + ($506)|0);
+ $520 = ((($519)) + 4|0);
+ $521 = HEAP32[$520>>2]|0;
+ $522 = $521 | 1;
+ HEAP32[$520>>2] = $522;
+ }
+ $523 = ((($509)) + 8|0);
+ $$0 = $523;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $524 = HEAP32[(16476)>>2]|0;
+ $525 = ($524>>>0)>($$0197>>>0);
+ if ($525) {
+ $526 = (($524) - ($$0197))|0;
+ HEAP32[(16476)>>2] = $526;
+ $527 = HEAP32[(16488)>>2]|0;
+ $528 = (($527) + ($$0197)|0);
+ HEAP32[(16488)>>2] = $528;
+ $529 = $526 | 1;
+ $530 = ((($528)) + 4|0);
+ HEAP32[$530>>2] = $529;
+ $531 = $$0197 | 3;
+ $532 = ((($527)) + 4|0);
+ HEAP32[$532>>2] = $531;
+ $533 = ((($527)) + 8|0);
+ $$0 = $533;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $534 = HEAP32[4234]|0;
+ $535 = ($534|0)==(0);
+ if ($535) {
+ HEAP32[(16944)>>2] = 4096;
+ HEAP32[(16940)>>2] = 4096;
+ HEAP32[(16948)>>2] = -1;
+ HEAP32[(16952)>>2] = -1;
+ HEAP32[(16956)>>2] = 0;
+ HEAP32[(16908)>>2] = 0;
+ $536 = $1;
+ $537 = $536 & -16;
+ $538 = $537 ^ 1431655768;
+ HEAP32[$1>>2] = $538;
+ HEAP32[4234] = $538;
+ $542 = 4096;
+ } else {
+ $$pre$i212 = HEAP32[(16944)>>2]|0;
+ $542 = $$pre$i212;
+ }
+ $539 = (($$0197) + 48)|0;
+ $540 = (($$0197) + 47)|0;
+ $541 = (($542) + ($540))|0;
+ $543 = (0 - ($542))|0;
+ $544 = $541 & $543;
+ $545 = ($544>>>0)>($$0197>>>0);
+ if (!($545)) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $546 = HEAP32[(16904)>>2]|0;
+ $547 = ($546|0)==(0);
+ if (!($547)) {
+ $548 = HEAP32[(16896)>>2]|0;
+ $549 = (($548) + ($544))|0;
+ $550 = ($549>>>0)<=($548>>>0);
+ $551 = ($549>>>0)>($546>>>0);
+ $or$cond1$i = $550 | $551;
+ if ($or$cond1$i) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $552 = HEAP32[(16908)>>2]|0;
+ $553 = $552 & 4;
+ $554 = ($553|0)==(0);
+ L244: do {
+ if ($554) {
+ $555 = HEAP32[(16488)>>2]|0;
+ $556 = ($555|0)==(0|0);
+ L246: do {
+ if ($556) {
+ label = 163;
+ } else {
+ $$0$i$i = (16912);
+ while(1) {
+ $557 = HEAP32[$$0$i$i>>2]|0;
+ $558 = ($557>>>0)>($555>>>0);
+ if (!($558)) {
+ $559 = ((($$0$i$i)) + 4|0);
+ $560 = HEAP32[$559>>2]|0;
+ $561 = (($557) + ($560)|0);
+ $562 = ($561>>>0)>($555>>>0);
+ if ($562) {
+ break;
+ }
+ }
+ $563 = ((($$0$i$i)) + 8|0);
+ $564 = HEAP32[$563>>2]|0;
+ $565 = ($564|0)==(0|0);
+ if ($565) {
+ label = 163;
+ break L246;
+ } else {
+ $$0$i$i = $564;
+ }
+ }
+ $588 = (($541) - ($524))|0;
+ $589 = $588 & $543;
+ $590 = ($589>>>0)<(2147483647);
+ if ($590) {
+ $591 = (_sbrk(($589|0))|0);
+ $592 = HEAP32[$$0$i$i>>2]|0;
+ $593 = HEAP32[$559>>2]|0;
+ $594 = (($592) + ($593)|0);
+ $595 = ($591|0)==($594|0);
+ if ($595) {
+ $596 = ($591|0)==((-1)|0);
+ if ($596) {
+ $$2234253237$i = $589;
+ } else {
+ $$723948$i = $589;$$749$i = $591;
+ label = 180;
+ break L244;
+ }
+ } else {
+ $$2247$ph$i = $591;$$2253$ph$i = $589;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 163) {
+ $566 = (_sbrk(0)|0);
+ $567 = ($566|0)==((-1)|0);
+ if ($567) {
+ $$2234253237$i = 0;
+ } else {
+ $568 = $566;
+ $569 = HEAP32[(16940)>>2]|0;
+ $570 = (($569) + -1)|0;
+ $571 = $570 & $568;
+ $572 = ($571|0)==(0);
+ $573 = (($570) + ($568))|0;
+ $574 = (0 - ($569))|0;
+ $575 = $573 & $574;
+ $576 = (($575) - ($568))|0;
+ $577 = $572 ? 0 : $576;
+ $$$i = (($577) + ($544))|0;
+ $578 = HEAP32[(16896)>>2]|0;
+ $579 = (($$$i) + ($578))|0;
+ $580 = ($$$i>>>0)>($$0197>>>0);
+ $581 = ($$$i>>>0)<(2147483647);
+ $or$cond$i214 = $580 & $581;
+ if ($or$cond$i214) {
+ $582 = HEAP32[(16904)>>2]|0;
+ $583 = ($582|0)==(0);
+ if (!($583)) {
+ $584 = ($579>>>0)<=($578>>>0);
+ $585 = ($579>>>0)>($582>>>0);
+ $or$cond2$i215 = $584 | $585;
+ if ($or$cond2$i215) {
+ $$2234253237$i = 0;
+ break;
+ }
+ }
+ $586 = (_sbrk(($$$i|0))|0);
+ $587 = ($586|0)==($566|0);
+ if ($587) {
+ $$723948$i = $$$i;$$749$i = $566;
+ label = 180;
+ break L244;
+ } else {
+ $$2247$ph$i = $586;$$2253$ph$i = $$$i;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 171) {
+ $597 = (0 - ($$2253$ph$i))|0;
+ $598 = ($$2247$ph$i|0)!=((-1)|0);
+ $599 = ($$2253$ph$i>>>0)<(2147483647);
+ $or$cond7$i = $599 & $598;
+ $600 = ($539>>>0)>($$2253$ph$i>>>0);
+ $or$cond10$i = $600 & $or$cond7$i;
+ if (!($or$cond10$i)) {
+ $610 = ($$2247$ph$i|0)==((-1)|0);
+ if ($610) {
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ $601 = HEAP32[(16944)>>2]|0;
+ $602 = (($540) - ($$2253$ph$i))|0;
+ $603 = (($602) + ($601))|0;
+ $604 = (0 - ($601))|0;
+ $605 = $603 & $604;
+ $606 = ($605>>>0)<(2147483647);
+ if (!($606)) {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ $607 = (_sbrk(($605|0))|0);
+ $608 = ($607|0)==((-1)|0);
+ if ($608) {
+ (_sbrk(($597|0))|0);
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $609 = (($605) + ($$2253$ph$i))|0;
+ $$723948$i = $609;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ } while(0);
+ $611 = HEAP32[(16908)>>2]|0;
+ $612 = $611 | 4;
+ HEAP32[(16908)>>2] = $612;
+ $$4236$i = $$2234253237$i;
+ label = 178;
+ } else {
+ $$4236$i = 0;
+ label = 178;
+ }
+ } while(0);
+ if ((label|0) == 178) {
+ $613 = ($544>>>0)<(2147483647);
+ if ($613) {
+ $614 = (_sbrk(($544|0))|0);
+ $615 = (_sbrk(0)|0);
+ $616 = ($614|0)!=((-1)|0);
+ $617 = ($615|0)!=((-1)|0);
+ $or$cond5$i = $616 & $617;
+ $618 = ($614>>>0)<($615>>>0);
+ $or$cond11$i = $618 & $or$cond5$i;
+ $619 = $615;
+ $620 = $614;
+ $621 = (($619) - ($620))|0;
+ $622 = (($$0197) + 40)|0;
+ $623 = ($621>>>0)>($622>>>0);
+ $$$4236$i = $623 ? $621 : $$4236$i;
+ $or$cond11$not$i = $or$cond11$i ^ 1;
+ $624 = ($614|0)==((-1)|0);
+ $not$$i216 = $623 ^ 1;
+ $625 = $624 | $not$$i216;
+ $or$cond50$i = $625 | $or$cond11$not$i;
+ if (!($or$cond50$i)) {
+ $$723948$i = $$$4236$i;$$749$i = $614;
+ label = 180;
+ }
+ }
+ }
+ if ((label|0) == 180) {
+ $626 = HEAP32[(16896)>>2]|0;
+ $627 = (($626) + ($$723948$i))|0;
+ HEAP32[(16896)>>2] = $627;
+ $628 = HEAP32[(16900)>>2]|0;
+ $629 = ($627>>>0)>($628>>>0);
+ if ($629) {
+ HEAP32[(16900)>>2] = $627;
+ }
+ $630 = HEAP32[(16488)>>2]|0;
+ $631 = ($630|0)==(0|0);
+ do {
+ if ($631) {
+ $632 = HEAP32[(16480)>>2]|0;
+ $633 = ($632|0)==(0|0);
+ $634 = ($$749$i>>>0)<($632>>>0);
+ $or$cond12$i = $633 | $634;
+ if ($or$cond12$i) {
+ HEAP32[(16480)>>2] = $$749$i;
+ }
+ HEAP32[(16912)>>2] = $$749$i;
+ HEAP32[(16916)>>2] = $$723948$i;
+ HEAP32[(16924)>>2] = 0;
+ $635 = HEAP32[4234]|0;
+ HEAP32[(16500)>>2] = $635;
+ HEAP32[(16496)>>2] = -1;
+ $$01$i$i = 0;
+ while(1) {
+ $636 = $$01$i$i << 1;
+ $637 = (16504 + ($636<<2)|0);
+ $638 = ((($637)) + 12|0);
+ HEAP32[$638>>2] = $637;
+ $639 = ((($637)) + 8|0);
+ HEAP32[$639>>2] = $637;
+ $640 = (($$01$i$i) + 1)|0;
+ $exitcond$i$i = ($640|0)==(32);
+ if ($exitcond$i$i) {
+ break;
+ } else {
+ $$01$i$i = $640;
+ }
+ }
+ $641 = (($$723948$i) + -40)|0;
+ $642 = ((($$749$i)) + 8|0);
+ $643 = $642;
+ $644 = $643 & 7;
+ $645 = ($644|0)==(0);
+ $646 = (0 - ($643))|0;
+ $647 = $646 & 7;
+ $648 = $645 ? 0 : $647;
+ $649 = (($$749$i) + ($648)|0);
+ $650 = (($641) - ($648))|0;
+ HEAP32[(16488)>>2] = $649;
+ HEAP32[(16476)>>2] = $650;
+ $651 = $650 | 1;
+ $652 = ((($649)) + 4|0);
+ HEAP32[$652>>2] = $651;
+ $653 = (($649) + ($650)|0);
+ $654 = ((($653)) + 4|0);
+ HEAP32[$654>>2] = 40;
+ $655 = HEAP32[(16952)>>2]|0;
+ HEAP32[(16492)>>2] = $655;
+ } else {
+ $$024371$i = (16912);
+ while(1) {
+ $656 = HEAP32[$$024371$i>>2]|0;
+ $657 = ((($$024371$i)) + 4|0);
+ $658 = HEAP32[$657>>2]|0;
+ $659 = (($656) + ($658)|0);
+ $660 = ($$749$i|0)==($659|0);
+ if ($660) {
+ label = 190;
+ break;
+ }
+ $661 = ((($$024371$i)) + 8|0);
+ $662 = HEAP32[$661>>2]|0;
+ $663 = ($662|0)==(0|0);
+ if ($663) {
+ break;
+ } else {
+ $$024371$i = $662;
+ }
+ }
+ if ((label|0) == 190) {
+ $664 = ((($$024371$i)) + 12|0);
+ $665 = HEAP32[$664>>2]|0;
+ $666 = $665 & 8;
+ $667 = ($666|0)==(0);
+ if ($667) {
+ $668 = ($630>>>0)>=($656>>>0);
+ $669 = ($630>>>0)<($$749$i>>>0);
+ $or$cond51$i = $669 & $668;
+ if ($or$cond51$i) {
+ $670 = (($658) + ($$723948$i))|0;
+ HEAP32[$657>>2] = $670;
+ $671 = HEAP32[(16476)>>2]|0;
+ $672 = ((($630)) + 8|0);
+ $673 = $672;
+ $674 = $673 & 7;
+ $675 = ($674|0)==(0);
+ $676 = (0 - ($673))|0;
+ $677 = $676 & 7;
+ $678 = $675 ? 0 : $677;
+ $679 = (($630) + ($678)|0);
+ $680 = (($$723948$i) - ($678))|0;
+ $681 = (($671) + ($680))|0;
+ HEAP32[(16488)>>2] = $679;
+ HEAP32[(16476)>>2] = $681;
+ $682 = $681 | 1;
+ $683 = ((($679)) + 4|0);
+ HEAP32[$683>>2] = $682;
+ $684 = (($679) + ($681)|0);
+ $685 = ((($684)) + 4|0);
+ HEAP32[$685>>2] = 40;
+ $686 = HEAP32[(16952)>>2]|0;
+ HEAP32[(16492)>>2] = $686;
+ break;
+ }
+ }
+ }
+ $687 = HEAP32[(16480)>>2]|0;
+ $688 = ($$749$i>>>0)<($687>>>0);
+ if ($688) {
+ HEAP32[(16480)>>2] = $$749$i;
+ $752 = $$749$i;
+ } else {
+ $752 = $687;
+ }
+ $689 = (($$749$i) + ($$723948$i)|0);
+ $$124470$i = (16912);
+ while(1) {
+ $690 = HEAP32[$$124470$i>>2]|0;
+ $691 = ($690|0)==($689|0);
+ if ($691) {
+ label = 198;
+ break;
+ }
+ $692 = ((($$124470$i)) + 8|0);
+ $693 = HEAP32[$692>>2]|0;
+ $694 = ($693|0)==(0|0);
+ if ($694) {
+ break;
+ } else {
+ $$124470$i = $693;
+ }
+ }
+ if ((label|0) == 198) {
+ $695 = ((($$124470$i)) + 12|0);
+ $696 = HEAP32[$695>>2]|0;
+ $697 = $696 & 8;
+ $698 = ($697|0)==(0);
+ if ($698) {
+ HEAP32[$$124470$i>>2] = $$749$i;
+ $699 = ((($$124470$i)) + 4|0);
+ $700 = HEAP32[$699>>2]|0;
+ $701 = (($700) + ($$723948$i))|0;
+ HEAP32[$699>>2] = $701;
+ $702 = ((($$749$i)) + 8|0);
+ $703 = $702;
+ $704 = $703 & 7;
+ $705 = ($704|0)==(0);
+ $706 = (0 - ($703))|0;
+ $707 = $706 & 7;
+ $708 = $705 ? 0 : $707;
+ $709 = (($$749$i) + ($708)|0);
+ $710 = ((($689)) + 8|0);
+ $711 = $710;
+ $712 = $711 & 7;
+ $713 = ($712|0)==(0);
+ $714 = (0 - ($711))|0;
+ $715 = $714 & 7;
+ $716 = $713 ? 0 : $715;
+ $717 = (($689) + ($716)|0);
+ $718 = $717;
+ $719 = $709;
+ $720 = (($718) - ($719))|0;
+ $721 = (($709) + ($$0197)|0);
+ $722 = (($720) - ($$0197))|0;
+ $723 = $$0197 | 3;
+ $724 = ((($709)) + 4|0);
+ HEAP32[$724>>2] = $723;
+ $725 = ($717|0)==($630|0);
+ do {
+ if ($725) {
+ $726 = HEAP32[(16476)>>2]|0;
+ $727 = (($726) + ($722))|0;
+ HEAP32[(16476)>>2] = $727;
+ HEAP32[(16488)>>2] = $721;
+ $728 = $727 | 1;
+ $729 = ((($721)) + 4|0);
+ HEAP32[$729>>2] = $728;
+ } else {
+ $730 = HEAP32[(16484)>>2]|0;
+ $731 = ($717|0)==($730|0);
+ if ($731) {
+ $732 = HEAP32[(16472)>>2]|0;
+ $733 = (($732) + ($722))|0;
+ HEAP32[(16472)>>2] = $733;
+ HEAP32[(16484)>>2] = $721;
+ $734 = $733 | 1;
+ $735 = ((($721)) + 4|0);
+ HEAP32[$735>>2] = $734;
+ $736 = (($721) + ($733)|0);
+ HEAP32[$736>>2] = $733;
+ break;
+ }
+ $737 = ((($717)) + 4|0);
+ $738 = HEAP32[$737>>2]|0;
+ $739 = $738 & 3;
+ $740 = ($739|0)==(1);
+ if ($740) {
+ $741 = $738 & -8;
+ $742 = $738 >>> 3;
+ $743 = ($738>>>0)<(256);
+ L314: do {
+ if ($743) {
+ $744 = ((($717)) + 8|0);
+ $745 = HEAP32[$744>>2]|0;
+ $746 = ((($717)) + 12|0);
+ $747 = HEAP32[$746>>2]|0;
+ $748 = $742 << 1;
+ $749 = (16504 + ($748<<2)|0);
+ $750 = ($745|0)==($749|0);
+ do {
+ if (!($750)) {
+ $751 = ($745>>>0)<($752>>>0);
+ if ($751) {
+ _abort();
+ // unreachable;
+ }
+ $753 = ((($745)) + 12|0);
+ $754 = HEAP32[$753>>2]|0;
+ $755 = ($754|0)==($717|0);
+ if ($755) {
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $756 = ($747|0)==($745|0);
+ if ($756) {
+ $757 = 1 << $742;
+ $758 = $757 ^ -1;
+ $759 = HEAP32[4116]|0;
+ $760 = $759 & $758;
+ HEAP32[4116] = $760;
+ break;
+ }
+ $761 = ($747|0)==($749|0);
+ do {
+ if ($761) {
+ $$pre10$i$i = ((($747)) + 8|0);
+ $$pre$phi11$i$iZ2D = $$pre10$i$i;
+ } else {
+ $762 = ($747>>>0)<($752>>>0);
+ if ($762) {
+ _abort();
+ // unreachable;
+ }
+ $763 = ((($747)) + 8|0);
+ $764 = HEAP32[$763>>2]|0;
+ $765 = ($764|0)==($717|0);
+ if ($765) {
+ $$pre$phi11$i$iZ2D = $763;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $766 = ((($745)) + 12|0);
+ HEAP32[$766>>2] = $747;
+ HEAP32[$$pre$phi11$i$iZ2D>>2] = $745;
+ } else {
+ $767 = ((($717)) + 24|0);
+ $768 = HEAP32[$767>>2]|0;
+ $769 = ((($717)) + 12|0);
+ $770 = HEAP32[$769>>2]|0;
+ $771 = ($770|0)==($717|0);
+ do {
+ if ($771) {
+ $781 = ((($717)) + 16|0);
+ $782 = ((($781)) + 4|0);
+ $783 = HEAP32[$782>>2]|0;
+ $784 = ($783|0)==(0|0);
+ if ($784) {
+ $785 = HEAP32[$781>>2]|0;
+ $786 = ($785|0)==(0|0);
+ if ($786) {
+ $$3$i$i = 0;
+ break;
+ } else {
+ $$1291$i$i = $785;$$1293$i$i = $781;
+ }
+ } else {
+ $$1291$i$i = $783;$$1293$i$i = $782;
+ }
+ while(1) {
+ $787 = ((($$1291$i$i)) + 20|0);
+ $788 = HEAP32[$787>>2]|0;
+ $789 = ($788|0)==(0|0);
+ if (!($789)) {
+ $$1291$i$i = $788;$$1293$i$i = $787;
+ continue;
+ }
+ $790 = ((($$1291$i$i)) + 16|0);
+ $791 = HEAP32[$790>>2]|0;
+ $792 = ($791|0)==(0|0);
+ if ($792) {
+ break;
+ } else {
+ $$1291$i$i = $791;$$1293$i$i = $790;
+ }
+ }
+ $793 = ($$1293$i$i>>>0)<($752>>>0);
+ if ($793) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1293$i$i>>2] = 0;
+ $$3$i$i = $$1291$i$i;
+ break;
+ }
+ } else {
+ $772 = ((($717)) + 8|0);
+ $773 = HEAP32[$772>>2]|0;
+ $774 = ($773>>>0)<($752>>>0);
+ if ($774) {
+ _abort();
+ // unreachable;
+ }
+ $775 = ((($773)) + 12|0);
+ $776 = HEAP32[$775>>2]|0;
+ $777 = ($776|0)==($717|0);
+ if (!($777)) {
+ _abort();
+ // unreachable;
+ }
+ $778 = ((($770)) + 8|0);
+ $779 = HEAP32[$778>>2]|0;
+ $780 = ($779|0)==($717|0);
+ if ($780) {
+ HEAP32[$775>>2] = $770;
+ HEAP32[$778>>2] = $773;
+ $$3$i$i = $770;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $794 = ($768|0)==(0|0);
+ if ($794) {
+ break;
+ }
+ $795 = ((($717)) + 28|0);
+ $796 = HEAP32[$795>>2]|0;
+ $797 = (16768 + ($796<<2)|0);
+ $798 = HEAP32[$797>>2]|0;
+ $799 = ($717|0)==($798|0);
+ do {
+ if ($799) {
+ HEAP32[$797>>2] = $$3$i$i;
+ $cond$i$i = ($$3$i$i|0)==(0|0);
+ if (!($cond$i$i)) {
+ break;
+ }
+ $800 = 1 << $796;
+ $801 = $800 ^ -1;
+ $802 = HEAP32[(16468)>>2]|0;
+ $803 = $802 & $801;
+ HEAP32[(16468)>>2] = $803;
+ break L314;
+ } else {
+ $804 = HEAP32[(16480)>>2]|0;
+ $805 = ($768>>>0)<($804>>>0);
+ if ($805) {
+ _abort();
+ // unreachable;
+ } else {
+ $806 = ((($768)) + 16|0);
+ $807 = HEAP32[$806>>2]|0;
+ $not$$i17$i = ($807|0)!=($717|0);
+ $$sink1$i$i = $not$$i17$i&1;
+ $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0);
+ HEAP32[$808>>2] = $$3$i$i;
+ $809 = ($$3$i$i|0)==(0|0);
+ if ($809) {
+ break L314;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $810 = HEAP32[(16480)>>2]|0;
+ $811 = ($$3$i$i>>>0)<($810>>>0);
+ if ($811) {
+ _abort();
+ // unreachable;
+ }
+ $812 = ((($$3$i$i)) + 24|0);
+ HEAP32[$812>>2] = $768;
+ $813 = ((($717)) + 16|0);
+ $814 = HEAP32[$813>>2]|0;
+ $815 = ($814|0)==(0|0);
+ do {
+ if (!($815)) {
+ $816 = ($814>>>0)<($810>>>0);
+ if ($816) {
+ _abort();
+ // unreachable;
+ } else {
+ $817 = ((($$3$i$i)) + 16|0);
+ HEAP32[$817>>2] = $814;
+ $818 = ((($814)) + 24|0);
+ HEAP32[$818>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $819 = ((($813)) + 4|0);
+ $820 = HEAP32[$819>>2]|0;
+ $821 = ($820|0)==(0|0);
+ if ($821) {
+ break;
+ }
+ $822 = HEAP32[(16480)>>2]|0;
+ $823 = ($820>>>0)<($822>>>0);
+ if ($823) {
+ _abort();
+ // unreachable;
+ } else {
+ $824 = ((($$3$i$i)) + 20|0);
+ HEAP32[$824>>2] = $820;
+ $825 = ((($820)) + 24|0);
+ HEAP32[$825>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $826 = (($717) + ($741)|0);
+ $827 = (($741) + ($722))|0;
+ $$0$i18$i = $826;$$0287$i$i = $827;
+ } else {
+ $$0$i18$i = $717;$$0287$i$i = $722;
+ }
+ $828 = ((($$0$i18$i)) + 4|0);
+ $829 = HEAP32[$828>>2]|0;
+ $830 = $829 & -2;
+ HEAP32[$828>>2] = $830;
+ $831 = $$0287$i$i | 1;
+ $832 = ((($721)) + 4|0);
+ HEAP32[$832>>2] = $831;
+ $833 = (($721) + ($$0287$i$i)|0);
+ HEAP32[$833>>2] = $$0287$i$i;
+ $834 = $$0287$i$i >>> 3;
+ $835 = ($$0287$i$i>>>0)<(256);
+ if ($835) {
+ $836 = $834 << 1;
+ $837 = (16504 + ($836<<2)|0);
+ $838 = HEAP32[4116]|0;
+ $839 = 1 << $834;
+ $840 = $838 & $839;
+ $841 = ($840|0)==(0);
+ do {
+ if ($841) {
+ $842 = $838 | $839;
+ HEAP32[4116] = $842;
+ $$pre$i19$i = ((($837)) + 8|0);
+ $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
+ } else {
+ $843 = ((($837)) + 8|0);
+ $844 = HEAP32[$843>>2]|0;
+ $845 = HEAP32[(16480)>>2]|0;
+ $846 = ($844>>>0)<($845>>>0);
+ if (!($846)) {
+ $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ HEAP32[$$pre$phi$i20$iZ2D>>2] = $721;
+ $847 = ((($$0295$i$i)) + 12|0);
+ HEAP32[$847>>2] = $721;
+ $848 = ((($721)) + 8|0);
+ HEAP32[$848>>2] = $$0295$i$i;
+ $849 = ((($721)) + 12|0);
+ HEAP32[$849>>2] = $837;
+ break;
+ }
+ $850 = $$0287$i$i >>> 8;
+ $851 = ($850|0)==(0);
+ do {
+ if ($851) {
+ $$0296$i$i = 0;
+ } else {
+ $852 = ($$0287$i$i>>>0)>(16777215);
+ if ($852) {
+ $$0296$i$i = 31;
+ break;
+ }
+ $853 = (($850) + 1048320)|0;
+ $854 = $853 >>> 16;
+ $855 = $854 & 8;
+ $856 = $850 << $855;
+ $857 = (($856) + 520192)|0;
+ $858 = $857 >>> 16;
+ $859 = $858 & 4;
+ $860 = $859 | $855;
+ $861 = $856 << $859;
+ $862 = (($861) + 245760)|0;
+ $863 = $862 >>> 16;
+ $864 = $863 & 2;
+ $865 = $860 | $864;
+ $866 = (14 - ($865))|0;
+ $867 = $861 << $864;
+ $868 = $867 >>> 15;
+ $869 = (($866) + ($868))|0;
+ $870 = $869 << 1;
+ $871 = (($869) + 7)|0;
+ $872 = $$0287$i$i >>> $871;
+ $873 = $872 & 1;
+ $874 = $873 | $870;
+ $$0296$i$i = $874;
+ }
+ } while(0);
+ $875 = (16768 + ($$0296$i$i<<2)|0);
+ $876 = ((($721)) + 28|0);
+ HEAP32[$876>>2] = $$0296$i$i;
+ $877 = ((($721)) + 16|0);
+ $878 = ((($877)) + 4|0);
+ HEAP32[$878>>2] = 0;
+ HEAP32[$877>>2] = 0;
+ $879 = HEAP32[(16468)>>2]|0;
+ $880 = 1 << $$0296$i$i;
+ $881 = $879 & $880;
+ $882 = ($881|0)==(0);
+ if ($882) {
+ $883 = $879 | $880;
+ HEAP32[(16468)>>2] = $883;
+ HEAP32[$875>>2] = $721;
+ $884 = ((($721)) + 24|0);
+ HEAP32[$884>>2] = $875;
+ $885 = ((($721)) + 12|0);
+ HEAP32[$885>>2] = $721;
+ $886 = ((($721)) + 8|0);
+ HEAP32[$886>>2] = $721;
+ break;
+ }
+ $887 = HEAP32[$875>>2]|0;
+ $888 = ($$0296$i$i|0)==(31);
+ $889 = $$0296$i$i >>> 1;
+ $890 = (25 - ($889))|0;
+ $891 = $888 ? 0 : $890;
+ $892 = $$0287$i$i << $891;
+ $$0288$i$i = $892;$$0289$i$i = $887;
+ while(1) {
+ $893 = ((($$0289$i$i)) + 4|0);
+ $894 = HEAP32[$893>>2]|0;
+ $895 = $894 & -8;
+ $896 = ($895|0)==($$0287$i$i|0);
+ if ($896) {
+ label = 265;
+ break;
+ }
+ $897 = $$0288$i$i >>> 31;
+ $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0);
+ $899 = $$0288$i$i << 1;
+ $900 = HEAP32[$898>>2]|0;
+ $901 = ($900|0)==(0|0);
+ if ($901) {
+ label = 262;
+ break;
+ } else {
+ $$0288$i$i = $899;$$0289$i$i = $900;
+ }
+ }
+ if ((label|0) == 262) {
+ $902 = HEAP32[(16480)>>2]|0;
+ $903 = ($898>>>0)<($902>>>0);
+ if ($903) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$898>>2] = $721;
+ $904 = ((($721)) + 24|0);
+ HEAP32[$904>>2] = $$0289$i$i;
+ $905 = ((($721)) + 12|0);
+ HEAP32[$905>>2] = $721;
+ $906 = ((($721)) + 8|0);
+ HEAP32[$906>>2] = $721;
+ break;
+ }
+ }
+ else if ((label|0) == 265) {
+ $907 = ((($$0289$i$i)) + 8|0);
+ $908 = HEAP32[$907>>2]|0;
+ $909 = HEAP32[(16480)>>2]|0;
+ $910 = ($908>>>0)>=($909>>>0);
+ $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
+ $911 = $910 & $not$7$i$i;
+ if ($911) {
+ $912 = ((($908)) + 12|0);
+ HEAP32[$912>>2] = $721;
+ HEAP32[$907>>2] = $721;
+ $913 = ((($721)) + 8|0);
+ HEAP32[$913>>2] = $908;
+ $914 = ((($721)) + 12|0);
+ HEAP32[$914>>2] = $$0289$i$i;
+ $915 = ((($721)) + 24|0);
+ HEAP32[$915>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $1047 = ((($709)) + 8|0);
+ $$0 = $1047;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $$0$i$i$i = (16912);
+ while(1) {
+ $916 = HEAP32[$$0$i$i$i>>2]|0;
+ $917 = ($916>>>0)>($630>>>0);
+ if (!($917)) {
+ $918 = ((($$0$i$i$i)) + 4|0);
+ $919 = HEAP32[$918>>2]|0;
+ $920 = (($916) + ($919)|0);
+ $921 = ($920>>>0)>($630>>>0);
+ if ($921) {
+ break;
+ }
+ }
+ $922 = ((($$0$i$i$i)) + 8|0);
+ $923 = HEAP32[$922>>2]|0;
+ $$0$i$i$i = $923;
+ }
+ $924 = ((($920)) + -47|0);
+ $925 = ((($924)) + 8|0);
+ $926 = $925;
+ $927 = $926 & 7;
+ $928 = ($927|0)==(0);
+ $929 = (0 - ($926))|0;
+ $930 = $929 & 7;
+ $931 = $928 ? 0 : $930;
+ $932 = (($924) + ($931)|0);
+ $933 = ((($630)) + 16|0);
+ $934 = ($932>>>0)<($933>>>0);
+ $935 = $934 ? $630 : $932;
+ $936 = ((($935)) + 8|0);
+ $937 = ((($935)) + 24|0);
+ $938 = (($$723948$i) + -40)|0;
+ $939 = ((($$749$i)) + 8|0);
+ $940 = $939;
+ $941 = $940 & 7;
+ $942 = ($941|0)==(0);
+ $943 = (0 - ($940))|0;
+ $944 = $943 & 7;
+ $945 = $942 ? 0 : $944;
+ $946 = (($$749$i) + ($945)|0);
+ $947 = (($938) - ($945))|0;
+ HEAP32[(16488)>>2] = $946;
+ HEAP32[(16476)>>2] = $947;
+ $948 = $947 | 1;
+ $949 = ((($946)) + 4|0);
+ HEAP32[$949>>2] = $948;
+ $950 = (($946) + ($947)|0);
+ $951 = ((($950)) + 4|0);
+ HEAP32[$951>>2] = 40;
+ $952 = HEAP32[(16952)>>2]|0;
+ HEAP32[(16492)>>2] = $952;
+ $953 = ((($935)) + 4|0);
+ HEAP32[$953>>2] = 27;
+ ;HEAP32[$936>>2]=HEAP32[(16912)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(16912)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(16912)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(16912)+12>>2]|0;
+ HEAP32[(16912)>>2] = $$749$i;
+ HEAP32[(16916)>>2] = $$723948$i;
+ HEAP32[(16924)>>2] = 0;
+ HEAP32[(16920)>>2] = $936;
+ $955 = $937;
+ while(1) {
+ $954 = ((($955)) + 4|0);
+ HEAP32[$954>>2] = 7;
+ $956 = ((($955)) + 8|0);
+ $957 = ($956>>>0)<($920>>>0);
+ if ($957) {
+ $955 = $954;
+ } else {
+ break;
+ }
+ }
+ $958 = ($935|0)==($630|0);
+ if (!($958)) {
+ $959 = $935;
+ $960 = $630;
+ $961 = (($959) - ($960))|0;
+ $962 = HEAP32[$953>>2]|0;
+ $963 = $962 & -2;
+ HEAP32[$953>>2] = $963;
+ $964 = $961 | 1;
+ $965 = ((($630)) + 4|0);
+ HEAP32[$965>>2] = $964;
+ HEAP32[$935>>2] = $961;
+ $966 = $961 >>> 3;
+ $967 = ($961>>>0)<(256);
+ if ($967) {
+ $968 = $966 << 1;
+ $969 = (16504 + ($968<<2)|0);
+ $970 = HEAP32[4116]|0;
+ $971 = 1 << $966;
+ $972 = $970 & $971;
+ $973 = ($972|0)==(0);
+ if ($973) {
+ $974 = $970 | $971;
+ HEAP32[4116] = $974;
+ $$pre$i$i = ((($969)) + 8|0);
+ $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
+ } else {
+ $975 = ((($969)) + 8|0);
+ $976 = HEAP32[$975>>2]|0;
+ $977 = HEAP32[(16480)>>2]|0;
+ $978 = ($976>>>0)<($977>>>0);
+ if ($978) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975;
+ }
+ }
+ HEAP32[$$pre$phi$i$iZ2D>>2] = $630;
+ $979 = ((($$0211$i$i)) + 12|0);
+ HEAP32[$979>>2] = $630;
+ $980 = ((($630)) + 8|0);
+ HEAP32[$980>>2] = $$0211$i$i;
+ $981 = ((($630)) + 12|0);
+ HEAP32[$981>>2] = $969;
+ break;
+ }
+ $982 = $961 >>> 8;
+ $983 = ($982|0)==(0);
+ if ($983) {
+ $$0212$i$i = 0;
+ } else {
+ $984 = ($961>>>0)>(16777215);
+ if ($984) {
+ $$0212$i$i = 31;
+ } else {
+ $985 = (($982) + 1048320)|0;
+ $986 = $985 >>> 16;
+ $987 = $986 & 8;
+ $988 = $982 << $987;
+ $989 = (($988) + 520192)|0;
+ $990 = $989 >>> 16;
+ $991 = $990 & 4;
+ $992 = $991 | $987;
+ $993 = $988 << $991;
+ $994 = (($993) + 245760)|0;
+ $995 = $994 >>> 16;
+ $996 = $995 & 2;
+ $997 = $992 | $996;
+ $998 = (14 - ($997))|0;
+ $999 = $993 << $996;
+ $1000 = $999 >>> 15;
+ $1001 = (($998) + ($1000))|0;
+ $1002 = $1001 << 1;
+ $1003 = (($1001) + 7)|0;
+ $1004 = $961 >>> $1003;
+ $1005 = $1004 & 1;
+ $1006 = $1005 | $1002;
+ $$0212$i$i = $1006;
+ }
+ }
+ $1007 = (16768 + ($$0212$i$i<<2)|0);
+ $1008 = ((($630)) + 28|0);
+ HEAP32[$1008>>2] = $$0212$i$i;
+ $1009 = ((($630)) + 20|0);
+ HEAP32[$1009>>2] = 0;
+ HEAP32[$933>>2] = 0;
+ $1010 = HEAP32[(16468)>>2]|0;
+ $1011 = 1 << $$0212$i$i;
+ $1012 = $1010 & $1011;
+ $1013 = ($1012|0)==(0);
+ if ($1013) {
+ $1014 = $1010 | $1011;
+ HEAP32[(16468)>>2] = $1014;
+ HEAP32[$1007>>2] = $630;
+ $1015 = ((($630)) + 24|0);
+ HEAP32[$1015>>2] = $1007;
+ $1016 = ((($630)) + 12|0);
+ HEAP32[$1016>>2] = $630;
+ $1017 = ((($630)) + 8|0);
+ HEAP32[$1017>>2] = $630;
+ break;
+ }
+ $1018 = HEAP32[$1007>>2]|0;
+ $1019 = ($$0212$i$i|0)==(31);
+ $1020 = $$0212$i$i >>> 1;
+ $1021 = (25 - ($1020))|0;
+ $1022 = $1019 ? 0 : $1021;
+ $1023 = $961 << $1022;
+ $$0206$i$i = $1023;$$0207$i$i = $1018;
+ while(1) {
+ $1024 = ((($$0207$i$i)) + 4|0);
+ $1025 = HEAP32[$1024>>2]|0;
+ $1026 = $1025 & -8;
+ $1027 = ($1026|0)==($961|0);
+ if ($1027) {
+ label = 292;
+ break;
+ }
+ $1028 = $$0206$i$i >>> 31;
+ $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0);
+ $1030 = $$0206$i$i << 1;
+ $1031 = HEAP32[$1029>>2]|0;
+ $1032 = ($1031|0)==(0|0);
+ if ($1032) {
+ label = 289;
+ break;
+ } else {
+ $$0206$i$i = $1030;$$0207$i$i = $1031;
+ }
+ }
+ if ((label|0) == 289) {
+ $1033 = HEAP32[(16480)>>2]|0;
+ $1034 = ($1029>>>0)<($1033>>>0);
+ if ($1034) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$1029>>2] = $630;
+ $1035 = ((($630)) + 24|0);
+ HEAP32[$1035>>2] = $$0207$i$i;
+ $1036 = ((($630)) + 12|0);
+ HEAP32[$1036>>2] = $630;
+ $1037 = ((($630)) + 8|0);
+ HEAP32[$1037>>2] = $630;
+ break;
+ }
+ }
+ else if ((label|0) == 292) {
+ $1038 = ((($$0207$i$i)) + 8|0);
+ $1039 = HEAP32[$1038>>2]|0;
+ $1040 = HEAP32[(16480)>>2]|0;
+ $1041 = ($1039>>>0)>=($1040>>>0);
+ $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
+ $1042 = $1041 & $not$$i$i;
+ if ($1042) {
+ $1043 = ((($1039)) + 12|0);
+ HEAP32[$1043>>2] = $630;
+ HEAP32[$1038>>2] = $630;
+ $1044 = ((($630)) + 8|0);
+ HEAP32[$1044>>2] = $1039;
+ $1045 = ((($630)) + 12|0);
+ HEAP32[$1045>>2] = $$0207$i$i;
+ $1046 = ((($630)) + 24|0);
+ HEAP32[$1046>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ }
+ } while(0);
+ $1048 = HEAP32[(16476)>>2]|0;
+ $1049 = ($1048>>>0)>($$0197>>>0);
+ if ($1049) {
+ $1050 = (($1048) - ($$0197))|0;
+ HEAP32[(16476)>>2] = $1050;
+ $1051 = HEAP32[(16488)>>2]|0;
+ $1052 = (($1051) + ($$0197)|0);
+ HEAP32[(16488)>>2] = $1052;
+ $1053 = $1050 | 1;
+ $1054 = ((($1052)) + 4|0);
+ HEAP32[$1054>>2] = $1053;
+ $1055 = $$0197 | 3;
+ $1056 = ((($1051)) + 4|0);
+ HEAP32[$1056>>2] = $1055;
+ $1057 = ((($1051)) + 8|0);
+ $$0 = $1057;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $1058 = (___errno_location()|0);
+ HEAP32[$1058>>2] = 12;
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+}
+function _free($0) {
+ $0 = $0|0;
+ var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0;
+ var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0;
+ var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0;
+ var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0;
+ var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0;
+ var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0;
+ var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0;
+ var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0;
+ var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0;
+ var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0;
+ var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0;
+ var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0;
+ var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0;
+ var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0;
+ var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = ((($0)) + -8|0);
+ $3 = HEAP32[(16480)>>2]|0;
+ $4 = ($2>>>0)<($3>>>0);
+ if ($4) {
+ _abort();
+ // unreachable;
+ }
+ $5 = ((($0)) + -4|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $6 & 3;
+ $8 = ($7|0)==(1);
+ if ($8) {
+ _abort();
+ // unreachable;
+ }
+ $9 = $6 & -8;
+ $10 = (($2) + ($9)|0);
+ $11 = $6 & 1;
+ $12 = ($11|0)==(0);
+ L10: do {
+ if ($12) {
+ $13 = HEAP32[$2>>2]|0;
+ $14 = ($7|0)==(0);
+ if ($14) {
+ return;
+ }
+ $15 = (0 - ($13))|0;
+ $16 = (($2) + ($15)|0);
+ $17 = (($13) + ($9))|0;
+ $18 = ($16>>>0)<($3>>>0);
+ if ($18) {
+ _abort();
+ // unreachable;
+ }
+ $19 = HEAP32[(16484)>>2]|0;
+ $20 = ($16|0)==($19|0);
+ if ($20) {
+ $104 = ((($10)) + 4|0);
+ $105 = HEAP32[$104>>2]|0;
+ $106 = $105 & 3;
+ $107 = ($106|0)==(3);
+ if (!($107)) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $108 = (($16) + ($17)|0);
+ $109 = ((($16)) + 4|0);
+ $110 = $17 | 1;
+ $111 = $105 & -2;
+ HEAP32[(16472)>>2] = $17;
+ HEAP32[$104>>2] = $111;
+ HEAP32[$109>>2] = $110;
+ HEAP32[$108>>2] = $17;
+ return;
+ }
+ $21 = $13 >>> 3;
+ $22 = ($13>>>0)<(256);
+ if ($22) {
+ $23 = ((($16)) + 8|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ((($16)) + 12|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $21 << 1;
+ $28 = (16504 + ($27<<2)|0);
+ $29 = ($24|0)==($28|0);
+ if (!($29)) {
+ $30 = ($24>>>0)<($3>>>0);
+ if ($30) {
+ _abort();
+ // unreachable;
+ }
+ $31 = ((($24)) + 12|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = ($32|0)==($16|0);
+ if (!($33)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $34 = ($26|0)==($24|0);
+ if ($34) {
+ $35 = 1 << $21;
+ $36 = $35 ^ -1;
+ $37 = HEAP32[4116]|0;
+ $38 = $37 & $36;
+ HEAP32[4116] = $38;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $39 = ($26|0)==($28|0);
+ if ($39) {
+ $$pre444 = ((($26)) + 8|0);
+ $$pre$phi445Z2D = $$pre444;
+ } else {
+ $40 = ($26>>>0)<($3>>>0);
+ if ($40) {
+ _abort();
+ // unreachable;
+ }
+ $41 = ((($26)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = ($42|0)==($16|0);
+ if ($43) {
+ $$pre$phi445Z2D = $41;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $44 = ((($24)) + 12|0);
+ HEAP32[$44>>2] = $26;
+ HEAP32[$$pre$phi445Z2D>>2] = $24;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $45 = ((($16)) + 24|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = ((($16)) + 12|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = ($48|0)==($16|0);
+ do {
+ if ($49) {
+ $59 = ((($16)) + 16|0);
+ $60 = ((($59)) + 4|0);
+ $61 = HEAP32[$60>>2]|0;
+ $62 = ($61|0)==(0|0);
+ if ($62) {
+ $63 = HEAP32[$59>>2]|0;
+ $64 = ($63|0)==(0|0);
+ if ($64) {
+ $$3 = 0;
+ break;
+ } else {
+ $$1387 = $63;$$1390 = $59;
+ }
+ } else {
+ $$1387 = $61;$$1390 = $60;
+ }
+ while(1) {
+ $65 = ((($$1387)) + 20|0);
+ $66 = HEAP32[$65>>2]|0;
+ $67 = ($66|0)==(0|0);
+ if (!($67)) {
+ $$1387 = $66;$$1390 = $65;
+ continue;
+ }
+ $68 = ((($$1387)) + 16|0);
+ $69 = HEAP32[$68>>2]|0;
+ $70 = ($69|0)==(0|0);
+ if ($70) {
+ break;
+ } else {
+ $$1387 = $69;$$1390 = $68;
+ }
+ }
+ $71 = ($$1390>>>0)<($3>>>0);
+ if ($71) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1390>>2] = 0;
+ $$3 = $$1387;
+ break;
+ }
+ } else {
+ $50 = ((($16)) + 8|0);
+ $51 = HEAP32[$50>>2]|0;
+ $52 = ($51>>>0)<($3>>>0);
+ if ($52) {
+ _abort();
+ // unreachable;
+ }
+ $53 = ((($51)) + 12|0);
+ $54 = HEAP32[$53>>2]|0;
+ $55 = ($54|0)==($16|0);
+ if (!($55)) {
+ _abort();
+ // unreachable;
+ }
+ $56 = ((($48)) + 8|0);
+ $57 = HEAP32[$56>>2]|0;
+ $58 = ($57|0)==($16|0);
+ if ($58) {
+ HEAP32[$53>>2] = $48;
+ HEAP32[$56>>2] = $51;
+ $$3 = $48;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $72 = ($46|0)==(0|0);
+ if ($72) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $73 = ((($16)) + 28|0);
+ $74 = HEAP32[$73>>2]|0;
+ $75 = (16768 + ($74<<2)|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = ($16|0)==($76|0);
+ do {
+ if ($77) {
+ HEAP32[$75>>2] = $$3;
+ $cond421 = ($$3|0)==(0|0);
+ if ($cond421) {
+ $78 = 1 << $74;
+ $79 = $78 ^ -1;
+ $80 = HEAP32[(16468)>>2]|0;
+ $81 = $80 & $79;
+ HEAP32[(16468)>>2] = $81;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ }
+ } else {
+ $82 = HEAP32[(16480)>>2]|0;
+ $83 = ($46>>>0)<($82>>>0);
+ if ($83) {
+ _abort();
+ // unreachable;
+ } else {
+ $84 = ((($46)) + 16|0);
+ $85 = HEAP32[$84>>2]|0;
+ $not$405 = ($85|0)!=($16|0);
+ $$sink3 = $not$405&1;
+ $86 = (((($46)) + 16|0) + ($$sink3<<2)|0);
+ HEAP32[$86>>2] = $$3;
+ $87 = ($$3|0)==(0|0);
+ if ($87) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $88 = HEAP32[(16480)>>2]|0;
+ $89 = ($$3>>>0)<($88>>>0);
+ if ($89) {
+ _abort();
+ // unreachable;
+ }
+ $90 = ((($$3)) + 24|0);
+ HEAP32[$90>>2] = $46;
+ $91 = ((($16)) + 16|0);
+ $92 = HEAP32[$91>>2]|0;
+ $93 = ($92|0)==(0|0);
+ do {
+ if (!($93)) {
+ $94 = ($92>>>0)<($88>>>0);
+ if ($94) {
+ _abort();
+ // unreachable;
+ } else {
+ $95 = ((($$3)) + 16|0);
+ HEAP32[$95>>2] = $92;
+ $96 = ((($92)) + 24|0);
+ HEAP32[$96>>2] = $$3;
+ break;
+ }
+ }
+ } while(0);
+ $97 = ((($91)) + 4|0);
+ $98 = HEAP32[$97>>2]|0;
+ $99 = ($98|0)==(0|0);
+ if ($99) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $100 = HEAP32[(16480)>>2]|0;
+ $101 = ($98>>>0)<($100>>>0);
+ if ($101) {
+ _abort();
+ // unreachable;
+ } else {
+ $102 = ((($$3)) + 20|0);
+ HEAP32[$102>>2] = $98;
+ $103 = ((($98)) + 24|0);
+ HEAP32[$103>>2] = $$3;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ }
+ }
+ } else {
+ $$1 = $2;$$1382 = $9;$113 = $2;
+ }
+ } while(0);
+ $112 = ($113>>>0)<($10>>>0);
+ if (!($112)) {
+ _abort();
+ // unreachable;
+ }
+ $114 = ((($10)) + 4|0);
+ $115 = HEAP32[$114>>2]|0;
+ $116 = $115 & 1;
+ $117 = ($116|0)==(0);
+ if ($117) {
+ _abort();
+ // unreachable;
+ }
+ $118 = $115 & 2;
+ $119 = ($118|0)==(0);
+ if ($119) {
+ $120 = HEAP32[(16488)>>2]|0;
+ $121 = ($10|0)==($120|0);
+ $122 = HEAP32[(16484)>>2]|0;
+ if ($121) {
+ $123 = HEAP32[(16476)>>2]|0;
+ $124 = (($123) + ($$1382))|0;
+ HEAP32[(16476)>>2] = $124;
+ HEAP32[(16488)>>2] = $$1;
+ $125 = $124 | 1;
+ $126 = ((($$1)) + 4|0);
+ HEAP32[$126>>2] = $125;
+ $127 = ($$1|0)==($122|0);
+ if (!($127)) {
+ return;
+ }
+ HEAP32[(16484)>>2] = 0;
+ HEAP32[(16472)>>2] = 0;
+ return;
+ }
+ $128 = ($10|0)==($122|0);
+ if ($128) {
+ $129 = HEAP32[(16472)>>2]|0;
+ $130 = (($129) + ($$1382))|0;
+ HEAP32[(16472)>>2] = $130;
+ HEAP32[(16484)>>2] = $113;
+ $131 = $130 | 1;
+ $132 = ((($$1)) + 4|0);
+ HEAP32[$132>>2] = $131;
+ $133 = (($113) + ($130)|0);
+ HEAP32[$133>>2] = $130;
+ return;
+ }
+ $134 = $115 & -8;
+ $135 = (($134) + ($$1382))|0;
+ $136 = $115 >>> 3;
+ $137 = ($115>>>0)<(256);
+ L108: do {
+ if ($137) {
+ $138 = ((($10)) + 8|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ((($10)) + 12|0);
+ $141 = HEAP32[$140>>2]|0;
+ $142 = $136 << 1;
+ $143 = (16504 + ($142<<2)|0);
+ $144 = ($139|0)==($143|0);
+ if (!($144)) {
+ $145 = HEAP32[(16480)>>2]|0;
+ $146 = ($139>>>0)<($145>>>0);
+ if ($146) {
+ _abort();
+ // unreachable;
+ }
+ $147 = ((($139)) + 12|0);
+ $148 = HEAP32[$147>>2]|0;
+ $149 = ($148|0)==($10|0);
+ if (!($149)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $150 = ($141|0)==($139|0);
+ if ($150) {
+ $151 = 1 << $136;
+ $152 = $151 ^ -1;
+ $153 = HEAP32[4116]|0;
+ $154 = $153 & $152;
+ HEAP32[4116] = $154;
+ break;
+ }
+ $155 = ($141|0)==($143|0);
+ if ($155) {
+ $$pre442 = ((($141)) + 8|0);
+ $$pre$phi443Z2D = $$pre442;
+ } else {
+ $156 = HEAP32[(16480)>>2]|0;
+ $157 = ($141>>>0)<($156>>>0);
+ if ($157) {
+ _abort();
+ // unreachable;
+ }
+ $158 = ((($141)) + 8|0);
+ $159 = HEAP32[$158>>2]|0;
+ $160 = ($159|0)==($10|0);
+ if ($160) {
+ $$pre$phi443Z2D = $158;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $161 = ((($139)) + 12|0);
+ HEAP32[$161>>2] = $141;
+ HEAP32[$$pre$phi443Z2D>>2] = $139;
+ } else {
+ $162 = ((($10)) + 24|0);
+ $163 = HEAP32[$162>>2]|0;
+ $164 = ((($10)) + 12|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165|0)==($10|0);
+ do {
+ if ($166) {
+ $177 = ((($10)) + 16|0);
+ $178 = ((($177)) + 4|0);
+ $179 = HEAP32[$178>>2]|0;
+ $180 = ($179|0)==(0|0);
+ if ($180) {
+ $181 = HEAP32[$177>>2]|0;
+ $182 = ($181|0)==(0|0);
+ if ($182) {
+ $$3400 = 0;
+ break;
+ } else {
+ $$1398 = $181;$$1402 = $177;
+ }
+ } else {
+ $$1398 = $179;$$1402 = $178;
+ }
+ while(1) {
+ $183 = ((($$1398)) + 20|0);
+ $184 = HEAP32[$183>>2]|0;
+ $185 = ($184|0)==(0|0);
+ if (!($185)) {
+ $$1398 = $184;$$1402 = $183;
+ continue;
+ }
+ $186 = ((($$1398)) + 16|0);
+ $187 = HEAP32[$186>>2]|0;
+ $188 = ($187|0)==(0|0);
+ if ($188) {
+ break;
+ } else {
+ $$1398 = $187;$$1402 = $186;
+ }
+ }
+ $189 = HEAP32[(16480)>>2]|0;
+ $190 = ($$1402>>>0)<($189>>>0);
+ if ($190) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1402>>2] = 0;
+ $$3400 = $$1398;
+ break;
+ }
+ } else {
+ $167 = ((($10)) + 8|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = HEAP32[(16480)>>2]|0;
+ $170 = ($168>>>0)<($169>>>0);
+ if ($170) {
+ _abort();
+ // unreachable;
+ }
+ $171 = ((($168)) + 12|0);
+ $172 = HEAP32[$171>>2]|0;
+ $173 = ($172|0)==($10|0);
+ if (!($173)) {
+ _abort();
+ // unreachable;
+ }
+ $174 = ((($165)) + 8|0);
+ $175 = HEAP32[$174>>2]|0;
+ $176 = ($175|0)==($10|0);
+ if ($176) {
+ HEAP32[$171>>2] = $165;
+ HEAP32[$174>>2] = $168;
+ $$3400 = $165;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $191 = ($163|0)==(0|0);
+ if (!($191)) {
+ $192 = ((($10)) + 28|0);
+ $193 = HEAP32[$192>>2]|0;
+ $194 = (16768 + ($193<<2)|0);
+ $195 = HEAP32[$194>>2]|0;
+ $196 = ($10|0)==($195|0);
+ do {
+ if ($196) {
+ HEAP32[$194>>2] = $$3400;
+ $cond422 = ($$3400|0)==(0|0);
+ if ($cond422) {
+ $197 = 1 << $193;
+ $198 = $197 ^ -1;
+ $199 = HEAP32[(16468)>>2]|0;
+ $200 = $199 & $198;
+ HEAP32[(16468)>>2] = $200;
+ break L108;
+ }
+ } else {
+ $201 = HEAP32[(16480)>>2]|0;
+ $202 = ($163>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ } else {
+ $203 = ((($163)) + 16|0);
+ $204 = HEAP32[$203>>2]|0;
+ $not$ = ($204|0)!=($10|0);
+ $$sink5 = $not$&1;
+ $205 = (((($163)) + 16|0) + ($$sink5<<2)|0);
+ HEAP32[$205>>2] = $$3400;
+ $206 = ($$3400|0)==(0|0);
+ if ($206) {
+ break L108;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $207 = HEAP32[(16480)>>2]|0;
+ $208 = ($$3400>>>0)<($207>>>0);
+ if ($208) {
+ _abort();
+ // unreachable;
+ }
+ $209 = ((($$3400)) + 24|0);
+ HEAP32[$209>>2] = $163;
+ $210 = ((($10)) + 16|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ do {
+ if (!($212)) {
+ $213 = ($211>>>0)<($207>>>0);
+ if ($213) {
+ _abort();
+ // unreachable;
+ } else {
+ $214 = ((($$3400)) + 16|0);
+ HEAP32[$214>>2] = $211;
+ $215 = ((($211)) + 24|0);
+ HEAP32[$215>>2] = $$3400;
+ break;
+ }
+ }
+ } while(0);
+ $216 = ((($210)) + 4|0);
+ $217 = HEAP32[$216>>2]|0;
+ $218 = ($217|0)==(0|0);
+ if (!($218)) {
+ $219 = HEAP32[(16480)>>2]|0;
+ $220 = ($217>>>0)<($219>>>0);
+ if ($220) {
+ _abort();
+ // unreachable;
+ } else {
+ $221 = ((($$3400)) + 20|0);
+ HEAP32[$221>>2] = $217;
+ $222 = ((($217)) + 24|0);
+ HEAP32[$222>>2] = $$3400;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ $223 = $135 | 1;
+ $224 = ((($$1)) + 4|0);
+ HEAP32[$224>>2] = $223;
+ $225 = (($113) + ($135)|0);
+ HEAP32[$225>>2] = $135;
+ $226 = HEAP32[(16484)>>2]|0;
+ $227 = ($$1|0)==($226|0);
+ if ($227) {
+ HEAP32[(16472)>>2] = $135;
+ return;
+ } else {
+ $$2 = $135;
+ }
+ } else {
+ $228 = $115 & -2;
+ HEAP32[$114>>2] = $228;
+ $229 = $$1382 | 1;
+ $230 = ((($$1)) + 4|0);
+ HEAP32[$230>>2] = $229;
+ $231 = (($113) + ($$1382)|0);
+ HEAP32[$231>>2] = $$1382;
+ $$2 = $$1382;
+ }
+ $232 = $$2 >>> 3;
+ $233 = ($$2>>>0)<(256);
+ if ($233) {
+ $234 = $232 << 1;
+ $235 = (16504 + ($234<<2)|0);
+ $236 = HEAP32[4116]|0;
+ $237 = 1 << $232;
+ $238 = $236 & $237;
+ $239 = ($238|0)==(0);
+ if ($239) {
+ $240 = $236 | $237;
+ HEAP32[4116] = $240;
+ $$pre = ((($235)) + 8|0);
+ $$0403 = $235;$$pre$phiZ2D = $$pre;
+ } else {
+ $241 = ((($235)) + 8|0);
+ $242 = HEAP32[$241>>2]|0;
+ $243 = HEAP32[(16480)>>2]|0;
+ $244 = ($242>>>0)<($243>>>0);
+ if ($244) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0403 = $242;$$pre$phiZ2D = $241;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $$1;
+ $245 = ((($$0403)) + 12|0);
+ HEAP32[$245>>2] = $$1;
+ $246 = ((($$1)) + 8|0);
+ HEAP32[$246>>2] = $$0403;
+ $247 = ((($$1)) + 12|0);
+ HEAP32[$247>>2] = $235;
+ return;
+ }
+ $248 = $$2 >>> 8;
+ $249 = ($248|0)==(0);
+ if ($249) {
+ $$0396 = 0;
+ } else {
+ $250 = ($$2>>>0)>(16777215);
+ if ($250) {
+ $$0396 = 31;
+ } else {
+ $251 = (($248) + 1048320)|0;
+ $252 = $251 >>> 16;
+ $253 = $252 & 8;
+ $254 = $248 << $253;
+ $255 = (($254) + 520192)|0;
+ $256 = $255 >>> 16;
+ $257 = $256 & 4;
+ $258 = $257 | $253;
+ $259 = $254 << $257;
+ $260 = (($259) + 245760)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 2;
+ $263 = $258 | $262;
+ $264 = (14 - ($263))|0;
+ $265 = $259 << $262;
+ $266 = $265 >>> 15;
+ $267 = (($264) + ($266))|0;
+ $268 = $267 << 1;
+ $269 = (($267) + 7)|0;
+ $270 = $$2 >>> $269;
+ $271 = $270 & 1;
+ $272 = $271 | $268;
+ $$0396 = $272;
+ }
+ }
+ $273 = (16768 + ($$0396<<2)|0);
+ $274 = ((($$1)) + 28|0);
+ HEAP32[$274>>2] = $$0396;
+ $275 = ((($$1)) + 16|0);
+ $276 = ((($$1)) + 20|0);
+ HEAP32[$276>>2] = 0;
+ HEAP32[$275>>2] = 0;
+ $277 = HEAP32[(16468)>>2]|0;
+ $278 = 1 << $$0396;
+ $279 = $277 & $278;
+ $280 = ($279|0)==(0);
+ do {
+ if ($280) {
+ $281 = $277 | $278;
+ HEAP32[(16468)>>2] = $281;
+ HEAP32[$273>>2] = $$1;
+ $282 = ((($$1)) + 24|0);
+ HEAP32[$282>>2] = $273;
+ $283 = ((($$1)) + 12|0);
+ HEAP32[$283>>2] = $$1;
+ $284 = ((($$1)) + 8|0);
+ HEAP32[$284>>2] = $$1;
+ } else {
+ $285 = HEAP32[$273>>2]|0;
+ $286 = ($$0396|0)==(31);
+ $287 = $$0396 >>> 1;
+ $288 = (25 - ($287))|0;
+ $289 = $286 ? 0 : $288;
+ $290 = $$2 << $289;
+ $$0383 = $290;$$0384 = $285;
+ while(1) {
+ $291 = ((($$0384)) + 4|0);
+ $292 = HEAP32[$291>>2]|0;
+ $293 = $292 & -8;
+ $294 = ($293|0)==($$2|0);
+ if ($294) {
+ label = 124;
+ break;
+ }
+ $295 = $$0383 >>> 31;
+ $296 = (((($$0384)) + 16|0) + ($295<<2)|0);
+ $297 = $$0383 << 1;
+ $298 = HEAP32[$296>>2]|0;
+ $299 = ($298|0)==(0|0);
+ if ($299) {
+ label = 121;
+ break;
+ } else {
+ $$0383 = $297;$$0384 = $298;
+ }
+ }
+ if ((label|0) == 121) {
+ $300 = HEAP32[(16480)>>2]|0;
+ $301 = ($296>>>0)<($300>>>0);
+ if ($301) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$296>>2] = $$1;
+ $302 = ((($$1)) + 24|0);
+ HEAP32[$302>>2] = $$0384;
+ $303 = ((($$1)) + 12|0);
+ HEAP32[$303>>2] = $$1;
+ $304 = ((($$1)) + 8|0);
+ HEAP32[$304>>2] = $$1;
+ break;
+ }
+ }
+ else if ((label|0) == 124) {
+ $305 = ((($$0384)) + 8|0);
+ $306 = HEAP32[$305>>2]|0;
+ $307 = HEAP32[(16480)>>2]|0;
+ $308 = ($306>>>0)>=($307>>>0);
+ $not$437 = ($$0384>>>0)>=($307>>>0);
+ $309 = $308 & $not$437;
+ if ($309) {
+ $310 = ((($306)) + 12|0);
+ HEAP32[$310>>2] = $$1;
+ HEAP32[$305>>2] = $$1;
+ $311 = ((($$1)) + 8|0);
+ HEAP32[$311>>2] = $306;
+ $312 = ((($$1)) + 12|0);
+ HEAP32[$312>>2] = $$0384;
+ $313 = ((($$1)) + 24|0);
+ HEAP32[$313>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $314 = HEAP32[(16496)>>2]|0;
+ $315 = (($314) + -1)|0;
+ HEAP32[(16496)>>2] = $315;
+ $316 = ($315|0)==(0);
+ if ($316) {
+ $$0212$in$i = (16920);
+ } else {
+ return;
+ }
+ while(1) {
+ $$0212$i = HEAP32[$$0212$in$i>>2]|0;
+ $317 = ($$0212$i|0)==(0|0);
+ $318 = ((($$0212$i)) + 8|0);
+ if ($317) {
+ break;
+ } else {
+ $$0212$in$i = $318;
+ }
+ }
+ HEAP32[(16496)>>2] = -1;
+ return;
+}
+function runPostSets() {
+}
+function _memset(ptr, value, num) {
+ ptr = ptr|0; value = value|0; num = num|0;
+ var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0;
+ end = (ptr + num)|0;
+
+ value = value & 0xff;
+ if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) {
+ while ((ptr&3) != 0) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+
+ aligned_end = (end & -4)|0;
+ block_aligned_end = (aligned_end - 64)|0;
+ value4 = value | (value << 8) | (value << 16) | (value << 24);
+
+ while((ptr|0) <= (block_aligned_end|0)) {
+ HEAP32[((ptr)>>2)]=value4;
+ HEAP32[(((ptr)+(4))>>2)]=value4;
+ HEAP32[(((ptr)+(8))>>2)]=value4;
+ HEAP32[(((ptr)+(12))>>2)]=value4;
+ HEAP32[(((ptr)+(16))>>2)]=value4;
+ HEAP32[(((ptr)+(20))>>2)]=value4;
+ HEAP32[(((ptr)+(24))>>2)]=value4;
+ HEAP32[(((ptr)+(28))>>2)]=value4;
+ HEAP32[(((ptr)+(32))>>2)]=value4;
+ HEAP32[(((ptr)+(36))>>2)]=value4;
+ HEAP32[(((ptr)+(40))>>2)]=value4;
+ HEAP32[(((ptr)+(44))>>2)]=value4;
+ HEAP32[(((ptr)+(48))>>2)]=value4;
+ HEAP32[(((ptr)+(52))>>2)]=value4;
+ HEAP32[(((ptr)+(56))>>2)]=value4;
+ HEAP32[(((ptr)+(60))>>2)]=value4;
+ ptr = (ptr + 64)|0;
+ }
+
+ while ((ptr|0) < (aligned_end|0) ) {
+ HEAP32[((ptr)>>2)]=value4;
+ ptr = (ptr+4)|0;
+ }
+ }
+ // The remaining bytes.
+ while ((ptr|0) < (end|0)) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+ return (end-num)|0;
+}
+function _i64Subtract(a, b, c, d) {
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a - c)>>>0;
+ h = (b - d)>>>0;
+ h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function _i64Add(a, b, c, d) {
+ /*
+ x = a + b*2^32
+ y = c + d*2^32
+ result = l + h*2^32
+ */
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a + c)>>>0;
+ h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function _memcpy(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ var aligned_dest_end = 0;
+ var block_aligned_dest_end = 0;
+ var dest_end = 0;
+ // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use.
+ if ((num|0) >=
+ 8192
+ ) {
+ return _emscripten_memcpy_big(dest|0, src|0, num|0)|0;
+ }
+
+ ret = dest|0;
+ dest_end = (dest + num)|0;
+ if ((dest&3) == (src&3)) {
+ // The initial unaligned < 4-byte front.
+ while (dest & 3) {
+ if ((num|0) == 0) return ret|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ num = (num-1)|0;
+ }
+ aligned_dest_end = (dest_end & -4)|0;
+ block_aligned_dest_end = (aligned_dest_end - 64)|0;
+ while ((dest|0) <= (block_aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0);
+ HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0);
+ HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0);
+ HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0);
+ HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0);
+ HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0);
+ HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0);
+ HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0);
+ HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0);
+ HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0);
+ HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0);
+ HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0);
+ HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0);
+ HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0);
+ HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0);
+ dest = (dest+64)|0;
+ src = (src+64)|0;
+ }
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ } else {
+ // In the unaligned copy case, unroll a bit as well.
+ aligned_dest_end = (dest_end - 4)|0;
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0);
+ HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0);
+ HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ }
+ // The remaining unaligned < 4 byte tail.
+ while ((dest|0) < (dest_end|0)) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ }
+ return ret|0;
+}
+function _memmove(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) {
+ // Unlikely case: Copy backwards in a safe manner
+ ret = dest;
+ src = (src + num)|0;
+ dest = (dest + num)|0;
+ while ((num|0) > 0) {
+ dest = (dest - 1)|0;
+ src = (src - 1)|0;
+ num = (num - 1)|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ }
+ dest = ret;
+ } else {
+ _memcpy(dest, src, num) | 0;
+ }
+ return dest | 0;
+}
+function _llvm_cttz_i32(x) {
+ x = x|0;
+ var ret = 0;
+ ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0);
+ if ((ret|0) < 8) return ret|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 8)|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 16)|0;
+ return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0;
+}
+function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ $rem = $rem | 0;
+ var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0;
+ $n_sroa_0_0_extract_trunc = $a$0;
+ $n_sroa_1_4_extract_shift$0 = $a$1;
+ $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0;
+ $d_sroa_0_0_extract_trunc = $b$0;
+ $d_sroa_1_4_extract_shift$0 = $b$1;
+ $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0;
+ if (($n_sroa_1_4_extract_trunc | 0) == 0) {
+ $4 = ($rem | 0) != 0;
+ if (($d_sroa_1_4_extract_trunc | 0) == 0) {
+ if ($4) {
+ HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$4) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ $17 = ($d_sroa_1_4_extract_trunc | 0) == 0;
+ do {
+ if (($d_sroa_0_0_extract_trunc | 0) == 0) {
+ if ($17) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ if (($n_sroa_0_0_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0;
+ HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0);
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $37 = $d_sroa_1_4_extract_trunc - 1 | 0;
+ if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0);
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($51 >>> 0 <= 30) {
+ $57 = $51 + 1 | 0;
+ $58 = 31 - $51 | 0;
+ $sr_1_ph = $57;
+ $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0);
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0);
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$17) {
+ $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($119 >>> 0 <= 31) {
+ $125 = $119 + 1 | 0;
+ $126 = 31 - $119 | 0;
+ $130 = $119 - 31 >> 31;
+ $sr_1_ph = $125;
+ $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126;
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130;
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $66 = $d_sroa_0_0_extract_trunc - 1 | 0;
+ if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) {
+ $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0;
+ $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ $89 = 64 - $88 | 0;
+ $91 = 32 - $88 | 0;
+ $92 = $91 >> 31;
+ $95 = $88 - 32 | 0;
+ $105 = $95 >> 31;
+ $sr_1_ph = $88;
+ $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105;
+ $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0);
+ $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92;
+ $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31;
+ break;
+ }
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc;
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ if (($d_sroa_0_0_extract_trunc | 0) == 1) {
+ $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$0 = 0 | $a$0 & -1;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0;
+ $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0);
+ $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ } while (0);
+ if (($sr_1_ph | 0) == 0) {
+ $q_sroa_1_1_lcssa = $q_sroa_1_1_ph;
+ $q_sroa_0_1_lcssa = $q_sroa_0_1_ph;
+ $r_sroa_1_1_lcssa = $r_sroa_1_1_ph;
+ $r_sroa_0_1_lcssa = $r_sroa_0_1_ph;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = 0;
+ } else {
+ $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1;
+ $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0;
+ $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0;
+ $137$1 = tempRet0;
+ $q_sroa_1_1198 = $q_sroa_1_1_ph;
+ $q_sroa_0_1199 = $q_sroa_0_1_ph;
+ $r_sroa_1_1200 = $r_sroa_1_1_ph;
+ $r_sroa_0_1201 = $r_sroa_0_1_ph;
+ $sr_1202 = $sr_1_ph;
+ $carry_0203 = 0;
+ while (1) {
+ $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1;
+ $149 = $carry_0203 | $q_sroa_0_1199 << 1;
+ $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31);
+ $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0;
+ _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0;
+ $150$1 = tempRet0;
+ $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1;
+ $152 = $151$0 & 1;
+ $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0;
+ $r_sroa_0_0_extract_trunc = $154$0;
+ $r_sroa_1_4_extract_trunc = tempRet0;
+ $155 = $sr_1202 - 1 | 0;
+ if (($155 | 0) == 0) {
+ break;
+ } else {
+ $q_sroa_1_1198 = $147;
+ $q_sroa_0_1199 = $149;
+ $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc;
+ $sr_1202 = $155;
+ $carry_0203 = $152;
+ }
+ }
+ $q_sroa_1_1_lcssa = $147;
+ $q_sroa_0_1_lcssa = $149;
+ $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = $152;
+ }
+ $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa;
+ $q_sroa_0_0_insert_ext75$1 = 0;
+ $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1;
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa;
+ HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0;
+ }
+ $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1;
+ $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+}
+function ___uremdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $rem = 0, __stackBase__ = 0;
+ __stackBase__ = STACKTOP;
+ STACKTOP = STACKTOP + 16 | 0;
+ $rem = __stackBase__ | 0;
+ ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0;
+ STACKTOP = __stackBase__;
+ return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0;
+}
+function ___udivdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $1$0 = 0;
+ $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0;
+ return $1$0 | 0;
+}
+function _roundf(f) {
+ f = +f;
+ return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround?
+}
+function _bitshift64Lshr(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = high >>> bits;
+ return (low >>> bits) | ((high&ander) << (32 - bits));
+ }
+ tempRet0 = 0;
+ return (high >>> (bits - 32))|0;
+}
+function _sbrk(increment) {
+ increment = increment|0;
+ var oldDynamicTop = 0;
+ var oldDynamicTopOnChange = 0;
+ var newDynamicTop = 0;
+ var totalMemory = 0;
+ increment = ((increment + 15) & -16)|0;
+ oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0;
+ newDynamicTop = oldDynamicTop + increment | 0;
+
+ if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int.
+ | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract.
+ abortOnCannotGrowMemory()|0;
+ ___setErrNo(12);
+ return -1;
+ }
+
+ HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop;
+ totalMemory = getTotalMemory()|0;
+ if ((newDynamicTop|0) > (totalMemory|0)) {
+ if ((enlargeMemory()|0) == 0) {
+ ___setErrNo(12);
+ HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop;
+ return -1;
+ }
+ }
+ return oldDynamicTop|0;
+}
+function _bitshift64Shl(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits));
+ return low << bits;
+ }
+ tempRet0 = low << (bits - 32);
+ return 0;
+}
+function _llvm_bswap_i32(x) {
+ x = x|0;
+ return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0;
+}
+
+
+function dynCall_viiiii(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0;
+ FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0);
+}
+
+
+function dynCall_vd(index,a1) {
+ index = index|0;
+ a1=+a1;
+ FUNCTION_TABLE_vd[index&3](+a1);
+}
+
+
+function dynCall_vid(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=+a2;
+ FUNCTION_TABLE_vid[index&3](a1|0,+a2);
+}
+
+
+function dynCall_vi(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ FUNCTION_TABLE_vi[index&31](a1|0);
+}
+
+
+function dynCall_vii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ FUNCTION_TABLE_vii[index&63](a1|0,a2|0);
+}
+
+
+function dynCall_ii(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ return FUNCTION_TABLE_ii[index&15](a1|0)|0;
+}
+
+
+function dynCall_viddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4);
+}
+
+
+function dynCall_vidd(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3;
+ FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3);
+}
+
+
+function dynCall_iiii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0;
+}
+
+
+function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0;
+ FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0);
+}
+
+
+function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0;
+ FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0);
+}
+
+
+function dynCall_viii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0);
+}
+
+
+function dynCall_vidddd(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5;
+ FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5);
+}
+
+
+function dynCall_vdi(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=a2|0;
+ FUNCTION_TABLE_vdi[index&1](+a1,a2|0);
+}
+
+
+function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0;
+ FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0);
+}
+
+
+function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0;
+ FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0);
+}
+
+
+function dynCall_iii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0;
+}
+
+
+function dynCall_i(index) {
+ index = index|0;
+
+ return FUNCTION_TABLE_i[index&3]()|0;
+}
+
+
+function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6;
+ FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6);
+}
+
+
+function dynCall_vdddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4);
+}
+
+
+function dynCall_vdd(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=+a2;
+ FUNCTION_TABLE_vdd[index&3](+a1,+a2);
+}
+
+
+function dynCall_v(index) {
+ index = index|0;
+
+ FUNCTION_TABLE_v[index&7]();
+}
+
+
+function dynCall_viid(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=+a3;
+ FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3);
+}
+
+
+function dynCall_viiii(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0;
+ FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0);
+}
+
+function b0(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0);
+}
+function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function b1(p0) {
+ p0 = +p0; nullFunc_vd(1);
+}
+function _emscripten_glClearDepth__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepth(+p0);
+}
+function _emscripten_glClearDepthf__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepthf(+p0);
+}
+function _emscripten_glLineWidth__wrapper(p0) {
+ p0 = +p0; _emscripten_glLineWidth(+p0);
+}
+function b2(p0,p1) {
+ p0 = p0|0;p1 = +p1; nullFunc_vid(2);
+}
+function _emscripten_glUniform1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1);
+}
+function _emscripten_glVertexAttrib1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1);
+}
+function b3(p0) {
+ p0 = p0|0; nullFunc_vi(3);
+}
+function _emscripten_glDeleteShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteShader(p0|0);
+}
+function _emscripten_glCompileShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCompileShader(p0|0);
+}
+function _emscripten_glDeleteProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteProgram(p0|0);
+}
+function _emscripten_glLinkProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLinkProgram(p0|0);
+}
+function _emscripten_glUseProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glUseProgram(p0|0);
+}
+function _emscripten_glValidateProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glValidateProgram(p0|0);
+}
+function _emscripten_glDeleteObjectARB__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0);
+}
+function _emscripten_glEnableClientState__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableClientState(p0|0);
+}
+function _emscripten_glClientActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClientActiveTexture(p0|0);
+}
+function _emscripten_glBindVertexArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBindVertexArray(p0|0);
+}
+function _emscripten_glMatrixMode__wrapper(p0) {
+ p0 = p0|0; _emscripten_glMatrixMode(p0|0);
+}
+function _emscripten_glLoadMatrixf__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLoadMatrixf(p0|0);
+}
+function _emscripten_glEnableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0);
+}
+function _emscripten_glDisableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0);
+}
+function _emscripten_glDepthFunc__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthFunc(p0|0);
+}
+function _emscripten_glEnable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnable(p0|0);
+}
+function _emscripten_glDisable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisable(p0|0);
+}
+function _emscripten_glFrontFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glFrontFace(p0|0);
+}
+function _emscripten_glCullFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCullFace(p0|0);
+}
+function _emscripten_glClear__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClear(p0|0);
+}
+function _emscripten_glClearStencil__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClearStencil(p0|0);
+}
+function _emscripten_glDepthMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthMask(p0|0);
+}
+function _emscripten_glStencilMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glStencilMask(p0|0);
+}
+function _emscripten_glGenerateMipmap__wrapper(p0) {
+ p0 = p0|0; _emscripten_glGenerateMipmap(p0|0);
+}
+function _emscripten_glActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glActiveTexture(p0|0);
+}
+function _emscripten_glBlendEquation__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBlendEquation(p0|0);
+}
+function b4(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_vii(4);
+}
+function _emscripten_glPixelStorei__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0);
+}
+function _emscripten_glGetIntegerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0);
+}
+function _emscripten_glGetFloatv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0);
+}
+function _emscripten_glGetBooleanv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0);
+}
+function _emscripten_glGenTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0);
+}
+function _emscripten_glDeleteTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0);
+}
+function _emscripten_glBindTexture__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0);
+}
+function _emscripten_glGenBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0);
+}
+function _emscripten_glGenRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glBindRenderbuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0);
+}
+function _emscripten_glUniform1i__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0);
+}
+function _emscripten_glBindBuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0);
+}
+function _emscripten_glAttachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0);
+}
+function _emscripten_glDetachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0);
+}
+function _emscripten_glBindFramebuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0);
+}
+function _emscripten_glGenFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glBindProgramARB__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0);
+}
+function _emscripten_glGetPointerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0);
+}
+function _emscripten_glGenVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0);
+}
+function _emscripten_glBlendFunc__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0);
+}
+function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0);
+}
+function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0);
+}
+function _emscripten_glHint__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0);
+}
+function _emscripten_glDrawBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0);
+}
+function b5(p0) {
+ p0 = p0|0; nullFunc_ii(5);return 0;
+}
+function _emscripten_glGetString__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glGetString(p0|0)|0;
+}
+function _emscripten_glIsTexture__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0;
+}
+function _emscripten_glIsBuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0;
+}
+function _emscripten_glIsRenderbuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0;
+}
+function _emscripten_glCreateShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0;
+}
+function _emscripten_glIsShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsShader(p0|0)|0;
+}
+function _emscripten_glIsProgram__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0;
+}
+function _emscripten_glIsFramebuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0;
+}
+function _emscripten_glCheckFramebufferStatus__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0;
+}
+function _emscripten_glIsEnabled__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0;
+}
+function b6(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6);
+}
+function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3);
+}
+function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3);
+}
+function b7(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7);
+}
+function _emscripten_glUniform2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2);
+}
+function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2);
+}
+function b8(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0;
+}
+function b9(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9);
+}
+function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function b10(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10);
+}
+function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function b11(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11);
+}
+function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2i__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0);
+}
+function _emscripten_glNormalPointer__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0);
+}
+function _emscripten_glDrawArrays__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteri__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilFunc__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilOp__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0);
+}
+function b12(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12);
+}
+function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function b13(p0,p1) {
+ p0 = +p0;p1 = p1|0; nullFunc_vdi(13);
+}
+function _emscripten_glSampleCoverage__wrapper(p0,p1) {
+ p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0);
+}
+function b14(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14);
+}
+function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15);
+}
+function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function b16(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0;
+}
+function _emscripten_glGetUniformLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0;
+}
+function _emscripten_glGetAttribLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0;
+}
+function b17() {
+ ; nullFunc_i(17);return 0;
+}
+function _emscripten_glCreateProgram__wrapper() {
+ ; return _emscripten_glCreateProgram()|0;
+}
+function _emscripten_glGetError__wrapper() {
+ ; return _emscripten_glGetError()|0;
+}
+function b18(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18);
+}
+function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5);
+}
+function b19(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19);
+}
+function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3);
+}
+function b20(p0,p1) {
+ p0 = +p0;p1 = +p1; nullFunc_vdd(20);
+}
+function _emscripten_glDepthRange__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1);
+}
+function _emscripten_glDepthRangef__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1);
+}
+function _emscripten_glPolygonOffset__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1);
+}
+function b21() {
+ ; nullFunc_v(21);
+}
+function _emscripten_glLoadIdentity__wrapper() {
+ ; _emscripten_glLoadIdentity();
+}
+function _emscripten_glReleaseShaderCompiler__wrapper() {
+ ; _emscripten_glReleaseShaderCompiler();
+}
+function _emscripten_glFinish__wrapper() {
+ ; _emscripten_glFinish();
+}
+function _emscripten_glFlush__wrapper() {
+ ; _emscripten_glFlush();
+}
+function b22(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22);
+}
+function _emscripten_glTexParameterf__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2);
+}
+function b23(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23);
+}
+function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glViewport__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glScissor__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+
+// EMSCRIPTEN_END_FUNCS
+var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0];
+var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper];
+var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2];
+var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3
+,b3,b3,b3];
+var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4
+,b4,b4,b4,b4,b4];
+var FUNCTION_TABLE_ii = [b5,___stdio_close,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5,b5];
+var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6];
+var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7];
+var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_sn_write,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,b8,b8,b8,b8,b8,b8];
+var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper];
+var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10];
+var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11];
+var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12];
+var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper];
+var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper];
+var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper];
+var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16];
+var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17];
+var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper];
+var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper];
+var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper];
+var FUNCTION_TABLE_v = [b21,_UpdateDrawFrame,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21];
+var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper];
+var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23];
+
+ return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, ___errno_location: ___errno_location, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, _llvm_bswap_i32: _llvm_bswap_i32, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii };
+})
+// EMSCRIPTEN_END_ASM
+(Module.asmGlobalArg, Module.asmLibraryArg, buffer);
+
+var real__roundf = asm["_roundf"]; asm["_roundf"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__roundf.apply(null, arguments);
+};
+
+var real__main = asm["_main"]; asm["_main"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__main.apply(null, arguments);
+};
+
+var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackSave.apply(null, arguments);
+};
+
+var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_getTempRet0.apply(null, arguments);
+};
+
+var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setThrew.apply(null, arguments);
+};
+
+var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Lshr.apply(null, arguments);
+};
+
+var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Shl.apply(null, arguments);
+};
+
+var real__fflush = asm["_fflush"]; asm["_fflush"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__fflush.apply(null, arguments);
+};
+
+var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_cttz_i32.apply(null, arguments);
+};
+
+var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__sbrk.apply(null, arguments);
+};
+
+var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____errno_location.apply(null, arguments);
+};
+
+var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____uremdi3.apply(null, arguments);
+};
+
+var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackAlloc.apply(null, arguments);
+};
+
+var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Subtract.apply(null, arguments);
+};
+
+var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivmoddi4.apply(null, arguments);
+};
+
+var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setTempRet0.apply(null, arguments);
+};
+
+var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Add.apply(null, arguments);
+};
+
+var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_get_global_libc.apply(null, arguments);
+};
+
+var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_GetProcAddress.apply(null, arguments);
+};
+
+var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivdi3.apply(null, arguments);
+};
+
+var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_bswap_i32.apply(null, arguments);
+};
+
+var real__free = asm["_free"]; asm["_free"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__free.apply(null, arguments);
+};
+
+var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_establishStackSpace.apply(null, arguments);
+};
+
+var real__memmove = asm["_memmove"]; asm["_memmove"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__memmove.apply(null, arguments);
+};
+
+var real__strstr = asm["_strstr"]; asm["_strstr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__strstr.apply(null, arguments);
+};
+
+var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackRestore.apply(null, arguments);
+};
+
+var real__malloc = asm["_malloc"]; asm["_malloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__malloc.apply(null, arguments);
+};
+var _roundf = Module["_roundf"] = asm["_roundf"];
+var _main = Module["_main"] = asm["_main"];
+var stackSave = Module["stackSave"] = asm["stackSave"];
+var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"];
+var _memset = Module["_memset"] = asm["_memset"];
+var setThrew = Module["setThrew"] = asm["setThrew"];
+var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"];
+var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"];
+var _fflush = Module["_fflush"] = asm["_fflush"];
+var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"];
+var _sbrk = Module["_sbrk"] = asm["_sbrk"];
+var _memcpy = Module["_memcpy"] = asm["_memcpy"];
+var ___errno_location = Module["___errno_location"] = asm["___errno_location"];
+var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"];
+var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"];
+var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"];
+var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"];
+var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"];
+var _i64Add = Module["_i64Add"] = asm["_i64Add"];
+var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"];
+var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"];
+var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"];
+var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"];
+var _free = Module["_free"] = asm["_free"];
+var runPostSets = Module["runPostSets"] = asm["runPostSets"];
+var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"];
+var _memmove = Module["_memmove"] = asm["_memmove"];
+var _strstr = Module["_strstr"] = asm["_strstr"];
+var stackRestore = Module["stackRestore"] = asm["stackRestore"];
+var _malloc = Module["_malloc"] = asm["_malloc"];
+var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"];
+var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"];
+var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"];
+var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"];
+var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"];
+var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"];
+var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"];
+var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"];
+var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"];
+var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"];
+var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"];
+var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"];
+var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"];
+var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"];
+var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"];
+var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"];
+var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"];
+var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"];
+var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"];
+var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"];
+var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"];
+var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"];
+var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"];
+var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"];
+;
+
+Runtime.stackAlloc = Module['stackAlloc'];
+Runtime.stackSave = Module['stackSave'];
+Runtime.stackRestore = Module['stackRestore'];
+Runtime.establishStackSpace = Module['establishStackSpace'];
+
+Runtime.setTempRet0 = Module['setTempRet0'];
+Runtime.getTempRet0 = Module['getTempRet0'];
+
+
+
+// === Auto-generated postamble setup entry stuff ===
+
+Module['asm'] = asm;
+
+
+
+
+
+function ExitStatus(status) {
+ this.name = "ExitStatus";
+ this.message = "Program terminated with exit(" + status + ")";
+ this.status = status;
+};
+ExitStatus.prototype = new Error();
+ExitStatus.prototype.constructor = ExitStatus;
+
+var initialStackTop;
+var preloadStartTime = null;
+var calledMain = false;
+
+dependenciesFulfilled = function runCaller() {
+ // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
+ if (!Module['calledRun']) run();
+ if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
+}
+
+Module['callMain'] = Module.callMain = function callMain(args) {
+ assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)');
+ assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
+
+ args = args || [];
+
+ ensureInitRuntime();
+
+ var argc = args.length+1;
+ function pad() {
+ for (var i = 0; i < 4-1; i++) {
+ argv.push(0);
+ }
+ }
+ var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ];
+ pad();
+ for (var i = 0; i < argc-1; i = i + 1) {
+ argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL));
+ pad();
+ }
+ argv.push(0);
+ argv = allocate(argv, 'i32', ALLOC_NORMAL);
+
+
+ try {
+
+ var ret = Module['_main'](argc, argv, 0);
+
+
+ // if we're not running an evented main loop, it's time to exit
+ exit(ret, /* implicit = */ true);
+ }
+ catch(e) {
+ if (e instanceof ExitStatus) {
+ // exit() throws this once it's done to make sure execution
+ // has been stopped completely
+ return;
+ } else if (e == 'SimulateInfiniteLoop') {
+ // running an evented main loop, don't immediately exit
+ Module['noExitRuntime'] = true;
+ return;
+ } else {
+ var toLog = e;
+ if (e && typeof e === 'object' && e.stack) {
+ toLog = [e, e.stack];
+ }
+ Module.printErr('exception thrown: ' + toLog);
+ Module['quit'](1, e);
+ }
+ } finally {
+ calledMain = true;
+ }
+}
+
+
+
+
+function run(args) {
+ args = args || Module['arguments'];
+
+ if (preloadStartTime === null) preloadStartTime = Date.now();
+
+ if (runDependencies > 0) {
+ Module.printErr('run() called, but dependencies remain, so not running');
+ return;
+ }
+
+ writeStackCookie();
+
+ preRun();
+
+ if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
+ if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame
+
+ function doRun() {
+ if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening
+ Module['calledRun'] = true;
+
+ if (ABORT) return;
+
+ ensureInitRuntime();
+
+ preMain();
+
+ if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) {
+ Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms');
+ }
+
+ if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
+
+ if (Module['_main'] && shouldRunNow) Module['callMain'](args);
+
+ postRun();
+ }
+
+ if (Module['setStatus']) {
+ Module['setStatus']('Running...');
+ setTimeout(function() {
+ setTimeout(function() {
+ Module['setStatus']('');
+ }, 1);
+ doRun();
+ }, 1);
+ } else {
+ doRun();
+ }
+ checkStackCookie();
+}
+Module['run'] = Module.run = run;
+
+function exit(status, implicit) {
+ if (implicit && Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ return;
+ }
+
+ if (Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ } else {
+
+ ABORT = true;
+ EXITSTATUS = status;
+ STACKTOP = initialStackTop;
+
+ exitRuntime();
+
+ if (Module['onExit']) Module['onExit'](status);
+ }
+
+ if (ENVIRONMENT_IS_NODE) {
+ process['exit'](status);
+ }
+ Module['quit'](status, new ExitStatus(status));
+}
+Module['exit'] = Module.exit = exit;
+
+var abortDecorators = [];
+
+function abort(what) {
+ if (what !== undefined) {
+ Module.print(what);
+ Module.printErr(what);
+ what = JSON.stringify(what)
+ } else {
+ what = '';
+ }
+
+ ABORT = true;
+ EXITSTATUS = 1;
+
+ var extra = '';
+
+ var output = 'abort(' + what + ') at ' + stackTrace() + extra;
+ if (abortDecorators) {
+ abortDecorators.forEach(function(decorator) {
+ output = decorator(output, what);
+ });
+ }
+ throw output;
+}
+Module['abort'] = Module.abort = abort;
+
+// {{PRE_RUN_ADDITIONS}}
+
+if (Module['preInit']) {
+ if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
+ while (Module['preInit'].length > 0) {
+ Module['preInit'].pop()();
+ }
+}
+
+// shouldRunNow refers to calling main(), not run().
+var shouldRunNow = true;
+if (Module['noInitialRun']) {
+ shouldRunNow = false;
+}
+
+
+run();
+
+// {{POST_RUN_ADDITIONS}}
+
+
+
+
+
+// {{MODULE_ADDITIONS}}
+
+
+
diff --git a/docs/examples/web/text/text_input_box.png b/docs/examples/web/text/text_input_box.png
new file mode 100644
index 000000000..42f9d73a3
Binary files /dev/null and b/docs/examples/web/text/text_input_box.png differ
diff --git a/docs/examples/web/text/text_rbmf_fonts.c b/docs/examples/web/text/text_raylib_fonts.c
similarity index 76%
rename from docs/examples/web/text/text_rbmf_fonts.c
rename to docs/examples/web/text/text_raylib_fonts.c
index bcdd93e5a..340b78f7d 100644
--- a/docs/examples/web/text/text_rbmf_fonts.c
+++ b/docs/examples/web/text/text_raylib_fonts.c
@@ -15,15 +15,17 @@
#include
#endif
+#define MAX_FONTS 8
+
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
int screenWidth = 800;
int screenHeight = 450;
-SpriteFont fonts[8];
-const int spacings[8] = { 2, 4, 8, 4, 3, 4, 4, 1 };
-Vector2 positions[8];
+SpriteFont fonts[MAX_FONTS];
+const int spacings[MAX_FONTS] = { 2, 4, 8, 4, 3, 4, 4, 1 };
+Vector2 positions[MAX_FONTS];
Color *colors;
const char (*messages)[64];
@@ -40,13 +42,13 @@ int main()
{
// Initialization
//--------------------------------------------------------------------------------------
- InitWindow(screenWidth, screenHeight, "raylib [text] example - rBMF fonts");
+ InitWindow(screenWidth, screenHeight, "raylib [text] example - raylib fonts");
- Color tempColors[8] = { MAROON, ORANGE, DARKGREEN, DARKBLUE, DARKPURPLE, LIME, GOLD };
+ Color tempColors[MAX_FONTS] = { MAROON, ORANGE, DARKGREEN, DARKBLUE, DARKPURPLE, LIME, GOLD, RED };
colors = tempColors;
- const char tempMessages[8][64] = { "ALAGARD FONT designed by Hewett Tsoi",
+ const char tempMessages[MAX_FONTS][64] = { "ALAGARD FONT designed by Hewett Tsoi",
"PIXELPLAY FONT designed by Aleksander Shevchuk",
"MECHA FONT designed by Captain Falcon",
"SETBACK FONT designed by Brian Kent (AEnigma)",
@@ -57,21 +59,26 @@ int main()
messages = tempMessages;
- fonts[0] = LoadSpriteFont("resources/fonts/alagard.rbmf"); // rBMF font loading
- fonts[1] = LoadSpriteFont("resources/fonts/pixelplay.rbmf"); // rBMF font loading
- fonts[2] = LoadSpriteFont("resources/fonts/mecha.rbmf"); // rBMF font loading
- fonts[3] = LoadSpriteFont("resources/fonts/setback.rbmf"); // rBMF font loading
- fonts[4] = LoadSpriteFont("resources/fonts/romulus.rbmf"); // rBMF font loading
- fonts[5] = LoadSpriteFont("resources/fonts/pixantiqua.rbmf"); // rBMF font loading
- fonts[6] = LoadSpriteFont("resources/fonts/alpha_beta.rbmf"); // rBMF font loading
- fonts[7] = LoadSpriteFont("resources/fonts/jupiter_crash.rbmf"); // rBMF font loading
-
- for (int i = 0; i < 8; i++)
+ fonts[0] = LoadSpriteFont("resources/fonts/alagard.png");
+ fonts[1] = LoadSpriteFont("resources/fonts/pixelplay.png");
+ fonts[2] = LoadSpriteFont("resources/fonts/mecha.png");
+ fonts[3] = LoadSpriteFont("resources/fonts/setback.png");
+ fonts[4] = LoadSpriteFont("resources/fonts/romulus.png");
+ fonts[5] = LoadSpriteFont("resources/fonts/pixantiqua.png");
+ fonts[6] = LoadSpriteFont("resources/fonts/alpha_beta.png");
+ fonts[7] = LoadSpriteFont("resources/fonts/jupiter_crash.png");
+
+ for (int i = 0; i < MAX_FONTS; i++)
{
positions[i].x = screenWidth/2 - MeasureTextEx(fonts[i], messages[i], fonts[i].baseSize*2, spacings[i]).x/2;
- positions[i].y = 60 + fonts[i].baseSize + 50*i;
+ positions[i].y = 60 + fonts[i].baseSize + 45*i;
}
+ // Small Y position corrections
+ positions[3].y += 8;
+ positions[4].y += 2;
+ positions[7].y -= 8;
+
#if defined(PLATFORM_WEB)
emscripten_set_main_loop(UpdateDrawFrame, 0, 1);
#else
@@ -87,10 +94,10 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
- for (int i = 0; i < 8; i++)
- {
- UnloadSpriteFont(fonts[i]); // SpriteFont unloading
- }
+
+ // SpriteFont unloading
+ for (int i = 0; i < MAX_FONTS; i++) UnloadSpriteFont(fonts[i]);
+
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
diff --git a/docs/examples/web/text/text_raylib_fonts.data b/docs/examples/web/text/text_raylib_fonts.data
new file mode 100644
index 000000000..dc6a8be21
Binary files /dev/null and b/docs/examples/web/text/text_raylib_fonts.data differ
diff --git a/docs/examples/web/text/text_rbmf_fonts.js b/docs/examples/web/text/text_raylib_fonts.js
similarity index 93%
rename from docs/examples/web/text/text_rbmf_fonts.js
rename to docs/examples/web/text/text_raylib_fonts.js
index bd9cf29a0..00732537b 100644
--- a/docs/examples/web/text/text_rbmf_fonts.js
+++ b/docs/examples/web/text/text_raylib_fonts.js
@@ -20,8 +20,8 @@ Module.expectedDataFileDownloads++;
} else {
throw 'using preloaded data can only be done on a web page or in a web worker';
}
- var PACKAGE_NAME = 'text/text_rbmf_fonts.data';
- var REMOTE_PACKAGE_BASE = 'text_rbmf_fonts.data';
+ var PACKAGE_NAME = 'text/text_raylib_fonts.data';
+ var REMOTE_PACKAGE_BASE = 'text_raylib_fonts.data';
if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) {
Module['locateFile'] = Module['locateFilePackage'];
Module.printErr('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)');
@@ -102,9 +102,8 @@ Module.expectedDataFileDownloads++;
function assert(check, msg) {
if (!check) throw msg + new Error().stack;
}
-Module['FS_createPath']('/', 'text', true, true);
-Module['FS_createPath']('/text', 'resources', true, true);
-Module['FS_createPath']('/text/resources', 'fonts', true, true);
+Module['FS_createPath']('/', 'resources', true, true);
+Module['FS_createPath']('/resources', 'fonts', true, true);
function DataRequest(start, end, crunched, audio) {
this.start = start;
@@ -160,10 +159,10 @@ Module['FS_createPath']('/text/resources', 'fonts', true, true);
for (i = 0; i < files.length; ++i) {
DataRequest.prototype.requests[files[i].filename].onload();
}
- Module['removeRunDependency']('datafile_text/text_rbmf_fonts.data');
+ Module['removeRunDependency']('datafile_text/text_raylib_fonts.data');
};
- Module['addRunDependency']('datafile_text/text_rbmf_fonts.data');
+ Module['addRunDependency']('datafile_text/text_raylib_fonts.data');
if (!Module.preloadResults) Module.preloadResults = {};
@@ -184,7 +183,7 @@ Module['FS_createPath']('/text/resources', 'fonts', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2159, "filename": "/text/resources/fonts/alagard.rbmf"}, {"audio": 0, "start": 2159, "crunched": 0, "end": 4319, "filename": "/text/resources/fonts/pixelplay.rbmf"}, {"audio": 0, "start": 4319, "crunched": 0, "end": 6479, "filename": "/text/resources/fonts/mecha.rbmf"}, {"audio": 0, "start": 6479, "crunched": 0, "end": 8639, "filename": "/text/resources/fonts/setback.rbmf"}, {"audio": 0, "start": 8639, "crunched": 0, "end": 10799, "filename": "/text/resources/fonts/romulus.rbmf"}, {"audio": 0, "start": 10799, "crunched": 0, "end": 12959, "filename": "/text/resources/fonts/pixantiqua.rbmf"}, {"audio": 0, "start": 12959, "crunched": 0, "end": 15119, "filename": "/text/resources/fonts/alpha_beta.rbmf"}, {"audio": 0, "start": 15119, "crunched": 0, "end": 17279, "filename": "/text/resources/fonts/jupiter_crash.rbmf"}], "remote_package_size": 17279, "package_uuid": "9c8ea26f-adbd-48f4-9c73-43cd2557021c"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 4424, "filename": "/resources/fonts/alagard.png"}, {"audio": 0, "start": 4424, "crunched": 0, "end": 7336, "filename": "/resources/fonts/pixelplay.png"}, {"audio": 0, "start": 7336, "crunched": 0, "end": 9735, "filename": "/resources/fonts/mecha.png"}, {"audio": 0, "start": 9735, "crunched": 0, "end": 12274, "filename": "/resources/fonts/setback.png"}, {"audio": 0, "start": 12274, "crunched": 0, "end": 15206, "filename": "/resources/fonts/romulus.png"}, {"audio": 0, "start": 15206, "crunched": 0, "end": 18209, "filename": "/resources/fonts/pixantiqua.png"}, {"audio": 0, "start": 18209, "crunched": 0, "end": 20651, "filename": "/resources/fonts/alpha_beta.png"}, {"audio": 0, "start": 20651, "crunched": 0, "end": 24129, "filename": "/resources/fonts/jupiter_crash.png"}], "remote_package_size": 24129, "package_uuid": "6678b3d2-e5b4-4a4d-a0c0-734e1f82c6c7"});
})();
@@ -1777,12 +1776,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 25600;
+STATICTOP = STATIC_BASE + 25584;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,2,0,0,0,4,0,0,0,8,0,0,0,4,0,0,0,3,0,0,0,4,0,0,0,4,0,0,0,1,0,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,2,0,0,0,4,0,0,0,8,0,0,0,4,0,0,0,3,0,0,0,4,0,0,0,4,0,0,0,1,0,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,49,54,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,0,109,117,108,116,105,112,108,101,32,73,72,68,82,0,98,97,100,32,73,72,68,82,32,108,101,110,0,116,111,111,32,108,97,114,103,101,0,49,47,50,47,52,47,56,47,49,54,45,98,105,116,32,111,110,108,121,0,98,97,100,32,99,116,121,112,101,0,98,97,100,32,99,111,109,112,32,109,101,116,104,111,100,0,98,97,100,32,102,105,108,116,101,114,32,109,101,116,104,111,100,0,98,97,100,32,105,110,116,101,114,108,97,99,101,32,109,101,116,104,111,100,0,48,45,112,105,120,101,108,32,105,109,97,103,101,0,102,105,114,115,116,32,110,111,116,32,73,72,68,82,0,105,110,118,97,108,105,100,32,80,76,84,69,0,116,82,78,83,32,97,102,116,101,114,32,73,68,65,84,0,116,82,78,83,32,98,101,102,111,114,101,32,80,76,84,69,0,98,97,100,32,116,82,78,83,32,108,101,110,0,116,82,78,83,32,119,105,116,104,32,97,108,112,104,97,0,0,255,85,0,17,0,0,0,1,110,111,32,80,76,84,69,0,111,117,116,111,102,100,97,116,97,0,110,111,32,73,68,65,84,0,88,88,88,88,32,80,78,71,32,99,104,117,110,107,32,110,111,116,32,107,110,111,119,110,0,115,45,62,105,109,103,95,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10477,8 +10476,8 @@ function getTempRet0() {
function _main() {
var $$01618 = 0, $$byval_copy8 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0;
- var $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, dest = 0, label = 0;
- var sp = 0, src = 0, stop = 0;
+ var $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0);
$$byval_copy8 = sp + 264|0;
@@ -10495,34 +10494,34 @@ function _main() {
$10 = HEAP32[2]|0;
$11 = HEAP32[3]|0;
_InitWindow($10,$11,4272);
- dest=$0; src=4307; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
- HEAP32[4942] = $0;
- HEAP32[4943] = 4339;
- _LoadSpriteFont($1,4851);
- ;HEAP32[19776>>2]=HEAP32[$1>>2]|0;HEAP32[19776+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19776+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19776+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19776+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[19776+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[19776+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[19776+28>>2]=HEAP32[$1+28>>2]|0;
- _LoadSpriteFont($2,4880);
- ;HEAP32[(19808)>>2]=HEAP32[$2>>2]|0;HEAP32[(19808)+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[(19808)+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[(19808)+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[(19808)+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[(19808)+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[(19808)+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[(19808)+28>>2]=HEAP32[$2+28>>2]|0;
+ dest=$0; src=4309; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ HEAP32[5018] = $0;
+ HEAP32[5019] = 4341;
+ _LoadSpriteFont($1,4853);
+ ;HEAP32[20080>>2]=HEAP32[$1>>2]|0;HEAP32[20080+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[20080+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[20080+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[20080+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[20080+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[20080+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[20080+28>>2]=HEAP32[$1+28>>2]|0;
+ _LoadSpriteFont($2,4881);
+ ;HEAP32[(20112)>>2]=HEAP32[$2>>2]|0;HEAP32[(20112)+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[(20112)+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[(20112)+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[(20112)+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[(20112)+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[(20112)+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[(20112)+28>>2]=HEAP32[$2+28>>2]|0;
_LoadSpriteFont($3,4911);
- ;HEAP32[(19840)>>2]=HEAP32[$3>>2]|0;HEAP32[(19840)+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[(19840)+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[(19840)+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[(19840)+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[(19840)+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[(19840)+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[(19840)+28>>2]=HEAP32[$3+28>>2]|0;
- _LoadSpriteFont($4,4938);
- ;HEAP32[(19872)>>2]=HEAP32[$4>>2]|0;HEAP32[(19872)+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[(19872)+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[(19872)+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[(19872)+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[(19872)+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[(19872)+24>>2]=HEAP32[$4+24>>2]|0;HEAP32[(19872)+28>>2]=HEAP32[$4+28>>2]|0;
- _LoadSpriteFont($5,4967);
- ;HEAP32[(19904)>>2]=HEAP32[$5>>2]|0;HEAP32[(19904)+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[(19904)+8>>2]=HEAP32[$5+8>>2]|0;HEAP32[(19904)+12>>2]=HEAP32[$5+12>>2]|0;HEAP32[(19904)+16>>2]=HEAP32[$5+16>>2]|0;HEAP32[(19904)+20>>2]=HEAP32[$5+20>>2]|0;HEAP32[(19904)+24>>2]=HEAP32[$5+24>>2]|0;HEAP32[(19904)+28>>2]=HEAP32[$5+28>>2]|0;
- _LoadSpriteFont($6,4996);
- ;HEAP32[(19936)>>2]=HEAP32[$6>>2]|0;HEAP32[(19936)+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[(19936)+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[(19936)+12>>2]=HEAP32[$6+12>>2]|0;HEAP32[(19936)+16>>2]=HEAP32[$6+16>>2]|0;HEAP32[(19936)+20>>2]=HEAP32[$6+20>>2]|0;HEAP32[(19936)+24>>2]=HEAP32[$6+24>>2]|0;HEAP32[(19936)+28>>2]=HEAP32[$6+28>>2]|0;
- _LoadSpriteFont($7,5028);
- ;HEAP32[(19968)>>2]=HEAP32[$7>>2]|0;HEAP32[(19968)+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[(19968)+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[(19968)+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[(19968)+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[(19968)+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[(19968)+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[(19968)+28>>2]=HEAP32[$7+28>>2]|0;
- _LoadSpriteFont($8,5060);
- ;HEAP32[(20000)>>2]=HEAP32[$8>>2]|0;HEAP32[(20000)+4>>2]=HEAP32[$8+4>>2]|0;HEAP32[(20000)+8>>2]=HEAP32[$8+8>>2]|0;HEAP32[(20000)+12>>2]=HEAP32[$8+12>>2]|0;HEAP32[(20000)+16>>2]=HEAP32[$8+16>>2]|0;HEAP32[(20000)+20>>2]=HEAP32[$8+20>>2]|0;HEAP32[(20000)+24>>2]=HEAP32[$8+24>>2]|0;HEAP32[(20000)+28>>2]=HEAP32[$8+28>>2]|0;
+ ;HEAP32[(20144)>>2]=HEAP32[$3>>2]|0;HEAP32[(20144)+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[(20144)+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[(20144)+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[(20144)+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[(20144)+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[(20144)+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[(20144)+28>>2]=HEAP32[$3+28>>2]|0;
+ _LoadSpriteFont($4,4937);
+ ;HEAP32[(20176)>>2]=HEAP32[$4>>2]|0;HEAP32[(20176)+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[(20176)+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[(20176)+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[(20176)+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[(20176)+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[(20176)+24>>2]=HEAP32[$4+24>>2]|0;HEAP32[(20176)+28>>2]=HEAP32[$4+28>>2]|0;
+ _LoadSpriteFont($5,4965);
+ ;HEAP32[(20208)>>2]=HEAP32[$5>>2]|0;HEAP32[(20208)+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[(20208)+8>>2]=HEAP32[$5+8>>2]|0;HEAP32[(20208)+12>>2]=HEAP32[$5+12>>2]|0;HEAP32[(20208)+16>>2]=HEAP32[$5+16>>2]|0;HEAP32[(20208)+20>>2]=HEAP32[$5+20>>2]|0;HEAP32[(20208)+24>>2]=HEAP32[$5+24>>2]|0;HEAP32[(20208)+28>>2]=HEAP32[$5+28>>2]|0;
+ _LoadSpriteFont($6,4993);
+ ;HEAP32[(20240)>>2]=HEAP32[$6>>2]|0;HEAP32[(20240)+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[(20240)+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[(20240)+12>>2]=HEAP32[$6+12>>2]|0;HEAP32[(20240)+16>>2]=HEAP32[$6+16>>2]|0;HEAP32[(20240)+20>>2]=HEAP32[$6+20>>2]|0;HEAP32[(20240)+24>>2]=HEAP32[$6+24>>2]|0;HEAP32[(20240)+28>>2]=HEAP32[$6+28>>2]|0;
+ _LoadSpriteFont($7,5024);
+ ;HEAP32[(20272)>>2]=HEAP32[$7>>2]|0;HEAP32[(20272)+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[(20272)+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[(20272)+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[(20272)+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[(20272)+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[(20272)+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[(20272)+28>>2]=HEAP32[$7+28>>2]|0;
+ _LoadSpriteFont($8,5055);
+ ;HEAP32[(20304)>>2]=HEAP32[$8>>2]|0;HEAP32[(20304)+4>>2]=HEAP32[$8+4>>2]|0;HEAP32[(20304)+8>>2]=HEAP32[$8+8>>2]|0;HEAP32[(20304)+12>>2]=HEAP32[$8+12>>2]|0;HEAP32[(20304)+16>>2]=HEAP32[$8+16>>2]|0;HEAP32[(20304)+20>>2]=HEAP32[$8+20>>2]|0;HEAP32[(20304)+24>>2]=HEAP32[$8+24>>2]|0;HEAP32[(20304)+28>>2]=HEAP32[$8+28>>2]|0;
$$01618 = 0;
while(1) {
$12 = HEAP32[2]|0;
$13 = (($12|0) / 2)&-1;
$14 = (+($13|0));
- $15 = (19776 + ($$01618<<5)|0);
- $16 = HEAP32[4943]|0;
+ $15 = (20080 + ($$01618<<5)|0);
+ $16 = HEAP32[5019]|0;
$17 = (($16) + ($$01618<<6)|0);
- $18 = (((19776 + ($$01618<<5)|0)) + 20|0);
+ $18 = (((20080 + ($$01618<<5)|0)) + 20|0);
$19 = HEAP32[$18>>2]|0;
$20 = $19 << 1;
$21 = (+($20|0));
@@ -10533,14 +10532,14 @@ function _main() {
$24 = +HEAPF32[$9>>2];
$25 = $24 * 0.5;
$26 = $14 - $25;
- $27 = (20032 + ($$01618<<3)|0);
+ $27 = (20336 + ($$01618<<3)|0);
HEAPF32[$27>>2] = $26;
$28 = HEAP32[$18>>2]|0;
- $29 = ($$01618*50)|0;
+ $29 = ($$01618*45)|0;
$30 = (($29) + 60)|0;
$31 = (($30) + ($28))|0;
$32 = (+($31|0));
- $33 = (((20032 + ($$01618<<3)|0)) + 4|0);
+ $33 = (((20336 + ($$01618<<3)|0)) + 4|0);
HEAPF32[$33>>2] = $32;
$34 = (($$01618) + 1)|0;
$exitcond = ($34|0)==(8);
@@ -10550,22 +10549,31 @@ function _main() {
$$01618 = $34;
}
}
+ $35 = +HEAPF32[(20364)>>2];
+ $36 = $35 + 8.0;
+ HEAPF32[(20364)>>2] = $36;
+ $37 = +HEAPF32[(20372)>>2];
+ $38 = $37 + 2.0;
+ HEAPF32[(20372)>>2] = $38;
+ $39 = +HEAPF32[(20396)>>2];
+ $40 = $39 + -8.0;
+ HEAPF32[(20396)>>2] = $40;
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$$byval_copy8>>2]=HEAP32[19776>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[19776+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[19776+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[19776+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[19776+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[19776+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[19776+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[19776+28>>2]|0;
+ ;HEAP32[$$byval_copy8>>2]=HEAP32[20080>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[20080+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[20080+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[20080+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[20080+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[20080+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[20080+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[20080+28>>2]|0;
_UnloadSpriteFont($$byval_copy8);
- ;HEAP32[$$byval_copy8>>2]=HEAP32[(19808)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(19808)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(19808)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(19808)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(19808)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(19808)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(19808)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(19808)+28>>2]|0;
+ ;HEAP32[$$byval_copy8>>2]=HEAP32[(20112)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20112)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20112)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20112)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20112)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20112)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20112)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20112)+28>>2]|0;
_UnloadSpriteFont($$byval_copy8);
- ;HEAP32[$$byval_copy8>>2]=HEAP32[(19840)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(19840)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(19840)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(19840)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(19840)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(19840)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(19840)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(19840)+28>>2]|0;
+ ;HEAP32[$$byval_copy8>>2]=HEAP32[(20144)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20144)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20144)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20144)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20144)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20144)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20144)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20144)+28>>2]|0;
_UnloadSpriteFont($$byval_copy8);
- ;HEAP32[$$byval_copy8>>2]=HEAP32[(19872)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(19872)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(19872)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(19872)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(19872)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(19872)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(19872)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(19872)+28>>2]|0;
+ ;HEAP32[$$byval_copy8>>2]=HEAP32[(20176)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20176)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20176)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20176)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20176)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20176)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20176)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20176)+28>>2]|0;
_UnloadSpriteFont($$byval_copy8);
- ;HEAP32[$$byval_copy8>>2]=HEAP32[(19904)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(19904)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(19904)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(19904)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(19904)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(19904)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(19904)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(19904)+28>>2]|0;
+ ;HEAP32[$$byval_copy8>>2]=HEAP32[(20208)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20208)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20208)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20208)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20208)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20208)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20208)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20208)+28>>2]|0;
_UnloadSpriteFont($$byval_copy8);
- ;HEAP32[$$byval_copy8>>2]=HEAP32[(19936)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(19936)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(19936)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(19936)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(19936)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(19936)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(19936)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(19936)+28>>2]|0;
+ ;HEAP32[$$byval_copy8>>2]=HEAP32[(20240)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20240)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20240)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20240)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20240)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20240)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20240)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20240)+28>>2]|0;
_UnloadSpriteFont($$byval_copy8);
- ;HEAP32[$$byval_copy8>>2]=HEAP32[(19968)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(19968)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(19968)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(19968)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(19968)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(19968)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(19968)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(19968)+28>>2]|0;
+ ;HEAP32[$$byval_copy8>>2]=HEAP32[(20272)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20272)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20272)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20272)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20272)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20272)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20272)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20272)+28>>2]|0;
_UnloadSpriteFont($$byval_copy8);
- ;HEAP32[$$byval_copy8>>2]=HEAP32[(20000)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20000)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20000)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20000)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20000)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20000)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20000)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20000)+28>>2]|0;
+ ;HEAP32[$$byval_copy8>>2]=HEAP32[(20304)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20304)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20304)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20304)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20304)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20304)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20304)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20304)+28>>2]|0;
_UnloadSpriteFont($$byval_copy8);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10599,7 +10607,7 @@ function _UpdateDrawFrame() {
$8 = ((($1)) + 3|0);
HEAP8[$8>>0] = -1;
;HEAP8[$$byval_copy5>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$1+3>>0]|0;
- _DrawText(5095,250,20,20,$$byval_copy5);
+ _DrawText(5089,250,20,20,$$byval_copy5);
HEAP8[$2>>0] = 80;
$9 = ((($2)) + 1|0);
HEAP8[$9>>0] = 80;
@@ -10611,17 +10619,17 @@ function _UpdateDrawFrame() {
_DrawLine(220,50,590,50,$$byval_copy5);
$$09 = 0;
while(1) {
- $12 = (19776 + ($$09<<5)|0);
- $13 = HEAP32[4943]|0;
+ $12 = (20080 + ($$09<<5)|0);
+ $13 = HEAP32[5019]|0;
$14 = (($13) + ($$09<<6)|0);
- $15 = (20032 + ($$09<<3)|0);
- $16 = (((19776 + ($$09<<5)|0)) + 20|0);
+ $15 = (20336 + ($$09<<3)|0);
+ $16 = (((20080 + ($$09<<5)|0)) + 20|0);
$17 = HEAP32[$16>>2]|0;
$18 = $17 << 1;
$19 = (+($18|0));
$20 = (16 + ($$09<<2)|0);
$21 = HEAP32[$20>>2]|0;
- $22 = HEAP32[4942]|0;
+ $22 = HEAP32[5018]|0;
$23 = (($22) + ($$09<<2)|0);
;HEAP32[$$byval_copy3>>2]=HEAP32[$12>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$12+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$12+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$12+12>>2]|0;HEAP32[$$byval_copy3+16>>2]=HEAP32[$12+16>>2]|0;HEAP32[$$byval_copy3+20>>2]=HEAP32[$12+20>>2]|0;HEAP32[$$byval_copy3+24>>2]=HEAP32[$12+24>>2]|0;HEAP32[$$byval_copy3+28>>2]=HEAP32[$12+28>>2]|0;
;HEAP32[$$byval_copy4>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$15+4>>2]|0;
@@ -10638,6 +10646,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -10737,13 +10795,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11353,7 +11404,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[5025] = $2;
+ HEAP32[5101] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11366,7 +11417,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 19496;
+ $95 = 19800;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11379,48 +11430,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 19536;
+ $106 = 19840;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4884];
- $111 = +HEAPF32[4874];
+ $110 = +HEAPF32[4960];
+ $111 = +HEAPF32[4950];
$112 = $110 - $111;
- HEAPF32[4886] = $112;
- $113 = +HEAPF32[(19540)>>2];
- $114 = +HEAPF32[(19500)>>2];
+ HEAPF32[4962] = $112;
+ $113 = +HEAPF32[(19844)>>2];
+ $114 = +HEAPF32[(19804)>>2];
$115 = $113 - $114;
- HEAPF32[(19548)>>2] = $115;
- HEAP32[5024] = 4;
+ HEAPF32[(19852)>>2] = $115;
+ HEAP32[5100] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19528>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19528+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19552>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19552+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19832>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19832+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19856+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[5030] = $116;
- $117 = 19528;
+ HEAPF32[5106] = $116;
+ $117 = 19832;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 19496;
+ $123 = 19800;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 19552;
+ $127 = 19856;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 19536;
+ $133 = 19840;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11433,7 +11484,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 19528;
+ $144 = 19832;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11446,27 +11497,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 19552;
+ $155 = 19856;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4888];
- $160 = +HEAPF32[4882];
+ $159 = +HEAPF32[4964];
+ $160 = +HEAPF32[4958];
$161 = $159 - $160;
- HEAPF32[4886] = $161;
- $162 = +HEAPF32[(19556)>>2];
- $163 = +HEAPF32[(19532)>>2];
+ HEAPF32[4962] = $161;
+ $162 = +HEAPF32[(19860)>>2];
+ $163 = +HEAPF32[(19836)>>2];
$164 = $162 - $163;
- HEAPF32[(19548)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19528>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19528+4>>2]|0;
+ HEAPF32[(19852)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19800+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19832>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19832+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19536>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19536+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19552>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19552+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19840+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19856+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11478,31 +11529,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19528>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19528+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19552>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19552+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19832>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19832+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19856+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[5030];
+ $170 = +HEAPF32[5106];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[5024] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19528>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19528+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19552>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19552+4>>2]|0;
+ HEAP32[5100] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19832>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19832+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19856+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[5031] = $174;
+ HEAPF32[5107] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[5030] = 0.0;
- HEAPF32[5031] = 0.0;
- HEAPF32[4886] = 0.0;
- HEAPF32[(19548)>>2] = 0.0;
- HEAP32[5025] = 0;
- HEAP32[5024] = 0;
+ HEAPF32[5106] = 0.0;
+ HEAPF32[5107] = 0.0;
+ HEAPF32[4962] = 0.0;
+ HEAPF32[(19852)>>2] = 0.0;
+ HEAP32[5101] = 0;
+ HEAP32[5100] = 0;
STACKTOP = sp;return;
break;
}
@@ -11512,22 +11563,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[5026]|0;
+ $6 = HEAP32[5102]|0;
$7 = (($6) + 1)|0;
- HEAP32[5026] = $7;
- $8 = HEAP32[5024]|0;
+ HEAP32[5102] = $7;
+ $8 = HEAP32[5100]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19800+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[5024] = 2;
- HEAP32[5026] = 0;
+ HEAP32[5100] = 2;
+ HEAP32[5102] = 0;
} else {
label = 6;
}
@@ -11535,8 +11586,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[5026] = 1;
- HEAP32[5024] = 1;
+ HEAP32[5102] = 1;
+ HEAP32[5100] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11545,19 +11596,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 19496;
+ $21 = 19800;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 19504;
+ $25 = 19808;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 19512;
+ $29 = 19816;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11566,13 +11617,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[12] = $34;
- HEAPF32[4880] = 0.0;
- HEAPF32[(19524)>>2] = 0.0;
+ HEAPF32[4956] = 0.0;
+ HEAPF32[(19828)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[5024]|0;
+ $35 = HEAP32[5100]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11582,19 +11633,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 19512;
+ $44 = 19816;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19512>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19512+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19800+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19816>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19816+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[5027] = $49;
- HEAP32[5028] = 0;
+ HEAPF32[5103] = $49;
+ HEAP32[5104] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[12]|0;
@@ -11602,11 +11653,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19512>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19512+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19800+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19816>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19816+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[5029] = $56;
+ HEAPF32[5105] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -11637,22 +11688,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[5027] = 0.0;
- HEAPF32[5029] = 0.0;
+ HEAPF32[5103] = 0.0;
+ HEAPF32[5105] = 0.0;
$$sink10 = 0;
}
- HEAP32[5024] = $$sink10;
- HEAPF32[4876] = 0.0;
- HEAPF32[(19508)>>2] = 0.0;
- HEAP32[5025] = 0;
+ HEAP32[5100] = $$sink10;
+ HEAPF32[4952] = 0.0;
+ HEAPF32[(19812)>>2] = 0.0;
+ HEAP32[5101] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[5028]|0;
+ $65 = HEAP32[5104]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[5028] = 1;
+ HEAP32[5104] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -11661,31 +11712,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 19528;
+ $74 = 19832;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[5024]|0;
+ $78 = HEAP32[5100]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19528>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19528+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19800+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19832>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19832+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[5024] = 8;
+ HEAP32[5100] = 8;
}
}
- $82 = +HEAPF32[4882];
- $83 = +HEAPF32[4876];
+ $82 = +HEAPF32[4958];
+ $83 = +HEAPF32[4952];
$84 = $82 - $83;
- HEAPF32[4880] = $84;
- $85 = +HEAPF32[(19532)>>2];
- $86 = +HEAPF32[(19508)>>2];
+ HEAPF32[4956] = $84;
+ $85 = +HEAPF32[(19836)>>2];
+ $86 = +HEAPF32[(19812)>>2];
$87 = $85 - $86;
- HEAPF32[(19524)>>2] = $87;
+ HEAPF32[(19828)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -11694,58 +11745,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5024]|0;
+ $0 = HEAP32[5100]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[5025]|0;
+ $2 = HEAP32[5101]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[5024] = 4;
+ HEAP32[5100] = 4;
}
- $4 = HEAP32[5024]|0;
+ $4 = HEAP32[5100]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -11758,14 +11770,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[5024] = 0;
+ HEAP32[5100] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 19560;
+ $1 = 19864;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -11782,13 +11794,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5034]|0;
+ $0 = HEAP32[5110]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5033]|0;
+ $0 = HEAP32[5109]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -11799,29 +11811,29 @@ function _InitWindow($0,$1,$2) {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- _TraceLog(0,5127,$vararg_buffer);
- HEAP32[5036] = $2;
+ _TraceLog(0,5121,$vararg_buffer);
+ HEAP32[5112] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
(_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0);
- (_emscripten_set_keypress_callback((5156|0),(0|0),1,(5|0))|0);
- (_emscripten_set_click_callback((5156|0),(0|0),1,(6|0))|0);
- (_emscripten_set_touchstart_callback((5156|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchend_callback((5156|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchmove_callback((5156|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchcancel_callback((5156|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_keypress_callback((5150|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_click_callback((5150|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchstart_callback((5150|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchend_callback((5150|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchmove_callback((5150|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchcancel_callback((5150|0),(0|0),1,(7|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
- $3 = HEAP32[5034]|0;
+ $3 = HEAP32[5110]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4890] = $5;
- $6 = HEAP32[5033]|0;
+ HEAPF32[4966] = $5;
+ $6 = HEAP32[5109]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(19564)>>2] = $8;
- $9 = HEAP32[5037]|0;
+ HEAPF32[(19868)>>2] = $8;
+ $9 = HEAP32[5113]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -11840,11 +11852,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[19600>>0]=HEAP8[9685>>0]|0;HEAP8[19600+1>>0]=HEAP8[9685+1>>0]|0;HEAP8[19600+2>>0]=HEAP8[9685+2>>0]|0;HEAP8[19600+3>>0]=HEAP8[9685+3>>0]|0;HEAP8[19600+4>>0]=HEAP8[9685+4>>0]|0;HEAP8[19600+5>>0]=HEAP8[9685+5>>0]|0;HEAP8[19600+6>>0]=HEAP8[9685+6>>0]|0;
+ ;HEAP8[19904>>0]=HEAP8[9679>>0]|0;HEAP8[19904+1>>0]=HEAP8[9679+1>>0]|0;HEAP8[19904+2>>0]=HEAP8[9679+2>>0]|0;HEAP8[19904+3>>0]=HEAP8[9679+3>>0]|0;HEAP8[19904+4>>0]=HEAP8[9679+4>>0]|0;HEAP8[19904+5>>0]=HEAP8[9679+5>>0]|0;HEAP8[19904+6>>0]=HEAP8[9679+6>>0]|0;
break;
}
case 1: {
- $3 = 19600;
+ $3 = 19904;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -11853,11 +11865,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=19600; src=9692; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=19904; src=9686; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 19600;
+ $7 = 19904;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -11868,16 +11880,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(19600,$1)|0);
- $strlen = (_strlen(19600)|0);
- $endptr = (19600 + ($strlen)|0);
+ (_strcat(19904,$1)|0);
+ $strlen = (_strlen(19904)|0);
+ $endptr = (19904 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(19600,$2)|0);
+ (_vprintf(19904,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -11909,22 +11921,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[5034] = $0;
- HEAP32[5033] = $1;
+ HEAP32[5110] = $0;
+ HEAP32[5109] = $1;
_MatrixIdentity($2);
- dest=20224; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20528; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
- _TraceLog(1,5827,$vararg_buffer);
+ _TraceLog(1,5821,$vararg_buffer);
}
- $6 = HEAP32[5034]|0;
- HEAP32[5072] = $6;
- $7 = HEAP32[5033]|0;
- HEAP32[5073] = $7;
+ $6 = HEAP32[5110]|0;
+ HEAP32[5148] = $6;
+ $7 = HEAP32[5109]|0;
+ HEAP32[5149] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[22960]|0;
+ $8 = HEAP8[23264]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -11932,18 +11944,18 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[22960]|0;
+ $11 = HEAP8[23264]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[22960]|0;
+ $14 = HEAP8[23264]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
_glfwWindowHint(135181,4);
- _TraceLog(0,5853,$vararg_buffer1);
+ _TraceLog(0,5847,$vararg_buffer1);
}
$17 = (_rlGetVersion()|0);
$18 = ($17|0)==(2);
@@ -11960,18 +11972,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[5074]|0;
+ $21 = HEAP32[5150]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[5034]|0;
- $48 = HEAP32[5033]|0;
- $49 = HEAP32[5036]|0;
+ $47 = HEAP32[5110]|0;
+ $48 = HEAP32[5109]|0;
+ $49 = HEAP32[5112]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[5032] = $50;
- $51 = HEAP32[5034]|0;
- HEAP32[5075] = $51;
- $52 = HEAP32[5033]|0;
- HEAP32[5076] = $52;
+ HEAP32[5108] = $50;
+ $51 = HEAP32[5110]|0;
+ HEAP32[5151] = $51;
+ $52 = HEAP32[5109]|0;
+ HEAP32[5152] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -11980,9 +11992,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[5034]|0;
+ $27 = HEAP32[5110]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[5033]|0;
+ $29 = HEAP32[5109]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -12004,87 +12016,87 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[5072] = $31;
- HEAP32[5073] = $34;
+ HEAP32[5148] = $31;
+ HEAP32[5149] = $34;
}
} while(0);
- $38 = HEAP32[5072]|0;
- $39 = HEAP32[5073]|0;
+ $38 = HEAP32[5148]|0;
+ $39 = HEAP32[5149]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
- _TraceLog(2,5878,$vararg_buffer3);
- $40 = HEAP32[5072]|0;
- $41 = HEAP32[5073]|0;
+ _TraceLog(2,5872,$vararg_buffer3);
+ $40 = HEAP32[5148]|0;
+ $41 = HEAP32[5149]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[5072]|0;
- $43 = HEAP32[5073]|0;
- $44 = HEAP32[5036]|0;
+ $42 = HEAP32[5148]|0;
+ $43 = HEAP32[5149]|0;
+ $44 = HEAP32[5112]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[5032] = $46;
+ HEAP32[5108] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
if ($53) {
_glfwTerminate();
- _TraceLog(1,5916,$vararg_buffer6);
+ _TraceLog(1,5910,$vararg_buffer6);
} else {
- _TraceLog(0,5949,$vararg_buffer8);
- $55 = HEAP32[5075]|0;
- $56 = HEAP32[5076]|0;
+ _TraceLog(0,5943,$vararg_buffer8);
+ $55 = HEAP32[5151]|0;
+ $56 = HEAP32[5152]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
- _TraceLog(0,5989,$vararg_buffer10);
- $57 = HEAP32[5034]|0;
- $58 = HEAP32[5033]|0;
+ _TraceLog(0,5983,$vararg_buffer10);
+ $57 = HEAP32[5110]|0;
+ $58 = HEAP32[5109]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
- _TraceLog(0,6010,$vararg_buffer14);
- $59 = HEAP32[5077]|0;
- $60 = HEAP32[5078]|0;
+ _TraceLog(0,6004,$vararg_buffer14);
+ $59 = HEAP32[5153]|0;
+ $60 = HEAP32[5154]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
- _TraceLog(0,6031,$vararg_buffer18);
+ _TraceLog(0,6025,$vararg_buffer18);
}
- $61 = HEAP32[5032]|0;
+ $61 = HEAP32[5108]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[5032]|0;
+ $62 = HEAP32[5108]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[5032]|0;
+ $63 = HEAP32[5108]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[5032]|0;
+ $64 = HEAP32[5108]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[5032]|0;
+ $65 = HEAP32[5108]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[5032]|0;
+ $66 = HEAP32[5108]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[5032]|0;
+ $67 = HEAP32[5108]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[5032]|0;
+ $68 = HEAP32[5108]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[5032]|0;
+ $69 = HEAP32[5108]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[22960]|0;
+ $70 = HEAP8[23264]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[5034]|0;
- $74 = HEAP32[5033]|0;
+ $73 = HEAP32[5110]|0;
+ $74 = HEAP32[5109]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[5075]|0;
- $76 = HEAP32[5077]|0;
+ $75 = HEAP32[5151]|0;
+ $76 = HEAP32[5153]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[5076]|0;
- $80 = HEAP32[5078]|0;
+ $79 = HEAP32[5152]|0;
+ $80 = HEAP32[5154]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12102,19 +12114,19 @@ function _InitGraphicsDevice($0,$1) {
STACKTOP = sp;return;
}
_glfwSwapInterval(1);
- _TraceLog(0,6056,$vararg_buffer22);
- $73 = HEAP32[5034]|0;
- $74 = HEAP32[5033]|0;
+ _TraceLog(0,6050,$vararg_buffer22);
+ $73 = HEAP32[5110]|0;
+ $74 = HEAP32[5109]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[5075]|0;
- $76 = HEAP32[5077]|0;
+ $75 = HEAP32[5151]|0;
+ $76 = HEAP32[5153]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[5076]|0;
- $80 = HEAP32[5078]|0;
+ $79 = HEAP32[5152]|0;
+ $80 = HEAP32[5154]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12142,7 +12154,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(20192)>>2] = 224;
+ HEAP32[(20496)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -12183,27 +12195,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[20168>>2]=HEAP32[$1>>2]|0;HEAP32[20168+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[20168+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[20168+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[20168+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[20472>>2]=HEAP32[$1>>2]|0;HEAP32[20472+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[20472+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[20472+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[20472+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(20192)>>2]|0;
+ $5 = HEAP32[(20496)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(20196)>>2] = $7;
+ HEAP32[(20500)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(20188)>>2] = $23;
- $24 = HEAP32[5042]|0;
+ HEAP32[(20492)>>2] = $23;
+ $24 = HEAP32[5118]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,5351,$vararg_buffer);
+ _TraceLog(0,5345,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(20172)>>2]|0;
- $10 = HEAP32[(20192)>>2]|0;
- $11 = HEAP32[(20196)>>2]|0;
+ $9 = HEAP32[(20476)>>2]|0;
+ $10 = HEAP32[(20496)>>2]|0;
+ $11 = HEAP32[(20500)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12252,10 +12264,10 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(20188)>>2] = $23;
- $24 = HEAP32[5042]|0;
+ HEAP32[(20492)>>2] = $23;
+ $24 = HEAP32[5118]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,5351,$vararg_buffer);
+ _TraceLog(0,5345,$vararg_buffer);
STACKTOP = sp;return;
}
function _InitTimer() {
@@ -12264,7 +12276,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2449] = $1;
+ HEAPF64[2487] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12294,7 +12306,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr8>>2] = $10;
$vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
HEAP32[$vararg_ptr9>>2] = $12;
- _TraceLog(0,5284,$vararg_buffer4);
+ _TraceLog(0,5278,$vararg_buffer4);
STACKTOP = sp;return 0;
} else {
HEAP32[$vararg_buffer>>2] = $6;
@@ -12304,7 +12316,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr2>>2] = $10;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $12;
- _TraceLog(0,5215,$vararg_buffer);
+ _TraceLog(0,5209,$vararg_buffer);
STACKTOP = sp;return 0;
}
return (0)|0;
@@ -12320,7 +12332,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) {
return 0;
}
$4 = ((($1)) + 32|0);
- $5 = (_strcmp($4,5208)|0);
+ $5 = (_strcmp($4,5202)|0);
$6 = ($5|0)==(0);
if (!($6)) {
return 0;
@@ -12423,7 +12435,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 19576;
+ $31 = 19880;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -12436,7 +12448,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (19584);
+ $42 = (19888);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -12492,7 +12504,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (20152 + ($10<<2)|0);
+ $11 = (20456 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -12506,19 +12518,19 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2446] = $$;
+ HEAPF64[2484] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
$6 = $1 ? 0.0 : $5;
HEAPF64[$vararg_buffer>>3] = $6;
- _TraceLog(0,5164,$vararg_buffer);
+ _TraceLog(0,5158,$vararg_buffer);
STACKTOP = sp;return;
}
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[5037] = 0;
+ HEAP32[5113] = 0;
return;
}
function _GetTime() {
@@ -12617,7 +12629,7 @@ function _ImageFormat($0,$1) {
$6 = ($1|0)<(8);
$or$cond = $6 & $5;
if (!($or$cond)) {
- _TraceLog(2,5727,$vararg_buffer);
+ _TraceLog(2,5721,$vararg_buffer);
STACKTOP = sp;return;
}
;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
@@ -13094,52 +13106,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[5050]|0;
+ $6 = HEAP32[5126]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
$or$cond100 = $switch & $7;
if ($or$cond100) {
- _TraceLog(2,5396,$vararg_buffer);
+ _TraceLog(2,5390,$vararg_buffer);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[5051]|0;
+ $9 = HEAP32[5127]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
if ($or$cond7) {
- _TraceLog(2,5440,$vararg_buffer1);
+ _TraceLog(2,5434,$vararg_buffer1);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[5052]|0;
+ $12 = HEAP32[5128]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
$or$cond = $14 & $13;
if ($or$cond) {
- _TraceLog(2,5485,$vararg_buffer3);
+ _TraceLog(2,5479,$vararg_buffer3);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[5053]|0;
+ $15 = HEAP32[5129]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
$or$cond96 = $17 & $16;
if ($or$cond96) {
- _TraceLog(2,5530,$vararg_buffer5);
+ _TraceLog(2,5524,$vararg_buffer5);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[5054]|0;
+ $18 = HEAP32[5130]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
$or$cond98 = $20 & $19;
if ($or$cond98) {
- _TraceLog(2,5575,$vararg_buffer7);
+ _TraceLog(2,5569,$vararg_buffer7);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
@@ -13177,7 +13189,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[5050]|0;
+ $22 = HEAP32[5126]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -13185,7 +13197,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[5050]|0;
+ $24 = HEAP32[5126]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -13193,7 +13205,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[5050]|0;
+ $26 = HEAP32[5126]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -13201,7 +13213,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[5050]|0;
+ $28 = HEAP32[5126]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -13209,7 +13221,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[5051]|0;
+ $30 = HEAP32[5127]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -13217,7 +13229,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[5052]|0;
+ $32 = HEAP32[5128]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13225,7 +13237,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[5052]|0;
+ $34 = HEAP32[5128]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13233,7 +13245,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[5053]|0;
+ $36 = HEAP32[5129]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13241,7 +13253,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[5053]|0;
+ $38 = HEAP32[5129]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13249,7 +13261,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[5054]|0;
+ $40 = HEAP32[5130]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13257,7 +13269,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[5054]|0;
+ $42 = HEAP32[5130]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13265,11 +13277,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
default: {
- _TraceLog(2,5620,$vararg_buffer9);
+ _TraceLog(2,5614,$vararg_buffer9);
}
}
} while(0);
- $44 = HEAP32[5055]|0;
+ $44 = HEAP32[5131]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -13284,7 +13296,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,5698,$vararg_buffer15);
+ _TraceLog(2,5692,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -13293,7 +13305,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
HEAP32[$vararg_ptr13>>2] = $1;
$vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
HEAP32[$vararg_ptr14>>2] = $2;
- _TraceLog(0,5649,$vararg_buffer11);
+ _TraceLog(0,5643,$vararg_buffer11);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
@@ -13567,7 +13579,7 @@ function _GetImageData($0) {
break;
}
default: {
- _TraceLog(2,5781,$vararg_buffer);
+ _TraceLog(2,5775,$vararg_buffer);
$$1 = $$0106;
}
}
@@ -13594,7 +13606,7 @@ function _ErrorCallback($0,$1) {
HEAP32[$vararg_buffer>>2] = $0;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $1;
- _TraceLog(2,9647,$vararg_buffer);
+ _TraceLog(2,9641,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlGetVersion() {
@@ -13615,20 +13627,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[5034]|0;
+ $3 = HEAP32[5110]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[5033]|0;
+ $5 = HEAP32[5109]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[5075] = $3;
- HEAP32[5076] = $5;
- HEAP32[5077] = 0;
- HEAP32[5078] = 0;
+ HEAP32[5151] = $3;
+ HEAP32[5152] = $5;
+ HEAP32[5153] = 0;
+ HEAP32[5154] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -13638,13 +13650,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr12>>2] = $0;
$vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
HEAP32[$vararg_ptr13>>2] = $1;
- _TraceLog(0,9581,$vararg_buffer8);
+ _TraceLog(0,9575,$vararg_buffer8);
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[5034]|0;
+ $35 = HEAP32[5110]|0;
$36 = (+($35|0));
- $37 = HEAP32[5033]|0;
+ $37 = HEAP32[5109]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -13652,26 +13664,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[5075] = $45;
- HEAP32[5076] = $37;
+ HEAP32[5151] = $45;
+ HEAP32[5152] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[5077] = $46;
+ HEAP32[5153] = $46;
$$sink1 = 0;
} else {
- HEAP32[5075] = $35;
+ HEAP32[5151] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[5076] = $42;
- HEAP32[5077] = 0;
+ HEAP32[5152] = $42;
+ HEAP32[5153] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[5078] = $$sink1;
+ HEAP32[5154] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[5033]|0;
+ $7 = HEAP32[5109]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -13679,13 +13691,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr2>>2] = $0;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $1;
- _TraceLog(2,9438,$vararg_buffer);
+ _TraceLog(2,9432,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[5034]|0;
+ $9 = HEAP32[5110]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[5033]|0;
+ $13 = HEAP32[5109]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -13693,37 +13705,37 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[5075] = $23;
- HEAP32[5076] = $1;
+ HEAP32[5151] = $23;
+ HEAP32[5152] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[5077] = $24;
+ HEAP32[5153] = $24;
$$sink = 0;
} else {
- HEAP32[5075] = $0;
- $17 = HEAP32[5033]|0;
+ HEAP32[5151] = $0;
+ $17 = HEAP32[5109]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[5076] = $20;
- HEAP32[5077] = 0;
+ HEAP32[5152] = $20;
+ HEAP32[5153] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[5078] = $$sink;
- $25 = HEAP32[5075]|0;
+ HEAP32[5154] = $$sink;
+ $25 = HEAP32[5151]|0;
$26 = (+($25|0));
- $27 = HEAP32[5034]|0;
+ $27 = HEAP32[5110]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=20224; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[5075] = $0;
- HEAP32[5076] = $1;
+ dest=20528; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[5151] = $0;
+ HEAP32[5152] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
- _TraceLog(2,9516,$vararg_buffer4);
+ _TraceLog(2,9510,$vararg_buffer4);
STACKTOP = sp;return;
}
function _WindowSizeCallback($0,$1,$2) {
@@ -13741,10 +13753,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[5034] = $1;
- HEAP32[5033] = $2;
- HEAP32[5075] = $1;
- HEAP32[5076] = $2;
+ HEAP32[5110] = $1;
+ HEAP32[5109] = $2;
+ HEAP32[5151] = $1;
+ HEAP32[5152] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -13771,7 +13783,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (22967 + ($1)|0);
+ $9 = (23271 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -13792,7 +13804,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (22961 + ($1)|0);
+ $7 = (23265 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -13871,7 +13883,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 19576;
+ $15 = 19880;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -13906,7 +13918,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[5448] = $3;
+ HEAP32[5524] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -13916,7 +13928,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[5447] = $$sink;
+ HEAP32[5523] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -13956,16 +13968,16 @@ function _rlglInit($0,$1) {
$6 = sp + 2192|0;
$7 = (_glGetString(7936)|0);
HEAP32[$vararg_buffer>>2] = $7;
- _TraceLog(0,6079,$vararg_buffer);
+ _TraceLog(0,6073,$vararg_buffer);
$8 = (_glGetString(7937)|0);
HEAP32[$vararg_buffer1>>2] = $8;
- _TraceLog(0,6097,$vararg_buffer1);
+ _TraceLog(0,6091,$vararg_buffer1);
$9 = (_glGetString(7938)|0);
HEAP32[$vararg_buffer4>>2] = $9;
- _TraceLog(0,6115,$vararg_buffer4);
+ _TraceLog(0,6109,$vararg_buffer4);
$10 = (_glGetString(35724)|0);
HEAP32[$vararg_buffer7>>2] = $10;
- _TraceLog(0,6133,$vararg_buffer7);
+ _TraceLog(0,6127,$vararg_buffer7);
$11 = (_glGetString(7939)|0);
$12 = (_strlen($11)|0);
$13 = (($12) + 1)|0;
@@ -13973,7 +13985,7 @@ function _rlglInit($0,$1) {
_memcpy(($14|0),($11|0),($13|0))|0;
$$062 = 0;$$sink63 = $14;
while(1) {
- $15 = (_strtok($$sink63,6151)|0);
+ $15 = (_strtok($$sink63,6145)|0);
$16 = (($vararg_buffer7) + ($$062<<2)|0);
HEAP32[$16>>2] = $15;
$17 = ($15|0)==(0|0);
@@ -13987,41 +13999,41 @@ function _rlglInit($0,$1) {
_free($14);
$19 = (($$062) + -1)|0;
HEAP32[$vararg_buffer10>>2] = $19;
- _TraceLog(0,6153,$vararg_buffer10);
+ _TraceLog(0,6147,$vararg_buffer10);
$20 = ($$062|0)>(1);
if ($20) {
$$06167 = 0;
while(1) {
$23 = (($vararg_buffer7) + ($$06167<<2)|0);
$24 = HEAP32[$23>>2]|0;
- $25 = (_strcmp($24,6188)|0);
+ $25 = (_strcmp($24,6182)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[5113] = 1;
- $27 = (_eglGetProcAddress((6215|0))|0);
- HEAP32[5114] = $27;
- $28 = (_eglGetProcAddress((6236|0))|0);
- HEAP32[5115] = $28;
- $29 = (_eglGetProcAddress((6257|0))|0);
- HEAP32[5116] = $29;
+ HEAP32[5189] = 1;
+ $27 = (_eglGetProcAddress((6209|0))|0);
+ HEAP32[5190] = $27;
+ $28 = (_eglGetProcAddress((6230|0))|0);
+ HEAP32[5191] = $28;
+ $29 = (_eglGetProcAddress((6251|0))|0);
+ HEAP32[5192] = $29;
}
- $30 = (_strcmp($24,6281)|0);
+ $30 = (_strcmp($24,6275)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[5055] = 1;
+ HEAP32[5131] = 1;
}
- $32 = (_strcmp($24,6301)|0);
+ $32 = (_strcmp($24,6295)|0);
$33 = ($32|0)==(0);
if ($33) {
label = 12;
} else {
$34 = HEAP32[$23>>2]|0;
- $35 = (_strcmp($34,6333)|0);
+ $35 = (_strcmp($34,6327)|0);
$36 = ($35|0)==(0);
if ($36) {
label = 12;
} else {
- $37 = (_strcmp($34,6366)|0);
+ $37 = (_strcmp($34,6360)|0);
$38 = ($37|0)==(0);
if ($38) {
label = 12;
@@ -14030,15 +14042,15 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[5050] = 1;
+ HEAP32[5126] = 1;
}
- $39 = (_strcmp($24,6406)|0);
+ $39 = (_strcmp($24,6400)|0);
$40 = ($39|0)==(0);
if ($40) {
label = 15;
} else {
$41 = HEAP32[$23>>2]|0;
- $42 = (_strcmp($41,6442)|0);
+ $42 = (_strcmp($41,6436)|0);
$43 = ($42|0)==(0);
if ($43) {
label = 15;
@@ -14046,35 +14058,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[5051] = 1;
+ HEAP32[5127] = 1;
}
$44 = HEAP32[$23>>2]|0;
- $45 = (_strcmp($44,6475)|0);
+ $45 = (_strcmp($44,6469)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[5052] = 1;
+ HEAP32[5128] = 1;
}
- $47 = (_strcmp($44,6500)|0);
+ $47 = (_strcmp($44,6494)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[5053] = 1;
+ HEAP32[5129] = 1;
}
- $49 = (_strcmp($44,6533)|0);
+ $49 = (_strcmp($44,6527)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[5054] = 1;
+ HEAP32[5130] = 1;
}
- $51 = (_strcmp($44,6569)|0);
+ $51 = (_strcmp($44,6563)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[5117] = 1;
- _glGetFloatv(34047,(20472|0));
+ HEAP32[5193] = 1;
+ _glGetFloatv(34047,(20776|0));
}
$53 = HEAP32[$23>>2]|0;
- $54 = (_strcmp($53,6603)|0);
+ $54 = (_strcmp($53,6597)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[5119] = 1;
+ HEAP32[5195] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -14085,77 +14097,77 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[5113]|0;
+ $21 = HEAP32[5189]|0;
$22 = ($21|0)==(0);
if ($22) {
- _TraceLog(2,6706,$vararg_buffer15);
+ _TraceLog(2,6700,$vararg_buffer15);
} else {
- _TraceLog(0,6631,$vararg_buffer13);
+ _TraceLog(0,6625,$vararg_buffer13);
}
- $57 = HEAP32[5055]|0;
+ $57 = HEAP32[5131]|0;
$58 = ($57|0)==(0);
if ($58) {
- _TraceLog(2,6842,$vararg_buffer19);
+ _TraceLog(2,6836,$vararg_buffer19);
} else {
- _TraceLog(0,6767,$vararg_buffer17);
+ _TraceLog(0,6761,$vararg_buffer17);
}
- $59 = HEAP32[5050]|0;
+ $59 = HEAP32[5126]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- _TraceLog(0,6934,$vararg_buffer21);
+ _TraceLog(0,6928,$vararg_buffer21);
}
- $61 = HEAP32[5051]|0;
+ $61 = HEAP32[5127]|0;
$62 = ($61|0)==(0);
if (!($62)) {
- _TraceLog(0,6980,$vararg_buffer23);
+ _TraceLog(0,6974,$vararg_buffer23);
}
- $63 = HEAP32[5052]|0;
+ $63 = HEAP32[5128]|0;
$64 = ($63|0)==(0);
if (!($64)) {
- _TraceLog(0,7027,$vararg_buffer25);
+ _TraceLog(0,7021,$vararg_buffer25);
}
- $65 = HEAP32[5053]|0;
+ $65 = HEAP32[5129]|0;
$66 = ($65|0)==(0);
if (!($66)) {
- _TraceLog(0,7078,$vararg_buffer27);
+ _TraceLog(0,7072,$vararg_buffer27);
}
- $67 = HEAP32[5054]|0;
+ $67 = HEAP32[5130]|0;
$68 = ($67|0)==(0);
if (!($68)) {
- _TraceLog(0,7125,$vararg_buffer29);
+ _TraceLog(0,7119,$vararg_buffer29);
}
- $69 = HEAP32[5117]|0;
+ $69 = HEAP32[5193]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[5118];
+ $71 = +HEAPF32[5194];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
- _TraceLog(0,7172,$vararg_buffer31);
+ _TraceLog(0,7166,$vararg_buffer31);
}
- $73 = HEAP32[5119]|0;
+ $73 = HEAP32[5195]|0;
$74 = ($73|0)==(0);
if (!($74)) {
- _TraceLog(0,7238,$vararg_buffer34);
+ _TraceLog(0,7232,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[5120] = $75;
+ HEAP32[5196] = $75;
$76 = ($75|0)==(0);
if ($76) {
- _TraceLog(2,7342,$vararg_buffer39);
+ _TraceLog(2,7336,$vararg_buffer39);
} else {
HEAP32[$vararg_buffer36>>2] = $75;
- _TraceLog(0,7291,$vararg_buffer36);
+ _TraceLog(0,7285,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=20484; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=20540; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20788; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20844; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[5149] = $77;
+ HEAP32[5225] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[5149]|0;
+ $79 = HEAP32[5225]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -14168,7 +14180,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[5150] = $78;
+ HEAP32[5226] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -14183,48 +14195,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[5151] = 1;
- $85 = HEAP32[5120]|0;
+ HEAP32[5227] = 1;
+ $85 = HEAP32[5196]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[5152] = 4;
+ HEAP32[5228] = 4;
_MatrixIdentity($4);
- dest=20612; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20916; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20676); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20980); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20740); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21044); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20804); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21108); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20868); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21172); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20932); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21236); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20996); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21300); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21060); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21364); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21124); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21428); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21188); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21492); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21252); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21556); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21316); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21620); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21380); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21684); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21444); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21748); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21508); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21812); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21572); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21876); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=20320; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20624; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=20384; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[5079] = 20384;
+ dest=20688; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[5155] = 20688;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14235,21 +14247,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[5409] = $0;
- HEAP32[5410] = $1;
- _TraceLog(0,7381,$vararg_buffer41);
+ HEAP32[5485] = $0;
+ HEAP32[5486] = $1;
+ _TraceLog(0,7375,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5077]|0;
+ $0 = HEAP32[5153]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[5078]|0;
+ $2 = HEAP32[5154]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[5075]|0;
+ $4 = HEAP32[5151]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[5076]|0;
+ $6 = HEAP32[5152]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14260,12 +14272,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 20320;
+ $modelview$sink = 20624;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 20384;
+ $modelview$sink = 20688;
label = 3;
break;
}
@@ -14273,9 +14285,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[5079] = $modelview$sink;
+ HEAP32[5155] = $modelview$sink;
}
- HEAP32[5112] = $0;
+ HEAP32[5188] = $0;
return;
}
function _rlLoadIdentity() {
@@ -14283,7 +14295,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[5079]|0;
+ $1 = HEAP32[5155]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14304,7 +14316,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[5079]|0;
+ $8 = HEAP32[5155]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14363,17 +14375,17 @@ function _LoadDefaultShader($0) {
$1 = sp + 16|0;
$2 = sp + 513|0;
$3 = sp + 72|0;
- _memcpy(($2|0),(7957|0),489)|0;
- _memcpy(($3|0),(8446|0),441)|0;
+ _memcpy(($2|0),(7951|0),489)|0;
+ _memcpy(($3|0),(8440|0),441)|0;
$4 = (_LoadShaderProgram($2,$3)|0);
HEAP32[$1>>2] = $4;
$5 = ($4|0)==(0);
if ($5) {
HEAP32[$vararg_buffer1>>2] = $4;
- _TraceLog(2,8935,$vararg_buffer1);
+ _TraceLog(2,8929,$vararg_buffer1);
} else {
HEAP32[$vararg_buffer>>2] = $4;
- _TraceLog(0,8887,$vararg_buffer);
+ _TraceLog(0,8881,$vararg_buffer);
}
$6 = HEAP32[$1>>2]|0;
$7 = ($6|0)==(0);
@@ -14401,15 +14413,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(21656)>>2] = $0;
+ HEAP32[(21960)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(21664)>>2] = $1;
- HEAP32[(21660)>>2] = 0;
- HEAP32[(21668)>>2] = 0;
+ HEAP32[(21968)>>2] = $1;
+ HEAP32[(21964)>>2] = 0;
+ HEAP32[(21972)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(21664)>>2]|0;
+ $2 = HEAP32[(21968)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -14420,19 +14432,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[5411] = 0;
- HEAP32[(21652)>>2] = 0;
- HEAP32[(21648)>>2] = 0;
+ HEAP32[5487] = 0;
+ HEAP32[(21956)>>2] = 0;
+ HEAP32[(21952)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(21704)>>2] = $5;
+ HEAP32[(22008)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(21712)>>2] = $6;
- HEAP32[(21708)>>2] = 0;
- HEAP32[(21716)>>2] = 0;
+ HEAP32[(22016)>>2] = $6;
+ HEAP32[(22012)>>2] = 0;
+ HEAP32[(22020)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(21712)>>2]|0;
+ $7 = HEAP32[(22016)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -14443,24 +14455,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[5423] = 0;
- HEAP32[(21700)>>2] = 0;
- HEAP32[(21696)>>2] = 0;
+ HEAP32[5499] = 0;
+ HEAP32[(22004)>>2] = 0;
+ HEAP32[(22000)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(21752)>>2] = $10;
+ HEAP32[(22056)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(21756)>>2] = $11;
+ HEAP32[(22060)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(21760)>>2] = $12;
+ HEAP32[(22064)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(21764)>>2] = $13;
- $14 = HEAP32[(21752)>>2]|0;
+ HEAP32[(22068)>>2] = $13;
+ $14 = HEAP32[(22056)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(21756)>>2]|0;
+ $15 = HEAP32[(22060)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(21760)>>2]|0;
+ $17 = HEAP32[(22064)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -14471,7 +14483,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(21764)>>2]|0;
+ $16 = HEAP32[(22068)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -14508,140 +14520,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[5435] = 0;
- HEAP32[(21744)>>2] = 0;
- HEAP32[(21748)>>2] = 0;
- _TraceLog(0,7428,$vararg_buffer);
- $20 = HEAP32[5113]|0;
+ HEAP32[5511] = 0;
+ HEAP32[(22048)>>2] = 0;
+ HEAP32[(22052)>>2] = 0;
+ _TraceLog(0,7422,$vararg_buffer);
+ $20 = HEAP32[5189]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[5114]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(21672));
- $44 = HEAP32[5115]|0;
- $45 = HEAP32[(21672)>>2]|0;
+ $43 = HEAP32[5190]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(21976));
+ $44 = HEAP32[5191]|0;
+ $45 = HEAP32[(21976)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((21676)|0));
- $46 = HEAP32[(21676)>>2]|0;
+ _glGenBuffers(2,((21980)|0));
+ $46 = HEAP32[(21980)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(21656)>>2]|0;
+ $47 = HEAP32[(21960)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(20544)>>2]|0;
+ $48 = HEAP32[(20848)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(20544)>>2]|0;
+ $49 = HEAP32[(20848)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((21680)|0));
- $50 = HEAP32[(21680)>>2]|0;
+ _glGenBuffers(2,((21984)|0));
+ $50 = HEAP32[(21984)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(21664)>>2]|0;
+ $51 = HEAP32[(21968)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(20564)>>2]|0;
+ $52 = HEAP32[(20868)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(20564)>>2]|0;
+ $53 = HEAP32[(20868)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[5113]|0;
+ $54 = HEAP32[5189]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(21676)>>2]|0;
- $58 = HEAP32[(21680)>>2]|0;
+ $57 = HEAP32[(21980)>>2]|0;
+ $58 = HEAP32[(21984)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
- _TraceLog(0,7566,$vararg_buffer3);
+ _TraceLog(0,7560,$vararg_buffer3);
} else {
- $56 = HEAP32[(21672)>>2]|0;
+ $56 = HEAP32[(21976)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
- _TraceLog(0,7501,$vararg_buffer1);
+ _TraceLog(0,7495,$vararg_buffer1);
}
- $59 = HEAP32[5113]|0;
+ $59 = HEAP32[5189]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[5114]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(21720));
- $62 = HEAP32[5115]|0;
- $63 = HEAP32[(21720)>>2]|0;
+ $61 = HEAP32[5190]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(22024));
+ $62 = HEAP32[5191]|0;
+ $63 = HEAP32[(22024)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((21724)|0));
- $64 = HEAP32[(21724)>>2]|0;
+ _glGenBuffers(1,((22028)|0));
+ $64 = HEAP32[(22028)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(21704)>>2]|0;
+ $65 = HEAP32[(22008)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(20544)>>2]|0;
+ $66 = HEAP32[(20848)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(20544)>>2]|0;
+ $67 = HEAP32[(20848)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((21728)|0));
- $68 = HEAP32[(21728)>>2]|0;
+ _glGenBuffers(1,((22032)|0));
+ $68 = HEAP32[(22032)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(21712)>>2]|0;
+ $69 = HEAP32[(22016)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(20564)>>2]|0;
+ $70 = HEAP32[(20868)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(20564)>>2]|0;
+ $71 = HEAP32[(20868)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[5113]|0;
+ $72 = HEAP32[5189]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(21724)>>2]|0;
- $76 = HEAP32[(21728)>>2]|0;
+ $75 = HEAP32[(22028)>>2]|0;
+ $76 = HEAP32[(22032)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
- _TraceLog(0,7712,$vararg_buffer10);
+ _TraceLog(0,7706,$vararg_buffer10);
} else {
- $74 = HEAP32[(21720)>>2]|0;
+ $74 = HEAP32[(22024)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
- _TraceLog(0,7643,$vararg_buffer7);
+ _TraceLog(0,7637,$vararg_buffer7);
}
- $77 = HEAP32[5113]|0;
+ $77 = HEAP32[5189]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[5114]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(21768));
- $80 = HEAP32[5115]|0;
- $81 = HEAP32[(21768)>>2]|0;
+ $79 = HEAP32[5190]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(22072));
+ $80 = HEAP32[5191]|0;
+ $81 = HEAP32[(22072)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((21772)|0));
- $82 = HEAP32[(21772)>>2]|0;
+ _glGenBuffers(1,((22076)|0));
+ $82 = HEAP32[(22076)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(21752)>>2]|0;
+ $83 = HEAP32[(22056)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(20544)>>2]|0;
+ $84 = HEAP32[(20848)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(20544)>>2]|0;
+ $85 = HEAP32[(20848)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((21776)|0));
- $86 = HEAP32[(21776)>>2]|0;
+ _glGenBuffers(1,((22080)|0));
+ $86 = HEAP32[(22080)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(21756)>>2]|0;
+ $87 = HEAP32[(22060)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(20548)>>2]|0;
+ $88 = HEAP32[(20852)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(20548)>>2]|0;
+ $89 = HEAP32[(20852)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((21780)|0));
- $90 = HEAP32[(21780)>>2]|0;
+ _glGenBuffers(1,((22084)|0));
+ $90 = HEAP32[(22084)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(21760)>>2]|0;
+ $91 = HEAP32[(22064)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(20564)>>2]|0;
+ $92 = HEAP32[(20868)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(20564)>>2]|0;
+ $93 = HEAP32[(20868)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((21784)|0));
- $94 = HEAP32[(21784)>>2]|0;
+ _glGenBuffers(1,((22088)|0));
+ $94 = HEAP32[(22088)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(21764)>>2]|0;
+ $95 = HEAP32[(22068)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[5113]|0;
+ $96 = HEAP32[5189]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(21772)>>2]|0;
- $100 = HEAP32[(21776)>>2]|0;
- $101 = HEAP32[(21780)>>2]|0;
- $102 = HEAP32[(21784)>>2]|0;
+ $99 = HEAP32[(22076)>>2]|0;
+ $100 = HEAP32[(22080)>>2]|0;
+ $101 = HEAP32[(22084)>>2]|0;
+ $102 = HEAP32[(22088)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -14649,18 +14661,18 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr21>>2] = $101;
$vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
HEAP32[$vararg_ptr22>>2] = $102;
- _TraceLog(0,7858,$vararg_buffer17);
+ _TraceLog(0,7852,$vararg_buffer17);
} else {
- $98 = HEAP32[(21768)>>2]|0;
+ $98 = HEAP32[(22072)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
- _TraceLog(0,7793,$vararg_buffer14);
+ _TraceLog(0,7787,$vararg_buffer14);
}
- $103 = HEAP32[5113]|0;
+ $103 = HEAP32[5189]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[5115]|0;
+ $105 = HEAP32[5191]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -14697,10 +14709,10 @@ function _LoadShaderProgram($0,$1) {
$9 = ($8|0)==(1);
if ($9) {
HEAP32[$vararg_buffer4>>2] = $6;
- _TraceLog(0,9191,$vararg_buffer4);
+ _TraceLog(0,9185,$vararg_buffer4);
} else {
HEAP32[$vararg_buffer>>2] = $6;
- _TraceLog(2,9139,$vararg_buffer);
+ _TraceLog(2,9133,$vararg_buffer);
HEAP32[$vararg_buffer>>2] = 0;
_glGetShaderiv(($6|0),35716,($vararg_buffer|0));
$10 = HEAP32[$vararg_buffer>>2]|0;
@@ -14710,7 +14722,7 @@ function _LoadShaderProgram($0,$1) {
$13 = HEAP32[$vararg_buffer>>2]|0;
_glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
HEAP32[$vararg_buffer1>>2] = $12;
- _TraceLog(0,9188,$vararg_buffer1);
+ _TraceLog(0,9182,$vararg_buffer1);
_llvm_stackrestore(($11|0));
}
_glCompileShader(($7|0));
@@ -14719,10 +14731,10 @@ function _LoadShaderProgram($0,$1) {
$15 = ($14|0)==(1);
if ($15) {
HEAP32[$vararg_buffer13>>2] = $7;
- _TraceLog(0,9292,$vararg_buffer13);
+ _TraceLog(0,9286,$vararg_buffer13);
} else {
HEAP32[$vararg_buffer7>>2] = $7;
- _TraceLog(2,9241,$vararg_buffer7);
+ _TraceLog(2,9235,$vararg_buffer7);
HEAP32[$vararg_buffer7>>2] = 0;
_glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
$16 = HEAP32[$vararg_buffer7>>2]|0;
@@ -14732,25 +14744,25 @@ function _LoadShaderProgram($0,$1) {
$19 = HEAP32[$vararg_buffer7>>2]|0;
_glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
HEAP32[$vararg_buffer10>>2] = $18;
- _TraceLog(0,9188,$vararg_buffer10);
+ _TraceLog(0,9182,$vararg_buffer10);
_llvm_stackrestore(($17|0));
}
$20 = (_glCreateProgram()|0);
_glAttachShader(($20|0),($6|0));
_glAttachShader(($20|0),($7|0));
- _glBindAttribLocation(($20|0),0,(8983|0));
- _glBindAttribLocation(($20|0),1,(8998|0));
- _glBindAttribLocation(($20|0),2,(9029|0));
- _glBindAttribLocation(($20|0),3,(9056|0));
- _glBindAttribLocation(($20|0),4,(9042|0));
- _glBindAttribLocation(($20|0),5,(9013|0));
+ _glBindAttribLocation(($20|0),0,(8977|0));
+ _glBindAttribLocation(($20|0),1,(8992|0));
+ _glBindAttribLocation(($20|0),2,(9023|0));
+ _glBindAttribLocation(($20|0),3,(9050|0));
+ _glBindAttribLocation(($20|0),4,(9036|0));
+ _glBindAttribLocation(($20|0),5,(9007|0));
_glLinkProgram(($20|0));
_glGetProgramiv(($20|0),35714,($4|0));
$21 = HEAP32[$4>>2]|0;
$22 = ($21|0)==(0);
if ($22) {
HEAP32[$vararg_buffer16>>2] = $20;
- _TraceLog(2,9344,$vararg_buffer16);
+ _TraceLog(2,9338,$vararg_buffer16);
HEAP32[$vararg_buffer16>>2] = 0;
_glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
$23 = HEAP32[$vararg_buffer16>>2]|0;
@@ -14760,7 +14772,7 @@ function _LoadShaderProgram($0,$1) {
$26 = HEAP32[$vararg_buffer16>>2]|0;
_glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
HEAP32[$vararg_buffer19>>2] = $25;
- _TraceLog(0,9188,$vararg_buffer19);
+ _TraceLog(0,9182,$vararg_buffer19);
_glDeleteProgram(($20|0));
_llvm_stackrestore(($24|0));
$$0 = 0;
@@ -14769,7 +14781,7 @@ function _LoadShaderProgram($0,$1) {
STACKTOP = sp;return ($$0|0);
} else {
HEAP32[$vararg_buffer22>>2] = $20;
- _TraceLog(0,9390,$vararg_buffer22);
+ _TraceLog(0,9384,$vararg_buffer22);
$$0 = $20;
_glDeleteShader(($6|0));
_glDeleteShader(($7|0));
@@ -14784,55 +14796,55 @@ function _LoadDefaultShaderLocations($0) {
var sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- $2 = (_glGetAttribLocation(($1|0),(8983|0))|0);
+ $2 = (_glGetAttribLocation(($1|0),(8977|0))|0);
$3 = ((($0)) + 4|0);
HEAP32[$3>>2] = $2;
$4 = HEAP32[$0>>2]|0;
- $5 = (_glGetAttribLocation(($4|0),(8998|0))|0);
+ $5 = (_glGetAttribLocation(($4|0),(8992|0))|0);
$6 = ((($0)) + 8|0);
HEAP32[$6>>2] = $5;
$7 = HEAP32[$0>>2]|0;
- $8 = (_glGetAttribLocation(($7|0),(9013|0))|0);
+ $8 = (_glGetAttribLocation(($7|0),(9007|0))|0);
$9 = ((($0)) + 12|0);
HEAP32[$9>>2] = $8;
$10 = HEAP32[$0>>2]|0;
- $11 = (_glGetAttribLocation(($10|0),(9029|0))|0);
+ $11 = (_glGetAttribLocation(($10|0),(9023|0))|0);
$12 = ((($0)) + 16|0);
HEAP32[$12>>2] = $11;
$13 = HEAP32[$0>>2]|0;
- $14 = (_glGetAttribLocation(($13|0),(9042|0))|0);
+ $14 = (_glGetAttribLocation(($13|0),(9036|0))|0);
$15 = ((($0)) + 20|0);
HEAP32[$15>>2] = $14;
$16 = HEAP32[$0>>2]|0;
- $17 = (_glGetAttribLocation(($16|0),(9056|0))|0);
+ $17 = (_glGetAttribLocation(($16|0),(9050|0))|0);
$18 = ((($0)) + 24|0);
HEAP32[$18>>2] = $17;
$19 = HEAP32[$0>>2]|0;
- $20 = (_glGetUniformLocation(($19|0),(9068|0))|0);
+ $20 = (_glGetUniformLocation(($19|0),(9062|0))|0);
$21 = ((($0)) + 28|0);
HEAP32[$21>>2] = $20;
$22 = HEAP32[$0>>2]|0;
- $23 = (_glGetUniformLocation(($22|0),(9078|0))|0);
+ $23 = (_glGetUniformLocation(($22|0),(9072|0))|0);
$24 = ((($0)) + 32|0);
HEAP32[$24>>2] = $23;
$25 = HEAP32[$0>>2]|0;
- $26 = (_glGetUniformLocation(($25|0),(9089|0))|0);
+ $26 = (_glGetUniformLocation(($25|0),(9083|0))|0);
$27 = ((($0)) + 36|0);
HEAP32[$27>>2] = $26;
$28 = HEAP32[$0>>2]|0;
- $29 = (_glGetUniformLocation(($28|0),(9100|0))|0);
+ $29 = (_glGetUniformLocation(($28|0),(9094|0))|0);
$30 = ((($0)) + 40|0);
HEAP32[$30>>2] = $29;
$31 = HEAP32[$0>>2]|0;
- $32 = (_glGetUniformLocation(($31|0),(9112|0))|0);
+ $32 = (_glGetUniformLocation(($31|0),(9106|0))|0);
$33 = ((($0)) + 44|0);
HEAP32[$33>>2] = $32;
$34 = HEAP32[$0>>2]|0;
- $35 = (_glGetUniformLocation(($34|0),(9121|0))|0);
+ $35 = (_glGetUniformLocation(($34|0),(9115|0))|0);
$36 = ((($0)) + 48|0);
HEAP32[$36>>2] = $35;
$37 = HEAP32[$0>>2]|0;
- $38 = (_glGetUniformLocation(($37|0),(9130|0))|0);
+ $38 = (_glGetUniformLocation(($37|0),(9124|0))|0);
$39 = ((($0)) + 52|0);
HEAP32[$39>>2] = $38;
return;
@@ -14841,9 +14853,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (22961 + ($0)|0);
+ $1 = (23265 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (22964 + ($0)|0);
+ $3 = (23268 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -14855,9 +14867,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (22961 + ($0)|0);
+ $1 = (23265 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (22964 + ($0)|0);
+ $3 = (23268 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -14878,10 +14890,10 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[5032]|0;
+ $0 = HEAP32[5108]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
- _TraceLog(0,9702,$vararg_buffer);
+ _TraceLog(0,9696,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadDefaultFont() {
@@ -14889,9 +14901,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[20168>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[20168+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[20168+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[20168+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[20168+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[20472>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[20472+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[20472+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[20472+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[20472+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(20196)>>2]|0;
+ $0 = HEAP32[(20500)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -14902,11 +14914,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(20480|0));
- $0 = HEAP32[5120]|0;
+ _glDeleteTextures(1,(20784|0));
+ $0 = HEAP32[5196]|0;
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(0,9729,$vararg_buffer);
- $1 = HEAP32[5150]|0;
+ _TraceLog(0,9723,$vararg_buffer);
+ $1 = HEAP32[5226]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -14914,17 +14926,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[5121]|0;
+ $0 = HEAP32[5197]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5113]|0;
+ $0 = HEAP32[5189]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[5115]|0;
+ $2 = HEAP32[5191]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -14933,39 +14945,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((21676)|0));
- _glDeleteBuffers(1,((21680)|0));
- _glDeleteBuffers(1,((21724)|0));
- _glDeleteBuffers(1,((21728)|0));
- _glDeleteBuffers(1,((21772)|0));
- _glDeleteBuffers(1,((21776)|0));
- _glDeleteBuffers(1,((21780)|0));
- _glDeleteBuffers(1,((21784)|0));
- $3 = HEAP32[5113]|0;
+ _glDeleteBuffers(1,((21980)|0));
+ _glDeleteBuffers(1,((21984)|0));
+ _glDeleteBuffers(1,((22028)|0));
+ _glDeleteBuffers(1,((22032)|0));
+ _glDeleteBuffers(1,((22076)|0));
+ _glDeleteBuffers(1,((22080)|0));
+ _glDeleteBuffers(1,((22084)|0));
+ _glDeleteBuffers(1,((22088)|0));
+ $3 = HEAP32[5189]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[5116]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(21672));
- $6 = HEAP32[5116]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(21720));
- $7 = HEAP32[5116]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(21768));
+ $5 = HEAP32[5192]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(21976));
+ $6 = HEAP32[5192]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(22024));
+ $7 = HEAP32[5192]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(22072));
}
- $8 = HEAP32[(21656)>>2]|0;
+ $8 = HEAP32[(21960)>>2]|0;
_free($8);
- $9 = HEAP32[(21664)>>2]|0;
+ $9 = HEAP32[(21968)>>2]|0;
_free($9);
- $10 = HEAP32[(21704)>>2]|0;
+ $10 = HEAP32[(22008)>>2]|0;
_free($10);
- $11 = HEAP32[(21712)>>2]|0;
+ $11 = HEAP32[(22016)>>2]|0;
_free($11);
- $12 = HEAP32[(21752)>>2]|0;
+ $12 = HEAP32[(22056)>>2]|0;
_free($12);
- $13 = HEAP32[(21756)>>2]|0;
+ $13 = HEAP32[(22060)>>2]|0;
_free($13);
- $14 = HEAP32[(21760)>>2]|0;
+ $14 = HEAP32[(22064)>>2]|0;
_free($14);
- $15 = HEAP32[(21764)>>2]|0;
+ $15 = HEAP32[(22068)>>2]|0;
_free($15);
return;
}
@@ -14983,7 +14995,7 @@ function _UnloadTexture($0) {
_rlDeleteTextures($1);
$3 = HEAP32[$0>>2]|0;
HEAP32[$vararg_buffer>>2] = $3;
- _TraceLog(0,9794,$vararg_buffer);
+ _TraceLog(0,9788,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlDeleteTextures($0) {
@@ -15005,16 +15017,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2466] = $0;
- $1 = +HEAPF64[2449];
+ HEAPF64[2504] = $0;
+ $1 = +HEAPF64[2487];
$2 = $0 - $1;
- HEAPF64[2467] = $2;
- HEAPF64[2449] = $0;
+ HEAPF64[2505] = $2;
+ HEAPF64[2487] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=20224; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=20528; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(21796);
+ _rlMultMatrixf(22100);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -15023,53 +15035,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[5449] = $1;
+ HEAP32[5525] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(21800)>>2] = $3;
+ HEAP32[(22104)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(21804)>>2] = $5;
+ HEAP32[(22108)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(21808)>>2] = $7;
+ HEAP32[(22112)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(21812)>>2] = $9;
+ HEAP32[(22116)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(21816)>>2] = $11;
+ HEAP32[(22120)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(21820)>>2] = $13;
+ HEAP32[(22124)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(21824)>>2] = $15;
+ HEAP32[(22128)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(21828)>>2] = $17;
+ HEAP32[(22132)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(21832)>>2] = $19;
+ HEAP32[(22136)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(21836)>>2] = $21;
+ HEAP32[(22140)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(21840)>>2] = $23;
+ HEAP32[(22144)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(21844)>>2] = $25;
+ HEAP32[(22148)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(21848)>>2] = $27;
+ HEAP32[(22152)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(21852)>>2] = $29;
+ HEAP32[(22156)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(21856)>>2] = $31;
- return (21796|0);
+ HEAP32[(22160)>>2] = $31;
+ return (22100|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -15144,7 +15156,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[5079]|0;
+ $49 = HEAP32[5155]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -15158,15 +15170,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2466] = $0;
- $1 = +HEAPF64[2449];
+ HEAPF64[2504] = $0;
+ $1 = +HEAPF64[2487];
$2 = $0 - $1;
- HEAPF64[2468] = $2;
- HEAPF64[2449] = $0;
- $3 = +HEAPF64[2467];
+ HEAPF64[2506] = $2;
+ HEAPF64[2487] = $0;
+ $3 = +HEAPF64[2505];
$4 = $2 + $3;
- HEAPF64[2469] = $4;
- $5 = +HEAPF64[2446];
+ HEAPF64[2507] = $4;
+ $5 = +HEAPF64[2484];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -15176,13 +15188,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2466] = $10;
- $11 = +HEAPF64[2449];
+ HEAPF64[2504] = $10;
+ $11 = +HEAPF64[2487];
$12 = $10 - $11;
- HEAPF64[2449] = $10;
- $13 = +HEAPF64[2469];
+ HEAPF64[2487] = $10;
+ $13 = +HEAPF64[2507];
$14 = $12 + $13;
- HEAPF64[2469] = $14;
+ HEAPF64[2507] = $14;
return;
}
function _rlglDraw() {
@@ -15195,7 +15207,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5032]|0;
+ $0 = HEAP32[5108]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -15211,20 +15223,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[749] = -1;
HEAP32[751] = -1;
- HEAP32[5465] = 0;
- $3 = HEAP32[5032]|0;
+ HEAP32[5541] = 0;
+ $3 = HEAP32[5108]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4890] = $5;
+ HEAPF32[4966] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(19564)>>2] = $7;
- _memcpy((23479|0),(22967|0),512)|0;
- ;HEAP8[22964>>0]=HEAP8[22961>>0]|0;HEAP8[22964+1>>0]=HEAP8[22961+1>>0]|0;HEAP8[22964+2>>0]=HEAP8[22961+2>>0]|0;
- $8 = HEAP32[5448]|0;
- HEAP32[5035] = $8;
- HEAP32[5448] = 0;
+ HEAPF32[(19868)>>2] = $7;
+ _memcpy((23783|0),(23271|0),512)|0;
+ ;HEAP8[23268>>0]=HEAP8[23265>>0]|0;HEAP8[23268+1>>0]=HEAP8[23265+1>>0]|0;HEAP8[23268+2>>0]=HEAP8[23265+2>>0]|0;
+ $8 = HEAP32[5524]|0;
+ HEAP32[5111] = $8;
+ HEAP32[5524] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15234,8 +15246,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (23991 + ($$05160<<5)|0);
- $scevgep67 = (24119 + ($$05160<<5)|0);
+ $scevgep = (24295 + ($$05160<<5)|0);
+ $scevgep67 = (24423 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15249,7 +15261,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((24119 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((24423 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[751] = $$04857;
@@ -15276,7 +15288,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((21864 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((22168 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -15292,7 +15304,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[5465] = $$lcssa;
+ HEAP32[5541] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15333,87 +15345,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5411]|0;
+ $0 = HEAP32[5487]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[5113]|0;
+ $2 = HEAP32[5189]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[5115]|0;
- $5 = HEAP32[(21672)>>2]|0;
+ $4 = HEAP32[5191]|0;
+ $5 = HEAP32[(21976)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(21676)>>2]|0;
+ $6 = HEAP32[(21980)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[5411]|0;
+ $7 = HEAP32[5487]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(21656)>>2]|0;
+ $9 = HEAP32[(21960)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(21680)>>2]|0;
+ $10 = HEAP32[(21984)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(21652)>>2]|0;
+ $11 = HEAP32[(21956)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(21664)>>2]|0;
+ $13 = HEAP32[(21968)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[5423]|0;
+ $14 = HEAP32[5499]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[5113]|0;
+ $16 = HEAP32[5189]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[5115]|0;
- $19 = HEAP32[(21720)>>2]|0;
+ $18 = HEAP32[5191]|0;
+ $19 = HEAP32[(22024)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(21724)>>2]|0;
+ $20 = HEAP32[(22028)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[5423]|0;
+ $21 = HEAP32[5499]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(21704)>>2]|0;
+ $23 = HEAP32[(22008)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(21728)>>2]|0;
+ $24 = HEAP32[(22032)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(21700)>>2]|0;
+ $25 = HEAP32[(22004)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(21712)>>2]|0;
+ $27 = HEAP32[(22016)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[5435]|0;
+ $28 = HEAP32[5511]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[5113]|0;
+ $30 = HEAP32[5189]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[5115]|0;
- $33 = HEAP32[(21768)>>2]|0;
+ $32 = HEAP32[5191]|0;
+ $33 = HEAP32[(22072)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(21772)>>2]|0;
+ $34 = HEAP32[(22076)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[5435]|0;
+ $35 = HEAP32[5511]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(21752)>>2]|0;
+ $37 = HEAP32[(22056)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(21776)>>2]|0;
+ $38 = HEAP32[(22080)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[5435]|0;
+ $39 = HEAP32[5511]|0;
$40 = $39 << 3;
- $41 = HEAP32[(21756)>>2]|0;
+ $41 = HEAP32[(22060)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(21780)>>2]|0;
+ $42 = HEAP32[(22084)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[5435]|0;
+ $43 = HEAP32[5511]|0;
$44 = $43 << 2;
- $45 = HEAP32[(21760)>>2]|0;
+ $45 = HEAP32[(22064)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[5113]|0;
+ $46 = HEAP32[5189]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[5115]|0;
+ $48 = HEAP32[5191]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -15431,9 +15443,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=20320; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=20384; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[5498]|0;
+ dest=$0; src=20624; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=20688; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[5574]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -15443,134 +15455,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[5411]|0;
+ $8 = HEAP32[5487]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[5423]|0;
+ $10 = HEAP32[5499]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[5435]|0;
+ $12 = HEAP32[5511]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[5135]|0;
+ $14 = HEAP32[5211]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=20384; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=20320; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=20688; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=20624; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(20568)>>2]|0;
+ $15 = HEAP32[(20872)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(20572)>>2]|0;
+ $17 = HEAP32[(20876)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(20584)>>2]|0;
+ $18 = HEAP32[(20888)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[5411]|0;
+ $19 = HEAP32[5487]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[5120]|0;
+ $21 = HEAP32[5196]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[5113]|0;
+ $22 = HEAP32[5189]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(21676)>>2]|0;
+ $26 = HEAP32[(21980)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(20544)>>2]|0;
+ $27 = HEAP32[(20848)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(20544)>>2]|0;
+ $28 = HEAP32[(20848)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(21680)>>2]|0;
+ $29 = HEAP32[(21984)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(20564)>>2]|0;
+ $30 = HEAP32[(20868)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(20564)>>2]|0;
+ $31 = HEAP32[(20868)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[5115]|0;
- $25 = HEAP32[(21672)>>2]|0;
+ $24 = HEAP32[5191]|0;
+ $25 = HEAP32[(21976)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[5411]|0;
+ $32 = HEAP32[5487]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[5113]|0;
+ $33 = HEAP32[5189]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[5423]|0;
+ $35 = HEAP32[5499]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[5120]|0;
+ $37 = HEAP32[5196]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[5113]|0;
+ $38 = HEAP32[5189]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(21724)>>2]|0;
+ $42 = HEAP32[(22028)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(20544)>>2]|0;
+ $43 = HEAP32[(20848)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(20544)>>2]|0;
+ $44 = HEAP32[(20848)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(21728)>>2]|0;
+ $45 = HEAP32[(22032)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(20564)>>2]|0;
+ $46 = HEAP32[(20868)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(20564)>>2]|0;
+ $47 = HEAP32[(20868)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[5115]|0;
- $41 = HEAP32[(21720)>>2]|0;
+ $40 = HEAP32[5191]|0;
+ $41 = HEAP32[(22024)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[5423]|0;
+ $48 = HEAP32[5499]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[5113]|0;
+ $49 = HEAP32[5189]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[5435]|0;
+ $51 = HEAP32[5511]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[5113]|0;
+ $53 = HEAP32[5189]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(21772)>>2]|0;
+ $57 = HEAP32[(22076)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(20544)>>2]|0;
+ $58 = HEAP32[(20848)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(20544)>>2]|0;
+ $59 = HEAP32[(20848)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(21776)>>2]|0;
+ $60 = HEAP32[(22080)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(20548)>>2]|0;
+ $61 = HEAP32[(20852)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(20548)>>2]|0;
+ $62 = HEAP32[(20852)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(21780)>>2]|0;
+ $63 = HEAP32[(22084)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(20564)>>2]|0;
+ $64 = HEAP32[(20868)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(20564)>>2]|0;
+ $65 = HEAP32[(20868)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(21784)>>2]|0;
+ $66 = HEAP32[(22088)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[5115]|0;
- $56 = HEAP32[(21768)>>2]|0;
+ $55 = HEAP32[5191]|0;
+ $56 = HEAP32[(22072)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[5151]|0;
+ $67 = HEAP32[5227]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[5150]|0;
+ $71 = HEAP32[5226]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -15581,14 +15593,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[5150]|0;
+ $80 = HEAP32[5226]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[5151]|0;
+ $87 = HEAP32[5227]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -15597,7 +15609,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[5113]|0;
+ $69 = HEAP32[5189]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -15605,10 +15617,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[5113]|0;
+ $89 = HEAP32[5189]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[5115]|0;
+ $91 = HEAP32[5191]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -15620,22 +15632,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[5151] = 1;
- $5 = HEAP32[5120]|0;
- $6 = HEAP32[5150]|0;
+ HEAP32[5227] = 1;
+ $5 = HEAP32[5196]|0;
+ $6 = HEAP32[5226]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[5411] = 0;
- HEAP32[(21652)>>2] = 0;
- HEAP32[5423] = 0;
- HEAP32[(21700)>>2] = 0;
- HEAP32[5435] = 0;
- HEAP32[(21744)>>2] = 0;
- HEAP32[(21748)>>2] = 0;
+ HEAP32[5487] = 0;
+ HEAP32[(21956)>>2] = 0;
+ HEAP32[5499] = 0;
+ HEAP32[(22004)>>2] = 0;
+ HEAP32[5511] = 0;
+ HEAP32[(22048)>>2] = 0;
+ HEAP32[(22052)>>2] = 0;
HEAPF32[752] = -1.0;
- dest=20320; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=20384; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20624; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20688; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -15650,17 +15662,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[5409]|0;
+ $5 = HEAP32[5485]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[5410]|0;
+ $9 = HEAP32[5486]|0;
_rlViewport($7,0,$8,$9);
- $10 = (22224 + ($0<<6)|0);
+ $10 = (22528 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (22096 + ($0<<6)|0);
+ $11 = (22400 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -15672,14 +15684,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=20384; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20688; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=20320; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20624; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _rlPushMatrix() {
@@ -15687,43 +15699,43 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[5588]|0;
+ $0 = HEAP32[5664]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
- _TraceLog(1,9844,$vararg_buffer);
+ _TraceLog(1,9838,$vararg_buffer);
}
- $2 = HEAP32[5588]|0;
- $3 = (20612 + ($2<<6)|0);
- $4 = HEAP32[5079]|0;
+ $2 = HEAP32[5664]|0;
+ $3 = (20916 + ($2<<6)|0);
+ $4 = HEAP32[5155]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[5588]|0;
+ $5 = HEAP32[5664]|0;
$6 = (($5) + 1)|0;
- HEAP32[5588] = $6;
- $7 = HEAP32[5112]|0;
+ HEAP32[5664] = $6;
+ $7 = HEAP32[5188]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[5589] = 1;
+ HEAP32[5665] = 1;
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5588]|0;
+ $0 = HEAP32[5664]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[5588]|0;
+ $2 = HEAP32[5664]|0;
$3 = (($2) + -1)|0;
- $4 = (20612 + ($3<<6)|0);
- $5 = HEAP32[5079]|0;
+ $4 = (20916 + ($3<<6)|0);
+ $5 = HEAP32[5155]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[5588] = $6;
+ HEAP32[5664] = $6;
return;
}
function _IsFileExtension($0,$1) {
@@ -15756,7 +15768,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[5079]|0;
+ $5 = HEAP32[5155]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -15789,7 +15801,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[5079]|0;
+ $11 = HEAP32[5155]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -15800,7 +15812,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[5152] = $0;
+ HEAP32[5228] = $0;
return;
}
function _rlEnd() {
@@ -15816,21 +15828,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[5589]|0;
+ $0 = HEAP32[5665]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[5590]|0;
+ $2 = HEAP32[5666]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[5149]|0;
+ $6 = HEAP32[5225]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[5079]|0;
+ $8 = HEAP32[5155]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[5590]|0;
+ $5 = HEAP32[5666]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -15838,12 +15850,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[5589] = 0;
+ HEAP32[5665] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[5149]|0;
+ $11 = HEAP32[5225]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -15852,7 +15864,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[5590]|0;
+ $19 = HEAP32[5666]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -15862,15 +15874,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[5589] = 0;
+ HEAP32[5665] = 0;
}
- HEAP32[5590] = 0;
+ HEAP32[5666] = 0;
}
- $21 = HEAP32[5152]|0;
+ $21 = HEAP32[5228]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[5411]|0;
- $23 = HEAP32[(21652)>>2]|0;
+ $22 = HEAP32[5487]|0;
+ $23 = HEAP32[(21956)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[752];
@@ -15889,16 +15901,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(21664)>>2]|0;
- $28 = HEAP32[(21652)>>2]|0;
+ $27 = HEAP32[(21968)>>2]|0;
+ $28 = HEAP32[(21956)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(21664)>>2]|0;
- $35 = HEAP32[(21652)>>2]|0;
+ $34 = HEAP32[(21968)>>2]|0;
+ $35 = HEAP32[(21956)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -15906,8 +15918,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(21664)>>2]|0;
- $43 = HEAP32[(21652)>>2]|0;
+ $42 = HEAP32[(21968)>>2]|0;
+ $43 = HEAP32[(21956)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -15915,8 +15927,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(21664)>>2]|0;
- $51 = HEAP32[(21652)>>2]|0;
+ $50 = HEAP32[(21968)>>2]|0;
+ $51 = HEAP32[(21956)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -15924,9 +15936,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(21652)>>2]|0;
+ $58 = HEAP32[(21956)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(21652)>>2] = $59;
+ HEAP32[(21956)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -15942,8 +15954,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[5423]|0;
- $62 = HEAP32[(21700)>>2]|0;
+ $61 = HEAP32[5499]|0;
+ $62 = HEAP32[(22004)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[752];
@@ -15962,16 +15974,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(21712)>>2]|0;
- $67 = HEAP32[(21700)>>2]|0;
+ $66 = HEAP32[(22016)>>2]|0;
+ $67 = HEAP32[(22004)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(21712)>>2]|0;
- $74 = HEAP32[(21700)>>2]|0;
+ $73 = HEAP32[(22016)>>2]|0;
+ $74 = HEAP32[(22004)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -15979,8 +15991,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(21712)>>2]|0;
- $82 = HEAP32[(21700)>>2]|0;
+ $81 = HEAP32[(22016)>>2]|0;
+ $82 = HEAP32[(22004)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -15988,8 +16000,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(21712)>>2]|0;
- $90 = HEAP32[(21700)>>2]|0;
+ $89 = HEAP32[(22016)>>2]|0;
+ $90 = HEAP32[(22004)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -15997,9 +16009,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(21700)>>2]|0;
+ $97 = HEAP32[(22004)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(21700)>>2] = $98;
+ HEAP32[(22004)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -16015,8 +16027,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[5435]|0;
- $101 = HEAP32[(21748)>>2]|0;
+ $100 = HEAP32[5511]|0;
+ $101 = HEAP32[(22052)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -16024,16 +16036,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(21760)>>2]|0;
- $106 = HEAP32[(21748)>>2]|0;
+ $105 = HEAP32[(22064)>>2]|0;
+ $106 = HEAP32[(22052)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(21760)>>2]|0;
- $113 = HEAP32[(21748)>>2]|0;
+ $112 = HEAP32[(22064)>>2]|0;
+ $113 = HEAP32[(22052)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -16041,8 +16053,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(21760)>>2]|0;
- $121 = HEAP32[(21748)>>2]|0;
+ $120 = HEAP32[(22064)>>2]|0;
+ $121 = HEAP32[(22052)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -16050,8 +16062,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(21760)>>2]|0;
- $129 = HEAP32[(21748)>>2]|0;
+ $128 = HEAP32[(22064)>>2]|0;
+ $129 = HEAP32[(22052)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -16059,9 +16071,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(21748)>>2]|0;
+ $136 = HEAP32[(22052)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(21748)>>2] = $137;
+ HEAP32[(22052)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -16072,8 +16084,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[5435]|0;
- $140 = HEAP32[(21744)>>2]|0;
+ $139 = HEAP32[5511]|0;
+ $140 = HEAP32[(22048)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[752];
@@ -16081,8 +16093,8 @@ function _rlEnd() {
HEAPF32[752] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(21756)>>2]|0;
- $$promoted = HEAP32[(21744)>>2]|0;
+ $142 = HEAP32[(22060)>>2]|0;
+ $$promoted = HEAP32[(22048)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -16090,7 +16102,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(21744)>>2] = $147;
+ HEAP32[(22048)>>2] = $147;
$148 = +HEAPF32[752];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[752] = $149;
@@ -16117,11 +16129,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[5589]|0;
+ $3 = HEAP32[5665]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[5149]|0;
- $6 = HEAP32[5590]|0;
+ $5 = HEAP32[5225]|0;
+ $6 = HEAP32[5666]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -16129,16 +16141,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[5590] = $10;
+ HEAP32[5666] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[5152]|0;
+ $11 = HEAP32[5228]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[5411]|0;
+ $12 = HEAP32[5487]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(21656)>>2]|0;
+ $14 = HEAP32[(21960)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -16149,19 +16161,19 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[5411] = $21;
+ HEAP32[5487] = $21;
STACKTOP = sp;return;
} else {
- _TraceLog(1,9882,$vararg_buffer);
+ _TraceLog(1,9876,$vararg_buffer);
STACKTOP = sp;return;
}
break;
}
case 4: {
- $22 = HEAP32[5423]|0;
+ $22 = HEAP32[5499]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(21704)>>2]|0;
+ $24 = HEAP32[(22008)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -16172,19 +16184,19 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[5423] = $31;
+ HEAP32[5499] = $31;
STACKTOP = sp;return;
} else {
- _TraceLog(1,9907,$vararg_buffer1);
+ _TraceLog(1,9901,$vararg_buffer1);
STACKTOP = sp;return;
}
break;
}
case 7: {
- $32 = HEAP32[5435]|0;
+ $32 = HEAP32[5511]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(21752)>>2]|0;
+ $34 = HEAP32[(22056)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -16195,9 +16207,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[5435] = $41;
- $42 = HEAP32[5150]|0;
- $43 = HEAP32[5151]|0;
+ HEAP32[5511] = $41;
+ $42 = HEAP32[5226]|0;
+ $43 = HEAP32[5227]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -16205,7 +16217,7 @@ function _rlVertex3f($0,$1,$2) {
HEAP32[$45>>2] = $47;
STACKTOP = sp;return;
} else {
- _TraceLog(1,9936,$vararg_buffer3);
+ _TraceLog(1,9930,$vararg_buffer3);
STACKTOP = sp;return;
}
break;
@@ -16240,13 +16252,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[5152]|0;
+ $2 = HEAP32[5228]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(21756)>>2]|0;
- $5 = HEAP32[(21744)>>2]|0;
+ $4 = HEAP32[(22060)>>2]|0;
+ $5 = HEAP32[(22048)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -16254,7 +16266,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(21744)>>2] = $10;
+ HEAP32[(22048)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -16273,18 +16285,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[5152]|0;
+ $4 = HEAP32[5228]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (21652);$$sink38 = (21664);
+ $$sink37 = (21956);$$sink38 = (21968);
break;
}
case 4: {
- $$sink37 = (21700);$$sink38 = (21712);
+ $$sink37 = (22004);$$sink38 = (22016);
break;
}
case 7: {
- $$sink37 = (21748);$$sink38 = (21760);
+ $$sink37 = (22052);$$sink38 = (22064);
break;
}
default: {
@@ -16323,8 +16335,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[5150]|0;
- $2 = HEAP32[5151]|0;
+ $1 = HEAP32[5226]|0;
+ $2 = HEAP32[5227]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16337,9 +16349,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[5151] = $10;
+ HEAP32[5227] = $10;
}
- $11 = HEAP32[5151]|0;
+ $11 = HEAP32[5227]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16350,7 +16362,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5435]|0;
+ $0 = HEAP32[5511]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16373,14 +16385,14 @@ function _rlTextureParameters($0,$1,$2) {
switch ($1|0) {
case 10243: case 10242: {
$3 = ($2|0)!=(34626);
- $4 = HEAP32[5119]|0;
+ $4 = HEAP32[5195]|0;
$5 = ($4|0)!=(0);
$or$cond = $3 | $5;
if ($or$cond) {
_glTexParameteri(3553,($1|0),($2|0));
break L1;
} else {
- _TraceLog(2,9961,$vararg_buffer);
+ _TraceLog(2,9955,$vararg_buffer);
break L1;
}
break;
@@ -16391,7 +16403,7 @@ function _rlTextureParameters($0,$1,$2) {
}
case 12288: {
$6 = (+($2|0));
- $7 = +HEAPF32[5118];
+ $7 = +HEAPF32[5194];
$8 = !($6 <= $7);
if (!($8)) {
_glTexParameterf(3553,34046,(+$6));
@@ -16403,11 +16415,11 @@ function _rlTextureParameters($0,$1,$2) {
HEAP32[$vararg_buffer1>>2] = $0;
$vararg_ptr3 = ((($vararg_buffer1)) + 8|0);
HEAPF64[$vararg_ptr3>>3] = $10;
- _TraceLog(2,9998,$vararg_buffer1);
+ _TraceLog(2,9992,$vararg_buffer1);
_glTexParameterf(3553,34046,(+$6));
break L1;
} else {
- _TraceLog(2,10060,$vararg_buffer4);
+ _TraceLog(2,10054,$vararg_buffer4);
break L1;
}
break;
@@ -16441,40 +16453,11 @@ function _DrawLine($0,$1,$2,$3,$4) {
_rlEnd();
return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(10096);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,12733)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[5591] = $0;
+ HEAP32[5667] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -16538,7 +16521,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((10108|0),(10134|0),1125,(10157|0));
+ ___assert_fail((10090|0),(10116|0),1041,(10139|0));
// unreachable;
}
}
@@ -16556,7 +16539,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[5592]|0;
+ $15 = HEAP32[5668]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -16649,7 +16632,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(10198);
+ _stbi__err(10180);
$$0 = 0;
return ($$0|0);
} else {
@@ -16671,7 +16654,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(10189);
+ _stbi__err(10171);
$$0 = 0;
return ($$0|0);
}
@@ -16741,7 +16724,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(10217);
+ _stbi__err(10199);
$$045 = 0;
return ($$045|0);
}
@@ -17302,7 +17285,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (10531 + ($120)|0);
+ $121 = (10513 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -17344,97 +17327,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(10305);
+ _stbi__err(10287);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(10319);
+ _stbi__err(10301);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(10332);
+ _stbi__err(10314);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(10332);
+ _stbi__err(10314);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(10342);
+ _stbi__err(10324);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(10362);
+ _stbi__err(10344);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(10362);
+ _stbi__err(10344);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(10362);
+ _stbi__err(10344);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(10372);
+ _stbi__err(10354);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(10388);
+ _stbi__err(10370);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(10406);
+ _stbi__err(10388);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(10427);
+ _stbi__err(10409);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(10332);
+ _stbi__err(10314);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(10332);
+ _stbi__err(10314);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(10441);
+ _stbi__err(10423);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(10456);
+ _stbi__err(10438);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(10456);
+ _stbi__err(10438);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(10441);
+ _stbi__err(10423);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(10469);
+ _stbi__err(10451);
$$6$ph = 0;
break;
}
@@ -17445,32 +17428,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(10485);
+ _stbi__err(10467);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(10502);
+ _stbi__err(10484);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(10515);
+ _stbi__err(10497);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(10502);
+ _stbi__err(10484);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(10441);
+ _stbi__err(10423);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(10540);
+ _stbi__err(10522);
$$6$ph = 0;
break;
}
@@ -17482,12 +17465,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(10189);
+ _stbi__err(10171);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(10548);
+ _stbi__err(10530);
$$6$ph = 0;
break;
}
@@ -17500,7 +17483,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(10558);
+ _stbi__err(10540);
$$4 = 0;
break;
}
@@ -17565,7 +17548,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[5593]|0;
+ $193 = HEAP32[5669]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -17598,7 +17581,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(10441);
+ _stbi__err(10423);
$$4 = 0;
}
} while(0);
@@ -17606,24 +17589,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(10441);
+ _stbi__err(10423);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[10566] = $206;
+ HEAP8[10548] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(10567)>>0] = $209;
+ HEAP8[(10549)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(10568)>>0] = $211;
+ HEAP8[(10550)>>0] = $211;
$212 = $207&255;
- HEAP8[(10569)>>0] = $212;
- _stbi__err(10566);
+ HEAP8[(10551)>>0] = $212;
+ _stbi__err(10548);
$$6$ph = 0;
break;
}
@@ -17657,14 +17640,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((10230|0),(10134|0),1561,(10284|0));
+ ___assert_fail((10212|0),(10116|0),1477,(10266|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(10189);
+ _stbi__err(10171);
$$0163 = 0;
return ($$0163|0);
}
@@ -18027,7 +18010,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((13370|0),(10134|0),1590,(10284|0));
+ ___assert_fail((13672|0),(10116|0),1506,(10266|0));
// unreachable;
}
} while(0);
@@ -18061,7 +18044,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((10230|0),(10134|0),1610,(10261|0));
+ ___assert_fail((10212|0),(10116|0),1526,(10243|0));
// unreachable;
}
$7 = $2 << 1;
@@ -18071,7 +18054,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(10189);
+ _stbi__err(10171);
$$0163 = 0;
return ($$0163|0);
}
@@ -18434,7 +18417,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((13370|0),(10134|0),1639,(10261|0));
+ ___assert_fail((13672|0),(10116|0),1555,(10243|0));
// unreachable;
}
} while(0);
@@ -18582,7 +18565,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(11223);
+ _stbi__err(11525);
$$05 = 0;
return ($$05|0);
}
@@ -19019,7 +19002,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10625|0),(10134|0),4568,(10677|0));
+ ___assert_fail((10607|0),(10116|0),4569,(10659|0));
// unreachable;
}
}
@@ -19106,7 +19089,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10625|0),(10134|0),4543,(10650|0));
+ ___assert_fail((10607|0),(10116|0),4544,(10632|0));
// unreachable;
}
}
@@ -19153,7 +19136,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[5594]|0;
+ $16 = HEAP32[5670]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -19228,7 +19211,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((10591|0),(10134|0),4649,(10609|0));
+ ___assert_fail((10573|0),(10116|0),4650,(10591|0));
// unreachable;
}
}
@@ -19251,7 +19234,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(10189);
+ _stbi__err(10171);
$$0 = 0;
return ($$0|0);
}
@@ -19428,7 +19411,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((10706|0),(10134|0),4294,(10747|0));
+ ___assert_fail((10688|0),(10116|0),4294,(10729|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -19436,7 +19419,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(10189);
+ _stbi__err(10171);
$$2 = 0;
return ($$2|0);
}
@@ -19455,7 +19438,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(10774);
+ _stbi__err(10756);
$$2 = 0;
return ($$2|0);
}
@@ -19468,7 +19451,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(10774);
+ _stbi__err(10756);
$$2 = 0;
return ($$2|0);
}
@@ -19476,12 +19459,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -19504,33 +19487,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (10813 + ($56)|0);
+ $60 = (10795 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -19540,24 +19523,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -19567,10 +19550,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -19581,10 +19564,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -19595,14 +19578,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -19632,7 +19615,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -19647,12 +19630,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -20229,15 +20212,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((10792|0),(10134|0),4315,(10747|0));
+ ___assert_fail((10774|0),(10116|0),4315,(10729|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((10818|0),(10134|0),4376,(10747|0));
+ ___assert_fail((10800|0),(10116|0),4377,(10729|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(10835);
+ _stbi__err(10817);
$$2 = 0;
return ($$2|0);
}
@@ -20287,7 +20270,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (10531 + ($6)|0);
+ $336 = (10513 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -20728,7 +20711,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((10850|0),(10134|0),4465,(10747|0));
+ ___assert_fail((10832|0),(10116|0),4466,(10729|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -20788,8 +20771,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -20804,15 +20787,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -20821,65 +20804,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(24278)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,10843,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,24279,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,11131,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,24247,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -20898,14 +20876,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(11176);
+ _stbi__err(11478);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(11192);
+ _stbi__err(11494);
$$0 = 0;
return ($$0|0);
}
@@ -20914,7 +20892,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(11207);
+ _stbi__err(11509);
$$0 = 0;
return ($$0|0);
}
@@ -20997,7 +20975,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((11098|0),(10134|0),4048,(11115|0));
+ ___assert_fail((11400|0),(10116|0),4033,(11417|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -21034,7 +21012,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(11146);
+ _stbi__err(11448);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -21044,7 +21022,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(11159);
+ _stbi__err(11461);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -21074,21 +21052,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((24279|0),8,144)|0;
- dest=(24423); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(24535); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (24559);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=24247; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -21222,7 +21185,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(11036);
+ _stbi__err(11338);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21311,7 +21274,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(11088);
+ _stbi__err(11390);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21340,7 +21303,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (11873 + ($$06579)|0);
+ $14 = (12175 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -21431,21 +21394,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(11036);
+ _stbi__err(11338);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(11036);
+ _stbi__err(11338);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((11052|0),(10134|0),4021,(11060|0));
+ ___assert_fail((11354|0),(10116|0),4006,(11362|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(11036);
+ _stbi__err(11338);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21455,7 +21418,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(11036);
+ _stbi__err(11338);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21619,7 +21582,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(10861);
+ _stbi__err(11163);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21629,12 +21592,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(10861);
+ _stbi__err(11163);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(10878);
+ _stbi__err(11180);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21691,7 +21654,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(10887);
+ _stbi__err(11189);
$$0 = 0;
return ($$0|0);
}
@@ -21717,7 +21680,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(10189);
+ _stbi__err(10171);
$$0 = 0;
return ($$0|0);
} else {
@@ -21762,7 +21725,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((10983|0),(10134|0),3863,(11020|0));
+ ___assert_fail((11285|0),(10116|0),3848,(11322|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -21810,7 +21773,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((10907|0),(10134|0),3891,(10923|0));
+ ___assert_fail((11209|0),(10116|0),3876,(11225|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -21838,7 +21801,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((10954|0),(10134|0),3781,(10965|0));
+ ___assert_fail((11256|0),(10116|0),3766,(11267|0));
// unreachable;
}
return (0)|0;
@@ -21984,10 +21947,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -21998,27 +21961,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,12060)|0);
+ $6 = (_IsFileExtension($1,12362)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,11282)|0);
+ $19 = (_IsFileExtension($1,11584)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,11287,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,11589,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,13035)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -22046,7 +22010,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -22063,18 +22027,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,11235,$vararg_buffer);
+ _TraceLog(2,11537,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -22083,34 +22047,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,11323,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,11625,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,11362,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,11664,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -22129,11 +22100,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,12733)|0);
+ $4 = (_fopen($0,13035)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,11421,$vararg_buffer);
+ _TraceLog(2,11723,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -22232,7 +22203,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,11518,$vararg_buffer4);
+ _TraceLog(0,11820,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -22267,14 +22238,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,11564,$vararg_buffer8);
+ _TraceLog(2,11866,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,11472,$vararg_buffer1);
+ _TraceLog(2,11774,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -22364,7 +22335,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,11393,$vararg_buffer);
+ _TraceLog(2,11695,$vararg_buffer);
$$0 = $6;
}
}
@@ -22409,27 +22380,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,11614,$vararg_buffer);
+ _TraceLog(2,11916,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,11653,$vararg_buffer1);
+ _TraceLog(2,11955,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,11679,$vararg_buffer3);
+ _TraceLog(2,11981,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,11742,$vararg_buffer5);
+ _TraceLog(2,12044,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,11777,$vararg_buffer7);
+ _TraceLog(2,12079,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,11812,$vararg_buffer10);
+ _TraceLog(0,12114,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -23612,7 +23583,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (11869 + ($$361133)|0);
+ $199 = (12171 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -24042,7 +24013,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (11869 + ($$331130)|0);
+ $186 = (12171 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -24080,7 +24051,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (11869 + ($$371134)|0);
+ $203 = (12171 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -24119,7 +24090,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (11873 + ($$421139)|0);
+ $235 = (12175 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -24526,7 +24497,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (11892 + ($495)|0);
+ $496 = (12194 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -24563,7 +24534,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (11896 + ($515)|0);
+ $516 = (12198 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -25489,7 +25460,7 @@ function _ImageAlphaMask($0,$1) {
$14 = HEAP32[$13>>2]|0;
$15 = ($14|0)>(7);
if ($15) {
- _TraceLog(2,11938,$vararg_buffer1);
+ _TraceLog(2,12240,$vararg_buffer1);
STACKTOP = sp;return;
}
;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy3+16>>2]=HEAP32[$1+16>>2]|0;
@@ -25580,14 +25551,14 @@ function _ImageAlphaMask($0,$1) {
STACKTOP = sp;return;
}
}
- _TraceLog(2,11900,$vararg_buffer);
+ _TraceLog(2,12202,$vararg_buffer);
STACKTOP = sp;return;
}
function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[20168>>2]|0;HEAP32[$0+4>>2]=HEAP32[20168+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[20168+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[20168+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[20168+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[20168+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[20168+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[20168+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[20472>>2]|0;HEAP32[$0+4>>2]=HEAP32[20472+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[20472+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[20472+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[20472+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[20472+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[20472+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[20472+28>>2]|0;
return;
}
function _MeasureTextEx($0,$1,$2,$3,$4) {
@@ -25781,7 +25752,7 @@ function _SetTextureFilter($0,$1) {
STACKTOP = sp;return;
} else {
HEAP32[$vararg_buffer>>2] = $17;
- _TraceLog(2,11995,$vararg_buffer);
+ _TraceLog(2,12297,$vararg_buffer);
$19 = HEAP32[$0>>2]|0;
_rlTextureParameters($19,10241,9729);
_rlTextureParameters($19,10240,9729);
@@ -25966,18 +25937,18 @@ function _LoadSpriteFont($0,$1) {
$8 = sp + 64|0;
$9 = sp + 8|0;
;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
- $10 = (_IsFileExtension($1,12060)|0);
+ $10 = (_IsFileExtension($1,12362)|0);
$11 = ($10|0)==(0);
do {
if ($11) {
- $35 = (_IsFileExtension($1,12066)|0);
+ $35 = (_IsFileExtension($1,12368)|0);
$36 = ($35|0)==(0);
if (!($36)) {
_LoadSpriteFontTTF($4,$1,32,0,0);
;HEAP32[$2>>2]=HEAP32[$4>>2]|0;HEAP32[$2+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$4+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$4+28>>2]|0;
break;
}
- $37 = (_IsFileExtension($1,12071)|0);
+ $37 = (_IsFileExtension($1,12373)|0);
$38 = ($37|0)==(0);
if (!($38)) {
_LoadBMFont($5,$1);
@@ -26045,7 +26016,7 @@ function _LoadSpriteFont($0,$1) {
$45 = ($44|0)==(0);
if ($45) {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,12076,$vararg_buffer);
+ _TraceLog(2,12378,$vararg_buffer);
_GetDefaultFont($9);
;HEAP32[$2>>2]=HEAP32[$9>>2]|0;HEAP32[$2+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$9+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$9+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$9+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$9+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$9+28>>2]|0;
;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0;
@@ -26073,7 +26044,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) {
$6 = sp + 40|0;
$7 = sp + 8|0;
;HEAP32[$$sroa$8>>2]=0|0;HEAP32[$$sroa$8+4>>2]=0|0;HEAP32[$$sroa$8+8>>2]=0|0;HEAP32[$$sroa$8+12>>2]=0|0;HEAP32[$$sroa$8+16>>2]=0|0;HEAP32[$$sroa$8+20>>2]=0|0;HEAP32[$$sroa$8+24>>2]=0|0;
- $8 = (_IsFileExtension($1,12066)|0);
+ $8 = (_IsFileExtension($1,12368)|0);
$9 = ($8|0)==(0);
if (!($9)) {
$10 = ($4|0)==(0|0);
@@ -26116,7 +26087,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) {
}
}
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,12620,$vararg_buffer);
+ _TraceLog(2,12922,$vararg_buffer);
_GetDefaultFont($7);
$$sroa$0$0$copyload17 = HEAP32[$7>>2]|0;
$$sroa$8$0$$sroa_idx26 = ((($7)) + 4|0);
@@ -26165,17 +26136,17 @@ function _LoadBMFont($0,$1) {
;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
HEAP32[$4>>2] = 0;
HEAP32[$8>>2] = 0;
- $15 = (_fopen($1,12218)|0);
+ $15 = (_fopen($1,12520)|0);
$16 = ($15|0)==(0|0);
if ($16) {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,12221,$vararg_buffer);
+ _TraceLog(2,12523,$vararg_buffer);
;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0;
STACKTOP = sp;return;
}
(_fgets($3,256,$15)|0);
(_fgets($3,256,$15)|0);
- $17 = (_strstr($3,12255)|0);
+ $17 = (_strstr($3,12557)|0);
HEAP32[$vararg_buffer1>>2] = $4;
$vararg_ptr4 = ((($vararg_buffer1)) + 4|0);
HEAP32[$vararg_ptr4>>2] = $9;
@@ -26183,12 +26154,12 @@ function _LoadBMFont($0,$1) {
HEAP32[$vararg_ptr5>>2] = $5;
$vararg_ptr6 = ((($vararg_buffer1)) + 12|0);
HEAP32[$vararg_ptr6>>2] = $6;
- (_sscanf($17,12266,$vararg_buffer1)|0);
+ (_sscanf($17,12568,$vararg_buffer1)|0);
$18 = HEAP32[$4>>2]|0;
HEAP32[$vararg_buffer7>>2] = $1;
$vararg_ptr10 = ((($vararg_buffer7)) + 4|0);
HEAP32[$vararg_ptr10>>2] = $18;
- _TraceLog(3,12308,$vararg_buffer7);
+ _TraceLog(3,12610,$vararg_buffer7);
$19 = HEAP32[$5>>2]|0;
$20 = HEAP32[$6>>2]|0;
HEAP32[$vararg_buffer11>>2] = $1;
@@ -26196,24 +26167,24 @@ function _LoadBMFont($0,$1) {
HEAP32[$vararg_ptr14>>2] = $19;
$vararg_ptr15 = ((($vararg_buffer11)) + 8|0);
HEAP32[$vararg_ptr15>>2] = $20;
- _TraceLog(3,12327,$vararg_buffer11);
+ _TraceLog(3,12629,$vararg_buffer11);
(_fgets($3,256,$15)|0);
- $21 = (_strstr($3,12358)|0);
+ $21 = (_strstr($3,12660)|0);
HEAP32[$vararg_buffer16>>2] = $7;
- (_sscanf($21,12363,$vararg_buffer16)|0);
+ (_sscanf($21,12665,$vararg_buffer16)|0);
HEAP32[$vararg_buffer19>>2] = $1;
$vararg_ptr22 = ((($vararg_buffer19)) + 4|0);
HEAP32[$vararg_ptr22>>2] = $7;
- _TraceLog(3,12379,$vararg_buffer19);
+ _TraceLog(3,12681,$vararg_buffer19);
(_fgets($3,256,$15)|0);
- $22 = (_strstr($3,12410)|0);
+ $22 = (_strstr($3,12712)|0);
HEAP32[$vararg_buffer23>>2] = $8;
- (_sscanf($22,12416,$vararg_buffer23)|0);
+ (_sscanf($22,12718,$vararg_buffer23)|0);
$23 = HEAP32[$8>>2]|0;
HEAP32[$vararg_buffer26>>2] = $1;
$vararg_ptr29 = ((($vararg_buffer26)) + 4|0);
HEAP32[$vararg_ptr29>>2] = $23;
- _TraceLog(3,12425,$vararg_buffer26);
+ _TraceLog(3,12727,$vararg_buffer26);
$24 = (_strrchr($1,47)|0);
$25 = (_strlen($1)|0);
$26 = (_strlen($24)|0);
@@ -26233,7 +26204,7 @@ function _LoadBMFont($0,$1) {
HEAP32[$$byval_copy52>>2] = $1;
$vararg_ptr33 = ((($$byval_copy52)) + 4|0);
HEAP32[$vararg_ptr33>>2] = $31;
- _TraceLog(3,12449,$$byval_copy52);
+ _TraceLog(3,12751,$$byval_copy52);
_LoadImage($vararg_buffer26,$31);
$37 = ((($vararg_buffer26)) + 16|0);
$38 = HEAP32[$37>>2]|0;
@@ -26311,7 +26282,7 @@ function _LoadBMFont($0,$1) {
HEAP32[$vararg_ptr42>>2] = $12;
$vararg_ptr43 = ((($vararg_buffer34)) + 28|0);
HEAP32[$vararg_ptr43>>2] = $13;
- (_sscanf($3,12484,$vararg_buffer34)|0);
+ (_sscanf($3,12786,$vararg_buffer34)|0);
$64 = HEAP32[$vararg_buffer23>>2]|0;
$65 = HEAP32[$59>>2]|0;
$66 = (($65) + ($$05355<<5)|0);
@@ -26361,7 +26332,7 @@ function _LoadBMFont($0,$1) {
;HEAP32[$2>>2]=HEAP32[$14>>2]|0;HEAP32[$2+4>>2]=HEAP32[$14+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$14+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$14+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$14+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$14+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$14+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$14+28>>2]|0;
} else {
HEAP32[$vararg_buffer44>>2] = $1;
- _TraceLog(0,12558,$vararg_buffer44);
+ _TraceLog(0,12860,$vararg_buffer44);
}
;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0;
STACKTOP = sp;return;
@@ -26658,7 +26629,7 @@ function _LoadImageFont($0,$1,$2) {
} else {
$$0201$lcssa = 0;
}
- _TraceLog(3,12132,$vararg_buffer);
+ _TraceLog(3,12434,$vararg_buffer);
$145 = HEAP32[$7>>2]|0;
$146 = HEAP32[$63>>2]|0;
$147 = Math_imul($146, $145)|0;
@@ -26721,7 +26692,7 @@ function _LoadImageFont($0,$1,$2) {
} else {
$175 = ((($156)) + 16|0);
$176 = HEAP32[$175>>2]|0;
- _TraceLog(0,12176,$vararg_buffer1);
+ _TraceLog(0,12478,$vararg_buffer1);
;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0;
$$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0);
HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176;
@@ -26755,7 +26726,7 @@ function _LoadImageFont($0,$1,$2) {
}
$175 = ((($156)) + 16|0);
$176 = HEAP32[$175>>2]|0;
- _TraceLog(0,12176,$vararg_buffer1);
+ _TraceLog(0,12478,$vararg_buffer1);
;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0;
$$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0);
HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176;
@@ -26785,7 +26756,7 @@ function _UnloadSpriteFont($0) {
$5 = ((($0)) + 28|0);
$6 = HEAP32[$5>>2]|0;
_free($6);
- _TraceLog(3,12594,$vararg_buffer);
+ _TraceLog(3,12896,$vararg_buffer);
STACKTOP = sp;return;
}
function _LoadTTF($0,$1,$2,$3,$4) {
@@ -26824,18 +26795,18 @@ function _LoadTTF($0,$1,$2,$3,$4) {
HEAP32[$$byval_copy9>>2] = $18;
$vararg_ptr1 = ((($$byval_copy9)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $18;
- _TraceLog(0,12679,$$byval_copy9);
+ _TraceLog(0,12981,$$byval_copy9);
$19 = (_malloc(16777216)|0);
$20 = Math_imul($18, $18)|0;
$21 = (_malloc($20)|0);
$22 = ($3*20)|0;
$23 = (_malloc($22)|0);
;HEAP32[$$sroa$0>>2]=0|0;HEAP32[$$sroa$0+4>>2]=0|0;HEAP32[$$sroa$0+8>>2]=0|0;HEAP32[$$sroa$0+12>>2]=0|0;HEAP32[$$sroa$0+16>>2]=0|0;
- $24 = (_fopen($1,12733)|0);
+ $24 = (_fopen($1,13035)|0);
$25 = ($24|0)==(0|0);
if ($25) {
HEAP32[$vararg_buffer2>>2] = $1;
- _TraceLog(2,12736,$vararg_buffer2);
+ _TraceLog(2,13038,$vararg_buffer2);
;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0;
$$sroa$6$0$$sroa_idx49 = ((($0)) + 20|0);
HEAP32[$$sroa$6$0$$sroa_idx49>>2] = 0;
@@ -26849,13 +26820,13 @@ function _LoadTTF($0,$1,$2,$3,$4) {
$26 = HEAP32[$4>>2]|0;
$27 = ($26|0)==(32);
if (!($27)) {
- _TraceLog(2,12770,$vararg_buffer5);
+ _TraceLog(2,13072,$vararg_buffer5);
}
$28 = HEAP32[$4>>2]|0;
$29 = (_stbtt_BakeFontBitmap($19,$7,$21,$18,$18,$28,$3,$23)|0);
$30 = ($29|0)<(0);
if ($30) {
- _TraceLog(2,12837,$vararg_buffer7);
+ _TraceLog(2,13139,$vararg_buffer7);
}
_free($19);
$31 = $20 << 1;
@@ -27093,7 +27064,7 @@ function _stbtt_BakeFontBitmap_internal($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 8) {
- ___assert_fail((12900|0),(12910|0),3273,(12936|0));
+ ___assert_fail((13202|0),(13212|0),3274,(13238|0));
// unreachable;
}
else if ((label|0) == 11) {
@@ -27196,7 +27167,7 @@ function _stbtt_FindGlyphIndex($0,$1) {
break;
}
case 2: {
- ___assert_fail((13370|0),(12910|0),1346,(13712|0));
+ ___assert_fail((13672|0),(13212|0),1347,(14014|0));
// unreachable;
break;
}
@@ -27262,7 +27233,7 @@ function _stbtt_FindGlyphIndex($0,$1) {
$70 = $69&65535;
$71 = ($70|0)<($1|0);
if ($71) {
- ___assert_fail((13733|0),(12910|0),1382,(13712|0));
+ ___assert_fail((14035|0),(13212|0),1383,(14014|0));
// unreachable;
}
$72 = ((($6)) + 14|0);
@@ -27323,7 +27294,7 @@ function _stbtt_FindGlyphIndex($0,$1) {
$108 = $7 & -2;
$switch = ($108<<16>>16)==(12);
if (!($switch)) {
- ___assert_fail((13370|0),(12910|0),1417,(13712|0));
+ ___assert_fail((13672|0),(13212|0),1418,(14014|0));
// unreachable;
}
$109 = ((($6)) + 12|0);
@@ -28203,11 +28174,11 @@ function _stbtt__rasterize_sorted_edges($0,$1,$2,$3,$4) {
}
}
if ((label|0) == 11) {
- ___assert_fail((12966|0),(12910|0),2774,(12979|0));
+ ___assert_fail((13268|0),(13212|0),2775,(13281|0));
// unreachable;
}
else if ((label|0) == 17) {
- ___assert_fail((13009|0),(12910|0),2787,(12979|0));
+ ___assert_fail((13311|0),(13212|0),2788,(13281|0));
// unreachable;
}
}
@@ -28252,7 +28223,7 @@ function _stbtt__new_active($0,$1,$2,$3) {
$14 = $8 / $13;
$15 = ($4|0)==(0|0);
if ($15) {
- ___assert_fail((13299|0),(12910|0),2373,(13315|0));
+ ___assert_fail((13601|0),(13212|0),2374,(13617|0));
// unreachable;
} else {
$16 = ((($4)) + 8|0);
@@ -28580,19 +28551,19 @@ function _stbtt__fill_active_edges_new($0,$1,$2,$3,$4) {
}
}
if ((label|0) == 4) {
- ___assert_fail((13029|0),(12910|0),2585,(13044|0));
+ ___assert_fail((13331|0),(13212|0),2586,(13346|0));
// unreachable;
}
else if ((label|0) == 11) {
- ___assert_fail((13073|0),(12910|0),2604,(13044|0));
+ ___assert_fail((13375|0),(13212|0),2605,(13346|0));
// unreachable;
}
else if ((label|0) == 17) {
- ___assert_fail((13109|0),(12910|0),2632,(13044|0));
+ ___assert_fail((13411|0),(13212|0),2633,(13346|0));
// unreachable;
}
else if ((label|0) == 25) {
- ___assert_fail((13127|0),(12910|0),2669,(13044|0));
+ ___assert_fail((13429|0),(13212|0),2670,(13346|0));
// unreachable;
}
else if ((label|0) == 42) {
@@ -28641,7 +28612,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
}
$8 = $4 < $6;
if (!($8)) {
- ___assert_fail((13147|0),(12910|0),2543,(13155|0));
+ ___assert_fail((13449|0),(13212|0),2544,(13457|0));
// unreachable;
}
$9 = ((($2)) + 20|0);
@@ -28650,7 +28621,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
$12 = +HEAPF32[$11>>2];
$13 = !($10 <= $12);
if ($13) {
- ___assert_fail((13182|0),(12910|0),2544,(13155|0));
+ ___assert_fail((13484|0),(13212|0),2545,(13457|0));
// unreachable;
}
$14 = $12 < $4;
@@ -28692,7 +28663,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if ($32) {
$35 = !($$077 <= $34);
if ($35) {
- ___assert_fail((13197|0),(12910|0),2557,(13155|0));
+ ___assert_fail((13499|0),(13212|0),2558,(13457|0));
// unreachable;
}
} else {
@@ -28702,7 +28673,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if (!($37)) {
break;
}
- ___assert_fail((13207|0),(12910|0),2559,(13155|0));
+ ___assert_fail((13509|0),(13212|0),2560,(13457|0));
// unreachable;
}
$38 = !($$079 <= $31);
@@ -28711,7 +28682,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if (!($39)) {
break;
}
- ___assert_fail((13215|0),(12910|0),2561,(13155|0));
+ ___assert_fail((13517|0),(13212|0),2562,(13457|0));
// unreachable;
}
$40 = !($$079 >= $34);
@@ -28722,14 +28693,14 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if (!($or$cond80)) {
break;
}
- ___assert_fail((13233|0),(12910|0),2565,(13155|0));
+ ___assert_fail((13535|0),(13212|0),2566,(13457|0));
// unreachable;
} else {
$41 = !($$077 >= $34);
if (!($41)) {
break;
}
- ___assert_fail((13223|0),(12910|0),2563,(13155|0));
+ ___assert_fail((13525|0),(13212|0),2564,(13457|0));
// unreachable;
}
}
@@ -28762,7 +28733,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
$58 = !($$077 <= $34);
$or$cond85 = $58 | $or$cond84;
if ($or$cond85) {
- ___assert_fail((13254|0),(12910|0),2572,(13155|0));
+ ___assert_fail((13556|0),(13212|0),2573,(13457|0));
// unreachable;
}
$59 = ((($2)) + 16|0);
@@ -29298,7 +29269,7 @@ function _stbtt__GetGlyfOffset($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- ___assert_fail((13333|0),(12910|0),1439,(13349|0));
+ ___assert_fail((13635|0),(13212|0),1440,(13651|0));
// unreachable;
}
$5 = ((($0)) + 12|0);
@@ -30245,7 +30216,7 @@ function _stbtt__cff_index_get($0,$1,$2) {
$7 = ($3|0)>($2|0);
$or$cond = $6 & $7;
if (!($or$cond)) {
- ___assert_fail((13575|0),(12910|0),1117,(13595|0));
+ ___assert_fail((13877|0),(13212|0),1118,(13897|0));
// unreachable;
}
$$off = (($4) + -1)<<24>>24;
@@ -30263,7 +30234,7 @@ function _stbtt__cff_index_get($0,$1,$2) {
_stbtt__buf_range($0,$1,$15,$16);
return;
} else {
- ___assert_fail((13492|0),(12910|0),1118,(13595|0));
+ ___assert_fail((13794|0),(13212|0),1119,(13897|0));
// unreachable;
}
}
@@ -30508,7 +30479,7 @@ function _stbtt__buf_get($0,$1) {
if ($2) {
$$01011 = 0;$$012 = 0;
} else {
- ___assert_fail((13387|0),(12910|0),1013,(13404|0));
+ ___assert_fail((13689|0),(13212|0),1014,(13706|0));
// unreachable;
}
while(1) {
@@ -30579,7 +30550,7 @@ function _stbtt__cff_int($0) {
break;
}
default: {
- ___assert_fail((13370|0),(12910|0),1063,(13372|0));
+ ___assert_fail((13672|0),(13212|0),1064,(13674|0));
// unreachable;
}
}
@@ -30750,7 +30721,7 @@ function _stbtt__new_buf($0,$1,$2) {
HEAP32[$$sroa$5$0$$sroa_idx4>>2] = $2;
return;
} else {
- ___assert_fail((13419|0),(12910|0),1022,(13437|0));
+ ___assert_fail((13721|0),(13212|0),1023,(13739|0));
// unreachable;
}
}
@@ -30765,7 +30736,7 @@ function _stbtt__buf_seek($0,$1) {
$5 = ($1|0)<(0);
$or$cond = $5 | $4;
if ($or$cond) {
- ___assert_fail((13452|0),(12910|0),1000,(13476|0));
+ ___assert_fail((13754|0),(13212|0),1001,(13778|0));
// unreachable;
} else {
$6 = ((($0)) + 4|0);
@@ -30910,7 +30881,7 @@ function _stbtt__cff_get_index($0,$1) {
$$off = (($6) + -1)<<24>>24;
$8 = ($$off&255)<(4);
if (!($8)) {
- ___assert_fail((13492|0),(12910|0),1048,(13521|0));
+ ___assert_fail((13794|0),(13212|0),1049,(13823|0));
// unreachable;
}
$9 = Math_imul($7, $4)|0;
@@ -31007,7 +30978,7 @@ function _stbtt__cff_skip_operand($0) {
$1 = (_stbtt__buf_peek8($0)|0);
$2 = ($1&255)>(27);
if (!($2)) {
- ___assert_fail((13542|0),(12910|0),1069,(13551|0));
+ ___assert_fail((13844|0),(13212|0),1070,(13853|0));
// unreachable;
}
$3 = ($1<<24>>24)==(30);
@@ -31334,7 +31305,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) {
$$4352 = 0;$$9 = 0;
break;
}
- ___assert_fail((13370|0),(12910|0),1723,(13689|0));
+ ___assert_fail((13672|0),(13212|0),1724,(13991|0));
// unreachable;
}
$143 = ((($8)) + 10|0);
@@ -31518,7 +31489,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) {
}
}
if ((label|0) == 42) {
- ___assert_fail((13370|0),(12910|0),1670,(13689|0));
+ ___assert_fail((13672|0),(13212|0),1671,(13991|0));
// unreachable;
}
$249 = ($$0348453|0)==(0|0);
@@ -31573,7 +31544,7 @@ function _stbtt__GetGlyphShapeT2($0,$1,$2) {
$$0 = $16;
STACKTOP = sp;return ($$0|0);
} else {
- ___assert_fail((13616|0),(12910|0),2113,(13666|0));
+ ___assert_fail((13918|0),(13212|0),2114,(13968|0));
// unreachable;
}
}
@@ -31663,23 +31634,23 @@ function _stbtt_InitFont_internal($0,$1) {
$20 = ((($0)) + 48|0);
_stbtt__new_buf($2,0,0);
;HEAP32[$20>>2]=HEAP32[$2>>2]|0;HEAP32[$20+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$20+8>>2]=HEAP32[$2+8>>2]|0;
- $21 = (_stbtt__find_table($1,13789)|0);
- $22 = (_stbtt__find_table($1,13794)|0);
+ $21 = (_stbtt__find_table($1,14091)|0);
+ $22 = (_stbtt__find_table($1,14096)|0);
$23 = ((($0)) + 16|0);
HEAP32[$23>>2] = $22;
- $24 = (_stbtt__find_table($1,13799)|0);
+ $24 = (_stbtt__find_table($1,14101)|0);
$25 = ((($0)) + 20|0);
HEAP32[$25>>2] = $24;
- $26 = (_stbtt__find_table($1,13804)|0);
+ $26 = (_stbtt__find_table($1,14106)|0);
$27 = ((($0)) + 24|0);
HEAP32[$27>>2] = $26;
- $28 = (_stbtt__find_table($1,13809)|0);
+ $28 = (_stbtt__find_table($1,14111)|0);
$29 = ((($0)) + 28|0);
HEAP32[$29>>2] = $28;
- $30 = (_stbtt__find_table($1,13814)|0);
+ $30 = (_stbtt__find_table($1,14116)|0);
$31 = ((($0)) + 32|0);
HEAP32[$31>>2] = $30;
- $32 = (_stbtt__find_table($1,13819)|0);
+ $32 = (_stbtt__find_table($1,14121)|0);
$33 = ((($0)) + 36|0);
HEAP32[$33>>2] = $32;
$34 = ($21|0)==(0);
@@ -31713,7 +31684,7 @@ function _stbtt_InitFont_internal($0,$1) {
HEAP32[$7>>2] = 0;
HEAP32[$8>>2] = 0;
HEAP32[$9>>2] = 0;
- $45 = (_stbtt__find_table($1,13824)|0);
+ $45 = (_stbtt__find_table($1,14126)|0);
$46 = ($45|0)==(0);
do {
if (!($46)) {
@@ -31792,7 +31763,7 @@ function _stbtt_InitFont_internal($0,$1) {
}
}
} while(0);
- $68 = (_stbtt__find_table($1,13829)|0);
+ $68 = (_stbtt__find_table($1,14131)|0);
$69 = ($68|0)==(0);
if ($69) {
$$sink = 65535;
@@ -32193,7 +32164,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,13834)|0);
+ $12 = (_strstr($11,14136)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -32202,7 +32173,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,13838)|0);
+ $17 = (_strstr($16,14140)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -32211,7 +32182,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,13842)|0);
+ $22 = (_strstr($21,14144)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -32220,7 +32191,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,13846)|0);
+ $27 = (_strstr($26,14148)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -32229,1210 +32200,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,13852)|0);
+ $32 = (_strcmp($31,14154)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,13890)|0);
+ $35 = (_strcmp($34,14192)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 13909;
+ HEAP32[$3>>2] = 14211;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,13922)|0);
+ $38 = (_strcmp($37,14224)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 13943;
+ HEAP32[$3>>2] = 14245;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,13958)|0);
+ $41 = (_strcmp($40,14260)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 13973;
+ HEAP32[$3>>2] = 14275;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,13988)|0);
+ $44 = (_strcmp($43,14290)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 14003;
+ HEAP32[$3>>2] = 14305;
}
} else {
- HEAP32[$3>>2] = 13874;
+ HEAP32[$3>>2] = 14176;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,14018)|0);
+ $47 = (_strcmp($46,14320)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,14032)|0);
+ $50 = (_strcmp($49,14334)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,14044)|0);
+ $53 = (_strcmp($52,14346)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,14058)|0);
+ $56 = (_strcmp($55,14360)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,14070)|0);
+ $59 = (_strcmp($58,14372)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,14084)|0);
+ $62 = (_strcmp($61,14386)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,14098)|0);
+ $65 = (_strcmp($64,14400)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,14115)|0);
+ $68 = (_strcmp($67,14417)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,14138)|0);
+ $71 = (_strcmp($70,14440)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,14164)|0);
+ $74 = (_strcmp($73,14466)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,14177)|0);
+ $77 = (_strcmp($76,14479)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,14193)|0);
+ $80 = (_strcmp($79,14495)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,14206)|0);
+ $83 = (_strcmp($82,14508)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,14220)|0);
+ $86 = (_strcmp($85,14522)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,14240)|0);
+ $89 = (_strcmp($88,14542)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,14260)|0);
+ $92 = (_strcmp($91,14562)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,14277)|0);
+ $95 = (_strcmp($94,14579)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,14294)|0);
+ $98 = (_strcmp($97,14596)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,14306)|0);
+ $101 = (_strcmp($100,14608)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,14319)|0);
+ $104 = (_strcmp($103,14621)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,14335)|0);
+ $107 = (_strcmp($106,14637)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,14358)|0);
+ $110 = (_strcmp($109,14660)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,14371)|0);
+ $113 = (_strcmp($112,14673)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,14387)|0);
+ $116 = (_strcmp($115,14689)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,14398)|0);
+ $119 = (_strcmp($118,14700)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,14417)|0);
+ $122 = (_strcmp($121,14719)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,14439)|0);
+ $125 = (_strcmp($124,14741)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,14458)|0);
+ $128 = (_strcmp($127,14760)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,14487)|0);
+ $131 = (_strcmp($130,14789)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,14504)|0);
+ $134 = (_strcmp($133,14806)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,14519)|0);
+ $137 = (_strcmp($136,14821)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,14534)|0);
+ $140 = (_strcmp($139,14836)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,14555)|0);
+ $143 = (_strcmp($142,14857)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,14575)|0);
+ $146 = (_strcmp($145,14877)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,14595)|0);
+ $149 = (_strcmp($148,14897)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,14621)|0);
+ $152 = (_strcmp($151,14923)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,14640)|0);
+ $155 = (_strcmp($154,14942)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,14652)|0);
+ $158 = (_strcmp($157,14954)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,14664)|0);
+ $161 = (_strcmp($160,14966)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,14676)|0);
+ $164 = (_strcmp($163,14978)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,14688)|0);
+ $167 = (_strcmp($166,14990)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,14700)|0);
+ $170 = (_strcmp($169,15002)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,14712)|0);
+ $173 = (_strcmp($172,15014)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,14724)|0);
+ $176 = (_strcmp($175,15026)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,14736)|0);
+ $179 = (_strcmp($178,15038)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,14749)|0);
+ $182 = (_strcmp($181,15051)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,14762)|0);
+ $185 = (_strcmp($184,15064)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,14775)|0);
+ $188 = (_strcmp($187,15077)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,14788)|0);
+ $191 = (_strcmp($190,15090)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,14801)|0);
+ $194 = (_strcmp($193,15103)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,14814)|0);
+ $197 = (_strcmp($196,15116)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,14827)|0);
+ $200 = (_strcmp($199,15129)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,14840)|0);
+ $203 = (_strcmp($202,15142)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,14859)|0);
+ $206 = (_strcmp($205,15161)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,14878)|0);
+ $209 = (_strcmp($208,15180)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,14897)|0);
+ $212 = (_strcmp($211,15199)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,14910)|0);
+ $215 = (_strcmp($214,15212)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,14928)|0);
+ $218 = (_strcmp($217,15230)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,14946)|0);
+ $221 = (_strcmp($220,15248)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,14964)|0);
+ $224 = (_strcmp($223,15266)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,14982)|0);
+ $227 = (_strcmp($226,15284)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,15002)|0);
+ $230 = (_strcmp($229,15304)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,13943)|0);
+ $233 = (_strcmp($232,14245)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,15020)|0);
+ $236 = (_strcmp($235,15322)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,15035)|0);
+ $239 = (_strcmp($238,15337)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,15056)|0);
+ $242 = (_strcmp($241,15358)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,15071)|0);
+ $245 = (_strcmp($244,15373)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,15089)|0);
+ $248 = (_strcmp($247,15391)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,15105)|0);
+ $251 = (_strcmp($250,15407)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,15124)|0);
+ $254 = (_strcmp($253,15426)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,15138)|0);
+ $257 = (_strcmp($256,15440)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,15153)|0);
+ $260 = (_strcmp($259,15455)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,13874)|0);
+ $263 = (_strcmp($262,14176)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,15164)|0);
+ $266 = (_strcmp($265,15466)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,13973)|0);
+ $269 = (_strcmp($268,14275)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,14003)|0);
+ $272 = (_strcmp($271,14305)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,15180)|0);
+ $275 = (_strcmp($274,15482)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,15207)|0);
+ $278 = (_strcmp($277,15509)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,15221)|0);
+ $281 = (_strcmp($280,15523)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,13909)|0);
+ $284 = (_strcmp($283,14211)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,15241)|0);
+ $287 = (_strcmp($286,15543)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,15259)|0);
+ $290 = (_strcmp($289,15561)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,15271)|0);
+ $293 = (_strcmp($292,15573)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,15292)|0);
+ $296 = (_strcmp($295,15594)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,15310)|0);
+ $299 = (_strcmp($298,15612)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,15328)|0);
+ $302 = (_strcmp($301,15630)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,15349)|0);
+ $305 = (_strcmp($304,15651)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,15375)|0);
+ $308 = (_strcmp($307,15677)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,15398)|0);
+ $311 = (_strcmp($310,15700)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,15436)|0);
+ $314 = (_strcmp($313,15738)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,15452)|0);
+ $317 = (_strcmp($316,15754)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,15467)|0);
+ $320 = (_strcmp($319,15769)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,15490)|0);
+ $323 = (_strcmp($322,15792)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,15503)|0);
+ $326 = (_strcmp($325,15805)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,15517)|0);
+ $329 = (_strcmp($328,15819)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,15531)|0);
+ $332 = (_strcmp($331,15833)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,15551)|0);
+ $335 = (_strcmp($334,15853)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,15571)|0);
+ $338 = (_strcmp($337,15873)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,15587)|0);
+ $341 = (_strcmp($340,15889)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,15605)|0);
+ $344 = (_strcmp($343,15907)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,15621)|0);
+ $347 = (_strcmp($346,15923)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,15636)|0);
+ $350 = (_strcmp($349,15938)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,15658)|0);
+ $353 = (_strcmp($352,15960)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,15676)|0);
+ $356 = (_strcmp($355,15978)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,15697)|0);
+ $359 = (_strcmp($358,15999)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,15715)|0);
+ $362 = (_strcmp($361,16017)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,15728)|0);
+ $365 = (_strcmp($364,16030)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,15743)|0);
+ $368 = (_strcmp($367,16045)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,15757)|0);
+ $371 = (_strcmp($370,16059)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,15767)|0);
+ $374 = (_strcmp($373,16069)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,15777)|0);
+ $377 = (_strcmp($376,16079)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,15799)|0);
+ $380 = (_strcmp($379,16101)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,15825)|0);
+ $383 = (_strcmp($382,16127)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,15852)|0);
+ $386 = (_strcmp($385,16154)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,15865)|0);
+ $389 = (_strcmp($388,16167)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,15880)|0);
+ $392 = (_strcmp($391,16182)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,15895)|0);
+ $395 = (_strcmp($394,16197)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,15919)|0);
+ $398 = (_strcmp($397,16221)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,15930)|0);
+ $401 = (_strcmp($400,16232)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,15952)|0);
+ $404 = (_strcmp($403,16254)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,15974)|0);
+ $407 = (_strcmp($406,16276)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,15998)|0);
+ $410 = (_strcmp($409,16300)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,16007)|0);
+ $413 = (_strcmp($412,16309)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,16015)|0);
+ $416 = (_strcmp($415,16317)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,16028)|0);
+ $419 = (_strcmp($418,16330)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,16042)|0);
+ $422 = (_strcmp($421,16344)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,16054)|0);
+ $425 = (_strcmp($424,16356)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,16063)|0);
+ $428 = (_strcmp($427,16365)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,16073)|0);
+ $431 = (_strcmp($430,16375)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,16085)|0);
+ $434 = (_strcmp($433,16387)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,16096)|0);
+ $437 = (_strcmp($436,16398)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,16104)|0);
+ $440 = (_strcmp($439,16406)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,16116)|0);
+ $443 = (_strcmp($442,16418)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,16131)|0);
+ $446 = (_strcmp($445,16433)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,16143)|0);
+ $449 = (_strcmp($448,16445)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,16157)|0);
+ $452 = (_strcmp($451,16459)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,16182)|0);
+ $455 = (_strcmp($454,16484)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,16199)|0);
+ $458 = (_strcmp($457,16501)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,16215)|0);
+ $461 = (_strcmp($460,16517)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,16231)|0);
+ $464 = (_strcmp($463,16533)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,16243)|0);
+ $467 = (_strcmp($466,16545)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,16255)|0);
+ $470 = (_strcmp($469,16557)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,16279)|0);
+ $473 = (_strcmp($472,16581)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,16292)|0);
+ $476 = (_strcmp($475,16594)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,16306)|0);
+ $479 = (_strcmp($478,16608)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,16328)|0);
+ $482 = (_strcmp($481,16630)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,16335)|0);
+ $485 = (_strcmp($484,16637)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,16351)|0);
+ $488 = (_strcmp($487,16653)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,16368)|0);
+ $491 = (_strcmp($490,16670)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,16385)|0);
+ $494 = (_strcmp($493,16687)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,16401)|0);
+ $497 = (_strcmp($496,16703)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,16417)|0);
+ $500 = (_strcmp($499,16719)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,16434)|0);
+ $503 = (_strcmp($502,16736)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,16448)|0);
+ $506 = (_strcmp($505,16750)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,16460)|0);
+ $509 = (_strcmp($508,16762)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,16471)|0);
+ $512 = (_strcmp($511,16773)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,16484)|0);
+ $515 = (_strcmp($514,16786)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,16494)|0);
+ $518 = (_strcmp($517,16796)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,16511)|0);
+ $521 = (_strcmp($520,16813)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,16523)|0);
+ $524 = (_strcmp($523,16825)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,16545)|0);
+ $527 = (_strcmp($526,16847)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,16565)|0);
+ $530 = (_strcmp($529,16867)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,16578)|0);
+ $533 = (_strcmp($532,16880)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,16600)|0);
+ $536 = (_strcmp($535,16902)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,16620)|0);
+ $539 = (_strcmp($538,16922)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,16637)|0);
+ $542 = (_strcmp($541,16939)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,16654)|0);
+ $545 = (_strcmp($544,16956)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,16674)|0);
+ $548 = (_strcmp($547,16976)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -33454,7 +33425,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (22380|0);
+ return (22684|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -33911,7 +33882,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$48 = (___shgetc($0)|0);
$50 = $48;
}
- $49 = ((16791) + ($50)|0);
+ $49 = ((17093) + ($50)|0);
$51 = HEAP8[$49>>0]|0;
$52 = ($51&255)>(15);
if ($52) {
@@ -33943,7 +33914,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} else {
$$166 = $28 ? 10 : $1;
- $60 = ((16791) + ($$0159)|0);
+ $60 = ((17093) + ($$0159)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$63 = ($62>>>0)<($$166>>>0);
@@ -34079,10 +34050,10 @@ function ___intscan($0,$1,$2,$3,$4) {
$126 = ($$1165168*23)|0;
$127 = $126 >>> 5;
$128 = $127 & 7;
- $129 = (17047 + ($128)|0);
+ $129 = (17349 + ($128)|0);
$130 = HEAP8[$129>>0]|0;
$131 = $130 << 24 >> 24;
- $132 = ((16791) + ($$1160169)|0);
+ $132 = ((17093) + ($$1160169)|0);
$133 = HEAP8[$132>>0]|0;
$134 = $133&255;
$135 = ($134>>>0)<($$1165168>>>0);
@@ -34104,7 +34075,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$145 = (___shgetc($0)|0);
$$4163$be = $145;
}
- $146 = ((16791) + ($$4163$be)|0);
+ $146 = ((17093) + ($$4163$be)|0);
$147 = HEAP8[$146>>0]|0;
$148 = $147&255;
$149 = ($148>>>0)<($$1165168>>>0);
@@ -34155,7 +34126,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$177 = (___shgetc($0)|0);
$$5$be = $177;
}
- $178 = ((16791) + ($$5$be)|0);
+ $178 = ((17093) + ($$5$be)|0);
$179 = HEAP8[$178>>0]|0;
$180 = $179&255;
$181 = ($180>>>0)>=($$1165168>>>0);
@@ -34174,7 +34145,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
}
}
- $122 = ((16791) + ($$1160169)|0);
+ $122 = ((17093) + ($$1160169)|0);
$123 = HEAP8[$122>>0]|0;
$124 = $123&255;
$125 = ($124>>>0)<($$1165168>>>0);
@@ -34196,7 +34167,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$196 = (___shgetc($0)|0);
$$6$be = $196;
}
- $197 = ((16791) + ($$6$be)|0);
+ $197 = ((17093) + ($$6$be)|0);
$198 = HEAP8[$197>>0]|0;
$199 = $198&255;
$200 = ($199>>>0)<($$1165168>>>0);
@@ -34258,7 +34229,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$233 = (___shgetc($0)|0);
$$7$be = $233;
}
- $234 = ((16791) + ($$7$be)|0);
+ $234 = ((17093) + ($$7$be)|0);
$235 = HEAP8[$234>>0]|0;
$236 = $235&255;
$237 = ($236>>>0)<($$1165168>>>0);
@@ -34277,7 +34248,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} while(0);
if ((label|0) == 72) {
- $238 = ((16791) + ($$8)|0);
+ $238 = ((17093) + ($$8)|0);
$239 = HEAP8[$238>>0]|0;
$240 = $239&255;
$241 = ($240>>>0)<($$1165167>>>0);
@@ -34296,7 +34267,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$248 = (___shgetc($0)|0);
$$9$be = $248;
}
- $249 = ((16791) + ($$9$be)|0);
+ $249 = ((17093) + ($$9$be)|0);
$250 = HEAP8[$249>>0]|0;
$251 = $250&255;
$252 = ($251>>>0)<($$1165167>>>0);
@@ -35063,7 +35034,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((17056 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((17358 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -35241,7 +35212,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 17520;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 17822;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -35262,7 +35233,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 17520;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 17822;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -35270,8 +35241,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 17520 : (17522);
- $$$ = $238 ? $$ : (17521);
+ $$ = $240 ? 17822 : (17824);
+ $$$ = $238 ? $$ : (17823);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -35288,7 +35259,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 17520;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 17822;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -35301,7 +35272,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 17520;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 17822;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -35315,7 +35286,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 17530;
+ $271 = $270 ? $269 : 17832;
$$1 = $271;
label = 71;
break;
@@ -35355,7 +35326,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 17520;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 17822;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -35377,8 +35348,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (17520 + ($208)|0);
- $$289 = $or$cond283 ? 17520 : $209;
+ $209 = (17822 + ($208)|0);
+ $$289 = $or$cond283 ? 17822 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -35399,7 +35370,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 17520;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 17822;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -35929,7 +35900,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (17568 + ($7)|0);
+ $9 = (17870 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -36287,14 +36258,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 17537;
+ $$0471 = $14;$$0520 = 1;$$0521 = 17839;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (17538) : (17543);
- $$$ = $16 ? $$ : (17540);
+ $$ = $18 ? (17840) : (17845);
+ $$$ = $16 ? $$ : (17842);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -36393,7 +36364,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (17568 + ($80)|0);
+ $81 = (17870 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -37004,7 +36975,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,17584,1);
+ _out($0,17886,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -37085,7 +37056,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,17584,1);
+ _out($0,17886,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -37142,9 +37113,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 17556 : 17560;
+ $29 = $28 ? 17858 : 17862;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 19487 : 17564;
+ $31 = $28 ? 19789 : 17866;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -37354,7 +37325,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (17586 + ($$016)|0);
+ $3 = (17888 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -37365,7 +37336,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 17674;$$115 = 87;
+ $$01214 = 17976;$$115 = 87;
label = 5;
break;
} else {
@@ -37375,9 +37346,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 17674;
+ $$012$lcssa = 17976;
} else {
- $$01214 = 17674;$$115 = $$016;
+ $$01214 = 17976;$$115 = $$016;
label = 5;
}
}
@@ -37782,7 +37753,7 @@ function ___floatscan($0,$1,$2) {
$$0107127 = 0;$$1128 = $$0;
while(1) {
$26 = $$1128 | 32;
- $27 = (19478 + ($$0107127)|0);
+ $27 = (19780 + ($$0107127)|0);
$28 = HEAP8[$27>>0]|0;
$29 = $28 << 24 >> 24;
$30 = ($26|0)==($29|0);
@@ -37849,7 +37820,7 @@ function ___floatscan($0,$1,$2) {
$$2109125 = 0;$$3126 = $$1$lcssa;
while(1) {
$57 = $$3126 | 32;
- $58 = (19487 + ($$2109125)|0);
+ $58 = (19789 + ($$2109125)|0);
$59 = HEAP8[$58>>0]|0;
$60 = $59 << 24 >> 24;
$61 = ($57|0)==($60|0);
@@ -40100,7 +40071,7 @@ function _mbrtowc($0,$1,$2,$3) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$4 = sp;
$5 = ($3|0)==(0|0);
- $$ = $5 ? 22444 : $3;
+ $$ = $5 ? 22748 : $3;
$6 = HEAP32[$$>>2]|0;
$7 = ($1|0)==(0|0);
L1: do {
@@ -40391,7 +40362,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(19491,$3,4)|0);
+ $memchr = (_memchr(19793,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -40480,7 +40451,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(19491,$4,4)|0);
+ $memchr = (_memchr(19793,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -40571,7 +40542,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(22384)>>2]|0;
+ $38 = HEAP32[(22688)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -40604,13 +40575,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((22448|0));
- return (22456|0);
+ ___lock((22752|0));
+ return (22760|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((22448|0));
+ ___unlock((22752|0));
return;
}
function _fclose($0) {
@@ -42926,7 +42897,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 19760;
+ $2 = 20064;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -43181,7 +43152,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[5615]|0;
+ $3 = HEAP32[5691]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -43200,22 +43171,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[5615] = 0;
+ HEAP32[5691] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[5615] = $10;
+ HEAP32[5691] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[5615] = 0;
+ HEAP32[5691] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[5615] = $13;
+ HEAP32[5691] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -43296,7 +43267,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[5616]|0;
+ $8 = HEAP32[5692]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -43305,7 +43276,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (22504 + ($15<<2)|0);
+ $16 = (22808 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -43316,9 +43287,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[5616] = $24;
+ HEAP32[5692] = $24;
} else {
- $25 = HEAP32[(22480)>>2]|0;
+ $25 = HEAP32[(22784)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -43349,7 +43320,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(22472)>>2]|0;
+ $37 = HEAP32[(22776)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -43383,7 +43354,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (22504 + ($68<<2)|0);
+ $69 = (22808 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -43394,10 +43365,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[5616] = $77;
+ HEAP32[5692] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(22480)>>2]|0;
+ $78 = HEAP32[(22784)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -43430,22 +43401,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(22484)>>2]|0;
+ $92 = HEAP32[(22788)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (22504 + ($94<<2)|0);
+ $95 = (22808 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[5616] = $100;
+ HEAP32[5692] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(22480)>>2]|0;
+ $103 = HEAP32[(22784)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -43462,12 +43433,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(22472)>>2] = $84;
- HEAP32[(22484)>>2] = $87;
+ HEAP32[(22776)>>2] = $84;
+ HEAP32[(22788)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(22468)>>2]|0;
+ $108 = HEAP32[(22772)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -43495,7 +43466,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (22768 + ($132<<2)|0);
+ $133 = (23072 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -43535,7 +43506,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(22480)>>2]|0;
+ $155 = HEAP32[(22784)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -43630,7 +43601,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (22768 + ($188<<2)|0);
+ $189 = (23072 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -43641,11 +43612,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(22468)>>2] = $194;
+ HEAP32[(22772)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(22480)>>2]|0;
+ $195 = HEAP32[(22784)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -43666,7 +43637,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(22480)>>2]|0;
+ $201 = HEAP32[(22784)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -43696,7 +43667,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(22480)>>2]|0;
+ $213 = HEAP32[(22784)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -43733,22 +43704,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(22484)>>2]|0;
+ $231 = HEAP32[(22788)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (22504 + ($233<<2)|0);
+ $234 = (22808 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[5616] = $238;
+ HEAP32[5692] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(22480)>>2]|0;
+ $241 = HEAP32[(22784)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -43765,8 +43736,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(22472)>>2] = $$0193$lcssa$i;
- HEAP32[(22484)>>2] = $157;
+ HEAP32[(22776)>>2] = $$0193$lcssa$i;
+ HEAP32[(22788)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -43782,7 +43753,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(22468)>>2]|0;
+ $250 = HEAP32[(22772)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -43822,7 +43793,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (22768 + ($$0358$i<<2)|0);
+ $278 = (23072 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -43914,7 +43885,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (22768 + ($330<<2)|0);
+ $331 = (23072 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -43958,11 +43929,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(22472)>>2]|0;
+ $345 = HEAP32[(22776)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(22480)>>2]|0;
+ $348 = HEAP32[(22784)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -44059,7 +44030,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (22768 + ($381<<2)|0);
+ $382 = (23072 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -44070,12 +44041,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(22468)>>2] = $387;
+ HEAP32[(22772)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(22480)>>2]|0;
+ $388 = HEAP32[(22784)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -44097,7 +44068,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(22480)>>2]|0;
+ $394 = HEAP32[(22784)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -44129,7 +44100,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(22480)>>2]|0;
+ $406 = HEAP32[(22784)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -44170,20 +44141,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (22504 + ($425<<2)|0);
- $427 = HEAP32[5616]|0;
+ $426 = (22808 + ($425<<2)|0);
+ $427 = HEAP32[5692]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[5616] = $431;
+ HEAP32[5692] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(22480)>>2]|0;
+ $434 = HEAP32[(22784)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -44235,7 +44206,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (22768 + ($$0361$i<<2)|0);
+ $464 = (23072 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -44247,7 +44218,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(22468)>>2] = $472;
+ HEAP32[(22772)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -44286,7 +44257,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(22480)>>2]|0;
+ $491 = HEAP32[(22784)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -44305,7 +44276,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(22480)>>2]|0;
+ $498 = HEAP32[(22784)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -44338,16 +44309,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(22472)>>2]|0;
+ $506 = HEAP32[(22776)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(22484)>>2]|0;
+ $509 = HEAP32[(22788)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(22484)>>2] = $511;
- HEAP32[(22472)>>2] = $508;
+ HEAP32[(22788)>>2] = $511;
+ HEAP32[(22776)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -44357,8 +44328,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(22472)>>2] = 0;
- HEAP32[(22484)>>2] = 0;
+ HEAP32[(22776)>>2] = 0;
+ HEAP32[(22788)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -44372,14 +44343,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(22476)>>2]|0;
+ $524 = HEAP32[(22780)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(22476)>>2] = $526;
- $527 = HEAP32[(22488)>>2]|0;
+ HEAP32[(22780)>>2] = $526;
+ $527 = HEAP32[(22792)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(22488)>>2] = $528;
+ HEAP32[(22792)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -44390,23 +44361,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[5734]|0;
+ $534 = HEAP32[5810]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(22944)>>2] = 4096;
- HEAP32[(22940)>>2] = 4096;
- HEAP32[(22948)>>2] = -1;
- HEAP32[(22952)>>2] = -1;
- HEAP32[(22956)>>2] = 0;
- HEAP32[(22908)>>2] = 0;
+ HEAP32[(23248)>>2] = 4096;
+ HEAP32[(23244)>>2] = 4096;
+ HEAP32[(23252)>>2] = -1;
+ HEAP32[(23256)>>2] = -1;
+ HEAP32[(23260)>>2] = 0;
+ HEAP32[(23212)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[5734] = $538;
+ HEAP32[5810] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(22944)>>2]|0;
+ $$pre$i212 = HEAP32[(23248)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -44419,10 +44390,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(22904)>>2]|0;
+ $546 = HEAP32[(23208)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(22896)>>2]|0;
+ $548 = HEAP32[(23200)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -44432,18 +44403,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(22908)>>2]|0;
+ $552 = HEAP32[(23212)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(22488)>>2]|0;
+ $555 = HEAP32[(22792)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (22912);
+ $$0$i$i = (23216);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -44501,7 +44472,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(22940)>>2]|0;
+ $569 = HEAP32[(23244)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -44511,13 +44482,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(22896)>>2]|0;
+ $578 = HEAP32[(23200)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(22904)>>2]|0;
+ $582 = HEAP32[(23208)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -44563,7 +44534,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(22944)>>2]|0;
+ $601 = HEAP32[(23248)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -44588,9 +44559,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(22908)>>2]|0;
+ $611 = HEAP32[(23212)>>2]|0;
$612 = $611 | 4;
- HEAP32[(22908)>>2] = $612;
+ HEAP32[(23212)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -44626,35 +44597,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(22896)>>2]|0;
+ $626 = HEAP32[(23200)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(22896)>>2] = $627;
- $628 = HEAP32[(22900)>>2]|0;
+ HEAP32[(23200)>>2] = $627;
+ $628 = HEAP32[(23204)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(22900)>>2] = $627;
+ HEAP32[(23204)>>2] = $627;
}
- $630 = HEAP32[(22488)>>2]|0;
+ $630 = HEAP32[(22792)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(22480)>>2]|0;
+ $632 = HEAP32[(22784)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(22480)>>2] = $$749$i;
+ HEAP32[(22784)>>2] = $$749$i;
}
- HEAP32[(22912)>>2] = $$749$i;
- HEAP32[(22916)>>2] = $$723948$i;
- HEAP32[(22924)>>2] = 0;
- $635 = HEAP32[5734]|0;
- HEAP32[(22500)>>2] = $635;
- HEAP32[(22496)>>2] = -1;
+ HEAP32[(23216)>>2] = $$749$i;
+ HEAP32[(23220)>>2] = $$723948$i;
+ HEAP32[(23228)>>2] = 0;
+ $635 = HEAP32[5810]|0;
+ HEAP32[(22804)>>2] = $635;
+ HEAP32[(22800)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (22504 + ($636<<2)|0);
+ $637 = (22808 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -44677,18 +44648,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(22488)>>2] = $649;
- HEAP32[(22476)>>2] = $650;
+ HEAP32[(22792)>>2] = $649;
+ HEAP32[(22780)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(22952)>>2]|0;
- HEAP32[(22492)>>2] = $655;
+ $655 = HEAP32[(23256)>>2]|0;
+ HEAP32[(22796)>>2] = $655;
} else {
- $$024371$i = (22912);
+ $$024371$i = (23216);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -44720,7 +44691,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(22476)>>2]|0;
+ $671 = HEAP32[(22780)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -44731,30 +44702,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(22488)>>2] = $679;
- HEAP32[(22476)>>2] = $681;
+ HEAP32[(22792)>>2] = $679;
+ HEAP32[(22780)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(22952)>>2]|0;
- HEAP32[(22492)>>2] = $686;
+ $686 = HEAP32[(23256)>>2]|0;
+ HEAP32[(22796)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(22480)>>2]|0;
+ $687 = HEAP32[(22784)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(22480)>>2] = $$749$i;
+ HEAP32[(22784)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (22912);
+ $$124470$i = (23216);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -44809,21 +44780,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(22476)>>2]|0;
+ $726 = HEAP32[(22780)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(22476)>>2] = $727;
- HEAP32[(22488)>>2] = $721;
+ HEAP32[(22780)>>2] = $727;
+ HEAP32[(22792)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(22484)>>2]|0;
+ $730 = HEAP32[(22788)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(22472)>>2]|0;
+ $732 = HEAP32[(22776)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(22472)>>2] = $733;
- HEAP32[(22484)>>2] = $721;
+ HEAP32[(22776)>>2] = $733;
+ HEAP32[(22788)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -44846,7 +44817,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (22504 + ($748<<2)|0);
+ $749 = (22808 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -44869,9 +44840,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[5616]|0;
+ $759 = HEAP32[5692]|0;
$760 = $759 & $758;
- HEAP32[5616] = $760;
+ HEAP32[5692] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -44984,7 +44955,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (22768 + ($796<<2)|0);
+ $797 = (23072 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -44996,12 +44967,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(22468)>>2]|0;
+ $802 = HEAP32[(22772)>>2]|0;
$803 = $802 & $801;
- HEAP32[(22468)>>2] = $803;
+ HEAP32[(22772)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(22480)>>2]|0;
+ $804 = HEAP32[(22784)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -45022,7 +44993,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(22480)>>2]|0;
+ $810 = HEAP32[(22784)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -45054,7 +45025,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(22480)>>2]|0;
+ $822 = HEAP32[(22784)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -45087,21 +45058,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (22504 + ($836<<2)|0);
- $838 = HEAP32[5616]|0;
+ $837 = (22808 + ($836<<2)|0);
+ $838 = HEAP32[5692]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[5616] = $842;
+ HEAP32[5692] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(22480)>>2]|0;
+ $845 = HEAP32[(22784)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -45156,20 +45127,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (22768 + ($$0296$i$i<<2)|0);
+ $875 = (23072 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(22468)>>2]|0;
+ $879 = HEAP32[(22772)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(22468)>>2] = $883;
+ HEAP32[(22772)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -45208,7 +45179,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(22480)>>2]|0;
+ $902 = HEAP32[(22784)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -45227,7 +45198,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(22480)>>2]|0;
+ $909 = HEAP32[(22784)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -45254,7 +45225,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (22912);
+ $$0$i$i$i = (23216);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -45295,23 +45266,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(22488)>>2] = $946;
- HEAP32[(22476)>>2] = $947;
+ HEAP32[(22792)>>2] = $946;
+ HEAP32[(22780)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(22952)>>2]|0;
- HEAP32[(22492)>>2] = $952;
+ $952 = HEAP32[(23256)>>2]|0;
+ HEAP32[(22796)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(22912)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22912)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22912)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22912)+12>>2]|0;
- HEAP32[(22912)>>2] = $$749$i;
- HEAP32[(22916)>>2] = $$723948$i;
- HEAP32[(22924)>>2] = 0;
- HEAP32[(22920)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(23216)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(23216)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(23216)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(23216)+12>>2]|0;
+ HEAP32[(23216)>>2] = $$749$i;
+ HEAP32[(23220)>>2] = $$723948$i;
+ HEAP32[(23228)>>2] = 0;
+ HEAP32[(23224)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -45340,20 +45311,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (22504 + ($968<<2)|0);
- $970 = HEAP32[5616]|0;
+ $969 = (22808 + ($968<<2)|0);
+ $970 = HEAP32[5692]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[5616] = $974;
+ HEAP32[5692] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(22480)>>2]|0;
+ $977 = HEAP32[(22784)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -45405,19 +45376,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (22768 + ($$0212$i$i<<2)|0);
+ $1007 = (23072 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(22468)>>2]|0;
+ $1010 = HEAP32[(22772)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(22468)>>2] = $1014;
+ HEAP32[(22772)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -45456,7 +45427,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(22480)>>2]|0;
+ $1033 = HEAP32[(22784)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -45475,7 +45446,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(22480)>>2]|0;
+ $1040 = HEAP32[(22784)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -45498,14 +45469,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(22476)>>2]|0;
+ $1048 = HEAP32[(22780)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(22476)>>2] = $1050;
- $1051 = HEAP32[(22488)>>2]|0;
+ HEAP32[(22780)>>2] = $1050;
+ $1051 = HEAP32[(22792)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(22488)>>2] = $1052;
+ HEAP32[(22792)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -45548,7 +45519,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(22480)>>2]|0;
+ $3 = HEAP32[(22784)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -45581,7 +45552,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(22484)>>2]|0;
+ $19 = HEAP32[(22788)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -45596,7 +45567,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(22472)>>2] = $17;
+ HEAP32[(22776)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -45610,7 +45581,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (22504 + ($27<<2)|0);
+ $28 = (22808 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -45630,9 +45601,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[5616]|0;
+ $37 = HEAP32[5692]|0;
$38 = $37 & $36;
- HEAP32[5616] = $38;
+ HEAP32[5692] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -45746,7 +45717,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (22768 + ($74<<2)|0);
+ $75 = (23072 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -45756,14 +45727,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(22468)>>2]|0;
+ $80 = HEAP32[(22772)>>2]|0;
$81 = $80 & $79;
- HEAP32[(22468)>>2] = $81;
+ HEAP32[(22772)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(22480)>>2]|0;
+ $82 = HEAP32[(22784)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -45785,7 +45756,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(22480)>>2]|0;
+ $88 = HEAP32[(22784)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -45817,7 +45788,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(22480)>>2]|0;
+ $100 = HEAP32[(22784)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -45852,14 +45823,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(22488)>>2]|0;
+ $120 = HEAP32[(22792)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(22484)>>2]|0;
+ $122 = HEAP32[(22788)>>2]|0;
if ($121) {
- $123 = HEAP32[(22476)>>2]|0;
+ $123 = HEAP32[(22780)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(22476)>>2] = $124;
- HEAP32[(22488)>>2] = $$1;
+ HEAP32[(22780)>>2] = $124;
+ HEAP32[(22792)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -45867,16 +45838,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(22484)>>2] = 0;
- HEAP32[(22472)>>2] = 0;
+ HEAP32[(22788)>>2] = 0;
+ HEAP32[(22776)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(22472)>>2]|0;
+ $129 = HEAP32[(22776)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(22472)>>2] = $130;
- HEAP32[(22484)>>2] = $113;
+ HEAP32[(22776)>>2] = $130;
+ HEAP32[(22788)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -45895,10 +45866,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (22504 + ($142<<2)|0);
+ $143 = (22808 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(22480)>>2]|0;
+ $145 = HEAP32[(22784)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -45916,9 +45887,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[5616]|0;
+ $153 = HEAP32[5692]|0;
$154 = $153 & $152;
- HEAP32[5616] = $154;
+ HEAP32[5692] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -45926,7 +45897,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(22480)>>2]|0;
+ $156 = HEAP32[(22784)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -45986,7 +45957,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(22480)>>2]|0;
+ $189 = HEAP32[(22784)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -45999,7 +45970,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(22480)>>2]|0;
+ $169 = HEAP32[(22784)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -46030,7 +46001,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (22768 + ($193<<2)|0);
+ $194 = (23072 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -46040,13 +46011,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(22468)>>2]|0;
+ $199 = HEAP32[(22772)>>2]|0;
$200 = $199 & $198;
- HEAP32[(22468)>>2] = $200;
+ HEAP32[(22772)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(22480)>>2]|0;
+ $201 = HEAP32[(22784)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -46067,7 +46038,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(22480)>>2]|0;
+ $207 = HEAP32[(22784)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -46097,7 +46068,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(22480)>>2]|0;
+ $219 = HEAP32[(22784)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -46118,10 +46089,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(22484)>>2]|0;
+ $226 = HEAP32[(22788)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(22472)>>2] = $135;
+ HEAP32[(22776)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -46140,20 +46111,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (22504 + ($234<<2)|0);
- $236 = HEAP32[5616]|0;
+ $235 = (22808 + ($234<<2)|0);
+ $236 = HEAP32[5692]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[5616] = $240;
+ HEAP32[5692] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(22480)>>2]|0;
+ $243 = HEAP32[(22784)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -46205,21 +46176,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (22768 + ($$0396<<2)|0);
+ $273 = (23072 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(22468)>>2]|0;
+ $277 = HEAP32[(22772)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(22468)>>2] = $281;
+ HEAP32[(22772)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -46257,7 +46228,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(22480)>>2]|0;
+ $300 = HEAP32[(22784)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -46276,7 +46247,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(22480)>>2]|0;
+ $307 = HEAP32[(22784)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -46298,12 +46269,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(22496)>>2]|0;
+ $314 = HEAP32[(22800)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(22496)>>2] = $315;
+ HEAP32[(22800)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (22920);
+ $$0212$in$i = (23224);
} else {
return;
}
@@ -46317,7 +46288,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(22496)>>2] = -1;
+ HEAP32[(22800)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -46389,7 +46360,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(22480)>>2]|0;
+ $6 = HEAP32[(22784)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -46419,7 +46390,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(22944)>>2]|0;
+ $18 = HEAP32[(23248)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -46455,10 +46426,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(22488)>>2]|0;
+ $34 = HEAP32[(22792)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(22476)>>2]|0;
+ $36 = HEAP32[(22780)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -46474,15 +46445,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(22488)>>2] = $40;
- HEAP32[(22476)>>2] = $39;
+ HEAP32[(22792)>>2] = $40;
+ HEAP32[(22780)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(22484)>>2]|0;
+ $46 = HEAP32[(22788)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(22472)>>2]|0;
+ $48 = HEAP32[(22776)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -46518,8 +46489,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(22472)>>2] = $storemerge1;
- HEAP32[(22484)>>2] = $storemerge;
+ HEAP32[(22776)>>2] = $storemerge1;
+ HEAP32[(22788)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -46546,7 +46517,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (22504 + ($81<<2)|0);
+ $82 = (22808 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -46566,9 +46537,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[5616]|0;
+ $91 = HEAP32[5692]|0;
$92 = $91 & $90;
- HEAP32[5616] = $92;
+ HEAP32[5692] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -46677,7 +46648,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (22768 + ($128<<2)|0);
+ $129 = (23072 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -46687,13 +46658,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(22468)>>2]|0;
+ $134 = HEAP32[(22772)>>2]|0;
$135 = $134 & $133;
- HEAP32[(22468)>>2] = $135;
+ HEAP32[(22772)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(22480)>>2]|0;
+ $136 = HEAP32[(22784)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -46714,7 +46685,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(22480)>>2]|0;
+ $142 = HEAP32[(22784)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -46744,7 +46715,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(22480)>>2]|0;
+ $154 = HEAP32[(22784)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -46829,13 +46800,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(22480)>>2]|0;
+ $13 = HEAP32[(22784)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(22484)>>2]|0;
+ $15 = HEAP32[(22788)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -46850,7 +46821,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(22472)>>2] = $12;
+ HEAP32[(22776)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -46864,7 +46835,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (22504 + ($23<<2)|0);
+ $24 = (22808 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -46884,9 +46855,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[5616]|0;
+ $33 = HEAP32[5692]|0;
$34 = $33 & $32;
- HEAP32[5616] = $34;
+ HEAP32[5692] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -47000,7 +46971,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (22768 + ($70<<2)|0);
+ $71 = (23072 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -47010,14 +46981,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(22468)>>2]|0;
+ $76 = HEAP32[(22772)>>2]|0;
$77 = $76 & $75;
- HEAP32[(22468)>>2] = $77;
+ HEAP32[(22772)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(22480)>>2]|0;
+ $78 = HEAP32[(22784)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -47039,7 +47010,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(22480)>>2]|0;
+ $84 = HEAP32[(22784)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -47071,7 +47042,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(22480)>>2]|0;
+ $96 = HEAP32[(22784)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -47090,7 +47061,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(22480)>>2]|0;
+ $108 = HEAP32[(22784)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -47101,14 +47072,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(22488)>>2]|0;
+ $114 = HEAP32[(22792)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(22484)>>2]|0;
+ $116 = HEAP32[(22788)>>2]|0;
if ($115) {
- $117 = HEAP32[(22476)>>2]|0;
+ $117 = HEAP32[(22780)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(22476)>>2] = $118;
- HEAP32[(22488)>>2] = $$1;
+ HEAP32[(22780)>>2] = $118;
+ HEAP32[(22792)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -47116,16 +47087,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(22484)>>2] = 0;
- HEAP32[(22472)>>2] = 0;
+ HEAP32[(22788)>>2] = 0;
+ HEAP32[(22776)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(22472)>>2]|0;
+ $123 = HEAP32[(22776)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(22472)>>2] = $124;
- HEAP32[(22484)>>2] = $$1;
+ HEAP32[(22776)>>2] = $124;
+ HEAP32[(22788)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -47144,7 +47115,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (22504 + ($136<<2)|0);
+ $137 = (22808 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -47164,9 +47135,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[5616]|0;
+ $146 = HEAP32[5692]|0;
$147 = $146 & $145;
- HEAP32[5616] = $147;
+ HEAP32[5692] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -47275,7 +47246,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (22768 + ($183<<2)|0);
+ $184 = (23072 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -47285,13 +47256,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(22468)>>2]|0;
+ $189 = HEAP32[(22772)>>2]|0;
$190 = $189 & $188;
- HEAP32[(22468)>>2] = $190;
+ HEAP32[(22772)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(22480)>>2]|0;
+ $191 = HEAP32[(22784)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -47312,7 +47283,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(22480)>>2]|0;
+ $197 = HEAP32[(22784)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -47342,7 +47313,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(22480)>>2]|0;
+ $209 = HEAP32[(22784)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -47363,10 +47334,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(22484)>>2]|0;
+ $216 = HEAP32[(22788)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(22472)>>2] = $129;
+ HEAP32[(22776)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -47385,20 +47356,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (22504 + ($224<<2)|0);
- $226 = HEAP32[5616]|0;
+ $225 = (22808 + ($224<<2)|0);
+ $226 = HEAP32[5692]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[5616] = $230;
+ HEAP32[5692] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(22480)>>2]|0;
+ $233 = HEAP32[(22784)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -47450,20 +47421,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (22768 + ($$0431<<2)|0);
+ $263 = (23072 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(22468)>>2]|0;
+ $267 = HEAP32[(22772)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(22468)>>2] = $271;
+ HEAP32[(22772)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -47502,7 +47473,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(22480)>>2]|0;
+ $290 = HEAP32[(22784)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -47520,7 +47491,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(22480)>>2]|0;
+ $297 = HEAP32[(22784)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/web/text/text_raylib_fonts.png b/docs/examples/web/text/text_raylib_fonts.png
new file mode 100644
index 000000000..8f428a678
Binary files /dev/null and b/docs/examples/web/text/text_raylib_fonts.png differ
diff --git a/docs/examples/web/text/text_rbmf_fonts.data b/docs/examples/web/text/text_rbmf_fonts.data
deleted file mode 100644
index 44e4db957..000000000
Binary files a/docs/examples/web/text/text_rbmf_fonts.data and /dev/null differ
diff --git a/docs/examples/web/text/text_sprite_fonts.js b/docs/examples/web/text/text_sprite_fonts.js
index 734a1cabf..9ead4a190 100644
--- a/docs/examples/web/text/text_sprite_fonts.js
+++ b/docs/examples/web/text/text_sprite_fonts.js
@@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 26597, "filename": "/resources/custom_mecha.png"}, {"audio": 0, "start": 26597, "crunched": 0, "end": 64532, "filename": "/resources/custom_alagard.png"}, {"audio": 0, "start": 64532, "crunched": 0, "end": 88128, "filename": "/resources/custom_jupiter_crash.png"}], "remote_package_size": 88128, "package_uuid": "f23aa7cd-cb55-4e89-b450-ef9161d47241"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 26597, "filename": "/resources/custom_mecha.png"}, {"audio": 0, "start": 26597, "crunched": 0, "end": 64532, "filename": "/resources/custom_alagard.png"}, {"audio": 0, "start": 64532, "crunched": 0, "end": 88128, "filename": "/resources/custom_jupiter_crash.png"}], "remote_package_size": 88128, "package_uuid": "ee9cd7bc-1414-494b-a47f-29899a0bf2b7"});
})();
@@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 24800;
+STATICTOP = STATIC_BASE + 24784;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ allocate([109,103,95,110,32,61,61,32,51,0,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,65,108,112,104,97,32,109,97,115,107,32,109,117,115,116,32,98,101,32,115,97,109,101,32,115,105,122,101,32,97,115,32,105,109,97,103,101,0,65,108,112,104,97,32,109,97,115,107,32,99,97,110,32,110,111,116,32,98,101,32,97,112,112,108,105,101,100,32,116,111,32,99,111,109,112,114,101,115,115,101,100,32,100,97,116,97,32,102,111,114,109,97,116,115,0,91,84,69,88,32,73,68,32,37,105,93,32,78,111,32,109,105,112,109,97,112,115,32,97,118,97,105,108,97,98,108,101,32,102,111,114,32,84,82,73,76,73,78,69,65,82,32,116,101,120,116,117,114,101,32,102,105,108,116,101,114,105,110,103,0,46,114,114,101,115,0,46,116,116,102,0,46,102,110,116,0,91,37,115,93,32,83,112,114,105,116,101,70,111,110,116,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,44,32,117,115,105,110,103,32,100,101,102,97,117,108,116,32,102,111,110,116,0,83,112,114,105,116,101,70,111,110,116,32,100,97,116,97,32,112,97,114,115,101,100,32,99,111,114,114,101,99,116,108,121,32,102,114,111,109,32,105,109,97,103,101,0,73,109,97,103,101,32,102,105,108,101,32,108,111,97,100,101,100,32,99,111,114,114,101,99,116,108,121,32,97,115,32,83,112,114,105,116,101,70,111,110,116,0,114,116,0,91,37,115,93,32,70,78,84,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,108,1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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,65,108,112,104,97,32,109,97,115,107,32,109,117,115,116,32,98,101,32,115,97,109,101,32,115,105,122,101,32,97,115,32,105,109,97,103,101,0,65,108,112,104,97,32,109,97,115,107,32,99,97,110,32,110,111,116,32,98,101,32,97,112,112,108,105,101,100,32,116,111,32,99,111,109,112,114,101,115,115,101,100,32,100,97,116,97,32,102,111,114,109,97,116,115,0,91,84,69,88,32,73,68,32,37,105,93,32,78,111,32,109,105,112,109,97,112,115,32,97,118,97,105,108,97,98,108,101,32,102,111,114,32,84,82,73,76,73,78,69,65,82,32,116,101,120,116,117,114,101,32,102,105,108,116,101,114,105,110,103,0,46,114,114,101,115,0,46,116,116,102,0,46,102,110,116,0,91,37,115,93,32,83,112,114,105,116,101,70,111,110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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10490,74 +10490,74 @@ function _main() {
$7 = HEAP32[3]|0;
_InitWindow($6,$7,4390);
_LoadSpriteFont($0,4433);
- ;HEAP32[19168>>2]=HEAP32[$0>>2]|0;HEAP32[19168+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[19168+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[19168+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[19168+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[19168+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[19168+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[19168+28>>2]=HEAP32[$0+28>>2]|0;
+ ;HEAP32[19472>>2]=HEAP32[$0>>2]|0;HEAP32[19472+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[19472+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[19472+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[19472+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[19472+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[19472+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[19472+28>>2]=HEAP32[$0+28>>2]|0;
_LoadSpriteFont($1,4460);
- ;HEAP32[19200>>2]=HEAP32[$1>>2]|0;HEAP32[19200+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19200+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19200+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19200+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[19200+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[19200+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[19200+28>>2]=HEAP32[$1+28>>2]|0;
+ ;HEAP32[19504>>2]=HEAP32[$1>>2]|0;HEAP32[19504+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19504+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19504+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19504+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[19504+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[19504+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[19504+28>>2]=HEAP32[$1+28>>2]|0;
_LoadSpriteFont($2,4489);
- ;HEAP32[19232>>2]=HEAP32[$2>>2]|0;HEAP32[19232+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[19232+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[19232+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[19232+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[19232+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[19232+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[19232+28>>2]=HEAP32[$2+28>>2]|0;
+ ;HEAP32[19536>>2]=HEAP32[$2>>2]|0;HEAP32[19536+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[19536+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[19536+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[19536+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[19536+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[19536+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[19536+28>>2]=HEAP32[$2+28>>2]|0;
$8 = HEAP32[2]|0;
$9 = (($8|0) / 2)&-1;
$10 = (+($9|0));
- $11 = HEAP32[(19188)>>2]|0;
+ $11 = HEAP32[(19492)>>2]|0;
$12 = (+($11|0));
- ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19168>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19168+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19168+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19168+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19168+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19168+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19168+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19168+28>>2]|0;
+ ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19472>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19472+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19472+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19472+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19472+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19472+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19472+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19472+28>>2]|0;
_MeasureTextEx($3,$font3$byval_copy3,4240,$12,-3);
$13 = +HEAPF32[$3>>2];
$14 = $13 * 0.5;
$15 = $10 - $14;
- HEAPF32[4816] = $15;
+ HEAPF32[4892] = $15;
$16 = HEAP32[3]|0;
$17 = (($16|0) / 2)&-1;
- $18 = HEAP32[(19188)>>2]|0;
+ $18 = HEAP32[(19492)>>2]|0;
$$neg = (($18|0) / -2)&-1;
$19 = (($17) + -80)|0;
$20 = (($19) + ($$neg))|0;
$21 = (+($20|0));
- HEAPF32[(19268)>>2] = $21;
+ HEAPF32[(19572)>>2] = $21;
$22 = HEAP32[2]|0;
$23 = (($22|0) / 2)&-1;
$24 = (+($23|0));
- $25 = HEAP32[(19220)>>2]|0;
+ $25 = HEAP32[(19524)>>2]|0;
$26 = (+($25|0));
- ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19200>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19200+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19200+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19200+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19200+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19200+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19200+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19200+28>>2]|0;
+ ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19504>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19504+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19504+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19504+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19504+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19504+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19504+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19504+28>>2]|0;
_MeasureTextEx($4,$font3$byval_copy3,4290,$26,-2);
$27 = +HEAPF32[$4>>2];
$28 = $27 * 0.5;
$29 = $24 - $28;
- HEAPF32[4818] = $29;
+ HEAPF32[4894] = $29;
$30 = HEAP32[3]|0;
$31 = (($30|0) / 2)&-1;
- $32 = HEAP32[(19220)>>2]|0;
+ $32 = HEAP32[(19524)>>2]|0;
$$neg1 = (($32|0) / -2)&-1;
$33 = (($31) + -10)|0;
$34 = (($33) + ($$neg1))|0;
$35 = (+($34|0));
- HEAPF32[(19276)>>2] = $35;
+ HEAPF32[(19580)>>2] = $35;
$36 = HEAP32[2]|0;
$37 = (($36|0) / 2)&-1;
$38 = (+($37|0));
- $39 = HEAP32[(19252)>>2]|0;
+ $39 = HEAP32[(19556)>>2]|0;
$40 = (+($39|0));
- ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19232>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19232+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19232+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19232+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19232+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19232+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19232+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19232+28>>2]|0;
+ ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19536>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19536+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19536+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19536+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19536+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19536+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19536+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19536+28>>2]|0;
_MeasureTextEx($5,$font3$byval_copy3,4340,$40,2);
$41 = +HEAPF32[$5>>2];
$42 = $41 * 0.5;
$43 = $38 - $42;
- HEAPF32[4820] = $43;
+ HEAPF32[4896] = $43;
$44 = HEAP32[3]|0;
$45 = (($44|0) / 2)&-1;
- $46 = HEAP32[(19252)>>2]|0;
+ $46 = HEAP32[(19556)>>2]|0;
$$neg2 = (($46|0) / -2)&-1;
$47 = (($45) + 50)|0;
$48 = (($47) + ($$neg2))|0;
$49 = (+($48|0));
- HEAPF32[(19284)>>2] = $49;
+ HEAPF32[(19588)>>2] = $49;
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19168>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19168+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19168+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19168+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19168+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19168+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19168+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19168+28>>2]|0;
+ ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19472>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19472+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19472+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19472+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19472+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19472+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19472+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19472+28>>2]|0;
_UnloadSpriteFont($font3$byval_copy3);
- ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19200>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19200+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19200+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19200+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19200+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19200+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19200+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19200+28>>2]|0;
+ ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19504>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19504+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19504+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19504+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19504+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19504+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19504+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19504+28>>2]|0;
_UnloadSpriteFont($font3$byval_copy3);
- ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19232>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19232+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19232+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19232+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19232+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19232+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19232+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19232+28>>2]|0;
+ ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19536>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19536+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19536+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19536+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19536+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19536+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19536+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19536+28>>2]|0;
_UnloadSpriteFont($font3$byval_copy3);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10583,30 +10583,80 @@ function _UpdateDrawFrame() {
HEAP8[$6>>0] = -1;
;HEAP8[$tmpcast2$byval_copy>>0]=HEAP8[$0>>0]|0;HEAP8[$tmpcast2$byval_copy+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$tmpcast2$byval_copy+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$tmpcast2$byval_copy+3>>0]=HEAP8[$0+3>>0]|0;
_ClearBackground($tmpcast2$byval_copy);
- $7 = HEAP32[(19188)>>2]|0;
+ $7 = HEAP32[(19492)>>2]|0;
$8 = (+($7|0));
HEAP32[$1>>2] = -1;
- ;HEAP32[$font3$byval_copy>>2]=HEAP32[19168>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[19168+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[19168+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[19168+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[19168+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[19168+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[19168+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[19168+28>>2]|0;
- ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[19264>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[19264+4>>2]|0;
+ ;HEAP32[$font3$byval_copy>>2]=HEAP32[19472>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[19472+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[19472+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[19472+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[19472+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[19472+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[19472+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[19472+28>>2]|0;
+ ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[19568>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[19568+4>>2]|0;
;HEAP8[$tmpcast2$byval_copy>>0]=HEAP8[$1>>0]|0;HEAP8[$tmpcast2$byval_copy+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$tmpcast2$byval_copy+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$tmpcast2$byval_copy+3>>0]=HEAP8[$1+3>>0]|0;
_DrawTextEx($font3$byval_copy,4240,$fontPosition3$byval_copy,$8,-3,$tmpcast2$byval_copy);
- $9 = HEAP32[(19220)>>2]|0;
+ $9 = HEAP32[(19524)>>2]|0;
$10 = (+($9|0));
HEAP32[$2>>2] = -1;
- ;HEAP32[$font3$byval_copy>>2]=HEAP32[19200>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[19200+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[19200+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[19200+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[19200+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[19200+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[19200+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[19200+28>>2]|0;
- ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[19272>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[19272+4>>2]|0;
+ ;HEAP32[$font3$byval_copy>>2]=HEAP32[19504>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[19504+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[19504+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[19504+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[19504+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[19504+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[19504+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[19504+28>>2]|0;
+ ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[19576>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[19576+4>>2]|0;
;HEAP8[$tmpcast2$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$tmpcast2$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$tmpcast2$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$tmpcast2$byval_copy+3>>0]=HEAP8[$2+3>>0]|0;
_DrawTextEx($font3$byval_copy,4290,$fontPosition3$byval_copy,$10,-2,$tmpcast2$byval_copy);
- $11 = HEAP32[(19252)>>2]|0;
+ $11 = HEAP32[(19556)>>2]|0;
$12 = (+($11|0));
HEAP32[$3>>2] = -1;
- ;HEAP32[$font3$byval_copy>>2]=HEAP32[19232>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[19232+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[19232+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[19232+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[19232+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[19232+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[19232+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[19232+28>>2]|0;
- ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[19280>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[19280+4>>2]|0;
+ ;HEAP32[$font3$byval_copy>>2]=HEAP32[19536>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[19536+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[19536+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[19536+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[19536+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[19536+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[19536+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[19536+28>>2]|0;
+ ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[19584>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[19584+4>>2]|0;
;HEAP8[$tmpcast2$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$tmpcast2$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$tmpcast2$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$tmpcast2$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
_DrawTextEx($font3$byval_copy,4340,$fontPosition3$byval_copy,$12,2,$tmpcast2$byval_copy);
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -10706,13 +10756,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11322,7 +11365,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4823] = $2;
+ HEAP32[4899] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11335,7 +11378,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 18896;
+ $95 = 19200;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11348,48 +11391,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 18936;
+ $106 = 19240;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4734];
- $111 = +HEAPF32[4724];
+ $110 = +HEAPF32[4810];
+ $111 = +HEAPF32[4800];
$112 = $110 - $111;
- HEAPF32[4736] = $112;
- $113 = +HEAPF32[(18940)>>2];
- $114 = +HEAPF32[(18900)>>2];
+ HEAPF32[4812] = $112;
+ $113 = +HEAPF32[(19244)>>2];
+ $114 = +HEAPF32[(19204)>>2];
$115 = $113 - $114;
- HEAPF32[(18948)>>2] = $115;
- HEAP32[4822] = 4;
+ HEAPF32[(19252)>>2] = $115;
+ HEAP32[4898] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18928+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18952>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18952+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19232>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19232+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19256>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19256+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4828] = $116;
- $117 = 18928;
+ HEAPF32[4904] = $116;
+ $117 = 19232;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 18896;
+ $123 = 19200;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 18952;
+ $127 = 19256;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 18936;
+ $133 = 19240;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11402,7 +11445,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 18928;
+ $144 = 19232;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11415,27 +11458,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 18952;
+ $155 = 19256;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4738];
- $160 = +HEAPF32[4732];
+ $159 = +HEAPF32[4814];
+ $160 = +HEAPF32[4808];
$161 = $159 - $160;
- HEAPF32[4736] = $161;
- $162 = +HEAPF32[(18956)>>2];
- $163 = +HEAPF32[(18932)>>2];
+ HEAPF32[4812] = $161;
+ $162 = +HEAPF32[(19260)>>2];
+ $163 = +HEAPF32[(19236)>>2];
$164 = $162 - $163;
- HEAPF32[(18948)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18896>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18896+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18928+4>>2]|0;
+ HEAPF32[(19252)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19200>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19200+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19232+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18936>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18936+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18952>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18952+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19240>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19240+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19256>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19256+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11447,31 +11490,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18928+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18952>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18952+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19232>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19232+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19256>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19256+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4828];
+ $170 = +HEAPF32[4904];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4822] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18928+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18952>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18952+4>>2]|0;
+ HEAP32[4898] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19232>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19232+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19256>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19256+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4829] = $174;
+ HEAPF32[4905] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4828] = 0.0;
- HEAPF32[4829] = 0.0;
- HEAPF32[4736] = 0.0;
- HEAPF32[(18948)>>2] = 0.0;
- HEAP32[4823] = 0;
- HEAP32[4822] = 0;
+ HEAPF32[4904] = 0.0;
+ HEAPF32[4905] = 0.0;
+ HEAPF32[4812] = 0.0;
+ HEAPF32[(19252)>>2] = 0.0;
+ HEAP32[4899] = 0;
+ HEAP32[4898] = 0;
STACKTOP = sp;return;
break;
}
@@ -11481,22 +11524,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4824]|0;
+ $6 = HEAP32[4900]|0;
$7 = (($6) + 1)|0;
- HEAP32[4824] = $7;
- $8 = HEAP32[4822]|0;
+ HEAP32[4900] = $7;
+ $8 = HEAP32[4898]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18896>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18896+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19200>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19200+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4822] = 2;
- HEAP32[4824] = 0;
+ HEAP32[4898] = 2;
+ HEAP32[4900] = 0;
} else {
label = 6;
}
@@ -11504,8 +11547,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4824] = 1;
- HEAP32[4822] = 1;
+ HEAP32[4900] = 1;
+ HEAP32[4898] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11514,19 +11557,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 18896;
+ $21 = 19200;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 18904;
+ $25 = 19208;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 18912;
+ $29 = 19216;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11535,13 +11578,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[4] = $34;
- HEAPF32[4730] = 0.0;
- HEAPF32[(18924)>>2] = 0.0;
+ HEAPF32[4806] = 0.0;
+ HEAPF32[(19228)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4822]|0;
+ $35 = HEAP32[4898]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11551,19 +11594,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 18912;
+ $44 = 19216;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18896>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18896+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18912>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18912+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19200>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19200+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19216>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19216+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4825] = $49;
- HEAP32[4826] = 0;
+ HEAPF32[4901] = $49;
+ HEAP32[4902] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[4]|0;
@@ -11571,11 +11614,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18896>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18896+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18912>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18912+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19200>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19200+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19216>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19216+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4827] = $56;
+ HEAPF32[4903] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -11606,22 +11649,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4825] = 0.0;
- HEAPF32[4827] = 0.0;
+ HEAPF32[4901] = 0.0;
+ HEAPF32[4903] = 0.0;
$$sink10 = 0;
}
- HEAP32[4822] = $$sink10;
- HEAPF32[4726] = 0.0;
- HEAPF32[(18908)>>2] = 0.0;
- HEAP32[4823] = 0;
+ HEAP32[4898] = $$sink10;
+ HEAPF32[4802] = 0.0;
+ HEAPF32[(19212)>>2] = 0.0;
+ HEAP32[4899] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4826]|0;
+ $65 = HEAP32[4902]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4826] = 1;
+ HEAP32[4902] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -11630,31 +11673,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 18928;
+ $74 = 19232;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4822]|0;
+ $78 = HEAP32[4898]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18896>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18896+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18928+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19200>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19200+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19232+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4822] = 8;
+ HEAP32[4898] = 8;
}
}
- $82 = +HEAPF32[4732];
- $83 = +HEAPF32[4726];
+ $82 = +HEAPF32[4808];
+ $83 = +HEAPF32[4802];
$84 = $82 - $83;
- HEAPF32[4730] = $84;
- $85 = +HEAPF32[(18932)>>2];
- $86 = +HEAPF32[(18908)>>2];
+ HEAPF32[4806] = $84;
+ $85 = +HEAPF32[(19236)>>2];
+ $86 = +HEAPF32[(19212)>>2];
$87 = $85 - $86;
- HEAPF32[(18924)>>2] = $87;
+ HEAPF32[(19228)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -11663,58 +11706,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4822]|0;
+ $0 = HEAP32[4898]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4823]|0;
+ $2 = HEAP32[4899]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4822] = 4;
+ HEAP32[4898] = 4;
}
- $4 = HEAP32[4822]|0;
+ $4 = HEAP32[4898]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -11727,14 +11731,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4822] = 0;
+ HEAP32[4898] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 18960;
+ $1 = 19264;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -11751,13 +11755,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4832]|0;
+ $0 = HEAP32[4908]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4831]|0;
+ $0 = HEAP32[4907]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -11769,7 +11773,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4524,$vararg_buffer);
- HEAP32[4834] = $2;
+ HEAP32[4910] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -11782,15 +11786,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4553|0),(0|0),1,(7|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
- $3 = HEAP32[4832]|0;
+ $3 = HEAP32[4908]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4740] = $5;
- $6 = HEAP32[4831]|0;
+ HEAPF32[4816] = $5;
+ $6 = HEAP32[4907]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(18964)>>2] = $8;
- $9 = HEAP32[4835]|0;
+ HEAPF32[(19268)>>2] = $8;
+ $9 = HEAP32[4911]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -11809,11 +11813,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[19000>>0]=HEAP8[9082>>0]|0;HEAP8[19000+1>>0]=HEAP8[9082+1>>0]|0;HEAP8[19000+2>>0]=HEAP8[9082+2>>0]|0;HEAP8[19000+3>>0]=HEAP8[9082+3>>0]|0;HEAP8[19000+4>>0]=HEAP8[9082+4>>0]|0;HEAP8[19000+5>>0]=HEAP8[9082+5>>0]|0;HEAP8[19000+6>>0]=HEAP8[9082+6>>0]|0;
+ ;HEAP8[19304>>0]=HEAP8[9082>>0]|0;HEAP8[19304+1>>0]=HEAP8[9082+1>>0]|0;HEAP8[19304+2>>0]=HEAP8[9082+2>>0]|0;HEAP8[19304+3>>0]=HEAP8[9082+3>>0]|0;HEAP8[19304+4>>0]=HEAP8[9082+4>>0]|0;HEAP8[19304+5>>0]=HEAP8[9082+5>>0]|0;HEAP8[19304+6>>0]=HEAP8[9082+6>>0]|0;
break;
}
case 1: {
- $3 = 19000;
+ $3 = 19304;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -11822,11 +11826,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=19000; src=9089; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=19304; src=9089; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 19000;
+ $7 = 19304;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -11837,16 +11841,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(19000,$1)|0);
- $strlen = (_strlen(19000)|0);
- $endptr = (19000 + ($strlen)|0);
+ (_strcat(19304,$1)|0);
+ $strlen = (_strlen(19304)|0);
+ $endptr = (19304 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(19000,$2)|0);
+ (_vprintf(19304,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -11878,22 +11882,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4832] = $0;
- HEAP32[4831] = $1;
+ HEAP32[4908] = $0;
+ HEAP32[4907] = $1;
_MatrixIdentity($2);
- dest=19416; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19720; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,5224,$vararg_buffer);
}
- $6 = HEAP32[4832]|0;
- HEAP32[4870] = $6;
- $7 = HEAP32[4831]|0;
- HEAP32[4871] = $7;
+ $6 = HEAP32[4908]|0;
+ HEAP32[4946] = $6;
+ $7 = HEAP32[4907]|0;
+ HEAP32[4947] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[22152]|0;
+ $8 = HEAP8[22456]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -11901,13 +11905,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[22152]|0;
+ $11 = HEAP8[22456]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[22152]|0;
+ $14 = HEAP8[22456]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -11929,18 +11933,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4872]|0;
+ $21 = HEAP32[4948]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4832]|0;
- $48 = HEAP32[4831]|0;
- $49 = HEAP32[4834]|0;
+ $47 = HEAP32[4908]|0;
+ $48 = HEAP32[4907]|0;
+ $49 = HEAP32[4910]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4830] = $50;
- $51 = HEAP32[4832]|0;
- HEAP32[4873] = $51;
- $52 = HEAP32[4831]|0;
- HEAP32[4874] = $52;
+ HEAP32[4906] = $50;
+ $51 = HEAP32[4908]|0;
+ HEAP32[4949] = $51;
+ $52 = HEAP32[4907]|0;
+ HEAP32[4950] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -11949,9 +11953,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4832]|0;
+ $27 = HEAP32[4908]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4831]|0;
+ $29 = HEAP32[4907]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -11973,25 +11977,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4870] = $31;
- HEAP32[4871] = $34;
+ HEAP32[4946] = $31;
+ HEAP32[4947] = $34;
}
} while(0);
- $38 = HEAP32[4870]|0;
- $39 = HEAP32[4871]|0;
+ $38 = HEAP32[4946]|0;
+ $39 = HEAP32[4947]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,5275,$vararg_buffer3);
- $40 = HEAP32[4870]|0;
- $41 = HEAP32[4871]|0;
+ $40 = HEAP32[4946]|0;
+ $41 = HEAP32[4947]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4870]|0;
- $43 = HEAP32[4871]|0;
- $44 = HEAP32[4834]|0;
+ $42 = HEAP32[4946]|0;
+ $43 = HEAP32[4947]|0;
+ $44 = HEAP32[4910]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4830] = $46;
+ HEAP32[4906] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -12000,60 +12004,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,5313,$vararg_buffer6);
} else {
_TraceLog(0,5346,$vararg_buffer8);
- $55 = HEAP32[4873]|0;
- $56 = HEAP32[4874]|0;
+ $55 = HEAP32[4949]|0;
+ $56 = HEAP32[4950]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,5386,$vararg_buffer10);
- $57 = HEAP32[4832]|0;
- $58 = HEAP32[4831]|0;
+ $57 = HEAP32[4908]|0;
+ $58 = HEAP32[4907]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,5407,$vararg_buffer14);
- $59 = HEAP32[4875]|0;
- $60 = HEAP32[4876]|0;
+ $59 = HEAP32[4951]|0;
+ $60 = HEAP32[4952]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,5428,$vararg_buffer18);
}
- $61 = HEAP32[4830]|0;
+ $61 = HEAP32[4906]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4830]|0;
+ $62 = HEAP32[4906]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4830]|0;
+ $63 = HEAP32[4906]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4830]|0;
+ $64 = HEAP32[4906]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4830]|0;
+ $65 = HEAP32[4906]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4830]|0;
+ $66 = HEAP32[4906]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4830]|0;
+ $67 = HEAP32[4906]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4830]|0;
+ $68 = HEAP32[4906]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4830]|0;
+ $69 = HEAP32[4906]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[22152]|0;
+ $70 = HEAP8[22456]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4832]|0;
- $74 = HEAP32[4831]|0;
+ $73 = HEAP32[4908]|0;
+ $74 = HEAP32[4907]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4873]|0;
- $76 = HEAP32[4875]|0;
+ $75 = HEAP32[4949]|0;
+ $76 = HEAP32[4951]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4874]|0;
- $80 = HEAP32[4876]|0;
+ $79 = HEAP32[4950]|0;
+ $80 = HEAP32[4952]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12072,18 +12076,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,5453,$vararg_buffer22);
- $73 = HEAP32[4832]|0;
- $74 = HEAP32[4831]|0;
+ $73 = HEAP32[4908]|0;
+ $74 = HEAP32[4907]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4873]|0;
- $76 = HEAP32[4875]|0;
+ $75 = HEAP32[4949]|0;
+ $76 = HEAP32[4951]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4874]|0;
- $80 = HEAP32[4876]|0;
+ $79 = HEAP32[4950]|0;
+ $80 = HEAP32[4952]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12111,7 +12115,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(19384)>>2] = 224;
+ HEAP32[(19688)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -12152,27 +12156,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[19360>>2]=HEAP32[$1>>2]|0;HEAP32[19360+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19360+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19360+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19360+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[19664>>2]=HEAP32[$1>>2]|0;HEAP32[19664+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19664+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19664+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19664+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(19384)>>2]|0;
+ $5 = HEAP32[(19688)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(19388)>>2] = $7;
+ HEAP32[(19692)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(19380)>>2] = $23;
- $24 = HEAP32[4840]|0;
+ HEAP32[(19684)>>2] = $23;
+ $24 = HEAP32[4916]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4748,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(19364)>>2]|0;
- $10 = HEAP32[(19384)>>2]|0;
- $11 = HEAP32[(19388)>>2]|0;
+ $9 = HEAP32[(19668)>>2]|0;
+ $10 = HEAP32[(19688)>>2]|0;
+ $11 = HEAP32[(19692)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12221,8 +12225,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(19380)>>2] = $23;
- $24 = HEAP32[4840]|0;
+ HEAP32[(19684)>>2] = $23;
+ $24 = HEAP32[4916]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4748,$vararg_buffer);
STACKTOP = sp;return;
@@ -12233,7 +12237,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2374] = $1;
+ HEAPF64[2412] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12392,7 +12396,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 18976;
+ $31 = 19280;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -12405,7 +12409,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (18984);
+ $42 = (19288);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -12461,7 +12465,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (19344 + ($10<<2)|0);
+ $11 = (19648 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -12475,7 +12479,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2371] = $$;
+ HEAPF64[2409] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -12487,7 +12491,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4835] = 0;
+ HEAP32[4911] = 0;
return;
}
function _GetTime() {
@@ -13063,7 +13067,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4848]|0;
+ $6 = HEAP32[4924]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -13073,7 +13077,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4849]|0;
+ $9 = HEAP32[4925]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -13082,7 +13086,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4850]|0;
+ $12 = HEAP32[4926]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -13092,7 +13096,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4851]|0;
+ $15 = HEAP32[4927]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -13102,7 +13106,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4852]|0;
+ $18 = HEAP32[4928]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -13146,7 +13150,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4848]|0;
+ $22 = HEAP32[4924]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -13154,7 +13158,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4848]|0;
+ $24 = HEAP32[4924]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -13162,7 +13166,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4848]|0;
+ $26 = HEAP32[4924]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -13170,7 +13174,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4848]|0;
+ $28 = HEAP32[4924]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -13178,7 +13182,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4849]|0;
+ $30 = HEAP32[4925]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -13186,7 +13190,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4850]|0;
+ $32 = HEAP32[4926]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13194,7 +13198,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4850]|0;
+ $34 = HEAP32[4926]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13202,7 +13206,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4851]|0;
+ $36 = HEAP32[4927]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13210,7 +13214,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4851]|0;
+ $38 = HEAP32[4927]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13218,7 +13222,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4852]|0;
+ $40 = HEAP32[4928]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13226,7 +13230,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4852]|0;
+ $42 = HEAP32[4928]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13238,7 +13242,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4853]|0;
+ $44 = HEAP32[4929]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -13584,20 +13588,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4832]|0;
+ $3 = HEAP32[4908]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4831]|0;
+ $5 = HEAP32[4907]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4873] = $3;
- HEAP32[4874] = $5;
- HEAP32[4875] = 0;
- HEAP32[4876] = 0;
+ HEAP32[4949] = $3;
+ HEAP32[4950] = $5;
+ HEAP32[4951] = 0;
+ HEAP32[4952] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -13611,9 +13615,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4832]|0;
+ $35 = HEAP32[4908]|0;
$36 = (+($35|0));
- $37 = HEAP32[4831]|0;
+ $37 = HEAP32[4907]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -13621,26 +13625,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4873] = $45;
- HEAP32[4874] = $37;
+ HEAP32[4949] = $45;
+ HEAP32[4950] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4875] = $46;
+ HEAP32[4951] = $46;
$$sink1 = 0;
} else {
- HEAP32[4873] = $35;
+ HEAP32[4949] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4874] = $42;
- HEAP32[4875] = 0;
+ HEAP32[4950] = $42;
+ HEAP32[4951] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4876] = $$sink1;
+ HEAP32[4952] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4831]|0;
+ $7 = HEAP32[4907]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -13650,11 +13654,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,8835,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4832]|0;
+ $9 = HEAP32[4908]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4831]|0;
+ $13 = HEAP32[4907]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -13662,33 +13666,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4873] = $23;
- HEAP32[4874] = $1;
+ HEAP32[4949] = $23;
+ HEAP32[4950] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4875] = $24;
+ HEAP32[4951] = $24;
$$sink = 0;
} else {
- HEAP32[4873] = $0;
- $17 = HEAP32[4831]|0;
+ HEAP32[4949] = $0;
+ $17 = HEAP32[4907]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4874] = $20;
- HEAP32[4875] = 0;
+ HEAP32[4950] = $20;
+ HEAP32[4951] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4876] = $$sink;
- $25 = HEAP32[4873]|0;
+ HEAP32[4952] = $$sink;
+ $25 = HEAP32[4949]|0;
$26 = (+($25|0));
- $27 = HEAP32[4832]|0;
+ $27 = HEAP32[4908]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=19416; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4873] = $0;
- HEAP32[4874] = $1;
+ dest=19720; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4949] = $0;
+ HEAP32[4950] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -13710,10 +13714,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4832] = $1;
- HEAP32[4831] = $2;
- HEAP32[4873] = $1;
- HEAP32[4874] = $2;
+ HEAP32[4908] = $1;
+ HEAP32[4907] = $2;
+ HEAP32[4949] = $1;
+ HEAP32[4950] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -13740,7 +13744,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (22159 + ($1)|0);
+ $9 = (22463 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -13761,7 +13765,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (22153 + ($1)|0);
+ $7 = (22457 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -13840,7 +13844,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 18976;
+ $15 = 19280;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -13875,7 +13879,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[5246] = $3;
+ HEAP32[5322] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -13885,7 +13889,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[5245] = $$sink;
+ HEAP32[5321] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -13966,18 +13970,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5585)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4911] = 1;
+ HEAP32[4987] = 1;
$27 = (_eglGetProcAddress((5612|0))|0);
- HEAP32[4912] = $27;
+ HEAP32[4988] = $27;
$28 = (_eglGetProcAddress((5633|0))|0);
- HEAP32[4913] = $28;
+ HEAP32[4989] = $28;
$29 = (_eglGetProcAddress((5654|0))|0);
- HEAP32[4914] = $29;
+ HEAP32[4990] = $29;
}
$30 = (_strcmp($24,5678)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4853] = 1;
+ HEAP32[4929] = 1;
}
$32 = (_strcmp($24,5698)|0);
$33 = ($32|0)==(0);
@@ -13999,7 +14003,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4848] = 1;
+ HEAP32[4924] = 1;
}
$39 = (_strcmp($24,5803)|0);
$40 = ($39|0)==(0);
@@ -14015,35 +14019,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4849] = 1;
+ HEAP32[4925] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,5872)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4850] = 1;
+ HEAP32[4926] = 1;
}
$47 = (_strcmp($44,5897)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4851] = 1;
+ HEAP32[4927] = 1;
}
$49 = (_strcmp($44,5930)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4852] = 1;
+ HEAP32[4928] = 1;
}
$51 = (_strcmp($44,5966)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4915] = 1;
- _glGetFloatv(34047,(19664|0));
+ HEAP32[4991] = 1;
+ _glGetFloatv(34047,(19968|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,6000)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4917] = 1;
+ HEAP32[4993] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -14054,61 +14058,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4911]|0;
+ $21 = HEAP32[4987]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,6103,$vararg_buffer15);
} else {
_TraceLog(0,6028,$vararg_buffer13);
}
- $57 = HEAP32[4853]|0;
+ $57 = HEAP32[4929]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,6239,$vararg_buffer19);
} else {
_TraceLog(0,6164,$vararg_buffer17);
}
- $59 = HEAP32[4848]|0;
+ $59 = HEAP32[4924]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,6331,$vararg_buffer21);
}
- $61 = HEAP32[4849]|0;
+ $61 = HEAP32[4925]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,6377,$vararg_buffer23);
}
- $63 = HEAP32[4850]|0;
+ $63 = HEAP32[4926]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,6424,$vararg_buffer25);
}
- $65 = HEAP32[4851]|0;
+ $65 = HEAP32[4927]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6475,$vararg_buffer27);
}
- $67 = HEAP32[4852]|0;
+ $67 = HEAP32[4928]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6522,$vararg_buffer29);
}
- $69 = HEAP32[4915]|0;
+ $69 = HEAP32[4991]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4916];
+ $71 = +HEAPF32[4992];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6569,$vararg_buffer31);
}
- $73 = HEAP32[4917]|0;
+ $73 = HEAP32[4993]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6635,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4918] = $75;
+ HEAP32[4994] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6739,$vararg_buffer39);
@@ -14117,14 +14121,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6688,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=19676; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19732; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19980; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20036; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4947] = $77;
+ HEAP32[5023] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4947]|0;
+ $79 = HEAP32[5023]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -14137,7 +14141,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4948] = $78;
+ HEAP32[5024] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -14152,48 +14156,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4949] = 1;
- $85 = HEAP32[4918]|0;
+ HEAP32[5025] = 1;
+ $85 = HEAP32[4994]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4950] = 4;
+ HEAP32[5026] = 4;
_MatrixIdentity($4);
- dest=19804; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=20108; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19868); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20172); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19932); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20236); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(19996); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20300); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20060); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20364); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20124); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20428); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20188); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20492); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20252); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20556); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20316); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20620); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20380); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20684); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20444); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20748); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20508); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20812); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20572); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20876); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20636); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(20940); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20700); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21004); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(20764); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21068); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=19512; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19816; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=19576; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4877] = 19576;
+ dest=19880; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4953] = 19880;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14204,21 +14208,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[5207] = $0;
- HEAP32[5208] = $1;
+ HEAP32[5283] = $0;
+ HEAP32[5284] = $1;
_TraceLog(0,6778,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4875]|0;
+ $0 = HEAP32[4951]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4876]|0;
+ $2 = HEAP32[4952]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4873]|0;
+ $4 = HEAP32[4949]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4874]|0;
+ $6 = HEAP32[4950]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14229,12 +14233,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 19512;
+ $modelview$sink = 19816;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 19576;
+ $modelview$sink = 19880;
label = 3;
break;
}
@@ -14242,9 +14246,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4877] = $modelview$sink;
+ HEAP32[4953] = $modelview$sink;
}
- HEAP32[4910] = $0;
+ HEAP32[4986] = $0;
return;
}
function _rlLoadIdentity() {
@@ -14252,7 +14256,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4877]|0;
+ $1 = HEAP32[4953]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14273,7 +14277,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4877]|0;
+ $8 = HEAP32[4953]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14370,15 +14374,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(20848)>>2] = $0;
+ HEAP32[(21152)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(20856)>>2] = $1;
- HEAP32[(20852)>>2] = 0;
- HEAP32[(20860)>>2] = 0;
+ HEAP32[(21160)>>2] = $1;
+ HEAP32[(21156)>>2] = 0;
+ HEAP32[(21164)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(20856)>>2]|0;
+ $2 = HEAP32[(21160)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -14389,19 +14393,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[5209] = 0;
- HEAP32[(20844)>>2] = 0;
- HEAP32[(20840)>>2] = 0;
+ HEAP32[5285] = 0;
+ HEAP32[(21148)>>2] = 0;
+ HEAP32[(21144)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(20896)>>2] = $5;
+ HEAP32[(21200)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(20904)>>2] = $6;
- HEAP32[(20900)>>2] = 0;
- HEAP32[(20908)>>2] = 0;
+ HEAP32[(21208)>>2] = $6;
+ HEAP32[(21204)>>2] = 0;
+ HEAP32[(21212)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(20904)>>2]|0;
+ $7 = HEAP32[(21208)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -14412,24 +14416,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[5221] = 0;
- HEAP32[(20892)>>2] = 0;
- HEAP32[(20888)>>2] = 0;
+ HEAP32[5297] = 0;
+ HEAP32[(21196)>>2] = 0;
+ HEAP32[(21192)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(20944)>>2] = $10;
+ HEAP32[(21248)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(20948)>>2] = $11;
+ HEAP32[(21252)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(20952)>>2] = $12;
+ HEAP32[(21256)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(20956)>>2] = $13;
- $14 = HEAP32[(20944)>>2]|0;
+ HEAP32[(21260)>>2] = $13;
+ $14 = HEAP32[(21248)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(20948)>>2]|0;
+ $15 = HEAP32[(21252)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(20952)>>2]|0;
+ $17 = HEAP32[(21256)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -14440,7 +14444,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(20956)>>2]|0;
+ $16 = HEAP32[(21260)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -14477,140 +14481,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[5233] = 0;
- HEAP32[(20936)>>2] = 0;
- HEAP32[(20940)>>2] = 0;
+ HEAP32[5309] = 0;
+ HEAP32[(21240)>>2] = 0;
+ HEAP32[(21244)>>2] = 0;
_TraceLog(0,6825,$vararg_buffer);
- $20 = HEAP32[4911]|0;
+ $20 = HEAP32[4987]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4912]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(20864));
- $44 = HEAP32[4913]|0;
- $45 = HEAP32[(20864)>>2]|0;
+ $43 = HEAP32[4988]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(21168));
+ $44 = HEAP32[4989]|0;
+ $45 = HEAP32[(21168)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((20868)|0));
- $46 = HEAP32[(20868)>>2]|0;
+ _glGenBuffers(2,((21172)|0));
+ $46 = HEAP32[(21172)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(20848)>>2]|0;
+ $47 = HEAP32[(21152)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(19736)>>2]|0;
+ $48 = HEAP32[(20040)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(19736)>>2]|0;
+ $49 = HEAP32[(20040)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((20872)|0));
- $50 = HEAP32[(20872)>>2]|0;
+ _glGenBuffers(2,((21176)|0));
+ $50 = HEAP32[(21176)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(20856)>>2]|0;
+ $51 = HEAP32[(21160)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(19756)>>2]|0;
+ $52 = HEAP32[(20060)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(19756)>>2]|0;
+ $53 = HEAP32[(20060)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4911]|0;
+ $54 = HEAP32[4987]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(20868)>>2]|0;
- $58 = HEAP32[(20872)>>2]|0;
+ $57 = HEAP32[(21172)>>2]|0;
+ $58 = HEAP32[(21176)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,6963,$vararg_buffer3);
} else {
- $56 = HEAP32[(20864)>>2]|0;
+ $56 = HEAP32[(21168)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,6898,$vararg_buffer1);
}
- $59 = HEAP32[4911]|0;
+ $59 = HEAP32[4987]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4912]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(20912));
- $62 = HEAP32[4913]|0;
- $63 = HEAP32[(20912)>>2]|0;
+ $61 = HEAP32[4988]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(21216));
+ $62 = HEAP32[4989]|0;
+ $63 = HEAP32[(21216)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((20916)|0));
- $64 = HEAP32[(20916)>>2]|0;
+ _glGenBuffers(1,((21220)|0));
+ $64 = HEAP32[(21220)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(20896)>>2]|0;
+ $65 = HEAP32[(21200)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(19736)>>2]|0;
+ $66 = HEAP32[(20040)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(19736)>>2]|0;
+ $67 = HEAP32[(20040)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((20920)|0));
- $68 = HEAP32[(20920)>>2]|0;
+ _glGenBuffers(1,((21224)|0));
+ $68 = HEAP32[(21224)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(20904)>>2]|0;
+ $69 = HEAP32[(21208)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(19756)>>2]|0;
+ $70 = HEAP32[(20060)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(19756)>>2]|0;
+ $71 = HEAP32[(20060)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4911]|0;
+ $72 = HEAP32[4987]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(20916)>>2]|0;
- $76 = HEAP32[(20920)>>2]|0;
+ $75 = HEAP32[(21220)>>2]|0;
+ $76 = HEAP32[(21224)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,7109,$vararg_buffer10);
} else {
- $74 = HEAP32[(20912)>>2]|0;
+ $74 = HEAP32[(21216)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,7040,$vararg_buffer7);
}
- $77 = HEAP32[4911]|0;
+ $77 = HEAP32[4987]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4912]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(20960));
- $80 = HEAP32[4913]|0;
- $81 = HEAP32[(20960)>>2]|0;
+ $79 = HEAP32[4988]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(21264));
+ $80 = HEAP32[4989]|0;
+ $81 = HEAP32[(21264)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((20964)|0));
- $82 = HEAP32[(20964)>>2]|0;
+ _glGenBuffers(1,((21268)|0));
+ $82 = HEAP32[(21268)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(20944)>>2]|0;
+ $83 = HEAP32[(21248)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(19736)>>2]|0;
+ $84 = HEAP32[(20040)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(19736)>>2]|0;
+ $85 = HEAP32[(20040)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((20968)|0));
- $86 = HEAP32[(20968)>>2]|0;
+ _glGenBuffers(1,((21272)|0));
+ $86 = HEAP32[(21272)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(20948)>>2]|0;
+ $87 = HEAP32[(21252)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(19740)>>2]|0;
+ $88 = HEAP32[(20044)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(19740)>>2]|0;
+ $89 = HEAP32[(20044)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((20972)|0));
- $90 = HEAP32[(20972)>>2]|0;
+ _glGenBuffers(1,((21276)|0));
+ $90 = HEAP32[(21276)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(20952)>>2]|0;
+ $91 = HEAP32[(21256)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(19756)>>2]|0;
+ $92 = HEAP32[(20060)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(19756)>>2]|0;
+ $93 = HEAP32[(20060)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((20976)|0));
- $94 = HEAP32[(20976)>>2]|0;
+ _glGenBuffers(1,((21280)|0));
+ $94 = HEAP32[(21280)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(20956)>>2]|0;
+ $95 = HEAP32[(21260)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4911]|0;
+ $96 = HEAP32[4987]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(20964)>>2]|0;
- $100 = HEAP32[(20968)>>2]|0;
- $101 = HEAP32[(20972)>>2]|0;
- $102 = HEAP32[(20976)>>2]|0;
+ $99 = HEAP32[(21268)>>2]|0;
+ $100 = HEAP32[(21272)>>2]|0;
+ $101 = HEAP32[(21276)>>2]|0;
+ $102 = HEAP32[(21280)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -14620,16 +14624,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,7255,$vararg_buffer17);
} else {
- $98 = HEAP32[(20960)>>2]|0;
+ $98 = HEAP32[(21264)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,7190,$vararg_buffer14);
}
- $103 = HEAP32[4911]|0;
+ $103 = HEAP32[4987]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4913]|0;
+ $105 = HEAP32[4989]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -14810,9 +14814,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (22153 + ($0)|0);
+ $1 = (22457 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (22156 + ($0)|0);
+ $3 = (22460 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -14824,9 +14828,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (22153 + ($0)|0);
+ $1 = (22457 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (22156 + ($0)|0);
+ $3 = (22460 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -14847,7 +14851,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4830]|0;
+ $0 = HEAP32[4906]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,9099,$vararg_buffer);
@@ -14858,9 +14862,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[19360>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19360+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19360+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19360+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19360+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[19664>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19664+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19664+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19664+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19664+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(19388)>>2]|0;
+ $0 = HEAP32[(19692)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -14871,11 +14875,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(19672|0));
- $0 = HEAP32[4918]|0;
+ _glDeleteTextures(1,(19976|0));
+ $0 = HEAP32[4994]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,9126,$vararg_buffer);
- $1 = HEAP32[4948]|0;
+ $1 = HEAP32[5024]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -14883,17 +14887,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4919]|0;
+ $0 = HEAP32[4995]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4911]|0;
+ $0 = HEAP32[4987]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4913]|0;
+ $2 = HEAP32[4989]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -14902,39 +14906,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((20868)|0));
- _glDeleteBuffers(1,((20872)|0));
- _glDeleteBuffers(1,((20916)|0));
- _glDeleteBuffers(1,((20920)|0));
- _glDeleteBuffers(1,((20964)|0));
- _glDeleteBuffers(1,((20968)|0));
- _glDeleteBuffers(1,((20972)|0));
- _glDeleteBuffers(1,((20976)|0));
- $3 = HEAP32[4911]|0;
+ _glDeleteBuffers(1,((21172)|0));
+ _glDeleteBuffers(1,((21176)|0));
+ _glDeleteBuffers(1,((21220)|0));
+ _glDeleteBuffers(1,((21224)|0));
+ _glDeleteBuffers(1,((21268)|0));
+ _glDeleteBuffers(1,((21272)|0));
+ _glDeleteBuffers(1,((21276)|0));
+ _glDeleteBuffers(1,((21280)|0));
+ $3 = HEAP32[4987]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4914]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(20864));
- $6 = HEAP32[4914]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(20912));
- $7 = HEAP32[4914]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(20960));
+ $5 = HEAP32[4990]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(21168));
+ $6 = HEAP32[4990]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(21216));
+ $7 = HEAP32[4990]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(21264));
}
- $8 = HEAP32[(20848)>>2]|0;
+ $8 = HEAP32[(21152)>>2]|0;
_free($8);
- $9 = HEAP32[(20856)>>2]|0;
+ $9 = HEAP32[(21160)>>2]|0;
_free($9);
- $10 = HEAP32[(20896)>>2]|0;
+ $10 = HEAP32[(21200)>>2]|0;
_free($10);
- $11 = HEAP32[(20904)>>2]|0;
+ $11 = HEAP32[(21208)>>2]|0;
_free($11);
- $12 = HEAP32[(20944)>>2]|0;
+ $12 = HEAP32[(21248)>>2]|0;
_free($12);
- $13 = HEAP32[(20948)>>2]|0;
+ $13 = HEAP32[(21252)>>2]|0;
_free($13);
- $14 = HEAP32[(20952)>>2]|0;
+ $14 = HEAP32[(21256)>>2]|0;
_free($14);
- $15 = HEAP32[(20956)>>2]|0;
+ $15 = HEAP32[(21260)>>2]|0;
_free($15);
return;
}
@@ -14974,16 +14978,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2391] = $0;
- $1 = +HEAPF64[2374];
+ HEAPF64[2429] = $0;
+ $1 = +HEAPF64[2412];
$2 = $0 - $1;
- HEAPF64[2392] = $2;
- HEAPF64[2374] = $0;
+ HEAPF64[2430] = $2;
+ HEAPF64[2412] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=19416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=19720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(20988);
+ _rlMultMatrixf(21292);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -14992,53 +14996,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[5247] = $1;
+ HEAP32[5323] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(20992)>>2] = $3;
+ HEAP32[(21296)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(20996)>>2] = $5;
+ HEAP32[(21300)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(21000)>>2] = $7;
+ HEAP32[(21304)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(21004)>>2] = $9;
+ HEAP32[(21308)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(21008)>>2] = $11;
+ HEAP32[(21312)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(21012)>>2] = $13;
+ HEAP32[(21316)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(21016)>>2] = $15;
+ HEAP32[(21320)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(21020)>>2] = $17;
+ HEAP32[(21324)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(21024)>>2] = $19;
+ HEAP32[(21328)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(21028)>>2] = $21;
+ HEAP32[(21332)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(21032)>>2] = $23;
+ HEAP32[(21336)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(21036)>>2] = $25;
+ HEAP32[(21340)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(21040)>>2] = $27;
+ HEAP32[(21344)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(21044)>>2] = $29;
+ HEAP32[(21348)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(21048)>>2] = $31;
- return (20988|0);
+ HEAP32[(21352)>>2] = $31;
+ return (21292|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -15113,7 +15117,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4877]|0;
+ $49 = HEAP32[4953]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -15127,15 +15131,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2391] = $0;
- $1 = +HEAPF64[2374];
+ HEAPF64[2429] = $0;
+ $1 = +HEAPF64[2412];
$2 = $0 - $1;
- HEAPF64[2393] = $2;
- HEAPF64[2374] = $0;
- $3 = +HEAPF64[2392];
+ HEAPF64[2431] = $2;
+ HEAPF64[2412] = $0;
+ $3 = +HEAPF64[2430];
$4 = $2 + $3;
- HEAPF64[2394] = $4;
- $5 = +HEAPF64[2371];
+ HEAPF64[2432] = $4;
+ $5 = +HEAPF64[2409];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -15145,13 +15149,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2391] = $10;
- $11 = +HEAPF64[2374];
+ HEAPF64[2429] = $10;
+ $11 = +HEAPF64[2412];
$12 = $10 - $11;
- HEAPF64[2374] = $10;
- $13 = +HEAPF64[2394];
+ HEAPF64[2412] = $10;
+ $13 = +HEAPF64[2432];
$14 = $12 + $13;
- HEAPF64[2394] = $14;
+ HEAPF64[2432] = $14;
return;
}
function _rlglDraw() {
@@ -15164,7 +15168,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4830]|0;
+ $0 = HEAP32[4906]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -15180,20 +15184,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[741] = -1;
HEAP32[743] = -1;
- HEAP32[5263] = 0;
- $3 = HEAP32[4830]|0;
+ HEAP32[5339] = 0;
+ $3 = HEAP32[4906]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4740] = $5;
+ HEAPF32[4816] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(18964)>>2] = $7;
- _memcpy((22671|0),(22159|0),512)|0;
- ;HEAP8[22156>>0]=HEAP8[22153>>0]|0;HEAP8[22156+1>>0]=HEAP8[22153+1>>0]|0;HEAP8[22156+2>>0]=HEAP8[22153+2>>0]|0;
- $8 = HEAP32[5246]|0;
- HEAP32[4833] = $8;
- HEAP32[5246] = 0;
+ HEAPF32[(19268)>>2] = $7;
+ _memcpy((22975|0),(22463|0),512)|0;
+ ;HEAP8[22460>>0]=HEAP8[22457>>0]|0;HEAP8[22460+1>>0]=HEAP8[22457+1>>0]|0;HEAP8[22460+2>>0]=HEAP8[22457+2>>0]|0;
+ $8 = HEAP32[5322]|0;
+ HEAP32[4909] = $8;
+ HEAP32[5322] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15203,8 +15207,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (23183 + ($$05160<<5)|0);
- $scevgep67 = (23311 + ($$05160<<5)|0);
+ $scevgep = (23487 + ($$05160<<5)|0);
+ $scevgep67 = (23615 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15218,7 +15222,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((23311 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((23615 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[743] = $$04857;
@@ -15245,7 +15249,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((21056 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((21360 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -15261,7 +15265,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[5263] = $$lcssa;
+ HEAP32[5339] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15302,87 +15306,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5209]|0;
+ $0 = HEAP32[5285]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4911]|0;
+ $2 = HEAP32[4987]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4913]|0;
- $5 = HEAP32[(20864)>>2]|0;
+ $4 = HEAP32[4989]|0;
+ $5 = HEAP32[(21168)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(20868)>>2]|0;
+ $6 = HEAP32[(21172)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[5209]|0;
+ $7 = HEAP32[5285]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(20848)>>2]|0;
+ $9 = HEAP32[(21152)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(20872)>>2]|0;
+ $10 = HEAP32[(21176)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(20844)>>2]|0;
+ $11 = HEAP32[(21148)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(20856)>>2]|0;
+ $13 = HEAP32[(21160)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[5221]|0;
+ $14 = HEAP32[5297]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4911]|0;
+ $16 = HEAP32[4987]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4913]|0;
- $19 = HEAP32[(20912)>>2]|0;
+ $18 = HEAP32[4989]|0;
+ $19 = HEAP32[(21216)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(20916)>>2]|0;
+ $20 = HEAP32[(21220)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[5221]|0;
+ $21 = HEAP32[5297]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(20896)>>2]|0;
+ $23 = HEAP32[(21200)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(20920)>>2]|0;
+ $24 = HEAP32[(21224)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(20892)>>2]|0;
+ $25 = HEAP32[(21196)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(20904)>>2]|0;
+ $27 = HEAP32[(21208)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[5233]|0;
+ $28 = HEAP32[5309]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4911]|0;
+ $30 = HEAP32[4987]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4913]|0;
- $33 = HEAP32[(20960)>>2]|0;
+ $32 = HEAP32[4989]|0;
+ $33 = HEAP32[(21264)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(20964)>>2]|0;
+ $34 = HEAP32[(21268)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[5233]|0;
+ $35 = HEAP32[5309]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(20944)>>2]|0;
+ $37 = HEAP32[(21248)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(20968)>>2]|0;
+ $38 = HEAP32[(21272)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[5233]|0;
+ $39 = HEAP32[5309]|0;
$40 = $39 << 3;
- $41 = HEAP32[(20948)>>2]|0;
+ $41 = HEAP32[(21252)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(20972)>>2]|0;
+ $42 = HEAP32[(21276)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[5233]|0;
+ $43 = HEAP32[5309]|0;
$44 = $43 << 2;
- $45 = HEAP32[(20952)>>2]|0;
+ $45 = HEAP32[(21256)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4911]|0;
+ $46 = HEAP32[4987]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4913]|0;
+ $48 = HEAP32[4989]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -15400,9 +15404,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=19512; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=19576; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[5296]|0;
+ dest=$0; src=19816; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=19880; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[5372]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -15412,134 +15416,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[5209]|0;
+ $8 = HEAP32[5285]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[5221]|0;
+ $10 = HEAP32[5297]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[5233]|0;
+ $12 = HEAP32[5309]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4933]|0;
+ $14 = HEAP32[5009]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=19576; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=19512; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=19880; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=19816; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(19760)>>2]|0;
+ $15 = HEAP32[(20064)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(19764)>>2]|0;
+ $17 = HEAP32[(20068)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(19776)>>2]|0;
+ $18 = HEAP32[(20080)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[5209]|0;
+ $19 = HEAP32[5285]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4918]|0;
+ $21 = HEAP32[4994]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4911]|0;
+ $22 = HEAP32[4987]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(20868)>>2]|0;
+ $26 = HEAP32[(21172)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(19736)>>2]|0;
+ $27 = HEAP32[(20040)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(19736)>>2]|0;
+ $28 = HEAP32[(20040)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(20872)>>2]|0;
+ $29 = HEAP32[(21176)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(19756)>>2]|0;
+ $30 = HEAP32[(20060)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(19756)>>2]|0;
+ $31 = HEAP32[(20060)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4913]|0;
- $25 = HEAP32[(20864)>>2]|0;
+ $24 = HEAP32[4989]|0;
+ $25 = HEAP32[(21168)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[5209]|0;
+ $32 = HEAP32[5285]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4911]|0;
+ $33 = HEAP32[4987]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[5221]|0;
+ $35 = HEAP32[5297]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4918]|0;
+ $37 = HEAP32[4994]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4911]|0;
+ $38 = HEAP32[4987]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(20916)>>2]|0;
+ $42 = HEAP32[(21220)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(19736)>>2]|0;
+ $43 = HEAP32[(20040)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(19736)>>2]|0;
+ $44 = HEAP32[(20040)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(20920)>>2]|0;
+ $45 = HEAP32[(21224)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(19756)>>2]|0;
+ $46 = HEAP32[(20060)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(19756)>>2]|0;
+ $47 = HEAP32[(20060)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4913]|0;
- $41 = HEAP32[(20912)>>2]|0;
+ $40 = HEAP32[4989]|0;
+ $41 = HEAP32[(21216)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[5221]|0;
+ $48 = HEAP32[5297]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4911]|0;
+ $49 = HEAP32[4987]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[5233]|0;
+ $51 = HEAP32[5309]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4911]|0;
+ $53 = HEAP32[4987]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(20964)>>2]|0;
+ $57 = HEAP32[(21268)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(19736)>>2]|0;
+ $58 = HEAP32[(20040)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(19736)>>2]|0;
+ $59 = HEAP32[(20040)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(20968)>>2]|0;
+ $60 = HEAP32[(21272)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(19740)>>2]|0;
+ $61 = HEAP32[(20044)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(19740)>>2]|0;
+ $62 = HEAP32[(20044)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(20972)>>2]|0;
+ $63 = HEAP32[(21276)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(19756)>>2]|0;
+ $64 = HEAP32[(20060)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(19756)>>2]|0;
+ $65 = HEAP32[(20060)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(20976)>>2]|0;
+ $66 = HEAP32[(21280)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4913]|0;
- $56 = HEAP32[(20960)>>2]|0;
+ $55 = HEAP32[4989]|0;
+ $56 = HEAP32[(21264)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4949]|0;
+ $67 = HEAP32[5025]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4948]|0;
+ $71 = HEAP32[5024]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -15550,14 +15554,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4948]|0;
+ $80 = HEAP32[5024]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4949]|0;
+ $87 = HEAP32[5025]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -15566,7 +15570,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4911]|0;
+ $69 = HEAP32[4987]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -15574,10 +15578,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4911]|0;
+ $89 = HEAP32[4987]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4913]|0;
+ $91 = HEAP32[4989]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -15589,22 +15593,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4949] = 1;
- $5 = HEAP32[4918]|0;
- $6 = HEAP32[4948]|0;
+ HEAP32[5025] = 1;
+ $5 = HEAP32[4994]|0;
+ $6 = HEAP32[5024]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[5209] = 0;
- HEAP32[(20844)>>2] = 0;
- HEAP32[5221] = 0;
- HEAP32[(20892)>>2] = 0;
- HEAP32[5233] = 0;
- HEAP32[(20936)>>2] = 0;
- HEAP32[(20940)>>2] = 0;
+ HEAP32[5285] = 0;
+ HEAP32[(21148)>>2] = 0;
+ HEAP32[5297] = 0;
+ HEAP32[(21196)>>2] = 0;
+ HEAP32[5309] = 0;
+ HEAP32[(21240)>>2] = 0;
+ HEAP32[(21244)>>2] = 0;
HEAPF32[744] = -1.0;
- dest=19512; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=19576; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19816; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19880; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -15619,17 +15623,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[5207]|0;
+ $5 = HEAP32[5283]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[5208]|0;
+ $9 = HEAP32[5284]|0;
_rlViewport($7,0,$8,$9);
- $10 = (21416 + ($0<<6)|0);
+ $10 = (21720 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (21288 + ($0<<6)|0);
+ $11 = (21592 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -15641,14 +15645,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=19576; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19880; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=19512; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=19816; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _rlPushMatrix() {
@@ -15656,43 +15660,43 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[5386]|0;
+ $0 = HEAP32[5462]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,9241,$vararg_buffer);
}
- $2 = HEAP32[5386]|0;
- $3 = (19804 + ($2<<6)|0);
- $4 = HEAP32[4877]|0;
+ $2 = HEAP32[5462]|0;
+ $3 = (20108 + ($2<<6)|0);
+ $4 = HEAP32[4953]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[5386]|0;
+ $5 = HEAP32[5462]|0;
$6 = (($5) + 1)|0;
- HEAP32[5386] = $6;
- $7 = HEAP32[4910]|0;
+ HEAP32[5462] = $6;
+ $7 = HEAP32[4986]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[5387] = 1;
+ HEAP32[5463] = 1;
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5386]|0;
+ $0 = HEAP32[5462]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[5386]|0;
+ $2 = HEAP32[5462]|0;
$3 = (($2) + -1)|0;
- $4 = (19804 + ($3<<6)|0);
- $5 = HEAP32[4877]|0;
+ $4 = (20108 + ($3<<6)|0);
+ $5 = HEAP32[4953]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[5386] = $6;
+ HEAP32[5462] = $6;
return;
}
function _IsFileExtension($0,$1) {
@@ -15725,7 +15729,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4877]|0;
+ $5 = HEAP32[4953]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -15758,7 +15762,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4877]|0;
+ $11 = HEAP32[4953]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -15769,7 +15773,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4950] = $0;
+ HEAP32[5026] = $0;
return;
}
function _rlEnd() {
@@ -15785,21 +15789,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[5387]|0;
+ $0 = HEAP32[5463]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[5388]|0;
+ $2 = HEAP32[5464]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4947]|0;
+ $6 = HEAP32[5023]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4877]|0;
+ $8 = HEAP32[4953]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[5388]|0;
+ $5 = HEAP32[5464]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -15807,12 +15811,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[5387] = 0;
+ HEAP32[5463] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4947]|0;
+ $11 = HEAP32[5023]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -15821,7 +15825,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[5388]|0;
+ $19 = HEAP32[5464]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -15831,15 +15835,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[5387] = 0;
+ HEAP32[5463] = 0;
}
- HEAP32[5388] = 0;
+ HEAP32[5464] = 0;
}
- $21 = HEAP32[4950]|0;
+ $21 = HEAP32[5026]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[5209]|0;
- $23 = HEAP32[(20844)>>2]|0;
+ $22 = HEAP32[5285]|0;
+ $23 = HEAP32[(21148)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[744];
@@ -15858,16 +15862,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(20856)>>2]|0;
- $28 = HEAP32[(20844)>>2]|0;
+ $27 = HEAP32[(21160)>>2]|0;
+ $28 = HEAP32[(21148)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(20856)>>2]|0;
- $35 = HEAP32[(20844)>>2]|0;
+ $34 = HEAP32[(21160)>>2]|0;
+ $35 = HEAP32[(21148)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -15875,8 +15879,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(20856)>>2]|0;
- $43 = HEAP32[(20844)>>2]|0;
+ $42 = HEAP32[(21160)>>2]|0;
+ $43 = HEAP32[(21148)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -15884,8 +15888,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(20856)>>2]|0;
- $51 = HEAP32[(20844)>>2]|0;
+ $50 = HEAP32[(21160)>>2]|0;
+ $51 = HEAP32[(21148)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -15893,9 +15897,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(20844)>>2]|0;
+ $58 = HEAP32[(21148)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(20844)>>2] = $59;
+ HEAP32[(21148)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -15911,8 +15915,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[5221]|0;
- $62 = HEAP32[(20892)>>2]|0;
+ $61 = HEAP32[5297]|0;
+ $62 = HEAP32[(21196)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[744];
@@ -15931,16 +15935,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(20904)>>2]|0;
- $67 = HEAP32[(20892)>>2]|0;
+ $66 = HEAP32[(21208)>>2]|0;
+ $67 = HEAP32[(21196)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(20904)>>2]|0;
- $74 = HEAP32[(20892)>>2]|0;
+ $73 = HEAP32[(21208)>>2]|0;
+ $74 = HEAP32[(21196)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -15948,8 +15952,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(20904)>>2]|0;
- $82 = HEAP32[(20892)>>2]|0;
+ $81 = HEAP32[(21208)>>2]|0;
+ $82 = HEAP32[(21196)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -15957,8 +15961,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(20904)>>2]|0;
- $90 = HEAP32[(20892)>>2]|0;
+ $89 = HEAP32[(21208)>>2]|0;
+ $90 = HEAP32[(21196)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -15966,9 +15970,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(20892)>>2]|0;
+ $97 = HEAP32[(21196)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(20892)>>2] = $98;
+ HEAP32[(21196)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -15984,8 +15988,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[5233]|0;
- $101 = HEAP32[(20940)>>2]|0;
+ $100 = HEAP32[5309]|0;
+ $101 = HEAP32[(21244)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -15993,16 +15997,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(20952)>>2]|0;
- $106 = HEAP32[(20940)>>2]|0;
+ $105 = HEAP32[(21256)>>2]|0;
+ $106 = HEAP32[(21244)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(20952)>>2]|0;
- $113 = HEAP32[(20940)>>2]|0;
+ $112 = HEAP32[(21256)>>2]|0;
+ $113 = HEAP32[(21244)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -16010,8 +16014,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(20952)>>2]|0;
- $121 = HEAP32[(20940)>>2]|0;
+ $120 = HEAP32[(21256)>>2]|0;
+ $121 = HEAP32[(21244)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -16019,8 +16023,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(20952)>>2]|0;
- $129 = HEAP32[(20940)>>2]|0;
+ $128 = HEAP32[(21256)>>2]|0;
+ $129 = HEAP32[(21244)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -16028,9 +16032,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(20940)>>2]|0;
+ $136 = HEAP32[(21244)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(20940)>>2] = $137;
+ HEAP32[(21244)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -16041,8 +16045,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[5233]|0;
- $140 = HEAP32[(20936)>>2]|0;
+ $139 = HEAP32[5309]|0;
+ $140 = HEAP32[(21240)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[744];
@@ -16050,8 +16054,8 @@ function _rlEnd() {
HEAPF32[744] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(20948)>>2]|0;
- $$promoted = HEAP32[(20936)>>2]|0;
+ $142 = HEAP32[(21252)>>2]|0;
+ $$promoted = HEAP32[(21240)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -16059,7 +16063,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(20936)>>2] = $147;
+ HEAP32[(21240)>>2] = $147;
$148 = +HEAPF32[744];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[744] = $149;
@@ -16086,11 +16090,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[5387]|0;
+ $3 = HEAP32[5463]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4947]|0;
- $6 = HEAP32[5388]|0;
+ $5 = HEAP32[5023]|0;
+ $6 = HEAP32[5464]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -16098,16 +16102,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[5388] = $10;
+ HEAP32[5464] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4950]|0;
+ $11 = HEAP32[5026]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[5209]|0;
+ $12 = HEAP32[5285]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(20848)>>2]|0;
+ $14 = HEAP32[(21152)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -16118,7 +16122,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[5209] = $21;
+ HEAP32[5285] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,9279,$vararg_buffer);
@@ -16127,10 +16131,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[5221]|0;
+ $22 = HEAP32[5297]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(20896)>>2]|0;
+ $24 = HEAP32[(21200)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -16141,7 +16145,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[5221] = $31;
+ HEAP32[5297] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,9304,$vararg_buffer1);
@@ -16150,10 +16154,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[5233]|0;
+ $32 = HEAP32[5309]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(20944)>>2]|0;
+ $34 = HEAP32[(21248)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -16164,9 +16168,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[5233] = $41;
- $42 = HEAP32[4948]|0;
- $43 = HEAP32[4949]|0;
+ HEAP32[5309] = $41;
+ $42 = HEAP32[5024]|0;
+ $43 = HEAP32[5025]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -16198,13 +16202,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4950]|0;
+ $2 = HEAP32[5026]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(20948)>>2]|0;
- $5 = HEAP32[(20936)>>2]|0;
+ $4 = HEAP32[(21252)>>2]|0;
+ $5 = HEAP32[(21240)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -16212,7 +16216,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(20936)>>2] = $10;
+ HEAP32[(21240)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -16231,18 +16235,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4950]|0;
+ $4 = HEAP32[5026]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (20844);$$sink38 = (20856);
+ $$sink37 = (21148);$$sink38 = (21160);
break;
}
case 4: {
- $$sink37 = (20892);$$sink38 = (20904);
+ $$sink37 = (21196);$$sink38 = (21208);
break;
}
case 7: {
- $$sink37 = (20940);$$sink38 = (20952);
+ $$sink37 = (21244);$$sink38 = (21256);
break;
}
default: {
@@ -16281,8 +16285,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4948]|0;
- $2 = HEAP32[4949]|0;
+ $1 = HEAP32[5024]|0;
+ $2 = HEAP32[5025]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16295,9 +16299,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4949] = $10;
+ HEAP32[5025] = $10;
}
- $11 = HEAP32[4949]|0;
+ $11 = HEAP32[5025]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16308,7 +16312,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5233]|0;
+ $0 = HEAP32[5309]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16331,7 +16335,7 @@ function _rlTextureParameters($0,$1,$2) {
switch ($1|0) {
case 10243: case 10242: {
$3 = ($2|0)!=(34626);
- $4 = HEAP32[4917]|0;
+ $4 = HEAP32[4993]|0;
$5 = ($4|0)!=(0);
$or$cond = $3 | $5;
if ($or$cond) {
@@ -16349,7 +16353,7 @@ function _rlTextureParameters($0,$1,$2) {
}
case 12288: {
$6 = (+($2|0));
- $7 = +HEAPF32[4916];
+ $7 = +HEAPF32[4992];
$8 = !($6 <= $7);
if (!($8)) {
_glTexParameterf(3553,34046,(+$6));
@@ -16377,40 +16381,11 @@ function _rlTextureParameters($0,$1,$2) {
_glBindTexture(3553,0);
STACKTOP = sp;return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(9493);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,12130)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[5389] = $0;
+ HEAP32[5465] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -16474,7 +16449,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((9505|0),(9531|0),1125,(9554|0));
+ ___assert_fail((9493|0),(9519|0),1041,(9542|0));
// unreachable;
}
}
@@ -16492,7 +16467,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[5390]|0;
+ $15 = HEAP32[5466]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -16585,7 +16560,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9595);
+ _stbi__err(9583);
$$0 = 0;
return ($$0|0);
} else {
@@ -16607,7 +16582,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(9586);
+ _stbi__err(9574);
$$0 = 0;
return ($$0|0);
}
@@ -16677,7 +16652,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9614);
+ _stbi__err(9602);
$$045 = 0;
return ($$045|0);
}
@@ -17238,7 +17213,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (9928 + ($120)|0);
+ $121 = (9916 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -17280,97 +17255,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(9702);
+ _stbi__err(9690);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(9716);
+ _stbi__err(9704);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(9729);
+ _stbi__err(9717);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(9729);
+ _stbi__err(9717);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(9739);
+ _stbi__err(9727);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(9759);
+ _stbi__err(9747);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(9759);
+ _stbi__err(9747);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(9759);
+ _stbi__err(9747);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(9769);
+ _stbi__err(9757);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(9785);
+ _stbi__err(9773);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(9803);
+ _stbi__err(9791);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(9824);
+ _stbi__err(9812);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(9729);
+ _stbi__err(9717);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(9729);
+ _stbi__err(9717);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(9838);
+ _stbi__err(9826);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(9853);
+ _stbi__err(9841);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(9853);
+ _stbi__err(9841);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(9838);
+ _stbi__err(9826);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(9866);
+ _stbi__err(9854);
$$6$ph = 0;
break;
}
@@ -17381,32 +17356,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(9882);
+ _stbi__err(9870);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(9899);
+ _stbi__err(9887);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(9912);
+ _stbi__err(9900);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(9899);
+ _stbi__err(9887);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(9838);
+ _stbi__err(9826);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(9937);
+ _stbi__err(9925);
$$6$ph = 0;
break;
}
@@ -17418,12 +17393,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(9586);
+ _stbi__err(9574);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(9945);
+ _stbi__err(9933);
$$6$ph = 0;
break;
}
@@ -17436,7 +17411,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(9955);
+ _stbi__err(9943);
$$4 = 0;
break;
}
@@ -17501,7 +17476,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[5391]|0;
+ $193 = HEAP32[5467]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -17534,7 +17509,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(9838);
+ _stbi__err(9826);
$$4 = 0;
}
} while(0);
@@ -17542,24 +17517,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(9838);
+ _stbi__err(9826);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[9963] = $206;
+ HEAP8[9951] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(9964)>>0] = $209;
+ HEAP8[(9952)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(9965)>>0] = $211;
+ HEAP8[(9953)>>0] = $211;
$212 = $207&255;
- HEAP8[(9966)>>0] = $212;
- _stbi__err(9963);
+ HEAP8[(9954)>>0] = $212;
+ _stbi__err(9951);
$$6$ph = 0;
break;
}
@@ -17593,14 +17568,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9627|0),(9531|0),1561,(9681|0));
+ ___assert_fail((9615|0),(9519|0),1477,(9669|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(9586);
+ _stbi__err(9574);
$$0163 = 0;
return ($$0163|0);
}
@@ -17963,7 +17938,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((12767|0),(9531|0),1590,(9681|0));
+ ___assert_fail((13075|0),(9519|0),1506,(9669|0));
// unreachable;
}
} while(0);
@@ -17997,7 +17972,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9627|0),(9531|0),1610,(9658|0));
+ ___assert_fail((9615|0),(9519|0),1526,(9646|0));
// unreachable;
}
$7 = $2 << 1;
@@ -18007,7 +17982,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(9586);
+ _stbi__err(9574);
$$0163 = 0;
return ($$0163|0);
}
@@ -18370,7 +18345,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((12767|0),(9531|0),1639,(9658|0));
+ ___assert_fail((13075|0),(9519|0),1555,(9646|0));
// unreachable;
}
} while(0);
@@ -18518,7 +18493,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10620);
+ _stbi__err(10928);
$$05 = 0;
return ($$05|0);
}
@@ -18955,7 +18930,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10022|0),(9531|0),4568,(10074|0));
+ ___assert_fail((10010|0),(9519|0),4569,(10062|0));
// unreachable;
}
}
@@ -19042,7 +19017,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((10022|0),(9531|0),4543,(10047|0));
+ ___assert_fail((10010|0),(9519|0),4544,(10035|0));
// unreachable;
}
}
@@ -19089,7 +19064,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[5392]|0;
+ $16 = HEAP32[5468]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -19164,7 +19139,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((9988|0),(9531|0),4649,(10006|0));
+ ___assert_fail((9976|0),(9519|0),4650,(9994|0));
// unreachable;
}
}
@@ -19187,7 +19162,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(9586);
+ _stbi__err(9574);
$$0 = 0;
return ($$0|0);
}
@@ -19364,7 +19339,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((10103|0),(9531|0),4294,(10144|0));
+ ___assert_fail((10091|0),(9519|0),4294,(10132|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -19372,7 +19347,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(9586);
+ _stbi__err(9574);
$$2 = 0;
return ($$2|0);
}
@@ -19391,7 +19366,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(10171);
+ _stbi__err(10159);
$$2 = 0;
return ($$2|0);
}
@@ -19404,7 +19379,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(10171);
+ _stbi__err(10159);
$$2 = 0;
return ($$2|0);
}
@@ -19412,12 +19387,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -19440,33 +19415,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (10210 + ($56)|0);
+ $60 = (10198 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -19476,24 +19451,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -19503,10 +19478,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -19517,10 +19492,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -19531,14 +19506,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -19568,7 +19543,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -19583,12 +19558,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -20165,15 +20140,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((10189|0),(9531|0),4315,(10144|0));
+ ___assert_fail((10177|0),(9519|0),4315,(10132|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((10215|0),(9531|0),4376,(10144|0));
+ ___assert_fail((10203|0),(9519|0),4377,(10132|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(10232);
+ _stbi__err(10220);
$$2 = 0;
return ($$2|0);
}
@@ -20223,7 +20198,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (9928 + ($6)|0);
+ $336 = (9916 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -20664,7 +20639,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((10247|0),(9531|0),4465,(10144|0));
+ ___assert_fail((10235|0),(9519|0),4466,(10132|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -20724,8 +20699,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -20740,15 +20715,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -20757,65 +20732,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(23470)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,10246,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,23471,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,10534,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,23439,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -20834,14 +20804,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(10573);
+ _stbi__err(10881);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10589);
+ _stbi__err(10897);
$$0 = 0;
return ($$0|0);
}
@@ -20850,7 +20820,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10604);
+ _stbi__err(10912);
$$0 = 0;
return ($$0|0);
}
@@ -20933,7 +20903,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((10495|0),(9531|0),4048,(10512|0));
+ ___assert_fail((10803|0),(9519|0),4033,(10820|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -20970,7 +20940,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(10543);
+ _stbi__err(10851);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -20980,7 +20950,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(10556);
+ _stbi__err(10864);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -21010,21 +20980,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((23471|0),8,144)|0;
- dest=(23615); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(23727); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (23751);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=23439; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -21158,7 +21113,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(10433);
+ _stbi__err(10741);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21247,7 +21202,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(10485);
+ _stbi__err(10793);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21276,7 +21231,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (11270 + ($$06579)|0);
+ $14 = (11578 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -21367,21 +21322,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(10433);
+ _stbi__err(10741);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(10433);
+ _stbi__err(10741);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((10449|0),(9531|0),4021,(10457|0));
+ ___assert_fail((10757|0),(9519|0),4006,(10765|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(10433);
+ _stbi__err(10741);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21391,7 +21346,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(10433);
+ _stbi__err(10741);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21555,7 +21510,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(10258);
+ _stbi__err(10566);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21565,12 +21520,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(10258);
+ _stbi__err(10566);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(10275);
+ _stbi__err(10583);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21627,7 +21582,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(10284);
+ _stbi__err(10592);
$$0 = 0;
return ($$0|0);
}
@@ -21653,7 +21608,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(9586);
+ _stbi__err(9574);
$$0 = 0;
return ($$0|0);
} else {
@@ -21698,7 +21653,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((10380|0),(9531|0),3863,(10417|0));
+ ___assert_fail((10688|0),(9519|0),3848,(10725|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -21746,7 +21701,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((10304|0),(9531|0),3891,(10320|0));
+ ___assert_fail((10612|0),(9519|0),3876,(10628|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -21774,7 +21729,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((10351|0),(9531|0),3781,(10362|0));
+ ___assert_fail((10659|0),(9519|0),3766,(10670|0));
// unreachable;
}
return (0)|0;
@@ -21920,10 +21875,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -21934,27 +21889,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,11457)|0);
+ $6 = (_IsFileExtension($1,11765)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,10679)|0);
+ $19 = (_IsFileExtension($1,10987)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,10684,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,10992,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,12438)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -21982,7 +21938,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -21999,18 +21955,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10632,$vararg_buffer);
+ _TraceLog(2,10940,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -22019,34 +21975,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,10720,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,11028,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,10759,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,11067,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -22065,11 +22028,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,12130)|0);
+ $4 = (_fopen($0,12438)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,10818,$vararg_buffer);
+ _TraceLog(2,11126,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -22168,7 +22131,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,10915,$vararg_buffer4);
+ _TraceLog(0,11223,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -22203,14 +22166,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,10961,$vararg_buffer8);
+ _TraceLog(2,11269,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,10869,$vararg_buffer1);
+ _TraceLog(2,11177,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -22300,7 +22263,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,10790,$vararg_buffer);
+ _TraceLog(2,11098,$vararg_buffer);
$$0 = $6;
}
}
@@ -22345,27 +22308,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,11011,$vararg_buffer);
+ _TraceLog(2,11319,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,11050,$vararg_buffer1);
+ _TraceLog(2,11358,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,11076,$vararg_buffer3);
+ _TraceLog(2,11384,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,11139,$vararg_buffer5);
+ _TraceLog(2,11447,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,11174,$vararg_buffer7);
+ _TraceLog(2,11482,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,11209,$vararg_buffer10);
+ _TraceLog(0,11517,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -23548,7 +23511,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (11266 + ($$361133)|0);
+ $199 = (11574 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -23978,7 +23941,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (11266 + ($$331130)|0);
+ $186 = (11574 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -24016,7 +23979,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (11266 + ($$371134)|0);
+ $203 = (11574 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -24055,7 +24018,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (11270 + ($$421139)|0);
+ $235 = (11578 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -24462,7 +24425,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (11289 + ($495)|0);
+ $496 = (11597 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -24499,7 +24462,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (11293 + ($515)|0);
+ $516 = (11601 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -25425,7 +25388,7 @@ function _ImageAlphaMask($0,$1) {
$14 = HEAP32[$13>>2]|0;
$15 = ($14|0)>(7);
if ($15) {
- _TraceLog(2,11335,$vararg_buffer1);
+ _TraceLog(2,11643,$vararg_buffer1);
STACKTOP = sp;return;
}
;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy3+16>>2]=HEAP32[$1+16>>2]|0;
@@ -25516,14 +25479,14 @@ function _ImageAlphaMask($0,$1) {
STACKTOP = sp;return;
}
}
- _TraceLog(2,11297,$vararg_buffer);
+ _TraceLog(2,11605,$vararg_buffer);
STACKTOP = sp;return;
}
function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[19360>>2]|0;HEAP32[$0+4>>2]=HEAP32[19360+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19360+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19360+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19360+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19360+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19360+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19360+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[19664>>2]|0;HEAP32[$0+4>>2]=HEAP32[19664+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19664+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19664+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19664+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19664+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19664+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19664+28>>2]|0;
return;
}
function _MeasureTextEx($0,$1,$2,$3,$4) {
@@ -25717,7 +25680,7 @@ function _SetTextureFilter($0,$1) {
STACKTOP = sp;return;
} else {
HEAP32[$vararg_buffer>>2] = $17;
- _TraceLog(2,11392,$vararg_buffer);
+ _TraceLog(2,11700,$vararg_buffer);
$19 = HEAP32[$0>>2]|0;
_rlTextureParameters($19,10241,9729);
_rlTextureParameters($19,10240,9729);
@@ -25902,18 +25865,18 @@ function _LoadSpriteFont($0,$1) {
$8 = sp + 64|0;
$9 = sp + 8|0;
;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
- $10 = (_IsFileExtension($1,11457)|0);
+ $10 = (_IsFileExtension($1,11765)|0);
$11 = ($10|0)==(0);
do {
if ($11) {
- $35 = (_IsFileExtension($1,11463)|0);
+ $35 = (_IsFileExtension($1,11771)|0);
$36 = ($35|0)==(0);
if (!($36)) {
_LoadSpriteFontTTF($4,$1,32,0,0);
;HEAP32[$2>>2]=HEAP32[$4>>2]|0;HEAP32[$2+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$4+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$4+28>>2]|0;
break;
}
- $37 = (_IsFileExtension($1,11468)|0);
+ $37 = (_IsFileExtension($1,11776)|0);
$38 = ($37|0)==(0);
if (!($38)) {
_LoadBMFont($5,$1);
@@ -25981,7 +25944,7 @@ function _LoadSpriteFont($0,$1) {
$45 = ($44|0)==(0);
if ($45) {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,11473,$vararg_buffer);
+ _TraceLog(2,11781,$vararg_buffer);
_GetDefaultFont($9);
;HEAP32[$2>>2]=HEAP32[$9>>2]|0;HEAP32[$2+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$9+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$9+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$9+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$9+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$9+28>>2]|0;
;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0;
@@ -26009,7 +25972,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) {
$6 = sp + 40|0;
$7 = sp + 8|0;
;HEAP32[$$sroa$8>>2]=0|0;HEAP32[$$sroa$8+4>>2]=0|0;HEAP32[$$sroa$8+8>>2]=0|0;HEAP32[$$sroa$8+12>>2]=0|0;HEAP32[$$sroa$8+16>>2]=0|0;HEAP32[$$sroa$8+20>>2]=0|0;HEAP32[$$sroa$8+24>>2]=0|0;
- $8 = (_IsFileExtension($1,11463)|0);
+ $8 = (_IsFileExtension($1,11771)|0);
$9 = ($8|0)==(0);
if (!($9)) {
$10 = ($4|0)==(0|0);
@@ -26052,7 +26015,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) {
}
}
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,12017,$vararg_buffer);
+ _TraceLog(2,12325,$vararg_buffer);
_GetDefaultFont($7);
$$sroa$0$0$copyload17 = HEAP32[$7>>2]|0;
$$sroa$8$0$$sroa_idx26 = ((($7)) + 4|0);
@@ -26101,17 +26064,17 @@ function _LoadBMFont($0,$1) {
;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
HEAP32[$4>>2] = 0;
HEAP32[$8>>2] = 0;
- $15 = (_fopen($1,11615)|0);
+ $15 = (_fopen($1,11923)|0);
$16 = ($15|0)==(0|0);
if ($16) {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,11618,$vararg_buffer);
+ _TraceLog(2,11926,$vararg_buffer);
;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0;
STACKTOP = sp;return;
}
(_fgets($3,256,$15)|0);
(_fgets($3,256,$15)|0);
- $17 = (_strstr($3,11652)|0);
+ $17 = (_strstr($3,11960)|0);
HEAP32[$vararg_buffer1>>2] = $4;
$vararg_ptr4 = ((($vararg_buffer1)) + 4|0);
HEAP32[$vararg_ptr4>>2] = $9;
@@ -26119,12 +26082,12 @@ function _LoadBMFont($0,$1) {
HEAP32[$vararg_ptr5>>2] = $5;
$vararg_ptr6 = ((($vararg_buffer1)) + 12|0);
HEAP32[$vararg_ptr6>>2] = $6;
- (_sscanf($17,11663,$vararg_buffer1)|0);
+ (_sscanf($17,11971,$vararg_buffer1)|0);
$18 = HEAP32[$4>>2]|0;
HEAP32[$vararg_buffer7>>2] = $1;
$vararg_ptr10 = ((($vararg_buffer7)) + 4|0);
HEAP32[$vararg_ptr10>>2] = $18;
- _TraceLog(3,11705,$vararg_buffer7);
+ _TraceLog(3,12013,$vararg_buffer7);
$19 = HEAP32[$5>>2]|0;
$20 = HEAP32[$6>>2]|0;
HEAP32[$vararg_buffer11>>2] = $1;
@@ -26132,24 +26095,24 @@ function _LoadBMFont($0,$1) {
HEAP32[$vararg_ptr14>>2] = $19;
$vararg_ptr15 = ((($vararg_buffer11)) + 8|0);
HEAP32[$vararg_ptr15>>2] = $20;
- _TraceLog(3,11724,$vararg_buffer11);
+ _TraceLog(3,12032,$vararg_buffer11);
(_fgets($3,256,$15)|0);
- $21 = (_strstr($3,11755)|0);
+ $21 = (_strstr($3,12063)|0);
HEAP32[$vararg_buffer16>>2] = $7;
- (_sscanf($21,11760,$vararg_buffer16)|0);
+ (_sscanf($21,12068,$vararg_buffer16)|0);
HEAP32[$vararg_buffer19>>2] = $1;
$vararg_ptr22 = ((($vararg_buffer19)) + 4|0);
HEAP32[$vararg_ptr22>>2] = $7;
- _TraceLog(3,11776,$vararg_buffer19);
+ _TraceLog(3,12084,$vararg_buffer19);
(_fgets($3,256,$15)|0);
- $22 = (_strstr($3,11807)|0);
+ $22 = (_strstr($3,12115)|0);
HEAP32[$vararg_buffer23>>2] = $8;
- (_sscanf($22,11813,$vararg_buffer23)|0);
+ (_sscanf($22,12121,$vararg_buffer23)|0);
$23 = HEAP32[$8>>2]|0;
HEAP32[$vararg_buffer26>>2] = $1;
$vararg_ptr29 = ((($vararg_buffer26)) + 4|0);
HEAP32[$vararg_ptr29>>2] = $23;
- _TraceLog(3,11822,$vararg_buffer26);
+ _TraceLog(3,12130,$vararg_buffer26);
$24 = (_strrchr($1,47)|0);
$25 = (_strlen($1)|0);
$26 = (_strlen($24)|0);
@@ -26169,7 +26132,7 @@ function _LoadBMFont($0,$1) {
HEAP32[$$byval_copy52>>2] = $1;
$vararg_ptr33 = ((($$byval_copy52)) + 4|0);
HEAP32[$vararg_ptr33>>2] = $31;
- _TraceLog(3,11846,$$byval_copy52);
+ _TraceLog(3,12154,$$byval_copy52);
_LoadImage($vararg_buffer26,$31);
$37 = ((($vararg_buffer26)) + 16|0);
$38 = HEAP32[$37>>2]|0;
@@ -26247,7 +26210,7 @@ function _LoadBMFont($0,$1) {
HEAP32[$vararg_ptr42>>2] = $12;
$vararg_ptr43 = ((($vararg_buffer34)) + 28|0);
HEAP32[$vararg_ptr43>>2] = $13;
- (_sscanf($3,11881,$vararg_buffer34)|0);
+ (_sscanf($3,12189,$vararg_buffer34)|0);
$64 = HEAP32[$vararg_buffer23>>2]|0;
$65 = HEAP32[$59>>2]|0;
$66 = (($65) + ($$05355<<5)|0);
@@ -26297,7 +26260,7 @@ function _LoadBMFont($0,$1) {
;HEAP32[$2>>2]=HEAP32[$14>>2]|0;HEAP32[$2+4>>2]=HEAP32[$14+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$14+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$14+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$14+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$14+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$14+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$14+28>>2]|0;
} else {
HEAP32[$vararg_buffer44>>2] = $1;
- _TraceLog(0,11955,$vararg_buffer44);
+ _TraceLog(0,12263,$vararg_buffer44);
}
;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0;
STACKTOP = sp;return;
@@ -26594,7 +26557,7 @@ function _LoadImageFont($0,$1,$2) {
} else {
$$0201$lcssa = 0;
}
- _TraceLog(3,11529,$vararg_buffer);
+ _TraceLog(3,11837,$vararg_buffer);
$145 = HEAP32[$7>>2]|0;
$146 = HEAP32[$63>>2]|0;
$147 = Math_imul($146, $145)|0;
@@ -26657,7 +26620,7 @@ function _LoadImageFont($0,$1,$2) {
} else {
$175 = ((($156)) + 16|0);
$176 = HEAP32[$175>>2]|0;
- _TraceLog(0,11573,$vararg_buffer1);
+ _TraceLog(0,11881,$vararg_buffer1);
;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0;
$$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0);
HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176;
@@ -26691,7 +26654,7 @@ function _LoadImageFont($0,$1,$2) {
}
$175 = ((($156)) + 16|0);
$176 = HEAP32[$175>>2]|0;
- _TraceLog(0,11573,$vararg_buffer1);
+ _TraceLog(0,11881,$vararg_buffer1);
;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0;
$$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0);
HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176;
@@ -26721,7 +26684,7 @@ function _UnloadSpriteFont($0) {
$5 = ((($0)) + 28|0);
$6 = HEAP32[$5>>2]|0;
_free($6);
- _TraceLog(3,11991,$vararg_buffer);
+ _TraceLog(3,12299,$vararg_buffer);
STACKTOP = sp;return;
}
function _LoadTTF($0,$1,$2,$3,$4) {
@@ -26760,18 +26723,18 @@ function _LoadTTF($0,$1,$2,$3,$4) {
HEAP32[$$byval_copy9>>2] = $18;
$vararg_ptr1 = ((($$byval_copy9)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $18;
- _TraceLog(0,12076,$$byval_copy9);
+ _TraceLog(0,12384,$$byval_copy9);
$19 = (_malloc(16777216)|0);
$20 = Math_imul($18, $18)|0;
$21 = (_malloc($20)|0);
$22 = ($3*20)|0;
$23 = (_malloc($22)|0);
;HEAP32[$$sroa$0>>2]=0|0;HEAP32[$$sroa$0+4>>2]=0|0;HEAP32[$$sroa$0+8>>2]=0|0;HEAP32[$$sroa$0+12>>2]=0|0;HEAP32[$$sroa$0+16>>2]=0|0;
- $24 = (_fopen($1,12130)|0);
+ $24 = (_fopen($1,12438)|0);
$25 = ($24|0)==(0|0);
if ($25) {
HEAP32[$vararg_buffer2>>2] = $1;
- _TraceLog(2,12133,$vararg_buffer2);
+ _TraceLog(2,12441,$vararg_buffer2);
;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0;
$$sroa$6$0$$sroa_idx49 = ((($0)) + 20|0);
HEAP32[$$sroa$6$0$$sroa_idx49>>2] = 0;
@@ -26785,13 +26748,13 @@ function _LoadTTF($0,$1,$2,$3,$4) {
$26 = HEAP32[$4>>2]|0;
$27 = ($26|0)==(32);
if (!($27)) {
- _TraceLog(2,12167,$vararg_buffer5);
+ _TraceLog(2,12475,$vararg_buffer5);
}
$28 = HEAP32[$4>>2]|0;
$29 = (_stbtt_BakeFontBitmap($19,$7,$21,$18,$18,$28,$3,$23)|0);
$30 = ($29|0)<(0);
if ($30) {
- _TraceLog(2,12234,$vararg_buffer7);
+ _TraceLog(2,12542,$vararg_buffer7);
}
_free($19);
$31 = $20 << 1;
@@ -27029,7 +26992,7 @@ function _stbtt_BakeFontBitmap_internal($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 8) {
- ___assert_fail((12297|0),(12307|0),3273,(12333|0));
+ ___assert_fail((12605|0),(12615|0),3274,(12641|0));
// unreachable;
}
else if ((label|0) == 11) {
@@ -27132,7 +27095,7 @@ function _stbtt_FindGlyphIndex($0,$1) {
break;
}
case 2: {
- ___assert_fail((12767|0),(12307|0),1346,(13109|0));
+ ___assert_fail((13075|0),(12615|0),1347,(13417|0));
// unreachable;
break;
}
@@ -27198,7 +27161,7 @@ function _stbtt_FindGlyphIndex($0,$1) {
$70 = $69&65535;
$71 = ($70|0)<($1|0);
if ($71) {
- ___assert_fail((13130|0),(12307|0),1382,(13109|0));
+ ___assert_fail((13438|0),(12615|0),1383,(13417|0));
// unreachable;
}
$72 = ((($6)) + 14|0);
@@ -27259,7 +27222,7 @@ function _stbtt_FindGlyphIndex($0,$1) {
$108 = $7 & -2;
$switch = ($108<<16>>16)==(12);
if (!($switch)) {
- ___assert_fail((12767|0),(12307|0),1417,(13109|0));
+ ___assert_fail((13075|0),(12615|0),1418,(13417|0));
// unreachable;
}
$109 = ((($6)) + 12|0);
@@ -28139,11 +28102,11 @@ function _stbtt__rasterize_sorted_edges($0,$1,$2,$3,$4) {
}
}
if ((label|0) == 11) {
- ___assert_fail((12363|0),(12307|0),2774,(12376|0));
+ ___assert_fail((12671|0),(12615|0),2775,(12684|0));
// unreachable;
}
else if ((label|0) == 17) {
- ___assert_fail((12406|0),(12307|0),2787,(12376|0));
+ ___assert_fail((12714|0),(12615|0),2788,(12684|0));
// unreachable;
}
}
@@ -28188,7 +28151,7 @@ function _stbtt__new_active($0,$1,$2,$3) {
$14 = $8 / $13;
$15 = ($4|0)==(0|0);
if ($15) {
- ___assert_fail((12696|0),(12307|0),2373,(12712|0));
+ ___assert_fail((13004|0),(12615|0),2374,(13020|0));
// unreachable;
} else {
$16 = ((($4)) + 8|0);
@@ -28516,19 +28479,19 @@ function _stbtt__fill_active_edges_new($0,$1,$2,$3,$4) {
}
}
if ((label|0) == 4) {
- ___assert_fail((12426|0),(12307|0),2585,(12441|0));
+ ___assert_fail((12734|0),(12615|0),2586,(12749|0));
// unreachable;
}
else if ((label|0) == 11) {
- ___assert_fail((12470|0),(12307|0),2604,(12441|0));
+ ___assert_fail((12778|0),(12615|0),2605,(12749|0));
// unreachable;
}
else if ((label|0) == 17) {
- ___assert_fail((12506|0),(12307|0),2632,(12441|0));
+ ___assert_fail((12814|0),(12615|0),2633,(12749|0));
// unreachable;
}
else if ((label|0) == 25) {
- ___assert_fail((12524|0),(12307|0),2669,(12441|0));
+ ___assert_fail((12832|0),(12615|0),2670,(12749|0));
// unreachable;
}
else if ((label|0) == 42) {
@@ -28577,7 +28540,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
}
$8 = $4 < $6;
if (!($8)) {
- ___assert_fail((12544|0),(12307|0),2543,(12552|0));
+ ___assert_fail((12852|0),(12615|0),2544,(12860|0));
// unreachable;
}
$9 = ((($2)) + 20|0);
@@ -28586,7 +28549,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
$12 = +HEAPF32[$11>>2];
$13 = !($10 <= $12);
if ($13) {
- ___assert_fail((12579|0),(12307|0),2544,(12552|0));
+ ___assert_fail((12887|0),(12615|0),2545,(12860|0));
// unreachable;
}
$14 = $12 < $4;
@@ -28628,7 +28591,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if ($32) {
$35 = !($$077 <= $34);
if ($35) {
- ___assert_fail((12594|0),(12307|0),2557,(12552|0));
+ ___assert_fail((12902|0),(12615|0),2558,(12860|0));
// unreachable;
}
} else {
@@ -28638,7 +28601,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if (!($37)) {
break;
}
- ___assert_fail((12604|0),(12307|0),2559,(12552|0));
+ ___assert_fail((12912|0),(12615|0),2560,(12860|0));
// unreachable;
}
$38 = !($$079 <= $31);
@@ -28647,7 +28610,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if (!($39)) {
break;
}
- ___assert_fail((12612|0),(12307|0),2561,(12552|0));
+ ___assert_fail((12920|0),(12615|0),2562,(12860|0));
// unreachable;
}
$40 = !($$079 >= $34);
@@ -28658,14 +28621,14 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if (!($or$cond80)) {
break;
}
- ___assert_fail((12630|0),(12307|0),2565,(12552|0));
+ ___assert_fail((12938|0),(12615|0),2566,(12860|0));
// unreachable;
} else {
$41 = !($$077 >= $34);
if (!($41)) {
break;
}
- ___assert_fail((12620|0),(12307|0),2563,(12552|0));
+ ___assert_fail((12928|0),(12615|0),2564,(12860|0));
// unreachable;
}
}
@@ -28698,7 +28661,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
$58 = !($$077 <= $34);
$or$cond85 = $58 | $or$cond84;
if ($or$cond85) {
- ___assert_fail((12651|0),(12307|0),2572,(12552|0));
+ ___assert_fail((12959|0),(12615|0),2573,(12860|0));
// unreachable;
}
$59 = ((($2)) + 16|0);
@@ -29234,7 +29197,7 @@ function _stbtt__GetGlyfOffset($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- ___assert_fail((12730|0),(12307|0),1439,(12746|0));
+ ___assert_fail((13038|0),(12615|0),1440,(13054|0));
// unreachable;
}
$5 = ((($0)) + 12|0);
@@ -30181,7 +30144,7 @@ function _stbtt__cff_index_get($0,$1,$2) {
$7 = ($3|0)>($2|0);
$or$cond = $6 & $7;
if (!($or$cond)) {
- ___assert_fail((12972|0),(12307|0),1117,(12992|0));
+ ___assert_fail((13280|0),(12615|0),1118,(13300|0));
// unreachable;
}
$$off = (($4) + -1)<<24>>24;
@@ -30199,7 +30162,7 @@ function _stbtt__cff_index_get($0,$1,$2) {
_stbtt__buf_range($0,$1,$15,$16);
return;
} else {
- ___assert_fail((12889|0),(12307|0),1118,(12992|0));
+ ___assert_fail((13197|0),(12615|0),1119,(13300|0));
// unreachable;
}
}
@@ -30444,7 +30407,7 @@ function _stbtt__buf_get($0,$1) {
if ($2) {
$$01011 = 0;$$012 = 0;
} else {
- ___assert_fail((12784|0),(12307|0),1013,(12801|0));
+ ___assert_fail((13092|0),(12615|0),1014,(13109|0));
// unreachable;
}
while(1) {
@@ -30515,7 +30478,7 @@ function _stbtt__cff_int($0) {
break;
}
default: {
- ___assert_fail((12767|0),(12307|0),1063,(12769|0));
+ ___assert_fail((13075|0),(12615|0),1064,(13077|0));
// unreachable;
}
}
@@ -30686,7 +30649,7 @@ function _stbtt__new_buf($0,$1,$2) {
HEAP32[$$sroa$5$0$$sroa_idx4>>2] = $2;
return;
} else {
- ___assert_fail((12816|0),(12307|0),1022,(12834|0));
+ ___assert_fail((13124|0),(12615|0),1023,(13142|0));
// unreachable;
}
}
@@ -30701,7 +30664,7 @@ function _stbtt__buf_seek($0,$1) {
$5 = ($1|0)<(0);
$or$cond = $5 | $4;
if ($or$cond) {
- ___assert_fail((12849|0),(12307|0),1000,(12873|0));
+ ___assert_fail((13157|0),(12615|0),1001,(13181|0));
// unreachable;
} else {
$6 = ((($0)) + 4|0);
@@ -30846,7 +30809,7 @@ function _stbtt__cff_get_index($0,$1) {
$$off = (($6) + -1)<<24>>24;
$8 = ($$off&255)<(4);
if (!($8)) {
- ___assert_fail((12889|0),(12307|0),1048,(12918|0));
+ ___assert_fail((13197|0),(12615|0),1049,(13226|0));
// unreachable;
}
$9 = Math_imul($7, $4)|0;
@@ -30943,7 +30906,7 @@ function _stbtt__cff_skip_operand($0) {
$1 = (_stbtt__buf_peek8($0)|0);
$2 = ($1&255)>(27);
if (!($2)) {
- ___assert_fail((12939|0),(12307|0),1069,(12948|0));
+ ___assert_fail((13247|0),(12615|0),1070,(13256|0));
// unreachable;
}
$3 = ($1<<24>>24)==(30);
@@ -31270,7 +31233,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) {
$$4352 = 0;$$9 = 0;
break;
}
- ___assert_fail((12767|0),(12307|0),1723,(13086|0));
+ ___assert_fail((13075|0),(12615|0),1724,(13394|0));
// unreachable;
}
$143 = ((($8)) + 10|0);
@@ -31454,7 +31417,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) {
}
}
if ((label|0) == 42) {
- ___assert_fail((12767|0),(12307|0),1670,(13086|0));
+ ___assert_fail((13075|0),(12615|0),1671,(13394|0));
// unreachable;
}
$249 = ($$0348453|0)==(0|0);
@@ -31509,7 +31472,7 @@ function _stbtt__GetGlyphShapeT2($0,$1,$2) {
$$0 = $16;
STACKTOP = sp;return ($$0|0);
} else {
- ___assert_fail((13013|0),(12307|0),2113,(13063|0));
+ ___assert_fail((13321|0),(12615|0),2114,(13371|0));
// unreachable;
}
}
@@ -31599,23 +31562,23 @@ function _stbtt_InitFont_internal($0,$1) {
$20 = ((($0)) + 48|0);
_stbtt__new_buf($2,0,0);
;HEAP32[$20>>2]=HEAP32[$2>>2]|0;HEAP32[$20+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$20+8>>2]=HEAP32[$2+8>>2]|0;
- $21 = (_stbtt__find_table($1,13186)|0);
- $22 = (_stbtt__find_table($1,13191)|0);
+ $21 = (_stbtt__find_table($1,13494)|0);
+ $22 = (_stbtt__find_table($1,13499)|0);
$23 = ((($0)) + 16|0);
HEAP32[$23>>2] = $22;
- $24 = (_stbtt__find_table($1,13196)|0);
+ $24 = (_stbtt__find_table($1,13504)|0);
$25 = ((($0)) + 20|0);
HEAP32[$25>>2] = $24;
- $26 = (_stbtt__find_table($1,13201)|0);
+ $26 = (_stbtt__find_table($1,13509)|0);
$27 = ((($0)) + 24|0);
HEAP32[$27>>2] = $26;
- $28 = (_stbtt__find_table($1,13206)|0);
+ $28 = (_stbtt__find_table($1,13514)|0);
$29 = ((($0)) + 28|0);
HEAP32[$29>>2] = $28;
- $30 = (_stbtt__find_table($1,13211)|0);
+ $30 = (_stbtt__find_table($1,13519)|0);
$31 = ((($0)) + 32|0);
HEAP32[$31>>2] = $30;
- $32 = (_stbtt__find_table($1,13216)|0);
+ $32 = (_stbtt__find_table($1,13524)|0);
$33 = ((($0)) + 36|0);
HEAP32[$33>>2] = $32;
$34 = ($21|0)==(0);
@@ -31649,7 +31612,7 @@ function _stbtt_InitFont_internal($0,$1) {
HEAP32[$7>>2] = 0;
HEAP32[$8>>2] = 0;
HEAP32[$9>>2] = 0;
- $45 = (_stbtt__find_table($1,13221)|0);
+ $45 = (_stbtt__find_table($1,13529)|0);
$46 = ($45|0)==(0);
do {
if (!($46)) {
@@ -31728,7 +31691,7 @@ function _stbtt_InitFont_internal($0,$1) {
}
}
} while(0);
- $68 = (_stbtt__find_table($1,13226)|0);
+ $68 = (_stbtt__find_table($1,13534)|0);
$69 = ($68|0)==(0);
if ($69) {
$$sink = 65535;
@@ -32092,7 +32055,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,13231)|0);
+ $12 = (_strstr($11,13539)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -32101,7 +32064,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,13235)|0);
+ $17 = (_strstr($16,13543)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -32110,7 +32073,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,13239)|0);
+ $22 = (_strstr($21,13547)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -32119,7 +32082,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,13243)|0);
+ $27 = (_strstr($26,13551)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -32128,1210 +32091,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,13249)|0);
+ $32 = (_strcmp($31,13557)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,13287)|0);
+ $35 = (_strcmp($34,13595)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 13306;
+ HEAP32[$3>>2] = 13614;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,13319)|0);
+ $38 = (_strcmp($37,13627)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 13340;
+ HEAP32[$3>>2] = 13648;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,13355)|0);
+ $41 = (_strcmp($40,13663)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 13370;
+ HEAP32[$3>>2] = 13678;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,13385)|0);
+ $44 = (_strcmp($43,13693)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 13400;
+ HEAP32[$3>>2] = 13708;
}
} else {
- HEAP32[$3>>2] = 13271;
+ HEAP32[$3>>2] = 13579;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,13415)|0);
+ $47 = (_strcmp($46,13723)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,13429)|0);
+ $50 = (_strcmp($49,13737)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,13441)|0);
+ $53 = (_strcmp($52,13749)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,13455)|0);
+ $56 = (_strcmp($55,13763)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,13467)|0);
+ $59 = (_strcmp($58,13775)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,13481)|0);
+ $62 = (_strcmp($61,13789)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,13495)|0);
+ $65 = (_strcmp($64,13803)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,13512)|0);
+ $68 = (_strcmp($67,13820)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,13535)|0);
+ $71 = (_strcmp($70,13843)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,13561)|0);
+ $74 = (_strcmp($73,13869)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,13574)|0);
+ $77 = (_strcmp($76,13882)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,13590)|0);
+ $80 = (_strcmp($79,13898)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,13603)|0);
+ $83 = (_strcmp($82,13911)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,13617)|0);
+ $86 = (_strcmp($85,13925)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,13637)|0);
+ $89 = (_strcmp($88,13945)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,13657)|0);
+ $92 = (_strcmp($91,13965)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,13674)|0);
+ $95 = (_strcmp($94,13982)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,13691)|0);
+ $98 = (_strcmp($97,13999)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,13703)|0);
+ $101 = (_strcmp($100,14011)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,13716)|0);
+ $104 = (_strcmp($103,14024)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,13732)|0);
+ $107 = (_strcmp($106,14040)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,13755)|0);
+ $110 = (_strcmp($109,14063)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,13768)|0);
+ $113 = (_strcmp($112,14076)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,13784)|0);
+ $116 = (_strcmp($115,14092)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,13795)|0);
+ $119 = (_strcmp($118,14103)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,13814)|0);
+ $122 = (_strcmp($121,14122)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,13836)|0);
+ $125 = (_strcmp($124,14144)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,13855)|0);
+ $128 = (_strcmp($127,14163)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,13884)|0);
+ $131 = (_strcmp($130,14192)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,13901)|0);
+ $134 = (_strcmp($133,14209)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,13916)|0);
+ $137 = (_strcmp($136,14224)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,13931)|0);
+ $140 = (_strcmp($139,14239)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,13952)|0);
+ $143 = (_strcmp($142,14260)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,13972)|0);
+ $146 = (_strcmp($145,14280)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,13992)|0);
+ $149 = (_strcmp($148,14300)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,14018)|0);
+ $152 = (_strcmp($151,14326)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,14037)|0);
+ $155 = (_strcmp($154,14345)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,14049)|0);
+ $158 = (_strcmp($157,14357)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,14061)|0);
+ $161 = (_strcmp($160,14369)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,14073)|0);
+ $164 = (_strcmp($163,14381)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,14085)|0);
+ $167 = (_strcmp($166,14393)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,14097)|0);
+ $170 = (_strcmp($169,14405)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,14109)|0);
+ $173 = (_strcmp($172,14417)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,14121)|0);
+ $176 = (_strcmp($175,14429)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,14133)|0);
+ $179 = (_strcmp($178,14441)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,14146)|0);
+ $182 = (_strcmp($181,14454)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,14159)|0);
+ $185 = (_strcmp($184,14467)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,14172)|0);
+ $188 = (_strcmp($187,14480)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,14185)|0);
+ $191 = (_strcmp($190,14493)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,14198)|0);
+ $194 = (_strcmp($193,14506)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,14211)|0);
+ $197 = (_strcmp($196,14519)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,14224)|0);
+ $200 = (_strcmp($199,14532)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,14237)|0);
+ $203 = (_strcmp($202,14545)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,14256)|0);
+ $206 = (_strcmp($205,14564)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,14275)|0);
+ $209 = (_strcmp($208,14583)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,14294)|0);
+ $212 = (_strcmp($211,14602)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,14307)|0);
+ $215 = (_strcmp($214,14615)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,14325)|0);
+ $218 = (_strcmp($217,14633)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,14343)|0);
+ $221 = (_strcmp($220,14651)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,14361)|0);
+ $224 = (_strcmp($223,14669)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,14379)|0);
+ $227 = (_strcmp($226,14687)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,14399)|0);
+ $230 = (_strcmp($229,14707)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,13340)|0);
+ $233 = (_strcmp($232,13648)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,14417)|0);
+ $236 = (_strcmp($235,14725)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,14432)|0);
+ $239 = (_strcmp($238,14740)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,14453)|0);
+ $242 = (_strcmp($241,14761)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,14468)|0);
+ $245 = (_strcmp($244,14776)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,14486)|0);
+ $248 = (_strcmp($247,14794)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,14502)|0);
+ $251 = (_strcmp($250,14810)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,14521)|0);
+ $254 = (_strcmp($253,14829)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,14535)|0);
+ $257 = (_strcmp($256,14843)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,14550)|0);
+ $260 = (_strcmp($259,14858)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,13271)|0);
+ $263 = (_strcmp($262,13579)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,14561)|0);
+ $266 = (_strcmp($265,14869)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,13370)|0);
+ $269 = (_strcmp($268,13678)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,13400)|0);
+ $272 = (_strcmp($271,13708)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,14577)|0);
+ $275 = (_strcmp($274,14885)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,14604)|0);
+ $278 = (_strcmp($277,14912)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,14618)|0);
+ $281 = (_strcmp($280,14926)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,13306)|0);
+ $284 = (_strcmp($283,13614)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,14638)|0);
+ $287 = (_strcmp($286,14946)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,14656)|0);
+ $290 = (_strcmp($289,14964)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,14668)|0);
+ $293 = (_strcmp($292,14976)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,14689)|0);
+ $296 = (_strcmp($295,14997)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,14707)|0);
+ $299 = (_strcmp($298,15015)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,14725)|0);
+ $302 = (_strcmp($301,15033)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,14746)|0);
+ $305 = (_strcmp($304,15054)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,14772)|0);
+ $308 = (_strcmp($307,15080)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,14795)|0);
+ $311 = (_strcmp($310,15103)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,14833)|0);
+ $314 = (_strcmp($313,15141)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,14849)|0);
+ $317 = (_strcmp($316,15157)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,14864)|0);
+ $320 = (_strcmp($319,15172)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,14887)|0);
+ $323 = (_strcmp($322,15195)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,14900)|0);
+ $326 = (_strcmp($325,15208)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,14914)|0);
+ $329 = (_strcmp($328,15222)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,14928)|0);
+ $332 = (_strcmp($331,15236)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,14948)|0);
+ $335 = (_strcmp($334,15256)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,14968)|0);
+ $338 = (_strcmp($337,15276)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,14984)|0);
+ $341 = (_strcmp($340,15292)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,15002)|0);
+ $344 = (_strcmp($343,15310)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,15018)|0);
+ $347 = (_strcmp($346,15326)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,15033)|0);
+ $350 = (_strcmp($349,15341)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,15055)|0);
+ $353 = (_strcmp($352,15363)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,15073)|0);
+ $356 = (_strcmp($355,15381)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,15094)|0);
+ $359 = (_strcmp($358,15402)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,15112)|0);
+ $362 = (_strcmp($361,15420)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,15125)|0);
+ $365 = (_strcmp($364,15433)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,15140)|0);
+ $368 = (_strcmp($367,15448)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,15154)|0);
+ $371 = (_strcmp($370,15462)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,15164)|0);
+ $374 = (_strcmp($373,15472)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,15174)|0);
+ $377 = (_strcmp($376,15482)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,15196)|0);
+ $380 = (_strcmp($379,15504)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,15222)|0);
+ $383 = (_strcmp($382,15530)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,15249)|0);
+ $386 = (_strcmp($385,15557)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,15262)|0);
+ $389 = (_strcmp($388,15570)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,15277)|0);
+ $392 = (_strcmp($391,15585)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,15292)|0);
+ $395 = (_strcmp($394,15600)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,15316)|0);
+ $398 = (_strcmp($397,15624)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,15327)|0);
+ $401 = (_strcmp($400,15635)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,15349)|0);
+ $404 = (_strcmp($403,15657)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,15371)|0);
+ $407 = (_strcmp($406,15679)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,15395)|0);
+ $410 = (_strcmp($409,15703)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,15404)|0);
+ $413 = (_strcmp($412,15712)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,15412)|0);
+ $416 = (_strcmp($415,15720)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,15425)|0);
+ $419 = (_strcmp($418,15733)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,15439)|0);
+ $422 = (_strcmp($421,15747)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,15451)|0);
+ $425 = (_strcmp($424,15759)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,15460)|0);
+ $428 = (_strcmp($427,15768)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,15470)|0);
+ $431 = (_strcmp($430,15778)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,15482)|0);
+ $434 = (_strcmp($433,15790)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,15493)|0);
+ $437 = (_strcmp($436,15801)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,15501)|0);
+ $440 = (_strcmp($439,15809)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,15513)|0);
+ $443 = (_strcmp($442,15821)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,15528)|0);
+ $446 = (_strcmp($445,15836)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,15540)|0);
+ $449 = (_strcmp($448,15848)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,15554)|0);
+ $452 = (_strcmp($451,15862)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,15579)|0);
+ $455 = (_strcmp($454,15887)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,15596)|0);
+ $458 = (_strcmp($457,15904)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,15612)|0);
+ $461 = (_strcmp($460,15920)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,15628)|0);
+ $464 = (_strcmp($463,15936)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,15640)|0);
+ $467 = (_strcmp($466,15948)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,15652)|0);
+ $470 = (_strcmp($469,15960)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,15676)|0);
+ $473 = (_strcmp($472,15984)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,15689)|0);
+ $476 = (_strcmp($475,15997)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,15703)|0);
+ $479 = (_strcmp($478,16011)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,15725)|0);
+ $482 = (_strcmp($481,16033)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,15732)|0);
+ $485 = (_strcmp($484,16040)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,15748)|0);
+ $488 = (_strcmp($487,16056)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,15765)|0);
+ $491 = (_strcmp($490,16073)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,15782)|0);
+ $494 = (_strcmp($493,16090)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,15798)|0);
+ $497 = (_strcmp($496,16106)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,15814)|0);
+ $500 = (_strcmp($499,16122)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,15831)|0);
+ $503 = (_strcmp($502,16139)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,15845)|0);
+ $506 = (_strcmp($505,16153)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,15857)|0);
+ $509 = (_strcmp($508,16165)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,15868)|0);
+ $512 = (_strcmp($511,16176)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,15881)|0);
+ $515 = (_strcmp($514,16189)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,15891)|0);
+ $518 = (_strcmp($517,16199)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,15908)|0);
+ $521 = (_strcmp($520,16216)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,15920)|0);
+ $524 = (_strcmp($523,16228)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,15942)|0);
+ $527 = (_strcmp($526,16250)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,15962)|0);
+ $530 = (_strcmp($529,16270)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,15975)|0);
+ $533 = (_strcmp($532,16283)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,15997)|0);
+ $536 = (_strcmp($535,16305)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,16017)|0);
+ $539 = (_strcmp($538,16325)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,16034)|0);
+ $542 = (_strcmp($541,16342)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,16051)|0);
+ $545 = (_strcmp($544,16359)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,16071)|0);
+ $548 = (_strcmp($547,16379)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -33353,7 +33316,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (21572|0);
+ return (21876|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -33810,7 +33773,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$48 = (___shgetc($0)|0);
$50 = $48;
}
- $49 = ((16188) + ($50)|0);
+ $49 = ((16496) + ($50)|0);
$51 = HEAP8[$49>>0]|0;
$52 = ($51&255)>(15);
if ($52) {
@@ -33842,7 +33805,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} else {
$$166 = $28 ? 10 : $1;
- $60 = ((16188) + ($$0159)|0);
+ $60 = ((16496) + ($$0159)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$63 = ($62>>>0)<($$166>>>0);
@@ -33978,10 +33941,10 @@ function ___intscan($0,$1,$2,$3,$4) {
$126 = ($$1165168*23)|0;
$127 = $126 >>> 5;
$128 = $127 & 7;
- $129 = (16444 + ($128)|0);
+ $129 = (16752 + ($128)|0);
$130 = HEAP8[$129>>0]|0;
$131 = $130 << 24 >> 24;
- $132 = ((16188) + ($$1160169)|0);
+ $132 = ((16496) + ($$1160169)|0);
$133 = HEAP8[$132>>0]|0;
$134 = $133&255;
$135 = ($134>>>0)<($$1165168>>>0);
@@ -34003,7 +33966,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$145 = (___shgetc($0)|0);
$$4163$be = $145;
}
- $146 = ((16188) + ($$4163$be)|0);
+ $146 = ((16496) + ($$4163$be)|0);
$147 = HEAP8[$146>>0]|0;
$148 = $147&255;
$149 = ($148>>>0)<($$1165168>>>0);
@@ -34054,7 +34017,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$177 = (___shgetc($0)|0);
$$5$be = $177;
}
- $178 = ((16188) + ($$5$be)|0);
+ $178 = ((16496) + ($$5$be)|0);
$179 = HEAP8[$178>>0]|0;
$180 = $179&255;
$181 = ($180>>>0)>=($$1165168>>>0);
@@ -34073,7 +34036,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
}
}
- $122 = ((16188) + ($$1160169)|0);
+ $122 = ((16496) + ($$1160169)|0);
$123 = HEAP8[$122>>0]|0;
$124 = $123&255;
$125 = ($124>>>0)<($$1165168>>>0);
@@ -34095,7 +34058,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$196 = (___shgetc($0)|0);
$$6$be = $196;
}
- $197 = ((16188) + ($$6$be)|0);
+ $197 = ((16496) + ($$6$be)|0);
$198 = HEAP8[$197>>0]|0;
$199 = $198&255;
$200 = ($199>>>0)<($$1165168>>>0);
@@ -34157,7 +34120,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$233 = (___shgetc($0)|0);
$$7$be = $233;
}
- $234 = ((16188) + ($$7$be)|0);
+ $234 = ((16496) + ($$7$be)|0);
$235 = HEAP8[$234>>0]|0;
$236 = $235&255;
$237 = ($236>>>0)<($$1165168>>>0);
@@ -34176,7 +34139,7 @@ function ___intscan($0,$1,$2,$3,$4) {
}
} while(0);
if ((label|0) == 72) {
- $238 = ((16188) + ($$8)|0);
+ $238 = ((16496) + ($$8)|0);
$239 = HEAP8[$238>>0]|0;
$240 = $239&255;
$241 = ($240>>>0)<($$1165167>>>0);
@@ -34195,7 +34158,7 @@ function ___intscan($0,$1,$2,$3,$4) {
$248 = (___shgetc($0)|0);
$$9$be = $248;
}
- $249 = ((16188) + ($$9$be)|0);
+ $249 = ((16496) + ($$9$be)|0);
$250 = HEAP8[$249>>0]|0;
$251 = $250&255;
$252 = ($251>>>0)<($$1165167>>>0);
@@ -34962,7 +34925,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((16453 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((16761 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -35140,7 +35103,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 16917;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 17225;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -35161,7 +35124,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 16917;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 17225;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -35169,8 +35132,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 16917 : (16919);
- $$$ = $238 ? $$ : (16918);
+ $$ = $240 ? 17225 : (17227);
+ $$$ = $238 ? $$ : (17226);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -35187,7 +35150,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 16917;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 17225;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -35200,7 +35163,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 16917;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 17225;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -35214,7 +35177,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 16927;
+ $271 = $270 ? $269 : 17235;
$$1 = $271;
label = 71;
break;
@@ -35254,7 +35217,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 16917;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 17225;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -35276,8 +35239,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (16917 + ($208)|0);
- $$289 = $or$cond283 ? 16917 : $209;
+ $209 = (17225 + ($208)|0);
+ $$289 = $or$cond283 ? 17225 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -35298,7 +35261,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 16917;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 17225;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -35828,7 +35791,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (16965 + ($7)|0);
+ $9 = (17273 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -36186,14 +36149,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 16934;
+ $$0471 = $14;$$0520 = 1;$$0521 = 17242;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (16935) : (16940);
- $$$ = $16 ? $$ : (16937);
+ $$ = $18 ? (17243) : (17248);
+ $$$ = $16 ? $$ : (17245);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -36292,7 +36255,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (16965 + ($80)|0);
+ $81 = (17273 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -36903,7 +36866,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,16981,1);
+ _out($0,17289,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -36984,7 +36947,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,16981,1);
+ _out($0,17289,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -37041,9 +37004,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 16953 : 16957;
+ $29 = $28 ? 17261 : 17265;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 18884 : 16961;
+ $31 = $28 ? 19192 : 17269;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -37253,7 +37216,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (16983 + ($$016)|0);
+ $3 = (17291 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -37264,7 +37227,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 17071;$$115 = 87;
+ $$01214 = 17379;$$115 = 87;
label = 5;
break;
} else {
@@ -37274,9 +37237,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 17071;
+ $$012$lcssa = 17379;
} else {
- $$01214 = 17071;$$115 = $$016;
+ $$01214 = 17379;$$115 = $$016;
label = 5;
}
}
@@ -37681,7 +37644,7 @@ function ___floatscan($0,$1,$2) {
$$0107127 = 0;$$1128 = $$0;
while(1) {
$26 = $$1128 | 32;
- $27 = (18875 + ($$0107127)|0);
+ $27 = (19183 + ($$0107127)|0);
$28 = HEAP8[$27>>0]|0;
$29 = $28 << 24 >> 24;
$30 = ($26|0)==($29|0);
@@ -37748,7 +37711,7 @@ function ___floatscan($0,$1,$2) {
$$2109125 = 0;$$3126 = $$1$lcssa;
while(1) {
$57 = $$3126 | 32;
- $58 = (18884 + ($$2109125)|0);
+ $58 = (19192 + ($$2109125)|0);
$59 = HEAP8[$58>>0]|0;
$60 = $59 << 24 >> 24;
$61 = ($57|0)==($60|0);
@@ -39999,7 +39962,7 @@ function _mbrtowc($0,$1,$2,$3) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$4 = sp;
$5 = ($3|0)==(0|0);
- $$ = $5 ? 21636 : $3;
+ $$ = $5 ? 21940 : $3;
$6 = HEAP32[$$>>2]|0;
$7 = ($1|0)==(0|0);
L1: do {
@@ -40290,7 +40253,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(18888,$3,4)|0);
+ $memchr = (_memchr(19196,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -40379,7 +40342,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(18888,$4,4)|0);
+ $memchr = (_memchr(19196,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -40470,7 +40433,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(21576)>>2]|0;
+ $38 = HEAP32[(21880)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -40503,13 +40466,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((21640|0));
- return (21648|0);
+ ___lock((21944|0));
+ return (21952|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((21640|0));
+ ___unlock((21944|0));
return;
}
function _fclose($0) {
@@ -42825,7 +42788,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 19160;
+ $2 = 19464;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -43080,7 +43043,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[5413]|0;
+ $3 = HEAP32[5489]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -43099,22 +43062,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[5413] = 0;
+ HEAP32[5489] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[5413] = $10;
+ HEAP32[5489] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[5413] = 0;
+ HEAP32[5489] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[5413] = $13;
+ HEAP32[5489] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -43195,7 +43158,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[5414]|0;
+ $8 = HEAP32[5490]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -43204,7 +43167,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (21696 + ($15<<2)|0);
+ $16 = (22000 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -43215,9 +43178,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[5414] = $24;
+ HEAP32[5490] = $24;
} else {
- $25 = HEAP32[(21672)>>2]|0;
+ $25 = HEAP32[(21976)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -43248,7 +43211,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(21664)>>2]|0;
+ $37 = HEAP32[(21968)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -43282,7 +43245,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (21696 + ($68<<2)|0);
+ $69 = (22000 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -43293,10 +43256,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[5414] = $77;
+ HEAP32[5490] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(21672)>>2]|0;
+ $78 = HEAP32[(21976)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -43329,22 +43292,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(21676)>>2]|0;
+ $92 = HEAP32[(21980)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (21696 + ($94<<2)|0);
+ $95 = (22000 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[5414] = $100;
+ HEAP32[5490] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(21672)>>2]|0;
+ $103 = HEAP32[(21976)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -43361,12 +43324,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(21664)>>2] = $84;
- HEAP32[(21676)>>2] = $87;
+ HEAP32[(21968)>>2] = $84;
+ HEAP32[(21980)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(21660)>>2]|0;
+ $108 = HEAP32[(21964)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -43394,7 +43357,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (21960 + ($132<<2)|0);
+ $133 = (22264 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -43434,7 +43397,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(21672)>>2]|0;
+ $155 = HEAP32[(21976)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -43529,7 +43492,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (21960 + ($188<<2)|0);
+ $189 = (22264 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -43540,11 +43503,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(21660)>>2] = $194;
+ HEAP32[(21964)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(21672)>>2]|0;
+ $195 = HEAP32[(21976)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -43565,7 +43528,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(21672)>>2]|0;
+ $201 = HEAP32[(21976)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -43595,7 +43558,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(21672)>>2]|0;
+ $213 = HEAP32[(21976)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -43632,22 +43595,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(21676)>>2]|0;
+ $231 = HEAP32[(21980)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (21696 + ($233<<2)|0);
+ $234 = (22000 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[5414] = $238;
+ HEAP32[5490] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(21672)>>2]|0;
+ $241 = HEAP32[(21976)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -43664,8 +43627,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(21664)>>2] = $$0193$lcssa$i;
- HEAP32[(21676)>>2] = $157;
+ HEAP32[(21968)>>2] = $$0193$lcssa$i;
+ HEAP32[(21980)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -43681,7 +43644,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(21660)>>2]|0;
+ $250 = HEAP32[(21964)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -43721,7 +43684,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (21960 + ($$0358$i<<2)|0);
+ $278 = (22264 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -43813,7 +43776,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (21960 + ($330<<2)|0);
+ $331 = (22264 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -43857,11 +43820,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(21664)>>2]|0;
+ $345 = HEAP32[(21968)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(21672)>>2]|0;
+ $348 = HEAP32[(21976)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -43958,7 +43921,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (21960 + ($381<<2)|0);
+ $382 = (22264 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -43969,12 +43932,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(21660)>>2] = $387;
+ HEAP32[(21964)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(21672)>>2]|0;
+ $388 = HEAP32[(21976)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -43996,7 +43959,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(21672)>>2]|0;
+ $394 = HEAP32[(21976)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -44028,7 +43991,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(21672)>>2]|0;
+ $406 = HEAP32[(21976)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -44069,20 +44032,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (21696 + ($425<<2)|0);
- $427 = HEAP32[5414]|0;
+ $426 = (22000 + ($425<<2)|0);
+ $427 = HEAP32[5490]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[5414] = $431;
+ HEAP32[5490] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(21672)>>2]|0;
+ $434 = HEAP32[(21976)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -44134,7 +44097,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (21960 + ($$0361$i<<2)|0);
+ $464 = (22264 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -44146,7 +44109,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(21660)>>2] = $472;
+ HEAP32[(21964)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -44185,7 +44148,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(21672)>>2]|0;
+ $491 = HEAP32[(21976)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -44204,7 +44167,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(21672)>>2]|0;
+ $498 = HEAP32[(21976)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -44237,16 +44200,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(21664)>>2]|0;
+ $506 = HEAP32[(21968)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(21676)>>2]|0;
+ $509 = HEAP32[(21980)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(21676)>>2] = $511;
- HEAP32[(21664)>>2] = $508;
+ HEAP32[(21980)>>2] = $511;
+ HEAP32[(21968)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -44256,8 +44219,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(21664)>>2] = 0;
- HEAP32[(21676)>>2] = 0;
+ HEAP32[(21968)>>2] = 0;
+ HEAP32[(21980)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -44271,14 +44234,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(21668)>>2]|0;
+ $524 = HEAP32[(21972)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(21668)>>2] = $526;
- $527 = HEAP32[(21680)>>2]|0;
+ HEAP32[(21972)>>2] = $526;
+ $527 = HEAP32[(21984)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(21680)>>2] = $528;
+ HEAP32[(21984)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -44289,23 +44252,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[5532]|0;
+ $534 = HEAP32[5608]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(22136)>>2] = 4096;
- HEAP32[(22132)>>2] = 4096;
- HEAP32[(22140)>>2] = -1;
- HEAP32[(22144)>>2] = -1;
- HEAP32[(22148)>>2] = 0;
- HEAP32[(22100)>>2] = 0;
+ HEAP32[(22440)>>2] = 4096;
+ HEAP32[(22436)>>2] = 4096;
+ HEAP32[(22444)>>2] = -1;
+ HEAP32[(22448)>>2] = -1;
+ HEAP32[(22452)>>2] = 0;
+ HEAP32[(22404)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[5532] = $538;
+ HEAP32[5608] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(22136)>>2]|0;
+ $$pre$i212 = HEAP32[(22440)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -44318,10 +44281,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(22096)>>2]|0;
+ $546 = HEAP32[(22400)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(22088)>>2]|0;
+ $548 = HEAP32[(22392)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -44331,18 +44294,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(22100)>>2]|0;
+ $552 = HEAP32[(22404)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(21680)>>2]|0;
+ $555 = HEAP32[(21984)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (22104);
+ $$0$i$i = (22408);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -44400,7 +44363,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(22132)>>2]|0;
+ $569 = HEAP32[(22436)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -44410,13 +44373,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(22088)>>2]|0;
+ $578 = HEAP32[(22392)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(22096)>>2]|0;
+ $582 = HEAP32[(22400)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -44462,7 +44425,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(22136)>>2]|0;
+ $601 = HEAP32[(22440)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -44487,9 +44450,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(22100)>>2]|0;
+ $611 = HEAP32[(22404)>>2]|0;
$612 = $611 | 4;
- HEAP32[(22100)>>2] = $612;
+ HEAP32[(22404)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -44525,35 +44488,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(22088)>>2]|0;
+ $626 = HEAP32[(22392)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(22088)>>2] = $627;
- $628 = HEAP32[(22092)>>2]|0;
+ HEAP32[(22392)>>2] = $627;
+ $628 = HEAP32[(22396)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(22092)>>2] = $627;
+ HEAP32[(22396)>>2] = $627;
}
- $630 = HEAP32[(21680)>>2]|0;
+ $630 = HEAP32[(21984)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(21672)>>2]|0;
+ $632 = HEAP32[(21976)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(21672)>>2] = $$749$i;
+ HEAP32[(21976)>>2] = $$749$i;
}
- HEAP32[(22104)>>2] = $$749$i;
- HEAP32[(22108)>>2] = $$723948$i;
- HEAP32[(22116)>>2] = 0;
- $635 = HEAP32[5532]|0;
- HEAP32[(21692)>>2] = $635;
- HEAP32[(21688)>>2] = -1;
+ HEAP32[(22408)>>2] = $$749$i;
+ HEAP32[(22412)>>2] = $$723948$i;
+ HEAP32[(22420)>>2] = 0;
+ $635 = HEAP32[5608]|0;
+ HEAP32[(21996)>>2] = $635;
+ HEAP32[(21992)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (21696 + ($636<<2)|0);
+ $637 = (22000 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -44576,18 +44539,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(21680)>>2] = $649;
- HEAP32[(21668)>>2] = $650;
+ HEAP32[(21984)>>2] = $649;
+ HEAP32[(21972)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(22144)>>2]|0;
- HEAP32[(21684)>>2] = $655;
+ $655 = HEAP32[(22448)>>2]|0;
+ HEAP32[(21988)>>2] = $655;
} else {
- $$024371$i = (22104);
+ $$024371$i = (22408);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -44619,7 +44582,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(21668)>>2]|0;
+ $671 = HEAP32[(21972)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -44630,30 +44593,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(21680)>>2] = $679;
- HEAP32[(21668)>>2] = $681;
+ HEAP32[(21984)>>2] = $679;
+ HEAP32[(21972)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(22144)>>2]|0;
- HEAP32[(21684)>>2] = $686;
+ $686 = HEAP32[(22448)>>2]|0;
+ HEAP32[(21988)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(21672)>>2]|0;
+ $687 = HEAP32[(21976)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(21672)>>2] = $$749$i;
+ HEAP32[(21976)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (22104);
+ $$124470$i = (22408);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -44708,21 +44671,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(21668)>>2]|0;
+ $726 = HEAP32[(21972)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(21668)>>2] = $727;
- HEAP32[(21680)>>2] = $721;
+ HEAP32[(21972)>>2] = $727;
+ HEAP32[(21984)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(21676)>>2]|0;
+ $730 = HEAP32[(21980)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(21664)>>2]|0;
+ $732 = HEAP32[(21968)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(21664)>>2] = $733;
- HEAP32[(21676)>>2] = $721;
+ HEAP32[(21968)>>2] = $733;
+ HEAP32[(21980)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -44745,7 +44708,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (21696 + ($748<<2)|0);
+ $749 = (22000 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -44768,9 +44731,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[5414]|0;
+ $759 = HEAP32[5490]|0;
$760 = $759 & $758;
- HEAP32[5414] = $760;
+ HEAP32[5490] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -44883,7 +44846,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (21960 + ($796<<2)|0);
+ $797 = (22264 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -44895,12 +44858,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(21660)>>2]|0;
+ $802 = HEAP32[(21964)>>2]|0;
$803 = $802 & $801;
- HEAP32[(21660)>>2] = $803;
+ HEAP32[(21964)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(21672)>>2]|0;
+ $804 = HEAP32[(21976)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -44921,7 +44884,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(21672)>>2]|0;
+ $810 = HEAP32[(21976)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -44953,7 +44916,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(21672)>>2]|0;
+ $822 = HEAP32[(21976)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -44986,21 +44949,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (21696 + ($836<<2)|0);
- $838 = HEAP32[5414]|0;
+ $837 = (22000 + ($836<<2)|0);
+ $838 = HEAP32[5490]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[5414] = $842;
+ HEAP32[5490] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(21672)>>2]|0;
+ $845 = HEAP32[(21976)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -45055,20 +45018,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (21960 + ($$0296$i$i<<2)|0);
+ $875 = (22264 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(21660)>>2]|0;
+ $879 = HEAP32[(21964)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(21660)>>2] = $883;
+ HEAP32[(21964)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -45107,7 +45070,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(21672)>>2]|0;
+ $902 = HEAP32[(21976)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -45126,7 +45089,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(21672)>>2]|0;
+ $909 = HEAP32[(21976)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -45153,7 +45116,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (22104);
+ $$0$i$i$i = (22408);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -45194,23 +45157,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(21680)>>2] = $946;
- HEAP32[(21668)>>2] = $947;
+ HEAP32[(21984)>>2] = $946;
+ HEAP32[(21972)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(22144)>>2]|0;
- HEAP32[(21684)>>2] = $952;
+ $952 = HEAP32[(22448)>>2]|0;
+ HEAP32[(21988)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(22104)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22104)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22104)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22104)+12>>2]|0;
- HEAP32[(22104)>>2] = $$749$i;
- HEAP32[(22108)>>2] = $$723948$i;
- HEAP32[(22116)>>2] = 0;
- HEAP32[(22112)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(22408)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22408)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22408)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22408)+12>>2]|0;
+ HEAP32[(22408)>>2] = $$749$i;
+ HEAP32[(22412)>>2] = $$723948$i;
+ HEAP32[(22420)>>2] = 0;
+ HEAP32[(22416)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -45239,20 +45202,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (21696 + ($968<<2)|0);
- $970 = HEAP32[5414]|0;
+ $969 = (22000 + ($968<<2)|0);
+ $970 = HEAP32[5490]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[5414] = $974;
+ HEAP32[5490] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(21672)>>2]|0;
+ $977 = HEAP32[(21976)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -45304,19 +45267,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (21960 + ($$0212$i$i<<2)|0);
+ $1007 = (22264 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(21660)>>2]|0;
+ $1010 = HEAP32[(21964)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(21660)>>2] = $1014;
+ HEAP32[(21964)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -45355,7 +45318,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(21672)>>2]|0;
+ $1033 = HEAP32[(21976)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -45374,7 +45337,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(21672)>>2]|0;
+ $1040 = HEAP32[(21976)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -45397,14 +45360,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(21668)>>2]|0;
+ $1048 = HEAP32[(21972)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(21668)>>2] = $1050;
- $1051 = HEAP32[(21680)>>2]|0;
+ HEAP32[(21972)>>2] = $1050;
+ $1051 = HEAP32[(21984)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(21680)>>2] = $1052;
+ HEAP32[(21984)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -45447,7 +45410,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(21672)>>2]|0;
+ $3 = HEAP32[(21976)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -45480,7 +45443,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(21676)>>2]|0;
+ $19 = HEAP32[(21980)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -45495,7 +45458,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(21664)>>2] = $17;
+ HEAP32[(21968)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -45509,7 +45472,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (21696 + ($27<<2)|0);
+ $28 = (22000 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -45529,9 +45492,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[5414]|0;
+ $37 = HEAP32[5490]|0;
$38 = $37 & $36;
- HEAP32[5414] = $38;
+ HEAP32[5490] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -45645,7 +45608,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (21960 + ($74<<2)|0);
+ $75 = (22264 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -45655,14 +45618,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(21660)>>2]|0;
+ $80 = HEAP32[(21964)>>2]|0;
$81 = $80 & $79;
- HEAP32[(21660)>>2] = $81;
+ HEAP32[(21964)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(21672)>>2]|0;
+ $82 = HEAP32[(21976)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -45684,7 +45647,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(21672)>>2]|0;
+ $88 = HEAP32[(21976)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -45716,7 +45679,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(21672)>>2]|0;
+ $100 = HEAP32[(21976)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -45751,14 +45714,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(21680)>>2]|0;
+ $120 = HEAP32[(21984)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(21676)>>2]|0;
+ $122 = HEAP32[(21980)>>2]|0;
if ($121) {
- $123 = HEAP32[(21668)>>2]|0;
+ $123 = HEAP32[(21972)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(21668)>>2] = $124;
- HEAP32[(21680)>>2] = $$1;
+ HEAP32[(21972)>>2] = $124;
+ HEAP32[(21984)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -45766,16 +45729,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(21676)>>2] = 0;
- HEAP32[(21664)>>2] = 0;
+ HEAP32[(21980)>>2] = 0;
+ HEAP32[(21968)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(21664)>>2]|0;
+ $129 = HEAP32[(21968)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(21664)>>2] = $130;
- HEAP32[(21676)>>2] = $113;
+ HEAP32[(21968)>>2] = $130;
+ HEAP32[(21980)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -45794,10 +45757,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (21696 + ($142<<2)|0);
+ $143 = (22000 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(21672)>>2]|0;
+ $145 = HEAP32[(21976)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -45815,9 +45778,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[5414]|0;
+ $153 = HEAP32[5490]|0;
$154 = $153 & $152;
- HEAP32[5414] = $154;
+ HEAP32[5490] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -45825,7 +45788,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(21672)>>2]|0;
+ $156 = HEAP32[(21976)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -45885,7 +45848,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(21672)>>2]|0;
+ $189 = HEAP32[(21976)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -45898,7 +45861,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(21672)>>2]|0;
+ $169 = HEAP32[(21976)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -45929,7 +45892,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (21960 + ($193<<2)|0);
+ $194 = (22264 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -45939,13 +45902,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(21660)>>2]|0;
+ $199 = HEAP32[(21964)>>2]|0;
$200 = $199 & $198;
- HEAP32[(21660)>>2] = $200;
+ HEAP32[(21964)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(21672)>>2]|0;
+ $201 = HEAP32[(21976)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -45966,7 +45929,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(21672)>>2]|0;
+ $207 = HEAP32[(21976)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -45996,7 +45959,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(21672)>>2]|0;
+ $219 = HEAP32[(21976)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -46017,10 +45980,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(21676)>>2]|0;
+ $226 = HEAP32[(21980)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(21664)>>2] = $135;
+ HEAP32[(21968)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -46039,20 +46002,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (21696 + ($234<<2)|0);
- $236 = HEAP32[5414]|0;
+ $235 = (22000 + ($234<<2)|0);
+ $236 = HEAP32[5490]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[5414] = $240;
+ HEAP32[5490] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(21672)>>2]|0;
+ $243 = HEAP32[(21976)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -46104,21 +46067,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (21960 + ($$0396<<2)|0);
+ $273 = (22264 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(21660)>>2]|0;
+ $277 = HEAP32[(21964)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(21660)>>2] = $281;
+ HEAP32[(21964)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -46156,7 +46119,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(21672)>>2]|0;
+ $300 = HEAP32[(21976)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -46175,7 +46138,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(21672)>>2]|0;
+ $307 = HEAP32[(21976)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -46197,12 +46160,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(21688)>>2]|0;
+ $314 = HEAP32[(21992)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(21688)>>2] = $315;
+ HEAP32[(21992)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (22112);
+ $$0212$in$i = (22416);
} else {
return;
}
@@ -46216,7 +46179,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(21688)>>2] = -1;
+ HEAP32[(21992)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -46288,7 +46251,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(21672)>>2]|0;
+ $6 = HEAP32[(21976)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -46318,7 +46281,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(22136)>>2]|0;
+ $18 = HEAP32[(22440)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -46354,10 +46317,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(21680)>>2]|0;
+ $34 = HEAP32[(21984)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(21668)>>2]|0;
+ $36 = HEAP32[(21972)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -46373,15 +46336,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(21680)>>2] = $40;
- HEAP32[(21668)>>2] = $39;
+ HEAP32[(21984)>>2] = $40;
+ HEAP32[(21972)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(21676)>>2]|0;
+ $46 = HEAP32[(21980)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(21664)>>2]|0;
+ $48 = HEAP32[(21968)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -46417,8 +46380,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(21664)>>2] = $storemerge1;
- HEAP32[(21676)>>2] = $storemerge;
+ HEAP32[(21968)>>2] = $storemerge1;
+ HEAP32[(21980)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -46445,7 +46408,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (21696 + ($81<<2)|0);
+ $82 = (22000 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -46465,9 +46428,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[5414]|0;
+ $91 = HEAP32[5490]|0;
$92 = $91 & $90;
- HEAP32[5414] = $92;
+ HEAP32[5490] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -46576,7 +46539,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (21960 + ($128<<2)|0);
+ $129 = (22264 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -46586,13 +46549,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(21660)>>2]|0;
+ $134 = HEAP32[(21964)>>2]|0;
$135 = $134 & $133;
- HEAP32[(21660)>>2] = $135;
+ HEAP32[(21964)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(21672)>>2]|0;
+ $136 = HEAP32[(21976)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -46613,7 +46576,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(21672)>>2]|0;
+ $142 = HEAP32[(21976)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -46643,7 +46606,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(21672)>>2]|0;
+ $154 = HEAP32[(21976)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -46728,13 +46691,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(21672)>>2]|0;
+ $13 = HEAP32[(21976)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(21676)>>2]|0;
+ $15 = HEAP32[(21980)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -46749,7 +46712,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(21664)>>2] = $12;
+ HEAP32[(21968)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -46763,7 +46726,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (21696 + ($23<<2)|0);
+ $24 = (22000 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -46783,9 +46746,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[5414]|0;
+ $33 = HEAP32[5490]|0;
$34 = $33 & $32;
- HEAP32[5414] = $34;
+ HEAP32[5490] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -46899,7 +46862,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (21960 + ($70<<2)|0);
+ $71 = (22264 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -46909,14 +46872,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(21660)>>2]|0;
+ $76 = HEAP32[(21964)>>2]|0;
$77 = $76 & $75;
- HEAP32[(21660)>>2] = $77;
+ HEAP32[(21964)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(21672)>>2]|0;
+ $78 = HEAP32[(21976)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -46938,7 +46901,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(21672)>>2]|0;
+ $84 = HEAP32[(21976)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -46970,7 +46933,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(21672)>>2]|0;
+ $96 = HEAP32[(21976)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -46989,7 +46952,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(21672)>>2]|0;
+ $108 = HEAP32[(21976)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -47000,14 +46963,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(21680)>>2]|0;
+ $114 = HEAP32[(21984)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(21676)>>2]|0;
+ $116 = HEAP32[(21980)>>2]|0;
if ($115) {
- $117 = HEAP32[(21668)>>2]|0;
+ $117 = HEAP32[(21972)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(21668)>>2] = $118;
- HEAP32[(21680)>>2] = $$1;
+ HEAP32[(21972)>>2] = $118;
+ HEAP32[(21984)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -47015,16 +46978,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(21676)>>2] = 0;
- HEAP32[(21664)>>2] = 0;
+ HEAP32[(21980)>>2] = 0;
+ HEAP32[(21968)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(21664)>>2]|0;
+ $123 = HEAP32[(21968)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(21664)>>2] = $124;
- HEAP32[(21676)>>2] = $$1;
+ HEAP32[(21968)>>2] = $124;
+ HEAP32[(21980)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -47043,7 +47006,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (21696 + ($136<<2)|0);
+ $137 = (22000 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -47063,9 +47026,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[5414]|0;
+ $146 = HEAP32[5490]|0;
$147 = $146 & $145;
- HEAP32[5414] = $147;
+ HEAP32[5490] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -47174,7 +47137,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (21960 + ($183<<2)|0);
+ $184 = (22264 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -47184,13 +47147,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(21660)>>2]|0;
+ $189 = HEAP32[(21964)>>2]|0;
$190 = $189 & $188;
- HEAP32[(21660)>>2] = $190;
+ HEAP32[(21964)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(21672)>>2]|0;
+ $191 = HEAP32[(21976)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -47211,7 +47174,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(21672)>>2]|0;
+ $197 = HEAP32[(21976)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -47241,7 +47204,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(21672)>>2]|0;
+ $209 = HEAP32[(21976)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -47262,10 +47225,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(21676)>>2]|0;
+ $216 = HEAP32[(21980)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(21664)>>2] = $129;
+ HEAP32[(21968)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -47284,20 +47247,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (21696 + ($224<<2)|0);
- $226 = HEAP32[5414]|0;
+ $225 = (22000 + ($224<<2)|0);
+ $226 = HEAP32[5490]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[5414] = $230;
+ HEAP32[5490] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(21672)>>2]|0;
+ $233 = HEAP32[(21976)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -47349,20 +47312,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (21960 + ($$0431<<2)|0);
+ $263 = (22264 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(21660)>>2]|0;
+ $267 = HEAP32[(21964)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(21660)>>2] = $271;
+ HEAP32[(21964)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -47401,7 +47364,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(21672)>>2]|0;
+ $290 = HEAP32[(21976)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -47419,7 +47382,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(21672)>>2]|0;
+ $297 = HEAP32[(21976)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/img/text/text_sprite_fonts.png b/docs/examples/web/text/text_sprite_fonts.png
similarity index 100%
rename from docs/examples/img/text/text_sprite_fonts.png
rename to docs/examples/web/text/text_sprite_fonts.png
diff --git a/docs/examples/web/text/text_ttf_loading.js b/docs/examples/web/text/text_ttf_loading.js
index 8da001f75..ee8cd6685 100644
--- a/docs/examples/web/text/text_ttf_loading.js
+++ b/docs/examples/web/text/text_ttf_loading.js
@@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 79912, "filename": "/resources/KAISG.ttf"}], "remote_package_size": 79912, "package_uuid": "682ee35e-826e-46f0-90c7-9663eb9cfd52"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 79912, "filename": "/resources/KAISG.ttf"}], "remote_package_size": 79912, "package_uuid": "b9afee42-f4f0-4282-8b28-a9dc9ff86e8a"});
})();
@@ -10845,6 +10845,56 @@ function _UpdateDrawFrame() {
}
}
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -10944,13 +10994,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11901,45 +11944,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
@@ -17688,7 +17692,7 @@ function _stbtt_BakeFontBitmap_internal($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 8) {
- ___assert_fail((9328|0),(9338|0),3273,(9364|0));
+ ___assert_fail((9328|0),(9338|0),3274,(9364|0));
// unreachable;
}
else if ((label|0) == 11) {
@@ -17791,7 +17795,7 @@ function _stbtt_FindGlyphIndex($0,$1) {
break;
}
case 2: {
- ___assert_fail((9798|0),(9338|0),1346,(10140|0));
+ ___assert_fail((9798|0),(9338|0),1347,(10140|0));
// unreachable;
break;
}
@@ -17857,7 +17861,7 @@ function _stbtt_FindGlyphIndex($0,$1) {
$70 = $69&65535;
$71 = ($70|0)<($1|0);
if ($71) {
- ___assert_fail((10161|0),(9338|0),1382,(10140|0));
+ ___assert_fail((10161|0),(9338|0),1383,(10140|0));
// unreachable;
}
$72 = ((($6)) + 14|0);
@@ -17918,7 +17922,7 @@ function _stbtt_FindGlyphIndex($0,$1) {
$108 = $7 & -2;
$switch = ($108<<16>>16)==(12);
if (!($switch)) {
- ___assert_fail((9798|0),(9338|0),1417,(10140|0));
+ ___assert_fail((9798|0),(9338|0),1418,(10140|0));
// unreachable;
}
$109 = ((($6)) + 12|0);
@@ -18798,11 +18802,11 @@ function _stbtt__rasterize_sorted_edges($0,$1,$2,$3,$4) {
}
}
if ((label|0) == 11) {
- ___assert_fail((9394|0),(9338|0),2774,(9407|0));
+ ___assert_fail((9394|0),(9338|0),2775,(9407|0));
// unreachable;
}
else if ((label|0) == 17) {
- ___assert_fail((9437|0),(9338|0),2787,(9407|0));
+ ___assert_fail((9437|0),(9338|0),2788,(9407|0));
// unreachable;
}
}
@@ -18847,7 +18851,7 @@ function _stbtt__new_active($0,$1,$2,$3) {
$14 = $8 / $13;
$15 = ($4|0)==(0|0);
if ($15) {
- ___assert_fail((9727|0),(9338|0),2373,(9743|0));
+ ___assert_fail((9727|0),(9338|0),2374,(9743|0));
// unreachable;
} else {
$16 = ((($4)) + 8|0);
@@ -19175,19 +19179,19 @@ function _stbtt__fill_active_edges_new($0,$1,$2,$3,$4) {
}
}
if ((label|0) == 4) {
- ___assert_fail((9457|0),(9338|0),2585,(9472|0));
+ ___assert_fail((9457|0),(9338|0),2586,(9472|0));
// unreachable;
}
else if ((label|0) == 11) {
- ___assert_fail((9501|0),(9338|0),2604,(9472|0));
+ ___assert_fail((9501|0),(9338|0),2605,(9472|0));
// unreachable;
}
else if ((label|0) == 17) {
- ___assert_fail((9537|0),(9338|0),2632,(9472|0));
+ ___assert_fail((9537|0),(9338|0),2633,(9472|0));
// unreachable;
}
else if ((label|0) == 25) {
- ___assert_fail((9555|0),(9338|0),2669,(9472|0));
+ ___assert_fail((9555|0),(9338|0),2670,(9472|0));
// unreachable;
}
else if ((label|0) == 42) {
@@ -19236,7 +19240,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
}
$8 = $4 < $6;
if (!($8)) {
- ___assert_fail((9575|0),(9338|0),2543,(9583|0));
+ ___assert_fail((9575|0),(9338|0),2544,(9583|0));
// unreachable;
}
$9 = ((($2)) + 20|0);
@@ -19245,7 +19249,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
$12 = +HEAPF32[$11>>2];
$13 = !($10 <= $12);
if ($13) {
- ___assert_fail((9610|0),(9338|0),2544,(9583|0));
+ ___assert_fail((9610|0),(9338|0),2545,(9583|0));
// unreachable;
}
$14 = $12 < $4;
@@ -19287,7 +19291,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if ($32) {
$35 = !($$077 <= $34);
if ($35) {
- ___assert_fail((9625|0),(9338|0),2557,(9583|0));
+ ___assert_fail((9625|0),(9338|0),2558,(9583|0));
// unreachable;
}
} else {
@@ -19297,7 +19301,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if (!($37)) {
break;
}
- ___assert_fail((9635|0),(9338|0),2559,(9583|0));
+ ___assert_fail((9635|0),(9338|0),2560,(9583|0));
// unreachable;
}
$38 = !($$079 <= $31);
@@ -19306,7 +19310,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if (!($39)) {
break;
}
- ___assert_fail((9643|0),(9338|0),2561,(9583|0));
+ ___assert_fail((9643|0),(9338|0),2562,(9583|0));
// unreachable;
}
$40 = !($$079 >= $34);
@@ -19317,14 +19321,14 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
if (!($or$cond80)) {
break;
}
- ___assert_fail((9661|0),(9338|0),2565,(9583|0));
+ ___assert_fail((9661|0),(9338|0),2566,(9583|0));
// unreachable;
} else {
$41 = !($$077 >= $34);
if (!($41)) {
break;
}
- ___assert_fail((9651|0),(9338|0),2563,(9583|0));
+ ___assert_fail((9651|0),(9338|0),2564,(9583|0));
// unreachable;
}
}
@@ -19357,7 +19361,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) {
$58 = !($$077 <= $34);
$or$cond85 = $58 | $or$cond84;
if ($or$cond85) {
- ___assert_fail((9682|0),(9338|0),2572,(9583|0));
+ ___assert_fail((9682|0),(9338|0),2573,(9583|0));
// unreachable;
}
$59 = ((($2)) + 16|0);
@@ -19893,7 +19897,7 @@ function _stbtt__GetGlyfOffset($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- ___assert_fail((9761|0),(9338|0),1439,(9777|0));
+ ___assert_fail((9761|0),(9338|0),1440,(9777|0));
// unreachable;
}
$5 = ((($0)) + 12|0);
@@ -20840,7 +20844,7 @@ function _stbtt__cff_index_get($0,$1,$2) {
$7 = ($3|0)>($2|0);
$or$cond = $6 & $7;
if (!($or$cond)) {
- ___assert_fail((10003|0),(9338|0),1117,(10023|0));
+ ___assert_fail((10003|0),(9338|0),1118,(10023|0));
// unreachable;
}
$$off = (($4) + -1)<<24>>24;
@@ -20858,7 +20862,7 @@ function _stbtt__cff_index_get($0,$1,$2) {
_stbtt__buf_range($0,$1,$15,$16);
return;
} else {
- ___assert_fail((9920|0),(9338|0),1118,(10023|0));
+ ___assert_fail((9920|0),(9338|0),1119,(10023|0));
// unreachable;
}
}
@@ -21103,7 +21107,7 @@ function _stbtt__buf_get($0,$1) {
if ($2) {
$$01011 = 0;$$012 = 0;
} else {
- ___assert_fail((9815|0),(9338|0),1013,(9832|0));
+ ___assert_fail((9815|0),(9338|0),1014,(9832|0));
// unreachable;
}
while(1) {
@@ -21174,7 +21178,7 @@ function _stbtt__cff_int($0) {
break;
}
default: {
- ___assert_fail((9798|0),(9338|0),1063,(9800|0));
+ ___assert_fail((9798|0),(9338|0),1064,(9800|0));
// unreachable;
}
}
@@ -21345,7 +21349,7 @@ function _stbtt__new_buf($0,$1,$2) {
HEAP32[$$sroa$5$0$$sroa_idx4>>2] = $2;
return;
} else {
- ___assert_fail((9847|0),(9338|0),1022,(9865|0));
+ ___assert_fail((9847|0),(9338|0),1023,(9865|0));
// unreachable;
}
}
@@ -21360,7 +21364,7 @@ function _stbtt__buf_seek($0,$1) {
$5 = ($1|0)<(0);
$or$cond = $5 | $4;
if ($or$cond) {
- ___assert_fail((9880|0),(9338|0),1000,(9904|0));
+ ___assert_fail((9880|0),(9338|0),1001,(9904|0));
// unreachable;
} else {
$6 = ((($0)) + 4|0);
@@ -21505,7 +21509,7 @@ function _stbtt__cff_get_index($0,$1) {
$$off = (($6) + -1)<<24>>24;
$8 = ($$off&255)<(4);
if (!($8)) {
- ___assert_fail((9920|0),(9338|0),1048,(9949|0));
+ ___assert_fail((9920|0),(9338|0),1049,(9949|0));
// unreachable;
}
$9 = Math_imul($7, $4)|0;
@@ -21602,7 +21606,7 @@ function _stbtt__cff_skip_operand($0) {
$1 = (_stbtt__buf_peek8($0)|0);
$2 = ($1&255)>(27);
if (!($2)) {
- ___assert_fail((9970|0),(9338|0),1069,(9979|0));
+ ___assert_fail((9970|0),(9338|0),1070,(9979|0));
// unreachable;
}
$3 = ($1<<24>>24)==(30);
@@ -21929,7 +21933,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) {
$$4352 = 0;$$9 = 0;
break;
}
- ___assert_fail((9798|0),(9338|0),1723,(10117|0));
+ ___assert_fail((9798|0),(9338|0),1724,(10117|0));
// unreachable;
}
$143 = ((($8)) + 10|0);
@@ -22113,7 +22117,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) {
}
}
if ((label|0) == 42) {
- ___assert_fail((9798|0),(9338|0),1670,(10117|0));
+ ___assert_fail((9798|0),(9338|0),1671,(10117|0));
// unreachable;
}
$249 = ($$0348453|0)==(0|0);
@@ -22168,7 +22172,7 @@ function _stbtt__GetGlyphShapeT2($0,$1,$2) {
$$0 = $16;
STACKTOP = sp;return ($$0|0);
} else {
- ___assert_fail((10044|0),(9338|0),2113,(10094|0));
+ ___assert_fail((10044|0),(9338|0),2114,(10094|0));
// unreachable;
}
}
diff --git a/docs/examples/img/text/text_ttf_loading.png b/docs/examples/web/text/text_ttf_loading.png
similarity index 100%
rename from docs/examples/img/text/text_ttf_loading.png
rename to docs/examples/web/text/text_ttf_loading.png
diff --git a/docs/examples/web/text/text_writing_anim.js b/docs/examples/web/text/text_writing_anim.js
index 670bcf1ce..cfd0edf49 100644
--- a/docs/examples/web/text/text_writing_anim.js
+++ b/docs/examples/web/text/text_writing_anim.js
@@ -7211,6 +7211,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -7310,13 +7360,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -8267,45 +8310,6 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
diff --git a/docs/examples/img/text/text_writing_anim.png b/docs/examples/web/text/text_writing_anim.png
similarity index 100%
rename from docs/examples/img/text/text_writing_anim.png
rename to docs/examples/web/text/text_writing_anim.png
diff --git a/docs/examples/web/textures/resources/fudesumi.png b/docs/examples/web/textures/resources/fudesumi.png
new file mode 100644
index 000000000..8ba983dc2
Binary files /dev/null and b/docs/examples/web/textures/resources/fudesumi.png differ
diff --git a/docs/examples/web/textures/resources/fudesumi.raw b/docs/examples/web/textures/resources/fudesumi.raw
new file mode 100644
index 000000000..e05fa0e15
Binary files /dev/null and b/docs/examples/web/textures/resources/fudesumi.raw differ
diff --git a/docs/examples/web/textures/textures_image_drawing.js b/docs/examples/web/textures/textures_image_drawing.js
index 7ef0f928e..93a3c92bb 100644
--- a/docs/examples/web/textures/textures_image_drawing.js
+++ b/docs/examples/web/textures/textures_image_drawing.js
@@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 295054, "filename": "/resources/parrots.png"}, {"audio": 0, "start": 295054, "crunched": 0, "end": 683586, "filename": "/resources/cat.png"}], "remote_package_size": 683586, "package_uuid": "b29661f1-50ca-4422-9d21-8da5d80e1f1f"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 295054, "filename": "/resources/parrots.png"}, {"audio": 0, "start": 295054, "crunched": 0, "end": 683586, "filename": "/resources/cat.png"}], "remote_package_size": 683586, "package_uuid": "d150a03e-5a56-4cec-8b52-e648777bc2ce"});
})();
@@ -1775,13 +1775,13 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 26528;
+STATICTOP = STATIC_BASE + 26512;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
-/* memory initializer */ allocate([98,108,101,0,83,111,99,107,101,116,32,105,115,32,99,111,110,110,101,99,116,101,100,0,83,111,99,107,101,116,32,110,111,116,32,99,111,110,110,101,99,116,101,100,0,67,97,110,110,111,116,32,115,101,110,100,32,97,102,116,101,114,32,115,111,99,107,101,116,32,115,104,117,116,100,111,119,110,0,79,112,101,114,97,116,105,111,110,32,97,108,114,101,97,100,121,32,105,110,32,112,114,111,103,114,101,115,115,0,79,112,101,114,97,116,105,111,110,32,105,110,32,112,114,111,103,114,101,115,115,0,83,116,97,108,101,32,102,105,108,101,32,104,97,110,100,108,101,0,82,101,109,111,116,101,32,73,47,79,32,101,114,114,111,114,0,81,117,111,116,97,32,101,120,99,101,101,100,101,100,0,78,111,32,109,101,100,105,117,109,32,102,111,117,110,100,0,87,114,111,110,103,32,109,101,100,105,117,109,32,116,121,112,101,0,78,111,32,101,114,114,111,114,32,105,110,102,111,114,109,97,116,105,111,110,0,0,114,119,97,0], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+20480);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([37,105,32,68,101,99,114,105,112,116,105,111,110,58,32,37,115,0,73,78,70,79,58,32,0,87,65,82,78,73,78,71,58,32,0,87,105,110,100,111,119,32,99,108,111,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,84,69,88,32,73,68,32,37,105,93,32,85,110,108,111,97,100,101,100,32,116,101,120,116,117,114,101,32,100,97,116,97,32,40,98,97,115,101,32,119,104,105,116,101,32,116,101,120,116,117,114,101,41,32,102,114,111,109,32,86,82,65,77,0,91,84,69,88,32,73,68,32,37,105,93,32,85,110,108,111,97,100,101,100,32,116,101,120,116,117,114,101,32,100,97,116,97,32,102,114,111,109,32,86,82,65,77,32,40,71,80,85,41,0,83,116,97,99,107,32,66,117,102,102,101,114,32,79,118,101,114,102,108,111,119,32,40,77,65,88,32,37,105,32,77,97,116,114,105,120,41,0,77,65,88,95,76,73,78,69,83,95,66,65,84,67,72,32,111,118,101,114,102,108,111,119,0,77,65,88,95,84,82,73,65,78,71,76,69,83,95,66,65,84,67,72,32,111,118,101,114,102,108,111,119,0,77,65,88,95,81,85,65,68,83,95,66,65,84,67,72,32,111,118,101,114,102,108,111,119,0,114,105,46,98,105,116,115,95,112,101,114,95,99,104,97,110,110,101,108,32,61,61,32,49,54,0,46,47,101,120,116,101,114,110,97,108,47,115,116,98,95,105,109,97,103,101,46,104,0,115,116,98,105,95,95,108,111,97,100,95,97,110,100,95,112,111,115,116,112,114,111,99,101,115,115,95,56,98,105,116,0,111,117,116,111,102,109,101,109,0,117,110,107,110,111,119,110,32,105,109,97,103,101,32,116,121,112,101,0,98,97,100,32,114,101,113,95,99,111,109,112,0,114,101,113,95,99,111,109,112,32,62,61,32,49,32,38,38,32,114,101,113,95,99,111,109,112,32,60,61,32,52,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,49,54,0,48,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,0,109,117,108,116,105,112,108,101,32,73,72,68,82,0,98,97,100,32,73,72,68,82,32,108,101,110,0,116,111,111,32,108,97,114,103,101,0,49,47,50,47,52,47,56,47,49,54,45,98,105,116,32,111,110,108,121,0,98,97,100,32,99,116,121,112,101,0,98,97,100,32,99,111,109,112,32,109,101,116,104,111,100,0,98,97,100,32,102,105,108,116,101,114,32,109,101,116,104,111,100,0,98,97,100,32,105,110,116,101,114,108,97,99,101,32,109,101,116,104,111,100,0,48,45,112,105,120,101,108,32,105,109,97,103,101,0,102,105,114,115,116,32,110,111,116,32,73,72,68,82,0,105,110,118,97,108,105,100,32,80,76,84,69,0,116,82,78,83,32,97,102,116,101,114,32,73,68,65,84,0,116,82,78,83,32,98,101,102,111,114,101,32,80,76,84,69,0,98,97,100,32,116,82,78,83,32,108,101,110,0,116,82,78,83,32,119,105,116,104,32,97,108,112,104,97,0,0,255,85,0,17,0,0,0,1,110,111,32,80,76,84,69,0,111,117,116,111,102,100,97,116,97,0,110,111,32,73,68,65,84,0,88,88,88,88,32,80,78,71,32,99,104,117,110,107,32,110,111,116,32,107,110,111,119,110,0,115,45,62,105,109,103,95,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,1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01,111,117,116,0,79,117,116,32,111,102,32,115,116,114,101,97,109,115,32,114,101,115,111,117,114,99,101,115,0,76,105,110,107,32,104,97,115,32,98,101,101,110,32,115,101,118,101,114,101,100,0,80,114,111,116,111,99,111,108,32,101,114,114,111,114,0,66,97,100,32,109,101,115,115,97,103,101,0,70,105,108,101,32,100,101,115,99,114,105,112,116,111,114,32,105,110,32,98,97,100,32,115,116,97,116,101,0,78,111,116,32,97,32,115,111,99,107,101,116,0,68,101,115,116,105,110,97,116,105,111,110,32,97,100,100,114,101,115,115,32,114,101,113,117,105,114,101,100,0,77,101,115,115,97,103,101,32,116,111,111,32,108,97,114,103,101,0,80,114,111,116,111,99,111], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([108,32,119,114,111,110,103,32,116,121,112,101,32,102,111,114,32,115,111,99,107,101,116,0,80,114,111,116,111,99,111,108,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,80,114,111,116,111,99,111,108,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,83,111,99,107,101,116,32,116,121,112,101,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,78,111,116,32,115,117,112,112,111,114,116,101,100,0,80,114,111,116,111,99,111,108,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,65,100,100,114,101,115,115,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,32,98,121,32,112,114,111,116,111,99,111,108,0,65,100,100,114,101,115,115,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,78,101,116,119,111,114,107,32,105,115,32,100,111,119,110,0,78,101,116,119,111,114,107,32,117,110,114,101,97,99,104,97,98,108,101,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,110,101,116,119,111,114,107,0,67,111,110,110,101,99,116,105,111,110,32,97,98,111,114,116,101,100,0,78,111,32,98,117,102,102,101,114,32,115,112,97,99,101,32,97,118,97,105,108,97,98,108,101,0,83,111,99,107,101,116,32,105,115,32,99,111,110,110,101,99,116,101,100,0,83,111,99,107,101,116,32,110,111,116,32,99,111,110,110,101,99,116,101,100,0,67,97,110,110,111,116,32,115,101,110,100,32,97,102,116,101,114,32,115,111,99,107,101,116,32,115,104,117,116,100,111,119,110,0,79,112,101,114,97,116,105,111,110,32,97,108,114,101,97,100,121,32,105,110,32,112,114,111,103,114,101,115,115,0,79,112,101,114,97,116,105,111,110,32,105,110,32,112,114,111,103,114,101,115,115,0,83,116,97,108,101,32,102,105,108,101,32,104,97,110,100,108,101,0,82,101,109,111,116,101,32,73,47,79,32,101,114,114,111,114,0,81,117,111,116,97,32,101,120,99,101,101,100,101,100,0,78,111,32,109,101,100,105,117,109,32,102,111,117,110,100,0,87,114,111,110,103,32,109,101,100,105,117,109,32,116,121,112,101,0,78,111,32,101,114,114,111,114,32,105,110,102,111,114,109,97,116,105,111,110,0,0,114,119,97,0], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+20480);
@@ -10570,11 +10570,11 @@ function _main() {
_UnloadImage($texture$byval_copy);
;HEAP32[$texture$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[$2+16>>2]|0;
_LoadTextureFromImage($6,$texture$byval_copy);
- ;HEAP32[21008>>2]=HEAP32[$6>>2]|0;HEAP32[21008+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[21008+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[21008+12>>2]=HEAP32[$6+12>>2]|0;HEAP32[21008+16>>2]=HEAP32[$6+16>>2]|0;
+ ;HEAP32[21312>>2]=HEAP32[$6>>2]|0;HEAP32[21312+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[21312+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[21312+12>>2]=HEAP32[$6+12>>2]|0;HEAP32[21312+16>>2]=HEAP32[$6+16>>2]|0;
;HEAP32[$texture$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[$2+16>>2]|0;
_UnloadImage($texture$byval_copy);
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$texture$byval_copy>>2]=HEAP32[21008>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[21008+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[21008+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[21008+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[21008+16>>2]|0;
+ ;HEAP32[$texture$byval_copy>>2]=HEAP32[21312>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[21312+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[21312+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[21312+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[21312+16>>2]|0;
_UnloadTexture($texture$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10604,27 +10604,27 @@ function _UpdateDrawFrame() {
_ClearBackground($$byval_copy3);
$8 = HEAP32[2]|0;
$9 = (($8|0) / 2)&-1;
- $10 = HEAP32[(21012)>>2]|0;
+ $10 = HEAP32[(21316)>>2]|0;
$11 = (($10|0) / 2)&-1;
$12 = (($9) - ($11))|0;
$13 = HEAP32[3]|0;
$14 = (($13|0) / 2)&-1;
- $15 = HEAP32[(21016)>>2]|0;
+ $15 = HEAP32[(21320)>>2]|0;
$$neg = (($15|0) / -2)&-1;
$16 = (($14) + -40)|0;
$17 = (($16) + ($$neg))|0;
HEAP32[$1>>2] = -1;
- ;HEAP32[$texture$byval_copy>>2]=HEAP32[21008>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[21008+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[21008+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[21008+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[21008+16>>2]|0;
+ ;HEAP32[$texture$byval_copy>>2]=HEAP32[21312>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[21312+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[21312+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[21312+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[21312+16>>2]|0;
;HEAP8[$$byval_copy3>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$1+3>>0]|0;
_DrawTexture($texture$byval_copy,$12,$17,$$byval_copy3);
$18 = HEAP32[2]|0;
$19 = (($18|0) / 2)&-1;
- $20 = HEAP32[(21012)>>2]|0;
+ $20 = HEAP32[(21316)>>2]|0;
$21 = (($20|0) / 2)&-1;
$22 = (($19) - ($21))|0;
$23 = HEAP32[3]|0;
$24 = (($23|0) / 2)&-1;
- $25 = HEAP32[(21016)>>2]|0;
+ $25 = HEAP32[(21320)>>2]|0;
$$neg1 = (($25|0) / -2)&-1;
$26 = (($24) + -40)|0;
$27 = (($26) + ($$neg1))|0;
@@ -10658,6 +10658,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -10757,13 +10807,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11373,7 +11416,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[5258] = $2;
+ HEAP32[5334] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11386,7 +11429,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 20736;
+ $95 = 21040;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11399,48 +11442,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 20776;
+ $106 = 21080;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[5194];
- $111 = +HEAPF32[5184];
+ $110 = +HEAPF32[5270];
+ $111 = +HEAPF32[5260];
$112 = $110 - $111;
- HEAPF32[5196] = $112;
- $113 = +HEAPF32[(20780)>>2];
- $114 = +HEAPF32[(20740)>>2];
+ HEAPF32[5272] = $112;
+ $113 = +HEAPF32[(21084)>>2];
+ $114 = +HEAPF32[(21044)>>2];
$115 = $113 - $114;
- HEAPF32[(20788)>>2] = $115;
- HEAP32[5257] = 4;
+ HEAPF32[(21092)>>2] = $115;
+ HEAP32[5333] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20768>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20768+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20792>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20792+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21072>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21072+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21096>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21096+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[5263] = $116;
- $117 = 20768;
+ HEAPF32[5339] = $116;
+ $117 = 21072;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 20736;
+ $123 = 21040;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 20792;
+ $127 = 21096;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 20776;
+ $133 = 21080;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11453,7 +11496,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 20768;
+ $144 = 21072;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11466,27 +11509,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 20792;
+ $155 = 21096;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[5198];
- $160 = +HEAPF32[5192];
+ $159 = +HEAPF32[5274];
+ $160 = +HEAPF32[5268];
$161 = $159 - $160;
- HEAPF32[5196] = $161;
- $162 = +HEAPF32[(20796)>>2];
- $163 = +HEAPF32[(20772)>>2];
+ HEAPF32[5272] = $161;
+ $162 = +HEAPF32[(21100)>>2];
+ $163 = +HEAPF32[(21076)>>2];
$164 = $162 - $163;
- HEAPF32[(20788)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20736>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20736+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20768+4>>2]|0;
+ HEAPF32[(21092)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21040+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21072>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21072+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20776>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20776+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20792>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20792+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21080>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21080+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21096>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21096+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11498,31 +11541,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20768>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20768+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20792>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20792+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21072>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21072+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21096>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21096+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[5263];
+ $170 = +HEAPF32[5339];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[5257] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20768>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20768+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20792>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20792+4>>2]|0;
+ HEAP32[5333] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21072>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21072+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21096>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21096+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[5264] = $174;
+ HEAPF32[5340] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[5263] = 0.0;
- HEAPF32[5264] = 0.0;
- HEAPF32[5196] = 0.0;
- HEAPF32[(20788)>>2] = 0.0;
- HEAP32[5258] = 0;
- HEAP32[5257] = 0;
+ HEAPF32[5339] = 0.0;
+ HEAPF32[5340] = 0.0;
+ HEAPF32[5272] = 0.0;
+ HEAPF32[(21092)>>2] = 0.0;
+ HEAP32[5334] = 0;
+ HEAP32[5333] = 0;
STACKTOP = sp;return;
break;
}
@@ -11532,22 +11575,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[5259]|0;
+ $6 = HEAP32[5335]|0;
$7 = (($6) + 1)|0;
- HEAP32[5259] = $7;
- $8 = HEAP32[5257]|0;
+ HEAP32[5335] = $7;
+ $8 = HEAP32[5333]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20736>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20736+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21040+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[5257] = 2;
- HEAP32[5259] = 0;
+ HEAP32[5333] = 2;
+ HEAP32[5335] = 0;
} else {
label = 6;
}
@@ -11555,8 +11598,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[5259] = 1;
- HEAP32[5257] = 1;
+ HEAP32[5335] = 1;
+ HEAP32[5333] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11565,19 +11608,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 20736;
+ $21 = 21040;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 20744;
+ $25 = 21048;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 20752;
+ $29 = 21056;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11586,13 +11629,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[4] = $34;
- HEAPF32[5190] = 0.0;
- HEAPF32[(20764)>>2] = 0.0;
+ HEAPF32[5266] = 0.0;
+ HEAPF32[(21068)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[5257]|0;
+ $35 = HEAP32[5333]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11602,19 +11645,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 20752;
+ $44 = 21056;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20736>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20736+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20752+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21040+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21056>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21056+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[5260] = $49;
- HEAP32[5261] = 0;
+ HEAPF32[5336] = $49;
+ HEAP32[5337] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[4]|0;
@@ -11622,11 +11665,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20736>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20736+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20752+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21040+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21056>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21056+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[5262] = $56;
+ HEAPF32[5338] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -11657,22 +11700,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[5260] = 0.0;
- HEAPF32[5262] = 0.0;
+ HEAPF32[5336] = 0.0;
+ HEAPF32[5338] = 0.0;
$$sink10 = 0;
}
- HEAP32[5257] = $$sink10;
- HEAPF32[5186] = 0.0;
- HEAPF32[(20748)>>2] = 0.0;
- HEAP32[5258] = 0;
+ HEAP32[5333] = $$sink10;
+ HEAPF32[5262] = 0.0;
+ HEAPF32[(21052)>>2] = 0.0;
+ HEAP32[5334] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[5261]|0;
+ $65 = HEAP32[5337]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[5261] = 1;
+ HEAP32[5337] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -11681,31 +11724,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 20768;
+ $74 = 21072;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[5257]|0;
+ $78 = HEAP32[5333]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20736>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20736+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20768+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21040+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21072>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21072+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[5257] = 8;
+ HEAP32[5333] = 8;
}
}
- $82 = +HEAPF32[5192];
- $83 = +HEAPF32[5186];
+ $82 = +HEAPF32[5268];
+ $83 = +HEAPF32[5262];
$84 = $82 - $83;
- HEAPF32[5190] = $84;
- $85 = +HEAPF32[(20772)>>2];
- $86 = +HEAPF32[(20748)>>2];
+ HEAPF32[5266] = $84;
+ $85 = +HEAPF32[(21076)>>2];
+ $86 = +HEAPF32[(21052)>>2];
$87 = $85 - $86;
- HEAPF32[(20764)>>2] = $87;
+ HEAPF32[(21068)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -11714,58 +11757,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5257]|0;
+ $0 = HEAP32[5333]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[5258]|0;
+ $2 = HEAP32[5334]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[5257] = 4;
+ HEAP32[5333] = 4;
}
- $4 = HEAP32[5257]|0;
+ $4 = HEAP32[5333]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -11778,14 +11782,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[5257] = 0;
+ HEAP32[5333] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 20800;
+ $1 = 21104;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -11802,13 +11806,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5267]|0;
+ $0 = HEAP32[5343]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5266]|0;
+ $0 = HEAP32[5342]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -11820,7 +11824,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,5708,$vararg_buffer);
- HEAP32[5269] = $2;
+ HEAP32[5345] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -11833,15 +11837,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((5737|0),(0|0),1,(7|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
- $3 = HEAP32[5267]|0;
+ $3 = HEAP32[5343]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[5200] = $5;
- $6 = HEAP32[5266]|0;
+ HEAPF32[5276] = $5;
+ $6 = HEAP32[5342]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(20804)>>2] = $8;
- $9 = HEAP32[5270]|0;
+ HEAPF32[(21108)>>2] = $8;
+ $9 = HEAP32[5346]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -11860,11 +11864,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[20840>>0]=HEAP8[10266>>0]|0;HEAP8[20840+1>>0]=HEAP8[10266+1>>0]|0;HEAP8[20840+2>>0]=HEAP8[10266+2>>0]|0;HEAP8[20840+3>>0]=HEAP8[10266+3>>0]|0;HEAP8[20840+4>>0]=HEAP8[10266+4>>0]|0;HEAP8[20840+5>>0]=HEAP8[10266+5>>0]|0;HEAP8[20840+6>>0]=HEAP8[10266+6>>0]|0;
+ ;HEAP8[21144>>0]=HEAP8[10266>>0]|0;HEAP8[21144+1>>0]=HEAP8[10266+1>>0]|0;HEAP8[21144+2>>0]=HEAP8[10266+2>>0]|0;HEAP8[21144+3>>0]=HEAP8[10266+3>>0]|0;HEAP8[21144+4>>0]=HEAP8[10266+4>>0]|0;HEAP8[21144+5>>0]=HEAP8[10266+5>>0]|0;HEAP8[21144+6>>0]=HEAP8[10266+6>>0]|0;
break;
}
case 1: {
- $3 = 20840;
+ $3 = 21144;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -11873,11 +11877,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=20840; src=10273; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=21144; src=10273; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 20840;
+ $7 = 21144;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -11888,16 +11892,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(20840,$1)|0);
- $strlen = (_strlen(20840)|0);
- $endptr = (20840 + ($strlen)|0);
+ (_strcat(21144,$1)|0);
+ $strlen = (_strlen(21144)|0);
+ $endptr = (21144 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(20840,$2)|0);
+ (_vprintf(21144,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -11929,22 +11933,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[5267] = $0;
- HEAP32[5266] = $1;
+ HEAP32[5343] = $0;
+ HEAP32[5342] = $1;
_MatrixIdentity($2);
- dest=21156; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=21460; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,6408,$vararg_buffer);
}
- $6 = HEAP32[5267]|0;
- HEAP32[5305] = $6;
- $7 = HEAP32[5266]|0;
- HEAP32[5306] = $7;
+ $6 = HEAP32[5343]|0;
+ HEAP32[5381] = $6;
+ $7 = HEAP32[5342]|0;
+ HEAP32[5382] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[23888]|0;
+ $8 = HEAP8[24192]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -11952,13 +11956,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[23888]|0;
+ $11 = HEAP8[24192]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[23888]|0;
+ $14 = HEAP8[24192]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -11980,18 +11984,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[5307]|0;
+ $21 = HEAP32[5383]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[5267]|0;
- $48 = HEAP32[5266]|0;
- $49 = HEAP32[5269]|0;
+ $47 = HEAP32[5343]|0;
+ $48 = HEAP32[5342]|0;
+ $49 = HEAP32[5345]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[5265] = $50;
- $51 = HEAP32[5267]|0;
- HEAP32[5308] = $51;
- $52 = HEAP32[5266]|0;
- HEAP32[5309] = $52;
+ HEAP32[5341] = $50;
+ $51 = HEAP32[5343]|0;
+ HEAP32[5384] = $51;
+ $52 = HEAP32[5342]|0;
+ HEAP32[5385] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -12000,9 +12004,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[5267]|0;
+ $27 = HEAP32[5343]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[5266]|0;
+ $29 = HEAP32[5342]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -12024,25 +12028,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[5305] = $31;
- HEAP32[5306] = $34;
+ HEAP32[5381] = $31;
+ HEAP32[5382] = $34;
}
} while(0);
- $38 = HEAP32[5305]|0;
- $39 = HEAP32[5306]|0;
+ $38 = HEAP32[5381]|0;
+ $39 = HEAP32[5382]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,6459,$vararg_buffer3);
- $40 = HEAP32[5305]|0;
- $41 = HEAP32[5306]|0;
+ $40 = HEAP32[5381]|0;
+ $41 = HEAP32[5382]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[5305]|0;
- $43 = HEAP32[5306]|0;
- $44 = HEAP32[5269]|0;
+ $42 = HEAP32[5381]|0;
+ $43 = HEAP32[5382]|0;
+ $44 = HEAP32[5345]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[5265] = $46;
+ HEAP32[5341] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -12051,60 +12055,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,6497,$vararg_buffer6);
} else {
_TraceLog(0,6530,$vararg_buffer8);
- $55 = HEAP32[5308]|0;
- $56 = HEAP32[5309]|0;
+ $55 = HEAP32[5384]|0;
+ $56 = HEAP32[5385]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,6570,$vararg_buffer10);
- $57 = HEAP32[5267]|0;
- $58 = HEAP32[5266]|0;
+ $57 = HEAP32[5343]|0;
+ $58 = HEAP32[5342]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,6591,$vararg_buffer14);
- $59 = HEAP32[5310]|0;
- $60 = HEAP32[5311]|0;
+ $59 = HEAP32[5386]|0;
+ $60 = HEAP32[5387]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,6612,$vararg_buffer18);
}
- $61 = HEAP32[5265]|0;
+ $61 = HEAP32[5341]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[5265]|0;
+ $62 = HEAP32[5341]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[5265]|0;
+ $63 = HEAP32[5341]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[5265]|0;
+ $64 = HEAP32[5341]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[5265]|0;
+ $65 = HEAP32[5341]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[5265]|0;
+ $66 = HEAP32[5341]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[5265]|0;
+ $67 = HEAP32[5341]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[5265]|0;
+ $68 = HEAP32[5341]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[5265]|0;
+ $69 = HEAP32[5341]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[23888]|0;
+ $70 = HEAP8[24192]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[5267]|0;
- $74 = HEAP32[5266]|0;
+ $73 = HEAP32[5343]|0;
+ $74 = HEAP32[5342]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[5308]|0;
- $76 = HEAP32[5310]|0;
+ $75 = HEAP32[5384]|0;
+ $76 = HEAP32[5386]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[5309]|0;
- $80 = HEAP32[5311]|0;
+ $79 = HEAP32[5385]|0;
+ $80 = HEAP32[5387]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12123,18 +12127,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,6637,$vararg_buffer22);
- $73 = HEAP32[5267]|0;
- $74 = HEAP32[5266]|0;
+ $73 = HEAP32[5343]|0;
+ $74 = HEAP32[5342]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[5308]|0;
- $76 = HEAP32[5310]|0;
+ $75 = HEAP32[5384]|0;
+ $76 = HEAP32[5386]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[5309]|0;
- $80 = HEAP32[5311]|0;
+ $79 = HEAP32[5385]|0;
+ $80 = HEAP32[5387]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12162,7 +12166,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(21124)>>2] = 224;
+ HEAP32[(21428)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -12203,27 +12207,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[21100>>2]=HEAP32[$1>>2]|0;HEAP32[21100+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[21100+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[21100+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[21100+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[21404>>2]=HEAP32[$1>>2]|0;HEAP32[21404+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[21404+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[21404+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[21404+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(21124)>>2]|0;
+ $5 = HEAP32[(21428)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(21128)>>2] = $7;
+ HEAP32[(21432)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(21120)>>2] = $23;
- $24 = HEAP32[5275]|0;
+ HEAP32[(21424)>>2] = $23;
+ $24 = HEAP32[5351]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,5932,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(21104)>>2]|0;
- $10 = HEAP32[(21124)>>2]|0;
- $11 = HEAP32[(21128)>>2]|0;
+ $9 = HEAP32[(21408)>>2]|0;
+ $10 = HEAP32[(21428)>>2]|0;
+ $11 = HEAP32[(21432)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12272,8 +12276,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(21120)>>2] = $23;
- $24 = HEAP32[5275]|0;
+ HEAP32[(21424)>>2] = $23;
+ $24 = HEAP32[5351]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,5932,$vararg_buffer);
STACKTOP = sp;return;
@@ -12284,7 +12288,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2604] = $1;
+ HEAPF64[2642] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12443,7 +12447,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 20816;
+ $31 = 21120;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -12456,7 +12460,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (20824);
+ $42 = (21128);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -12512,7 +12516,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (21084 + ($10<<2)|0);
+ $11 = (21388 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -12526,7 +12530,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2601] = $$;
+ HEAPF64[2639] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -12538,7 +12542,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[5270] = 0;
+ HEAP32[5346] = 0;
return;
}
function _GetTime() {
@@ -13114,7 +13118,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[5283]|0;
+ $6 = HEAP32[5359]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -13124,7 +13128,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[5284]|0;
+ $9 = HEAP32[5360]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -13133,7 +13137,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[5285]|0;
+ $12 = HEAP32[5361]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -13143,7 +13147,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[5286]|0;
+ $15 = HEAP32[5362]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -13153,7 +13157,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[5287]|0;
+ $18 = HEAP32[5363]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -13197,7 +13201,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[5283]|0;
+ $22 = HEAP32[5359]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -13205,7 +13209,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[5283]|0;
+ $24 = HEAP32[5359]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -13213,7 +13217,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[5283]|0;
+ $26 = HEAP32[5359]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -13221,7 +13225,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[5283]|0;
+ $28 = HEAP32[5359]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -13229,7 +13233,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[5284]|0;
+ $30 = HEAP32[5360]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -13237,7 +13241,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[5285]|0;
+ $32 = HEAP32[5361]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13245,7 +13249,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[5285]|0;
+ $34 = HEAP32[5361]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13253,7 +13257,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[5286]|0;
+ $36 = HEAP32[5362]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13261,7 +13265,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[5286]|0;
+ $38 = HEAP32[5362]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13269,7 +13273,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[5287]|0;
+ $40 = HEAP32[5363]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13277,7 +13281,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[5287]|0;
+ $42 = HEAP32[5363]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13289,7 +13293,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[5288]|0;
+ $44 = HEAP32[5364]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -13635,20 +13639,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[5267]|0;
+ $3 = HEAP32[5343]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[5266]|0;
+ $5 = HEAP32[5342]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[5308] = $3;
- HEAP32[5309] = $5;
- HEAP32[5310] = 0;
- HEAP32[5311] = 0;
+ HEAP32[5384] = $3;
+ HEAP32[5385] = $5;
+ HEAP32[5386] = 0;
+ HEAP32[5387] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -13662,9 +13666,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[5267]|0;
+ $35 = HEAP32[5343]|0;
$36 = (+($35|0));
- $37 = HEAP32[5266]|0;
+ $37 = HEAP32[5342]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -13672,26 +13676,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[5308] = $45;
- HEAP32[5309] = $37;
+ HEAP32[5384] = $45;
+ HEAP32[5385] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[5310] = $46;
+ HEAP32[5386] = $46;
$$sink1 = 0;
} else {
- HEAP32[5308] = $35;
+ HEAP32[5384] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[5309] = $42;
- HEAP32[5310] = 0;
+ HEAP32[5385] = $42;
+ HEAP32[5386] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[5311] = $$sink1;
+ HEAP32[5387] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[5266]|0;
+ $7 = HEAP32[5342]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -13701,11 +13705,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,10019,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[5267]|0;
+ $9 = HEAP32[5343]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[5266]|0;
+ $13 = HEAP32[5342]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -13713,33 +13717,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[5308] = $23;
- HEAP32[5309] = $1;
+ HEAP32[5384] = $23;
+ HEAP32[5385] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[5310] = $24;
+ HEAP32[5386] = $24;
$$sink = 0;
} else {
- HEAP32[5308] = $0;
- $17 = HEAP32[5266]|0;
+ HEAP32[5384] = $0;
+ $17 = HEAP32[5342]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[5309] = $20;
- HEAP32[5310] = 0;
+ HEAP32[5385] = $20;
+ HEAP32[5386] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[5311] = $$sink;
- $25 = HEAP32[5308]|0;
+ HEAP32[5387] = $$sink;
+ $25 = HEAP32[5384]|0;
$26 = (+($25|0));
- $27 = HEAP32[5267]|0;
+ $27 = HEAP32[5343]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=21156; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[5308] = $0;
- HEAP32[5309] = $1;
+ dest=21460; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[5384] = $0;
+ HEAP32[5385] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -13761,10 +13765,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[5267] = $1;
- HEAP32[5266] = $2;
- HEAP32[5308] = $1;
- HEAP32[5309] = $2;
+ HEAP32[5343] = $1;
+ HEAP32[5342] = $2;
+ HEAP32[5384] = $1;
+ HEAP32[5385] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -13791,7 +13795,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (23895 + ($1)|0);
+ $9 = (24199 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -13812,7 +13816,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (23889 + ($1)|0);
+ $7 = (24193 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -13891,7 +13895,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 20816;
+ $15 = 21120;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -13926,7 +13930,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[5681] = $3;
+ HEAP32[5757] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -13936,7 +13940,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[5680] = $$sink;
+ HEAP32[5756] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -14017,18 +14021,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,6769)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[5346] = 1;
+ HEAP32[5422] = 1;
$27 = (_eglGetProcAddress((6796|0))|0);
- HEAP32[5347] = $27;
+ HEAP32[5423] = $27;
$28 = (_eglGetProcAddress((6817|0))|0);
- HEAP32[5348] = $28;
+ HEAP32[5424] = $28;
$29 = (_eglGetProcAddress((6838|0))|0);
- HEAP32[5349] = $29;
+ HEAP32[5425] = $29;
}
$30 = (_strcmp($24,6862)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[5288] = 1;
+ HEAP32[5364] = 1;
}
$32 = (_strcmp($24,6882)|0);
$33 = ($32|0)==(0);
@@ -14050,7 +14054,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[5283] = 1;
+ HEAP32[5359] = 1;
}
$39 = (_strcmp($24,6987)|0);
$40 = ($39|0)==(0);
@@ -14066,35 +14070,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[5284] = 1;
+ HEAP32[5360] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,7056)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[5285] = 1;
+ HEAP32[5361] = 1;
}
$47 = (_strcmp($44,7081)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[5286] = 1;
+ HEAP32[5362] = 1;
}
$49 = (_strcmp($44,7114)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[5287] = 1;
+ HEAP32[5363] = 1;
}
$51 = (_strcmp($44,7150)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[5350] = 1;
- _glGetFloatv(34047,(21404|0));
+ HEAP32[5426] = 1;
+ _glGetFloatv(34047,(21708|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,7184)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[5352] = 1;
+ HEAP32[5428] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -14105,61 +14109,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[5346]|0;
+ $21 = HEAP32[5422]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,7287,$vararg_buffer15);
} else {
_TraceLog(0,7212,$vararg_buffer13);
}
- $57 = HEAP32[5288]|0;
+ $57 = HEAP32[5364]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,7423,$vararg_buffer19);
} else {
_TraceLog(0,7348,$vararg_buffer17);
}
- $59 = HEAP32[5283]|0;
+ $59 = HEAP32[5359]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,7515,$vararg_buffer21);
}
- $61 = HEAP32[5284]|0;
+ $61 = HEAP32[5360]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,7561,$vararg_buffer23);
}
- $63 = HEAP32[5285]|0;
+ $63 = HEAP32[5361]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,7608,$vararg_buffer25);
}
- $65 = HEAP32[5286]|0;
+ $65 = HEAP32[5362]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,7659,$vararg_buffer27);
}
- $67 = HEAP32[5287]|0;
+ $67 = HEAP32[5363]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,7706,$vararg_buffer29);
}
- $69 = HEAP32[5350]|0;
+ $69 = HEAP32[5426]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[5351];
+ $71 = +HEAPF32[5427];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,7753,$vararg_buffer31);
}
- $73 = HEAP32[5352]|0;
+ $73 = HEAP32[5428]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,7819,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[5353] = $75;
+ HEAP32[5429] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,7923,$vararg_buffer39);
@@ -14168,14 +14172,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,7872,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=21416; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=21472; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=21720; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=21776; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[5382] = $77;
+ HEAP32[5458] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[5382]|0;
+ $79 = HEAP32[5458]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -14188,7 +14192,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[5383] = $78;
+ HEAP32[5459] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -14203,48 +14207,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[5384] = 1;
- $85 = HEAP32[5353]|0;
+ HEAP32[5460] = 1;
+ $85 = HEAP32[5429]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[5385] = 4;
+ HEAP32[5461] = 4;
_MatrixIdentity($4);
- dest=21544; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=21848; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21608); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21912); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21672); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(21976); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21736); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(22040); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21800); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(22104); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21864); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(22168); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21928); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(22232); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(21992); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(22296); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(22056); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(22360); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(22120); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(22424); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(22184); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(22488); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(22248); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(22552); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(22312); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(22616); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(22376); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(22680); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(22440); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(22744); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(22504); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(22808); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=21252; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=21556; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=21316; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[5312] = 21316;
+ dest=21620; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[5388] = 21620;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14255,21 +14259,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[5642] = $0;
- HEAP32[5643] = $1;
+ HEAP32[5718] = $0;
+ HEAP32[5719] = $1;
_TraceLog(0,7962,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5310]|0;
+ $0 = HEAP32[5386]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[5311]|0;
+ $2 = HEAP32[5387]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[5308]|0;
+ $4 = HEAP32[5384]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[5309]|0;
+ $6 = HEAP32[5385]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14280,12 +14284,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 21252;
+ $modelview$sink = 21556;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 21316;
+ $modelview$sink = 21620;
label = 3;
break;
}
@@ -14293,9 +14297,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[5312] = $modelview$sink;
+ HEAP32[5388] = $modelview$sink;
}
- HEAP32[5345] = $0;
+ HEAP32[5421] = $0;
return;
}
function _rlLoadIdentity() {
@@ -14303,7 +14307,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[5312]|0;
+ $1 = HEAP32[5388]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14324,7 +14328,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[5312]|0;
+ $8 = HEAP32[5388]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14421,15 +14425,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(22588)>>2] = $0;
+ HEAP32[(22892)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(22596)>>2] = $1;
- HEAP32[(22592)>>2] = 0;
- HEAP32[(22600)>>2] = 0;
+ HEAP32[(22900)>>2] = $1;
+ HEAP32[(22896)>>2] = 0;
+ HEAP32[(22904)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(22596)>>2]|0;
+ $2 = HEAP32[(22900)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -14440,19 +14444,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[5644] = 0;
- HEAP32[(22584)>>2] = 0;
- HEAP32[(22580)>>2] = 0;
+ HEAP32[5720] = 0;
+ HEAP32[(22888)>>2] = 0;
+ HEAP32[(22884)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(22636)>>2] = $5;
+ HEAP32[(22940)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(22644)>>2] = $6;
- HEAP32[(22640)>>2] = 0;
- HEAP32[(22648)>>2] = 0;
+ HEAP32[(22948)>>2] = $6;
+ HEAP32[(22944)>>2] = 0;
+ HEAP32[(22952)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(22644)>>2]|0;
+ $7 = HEAP32[(22948)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -14463,24 +14467,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[5656] = 0;
- HEAP32[(22632)>>2] = 0;
- HEAP32[(22628)>>2] = 0;
+ HEAP32[5732] = 0;
+ HEAP32[(22936)>>2] = 0;
+ HEAP32[(22932)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(22684)>>2] = $10;
+ HEAP32[(22988)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(22688)>>2] = $11;
+ HEAP32[(22992)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(22692)>>2] = $12;
+ HEAP32[(22996)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(22696)>>2] = $13;
- $14 = HEAP32[(22684)>>2]|0;
+ HEAP32[(23000)>>2] = $13;
+ $14 = HEAP32[(22988)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(22688)>>2]|0;
+ $15 = HEAP32[(22992)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(22692)>>2]|0;
+ $17 = HEAP32[(22996)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -14491,7 +14495,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(22696)>>2]|0;
+ $16 = HEAP32[(23000)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -14528,140 +14532,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[5668] = 0;
- HEAP32[(22676)>>2] = 0;
- HEAP32[(22680)>>2] = 0;
+ HEAP32[5744] = 0;
+ HEAP32[(22980)>>2] = 0;
+ HEAP32[(22984)>>2] = 0;
_TraceLog(0,8009,$vararg_buffer);
- $20 = HEAP32[5346]|0;
+ $20 = HEAP32[5422]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[5347]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(22604));
- $44 = HEAP32[5348]|0;
- $45 = HEAP32[(22604)>>2]|0;
+ $43 = HEAP32[5423]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(22908));
+ $44 = HEAP32[5424]|0;
+ $45 = HEAP32[(22908)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((22608)|0));
- $46 = HEAP32[(22608)>>2]|0;
+ _glGenBuffers(2,((22912)|0));
+ $46 = HEAP32[(22912)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(22588)>>2]|0;
+ $47 = HEAP32[(22892)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(21476)>>2]|0;
+ $48 = HEAP32[(21780)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(21476)>>2]|0;
+ $49 = HEAP32[(21780)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((22612)|0));
- $50 = HEAP32[(22612)>>2]|0;
+ _glGenBuffers(2,((22916)|0));
+ $50 = HEAP32[(22916)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(22596)>>2]|0;
+ $51 = HEAP32[(22900)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(21496)>>2]|0;
+ $52 = HEAP32[(21800)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(21496)>>2]|0;
+ $53 = HEAP32[(21800)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[5346]|0;
+ $54 = HEAP32[5422]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(22608)>>2]|0;
- $58 = HEAP32[(22612)>>2]|0;
+ $57 = HEAP32[(22912)>>2]|0;
+ $58 = HEAP32[(22916)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,8147,$vararg_buffer3);
} else {
- $56 = HEAP32[(22604)>>2]|0;
+ $56 = HEAP32[(22908)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,8082,$vararg_buffer1);
}
- $59 = HEAP32[5346]|0;
+ $59 = HEAP32[5422]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[5347]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(22652));
- $62 = HEAP32[5348]|0;
- $63 = HEAP32[(22652)>>2]|0;
+ $61 = HEAP32[5423]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(22956));
+ $62 = HEAP32[5424]|0;
+ $63 = HEAP32[(22956)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((22656)|0));
- $64 = HEAP32[(22656)>>2]|0;
+ _glGenBuffers(1,((22960)|0));
+ $64 = HEAP32[(22960)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(22636)>>2]|0;
+ $65 = HEAP32[(22940)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(21476)>>2]|0;
+ $66 = HEAP32[(21780)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(21476)>>2]|0;
+ $67 = HEAP32[(21780)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((22660)|0));
- $68 = HEAP32[(22660)>>2]|0;
+ _glGenBuffers(1,((22964)|0));
+ $68 = HEAP32[(22964)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(22644)>>2]|0;
+ $69 = HEAP32[(22948)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(21496)>>2]|0;
+ $70 = HEAP32[(21800)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(21496)>>2]|0;
+ $71 = HEAP32[(21800)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[5346]|0;
+ $72 = HEAP32[5422]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(22656)>>2]|0;
- $76 = HEAP32[(22660)>>2]|0;
+ $75 = HEAP32[(22960)>>2]|0;
+ $76 = HEAP32[(22964)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,8293,$vararg_buffer10);
} else {
- $74 = HEAP32[(22652)>>2]|0;
+ $74 = HEAP32[(22956)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,8224,$vararg_buffer7);
}
- $77 = HEAP32[5346]|0;
+ $77 = HEAP32[5422]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[5347]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(22700));
- $80 = HEAP32[5348]|0;
- $81 = HEAP32[(22700)>>2]|0;
+ $79 = HEAP32[5423]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(23004));
+ $80 = HEAP32[5424]|0;
+ $81 = HEAP32[(23004)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((22704)|0));
- $82 = HEAP32[(22704)>>2]|0;
+ _glGenBuffers(1,((23008)|0));
+ $82 = HEAP32[(23008)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(22684)>>2]|0;
+ $83 = HEAP32[(22988)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(21476)>>2]|0;
+ $84 = HEAP32[(21780)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(21476)>>2]|0;
+ $85 = HEAP32[(21780)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((22708)|0));
- $86 = HEAP32[(22708)>>2]|0;
+ _glGenBuffers(1,((23012)|0));
+ $86 = HEAP32[(23012)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(22688)>>2]|0;
+ $87 = HEAP32[(22992)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(21480)>>2]|0;
+ $88 = HEAP32[(21784)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(21480)>>2]|0;
+ $89 = HEAP32[(21784)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((22712)|0));
- $90 = HEAP32[(22712)>>2]|0;
+ _glGenBuffers(1,((23016)|0));
+ $90 = HEAP32[(23016)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(22692)>>2]|0;
+ $91 = HEAP32[(22996)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(21496)>>2]|0;
+ $92 = HEAP32[(21800)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(21496)>>2]|0;
+ $93 = HEAP32[(21800)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((22716)|0));
- $94 = HEAP32[(22716)>>2]|0;
+ _glGenBuffers(1,((23020)|0));
+ $94 = HEAP32[(23020)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(22696)>>2]|0;
+ $95 = HEAP32[(23000)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[5346]|0;
+ $96 = HEAP32[5422]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(22704)>>2]|0;
- $100 = HEAP32[(22708)>>2]|0;
- $101 = HEAP32[(22712)>>2]|0;
- $102 = HEAP32[(22716)>>2]|0;
+ $99 = HEAP32[(23008)>>2]|0;
+ $100 = HEAP32[(23012)>>2]|0;
+ $101 = HEAP32[(23016)>>2]|0;
+ $102 = HEAP32[(23020)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -14671,16 +14675,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,8439,$vararg_buffer17);
} else {
- $98 = HEAP32[(22700)>>2]|0;
+ $98 = HEAP32[(23004)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,8374,$vararg_buffer14);
}
- $103 = HEAP32[5346]|0;
+ $103 = HEAP32[5422]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[5348]|0;
+ $105 = HEAP32[5424]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -14861,9 +14865,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (23889 + ($0)|0);
+ $1 = (24193 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (23892 + ($0)|0);
+ $3 = (24196 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -14875,9 +14879,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (23889 + ($0)|0);
+ $1 = (24193 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (23892 + ($0)|0);
+ $3 = (24196 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -14898,7 +14902,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[5265]|0;
+ $0 = HEAP32[5341]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,10283,$vararg_buffer);
@@ -14909,9 +14913,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[21100>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[21100+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[21100+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[21100+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[21100+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[21404>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[21404+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[21404+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[21404+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[21404+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(21128)>>2]|0;
+ $0 = HEAP32[(21432)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -14922,11 +14926,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(21412|0));
- $0 = HEAP32[5353]|0;
+ _glDeleteTextures(1,(21716|0));
+ $0 = HEAP32[5429]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,10310,$vararg_buffer);
- $1 = HEAP32[5383]|0;
+ $1 = HEAP32[5459]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -14934,17 +14938,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[5354]|0;
+ $0 = HEAP32[5430]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5346]|0;
+ $0 = HEAP32[5422]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[5348]|0;
+ $2 = HEAP32[5424]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -14953,39 +14957,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((22608)|0));
- _glDeleteBuffers(1,((22612)|0));
- _glDeleteBuffers(1,((22656)|0));
- _glDeleteBuffers(1,((22660)|0));
- _glDeleteBuffers(1,((22704)|0));
- _glDeleteBuffers(1,((22708)|0));
- _glDeleteBuffers(1,((22712)|0));
- _glDeleteBuffers(1,((22716)|0));
- $3 = HEAP32[5346]|0;
+ _glDeleteBuffers(1,((22912)|0));
+ _glDeleteBuffers(1,((22916)|0));
+ _glDeleteBuffers(1,((22960)|0));
+ _glDeleteBuffers(1,((22964)|0));
+ _glDeleteBuffers(1,((23008)|0));
+ _glDeleteBuffers(1,((23012)|0));
+ _glDeleteBuffers(1,((23016)|0));
+ _glDeleteBuffers(1,((23020)|0));
+ $3 = HEAP32[5422]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[5349]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(22604));
- $6 = HEAP32[5349]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(22652));
- $7 = HEAP32[5349]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(22700));
+ $5 = HEAP32[5425]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(22908));
+ $6 = HEAP32[5425]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(22956));
+ $7 = HEAP32[5425]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(23004));
}
- $8 = HEAP32[(22588)>>2]|0;
+ $8 = HEAP32[(22892)>>2]|0;
_free($8);
- $9 = HEAP32[(22596)>>2]|0;
+ $9 = HEAP32[(22900)>>2]|0;
_free($9);
- $10 = HEAP32[(22636)>>2]|0;
+ $10 = HEAP32[(22940)>>2]|0;
_free($10);
- $11 = HEAP32[(22644)>>2]|0;
+ $11 = HEAP32[(22948)>>2]|0;
_free($11);
- $12 = HEAP32[(22684)>>2]|0;
+ $12 = HEAP32[(22988)>>2]|0;
_free($12);
- $13 = HEAP32[(22688)>>2]|0;
+ $13 = HEAP32[(22992)>>2]|0;
_free($13);
- $14 = HEAP32[(22692)>>2]|0;
+ $14 = HEAP32[(22996)>>2]|0;
_free($14);
- $15 = HEAP32[(22696)>>2]|0;
+ $15 = HEAP32[(23000)>>2]|0;
_free($15);
return;
}
@@ -15025,16 +15029,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2621] = $0;
- $1 = +HEAPF64[2604];
+ HEAPF64[2659] = $0;
+ $1 = +HEAPF64[2642];
$2 = $0 - $1;
- HEAPF64[2622] = $2;
- HEAPF64[2604] = $0;
+ HEAPF64[2660] = $2;
+ HEAPF64[2642] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=21156; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=21460; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(22728);
+ _rlMultMatrixf(23032);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -15043,53 +15047,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[5682] = $1;
+ HEAP32[5758] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(22732)>>2] = $3;
+ HEAP32[(23036)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(22736)>>2] = $5;
+ HEAP32[(23040)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(22740)>>2] = $7;
+ HEAP32[(23044)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(22744)>>2] = $9;
+ HEAP32[(23048)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(22748)>>2] = $11;
+ HEAP32[(23052)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(22752)>>2] = $13;
+ HEAP32[(23056)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(22756)>>2] = $15;
+ HEAP32[(23060)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(22760)>>2] = $17;
+ HEAP32[(23064)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(22764)>>2] = $19;
+ HEAP32[(23068)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(22768)>>2] = $21;
+ HEAP32[(23072)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(22772)>>2] = $23;
+ HEAP32[(23076)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(22776)>>2] = $25;
+ HEAP32[(23080)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(22780)>>2] = $27;
+ HEAP32[(23084)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(22784)>>2] = $29;
+ HEAP32[(23088)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(22788)>>2] = $31;
- return (22728|0);
+ HEAP32[(23092)>>2] = $31;
+ return (23032|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -15164,7 +15168,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[5312]|0;
+ $49 = HEAP32[5388]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -15178,15 +15182,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2621] = $0;
- $1 = +HEAPF64[2604];
+ HEAPF64[2659] = $0;
+ $1 = +HEAPF64[2642];
$2 = $0 - $1;
- HEAPF64[2623] = $2;
- HEAPF64[2604] = $0;
- $3 = +HEAPF64[2622];
+ HEAPF64[2661] = $2;
+ HEAPF64[2642] = $0;
+ $3 = +HEAPF64[2660];
$4 = $2 + $3;
- HEAPF64[2624] = $4;
- $5 = +HEAPF64[2601];
+ HEAPF64[2662] = $4;
+ $5 = +HEAPF64[2639];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -15196,13 +15200,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2621] = $10;
- $11 = +HEAPF64[2604];
+ HEAPF64[2659] = $10;
+ $11 = +HEAPF64[2642];
$12 = $10 - $11;
- HEAPF64[2604] = $10;
- $13 = +HEAPF64[2624];
+ HEAPF64[2642] = $10;
+ $13 = +HEAPF64[2662];
$14 = $12 + $13;
- HEAPF64[2624] = $14;
+ HEAPF64[2662] = $14;
return;
}
function _rlglDraw() {
@@ -15215,7 +15219,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5265]|0;
+ $0 = HEAP32[5341]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -15231,20 +15235,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[741] = -1;
HEAP32[743] = -1;
- HEAP32[5698] = 0;
- $3 = HEAP32[5265]|0;
+ HEAP32[5774] = 0;
+ $3 = HEAP32[5341]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[5200] = $5;
+ HEAPF32[5276] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(20804)>>2] = $7;
- _memcpy((24407|0),(23895|0),512)|0;
- ;HEAP8[23892>>0]=HEAP8[23889>>0]|0;HEAP8[23892+1>>0]=HEAP8[23889+1>>0]|0;HEAP8[23892+2>>0]=HEAP8[23889+2>>0]|0;
- $8 = HEAP32[5681]|0;
- HEAP32[5268] = $8;
- HEAP32[5681] = 0;
+ HEAPF32[(21108)>>2] = $7;
+ _memcpy((24711|0),(24199|0),512)|0;
+ ;HEAP8[24196>>0]=HEAP8[24193>>0]|0;HEAP8[24196+1>>0]=HEAP8[24193+1>>0]|0;HEAP8[24196+2>>0]=HEAP8[24193+2>>0]|0;
+ $8 = HEAP32[5757]|0;
+ HEAP32[5344] = $8;
+ HEAP32[5757] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15254,8 +15258,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (24919 + ($$05160<<5)|0);
- $scevgep67 = (25047 + ($$05160<<5)|0);
+ $scevgep = (25223 + ($$05160<<5)|0);
+ $scevgep67 = (25351 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15269,7 +15273,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((25047 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((25351 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[743] = $$04857;
@@ -15296,7 +15300,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((22796 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((23100 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -15312,7 +15316,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[5698] = $$lcssa;
+ HEAP32[5774] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15353,87 +15357,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5644]|0;
+ $0 = HEAP32[5720]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[5346]|0;
+ $2 = HEAP32[5422]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[5348]|0;
- $5 = HEAP32[(22604)>>2]|0;
+ $4 = HEAP32[5424]|0;
+ $5 = HEAP32[(22908)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(22608)>>2]|0;
+ $6 = HEAP32[(22912)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[5644]|0;
+ $7 = HEAP32[5720]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(22588)>>2]|0;
+ $9 = HEAP32[(22892)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(22612)>>2]|0;
+ $10 = HEAP32[(22916)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(22584)>>2]|0;
+ $11 = HEAP32[(22888)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(22596)>>2]|0;
+ $13 = HEAP32[(22900)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[5656]|0;
+ $14 = HEAP32[5732]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[5346]|0;
+ $16 = HEAP32[5422]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[5348]|0;
- $19 = HEAP32[(22652)>>2]|0;
+ $18 = HEAP32[5424]|0;
+ $19 = HEAP32[(22956)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(22656)>>2]|0;
+ $20 = HEAP32[(22960)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[5656]|0;
+ $21 = HEAP32[5732]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(22636)>>2]|0;
+ $23 = HEAP32[(22940)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(22660)>>2]|0;
+ $24 = HEAP32[(22964)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(22632)>>2]|0;
+ $25 = HEAP32[(22936)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(22644)>>2]|0;
+ $27 = HEAP32[(22948)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[5668]|0;
+ $28 = HEAP32[5744]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[5346]|0;
+ $30 = HEAP32[5422]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[5348]|0;
- $33 = HEAP32[(22700)>>2]|0;
+ $32 = HEAP32[5424]|0;
+ $33 = HEAP32[(23004)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(22704)>>2]|0;
+ $34 = HEAP32[(23008)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[5668]|0;
+ $35 = HEAP32[5744]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(22684)>>2]|0;
+ $37 = HEAP32[(22988)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(22708)>>2]|0;
+ $38 = HEAP32[(23012)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[5668]|0;
+ $39 = HEAP32[5744]|0;
$40 = $39 << 3;
- $41 = HEAP32[(22688)>>2]|0;
+ $41 = HEAP32[(22992)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(22712)>>2]|0;
+ $42 = HEAP32[(23016)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[5668]|0;
+ $43 = HEAP32[5744]|0;
$44 = $43 << 2;
- $45 = HEAP32[(22692)>>2]|0;
+ $45 = HEAP32[(22996)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[5346]|0;
+ $46 = HEAP32[5422]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[5348]|0;
+ $48 = HEAP32[5424]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -15451,9 +15455,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=21252; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=21316; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[5731]|0;
+ dest=$0; src=21556; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=21620; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[5807]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -15463,134 +15467,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[5644]|0;
+ $8 = HEAP32[5720]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[5656]|0;
+ $10 = HEAP32[5732]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[5668]|0;
+ $12 = HEAP32[5744]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[5368]|0;
+ $14 = HEAP32[5444]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=21316; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=21252; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=21620; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=21556; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(21500)>>2]|0;
+ $15 = HEAP32[(21804)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(21504)>>2]|0;
+ $17 = HEAP32[(21808)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(21516)>>2]|0;
+ $18 = HEAP32[(21820)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[5644]|0;
+ $19 = HEAP32[5720]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[5353]|0;
+ $21 = HEAP32[5429]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[5346]|0;
+ $22 = HEAP32[5422]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(22608)>>2]|0;
+ $26 = HEAP32[(22912)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(21476)>>2]|0;
+ $27 = HEAP32[(21780)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(21476)>>2]|0;
+ $28 = HEAP32[(21780)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(22612)>>2]|0;
+ $29 = HEAP32[(22916)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(21496)>>2]|0;
+ $30 = HEAP32[(21800)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(21496)>>2]|0;
+ $31 = HEAP32[(21800)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[5348]|0;
- $25 = HEAP32[(22604)>>2]|0;
+ $24 = HEAP32[5424]|0;
+ $25 = HEAP32[(22908)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[5644]|0;
+ $32 = HEAP32[5720]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[5346]|0;
+ $33 = HEAP32[5422]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[5656]|0;
+ $35 = HEAP32[5732]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[5353]|0;
+ $37 = HEAP32[5429]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[5346]|0;
+ $38 = HEAP32[5422]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(22656)>>2]|0;
+ $42 = HEAP32[(22960)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(21476)>>2]|0;
+ $43 = HEAP32[(21780)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(21476)>>2]|0;
+ $44 = HEAP32[(21780)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(22660)>>2]|0;
+ $45 = HEAP32[(22964)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(21496)>>2]|0;
+ $46 = HEAP32[(21800)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(21496)>>2]|0;
+ $47 = HEAP32[(21800)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[5348]|0;
- $41 = HEAP32[(22652)>>2]|0;
+ $40 = HEAP32[5424]|0;
+ $41 = HEAP32[(22956)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[5656]|0;
+ $48 = HEAP32[5732]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[5346]|0;
+ $49 = HEAP32[5422]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[5668]|0;
+ $51 = HEAP32[5744]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[5346]|0;
+ $53 = HEAP32[5422]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(22704)>>2]|0;
+ $57 = HEAP32[(23008)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(21476)>>2]|0;
+ $58 = HEAP32[(21780)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(21476)>>2]|0;
+ $59 = HEAP32[(21780)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(22708)>>2]|0;
+ $60 = HEAP32[(23012)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(21480)>>2]|0;
+ $61 = HEAP32[(21784)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(21480)>>2]|0;
+ $62 = HEAP32[(21784)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(22712)>>2]|0;
+ $63 = HEAP32[(23016)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(21496)>>2]|0;
+ $64 = HEAP32[(21800)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(21496)>>2]|0;
+ $65 = HEAP32[(21800)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(22716)>>2]|0;
+ $66 = HEAP32[(23020)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[5348]|0;
- $56 = HEAP32[(22700)>>2]|0;
+ $55 = HEAP32[5424]|0;
+ $56 = HEAP32[(23004)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[5384]|0;
+ $67 = HEAP32[5460]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[5383]|0;
+ $71 = HEAP32[5459]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -15601,14 +15605,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[5383]|0;
+ $80 = HEAP32[5459]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[5384]|0;
+ $87 = HEAP32[5460]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -15617,7 +15621,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[5346]|0;
+ $69 = HEAP32[5422]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -15625,10 +15629,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[5346]|0;
+ $89 = HEAP32[5422]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[5348]|0;
+ $91 = HEAP32[5424]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -15640,22 +15644,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[5384] = 1;
- $5 = HEAP32[5353]|0;
- $6 = HEAP32[5383]|0;
+ HEAP32[5460] = 1;
+ $5 = HEAP32[5429]|0;
+ $6 = HEAP32[5459]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[5644] = 0;
- HEAP32[(22584)>>2] = 0;
- HEAP32[5656] = 0;
- HEAP32[(22632)>>2] = 0;
- HEAP32[5668] = 0;
- HEAP32[(22676)>>2] = 0;
- HEAP32[(22680)>>2] = 0;
+ HEAP32[5720] = 0;
+ HEAP32[(22888)>>2] = 0;
+ HEAP32[5732] = 0;
+ HEAP32[(22936)>>2] = 0;
+ HEAP32[5744] = 0;
+ HEAP32[(22980)>>2] = 0;
+ HEAP32[(22984)>>2] = 0;
HEAPF32[744] = -1.0;
- dest=21252; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=21316; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=21556; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=21620; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -15670,17 +15674,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[5642]|0;
+ $5 = HEAP32[5718]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[5643]|0;
+ $9 = HEAP32[5719]|0;
_rlViewport($7,0,$8,$9);
- $10 = (23156 + ($0<<6)|0);
+ $10 = (23460 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (23028 + ($0<<6)|0);
+ $11 = (23332 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -15692,14 +15696,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=21316; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=21620; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=21252; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=21556; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _rlPushMatrix() {
@@ -15707,43 +15711,43 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[5821]|0;
+ $0 = HEAP32[5897]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,10425,$vararg_buffer);
}
- $2 = HEAP32[5821]|0;
- $3 = (21544 + ($2<<6)|0);
- $4 = HEAP32[5312]|0;
+ $2 = HEAP32[5897]|0;
+ $3 = (21848 + ($2<<6)|0);
+ $4 = HEAP32[5388]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[5821]|0;
+ $5 = HEAP32[5897]|0;
$6 = (($5) + 1)|0;
- HEAP32[5821] = $6;
- $7 = HEAP32[5345]|0;
+ HEAP32[5897] = $6;
+ $7 = HEAP32[5421]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[5822] = 1;
+ HEAP32[5898] = 1;
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5821]|0;
+ $0 = HEAP32[5897]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[5821]|0;
+ $2 = HEAP32[5897]|0;
$3 = (($2) + -1)|0;
- $4 = (21544 + ($3<<6)|0);
- $5 = HEAP32[5312]|0;
+ $4 = (21848 + ($3<<6)|0);
+ $5 = HEAP32[5388]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[5821] = $6;
+ HEAP32[5897] = $6;
return;
}
function _IsFileExtension($0,$1) {
@@ -15776,7 +15780,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[5312]|0;
+ $5 = HEAP32[5388]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -15809,7 +15813,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[5312]|0;
+ $11 = HEAP32[5388]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -15820,7 +15824,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[5385] = $0;
+ HEAP32[5461] = $0;
return;
}
function _rlEnd() {
@@ -15836,21 +15840,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[5822]|0;
+ $0 = HEAP32[5898]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[5823]|0;
+ $2 = HEAP32[5899]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[5382]|0;
+ $6 = HEAP32[5458]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[5312]|0;
+ $8 = HEAP32[5388]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[5823]|0;
+ $5 = HEAP32[5899]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -15858,12 +15862,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[5822] = 0;
+ HEAP32[5898] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[5382]|0;
+ $11 = HEAP32[5458]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -15872,7 +15876,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[5823]|0;
+ $19 = HEAP32[5899]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -15882,15 +15886,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[5822] = 0;
+ HEAP32[5898] = 0;
}
- HEAP32[5823] = 0;
+ HEAP32[5899] = 0;
}
- $21 = HEAP32[5385]|0;
+ $21 = HEAP32[5461]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[5644]|0;
- $23 = HEAP32[(22584)>>2]|0;
+ $22 = HEAP32[5720]|0;
+ $23 = HEAP32[(22888)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[744];
@@ -15909,16 +15913,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(22596)>>2]|0;
- $28 = HEAP32[(22584)>>2]|0;
+ $27 = HEAP32[(22900)>>2]|0;
+ $28 = HEAP32[(22888)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(22596)>>2]|0;
- $35 = HEAP32[(22584)>>2]|0;
+ $34 = HEAP32[(22900)>>2]|0;
+ $35 = HEAP32[(22888)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -15926,8 +15930,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(22596)>>2]|0;
- $43 = HEAP32[(22584)>>2]|0;
+ $42 = HEAP32[(22900)>>2]|0;
+ $43 = HEAP32[(22888)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -15935,8 +15939,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(22596)>>2]|0;
- $51 = HEAP32[(22584)>>2]|0;
+ $50 = HEAP32[(22900)>>2]|0;
+ $51 = HEAP32[(22888)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -15944,9 +15948,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(22584)>>2]|0;
+ $58 = HEAP32[(22888)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(22584)>>2] = $59;
+ HEAP32[(22888)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -15962,8 +15966,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[5656]|0;
- $62 = HEAP32[(22632)>>2]|0;
+ $61 = HEAP32[5732]|0;
+ $62 = HEAP32[(22936)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[744];
@@ -15982,16 +15986,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(22644)>>2]|0;
- $67 = HEAP32[(22632)>>2]|0;
+ $66 = HEAP32[(22948)>>2]|0;
+ $67 = HEAP32[(22936)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(22644)>>2]|0;
- $74 = HEAP32[(22632)>>2]|0;
+ $73 = HEAP32[(22948)>>2]|0;
+ $74 = HEAP32[(22936)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -15999,8 +16003,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(22644)>>2]|0;
- $82 = HEAP32[(22632)>>2]|0;
+ $81 = HEAP32[(22948)>>2]|0;
+ $82 = HEAP32[(22936)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -16008,8 +16012,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(22644)>>2]|0;
- $90 = HEAP32[(22632)>>2]|0;
+ $89 = HEAP32[(22948)>>2]|0;
+ $90 = HEAP32[(22936)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -16017,9 +16021,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(22632)>>2]|0;
+ $97 = HEAP32[(22936)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(22632)>>2] = $98;
+ HEAP32[(22936)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -16035,8 +16039,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[5668]|0;
- $101 = HEAP32[(22680)>>2]|0;
+ $100 = HEAP32[5744]|0;
+ $101 = HEAP32[(22984)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -16044,16 +16048,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(22692)>>2]|0;
- $106 = HEAP32[(22680)>>2]|0;
+ $105 = HEAP32[(22996)>>2]|0;
+ $106 = HEAP32[(22984)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(22692)>>2]|0;
- $113 = HEAP32[(22680)>>2]|0;
+ $112 = HEAP32[(22996)>>2]|0;
+ $113 = HEAP32[(22984)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -16061,8 +16065,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(22692)>>2]|0;
- $121 = HEAP32[(22680)>>2]|0;
+ $120 = HEAP32[(22996)>>2]|0;
+ $121 = HEAP32[(22984)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -16070,8 +16074,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(22692)>>2]|0;
- $129 = HEAP32[(22680)>>2]|0;
+ $128 = HEAP32[(22996)>>2]|0;
+ $129 = HEAP32[(22984)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -16079,9 +16083,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(22680)>>2]|0;
+ $136 = HEAP32[(22984)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(22680)>>2] = $137;
+ HEAP32[(22984)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -16092,8 +16096,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[5668]|0;
- $140 = HEAP32[(22676)>>2]|0;
+ $139 = HEAP32[5744]|0;
+ $140 = HEAP32[(22980)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[744];
@@ -16101,8 +16105,8 @@ function _rlEnd() {
HEAPF32[744] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(22688)>>2]|0;
- $$promoted = HEAP32[(22676)>>2]|0;
+ $142 = HEAP32[(22992)>>2]|0;
+ $$promoted = HEAP32[(22980)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -16110,7 +16114,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(22676)>>2] = $147;
+ HEAP32[(22980)>>2] = $147;
$148 = +HEAPF32[744];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[744] = $149;
@@ -16137,11 +16141,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[5822]|0;
+ $3 = HEAP32[5898]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[5382]|0;
- $6 = HEAP32[5823]|0;
+ $5 = HEAP32[5458]|0;
+ $6 = HEAP32[5899]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -16149,16 +16153,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[5823] = $10;
+ HEAP32[5899] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[5385]|0;
+ $11 = HEAP32[5461]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[5644]|0;
+ $12 = HEAP32[5720]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(22588)>>2]|0;
+ $14 = HEAP32[(22892)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -16169,7 +16173,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[5644] = $21;
+ HEAP32[5720] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,10463,$vararg_buffer);
@@ -16178,10 +16182,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[5656]|0;
+ $22 = HEAP32[5732]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(22636)>>2]|0;
+ $24 = HEAP32[(22940)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -16192,7 +16196,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[5656] = $31;
+ HEAP32[5732] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,10488,$vararg_buffer1);
@@ -16201,10 +16205,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[5668]|0;
+ $32 = HEAP32[5744]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(22684)>>2]|0;
+ $34 = HEAP32[(22988)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -16215,9 +16219,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[5668] = $41;
- $42 = HEAP32[5383]|0;
- $43 = HEAP32[5384]|0;
+ HEAP32[5744] = $41;
+ $42 = HEAP32[5459]|0;
+ $43 = HEAP32[5460]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -16260,13 +16264,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[5385]|0;
+ $2 = HEAP32[5461]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(22688)>>2]|0;
- $5 = HEAP32[(22676)>>2]|0;
+ $4 = HEAP32[(22992)>>2]|0;
+ $5 = HEAP32[(22980)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -16274,7 +16278,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(22676)>>2] = $10;
+ HEAP32[(22980)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -16293,18 +16297,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[5385]|0;
+ $4 = HEAP32[5461]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (22584);$$sink38 = (22596);
+ $$sink37 = (22888);$$sink38 = (22900);
break;
}
case 4: {
- $$sink37 = (22632);$$sink38 = (22644);
+ $$sink37 = (22936);$$sink38 = (22948);
break;
}
case 7: {
- $$sink37 = (22680);$$sink38 = (22692);
+ $$sink37 = (22984);$$sink38 = (22996);
break;
}
default: {
@@ -16343,8 +16347,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[5383]|0;
- $2 = HEAP32[5384]|0;
+ $1 = HEAP32[5459]|0;
+ $2 = HEAP32[5460]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16357,9 +16361,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[5384] = $10;
+ HEAP32[5460] = $10;
}
- $11 = HEAP32[5384]|0;
+ $11 = HEAP32[5460]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16370,7 +16374,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[5668]|0;
+ $0 = HEAP32[5744]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16382,7 +16386,7 @@ function _GetDefaultTexture($0) {
$0 = $0|0;
var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[5353]|0;
+ $1 = HEAP32[5429]|0;
HEAP32[$0>>2] = $1;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
@@ -16609,40 +16613,11 @@ function _DrawRectangleLines($0,$1,$2,$3,$4) {
_DrawRectangle($0,$26,1,$27,$$byval_copy3);
STACKTOP = sp;return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(10542);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,14442)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[5824] = $0;
+ HEAP32[5900] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -16706,7 +16681,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((10554|0),(10580|0),1125,(10603|0));
+ ___assert_fail((10542|0),(10568|0),1041,(10591|0));
// unreachable;
}
}
@@ -16724,7 +16699,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[5825]|0;
+ $15 = HEAP32[5901]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -16817,7 +16792,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(10644);
+ _stbi__err(10632);
$$0 = 0;
return ($$0|0);
} else {
@@ -16839,7 +16814,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(10635);
+ _stbi__err(10623);
$$0 = 0;
return ($$0|0);
}
@@ -16909,7 +16884,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(10663);
+ _stbi__err(10651);
$$045 = 0;
return ($$045|0);
}
@@ -17470,7 +17445,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (10979 + ($120)|0);
+ $121 = (10967 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -17512,97 +17487,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(10753);
+ _stbi__err(10741);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(10767);
+ _stbi__err(10755);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(10780);
+ _stbi__err(10768);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(10780);
+ _stbi__err(10768);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(10790);
+ _stbi__err(10778);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(10810);
+ _stbi__err(10798);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(10810);
+ _stbi__err(10798);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(10810);
+ _stbi__err(10798);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(10820);
+ _stbi__err(10808);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(10836);
+ _stbi__err(10824);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(10854);
+ _stbi__err(10842);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(10875);
+ _stbi__err(10863);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(10780);
+ _stbi__err(10768);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(10780);
+ _stbi__err(10768);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(10889);
+ _stbi__err(10877);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(10904);
+ _stbi__err(10892);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(10904);
+ _stbi__err(10892);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(10889);
+ _stbi__err(10877);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(10917);
+ _stbi__err(10905);
$$6$ph = 0;
break;
}
@@ -17613,32 +17588,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(10933);
+ _stbi__err(10921);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(10950);
+ _stbi__err(10938);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(10963);
+ _stbi__err(10951);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(10950);
+ _stbi__err(10938);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(10889);
+ _stbi__err(10877);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(10988);
+ _stbi__err(10976);
$$6$ph = 0;
break;
}
@@ -17650,12 +17625,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(10635);
+ _stbi__err(10623);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(10996);
+ _stbi__err(10984);
$$6$ph = 0;
break;
}
@@ -17668,7 +17643,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(11006);
+ _stbi__err(10994);
$$4 = 0;
break;
}
@@ -17733,7 +17708,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[5826]|0;
+ $193 = HEAP32[5902]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -17766,7 +17741,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(10889);
+ _stbi__err(10877);
$$4 = 0;
}
} while(0);
@@ -17774,24 +17749,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(10889);
+ _stbi__err(10877);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[11014] = $206;
+ HEAP8[11002] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(11015)>>0] = $209;
+ HEAP8[(11003)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(11016)>>0] = $211;
+ HEAP8[(11004)>>0] = $211;
$212 = $207&255;
- HEAP8[(11017)>>0] = $212;
- _stbi__err(11014);
+ HEAP8[(11005)>>0] = $212;
+ _stbi__err(11002);
$$6$ph = 0;
break;
}
@@ -17825,14 +17800,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((10676|0),(10580|0),1561,(10732|0));
+ ___assert_fail((10664|0),(10568|0),1477,(10720|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(10635);
+ _stbi__err(10623);
$$0163 = 0;
return ($$0163|0);
}
@@ -18195,7 +18170,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((10730|0),(10580|0),1590,(10732|0));
+ ___assert_fail((10718|0),(10568|0),1506,(10720|0));
// unreachable;
}
} while(0);
@@ -18229,7 +18204,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((10676|0),(10580|0),1610,(10707|0));
+ ___assert_fail((10664|0),(10568|0),1526,(10695|0));
// unreachable;
}
$7 = $2 << 1;
@@ -18239,7 +18214,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(10635);
+ _stbi__err(10623);
$$0163 = 0;
return ($$0163|0);
}
@@ -18602,7 +18577,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((10730|0),(10580|0),1639,(10707|0));
+ ___assert_fail((10718|0),(10568|0),1555,(10695|0));
// unreachable;
}
} while(0);
@@ -18750,7 +18725,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(11671);
+ _stbi__err(11979);
$$05 = 0;
return ($$05|0);
}
@@ -19187,7 +19162,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((11073|0),(10580|0),4568,(11125|0));
+ ___assert_fail((11061|0),(10568|0),4569,(11113|0));
// unreachable;
}
}
@@ -19274,7 +19249,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((11073|0),(10580|0),4543,(11098|0));
+ ___assert_fail((11061|0),(10568|0),4544,(11086|0));
// unreachable;
}
}
@@ -19321,7 +19296,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[5827]|0;
+ $16 = HEAP32[5903]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -19396,7 +19371,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((11039|0),(10580|0),4649,(11057|0));
+ ___assert_fail((11027|0),(10568|0),4650,(11045|0));
// unreachable;
}
}
@@ -19419,7 +19394,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(10635);
+ _stbi__err(10623);
$$0 = 0;
return ($$0|0);
}
@@ -19596,7 +19571,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((11154|0),(10580|0),4294,(11195|0));
+ ___assert_fail((11142|0),(10568|0),4294,(11183|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -19604,7 +19579,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(10635);
+ _stbi__err(10623);
$$2 = 0;
return ($$2|0);
}
@@ -19623,7 +19598,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(11222);
+ _stbi__err(11210);
$$2 = 0;
return ($$2|0);
}
@@ -19636,7 +19611,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(11222);
+ _stbi__err(11210);
$$2 = 0;
return ($$2|0);
}
@@ -19644,12 +19619,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -19672,33 +19647,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (11261 + ($56)|0);
+ $60 = (11249 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -19708,24 +19683,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -19735,10 +19710,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -19749,10 +19724,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -19763,14 +19738,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -19800,7 +19775,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -19815,12 +19790,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -20397,15 +20372,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((11240|0),(10580|0),4315,(11195|0));
+ ___assert_fail((11228|0),(10568|0),4315,(11183|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((11266|0),(10580|0),4376,(11195|0));
+ ___assert_fail((11254|0),(10568|0),4377,(11183|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(11283);
+ _stbi__err(11271);
$$2 = 0;
return ($$2|0);
}
@@ -20455,7 +20430,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (10979 + ($6)|0);
+ $336 = (10967 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -20896,7 +20871,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((11298|0),(10580|0),4465,(11195|0));
+ ___assert_fail((11286|0),(10568|0),4466,(11183|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -20956,8 +20931,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -20972,15 +20947,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -20989,65 +20964,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(25206)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,11297,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,25207,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,11585,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,25175,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -21066,14 +21036,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(11624);
+ _stbi__err(11932);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(11640);
+ _stbi__err(11948);
$$0 = 0;
return ($$0|0);
}
@@ -21082,7 +21052,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(11655);
+ _stbi__err(11963);
$$0 = 0;
return ($$0|0);
}
@@ -21165,7 +21135,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((11546|0),(10580|0),4048,(11563|0));
+ ___assert_fail((11854|0),(10568|0),4033,(11871|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -21202,7 +21172,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(11594);
+ _stbi__err(11902);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -21212,7 +21182,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(11607);
+ _stbi__err(11915);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -21242,21 +21212,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((25207|0),8,144)|0;
- dest=(25351); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(25463); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (25487);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=25175; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -21390,7 +21345,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(11484);
+ _stbi__err(11792);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21479,7 +21434,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(11536);
+ _stbi__err(11844);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21508,7 +21463,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (14897 + ($$06579)|0);
+ $14 = (15205 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -21599,21 +21554,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(11484);
+ _stbi__err(11792);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(11484);
+ _stbi__err(11792);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((11500|0),(10580|0),4021,(11508|0));
+ ___assert_fail((11808|0),(10568|0),4006,(11816|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(11484);
+ _stbi__err(11792);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21623,7 +21578,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(11484);
+ _stbi__err(11792);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21787,7 +21742,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(11309);
+ _stbi__err(11617);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21797,12 +21752,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(11309);
+ _stbi__err(11617);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(11326);
+ _stbi__err(11634);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21859,7 +21814,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(11335);
+ _stbi__err(11643);
$$0 = 0;
return ($$0|0);
}
@@ -21885,7 +21840,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(10635);
+ _stbi__err(10623);
$$0 = 0;
return ($$0|0);
} else {
@@ -21930,7 +21885,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((11431|0),(10580|0),3863,(11468|0));
+ ___assert_fail((11739|0),(10568|0),3848,(11776|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -21978,7 +21933,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((11355|0),(10580|0),3891,(11371|0));
+ ___assert_fail((11663|0),(10568|0),3876,(11679|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -22006,7 +21961,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((11402|0),(10580|0),3781,(11413|0));
+ ___assert_fail((11710|0),(10568|0),3766,(11721|0));
// unreachable;
}
return (0)|0;
@@ -22340,7 +22295,7 @@ function _stbir__calculate_memory($0) {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
- var $81 = 0, $82 = 0, $83 = 0, $9 = 0.0, label = 0, sp = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$1 = ((($0)) + 80|0);
$2 = HEAP32[$1>>2]|0;
@@ -22370,89 +22325,93 @@ function _stbir__calculate_memory($0) {
$25 = (_stbir__get_contributors($19,$20,$22,$24)|0);
$26 = ((($0)) + 156|0);
HEAP32[$26>>2] = $25;
- $27 = HEAP32[$18>>2]|0;
- $28 = $27 << 3;
- $29 = ((($0)) + 184|0);
- HEAP32[$29>>2] = $28;
- $30 = (_stbir__get_total_horizontal_coefficients($0)|0);
- $31 = $30 << 2;
- $32 = ((($0)) + 188|0);
- HEAP32[$32>>2] = $31;
- $33 = HEAP32[$26>>2]|0;
- $34 = $33 << 3;
- $35 = ((($0)) + 192|0);
- HEAP32[$35>>2] = $34;
- $36 = (_stbir__get_total_vertical_coefficients($0)|0);
- $37 = $36 << 2;
- $38 = ((($0)) + 196|0);
- HEAP32[$38>>2] = $37;
- $39 = HEAP32[$13>>2]|0;
- $40 = $5 << 1;
- $41 = (($39) + ($40))|0;
- $42 = ((($0)) + 64|0);
- $43 = HEAP32[$42>>2]|0;
- $44 = $43 << 2;
- $45 = Math_imul($44, $41)|0;
- $46 = ((($0)) + 200|0);
- HEAP32[$46>>2] = $45;
- $47 = HEAP32[$15>>2]|0;
- $48 = $43 << 2;
- $49 = Math_imul($48, $47)|0;
- $50 = ((($0)) + 204|0);
- HEAP32[$50>>2] = $49;
- $51 = HEAP32[$42>>2]|0;
- $52 = $10 << 2;
- $53 = Math_imul($52, $47)|0;
- $54 = Math_imul($53, $51)|0;
- $55 = ((($0)) + 208|0);
- HEAP32[$55>>2] = $54;
- $56 = HEAP32[$15>>2]|0;
- $57 = HEAP32[$42>>2]|0;
- $58 = $56 << 2;
- $59 = Math_imul($58, $57)|0;
- $60 = ((($0)) + 212|0);
- HEAP32[$60>>2] = $59;
- $61 = HEAP32[$1>>2]|0;
- $62 = ($61|0)==(0);
- if ($62) {
- ___assert_fail((14170|0),(11707|0),2258,(14199|0));
- // unreachable;
- }
- $63 = ($61>>>0)<(6);
- if (!($63)) {
- ___assert_fail((11782|0),(11707|0),2259,(14199|0));
- // unreachable;
- }
- $64 = HEAP32[$6>>2]|0;
+ $27 = (($10) + 1)|0;
+ $28 = ((($0)) + 164|0);
+ HEAP32[$28>>2] = $27;
+ $29 = HEAP32[$18>>2]|0;
+ $30 = $29 << 3;
+ $31 = ((($0)) + 188|0);
+ HEAP32[$31>>2] = $30;
+ $32 = (_stbir__get_total_horizontal_coefficients($0)|0);
+ $33 = $32 << 2;
+ $34 = ((($0)) + 192|0);
+ HEAP32[$34>>2] = $33;
+ $35 = HEAP32[$26>>2]|0;
+ $36 = $35 << 3;
+ $37 = ((($0)) + 196|0);
+ HEAP32[$37>>2] = $36;
+ $38 = (_stbir__get_total_vertical_coefficients($0)|0);
+ $39 = $38 << 2;
+ $40 = ((($0)) + 200|0);
+ HEAP32[$40>>2] = $39;
+ $41 = HEAP32[$13>>2]|0;
+ $42 = $5 << 1;
+ $43 = (($41) + ($42))|0;
+ $44 = ((($0)) + 64|0);
+ $45 = HEAP32[$44>>2]|0;
+ $46 = $45 << 2;
+ $47 = Math_imul($46, $43)|0;
+ $48 = ((($0)) + 204|0);
+ HEAP32[$48>>2] = $47;
+ $49 = HEAP32[$15>>2]|0;
+ $50 = $45 << 2;
+ $51 = Math_imul($50, $49)|0;
+ $52 = ((($0)) + 208|0);
+ HEAP32[$52>>2] = $51;
+ $53 = HEAP32[$44>>2]|0;
+ $54 = HEAP32[$28>>2]|0;
+ $55 = $49 << 2;
+ $56 = Math_imul($55, $53)|0;
+ $57 = Math_imul($56, $54)|0;
+ $58 = ((($0)) + 212|0);
+ HEAP32[$58>>2] = $57;
+ $59 = HEAP32[$15>>2]|0;
+ $60 = HEAP32[$44>>2]|0;
+ $61 = $59 << 2;
+ $62 = Math_imul($61, $60)|0;
+ $63 = ((($0)) + 216|0);
+ HEAP32[$63>>2] = $62;
+ $64 = HEAP32[$1>>2]|0;
$65 = ($64|0)==(0);
if ($65) {
- ___assert_fail((14223|0),(11707|0),2260,(14199|0));
+ ___assert_fail((14478|0),(12015|0),2260,(14507|0));
// unreachable;
}
$66 = ($64>>>0)<(6);
- if ($66) {
- $67 = (_stbir__use_height_upsampling($0)|0);
- $68 = ($67|0)!=(0);
- $$sink = $68 ? $50 : $60;
+ if (!($66)) {
+ ___assert_fail((12090|0),(12015|0),2261,(14507|0));
+ // unreachable;
+ }
+ $67 = HEAP32[$6>>2]|0;
+ $68 = ($67|0)==(0);
+ if ($68) {
+ ___assert_fail((14531|0),(12015|0),2262,(14507|0));
+ // unreachable;
+ }
+ $69 = ($67>>>0)<(6);
+ if ($69) {
+ $70 = (_stbir__use_height_upsampling($0)|0);
+ $71 = ($70|0)!=(0);
+ $$sink = $71 ? $52 : $63;
HEAP32[$$sink>>2] = 0;
- $69 = HEAP32[$29>>2]|0;
- $70 = HEAP32[$32>>2]|0;
- $71 = (($70) + ($69))|0;
- $72 = HEAP32[$35>>2]|0;
- $73 = (($71) + ($72))|0;
- $74 = HEAP32[$38>>2]|0;
- $75 = (($73) + ($74))|0;
- $76 = HEAP32[$46>>2]|0;
- $77 = (($75) + ($76))|0;
- $78 = HEAP32[$50>>2]|0;
- $79 = (($77) + ($78))|0;
- $80 = HEAP32[$55>>2]|0;
- $81 = (($79) + ($80))|0;
- $82 = HEAP32[$60>>2]|0;
- $83 = (($81) + ($82))|0;
- return ($83|0);
+ $72 = HEAP32[$31>>2]|0;
+ $73 = HEAP32[$34>>2]|0;
+ $74 = (($73) + ($72))|0;
+ $75 = HEAP32[$37>>2]|0;
+ $76 = (($74) + ($75))|0;
+ $77 = HEAP32[$40>>2]|0;
+ $78 = (($76) + ($77))|0;
+ $79 = HEAP32[$48>>2]|0;
+ $80 = (($78) + ($79))|0;
+ $81 = HEAP32[$52>>2]|0;
+ $82 = (($80) + ($81))|0;
+ $83 = HEAP32[$58>>2]|0;
+ $84 = (($82) + ($83))|0;
+ $85 = HEAP32[$63>>2]|0;
+ $86 = (($84) + ($85))|0;
+ return ($86|0);
} else {
- ___assert_fail((11883|0),(11707|0),2261,(14199|0));
+ ___assert_fail((12191|0),(12015|0),2263,(14507|0));
// unreachable;
}
return (0)|0;
@@ -22478,7 +22437,7 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) {
var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0;
var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $60 = 0, $61 = 0;
var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0.0, $68 = 0, $69 = 0, $70 = 0, $71 = 0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0, $78 = 0, $79 = 0, $80 = 0.0, $81 = 0;
- var $82 = 0, $83 = 0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0.0, $89 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $or$cond144 = 0, label = 0;
+ var $82 = 0, $83 = 0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0.0, $89 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $or$cond142 = 0, label = 0;
var sp = 0;
sp = STACKTOP;
$13 = (_stbir__calculate_memory($0)|0);
@@ -22489,7 +22448,7 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) {
$17 = ((($0)) + 4|0);
$18 = HEAP32[$17>>2]|0;
$19 = Math_imul($18, $16)|0;
- $20 = (11683 + ($7)|0);
+ $20 = (11991 + ($7)|0);
$21 = HEAP8[$20>>0]|0;
$22 = $21&255;
$23 = Math_imul($19, $22)|0;
@@ -22504,7 +22463,7 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) {
$27 = ((($0)) + 20|0);
$28 = HEAP32[$27>>2]|0;
$29 = Math_imul($28, $26)|0;
- $30 = (11683 + ($7)|0);
+ $30 = (11991 + ($7)|0);
$31 = HEAP8[$30>>0]|0;
$32 = $31&255;
$33 = Math_imul($29, $32)|0;
@@ -22516,26 +22475,26 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) {
$35 = HEAP32[$34>>2]|0;
$36 = ($35|0)>(-1);
if (!($36)) {
- ___assert_fail((11687|0),(11707|0),2305,(11737|0));
+ ___assert_fail((11995|0),(12015|0),2307,(12045|0));
// unreachable;
}
$37 = ($35|0)<(65);
if (!($37)) {
- ___assert_fail((11761|0),(11707|0),2306,(11737|0));
+ ___assert_fail((12069|0),(12015|0),2308,(12045|0));
// unreachable;
}
$38 = ((($0)) + 80|0);
$39 = HEAP32[$38>>2]|0;
$40 = ($39>>>0)<(6);
if (!($40)) {
- ___assert_fail((11782|0),(11707|0),2311,(11737|0));
+ ___assert_fail((12090|0),(12015|0),2313,(12045|0));
// unreachable;
}
$41 = ((($0)) + 84|0);
$42 = HEAP32[$41>>2]|0;
$43 = ($42>>>0)<(6);
if (!($43)) {
- ___assert_fail((11883|0),(11707|0),2312,(11737|0));
+ ___assert_fail((12191|0),(12015|0),2314,(12045|0));
// unreachable;
}
$44 = ($5|0)<(0);
@@ -22546,9 +22505,9 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) {
if (!($47)) {
$48 = ($5|0)>(-1);
$49 = ($35|0)>($5|0);
- $or$cond144 = $48 & $49;
- if (!($or$cond144)) {
- ___assert_fail((11982|0),(11707|0),2323,(11737|0));
+ $or$cond142 = $48 & $49;
+ if (!($or$cond142)) {
+ ___assert_fail((12290|0),(12015|0),2325,(12045|0));
// unreachable;
}
}
@@ -22560,12 +22519,12 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) {
}
$52 = ($11|0)==(0|0);
if ($52) {
- ___assert_fail((12035|0),(11707|0),2328,(11737|0));
+ ___assert_fail((12343|0),(12015|0),2330,(12045|0));
// unreachable;
}
$53 = ($13>>>0)>($12>>>0);
if ($53) {
- ___assert_fail((12043|0),(11707|0),2333,(11737|0));
+ ___assert_fail((12351|0),(12015|0),2335,(12045|0));
// unreachable;
}
_memset(($11|0),0,($12|0))|0;
@@ -22636,22 +22595,22 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) {
HEAP32[$102>>2] = $101;
$103 = ((($0)) + 100|0);
HEAP32[$103>>2] = $11;
- $104 = ((($0)) + 184|0);
+ $104 = ((($0)) + 188|0);
$105 = HEAP32[$104>>2]|0;
$106 = (($11) + ($105)|0);
$107 = ((($0)) + 104|0);
HEAP32[$107>>2] = $106;
- $108 = ((($0)) + 188|0);
+ $108 = ((($0)) + 192|0);
$109 = HEAP32[$108>>2]|0;
$110 = (($106) + ($109)|0);
$111 = ((($0)) + 108|0);
HEAP32[$111>>2] = $110;
- $112 = ((($0)) + 192|0);
+ $112 = ((($0)) + 196|0);
$113 = HEAP32[$112>>2]|0;
$114 = (($110) + ($113)|0);
$115 = ((($0)) + 112|0);
HEAP32[$115>>2] = $114;
- $116 = ((($0)) + 196|0);
+ $116 = ((($0)) + 200|0);
$117 = HEAP32[$116>>2]|0;
$118 = (($114) + ($117)|0);
$119 = ((($0)) + 120|0);
@@ -22659,49 +22618,49 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) {
$120 = (_stbir__use_height_upsampling($0)|0);
$121 = ($120|0)==(0);
$122 = $11;
- $123 = ((($0)) + 200|0);
+ $123 = ((($0)) + 204|0);
$124 = HEAP32[$123>>2]|0;
- $125 = ((($0)) + 208|0);
+ $125 = ((($0)) + 212|0);
$126 = HEAP32[$125>>2]|0;
$127 = (($122) + ($12))|0;
if ($121) {
$138 = (($118) + ($124)|0);
$139 = ((($0)) + 124|0);
HEAP32[$139>>2] = $138;
- $140 = ((($0)) + 204|0);
+ $140 = ((($0)) + 208|0);
$141 = HEAP32[$140>>2]|0;
$142 = (($138) + ($141)|0);
- $143 = ((($0)) + 176|0);
+ $143 = ((($0)) + 180|0);
HEAP32[$143>>2] = $142;
- $144 = ((($0)) + 180|0);
+ $144 = ((($0)) + 184|0);
HEAP32[$144>>2] = 0;
$145 = (($142) + ($126)|0);
$146 = $145;
$147 = ($146|0)==($127|0);
if (!($147)) {
- ___assert_fail((12218|0),(11707|0),2385,(11737|0));
+ ___assert_fail((12526|0),(12015|0),2387,(12045|0));
// unreachable;
}
} else {
$128 = ((($0)) + 124|0);
HEAP32[$128>>2] = 0;
$129 = (($118) + ($124)|0);
- $130 = ((($0)) + 176|0);
+ $130 = ((($0)) + 180|0);
HEAP32[$130>>2] = $129;
$131 = (($129) + ($126)|0);
- $132 = ((($0)) + 180|0);
+ $132 = ((($0)) + 184|0);
HEAP32[$132>>2] = $131;
- $133 = ((($0)) + 212|0);
+ $133 = ((($0)) + 216|0);
$134 = HEAP32[$133>>2]|0;
$135 = (($131) + ($134)|0);
$136 = $135;
$137 = ($136|0)==($127|0);
if (!($137)) {
- ___assert_fail((12084|0),(11707|0),2377,(11737|0));
+ ___assert_fail((12392|0),(12015|0),2379,(12045|0));
// unreachable;
}
}
- $148 = ((($0)) + 172|0);
+ $148 = ((($0)) + 176|0);
HEAP32[$148>>2] = -1;
$149 = HEAP32[$103>>2]|0;
$150 = HEAP32[$107>>2]|0;
@@ -22760,12 +22719,12 @@ function _stbir__get_filter_pixel_width($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0);
if ($2) {
- ___assert_fail((14044|0),(11707|0),877,(14056|0));
+ ___assert_fail((14352|0),(12015|0),879,(14364|0));
// unreachable;
}
$3 = ($0>>>0)<(6);
if (!($3)) {
- ___assert_fail((14086|0),(11707|0),878,(14056|0));
+ ___assert_fail((14394|0),(12015|0),880,(14364|0));
// unreachable;
}
$4 = (_stbir__use_upsampling($1)|0);
@@ -22817,8 +22776,8 @@ function _stbir__calculate_filters($0,$1,$2,$3,$4,$5,$6) {
$4 = +$4;
$5 = $5|0;
$6 = $6|0;
- var $$02 = 0, $$11 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0;
- var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0, $35 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond5 = 0, label = 0, sp = 0;
+ var $$059 = 0, $$158 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0;
+ var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0, $35 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond62 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$7 = sp + 8|0;
@@ -22834,23 +22793,23 @@ function _stbir__calculate_filters($0,$1,$2,$3,$4,$5,$6) {
$26 = $25 / $3;
$27 = ($10|0)>(0);
if ($27) {
- $$11 = 0;
+ $$158 = 0;
while(1) {
$28 = (_stbir__get_filter_pixel_margin($2,$3)|0);
- $29 = (($$11) - ($28))|0;
+ $29 = (($$158) - ($28))|0;
_stbir__calculate_sample_range_downsample($29,$26,$3,$4,$8,$9,$7);
$30 = HEAP32[$8>>2]|0;
$31 = HEAP32[$9>>2]|0;
$32 = +HEAPF32[$7>>2];
- $33 = (_stbir__get_contributor($0,$$11)|0);
- $34 = (_stbir__get_coefficient($1,$2,$3,$$11,0)|0);
+ $33 = (_stbir__get_contributor($0,$$158)|0);
+ $34 = (_stbir__get_coefficient($1,$2,$3,$$158,0)|0);
_stbir__calculate_coefficients_downsample($2,$3,$30,$31,$32,$33,$34);
- $35 = (($$11) + 1)|0;
+ $35 = (($$158) + 1)|0;
$exitcond = ($35|0)==($10|0);
if ($exitcond) {
break;
} else {
- $$11 = $35;
+ $$158 = $35;
}
}
}
@@ -22864,21 +22823,21 @@ function _stbir__calculate_filters($0,$1,$2,$3,$4,$5,$6) {
if (!($18)) {
STACKTOP = sp;return;
}
- $$02 = 0;
+ $$059 = 0;
while(1) {
- _stbir__calculate_sample_range_upsample($$02,$17,$3,$4,$8,$9,$7);
+ _stbir__calculate_sample_range_upsample($$059,$17,$3,$4,$8,$9,$7);
$19 = HEAP32[$8>>2]|0;
$20 = HEAP32[$9>>2]|0;
$21 = +HEAPF32[$7>>2];
- $22 = (_stbir__get_contributor($0,$$02)|0);
- $23 = (_stbir__get_coefficient($1,$2,$3,$$02,0)|0);
+ $22 = (_stbir__get_contributor($0,$$059)|0);
+ $23 = (_stbir__get_coefficient($1,$2,$3,$$059,0)|0);
_stbir__calculate_coefficients_upsample($2,$3,$19,$20,$21,$22,$23);
- $24 = (($$02) + 1)|0;
- $exitcond5 = ($24|0)==($10|0);
- if ($exitcond5) {
+ $24 = (($$059) + 1)|0;
+ $exitcond62 = ($24|0)==($10|0);
+ if ($exitcond62) {
break;
} else {
- $$02 = $24;
+ $$059 = $24;
}
}
STACKTOP = sp;return;
@@ -22907,7 +22866,7 @@ function _stbir__buffer_loop_upsample($0) {
$13 = (_stbir__use_height_upsampling($0)|0);
$14 = ($13|0)==(0);
if ($14) {
- ___assert_fail((13215|0),(11707|0),2065,(13256|0));
+ ___assert_fail((13523|0),(12015|0),2064,(13564|0));
// unreachable;
}
$15 = ((($0)) + 24|0);
@@ -22917,11 +22876,11 @@ function _stbir__buffer_loop_upsample($0) {
STACKTOP = sp;return;
}
$18 = ((($0)) + 52|0);
- $19 = ((($0)) + 140|0);
- $20 = ((($0)) + 172|0);
- $21 = ((($0)) + 168|0);
- $22 = ((($0)) + 164|0);
- $23 = ((($0)) + 168|0);
+ $19 = ((($0)) + 164|0);
+ $20 = ((($0)) + 176|0);
+ $21 = ((($0)) + 172|0);
+ $22 = ((($0)) + 168|0);
+ $23 = ((($0)) + 172|0);
$$038 = 0;
while(1) {
HEAPF32[$1>>2] = 0.0;
@@ -22933,8 +22892,8 @@ function _stbir__buffer_loop_upsample($0) {
$26 = HEAP32[$2>>2]|0;
$27 = (($25) - ($26))|0;
$28 = HEAP32[$19>>2]|0;
- $29 = ($27|0)>($28|0);
- if ($29) {
+ $29 = ($27|0)<($28|0);
+ if (!($29)) {
label = 6;
break;
}
@@ -23024,7 +22983,7 @@ function _stbir__buffer_loop_upsample($0) {
}
}
if ((label|0) == 6) {
- ___assert_fail((13284|0),(11707|0),2074,(13256|0));
+ ___assert_fail((13592|0),(12015|0),2073,(13564|0));
// unreachable;
}
else if ((label|0) == 20) {
@@ -23059,7 +23018,7 @@ function _stbir__buffer_loop_downsample($0) {
$19 = (_stbir__use_height_upsampling($0)|0);
$20 = ($19|0)==(0);
if (!($20)) {
- ___assert_fail((12348|0),(11707|0),2166,(12390|0));
+ ___assert_fail((12656|0),(12015|0),2165,(12698|0));
// unreachable;
}
$21 = (0 - ($15))|0;
@@ -23070,9 +23029,9 @@ function _stbir__buffer_loop_downsample($0) {
STACKTOP = sp;return;
}
$23 = ((($0)) + 52|0);
- $24 = ((($0)) + 140|0);
- $25 = ((($0)) + 172|0);
- $26 = ((($0)) + 168|0);
+ $24 = ((($0)) + 164|0);
+ $25 = ((($0)) + 176|0);
+ $26 = ((($0)) + 172|0);
$$04142 = $21;
while(1) {
$27 = +HEAPF32[$23>>2];
@@ -23081,8 +23040,8 @@ function _stbir__buffer_loop_downsample($0) {
$29 = HEAP32[$2>>2]|0;
$30 = (($28) - ($29))|0;
$31 = HEAP32[$24>>2]|0;
- $32 = ($30|0)>($31|0);
- if ($32) {
+ $32 = ($30|0)<($31|0);
+ if (!($32)) {
label = 6;
break;
}
@@ -23128,7 +23087,7 @@ function _stbir__buffer_loop_downsample($0) {
}
}
if ((label|0) == 6) {
- ___assert_fail((12420|0),(11707|0),2175,(12390|0));
+ ___assert_fail((12728|0),(12015|0),2174,(12698|0));
// unreachable;
}
else if ((label|0) == 15) {
@@ -23193,26 +23152,26 @@ function _stbir__empty_ring_buffer($0,$1) {
$15 = HEAP32[$14>>2]|0;
$16 = $9 << 1;
$17 = (($16) + ($11))|0;
- $18 = ((($0)) + 176|0);
+ $18 = ((($0)) + 180|0);
$19 = HEAP32[$18>>2]|0;
$20 = ((($0)) + 160|0);
$21 = HEAP32[$20>>2]|0;
$22 = $21 >>> 2;
- $23 = ((($0)) + 172|0);
+ $23 = ((($0)) + 176|0);
$24 = HEAP32[$23>>2]|0;
$25 = ($24|0)>(-1);
if (!($25)) {
return;
}
- $26 = ((($0)) + 164|0);
+ $26 = ((($0)) + 168|0);
$27 = HEAP32[$26>>2]|0;
$28 = ($27|0)<($1|0);
if (!($28)) {
return;
}
$29 = ((($0)) + 24|0);
- $30 = ((($0)) + 168|0);
- $31 = ((($0)) + 140|0);
+ $30 = ((($0)) + 172|0);
+ $31 = ((($0)) + 164|0);
$33 = $27;
while(1) {
$32 = ($33|0)>(-1);
@@ -23285,58 +23244,55 @@ function _stbir__decode_and_resample_downsample($0,$1) {
function _stbir__add_empty_ring_buffer_entry($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
sp = STACKTOP;
$2 = ((($0)) + 172|0);
- $3 = HEAP32[$2>>2]|0;
- $4 = ($3|0)<(0);
- if ($4) {
- HEAP32[$2>>2] = 0;
- $5 = ((($0)) + 164|0);
- HEAP32[$5>>2] = $1;
+ HEAP32[$2>>2] = $1;
+ $3 = ((($0)) + 176|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)<(0);
+ if ($5) {
+ HEAP32[$3>>2] = 0;
+ $6 = ((($0)) + 168|0);
+ HEAP32[$6>>2] = $1;
$$0 = 0;
} else {
- $6 = ((($0)) + 168|0);
- $7 = HEAP32[$6>>2]|0;
- $8 = ((($0)) + 164|0);
- $9 = HEAP32[$8>>2]|0;
- $10 = (($3) + 1)|0;
- $11 = (($10) + ($7))|0;
- $12 = (($11) - ($9))|0;
- $13 = ((($0)) + 140|0);
- $14 = HEAP32[$13>>2]|0;
- $15 = (($12|0) % ($14|0))&-1;
- $16 = ($15|0)==($3|0);
- if ($16) {
- ___assert_fail((12538|0),(11707|0),1422,(12595|0));
+ $7 = ((($0)) + 168|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = (($4) + ($1))|0;
+ $10 = (($9) - ($8))|0;
+ $11 = ((($0)) + 164|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = (($10|0) % ($12|0))&-1;
+ $14 = ($13|0)==($4|0);
+ if ($14) {
+ ___assert_fail((12846|0),(12015|0),1426,(12903|0));
// unreachable;
} else {
- $$0 = $15;
+ $$0 = $13;
}
}
- $17 = ((($0)) + 176|0);
+ $15 = ((($0)) + 180|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ((($0)) + 160|0);
$18 = HEAP32[$17>>2]|0;
- $19 = ((($0)) + 160|0);
- $20 = HEAP32[$19>>2]|0;
- $21 = $20 >>> 2;
- $22 = (_stbir__get_ring_buffer_entry($18,$$0,$21)|0);
- _memset(($22|0),0,($20|0))|0;
- $23 = ((($0)) + 168|0);
- HEAP32[$23>>2] = $1;
- return ($22|0);
+ $19 = $18 >>> 2;
+ $20 = (_stbir__get_ring_buffer_entry($16,$$0,$19)|0);
+ _memset(($20|0),0,($18|0))|0;
+ return ($20|0);
}
function _stbir__resample_vertical_downsample($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$017 = 0, $$017615 = 0, $$017721 = 0, $$113 = 0, $$211 = 0, $$310 = 0, $$419 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0.0;
+ var $$0167183 = 0, $$0168189 = 0, $$0185 = 0, $$1181 = 0, $$2179 = 0, $$3178 = 0, $$4187 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0.0;
var $111 = 0.0, $112 = 0, $113 = 0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0.0, $124 = 0.0, $125 = 0, $126 = 0.0, $127 = 0.0, $128 = 0, $129 = 0;
var $13 = 0, $130 = 0, $131 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0;
var $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0;
var $66 = 0.0, $67 = 0.0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0;
- var $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond28 = 0, $exitcond29 = 0;
- var $exitcond30 = 0, $exitcond31 = 0, $exitcond32 = 0, label = 0, sp = 0;
+ var $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond196 = 0, $exitcond197 = 0;
+ var $exitcond198 = 0, $exitcond199 = 0, $exitcond200 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ((($0)) + 20|0);
$3 = HEAP32[$2>>2]|0;
@@ -23346,7 +23302,7 @@ function _stbir__resample_vertical_downsample($0,$1) {
$7 = HEAP32[$6>>2]|0;
$8 = ((($0)) + 64|0);
$9 = HEAP32[$8>>2]|0;
- $10 = ((($0)) + 140|0);
+ $10 = ((($0)) + 164|0);
$11 = HEAP32[$10>>2]|0;
$12 = ((($0)) + 124|0);
$13 = HEAP32[$12>>2]|0;
@@ -23355,11 +23311,11 @@ function _stbir__resample_vertical_downsample($0,$1) {
$16 = ((($0)) + 148|0);
$17 = HEAP32[$16>>2]|0;
$18 = (($17) + ($1))|0;
- $19 = ((($0)) + 176|0);
+ $19 = ((($0)) + 180|0);
$20 = HEAP32[$19>>2]|0;
- $21 = ((($0)) + 172|0);
+ $21 = ((($0)) + 176|0);
$22 = HEAP32[$21>>2]|0;
- $23 = ((($0)) + 164|0);
+ $23 = ((($0)) + 168|0);
$24 = HEAP32[$23>>2]|0;
$25 = ((($0)) + 160|0);
$26 = HEAP32[$25>>2]|0;
@@ -23371,7 +23327,7 @@ function _stbir__resample_vertical_downsample($0,$1) {
$32 = (_stbir__use_height_upsampling($0)|0);
$33 = ($32|0)==(0);
if (!($33)) {
- ___assert_fail((12348|0),(11707|0),2000,(12502|0));
+ ___assert_fail((12656|0),(12015|0),1999,(12810|0));
// unreachable;
}
$34 = ($29|0)>($31|0);
@@ -23386,30 +23342,30 @@ function _stbir__resample_vertical_downsample($0,$1) {
$40 = ($3|0)>(0);
$41 = ($3|0)>(0);
$42 = ($3|0)>(0);
- $$017721 = $29;
+ $$0168189 = $29;
while(1) {
- $43 = (($36) + ($$017721))|0;
+ $43 = (($36) + ($$0168189))|0;
$44 = (($7) + ($43<<2)|0);
$45 = +HEAPF32[$44>>2];
- $46 = (_stbir__get_ring_buffer_scanline($$017721,$20,$22,$24,$11,$27)|0);
+ $46 = (_stbir__get_ring_buffer_scanline($$0168189,$20,$22,$24,$11,$27)|0);
switch ($9|0) {
case 1: {
if ($39) {
- $$017615 = 0;
+ $$0167183 = 0;
while(1) {
- $47 = (($13) + ($$017615<<2)|0);
+ $47 = (($13) + ($$0167183<<2)|0);
$48 = +HEAPF32[$47>>2];
$49 = $45 * $48;
- $50 = (($46) + ($$017615<<2)|0);
+ $50 = (($46) + ($$0167183<<2)|0);
$51 = +HEAPF32[$50>>2];
$52 = $51 + $49;
HEAPF32[$50>>2] = $52;
- $53 = (($$017615) + 1)|0;
- $exitcond30 = ($53|0)==($3|0);
- if ($exitcond30) {
+ $53 = (($$0167183) + 1)|0;
+ $exitcond198 = ($53|0)==($3|0);
+ if ($exitcond198) {
break;
} else {
- $$017615 = $53;
+ $$0167183 = $53;
}
}
}
@@ -23417,9 +23373,9 @@ function _stbir__resample_vertical_downsample($0,$1) {
}
case 2: {
if ($40) {
- $$113 = 0;
+ $$1181 = 0;
while(1) {
- $54 = $$113 << 1;
+ $54 = $$1181 << 1;
$55 = (($13) + ($54<<2)|0);
$56 = +HEAPF32[$55>>2];
$57 = $45 * $56;
@@ -23435,12 +23391,12 @@ function _stbir__resample_vertical_downsample($0,$1) {
$66 = +HEAPF32[$65>>2];
$67 = $66 + $64;
HEAPF32[$65>>2] = $67;
- $68 = (($$113) + 1)|0;
- $exitcond29 = ($68|0)==($3|0);
- if ($exitcond29) {
+ $68 = (($$1181) + 1)|0;
+ $exitcond197 = ($68|0)==($3|0);
+ if ($exitcond197) {
break;
} else {
- $$113 = $68;
+ $$1181 = $68;
}
}
}
@@ -23448,9 +23404,9 @@ function _stbir__resample_vertical_downsample($0,$1) {
}
case 3: {
if ($41) {
- $$211 = 0;
+ $$2179 = 0;
while(1) {
- $69 = ($$211*3)|0;
+ $69 = ($$2179*3)|0;
$70 = (($13) + ($69<<2)|0);
$71 = +HEAPF32[$70>>2];
$72 = $45 * $71;
@@ -23474,12 +23430,12 @@ function _stbir__resample_vertical_downsample($0,$1) {
$88 = +HEAPF32[$87>>2];
$89 = $88 + $86;
HEAPF32[$87>>2] = $89;
- $90 = (($$211) + 1)|0;
- $exitcond28 = ($90|0)==($3|0);
- if ($exitcond28) {
+ $90 = (($$2179) + 1)|0;
+ $exitcond196 = ($90|0)==($3|0);
+ if ($exitcond196) {
break;
} else {
- $$211 = $90;
+ $$2179 = $90;
}
}
}
@@ -23487,9 +23443,9 @@ function _stbir__resample_vertical_downsample($0,$1) {
}
case 4: {
if ($42) {
- $$310 = 0;
+ $$3178 = 0;
while(1) {
- $91 = $$310 << 2;
+ $91 = $$3178 << 2;
$92 = (($13) + ($91<<2)|0);
$93 = +HEAPF32[$92>>2];
$94 = $45 * $93;
@@ -23521,12 +23477,12 @@ function _stbir__resample_vertical_downsample($0,$1) {
$117 = +HEAPF32[$116>>2];
$118 = $117 + $115;
HEAPF32[$116>>2] = $118;
- $119 = (($$310) + 1)|0;
+ $119 = (($$3178) + 1)|0;
$exitcond = ($119|0)==($3|0);
if ($exitcond) {
break;
} else {
- $$310 = $119;
+ $$3178 = $119;
}
}
}
@@ -23534,13 +23490,13 @@ function _stbir__resample_vertical_downsample($0,$1) {
}
default: {
if ($37) {
- $$419 = 0;
+ $$4187 = 0;
while(1) {
- $120 = Math_imul($$419, $9)|0;
+ $120 = Math_imul($$4187, $9)|0;
if ($38) {
- $$017 = 0;
+ $$0185 = 0;
while(1) {
- $121 = (($$017) + ($120))|0;
+ $121 = (($$0185) + ($120))|0;
$122 = (($13) + ($121<<2)|0);
$123 = +HEAPF32[$122>>2];
$124 = $45 * $123;
@@ -23548,30 +23504,30 @@ function _stbir__resample_vertical_downsample($0,$1) {
$126 = +HEAPF32[$125>>2];
$127 = $126 + $124;
HEAPF32[$125>>2] = $127;
- $128 = (($$017) + 1)|0;
- $exitcond31 = ($128|0)==($9|0);
- if ($exitcond31) {
+ $128 = (($$0185) + 1)|0;
+ $exitcond199 = ($128|0)==($9|0);
+ if ($exitcond199) {
break;
} else {
- $$017 = $128;
+ $$0185 = $128;
}
}
}
- $129 = (($$419) + 1)|0;
- $exitcond32 = ($129|0)==($3|0);
- if ($exitcond32) {
+ $129 = (($$4187) + 1)|0;
+ $exitcond200 = ($129|0)==($3|0);
+ if ($exitcond200) {
break;
} else {
- $$419 = $129;
+ $$4187 = $129;
}
}
}
}
}
- $130 = (($$017721) + 1)|0;
- $131 = ($$017721|0)<($31|0);
+ $130 = (($$0168189) + 1)|0;
+ $131 = ($$0168189|0)<($31|0);
if ($131) {
- $$017721 = $130;
+ $$0168189 = $130;
} else {
break;
}
@@ -24076,7 +24032,7 @@ function _stbir__decode_scanline($0,$1) {
break;
}
default: {
- ___assert_fail((13011|0),(11707|0),1361,(13060|0));
+ ___assert_fail((13319|0),(12015|0),1363,(13368|0));
// unreachable;
}
}
@@ -24198,7 +24154,7 @@ function _stbir__use_width_upsampling($0) {
function _stbir__resample_horizontal_upsample($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$018526 = 0, $$018619 = 0, $$018718 = 0, $$021 = 0, $$116 = 0, $$118815 = 0, $$213 = 0, $$218912 = 0, $$311 = 0, $$319010 = 0, $$419123 = 0, $$424 = 0, $10 = 0, $100 = 0.0, $101 = 0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0;
+ var $$0182214 = 0, $$0183207 = 0, $$0184206 = 0, $$0209 = 0, $$1185203 = 0, $$1204 = 0, $$2186200 = 0, $$2201 = 0, $$3187198 = 0, $$3199 = 0, $$4188211 = 0, $$4212 = 0, $10 = 0, $100 = 0.0, $101 = 0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0;
var $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0.0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0;
var $125 = 0.0, $126 = 0, $127 = 0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0.0, $132 = 0, $133 = 0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0;
var $143 = 0, $144 = 0.0, $145 = 0, $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0, $151 = 0, $152 = 0.0, $153 = 0.0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $16 = 0, $17 = 0, $18 = 0;
@@ -24226,14 +24182,14 @@ function _stbir__resample_horizontal_upsample($0,$1) {
$14 = ((($0)) + 144|0);
$15 = ((($0)) + 4|0);
$16 = ($5|0)>(0);
- $$018526 = 0;
+ $$0182214 = 0;
L4: while(1) {
- $17 = (($8) + ($$018526<<3)|0);
+ $17 = (($8) + ($$0182214<<3)|0);
$18 = HEAP32[$17>>2]|0;
- $19 = (((($8) + ($$018526<<3)|0)) + 4|0);
+ $19 = (((($8) + ($$0182214<<3)|0)) + 4|0);
$20 = HEAP32[$19>>2]|0;
- $21 = Math_imul($$018526, $5)|0;
- $22 = Math_imul($$018526, $12)|0;
+ $21 = Math_imul($$0182214, $5)|0;
+ $22 = Math_imul($$0182214, $12)|0;
$23 = ($20|0)<($18|0);
if ($23) {
label = 4;
@@ -24268,9 +24224,9 @@ function _stbir__resample_horizontal_upsample($0,$1) {
$50 = ($18|0)>($20|0);
if (!($50)) {
$51 = (($1) + ($21<<2)|0);
- $$018619 = $18;$$018718 = 0;
+ $$0183207 = $18;$$0184206 = 0;
while(1) {
- $53 = (($$018718) + ($22))|0;
+ $53 = (($$0184206) + ($22))|0;
$54 = (($10) + ($53<<2)|0);
$55 = +HEAPF32[$54>>2];
$56 = $55 != 0.0;
@@ -24278,17 +24234,17 @@ function _stbir__resample_horizontal_upsample($0,$1) {
label = 24;
break L4;
}
- $57 = (($$018718) + 1)|0;
- $58 = (($6) + ($$018619<<2)|0);
+ $57 = (($$0184206) + 1)|0;
+ $58 = (($6) + ($$0183207<<2)|0);
$59 = +HEAPF32[$58>>2];
$60 = $55 * $59;
$61 = +HEAPF32[$51>>2];
$62 = $61 + $60;
HEAPF32[$51>>2] = $62;
- $63 = (($$018619) + 1)|0;
- $64 = ($$018619|0)<($20|0);
+ $63 = (($$0183207) + 1)|0;
+ $64 = ($$0183207|0)<($20|0);
if ($64) {
- $$018619 = $63;$$018718 = $57;
+ $$0183207 = $63;$$0184206 = $57;
} else {
break;
}
@@ -24302,10 +24258,10 @@ function _stbir__resample_horizontal_upsample($0,$1) {
$47 = (($1) + ($21<<2)|0);
$48 = (($21) + 1)|0;
$49 = (($1) + ($48<<2)|0);
- $$116 = $18;$$118815 = 0;
+ $$1185203 = 0;$$1204 = $18;
while(1) {
- $65 = $$116 << 1;
- $66 = (($$118815) + ($22))|0;
+ $65 = $$1204 << 1;
+ $66 = (($$1185203) + ($22))|0;
$67 = (($10) + ($66<<2)|0);
$68 = +HEAPF32[$67>>2];
$69 = $68 != 0.0;
@@ -24313,7 +24269,7 @@ function _stbir__resample_horizontal_upsample($0,$1) {
label = 27;
break L4;
}
- $70 = (($$118815) + 1)|0;
+ $70 = (($$1185203) + 1)|0;
$71 = (($6) + ($65<<2)|0);
$72 = +HEAPF32[$71>>2];
$73 = $68 * $72;
@@ -24327,10 +24283,10 @@ function _stbir__resample_horizontal_upsample($0,$1) {
$80 = +HEAPF32[$49>>2];
$81 = $80 + $79;
HEAPF32[$49>>2] = $81;
- $82 = (($$116) + 1)|0;
- $83 = ($$116|0)<($20|0);
+ $82 = (($$1204) + 1)|0;
+ $83 = ($$1204|0)<($20|0);
if ($83) {
- $$116 = $82;$$118815 = $70;
+ $$1185203 = $70;$$1204 = $82;
} else {
break;
}
@@ -24346,10 +24302,10 @@ function _stbir__resample_horizontal_upsample($0,$1) {
$43 = (($1) + ($42<<2)|0);
$44 = (($21) + 2)|0;
$45 = (($1) + ($44<<2)|0);
- $$213 = $18;$$218912 = 0;
+ $$2186200 = 0;$$2201 = $18;
while(1) {
- $84 = ($$213*3)|0;
- $85 = (($$218912) + ($22))|0;
+ $84 = ($$2201*3)|0;
+ $85 = (($$2186200) + ($22))|0;
$86 = (($10) + ($85<<2)|0);
$87 = +HEAPF32[$86>>2];
$88 = $87 != 0.0;
@@ -24357,7 +24313,7 @@ function _stbir__resample_horizontal_upsample($0,$1) {
label = 30;
break L4;
}
- $89 = (($$218912) + 1)|0;
+ $89 = (($$2186200) + 1)|0;
$90 = (($6) + ($84<<2)|0);
$91 = +HEAPF32[$90>>2];
$92 = $87 * $91;
@@ -24378,10 +24334,10 @@ function _stbir__resample_horizontal_upsample($0,$1) {
$105 = +HEAPF32[$45>>2];
$106 = $105 + $104;
HEAPF32[$45>>2] = $106;
- $107 = (($$213) + 1)|0;
- $108 = ($$213|0)<($20|0);
+ $107 = (($$2201) + 1)|0;
+ $108 = ($$2201|0)<($20|0);
if ($108) {
- $$213 = $107;$$218912 = $89;
+ $$2186200 = $89;$$2201 = $107;
} else {
break;
}
@@ -24399,10 +24355,10 @@ function _stbir__resample_horizontal_upsample($0,$1) {
$37 = (($1) + ($36<<2)|0);
$38 = (($21) + 3)|0;
$39 = (($1) + ($38<<2)|0);
- $$311 = $18;$$319010 = 0;
+ $$3187198 = 0;$$3199 = $18;
while(1) {
- $109 = $$311 << 2;
- $110 = (($$319010) + ($22))|0;
+ $109 = $$3199 << 2;
+ $110 = (($$3187198) + ($22))|0;
$111 = (($10) + ($110<<2)|0);
$112 = +HEAPF32[$111>>2];
$113 = $112 != 0.0;
@@ -24410,7 +24366,7 @@ function _stbir__resample_horizontal_upsample($0,$1) {
label = 33;
break L4;
}
- $114 = (($$319010) + 1)|0;
+ $114 = (($$3187198) + 1)|0;
$115 = (($6) + ($109<<2)|0);
$116 = +HEAPF32[$115>>2];
$117 = $112 * $116;
@@ -24438,10 +24394,10 @@ function _stbir__resample_horizontal_upsample($0,$1) {
$136 = +HEAPF32[$39>>2];
$137 = $136 + $135;
HEAPF32[$39>>2] = $137;
- $138 = (($$311) + 1)|0;
- $139 = ($$311|0)<($20|0);
+ $138 = (($$3199) + 1)|0;
+ $139 = ($$3199|0)<($20|0);
if ($139) {
- $$311 = $138;$$319010 = $114;
+ $$3187198 = $114;$$3199 = $138;
} else {
break;
}
@@ -24452,11 +24408,11 @@ function _stbir__resample_horizontal_upsample($0,$1) {
default: {
$52 = ($18|0)>($20|0);
if (!($52)) {
- $$419123 = 0;$$424 = $18;
+ $$4188211 = 0;$$4212 = $18;
while(1) {
- $140 = Math_imul($$424, $5)|0;
- $141 = (($$419123) + 1)|0;
- $142 = (($$419123) + ($22))|0;
+ $140 = Math_imul($$4212, $5)|0;
+ $141 = (($$4188211) + 1)|0;
+ $142 = (($$4188211) + ($22))|0;
$143 = (($10) + ($142<<2)|0);
$144 = +HEAPF32[$143>>2];
$145 = $144 != 0.0;
@@ -24465,30 +24421,30 @@ function _stbir__resample_horizontal_upsample($0,$1) {
break L4;
}
if ($16) {
- $$021 = 0;
+ $$0209 = 0;
while(1) {
- $146 = (($$021) + ($140))|0;
+ $146 = (($$0209) + ($140))|0;
$147 = (($6) + ($146<<2)|0);
$148 = +HEAPF32[$147>>2];
$149 = $144 * $148;
- $150 = (($$021) + ($21))|0;
+ $150 = (($$0209) + ($21))|0;
$151 = (($1) + ($150<<2)|0);
$152 = +HEAPF32[$151>>2];
$153 = $152 + $149;
HEAPF32[$151>>2] = $153;
- $154 = (($$021) + 1)|0;
+ $154 = (($$0209) + 1)|0;
$exitcond = ($154|0)==($5|0);
if ($exitcond) {
break;
} else {
- $$021 = $154;
+ $$0209 = $154;
}
}
}
- $155 = (($$424) + 1)|0;
- $156 = ($$424|0)<($20|0);
+ $155 = (($$4212) + 1)|0;
+ $156 = ($$4212|0)<($20|0);
if ($156) {
- $$419123 = $141;$$424 = $155;
+ $$4188211 = $141;$$4212 = $155;
} else {
break;
}
@@ -24496,10 +24452,10 @@ function _stbir__resample_horizontal_upsample($0,$1) {
}
}
}
- $157 = (($$018526) + 1)|0;
+ $157 = (($$0182214) + 1)|0;
$158 = ($157|0)<($3|0);
if ($158) {
- $$018526 = $157;
+ $$0182214 = $157;
} else {
label = 41;
break;
@@ -24507,52 +24463,52 @@ function _stbir__resample_horizontal_upsample($0,$1) {
}
switch (label|0) {
case 4: {
- ___assert_fail((12726|0),(11707|0),1454,(12735|0));
+ ___assert_fail((13034|0),(12015|0),1455,(13043|0));
// unreachable;
break;
}
case 6: {
- ___assert_fail((12771|0),(11707|0),1455,(12735|0));
+ ___assert_fail((13079|0),(12015|0),1456,(13043|0));
// unreachable;
break;
}
case 8: {
- ___assert_fail((12821|0),(11707|0),1456,(12735|0));
+ ___assert_fail((13129|0),(12015|0),1457,(13043|0));
// unreachable;
break;
}
case 10: {
- ___assert_fail((12871|0),(11707|0),1457,(12735|0));
+ ___assert_fail((13179|0),(12015|0),1458,(13043|0));
// unreachable;
break;
}
case 12: {
- ___assert_fail((12941|0),(11707|0),1458,(12735|0));
+ ___assert_fail((13249|0),(12015|0),1459,(13043|0));
// unreachable;
break;
}
case 24: {
- ___assert_fail((12709|0),(11707|0),1466,(12735|0));
+ ___assert_fail((13017|0),(12015|0),1467,(13043|0));
// unreachable;
break;
}
case 27: {
- ___assert_fail((12709|0),(11707|0),1475,(12735|0));
+ ___assert_fail((13017|0),(12015|0),1476,(13043|0));
// unreachable;
break;
}
case 30: {
- ___assert_fail((12709|0),(11707|0),1485,(12735|0));
+ ___assert_fail((13017|0),(12015|0),1486,(13043|0));
// unreachable;
break;
}
case 33: {
- ___assert_fail((12709|0),(11707|0),1496,(12735|0));
+ ___assert_fail((13017|0),(12015|0),1497,(13043|0));
// unreachable;
break;
}
case 37: {
- ___assert_fail((12709|0),(11707|0),1509,(12735|0));
+ ___assert_fail((13017|0),(12015|0),1510,(13043|0));
// unreachable;
break;
}
@@ -24565,7 +24521,7 @@ function _stbir__resample_horizontal_upsample($0,$1) {
function _stbir__resample_horizontal_downsample($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$025 = 0, $$029421 = 0, $$029914 = 0, $$129527 = 0, $$131 = 0, $$229633 = 0, $$237 = 0, $$329739 = 0, $$343 = 0, $$419 = 0, $$429815 = 0, $10 = 0, $100 = 0, $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0.0;
+ var $$0288314 = 0, $$0293307 = 0, $$0318 = 0, $$1289320 = 0, $$1324 = 0, $$2290326 = 0, $$2330 = 0, $$3291332 = 0, $$3336 = 0, $$4292308 = 0, $$4312 = 0, $10 = 0, $100 = 0, $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0.0;
var $108 = 0.0, $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0;
var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0.0, $139 = 0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0, $143 = 0.0;
var $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0, $148 = 0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0, $154 = 0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0.0;
@@ -24595,31 +24551,31 @@ function _stbir__resample_horizontal_downsample($0,$1) {
$17 = (_stbir__use_width_upsampling($0)|0);
$18 = ($17|0)==(0);
if (!($18)) {
- ___assert_fail((12630|0),(11707|0),1532,(12671|0));
+ ___assert_fail((12938|0),(12015|0),1531,(12979|0));
// unreachable;
}
switch ($5|0) {
case 1: {
$22 = ($16|0)>(0);
if ($22) {
- $$025 = 0;
+ $$0318 = 0;
} else {
return;
}
L27: while(1) {
- $25 = (($8) + ($$025<<3)|0);
+ $25 = (($8) + ($$0318<<3)|0);
$26 = HEAP32[$25>>2]|0;
- $27 = (((($8) + ($$025<<3)|0)) + 4|0);
+ $27 = (((($8) + ($$0318<<3)|0)) + 4|0);
$28 = HEAP32[$27>>2]|0;
$29 = ($26|0)>($28|0);
if (!($29)) {
- $30 = Math_imul($$025, $12)|0;
- $31 = (($$025) - ($14))|0;
+ $30 = Math_imul($$0318, $12)|0;
+ $31 = (($$0318) - ($14))|0;
$32 = (($30) - ($26))|0;
$33 = (($6) + ($31<<2)|0);
- $$029421 = $26;
+ $$0288314 = $26;
while(1) {
- $34 = (($32) + ($$029421))|0;
+ $34 = (($32) + ($$0288314))|0;
$35 = (($10) + ($34<<2)|0);
$36 = +HEAPF32[$35>>2];
$37 = $36 != 0.0;
@@ -24629,30 +24585,30 @@ function _stbir__resample_horizontal_downsample($0,$1) {
}
$38 = +HEAPF32[$33>>2];
$39 = $36 * $38;
- $40 = (($1) + ($$029421<<2)|0);
+ $40 = (($1) + ($$0288314<<2)|0);
$41 = +HEAPF32[$40>>2];
$42 = $41 + $39;
HEAPF32[$40>>2] = $42;
- $43 = (($$029421) + 1)|0;
- $44 = ($$029421|0)<($28|0);
+ $43 = (($$0288314) + 1)|0;
+ $44 = ($$0288314|0)<($28|0);
if ($44) {
- $$029421 = $43;
+ $$0288314 = $43;
} else {
break;
}
}
}
- $45 = (($$025) + 1)|0;
+ $45 = (($$0318) + 1)|0;
$46 = ($45|0)<($16|0);
if ($46) {
- $$025 = $45;
+ $$0318 = $45;
} else {
label = 42;
break;
}
}
if ((label|0) == 13) {
- ___assert_fail((12709|0),(11707|0),1550,(12671|0));
+ ___assert_fail((13017|0),(12015|0),1549,(12979|0));
// unreachable;
}
else if ((label|0) == 42) {
@@ -24663,28 +24619,28 @@ function _stbir__resample_horizontal_downsample($0,$1) {
case 2: {
$21 = ($16|0)>(0);
if ($21) {
- $$131 = 0;
+ $$1324 = 0;
} else {
return;
}
L41: while(1) {
- $47 = (($8) + ($$131<<3)|0);
+ $47 = (($8) + ($$1324<<3)|0);
$48 = HEAP32[$47>>2]|0;
- $49 = (((($8) + ($$131<<3)|0)) + 4|0);
+ $49 = (((($8) + ($$1324<<3)|0)) + 4|0);
$50 = HEAP32[$49>>2]|0;
- $51 = (($$131) - ($14))|0;
+ $51 = (($$1324) - ($14))|0;
$52 = $51 << 1;
$53 = ($48|0)>($50|0);
if (!($53)) {
- $54 = Math_imul($$131, $12)|0;
+ $54 = Math_imul($$1324, $12)|0;
$55 = (($54) - ($48))|0;
$56 = (($6) + ($52<<2)|0);
$57 = $52 | 1;
$58 = (($6) + ($57<<2)|0);
- $$129527 = $48;
+ $$1289320 = $48;
while(1) {
- $59 = $$129527 << 1;
- $60 = (($55) + ($$129527))|0;
+ $59 = $$1289320 << 1;
+ $60 = (($55) + ($$1289320))|0;
$61 = (($10) + ($60<<2)|0);
$62 = +HEAPF32[$61>>2];
$63 = $62 != 0.0;
@@ -24705,26 +24661,26 @@ function _stbir__resample_horizontal_downsample($0,$1) {
$73 = +HEAPF32[$72>>2];
$74 = $73 + $70;
HEAPF32[$72>>2] = $74;
- $75 = (($$129527) + 1)|0;
- $76 = ($$129527|0)<($50|0);
+ $75 = (($$1289320) + 1)|0;
+ $76 = ($$1289320|0)<($50|0);
if ($76) {
- $$129527 = $75;
+ $$1289320 = $75;
} else {
break;
}
}
}
- $77 = (($$131) + 1)|0;
+ $77 = (($$1324) + 1)|0;
$78 = ($77|0)<($16|0);
if ($78) {
- $$131 = $77;
+ $$1324 = $77;
} else {
label = 42;
break;
}
}
if ((label|0) == 19) {
- ___assert_fail((12709|0),(11707|0),1571,(12671|0));
+ ___assert_fail((13017|0),(12015|0),1570,(12979|0));
// unreachable;
}
else if ((label|0) == 42) {
@@ -24735,30 +24691,30 @@ function _stbir__resample_horizontal_downsample($0,$1) {
case 3: {
$20 = ($16|0)>(0);
if ($20) {
- $$237 = 0;
+ $$2330 = 0;
} else {
return;
}
L55: while(1) {
- $79 = (($8) + ($$237<<3)|0);
+ $79 = (($8) + ($$2330<<3)|0);
$80 = HEAP32[$79>>2]|0;
- $81 = (((($8) + ($$237<<3)|0)) + 4|0);
+ $81 = (((($8) + ($$2330<<3)|0)) + 4|0);
$82 = HEAP32[$81>>2]|0;
- $83 = (($$237) - ($14))|0;
+ $83 = (($$2330) - ($14))|0;
$84 = ($83*3)|0;
$85 = ($80|0)>($82|0);
if (!($85)) {
- $86 = Math_imul($$237, $12)|0;
+ $86 = Math_imul($$2330, $12)|0;
$87 = (($86) - ($80))|0;
$88 = (($6) + ($84<<2)|0);
$89 = (($84) + 1)|0;
$90 = (($6) + ($89<<2)|0);
$91 = (($84) + 2)|0;
$92 = (($6) + ($91<<2)|0);
- $$229633 = $80;
+ $$2290326 = $80;
while(1) {
- $93 = ($$229633*3)|0;
- $94 = (($87) + ($$229633))|0;
+ $93 = ($$2290326*3)|0;
+ $94 = (($87) + ($$2290326))|0;
$95 = (($10) + ($94<<2)|0);
$96 = +HEAPF32[$95>>2];
$97 = $96 != 0.0;
@@ -24786,26 +24742,26 @@ function _stbir__resample_horizontal_downsample($0,$1) {
$113 = +HEAPF32[$112>>2];
$114 = $113 + $110;
HEAPF32[$112>>2] = $114;
- $115 = (($$229633) + 1)|0;
- $116 = ($$229633|0)<($82|0);
+ $115 = (($$2290326) + 1)|0;
+ $116 = ($$2290326|0)<($82|0);
if ($116) {
- $$229633 = $115;
+ $$2290326 = $115;
} else {
break;
}
}
}
- $117 = (($$237) + 1)|0;
+ $117 = (($$2330) + 1)|0;
$118 = ($117|0)<($16|0);
if ($118) {
- $$237 = $117;
+ $$2330 = $117;
} else {
label = 42;
break;
}
}
if ((label|0) == 25) {
- ___assert_fail((12709|0),(11707|0),1593,(12671|0));
+ ___assert_fail((13017|0),(12015|0),1592,(12979|0));
// unreachable;
}
else if ((label|0) == 42) {
@@ -24816,20 +24772,20 @@ function _stbir__resample_horizontal_downsample($0,$1) {
case 4: {
$19 = ($16|0)>(0);
if ($19) {
- $$343 = 0;
+ $$3336 = 0;
} else {
return;
}
L69: while(1) {
- $119 = (($8) + ($$343<<3)|0);
+ $119 = (($8) + ($$3336<<3)|0);
$120 = HEAP32[$119>>2]|0;
- $121 = (((($8) + ($$343<<3)|0)) + 4|0);
+ $121 = (((($8) + ($$3336<<3)|0)) + 4|0);
$122 = HEAP32[$121>>2]|0;
- $123 = (($$343) - ($14))|0;
+ $123 = (($$3336) - ($14))|0;
$124 = $123 << 2;
$125 = ($120|0)>($122|0);
if (!($125)) {
- $126 = Math_imul($$343, $12)|0;
+ $126 = Math_imul($$3336, $12)|0;
$127 = (($126) - ($120))|0;
$128 = (($6) + ($124<<2)|0);
$129 = $124 | 1;
@@ -24838,10 +24794,10 @@ function _stbir__resample_horizontal_downsample($0,$1) {
$132 = (($6) + ($131<<2)|0);
$133 = $124 | 3;
$134 = (($6) + ($133<<2)|0);
- $$329739 = $120;
+ $$3291332 = $120;
while(1) {
- $135 = $$329739 << 2;
- $136 = (($127) + ($$329739))|0;
+ $135 = $$3291332 << 2;
+ $136 = (($127) + ($$3291332))|0;
$137 = (($10) + ($136<<2)|0);
$138 = +HEAPF32[$137>>2];
$139 = $138 != 0.0;
@@ -24876,26 +24832,26 @@ function _stbir__resample_horizontal_downsample($0,$1) {
$161 = +HEAPF32[$160>>2];
$162 = $161 + $158;
HEAPF32[$160>>2] = $162;
- $163 = (($$329739) + 1)|0;
- $164 = ($$329739|0)<($122|0);
+ $163 = (($$3291332) + 1)|0;
+ $164 = ($$3291332|0)<($122|0);
if ($164) {
- $$329739 = $163;
+ $$3291332 = $163;
} else {
break;
}
}
}
- $165 = (($$343) + 1)|0;
+ $165 = (($$3336) + 1)|0;
$166 = ($165|0)<($16|0);
if ($166) {
- $$343 = $165;
+ $$3336 = $165;
} else {
label = 42;
break;
}
}
if ((label|0) == 31) {
- ___assert_fail((12709|0),(11707|0),1616,(12671|0));
+ ___assert_fail((13017|0),(12015|0),1615,(12979|0));
// unreachable;
}
else if ((label|0) == 42) {
@@ -24909,22 +24865,22 @@ function _stbir__resample_horizontal_downsample($0,$1) {
return;
}
$24 = ($5|0)>(0);
- $$419 = 0;
+ $$4312 = 0;
L9: while(1) {
- $167 = (($8) + ($$419<<3)|0);
+ $167 = (($8) + ($$4312<<3)|0);
$168 = HEAP32[$167>>2]|0;
- $169 = (((($8) + ($$419<<3)|0)) + 4|0);
+ $169 = (((($8) + ($$4312<<3)|0)) + 4|0);
$170 = HEAP32[$169>>2]|0;
- $171 = (($$419) - ($14))|0;
+ $171 = (($$4312) - ($14))|0;
$172 = Math_imul($171, $5)|0;
$173 = ($168|0)>($170|0);
if (!($173)) {
- $174 = Math_imul($$419, $12)|0;
+ $174 = Math_imul($$4312, $12)|0;
$175 = (($174) - ($168))|0;
- $$429815 = $168;
+ $$4292308 = $168;
while(1) {
- $176 = Math_imul($$429815, $5)|0;
- $177 = (($175) + ($$429815))|0;
+ $176 = Math_imul($$4292308, $5)|0;
+ $177 = (($175) + ($$4292308))|0;
$178 = (($10) + ($177<<2)|0);
$179 = +HEAPF32[$178>>2];
$180 = $179 != 0.0;
@@ -24933,46 +24889,46 @@ function _stbir__resample_horizontal_downsample($0,$1) {
break L9;
}
if ($24) {
- $$029914 = 0;
+ $$0293307 = 0;
while(1) {
- $181 = (($$029914) + ($172))|0;
+ $181 = (($$0293307) + ($172))|0;
$182 = (($6) + ($181<<2)|0);
$183 = +HEAPF32[$182>>2];
$184 = $179 * $183;
- $185 = (($$029914) + ($176))|0;
+ $185 = (($$0293307) + ($176))|0;
$186 = (($1) + ($185<<2)|0);
$187 = +HEAPF32[$186>>2];
$188 = $187 + $184;
HEAPF32[$186>>2] = $188;
- $189 = (($$029914) + 1)|0;
+ $189 = (($$0293307) + 1)|0;
$exitcond = ($189|0)==($5|0);
if ($exitcond) {
break;
} else {
- $$029914 = $189;
+ $$0293307 = $189;
}
}
}
- $190 = (($$429815) + 1)|0;
- $191 = ($$429815|0)<($170|0);
+ $190 = (($$4292308) + 1)|0;
+ $191 = ($$4292308|0)<($170|0);
if ($191) {
- $$429815 = $190;
+ $$4292308 = $190;
} else {
break;
}
}
}
- $192 = (($$419) + 1)|0;
+ $192 = (($$4312) + 1)|0;
$193 = ($192|0)<($16|0);
if ($193) {
- $$419 = $192;
+ $$4312 = $192;
} else {
label = 42;
break;
}
}
if ((label|0) == 38) {
- ___assert_fail((12709|0),(11707|0),1641,(12671|0));
+ ___assert_fail((13017|0),(12015|0),1640,(12979|0));
// unreachable;
}
else if ((label|0) == 42) {
@@ -25103,7 +25059,7 @@ function _stbir__edge_wrap_slow($0,$1,$2) {
break;
}
default: {
- ___assert_fail((13083|0),(11707|0),987,(13110|0));
+ ___assert_fail((13391|0),(12015|0),989,(13418|0));
// unreachable;
}
}
@@ -25614,7 +25570,7 @@ function _stbir__encode_scanline($0,$1,$2,$3,$4,$5,$6) {
break;
}
default: {
- ___assert_fail((13011|0),(11707|0),1853,(13132|0));
+ ___assert_fail((13319|0),(12015|0),1856,(13440|0));
// unreachable;
}
}
@@ -25688,7 +25644,7 @@ function _stbir__filter_trapezoid($0,$1) {
$3 = $2 + 0.5;
$4 = !($1 <= 1.0);
if ($4) {
- ___assert_fail((13155|0),(11707|0),755,(13191|0));
+ ___assert_fail((13463|0),(12015|0),757,(13499|0));
// unreachable;
}
$fabsf = (+Math_abs((+$0)));
@@ -25714,7 +25670,7 @@ function _stbir__support_trapezoid($0) {
sp = STACKTOP;
$1 = !($0 <= 1.0);
if ($1) {
- ___assert_fail((13155|0),(11707|0),773,(13166|0));
+ ___assert_fail((13463|0),(12015|0),775,(13474|0));
// unreachable;
} else {
$2 = $0 * 0.5;
@@ -25892,7 +25848,7 @@ function _stbir__decode_and_resample_upsample($0,$1) {
function _stbir__resample_vertical_upsample($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$028117 = 0, $$028222 = 0, $$028721 = 0, $$09 = 0, $$124 = 0, $$128329 = 0, $$128828 = 0, $$228436 = 0, $$228935 = 0, $$231 = 0, $$328543 = 0, $$329042 = 0, $$338 = 0, $$410 = 0, $$428615 = 0, $$429114 = 0, $10 = 0, $100 = 0, $101 = 0.0, $102 = 0.0;
+ var $$0278305 = 0, $$0279310 = 0, $$0284309 = 0, $$0297 = 0, $$1280317 = 0, $$1285316 = 0, $$1312 = 0, $$2281324 = 0, $$2286323 = 0, $$2319 = 0, $$3282331 = 0, $$3287330 = 0, $$3326 = 0, $$4283303 = 0, $$4288302 = 0, $$4298 = 0, $10 = 0, $100 = 0, $101 = 0.0, $102 = 0.0;
var $103 = 0, $104 = 0.0, $105 = 0.0, $106 = 0, $107 = 0, $108 = 0.0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0, $114 = 0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0;
var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0.0, $128 = 0, $129 = 0, $13 = 0, $130 = 0.0, $131 = 0.0, $132 = 0, $133 = 0.0, $134 = 0.0, $135 = 0, $136 = 0, $137 = 0.0, $138 = 0.0, $139 = 0;
var $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0, $143 = 0, $144 = 0.0, $145 = 0.0, $146 = 0, $147 = 0.0, $148 = 0.0, $149 = 0, $15 = 0, $150 = 0, $151 = 0.0, $152 = 0.0, $153 = 0, $154 = 0.0, $155 = 0.0, $156 = 0, $157 = 0;
@@ -25901,7 +25857,7 @@ function _stbir__resample_vertical_upsample($0,$1) {
var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0.0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0, $70 = 0;
var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0, $78 = 0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0.0;
- var $9 = 0, $90 = 0.0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0.0, $99 = 0, $exitcond = 0, $exitcond49 = 0, $exitcond50 = 0, $exitcond51 = 0, $exitcond52 = 0, $exitcond53 = 0, label = 0, sp = 0;
+ var $9 = 0, $90 = 0.0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0.0, $99 = 0, $exitcond = 0, $exitcond337 = 0, $exitcond338 = 0, $exitcond339 = 0, $exitcond340 = 0, $exitcond341 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ((($0)) + 20|0);
$3 = HEAP32[$2>>2]|0;
@@ -25917,21 +25873,21 @@ function _stbir__resample_vertical_upsample($0,$1) {
$13 = HEAP32[$12>>2]|0;
$14 = ((($0)) + 96|0);
$15 = HEAP32[$14>>2]|0;
- $16 = ((($0)) + 140|0);
+ $16 = ((($0)) + 164|0);
$17 = HEAP32[$16>>2]|0;
$18 = ((($0)) + 16|0);
$19 = HEAP32[$18>>2]|0;
- $20 = ((($0)) + 180|0);
+ $20 = ((($0)) + 184|0);
$21 = HEAP32[$20>>2]|0;
$22 = $13 << 1;
$23 = (($22) + ($15))|0;
$24 = ((($0)) + 132|0);
$25 = HEAP32[$24>>2]|0;
- $26 = ((($0)) + 176|0);
+ $26 = ((($0)) + 180|0);
$27 = HEAP32[$26>>2]|0;
- $28 = ((($0)) + 172|0);
+ $28 = ((($0)) + 176|0);
$29 = HEAP32[$28>>2]|0;
- $30 = ((($0)) + 164|0);
+ $30 = ((($0)) + 168|0);
$31 = HEAP32[$30>>2]|0;
$32 = ((($0)) + 160|0);
$33 = HEAP32[$32>>2]|0;
@@ -25947,7 +25903,7 @@ function _stbir__resample_vertical_upsample($0,$1) {
$43 = (_stbir__use_height_upsampling($0)|0);
$44 = ($43|0)==(0);
if ($44) {
- ___assert_fail((13215|0),(11707|0),1890,(13364|0));
+ ___assert_fail((13523|0),(12015|0),1892,(13672|0));
// unreachable;
}
$45 = $3 << 2;
@@ -25962,36 +25918,36 @@ function _stbir__resample_vertical_upsample($0,$1) {
return;
}
$54 = ($3|0)>(0);
- $$028222 = $37;$$028721 = 0;
+ $$0279310 = $37;$$0284309 = 0;
while(1) {
- $58 = (($$028721) + 1)|0;
- $59 = (_stbir__get_ring_buffer_scanline($$028222,$27,$29,$31,$17,$34)|0);
- $60 = (($$028721) + ($35))|0;
+ $58 = (($$0284309) + 1)|0;
+ $59 = (_stbir__get_ring_buffer_scanline($$0279310,$27,$29,$31,$17,$34)|0);
+ $60 = (($$0284309) + ($35))|0;
$61 = (($7) + ($60<<2)|0);
$62 = +HEAPF32[$61>>2];
if ($54) {
- $$028117 = 0;
+ $$0278305 = 0;
while(1) {
- $63 = (($59) + ($$028117<<2)|0);
+ $63 = (($59) + ($$0278305<<2)|0);
$64 = +HEAPF32[$63>>2];
$65 = $62 * $64;
- $66 = (($21) + ($$028117<<2)|0);
+ $66 = (($21) + ($$0278305<<2)|0);
$67 = +HEAPF32[$66>>2];
$68 = $67 + $65;
HEAPF32[$66>>2] = $68;
- $69 = (($$028117) + 1)|0;
- $exitcond50 = ($69|0)==($3|0);
- if ($exitcond50) {
+ $69 = (($$0278305) + 1)|0;
+ $exitcond338 = ($69|0)==($3|0);
+ if ($exitcond338) {
break;
} else {
- $$028117 = $69;
+ $$0278305 = $69;
}
}
}
- $70 = (($$028222) + 1)|0;
- $71 = ($$028222|0)<($39|0);
+ $70 = (($$0279310) + 1)|0;
+ $71 = ($$0279310|0)<($39|0);
if ($71) {
- $$028222 = $70;$$028721 = $58;
+ $$0279310 = $70;$$0284309 = $58;
} else {
break;
}
@@ -26009,17 +25965,17 @@ function _stbir__resample_vertical_upsample($0,$1) {
return;
}
$52 = ($3|0)>(0);
- $$128329 = $37;$$128828 = 0;
+ $$1280317 = $37;$$1285316 = 0;
while(1) {
- $72 = (($$128828) + 1)|0;
- $73 = (_stbir__get_ring_buffer_scanline($$128329,$27,$29,$31,$17,$34)|0);
- $74 = (($$128828) + ($35))|0;
+ $72 = (($$1285316) + 1)|0;
+ $73 = (_stbir__get_ring_buffer_scanline($$1280317,$27,$29,$31,$17,$34)|0);
+ $74 = (($$1285316) + ($35))|0;
$75 = (($7) + ($74<<2)|0);
$76 = +HEAPF32[$75>>2];
if ($52) {
- $$124 = 0;
+ $$1312 = 0;
while(1) {
- $77 = $$124 << 1;
+ $77 = $$1312 << 1;
$78 = (($73) + ($77<<2)|0);
$79 = +HEAPF32[$78>>2];
$80 = $76 * $79;
@@ -26035,19 +25991,19 @@ function _stbir__resample_vertical_upsample($0,$1) {
$89 = +HEAPF32[$88>>2];
$90 = $89 + $87;
HEAPF32[$88>>2] = $90;
- $91 = (($$124) + 1)|0;
- $exitcond51 = ($91|0)==($3|0);
- if ($exitcond51) {
+ $91 = (($$1312) + 1)|0;
+ $exitcond339 = ($91|0)==($3|0);
+ if ($exitcond339) {
break;
} else {
- $$124 = $91;
+ $$1312 = $91;
}
}
}
- $92 = (($$128329) + 1)|0;
- $93 = ($$128329|0)<($39|0);
+ $92 = (($$1280317) + 1)|0;
+ $93 = ($$1280317|0)<($39|0);
if ($93) {
- $$128329 = $92;$$128828 = $72;
+ $$1280317 = $92;$$1285316 = $72;
} else {
break;
}
@@ -26065,17 +26021,17 @@ function _stbir__resample_vertical_upsample($0,$1) {
return;
}
$50 = ($3|0)>(0);
- $$228436 = $37;$$228935 = 0;
+ $$2281324 = $37;$$2286323 = 0;
while(1) {
- $94 = (($$228935) + 1)|0;
- $95 = (_stbir__get_ring_buffer_scanline($$228436,$27,$29,$31,$17,$34)|0);
- $96 = (($$228935) + ($35))|0;
+ $94 = (($$2286323) + 1)|0;
+ $95 = (_stbir__get_ring_buffer_scanline($$2281324,$27,$29,$31,$17,$34)|0);
+ $96 = (($$2286323) + ($35))|0;
$97 = (($7) + ($96<<2)|0);
$98 = +HEAPF32[$97>>2];
if ($50) {
- $$231 = 0;
+ $$2319 = 0;
while(1) {
- $99 = ($$231*3)|0;
+ $99 = ($$2319*3)|0;
$100 = (($95) + ($99<<2)|0);
$101 = +HEAPF32[$100>>2];
$102 = $98 * $101;
@@ -26099,19 +26055,19 @@ function _stbir__resample_vertical_upsample($0,$1) {
$118 = +HEAPF32[$117>>2];
$119 = $118 + $116;
HEAPF32[$117>>2] = $119;
- $120 = (($$231) + 1)|0;
- $exitcond52 = ($120|0)==($3|0);
- if ($exitcond52) {
+ $120 = (($$2319) + 1)|0;
+ $exitcond340 = ($120|0)==($3|0);
+ if ($exitcond340) {
break;
} else {
- $$231 = $120;
+ $$2319 = $120;
}
}
}
- $121 = (($$228436) + 1)|0;
- $122 = ($$228436|0)<($39|0);
+ $121 = (($$2281324) + 1)|0;
+ $122 = ($$2281324|0)<($39|0);
if ($122) {
- $$228436 = $121;$$228935 = $94;
+ $$2281324 = $121;$$2286323 = $94;
} else {
break;
}
@@ -26129,17 +26085,17 @@ function _stbir__resample_vertical_upsample($0,$1) {
return;
}
$48 = ($3|0)>(0);
- $$328543 = $37;$$329042 = 0;
+ $$3282331 = $37;$$3287330 = 0;
while(1) {
- $123 = (($$329042) + 1)|0;
- $124 = (_stbir__get_ring_buffer_scanline($$328543,$27,$29,$31,$17,$34)|0);
- $125 = (($$329042) + ($35))|0;
+ $123 = (($$3287330) + 1)|0;
+ $124 = (_stbir__get_ring_buffer_scanline($$3282331,$27,$29,$31,$17,$34)|0);
+ $125 = (($$3287330) + ($35))|0;
$126 = (($7) + ($125<<2)|0);
$127 = +HEAPF32[$126>>2];
if ($48) {
- $$338 = 0;
+ $$3326 = 0;
while(1) {
- $128 = $$338 << 2;
+ $128 = $$3326 << 2;
$129 = (($124) + ($128<<2)|0);
$130 = +HEAPF32[$129>>2];
$131 = $127 * $130;
@@ -26171,19 +26127,19 @@ function _stbir__resample_vertical_upsample($0,$1) {
$154 = +HEAPF32[$153>>2];
$155 = $154 + $152;
HEAPF32[$153>>2] = $155;
- $156 = (($$338) + 1)|0;
- $exitcond53 = ($156|0)==($3|0);
- if ($exitcond53) {
+ $156 = (($$3326) + 1)|0;
+ $exitcond341 = ($156|0)==($3|0);
+ if ($exitcond341) {
break;
} else {
- $$338 = $156;
+ $$3326 = $156;
}
}
}
- $157 = (($$328543) + 1)|0;
- $158 = ($$328543|0)<($39|0);
+ $157 = (($$3282331) + 1)|0;
+ $158 = ($$3282331|0)<($39|0);
if ($158) {
- $$328543 = $157;$$329042 = $123;
+ $$3282331 = $157;$$3287330 = $123;
} else {
break;
}
@@ -26202,21 +26158,21 @@ function _stbir__resample_vertical_upsample($0,$1) {
}
$56 = ($3|0)>(0);
$57 = ($9|0)>(0);
- $$428615 = $37;$$429114 = 0;
+ $$4283303 = $37;$$4288302 = 0;
while(1) {
- $159 = (($$429114) + 1)|0;
- $160 = (_stbir__get_ring_buffer_scanline($$428615,$27,$29,$31,$17,$34)|0);
- $161 = (($$429114) + ($35))|0;
+ $159 = (($$4288302) + 1)|0;
+ $160 = (_stbir__get_ring_buffer_scanline($$4283303,$27,$29,$31,$17,$34)|0);
+ $161 = (($$4288302) + ($35))|0;
$162 = (($7) + ($161<<2)|0);
$163 = +HEAPF32[$162>>2];
if ($56) {
- $$410 = 0;
+ $$4298 = 0;
while(1) {
- $164 = Math_imul($$410, $9)|0;
+ $164 = Math_imul($$4298, $9)|0;
if ($57) {
- $$09 = 0;
+ $$0297 = 0;
while(1) {
- $165 = (($$09) + ($164))|0;
+ $165 = (($$0297) + ($164))|0;
$166 = (($160) + ($165<<2)|0);
$167 = +HEAPF32[$166>>2];
$168 = $163 * $167;
@@ -26224,28 +26180,28 @@ function _stbir__resample_vertical_upsample($0,$1) {
$170 = +HEAPF32[$169>>2];
$171 = $170 + $168;
HEAPF32[$169>>2] = $171;
- $172 = (($$09) + 1)|0;
+ $172 = (($$0297) + 1)|0;
$exitcond = ($172|0)==($9|0);
if ($exitcond) {
break;
} else {
- $$09 = $172;
+ $$0297 = $172;
}
}
}
- $173 = (($$410) + 1)|0;
- $exitcond49 = ($173|0)==($3|0);
- if ($exitcond49) {
+ $173 = (($$4298) + 1)|0;
+ $exitcond337 = ($173|0)==($3|0);
+ if ($exitcond337) {
break;
} else {
- $$410 = $173;
+ $$4298 = $173;
}
}
}
- $174 = (($$428615) + 1)|0;
- $175 = ($$428615|0)<($39|0);
+ $174 = (($$4283303) + 1)|0;
+ $175 = ($$4283303|0)<($39|0);
if ($175) {
- $$428615 = $174;$$429114 = $159;
+ $$4283303 = $174;$$4288302 = $159;
} else {
break;
}
@@ -26305,7 +26261,7 @@ function _stbir__calculate_coefficients_upsample($0,$1,$2,$3,$4,$5,$6) {
$4 = +$4;
$5 = $5|0;
$6 = $6|0;
- var $$06110 = 0, $$0629 = 0, $$064$lcssa = 0.0, $$0648 = 0.0, $$1 = 0, $$163 = 0, $$165 = 0.0, $$25 = 0, $$33 = 0, $$lcssa = 0, $$lcssa2 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0;
+ var $$06175 = 0, $$06274 = 0, $$064$lcssa = 0.0, $$06473 = 0.0, $$1 = 0, $$163 = 0, $$165 = 0.0, $$270 = 0, $$368 = 0, $$lcssa = 0, $$lcssa67 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0;
var $19 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0;
var $39 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0, $45 = 0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0;
var $59 = 0, $60 = 0, $7 = 0, $8 = 0, $9 = 0, $ceilf = 0.0, $exitcond = 0, $or$cond = 0, label = 0, sp = 0;
@@ -26320,7 +26276,7 @@ function _stbir__calculate_coefficients_upsample($0,$1,$2,$3,$4,$5,$6) {
$13 = (~~(($ceilf)));
$14 = ($7|0)>($13|0);
if ($14) {
- ___assert_fail((13759|0),(11707|0),1036,(13858|0));
+ ___assert_fail((14067|0),(12015|0),1038,(14166|0));
// unreachable;
}
HEAP32[$5>>2] = $2;
@@ -26328,7 +26284,7 @@ function _stbir__calculate_coefficients_upsample($0,$1,$2,$3,$4,$5,$6) {
HEAP32[$15>>2] = $3;
$16 = ($3|0)<($2|0);
if ($16) {
- ___assert_fail((13611|0),(11707|0),1041,(13858|0));
+ ___assert_fail((13919|0),(12015|0),1043,(14166|0));
// unreachable;
}
$17 = (($3) - ($2))|0;
@@ -26336,37 +26292,37 @@ function _stbir__calculate_coefficients_upsample($0,$1,$2,$3,$4,$5,$6) {
$19 = (3104 + ($0<<3)|0);
$20 = HEAP32[$19>>2]|0;
if ($18) {
- $$064$lcssa = 0.0;$$lcssa = $20;$$lcssa2 = $17;
+ $$064$lcssa = 0.0;$$lcssa = $20;$$lcssa67 = $17;
} else {
- $$06110 = $2;$$0629 = 0;$$0648 = 0.0;$25 = $20;
+ $$06175 = $2;$$06274 = 0;$$06473 = 0.0;$25 = $20;
while(1) {
- $21 = (($$06110) + ($$0629))|0;
+ $21 = (($$06175) + ($$06274))|0;
$22 = (+($21|0));
$23 = $22 + 0.5;
$24 = $4 - $23;
$26 = (+FUNCTION_TABLE_ddd[$25 & 7]($24,$10));
- $27 = (($6) + ($$0629<<2)|0);
+ $27 = (($6) + ($$06274<<2)|0);
HEAPF32[$27>>2] = $26;
- $28 = ($$0629|0)!=(0);
+ $28 = ($$06274|0)!=(0);
$29 = $26 != 0.0;
$or$cond = $28 | $29;
if ($or$cond) {
- $32 = $$0648 + $26;
- $$1 = $$06110;$$163 = $$0629;$$165 = $32;
+ $32 = $$06473 + $26;
+ $$1 = $$06175;$$163 = $$06274;$$165 = $32;
} else {
- $30 = (($$06110) + 1)|0;
+ $30 = (($$06175) + 1)|0;
HEAP32[$5>>2] = $30;
- $31 = (($$0629) + -1)|0;
- $$1 = $30;$$163 = $31;$$165 = $$0648;
+ $31 = (($$06274) + -1)|0;
+ $$1 = $30;$$163 = $31;$$165 = $$06473;
}
$33 = (($$163) + 1)|0;
$34 = (($3) - ($$1))|0;
$35 = ($$163|0)<($34|0);
$36 = HEAP32[$19>>2]|0;
if ($35) {
- $$06110 = $$1;$$0629 = $33;$$0648 = $$165;$25 = $36;
+ $$06175 = $$1;$$06274 = $33;$$06473 = $$165;$25 = $36;
} else {
- $$064$lcssa = $$165;$$lcssa = $36;$$lcssa2 = $34;
+ $$064$lcssa = $$165;$$lcssa = $36;$$lcssa67 = $34;
break;
}
}
@@ -26378,48 +26334,48 @@ function _stbir__calculate_coefficients_upsample($0,$1,$2,$3,$4,$5,$6) {
$41 = (+FUNCTION_TABLE_ddd[$$lcssa & 7]($40,$10));
$42 = $41 == 0.0;
if (!($42)) {
- ___assert_fail((13897|0),(11707|0),1059,(13858|0));
+ ___assert_fail((14205|0),(12015|0),1061,(14166|0));
// unreachable;
}
$43 = $$064$lcssa;
$44 = $43 > 0.90000000000000002;
if (!($44)) {
- ___assert_fail((14005|0),(11707|0),1061,(13858|0));
+ ___assert_fail((14313|0),(12015|0),1063,(14166|0));
// unreachable;
}
$45 = $$064$lcssa < 1.1000000238418579;
if (!($45)) {
- ___assert_fail((14024|0),(11707|0),1062,(13858|0));
+ ___assert_fail((14332|0),(12015|0),1064,(14166|0));
// unreachable;
}
$46 = 1.0 / $$064$lcssa;
- $47 = ($$lcssa2|0)<(0);
+ $47 = ($$lcssa67|0)<(0);
if ($47) {
return;
} else {
- $$25 = 0;
+ $$270 = 0;
}
while(1) {
- $49 = (($6) + ($$25<<2)|0);
+ $49 = (($6) + ($$270<<2)|0);
$50 = +HEAPF32[$49>>2];
$51 = $46 * $50;
HEAPF32[$49>>2] = $51;
- $52 = (($$25) + 1)|0;
- $exitcond = ($$25|0)==($$lcssa2|0);
+ $52 = (($$270) + 1)|0;
+ $exitcond = ($$270|0)==($$lcssa67|0);
if ($exitcond) {
break;
} else {
- $$25 = $52;
+ $$270 = $52;
}
}
- $48 = ($$lcssa2|0)>(-1);
+ $48 = ($$lcssa67|0)>(-1);
if ($48) {
- $$33 = $$lcssa2;
+ $$368 = $$lcssa67;
} else {
return;
}
while(1) {
- $53 = (($6) + ($$33<<2)|0);
+ $53 = (($6) + ($$368<<2)|0);
$54 = +HEAPF32[$53>>2];
$55 = $54 != 0.0;
if ($55) {
@@ -26427,13 +26383,13 @@ function _stbir__calculate_coefficients_upsample($0,$1,$2,$3,$4,$5,$6) {
break;
}
$56 = HEAP32[$5>>2]|0;
- $57 = (($$33) + -1)|0;
+ $57 = (($$368) + -1)|0;
$58 = (($57) + ($56))|0;
HEAP32[$15>>2] = $58;
- $59 = (($$33) + -1)|0;
- $60 = ($$33|0)>(0);
+ $59 = (($$368) + -1)|0;
+ $60 = ($$368|0)>(0);
if ($60) {
- $$33 = $59;
+ $$368 = $59;
} else {
label = 21;
break;
@@ -26451,7 +26407,7 @@ function _stbir__calculate_coefficients_downsample($0,$1,$2,$3,$4,$5,$6) {
$4 = +$4;
$5 = $5|0;
$6 = $6|0;
- var $$04 = 0, $$12 = 0, $$lcssa = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0;
+ var $$044 = 0, $$142 = 0, $$lcssa = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0;
var $27 = 0.0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $7 = 0;
var $8 = 0, $9 = 0, $ceilf = 0.0, $exitcond = 0, label = 0, sp = 0;
sp = STACKTOP;
@@ -26464,7 +26420,7 @@ function _stbir__calculate_coefficients_downsample($0,$1,$2,$3,$4,$5,$6) {
$12 = (~~(($ceilf)));
$13 = ($7|0)>($12|0);
if ($13) {
- ___assert_fail((13465|0),(11707|0),1084,(13570|0));
+ ___assert_fail((13773|0),(12015|0),1086,(13878|0));
// unreachable;
}
HEAP32[$5>>2] = $2;
@@ -26472,7 +26428,7 @@ function _stbir__calculate_coefficients_downsample($0,$1,$2,$3,$4,$5,$6) {
HEAP32[$14>>2] = $3;
$15 = ($3|0)<($2|0);
if ($15) {
- ___assert_fail((13611|0),(11707|0),1089,(13570|0));
+ ___assert_fail((13919|0),(12015|0),1091,(13878|0));
// unreachable;
}
$16 = ($7|0)<(0);
@@ -26483,24 +26439,24 @@ function _stbir__calculate_coefficients_downsample($0,$1,$2,$3,$4,$5,$6) {
} else {
$19 = (($3) + 1)|0;
$20 = (($19) - ($2))|0;
- $$04 = 0;$25 = $18;
+ $$044 = 0;$25 = $18;
while(1) {
- $21 = (($$04) + ($2))|0;
+ $21 = (($$044) + ($2))|0;
$22 = (+($21|0));
$23 = $22 + 0.5;
$24 = $23 - $4;
$26 = (+FUNCTION_TABLE_ddd[$25 & 7]($24,$1));
$27 = $26 * $1;
- $28 = (($6) + ($$04<<2)|0);
+ $28 = (($6) + ($$044<<2)|0);
HEAPF32[$28>>2] = $27;
- $29 = (($$04) + 1)|0;
+ $29 = (($$044) + 1)|0;
$30 = HEAP32[$17>>2]|0;
$exitcond = ($29|0)==($20|0);
if ($exitcond) {
$$lcssa = $30;
break;
} else {
- $$04 = $29;$25 = $30;
+ $$044 = $29;$25 = $30;
}
}
}
@@ -26511,17 +26467,17 @@ function _stbir__calculate_coefficients_downsample($0,$1,$2,$3,$4,$5,$6) {
$35 = (+FUNCTION_TABLE_ddd[$$lcssa & 7]($34,$1));
$36 = $35 == 0.0;
if (!($36)) {
- ___assert_fail((13646|0),(11707|0),1098,(13570|0));
+ ___assert_fail((13954|0),(12015|0),1100,(13878|0));
// unreachable;
}
$37 = ($7|0)>(-1);
if ($37) {
- $$12 = $7;
+ $$142 = $7;
} else {
return;
}
while(1) {
- $38 = (($6) + ($$12<<2)|0);
+ $38 = (($6) + ($$142<<2)|0);
$39 = +HEAPF32[$38>>2];
$40 = $39 != 0.0;
if ($40) {
@@ -26529,13 +26485,13 @@ function _stbir__calculate_coefficients_downsample($0,$1,$2,$3,$4,$5,$6) {
break;
}
$41 = HEAP32[$5>>2]|0;
- $42 = (($$12) + -1)|0;
+ $42 = (($$142) + -1)|0;
$43 = (($42) + ($41))|0;
HEAP32[$14>>2] = $43;
- $44 = (($$12) + -1)|0;
- $45 = ($$12|0)>(0);
+ $44 = (($$142) + -1)|0;
+ $45 = ($$142|0)>(0);
if ($45) {
- $$12 = $44;
+ $$142 = $44;
} else {
label = 13;
break;
@@ -26552,10 +26508,10 @@ function _stbir__normalize_downsample_coefficients($0,$1,$2,$3,$4,$5) {
$3 = +$3;
$4 = $4|0;
$5 = $5|0;
- var $$ = 0, $$$0123 = 0, $$012022 = 0, $$0123 = 0, $$0125$lcssa = 0.0, $$012521 = 0.0, $$031 = 0, $$112127 = 0, $$1126 = 0.0, $$114 = 0, $$212219 = 0, $$27 = 0, $$op = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $$ = 0, $$$0123 = 0, $$0120148 = 0, $$0123 = 0, $$0125$lcssa = 0.0, $$0125147 = 0.0, $$0157 = 0, $$1121153 = 0, $$1126 = 0.0, $$1140 = 0, $$2122145 = 0, $$2133 = 0, $$op = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
var $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0;
var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0;
- var $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond34 = 0;
+ var $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond160 = 0;
var label = 0, sp = 0;
sp = STACKTOP;
$6 = (_stbir__get_contributors($3,$2,$4,$5)|0);
@@ -26565,38 +26521,38 @@ function _stbir__normalize_downsample_coefficients($0,$1,$2,$3,$4,$5) {
if ($8) {
$9 = ($6|0)>(0);
$10 = ($6|0)>(0);
- $$031 = 0;
+ $$0157 = 0;
while(1) {
if ($9) {
- $$012022 = 0;$$012521 = 0.0;
+ $$0120148 = 0;$$0125147 = 0.0;
} else {
label = 10;
break;
}
while(1) {
- $12 = (($0) + ($$012022<<3)|0);
+ $12 = (($0) + ($$0120148<<3)|0);
$13 = HEAP32[$12>>2]|0;
- $14 = ($$031|0)<($13|0);
+ $14 = ($$0157|0)<($13|0);
if ($14) {
- $$0125$lcssa = $$012521;
+ $$0125$lcssa = $$0125147;
break;
}
- $15 = (((($0) + ($$012022<<3)|0)) + 4|0);
+ $15 = (((($0) + ($$0120148<<3)|0)) + 4|0);
$16 = HEAP32[$15>>2]|0;
- $17 = ($$031|0)>($16|0);
+ $17 = ($$0157|0)>($16|0);
if ($17) {
- $$1126 = $$012521;
+ $$1126 = $$0125147;
} else {
- $18 = (($$031) - ($13))|0;
- $19 = (_stbir__get_coefficient($1,$2,$3,$$012022,$18)|0);
+ $18 = (($$0157) - ($13))|0;
+ $19 = (_stbir__get_coefficient($1,$2,$3,$$0120148,$18)|0);
$20 = +HEAPF32[$19>>2];
- $21 = $$012521 + $20;
+ $21 = $$0125147 + $20;
$$1126 = $21;
}
- $22 = (($$012022) + 1)|0;
+ $22 = (($$0120148) + 1)|0;
$23 = ($22|0)<($6|0);
if ($23) {
- $$012022 = $22;$$012521 = $$1126;
+ $$0120148 = $22;$$0125147 = $$1126;
} else {
$$0125$lcssa = $$1126;
break;
@@ -26615,62 +26571,62 @@ function _stbir__normalize_downsample_coefficients($0,$1,$2,$3,$4,$5) {
$26 = 1.0 / $$0125$lcssa;
L14: do {
if ($10) {
- $$112127 = 0;
+ $$1121153 = 0;
while(1) {
- $27 = (($0) + ($$112127<<3)|0);
+ $27 = (($0) + ($$1121153<<3)|0);
$28 = HEAP32[$27>>2]|0;
- $29 = ($$031|0)<($28|0);
+ $29 = ($$0157|0)<($28|0);
if ($29) {
break L14;
}
- $30 = (((($0) + ($$112127<<3)|0)) + 4|0);
+ $30 = (((($0) + ($$1121153<<3)|0)) + 4|0);
$31 = HEAP32[$30>>2]|0;
- $32 = ($$031|0)>($31|0);
+ $32 = ($$0157|0)>($31|0);
if (!($32)) {
- $33 = (($$031) - ($28))|0;
- $34 = (_stbir__get_coefficient($1,$2,$3,$$112127,$33)|0);
+ $33 = (($$0157) - ($28))|0;
+ $34 = (_stbir__get_coefficient($1,$2,$3,$$1121153,$33)|0);
$35 = +HEAPF32[$34>>2];
$36 = $26 * $35;
HEAPF32[$34>>2] = $36;
}
- $37 = (($$112127) + 1)|0;
+ $37 = (($$1121153) + 1)|0;
$38 = ($37|0)<($6|0);
if ($38) {
- $$112127 = $37;
+ $$1121153 = $37;
} else {
break;
}
}
}
} while(0);
- $39 = (($$031) + 1)|0;
+ $39 = (($$0157) + 1)|0;
$40 = ($39|0)<($5|0);
if ($40) {
- $$031 = $39;
+ $$0157 = $39;
} else {
break L1;
}
}
if ((label|0) == 10) {
- ___assert_fail((13398|0),(11707|0),1133,(13411|0));
+ ___assert_fail((13706|0),(12015|0),1135,(13719|0));
// unreachable;
}
else if ((label|0) == 12) {
- ___assert_fail((13452|0),(11707|0),1134,(13411|0));
+ ___assert_fail((13760|0),(12015|0),1136,(13719|0));
// unreachable;
}
}
} while(0);
$11 = ($6|0)>(0);
if ($11) {
- $$212219 = 0;
+ $$2122145 = 0;
} else {
return;
}
while(1) {
$$0123 = 0;
while(1) {
- $43 = (_stbir__get_coefficient($1,$2,$3,$$212219,$$0123)|0);
+ $43 = (_stbir__get_coefficient($1,$2,$3,$$2122145,$$0123)|0);
$44 = +HEAPF32[$43>>2];
$45 = $44 == 0.0;
$46 = (($$0123) + 1)|0;
@@ -26680,7 +26636,7 @@ function _stbir__normalize_downsample_coefficients($0,$1,$2,$3,$4,$5) {
break;
}
}
- $47 = (($0) + ($$212219<<3)|0);
+ $47 = (($0) + ($$2122145<<3)|0);
$48 = HEAP32[$47>>2]|0;
$49 = (($48) + ($$0123))|0;
$50 = ($49|0)<(0);
@@ -26688,7 +26644,7 @@ function _stbir__normalize_downsample_coefficients($0,$1,$2,$3,$4,$5) {
$$ = $50 ? 0 : $49;
$$$0123 = $50 ? $51 : $$0123;
HEAP32[$47>>2] = $$;
- $52 = (((($0) + ($$212219<<3)|0)) + 4|0);
+ $52 = (((($0) + ($$2122145<<3)|0)) + 4|0);
$53 = HEAP32[$52>>2]|0;
$$op = (1 - ($49))|0;
$54 = $50 ? 1 : $$op;
@@ -26698,33 +26654,33 @@ function _stbir__normalize_downsample_coefficients($0,$1,$2,$3,$4,$5) {
$58 = ($56|0)>(0);
L34: do {
if ($58) {
- $$114 = 0;
+ $$1140 = 0;
while(1) {
- $59 = (($$114) + ($$$0123))|0;
+ $59 = (($$1140) + ($$$0123))|0;
$60 = ($59|0)<($57|0);
if (!($60)) {
break L34;
}
- $61 = (_stbir__get_coefficient($1,$2,$3,$$212219,$59)|0);
+ $61 = (_stbir__get_coefficient($1,$2,$3,$$2122145,$59)|0);
$62 = HEAP32[$61>>2]|0;
- $63 = (_stbir__get_coefficient($1,$2,$3,$$212219,$$114)|0);
+ $63 = (_stbir__get_coefficient($1,$2,$3,$$2122145,$$1140)|0);
HEAP32[$63>>2] = $62;
- $64 = (($$114) + 1)|0;
+ $64 = (($$1140) + 1)|0;
$65 = ($64|0)<($56|0);
if ($65) {
- $$114 = $64;
+ $$1140 = $64;
} else {
break;
}
}
}
} while(0);
- $66 = (($$212219) + 1)|0;
- $exitcond34 = ($66|0)==($6|0);
- if ($exitcond34) {
+ $66 = (($$2122145) + 1)|0;
+ $exitcond160 = ($66|0)==($6|0);
+ if ($exitcond160) {
break;
} else {
- $$212219 = $66;
+ $$2122145 = $66;
}
}
$41 = ($6|0)>(0);
@@ -26732,18 +26688,18 @@ function _stbir__normalize_downsample_coefficients($0,$1,$2,$3,$4,$5) {
return;
}
$42 = (($5) + -1)|0;
- $$27 = 0;
+ $$2133 = 0;
while(1) {
- $67 = (((($0) + ($$27<<3)|0)) + 4|0);
+ $67 = (((($0) + ($$2133<<3)|0)) + 4|0);
$68 = HEAP32[$67>>2]|0;
$69 = (_stbir__min($68,$42)|0);
HEAP32[$67>>2] = $69;
- $70 = (($$27) + 1)|0;
+ $70 = (($$2133) + 1)|0;
$exitcond = ($70|0)==($6|0);
if ($exitcond) {
break;
} else {
- $$27 = $70;
+ $$2133 = $70;
}
}
return;
@@ -26788,10 +26744,10 @@ function _stbir__get_total_vertical_coefficients($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -26802,27 +26758,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,14250)|0);
+ $6 = (_IsFileExtension($1,14558)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,14303)|0);
+ $19 = (_IsFileExtension($1,14611)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,14308,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,14616,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,14750)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -26850,7 +26807,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -26867,18 +26824,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,14256,$vararg_buffer);
+ _TraceLog(2,14564,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -26887,34 +26844,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,14344,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,14652,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,14383,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,14691,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -26933,11 +26897,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,14442)|0);
+ $4 = (_fopen($0,14750)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,14445,$vararg_buffer);
+ _TraceLog(2,14753,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -27036,7 +27000,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,14542,$vararg_buffer4);
+ _TraceLog(0,14850,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -27071,14 +27035,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,14588,$vararg_buffer8);
+ _TraceLog(2,14896,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,14496,$vararg_buffer1);
+ _TraceLog(2,14804,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -27168,7 +27132,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,14414,$vararg_buffer);
+ _TraceLog(2,14722,$vararg_buffer);
$$0 = $6;
}
}
@@ -27213,27 +27177,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,14638,$vararg_buffer);
+ _TraceLog(2,14946,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,14677,$vararg_buffer1);
+ _TraceLog(2,14985,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,14703,$vararg_buffer3);
+ _TraceLog(2,15011,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,14766,$vararg_buffer5);
+ _TraceLog(2,15074,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,14801,$vararg_buffer7);
+ _TraceLog(2,15109,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,14836,$vararg_buffer10);
+ _TraceLog(0,15144,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -28416,7 +28380,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (14893 + ($$361133)|0);
+ $199 = (15201 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -28846,7 +28810,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (14893 + ($$331130)|0);
+ $186 = (15201 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -28884,7 +28848,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (14893 + ($$371134)|0);
+ $203 = (15201 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -28923,7 +28887,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (14897 + ($$421139)|0);
+ $235 = (15205 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -29330,7 +29294,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (14916 + ($495)|0);
+ $496 = (15224 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -29367,7 +29331,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (14920 + ($515)|0);
+ $516 = (15228 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -30289,7 +30253,7 @@ function _ImageCrop($0,$1) {
if ($9) {
HEAP32[$4>>2] = $10;
HEAP32[$vararg_buffer>>2] = $10;
- _TraceLog(2,14924,$vararg_buffer);
+ _TraceLog(2,15232,$vararg_buffer);
}
$11 = ((($1)) + 4|0);
$12 = HEAP32[$11>>2]|0;
@@ -30303,7 +30267,7 @@ function _ImageCrop($0,$1) {
if ($18) {
HEAP32[$13>>2] = $19;
HEAP32[$vararg_buffer1>>2] = $19;
- _TraceLog(2,14984,$vararg_buffer1);
+ _TraceLog(2,15292,$vararg_buffer1);
}
$20 = HEAP32[$7>>2]|0;
$21 = ($3|0)<($20|0);
@@ -30377,7 +30341,7 @@ function _ImageCrop($0,$1) {
STACKTOP = sp;return;
}
}
- _TraceLog(2,15046,$vararg_buffer4);
+ _TraceLog(2,15354,$vararg_buffer4);
STACKTOP = sp;return;
}
function _ImageResize($0,$1,$2) {
@@ -30454,7 +30418,7 @@ function _ImageDraw($0,$1,$2,$3) {
if ($18) {
HEAP32[$13>>2] = $19;
HEAP32[$vararg_buffer>>2] = $19;
- _TraceLog(2,15101,$vararg_buffer);
+ _TraceLog(2,15409,$vararg_buffer);
}
$20 = HEAP32[$9>>2]|0;
$21 = ((($2)) + 12|0);
@@ -30467,7 +30431,7 @@ function _ImageDraw($0,$1,$2,$3) {
if ($26) {
HEAP32[$21>>2] = $27;
HEAP32[$vararg_buffer1>>2] = $27;
- _TraceLog(2,15158,$vararg_buffer1);
+ _TraceLog(2,15466,$vararg_buffer1);
$$053 = 1;
} else {
$$053 = 0;
@@ -30516,7 +30480,7 @@ function _ImageDraw($0,$1,$2,$3) {
if ($47) {
HEAP32[$33>>2] = $48;
HEAP32[$vararg_buffer4>>2] = $48;
- _TraceLog(2,15217,$vararg_buffer4);
+ _TraceLog(2,15525,$vararg_buffer4);
$$1 = 1;
} else {
$$1 = $$053;
@@ -30532,7 +30496,7 @@ function _ImageDraw($0,$1,$2,$3) {
if ($55) {
HEAP32[$50>>2] = $56;
HEAP32[$vararg_buffer7>>2] = $56;
- _TraceLog(2,15279,$vararg_buffer7);
+ _TraceLog(2,15587,$vararg_buffer7);
label = 21;
} else {
$57 = ($$1|0)==(0);
@@ -30669,7 +30633,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[21100>>2]|0;HEAP32[$0+4>>2]=HEAP32[21100+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[21100+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[21100+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[21100+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[21100+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[21100+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[21100+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[21404>>2]|0;HEAP32[$0+4>>2]=HEAP32[21404+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[21404+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[21404+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[21404+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[21404+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[21404+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[21404+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -31244,7 +31208,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,15343)|0);
+ $12 = (_strstr($11,15651)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -31253,7 +31217,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,15347)|0);
+ $17 = (_strstr($16,15655)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -31262,7 +31226,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,15351)|0);
+ $22 = (_strstr($21,15659)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -31271,7 +31235,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,15355)|0);
+ $27 = (_strstr($26,15663)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -31280,1210 +31244,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,15361)|0);
+ $32 = (_strcmp($31,15669)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,15399)|0);
+ $35 = (_strcmp($34,15707)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 15418;
+ HEAP32[$3>>2] = 15726;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,15431)|0);
+ $38 = (_strcmp($37,15739)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 15452;
+ HEAP32[$3>>2] = 15760;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,15467)|0);
+ $41 = (_strcmp($40,15775)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 15482;
+ HEAP32[$3>>2] = 15790;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,15497)|0);
+ $44 = (_strcmp($43,15805)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 15512;
+ HEAP32[$3>>2] = 15820;
}
} else {
- HEAP32[$3>>2] = 15383;
+ HEAP32[$3>>2] = 15691;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,15527)|0);
+ $47 = (_strcmp($46,15835)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,15541)|0);
+ $50 = (_strcmp($49,15849)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,15553)|0);
+ $53 = (_strcmp($52,15861)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,15567)|0);
+ $56 = (_strcmp($55,15875)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,15579)|0);
+ $59 = (_strcmp($58,15887)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,15593)|0);
+ $62 = (_strcmp($61,15901)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,15607)|0);
+ $65 = (_strcmp($64,15915)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,15624)|0);
+ $68 = (_strcmp($67,15932)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,15647)|0);
+ $71 = (_strcmp($70,15955)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,15673)|0);
+ $74 = (_strcmp($73,15981)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,15686)|0);
+ $77 = (_strcmp($76,15994)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,15702)|0);
+ $80 = (_strcmp($79,16010)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,15715)|0);
+ $83 = (_strcmp($82,16023)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,15729)|0);
+ $86 = (_strcmp($85,16037)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,15749)|0);
+ $89 = (_strcmp($88,16057)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,15769)|0);
+ $92 = (_strcmp($91,16077)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,15786)|0);
+ $95 = (_strcmp($94,16094)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,15803)|0);
+ $98 = (_strcmp($97,16111)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,15815)|0);
+ $101 = (_strcmp($100,16123)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,15828)|0);
+ $104 = (_strcmp($103,16136)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,15844)|0);
+ $107 = (_strcmp($106,16152)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,15867)|0);
+ $110 = (_strcmp($109,16175)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,15880)|0);
+ $113 = (_strcmp($112,16188)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,15896)|0);
+ $116 = (_strcmp($115,16204)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,15907)|0);
+ $119 = (_strcmp($118,16215)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,15926)|0);
+ $122 = (_strcmp($121,16234)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,15948)|0);
+ $125 = (_strcmp($124,16256)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,15967)|0);
+ $128 = (_strcmp($127,16275)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,15996)|0);
+ $131 = (_strcmp($130,16304)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,16013)|0);
+ $134 = (_strcmp($133,16321)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,16028)|0);
+ $137 = (_strcmp($136,16336)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,16043)|0);
+ $140 = (_strcmp($139,16351)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,16064)|0);
+ $143 = (_strcmp($142,16372)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,16084)|0);
+ $146 = (_strcmp($145,16392)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,16104)|0);
+ $149 = (_strcmp($148,16412)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,16130)|0);
+ $152 = (_strcmp($151,16438)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,16149)|0);
+ $155 = (_strcmp($154,16457)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,16161)|0);
+ $158 = (_strcmp($157,16469)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,16173)|0);
+ $161 = (_strcmp($160,16481)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,16185)|0);
+ $164 = (_strcmp($163,16493)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,16197)|0);
+ $167 = (_strcmp($166,16505)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,16209)|0);
+ $170 = (_strcmp($169,16517)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,16221)|0);
+ $173 = (_strcmp($172,16529)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,16233)|0);
+ $176 = (_strcmp($175,16541)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,16245)|0);
+ $179 = (_strcmp($178,16553)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,16258)|0);
+ $182 = (_strcmp($181,16566)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,16271)|0);
+ $185 = (_strcmp($184,16579)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,16284)|0);
+ $188 = (_strcmp($187,16592)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,16297)|0);
+ $191 = (_strcmp($190,16605)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,16310)|0);
+ $194 = (_strcmp($193,16618)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,16323)|0);
+ $197 = (_strcmp($196,16631)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,16336)|0);
+ $200 = (_strcmp($199,16644)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,16349)|0);
+ $203 = (_strcmp($202,16657)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,16368)|0);
+ $206 = (_strcmp($205,16676)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,16387)|0);
+ $209 = (_strcmp($208,16695)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,16406)|0);
+ $212 = (_strcmp($211,16714)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,16419)|0);
+ $215 = (_strcmp($214,16727)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,16437)|0);
+ $218 = (_strcmp($217,16745)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,16455)|0);
+ $221 = (_strcmp($220,16763)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,16473)|0);
+ $224 = (_strcmp($223,16781)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,16491)|0);
+ $227 = (_strcmp($226,16799)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,16511)|0);
+ $230 = (_strcmp($229,16819)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,15452)|0);
+ $233 = (_strcmp($232,15760)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,16529)|0);
+ $236 = (_strcmp($235,16837)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,16544)|0);
+ $239 = (_strcmp($238,16852)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,16565)|0);
+ $242 = (_strcmp($241,16873)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,16580)|0);
+ $245 = (_strcmp($244,16888)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,16598)|0);
+ $248 = (_strcmp($247,16906)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,16614)|0);
+ $251 = (_strcmp($250,16922)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,16633)|0);
+ $254 = (_strcmp($253,16941)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,16647)|0);
+ $257 = (_strcmp($256,16955)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,16662)|0);
+ $260 = (_strcmp($259,16970)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,15383)|0);
+ $263 = (_strcmp($262,15691)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,16673)|0);
+ $266 = (_strcmp($265,16981)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,15482)|0);
+ $269 = (_strcmp($268,15790)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,15512)|0);
+ $272 = (_strcmp($271,15820)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,16689)|0);
+ $275 = (_strcmp($274,16997)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,16716)|0);
+ $278 = (_strcmp($277,17024)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,16730)|0);
+ $281 = (_strcmp($280,17038)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,15418)|0);
+ $284 = (_strcmp($283,15726)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,16750)|0);
+ $287 = (_strcmp($286,17058)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,16768)|0);
+ $290 = (_strcmp($289,17076)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,16780)|0);
+ $293 = (_strcmp($292,17088)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,16801)|0);
+ $296 = (_strcmp($295,17109)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,16819)|0);
+ $299 = (_strcmp($298,17127)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,16837)|0);
+ $302 = (_strcmp($301,17145)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,16858)|0);
+ $305 = (_strcmp($304,17166)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,16884)|0);
+ $308 = (_strcmp($307,17192)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,16907)|0);
+ $311 = (_strcmp($310,17215)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,16945)|0);
+ $314 = (_strcmp($313,17253)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,16961)|0);
+ $317 = (_strcmp($316,17269)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,16976)|0);
+ $320 = (_strcmp($319,17284)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,16999)|0);
+ $323 = (_strcmp($322,17307)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,17012)|0);
+ $326 = (_strcmp($325,17320)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,17026)|0);
+ $329 = (_strcmp($328,17334)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,17040)|0);
+ $332 = (_strcmp($331,17348)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,17060)|0);
+ $335 = (_strcmp($334,17368)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,17080)|0);
+ $338 = (_strcmp($337,17388)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,17096)|0);
+ $341 = (_strcmp($340,17404)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,17114)|0);
+ $344 = (_strcmp($343,17422)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,17130)|0);
+ $347 = (_strcmp($346,17438)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,17145)|0);
+ $350 = (_strcmp($349,17453)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,17167)|0);
+ $353 = (_strcmp($352,17475)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,17185)|0);
+ $356 = (_strcmp($355,17493)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,17206)|0);
+ $359 = (_strcmp($358,17514)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,17224)|0);
+ $362 = (_strcmp($361,17532)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,17237)|0);
+ $365 = (_strcmp($364,17545)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,17252)|0);
+ $368 = (_strcmp($367,17560)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,17266)|0);
+ $371 = (_strcmp($370,17574)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,17276)|0);
+ $374 = (_strcmp($373,17584)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,17286)|0);
+ $377 = (_strcmp($376,17594)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,17308)|0);
+ $380 = (_strcmp($379,17616)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,17334)|0);
+ $383 = (_strcmp($382,17642)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,17361)|0);
+ $386 = (_strcmp($385,17669)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,17374)|0);
+ $389 = (_strcmp($388,17682)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,17389)|0);
+ $392 = (_strcmp($391,17697)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,17404)|0);
+ $395 = (_strcmp($394,17712)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,17428)|0);
+ $398 = (_strcmp($397,17736)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,17439)|0);
+ $401 = (_strcmp($400,17747)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,17461)|0);
+ $404 = (_strcmp($403,17769)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,17483)|0);
+ $407 = (_strcmp($406,17791)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,17507)|0);
+ $410 = (_strcmp($409,17815)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,17516)|0);
+ $413 = (_strcmp($412,17824)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,17524)|0);
+ $416 = (_strcmp($415,17832)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,17537)|0);
+ $419 = (_strcmp($418,17845)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,17551)|0);
+ $422 = (_strcmp($421,17859)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,17563)|0);
+ $425 = (_strcmp($424,17871)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,17572)|0);
+ $428 = (_strcmp($427,17880)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,17582)|0);
+ $431 = (_strcmp($430,17890)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,17594)|0);
+ $434 = (_strcmp($433,17902)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,17605)|0);
+ $437 = (_strcmp($436,17913)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,17613)|0);
+ $440 = (_strcmp($439,17921)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,17625)|0);
+ $443 = (_strcmp($442,17933)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,17640)|0);
+ $446 = (_strcmp($445,17948)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,17652)|0);
+ $449 = (_strcmp($448,17960)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,17666)|0);
+ $452 = (_strcmp($451,17974)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,17691)|0);
+ $455 = (_strcmp($454,17999)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,17708)|0);
+ $458 = (_strcmp($457,18016)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,17724)|0);
+ $461 = (_strcmp($460,18032)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,17740)|0);
+ $464 = (_strcmp($463,18048)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,17752)|0);
+ $467 = (_strcmp($466,18060)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,17764)|0);
+ $470 = (_strcmp($469,18072)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,17788)|0);
+ $473 = (_strcmp($472,18096)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,17801)|0);
+ $476 = (_strcmp($475,18109)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,17815)|0);
+ $479 = (_strcmp($478,18123)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,17837)|0);
+ $482 = (_strcmp($481,18145)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,17844)|0);
+ $485 = (_strcmp($484,18152)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,17860)|0);
+ $488 = (_strcmp($487,18168)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,17877)|0);
+ $491 = (_strcmp($490,18185)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,17894)|0);
+ $494 = (_strcmp($493,18202)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,17910)|0);
+ $497 = (_strcmp($496,18218)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,17926)|0);
+ $500 = (_strcmp($499,18234)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,17943)|0);
+ $503 = (_strcmp($502,18251)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,17957)|0);
+ $506 = (_strcmp($505,18265)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,17969)|0);
+ $509 = (_strcmp($508,18277)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,17980)|0);
+ $512 = (_strcmp($511,18288)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,17993)|0);
+ $515 = (_strcmp($514,18301)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,18003)|0);
+ $518 = (_strcmp($517,18311)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,18020)|0);
+ $521 = (_strcmp($520,18328)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,18032)|0);
+ $524 = (_strcmp($523,18340)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,18054)|0);
+ $527 = (_strcmp($526,18362)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,18074)|0);
+ $530 = (_strcmp($529,18382)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,18087)|0);
+ $533 = (_strcmp($532,18395)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,18109)|0);
+ $536 = (_strcmp($535,18417)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,18129)|0);
+ $539 = (_strcmp($538,18437)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,18146)|0);
+ $542 = (_strcmp($541,18454)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,18163)|0);
+ $545 = (_strcmp($544,18471)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,18183)|0);
+ $548 = (_strcmp($547,18491)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -32505,7 +32469,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (23312|0);
+ return (23616|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -33369,7 +33333,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((18299 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((18607 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -33547,7 +33511,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 18763;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 19071;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -33568,7 +33532,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 18763;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 19071;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -33576,8 +33540,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 18763 : (18765);
- $$$ = $238 ? $$ : (18764);
+ $$ = $240 ? 19071 : (19073);
+ $$$ = $238 ? $$ : (19072);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -33594,7 +33558,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 18763;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 19071;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -33607,7 +33571,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 18763;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 19071;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -33621,7 +33585,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 18773;
+ $271 = $270 ? $269 : 19081;
$$1 = $271;
label = 71;
break;
@@ -33661,7 +33625,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 18763;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 19071;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -33683,8 +33647,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (18763 + ($208)|0);
- $$289 = $or$cond283 ? 18763 : $209;
+ $209 = (19071 + ($208)|0);
+ $$289 = $or$cond283 ? 19071 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -33705,7 +33669,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 18763;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 19071;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -34235,7 +34199,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (18815 + ($7)|0);
+ $9 = (19123 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -34593,14 +34557,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 18780;
+ $$0471 = $14;$$0520 = 1;$$0521 = 19088;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (18781) : (18786);
- $$$ = $16 ? $$ : (18783);
+ $$ = $18 ? (19089) : (19094);
+ $$$ = $16 ? $$ : (19091);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -34699,7 +34663,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (18815 + ($80)|0);
+ $81 = (19123 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -35310,7 +35274,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,18831,1);
+ _out($0,19139,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -35391,7 +35355,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,18831,1);
+ _out($0,19139,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -35448,9 +35412,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 18799 : 18803;
+ $29 = $28 ? 19107 : 19111;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 18807 : 18811;
+ $31 = $28 ? 19115 : 19119;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -35660,7 +35624,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (18833 + ($$016)|0);
+ $3 = (19141 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -35671,7 +35635,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 18921;$$115 = 87;
+ $$01214 = 19229;$$115 = 87;
label = 5;
break;
} else {
@@ -35681,9 +35645,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 18921;
+ $$012$lcssa = 19229;
} else {
- $$01214 = 18921;$$115 = $$016;
+ $$01214 = 19229;$$115 = $$016;
label = 5;
}
}
@@ -36346,7 +36310,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(20725,$3,4)|0);
+ $memchr = (_memchr(21033,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -36435,7 +36399,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(20725,$4,4)|0);
+ $memchr = (_memchr(21033,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -36526,7 +36490,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(23316)>>2]|0;
+ $38 = HEAP32[(23620)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -36559,13 +36523,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((23376|0));
- return (23384|0);
+ ___lock((23680|0));
+ return (23688|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((23376|0));
+ ___unlock((23680|0));
return;
}
function _fclose($0) {
@@ -37629,7 +37593,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 21000;
+ $2 = 21304;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -37846,7 +37810,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[5847]|0;
+ $3 = HEAP32[5923]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -37865,22 +37829,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[5847] = 0;
+ HEAP32[5923] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[5847] = $10;
+ HEAP32[5923] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[5847] = 0;
+ HEAP32[5923] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[5847] = $13;
+ HEAP32[5923] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -37961,7 +37925,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[5848]|0;
+ $8 = HEAP32[5924]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -37970,7 +37934,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (23432 + ($15<<2)|0);
+ $16 = (23736 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -37981,9 +37945,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[5848] = $24;
+ HEAP32[5924] = $24;
} else {
- $25 = HEAP32[(23408)>>2]|0;
+ $25 = HEAP32[(23712)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -38014,7 +37978,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(23400)>>2]|0;
+ $37 = HEAP32[(23704)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -38048,7 +38012,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (23432 + ($68<<2)|0);
+ $69 = (23736 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -38059,10 +38023,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[5848] = $77;
+ HEAP32[5924] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(23408)>>2]|0;
+ $78 = HEAP32[(23712)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -38095,22 +38059,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(23412)>>2]|0;
+ $92 = HEAP32[(23716)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (23432 + ($94<<2)|0);
+ $95 = (23736 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[5848] = $100;
+ HEAP32[5924] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(23408)>>2]|0;
+ $103 = HEAP32[(23712)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -38127,12 +38091,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(23400)>>2] = $84;
- HEAP32[(23412)>>2] = $87;
+ HEAP32[(23704)>>2] = $84;
+ HEAP32[(23716)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(23396)>>2]|0;
+ $108 = HEAP32[(23700)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -38160,7 +38124,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (23696 + ($132<<2)|0);
+ $133 = (24000 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -38200,7 +38164,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(23408)>>2]|0;
+ $155 = HEAP32[(23712)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -38295,7 +38259,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (23696 + ($188<<2)|0);
+ $189 = (24000 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -38306,11 +38270,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(23396)>>2] = $194;
+ HEAP32[(23700)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(23408)>>2]|0;
+ $195 = HEAP32[(23712)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -38331,7 +38295,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(23408)>>2]|0;
+ $201 = HEAP32[(23712)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -38361,7 +38325,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(23408)>>2]|0;
+ $213 = HEAP32[(23712)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -38398,22 +38362,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(23412)>>2]|0;
+ $231 = HEAP32[(23716)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (23432 + ($233<<2)|0);
+ $234 = (23736 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[5848] = $238;
+ HEAP32[5924] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(23408)>>2]|0;
+ $241 = HEAP32[(23712)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -38430,8 +38394,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(23400)>>2] = $$0193$lcssa$i;
- HEAP32[(23412)>>2] = $157;
+ HEAP32[(23704)>>2] = $$0193$lcssa$i;
+ HEAP32[(23716)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -38447,7 +38411,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(23396)>>2]|0;
+ $250 = HEAP32[(23700)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -38487,7 +38451,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (23696 + ($$0358$i<<2)|0);
+ $278 = (24000 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -38579,7 +38543,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (23696 + ($330<<2)|0);
+ $331 = (24000 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -38623,11 +38587,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(23400)>>2]|0;
+ $345 = HEAP32[(23704)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(23408)>>2]|0;
+ $348 = HEAP32[(23712)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -38724,7 +38688,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (23696 + ($381<<2)|0);
+ $382 = (24000 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -38735,12 +38699,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(23396)>>2] = $387;
+ HEAP32[(23700)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(23408)>>2]|0;
+ $388 = HEAP32[(23712)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -38762,7 +38726,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(23408)>>2]|0;
+ $394 = HEAP32[(23712)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -38794,7 +38758,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(23408)>>2]|0;
+ $406 = HEAP32[(23712)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -38835,20 +38799,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (23432 + ($425<<2)|0);
- $427 = HEAP32[5848]|0;
+ $426 = (23736 + ($425<<2)|0);
+ $427 = HEAP32[5924]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[5848] = $431;
+ HEAP32[5924] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(23408)>>2]|0;
+ $434 = HEAP32[(23712)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -38900,7 +38864,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (23696 + ($$0361$i<<2)|0);
+ $464 = (24000 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -38912,7 +38876,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(23396)>>2] = $472;
+ HEAP32[(23700)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -38951,7 +38915,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(23408)>>2]|0;
+ $491 = HEAP32[(23712)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -38970,7 +38934,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(23408)>>2]|0;
+ $498 = HEAP32[(23712)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -39003,16 +38967,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(23400)>>2]|0;
+ $506 = HEAP32[(23704)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(23412)>>2]|0;
+ $509 = HEAP32[(23716)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(23412)>>2] = $511;
- HEAP32[(23400)>>2] = $508;
+ HEAP32[(23716)>>2] = $511;
+ HEAP32[(23704)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -39022,8 +38986,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(23400)>>2] = 0;
- HEAP32[(23412)>>2] = 0;
+ HEAP32[(23704)>>2] = 0;
+ HEAP32[(23716)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -39037,14 +39001,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(23404)>>2]|0;
+ $524 = HEAP32[(23708)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(23404)>>2] = $526;
- $527 = HEAP32[(23416)>>2]|0;
+ HEAP32[(23708)>>2] = $526;
+ $527 = HEAP32[(23720)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(23416)>>2] = $528;
+ HEAP32[(23720)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -39055,23 +39019,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[5966]|0;
+ $534 = HEAP32[6042]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(23872)>>2] = 4096;
- HEAP32[(23868)>>2] = 4096;
- HEAP32[(23876)>>2] = -1;
- HEAP32[(23880)>>2] = -1;
- HEAP32[(23884)>>2] = 0;
- HEAP32[(23836)>>2] = 0;
+ HEAP32[(24176)>>2] = 4096;
+ HEAP32[(24172)>>2] = 4096;
+ HEAP32[(24180)>>2] = -1;
+ HEAP32[(24184)>>2] = -1;
+ HEAP32[(24188)>>2] = 0;
+ HEAP32[(24140)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[5966] = $538;
+ HEAP32[6042] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(23872)>>2]|0;
+ $$pre$i212 = HEAP32[(24176)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -39084,10 +39048,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(23832)>>2]|0;
+ $546 = HEAP32[(24136)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(23824)>>2]|0;
+ $548 = HEAP32[(24128)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -39097,18 +39061,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(23836)>>2]|0;
+ $552 = HEAP32[(24140)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(23416)>>2]|0;
+ $555 = HEAP32[(23720)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (23840);
+ $$0$i$i = (24144);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -39166,7 +39130,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(23868)>>2]|0;
+ $569 = HEAP32[(24172)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -39176,13 +39140,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(23824)>>2]|0;
+ $578 = HEAP32[(24128)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(23832)>>2]|0;
+ $582 = HEAP32[(24136)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -39228,7 +39192,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(23872)>>2]|0;
+ $601 = HEAP32[(24176)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -39253,9 +39217,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(23836)>>2]|0;
+ $611 = HEAP32[(24140)>>2]|0;
$612 = $611 | 4;
- HEAP32[(23836)>>2] = $612;
+ HEAP32[(24140)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -39291,35 +39255,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(23824)>>2]|0;
+ $626 = HEAP32[(24128)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(23824)>>2] = $627;
- $628 = HEAP32[(23828)>>2]|0;
+ HEAP32[(24128)>>2] = $627;
+ $628 = HEAP32[(24132)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(23828)>>2] = $627;
+ HEAP32[(24132)>>2] = $627;
}
- $630 = HEAP32[(23416)>>2]|0;
+ $630 = HEAP32[(23720)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(23408)>>2]|0;
+ $632 = HEAP32[(23712)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(23408)>>2] = $$749$i;
+ HEAP32[(23712)>>2] = $$749$i;
}
- HEAP32[(23840)>>2] = $$749$i;
- HEAP32[(23844)>>2] = $$723948$i;
- HEAP32[(23852)>>2] = 0;
- $635 = HEAP32[5966]|0;
- HEAP32[(23428)>>2] = $635;
- HEAP32[(23424)>>2] = -1;
+ HEAP32[(24144)>>2] = $$749$i;
+ HEAP32[(24148)>>2] = $$723948$i;
+ HEAP32[(24156)>>2] = 0;
+ $635 = HEAP32[6042]|0;
+ HEAP32[(23732)>>2] = $635;
+ HEAP32[(23728)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (23432 + ($636<<2)|0);
+ $637 = (23736 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -39342,18 +39306,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(23416)>>2] = $649;
- HEAP32[(23404)>>2] = $650;
+ HEAP32[(23720)>>2] = $649;
+ HEAP32[(23708)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(23880)>>2]|0;
- HEAP32[(23420)>>2] = $655;
+ $655 = HEAP32[(24184)>>2]|0;
+ HEAP32[(23724)>>2] = $655;
} else {
- $$024371$i = (23840);
+ $$024371$i = (24144);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -39385,7 +39349,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(23404)>>2]|0;
+ $671 = HEAP32[(23708)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -39396,30 +39360,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(23416)>>2] = $679;
- HEAP32[(23404)>>2] = $681;
+ HEAP32[(23720)>>2] = $679;
+ HEAP32[(23708)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(23880)>>2]|0;
- HEAP32[(23420)>>2] = $686;
+ $686 = HEAP32[(24184)>>2]|0;
+ HEAP32[(23724)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(23408)>>2]|0;
+ $687 = HEAP32[(23712)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(23408)>>2] = $$749$i;
+ HEAP32[(23712)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (23840);
+ $$124470$i = (24144);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -39474,21 +39438,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(23404)>>2]|0;
+ $726 = HEAP32[(23708)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(23404)>>2] = $727;
- HEAP32[(23416)>>2] = $721;
+ HEAP32[(23708)>>2] = $727;
+ HEAP32[(23720)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(23412)>>2]|0;
+ $730 = HEAP32[(23716)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(23400)>>2]|0;
+ $732 = HEAP32[(23704)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(23400)>>2] = $733;
- HEAP32[(23412)>>2] = $721;
+ HEAP32[(23704)>>2] = $733;
+ HEAP32[(23716)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -39511,7 +39475,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (23432 + ($748<<2)|0);
+ $749 = (23736 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -39534,9 +39498,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[5848]|0;
+ $759 = HEAP32[5924]|0;
$760 = $759 & $758;
- HEAP32[5848] = $760;
+ HEAP32[5924] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -39649,7 +39613,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (23696 + ($796<<2)|0);
+ $797 = (24000 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -39661,12 +39625,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(23396)>>2]|0;
+ $802 = HEAP32[(23700)>>2]|0;
$803 = $802 & $801;
- HEAP32[(23396)>>2] = $803;
+ HEAP32[(23700)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(23408)>>2]|0;
+ $804 = HEAP32[(23712)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -39687,7 +39651,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(23408)>>2]|0;
+ $810 = HEAP32[(23712)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -39719,7 +39683,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(23408)>>2]|0;
+ $822 = HEAP32[(23712)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -39752,21 +39716,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (23432 + ($836<<2)|0);
- $838 = HEAP32[5848]|0;
+ $837 = (23736 + ($836<<2)|0);
+ $838 = HEAP32[5924]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[5848] = $842;
+ HEAP32[5924] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(23408)>>2]|0;
+ $845 = HEAP32[(23712)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -39821,20 +39785,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (23696 + ($$0296$i$i<<2)|0);
+ $875 = (24000 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(23396)>>2]|0;
+ $879 = HEAP32[(23700)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(23396)>>2] = $883;
+ HEAP32[(23700)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -39873,7 +39837,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(23408)>>2]|0;
+ $902 = HEAP32[(23712)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -39892,7 +39856,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(23408)>>2]|0;
+ $909 = HEAP32[(23712)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -39919,7 +39883,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (23840);
+ $$0$i$i$i = (24144);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -39960,23 +39924,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(23416)>>2] = $946;
- HEAP32[(23404)>>2] = $947;
+ HEAP32[(23720)>>2] = $946;
+ HEAP32[(23708)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(23880)>>2]|0;
- HEAP32[(23420)>>2] = $952;
+ $952 = HEAP32[(24184)>>2]|0;
+ HEAP32[(23724)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(23840)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(23840)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(23840)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(23840)+12>>2]|0;
- HEAP32[(23840)>>2] = $$749$i;
- HEAP32[(23844)>>2] = $$723948$i;
- HEAP32[(23852)>>2] = 0;
- HEAP32[(23848)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(24144)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(24144)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(24144)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(24144)+12>>2]|0;
+ HEAP32[(24144)>>2] = $$749$i;
+ HEAP32[(24148)>>2] = $$723948$i;
+ HEAP32[(24156)>>2] = 0;
+ HEAP32[(24152)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -40005,20 +39969,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (23432 + ($968<<2)|0);
- $970 = HEAP32[5848]|0;
+ $969 = (23736 + ($968<<2)|0);
+ $970 = HEAP32[5924]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[5848] = $974;
+ HEAP32[5924] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(23408)>>2]|0;
+ $977 = HEAP32[(23712)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -40070,19 +40034,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (23696 + ($$0212$i$i<<2)|0);
+ $1007 = (24000 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(23396)>>2]|0;
+ $1010 = HEAP32[(23700)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(23396)>>2] = $1014;
+ HEAP32[(23700)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -40121,7 +40085,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(23408)>>2]|0;
+ $1033 = HEAP32[(23712)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -40140,7 +40104,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(23408)>>2]|0;
+ $1040 = HEAP32[(23712)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -40163,14 +40127,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(23404)>>2]|0;
+ $1048 = HEAP32[(23708)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(23404)>>2] = $1050;
- $1051 = HEAP32[(23416)>>2]|0;
+ HEAP32[(23708)>>2] = $1050;
+ $1051 = HEAP32[(23720)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(23416)>>2] = $1052;
+ HEAP32[(23720)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -40213,7 +40177,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(23408)>>2]|0;
+ $3 = HEAP32[(23712)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -40246,7 +40210,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(23412)>>2]|0;
+ $19 = HEAP32[(23716)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -40261,7 +40225,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(23400)>>2] = $17;
+ HEAP32[(23704)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -40275,7 +40239,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (23432 + ($27<<2)|0);
+ $28 = (23736 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -40295,9 +40259,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[5848]|0;
+ $37 = HEAP32[5924]|0;
$38 = $37 & $36;
- HEAP32[5848] = $38;
+ HEAP32[5924] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -40411,7 +40375,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (23696 + ($74<<2)|0);
+ $75 = (24000 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -40421,14 +40385,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(23396)>>2]|0;
+ $80 = HEAP32[(23700)>>2]|0;
$81 = $80 & $79;
- HEAP32[(23396)>>2] = $81;
+ HEAP32[(23700)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(23408)>>2]|0;
+ $82 = HEAP32[(23712)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -40450,7 +40414,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(23408)>>2]|0;
+ $88 = HEAP32[(23712)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -40482,7 +40446,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(23408)>>2]|0;
+ $100 = HEAP32[(23712)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -40517,14 +40481,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(23416)>>2]|0;
+ $120 = HEAP32[(23720)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(23412)>>2]|0;
+ $122 = HEAP32[(23716)>>2]|0;
if ($121) {
- $123 = HEAP32[(23404)>>2]|0;
+ $123 = HEAP32[(23708)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(23404)>>2] = $124;
- HEAP32[(23416)>>2] = $$1;
+ HEAP32[(23708)>>2] = $124;
+ HEAP32[(23720)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -40532,16 +40496,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(23412)>>2] = 0;
- HEAP32[(23400)>>2] = 0;
+ HEAP32[(23716)>>2] = 0;
+ HEAP32[(23704)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(23400)>>2]|0;
+ $129 = HEAP32[(23704)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(23400)>>2] = $130;
- HEAP32[(23412)>>2] = $113;
+ HEAP32[(23704)>>2] = $130;
+ HEAP32[(23716)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -40560,10 +40524,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (23432 + ($142<<2)|0);
+ $143 = (23736 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(23408)>>2]|0;
+ $145 = HEAP32[(23712)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -40581,9 +40545,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[5848]|0;
+ $153 = HEAP32[5924]|0;
$154 = $153 & $152;
- HEAP32[5848] = $154;
+ HEAP32[5924] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -40591,7 +40555,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(23408)>>2]|0;
+ $156 = HEAP32[(23712)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -40651,7 +40615,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(23408)>>2]|0;
+ $189 = HEAP32[(23712)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -40664,7 +40628,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(23408)>>2]|0;
+ $169 = HEAP32[(23712)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -40695,7 +40659,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (23696 + ($193<<2)|0);
+ $194 = (24000 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -40705,13 +40669,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(23396)>>2]|0;
+ $199 = HEAP32[(23700)>>2]|0;
$200 = $199 & $198;
- HEAP32[(23396)>>2] = $200;
+ HEAP32[(23700)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(23408)>>2]|0;
+ $201 = HEAP32[(23712)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -40732,7 +40696,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(23408)>>2]|0;
+ $207 = HEAP32[(23712)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -40762,7 +40726,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(23408)>>2]|0;
+ $219 = HEAP32[(23712)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -40783,10 +40747,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(23412)>>2]|0;
+ $226 = HEAP32[(23716)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(23400)>>2] = $135;
+ HEAP32[(23704)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -40805,20 +40769,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (23432 + ($234<<2)|0);
- $236 = HEAP32[5848]|0;
+ $235 = (23736 + ($234<<2)|0);
+ $236 = HEAP32[5924]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[5848] = $240;
+ HEAP32[5924] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(23408)>>2]|0;
+ $243 = HEAP32[(23712)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -40870,21 +40834,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (23696 + ($$0396<<2)|0);
+ $273 = (24000 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(23396)>>2]|0;
+ $277 = HEAP32[(23700)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(23396)>>2] = $281;
+ HEAP32[(23700)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -40922,7 +40886,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(23408)>>2]|0;
+ $300 = HEAP32[(23712)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -40941,7 +40905,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(23408)>>2]|0;
+ $307 = HEAP32[(23712)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -40963,12 +40927,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(23424)>>2]|0;
+ $314 = HEAP32[(23728)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(23424)>>2] = $315;
+ HEAP32[(23728)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (23848);
+ $$0212$in$i = (24152);
} else {
return;
}
@@ -40982,7 +40946,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(23424)>>2] = -1;
+ HEAP32[(23728)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -41054,7 +41018,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(23408)>>2]|0;
+ $6 = HEAP32[(23712)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -41084,7 +41048,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(23872)>>2]|0;
+ $18 = HEAP32[(24176)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -41120,10 +41084,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(23416)>>2]|0;
+ $34 = HEAP32[(23720)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(23404)>>2]|0;
+ $36 = HEAP32[(23708)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -41139,15 +41103,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(23416)>>2] = $40;
- HEAP32[(23404)>>2] = $39;
+ HEAP32[(23720)>>2] = $40;
+ HEAP32[(23708)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(23412)>>2]|0;
+ $46 = HEAP32[(23716)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(23400)>>2]|0;
+ $48 = HEAP32[(23704)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -41183,8 +41147,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(23400)>>2] = $storemerge1;
- HEAP32[(23412)>>2] = $storemerge;
+ HEAP32[(23704)>>2] = $storemerge1;
+ HEAP32[(23716)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -41211,7 +41175,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (23432 + ($81<<2)|0);
+ $82 = (23736 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -41231,9 +41195,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[5848]|0;
+ $91 = HEAP32[5924]|0;
$92 = $91 & $90;
- HEAP32[5848] = $92;
+ HEAP32[5924] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -41342,7 +41306,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (23696 + ($128<<2)|0);
+ $129 = (24000 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -41352,13 +41316,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(23396)>>2]|0;
+ $134 = HEAP32[(23700)>>2]|0;
$135 = $134 & $133;
- HEAP32[(23396)>>2] = $135;
+ HEAP32[(23700)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(23408)>>2]|0;
+ $136 = HEAP32[(23712)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -41379,7 +41343,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(23408)>>2]|0;
+ $142 = HEAP32[(23712)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -41409,7 +41373,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(23408)>>2]|0;
+ $154 = HEAP32[(23712)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -41494,13 +41458,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(23408)>>2]|0;
+ $13 = HEAP32[(23712)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(23412)>>2]|0;
+ $15 = HEAP32[(23716)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -41515,7 +41479,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(23400)>>2] = $12;
+ HEAP32[(23704)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -41529,7 +41493,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (23432 + ($23<<2)|0);
+ $24 = (23736 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -41549,9 +41513,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[5848]|0;
+ $33 = HEAP32[5924]|0;
$34 = $33 & $32;
- HEAP32[5848] = $34;
+ HEAP32[5924] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -41665,7 +41629,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (23696 + ($70<<2)|0);
+ $71 = (24000 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -41675,14 +41639,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(23396)>>2]|0;
+ $76 = HEAP32[(23700)>>2]|0;
$77 = $76 & $75;
- HEAP32[(23396)>>2] = $77;
+ HEAP32[(23700)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(23408)>>2]|0;
+ $78 = HEAP32[(23712)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -41704,7 +41668,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(23408)>>2]|0;
+ $84 = HEAP32[(23712)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -41736,7 +41700,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(23408)>>2]|0;
+ $96 = HEAP32[(23712)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -41755,7 +41719,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(23408)>>2]|0;
+ $108 = HEAP32[(23712)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -41766,14 +41730,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(23416)>>2]|0;
+ $114 = HEAP32[(23720)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(23412)>>2]|0;
+ $116 = HEAP32[(23716)>>2]|0;
if ($115) {
- $117 = HEAP32[(23404)>>2]|0;
+ $117 = HEAP32[(23708)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(23404)>>2] = $118;
- HEAP32[(23416)>>2] = $$1;
+ HEAP32[(23708)>>2] = $118;
+ HEAP32[(23720)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -41781,16 +41745,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(23412)>>2] = 0;
- HEAP32[(23400)>>2] = 0;
+ HEAP32[(23716)>>2] = 0;
+ HEAP32[(23704)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(23400)>>2]|0;
+ $123 = HEAP32[(23704)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(23400)>>2] = $124;
- HEAP32[(23412)>>2] = $$1;
+ HEAP32[(23704)>>2] = $124;
+ HEAP32[(23716)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -41809,7 +41773,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (23432 + ($136<<2)|0);
+ $137 = (23736 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -41829,9 +41793,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[5848]|0;
+ $146 = HEAP32[5924]|0;
$147 = $146 & $145;
- HEAP32[5848] = $147;
+ HEAP32[5924] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -41940,7 +41904,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (23696 + ($183<<2)|0);
+ $184 = (24000 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -41950,13 +41914,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(23396)>>2]|0;
+ $189 = HEAP32[(23700)>>2]|0;
$190 = $189 & $188;
- HEAP32[(23396)>>2] = $190;
+ HEAP32[(23700)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(23408)>>2]|0;
+ $191 = HEAP32[(23712)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -41977,7 +41941,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(23408)>>2]|0;
+ $197 = HEAP32[(23712)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -42007,7 +41971,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(23408)>>2]|0;
+ $209 = HEAP32[(23712)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -42028,10 +41992,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(23412)>>2]|0;
+ $216 = HEAP32[(23716)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(23400)>>2] = $129;
+ HEAP32[(23704)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -42050,20 +42014,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (23432 + ($224<<2)|0);
- $226 = HEAP32[5848]|0;
+ $225 = (23736 + ($224<<2)|0);
+ $226 = HEAP32[5924]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[5848] = $230;
+ HEAP32[5924] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(23408)>>2]|0;
+ $233 = HEAP32[(23712)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -42115,20 +42079,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (23696 + ($$0431<<2)|0);
+ $263 = (24000 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(23396)>>2]|0;
+ $267 = HEAP32[(23700)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(23396)>>2] = $271;
+ HEAP32[(23700)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -42167,7 +42131,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(23408)>>2]|0;
+ $290 = HEAP32[(23712)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -42185,7 +42149,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(23408)>>2]|0;
+ $297 = HEAP32[(23712)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/img/textures/textures_image_drawing.png b/docs/examples/web/textures/textures_image_drawing.png
similarity index 100%
rename from docs/examples/img/textures/textures_image_drawing.png
rename to docs/examples/web/textures/textures_image_drawing.png
diff --git a/docs/examples/web/textures/textures_image_loading.js b/docs/examples/web/textures/textures_image_loading.js
index 61a43298c..b055e37ae 100644
--- a/docs/examples/web/textures/textures_image_loading.js
+++ b/docs/examples/web/textures/textures_image_loading.js
@@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 3760, "filename": "/resources/raylib_logo.png"}], "remote_package_size": 3760, "package_uuid": "91ef5c88-5453-4233-9ab5-19a2f240a762"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 3760, "filename": "/resources/raylib_logo.png"}], "remote_package_size": 3760, "package_uuid": "55710632-d245-4d5a-a2ae-e7a12e2c2ce7"});
})();
@@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 21936;
+STATICTOP = STATIC_BASE + 21920;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ allocate([32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,0,103,108,85,115,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,85,115,101,80,114,111,103,114,97,109,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,0,103,108,65,116,116,97,99,104,79,98,106,101,99,116,0,103,108,65,116,116,97,99,104,83,104,97,100,101,114,0,103,108,68,101,116,97,99,104,79,98,106,101,99,116,0,103,108,68,101,116,97,99,104,83,104,97,100,101,114,0,103,108,80,105,120,101,108,83,116,111,114,101,105,0,103,108,71,101,116,83,116,114,105,110,103,0,103,108,71,101,116,73,110,116,101,103,101,114,118,0,103,108,71,101,116,70,108,111,97,116,118,0,103,108,71,101,116,66,111,111,108,101,97,110,118,0,103,108,71,101,110,84,101,120,116,117,114,101,115,0,103,108,68,101,108,101,116,101,84,101,120,116,117,114,101,115,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,84,101,120,73,109,97,103,101,50,68,0,103,108,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,82,101,97,100,80,105,120,101,108,115,0,103,108,66,105,110,100,84,101,120,116,117,114,101,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,84,101,120,116,117,114,101,0,103,108,71,101,110,66,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,66,117,102,102,101,114,115,0,103,108,71,101,116,66,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,66,117,102,102,101,114,68,97,116,97,0,103,108,66,117,102,102,101,114,83,117,98,68,97,116,97,0,103,108,73,115,66,117,102,102,101,114,0,103,108,71,101,110,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,66,105,110,100,82,101,110,100,101,114,98,117,102,102,101,114,0,103,108,71,101,116,82,101,110,100,101,114,98,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,82,101,110,100,101,114,98,117,102,102,101,114,0,103,108,71,101,116,85,110,105,102,111,114,109,102,118,0,103,108,71,101,116,85,110,105,102,111,114,109,105,118,0,103,108,71,101,116,85,110,105,102,111,114,109,76,111,99,97,116,105,111,110,0,103,108,71,101,116,86,101,114,116,101,120,65,116,116,114,105,98,102,118,0,103,108,71,101,116,86,101,114,116,101,120,65,116,116,114,105,98,105,118,0,103,108,71,101,116,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,118,0,103,108,71,101,116,65,99,116,105,118,101,85,110,105,102,111,114,109,0,103,108,85,110,105,102,111,114,109,49,102,0,103,108,85,110,105,102,111,114,109,50,102,0,103,108,85,110,105,102,111,114,109,51,102,0,103,108,85,110,105,102,111,114,109,52,102,0,103,108,85,110,105,102,111,114,109,49,105,0,103,108,85,110,105,102,111,114,109,50,105,0,103,108,85,110,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,0,103,108,85,115,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,85,115,101,80,114,111,103,114,97,109,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,0,103,108,65,116,116,97,99,104,79,98,106,101,99,116,0,103,108,65,116,116,97,99,104,83,104,97,100,101,114,0,103,108,68,101,116,97,99,104,79,98,106,101,99,116,0,103,108,68,101,116,97,99,104,83,104,97,100,101,114,0,103,108,80,105,120,101,108,83,116,111,114,101,105,0,103,108,71,101,116,83,116,114,105,110,103,0,103,108,71,101,116,73,110,116,101,103,101,114,118,0,103,108,71,101,116,70,108,111,97,116,118,0,103,108,71,101,116,66,111,111,108,101,97,110,118,0,103,108,71,101,110,84,101,120,116,117,114,101,115,0,103,108,68,101,108,101,116,101,84,101,120,116,117,114,101,115,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,84,101,120,73,109,97,103,101,50,68,0,103,108,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,82,101,97,100,80,105,120,101,108,115,0,103,108,66,105,110,100,84,101,120,116,117,114,101,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,84,101,120,116,117,114,101,0,103,108,71,101,110,66,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,66,117,102,102,101,114,115,0,103,108,71,101,116,66,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,66,117,102,102,101,114,68,97,116,97,0,103,108,66,117,102,102,101,114,83,117,98,68,97,116,97,0,103,108,73,115,66,117,102,102,101,114,0,103,108,71,101,110,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,68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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10473,11 +10473,11 @@ function _main() {
_LoadImage($0,4038);
;HEAP32[$texture$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$texture$byval_copy);
- ;HEAP32[16416>>2]=HEAP32[$1>>2]|0;HEAP32[16416+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16416+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16416+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16416+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[16720>>2]=HEAP32[$1>>2]|0;HEAP32[16720+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16720+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16720+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16720+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$texture$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($texture$byval_copy);
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$texture$byval_copy>>2]=HEAP32[16416>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16416+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16416+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16416+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16416+16>>2]|0;
+ ;HEAP32[$texture$byval_copy>>2]=HEAP32[16720>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16720+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16720+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16720+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16720+16>>2]|0;
_UnloadTexture($texture$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10504,16 +10504,16 @@ function _UpdateDrawFrame() {
_ClearBackground($$byval_copy1);
$6 = HEAP32[2]|0;
$7 = (($6|0) / 2)&-1;
- $8 = HEAP32[(16420)>>2]|0;
+ $8 = HEAP32[(16724)>>2]|0;
$9 = (($8|0) / 2)&-1;
$10 = (($7) - ($9))|0;
$11 = HEAP32[3]|0;
$12 = (($11|0) / 2)&-1;
- $13 = HEAP32[(16424)>>2]|0;
+ $13 = HEAP32[(16728)>>2]|0;
$14 = (($13|0) / 2)&-1;
$15 = (($12) - ($14))|0;
HEAP32[$1>>2] = -1;
- ;HEAP32[$texture$byval_copy>>2]=HEAP32[16416>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16416+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16416+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16416+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16416+16>>2]|0;
+ ;HEAP32[$texture$byval_copy>>2]=HEAP32[16720>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16720+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16720+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16720+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16720+16>>2]|0;
;HEAP8[$$byval_copy1>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy1+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy1+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy1+3>>0]=HEAP8[$1+3>>0]|0;
_DrawTexture($texture$byval_copy,$10,$15,$$byval_copy1);
HEAP8[$2>>0] = -126;
@@ -10528,6 +10528,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -10627,13 +10677,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11243,7 +11286,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4110] = $2;
+ HEAP32[4186] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11256,7 +11299,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 16144;
+ $95 = 16448;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11269,48 +11312,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 16184;
+ $106 = 16488;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4046];
- $111 = +HEAPF32[4036];
+ $110 = +HEAPF32[4122];
+ $111 = +HEAPF32[4112];
$112 = $110 - $111;
- HEAPF32[4048] = $112;
- $113 = +HEAPF32[(16188)>>2];
- $114 = +HEAPF32[(16148)>>2];
+ HEAPF32[4124] = $112;
+ $113 = +HEAPF32[(16492)>>2];
+ $114 = +HEAPF32[(16452)>>2];
$115 = $113 - $114;
- HEAPF32[(16196)>>2] = $115;
- HEAP32[4109] = 4;
+ HEAPF32[(16500)>>2] = $115;
+ HEAP32[4185] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16176+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16200>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16200+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16504+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4115] = $116;
- $117 = 16176;
+ HEAPF32[4191] = $116;
+ $117 = 16480;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 16144;
+ $123 = 16448;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 16200;
+ $127 = 16504;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 16184;
+ $133 = 16488;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11323,7 +11366,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 16176;
+ $144 = 16480;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11336,27 +11379,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 16200;
+ $155 = 16504;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4050];
- $160 = +HEAPF32[4044];
+ $159 = +HEAPF32[4126];
+ $160 = +HEAPF32[4120];
$161 = $159 - $160;
- HEAPF32[4048] = $161;
- $162 = +HEAPF32[(16204)>>2];
- $163 = +HEAPF32[(16180)>>2];
+ HEAPF32[4124] = $161;
+ $162 = +HEAPF32[(16508)>>2];
+ $163 = +HEAPF32[(16484)>>2];
$164 = $162 - $163;
- HEAPF32[(16196)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16144>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16144+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16176+4>>2]|0;
+ HEAPF32[(16500)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16448+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16480+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16184+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16200>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16200+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16488>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16488+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16504+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11368,31 +11411,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16176+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16200>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16200+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16504+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4115];
+ $170 = +HEAPF32[4191];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4109] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16176+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16200>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16200+4>>2]|0;
+ HEAP32[4185] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16504+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4116] = $174;
+ HEAPF32[4192] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4115] = 0.0;
- HEAPF32[4116] = 0.0;
- HEAPF32[4048] = 0.0;
- HEAPF32[(16196)>>2] = 0.0;
- HEAP32[4110] = 0;
- HEAP32[4109] = 0;
+ HEAPF32[4191] = 0.0;
+ HEAPF32[4192] = 0.0;
+ HEAPF32[4124] = 0.0;
+ HEAPF32[(16500)>>2] = 0.0;
+ HEAP32[4186] = 0;
+ HEAP32[4185] = 0;
STACKTOP = sp;return;
break;
}
@@ -11402,22 +11445,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4111]|0;
+ $6 = HEAP32[4187]|0;
$7 = (($6) + 1)|0;
- HEAP32[4111] = $7;
- $8 = HEAP32[4109]|0;
+ HEAP32[4187] = $7;
+ $8 = HEAP32[4185]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16144>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16144+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16448+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4109] = 2;
- HEAP32[4111] = 0;
+ HEAP32[4185] = 2;
+ HEAP32[4187] = 0;
} else {
label = 6;
}
@@ -11425,8 +11468,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4111] = 1;
- HEAP32[4109] = 1;
+ HEAP32[4187] = 1;
+ HEAP32[4185] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11435,19 +11478,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 16144;
+ $21 = 16448;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 16152;
+ $25 = 16456;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 16160;
+ $29 = 16464;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11456,13 +11499,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[4] = $34;
- HEAPF32[4042] = 0.0;
- HEAPF32[(16172)>>2] = 0.0;
+ HEAPF32[4118] = 0.0;
+ HEAPF32[(16476)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4109]|0;
+ $35 = HEAP32[4185]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11472,19 +11515,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 16160;
+ $44 = 16464;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16144>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16144+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16160+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16448+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16464+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4112] = $49;
- HEAP32[4113] = 0;
+ HEAPF32[4188] = $49;
+ HEAP32[4189] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[4]|0;
@@ -11492,11 +11535,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16144>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16144+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16160+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16448+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16464+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4114] = $56;
+ HEAPF32[4190] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -11527,22 +11570,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4112] = 0.0;
- HEAPF32[4114] = 0.0;
+ HEAPF32[4188] = 0.0;
+ HEAPF32[4190] = 0.0;
$$sink10 = 0;
}
- HEAP32[4109] = $$sink10;
- HEAPF32[4038] = 0.0;
- HEAPF32[(16156)>>2] = 0.0;
- HEAP32[4110] = 0;
+ HEAP32[4185] = $$sink10;
+ HEAPF32[4114] = 0.0;
+ HEAPF32[(16460)>>2] = 0.0;
+ HEAP32[4186] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4113]|0;
+ $65 = HEAP32[4189]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4113] = 1;
+ HEAP32[4189] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -11551,31 +11594,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 16176;
+ $74 = 16480;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4109]|0;
+ $78 = HEAP32[4185]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16144>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16144+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16176+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16448+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16480+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4109] = 8;
+ HEAP32[4185] = 8;
}
}
- $82 = +HEAPF32[4044];
- $83 = +HEAPF32[4038];
+ $82 = +HEAPF32[4120];
+ $83 = +HEAPF32[4114];
$84 = $82 - $83;
- HEAPF32[4042] = $84;
- $85 = +HEAPF32[(16180)>>2];
- $86 = +HEAPF32[(16156)>>2];
+ HEAPF32[4118] = $84;
+ $85 = +HEAPF32[(16484)>>2];
+ $86 = +HEAPF32[(16460)>>2];
$87 = $85 - $86;
- HEAPF32[(16172)>>2] = $87;
+ HEAPF32[(16476)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -11584,58 +11627,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4109]|0;
+ $0 = HEAP32[4185]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4110]|0;
+ $2 = HEAP32[4186]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4109] = 4;
+ HEAP32[4185] = 4;
}
- $4 = HEAP32[4109]|0;
+ $4 = HEAP32[4185]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -11648,14 +11652,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4109] = 0;
+ HEAP32[4185] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 16208;
+ $1 = 16512;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -11672,13 +11676,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4119]|0;
+ $0 = HEAP32[4195]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4118]|0;
+ $0 = HEAP32[4194]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -11690,7 +11694,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4104,$vararg_buffer);
- HEAP32[4121] = $2;
+ HEAP32[4197] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -11703,15 +11707,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4133|0),(0|0),1,(7|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
- $3 = HEAP32[4119]|0;
+ $3 = HEAP32[4195]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4052] = $5;
- $6 = HEAP32[4118]|0;
+ HEAPF32[4128] = $5;
+ $6 = HEAP32[4194]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(16212)>>2] = $8;
- $9 = HEAP32[4122]|0;
+ HEAPF32[(16516)>>2] = $8;
+ $9 = HEAP32[4198]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -11730,11 +11734,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[16248>>0]=HEAP8[8662>>0]|0;HEAP8[16248+1>>0]=HEAP8[8662+1>>0]|0;HEAP8[16248+2>>0]=HEAP8[8662+2>>0]|0;HEAP8[16248+3>>0]=HEAP8[8662+3>>0]|0;HEAP8[16248+4>>0]=HEAP8[8662+4>>0]|0;HEAP8[16248+5>>0]=HEAP8[8662+5>>0]|0;HEAP8[16248+6>>0]=HEAP8[8662+6>>0]|0;
+ ;HEAP8[16552>>0]=HEAP8[8662>>0]|0;HEAP8[16552+1>>0]=HEAP8[8662+1>>0]|0;HEAP8[16552+2>>0]=HEAP8[8662+2>>0]|0;HEAP8[16552+3>>0]=HEAP8[8662+3>>0]|0;HEAP8[16552+4>>0]=HEAP8[8662+4>>0]|0;HEAP8[16552+5>>0]=HEAP8[8662+5>>0]|0;HEAP8[16552+6>>0]=HEAP8[8662+6>>0]|0;
break;
}
case 1: {
- $3 = 16248;
+ $3 = 16552;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -11743,11 +11747,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=16248; src=8669; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=16552; src=8669; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 16248;
+ $7 = 16552;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -11758,16 +11762,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(16248,$1)|0);
- $strlen = (_strlen(16248)|0);
- $endptr = (16248 + ($strlen)|0);
+ (_strcat(16552,$1)|0);
+ $strlen = (_strlen(16552)|0);
+ $endptr = (16552 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(16248,$2)|0);
+ (_vprintf(16552,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -11799,22 +11803,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4119] = $0;
- HEAP32[4118] = $1;
+ HEAP32[4195] = $0;
+ HEAP32[4194] = $1;
_MatrixIdentity($2);
- dest=16564; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16868; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,4804,$vararg_buffer);
}
- $6 = HEAP32[4119]|0;
- HEAP32[4157] = $6;
- $7 = HEAP32[4118]|0;
- HEAP32[4158] = $7;
+ $6 = HEAP32[4195]|0;
+ HEAP32[4233] = $6;
+ $7 = HEAP32[4194]|0;
+ HEAP32[4234] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[19296]|0;
+ $8 = HEAP8[19600]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -11822,13 +11826,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[19296]|0;
+ $11 = HEAP8[19600]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[19296]|0;
+ $14 = HEAP8[19600]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -11850,18 +11854,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4159]|0;
+ $21 = HEAP32[4235]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4119]|0;
- $48 = HEAP32[4118]|0;
- $49 = HEAP32[4121]|0;
+ $47 = HEAP32[4195]|0;
+ $48 = HEAP32[4194]|0;
+ $49 = HEAP32[4197]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4117] = $50;
- $51 = HEAP32[4119]|0;
- HEAP32[4160] = $51;
- $52 = HEAP32[4118]|0;
- HEAP32[4161] = $52;
+ HEAP32[4193] = $50;
+ $51 = HEAP32[4195]|0;
+ HEAP32[4236] = $51;
+ $52 = HEAP32[4194]|0;
+ HEAP32[4237] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -11870,9 +11874,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4119]|0;
+ $27 = HEAP32[4195]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4118]|0;
+ $29 = HEAP32[4194]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -11894,25 +11898,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4157] = $31;
- HEAP32[4158] = $34;
+ HEAP32[4233] = $31;
+ HEAP32[4234] = $34;
}
} while(0);
- $38 = HEAP32[4157]|0;
- $39 = HEAP32[4158]|0;
+ $38 = HEAP32[4233]|0;
+ $39 = HEAP32[4234]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,4855,$vararg_buffer3);
- $40 = HEAP32[4157]|0;
- $41 = HEAP32[4158]|0;
+ $40 = HEAP32[4233]|0;
+ $41 = HEAP32[4234]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4157]|0;
- $43 = HEAP32[4158]|0;
- $44 = HEAP32[4121]|0;
+ $42 = HEAP32[4233]|0;
+ $43 = HEAP32[4234]|0;
+ $44 = HEAP32[4197]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4117] = $46;
+ HEAP32[4193] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -11921,60 +11925,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,4893,$vararg_buffer6);
} else {
_TraceLog(0,4926,$vararg_buffer8);
- $55 = HEAP32[4160]|0;
- $56 = HEAP32[4161]|0;
+ $55 = HEAP32[4236]|0;
+ $56 = HEAP32[4237]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,4966,$vararg_buffer10);
- $57 = HEAP32[4119]|0;
- $58 = HEAP32[4118]|0;
+ $57 = HEAP32[4195]|0;
+ $58 = HEAP32[4194]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,4987,$vararg_buffer14);
- $59 = HEAP32[4162]|0;
- $60 = HEAP32[4163]|0;
+ $59 = HEAP32[4238]|0;
+ $60 = HEAP32[4239]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,5008,$vararg_buffer18);
}
- $61 = HEAP32[4117]|0;
+ $61 = HEAP32[4193]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4117]|0;
+ $62 = HEAP32[4193]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4117]|0;
+ $63 = HEAP32[4193]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4117]|0;
+ $64 = HEAP32[4193]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4117]|0;
+ $65 = HEAP32[4193]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4117]|0;
+ $66 = HEAP32[4193]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4117]|0;
+ $67 = HEAP32[4193]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4117]|0;
+ $68 = HEAP32[4193]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4117]|0;
+ $69 = HEAP32[4193]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[19296]|0;
+ $70 = HEAP8[19600]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4119]|0;
- $74 = HEAP32[4118]|0;
+ $73 = HEAP32[4195]|0;
+ $74 = HEAP32[4194]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4160]|0;
- $76 = HEAP32[4162]|0;
+ $75 = HEAP32[4236]|0;
+ $76 = HEAP32[4238]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4161]|0;
- $80 = HEAP32[4163]|0;
+ $79 = HEAP32[4237]|0;
+ $80 = HEAP32[4239]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -11993,18 +11997,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,5033,$vararg_buffer22);
- $73 = HEAP32[4119]|0;
- $74 = HEAP32[4118]|0;
+ $73 = HEAP32[4195]|0;
+ $74 = HEAP32[4194]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4160]|0;
- $76 = HEAP32[4162]|0;
+ $75 = HEAP32[4236]|0;
+ $76 = HEAP32[4238]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4161]|0;
- $80 = HEAP32[4163]|0;
+ $79 = HEAP32[4237]|0;
+ $80 = HEAP32[4239]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12032,7 +12036,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(16532)>>2] = 224;
+ HEAP32[(16836)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -12073,27 +12077,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[16508>>2]=HEAP32[$1>>2]|0;HEAP32[16508+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16508+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16508+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16508+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[16812>>2]=HEAP32[$1>>2]|0;HEAP32[16812+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16812+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16812+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16812+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(16532)>>2]|0;
+ $5 = HEAP32[(16836)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(16536)>>2] = $7;
+ HEAP32[(16840)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16528)>>2] = $23;
- $24 = HEAP32[4127]|0;
+ HEAP32[(16832)>>2] = $23;
+ $24 = HEAP32[4203]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4328,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(16512)>>2]|0;
- $10 = HEAP32[(16532)>>2]|0;
- $11 = HEAP32[(16536)>>2]|0;
+ $9 = HEAP32[(16816)>>2]|0;
+ $10 = HEAP32[(16836)>>2]|0;
+ $11 = HEAP32[(16840)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12142,8 +12146,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16528)>>2] = $23;
- $24 = HEAP32[4127]|0;
+ HEAP32[(16832)>>2] = $23;
+ $24 = HEAP32[4203]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4328,$vararg_buffer);
STACKTOP = sp;return;
@@ -12154,7 +12158,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2030] = $1;
+ HEAPF64[2068] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12313,7 +12317,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 16224;
+ $31 = 16528;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -12326,7 +12330,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (16232);
+ $42 = (16536);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -12382,7 +12386,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (16492 + ($10<<2)|0);
+ $11 = (16796 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -12396,7 +12400,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2027] = $$;
+ HEAPF64[2065] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -12408,7 +12412,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4122] = 0;
+ HEAP32[4198] = 0;
return;
}
function _GetTime() {
@@ -12984,7 +12988,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4135]|0;
+ $6 = HEAP32[4211]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -12994,7 +12998,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4136]|0;
+ $9 = HEAP32[4212]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -13003,7 +13007,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4137]|0;
+ $12 = HEAP32[4213]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -13013,7 +13017,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4138]|0;
+ $15 = HEAP32[4214]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -13023,7 +13027,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4139]|0;
+ $18 = HEAP32[4215]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -13067,7 +13071,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4135]|0;
+ $22 = HEAP32[4211]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -13075,7 +13079,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4135]|0;
+ $24 = HEAP32[4211]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -13083,7 +13087,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4135]|0;
+ $26 = HEAP32[4211]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -13091,7 +13095,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4135]|0;
+ $28 = HEAP32[4211]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -13099,7 +13103,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4136]|0;
+ $30 = HEAP32[4212]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -13107,7 +13111,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4137]|0;
+ $32 = HEAP32[4213]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13115,7 +13119,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4137]|0;
+ $34 = HEAP32[4213]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13123,7 +13127,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4138]|0;
+ $36 = HEAP32[4214]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13131,7 +13135,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4138]|0;
+ $38 = HEAP32[4214]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13139,7 +13143,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4139]|0;
+ $40 = HEAP32[4215]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13147,7 +13151,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4139]|0;
+ $42 = HEAP32[4215]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13159,7 +13163,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4140]|0;
+ $44 = HEAP32[4216]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -13505,20 +13509,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4119]|0;
+ $3 = HEAP32[4195]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4118]|0;
+ $5 = HEAP32[4194]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4160] = $3;
- HEAP32[4161] = $5;
- HEAP32[4162] = 0;
- HEAP32[4163] = 0;
+ HEAP32[4236] = $3;
+ HEAP32[4237] = $5;
+ HEAP32[4238] = 0;
+ HEAP32[4239] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -13532,9 +13536,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4119]|0;
+ $35 = HEAP32[4195]|0;
$36 = (+($35|0));
- $37 = HEAP32[4118]|0;
+ $37 = HEAP32[4194]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -13542,26 +13546,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4160] = $45;
- HEAP32[4161] = $37;
+ HEAP32[4236] = $45;
+ HEAP32[4237] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4162] = $46;
+ HEAP32[4238] = $46;
$$sink1 = 0;
} else {
- HEAP32[4160] = $35;
+ HEAP32[4236] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4161] = $42;
- HEAP32[4162] = 0;
+ HEAP32[4237] = $42;
+ HEAP32[4238] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4163] = $$sink1;
+ HEAP32[4239] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4118]|0;
+ $7 = HEAP32[4194]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -13571,11 +13575,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,8415,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4119]|0;
+ $9 = HEAP32[4195]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4118]|0;
+ $13 = HEAP32[4194]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -13583,33 +13587,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4160] = $23;
- HEAP32[4161] = $1;
+ HEAP32[4236] = $23;
+ HEAP32[4237] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4162] = $24;
+ HEAP32[4238] = $24;
$$sink = 0;
} else {
- HEAP32[4160] = $0;
- $17 = HEAP32[4118]|0;
+ HEAP32[4236] = $0;
+ $17 = HEAP32[4194]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4161] = $20;
- HEAP32[4162] = 0;
+ HEAP32[4237] = $20;
+ HEAP32[4238] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4163] = $$sink;
- $25 = HEAP32[4160]|0;
+ HEAP32[4239] = $$sink;
+ $25 = HEAP32[4236]|0;
$26 = (+($25|0));
- $27 = HEAP32[4119]|0;
+ $27 = HEAP32[4195]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=16564; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4160] = $0;
- HEAP32[4161] = $1;
+ dest=16868; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4236] = $0;
+ HEAP32[4237] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -13631,10 +13635,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4119] = $1;
- HEAP32[4118] = $2;
- HEAP32[4160] = $1;
- HEAP32[4161] = $2;
+ HEAP32[4195] = $1;
+ HEAP32[4194] = $2;
+ HEAP32[4236] = $1;
+ HEAP32[4237] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -13661,7 +13665,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (19303 + ($1)|0);
+ $9 = (19607 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -13682,7 +13686,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (19297 + ($1)|0);
+ $7 = (19601 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -13761,7 +13765,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 16224;
+ $15 = 16528;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -13796,7 +13800,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[4533] = $3;
+ HEAP32[4609] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -13806,7 +13810,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[4532] = $$sink;
+ HEAP32[4608] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -13887,18 +13891,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5165)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4198] = 1;
+ HEAP32[4274] = 1;
$27 = (_eglGetProcAddress((5192|0))|0);
- HEAP32[4199] = $27;
+ HEAP32[4275] = $27;
$28 = (_eglGetProcAddress((5213|0))|0);
- HEAP32[4200] = $28;
+ HEAP32[4276] = $28;
$29 = (_eglGetProcAddress((5234|0))|0);
- HEAP32[4201] = $29;
+ HEAP32[4277] = $29;
}
$30 = (_strcmp($24,5258)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4140] = 1;
+ HEAP32[4216] = 1;
}
$32 = (_strcmp($24,5278)|0);
$33 = ($32|0)==(0);
@@ -13920,7 +13924,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4135] = 1;
+ HEAP32[4211] = 1;
}
$39 = (_strcmp($24,5383)|0);
$40 = ($39|0)==(0);
@@ -13936,35 +13940,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4136] = 1;
+ HEAP32[4212] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,5452)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4137] = 1;
+ HEAP32[4213] = 1;
}
$47 = (_strcmp($44,5477)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4138] = 1;
+ HEAP32[4214] = 1;
}
$49 = (_strcmp($44,5510)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4139] = 1;
+ HEAP32[4215] = 1;
}
$51 = (_strcmp($44,5546)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4202] = 1;
- _glGetFloatv(34047,(16812|0));
+ HEAP32[4278] = 1;
+ _glGetFloatv(34047,(17116|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,5580)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4204] = 1;
+ HEAP32[4280] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -13975,61 +13979,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4198]|0;
+ $21 = HEAP32[4274]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,5683,$vararg_buffer15);
} else {
_TraceLog(0,5608,$vararg_buffer13);
}
- $57 = HEAP32[4140]|0;
+ $57 = HEAP32[4216]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,5819,$vararg_buffer19);
} else {
_TraceLog(0,5744,$vararg_buffer17);
}
- $59 = HEAP32[4135]|0;
+ $59 = HEAP32[4211]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,5911,$vararg_buffer21);
}
- $61 = HEAP32[4136]|0;
+ $61 = HEAP32[4212]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,5957,$vararg_buffer23);
}
- $63 = HEAP32[4137]|0;
+ $63 = HEAP32[4213]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,6004,$vararg_buffer25);
}
- $65 = HEAP32[4138]|0;
+ $65 = HEAP32[4214]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6055,$vararg_buffer27);
}
- $67 = HEAP32[4139]|0;
+ $67 = HEAP32[4215]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6102,$vararg_buffer29);
}
- $69 = HEAP32[4202]|0;
+ $69 = HEAP32[4278]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4203];
+ $71 = +HEAPF32[4279];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6149,$vararg_buffer31);
}
- $73 = HEAP32[4204]|0;
+ $73 = HEAP32[4280]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6215,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4205] = $75;
+ HEAP32[4281] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6319,$vararg_buffer39);
@@ -14038,14 +14042,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6268,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=16824; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=16880; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17128; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17184; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4234] = $77;
+ HEAP32[4310] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4234]|0;
+ $79 = HEAP32[4310]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -14058,7 +14062,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4235] = $78;
+ HEAP32[4311] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -14073,48 +14077,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4236] = 1;
- $85 = HEAP32[4205]|0;
+ HEAP32[4312] = 1;
+ $85 = HEAP32[4281]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4237] = 4;
+ HEAP32[4313] = 4;
_MatrixIdentity($4);
- dest=16952; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17256; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17016); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17320); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17080); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17384); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17144); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17448); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17208); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17512); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17272); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17576); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17336); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17640); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17400); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17704); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17464); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17768); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17528); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17832); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17592); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17896); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17656); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17960); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17720); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18024); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17784); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18088); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17848); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18152); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17912); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18216); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=16660; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16964; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=16724; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4164] = 16724;
+ dest=17028; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4240] = 17028;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14125,21 +14129,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[4494] = $0;
- HEAP32[4495] = $1;
+ HEAP32[4570] = $0;
+ HEAP32[4571] = $1;
_TraceLog(0,6358,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4162]|0;
+ $0 = HEAP32[4238]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4163]|0;
+ $2 = HEAP32[4239]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4160]|0;
+ $4 = HEAP32[4236]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4161]|0;
+ $6 = HEAP32[4237]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14150,12 +14154,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 16660;
+ $modelview$sink = 16964;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 16724;
+ $modelview$sink = 17028;
label = 3;
break;
}
@@ -14163,9 +14167,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4164] = $modelview$sink;
+ HEAP32[4240] = $modelview$sink;
}
- HEAP32[4197] = $0;
+ HEAP32[4273] = $0;
return;
}
function _rlLoadIdentity() {
@@ -14173,7 +14177,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4164]|0;
+ $1 = HEAP32[4240]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14194,7 +14198,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4164]|0;
+ $8 = HEAP32[4240]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14291,15 +14295,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(17996)>>2] = $0;
+ HEAP32[(18300)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(18004)>>2] = $1;
- HEAP32[(18000)>>2] = 0;
- HEAP32[(18008)>>2] = 0;
+ HEAP32[(18308)>>2] = $1;
+ HEAP32[(18304)>>2] = 0;
+ HEAP32[(18312)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(18004)>>2]|0;
+ $2 = HEAP32[(18308)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -14310,19 +14314,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[4496] = 0;
- HEAP32[(17992)>>2] = 0;
- HEAP32[(17988)>>2] = 0;
+ HEAP32[4572] = 0;
+ HEAP32[(18296)>>2] = 0;
+ HEAP32[(18292)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(18044)>>2] = $5;
+ HEAP32[(18348)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(18052)>>2] = $6;
- HEAP32[(18048)>>2] = 0;
- HEAP32[(18056)>>2] = 0;
+ HEAP32[(18356)>>2] = $6;
+ HEAP32[(18352)>>2] = 0;
+ HEAP32[(18360)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(18052)>>2]|0;
+ $7 = HEAP32[(18356)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -14333,24 +14337,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[4508] = 0;
- HEAP32[(18040)>>2] = 0;
- HEAP32[(18036)>>2] = 0;
+ HEAP32[4584] = 0;
+ HEAP32[(18344)>>2] = 0;
+ HEAP32[(18340)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(18092)>>2] = $10;
+ HEAP32[(18396)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(18096)>>2] = $11;
+ HEAP32[(18400)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(18100)>>2] = $12;
+ HEAP32[(18404)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(18104)>>2] = $13;
- $14 = HEAP32[(18092)>>2]|0;
+ HEAP32[(18408)>>2] = $13;
+ $14 = HEAP32[(18396)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(18096)>>2]|0;
+ $15 = HEAP32[(18400)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(18100)>>2]|0;
+ $17 = HEAP32[(18404)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -14361,7 +14365,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(18104)>>2]|0;
+ $16 = HEAP32[(18408)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -14398,140 +14402,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[4520] = 0;
- HEAP32[(18084)>>2] = 0;
- HEAP32[(18088)>>2] = 0;
+ HEAP32[4596] = 0;
+ HEAP32[(18388)>>2] = 0;
+ HEAP32[(18392)>>2] = 0;
_TraceLog(0,6405,$vararg_buffer);
- $20 = HEAP32[4198]|0;
+ $20 = HEAP32[4274]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4199]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(18012));
- $44 = HEAP32[4200]|0;
- $45 = HEAP32[(18012)>>2]|0;
+ $43 = HEAP32[4275]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(18316));
+ $44 = HEAP32[4276]|0;
+ $45 = HEAP32[(18316)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((18016)|0));
- $46 = HEAP32[(18016)>>2]|0;
+ _glGenBuffers(2,((18320)|0));
+ $46 = HEAP32[(18320)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(17996)>>2]|0;
+ $47 = HEAP32[(18300)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(16884)>>2]|0;
+ $48 = HEAP32[(17188)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(16884)>>2]|0;
+ $49 = HEAP32[(17188)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((18020)|0));
- $50 = HEAP32[(18020)>>2]|0;
+ _glGenBuffers(2,((18324)|0));
+ $50 = HEAP32[(18324)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(18004)>>2]|0;
+ $51 = HEAP32[(18308)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(16904)>>2]|0;
+ $52 = HEAP32[(17208)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(16904)>>2]|0;
+ $53 = HEAP32[(17208)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4198]|0;
+ $54 = HEAP32[4274]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(18016)>>2]|0;
- $58 = HEAP32[(18020)>>2]|0;
+ $57 = HEAP32[(18320)>>2]|0;
+ $58 = HEAP32[(18324)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,6543,$vararg_buffer3);
} else {
- $56 = HEAP32[(18012)>>2]|0;
+ $56 = HEAP32[(18316)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,6478,$vararg_buffer1);
}
- $59 = HEAP32[4198]|0;
+ $59 = HEAP32[4274]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4199]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(18060));
- $62 = HEAP32[4200]|0;
- $63 = HEAP32[(18060)>>2]|0;
+ $61 = HEAP32[4275]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(18364));
+ $62 = HEAP32[4276]|0;
+ $63 = HEAP32[(18364)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((18064)|0));
- $64 = HEAP32[(18064)>>2]|0;
+ _glGenBuffers(1,((18368)|0));
+ $64 = HEAP32[(18368)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(18044)>>2]|0;
+ $65 = HEAP32[(18348)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(16884)>>2]|0;
+ $66 = HEAP32[(17188)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(16884)>>2]|0;
+ $67 = HEAP32[(17188)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18068)|0));
- $68 = HEAP32[(18068)>>2]|0;
+ _glGenBuffers(1,((18372)|0));
+ $68 = HEAP32[(18372)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(18052)>>2]|0;
+ $69 = HEAP32[(18356)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(16904)>>2]|0;
+ $70 = HEAP32[(17208)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(16904)>>2]|0;
+ $71 = HEAP32[(17208)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4198]|0;
+ $72 = HEAP32[4274]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(18064)>>2]|0;
- $76 = HEAP32[(18068)>>2]|0;
+ $75 = HEAP32[(18368)>>2]|0;
+ $76 = HEAP32[(18372)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,6689,$vararg_buffer10);
} else {
- $74 = HEAP32[(18060)>>2]|0;
+ $74 = HEAP32[(18364)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,6620,$vararg_buffer7);
}
- $77 = HEAP32[4198]|0;
+ $77 = HEAP32[4274]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4199]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(18108));
- $80 = HEAP32[4200]|0;
- $81 = HEAP32[(18108)>>2]|0;
+ $79 = HEAP32[4275]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(18412));
+ $80 = HEAP32[4276]|0;
+ $81 = HEAP32[(18412)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((18112)|0));
- $82 = HEAP32[(18112)>>2]|0;
+ _glGenBuffers(1,((18416)|0));
+ $82 = HEAP32[(18416)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(18092)>>2]|0;
+ $83 = HEAP32[(18396)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(16884)>>2]|0;
+ $84 = HEAP32[(17188)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(16884)>>2]|0;
+ $85 = HEAP32[(17188)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18116)|0));
- $86 = HEAP32[(18116)>>2]|0;
+ _glGenBuffers(1,((18420)|0));
+ $86 = HEAP32[(18420)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(18096)>>2]|0;
+ $87 = HEAP32[(18400)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(16888)>>2]|0;
+ $88 = HEAP32[(17192)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(16888)>>2]|0;
+ $89 = HEAP32[(17192)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((18120)|0));
- $90 = HEAP32[(18120)>>2]|0;
+ _glGenBuffers(1,((18424)|0));
+ $90 = HEAP32[(18424)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(18100)>>2]|0;
+ $91 = HEAP32[(18404)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(16904)>>2]|0;
+ $92 = HEAP32[(17208)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(16904)>>2]|0;
+ $93 = HEAP32[(17208)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((18124)|0));
- $94 = HEAP32[(18124)>>2]|0;
+ _glGenBuffers(1,((18428)|0));
+ $94 = HEAP32[(18428)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(18104)>>2]|0;
+ $95 = HEAP32[(18408)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4198]|0;
+ $96 = HEAP32[4274]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(18112)>>2]|0;
- $100 = HEAP32[(18116)>>2]|0;
- $101 = HEAP32[(18120)>>2]|0;
- $102 = HEAP32[(18124)>>2]|0;
+ $99 = HEAP32[(18416)>>2]|0;
+ $100 = HEAP32[(18420)>>2]|0;
+ $101 = HEAP32[(18424)>>2]|0;
+ $102 = HEAP32[(18428)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -14541,16 +14545,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,6835,$vararg_buffer17);
} else {
- $98 = HEAP32[(18108)>>2]|0;
+ $98 = HEAP32[(18412)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,6770,$vararg_buffer14);
}
- $103 = HEAP32[4198]|0;
+ $103 = HEAP32[4274]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4200]|0;
+ $105 = HEAP32[4276]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -14731,9 +14735,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19297 + ($0)|0);
+ $1 = (19601 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19300 + ($0)|0);
+ $3 = (19604 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -14745,9 +14749,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19297 + ($0)|0);
+ $1 = (19601 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19300 + ($0)|0);
+ $3 = (19604 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -14768,7 +14772,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4117]|0;
+ $0 = HEAP32[4193]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,8679,$vararg_buffer);
@@ -14779,9 +14783,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[16508>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16508+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16508+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16508+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16508+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[16812>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16812+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16812+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16812+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16812+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(16536)>>2]|0;
+ $0 = HEAP32[(16840)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -14792,11 +14796,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(16820|0));
- $0 = HEAP32[4205]|0;
+ _glDeleteTextures(1,(17124|0));
+ $0 = HEAP32[4281]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,8706,$vararg_buffer);
- $1 = HEAP32[4235]|0;
+ $1 = HEAP32[4311]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -14804,17 +14808,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4206]|0;
+ $0 = HEAP32[4282]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4198]|0;
+ $0 = HEAP32[4274]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4200]|0;
+ $2 = HEAP32[4276]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -14823,39 +14827,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((18016)|0));
- _glDeleteBuffers(1,((18020)|0));
- _glDeleteBuffers(1,((18064)|0));
- _glDeleteBuffers(1,((18068)|0));
- _glDeleteBuffers(1,((18112)|0));
- _glDeleteBuffers(1,((18116)|0));
- _glDeleteBuffers(1,((18120)|0));
- _glDeleteBuffers(1,((18124)|0));
- $3 = HEAP32[4198]|0;
+ _glDeleteBuffers(1,((18320)|0));
+ _glDeleteBuffers(1,((18324)|0));
+ _glDeleteBuffers(1,((18368)|0));
+ _glDeleteBuffers(1,((18372)|0));
+ _glDeleteBuffers(1,((18416)|0));
+ _glDeleteBuffers(1,((18420)|0));
+ _glDeleteBuffers(1,((18424)|0));
+ _glDeleteBuffers(1,((18428)|0));
+ $3 = HEAP32[4274]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4201]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(18012));
- $6 = HEAP32[4201]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(18060));
- $7 = HEAP32[4201]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(18108));
+ $5 = HEAP32[4277]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(18316));
+ $6 = HEAP32[4277]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(18364));
+ $7 = HEAP32[4277]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(18412));
}
- $8 = HEAP32[(17996)>>2]|0;
+ $8 = HEAP32[(18300)>>2]|0;
_free($8);
- $9 = HEAP32[(18004)>>2]|0;
+ $9 = HEAP32[(18308)>>2]|0;
_free($9);
- $10 = HEAP32[(18044)>>2]|0;
+ $10 = HEAP32[(18348)>>2]|0;
_free($10);
- $11 = HEAP32[(18052)>>2]|0;
+ $11 = HEAP32[(18356)>>2]|0;
_free($11);
- $12 = HEAP32[(18092)>>2]|0;
+ $12 = HEAP32[(18396)>>2]|0;
_free($12);
- $13 = HEAP32[(18096)>>2]|0;
+ $13 = HEAP32[(18400)>>2]|0;
_free($13);
- $14 = HEAP32[(18100)>>2]|0;
+ $14 = HEAP32[(18404)>>2]|0;
_free($14);
- $15 = HEAP32[(18104)>>2]|0;
+ $15 = HEAP32[(18408)>>2]|0;
_free($15);
return;
}
@@ -14895,16 +14899,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2047] = $0;
- $1 = +HEAPF64[2030];
+ HEAPF64[2085] = $0;
+ $1 = +HEAPF64[2068];
$2 = $0 - $1;
- HEAPF64[2048] = $2;
- HEAPF64[2030] = $0;
+ HEAPF64[2086] = $2;
+ HEAPF64[2068] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=16564; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=16868; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(18136);
+ _rlMultMatrixf(18440);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -14913,53 +14917,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[4534] = $1;
+ HEAP32[4610] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(18140)>>2] = $3;
+ HEAP32[(18444)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(18144)>>2] = $5;
+ HEAP32[(18448)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(18148)>>2] = $7;
+ HEAP32[(18452)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(18152)>>2] = $9;
+ HEAP32[(18456)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(18156)>>2] = $11;
+ HEAP32[(18460)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(18160)>>2] = $13;
+ HEAP32[(18464)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(18164)>>2] = $15;
+ HEAP32[(18468)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(18168)>>2] = $17;
+ HEAP32[(18472)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(18172)>>2] = $19;
+ HEAP32[(18476)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(18176)>>2] = $21;
+ HEAP32[(18480)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18180)>>2] = $23;
+ HEAP32[(18484)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(18184)>>2] = $25;
+ HEAP32[(18488)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(18188)>>2] = $27;
+ HEAP32[(18492)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(18192)>>2] = $29;
+ HEAP32[(18496)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(18196)>>2] = $31;
- return (18136|0);
+ HEAP32[(18500)>>2] = $31;
+ return (18440|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -15034,7 +15038,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4164]|0;
+ $49 = HEAP32[4240]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -15048,15 +15052,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2047] = $0;
- $1 = +HEAPF64[2030];
+ HEAPF64[2085] = $0;
+ $1 = +HEAPF64[2068];
$2 = $0 - $1;
- HEAPF64[2049] = $2;
- HEAPF64[2030] = $0;
- $3 = +HEAPF64[2048];
+ HEAPF64[2087] = $2;
+ HEAPF64[2068] = $0;
+ $3 = +HEAPF64[2086];
$4 = $2 + $3;
- HEAPF64[2050] = $4;
- $5 = +HEAPF64[2027];
+ HEAPF64[2088] = $4;
+ $5 = +HEAPF64[2065];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -15066,13 +15070,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2047] = $10;
- $11 = +HEAPF64[2030];
+ HEAPF64[2085] = $10;
+ $11 = +HEAPF64[2068];
$12 = $10 - $11;
- HEAPF64[2030] = $10;
- $13 = +HEAPF64[2050];
+ HEAPF64[2068] = $10;
+ $13 = +HEAPF64[2088];
$14 = $12 + $13;
- HEAPF64[2050] = $14;
+ HEAPF64[2088] = $14;
return;
}
function _rlglDraw() {
@@ -15085,7 +15089,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4117]|0;
+ $0 = HEAP32[4193]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -15101,20 +15105,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[741] = -1;
HEAP32[743] = -1;
- HEAP32[4550] = 0;
- $3 = HEAP32[4117]|0;
+ HEAP32[4626] = 0;
+ $3 = HEAP32[4193]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4052] = $5;
+ HEAPF32[4128] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(16212)>>2] = $7;
- _memcpy((19815|0),(19303|0),512)|0;
- ;HEAP8[19300>>0]=HEAP8[19297>>0]|0;HEAP8[19300+1>>0]=HEAP8[19297+1>>0]|0;HEAP8[19300+2>>0]=HEAP8[19297+2>>0]|0;
- $8 = HEAP32[4533]|0;
- HEAP32[4120] = $8;
- HEAP32[4533] = 0;
+ HEAPF32[(16516)>>2] = $7;
+ _memcpy((20119|0),(19607|0),512)|0;
+ ;HEAP8[19604>>0]=HEAP8[19601>>0]|0;HEAP8[19604+1>>0]=HEAP8[19601+1>>0]|0;HEAP8[19604+2>>0]=HEAP8[19601+2>>0]|0;
+ $8 = HEAP32[4609]|0;
+ HEAP32[4196] = $8;
+ HEAP32[4609] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15124,8 +15128,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (20327 + ($$05160<<5)|0);
- $scevgep67 = (20455 + ($$05160<<5)|0);
+ $scevgep = (20631 + ($$05160<<5)|0);
+ $scevgep67 = (20759 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15139,7 +15143,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((20455 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((20759 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[743] = $$04857;
@@ -15166,7 +15170,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((18204 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((18508 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -15182,7 +15186,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[4550] = $$lcssa;
+ HEAP32[4626] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15223,87 +15227,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4496]|0;
+ $0 = HEAP32[4572]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4198]|0;
+ $2 = HEAP32[4274]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4200]|0;
- $5 = HEAP32[(18012)>>2]|0;
+ $4 = HEAP32[4276]|0;
+ $5 = HEAP32[(18316)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(18016)>>2]|0;
+ $6 = HEAP32[(18320)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[4496]|0;
+ $7 = HEAP32[4572]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(17996)>>2]|0;
+ $9 = HEAP32[(18300)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(18020)>>2]|0;
+ $10 = HEAP32[(18324)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(17992)>>2]|0;
+ $11 = HEAP32[(18296)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(18004)>>2]|0;
+ $13 = HEAP32[(18308)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[4508]|0;
+ $14 = HEAP32[4584]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4198]|0;
+ $16 = HEAP32[4274]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4200]|0;
- $19 = HEAP32[(18060)>>2]|0;
+ $18 = HEAP32[4276]|0;
+ $19 = HEAP32[(18364)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(18064)>>2]|0;
+ $20 = HEAP32[(18368)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[4508]|0;
+ $21 = HEAP32[4584]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(18044)>>2]|0;
+ $23 = HEAP32[(18348)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(18068)>>2]|0;
+ $24 = HEAP32[(18372)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(18040)>>2]|0;
+ $25 = HEAP32[(18344)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(18052)>>2]|0;
+ $27 = HEAP32[(18356)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[4520]|0;
+ $28 = HEAP32[4596]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4198]|0;
+ $30 = HEAP32[4274]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4200]|0;
- $33 = HEAP32[(18108)>>2]|0;
+ $32 = HEAP32[4276]|0;
+ $33 = HEAP32[(18412)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(18112)>>2]|0;
+ $34 = HEAP32[(18416)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[4520]|0;
+ $35 = HEAP32[4596]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(18092)>>2]|0;
+ $37 = HEAP32[(18396)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(18116)>>2]|0;
+ $38 = HEAP32[(18420)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[4520]|0;
+ $39 = HEAP32[4596]|0;
$40 = $39 << 3;
- $41 = HEAP32[(18096)>>2]|0;
+ $41 = HEAP32[(18400)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(18120)>>2]|0;
+ $42 = HEAP32[(18424)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[4520]|0;
+ $43 = HEAP32[4596]|0;
$44 = $43 << 2;
- $45 = HEAP32[(18100)>>2]|0;
+ $45 = HEAP32[(18404)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4198]|0;
+ $46 = HEAP32[4274]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4200]|0;
+ $48 = HEAP32[4276]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -15321,9 +15325,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=16660; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=16724; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[4583]|0;
+ dest=$0; src=16964; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=17028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4659]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -15333,134 +15337,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[4496]|0;
+ $8 = HEAP32[4572]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[4508]|0;
+ $10 = HEAP32[4584]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[4520]|0;
+ $12 = HEAP32[4596]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4220]|0;
+ $14 = HEAP32[4296]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=16724; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=16660; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=17028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=16964; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(16908)>>2]|0;
+ $15 = HEAP32[(17212)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(16912)>>2]|0;
+ $17 = HEAP32[(17216)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(16924)>>2]|0;
+ $18 = HEAP32[(17228)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[4496]|0;
+ $19 = HEAP32[4572]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4205]|0;
+ $21 = HEAP32[4281]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4198]|0;
+ $22 = HEAP32[4274]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(18016)>>2]|0;
+ $26 = HEAP32[(18320)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(16884)>>2]|0;
+ $27 = HEAP32[(17188)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(16884)>>2]|0;
+ $28 = HEAP32[(17188)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(18020)>>2]|0;
+ $29 = HEAP32[(18324)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(16904)>>2]|0;
+ $30 = HEAP32[(17208)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(16904)>>2]|0;
+ $31 = HEAP32[(17208)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4200]|0;
- $25 = HEAP32[(18012)>>2]|0;
+ $24 = HEAP32[4276]|0;
+ $25 = HEAP32[(18316)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[4496]|0;
+ $32 = HEAP32[4572]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4198]|0;
+ $33 = HEAP32[4274]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[4508]|0;
+ $35 = HEAP32[4584]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4205]|0;
+ $37 = HEAP32[4281]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4198]|0;
+ $38 = HEAP32[4274]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(18064)>>2]|0;
+ $42 = HEAP32[(18368)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(16884)>>2]|0;
+ $43 = HEAP32[(17188)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(16884)>>2]|0;
+ $44 = HEAP32[(17188)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(18068)>>2]|0;
+ $45 = HEAP32[(18372)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(16904)>>2]|0;
+ $46 = HEAP32[(17208)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(16904)>>2]|0;
+ $47 = HEAP32[(17208)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4200]|0;
- $41 = HEAP32[(18060)>>2]|0;
+ $40 = HEAP32[4276]|0;
+ $41 = HEAP32[(18364)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[4508]|0;
+ $48 = HEAP32[4584]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4198]|0;
+ $49 = HEAP32[4274]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[4520]|0;
+ $51 = HEAP32[4596]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4198]|0;
+ $53 = HEAP32[4274]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(18112)>>2]|0;
+ $57 = HEAP32[(18416)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(16884)>>2]|0;
+ $58 = HEAP32[(17188)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(16884)>>2]|0;
+ $59 = HEAP32[(17188)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(18116)>>2]|0;
+ $60 = HEAP32[(18420)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(16888)>>2]|0;
+ $61 = HEAP32[(17192)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(16888)>>2]|0;
+ $62 = HEAP32[(17192)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(18120)>>2]|0;
+ $63 = HEAP32[(18424)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(16904)>>2]|0;
+ $64 = HEAP32[(17208)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(16904)>>2]|0;
+ $65 = HEAP32[(17208)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(18124)>>2]|0;
+ $66 = HEAP32[(18428)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4200]|0;
- $56 = HEAP32[(18108)>>2]|0;
+ $55 = HEAP32[4276]|0;
+ $56 = HEAP32[(18412)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4236]|0;
+ $67 = HEAP32[4312]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4235]|0;
+ $71 = HEAP32[4311]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -15471,14 +15475,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4235]|0;
+ $80 = HEAP32[4311]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4236]|0;
+ $87 = HEAP32[4312]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -15487,7 +15491,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4198]|0;
+ $69 = HEAP32[4274]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -15495,10 +15499,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4198]|0;
+ $89 = HEAP32[4274]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4200]|0;
+ $91 = HEAP32[4276]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -15510,22 +15514,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4236] = 1;
- $5 = HEAP32[4205]|0;
- $6 = HEAP32[4235]|0;
+ HEAP32[4312] = 1;
+ $5 = HEAP32[4281]|0;
+ $6 = HEAP32[4311]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[4496] = 0;
- HEAP32[(17992)>>2] = 0;
- HEAP32[4508] = 0;
- HEAP32[(18040)>>2] = 0;
- HEAP32[4520] = 0;
- HEAP32[(18084)>>2] = 0;
- HEAP32[(18088)>>2] = 0;
+ HEAP32[4572] = 0;
+ HEAP32[(18296)>>2] = 0;
+ HEAP32[4584] = 0;
+ HEAP32[(18344)>>2] = 0;
+ HEAP32[4596] = 0;
+ HEAP32[(18388)>>2] = 0;
+ HEAP32[(18392)>>2] = 0;
HEAPF32[744] = -1.0;
- dest=16660; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=16724; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16964; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17028; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -15540,17 +15544,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[4494]|0;
+ $5 = HEAP32[4570]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[4495]|0;
+ $9 = HEAP32[4571]|0;
_rlViewport($7,0,$8,$9);
- $10 = (18564 + ($0<<6)|0);
+ $10 = (18868 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (18436 + ($0<<6)|0);
+ $11 = (18740 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -15562,14 +15566,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=16724; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17028; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=16660; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16964; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _rlPushMatrix() {
@@ -15577,43 +15581,43 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[4673]|0;
+ $0 = HEAP32[4749]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,8821,$vararg_buffer);
}
- $2 = HEAP32[4673]|0;
- $3 = (16952 + ($2<<6)|0);
- $4 = HEAP32[4164]|0;
+ $2 = HEAP32[4749]|0;
+ $3 = (17256 + ($2<<6)|0);
+ $4 = HEAP32[4240]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[4673]|0;
+ $5 = HEAP32[4749]|0;
$6 = (($5) + 1)|0;
- HEAP32[4673] = $6;
- $7 = HEAP32[4197]|0;
+ HEAP32[4749] = $6;
+ $7 = HEAP32[4273]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[4674] = 1;
+ HEAP32[4750] = 1;
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4673]|0;
+ $0 = HEAP32[4749]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[4673]|0;
+ $2 = HEAP32[4749]|0;
$3 = (($2) + -1)|0;
- $4 = (16952 + ($3<<6)|0);
- $5 = HEAP32[4164]|0;
+ $4 = (17256 + ($3<<6)|0);
+ $5 = HEAP32[4240]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[4673] = $6;
+ HEAP32[4749] = $6;
return;
}
function _IsFileExtension($0,$1) {
@@ -15646,7 +15650,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4164]|0;
+ $5 = HEAP32[4240]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -15679,7 +15683,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4164]|0;
+ $11 = HEAP32[4240]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -15690,7 +15694,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4237] = $0;
+ HEAP32[4313] = $0;
return;
}
function _rlEnd() {
@@ -15706,21 +15710,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[4674]|0;
+ $0 = HEAP32[4750]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4675]|0;
+ $2 = HEAP32[4751]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4234]|0;
+ $6 = HEAP32[4310]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4164]|0;
+ $8 = HEAP32[4240]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[4675]|0;
+ $5 = HEAP32[4751]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -15728,12 +15732,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[4674] = 0;
+ HEAP32[4750] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4234]|0;
+ $11 = HEAP32[4310]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -15742,7 +15746,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[4675]|0;
+ $19 = HEAP32[4751]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -15752,15 +15756,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[4674] = 0;
+ HEAP32[4750] = 0;
}
- HEAP32[4675] = 0;
+ HEAP32[4751] = 0;
}
- $21 = HEAP32[4237]|0;
+ $21 = HEAP32[4313]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[4496]|0;
- $23 = HEAP32[(17992)>>2]|0;
+ $22 = HEAP32[4572]|0;
+ $23 = HEAP32[(18296)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[744];
@@ -15779,16 +15783,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(18004)>>2]|0;
- $28 = HEAP32[(17992)>>2]|0;
+ $27 = HEAP32[(18308)>>2]|0;
+ $28 = HEAP32[(18296)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(18004)>>2]|0;
- $35 = HEAP32[(17992)>>2]|0;
+ $34 = HEAP32[(18308)>>2]|0;
+ $35 = HEAP32[(18296)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -15796,8 +15800,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(18004)>>2]|0;
- $43 = HEAP32[(17992)>>2]|0;
+ $42 = HEAP32[(18308)>>2]|0;
+ $43 = HEAP32[(18296)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -15805,8 +15809,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(18004)>>2]|0;
- $51 = HEAP32[(17992)>>2]|0;
+ $50 = HEAP32[(18308)>>2]|0;
+ $51 = HEAP32[(18296)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -15814,9 +15818,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(17992)>>2]|0;
+ $58 = HEAP32[(18296)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(17992)>>2] = $59;
+ HEAP32[(18296)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -15832,8 +15836,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[4508]|0;
- $62 = HEAP32[(18040)>>2]|0;
+ $61 = HEAP32[4584]|0;
+ $62 = HEAP32[(18344)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[744];
@@ -15852,16 +15856,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(18052)>>2]|0;
- $67 = HEAP32[(18040)>>2]|0;
+ $66 = HEAP32[(18356)>>2]|0;
+ $67 = HEAP32[(18344)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(18052)>>2]|0;
- $74 = HEAP32[(18040)>>2]|0;
+ $73 = HEAP32[(18356)>>2]|0;
+ $74 = HEAP32[(18344)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -15869,8 +15873,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(18052)>>2]|0;
- $82 = HEAP32[(18040)>>2]|0;
+ $81 = HEAP32[(18356)>>2]|0;
+ $82 = HEAP32[(18344)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -15878,8 +15882,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(18052)>>2]|0;
- $90 = HEAP32[(18040)>>2]|0;
+ $89 = HEAP32[(18356)>>2]|0;
+ $90 = HEAP32[(18344)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -15887,9 +15891,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(18040)>>2]|0;
+ $97 = HEAP32[(18344)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(18040)>>2] = $98;
+ HEAP32[(18344)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -15905,8 +15909,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[4520]|0;
- $101 = HEAP32[(18088)>>2]|0;
+ $100 = HEAP32[4596]|0;
+ $101 = HEAP32[(18392)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -15914,16 +15918,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(18100)>>2]|0;
- $106 = HEAP32[(18088)>>2]|0;
+ $105 = HEAP32[(18404)>>2]|0;
+ $106 = HEAP32[(18392)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(18100)>>2]|0;
- $113 = HEAP32[(18088)>>2]|0;
+ $112 = HEAP32[(18404)>>2]|0;
+ $113 = HEAP32[(18392)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -15931,8 +15935,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(18100)>>2]|0;
- $121 = HEAP32[(18088)>>2]|0;
+ $120 = HEAP32[(18404)>>2]|0;
+ $121 = HEAP32[(18392)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -15940,8 +15944,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(18100)>>2]|0;
- $129 = HEAP32[(18088)>>2]|0;
+ $128 = HEAP32[(18404)>>2]|0;
+ $129 = HEAP32[(18392)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -15949,9 +15953,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(18088)>>2]|0;
+ $136 = HEAP32[(18392)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(18088)>>2] = $137;
+ HEAP32[(18392)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -15962,8 +15966,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[4520]|0;
- $140 = HEAP32[(18084)>>2]|0;
+ $139 = HEAP32[4596]|0;
+ $140 = HEAP32[(18388)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[744];
@@ -15971,8 +15975,8 @@ function _rlEnd() {
HEAPF32[744] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(18096)>>2]|0;
- $$promoted = HEAP32[(18084)>>2]|0;
+ $142 = HEAP32[(18400)>>2]|0;
+ $$promoted = HEAP32[(18388)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -15980,7 +15984,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(18084)>>2] = $147;
+ HEAP32[(18388)>>2] = $147;
$148 = +HEAPF32[744];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[744] = $149;
@@ -16007,11 +16011,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[4674]|0;
+ $3 = HEAP32[4750]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4234]|0;
- $6 = HEAP32[4675]|0;
+ $5 = HEAP32[4310]|0;
+ $6 = HEAP32[4751]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -16019,16 +16023,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[4675] = $10;
+ HEAP32[4751] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4237]|0;
+ $11 = HEAP32[4313]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[4496]|0;
+ $12 = HEAP32[4572]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(17996)>>2]|0;
+ $14 = HEAP32[(18300)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -16039,7 +16043,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[4496] = $21;
+ HEAP32[4572] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,8859,$vararg_buffer);
@@ -16048,10 +16052,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[4508]|0;
+ $22 = HEAP32[4584]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(18044)>>2]|0;
+ $24 = HEAP32[(18348)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -16062,7 +16066,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[4508] = $31;
+ HEAP32[4584] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,8884,$vararg_buffer1);
@@ -16071,10 +16075,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[4520]|0;
+ $32 = HEAP32[4596]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(18092)>>2]|0;
+ $34 = HEAP32[(18396)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -16085,9 +16089,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[4520] = $41;
- $42 = HEAP32[4235]|0;
- $43 = HEAP32[4236]|0;
+ HEAP32[4596] = $41;
+ $42 = HEAP32[4311]|0;
+ $43 = HEAP32[4312]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -16119,13 +16123,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4237]|0;
+ $2 = HEAP32[4313]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(18096)>>2]|0;
- $5 = HEAP32[(18084)>>2]|0;
+ $4 = HEAP32[(18400)>>2]|0;
+ $5 = HEAP32[(18388)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -16133,7 +16137,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(18084)>>2] = $10;
+ HEAP32[(18388)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -16152,18 +16156,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4237]|0;
+ $4 = HEAP32[4313]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (17992);$$sink38 = (18004);
+ $$sink37 = (18296);$$sink38 = (18308);
break;
}
case 4: {
- $$sink37 = (18040);$$sink38 = (18052);
+ $$sink37 = (18344);$$sink38 = (18356);
break;
}
case 7: {
- $$sink37 = (18088);$$sink38 = (18100);
+ $$sink37 = (18392);$$sink38 = (18404);
break;
}
default: {
@@ -16202,8 +16206,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4235]|0;
- $2 = HEAP32[4236]|0;
+ $1 = HEAP32[4311]|0;
+ $2 = HEAP32[4312]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16216,9 +16220,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4236] = $10;
+ HEAP32[4312] = $10;
}
- $11 = HEAP32[4236]|0;
+ $11 = HEAP32[4312]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16229,7 +16233,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4520]|0;
+ $0 = HEAP32[4596]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16237,40 +16241,11 @@ function _rlDisableTexture() {
_rlglDraw();
return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(8938);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,10271)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4676] = $0;
+ HEAP32[4752] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -16334,7 +16309,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((8950|0),(8976|0),1125,(8999|0));
+ ___assert_fail((8938|0),(8964|0),1041,(8987|0));
// unreachable;
}
}
@@ -16352,7 +16327,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[4677]|0;
+ $15 = HEAP32[4753]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -16445,7 +16420,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9040);
+ _stbi__err(9028);
$$0 = 0;
return ($$0|0);
} else {
@@ -16467,7 +16442,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(9031);
+ _stbi__err(9019);
$$0 = 0;
return ($$0|0);
}
@@ -16537,7 +16512,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9059);
+ _stbi__err(9047);
$$045 = 0;
return ($$045|0);
}
@@ -17098,7 +17073,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (9375 + ($120)|0);
+ $121 = (9363 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -17140,97 +17115,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(9149);
+ _stbi__err(9137);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(9163);
+ _stbi__err(9151);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(9176);
+ _stbi__err(9164);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(9176);
+ _stbi__err(9164);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(9186);
+ _stbi__err(9174);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(9206);
+ _stbi__err(9194);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(9206);
+ _stbi__err(9194);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(9206);
+ _stbi__err(9194);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(9216);
+ _stbi__err(9204);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(9232);
+ _stbi__err(9220);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(9250);
+ _stbi__err(9238);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(9271);
+ _stbi__err(9259);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(9176);
+ _stbi__err(9164);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(9176);
+ _stbi__err(9164);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(9285);
+ _stbi__err(9273);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(9300);
+ _stbi__err(9288);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(9300);
+ _stbi__err(9288);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(9285);
+ _stbi__err(9273);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(9313);
+ _stbi__err(9301);
$$6$ph = 0;
break;
}
@@ -17241,32 +17216,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(9329);
+ _stbi__err(9317);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(9346);
+ _stbi__err(9334);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(9359);
+ _stbi__err(9347);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(9346);
+ _stbi__err(9334);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(9285);
+ _stbi__err(9273);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(9384);
+ _stbi__err(9372);
$$6$ph = 0;
break;
}
@@ -17278,12 +17253,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(9031);
+ _stbi__err(9019);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(9392);
+ _stbi__err(9380);
$$6$ph = 0;
break;
}
@@ -17296,7 +17271,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(9402);
+ _stbi__err(9390);
$$4 = 0;
break;
}
@@ -17361,7 +17336,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[4678]|0;
+ $193 = HEAP32[4754]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -17394,7 +17369,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(9285);
+ _stbi__err(9273);
$$4 = 0;
}
} while(0);
@@ -17402,24 +17377,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(9285);
+ _stbi__err(9273);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[9410] = $206;
+ HEAP8[9398] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(9411)>>0] = $209;
+ HEAP8[(9399)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(9412)>>0] = $211;
+ HEAP8[(9400)>>0] = $211;
$212 = $207&255;
- HEAP8[(9413)>>0] = $212;
- _stbi__err(9410);
+ HEAP8[(9401)>>0] = $212;
+ _stbi__err(9398);
$$6$ph = 0;
break;
}
@@ -17453,14 +17428,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9072|0),(8976|0),1561,(9128|0));
+ ___assert_fail((9060|0),(8964|0),1477,(9116|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(9031);
+ _stbi__err(9019);
$$0163 = 0;
return ($$0163|0);
}
@@ -17823,7 +17798,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9126|0),(8976|0),1590,(9128|0));
+ ___assert_fail((9114|0),(8964|0),1506,(9116|0));
// unreachable;
}
} while(0);
@@ -17857,7 +17832,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9072|0),(8976|0),1610,(9103|0));
+ ___assert_fail((9060|0),(8964|0),1526,(9091|0));
// unreachable;
}
$7 = $2 << 1;
@@ -17867,7 +17842,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(9031);
+ _stbi__err(9019);
$$0163 = 0;
return ($$0163|0);
}
@@ -18230,7 +18205,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9126|0),(8976|0),1639,(9103|0));
+ ___assert_fail((9114|0),(8964|0),1555,(9091|0));
// unreachable;
}
} while(0);
@@ -18378,7 +18353,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10067);
+ _stbi__err(10375);
$$05 = 0;
return ($$05|0);
}
@@ -18815,7 +18790,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9469|0),(8976|0),4568,(9521|0));
+ ___assert_fail((9457|0),(8964|0),4569,(9509|0));
// unreachable;
}
}
@@ -18902,7 +18877,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9469|0),(8976|0),4543,(9494|0));
+ ___assert_fail((9457|0),(8964|0),4544,(9482|0));
// unreachable;
}
}
@@ -18949,7 +18924,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[4679]|0;
+ $16 = HEAP32[4755]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -19024,7 +18999,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((9435|0),(8976|0),4649,(9453|0));
+ ___assert_fail((9423|0),(8964|0),4650,(9441|0));
// unreachable;
}
}
@@ -19047,7 +19022,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(9031);
+ _stbi__err(9019);
$$0 = 0;
return ($$0|0);
}
@@ -19224,7 +19199,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((9550|0),(8976|0),4294,(9591|0));
+ ___assert_fail((9538|0),(8964|0),4294,(9579|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -19232,7 +19207,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(9031);
+ _stbi__err(9019);
$$2 = 0;
return ($$2|0);
}
@@ -19251,7 +19226,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(9618);
+ _stbi__err(9606);
$$2 = 0;
return ($$2|0);
}
@@ -19264,7 +19239,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(9618);
+ _stbi__err(9606);
$$2 = 0;
return ($$2|0);
}
@@ -19272,12 +19247,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -19300,33 +19275,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (9657 + ($56)|0);
+ $60 = (9645 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -19336,24 +19311,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -19363,10 +19338,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -19377,10 +19352,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -19391,14 +19366,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -19428,7 +19403,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -19443,12 +19418,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -20025,15 +20000,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((9636|0),(8976|0),4315,(9591|0));
+ ___assert_fail((9624|0),(8964|0),4315,(9579|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((9662|0),(8976|0),4376,(9591|0));
+ ___assert_fail((9650|0),(8964|0),4377,(9579|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(9679);
+ _stbi__err(9667);
$$2 = 0;
return ($$2|0);
}
@@ -20083,7 +20058,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (9375 + ($6)|0);
+ $336 = (9363 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -20524,7 +20499,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((9694|0),(8976|0),4465,(9591|0));
+ ___assert_fail((9682|0),(8964|0),4466,(9579|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -20584,8 +20559,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -20600,15 +20575,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -20617,65 +20592,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(20614)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,9693,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,20615,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,9981,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,20583,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -20694,14 +20664,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(10020);
+ _stbi__err(10328);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10036);
+ _stbi__err(10344);
$$0 = 0;
return ($$0|0);
}
@@ -20710,7 +20680,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10051);
+ _stbi__err(10359);
$$0 = 0;
return ($$0|0);
}
@@ -20793,7 +20763,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((9942|0),(8976|0),4048,(9959|0));
+ ___assert_fail((10250|0),(8964|0),4033,(10267|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -20830,7 +20800,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(9990);
+ _stbi__err(10298);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -20840,7 +20810,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(10003);
+ _stbi__err(10311);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -20870,21 +20840,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((20615|0),8,144)|0;
- dest=(20759); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(20871); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (20895);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=20583; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -21018,7 +20973,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(9880);
+ _stbi__err(10188);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21107,7 +21062,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(9932);
+ _stbi__err(10240);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21136,7 +21091,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (10726 + ($$06579)|0);
+ $14 = (11034 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -21227,21 +21182,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(9880);
+ _stbi__err(10188);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(9880);
+ _stbi__err(10188);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((9896|0),(8976|0),4021,(9904|0));
+ ___assert_fail((10204|0),(8964|0),4006,(10212|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(9880);
+ _stbi__err(10188);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21251,7 +21206,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(9880);
+ _stbi__err(10188);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21415,7 +21370,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(9705);
+ _stbi__err(10013);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21425,12 +21380,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(9705);
+ _stbi__err(10013);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(9722);
+ _stbi__err(10030);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21487,7 +21442,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(9731);
+ _stbi__err(10039);
$$0 = 0;
return ($$0|0);
}
@@ -21513,7 +21468,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(9031);
+ _stbi__err(9019);
$$0 = 0;
return ($$0|0);
} else {
@@ -21558,7 +21513,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((9827|0),(8976|0),3863,(9864|0));
+ ___assert_fail((10135|0),(8964|0),3848,(10172|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -21606,7 +21561,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((9751|0),(8976|0),3891,(9767|0));
+ ___assert_fail((10059|0),(8964|0),3876,(10075|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -21634,7 +21589,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((9798|0),(8976|0),3781,(9809|0));
+ ___assert_fail((10106|0),(8964|0),3766,(10117|0));
// unreachable;
}
return (0)|0;
@@ -21780,10 +21735,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -21794,27 +21749,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,10079)|0);
+ $6 = (_IsFileExtension($1,10387)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,10132)|0);
+ $19 = (_IsFileExtension($1,10440)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,10137,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,10445,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,10579)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -21842,7 +21798,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -21859,18 +21815,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10085,$vararg_buffer);
+ _TraceLog(2,10393,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -21879,34 +21835,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,10173,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,10481,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,10212,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,10520,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -21925,11 +21888,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,10271)|0);
+ $4 = (_fopen($0,10579)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,10274,$vararg_buffer);
+ _TraceLog(2,10582,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -22028,7 +21991,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,10371,$vararg_buffer4);
+ _TraceLog(0,10679,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -22063,14 +22026,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,10417,$vararg_buffer8);
+ _TraceLog(2,10725,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,10325,$vararg_buffer1);
+ _TraceLog(2,10633,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -22160,7 +22123,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,10243,$vararg_buffer);
+ _TraceLog(2,10551,$vararg_buffer);
$$0 = $6;
}
}
@@ -22205,27 +22168,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,10467,$vararg_buffer);
+ _TraceLog(2,10775,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,10506,$vararg_buffer1);
+ _TraceLog(2,10814,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,10532,$vararg_buffer3);
+ _TraceLog(2,10840,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,10595,$vararg_buffer5);
+ _TraceLog(2,10903,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,10630,$vararg_buffer7);
+ _TraceLog(2,10938,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,10665,$vararg_buffer10);
+ _TraceLog(0,10973,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -23408,7 +23371,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (10722 + ($$361133)|0);
+ $199 = (11030 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -23838,7 +23801,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (10722 + ($$331130)|0);
+ $186 = (11030 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -23876,7 +23839,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (10722 + ($$371134)|0);
+ $203 = (11030 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -23915,7 +23878,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (10726 + ($$421139)|0);
+ $235 = (11034 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -24322,7 +24285,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (10745 + ($495)|0);
+ $496 = (11053 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -24359,7 +24322,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (10749 + ($515)|0);
+ $516 = (11057 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -25260,7 +25223,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[16508>>2]|0;HEAP32[$0+4>>2]=HEAP32[16508+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16508+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16508+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16508+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16508+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16508+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16508+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[16812>>2]|0;HEAP32[$0+4>>2]=HEAP32[16812+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16812+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16812+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16812+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16812+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16812+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16812+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -25766,7 +25729,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,10753)|0);
+ $12 = (_strstr($11,11061)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -25775,7 +25738,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,10757)|0);
+ $17 = (_strstr($16,11065)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -25784,7 +25747,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,10761)|0);
+ $22 = (_strstr($21,11069)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -25793,7 +25756,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,10765)|0);
+ $27 = (_strstr($26,11073)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -25802,1210 +25765,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,10771)|0);
+ $32 = (_strcmp($31,11079)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,10809)|0);
+ $35 = (_strcmp($34,11117)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 10828;
+ HEAP32[$3>>2] = 11136;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,10841)|0);
+ $38 = (_strcmp($37,11149)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 10862;
+ HEAP32[$3>>2] = 11170;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,10877)|0);
+ $41 = (_strcmp($40,11185)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 10892;
+ HEAP32[$3>>2] = 11200;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,10907)|0);
+ $44 = (_strcmp($43,11215)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 10922;
+ HEAP32[$3>>2] = 11230;
}
} else {
- HEAP32[$3>>2] = 10793;
+ HEAP32[$3>>2] = 11101;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,10937)|0);
+ $47 = (_strcmp($46,11245)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,10951)|0);
+ $50 = (_strcmp($49,11259)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,10963)|0);
+ $53 = (_strcmp($52,11271)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,10977)|0);
+ $56 = (_strcmp($55,11285)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,10989)|0);
+ $59 = (_strcmp($58,11297)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,11003)|0);
+ $62 = (_strcmp($61,11311)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,11017)|0);
+ $65 = (_strcmp($64,11325)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,11034)|0);
+ $68 = (_strcmp($67,11342)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,11057)|0);
+ $71 = (_strcmp($70,11365)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,11083)|0);
+ $74 = (_strcmp($73,11391)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,11096)|0);
+ $77 = (_strcmp($76,11404)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,11112)|0);
+ $80 = (_strcmp($79,11420)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,11125)|0);
+ $83 = (_strcmp($82,11433)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,11139)|0);
+ $86 = (_strcmp($85,11447)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,11159)|0);
+ $89 = (_strcmp($88,11467)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,11179)|0);
+ $92 = (_strcmp($91,11487)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,11196)|0);
+ $95 = (_strcmp($94,11504)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,11213)|0);
+ $98 = (_strcmp($97,11521)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,11225)|0);
+ $101 = (_strcmp($100,11533)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,11238)|0);
+ $104 = (_strcmp($103,11546)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,11254)|0);
+ $107 = (_strcmp($106,11562)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,11277)|0);
+ $110 = (_strcmp($109,11585)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,11290)|0);
+ $113 = (_strcmp($112,11598)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,11306)|0);
+ $116 = (_strcmp($115,11614)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,11317)|0);
+ $119 = (_strcmp($118,11625)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,11336)|0);
+ $122 = (_strcmp($121,11644)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,11358)|0);
+ $125 = (_strcmp($124,11666)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,11377)|0);
+ $128 = (_strcmp($127,11685)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,11406)|0);
+ $131 = (_strcmp($130,11714)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,11423)|0);
+ $134 = (_strcmp($133,11731)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,11438)|0);
+ $137 = (_strcmp($136,11746)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,11453)|0);
+ $140 = (_strcmp($139,11761)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,11474)|0);
+ $143 = (_strcmp($142,11782)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,11494)|0);
+ $146 = (_strcmp($145,11802)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,11514)|0);
+ $149 = (_strcmp($148,11822)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,11540)|0);
+ $152 = (_strcmp($151,11848)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,11559)|0);
+ $155 = (_strcmp($154,11867)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,11571)|0);
+ $158 = (_strcmp($157,11879)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,11583)|0);
+ $161 = (_strcmp($160,11891)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,11595)|0);
+ $164 = (_strcmp($163,11903)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,11607)|0);
+ $167 = (_strcmp($166,11915)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,11619)|0);
+ $170 = (_strcmp($169,11927)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,11631)|0);
+ $173 = (_strcmp($172,11939)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,11643)|0);
+ $176 = (_strcmp($175,11951)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,11655)|0);
+ $179 = (_strcmp($178,11963)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,11668)|0);
+ $182 = (_strcmp($181,11976)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,11681)|0);
+ $185 = (_strcmp($184,11989)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,11694)|0);
+ $188 = (_strcmp($187,12002)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,11707)|0);
+ $191 = (_strcmp($190,12015)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,11720)|0);
+ $194 = (_strcmp($193,12028)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,11733)|0);
+ $197 = (_strcmp($196,12041)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,11746)|0);
+ $200 = (_strcmp($199,12054)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,11759)|0);
+ $203 = (_strcmp($202,12067)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,11778)|0);
+ $206 = (_strcmp($205,12086)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,11797)|0);
+ $209 = (_strcmp($208,12105)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,11816)|0);
+ $212 = (_strcmp($211,12124)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,11829)|0);
+ $215 = (_strcmp($214,12137)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,11847)|0);
+ $218 = (_strcmp($217,12155)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,11865)|0);
+ $221 = (_strcmp($220,12173)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,11883)|0);
+ $224 = (_strcmp($223,12191)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,11901)|0);
+ $227 = (_strcmp($226,12209)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,11921)|0);
+ $230 = (_strcmp($229,12229)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,10862)|0);
+ $233 = (_strcmp($232,11170)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,11939)|0);
+ $236 = (_strcmp($235,12247)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,11954)|0);
+ $239 = (_strcmp($238,12262)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,11975)|0);
+ $242 = (_strcmp($241,12283)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,11990)|0);
+ $245 = (_strcmp($244,12298)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,12008)|0);
+ $248 = (_strcmp($247,12316)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,12024)|0);
+ $251 = (_strcmp($250,12332)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,12043)|0);
+ $254 = (_strcmp($253,12351)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,12057)|0);
+ $257 = (_strcmp($256,12365)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,12072)|0);
+ $260 = (_strcmp($259,12380)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,10793)|0);
+ $263 = (_strcmp($262,11101)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,12083)|0);
+ $266 = (_strcmp($265,12391)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,10892)|0);
+ $269 = (_strcmp($268,11200)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,10922)|0);
+ $272 = (_strcmp($271,11230)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,12099)|0);
+ $275 = (_strcmp($274,12407)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,12126)|0);
+ $278 = (_strcmp($277,12434)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,12140)|0);
+ $281 = (_strcmp($280,12448)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,10828)|0);
+ $284 = (_strcmp($283,11136)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,12160)|0);
+ $287 = (_strcmp($286,12468)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,12178)|0);
+ $290 = (_strcmp($289,12486)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,12190)|0);
+ $293 = (_strcmp($292,12498)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,12211)|0);
+ $296 = (_strcmp($295,12519)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,12229)|0);
+ $299 = (_strcmp($298,12537)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,12247)|0);
+ $302 = (_strcmp($301,12555)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,12268)|0);
+ $305 = (_strcmp($304,12576)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,12294)|0);
+ $308 = (_strcmp($307,12602)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,12317)|0);
+ $311 = (_strcmp($310,12625)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,12355)|0);
+ $314 = (_strcmp($313,12663)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,12371)|0);
+ $317 = (_strcmp($316,12679)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,12386)|0);
+ $320 = (_strcmp($319,12694)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,12409)|0);
+ $323 = (_strcmp($322,12717)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,12422)|0);
+ $326 = (_strcmp($325,12730)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,12436)|0);
+ $329 = (_strcmp($328,12744)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,12450)|0);
+ $332 = (_strcmp($331,12758)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,12470)|0);
+ $335 = (_strcmp($334,12778)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,12490)|0);
+ $338 = (_strcmp($337,12798)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,12506)|0);
+ $341 = (_strcmp($340,12814)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,12524)|0);
+ $344 = (_strcmp($343,12832)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,12540)|0);
+ $347 = (_strcmp($346,12848)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,12555)|0);
+ $350 = (_strcmp($349,12863)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,12577)|0);
+ $353 = (_strcmp($352,12885)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,12595)|0);
+ $356 = (_strcmp($355,12903)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,12616)|0);
+ $359 = (_strcmp($358,12924)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,12634)|0);
+ $362 = (_strcmp($361,12942)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,12647)|0);
+ $365 = (_strcmp($364,12955)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,12662)|0);
+ $368 = (_strcmp($367,12970)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,12676)|0);
+ $371 = (_strcmp($370,12984)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,12686)|0);
+ $374 = (_strcmp($373,12994)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,12696)|0);
+ $377 = (_strcmp($376,13004)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,12718)|0);
+ $380 = (_strcmp($379,13026)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,12744)|0);
+ $383 = (_strcmp($382,13052)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,12771)|0);
+ $386 = (_strcmp($385,13079)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,12784)|0);
+ $389 = (_strcmp($388,13092)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,12799)|0);
+ $392 = (_strcmp($391,13107)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,12814)|0);
+ $395 = (_strcmp($394,13122)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,12838)|0);
+ $398 = (_strcmp($397,13146)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,12849)|0);
+ $401 = (_strcmp($400,13157)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,12871)|0);
+ $404 = (_strcmp($403,13179)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,12893)|0);
+ $407 = (_strcmp($406,13201)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,12917)|0);
+ $410 = (_strcmp($409,13225)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,12926)|0);
+ $413 = (_strcmp($412,13234)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,12934)|0);
+ $416 = (_strcmp($415,13242)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,12947)|0);
+ $419 = (_strcmp($418,13255)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,12961)|0);
+ $422 = (_strcmp($421,13269)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,12973)|0);
+ $425 = (_strcmp($424,13281)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,12982)|0);
+ $428 = (_strcmp($427,13290)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,12992)|0);
+ $431 = (_strcmp($430,13300)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,13004)|0);
+ $434 = (_strcmp($433,13312)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,13015)|0);
+ $437 = (_strcmp($436,13323)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,13023)|0);
+ $440 = (_strcmp($439,13331)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,13035)|0);
+ $443 = (_strcmp($442,13343)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,13050)|0);
+ $446 = (_strcmp($445,13358)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,13062)|0);
+ $449 = (_strcmp($448,13370)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,13076)|0);
+ $452 = (_strcmp($451,13384)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,13101)|0);
+ $455 = (_strcmp($454,13409)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,13118)|0);
+ $458 = (_strcmp($457,13426)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,13134)|0);
+ $461 = (_strcmp($460,13442)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,13150)|0);
+ $464 = (_strcmp($463,13458)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,13162)|0);
+ $467 = (_strcmp($466,13470)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,13174)|0);
+ $470 = (_strcmp($469,13482)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,13198)|0);
+ $473 = (_strcmp($472,13506)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,13211)|0);
+ $476 = (_strcmp($475,13519)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,13225)|0);
+ $479 = (_strcmp($478,13533)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,13247)|0);
+ $482 = (_strcmp($481,13555)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,13254)|0);
+ $485 = (_strcmp($484,13562)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,13270)|0);
+ $488 = (_strcmp($487,13578)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,13287)|0);
+ $491 = (_strcmp($490,13595)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,13304)|0);
+ $494 = (_strcmp($493,13612)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,13320)|0);
+ $497 = (_strcmp($496,13628)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,13336)|0);
+ $500 = (_strcmp($499,13644)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,13353)|0);
+ $503 = (_strcmp($502,13661)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,13367)|0);
+ $506 = (_strcmp($505,13675)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,13379)|0);
+ $509 = (_strcmp($508,13687)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,13390)|0);
+ $512 = (_strcmp($511,13698)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,13403)|0);
+ $515 = (_strcmp($514,13711)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,13413)|0);
+ $518 = (_strcmp($517,13721)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,13430)|0);
+ $521 = (_strcmp($520,13738)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,13442)|0);
+ $524 = (_strcmp($523,13750)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,13464)|0);
+ $527 = (_strcmp($526,13772)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,13484)|0);
+ $530 = (_strcmp($529,13792)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,13497)|0);
+ $533 = (_strcmp($532,13805)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,13519)|0);
+ $536 = (_strcmp($535,13827)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,13539)|0);
+ $539 = (_strcmp($538,13847)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,13556)|0);
+ $542 = (_strcmp($541,13864)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,13573)|0);
+ $545 = (_strcmp($544,13881)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,13593)|0);
+ $548 = (_strcmp($547,13901)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -27027,7 +26990,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (18720|0);
+ return (19024|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -27891,7 +27854,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((13709 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((14017 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -28069,7 +28032,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 14173;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 14481;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -28090,7 +28053,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 14173;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 14481;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -28098,8 +28061,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 14173 : (14175);
- $$$ = $238 ? $$ : (14174);
+ $$ = $240 ? 14481 : (14483);
+ $$$ = $238 ? $$ : (14482);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -28116,7 +28079,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 14173;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 14481;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -28129,7 +28092,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 14173;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 14481;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -28143,7 +28106,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 14183;
+ $271 = $270 ? $269 : 14491;
$$1 = $271;
label = 71;
break;
@@ -28183,7 +28146,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 14173;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 14481;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -28205,8 +28168,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (14173 + ($208)|0);
- $$289 = $or$cond283 ? 14173 : $209;
+ $209 = (14481 + ($208)|0);
+ $$289 = $or$cond283 ? 14481 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -28227,7 +28190,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 14173;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 14481;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -28757,7 +28720,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (14225 + ($7)|0);
+ $9 = (14533 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -29115,14 +29078,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 14190;
+ $$0471 = $14;$$0520 = 1;$$0521 = 14498;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (14191) : (14196);
- $$$ = $16 ? $$ : (14193);
+ $$ = $18 ? (14499) : (14504);
+ $$$ = $16 ? $$ : (14501);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -29221,7 +29184,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (14225 + ($80)|0);
+ $81 = (14533 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -29832,7 +29795,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,14241,1);
+ _out($0,14549,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -29913,7 +29876,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,14241,1);
+ _out($0,14549,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -29970,9 +29933,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 14209 : 14213;
+ $29 = $28 ? 14517 : 14521;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 14217 : 14221;
+ $31 = $28 ? 14525 : 14529;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -30182,7 +30145,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (14243 + ($$016)|0);
+ $3 = (14551 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -30193,7 +30156,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 14331;$$115 = 87;
+ $$01214 = 14639;$$115 = 87;
label = 5;
break;
} else {
@@ -30203,9 +30166,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 14331;
+ $$012$lcssa = 14639;
} else {
- $$01214 = 14331;$$115 = $$016;
+ $$01214 = 14639;$$115 = $$016;
label = 5;
}
}
@@ -30868,7 +30831,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(16135,$3,4)|0);
+ $memchr = (_memchr(16443,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -30957,7 +30920,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(16135,$4,4)|0);
+ $memchr = (_memchr(16443,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -31048,7 +31011,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(18724)>>2]|0;
+ $38 = HEAP32[(19028)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -31081,13 +31044,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((18784|0));
- return (18792|0);
+ ___lock((19088|0));
+ return (19096|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((18784|0));
+ ___unlock((19088|0));
return;
}
function _fclose($0) {
@@ -32151,7 +32114,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 16408;
+ $2 = 16712;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -32368,7 +32331,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[4699]|0;
+ $3 = HEAP32[4775]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -32387,22 +32350,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[4699] = 0;
+ HEAP32[4775] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[4699] = $10;
+ HEAP32[4775] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[4699] = 0;
+ HEAP32[4775] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[4699] = $13;
+ HEAP32[4775] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -32483,7 +32446,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[4700]|0;
+ $8 = HEAP32[4776]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -32492,7 +32455,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (18840 + ($15<<2)|0);
+ $16 = (19144 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -32503,9 +32466,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[4700] = $24;
+ HEAP32[4776] = $24;
} else {
- $25 = HEAP32[(18816)>>2]|0;
+ $25 = HEAP32[(19120)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -32536,7 +32499,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(18808)>>2]|0;
+ $37 = HEAP32[(19112)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -32570,7 +32533,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (18840 + ($68<<2)|0);
+ $69 = (19144 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -32581,10 +32544,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[4700] = $77;
+ HEAP32[4776] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(18816)>>2]|0;
+ $78 = HEAP32[(19120)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -32617,22 +32580,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(18820)>>2]|0;
+ $92 = HEAP32[(19124)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (18840 + ($94<<2)|0);
+ $95 = (19144 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[4700] = $100;
+ HEAP32[4776] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(18816)>>2]|0;
+ $103 = HEAP32[(19120)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -32649,12 +32612,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(18808)>>2] = $84;
- HEAP32[(18820)>>2] = $87;
+ HEAP32[(19112)>>2] = $84;
+ HEAP32[(19124)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(18804)>>2]|0;
+ $108 = HEAP32[(19108)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -32682,7 +32645,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (19104 + ($132<<2)|0);
+ $133 = (19408 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -32722,7 +32685,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(18816)>>2]|0;
+ $155 = HEAP32[(19120)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -32817,7 +32780,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (19104 + ($188<<2)|0);
+ $189 = (19408 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -32828,11 +32791,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(18804)>>2] = $194;
+ HEAP32[(19108)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(18816)>>2]|0;
+ $195 = HEAP32[(19120)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -32853,7 +32816,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(18816)>>2]|0;
+ $201 = HEAP32[(19120)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -32883,7 +32846,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(18816)>>2]|0;
+ $213 = HEAP32[(19120)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -32920,22 +32883,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(18820)>>2]|0;
+ $231 = HEAP32[(19124)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (18840 + ($233<<2)|0);
+ $234 = (19144 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[4700] = $238;
+ HEAP32[4776] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(18816)>>2]|0;
+ $241 = HEAP32[(19120)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -32952,8 +32915,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(18808)>>2] = $$0193$lcssa$i;
- HEAP32[(18820)>>2] = $157;
+ HEAP32[(19112)>>2] = $$0193$lcssa$i;
+ HEAP32[(19124)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -32969,7 +32932,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(18804)>>2]|0;
+ $250 = HEAP32[(19108)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -33009,7 +32972,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (19104 + ($$0358$i<<2)|0);
+ $278 = (19408 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -33101,7 +33064,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (19104 + ($330<<2)|0);
+ $331 = (19408 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -33145,11 +33108,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(18808)>>2]|0;
+ $345 = HEAP32[(19112)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(18816)>>2]|0;
+ $348 = HEAP32[(19120)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -33246,7 +33209,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (19104 + ($381<<2)|0);
+ $382 = (19408 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -33257,12 +33220,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(18804)>>2] = $387;
+ HEAP32[(19108)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(18816)>>2]|0;
+ $388 = HEAP32[(19120)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -33284,7 +33247,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(18816)>>2]|0;
+ $394 = HEAP32[(19120)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -33316,7 +33279,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(18816)>>2]|0;
+ $406 = HEAP32[(19120)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -33357,20 +33320,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (18840 + ($425<<2)|0);
- $427 = HEAP32[4700]|0;
+ $426 = (19144 + ($425<<2)|0);
+ $427 = HEAP32[4776]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[4700] = $431;
+ HEAP32[4776] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(18816)>>2]|0;
+ $434 = HEAP32[(19120)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -33422,7 +33385,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (19104 + ($$0361$i<<2)|0);
+ $464 = (19408 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -33434,7 +33397,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(18804)>>2] = $472;
+ HEAP32[(19108)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -33473,7 +33436,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(18816)>>2]|0;
+ $491 = HEAP32[(19120)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -33492,7 +33455,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(18816)>>2]|0;
+ $498 = HEAP32[(19120)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -33525,16 +33488,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(18808)>>2]|0;
+ $506 = HEAP32[(19112)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(18820)>>2]|0;
+ $509 = HEAP32[(19124)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(18820)>>2] = $511;
- HEAP32[(18808)>>2] = $508;
+ HEAP32[(19124)>>2] = $511;
+ HEAP32[(19112)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -33544,8 +33507,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(18808)>>2] = 0;
- HEAP32[(18820)>>2] = 0;
+ HEAP32[(19112)>>2] = 0;
+ HEAP32[(19124)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -33559,14 +33522,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(18812)>>2]|0;
+ $524 = HEAP32[(19116)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(18812)>>2] = $526;
- $527 = HEAP32[(18824)>>2]|0;
+ HEAP32[(19116)>>2] = $526;
+ $527 = HEAP32[(19128)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(18824)>>2] = $528;
+ HEAP32[(19128)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -33577,23 +33540,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[4818]|0;
+ $534 = HEAP32[4894]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(19280)>>2] = 4096;
- HEAP32[(19276)>>2] = 4096;
- HEAP32[(19284)>>2] = -1;
- HEAP32[(19288)>>2] = -1;
- HEAP32[(19292)>>2] = 0;
- HEAP32[(19244)>>2] = 0;
+ HEAP32[(19584)>>2] = 4096;
+ HEAP32[(19580)>>2] = 4096;
+ HEAP32[(19588)>>2] = -1;
+ HEAP32[(19592)>>2] = -1;
+ HEAP32[(19596)>>2] = 0;
+ HEAP32[(19548)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[4818] = $538;
+ HEAP32[4894] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(19280)>>2]|0;
+ $$pre$i212 = HEAP32[(19584)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -33606,10 +33569,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(19240)>>2]|0;
+ $546 = HEAP32[(19544)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(19232)>>2]|0;
+ $548 = HEAP32[(19536)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -33619,18 +33582,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(19244)>>2]|0;
+ $552 = HEAP32[(19548)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(18824)>>2]|0;
+ $555 = HEAP32[(19128)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (19248);
+ $$0$i$i = (19552);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -33688,7 +33651,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(19276)>>2]|0;
+ $569 = HEAP32[(19580)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -33698,13 +33661,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(19232)>>2]|0;
+ $578 = HEAP32[(19536)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(19240)>>2]|0;
+ $582 = HEAP32[(19544)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -33750,7 +33713,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(19280)>>2]|0;
+ $601 = HEAP32[(19584)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -33775,9 +33738,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(19244)>>2]|0;
+ $611 = HEAP32[(19548)>>2]|0;
$612 = $611 | 4;
- HEAP32[(19244)>>2] = $612;
+ HEAP32[(19548)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -33813,35 +33776,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(19232)>>2]|0;
+ $626 = HEAP32[(19536)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(19232)>>2] = $627;
- $628 = HEAP32[(19236)>>2]|0;
+ HEAP32[(19536)>>2] = $627;
+ $628 = HEAP32[(19540)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(19236)>>2] = $627;
+ HEAP32[(19540)>>2] = $627;
}
- $630 = HEAP32[(18824)>>2]|0;
+ $630 = HEAP32[(19128)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(18816)>>2]|0;
+ $632 = HEAP32[(19120)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(18816)>>2] = $$749$i;
+ HEAP32[(19120)>>2] = $$749$i;
}
- HEAP32[(19248)>>2] = $$749$i;
- HEAP32[(19252)>>2] = $$723948$i;
- HEAP32[(19260)>>2] = 0;
- $635 = HEAP32[4818]|0;
- HEAP32[(18836)>>2] = $635;
- HEAP32[(18832)>>2] = -1;
+ HEAP32[(19552)>>2] = $$749$i;
+ HEAP32[(19556)>>2] = $$723948$i;
+ HEAP32[(19564)>>2] = 0;
+ $635 = HEAP32[4894]|0;
+ HEAP32[(19140)>>2] = $635;
+ HEAP32[(19136)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (18840 + ($636<<2)|0);
+ $637 = (19144 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -33864,18 +33827,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(18824)>>2] = $649;
- HEAP32[(18812)>>2] = $650;
+ HEAP32[(19128)>>2] = $649;
+ HEAP32[(19116)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(19288)>>2]|0;
- HEAP32[(18828)>>2] = $655;
+ $655 = HEAP32[(19592)>>2]|0;
+ HEAP32[(19132)>>2] = $655;
} else {
- $$024371$i = (19248);
+ $$024371$i = (19552);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -33907,7 +33870,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(18812)>>2]|0;
+ $671 = HEAP32[(19116)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -33918,30 +33881,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(18824)>>2] = $679;
- HEAP32[(18812)>>2] = $681;
+ HEAP32[(19128)>>2] = $679;
+ HEAP32[(19116)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(19288)>>2]|0;
- HEAP32[(18828)>>2] = $686;
+ $686 = HEAP32[(19592)>>2]|0;
+ HEAP32[(19132)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(18816)>>2]|0;
+ $687 = HEAP32[(19120)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(18816)>>2] = $$749$i;
+ HEAP32[(19120)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (19248);
+ $$124470$i = (19552);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -33996,21 +33959,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(18812)>>2]|0;
+ $726 = HEAP32[(19116)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(18812)>>2] = $727;
- HEAP32[(18824)>>2] = $721;
+ HEAP32[(19116)>>2] = $727;
+ HEAP32[(19128)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(18820)>>2]|0;
+ $730 = HEAP32[(19124)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(18808)>>2]|0;
+ $732 = HEAP32[(19112)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(18808)>>2] = $733;
- HEAP32[(18820)>>2] = $721;
+ HEAP32[(19112)>>2] = $733;
+ HEAP32[(19124)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -34033,7 +33996,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (18840 + ($748<<2)|0);
+ $749 = (19144 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -34056,9 +34019,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[4700]|0;
+ $759 = HEAP32[4776]|0;
$760 = $759 & $758;
- HEAP32[4700] = $760;
+ HEAP32[4776] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -34171,7 +34134,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (19104 + ($796<<2)|0);
+ $797 = (19408 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -34183,12 +34146,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(18804)>>2]|0;
+ $802 = HEAP32[(19108)>>2]|0;
$803 = $802 & $801;
- HEAP32[(18804)>>2] = $803;
+ HEAP32[(19108)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(18816)>>2]|0;
+ $804 = HEAP32[(19120)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -34209,7 +34172,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(18816)>>2]|0;
+ $810 = HEAP32[(19120)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -34241,7 +34204,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(18816)>>2]|0;
+ $822 = HEAP32[(19120)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -34274,21 +34237,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (18840 + ($836<<2)|0);
- $838 = HEAP32[4700]|0;
+ $837 = (19144 + ($836<<2)|0);
+ $838 = HEAP32[4776]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[4700] = $842;
+ HEAP32[4776] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(18816)>>2]|0;
+ $845 = HEAP32[(19120)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -34343,20 +34306,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (19104 + ($$0296$i$i<<2)|0);
+ $875 = (19408 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(18804)>>2]|0;
+ $879 = HEAP32[(19108)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(18804)>>2] = $883;
+ HEAP32[(19108)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -34395,7 +34358,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(18816)>>2]|0;
+ $902 = HEAP32[(19120)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -34414,7 +34377,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(18816)>>2]|0;
+ $909 = HEAP32[(19120)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -34441,7 +34404,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (19248);
+ $$0$i$i$i = (19552);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -34482,23 +34445,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(18824)>>2] = $946;
- HEAP32[(18812)>>2] = $947;
+ HEAP32[(19128)>>2] = $946;
+ HEAP32[(19116)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(19288)>>2]|0;
- HEAP32[(18828)>>2] = $952;
+ $952 = HEAP32[(19592)>>2]|0;
+ HEAP32[(19132)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(19248)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19248)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19248)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19248)+12>>2]|0;
- HEAP32[(19248)>>2] = $$749$i;
- HEAP32[(19252)>>2] = $$723948$i;
- HEAP32[(19260)>>2] = 0;
- HEAP32[(19256)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(19552)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19552)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19552)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19552)+12>>2]|0;
+ HEAP32[(19552)>>2] = $$749$i;
+ HEAP32[(19556)>>2] = $$723948$i;
+ HEAP32[(19564)>>2] = 0;
+ HEAP32[(19560)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -34527,20 +34490,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (18840 + ($968<<2)|0);
- $970 = HEAP32[4700]|0;
+ $969 = (19144 + ($968<<2)|0);
+ $970 = HEAP32[4776]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[4700] = $974;
+ HEAP32[4776] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(18816)>>2]|0;
+ $977 = HEAP32[(19120)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -34592,19 +34555,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (19104 + ($$0212$i$i<<2)|0);
+ $1007 = (19408 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(18804)>>2]|0;
+ $1010 = HEAP32[(19108)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(18804)>>2] = $1014;
+ HEAP32[(19108)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -34643,7 +34606,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(18816)>>2]|0;
+ $1033 = HEAP32[(19120)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -34662,7 +34625,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(18816)>>2]|0;
+ $1040 = HEAP32[(19120)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -34685,14 +34648,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(18812)>>2]|0;
+ $1048 = HEAP32[(19116)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(18812)>>2] = $1050;
- $1051 = HEAP32[(18824)>>2]|0;
+ HEAP32[(19116)>>2] = $1050;
+ $1051 = HEAP32[(19128)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(18824)>>2] = $1052;
+ HEAP32[(19128)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -34735,7 +34698,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(18816)>>2]|0;
+ $3 = HEAP32[(19120)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -34768,7 +34731,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(18820)>>2]|0;
+ $19 = HEAP32[(19124)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -34783,7 +34746,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(18808)>>2] = $17;
+ HEAP32[(19112)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -34797,7 +34760,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (18840 + ($27<<2)|0);
+ $28 = (19144 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -34817,9 +34780,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[4700]|0;
+ $37 = HEAP32[4776]|0;
$38 = $37 & $36;
- HEAP32[4700] = $38;
+ HEAP32[4776] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -34933,7 +34896,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (19104 + ($74<<2)|0);
+ $75 = (19408 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -34943,14 +34906,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(18804)>>2]|0;
+ $80 = HEAP32[(19108)>>2]|0;
$81 = $80 & $79;
- HEAP32[(18804)>>2] = $81;
+ HEAP32[(19108)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(18816)>>2]|0;
+ $82 = HEAP32[(19120)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -34972,7 +34935,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(18816)>>2]|0;
+ $88 = HEAP32[(19120)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -35004,7 +34967,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(18816)>>2]|0;
+ $100 = HEAP32[(19120)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -35039,14 +35002,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(18824)>>2]|0;
+ $120 = HEAP32[(19128)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(18820)>>2]|0;
+ $122 = HEAP32[(19124)>>2]|0;
if ($121) {
- $123 = HEAP32[(18812)>>2]|0;
+ $123 = HEAP32[(19116)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(18812)>>2] = $124;
- HEAP32[(18824)>>2] = $$1;
+ HEAP32[(19116)>>2] = $124;
+ HEAP32[(19128)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -35054,16 +35017,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(18820)>>2] = 0;
- HEAP32[(18808)>>2] = 0;
+ HEAP32[(19124)>>2] = 0;
+ HEAP32[(19112)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(18808)>>2]|0;
+ $129 = HEAP32[(19112)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(18808)>>2] = $130;
- HEAP32[(18820)>>2] = $113;
+ HEAP32[(19112)>>2] = $130;
+ HEAP32[(19124)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -35082,10 +35045,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (18840 + ($142<<2)|0);
+ $143 = (19144 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(18816)>>2]|0;
+ $145 = HEAP32[(19120)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -35103,9 +35066,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[4700]|0;
+ $153 = HEAP32[4776]|0;
$154 = $153 & $152;
- HEAP32[4700] = $154;
+ HEAP32[4776] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -35113,7 +35076,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(18816)>>2]|0;
+ $156 = HEAP32[(19120)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -35173,7 +35136,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(18816)>>2]|0;
+ $189 = HEAP32[(19120)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -35186,7 +35149,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(18816)>>2]|0;
+ $169 = HEAP32[(19120)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -35217,7 +35180,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (19104 + ($193<<2)|0);
+ $194 = (19408 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -35227,13 +35190,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(18804)>>2]|0;
+ $199 = HEAP32[(19108)>>2]|0;
$200 = $199 & $198;
- HEAP32[(18804)>>2] = $200;
+ HEAP32[(19108)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(18816)>>2]|0;
+ $201 = HEAP32[(19120)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -35254,7 +35217,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(18816)>>2]|0;
+ $207 = HEAP32[(19120)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -35284,7 +35247,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(18816)>>2]|0;
+ $219 = HEAP32[(19120)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -35305,10 +35268,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(18820)>>2]|0;
+ $226 = HEAP32[(19124)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(18808)>>2] = $135;
+ HEAP32[(19112)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -35327,20 +35290,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (18840 + ($234<<2)|0);
- $236 = HEAP32[4700]|0;
+ $235 = (19144 + ($234<<2)|0);
+ $236 = HEAP32[4776]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[4700] = $240;
+ HEAP32[4776] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(18816)>>2]|0;
+ $243 = HEAP32[(19120)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -35392,21 +35355,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (19104 + ($$0396<<2)|0);
+ $273 = (19408 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(18804)>>2]|0;
+ $277 = HEAP32[(19108)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(18804)>>2] = $281;
+ HEAP32[(19108)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -35444,7 +35407,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(18816)>>2]|0;
+ $300 = HEAP32[(19120)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -35463,7 +35426,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(18816)>>2]|0;
+ $307 = HEAP32[(19120)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -35485,12 +35448,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(18832)>>2]|0;
+ $314 = HEAP32[(19136)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(18832)>>2] = $315;
+ HEAP32[(19136)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (19256);
+ $$0212$in$i = (19560);
} else {
return;
}
@@ -35504,7 +35467,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(18832)>>2] = -1;
+ HEAP32[(19136)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -35576,7 +35539,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(18816)>>2]|0;
+ $6 = HEAP32[(19120)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -35606,7 +35569,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(19280)>>2]|0;
+ $18 = HEAP32[(19584)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -35642,10 +35605,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(18824)>>2]|0;
+ $34 = HEAP32[(19128)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(18812)>>2]|0;
+ $36 = HEAP32[(19116)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -35661,15 +35624,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(18824)>>2] = $40;
- HEAP32[(18812)>>2] = $39;
+ HEAP32[(19128)>>2] = $40;
+ HEAP32[(19116)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(18820)>>2]|0;
+ $46 = HEAP32[(19124)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(18808)>>2]|0;
+ $48 = HEAP32[(19112)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -35705,8 +35668,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(18808)>>2] = $storemerge1;
- HEAP32[(18820)>>2] = $storemerge;
+ HEAP32[(19112)>>2] = $storemerge1;
+ HEAP32[(19124)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -35733,7 +35696,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (18840 + ($81<<2)|0);
+ $82 = (19144 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -35753,9 +35716,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[4700]|0;
+ $91 = HEAP32[4776]|0;
$92 = $91 & $90;
- HEAP32[4700] = $92;
+ HEAP32[4776] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -35864,7 +35827,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (19104 + ($128<<2)|0);
+ $129 = (19408 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -35874,13 +35837,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(18804)>>2]|0;
+ $134 = HEAP32[(19108)>>2]|0;
$135 = $134 & $133;
- HEAP32[(18804)>>2] = $135;
+ HEAP32[(19108)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(18816)>>2]|0;
+ $136 = HEAP32[(19120)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -35901,7 +35864,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(18816)>>2]|0;
+ $142 = HEAP32[(19120)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -35931,7 +35894,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(18816)>>2]|0;
+ $154 = HEAP32[(19120)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -36016,13 +35979,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(18816)>>2]|0;
+ $13 = HEAP32[(19120)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(18820)>>2]|0;
+ $15 = HEAP32[(19124)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -36037,7 +36000,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(18808)>>2] = $12;
+ HEAP32[(19112)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -36051,7 +36014,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (18840 + ($23<<2)|0);
+ $24 = (19144 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -36071,9 +36034,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[4700]|0;
+ $33 = HEAP32[4776]|0;
$34 = $33 & $32;
- HEAP32[4700] = $34;
+ HEAP32[4776] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -36187,7 +36150,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (19104 + ($70<<2)|0);
+ $71 = (19408 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -36197,14 +36160,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(18804)>>2]|0;
+ $76 = HEAP32[(19108)>>2]|0;
$77 = $76 & $75;
- HEAP32[(18804)>>2] = $77;
+ HEAP32[(19108)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(18816)>>2]|0;
+ $78 = HEAP32[(19120)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -36226,7 +36189,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(18816)>>2]|0;
+ $84 = HEAP32[(19120)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -36258,7 +36221,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(18816)>>2]|0;
+ $96 = HEAP32[(19120)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -36277,7 +36240,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(18816)>>2]|0;
+ $108 = HEAP32[(19120)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -36288,14 +36251,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(18824)>>2]|0;
+ $114 = HEAP32[(19128)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(18820)>>2]|0;
+ $116 = HEAP32[(19124)>>2]|0;
if ($115) {
- $117 = HEAP32[(18812)>>2]|0;
+ $117 = HEAP32[(19116)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(18812)>>2] = $118;
- HEAP32[(18824)>>2] = $$1;
+ HEAP32[(19116)>>2] = $118;
+ HEAP32[(19128)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -36303,16 +36266,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(18820)>>2] = 0;
- HEAP32[(18808)>>2] = 0;
+ HEAP32[(19124)>>2] = 0;
+ HEAP32[(19112)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(18808)>>2]|0;
+ $123 = HEAP32[(19112)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(18808)>>2] = $124;
- HEAP32[(18820)>>2] = $$1;
+ HEAP32[(19112)>>2] = $124;
+ HEAP32[(19124)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -36331,7 +36294,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (18840 + ($136<<2)|0);
+ $137 = (19144 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -36351,9 +36314,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[4700]|0;
+ $146 = HEAP32[4776]|0;
$147 = $146 & $145;
- HEAP32[4700] = $147;
+ HEAP32[4776] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -36462,7 +36425,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (19104 + ($183<<2)|0);
+ $184 = (19408 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -36472,13 +36435,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(18804)>>2]|0;
+ $189 = HEAP32[(19108)>>2]|0;
$190 = $189 & $188;
- HEAP32[(18804)>>2] = $190;
+ HEAP32[(19108)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(18816)>>2]|0;
+ $191 = HEAP32[(19120)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -36499,7 +36462,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(18816)>>2]|0;
+ $197 = HEAP32[(19120)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -36529,7 +36492,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(18816)>>2]|0;
+ $209 = HEAP32[(19120)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -36550,10 +36513,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(18820)>>2]|0;
+ $216 = HEAP32[(19124)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(18808)>>2] = $129;
+ HEAP32[(19112)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -36572,20 +36535,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (18840 + ($224<<2)|0);
- $226 = HEAP32[4700]|0;
+ $225 = (19144 + ($224<<2)|0);
+ $226 = HEAP32[4776]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[4700] = $230;
+ HEAP32[4776] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(18816)>>2]|0;
+ $233 = HEAP32[(19120)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -36637,20 +36600,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (19104 + ($$0431<<2)|0);
+ $263 = (19408 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(18804)>>2]|0;
+ $267 = HEAP32[(19108)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(18804)>>2] = $271;
+ HEAP32[(19108)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -36689,7 +36652,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(18816)>>2]|0;
+ $290 = HEAP32[(19120)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -36707,7 +36670,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(18816)>>2]|0;
+ $297 = HEAP32[(19120)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/img/textures/textures_image_loading.png b/docs/examples/web/textures/textures_image_loading.png
similarity index 100%
rename from docs/examples/img/textures/textures_image_loading.png
rename to docs/examples/web/textures/textures_image_loading.png
diff --git a/docs/examples/web/textures/textures_image_processing.js b/docs/examples/web/textures/textures_image_processing.js
index 3fcda65f8..482183f0c 100644
--- a/docs/examples/web/textures/textures_image_processing.js
+++ b/docs/examples/web/textures/textures_image_processing.js
@@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 295054, "filename": "/resources/parrots.png"}], "remote_package_size": 295054, "package_uuid": "95855e0b-fa26-4e0f-92a9-d14dd0e171b3"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 295054, "filename": "/resources/parrots.png"}], "remote_package_size": 295054, "package_uuid": "7099e0f9-f6f1-4295-b5b2-bd4d5cd9e7f4"});
})();
@@ -1779,8 +1779,8 @@ STATICTOP = STATIC_BASE + 22256;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,17,16,0,0,31,16,0,0,47,16,0,0,58,16,0,0,71,16,0,0,86,16,0,0,103,16,0,0,117,16,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,17,16,0,0,31,16,0,0,47,16,0,0,58,16,0,0,71,16,0,0,86,16,0,0,103,16,0,0,117,16,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10478,47 +10478,47 @@ function _main() {
$3 = HEAP32[3]|0;
_InitWindow($2,$3,4028);
_LoadImage($0,4073);
- ;HEAP32[16584>>2]=HEAP32[$0>>2]|0;HEAP32[16584+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16584+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16584+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16584+16>>2]=HEAP32[$0+16>>2]|0;
- _ImageFormat(16584,7);
- ;HEAP32[$image$byval_copy1>>2]=HEAP32[16584>>2]|0;HEAP32[$image$byval_copy1+4>>2]=HEAP32[16584+4>>2]|0;HEAP32[$image$byval_copy1+8>>2]=HEAP32[16584+8>>2]|0;HEAP32[$image$byval_copy1+12>>2]=HEAP32[16584+12>>2]|0;HEAP32[$image$byval_copy1+16>>2]=HEAP32[16584+16>>2]|0;
+ ;HEAP32[16896>>2]=HEAP32[$0>>2]|0;HEAP32[16896+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16896+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16896+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16896+16>>2]=HEAP32[$0+16>>2]|0;
+ _ImageFormat(16896,7);
+ ;HEAP32[$image$byval_copy1>>2]=HEAP32[16896>>2]|0;HEAP32[$image$byval_copy1+4>>2]=HEAP32[16896+4>>2]|0;HEAP32[$image$byval_copy1+8>>2]=HEAP32[16896+8>>2]|0;HEAP32[$image$byval_copy1+12>>2]=HEAP32[16896+12>>2]|0;HEAP32[$image$byval_copy1+16>>2]=HEAP32[16896+16>>2]|0;
_LoadTextureFromImage($1,$image$byval_copy1);
- ;HEAP32[16604>>2]=HEAP32[$1>>2]|0;HEAP32[16604+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16604+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16604+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16604+16>>2]=HEAP32[$1+16>>2]|0;
- HEAP32[4156] = 40;
- HEAP32[(16628)>>2] = 50;
- HEAP32[(16632)>>2] = 150;
- HEAP32[(16636)>>2] = 30;
- HEAP32[(16640)>>2] = 40;
- HEAP32[(16644)>>2] = 82;
- HEAP32[(16648)>>2] = 150;
- HEAP32[(16652)>>2] = 30;
- HEAP32[(16656)>>2] = 40;
- HEAP32[(16660)>>2] = 114;
- HEAP32[(16664)>>2] = 150;
- HEAP32[(16668)>>2] = 30;
- HEAP32[(16672)>>2] = 40;
- HEAP32[(16676)>>2] = 146;
- HEAP32[(16680)>>2] = 150;
- HEAP32[(16684)>>2] = 30;
- HEAP32[(16688)>>2] = 40;
- HEAP32[(16692)>>2] = 178;
- HEAP32[(16696)>>2] = 150;
- HEAP32[(16700)>>2] = 30;
- HEAP32[(16704)>>2] = 40;
- HEAP32[(16708)>>2] = 210;
- HEAP32[(16712)>>2] = 150;
- HEAP32[(16716)>>2] = 30;
- HEAP32[(16720)>>2] = 40;
- HEAP32[(16724)>>2] = 242;
- HEAP32[(16728)>>2] = 150;
- HEAP32[(16732)>>2] = 30;
- HEAP32[(16736)>>2] = 40;
- HEAP32[(16740)>>2] = 274;
- HEAP32[(16744)>>2] = 150;
- HEAP32[(16748)>>2] = 30;
+ ;HEAP32[16916>>2]=HEAP32[$1>>2]|0;HEAP32[16916+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16916+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16916+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16916+16>>2]=HEAP32[$1+16>>2]|0;
+ HEAP32[4234] = 40;
+ HEAP32[(16940)>>2] = 50;
+ HEAP32[(16944)>>2] = 150;
+ HEAP32[(16948)>>2] = 30;
+ HEAP32[(16952)>>2] = 40;
+ HEAP32[(16956)>>2] = 82;
+ HEAP32[(16960)>>2] = 150;
+ HEAP32[(16964)>>2] = 30;
+ HEAP32[(16968)>>2] = 40;
+ HEAP32[(16972)>>2] = 114;
+ HEAP32[(16976)>>2] = 150;
+ HEAP32[(16980)>>2] = 30;
+ HEAP32[(16984)>>2] = 40;
+ HEAP32[(16988)>>2] = 146;
+ HEAP32[(16992)>>2] = 150;
+ HEAP32[(16996)>>2] = 30;
+ HEAP32[(17000)>>2] = 40;
+ HEAP32[(17004)>>2] = 178;
+ HEAP32[(17008)>>2] = 150;
+ HEAP32[(17012)>>2] = 30;
+ HEAP32[(17016)>>2] = 40;
+ HEAP32[(17020)>>2] = 210;
+ HEAP32[(17024)>>2] = 150;
+ HEAP32[(17028)>>2] = 30;
+ HEAP32[(17032)>>2] = 40;
+ HEAP32[(17036)>>2] = 242;
+ HEAP32[(17040)>>2] = 150;
+ HEAP32[(17044)>>2] = 30;
+ HEAP32[(17048)>>2] = 40;
+ HEAP32[(17052)>>2] = 274;
+ HEAP32[(17056)>>2] = 150;
+ HEAP32[(17060)>>2] = 30;
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$image$byval_copy1>>2]=HEAP32[16604>>2]|0;HEAP32[$image$byval_copy1+4>>2]=HEAP32[16604+4>>2]|0;HEAP32[$image$byval_copy1+8>>2]=HEAP32[16604+8>>2]|0;HEAP32[$image$byval_copy1+12>>2]=HEAP32[16604+12>>2]|0;HEAP32[$image$byval_copy1+16>>2]=HEAP32[16604+16>>2]|0;
+ ;HEAP32[$image$byval_copy1>>2]=HEAP32[16916>>2]|0;HEAP32[$image$byval_copy1+4>>2]=HEAP32[16916+4>>2]|0;HEAP32[$image$byval_copy1+8>>2]=HEAP32[16916+8>>2]|0;HEAP32[$image$byval_copy1+12>>2]=HEAP32[16916+12>>2]|0;HEAP32[$image$byval_copy1+16>>2]=HEAP32[16916+16>>2]|0;
_UnloadTexture($image$byval_copy1);
- ;HEAP32[$image$byval_copy1>>2]=HEAP32[16584>>2]|0;HEAP32[$image$byval_copy1+4>>2]=HEAP32[16584+4>>2]|0;HEAP32[$image$byval_copy1+8>>2]=HEAP32[16584+8>>2]|0;HEAP32[$image$byval_copy1+12>>2]=HEAP32[16584+12>>2]|0;HEAP32[$image$byval_copy1+16>>2]=HEAP32[16584+16>>2]|0;
+ ;HEAP32[$image$byval_copy1>>2]=HEAP32[16896>>2]|0;HEAP32[$image$byval_copy1+4>>2]=HEAP32[16896+4>>2]|0;HEAP32[$image$byval_copy1+8>>2]=HEAP32[16896+8>>2]|0;HEAP32[$image$byval_copy1+12>>2]=HEAP32[16896+12>>2]|0;HEAP32[$image$byval_copy1+16>>2]=HEAP32[16896+16>>2]|0;
_UnloadImage($image$byval_copy1);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10554,7 +10554,7 @@ function _UpdateDrawFrame() {
$17 = (_IsKeyPressed(265)|0);
$18 = ($17|0)==(0);
if ($18) {
- $$pr = HEAP32[4145]|0;
+ $$pr = HEAP32[4223]|0;
$22 = ($$pr|0)==(0);
if ($22) {
break;
@@ -10563,9 +10563,9 @@ function _UpdateDrawFrame() {
break;
}
} else {
- $19 = HEAP32[4144]|0;
+ $19 = HEAP32[4222]|0;
$20 = (($19) + -1)|0;
- HEAP32[4144] = $20;
+ HEAP32[4222] = $20;
$21 = ($19|0)<(1);
$$1 = $21 ? 7 : $20;
$$1$sink = $$1;
@@ -10573,9 +10573,9 @@ function _UpdateDrawFrame() {
break;
}
} else {
- $14 = HEAP32[4144]|0;
+ $14 = HEAP32[4222]|0;
$15 = (($14) + 1)|0;
- HEAP32[4144] = $15;
+ HEAP32[4222] = $15;
$16 = ($14|0)>(6);
$$ = $16 ? 0 : $15;
$$1$sink = $$;
@@ -10583,19 +10583,19 @@ function _UpdateDrawFrame() {
}
} while(0);
if ((label|0) == 5) {
- HEAP32[4144] = $$1$sink;
- HEAP32[4145] = 1;
+ HEAP32[4222] = $$1$sink;
+ HEAP32[4223] = 1;
label = 7;
}
if ((label|0) == 7) {
- ;HEAP32[$$byval_copy13>>2]=HEAP32[16584>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[16584+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[16584+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[16584+12>>2]|0;HEAP32[$$byval_copy13+16>>2]=HEAP32[16584+16>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[16896>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[16896+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[16896+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[16896+12>>2]|0;HEAP32[$$byval_copy13+16>>2]=HEAP32[16896+16>>2]|0;
_UnloadImage($$byval_copy13);
_LoadImage($0,4073);
- ;HEAP32[16584>>2]=HEAP32[$0>>2]|0;HEAP32[16584+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16584+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16584+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16584+16>>2]=HEAP32[$0+16>>2]|0;
- $23 = HEAP32[4144]|0;
+ ;HEAP32[16896>>2]=HEAP32[$0>>2]|0;HEAP32[16896+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16896+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16896+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16896+16>>2]=HEAP32[$0+16>>2]|0;
+ $23 = HEAP32[4222]|0;
switch ($23|0) {
case 1: {
- _ImageColorGrayscale(16584);
+ _ImageColorGrayscale(16896);
break;
}
case 2: {
@@ -10607,38 +10607,38 @@ function _UpdateDrawFrame() {
$26 = ((($1)) + 3|0);
HEAP8[$26>>0] = -1;
;HEAP8[$$byval_copy13>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy13+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy13+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy13+3>>0]=HEAP8[$1+3>>0]|0;
- _ImageColorTint(16584,$$byval_copy13);
+ _ImageColorTint(16896,$$byval_copy13);
break;
}
case 3: {
- _ImageColorInvert(16584);
+ _ImageColorInvert(16896);
break;
}
case 4: {
- _ImageColorContrast(16584,-40.0);
+ _ImageColorContrast(16896,-40.0);
break;
}
case 5: {
- _ImageColorBrightness(16584,-80);
+ _ImageColorBrightness(16896,-80);
break;
}
case 6: {
- _ImageFlipVertical(16584);
+ _ImageFlipVertical(16896);
break;
}
case 7: {
- _ImageFlipHorizontal(16584);
+ _ImageFlipHorizontal(16896);
break;
}
default: {
}
}
- ;HEAP32[$$byval_copy13>>2]=HEAP32[16584>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[16584+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[16584+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[16584+12>>2]|0;HEAP32[$$byval_copy13+16>>2]=HEAP32[16584+16>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[16896>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[16896+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[16896+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[16896+12>>2]|0;HEAP32[$$byval_copy13+16>>2]=HEAP32[16896+16>>2]|0;
$27 = (_GetImageData($$byval_copy13)|0);
- ;HEAP32[$$byval_copy13>>2]=HEAP32[16604>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[16604+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[16604+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[16604+12>>2]|0;HEAP32[$$byval_copy13+16>>2]=HEAP32[16604+16>>2]|0;
+ ;HEAP32[$$byval_copy13>>2]=HEAP32[16916>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[16916+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[16916+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[16916+12>>2]|0;HEAP32[$$byval_copy13+16>>2]=HEAP32[16916+16>>2]|0;
_UpdateTexture($$byval_copy13,$27);
_free($27);
- HEAP32[4145] = 0;
+ HEAP32[4223] = 0;
}
_BeginDrawing();
HEAP8[$2>>0] = -11;
@@ -10679,9 +10679,9 @@ function _UpdateDrawFrame() {
$51 = ((($9)) + 3|0);
$$030 = 0;
while(1) {
- $73 = HEAP32[4144]|0;
+ $73 = HEAP32[4222]|0;
$74 = ($$030|0)==($73|0);
- $75 = (16624 + ($$030<<4)|0);
+ $75 = (16936 + ($$030<<4)|0);
if ($74) {
HEAP8[$4>>0] = 102;
HEAP8[$34>>0] = -65;
@@ -10691,11 +10691,11 @@ function _UpdateDrawFrame() {
;HEAP8[$$byval_copy13>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy13+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy13+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy13+3>>0]=HEAP8[$4+3>>0]|0;
_DrawRectangleRec($$byval_copy10,$$byval_copy13);
$76 = HEAP32[$75>>2]|0;
- $77 = (((16624 + ($$030<<4)|0)) + 4|0);
+ $77 = (((16936 + ($$030<<4)|0)) + 4|0);
$78 = HEAP32[$77>>2]|0;
- $79 = (((16624 + ($$030<<4)|0)) + 8|0);
+ $79 = (((16936 + ($$030<<4)|0)) + 8|0);
$80 = HEAP32[$79>>2]|0;
- $81 = (((16624 + ($$030<<4)|0)) + 12|0);
+ $81 = (((16936 + ($$030<<4)|0)) + 12|0);
$82 = HEAP32[$81>>2]|0;
HEAP8[$5>>0] = 0;
HEAP8[$37>>0] = 121;
@@ -10729,11 +10729,11 @@ function _UpdateDrawFrame() {
;HEAP8[$$byval_copy13>>0]=HEAP8[$7>>0]|0;HEAP8[$$byval_copy13+1>>0]=HEAP8[$7+1>>0]|0;HEAP8[$$byval_copy13+2>>0]=HEAP8[$7+2>>0]|0;HEAP8[$$byval_copy13+3>>0]=HEAP8[$7+3>>0]|0;
_DrawRectangleRec($$byval_copy10,$$byval_copy13);
$93 = HEAP32[$75>>2]|0;
- $94 = (((16624 + ($$030<<4)|0)) + 4|0);
+ $94 = (((16936 + ($$030<<4)|0)) + 4|0);
$95 = HEAP32[$94>>2]|0;
- $96 = (((16624 + ($$030<<4)|0)) + 8|0);
+ $96 = (((16936 + ($$030<<4)|0)) + 8|0);
$97 = HEAP32[$96>>2]|0;
- $98 = (((16624 + ($$030<<4)|0)) + 12|0);
+ $98 = (((16936 + ($$030<<4)|0)) + 12|0);
$99 = HEAP32[$98>>2]|0;
HEAP8[$8>>0] = -126;
HEAP8[$46>>0] = -126;
@@ -10768,25 +10768,25 @@ function _UpdateDrawFrame() {
}
}
$52 = HEAP32[2]|0;
- $53 = HEAP32[(16608)>>2]|0;
+ $53 = HEAP32[(16920)>>2]|0;
$54 = (($52) + -60)|0;
$55 = (($54) - ($53))|0;
$56 = HEAP32[3]|0;
$57 = (($56|0) / 2)&-1;
- $58 = HEAP32[(16612)>>2]|0;
+ $58 = HEAP32[(16924)>>2]|0;
$59 = (($58|0) / 2)&-1;
$60 = (($57) - ($59))|0;
HEAP32[$10>>2] = -1;
- ;HEAP32[$$byval_copy10>>2]=HEAP32[16604>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[16604+4>>2]|0;HEAP32[$$byval_copy10+8>>2]=HEAP32[16604+8>>2]|0;HEAP32[$$byval_copy10+12>>2]=HEAP32[16604+12>>2]|0;HEAP32[$$byval_copy10+16>>2]=HEAP32[16604+16>>2]|0;
+ ;HEAP32[$$byval_copy10>>2]=HEAP32[16916>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[16916+4>>2]|0;HEAP32[$$byval_copy10+8>>2]=HEAP32[16916+8>>2]|0;HEAP32[$$byval_copy10+12>>2]=HEAP32[16916+12>>2]|0;HEAP32[$$byval_copy10+16>>2]=HEAP32[16916+16>>2]|0;
;HEAP8[$$byval_copy13>>0]=HEAP8[$10>>0]|0;HEAP8[$$byval_copy13+1>>0]=HEAP8[$10+1>>0]|0;HEAP8[$$byval_copy13+2>>0]=HEAP8[$10+2>>0]|0;HEAP8[$$byval_copy13+3>>0]=HEAP8[$10+3>>0]|0;
_DrawTexture($$byval_copy10,$55,$60,$$byval_copy13);
$61 = HEAP32[2]|0;
- $62 = HEAP32[(16608)>>2]|0;
+ $62 = HEAP32[(16920)>>2]|0;
$63 = (($61) + -60)|0;
$64 = (($63) - ($62))|0;
$65 = HEAP32[3]|0;
$66 = (($65|0) / 2)&-1;
- $67 = HEAP32[(16612)>>2]|0;
+ $67 = HEAP32[(16924)>>2]|0;
$68 = (($67|0) / 2)&-1;
$69 = (($66) - ($68))|0;
HEAP8[$11>>0] = 0;
@@ -10801,6 +10801,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -10900,13 +10950,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11516,7 +11559,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4189] = $2;
+ HEAP32[4267] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11529,7 +11572,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 16304;
+ $95 = 16616;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11542,48 +11585,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 16344;
+ $106 = 16656;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4086];
- $111 = +HEAPF32[4076];
+ $110 = +HEAPF32[4164];
+ $111 = +HEAPF32[4154];
$112 = $110 - $111;
- HEAPF32[4088] = $112;
- $113 = +HEAPF32[(16348)>>2];
- $114 = +HEAPF32[(16308)>>2];
+ HEAPF32[4166] = $112;
+ $113 = +HEAPF32[(16660)>>2];
+ $114 = +HEAPF32[(16620)>>2];
$115 = $113 - $114;
- HEAPF32[(16356)>>2] = $115;
- HEAP32[4188] = 4;
+ HEAPF32[(16668)>>2] = $115;
+ HEAP32[4266] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16672>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16672+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4194] = $116;
- $117 = 16336;
+ HEAPF32[4272] = $116;
+ $117 = 16648;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 16304;
+ $123 = 16616;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 16360;
+ $127 = 16672;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 16344;
+ $133 = 16656;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11596,7 +11639,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 16336;
+ $144 = 16648;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11609,27 +11652,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 16360;
+ $155 = 16672;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4090];
- $160 = +HEAPF32[4084];
+ $159 = +HEAPF32[4168];
+ $160 = +HEAPF32[4162];
$161 = $159 - $160;
- HEAPF32[4088] = $161;
- $162 = +HEAPF32[(16364)>>2];
- $163 = +HEAPF32[(16340)>>2];
+ HEAPF32[4166] = $161;
+ $162 = +HEAPF32[(16676)>>2];
+ $163 = +HEAPF32[(16652)>>2];
$164 = $162 - $163;
- HEAPF32[(16356)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16304>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16304+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16336+4>>2]|0;
+ HEAPF32[(16668)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16616+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16648+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16344+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16656>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16656+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16672>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16672+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11641,31 +11684,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16672>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16672+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4194];
+ $170 = +HEAPF32[4272];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4188] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0;
+ HEAP32[4266] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16672>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16672+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4195] = $174;
+ HEAPF32[4273] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4194] = 0.0;
- HEAPF32[4195] = 0.0;
- HEAPF32[4088] = 0.0;
- HEAPF32[(16356)>>2] = 0.0;
- HEAP32[4189] = 0;
- HEAP32[4188] = 0;
+ HEAPF32[4272] = 0.0;
+ HEAPF32[4273] = 0.0;
+ HEAPF32[4166] = 0.0;
+ HEAPF32[(16668)>>2] = 0.0;
+ HEAP32[4267] = 0;
+ HEAP32[4266] = 0;
STACKTOP = sp;return;
break;
}
@@ -11675,22 +11718,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4190]|0;
+ $6 = HEAP32[4268]|0;
$7 = (($6) + 1)|0;
- HEAP32[4190] = $7;
- $8 = HEAP32[4188]|0;
+ HEAP32[4268] = $7;
+ $8 = HEAP32[4266]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16304>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16304+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16616+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4188] = 2;
- HEAP32[4190] = 0;
+ HEAP32[4266] = 2;
+ HEAP32[4268] = 0;
} else {
label = 6;
}
@@ -11698,8 +11741,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4190] = 1;
- HEAP32[4188] = 1;
+ HEAP32[4268] = 1;
+ HEAP32[4266] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11708,19 +11751,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 16304;
+ $21 = 16616;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 16312;
+ $25 = 16624;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 16320;
+ $29 = 16632;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11729,13 +11772,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[12] = $34;
- HEAPF32[4082] = 0.0;
- HEAPF32[(16332)>>2] = 0.0;
+ HEAPF32[4160] = 0.0;
+ HEAPF32[(16644)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4188]|0;
+ $35 = HEAP32[4266]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11745,19 +11788,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 16320;
+ $44 = 16632;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16304>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16304+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16320+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16616+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16632>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16632+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4191] = $49;
- HEAP32[4192] = 0;
+ HEAPF32[4269] = $49;
+ HEAP32[4270] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[12]|0;
@@ -11765,11 +11808,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16304>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16304+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16320+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16616+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16632>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16632+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4193] = $56;
+ HEAPF32[4271] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -11800,22 +11843,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4191] = 0.0;
- HEAPF32[4193] = 0.0;
+ HEAPF32[4269] = 0.0;
+ HEAPF32[4271] = 0.0;
$$sink10 = 0;
}
- HEAP32[4188] = $$sink10;
- HEAPF32[4078] = 0.0;
- HEAPF32[(16316)>>2] = 0.0;
- HEAP32[4189] = 0;
+ HEAP32[4266] = $$sink10;
+ HEAPF32[4156] = 0.0;
+ HEAPF32[(16628)>>2] = 0.0;
+ HEAP32[4267] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4192]|0;
+ $65 = HEAP32[4270]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4192] = 1;
+ HEAP32[4270] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -11824,31 +11867,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 16336;
+ $74 = 16648;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4188]|0;
+ $78 = HEAP32[4266]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16304>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16304+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16336+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16616+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16648+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4188] = 8;
+ HEAP32[4266] = 8;
}
}
- $82 = +HEAPF32[4084];
- $83 = +HEAPF32[4078];
+ $82 = +HEAPF32[4162];
+ $83 = +HEAPF32[4156];
$84 = $82 - $83;
- HEAPF32[4082] = $84;
- $85 = +HEAPF32[(16340)>>2];
- $86 = +HEAPF32[(16316)>>2];
+ HEAPF32[4160] = $84;
+ $85 = +HEAPF32[(16652)>>2];
+ $86 = +HEAPF32[(16628)>>2];
$87 = $85 - $86;
- HEAPF32[(16332)>>2] = $87;
+ HEAPF32[(16644)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -11857,58 +11900,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4188]|0;
+ $0 = HEAP32[4266]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4189]|0;
+ $2 = HEAP32[4267]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4188] = 4;
+ HEAP32[4266] = 4;
}
- $4 = HEAP32[4188]|0;
+ $4 = HEAP32[4266]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -11921,14 +11925,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4188] = 0;
+ HEAP32[4266] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 16368;
+ $1 = 16680;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -11945,13 +11949,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4198]|0;
+ $0 = HEAP32[4276]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4197]|0;
+ $0 = HEAP32[4275]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -11963,7 +11967,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4229,$vararg_buffer);
- HEAP32[4200] = $2;
+ HEAP32[4278] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -11976,15 +11980,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4258|0),(0|0),1,(7|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
- $3 = HEAP32[4198]|0;
+ $3 = HEAP32[4276]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4092] = $5;
- $6 = HEAP32[4197]|0;
+ HEAPF32[4170] = $5;
+ $6 = HEAP32[4275]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(16372)>>2] = $8;
- $9 = HEAP32[4201]|0;
+ HEAPF32[(16684)>>2] = $8;
+ $9 = HEAP32[4279]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -12003,11 +12007,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[16408>>0]=HEAP8[8787>>0]|0;HEAP8[16408+1>>0]=HEAP8[8787+1>>0]|0;HEAP8[16408+2>>0]=HEAP8[8787+2>>0]|0;HEAP8[16408+3>>0]=HEAP8[8787+3>>0]|0;HEAP8[16408+4>>0]=HEAP8[8787+4>>0]|0;HEAP8[16408+5>>0]=HEAP8[8787+5>>0]|0;HEAP8[16408+6>>0]=HEAP8[8787+6>>0]|0;
+ ;HEAP8[16720>>0]=HEAP8[8787>>0]|0;HEAP8[16720+1>>0]=HEAP8[8787+1>>0]|0;HEAP8[16720+2>>0]=HEAP8[8787+2>>0]|0;HEAP8[16720+3>>0]=HEAP8[8787+3>>0]|0;HEAP8[16720+4>>0]=HEAP8[8787+4>>0]|0;HEAP8[16720+5>>0]=HEAP8[8787+5>>0]|0;HEAP8[16720+6>>0]=HEAP8[8787+6>>0]|0;
break;
}
case 1: {
- $3 = 16408;
+ $3 = 16720;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -12016,11 +12020,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=16408; src=8794; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=16720; src=8794; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 16408;
+ $7 = 16720;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -12031,16 +12035,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(16408,$1)|0);
- $strlen = (_strlen(16408)|0);
- $endptr = (16408 + ($strlen)|0);
+ (_strcat(16720,$1)|0);
+ $strlen = (_strlen(16720)|0);
+ $endptr = (16720 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(16408,$2)|0);
+ (_vprintf(16720,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -12072,22 +12076,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4198] = $0;
- HEAP32[4197] = $1;
+ HEAP32[4276] = $0;
+ HEAP32[4275] = $1;
_MatrixIdentity($2);
- dest=16880; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17192; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,4929,$vararg_buffer);
}
- $6 = HEAP32[4198]|0;
- HEAP32[4236] = $6;
- $7 = HEAP32[4197]|0;
- HEAP32[4237] = $7;
+ $6 = HEAP32[4276]|0;
+ HEAP32[4314] = $6;
+ $7 = HEAP32[4275]|0;
+ HEAP32[4315] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[19612]|0;
+ $8 = HEAP8[19924]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -12095,13 +12099,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[19612]|0;
+ $11 = HEAP8[19924]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[19612]|0;
+ $14 = HEAP8[19924]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -12123,18 +12127,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4238]|0;
+ $21 = HEAP32[4316]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4198]|0;
- $48 = HEAP32[4197]|0;
- $49 = HEAP32[4200]|0;
+ $47 = HEAP32[4276]|0;
+ $48 = HEAP32[4275]|0;
+ $49 = HEAP32[4278]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4196] = $50;
- $51 = HEAP32[4198]|0;
- HEAP32[4239] = $51;
- $52 = HEAP32[4197]|0;
- HEAP32[4240] = $52;
+ HEAP32[4274] = $50;
+ $51 = HEAP32[4276]|0;
+ HEAP32[4317] = $51;
+ $52 = HEAP32[4275]|0;
+ HEAP32[4318] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -12143,9 +12147,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4198]|0;
+ $27 = HEAP32[4276]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4197]|0;
+ $29 = HEAP32[4275]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -12167,25 +12171,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4236] = $31;
- HEAP32[4237] = $34;
+ HEAP32[4314] = $31;
+ HEAP32[4315] = $34;
}
} while(0);
- $38 = HEAP32[4236]|0;
- $39 = HEAP32[4237]|0;
+ $38 = HEAP32[4314]|0;
+ $39 = HEAP32[4315]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,4980,$vararg_buffer3);
- $40 = HEAP32[4236]|0;
- $41 = HEAP32[4237]|0;
+ $40 = HEAP32[4314]|0;
+ $41 = HEAP32[4315]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4236]|0;
- $43 = HEAP32[4237]|0;
- $44 = HEAP32[4200]|0;
+ $42 = HEAP32[4314]|0;
+ $43 = HEAP32[4315]|0;
+ $44 = HEAP32[4278]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4196] = $46;
+ HEAP32[4274] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -12194,60 +12198,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,5018,$vararg_buffer6);
} else {
_TraceLog(0,5051,$vararg_buffer8);
- $55 = HEAP32[4239]|0;
- $56 = HEAP32[4240]|0;
+ $55 = HEAP32[4317]|0;
+ $56 = HEAP32[4318]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,5091,$vararg_buffer10);
- $57 = HEAP32[4198]|0;
- $58 = HEAP32[4197]|0;
+ $57 = HEAP32[4276]|0;
+ $58 = HEAP32[4275]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,5112,$vararg_buffer14);
- $59 = HEAP32[4241]|0;
- $60 = HEAP32[4242]|0;
+ $59 = HEAP32[4319]|0;
+ $60 = HEAP32[4320]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,5133,$vararg_buffer18);
}
- $61 = HEAP32[4196]|0;
+ $61 = HEAP32[4274]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4196]|0;
+ $62 = HEAP32[4274]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4196]|0;
+ $63 = HEAP32[4274]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4196]|0;
+ $64 = HEAP32[4274]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4196]|0;
+ $65 = HEAP32[4274]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4196]|0;
+ $66 = HEAP32[4274]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4196]|0;
+ $67 = HEAP32[4274]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4196]|0;
+ $68 = HEAP32[4274]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4196]|0;
+ $69 = HEAP32[4274]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[19612]|0;
+ $70 = HEAP8[19924]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4198]|0;
- $74 = HEAP32[4197]|0;
+ $73 = HEAP32[4276]|0;
+ $74 = HEAP32[4275]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4239]|0;
- $76 = HEAP32[4241]|0;
+ $75 = HEAP32[4317]|0;
+ $76 = HEAP32[4319]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4240]|0;
- $80 = HEAP32[4242]|0;
+ $79 = HEAP32[4318]|0;
+ $80 = HEAP32[4320]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12266,18 +12270,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,5158,$vararg_buffer22);
- $73 = HEAP32[4198]|0;
- $74 = HEAP32[4197]|0;
+ $73 = HEAP32[4276]|0;
+ $74 = HEAP32[4275]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4239]|0;
- $76 = HEAP32[4241]|0;
+ $75 = HEAP32[4317]|0;
+ $76 = HEAP32[4319]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4240]|0;
- $80 = HEAP32[4242]|0;
+ $79 = HEAP32[4318]|0;
+ $80 = HEAP32[4320]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12305,7 +12309,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(16848)>>2] = 224;
+ HEAP32[(17160)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -12346,27 +12350,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[16824>>2]=HEAP32[$1>>2]|0;HEAP32[16824+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16824+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16824+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16824+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[17136>>2]=HEAP32[$1>>2]|0;HEAP32[17136+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17136+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17136+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17136+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(16848)>>2]|0;
+ $5 = HEAP32[(17160)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(16852)>>2] = $7;
+ HEAP32[(17164)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16844)>>2] = $23;
- $24 = HEAP32[4206]|0;
+ HEAP32[(17156)>>2] = $23;
+ $24 = HEAP32[4284]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4453,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(16828)>>2]|0;
- $10 = HEAP32[(16848)>>2]|0;
- $11 = HEAP32[(16852)>>2]|0;
+ $9 = HEAP32[(17140)>>2]|0;
+ $10 = HEAP32[(17160)>>2]|0;
+ $11 = HEAP32[(17164)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12415,8 +12419,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16844)>>2] = $23;
- $24 = HEAP32[4206]|0;
+ HEAP32[(17156)>>2] = $23;
+ $24 = HEAP32[4284]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4453,$vararg_buffer);
STACKTOP = sp;return;
@@ -12427,7 +12431,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2050] = $1;
+ HEAPF64[2089] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12586,7 +12590,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 16384;
+ $31 = 16696;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -12599,7 +12603,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (16392);
+ $42 = (16704);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -12655,7 +12659,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (16808 + ($10<<2)|0);
+ $11 = (17120 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -12669,7 +12673,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2047] = $$;
+ HEAPF64[2086] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -12681,7 +12685,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4201] = 0;
+ HEAP32[4279] = 0;
return;
}
function _GetTime() {
@@ -13257,7 +13261,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4214]|0;
+ $6 = HEAP32[4292]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -13267,7 +13271,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4215]|0;
+ $9 = HEAP32[4293]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -13276,7 +13280,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4216]|0;
+ $12 = HEAP32[4294]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -13286,7 +13290,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4217]|0;
+ $15 = HEAP32[4295]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -13296,7 +13300,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4218]|0;
+ $18 = HEAP32[4296]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -13340,7 +13344,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4214]|0;
+ $22 = HEAP32[4292]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -13348,7 +13352,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4214]|0;
+ $24 = HEAP32[4292]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -13356,7 +13360,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4214]|0;
+ $26 = HEAP32[4292]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -13364,7 +13368,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4214]|0;
+ $28 = HEAP32[4292]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -13372,7 +13376,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4215]|0;
+ $30 = HEAP32[4293]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -13380,7 +13384,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4216]|0;
+ $32 = HEAP32[4294]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13388,7 +13392,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4216]|0;
+ $34 = HEAP32[4294]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13396,7 +13400,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4217]|0;
+ $36 = HEAP32[4295]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13404,7 +13408,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4217]|0;
+ $38 = HEAP32[4295]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13412,7 +13416,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4218]|0;
+ $40 = HEAP32[4296]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13420,7 +13424,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4218]|0;
+ $42 = HEAP32[4296]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13432,7 +13436,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4219]|0;
+ $44 = HEAP32[4297]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -13778,20 +13782,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4198]|0;
+ $3 = HEAP32[4276]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4197]|0;
+ $5 = HEAP32[4275]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4239] = $3;
- HEAP32[4240] = $5;
- HEAP32[4241] = 0;
- HEAP32[4242] = 0;
+ HEAP32[4317] = $3;
+ HEAP32[4318] = $5;
+ HEAP32[4319] = 0;
+ HEAP32[4320] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -13805,9 +13809,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4198]|0;
+ $35 = HEAP32[4276]|0;
$36 = (+($35|0));
- $37 = HEAP32[4197]|0;
+ $37 = HEAP32[4275]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -13815,26 +13819,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4239] = $45;
- HEAP32[4240] = $37;
+ HEAP32[4317] = $45;
+ HEAP32[4318] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4241] = $46;
+ HEAP32[4319] = $46;
$$sink1 = 0;
} else {
- HEAP32[4239] = $35;
+ HEAP32[4317] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4240] = $42;
- HEAP32[4241] = 0;
+ HEAP32[4318] = $42;
+ HEAP32[4319] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4242] = $$sink1;
+ HEAP32[4320] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4197]|0;
+ $7 = HEAP32[4275]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -13844,11 +13848,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,8540,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4198]|0;
+ $9 = HEAP32[4276]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4197]|0;
+ $13 = HEAP32[4275]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -13856,33 +13860,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4239] = $23;
- HEAP32[4240] = $1;
+ HEAP32[4317] = $23;
+ HEAP32[4318] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4241] = $24;
+ HEAP32[4319] = $24;
$$sink = 0;
} else {
- HEAP32[4239] = $0;
- $17 = HEAP32[4197]|0;
+ HEAP32[4317] = $0;
+ $17 = HEAP32[4275]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4240] = $20;
- HEAP32[4241] = 0;
+ HEAP32[4318] = $20;
+ HEAP32[4319] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4242] = $$sink;
- $25 = HEAP32[4239]|0;
+ HEAP32[4320] = $$sink;
+ $25 = HEAP32[4317]|0;
$26 = (+($25|0));
- $27 = HEAP32[4198]|0;
+ $27 = HEAP32[4276]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=16880; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4239] = $0;
- HEAP32[4240] = $1;
+ dest=17192; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4317] = $0;
+ HEAP32[4318] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -13904,10 +13908,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4198] = $1;
- HEAP32[4197] = $2;
- HEAP32[4239] = $1;
- HEAP32[4240] = $2;
+ HEAP32[4276] = $1;
+ HEAP32[4275] = $2;
+ HEAP32[4317] = $1;
+ HEAP32[4318] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -13934,7 +13938,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (19619 + ($1)|0);
+ $9 = (19931 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -13955,7 +13959,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (19613 + ($1)|0);
+ $7 = (19925 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -14034,7 +14038,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 16384;
+ $15 = 16696;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -14069,7 +14073,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[4612] = $3;
+ HEAP32[4690] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -14079,7 +14083,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[4611] = $$sink;
+ HEAP32[4689] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -14160,18 +14164,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5290)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4277] = 1;
+ HEAP32[4355] = 1;
$27 = (_eglGetProcAddress((5317|0))|0);
- HEAP32[4278] = $27;
+ HEAP32[4356] = $27;
$28 = (_eglGetProcAddress((5338|0))|0);
- HEAP32[4279] = $28;
+ HEAP32[4357] = $28;
$29 = (_eglGetProcAddress((5359|0))|0);
- HEAP32[4280] = $29;
+ HEAP32[4358] = $29;
}
$30 = (_strcmp($24,5383)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4219] = 1;
+ HEAP32[4297] = 1;
}
$32 = (_strcmp($24,5403)|0);
$33 = ($32|0)==(0);
@@ -14193,7 +14197,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4214] = 1;
+ HEAP32[4292] = 1;
}
$39 = (_strcmp($24,5508)|0);
$40 = ($39|0)==(0);
@@ -14209,35 +14213,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4215] = 1;
+ HEAP32[4293] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,5577)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4216] = 1;
+ HEAP32[4294] = 1;
}
$47 = (_strcmp($44,5602)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4217] = 1;
+ HEAP32[4295] = 1;
}
$49 = (_strcmp($44,5635)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4218] = 1;
+ HEAP32[4296] = 1;
}
$51 = (_strcmp($44,5671)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4281] = 1;
- _glGetFloatv(34047,(17128|0));
+ HEAP32[4359] = 1;
+ _glGetFloatv(34047,(17440|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,5705)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4283] = 1;
+ HEAP32[4361] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -14248,61 +14252,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4277]|0;
+ $21 = HEAP32[4355]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,5808,$vararg_buffer15);
} else {
_TraceLog(0,5733,$vararg_buffer13);
}
- $57 = HEAP32[4219]|0;
+ $57 = HEAP32[4297]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,5944,$vararg_buffer19);
} else {
_TraceLog(0,5869,$vararg_buffer17);
}
- $59 = HEAP32[4214]|0;
+ $59 = HEAP32[4292]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,6036,$vararg_buffer21);
}
- $61 = HEAP32[4215]|0;
+ $61 = HEAP32[4293]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,6082,$vararg_buffer23);
}
- $63 = HEAP32[4216]|0;
+ $63 = HEAP32[4294]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,6129,$vararg_buffer25);
}
- $65 = HEAP32[4217]|0;
+ $65 = HEAP32[4295]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6180,$vararg_buffer27);
}
- $67 = HEAP32[4218]|0;
+ $67 = HEAP32[4296]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6227,$vararg_buffer29);
}
- $69 = HEAP32[4281]|0;
+ $69 = HEAP32[4359]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4282];
+ $71 = +HEAPF32[4360];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6274,$vararg_buffer31);
}
- $73 = HEAP32[4283]|0;
+ $73 = HEAP32[4361]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6340,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4284] = $75;
+ HEAP32[4362] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6444,$vararg_buffer39);
@@ -14311,14 +14315,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6393,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=17140; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17196; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17452; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17508; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4313] = $77;
+ HEAP32[4391] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4313]|0;
+ $79 = HEAP32[4391]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -14331,7 +14335,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4314] = $78;
+ HEAP32[4392] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -14346,48 +14350,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4315] = 1;
- $85 = HEAP32[4284]|0;
+ HEAP32[4393] = 1;
+ $85 = HEAP32[4362]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4316] = 4;
+ HEAP32[4394] = 4;
_MatrixIdentity($4);
- dest=17268; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17580; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17332); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17644); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17396); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17708); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17460); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17772); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17524); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17836); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17588); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17900); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17652); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17964); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17716); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18028); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17780); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18092); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17844); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18156); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17908); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18220); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17972); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18284); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18036); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18348); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18100); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18412); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18164); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18476); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18228); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18540); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=16976; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17288; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=17040; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4243] = 17040;
+ dest=17352; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4321] = 17352;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14398,21 +14402,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[4573] = $0;
- HEAP32[4574] = $1;
+ HEAP32[4651] = $0;
+ HEAP32[4652] = $1;
_TraceLog(0,6483,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4241]|0;
+ $0 = HEAP32[4319]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4242]|0;
+ $2 = HEAP32[4320]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4239]|0;
+ $4 = HEAP32[4317]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4240]|0;
+ $6 = HEAP32[4318]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14423,12 +14427,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 16976;
+ $modelview$sink = 17288;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 17040;
+ $modelview$sink = 17352;
label = 3;
break;
}
@@ -14436,9 +14440,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4243] = $modelview$sink;
+ HEAP32[4321] = $modelview$sink;
}
- HEAP32[4276] = $0;
+ HEAP32[4354] = $0;
return;
}
function _rlLoadIdentity() {
@@ -14446,7 +14450,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4243]|0;
+ $1 = HEAP32[4321]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14467,7 +14471,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4243]|0;
+ $8 = HEAP32[4321]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14564,15 +14568,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(18312)>>2] = $0;
+ HEAP32[(18624)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(18320)>>2] = $1;
- HEAP32[(18316)>>2] = 0;
- HEAP32[(18324)>>2] = 0;
+ HEAP32[(18632)>>2] = $1;
+ HEAP32[(18628)>>2] = 0;
+ HEAP32[(18636)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(18320)>>2]|0;
+ $2 = HEAP32[(18632)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -14583,19 +14587,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[4575] = 0;
- HEAP32[(18308)>>2] = 0;
- HEAP32[(18304)>>2] = 0;
+ HEAP32[4653] = 0;
+ HEAP32[(18620)>>2] = 0;
+ HEAP32[(18616)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(18360)>>2] = $5;
+ HEAP32[(18672)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(18368)>>2] = $6;
- HEAP32[(18364)>>2] = 0;
- HEAP32[(18372)>>2] = 0;
+ HEAP32[(18680)>>2] = $6;
+ HEAP32[(18676)>>2] = 0;
+ HEAP32[(18684)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(18368)>>2]|0;
+ $7 = HEAP32[(18680)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -14606,24 +14610,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[4587] = 0;
- HEAP32[(18356)>>2] = 0;
- HEAP32[(18352)>>2] = 0;
+ HEAP32[4665] = 0;
+ HEAP32[(18668)>>2] = 0;
+ HEAP32[(18664)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(18408)>>2] = $10;
+ HEAP32[(18720)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(18412)>>2] = $11;
+ HEAP32[(18724)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(18416)>>2] = $12;
+ HEAP32[(18728)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(18420)>>2] = $13;
- $14 = HEAP32[(18408)>>2]|0;
+ HEAP32[(18732)>>2] = $13;
+ $14 = HEAP32[(18720)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(18412)>>2]|0;
+ $15 = HEAP32[(18724)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(18416)>>2]|0;
+ $17 = HEAP32[(18728)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -14634,7 +14638,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(18420)>>2]|0;
+ $16 = HEAP32[(18732)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -14671,140 +14675,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[4599] = 0;
- HEAP32[(18400)>>2] = 0;
- HEAP32[(18404)>>2] = 0;
+ HEAP32[4677] = 0;
+ HEAP32[(18712)>>2] = 0;
+ HEAP32[(18716)>>2] = 0;
_TraceLog(0,6530,$vararg_buffer);
- $20 = HEAP32[4277]|0;
+ $20 = HEAP32[4355]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4278]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(18328));
- $44 = HEAP32[4279]|0;
- $45 = HEAP32[(18328)>>2]|0;
+ $43 = HEAP32[4356]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(18640));
+ $44 = HEAP32[4357]|0;
+ $45 = HEAP32[(18640)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((18332)|0));
- $46 = HEAP32[(18332)>>2]|0;
+ _glGenBuffers(2,((18644)|0));
+ $46 = HEAP32[(18644)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(18312)>>2]|0;
+ $47 = HEAP32[(18624)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(17200)>>2]|0;
+ $48 = HEAP32[(17512)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(17200)>>2]|0;
+ $49 = HEAP32[(17512)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((18336)|0));
- $50 = HEAP32[(18336)>>2]|0;
+ _glGenBuffers(2,((18648)|0));
+ $50 = HEAP32[(18648)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(18320)>>2]|0;
+ $51 = HEAP32[(18632)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(17220)>>2]|0;
+ $52 = HEAP32[(17532)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(17220)>>2]|0;
+ $53 = HEAP32[(17532)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4277]|0;
+ $54 = HEAP32[4355]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(18332)>>2]|0;
- $58 = HEAP32[(18336)>>2]|0;
+ $57 = HEAP32[(18644)>>2]|0;
+ $58 = HEAP32[(18648)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,6668,$vararg_buffer3);
} else {
- $56 = HEAP32[(18328)>>2]|0;
+ $56 = HEAP32[(18640)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,6603,$vararg_buffer1);
}
- $59 = HEAP32[4277]|0;
+ $59 = HEAP32[4355]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4278]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(18376));
- $62 = HEAP32[4279]|0;
- $63 = HEAP32[(18376)>>2]|0;
+ $61 = HEAP32[4356]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(18688));
+ $62 = HEAP32[4357]|0;
+ $63 = HEAP32[(18688)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((18380)|0));
- $64 = HEAP32[(18380)>>2]|0;
+ _glGenBuffers(1,((18692)|0));
+ $64 = HEAP32[(18692)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(18360)>>2]|0;
+ $65 = HEAP32[(18672)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(17200)>>2]|0;
+ $66 = HEAP32[(17512)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(17200)>>2]|0;
+ $67 = HEAP32[(17512)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18384)|0));
- $68 = HEAP32[(18384)>>2]|0;
+ _glGenBuffers(1,((18696)|0));
+ $68 = HEAP32[(18696)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(18368)>>2]|0;
+ $69 = HEAP32[(18680)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(17220)>>2]|0;
+ $70 = HEAP32[(17532)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(17220)>>2]|0;
+ $71 = HEAP32[(17532)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4277]|0;
+ $72 = HEAP32[4355]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(18380)>>2]|0;
- $76 = HEAP32[(18384)>>2]|0;
+ $75 = HEAP32[(18692)>>2]|0;
+ $76 = HEAP32[(18696)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,6814,$vararg_buffer10);
} else {
- $74 = HEAP32[(18376)>>2]|0;
+ $74 = HEAP32[(18688)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,6745,$vararg_buffer7);
}
- $77 = HEAP32[4277]|0;
+ $77 = HEAP32[4355]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4278]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(18424));
- $80 = HEAP32[4279]|0;
- $81 = HEAP32[(18424)>>2]|0;
+ $79 = HEAP32[4356]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(18736));
+ $80 = HEAP32[4357]|0;
+ $81 = HEAP32[(18736)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((18428)|0));
- $82 = HEAP32[(18428)>>2]|0;
+ _glGenBuffers(1,((18740)|0));
+ $82 = HEAP32[(18740)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(18408)>>2]|0;
+ $83 = HEAP32[(18720)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(17200)>>2]|0;
+ $84 = HEAP32[(17512)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(17200)>>2]|0;
+ $85 = HEAP32[(17512)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18432)|0));
- $86 = HEAP32[(18432)>>2]|0;
+ _glGenBuffers(1,((18744)|0));
+ $86 = HEAP32[(18744)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(18412)>>2]|0;
+ $87 = HEAP32[(18724)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(17204)>>2]|0;
+ $88 = HEAP32[(17516)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(17204)>>2]|0;
+ $89 = HEAP32[(17516)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((18436)|0));
- $90 = HEAP32[(18436)>>2]|0;
+ _glGenBuffers(1,((18748)|0));
+ $90 = HEAP32[(18748)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(18416)>>2]|0;
+ $91 = HEAP32[(18728)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(17220)>>2]|0;
+ $92 = HEAP32[(17532)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(17220)>>2]|0;
+ $93 = HEAP32[(17532)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((18440)|0));
- $94 = HEAP32[(18440)>>2]|0;
+ _glGenBuffers(1,((18752)|0));
+ $94 = HEAP32[(18752)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(18420)>>2]|0;
+ $95 = HEAP32[(18732)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4277]|0;
+ $96 = HEAP32[4355]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(18428)>>2]|0;
- $100 = HEAP32[(18432)>>2]|0;
- $101 = HEAP32[(18436)>>2]|0;
- $102 = HEAP32[(18440)>>2]|0;
+ $99 = HEAP32[(18740)>>2]|0;
+ $100 = HEAP32[(18744)>>2]|0;
+ $101 = HEAP32[(18748)>>2]|0;
+ $102 = HEAP32[(18752)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -14814,16 +14818,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,6960,$vararg_buffer17);
} else {
- $98 = HEAP32[(18424)>>2]|0;
+ $98 = HEAP32[(18736)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,6895,$vararg_buffer14);
}
- $103 = HEAP32[4277]|0;
+ $103 = HEAP32[4355]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4279]|0;
+ $105 = HEAP32[4357]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -15004,9 +15008,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19613 + ($0)|0);
+ $1 = (19925 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19616 + ($0)|0);
+ $3 = (19928 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -15018,9 +15022,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19613 + ($0)|0);
+ $1 = (19925 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19616 + ($0)|0);
+ $3 = (19928 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -15041,7 +15045,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4196]|0;
+ $0 = HEAP32[4274]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,8804,$vararg_buffer);
@@ -15052,9 +15056,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[16824>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16824+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16824+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16824+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16824+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[17136>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17136+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17136+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17136+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17136+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(16852)>>2]|0;
+ $0 = HEAP32[(17164)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -15065,11 +15069,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(17136|0));
- $0 = HEAP32[4284]|0;
+ _glDeleteTextures(1,(17448|0));
+ $0 = HEAP32[4362]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,8831,$vararg_buffer);
- $1 = HEAP32[4314]|0;
+ $1 = HEAP32[4392]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -15077,17 +15081,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4285]|0;
+ $0 = HEAP32[4363]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4277]|0;
+ $0 = HEAP32[4355]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4279]|0;
+ $2 = HEAP32[4357]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -15096,39 +15100,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((18332)|0));
- _glDeleteBuffers(1,((18336)|0));
- _glDeleteBuffers(1,((18380)|0));
- _glDeleteBuffers(1,((18384)|0));
- _glDeleteBuffers(1,((18428)|0));
- _glDeleteBuffers(1,((18432)|0));
- _glDeleteBuffers(1,((18436)|0));
- _glDeleteBuffers(1,((18440)|0));
- $3 = HEAP32[4277]|0;
+ _glDeleteBuffers(1,((18644)|0));
+ _glDeleteBuffers(1,((18648)|0));
+ _glDeleteBuffers(1,((18692)|0));
+ _glDeleteBuffers(1,((18696)|0));
+ _glDeleteBuffers(1,((18740)|0));
+ _glDeleteBuffers(1,((18744)|0));
+ _glDeleteBuffers(1,((18748)|0));
+ _glDeleteBuffers(1,((18752)|0));
+ $3 = HEAP32[4355]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4280]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(18328));
- $6 = HEAP32[4280]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(18376));
- $7 = HEAP32[4280]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(18424));
+ $5 = HEAP32[4358]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(18640));
+ $6 = HEAP32[4358]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(18688));
+ $7 = HEAP32[4358]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(18736));
}
- $8 = HEAP32[(18312)>>2]|0;
+ $8 = HEAP32[(18624)>>2]|0;
_free($8);
- $9 = HEAP32[(18320)>>2]|0;
+ $9 = HEAP32[(18632)>>2]|0;
_free($9);
- $10 = HEAP32[(18360)>>2]|0;
+ $10 = HEAP32[(18672)>>2]|0;
_free($10);
- $11 = HEAP32[(18368)>>2]|0;
+ $11 = HEAP32[(18680)>>2]|0;
_free($11);
- $12 = HEAP32[(18408)>>2]|0;
+ $12 = HEAP32[(18720)>>2]|0;
_free($12);
- $13 = HEAP32[(18412)>>2]|0;
+ $13 = HEAP32[(18724)>>2]|0;
_free($13);
- $14 = HEAP32[(18416)>>2]|0;
+ $14 = HEAP32[(18728)>>2]|0;
_free($14);
- $15 = HEAP32[(18420)>>2]|0;
+ $15 = HEAP32[(18732)>>2]|0;
_free($15);
return;
}
@@ -15168,16 +15172,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2067] = $0;
- $1 = +HEAPF64[2050];
+ HEAPF64[2106] = $0;
+ $1 = +HEAPF64[2089];
$2 = $0 - $1;
- HEAPF64[2068] = $2;
- HEAPF64[2050] = $0;
+ HEAPF64[2107] = $2;
+ HEAPF64[2089] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=16880; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=17192; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(18452);
+ _rlMultMatrixf(18764);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -15186,53 +15190,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[4613] = $1;
+ HEAP32[4691] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(18456)>>2] = $3;
+ HEAP32[(18768)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(18460)>>2] = $5;
+ HEAP32[(18772)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(18464)>>2] = $7;
+ HEAP32[(18776)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(18468)>>2] = $9;
+ HEAP32[(18780)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(18472)>>2] = $11;
+ HEAP32[(18784)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(18476)>>2] = $13;
+ HEAP32[(18788)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(18480)>>2] = $15;
+ HEAP32[(18792)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(18484)>>2] = $17;
+ HEAP32[(18796)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(18488)>>2] = $19;
+ HEAP32[(18800)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(18492)>>2] = $21;
+ HEAP32[(18804)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18496)>>2] = $23;
+ HEAP32[(18808)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(18500)>>2] = $25;
+ HEAP32[(18812)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(18504)>>2] = $27;
+ HEAP32[(18816)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(18508)>>2] = $29;
+ HEAP32[(18820)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(18512)>>2] = $31;
- return (18452|0);
+ HEAP32[(18824)>>2] = $31;
+ return (18764|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -15307,7 +15311,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4243]|0;
+ $49 = HEAP32[4321]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -15321,15 +15325,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2067] = $0;
- $1 = +HEAPF64[2050];
+ HEAPF64[2106] = $0;
+ $1 = +HEAPF64[2089];
$2 = $0 - $1;
- HEAPF64[2069] = $2;
- HEAPF64[2050] = $0;
- $3 = +HEAPF64[2068];
+ HEAPF64[2108] = $2;
+ HEAPF64[2089] = $0;
+ $3 = +HEAPF64[2107];
$4 = $2 + $3;
- HEAPF64[2070] = $4;
- $5 = +HEAPF64[2047];
+ HEAPF64[2109] = $4;
+ $5 = +HEAPF64[2086];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -15339,13 +15343,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2067] = $10;
- $11 = +HEAPF64[2050];
+ HEAPF64[2106] = $10;
+ $11 = +HEAPF64[2089];
$12 = $10 - $11;
- HEAPF64[2050] = $10;
- $13 = +HEAPF64[2070];
+ HEAPF64[2089] = $10;
+ $13 = +HEAPF64[2109];
$14 = $12 + $13;
- HEAPF64[2070] = $14;
+ HEAPF64[2109] = $14;
return;
}
function _rlglDraw() {
@@ -15358,7 +15362,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4196]|0;
+ $0 = HEAP32[4274]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -15374,20 +15378,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[749] = -1;
HEAP32[751] = -1;
- HEAP32[4629] = 0;
- $3 = HEAP32[4196]|0;
+ HEAP32[4707] = 0;
+ $3 = HEAP32[4274]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4092] = $5;
+ HEAPF32[4170] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(16372)>>2] = $7;
- _memcpy((20131|0),(19619|0),512)|0;
- ;HEAP8[19616>>0]=HEAP8[19613>>0]|0;HEAP8[19616+1>>0]=HEAP8[19613+1>>0]|0;HEAP8[19616+2>>0]=HEAP8[19613+2>>0]|0;
- $8 = HEAP32[4612]|0;
- HEAP32[4199] = $8;
- HEAP32[4612] = 0;
+ HEAPF32[(16684)>>2] = $7;
+ _memcpy((20443|0),(19931|0),512)|0;
+ ;HEAP8[19928>>0]=HEAP8[19925>>0]|0;HEAP8[19928+1>>0]=HEAP8[19925+1>>0]|0;HEAP8[19928+2>>0]=HEAP8[19925+2>>0]|0;
+ $8 = HEAP32[4690]|0;
+ HEAP32[4277] = $8;
+ HEAP32[4690] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15397,8 +15401,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (20643 + ($$05160<<5)|0);
- $scevgep67 = (20771 + ($$05160<<5)|0);
+ $scevgep = (20955 + ($$05160<<5)|0);
+ $scevgep67 = (21083 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15412,7 +15416,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((20771 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((21083 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[751] = $$04857;
@@ -15439,7 +15443,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((18520 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((18832 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -15455,7 +15459,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[4629] = $$lcssa;
+ HEAP32[4707] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15496,87 +15500,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4575]|0;
+ $0 = HEAP32[4653]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4277]|0;
+ $2 = HEAP32[4355]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4279]|0;
- $5 = HEAP32[(18328)>>2]|0;
+ $4 = HEAP32[4357]|0;
+ $5 = HEAP32[(18640)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(18332)>>2]|0;
+ $6 = HEAP32[(18644)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[4575]|0;
+ $7 = HEAP32[4653]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(18312)>>2]|0;
+ $9 = HEAP32[(18624)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(18336)>>2]|0;
+ $10 = HEAP32[(18648)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(18308)>>2]|0;
+ $11 = HEAP32[(18620)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(18320)>>2]|0;
+ $13 = HEAP32[(18632)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[4587]|0;
+ $14 = HEAP32[4665]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4277]|0;
+ $16 = HEAP32[4355]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4279]|0;
- $19 = HEAP32[(18376)>>2]|0;
+ $18 = HEAP32[4357]|0;
+ $19 = HEAP32[(18688)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(18380)>>2]|0;
+ $20 = HEAP32[(18692)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[4587]|0;
+ $21 = HEAP32[4665]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(18360)>>2]|0;
+ $23 = HEAP32[(18672)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(18384)>>2]|0;
+ $24 = HEAP32[(18696)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(18356)>>2]|0;
+ $25 = HEAP32[(18668)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(18368)>>2]|0;
+ $27 = HEAP32[(18680)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[4599]|0;
+ $28 = HEAP32[4677]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4277]|0;
+ $30 = HEAP32[4355]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4279]|0;
- $33 = HEAP32[(18424)>>2]|0;
+ $32 = HEAP32[4357]|0;
+ $33 = HEAP32[(18736)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(18428)>>2]|0;
+ $34 = HEAP32[(18740)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[4599]|0;
+ $35 = HEAP32[4677]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(18408)>>2]|0;
+ $37 = HEAP32[(18720)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(18432)>>2]|0;
+ $38 = HEAP32[(18744)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[4599]|0;
+ $39 = HEAP32[4677]|0;
$40 = $39 << 3;
- $41 = HEAP32[(18412)>>2]|0;
+ $41 = HEAP32[(18724)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(18436)>>2]|0;
+ $42 = HEAP32[(18748)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[4599]|0;
+ $43 = HEAP32[4677]|0;
$44 = $43 << 2;
- $45 = HEAP32[(18416)>>2]|0;
+ $45 = HEAP32[(18728)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4277]|0;
+ $46 = HEAP32[4355]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4279]|0;
+ $48 = HEAP32[4357]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -15594,9 +15598,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=16976; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=17040; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[4662]|0;
+ dest=$0; src=17288; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=17352; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4740]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -15606,134 +15610,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[4575]|0;
+ $8 = HEAP32[4653]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[4587]|0;
+ $10 = HEAP32[4665]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[4599]|0;
+ $12 = HEAP32[4677]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4299]|0;
+ $14 = HEAP32[4377]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=17040; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=16976; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=17352; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=17288; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(17224)>>2]|0;
+ $15 = HEAP32[(17536)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(17228)>>2]|0;
+ $17 = HEAP32[(17540)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(17240)>>2]|0;
+ $18 = HEAP32[(17552)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[4575]|0;
+ $19 = HEAP32[4653]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4284]|0;
+ $21 = HEAP32[4362]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4277]|0;
+ $22 = HEAP32[4355]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(18332)>>2]|0;
+ $26 = HEAP32[(18644)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(17200)>>2]|0;
+ $27 = HEAP32[(17512)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(17200)>>2]|0;
+ $28 = HEAP32[(17512)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(18336)>>2]|0;
+ $29 = HEAP32[(18648)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(17220)>>2]|0;
+ $30 = HEAP32[(17532)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(17220)>>2]|0;
+ $31 = HEAP32[(17532)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4279]|0;
- $25 = HEAP32[(18328)>>2]|0;
+ $24 = HEAP32[4357]|0;
+ $25 = HEAP32[(18640)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[4575]|0;
+ $32 = HEAP32[4653]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4277]|0;
+ $33 = HEAP32[4355]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[4587]|0;
+ $35 = HEAP32[4665]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4284]|0;
+ $37 = HEAP32[4362]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4277]|0;
+ $38 = HEAP32[4355]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(18380)>>2]|0;
+ $42 = HEAP32[(18692)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(17200)>>2]|0;
+ $43 = HEAP32[(17512)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(17200)>>2]|0;
+ $44 = HEAP32[(17512)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(18384)>>2]|0;
+ $45 = HEAP32[(18696)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(17220)>>2]|0;
+ $46 = HEAP32[(17532)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(17220)>>2]|0;
+ $47 = HEAP32[(17532)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4279]|0;
- $41 = HEAP32[(18376)>>2]|0;
+ $40 = HEAP32[4357]|0;
+ $41 = HEAP32[(18688)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[4587]|0;
+ $48 = HEAP32[4665]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4277]|0;
+ $49 = HEAP32[4355]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[4599]|0;
+ $51 = HEAP32[4677]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4277]|0;
+ $53 = HEAP32[4355]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(18428)>>2]|0;
+ $57 = HEAP32[(18740)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(17200)>>2]|0;
+ $58 = HEAP32[(17512)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(17200)>>2]|0;
+ $59 = HEAP32[(17512)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(18432)>>2]|0;
+ $60 = HEAP32[(18744)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(17204)>>2]|0;
+ $61 = HEAP32[(17516)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(17204)>>2]|0;
+ $62 = HEAP32[(17516)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(18436)>>2]|0;
+ $63 = HEAP32[(18748)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(17220)>>2]|0;
+ $64 = HEAP32[(17532)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(17220)>>2]|0;
+ $65 = HEAP32[(17532)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(18440)>>2]|0;
+ $66 = HEAP32[(18752)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4279]|0;
- $56 = HEAP32[(18424)>>2]|0;
+ $55 = HEAP32[4357]|0;
+ $56 = HEAP32[(18736)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4315]|0;
+ $67 = HEAP32[4393]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4314]|0;
+ $71 = HEAP32[4392]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -15744,14 +15748,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4314]|0;
+ $80 = HEAP32[4392]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4315]|0;
+ $87 = HEAP32[4393]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -15760,7 +15764,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4277]|0;
+ $69 = HEAP32[4355]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -15768,10 +15772,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4277]|0;
+ $89 = HEAP32[4355]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4279]|0;
+ $91 = HEAP32[4357]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -15783,22 +15787,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4315] = 1;
- $5 = HEAP32[4284]|0;
- $6 = HEAP32[4314]|0;
+ HEAP32[4393] = 1;
+ $5 = HEAP32[4362]|0;
+ $6 = HEAP32[4392]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[4575] = 0;
- HEAP32[(18308)>>2] = 0;
- HEAP32[4587] = 0;
- HEAP32[(18356)>>2] = 0;
- HEAP32[4599] = 0;
- HEAP32[(18400)>>2] = 0;
- HEAP32[(18404)>>2] = 0;
+ HEAP32[4653] = 0;
+ HEAP32[(18620)>>2] = 0;
+ HEAP32[4665] = 0;
+ HEAP32[(18668)>>2] = 0;
+ HEAP32[4677] = 0;
+ HEAP32[(18712)>>2] = 0;
+ HEAP32[(18716)>>2] = 0;
HEAPF32[752] = -1.0;
- dest=16976; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17040; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17288; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17352; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -15813,17 +15817,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[4573]|0;
+ $5 = HEAP32[4651]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[4574]|0;
+ $9 = HEAP32[4652]|0;
_rlViewport($7,0,$8,$9);
- $10 = (18880 + ($0<<6)|0);
+ $10 = (19192 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (18752 + ($0<<6)|0);
+ $11 = (19064 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -15835,14 +15839,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=17040; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17352; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=16976; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17288; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _rlPushMatrix() {
@@ -15850,43 +15854,43 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[4752]|0;
+ $0 = HEAP32[4830]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,8946,$vararg_buffer);
}
- $2 = HEAP32[4752]|0;
- $3 = (17268 + ($2<<6)|0);
- $4 = HEAP32[4243]|0;
+ $2 = HEAP32[4830]|0;
+ $3 = (17580 + ($2<<6)|0);
+ $4 = HEAP32[4321]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[4752]|0;
+ $5 = HEAP32[4830]|0;
$6 = (($5) + 1)|0;
- HEAP32[4752] = $6;
- $7 = HEAP32[4276]|0;
+ HEAP32[4830] = $6;
+ $7 = HEAP32[4354]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[4753] = 1;
+ HEAP32[4831] = 1;
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4752]|0;
+ $0 = HEAP32[4830]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[4752]|0;
+ $2 = HEAP32[4830]|0;
$3 = (($2) + -1)|0;
- $4 = (17268 + ($3<<6)|0);
- $5 = HEAP32[4243]|0;
+ $4 = (17580 + ($3<<6)|0);
+ $5 = HEAP32[4321]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[4752] = $6;
+ HEAP32[4830] = $6;
return;
}
function _IsFileExtension($0,$1) {
@@ -15910,9 +15914,9 @@ function _IsKeyPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19619 + ($0)|0);
+ $1 = (19931 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (20131 + ($0)|0);
+ $3 = (20443 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -15933,7 +15937,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4243]|0;
+ $5 = HEAP32[4321]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -15966,7 +15970,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4243]|0;
+ $11 = HEAP32[4321]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -15977,7 +15981,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4316] = $0;
+ HEAP32[4394] = $0;
return;
}
function _rlEnd() {
@@ -15993,21 +15997,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[4753]|0;
+ $0 = HEAP32[4831]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4754]|0;
+ $2 = HEAP32[4832]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4313]|0;
+ $6 = HEAP32[4391]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4243]|0;
+ $8 = HEAP32[4321]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[4754]|0;
+ $5 = HEAP32[4832]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -16015,12 +16019,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[4753] = 0;
+ HEAP32[4831] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4313]|0;
+ $11 = HEAP32[4391]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -16029,7 +16033,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[4754]|0;
+ $19 = HEAP32[4832]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -16039,15 +16043,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[4753] = 0;
+ HEAP32[4831] = 0;
}
- HEAP32[4754] = 0;
+ HEAP32[4832] = 0;
}
- $21 = HEAP32[4316]|0;
+ $21 = HEAP32[4394]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[4575]|0;
- $23 = HEAP32[(18308)>>2]|0;
+ $22 = HEAP32[4653]|0;
+ $23 = HEAP32[(18620)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[752];
@@ -16066,16 +16070,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(18320)>>2]|0;
- $28 = HEAP32[(18308)>>2]|0;
+ $27 = HEAP32[(18632)>>2]|0;
+ $28 = HEAP32[(18620)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(18320)>>2]|0;
- $35 = HEAP32[(18308)>>2]|0;
+ $34 = HEAP32[(18632)>>2]|0;
+ $35 = HEAP32[(18620)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -16083,8 +16087,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(18320)>>2]|0;
- $43 = HEAP32[(18308)>>2]|0;
+ $42 = HEAP32[(18632)>>2]|0;
+ $43 = HEAP32[(18620)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -16092,8 +16096,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(18320)>>2]|0;
- $51 = HEAP32[(18308)>>2]|0;
+ $50 = HEAP32[(18632)>>2]|0;
+ $51 = HEAP32[(18620)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -16101,9 +16105,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(18308)>>2]|0;
+ $58 = HEAP32[(18620)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(18308)>>2] = $59;
+ HEAP32[(18620)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -16119,8 +16123,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[4587]|0;
- $62 = HEAP32[(18356)>>2]|0;
+ $61 = HEAP32[4665]|0;
+ $62 = HEAP32[(18668)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[752];
@@ -16139,16 +16143,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(18368)>>2]|0;
- $67 = HEAP32[(18356)>>2]|0;
+ $66 = HEAP32[(18680)>>2]|0;
+ $67 = HEAP32[(18668)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(18368)>>2]|0;
- $74 = HEAP32[(18356)>>2]|0;
+ $73 = HEAP32[(18680)>>2]|0;
+ $74 = HEAP32[(18668)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -16156,8 +16160,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(18368)>>2]|0;
- $82 = HEAP32[(18356)>>2]|0;
+ $81 = HEAP32[(18680)>>2]|0;
+ $82 = HEAP32[(18668)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -16165,8 +16169,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(18368)>>2]|0;
- $90 = HEAP32[(18356)>>2]|0;
+ $89 = HEAP32[(18680)>>2]|0;
+ $90 = HEAP32[(18668)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -16174,9 +16178,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(18356)>>2]|0;
+ $97 = HEAP32[(18668)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(18356)>>2] = $98;
+ HEAP32[(18668)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -16192,8 +16196,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[4599]|0;
- $101 = HEAP32[(18404)>>2]|0;
+ $100 = HEAP32[4677]|0;
+ $101 = HEAP32[(18716)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -16201,16 +16205,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(18416)>>2]|0;
- $106 = HEAP32[(18404)>>2]|0;
+ $105 = HEAP32[(18728)>>2]|0;
+ $106 = HEAP32[(18716)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(18416)>>2]|0;
- $113 = HEAP32[(18404)>>2]|0;
+ $112 = HEAP32[(18728)>>2]|0;
+ $113 = HEAP32[(18716)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -16218,8 +16222,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(18416)>>2]|0;
- $121 = HEAP32[(18404)>>2]|0;
+ $120 = HEAP32[(18728)>>2]|0;
+ $121 = HEAP32[(18716)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -16227,8 +16231,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(18416)>>2]|0;
- $129 = HEAP32[(18404)>>2]|0;
+ $128 = HEAP32[(18728)>>2]|0;
+ $129 = HEAP32[(18716)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -16236,9 +16240,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(18404)>>2]|0;
+ $136 = HEAP32[(18716)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(18404)>>2] = $137;
+ HEAP32[(18716)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -16249,8 +16253,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[4599]|0;
- $140 = HEAP32[(18400)>>2]|0;
+ $139 = HEAP32[4677]|0;
+ $140 = HEAP32[(18712)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[752];
@@ -16258,8 +16262,8 @@ function _rlEnd() {
HEAPF32[752] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(18412)>>2]|0;
- $$promoted = HEAP32[(18400)>>2]|0;
+ $142 = HEAP32[(18724)>>2]|0;
+ $$promoted = HEAP32[(18712)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -16267,7 +16271,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(18400)>>2] = $147;
+ HEAP32[(18712)>>2] = $147;
$148 = +HEAPF32[752];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[752] = $149;
@@ -16294,11 +16298,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[4753]|0;
+ $3 = HEAP32[4831]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4313]|0;
- $6 = HEAP32[4754]|0;
+ $5 = HEAP32[4391]|0;
+ $6 = HEAP32[4832]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -16306,16 +16310,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[4754] = $10;
+ HEAP32[4832] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4316]|0;
+ $11 = HEAP32[4394]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[4575]|0;
+ $12 = HEAP32[4653]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(18312)>>2]|0;
+ $14 = HEAP32[(18624)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -16326,7 +16330,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[4575] = $21;
+ HEAP32[4653] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,8984,$vararg_buffer);
@@ -16335,10 +16339,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[4587]|0;
+ $22 = HEAP32[4665]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(18360)>>2]|0;
+ $24 = HEAP32[(18672)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -16349,7 +16353,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[4587] = $31;
+ HEAP32[4665] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,9009,$vararg_buffer1);
@@ -16358,10 +16362,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[4599]|0;
+ $32 = HEAP32[4677]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(18408)>>2]|0;
+ $34 = HEAP32[(18720)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -16372,9 +16376,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[4599] = $41;
- $42 = HEAP32[4314]|0;
- $43 = HEAP32[4315]|0;
+ HEAP32[4677] = $41;
+ $42 = HEAP32[4392]|0;
+ $43 = HEAP32[4393]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -16417,13 +16421,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4316]|0;
+ $2 = HEAP32[4394]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(18412)>>2]|0;
- $5 = HEAP32[(18400)>>2]|0;
+ $4 = HEAP32[(18724)>>2]|0;
+ $5 = HEAP32[(18712)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -16431,7 +16435,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(18400)>>2] = $10;
+ HEAP32[(18712)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -16450,18 +16454,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4316]|0;
+ $4 = HEAP32[4394]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (18308);$$sink38 = (18320);
+ $$sink37 = (18620);$$sink38 = (18632);
break;
}
case 4: {
- $$sink37 = (18356);$$sink38 = (18368);
+ $$sink37 = (18668);$$sink38 = (18680);
break;
}
case 7: {
- $$sink37 = (18404);$$sink38 = (18416);
+ $$sink37 = (18716);$$sink38 = (18728);
break;
}
default: {
@@ -16500,8 +16504,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4314]|0;
- $2 = HEAP32[4315]|0;
+ $1 = HEAP32[4392]|0;
+ $2 = HEAP32[4393]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16514,9 +16518,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4315] = $10;
+ HEAP32[4393] = $10;
}
- $11 = HEAP32[4315]|0;
+ $11 = HEAP32[4393]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16527,7 +16531,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4599]|0;
+ $0 = HEAP32[4677]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16585,7 +16589,7 @@ function _GetDefaultTexture($0) {
$0 = $0|0;
var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4284]|0;
+ $1 = HEAP32[4362]|0;
HEAP32[$0>>2] = $1;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
@@ -16830,40 +16834,11 @@ function _DrawRectangleLines($0,$1,$2,$3,$4) {
_DrawRectangle($0,$26,1,$27,$$byval_copy3);
STACKTOP = sp;return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(9101);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,10434)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4755] = $0;
+ HEAP32[4833] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -16927,7 +16902,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((9113|0),(9139|0),1125,(9162|0));
+ ___assert_fail((9101|0),(9127|0),1041,(9150|0));
// unreachable;
}
}
@@ -16945,7 +16920,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[4756]|0;
+ $15 = HEAP32[4834]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -17038,7 +17013,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9203);
+ _stbi__err(9191);
$$0 = 0;
return ($$0|0);
} else {
@@ -17060,7 +17035,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(9194);
+ _stbi__err(9182);
$$0 = 0;
return ($$0|0);
}
@@ -17130,7 +17105,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9222);
+ _stbi__err(9210);
$$045 = 0;
return ($$045|0);
}
@@ -17691,7 +17666,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (9538 + ($120)|0);
+ $121 = (9526 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -17733,97 +17708,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(9312);
+ _stbi__err(9300);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(9326);
+ _stbi__err(9314);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(9339);
+ _stbi__err(9327);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(9339);
+ _stbi__err(9327);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(9349);
+ _stbi__err(9337);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(9369);
+ _stbi__err(9357);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(9369);
+ _stbi__err(9357);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(9369);
+ _stbi__err(9357);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(9379);
+ _stbi__err(9367);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(9395);
+ _stbi__err(9383);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(9413);
+ _stbi__err(9401);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(9434);
+ _stbi__err(9422);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(9339);
+ _stbi__err(9327);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(9339);
+ _stbi__err(9327);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(9448);
+ _stbi__err(9436);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(9463);
+ _stbi__err(9451);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(9463);
+ _stbi__err(9451);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(9448);
+ _stbi__err(9436);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(9476);
+ _stbi__err(9464);
$$6$ph = 0;
break;
}
@@ -17834,32 +17809,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(9492);
+ _stbi__err(9480);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(9509);
+ _stbi__err(9497);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(9522);
+ _stbi__err(9510);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(9509);
+ _stbi__err(9497);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(9448);
+ _stbi__err(9436);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(9547);
+ _stbi__err(9535);
$$6$ph = 0;
break;
}
@@ -17871,12 +17846,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(9194);
+ _stbi__err(9182);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(9555);
+ _stbi__err(9543);
$$6$ph = 0;
break;
}
@@ -17889,7 +17864,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(9565);
+ _stbi__err(9553);
$$4 = 0;
break;
}
@@ -17954,7 +17929,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[4757]|0;
+ $193 = HEAP32[4835]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -17987,7 +17962,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(9448);
+ _stbi__err(9436);
$$4 = 0;
}
} while(0);
@@ -17995,24 +17970,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(9448);
+ _stbi__err(9436);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[9573] = $206;
+ HEAP8[9561] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(9574)>>0] = $209;
+ HEAP8[(9562)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(9575)>>0] = $211;
+ HEAP8[(9563)>>0] = $211;
$212 = $207&255;
- HEAP8[(9576)>>0] = $212;
- _stbi__err(9573);
+ HEAP8[(9564)>>0] = $212;
+ _stbi__err(9561);
$$6$ph = 0;
break;
}
@@ -18046,14 +18021,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9235|0),(9139|0),1561,(9291|0));
+ ___assert_fail((9223|0),(9127|0),1477,(9279|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(9194);
+ _stbi__err(9182);
$$0163 = 0;
return ($$0163|0);
}
@@ -18416,7 +18391,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9289|0),(9139|0),1590,(9291|0));
+ ___assert_fail((9277|0),(9127|0),1506,(9279|0));
// unreachable;
}
} while(0);
@@ -18450,7 +18425,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9235|0),(9139|0),1610,(9266|0));
+ ___assert_fail((9223|0),(9127|0),1526,(9254|0));
// unreachable;
}
$7 = $2 << 1;
@@ -18460,7 +18435,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(9194);
+ _stbi__err(9182);
$$0163 = 0;
return ($$0163|0);
}
@@ -18823,7 +18798,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9289|0),(9139|0),1639,(9266|0));
+ ___assert_fail((9277|0),(9127|0),1555,(9254|0));
// unreachable;
}
} while(0);
@@ -18971,7 +18946,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10230);
+ _stbi__err(10538);
$$05 = 0;
return ($$05|0);
}
@@ -19408,7 +19383,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9632|0),(9139|0),4568,(9684|0));
+ ___assert_fail((9620|0),(9127|0),4569,(9672|0));
// unreachable;
}
}
@@ -19495,7 +19470,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9632|0),(9139|0),4543,(9657|0));
+ ___assert_fail((9620|0),(9127|0),4544,(9645|0));
// unreachable;
}
}
@@ -19542,7 +19517,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[4758]|0;
+ $16 = HEAP32[4836]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -19617,7 +19592,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((9598|0),(9139|0),4649,(9616|0));
+ ___assert_fail((9586|0),(9127|0),4650,(9604|0));
// unreachable;
}
}
@@ -19640,7 +19615,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(9194);
+ _stbi__err(9182);
$$0 = 0;
return ($$0|0);
}
@@ -19817,7 +19792,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((9713|0),(9139|0),4294,(9754|0));
+ ___assert_fail((9701|0),(9127|0),4294,(9742|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -19825,7 +19800,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(9194);
+ _stbi__err(9182);
$$2 = 0;
return ($$2|0);
}
@@ -19844,7 +19819,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(9781);
+ _stbi__err(9769);
$$2 = 0;
return ($$2|0);
}
@@ -19857,7 +19832,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(9781);
+ _stbi__err(9769);
$$2 = 0;
return ($$2|0);
}
@@ -19865,12 +19840,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -19893,33 +19868,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (9820 + ($56)|0);
+ $60 = (9808 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -19929,24 +19904,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -19956,10 +19931,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -19970,10 +19945,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -19984,14 +19959,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -20021,7 +19996,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -20036,12 +20011,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -20618,15 +20593,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((9799|0),(9139|0),4315,(9754|0));
+ ___assert_fail((9787|0),(9127|0),4315,(9742|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((9825|0),(9139|0),4376,(9754|0));
+ ___assert_fail((9813|0),(9127|0),4377,(9742|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(9842);
+ _stbi__err(9830);
$$2 = 0;
return ($$2|0);
}
@@ -20676,7 +20651,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (9538 + ($6)|0);
+ $336 = (9526 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -21117,7 +21092,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((9857|0),(9139|0),4465,(9754|0));
+ ___assert_fail((9845|0),(9127|0),4466,(9742|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -21177,8 +21152,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -21193,15 +21168,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -21210,65 +21185,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(20930)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,9856,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,20931,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,10144,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,20899,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -21287,14 +21257,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(10183);
+ _stbi__err(10491);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10199);
+ _stbi__err(10507);
$$0 = 0;
return ($$0|0);
}
@@ -21303,7 +21273,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10214);
+ _stbi__err(10522);
$$0 = 0;
return ($$0|0);
}
@@ -21386,7 +21356,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((10105|0),(9139|0),4048,(10122|0));
+ ___assert_fail((10413|0),(9127|0),4033,(10430|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -21423,7 +21393,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(10153);
+ _stbi__err(10461);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -21433,7 +21403,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(10166);
+ _stbi__err(10474);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -21463,21 +21433,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((20931|0),8,144)|0;
- dest=(21075); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(21187); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (21211);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=20899; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -21611,7 +21566,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(10043);
+ _stbi__err(10351);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21700,7 +21655,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(10095);
+ _stbi__err(10403);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21729,7 +21684,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (10889 + ($$06579)|0);
+ $14 = (11197 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -21820,21 +21775,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(10043);
+ _stbi__err(10351);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(10043);
+ _stbi__err(10351);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((10059|0),(9139|0),4021,(10067|0));
+ ___assert_fail((10367|0),(9127|0),4006,(10375|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(10043);
+ _stbi__err(10351);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21844,7 +21799,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(10043);
+ _stbi__err(10351);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -22008,7 +21963,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(9868);
+ _stbi__err(10176);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -22018,12 +21973,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(9868);
+ _stbi__err(10176);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(9885);
+ _stbi__err(10193);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -22080,7 +22035,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(9894);
+ _stbi__err(10202);
$$0 = 0;
return ($$0|0);
}
@@ -22106,7 +22061,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(9194);
+ _stbi__err(9182);
$$0 = 0;
return ($$0|0);
} else {
@@ -22151,7 +22106,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((9990|0),(9139|0),3863,(10027|0));
+ ___assert_fail((10298|0),(9127|0),3848,(10335|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -22199,7 +22154,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((9914|0),(9139|0),3891,(9930|0));
+ ___assert_fail((10222|0),(9127|0),3876,(10238|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -22227,7 +22182,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((9961|0),(9139|0),3781,(9972|0));
+ ___assert_fail((10269|0),(9127|0),3766,(10280|0));
// unreachable;
}
return (0)|0;
@@ -22373,10 +22328,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -22387,27 +22342,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,10242)|0);
+ $6 = (_IsFileExtension($1,10550)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,10295)|0);
+ $19 = (_IsFileExtension($1,10603)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,10300,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,10608,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,10742)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -22435,7 +22391,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -22452,18 +22408,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10248,$vararg_buffer);
+ _TraceLog(2,10556,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -22472,34 +22428,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,10336,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,10644,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,10375,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,10683,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -22518,11 +22481,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,10434)|0);
+ $4 = (_fopen($0,10742)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,10437,$vararg_buffer);
+ _TraceLog(2,10745,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -22621,7 +22584,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,10534,$vararg_buffer4);
+ _TraceLog(0,10842,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -22656,14 +22619,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,10580,$vararg_buffer8);
+ _TraceLog(2,10888,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,10488,$vararg_buffer1);
+ _TraceLog(2,10796,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -22753,7 +22716,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,10406,$vararg_buffer);
+ _TraceLog(2,10714,$vararg_buffer);
$$0 = $6;
}
}
@@ -22798,27 +22761,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,10630,$vararg_buffer);
+ _TraceLog(2,10938,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,10669,$vararg_buffer1);
+ _TraceLog(2,10977,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,10695,$vararg_buffer3);
+ _TraceLog(2,11003,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,10758,$vararg_buffer5);
+ _TraceLog(2,11066,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,10793,$vararg_buffer7);
+ _TraceLog(2,11101,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,10828,$vararg_buffer10);
+ _TraceLog(0,11136,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -24001,7 +23964,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (10885 + ($$361133)|0);
+ $199 = (11193 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -24431,7 +24394,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (10885 + ($$331130)|0);
+ $186 = (11193 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -24469,7 +24432,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (10885 + ($$371134)|0);
+ $203 = (11193 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -24508,7 +24471,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (10889 + ($$421139)|0);
+ $235 = (11197 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -24915,7 +24878,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (10908 + ($495)|0);
+ $496 = (11216 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -24952,7 +24915,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (10912 + ($515)|0);
+ $516 = (11220 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -25868,7 +25831,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[16824>>2]|0;HEAP32[$0+4>>2]=HEAP32[16824+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16824+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16824+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16824+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16824+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16824+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16824+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[17136>>2]|0;HEAP32[$0+4>>2]=HEAP32[17136+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17136+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17136+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17136+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17136+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17136+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17136+28>>2]|0;
return;
}
function _MeasureTextEx($0,$1,$2,$3,$4) {
@@ -27026,7 +26989,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,10916)|0);
+ $12 = (_strstr($11,11224)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -27035,7 +26998,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,10920)|0);
+ $17 = (_strstr($16,11228)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -27044,7 +27007,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,10924)|0);
+ $22 = (_strstr($21,11232)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -27053,7 +27016,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,10928)|0);
+ $27 = (_strstr($26,11236)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -27062,1210 +27025,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,10934)|0);
+ $32 = (_strcmp($31,11242)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,10972)|0);
+ $35 = (_strcmp($34,11280)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 10991;
+ HEAP32[$3>>2] = 11299;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,11004)|0);
+ $38 = (_strcmp($37,11312)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 11025;
+ HEAP32[$3>>2] = 11333;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,11040)|0);
+ $41 = (_strcmp($40,11348)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 11055;
+ HEAP32[$3>>2] = 11363;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,11070)|0);
+ $44 = (_strcmp($43,11378)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 11085;
+ HEAP32[$3>>2] = 11393;
}
} else {
- HEAP32[$3>>2] = 10956;
+ HEAP32[$3>>2] = 11264;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,11100)|0);
+ $47 = (_strcmp($46,11408)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,11114)|0);
+ $50 = (_strcmp($49,11422)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,11126)|0);
+ $53 = (_strcmp($52,11434)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,11140)|0);
+ $56 = (_strcmp($55,11448)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,11152)|0);
+ $59 = (_strcmp($58,11460)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,11166)|0);
+ $62 = (_strcmp($61,11474)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,11180)|0);
+ $65 = (_strcmp($64,11488)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,11197)|0);
+ $68 = (_strcmp($67,11505)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,11220)|0);
+ $71 = (_strcmp($70,11528)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,11246)|0);
+ $74 = (_strcmp($73,11554)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,11259)|0);
+ $77 = (_strcmp($76,11567)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,11275)|0);
+ $80 = (_strcmp($79,11583)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,11288)|0);
+ $83 = (_strcmp($82,11596)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,11302)|0);
+ $86 = (_strcmp($85,11610)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,11322)|0);
+ $89 = (_strcmp($88,11630)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,11342)|0);
+ $92 = (_strcmp($91,11650)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,11359)|0);
+ $95 = (_strcmp($94,11667)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,11376)|0);
+ $98 = (_strcmp($97,11684)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,11388)|0);
+ $101 = (_strcmp($100,11696)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,11401)|0);
+ $104 = (_strcmp($103,11709)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,11417)|0);
+ $107 = (_strcmp($106,11725)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,11440)|0);
+ $110 = (_strcmp($109,11748)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,11453)|0);
+ $113 = (_strcmp($112,11761)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,11469)|0);
+ $116 = (_strcmp($115,11777)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,11480)|0);
+ $119 = (_strcmp($118,11788)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,11499)|0);
+ $122 = (_strcmp($121,11807)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,11521)|0);
+ $125 = (_strcmp($124,11829)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,11540)|0);
+ $128 = (_strcmp($127,11848)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,11569)|0);
+ $131 = (_strcmp($130,11877)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,11586)|0);
+ $134 = (_strcmp($133,11894)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,11601)|0);
+ $137 = (_strcmp($136,11909)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,11616)|0);
+ $140 = (_strcmp($139,11924)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,11637)|0);
+ $143 = (_strcmp($142,11945)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,11657)|0);
+ $146 = (_strcmp($145,11965)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,11677)|0);
+ $149 = (_strcmp($148,11985)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,11703)|0);
+ $152 = (_strcmp($151,12011)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,11722)|0);
+ $155 = (_strcmp($154,12030)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,11734)|0);
+ $158 = (_strcmp($157,12042)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,11746)|0);
+ $161 = (_strcmp($160,12054)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,11758)|0);
+ $164 = (_strcmp($163,12066)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,11770)|0);
+ $167 = (_strcmp($166,12078)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,11782)|0);
+ $170 = (_strcmp($169,12090)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,11794)|0);
+ $173 = (_strcmp($172,12102)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,11806)|0);
+ $176 = (_strcmp($175,12114)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,11818)|0);
+ $179 = (_strcmp($178,12126)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,11831)|0);
+ $182 = (_strcmp($181,12139)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,11844)|0);
+ $185 = (_strcmp($184,12152)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,11857)|0);
+ $188 = (_strcmp($187,12165)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,11870)|0);
+ $191 = (_strcmp($190,12178)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,11883)|0);
+ $194 = (_strcmp($193,12191)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,11896)|0);
+ $197 = (_strcmp($196,12204)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,11909)|0);
+ $200 = (_strcmp($199,12217)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,11922)|0);
+ $203 = (_strcmp($202,12230)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,11941)|0);
+ $206 = (_strcmp($205,12249)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,11960)|0);
+ $209 = (_strcmp($208,12268)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,11979)|0);
+ $212 = (_strcmp($211,12287)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,11992)|0);
+ $215 = (_strcmp($214,12300)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,12010)|0);
+ $218 = (_strcmp($217,12318)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,12028)|0);
+ $221 = (_strcmp($220,12336)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,12046)|0);
+ $224 = (_strcmp($223,12354)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,12064)|0);
+ $227 = (_strcmp($226,12372)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,12084)|0);
+ $230 = (_strcmp($229,12392)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,11025)|0);
+ $233 = (_strcmp($232,11333)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,12102)|0);
+ $236 = (_strcmp($235,12410)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,12117)|0);
+ $239 = (_strcmp($238,12425)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,12138)|0);
+ $242 = (_strcmp($241,12446)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,12153)|0);
+ $245 = (_strcmp($244,12461)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,12171)|0);
+ $248 = (_strcmp($247,12479)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,12187)|0);
+ $251 = (_strcmp($250,12495)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,12206)|0);
+ $254 = (_strcmp($253,12514)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,12220)|0);
+ $257 = (_strcmp($256,12528)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,12235)|0);
+ $260 = (_strcmp($259,12543)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,10956)|0);
+ $263 = (_strcmp($262,11264)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,12246)|0);
+ $266 = (_strcmp($265,12554)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,11055)|0);
+ $269 = (_strcmp($268,11363)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,11085)|0);
+ $272 = (_strcmp($271,11393)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,12262)|0);
+ $275 = (_strcmp($274,12570)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,12289)|0);
+ $278 = (_strcmp($277,12597)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,12303)|0);
+ $281 = (_strcmp($280,12611)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,10991)|0);
+ $284 = (_strcmp($283,11299)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,12323)|0);
+ $287 = (_strcmp($286,12631)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,12341)|0);
+ $290 = (_strcmp($289,12649)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,12353)|0);
+ $293 = (_strcmp($292,12661)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,12374)|0);
+ $296 = (_strcmp($295,12682)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,12392)|0);
+ $299 = (_strcmp($298,12700)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,12410)|0);
+ $302 = (_strcmp($301,12718)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,12431)|0);
+ $305 = (_strcmp($304,12739)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,12457)|0);
+ $308 = (_strcmp($307,12765)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,12480)|0);
+ $311 = (_strcmp($310,12788)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,12518)|0);
+ $314 = (_strcmp($313,12826)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,12534)|0);
+ $317 = (_strcmp($316,12842)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,12549)|0);
+ $320 = (_strcmp($319,12857)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,12572)|0);
+ $323 = (_strcmp($322,12880)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,12585)|0);
+ $326 = (_strcmp($325,12893)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,12599)|0);
+ $329 = (_strcmp($328,12907)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,12613)|0);
+ $332 = (_strcmp($331,12921)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,12633)|0);
+ $335 = (_strcmp($334,12941)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,12653)|0);
+ $338 = (_strcmp($337,12961)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,12669)|0);
+ $341 = (_strcmp($340,12977)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,12687)|0);
+ $344 = (_strcmp($343,12995)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,12703)|0);
+ $347 = (_strcmp($346,13011)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,12718)|0);
+ $350 = (_strcmp($349,13026)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,12740)|0);
+ $353 = (_strcmp($352,13048)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,12758)|0);
+ $356 = (_strcmp($355,13066)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,12779)|0);
+ $359 = (_strcmp($358,13087)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,12797)|0);
+ $362 = (_strcmp($361,13105)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,12810)|0);
+ $365 = (_strcmp($364,13118)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,12825)|0);
+ $368 = (_strcmp($367,13133)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,12839)|0);
+ $371 = (_strcmp($370,13147)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,12849)|0);
+ $374 = (_strcmp($373,13157)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,12859)|0);
+ $377 = (_strcmp($376,13167)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,12881)|0);
+ $380 = (_strcmp($379,13189)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,12907)|0);
+ $383 = (_strcmp($382,13215)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,12934)|0);
+ $386 = (_strcmp($385,13242)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,12947)|0);
+ $389 = (_strcmp($388,13255)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,12962)|0);
+ $392 = (_strcmp($391,13270)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,12977)|0);
+ $395 = (_strcmp($394,13285)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,13001)|0);
+ $398 = (_strcmp($397,13309)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,13012)|0);
+ $401 = (_strcmp($400,13320)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,13034)|0);
+ $404 = (_strcmp($403,13342)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,13056)|0);
+ $407 = (_strcmp($406,13364)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,13080)|0);
+ $410 = (_strcmp($409,13388)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,13089)|0);
+ $413 = (_strcmp($412,13397)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,13097)|0);
+ $416 = (_strcmp($415,13405)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,13110)|0);
+ $419 = (_strcmp($418,13418)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,13124)|0);
+ $422 = (_strcmp($421,13432)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,13136)|0);
+ $425 = (_strcmp($424,13444)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,13145)|0);
+ $428 = (_strcmp($427,13453)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,13155)|0);
+ $431 = (_strcmp($430,13463)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,13167)|0);
+ $434 = (_strcmp($433,13475)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,13178)|0);
+ $437 = (_strcmp($436,13486)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,13186)|0);
+ $440 = (_strcmp($439,13494)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,13198)|0);
+ $443 = (_strcmp($442,13506)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,13213)|0);
+ $446 = (_strcmp($445,13521)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,13225)|0);
+ $449 = (_strcmp($448,13533)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,13239)|0);
+ $452 = (_strcmp($451,13547)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,13264)|0);
+ $455 = (_strcmp($454,13572)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,13281)|0);
+ $458 = (_strcmp($457,13589)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,13297)|0);
+ $461 = (_strcmp($460,13605)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,13313)|0);
+ $464 = (_strcmp($463,13621)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,13325)|0);
+ $467 = (_strcmp($466,13633)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,13337)|0);
+ $470 = (_strcmp($469,13645)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,13361)|0);
+ $473 = (_strcmp($472,13669)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,13374)|0);
+ $476 = (_strcmp($475,13682)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,13388)|0);
+ $479 = (_strcmp($478,13696)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,13410)|0);
+ $482 = (_strcmp($481,13718)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,13417)|0);
+ $485 = (_strcmp($484,13725)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,13433)|0);
+ $488 = (_strcmp($487,13741)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,13450)|0);
+ $491 = (_strcmp($490,13758)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,13467)|0);
+ $494 = (_strcmp($493,13775)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,13483)|0);
+ $497 = (_strcmp($496,13791)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,13499)|0);
+ $500 = (_strcmp($499,13807)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,13516)|0);
+ $503 = (_strcmp($502,13824)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,13530)|0);
+ $506 = (_strcmp($505,13838)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,13542)|0);
+ $509 = (_strcmp($508,13850)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,13553)|0);
+ $512 = (_strcmp($511,13861)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,13566)|0);
+ $515 = (_strcmp($514,13874)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,13576)|0);
+ $518 = (_strcmp($517,13884)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,13593)|0);
+ $521 = (_strcmp($520,13901)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,13605)|0);
+ $524 = (_strcmp($523,13913)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,13627)|0);
+ $527 = (_strcmp($526,13935)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,13647)|0);
+ $530 = (_strcmp($529,13955)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,13660)|0);
+ $533 = (_strcmp($532,13968)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,13682)|0);
+ $536 = (_strcmp($535,13990)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,13702)|0);
+ $539 = (_strcmp($538,14010)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,13719)|0);
+ $542 = (_strcmp($541,14027)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,13736)|0);
+ $545 = (_strcmp($544,14044)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,13756)|0);
+ $548 = (_strcmp($547,14064)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -28287,7 +28250,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (19036|0);
+ return (19348|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -29151,7 +29114,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((13872 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((14180 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -29329,7 +29292,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 14336;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 14644;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -29350,7 +29313,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 14336;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 14644;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -29358,8 +29321,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 14336 : (14338);
- $$$ = $238 ? $$ : (14337);
+ $$ = $240 ? 14644 : (14646);
+ $$$ = $238 ? $$ : (14645);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -29376,7 +29339,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 14336;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 14644;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -29389,7 +29352,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 14336;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 14644;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -29403,7 +29366,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 14346;
+ $271 = $270 ? $269 : 14654;
$$1 = $271;
label = 71;
break;
@@ -29443,7 +29406,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 14336;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 14644;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -29465,8 +29428,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (14336 + ($208)|0);
- $$289 = $or$cond283 ? 14336 : $209;
+ $209 = (14644 + ($208)|0);
+ $$289 = $or$cond283 ? 14644 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -29487,7 +29450,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 14336;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 14644;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -30017,7 +29980,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (14388 + ($7)|0);
+ $9 = (14696 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -30375,14 +30338,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 14353;
+ $$0471 = $14;$$0520 = 1;$$0521 = 14661;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (14354) : (14359);
- $$$ = $16 ? $$ : (14356);
+ $$ = $18 ? (14662) : (14667);
+ $$$ = $16 ? $$ : (14664);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -30481,7 +30444,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (14388 + ($80)|0);
+ $81 = (14696 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -31092,7 +31055,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,14404,1);
+ _out($0,14712,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -31173,7 +31136,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,14404,1);
+ _out($0,14712,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -31230,9 +31193,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 14372 : 14376;
+ $29 = $28 ? 14680 : 14684;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 14380 : 14384;
+ $31 = $28 ? 14688 : 14692;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -31442,7 +31405,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (14406 + ($$016)|0);
+ $3 = (14714 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -31453,7 +31416,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 14494;$$115 = 87;
+ $$01214 = 14802;$$115 = 87;
label = 5;
break;
} else {
@@ -31463,9 +31426,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 14494;
+ $$012$lcssa = 14802;
} else {
- $$01214 = 14494;$$115 = $$016;
+ $$01214 = 14802;$$115 = $$016;
label = 5;
}
}
@@ -32128,7 +32091,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(16298,$3,4)|0);
+ $memchr = (_memchr(16606,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -32217,7 +32180,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(16298,$4,4)|0);
+ $memchr = (_memchr(16606,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -32308,7 +32271,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(19040)>>2]|0;
+ $38 = HEAP32[(19352)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -32341,13 +32304,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((19100|0));
- return (19108|0);
+ ___lock((19412|0));
+ return (19420|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((19100|0));
+ ___unlock((19412|0));
return;
}
function _fclose($0) {
@@ -33411,7 +33374,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 16568;
+ $2 = 16880;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -33628,7 +33591,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[4778]|0;
+ $3 = HEAP32[4856]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -33647,22 +33610,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[4778] = 0;
+ HEAP32[4856] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[4778] = $10;
+ HEAP32[4856] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[4778] = 0;
+ HEAP32[4856] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[4778] = $13;
+ HEAP32[4856] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -33743,7 +33706,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[4779]|0;
+ $8 = HEAP32[4857]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -33752,7 +33715,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (19156 + ($15<<2)|0);
+ $16 = (19468 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -33763,9 +33726,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[4779] = $24;
+ HEAP32[4857] = $24;
} else {
- $25 = HEAP32[(19132)>>2]|0;
+ $25 = HEAP32[(19444)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -33796,7 +33759,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(19124)>>2]|0;
+ $37 = HEAP32[(19436)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -33830,7 +33793,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (19156 + ($68<<2)|0);
+ $69 = (19468 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -33841,10 +33804,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[4779] = $77;
+ HEAP32[4857] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(19132)>>2]|0;
+ $78 = HEAP32[(19444)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -33877,22 +33840,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(19136)>>2]|0;
+ $92 = HEAP32[(19448)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (19156 + ($94<<2)|0);
+ $95 = (19468 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[4779] = $100;
+ HEAP32[4857] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(19132)>>2]|0;
+ $103 = HEAP32[(19444)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -33909,12 +33872,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(19124)>>2] = $84;
- HEAP32[(19136)>>2] = $87;
+ HEAP32[(19436)>>2] = $84;
+ HEAP32[(19448)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(19120)>>2]|0;
+ $108 = HEAP32[(19432)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -33942,7 +33905,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (19420 + ($132<<2)|0);
+ $133 = (19732 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -33982,7 +33945,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(19132)>>2]|0;
+ $155 = HEAP32[(19444)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -34077,7 +34040,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (19420 + ($188<<2)|0);
+ $189 = (19732 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -34088,11 +34051,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(19120)>>2] = $194;
+ HEAP32[(19432)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(19132)>>2]|0;
+ $195 = HEAP32[(19444)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -34113,7 +34076,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(19132)>>2]|0;
+ $201 = HEAP32[(19444)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -34143,7 +34106,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(19132)>>2]|0;
+ $213 = HEAP32[(19444)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -34180,22 +34143,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(19136)>>2]|0;
+ $231 = HEAP32[(19448)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (19156 + ($233<<2)|0);
+ $234 = (19468 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[4779] = $238;
+ HEAP32[4857] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(19132)>>2]|0;
+ $241 = HEAP32[(19444)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -34212,8 +34175,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(19124)>>2] = $$0193$lcssa$i;
- HEAP32[(19136)>>2] = $157;
+ HEAP32[(19436)>>2] = $$0193$lcssa$i;
+ HEAP32[(19448)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -34229,7 +34192,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(19120)>>2]|0;
+ $250 = HEAP32[(19432)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -34269,7 +34232,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (19420 + ($$0358$i<<2)|0);
+ $278 = (19732 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -34361,7 +34324,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (19420 + ($330<<2)|0);
+ $331 = (19732 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -34405,11 +34368,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(19124)>>2]|0;
+ $345 = HEAP32[(19436)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(19132)>>2]|0;
+ $348 = HEAP32[(19444)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -34506,7 +34469,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (19420 + ($381<<2)|0);
+ $382 = (19732 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -34517,12 +34480,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(19120)>>2] = $387;
+ HEAP32[(19432)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(19132)>>2]|0;
+ $388 = HEAP32[(19444)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -34544,7 +34507,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(19132)>>2]|0;
+ $394 = HEAP32[(19444)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -34576,7 +34539,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(19132)>>2]|0;
+ $406 = HEAP32[(19444)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -34617,20 +34580,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (19156 + ($425<<2)|0);
- $427 = HEAP32[4779]|0;
+ $426 = (19468 + ($425<<2)|0);
+ $427 = HEAP32[4857]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[4779] = $431;
+ HEAP32[4857] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(19132)>>2]|0;
+ $434 = HEAP32[(19444)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -34682,7 +34645,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (19420 + ($$0361$i<<2)|0);
+ $464 = (19732 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -34694,7 +34657,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(19120)>>2] = $472;
+ HEAP32[(19432)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -34733,7 +34696,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(19132)>>2]|0;
+ $491 = HEAP32[(19444)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -34752,7 +34715,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(19132)>>2]|0;
+ $498 = HEAP32[(19444)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -34785,16 +34748,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(19124)>>2]|0;
+ $506 = HEAP32[(19436)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(19136)>>2]|0;
+ $509 = HEAP32[(19448)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(19136)>>2] = $511;
- HEAP32[(19124)>>2] = $508;
+ HEAP32[(19448)>>2] = $511;
+ HEAP32[(19436)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -34804,8 +34767,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(19124)>>2] = 0;
- HEAP32[(19136)>>2] = 0;
+ HEAP32[(19436)>>2] = 0;
+ HEAP32[(19448)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -34819,14 +34782,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(19128)>>2]|0;
+ $524 = HEAP32[(19440)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(19128)>>2] = $526;
- $527 = HEAP32[(19140)>>2]|0;
+ HEAP32[(19440)>>2] = $526;
+ $527 = HEAP32[(19452)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(19140)>>2] = $528;
+ HEAP32[(19452)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -34837,23 +34800,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[4897]|0;
+ $534 = HEAP32[4975]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(19596)>>2] = 4096;
- HEAP32[(19592)>>2] = 4096;
- HEAP32[(19600)>>2] = -1;
- HEAP32[(19604)>>2] = -1;
- HEAP32[(19608)>>2] = 0;
- HEAP32[(19560)>>2] = 0;
+ HEAP32[(19908)>>2] = 4096;
+ HEAP32[(19904)>>2] = 4096;
+ HEAP32[(19912)>>2] = -1;
+ HEAP32[(19916)>>2] = -1;
+ HEAP32[(19920)>>2] = 0;
+ HEAP32[(19872)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[4897] = $538;
+ HEAP32[4975] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(19596)>>2]|0;
+ $$pre$i212 = HEAP32[(19908)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -34866,10 +34829,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(19556)>>2]|0;
+ $546 = HEAP32[(19868)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(19548)>>2]|0;
+ $548 = HEAP32[(19860)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -34879,18 +34842,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(19560)>>2]|0;
+ $552 = HEAP32[(19872)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(19140)>>2]|0;
+ $555 = HEAP32[(19452)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (19564);
+ $$0$i$i = (19876);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -34948,7 +34911,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(19592)>>2]|0;
+ $569 = HEAP32[(19904)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -34958,13 +34921,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(19548)>>2]|0;
+ $578 = HEAP32[(19860)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(19556)>>2]|0;
+ $582 = HEAP32[(19868)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -35010,7 +34973,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(19596)>>2]|0;
+ $601 = HEAP32[(19908)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -35035,9 +34998,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(19560)>>2]|0;
+ $611 = HEAP32[(19872)>>2]|0;
$612 = $611 | 4;
- HEAP32[(19560)>>2] = $612;
+ HEAP32[(19872)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -35073,35 +35036,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(19548)>>2]|0;
+ $626 = HEAP32[(19860)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(19548)>>2] = $627;
- $628 = HEAP32[(19552)>>2]|0;
+ HEAP32[(19860)>>2] = $627;
+ $628 = HEAP32[(19864)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(19552)>>2] = $627;
+ HEAP32[(19864)>>2] = $627;
}
- $630 = HEAP32[(19140)>>2]|0;
+ $630 = HEAP32[(19452)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(19132)>>2]|0;
+ $632 = HEAP32[(19444)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(19132)>>2] = $$749$i;
+ HEAP32[(19444)>>2] = $$749$i;
}
- HEAP32[(19564)>>2] = $$749$i;
- HEAP32[(19568)>>2] = $$723948$i;
- HEAP32[(19576)>>2] = 0;
- $635 = HEAP32[4897]|0;
- HEAP32[(19152)>>2] = $635;
- HEAP32[(19148)>>2] = -1;
+ HEAP32[(19876)>>2] = $$749$i;
+ HEAP32[(19880)>>2] = $$723948$i;
+ HEAP32[(19888)>>2] = 0;
+ $635 = HEAP32[4975]|0;
+ HEAP32[(19464)>>2] = $635;
+ HEAP32[(19460)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (19156 + ($636<<2)|0);
+ $637 = (19468 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -35124,18 +35087,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(19140)>>2] = $649;
- HEAP32[(19128)>>2] = $650;
+ HEAP32[(19452)>>2] = $649;
+ HEAP32[(19440)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(19604)>>2]|0;
- HEAP32[(19144)>>2] = $655;
+ $655 = HEAP32[(19916)>>2]|0;
+ HEAP32[(19456)>>2] = $655;
} else {
- $$024371$i = (19564);
+ $$024371$i = (19876);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -35167,7 +35130,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(19128)>>2]|0;
+ $671 = HEAP32[(19440)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -35178,30 +35141,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(19140)>>2] = $679;
- HEAP32[(19128)>>2] = $681;
+ HEAP32[(19452)>>2] = $679;
+ HEAP32[(19440)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(19604)>>2]|0;
- HEAP32[(19144)>>2] = $686;
+ $686 = HEAP32[(19916)>>2]|0;
+ HEAP32[(19456)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(19132)>>2]|0;
+ $687 = HEAP32[(19444)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(19132)>>2] = $$749$i;
+ HEAP32[(19444)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (19564);
+ $$124470$i = (19876);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -35256,21 +35219,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(19128)>>2]|0;
+ $726 = HEAP32[(19440)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(19128)>>2] = $727;
- HEAP32[(19140)>>2] = $721;
+ HEAP32[(19440)>>2] = $727;
+ HEAP32[(19452)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(19136)>>2]|0;
+ $730 = HEAP32[(19448)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(19124)>>2]|0;
+ $732 = HEAP32[(19436)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(19124)>>2] = $733;
- HEAP32[(19136)>>2] = $721;
+ HEAP32[(19436)>>2] = $733;
+ HEAP32[(19448)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -35293,7 +35256,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (19156 + ($748<<2)|0);
+ $749 = (19468 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -35316,9 +35279,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[4779]|0;
+ $759 = HEAP32[4857]|0;
$760 = $759 & $758;
- HEAP32[4779] = $760;
+ HEAP32[4857] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -35431,7 +35394,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (19420 + ($796<<2)|0);
+ $797 = (19732 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -35443,12 +35406,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(19120)>>2]|0;
+ $802 = HEAP32[(19432)>>2]|0;
$803 = $802 & $801;
- HEAP32[(19120)>>2] = $803;
+ HEAP32[(19432)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(19132)>>2]|0;
+ $804 = HEAP32[(19444)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -35469,7 +35432,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(19132)>>2]|0;
+ $810 = HEAP32[(19444)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -35501,7 +35464,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(19132)>>2]|0;
+ $822 = HEAP32[(19444)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -35534,21 +35497,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (19156 + ($836<<2)|0);
- $838 = HEAP32[4779]|0;
+ $837 = (19468 + ($836<<2)|0);
+ $838 = HEAP32[4857]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[4779] = $842;
+ HEAP32[4857] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(19132)>>2]|0;
+ $845 = HEAP32[(19444)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -35603,20 +35566,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (19420 + ($$0296$i$i<<2)|0);
+ $875 = (19732 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(19120)>>2]|0;
+ $879 = HEAP32[(19432)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(19120)>>2] = $883;
+ HEAP32[(19432)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -35655,7 +35618,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(19132)>>2]|0;
+ $902 = HEAP32[(19444)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -35674,7 +35637,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(19132)>>2]|0;
+ $909 = HEAP32[(19444)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -35701,7 +35664,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (19564);
+ $$0$i$i$i = (19876);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -35742,23 +35705,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(19140)>>2] = $946;
- HEAP32[(19128)>>2] = $947;
+ HEAP32[(19452)>>2] = $946;
+ HEAP32[(19440)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(19604)>>2]|0;
- HEAP32[(19144)>>2] = $952;
+ $952 = HEAP32[(19916)>>2]|0;
+ HEAP32[(19456)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(19564)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19564)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19564)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19564)+12>>2]|0;
- HEAP32[(19564)>>2] = $$749$i;
- HEAP32[(19568)>>2] = $$723948$i;
- HEAP32[(19576)>>2] = 0;
- HEAP32[(19572)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(19876)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19876)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19876)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19876)+12>>2]|0;
+ HEAP32[(19876)>>2] = $$749$i;
+ HEAP32[(19880)>>2] = $$723948$i;
+ HEAP32[(19888)>>2] = 0;
+ HEAP32[(19884)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -35787,20 +35750,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (19156 + ($968<<2)|0);
- $970 = HEAP32[4779]|0;
+ $969 = (19468 + ($968<<2)|0);
+ $970 = HEAP32[4857]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[4779] = $974;
+ HEAP32[4857] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(19132)>>2]|0;
+ $977 = HEAP32[(19444)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -35852,19 +35815,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (19420 + ($$0212$i$i<<2)|0);
+ $1007 = (19732 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(19120)>>2]|0;
+ $1010 = HEAP32[(19432)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(19120)>>2] = $1014;
+ HEAP32[(19432)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -35903,7 +35866,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(19132)>>2]|0;
+ $1033 = HEAP32[(19444)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -35922,7 +35885,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(19132)>>2]|0;
+ $1040 = HEAP32[(19444)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -35945,14 +35908,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(19128)>>2]|0;
+ $1048 = HEAP32[(19440)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(19128)>>2] = $1050;
- $1051 = HEAP32[(19140)>>2]|0;
+ HEAP32[(19440)>>2] = $1050;
+ $1051 = HEAP32[(19452)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(19140)>>2] = $1052;
+ HEAP32[(19452)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -35995,7 +35958,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(19132)>>2]|0;
+ $3 = HEAP32[(19444)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -36028,7 +35991,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(19136)>>2]|0;
+ $19 = HEAP32[(19448)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -36043,7 +36006,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(19124)>>2] = $17;
+ HEAP32[(19436)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -36057,7 +36020,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (19156 + ($27<<2)|0);
+ $28 = (19468 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -36077,9 +36040,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[4779]|0;
+ $37 = HEAP32[4857]|0;
$38 = $37 & $36;
- HEAP32[4779] = $38;
+ HEAP32[4857] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -36193,7 +36156,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (19420 + ($74<<2)|0);
+ $75 = (19732 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -36203,14 +36166,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(19120)>>2]|0;
+ $80 = HEAP32[(19432)>>2]|0;
$81 = $80 & $79;
- HEAP32[(19120)>>2] = $81;
+ HEAP32[(19432)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(19132)>>2]|0;
+ $82 = HEAP32[(19444)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -36232,7 +36195,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(19132)>>2]|0;
+ $88 = HEAP32[(19444)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -36264,7 +36227,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(19132)>>2]|0;
+ $100 = HEAP32[(19444)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -36299,14 +36262,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(19140)>>2]|0;
+ $120 = HEAP32[(19452)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(19136)>>2]|0;
+ $122 = HEAP32[(19448)>>2]|0;
if ($121) {
- $123 = HEAP32[(19128)>>2]|0;
+ $123 = HEAP32[(19440)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(19128)>>2] = $124;
- HEAP32[(19140)>>2] = $$1;
+ HEAP32[(19440)>>2] = $124;
+ HEAP32[(19452)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -36314,16 +36277,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(19136)>>2] = 0;
- HEAP32[(19124)>>2] = 0;
+ HEAP32[(19448)>>2] = 0;
+ HEAP32[(19436)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(19124)>>2]|0;
+ $129 = HEAP32[(19436)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(19124)>>2] = $130;
- HEAP32[(19136)>>2] = $113;
+ HEAP32[(19436)>>2] = $130;
+ HEAP32[(19448)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -36342,10 +36305,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (19156 + ($142<<2)|0);
+ $143 = (19468 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(19132)>>2]|0;
+ $145 = HEAP32[(19444)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -36363,9 +36326,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[4779]|0;
+ $153 = HEAP32[4857]|0;
$154 = $153 & $152;
- HEAP32[4779] = $154;
+ HEAP32[4857] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -36373,7 +36336,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(19132)>>2]|0;
+ $156 = HEAP32[(19444)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -36433,7 +36396,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(19132)>>2]|0;
+ $189 = HEAP32[(19444)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -36446,7 +36409,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(19132)>>2]|0;
+ $169 = HEAP32[(19444)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -36477,7 +36440,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (19420 + ($193<<2)|0);
+ $194 = (19732 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -36487,13 +36450,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(19120)>>2]|0;
+ $199 = HEAP32[(19432)>>2]|0;
$200 = $199 & $198;
- HEAP32[(19120)>>2] = $200;
+ HEAP32[(19432)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(19132)>>2]|0;
+ $201 = HEAP32[(19444)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -36514,7 +36477,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(19132)>>2]|0;
+ $207 = HEAP32[(19444)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -36544,7 +36507,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(19132)>>2]|0;
+ $219 = HEAP32[(19444)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -36565,10 +36528,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(19136)>>2]|0;
+ $226 = HEAP32[(19448)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(19124)>>2] = $135;
+ HEAP32[(19436)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -36587,20 +36550,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (19156 + ($234<<2)|0);
- $236 = HEAP32[4779]|0;
+ $235 = (19468 + ($234<<2)|0);
+ $236 = HEAP32[4857]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[4779] = $240;
+ HEAP32[4857] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(19132)>>2]|0;
+ $243 = HEAP32[(19444)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -36652,21 +36615,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (19420 + ($$0396<<2)|0);
+ $273 = (19732 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(19120)>>2]|0;
+ $277 = HEAP32[(19432)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(19120)>>2] = $281;
+ HEAP32[(19432)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -36704,7 +36667,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(19132)>>2]|0;
+ $300 = HEAP32[(19444)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -36723,7 +36686,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(19132)>>2]|0;
+ $307 = HEAP32[(19444)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -36745,12 +36708,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(19148)>>2]|0;
+ $314 = HEAP32[(19460)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(19148)>>2] = $315;
+ HEAP32[(19460)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (19572);
+ $$0212$in$i = (19884);
} else {
return;
}
@@ -36764,7 +36727,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(19148)>>2] = -1;
+ HEAP32[(19460)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -36836,7 +36799,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(19132)>>2]|0;
+ $6 = HEAP32[(19444)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -36866,7 +36829,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(19596)>>2]|0;
+ $18 = HEAP32[(19908)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -36902,10 +36865,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(19140)>>2]|0;
+ $34 = HEAP32[(19452)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(19128)>>2]|0;
+ $36 = HEAP32[(19440)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -36921,15 +36884,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(19140)>>2] = $40;
- HEAP32[(19128)>>2] = $39;
+ HEAP32[(19452)>>2] = $40;
+ HEAP32[(19440)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(19136)>>2]|0;
+ $46 = HEAP32[(19448)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(19124)>>2]|0;
+ $48 = HEAP32[(19436)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -36965,8 +36928,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(19124)>>2] = $storemerge1;
- HEAP32[(19136)>>2] = $storemerge;
+ HEAP32[(19436)>>2] = $storemerge1;
+ HEAP32[(19448)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -36993,7 +36956,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (19156 + ($81<<2)|0);
+ $82 = (19468 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -37013,9 +36976,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[4779]|0;
+ $91 = HEAP32[4857]|0;
$92 = $91 & $90;
- HEAP32[4779] = $92;
+ HEAP32[4857] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -37124,7 +37087,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (19420 + ($128<<2)|0);
+ $129 = (19732 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -37134,13 +37097,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(19120)>>2]|0;
+ $134 = HEAP32[(19432)>>2]|0;
$135 = $134 & $133;
- HEAP32[(19120)>>2] = $135;
+ HEAP32[(19432)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(19132)>>2]|0;
+ $136 = HEAP32[(19444)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -37161,7 +37124,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(19132)>>2]|0;
+ $142 = HEAP32[(19444)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -37191,7 +37154,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(19132)>>2]|0;
+ $154 = HEAP32[(19444)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -37276,13 +37239,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(19132)>>2]|0;
+ $13 = HEAP32[(19444)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(19136)>>2]|0;
+ $15 = HEAP32[(19448)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -37297,7 +37260,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(19124)>>2] = $12;
+ HEAP32[(19436)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -37311,7 +37274,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (19156 + ($23<<2)|0);
+ $24 = (19468 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -37331,9 +37294,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[4779]|0;
+ $33 = HEAP32[4857]|0;
$34 = $33 & $32;
- HEAP32[4779] = $34;
+ HEAP32[4857] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -37447,7 +37410,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (19420 + ($70<<2)|0);
+ $71 = (19732 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -37457,14 +37420,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(19120)>>2]|0;
+ $76 = HEAP32[(19432)>>2]|0;
$77 = $76 & $75;
- HEAP32[(19120)>>2] = $77;
+ HEAP32[(19432)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(19132)>>2]|0;
+ $78 = HEAP32[(19444)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -37486,7 +37449,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(19132)>>2]|0;
+ $84 = HEAP32[(19444)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -37518,7 +37481,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(19132)>>2]|0;
+ $96 = HEAP32[(19444)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -37537,7 +37500,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(19132)>>2]|0;
+ $108 = HEAP32[(19444)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -37548,14 +37511,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(19140)>>2]|0;
+ $114 = HEAP32[(19452)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(19136)>>2]|0;
+ $116 = HEAP32[(19448)>>2]|0;
if ($115) {
- $117 = HEAP32[(19128)>>2]|0;
+ $117 = HEAP32[(19440)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(19128)>>2] = $118;
- HEAP32[(19140)>>2] = $$1;
+ HEAP32[(19440)>>2] = $118;
+ HEAP32[(19452)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -37563,16 +37526,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(19136)>>2] = 0;
- HEAP32[(19124)>>2] = 0;
+ HEAP32[(19448)>>2] = 0;
+ HEAP32[(19436)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(19124)>>2]|0;
+ $123 = HEAP32[(19436)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(19124)>>2] = $124;
- HEAP32[(19136)>>2] = $$1;
+ HEAP32[(19436)>>2] = $124;
+ HEAP32[(19448)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -37591,7 +37554,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (19156 + ($136<<2)|0);
+ $137 = (19468 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -37611,9 +37574,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[4779]|0;
+ $146 = HEAP32[4857]|0;
$147 = $146 & $145;
- HEAP32[4779] = $147;
+ HEAP32[4857] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -37722,7 +37685,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (19420 + ($183<<2)|0);
+ $184 = (19732 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -37732,13 +37695,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(19120)>>2]|0;
+ $189 = HEAP32[(19432)>>2]|0;
$190 = $189 & $188;
- HEAP32[(19120)>>2] = $190;
+ HEAP32[(19432)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(19132)>>2]|0;
+ $191 = HEAP32[(19444)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -37759,7 +37722,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(19132)>>2]|0;
+ $197 = HEAP32[(19444)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -37789,7 +37752,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(19132)>>2]|0;
+ $209 = HEAP32[(19444)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -37810,10 +37773,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(19136)>>2]|0;
+ $216 = HEAP32[(19448)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(19124)>>2] = $129;
+ HEAP32[(19436)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -37832,20 +37795,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (19156 + ($224<<2)|0);
- $226 = HEAP32[4779]|0;
+ $225 = (19468 + ($224<<2)|0);
+ $226 = HEAP32[4857]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[4779] = $230;
+ HEAP32[4857] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(19132)>>2]|0;
+ $233 = HEAP32[(19444)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -37897,20 +37860,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (19420 + ($$0431<<2)|0);
+ $263 = (19732 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(19120)>>2]|0;
+ $267 = HEAP32[(19432)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(19120)>>2] = $271;
+ HEAP32[(19432)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -37949,7 +37912,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(19132)>>2]|0;
+ $290 = HEAP32[(19444)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -37967,7 +37930,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(19132)>>2]|0;
+ $297 = HEAP32[(19444)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/img/textures/textures_image_processing.png b/docs/examples/web/textures/textures_image_processing.png
similarity index 100%
rename from docs/examples/img/textures/textures_image_processing.png
rename to docs/examples/web/textures/textures_image_processing.png
diff --git a/docs/examples/web/textures/textures_logo_raylib.js b/docs/examples/web/textures/textures_logo_raylib.js
index d82865ff8..9e47e3f6d 100644
--- a/docs/examples/web/textures/textures_logo_raylib.js
+++ b/docs/examples/web/textures/textures_logo_raylib.js
@@ -1587,12 +1587,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 21936;
+STATICTOP = STATIC_BASE + 21920;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10282,9 +10282,9 @@ function _main() {
$2 = HEAP32[3]|0;
_InitWindow($1,$2,3996);
_LoadTexture($0,4052);
- ;HEAP32[16408>>2]=HEAP32[$0>>2]|0;HEAP32[16408+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16408+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16408+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16408+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[16712>>2]=HEAP32[$0>>2]|0;HEAP32[16712+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16712+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16712+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16712+16>>2]=HEAP32[$0+16>>2]|0;
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$texture$byval_copy>>2]=HEAP32[16408>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16408+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16408+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16408+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16408+16>>2]|0;
+ ;HEAP32[$texture$byval_copy>>2]=HEAP32[16712>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16712+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16712+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16712+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16712+16>>2]|0;
_UnloadTexture($texture$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10311,16 +10311,16 @@ function _UpdateDrawFrame() {
_ClearBackground($$byval_copy1);
$6 = HEAP32[2]|0;
$7 = (($6|0) / 2)&-1;
- $8 = HEAP32[(16412)>>2]|0;
+ $8 = HEAP32[(16716)>>2]|0;
$9 = (($8|0) / 2)&-1;
$10 = (($7) - ($9))|0;
$11 = HEAP32[3]|0;
$12 = (($11|0) / 2)&-1;
- $13 = HEAP32[(16416)>>2]|0;
+ $13 = HEAP32[(16720)>>2]|0;
$14 = (($13|0) / 2)&-1;
$15 = (($12) - ($14))|0;
HEAP32[$1>>2] = -1;
- ;HEAP32[$texture$byval_copy>>2]=HEAP32[16408>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16408+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16408+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16408+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16408+16>>2]|0;
+ ;HEAP32[$texture$byval_copy>>2]=HEAP32[16712>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16712+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16712+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16712+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16712+16>>2]|0;
;HEAP8[$$byval_copy1>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy1+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy1+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy1+3>>0]=HEAP8[$1+3>>0]|0;
_DrawTexture($texture$byval_copy,$10,$15,$$byval_copy1);
HEAP8[$2>>0] = -126;
@@ -10335,6 +10335,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -10434,13 +10484,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11050,7 +11093,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4108] = $2;
+ HEAP32[4184] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11063,7 +11106,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 16136;
+ $95 = 16440;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11076,48 +11119,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 16176;
+ $106 = 16480;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4044];
- $111 = +HEAPF32[4034];
+ $110 = +HEAPF32[4120];
+ $111 = +HEAPF32[4110];
$112 = $110 - $111;
- HEAPF32[4046] = $112;
- $113 = +HEAPF32[(16180)>>2];
- $114 = +HEAPF32[(16140)>>2];
+ HEAPF32[4122] = $112;
+ $113 = +HEAPF32[(16484)>>2];
+ $114 = +HEAPF32[(16444)>>2];
$115 = $113 - $114;
- HEAPF32[(16188)>>2] = $115;
- HEAP32[4107] = 4;
+ HEAPF32[(16492)>>2] = $115;
+ HEAP32[4183] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16168+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16496+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4113] = $116;
- $117 = 16168;
+ HEAPF32[4189] = $116;
+ $117 = 16472;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 16136;
+ $123 = 16440;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 16192;
+ $127 = 16496;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 16176;
+ $133 = 16480;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11130,7 +11173,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 16168;
+ $144 = 16472;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11143,27 +11186,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 16192;
+ $155 = 16496;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4048];
- $160 = +HEAPF32[4042];
+ $159 = +HEAPF32[4124];
+ $160 = +HEAPF32[4118];
$161 = $159 - $160;
- HEAPF32[4046] = $161;
- $162 = +HEAPF32[(16196)>>2];
- $163 = +HEAPF32[(16172)>>2];
+ HEAPF32[4122] = $161;
+ $162 = +HEAPF32[(16500)>>2];
+ $163 = +HEAPF32[(16476)>>2];
$164 = $162 - $163;
- HEAPF32[(16188)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16136+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16168+4>>2]|0;
+ HEAPF32[(16492)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16440+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16472+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16176+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16496+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11175,31 +11218,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16168+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16496+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4113];
+ $170 = +HEAPF32[4189];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4107] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16168+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0;
+ HEAP32[4183] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16496+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4114] = $174;
+ HEAPF32[4190] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4113] = 0.0;
- HEAPF32[4114] = 0.0;
- HEAPF32[4046] = 0.0;
- HEAPF32[(16188)>>2] = 0.0;
- HEAP32[4108] = 0;
- HEAP32[4107] = 0;
+ HEAPF32[4189] = 0.0;
+ HEAPF32[4190] = 0.0;
+ HEAPF32[4122] = 0.0;
+ HEAPF32[(16492)>>2] = 0.0;
+ HEAP32[4184] = 0;
+ HEAP32[4183] = 0;
STACKTOP = sp;return;
break;
}
@@ -11209,22 +11252,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4109]|0;
+ $6 = HEAP32[4185]|0;
$7 = (($6) + 1)|0;
- HEAP32[4109] = $7;
- $8 = HEAP32[4107]|0;
+ HEAP32[4185] = $7;
+ $8 = HEAP32[4183]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16136+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16440+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4107] = 2;
- HEAP32[4109] = 0;
+ HEAP32[4183] = 2;
+ HEAP32[4185] = 0;
} else {
label = 6;
}
@@ -11232,8 +11275,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4109] = 1;
- HEAP32[4107] = 1;
+ HEAP32[4185] = 1;
+ HEAP32[4183] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11242,19 +11285,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 16136;
+ $21 = 16440;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 16144;
+ $25 = 16448;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 16152;
+ $29 = 16456;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11263,13 +11306,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[4] = $34;
- HEAPF32[4040] = 0.0;
- HEAPF32[(16164)>>2] = 0.0;
+ HEAPF32[4116] = 0.0;
+ HEAPF32[(16468)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4107]|0;
+ $35 = HEAP32[4183]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11279,19 +11322,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 16152;
+ $44 = 16456;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16136+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16152+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16440+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4110] = $49;
- HEAP32[4111] = 0;
+ HEAPF32[4186] = $49;
+ HEAP32[4187] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[4]|0;
@@ -11299,11 +11342,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16136+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16152+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16440+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4112] = $56;
+ HEAPF32[4188] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -11334,22 +11377,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4110] = 0.0;
- HEAPF32[4112] = 0.0;
+ HEAPF32[4186] = 0.0;
+ HEAPF32[4188] = 0.0;
$$sink10 = 0;
}
- HEAP32[4107] = $$sink10;
- HEAPF32[4036] = 0.0;
- HEAPF32[(16148)>>2] = 0.0;
- HEAP32[4108] = 0;
+ HEAP32[4183] = $$sink10;
+ HEAPF32[4112] = 0.0;
+ HEAPF32[(16452)>>2] = 0.0;
+ HEAP32[4184] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4111]|0;
+ $65 = HEAP32[4187]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4111] = 1;
+ HEAP32[4187] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -11358,31 +11401,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 16168;
+ $74 = 16472;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4107]|0;
+ $78 = HEAP32[4183]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16136+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16168+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16440+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16472+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4107] = 8;
+ HEAP32[4183] = 8;
}
}
- $82 = +HEAPF32[4042];
- $83 = +HEAPF32[4036];
+ $82 = +HEAPF32[4118];
+ $83 = +HEAPF32[4112];
$84 = $82 - $83;
- HEAPF32[4040] = $84;
- $85 = +HEAPF32[(16172)>>2];
- $86 = +HEAPF32[(16148)>>2];
+ HEAPF32[4116] = $84;
+ $85 = +HEAPF32[(16476)>>2];
+ $86 = +HEAPF32[(16452)>>2];
$87 = $85 - $86;
- HEAPF32[(16164)>>2] = $87;
+ HEAPF32[(16468)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -11391,58 +11434,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4107]|0;
+ $0 = HEAP32[4183]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4108]|0;
+ $2 = HEAP32[4184]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4107] = 4;
+ HEAP32[4183] = 4;
}
- $4 = HEAP32[4107]|0;
+ $4 = HEAP32[4183]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -11455,14 +11459,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4107] = 0;
+ HEAP32[4183] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 16200;
+ $1 = 16504;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -11479,13 +11483,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4117]|0;
+ $0 = HEAP32[4193]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4116]|0;
+ $0 = HEAP32[4192]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -11497,7 +11501,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4097,$vararg_buffer);
- HEAP32[4119] = $2;
+ HEAP32[4195] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -11510,15 +11514,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4126|0),(0|0),1,(7|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
- $3 = HEAP32[4117]|0;
+ $3 = HEAP32[4193]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4050] = $5;
- $6 = HEAP32[4116]|0;
+ HEAPF32[4126] = $5;
+ $6 = HEAP32[4192]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(16204)>>2] = $8;
- $9 = HEAP32[4120]|0;
+ HEAPF32[(16508)>>2] = $8;
+ $9 = HEAP32[4196]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -11537,11 +11541,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[16240>>0]=HEAP8[8626>>0]|0;HEAP8[16240+1>>0]=HEAP8[8626+1>>0]|0;HEAP8[16240+2>>0]=HEAP8[8626+2>>0]|0;HEAP8[16240+3>>0]=HEAP8[8626+3>>0]|0;HEAP8[16240+4>>0]=HEAP8[8626+4>>0]|0;HEAP8[16240+5>>0]=HEAP8[8626+5>>0]|0;HEAP8[16240+6>>0]=HEAP8[8626+6>>0]|0;
+ ;HEAP8[16544>>0]=HEAP8[8626>>0]|0;HEAP8[16544+1>>0]=HEAP8[8626+1>>0]|0;HEAP8[16544+2>>0]=HEAP8[8626+2>>0]|0;HEAP8[16544+3>>0]=HEAP8[8626+3>>0]|0;HEAP8[16544+4>>0]=HEAP8[8626+4>>0]|0;HEAP8[16544+5>>0]=HEAP8[8626+5>>0]|0;HEAP8[16544+6>>0]=HEAP8[8626+6>>0]|0;
break;
}
case 1: {
- $3 = 16240;
+ $3 = 16544;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -11550,11 +11554,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=16240; src=8633; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=16544; src=8633; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 16240;
+ $7 = 16544;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -11565,16 +11569,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(16240,$1)|0);
- $strlen = (_strlen(16240)|0);
- $endptr = (16240 + ($strlen)|0);
+ (_strcat(16544,$1)|0);
+ $strlen = (_strlen(16544)|0);
+ $endptr = (16544 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(16240,$2)|0);
+ (_vprintf(16544,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -11606,22 +11610,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4117] = $0;
- HEAP32[4116] = $1;
+ HEAP32[4193] = $0;
+ HEAP32[4192] = $1;
_MatrixIdentity($2);
- dest=16556; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16860; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,4768,$vararg_buffer);
}
- $6 = HEAP32[4117]|0;
- HEAP32[4155] = $6;
- $7 = HEAP32[4116]|0;
- HEAP32[4156] = $7;
+ $6 = HEAP32[4193]|0;
+ HEAP32[4231] = $6;
+ $7 = HEAP32[4192]|0;
+ HEAP32[4232] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[19288]|0;
+ $8 = HEAP8[19592]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -11629,13 +11633,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[19288]|0;
+ $11 = HEAP8[19592]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[19288]|0;
+ $14 = HEAP8[19592]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -11657,18 +11661,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4157]|0;
+ $21 = HEAP32[4233]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4117]|0;
- $48 = HEAP32[4116]|0;
- $49 = HEAP32[4119]|0;
+ $47 = HEAP32[4193]|0;
+ $48 = HEAP32[4192]|0;
+ $49 = HEAP32[4195]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4115] = $50;
- $51 = HEAP32[4117]|0;
- HEAP32[4158] = $51;
- $52 = HEAP32[4116]|0;
- HEAP32[4159] = $52;
+ HEAP32[4191] = $50;
+ $51 = HEAP32[4193]|0;
+ HEAP32[4234] = $51;
+ $52 = HEAP32[4192]|0;
+ HEAP32[4235] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -11677,9 +11681,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4117]|0;
+ $27 = HEAP32[4193]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4116]|0;
+ $29 = HEAP32[4192]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -11701,25 +11705,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4155] = $31;
- HEAP32[4156] = $34;
+ HEAP32[4231] = $31;
+ HEAP32[4232] = $34;
}
} while(0);
- $38 = HEAP32[4155]|0;
- $39 = HEAP32[4156]|0;
+ $38 = HEAP32[4231]|0;
+ $39 = HEAP32[4232]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,4819,$vararg_buffer3);
- $40 = HEAP32[4155]|0;
- $41 = HEAP32[4156]|0;
+ $40 = HEAP32[4231]|0;
+ $41 = HEAP32[4232]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4155]|0;
- $43 = HEAP32[4156]|0;
- $44 = HEAP32[4119]|0;
+ $42 = HEAP32[4231]|0;
+ $43 = HEAP32[4232]|0;
+ $44 = HEAP32[4195]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4115] = $46;
+ HEAP32[4191] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -11728,60 +11732,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,4857,$vararg_buffer6);
} else {
_TraceLog(0,4890,$vararg_buffer8);
- $55 = HEAP32[4158]|0;
- $56 = HEAP32[4159]|0;
+ $55 = HEAP32[4234]|0;
+ $56 = HEAP32[4235]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,4930,$vararg_buffer10);
- $57 = HEAP32[4117]|0;
- $58 = HEAP32[4116]|0;
+ $57 = HEAP32[4193]|0;
+ $58 = HEAP32[4192]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,4951,$vararg_buffer14);
- $59 = HEAP32[4160]|0;
- $60 = HEAP32[4161]|0;
+ $59 = HEAP32[4236]|0;
+ $60 = HEAP32[4237]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,4972,$vararg_buffer18);
}
- $61 = HEAP32[4115]|0;
+ $61 = HEAP32[4191]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4115]|0;
+ $62 = HEAP32[4191]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4115]|0;
+ $63 = HEAP32[4191]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4115]|0;
+ $64 = HEAP32[4191]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4115]|0;
+ $65 = HEAP32[4191]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4115]|0;
+ $66 = HEAP32[4191]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4115]|0;
+ $67 = HEAP32[4191]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4115]|0;
+ $68 = HEAP32[4191]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4115]|0;
+ $69 = HEAP32[4191]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[19288]|0;
+ $70 = HEAP8[19592]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4117]|0;
- $74 = HEAP32[4116]|0;
+ $73 = HEAP32[4193]|0;
+ $74 = HEAP32[4192]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4158]|0;
- $76 = HEAP32[4160]|0;
+ $75 = HEAP32[4234]|0;
+ $76 = HEAP32[4236]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4159]|0;
- $80 = HEAP32[4161]|0;
+ $79 = HEAP32[4235]|0;
+ $80 = HEAP32[4237]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -11800,18 +11804,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,4997,$vararg_buffer22);
- $73 = HEAP32[4117]|0;
- $74 = HEAP32[4116]|0;
+ $73 = HEAP32[4193]|0;
+ $74 = HEAP32[4192]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4158]|0;
- $76 = HEAP32[4160]|0;
+ $75 = HEAP32[4234]|0;
+ $76 = HEAP32[4236]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4159]|0;
- $80 = HEAP32[4161]|0;
+ $79 = HEAP32[4235]|0;
+ $80 = HEAP32[4237]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -11839,7 +11843,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(16524)>>2] = 224;
+ HEAP32[(16828)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -11880,27 +11884,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[16500>>2]=HEAP32[$1>>2]|0;HEAP32[16500+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16500+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16500+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16500+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[16804>>2]=HEAP32[$1>>2]|0;HEAP32[16804+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16804+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16804+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16804+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(16524)>>2]|0;
+ $5 = HEAP32[(16828)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(16528)>>2] = $7;
+ HEAP32[(16832)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16520)>>2] = $23;
- $24 = HEAP32[4125]|0;
+ HEAP32[(16824)>>2] = $23;
+ $24 = HEAP32[4201]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4321,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(16504)>>2]|0;
- $10 = HEAP32[(16524)>>2]|0;
- $11 = HEAP32[(16528)>>2]|0;
+ $9 = HEAP32[(16808)>>2]|0;
+ $10 = HEAP32[(16828)>>2]|0;
+ $11 = HEAP32[(16832)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -11949,8 +11953,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16520)>>2] = $23;
- $24 = HEAP32[4125]|0;
+ HEAP32[(16824)>>2] = $23;
+ $24 = HEAP32[4201]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4321,$vararg_buffer);
STACKTOP = sp;return;
@@ -11961,7 +11965,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2029] = $1;
+ HEAPF64[2067] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12120,7 +12124,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 16216;
+ $31 = 16520;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -12133,7 +12137,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (16224);
+ $42 = (16528);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -12189,7 +12193,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (16484 + ($10<<2)|0);
+ $11 = (16788 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -12203,7 +12207,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2026] = $$;
+ HEAPF64[2064] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -12215,7 +12219,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4120] = 0;
+ HEAP32[4196] = 0;
return;
}
function _GetTime() {
@@ -12791,7 +12795,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4133]|0;
+ $6 = HEAP32[4209]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -12801,7 +12805,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4134]|0;
+ $9 = HEAP32[4210]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -12810,7 +12814,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4135]|0;
+ $12 = HEAP32[4211]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -12820,7 +12824,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4136]|0;
+ $15 = HEAP32[4212]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -12830,7 +12834,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4137]|0;
+ $18 = HEAP32[4213]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -12874,7 +12878,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4133]|0;
+ $22 = HEAP32[4209]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -12882,7 +12886,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4133]|0;
+ $24 = HEAP32[4209]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -12890,7 +12894,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4133]|0;
+ $26 = HEAP32[4209]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -12898,7 +12902,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4133]|0;
+ $28 = HEAP32[4209]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -12906,7 +12910,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4134]|0;
+ $30 = HEAP32[4210]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -12914,7 +12918,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4135]|0;
+ $32 = HEAP32[4211]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -12922,7 +12926,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4135]|0;
+ $34 = HEAP32[4211]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -12930,7 +12934,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4136]|0;
+ $36 = HEAP32[4212]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -12938,7 +12942,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4136]|0;
+ $38 = HEAP32[4212]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -12946,7 +12950,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4137]|0;
+ $40 = HEAP32[4213]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -12954,7 +12958,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4137]|0;
+ $42 = HEAP32[4213]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -12966,7 +12970,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4138]|0;
+ $44 = HEAP32[4214]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -12981,7 +12985,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,10717,$vararg_buffer15);
+ _TraceLog(2,11025,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -13312,20 +13316,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4117]|0;
+ $3 = HEAP32[4193]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4116]|0;
+ $5 = HEAP32[4192]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4158] = $3;
- HEAP32[4159] = $5;
- HEAP32[4160] = 0;
- HEAP32[4161] = 0;
+ HEAP32[4234] = $3;
+ HEAP32[4235] = $5;
+ HEAP32[4236] = 0;
+ HEAP32[4237] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -13339,9 +13343,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4117]|0;
+ $35 = HEAP32[4193]|0;
$36 = (+($35|0));
- $37 = HEAP32[4116]|0;
+ $37 = HEAP32[4192]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -13349,26 +13353,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4158] = $45;
- HEAP32[4159] = $37;
+ HEAP32[4234] = $45;
+ HEAP32[4235] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4160] = $46;
+ HEAP32[4236] = $46;
$$sink1 = 0;
} else {
- HEAP32[4158] = $35;
+ HEAP32[4234] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4159] = $42;
- HEAP32[4160] = 0;
+ HEAP32[4235] = $42;
+ HEAP32[4236] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4161] = $$sink1;
+ HEAP32[4237] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4116]|0;
+ $7 = HEAP32[4192]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -13378,11 +13382,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,8379,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4117]|0;
+ $9 = HEAP32[4193]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4116]|0;
+ $13 = HEAP32[4192]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -13390,33 +13394,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4158] = $23;
- HEAP32[4159] = $1;
+ HEAP32[4234] = $23;
+ HEAP32[4235] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4160] = $24;
+ HEAP32[4236] = $24;
$$sink = 0;
} else {
- HEAP32[4158] = $0;
- $17 = HEAP32[4116]|0;
+ HEAP32[4234] = $0;
+ $17 = HEAP32[4192]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4159] = $20;
- HEAP32[4160] = 0;
+ HEAP32[4235] = $20;
+ HEAP32[4236] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4161] = $$sink;
- $25 = HEAP32[4158]|0;
+ HEAP32[4237] = $$sink;
+ $25 = HEAP32[4234]|0;
$26 = (+($25|0));
- $27 = HEAP32[4117]|0;
+ $27 = HEAP32[4193]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=16556; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4158] = $0;
- HEAP32[4159] = $1;
+ dest=16860; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4234] = $0;
+ HEAP32[4235] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -13438,10 +13442,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4117] = $1;
- HEAP32[4116] = $2;
- HEAP32[4158] = $1;
- HEAP32[4159] = $2;
+ HEAP32[4193] = $1;
+ HEAP32[4192] = $2;
+ HEAP32[4234] = $1;
+ HEAP32[4235] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -13468,7 +13472,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (19295 + ($1)|0);
+ $9 = (19599 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -13489,7 +13493,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (19289 + ($1)|0);
+ $7 = (19593 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -13568,7 +13572,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 16216;
+ $15 = 16520;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -13603,7 +13607,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[4531] = $3;
+ HEAP32[4607] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -13613,7 +13617,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[4530] = $$sink;
+ HEAP32[4606] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -13694,18 +13698,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5129)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4196] = 1;
+ HEAP32[4272] = 1;
$27 = (_eglGetProcAddress((5156|0))|0);
- HEAP32[4197] = $27;
+ HEAP32[4273] = $27;
$28 = (_eglGetProcAddress((5177|0))|0);
- HEAP32[4198] = $28;
+ HEAP32[4274] = $28;
$29 = (_eglGetProcAddress((5198|0))|0);
- HEAP32[4199] = $29;
+ HEAP32[4275] = $29;
}
$30 = (_strcmp($24,5222)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4138] = 1;
+ HEAP32[4214] = 1;
}
$32 = (_strcmp($24,5242)|0);
$33 = ($32|0)==(0);
@@ -13727,7 +13731,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4133] = 1;
+ HEAP32[4209] = 1;
}
$39 = (_strcmp($24,5347)|0);
$40 = ($39|0)==(0);
@@ -13743,35 +13747,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4134] = 1;
+ HEAP32[4210] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,5416)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4135] = 1;
+ HEAP32[4211] = 1;
}
$47 = (_strcmp($44,5441)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4136] = 1;
+ HEAP32[4212] = 1;
}
$49 = (_strcmp($44,5474)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4137] = 1;
+ HEAP32[4213] = 1;
}
$51 = (_strcmp($44,5510)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4200] = 1;
- _glGetFloatv(34047,(16804|0));
+ HEAP32[4276] = 1;
+ _glGetFloatv(34047,(17108|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,5544)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4202] = 1;
+ HEAP32[4278] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -13782,61 +13786,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4196]|0;
+ $21 = HEAP32[4272]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,5647,$vararg_buffer15);
} else {
_TraceLog(0,5572,$vararg_buffer13);
}
- $57 = HEAP32[4138]|0;
+ $57 = HEAP32[4214]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,5783,$vararg_buffer19);
} else {
_TraceLog(0,5708,$vararg_buffer17);
}
- $59 = HEAP32[4133]|0;
+ $59 = HEAP32[4209]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,5875,$vararg_buffer21);
}
- $61 = HEAP32[4134]|0;
+ $61 = HEAP32[4210]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,5921,$vararg_buffer23);
}
- $63 = HEAP32[4135]|0;
+ $63 = HEAP32[4211]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,5968,$vararg_buffer25);
}
- $65 = HEAP32[4136]|0;
+ $65 = HEAP32[4212]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6019,$vararg_buffer27);
}
- $67 = HEAP32[4137]|0;
+ $67 = HEAP32[4213]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6066,$vararg_buffer29);
}
- $69 = HEAP32[4200]|0;
+ $69 = HEAP32[4276]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4201];
+ $71 = +HEAPF32[4277];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6113,$vararg_buffer31);
}
- $73 = HEAP32[4202]|0;
+ $73 = HEAP32[4278]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6179,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4203] = $75;
+ HEAP32[4279] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6283,$vararg_buffer39);
@@ -13845,14 +13849,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6232,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=16816; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=16872; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17120; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17176; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4232] = $77;
+ HEAP32[4308] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4232]|0;
+ $79 = HEAP32[4308]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -13865,7 +13869,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4233] = $78;
+ HEAP32[4309] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -13880,48 +13884,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4234] = 1;
- $85 = HEAP32[4203]|0;
+ HEAP32[4310] = 1;
+ $85 = HEAP32[4279]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4235] = 4;
+ HEAP32[4311] = 4;
_MatrixIdentity($4);
- dest=16944; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17248; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17008); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17312); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17072); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17376); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17136); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17440); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17200); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17504); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17264); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17568); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17328); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17632); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17392); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17696); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17456); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17760); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17520); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17824); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17584); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17888); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17648); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17952); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17712); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18016); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17776); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18080); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17840); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18144); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17904); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18208); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=16652; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16956; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=16716; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4162] = 16716;
+ dest=17020; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4238] = 17020;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -13932,21 +13936,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[4492] = $0;
- HEAP32[4493] = $1;
+ HEAP32[4568] = $0;
+ HEAP32[4569] = $1;
_TraceLog(0,6322,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4160]|0;
+ $0 = HEAP32[4236]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4161]|0;
+ $2 = HEAP32[4237]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4158]|0;
+ $4 = HEAP32[4234]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4159]|0;
+ $6 = HEAP32[4235]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -13957,12 +13961,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 16652;
+ $modelview$sink = 16956;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 16716;
+ $modelview$sink = 17020;
label = 3;
break;
}
@@ -13970,9 +13974,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4162] = $modelview$sink;
+ HEAP32[4238] = $modelview$sink;
}
- HEAP32[4195] = $0;
+ HEAP32[4271] = $0;
return;
}
function _rlLoadIdentity() {
@@ -13980,7 +13984,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4162]|0;
+ $1 = HEAP32[4238]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14001,7 +14005,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4162]|0;
+ $8 = HEAP32[4238]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14098,15 +14102,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(17988)>>2] = $0;
+ HEAP32[(18292)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(17996)>>2] = $1;
- HEAP32[(17992)>>2] = 0;
- HEAP32[(18000)>>2] = 0;
+ HEAP32[(18300)>>2] = $1;
+ HEAP32[(18296)>>2] = 0;
+ HEAP32[(18304)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(17996)>>2]|0;
+ $2 = HEAP32[(18300)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -14117,19 +14121,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[4494] = 0;
- HEAP32[(17984)>>2] = 0;
- HEAP32[(17980)>>2] = 0;
+ HEAP32[4570] = 0;
+ HEAP32[(18288)>>2] = 0;
+ HEAP32[(18284)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(18036)>>2] = $5;
+ HEAP32[(18340)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(18044)>>2] = $6;
- HEAP32[(18040)>>2] = 0;
- HEAP32[(18048)>>2] = 0;
+ HEAP32[(18348)>>2] = $6;
+ HEAP32[(18344)>>2] = 0;
+ HEAP32[(18352)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(18044)>>2]|0;
+ $7 = HEAP32[(18348)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -14140,24 +14144,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[4506] = 0;
- HEAP32[(18032)>>2] = 0;
- HEAP32[(18028)>>2] = 0;
+ HEAP32[4582] = 0;
+ HEAP32[(18336)>>2] = 0;
+ HEAP32[(18332)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(18084)>>2] = $10;
+ HEAP32[(18388)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(18088)>>2] = $11;
+ HEAP32[(18392)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(18092)>>2] = $12;
+ HEAP32[(18396)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(18096)>>2] = $13;
- $14 = HEAP32[(18084)>>2]|0;
+ HEAP32[(18400)>>2] = $13;
+ $14 = HEAP32[(18388)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(18088)>>2]|0;
+ $15 = HEAP32[(18392)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(18092)>>2]|0;
+ $17 = HEAP32[(18396)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -14168,7 +14172,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(18096)>>2]|0;
+ $16 = HEAP32[(18400)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -14205,140 +14209,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[4518] = 0;
- HEAP32[(18076)>>2] = 0;
- HEAP32[(18080)>>2] = 0;
+ HEAP32[4594] = 0;
+ HEAP32[(18380)>>2] = 0;
+ HEAP32[(18384)>>2] = 0;
_TraceLog(0,6369,$vararg_buffer);
- $20 = HEAP32[4196]|0;
+ $20 = HEAP32[4272]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4197]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(18004));
- $44 = HEAP32[4198]|0;
- $45 = HEAP32[(18004)>>2]|0;
+ $43 = HEAP32[4273]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(18308));
+ $44 = HEAP32[4274]|0;
+ $45 = HEAP32[(18308)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((18008)|0));
- $46 = HEAP32[(18008)>>2]|0;
+ _glGenBuffers(2,((18312)|0));
+ $46 = HEAP32[(18312)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(17988)>>2]|0;
+ $47 = HEAP32[(18292)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(16876)>>2]|0;
+ $48 = HEAP32[(17180)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(16876)>>2]|0;
+ $49 = HEAP32[(17180)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((18012)|0));
- $50 = HEAP32[(18012)>>2]|0;
+ _glGenBuffers(2,((18316)|0));
+ $50 = HEAP32[(18316)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(17996)>>2]|0;
+ $51 = HEAP32[(18300)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(16896)>>2]|0;
+ $52 = HEAP32[(17200)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(16896)>>2]|0;
+ $53 = HEAP32[(17200)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4196]|0;
+ $54 = HEAP32[4272]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(18008)>>2]|0;
- $58 = HEAP32[(18012)>>2]|0;
+ $57 = HEAP32[(18312)>>2]|0;
+ $58 = HEAP32[(18316)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,6507,$vararg_buffer3);
} else {
- $56 = HEAP32[(18004)>>2]|0;
+ $56 = HEAP32[(18308)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,6442,$vararg_buffer1);
}
- $59 = HEAP32[4196]|0;
+ $59 = HEAP32[4272]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4197]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(18052));
- $62 = HEAP32[4198]|0;
- $63 = HEAP32[(18052)>>2]|0;
+ $61 = HEAP32[4273]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(18356));
+ $62 = HEAP32[4274]|0;
+ $63 = HEAP32[(18356)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((18056)|0));
- $64 = HEAP32[(18056)>>2]|0;
+ _glGenBuffers(1,((18360)|0));
+ $64 = HEAP32[(18360)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(18036)>>2]|0;
+ $65 = HEAP32[(18340)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(16876)>>2]|0;
+ $66 = HEAP32[(17180)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(16876)>>2]|0;
+ $67 = HEAP32[(17180)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18060)|0));
- $68 = HEAP32[(18060)>>2]|0;
+ _glGenBuffers(1,((18364)|0));
+ $68 = HEAP32[(18364)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(18044)>>2]|0;
+ $69 = HEAP32[(18348)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(16896)>>2]|0;
+ $70 = HEAP32[(17200)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(16896)>>2]|0;
+ $71 = HEAP32[(17200)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4196]|0;
+ $72 = HEAP32[4272]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(18056)>>2]|0;
- $76 = HEAP32[(18060)>>2]|0;
+ $75 = HEAP32[(18360)>>2]|0;
+ $76 = HEAP32[(18364)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,6653,$vararg_buffer10);
} else {
- $74 = HEAP32[(18052)>>2]|0;
+ $74 = HEAP32[(18356)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,6584,$vararg_buffer7);
}
- $77 = HEAP32[4196]|0;
+ $77 = HEAP32[4272]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4197]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(18100));
- $80 = HEAP32[4198]|0;
- $81 = HEAP32[(18100)>>2]|0;
+ $79 = HEAP32[4273]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(18404));
+ $80 = HEAP32[4274]|0;
+ $81 = HEAP32[(18404)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((18104)|0));
- $82 = HEAP32[(18104)>>2]|0;
+ _glGenBuffers(1,((18408)|0));
+ $82 = HEAP32[(18408)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(18084)>>2]|0;
+ $83 = HEAP32[(18388)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(16876)>>2]|0;
+ $84 = HEAP32[(17180)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(16876)>>2]|0;
+ $85 = HEAP32[(17180)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18108)|0));
- $86 = HEAP32[(18108)>>2]|0;
+ _glGenBuffers(1,((18412)|0));
+ $86 = HEAP32[(18412)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(18088)>>2]|0;
+ $87 = HEAP32[(18392)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(16880)>>2]|0;
+ $88 = HEAP32[(17184)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(16880)>>2]|0;
+ $89 = HEAP32[(17184)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((18112)|0));
- $90 = HEAP32[(18112)>>2]|0;
+ _glGenBuffers(1,((18416)|0));
+ $90 = HEAP32[(18416)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(18092)>>2]|0;
+ $91 = HEAP32[(18396)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(16896)>>2]|0;
+ $92 = HEAP32[(17200)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(16896)>>2]|0;
+ $93 = HEAP32[(17200)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((18116)|0));
- $94 = HEAP32[(18116)>>2]|0;
+ _glGenBuffers(1,((18420)|0));
+ $94 = HEAP32[(18420)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(18096)>>2]|0;
+ $95 = HEAP32[(18400)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4196]|0;
+ $96 = HEAP32[4272]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(18104)>>2]|0;
- $100 = HEAP32[(18108)>>2]|0;
- $101 = HEAP32[(18112)>>2]|0;
- $102 = HEAP32[(18116)>>2]|0;
+ $99 = HEAP32[(18408)>>2]|0;
+ $100 = HEAP32[(18412)>>2]|0;
+ $101 = HEAP32[(18416)>>2]|0;
+ $102 = HEAP32[(18420)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -14348,16 +14352,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,6799,$vararg_buffer17);
} else {
- $98 = HEAP32[(18100)>>2]|0;
+ $98 = HEAP32[(18404)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,6734,$vararg_buffer14);
}
- $103 = HEAP32[4196]|0;
+ $103 = HEAP32[4272]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4198]|0;
+ $105 = HEAP32[4274]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -14538,9 +14542,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19289 + ($0)|0);
+ $1 = (19593 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19292 + ($0)|0);
+ $3 = (19596 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -14552,9 +14556,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19289 + ($0)|0);
+ $1 = (19593 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19292 + ($0)|0);
+ $3 = (19596 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -14575,7 +14579,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4115]|0;
+ $0 = HEAP32[4191]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,8643,$vararg_buffer);
@@ -14586,9 +14590,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[16500>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16500+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16500+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16500+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16500+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[16804>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16804+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16804+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16804+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16804+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(16528)>>2]|0;
+ $0 = HEAP32[(16832)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -14599,11 +14603,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(16812|0));
- $0 = HEAP32[4203]|0;
+ _glDeleteTextures(1,(17116|0));
+ $0 = HEAP32[4279]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,8670,$vararg_buffer);
- $1 = HEAP32[4233]|0;
+ $1 = HEAP32[4309]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -14611,17 +14615,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4204]|0;
+ $0 = HEAP32[4280]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4196]|0;
+ $0 = HEAP32[4272]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4198]|0;
+ $2 = HEAP32[4274]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -14630,39 +14634,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((18008)|0));
- _glDeleteBuffers(1,((18012)|0));
- _glDeleteBuffers(1,((18056)|0));
- _glDeleteBuffers(1,((18060)|0));
- _glDeleteBuffers(1,((18104)|0));
- _glDeleteBuffers(1,((18108)|0));
- _glDeleteBuffers(1,((18112)|0));
- _glDeleteBuffers(1,((18116)|0));
- $3 = HEAP32[4196]|0;
+ _glDeleteBuffers(1,((18312)|0));
+ _glDeleteBuffers(1,((18316)|0));
+ _glDeleteBuffers(1,((18360)|0));
+ _glDeleteBuffers(1,((18364)|0));
+ _glDeleteBuffers(1,((18408)|0));
+ _glDeleteBuffers(1,((18412)|0));
+ _glDeleteBuffers(1,((18416)|0));
+ _glDeleteBuffers(1,((18420)|0));
+ $3 = HEAP32[4272]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4199]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(18004));
- $6 = HEAP32[4199]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(18052));
- $7 = HEAP32[4199]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(18100));
+ $5 = HEAP32[4275]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(18308));
+ $6 = HEAP32[4275]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(18356));
+ $7 = HEAP32[4275]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(18404));
}
- $8 = HEAP32[(17988)>>2]|0;
+ $8 = HEAP32[(18292)>>2]|0;
_free($8);
- $9 = HEAP32[(17996)>>2]|0;
+ $9 = HEAP32[(18300)>>2]|0;
_free($9);
- $10 = HEAP32[(18036)>>2]|0;
+ $10 = HEAP32[(18340)>>2]|0;
_free($10);
- $11 = HEAP32[(18044)>>2]|0;
+ $11 = HEAP32[(18348)>>2]|0;
_free($11);
- $12 = HEAP32[(18084)>>2]|0;
+ $12 = HEAP32[(18388)>>2]|0;
_free($12);
- $13 = HEAP32[(18088)>>2]|0;
+ $13 = HEAP32[(18392)>>2]|0;
_free($13);
- $14 = HEAP32[(18092)>>2]|0;
+ $14 = HEAP32[(18396)>>2]|0;
_free($14);
- $15 = HEAP32[(18096)>>2]|0;
+ $15 = HEAP32[(18400)>>2]|0;
_free($15);
return;
}
@@ -14702,16 +14706,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2046] = $0;
- $1 = +HEAPF64[2029];
+ HEAPF64[2084] = $0;
+ $1 = +HEAPF64[2067];
$2 = $0 - $1;
- HEAPF64[2047] = $2;
- HEAPF64[2029] = $0;
+ HEAPF64[2085] = $2;
+ HEAPF64[2067] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=16556; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=16860; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(18128);
+ _rlMultMatrixf(18432);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -14720,53 +14724,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[4532] = $1;
+ HEAP32[4608] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(18132)>>2] = $3;
+ HEAP32[(18436)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(18136)>>2] = $5;
+ HEAP32[(18440)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(18140)>>2] = $7;
+ HEAP32[(18444)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(18144)>>2] = $9;
+ HEAP32[(18448)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(18148)>>2] = $11;
+ HEAP32[(18452)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(18152)>>2] = $13;
+ HEAP32[(18456)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(18156)>>2] = $15;
+ HEAP32[(18460)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(18160)>>2] = $17;
+ HEAP32[(18464)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(18164)>>2] = $19;
+ HEAP32[(18468)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(18168)>>2] = $21;
+ HEAP32[(18472)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18172)>>2] = $23;
+ HEAP32[(18476)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(18176)>>2] = $25;
+ HEAP32[(18480)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(18180)>>2] = $27;
+ HEAP32[(18484)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(18184)>>2] = $29;
+ HEAP32[(18488)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(18188)>>2] = $31;
- return (18128|0);
+ HEAP32[(18492)>>2] = $31;
+ return (18432|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -14841,7 +14845,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4162]|0;
+ $49 = HEAP32[4238]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -14855,15 +14859,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2046] = $0;
- $1 = +HEAPF64[2029];
+ HEAPF64[2084] = $0;
+ $1 = +HEAPF64[2067];
$2 = $0 - $1;
- HEAPF64[2048] = $2;
- HEAPF64[2029] = $0;
- $3 = +HEAPF64[2047];
+ HEAPF64[2086] = $2;
+ HEAPF64[2067] = $0;
+ $3 = +HEAPF64[2085];
$4 = $2 + $3;
- HEAPF64[2049] = $4;
- $5 = +HEAPF64[2026];
+ HEAPF64[2087] = $4;
+ $5 = +HEAPF64[2064];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -14873,13 +14877,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2046] = $10;
- $11 = +HEAPF64[2029];
+ HEAPF64[2084] = $10;
+ $11 = +HEAPF64[2067];
$12 = $10 - $11;
- HEAPF64[2029] = $10;
- $13 = +HEAPF64[2049];
+ HEAPF64[2067] = $10;
+ $13 = +HEAPF64[2087];
$14 = $12 + $13;
- HEAPF64[2049] = $14;
+ HEAPF64[2087] = $14;
return;
}
function _rlglDraw() {
@@ -14892,7 +14896,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4115]|0;
+ $0 = HEAP32[4191]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -14908,20 +14912,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[741] = -1;
HEAP32[743] = -1;
- HEAP32[4548] = 0;
- $3 = HEAP32[4115]|0;
+ HEAP32[4624] = 0;
+ $3 = HEAP32[4191]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4050] = $5;
+ HEAPF32[4126] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(16204)>>2] = $7;
- _memcpy((19807|0),(19295|0),512)|0;
- ;HEAP8[19292>>0]=HEAP8[19289>>0]|0;HEAP8[19292+1>>0]=HEAP8[19289+1>>0]|0;HEAP8[19292+2>>0]=HEAP8[19289+2>>0]|0;
- $8 = HEAP32[4531]|0;
- HEAP32[4118] = $8;
- HEAP32[4531] = 0;
+ HEAPF32[(16508)>>2] = $7;
+ _memcpy((20111|0),(19599|0),512)|0;
+ ;HEAP8[19596>>0]=HEAP8[19593>>0]|0;HEAP8[19596+1>>0]=HEAP8[19593+1>>0]|0;HEAP8[19596+2>>0]=HEAP8[19593+2>>0]|0;
+ $8 = HEAP32[4607]|0;
+ HEAP32[4194] = $8;
+ HEAP32[4607] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -14931,8 +14935,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (20319 + ($$05160<<5)|0);
- $scevgep67 = (20447 + ($$05160<<5)|0);
+ $scevgep = (20623 + ($$05160<<5)|0);
+ $scevgep67 = (20751 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -14946,7 +14950,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((20447 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((20751 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[743] = $$04857;
@@ -14973,7 +14977,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((18196 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((18500 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -14989,7 +14993,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[4548] = $$lcssa;
+ HEAP32[4624] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15030,87 +15034,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4494]|0;
+ $0 = HEAP32[4570]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4196]|0;
+ $2 = HEAP32[4272]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4198]|0;
- $5 = HEAP32[(18004)>>2]|0;
+ $4 = HEAP32[4274]|0;
+ $5 = HEAP32[(18308)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(18008)>>2]|0;
+ $6 = HEAP32[(18312)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[4494]|0;
+ $7 = HEAP32[4570]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(17988)>>2]|0;
+ $9 = HEAP32[(18292)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(18012)>>2]|0;
+ $10 = HEAP32[(18316)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(17984)>>2]|0;
+ $11 = HEAP32[(18288)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(17996)>>2]|0;
+ $13 = HEAP32[(18300)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[4506]|0;
+ $14 = HEAP32[4582]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4196]|0;
+ $16 = HEAP32[4272]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4198]|0;
- $19 = HEAP32[(18052)>>2]|0;
+ $18 = HEAP32[4274]|0;
+ $19 = HEAP32[(18356)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(18056)>>2]|0;
+ $20 = HEAP32[(18360)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[4506]|0;
+ $21 = HEAP32[4582]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(18036)>>2]|0;
+ $23 = HEAP32[(18340)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(18060)>>2]|0;
+ $24 = HEAP32[(18364)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(18032)>>2]|0;
+ $25 = HEAP32[(18336)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(18044)>>2]|0;
+ $27 = HEAP32[(18348)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[4518]|0;
+ $28 = HEAP32[4594]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4196]|0;
+ $30 = HEAP32[4272]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4198]|0;
- $33 = HEAP32[(18100)>>2]|0;
+ $32 = HEAP32[4274]|0;
+ $33 = HEAP32[(18404)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(18104)>>2]|0;
+ $34 = HEAP32[(18408)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[4518]|0;
+ $35 = HEAP32[4594]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(18084)>>2]|0;
+ $37 = HEAP32[(18388)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(18108)>>2]|0;
+ $38 = HEAP32[(18412)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[4518]|0;
+ $39 = HEAP32[4594]|0;
$40 = $39 << 3;
- $41 = HEAP32[(18088)>>2]|0;
+ $41 = HEAP32[(18392)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(18112)>>2]|0;
+ $42 = HEAP32[(18416)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[4518]|0;
+ $43 = HEAP32[4594]|0;
$44 = $43 << 2;
- $45 = HEAP32[(18092)>>2]|0;
+ $45 = HEAP32[(18396)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4196]|0;
+ $46 = HEAP32[4272]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4198]|0;
+ $48 = HEAP32[4274]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -15128,9 +15132,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=16652; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=16716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[4581]|0;
+ dest=$0; src=16956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=17020; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4657]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -15140,134 +15144,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[4494]|0;
+ $8 = HEAP32[4570]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[4506]|0;
+ $10 = HEAP32[4582]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[4518]|0;
+ $12 = HEAP32[4594]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4218]|0;
+ $14 = HEAP32[4294]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=16716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=16652; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=17020; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=16956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(16900)>>2]|0;
+ $15 = HEAP32[(17204)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(16904)>>2]|0;
+ $17 = HEAP32[(17208)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(16916)>>2]|0;
+ $18 = HEAP32[(17220)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[4494]|0;
+ $19 = HEAP32[4570]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4203]|0;
+ $21 = HEAP32[4279]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4196]|0;
+ $22 = HEAP32[4272]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(18008)>>2]|0;
+ $26 = HEAP32[(18312)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(16876)>>2]|0;
+ $27 = HEAP32[(17180)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(16876)>>2]|0;
+ $28 = HEAP32[(17180)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(18012)>>2]|0;
+ $29 = HEAP32[(18316)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(16896)>>2]|0;
+ $30 = HEAP32[(17200)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(16896)>>2]|0;
+ $31 = HEAP32[(17200)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4198]|0;
- $25 = HEAP32[(18004)>>2]|0;
+ $24 = HEAP32[4274]|0;
+ $25 = HEAP32[(18308)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[4494]|0;
+ $32 = HEAP32[4570]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4196]|0;
+ $33 = HEAP32[4272]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[4506]|0;
+ $35 = HEAP32[4582]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4203]|0;
+ $37 = HEAP32[4279]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4196]|0;
+ $38 = HEAP32[4272]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(18056)>>2]|0;
+ $42 = HEAP32[(18360)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(16876)>>2]|0;
+ $43 = HEAP32[(17180)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(16876)>>2]|0;
+ $44 = HEAP32[(17180)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(18060)>>2]|0;
+ $45 = HEAP32[(18364)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(16896)>>2]|0;
+ $46 = HEAP32[(17200)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(16896)>>2]|0;
+ $47 = HEAP32[(17200)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4198]|0;
- $41 = HEAP32[(18052)>>2]|0;
+ $40 = HEAP32[4274]|0;
+ $41 = HEAP32[(18356)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[4506]|0;
+ $48 = HEAP32[4582]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4196]|0;
+ $49 = HEAP32[4272]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[4518]|0;
+ $51 = HEAP32[4594]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4196]|0;
+ $53 = HEAP32[4272]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(18104)>>2]|0;
+ $57 = HEAP32[(18408)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(16876)>>2]|0;
+ $58 = HEAP32[(17180)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(16876)>>2]|0;
+ $59 = HEAP32[(17180)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(18108)>>2]|0;
+ $60 = HEAP32[(18412)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(16880)>>2]|0;
+ $61 = HEAP32[(17184)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(16880)>>2]|0;
+ $62 = HEAP32[(17184)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(18112)>>2]|0;
+ $63 = HEAP32[(18416)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(16896)>>2]|0;
+ $64 = HEAP32[(17200)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(16896)>>2]|0;
+ $65 = HEAP32[(17200)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(18116)>>2]|0;
+ $66 = HEAP32[(18420)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4198]|0;
- $56 = HEAP32[(18100)>>2]|0;
+ $55 = HEAP32[4274]|0;
+ $56 = HEAP32[(18404)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4234]|0;
+ $67 = HEAP32[4310]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4233]|0;
+ $71 = HEAP32[4309]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -15278,14 +15282,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4233]|0;
+ $80 = HEAP32[4309]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4234]|0;
+ $87 = HEAP32[4310]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -15294,7 +15298,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4196]|0;
+ $69 = HEAP32[4272]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -15302,10 +15306,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4196]|0;
+ $89 = HEAP32[4272]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4198]|0;
+ $91 = HEAP32[4274]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -15317,22 +15321,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4234] = 1;
- $5 = HEAP32[4203]|0;
- $6 = HEAP32[4233]|0;
+ HEAP32[4310] = 1;
+ $5 = HEAP32[4279]|0;
+ $6 = HEAP32[4309]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[4494] = 0;
- HEAP32[(17984)>>2] = 0;
- HEAP32[4506] = 0;
- HEAP32[(18032)>>2] = 0;
- HEAP32[4518] = 0;
- HEAP32[(18076)>>2] = 0;
- HEAP32[(18080)>>2] = 0;
+ HEAP32[4570] = 0;
+ HEAP32[(18288)>>2] = 0;
+ HEAP32[4582] = 0;
+ HEAP32[(18336)>>2] = 0;
+ HEAP32[4594] = 0;
+ HEAP32[(18380)>>2] = 0;
+ HEAP32[(18384)>>2] = 0;
HEAPF32[744] = -1.0;
- dest=16652; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=16716; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16956; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17020; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -15347,17 +15351,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[4492]|0;
+ $5 = HEAP32[4568]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[4493]|0;
+ $9 = HEAP32[4569]|0;
_rlViewport($7,0,$8,$9);
- $10 = (18556 + ($0<<6)|0);
+ $10 = (18860 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (18428 + ($0<<6)|0);
+ $11 = (18732 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -15369,14 +15373,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=16716; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17020; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=16652; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16956; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _rlPushMatrix() {
@@ -15384,43 +15388,43 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[4671]|0;
+ $0 = HEAP32[4747]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,8785,$vararg_buffer);
}
- $2 = HEAP32[4671]|0;
- $3 = (16944 + ($2<<6)|0);
- $4 = HEAP32[4162]|0;
+ $2 = HEAP32[4747]|0;
+ $3 = (17248 + ($2<<6)|0);
+ $4 = HEAP32[4238]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[4671]|0;
+ $5 = HEAP32[4747]|0;
$6 = (($5) + 1)|0;
- HEAP32[4671] = $6;
- $7 = HEAP32[4195]|0;
+ HEAP32[4747] = $6;
+ $7 = HEAP32[4271]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[4672] = 1;
+ HEAP32[4748] = 1;
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4671]|0;
+ $0 = HEAP32[4747]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[4671]|0;
+ $2 = HEAP32[4747]|0;
$3 = (($2) + -1)|0;
- $4 = (16944 + ($3<<6)|0);
- $5 = HEAP32[4162]|0;
+ $4 = (17248 + ($3<<6)|0);
+ $5 = HEAP32[4238]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[4671] = $6;
+ HEAP32[4747] = $6;
return;
}
function _IsFileExtension($0,$1) {
@@ -15453,7 +15457,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4162]|0;
+ $5 = HEAP32[4238]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -15486,7 +15490,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4162]|0;
+ $11 = HEAP32[4238]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -15497,7 +15501,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4235] = $0;
+ HEAP32[4311] = $0;
return;
}
function _rlEnd() {
@@ -15513,21 +15517,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[4672]|0;
+ $0 = HEAP32[4748]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4673]|0;
+ $2 = HEAP32[4749]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4232]|0;
+ $6 = HEAP32[4308]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4162]|0;
+ $8 = HEAP32[4238]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[4673]|0;
+ $5 = HEAP32[4749]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -15535,12 +15539,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[4672] = 0;
+ HEAP32[4748] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4232]|0;
+ $11 = HEAP32[4308]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -15549,7 +15553,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[4673]|0;
+ $19 = HEAP32[4749]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -15559,15 +15563,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[4672] = 0;
+ HEAP32[4748] = 0;
}
- HEAP32[4673] = 0;
+ HEAP32[4749] = 0;
}
- $21 = HEAP32[4235]|0;
+ $21 = HEAP32[4311]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[4494]|0;
- $23 = HEAP32[(17984)>>2]|0;
+ $22 = HEAP32[4570]|0;
+ $23 = HEAP32[(18288)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[744];
@@ -15586,16 +15590,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(17996)>>2]|0;
- $28 = HEAP32[(17984)>>2]|0;
+ $27 = HEAP32[(18300)>>2]|0;
+ $28 = HEAP32[(18288)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(17996)>>2]|0;
- $35 = HEAP32[(17984)>>2]|0;
+ $34 = HEAP32[(18300)>>2]|0;
+ $35 = HEAP32[(18288)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -15603,8 +15607,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(17996)>>2]|0;
- $43 = HEAP32[(17984)>>2]|0;
+ $42 = HEAP32[(18300)>>2]|0;
+ $43 = HEAP32[(18288)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -15612,8 +15616,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(17996)>>2]|0;
- $51 = HEAP32[(17984)>>2]|0;
+ $50 = HEAP32[(18300)>>2]|0;
+ $51 = HEAP32[(18288)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -15621,9 +15625,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(17984)>>2]|0;
+ $58 = HEAP32[(18288)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(17984)>>2] = $59;
+ HEAP32[(18288)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -15639,8 +15643,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[4506]|0;
- $62 = HEAP32[(18032)>>2]|0;
+ $61 = HEAP32[4582]|0;
+ $62 = HEAP32[(18336)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[744];
@@ -15659,16 +15663,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(18044)>>2]|0;
- $67 = HEAP32[(18032)>>2]|0;
+ $66 = HEAP32[(18348)>>2]|0;
+ $67 = HEAP32[(18336)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(18044)>>2]|0;
- $74 = HEAP32[(18032)>>2]|0;
+ $73 = HEAP32[(18348)>>2]|0;
+ $74 = HEAP32[(18336)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -15676,8 +15680,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(18044)>>2]|0;
- $82 = HEAP32[(18032)>>2]|0;
+ $81 = HEAP32[(18348)>>2]|0;
+ $82 = HEAP32[(18336)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -15685,8 +15689,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(18044)>>2]|0;
- $90 = HEAP32[(18032)>>2]|0;
+ $89 = HEAP32[(18348)>>2]|0;
+ $90 = HEAP32[(18336)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -15694,9 +15698,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(18032)>>2]|0;
+ $97 = HEAP32[(18336)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(18032)>>2] = $98;
+ HEAP32[(18336)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -15712,8 +15716,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[4518]|0;
- $101 = HEAP32[(18080)>>2]|0;
+ $100 = HEAP32[4594]|0;
+ $101 = HEAP32[(18384)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -15721,16 +15725,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(18092)>>2]|0;
- $106 = HEAP32[(18080)>>2]|0;
+ $105 = HEAP32[(18396)>>2]|0;
+ $106 = HEAP32[(18384)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(18092)>>2]|0;
- $113 = HEAP32[(18080)>>2]|0;
+ $112 = HEAP32[(18396)>>2]|0;
+ $113 = HEAP32[(18384)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -15738,8 +15742,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(18092)>>2]|0;
- $121 = HEAP32[(18080)>>2]|0;
+ $120 = HEAP32[(18396)>>2]|0;
+ $121 = HEAP32[(18384)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -15747,8 +15751,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(18092)>>2]|0;
- $129 = HEAP32[(18080)>>2]|0;
+ $128 = HEAP32[(18396)>>2]|0;
+ $129 = HEAP32[(18384)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -15756,9 +15760,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(18080)>>2]|0;
+ $136 = HEAP32[(18384)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(18080)>>2] = $137;
+ HEAP32[(18384)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -15769,8 +15773,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[4518]|0;
- $140 = HEAP32[(18076)>>2]|0;
+ $139 = HEAP32[4594]|0;
+ $140 = HEAP32[(18380)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[744];
@@ -15778,8 +15782,8 @@ function _rlEnd() {
HEAPF32[744] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(18088)>>2]|0;
- $$promoted = HEAP32[(18076)>>2]|0;
+ $142 = HEAP32[(18392)>>2]|0;
+ $$promoted = HEAP32[(18380)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -15787,7 +15791,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(18076)>>2] = $147;
+ HEAP32[(18380)>>2] = $147;
$148 = +HEAPF32[744];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[744] = $149;
@@ -15814,11 +15818,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[4672]|0;
+ $3 = HEAP32[4748]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4232]|0;
- $6 = HEAP32[4673]|0;
+ $5 = HEAP32[4308]|0;
+ $6 = HEAP32[4749]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -15826,16 +15830,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[4673] = $10;
+ HEAP32[4749] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4235]|0;
+ $11 = HEAP32[4311]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[4494]|0;
+ $12 = HEAP32[4570]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(17988)>>2]|0;
+ $14 = HEAP32[(18292)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -15846,7 +15850,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[4494] = $21;
+ HEAP32[4570] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,8823,$vararg_buffer);
@@ -15855,10 +15859,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[4506]|0;
+ $22 = HEAP32[4582]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(18036)>>2]|0;
+ $24 = HEAP32[(18340)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -15869,7 +15873,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[4506] = $31;
+ HEAP32[4582] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,8848,$vararg_buffer1);
@@ -15878,10 +15882,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[4518]|0;
+ $32 = HEAP32[4594]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(18084)>>2]|0;
+ $34 = HEAP32[(18388)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -15892,9 +15896,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[4518] = $41;
- $42 = HEAP32[4233]|0;
- $43 = HEAP32[4234]|0;
+ HEAP32[4594] = $41;
+ $42 = HEAP32[4309]|0;
+ $43 = HEAP32[4310]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -15926,13 +15930,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4235]|0;
+ $2 = HEAP32[4311]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(18088)>>2]|0;
- $5 = HEAP32[(18076)>>2]|0;
+ $4 = HEAP32[(18392)>>2]|0;
+ $5 = HEAP32[(18380)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -15940,7 +15944,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(18076)>>2] = $10;
+ HEAP32[(18380)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -15959,18 +15963,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4235]|0;
+ $4 = HEAP32[4311]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (17984);$$sink38 = (17996);
+ $$sink37 = (18288);$$sink38 = (18300);
break;
}
case 4: {
- $$sink37 = (18032);$$sink38 = (18044);
+ $$sink37 = (18336);$$sink38 = (18348);
break;
}
case 7: {
- $$sink37 = (18080);$$sink38 = (18092);
+ $$sink37 = (18384);$$sink38 = (18396);
break;
}
default: {
@@ -16009,8 +16013,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4233]|0;
- $2 = HEAP32[4234]|0;
+ $1 = HEAP32[4309]|0;
+ $2 = HEAP32[4310]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16023,9 +16027,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4234] = $10;
+ HEAP32[4310] = $10;
}
- $11 = HEAP32[4234]|0;
+ $11 = HEAP32[4310]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16036,7 +16040,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4518]|0;
+ $0 = HEAP32[4594]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16044,40 +16048,11 @@ function _rlDisableTexture() {
_rlglDraw();
return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(8902);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,10235)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4674] = $0;
+ HEAP32[4750] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -16141,7 +16116,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((8914|0),(8940|0),1125,(8963|0));
+ ___assert_fail((8902|0),(8928|0),1041,(8951|0));
// unreachable;
}
}
@@ -16159,7 +16134,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[4675]|0;
+ $15 = HEAP32[4751]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -16252,7 +16227,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9004);
+ _stbi__err(8992);
$$0 = 0;
return ($$0|0);
} else {
@@ -16274,7 +16249,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(8995);
+ _stbi__err(8983);
$$0 = 0;
return ($$0|0);
}
@@ -16344,7 +16319,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9023);
+ _stbi__err(9011);
$$045 = 0;
return ($$045|0);
}
@@ -16905,7 +16880,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (9339 + ($120)|0);
+ $121 = (9327 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -16947,97 +16922,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(9113);
+ _stbi__err(9101);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(9127);
+ _stbi__err(9115);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(9140);
+ _stbi__err(9128);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(9140);
+ _stbi__err(9128);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(9150);
+ _stbi__err(9138);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(9170);
+ _stbi__err(9158);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(9170);
+ _stbi__err(9158);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(9170);
+ _stbi__err(9158);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(9180);
+ _stbi__err(9168);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(9196);
+ _stbi__err(9184);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(9214);
+ _stbi__err(9202);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(9235);
+ _stbi__err(9223);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(9140);
+ _stbi__err(9128);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(9140);
+ _stbi__err(9128);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(9249);
+ _stbi__err(9237);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(9264);
+ _stbi__err(9252);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(9264);
+ _stbi__err(9252);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(9249);
+ _stbi__err(9237);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(9277);
+ _stbi__err(9265);
$$6$ph = 0;
break;
}
@@ -17048,32 +17023,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(9293);
+ _stbi__err(9281);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(9310);
+ _stbi__err(9298);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(9323);
+ _stbi__err(9311);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(9310);
+ _stbi__err(9298);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(9249);
+ _stbi__err(9237);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(9348);
+ _stbi__err(9336);
$$6$ph = 0;
break;
}
@@ -17085,12 +17060,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(8995);
+ _stbi__err(8983);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(9356);
+ _stbi__err(9344);
$$6$ph = 0;
break;
}
@@ -17103,7 +17078,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(9366);
+ _stbi__err(9354);
$$4 = 0;
break;
}
@@ -17168,7 +17143,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[4676]|0;
+ $193 = HEAP32[4752]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -17201,7 +17176,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(9249);
+ _stbi__err(9237);
$$4 = 0;
}
} while(0);
@@ -17209,24 +17184,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(9249);
+ _stbi__err(9237);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[9374] = $206;
+ HEAP8[9362] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(9375)>>0] = $209;
+ HEAP8[(9363)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(9376)>>0] = $211;
+ HEAP8[(9364)>>0] = $211;
$212 = $207&255;
- HEAP8[(9377)>>0] = $212;
- _stbi__err(9374);
+ HEAP8[(9365)>>0] = $212;
+ _stbi__err(9362);
$$6$ph = 0;
break;
}
@@ -17260,14 +17235,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9036|0),(8940|0),1561,(9092|0));
+ ___assert_fail((9024|0),(8928|0),1477,(9080|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(8995);
+ _stbi__err(8983);
$$0163 = 0;
return ($$0163|0);
}
@@ -17630,7 +17605,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9090|0),(8940|0),1590,(9092|0));
+ ___assert_fail((9078|0),(8928|0),1506,(9080|0));
// unreachable;
}
} while(0);
@@ -17664,7 +17639,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9036|0),(8940|0),1610,(9067|0));
+ ___assert_fail((9024|0),(8928|0),1526,(9055|0));
// unreachable;
}
$7 = $2 << 1;
@@ -17674,7 +17649,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(8995);
+ _stbi__err(8983);
$$0163 = 0;
return ($$0163|0);
}
@@ -18037,7 +18012,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9090|0),(8940|0),1639,(9067|0));
+ ___assert_fail((9078|0),(8928|0),1555,(9055|0));
// unreachable;
}
} while(0);
@@ -18185,7 +18160,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10031);
+ _stbi__err(10339);
$$05 = 0;
return ($$05|0);
}
@@ -18622,7 +18597,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9433|0),(8940|0),4568,(9485|0));
+ ___assert_fail((9421|0),(8928|0),4569,(9473|0));
// unreachable;
}
}
@@ -18709,7 +18684,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9433|0),(8940|0),4543,(9458|0));
+ ___assert_fail((9421|0),(8928|0),4544,(9446|0));
// unreachable;
}
}
@@ -18756,7 +18731,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[4677]|0;
+ $16 = HEAP32[4753]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -18831,7 +18806,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((9399|0),(8940|0),4649,(9417|0));
+ ___assert_fail((9387|0),(8928|0),4650,(9405|0));
// unreachable;
}
}
@@ -18854,7 +18829,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(8995);
+ _stbi__err(8983);
$$0 = 0;
return ($$0|0);
}
@@ -19031,7 +19006,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((9514|0),(8940|0),4294,(9555|0));
+ ___assert_fail((9502|0),(8928|0),4294,(9543|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -19039,7 +19014,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(8995);
+ _stbi__err(8983);
$$2 = 0;
return ($$2|0);
}
@@ -19058,7 +19033,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(9582);
+ _stbi__err(9570);
$$2 = 0;
return ($$2|0);
}
@@ -19071,7 +19046,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(9582);
+ _stbi__err(9570);
$$2 = 0;
return ($$2|0);
}
@@ -19079,12 +19054,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -19107,33 +19082,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (9621 + ($56)|0);
+ $60 = (9609 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -19143,24 +19118,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -19170,10 +19145,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -19184,10 +19159,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -19198,14 +19173,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -19235,7 +19210,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -19250,12 +19225,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -19832,15 +19807,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((9600|0),(8940|0),4315,(9555|0));
+ ___assert_fail((9588|0),(8928|0),4315,(9543|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((9626|0),(8940|0),4376,(9555|0));
+ ___assert_fail((9614|0),(8928|0),4377,(9543|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(9643);
+ _stbi__err(9631);
$$2 = 0;
return ($$2|0);
}
@@ -19890,7 +19865,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (9339 + ($6)|0);
+ $336 = (9327 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -20331,7 +20306,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((9658|0),(8940|0),4465,(9555|0));
+ ___assert_fail((9646|0),(8928|0),4466,(9543|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -20391,8 +20366,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -20407,15 +20382,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -20424,65 +20399,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(20606)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,9657,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,20607,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,9945,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,20575,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -20501,14 +20471,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(9984);
+ _stbi__err(10292);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10000);
+ _stbi__err(10308);
$$0 = 0;
return ($$0|0);
}
@@ -20517,7 +20487,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10015);
+ _stbi__err(10323);
$$0 = 0;
return ($$0|0);
}
@@ -20600,7 +20570,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((9906|0),(8940|0),4048,(9923|0));
+ ___assert_fail((10214|0),(8928|0),4033,(10231|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -20637,7 +20607,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(9954);
+ _stbi__err(10262);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -20647,7 +20617,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(9967);
+ _stbi__err(10275);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -20677,21 +20647,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((20607|0),8,144)|0;
- dest=(20751); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(20863); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (20887);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=20575; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -20825,7 +20780,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(9844);
+ _stbi__err(10152);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -20914,7 +20869,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(9896);
+ _stbi__err(10204);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -20943,7 +20898,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (10690 + ($$06579)|0);
+ $14 = (10998 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -21034,21 +20989,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(9844);
+ _stbi__err(10152);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(9844);
+ _stbi__err(10152);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((9860|0),(8940|0),4021,(9868|0));
+ ___assert_fail((10168|0),(8928|0),4006,(10176|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(9844);
+ _stbi__err(10152);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21058,7 +21013,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(9844);
+ _stbi__err(10152);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21222,7 +21177,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(9669);
+ _stbi__err(9977);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21232,12 +21187,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(9669);
+ _stbi__err(9977);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(9686);
+ _stbi__err(9994);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21294,7 +21249,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(9695);
+ _stbi__err(10003);
$$0 = 0;
return ($$0|0);
}
@@ -21320,7 +21275,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(8995);
+ _stbi__err(8983);
$$0 = 0;
return ($$0|0);
} else {
@@ -21365,7 +21320,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((9791|0),(8940|0),3863,(9828|0));
+ ___assert_fail((10099|0),(8928|0),3848,(10136|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -21413,7 +21368,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((9715|0),(8940|0),3891,(9731|0));
+ ___assert_fail((10023|0),(8928|0),3876,(10039|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -21441,7 +21396,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((9762|0),(8940|0),3781,(9773|0));
+ ___assert_fail((10070|0),(8928|0),3766,(10081|0));
// unreachable;
}
return (0)|0;
@@ -21587,10 +21542,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -21601,27 +21556,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,10043)|0);
+ $6 = (_IsFileExtension($1,10351)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,10096)|0);
+ $19 = (_IsFileExtension($1,10404)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,10101,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,10409,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,10543)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -21649,7 +21605,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -21666,18 +21622,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10049,$vararg_buffer);
+ _TraceLog(2,10357,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -21686,34 +21642,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,10137,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,10445,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,10176,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,10484,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -21732,11 +21695,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,10235)|0);
+ $4 = (_fopen($0,10543)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,10238,$vararg_buffer);
+ _TraceLog(2,10546,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -21835,7 +21798,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,10335,$vararg_buffer4);
+ _TraceLog(0,10643,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -21870,14 +21833,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,10381,$vararg_buffer8);
+ _TraceLog(2,10689,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,10289,$vararg_buffer1);
+ _TraceLog(2,10597,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -21967,7 +21930,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,10207,$vararg_buffer);
+ _TraceLog(2,10515,$vararg_buffer);
$$0 = $6;
}
}
@@ -22012,27 +21975,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,10431,$vararg_buffer);
+ _TraceLog(2,10739,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,10470,$vararg_buffer1);
+ _TraceLog(2,10778,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,10496,$vararg_buffer3);
+ _TraceLog(2,10804,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,10559,$vararg_buffer5);
+ _TraceLog(2,10867,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,10594,$vararg_buffer7);
+ _TraceLog(2,10902,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,10629,$vararg_buffer10);
+ _TraceLog(0,10937,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -23215,7 +23178,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (10686 + ($$361133)|0);
+ $199 = (10994 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -23645,7 +23608,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (10686 + ($$331130)|0);
+ $186 = (10994 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -23683,7 +23646,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (10686 + ($$371134)|0);
+ $203 = (10994 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -23722,7 +23685,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (10690 + ($$421139)|0);
+ $235 = (10998 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -24129,7 +24092,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (10709 + ($495)|0);
+ $496 = (11017 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -24166,7 +24129,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (10713 + ($515)|0);
+ $516 = (11021 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -25078,7 +25041,7 @@ function _LoadTexture($0,$1) {
$4 = HEAP32[$2>>2]|0;
$5 = ($4|0)==(0|0);
if ($5) {
- _TraceLog(2,10717,$vararg_buffer);
+ _TraceLog(2,11025,$vararg_buffer);
$$sroa$0$0 = 0;
} else {
;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
@@ -25099,7 +25062,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[16500>>2]|0;HEAP32[$0+4>>2]=HEAP32[16500+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16500+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16500+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16500+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16500+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16500+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16500+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[16804>>2]|0;HEAP32[$0+4>>2]=HEAP32[16804+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16804+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16804+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16804+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16804+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16804+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16804+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -25605,7 +25568,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,10746)|0);
+ $12 = (_strstr($11,11054)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -25614,7 +25577,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,10750)|0);
+ $17 = (_strstr($16,11058)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -25623,7 +25586,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,10754)|0);
+ $22 = (_strstr($21,11062)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -25632,7 +25595,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,10758)|0);
+ $27 = (_strstr($26,11066)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -25641,1210 +25604,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,10764)|0);
+ $32 = (_strcmp($31,11072)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,10802)|0);
+ $35 = (_strcmp($34,11110)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 10821;
+ HEAP32[$3>>2] = 11129;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,10834)|0);
+ $38 = (_strcmp($37,11142)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 10855;
+ HEAP32[$3>>2] = 11163;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,10870)|0);
+ $41 = (_strcmp($40,11178)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 10885;
+ HEAP32[$3>>2] = 11193;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,10900)|0);
+ $44 = (_strcmp($43,11208)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 10915;
+ HEAP32[$3>>2] = 11223;
}
} else {
- HEAP32[$3>>2] = 10786;
+ HEAP32[$3>>2] = 11094;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,10930)|0);
+ $47 = (_strcmp($46,11238)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,10944)|0);
+ $50 = (_strcmp($49,11252)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,10956)|0);
+ $53 = (_strcmp($52,11264)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,10970)|0);
+ $56 = (_strcmp($55,11278)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,10982)|0);
+ $59 = (_strcmp($58,11290)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,10996)|0);
+ $62 = (_strcmp($61,11304)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,11010)|0);
+ $65 = (_strcmp($64,11318)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,11027)|0);
+ $68 = (_strcmp($67,11335)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,11050)|0);
+ $71 = (_strcmp($70,11358)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,11076)|0);
+ $74 = (_strcmp($73,11384)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,11089)|0);
+ $77 = (_strcmp($76,11397)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,11105)|0);
+ $80 = (_strcmp($79,11413)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,11118)|0);
+ $83 = (_strcmp($82,11426)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,11132)|0);
+ $86 = (_strcmp($85,11440)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,11152)|0);
+ $89 = (_strcmp($88,11460)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,11172)|0);
+ $92 = (_strcmp($91,11480)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,11189)|0);
+ $95 = (_strcmp($94,11497)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,11206)|0);
+ $98 = (_strcmp($97,11514)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,11218)|0);
+ $101 = (_strcmp($100,11526)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,11231)|0);
+ $104 = (_strcmp($103,11539)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,11247)|0);
+ $107 = (_strcmp($106,11555)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,11270)|0);
+ $110 = (_strcmp($109,11578)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,11283)|0);
+ $113 = (_strcmp($112,11591)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,11299)|0);
+ $116 = (_strcmp($115,11607)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,11310)|0);
+ $119 = (_strcmp($118,11618)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,11329)|0);
+ $122 = (_strcmp($121,11637)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,11351)|0);
+ $125 = (_strcmp($124,11659)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,11370)|0);
+ $128 = (_strcmp($127,11678)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,11399)|0);
+ $131 = (_strcmp($130,11707)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,11416)|0);
+ $134 = (_strcmp($133,11724)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,11431)|0);
+ $137 = (_strcmp($136,11739)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,11446)|0);
+ $140 = (_strcmp($139,11754)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,11467)|0);
+ $143 = (_strcmp($142,11775)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,11487)|0);
+ $146 = (_strcmp($145,11795)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,11507)|0);
+ $149 = (_strcmp($148,11815)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,11533)|0);
+ $152 = (_strcmp($151,11841)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,11552)|0);
+ $155 = (_strcmp($154,11860)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,11564)|0);
+ $158 = (_strcmp($157,11872)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,11576)|0);
+ $161 = (_strcmp($160,11884)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,11588)|0);
+ $164 = (_strcmp($163,11896)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,11600)|0);
+ $167 = (_strcmp($166,11908)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,11612)|0);
+ $170 = (_strcmp($169,11920)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,11624)|0);
+ $173 = (_strcmp($172,11932)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,11636)|0);
+ $176 = (_strcmp($175,11944)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,11648)|0);
+ $179 = (_strcmp($178,11956)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,11661)|0);
+ $182 = (_strcmp($181,11969)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,11674)|0);
+ $185 = (_strcmp($184,11982)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,11687)|0);
+ $188 = (_strcmp($187,11995)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,11700)|0);
+ $191 = (_strcmp($190,12008)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,11713)|0);
+ $194 = (_strcmp($193,12021)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,11726)|0);
+ $197 = (_strcmp($196,12034)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,11739)|0);
+ $200 = (_strcmp($199,12047)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,11752)|0);
+ $203 = (_strcmp($202,12060)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,11771)|0);
+ $206 = (_strcmp($205,12079)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,11790)|0);
+ $209 = (_strcmp($208,12098)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,11809)|0);
+ $212 = (_strcmp($211,12117)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,11822)|0);
+ $215 = (_strcmp($214,12130)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,11840)|0);
+ $218 = (_strcmp($217,12148)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,11858)|0);
+ $221 = (_strcmp($220,12166)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,11876)|0);
+ $224 = (_strcmp($223,12184)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,11894)|0);
+ $227 = (_strcmp($226,12202)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,11914)|0);
+ $230 = (_strcmp($229,12222)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,10855)|0);
+ $233 = (_strcmp($232,11163)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,11932)|0);
+ $236 = (_strcmp($235,12240)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,11947)|0);
+ $239 = (_strcmp($238,12255)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,11968)|0);
+ $242 = (_strcmp($241,12276)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,11983)|0);
+ $245 = (_strcmp($244,12291)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,12001)|0);
+ $248 = (_strcmp($247,12309)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,12017)|0);
+ $251 = (_strcmp($250,12325)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,12036)|0);
+ $254 = (_strcmp($253,12344)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,12050)|0);
+ $257 = (_strcmp($256,12358)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,12065)|0);
+ $260 = (_strcmp($259,12373)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,10786)|0);
+ $263 = (_strcmp($262,11094)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,12076)|0);
+ $266 = (_strcmp($265,12384)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,10885)|0);
+ $269 = (_strcmp($268,11193)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,10915)|0);
+ $272 = (_strcmp($271,11223)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,12092)|0);
+ $275 = (_strcmp($274,12400)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,12119)|0);
+ $278 = (_strcmp($277,12427)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,12133)|0);
+ $281 = (_strcmp($280,12441)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,10821)|0);
+ $284 = (_strcmp($283,11129)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,12153)|0);
+ $287 = (_strcmp($286,12461)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,12171)|0);
+ $290 = (_strcmp($289,12479)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,12183)|0);
+ $293 = (_strcmp($292,12491)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,12204)|0);
+ $296 = (_strcmp($295,12512)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,12222)|0);
+ $299 = (_strcmp($298,12530)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,12240)|0);
+ $302 = (_strcmp($301,12548)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,12261)|0);
+ $305 = (_strcmp($304,12569)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,12287)|0);
+ $308 = (_strcmp($307,12595)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,12310)|0);
+ $311 = (_strcmp($310,12618)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,12348)|0);
+ $314 = (_strcmp($313,12656)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,12364)|0);
+ $317 = (_strcmp($316,12672)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,12379)|0);
+ $320 = (_strcmp($319,12687)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,12402)|0);
+ $323 = (_strcmp($322,12710)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,12415)|0);
+ $326 = (_strcmp($325,12723)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,12429)|0);
+ $329 = (_strcmp($328,12737)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,12443)|0);
+ $332 = (_strcmp($331,12751)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,12463)|0);
+ $335 = (_strcmp($334,12771)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,12483)|0);
+ $338 = (_strcmp($337,12791)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,12499)|0);
+ $341 = (_strcmp($340,12807)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,12517)|0);
+ $344 = (_strcmp($343,12825)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,12533)|0);
+ $347 = (_strcmp($346,12841)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,12548)|0);
+ $350 = (_strcmp($349,12856)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,12570)|0);
+ $353 = (_strcmp($352,12878)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,12588)|0);
+ $356 = (_strcmp($355,12896)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,12609)|0);
+ $359 = (_strcmp($358,12917)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,12627)|0);
+ $362 = (_strcmp($361,12935)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,12640)|0);
+ $365 = (_strcmp($364,12948)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,12655)|0);
+ $368 = (_strcmp($367,12963)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,12669)|0);
+ $371 = (_strcmp($370,12977)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,12679)|0);
+ $374 = (_strcmp($373,12987)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,12689)|0);
+ $377 = (_strcmp($376,12997)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,12711)|0);
+ $380 = (_strcmp($379,13019)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,12737)|0);
+ $383 = (_strcmp($382,13045)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,12764)|0);
+ $386 = (_strcmp($385,13072)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,12777)|0);
+ $389 = (_strcmp($388,13085)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,12792)|0);
+ $392 = (_strcmp($391,13100)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,12807)|0);
+ $395 = (_strcmp($394,13115)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,12831)|0);
+ $398 = (_strcmp($397,13139)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,12842)|0);
+ $401 = (_strcmp($400,13150)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,12864)|0);
+ $404 = (_strcmp($403,13172)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,12886)|0);
+ $407 = (_strcmp($406,13194)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,12910)|0);
+ $410 = (_strcmp($409,13218)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,12919)|0);
+ $413 = (_strcmp($412,13227)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,12927)|0);
+ $416 = (_strcmp($415,13235)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,12940)|0);
+ $419 = (_strcmp($418,13248)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,12954)|0);
+ $422 = (_strcmp($421,13262)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,12966)|0);
+ $425 = (_strcmp($424,13274)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,12975)|0);
+ $428 = (_strcmp($427,13283)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,12985)|0);
+ $431 = (_strcmp($430,13293)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,12997)|0);
+ $434 = (_strcmp($433,13305)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,13008)|0);
+ $437 = (_strcmp($436,13316)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,13016)|0);
+ $440 = (_strcmp($439,13324)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,13028)|0);
+ $443 = (_strcmp($442,13336)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,13043)|0);
+ $446 = (_strcmp($445,13351)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,13055)|0);
+ $449 = (_strcmp($448,13363)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,13069)|0);
+ $452 = (_strcmp($451,13377)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,13094)|0);
+ $455 = (_strcmp($454,13402)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,13111)|0);
+ $458 = (_strcmp($457,13419)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,13127)|0);
+ $461 = (_strcmp($460,13435)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,13143)|0);
+ $464 = (_strcmp($463,13451)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,13155)|0);
+ $467 = (_strcmp($466,13463)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,13167)|0);
+ $470 = (_strcmp($469,13475)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,13191)|0);
+ $473 = (_strcmp($472,13499)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,13204)|0);
+ $476 = (_strcmp($475,13512)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,13218)|0);
+ $479 = (_strcmp($478,13526)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,13240)|0);
+ $482 = (_strcmp($481,13548)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,13247)|0);
+ $485 = (_strcmp($484,13555)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,13263)|0);
+ $488 = (_strcmp($487,13571)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,13280)|0);
+ $491 = (_strcmp($490,13588)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,13297)|0);
+ $494 = (_strcmp($493,13605)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,13313)|0);
+ $497 = (_strcmp($496,13621)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,13329)|0);
+ $500 = (_strcmp($499,13637)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,13346)|0);
+ $503 = (_strcmp($502,13654)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,13360)|0);
+ $506 = (_strcmp($505,13668)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,13372)|0);
+ $509 = (_strcmp($508,13680)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,13383)|0);
+ $512 = (_strcmp($511,13691)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,13396)|0);
+ $515 = (_strcmp($514,13704)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,13406)|0);
+ $518 = (_strcmp($517,13714)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,13423)|0);
+ $521 = (_strcmp($520,13731)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,13435)|0);
+ $524 = (_strcmp($523,13743)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,13457)|0);
+ $527 = (_strcmp($526,13765)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,13477)|0);
+ $530 = (_strcmp($529,13785)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,13490)|0);
+ $533 = (_strcmp($532,13798)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,13512)|0);
+ $536 = (_strcmp($535,13820)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,13532)|0);
+ $539 = (_strcmp($538,13840)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,13549)|0);
+ $542 = (_strcmp($541,13857)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,13566)|0);
+ $545 = (_strcmp($544,13874)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,13586)|0);
+ $548 = (_strcmp($547,13894)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -26866,7 +26829,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (18712|0);
+ return (19016|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -27730,7 +27693,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((13702 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((14010 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -27908,7 +27871,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 14166;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 14474;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -27929,7 +27892,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 14166;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 14474;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -27937,8 +27900,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 14166 : (14168);
- $$$ = $238 ? $$ : (14167);
+ $$ = $240 ? 14474 : (14476);
+ $$$ = $238 ? $$ : (14475);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -27955,7 +27918,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 14166;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 14474;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -27968,7 +27931,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 14166;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 14474;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -27982,7 +27945,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 14176;
+ $271 = $270 ? $269 : 14484;
$$1 = $271;
label = 71;
break;
@@ -28022,7 +27985,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 14166;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 14474;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -28044,8 +28007,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (14166 + ($208)|0);
- $$289 = $or$cond283 ? 14166 : $209;
+ $209 = (14474 + ($208)|0);
+ $$289 = $or$cond283 ? 14474 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -28066,7 +28029,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 14166;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 14474;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -28596,7 +28559,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (14218 + ($7)|0);
+ $9 = (14526 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -28954,14 +28917,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 14183;
+ $$0471 = $14;$$0520 = 1;$$0521 = 14491;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (14184) : (14189);
- $$$ = $16 ? $$ : (14186);
+ $$ = $18 ? (14492) : (14497);
+ $$$ = $16 ? $$ : (14494);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -29060,7 +29023,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (14218 + ($80)|0);
+ $81 = (14526 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -29671,7 +29634,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,14234,1);
+ _out($0,14542,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -29752,7 +29715,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,14234,1);
+ _out($0,14542,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -29809,9 +29772,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 14202 : 14206;
+ $29 = $28 ? 14510 : 14514;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 14210 : 14214;
+ $31 = $28 ? 14518 : 14522;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -30021,7 +29984,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (14236 + ($$016)|0);
+ $3 = (14544 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -30032,7 +29995,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 14324;$$115 = 87;
+ $$01214 = 14632;$$115 = 87;
label = 5;
break;
} else {
@@ -30042,9 +30005,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 14324;
+ $$012$lcssa = 14632;
} else {
- $$01214 = 14324;$$115 = $$016;
+ $$01214 = 14632;$$115 = $$016;
label = 5;
}
}
@@ -30707,7 +30670,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(16128,$3,4)|0);
+ $memchr = (_memchr(16436,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -30796,7 +30759,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(16128,$4,4)|0);
+ $memchr = (_memchr(16436,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -30887,7 +30850,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(18716)>>2]|0;
+ $38 = HEAP32[(19020)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -30920,13 +30883,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((18776|0));
- return (18784|0);
+ ___lock((19080|0));
+ return (19088|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((18776|0));
+ ___unlock((19080|0));
return;
}
function _fclose($0) {
@@ -31990,7 +31953,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 16400;
+ $2 = 16704;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -32207,7 +32170,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[4697]|0;
+ $3 = HEAP32[4773]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -32226,22 +32189,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[4697] = 0;
+ HEAP32[4773] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[4697] = $10;
+ HEAP32[4773] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[4697] = 0;
+ HEAP32[4773] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[4697] = $13;
+ HEAP32[4773] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -32322,7 +32285,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[4698]|0;
+ $8 = HEAP32[4774]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -32331,7 +32294,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (18832 + ($15<<2)|0);
+ $16 = (19136 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -32342,9 +32305,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[4698] = $24;
+ HEAP32[4774] = $24;
} else {
- $25 = HEAP32[(18808)>>2]|0;
+ $25 = HEAP32[(19112)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -32375,7 +32338,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(18800)>>2]|0;
+ $37 = HEAP32[(19104)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -32409,7 +32372,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (18832 + ($68<<2)|0);
+ $69 = (19136 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -32420,10 +32383,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[4698] = $77;
+ HEAP32[4774] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(18808)>>2]|0;
+ $78 = HEAP32[(19112)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -32456,22 +32419,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(18812)>>2]|0;
+ $92 = HEAP32[(19116)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (18832 + ($94<<2)|0);
+ $95 = (19136 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[4698] = $100;
+ HEAP32[4774] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(18808)>>2]|0;
+ $103 = HEAP32[(19112)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -32488,12 +32451,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(18800)>>2] = $84;
- HEAP32[(18812)>>2] = $87;
+ HEAP32[(19104)>>2] = $84;
+ HEAP32[(19116)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(18796)>>2]|0;
+ $108 = HEAP32[(19100)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -32521,7 +32484,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (19096 + ($132<<2)|0);
+ $133 = (19400 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -32561,7 +32524,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(18808)>>2]|0;
+ $155 = HEAP32[(19112)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -32656,7 +32619,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (19096 + ($188<<2)|0);
+ $189 = (19400 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -32667,11 +32630,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(18796)>>2] = $194;
+ HEAP32[(19100)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(18808)>>2]|0;
+ $195 = HEAP32[(19112)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -32692,7 +32655,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(18808)>>2]|0;
+ $201 = HEAP32[(19112)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -32722,7 +32685,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(18808)>>2]|0;
+ $213 = HEAP32[(19112)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -32759,22 +32722,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(18812)>>2]|0;
+ $231 = HEAP32[(19116)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (18832 + ($233<<2)|0);
+ $234 = (19136 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[4698] = $238;
+ HEAP32[4774] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(18808)>>2]|0;
+ $241 = HEAP32[(19112)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -32791,8 +32754,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(18800)>>2] = $$0193$lcssa$i;
- HEAP32[(18812)>>2] = $157;
+ HEAP32[(19104)>>2] = $$0193$lcssa$i;
+ HEAP32[(19116)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -32808,7 +32771,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(18796)>>2]|0;
+ $250 = HEAP32[(19100)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -32848,7 +32811,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (19096 + ($$0358$i<<2)|0);
+ $278 = (19400 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -32940,7 +32903,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (19096 + ($330<<2)|0);
+ $331 = (19400 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -32984,11 +32947,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(18800)>>2]|0;
+ $345 = HEAP32[(19104)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(18808)>>2]|0;
+ $348 = HEAP32[(19112)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -33085,7 +33048,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (19096 + ($381<<2)|0);
+ $382 = (19400 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -33096,12 +33059,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(18796)>>2] = $387;
+ HEAP32[(19100)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(18808)>>2]|0;
+ $388 = HEAP32[(19112)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -33123,7 +33086,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(18808)>>2]|0;
+ $394 = HEAP32[(19112)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -33155,7 +33118,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(18808)>>2]|0;
+ $406 = HEAP32[(19112)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -33196,20 +33159,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (18832 + ($425<<2)|0);
- $427 = HEAP32[4698]|0;
+ $426 = (19136 + ($425<<2)|0);
+ $427 = HEAP32[4774]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[4698] = $431;
+ HEAP32[4774] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(18808)>>2]|0;
+ $434 = HEAP32[(19112)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -33261,7 +33224,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (19096 + ($$0361$i<<2)|0);
+ $464 = (19400 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -33273,7 +33236,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(18796)>>2] = $472;
+ HEAP32[(19100)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -33312,7 +33275,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(18808)>>2]|0;
+ $491 = HEAP32[(19112)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -33331,7 +33294,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(18808)>>2]|0;
+ $498 = HEAP32[(19112)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -33364,16 +33327,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(18800)>>2]|0;
+ $506 = HEAP32[(19104)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(18812)>>2]|0;
+ $509 = HEAP32[(19116)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(18812)>>2] = $511;
- HEAP32[(18800)>>2] = $508;
+ HEAP32[(19116)>>2] = $511;
+ HEAP32[(19104)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -33383,8 +33346,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(18800)>>2] = 0;
- HEAP32[(18812)>>2] = 0;
+ HEAP32[(19104)>>2] = 0;
+ HEAP32[(19116)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -33398,14 +33361,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(18804)>>2]|0;
+ $524 = HEAP32[(19108)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(18804)>>2] = $526;
- $527 = HEAP32[(18816)>>2]|0;
+ HEAP32[(19108)>>2] = $526;
+ $527 = HEAP32[(19120)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(18816)>>2] = $528;
+ HEAP32[(19120)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -33416,23 +33379,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[4816]|0;
+ $534 = HEAP32[4892]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(19272)>>2] = 4096;
- HEAP32[(19268)>>2] = 4096;
- HEAP32[(19276)>>2] = -1;
- HEAP32[(19280)>>2] = -1;
- HEAP32[(19284)>>2] = 0;
- HEAP32[(19236)>>2] = 0;
+ HEAP32[(19576)>>2] = 4096;
+ HEAP32[(19572)>>2] = 4096;
+ HEAP32[(19580)>>2] = -1;
+ HEAP32[(19584)>>2] = -1;
+ HEAP32[(19588)>>2] = 0;
+ HEAP32[(19540)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[4816] = $538;
+ HEAP32[4892] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(19272)>>2]|0;
+ $$pre$i212 = HEAP32[(19576)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -33445,10 +33408,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(19232)>>2]|0;
+ $546 = HEAP32[(19536)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(19224)>>2]|0;
+ $548 = HEAP32[(19528)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -33458,18 +33421,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(19236)>>2]|0;
+ $552 = HEAP32[(19540)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(18816)>>2]|0;
+ $555 = HEAP32[(19120)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (19240);
+ $$0$i$i = (19544);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -33527,7 +33490,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(19268)>>2]|0;
+ $569 = HEAP32[(19572)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -33537,13 +33500,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(19224)>>2]|0;
+ $578 = HEAP32[(19528)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(19232)>>2]|0;
+ $582 = HEAP32[(19536)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -33589,7 +33552,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(19272)>>2]|0;
+ $601 = HEAP32[(19576)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -33614,9 +33577,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(19236)>>2]|0;
+ $611 = HEAP32[(19540)>>2]|0;
$612 = $611 | 4;
- HEAP32[(19236)>>2] = $612;
+ HEAP32[(19540)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -33652,35 +33615,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(19224)>>2]|0;
+ $626 = HEAP32[(19528)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(19224)>>2] = $627;
- $628 = HEAP32[(19228)>>2]|0;
+ HEAP32[(19528)>>2] = $627;
+ $628 = HEAP32[(19532)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(19228)>>2] = $627;
+ HEAP32[(19532)>>2] = $627;
}
- $630 = HEAP32[(18816)>>2]|0;
+ $630 = HEAP32[(19120)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(18808)>>2]|0;
+ $632 = HEAP32[(19112)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(18808)>>2] = $$749$i;
+ HEAP32[(19112)>>2] = $$749$i;
}
- HEAP32[(19240)>>2] = $$749$i;
- HEAP32[(19244)>>2] = $$723948$i;
- HEAP32[(19252)>>2] = 0;
- $635 = HEAP32[4816]|0;
- HEAP32[(18828)>>2] = $635;
- HEAP32[(18824)>>2] = -1;
+ HEAP32[(19544)>>2] = $$749$i;
+ HEAP32[(19548)>>2] = $$723948$i;
+ HEAP32[(19556)>>2] = 0;
+ $635 = HEAP32[4892]|0;
+ HEAP32[(19132)>>2] = $635;
+ HEAP32[(19128)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (18832 + ($636<<2)|0);
+ $637 = (19136 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -33703,18 +33666,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(18816)>>2] = $649;
- HEAP32[(18804)>>2] = $650;
+ HEAP32[(19120)>>2] = $649;
+ HEAP32[(19108)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(19280)>>2]|0;
- HEAP32[(18820)>>2] = $655;
+ $655 = HEAP32[(19584)>>2]|0;
+ HEAP32[(19124)>>2] = $655;
} else {
- $$024371$i = (19240);
+ $$024371$i = (19544);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -33746,7 +33709,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(18804)>>2]|0;
+ $671 = HEAP32[(19108)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -33757,30 +33720,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(18816)>>2] = $679;
- HEAP32[(18804)>>2] = $681;
+ HEAP32[(19120)>>2] = $679;
+ HEAP32[(19108)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(19280)>>2]|0;
- HEAP32[(18820)>>2] = $686;
+ $686 = HEAP32[(19584)>>2]|0;
+ HEAP32[(19124)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(18808)>>2]|0;
+ $687 = HEAP32[(19112)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(18808)>>2] = $$749$i;
+ HEAP32[(19112)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (19240);
+ $$124470$i = (19544);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -33835,21 +33798,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(18804)>>2]|0;
+ $726 = HEAP32[(19108)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(18804)>>2] = $727;
- HEAP32[(18816)>>2] = $721;
+ HEAP32[(19108)>>2] = $727;
+ HEAP32[(19120)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(18812)>>2]|0;
+ $730 = HEAP32[(19116)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(18800)>>2]|0;
+ $732 = HEAP32[(19104)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(18800)>>2] = $733;
- HEAP32[(18812)>>2] = $721;
+ HEAP32[(19104)>>2] = $733;
+ HEAP32[(19116)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -33872,7 +33835,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (18832 + ($748<<2)|0);
+ $749 = (19136 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -33895,9 +33858,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[4698]|0;
+ $759 = HEAP32[4774]|0;
$760 = $759 & $758;
- HEAP32[4698] = $760;
+ HEAP32[4774] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -34010,7 +33973,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (19096 + ($796<<2)|0);
+ $797 = (19400 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -34022,12 +33985,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(18796)>>2]|0;
+ $802 = HEAP32[(19100)>>2]|0;
$803 = $802 & $801;
- HEAP32[(18796)>>2] = $803;
+ HEAP32[(19100)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(18808)>>2]|0;
+ $804 = HEAP32[(19112)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -34048,7 +34011,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(18808)>>2]|0;
+ $810 = HEAP32[(19112)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -34080,7 +34043,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(18808)>>2]|0;
+ $822 = HEAP32[(19112)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -34113,21 +34076,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (18832 + ($836<<2)|0);
- $838 = HEAP32[4698]|0;
+ $837 = (19136 + ($836<<2)|0);
+ $838 = HEAP32[4774]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[4698] = $842;
+ HEAP32[4774] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(18808)>>2]|0;
+ $845 = HEAP32[(19112)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -34182,20 +34145,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (19096 + ($$0296$i$i<<2)|0);
+ $875 = (19400 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(18796)>>2]|0;
+ $879 = HEAP32[(19100)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(18796)>>2] = $883;
+ HEAP32[(19100)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -34234,7 +34197,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(18808)>>2]|0;
+ $902 = HEAP32[(19112)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -34253,7 +34216,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(18808)>>2]|0;
+ $909 = HEAP32[(19112)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -34280,7 +34243,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (19240);
+ $$0$i$i$i = (19544);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -34321,23 +34284,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(18816)>>2] = $946;
- HEAP32[(18804)>>2] = $947;
+ HEAP32[(19120)>>2] = $946;
+ HEAP32[(19108)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(19280)>>2]|0;
- HEAP32[(18820)>>2] = $952;
+ $952 = HEAP32[(19584)>>2]|0;
+ HEAP32[(19124)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(19240)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19240)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19240)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19240)+12>>2]|0;
- HEAP32[(19240)>>2] = $$749$i;
- HEAP32[(19244)>>2] = $$723948$i;
- HEAP32[(19252)>>2] = 0;
- HEAP32[(19248)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(19544)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19544)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19544)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19544)+12>>2]|0;
+ HEAP32[(19544)>>2] = $$749$i;
+ HEAP32[(19548)>>2] = $$723948$i;
+ HEAP32[(19556)>>2] = 0;
+ HEAP32[(19552)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -34366,20 +34329,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (18832 + ($968<<2)|0);
- $970 = HEAP32[4698]|0;
+ $969 = (19136 + ($968<<2)|0);
+ $970 = HEAP32[4774]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[4698] = $974;
+ HEAP32[4774] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(18808)>>2]|0;
+ $977 = HEAP32[(19112)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -34431,19 +34394,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (19096 + ($$0212$i$i<<2)|0);
+ $1007 = (19400 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(18796)>>2]|0;
+ $1010 = HEAP32[(19100)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(18796)>>2] = $1014;
+ HEAP32[(19100)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -34482,7 +34445,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(18808)>>2]|0;
+ $1033 = HEAP32[(19112)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -34501,7 +34464,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(18808)>>2]|0;
+ $1040 = HEAP32[(19112)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -34524,14 +34487,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(18804)>>2]|0;
+ $1048 = HEAP32[(19108)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(18804)>>2] = $1050;
- $1051 = HEAP32[(18816)>>2]|0;
+ HEAP32[(19108)>>2] = $1050;
+ $1051 = HEAP32[(19120)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(18816)>>2] = $1052;
+ HEAP32[(19120)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -34574,7 +34537,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(18808)>>2]|0;
+ $3 = HEAP32[(19112)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -34607,7 +34570,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(18812)>>2]|0;
+ $19 = HEAP32[(19116)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -34622,7 +34585,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(18800)>>2] = $17;
+ HEAP32[(19104)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -34636,7 +34599,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (18832 + ($27<<2)|0);
+ $28 = (19136 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -34656,9 +34619,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[4698]|0;
+ $37 = HEAP32[4774]|0;
$38 = $37 & $36;
- HEAP32[4698] = $38;
+ HEAP32[4774] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -34772,7 +34735,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (19096 + ($74<<2)|0);
+ $75 = (19400 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -34782,14 +34745,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(18796)>>2]|0;
+ $80 = HEAP32[(19100)>>2]|0;
$81 = $80 & $79;
- HEAP32[(18796)>>2] = $81;
+ HEAP32[(19100)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(18808)>>2]|0;
+ $82 = HEAP32[(19112)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -34811,7 +34774,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(18808)>>2]|0;
+ $88 = HEAP32[(19112)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -34843,7 +34806,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(18808)>>2]|0;
+ $100 = HEAP32[(19112)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -34878,14 +34841,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(18816)>>2]|0;
+ $120 = HEAP32[(19120)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(18812)>>2]|0;
+ $122 = HEAP32[(19116)>>2]|0;
if ($121) {
- $123 = HEAP32[(18804)>>2]|0;
+ $123 = HEAP32[(19108)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(18804)>>2] = $124;
- HEAP32[(18816)>>2] = $$1;
+ HEAP32[(19108)>>2] = $124;
+ HEAP32[(19120)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -34893,16 +34856,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(18812)>>2] = 0;
- HEAP32[(18800)>>2] = 0;
+ HEAP32[(19116)>>2] = 0;
+ HEAP32[(19104)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(18800)>>2]|0;
+ $129 = HEAP32[(19104)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(18800)>>2] = $130;
- HEAP32[(18812)>>2] = $113;
+ HEAP32[(19104)>>2] = $130;
+ HEAP32[(19116)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -34921,10 +34884,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (18832 + ($142<<2)|0);
+ $143 = (19136 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(18808)>>2]|0;
+ $145 = HEAP32[(19112)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -34942,9 +34905,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[4698]|0;
+ $153 = HEAP32[4774]|0;
$154 = $153 & $152;
- HEAP32[4698] = $154;
+ HEAP32[4774] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -34952,7 +34915,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(18808)>>2]|0;
+ $156 = HEAP32[(19112)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -35012,7 +34975,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(18808)>>2]|0;
+ $189 = HEAP32[(19112)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -35025,7 +34988,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(18808)>>2]|0;
+ $169 = HEAP32[(19112)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -35056,7 +35019,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (19096 + ($193<<2)|0);
+ $194 = (19400 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -35066,13 +35029,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(18796)>>2]|0;
+ $199 = HEAP32[(19100)>>2]|0;
$200 = $199 & $198;
- HEAP32[(18796)>>2] = $200;
+ HEAP32[(19100)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(18808)>>2]|0;
+ $201 = HEAP32[(19112)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -35093,7 +35056,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(18808)>>2]|0;
+ $207 = HEAP32[(19112)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -35123,7 +35086,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(18808)>>2]|0;
+ $219 = HEAP32[(19112)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -35144,10 +35107,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(18812)>>2]|0;
+ $226 = HEAP32[(19116)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(18800)>>2] = $135;
+ HEAP32[(19104)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -35166,20 +35129,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (18832 + ($234<<2)|0);
- $236 = HEAP32[4698]|0;
+ $235 = (19136 + ($234<<2)|0);
+ $236 = HEAP32[4774]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[4698] = $240;
+ HEAP32[4774] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(18808)>>2]|0;
+ $243 = HEAP32[(19112)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -35231,21 +35194,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (19096 + ($$0396<<2)|0);
+ $273 = (19400 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(18796)>>2]|0;
+ $277 = HEAP32[(19100)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(18796)>>2] = $281;
+ HEAP32[(19100)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -35283,7 +35246,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(18808)>>2]|0;
+ $300 = HEAP32[(19112)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -35302,7 +35265,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(18808)>>2]|0;
+ $307 = HEAP32[(19112)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -35324,12 +35287,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(18824)>>2]|0;
+ $314 = HEAP32[(19128)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(18824)>>2] = $315;
+ HEAP32[(19128)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (19248);
+ $$0212$in$i = (19552);
} else {
return;
}
@@ -35343,7 +35306,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(18824)>>2] = -1;
+ HEAP32[(19128)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -35415,7 +35378,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(18808)>>2]|0;
+ $6 = HEAP32[(19112)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -35445,7 +35408,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(19272)>>2]|0;
+ $18 = HEAP32[(19576)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -35481,10 +35444,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(18816)>>2]|0;
+ $34 = HEAP32[(19120)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(18804)>>2]|0;
+ $36 = HEAP32[(19108)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -35500,15 +35463,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(18816)>>2] = $40;
- HEAP32[(18804)>>2] = $39;
+ HEAP32[(19120)>>2] = $40;
+ HEAP32[(19108)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(18812)>>2]|0;
+ $46 = HEAP32[(19116)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(18800)>>2]|0;
+ $48 = HEAP32[(19104)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -35544,8 +35507,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(18800)>>2] = $storemerge1;
- HEAP32[(18812)>>2] = $storemerge;
+ HEAP32[(19104)>>2] = $storemerge1;
+ HEAP32[(19116)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -35572,7 +35535,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (18832 + ($81<<2)|0);
+ $82 = (19136 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -35592,9 +35555,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[4698]|0;
+ $91 = HEAP32[4774]|0;
$92 = $91 & $90;
- HEAP32[4698] = $92;
+ HEAP32[4774] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -35703,7 +35666,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (19096 + ($128<<2)|0);
+ $129 = (19400 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -35713,13 +35676,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(18796)>>2]|0;
+ $134 = HEAP32[(19100)>>2]|0;
$135 = $134 & $133;
- HEAP32[(18796)>>2] = $135;
+ HEAP32[(19100)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(18808)>>2]|0;
+ $136 = HEAP32[(19112)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -35740,7 +35703,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(18808)>>2]|0;
+ $142 = HEAP32[(19112)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -35770,7 +35733,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(18808)>>2]|0;
+ $154 = HEAP32[(19112)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -35855,13 +35818,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(18808)>>2]|0;
+ $13 = HEAP32[(19112)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(18812)>>2]|0;
+ $15 = HEAP32[(19116)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -35876,7 +35839,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(18800)>>2] = $12;
+ HEAP32[(19104)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -35890,7 +35853,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (18832 + ($23<<2)|0);
+ $24 = (19136 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -35910,9 +35873,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[4698]|0;
+ $33 = HEAP32[4774]|0;
$34 = $33 & $32;
- HEAP32[4698] = $34;
+ HEAP32[4774] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -36026,7 +35989,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (19096 + ($70<<2)|0);
+ $71 = (19400 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -36036,14 +35999,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(18796)>>2]|0;
+ $76 = HEAP32[(19100)>>2]|0;
$77 = $76 & $75;
- HEAP32[(18796)>>2] = $77;
+ HEAP32[(19100)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(18808)>>2]|0;
+ $78 = HEAP32[(19112)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -36065,7 +36028,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(18808)>>2]|0;
+ $84 = HEAP32[(19112)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -36097,7 +36060,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(18808)>>2]|0;
+ $96 = HEAP32[(19112)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -36116,7 +36079,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(18808)>>2]|0;
+ $108 = HEAP32[(19112)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -36127,14 +36090,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(18816)>>2]|0;
+ $114 = HEAP32[(19120)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(18812)>>2]|0;
+ $116 = HEAP32[(19116)>>2]|0;
if ($115) {
- $117 = HEAP32[(18804)>>2]|0;
+ $117 = HEAP32[(19108)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(18804)>>2] = $118;
- HEAP32[(18816)>>2] = $$1;
+ HEAP32[(19108)>>2] = $118;
+ HEAP32[(19120)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -36142,16 +36105,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(18812)>>2] = 0;
- HEAP32[(18800)>>2] = 0;
+ HEAP32[(19116)>>2] = 0;
+ HEAP32[(19104)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(18800)>>2]|0;
+ $123 = HEAP32[(19104)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(18800)>>2] = $124;
- HEAP32[(18812)>>2] = $$1;
+ HEAP32[(19104)>>2] = $124;
+ HEAP32[(19116)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -36170,7 +36133,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (18832 + ($136<<2)|0);
+ $137 = (19136 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -36190,9 +36153,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[4698]|0;
+ $146 = HEAP32[4774]|0;
$147 = $146 & $145;
- HEAP32[4698] = $147;
+ HEAP32[4774] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -36301,7 +36264,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (19096 + ($183<<2)|0);
+ $184 = (19400 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -36311,13 +36274,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(18796)>>2]|0;
+ $189 = HEAP32[(19100)>>2]|0;
$190 = $189 & $188;
- HEAP32[(18796)>>2] = $190;
+ HEAP32[(19100)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(18808)>>2]|0;
+ $191 = HEAP32[(19112)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -36338,7 +36301,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(18808)>>2]|0;
+ $197 = HEAP32[(19112)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -36368,7 +36331,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(18808)>>2]|0;
+ $209 = HEAP32[(19112)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -36389,10 +36352,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(18812)>>2]|0;
+ $216 = HEAP32[(19116)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(18800)>>2] = $129;
+ HEAP32[(19104)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -36411,20 +36374,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (18832 + ($224<<2)|0);
- $226 = HEAP32[4698]|0;
+ $225 = (19136 + ($224<<2)|0);
+ $226 = HEAP32[4774]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[4698] = $230;
+ HEAP32[4774] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(18808)>>2]|0;
+ $233 = HEAP32[(19112)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -36476,20 +36439,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (19096 + ($$0431<<2)|0);
+ $263 = (19400 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(18796)>>2]|0;
+ $267 = HEAP32[(19100)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(18796)>>2] = $271;
+ HEAP32[(19100)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -36528,7 +36491,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(18808)>>2]|0;
+ $290 = HEAP32[(19112)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -36546,7 +36509,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(18808)>>2]|0;
+ $297 = HEAP32[(19112)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/img/textures/textures_logo_raylib.png b/docs/examples/web/textures/textures_logo_raylib.png
similarity index 100%
rename from docs/examples/img/textures/textures_logo_raylib.png
rename to docs/examples/web/textures/textures_logo_raylib.png
diff --git a/docs/examples/img/textures/textures_particles_trail_blending.png b/docs/examples/web/textures/textures_particles__blending.png
similarity index 100%
rename from docs/examples/img/textures/textures_particles_trail_blending.png
rename to docs/examples/web/textures/textures_particles__blending.png
diff --git a/docs/examples/web/others/particles_trail_blending.c b/docs/examples/web/textures/textures_particles_blending.c
similarity index 95%
rename from docs/examples/web/others/particles_trail_blending.c
rename to docs/examples/web/textures/textures_particles_blending.c
index 9923ddfed..1ddacf875 100644
--- a/docs/examples/web/others/particles_trail_blending.c
+++ b/docs/examples/web/textures/textures_particles_blending.c
@@ -1,11 +1,11 @@
/*******************************************************************************************
*
-* raylib [core] example - Basic window (adapted for HTML5 platform)
+* raylib example - particles blending
*
-* This example has been created using raylib 1.3 (www.raylib.com)
+* This example has been created using raylib 1.7 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2015 Ramon Santamaria (@raysan5)
+* Copyright (c) 2017 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
@@ -54,7 +54,7 @@ int main()
{
// Initialization
//--------------------------------------------------------------------------------------
- InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
+ InitWindow(screenWidth, screenHeight, "raylib [textures] example - particles blending");
// Initialize particles
for (int i = 0; i < MAX_PARTICLES; i++)
diff --git a/docs/examples/web/textures/textures_particles_blending.data b/docs/examples/web/textures/textures_particles_blending.data
new file mode 100644
index 000000000..7bad8c685
Binary files /dev/null and b/docs/examples/web/textures/textures_particles_blending.data differ
diff --git a/docs/examples/web/textures/textures_particles_blending.js b/docs/examples/web/textures/textures_particles_blending.js
new file mode 100644
index 000000000..1c2be970a
--- /dev/null
+++ b/docs/examples/web/textures/textures_particles_blending.js
@@ -0,0 +1,38697 @@
+
+var Module;
+
+if (typeof Module === 'undefined') Module = {};
+
+if (!Module.expectedDataFileDownloads) {
+ Module.expectedDataFileDownloads = 0;
+ Module.finishedDataFileDownloads = 0;
+}
+Module.expectedDataFileDownloads++;
+(function() {
+ var loadPackage = function(metadata) {
+
+ var PACKAGE_PATH;
+ if (typeof window === 'object') {
+ PACKAGE_PATH = window['encodeURIComponent'](window.location.pathname.toString().substring(0, window.location.pathname.toString().lastIndexOf('/')) + '/');
+ } else if (typeof location !== 'undefined') {
+ // worker
+ PACKAGE_PATH = encodeURIComponent(location.pathname.toString().substring(0, location.pathname.toString().lastIndexOf('/')) + '/');
+ } else {
+ throw 'using preloaded data can only be done on a web page or in a web worker';
+ }
+ var PACKAGE_NAME = 'textures/textures_particles_blending.data';
+ var REMOTE_PACKAGE_BASE = 'textures_particles_blending.data';
+ if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) {
+ Module['locateFile'] = Module['locateFilePackage'];
+ Module.printErr('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)');
+ }
+ var REMOTE_PACKAGE_NAME = typeof Module['locateFile'] === 'function' ?
+ Module['locateFile'](REMOTE_PACKAGE_BASE) :
+ ((Module['filePackagePrefixURL'] || '') + REMOTE_PACKAGE_BASE);
+
+ var REMOTE_PACKAGE_SIZE = metadata.remote_package_size;
+ var PACKAGE_UUID = metadata.package_uuid;
+
+ function fetchRemotePackage(packageName, packageSize, callback, errback) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', packageName, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onprogress = function(event) {
+ var url = packageName;
+ var size = packageSize;
+ if (event.total) size = event.total;
+ if (event.loaded) {
+ if (!xhr.addedTotal) {
+ xhr.addedTotal = true;
+ if (!Module.dataFileDownloads) Module.dataFileDownloads = {};
+ Module.dataFileDownloads[url] = {
+ loaded: event.loaded,
+ total: size
+ };
+ } else {
+ Module.dataFileDownloads[url].loaded = event.loaded;
+ }
+ var total = 0;
+ var loaded = 0;
+ var num = 0;
+ for (var download in Module.dataFileDownloads) {
+ var data = Module.dataFileDownloads[download];
+ total += data.total;
+ loaded += data.loaded;
+ num++;
+ }
+ total = Math.ceil(total * Module.expectedDataFileDownloads/num);
+ if (Module['setStatus']) Module['setStatus']('Downloading data... (' + loaded + '/' + total + ')');
+ } else if (!Module.dataFileDownloads) {
+ if (Module['setStatus']) Module['setStatus']('Downloading data...');
+ }
+ };
+ xhr.onerror = function(event) {
+ throw new Error("NetworkError for: " + packageName);
+ }
+ xhr.onload = function(event) {
+ if (xhr.status == 200 || xhr.status == 304 || xhr.status == 206 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
+ var packageData = xhr.response;
+ callback(packageData);
+ } else {
+ throw new Error(xhr.statusText + " : " + xhr.responseURL);
+ }
+ };
+ xhr.send(null);
+ };
+
+ function handleError(error) {
+ console.error('package error:', error);
+ };
+
+ var fetchedCallback = null;
+ var fetched = Module['getPreloadedPackage'] ? Module['getPreloadedPackage'](REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE) : null;
+
+ if (!fetched) fetchRemotePackage(REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE, function(data) {
+ if (fetchedCallback) {
+ fetchedCallback(data);
+ fetchedCallback = null;
+ } else {
+ fetched = data;
+ }
+ }, handleError);
+
+ function runWithFS() {
+
+ function assert(check, msg) {
+ if (!check) throw msg + new Error().stack;
+ }
+Module['FS_createPath']('/', 'resources', true, true);
+
+ function DataRequest(start, end, crunched, audio) {
+ this.start = start;
+ this.end = end;
+ this.crunched = crunched;
+ this.audio = audio;
+ }
+ DataRequest.prototype = {
+ requests: {},
+ open: function(mode, name) {
+ this.name = name;
+ this.requests[name] = this;
+ Module['addRunDependency']('fp ' + this.name);
+ },
+ send: function() {},
+ onload: function() {
+ var byteArray = this.byteArray.subarray(this.start, this.end);
+
+ this.finish(byteArray);
+
+ },
+ finish: function(byteArray) {
+ var that = this;
+
+ Module['FS_createDataFile'](this.name, null, byteArray, true, true, true); // canOwn this data in the filesystem, it is a slide into the heap that will never change
+ Module['removeRunDependency']('fp ' + that.name);
+
+ this.requests[this.name] = null;
+ }
+ };
+
+ var files = metadata.files;
+ for (i = 0; i < files.length; ++i) {
+ new DataRequest(files[i].start, files[i].end, files[i].crunched, files[i].audio).open('GET', files[i].filename);
+ }
+
+
+ function processPackageData(arrayBuffer) {
+ Module.finishedDataFileDownloads++;
+ assert(arrayBuffer, 'Loading data file failed.');
+ assert(arrayBuffer instanceof ArrayBuffer, 'bad input to processPackageData');
+ var byteArray = new Uint8Array(arrayBuffer);
+ var curr;
+
+ // copy the entire loaded file into a spot in the heap. Files will refer to slices in that. They cannot be freed though
+ // (we may be allocating before malloc is ready, during startup).
+ if (Module['SPLIT_MEMORY']) Module.printErr('warning: you should run the file packager with --no-heap-copy when SPLIT_MEMORY is used, otherwise copying into the heap may fail due to the splitting');
+ var ptr = Module['getMemory'](byteArray.length);
+ Module['HEAPU8'].set(byteArray, ptr);
+ DataRequest.prototype.byteArray = Module['HEAPU8'].subarray(ptr, ptr+byteArray.length);
+
+ var files = metadata.files;
+ for (i = 0; i < files.length; ++i) {
+ DataRequest.prototype.requests[files[i].filename].onload();
+ }
+ Module['removeRunDependency']('datafile_textures/textures_particles_blending.data');
+
+ };
+ Module['addRunDependency']('datafile_textures/textures_particles_blending.data');
+
+ if (!Module.preloadResults) Module.preloadResults = {};
+
+ Module.preloadResults[PACKAGE_NAME] = {fromCache: false};
+ if (fetched) {
+ processPackageData(fetched);
+ fetched = null;
+ } else {
+ fetchedCallback = processPackageData;
+ }
+
+ }
+ if (Module['calledRun']) {
+ runWithFS();
+ } else {
+ if (!Module['preRun']) Module['preRun'] = [];
+ Module["preRun"].push(runWithFS); // FS is not initialized yet, wait for it
+ }
+
+ }
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 15427, "filename": "/resources/smoke.png"}], "remote_package_size": 15427, "package_uuid": "f276638c-6d08-451b-ab6c-49644732d9c6"});
+
+})();
+
+// The Module object: Our interface to the outside world. We import
+// and export values on it, and do the work to get that through
+// closure compiler if necessary. There are various ways Module can be used:
+// 1. Not defined. We create it here
+// 2. A function parameter, function(Module) { ..generated code.. }
+// 3. pre-run appended it, var Module = {}; ..generated code..
+// 4. External script tag defines var Module.
+// We need to do an eval in order to handle the closure compiler
+// case, where this code here is minified but Module was defined
+// elsewhere (e.g. case 4 above). We also need to check if Module
+// already exists (e.g. case 3 above).
+// Note that if you want to run closure, and also to use Module
+// after the generated code, you will need to define var Module = {};
+// before the code. Then that object will be used in the code, and you
+// can continue to use Module afterwards as well.
+var Module;
+if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {};
+
+// Sometimes an existing Module object exists with properties
+// meant to overwrite the default module functionality. Here
+// we collect those properties and reapply _after_ we configure
+// the current environment's defaults to avoid having to be so
+// defensive during initialization.
+var moduleOverrides = {};
+for (var key in Module) {
+ if (Module.hasOwnProperty(key)) {
+ moduleOverrides[key] = Module[key];
+ }
+}
+
+// The environment setup code below is customized to use Module.
+// *** Environment setup code ***
+var ENVIRONMENT_IS_WEB = false;
+var ENVIRONMENT_IS_WORKER = false;
+var ENVIRONMENT_IS_NODE = false;
+var ENVIRONMENT_IS_SHELL = false;
+
+// Three configurations we can be running in:
+// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false)
+// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false)
+// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true)
+
+if (Module['ENVIRONMENT']) {
+ if (Module['ENVIRONMENT'] === 'WEB') {
+ ENVIRONMENT_IS_WEB = true;
+ } else if (Module['ENVIRONMENT'] === 'WORKER') {
+ ENVIRONMENT_IS_WORKER = true;
+ } else if (Module['ENVIRONMENT'] === 'NODE') {
+ ENVIRONMENT_IS_NODE = true;
+ } else if (Module['ENVIRONMENT'] === 'SHELL') {
+ ENVIRONMENT_IS_SHELL = true;
+ } else {
+ throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.');
+ }
+} else {
+ ENVIRONMENT_IS_WEB = typeof window === 'object';
+ ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
+ ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
+ ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
+}
+
+
+if (ENVIRONMENT_IS_NODE) {
+ // Expose functionality in the same simple way that the shells work
+ // Note that we pollute the global namespace here, otherwise we break in node
+ if (!Module['print']) Module['print'] = console.log;
+ if (!Module['printErr']) Module['printErr'] = console.warn;
+
+ var nodeFS;
+ var nodePath;
+
+ Module['read'] = function read(filename, binary) {
+ if (!nodeFS) nodeFS = require('fs');
+ if (!nodePath) nodePath = require('path');
+ filename = nodePath['normalize'](filename);
+ var ret = nodeFS['readFileSync'](filename);
+ return binary ? ret : ret.toString();
+ };
+
+ Module['readBinary'] = function readBinary(filename) {
+ var ret = Module['read'](filename, true);
+ if (!ret.buffer) {
+ ret = new Uint8Array(ret);
+ }
+ assert(ret.buffer);
+ return ret;
+ };
+
+ Module['load'] = function load(f) {
+ globalEval(read(f));
+ };
+
+ if (!Module['thisProgram']) {
+ if (process['argv'].length > 1) {
+ Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/');
+ } else {
+ Module['thisProgram'] = 'unknown-program';
+ }
+ }
+
+ Module['arguments'] = process['argv'].slice(2);
+
+ if (typeof module !== 'undefined') {
+ module['exports'] = Module;
+ }
+
+ process['on']('uncaughtException', function(ex) {
+ // suppress ExitStatus exceptions from showing an error
+ if (!(ex instanceof ExitStatus)) {
+ throw ex;
+ }
+ });
+
+ Module['inspect'] = function () { return '[Emscripten Module object]'; };
+}
+else if (ENVIRONMENT_IS_SHELL) {
+ if (!Module['print']) Module['print'] = print;
+ if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm
+
+ if (typeof read != 'undefined') {
+ Module['read'] = read;
+ } else {
+ Module['read'] = function read() { throw 'no read() available' };
+ }
+
+ Module['readBinary'] = function readBinary(f) {
+ if (typeof readbuffer === 'function') {
+ return new Uint8Array(readbuffer(f));
+ }
+ var data = read(f, 'binary');
+ assert(typeof data === 'object');
+ return data;
+ };
+
+ if (typeof scriptArgs != 'undefined') {
+ Module['arguments'] = scriptArgs;
+ } else if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof quit === 'function') {
+ Module['quit'] = function(status, toThrow) {
+ quit(status);
+ }
+ }
+
+}
+else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
+ Module['read'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.send(null);
+ return xhr.responseText;
+ };
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['readBinary'] = function read(url) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ xhr.responseType = 'arraybuffer';
+ xhr.send(null);
+ return xhr.response;
+ };
+ }
+
+ Module['readAsync'] = function readAsync(url, onload, onerror) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onload = function xhr_onload() {
+ if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
+ onload(xhr.response);
+ } else {
+ onerror();
+ }
+ };
+ xhr.onerror = onerror;
+ xhr.send(null);
+ };
+
+ if (typeof arguments != 'undefined') {
+ Module['arguments'] = arguments;
+ }
+
+ if (typeof console !== 'undefined') {
+ if (!Module['print']) Module['print'] = function print(x) {
+ console.log(x);
+ };
+ if (!Module['printErr']) Module['printErr'] = function printErr(x) {
+ console.warn(x);
+ };
+ } else {
+ // Probably a worker, and without console.log. We can do very little here...
+ var TRY_USE_DUMP = false;
+ if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) {
+ dump(x);
+ }) : (function(x) {
+ // self.postMessage(x); // enable this if you want stdout to be sent as messages
+ }));
+ }
+
+ if (ENVIRONMENT_IS_WORKER) {
+ Module['load'] = importScripts;
+ }
+
+ if (typeof Module['setWindowTitle'] === 'undefined') {
+ Module['setWindowTitle'] = function(title) { document.title = title };
+ }
+}
+else {
+ // Unreachable because SHELL is dependant on the others
+ throw 'Unknown runtime environment. Where are we?';
+}
+
+function globalEval(x) {
+ eval.call(null, x);
+}
+if (!Module['load'] && Module['read']) {
+ Module['load'] = function load(f) {
+ globalEval(Module['read'](f));
+ };
+}
+if (!Module['print']) {
+ Module['print'] = function(){};
+}
+if (!Module['printErr']) {
+ Module['printErr'] = Module['print'];
+}
+if (!Module['arguments']) {
+ Module['arguments'] = [];
+}
+if (!Module['thisProgram']) {
+ Module['thisProgram'] = './this.program';
+}
+if (!Module['quit']) {
+ Module['quit'] = function(status, toThrow) {
+ throw toThrow;
+ }
+}
+
+// *** Environment setup code ***
+
+// Closure helpers
+Module.print = Module['print'];
+Module.printErr = Module['printErr'];
+
+// Callbacks
+Module['preRun'] = [];
+Module['postRun'] = [];
+
+// Merge back in the overrides
+for (var key in moduleOverrides) {
+ if (moduleOverrides.hasOwnProperty(key)) {
+ Module[key] = moduleOverrides[key];
+ }
+}
+// Free the object hierarchy contained in the overrides, this lets the GC
+// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
+moduleOverrides = undefined;
+
+
+
+// {{PREAMBLE_ADDITIONS}}
+
+// === Preamble library stuff ===
+
+// Documentation for the public APIs defined in this file must be updated in:
+// site/source/docs/api_reference/preamble.js.rst
+// A prebuilt local version of the documentation is available at:
+// site/build/text/docs/api_reference/preamble.js.txt
+// You can also build docs locally as HTML or other formats in site/
+// An online HTML version (which may be of a different version of Emscripten)
+// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
+
+//========================================
+// Runtime code shared with compiler
+//========================================
+
+var Runtime = {
+ setTempRet0: function (value) {
+ tempRet0 = value;
+ return value;
+ },
+ getTempRet0: function () {
+ return tempRet0;
+ },
+ stackSave: function () {
+ return STACKTOP;
+ },
+ stackRestore: function (stackTop) {
+ STACKTOP = stackTop;
+ },
+ getNativeTypeSize: function (type) {
+ switch (type) {
+ case 'i1': case 'i8': return 1;
+ case 'i16': return 2;
+ case 'i32': return 4;
+ case 'i64': return 8;
+ case 'float': return 4;
+ case 'double': return 8;
+ default: {
+ if (type[type.length-1] === '*') {
+ return Runtime.QUANTUM_SIZE; // A pointer
+ } else if (type[0] === 'i') {
+ var bits = parseInt(type.substr(1));
+ assert(bits % 8 === 0);
+ return bits/8;
+ } else {
+ return 0;
+ }
+ }
+ }
+ },
+ getNativeFieldSize: function (type) {
+ return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE);
+ },
+ STACK_ALIGN: 16,
+ prepVararg: function (ptr, type) {
+ if (type === 'double' || type === 'i64') {
+ // move so the load is aligned
+ if (ptr & 7) {
+ assert((ptr & 7) === 4);
+ ptr += 4;
+ }
+ } else {
+ assert((ptr & 3) === 0);
+ }
+ return ptr;
+ },
+ getAlignSize: function (type, size, vararg) {
+ // we align i64s and doubles on 64-bit boundaries, unlike x86
+ if (!vararg && (type == 'i64' || type == 'double')) return 8;
+ if (!type) return Math.min(size, 8); // align structures internally to 64 bits
+ return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE);
+ },
+ dynCall: function (sig, ptr, args) {
+ if (args && args.length) {
+ assert(args.length == sig.length-1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].apply(null, [ptr].concat(args));
+ } else {
+ assert(sig.length == 1);
+ assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
+ return Module['dynCall_' + sig].call(null, ptr);
+ }
+ },
+ functionPointers: [],
+ addFunction: function (func) {
+ for (var i = 0; i < Runtime.functionPointers.length; i++) {
+ if (!Runtime.functionPointers[i]) {
+ Runtime.functionPointers[i] = func;
+ return 2*(1 + i);
+ }
+ }
+ throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.';
+ },
+ removeFunction: function (index) {
+ Runtime.functionPointers[(index-2)/2] = null;
+ },
+ warnOnce: function (text) {
+ if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {};
+ if (!Runtime.warnOnce.shown[text]) {
+ Runtime.warnOnce.shown[text] = 1;
+ Module.printErr(text);
+ }
+ },
+ funcWrappers: {},
+ getFuncWrapper: function (func, sig) {
+ assert(sig);
+ if (!Runtime.funcWrappers[sig]) {
+ Runtime.funcWrappers[sig] = {};
+ }
+ var sigCache = Runtime.funcWrappers[sig];
+ if (!sigCache[func]) {
+ // optimize away arguments usage in common cases
+ if (sig.length === 1) {
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func);
+ };
+ } else if (sig.length === 2) {
+ sigCache[func] = function dynCall_wrapper(arg) {
+ return Runtime.dynCall(sig, func, [arg]);
+ };
+ } else {
+ // general case
+ sigCache[func] = function dynCall_wrapper() {
+ return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments));
+ };
+ }
+ }
+ return sigCache[func];
+ },
+ getCompilerSetting: function (name) {
+ throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work';
+ },
+ stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; },
+ staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; },
+ dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;},
+ alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; },
+ makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; },
+ GLOBAL_BASE: 8,
+ QUANTUM_SIZE: 4,
+ __dummy__: 0
+}
+
+
+
+Module["Runtime"] = Runtime;
+
+
+
+//========================================
+// Runtime essentials
+//========================================
+
+var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort()
+var EXITSTATUS = 0;
+
+function assert(condition, text) {
+ if (!condition) {
+ abort('Assertion failed: ' + text);
+ }
+}
+
+var globalScope = this;
+
+// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
+function getCFunc(ident) {
+ var func = Module['_' + ident]; // closure exported function
+ if (!func) {
+ try { func = eval('_' + ident); } catch(e) {}
+ }
+ assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)');
+ return func;
+}
+
+var cwrap, ccall;
+(function(){
+ var JSfuncs = {
+ // Helpers for cwrap -- it can't refer to Runtime directly because it might
+ // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find
+ // out what the minified function name is.
+ 'stackSave': function() {
+ Runtime.stackSave()
+ },
+ 'stackRestore': function() {
+ Runtime.stackRestore()
+ },
+ // type conversion from js to c
+ 'arrayToC' : function(arr) {
+ var ret = Runtime.stackAlloc(arr.length);
+ writeArrayToMemory(arr, ret);
+ return ret;
+ },
+ 'stringToC' : function(str) {
+ var ret = 0;
+ if (str !== null && str !== undefined && str !== 0) { // null string
+ // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
+ var len = (str.length << 2) + 1;
+ ret = Runtime.stackAlloc(len);
+ stringToUTF8(str, ret, len);
+ }
+ return ret;
+ }
+ };
+ // For fast lookup of conversion functions
+ var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']};
+
+ // C calling interface.
+ ccall = function ccallFunc(ident, returnType, argTypes, args, opts) {
+ var func = getCFunc(ident);
+ var cArgs = [];
+ var stack = 0;
+ assert(returnType !== 'array', 'Return type should not be "array".');
+ if (args) {
+ for (var i = 0; i < args.length; i++) {
+ var converter = toC[argTypes[i]];
+ if (converter) {
+ if (stack === 0) stack = Runtime.stackSave();
+ cArgs[i] = converter(args[i]);
+ } else {
+ cArgs[i] = args[i];
+ }
+ }
+ }
+ var ret = func.apply(null, cArgs);
+ if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') {
+ assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall');
+ }
+ if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values');
+ if (returnType === 'string') ret = Pointer_stringify(ret);
+ if (stack !== 0) {
+ if (opts && opts.async) {
+ EmterpreterAsync.asyncFinalizers.push(function() {
+ Runtime.stackRestore(stack);
+ });
+ return;
+ }
+ Runtime.stackRestore(stack);
+ }
+ return ret;
+ }
+
+ var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/;
+ function parseJSFunc(jsfunc) {
+ // Match the body and the return value of a javascript function source
+ var parsed = jsfunc.toString().match(sourceRegex).slice(1);
+ return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]}
+ }
+
+ // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file
+ var JSsource = null;
+ function ensureJSsource() {
+ if (!JSsource) {
+ JSsource = {};
+ for (var fun in JSfuncs) {
+ if (JSfuncs.hasOwnProperty(fun)) {
+ // Elements of toCsource are arrays of three items:
+ // the code, and the return value
+ JSsource[fun] = parseJSFunc(JSfuncs[fun]);
+ }
+ }
+ }
+ }
+
+ cwrap = function cwrap(ident, returnType, argTypes) {
+ argTypes = argTypes || [];
+ var cfunc = getCFunc(ident);
+ // When the function takes numbers and returns a number, we can just return
+ // the original function
+ var numericArgs = argTypes.every(function(type){ return type === 'number'});
+ var numericRet = (returnType !== 'string');
+ if ( numericRet && numericArgs) {
+ return cfunc;
+ }
+ // Creation of the arguments list (["$1","$2",...,"$nargs"])
+ var argNames = argTypes.map(function(x,i){return '$'+i});
+ var funcstr = "(function(" + argNames.join(',') + ") {";
+ var nargs = argTypes.length;
+ if (!numericArgs) {
+ // Generate the code needed to convert the arguments from javascript
+ // values to pointers
+ ensureJSsource();
+ funcstr += 'var stack = ' + JSsource['stackSave'].body + ';';
+ for (var i = 0; i < nargs; i++) {
+ var arg = argNames[i], type = argTypes[i];
+ if (type === 'number') continue;
+ var convertCode = JSsource[type + 'ToC']; // [code, return]
+ funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';';
+ funcstr += convertCode.body + ';';
+ funcstr += arg + '=(' + convertCode.returnValue + ');';
+ }
+ }
+
+ // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore
+ var cfuncname = parseJSFunc(function(){return cfunc}).returnValue;
+ // Call the function
+ funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');';
+ if (!numericRet) { // Return type can only by 'string' or 'number'
+ // Convert the result to a string
+ var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue;
+ funcstr += 'ret = ' + strgfy + '(ret);';
+ }
+ funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }";
+ if (!numericArgs) {
+ // If we had a stack, restore it
+ ensureJSsource();
+ funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';';
+ }
+ funcstr += 'return ret})';
+ return eval(funcstr);
+ };
+})();
+Module["ccall"] = ccall;
+Module["cwrap"] = cwrap;
+
+function setValue(ptr, value, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': HEAP8[((ptr)>>0)]=value; break;
+ case 'i8': HEAP8[((ptr)>>0)]=value; break;
+ case 'i16': HEAP16[((ptr)>>1)]=value; break;
+ case 'i32': HEAP32[((ptr)>>2)]=value; break;
+ case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
+ case 'float': HEAPF32[((ptr)>>2)]=value; break;
+ case 'double': HEAPF64[((ptr)>>3)]=value; break;
+ default: abort('invalid type for setValue: ' + type);
+ }
+}
+Module["setValue"] = setValue;
+
+
+function getValue(ptr, type, noSafe) {
+ type = type || 'i8';
+ if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
+ switch(type) {
+ case 'i1': return HEAP8[((ptr)>>0)];
+ case 'i8': return HEAP8[((ptr)>>0)];
+ case 'i16': return HEAP16[((ptr)>>1)];
+ case 'i32': return HEAP32[((ptr)>>2)];
+ case 'i64': return HEAP32[((ptr)>>2)];
+ case 'float': return HEAPF32[((ptr)>>2)];
+ case 'double': return HEAPF64[((ptr)>>3)];
+ default: abort('invalid type for setValue: ' + type);
+ }
+ return null;
+}
+Module["getValue"] = getValue;
+
+var ALLOC_NORMAL = 0; // Tries to use _malloc()
+var ALLOC_STACK = 1; // Lives for the duration of the current function call
+var ALLOC_STATIC = 2; // Cannot be freed
+var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk
+var ALLOC_NONE = 4; // Do not allocate
+Module["ALLOC_NORMAL"] = ALLOC_NORMAL;
+Module["ALLOC_STACK"] = ALLOC_STACK;
+Module["ALLOC_STATIC"] = ALLOC_STATIC;
+Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC;
+Module["ALLOC_NONE"] = ALLOC_NONE;
+
+// allocate(): This is for internal use. You can use it yourself as well, but the interface
+// is a little tricky (see docs right below). The reason is that it is optimized
+// for multiple syntaxes to save space in generated code. So you should
+// normally not use allocate(), and instead allocate memory using _malloc(),
+// initialize it with setValue(), and so forth.
+// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
+// in *bytes* (note that this is sometimes confusing: the next parameter does not
+// affect this!)
+// @types: Either an array of types, one for each byte (or 0 if no type at that position),
+// or a single type which is used for the entire block. This only matters if there
+// is initial data - if @slab is a number, then this does not matter at all and is
+// ignored.
+// @allocator: How to allocate memory, see ALLOC_*
+function allocate(slab, types, allocator, ptr) {
+ var zeroinit, size;
+ if (typeof slab === 'number') {
+ zeroinit = true;
+ size = slab;
+ } else {
+ zeroinit = false;
+ size = slab.length;
+ }
+
+ var singleType = typeof types === 'string' ? types : null;
+
+ var ret;
+ if (allocator == ALLOC_NONE) {
+ ret = ptr;
+ } else {
+ ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length));
+ }
+
+ if (zeroinit) {
+ var ptr = ret, stop;
+ assert((ret & 3) == 0);
+ stop = ret + (size & ~3);
+ for (; ptr < stop; ptr += 4) {
+ HEAP32[((ptr)>>2)]=0;
+ }
+ stop = ret + size;
+ while (ptr < stop) {
+ HEAP8[((ptr++)>>0)]=0;
+ }
+ return ret;
+ }
+
+ if (singleType === 'i8') {
+ if (slab.subarray || slab.slice) {
+ HEAPU8.set(slab, ret);
+ } else {
+ HEAPU8.set(new Uint8Array(slab), ret);
+ }
+ return ret;
+ }
+
+ var i = 0, type, typeSize, previousType;
+ while (i < size) {
+ var curr = slab[i];
+
+ if (typeof curr === 'function') {
+ curr = Runtime.getFunctionIndex(curr);
+ }
+
+ type = singleType || types[i];
+ if (type === 0) {
+ i++;
+ continue;
+ }
+ assert(type, 'Must know what type to store in allocate!');
+
+ if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later
+
+ setValue(ret+i, curr, type);
+
+ // no need to look up size unless type changes, so cache it
+ if (previousType !== type) {
+ typeSize = Runtime.getNativeTypeSize(type);
+ previousType = type;
+ }
+ i += typeSize;
+ }
+
+ return ret;
+}
+Module["allocate"] = allocate;
+
+// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
+function getMemory(size) {
+ if (!staticSealed) return Runtime.staticAlloc(size);
+ if (!runtimeInitialized) return Runtime.dynamicAlloc(size);
+ return _malloc(size);
+}
+Module["getMemory"] = getMemory;
+
+function Pointer_stringify(ptr, /* optional */ length) {
+ if (length === 0 || !ptr) return '';
+ // TODO: use TextDecoder
+ // Find the length, and check for UTF while doing so
+ var hasUtf = 0;
+ var t;
+ var i = 0;
+ while (1) {
+ assert(ptr + i < TOTAL_MEMORY);
+ t = HEAPU8[(((ptr)+(i))>>0)];
+ hasUtf |= t;
+ if (t == 0 && !length) break;
+ i++;
+ if (length && i == length) break;
+ }
+ if (!length) length = i;
+
+ var ret = '';
+
+ if (hasUtf < 128) {
+ var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack
+ var curr;
+ while (length > 0) {
+ curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK)));
+ ret = ret ? ret + curr : curr;
+ ptr += MAX_CHUNK;
+ length -= MAX_CHUNK;
+ }
+ return ret;
+ }
+ return Module['UTF8ToString'](ptr);
+}
+Module["Pointer_stringify"] = Pointer_stringify;
+
+// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function AsciiToString(ptr) {
+ var str = '';
+ while (1) {
+ var ch = HEAP8[((ptr++)>>0)];
+ if (!ch) return str;
+ str += String.fromCharCode(ch);
+ }
+}
+Module["AsciiToString"] = AsciiToString;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
+
+function stringToAscii(str, outPtr) {
+ return writeAsciiToMemory(str, outPtr, false);
+}
+Module["stringToAscii"] = stringToAscii;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
+// a copy of that string as a Javascript String object.
+
+var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
+function UTF8ArrayToString(u8Array, idx) {
+ var endPtr = idx;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ while (u8Array[endPtr]) ++endPtr;
+
+ if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
+ return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
+ } else {
+ var u0, u1, u2, u3, u4, u5;
+
+ var str = '';
+ while (1) {
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ u0 = u8Array[idx++];
+ if (!u0) return str;
+ if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
+ u1 = u8Array[idx++] & 63;
+ if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
+ u2 = u8Array[idx++] & 63;
+ if ((u0 & 0xF0) == 0xE0) {
+ u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
+ } else {
+ u3 = u8Array[idx++] & 63;
+ if ((u0 & 0xF8) == 0xF0) {
+ u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3;
+ } else {
+ u4 = u8Array[idx++] & 63;
+ if ((u0 & 0xFC) == 0xF8) {
+ u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4;
+ } else {
+ u5 = u8Array[idx++] & 63;
+ u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5;
+ }
+ }
+ }
+ if (u0 < 0x10000) {
+ str += String.fromCharCode(u0);
+ } else {
+ var ch = u0 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ }
+ }
+ }
+}
+Module["UTF8ArrayToString"] = UTF8ArrayToString;
+
+// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+function UTF8ToString(ptr) {
+ return UTF8ArrayToString(HEAPU8,ptr);
+}
+Module["UTF8ToString"] = UTF8ToString;
+
+// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
+// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
+// outIdx: The starting offset in the array to begin the copying.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
+// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
+ if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
+ return 0;
+
+ var startIdx = outIdx;
+ var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ if (outIdx >= endIdx) break;
+ outU8Array[outIdx++] = u;
+ } else if (u <= 0x7FF) {
+ if (outIdx + 1 >= endIdx) break;
+ outU8Array[outIdx++] = 0xC0 | (u >> 6);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0xFFFF) {
+ if (outIdx + 2 >= endIdx) break;
+ outU8Array[outIdx++] = 0xE0 | (u >> 12);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x1FFFFF) {
+ if (outIdx + 3 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF0 | (u >> 18);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else if (u <= 0x3FFFFFF) {
+ if (outIdx + 4 >= endIdx) break;
+ outU8Array[outIdx++] = 0xF8 | (u >> 24);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ } else {
+ if (outIdx + 5 >= endIdx) break;
+ outU8Array[outIdx++] = 0xFC | (u >> 30);
+ outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
+ outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
+ outU8Array[outIdx++] = 0x80 | (u & 63);
+ }
+ }
+ // Null-terminate the pointer to the buffer.
+ outU8Array[outIdx] = 0;
+ return outIdx - startIdx;
+}
+Module["stringToUTF8Array"] = stringToUTF8Array;
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
+// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF8(str, outPtr, maxBytesToWrite) {
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
+}
+Module["stringToUTF8"] = stringToUTF8;
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF8(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var u = str.charCodeAt(i); // possibly a lead surrogate
+ if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
+ if (u <= 0x7F) {
+ ++len;
+ } else if (u <= 0x7FF) {
+ len += 2;
+ } else if (u <= 0xFFFF) {
+ len += 3;
+ } else if (u <= 0x1FFFFF) {
+ len += 4;
+ } else if (u <= 0x3FFFFFF) {
+ len += 5;
+ } else {
+ len += 6;
+ }
+ }
+ return len;
+}
+Module["lengthBytesUTF8"] = lengthBytesUTF8;
+
+// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
+// a copy of that string as a Javascript String object.
+
+var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
+function UTF16ToString(ptr) {
+ assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
+ var endPtr = ptr;
+ // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
+ // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
+ var idx = endPtr >> 1;
+ while (HEAP16[idx]) ++idx;
+ endPtr = idx << 1;
+
+ if (endPtr - ptr > 32 && UTF16Decoder) {
+ return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
+ } else {
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
+ if (codeUnit == 0) return str;
+ ++i;
+ // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
+ str += String.fromCharCode(codeUnit);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
+// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
+// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF16(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 2) return 0;
+ maxBytesToWrite -= 2; // Null terminator.
+ var startPtr = outPtr;
+ var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
+ for (var i = 0; i < numCharsToWrite; ++i) {
+ // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ HEAP16[((outPtr)>>1)]=codeUnit;
+ outPtr += 2;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP16[((outPtr)>>1)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF16(str) {
+ return str.length*2;
+}
+
+
+function UTF32ToString(ptr) {
+ assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
+ var i = 0;
+
+ var str = '';
+ while (1) {
+ var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
+ if (utf32 == 0)
+ return str;
+ ++i;
+ // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ if (utf32 >= 0x10000) {
+ var ch = utf32 - 0x10000;
+ str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
+ } else {
+ str += String.fromCharCode(utf32);
+ }
+ }
+}
+
+
+// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
+// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
+// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
+// Parameters:
+// str: the Javascript string to copy.
+// outPtr: Byte address in Emscripten HEAP where to write the string to.
+// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
+// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
+// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
+// Returns the number of bytes written, EXCLUDING the null terminator.
+
+function stringToUTF32(str, outPtr, maxBytesToWrite) {
+ assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
+ assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
+ // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
+ if (maxBytesToWrite === undefined) {
+ maxBytesToWrite = 0x7FFFFFFF;
+ }
+ if (maxBytesToWrite < 4) return 0;
+ var startPtr = outPtr;
+ var endPtr = startPtr + maxBytesToWrite - 4;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
+ var trailSurrogate = str.charCodeAt(++i);
+ codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
+ }
+ HEAP32[((outPtr)>>2)]=codeUnit;
+ outPtr += 4;
+ if (outPtr + 4 > endPtr) break;
+ }
+ // Null-terminate the pointer to the HEAP.
+ HEAP32[((outPtr)>>2)]=0;
+ return outPtr - startPtr;
+}
+
+
+// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
+
+function lengthBytesUTF32(str) {
+ var len = 0;
+ for (var i = 0; i < str.length; ++i) {
+ // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
+ // See http://unicode.org/faq/utf_bom.html#utf16-3
+ var codeUnit = str.charCodeAt(i);
+ if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
+ len += 4;
+ }
+
+ return len;
+}
+
+
+function demangle(func) {
+ var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle'];
+ if (__cxa_demangle_func) {
+ try {
+ var s =
+ func.substr(1);
+ var len = lengthBytesUTF8(s)+1;
+ var buf = _malloc(len);
+ stringToUTF8(s, buf, len);
+ var status = _malloc(4);
+ var ret = __cxa_demangle_func(buf, 0, 0, status);
+ if (getValue(status, 'i32') === 0 && ret) {
+ return Pointer_stringify(ret);
+ }
+ // otherwise, libcxxabi failed
+ } catch(e) {
+ // ignore problems here
+ } finally {
+ if (buf) _free(buf);
+ if (status) _free(status);
+ if (ret) _free(ret);
+ }
+ // failure when using libcxxabi, don't demangle
+ return func;
+ }
+ Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
+ return func;
+}
+
+function demangleAll(text) {
+ var regex =
+ /__Z[\w\d_]+/g;
+ return text.replace(regex,
+ function(x) {
+ var y = demangle(x);
+ return x === y ? x : (x + ' [' + y + ']');
+ });
+}
+
+function jsStackTrace() {
+ var err = new Error();
+ if (!err.stack) {
+ // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
+ // so try that as a special-case.
+ try {
+ throw new Error(0);
+ } catch(e) {
+ err = e;
+ }
+ if (!err.stack) {
+ return '(no stack trace available)';
+ }
+ }
+ return err.stack.toString();
+}
+
+function stackTrace() {
+ var js = jsStackTrace();
+ if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
+ return demangleAll(js);
+}
+Module["stackTrace"] = stackTrace;
+
+// Memory management
+
+var PAGE_SIZE = 16384;
+var WASM_PAGE_SIZE = 65536;
+var ASMJS_PAGE_SIZE = 16777216;
+var MIN_TOTAL_MEMORY = 16777216;
+
+function alignUp(x, multiple) {
+ if (x % multiple > 0) {
+ x += multiple - (x % multiple);
+ }
+ return x;
+}
+
+var HEAP;
+var buffer;
+var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64;
+
+function updateGlobalBuffer(buf) {
+ Module['buffer'] = buffer = buf;
+}
+
+function updateGlobalBufferViews() {
+ Module['HEAP8'] = HEAP8 = new Int8Array(buffer);
+ Module['HEAP16'] = HEAP16 = new Int16Array(buffer);
+ Module['HEAP32'] = HEAP32 = new Int32Array(buffer);
+ Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer);
+ Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer);
+ Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer);
+ Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer);
+ Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer);
+}
+
+var STATIC_BASE, STATICTOP, staticSealed; // static area
+var STACK_BASE, STACKTOP, STACK_MAX; // stack area
+var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk
+
+ STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0;
+ staticSealed = false;
+
+
+// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
+function writeStackCookie() {
+ assert((STACK_MAX & 3) == 0);
+ HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467;
+ HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE;
+}
+
+function checkStackCookie() {
+ if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) {
+ abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16));
+ }
+ // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own.
+ if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!';
+}
+
+function abortStackOverflow(allocSize) {
+ abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!');
+}
+
+function abortOnCannotGrowMemory() {
+ abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
+}
+
+
+function enlargeMemory() {
+ abortOnCannotGrowMemory();
+}
+
+
+var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880;
+var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216;
+if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');
+
+// Initialize the runtime's memory
+// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
+assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']),
+ 'JS engine does not provide full typed array support');
+
+
+
+// Use a provided buffer, if there is one, or else allocate a new one
+if (Module['buffer']) {
+ buffer = Module['buffer'];
+ assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength);
+} else {
+ // Use a WebAssembly memory where available
+ {
+ buffer = new ArrayBuffer(TOTAL_MEMORY);
+ }
+ assert(buffer.byteLength === TOTAL_MEMORY);
+}
+updateGlobalBufferViews();
+
+
+function getTotalMemory() {
+ return TOTAL_MEMORY;
+}
+
+// Endianness check (note: assumes compiler arch was little-endian)
+ HEAP32[0] = 0x63736d65; /* 'emsc' */
+HEAP16[1] = 0x6373;
+if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!';
+
+Module['HEAP'] = HEAP;
+Module['buffer'] = buffer;
+Module['HEAP8'] = HEAP8;
+Module['HEAP16'] = HEAP16;
+Module['HEAP32'] = HEAP32;
+Module['HEAPU8'] = HEAPU8;
+Module['HEAPU16'] = HEAPU16;
+Module['HEAPU32'] = HEAPU32;
+Module['HEAPF32'] = HEAPF32;
+Module['HEAPF64'] = HEAPF64;
+
+function callRuntimeCallbacks(callbacks) {
+ while(callbacks.length > 0) {
+ var callback = callbacks.shift();
+ if (typeof callback == 'function') {
+ callback();
+ continue;
+ }
+ var func = callback.func;
+ if (typeof func === 'number') {
+ if (callback.arg === undefined) {
+ Module['dynCall_v'](func);
+ } else {
+ Module['dynCall_vi'](func, callback.arg);
+ }
+ } else {
+ func(callback.arg === undefined ? null : callback.arg);
+ }
+ }
+}
+
+var __ATPRERUN__ = []; // functions called before the runtime is initialized
+var __ATINIT__ = []; // functions called during startup
+var __ATMAIN__ = []; // functions called when main() is to be run
+var __ATEXIT__ = []; // functions called during shutdown
+var __ATPOSTRUN__ = []; // functions called after the runtime has exited
+
+var runtimeInitialized = false;
+var runtimeExited = false;
+
+
+function preRun() {
+ // compatibility - merge in anything from Module['preRun'] at this time
+ if (Module['preRun']) {
+ if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
+ while (Module['preRun'].length) {
+ addOnPreRun(Module['preRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPRERUN__);
+}
+
+function ensureInitRuntime() {
+ checkStackCookie();
+ if (runtimeInitialized) return;
+ runtimeInitialized = true;
+ callRuntimeCallbacks(__ATINIT__);
+}
+
+function preMain() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATMAIN__);
+}
+
+function exitRuntime() {
+ checkStackCookie();
+ callRuntimeCallbacks(__ATEXIT__);
+ runtimeExited = true;
+}
+
+function postRun() {
+ checkStackCookie();
+ // compatibility - merge in anything from Module['postRun'] at this time
+ if (Module['postRun']) {
+ if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
+ while (Module['postRun'].length) {
+ addOnPostRun(Module['postRun'].shift());
+ }
+ }
+ callRuntimeCallbacks(__ATPOSTRUN__);
+}
+
+function addOnPreRun(cb) {
+ __ATPRERUN__.unshift(cb);
+}
+Module["addOnPreRun"] = addOnPreRun;
+
+function addOnInit(cb) {
+ __ATINIT__.unshift(cb);
+}
+Module["addOnInit"] = addOnInit;
+
+function addOnPreMain(cb) {
+ __ATMAIN__.unshift(cb);
+}
+Module["addOnPreMain"] = addOnPreMain;
+
+function addOnExit(cb) {
+ __ATEXIT__.unshift(cb);
+}
+Module["addOnExit"] = addOnExit;
+
+function addOnPostRun(cb) {
+ __ATPOSTRUN__.unshift(cb);
+}
+Module["addOnPostRun"] = addOnPostRun;
+
+// Tools
+
+
+function intArrayFromString(stringy, dontAddNull, length /* optional */) {
+ var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
+ var u8array = new Array(len);
+ var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
+ if (dontAddNull) u8array.length = numBytesWritten;
+ return u8array;
+}
+Module["intArrayFromString"] = intArrayFromString;
+
+function intArrayToString(array) {
+ var ret = [];
+ for (var i = 0; i < array.length; i++) {
+ var chr = array[i];
+ if (chr > 0xFF) {
+ assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
+ chr &= 0xFF;
+ }
+ ret.push(String.fromCharCode(chr));
+ }
+ return ret.join('');
+}
+Module["intArrayToString"] = intArrayToString;
+
+// Deprecated: This function should not be called because it is unsafe and does not provide
+// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
+// function stringToUTF8Array() instead, which takes in a maximum length that can be used
+// to be secure from out of bounds writes.
+function writeStringToMemory(string, buffer, dontAddNull) {
+ Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
+
+ var lastChar, end;
+ if (dontAddNull) {
+ // stringToUTF8Array always appends null. If we don't want to do that, remember the
+ // character that existed at the location where the null will be placed, and restore
+ // that after the write (below).
+ end = buffer + lengthBytesUTF8(string);
+ lastChar = HEAP8[end];
+ }
+ stringToUTF8(string, buffer, Infinity);
+ if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
+}
+Module["writeStringToMemory"] = writeStringToMemory;
+
+function writeArrayToMemory(array, buffer) {
+ assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
+ HEAP8.set(array, buffer);
+}
+Module["writeArrayToMemory"] = writeArrayToMemory;
+
+function writeAsciiToMemory(str, buffer, dontAddNull) {
+ for (var i = 0; i < str.length; ++i) {
+ assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff);
+ HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
+ }
+ // Null-terminate the pointer to the HEAP.
+ if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
+}
+Module["writeAsciiToMemory"] = writeAsciiToMemory;
+
+function unSign(value, bits, ignore) {
+ if (value >= 0) {
+ return value;
+ }
+ return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
+ : Math.pow(2, bits) + value;
+}
+function reSign(value, bits, ignore) {
+ if (value <= 0) {
+ return value;
+ }
+ var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
+ : Math.pow(2, bits-1);
+ if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
+ // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
+ // TODO: In i64 mode 1, resign the two parts separately and safely
+ value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
+ }
+ return value;
+}
+
+
+// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 )
+if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) {
+ var ah = a >>> 16;
+ var al = a & 0xffff;
+ var bh = b >>> 16;
+ var bl = b & 0xffff;
+ return (al*bl + ((ah*bl + al*bh) << 16))|0;
+};
+Math.imul = Math['imul'];
+
+
+if (!Math['clz32']) Math['clz32'] = function(x) {
+ x = x >>> 0;
+ for (var i = 0; i < 32; i++) {
+ if (x & (1 << (31 - i))) return i;
+ }
+ return 32;
+};
+Math.clz32 = Math['clz32']
+
+if (!Math['trunc']) Math['trunc'] = function(x) {
+ return x < 0 ? Math.ceil(x) : Math.floor(x);
+};
+Math.trunc = Math['trunc'];
+
+var Math_abs = Math.abs;
+var Math_cos = Math.cos;
+var Math_sin = Math.sin;
+var Math_tan = Math.tan;
+var Math_acos = Math.acos;
+var Math_asin = Math.asin;
+var Math_atan = Math.atan;
+var Math_atan2 = Math.atan2;
+var Math_exp = Math.exp;
+var Math_log = Math.log;
+var Math_sqrt = Math.sqrt;
+var Math_ceil = Math.ceil;
+var Math_floor = Math.floor;
+var Math_pow = Math.pow;
+var Math_imul = Math.imul;
+var Math_fround = Math.fround;
+var Math_round = Math.round;
+var Math_min = Math.min;
+var Math_clz32 = Math.clz32;
+var Math_trunc = Math.trunc;
+
+// A counter of dependencies for calling run(). If we need to
+// do asynchronous work before running, increment this and
+// decrement it. Incrementing must happen in a place like
+// PRE_RUN_ADDITIONS (used by emcc to add file preloading).
+// Note that you can add dependencies in preRun, even though
+// it happens right before run - run will be postponed until
+// the dependencies are met.
+var runDependencies = 0;
+var runDependencyWatcher = null;
+var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
+var runDependencyTracking = {};
+
+function getUniqueRunDependency(id) {
+ var orig = id;
+ while (1) {
+ if (!runDependencyTracking[id]) return id;
+ id = orig + Math.random();
+ }
+ return id;
+}
+
+function addRunDependency(id) {
+ runDependencies++;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(!runDependencyTracking[id]);
+ runDependencyTracking[id] = 1;
+ if (runDependencyWatcher === null && typeof setInterval !== 'undefined') {
+ // Check for missing dependencies every few seconds
+ runDependencyWatcher = setInterval(function() {
+ if (ABORT) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ return;
+ }
+ var shown = false;
+ for (var dep in runDependencyTracking) {
+ if (!shown) {
+ shown = true;
+ Module.printErr('still waiting on run dependencies:');
+ }
+ Module.printErr('dependency: ' + dep);
+ }
+ if (shown) {
+ Module.printErr('(end of list)');
+ }
+ }, 10000);
+ }
+ } else {
+ Module.printErr('warning: run dependency added without ID');
+ }
+}
+Module["addRunDependency"] = addRunDependency;
+
+function removeRunDependency(id) {
+ runDependencies--;
+ if (Module['monitorRunDependencies']) {
+ Module['monitorRunDependencies'](runDependencies);
+ }
+ if (id) {
+ assert(runDependencyTracking[id]);
+ delete runDependencyTracking[id];
+ } else {
+ Module.printErr('warning: run dependency removed without ID');
+ }
+ if (runDependencies == 0) {
+ if (runDependencyWatcher !== null) {
+ clearInterval(runDependencyWatcher);
+ runDependencyWatcher = null;
+ }
+ if (dependenciesFulfilled) {
+ var callback = dependenciesFulfilled;
+ dependenciesFulfilled = null;
+ callback(); // can add another dependenciesFulfilled
+ }
+ }
+}
+Module["removeRunDependency"] = removeRunDependency;
+
+Module["preloadedImages"] = {}; // maps url to image data
+Module["preloadedAudios"] = {}; // maps url to audio data
+
+
+
+var memoryInitializer = null;
+
+
+
+
+
+
+// === Body ===
+
+var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }];
+
+function _emscripten_asm_const_iii(code, a0, a1) {
+ return ASM_CONSTS[code](a0, a1);
+}
+
+
+
+STATIC_BASE = 8;
+
+STATICTOP = STATIC_BASE + 27568;
+ /* global initializers */ __ATINIT__.push();
+
+
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ 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3,17,75,28,12,16,4,11,29,18,30,39,104,110,111,112,113,98,32,5,6,15,19,20,21,26,8,22,7,40,36,23,24,9,10,14,27,31,37,35,131,130,125,38,42,43,60,61,62,63,67,71,74,77,88,89,90,91,92,93,94,95,96,97,99,100,101,102,103,105,106,107,108,114,115,116,121,122,123,124,0,73,108,108,101,103,97,108,32,98,121,116,101,32,115,101,113,117,101,110,99,101,0,68,111,109,97,105,110,32,101,114,114,111,114,0,82,101,115,117,108,116,32,110,111,116,32,114,101,112,114,101,115,101,110,116,97,98,108,101,0,78,111,116,32,97,32,116,116,121,0,80,101,114,109,105,115,115,105,111,110,32,100,101,110,105,101,100,0,79,112,101,114,97,116,105,111,110,32,110,111,116,32,112,101,114,109,105,116,116,101,100,0,78,111,32,115,117,99,104,32,102,105,108,101,32,111,114,32,100,105,114,101,99,116,111,114,121,0,78,111,32,115,117,99,104,32,112,114,111,99,101,115,115,0,70,105,108,101,32,101,120,105,115,116,115,0,86,97,108,117,101,32,116,111,111,32,108,97,114,103,101,32,102,111,114,32,100,97,116,97,32,116,121,112,101,0,78,111,32,115,112,97,99,101,32,108,101,102,116,32,111,110,32,100,101,118,105,99,101,0,79,117,116,32,111,102,32,109,101,109,111,114,121,0,82,101,115,111,117,114,99,101,32,98,117,115,121,0,73,110,116,101,114,114,117,112,116,101,100,32,115,121,115,116,101,109,32,99,97,108,108,0,82,101,115,111,117,114,99,101,32,116,101,109,112,111,114,97,114,105,108,121,32,117,110,97,118,97,105,108,97,98,108,101,0,73,110,118,97,108,105,100,32,115,101,101,107,0,67,114,111,115,115,45,100,101,118,105,99,101,32,108,105,110,107,0,82,101,97,100,45,111,110,108,121,32,102,105,108,101,32,115,121,115,116,101,109,0,68,105,114,101,99,116,111,114,121,32,110,111,116,32,101,109,112,116,121,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,112,101,101,114,0,79,112,101,114,97,116,105,111,110,32,116,105,109,101,100,32,111,117,116,0,67,111,110,110,101,99,116,105,111,110,32,114,101,102,117,115,101,100,0,72,111,115,116,32,105,115,32,100,111,119,110,0,72,111,115,116,32,105,115,32,117,110,114,101,97,99,104,97,98,108,101,0,65,100,100,114,101,115,115,32,105,110,32,117,115,101,0,66,114,111,107,101,110,32,112,105,112,101,0,73,47,79,32,101,114,114,111,114,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,32,111,114,32,97,100,100,114,101,115,115,0,66,108,111,99,107,32,100,101,118,105,99,101,32,114,101,113,117,105,114,101,100,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,0,78,111,116,32,97,32,100,105,114,101,99,116,111,114,121,0,73,115,32,97,32,100,105,114,101,99,116,111,114,121,0,84,101,120,116,32,102,105,108,101,32,98,117,115,121,0,69,120,101,99,32,102,111,114,109,97,116,32,101,114,114,111,114,0,73,110,118,97,108,105,100,32,97,114,103,117,109,101,110,116,0,65,114,103,117,109,101,110,116,32,108,105,115,116,32,116,111,111,32,108,111,110,103,0,83,121,109,98,111,108,105,99,32,108,105,110,107,32,108,111,111,112,0,70,105,108,101,110,97,109,101,32,116,111,111,32,108,111,110,103,0,84,111,111,32,109,97,110,121,32,111,112,101,110,32,102,105,108,101,115,32,105,110,32,115,121,115,116,101,109,0,78,111,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,115,32,97,118,97,105,108,97,98,108,101,0,66,97,100,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,0,78,111,32,99,104,105,108,100,32,112,114,111,99,101,115,115,0,66,97,100,32,97,100,100,114,101,115,115,0,70,105,108,101,32,116,111,111,32,108,97,114,103,101,0,84,111,111,32,109,97,110,121,32,108,105,110,107,115,0,78,111,32,108,111,99,107,115,32,97,118,97,105,108,97,98,108,101,0,82,101,115,111,117,114,99,101,32,100,101,97,100,108,111,99,107,32,119,111,117,108,100,32,111,99,99,117,114,0,83,116,97,116,101,32,110,111,116,32,114,101,99,111,118,101,114,97,98,108,101,0,80,114,101,118,105,111,117,115,32,111,119,110,101,114,32,100,105,101,100,0,79,112,101,114,97,116,105,111,110,32,99,97,110,99,101,108,101,100,0,70,117,110,99,116,105,111,110,32,110,111,116,32,105,109,112,108,101,109,101,110,116,101,100,0,78,111,32,109,101,115,115,97,103,101,32,111,102,32,100,101,115,105,114,101,100,32,116,121,112,101,0,73,100,101,110,116,105,102,105,101,114,32,114,101,109,111,118,101,100,0,68,101,118,105,99,101,32,110,111,116,32,97,32,115,116,114,101,97,109,0,78,111,32,100,97,116,97,32,97,118,97,105,108,97,98,108,101,0,68,101,118,105,99,101,32,116,105,109,101,111,117,116,0,79,117,116,32,111,102,32,115,116,114,101,97,109,115,32,114,101,115,111,117,114,99,101,115,0,76,105,110,107,32,104,97,115,32,98,101,101,110,32,115,101,118,101,114,101,100,0,80,114,111,116,111,99,111,108,32,101,114,114,111,114,0,66,97,100,32,109,101,115,115,97,103,101,0,70,105,108,101,32,100,101,115,99,114,105,112,116,111,114,32,105,110,32,98,97,100,32,115,116,97,116,101,0,78,111,116,32,97,32,115,111,99,107,101,116,0,68,101,115,116,105,110,97,116,105,111,110,32,97,100,100,114,101,115,115,32,114,101,113,117,105,114,101,100,0,77,101,115,115,97,103,101,32,116,111,111,32,108,97,114,103,101,0,80,114,111,116,111,99,111,108,32,119,114,111,110,103,32,116,121,112,101,32,102,111,114,32,115,111,99,107,101,116,0,80,114,111,116,111,99,111,108,32,110,111,116,32,97,118,97,105,108,97,98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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+
+
+
+
+
+/* no memory initializer */
+var tempDoublePtr = STATICTOP; STATICTOP += 16;
+
+assert(tempDoublePtr % 8 == 0);
+
+function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+}
+
+function copyTempDouble(ptr) {
+
+ HEAP8[tempDoublePtr] = HEAP8[ptr];
+
+ HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
+
+ HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
+
+ HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
+
+ HEAP8[tempDoublePtr+4] = HEAP8[ptr+4];
+
+ HEAP8[tempDoublePtr+5] = HEAP8[ptr+5];
+
+ HEAP8[tempDoublePtr+6] = HEAP8[ptr+6];
+
+ HEAP8[tempDoublePtr+7] = HEAP8[ptr+7];
+
+}
+
+// {{PRE_LIBRARY}}
+
+
+
+ var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () {
+ GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
+ for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
+ GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1);
+ }
+
+ // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API,
+ // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions.
+ for (var i = 0; i < 32; i++) {
+ GL.tempFixedLengthArray.push(new Array(i));
+ }
+ },recordError:function recordError(errorCode) {
+ if (!GL.lastError) {
+ GL.lastError = errorCode;
+ }
+ },getNewId:function (table) {
+ var ret = GL.counter++;
+ for (var i = table.length; i < ret; i++) {
+ table[i] = null;
+ }
+ return ret;
+ },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) {
+ var source = '';
+ for (var i = 0; i < count; ++i) {
+ var frag;
+ if (length) {
+ var len = HEAP32[(((length)+(i*4))>>2)];
+ if (len < 0) {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len);
+ }
+ } else {
+ frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
+ }
+ source += frag;
+ }
+ return source;
+ },createContext:function (canvas, webGLContextAttributes) {
+ if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') {
+ webGLContextAttributes['majorVersion'] = 1;
+ webGLContextAttributes['minorVersion'] = 0;
+ }
+ var ctx;
+ var errorInfo = '?';
+ function onContextCreationError(event) {
+ errorInfo = event.statusMessage || errorInfo;
+ }
+ try {
+ canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false);
+ try {
+ if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes);
+ } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) {
+ ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes);
+ } else {
+ throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!'
+ }
+ } finally {
+ canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false);
+ }
+ if (!ctx) throw ':(';
+ } catch (e) {
+ Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]);
+ return 0;
+ }
+ // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx);
+
+ if (!ctx) return 0;
+ return GL.registerContext(ctx, webGLContextAttributes);
+ },registerContext:function (ctx, webGLContextAttributes) {
+ var handle = GL.getNewId(GL.contexts);
+ var context = {
+ handle: handle,
+ attributes: webGLContextAttributes,
+ version: webGLContextAttributes['majorVersion'],
+ GLctx: ctx
+ };
+
+
+ // Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
+ if (ctx.canvas) ctx.canvas.GLctxObject = context;
+ GL.contexts[handle] = context;
+ if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) {
+ GL.initExtensions(context);
+ }
+ return handle;
+ },makeContextCurrent:function (contextHandle) {
+ var context = GL.contexts[contextHandle];
+ if (!context) return false;
+ GLctx = Module.ctx = context.GLctx; // Active WebGL context object.
+ GL.currentContext = context; // Active Emscripten GL layer context object.
+ return true;
+ },getContext:function (contextHandle) {
+ return GL.contexts[contextHandle];
+ },deleteContext:function (contextHandle) {
+ if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
+ if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
+ if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
+ GL.contexts[contextHandle] = null;
+ },initExtensions:function (context) {
+ // If this function is called without a specific context object, init the extensions of the currently active context.
+ if (!context) context = GL.currentContext;
+
+ if (context.initExtensionsDone) return;
+ context.initExtensionsDone = true;
+
+ var GLctx = context.GLctx;
+
+ context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS);
+
+ // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
+
+ if (context.version < 2) {
+ // Extension available from Firefox 26 and Google Chrome 30
+ var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays');
+ if (instancedArraysExt) {
+ GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); };
+ GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); };
+ GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); };
+ }
+
+ // Extension available from Firefox 25 and WebKit
+ var vaoExt = GLctx.getExtension('OES_vertex_array_object');
+ if (vaoExt) {
+ GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); };
+ GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); };
+ GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); };
+ GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); };
+ }
+
+ var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers');
+ if (drawBuffersExt) {
+ GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); };
+ }
+ }
+
+ GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
+
+ // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and
+ // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working.
+ // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions
+ // here, as long as they don't produce a performance impact for users that might not be using those extensions.
+ // E.g. debugging-related extensions should probably be off by default.
+ var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives",
+ "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture",
+ "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays",
+ "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc",
+ "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float",
+ "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources",
+ "EXT_shader_texture_lod", "EXT_color_buffer_float"];
+
+ function shouldEnableAutomatically(extension) {
+ var ret = false;
+ automaticallyEnabledExtensions.forEach(function(include) {
+ if (ext.indexOf(include) != -1) {
+ ret = true;
+ }
+ });
+ return ret;
+ }
+
+ var exts = GLctx.getSupportedExtensions();
+ if (exts && exts.length > 0) {
+ GLctx.getSupportedExtensions().forEach(function(ext) {
+ if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
+ GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled.
+ }
+ });
+ }
+ },populateUniformTable:function (program) {
+ var p = GL.programs[program];
+ GL.programInfos[program] = {
+ uniforms: {},
+ maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway.
+ maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet.
+ maxUniformBlockNameLength: -1 // Lazily computed as well
+ };
+
+ var ptable = GL.programInfos[program];
+ var utable = ptable.uniforms;
+ // A program's uniform table maps the string name of an uniform to an integer location of that uniform.
+ // The global GL.uniforms map maps integer locations to WebGLUniformLocations.
+ var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS);
+ for (var i = 0; i < numUniforms; ++i) {
+ var u = GLctx.getActiveUniform(p, i);
+
+ var name = u.name;
+ ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1);
+
+ // Strip off any trailing array specifier we might have got, e.g. "[0]".
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ name = name.slice(0, ls);
+ }
+
+ // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then
+ // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
+ // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices.
+ var loc = GLctx.getUniformLocation(p, name);
+ if (loc != null)
+ {
+ var id = GL.getNewId(GL.uniforms);
+ utable[name] = [u.size, id];
+ GL.uniforms[id] = loc;
+
+ for (var j = 1; j < u.size; ++j) {
+ var n = name + '['+j+']';
+ loc = GLctx.getUniformLocation(p, n);
+ id = GL.getNewId(GL.uniforms);
+
+ GL.uniforms[id] = loc;
+ }
+ }
+ }
+ }};function _emscripten_glIsRenderbuffer(renderbuffer) {
+ var rb = GL.renderbuffers[renderbuffer];
+ if (!rb) return 0;
+ return GLctx.isRenderbuffer(rb);
+ }
+
+ function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) }
+
+
+
+ function _emscripten_get_now() { abort() }
+
+
+
+ function _emscripten_set_main_loop_timing(mode, value) {
+ Browser.mainLoop.timingMode = mode;
+ Browser.mainLoop.timingValue = value;
+
+ if (!Browser.mainLoop.func) {
+ console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.');
+ return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
+ }
+
+ if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
+ var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0;
+ setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop
+ };
+ Browser.mainLoop.method = 'timeout';
+ } else if (mode == 1 /*EM_TIMING_RAF*/) {
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
+ Browser.requestAnimationFrame(Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'rAF';
+ } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) {
+ if (!window['setImmediate']) {
+ // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
+ var setImmediates = [];
+ var emscriptenMainLoopMessageId = 'setimmediate';
+ function Browser_setImmediate_messageHandler(event) {
+ if (event.source === window && event.data === emscriptenMainLoopMessageId) {
+ event.stopPropagation();
+ setImmediates.shift()();
+ }
+ }
+ window.addEventListener("message", Browser_setImmediate_messageHandler, true);
+ window['setImmediate'] = function Browser_emulated_setImmediate(func) {
+ setImmediates.push(func);
+ if (ENVIRONMENT_IS_WORKER) {
+ if (Module['setImmediates'] === undefined) Module['setImmediates'] = [];
+ Module['setImmediates'].push(func);
+ window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js
+ } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself.
+ }
+ }
+ Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
+ window['setImmediate'](Browser.mainLoop.runner);
+ };
+ Browser.mainLoop.method = 'immediate';
+ }
+ return 0;
+ }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) {
+ Module['noExitRuntime'] = true;
+
+ assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.');
+
+ Browser.mainLoop.func = func;
+ Browser.mainLoop.arg = arg;
+
+ var browserIterationFunc;
+ if (typeof arg !== 'undefined') {
+ browserIterationFunc = function() {
+ Module['dynCall_vi'](func, arg);
+ };
+ } else {
+ browserIterationFunc = function() {
+ Module['dynCall_v'](func);
+ };
+ }
+
+ var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
+
+ Browser.mainLoop.runner = function Browser_mainLoop_runner() {
+ if (ABORT) return;
+ if (Browser.mainLoop.queue.length > 0) {
+ var start = Date.now();
+ var blocker = Browser.mainLoop.queue.shift();
+ blocker.func(blocker.arg);
+ if (Browser.mainLoop.remainingBlockers) {
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining);
+ if (blocker.counted) {
+ Browser.mainLoop.remainingBlockers = next;
+ } else {
+ // not counted, but move the progress along a tiny bit
+ next = next + 0.5; // do not steal all the next one's progress
+ Browser.mainLoop.remainingBlockers = (8*remaining + next)/9;
+ }
+ }
+ console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers);
+ Browser.mainLoop.updateStatus();
+
+ // catches pause/resume main loop from blocker execution
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ setTimeout(Browser.mainLoop.runner, 0);
+ return;
+ }
+
+ // catch pauses from non-main loop sources
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Implement very basic swap interval control
+ Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
+ if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
+ // Not the scheduled time to render this frame - skip.
+ Browser.mainLoop.scheduler();
+ return;
+ } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) {
+ Browser.mainLoop.tickStartTime = _emscripten_get_now();
+ }
+
+ // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize
+ // VBO double-buffering and reduce GPU stalls.
+
+
+ if (Browser.mainLoop.method === 'timeout' && Module.ctx) {
+ Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!');
+ Browser.mainLoop.method = ''; // just warn once per call to set main loop
+ }
+
+ Browser.mainLoop.runIter(browserIterationFunc);
+
+ checkStackCookie();
+
+ // catch pauses from the main loop itself
+ if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
+
+ // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able
+ // to queue the newest produced audio samples.
+ // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData()
+ // do not need to be hardcoded into this function, but can be more generic.
+ if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (!noSetTiming) {
+ if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating)
+
+ Browser.mainLoop.scheduler();
+ }
+
+ if (simulateInfiniteLoop) {
+ throw 'SimulateInfiniteLoop';
+ }
+ }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () {
+ Browser.mainLoop.scheduler = null;
+ Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return.
+ },resume:function () {
+ Browser.mainLoop.currentlyRunningMainloop++;
+ var timingMode = Browser.mainLoop.timingMode;
+ var timingValue = Browser.mainLoop.timingValue;
+ var func = Browser.mainLoop.func;
+ Browser.mainLoop.func = null;
+ _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */);
+ _emscripten_set_main_loop_timing(timingMode, timingValue);
+ Browser.mainLoop.scheduler();
+ },updateStatus:function () {
+ if (Module['setStatus']) {
+ var message = Module['statusMessage'] || 'Please wait...';
+ var remaining = Browser.mainLoop.remainingBlockers;
+ var expected = Browser.mainLoop.expectedBlockers;
+ if (remaining) {
+ if (remaining < expected) {
+ Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')');
+ } else {
+ Module['setStatus'](message);
+ }
+ } else {
+ Module['setStatus']('');
+ }
+ }
+ },runIter:function (func) {
+ if (ABORT) return;
+ if (Module['preMainLoop']) {
+ var preRet = Module['preMainLoop']();
+ if (preRet === false) {
+ return; // |return false| skips a frame
+ }
+ }
+ try {
+ func();
+ } catch (e) {
+ if (e instanceof ExitStatus) {
+ return;
+ } else {
+ if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]);
+ throw e;
+ }
+ }
+ if (Module['postMainLoop']) Module['postMainLoop']();
+ }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () {
+ if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers
+
+ if (Browser.initted) return;
+ Browser.initted = true;
+
+ try {
+ new Blob();
+ Browser.hasBlobConstructor = true;
+ } catch(e) {
+ Browser.hasBlobConstructor = false;
+ console.log("warning: no blob constructor, cannot create blobs with mimetypes");
+ }
+ Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null));
+ Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined;
+ if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') {
+ console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available.");
+ Module.noImageDecoding = true;
+ }
+
+ // Support for plugins that can process preloaded files. You can add more of these to
+ // your app by creating and appending to Module.preloadPlugins.
+ //
+ // Each plugin is asked if it can handle a file based on the file's name. If it can,
+ // it is given the file's raw data. When it is done, it calls a callback with the file's
+ // (possibly modified) data. For example, a plugin might decompress a file, or it
+ // might create some side data structure for use later (like an Image element, etc.).
+
+ var imagePlugin = {};
+ imagePlugin['canHandle'] = function imagePlugin_canHandle(name) {
+ return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
+ };
+ imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) {
+ var b = null;
+ if (Browser.hasBlobConstructor) {
+ try {
+ b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ if (b.size !== byteArray.length) { // Safari bug #118630
+ // Safari's Blob can only take an ArrayBuffer
+ b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) });
+ }
+ } catch(e) {
+ Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder');
+ }
+ }
+ if (!b) {
+ var bb = new Browser.BlobBuilder();
+ bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range
+ b = bb.getBlob();
+ }
+ var url = Browser.URLObject.createObjectURL(b);
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var img = new Image();
+ img.onload = function img_onload() {
+ assert(img.complete, 'Image ' + name + ' could not be decoded');
+ var canvas = document.createElement('canvas');
+ canvas.width = img.width;
+ canvas.height = img.height;
+ var ctx = canvas.getContext('2d');
+ ctx.drawImage(img, 0, 0);
+ Module["preloadedImages"][name] = canvas;
+ Browser.URLObject.revokeObjectURL(url);
+ if (onload) onload(byteArray);
+ };
+ img.onerror = function img_onerror(event) {
+ console.log('Image ' + url + ' could not be decoded');
+ if (onerror) onerror();
+ };
+ img.src = url;
+ };
+ Module['preloadPlugins'].push(imagePlugin);
+
+ var audioPlugin = {};
+ audioPlugin['canHandle'] = function audioPlugin_canHandle(name) {
+ return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 };
+ };
+ audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) {
+ var done = false;
+ function finish(audio) {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = audio;
+ if (onload) onload(byteArray);
+ }
+ function fail() {
+ if (done) return;
+ done = true;
+ Module["preloadedAudios"][name] = new Audio(); // empty shim
+ if (onerror) onerror();
+ }
+ if (Browser.hasBlobConstructor) {
+ try {
+ var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
+ } catch(e) {
+ return fail();
+ }
+ var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this!
+ assert(typeof url == 'string', 'createObjectURL must return a url as a string');
+ var audio = new Audio();
+ audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926
+ audio.onerror = function audio_onerror(event) {
+ if (done) return;
+ console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach');
+ function encode64(data) {
+ var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
+ var PAD = '=';
+ var ret = '';
+ var leftchar = 0;
+ var leftbits = 0;
+ for (var i = 0; i < data.length; i++) {
+ leftchar = (leftchar << 8) | data[i];
+ leftbits += 8;
+ while (leftbits >= 6) {
+ var curr = (leftchar >> (leftbits-6)) & 0x3f;
+ leftbits -= 6;
+ ret += BASE[curr];
+ }
+ }
+ if (leftbits == 2) {
+ ret += BASE[(leftchar&3) << 4];
+ ret += PAD + PAD;
+ } else if (leftbits == 4) {
+ ret += BASE[(leftchar&0xf) << 2];
+ ret += PAD;
+ }
+ return ret;
+ }
+ audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray);
+ finish(audio); // we don't wait for confirmation this worked - but it's worth trying
+ };
+ audio.src = url;
+ // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
+ Browser.safeSetTimeout(function() {
+ finish(audio); // try to use it even though it is not necessarily ready to play
+ }, 10000);
+ } else {
+ return fail();
+ }
+ };
+ Module['preloadPlugins'].push(audioPlugin);
+
+ // Canvas event setup
+
+ function pointerLockChange() {
+ Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] ||
+ document['mozPointerLockElement'] === Module['canvas'] ||
+ document['webkitPointerLockElement'] === Module['canvas'] ||
+ document['msPointerLockElement'] === Module['canvas'];
+ }
+ var canvas = Module['canvas'];
+ if (canvas) {
+ // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
+ // Module['forcedAspectRatio'] = 4 / 3;
+
+ canvas.requestPointerLock = canvas['requestPointerLock'] ||
+ canvas['mozRequestPointerLock'] ||
+ canvas['webkitRequestPointerLock'] ||
+ canvas['msRequestPointerLock'] ||
+ function(){};
+ canvas.exitPointerLock = document['exitPointerLock'] ||
+ document['mozExitPointerLock'] ||
+ document['webkitExitPointerLock'] ||
+ document['msExitPointerLock'] ||
+ function(){}; // no-op if function does not exist
+ canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
+
+ document.addEventListener('pointerlockchange', pointerLockChange, false);
+ document.addEventListener('mozpointerlockchange', pointerLockChange, false);
+ document.addEventListener('webkitpointerlockchange', pointerLockChange, false);
+ document.addEventListener('mspointerlockchange', pointerLockChange, false);
+
+ if (Module['elementPointerLock']) {
+ canvas.addEventListener("click", function(ev) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ ev.preventDefault();
+ }
+ }, false);
+ }
+ }
+ },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) {
+ if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
+
+ var ctx;
+ var contextHandle;
+ if (useWebGL) {
+ // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
+ var contextAttributes = {
+ antialias: false,
+ alpha: false
+ };
+
+ if (webGLContextAttributes) {
+ for (var attribute in webGLContextAttributes) {
+ contextAttributes[attribute] = webGLContextAttributes[attribute];
+ }
+ }
+
+ contextHandle = GL.createContext(canvas, contextAttributes);
+ if (contextHandle) {
+ ctx = GL.getContext(contextHandle).GLctx;
+ }
+ } else {
+ ctx = canvas.getContext('2d');
+ }
+
+ if (!ctx) return null;
+
+ if (setInModule) {
+ if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it');
+
+ Module.ctx = ctx;
+ if (useWebGL) GL.makeContextCurrent(contextHandle);
+ Module.useWebGL = useWebGL;
+ Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() });
+ Browser.init();
+ }
+ return ctx;
+ },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Browser.lockPointer = lockPointer;
+ Browser.resizeCanvas = resizeCanvas;
+ Browser.vrDevice = vrDevice;
+ if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true;
+ if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false;
+ if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null;
+
+ var canvas = Module['canvas'];
+ function fullscreenChange() {
+ Browser.isFullscreen = false;
+ var canvasContainer = canvas.parentNode;
+ if ((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvasContainer) {
+ canvas.exitFullscreen = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['msExitFullscreen'] ||
+ document['webkitCancelFullScreen'] ||
+ function() {};
+ canvas.exitFullscreen = canvas.exitFullscreen.bind(document);
+ if (Browser.lockPointer) canvas.requestPointerLock();
+ Browser.isFullscreen = true;
+ if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize();
+ } else {
+
+ // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
+ canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
+ canvasContainer.parentNode.removeChild(canvasContainer);
+
+ if (Browser.resizeCanvas) Browser.setWindowedCanvasSize();
+ }
+ if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen);
+ if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen);
+ Browser.updateCanvasDimensions(canvas);
+ }
+
+ if (!Browser.fullscreenHandlersInstalled) {
+ Browser.fullscreenHandlersInstalled = true;
+ document.addEventListener('fullscreenchange', fullscreenChange, false);
+ document.addEventListener('mozfullscreenchange', fullscreenChange, false);
+ document.addEventListener('webkitfullscreenchange', fullscreenChange, false);
+ document.addEventListener('MSFullscreenChange', fullscreenChange, false);
+ }
+
+ // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
+ var canvasContainer = document.createElement("div");
+ canvas.parentNode.insertBefore(canvasContainer, canvas);
+ canvasContainer.appendChild(canvas);
+
+ // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
+ canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] ||
+ canvasContainer['mozRequestFullScreen'] ||
+ canvasContainer['msRequestFullscreen'] ||
+ (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) ||
+ (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null);
+
+ if (vrDevice) {
+ canvasContainer.requestFullscreen({ vrDisplay: vrDevice });
+ } else {
+ canvasContainer.requestFullscreen();
+ }
+ },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) {
+ Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.');
+ Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) {
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ }
+ return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
+ },nextRAF:0,fakeRequestAnimationFrame:function (func) {
+ // try to keep 60fps between calls to here
+ var now = Date.now();
+ if (Browser.nextRAF === 0) {
+ Browser.nextRAF = now + 1000/60;
+ } else {
+ while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0
+ Browser.nextRAF += 1000/60;
+ }
+ }
+ var delay = Math.max(Browser.nextRAF - now, 0);
+ setTimeout(func, delay);
+ },requestAnimationFrame:function requestAnimationFrame(func) {
+ if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js)
+ Browser.fakeRequestAnimationFrame(func);
+ } else {
+ if (!window.requestAnimationFrame) {
+ window.requestAnimationFrame = window['requestAnimationFrame'] ||
+ window['mozRequestAnimationFrame'] ||
+ window['webkitRequestAnimationFrame'] ||
+ window['msRequestAnimationFrame'] ||
+ window['oRequestAnimationFrame'] ||
+ Browser.fakeRequestAnimationFrame;
+ }
+ window.requestAnimationFrame(func);
+ }
+ },safeCallback:function (func) {
+ return function() {
+ if (!ABORT) return func.apply(null, arguments);
+ };
+ },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () {
+ Browser.allowAsyncCallbacks = false;
+ },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now
+ Browser.allowAsyncCallbacks = true;
+ if (Browser.queuedAsyncCallbacks.length > 0) {
+ var callbacks = Browser.queuedAsyncCallbacks;
+ Browser.queuedAsyncCallbacks = [];
+ callbacks.forEach(function(func) {
+ func();
+ });
+ }
+ },safeRequestAnimationFrame:function (func) {
+ return Browser.requestAnimationFrame(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ });
+ },safeSetTimeout:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setTimeout(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } else {
+ Browser.queuedAsyncCallbacks.push(func);
+ }
+ }, timeout);
+ },safeSetInterval:function (func, timeout) {
+ Module['noExitRuntime'] = true;
+ return setInterval(function() {
+ if (ABORT) return;
+ if (Browser.allowAsyncCallbacks) {
+ func();
+ } // drop it on the floor otherwise, next interval will kick in
+ }, timeout);
+ },getMimetype:function (name) {
+ return {
+ 'jpg': 'image/jpeg',
+ 'jpeg': 'image/jpeg',
+ 'png': 'image/png',
+ 'bmp': 'image/bmp',
+ 'ogg': 'audio/ogg',
+ 'wav': 'audio/wav',
+ 'mp3': 'audio/mpeg'
+ }[name.substr(name.lastIndexOf('.')+1)];
+ },getUserMedia:function (func) {
+ if(!window.getUserMedia) {
+ window.getUserMedia = navigator['getUserMedia'] ||
+ navigator['mozGetUserMedia'];
+ }
+ window.getUserMedia(func);
+ },getMovementX:function (event) {
+ return event['movementX'] ||
+ event['mozMovementX'] ||
+ event['webkitMovementX'] ||
+ 0;
+ },getMovementY:function (event) {
+ return event['movementY'] ||
+ event['mozMovementY'] ||
+ event['webkitMovementY'] ||
+ 0;
+ },getMouseWheelDelta:function (event) {
+ var delta = 0;
+ switch (event.type) {
+ case 'DOMMouseScroll':
+ delta = event.detail;
+ break;
+ case 'mousewheel':
+ delta = event.wheelDelta;
+ break;
+ case 'wheel':
+ delta = event['deltaY'];
+ break;
+ default:
+ throw 'unrecognized mouse wheel event: ' + event.type;
+ }
+ return delta;
+ },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup
+ if (Browser.pointerLock) {
+ // When the pointer is locked, calculate the coordinates
+ // based on the movement of the mouse.
+ // Workaround for Firefox bug 764498
+ if (event.type != 'mousemove' &&
+ ('mozMovementX' in event)) {
+ Browser.mouseMovementX = Browser.mouseMovementY = 0;
+ } else {
+ Browser.mouseMovementX = Browser.getMovementX(event);
+ Browser.mouseMovementY = Browser.getMovementY(event);
+ }
+
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
+ Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
+ } else {
+ // just add the mouse delta to the current absolut mouse position
+ // FIXME: ideally this should be clamped against the canvas size and zero
+ Browser.mouseX += Browser.mouseMovementX;
+ Browser.mouseY += Browser.mouseMovementY;
+ }
+ } else {
+ // Otherwise, calculate the movement based on the changes
+ // in the coordinates.
+ var rect = Module["canvas"].getBoundingClientRect();
+ var cw = Module["canvas"].width;
+ var ch = Module["canvas"].height;
+
+ // Neither .scrollX or .pageXOffset are defined in a spec, but
+ // we prefer .scrollX because it is currently in a spec draft.
+ // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
+ var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset);
+ var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset);
+ // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset
+ // and we have no viable fallback.
+ assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.');
+
+ if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') {
+ var touch = event.touch;
+ if (touch === undefined) {
+ return; // the "touch" property is only defined in SDL
+
+ }
+ var adjustedX = touch.pageX - (scrollX + rect.left);
+ var adjustedY = touch.pageY - (scrollY + rect.top);
+
+ adjustedX = adjustedX * (cw / rect.width);
+ adjustedY = adjustedY * (ch / rect.height);
+
+ var coords = { x: adjustedX, y: adjustedY };
+
+ if (event.type === 'touchstart') {
+ Browser.lastTouches[touch.identifier] = coords;
+ Browser.touches[touch.identifier] = coords;
+ } else if (event.type === 'touchend' || event.type === 'touchmove') {
+ var last = Browser.touches[touch.identifier];
+ if (!last) last = coords;
+ Browser.lastTouches[touch.identifier] = last;
+ Browser.touches[touch.identifier] = coords;
+ }
+ return;
+ }
+
+ var x = event.pageX - (scrollX + rect.left);
+ var y = event.pageY - (scrollY + rect.top);
+
+ // the canvas might be CSS-scaled compared to its backbuffer;
+ // SDL-using content will want mouse coordinates in terms
+ // of backbuffer units.
+ x = x * (cw / rect.width);
+ y = y * (ch / rect.height);
+
+ Browser.mouseMovementX = x - Browser.mouseX;
+ Browser.mouseMovementY = y - Browser.mouseY;
+ Browser.mouseX = x;
+ Browser.mouseY = y;
+ }
+ },asyncLoad:function (url, onload, onerror, noRunDep) {
+ var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : '';
+ Module['readAsync'](url, function(arrayBuffer) {
+ assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).');
+ onload(new Uint8Array(arrayBuffer));
+ if (dep) removeRunDependency(dep);
+ }, function(event) {
+ if (onerror) {
+ onerror();
+ } else {
+ throw 'Loading data file "' + url + '" failed.';
+ }
+ });
+ if (dep) addRunDependency(dep);
+ },resizeListeners:[],updateResizeListeners:function () {
+ var canvas = Module['canvas'];
+ Browser.resizeListeners.forEach(function(listener) {
+ listener(canvas.width, canvas.height);
+ });
+ },setCanvasSize:function (width, height, noUpdates) {
+ var canvas = Module['canvas'];
+ Browser.updateCanvasDimensions(canvas, width, height);
+ if (!noUpdates) Browser.updateResizeListeners();
+ },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },setWindowedCanvasSize:function () {
+ // check if SDL is available
+ if (typeof SDL != "undefined") {
+ var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
+ flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
+ HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
+ }
+ Browser.updateResizeListeners();
+ },updateCanvasDimensions:function (canvas, wNative, hNative) {
+ if (wNative && hNative) {
+ canvas.widthNative = wNative;
+ canvas.heightNative = hNative;
+ } else {
+ wNative = canvas.widthNative;
+ hNative = canvas.heightNative;
+ }
+ var w = wNative;
+ var h = hNative;
+ if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) {
+ if (w/h < Module['forcedAspectRatio']) {
+ w = Math.round(h * Module['forcedAspectRatio']);
+ } else {
+ h = Math.round(w / Module['forcedAspectRatio']);
+ }
+ }
+ if (((document['fullscreenElement'] || document['mozFullScreenElement'] ||
+ document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
+ document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) {
+ var factor = Math.min(screen.width / w, screen.height / h);
+ w = Math.round(w * factor);
+ h = Math.round(h * factor);
+ }
+ if (Browser.resizeCanvas) {
+ if (canvas.width != w) canvas.width = w;
+ if (canvas.height != h) canvas.height = h;
+ if (typeof canvas.style != 'undefined') {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ } else {
+ if (canvas.width != wNative) canvas.width = wNative;
+ if (canvas.height != hNative) canvas.height = hNative;
+ if (typeof canvas.style != 'undefined') {
+ if (w != wNative || h != hNative) {
+ canvas.style.setProperty( "width", w + "px", "important");
+ canvas.style.setProperty("height", h + "px", "important");
+ } else {
+ canvas.style.removeProperty( "width");
+ canvas.style.removeProperty("height");
+ }
+ }
+ }
+ },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () {
+ var handle = Browser.nextWgetRequestHandle;
+ Browser.nextWgetRequestHandle++;
+ return handle;
+ }};var GLFW={Window:function (id, width, height, title, monitor, share) {
+ this.id = id;
+ this.x = 0;
+ this.y = 0;
+ this.fullscreen = false; // Used to determine if app in fullscreen mode
+ this.storedX = 0; // Used to store X before fullscreen
+ this.storedY = 0; // Used to store Y before fullscreen
+ this.width = width;
+ this.height = height;
+ this.storedWidth = width; // Used to store width before fullscreen
+ this.storedHeight = height; // Used to store height before fullscreen
+ this.title = title;
+ this.monitor = monitor;
+ this.share = share;
+ this.attributes = GLFW.hints;
+ this.inputModes = {
+ 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL)
+ 0x00033002:0, // GLFW_STICKY_KEYS
+ 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ };
+ this.buttons = 0;
+ this.keys = new Array();
+ this.shouldClose = 0;
+ this.title = null;
+ this.windowPosFunc = null; // GLFWwindowposfun
+ this.windowSizeFunc = null; // GLFWwindowsizefun
+ this.windowCloseFunc = null; // GLFWwindowclosefun
+ this.windowRefreshFunc = null; // GLFWwindowrefreshfun
+ this.windowFocusFunc = null; // GLFWwindowfocusfun
+ this.windowIconifyFunc = null; // GLFWwindowiconifyfun
+ this.framebufferSizeFunc = null; // GLFWframebuffersizefun
+ this.mouseButtonFunc = null; // GLFWmousebuttonfun
+ this.cursorPosFunc = null; // GLFWcursorposfun
+ this.cursorEnterFunc = null; // GLFWcursorenterfun
+ this.scrollFunc = null; // GLFWscrollfun
+ this.keyFunc = null; // GLFWkeyfun
+ this.charFunc = null; // GLFWcharfun
+ this.userptr = null;
+ },WindowFromId:function (id) {
+ if (id <= 0 || !GLFW.windows) return null;
+ return GLFW.windows[id - 1];
+ },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) {
+ switch (keycode) {
+ // these keycodes are only defined for GLFW3, assume they are the same for GLFW2
+ case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE
+ case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE
+ case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA
+ case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS
+ case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS
+ case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD
+ case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH
+ case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0
+ case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1
+ case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2
+ case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3
+ case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4
+ case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5
+ case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6
+ case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7
+ case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8
+ case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9
+ case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON
+ case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
+ case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A
+ case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B
+ case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C
+ case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D
+ case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E
+ case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F
+ case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G
+ case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H
+ case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I
+ case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J
+ case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K
+ case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L
+ case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M
+ case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N
+ case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O
+ case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P
+ case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q
+ case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R
+ case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S
+ case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T
+ case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U
+ case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V
+ case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W
+ case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X
+ case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y
+ case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z
+ case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET
+ case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH
+ case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET
+ case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT
+
+
+ case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE
+ case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER
+ case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB
+ case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE
+ case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT
+ case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE
+ case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT
+ case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT
+ case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN
+ case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP
+ case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP
+ case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN
+ case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME
+ case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END
+ case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK
+ case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK
+ case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK
+ case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN
+ case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE
+ case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1
+ case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2
+ case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3
+ case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4
+ case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5
+ case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6
+ case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7
+ case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8
+ case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9
+ case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10
+ case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11
+ case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12
+ case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13
+ case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14
+ case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15
+ case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16
+ case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17
+ case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18
+ case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19
+ case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20
+ case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21
+ case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22
+ case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23
+ case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24
+ case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25
+ case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0
+ case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1
+ case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2
+ case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3
+ case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4
+ case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5
+ case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6
+ case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7
+ case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8
+ case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9
+ case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL
+ case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE
+ case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY
+ case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT
+ case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD
+ // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT)
+ // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT)
+ case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT
+ case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL
+ case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT
+ case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER
+ // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT)
+ // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT)
+ // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT)
+ case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU
+ // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these?
+ default:return -1; // GLFW_KEY_UNKNOWN
+ };
+ },getModBits:function (win) {
+ var mod = 0;
+ if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT
+ if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL
+ if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT
+ if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER
+ return mod;
+ },onKeyPress:function (event) {
+ if (!GLFW.active || !GLFW.active.charFunc) return;
+
+ // correct unicode charCode is only available with onKeyPress event
+ var charCode = event.charCode;
+ if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return;
+
+
+ Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode);
+ },onKeyChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ var key = GLFW.DOMToGLFWKeyCode(event.keyCode);
+ if (key == -1) return;
+
+ var repeat = status && GLFW.active.keys[key];
+ GLFW.active.keys[key] = status;
+ if (!GLFW.active.keyFunc) return;
+
+
+ if (repeat) status = 2; // GLFW_REPEAT
+ Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active));
+ },onKeydown:function (event) {
+ GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT
+
+ // This logic comes directly from the sdl implementation. We cannot
+ // call preventDefault on all keydown events otherwise onKeyPress will
+ // not get called
+ if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) {
+ event.preventDefault();
+ }
+ },onKeyup:function (event) {
+ GLFW.onKeyChanged(event, 0); // GLFW_RELEASE
+ },onMousemove:function (event) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return;
+
+
+ Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY);
+ },DOMToGLFWMouseButton:function (event) {
+ // DOM and glfw have different button codes.
+ // See http://www.w3schools.com/jsref/event_button.asp.
+ var eventButton = event['button'];
+ if (eventButton > 0) {
+ if (eventButton == 1) {
+ eventButton = 2;
+ } else {
+ eventButton = 1;
+ }
+ }
+ return eventButton;
+ },onMouseenter:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1);
+ },onMouseleave:function (event) {
+ if (!GLFW.active) return;
+
+ if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return;
+
+ Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0);
+ },onMouseButtonChanged:function (event, status) {
+ if (!GLFW.active) return;
+
+ Browser.calculateMouseEvent(event);
+
+ if (event.target != Module["canvas"]) return;
+
+ eventButton = GLFW.DOMToGLFWMouseButton(event);
+
+ if (status == 1) { // GLFW_PRESS
+ GLFW.active.buttons |= (1 << eventButton);
+ try {
+ event.target.setCapture();
+ } catch (e) {}
+ } else { // GLFW_RELEASE
+ GLFW.active.buttons &= ~(1 << eventButton);
+ }
+
+ if (!GLFW.active.mouseButtonFunc) return;
+
+
+ Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active));
+ },onMouseButtonDown:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS
+ },onMouseButtonUp:function (event) {
+ if (!GLFW.active) return;
+ GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE
+ },onMouseWheel:function (event) {
+ // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up)
+ var delta = -Browser.getMouseWheelDelta(event);
+ delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1.
+ GLFW.wheelPos += delta;
+
+ if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return;
+
+
+ var sx = 0;
+ var sy = 0;
+ if (event.type == 'mousewheel') {
+ sx = event.wheelDeltaX;
+ sy = event.wheelDeltaY;
+ } else {
+ sx = event.deltaX;
+ sy = event.deltaY;
+ }
+
+ Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy);
+
+ event.preventDefault();
+ },onCanvasResize:function (width, height) {
+ if (!GLFW.active) return;
+
+ var resizeNeeded = true;
+
+ // If the client is requestiong fullscreen mode
+ if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) {
+ GLFW.active.storedX = GLFW.active.x;
+ GLFW.active.storedY = GLFW.active.y;
+ GLFW.active.storedWidth = GLFW.active.width;
+ GLFW.active.storedHeight = GLFW.active.height;
+ GLFW.active.x = GLFW.active.y = 0;
+ GLFW.active.width = screen.width;
+ GLFW.active.height = screen.height;
+ GLFW.active.fullscreen = true;
+
+ // If the client is reverting from fullscreen mode
+ } else if (GLFW.active.fullscreen == true) {
+ GLFW.active.x = GLFW.active.storedX;
+ GLFW.active.y = GLFW.active.storedY;
+ GLFW.active.width = GLFW.active.storedWidth;
+ GLFW.active.height = GLFW.active.storedHeight;
+ GLFW.active.fullscreen = false;
+
+ // If the width/height values do not match current active window sizes
+ } else if (GLFW.active.width != width || GLFW.active.height != height) {
+ GLFW.active.width = width;
+ GLFW.active.height = height;
+ } else {
+ resizeNeeded = false;
+ }
+
+ // If any of the above conditions were true, we need to resize the canvas
+ if (resizeNeeded) {
+ // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions
+ Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true);
+ // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of
+ // the canvas should drive window and framebuffer size respectfully.
+ GLFW.onWindowSizeChanged();
+ GLFW.onFramebufferSizeChanged();
+ }
+ },onWindowSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },onFramebufferSizeChanged:function () {
+ if (!GLFW.active) return;
+
+ if (!GLFW.active.framebufferSizeFunc) return;
+
+ Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height);
+ },requestFullscreen:function () {
+ var RFS = Module["canvas"]['requestFullscreen'] ||
+ Module["canvas"]['mozRequestFullScreen'] ||
+ Module["canvas"]['webkitRequestFullScreen'] ||
+ (function() {});
+ RFS.apply(Module["canvas"], []);
+ },requestFullScreen:function () {
+ Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.');
+ GLFW.requestFullScreen = function() {
+ return GLFW.requestFullscreen();
+ }
+ return GLFW.requestFullscreen();
+ },exitFullscreen:function () {
+ var CFS = document['exitFullscreen'] ||
+ document['cancelFullScreen'] ||
+ document['mozCancelFullScreen'] ||
+ document['webkitCancelFullScreen'] ||
+ (function() {});
+ CFS.apply(document, []);
+ },cancelFullScreen:function () {
+ Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.');
+ GLFW.cancelFullScreen = function() {
+ return GLFW.exitFullscreen();
+ }
+ return GLFW.exitFullscreen();
+ },getTime:function () {
+ return _emscripten_get_now() / 1000;
+ },setWindowTitle:function (winid, title) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ win.title = Pointer_stringify(title);
+ if (GLFW.active.id == win.id) {
+ document.title = win.title;
+ }
+ },setKeyCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.keyFunc = cbfun;
+ },setCharCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.charFunc = cbfun;
+ },setMouseButtonCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.mouseButtonFunc = cbfun;
+ },setCursorPosCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorPosFunc = cbfun;
+ },setScrollCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.scrollFunc = cbfun;
+ },setWindowSizeCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowSizeFunc = cbfun;
+
+ },setWindowCloseCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowCloseFunc = cbfun;
+ },setWindowRefreshCallback:function (winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowRefreshFunc = cbfun;
+ },onClickRequestPointerLock:function (e) {
+ if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
+ Module['canvas'].requestPointerLock();
+ e.preventDefault();
+ }
+ },setInputMode:function (winid, mode, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ switch(mode) {
+ case 0x00033001: { // GLFW_CURSOR
+ switch(value) {
+ case 0x00034001: { // GLFW_CURSOR_NORMAL
+ win.inputModes[mode] = value;
+ Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].exitPointerLock();
+ break;
+ }
+ case 0x00034002: { // GLFW_CURSOR_HIDDEN
+ console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented.");
+ break;
+ }
+ case 0x00034003: { // GLFW_CURSOR_DISABLED
+ win.inputModes[mode] = value;
+ Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true);
+ Module['canvas'].requestPointerLock();
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown value parameter value: " + value + ".");
+ break;
+ }
+ }
+ break;
+ }
+ case 0x00033002: { // GLFW_STICKY_KEYS
+ console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented.");
+ break;
+ }
+ case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS
+ console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented.");
+ break;
+ }
+ default: {
+ console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + ".");
+ break;
+ }
+ }
+ },getKey:function (winid, key) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return win.keys[key];
+ },getMouseButton:function (winid, button) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return 0;
+ return (win.buttons & (1 << button)) > 0;
+ },getCursorPos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'double');
+ setValue(y, Browser.mouseY, 'double');
+ },getMousePos:function (winid, x, y) {
+ setValue(x, Browser.mouseX, 'i32');
+ setValue(y, Browser.mouseY, 'i32');
+ },setCursorPos:function (winid, x, y) {
+ },getWindowPos:function (winid, x, y) {
+ var wx = 0;
+ var wy = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ wx = win.x;
+ wy = win.y;
+ }
+
+ setValue(x, wx, 'i32');
+ setValue(y, wy, 'i32');
+ },setWindowPos:function (winid, x, y) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.x = x;
+ win.y = y;
+ },getWindowSize:function (winid, width, height) {
+ var ww = 0;
+ var wh = 0;
+
+ var win = GLFW.WindowFromId(winid);
+ if (win) {
+ ww = win.width;
+ wh = win.height;
+ }
+
+ setValue(width, ww, 'i32');
+ setValue(height, wh, 'i32');
+ },setWindowSize:function (winid, width, height) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (GLFW.active.id == win.id) {
+ if (width == screen.width && height == screen.height) {
+ GLFW.requestFullscreen();
+ } else {
+ GLFW.exitFullscreen();
+ Browser.setCanvasSize(width, height);
+ win.width = width;
+ win.height = height;
+ }
+ }
+
+ if (!win.windowSizeFunc) return;
+
+
+ Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height);
+ },createWindow:function (width, height, title, monitor, share) {
+ var i, id;
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++);
+ if (i > 0) throw "glfwCreateWindow only supports one window at time currently";
+
+ // id for window
+ id = i + 1;
+
+ // not valid
+ if (width <= 0 || height <= 0) return 0;
+
+ if (monitor) {
+ GLFW.requestFullscreen();
+ } else {
+ Browser.setCanvasSize(width, height);
+ }
+
+ // Create context when there are no existing alive windows
+ for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++);
+ if (i == GLFW.windows.length) {
+ var contextAttributes = {
+ antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES
+ depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS
+ stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS
+ alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS
+ }
+ Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes);
+ }
+
+ // If context creation failed, do not return a valid window
+ if (!Module.ctx) return 0;
+
+ // Get non alive id
+ var win = new GLFW.Window(id, width, height, title, monitor, share);
+
+ // Set window to array
+ if (id - 1 == GLFW.windows.length) {
+ GLFW.windows.push(win);
+ } else {
+ GLFW.windows[id - 1] = win;
+ }
+
+ GLFW.active = win;
+ return win.id;
+ },destroyWindow:function (winid) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+
+ if (win.windowCloseFunc)
+ Module['dynCall_vi'](win.windowCloseFunc, win.id);
+
+ GLFW.windows[win.id - 1] = null;
+ if (GLFW.active.id == win.id)
+ GLFW.active = null;
+
+ // Destroy context when no alive windows
+ for (var i = 0; i < GLFW.windows.length; i++)
+ if (GLFW.windows[i] !== null) return;
+
+ Module.ctx = Browser.destroyContext(Module['canvas'], true, true);
+ },swapBuffers:function (winid) {
+ },GLFW2ParamToGLFW3Param:function (param) {
+ table = {
+ 0x00030001:0, // GLFW_MOUSE_CURSOR
+ 0x00030002:0, // GLFW_STICKY_KEYS
+ 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS
+ 0x00030004:0, // GLFW_SYSTEM_KEYS
+ 0x00030005:0, // GLFW_KEY_REPEAT
+ 0x00030006:0, // GLFW_AUTO_POLL_EVENTS
+ 0x00020001:0, // GLFW_OPENED
+ 0x00020002:0, // GLFW_ACTIVE
+ 0x00020003:0, // GLFW_ICONIFIED
+ 0x00020004:0, // GLFW_ACCELERATED
+ 0x00020005:0x00021001, // GLFW_RED_BITS
+ 0x00020006:0x00021002, // GLFW_GREEN_BITS
+ 0x00020007:0x00021003, // GLFW_BLUE_BITS
+ 0x00020008:0x00021004, // GLFW_ALPHA_BITS
+ 0x00020009:0x00021005, // GLFW_DEPTH_BITS
+ 0x0002000A:0x00021006, // GLFW_STENCIL_BITS
+ 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE
+ 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS
+ 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS
+ 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS
+ 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS
+ 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS
+ 0x00020011:0x0002100C, // GLFW_STEREO
+ 0x00020012:0, // GLFW_WINDOW_NO_RESIZE
+ 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES
+ 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR
+ 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR
+ 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT
+ 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT
+ 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE
+ };
+ return table[param];
+ }};function _glfwGetVideoModes(monitor, count) {
+ setValue(count, 0, 'i32');
+ return 0;
+ }
+
+ function _glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) }
+
+ function _glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glUniform3iv(location, count, value) {
+
+
+ GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2));
+ }
+
+ function _emscripten_glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _emscripten_glReleaseShaderCompiler() {
+ // NOP (as allowed by GLES 2.0 spec)
+ }
+
+ function _glfwSetScrollCallback(winid, cbfun) {
+ GLFW.setScrollCallback(winid, cbfun);
+ }
+
+ function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) }
+
+ function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+
+
+
+
+ var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86};
+
+ var ERRNO_MESSAGES={0:"Success",1:"Not super-user",2:"No such file or directory",3:"No such process",4:"Interrupted system call",5:"I/O error",6:"No such device or address",7:"Arg list too long",8:"Exec format error",9:"Bad file number",10:"No children",11:"No more processes",12:"Not enough core",13:"Permission denied",14:"Bad address",15:"Block device required",16:"Mount device busy",17:"File exists",18:"Cross-device link",19:"No such device",20:"Not a directory",21:"Is a directory",22:"Invalid argument",23:"Too many open files in system",24:"Too many open files",25:"Not a typewriter",26:"Text file busy",27:"File too large",28:"No space left on device",29:"Illegal seek",30:"Read only file system",31:"Too many links",32:"Broken pipe",33:"Math arg out of domain of func",34:"Math result not representable",35:"File locking deadlock error",36:"File or path name too long",37:"No record locks available",38:"Function not implemented",39:"Directory not empty",40:"Too many symbolic links",42:"No message of desired type",43:"Identifier removed",44:"Channel number out of range",45:"Level 2 not synchronized",46:"Level 3 halted",47:"Level 3 reset",48:"Link number out of range",49:"Protocol driver not attached",50:"No CSI structure available",51:"Level 2 halted",52:"Invalid exchange",53:"Invalid request descriptor",54:"Exchange full",55:"No anode",56:"Invalid request code",57:"Invalid slot",59:"Bad font file fmt",60:"Device not a stream",61:"No data (for no delay io)",62:"Timer expired",63:"Out of streams resources",64:"Machine is not on the network",65:"Package not installed",66:"The object is remote",67:"The link has been severed",68:"Advertise error",69:"Srmount error",70:"Communication error on send",71:"Protocol error",72:"Multihop attempted",73:"Cross mount point (not really error)",74:"Trying to read unreadable message",75:"Value too large for defined data type",76:"Given log. name not unique",77:"f.d. invalid for this operation",78:"Remote address changed",79:"Can access a needed shared lib",80:"Accessing a corrupted shared lib",81:".lib section in a.out corrupted",82:"Attempting to link in too many libs",83:"Attempting to exec a shared library",84:"Illegal byte sequence",86:"Streams pipe error",87:"Too many users",88:"Socket operation on non-socket",89:"Destination address required",90:"Message too long",91:"Protocol wrong type for socket",92:"Protocol not available",93:"Unknown protocol",94:"Socket type not supported",95:"Not supported",96:"Protocol family not supported",97:"Address family not supported by protocol family",98:"Address already in use",99:"Address not available",100:"Network interface is not configured",101:"Network is unreachable",102:"Connection reset by network",103:"Connection aborted",104:"Connection reset by peer",105:"No buffer space available",106:"Socket is already connected",107:"Socket is not connected",108:"Can't send after socket shutdown",109:"Too many references",110:"Connection timed out",111:"Connection refused",112:"Host is down",113:"Host is unreachable",114:"Socket already connected",115:"Connection already in progress",116:"Stale file handle",122:"Quota exceeded",123:"No medium (in tape drive)",125:"Operation canceled",130:"Previous owner died",131:"State not recoverable"};
+
+ function ___setErrNo(value) {
+ if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value;
+ else Module.printErr('failed to set errno from JS');
+ return value;
+ }
+
+ var PATH={splitPath:function (filename) {
+ var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
+ return splitPathRe.exec(filename).slice(1);
+ },normalizeArray:function (parts, allowAboveRoot) {
+ // if the path tries to go above the root, `up` ends up > 0
+ var up = 0;
+ for (var i = parts.length - 1; i >= 0; i--) {
+ var last = parts[i];
+ if (last === '.') {
+ parts.splice(i, 1);
+ } else if (last === '..') {
+ parts.splice(i, 1);
+ up++;
+ } else if (up) {
+ parts.splice(i, 1);
+ up--;
+ }
+ }
+ // if the path is allowed to go above the root, restore leading ..s
+ if (allowAboveRoot) {
+ for (; up--; up) {
+ parts.unshift('..');
+ }
+ }
+ return parts;
+ },normalize:function (path) {
+ var isAbsolute = path.charAt(0) === '/',
+ trailingSlash = path.substr(-1) === '/';
+ // Normalize the path
+ path = PATH.normalizeArray(path.split('/').filter(function(p) {
+ return !!p;
+ }), !isAbsolute).join('/');
+ if (!path && !isAbsolute) {
+ path = '.';
+ }
+ if (path && trailingSlash) {
+ path += '/';
+ }
+ return (isAbsolute ? '/' : '') + path;
+ },dirname:function (path) {
+ var result = PATH.splitPath(path),
+ root = result[0],
+ dir = result[1];
+ if (!root && !dir) {
+ // No dirname whatsoever
+ return '.';
+ }
+ if (dir) {
+ // It has a dirname, strip trailing slash
+ dir = dir.substr(0, dir.length - 1);
+ }
+ return root + dir;
+ },basename:function (path) {
+ // EMSCRIPTEN return '/'' for '/', not an empty string
+ if (path === '/') return '/';
+ var lastSlash = path.lastIndexOf('/');
+ if (lastSlash === -1) return path;
+ return path.substr(lastSlash+1);
+ },extname:function (path) {
+ return PATH.splitPath(path)[3];
+ },join:function () {
+ var paths = Array.prototype.slice.call(arguments, 0);
+ return PATH.normalize(paths.join('/'));
+ },join2:function (l, r) {
+ return PATH.normalize(l + '/' + r);
+ },resolve:function () {
+ var resolvedPath = '',
+ resolvedAbsolute = false;
+ for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
+ var path = (i >= 0) ? arguments[i] : FS.cwd();
+ // Skip empty and invalid entries
+ if (typeof path !== 'string') {
+ throw new TypeError('Arguments to path.resolve must be strings');
+ } else if (!path) {
+ return ''; // an invalid portion invalidates the whole thing
+ }
+ resolvedPath = path + '/' + resolvedPath;
+ resolvedAbsolute = path.charAt(0) === '/';
+ }
+ // At this point the path should be resolved to a full absolute path, but
+ // handle relative paths to be safe (might happen when process.cwd() fails)
+ resolvedPath = PATH.normalizeArray(resolvedPath.split('/').filter(function(p) {
+ return !!p;
+ }), !resolvedAbsolute).join('/');
+ return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';
+ },relative:function (from, to) {
+ from = PATH.resolve(from).substr(1);
+ to = PATH.resolve(to).substr(1);
+ function trim(arr) {
+ var start = 0;
+ for (; start < arr.length; start++) {
+ if (arr[start] !== '') break;
+ }
+ var end = arr.length - 1;
+ for (; end >= 0; end--) {
+ if (arr[end] !== '') break;
+ }
+ if (start > end) return [];
+ return arr.slice(start, end - start + 1);
+ }
+ var fromParts = trim(from.split('/'));
+ var toParts = trim(to.split('/'));
+ var length = Math.min(fromParts.length, toParts.length);
+ var samePartsLength = length;
+ for (var i = 0; i < length; i++) {
+ if (fromParts[i] !== toParts[i]) {
+ samePartsLength = i;
+ break;
+ }
+ }
+ var outputParts = [];
+ for (var i = samePartsLength; i < fromParts.length; i++) {
+ outputParts.push('..');
+ }
+ outputParts = outputParts.concat(toParts.slice(samePartsLength));
+ return outputParts.join('/');
+ }};
+
+ var TTY={ttys:[],init:function () {
+ // https://github.com/kripken/emscripten/pull/1555
+ // if (ENVIRONMENT_IS_NODE) {
+ // // currently, FS.init does not distinguish if process.stdin is a file or TTY
+ // // device, it always assumes it's a TTY device. because of this, we're forcing
+ // // process.stdin to UTF8 encoding to at least make stdin reading compatible
+ // // with text files until FS.init can be refactored.
+ // process['stdin']['setEncoding']('utf8');
+ // }
+ },shutdown:function () {
+ // https://github.com/kripken/emscripten/pull/1555
+ // if (ENVIRONMENT_IS_NODE) {
+ // // inolen: any idea as to why node -e 'process.stdin.read()' wouldn't exit immediately (with process.stdin being a tty)?
+ // // isaacs: because now it's reading from the stream, you've expressed interest in it, so that read() kicks off a _read() which creates a ReadReq operation
+ // // inolen: I thought read() in that case was a synchronous operation that just grabbed some amount of buffered data if it exists?
+ // // isaacs: it is. but it also triggers a _read() call, which calls readStart() on the handle
+ // // isaacs: do process.stdin.pause() and i'd think it'd probably close the pending call
+ // process['stdin']['pause']();
+ // }
+ },register:function (dev, ops) {
+ TTY.ttys[dev] = { input: [], output: [], ops: ops };
+ FS.registerDevice(dev, TTY.stream_ops);
+ },stream_ops:{open:function (stream) {
+ var tty = TTY.ttys[stream.node.rdev];
+ if (!tty) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
+ }
+ stream.tty = tty;
+ stream.seekable = false;
+ },close:function (stream) {
+ // flush any pending line data
+ stream.tty.ops.flush(stream.tty);
+ },flush:function (stream) {
+ stream.tty.ops.flush(stream.tty);
+ },read:function (stream, buffer, offset, length, pos /* ignored */) {
+ if (!stream.tty || !stream.tty.ops.get_char) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENXIO);
+ }
+ var bytesRead = 0;
+ for (var i = 0; i < length; i++) {
+ var result;
+ try {
+ result = stream.tty.ops.get_char(stream.tty);
+ } catch (e) {
+ throw new FS.ErrnoError(ERRNO_CODES.EIO);
+ }
+ if (result === undefined && bytesRead === 0) {
+ throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
+ }
+ if (result === null || result === undefined) break;
+ bytesRead++;
+ buffer[offset+i] = result;
+ }
+ if (bytesRead) {
+ stream.node.timestamp = Date.now();
+ }
+ return bytesRead;
+ },write:function (stream, buffer, offset, length, pos) {
+ if (!stream.tty || !stream.tty.ops.put_char) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENXIO);
+ }
+ for (var i = 0; i < length; i++) {
+ try {
+ stream.tty.ops.put_char(stream.tty, buffer[offset+i]);
+ } catch (e) {
+ throw new FS.ErrnoError(ERRNO_CODES.EIO);
+ }
+ }
+ if (length) {
+ stream.node.timestamp = Date.now();
+ }
+ return i;
+ }},default_tty_ops:{get_char:function (tty) {
+ if (!tty.input.length) {
+ var result = null;
+ if (ENVIRONMENT_IS_NODE) {
+ // we will read data by chunks of BUFSIZE
+ var BUFSIZE = 256;
+ var buf = new Buffer(BUFSIZE);
+ var bytesRead = 0;
+
+ var isPosixPlatform = (process.platform != 'win32'); // Node doesn't offer a direct check, so test by exclusion
+
+ var fd = process.stdin.fd;
+ if (isPosixPlatform) {
+ // Linux and Mac cannot use process.stdin.fd (which isn't set up as sync)
+ var usingDevice = false;
+ try {
+ fd = fs.openSync('/dev/stdin', 'r');
+ usingDevice = true;
+ } catch (e) {}
+ }
+
+ try {
+ bytesRead = fs.readSync(fd, buf, 0, BUFSIZE, null);
+ } catch(e) {
+ // Cross-platform differences: on Windows, reading EOF throws an exception, but on other OSes,
+ // reading EOF returns 0. Uniformize behavior by treating the EOF exception to return 0.
+ if (e.toString().indexOf('EOF') != -1) bytesRead = 0;
+ else throw e;
+ }
+
+ if (usingDevice) { fs.closeSync(fd); }
+ if (bytesRead > 0) {
+ result = buf.slice(0, bytesRead).toString('utf-8');
+ } else {
+ result = null;
+ }
+
+ } else if (typeof window != 'undefined' &&
+ typeof window.prompt == 'function') {
+ // Browser.
+ result = window.prompt('Input: '); // returns null on cancel
+ if (result !== null) {
+ result += '\n';
+ }
+ } else if (typeof readline == 'function') {
+ // Command line.
+ result = readline();
+ if (result !== null) {
+ result += '\n';
+ }
+ }
+ if (!result) {
+ return null;
+ }
+ tty.input = intArrayFromString(result, true);
+ }
+ return tty.input.shift();
+ },put_char:function (tty, val) {
+ if (val === null || val === 10) {
+ Module['print'](UTF8ArrayToString(tty.output, 0));
+ tty.output = [];
+ } else {
+ if (val != 0) tty.output.push(val); // val == 0 would cut text output off in the middle.
+ }
+ },flush:function (tty) {
+ if (tty.output && tty.output.length > 0) {
+ Module['print'](UTF8ArrayToString(tty.output, 0));
+ tty.output = [];
+ }
+ }},default_tty1_ops:{put_char:function (tty, val) {
+ if (val === null || val === 10) {
+ Module['printErr'](UTF8ArrayToString(tty.output, 0));
+ tty.output = [];
+ } else {
+ if (val != 0) tty.output.push(val);
+ }
+ },flush:function (tty) {
+ if (tty.output && tty.output.length > 0) {
+ Module['printErr'](UTF8ArrayToString(tty.output, 0));
+ tty.output = [];
+ }
+ }}};
+
+ var MEMFS={ops_table:null,mount:function (mount) {
+ return MEMFS.createNode(null, '/', 16384 | 511 /* 0777 */, 0);
+ },createNode:function (parent, name, mode, dev) {
+ if (FS.isBlkdev(mode) || FS.isFIFO(mode)) {
+ // no supported
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ }
+ if (!MEMFS.ops_table) {
+ MEMFS.ops_table = {
+ dir: {
+ node: {
+ getattr: MEMFS.node_ops.getattr,
+ setattr: MEMFS.node_ops.setattr,
+ lookup: MEMFS.node_ops.lookup,
+ mknod: MEMFS.node_ops.mknod,
+ rename: MEMFS.node_ops.rename,
+ unlink: MEMFS.node_ops.unlink,
+ rmdir: MEMFS.node_ops.rmdir,
+ readdir: MEMFS.node_ops.readdir,
+ symlink: MEMFS.node_ops.symlink
+ },
+ stream: {
+ llseek: MEMFS.stream_ops.llseek
+ }
+ },
+ file: {
+ node: {
+ getattr: MEMFS.node_ops.getattr,
+ setattr: MEMFS.node_ops.setattr
+ },
+ stream: {
+ llseek: MEMFS.stream_ops.llseek,
+ read: MEMFS.stream_ops.read,
+ write: MEMFS.stream_ops.write,
+ allocate: MEMFS.stream_ops.allocate,
+ mmap: MEMFS.stream_ops.mmap,
+ msync: MEMFS.stream_ops.msync
+ }
+ },
+ link: {
+ node: {
+ getattr: MEMFS.node_ops.getattr,
+ setattr: MEMFS.node_ops.setattr,
+ readlink: MEMFS.node_ops.readlink
+ },
+ stream: {}
+ },
+ chrdev: {
+ node: {
+ getattr: MEMFS.node_ops.getattr,
+ setattr: MEMFS.node_ops.setattr
+ },
+ stream: FS.chrdev_stream_ops
+ }
+ };
+ }
+ var node = FS.createNode(parent, name, mode, dev);
+ if (FS.isDir(node.mode)) {
+ node.node_ops = MEMFS.ops_table.dir.node;
+ node.stream_ops = MEMFS.ops_table.dir.stream;
+ node.contents = {};
+ } else if (FS.isFile(node.mode)) {
+ node.node_ops = MEMFS.ops_table.file.node;
+ node.stream_ops = MEMFS.ops_table.file.stream;
+ node.usedBytes = 0; // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity.
+ // When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred
+ // for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size
+ // penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme.
+ node.contents = null;
+ } else if (FS.isLink(node.mode)) {
+ node.node_ops = MEMFS.ops_table.link.node;
+ node.stream_ops = MEMFS.ops_table.link.stream;
+ } else if (FS.isChrdev(node.mode)) {
+ node.node_ops = MEMFS.ops_table.chrdev.node;
+ node.stream_ops = MEMFS.ops_table.chrdev.stream;
+ }
+ node.timestamp = Date.now();
+ // add the new node to the parent
+ if (parent) {
+ parent.contents[name] = node;
+ }
+ return node;
+ },getFileDataAsRegularArray:function (node) {
+ if (node.contents && node.contents.subarray) {
+ var arr = [];
+ for (var i = 0; i < node.usedBytes; ++i) arr.push(node.contents[i]);
+ return arr; // Returns a copy of the original data.
+ }
+ return node.contents; // No-op, the file contents are already in a JS array. Return as-is.
+ },getFileDataAsTypedArray:function (node) {
+ if (!node.contents) return new Uint8Array;
+ if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes); // Make sure to not return excess unused bytes.
+ return new Uint8Array(node.contents);
+ },expandFileStorage:function (node, newCapacity) {
+ // If we are asked to expand the size of a file that already exists, revert to using a standard JS array to store the file
+ // instead of a typed array. This makes resizing the array more flexible because we can just .push() elements at the back to
+ // increase the size.
+ if (node.contents && node.contents.subarray && newCapacity > node.contents.length) {
+ node.contents = MEMFS.getFileDataAsRegularArray(node);
+ node.usedBytes = node.contents.length; // We might be writing to a lazy-loaded file which had overridden this property, so force-reset it.
+ }
+
+ if (!node.contents || node.contents.subarray) { // Keep using a typed array if creating a new storage, or if old one was a typed array as well.
+ var prevCapacity = node.contents ? node.contents.length : 0;
+ if (prevCapacity >= newCapacity) return; // No need to expand, the storage was already large enough.
+ // Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity.
+ // For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to
+ // avoid overshooting the allocation cap by a very large margin.
+ var CAPACITY_DOUBLING_MAX = 1024 * 1024;
+ newCapacity = Math.max(newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2.0 : 1.125)) | 0);
+ if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); // At minimum allocate 256b for each file when expanding.
+ var oldContents = node.contents;
+ node.contents = new Uint8Array(newCapacity); // Allocate new storage.
+ if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0); // Copy old data over to the new storage.
+ return;
+ }
+ // Not using a typed array to back the file storage. Use a standard JS array instead.
+ if (!node.contents && newCapacity > 0) node.contents = [];
+ while (node.contents.length < newCapacity) node.contents.push(0);
+ },resizeFileStorage:function (node, newSize) {
+ if (node.usedBytes == newSize) return;
+ if (newSize == 0) {
+ node.contents = null; // Fully decommit when requesting a resize to zero.
+ node.usedBytes = 0;
+ return;
+ }
+ if (!node.contents || node.contents.subarray) { // Resize a typed array if that is being used as the backing store.
+ var oldContents = node.contents;
+ node.contents = new Uint8Array(new ArrayBuffer(newSize)); // Allocate new storage.
+ if (oldContents) {
+ node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes))); // Copy old data over to the new storage.
+ }
+ node.usedBytes = newSize;
+ return;
+ }
+ // Backing with a JS array.
+ if (!node.contents) node.contents = [];
+ if (node.contents.length > newSize) node.contents.length = newSize;
+ else while (node.contents.length < newSize) node.contents.push(0);
+ node.usedBytes = newSize;
+ },node_ops:{getattr:function (node) {
+ var attr = {};
+ // device numbers reuse inode numbers.
+ attr.dev = FS.isChrdev(node.mode) ? node.id : 1;
+ attr.ino = node.id;
+ attr.mode = node.mode;
+ attr.nlink = 1;
+ attr.uid = 0;
+ attr.gid = 0;
+ attr.rdev = node.rdev;
+ if (FS.isDir(node.mode)) {
+ attr.size = 4096;
+ } else if (FS.isFile(node.mode)) {
+ attr.size = node.usedBytes;
+ } else if (FS.isLink(node.mode)) {
+ attr.size = node.link.length;
+ } else {
+ attr.size = 0;
+ }
+ attr.atime = new Date(node.timestamp);
+ attr.mtime = new Date(node.timestamp);
+ attr.ctime = new Date(node.timestamp);
+ // NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize),
+ // but this is not required by the standard.
+ attr.blksize = 4096;
+ attr.blocks = Math.ceil(attr.size / attr.blksize);
+ return attr;
+ },setattr:function (node, attr) {
+ if (attr.mode !== undefined) {
+ node.mode = attr.mode;
+ }
+ if (attr.timestamp !== undefined) {
+ node.timestamp = attr.timestamp;
+ }
+ if (attr.size !== undefined) {
+ MEMFS.resizeFileStorage(node, attr.size);
+ }
+ },lookup:function (parent, name) {
+ throw FS.genericErrors[ERRNO_CODES.ENOENT];
+ },mknod:function (parent, name, mode, dev) {
+ return MEMFS.createNode(parent, name, mode, dev);
+ },rename:function (old_node, new_dir, new_name) {
+ // if we're overwriting a directory at new_name, make sure it's empty.
+ if (FS.isDir(old_node.mode)) {
+ var new_node;
+ try {
+ new_node = FS.lookupNode(new_dir, new_name);
+ } catch (e) {
+ }
+ if (new_node) {
+ for (var i in new_node.contents) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
+ }
+ }
+ }
+ // do the internal rewiring
+ delete old_node.parent.contents[old_node.name];
+ old_node.name = new_name;
+ new_dir.contents[new_name] = old_node;
+ old_node.parent = new_dir;
+ },unlink:function (parent, name) {
+ delete parent.contents[name];
+ },rmdir:function (parent, name) {
+ var node = FS.lookupNode(parent, name);
+ for (var i in node.contents) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
+ }
+ delete parent.contents[name];
+ },readdir:function (node) {
+ var entries = ['.', '..']
+ for (var key in node.contents) {
+ if (!node.contents.hasOwnProperty(key)) {
+ continue;
+ }
+ entries.push(key);
+ }
+ return entries;
+ },symlink:function (parent, newname, oldpath) {
+ var node = MEMFS.createNode(parent, newname, 511 /* 0777 */ | 40960, 0);
+ node.link = oldpath;
+ return node;
+ },readlink:function (node) {
+ if (!FS.isLink(node.mode)) {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ return node.link;
+ }},stream_ops:{read:function (stream, buffer, offset, length, position) {
+ var contents = stream.node.contents;
+ if (position >= stream.node.usedBytes) return 0;
+ var size = Math.min(stream.node.usedBytes - position, length);
+ assert(size >= 0);
+ if (size > 8 && contents.subarray) { // non-trivial, and typed array
+ buffer.set(contents.subarray(position, position + size), offset);
+ } else {
+ for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i];
+ }
+ return size;
+ },write:function (stream, buffer, offset, length, position, canOwn) {
+ if (!length) return 0;
+ var node = stream.node;
+ node.timestamp = Date.now();
+
+ if (buffer.subarray && (!node.contents || node.contents.subarray)) { // This write is from a typed array to a typed array?
+ if (canOwn) {
+ assert(position === 0, 'canOwn must imply no weird position inside the file');
+ node.contents = buffer.subarray(offset, offset + length);
+ node.usedBytes = length;
+ return length;
+ } else if (node.usedBytes === 0 && position === 0) { // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data.
+ node.contents = new Uint8Array(buffer.subarray(offset, offset + length));
+ node.usedBytes = length;
+ return length;
+ } else if (position + length <= node.usedBytes) { // Writing to an already allocated and used subrange of the file?
+ node.contents.set(buffer.subarray(offset, offset + length), position);
+ return length;
+ }
+ }
+
+ // Appending to an existing file and we need to reallocate, or source data did not come as a typed array.
+ MEMFS.expandFileStorage(node, position+length);
+ if (node.contents.subarray && buffer.subarray) node.contents.set(buffer.subarray(offset, offset + length), position); // Use typed array write if available.
+ else {
+ for (var i = 0; i < length; i++) {
+ node.contents[position + i] = buffer[offset + i]; // Or fall back to manual write if not.
+ }
+ }
+ node.usedBytes = Math.max(node.usedBytes, position+length);
+ return length;
+ },llseek:function (stream, offset, whence) {
+ var position = offset;
+ if (whence === 1) { // SEEK_CUR.
+ position += stream.position;
+ } else if (whence === 2) { // SEEK_END.
+ if (FS.isFile(stream.node.mode)) {
+ position += stream.node.usedBytes;
+ }
+ }
+ if (position < 0) {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ return position;
+ },allocate:function (stream, offset, length) {
+ MEMFS.expandFileStorage(stream.node, offset + length);
+ stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length);
+ },mmap:function (stream, buffer, offset, length, position, prot, flags) {
+ if (!FS.isFile(stream.node.mode)) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
+ }
+ var ptr;
+ var allocated;
+ var contents = stream.node.contents;
+ // Only make a new copy when MAP_PRIVATE is specified.
+ if ( !(flags & 2) &&
+ (contents.buffer === buffer || contents.buffer === buffer.buffer) ) {
+ // We can't emulate MAP_SHARED when the file is not backed by the buffer
+ // we're mapping to (e.g. the HEAP buffer).
+ allocated = false;
+ ptr = contents.byteOffset;
+ } else {
+ // Try to avoid unnecessary slices.
+ if (position > 0 || position + length < stream.node.usedBytes) {
+ if (contents.subarray) {
+ contents = contents.subarray(position, position + length);
+ } else {
+ contents = Array.prototype.slice.call(contents, position, position + length);
+ }
+ }
+ allocated = true;
+ ptr = _malloc(length);
+ if (!ptr) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOMEM);
+ }
+ buffer.set(contents, ptr);
+ }
+ return { ptr: ptr, allocated: allocated };
+ },msync:function (stream, buffer, offset, length, mmapFlags) {
+ if (!FS.isFile(stream.node.mode)) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
+ }
+ if (mmapFlags & 2) {
+ // MAP_PRIVATE calls need not to be synced back to underlying fs
+ return 0;
+ }
+
+ var bytesWritten = MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false);
+ // should we check if bytesWritten and length are the same?
+ return 0;
+ }}};
+
+ var IDBFS={dbs:{},indexedDB:function () {
+ if (typeof indexedDB !== 'undefined') return indexedDB;
+ var ret = null;
+ if (typeof window === 'object') ret = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB;
+ assert(ret, 'IDBFS used, but indexedDB not supported');
+ return ret;
+ },DB_VERSION:21,DB_STORE_NAME:"FILE_DATA",mount:function (mount) {
+ // reuse all of the core MEMFS functionality
+ return MEMFS.mount.apply(null, arguments);
+ },syncfs:function (mount, populate, callback) {
+ IDBFS.getLocalSet(mount, function(err, local) {
+ if (err) return callback(err);
+
+ IDBFS.getRemoteSet(mount, function(err, remote) {
+ if (err) return callback(err);
+
+ var src = populate ? remote : local;
+ var dst = populate ? local : remote;
+
+ IDBFS.reconcile(src, dst, callback);
+ });
+ });
+ },getDB:function (name, callback) {
+ // check the cache first
+ var db = IDBFS.dbs[name];
+ if (db) {
+ return callback(null, db);
+ }
+
+ var req;
+ try {
+ req = IDBFS.indexedDB().open(name, IDBFS.DB_VERSION);
+ } catch (e) {
+ return callback(e);
+ }
+ if (!req) {
+ return callback("Unable to connect to IndexedDB");
+ }
+ req.onupgradeneeded = function(e) {
+ var db = e.target.result;
+ var transaction = e.target.transaction;
+
+ var fileStore;
+
+ if (db.objectStoreNames.contains(IDBFS.DB_STORE_NAME)) {
+ fileStore = transaction.objectStore(IDBFS.DB_STORE_NAME);
+ } else {
+ fileStore = db.createObjectStore(IDBFS.DB_STORE_NAME);
+ }
+
+ if (!fileStore.indexNames.contains('timestamp')) {
+ fileStore.createIndex('timestamp', 'timestamp', { unique: false });
+ }
+ };
+ req.onsuccess = function() {
+ db = req.result;
+
+ // add to the cache
+ IDBFS.dbs[name] = db;
+ callback(null, db);
+ };
+ req.onerror = function(e) {
+ callback(this.error);
+ e.preventDefault();
+ };
+ },getLocalSet:function (mount, callback) {
+ var entries = {};
+
+ function isRealDir(p) {
+ return p !== '.' && p !== '..';
+ };
+ function toAbsolute(root) {
+ return function(p) {
+ return PATH.join2(root, p);
+ }
+ };
+
+ var check = FS.readdir(mount.mountpoint).filter(isRealDir).map(toAbsolute(mount.mountpoint));
+
+ while (check.length) {
+ var path = check.pop();
+ var stat;
+
+ try {
+ stat = FS.stat(path);
+ } catch (e) {
+ return callback(e);
+ }
+
+ if (FS.isDir(stat.mode)) {
+ check.push.apply(check, FS.readdir(path).filter(isRealDir).map(toAbsolute(path)));
+ }
+
+ entries[path] = { timestamp: stat.mtime };
+ }
+
+ return callback(null, { type: 'local', entries: entries });
+ },getRemoteSet:function (mount, callback) {
+ var entries = {};
+
+ IDBFS.getDB(mount.mountpoint, function(err, db) {
+ if (err) return callback(err);
+
+ var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readonly');
+ transaction.onerror = function(e) {
+ callback(this.error);
+ e.preventDefault();
+ };
+
+ var store = transaction.objectStore(IDBFS.DB_STORE_NAME);
+ var index = store.index('timestamp');
+
+ index.openKeyCursor().onsuccess = function(event) {
+ var cursor = event.target.result;
+
+ if (!cursor) {
+ return callback(null, { type: 'remote', db: db, entries: entries });
+ }
+
+ entries[cursor.primaryKey] = { timestamp: cursor.key };
+
+ cursor.continue();
+ };
+ });
+ },loadLocalEntry:function (path, callback) {
+ var stat, node;
+
+ try {
+ var lookup = FS.lookupPath(path);
+ node = lookup.node;
+ stat = FS.stat(path);
+ } catch (e) {
+ return callback(e);
+ }
+
+ if (FS.isDir(stat.mode)) {
+ return callback(null, { timestamp: stat.mtime, mode: stat.mode });
+ } else if (FS.isFile(stat.mode)) {
+ // Performance consideration: storing a normal JavaScript array to a IndexedDB is much slower than storing a typed array.
+ // Therefore always convert the file contents to a typed array first before writing the data to IndexedDB.
+ node.contents = MEMFS.getFileDataAsTypedArray(node);
+ return callback(null, { timestamp: stat.mtime, mode: stat.mode, contents: node.contents });
+ } else {
+ return callback(new Error('node type not supported'));
+ }
+ },storeLocalEntry:function (path, entry, callback) {
+ try {
+ if (FS.isDir(entry.mode)) {
+ FS.mkdir(path, entry.mode);
+ } else if (FS.isFile(entry.mode)) {
+ FS.writeFile(path, entry.contents, { encoding: 'binary', canOwn: true });
+ } else {
+ return callback(new Error('node type not supported'));
+ }
+
+ FS.chmod(path, entry.mode);
+ FS.utime(path, entry.timestamp, entry.timestamp);
+ } catch (e) {
+ return callback(e);
+ }
+
+ callback(null);
+ },removeLocalEntry:function (path, callback) {
+ try {
+ var lookup = FS.lookupPath(path);
+ var stat = FS.stat(path);
+
+ if (FS.isDir(stat.mode)) {
+ FS.rmdir(path);
+ } else if (FS.isFile(stat.mode)) {
+ FS.unlink(path);
+ }
+ } catch (e) {
+ return callback(e);
+ }
+
+ callback(null);
+ },loadRemoteEntry:function (store, path, callback) {
+ var req = store.get(path);
+ req.onsuccess = function(event) { callback(null, event.target.result); };
+ req.onerror = function(e) {
+ callback(this.error);
+ e.preventDefault();
+ };
+ },storeRemoteEntry:function (store, path, entry, callback) {
+ var req = store.put(entry, path);
+ req.onsuccess = function() { callback(null); };
+ req.onerror = function(e) {
+ callback(this.error);
+ e.preventDefault();
+ };
+ },removeRemoteEntry:function (store, path, callback) {
+ var req = store.delete(path);
+ req.onsuccess = function() { callback(null); };
+ req.onerror = function(e) {
+ callback(this.error);
+ e.preventDefault();
+ };
+ },reconcile:function (src, dst, callback) {
+ var total = 0;
+
+ var create = [];
+ Object.keys(src.entries).forEach(function (key) {
+ var e = src.entries[key];
+ var e2 = dst.entries[key];
+ if (!e2 || e.timestamp > e2.timestamp) {
+ create.push(key);
+ total++;
+ }
+ });
+
+ var remove = [];
+ Object.keys(dst.entries).forEach(function (key) {
+ var e = dst.entries[key];
+ var e2 = src.entries[key];
+ if (!e2) {
+ remove.push(key);
+ total++;
+ }
+ });
+
+ if (!total) {
+ return callback(null);
+ }
+
+ var errored = false;
+ var completed = 0;
+ var db = src.type === 'remote' ? src.db : dst.db;
+ var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readwrite');
+ var store = transaction.objectStore(IDBFS.DB_STORE_NAME);
+
+ function done(err) {
+ if (err) {
+ if (!done.errored) {
+ done.errored = true;
+ return callback(err);
+ }
+ return;
+ }
+ if (++completed >= total) {
+ return callback(null);
+ }
+ };
+
+ transaction.onerror = function(e) {
+ done(this.error);
+ e.preventDefault();
+ };
+
+ // sort paths in ascending order so directory entries are created
+ // before the files inside them
+ create.sort().forEach(function (path) {
+ if (dst.type === 'local') {
+ IDBFS.loadRemoteEntry(store, path, function (err, entry) {
+ if (err) return done(err);
+ IDBFS.storeLocalEntry(path, entry, done);
+ });
+ } else {
+ IDBFS.loadLocalEntry(path, function (err, entry) {
+ if (err) return done(err);
+ IDBFS.storeRemoteEntry(store, path, entry, done);
+ });
+ }
+ });
+
+ // sort paths in descending order so files are deleted before their
+ // parent directories
+ remove.sort().reverse().forEach(function(path) {
+ if (dst.type === 'local') {
+ IDBFS.removeLocalEntry(path, done);
+ } else {
+ IDBFS.removeRemoteEntry(store, path, done);
+ }
+ });
+ }};
+
+ var NODEFS={isWindows:false,staticInit:function () {
+ NODEFS.isWindows = !!process.platform.match(/^win/);
+ },mount:function (mount) {
+ assert(ENVIRONMENT_IS_NODE);
+ return NODEFS.createNode(null, '/', NODEFS.getMode(mount.opts.root), 0);
+ },createNode:function (parent, name, mode, dev) {
+ if (!FS.isDir(mode) && !FS.isFile(mode) && !FS.isLink(mode)) {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ var node = FS.createNode(parent, name, mode);
+ node.node_ops = NODEFS.node_ops;
+ node.stream_ops = NODEFS.stream_ops;
+ return node;
+ },getMode:function (path) {
+ var stat;
+ try {
+ stat = fs.lstatSync(path);
+ if (NODEFS.isWindows) {
+ // On Windows, directories return permission bits 'rw-rw-rw-', even though they have 'rwxrwxrwx', so
+ // propagate write bits to execute bits.
+ stat.mode = stat.mode | ((stat.mode & 146) >> 1);
+ }
+ } catch (e) {
+ if (!e.code) throw e;
+ throw new FS.ErrnoError(ERRNO_CODES[e.code]);
+ }
+ return stat.mode;
+ },realPath:function (node) {
+ var parts = [];
+ while (node.parent !== node) {
+ parts.push(node.name);
+ node = node.parent;
+ }
+ parts.push(node.mount.opts.root);
+ parts.reverse();
+ return PATH.join.apply(null, parts);
+ },flagsToPermissionStringMap:{0:"r",1:"r+",2:"r+",64:"r",65:"r+",66:"r+",129:"rx+",193:"rx+",514:"w+",577:"w",578:"w+",705:"wx",706:"wx+",1024:"a",1025:"a",1026:"a+",1089:"a",1090:"a+",1153:"ax",1154:"ax+",1217:"ax",1218:"ax+",4096:"rs",4098:"rs+"},flagsToPermissionString:function (flags) {
+ flags &= ~0x200000 /*O_PATH*/; // Ignore this flag from musl, otherwise node.js fails to open the file.
+ flags &= ~0x800 /*O_NONBLOCK*/; // Ignore this flag from musl, otherwise node.js fails to open the file.
+ flags &= ~0x8000 /*O_LARGEFILE*/; // Ignore this flag from musl, otherwise node.js fails to open the file.
+ flags &= ~0x80000 /*O_CLOEXEC*/; // Some applications may pass it; it makes no sense for a single process.
+ if (flags in NODEFS.flagsToPermissionStringMap) {
+ return NODEFS.flagsToPermissionStringMap[flags];
+ } else {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ },node_ops:{getattr:function (node) {
+ var path = NODEFS.realPath(node);
+ var stat;
+ try {
+ stat = fs.lstatSync(path);
+ } catch (e) {
+ if (!e.code) throw e;
+ throw new FS.ErrnoError(ERRNO_CODES[e.code]);
+ }
+ // node.js v0.10.20 doesn't report blksize and blocks on Windows. Fake them with default blksize of 4096.
+ // See http://support.microsoft.com/kb/140365
+ if (NODEFS.isWindows && !stat.blksize) {
+ stat.blksize = 4096;
+ }
+ if (NODEFS.isWindows && !stat.blocks) {
+ stat.blocks = (stat.size+stat.blksize-1)/stat.blksize|0;
+ }
+ return {
+ dev: stat.dev,
+ ino: stat.ino,
+ mode: stat.mode,
+ nlink: stat.nlink,
+ uid: stat.uid,
+ gid: stat.gid,
+ rdev: stat.rdev,
+ size: stat.size,
+ atime: stat.atime,
+ mtime: stat.mtime,
+ ctime: stat.ctime,
+ blksize: stat.blksize,
+ blocks: stat.blocks
+ };
+ },setattr:function (node, attr) {
+ var path = NODEFS.realPath(node);
+ try {
+ if (attr.mode !== undefined) {
+ fs.chmodSync(path, attr.mode);
+ // update the common node structure mode as well
+ node.mode = attr.mode;
+ }
+ if (attr.timestamp !== undefined) {
+ var date = new Date(attr.timestamp);
+ fs.utimesSync(path, date, date);
+ }
+ if (attr.size !== undefined) {
+ fs.truncateSync(path, attr.size);
+ }
+ } catch (e) {
+ if (!e.code) throw e;
+ throw new FS.ErrnoError(ERRNO_CODES[e.code]);
+ }
+ },lookup:function (parent, name) {
+ var path = PATH.join2(NODEFS.realPath(parent), name);
+ var mode = NODEFS.getMode(path);
+ return NODEFS.createNode(parent, name, mode);
+ },mknod:function (parent, name, mode, dev) {
+ var node = NODEFS.createNode(parent, name, mode, dev);
+ // create the backing node for this in the fs root as well
+ var path = NODEFS.realPath(node);
+ try {
+ if (FS.isDir(node.mode)) {
+ fs.mkdirSync(path, node.mode);
+ } else {
+ fs.writeFileSync(path, '', { mode: node.mode });
+ }
+ } catch (e) {
+ if (!e.code) throw e;
+ throw new FS.ErrnoError(ERRNO_CODES[e.code]);
+ }
+ return node;
+ },rename:function (oldNode, newDir, newName) {
+ var oldPath = NODEFS.realPath(oldNode);
+ var newPath = PATH.join2(NODEFS.realPath(newDir), newName);
+ try {
+ fs.renameSync(oldPath, newPath);
+ } catch (e) {
+ if (!e.code) throw e;
+ throw new FS.ErrnoError(ERRNO_CODES[e.code]);
+ }
+ },unlink:function (parent, name) {
+ var path = PATH.join2(NODEFS.realPath(parent), name);
+ try {
+ fs.unlinkSync(path);
+ } catch (e) {
+ if (!e.code) throw e;
+ throw new FS.ErrnoError(ERRNO_CODES[e.code]);
+ }
+ },rmdir:function (parent, name) {
+ var path = PATH.join2(NODEFS.realPath(parent), name);
+ try {
+ fs.rmdirSync(path);
+ } catch (e) {
+ if (!e.code) throw e;
+ throw new FS.ErrnoError(ERRNO_CODES[e.code]);
+ }
+ },readdir:function (node) {
+ var path = NODEFS.realPath(node);
+ try {
+ return fs.readdirSync(path);
+ } catch (e) {
+ if (!e.code) throw e;
+ throw new FS.ErrnoError(ERRNO_CODES[e.code]);
+ }
+ },symlink:function (parent, newName, oldPath) {
+ var newPath = PATH.join2(NODEFS.realPath(parent), newName);
+ try {
+ fs.symlinkSync(oldPath, newPath);
+ } catch (e) {
+ if (!e.code) throw e;
+ throw new FS.ErrnoError(ERRNO_CODES[e.code]);
+ }
+ },readlink:function (node) {
+ var path = NODEFS.realPath(node);
+ try {
+ path = fs.readlinkSync(path);
+ path = NODEJS_PATH.relative(NODEJS_PATH.resolve(node.mount.opts.root), path);
+ return path;
+ } catch (e) {
+ if (!e.code) throw e;
+ throw new FS.ErrnoError(ERRNO_CODES[e.code]);
+ }
+ }},stream_ops:{open:function (stream) {
+ var path = NODEFS.realPath(stream.node);
+ try {
+ if (FS.isFile(stream.node.mode)) {
+ stream.nfd = fs.openSync(path, NODEFS.flagsToPermissionString(stream.flags));
+ }
+ } catch (e) {
+ if (!e.code) throw e;
+ throw new FS.ErrnoError(ERRNO_CODES[e.code]);
+ }
+ },close:function (stream) {
+ try {
+ if (FS.isFile(stream.node.mode) && stream.nfd) {
+ fs.closeSync(stream.nfd);
+ }
+ } catch (e) {
+ if (!e.code) throw e;
+ throw new FS.ErrnoError(ERRNO_CODES[e.code]);
+ }
+ },read:function (stream, buffer, offset, length, position) {
+ if (length === 0) return 0; // node errors on 0 length reads
+ // FIXME this is terrible.
+ var nbuffer = new Buffer(length);
+ var res;
+ try {
+ res = fs.readSync(stream.nfd, nbuffer, 0, length, position);
+ } catch (e) {
+ throw new FS.ErrnoError(ERRNO_CODES[e.code]);
+ }
+ if (res > 0) {
+ for (var i = 0; i < res; i++) {
+ buffer[offset + i] = nbuffer[i];
+ }
+ }
+ return res;
+ },write:function (stream, buffer, offset, length, position) {
+ // FIXME this is terrible.
+ var nbuffer = new Buffer(buffer.subarray(offset, offset + length));
+ var res;
+ try {
+ res = fs.writeSync(stream.nfd, nbuffer, 0, length, position);
+ } catch (e) {
+ throw new FS.ErrnoError(ERRNO_CODES[e.code]);
+ }
+ return res;
+ },llseek:function (stream, offset, whence) {
+ var position = offset;
+ if (whence === 1) { // SEEK_CUR.
+ position += stream.position;
+ } else if (whence === 2) { // SEEK_END.
+ if (FS.isFile(stream.node.mode)) {
+ try {
+ var stat = fs.fstatSync(stream.nfd);
+ position += stat.size;
+ } catch (e) {
+ throw new FS.ErrnoError(ERRNO_CODES[e.code]);
+ }
+ }
+ }
+
+ if (position < 0) {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+
+ return position;
+ }}};
+
+ var WORKERFS={DIR_MODE:16895,FILE_MODE:33279,reader:null,mount:function (mount) {
+ assert(ENVIRONMENT_IS_WORKER);
+ if (!WORKERFS.reader) WORKERFS.reader = new FileReaderSync();
+ var root = WORKERFS.createNode(null, '/', WORKERFS.DIR_MODE, 0);
+ var createdParents = {};
+ function ensureParent(path) {
+ // return the parent node, creating subdirs as necessary
+ var parts = path.split('/');
+ var parent = root;
+ for (var i = 0; i < parts.length-1; i++) {
+ var curr = parts.slice(0, i+1).join('/');
+ // Issue 4254: Using curr as a node name will prevent the node
+ // from being found in FS.nameTable when FS.open is called on
+ // a path which holds a child of this node,
+ // given that all FS functions assume node names
+ // are just their corresponding parts within their given path,
+ // rather than incremental aggregates which include their parent's
+ // directories.
+ if (!createdParents[curr]) {
+ createdParents[curr] = WORKERFS.createNode(parent, parts[i], WORKERFS.DIR_MODE, 0);
+ }
+ parent = createdParents[curr];
+ }
+ return parent;
+ }
+ function base(path) {
+ var parts = path.split('/');
+ return parts[parts.length-1];
+ }
+ // We also accept FileList here, by using Array.prototype
+ Array.prototype.forEach.call(mount.opts["files"] || [], function(file) {
+ WORKERFS.createNode(ensureParent(file.name), base(file.name), WORKERFS.FILE_MODE, 0, file, file.lastModifiedDate);
+ });
+ (mount.opts["blobs"] || []).forEach(function(obj) {
+ WORKERFS.createNode(ensureParent(obj["name"]), base(obj["name"]), WORKERFS.FILE_MODE, 0, obj["data"]);
+ });
+ (mount.opts["packages"] || []).forEach(function(pack) {
+ pack['metadata'].files.forEach(function(file) {
+ var name = file.filename.substr(1); // remove initial slash
+ WORKERFS.createNode(ensureParent(name), base(name), WORKERFS.FILE_MODE, 0, pack['blob'].slice(file.start, file.end));
+ });
+ });
+ return root;
+ },createNode:function (parent, name, mode, dev, contents, mtime) {
+ var node = FS.createNode(parent, name, mode);
+ node.mode = mode;
+ node.node_ops = WORKERFS.node_ops;
+ node.stream_ops = WORKERFS.stream_ops;
+ node.timestamp = (mtime || new Date).getTime();
+ assert(WORKERFS.FILE_MODE !== WORKERFS.DIR_MODE);
+ if (mode === WORKERFS.FILE_MODE) {
+ node.size = contents.size;
+ node.contents = contents;
+ } else {
+ node.size = 4096;
+ node.contents = {};
+ }
+ if (parent) {
+ parent.contents[name] = node;
+ }
+ return node;
+ },node_ops:{getattr:function (node) {
+ return {
+ dev: 1,
+ ino: undefined,
+ mode: node.mode,
+ nlink: 1,
+ uid: 0,
+ gid: 0,
+ rdev: undefined,
+ size: node.size,
+ atime: new Date(node.timestamp),
+ mtime: new Date(node.timestamp),
+ ctime: new Date(node.timestamp),
+ blksize: 4096,
+ blocks: Math.ceil(node.size / 4096),
+ };
+ },setattr:function (node, attr) {
+ if (attr.mode !== undefined) {
+ node.mode = attr.mode;
+ }
+ if (attr.timestamp !== undefined) {
+ node.timestamp = attr.timestamp;
+ }
+ },lookup:function (parent, name) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
+ },mknod:function (parent, name, mode, dev) {
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ },rename:function (oldNode, newDir, newName) {
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ },unlink:function (parent, name) {
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ },rmdir:function (parent, name) {
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ },readdir:function (node) {
+ var entries = ['.', '..'];
+ for (var key in node.contents) {
+ if (!node.contents.hasOwnProperty(key)) {
+ continue;
+ }
+ entries.push(key);
+ }
+ return entries;
+ },symlink:function (parent, newName, oldPath) {
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ },readlink:function (node) {
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ }},stream_ops:{read:function (stream, buffer, offset, length, position) {
+ if (position >= stream.node.size) return 0;
+ var chunk = stream.node.contents.slice(position, position + length);
+ var ab = WORKERFS.reader.readAsArrayBuffer(chunk);
+ buffer.set(new Uint8Array(ab), offset);
+ return chunk.size;
+ },write:function (stream, buffer, offset, length, position) {
+ throw new FS.ErrnoError(ERRNO_CODES.EIO);
+ },llseek:function (stream, offset, whence) {
+ var position = offset;
+ if (whence === 1) { // SEEK_CUR.
+ position += stream.position;
+ } else if (whence === 2) { // SEEK_END.
+ if (FS.isFile(stream.node.mode)) {
+ position += stream.node.size;
+ }
+ }
+ if (position < 0) {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ return position;
+ }}};
+
+ var _stdin=STATICTOP; STATICTOP += 16;;
+
+ var _stdout=STATICTOP; STATICTOP += 16;;
+
+ var _stderr=STATICTOP; STATICTOP += 16;;var FS={root:null,mounts:[],devices:[null],streams:[],nextInode:1,nameTable:null,currentPath:"/",initialized:false,ignorePermissions:true,trackingDelegate:{},tracking:{openFlags:{READ:1,WRITE:2}},ErrnoError:null,genericErrors:{},filesystems:null,syncFSRequests:0,handleFSError:function (e) {
+ if (!(e instanceof FS.ErrnoError)) throw e + ' : ' + stackTrace();
+ return ___setErrNo(e.errno);
+ },lookupPath:function (path, opts) {
+ path = PATH.resolve(FS.cwd(), path);
+ opts = opts || {};
+
+ if (!path) return { path: '', node: null };
+
+ var defaults = {
+ follow_mount: true,
+ recurse_count: 0
+ };
+ for (var key in defaults) {
+ if (opts[key] === undefined) {
+ opts[key] = defaults[key];
+ }
+ }
+
+ if (opts.recurse_count > 8) { // max recursive lookup of 8
+ throw new FS.ErrnoError(ERRNO_CODES.ELOOP);
+ }
+
+ // split the path
+ var parts = PATH.normalizeArray(path.split('/').filter(function(p) {
+ return !!p;
+ }), false);
+
+ // start at the root
+ var current = FS.root;
+ var current_path = '/';
+
+ for (var i = 0; i < parts.length; i++) {
+ var islast = (i === parts.length-1);
+ if (islast && opts.parent) {
+ // stop resolving
+ break;
+ }
+
+ current = FS.lookupNode(current, parts[i]);
+ current_path = PATH.join2(current_path, parts[i]);
+
+ // jump to the mount's root node if this is a mountpoint
+ if (FS.isMountpoint(current)) {
+ if (!islast || (islast && opts.follow_mount)) {
+ current = current.mounted.root;
+ }
+ }
+
+ // by default, lookupPath will not follow a symlink if it is the final path component.
+ // setting opts.follow = true will override this behavior.
+ if (!islast || opts.follow) {
+ var count = 0;
+ while (FS.isLink(current.mode)) {
+ var link = FS.readlink(current_path);
+ current_path = PATH.resolve(PATH.dirname(current_path), link);
+
+ var lookup = FS.lookupPath(current_path, { recurse_count: opts.recurse_count });
+ current = lookup.node;
+
+ if (count++ > 40) { // limit max consecutive symlinks to 40 (SYMLOOP_MAX).
+ throw new FS.ErrnoError(ERRNO_CODES.ELOOP);
+ }
+ }
+ }
+ }
+
+ return { path: current_path, node: current };
+ },getPath:function (node) {
+ var path;
+ while (true) {
+ if (FS.isRoot(node)) {
+ var mount = node.mount.mountpoint;
+ if (!path) return mount;
+ return mount[mount.length-1] !== '/' ? mount + '/' + path : mount + path;
+ }
+ path = path ? node.name + '/' + path : node.name;
+ node = node.parent;
+ }
+ },hashName:function (parentid, name) {
+ var hash = 0;
+
+
+ for (var i = 0; i < name.length; i++) {
+ hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0;
+ }
+ return ((parentid + hash) >>> 0) % FS.nameTable.length;
+ },hashAddNode:function (node) {
+ var hash = FS.hashName(node.parent.id, node.name);
+ node.name_next = FS.nameTable[hash];
+ FS.nameTable[hash] = node;
+ },hashRemoveNode:function (node) {
+ var hash = FS.hashName(node.parent.id, node.name);
+ if (FS.nameTable[hash] === node) {
+ FS.nameTable[hash] = node.name_next;
+ } else {
+ var current = FS.nameTable[hash];
+ while (current) {
+ if (current.name_next === node) {
+ current.name_next = node.name_next;
+ break;
+ }
+ current = current.name_next;
+ }
+ }
+ },lookupNode:function (parent, name) {
+ var err = FS.mayLookup(parent);
+ if (err) {
+ throw new FS.ErrnoError(err, parent);
+ }
+ var hash = FS.hashName(parent.id, name);
+ for (var node = FS.nameTable[hash]; node; node = node.name_next) {
+ var nodeName = node.name;
+ if (node.parent.id === parent.id && nodeName === name) {
+ return node;
+ }
+ }
+ // if we failed to find it in the cache, call into the VFS
+ return FS.lookup(parent, name);
+ },createNode:function (parent, name, mode, rdev) {
+ if (!FS.FSNode) {
+ FS.FSNode = function(parent, name, mode, rdev) {
+ if (!parent) {
+ parent = this; // root node sets parent to itself
+ }
+ this.parent = parent;
+ this.mount = parent.mount;
+ this.mounted = null;
+ this.id = FS.nextInode++;
+ this.name = name;
+ this.mode = mode;
+ this.node_ops = {};
+ this.stream_ops = {};
+ this.rdev = rdev;
+ };
+
+ FS.FSNode.prototype = {};
+
+ // compatibility
+ var readMode = 292 | 73;
+ var writeMode = 146;
+
+ // NOTE we must use Object.defineProperties instead of individual calls to
+ // Object.defineProperty in order to make closure compiler happy
+ Object.defineProperties(FS.FSNode.prototype, {
+ read: {
+ get: function() { return (this.mode & readMode) === readMode; },
+ set: function(val) { val ? this.mode |= readMode : this.mode &= ~readMode; }
+ },
+ write: {
+ get: function() { return (this.mode & writeMode) === writeMode; },
+ set: function(val) { val ? this.mode |= writeMode : this.mode &= ~writeMode; }
+ },
+ isFolder: {
+ get: function() { return FS.isDir(this.mode); }
+ },
+ isDevice: {
+ get: function() { return FS.isChrdev(this.mode); }
+ }
+ });
+ }
+
+ var node = new FS.FSNode(parent, name, mode, rdev);
+
+ FS.hashAddNode(node);
+
+ return node;
+ },destroyNode:function (node) {
+ FS.hashRemoveNode(node);
+ },isRoot:function (node) {
+ return node === node.parent;
+ },isMountpoint:function (node) {
+ return !!node.mounted;
+ },isFile:function (mode) {
+ return (mode & 61440) === 32768;
+ },isDir:function (mode) {
+ return (mode & 61440) === 16384;
+ },isLink:function (mode) {
+ return (mode & 61440) === 40960;
+ },isChrdev:function (mode) {
+ return (mode & 61440) === 8192;
+ },isBlkdev:function (mode) {
+ return (mode & 61440) === 24576;
+ },isFIFO:function (mode) {
+ return (mode & 61440) === 4096;
+ },isSocket:function (mode) {
+ return (mode & 49152) === 49152;
+ },flagModes:{"r":0,"rs":1052672,"r+":2,"w":577,"wx":705,"xw":705,"w+":578,"wx+":706,"xw+":706,"a":1089,"ax":1217,"xa":1217,"a+":1090,"ax+":1218,"xa+":1218},modeStringToFlags:function (str) {
+ var flags = FS.flagModes[str];
+ if (typeof flags === 'undefined') {
+ throw new Error('Unknown file open mode: ' + str);
+ }
+ return flags;
+ },flagsToPermissionString:function (flag) {
+ var perms = ['r', 'w', 'rw'][flag & 3];
+ if ((flag & 512)) {
+ perms += 'w';
+ }
+ return perms;
+ },nodePermissions:function (node, perms) {
+ if (FS.ignorePermissions) {
+ return 0;
+ }
+ // return 0 if any user, group or owner bits are set.
+ if (perms.indexOf('r') !== -1 && !(node.mode & 292)) {
+ return ERRNO_CODES.EACCES;
+ } else if (perms.indexOf('w') !== -1 && !(node.mode & 146)) {
+ return ERRNO_CODES.EACCES;
+ } else if (perms.indexOf('x') !== -1 && !(node.mode & 73)) {
+ return ERRNO_CODES.EACCES;
+ }
+ return 0;
+ },mayLookup:function (dir) {
+ var err = FS.nodePermissions(dir, 'x');
+ if (err) return err;
+ if (!dir.node_ops.lookup) return ERRNO_CODES.EACCES;
+ return 0;
+ },mayCreate:function (dir, name) {
+ try {
+ var node = FS.lookupNode(dir, name);
+ return ERRNO_CODES.EEXIST;
+ } catch (e) {
+ }
+ return FS.nodePermissions(dir, 'wx');
+ },mayDelete:function (dir, name, isdir) {
+ var node;
+ try {
+ node = FS.lookupNode(dir, name);
+ } catch (e) {
+ return e.errno;
+ }
+ var err = FS.nodePermissions(dir, 'wx');
+ if (err) {
+ return err;
+ }
+ if (isdir) {
+ if (!FS.isDir(node.mode)) {
+ return ERRNO_CODES.ENOTDIR;
+ }
+ if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) {
+ return ERRNO_CODES.EBUSY;
+ }
+ } else {
+ if (FS.isDir(node.mode)) {
+ return ERRNO_CODES.EISDIR;
+ }
+ }
+ return 0;
+ },mayOpen:function (node, flags) {
+ if (!node) {
+ return ERRNO_CODES.ENOENT;
+ }
+ if (FS.isLink(node.mode)) {
+ return ERRNO_CODES.ELOOP;
+ } else if (FS.isDir(node.mode)) {
+ if (FS.flagsToPermissionString(flags) !== 'r' || // opening for write
+ (flags & 512)) { // TODO: check for O_SEARCH? (== search for dir only)
+ return ERRNO_CODES.EISDIR;
+ }
+ }
+ return FS.nodePermissions(node, FS.flagsToPermissionString(flags));
+ },MAX_OPEN_FDS:4096,nextfd:function (fd_start, fd_end) {
+ fd_start = fd_start || 0;
+ fd_end = fd_end || FS.MAX_OPEN_FDS;
+ for (var fd = fd_start; fd <= fd_end; fd++) {
+ if (!FS.streams[fd]) {
+ return fd;
+ }
+ }
+ throw new FS.ErrnoError(ERRNO_CODES.EMFILE);
+ },getStream:function (fd) {
+ return FS.streams[fd];
+ },createStream:function (stream, fd_start, fd_end) {
+ if (!FS.FSStream) {
+ FS.FSStream = function(){};
+ FS.FSStream.prototype = {};
+ // compatibility
+ Object.defineProperties(FS.FSStream.prototype, {
+ object: {
+ get: function() { return this.node; },
+ set: function(val) { this.node = val; }
+ },
+ isRead: {
+ get: function() { return (this.flags & 2097155) !== 1; }
+ },
+ isWrite: {
+ get: function() { return (this.flags & 2097155) !== 0; }
+ },
+ isAppend: {
+ get: function() { return (this.flags & 1024); }
+ }
+ });
+ }
+ // clone it, so we can return an instance of FSStream
+ var newStream = new FS.FSStream();
+ for (var p in stream) {
+ newStream[p] = stream[p];
+ }
+ stream = newStream;
+ var fd = FS.nextfd(fd_start, fd_end);
+ stream.fd = fd;
+ FS.streams[fd] = stream;
+ return stream;
+ },closeStream:function (fd) {
+ FS.streams[fd] = null;
+ },chrdev_stream_ops:{open:function (stream) {
+ var device = FS.getDevice(stream.node.rdev);
+ // override node's stream ops with the device's
+ stream.stream_ops = device.stream_ops;
+ // forward the open call
+ if (stream.stream_ops.open) {
+ stream.stream_ops.open(stream);
+ }
+ },llseek:function () {
+ throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
+ }},major:function (dev) {
+ return ((dev) >> 8);
+ },minor:function (dev) {
+ return ((dev) & 0xff);
+ },makedev:function (ma, mi) {
+ return ((ma) << 8 | (mi));
+ },registerDevice:function (dev, ops) {
+ FS.devices[dev] = { stream_ops: ops };
+ },getDevice:function (dev) {
+ return FS.devices[dev];
+ },getMounts:function (mount) {
+ var mounts = [];
+ var check = [mount];
+
+ while (check.length) {
+ var m = check.pop();
+
+ mounts.push(m);
+
+ check.push.apply(check, m.mounts);
+ }
+
+ return mounts;
+ },syncfs:function (populate, callback) {
+ if (typeof(populate) === 'function') {
+ callback = populate;
+ populate = false;
+ }
+
+ FS.syncFSRequests++;
+
+ if (FS.syncFSRequests > 1) {
+ console.log('warning: ' + FS.syncFSRequests + ' FS.syncfs operations in flight at once, probably just doing extra work');
+ }
+
+ var mounts = FS.getMounts(FS.root.mount);
+ var completed = 0;
+
+ function doCallback(err) {
+ assert(FS.syncFSRequests > 0);
+ FS.syncFSRequests--;
+ return callback(err);
+ }
+
+ function done(err) {
+ if (err) {
+ if (!done.errored) {
+ done.errored = true;
+ return doCallback(err);
+ }
+ return;
+ }
+ if (++completed >= mounts.length) {
+ doCallback(null);
+ }
+ };
+
+ // sync all mounts
+ mounts.forEach(function (mount) {
+ if (!mount.type.syncfs) {
+ return done(null);
+ }
+ mount.type.syncfs(mount, populate, done);
+ });
+ },mount:function (type, opts, mountpoint) {
+ var root = mountpoint === '/';
+ var pseudo = !mountpoint;
+ var node;
+
+ if (root && FS.root) {
+ throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
+ } else if (!root && !pseudo) {
+ var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
+
+ mountpoint = lookup.path; // use the absolute path
+ node = lookup.node;
+
+ if (FS.isMountpoint(node)) {
+ throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
+ }
+
+ if (!FS.isDir(node.mode)) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
+ }
+ }
+
+ var mount = {
+ type: type,
+ opts: opts,
+ mountpoint: mountpoint,
+ mounts: []
+ };
+
+ // create a root node for the fs
+ var mountRoot = type.mount(mount);
+ mountRoot.mount = mount;
+ mount.root = mountRoot;
+
+ if (root) {
+ FS.root = mountRoot;
+ } else if (node) {
+ // set as a mountpoint
+ node.mounted = mount;
+
+ // add the new mount to the current mount's children
+ if (node.mount) {
+ node.mount.mounts.push(mount);
+ }
+ }
+
+ return mountRoot;
+ },unmount:function (mountpoint) {
+ var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
+
+ if (!FS.isMountpoint(lookup.node)) {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+
+ // destroy the nodes for this mount, and all its child mounts
+ var node = lookup.node;
+ var mount = node.mounted;
+ var mounts = FS.getMounts(mount);
+
+ Object.keys(FS.nameTable).forEach(function (hash) {
+ var current = FS.nameTable[hash];
+
+ while (current) {
+ var next = current.name_next;
+
+ if (mounts.indexOf(current.mount) !== -1) {
+ FS.destroyNode(current);
+ }
+
+ current = next;
+ }
+ });
+
+ // no longer a mountpoint
+ node.mounted = null;
+
+ // remove this mount from the child mounts
+ var idx = node.mount.mounts.indexOf(mount);
+ assert(idx !== -1);
+ node.mount.mounts.splice(idx, 1);
+ },lookup:function (parent, name) {
+ return parent.node_ops.lookup(parent, name);
+ },mknod:function (path, mode, dev) {
+ var lookup = FS.lookupPath(path, { parent: true });
+ var parent = lookup.node;
+ var name = PATH.basename(path);
+ if (!name || name === '.' || name === '..') {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ var err = FS.mayCreate(parent, name);
+ if (err) {
+ throw new FS.ErrnoError(err);
+ }
+ if (!parent.node_ops.mknod) {
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ }
+ return parent.node_ops.mknod(parent, name, mode, dev);
+ },create:function (path, mode) {
+ mode = mode !== undefined ? mode : 438 /* 0666 */;
+ mode &= 4095;
+ mode |= 32768;
+ return FS.mknod(path, mode, 0);
+ },mkdir:function (path, mode) {
+ mode = mode !== undefined ? mode : 511 /* 0777 */;
+ mode &= 511 | 512;
+ mode |= 16384;
+ return FS.mknod(path, mode, 0);
+ },mkdirTree:function (path, mode) {
+ var dirs = path.split('/');
+ var d = '';
+ for (var i = 0; i < dirs.length; ++i) {
+ if (!dirs[i]) continue;
+ d += '/' + dirs[i];
+ try {
+ FS.mkdir(d, mode);
+ } catch(e) {
+ if (e.errno != ERRNO_CODES.EEXIST) throw e;
+ }
+ }
+ },mkdev:function (path, mode, dev) {
+ if (typeof(dev) === 'undefined') {
+ dev = mode;
+ mode = 438 /* 0666 */;
+ }
+ mode |= 8192;
+ return FS.mknod(path, mode, dev);
+ },symlink:function (oldpath, newpath) {
+ if (!PATH.resolve(oldpath)) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
+ }
+ var lookup = FS.lookupPath(newpath, { parent: true });
+ var parent = lookup.node;
+ if (!parent) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
+ }
+ var newname = PATH.basename(newpath);
+ var err = FS.mayCreate(parent, newname);
+ if (err) {
+ throw new FS.ErrnoError(err);
+ }
+ if (!parent.node_ops.symlink) {
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ }
+ return parent.node_ops.symlink(parent, newname, oldpath);
+ },rename:function (old_path, new_path) {
+ var old_dirname = PATH.dirname(old_path);
+ var new_dirname = PATH.dirname(new_path);
+ var old_name = PATH.basename(old_path);
+ var new_name = PATH.basename(new_path);
+ // parents must exist
+ var lookup, old_dir, new_dir;
+ try {
+ lookup = FS.lookupPath(old_path, { parent: true });
+ old_dir = lookup.node;
+ lookup = FS.lookupPath(new_path, { parent: true });
+ new_dir = lookup.node;
+ } catch (e) {
+ throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
+ }
+ if (!old_dir || !new_dir) throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
+ // need to be part of the same mount
+ if (old_dir.mount !== new_dir.mount) {
+ throw new FS.ErrnoError(ERRNO_CODES.EXDEV);
+ }
+ // source must exist
+ var old_node = FS.lookupNode(old_dir, old_name);
+ // old path should not be an ancestor of the new path
+ var relative = PATH.relative(old_path, new_dirname);
+ if (relative.charAt(0) !== '.') {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ // new path should not be an ancestor of the old path
+ relative = PATH.relative(new_path, old_dirname);
+ if (relative.charAt(0) !== '.') {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
+ }
+ // see if the new path already exists
+ var new_node;
+ try {
+ new_node = FS.lookupNode(new_dir, new_name);
+ } catch (e) {
+ // not fatal
+ }
+ // early out if nothing needs to change
+ if (old_node === new_node) {
+ return;
+ }
+ // we'll need to delete the old entry
+ var isdir = FS.isDir(old_node.mode);
+ var err = FS.mayDelete(old_dir, old_name, isdir);
+ if (err) {
+ throw new FS.ErrnoError(err);
+ }
+ // need delete permissions if we'll be overwriting.
+ // need create permissions if new doesn't already exist.
+ err = new_node ?
+ FS.mayDelete(new_dir, new_name, isdir) :
+ FS.mayCreate(new_dir, new_name);
+ if (err) {
+ throw new FS.ErrnoError(err);
+ }
+ if (!old_dir.node_ops.rename) {
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ }
+ if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) {
+ throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
+ }
+ // if we are going to change the parent, check write permissions
+ if (new_dir !== old_dir) {
+ err = FS.nodePermissions(old_dir, 'w');
+ if (err) {
+ throw new FS.ErrnoError(err);
+ }
+ }
+ try {
+ if (FS.trackingDelegate['willMovePath']) {
+ FS.trackingDelegate['willMovePath'](old_path, new_path);
+ }
+ } catch(e) {
+ console.log("FS.trackingDelegate['willMovePath']('"+old_path+"', '"+new_path+"') threw an exception: " + e.message);
+ }
+ // remove the node from the lookup hash
+ FS.hashRemoveNode(old_node);
+ // do the underlying fs rename
+ try {
+ old_dir.node_ops.rename(old_node, new_dir, new_name);
+ } catch (e) {
+ throw e;
+ } finally {
+ // add the node back to the hash (in case node_ops.rename
+ // changed its name)
+ FS.hashAddNode(old_node);
+ }
+ try {
+ if (FS.trackingDelegate['onMovePath']) FS.trackingDelegate['onMovePath'](old_path, new_path);
+ } catch(e) {
+ console.log("FS.trackingDelegate['onMovePath']('"+old_path+"', '"+new_path+"') threw an exception: " + e.message);
+ }
+ },rmdir:function (path) {
+ var lookup = FS.lookupPath(path, { parent: true });
+ var parent = lookup.node;
+ var name = PATH.basename(path);
+ var node = FS.lookupNode(parent, name);
+ var err = FS.mayDelete(parent, name, true);
+ if (err) {
+ throw new FS.ErrnoError(err);
+ }
+ if (!parent.node_ops.rmdir) {
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ }
+ if (FS.isMountpoint(node)) {
+ throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
+ }
+ try {
+ if (FS.trackingDelegate['willDeletePath']) {
+ FS.trackingDelegate['willDeletePath'](path);
+ }
+ } catch(e) {
+ console.log("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: " + e.message);
+ }
+ parent.node_ops.rmdir(parent, name);
+ FS.destroyNode(node);
+ try {
+ if (FS.trackingDelegate['onDeletePath']) FS.trackingDelegate['onDeletePath'](path);
+ } catch(e) {
+ console.log("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: " + e.message);
+ }
+ },readdir:function (path) {
+ var lookup = FS.lookupPath(path, { follow: true });
+ var node = lookup.node;
+ if (!node.node_ops.readdir) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
+ }
+ return node.node_ops.readdir(node);
+ },unlink:function (path) {
+ var lookup = FS.lookupPath(path, { parent: true });
+ var parent = lookup.node;
+ var name = PATH.basename(path);
+ var node = FS.lookupNode(parent, name);
+ var err = FS.mayDelete(parent, name, false);
+ if (err) {
+ // According to POSIX, we should map EISDIR to EPERM, but
+ // we instead do what Linux does (and we must, as we use
+ // the musl linux libc).
+ throw new FS.ErrnoError(err);
+ }
+ if (!parent.node_ops.unlink) {
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ }
+ if (FS.isMountpoint(node)) {
+ throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
+ }
+ try {
+ if (FS.trackingDelegate['willDeletePath']) {
+ FS.trackingDelegate['willDeletePath'](path);
+ }
+ } catch(e) {
+ console.log("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: " + e.message);
+ }
+ parent.node_ops.unlink(parent, name);
+ FS.destroyNode(node);
+ try {
+ if (FS.trackingDelegate['onDeletePath']) FS.trackingDelegate['onDeletePath'](path);
+ } catch(e) {
+ console.log("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: " + e.message);
+ }
+ },readlink:function (path) {
+ var lookup = FS.lookupPath(path);
+ var link = lookup.node;
+ if (!link) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
+ }
+ if (!link.node_ops.readlink) {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ return PATH.resolve(FS.getPath(link.parent), link.node_ops.readlink(link));
+ },stat:function (path, dontFollow) {
+ var lookup = FS.lookupPath(path, { follow: !dontFollow });
+ var node = lookup.node;
+ if (!node) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
+ }
+ if (!node.node_ops.getattr) {
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ }
+ return node.node_ops.getattr(node);
+ },lstat:function (path) {
+ return FS.stat(path, true);
+ },chmod:function (path, mode, dontFollow) {
+ var node;
+ if (typeof path === 'string') {
+ var lookup = FS.lookupPath(path, { follow: !dontFollow });
+ node = lookup.node;
+ } else {
+ node = path;
+ }
+ if (!node.node_ops.setattr) {
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ }
+ node.node_ops.setattr(node, {
+ mode: (mode & 4095) | (node.mode & ~4095),
+ timestamp: Date.now()
+ });
+ },lchmod:function (path, mode) {
+ FS.chmod(path, mode, true);
+ },fchmod:function (fd, mode) {
+ var stream = FS.getStream(fd);
+ if (!stream) {
+ throw new FS.ErrnoError(ERRNO_CODES.EBADF);
+ }
+ FS.chmod(stream.node, mode);
+ },chown:function (path, uid, gid, dontFollow) {
+ var node;
+ if (typeof path === 'string') {
+ var lookup = FS.lookupPath(path, { follow: !dontFollow });
+ node = lookup.node;
+ } else {
+ node = path;
+ }
+ if (!node.node_ops.setattr) {
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ }
+ node.node_ops.setattr(node, {
+ timestamp: Date.now()
+ // we ignore the uid / gid for now
+ });
+ },lchown:function (path, uid, gid) {
+ FS.chown(path, uid, gid, true);
+ },fchown:function (fd, uid, gid) {
+ var stream = FS.getStream(fd);
+ if (!stream) {
+ throw new FS.ErrnoError(ERRNO_CODES.EBADF);
+ }
+ FS.chown(stream.node, uid, gid);
+ },truncate:function (path, len) {
+ if (len < 0) {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ var node;
+ if (typeof path === 'string') {
+ var lookup = FS.lookupPath(path, { follow: true });
+ node = lookup.node;
+ } else {
+ node = path;
+ }
+ if (!node.node_ops.setattr) {
+ throw new FS.ErrnoError(ERRNO_CODES.EPERM);
+ }
+ if (FS.isDir(node.mode)) {
+ throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
+ }
+ if (!FS.isFile(node.mode)) {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ var err = FS.nodePermissions(node, 'w');
+ if (err) {
+ throw new FS.ErrnoError(err);
+ }
+ node.node_ops.setattr(node, {
+ size: len,
+ timestamp: Date.now()
+ });
+ },ftruncate:function (fd, len) {
+ var stream = FS.getStream(fd);
+ if (!stream) {
+ throw new FS.ErrnoError(ERRNO_CODES.EBADF);
+ }
+ if ((stream.flags & 2097155) === 0) {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ FS.truncate(stream.node, len);
+ },utime:function (path, atime, mtime) {
+ var lookup = FS.lookupPath(path, { follow: true });
+ var node = lookup.node;
+ node.node_ops.setattr(node, {
+ timestamp: Math.max(atime, mtime)
+ });
+ },open:function (path, flags, mode, fd_start, fd_end) {
+ if (path === "") {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
+ }
+ flags = typeof flags === 'string' ? FS.modeStringToFlags(flags) : flags;
+ mode = typeof mode === 'undefined' ? 438 /* 0666 */ : mode;
+ if ((flags & 64)) {
+ mode = (mode & 4095) | 32768;
+ } else {
+ mode = 0;
+ }
+ var node;
+ if (typeof path === 'object') {
+ node = path;
+ } else {
+ path = PATH.normalize(path);
+ try {
+ var lookup = FS.lookupPath(path, {
+ follow: !(flags & 131072)
+ });
+ node = lookup.node;
+ } catch (e) {
+ // ignore
+ }
+ }
+ // perhaps we need to create the node
+ var created = false;
+ if ((flags & 64)) {
+ if (node) {
+ // if O_CREAT and O_EXCL are set, error out if the node already exists
+ if ((flags & 128)) {
+ throw new FS.ErrnoError(ERRNO_CODES.EEXIST);
+ }
+ } else {
+ // node doesn't exist, try to create it
+ node = FS.mknod(path, mode, 0);
+ created = true;
+ }
+ }
+ if (!node) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
+ }
+ // can't truncate a device
+ if (FS.isChrdev(node.mode)) {
+ flags &= ~512;
+ }
+ // if asked only for a directory, then this must be one
+ if ((flags & 65536) && !FS.isDir(node.mode)) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
+ }
+ // check permissions, if this is not a file we just created now (it is ok to
+ // create and write to a file with read-only permissions; it is read-only
+ // for later use)
+ if (!created) {
+ var err = FS.mayOpen(node, flags);
+ if (err) {
+ throw new FS.ErrnoError(err);
+ }
+ }
+ // do truncation if necessary
+ if ((flags & 512)) {
+ FS.truncate(node, 0);
+ }
+ // we've already handled these, don't pass down to the underlying vfs
+ flags &= ~(128 | 512);
+
+ // register the stream with the filesystem
+ var stream = FS.createStream({
+ node: node,
+ path: FS.getPath(node), // we want the absolute path to the node
+ flags: flags,
+ seekable: true,
+ position: 0,
+ stream_ops: node.stream_ops,
+ // used by the file family libc calls (fopen, fwrite, ferror, etc.)
+ ungotten: [],
+ error: false
+ }, fd_start, fd_end);
+ // call the new stream's open function
+ if (stream.stream_ops.open) {
+ stream.stream_ops.open(stream);
+ }
+ if (Module['logReadFiles'] && !(flags & 1)) {
+ if (!FS.readFiles) FS.readFiles = {};
+ if (!(path in FS.readFiles)) {
+ FS.readFiles[path] = 1;
+ Module['printErr']('read file: ' + path);
+ }
+ }
+ try {
+ if (FS.trackingDelegate['onOpenFile']) {
+ var trackingFlags = 0;
+ if ((flags & 2097155) !== 1) {
+ trackingFlags |= FS.tracking.openFlags.READ;
+ }
+ if ((flags & 2097155) !== 0) {
+ trackingFlags |= FS.tracking.openFlags.WRITE;
+ }
+ FS.trackingDelegate['onOpenFile'](path, trackingFlags);
+ }
+ } catch(e) {
+ console.log("FS.trackingDelegate['onOpenFile']('"+path+"', flags) threw an exception: " + e.message);
+ }
+ return stream;
+ },close:function (stream) {
+ if (stream.getdents) stream.getdents = null; // free readdir state
+ try {
+ if (stream.stream_ops.close) {
+ stream.stream_ops.close(stream);
+ }
+ } catch (e) {
+ throw e;
+ } finally {
+ FS.closeStream(stream.fd);
+ }
+ },llseek:function (stream, offset, whence) {
+ if (!stream.seekable || !stream.stream_ops.llseek) {
+ throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
+ }
+ stream.position = stream.stream_ops.llseek(stream, offset, whence);
+ stream.ungotten = [];
+ return stream.position;
+ },read:function (stream, buffer, offset, length, position) {
+ if (length < 0 || position < 0) {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ if ((stream.flags & 2097155) === 1) {
+ throw new FS.ErrnoError(ERRNO_CODES.EBADF);
+ }
+ if (FS.isDir(stream.node.mode)) {
+ throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
+ }
+ if (!stream.stream_ops.read) {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ var seeking = true;
+ if (typeof position === 'undefined') {
+ position = stream.position;
+ seeking = false;
+ } else if (!stream.seekable) {
+ throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
+ }
+ var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position);
+ if (!seeking) stream.position += bytesRead;
+ return bytesRead;
+ },write:function (stream, buffer, offset, length, position, canOwn) {
+ if (length < 0 || position < 0) {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ if ((stream.flags & 2097155) === 0) {
+ throw new FS.ErrnoError(ERRNO_CODES.EBADF);
+ }
+ if (FS.isDir(stream.node.mode)) {
+ throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
+ }
+ if (!stream.stream_ops.write) {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ if (stream.flags & 1024) {
+ // seek to the end before writing in append mode
+ FS.llseek(stream, 0, 2);
+ }
+ var seeking = true;
+ if (typeof position === 'undefined') {
+ position = stream.position;
+ seeking = false;
+ } else if (!stream.seekable) {
+ throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
+ }
+ var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn);
+ if (!seeking) stream.position += bytesWritten;
+ try {
+ if (stream.path && FS.trackingDelegate['onWriteToFile']) FS.trackingDelegate['onWriteToFile'](stream.path);
+ } catch(e) {
+ console.log("FS.trackingDelegate['onWriteToFile']('"+path+"') threw an exception: " + e.message);
+ }
+ return bytesWritten;
+ },allocate:function (stream, offset, length) {
+ if (offset < 0 || length <= 0) {
+ throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
+ }
+ if ((stream.flags & 2097155) === 0) {
+ throw new FS.ErrnoError(ERRNO_CODES.EBADF);
+ }
+ if (!FS.isFile(stream.node.mode) && !FS.isDir(node.mode)) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
+ }
+ if (!stream.stream_ops.allocate) {
+ throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP);
+ }
+ stream.stream_ops.allocate(stream, offset, length);
+ },mmap:function (stream, buffer, offset, length, position, prot, flags) {
+ // TODO if PROT is PROT_WRITE, make sure we have write access
+ if ((stream.flags & 2097155) === 1) {
+ throw new FS.ErrnoError(ERRNO_CODES.EACCES);
+ }
+ if (!stream.stream_ops.mmap) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
+ }
+ return stream.stream_ops.mmap(stream, buffer, offset, length, position, prot, flags);
+ },msync:function (stream, buffer, offset, length, mmapFlags) {
+ if (!stream || !stream.stream_ops.msync) {
+ return 0;
+ }
+ return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags);
+ },munmap:function (stream) {
+ return 0;
+ },ioctl:function (stream, cmd, arg) {
+ if (!stream.stream_ops.ioctl) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOTTY);
+ }
+ return stream.stream_ops.ioctl(stream, cmd, arg);
+ },readFile:function (path, opts) {
+ opts = opts || {};
+ opts.flags = opts.flags || 'r';
+ opts.encoding = opts.encoding || 'binary';
+ if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') {
+ throw new Error('Invalid encoding type "' + opts.encoding + '"');
+ }
+ var ret;
+ var stream = FS.open(path, opts.flags);
+ var stat = FS.stat(path);
+ var length = stat.size;
+ var buf = new Uint8Array(length);
+ FS.read(stream, buf, 0, length, 0);
+ if (opts.encoding === 'utf8') {
+ ret = UTF8ArrayToString(buf, 0);
+ } else if (opts.encoding === 'binary') {
+ ret = buf;
+ }
+ FS.close(stream);
+ return ret;
+ },writeFile:function (path, data, opts) {
+ opts = opts || {};
+ opts.flags = opts.flags || 'w';
+ opts.encoding = opts.encoding || 'utf8';
+ if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') {
+ throw new Error('Invalid encoding type "' + opts.encoding + '"');
+ }
+ var stream = FS.open(path, opts.flags, opts.mode);
+ if (opts.encoding === 'utf8') {
+ var buf = new Uint8Array(lengthBytesUTF8(data)+1);
+ var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length);
+ FS.write(stream, buf, 0, actualNumBytes, 0, opts.canOwn);
+ } else if (opts.encoding === 'binary') {
+ FS.write(stream, data, 0, data.length, 0, opts.canOwn);
+ }
+ FS.close(stream);
+ },cwd:function () {
+ return FS.currentPath;
+ },chdir:function (path) {
+ var lookup = FS.lookupPath(path, { follow: true });
+ if (lookup.node === null) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
+ }
+ if (!FS.isDir(lookup.node.mode)) {
+ throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
+ }
+ var err = FS.nodePermissions(lookup.node, 'x');
+ if (err) {
+ throw new FS.ErrnoError(err);
+ }
+ FS.currentPath = lookup.path;
+ },createDefaultDirectories:function () {
+ FS.mkdir('/tmp');
+ FS.mkdir('/home');
+ FS.mkdir('/home/web_user');
+ },createDefaultDevices:function () {
+ // create /dev
+ FS.mkdir('/dev');
+ // setup /dev/null
+ FS.registerDevice(FS.makedev(1, 3), {
+ read: function() { return 0; },
+ write: function(stream, buffer, offset, length, pos) { return length; }
+ });
+ FS.mkdev('/dev/null', FS.makedev(1, 3));
+ // setup /dev/tty and /dev/tty1
+ // stderr needs to print output using Module['printErr']
+ // so we register a second tty just for it.
+ TTY.register(FS.makedev(5, 0), TTY.default_tty_ops);
+ TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops);
+ FS.mkdev('/dev/tty', FS.makedev(5, 0));
+ FS.mkdev('/dev/tty1', FS.makedev(6, 0));
+ // setup /dev/[u]random
+ var random_device;
+ if (typeof crypto !== 'undefined') {
+ // for modern web browsers
+ var randomBuffer = new Uint8Array(1);
+ random_device = function() { crypto.getRandomValues(randomBuffer); return randomBuffer[0]; };
+ } else if (ENVIRONMENT_IS_NODE) {
+ // for nodejs
+ random_device = function() { return require('crypto').randomBytes(1)[0]; };
+ } else {
+ // default for ES5 platforms
+ random_device = function() { return (Math.random()*256)|0; };
+ }
+ FS.createDevice('/dev', 'random', random_device);
+ FS.createDevice('/dev', 'urandom', random_device);
+ // we're not going to emulate the actual shm device,
+ // just create the tmp dirs that reside in it commonly
+ FS.mkdir('/dev/shm');
+ FS.mkdir('/dev/shm/tmp');
+ },createSpecialDirectories:function () {
+ // create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the name of the stream for fd 6 (see test_unistd_ttyname)
+ FS.mkdir('/proc');
+ FS.mkdir('/proc/self');
+ FS.mkdir('/proc/self/fd');
+ FS.mount({
+ mount: function() {
+ var node = FS.createNode('/proc/self', 'fd', 16384 | 511 /* 0777 */, 73);
+ node.node_ops = {
+ lookup: function(parent, name) {
+ var fd = +name;
+ var stream = FS.getStream(fd);
+ if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
+ var ret = {
+ parent: null,
+ mount: { mountpoint: 'fake' },
+ node_ops: { readlink: function() { return stream.path } }
+ };
+ ret.parent = ret; // make it look like a simple root node
+ return ret;
+ }
+ };
+ return node;
+ }
+ }, {}, '/proc/self/fd');
+ },createStandardStreams:function () {
+ // TODO deprecate the old functionality of a single
+ // input / output callback and that utilizes FS.createDevice
+ // and instead require a unique set of stream ops
+
+ // by default, we symlink the standard streams to the
+ // default tty devices. however, if the standard streams
+ // have been overwritten we create a unique device for
+ // them instead.
+ if (Module['stdin']) {
+ FS.createDevice('/dev', 'stdin', Module['stdin']);
+ } else {
+ FS.symlink('/dev/tty', '/dev/stdin');
+ }
+ if (Module['stdout']) {
+ FS.createDevice('/dev', 'stdout', null, Module['stdout']);
+ } else {
+ FS.symlink('/dev/tty', '/dev/stdout');
+ }
+ if (Module['stderr']) {
+ FS.createDevice('/dev', 'stderr', null, Module['stderr']);
+ } else {
+ FS.symlink('/dev/tty1', '/dev/stderr');
+ }
+
+ // open default streams for the stdin, stdout and stderr devices
+ var stdin = FS.open('/dev/stdin', 'r');
+ assert(stdin.fd === 0, 'invalid handle for stdin (' + stdin.fd + ')');
+
+ var stdout = FS.open('/dev/stdout', 'w');
+ assert(stdout.fd === 1, 'invalid handle for stdout (' + stdout.fd + ')');
+
+ var stderr = FS.open('/dev/stderr', 'w');
+ assert(stderr.fd === 2, 'invalid handle for stderr (' + stderr.fd + ')');
+ },ensureErrnoError:function () {
+ if (FS.ErrnoError) return;
+ FS.ErrnoError = function ErrnoError(errno, node) {
+ //Module.printErr(stackTrace()); // useful for debugging
+ this.node = node;
+ this.setErrno = function(errno) {
+ this.errno = errno;
+ for (var key in ERRNO_CODES) {
+ if (ERRNO_CODES[key] === errno) {
+ this.code = key;
+ break;
+ }
+ }
+ };
+ this.setErrno(errno);
+ this.message = ERRNO_MESSAGES[errno];
+ if (this.stack) this.stack = demangleAll(this.stack);
+ };
+ FS.ErrnoError.prototype = new Error();
+ FS.ErrnoError.prototype.constructor = FS.ErrnoError;
+ // Some errors may happen quite a bit, to avoid overhead we reuse them (and suffer a lack of stack info)
+ [ERRNO_CODES.ENOENT].forEach(function(code) {
+ FS.genericErrors[code] = new FS.ErrnoError(code);
+ FS.genericErrors[code].stack = '';
+ });
+ },staticInit:function () {
+ FS.ensureErrnoError();
+
+ FS.nameTable = new Array(4096);
+
+ FS.mount(MEMFS, {}, '/');
+
+ FS.createDefaultDirectories();
+ FS.createDefaultDevices();
+ FS.createSpecialDirectories();
+
+ FS.filesystems = {
+ 'MEMFS': MEMFS,
+ 'IDBFS': IDBFS,
+ 'NODEFS': NODEFS,
+ 'WORKERFS': WORKERFS,
+ };
+ },init:function (input, output, error) {
+ assert(!FS.init.initialized, 'FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)');
+ FS.init.initialized = true;
+
+ FS.ensureErrnoError();
+
+ // Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here
+ Module['stdin'] = input || Module['stdin'];
+ Module['stdout'] = output || Module['stdout'];
+ Module['stderr'] = error || Module['stderr'];
+
+ FS.createStandardStreams();
+ },quit:function () {
+ FS.init.initialized = false;
+ // force-flush all streams, so we get musl std streams printed out
+ var fflush = Module['_fflush'];
+ if (fflush) fflush(0);
+ // close all of our streams
+ for (var i = 0; i < FS.streams.length; i++) {
+ var stream = FS.streams[i];
+ if (!stream) {
+ continue;
+ }
+ FS.close(stream);
+ }
+ },getMode:function (canRead, canWrite) {
+ var mode = 0;
+ if (canRead) mode |= 292 | 73;
+ if (canWrite) mode |= 146;
+ return mode;
+ },joinPath:function (parts, forceRelative) {
+ var path = PATH.join.apply(null, parts);
+ if (forceRelative && path[0] == '/') path = path.substr(1);
+ return path;
+ },absolutePath:function (relative, base) {
+ return PATH.resolve(base, relative);
+ },standardizePath:function (path) {
+ return PATH.normalize(path);
+ },findObject:function (path, dontResolveLastLink) {
+ var ret = FS.analyzePath(path, dontResolveLastLink);
+ if (ret.exists) {
+ return ret.object;
+ } else {
+ ___setErrNo(ret.error);
+ return null;
+ }
+ },analyzePath:function (path, dontResolveLastLink) {
+ // operate from within the context of the symlink's target
+ try {
+ var lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
+ path = lookup.path;
+ } catch (e) {
+ }
+ var ret = {
+ isRoot: false, exists: false, error: 0, name: null, path: null, object: null,
+ parentExists: false, parentPath: null, parentObject: null
+ };
+ try {
+ var lookup = FS.lookupPath(path, { parent: true });
+ ret.parentExists = true;
+ ret.parentPath = lookup.path;
+ ret.parentObject = lookup.node;
+ ret.name = PATH.basename(path);
+ lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
+ ret.exists = true;
+ ret.path = lookup.path;
+ ret.object = lookup.node;
+ ret.name = lookup.node.name;
+ ret.isRoot = lookup.path === '/';
+ } catch (e) {
+ ret.error = e.errno;
+ };
+ return ret;
+ },createFolder:function (parent, name, canRead, canWrite) {
+ var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
+ var mode = FS.getMode(canRead, canWrite);
+ return FS.mkdir(path, mode);
+ },createPath:function (parent, path, canRead, canWrite) {
+ parent = typeof parent === 'string' ? parent : FS.getPath(parent);
+ var parts = path.split('/').reverse();
+ while (parts.length) {
+ var part = parts.pop();
+ if (!part) continue;
+ var current = PATH.join2(parent, part);
+ try {
+ FS.mkdir(current);
+ } catch (e) {
+ // ignore EEXIST
+ }
+ parent = current;
+ }
+ return current;
+ },createFile:function (parent, name, properties, canRead, canWrite) {
+ var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
+ var mode = FS.getMode(canRead, canWrite);
+ return FS.create(path, mode);
+ },createDataFile:function (parent, name, data, canRead, canWrite, canOwn) {
+ var path = name ? PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name) : parent;
+ var mode = FS.getMode(canRead, canWrite);
+ var node = FS.create(path, mode);
+ if (data) {
+ if (typeof data === 'string') {
+ var arr = new Array(data.length);
+ for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i);
+ data = arr;
+ }
+ // make sure we can write to the file
+ FS.chmod(node, mode | 146);
+ var stream = FS.open(node, 'w');
+ FS.write(stream, data, 0, data.length, 0, canOwn);
+ FS.close(stream);
+ FS.chmod(node, mode);
+ }
+ return node;
+ },createDevice:function (parent, name, input, output) {
+ var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
+ var mode = FS.getMode(!!input, !!output);
+ if (!FS.createDevice.major) FS.createDevice.major = 64;
+ var dev = FS.makedev(FS.createDevice.major++, 0);
+ // Create a fake device that a set of stream ops to emulate
+ // the old behavior.
+ FS.registerDevice(dev, {
+ open: function(stream) {
+ stream.seekable = false;
+ },
+ close: function(stream) {
+ // flush any pending line data
+ if (output && output.buffer && output.buffer.length) {
+ output(10);
+ }
+ },
+ read: function(stream, buffer, offset, length, pos /* ignored */) {
+ var bytesRead = 0;
+ for (var i = 0; i < length; i++) {
+ var result;
+ try {
+ result = input();
+ } catch (e) {
+ throw new FS.ErrnoError(ERRNO_CODES.EIO);
+ }
+ if (result === undefined && bytesRead === 0) {
+ throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
+ }
+ if (result === null || result === undefined) break;
+ bytesRead++;
+ buffer[offset+i] = result;
+ }
+ if (bytesRead) {
+ stream.node.timestamp = Date.now();
+ }
+ return bytesRead;
+ },
+ write: function(stream, buffer, offset, length, pos) {
+ for (var i = 0; i < length; i++) {
+ try {
+ output(buffer[offset+i]);
+ } catch (e) {
+ throw new FS.ErrnoError(ERRNO_CODES.EIO);
+ }
+ }
+ if (length) {
+ stream.node.timestamp = Date.now();
+ }
+ return i;
+ }
+ });
+ return FS.mkdev(path, mode, dev);
+ },createLink:function (parent, name, target, canRead, canWrite) {
+ var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
+ return FS.symlink(target, path);
+ },forceLoadFile:function (obj) {
+ if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true;
+ var success = true;
+ if (typeof XMLHttpRequest !== 'undefined') {
+ throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread.");
+ } else if (Module['read']) {
+ // Command-line.
+ try {
+ // WARNING: Can't read binary files in V8's d8 or tracemonkey's js, as
+ // read() will try to parse UTF8.
+ obj.contents = intArrayFromString(Module['read'](obj.url), true);
+ obj.usedBytes = obj.contents.length;
+ } catch (e) {
+ success = false;
+ }
+ } else {
+ throw new Error('Cannot load without read() or XMLHttpRequest.');
+ }
+ if (!success) ___setErrNo(ERRNO_CODES.EIO);
+ return success;
+ },createLazyFile:function (parent, name, url, canRead, canWrite) {
+ // Lazy chunked Uint8Array (implements get and length from Uint8Array). Actual getting is abstracted away for eventual reuse.
+ function LazyUint8Array() {
+ this.lengthKnown = false;
+ this.chunks = []; // Loaded chunks. Index is the chunk number
+ }
+ LazyUint8Array.prototype.get = function LazyUint8Array_get(idx) {
+ if (idx > this.length-1 || idx < 0) {
+ return undefined;
+ }
+ var chunkOffset = idx % this.chunkSize;
+ var chunkNum = (idx / this.chunkSize)|0;
+ return this.getter(chunkNum)[chunkOffset];
+ }
+ LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) {
+ this.getter = getter;
+ }
+ LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() {
+ // Find length
+ var xhr = new XMLHttpRequest();
+ xhr.open('HEAD', url, false);
+ xhr.send(null);
+ if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
+ var datalength = Number(xhr.getResponseHeader("Content-length"));
+ var header;
+ var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes";
+ var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip";
+
+ var chunkSize = 1024*1024; // Chunk size in bytes
+
+ if (!hasByteServing) chunkSize = datalength;
+
+ // Function to get a range from the remote URL.
+ var doXHR = (function(from, to) {
+ if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!");
+ if (to > datalength-1) throw new Error("only " + datalength + " bytes available! programmer error!");
+
+ // TODO: Use mozResponseArrayBuffer, responseStream, etc. if available.
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', url, false);
+ if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to);
+
+ // Some hints to the browser that we want binary data.
+ if (typeof Uint8Array != 'undefined') xhr.responseType = 'arraybuffer';
+ if (xhr.overrideMimeType) {
+ xhr.overrideMimeType('text/plain; charset=x-user-defined');
+ }
+
+ xhr.send(null);
+ if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
+ if (xhr.response !== undefined) {
+ return new Uint8Array(xhr.response || []);
+ } else {
+ return intArrayFromString(xhr.responseText || '', true);
+ }
+ });
+ var lazyArray = this;
+ lazyArray.setDataGetter(function(chunkNum) {
+ var start = chunkNum * chunkSize;
+ var end = (chunkNum+1) * chunkSize - 1; // including this byte
+ end = Math.min(end, datalength-1); // if datalength-1 is selected, this is the last block
+ if (typeof(lazyArray.chunks[chunkNum]) === "undefined") {
+ lazyArray.chunks[chunkNum] = doXHR(start, end);
+ }
+ if (typeof(lazyArray.chunks[chunkNum]) === "undefined") throw new Error("doXHR failed!");
+ return lazyArray.chunks[chunkNum];
+ });
+
+ if (usesGzip || !datalength) {
+ // if the server uses gzip or doesn't supply the length, we have to download the whole file to get the (uncompressed) length
+ chunkSize = datalength = 1; // this will force getter(0)/doXHR do download the whole file
+ datalength = this.getter(0).length;
+ chunkSize = datalength;
+ console.log("LazyFiles on gzip forces download of the whole file when length is accessed");
+ }
+
+ this._length = datalength;
+ this._chunkSize = chunkSize;
+ this.lengthKnown = true;
+ }
+ if (typeof XMLHttpRequest !== 'undefined') {
+ if (!ENVIRONMENT_IS_WORKER) throw 'Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc';
+ var lazyArray = new LazyUint8Array();
+ Object.defineProperties(lazyArray, {
+ length: {
+ get: function() {
+ if(!this.lengthKnown) {
+ this.cacheLength();
+ }
+ return this._length;
+ }
+ },
+ chunkSize: {
+ get: function() {
+ if(!this.lengthKnown) {
+ this.cacheLength();
+ }
+ return this._chunkSize;
+ }
+ }
+ });
+
+ var properties = { isDevice: false, contents: lazyArray };
+ } else {
+ var properties = { isDevice: false, url: url };
+ }
+
+ var node = FS.createFile(parent, name, properties, canRead, canWrite);
+ // This is a total hack, but I want to get this lazy file code out of the
+ // core of MEMFS. If we want to keep this lazy file concept I feel it should
+ // be its own thin LAZYFS proxying calls to MEMFS.
+ if (properties.contents) {
+ node.contents = properties.contents;
+ } else if (properties.url) {
+ node.contents = null;
+ node.url = properties.url;
+ }
+ // Add a function that defers querying the file size until it is asked the first time.
+ Object.defineProperties(node, {
+ usedBytes: {
+ get: function() { return this.contents.length; }
+ }
+ });
+ // override each stream op with one that tries to force load the lazy file first
+ var stream_ops = {};
+ var keys = Object.keys(node.stream_ops);
+ keys.forEach(function(key) {
+ var fn = node.stream_ops[key];
+ stream_ops[key] = function forceLoadLazyFile() {
+ if (!FS.forceLoadFile(node)) {
+ throw new FS.ErrnoError(ERRNO_CODES.EIO);
+ }
+ return fn.apply(null, arguments);
+ };
+ });
+ // use a custom read function
+ stream_ops.read = function stream_ops_read(stream, buffer, offset, length, position) {
+ if (!FS.forceLoadFile(node)) {
+ throw new FS.ErrnoError(ERRNO_CODES.EIO);
+ }
+ var contents = stream.node.contents;
+ if (position >= contents.length)
+ return 0;
+ var size = Math.min(contents.length - position, length);
+ assert(size >= 0);
+ if (contents.slice) { // normal array
+ for (var i = 0; i < size; i++) {
+ buffer[offset + i] = contents[position + i];
+ }
+ } else {
+ for (var i = 0; i < size; i++) { // LazyUint8Array from sync binary XHR
+ buffer[offset + i] = contents.get(position + i);
+ }
+ }
+ return size;
+ };
+ node.stream_ops = stream_ops;
+ return node;
+ },createPreloadedFile:function (parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) {
+ Browser.init(); // XXX perhaps this method should move onto Browser?
+ // TODO we should allow people to just pass in a complete filename instead
+ // of parent and name being that we just join them anyways
+ var fullname = name ? PATH.resolve(PATH.join2(parent, name)) : parent;
+ var dep = getUniqueRunDependency('cp ' + fullname); // might have several active requests for the same fullname
+ function processData(byteArray) {
+ function finish(byteArray) {
+ if (preFinish) preFinish();
+ if (!dontCreateFile) {
+ FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn);
+ }
+ if (onload) onload();
+ removeRunDependency(dep);
+ }
+ var handled = false;
+ Module['preloadPlugins'].forEach(function(plugin) {
+ if (handled) return;
+ if (plugin['canHandle'](fullname)) {
+ plugin['handle'](byteArray, fullname, finish, function() {
+ if (onerror) onerror();
+ removeRunDependency(dep);
+ });
+ handled = true;
+ }
+ });
+ if (!handled) finish(byteArray);
+ }
+ addRunDependency(dep);
+ if (typeof url == 'string') {
+ Browser.asyncLoad(url, function(byteArray) {
+ processData(byteArray);
+ }, onerror);
+ } else {
+ processData(url);
+ }
+ },indexedDB:function () {
+ return window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB;
+ },DB_NAME:function () {
+ return 'EM_FS_' + window.location.pathname;
+ },DB_VERSION:20,DB_STORE_NAME:"FILE_DATA",saveFilesToDB:function (paths, onload, onerror) {
+ onload = onload || function(){};
+ onerror = onerror || function(){};
+ var indexedDB = FS.indexedDB();
+ try {
+ var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
+ } catch (e) {
+ return onerror(e);
+ }
+ openRequest.onupgradeneeded = function openRequest_onupgradeneeded() {
+ console.log('creating db');
+ var db = openRequest.result;
+ db.createObjectStore(FS.DB_STORE_NAME);
+ };
+ openRequest.onsuccess = function openRequest_onsuccess() {
+ var db = openRequest.result;
+ var transaction = db.transaction([FS.DB_STORE_NAME], 'readwrite');
+ var files = transaction.objectStore(FS.DB_STORE_NAME);
+ var ok = 0, fail = 0, total = paths.length;
+ function finish() {
+ if (fail == 0) onload(); else onerror();
+ }
+ paths.forEach(function(path) {
+ var putRequest = files.put(FS.analyzePath(path).object.contents, path);
+ putRequest.onsuccess = function putRequest_onsuccess() { ok++; if (ok + fail == total) finish() };
+ putRequest.onerror = function putRequest_onerror() { fail++; if (ok + fail == total) finish() };
+ });
+ transaction.onerror = onerror;
+ };
+ openRequest.onerror = onerror;
+ },loadFilesFromDB:function (paths, onload, onerror) {
+ onload = onload || function(){};
+ onerror = onerror || function(){};
+ var indexedDB = FS.indexedDB();
+ try {
+ var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
+ } catch (e) {
+ return onerror(e);
+ }
+ openRequest.onupgradeneeded = onerror; // no database to load from
+ openRequest.onsuccess = function openRequest_onsuccess() {
+ var db = openRequest.result;
+ try {
+ var transaction = db.transaction([FS.DB_STORE_NAME], 'readonly');
+ } catch(e) {
+ onerror(e);
+ return;
+ }
+ var files = transaction.objectStore(FS.DB_STORE_NAME);
+ var ok = 0, fail = 0, total = paths.length;
+ function finish() {
+ if (fail == 0) onload(); else onerror();
+ }
+ paths.forEach(function(path) {
+ var getRequest = files.get(path);
+ getRequest.onsuccess = function getRequest_onsuccess() {
+ if (FS.analyzePath(path).exists) {
+ FS.unlink(path);
+ }
+ FS.createDataFile(PATH.dirname(path), PATH.basename(path), getRequest.result, true, true, true);
+ ok++;
+ if (ok + fail == total) finish();
+ };
+ getRequest.onerror = function getRequest_onerror() { fail++; if (ok + fail == total) finish() };
+ });
+ transaction.onerror = onerror;
+ };
+ openRequest.onerror = onerror;
+ }};var SYSCALLS={DEFAULT_POLLMASK:5,mappings:{},umask:511,calculateAt:function (dirfd, path) {
+ if (path[0] !== '/') {
+ // relative path
+ var dir;
+ if (dirfd === -100) {
+ dir = FS.cwd();
+ } else {
+ var dirstream = FS.getStream(dirfd);
+ if (!dirstream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
+ dir = dirstream.path;
+ }
+ path = PATH.join2(dir, path);
+ }
+ return path;
+ },doStat:function (func, path, buf) {
+ try {
+ var stat = func(path);
+ } catch (e) {
+ if (e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))) {
+ // an error occurred while trying to look up the path; we should just report ENOTDIR
+ return -ERRNO_CODES.ENOTDIR;
+ }
+ throw e;
+ }
+ HEAP32[((buf)>>2)]=stat.dev;
+ HEAP32[(((buf)+(4))>>2)]=0;
+ HEAP32[(((buf)+(8))>>2)]=stat.ino;
+ HEAP32[(((buf)+(12))>>2)]=stat.mode;
+ HEAP32[(((buf)+(16))>>2)]=stat.nlink;
+ HEAP32[(((buf)+(20))>>2)]=stat.uid;
+ HEAP32[(((buf)+(24))>>2)]=stat.gid;
+ HEAP32[(((buf)+(28))>>2)]=stat.rdev;
+ HEAP32[(((buf)+(32))>>2)]=0;
+ HEAP32[(((buf)+(36))>>2)]=stat.size;
+ HEAP32[(((buf)+(40))>>2)]=4096;
+ HEAP32[(((buf)+(44))>>2)]=stat.blocks;
+ HEAP32[(((buf)+(48))>>2)]=(stat.atime.getTime() / 1000)|0;
+ HEAP32[(((buf)+(52))>>2)]=0;
+ HEAP32[(((buf)+(56))>>2)]=(stat.mtime.getTime() / 1000)|0;
+ HEAP32[(((buf)+(60))>>2)]=0;
+ HEAP32[(((buf)+(64))>>2)]=(stat.ctime.getTime() / 1000)|0;
+ HEAP32[(((buf)+(68))>>2)]=0;
+ HEAP32[(((buf)+(72))>>2)]=stat.ino;
+ return 0;
+ },doMsync:function (addr, stream, len, flags) {
+ var buffer = new Uint8Array(HEAPU8.subarray(addr, addr + len));
+ FS.msync(stream, buffer, 0, len, flags);
+ },doMkdir:function (path, mode) {
+ // remove a trailing slash, if one - /a/b/ has basename of '', but
+ // we want to create b in the context of this function
+ path = PATH.normalize(path);
+ if (path[path.length-1] === '/') path = path.substr(0, path.length-1);
+ FS.mkdir(path, mode, 0);
+ return 0;
+ },doMknod:function (path, mode, dev) {
+ // we don't want this in the JS API as it uses mknod to create all nodes.
+ switch (mode & 61440) {
+ case 32768:
+ case 8192:
+ case 24576:
+ case 4096:
+ case 49152:
+ break;
+ default: return -ERRNO_CODES.EINVAL;
+ }
+ FS.mknod(path, mode, dev);
+ return 0;
+ },doReadlink:function (path, buf, bufsize) {
+ if (bufsize <= 0) return -ERRNO_CODES.EINVAL;
+ var ret = FS.readlink(path);
+
+ var len = Math.min(bufsize, lengthBytesUTF8(ret));
+ var endChar = HEAP8[buf+len];
+ stringToUTF8(ret, buf, bufsize+1);
+ // readlink is one of the rare functions that write out a C string, but does never append a null to the output buffer(!)
+ // stringToUTF8() always appends a null byte, so restore the character under the null byte after the write.
+ HEAP8[buf+len] = endChar;
+
+ return len;
+ },doAccess:function (path, amode) {
+ if (amode & ~7) {
+ // need a valid mode
+ return -ERRNO_CODES.EINVAL;
+ }
+ var node;
+ var lookup = FS.lookupPath(path, { follow: true });
+ node = lookup.node;
+ var perms = '';
+ if (amode & 4) perms += 'r';
+ if (amode & 2) perms += 'w';
+ if (amode & 1) perms += 'x';
+ if (perms /* otherwise, they've just passed F_OK */ && FS.nodePermissions(node, perms)) {
+ return -ERRNO_CODES.EACCES;
+ }
+ return 0;
+ },doDup:function (path, flags, suggestFD) {
+ var suggest = FS.getStream(suggestFD);
+ if (suggest) FS.close(suggest);
+ return FS.open(path, flags, 0, suggestFD, suggestFD).fd;
+ },doReadv:function (stream, iov, iovcnt, offset) {
+ var ret = 0;
+ for (var i = 0; i < iovcnt; i++) {
+ var ptr = HEAP32[(((iov)+(i*8))>>2)];
+ var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
+ var curr = FS.read(stream, HEAP8,ptr, len, offset);
+ if (curr < 0) return -1;
+ ret += curr;
+ if (curr < len) break; // nothing more to read
+ }
+ return ret;
+ },doWritev:function (stream, iov, iovcnt, offset) {
+ var ret = 0;
+ for (var i = 0; i < iovcnt; i++) {
+ var ptr = HEAP32[(((iov)+(i*8))>>2)];
+ var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
+ var curr = FS.write(stream, HEAP8,ptr, len, offset);
+ if (curr < 0) return -1;
+ ret += curr;
+ }
+ return ret;
+ },varargs:0,get:function (varargs) {
+ SYSCALLS.varargs += 4;
+ var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
+ return ret;
+ },getStr:function () {
+ var ret = Pointer_stringify(SYSCALLS.get());
+ return ret;
+ },getStreamFromFD:function () {
+ var stream = FS.getStream(SYSCALLS.get());
+ if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
+ return stream;
+ },getSocketFromFD:function () {
+ var socket = SOCKFS.getSocket(SYSCALLS.get());
+ if (!socket) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
+ return socket;
+ },getSocketAddress:function (allowNull) {
+ var addrp = SYSCALLS.get(), addrlen = SYSCALLS.get();
+ if (allowNull && addrp === 0) return null;
+ var info = __read_sockaddr(addrp, addrlen);
+ if (info.errno) throw new FS.ErrnoError(info.errno);
+ info.addr = DNS.lookup_addr(info.addr) || info.addr;
+ return info;
+ },get64:function () {
+ var low = SYSCALLS.get(), high = SYSCALLS.get();
+ if (low >= 0) assert(high === 0);
+ else assert(high === -1);
+ return low;
+ },getZero:function () {
+ assert(SYSCALLS.get() === 0);
+ }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // ioctl
+ var stream = SYSCALLS.getStreamFromFD(), op = SYSCALLS.get();
+ switch (op) {
+ case 21505: {
+ if (!stream.tty) return -ERRNO_CODES.ENOTTY;
+ return 0;
+ }
+ case 21506: {
+ if (!stream.tty) return -ERRNO_CODES.ENOTTY;
+ return 0; // no-op, not actually adjusting terminal settings
+ }
+ case 21519: {
+ if (!stream.tty) return -ERRNO_CODES.ENOTTY;
+ var argp = SYSCALLS.get();
+ HEAP32[((argp)>>2)]=0;
+ return 0;
+ }
+ case 21520: {
+ if (!stream.tty) return -ERRNO_CODES.ENOTTY;
+ return -ERRNO_CODES.EINVAL; // not supported
+ }
+ case 21531: {
+ var argp = SYSCALLS.get();
+ return FS.ioctl(stream, op, argp);
+ }
+ case 21523: {
+ // TODO: in theory we should write to the winsize struct that gets
+ // passed in, but for now musl doesn't read anything on it
+ if (!stream.tty) return -ERRNO_CODES.ENOTTY;
+ return 0;
+ }
+ default: abort('bad ioctl syscall ' + op);
+ }
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glSampleCoverage(value, invert) {
+ GLctx.sampleCoverage(value, !!invert);
+ }
+
+ function _glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _emscripten_glFrustum() {
+ Module['printErr']('missing function: emscripten_glFrustum'); abort(-1);
+ }
+
+ function _glfwSetWindowSizeCallback(winid, cbfun) {
+ GLFW.setWindowSizeCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetTexParameterfv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _emscripten_glUniform4i(location, v0, v1, v2, v3) {
+ GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_glBindRenderbuffer(target, renderbuffer) {
+ GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null);
+ }
+
+ function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+
+
+ var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () {
+ if (typeof window !== 'undefined') {
+ window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; });
+ window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; });
+ }
+ },registerRemoveEventListeners:function () {
+ if (!JSEvents.removeEventListenersRegistered) {
+ __ATEXIT__.push(function() {
+ for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) {
+ JSEvents._removeHandler(i);
+ }
+ });
+ JSEvents.removeEventListenersRegistered = true;
+ }
+ },findEventTarget:function (target) {
+ if (target) {
+ if (typeof target == "number") {
+ target = Pointer_stringify(target);
+ }
+ if (target == '#window') return window;
+ else if (target == '#document') return document;
+ else if (target == '#screen') return window.screen;
+ else if (target == '#canvas') return Module['canvas'];
+
+ if (typeof target == 'string') return document.getElementById(target);
+ else return target;
+ } else {
+ // The sensible target varies between events, but use window as the default
+ // since DOM events mostly can default to that. Specific callback registrations
+ // override their own defaults.
+ return window;
+ }
+ },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) {
+ function arraysHaveEqualContent(arrA, arrB) {
+ if (arrA.length != arrB.length) return false;
+
+ for(var i in arrA) {
+ if (arrA[i] != arrB[i]) return false;
+ }
+ return true;
+ }
+ // Test if the given call was already queued, and if so, don't add it again.
+ for(var i in JSEvents.deferredCalls) {
+ var call = JSEvents.deferredCalls[i];
+ if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
+ return;
+ }
+ }
+ JSEvents.deferredCalls.push({
+ targetFunction: targetFunction,
+ precedence: precedence,
+ argsList: argsList
+ });
+
+ JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; });
+ },removeDeferredCalls:function (targetFunction) {
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ }
+ }
+ },canPerformEventHandlerRequests:function () {
+ return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
+ },runDeferredCalls:function () {
+ if (!JSEvents.canPerformEventHandlerRequests()) {
+ return;
+ }
+ for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
+ var call = JSEvents.deferredCalls[i];
+ JSEvents.deferredCalls.splice(i, 1);
+ --i;
+ call.targetFunction.apply(this, call.argsList);
+ }
+ },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == target &&
+ (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ },_removeHandler:function (i) {
+ var h = JSEvents.eventHandlers[i];
+ h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
+ JSEvents.eventHandlers.splice(i, 1);
+ },registerOrRemoveHandler:function (eventHandler) {
+ var jsEventHandler = function jsEventHandler(event) {
+ // Increment nesting count for the event handler.
+ ++JSEvents.inEventHandler;
+ JSEvents.currentEventHandler = eventHandler;
+ // Process any old deferred calls the user has placed.
+ JSEvents.runDeferredCalls();
+ // Process the actual event, calls back to user C code handler.
+ eventHandler.handlerFunc(event);
+ // Process any new deferred calls that were placed right now from this event handler.
+ JSEvents.runDeferredCalls();
+ // Out of event handler - restore nesting count.
+ --JSEvents.inEventHandler;
+ }
+
+ if (eventHandler.callbackfunc) {
+ eventHandler.eventListenerFunc = jsEventHandler;
+ eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
+ JSEvents.eventHandlers.push(eventHandler);
+ JSEvents.registerRemoveEventListeners();
+ } else {
+ for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
+ if (JSEvents.eventHandlers[i].target == eventHandler.target
+ && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
+ JSEvents._removeHandler(i--);
+ }
+ }
+ }
+ },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.keyEvent) {
+ JSEvents.keyEvent = _malloc( 164 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32);
+ stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32);
+ HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location;
+ HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey;
+ HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey;
+ HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey;
+ HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey;
+ HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat;
+ stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32);
+ stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32);
+ HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode;
+ HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode;
+ HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getBoundingClientRectOrZeros:function (target) {
+ return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 };
+ },fillMouseEventData:function (eventStruct, e, target) {
+ HEAPF64[((eventStruct)>>3)]=JSEvents.tick();
+ HEAP32[(((eventStruct)+(8))>>2)]=e.screenX;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.screenY;
+ HEAP32[(((eventStruct)+(16))>>2)]=e.clientX;
+ HEAP32[(((eventStruct)+(20))>>2)]=e.clientY;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey;
+ HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey;
+ HEAP32[(((eventStruct)+(32))>>2)]=e.altKey;
+ HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey;
+ HEAP16[(((eventStruct)+(40))>>1)]=e.button;
+ HEAP16[(((eventStruct)+(42))>>1)]=e.buttons;
+ HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX);
+ HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY);
+
+ if (Module['canvas']) {
+ var rect = Module['canvas'].getBoundingClientRect();
+ HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top;
+ } else { // Canvas is not initialized, return 0.
+ HEAP32[(((eventStruct)+(60))>>2)]=0;
+ HEAP32[(((eventStruct)+(64))>>2)]=0;
+ }
+ if (target) {
+ var rect = JSEvents.getBoundingClientRectOrZeros(target);
+ HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left;
+ HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top;
+ } else { // No specific target passed, return 0.
+ HEAP32[(((eventStruct)+(52))>>2)]=0;
+ HEAP32[(((eventStruct)+(56))>>2)]=0;
+ }
+ // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera
+ // https://github.com/kripken/emscripten/pull/4997
+ // https://bugs.chromium.org/p/chromium/issues/detail?id=699956
+ if (e.type !== 'wheel' && e.type !== 'mousewheel') {
+ JSEvents.previousScreenX = e.screenX;
+ JSEvents.previousScreenY = e.screenY;
+ }
+ },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.mouseEvent) {
+ JSEvents.mouseEvent = _malloc( 72 );
+ }
+ target = JSEvents.findEventTarget(target);
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ // In IE, mousedown events don't either allow deferred calls to be run!
+ if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false;
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.wheelEvent) {
+ JSEvents.wheelEvent = _malloc( 104 );
+ }
+ target = JSEvents.findEventTarget(target);
+ // The DOM Level 3 events spec event 'wheel'
+ var wheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"];
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"];
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"];
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+ // The 'mousewheel' event as implemented in Safari 6.0.5
+ var mouseWheelHandlerFunc = function(event) {
+ var e = event || window.event;
+ JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
+ HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0;
+ HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */;
+ HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */;
+ HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */;
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },pageScrollPos:function () {
+ if (window.pageXOffset > 0 || window.pageYOffset > 0) {
+ return [window.pageXOffset, window.pageYOffset];
+ }
+ if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') {
+ return [document.documentElement.scrollLeft, document.documentElement.scrollTop];
+ }
+ return [document.body.scrollLeft|0, document.body.scrollTop|0];
+ },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.uiEvent) {
+ JSEvents.uiEvent = _malloc( 36 );
+ }
+
+ if (eventTypeString == "scroll" && !target) {
+ target = document; // By default read scroll events on document rather than window.
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+ if (e.target != target) {
+ // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
+ // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
+ // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
+ // causing a new scroll, etc..
+ return;
+ }
+ var scrollPos = JSEvents.pageScrollPos();
+ HEAP32[((JSEvents.uiEvent)>>2)]=e.detail;
+ HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth;
+ HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight;
+ HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth;
+ HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight;
+ HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0];
+ HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1];
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them.
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },getNodeNameForTarget:function (target) {
+ if (!target) return '';
+ if (target == window) return '#window';
+ if (target == window.screen) return '#screen';
+ return (target && target.nodeName) ? target.nodeName : '';
+ },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.focusEvent) {
+ JSEvents.focusEvent = _malloc( 256 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var nodeName = JSEvents.getNodeNameForTarget(e.target);
+ var id = e.target.id ? e.target.id : '';
+ stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128);
+ stringToUTF8(id, JSEvents.focusEvent + 128, 128);
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },tick:function () {
+ if (window['performance'] && window['performance']['now']) return window['performance']['now']();
+ else return Date.now();
+ },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceOrientationEvent) {
+ JSEvents.deviceOrientationEvent = _malloc( 40 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta;
+ HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma;
+ HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.deviceMotionEvent) {
+ JSEvents.deviceMotionEvent = _malloc( 80 );
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta;
+ HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },screenOrientation:function () {
+ if (!window.screen) return undefined;
+ return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation;
+ },fillOrientationChangeEventData:function (eventStruct, e) {
+ var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"];
+ var orientations2 = ["portrait", "portrait", "landscape", "landscape"];
+
+ var orientationString = JSEvents.screenOrientation();
+ var orientation = orientations.indexOf(orientationString);
+ if (orientation == -1) {
+ orientation = orientations2.indexOf(orientationString);
+ }
+
+ HEAP32[((eventStruct)>>2)]=1 << orientation;
+ HEAP32[(((eventStruct)+(4))>>2)]=window.orientation;
+ },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.orientationChangeEvent) {
+ JSEvents.orientationChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) {
+ eventTypeString = "mozorientationchange";
+ }
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fullscreenEnabled:function () {
+ return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled;
+ },fillFullscreenChangeEventData:function (eventStruct, e) {
+ var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
+ var isFullscreen = !!fullscreenElement;
+ HEAP32[((eventStruct)>>2)]=isFullscreen;
+ HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled();
+ // If transitioning to fullscreen, report info about the element that is now fullscreen.
+ // If transitioning to windowed mode, report info about the element that just was fullscreen.
+ var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
+ var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
+ var id = (reportedElement && reportedElement.id) ? reportedElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 8, 128);
+ stringToUTF8(id, eventStruct + 136, 128);
+ HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0;
+ HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0;
+ HEAP32[(((eventStruct)+(272))>>2)]=screen.width;
+ HEAP32[(((eventStruct)+(276))>>2)]=screen.height;
+ if (isFullscreen) {
+ JSEvents.previousFullscreenElement = fullscreenElement;
+ }
+ },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.fullscreenChangeEvent) {
+ JSEvents.fullscreenChangeEvent = _malloc( 280 );
+ }
+
+ if (!target) {
+ target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },resizeCanvasForFullscreen:function (target, strategy) {
+ var restoreOldStyle = __registerRestoreOldStyle(target);
+ var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width;
+ var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height;
+ var rect = target.getBoundingClientRect();
+ var windowedCssWidth = rect.right - rect.left;
+ var windowedCssHeight = rect.bottom - rect.top;
+ var windowedRttWidth = target.width;
+ var windowedRttHeight = target.height;
+
+ if (strategy.scaleMode == 3) {
+ __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
+ cssWidth = windowedCssWidth;
+ cssHeight = windowedCssHeight;
+ } else if (strategy.scaleMode == 2) {
+ if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) {
+ var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
+ __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
+ cssHeight = desiredCssHeight;
+ } else {
+ var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
+ __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
+ cssWidth = desiredCssWidth;
+ }
+ }
+
+ // If we are adding padding, must choose a background color or otherwise Chrome will give the
+ // padding a default white color. Do it only if user has not customized their own background color.
+ if (!target.style.backgroundColor) target.style.backgroundColor = 'black';
+ // IE11 does the same, but requires the color to be set in the document body.
+ if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11
+ // Firefox always shows black letterboxes independent of style color.
+
+ target.style.width = cssWidth + 'px';
+ target.style.height = cssHeight + 'px';
+
+ if (strategy.filteringMode == 1) {
+ target.style.imageRendering = 'optimizeSpeed';
+ target.style.imageRendering = '-moz-crisp-edges';
+ target.style.imageRendering = '-o-crisp-edges';
+ target.style.imageRendering = '-webkit-optimize-contrast';
+ target.style.imageRendering = 'optimize-contrast';
+ target.style.imageRendering = 'crisp-edges';
+ target.style.imageRendering = 'pixelated';
+ }
+
+ var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1;
+ if (strategy.canvasResolutionScaleMode != 0) {
+ target.width = cssWidth * dpiScale;
+ target.height = cssHeight * dpiScale;
+ if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height);
+ }
+ return restoreOldStyle;
+ },requestFullscreen:function (target, strategy) {
+ // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
+ if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
+ JSEvents.resizeCanvasForFullscreen(target, strategy);
+ }
+
+ if (target.requestFullscreen) {
+ target.requestFullscreen();
+ } else if (target.msRequestFullscreen) {
+ target.msRequestFullscreen();
+ } else if (target.mozRequestFullScreen) {
+ target.mozRequestFullScreen();
+ } else if (target.mozRequestFullscreen) {
+ target.mozRequestFullscreen();
+ } else if (target.webkitRequestFullscreen) {
+ target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
+ } else {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') {
+ return -1;
+ } else {
+ return -3;
+ }
+ }
+
+ if (strategy.canvasResizedCallback) {
+ Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData);
+ }
+
+ return 0;
+ },fillPointerlockChangeEventData:function (eventStruct, e) {
+ var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
+ var isPointerlocked = !!pointerLockElement;
+ HEAP32[((eventStruct)>>2)]=isPointerlocked;
+ var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
+ var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : '';
+ stringToUTF8(nodeName, eventStruct + 4, 128);
+ stringToUTF8(id, eventStruct + 132, 128);
+ },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.pointerlockChangeEvent) {
+ JSEvents.pointerlockChangeEvent = _malloc( 260 );
+ }
+
+ if (!target) {
+ target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },requestPointerLock:function (target) {
+ if (target.requestPointerLock) {
+ target.requestPointerLock();
+ } else if (target.mozRequestPointerLock) {
+ target.mozRequestPointerLock();
+ } else if (target.webkitRequestPointerLock) {
+ target.webkitRequestPointerLock();
+ } else if (target.msRequestPointerLock) {
+ target.msRequestPointerLock();
+ } else {
+ // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
+ // or if the whole browser just doesn't support the feature.
+ if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) {
+ return -3;
+ } else {
+ return -1;
+ }
+ }
+ return 0;
+ },fillVisibilityChangeEventData:function (eventStruct, e) {
+ var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
+ var visibilityState = visibilityStates.indexOf(document.visibilityState);
+
+ HEAP32[((eventStruct)>>2)]=document.hidden;
+ HEAP32[(((eventStruct)+(4))>>2)]=visibilityState;
+ },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.visibilityChangeEvent) {
+ JSEvents.visibilityChangeEvent = _malloc( 8 );
+ }
+
+ if (!target) {
+ target = document; // Visibility change events need to be captured from 'document' by default instead of 'window'
+ } else {
+ target = JSEvents.findEventTarget(target);
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.touchEvent) {
+ JSEvents.touchEvent = _malloc( 1684 );
+ }
+
+ target = JSEvents.findEventTarget(target);
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var touches = {};
+ for(var i = 0; i < e.touches.length; ++i) {
+ var touch = e.touches[i];
+ touches[touch.identifier] = touch;
+ }
+ for(var i = 0; i < e.changedTouches.length; ++i) {
+ var touch = e.changedTouches[i];
+ touches[touch.identifier] = touch;
+ touch.changed = true;
+ }
+ for(var i = 0; i < e.targetTouches.length; ++i) {
+ var touch = e.targetTouches[i];
+ touches[touch.identifier].onTarget = true;
+ }
+
+ var ptr = JSEvents.touchEvent;
+ HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey;
+ HEAP32[(((ptr)+(8))>>2)]=e.shiftKey;
+ HEAP32[(((ptr)+(12))>>2)]=e.altKey;
+ HEAP32[(((ptr)+(16))>>2)]=e.metaKey;
+ ptr += 20; // Advance to the start of the touch array.
+ var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined;
+ var targetRect = JSEvents.getBoundingClientRectOrZeros(target);
+ var numTouches = 0;
+ for(var i in touches) {
+ var t = touches[i];
+ HEAP32[((ptr)>>2)]=t.identifier;
+ HEAP32[(((ptr)+(4))>>2)]=t.screenX;
+ HEAP32[(((ptr)+(8))>>2)]=t.screenY;
+ HEAP32[(((ptr)+(12))>>2)]=t.clientX;
+ HEAP32[(((ptr)+(16))>>2)]=t.clientY;
+ HEAP32[(((ptr)+(20))>>2)]=t.pageX;
+ HEAP32[(((ptr)+(24))>>2)]=t.pageY;
+ HEAP32[(((ptr)+(28))>>2)]=t.changed;
+ HEAP32[(((ptr)+(32))>>2)]=t.onTarget;
+ if (canvasRect) {
+ HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left;
+ HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top;
+ } else {
+ HEAP32[(((ptr)+(44))>>2)]=0;
+ HEAP32[(((ptr)+(48))>>2)]=0;
+ }
+ HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left;
+ HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top;
+
+ ptr += 52;
+
+ if (++numTouches >= 32) {
+ break;
+ }
+ }
+ HEAP32[((JSEvents.touchEvent)>>2)]=numTouches;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: target,
+ allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493
+ // Once the above bug is resolved, enable the following condition if possible:
+ // allowsDeferredCalls: eventTypeString == 'touchstart',
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },fillGamepadEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.timestamp;
+ for(var i = 0; i < e.axes.length; ++i) {
+ HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i];
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value;
+ } else {
+ HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i];
+ }
+ }
+ for(var i = 0; i < e.buttons.length; ++i) {
+ if (typeof(e.buttons[i]) === 'object') {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed;
+ } else {
+ HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0;
+ }
+ }
+ HEAP32[(((eventStruct)+(1296))>>2)]=e.connected;
+ HEAP32[(((eventStruct)+(1300))>>2)]=e.index;
+ HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length;
+ HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length;
+ stringToUTF8(e.id, eventStruct + 1304, 64);
+ stringToUTF8(e.mapping, eventStruct + 1368, 64);
+ },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.gamepadEvent) {
+ JSEvents.gamepadEvent = _malloc( 1432 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad);
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: true,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+
+ if (confirmationMessage) {
+ confirmationMessage = Pointer_stringify(confirmationMessage);
+ }
+ if (confirmationMessage) {
+ e.preventDefault();
+ e.returnValue = confirmationMessage;
+ return confirmationMessage;
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) {
+ HEAPF64[((eventStruct)>>3)]=e.chargingTime;
+ HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime;
+ HEAPF64[(((eventStruct)+(16))>>3)]=e.level;
+ HEAP32[(((eventStruct)+(24))>>2)]=e.charging;
+ },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!JSEvents.batteryEvent) {
+ JSEvents.batteryEvent = _malloc( 32 );
+ }
+
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery());
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
+ if (!target) {
+ target = Module['canvas'];
+ }
+ var handlerFunc = function(event) {
+ var e = event || window.event;
+
+ var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData);
+ if (shouldCancel) {
+ e.preventDefault();
+ }
+ };
+
+ var eventHandler = {
+ target: JSEvents.findEventTarget(target),
+ allowsDeferredCalls: false,
+ eventTypeString: eventTypeString,
+ callbackfunc: callbackfunc,
+ handlerFunc: handlerFunc,
+ useCapture: useCapture
+ };
+ JSEvents.registerOrRemoveHandler(eventHandler);
+ }};function __emscripten_sample_gamepad_data() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return;
+
+ // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation.
+ if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) {
+ JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null);
+ JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber;
+ }
+ }function _emscripten_get_gamepad_status(index, gamepadState) {
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+
+ // INVALID_PARAM is returned on a Gamepad index that never was there.
+ if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
+
+ // NO_DATA is returned on a Gamepad index that was removed.
+ // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
+ // This is because gamepads must keep their original position in the array.
+ // For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
+ if (!JSEvents.lastGamepadState[index]) return -7;
+
+ JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
+ return 0;
+ }
+
+ function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _emscripten_glTexParameterfv(target, pname, params) {
+ var param = HEAPF32[((params)>>2)];
+ GLctx.texParameterf(target, pname, param);
+ }
+
+ function _emscripten_glLinkProgram(program) {
+ GLctx.linkProgram(GL.programs[program]);
+ GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
+ GL.populateUniformTable(program);
+ }
+
+ function _emscripten_glUniform3f(location, v0, v1, v2) {
+ GLctx.uniform3f(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glGetObjectParameterivARB() {
+ Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1);
+ }
+
+ function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _emscripten_glUniform3i(location, v0, v1, v2) {
+ GLctx.uniform3i(GL.uniforms[location], v0, v1, v2);
+ }
+
+ function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) }
+
+ function _glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _glDisable(x0) { GLctx['disable'](x0) }
+
+ function _emscripten_glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+
+ Module["_memset"] = _memset;
+
+ function _glfwMakeContextCurrent(winid) {}
+
+ function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel");
+ return 0;
+ }
+
+ function ___lock() {}
+
+ function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) }
+
+ function _glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) {
+ if (!pointer) {
+ // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense
+ // if pointer == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname);
+ }
+
+ function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) }
+
+ function _emscripten_glEnable(x0) { GLctx['enable'](x0) }
+
+ function _emscripten_glNormalPointer() {
+ Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1);
+ }
+
+
+ var _emscripten_GetProcAddress=undefined;
+ Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress;
+
+ var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) {
+ EGL.errorCode = code;
+ },chooseConfig:function (display, attribList, config, config_size, numConfigs) {
+ if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
+ EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
+ return 0;
+ }
+ // TODO: read attribList.
+ if ((!config || !config_size) && !numConfigs) {
+ EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
+ return 0;
+ }
+ if (numConfigs) {
+ HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1.
+ }
+ if (config && config_size > 0) {
+ HEAP32[((config)>>2)]=62002;
+ }
+
+ EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
+ return 1;
+ }};function _eglGetProcAddress(name_) {
+ return _emscripten_GetProcAddress(name_);
+ }
+
+ function _glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_get_pointerlock_status(pointerlockStatus) {
+ if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus);
+ if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glfwGetPrimaryMonitor() {
+ return 1;
+ }
+
+
+ function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getVertexAttrib(index, pname);
+ if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) {
+ HEAP32[((params)>>2)]=data["name"];
+ } else if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break;
+ default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetVertexAttribfv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float');
+ }
+
+ function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart");
+ return 0;
+ }
+
+ function _emscripten_glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_glTexParameteriv(target, pname, params) {
+ var param = HEAP32[((params)>>2)];
+ GLctx.texParameteri(target, pname, param);
+ }
+
+ function _glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwTerminate() {
+ window.removeEventListener("keydown", GLFW.onKeydown, true);
+ window.removeEventListener("keypress", GLFW.onKeyPress, true);
+ window.removeEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true);
+ Module["canvas"].width = Module["canvas"].height = 1;
+ GLFW.windows = null;
+ GLFW.active = null;
+ }
+
+ function _emscripten_glUniformMatrix2fv(location, count, transpose, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function ___syscall5(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // open
+ var pathname = SYSCALLS.getStr(), flags = SYSCALLS.get(), mode = SYSCALLS.get() // optional TODO
+ var stream = FS.open(pathname, flags, mode);
+ return stream.fd;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // close
+ var stream = SYSCALLS.getStreamFromFD();
+ FS.close(stream);
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _llvm_stacksave() {
+ var self = _llvm_stacksave;
+ if (!self.LLVM_SAVEDSTACKS) {
+ self.LLVM_SAVEDSTACKS = [];
+ }
+ self.LLVM_SAVEDSTACKS.push(Runtime.stackSave());
+ return self.LLVM_SAVEDSTACKS.length-1;
+ }
+
+ function _emscripten_glGetVertexAttribiv(index, pname, params) {
+ // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
+ // otherwise the results are undefined. (GLES3 spec 6.1.12)
+ emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger');
+ }
+
+ function _emscripten_glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) {
+ GLctx['drawArraysInstanced'](mode, first, count, primcount);
+ }
+
+ function _emscripten_glEnableClientState() {
+ Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1);
+ }
+
+ function _emscripten_glGetPointerv() {
+ Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1);
+ }
+
+ function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // llseek
+ var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
+ var offset = offset_low;
+ assert(offset_high === 0);
+ FS.llseek(stream, offset, whence);
+ HEAP32[((result)>>2)]=stream.position;
+ if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
+ return 0;
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // writev
+ var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
+ return SYSCALLS.doWritev(stream, iov, iovcnt);
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glUniform1i(location, v0) {
+ GLctx.uniform1i(GL.uniforms[location], v0);
+ }
+
+ function ___syscall145(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // readv
+ var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
+ return SYSCALLS.doReadv(stream, iov, iovcnt);
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+
+ function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) }
+
+ function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) }
+
+
+ Module["_i64Subtract"] = _i64Subtract;
+
+
+ Module["_i64Add"] = _i64Add;
+
+ function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend");
+ return 0;
+ }
+
+ function _glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) }
+
+ function _emscripten_glFinish() { GLctx['finish']() }
+
+ function _glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+ function _emscripten_get_num_gamepads() {
+ // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected.
+ if (!JSEvents.numGamepadsConnected) return 0;
+
+ __emscripten_sample_gamepad_data();
+ if (!JSEvents.lastGamepadState) return -1;
+ return JSEvents.lastGamepadState.length;
+ }
+
+ function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glUniform4iv(location, count, value) {
+
+
+ GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2));
+ }
+
+ function _glClear(x0) { GLctx['clear'](x0) }
+
+ function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _emscripten_glUniform3fv(location, count, value) {
+
+
+ var view;
+ if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[3*count-1];
+ for (var i = 0; i < 3*count; i += 3) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*12)>>2);
+ }
+ GLctx.uniform3fv(GL.uniforms[location], view);
+ }
+
+ function _emscripten_glIsTexture(texture) {
+ var texture = GL.textures[texture];
+ if (!texture) return 0;
+ return GLctx.isTexture(texture);
+ }
+
+ function _glEnableVertexAttribArray(index) {
+ GLctx.enableVertexAttribArray(index);
+ }
+
+ function _emscripten_glAttachShader(program, shader) {
+ GLctx.attachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
+ if (!target) target = '#canvas';
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) {
+ return -1;
+ }
+
+ var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
+
+ // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
+ if (!canPerformRequests) {
+ if (deferUntilInEventHandler) {
+ JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]);
+ return 1;
+ } else {
+ return -2;
+ }
+ }
+
+ return JSEvents.requestPointerLock(target);
+ }
+
+ function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) }
+
+ function _glfwCreateWindow(width, height, title, monitor, share) {
+ return GLFW.createWindow(width, height, title, monitor, share);
+ }
+
+ function _glfwDefaultWindowHints() {
+ GLFW.hints = GLFW.defaultHints;
+ }
+
+ function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) }
+
+ function _emscripten_glDetachShader(program, shader) {
+ GLctx.detachShader(GL.programs[program],
+ GL.shaders[shader]);
+ }
+
+ function _emscripten_glDeleteVertexArrays(n, vaos) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((vaos)+(i*4))>>2)];
+ GLctx['deleteVertexArray'](GL.vaos[id]);
+ GL.vaos[id] = null;
+ }
+ }
+
+ function _glfwInit() {
+ if (GLFW.windows) return 1; // GL_TRUE
+
+ GLFW.initialTime = GLFW.getTime();
+ GLFW.hints = GLFW.defaultHints;
+ GLFW.windows = new Array()
+ GLFW.active = null;
+
+ window.addEventListener("keydown", GLFW.onKeydown, true);
+ window.addEventListener("keypress", GLFW.onKeyPress, true);
+ window.addEventListener("keyup", GLFW.onKeyup, true);
+ Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true);
+ Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true);
+ Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true);
+ Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true);
+ Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true);
+ Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true);
+
+ Browser.resizeListeners.push(function(width, height) {
+ GLFW.onCanvasResize(width, height);
+ });
+ return 1; // GL_TRUE
+ }
+
+ function _emscripten_glGetTexParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname);
+ }
+
+ function _glfwSwapBuffers(winid) {
+ GLFW.swapBuffers(winid);
+ }
+
+ function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) }
+
+ function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) }
+
+ function _emscripten_glUniform4f(location, v0, v1, v2, v3) {
+ GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
+ }
+
+ function _glDisableVertexAttribArray(index) {
+ GLctx.disableVertexAttribArray(index);
+ }
+
+ function _emscripten_glUseProgram(program) {
+ GLctx.useProgram(program ? GL.programs[program] : null);
+ }
+
+ function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) }
+
+ function _emscripten_glUniform2fv(location, count, value) {
+
+
+ var view;
+ if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[2*count-1];
+ for (var i = 0; i < 2*count; i += 2) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*8)>>2);
+ }
+ GLctx.uniform2fv(GL.uniforms[location], view);
+ }
+
+ function _glfwSwapInterval(interval) {
+ interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same.
+ if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0);
+ else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval);
+ }
+
+ function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
+
+ function _abort() {
+ Module['abort']();
+ }
+
+ function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
+ GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget,
+ GL.renderbuffers[renderbuffer]);
+ }
+
+ function _emscripten_glDeleteFramebuffers(n, framebuffers) {
+ for (var i = 0; i < n; ++i) {
+ var id = HEAP32[(((framebuffers)+(i*4))>>2)];
+ var framebuffer = GL.framebuffers[id];
+ if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
+ GLctx.deleteFramebuffer(framebuffer);
+ framebuffer.name = 0;
+ GL.framebuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glIsBuffer(buffer) {
+ var b = GL.buffers[buffer];
+ if (!b) return 0;
+ return GLctx.isBuffer(b);
+ }
+
+ function _emscripten_glUniform2iv(location, count, value) {
+
+
+ GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2));
+ }
+
+ function _emscripten_glVertexAttrib1fv(index, v) {
+
+ GLctx.vertexAttrib1f(index, HEAPF32[v>>2]);
+ }
+
+ function _glEnable(x0) { GLctx['enable'](x0) }
+
+
+
+ function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) {
+ function roundedToNextMultipleOf(x, y) {
+ return Math.floor((x + y - 1) / y) * y
+ }
+ var plainRowSize = width * sizePerPixel;
+ var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
+ return (height <= 0) ? 0 :
+ ((height - 1) * alignedRowSize + plainRowSize);
+ }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
+ var sizePerPixel;
+ var numChannels;
+ switch(format) {
+ case 0x1906 /* GL_ALPHA */:
+ case 0x1909 /* GL_LUMINANCE */:
+ case 0x1902 /* GL_DEPTH_COMPONENT */:
+ numChannels = 1;
+ break;
+ case 0x190A /* GL_LUMINANCE_ALPHA */:
+ numChannels = 2;
+ break;
+ case 0x1907 /* GL_RGB */:
+ case 0x8C40 /* GL_SRGB_EXT */:
+ numChannels = 3;
+ break;
+ case 0x1908 /* GL_RGBA */:
+ case 0x8C42 /* GL_SRGB_ALPHA_EXT */:
+ numChannels = 4;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ switch (type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ sizePerPixel = numChannels*1;
+ break;
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ sizePerPixel = numChannels*2;
+ break;
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x1406 /* GL_FLOAT */:
+ sizePerPixel = numChannels*4;
+ break;
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ sizePerPixel = 4;
+ break;
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ sizePerPixel = 2;
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment);
+ switch(type) {
+ case 0x1401 /* GL_UNSIGNED_BYTE */:
+ return HEAPU8.subarray((pixels),(pixels+bytes));
+ case 0x1406 /* GL_FLOAT */:
+ return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1405 /* GL_UNSIGNED_INT */:
+ case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */:
+ return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2);
+ case 0x1403 /* GL_UNSIGNED_SHORT */:
+ case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
+ case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
+ case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
+ case 0x8D61 /* GL_HALF_FLOAT_OES */:
+ return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1);
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return null;
+ }
+ }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0);
+ GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) }
+
+ var _emscripten_asm_const_int=true;
+
+ function _emscripten_glUniform2f(location, v0, v1) {
+ GLctx.uniform2f(GL.uniforms[location], v0, v1);
+ }
+
+ function _glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _glfwWindowHint(target, hint) {
+ GLFW.hints[target] = hint;
+ }
+
+ function _emscripten_glUniform2i(location, v0, v1) {
+ GLctx.uniform2i(GL.uniforms[location], v0, v1);
+ }
+
+ function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
+
+ function _glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glDeleteRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((renderbuffers)+(i*4))>>2)];
+ var renderbuffer = GL.renderbuffers[id];
+ if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
+ GLctx.deleteRenderbuffer(renderbuffer);
+ renderbuffer.name = 0;
+ GL.renderbuffers[id] = null;
+ }
+ }
+
+ function _emscripten_glGetBufferParameteriv(target, value, data) {
+ if (!data) {
+ // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
+ // if data == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value);
+ }
+
+
+ function emscriptenWebGLGetUniform(program, location, params, type) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
+ if (typeof data == 'number' || typeof data == 'boolean') {
+ switch (type) {
+ case 'Integer': HEAP32[((params)>>2)]=data; break;
+ case 'Float': HEAPF32[((params)>>2)]=data; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ } else {
+ for (var i = 0; i < data.length; i++) {
+ switch (type) {
+ case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
+ case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
+ default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
+ }
+ }
+ }
+ }function _emscripten_glGetUniformiv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Integer');
+ }
+
+ function _emscripten_glDepthMask(flag) {
+ GLctx.depthMask(!!flag);
+ }
+
+
+ function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) }
+
+ function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) {
+ if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1;
+ if (!target) target = document;
+ else {
+ target = JSEvents.findEventTarget(target);
+ if (!target) return -4;
+ }
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange");
+ JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange");
+ return 0;
+ }
+
+
+
+ Module["___muldsi3"] = ___muldsi3;
+ Module["___muldi3"] = ___muldi3;
+
+ function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
+ var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
+ HEAP32[((range)>>2)]=result.rangeMin;
+ HEAP32[(((range)+(4))>>2)]=result.rangeMax;
+ HEAP32[((precision)>>2)]=result.precision;
+ }
+
+ function _emscripten_glUniform1fv(location, count, value) {
+
+
+ var view;
+ if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[count-1];
+ for (var i = 0; i < count; ++i) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*4)>>2);
+ }
+ GLctx.uniform1fv(GL.uniforms[location], view);
+ }
+
+ function _glDeleteBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((buffers)+(i*4))>>2)];
+ var buffer = GL.buffers[id];
+
+ // From spec: "glDeleteBuffers silently ignores 0's and names that do not
+ // correspond to existing buffer objects."
+ if (!buffer) continue;
+
+ GLctx.deleteBuffer(buffer);
+ buffer.name = 0;
+ GL.buffers[id] = null;
+
+ if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
+ if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
+ }
+ }
+
+ function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected");
+ return 0;
+ }
+
+ function _emscripten_glBindProgramARB() {
+ Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1);
+ }
+
+ function _emscripten_glBindTexture(target, texture) {
+ GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
+ }
+
+ function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) }
+
+ function _emscripten_glDeleteProgram(id) {
+ if (!id) return;
+ var program = GL.programs[id];
+ if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteProgram(program);
+ program.name = 0;
+ GL.programs[id] = null;
+ GL.programInfos[id] = null;
+ }
+
+ function _emscripten_glDisable(x0) { GLctx['disable'](x0) }
+
+ function _emscripten_glVertexAttrib3fv(index, v) {
+
+ GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]);
+ }
+
+ function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveAttrib(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size and type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+ function _emscripten_glIsFramebuffer(framebuffer) {
+ var fb = GL.framebuffers[framebuffer];
+ if (!fb) return 0;
+ return GLctx.isFramebuffer(fb);
+ }
+
+ function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) }
+
+ function _glfwGetCursorPos(winid, x, y) {
+ GLFW.getCursorPos(winid, x, y);
+ }
+
+ function _emscripten_glGetString(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
+ var ret;
+ switch(name_) {
+ case 0x1F00 /* GL_VENDOR */:
+ case 0x1F01 /* GL_RENDERER */:
+ case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
+ case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
+ ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F02 /* GL_VERSION */:
+ var glVersion = GLctx.getParameter(GLctx.VERSION);
+ // return GLES version string corresponding to the version of the WebGL context
+ {
+ glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x1F03 /* GL_EXTENSIONS */:
+ var exts = GLctx.getSupportedExtensions();
+ var gl_exts = [];
+ for (var i = 0; i < exts.length; ++i) {
+ gl_exts.push(exts[i]);
+ gl_exts.push("GL_" + exts[i]);
+ }
+ ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
+ case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
+ var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
+ // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
+ var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
+ var ver_num = glslVersion.match(ver_re);
+ if (ver_num !== null) {
+ if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
+ glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
+ }
+ ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL);
+ break;
+ default:
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return 0;
+ }
+ GL.stringCache[name_] = ret;
+ return ret;
+ }
+
+ function _emscripten_glGetAttribLocation(program, name) {
+ program = GL.programs[program];
+ name = Pointer_stringify(name);
+ return GLctx.getAttribLocation(program, name);
+ }
+
+ function _emscripten_glRotatef() {
+ Module['printErr']('missing function: emscripten_glRotatef'); abort(-1);
+ }
+
+
+ function emscriptenWebGLGet(name_, p, type) {
+ // Guard against user passing a null pointer.
+ // Note that GLES2 spec does not say anything about how passing a null pointer should be treated.
+ // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but
+ // better to report an error instead of doing anything random.
+ if (!p) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ var ret = undefined;
+ switch(name_) { // Handle a few trivial GLES values
+ case 0x8DFA: // GL_SHADER_COMPILER
+ ret = 1;
+ break;
+ case 0x8DF8: // GL_SHADER_BINARY_FORMATS
+ if (type !== 'Integer' && type !== 'Integer64') {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ }
+ return; // Do not write anything to the out pointer, since no binary formats are supported.
+ case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS
+ ret = 0;
+ break;
+ case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
+ // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length),
+ // so implement it ourselves to allow C++ GLES2 code get the length.
+ var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/);
+ ret = formats.length;
+ break;
+ }
+
+ if (ret === undefined) {
+ var result = GLctx.getParameter(name_);
+ switch (typeof(result)) {
+ case "number":
+ ret = result;
+ break;
+ case "boolean":
+ ret = result ? 1 : 0;
+ break;
+ case "string":
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ case "object":
+ if (result === null) {
+ // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise
+ // can mean an invalid name_, which we need to report as an error
+ switch(name_) {
+ case 0x8894: // ARRAY_BUFFER_BINDING
+ case 0x8B8D: // CURRENT_PROGRAM
+ case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
+ case 0x8CA6: // FRAMEBUFFER_BINDING
+ case 0x8CA7: // RENDERBUFFER_BINDING
+ case 0x8069: // TEXTURE_BINDING_2D
+ case 0x8514: { // TEXTURE_BINDING_CUBE_MAP
+ ret = 0;
+ break;
+ }
+ default: {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+ } else if (result instanceof Float32Array ||
+ result instanceof Uint32Array ||
+ result instanceof Int32Array ||
+ result instanceof Array) {
+ for (var i = 0; i < result.length; ++i) {
+ switch (type) {
+ case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break;
+ case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }
+ return;
+ } else if (result instanceof WebGLBuffer ||
+ result instanceof WebGLProgram ||
+ result instanceof WebGLFramebuffer ||
+ result instanceof WebGLRenderbuffer ||
+ result instanceof WebGLTexture) {
+ ret = result.name | 0;
+ } else {
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ break;
+ default:
+ GL.recordError(0x0500); // GL_INVALID_ENUM
+ return;
+ }
+ }
+
+ switch (type) {
+ case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break;
+ case 'Integer': HEAP32[((p)>>2)]=ret; break;
+ case 'Float': HEAPF32[((p)>>2)]=ret; break;
+ case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break;
+ default: throw 'internal glGet error, bad type: ' + type;
+ }
+ }function _emscripten_glGetIntegerv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Integer');
+ }
+
+ function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
+ var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
+ HEAP32[((params)>>2)]=result;
+ }
+
+ function _llvm_stackrestore(p) {
+ var self = _llvm_stacksave;
+ var ret = self.LLVM_SAVEDSTACKS[p];
+ self.LLVM_SAVEDSTACKS.splice(p, 1);
+ Runtime.stackRestore(ret);
+ }
+
+ function _glfwSetWindowShouldClose(winid, value) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.shouldClose = value;
+ }
+
+ function _emscripten_glClientActiveTexture() {
+ Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1);
+ }
+
+ function _glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+
+ function _emscripten_memcpy_big(dest, src, num) {
+ HEAPU8.set(HEAPU8.subarray(src, src+num), dest);
+ return dest;
+ }
+ Module["_memcpy"] = _memcpy;
+
+ function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) {
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _glfwGetTime() {
+ return GLFW.getTime() - GLFW.initialTime;
+ }
+
+ function _emscripten_glGetRenderbufferParameteriv(target, pname, params) {
+ if (!params) {
+ // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
+ // if params == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname);
+ }
+
+ function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) }
+
+ function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) {
+ var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
+ if (!pixelData) {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ return;
+ }
+ GLctx.readPixels(x, y, width, height, format, type, pixelData);
+ }
+
+ function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
+ GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glGetError() {
+ // First return any GL error generated by the emscripten library_gl.js interop layer.
+ if (GL.lastError) {
+ var error = GL.lastError;
+ GL.lastError = 0/*GL_NO_ERROR*/;
+ return error;
+ } else { // If there were none, return the GL error from the browser GL context.
+ return GLctx.getError();
+ }
+ }
+
+ function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) {
+ GLctx.framebufferTexture2D(target, attachment, textarget,
+ GL.textures[texture], level);
+ }
+
+ function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) }
+
+ function _glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+
+ Module["_memmove"] = _memmove;
+
+ function _glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) }
+
+ function _glDepthFunc(x0) { GLctx['depthFunc'](x0) }
+
+
+
+ var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC);
+ Module["_llvm_cttz_i32"] = _llvm_cttz_i32;
+ Module["___udivmoddi4"] = ___udivmoddi4;
+ Module["___uremdi3"] = ___uremdi3;
+
+ function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_glClear(x0) { GLctx['clear'](x0) }
+
+ function _emscripten_glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glGetUniformfv(program, location, params) {
+ emscriptenWebGLGetUniform(program, location, params, 'Float');
+ }
+
+ function _glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _emscripten_exit_pointerlock() {
+ // Make sure no queued up calls will fire after this.
+ JSEvents.removeDeferredCalls(JSEvents.requestPointerLock);
+
+ if (document.exitPointerLock) {
+ document.exitPointerLock();
+ } else if (document.msExitPointerLock) {
+ document.msExitPointerLock();
+ } else if (document.mozExitPointerLock) {
+ document.mozExitPointerLock();
+ } else if (document.webkitExitPointerLock) {
+ document.webkitExitPointerLock();
+ } else {
+ return -1;
+ }
+ return 0;
+ }
+
+ function _glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) {
+ var result = GLctx.getAttachedShaders(GL.programs[program]);
+ var len = result.length;
+ if (len > maxCount) {
+ len = maxCount;
+ }
+ HEAP32[((count)>>2)]=len;
+ for (var i = 0; i < len; ++i) {
+ var id = GL.shaders.indexOf(result[i]);
+ assert(id !== -1, 'shader not bound to local id');
+ HEAP32[(((shaders)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glGenRenderbuffers(n, renderbuffers) {
+ for (var i = 0; i < n; i++) {
+ var renderbuffer = GLctx.createRenderbuffer();
+ if (!renderbuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.renderbuffers);
+ renderbuffer.name = id;
+ GL.renderbuffers[id] = renderbuffer;
+ HEAP32[(((renderbuffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) }
+
+ function _emscripten_glUniform1iv(location, count, value) {
+
+
+ GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2));
+ }
+
+ function _emscripten_glTexCoordPointer() {
+ Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1);
+ }
+
+ function _emscripten_glGetInfoLogARB() {
+ Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1);
+ }
+
+
+ function __exit(status) {
+ // void _exit(int status);
+ // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html
+ Module['exit'](status);
+ }function _exit(status) {
+ __exit(status);
+ }
+
+ function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) }
+
+ function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
+
+ function _glfwSetCursorPosCallback(winid, cbfun) {
+ GLFW.setCursorPosCallback(winid, cbfun);
+ }
+
+ function _glBindAttribLocation(program, index, name) {
+ name = Pointer_stringify(name);
+ GLctx.bindAttribLocation(GL.programs[program], index, name);
+ }
+
+ function _emscripten_glShaderBinary() {
+ GL.recordError(0x0500/*GL_INVALID_ENUM*/);
+ }
+
+ function _emscripten_glIsProgram(program) {
+ var program = GL.programs[program];
+ if (!program) return 0;
+ return GLctx.isProgram(program);
+ }
+
+ function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glUniformMatrix3fv(location, count, transpose, value) {
+
+
+ var view;
+ if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[9*count-1];
+ for (var i = 0; i < 9*count; i += 9) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*36)>>2);
+ }
+ GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view);
+ }
+
+
+ Module["___udivdi3"] = ___udivdi3;
+
+ function _emscripten_glUniform4fv(location, count, value) {
+
+
+ var view;
+ if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[4*count-1];
+ for (var i = 0; i < 4*count; i += 4) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
+ }
+ GLctx.uniform4fv(GL.uniforms[location], view);
+ }
+
+ function _glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glGenFramebuffers(n, ids) {
+ for (var i = 0; i < n; ++i) {
+ var framebuffer = GLctx.createFramebuffer();
+ if (!framebuffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.framebuffers);
+ framebuffer.name = id;
+ GL.framebuffers[id] = framebuffer;
+ HEAP32[(((ids)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _glGetShaderiv(shader, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
+ }
+ }
+
+ function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) }
+
+ function _glfwSetWindowIconifyCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.windowIconifyFunc = cbfun;
+ }
+
+ function _emscripten_glDrawRangeElements() {
+ Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1);
+ }
+
+ function _emscripten_glGenTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var texture = GLctx.createTexture();
+ if (!texture) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
+ while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.textures);
+ texture.name = id;
+ GL.textures[id] = texture;
+ HEAP32[(((textures)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glVertexAttrib2fv(index, v) {
+
+ GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]);
+ }
+
+ function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) {
+ program = GL.programs[program];
+ var info = GLctx.getActiveUniform(program, index);
+ if (!info) return; // If an error occurs, nothing will be written to length, size, type and name.
+
+ if (bufSize > 0 && name) {
+ var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+
+ if (size) HEAP32[((size)>>2)]=info.size;
+ if (type) HEAP32[((type)>>2)]=info.type;
+ }
+
+
+ Module["_roundf"] = _roundf;
+
+ function _emscripten_glDeleteObjectARB() {
+ Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1);
+ }
+
+ function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove");
+ return 0;
+ }
+
+ function _emscripten_glUniform1f(location, v0) {
+ GLctx.uniform1f(GL.uniforms[location], v0);
+ }
+
+ function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
+ GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
+ }
+
+ function _glShaderSource(shader, count, string, length) {
+ var source = GL.getSource(shader, count, string, length);
+
+
+ GLctx.shaderSource(GL.shaders[shader], source);
+ }
+
+ function _emscripten_glDrawArrays(mode, first, count) {
+
+ GLctx.drawArrays(mode, first, count);
+
+ }
+
+ function _emscripten_glGenBuffers(n, buffers) {
+ for (var i = 0; i < n; i++) {
+ var buffer = GLctx.createBuffer();
+ if (!buffer) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.buffers);
+ buffer.name = id;
+ GL.buffers[id] = buffer;
+ HEAP32[(((buffers)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) }
+
+ function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress");
+ return 0;
+ }
+
+ function _glfwSetCharCallback(winid, cbfun) {
+ GLFW.setCharCallback(winid, cbfun);
+ }
+
+ function _emscripten_glGetUniformLocation(program, name) {
+ name = Pointer_stringify(name);
+
+ var arrayOffset = 0;
+ // If user passed an array accessor "[index]", parse the array index off the accessor.
+ if (name.indexOf(']', name.length-1) !== -1) {
+ var ls = name.lastIndexOf('[');
+ var arrayIndex = name.slice(ls+1, -1);
+ if (arrayIndex.length > 0) {
+ arrayOffset = parseInt(arrayIndex);
+ if (arrayOffset < 0) {
+ return -1;
+ }
+ }
+ name = name.slice(0, ls);
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ return -1;
+ }
+ var utable = ptable.uniforms;
+ var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
+ if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
+ return uniformInfo[1]+arrayOffset;
+ } else {
+ return -1;
+ }
+ }
+
+ function _glBindBuffer(target, buffer) {
+ var bufferObj = buffer ? GL.buffers[buffer] : null;
+
+
+ GLctx.bindBuffer(target, bufferObj);
+ }
+
+ function _emscripten_glVertexAttrib4fv(index, v) {
+
+ GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]);
+ }
+
+ function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) }
+
+ function _glfwSetCursorEnterCallback(winid, cbfun) {
+ var win = GLFW.WindowFromId(winid);
+ if (!win) return;
+ win.cursorEnterFunc = cbfun;
+ }
+
+
+ Module["_bitshift64Lshr"] = _bitshift64Lshr;
+
+ function _glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+ function _emscripten_glIsShader(shader) {
+ var s = GL.shaders[shader];
+ if (!s) return 0;
+ return GLctx.isShader(s);
+ }
+
+ function _emscripten_glDrawBuffers(n, bufs) {
+
+ var bufArray = GL.tempFixedLengthArray[n];
+ for (var i = 0; i < n; i++) {
+ bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)];
+ }
+
+ GLctx['drawBuffers'](bufArray);
+ }
+
+ function _glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _emscripten_glBindFramebuffer(target, framebuffer) {
+ GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null);
+ }
+
+ function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) }
+
+ function _emscripten_glBufferSubData(target, offset, size, data) {
+ GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
+ }
+
+ function _emscripten_glBufferData(target, size, data, usage) {
+ if (!data) {
+ GLctx.bufferData(target, size, usage);
+ } else {
+ GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
+ }
+ }
+
+
+ Module["_sbrk"] = _sbrk;
+
+
+ Module["_bitshift64Shl"] = _bitshift64Shl;
+
+ function _emscripten_glGetShaderSource(shader, bufSize, length, source) {
+ var result = GLctx.getShaderSource(GL.shaders[shader]);
+ if (!result) return; // If an error occurs, nothing will be written to length or source.
+ if (bufSize > 0 && source) {
+ var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+
+ Module["_llvm_bswap_i32"] = _llvm_bswap_i32;
+
+ function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) {
+ JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click");
+ return 0;
+ }
+
+ function _glfwSetKeyCallback(winid, cbfun) {
+ GLFW.setKeyCallback(winid, cbfun);
+ }
+
+ function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) {
+ if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
+ JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected");
+ return 0;
+ }
+
+ function _emscripten_glGetFloatv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Float');
+ }
+
+ function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function ___assert_fail(condition, filename, line, func) {
+ ABORT = true;
+ throw 'Assertion failed: ' + Pointer_stringify(condition) + ', at: ' + [filename ? Pointer_stringify(filename) : 'unknown filename', line, func ? Pointer_stringify(func) : 'unknown function'] + ' at ' + stackTrace();
+ }
+
+ function _emscripten_glVertexAttribDivisor(index, divisor) {
+ GLctx['vertexAttribDivisor'](index, divisor);
+ }
+
+ function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) {
+ GLctx['drawElementsInstanced'](mode, count, type, indices, primcount);
+ }
+
+ function _emscripten_glDrawElements(mode, count, type, indices) {
+
+ GLctx.drawElements(mode, count, type, indices);
+
+ }
+
+ function _glfwSetMouseButtonCallback(winid, cbfun) {
+ GLFW.setMouseButtonCallback(winid, cbfun);
+ }
+
+ function _emscripten_glCreateProgram() {
+ var id = GL.getNewId(GL.programs);
+ var program = GLctx.createProgram();
+ program.name = id;
+ GL.programs[id] = program;
+ return id;
+ }
+
+ function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
+ GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
+ }
+
+ function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
+
+ function _emscripten_glBindVertexArray(vao) {
+ GLctx['bindVertexArray'](GL.vaos[vao]);
+ }
+
+ function _emscripten_glLoadMatrixf() {
+ Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1);
+ }
+
+ function _glDeleteShader(id) {
+ if (!id) return;
+ var shader = GL.shaders[id];
+ if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+ GLctx.deleteShader(shader);
+ GL.shaders[id] = null;
+ }
+
+ function _emscripten_glGetProgramiv(program, pname, p) {
+ if (!p) {
+ // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
+ // if p == null, issue a GL error to notify user about it.
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ if (program >= GL.counter) {
+ GL.recordError(0x0501 /* GL_INVALID_VALUE */);
+ return;
+ }
+
+ var ptable = GL.programInfos[program];
+ if (!ptable) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ return;
+ }
+
+ if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+ HEAP32[((p)>>2)]=log.length + 1;
+ } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
+ HEAP32[((p)>>2)]=ptable.maxUniformLength;
+ } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
+ if (ptable.maxAttributeLength == -1) {
+ var program = GL.programs[program];
+ var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
+ ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
+ for (var i = 0; i < numAttribs; ++i) {
+ var activeAttrib = GLctx.getActiveAttrib(program, i);
+ ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxAttributeLength;
+ } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
+ if (ptable.maxUniformBlockNameLength == -1) {
+ var program = GL.programs[program];
+ var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
+ ptable.maxUniformBlockNameLength = 0;
+ for (var i = 0; i < numBlocks; ++i) {
+ var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
+ ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
+ }
+ }
+ HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
+ } else {
+ HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
+ }
+ }
+
+ function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) {
+ var log = GLctx.getProgramInfoLog(GL.programs[program]);
+ if (log === null) log = '(unknown error)';
+
+ if (maxLength > 0 && infoLog) {
+ var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
+ if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
+ } else {
+ if (length) HEAP32[((length)>>2)]=0;
+ }
+ }
+
+ function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
+
+ var pixelData = null;
+ if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
+ GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
+ }
+
+ function _glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function ___unlock() {}
+
+ function _emscripten_glColorPointer() {
+ Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1);
+ }
+
+ function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
+
+ function _glfwDestroyWindow(winid) {
+ return GLFW.destroyWindow(winid);
+ }
+
+ function _emscripten_glFlush() { GLctx['flush']() }
+
+ function _glfwSetErrorCallback(cbfun) {
+ GLFW.errorFunc = cbfun;
+ }
+
+ function _emscripten_glCreateShader(shaderType) {
+ var id = GL.getNewId(GL.shaders);
+ GL.shaders[id] = GLctx.createShader(shaderType);
+ return id;
+ }
+
+ function _glUniformMatrix4fv(location, count, transpose, value) {
+
+
+ var view;
+ if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
+ // avoid allocation when uploading few enough uniforms
+ view = GL.miniTempBufferViews[16*count-1];
+ for (var i = 0; i < 16*count; i += 16) {
+ view[i] = HEAPF32[(((value)+(4*i))>>2)];
+ view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
+ view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
+ view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
+ view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
+ view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
+ view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
+ view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
+ view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
+ view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)];
+ view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)];
+ view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)];
+ view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)];
+ view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)];
+ view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)];
+ view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)];
+ }
+ } else {
+ view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
+ }
+ GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
+ }
+
+ function _emscripten_glValidateProgram(program) {
+ GLctx.validateProgram(GL.programs[program]);
+ }
+
+ function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
+
+ function _glFrontFace(x0) { GLctx['frontFace'](x0) }
+
+ function _emscripten_glColorMask(red, green, blue, alpha) {
+ GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
+ }
+
+ function _emscripten_glPixelStorei(pname, param) {
+ if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
+ GL.packAlignment = param;
+ } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
+ GL.unpackAlignment = param;
+ }
+ GLctx.pixelStorei(pname, param);
+ }
+
+ function _emscripten_glDeleteTextures(n, textures) {
+ for (var i = 0; i < n; i++) {
+ var id = HEAP32[(((textures)+(i*4))>>2)];
+ var texture = GL.textures[id];
+ if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
+ GLctx.deleteTexture(texture);
+ texture.name = 0;
+ GL.textures[id] = null;
+ }
+ }
+
+ function _emscripten_glCompileShader(shader) {
+ GLctx.compileShader(GL.shaders[shader]);
+ }
+
+ function _emscripten_glGenVertexArrays(n, arrays) {
+
+ for (var i = 0; i < n; i++) {
+ var vao = GLctx['createVertexArray']();
+ if (!vao) {
+ GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
+ while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0;
+ return;
+ }
+ var id = GL.getNewId(GL.vaos);
+ vao.name = id;
+ GL.vaos[id] = vao;
+ HEAP32[(((arrays)+(i*4))>>2)]=id;
+ }
+ }
+
+ function _time(ptr) {
+ var ret = (Date.now()/1000)|0;
+ if (ptr) {
+ HEAP32[((ptr)>>2)]=ret;
+ }
+ return ret;
+ }
+
+ function _emscripten_glGetBooleanv(name_, p) {
+ emscriptenWebGLGet(name_, p, 'Boolean');
+ }
+
+ function ___syscall221(which, varargs) {SYSCALLS.varargs = varargs;
+ try {
+ // fcntl64
+ var stream = SYSCALLS.getStreamFromFD(), cmd = SYSCALLS.get();
+ switch (cmd) {
+ case 0: {
+ var arg = SYSCALLS.get();
+ if (arg < 0) {
+ return -ERRNO_CODES.EINVAL;
+ }
+ var newStream;
+ newStream = FS.open(stream.path, stream.flags, 0, arg);
+ return newStream.fd;
+ }
+ case 1:
+ case 2:
+ return 0; // FD_CLOEXEC makes no sense for a single process.
+ case 3:
+ return stream.flags;
+ case 4: {
+ var arg = SYSCALLS.get();
+ stream.flags |= arg;
+ return 0;
+ }
+ case 12:
+ case 12: {
+ var arg = SYSCALLS.get();
+ var offset = 0;
+ // We're always unlocked.
+ HEAP16[(((arg)+(offset))>>1)]=2;
+ return 0;
+ }
+ case 13:
+ case 14:
+ case 13:
+ case 14:
+ return 0; // Pretend that the locking is successful.
+ case 16:
+ case 8:
+ return -ERRNO_CODES.EINVAL; // These are for sockets. We don't have them fully implemented yet.
+ case 9:
+ // musl trusts getown return values, due to a bug where they must be, as they overlap with errors. just return -1 here, so fnctl() returns that, and we set errno ourselves.
+ ___setErrNo(ERRNO_CODES.EINVAL);
+ return -1;
+ default: {
+ return -ERRNO_CODES.EINVAL;
+ }
+ }
+ } catch (e) {
+ if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
+ return -e.errno;
+ }
+ }
+var GLctx; GL.init();
+if (ENVIRONMENT_IS_NODE) {
+ _emscripten_get_now = function _emscripten_get_now_actual() {
+ var t = process['hrtime']();
+ return t[0] * 1e3 + t[1] / 1e6;
+ };
+ } else if (typeof dateNow !== 'undefined') {
+ _emscripten_get_now = dateNow;
+ } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') {
+ _emscripten_get_now = function() { return self['performance']['now'](); };
+ } else if (typeof performance === 'object' && typeof performance['now'] === 'function') {
+ _emscripten_get_now = function() { return performance['now'](); };
+ } else {
+ _emscripten_get_now = Date.now;
+ };
+Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) };
+ Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) };
+ Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) };
+ Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() };
+ Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() };
+ Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() }
+ Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) };
+FS.staticInit();__ATINIT__.unshift(function() { if (!Module["noFSInit"] && !FS.init.initialized) FS.init() });__ATMAIN__.push(function() { FS.ignorePermissions = false });__ATEXIT__.push(function() { FS.quit() });Module["FS_createFolder"] = FS.createFolder;Module["FS_createPath"] = FS.createPath;Module["FS_createDataFile"] = FS.createDataFile;Module["FS_createPreloadedFile"] = FS.createPreloadedFile;Module["FS_createLazyFile"] = FS.createLazyFile;Module["FS_createLink"] = FS.createLink;Module["FS_createDevice"] = FS.createDevice;Module["FS_unlink"] = FS.unlink;;
+__ATINIT__.unshift(function() { TTY.init() });__ATEXIT__.push(function() { TTY.shutdown() });;
+if (ENVIRONMENT_IS_NODE) { var fs = require("fs"); var NODEJS_PATH = require("path"); NODEFS.staticInit(); };
+JSEvents.staticInit();;
+DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC);
+
+STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP);
+
+STACK_MAX = STACK_BASE + TOTAL_STACK;
+
+DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX);
+
+HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE;
+
+staticSealed = true; // seal the static portion of memory
+
+assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack");
+
+
+
+function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) }
+
+function invoke_viiiii(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vd(index,a1) {
+ try {
+ Module["dynCall_vd"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vid(index,a1,a2) {
+ try {
+ Module["dynCall_vid"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vi(index,a1) {
+ try {
+ Module["dynCall_vi"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vii(index,a1,a2) {
+ try {
+ Module["dynCall_vii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_ii(index,a1) {
+ try {
+ return Module["dynCall_ii"](index,a1);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidd(index,a1,a2,a3) {
+ try {
+ Module["dynCall_vidd"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iiii(index,a1,a2,a3) {
+ try {
+ return Module["dynCall_iiii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ try {
+ Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viii(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viii"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vidddd(index,a1,a2,a3,a4,a5) {
+ try {
+ Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdi(index,a1,a2) {
+ try {
+ Module["dynCall_vdi"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ try {
+ Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ try {
+ Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_iii(index,a1,a2) {
+ try {
+ return Module["dynCall_iii"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_i(index) {
+ try {
+ return Module["dynCall_i"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ try {
+ Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdddd(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_vdddd"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_vdd(index,a1,a2) {
+ try {
+ Module["dynCall_vdd"](index,a1,a2);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_v(index) {
+ try {
+ Module["dynCall_v"](index);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viid(index,a1,a2,a3) {
+ try {
+ Module["dynCall_viid"](index,a1,a2,a3);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+function invoke_viiii(index,a1,a2,a3,a4) {
+ try {
+ Module["dynCall_viiii"](index,a1,a2,a3,a4);
+ } catch(e) {
+ if (typeof e !== 'number' && e !== 'longjmp') throw e;
+ Module["setThrew"](1, 0);
+ }
+}
+
+Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
+
+Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "___syscall145": ___syscall145, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "___syscall146": ___syscall146, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "___syscall221": ___syscall221, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 };
+// EMSCRIPTEN_START_ASM
+var asm = (function(global, env, buffer) {
+ 'use asm';
+
+
+ var HEAP8 = new global.Int8Array(buffer);
+ var HEAP16 = new global.Int16Array(buffer);
+ var HEAP32 = new global.Int32Array(buffer);
+ var HEAPU8 = new global.Uint8Array(buffer);
+ var HEAPU16 = new global.Uint16Array(buffer);
+ var HEAPU32 = new global.Uint32Array(buffer);
+ var HEAPF32 = new global.Float32Array(buffer);
+ var HEAPF64 = new global.Float64Array(buffer);
+
+
+ var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0;
+ var tempDoublePtr=env.tempDoublePtr|0;
+ var ABORT=env.ABORT|0;
+ var STACKTOP=env.STACKTOP|0;
+ var STACK_MAX=env.STACK_MAX|0;
+ var cttz_i8=env.cttz_i8|0;
+
+ var __THREW__ = 0;
+ var threwValue = 0;
+ var setjmpId = 0;
+ var undef = 0;
+ var nan = global.NaN, inf = global.Infinity;
+ var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0;
+ var tempRet0 = 0;
+
+ var Math_floor=global.Math.floor;
+ var Math_abs=global.Math.abs;
+ var Math_sqrt=global.Math.sqrt;
+ var Math_pow=global.Math.pow;
+ var Math_cos=global.Math.cos;
+ var Math_sin=global.Math.sin;
+ var Math_tan=global.Math.tan;
+ var Math_acos=global.Math.acos;
+ var Math_asin=global.Math.asin;
+ var Math_atan=global.Math.atan;
+ var Math_atan2=global.Math.atan2;
+ var Math_exp=global.Math.exp;
+ var Math_log=global.Math.log;
+ var Math_ceil=global.Math.ceil;
+ var Math_imul=global.Math.imul;
+ var Math_min=global.Math.min;
+ var Math_max=global.Math.max;
+ var Math_clz32=global.Math.clz32;
+ var abort=env.abort;
+ var assert=env.assert;
+ var enlargeMemory=env.enlargeMemory;
+ var getTotalMemory=env.getTotalMemory;
+ var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory;
+ var abortStackOverflow=env.abortStackOverflow;
+ var nullFunc_viiiii=env.nullFunc_viiiii;
+ var nullFunc_vd=env.nullFunc_vd;
+ var nullFunc_vid=env.nullFunc_vid;
+ var nullFunc_vi=env.nullFunc_vi;
+ var nullFunc_vii=env.nullFunc_vii;
+ var nullFunc_ii=env.nullFunc_ii;
+ var nullFunc_viddd=env.nullFunc_viddd;
+ var nullFunc_vidd=env.nullFunc_vidd;
+ var nullFunc_iiii=env.nullFunc_iiii;
+ var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii;
+ var nullFunc_viiiiii=env.nullFunc_viiiiii;
+ var nullFunc_viii=env.nullFunc_viii;
+ var nullFunc_vidddd=env.nullFunc_vidddd;
+ var nullFunc_vdi=env.nullFunc_vdi;
+ var nullFunc_viiiiiii=env.nullFunc_viiiiiii;
+ var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii;
+ var nullFunc_iii=env.nullFunc_iii;
+ var nullFunc_i=env.nullFunc_i;
+ var nullFunc_vdddddd=env.nullFunc_vdddddd;
+ var nullFunc_vdddd=env.nullFunc_vdddd;
+ var nullFunc_vdd=env.nullFunc_vdd;
+ var nullFunc_v=env.nullFunc_v;
+ var nullFunc_viid=env.nullFunc_viid;
+ var nullFunc_viiii=env.nullFunc_viiii;
+ var invoke_viiiii=env.invoke_viiiii;
+ var invoke_vd=env.invoke_vd;
+ var invoke_vid=env.invoke_vid;
+ var invoke_vi=env.invoke_vi;
+ var invoke_vii=env.invoke_vii;
+ var invoke_ii=env.invoke_ii;
+ var invoke_viddd=env.invoke_viddd;
+ var invoke_vidd=env.invoke_vidd;
+ var invoke_iiii=env.invoke_iiii;
+ var invoke_viiiiiiii=env.invoke_viiiiiiii;
+ var invoke_viiiiii=env.invoke_viiiiii;
+ var invoke_viii=env.invoke_viii;
+ var invoke_vidddd=env.invoke_vidddd;
+ var invoke_vdi=env.invoke_vdi;
+ var invoke_viiiiiii=env.invoke_viiiiiii;
+ var invoke_viiiiiiiii=env.invoke_viiiiiiiii;
+ var invoke_iii=env.invoke_iii;
+ var invoke_i=env.invoke_i;
+ var invoke_vdddddd=env.invoke_vdddddd;
+ var invoke_vdddd=env.invoke_vdddd;
+ var invoke_vdd=env.invoke_vdd;
+ var invoke_v=env.invoke_v;
+ var invoke_viid=env.invoke_viid;
+ var invoke_viiii=env.invoke_viiii;
+ var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv;
+ var _glUseProgram=env._glUseProgram;
+ var _emscripten_glShaderSource=env._emscripten_glShaderSource;
+ var _glfwCreateWindow=env._glfwCreateWindow;
+ var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler;
+ var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate;
+ var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer;
+ var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv;
+ var _emscripten_glCullFace=env._emscripten_glCullFace;
+ var _emscripten_glIsProgram=env._emscripten_glIsProgram;
+ var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate;
+ var _emscripten_glViewport=env._emscripten_glViewport;
+ var _emscripten_glFrontFace=env._emscripten_glFrontFace;
+ var ___assert_fail=env.___assert_fail;
+ var _glDeleteProgram=env._glDeleteProgram;
+ var _emscripten_glUniform3fv=env._emscripten_glUniform3fv;
+ var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset;
+ var _emscripten_glUseProgram=env._emscripten_glUseProgram;
+ var _emscripten_glBlendColor=env._emscripten_glBlendColor;
+ var _glBindBuffer=env._glBindBuffer;
+ var _emscripten_glDepthFunc=env._emscripten_glDepthFunc;
+ var _glGetShaderInfoLog=env._glGetShaderInfoLog;
+ var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback;
+ var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback;
+ var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing;
+ var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback;
+ var _glDisable=env._glDisable;
+ var _glBlendFunc=env._glBlendFunc;
+ var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray;
+ var _glGetAttribLocation=env._glGetAttribLocation;
+ var _glDisableVertexAttribArray=env._glDisableVertexAttribArray;
+ var _glCreateShader=env._glCreateShader;
+ var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage;
+ var _emscripten_glVertexPointer=env._emscripten_glVertexPointer;
+ var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback;
+ var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize;
+ var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv;
+ var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource;
+ var _glUniform4f=env._glUniform4f;
+ var _llvm_stacksave=env._llvm_stacksave;
+ var _emscripten_glUniform1i=env._emscripten_glUniform1i;
+ var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate;
+ var _emscripten_glFrustum=env._emscripten_glFrustum;
+ var _emscripten_glGenBuffers=env._emscripten_glGenBuffers;
+ var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB;
+ var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback;
+ var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat;
+ var _glfwInit=env._glfwInit;
+ var _glGenBuffers=env._glGenBuffers;
+ var _glShaderSource=env._glShaderSource;
+ var _emscripten_glGetString=env._emscripten_glGetString;
+ var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer;
+ var _emscripten_glIsEnabled=env._emscripten_glIsEnabled;
+ var _emscripten_glScissor=env._emscripten_glScissor;
+ var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv;
+ var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D;
+ var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv;
+ var ___syscall145=env.___syscall145;
+ var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB;
+ var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate;
+ var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer;
+ var ___syscall140=env.___syscall140;
+ var _glfwSetErrorCallback=env._glfwSetErrorCallback;
+ var _glfwDefaultWindowHints=env._glfwDefaultWindowHints;
+ var _glfwDestroyWindow=env._glfwDestroyWindow;
+ var ___syscall146=env.___syscall146;
+ var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib;
+ var _emscripten_glAttachShader=env._emscripten_glAttachShader;
+ var _glVertexAttribPointer=env._glVertexAttribPointer;
+ var _emscripten_glUniform2i=env._emscripten_glUniform2i;
+ var _emscripten_glUniform2f=env._emscripten_glUniform2f;
+ var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv;
+ var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv;
+ var _glGetProgramInfoLog=env._glGetProgramInfoLog;
+ var _glfwSetScrollCallback=env._glfwSetScrollCallback;
+ var _emscripten_glTexParameterf=env._emscripten_glTexParameterf;
+ var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders;
+ var _emscripten_glGenTextures=env._emscripten_glGenTextures;
+ var _emscripten_glTexParameteri=env._emscripten_glTexParameteri;
+ var _llvm_stackrestore=env._llvm_stackrestore;
+ var _glfwMakeContextCurrent=env._glfwMakeContextCurrent;
+ var _emscripten_glClear=env._emscripten_glClear;
+ var _glDrawElements=env._glDrawElements;
+ var _glBufferSubData=env._glBufferSubData;
+ var _emscripten_glValidateProgram=env._emscripten_glValidateProgram;
+ var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv;
+ var _glViewport=env._glViewport;
+ var _emscripten_glUniform4iv=env._emscripten_glUniform4iv;
+ var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv;
+ var ___setErrNo=env.___setErrNo;
+ var _eglGetProcAddress=env._eglGetProcAddress;
+ var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation;
+ var _glDeleteTextures=env._glDeleteTextures;
+ var _glDepthFunc=env._glDepthFunc;
+ var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture;
+ var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f;
+ var _emscripten_glFlush=env._emscripten_glFlush;
+ var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus;
+ var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap;
+ var _emscripten_glGetError=env._emscripten_glGetError;
+ var _emscripten_glClearDepthf=env._emscripten_glClearDepthf;
+ var _emscripten_glBufferData=env._emscripten_glBufferData;
+ var _emscripten_glUniform3i=env._emscripten_glUniform3i;
+ var _emscripten_glRotatef=env._emscripten_glRotatef;
+ var _emscripten_glDeleteShader=env._emscripten_glDeleteShader;
+ var _glEnable=env._glEnable;
+ var _emscripten_glReadPixels=env._emscripten_glReadPixels;
+ var _emscripten_glMatrixMode=env._emscripten_glMatrixMode;
+ var _glGetString=env._glGetString;
+ var _emscripten_glClearStencil=env._emscripten_glClearStencil;
+ var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation;
+ var emscriptenWebGLGet=env.emscriptenWebGLGet;
+ var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray;
+ var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation;
+ var _emscripten_get_now=env._emscripten_get_now;
+ var _emscripten_glNormalPointer=env._emscripten_glNormalPointer;
+ var _glAttachShader=env._glAttachShader;
+ var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer;
+ var _emscripten_glEnable=env._emscripten_glEnable;
+ var _glCreateProgram=env._glCreateProgram;
+ var _glUniformMatrix4fv=env._glUniformMatrix4fv;
+ var _emscripten_glClearDepth=env._emscripten_glClearDepth;
+ var ___lock=env.___lock;
+ var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData;
+ var ___syscall6=env.___syscall6;
+ var ___syscall5=env.___syscall5;
+ var _emscripten_glIsBuffer=env._emscripten_glIsBuffer;
+ var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f;
+ var _time=env._time;
+ var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f;
+ var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
+ var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate;
+ var _exit=env._exit;
+ var _emscripten_glEnableClientState=env._emscripten_glEnableClientState;
+ var _emscripten_glUniform4i=env._emscripten_glUniform4i;
+ var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements;
+ var _glCullFace=env._glCullFace;
+ var _emscripten_glGetPointerv=env._emscripten_glGetPointerv;
+ var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback;
+ var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data;
+ var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status;
+ var _emscripten_glUniform4f=env._emscripten_glUniform4f;
+ var _emscripten_glUniform2fv=env._emscripten_glUniform2fv;
+ var _glfwGetVideoModes=env._glfwGetVideoModes;
+ var _emscripten_set_click_callback=env._emscripten_set_click_callback;
+ var _emscripten_glShaderBinary=env._emscripten_glShaderBinary;
+ var _emscripten_glDrawElements=env._emscripten_glDrawElements;
+ var _emscripten_glBlendFunc=env._emscripten_glBlendFunc;
+ var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads;
+ var ___syscall221=env.___syscall221;
+ var _glCompressedTexImage2D=env._glCompressedTexImage2D;
+ var _emscripten_glUniform1iv=env._emscripten_glUniform1iv;
+ var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv;
+ var _glClearDepthf=env._glClearDepthf;
+ var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D;
+ var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform;
+ var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers;
+ var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays;
+ var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose;
+ var _emscripten_glUniform1fv=env._emscripten_glUniform1fv;
+ var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform;
+ var _glBindTexture=env._glBindTexture;
+ var _emscripten_glUniform3iv=env._emscripten_glUniform3iv;
+ var _emscripten_glUniform2iv=env._emscripten_glUniform2iv;
+ var _emscripten_glHint=env._emscripten_glHint;
+ var _glfwSetCharCallback=env._glfwSetCharCallback;
+ var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib;
+ var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf;
+ var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram;
+ var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers;
+ var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced;
+ var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f;
+ var _glDrawArrays=env._glDrawArrays;
+ var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D;
+ var _emscripten_memcpy_big=env._emscripten_memcpy_big;
+ var _emscripten_glPixelStorei=env._emscripten_glPixelStorei;
+ var _glCompileShader=env._glCompileShader;
+ var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status;
+ var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv;
+ var _emscripten_glColorPointer=env._emscripten_glColorPointer;
+ var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv;
+ var _emscripten_glFinish=env._emscripten_glFinish;
+ var _emscripten_request_pointerlock=env._emscripten_request_pointerlock;
+ var _glGetFloatv=env._glGetFloatv;
+ var _emscripten_asm_const_iii=env._emscripten_asm_const_iii;
+ var _emscripten_glDepthMask=env._emscripten_glDepthMask;
+ var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback;
+ var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers;
+ var _glfwTerminate=env._glfwTerminate;
+ var _glFrontFace=env._glFrontFace;
+ var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB;
+ var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock;
+ var _glfwSwapInterval=env._glfwSwapInterval;
+ var _glUniform1i=env._glUniform1i;
+ var _glEnableVertexAttribArray=env._glEnableVertexAttribArray;
+ var _emscripten_glStencilFunc=env._emscripten_glStencilFunc;
+ var _abort=env._abort;
+ var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv;
+ var _glDeleteBuffers=env._glDeleteBuffers;
+ var _glBufferData=env._glBufferData;
+ var _glTexImage2D=env._glTexImage2D;
+ var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv;
+ var _glfwSetKeyCallback=env._glfwSetKeyCallback;
+ var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers;
+ var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv;
+ var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity;
+ var _glDeleteShader=env._glDeleteShader;
+ var _emscripten_glUniform1f=env._emscripten_glUniform1f;
+ var _glGetProgramiv=env._glGetProgramiv;
+ var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer;
+ var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer;
+ var _glfwGetTime=env._glfwGetTime;
+ var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage;
+ var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback;
+ var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv;
+ var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray;
+ var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced;
+ var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback;
+ var _emscripten_glCreateShader=env._emscripten_glCreateShader;
+ var _emscripten_glStencilMask=env._emscripten_glStencilMask;
+ var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures;
+ var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer;
+ var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor;
+ var _glLinkProgram=env._glLinkProgram;
+ var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor;
+ var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback;
+ var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv;
+ var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv;
+ var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv;
+ var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers;
+ var _glGetShaderiv=env._glGetShaderiv;
+ var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv;
+ var _glGetUniformLocation=env._glGetUniformLocation;
+ var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB;
+ var _emscripten_glCompileShader=env._emscripten_glCompileShader;
+ var _glClear=env._glClear;
+ var _glGenTextures=env._glGenTextures;
+ var _emscripten_glDisable=env._emscripten_glDisable;
+ var _emscripten_glDepthRangef=env._emscripten_glDepthRangef;
+ var __exit=env.__exit;
+ var _emscripten_glLineWidth=env._emscripten_glLineWidth;
+ var _emscripten_glUniform3f=env._emscripten_glUniform3f;
+ var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog;
+ var _emscripten_glStencilOp=env._emscripten_glStencilOp;
+ var _glBindAttribLocation=env._glBindAttribLocation;
+ var _glPixelStorei=env._glPixelStorei;
+ var _emscripten_glColorMask=env._emscripten_glColorMask;
+ var _emscripten_glLinkProgram=env._emscripten_glLinkProgram;
+ var _emscripten_glBlendEquation=env._emscripten_glBlendEquation;
+ var _emscripten_glIsTexture=env._emscripten_glIsTexture;
+ var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv;
+ var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv;
+ var _emscripten_glBindTexture=env._emscripten_glBindTexture;
+ var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback;
+ var _glfwGetCursorPos=env._glfwGetCursorPos;
+ var _emscripten_glActiveTexture=env._emscripten_glActiveTexture;
+ var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers;
+ var ___syscall54=env.___syscall54;
+ var ___unlock=env.___unlock;
+ var _emscripten_glBufferSubData=env._emscripten_glBufferSubData;
+ var _glfwSwapBuffers=env._glfwSwapBuffers;
+ var _emscripten_glDepthRange=env._emscripten_glDepthRange;
+ var _emscripten_set_main_loop=env._emscripten_set_main_loop;
+ var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog;
+ var _glfwWindowHint=env._glfwWindowHint;
+ var _emscripten_glIsShader=env._emscripten_glIsShader;
+ var _emscripten_glUniform4fv=env._emscripten_glUniform4fv;
+ var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays;
+ var _emscripten_glDrawArrays=env._emscripten_glDrawArrays;
+ var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D;
+ var _emscripten_glClearColor=env._emscripten_glClearColor;
+ var _emscripten_glCreateProgram=env._emscripten_glCreateProgram;
+ var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D;
+ var _glTexParameteri=env._glTexParameteri;
+ var _emscripten_glBindBuffer=env._emscripten_glBindBuffer;
+ var _emscripten_glGetFloatv=env._emscripten_glGetFloatv;
+ var _emscripten_glDetachShader=env._emscripten_glDetachShader;
+ var _glClearColor=env._glClearColor;
+ var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback;
+ var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback;
+ var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D;
+ var _emscripten_glTexImage2D=env._emscripten_glTexImage2D;
+ var tempFloat = 0.0;
+
+// EMSCRIPTEN_START_FUNCS
+
+function stackAlloc(size) {
+ size = size|0;
+ var ret = 0;
+ ret = STACKTOP;
+ STACKTOP = (STACKTOP + size)|0;
+ STACKTOP = (STACKTOP + 15)&-16;
+ if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0);
+
+ return ret|0;
+}
+function stackSave() {
+ return STACKTOP|0;
+}
+function stackRestore(top) {
+ top = top|0;
+ STACKTOP = top;
+}
+function establishStackSpace(stackBase, stackMax) {
+ stackBase = stackBase|0;
+ stackMax = stackMax|0;
+ STACKTOP = stackBase;
+ STACK_MAX = stackMax;
+}
+
+function setThrew(threw, value) {
+ threw = threw|0;
+ value = value|0;
+ if ((__THREW__|0) == 0) {
+ __THREW__ = threw;
+ threwValue = value;
+ }
+}
+
+function setTempRet0(value) {
+ value = value|0;
+ tempRet0 = value;
+}
+function getTempRet0() {
+ return tempRet0|0;
+}
+
+function _main() {
+ var $$012 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$01$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx = 0, $$sroa$22$0$$sroa_idx3 = 0, $$sroa$3$0$$sroa_idx = 0, $$sroa$4$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0, $2 = 0, $3 = 0;
+ var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $smoke$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $smoke$byval_copy = sp + 20|0;
+ $0 = sp;
+ $1 = HEAP32[2]|0;
+ $2 = HEAP32[3]|0;
+ _InitWindow($1,$2,4000);
+ $$012 = 0;
+ while(1) {
+ $$sroa$01$0$$sroa_idx = (16756 + (($$012*28)|0)|0);
+ HEAPF32[$$sroa$01$0$$sroa_idx>>2] = 0.0;
+ $$sroa$22$0$$sroa_idx3 = (((16756 + (($$012*28)|0)|0)) + 4|0);
+ HEAPF32[$$sroa$22$0$$sroa_idx3>>2] = 0.0;
+ $3 = (_GetRandomValue(0,255)|0);
+ $4 = $3&255;
+ $5 = (_GetRandomValue(0,255)|0);
+ $6 = $5&255;
+ $7 = (_GetRandomValue(0,255)|0);
+ $8 = $7&255;
+ $$sroa$0$0$$sroa_idx = (((16756 + (($$012*28)|0)|0)) + 8|0);
+ HEAP8[$$sroa$0$0$$sroa_idx>>0] = $4;
+ $$sroa$2$0$$sroa_idx = (((16756 + (($$012*28)|0)|0)) + 9|0);
+ HEAP8[$$sroa$2$0$$sroa_idx>>0] = $6;
+ $$sroa$3$0$$sroa_idx = (((16756 + (($$012*28)|0)|0)) + 10|0);
+ HEAP8[$$sroa$3$0$$sroa_idx>>0] = $8;
+ $$sroa$4$0$$sroa_idx = (((16756 + (($$012*28)|0)|0)) + 11|0);
+ HEAP8[$$sroa$4$0$$sroa_idx>>0] = -1;
+ $9 = (((16756 + (($$012*28)|0)|0)) + 12|0);
+ HEAPF32[$9>>2] = 1.0;
+ $10 = (_GetRandomValue(1,30)|0);
+ $11 = (+($10|0));
+ $12 = $11 / 20.0;
+ $13 = (((16756 + (($$012*28)|0)|0)) + 16|0);
+ HEAPF32[$13>>2] = $12;
+ $14 = (_GetRandomValue(0,360)|0);
+ $15 = (+($14|0));
+ $16 = (((16756 + (($$012*28)|0)|0)) + 20|0);
+ HEAPF32[$16>>2] = $15;
+ $17 = (((16756 + (($$012*28)|0)|0)) + 24|0);
+ HEAP32[$17>>2] = 0;
+ $18 = (($$012) + 1)|0;
+ $exitcond = ($18|0)==(200);
+ if ($exitcond) {
+ break;
+ } else {
+ $$012 = $18;
+ }
+ }
+ _LoadTexture($0,4047);
+ ;HEAP32[22356>>2]=HEAP32[$0>>2]|0;HEAP32[22356+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[22356+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[22356+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[22356+16>>2]=HEAP32[$0+16>>2]|0;
+ _emscripten_set_main_loop((1|0),0,1);
+ ;HEAP32[$smoke$byval_copy>>2]=HEAP32[22356>>2]|0;HEAP32[$smoke$byval_copy+4>>2]=HEAP32[22356+4>>2]|0;HEAP32[$smoke$byval_copy+8>>2]=HEAP32[22356+8>>2]|0;HEAP32[$smoke$byval_copy+12>>2]=HEAP32[22356+12>>2]|0;HEAP32[$smoke$byval_copy+16>>2]=HEAP32[22356+16>>2]|0;
+ _UnloadTexture($smoke$byval_copy);
+ _CloseWindow();
+ STACKTOP = sp;return 0;
+}
+function _UpdateDrawFrame() {
+ var $$03134 = 0, $$03236 = 0, $$033 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$byval_copy8 = 0, $$sink = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
+ var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0.0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0.0, $73 = 0;
+ var $74 = 0.0, $75 = 0, $76 = 0.0, $77 = 0.0, $78 = 0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0, $85 = 0.0, $86 = 0, $87 = 0, $88 = 0.0, $89 = 0, $9 = 0.0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $exitcond = 0, $exitcond37 = 0, $smoke$byval_copy = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $$byval_copy8 = sp + 132|0;
+ $$byval_copy5 = sp + 104|0;
+ $$byval_copy4 = sp + 88|0;
+ $$byval_copy3 = sp + 72|0;
+ $smoke$byval_copy = sp + 48|0;
+ $0 = sp;
+ $1 = sp + 128|0;
+ $2 = sp + 32|0;
+ $3 = sp + 16|0;
+ $4 = sp + 8|0;
+ $5 = sp + 124|0;
+ $6 = sp + 120|0;
+ $7 = sp + 116|0;
+ $8 = sp + 112|0;
+ $$03236 = 0;
+ while(1) {
+ $10 = (((16756 + (($$03236*28)|0)|0)) + 24|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ($11|0)==(0);
+ if ($12) {
+ label = 4;
+ break;
+ }
+ $25 = (($$03236) + 1)|0;
+ $26 = ($25|0)<(200);
+ if ($26) {
+ $$03236 = $25;
+ } else {
+ break;
+ }
+ }
+ if ((label|0) == 4) {
+ HEAP32[$10>>2] = 1;
+ $13 = (((16756 + (($$03236*28)|0)|0)) + 12|0);
+ HEAPF32[$13>>2] = 1.0;
+ $14 = (16756 + (($$03236*28)|0)|0);
+ _GetMousePosition($0);
+ $15 = $0;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = $14;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ }
+ $9 = +HEAPF32[4];
+ $$03134 = 0;
+ while(1) {
+ $29 = (((16756 + (($$03134*28)|0)|0)) + 24|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = (((16756 + (($$03134*28)|0)|0)) + 4|0);
+ $33 = +HEAPF32[$32>>2];
+ $34 = $9 + $33;
+ HEAPF32[$32>>2] = $34;
+ $35 = (((16756 + (($$03134*28)|0)|0)) + 12|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = $36 + -0.0099999997764825821;
+ HEAPF32[$35>>2] = $37;
+ $38 = !($37 <= 0.0);
+ if (!($38)) {
+ HEAP32[$29>>2] = 0;
+ }
+ $39 = (((16756 + (($$03134*28)|0)|0)) + 20|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = $40 + 5.0;
+ HEAPF32[$39>>2] = $41;
+ }
+ $42 = (($$03134) + 1)|0;
+ $exitcond37 = ($42|0)==(200);
+ if ($exitcond37) {
+ break;
+ } else {
+ $$03134 = $42;
+ }
+ }
+ $27 = (_IsKeyPressed(32)|0);
+ $28 = ($27|0)==(0);
+ if (!($28)) {
+ $43 = HEAP32[4188]|0;
+ $44 = ($43|0)==(0);
+ $$sink = $44&1;
+ HEAP32[4188] = $$sink;
+ }
+ _BeginDrawing();
+ HEAP8[$1>>0] = 80;
+ $45 = ((($1)) + 1|0);
+ HEAP8[$45>>0] = 80;
+ $46 = ((($1)) + 2|0);
+ HEAP8[$46>>0] = 80;
+ $47 = ((($1)) + 3|0);
+ HEAP8[$47>>0] = -1;
+ ;HEAP8[$$byval_copy8>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$1+3>>0]|0;
+ _ClearBackground($$byval_copy8);
+ $48 = HEAP32[4188]|0;
+ _BeginBlendMode($48);
+ $49 = ((($2)) + 4|0);
+ $50 = ((($2)) + 8|0);
+ $51 = ((($2)) + 12|0);
+ $52 = ((($3)) + 4|0);
+ $53 = ((($3)) + 8|0);
+ $54 = ((($3)) + 12|0);
+ $55 = ((($4)) + 4|0);
+ $$033 = 0;
+ while(1) {
+ $63 = (((16756 + (($$033*28)|0)|0)) + 24|0);
+ $64 = HEAP32[$63>>2]|0;
+ $65 = ($64|0)==(0);
+ if (!($65)) {
+ HEAP32[$2>>2] = 0;
+ HEAP32[$49>>2] = 0;
+ $66 = HEAP32[(22360)>>2]|0;
+ HEAP32[$50>>2] = $66;
+ $67 = HEAP32[(22364)>>2]|0;
+ HEAP32[$51>>2] = $67;
+ $68 = (16756 + (($$033*28)|0)|0);
+ $69 = +HEAPF32[$68>>2];
+ $70 = (~~(($69)));
+ HEAP32[$3>>2] = $70;
+ $71 = (((16756 + (($$033*28)|0)|0)) + 4|0);
+ $72 = +HEAPF32[$71>>2];
+ $73 = (~~(($72)));
+ HEAP32[$52>>2] = $73;
+ $74 = (+($66|0));
+ $75 = (((16756 + (($$033*28)|0)|0)) + 16|0);
+ $76 = +HEAPF32[$75>>2];
+ $77 = $74 * $76;
+ $78 = (~~(($77)));
+ HEAP32[$53>>2] = $78;
+ $79 = (+($67|0));
+ $80 = $79 * $76;
+ $81 = (~~(($80)));
+ HEAP32[$54>>2] = $81;
+ $82 = $77 * 0.5;
+ HEAPF32[$4>>2] = $82;
+ $83 = $80 * 0.5;
+ HEAPF32[$55>>2] = $83;
+ $84 = (((16756 + (($$033*28)|0)|0)) + 20|0);
+ $85 = +HEAPF32[$84>>2];
+ $86 = (((16756 + (($$033*28)|0)|0)) + 8|0);
+ $87 = (((16756 + (($$033*28)|0)|0)) + 12|0);
+ $88 = +HEAPF32[$87>>2];
+ ;HEAP8[$$byval_copy8>>0]=HEAP8[$86>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$86+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$86+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$86+3>>0]|0;
+ _Fade($5,$$byval_copy8,$88);
+ ;HEAP32[$smoke$byval_copy>>2]=HEAP32[22356>>2]|0;HEAP32[$smoke$byval_copy+4>>2]=HEAP32[22356+4>>2]|0;HEAP32[$smoke$byval_copy+8>>2]=HEAP32[22356+8>>2]|0;HEAP32[$smoke$byval_copy+12>>2]=HEAP32[22356+12>>2]|0;HEAP32[$smoke$byval_copy+16>>2]=HEAP32[22356+16>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$2+12>>2]|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy4+12>>2]=HEAP32[$3+12>>2]|0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$4+4>>2]|0;
+ ;HEAP8[$$byval_copy8>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawTexturePro($smoke$byval_copy,$$byval_copy3,$$byval_copy4,$$byval_copy5,$85,$$byval_copy8);
+ }
+ $89 = (($$033) + 1)|0;
+ $exitcond = ($89|0)==(200);
+ if ($exitcond) {
+ break;
+ } else {
+ $$033 = $89;
+ }
+ }
+ _EndBlendMode();
+ HEAP8[$6>>0] = 0;
+ $56 = ((($6)) + 1|0);
+ HEAP8[$56>>0] = 0;
+ $57 = ((($6)) + 2|0);
+ HEAP8[$57>>0] = 0;
+ $58 = ((($6)) + 3|0);
+ HEAP8[$58>>0] = -1;
+ ;HEAP8[$$byval_copy8>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$6+3>>0]|0;
+ _DrawText(4067,180,20,20,$$byval_copy8);
+ $59 = HEAP32[4188]|0;
+ $60 = ($59|0)==(0);
+ $61 = HEAP32[3]|0;
+ $62 = (($61) + -40)|0;
+ if ($60) {
+ HEAP8[$7>>0] = 0;
+ $90 = ((($7)) + 1|0);
+ HEAP8[$90>>0] = 0;
+ $91 = ((($7)) + 2|0);
+ HEAP8[$91>>0] = 0;
+ $92 = ((($7)) + 3|0);
+ HEAP8[$92>>0] = -1;
+ ;HEAP8[$$byval_copy8>>0]=HEAP8[$7>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$7+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$7+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$7+3>>0]|0;
+ _DrawText(4103,290,$62,20,$$byval_copy8);
+ _EndDrawing();
+ STACKTOP = sp;return;
+ } else {
+ HEAP8[$8>>0] = -11;
+ $93 = ((($8)) + 1|0);
+ HEAP8[$93>>0] = -11;
+ $94 = ((($8)) + 2|0);
+ HEAP8[$94>>0] = -11;
+ $95 = ((($8)) + 3|0);
+ HEAP8[$95>>0] = -1;
+ ;HEAP8[$$byval_copy8>>0]=HEAP8[$8>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$8+3>>0]|0;
+ _DrawText(4118,280,$62,20,$$byval_copy8);
+ _EndDrawing();
+ STACKTOP = sp;return;
+ }
+}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
+function _VectorLength($0) {
+ $0 = $0|0;
+ var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = +HEAPF32[$0>>2];
+ $2 = $1 * $1;
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = $4 * $4;
+ $6 = $2 + $5;
+ $7 = ((($0)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $8 * $8;
+ $10 = $6 + $9;
+ $11 = (+Math_sqrt((+$10)));
+ return (+$11);
+}
+function _VectorNormalize($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
+ $1 = (+_VectorLength($$byval_copy));
+ $2 = $1 == 0.0;
+ $$op = 1.0 / $1;
+ $3 = $2 ? 1.0 : $$op;
+ $4 = +HEAPF32[$0>>2];
+ $5 = $4 * $3;
+ HEAPF32[$0>>2] = $5;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = $3 * $7;
+ HEAPF32[$6>>2] = $8;
+ $9 = ((($0)) + 8|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $3 * $10;
+ HEAPF32[$9>>2] = $11;
+ STACKTOP = sp;return;
+}
+function _VectorTransform($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0;
+ var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0;
+ var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = ((($0)) + 4|0);
+ $4 = +HEAPF32[$3>>2];
+ $5 = ((($0)) + 8|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = +HEAPF32[$1>>2];
+ $8 = $2 * $7;
+ $9 = ((($1)) + 4|0);
+ $10 = +HEAPF32[$9>>2];
+ $11 = $4 * $10;
+ $12 = $8 + $11;
+ $13 = ((($1)) + 8|0);
+ $14 = +HEAPF32[$13>>2];
+ $15 = $6 * $14;
+ $16 = $12 + $15;
+ $17 = ((($1)) + 12|0);
+ $18 = +HEAPF32[$17>>2];
+ $19 = $18 + $16;
+ HEAPF32[$0>>2] = $19;
+ $20 = ((($1)) + 16|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $2 * $21;
+ $23 = ((($1)) + 20|0);
+ $24 = +HEAPF32[$23>>2];
+ $25 = $4 * $24;
+ $26 = $22 + $25;
+ $27 = ((($1)) + 24|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $6 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 + $30;
+ HEAPF32[$3>>2] = $33;
+ $34 = ((($1)) + 32|0);
+ $35 = +HEAPF32[$34>>2];
+ $36 = $2 * $35;
+ $37 = ((($1)) + 36|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = $4 * $38;
+ $40 = $36 + $39;
+ $41 = ((($1)) + 40|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = $6 * $42;
+ $44 = $40 + $43;
+ $45 = ((($1)) + 44|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $46 + $44;
+ HEAPF32[$5>>2] = $47;
+ return;
+}
+function _MatrixTranspose($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 12|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($0)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($0)) + 24|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 28|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($0)) + 32|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ((($0)) + 44|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 52|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ((($0)) + 56|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$1>>2] = $8;
+ HEAP32[$3>>2] = $14;
+ HEAP32[$5>>2] = $20;
+ HEAP32[$7>>2] = $2;
+ HEAP32[$9>>2] = $16;
+ HEAP32[$11>>2] = $22;
+ HEAP32[$13>>2] = $4;
+ HEAP32[$15>>2] = $10;
+ HEAP32[$17>>2] = $24;
+ HEAP32[$19>>2] = $6;
+ HEAP32[$21>>2] = $12;
+ HEAP32[$23>>2] = $18;
+ return;
+}
+function _MatrixIdentity($0) {
+ $0 = $0|0;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixTranslate($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 1.0;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0;
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0;
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0;
+ return;
+}
+function _MatrixRotate($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = +$2;
+ var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0;
+ var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0;
+ var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0;
+ var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0;
+ var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0;
+ var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0;
+ var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0;
+ var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $3 = sp;
+ _MatrixIdentity($3);
+ $4 = +HEAPF32[$1>>2];
+ $5 = ((($1)) + 4|0);
+ $6 = +HEAPF32[$5>>2];
+ $7 = ((($1)) + 8|0);
+ $8 = +HEAPF32[$7>>2];
+ $9 = $4 * $4;
+ $10 = $6 * $6;
+ $11 = $9 + $10;
+ $12 = $8 * $8;
+ $13 = $11 + $12;
+ $14 = (+Math_sqrt((+$13)));
+ $15 = $14 != 1.0;
+ $16 = $14 != 0.0;
+ $or$cond = $15 & $16;
+ $17 = 1.0 / $14;
+ $18 = $4 * $17;
+ $19 = $6 * $17;
+ $20 = $8 * $17;
+ $$ = $or$cond ? $20 : $8;
+ $$221 = $or$cond ? $19 : $6;
+ $$222 = $or$cond ? $18 : $4;
+ $21 = (+Math_sin((+$2)));
+ $22 = (+Math_cos((+$2)));
+ $23 = 1.0 - $22;
+ $24 = +HEAPF32[$3>>2];
+ $25 = ((($3)) + 16|0);
+ $26 = +HEAPF32[$25>>2];
+ $27 = ((($3)) + 32|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = ((($3)) + 48|0);
+ $30 = +HEAPF32[$29>>2];
+ $31 = ((($3)) + 4|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = ((($3)) + 20|0);
+ $34 = +HEAPF32[$33>>2];
+ $35 = ((($3)) + 36|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = ((($3)) + 52|0);
+ $38 = +HEAPF32[$37>>2];
+ $39 = ((($3)) + 8|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = ((($3)) + 24|0);
+ $42 = +HEAPF32[$41>>2];
+ $43 = ((($3)) + 40|0);
+ $44 = +HEAPF32[$43>>2];
+ $45 = ((($3)) + 56|0);
+ $46 = +HEAPF32[$45>>2];
+ $47 = $$222 * $$222;
+ $48 = $23 * $47;
+ $49 = $22 + $48;
+ $50 = $$221 * $$222;
+ $51 = $23 * $50;
+ $52 = $21 * $$;
+ $53 = $52 + $51;
+ $54 = $$ * $$222;
+ $55 = $23 * $54;
+ $56 = $21 * $$221;
+ $57 = $55 - $56;
+ $58 = $51 - $52;
+ $59 = $$221 * $$221;
+ $60 = $23 * $59;
+ $61 = $22 + $60;
+ $62 = $$ * $$221;
+ $63 = $23 * $62;
+ $64 = $21 * $$222;
+ $65 = $64 + $63;
+ $66 = $56 + $55;
+ $67 = $63 - $64;
+ $68 = $$ * $$;
+ $69 = $23 * $68;
+ $70 = $22 + $69;
+ $71 = $24 * $49;
+ $72 = $53 * $32;
+ $73 = $71 + $72;
+ $74 = $57 * $40;
+ $75 = $73 + $74;
+ $76 = $26 * $49;
+ $77 = $53 * $34;
+ $78 = $76 + $77;
+ $79 = $57 * $42;
+ $80 = $78 + $79;
+ $81 = $28 * $49;
+ $82 = $53 * $36;
+ $83 = $81 + $82;
+ $84 = $57 * $44;
+ $85 = $83 + $84;
+ $86 = $30 * $49;
+ $87 = $53 * $38;
+ $88 = $86 + $87;
+ $89 = $57 * $46;
+ $90 = $88 + $89;
+ $91 = $24 * $58;
+ $92 = $61 * $32;
+ $93 = $91 + $92;
+ $94 = $65 * $40;
+ $95 = $93 + $94;
+ $96 = $26 * $58;
+ $97 = $61 * $34;
+ $98 = $96 + $97;
+ $99 = $65 * $42;
+ $100 = $98 + $99;
+ $101 = $28 * $58;
+ $102 = $61 * $36;
+ $103 = $101 + $102;
+ $104 = $65 * $44;
+ $105 = $103 + $104;
+ $106 = $30 * $58;
+ $107 = $61 * $38;
+ $108 = $106 + $107;
+ $109 = $65 * $46;
+ $110 = $108 + $109;
+ $111 = $24 * $66;
+ $112 = $67 * $32;
+ $113 = $111 + $112;
+ $114 = $70 * $40;
+ $115 = $113 + $114;
+ $116 = $26 * $66;
+ $117 = $67 * $34;
+ $118 = $116 + $117;
+ $119 = $70 * $42;
+ $120 = $118 + $119;
+ $121 = $28 * $66;
+ $122 = $67 * $36;
+ $123 = $121 + $122;
+ $124 = $70 * $44;
+ $125 = $123 + $124;
+ $126 = $30 * $66;
+ $127 = $67 * $38;
+ $128 = $126 + $127;
+ $129 = $70 * $46;
+ $130 = $128 + $129;
+ $131 = ((($3)) + 12|0);
+ $132 = HEAP32[$131>>2]|0;
+ $133 = ((($3)) + 28|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($3)) + 44|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = ((($3)) + 60|0);
+ $138 = HEAP32[$137>>2]|0;
+ HEAPF32[$0>>2] = $75;
+ $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95;
+ $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115;
+ $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0);
+ HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132;
+ $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80;
+ $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100;
+ $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120;
+ $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0);
+ HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134;
+ $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85;
+ $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105;
+ $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125;
+ $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0);
+ HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136;
+ $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90;
+ $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110;
+ $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130;
+ $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0);
+ HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138;
+ STACKTOP = sp;return;
+}
+function _MatrixScale($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = $1;
+ $$sroa$5$0$$sroa_idx = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2;
+ $$sroa$6$0$$sroa_idx = ((($0)) + 24|0);
+ ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3;
+ $$sroa$7$0$$sroa_idx = ((($0)) + 44|0);
+ ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0;
+ $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0;
+ return;
+}
+function _MatrixMultiply($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0;
+ var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0;
+ var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0;
+ var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0;
+ var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0;
+ var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0;
+ var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0;
+ var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0;
+ var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0;
+ var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = +HEAPF32[$2>>2];
+ $4 = +HEAPF32[$1>>2];
+ $5 = $3 * $4;
+ $6 = ((($2)) + 16|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 * $9;
+ $11 = $5 + $10;
+ $12 = ((($2)) + 32|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = ((($1)) + 8|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = $13 * $15;
+ $17 = $11 + $16;
+ $18 = ((($2)) + 48|0);
+ $19 = +HEAPF32[$18>>2];
+ $20 = ((($1)) + 12|0);
+ $21 = +HEAPF32[$20>>2];
+ $22 = $19 * $21;
+ $23 = $17 + $22;
+ $24 = ((($1)) + 16|0);
+ $25 = +HEAPF32[$24>>2];
+ $26 = $3 * $25;
+ $27 = ((($1)) + 20|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = $7 * $28;
+ $30 = $26 + $29;
+ $31 = ((($1)) + 24|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $13 * $32;
+ $34 = $30 + $33;
+ $35 = ((($1)) + 28|0);
+ $36 = +HEAPF32[$35>>2];
+ $37 = $19 * $36;
+ $38 = $34 + $37;
+ $39 = ((($1)) + 32|0);
+ $40 = +HEAPF32[$39>>2];
+ $41 = $3 * $40;
+ $42 = ((($1)) + 36|0);
+ $43 = +HEAPF32[$42>>2];
+ $44 = $7 * $43;
+ $45 = $41 + $44;
+ $46 = ((($1)) + 40|0);
+ $47 = +HEAPF32[$46>>2];
+ $48 = $13 * $47;
+ $49 = $45 + $48;
+ $50 = ((($1)) + 44|0);
+ $51 = +HEAPF32[$50>>2];
+ $52 = $19 * $51;
+ $53 = $49 + $52;
+ $54 = ((($1)) + 48|0);
+ $55 = +HEAPF32[$54>>2];
+ $56 = $3 * $55;
+ $57 = ((($1)) + 52|0);
+ $58 = +HEAPF32[$57>>2];
+ $59 = $7 * $58;
+ $60 = $56 + $59;
+ $61 = ((($1)) + 56|0);
+ $62 = +HEAPF32[$61>>2];
+ $63 = $13 * $62;
+ $64 = $60 + $63;
+ $65 = ((($1)) + 60|0);
+ $66 = +HEAPF32[$65>>2];
+ $67 = $19 * $66;
+ $68 = $64 + $67;
+ $69 = ((($2)) + 4|0);
+ $70 = +HEAPF32[$69>>2];
+ $71 = $4 * $70;
+ $72 = ((($2)) + 20|0);
+ $73 = +HEAPF32[$72>>2];
+ $74 = $9 * $73;
+ $75 = $71 + $74;
+ $76 = ((($2)) + 36|0);
+ $77 = +HEAPF32[$76>>2];
+ $78 = $15 * $77;
+ $79 = $75 + $78;
+ $80 = ((($2)) + 52|0);
+ $81 = +HEAPF32[$80>>2];
+ $82 = $21 * $81;
+ $83 = $79 + $82;
+ $84 = $25 * $70;
+ $85 = $28 * $73;
+ $86 = $84 + $85;
+ $87 = $32 * $77;
+ $88 = $86 + $87;
+ $89 = $36 * $81;
+ $90 = $88 + $89;
+ $91 = $40 * $70;
+ $92 = $43 * $73;
+ $93 = $91 + $92;
+ $94 = $47 * $77;
+ $95 = $93 + $94;
+ $96 = $51 * $81;
+ $97 = $95 + $96;
+ $98 = $55 * $70;
+ $99 = $58 * $73;
+ $100 = $98 + $99;
+ $101 = $62 * $77;
+ $102 = $100 + $101;
+ $103 = $66 * $81;
+ $104 = $102 + $103;
+ $105 = ((($2)) + 8|0);
+ $106 = +HEAPF32[$105>>2];
+ $107 = $4 * $106;
+ $108 = ((($2)) + 24|0);
+ $109 = +HEAPF32[$108>>2];
+ $110 = $9 * $109;
+ $111 = $107 + $110;
+ $112 = ((($2)) + 40|0);
+ $113 = +HEAPF32[$112>>2];
+ $114 = $15 * $113;
+ $115 = $111 + $114;
+ $116 = ((($2)) + 56|0);
+ $117 = +HEAPF32[$116>>2];
+ $118 = $21 * $117;
+ $119 = $115 + $118;
+ $120 = $25 * $106;
+ $121 = $28 * $109;
+ $122 = $120 + $121;
+ $123 = $32 * $113;
+ $124 = $122 + $123;
+ $125 = $36 * $117;
+ $126 = $124 + $125;
+ $127 = $40 * $106;
+ $128 = $43 * $109;
+ $129 = $127 + $128;
+ $130 = $47 * $113;
+ $131 = $129 + $130;
+ $132 = $51 * $117;
+ $133 = $131 + $132;
+ $134 = $55 * $106;
+ $135 = $58 * $109;
+ $136 = $134 + $135;
+ $137 = $62 * $113;
+ $138 = $136 + $137;
+ $139 = $66 * $117;
+ $140 = $138 + $139;
+ $141 = ((($2)) + 12|0);
+ $142 = +HEAPF32[$141>>2];
+ $143 = $4 * $142;
+ $144 = ((($2)) + 28|0);
+ $145 = +HEAPF32[$144>>2];
+ $146 = $9 * $145;
+ $147 = $143 + $146;
+ $148 = ((($2)) + 44|0);
+ $149 = +HEAPF32[$148>>2];
+ $150 = $15 * $149;
+ $151 = $147 + $150;
+ $152 = ((($2)) + 60|0);
+ $153 = +HEAPF32[$152>>2];
+ $154 = $21 * $153;
+ $155 = $151 + $154;
+ $156 = $25 * $142;
+ $157 = $28 * $145;
+ $158 = $156 + $157;
+ $159 = $32 * $149;
+ $160 = $158 + $159;
+ $161 = $36 * $153;
+ $162 = $160 + $161;
+ $163 = $40 * $142;
+ $164 = $43 * $145;
+ $165 = $163 + $164;
+ $166 = $47 * $149;
+ $167 = $165 + $166;
+ $168 = $51 * $153;
+ $169 = $167 + $168;
+ $170 = $55 * $142;
+ $171 = $58 * $145;
+ $172 = $170 + $171;
+ $173 = $62 * $149;
+ $174 = $172 + $173;
+ $175 = $66 * $153;
+ $176 = $174 + $175;
+ HEAPF32[$0>>2] = $23;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83;
+ $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119;
+ $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155;
+ $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38;
+ $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90;
+ $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126;
+ $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162;
+ $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53;
+ $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97;
+ $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133;
+ $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104;
+ $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140;
+ $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176;
+ return;
+}
+function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ $6 = +$6;
+ var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0;
+ var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $7 = $2 - $1;
+ $8 = $7;
+ $9 = $4 - $3;
+ $10 = $9;
+ $11 = $6 - $5;
+ $12 = $11;
+ $13 = 2.0 / $8;
+ $14 = 2.0 / $10;
+ $15 = -2.0 / $12;
+ $16 = $1 + $2;
+ $17 = -$16;
+ $18 = $8;
+ $19 = $17 / $18;
+ $20 = $19;
+ $21 = $3 + $4;
+ $22 = -$21;
+ $23 = $10;
+ $24 = $22 / $23;
+ $25 = $24;
+ $26 = $5 + $6;
+ $27 = -$26;
+ $28 = $12;
+ $29 = $27 / $28;
+ $30 = $29;
+ HEAPF32[$0>>2] = $13;
+ $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0);
+ HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0;
+ $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0);
+ HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0;
+ $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0);
+ HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20;
+ $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0);
+ HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0;
+ $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0);
+ HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14;
+ $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0);
+ HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0;
+ $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0);
+ HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25;
+ $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0);
+ HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0;
+ $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0);
+ HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0;
+ $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0);
+ HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15;
+ $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0);
+ HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30;
+ $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0);
+ HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0;
+ $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0);
+ HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0;
+ $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0);
+ HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0;
+ $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0);
+ HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0;
+ return;
+}
+function _ProcessGestureEvent($0) {
+ $0 = $0|0;
+ var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0;
+ var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0;
+ var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0;
+ var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0;
+ var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0;
+ var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0;
+ var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $moveDownPosition2$byval_copy12 = sp + 8|0;
+ $moveDownPosition$byval_copy11 = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ HEAP32[5595] = $2;
+ $3 = ($2|0)<(2);
+ $4 = HEAP32[$0>>2]|0;
+ $5 = ($4|0)==(1);
+ if (!($3)) {
+ if ($5) {
+ $88 = ((($0)) + 24|0);
+ $89 = $88;
+ $90 = $89;
+ $91 = HEAP32[$90>>2]|0;
+ $92 = (($89) + 4)|0;
+ $93 = $92;
+ $94 = HEAP32[$93>>2]|0;
+ $95 = 16480;
+ $96 = $95;
+ HEAP32[$96>>2] = $91;
+ $97 = (($95) + 4)|0;
+ $98 = $97;
+ HEAP32[$98>>2] = $94;
+ $99 = ((($0)) + 32|0);
+ $100 = $99;
+ $101 = $100;
+ $102 = HEAP32[$101>>2]|0;
+ $103 = (($100) + 4)|0;
+ $104 = $103;
+ $105 = HEAP32[$104>>2]|0;
+ $106 = 16520;
+ $107 = $106;
+ HEAP32[$107>>2] = $102;
+ $108 = (($106) + 4)|0;
+ $109 = $108;
+ HEAP32[$109>>2] = $105;
+ $110 = +HEAPF32[4130];
+ $111 = +HEAPF32[4120];
+ $112 = $110 - $111;
+ HEAPF32[4132] = $112;
+ $113 = +HEAPF32[(16524)>>2];
+ $114 = +HEAPF32[(16484)>>2];
+ $115 = $113 - $114;
+ HEAPF32[(16532)>>2] = $115;
+ HEAP32[5594] = 4;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 2: {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16512>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16512+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16536>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16536+4>>2]|0;
+ $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ HEAPF32[5600] = $116;
+ $117 = 16512;
+ $118 = $117;
+ $119 = HEAP32[$118>>2]|0;
+ $120 = (($117) + 4)|0;
+ $121 = $120;
+ $122 = HEAP32[$121>>2]|0;
+ $123 = 16480;
+ $124 = $123;
+ HEAP32[$124>>2] = $119;
+ $125 = (($123) + 4)|0;
+ $126 = $125;
+ HEAP32[$126>>2] = $122;
+ $127 = 16536;
+ $128 = $127;
+ $129 = HEAP32[$128>>2]|0;
+ $130 = (($127) + 4)|0;
+ $131 = $130;
+ $132 = HEAP32[$131>>2]|0;
+ $133 = 16520;
+ $134 = $133;
+ HEAP32[$134>>2] = $129;
+ $135 = (($133) + 4)|0;
+ $136 = $135;
+ HEAP32[$136>>2] = $132;
+ $137 = ((($0)) + 24|0);
+ $138 = $137;
+ $139 = $138;
+ $140 = HEAP32[$139>>2]|0;
+ $141 = (($138) + 4)|0;
+ $142 = $141;
+ $143 = HEAP32[$142>>2]|0;
+ $144 = 16512;
+ $145 = $144;
+ HEAP32[$145>>2] = $140;
+ $146 = (($144) + 4)|0;
+ $147 = $146;
+ HEAP32[$147>>2] = $143;
+ $148 = ((($0)) + 32|0);
+ $149 = $148;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = (($149) + 4)|0;
+ $153 = $152;
+ $154 = HEAP32[$153>>2]|0;
+ $155 = 16536;
+ $156 = $155;
+ HEAP32[$156>>2] = $151;
+ $157 = (($155) + 4)|0;
+ $158 = $157;
+ HEAP32[$158>>2] = $154;
+ $159 = +HEAPF32[4134];
+ $160 = +HEAPF32[4128];
+ $161 = $159 - $160;
+ HEAPF32[4132] = $161;
+ $162 = +HEAPF32[(16540)>>2];
+ $163 = +HEAPF32[(16516)>>2];
+ $164 = $162 - $163;
+ HEAPF32[(16532)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16512>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16512+4>>2]|0;
+ $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $166 = !($165 >= 0.004999999888241291);
+ if ($166) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16520+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16536>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16536+4>>2]|0;
+ $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $168 = !($167 >= 0.004999999888241291);
+ if ($168) {
+ $$sink16 = 4;
+ } else {
+ label = 29;
+ }
+ } else {
+ label = 29;
+ }
+ if ((label|0) == 29) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16512>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16512+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16536>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16536+4>>2]|0;
+ $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $170 = +HEAPF32[5600];
+ $171 = $169 - $170;
+ $172 = $171 < 0.0;
+ $$sink11 = $172 ? 256 : 512;
+ $$sink16 = $$sink11;
+ }
+ HEAP32[5594] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16512>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16512+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16536>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16536+4>>2]|0;
+ $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $174 = 360.0 - $173;
+ HEAPF32[5601] = $174;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 0: {
+ HEAPF32[5600] = 0.0;
+ HEAPF32[5601] = 0.0;
+ HEAPF32[4132] = 0.0;
+ HEAPF32[(16532)>>2] = 0.0;
+ HEAP32[5595] = 0;
+ HEAP32[5594] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+ }
+ if ($5) {
+ $6 = HEAP32[5596]|0;
+ $7 = (($6) + 1)|0;
+ HEAP32[5596] = $7;
+ $8 = HEAP32[5594]|0;
+ $9 = ($8|0)==(0);
+ $10 = ($6|0)>(0);
+ $or$cond = $10 & $9;
+ if ($or$cond) {
+ $11 = ((($0)) + 24|0);
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
+ $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $13 = $12 < 0.029999999329447746;
+ if ($13) {
+ HEAP32[5594] = 2;
+ HEAP32[5596] = 0;
+ } else {
+ label = 6;
+ }
+ } else {
+ label = 6;
+ }
+ if ((label|0) == 6) {
+ HEAP32[5596] = 1;
+ HEAP32[5594] = 1;
+ }
+ $14 = ((($0)) + 24|0);
+ $15 = $14;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = 16480;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = 16488;
+ $26 = $25;
+ HEAP32[$26>>2] = $17;
+ $27 = (($25) + 4)|0;
+ $28 = $27;
+ HEAP32[$28>>2] = $20;
+ $29 = 16496;
+ $30 = $29;
+ HEAP32[$30>>2] = $17;
+ $31 = (($29) + 4)|0;
+ $32 = $31;
+ HEAP32[$32>>2] = $20;
+ $33 = ((($0)) + 8|0);
+ $34 = HEAP32[$33>>2]|0;
+ HEAP32[5] = $34;
+ HEAPF32[4126] = 0.0;
+ HEAPF32[(16508)>>2] = 0.0;
+ STACKTOP = sp;return;
+ }
+ switch ($4|0) {
+ case 0: {
+ $35 = HEAP32[5594]|0;
+ $36 = ($35|0)==(8);
+ if ($36) {
+ $37 = ((($0)) + 24|0);
+ $38 = $37;
+ $39 = $38;
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (($38) + 4)|0;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = 16496;
+ $45 = $44;
+ HEAP32[$45>>2] = $40;
+ $46 = (($44) + 4)|0;
+ $47 = $46;
+ HEAP32[$47>>2] = $43;
+ }
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16496+4>>2]|0;
+ $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $49 = $48 / 0.0;
+ HEAPF32[5597] = $49;
+ HEAP32[5598] = 0;
+ $50 = $49 > 5.0000002374872565E-4;
+ if ($50) {
+ $51 = HEAP32[5]|0;
+ $52 = ((($0)) + 8|0);
+ $53 = HEAP32[$52>>2]|0;
+ $54 = ($51|0)==($53|0);
+ if ($54) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16496+4>>2]|0;
+ $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $56 = 360.0 - $55;
+ HEAPF32[5599] = $56;
+ $57 = $56 < 30.0;
+ $58 = $56 > 330.0;
+ $or$cond3 = $57 | $58;
+ if ($or$cond3) {
+ $$sink10 = 16;
+ } else {
+ $59 = $56 > 30.0;
+ $60 = $56 < 120.0;
+ $or$cond5 = $59 & $60;
+ if ($or$cond5) {
+ $$sink10 = 64;
+ } else {
+ $61 = $56 > 120.0;
+ $62 = $56 < 210.0;
+ $or$cond7 = $61 & $62;
+ $63 = $56 > 210.0;
+ $64 = $56 < 300.0;
+ $or$cond9 = $63 & $64;
+ $$sink = $or$cond9 ? 128 : 0;
+ $$$sink = $or$cond7 ? 32 : $$sink;
+ $$sink10 = $$$sink;
+ }
+ }
+ } else {
+ label = 16;
+ }
+ } else {
+ label = 16;
+ }
+ if ((label|0) == 16) {
+ HEAPF32[5597] = 0.0;
+ HEAPF32[5599] = 0.0;
+ $$sink10 = 0;
+ }
+ HEAP32[5594] = $$sink10;
+ HEAPF32[4122] = 0.0;
+ HEAPF32[(16492)>>2] = 0.0;
+ HEAP32[5595] = 0;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 2: {
+ $65 = HEAP32[5598]|0;
+ $66 = ($65|0)==(0);
+ if ($66) {
+ HEAP32[5598] = 1;
+ }
+ $67 = ((($0)) + 24|0);
+ $68 = $67;
+ $69 = $68;
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (($68) + 4)|0;
+ $72 = $71;
+ $73 = HEAP32[$72>>2]|0;
+ $74 = 16512;
+ $75 = $74;
+ HEAP32[$75>>2] = $70;
+ $76 = (($74) + 4)|0;
+ $77 = $76;
+ HEAP32[$77>>2] = $73;
+ $78 = HEAP32[5594]|0;
+ $79 = ($78|0)==(4);
+ if ($79) {
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16512>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16512+4>>2]|0;
+ $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
+ $81 = !($80 >= 0.014999999664723873);
+ if (!($81)) {
+ HEAP32[5594] = 8;
+ }
+ }
+ $82 = +HEAPF32[4128];
+ $83 = +HEAPF32[4122];
+ $84 = $82 - $83;
+ HEAPF32[4126] = $84;
+ $85 = +HEAPF32[(16516)>>2];
+ $86 = +HEAPF32[(16492)>>2];
+ $87 = $85 - $86;
+ HEAPF32[(16508)>>2] = $87;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _UpdateGestures() {
+ var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5594]|0;
+ $$off = (($0) + -1)|0;
+ $1 = ($$off>>>0)<(2);
+ $2 = HEAP32[5595]|0;
+ $3 = ($2|0)<(2);
+ $or$cond3 = $1 & $3;
+ if ($or$cond3) {
+ HEAP32[5594] = 4;
+ }
+ $4 = HEAP32[5594]|0;
+ $5 = (($4) + -16)|0;
+ $6 = $5 >>> 4;
+ $7 = $5 << 28;
+ $8 = $6 | $7;
+ switch ($8|0) {
+ case 0: case 1: case 3: case 7: {
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ HEAP32[5594] = 0;
+ return;
+}
+function _GetMousePosition($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = 16544;
+ $2 = $1;
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (($1) + 4)|0;
+ $5 = $4;
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $0;
+ $8 = $7;
+ HEAP32[$8>>2] = $3;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = $6;
+ return;
+}
+function _GetScreenWidth() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5604]|0;
+ return ($0|0);
+}
+function _GetScreenHeight() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5603]|0;
+ return ($0|0);
+}
+function _InitWindow($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _TraceLog(0,4136,$vararg_buffer);
+ HEAP32[5606] = $2;
+ _InitGraphicsDevice($0,$1);
+ _LoadDefaultFont();
+ _InitTimer();
+ (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0);
+ (_emscripten_set_keypress_callback((4165|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_click_callback((4165|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchstart_callback((4165|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchend_callback((4165|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchmove_callback((4165|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchcancel_callback((4165|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
+ (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
+ $3 = HEAP32[5604]|0;
+ $4 = (+($3|0));
+ $5 = $4 * 0.5;
+ HEAPF32[4136] = $5;
+ $6 = HEAP32[5603]|0;
+ $7 = (+($6|0));
+ $8 = $7 * 0.5;
+ HEAPF32[(16548)>>2] = $8;
+ $9 = HEAP32[5607]|0;
+ $10 = ($9|0)==(0);
+ if ($10) {
+ STACKTOP = sp;return;
+ }
+ _SetTargetFPS(60);
+ _LogoAnimation();
+ STACKTOP = sp;return;
+}
+function _TraceLog($0,$1,$varargs) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $varargs = $varargs|0;
+ var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $2 = sp;
+ switch ($0|0) {
+ case 0: {
+ ;HEAP8[16584>>0]=HEAP8[8665>>0]|0;HEAP8[16584+1>>0]=HEAP8[8665+1>>0]|0;HEAP8[16584+2>>0]=HEAP8[8665+2>>0]|0;HEAP8[16584+3>>0]=HEAP8[8665+3>>0]|0;HEAP8[16584+4>>0]=HEAP8[8665+4>>0]|0;HEAP8[16584+5>>0]=HEAP8[8665+5>>0]|0;HEAP8[16584+6>>0]=HEAP8[8665+6>>0]|0;
+ break;
+ }
+ case 1: {
+ $3 = 16584;
+ $4 = $3;
+ HEAP32[$4>>2] = 1330795077;
+ $5 = (($3) + 4)|0;
+ $6 = $5;
+ HEAP32[$6>>2] = 2112082;
+ break;
+ }
+ case 2: {
+ dest=16584; src=8672; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ break;
+ }
+ case 3: {
+ $7 = 16584;
+ $8 = $7;
+ HEAP32[$8>>2] = 1430406468;
+ $9 = (($7) + 4)|0;
+ $10 = $9;
+ HEAP32[$10>>2] = 2112071;
+ break;
+ }
+ default: {
+ }
+ }
+ (_strcat(16584,$1)|0);
+ $strlen = (_strlen(16584)|0);
+ $endptr = (16584 + ($strlen)|0);
+ HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
+ HEAP32[$2>>2] = $varargs;
+ $11 = ($0|0)==(3);
+ if ($11) {
+ STACKTOP = sp;return;
+ }
+ (_vprintf(16584,$2)|0);
+ $12 = ($0|0)==(1);
+ if ($12) {
+ _exit(1);
+ // unreachable;
+ } else {
+ STACKTOP = sp;return;
+ }
+}
+function _InitGraphicsDevice($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0;
+ var label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $$byval_copy = sp + 136|0;
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer18 = sp + 56|0;
+ $vararg_buffer14 = sp + 48|0;
+ $vararg_buffer10 = sp + 40|0;
+ $vararg_buffer8 = sp + 32|0;
+ $vararg_buffer6 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 72|0;
+ $3 = sp + 140|0;
+ HEAP32[5604] = $0;
+ HEAP32[5603] = $1;
+ _MatrixIdentity($2);
+ dest=22504; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_glfwSetErrorCallback((2|0))|0);
+ $4 = (_glfwInit()|0);
+ $5 = ($4|0)==(0);
+ if ($5) {
+ _TraceLog(1,4807,$vararg_buffer);
+ }
+ $6 = HEAP32[5604]|0;
+ HEAP32[5642] = $6;
+ $7 = HEAP32[5603]|0;
+ HEAP32[5643] = $7;
+ _glfwDefaultWindowHints();
+ $8 = HEAP8[25240]|0;
+ $9 = $8 & 4;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ _glfwWindowHint(131075,0);
+ } else {
+ _glfwWindowHint(131075,1);
+ }
+ $11 = HEAP8[25240]|0;
+ $12 = $11 & 8;
+ $13 = ($12<<24>>24)==(0);
+ if (!($13)) {
+ _glfwWindowHint(131077,1);
+ }
+ $14 = HEAP8[25240]|0;
+ $15 = $14 & 32;
+ $16 = ($15<<24>>24)==(0);
+ if (!($16)) {
+ _glfwWindowHint(135181,4);
+ _TraceLog(0,4833,$vararg_buffer1);
+ }
+ $17 = (_rlGetVersion()|0);
+ $18 = ($17|0)==(2);
+ if ($18) {
+ _glfwWindowHint(139266,2);
+ _glfwWindowHint(139267,1);
+ } else {
+ $19 = (_rlGetVersion()|0);
+ $20 = ($19|0)==(3);
+ if ($20) {
+ _glfwWindowHint(139266,3);
+ _glfwWindowHint(139267,3);
+ _glfwWindowHint(139272,204801);
+ _glfwWindowHint(139270,0);
+ }
+ }
+ $21 = HEAP32[5644]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $47 = HEAP32[5604]|0;
+ $48 = HEAP32[5603]|0;
+ $49 = HEAP32[5606]|0;
+ $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
+ HEAP32[5602] = $50;
+ $51 = HEAP32[5604]|0;
+ HEAP32[5645] = $51;
+ $52 = HEAP32[5603]|0;
+ HEAP32[5646] = $52;
+ $54 = $50;
+ } else {
+ $23 = (_glfwGetPrimaryMonitor()|0);
+ $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0);
+ $25 = HEAP32[$$byval_copy>>2]|0;
+ $26 = ($25|0)>(0);
+ L22: do {
+ if ($26) {
+ $27 = HEAP32[5604]|0;
+ $28 = HEAP32[$$byval_copy>>2]|0;
+ $29 = HEAP32[5603]|0;
+ $$015 = 0;
+ while(1) {
+ $30 = (($24) + (($$015*24)|0)|0);
+ $31 = HEAP32[$30>>2]|0;
+ $32 = ($31|0)<($27|0);
+ if (!($32)) {
+ $33 = (((($24) + (($$015*24)|0)|0)) + 4|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = ($34|0)<($29|0);
+ if (!($35)) {
+ break;
+ }
+ }
+ $36 = (($$015) + 1)|0;
+ $37 = ($36|0)<($28|0);
+ if ($37) {
+ $$015 = $36;
+ } else {
+ break L22;
+ }
+ }
+ HEAP32[5642] = $31;
+ HEAP32[5643] = $34;
+ }
+ } while(0);
+ $38 = HEAP32[5642]|0;
+ $39 = HEAP32[5643]|0;
+ HEAP32[$vararg_buffer3>>2] = $38;
+ $vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr5>>2] = $39;
+ _TraceLog(2,4858,$vararg_buffer3);
+ $40 = HEAP32[5642]|0;
+ $41 = HEAP32[5643]|0;
+ _SetupFramebufferSize($40,$41);
+ $42 = HEAP32[5642]|0;
+ $43 = HEAP32[5643]|0;
+ $44 = HEAP32[5606]|0;
+ $45 = (_glfwGetPrimaryMonitor()|0);
+ $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
+ HEAP32[5602] = $46;
+ $54 = $46;
+ }
+ $53 = ($54|0)==(0|0);
+ if ($53) {
+ _glfwTerminate();
+ _TraceLog(1,4896,$vararg_buffer6);
+ } else {
+ _TraceLog(0,4929,$vararg_buffer8);
+ $55 = HEAP32[5645]|0;
+ $56 = HEAP32[5646]|0;
+ HEAP32[$vararg_buffer10>>2] = $55;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $56;
+ _TraceLog(0,4969,$vararg_buffer10);
+ $57 = HEAP32[5604]|0;
+ $58 = HEAP32[5603]|0;
+ HEAP32[$vararg_buffer14>>2] = $57;
+ $vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
+ HEAP32[$vararg_ptr17>>2] = $58;
+ _TraceLog(0,4990,$vararg_buffer14);
+ $59 = HEAP32[5647]|0;
+ $60 = HEAP32[5648]|0;
+ HEAP32[$vararg_buffer18>>2] = $59;
+ $vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
+ HEAP32[$vararg_ptr21>>2] = $60;
+ _TraceLog(0,5011,$vararg_buffer18);
+ }
+ $61 = HEAP32[5602]|0;
+ (_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
+ $62 = HEAP32[5602]|0;
+ (_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
+ $63 = HEAP32[5602]|0;
+ (_glfwSetKeyCallback(($63|0),(1|0))|0);
+ $64 = HEAP32[5602]|0;
+ (_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
+ $65 = HEAP32[5602]|0;
+ (_glfwSetCursorPosCallback(($65|0),(1|0))|0);
+ $66 = HEAP32[5602]|0;
+ (_glfwSetCharCallback(($66|0),(4|0))|0);
+ $67 = HEAP32[5602]|0;
+ (_glfwSetScrollCallback(($67|0),(2|0))|0);
+ $68 = HEAP32[5602]|0;
+ (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
+ $69 = HEAP32[5602]|0;
+ _glfwMakeContextCurrent(($69|0));
+ _glfwSwapInterval(0);
+ $70 = HEAP8[25240]|0;
+ $71 = $70 & 64;
+ $72 = ($71<<24>>24)==(0);
+ if ($72) {
+ $73 = HEAP32[5604]|0;
+ $74 = HEAP32[5603]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[5645]|0;
+ $76 = HEAP32[5647]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[5646]|0;
+ $80 = HEAP32[5648]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+ }
+ _glfwSwapInterval(1);
+ _TraceLog(0,5036,$vararg_buffer22);
+ $73 = HEAP32[5604]|0;
+ $74 = HEAP32[5603]|0;
+ _rlglInit($73,$74);
+ _SetupViewport();
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $75 = HEAP32[5645]|0;
+ $76 = HEAP32[5647]|0;
+ $77 = (($75) - ($76))|0;
+ $78 = (+($77|0));
+ $79 = HEAP32[5646]|0;
+ $80 = HEAP32[5648]|0;
+ $81 = (($79) - ($80))|0;
+ $82 = (+($81|0));
+ _rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ HEAP8[$3>>0] = -11;
+ $83 = ((($3)) + 1|0);
+ HEAP8[$83>>0] = -11;
+ $84 = ((($3)) + 2|0);
+ HEAP8[$84>>0] = -11;
+ $85 = ((($3)) + 3|0);
+ HEAP8[$85>>0] = -1;
+ ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
+ _ClearBackground($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _LoadDefaultFont() {
+ var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy1 = sp + 44|0;
+ $vararg_buffer = sp;
+ $0 = sp + 4|0;
+ $1 = sp + 24|0;
+ HEAP32[(22472)>>2] = 224;
+ $2 = (_malloc(65536)|0);
+ _memset(($2|0),0,65536)|0;
+ $$095104 = 0;$$096103 = 0;
+ while(1) {
+ $3 = (24 + ($$095104<<2)|0);
+ $4 = HEAP32[$3>>2]|0;
+ $$097102 = 31;
+ while(1) {
+ $16 = 1 << $$097102;
+ $17 = $4 & $16;
+ $18 = ($17|0)==(0);
+ if (!($18)) {
+ $19 = (($$097102) + ($$096103))|0;
+ $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0);
+ HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24;
+ }
+ $20 = (($$097102) + -1)|0;
+ $21 = ($$097102|0)>(0);
+ if ($21) {
+ $$097102 = $20;
+ } else {
+ break;
+ }
+ }
+ $12 = (($$095104) + 1)|0;
+ $13 = ($$095104|0)>(511);
+ $$ = $13 ? 0 : $12;
+ $14 = (($$096103) + 32)|0;
+ $15 = ($14|0)<(16384);
+ if ($15) {
+ $$095104 = $$;$$096103 = $14;
+ } else {
+ break;
+ }
+ }
+ _LoadImageEx($0,$2,128,128);
+ _ImageFormat($0,2);
+ _free($2);
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _LoadTextureFromImage($1,$$byval_copy1);
+ ;HEAP32[22448>>2]=HEAP32[$1>>2]|0;HEAP32[22448+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[22448+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[22448+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[22448+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ _UnloadImage($$byval_copy1);
+ $5 = HEAP32[(22472)>>2]|0;
+ $6 = $5 << 5;
+ $7 = (_malloc($6)|0);
+ HEAP32[(22476)>>2] = $7;
+ $8 = ($5|0)>(0);
+ if (!($8)) {
+ $$lcssa = $7;
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(22468)>>2] = $23;
+ $24 = HEAP32[5612]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,4360,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ $9 = HEAP32[(22452)>>2]|0;
+ $10 = HEAP32[(22472)>>2]|0;
+ $11 = HEAP32[(22476)>>2]|0;
+ $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
+ while(1) {
+ $25 = (($$0101) + 32)|0;
+ $26 = (($27) + ($$0101<<5)|0);
+ HEAP32[$26>>2] = $25;
+ $28 = (((($27) + ($$0101<<5)|0)) + 4|0);
+ HEAP32[$28>>2] = $$090100;
+ $29 = ($$09299*11)|0;
+ $30 = (($29) + 1)|0;
+ $31 = (((($27) + ($$0101<<5)|0)) + 8|0);
+ HEAP32[$31>>2] = $30;
+ $32 = (2072 + ($$0101<<2)|0);
+ $33 = HEAP32[$32>>2]|0;
+ $34 = (((($27) + ($$0101<<5)|0)) + 12|0);
+ HEAP32[$34>>2] = $33;
+ $35 = (((($27) + ($$0101<<5)|0)) + 16|0);
+ HEAP32[$35>>2] = 10;
+ $36 = (($$090100) + 1)|0;
+ $37 = (($36) + ($33))|0;
+ $38 = ($37|0)<($9|0);
+ $39 = (($$09299) + 1)|0;
+ if ($38) {
+ $$191 = $37;$$193 = $$09299;
+ } else {
+ $40 = ($39*11)|0;
+ $41 = (($40) + 1)|0;
+ $42 = (($33) + 2)|0;
+ HEAP32[$28>>2] = 1;
+ HEAP32[$31>>2] = $41;
+ $$191 = $42;$$193 = $39;
+ }
+ $43 = (((($27) + ($$0101<<5)|0)) + 20|0);
+ HEAP32[$43>>2] = 0;
+ $44 = (((($27) + ($$0101<<5)|0)) + 24|0);
+ HEAP32[$44>>2] = 0;
+ $45 = (((($27) + ($$0101<<5)|0)) + 28|0);
+ HEAP32[$45>>2] = 0;
+ $46 = (($$0101) + 1)|0;
+ $47 = ($46|0)<($10|0);
+ if ($47) {
+ $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11;
+ } else {
+ $$lcssa = $11;
+ break;
+ }
+ }
+ $22 = ((($$lcssa)) + 16|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(22468)>>2] = $23;
+ $24 = HEAP32[5612]|0;
+ HEAP32[$vararg_buffer>>2] = $24;
+ _TraceLog(0,4360,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _InitTimer() {
+ var $0 = 0, $1 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_time((0|0))|0);
+ _srand($0);
+ $1 = (+_GetTime());
+ HEAPF64[2072] = $1;
+ return;
+}
+function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ($3|0)==(0);
+ $5 = ((($1)) + 264|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 268|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 272|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($1)) + 276|0);
+ $12 = HEAP32[$11>>2]|0;
+ if ($4) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $8;
+ $vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
+ HEAP32[$vararg_ptr8>>2] = $10;
+ $vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
+ HEAP32[$vararg_ptr9>>2] = $12;
+ _TraceLog(0,4293,$vararg_buffer4);
+ STACKTOP = sp;return 0;
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $8;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $12;
+ _TraceLog(0,4224,$vararg_buffer);
+ STACKTOP = sp;return 0;
+ }
+ return (0)|0;
+}
+function _EmscriptenKeyboardCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(1);
+ if (!($3)) {
+ return 0;
+ }
+ $4 = ((($1)) + 32|0);
+ $5 = (_strcmp($4,4217)|0);
+ $6 = ($5|0)==(0);
+ if (!($6)) {
+ return 0;
+ }
+ (_emscripten_exit_pointerlock()|0);
+ return 0;
+}
+function _EmscriptenMouseCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0);
+ $3 = sp;
+ $4 = ($0|0)==(4);
+ if (!($4)) {
+ STACKTOP = sp;return 0;
+ }
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ $5 = HEAP32[$3>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ (_emscripten_request_pointerlock((0|0),1)|0);
+ } else {
+ (_emscripten_exit_pointerlock()|0);
+ (_emscripten_get_pointerlock_status(($3|0))|0);
+ }
+ STACKTOP = sp;return 0;
+}
+function _EmscriptenTouchCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0;
+ var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ switch ($0|0) {
+ case 22: {
+ $$sink = 1;
+ label = 4;
+ break;
+ }
+ case 23: {
+ $$sink = 0;
+ label = 4;
+ break;
+ }
+ case 24: {
+ $$sink = 2;
+ label = 4;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 4) {
+ HEAP32[$3>>2] = $$sink;
+ }
+ $4 = HEAP32[$1>>2]|0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = $4;
+ $6 = ((($1)) + 20|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($3)) + 8|0);
+ HEAP32[$8>>2] = $7;
+ $9 = ((($1)) + 72|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $10;
+ $12 = ((($1)) + 56|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = (+($13|0));
+ $15 = ((($1)) + 60|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (+($16|0));
+ $$sroa$03$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14;
+ $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17;
+ $18 = ((($1)) + 108|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = (+($19|0));
+ $21 = ((($1)) + 112|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (+($22|0));
+ $$sroa$0$0$$sroa_idx = ((($3)) + 32|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20;
+ $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23;
+ $24 = ((($3)) + 24|0);
+ $25 = $24;
+ $26 = $25;
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (($25) + 4)|0;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $31 = 16560;
+ $32 = $31;
+ HEAP32[$32>>2] = $27;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = $30;
+ $35 = ((($3)) + 32|0);
+ $36 = $35;
+ $37 = $36;
+ $38 = HEAP32[$37>>2]|0;
+ $39 = (($36) + 4)|0;
+ $40 = $39;
+ $41 = HEAP32[$40>>2]|0;
+ $42 = (16568);
+ $43 = $42;
+ HEAP32[$43>>2] = $38;
+ $44 = (($42) + 4)|0;
+ $45 = $44;
+ HEAP32[$45>>2] = $41;
+ $46 = (_GetScreenWidth()|0);
+ $47 = (+($46|0));
+ $48 = +HEAPF32[$24>>2];
+ $49 = $48 / $47;
+ HEAPF32[$24>>2] = $49;
+ $50 = (_GetScreenHeight()|0);
+ $51 = (+($50|0));
+ $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2];
+ $53 = $52 / $51;
+ HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53;
+ $54 = (_GetScreenWidth()|0);
+ $55 = (+($54|0));
+ $56 = +HEAPF32[$35>>2];
+ $57 = $56 / $55;
+ HEAPF32[$35>>2] = $57;
+ $58 = (_GetScreenHeight()|0);
+ $59 = (+($58|0));
+ $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2];
+ $61 = $60 / $59;
+ HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return 1;
+}
+function _EmscriptenGamepadCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($1)) + 1296|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ label = 3;
+ } else {
+ $6 = ((($1)) + 1300|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)<(4);
+ if ($8) {
+ $$sink = 1;
+ } else {
+ label = 3;
+ }
+ }
+ if ((label|0) == 3) {
+ $$sink = 0;
+ }
+ $9 = ((($1)) + 1300|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (22432 + ($10<<2)|0);
+ HEAP32[$11>>2] = $$sink;
+ return 0;
+}
+function _SetTargetFPS($0) {
+ $0 = $0|0;
+ var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ($0|0)<(1);
+ $2 = (+($0|0));
+ $3 = 1.0 / $2;
+ $$ = $1 ? 0.0 : $3;
+ HEAPF64[2069] = $$;
+ $4 = $3;
+ $$op = $4 * 1000.0;
+ $5 = $$op;
+ $6 = $1 ? 0.0 : $5;
+ HEAPF64[$vararg_buffer>>3] = $6;
+ _TraceLog(0,4173,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _LogoAnimation() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[5607] = 0;
+ return;
+}
+function _GetTime() {
+ var $0 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (+_glfwGetTime());
+ return (+$0);
+}
+function _LoadImageEx($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = $2 << 2;
+ $5 = Math_imul($4, $3)|0;
+ $6 = (_malloc($5)|0);
+ $7 = ($5|0)>(0);
+ if ($7) {
+ $8 = (($5) + -1)|0;
+ $9 = $8 >>> 2;
+ $$03334 = 0;$$035 = 0;
+ while(1) {
+ $10 = (($1) + ($$03334<<2)|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = (($6) + ($$035)|0);
+ HEAP8[$12>>0] = $11;
+ $13 = (((($1) + ($$03334<<2)|0)) + 1|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = $$035 | 1;
+ $16 = (($6) + ($15)|0);
+ HEAP8[$16>>0] = $14;
+ $17 = (((($1) + ($$03334<<2)|0)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = $$035 | 2;
+ $20 = (($6) + ($19)|0);
+ HEAP8[$20>>0] = $18;
+ $21 = (((($1) + ($$03334<<2)|0)) + 3|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $$035 | 3;
+ $24 = (($6) + ($23)|0);
+ HEAP8[$24>>0] = $22;
+ $25 = (($$03334) + 1)|0;
+ $26 = (($$035) + 4)|0;
+ $exitcond = ($$03334|0)==($9|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$03334 = $25;$$035 = $26;
+ }
+ }
+ }
+ HEAP32[$0>>2] = $6;
+ $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0);
+ HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2;
+ $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0);
+ HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3;
+ $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1;
+ $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0);
+ HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7;
+ return;
+}
+function _ImageFormat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0;
+ var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0;
+ var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0;
+ var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0;
+ var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0;
+ var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0;
+ var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0;
+ var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0;
+ var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0;
+ var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0;
+ var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0;
+ var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0;
+ var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0;
+ var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp + 4|0;
+ $vararg_buffer = sp;
+ $2 = ((($0)) + 16|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)==($1|0);
+ if ($4) {
+ STACKTOP = sp;return;
+ }
+ $5 = ($3|0)<(8);
+ $6 = ($1|0)<(8);
+ $or$cond = $6 & $5;
+ if (!($or$cond)) {
+ _TraceLog(2,4707,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
+ $7 = (_GetImageData($$byval_copy)|0);
+ $8 = HEAP32[$0>>2]|0;
+ _free($8);
+ HEAP32[$2>>2] = $1;
+ switch ($1|0) {
+ case 1: {
+ $9 = ((($0)) + 4|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 8|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = Math_imul($12, $10)|0;
+ $14 = (_malloc($13)|0);
+ HEAP32[$0>>2] = $14;
+ $15 = Math_imul($12, $10)|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $$0171188 = 0;
+ while(1) {
+ $17 = (($7) + ($$0171188<<2)|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = (+($18&255));
+ $20 = $19 * 0.29899999499320984;
+ $21 = (((($7) + ($$0171188<<2)|0)) + 1|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = (+($22&255));
+ $24 = $23 * 0.58700001239776611;
+ $25 = $20 + $24;
+ $26 = (((($7) + ($$0171188<<2)|0)) + 2|0);
+ $27 = HEAP8[$26>>0]|0;
+ $28 = (+($27&255));
+ $29 = $28 * 0.11400000005960464;
+ $30 = $25 + $29;
+ $31 = (~~(($30))&255);
+ $32 = HEAP32[$0>>2]|0;
+ $33 = (($32) + ($$0171188)|0);
+ HEAP8[$33>>0] = $31;
+ $34 = (($$0171188) + 1)|0;
+ $35 = HEAP32[$9>>2]|0;
+ $36 = HEAP32[$11>>2]|0;
+ $37 = Math_imul($36, $35)|0;
+ $38 = ($34|0)<($37|0);
+ if ($38) {
+ $$0171188 = $34;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 2: {
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = ((($0)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = $40 << 1;
+ $44 = Math_imul($43, $42)|0;
+ $45 = (_malloc($44)|0);
+ HEAP32[$0>>2] = $45;
+ $46 = HEAP32[$39>>2]|0;
+ $47 = $46 << 1;
+ $48 = Math_imul($47, $42)|0;
+ $49 = ($48|0)>(0);
+ if ($49) {
+ $$0170190 = 0;$$0172189 = 0;
+ while(1) {
+ $50 = (($7) + ($$0172189<<2)|0);
+ $51 = HEAP8[$50>>0]|0;
+ $52 = (+($51&255));
+ $53 = $52 * 0.29899999499320984;
+ $54 = (((($7) + ($$0172189<<2)|0)) + 1|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = (+($55&255));
+ $57 = $56 * 0.58700001239776611;
+ $58 = $53 + $57;
+ $59 = (((($7) + ($$0172189<<2)|0)) + 2|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = (+($60&255));
+ $62 = $61 * 0.11400000005960464;
+ $63 = $58 + $62;
+ $64 = (~~(($63))&255);
+ $65 = HEAP32[$0>>2]|0;
+ $66 = (($65) + ($$0170190)|0);
+ HEAP8[$66>>0] = $64;
+ $67 = (((($7) + ($$0172189<<2)|0)) + 3|0);
+ $68 = HEAP8[$67>>0]|0;
+ $69 = HEAP32[$0>>2]|0;
+ $70 = $$0170190 | 1;
+ $71 = (($69) + ($70)|0);
+ HEAP8[$71>>0] = $68;
+ $72 = (($$0172189) + 1)|0;
+ $73 = (($$0170190) + 2)|0;
+ $74 = HEAP32[$39>>2]|0;
+ $75 = HEAP32[$41>>2]|0;
+ $76 = $74 << 1;
+ $77 = Math_imul($76, $75)|0;
+ $78 = ($73|0)<($77|0);
+ if ($78) {
+ $$0170190 = $73;$$0172189 = $72;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 3: {
+ $79 = ((($0)) + 4|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = ((($0)) + 8|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = $80 << 1;
+ $84 = Math_imul($83, $82)|0;
+ $85 = (_malloc($84)|0);
+ HEAP32[$0>>2] = $85;
+ $86 = HEAP32[$79>>2]|0;
+ $87 = Math_imul($82, $86)|0;
+ $88 = ($87|0)>(0);
+ if ($88) {
+ $89 = HEAP8[$7>>0]|0;
+ $90 = (+($89&255));
+ $91 = $90 * 31.0;
+ $92 = $91 / 255.0;
+ $roundf179 = (+_roundf((+$92)));
+ $93 = (~~(($roundf179))&255);
+ $94 = ((($7)) + 1|0);
+ $95 = HEAP8[$94>>0]|0;
+ $96 = (+($95&255));
+ $97 = $96 * 63.0;
+ $98 = $97 / 255.0;
+ $roundf180 = (+_roundf((+$98)));
+ $99 = (~~(($roundf180))&255);
+ $100 = ((($7)) + 2|0);
+ $101 = HEAP8[$100>>0]|0;
+ $102 = (+($101&255));
+ $103 = $102 * 31.0;
+ $104 = $103 / 255.0;
+ $roundf181 = (+_roundf((+$104)));
+ $105 = (~~(($roundf181))&255);
+ $106 = $93&255;
+ $107 = $106 << 11;
+ $108 = $99&255;
+ $109 = $108 << 5;
+ $110 = $109 | $107;
+ $111 = $105&255;
+ $112 = $110 | $111;
+ $113 = $112&65535;
+ $114 = HEAP32[$0>>2]|0;
+ $115 = HEAP32[$79>>2]|0;
+ $116 = HEAP32[$81>>2]|0;
+ $117 = Math_imul($116, $115)|0;
+ $$0169192 = 0;
+ while(1) {
+ $118 = (($114) + ($$0169192<<1)|0);
+ HEAP16[$118>>1] = $113;
+ $119 = (($$0169192) + 1)|0;
+ $120 = ($119|0)<($117|0);
+ if ($120) {
+ $$0169192 = $119;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 4: {
+ $121 = ((($0)) + 4|0);
+ $122 = HEAP32[$121>>2]|0;
+ $123 = ((($0)) + 8|0);
+ $124 = HEAP32[$123>>2]|0;
+ $125 = ($122*3)|0;
+ $126 = Math_imul($125, $124)|0;
+ $127 = (_malloc($126)|0);
+ HEAP32[$0>>2] = $127;
+ $128 = HEAP32[$121>>2]|0;
+ $129 = ($128*3)|0;
+ $130 = Math_imul($129, $124)|0;
+ $131 = ($130|0)>(0);
+ if ($131) {
+ $$0168195 = 0;$$1194 = 0;
+ while(1) {
+ $132 = (($7) + ($$1194<<2)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = HEAP32[$0>>2]|0;
+ $135 = (($134) + ($$0168195)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = (((($7) + ($$1194<<2)|0)) + 1|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = HEAP32[$0>>2]|0;
+ $139 = (($$0168195) + 1)|0;
+ $140 = (($138) + ($139)|0);
+ HEAP8[$140>>0] = $137;
+ $141 = (((($7) + ($$1194<<2)|0)) + 2|0);
+ $142 = HEAP8[$141>>0]|0;
+ $143 = HEAP32[$0>>2]|0;
+ $144 = (($$0168195) + 2)|0;
+ $145 = (($143) + ($144)|0);
+ HEAP8[$145>>0] = $142;
+ $146 = (($$1194) + 1)|0;
+ $147 = (($$0168195) + 3)|0;
+ $148 = HEAP32[$121>>2]|0;
+ $149 = HEAP32[$123>>2]|0;
+ $150 = ($148*3)|0;
+ $151 = Math_imul($150, $149)|0;
+ $152 = ($147|0)<($151|0);
+ if ($152) {
+ $$0168195 = $147;$$1194 = $146;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 5: {
+ $153 = ((($0)) + 4|0);
+ $154 = HEAP32[$153>>2]|0;
+ $155 = ((($0)) + 8|0);
+ $156 = HEAP32[$155>>2]|0;
+ $157 = $154 << 1;
+ $158 = Math_imul($157, $156)|0;
+ $159 = (_malloc($158)|0);
+ HEAP32[$0>>2] = $159;
+ $160 = HEAP32[$153>>2]|0;
+ $161 = Math_imul($156, $160)|0;
+ $162 = ($161|0)>(0);
+ if ($162) {
+ $163 = HEAP32[$0>>2]|0;
+ $164 = HEAP32[$153>>2]|0;
+ $165 = HEAP32[$155>>2]|0;
+ $166 = Math_imul($165, $164)|0;
+ $$0167197 = 0;
+ while(1) {
+ $167 = (($7) + ($$0167197<<2)|0);
+ $168 = HEAP8[$167>>0]|0;
+ $169 = (+($168&255));
+ $170 = $169 * 31.0;
+ $171 = $170 / 255.0;
+ $roundf176 = (+_roundf((+$171)));
+ $172 = (~~(($roundf176))&255);
+ $173 = (((($7) + ($$0167197<<2)|0)) + 1|0);
+ $174 = HEAP8[$173>>0]|0;
+ $175 = (+($174&255));
+ $176 = $175 * 31.0;
+ $177 = $176 / 255.0;
+ $roundf177 = (+_roundf((+$177)));
+ $178 = (~~(($roundf177))&255);
+ $179 = (((($7) + ($$0167197<<2)|0)) + 2|0);
+ $180 = HEAP8[$179>>0]|0;
+ $181 = (+($180&255));
+ $182 = $181 * 31.0;
+ $183 = $182 / 255.0;
+ $roundf178 = (+_roundf((+$183)));
+ $184 = (~~(($roundf178))&255);
+ $185 = (((($7) + ($$0167197<<2)|0)) + 3|0);
+ $186 = HEAP8[$185>>0]|0;
+ $187 = ($186&255)>(50);
+ $188 = $172&255;
+ $189 = $188 << 11;
+ $190 = $178&255;
+ $191 = $190 << 6;
+ $192 = $191 | $189;
+ $193 = $184&255;
+ $194 = $193 << 1;
+ $195 = $192 | $194;
+ $196 = $187&1;
+ $197 = $195 | $196;
+ $198 = $197&65535;
+ $199 = (($163) + ($$0167197<<1)|0);
+ HEAP16[$199>>1] = $198;
+ $200 = (($$0167197) + 1)|0;
+ $201 = ($200|0)<($166|0);
+ if ($201) {
+ $$0167197 = $200;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 6: {
+ $202 = ((($0)) + 4|0);
+ $203 = HEAP32[$202>>2]|0;
+ $204 = ((($0)) + 8|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = $203 << 1;
+ $207 = Math_imul($206, $205)|0;
+ $208 = (_malloc($207)|0);
+ HEAP32[$0>>2] = $208;
+ $209 = HEAP32[$202>>2]|0;
+ $210 = Math_imul($205, $209)|0;
+ $211 = ($210|0)>(0);
+ if ($211) {
+ $212 = HEAP32[$0>>2]|0;
+ $213 = HEAP32[$202>>2]|0;
+ $214 = HEAP32[$204>>2]|0;
+ $215 = Math_imul($214, $213)|0;
+ $$0166199 = 0;
+ while(1) {
+ $216 = (($7) + ($$0166199<<2)|0);
+ $217 = HEAP8[$216>>0]|0;
+ $218 = (+($217&255));
+ $219 = $218 * 15.0;
+ $220 = $219 / 255.0;
+ $roundf = (+_roundf((+$220)));
+ $221 = (~~(($roundf))&255);
+ $222 = (((($7) + ($$0166199<<2)|0)) + 1|0);
+ $223 = HEAP8[$222>>0]|0;
+ $224 = (+($223&255));
+ $225 = $224 * 15.0;
+ $226 = $225 / 255.0;
+ $roundf173 = (+_roundf((+$226)));
+ $227 = (~~(($roundf173))&255);
+ $228 = (((($7) + ($$0166199<<2)|0)) + 2|0);
+ $229 = HEAP8[$228>>0]|0;
+ $230 = (+($229&255));
+ $231 = $230 * 15.0;
+ $232 = $231 / 255.0;
+ $roundf174 = (+_roundf((+$232)));
+ $233 = (~~(($roundf174))&255);
+ $234 = (((($7) + ($$0166199<<2)|0)) + 3|0);
+ $235 = HEAP8[$234>>0]|0;
+ $236 = (+($235&255));
+ $237 = $236 * 15.0;
+ $238 = $237 / 255.0;
+ $roundf175 = (+_roundf((+$238)));
+ $239 = (~~(($roundf175))&255);
+ $240 = $221&255;
+ $241 = $240 << 12;
+ $242 = $227&255;
+ $243 = $242 << 8;
+ $244 = $243 | $241;
+ $245 = $233&255;
+ $246 = $245 << 4;
+ $247 = $244 | $246;
+ $248 = $239&255;
+ $249 = $247 | $248;
+ $250 = $249&65535;
+ $251 = (($212) + ($$0166199<<1)|0);
+ HEAP16[$251>>1] = $250;
+ $252 = (($$0166199) + 1)|0;
+ $253 = ($252|0)<($215|0);
+ if ($253) {
+ $$0166199 = $252;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 7: {
+ $254 = ((($0)) + 4|0);
+ $255 = HEAP32[$254>>2]|0;
+ $256 = ((($0)) + 8|0);
+ $257 = HEAP32[$256>>2]|0;
+ $258 = $255 << 2;
+ $259 = Math_imul($258, $257)|0;
+ $260 = (_malloc($259)|0);
+ HEAP32[$0>>2] = $260;
+ $261 = HEAP32[$254>>2]|0;
+ $262 = $261 << 2;
+ $263 = Math_imul($262, $257)|0;
+ $264 = ($263|0)>(0);
+ if ($264) {
+ $$0202 = 0;$$2201 = 0;
+ while(1) {
+ $265 = (($7) + ($$2201<<2)|0);
+ $266 = HEAP8[$265>>0]|0;
+ $267 = HEAP32[$0>>2]|0;
+ $268 = (($267) + ($$0202)|0);
+ HEAP8[$268>>0] = $266;
+ $269 = (((($7) + ($$2201<<2)|0)) + 1|0);
+ $270 = HEAP8[$269>>0]|0;
+ $271 = HEAP32[$0>>2]|0;
+ $272 = $$0202 | 1;
+ $273 = (($271) + ($272)|0);
+ HEAP8[$273>>0] = $270;
+ $274 = (((($7) + ($$2201<<2)|0)) + 2|0);
+ $275 = HEAP8[$274>>0]|0;
+ $276 = HEAP32[$0>>2]|0;
+ $277 = $$0202 | 2;
+ $278 = (($276) + ($277)|0);
+ HEAP8[$278>>0] = $275;
+ $279 = (((($7) + ($$2201<<2)|0)) + 3|0);
+ $280 = HEAP8[$279>>0]|0;
+ $281 = HEAP32[$0>>2]|0;
+ $282 = $$0202 | 3;
+ $283 = (($281) + ($282)|0);
+ HEAP8[$283>>0] = $280;
+ $284 = (($$2201) + 1)|0;
+ $285 = (($$0202) + 4)|0;
+ $286 = HEAP32[$254>>2]|0;
+ $287 = HEAP32[$256>>2]|0;
+ $288 = $286 << 2;
+ $289 = Math_imul($288, $287)|0;
+ $290 = ($285|0)<($289|0);
+ if ($290) {
+ $$0202 = $285;$$2201 = $284;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ _free($7);
+ STACKTOP = sp;return;
+}
+function _LoadTextureFromImage($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($1)) + 4|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($1)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ((($1)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($1)) + 12|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0);
+ $12 = HEAP32[$3>>2]|0;
+ $13 = HEAP32[$5>>2]|0;
+ HEAP32[$0>>2] = $11;
+ $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12;
+ $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0);
+ HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13;
+ $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0);
+ HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10;
+ $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0);
+ HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8;
+ return;
+}
+function _UnloadImage($0) {
+ $0 = $0|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ _free($1);
+ return;
+}
+function _rlglLoadTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0;
+ var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
+ $vararg_buffer15 = sp + 64|0;
+ $vararg_buffer11 = sp + 48|0;
+ $vararg_buffer9 = sp + 40|0;
+ $vararg_buffer7 = sp + 32|0;
+ $vararg_buffer5 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $5 = sp + 68|0;
+ _glBindTexture(3553,0);
+ HEAP32[$5>>2] = 0;
+ $6 = HEAP32[5620]|0;
+ $7 = ($6|0)==(0);
+ $8 = $3 & -4;
+ $switch = ($8|0)==(8);
+ $or$cond100 = $switch & $7;
+ if ($or$cond100) {
+ _TraceLog(2,4405,$vararg_buffer);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $9 = HEAP32[5621]|0;
+ $10 = ($9|0)==(0);
+ $11 = ($3|0)==(12);
+ $or$cond7 = $11 & $10;
+ if ($or$cond7) {
+ _TraceLog(2,4449,$vararg_buffer1);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $12 = HEAP32[5622]|0;
+ $13 = ($12|0)==(0);
+ $$off = (($3) + -13)|0;
+ $14 = ($$off>>>0)<(2);
+ $or$cond = $14 & $13;
+ if ($or$cond) {
+ _TraceLog(2,4494,$vararg_buffer3);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $15 = HEAP32[5623]|0;
+ $16 = ($15|0)==(0);
+ $$off92 = (($3) + -15)|0;
+ $17 = ($$off92>>>0)<(2);
+ $or$cond96 = $17 & $16;
+ if ($or$cond96) {
+ _TraceLog(2,4539,$vararg_buffer5);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $18 = HEAP32[5624]|0;
+ $19 = ($18|0)==(0);
+ $$off93 = (($3) + -17)|0;
+ $20 = ($$off93>>>0)<(2);
+ $or$cond98 = $20 & $19;
+ if ($or$cond98) {
+ _TraceLog(2,4584,$vararg_buffer7);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ _glGenTextures(1,($5|0));
+ $21 = HEAP32[$5>>2]|0;
+ _glBindTexture(3553,($21|0));
+ do {
+ switch ($3|0) {
+ case 1: {
+ _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0));
+ break;
+ }
+ case 2: {
+ _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0));
+ break;
+ }
+ case 3: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0));
+ break;
+ }
+ case 4: {
+ _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0));
+ break;
+ }
+ case 5: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0));
+ break;
+ }
+ case 6: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0));
+ break;
+ }
+ case 7: {
+ _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0));
+ break;
+ }
+ case 8: {
+ $22 = HEAP32[5620]|0;
+ $23 = ($22|0)==(0);
+ if (!($23)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33776);
+ }
+ break;
+ }
+ case 9: {
+ $24 = HEAP32[5620]|0;
+ $25 = ($24|0)==(0);
+ if (!($25)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33777);
+ }
+ break;
+ }
+ case 10: {
+ $26 = HEAP32[5620]|0;
+ $27 = ($26|0)==(0);
+ if (!($27)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33778);
+ }
+ break;
+ }
+ case 11: {
+ $28 = HEAP32[5620]|0;
+ $29 = ($28|0)==(0);
+ if (!($29)) {
+ _LoadCompressedTexture($0,$1,$2,$4,33779);
+ }
+ break;
+ }
+ case 12: {
+ $30 = HEAP32[5621]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ _LoadCompressedTexture($0,$1,$2,$4,36196);
+ }
+ break;
+ }
+ case 13: {
+ $32 = HEAP32[5622]|0;
+ $33 = ($32|0)==(0);
+ if (!($33)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37492);
+ }
+ break;
+ }
+ case 14: {
+ $34 = HEAP32[5622]|0;
+ $35 = ($34|0)==(0);
+ if (!($35)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37496);
+ }
+ break;
+ }
+ case 15: {
+ $36 = HEAP32[5623]|0;
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35840);
+ }
+ break;
+ }
+ case 16: {
+ $38 = HEAP32[5623]|0;
+ $39 = ($38|0)==(0);
+ if (!($39)) {
+ _LoadCompressedTexture($0,$1,$2,$4,35842);
+ }
+ break;
+ }
+ case 17: {
+ $40 = HEAP32[5624]|0;
+ $41 = ($40|0)==(0);
+ if (!($41)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37808);
+ }
+ break;
+ }
+ case 18: {
+ $42 = HEAP32[5624]|0;
+ $43 = ($42|0)==(0);
+ if (!($43)) {
+ _LoadCompressedTexture($0,$1,$2,$4,37815);
+ }
+ break;
+ }
+ default: {
+ _TraceLog(2,4629,$vararg_buffer9);
+ }
+ }
+ } while(0);
+ $44 = HEAP32[5625]|0;
+ $45 = ($44|0)==(0);
+ if ($45) {
+ _glTexParameteri(3553,10242,33071);
+ _glTexParameteri(3553,10243,33071);
+ } else {
+ _glTexParameteri(3553,10242,10497);
+ _glTexParameteri(3553,10243,10497);
+ }
+ _glTexParameteri(3553,10240,9728);
+ _glTexParameteri(3553,10241,9728);
+ _glBindTexture(3553,0);
+ $46 = HEAP32[$5>>2]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ _TraceLog(2,11064,$vararg_buffer15);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer11>>2] = $46;
+ $vararg_ptr13 = ((($vararg_buffer11)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ $vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
+ HEAP32[$vararg_ptr14>>2] = $2;
+ _TraceLog(0,4658,$vararg_buffer11);
+ $$0 = HEAP32[$5>>2]|0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadCompressedTexture($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glPixelStorei(3317,1);
+ switch ($4|0) {
+ case 33776: case 33777: case 36196: case 37492: {
+ $$038 = 8;
+ break;
+ }
+ default: {
+ $$038 = 16;
+ }
+ }
+ $5 = ($3|0)<(1);
+ $6 = $1 | $2;
+ $7 = ($6|0)==(0);
+ $or$cond42 = $5 | $7;
+ if ($or$cond42) {
+ return;
+ } else {
+ $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1;
+ }
+ while(1) {
+ $8 = (($$046) + 3)|0;
+ $9 = (($8|0) / 4)&-1;
+ $10 = (($$03943) + 3)|0;
+ $11 = (($10|0) / 4)&-1;
+ $12 = Math_imul($11, $$038)|0;
+ $13 = Math_imul($12, $9)|0;
+ $14 = (($0) + ($$03744)|0);
+ _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0));
+ $15 = (($13) + ($$03744))|0;
+ $16 = (($$046|0) / 2)&-1;
+ $17 = (($$03943|0) / 2)&-1;
+ $18 = ($$046|0)<(2);
+ $$ = $18 ? 1 : $16;
+ $19 = ($$03943|0)<(2);
+ $$140 = $19 ? 1 : $17;
+ $20 = (($$03645) + 1)|0;
+ $21 = ($20|0)>=($3|0);
+ $22 = $$ | $$140;
+ $23 = ($22|0)==(0);
+ $or$cond = $21 | $23;
+ if ($or$cond) {
+ break;
+ } else {
+ $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$;
+ }
+ }
+ return;
+}
+function _GetImageData($0) {
+ $0 = $0|0;
+ var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0;
+ var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 4|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 8|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = $2 << 2;
+ $6 = Math_imul($5, $4)|0;
+ $7 = (_malloc($6)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = Math_imul($4, $8)|0;
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return ($7|0);
+ }
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = HEAP32[$0>>2]|0;
+ $$0104105 = 0;$$0106 = 0;
+ while(1) {
+ switch ($12|0) {
+ case 1: {
+ $14 = (($13) + ($$0106)|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$16>>0] = $15;
+ $17 = HEAP8[$14>>0]|0;
+ $18 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$18>>0] = $17;
+ $19 = HEAP8[$14>>0]|0;
+ $20 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$20>>0] = $19;
+ $21 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$21>>0] = -1;
+ $22 = (($$0106) + 1)|0;
+ $$1 = $22;
+ break;
+ }
+ case 2: {
+ $23 = (($13) + ($$0106)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$25>>0] = $24;
+ $26 = HEAP8[$23>>0]|0;
+ $27 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$27>>0] = $26;
+ $28 = HEAP8[$23>>0]|0;
+ $29 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$29>>0] = $28;
+ $30 = (($$0106) + 1)|0;
+ $31 = (($13) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$33>>0] = $32;
+ $34 = (($$0106) + 2)|0;
+ $$1 = $34;
+ break;
+ }
+ case 5: {
+ $35 = (($13) + ($$0106<<1)|0);
+ $36 = HEAP16[$35>>1]|0;
+ $37 = $36&65535;
+ $38 = $37 >>> 11;
+ $39 = (+($38|0));
+ $40 = $39 * 8.0;
+ $41 = (~~(($40))&255);
+ $42 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$42>>0] = $41;
+ $43 = $37 >>> 6;
+ $44 = $43 & 31;
+ $45 = (+($44|0));
+ $46 = $45 * 8.0;
+ $47 = (~~(($46))&255);
+ $48 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$48>>0] = $47;
+ $49 = $37 >>> 1;
+ $50 = $49 & 31;
+ $51 = (+($50|0));
+ $52 = $51 * 8.0;
+ $53 = (~~(($52))&255);
+ $54 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$54>>0] = $53;
+ $55 = $37 & 1;
+ $56 = (0 - ($55))|0;
+ $57 = $56&255;
+ $58 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$58>>0] = $57;
+ $59 = (($$0106) + 1)|0;
+ $$1 = $59;
+ break;
+ }
+ case 3: {
+ $60 = (($13) + ($$0106<<1)|0);
+ $61 = HEAP16[$60>>1]|0;
+ $62 = $61&65535;
+ $63 = $62 >>> 11;
+ $64 = (+($63|0));
+ $65 = $64 * 8.0;
+ $66 = (~~(($65))&255);
+ $67 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$67>>0] = $66;
+ $68 = $62 >>> 5;
+ $69 = $68 & 63;
+ $70 = (+($69|0));
+ $71 = $70 * 4.0;
+ $72 = (~~(($71))&255);
+ $73 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$73>>0] = $72;
+ $74 = $62 & 31;
+ $75 = (+($74|0));
+ $76 = $75 * 8.0;
+ $77 = (~~(($76))&255);
+ $78 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$78>>0] = $77;
+ $79 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$79>>0] = -1;
+ $80 = (($$0106) + 1)|0;
+ $$1 = $80;
+ break;
+ }
+ case 6: {
+ $81 = (($13) + ($$0106<<1)|0);
+ $82 = HEAP16[$81>>1]|0;
+ $83 = $82&65535;
+ $84 = $83 >>> 12;
+ $85 = (+($84|0));
+ $86 = $85 * 17.0;
+ $87 = (~~(($86))&255);
+ $88 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$88>>0] = $87;
+ $89 = $83 >>> 8;
+ $90 = $89 & 15;
+ $91 = (+($90|0));
+ $92 = $91 * 17.0;
+ $93 = (~~(($92))&255);
+ $94 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$94>>0] = $93;
+ $95 = $83 >>> 4;
+ $96 = $95 & 15;
+ $97 = (+($96|0));
+ $98 = $97 * 17.0;
+ $99 = (~~(($98))&255);
+ $100 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$100>>0] = $99;
+ $101 = $83 & 15;
+ $102 = (+($101|0));
+ $103 = $102 * 17.0;
+ $104 = (~~(($103))&255);
+ $105 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$105>>0] = $104;
+ $106 = (($$0106) + 1)|0;
+ $$1 = $106;
+ break;
+ }
+ case 7: {
+ $107 = (($13) + ($$0106)|0);
+ $108 = HEAP8[$107>>0]|0;
+ $109 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$109>>0] = $108;
+ $110 = (($$0106) + 1)|0;
+ $111 = (($13) + ($110)|0);
+ $112 = HEAP8[$111>>0]|0;
+ $113 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$113>>0] = $112;
+ $114 = (($$0106) + 2)|0;
+ $115 = (($13) + ($114)|0);
+ $116 = HEAP8[$115>>0]|0;
+ $117 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$117>>0] = $116;
+ $118 = (($$0106) + 3)|0;
+ $119 = (($13) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $121 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$121>>0] = $120;
+ $122 = (($$0106) + 4)|0;
+ $$1 = $122;
+ break;
+ }
+ case 4: {
+ $123 = (($13) + ($$0106)|0);
+ $124 = HEAP8[$123>>0]|0;
+ $125 = (($7) + ($$0104105<<2)|0);
+ HEAP8[$125>>0] = $124;
+ $126 = (($$0106) + 1)|0;
+ $127 = (($13) + ($126)|0);
+ $128 = HEAP8[$127>>0]|0;
+ $129 = (((($7) + ($$0104105<<2)|0)) + 1|0);
+ HEAP8[$129>>0] = $128;
+ $130 = (($$0106) + 2)|0;
+ $131 = (($13) + ($130)|0);
+ $132 = HEAP8[$131>>0]|0;
+ $133 = (((($7) + ($$0104105<<2)|0)) + 2|0);
+ HEAP8[$133>>0] = $132;
+ $134 = (((($7) + ($$0104105<<2)|0)) + 3|0);
+ HEAP8[$134>>0] = -1;
+ $135 = (($$0106) + 3)|0;
+ $$1 = $135;
+ break;
+ }
+ default: {
+ _TraceLog(2,4761,$vararg_buffer);
+ $$1 = $$0106;
+ }
+ }
+ $136 = (($$0104105) + 1)|0;
+ $137 = HEAP32[$1>>2]|0;
+ $138 = HEAP32[$3>>2]|0;
+ $139 = Math_imul($138, $137)|0;
+ $140 = ($136|0)<($139|0);
+ if ($140) {
+ $$0104105 = $136;$$0106 = $$1;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return ($7|0);
+}
+function _ErrorCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ HEAP32[$vararg_buffer>>2] = $0;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $1;
+ _TraceLog(2,8627,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlGetVersion() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 4;
+}
+function _SetupFramebufferSize($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0;
+ var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0;
+ var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0;
+ var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $vararg_buffer8 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer = sp;
+ $2 = sp + 40|0;
+ $3 = HEAP32[5604]|0;
+ $4 = ($3|0)>($0|0);
+ if (!($4)) {
+ $5 = HEAP32[5603]|0;
+ $6 = ($5|0)>($1|0);
+ if (!($6)) {
+ $30 = ($3|0)<($0|0);
+ $31 = ($5|0)<($1|0);
+ $or$cond = $30 | $31;
+ if (!($or$cond)) {
+ HEAP32[5645] = $3;
+ HEAP32[5646] = $5;
+ HEAP32[5647] = 0;
+ HEAP32[5648] = 0;
+ STACKTOP = sp;return;
+ }
+ HEAP32[$vararg_buffer8>>2] = $3;
+ $vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
+ HEAP32[$vararg_ptr11>>2] = $5;
+ $vararg_ptr12 = ((($vararg_buffer8)) + 8|0);
+ HEAP32[$vararg_ptr12>>2] = $0;
+ $vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
+ HEAP32[$vararg_ptr13>>2] = $1;
+ _TraceLog(0,8561,$vararg_buffer8);
+ $32 = (+($0|0));
+ $33 = (+($1|0));
+ $34 = $32 / $33;
+ $35 = HEAP32[5604]|0;
+ $36 = (+($35|0));
+ $37 = HEAP32[5603]|0;
+ $38 = (+($37|0));
+ $39 = $36 / $38;
+ $40 = !($34 <= $39);
+ if ($40) {
+ $44 = $34 * $38;
+ $roundf = (+_roundf((+$44)));
+ $45 = (~~(($roundf)));
+ HEAP32[5645] = $45;
+ HEAP32[5646] = $37;
+ $46 = (($45) - ($35))|0;
+ HEAP32[5647] = $46;
+ $$sink1 = 0;
+ } else {
+ HEAP32[5645] = $35;
+ $41 = $36 / $34;
+ $roundf38 = (+_roundf((+$41)));
+ $42 = (~~(($roundf38)));
+ HEAP32[5646] = $42;
+ HEAP32[5647] = 0;
+ $43 = (($42) - ($37))|0;
+ $$sink1 = $43;
+ }
+ HEAP32[5648] = $$sink1;
+ STACKTOP = sp;return;
+ }
+ }
+ $7 = HEAP32[5603]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $7;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $0;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $1;
+ _TraceLog(2,8418,$vararg_buffer);
+ $8 = (+($0|0));
+ $9 = HEAP32[5604]|0;
+ $10 = (+($9|0));
+ $11 = $8 / $10;
+ $12 = (+($1|0));
+ $13 = HEAP32[5603]|0;
+ $14 = (+($13|0));
+ $15 = $12 / $14;
+ $16 = !($11 <= $15);
+ if ($16) {
+ $22 = $10 * $15;
+ $roundf39 = (+_roundf((+$22)));
+ $23 = (~~(($roundf39)));
+ HEAP32[5645] = $23;
+ HEAP32[5646] = $1;
+ $24 = (($0) - ($23))|0;
+ HEAP32[5647] = $24;
+ $$sink = 0;
+ } else {
+ HEAP32[5645] = $0;
+ $17 = HEAP32[5603]|0;
+ $18 = (+($17|0));
+ $19 = $11 * $18;
+ $roundf40 = (+_roundf((+$19)));
+ $20 = (~~(($roundf40)));
+ HEAP32[5646] = $20;
+ HEAP32[5647] = 0;
+ $21 = (($1) - ($20))|0;
+ $$sink = $21;
+ }
+ HEAP32[5648] = $$sink;
+ $25 = HEAP32[5645]|0;
+ $26 = (+($25|0));
+ $27 = HEAP32[5604]|0;
+ $28 = (+($27|0));
+ $29 = $26 / $28;
+ _MatrixScale($2,$29,$29,$29);
+ dest=22504; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[5645] = $0;
+ HEAP32[5646] = $1;
+ HEAP32[$vararg_buffer4>>2] = $0;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $1;
+ _TraceLog(2,8496,$vararg_buffer4);
+ STACKTOP = sp;return;
+}
+function _WindowSizeCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0.0, $4 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlViewport(0,0,$1,$2);
+ _rlMatrixMode(5889);
+ _rlLoadIdentity();
+ $3 = (+($1|0));
+ $4 = (+($2|0));
+ _rlOrtho(0.0,$3,$4,0.0,0.0,1.0);
+ _rlMatrixMode(5888);
+ _rlLoadIdentity();
+ _rlClearScreenBuffers();
+ HEAP32[5604] = $1;
+ HEAP32[5603] = $2;
+ HEAP32[5645] = $1;
+ HEAP32[5646] = $2;
+ return;
+}
+function _CursorEnterCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _KeyCallback($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $5 = HEAP32[743]|0;
+ $6 = ($5|0)==($1|0);
+ $7 = ($3|0)==(1);
+ $or$cond = $7 & $6;
+ if ($or$cond) {
+ _glfwSetWindowShouldClose(($0|0),1);
+ return;
+ }
+ $8 = $3&255;
+ $9 = (25247 + ($1)|0);
+ HEAP8[$9>>0] = $8;
+ if (!($7)) {
+ return;
+ }
+ HEAP32[742] = $1;
+ return;
+}
+function _MouseButtonCallback($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0;
+ var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy = sp + 64|0;
+ $4 = sp + 8|0;
+ $5 = sp;
+ $6 = $2&255;
+ $7 = (25241 + ($1)|0);
+ HEAP8[$7>>0] = $6;
+ $8 = (_IsMouseButtonPressed(0)|0);
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $10 = (_IsMouseButtonReleased(0)|0);
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $$sink = 0;
+ label = 3;
+ }
+ } else {
+ $$sink = 1;
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ HEAP32[$4>>2] = $$sink;
+ }
+ $12 = ((($4)) + 8|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($4)) + 4|0);
+ HEAP32[$13>>2] = 1;
+ $14 = ((($4)) + 24|0);
+ _GetMousePosition($5);
+ $15 = $5;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($15) + 4)|0;
+ $19 = $18;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = $14;
+ $22 = $21;
+ HEAP32[$22>>2] = $17;
+ $23 = (($21) + 4)|0;
+ $24 = $23;
+ HEAP32[$24>>2] = $20;
+ $25 = (_GetScreenWidth()|0);
+ $26 = (+($25|0));
+ $27 = +HEAPF32[$14>>2];
+ $28 = $27 / $26;
+ HEAPF32[$14>>2] = $28;
+ $29 = (_GetScreenHeight()|0);
+ $30 = (+($29|0));
+ $31 = ((($4)) + 28|0);
+ $32 = +HEAPF32[$31>>2];
+ $33 = $32 / $30;
+ HEAPF32[$31>>2] = $33;
+ dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _MouseCursorPosCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
+ $$byval_copy = sp + 56|0;
+ $3 = sp;
+ HEAP32[$3>>2] = 2;
+ $4 = ((($3)) + 8|0);
+ HEAP32[$4>>2] = 0;
+ $5 = ((($3)) + 4|0);
+ HEAP32[$5>>2] = 1;
+ $6 = $1;
+ $7 = $2;
+ $$sroa$0$0$$sroa_idx = ((($3)) + 24|0);
+ HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6;
+ $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0);
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7;
+ $8 = ((($3)) + 24|0);
+ $9 = $8;
+ $10 = $9;
+ $11 = HEAP32[$10>>2]|0;
+ $12 = (($9) + 4)|0;
+ $13 = $12;
+ $14 = HEAP32[$13>>2]|0;
+ $15 = 16560;
+ $16 = $15;
+ HEAP32[$16>>2] = $11;
+ $17 = (($15) + 4)|0;
+ $18 = $17;
+ HEAP32[$18>>2] = $14;
+ $19 = (_GetScreenWidth()|0);
+ $20 = (+($19|0));
+ $21 = +HEAPF32[$8>>2];
+ $22 = $21 / $20;
+ HEAPF32[$8>>2] = $22;
+ $23 = (_GetScreenHeight()|0);
+ $24 = (+($23|0));
+ $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2];
+ $26 = $25 / $24;
+ HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26;
+ dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _ProcessGestureEvent($$byval_copy);
+ STACKTOP = sp;return;
+}
+function _CharCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[742] = $1;
+ return;
+}
+function _ScrollCallback($0,$1,$2) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = +$2;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (~~(($2)));
+ HEAP32[6018] = $3;
+ return;
+}
+function _WindowIconifyCallback($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)!=(0);
+ $$sink = $2&1;
+ HEAP32[6017] = $$sink;
+ return;
+}
+function _rlglInit($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0;
+ var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0);
+ $vararg_buffer41 = sp + 2184|0;
+ $vararg_buffer39 = sp + 2176|0;
+ $vararg_buffer36 = sp + 2168|0;
+ $vararg_buffer34 = sp + 2160|0;
+ $vararg_buffer31 = sp + 2152|0;
+ $vararg_buffer29 = sp + 2144|0;
+ $vararg_buffer27 = sp + 2136|0;
+ $vararg_buffer25 = sp + 2128|0;
+ $vararg_buffer23 = sp + 2120|0;
+ $vararg_buffer21 = sp + 2112|0;
+ $vararg_buffer19 = sp + 2104|0;
+ $vararg_buffer17 = sp + 2096|0;
+ $vararg_buffer15 = sp + 2088|0;
+ $vararg_buffer13 = sp + 2080|0;
+ $vararg_buffer10 = sp + 2072|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 2400|0;
+ $3 = sp + 2384|0;
+ $4 = sp + 2320|0;
+ $5 = sp + 2256|0;
+ $6 = sp + 2192|0;
+ $7 = (_glGetString(7936)|0);
+ HEAP32[$vararg_buffer>>2] = $7;
+ _TraceLog(0,5059,$vararg_buffer);
+ $8 = (_glGetString(7937)|0);
+ HEAP32[$vararg_buffer1>>2] = $8;
+ _TraceLog(0,5077,$vararg_buffer1);
+ $9 = (_glGetString(7938)|0);
+ HEAP32[$vararg_buffer4>>2] = $9;
+ _TraceLog(0,5095,$vararg_buffer4);
+ $10 = (_glGetString(35724)|0);
+ HEAP32[$vararg_buffer7>>2] = $10;
+ _TraceLog(0,5113,$vararg_buffer7);
+ $11 = (_glGetString(7939)|0);
+ $12 = (_strlen($11)|0);
+ $13 = (($12) + 1)|0;
+ $14 = (_malloc($13)|0);
+ _memcpy(($14|0),($11|0),($13|0))|0;
+ $$062 = 0;$$sink63 = $14;
+ while(1) {
+ $15 = (_strtok($$sink63,5131)|0);
+ $16 = (($vararg_buffer7) + ($$062<<2)|0);
+ HEAP32[$16>>2] = $15;
+ $17 = ($15|0)==(0|0);
+ $18 = (($$062) + 1)|0;
+ if ($17) {
+ break;
+ } else {
+ $$062 = $18;$$sink63 = 0;
+ }
+ }
+ _free($14);
+ $19 = (($$062) + -1)|0;
+ HEAP32[$vararg_buffer10>>2] = $19;
+ _TraceLog(0,5133,$vararg_buffer10);
+ $20 = ($$062|0)>(1);
+ if ($20) {
+ $$06167 = 0;
+ while(1) {
+ $23 = (($vararg_buffer7) + ($$06167<<2)|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = (_strcmp($24,5168)|0);
+ $26 = ($25|0)==(0);
+ if ($26) {
+ HEAP32[5683] = 1;
+ $27 = (_eglGetProcAddress((5195|0))|0);
+ HEAP32[5684] = $27;
+ $28 = (_eglGetProcAddress((5216|0))|0);
+ HEAP32[5685] = $28;
+ $29 = (_eglGetProcAddress((5237|0))|0);
+ HEAP32[5686] = $29;
+ }
+ $30 = (_strcmp($24,5261)|0);
+ $31 = ($30|0)==(0);
+ if ($31) {
+ HEAP32[5625] = 1;
+ }
+ $32 = (_strcmp($24,5281)|0);
+ $33 = ($32|0)==(0);
+ if ($33) {
+ label = 12;
+ } else {
+ $34 = HEAP32[$23>>2]|0;
+ $35 = (_strcmp($34,5313)|0);
+ $36 = ($35|0)==(0);
+ if ($36) {
+ label = 12;
+ } else {
+ $37 = (_strcmp($34,5346)|0);
+ $38 = ($37|0)==(0);
+ if ($38) {
+ label = 12;
+ }
+ }
+ }
+ if ((label|0) == 12) {
+ label = 0;
+ HEAP32[5620] = 1;
+ }
+ $39 = (_strcmp($24,5386)|0);
+ $40 = ($39|0)==(0);
+ if ($40) {
+ label = 15;
+ } else {
+ $41 = HEAP32[$23>>2]|0;
+ $42 = (_strcmp($41,5422)|0);
+ $43 = ($42|0)==(0);
+ if ($43) {
+ label = 15;
+ }
+ }
+ if ((label|0) == 15) {
+ label = 0;
+ HEAP32[5621] = 1;
+ }
+ $44 = HEAP32[$23>>2]|0;
+ $45 = (_strcmp($44,5455)|0);
+ $46 = ($45|0)==(0);
+ if ($46) {
+ HEAP32[5622] = 1;
+ }
+ $47 = (_strcmp($44,5480)|0);
+ $48 = ($47|0)==(0);
+ if ($48) {
+ HEAP32[5623] = 1;
+ }
+ $49 = (_strcmp($44,5513)|0);
+ $50 = ($49|0)==(0);
+ if ($50) {
+ HEAP32[5624] = 1;
+ }
+ $51 = (_strcmp($44,5549)|0);
+ $52 = ($51|0)==(0);
+ if ($52) {
+ HEAP32[5687] = 1;
+ _glGetFloatv(34047,(22752|0));
+ }
+ $53 = HEAP32[$23>>2]|0;
+ $54 = (_strcmp($53,5583)|0);
+ $55 = ($54|0)==(0);
+ if ($55) {
+ HEAP32[5689] = 1;
+ }
+ $56 = (($$06167) + 1)|0;
+ $exitcond70 = ($56|0)==($19|0);
+ if ($exitcond70) {
+ break;
+ } else {
+ $$06167 = $56;
+ }
+ }
+ }
+ $21 = HEAP32[5683]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ _TraceLog(2,5686,$vararg_buffer15);
+ } else {
+ _TraceLog(0,5611,$vararg_buffer13);
+ }
+ $57 = HEAP32[5625]|0;
+ $58 = ($57|0)==(0);
+ if ($58) {
+ _TraceLog(2,5822,$vararg_buffer19);
+ } else {
+ _TraceLog(0,5747,$vararg_buffer17);
+ }
+ $59 = HEAP32[5620]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ _TraceLog(0,5914,$vararg_buffer21);
+ }
+ $61 = HEAP32[5621]|0;
+ $62 = ($61|0)==(0);
+ if (!($62)) {
+ _TraceLog(0,5960,$vararg_buffer23);
+ }
+ $63 = HEAP32[5622]|0;
+ $64 = ($63|0)==(0);
+ if (!($64)) {
+ _TraceLog(0,6007,$vararg_buffer25);
+ }
+ $65 = HEAP32[5623]|0;
+ $66 = ($65|0)==(0);
+ if (!($66)) {
+ _TraceLog(0,6058,$vararg_buffer27);
+ }
+ $67 = HEAP32[5624]|0;
+ $68 = ($67|0)==(0);
+ if (!($68)) {
+ _TraceLog(0,6105,$vararg_buffer29);
+ }
+ $69 = HEAP32[5687]|0;
+ $70 = ($69|0)==(0);
+ if (!($70)) {
+ $71 = +HEAPF32[5688];
+ $72 = $71;
+ HEAPF64[$vararg_buffer31>>3] = $72;
+ _TraceLog(0,6152,$vararg_buffer31);
+ }
+ $73 = HEAP32[5689]|0;
+ $74 = ($73|0)==(0);
+ if (!($74)) {
+ _TraceLog(0,6218,$vararg_buffer34);
+ }
+ HEAP32[$vararg_buffer10>>2] = -1;
+ $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
+ HEAP32[5690] = $75;
+ $76 = ($75|0)==(0);
+ if ($76) {
+ _TraceLog(2,6322,$vararg_buffer39);
+ } else {
+ HEAP32[$vararg_buffer36>>2] = $75;
+ _TraceLog(0,6271,$vararg_buffer36);
+ }
+ _LoadDefaultShader($2);
+ dest=22764; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=22820; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _LoadDefaultBuffers();
+ $77 = (_malloc(49152)|0);
+ HEAP32[5719] = $77;
+ $$06066 = 0;
+ while(1) {
+ $79 = HEAP32[5719]|0;
+ $80 = (($79) + (($$06066*12)|0)|0);
+ _VectorZero($3);
+ ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
+ $81 = (($$06066) + 1)|0;
+ $exitcond69 = ($81|0)==(4096);
+ if ($exitcond69) {
+ break;
+ } else {
+ $$06066 = $81;
+ }
+ }
+ $78 = (_malloc(36864)|0);
+ HEAP32[5720] = $78;
+ $$05965 = 0;
+ while(1) {
+ $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
+ HEAP32[$82>>2] = 0;
+ $83 = (($78) + (($$05965*144)|0)|0);
+ HEAP32[$83>>2] = 0;
+ $84 = (($$05965) + 1)|0;
+ $exitcond = ($84|0)==(256);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05965 = $84;
+ }
+ }
+ HEAP32[5721] = 1;
+ $85 = HEAP32[5690]|0;
+ $86 = ((($78)) + 8|0);
+ HEAP32[$86>>2] = $85;
+ HEAP32[5722] = 4;
+ _MatrixIdentity($4);
+ dest=22892; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(22956); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(23020); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(23084); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(23148); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(23212); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(23276); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(23340); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(23404); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(23468); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(23532); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(23596); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(23660); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(23724); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(23788); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($4);
+ dest=(23852); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($5);
+ dest=22600; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixIdentity($6);
+ dest=22664; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[5649] = 22664;
+ _glDepthFunc(515);
+ _glDisable(2929);
+ _glBlendFunc(770,771);
+ _glEnable(3042);
+ _glCullFace(1029);
+ _glFrontFace(2305);
+ _glEnable(2884);
+ _glClearColor(0.0,0.0,0.0,1.0);
+ _glClearDepthf(1.0);
+ _glClear(16640);
+ HEAP32[5979] = $0;
+ HEAP32[5980] = $1;
+ _TraceLog(0,6361,$vararg_buffer41);
+ STACKTOP = sp;return;
+}
+function _SetupViewport() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5647]|0;
+ $1 = (($0|0) / 2)&-1;
+ $2 = HEAP32[5648]|0;
+ $3 = (($2|0) / 2)&-1;
+ $4 = HEAP32[5645]|0;
+ $5 = (($4) - ($0))|0;
+ $6 = HEAP32[5646]|0;
+ $7 = (($6) - ($2))|0;
+ _rlViewport($1,$3,$5,$7);
+ return;
+}
+function _rlMatrixMode($0) {
+ $0 = $0|0;
+ var $modelview$sink = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ switch ($0|0) {
+ case 5889: {
+ $modelview$sink = 22600;
+ label = 3;
+ break;
+ }
+ case 5888: {
+ $modelview$sink = 22664;
+ label = 3;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 3) {
+ HEAP32[5649] = $modelview$sink;
+ }
+ HEAP32[5682] = $0;
+ return;
+}
+function _rlLoadIdentity() {
+ var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $0 = sp;
+ $1 = HEAP32[5649]|0;
+ _MatrixIdentity($0);
+ dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlOrtho($0,$1,$2,$3,$4,$5) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ $4 = +$4;
+ $5 = +$5;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
+ _MatrixTranspose($6);
+ $8 = HEAP32[5649]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy,$$byval_copy1);
+ dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _ClearBackground($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP8[$0>>0]|0;
+ $2 = ((($0)) + 1|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = ((($0)) + 2|0);
+ $5 = HEAP8[$4>>0]|0;
+ $6 = ((($0)) + 3|0);
+ $7 = HEAP8[$6>>0]|0;
+ _rlClearColor($1,$3,$5,$7);
+ return;
+}
+function _rlClearColor($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = (+($0&255));
+ $5 = $4 / 255.0;
+ $6 = (+($1&255));
+ $7 = $6 / 255.0;
+ $8 = (+($2&255));
+ $9 = $8 / 255.0;
+ $10 = (+($3&255));
+ $11 = $10 / 255.0;
+ _glClearColor((+$5),(+$7),(+$9),(+$11));
+ return;
+}
+function _rlViewport($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glViewport(($0|0),($1|0),($2|0),($3|0));
+ return;
+}
+function _LoadDefaultShader($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0);
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $1 = sp + 16|0;
+ $2 = sp + 513|0;
+ $3 = sp + 72|0;
+ _memcpy(($2|0),(6937|0),489)|0;
+ _memcpy(($3|0),(7426|0),441)|0;
+ $4 = (_LoadShaderProgram($2,$3)|0);
+ HEAP32[$1>>2] = $4;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ HEAP32[$vararg_buffer1>>2] = $4;
+ _TraceLog(2,7915,$vararg_buffer1);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $4;
+ _TraceLog(0,7867,$vararg_buffer);
+ }
+ $6 = HEAP32[$1>>2]|0;
+ $7 = ($6|0)==(0);
+ if (!($7)) {
+ _LoadDefaultShaderLocations($1);
+ }
+ dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _LoadDefaultBuffers() {
+ var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0;
+ var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
+ var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
+ var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0;
+ var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $vararg_buffer17 = sp + 48|0;
+ $vararg_buffer14 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $0 = (_malloc(24576)|0);
+ HEAP32[(23936)>>2] = $0;
+ $1 = (_malloc(8192)|0);
+ HEAP32[(23944)>>2] = $1;
+ HEAP32[(23940)>>2] = 0;
+ HEAP32[(23948)>>2] = 0;
+ _memset(($0|0),0,24576)|0;
+ $$05972 = 0;
+ while(1) {
+ $2 = HEAP32[(23944)>>2]|0;
+ $3 = (($2) + ($$05972)|0);
+ HEAP8[$3>>0] = 0;
+ $4 = (($$05972) + 1)|0;
+ $exitcond80 = ($4|0)==(8192);
+ if ($exitcond80) {
+ break;
+ } else {
+ $$05972 = $4;
+ }
+ }
+ HEAP32[5981] = 0;
+ HEAP32[(23932)>>2] = 0;
+ HEAP32[(23928)>>2] = 0;
+ $5 = (_malloc(73728)|0);
+ HEAP32[(23984)>>2] = $5;
+ $6 = (_malloc(24576)|0);
+ HEAP32[(23992)>>2] = $6;
+ HEAP32[(23988)>>2] = 0;
+ HEAP32[(23996)>>2] = 0;
+ _memset(($5|0),0,73728)|0;
+ $$05770 = 0;
+ while(1) {
+ $7 = HEAP32[(23992)>>2]|0;
+ $8 = (($7) + ($$05770)|0);
+ HEAP8[$8>>0] = 0;
+ $9 = (($$05770) + 1)|0;
+ $exitcond78 = ($9|0)==(24576);
+ if ($exitcond78) {
+ break;
+ } else {
+ $$05770 = $9;
+ }
+ }
+ HEAP32[5993] = 0;
+ HEAP32[(23980)>>2] = 0;
+ HEAP32[(23976)>>2] = 0;
+ $10 = (_malloc(49152)|0);
+ HEAP32[(24032)>>2] = $10;
+ $11 = (_malloc(32768)|0);
+ HEAP32[(24036)>>2] = $11;
+ $12 = (_malloc(16384)|0);
+ HEAP32[(24040)>>2] = $12;
+ $13 = (_malloc(12288)|0);
+ HEAP32[(24044)>>2] = $13;
+ $14 = HEAP32[(24032)>>2]|0;
+ _memset(($14|0),0,49152)|0;
+ $15 = HEAP32[(24036)>>2]|0;
+ _memset(($15|0),0,32768)|0;
+ $$05467 = 0;
+ while(1) {
+ $17 = HEAP32[(24040)>>2]|0;
+ $18 = (($17) + ($$05467)|0);
+ HEAP8[$18>>0] = 0;
+ $19 = (($$05467) + 1)|0;
+ $exitcond75 = ($19|0)==(16384);
+ if ($exitcond75) {
+ break;
+ } else {
+ $$05467 = $19;
+ }
+ }
+ $16 = HEAP32[(24044)>>2]|0;
+ $$05365 = 0;$$066 = 0;
+ while(1) {
+ $22 = $$05365 << 2;
+ $23 = $22&65535;
+ $24 = (($16) + ($$066<<1)|0);
+ HEAP16[$24>>1] = $23;
+ $25 = $22 | 1;
+ $26 = $25&65535;
+ $27 = $$066 | 1;
+ $28 = (($16) + ($27<<1)|0);
+ HEAP16[$28>>1] = $26;
+ $29 = $22 | 2;
+ $30 = $29&65535;
+ $31 = (($$066) + 2)|0;
+ $32 = (($16) + ($31<<1)|0);
+ HEAP16[$32>>1] = $30;
+ $33 = (($$066) + 3)|0;
+ $34 = (($16) + ($33<<1)|0);
+ HEAP16[$34>>1] = $23;
+ $35 = (($$066) + 4)|0;
+ $36 = (($16) + ($35<<1)|0);
+ HEAP16[$36>>1] = $30;
+ $37 = $22 | 3;
+ $38 = $37&65535;
+ $39 = (($$066) + 5)|0;
+ $40 = (($16) + ($39<<1)|0);
+ HEAP16[$40>>1] = $38;
+ $41 = (($$05365) + 1)|0;
+ $42 = (($$066) + 6)|0;
+ $exitcond = ($41|0)==(1024);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05365 = $41;$$066 = $42;
+ }
+ }
+ HEAP32[6005] = 0;
+ HEAP32[(24024)>>2] = 0;
+ HEAP32[(24028)>>2] = 0;
+ _TraceLog(0,6408,$vararg_buffer);
+ $20 = HEAP32[5683]|0;
+ $21 = ($20|0)==(0);
+ if (!($21)) {
+ $43 = HEAP32[5684]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(23952));
+ $44 = HEAP32[5685]|0;
+ $45 = HEAP32[(23952)>>2]|0;
+ FUNCTION_TABLE_vi[$44 & 31]($45);
+ }
+ _glGenBuffers(2,((23956)|0));
+ $46 = HEAP32[(23956)>>2]|0;
+ _glBindBuffer(34962,($46|0));
+ $47 = HEAP32[(23936)>>2]|0;
+ _glBufferData(34962,24576,($47|0),35048);
+ $48 = HEAP32[(22824)>>2]|0;
+ _glEnableVertexAttribArray(($48|0));
+ $49 = HEAP32[(22824)>>2]|0;
+ _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
+ _glGenBuffers(2,((23960)|0));
+ $50 = HEAP32[(23960)>>2]|0;
+ _glBindBuffer(34962,($50|0));
+ $51 = HEAP32[(23944)>>2]|0;
+ _glBufferData(34962,8192,($51|0),35048);
+ $52 = HEAP32[(22844)>>2]|0;
+ _glEnableVertexAttribArray(($52|0));
+ $53 = HEAP32[(22844)>>2]|0;
+ _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
+ $54 = HEAP32[5683]|0;
+ $55 = ($54|0)==(0);
+ if ($55) {
+ $57 = HEAP32[(23956)>>2]|0;
+ $58 = HEAP32[(23960)>>2]|0;
+ HEAP32[$vararg_buffer3>>2] = $57;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $58;
+ _TraceLog(0,6546,$vararg_buffer3);
+ } else {
+ $56 = HEAP32[(23952)>>2]|0;
+ HEAP32[$vararg_buffer1>>2] = $56;
+ _TraceLog(0,6481,$vararg_buffer1);
+ }
+ $59 = HEAP32[5683]|0;
+ $60 = ($59|0)==(0);
+ if (!($60)) {
+ $61 = HEAP32[5684]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(24000));
+ $62 = HEAP32[5685]|0;
+ $63 = HEAP32[(24000)>>2]|0;
+ FUNCTION_TABLE_vi[$62 & 31]($63);
+ }
+ _glGenBuffers(1,((24004)|0));
+ $64 = HEAP32[(24004)>>2]|0;
+ _glBindBuffer(34962,($64|0));
+ $65 = HEAP32[(23984)>>2]|0;
+ _glBufferData(34962,73728,($65|0),35048);
+ $66 = HEAP32[(22824)>>2]|0;
+ _glEnableVertexAttribArray(($66|0));
+ $67 = HEAP32[(22824)>>2]|0;
+ _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((24008)|0));
+ $68 = HEAP32[(24008)>>2]|0;
+ _glBindBuffer(34962,($68|0));
+ $69 = HEAP32[(23992)>>2]|0;
+ _glBufferData(34962,24576,($69|0),35048);
+ $70 = HEAP32[(22844)>>2]|0;
+ _glEnableVertexAttribArray(($70|0));
+ $71 = HEAP32[(22844)>>2]|0;
+ _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
+ $72 = HEAP32[5683]|0;
+ $73 = ($72|0)==(0);
+ if ($73) {
+ $75 = HEAP32[(24004)>>2]|0;
+ $76 = HEAP32[(24008)>>2]|0;
+ HEAP32[$vararg_buffer10>>2] = $75;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $76;
+ _TraceLog(0,6692,$vararg_buffer10);
+ } else {
+ $74 = HEAP32[(24000)>>2]|0;
+ HEAP32[$vararg_buffer7>>2] = $74;
+ _TraceLog(0,6623,$vararg_buffer7);
+ }
+ $77 = HEAP32[5683]|0;
+ $78 = ($77|0)==(0);
+ if (!($78)) {
+ $79 = HEAP32[5684]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(24048));
+ $80 = HEAP32[5685]|0;
+ $81 = HEAP32[(24048)>>2]|0;
+ FUNCTION_TABLE_vi[$80 & 31]($81);
+ }
+ _glGenBuffers(1,((24052)|0));
+ $82 = HEAP32[(24052)>>2]|0;
+ _glBindBuffer(34962,($82|0));
+ $83 = HEAP32[(24032)>>2]|0;
+ _glBufferData(34962,49152,($83|0),35048);
+ $84 = HEAP32[(22824)>>2]|0;
+ _glEnableVertexAttribArray(($84|0));
+ $85 = HEAP32[(22824)>>2]|0;
+ _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
+ _glGenBuffers(1,((24056)|0));
+ $86 = HEAP32[(24056)>>2]|0;
+ _glBindBuffer(34962,($86|0));
+ $87 = HEAP32[(24036)>>2]|0;
+ _glBufferData(34962,32768,($87|0),35048);
+ $88 = HEAP32[(22828)>>2]|0;
+ _glEnableVertexAttribArray(($88|0));
+ $89 = HEAP32[(22828)>>2]|0;
+ _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
+ _glGenBuffers(1,((24060)|0));
+ $90 = HEAP32[(24060)>>2]|0;
+ _glBindBuffer(34962,($90|0));
+ $91 = HEAP32[(24040)>>2]|0;
+ _glBufferData(34962,16384,($91|0),35048);
+ $92 = HEAP32[(22844)>>2]|0;
+ _glEnableVertexAttribArray(($92|0));
+ $93 = HEAP32[(22844)>>2]|0;
+ _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
+ _glGenBuffers(1,((24064)|0));
+ $94 = HEAP32[(24064)>>2]|0;
+ _glBindBuffer(34963,($94|0));
+ $95 = HEAP32[(24044)>>2]|0;
+ _glBufferData(34963,12288,($95|0),35044);
+ $96 = HEAP32[5683]|0;
+ $97 = ($96|0)==(0);
+ if ($97) {
+ $99 = HEAP32[(24052)>>2]|0;
+ $100 = HEAP32[(24056)>>2]|0;
+ $101 = HEAP32[(24060)>>2]|0;
+ $102 = HEAP32[(24064)>>2]|0;
+ HEAP32[$vararg_buffer17>>2] = $99;
+ $vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
+ HEAP32[$vararg_ptr20>>2] = $100;
+ $vararg_ptr21 = ((($vararg_buffer17)) + 8|0);
+ HEAP32[$vararg_ptr21>>2] = $101;
+ $vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
+ HEAP32[$vararg_ptr22>>2] = $102;
+ _TraceLog(0,6838,$vararg_buffer17);
+ } else {
+ $98 = HEAP32[(24048)>>2]|0;
+ HEAP32[$vararg_buffer14>>2] = $98;
+ _TraceLog(0,6773,$vararg_buffer14);
+ }
+ $103 = HEAP32[5683]|0;
+ $104 = ($103|0)==(0);
+ if ($104) {
+ STACKTOP = sp;return;
+ }
+ $105 = HEAP32[5685]|0;
+ FUNCTION_TABLE_vi[$105 & 31](0);
+ STACKTOP = sp;return;
+}
+function _LoadShaderProgram($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $vararg_buffer22 = sp + 64|0;
+ $vararg_buffer19 = sp + 56|0;
+ $vararg_buffer16 = sp + 48|0;
+ $vararg_buffer13 = sp + 40|0;
+ $vararg_buffer10 = sp + 32|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 80|0;
+ $3 = sp + 76|0;
+ $4 = sp + 72|0;
+ $5 = sp + 68|0;
+ $6 = (_glCreateShader(35633)|0);
+ $7 = (_glCreateShader(35632)|0);
+ HEAP32[$2>>2] = $0;
+ HEAP32[$3>>2] = $1;
+ _glShaderSource(($6|0),1,($2|0),(0|0));
+ _glShaderSource(($7|0),1,($3|0),(0|0));
+ HEAP32[$4>>2] = 0;
+ _glCompileShader(($6|0));
+ _glGetShaderiv(($6|0),35713,($4|0));
+ $8 = HEAP32[$4>>2]|0;
+ $9 = ($8|0)==(1);
+ if ($9) {
+ HEAP32[$vararg_buffer4>>2] = $6;
+ _TraceLog(0,8171,$vararg_buffer4);
+ } else {
+ HEAP32[$vararg_buffer>>2] = $6;
+ _TraceLog(2,8119,$vararg_buffer);
+ HEAP32[$vararg_buffer>>2] = 0;
+ _glGetShaderiv(($6|0),35716,($vararg_buffer|0));
+ $10 = HEAP32[$vararg_buffer>>2]|0;
+ $11 = (_llvm_stacksave()|0);
+ $$alloca_mul = $10;
+ $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);;
+ $13 = HEAP32[$vararg_buffer>>2]|0;
+ _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
+ HEAP32[$vararg_buffer1>>2] = $12;
+ _TraceLog(0,8168,$vararg_buffer1);
+ _llvm_stackrestore(($11|0));
+ }
+ _glCompileShader(($7|0));
+ _glGetShaderiv(($7|0),35713,($4|0));
+ $14 = HEAP32[$4>>2]|0;
+ $15 = ($14|0)==(1);
+ if ($15) {
+ HEAP32[$vararg_buffer13>>2] = $7;
+ _TraceLog(0,8272,$vararg_buffer13);
+ } else {
+ HEAP32[$vararg_buffer7>>2] = $7;
+ _TraceLog(2,8221,$vararg_buffer7);
+ HEAP32[$vararg_buffer7>>2] = 0;
+ _glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
+ $16 = HEAP32[$vararg_buffer7>>2]|0;
+ $17 = (_llvm_stacksave()|0);
+ $$alloca_mul34 = $16;
+ $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);;
+ $19 = HEAP32[$vararg_buffer7>>2]|0;
+ _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
+ HEAP32[$vararg_buffer10>>2] = $18;
+ _TraceLog(0,8168,$vararg_buffer10);
+ _llvm_stackrestore(($17|0));
+ }
+ $20 = (_glCreateProgram()|0);
+ _glAttachShader(($20|0),($6|0));
+ _glAttachShader(($20|0),($7|0));
+ _glBindAttribLocation(($20|0),0,(7963|0));
+ _glBindAttribLocation(($20|0),1,(7978|0));
+ _glBindAttribLocation(($20|0),2,(8009|0));
+ _glBindAttribLocation(($20|0),3,(8036|0));
+ _glBindAttribLocation(($20|0),4,(8022|0));
+ _glBindAttribLocation(($20|0),5,(7993|0));
+ _glLinkProgram(($20|0));
+ _glGetProgramiv(($20|0),35714,($4|0));
+ $21 = HEAP32[$4>>2]|0;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ HEAP32[$vararg_buffer16>>2] = $20;
+ _TraceLog(2,8324,$vararg_buffer16);
+ HEAP32[$vararg_buffer16>>2] = 0;
+ _glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
+ $23 = HEAP32[$vararg_buffer16>>2]|0;
+ $24 = (_llvm_stacksave()|0);
+ $$alloca_mul36 = $23;
+ $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);;
+ $26 = HEAP32[$vararg_buffer16>>2]|0;
+ _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
+ HEAP32[$vararg_buffer19>>2] = $25;
+ _TraceLog(0,8168,$vararg_buffer19);
+ _glDeleteProgram(($20|0));
+ _llvm_stackrestore(($24|0));
+ $$0 = 0;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ HEAP32[$vararg_buffer22>>2] = $20;
+ _TraceLog(0,8370,$vararg_buffer22);
+ $$0 = $20;
+ _glDeleteShader(($6|0));
+ _glDeleteShader(($7|0));
+ STACKTOP = sp;return ($$0|0);
+ }
+ return (0)|0;
+}
+function _LoadDefaultShaderLocations($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = (_glGetAttribLocation(($1|0),(7963|0))|0);
+ $3 = ((($0)) + 4|0);
+ HEAP32[$3>>2] = $2;
+ $4 = HEAP32[$0>>2]|0;
+ $5 = (_glGetAttribLocation(($4|0),(7978|0))|0);
+ $6 = ((($0)) + 8|0);
+ HEAP32[$6>>2] = $5;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = (_glGetAttribLocation(($7|0),(7993|0))|0);
+ $9 = ((($0)) + 12|0);
+ HEAP32[$9>>2] = $8;
+ $10 = HEAP32[$0>>2]|0;
+ $11 = (_glGetAttribLocation(($10|0),(8009|0))|0);
+ $12 = ((($0)) + 16|0);
+ HEAP32[$12>>2] = $11;
+ $13 = HEAP32[$0>>2]|0;
+ $14 = (_glGetAttribLocation(($13|0),(8022|0))|0);
+ $15 = ((($0)) + 20|0);
+ HEAP32[$15>>2] = $14;
+ $16 = HEAP32[$0>>2]|0;
+ $17 = (_glGetAttribLocation(($16|0),(8036|0))|0);
+ $18 = ((($0)) + 24|0);
+ HEAP32[$18>>2] = $17;
+ $19 = HEAP32[$0>>2]|0;
+ $20 = (_glGetUniformLocation(($19|0),(8048|0))|0);
+ $21 = ((($0)) + 28|0);
+ HEAP32[$21>>2] = $20;
+ $22 = HEAP32[$0>>2]|0;
+ $23 = (_glGetUniformLocation(($22|0),(8058|0))|0);
+ $24 = ((($0)) + 32|0);
+ HEAP32[$24>>2] = $23;
+ $25 = HEAP32[$0>>2]|0;
+ $26 = (_glGetUniformLocation(($25|0),(8069|0))|0);
+ $27 = ((($0)) + 36|0);
+ HEAP32[$27>>2] = $26;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = (_glGetUniformLocation(($28|0),(8080|0))|0);
+ $30 = ((($0)) + 40|0);
+ HEAP32[$30>>2] = $29;
+ $31 = HEAP32[$0>>2]|0;
+ $32 = (_glGetUniformLocation(($31|0),(8092|0))|0);
+ $33 = ((($0)) + 44|0);
+ HEAP32[$33>>2] = $32;
+ $34 = HEAP32[$0>>2]|0;
+ $35 = (_glGetUniformLocation(($34|0),(8101|0))|0);
+ $36 = ((($0)) + 48|0);
+ HEAP32[$36>>2] = $35;
+ $37 = HEAP32[$0>>2]|0;
+ $38 = (_glGetUniformLocation(($37|0),(8110|0))|0);
+ $39 = ((($0)) + 52|0);
+ HEAP32[$39>>2] = $38;
+ return;
+}
+function _IsMouseButtonPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (25241 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (25244 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _IsMouseButtonReleased($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (25241 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (25244 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(0);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlClearScreenBuffers() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _glClear(16640);
+ return;
+}
+function _CloseWindow() {
+ var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultFont();
+ _rlglClose();
+ $0 = HEAP32[5602]|0;
+ _glfwDestroyWindow(($0|0));
+ _glfwTerminate();
+ _TraceLog(0,8682,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultFont() {
+ var $$byval_copy = 0, $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $$byval_copy = sp;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[22448>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[22448+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[22448+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[22448+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[22448+16>>2]|0;
+ _UnloadTexture($$byval_copy);
+ $0 = HEAP32[(22476)>>2]|0;
+ _free($0);
+ STACKTOP = sp;return;
+}
+function _rlglClose() {
+ var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ _UnloadDefaultShader();
+ _UnloadDefaultBuffers();
+ _glDeleteTextures(1,(22760|0));
+ $0 = HEAP32[5690]|0;
+ HEAP32[$vararg_buffer>>2] = $0;
+ _TraceLog(0,8709,$vararg_buffer);
+ $1 = HEAP32[5720]|0;
+ _free($1);
+ STACKTOP = sp;return;
+}
+function _UnloadDefaultShader() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _glUseProgram(0);
+ $0 = HEAP32[5691]|0;
+ _glDeleteProgram(($0|0));
+ return;
+}
+function _UnloadDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5683]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[5685]|0;
+ FUNCTION_TABLE_vi[$2 & 31](0);
+ }
+ _glDisableVertexAttribArray(0);
+ _glDisableVertexAttribArray(1);
+ _glDisableVertexAttribArray(2);
+ _glDisableVertexAttribArray(3);
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ _glDeleteBuffers(1,((23956)|0));
+ _glDeleteBuffers(1,((23960)|0));
+ _glDeleteBuffers(1,((24004)|0));
+ _glDeleteBuffers(1,((24008)|0));
+ _glDeleteBuffers(1,((24052)|0));
+ _glDeleteBuffers(1,((24056)|0));
+ _glDeleteBuffers(1,((24060)|0));
+ _glDeleteBuffers(1,((24064)|0));
+ $3 = HEAP32[5683]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[5686]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(23952));
+ $6 = HEAP32[5686]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(24000));
+ $7 = HEAP32[5686]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(24048));
+ }
+ $8 = HEAP32[(23936)>>2]|0;
+ _free($8);
+ $9 = HEAP32[(23944)>>2]|0;
+ _free($9);
+ $10 = HEAP32[(23984)>>2]|0;
+ _free($10);
+ $11 = HEAP32[(23992)>>2]|0;
+ _free($11);
+ $12 = HEAP32[(24032)>>2]|0;
+ _free($12);
+ $13 = HEAP32[(24036)>>2]|0;
+ _free($13);
+ $14 = HEAP32[(24040)>>2]|0;
+ _free($14);
+ $15 = HEAP32[(24044)>>2]|0;
+ _free($15);
+ return;
+}
+function _UnloadTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ($1|0)==(0);
+ if ($2) {
+ STACKTOP = sp;return;
+ }
+ _rlDeleteTextures($1);
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$vararg_buffer>>2] = $3;
+ _TraceLog(0,8774,$vararg_buffer);
+ STACKTOP = sp;return;
+}
+function _rlDeleteTextures($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ HEAP32[$1>>2] = $0;
+ $2 = ($0|0)==(0);
+ if (!($2)) {
+ _glDeleteTextures(1,($1|0));
+ }
+ STACKTOP = sp;return;
+}
+function _BeginDrawing() {
+ var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $downscaleView$byval_copy = sp;
+ $0 = (+_GetTime());
+ HEAPF64[2089] = $0;
+ $1 = +HEAPF64[2072];
+ $2 = $0 - $1;
+ HEAPF64[2090] = $2;
+ HEAPF64[2072] = $0;
+ _rlClearScreenBuffers();
+ _rlLoadIdentity();
+ dest=$downscaleView$byval_copy; src=22504; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ (_MatrixToFloat($downscaleView$byval_copy)|0);
+ _rlMultMatrixf(24076);
+ STACKTOP = sp;return;
+}
+function _MatrixToFloat($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ HEAP32[6019] = $1;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ HEAP32[(24080)>>2] = $3;
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[(24084)>>2] = $5;
+ $6 = ((($0)) + 12|0);
+ $7 = HEAP32[$6>>2]|0;
+ HEAP32[(24088)>>2] = $7;
+ $8 = ((($0)) + 16|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[(24092)>>2] = $9;
+ $10 = ((($0)) + 20|0);
+ $11 = HEAP32[$10>>2]|0;
+ HEAP32[(24096)>>2] = $11;
+ $12 = ((($0)) + 24|0);
+ $13 = HEAP32[$12>>2]|0;
+ HEAP32[(24100)>>2] = $13;
+ $14 = ((($0)) + 28|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[(24104)>>2] = $15;
+ $16 = ((($0)) + 32|0);
+ $17 = HEAP32[$16>>2]|0;
+ HEAP32[(24108)>>2] = $17;
+ $18 = ((($0)) + 36|0);
+ $19 = HEAP32[$18>>2]|0;
+ HEAP32[(24112)>>2] = $19;
+ $20 = ((($0)) + 40|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[(24116)>>2] = $21;
+ $22 = ((($0)) + 44|0);
+ $23 = HEAP32[$22>>2]|0;
+ HEAP32[(24120)>>2] = $23;
+ $24 = ((($0)) + 48|0);
+ $25 = HEAP32[$24>>2]|0;
+ HEAP32[(24124)>>2] = $25;
+ $26 = ((($0)) + 52|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[(24128)>>2] = $27;
+ $28 = ((($0)) + 56|0);
+ $29 = HEAP32[$28>>2]|0;
+ HEAP32[(24132)>>2] = $29;
+ $30 = ((($0)) + 60|0);
+ $31 = HEAP32[$30>>2]|0;
+ HEAP32[(24136)>>2] = $31;
+ return (24076|0);
+}
+function _rlMultMatrixf($0) {
+ $0 = $0|0;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ $3 = HEAP32[$0>>2]|0;
+ HEAP32[$1>>2] = $3;
+ $4 = ((($1)) + 4|0);
+ $5 = ((($0)) + 4|0);
+ $6 = HEAP32[$5>>2]|0;
+ HEAP32[$4>>2] = $6;
+ $7 = ((($1)) + 8|0);
+ $8 = ((($0)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ HEAP32[$7>>2] = $9;
+ $10 = ((($1)) + 12|0);
+ $11 = ((($0)) + 12|0);
+ $12 = HEAP32[$11>>2]|0;
+ HEAP32[$10>>2] = $12;
+ $13 = ((($1)) + 16|0);
+ $14 = ((($0)) + 16|0);
+ $15 = HEAP32[$14>>2]|0;
+ HEAP32[$13>>2] = $15;
+ $16 = ((($1)) + 20|0);
+ $17 = ((($0)) + 20|0);
+ $18 = HEAP32[$17>>2]|0;
+ HEAP32[$16>>2] = $18;
+ $19 = ((($1)) + 24|0);
+ $20 = ((($0)) + 24|0);
+ $21 = HEAP32[$20>>2]|0;
+ HEAP32[$19>>2] = $21;
+ $22 = ((($1)) + 28|0);
+ $23 = ((($0)) + 28|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$22>>2] = $24;
+ $25 = ((($1)) + 32|0);
+ $26 = ((($0)) + 32|0);
+ $27 = HEAP32[$26>>2]|0;
+ HEAP32[$25>>2] = $27;
+ $28 = ((($1)) + 36|0);
+ $29 = ((($0)) + 36|0);
+ $30 = HEAP32[$29>>2]|0;
+ HEAP32[$28>>2] = $30;
+ $31 = ((($1)) + 40|0);
+ $32 = ((($0)) + 40|0);
+ $33 = HEAP32[$32>>2]|0;
+ HEAP32[$31>>2] = $33;
+ $34 = ((($1)) + 44|0);
+ $35 = ((($0)) + 44|0);
+ $36 = HEAP32[$35>>2]|0;
+ HEAP32[$34>>2] = $36;
+ $37 = ((($1)) + 48|0);
+ $38 = ((($0)) + 48|0);
+ $39 = HEAP32[$38>>2]|0;
+ HEAP32[$37>>2] = $39;
+ $40 = ((($1)) + 52|0);
+ $41 = ((($0)) + 52|0);
+ $42 = HEAP32[$41>>2]|0;
+ HEAP32[$40>>2] = $42;
+ $43 = ((($1)) + 56|0);
+ $44 = ((($0)) + 56|0);
+ $45 = HEAP32[$44>>2]|0;
+ HEAP32[$43>>2] = $45;
+ $46 = ((($1)) + 60|0);
+ $47 = ((($0)) + 60|0);
+ $48 = HEAP32[$47>>2]|0;
+ HEAP32[$46>>2] = $48;
+ $49 = HEAP32[5649]|0;
+ dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$$byval_copy,$$byval_copy1);
+ dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _EndDrawing() {
+ var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ _rlglDraw();
+ _SwapBuffers();
+ _PollInputEvents();
+ $0 = (+_GetTime());
+ HEAPF64[2089] = $0;
+ $1 = +HEAPF64[2072];
+ $2 = $0 - $1;
+ HEAPF64[2091] = $2;
+ HEAPF64[2072] = $0;
+ $3 = +HEAPF64[2090];
+ $4 = $2 + $3;
+ HEAPF64[2092] = $4;
+ $5 = +HEAPF64[2069];
+ $6 = $4 < $5;
+ if (!($6)) {
+ return;
+ }
+ $7 = $5 - $4;
+ $8 = $7 * 1000.0;
+ $9 = $8;
+ _Wait($9);
+ $10 = (+_GetTime());
+ HEAPF64[2089] = $10;
+ $11 = +HEAPF64[2072];
+ $12 = $10 - $11;
+ HEAPF64[2072] = $10;
+ $13 = +HEAPF64[2092];
+ $14 = $12 + $13;
+ HEAPF64[2092] = $14;
+ return;
+}
+function _rlglDraw() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _UpdateDefaultBuffers();
+ _DrawDefaultBuffers();
+ return;
+}
+function _SwapBuffers() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5602]|0;
+ _glfwSwapBuffers(($0|0));
+ return;
+}
+function _PollInputEvents() {
+ var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0;
+ var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0);
+ $0 = sp + 1440|0;
+ $1 = sp + 1432|0;
+ $2 = sp;
+ _UpdateGestures();
+ HEAP32[742] = -1;
+ HEAP32[744] = -1;
+ HEAP32[6035] = 0;
+ $3 = HEAP32[5602]|0;
+ _glfwGetCursorPos(($3|0),($0|0),($1|0));
+ $4 = +HEAPF64[$0>>3];
+ $5 = $4;
+ HEAPF32[4136] = $5;
+ $6 = +HEAPF64[$1>>3];
+ $7 = $6;
+ HEAPF32[(16548)>>2] = $7;
+ _memcpy((25759|0),(25247|0),512)|0;
+ ;HEAP8[25244>>0]=HEAP8[25241>>0]|0;HEAP8[25244+1>>0]=HEAP8[25241+1>>0]|0;HEAP8[25244+2>>0]=HEAP8[25241+2>>0]|0;
+ $8 = HEAP32[6018]|0;
+ HEAP32[5605] = $8;
+ HEAP32[6018] = 0;
+ $9 = (_emscripten_get_num_gamepads()|0);
+ $10 = ($9|0)>(0);
+ if (!($10)) {
+ STACKTOP = sp;return;
+ }
+ $11 = ((($2)) + 12|0);
+ $12 = ((($2)) + 8|0);
+ $$05160 = 0;
+ while(1) {
+ $scevgep = (26271 + ($$05160<<5)|0);
+ $scevgep67 = (26399 + ($$05160<<5)|0);
+ dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
+ $14 = ($13|0)==(0);
+ if ($14) {
+ $15 = HEAP32[$11>>2]|0;
+ $16 = ($15|0)>(0);
+ if ($16) {
+ $17 = HEAP32[$11>>2]|0;
+ $$04857 = 0;
+ while(1) {
+ $21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = ($22|0)==(1);
+ $24 = ((26399 + ($$05160<<5)|0) + ($$04857)|0);
+ if ($23) {
+ HEAP8[$24>>0] = 1;
+ HEAP32[744] = $$04857;
+ } else {
+ HEAP8[$24>>0] = 0;
+ }
+ $25 = (($$04857) + 1)|0;
+ $26 = ($25|0)<($17|0);
+ $27 = ($25|0)<(32);
+ $28 = $27 & $26;
+ if ($28) {
+ $$04857 = $25;
+ } else {
+ break;
+ }
+ }
+ }
+ $18 = HEAP32[$12>>2]|0;
+ $19 = ($18|0)>(0);
+ if ($19) {
+ $20 = HEAP32[$12>>2]|0;
+ $$058 = 0;
+ while(1) {
+ $29 = (((($2)) + 16|0) + ($$058<<3)|0);
+ $30 = +HEAPF64[$29>>3];
+ $31 = $30;
+ $32 = ((24144 + ($$05160<<5)|0) + ($$058<<2)|0);
+ HEAPF32[$32>>2] = $31;
+ $33 = (($$058) + 1)|0;
+ $34 = ($33|0)<($20|0);
+ $35 = ($33|0)<(8);
+ $36 = $35 & $34;
+ if ($36) {
+ $$058 = $33;
+ } else {
+ $$lcssa = $20;
+ break;
+ }
+ }
+ } else {
+ $$lcssa = $18;
+ }
+ HEAP32[6035] = $$lcssa;
+ }
+ $37 = (($$05160) + 1)|0;
+ $38 = ($37|0)<($9|0);
+ $39 = ($37|0)<(4);
+ $40 = $38 & $39;
+ if ($40) {
+ $$05160 = $37;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _Wait($0) {
+ $0 = +$0;
+ var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (+_GetTime());
+ $2 = 0.0 - $1;
+ $3 = $0 / 1000.0;
+ $4 = $3;
+ $5 = $2 < $4;
+ if (!($5)) {
+ return;
+ }
+ while(1) {
+ $6 = (+_GetTime());
+ $7 = $6 - $1;
+ $8 = $7 < $4;
+ if (!($8)) {
+ break;
+ }
+ }
+ return;
+}
+function _UpdateDefaultBuffers() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[5981]|0;
+ $1 = ($0|0)>(0);
+ if ($1) {
+ $2 = HEAP32[5683]|0;
+ $3 = ($2|0)==(0);
+ if (!($3)) {
+ $4 = HEAP32[5685]|0;
+ $5 = HEAP32[(23952)>>2]|0;
+ FUNCTION_TABLE_vi[$4 & 31]($5);
+ }
+ $6 = HEAP32[(23956)>>2]|0;
+ _glBindBuffer(34962,($6|0));
+ $7 = HEAP32[5981]|0;
+ $8 = ($7*12)|0;
+ $9 = HEAP32[(23936)>>2]|0;
+ _glBufferSubData(34962,0,($8|0),($9|0));
+ $10 = HEAP32[(23960)>>2]|0;
+ _glBindBuffer(34962,($10|0));
+ $11 = HEAP32[(23932)>>2]|0;
+ $12 = $11 << 2;
+ $13 = HEAP32[(23944)>>2]|0;
+ _glBufferSubData(34962,0,($12|0),($13|0));
+ }
+ $14 = HEAP32[5993]|0;
+ $15 = ($14|0)>(0);
+ if ($15) {
+ $16 = HEAP32[5683]|0;
+ $17 = ($16|0)==(0);
+ if (!($17)) {
+ $18 = HEAP32[5685]|0;
+ $19 = HEAP32[(24000)>>2]|0;
+ FUNCTION_TABLE_vi[$18 & 31]($19);
+ }
+ $20 = HEAP32[(24004)>>2]|0;
+ _glBindBuffer(34962,($20|0));
+ $21 = HEAP32[5993]|0;
+ $22 = ($21*12)|0;
+ $23 = HEAP32[(23984)>>2]|0;
+ _glBufferSubData(34962,0,($22|0),($23|0));
+ $24 = HEAP32[(24008)>>2]|0;
+ _glBindBuffer(34962,($24|0));
+ $25 = HEAP32[(23980)>>2]|0;
+ $26 = $25 << 2;
+ $27 = HEAP32[(23992)>>2]|0;
+ _glBufferSubData(34962,0,($26|0),($27|0));
+ }
+ $28 = HEAP32[6005]|0;
+ $29 = ($28|0)>(0);
+ if ($29) {
+ $30 = HEAP32[5683]|0;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $32 = HEAP32[5685]|0;
+ $33 = HEAP32[(24048)>>2]|0;
+ FUNCTION_TABLE_vi[$32 & 31]($33);
+ }
+ $34 = HEAP32[(24052)>>2]|0;
+ _glBindBuffer(34962,($34|0));
+ $35 = HEAP32[6005]|0;
+ $36 = ($35*12)|0;
+ $37 = HEAP32[(24032)>>2]|0;
+ _glBufferSubData(34962,0,($36|0),($37|0));
+ $38 = HEAP32[(24056)>>2]|0;
+ _glBindBuffer(34962,($38|0));
+ $39 = HEAP32[6005]|0;
+ $40 = $39 << 3;
+ $41 = HEAP32[(24036)>>2]|0;
+ _glBufferSubData(34962,0,($40|0),($41|0));
+ $42 = HEAP32[(24060)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[6005]|0;
+ $44 = $43 << 2;
+ $45 = HEAP32[(24040)>>2]|0;
+ _glBufferSubData(34962,0,($44|0),($45|0));
+ }
+ $46 = HEAP32[5683]|0;
+ $47 = ($46|0)==(0);
+ if ($47) {
+ return;
+ }
+ $48 = HEAP32[5685]|0;
+ FUNCTION_TABLE_vi[$48 & 31](0);
+ return;
+}
+function _DrawDefaultBuffers() {
+ var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
+ var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0;
+ var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0;
+ var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0;
+ var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0);
+ $$byval_copy2 = sp + 256|0;
+ $modelview$byval_copy = sp + 192|0;
+ $0 = sp + 128|0;
+ $1 = sp + 64|0;
+ $2 = sp;
+ dest=$0; src=22600; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=22664; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[6068]|0;
+ $4 = ($3|0)!=(0);
+ $$ = $4 ? 2 : 1;
+ $$02932 = 0;
+ while(1) {
+ if ($4) {
+ dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
+ }
+ $8 = HEAP32[5981]|0;
+ $9 = ($8|0)>(0);
+ $10 = HEAP32[5993]|0;
+ $11 = ($10|0)>(0);
+ $or$cond = $9 | $11;
+ $12 = HEAP32[6005]|0;
+ $13 = ($12|0)>(0);
+ $or$cond3 = $or$cond | $13;
+ if ($or$cond3) {
+ $14 = HEAP32[5705]|0;
+ _glUseProgram(($14|0));
+ dest=$modelview$byval_copy; src=22664; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=22600; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
+ $15 = HEAP32[(22848)>>2]|0;
+ dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $16 = (_MatrixToFloat($$byval_copy2)|0);
+ _glUniformMatrix4fv(($15|0),1,0,($16|0));
+ $17 = HEAP32[(22852)>>2]|0;
+ _glUniform4f(($17|0),1.0,1.0,1.0,1.0);
+ $18 = HEAP32[(22864)>>2]|0;
+ _glUniform1i(($18|0),0);
+ }
+ $19 = HEAP32[5981]|0;
+ $20 = ($19|0)>(0);
+ if ($20) {
+ $21 = HEAP32[5690]|0;
+ _glBindTexture(3553,($21|0));
+ $22 = HEAP32[5683]|0;
+ $23 = ($22|0)==(0);
+ if ($23) {
+ $26 = HEAP32[(23956)>>2]|0;
+ _glBindBuffer(34962,($26|0));
+ $27 = HEAP32[(22824)>>2]|0;
+ _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
+ $28 = HEAP32[(22824)>>2]|0;
+ _glEnableVertexAttribArray(($28|0));
+ $29 = HEAP32[(23960)>>2]|0;
+ _glBindBuffer(34962,($29|0));
+ $30 = HEAP32[(22844)>>2]|0;
+ _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
+ $31 = HEAP32[(22844)>>2]|0;
+ _glEnableVertexAttribArray(($31|0));
+ } else {
+ $24 = HEAP32[5685]|0;
+ $25 = HEAP32[(23952)>>2]|0;
+ FUNCTION_TABLE_vi[$24 & 31]($25);
+ }
+ $32 = HEAP32[5981]|0;
+ _glDrawArrays(1,0,($32|0));
+ $33 = HEAP32[5683]|0;
+ $34 = ($33|0)==(0);
+ if ($34) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $35 = HEAP32[5993]|0;
+ $36 = ($35|0)>(0);
+ if ($36) {
+ $37 = HEAP32[5690]|0;
+ _glBindTexture(3553,($37|0));
+ $38 = HEAP32[5683]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $42 = HEAP32[(24004)>>2]|0;
+ _glBindBuffer(34962,($42|0));
+ $43 = HEAP32[(22824)>>2]|0;
+ _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
+ $44 = HEAP32[(22824)>>2]|0;
+ _glEnableVertexAttribArray(($44|0));
+ $45 = HEAP32[(24008)>>2]|0;
+ _glBindBuffer(34962,($45|0));
+ $46 = HEAP32[(22844)>>2]|0;
+ _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
+ $47 = HEAP32[(22844)>>2]|0;
+ _glEnableVertexAttribArray(($47|0));
+ } else {
+ $40 = HEAP32[5685]|0;
+ $41 = HEAP32[(24000)>>2]|0;
+ FUNCTION_TABLE_vi[$40 & 31]($41);
+ }
+ $48 = HEAP32[5993]|0;
+ _glDrawArrays(4,0,($48|0));
+ $49 = HEAP32[5683]|0;
+ $50 = ($49|0)==(0);
+ if ($50) {
+ _glBindBuffer(34962,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $51 = HEAP32[6005]|0;
+ $52 = ($51|0)>(0);
+ if ($52) {
+ $53 = HEAP32[5683]|0;
+ $54 = ($53|0)==(0);
+ if ($54) {
+ $57 = HEAP32[(24052)>>2]|0;
+ _glBindBuffer(34962,($57|0));
+ $58 = HEAP32[(22824)>>2]|0;
+ _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
+ $59 = HEAP32[(22824)>>2]|0;
+ _glEnableVertexAttribArray(($59|0));
+ $60 = HEAP32[(24056)>>2]|0;
+ _glBindBuffer(34962,($60|0));
+ $61 = HEAP32[(22828)>>2]|0;
+ _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
+ $62 = HEAP32[(22828)>>2]|0;
+ _glEnableVertexAttribArray(($62|0));
+ $63 = HEAP32[(24060)>>2]|0;
+ _glBindBuffer(34962,($63|0));
+ $64 = HEAP32[(22844)>>2]|0;
+ _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
+ $65 = HEAP32[(22844)>>2]|0;
+ _glEnableVertexAttribArray(($65|0));
+ $66 = HEAP32[(24064)>>2]|0;
+ _glBindBuffer(34963,($66|0));
+ } else {
+ $55 = HEAP32[5685]|0;
+ $56 = HEAP32[(24048)>>2]|0;
+ FUNCTION_TABLE_vi[$55 & 31]($56);
+ }
+ $67 = HEAP32[5721]|0;
+ $68 = ($67|0)>(0);
+ if ($68) {
+ $$02830 = 0;$$031 = 0;
+ while(1) {
+ $71 = HEAP32[5720]|0;
+ $72 = (($71) + (($$031*144)|0)|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = (($73|0) / 4)&-1;
+ $75 = ($74*6)|0;
+ $76 = (((($71) + (($$031*144)|0)|0)) + 8|0);
+ $77 = HEAP32[$76>>2]|0;
+ _glBindTexture(3553,($77|0));
+ $78 = $$02830 << 1;
+ $79 = $78;
+ _glDrawElements(4,($75|0),5123,($79|0));
+ $80 = HEAP32[5720]|0;
+ $81 = (($80) + (($$031*144)|0)|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = (($82|0) / 4)&-1;
+ $84 = ($83*6)|0;
+ $85 = (($84) + ($$02830))|0;
+ $86 = (($$031) + 1)|0;
+ $87 = HEAP32[5721]|0;
+ $88 = ($86|0)<($87|0);
+ if ($88) {
+ $$02830 = $85;$$031 = $86;
+ } else {
+ break;
+ }
+ }
+ }
+ $69 = HEAP32[5683]|0;
+ $70 = ($69|0)==(0);
+ if ($70) {
+ _glBindBuffer(34962,0);
+ _glBindBuffer(34963,0);
+ }
+ _glBindTexture(3553,0);
+ }
+ $89 = HEAP32[5683]|0;
+ $90 = ($89|0)==(0);
+ if (!($90)) {
+ $91 = HEAP32[5685]|0;
+ FUNCTION_TABLE_vi[$91 & 31](0);
+ }
+ _glUseProgram(0);
+ $92 = (($$02932) + 1)|0;
+ $93 = ($92|0)<($$|0);
+ if ($93) {
+ $$02932 = $92;
+ } else {
+ break;
+ }
+ }
+ HEAP32[5721] = 1;
+ $5 = HEAP32[5690]|0;
+ $6 = HEAP32[5720]|0;
+ $7 = ((($6)) + 8|0);
+ HEAP32[$7>>2] = $5;
+ HEAP32[$6>>2] = 0;
+ HEAP32[5981] = 0;
+ HEAP32[(23932)>>2] = 0;
+ HEAP32[5993] = 0;
+ HEAP32[(23980)>>2] = 0;
+ HEAP32[6005] = 0;
+ HEAP32[(24024)>>2] = 0;
+ HEAP32[(24028)>>2] = 0;
+ HEAPF32[745] = -1.0;
+ dest=22600; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=22664; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _SetStereoView($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy3 = sp + 192|0;
+ $$byval_copy = sp + 64|0;
+ $3 = sp;
+ $4 = sp + 128|0;
+ dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $5 = HEAP32[5979]|0;
+ $6 = Math_imul($5, $0)|0;
+ $7 = (($6|0) / 2)&-1;
+ $8 = (($5|0) / 2)&-1;
+ $9 = HEAP32[5980]|0;
+ _rlViewport($7,0,$8,$9);
+ $10 = (24504 + ($0<<6)|0);
+ dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy3);
+ $11 = (24376 + ($0<<6)|0);
+ dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixModelview($$byval_copy3);
+ dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _SetMatrixProjection($$byval_copy3);
+ STACKTOP = sp;return;
+}
+function _SetMatrixModelview($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=22664; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _SetMatrixProjection($0) {
+ $0 = $0|0;
+ var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ dest=22600; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ return;
+}
+function _rlPushMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $0 = HEAP32[6158]|0;
+ $1 = ($0|0)==(15);
+ if ($1) {
+ HEAP32[$vararg_buffer>>2] = 16;
+ _TraceLog(1,8824,$vararg_buffer);
+ }
+ $2 = HEAP32[6158]|0;
+ $3 = (22892 + ($2<<6)|0);
+ $4 = HEAP32[5649]|0;
+ dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _rlLoadIdentity();
+ $5 = HEAP32[6158]|0;
+ $6 = (($5) + 1)|0;
+ HEAP32[6158] = $6;
+ $7 = HEAP32[5682]|0;
+ $8 = ($7|0)==(5888);
+ if (!($8)) {
+ STACKTOP = sp;return;
+ }
+ HEAP32[6159] = 1;
+ STACKTOP = sp;return;
+}
+function _rlPopMatrix() {
+ var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[6158]|0;
+ $1 = ($0|0)>(0);
+ if (!($1)) {
+ return;
+ }
+ $2 = HEAP32[6158]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (22892 + ($3<<6)|0);
+ $5 = HEAP32[5649]|0;
+ _memmove(($5|0),($4|0),64)|0;
+ $6 = (($2) + -1)|0;
+ HEAP32[6158] = $6;
+ return;
+}
+function _GetRandomValue($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $$10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $ispos = 0, $neg = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)>($1|0);
+ $$ = $2 ? $0 : $1;
+ $$10 = $2 ? $1 : $0;
+ $3 = (_rand()|0);
+ $4 = (($$) - ($$10))|0;
+ $ispos = ($4|0)>(-1);
+ $neg = (0 - ($4))|0;
+ $5 = $ispos ? $4 : $neg;
+ $6 = (($5) + 1)|0;
+ $7 = (($3|0) % ($6|0))&-1;
+ $8 = (($7) + ($$10))|0;
+ return ($8|0);
+}
+function _Fade($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = +$2;
+ var $$0 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = $2 < 0.0;
+ if ($3) {
+ $$0 = 0.0;
+ } else {
+ $4 = $2 > 1.0;
+ if ($4) {
+ $$0 = 1.0;
+ } else {
+ $$0 = $2;
+ }
+ }
+ $5 = ((($1)) + 3|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = (+($6&255));
+ $8 = $$0 * $7;
+ $9 = HEAP8[$1>>0]|0;
+ HEAP8[$0>>0] = $9;
+ $10 = ((($0)) + 1|0);
+ $11 = ((($1)) + 1|0);
+ $12 = HEAP8[$11>>0]|0;
+ HEAP8[$10>>0] = $12;
+ $13 = ((($0)) + 2|0);
+ $14 = ((($1)) + 2|0);
+ $15 = HEAP8[$14>>0]|0;
+ HEAP8[$13>>0] = $15;
+ $16 = ((($0)) + 3|0);
+ $17 = (~~(($8))&255);
+ HEAP8[$16>>0] = $17;
+ return;
+}
+function _IsFileExtension($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (_strrchr($0,46)|0);
+ $3 = ($2|0)==(0|0);
+ if ($3) {
+ return 0;
+ } else {
+ $4 = (_strcmp($2,$1)|0);
+ $5 = ($4|0)==(0);
+ $$ = $5&1;
+ return ($$|0);
+ }
+ return (0)|0;
+}
+function _IsKeyPressed($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (25247 + ($0)|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = (25759 + ($0)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = ($2<<24>>24)!=($4<<24>>24);
+ $6 = ($2<<24>>24)==(1);
+ $or$cond = $6 & $5;
+ $$0 = $or$cond&1;
+ return ($$0|0);
+}
+function _rlTranslatef($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $$byval_copy1 = sp + 192|0;
+ $$byval_copy = sp + 128|0;
+ $3 = sp + 64|0;
+ $4 = sp;
+ _MatrixTranslate($3,$0,$1,$2);
+ _MatrixTranspose($3);
+ $5 = HEAP32[5649]|0;
+ dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($4,$$byval_copy,$$byval_copy1);
+ dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlRotatef($0,$1,$2,$3) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ $3 = +$3;
+ var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0);
+ $$byval_copy2 = sp + 272|0;
+ $$byval_copy1 = sp + 208|0;
+ $4 = sp + 144|0;
+ $5 = sp + 64|0;
+ $6 = sp + 80|0;
+ $7 = sp;
+ _MatrixIdentity($4);
+ HEAPF32[$5>>2] = $1;
+ $8 = ((($5)) + 4|0);
+ HEAPF32[$8>>2] = $2;
+ $9 = ((($5)) + 8|0);
+ HEAPF32[$9>>2] = $3;
+ _VectorNormalize($5);
+ $10 = $0 * 0.01745329238474369;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0;
+ _MatrixRotate($6,$$byval_copy2,$10);
+ dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixTranspose($4);
+ $11 = HEAP32[5649]|0;
+ dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
+ dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ STACKTOP = sp;return;
+}
+function _rlBegin($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[5722] = $0;
+ return;
+}
+function _rlEnd() {
+ var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0;
+ var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0;
+ var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0;
+ var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0;
+ var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
+ var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0;
+ var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $$byval_copy = sp;
+ $0 = HEAP32[6159]|0;
+ $1 = ($0|0)==(0);
+ if (!($1)) {
+ $2 = HEAP32[6160]|0;
+ $3 = ($2|0)>(0);
+ if ($3) {
+ $$03956 = 0;
+ while(1) {
+ $6 = HEAP32[5719]|0;
+ $7 = (($6) + (($$03956*12)|0)|0);
+ $8 = HEAP32[5649]|0;
+ dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ _VectorTransform($7,$$byval_copy);
+ $9 = (($$03956) + 1)|0;
+ $5 = HEAP32[6160]|0;
+ $10 = ($9|0)<($5|0);
+ if ($10) {
+ $$03956 = $9;
+ } else {
+ break;
+ }
+ }
+ HEAP32[6159] = 0;
+ $4 = ($5|0)>(0);
+ if ($4) {
+ $$04154 = 0;
+ while(1) {
+ $11 = HEAP32[5719]|0;
+ $12 = (($11) + (($$04154*12)|0)|0);
+ $13 = +HEAPF32[$12>>2];
+ $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
+ $15 = +HEAPF32[$14>>2];
+ $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0);
+ $17 = +HEAPF32[$16>>2];
+ _rlVertex3f($13,$15,$17);
+ $18 = (($$04154) + 1)|0;
+ $19 = HEAP32[6160]|0;
+ $20 = ($18|0)<($19|0);
+ if ($20) {
+ $$04154 = $18;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ HEAP32[6159] = 0;
+ }
+ HEAP32[6160] = 0;
+ }
+ $21 = HEAP32[5722]|0;
+ switch ($21|0) {
+ case 1: {
+ $22 = HEAP32[5981]|0;
+ $23 = HEAP32[(23932)>>2]|0;
+ $24 = ($22|0)==($23|0);
+ if ($24) {
+ $148 = +HEAPF32[745];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[745] = $149;
+ STACKTOP = sp;return;
+ }
+ $25 = (($22) - ($23))|0;
+ $26 = ($25|0)>(0);
+ if ($26) {
+ $$04347 = 0;
+ } else {
+ $148 = +HEAPF32[745];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[745] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $27 = HEAP32[(23944)>>2]|0;
+ $28 = HEAP32[(23932)>>2]|0;
+ $29 = $28 << 2;
+ $30 = (($29) + -4)|0;
+ $31 = (($27) + ($30)|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = (($27) + ($29)|0);
+ HEAP8[$33>>0] = $32;
+ $34 = HEAP32[(23944)>>2]|0;
+ $35 = HEAP32[(23932)>>2]|0;
+ $36 = $35 << 2;
+ $37 = (($36) + -3)|0;
+ $38 = (($34) + ($37)|0);
+ $39 = HEAP8[$38>>0]|0;
+ $40 = $36 | 1;
+ $41 = (($34) + ($40)|0);
+ HEAP8[$41>>0] = $39;
+ $42 = HEAP32[(23944)>>2]|0;
+ $43 = HEAP32[(23932)>>2]|0;
+ $44 = $43 << 2;
+ $45 = (($44) + -2)|0;
+ $46 = (($42) + ($45)|0);
+ $47 = HEAP8[$46>>0]|0;
+ $48 = $44 | 2;
+ $49 = (($42) + ($48)|0);
+ HEAP8[$49>>0] = $47;
+ $50 = HEAP32[(23944)>>2]|0;
+ $51 = HEAP32[(23932)>>2]|0;
+ $52 = $51 << 2;
+ $53 = (($52) + -1)|0;
+ $54 = (($50) + ($53)|0);
+ $55 = HEAP8[$54>>0]|0;
+ $56 = $52 | 3;
+ $57 = (($50) + ($56)|0);
+ HEAP8[$57>>0] = $55;
+ $58 = HEAP32[(23932)>>2]|0;
+ $59 = (($58) + 1)|0;
+ HEAP32[(23932)>>2] = $59;
+ $60 = (($$04347) + 1)|0;
+ $exitcond = ($60|0)==($25|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$04347 = $60;
+ }
+ }
+ $148 = +HEAPF32[745];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[745] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 4: {
+ $61 = HEAP32[5993]|0;
+ $62 = HEAP32[(23980)>>2]|0;
+ $63 = ($61|0)==($62|0);
+ if ($63) {
+ $148 = +HEAPF32[745];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[745] = $149;
+ STACKTOP = sp;return;
+ }
+ $64 = (($61) - ($62))|0;
+ $65 = ($64|0)>(0);
+ if ($65) {
+ $$04248 = 0;
+ } else {
+ $148 = +HEAPF32[745];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[745] = $149;
+ STACKTOP = sp;return;
+ }
+ while(1) {
+ $66 = HEAP32[(23992)>>2]|0;
+ $67 = HEAP32[(23980)>>2]|0;
+ $68 = $67 << 2;
+ $69 = (($68) + -4)|0;
+ $70 = (($66) + ($69)|0);
+ $71 = HEAP8[$70>>0]|0;
+ $72 = (($66) + ($68)|0);
+ HEAP8[$72>>0] = $71;
+ $73 = HEAP32[(23992)>>2]|0;
+ $74 = HEAP32[(23980)>>2]|0;
+ $75 = $74 << 2;
+ $76 = (($75) + -3)|0;
+ $77 = (($73) + ($76)|0);
+ $78 = HEAP8[$77>>0]|0;
+ $79 = $75 | 1;
+ $80 = (($73) + ($79)|0);
+ HEAP8[$80>>0] = $78;
+ $81 = HEAP32[(23992)>>2]|0;
+ $82 = HEAP32[(23980)>>2]|0;
+ $83 = $82 << 2;
+ $84 = (($83) + -2)|0;
+ $85 = (($81) + ($84)|0);
+ $86 = HEAP8[$85>>0]|0;
+ $87 = $83 | 2;
+ $88 = (($81) + ($87)|0);
+ HEAP8[$88>>0] = $86;
+ $89 = HEAP32[(23992)>>2]|0;
+ $90 = HEAP32[(23980)>>2]|0;
+ $91 = $90 << 2;
+ $92 = (($91) + -1)|0;
+ $93 = (($89) + ($92)|0);
+ $94 = HEAP8[$93>>0]|0;
+ $95 = $91 | 3;
+ $96 = (($89) + ($95)|0);
+ HEAP8[$96>>0] = $94;
+ $97 = HEAP32[(23980)>>2]|0;
+ $98 = (($97) + 1)|0;
+ HEAP32[(23980)>>2] = $98;
+ $99 = (($$04248) + 1)|0;
+ $exitcond60 = ($99|0)==($64|0);
+ if ($exitcond60) {
+ break;
+ } else {
+ $$04248 = $99;
+ }
+ }
+ $148 = +HEAPF32[745];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[745] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ case 7: {
+ $100 = HEAP32[6005]|0;
+ $101 = HEAP32[(24028)>>2]|0;
+ $102 = ($100|0)==($101|0);
+ if (!($102)) {
+ $103 = (($100) - ($101))|0;
+ $104 = ($103|0)>(0);
+ if ($104) {
+ $$04052 = 0;
+ while(1) {
+ $105 = HEAP32[(24040)>>2]|0;
+ $106 = HEAP32[(24028)>>2]|0;
+ $107 = $106 << 2;
+ $108 = (($107) + -4)|0;
+ $109 = (($105) + ($108)|0);
+ $110 = HEAP8[$109>>0]|0;
+ $111 = (($105) + ($107)|0);
+ HEAP8[$111>>0] = $110;
+ $112 = HEAP32[(24040)>>2]|0;
+ $113 = HEAP32[(24028)>>2]|0;
+ $114 = $113 << 2;
+ $115 = (($114) + -3)|0;
+ $116 = (($112) + ($115)|0);
+ $117 = HEAP8[$116>>0]|0;
+ $118 = $114 | 1;
+ $119 = (($112) + ($118)|0);
+ HEAP8[$119>>0] = $117;
+ $120 = HEAP32[(24040)>>2]|0;
+ $121 = HEAP32[(24028)>>2]|0;
+ $122 = $121 << 2;
+ $123 = (($122) + -2)|0;
+ $124 = (($120) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = $122 | 2;
+ $127 = (($120) + ($126)|0);
+ HEAP8[$127>>0] = $125;
+ $128 = HEAP32[(24040)>>2]|0;
+ $129 = HEAP32[(24028)>>2]|0;
+ $130 = $129 << 2;
+ $131 = (($130) + -1)|0;
+ $132 = (($128) + ($131)|0);
+ $133 = HEAP8[$132>>0]|0;
+ $134 = $130 | 3;
+ $135 = (($128) + ($134)|0);
+ HEAP8[$135>>0] = $133;
+ $136 = HEAP32[(24028)>>2]|0;
+ $137 = (($136) + 1)|0;
+ HEAP32[(24028)>>2] = $137;
+ $138 = (($$04052) + 1)|0;
+ $exitcond63 = ($138|0)==($103|0);
+ if ($exitcond63) {
+ break;
+ } else {
+ $$04052 = $138;
+ }
+ }
+ }
+ }
+ $139 = HEAP32[6005]|0;
+ $140 = HEAP32[(24024)>>2]|0;
+ $141 = ($139|0)>($140|0);
+ if (!($141)) {
+ $148 = +HEAPF32[745];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[745] = $149;
+ STACKTOP = sp;return;
+ }
+ $142 = HEAP32[(24036)>>2]|0;
+ $$promoted = HEAP32[(24024)>>2]|0;
+ $143 = $$promoted << 1;
+ $scevgep = (($142) + ($143<<2)|0);
+ $144 = (($139) - ($140))|0;
+ $145 = $144 << 3;
+ _memset(($scevgep|0),0,($145|0))|0;
+ $146 = (($139) + ($$promoted))|0;
+ $147 = (($146) - ($140))|0;
+ HEAP32[(24024)>>2] = $147;
+ $148 = +HEAPF32[745];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[745] = $149;
+ STACKTOP = sp;return;
+ break;
+ }
+ default: {
+ $148 = +HEAPF32[745];
+ $149 = $148 + 4.9999998736893758E-5;
+ HEAPF32[745] = $149;
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
+ var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $3 = HEAP32[6159]|0;
+ $4 = ($3|0)==(0);
+ if (!($4)) {
+ $5 = HEAP32[5719]|0;
+ $6 = HEAP32[6160]|0;
+ $7 = (($5) + (($6*12)|0)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = (((($5) + (($6*12)|0)|0)) + 4|0);
+ HEAPF32[$8>>2] = $1;
+ $9 = (((($5) + (($6*12)|0)|0)) + 8|0);
+ HEAPF32[$9>>2] = $2;
+ $10 = (($6) + 1)|0;
+ HEAP32[6160] = $10;
+ STACKTOP = sp;return;
+ }
+ $11 = HEAP32[5722]|0;
+ switch ($11|0) {
+ case 1: {
+ $12 = HEAP32[5981]|0;
+ $13 = ($12|0)<(2048);
+ if ($13) {
+ $14 = HEAP32[(23936)>>2]|0;
+ $15 = ($12*3)|0;
+ $16 = (($14) + ($15<<2)|0);
+ HEAPF32[$16>>2] = $0;
+ $17 = (($15) + 1)|0;
+ $18 = (($14) + ($17<<2)|0);
+ HEAPF32[$18>>2] = $1;
+ $19 = (($15) + 2)|0;
+ $20 = (($14) + ($19<<2)|0);
+ HEAPF32[$20>>2] = $2;
+ $21 = (($12) + 1)|0;
+ HEAP32[5981] = $21;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8862,$vararg_buffer);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 4: {
+ $22 = HEAP32[5993]|0;
+ $23 = ($22|0)<(6144);
+ if ($23) {
+ $24 = HEAP32[(23984)>>2]|0;
+ $25 = ($22*3)|0;
+ $26 = (($24) + ($25<<2)|0);
+ HEAPF32[$26>>2] = $0;
+ $27 = (($25) + 1)|0;
+ $28 = (($24) + ($27<<2)|0);
+ HEAPF32[$28>>2] = $1;
+ $29 = (($25) + 2)|0;
+ $30 = (($24) + ($29<<2)|0);
+ HEAPF32[$30>>2] = $2;
+ $31 = (($22) + 1)|0;
+ HEAP32[5993] = $31;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8887,$vararg_buffer1);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ case 7: {
+ $32 = HEAP32[6005]|0;
+ $33 = ($32|0)<(4096);
+ if ($33) {
+ $34 = HEAP32[(24032)>>2]|0;
+ $35 = ($32*3)|0;
+ $36 = (($34) + ($35<<2)|0);
+ HEAPF32[$36>>2] = $0;
+ $37 = (($35) + 1)|0;
+ $38 = (($34) + ($37<<2)|0);
+ HEAPF32[$38>>2] = $1;
+ $39 = (($35) + 2)|0;
+ $40 = (($34) + ($39<<2)|0);
+ HEAPF32[$40>>2] = $2;
+ $41 = (($32) + 1)|0;
+ HEAP32[6005] = $41;
+ $42 = HEAP32[5720]|0;
+ $43 = HEAP32[5721]|0;
+ $44 = (($43) + -1)|0;
+ $45 = (($42) + (($44*144)|0)|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = (($46) + 1)|0;
+ HEAP32[$45>>2] = $47;
+ STACKTOP = sp;return;
+ } else {
+ _TraceLog(1,8916,$vararg_buffer3);
+ STACKTOP = sp;return;
+ }
+ break;
+ }
+ default: {
+ STACKTOP = sp;return;
+ }
+ }
+}
+function _rlVertex2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[745];
+ _rlVertex3f($0,$1,$2);
+ return;
+}
+function _rlTexCoord2f($0,$1) {
+ $0 = +$0;
+ $1 = +$1;
+ var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[5722]|0;
+ $3 = ($2|0)==(7);
+ if (!($3)) {
+ return;
+ }
+ $4 = HEAP32[(24036)>>2]|0;
+ $5 = HEAP32[(24024)>>2]|0;
+ $6 = $5 << 1;
+ $7 = (($4) + ($6<<2)|0);
+ HEAPF32[$7>>2] = $0;
+ $8 = $6 | 1;
+ $9 = (($4) + ($8<<2)|0);
+ HEAPF32[$9>>2] = $1;
+ $10 = (($5) + 1)|0;
+ HEAP32[(24024)>>2] = $10;
+ return;
+}
+function _rlNormal3f($0,$1,$2) {
+ $0 = +$0;
+ $1 = +$1;
+ $2 = +$2;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _rlColor4ub($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = HEAP32[5722]|0;
+ switch ($4|0) {
+ case 1: {
+ $$sink37 = (23932);$$sink38 = (23944);
+ break;
+ }
+ case 4: {
+ $$sink37 = (23980);$$sink38 = (23992);
+ break;
+ }
+ case 7: {
+ $$sink37 = (24028);$$sink38 = (24040);
+ break;
+ }
+ default: {
+ return;
+ }
+ }
+ $5 = HEAP32[$$sink38>>2]|0;
+ $6 = HEAP32[$$sink37>>2]|0;
+ $7 = $6 << 2;
+ $8 = (($5) + ($7)|0);
+ HEAP8[$8>>0] = $0;
+ $9 = HEAP32[$$sink38>>2]|0;
+ $10 = HEAP32[$$sink37>>2]|0;
+ $11 = $10 << 2;
+ $12 = $11 | 1;
+ $13 = (($9) + ($12)|0);
+ HEAP8[$13>>0] = $1;
+ $14 = HEAP32[$$sink38>>2]|0;
+ $15 = HEAP32[$$sink37>>2]|0;
+ $16 = $15 << 2;
+ $17 = $16 | 2;
+ $18 = (($14) + ($17)|0);
+ HEAP8[$18>>0] = $2;
+ $19 = HEAP32[$$sink38>>2]|0;
+ $20 = HEAP32[$$sink37>>2]|0;
+ $21 = $20 << 2;
+ $22 = $21 | 3;
+ $23 = (($19) + ($22)|0);
+ HEAP8[$23>>0] = $3;
+ $24 = HEAP32[$$sink37>>2]|0;
+ $25 = (($24) + 1)|0;
+ HEAP32[$$sink37>>2] = $25;
+ return;
+}
+function _rlEnableTexture($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[5720]|0;
+ $2 = HEAP32[5721]|0;
+ $3 = (($2) + -1)|0;
+ $4 = (((($1) + (($3*144)|0)|0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ return;
+ }
+ $7 = (($1) + (($3*144)|0)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)>(0);
+ if ($9) {
+ $10 = (($2) + 1)|0;
+ HEAP32[5721] = $10;
+ }
+ $11 = HEAP32[5721]|0;
+ $12 = (($11) + -1)|0;
+ $13 = (((($1) + (($12*144)|0)|0)) + 8|0);
+ HEAP32[$13>>2] = $0;
+ $14 = (($1) + (($12*144)|0)|0);
+ HEAP32[$14>>2] = 0;
+ return;
+}
+function _rlDisableTexture() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = HEAP32[6005]|0;
+ $1 = ($0|0)>(4095);
+ if (!($1)) {
+ return;
+ }
+ _rlglDraw();
+ return;
+}
+function _BeginBlendMode($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[6161]|0;
+ $2 = ($1|0)!=($0|0);
+ $3 = ($0|0)<(3);
+ $or$cond = $3 & $2;
+ if (!($or$cond)) {
+ return;
+ }
+ _rlglDraw();
+ switch ($0|0) {
+ case 0: {
+ _glBlendFunc(770,771);
+ break;
+ }
+ case 1: {
+ _glBlendFunc(770,1);
+ break;
+ }
+ case 2: {
+ _glBlendFunc(774,771);
+ break;
+ }
+ default: {
+ }
+ }
+ HEAP32[6161] = $0;
+ return;
+}
+function _EndBlendMode() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _BeginBlendMode(0);
+ return;
+}
+function _stbi__err($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[6162] = $0;
+ return;
+}
+function _stbi_load_from_file($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $10 = 0, $11 = 0, $12 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 192|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(192|0);
+ $5 = sp;
+ _stbi__start_file($5,$0);
+ $6 = (_stbi__load_and_postprocess_8bit($5,$1,$2,$3,$4)|0);
+ $7 = ($6|0)==(0|0);
+ if ($7) {
+ STACKTOP = sp;return ($6|0);
+ }
+ $8 = ((($5)) + 172|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ((($5)) + 168|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = (($11) - ($9))|0;
+ (_fseek($0,$12,1)|0);
+ STACKTOP = sp;return ($6|0);
+}
+function _stbi__start_file($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ _stbi__start_callbacks($0,3096,$1);
+ return;
+}
+function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0 = 0, $$070 = 0, $$07175 = 0, $$07276 = 0, $$07378 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond79 = 0, $exitcond80 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $5 = sp;
+ $6 = (_stbi__load_main($0,$1,$2,$3,$4,$5)|0);
+ $7 = ($6|0)==(0|0);
+ if ($7) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $8 = HEAP32[$5>>2]|0;
+ switch ($8|0) {
+ case 8: {
+ $$070 = $6;
+ break;
+ }
+ case 16: {
+ label = 4;
+ break;
+ }
+ default: {
+ ___assert_fail((8941|0),(8967|0),1041,(8990|0));
+ // unreachable;
+ }
+ }
+ if ((label|0) == 4) {
+ $9 = HEAP32[$1>>2]|0;
+ $10 = HEAP32[$2>>2]|0;
+ $11 = ($4|0)==(0);
+ if ($11) {
+ $12 = HEAP32[$3>>2]|0;
+ $13 = $12;
+ } else {
+ $13 = $4;
+ }
+ $14 = (_stbi__convert_16_to_8($6,$9,$10,$13)|0);
+ HEAP32[$5>>2] = 8;
+ $$070 = $14;
+ }
+ $15 = HEAP32[6163]|0;
+ $16 = ($15|0)==(0);
+ if ($16) {
+ $$0 = $$070;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $17 = HEAP32[$1>>2]|0;
+ $18 = HEAP32[$2>>2]|0;
+ $19 = ($4|0)==(0);
+ if ($19) {
+ $20 = HEAP32[$3>>2]|0;
+ $25 = $20;
+ } else {
+ $25 = $4;
+ }
+ $21 = $18 >> 1;
+ $22 = ($21|0)>(0);
+ if (!($22)) {
+ $$0 = $$070;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $23 = ($17|0)>(0);
+ $24 = ($25|0)>(0);
+ $26 = (($18) + -1)|0;
+ $$07378 = 0;
+ while(1) {
+ if ($23) {
+ $27 = Math_imul($$07378, $17)|0;
+ $28 = (($26) - ($$07378))|0;
+ $29 = Math_imul($28, $17)|0;
+ $$07276 = 0;
+ while(1) {
+ if ($24) {
+ $30 = (($$07276) + ($27))|0;
+ $31 = Math_imul($30, $25)|0;
+ $32 = (($$07276) + ($29))|0;
+ $33 = Math_imul($32, $25)|0;
+ $$07175 = 0;
+ while(1) {
+ $34 = (($$07175) + ($31))|0;
+ $35 = (($$070) + ($34)|0);
+ $36 = HEAP8[$35>>0]|0;
+ $37 = (($$07175) + ($33))|0;
+ $38 = (($$070) + ($37)|0);
+ $39 = HEAP8[$38>>0]|0;
+ HEAP8[$35>>0] = $39;
+ HEAP8[$38>>0] = $36;
+ $40 = (($$07175) + 1)|0;
+ $exitcond = ($40|0)==($25|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$07175 = $40;
+ }
+ }
+ }
+ $41 = (($$07276) + 1)|0;
+ $exitcond79 = ($41|0)==($17|0);
+ if ($exitcond79) {
+ break;
+ } else {
+ $$07276 = $41;
+ }
+ }
+ }
+ $42 = (($$07378) + 1)|0;
+ $exitcond80 = ($42|0)==($21|0);
+ if ($exitcond80) {
+ $$0 = $$070;
+ break;
+ } else {
+ $$07378 = $42;
+ }
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function _stbi__load_main($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$0 = 0, $10 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAP32[$5>>2] = 8;
+ $6 = ((($5)) + 8|0);
+ HEAP32[$6>>2] = 0;
+ $7 = ((($5)) + 4|0);
+ HEAP32[$7>>2] = 0;
+ $8 = (_stbi__png_test($0)|0);
+ $9 = ($8|0)==(0);
+ if ($9) {
+ _stbi__err(9031);
+ $$0 = 0;
+ return ($$0|0);
+ } else {
+ $10 = (_stbi__png_load($0,$1,$2,$3,$4,$5)|0);
+ $$0 = $10;
+ return ($$0|0);
+ }
+ return (0)|0;
+}
+function _stbi__convert_16_to_8($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$0 = 0, $$01819 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = Math_imul($2, $1)|0;
+ $5 = Math_imul($4, $3)|0;
+ $6 = (_stbi__malloc($5)|0);
+ $7 = ($6|0)==(0|0);
+ if ($7) {
+ _stbi__err(9022);
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $8 = ($5|0)>(0);
+ if ($8) {
+ $$01819 = 0;
+ while(1) {
+ $9 = (($0) + ($$01819<<1)|0);
+ $10 = HEAP16[$9>>1]|0;
+ $11 = ($10&65535) >>> 8;
+ $12 = $11&255;
+ $13 = (($6) + ($$01819)|0);
+ HEAP8[$13>>0] = $12;
+ $14 = (($$01819) + 1)|0;
+ $exitcond = ($14|0)==($5|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$01819 = $14;
+ }
+ }
+ }
+ _free($0);
+ $$0 = $6;
+ return ($$0|0);
+}
+function _stbi__malloc($0) {
+ $0 = $0|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (_malloc($0)|0);
+ return ($1|0);
+}
+function _stbi__png_test($0) {
+ $0 = $0|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (_stbi__check_png_header($0)|0);
+ _stbi__rewind($0);
+ return ($1|0);
+}
+function _stbi__png_load($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $6 = sp;
+ HEAP32[$6>>2] = $0;
+ $7 = (_stbi__do_png($6,$1,$2,$3,$4,$5)|0);
+ STACKTOP = sp;return ($7|0);
+}
+function _stbi__do_png($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$ = 0, $$0 = 0, $$045 = 0, $$1 = 0, $$2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $6 = ($4>>>0)>(4);
+ if ($6) {
+ _stbi__err(9050);
+ $$045 = 0;
+ return ($$045|0);
+ }
+ $7 = (_stbi__parse_png_file($0,0,$4)|0);
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$2 = 0;
+ } else {
+ $9 = ((($0)) + 16|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ($10|0)>(8);
+ $$ = $11 ? $10 : 8;
+ HEAP32[$5>>2] = $$;
+ $12 = ((($0)) + 12|0);
+ $13 = HEAP32[$12>>2]|0;
+ HEAP32[$12>>2] = 0;
+ $14 = ($4|0)==(0);
+ if ($14) {
+ $$1 = $13;
+ } else {
+ $15 = HEAP32[$0>>2]|0;
+ $16 = ((($15)) + 12|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = ($17|0)==($4|0);
+ if ($18) {
+ $$1 = $13;
+ } else {
+ $19 = HEAP32[$5>>2]|0;
+ $20 = ($19|0)==(8);
+ $21 = ((($15)) + 4|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = HEAP32[$15>>2]|0;
+ if ($20) {
+ $24 = (_stbi__convert_format($13,$17,$4,$23,$22)|0);
+ $$0 = $24;
+ } else {
+ $25 = (_stbi__convert_format16($13,$17,$4,$23,$22)|0);
+ $$0 = $25;
+ }
+ $26 = HEAP32[$0>>2]|0;
+ $27 = ((($26)) + 12|0);
+ HEAP32[$27>>2] = $4;
+ $28 = ($$0|0)==(0|0);
+ if ($28) {
+ $$045 = 0;
+ return ($$045|0);
+ } else {
+ $$1 = $$0;
+ }
+ }
+ }
+ $29 = HEAP32[$0>>2]|0;
+ $30 = HEAP32[$29>>2]|0;
+ HEAP32[$1>>2] = $30;
+ $31 = ((($29)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ HEAP32[$2>>2] = $32;
+ $33 = ($3|0)==(0|0);
+ if ($33) {
+ $$2 = $$1;
+ } else {
+ $34 = ((($29)) + 8|0);
+ $35 = HEAP32[$34>>2]|0;
+ HEAP32[$3>>2] = $35;
+ $$2 = $$1;
+ }
+ }
+ $36 = ((($0)) + 12|0);
+ $37 = HEAP32[$36>>2]|0;
+ _free($37);
+ HEAP32[$36>>2] = 0;
+ $38 = ((($0)) + 8|0);
+ $39 = HEAP32[$38>>2]|0;
+ _free($39);
+ HEAP32[$38>>2] = 0;
+ $40 = ((($0)) + 4|0);
+ $41 = HEAP32[$40>>2]|0;
+ _free($41);
+ HEAP32[$40>>2] = 0;
+ $$045 = $$2;
+ return ($$045|0);
+}
+function _stbi__parse_png_file($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$$0217 = 0, $$0206 = 0, $$0211 = 0, $$0214 = 0, $$0217 = 0, $$0226593 = 0, $$0228 = 0, $$0231 = 0, $$0235 = 0, $$0239591 = 0, $$0241 = 0, $$0245 = 0, $$1207 = 0, $$1212 = 0, $$1215 = 0, $$1218 = 0, $$1227588 = 0, $$1229 = 0, $$1240589 = 0;
+ var $$1246 = 0, $$2219 = 0, $$2233 = 0, $$2237 = 0, $$2243 = 0, $$254 = 0, $$3209 = 0, $$3220 = 0, $$4 = 0, $$6$ph = 0, $$7 = 0, $$lobit = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0;
+ var $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0;
+ var $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0;
+ var $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0;
+ var $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0;
+ var $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0;
+ var $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0;
+ var $97 = 0, $98 = 0, $99 = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond11 = 0, $or$cond248 = 0, $or$cond5$not = 0, $or$cond7 = 0, $switch$split112D = 0, $switch$split142D = 0, $switch$split2D = 0, $switch$split52D = 0, $switch$split82D = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0);
+ $3 = sp + 32|0;
+ $4 = sp + 22|0;
+ $5 = sp + 16|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = HEAP32[$0>>2]|0;
+ $9 = ((($0)) + 8|0);
+ HEAP32[$9>>2] = 0;
+ $10 = ((($0)) + 4|0);
+ HEAP32[$10>>2] = 0;
+ $11 = ((($0)) + 12|0);
+ HEAP32[$11>>2] = 0;
+ $12 = (_stbi__check_png_header($8)|0);
+ $13 = ($12|0)==(0);
+ if ($13) {
+ $$7 = 0;
+ STACKTOP = sp;return ($$7|0);
+ }
+ $14 = ($1|0)==(1);
+ if ($14) {
+ $$7 = 1;
+ STACKTOP = sp;return ($$7|0);
+ }
+ $15 = ((($6)) + 4|0);
+ $16 = ((($8)) + 4|0);
+ $17 = ((($0)) + 16|0);
+ $18 = ((($8)) + 8|0);
+ $19 = ($1|0)==(2);
+ $20 = ((($8)) + 8|0);
+ $21 = ((($8)) + 8|0);
+ $22 = ((($0)) + 16|0);
+ $23 = ($1|0)==(2);
+ $24 = ($1|0)==(2);
+ $$0206 = 0;$$0211 = 0;$$0214 = 0;$$0217 = 0;$$0228 = 0;$$0231 = 0;$$0235 = 0;$$0241 = 1;$$0245 = 0;
+ L7: while(1) {
+ _stbi__get_chunk_header($6,$8);
+ $25 = HEAP32[$15>>2]|0;
+ $switch$split2D = ($25|0)<(1229472850);
+ L9: do {
+ if ($switch$split2D) {
+ $switch$split52D = ($25|0)<(1229209940);
+ if ($switch$split52D) {
+ switch ($25|0) {
+ case 1130840649: {
+ break;
+ }
+ default: {
+ label = 103;
+ break L9;
+ }
+ }
+ $26 = HEAP32[$6>>2]|0;
+ _stbi__skip($8,$26);
+ $$1212 = $$0211;$$1215 = $$0214;$$1229 = 1;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = $$0206;$$3220 = $$0217;
+ break;
+ }
+ $switch$split112D = ($25|0)<(1229278788);
+ if (!($switch$split112D)) {
+ switch ($25|0) {
+ case 1229278788: {
+ label = 85;
+ break L7;
+ break;
+ }
+ default: {
+ label = 103;
+ break L9;
+ }
+ }
+ }
+ switch ($25|0) {
+ case 1229209940: {
+ break;
+ }
+ default: {
+ label = 103;
+ break L9;
+ }
+ }
+ $130 = ($$0241|0)==(0);
+ if (!($130)) {
+ label = 70;
+ break L7;
+ }
+ $131 = ($$0206<<24>>24)==(0);
+ $132 = ($$0245|0)!=(0);
+ $or$cond = $132 | $131;
+ if (!($or$cond)) {
+ label = 72;
+ break L7;
+ }
+ if ($24) {
+ label = 74;
+ break L7;
+ }
+ $135 = HEAP32[$6>>2]|0;
+ $136 = (($135) + ($$0214))|0;
+ $137 = ($136|0)<($$0214|0);
+ if ($137) {
+ $$6$ph = 0;
+ break L7;
+ }
+ $138 = ($136>>>0)>($$0217>>>0);
+ if ($138) {
+ $139 = ($$0217|0)==(0);
+ $140 = ($135>>>0)>(4096);
+ $141 = $140 ? $135 : 4096;
+ $$$0217 = $139 ? $141 : $$0217;
+ $142 = HEAP32[$6>>2]|0;
+ $143 = (($142) + ($$0214))|0;
+ $$1218 = $$$0217;
+ while(1) {
+ $144 = ($143>>>0)>($$1218>>>0);
+ $145 = $$1218 << 1;
+ if ($144) {
+ $$1218 = $145;
+ } else {
+ break;
+ }
+ }
+ $146 = HEAP32[$10>>2]|0;
+ $147 = (_realloc($146,$$1218)|0);
+ $148 = ($147|0)==(0|0);
+ if ($148) {
+ label = 81;
+ break L7;
+ }
+ HEAP32[$10>>2] = $147;
+ $$2219 = $$1218;
+ } else {
+ $$2219 = $$0217;
+ }
+ $149 = HEAP32[$10>>2]|0;
+ $150 = (($149) + ($$0214)|0);
+ $151 = HEAP32[$6>>2]|0;
+ $152 = (_stbi__getn($8,$150,$151)|0);
+ $153 = ($152|0)==(0);
+ if ($153) {
+ label = 83;
+ break L7;
+ }
+ $154 = HEAP32[$6>>2]|0;
+ $155 = (($154) + ($$0214))|0;
+ $$1212 = $$0211;$$1215 = $155;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = $$0206;$$3220 = $$2219;
+ } else {
+ $switch$split82D = ($25|0)<(1347179589);
+ if ($switch$split82D) {
+ switch ($25|0) {
+ case 1229472850: {
+ break;
+ }
+ default: {
+ label = 103;
+ break L9;
+ }
+ }
+ $27 = ($$0241|0)==(0);
+ if ($27) {
+ label = 7;
+ break L7;
+ }
+ $28 = HEAP32[$6>>2]|0;
+ $29 = ($28|0)==(13);
+ if (!($29)) {
+ label = 9;
+ break L7;
+ }
+ $30 = (_stbi__get32be($8)|0);
+ HEAP32[$8>>2] = $30;
+ $31 = ($30>>>0)>(16777216);
+ if ($31) {
+ label = 11;
+ break L7;
+ }
+ $32 = (_stbi__get32be($8)|0);
+ HEAP32[$16>>2] = $32;
+ $33 = ($32>>>0)>(16777216);
+ if ($33) {
+ label = 13;
+ break L7;
+ }
+ $34 = (_stbi__get8($8)|0);
+ $35 = $34&255;
+ HEAP32[$17>>2] = $35;
+ switch ($34<<24>>24) {
+ case 16: case 8: case 4: case 2: case 1: {
+ break;
+ }
+ default: {
+ label = 15;
+ break L7;
+ }
+ }
+ $36 = (_stbi__get8($8)|0);
+ $37 = $36&255;
+ $38 = ($36&255)>(6);
+ if ($38) {
+ label = 17;
+ break L7;
+ }
+ $39 = ($36<<24>>24)==(3);
+ if ($39) {
+ $40 = HEAP32[$17>>2]|0;
+ $41 = ($40|0)==(16);
+ if ($41) {
+ label = 20;
+ break L7;
+ } else {
+ $$1207 = 3;
+ }
+ } else {
+ $42 = $37 & 1;
+ $43 = ($42|0)==(0);
+ if ($43) {
+ $$1207 = $$0206;
+ } else {
+ label = 22;
+ break L7;
+ }
+ }
+ $44 = (_stbi__get8($8)|0);
+ $45 = ($44<<24>>24)==(0);
+ if (!($45)) {
+ label = 24;
+ break L7;
+ }
+ $46 = (_stbi__get8($8)|0);
+ $47 = ($46<<24>>24)==(0);
+ if (!($47)) {
+ label = 26;
+ break L7;
+ }
+ $48 = (_stbi__get8($8)|0);
+ $49 = $48&255;
+ $50 = ($48&255)>(1);
+ if ($50) {
+ label = 28;
+ break L7;
+ }
+ $51 = HEAP32[$8>>2]|0;
+ $52 = ($51|0)==(0);
+ if ($52) {
+ label = 31;
+ break L7;
+ }
+ $53 = HEAP32[$16>>2]|0;
+ $54 = ($53|0)==(0);
+ if ($54) {
+ label = 31;
+ break L7;
+ }
+ $55 = ($$1207<<24>>24)==(0);
+ $56 = (1073741824 / ($51>>>0))&-1;
+ if (!($55)) {
+ HEAP32[$20>>2] = 1;
+ $63 = $56 >>> 2;
+ $64 = ($63>>>0)<($53>>>0);
+ if ($64) {
+ label = 37;
+ break L7;
+ } else {
+ $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $37;$$2237 = $49;$$2243 = 0;$$3209 = $$1207;$$3220 = $$0217;
+ break;
+ }
+ }
+ $57 = $37 & 2;
+ $58 = $57 | 1;
+ $59 = $37 >>> 2;
+ $$lobit = $59 & 1;
+ $60 = (($58) + ($$lobit))|0;
+ HEAP32[$18>>2] = $60;
+ $61 = (($56>>>0) / ($60>>>0))&-1;
+ $62 = ($61>>>0)<($53>>>0);
+ if ($62) {
+ label = 34;
+ break L7;
+ }
+ if ($19) {
+ $$6$ph = 1;
+ break L7;
+ } else {
+ $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $37;$$2237 = $49;$$2243 = 0;$$3209 = 0;$$3220 = $$0217;
+ break;
+ }
+ }
+ $switch$split142D = ($25|0)<(1951551059);
+ if ($switch$split142D) {
+ switch ($25|0) {
+ case 1347179589: {
+ break;
+ }
+ default: {
+ label = 103;
+ break L9;
+ }
+ }
+ $65 = ($$0241|0)==(0);
+ if (!($65)) {
+ label = 39;
+ break L7;
+ }
+ $66 = HEAP32[$6>>2]|0;
+ $67 = ($66>>>0)>(768);
+ if ($67) {
+ label = 41;
+ break L7;
+ }
+ $68 = (($66>>>0) / 3)&-1;
+ $69 = ($68*3)|0;
+ $70 = ($69|0)==($66|0);
+ if (!($70)) {
+ label = 44;
+ break L7;
+ }
+ $71 = ($66>>>0)>(2);
+ if ($71) {
+ $$0226593 = 0;
+ } else {
+ $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $68;$$2233 = $$0231;$$2237 = $$0235;$$2243 = 0;$$3209 = $$0206;$$3220 = $$0217;
+ break;
+ }
+ while(1) {
+ $72 = (_stbi__get8($8)|0);
+ $73 = $$0226593 << 2;
+ $74 = (($3) + ($73)|0);
+ HEAP8[$74>>0] = $72;
+ $75 = (_stbi__get8($8)|0);
+ $76 = $73 | 1;
+ $77 = (($3) + ($76)|0);
+ HEAP8[$77>>0] = $75;
+ $78 = (_stbi__get8($8)|0);
+ $79 = $73 | 2;
+ $80 = (($3) + ($79)|0);
+ HEAP8[$80>>0] = $78;
+ $81 = $73 | 3;
+ $82 = (($3) + ($81)|0);
+ HEAP8[$82>>0] = -1;
+ $83 = (($$0226593) + 1)|0;
+ $84 = ($83>>>0)<($68>>>0);
+ if ($84) {
+ $$0226593 = $83;
+ } else {
+ $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $68;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = $$0206;$$3220 = $$0217;
+ break L9;
+ }
+ }
+ }
+ switch ($25|0) {
+ case 1951551059: {
+ break;
+ }
+ default: {
+ label = 103;
+ break L9;
+ }
+ }
+ $85 = ($$0241|0)==(0);
+ if (!($85)) {
+ label = 47;
+ break L7;
+ }
+ $86 = HEAP32[$10>>2]|0;
+ $87 = ($86|0)==(0|0);
+ if (!($87)) {
+ label = 49;
+ break L7;
+ }
+ $88 = ($$0206<<24>>24)==(0);
+ if (!($88)) {
+ if ($23) {
+ label = 52;
+ break L7;
+ }
+ $90 = ($$0245|0)==(0);
+ if ($90) {
+ label = 54;
+ break L7;
+ }
+ $91 = HEAP32[$6>>2]|0;
+ $92 = ($91>>>0)>($$0245>>>0);
+ if ($92) {
+ label = 58;
+ break L7;
+ }
+ $93 = HEAP32[$6>>2]|0;
+ $94 = ($93|0)==(0);
+ if ($94) {
+ $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = 0;$$3209 = 4;$$3220 = $$0217;
+ break;
+ }
+ $95 = HEAP32[$6>>2]|0;
+ $$1227588 = 0;
+ while(1) {
+ $96 = (_stbi__get8($8)|0);
+ $97 = $$1227588 << 2;
+ $98 = $97 | 3;
+ $99 = (($3) + ($98)|0);
+ HEAP8[$99>>0] = $96;
+ $100 = (($$1227588) + 1)|0;
+ $101 = ($100>>>0)<($95>>>0);
+ if ($101) {
+ $$1227588 = $100;
+ } else {
+ $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = 4;$$3220 = $$0217;
+ break L9;
+ }
+ }
+ }
+ $102 = HEAP32[$21>>2]|0;
+ $103 = $102 & 1;
+ $104 = ($103|0)==(0);
+ if ($104) {
+ label = 61;
+ break L7;
+ }
+ $105 = HEAP32[$6>>2]|0;
+ $106 = $102 << 1;
+ $107 = ($105|0)==($106|0);
+ if (!($107)) {
+ label = 63;
+ break L7;
+ }
+ $108 = HEAP32[$22>>2]|0;
+ $109 = ($108|0)==(16);
+ $110 = HEAP32[$21>>2]|0;
+ $111 = ($110|0)>(0);
+ if ($109) {
+ if ($111) {
+ $$0239591 = 0;
+ } else {
+ $$1212 = 1;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = 0;$$3209 = 0;$$3220 = $$0217;
+ break;
+ }
+ while(1) {
+ $112 = (_stbi__get16be($8)|0);
+ $113 = $112&65535;
+ $114 = (($5) + ($$0239591<<1)|0);
+ HEAP16[$114>>1] = $113;
+ $115 = (($$0239591) + 1)|0;
+ $116 = HEAP32[$21>>2]|0;
+ $117 = ($115|0)<($116|0);
+ if ($117) {
+ $$0239591 = $115;
+ } else {
+ $$1212 = 1;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = $$0206;$$3220 = $$0217;
+ break;
+ }
+ }
+ } else {
+ if ($111) {
+ $$1240589 = 0;
+ } else {
+ $$1212 = 1;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = 0;$$3209 = 0;$$3220 = $$0217;
+ break;
+ }
+ while(1) {
+ $118 = (_stbi__get16be($8)|0);
+ $119 = $118 & 255;
+ $120 = HEAP32[$22>>2]|0;
+ $121 = (9366 + ($120)|0);
+ $122 = HEAP8[$121>>0]|0;
+ $123 = $122&255;
+ $124 = Math_imul($123, $119)|0;
+ $125 = $124&255;
+ $126 = (($4) + ($$1240589)|0);
+ HEAP8[$126>>0] = $125;
+ $127 = (($$1240589) + 1)|0;
+ $128 = HEAP32[$21>>2]|0;
+ $129 = ($127|0)<($128|0);
+ if ($129) {
+ $$1240589 = $127;
+ } else {
+ $$1212 = 1;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = $$0206;$$3220 = $$0217;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 103) {
+ label = 0;
+ $202 = ($$0241|0)==(0);
+ if (!($202)) {
+ label = 104;
+ break;
+ }
+ $203 = $25 & 536870912;
+ $204 = ($203|0)==(0);
+ if ($204) {
+ label = 106;
+ break;
+ }
+ $213 = HEAP32[$6>>2]|0;
+ _stbi__skip($8,$213);
+ $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = 0;$$3209 = $$0206;$$3220 = $$0217;
+ }
+ (_stbi__get32be($8)|0);
+ $$0206 = $$3209;$$0211 = $$1212;$$0214 = $$1215;$$0217 = $$3220;$$0228 = $$1229;$$0231 = $$2233;$$0235 = $$2237;$$0241 = $$2243;$$0245 = $$1246;
+ }
+ switch (label|0) {
+ case 7: {
+ _stbi__err(9140);
+ $$6$ph = 0;
+ break;
+ }
+ case 9: {
+ _stbi__err(9154);
+ $$6$ph = 0;
+ break;
+ }
+ case 11: {
+ _stbi__err(9167);
+ $$6$ph = 0;
+ break;
+ }
+ case 13: {
+ _stbi__err(9167);
+ $$6$ph = 0;
+ break;
+ }
+ case 15: {
+ _stbi__err(9177);
+ $$6$ph = 0;
+ break;
+ }
+ case 17: {
+ _stbi__err(9197);
+ $$6$ph = 0;
+ break;
+ }
+ case 20: {
+ _stbi__err(9197);
+ $$6$ph = 0;
+ break;
+ }
+ case 22: {
+ _stbi__err(9197);
+ $$6$ph = 0;
+ break;
+ }
+ case 24: {
+ _stbi__err(9207);
+ $$6$ph = 0;
+ break;
+ }
+ case 26: {
+ _stbi__err(9223);
+ $$6$ph = 0;
+ break;
+ }
+ case 28: {
+ _stbi__err(9241);
+ $$6$ph = 0;
+ break;
+ }
+ case 31: {
+ _stbi__err(9262);
+ $$6$ph = 0;
+ break;
+ }
+ case 34: {
+ _stbi__err(9167);
+ $$6$ph = 0;
+ break;
+ }
+ case 37: {
+ _stbi__err(9167);
+ $$6$ph = 0;
+ break;
+ }
+ case 39: {
+ _stbi__err(9276);
+ $$6$ph = 0;
+ break;
+ }
+ case 41: {
+ _stbi__err(9291);
+ $$6$ph = 0;
+ break;
+ }
+ case 44: {
+ _stbi__err(9291);
+ $$6$ph = 0;
+ break;
+ }
+ case 47: {
+ _stbi__err(9276);
+ $$6$ph = 0;
+ break;
+ }
+ case 49: {
+ _stbi__err(9304);
+ $$6$ph = 0;
+ break;
+ }
+ case 52: {
+ $89 = ((($8)) + 8|0);
+ HEAP32[$89>>2] = 4;
+ $$6$ph = 1;
+ break;
+ }
+ case 54: {
+ _stbi__err(9320);
+ $$6$ph = 0;
+ break;
+ }
+ case 58: {
+ _stbi__err(9337);
+ $$6$ph = 0;
+ break;
+ }
+ case 61: {
+ _stbi__err(9350);
+ $$6$ph = 0;
+ break;
+ }
+ case 63: {
+ _stbi__err(9337);
+ $$6$ph = 0;
+ break;
+ }
+ case 70: {
+ _stbi__err(9276);
+ $$6$ph = 0;
+ break;
+ }
+ case 72: {
+ _stbi__err(9375);
+ $$6$ph = 0;
+ break;
+ }
+ case 74: {
+ $133 = $$0206&255;
+ $134 = ((($8)) + 8|0);
+ HEAP32[$134>>2] = $133;
+ $$6$ph = 1;
+ break;
+ }
+ case 81: {
+ _stbi__err(9022);
+ $$6$ph = 0;
+ break;
+ }
+ case 83: {
+ _stbi__err(9383);
+ $$6$ph = 0;
+ break;
+ }
+ case 85: {
+ $156 = ($$0241|0)==(0);
+ do {
+ if ($156) {
+ $157 = ($1|0)==(0);
+ if ($157) {
+ $158 = HEAP32[$10>>2]|0;
+ $159 = ($158|0)==(0|0);
+ if ($159) {
+ _stbi__err(9393);
+ $$4 = 0;
+ break;
+ }
+ $160 = HEAP32[$8>>2]|0;
+ $161 = ((($0)) + 16|0);
+ $162 = HEAP32[$161>>2]|0;
+ $163 = Math_imul($162, $160)|0;
+ $164 = (($163) + 7)|0;
+ $165 = $164 >>> 3;
+ $166 = ((($8)) + 4|0);
+ $167 = HEAP32[$166>>2]|0;
+ $168 = ((($8)) + 8|0);
+ $169 = HEAP32[$168>>2]|0;
+ $170 = Math_imul($169, $167)|0;
+ $171 = Math_imul($170, $165)|0;
+ $172 = (($171) + ($167))|0;
+ HEAP32[$7>>2] = $172;
+ $173 = ($$0228|0)!=(0);
+ $174 = $173 ^ 1;
+ $175 = $174&1;
+ $176 = (_stbi_zlib_decode_malloc_guesssize_headerflag($158,$$0214,$172,$7,$175)|0);
+ HEAP32[$9>>2] = $176;
+ $177 = ($176|0)==(0|0);
+ if ($177) {
+ $$4 = 0;
+ } else {
+ $178 = HEAP32[$10>>2]|0;
+ _free($178);
+ HEAP32[$10>>2] = 0;
+ $179 = HEAP32[$168>>2]|0;
+ $180 = (($179) + 1)|0;
+ $notlhs = ($180|0)!=($2|0);
+ $notrhs = ($2|0)==(3);
+ $or$cond5$not = $notrhs | $notlhs;
+ $181 = ($$0206<<24>>24)!=(0);
+ $or$cond7 = $181 | $or$cond5$not;
+ $182 = ($$0211<<24>>24)==(0);
+ $or$cond248 = $182 & $or$cond7;
+ $$254 = $or$cond248 ? $179 : $180;
+ $183 = ((($8)) + 12|0);
+ HEAP32[$183>>2] = $$254;
+ $184 = HEAP32[$9>>2]|0;
+ $185 = HEAP32[$7>>2]|0;
+ $186 = HEAP32[$161>>2]|0;
+ $187 = (_stbi__create_png_image($0,$184,$185,$$254,$186,$$0231,$$0235)|0);
+ $188 = ($187|0)==(0);
+ if ($188) {
+ $$4 = 0;
+ } else {
+ do {
+ if (!($182)) {
+ $189 = HEAP32[$161>>2]|0;
+ $190 = ($189|0)==(16);
+ if ($190) {
+ $191 = HEAP32[$183>>2]|0;
+ _stbi__compute_transparency16($0,$5,$191);
+ break;
+ } else {
+ $192 = HEAP32[$183>>2]|0;
+ _stbi__compute_transparency($0,$4,$192);
+ break;
+ }
+ }
+ } while(0);
+ $193 = HEAP32[6164]|0;
+ $194 = ($193|0)!=(0);
+ $or$cond11 = $173 & $194;
+ if ($or$cond11) {
+ $195 = HEAP32[$183>>2]|0;
+ $196 = ($195|0)>(2);
+ if ($196) {
+ _stbi__de_iphone($0);
+ }
+ }
+ if ($181) {
+ $197 = $$0206&255;
+ HEAP32[$168>>2] = $197;
+ $198 = ($2|0)>(2);
+ $$ = $198 ? $2 : $197;
+ HEAP32[$183>>2] = $$;
+ $199 = (_stbi__expand_png_palette($0,$3,$$)|0);
+ $200 = ($199|0)==(0);
+ if ($200) {
+ $$4 = 0;
+ break;
+ }
+ }
+ $201 = HEAP32[$9>>2]|0;
+ _free($201);
+ HEAP32[$9>>2] = 0;
+ $$4 = 1;
+ }
+ }
+ } else {
+ $$4 = 1;
+ }
+ } else {
+ _stbi__err(9276);
+ $$4 = 0;
+ }
+ } while(0);
+ $$6$ph = $$4;
+ break;
+ }
+ case 104: {
+ _stbi__err(9276);
+ $$6$ph = 0;
+ break;
+ }
+ case 106: {
+ $205 = $25 >>> 24;
+ $206 = $205&255;
+ HEAP8[9401] = $206;
+ $207 = HEAP32[$15>>2]|0;
+ $208 = $207 >>> 16;
+ $209 = $208&255;
+ HEAP8[(9402)>>0] = $209;
+ $210 = $207 >>> 8;
+ $211 = $210&255;
+ HEAP8[(9403)>>0] = $211;
+ $212 = $207&255;
+ HEAP8[(9404)>>0] = $212;
+ _stbi__err(9401);
+ $$6$ph = 0;
+ break;
+ }
+ }
+ $$7 = $$6$ph;
+ STACKTOP = sp;return ($$7|0);
+}
+function _stbi__convert_format($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0151255 = 0, $$0163 = 0, $$0164259 = 0, $$0165 = 0, $$0165254 = 0, $$0165257 = 0, $$0256 = 0, $$10161205 = 0, $$10175 = 0, $$10175204 = 0, $$10175207 = 0, $$10206 = 0, $$11162201 = 0, $$11176 = 0, $$11176200 = 0, $$11176203 = 0, $$11202 = 0, $$1152250 = 0, $$1166 = 0, $$1166249 = 0;
+ var $$1166252 = 0, $$1251 = 0, $$2153245 = 0, $$2167 = 0, $$2167244 = 0, $$2167247 = 0, $$2246 = 0, $$3154240 = 0, $$3168 = 0, $$3168239 = 0, $$3168242 = 0, $$3241 = 0, $$4155235 = 0, $$4169 = 0, $$4169234 = 0, $$4169237 = 0, $$4236 = 0, $$5156230 = 0, $$5170 = 0, $$5170229 = 0;
+ var $$5170232 = 0, $$5231 = 0, $$6157225 = 0, $$6171 = 0, $$6171224 = 0, $$6171227 = 0, $$6226 = 0, $$7158220 = 0, $$7172 = 0, $$7172219 = 0, $$7172222 = 0, $$7221 = 0, $$8159215 = 0, $$8173 = 0, $$8173214 = 0, $$8173217 = 0, $$8216 = 0, $$9160210 = 0, $$9174 = 0, $$9174209 = 0;
+ var $$9174212 = 0, $$9211 = 0, $$off = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0;
+ var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0;
+ var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0;
+ var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0;
+ var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $5 = ($2|0)==($1|0);
+ if ($5) {
+ $$0163 = $0;
+ return ($$0163|0);
+ }
+ $$off = (($2) + -1)|0;
+ $6 = ($$off>>>0)<(4);
+ if (!($6)) {
+ ___assert_fail((9063|0),(8967|0),1477,(9119|0));
+ // unreachable;
+ }
+ $7 = (_stbi__malloc_mad3($2,$3,$4)|0);
+ $8 = ($7|0)==(0|0);
+ if ($8) {
+ _free($0);
+ _stbi__err(9022);
+ $$0163 = 0;
+ return ($$0163|0);
+ }
+ $9 = ($4|0)>(0);
+ L11: do {
+ if ($9) {
+ $10 = $1 << 3;
+ $11 = (($10) + ($2))|0;
+ $$0165254 = (($3) + -1)|0;
+ $12 = ($$0165254|0)>(-1);
+ $$1166249 = (($3) + -1)|0;
+ $13 = ($$1166249|0)>(-1);
+ $$2167244 = (($3) + -1)|0;
+ $14 = ($$2167244|0)>(-1);
+ $$3168239 = (($3) + -1)|0;
+ $15 = ($$3168239|0)>(-1);
+ $$4169234 = (($3) + -1)|0;
+ $16 = ($$4169234|0)>(-1);
+ $$5170229 = (($3) + -1)|0;
+ $17 = ($$5170229|0)>(-1);
+ $$6171224 = (($3) + -1)|0;
+ $18 = ($$6171224|0)>(-1);
+ $$7172219 = (($3) + -1)|0;
+ $19 = ($$7172219|0)>(-1);
+ $$8173214 = (($3) + -1)|0;
+ $20 = ($$8173214|0)>(-1);
+ $$9174209 = (($3) + -1)|0;
+ $21 = ($$9174209|0)>(-1);
+ $$10175204 = (($3) + -1)|0;
+ $22 = ($$10175204|0)>(-1);
+ $$11176200 = (($3) + -1)|0;
+ $23 = ($$11176200|0)>(-1);
+ $$0164259 = 0;
+ L13: while(1) {
+ $24 = Math_imul($$0164259, $3)|0;
+ $25 = Math_imul($24, $1)|0;
+ $26 = (($0) + ($25)|0);
+ $27 = Math_imul($24, $2)|0;
+ $28 = (($7) + ($27)|0);
+ do {
+ switch ($11|0) {
+ case 10: {
+ if ($12) {
+ $$0151255 = $26;$$0165257 = $$0165254;$$0256 = $28;
+ while(1) {
+ $29 = HEAP8[$$0151255>>0]|0;
+ HEAP8[$$0256>>0] = $29;
+ $30 = ((($$0256)) + 1|0);
+ HEAP8[$30>>0] = -1;
+ $31 = ((($$0151255)) + 1|0);
+ $32 = ((($$0256)) + 2|0);
+ $$0165 = (($$0165257) + -1)|0;
+ $33 = ($$0165|0)>(-1);
+ if ($33) {
+ $$0151255 = $31;$$0165257 = $$0165;$$0256 = $32;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 11: {
+ if ($13) {
+ $$1152250 = $26;$$1166252 = $$1166249;$$1251 = $28;
+ while(1) {
+ $34 = HEAP8[$$1152250>>0]|0;
+ $35 = ((($$1251)) + 2|0);
+ HEAP8[$35>>0] = $34;
+ $36 = ((($$1251)) + 1|0);
+ HEAP8[$36>>0] = $34;
+ HEAP8[$$1251>>0] = $34;
+ $37 = ((($$1152250)) + 1|0);
+ $38 = ((($$1251)) + 3|0);
+ $$1166 = (($$1166252) + -1)|0;
+ $39 = ($$1166|0)>(-1);
+ if ($39) {
+ $$1152250 = $37;$$1166252 = $$1166;$$1251 = $38;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 12: {
+ if ($14) {
+ $$2153245 = $26;$$2167247 = $$2167244;$$2246 = $28;
+ while(1) {
+ $40 = HEAP8[$$2153245>>0]|0;
+ $41 = ((($$2246)) + 2|0);
+ HEAP8[$41>>0] = $40;
+ $42 = ((($$2246)) + 1|0);
+ HEAP8[$42>>0] = $40;
+ HEAP8[$$2246>>0] = $40;
+ $43 = ((($$2246)) + 3|0);
+ HEAP8[$43>>0] = -1;
+ $44 = ((($$2153245)) + 1|0);
+ $45 = ((($$2246)) + 4|0);
+ $$2167 = (($$2167247) + -1)|0;
+ $46 = ($$2167|0)>(-1);
+ if ($46) {
+ $$2153245 = $44;$$2167247 = $$2167;$$2246 = $45;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 17: {
+ if ($15) {
+ $$3154240 = $26;$$3168242 = $$3168239;$$3241 = $28;
+ while(1) {
+ $47 = HEAP8[$$3154240>>0]|0;
+ HEAP8[$$3241>>0] = $47;
+ $48 = ((($$3154240)) + 2|0);
+ $49 = ((($$3241)) + 1|0);
+ $$3168 = (($$3168242) + -1)|0;
+ $50 = ($$3168|0)>(-1);
+ if ($50) {
+ $$3154240 = $48;$$3168242 = $$3168;$$3241 = $49;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 19: {
+ if ($16) {
+ $$4155235 = $26;$$4169237 = $$4169234;$$4236 = $28;
+ while(1) {
+ $51 = HEAP8[$$4155235>>0]|0;
+ $52 = ((($$4236)) + 2|0);
+ HEAP8[$52>>0] = $51;
+ $53 = ((($$4236)) + 1|0);
+ HEAP8[$53>>0] = $51;
+ HEAP8[$$4236>>0] = $51;
+ $54 = ((($$4155235)) + 2|0);
+ $55 = ((($$4236)) + 3|0);
+ $$4169 = (($$4169237) + -1)|0;
+ $56 = ($$4169|0)>(-1);
+ if ($56) {
+ $$4155235 = $54;$$4169237 = $$4169;$$4236 = $55;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 20: {
+ if ($17) {
+ $$5156230 = $26;$$5170232 = $$5170229;$$5231 = $28;
+ while(1) {
+ $57 = HEAP8[$$5156230>>0]|0;
+ $58 = ((($$5231)) + 2|0);
+ HEAP8[$58>>0] = $57;
+ $59 = ((($$5231)) + 1|0);
+ HEAP8[$59>>0] = $57;
+ HEAP8[$$5231>>0] = $57;
+ $60 = ((($$5156230)) + 1|0);
+ $61 = HEAP8[$60>>0]|0;
+ $62 = ((($$5231)) + 3|0);
+ HEAP8[$62>>0] = $61;
+ $63 = ((($$5156230)) + 2|0);
+ $64 = ((($$5231)) + 4|0);
+ $$5170 = (($$5170232) + -1)|0;
+ $65 = ($$5170|0)>(-1);
+ if ($65) {
+ $$5156230 = $63;$$5170232 = $$5170;$$5231 = $64;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 28: {
+ if ($18) {
+ $$6157225 = $26;$$6171227 = $$6171224;$$6226 = $28;
+ while(1) {
+ $66 = HEAP8[$$6157225>>0]|0;
+ HEAP8[$$6226>>0] = $66;
+ $67 = ((($$6157225)) + 1|0);
+ $68 = HEAP8[$67>>0]|0;
+ $69 = ((($$6226)) + 1|0);
+ HEAP8[$69>>0] = $68;
+ $70 = ((($$6157225)) + 2|0);
+ $71 = HEAP8[$70>>0]|0;
+ $72 = ((($$6226)) + 2|0);
+ HEAP8[$72>>0] = $71;
+ $73 = ((($$6226)) + 3|0);
+ HEAP8[$73>>0] = -1;
+ $74 = ((($$6157225)) + 3|0);
+ $75 = ((($$6226)) + 4|0);
+ $$6171 = (($$6171227) + -1)|0;
+ $76 = ($$6171|0)>(-1);
+ if ($76) {
+ $$6157225 = $74;$$6171227 = $$6171;$$6226 = $75;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 25: {
+ if ($19) {
+ $$7158220 = $26;$$7172222 = $$7172219;$$7221 = $28;
+ while(1) {
+ $77 = HEAP8[$$7158220>>0]|0;
+ $78 = $77&255;
+ $79 = ((($$7158220)) + 1|0);
+ $80 = HEAP8[$79>>0]|0;
+ $81 = $80&255;
+ $82 = ((($$7158220)) + 2|0);
+ $83 = HEAP8[$82>>0]|0;
+ $84 = $83&255;
+ $85 = (_stbi__compute_y($78,$81,$84)|0);
+ HEAP8[$$7221>>0] = $85;
+ $86 = ((($$7158220)) + 3|0);
+ $87 = ((($$7221)) + 1|0);
+ $$7172 = (($$7172222) + -1)|0;
+ $88 = ($$7172|0)>(-1);
+ if ($88) {
+ $$7158220 = $86;$$7172222 = $$7172;$$7221 = $87;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 26: {
+ if ($20) {
+ $$8159215 = $26;$$8173217 = $$8173214;$$8216 = $28;
+ while(1) {
+ $89 = HEAP8[$$8159215>>0]|0;
+ $90 = $89&255;
+ $91 = ((($$8159215)) + 1|0);
+ $92 = HEAP8[$91>>0]|0;
+ $93 = $92&255;
+ $94 = ((($$8159215)) + 2|0);
+ $95 = HEAP8[$94>>0]|0;
+ $96 = $95&255;
+ $97 = (_stbi__compute_y($90,$93,$96)|0);
+ HEAP8[$$8216>>0] = $97;
+ $98 = ((($$8216)) + 1|0);
+ HEAP8[$98>>0] = -1;
+ $99 = ((($$8159215)) + 3|0);
+ $100 = ((($$8216)) + 2|0);
+ $$8173 = (($$8173217) + -1)|0;
+ $101 = ($$8173|0)>(-1);
+ if ($101) {
+ $$8159215 = $99;$$8173217 = $$8173;$$8216 = $100;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 33: {
+ if ($21) {
+ $$9160210 = $26;$$9174212 = $$9174209;$$9211 = $28;
+ while(1) {
+ $102 = HEAP8[$$9160210>>0]|0;
+ $103 = $102&255;
+ $104 = ((($$9160210)) + 1|0);
+ $105 = HEAP8[$104>>0]|0;
+ $106 = $105&255;
+ $107 = ((($$9160210)) + 2|0);
+ $108 = HEAP8[$107>>0]|0;
+ $109 = $108&255;
+ $110 = (_stbi__compute_y($103,$106,$109)|0);
+ HEAP8[$$9211>>0] = $110;
+ $111 = ((($$9160210)) + 4|0);
+ $112 = ((($$9211)) + 1|0);
+ $$9174 = (($$9174212) + -1)|0;
+ $113 = ($$9174|0)>(-1);
+ if ($113) {
+ $$9160210 = $111;$$9174212 = $$9174;$$9211 = $112;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 34: {
+ if ($22) {
+ $$10161205 = $26;$$10175207 = $$10175204;$$10206 = $28;
+ while(1) {
+ $114 = HEAP8[$$10161205>>0]|0;
+ $115 = $114&255;
+ $116 = ((($$10161205)) + 1|0);
+ $117 = HEAP8[$116>>0]|0;
+ $118 = $117&255;
+ $119 = ((($$10161205)) + 2|0);
+ $120 = HEAP8[$119>>0]|0;
+ $121 = $120&255;
+ $122 = (_stbi__compute_y($115,$118,$121)|0);
+ HEAP8[$$10206>>0] = $122;
+ $123 = ((($$10161205)) + 3|0);
+ $124 = HEAP8[$123>>0]|0;
+ $125 = ((($$10206)) + 1|0);
+ HEAP8[$125>>0] = $124;
+ $126 = ((($$10161205)) + 4|0);
+ $127 = ((($$10206)) + 2|0);
+ $$10175 = (($$10175207) + -1)|0;
+ $128 = ($$10175|0)>(-1);
+ if ($128) {
+ $$10161205 = $126;$$10175207 = $$10175;$$10206 = $127;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 35: {
+ if ($23) {
+ $$11162201 = $26;$$11176203 = $$11176200;$$11202 = $28;
+ while(1) {
+ $129 = HEAP8[$$11162201>>0]|0;
+ HEAP8[$$11202>>0] = $129;
+ $130 = ((($$11162201)) + 1|0);
+ $131 = HEAP8[$130>>0]|0;
+ $132 = ((($$11202)) + 1|0);
+ HEAP8[$132>>0] = $131;
+ $133 = ((($$11162201)) + 2|0);
+ $134 = HEAP8[$133>>0]|0;
+ $135 = ((($$11202)) + 2|0);
+ HEAP8[$135>>0] = $134;
+ $136 = ((($$11162201)) + 4|0);
+ $137 = ((($$11202)) + 3|0);
+ $$11176 = (($$11176203) + -1)|0;
+ $138 = ($$11176|0)>(-1);
+ if ($138) {
+ $$11162201 = $136;$$11176203 = $$11176;$$11202 = $137;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ default: {
+ break L13;
+ }
+ }
+ } while(0);
+ $139 = (($$0164259) + 1)|0;
+ $140 = ($139|0)<($4|0);
+ if ($140) {
+ $$0164259 = $139;
+ } else {
+ break L11;
+ }
+ }
+ ___assert_fail((9117|0),(8967|0),1506,(9119|0));
+ // unreachable;
+ }
+ } while(0);
+ _free($0);
+ $$0163 = $7;
+ return ($$0163|0);
+}
+function _stbi__convert_format16($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0151255 = 0, $$0163 = 0, $$0164259 = 0, $$0165 = 0, $$0165254 = 0, $$0165257 = 0, $$0256 = 0, $$10161205 = 0, $$10175 = 0, $$10175204 = 0, $$10175207 = 0, $$10206 = 0, $$11162201 = 0, $$11176 = 0, $$11176200 = 0, $$11176203 = 0, $$11202 = 0, $$1152250 = 0, $$1166 = 0, $$1166249 = 0;
+ var $$1166252 = 0, $$1251 = 0, $$2153245 = 0, $$2167 = 0, $$2167244 = 0, $$2167247 = 0, $$2246 = 0, $$3154240 = 0, $$3168 = 0, $$3168239 = 0, $$3168242 = 0, $$3241 = 0, $$4155235 = 0, $$4169 = 0, $$4169234 = 0, $$4169237 = 0, $$4236 = 0, $$5156230 = 0, $$5170 = 0, $$5170229 = 0;
+ var $$5170232 = 0, $$5231 = 0, $$6157225 = 0, $$6171 = 0, $$6171224 = 0, $$6171227 = 0, $$6226 = 0, $$7158220 = 0, $$7172 = 0, $$7172219 = 0, $$7172222 = 0, $$7221 = 0, $$8159215 = 0, $$8173 = 0, $$8173214 = 0, $$8173217 = 0, $$8216 = 0, $$9160210 = 0, $$9174 = 0, $$9174209 = 0;
+ var $$9174212 = 0, $$9211 = 0, $$off = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0;
+ var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0;
+ var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0;
+ var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0;
+ var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0;
+ var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0;
+ var $98 = 0, $99 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $5 = ($2|0)==($1|0);
+ if ($5) {
+ $$0163 = $0;
+ return ($$0163|0);
+ }
+ $$off = (($2) + -1)|0;
+ $6 = ($$off>>>0)<(4);
+ if (!($6)) {
+ ___assert_fail((9063|0),(8967|0),1526,(9094|0));
+ // unreachable;
+ }
+ $7 = $2 << 1;
+ $8 = Math_imul($7, $3)|0;
+ $9 = Math_imul($8, $4)|0;
+ $10 = (_stbi__malloc($9)|0);
+ $11 = ($10|0)==(0|0);
+ if ($11) {
+ _free($0);
+ _stbi__err(9022);
+ $$0163 = 0;
+ return ($$0163|0);
+ }
+ $12 = ($4|0)>(0);
+ L11: do {
+ if ($12) {
+ $13 = $1 << 3;
+ $14 = (($13) + ($2))|0;
+ $$0165254 = (($3) + -1)|0;
+ $15 = ($$0165254|0)>(-1);
+ $$1166249 = (($3) + -1)|0;
+ $16 = ($$1166249|0)>(-1);
+ $$2167244 = (($3) + -1)|0;
+ $17 = ($$2167244|0)>(-1);
+ $$3168239 = (($3) + -1)|0;
+ $18 = ($$3168239|0)>(-1);
+ $$4169234 = (($3) + -1)|0;
+ $19 = ($$4169234|0)>(-1);
+ $$5170229 = (($3) + -1)|0;
+ $20 = ($$5170229|0)>(-1);
+ $$6171224 = (($3) + -1)|0;
+ $21 = ($$6171224|0)>(-1);
+ $$7172219 = (($3) + -1)|0;
+ $22 = ($$7172219|0)>(-1);
+ $$8173214 = (($3) + -1)|0;
+ $23 = ($$8173214|0)>(-1);
+ $$9174209 = (($3) + -1)|0;
+ $24 = ($$9174209|0)>(-1);
+ $$10175204 = (($3) + -1)|0;
+ $25 = ($$10175204|0)>(-1);
+ $$11176200 = (($3) + -1)|0;
+ $26 = ($$11176200|0)>(-1);
+ $$0164259 = 0;
+ L13: while(1) {
+ $27 = Math_imul($$0164259, $3)|0;
+ $28 = Math_imul($27, $1)|0;
+ $29 = (($0) + ($28<<1)|0);
+ $30 = Math_imul($27, $2)|0;
+ $31 = (($10) + ($30<<1)|0);
+ do {
+ switch ($14|0) {
+ case 10: {
+ if ($15) {
+ $$0151255 = $29;$$0165257 = $$0165254;$$0256 = $31;
+ while(1) {
+ $32 = HEAP16[$$0151255>>1]|0;
+ HEAP16[$$0256>>1] = $32;
+ $33 = ((($$0256)) + 2|0);
+ HEAP16[$33>>1] = -1;
+ $34 = ((($$0151255)) + 2|0);
+ $35 = ((($$0256)) + 4|0);
+ $$0165 = (($$0165257) + -1)|0;
+ $36 = ($$0165|0)>(-1);
+ if ($36) {
+ $$0151255 = $34;$$0165257 = $$0165;$$0256 = $35;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 11: {
+ if ($16) {
+ $$1152250 = $29;$$1166252 = $$1166249;$$1251 = $31;
+ while(1) {
+ $37 = HEAP16[$$1152250>>1]|0;
+ $38 = ((($$1251)) + 4|0);
+ HEAP16[$38>>1] = $37;
+ $39 = ((($$1251)) + 2|0);
+ HEAP16[$39>>1] = $37;
+ HEAP16[$$1251>>1] = $37;
+ $40 = ((($$1152250)) + 2|0);
+ $41 = ((($$1251)) + 6|0);
+ $$1166 = (($$1166252) + -1)|0;
+ $42 = ($$1166|0)>(-1);
+ if ($42) {
+ $$1152250 = $40;$$1166252 = $$1166;$$1251 = $41;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 12: {
+ if ($17) {
+ $$2153245 = $29;$$2167247 = $$2167244;$$2246 = $31;
+ while(1) {
+ $43 = HEAP16[$$2153245>>1]|0;
+ $44 = ((($$2246)) + 4|0);
+ HEAP16[$44>>1] = $43;
+ $45 = ((($$2246)) + 2|0);
+ HEAP16[$45>>1] = $43;
+ HEAP16[$$2246>>1] = $43;
+ $46 = ((($$2246)) + 6|0);
+ HEAP16[$46>>1] = -1;
+ $47 = ((($$2153245)) + 2|0);
+ $48 = ((($$2246)) + 8|0);
+ $$2167 = (($$2167247) + -1)|0;
+ $49 = ($$2167|0)>(-1);
+ if ($49) {
+ $$2153245 = $47;$$2167247 = $$2167;$$2246 = $48;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 17: {
+ if ($18) {
+ $$3154240 = $29;$$3168242 = $$3168239;$$3241 = $31;
+ while(1) {
+ $50 = HEAP16[$$3154240>>1]|0;
+ HEAP16[$$3241>>1] = $50;
+ $51 = ((($$3154240)) + 4|0);
+ $52 = ((($$3241)) + 2|0);
+ $$3168 = (($$3168242) + -1)|0;
+ $53 = ($$3168|0)>(-1);
+ if ($53) {
+ $$3154240 = $51;$$3168242 = $$3168;$$3241 = $52;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 19: {
+ if ($19) {
+ $$4155235 = $29;$$4169237 = $$4169234;$$4236 = $31;
+ while(1) {
+ $54 = HEAP16[$$4155235>>1]|0;
+ $55 = ((($$4236)) + 4|0);
+ HEAP16[$55>>1] = $54;
+ $56 = ((($$4236)) + 2|0);
+ HEAP16[$56>>1] = $54;
+ HEAP16[$$4236>>1] = $54;
+ $57 = ((($$4155235)) + 4|0);
+ $58 = ((($$4236)) + 6|0);
+ $$4169 = (($$4169237) + -1)|0;
+ $59 = ($$4169|0)>(-1);
+ if ($59) {
+ $$4155235 = $57;$$4169237 = $$4169;$$4236 = $58;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 20: {
+ if ($20) {
+ $$5156230 = $29;$$5170232 = $$5170229;$$5231 = $31;
+ while(1) {
+ $60 = HEAP16[$$5156230>>1]|0;
+ $61 = ((($$5231)) + 4|0);
+ HEAP16[$61>>1] = $60;
+ $62 = ((($$5231)) + 2|0);
+ HEAP16[$62>>1] = $60;
+ HEAP16[$$5231>>1] = $60;
+ $63 = ((($$5156230)) + 2|0);
+ $64 = HEAP16[$63>>1]|0;
+ $65 = ((($$5231)) + 6|0);
+ HEAP16[$65>>1] = $64;
+ $66 = ((($$5156230)) + 4|0);
+ $67 = ((($$5231)) + 8|0);
+ $$5170 = (($$5170232) + -1)|0;
+ $68 = ($$5170|0)>(-1);
+ if ($68) {
+ $$5156230 = $66;$$5170232 = $$5170;$$5231 = $67;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 28: {
+ if ($21) {
+ $$6157225 = $29;$$6171227 = $$6171224;$$6226 = $31;
+ while(1) {
+ $69 = HEAP16[$$6157225>>1]|0;
+ HEAP16[$$6226>>1] = $69;
+ $70 = ((($$6157225)) + 2|0);
+ $71 = HEAP16[$70>>1]|0;
+ $72 = ((($$6226)) + 2|0);
+ HEAP16[$72>>1] = $71;
+ $73 = ((($$6157225)) + 4|0);
+ $74 = HEAP16[$73>>1]|0;
+ $75 = ((($$6226)) + 4|0);
+ HEAP16[$75>>1] = $74;
+ $76 = ((($$6226)) + 6|0);
+ HEAP16[$76>>1] = -1;
+ $77 = ((($$6157225)) + 6|0);
+ $78 = ((($$6226)) + 8|0);
+ $$6171 = (($$6171227) + -1)|0;
+ $79 = ($$6171|0)>(-1);
+ if ($79) {
+ $$6157225 = $77;$$6171227 = $$6171;$$6226 = $78;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 25: {
+ if ($22) {
+ $$7158220 = $29;$$7172222 = $$7172219;$$7221 = $31;
+ while(1) {
+ $80 = HEAP16[$$7158220>>1]|0;
+ $81 = $80&65535;
+ $82 = ((($$7158220)) + 2|0);
+ $83 = HEAP16[$82>>1]|0;
+ $84 = $83&65535;
+ $85 = ((($$7158220)) + 4|0);
+ $86 = HEAP16[$85>>1]|0;
+ $87 = $86&65535;
+ $88 = (_stbi__compute_y_16($81,$84,$87)|0);
+ HEAP16[$$7221>>1] = $88;
+ $89 = ((($$7158220)) + 6|0);
+ $90 = ((($$7221)) + 2|0);
+ $$7172 = (($$7172222) + -1)|0;
+ $91 = ($$7172|0)>(-1);
+ if ($91) {
+ $$7158220 = $89;$$7172222 = $$7172;$$7221 = $90;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 26: {
+ if ($23) {
+ $$8159215 = $29;$$8173217 = $$8173214;$$8216 = $31;
+ while(1) {
+ $92 = HEAP16[$$8159215>>1]|0;
+ $93 = $92&65535;
+ $94 = ((($$8159215)) + 2|0);
+ $95 = HEAP16[$94>>1]|0;
+ $96 = $95&65535;
+ $97 = ((($$8159215)) + 4|0);
+ $98 = HEAP16[$97>>1]|0;
+ $99 = $98&65535;
+ $100 = (_stbi__compute_y_16($93,$96,$99)|0);
+ HEAP16[$$8216>>1] = $100;
+ $101 = ((($$8216)) + 2|0);
+ HEAP16[$101>>1] = -1;
+ $102 = ((($$8159215)) + 6|0);
+ $103 = ((($$8216)) + 4|0);
+ $$8173 = (($$8173217) + -1)|0;
+ $104 = ($$8173|0)>(-1);
+ if ($104) {
+ $$8159215 = $102;$$8173217 = $$8173;$$8216 = $103;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 33: {
+ if ($24) {
+ $$9160210 = $29;$$9174212 = $$9174209;$$9211 = $31;
+ while(1) {
+ $105 = HEAP16[$$9160210>>1]|0;
+ $106 = $105&65535;
+ $107 = ((($$9160210)) + 2|0);
+ $108 = HEAP16[$107>>1]|0;
+ $109 = $108&65535;
+ $110 = ((($$9160210)) + 4|0);
+ $111 = HEAP16[$110>>1]|0;
+ $112 = $111&65535;
+ $113 = (_stbi__compute_y_16($106,$109,$112)|0);
+ HEAP16[$$9211>>1] = $113;
+ $114 = ((($$9160210)) + 8|0);
+ $115 = ((($$9211)) + 2|0);
+ $$9174 = (($$9174212) + -1)|0;
+ $116 = ($$9174|0)>(-1);
+ if ($116) {
+ $$9160210 = $114;$$9174212 = $$9174;$$9211 = $115;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 34: {
+ if ($25) {
+ $$10161205 = $29;$$10175207 = $$10175204;$$10206 = $31;
+ while(1) {
+ $117 = HEAP16[$$10161205>>1]|0;
+ $118 = $117&65535;
+ $119 = ((($$10161205)) + 2|0);
+ $120 = HEAP16[$119>>1]|0;
+ $121 = $120&65535;
+ $122 = ((($$10161205)) + 4|0);
+ $123 = HEAP16[$122>>1]|0;
+ $124 = $123&65535;
+ $125 = (_stbi__compute_y_16($118,$121,$124)|0);
+ HEAP16[$$10206>>1] = $125;
+ $126 = ((($$10161205)) + 6|0);
+ $127 = HEAP16[$126>>1]|0;
+ $128 = ((($$10206)) + 2|0);
+ HEAP16[$128>>1] = $127;
+ $129 = ((($$10161205)) + 8|0);
+ $130 = ((($$10206)) + 4|0);
+ $$10175 = (($$10175207) + -1)|0;
+ $131 = ($$10175|0)>(-1);
+ if ($131) {
+ $$10161205 = $129;$$10175207 = $$10175;$$10206 = $130;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ case 35: {
+ if ($26) {
+ $$11162201 = $29;$$11176203 = $$11176200;$$11202 = $31;
+ while(1) {
+ $132 = HEAP16[$$11162201>>1]|0;
+ HEAP16[$$11202>>1] = $132;
+ $133 = ((($$11162201)) + 2|0);
+ $134 = HEAP16[$133>>1]|0;
+ $135 = ((($$11202)) + 2|0);
+ HEAP16[$135>>1] = $134;
+ $136 = ((($$11162201)) + 4|0);
+ $137 = HEAP16[$136>>1]|0;
+ $138 = ((($$11202)) + 4|0);
+ HEAP16[$138>>1] = $137;
+ $139 = ((($$11162201)) + 8|0);
+ $140 = ((($$11202)) + 6|0);
+ $$11176 = (($$11176203) + -1)|0;
+ $141 = ($$11176|0)>(-1);
+ if ($141) {
+ $$11162201 = $139;$$11176203 = $$11176;$$11202 = $140;
+ } else {
+ break;
+ }
+ }
+ }
+ break;
+ }
+ default: {
+ break L13;
+ }
+ }
+ } while(0);
+ $142 = (($$0164259) + 1)|0;
+ $143 = ($142|0)<($4|0);
+ if ($143) {
+ $$0164259 = $142;
+ } else {
+ break L11;
+ }
+ }
+ ___assert_fail((9117|0),(8967|0),1555,(9094|0));
+ // unreachable;
+ }
+ } while(0);
+ _free($0);
+ $$0163 = $10;
+ return ($$0163|0);
+}
+function _stbi__compute_y_16($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0*77)|0;
+ $4 = ($1*150)|0;
+ $5 = (($4) + ($3))|0;
+ $6 = ($2*29)|0;
+ $7 = (($5) + ($6))|0;
+ $8 = $7 >>> 8;
+ $9 = $8&65535;
+ return ($9|0);
+}
+function _stbi__malloc_mad3($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (_stbi__mad3sizes_valid($0,$1,$2)|0);
+ $4 = ($3|0)==(0);
+ if ($4) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $5 = Math_imul($1, $0)|0;
+ $6 = Math_imul($5, $2)|0;
+ $7 = (_stbi__malloc($6)|0);
+ $$0 = $7;
+ return ($$0|0);
+}
+function _stbi__compute_y($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0*77)|0;
+ $4 = ($1*150)|0;
+ $5 = (($4) + ($3))|0;
+ $6 = ($2*29)|0;
+ $7 = (($5) + ($6))|0;
+ $8 = $7 >>> 8;
+ $9 = $8&255;
+ return ($9|0);
+}
+function _stbi__mad3sizes_valid($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (_stbi__mul2sizes_valid($0,$1)|0);
+ $4 = ($3|0)==(0);
+ if ($4) {
+ $12 = 0;
+ } else {
+ $5 = Math_imul($1, $0)|0;
+ $6 = (_stbi__mul2sizes_valid($5,$2)|0);
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $12 = 0;
+ } else {
+ $8 = Math_imul($5, $2)|0;
+ $9 = (_stbi__addsizes_valid($8)|0);
+ $10 = ($9|0)!=(0);
+ $12 = $10;
+ }
+ }
+ $11 = $12&1;
+ return ($11|0);
+}
+function _stbi__mul2sizes_valid($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1 | $0;
+ $3 = ($2|0)<(0);
+ if ($3) {
+ $$0 = 0;
+ } else {
+ $4 = ($1|0)==(0);
+ if ($4) {
+ $$0 = 1;
+ } else {
+ $5 = (2147483647 / ($1|0))&-1;
+ $6 = ($5|0)>=($0|0);
+ $7 = $6&1;
+ $$0 = $7;
+ }
+ }
+ return ($$0|0);
+}
+function _stbi__addsizes_valid($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 1;
+}
+function _stbi__check_png_header($0) {
+ $0 = $0|0;
+ var $$05 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (_stbi__get8($0)|0);
+ $2 = ($1<<24>>24)==(-119);
+ if ($2) {
+ $3 = (_stbi__get8($0)|0);
+ $4 = ($3<<24>>24)==(80);
+ if ($4) {
+ $5 = (_stbi__get8($0)|0);
+ $6 = ($5<<24>>24)==(78);
+ if ($6) {
+ $7 = (_stbi__get8($0)|0);
+ $8 = ($7<<24>>24)==(71);
+ if ($8) {
+ $9 = (_stbi__get8($0)|0);
+ $10 = ($9<<24>>24)==(13);
+ if ($10) {
+ $11 = (_stbi__get8($0)|0);
+ $12 = ($11<<24>>24)==(10);
+ if ($12) {
+ $13 = (_stbi__get8($0)|0);
+ $14 = ($13<<24>>24)==(26);
+ if ($14) {
+ $15 = (_stbi__get8($0)|0);
+ $16 = ($15<<24>>24)==(10);
+ if ($16) {
+ $$05 = 1;
+ return ($$05|0);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ _stbi__err(10378);
+ $$05 = 0;
+ return ($$05|0);
+}
+function _stbi__get_chunk_header($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sroa$4$0$$sroa_idx2 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (_stbi__get32be($1)|0);
+ $3 = (_stbi__get32be($1)|0);
+ HEAP32[$0>>2] = $2;
+ $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
+ HEAP32[$$sroa$4$0$$sroa_idx2>>2] = $3;
+ return;
+}
+function _stbi__skip($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0;
+ var $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)<(0);
+ if ($2) {
+ $3 = ((($0)) + 172|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 168|0);
+ HEAP32[$5>>2] = $4;
+ return;
+ }
+ $6 = ((($0)) + 16|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)==(0|0);
+ if (!($8)) {
+ $9 = ((($0)) + 172|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 168|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = $10;
+ $14 = (($13) - ($12))|0;
+ $15 = ($14|0)<($1|0);
+ if ($15) {
+ HEAP32[$11>>2] = $10;
+ $16 = ((($0)) + 20|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = ((($0)) + 28|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = (($1) - ($14))|0;
+ FUNCTION_TABLE_vii[$17 & 63]($19,$20);
+ return;
+ }
+ }
+ $21 = ((($0)) + 168|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (($22) + ($1)|0);
+ HEAP32[$21>>2] = $23;
+ return;
+}
+function _stbi__get32be($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (_stbi__get16be($0)|0);
+ $2 = $1 << 16;
+ $3 = (_stbi__get16be($0)|0);
+ $4 = (($2) + ($3))|0;
+ return ($4|0);
+}
+function _stbi__get8($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$sink6 = 0, $1 = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 168|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 172|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($2>>>0)<($4>>>0);
+ do {
+ if ($5) {
+ $$sink6 = $2;
+ } else {
+ $6 = ((($0)) + 32|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$0 = 0;
+ return ($$0|0);
+ } else {
+ _stbi__refill_buffer($0);
+ $9 = HEAP32[$1>>2]|0;
+ $$sink6 = $9;
+ break;
+ }
+ }
+ } while(0);
+ $10 = ((($$sink6)) + 1|0);
+ HEAP32[$1>>2] = $10;
+ $11 = HEAP8[$$sink6>>0]|0;
+ $$0 = $11;
+ return ($$0|0);
+}
+function _stbi__get16be($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (_stbi__get8($0)|0);
+ $2 = $1&255;
+ $3 = $2 << 8;
+ $4 = (_stbi__get8($0)|0);
+ $5 = $4&255;
+ $6 = $3 | $5;
+ return ($6|0);
+}
+function _stbi__getn($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0;
+ var $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($0)) + 16|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if (!($5)) {
+ $6 = ((($0)) + 172|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($0)) + 168|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = $9;
+ $11 = (($7) - ($10))|0;
+ $12 = ($11|0)<($2|0);
+ if ($12) {
+ _memcpy(($1|0),($9|0),($11|0))|0;
+ $13 = HEAP32[$3>>2]|0;
+ $14 = ((($0)) + 28|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = (($1) + ($11)|0);
+ $17 = (($2) - ($11))|0;
+ $18 = (FUNCTION_TABLE_iiii[$13 & 15]($15,$16,$17)|0);
+ $19 = ($18|0)==($17|0);
+ $20 = $19&1;
+ $21 = HEAP32[$6>>2]|0;
+ HEAP32[$8>>2] = $21;
+ $$1 = $20;
+ return ($$1|0);
+ }
+ }
+ $22 = ((($0)) + 168|0);
+ $23 = HEAP32[$22>>2]|0;
+ $24 = (($23) + ($2)|0);
+ $25 = ((($0)) + 172|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = ($24>>>0)>($26>>>0);
+ if ($27) {
+ $$1 = 0;
+ return ($$1|0);
+ }
+ _memcpy(($1|0),($23|0),($2|0))|0;
+ $28 = HEAP32[$22>>2]|0;
+ $29 = (($28) + ($2)|0);
+ HEAP32[$22>>2] = $29;
+ $$1 = 1;
+ return ($$1|0);
+}
+function _stbi_zlib_decode_malloc_guesssize_headerflag($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 4080|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(4080|0);
+ $5 = sp;
+ $6 = (_stbi__malloc($2)|0);
+ $7 = ($6|0)==(0|0);
+ do {
+ if ($7) {
+ $$0 = 0;
+ } else {
+ HEAP32[$5>>2] = $0;
+ $8 = (($0) + ($1)|0);
+ $9 = ((($5)) + 4|0);
+ HEAP32[$9>>2] = $8;
+ $10 = (_stbi__do_zlib($5,$6,$2,1,$4)|0);
+ $11 = ($10|0)==(0);
+ $12 = ((($5)) + 20|0);
+ $13 = HEAP32[$12>>2]|0;
+ if ($11) {
+ _free($13);
+ $$0 = 0;
+ break;
+ }
+ $14 = ($3|0)==(0|0);
+ if ($14) {
+ $$0 = $13;
+ } else {
+ $15 = ((($5)) + 16|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = $13;
+ $18 = (($16) - ($17))|0;
+ HEAP32[$3>>2] = $18;
+ $$0 = $13;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function _stbi__create_png_image($0,$1,$2,$3,$4,$5,$6) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ $5 = $5|0;
+ $6 = $6|0;
+ var $$0103117 = 0, $$0106116 = 0, $$0107115 = 0, $$095119 = 0, $$099118 = 0, $$3102$ph = 0, $$398$ph = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $60 = 0, $61 = 0;
+ var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0;
+ var $80 = 0, $81 = 0, $82 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $7 = ($4|0)==(16);
+ $8 = $7 ? 2 : 1;
+ $9 = Math_imul($8, $3)|0;
+ $10 = ($6|0)==(0);
+ $11 = HEAP32[$0>>2]|0;
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($11)) + 4|0);
+ $14 = HEAP32[$13>>2]|0;
+ if ($10) {
+ $15 = (_stbi__create_png_image_raw($0,$1,$2,$3,$12,$14,$4,$5)|0);
+ $$4 = $15;
+ return ($$4|0);
+ }
+ $16 = (_stbi__malloc_mad3($12,$14,$9)|0);
+ $17 = ((($0)) + 12|0);
+ $18 = ((($0)) + 12|0);
+ $$0103117 = 0;$$095119 = $1;$$099118 = $2;
+ while(1) {
+ $19 = HEAP32[$0>>2]|0;
+ $20 = HEAP32[$19>>2]|0;
+ $21 = (2984 + ($$0103117<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (3012 + ($$0103117<<2)|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = (($20) + -1)|0;
+ $26 = (($25) - ($22))|0;
+ $27 = (($26) + ($24))|0;
+ $28 = (($27>>>0) / ($24>>>0))&-1;
+ $29 = ((($19)) + 4|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = (3040 + ($$0103117<<2)|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (3068 + ($$0103117<<2)|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = (($30) + -1)|0;
+ $36 = (($35) - ($32))|0;
+ $37 = (($36) + ($34))|0;
+ $38 = (($37>>>0) / ($34>>>0))&-1;
+ $39 = ($24>>>0)<=($27>>>0);
+ $40 = ($34>>>0)<=($37>>>0);
+ $or$cond = $39 & $40;
+ if ($or$cond) {
+ $41 = ((($19)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = Math_imul($28, $4)|0;
+ $44 = Math_imul($43, $42)|0;
+ $45 = (($44) + 7)|0;
+ $46 = $45 >> 3;
+ $47 = (($46) + 1)|0;
+ $48 = Math_imul($47, $38)|0;
+ $49 = (_stbi__create_png_image_raw($0,$$095119,$$099118,$3,$28,$38,$4,$5)|0);
+ $50 = ($49|0)==(0);
+ if ($50) {
+ label = 13;
+ break;
+ }
+ $51 = ($38|0)>(0);
+ if ($51) {
+ $52 = ($28|0)>(0);
+ $$0106116 = 0;
+ while(1) {
+ if ($52) {
+ $53 = HEAP32[$33>>2]|0;
+ $54 = Math_imul($53, $$0106116)|0;
+ $55 = HEAP32[$31>>2]|0;
+ $56 = (($54) + ($55))|0;
+ $57 = HEAP32[$23>>2]|0;
+ $58 = HEAP32[$21>>2]|0;
+ $59 = Math_imul($56, $9)|0;
+ $60 = Math_imul($$0106116, $28)|0;
+ $$0107115 = 0;
+ while(1) {
+ $61 = Math_imul($57, $$0107115)|0;
+ $62 = (($61) + ($58))|0;
+ $63 = HEAP32[$0>>2]|0;
+ $64 = HEAP32[$63>>2]|0;
+ $65 = Math_imul($59, $64)|0;
+ $66 = (($16) + ($65)|0);
+ $67 = Math_imul($62, $9)|0;
+ $68 = (($66) + ($67)|0);
+ $69 = HEAP32[$18>>2]|0;
+ $70 = (($$0107115) + ($60))|0;
+ $71 = Math_imul($70, $9)|0;
+ $72 = (($69) + ($71)|0);
+ _memcpy(($68|0),($72|0),($9|0))|0;
+ $73 = (($$0107115) + 1)|0;
+ $74 = ($73|0)<($28|0);
+ if ($74) {
+ $$0107115 = $73;
+ } else {
+ break;
+ }
+ }
+ }
+ $75 = (($$0106116) + 1)|0;
+ $76 = ($75|0)<($38|0);
+ if ($76) {
+ $$0106116 = $75;
+ } else {
+ break;
+ }
+ }
+ }
+ $77 = HEAP32[$17>>2]|0;
+ _free($77);
+ $78 = (($$095119) + ($48)|0);
+ $79 = (($$099118) - ($48))|0;
+ $$3102$ph = $79;$$398$ph = $78;
+ } else {
+ $$3102$ph = $$099118;$$398$ph = $$095119;
+ }
+ $80 = (($$0103117) + 1)|0;
+ $81 = ($80|0)<(7);
+ if ($81) {
+ $$0103117 = $80;$$095119 = $$398$ph;$$099118 = $$3102$ph;
+ } else {
+ label = 15;
+ break;
+ }
+ }
+ if ((label|0) == 13) {
+ _free($16);
+ $$4 = 0;
+ return ($$4|0);
+ }
+ else if ((label|0) == 15) {
+ $82 = ((($0)) + 12|0);
+ HEAP32[$82>>2] = $16;
+ $$4 = 1;
+ return ($$4|0);
+ }
+ return (0)|0;
+}
+function _stbi__compute_transparency16($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0323 = 0, $$04 = 0, $$1335 = 0, $$16 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond9 = 0, $not$ = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($3)) + 4|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = Math_imul($6, $4)|0;
+ $8 = ((($0)) + 12|0);
+ $9 = HEAP32[$8>>2]|0;
+ switch ($2|0) {
+ case 2: {
+ $13 = ($7|0)==(0);
+ if ($13) {
+ return;
+ } else {
+ $$0323 = 0;$$04 = $9;
+ }
+ while(1) {
+ $14 = HEAP16[$$04>>1]|0;
+ $15 = HEAP16[$1>>1]|0;
+ $not$ = ($14<<16>>16)!=($15<<16>>16);
+ $16 = $not$ << 31 >> 31;
+ $17 = ((($$04)) + 2|0);
+ HEAP16[$17>>1] = $16;
+ $18 = ((($$04)) + 4|0);
+ $19 = (($$0323) + 1)|0;
+ $exitcond = ($19|0)==($7|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$0323 = $19;$$04 = $18;
+ }
+ }
+ return;
+ break;
+ }
+ case 4: {
+ $10 = ($7|0)==(0);
+ if ($10) {
+ return;
+ }
+ $11 = ((($1)) + 2|0);
+ $12 = ((($1)) + 4|0);
+ $$1335 = 0;$$16 = $9;
+ while(1) {
+ $20 = HEAP16[$$16>>1]|0;
+ $21 = HEAP16[$1>>1]|0;
+ $22 = ($20<<16>>16)==($21<<16>>16);
+ if ($22) {
+ $23 = ((($$16)) + 2|0);
+ $24 = HEAP16[$23>>1]|0;
+ $25 = HEAP16[$11>>1]|0;
+ $26 = ($24<<16>>16)==($25<<16>>16);
+ if ($26) {
+ $27 = ((($$16)) + 4|0);
+ $28 = HEAP16[$27>>1]|0;
+ $29 = HEAP16[$12>>1]|0;
+ $30 = ($28<<16>>16)==($29<<16>>16);
+ if ($30) {
+ $31 = ((($$16)) + 6|0);
+ HEAP16[$31>>1] = 0;
+ }
+ }
+ }
+ $32 = ((($$16)) + 8|0);
+ $33 = (($$1335) + 1)|0;
+ $exitcond9 = ($33|0)==($7|0);
+ if ($exitcond9) {
+ break;
+ } else {
+ $$1335 = $33;$$16 = $32;
+ }
+ }
+ return;
+ break;
+ }
+ default: {
+ ___assert_fail((9460|0),(8967|0),4569,(9512|0));
+ // unreachable;
+ }
+ }
+}
+function _stbi__compute_transparency($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0323 = 0, $$04 = 0, $$1335 = 0, $$16 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond9 = 0, $not$ = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($3)) + 4|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = Math_imul($6, $4)|0;
+ $8 = ((($0)) + 12|0);
+ $9 = HEAP32[$8>>2]|0;
+ switch ($2|0) {
+ case 2: {
+ $13 = ($7|0)==(0);
+ if ($13) {
+ return;
+ } else {
+ $$0323 = 0;$$04 = $9;
+ }
+ while(1) {
+ $14 = HEAP8[$$04>>0]|0;
+ $15 = HEAP8[$1>>0]|0;
+ $not$ = ($14<<24>>24)!=($15<<24>>24);
+ $16 = $not$ << 31 >> 31;
+ $17 = ((($$04)) + 1|0);
+ HEAP8[$17>>0] = $16;
+ $18 = ((($$04)) + 2|0);
+ $19 = (($$0323) + 1)|0;
+ $exitcond = ($19|0)==($7|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$0323 = $19;$$04 = $18;
+ }
+ }
+ return;
+ break;
+ }
+ case 4: {
+ $10 = ($7|0)==(0);
+ if ($10) {
+ return;
+ }
+ $11 = ((($1)) + 1|0);
+ $12 = ((($1)) + 2|0);
+ $$1335 = 0;$$16 = $9;
+ while(1) {
+ $20 = HEAP8[$$16>>0]|0;
+ $21 = HEAP8[$1>>0]|0;
+ $22 = ($20<<24>>24)==($21<<24>>24);
+ if ($22) {
+ $23 = ((($$16)) + 1|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = HEAP8[$11>>0]|0;
+ $26 = ($24<<24>>24)==($25<<24>>24);
+ if ($26) {
+ $27 = ((($$16)) + 2|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = HEAP8[$12>>0]|0;
+ $30 = ($28<<24>>24)==($29<<24>>24);
+ if ($30) {
+ $31 = ((($$16)) + 3|0);
+ HEAP8[$31>>0] = 0;
+ }
+ }
+ }
+ $32 = ((($$16)) + 4|0);
+ $33 = (($$1335) + 1)|0;
+ $exitcond9 = ($33|0)==($7|0);
+ if ($exitcond9) {
+ break;
+ } else {
+ $$1335 = $33;$$16 = $32;
+ }
+ }
+ return;
+ break;
+ }
+ default: {
+ ___assert_fail((9460|0),(8967|0),4544,(9485|0));
+ // unreachable;
+ }
+ }
+}
+function _stbi__de_iphone($0) {
+ $0 = $0|0;
+ var $$05158 = 0, $$059 = 0, $$15263 = 0, $$164 = 0, $$25360 = 0, $$261 = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0;
+ var $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond68 = 0, $exitcond69 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($1)) + 4|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = Math_imul($4, $2)|0;
+ $6 = ((($0)) + 12|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ((($1)) + 12|0);
+ $9 = HEAP32[$8>>2]|0;
+ switch ($9|0) {
+ case 3: {
+ $10 = ($5|0)==(0);
+ if ($10) {
+ return;
+ } else {
+ $$05158 = $7;$$059 = 0;
+ }
+ while(1) {
+ $11 = HEAP8[$$05158>>0]|0;
+ $12 = ((($$05158)) + 2|0);
+ $13 = HEAP8[$12>>0]|0;
+ HEAP8[$$05158>>0] = $13;
+ HEAP8[$12>>0] = $11;
+ $14 = ((($$05158)) + 3|0);
+ $15 = (($$059) + 1)|0;
+ $exitcond = ($15|0)==($5|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$05158 = $14;$$059 = $15;
+ }
+ }
+ return;
+ break;
+ }
+ case 4: {
+ $16 = HEAP32[6165]|0;
+ $17 = ($16|0)==(0);
+ $18 = ($5|0)!=(0);
+ if ($17) {
+ if ($18) {
+ $$25360 = $7;$$261 = 0;
+ } else {
+ return;
+ }
+ while(1) {
+ $42 = HEAP8[$$25360>>0]|0;
+ $43 = ((($$25360)) + 2|0);
+ $44 = HEAP8[$43>>0]|0;
+ HEAP8[$$25360>>0] = $44;
+ HEAP8[$43>>0] = $42;
+ $45 = ((($$25360)) + 4|0);
+ $46 = (($$261) + 1)|0;
+ $exitcond68 = ($46|0)==($5|0);
+ if ($exitcond68) {
+ break;
+ } else {
+ $$25360 = $45;$$261 = $46;
+ }
+ }
+ return;
+ }
+ if ($18) {
+ $$15263 = $7;$$164 = 0;
+ } else {
+ return;
+ }
+ while(1) {
+ $19 = ((($$15263)) + 3|0);
+ $20 = HEAP8[$19>>0]|0;
+ $21 = HEAP8[$$15263>>0]|0;
+ $22 = ($20<<24>>24)==(0);
+ $23 = ((($$15263)) + 2|0);
+ $24 = HEAP8[$23>>0]|0;
+ if ($22) {
+ HEAP8[$$15263>>0] = $24;
+ $$sink = $21;
+ } else {
+ $25 = $24&255;
+ $26 = ($25*255)|0;
+ $27 = $20&255;
+ $28 = (($26>>>0) / ($27>>>0))&-1;
+ $29 = $28&255;
+ HEAP8[$$15263>>0] = $29;
+ $30 = ((($$15263)) + 1|0);
+ $31 = HEAP8[$30>>0]|0;
+ $32 = $31&255;
+ $33 = ($32*255)|0;
+ $34 = (($33>>>0) / ($27>>>0))&-1;
+ $35 = $34&255;
+ HEAP8[$30>>0] = $35;
+ $36 = $21&255;
+ $37 = ($36*255)|0;
+ $38 = (($37>>>0) / ($27>>>0))&-1;
+ $39 = $38&255;
+ $$sink = $39;
+ }
+ HEAP8[$23>>0] = $$sink;
+ $40 = ((($$15263)) + 4|0);
+ $41 = (($$164) + 1)|0;
+ $exitcond69 = ($41|0)==($5|0);
+ if ($exitcond69) {
+ break;
+ } else {
+ $$15263 = $40;$$164 = $41;
+ }
+ }
+ return;
+ break;
+ }
+ default: {
+ ___assert_fail((9426|0),(8967|0),4650,(9444|0));
+ // unreachable;
+ }
+ }
+}
+function _stbi__expand_png_palette($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $$0574 = 0, $$0583 = 0, $$1595 = 0, $$16 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
+ var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0;
+ var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($3)) + 4|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = Math_imul($6, $4)|0;
+ $8 = ((($0)) + 12|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = (_stbi__malloc_mad2($7,$2)|0);
+ $11 = ($10|0)==(0|0);
+ if ($11) {
+ _stbi__err(9022);
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $12 = ($2|0)==(3);
+ $13 = ($7|0)!=(0);
+ if ($12) {
+ if ($13) {
+ $$0574 = 0;$$0583 = $10;
+ while(1) {
+ $14 = (($9) + ($$0574)|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = $15&255;
+ $17 = $16 << 2;
+ $18 = (($1) + ($17)|0);
+ $19 = HEAP8[$18>>0]|0;
+ HEAP8[$$0583>>0] = $19;
+ $20 = $17 | 1;
+ $21 = (($1) + ($20)|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = ((($$0583)) + 1|0);
+ HEAP8[$23>>0] = $22;
+ $24 = $17 | 2;
+ $25 = (($1) + ($24)|0);
+ $26 = HEAP8[$25>>0]|0;
+ $27 = ((($$0583)) + 2|0);
+ HEAP8[$27>>0] = $26;
+ $28 = ((($$0583)) + 3|0);
+ $29 = (($$0574) + 1)|0;
+ $exitcond = ($29|0)==($7|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$0574 = $29;$$0583 = $28;
+ }
+ }
+ }
+ } else {
+ if ($13) {
+ $$1595 = $10;$$16 = 0;
+ while(1) {
+ $30 = (($9) + ($$16)|0);
+ $31 = HEAP8[$30>>0]|0;
+ $32 = $31&255;
+ $33 = $32 << 2;
+ $34 = (($1) + ($33)|0);
+ $35 = HEAP8[$34>>0]|0;
+ HEAP8[$$1595>>0] = $35;
+ $36 = $33 | 1;
+ $37 = (($1) + ($36)|0);
+ $38 = HEAP8[$37>>0]|0;
+ $39 = ((($$1595)) + 1|0);
+ HEAP8[$39>>0] = $38;
+ $40 = $33 | 2;
+ $41 = (($1) + ($40)|0);
+ $42 = HEAP8[$41>>0]|0;
+ $43 = ((($$1595)) + 2|0);
+ HEAP8[$43>>0] = $42;
+ $44 = $33 | 3;
+ $45 = (($1) + ($44)|0);
+ $46 = HEAP8[$45>>0]|0;
+ $47 = ((($$1595)) + 3|0);
+ HEAP8[$47>>0] = $46;
+ $48 = ((($$1595)) + 4|0);
+ $49 = (($$16) + 1)|0;
+ $exitcond9 = ($49|0)==($7|0);
+ if ($exitcond9) {
+ break;
+ } else {
+ $$1595 = $48;$$16 = $49;
+ }
+ }
+ }
+ }
+ $50 = HEAP32[$8>>2]|0;
+ _free($50);
+ HEAP32[$8>>2] = $10;
+ $$0 = 1;
+ return ($$0|0);
+}
+function _stbi__malloc_mad2($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (_stbi__mad2sizes_valid($0,$1)|0);
+ $3 = ($2|0)==(0);
+ if ($3) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $4 = Math_imul($1, $0)|0;
+ $5 = (_stbi__malloc($4)|0);
+ $$0 = $5;
+ return ($$0|0);
+}
+function _stbi__mad2sizes_valid($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (_stbi__mul2sizes_valid($0,$1)|0);
+ $3 = ($2|0)==(0);
+ if ($3) {
+ $8 = 0;
+ $7 = $8&1;
+ return ($7|0);
+ }
+ $4 = Math_imul($1, $0)|0;
+ $5 = (_stbi__addsizes_valid($4)|0);
+ $6 = ($5|0)!=(0);
+ $8 = $6;
+ $7 = $8&1;
+ return ($7|0);
+}
+function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ $5 = $5|0;
+ $6 = $6|0;
+ $7 = $7|0;
+ var $$0568 = 0, $$0568724 = 0, $$0568725 = 0, $$0571$lcssa = 0, $$0571715 = 0, $$0574$lcssa = 0, $$0574714 = 0, $$0577817 = 0, $$0588 = 0, $$0597 = 0, $$0608816 = 0, $$0611815 = 0, $$0614 = 0, $$0614793 = 0, $$0614796 = 0, $$0623814 = 0, $$0625734 = 0, $$0731 = 0, $$1 = 0, $$10635764 = 0;
+ var $$11$ph = 0, $$11636755 = 0, $$12747 = 0, $$13739 = 0, $$14$lcssa = 0, $$14713 = 0, $$15$lcssa = 0, $$15705 = 0, $$1572$lcssa = 0, $$1572707 = 0, $$1575$lcssa = 0, $$1575706 = 0, $$1578 = 0, $$16$lcssa = 0, $$1609 = 0, $$1612 = 0, $$1615 = 0, $$1615785 = 0, $$1615788 = 0, $$1624727 = 0;
+ var $$1626812 = 0, $$16700 = 0, $$1721 = 0, $$1722 = 0, $$2 = 0, $$2573$lcssa = 0, $$2573702 = 0, $$2579795 = 0, $$2599794 = 0, $$2616 = 0, $$2616776 = 0, $$2616780 = 0, $$2627810 = 0, $$3580787 = 0, $$3592778 = 0, $$3600786 = 0, $$3617 = 0, $$3617767 = 0, $$3617771 = 0, $$3628808 = 0;
+ var $$4$lcssa = 0, $$4581779 = 0, $$4593769 = 0, $$4601777 = 0, $$4618 = 0, $$4618758 = 0, $$4618762 = 0, $$4629806 = 0, $$4701 = 0, $$5582770 = 0, $$5594760 = 0, $$5602768 = 0, $$5619 = 0, $$5619750 = 0, $$5619753 = 0, $$5630804 = 0, $$6583761 = 0, $$6603759 = 0, $$6620 = 0, $$6620742 = 0;
+ var $$6620745 = 0, $$6631802 = 0, $$7584752 = 0, $$7604751 = 0, $$7621798 = 0, $$7632790 = 0, $$8585744 = 0, $$8605743 = 0, $$8622729 = 0, $$8633782 = 0, $$9586 = 0, $$9606799 = 0, $$9634773 = 0, $$not = 0, $$sink = 0, $$sink1 = 0, $$sink641 = 0, $10 = 0, $100 = 0, $101 = 0;
+ var $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0;
+ var $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0;
+ var $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0;
+ var $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0;
+ var $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0;
+ var $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0;
+ var $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0;
+ var $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0;
+ var $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0;
+ var $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0;
+ var $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0;
+ var $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0;
+ var $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0;
+ var $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0;
+ var $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0;
+ var $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0;
+ var $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0;
+ var $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0;
+ var $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0;
+ var $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0;
+ var $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0;
+ var $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $50 = 0, $500 = 0, $501 = 0;
+ var $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0;
+ var $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0;
+ var $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0;
+ var $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0, $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0;
+ var $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0, $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0;
+ var $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0, $599 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0;
+ var $611 = 0, $612 = 0, $613 = 0, $614 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0;
+ var $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0;
+ var $96 = 0, $97 = 0, $98 = 0, $99 = 0, $brmerge = 0, $brmerge894 = 0, $exitcond = 0, $exitcond864 = 0, $exitcond865 = 0, $exitcond867 = 0, $exitcond869 = 0, $exitcond871 = 0, $exitcond873 = 0, $exitcond875 = 0, $exitcond877 = 0, $exitcond880 = 0, $exitcond881 = 0, $exitcond882 = 0, $exitcond883 = 0, $exitcond884 = 0;
+ var $exitcond885 = 0, $exitcond886 = 0, $indvars$iv = 0, $indvars$iv$next = 0, $indvars$iv$next849 = 0, $indvars$iv$next852 = 0, $indvars$iv$next855 = 0, $indvars$iv$next858 = 0, $indvars$iv$next861 = 0, $indvars$iv848 = 0, $indvars$iv851 = 0, $indvars$iv854 = 0, $indvars$iv857 = 0, $indvars$iv860 = 0, $or$cond = 0, $scevgep = 0, $scevgep850 = 0, $scevgep853 = 0, $scevgep856 = 0, $scevgep859 = 0;
+ var $scevgep862 = 0, $scevgep866 = 0, $scevgep868 = 0, $scevgep870 = 0, $scevgep872 = 0, $scevgep874 = 0, $scevgep876 = 0, $scevgep879 = 0, $trunc = 0, $trunc637 = 0, $trunc638 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $8 = ($6|0)==(16);
+ $9 = $8 ? 2 : 1;
+ $10 = HEAP32[$0>>2]|0;
+ $11 = Math_imul($4, $3)|0;
+ $12 = Math_imul($9, $11)|0;
+ $13 = ((($10)) + 8|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = Math_imul($9, $3)|0;
+ $16 = Math_imul($14, $9)|0;
+ $17 = ($14|0)==($3|0);
+ $18 = (($14) + 1)|0;
+ $19 = ($18|0)==($3|0);
+ $or$cond = $17 | $19;
+ if (!($or$cond)) {
+ ___assert_fail((9541|0),(8967|0),4294,(9582|0));
+ // unreachable;
+ }
+ $20 = (_stbi__malloc_mad3($4,$5,$15)|0);
+ $21 = ((($0)) + 12|0);
+ HEAP32[$21>>2] = $20;
+ $22 = ($20|0)==(0|0);
+ if ($22) {
+ _stbi__err(9022);
+ $$2 = 0;
+ return ($$2|0);
+ }
+ $23 = Math_imul($14, $4)|0;
+ $24 = Math_imul($23, $6)|0;
+ $25 = (($24) + 7)|0;
+ $26 = $25 >>> 3;
+ $27 = (($26) + 1)|0;
+ $28 = Math_imul($27, $5)|0;
+ $29 = HEAP32[$10>>2]|0;
+ $30 = ($29|0)==($4|0);
+ if ($30) {
+ $31 = ((($10)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = ($32|0)==($5|0);
+ if ($33) {
+ $34 = ($28|0)==($2|0);
+ if (!($34)) {
+ _stbi__err(9609);
+ $$2 = 0;
+ return ($$2|0);
+ }
+ } else {
+ label = 9;
+ }
+ } else {
+ label = 9;
+ }
+ if ((label|0) == 9) {
+ $35 = ($28>>>0)>($2>>>0);
+ if ($35) {
+ _stbi__err(9609);
+ $$2 = 0;
+ return ($$2|0);
+ }
+ }
+ $36 = ($5|0)==(0);
+ L18: do {
+ if (!($36)) {
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
+ $41 = ($6|0)==(8);
+ $brmerge = $37 | $17;
+ $42 = ($4|0)==(0);
+ $$0614793 = (($4) + -1)|0;
+ $43 = ($$0614793|0)==(0);
+ $$1615785 = (($4) + -1)|0;
+ $44 = ($$1615785|0)==(0);
+ $$2616776 = (($4) + -1)|0;
+ $45 = ($$2616776|0)==(0);
+ $$3617767 = (($4) + -1)|0;
+ $46 = ($$3617767|0)==(0);
+ $$4618758 = (($4) + -1)|0;
+ $47 = ($$4618758|0)==(0);
+ $$5619750 = (($4) + -1)|0;
+ $48 = ($$5619750|0)==(0);
+ $$6620742 = (($4) + -1)|0;
+ $49 = ($$6620742|0)==(0);
+ $$not = $8 ^ 1;
+ $brmerge894 = $42 | $$not;
+ $$0577817 = $1;$$0608816 = $4;$$0611815 = $16;$$0623814 = 0;
+ while(1) {
+ $50 = HEAP32[$21>>2]|0;
+ $51 = Math_imul($$0623814, $12)|0;
+ $52 = (($50) + ($51)|0);
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
+ label = 105;
+ break;
+ }
+ if ($37) {
+ if ($38) {
+ label = 16;
+ break;
+ }
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
+ } else {
+ $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
+ }
+ $58 = (($$0597) + ($40)|0);
+ $59 = ($$0623814|0)==(0);
+ if ($59) {
+ $60 = (9648 + ($55)|0);
+ $61 = HEAP8[$60>>0]|0;
+ $62 = $61&255;
+ $$0588 = $62;
+ } else {
+ $$0588 = $55;
+ }
+ $63 = ($$1612|0)>(0);
+ L30: do {
+ if ($63) {
+ $trunc638 = $$0588&255;
+ $$0625734 = 0;
+ while(1) {
+ switch ($trunc638<<24>>24) {
+ case 0: {
+ $64 = (($53) + ($$0625734)|0);
+ $65 = HEAP8[$64>>0]|0;
+ $$sink = $65;
+ label = 30;
+ break;
+ }
+ case 1: {
+ $66 = (($53) + ($$0625734)|0);
+ $67 = HEAP8[$66>>0]|0;
+ $$sink = $67;
+ label = 30;
+ break;
+ }
+ case 2: {
+ $68 = (($53) + ($$0625734)|0);
+ $69 = HEAP8[$68>>0]|0;
+ $70 = $69&255;
+ $71 = (($58) + ($$0625734)|0);
+ $72 = HEAP8[$71>>0]|0;
+ $73 = $72&255;
+ $74 = (($73) + ($70))|0;
+ $75 = $74&255;
+ $$sink = $75;
+ label = 30;
+ break;
+ }
+ case 3: {
+ $76 = (($53) + ($$0625734)|0);
+ $77 = HEAP8[$76>>0]|0;
+ $78 = $77&255;
+ $79 = (($58) + ($$0625734)|0);
+ $80 = HEAP8[$79>>0]|0;
+ $81 = $80&255;
+ $82 = $81 >>> 1;
+ $83 = (($82) + ($78))|0;
+ $84 = $83&255;
+ $$sink = $84;
+ label = 30;
+ break;
+ }
+ case 4: {
+ $85 = (($53) + ($$0625734)|0);
+ $86 = HEAP8[$85>>0]|0;
+ $87 = $86&255;
+ $88 = (($58) + ($$0625734)|0);
+ $89 = HEAP8[$88>>0]|0;
+ $90 = $89&255;
+ $91 = (_stbi__paeth(0,$90,0)|0);
+ $92 = (($91) + ($87))|0;
+ $93 = $92&255;
+ $$sink = $93;
+ label = 30;
+ break;
+ }
+ case 5: {
+ $94 = (($53) + ($$0625734)|0);
+ $95 = HEAP8[$94>>0]|0;
+ $$sink = $95;
+ label = 30;
+ break;
+ }
+ case 6: {
+ $96 = (($53) + ($$0625734)|0);
+ $97 = HEAP8[$96>>0]|0;
+ $$sink = $97;
+ label = 30;
+ break;
+ }
+ default: {
+ }
+ }
+ if ((label|0) == 30) {
+ label = 0;
+ $$sink1 = (($$0597) + ($$0625734)|0);
+ HEAP8[$$sink1>>0] = $$sink;
+ }
+ $98 = (($$0625734) + 1)|0;
+ $exitcond864 = ($98|0)==($$1612|0);
+ if ($exitcond864) {
+ break L30;
+ } else {
+ $$0625734 = $98;
+ }
+ }
+ }
+ } while(0);
+ do {
+ if ($41) {
+ if (!($17)) {
+ $99 = (($$0597) + ($14)|0);
+ HEAP8[$99>>0] = -1;
+ }
+ $100 = (($53) + ($14)|0);
+ $$1578 = $100;$$sink641 = $3;
+ } else {
+ if (!($8)) {
+ $105 = ((($$0577817)) + 2|0);
+ $$1578 = $105;$$sink641 = 1;
+ break;
+ }
+ if (!($17)) {
+ $101 = (($$1612) + 1)|0;
+ $102 = (($$0597) + ($101)|0);
+ $103 = (($$0597) + ($$1612)|0);
+ HEAP8[$103>>0] = -1;
+ HEAP8[$102>>0] = -1;
+ }
+ $104 = (($53) + ($$1612)|0);
+ $$1578 = $104;$$sink641 = $15;
+ }
+ } while(0);
+ $106 = (($$0597) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
+ if ($brmerge) {
+ $108 = (($$1609) + -1)|0;
+ $109 = Math_imul($108, $$1612)|0;
+ $trunc637 = $$0588&255;
+ switch ($trunc637<<24>>24) {
+ case 0: {
+ _memcpy(($106|0),($$1578|0),($109|0))|0;
+ break;
+ }
+ case 1: {
+ $115 = ($109|0)>(0);
+ if ($115) {
+ $$1626812 = 0;
+ while(1) {
+ $116 = (($$1578) + ($$1626812)|0);
+ $117 = HEAP8[$116>>0]|0;
+ $118 = $117&255;
+ $119 = (($$1626812) - ($$1612))|0;
+ $120 = (($106) + ($119)|0);
+ $121 = HEAP8[$120>>0]|0;
+ $122 = $121&255;
+ $123 = (($122) + ($118))|0;
+ $124 = $123&255;
+ $125 = (($106) + ($$1626812)|0);
+ HEAP8[$125>>0] = $124;
+ $126 = (($$1626812) + 1)|0;
+ $exitcond886 = ($126|0)==($109|0);
+ if ($exitcond886) {
+ break;
+ } else {
+ $$1626812 = $126;
+ }
+ }
+ }
+ break;
+ }
+ case 2: {
+ $114 = ($109|0)>(0);
+ if ($114) {
+ $$2627810 = 0;
+ while(1) {
+ $127 = (($$1578) + ($$2627810)|0);
+ $128 = HEAP8[$127>>0]|0;
+ $129 = $128&255;
+ $130 = (($107) + ($$2627810)|0);
+ $131 = HEAP8[$130>>0]|0;
+ $132 = $131&255;
+ $133 = (($132) + ($129))|0;
+ $134 = $133&255;
+ $135 = (($106) + ($$2627810)|0);
+ HEAP8[$135>>0] = $134;
+ $136 = (($$2627810) + 1)|0;
+ $exitcond885 = ($136|0)==($109|0);
+ if ($exitcond885) {
+ break;
+ } else {
+ $$2627810 = $136;
+ }
+ }
+ }
+ break;
+ }
+ case 3: {
+ $113 = ($109|0)>(0);
+ if ($113) {
+ $$3628808 = 0;
+ while(1) {
+ $137 = (($$1578) + ($$3628808)|0);
+ $138 = HEAP8[$137>>0]|0;
+ $139 = $138&255;
+ $140 = (($107) + ($$3628808)|0);
+ $141 = HEAP8[$140>>0]|0;
+ $142 = $141&255;
+ $143 = (($$3628808) - ($$1612))|0;
+ $144 = (($106) + ($143)|0);
+ $145 = HEAP8[$144>>0]|0;
+ $146 = $145&255;
+ $147 = (($146) + ($142))|0;
+ $148 = $147 >>> 1;
+ $149 = (($148) + ($139))|0;
+ $150 = $149&255;
+ $151 = (($106) + ($$3628808)|0);
+ HEAP8[$151>>0] = $150;
+ $152 = (($$3628808) + 1)|0;
+ $exitcond884 = ($152|0)==($109|0);
+ if ($exitcond884) {
+ break;
+ } else {
+ $$3628808 = $152;
+ }
+ }
+ }
+ break;
+ }
+ case 4: {
+ $112 = ($109|0)>(0);
+ if ($112) {
+ $$4629806 = 0;
+ while(1) {
+ $153 = (($$1578) + ($$4629806)|0);
+ $154 = HEAP8[$153>>0]|0;
+ $155 = $154&255;
+ $156 = (($$4629806) - ($$1612))|0;
+ $157 = (($106) + ($156)|0);
+ $158 = HEAP8[$157>>0]|0;
+ $159 = $158&255;
+ $160 = (($107) + ($$4629806)|0);
+ $161 = HEAP8[$160>>0]|0;
+ $162 = $161&255;
+ $163 = (($107) + ($156)|0);
+ $164 = HEAP8[$163>>0]|0;
+ $165 = $164&255;
+ $166 = (_stbi__paeth($159,$162,$165)|0);
+ $167 = (($166) + ($155))|0;
+ $168 = $167&255;
+ $169 = (($106) + ($$4629806)|0);
+ HEAP8[$169>>0] = $168;
+ $170 = (($$4629806) + 1)|0;
+ $exitcond883 = ($170|0)==($109|0);
+ if ($exitcond883) {
+ break;
+ } else {
+ $$4629806 = $170;
+ }
+ }
+ }
+ break;
+ }
+ case 5: {
+ $111 = ($109|0)>(0);
+ if ($111) {
+ $$5630804 = 0;
+ while(1) {
+ $171 = (($$1578) + ($$5630804)|0);
+ $172 = HEAP8[$171>>0]|0;
+ $173 = $172&255;
+ $174 = (($$5630804) - ($$1612))|0;
+ $175 = (($106) + ($174)|0);
+ $176 = HEAP8[$175>>0]|0;
+ $177 = $176&255;
+ $178 = $177 >>> 1;
+ $179 = (($178) + ($173))|0;
+ $180 = $179&255;
+ $181 = (($106) + ($$5630804)|0);
+ HEAP8[$181>>0] = $180;
+ $182 = (($$5630804) + 1)|0;
+ $exitcond882 = ($182|0)==($109|0);
+ if ($exitcond882) {
+ break;
+ } else {
+ $$5630804 = $182;
+ }
+ }
+ }
+ break;
+ }
+ case 6: {
+ $110 = ($109|0)>(0);
+ if ($110) {
+ $$6631802 = 0;
+ while(1) {
+ $183 = (($$1578) + ($$6631802)|0);
+ $184 = HEAP8[$183>>0]|0;
+ $185 = $184&255;
+ $186 = (($$6631802) - ($$1612))|0;
+ $187 = (($106) + ($186)|0);
+ $188 = HEAP8[$187>>0]|0;
+ $189 = $188&255;
+ $190 = (_stbi__paeth($189,0,0)|0);
+ $191 = (($190) + ($185))|0;
+ $192 = $191&255;
+ $193 = (($106) + ($$6631802)|0);
+ HEAP8[$193>>0] = $192;
+ $194 = (($$6631802) + 1)|0;
+ $exitcond881 = ($194|0)==($109|0);
+ if ($exitcond881) {
+ break;
+ } else {
+ $$6631802 = $194;
+ }
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ $195 = (($$1578) + ($109)|0);
+ $$11$ph = $195;
+ } else {
+ if (!($19)) {
+ label = 58;
+ break;
+ }
+ $trunc = $$0588&255;
+ switch ($trunc<<24>>24) {
+ case 0: {
+ if ($43) {
+ $$9586 = $$1578;
+ } else {
+ $208 = ($$1612|0)>(0);
+ $209 = Math_imul($$6620742, $$1612)|0;
+ $$0614796 = $$0614793;$$2579795 = $$1578;$$2599794 = $106;
+ while(1) {
+ if ($208) {
+ $$7632790 = 0;
+ while(1) {
+ $210 = (($$2579795) + ($$7632790)|0);
+ $211 = HEAP8[$210>>0]|0;
+ $212 = (($$2599794) + ($$7632790)|0);
+ HEAP8[$212>>0] = $211;
+ $213 = (($$7632790) + 1)|0;
+ $exitcond877 = ($213|0)==($$1612|0);
+ if ($exitcond877) {
+ break;
+ } else {
+ $$7632790 = $213;
+ }
+ }
+ }
+ $214 = (($$2599794) + ($$1612)|0);
+ HEAP8[$214>>0] = -1;
+ $215 = (($$2579795) + ($$1612)|0);
+ $216 = (($$2599794) + ($15)|0);
+ $$0614 = (($$0614796) + -1)|0;
+ $217 = ($$0614|0)==(0);
+ if ($217) {
+ break;
+ } else {
+ $$0614796 = $$0614;$$2579795 = $215;$$2599794 = $216;
+ }
+ }
+ $scevgep879 = (($$1578) + ($209)|0);
+ $$9586 = $scevgep879;
+ }
+ break;
+ }
+ case 1: {
+ if ($44) {
+ $$9586 = $$1578;
+ } else {
+ $206 = ($$1612|0)>(0);
+ $207 = Math_imul($$6620742, $$1612)|0;
+ $$1615788 = $$1615785;$$3580787 = $$1578;$$3600786 = $106;
+ while(1) {
+ if ($206) {
+ $$8633782 = 0;
+ while(1) {
+ $218 = (($$3580787) + ($$8633782)|0);
+ $219 = HEAP8[$218>>0]|0;
+ $220 = $219&255;
+ $221 = (($$8633782) - ($15))|0;
+ $222 = (($$3600786) + ($221)|0);
+ $223 = HEAP8[$222>>0]|0;
+ $224 = $223&255;
+ $225 = (($224) + ($220))|0;
+ $226 = $225&255;
+ $227 = (($$3600786) + ($$8633782)|0);
+ HEAP8[$227>>0] = $226;
+ $228 = (($$8633782) + 1)|0;
+ $exitcond875 = ($228|0)==($$1612|0);
+ if ($exitcond875) {
+ break;
+ } else {
+ $$8633782 = $228;
+ }
+ }
+ }
+ $229 = (($$3600786) + ($$1612)|0);
+ HEAP8[$229>>0] = -1;
+ $230 = (($$3580787) + ($$1612)|0);
+ $231 = (($$3600786) + ($15)|0);
+ $$1615 = (($$1615788) + -1)|0;
+ $232 = ($$1615|0)==(0);
+ if ($232) {
+ break;
+ } else {
+ $$1615788 = $$1615;$$3580787 = $230;$$3600786 = $231;
+ }
+ }
+ $scevgep876 = (($$1578) + ($207)|0);
+ $$9586 = $scevgep876;
+ }
+ break;
+ }
+ case 2: {
+ if ($45) {
+ $$9586 = $$1578;
+ } else {
+ $204 = ($$1612|0)>(0);
+ $205 = Math_imul($$6620742, $$1612)|0;
+ $$2616780 = $$2616776;$$3592778 = $107;$$4581779 = $$1578;$$4601777 = $106;
+ while(1) {
+ if ($204) {
+ $$9634773 = 0;
+ while(1) {
+ $233 = (($$4581779) + ($$9634773)|0);
+ $234 = HEAP8[$233>>0]|0;
+ $235 = $234&255;
+ $236 = (($$3592778) + ($$9634773)|0);
+ $237 = HEAP8[$236>>0]|0;
+ $238 = $237&255;
+ $239 = (($238) + ($235))|0;
+ $240 = $239&255;
+ $241 = (($$4601777) + ($$9634773)|0);
+ HEAP8[$241>>0] = $240;
+ $242 = (($$9634773) + 1)|0;
+ $exitcond873 = ($242|0)==($$1612|0);
+ if ($exitcond873) {
+ break;
+ } else {
+ $$9634773 = $242;
+ }
+ }
+ }
+ $243 = (($$4601777) + ($$1612)|0);
+ HEAP8[$243>>0] = -1;
+ $244 = (($$4581779) + ($$1612)|0);
+ $245 = (($$4601777) + ($15)|0);
+ $246 = (($$3592778) + ($15)|0);
+ $$2616 = (($$2616780) + -1)|0;
+ $247 = ($$2616|0)==(0);
+ if ($247) {
+ break;
+ } else {
+ $$2616780 = $$2616;$$3592778 = $246;$$4581779 = $244;$$4601777 = $245;
+ }
+ }
+ $scevgep874 = (($$1578) + ($205)|0);
+ $$9586 = $scevgep874;
+ }
+ break;
+ }
+ case 3: {
+ if ($46) {
+ $$9586 = $$1578;
+ } else {
+ $202 = ($$1612|0)>(0);
+ $203 = Math_imul($$6620742, $$1612)|0;
+ $$3617771 = $$3617767;$$4593769 = $107;$$5582770 = $$1578;$$5602768 = $106;
+ while(1) {
+ if ($202) {
+ $$10635764 = 0;
+ while(1) {
+ $248 = (($$5582770) + ($$10635764)|0);
+ $249 = HEAP8[$248>>0]|0;
+ $250 = $249&255;
+ $251 = (($$4593769) + ($$10635764)|0);
+ $252 = HEAP8[$251>>0]|0;
+ $253 = $252&255;
+ $254 = (($$10635764) - ($15))|0;
+ $255 = (($$5602768) + ($254)|0);
+ $256 = HEAP8[$255>>0]|0;
+ $257 = $256&255;
+ $258 = (($257) + ($253))|0;
+ $259 = $258 >>> 1;
+ $260 = (($259) + ($250))|0;
+ $261 = $260&255;
+ $262 = (($$5602768) + ($$10635764)|0);
+ HEAP8[$262>>0] = $261;
+ $263 = (($$10635764) + 1)|0;
+ $exitcond871 = ($263|0)==($$1612|0);
+ if ($exitcond871) {
+ break;
+ } else {
+ $$10635764 = $263;
+ }
+ }
+ }
+ $264 = (($$5602768) + ($$1612)|0);
+ HEAP8[$264>>0] = -1;
+ $265 = (($$5582770) + ($$1612)|0);
+ $266 = (($$5602768) + ($15)|0);
+ $267 = (($$4593769) + ($15)|0);
+ $$3617 = (($$3617771) + -1)|0;
+ $268 = ($$3617|0)==(0);
+ if ($268) {
+ break;
+ } else {
+ $$3617771 = $$3617;$$4593769 = $267;$$5582770 = $265;$$5602768 = $266;
+ }
+ }
+ $scevgep872 = (($$1578) + ($203)|0);
+ $$9586 = $scevgep872;
+ }
+ break;
+ }
+ case 4: {
+ if ($47) {
+ $$9586 = $$1578;
+ } else {
+ $200 = ($$1612|0)>(0);
+ $201 = Math_imul($$6620742, $$1612)|0;
+ $$4618762 = $$4618758;$$5594760 = $107;$$6583761 = $$1578;$$6603759 = $106;
+ while(1) {
+ if ($200) {
+ $$11636755 = 0;
+ while(1) {
+ $269 = (($$6583761) + ($$11636755)|0);
+ $270 = HEAP8[$269>>0]|0;
+ $271 = $270&255;
+ $272 = (($$11636755) - ($15))|0;
+ $273 = (($$6603759) + ($272)|0);
+ $274 = HEAP8[$273>>0]|0;
+ $275 = $274&255;
+ $276 = (($$5594760) + ($$11636755)|0);
+ $277 = HEAP8[$276>>0]|0;
+ $278 = $277&255;
+ $279 = (($$5594760) + ($272)|0);
+ $280 = HEAP8[$279>>0]|0;
+ $281 = $280&255;
+ $282 = (_stbi__paeth($275,$278,$281)|0);
+ $283 = (($282) + ($271))|0;
+ $284 = $283&255;
+ $285 = (($$6603759) + ($$11636755)|0);
+ HEAP8[$285>>0] = $284;
+ $286 = (($$11636755) + 1)|0;
+ $exitcond869 = ($286|0)==($$1612|0);
+ if ($exitcond869) {
+ break;
+ } else {
+ $$11636755 = $286;
+ }
+ }
+ }
+ $287 = (($$6603759) + ($$1612)|0);
+ HEAP8[$287>>0] = -1;
+ $288 = (($$6583761) + ($$1612)|0);
+ $289 = (($$6603759) + ($15)|0);
+ $290 = (($$5594760) + ($15)|0);
+ $$4618 = (($$4618762) + -1)|0;
+ $291 = ($$4618|0)==(0);
+ if ($291) {
+ break;
+ } else {
+ $$4618762 = $$4618;$$5594760 = $290;$$6583761 = $288;$$6603759 = $289;
+ }
+ }
+ $scevgep870 = (($$1578) + ($201)|0);
+ $$9586 = $scevgep870;
+ }
+ break;
+ }
+ case 5: {
+ if ($48) {
+ $$9586 = $$1578;
+ } else {
+ $198 = ($$1612|0)>(0);
+ $199 = Math_imul($$6620742, $$1612)|0;
+ $$5619753 = $$5619750;$$7584752 = $$1578;$$7604751 = $106;
+ while(1) {
+ if ($198) {
+ $$12747 = 0;
+ while(1) {
+ $292 = (($$7584752) + ($$12747)|0);
+ $293 = HEAP8[$292>>0]|0;
+ $294 = $293&255;
+ $295 = (($$12747) - ($15))|0;
+ $296 = (($$7604751) + ($295)|0);
+ $297 = HEAP8[$296>>0]|0;
+ $298 = $297&255;
+ $299 = $298 >>> 1;
+ $300 = (($299) + ($294))|0;
+ $301 = $300&255;
+ $302 = (($$7604751) + ($$12747)|0);
+ HEAP8[$302>>0] = $301;
+ $303 = (($$12747) + 1)|0;
+ $exitcond867 = ($303|0)==($$1612|0);
+ if ($exitcond867) {
+ break;
+ } else {
+ $$12747 = $303;
+ }
+ }
+ }
+ $304 = (($$7604751) + ($$1612)|0);
+ HEAP8[$304>>0] = -1;
+ $305 = (($$7584752) + ($$1612)|0);
+ $306 = (($$7604751) + ($15)|0);
+ $$5619 = (($$5619753) + -1)|0;
+ $307 = ($$5619|0)==(0);
+ if ($307) {
+ break;
+ } else {
+ $$5619753 = $$5619;$$7584752 = $305;$$7604751 = $306;
+ }
+ }
+ $scevgep868 = (($$1578) + ($199)|0);
+ $$9586 = $scevgep868;
+ }
+ break;
+ }
+ case 6: {
+ if ($49) {
+ $$9586 = $$1578;
+ } else {
+ $196 = ($$1612|0)>(0);
+ $197 = Math_imul($$6620742, $$1612)|0;
+ $$6620745 = $$6620742;$$8585744 = $$1578;$$8605743 = $106;
+ while(1) {
+ if ($196) {
+ $$13739 = 0;
+ while(1) {
+ $308 = (($$8585744) + ($$13739)|0);
+ $309 = HEAP8[$308>>0]|0;
+ $310 = $309&255;
+ $311 = (($$13739) - ($15))|0;
+ $312 = (($$8605743) + ($311)|0);
+ $313 = HEAP8[$312>>0]|0;
+ $314 = $313&255;
+ $315 = (_stbi__paeth($314,0,0)|0);
+ $316 = (($315) + ($310))|0;
+ $317 = $316&255;
+ $318 = (($$8605743) + ($$13739)|0);
+ HEAP8[$318>>0] = $317;
+ $319 = (($$13739) + 1)|0;
+ $exitcond865 = ($319|0)==($$1612|0);
+ if ($exitcond865) {
+ break;
+ } else {
+ $$13739 = $319;
+ }
+ }
+ }
+ $320 = (($$8605743) + ($$1612)|0);
+ HEAP8[$320>>0] = -1;
+ $321 = (($$8585744) + ($$1612)|0);
+ $322 = (($$8605743) + ($15)|0);
+ $$6620 = (($$6620745) + -1)|0;
+ $323 = ($$6620|0)==(0);
+ if ($323) {
+ break;
+ } else {
+ $$6620745 = $$6620;$$8585744 = $321;$$8605743 = $322;
+ }
+ }
+ $scevgep866 = (($$1578) + ($197)|0);
+ $$9586 = $scevgep866;
+ }
+ break;
+ }
+ default: {
+ $$9586 = $$1578;
+ }
+ }
+ if ($brmerge894) {
+ $$11$ph = $$9586;
+ } else {
+ $324 = HEAP32[$21>>2]|0;
+ $325 = (($324) + ($51)|0);
+ $326 = (($$1612) + 1)|0;
+ $$7621798 = 0;$$9606799 = $325;
+ while(1) {
+ $327 = (($$9606799) + ($326)|0);
+ HEAP8[$327>>0] = -1;
+ $328 = (($$7621798) + 1)|0;
+ $329 = (($$9606799) + ($15)|0);
+ $exitcond880 = ($328|0)==($4|0);
+ if ($exitcond880) {
+ $$11$ph = $$9586;
+ break;
+ } else {
+ $$7621798 = $328;$$9606799 = $329;
+ }
+ }
+ }
+ }
+ $330 = (($$0623814) + 1)|0;
+ $331 = ($330>>>0)<($5>>>0);
+ if ($331) {
+ $$0577817 = $$11$ph;$$0608816 = $$1609;$$0611815 = $$1612;$$0623814 = $330;
+ } else {
+ break L18;
+ }
+ }
+ if ((label|0) == 16) {
+ ___assert_fail((9627|0),(8967|0),4315,(9582|0));
+ // unreachable;
+ }
+ else if ((label|0) == 58) {
+ ___assert_fail((9653|0),(8967|0),4377,(9582|0));
+ // unreachable;
+ }
+ else if ((label|0) == 105) {
+ _stbi__err(9670);
+ $$2 = 0;
+ return ($$2|0);
+ }
+ }
+ } while(0);
+ $332 = ($6|0)<(8);
+ if (!($332)) {
+ if (!($8)) {
+ $$2 = 1;
+ return ($$2|0);
+ }
+ $601 = Math_imul($4, $3)|0;
+ $602 = Math_imul($601, $5)|0;
+ $603 = ($602|0)==(0);
+ if ($603) {
+ $$2 = 1;
+ return ($$2|0);
+ }
+ $604 = HEAP32[$21>>2]|0;
+ $$0731 = $604;$$8622729 = 0;
+ while(1) {
+ $605 = HEAP8[$$0731>>0]|0;
+ $606 = $605&255;
+ $607 = $606 << 8;
+ $608 = ((($$0731)) + 1|0);
+ $609 = HEAP8[$608>>0]|0;
+ $610 = $609&255;
+ $611 = $607 | $610;
+ $612 = $611&65535;
+ HEAP16[$$0731>>1] = $612;
+ $613 = (($$8622729) + 1)|0;
+ $614 = ((($$0731)) + 2|0);
+ $exitcond = ($613|0)==($602|0);
+ if ($exitcond) {
+ $$2 = 1;
+ break;
+ } else {
+ $$0731 = $614;$$8622729 = $613;
+ }
+ }
+ return ($$2|0);
+ }
+ $333 = ($5|0)==(0);
+ if ($333) {
+ $$2 = 1;
+ return ($$2|0);
+ }
+ $334 = (0 - ($26))|0;
+ $335 = ($7|0)==(0);
+ $336 = (9366 + ($6)|0);
+ $$0568724 = (($4) + -1)|0;
+ $337 = ($$0568724|0)>(-1);
+ $$1721 = (($4) + -1)|0;
+ $338 = ($$1721|0)>(-1);
+ $339 = ($23|0)>(1);
+ $340 = ($23|0)>(3);
+ $341 = ($23|0)>(7);
+ $342 = (($23) + -8)|0;
+ $343 = $342 >>> 3;
+ $344 = $343 << 3;
+ $345 = (($344) + 8)|0;
+ $346 = (($342) - ($344))|0;
+ $347 = (($343) + ($11))|0;
+ $348 = (($347) + 1)|0;
+ $349 = (($348) - ($26))|0;
+ $350 = (($23) + -4)|0;
+ $351 = $350 >>> 2;
+ $352 = $351 << 2;
+ $353 = (($352) + 4)|0;
+ $354 = (($350) - ($352))|0;
+ $355 = (($351) + ($11))|0;
+ $356 = (($355) + 1)|0;
+ $357 = (($356) - ($26))|0;
+ $358 = (($23) + -2)|0;
+ $359 = $358 >>> 1;
+ $360 = $359 << 1;
+ $361 = (($360) + 2)|0;
+ $362 = (($358) - ($360))|0;
+ $363 = (($359) + ($11))|0;
+ $364 = (($363) + 1)|0;
+ $365 = (($364) - ($26))|0;
+ $$1624727 = 0;$indvars$iv = $345;$indvars$iv848 = $349;$indvars$iv851 = $353;$indvars$iv854 = $357;$indvars$iv857 = $361;$indvars$iv860 = $365;
+ L174: while(1) {
+ $366 = HEAP32[$21>>2]|0;
+ $367 = Math_imul($$1624727, $12)|0;
+ $368 = (($366) + ($367)|0);
+ $369 = (($368) + ($11)|0);
+ $370 = (($369) + ($334)|0);
+ if ($335) {
+ $371 = HEAP8[$336>>0]|0;
+ $372 = $371&255;
+ $377 = $372;
+ } else {
+ $377 = 1;
+ }
+ switch ($6|0) {
+ case 4: {
+ if ($339) {
+ $scevgep859 = (($366) + ($indvars$iv857)|0);
+ $$0571715 = $370;$$0574714 = $368;$$14713 = $23;
+ while(1) {
+ $373 = HEAP8[$$0571715>>0]|0;
+ $374 = $373&255;
+ $375 = $374 >>> 4;
+ $376 = Math_imul($375, $377)|0;
+ $378 = $376&255;
+ $379 = ((($$0574714)) + 1|0);
+ HEAP8[$$0574714>>0] = $378;
+ $380 = HEAP8[$$0571715>>0]|0;
+ $381 = $380 & 15;
+ $382 = $381&255;
+ $383 = Math_imul($382, $377)|0;
+ $384 = $383&255;
+ $385 = ((($$0574714)) + 2|0);
+ HEAP8[$379>>0] = $384;
+ $386 = (($$14713) + -2)|0;
+ $387 = ((($$0571715)) + 1|0);
+ $388 = ($386|0)>(1);
+ if ($388) {
+ $$0571715 = $387;$$0574714 = $385;$$14713 = $386;
+ } else {
+ break;
+ }
+ }
+ $scevgep862 = (($366) + ($indvars$iv860)|0);
+ $$0571$lcssa = $scevgep862;$$0574$lcssa = $scevgep859;$$14$lcssa = $362;
+ } else {
+ $$0571$lcssa = $370;$$0574$lcssa = $368;$$14$lcssa = $23;
+ }
+ $389 = ($$14$lcssa|0)==(1);
+ if ($389) {
+ $390 = HEAP8[$$0571$lcssa>>0]|0;
+ $391 = $390&255;
+ $392 = $391 >>> 4;
+ $393 = Math_imul($392, $377)|0;
+ $394 = $393&255;
+ HEAP8[$$0574$lcssa>>0] = $394;
+ }
+ break;
+ }
+ case 2: {
+ if ($340) {
+ $scevgep853 = (($366) + ($indvars$iv851)|0);
+ $$15705 = $23;$$1572707 = $370;$$1575706 = $368;
+ while(1) {
+ $395 = HEAP8[$$1572707>>0]|0;
+ $396 = $395&255;
+ $397 = $396 >>> 6;
+ $398 = Math_imul($397, $377)|0;
+ $399 = $398&255;
+ $400 = ((($$1575706)) + 1|0);
+ HEAP8[$$1575706>>0] = $399;
+ $401 = HEAP8[$$1572707>>0]|0;
+ $402 = $401&255;
+ $403 = $402 >>> 4;
+ $404 = $403 & 3;
+ $405 = Math_imul($404, $377)|0;
+ $406 = $405&255;
+ $407 = ((($$1575706)) + 2|0);
+ HEAP8[$400>>0] = $406;
+ $408 = HEAP8[$$1572707>>0]|0;
+ $409 = $408&255;
+ $410 = $409 >>> 2;
+ $411 = $410 & 3;
+ $412 = Math_imul($411, $377)|0;
+ $413 = $412&255;
+ $414 = ((($$1575706)) + 3|0);
+ HEAP8[$407>>0] = $413;
+ $415 = HEAP8[$$1572707>>0]|0;
+ $416 = $415 & 3;
+ $417 = $416&255;
+ $418 = Math_imul($417, $377)|0;
+ $419 = $418&255;
+ $420 = ((($$1575706)) + 4|0);
+ HEAP8[$414>>0] = $419;
+ $421 = (($$15705) + -4)|0;
+ $422 = ((($$1572707)) + 1|0);
+ $423 = ($421|0)>(3);
+ if ($423) {
+ $$15705 = $421;$$1572707 = $422;$$1575706 = $420;
+ } else {
+ break;
+ }
+ }
+ $scevgep856 = (($366) + ($indvars$iv854)|0);
+ $$15$lcssa = $354;$$1572$lcssa = $scevgep856;$$1575$lcssa = $scevgep853;
+ } else {
+ $$15$lcssa = $23;$$1572$lcssa = $370;$$1575$lcssa = $368;
+ }
+ $424 = ($$15$lcssa|0)>(0);
+ if ($424) {
+ $425 = HEAP8[$$1572$lcssa>>0]|0;
+ $426 = $425&255;
+ $427 = $426 >>> 6;
+ $428 = Math_imul($427, $377)|0;
+ $429 = $428&255;
+ HEAP8[$$1575$lcssa>>0] = $429;
+ $430 = ($$15$lcssa|0)==(1);
+ if (!($430)) {
+ $431 = ((($$1575$lcssa)) + 1|0);
+ $432 = HEAP8[$$1572$lcssa>>0]|0;
+ $433 = $432&255;
+ $434 = $433 >>> 4;
+ $435 = $434 & 3;
+ $436 = Math_imul($435, $377)|0;
+ $437 = $436&255;
+ HEAP8[$431>>0] = $437;
+ $438 = ($$15$lcssa|0)>(2);
+ if ($438) {
+ $439 = ((($$1575$lcssa)) + 2|0);
+ $440 = HEAP8[$$1572$lcssa>>0]|0;
+ $441 = $440&255;
+ $442 = $441 >>> 2;
+ $443 = $442 & 3;
+ $444 = Math_imul($443, $377)|0;
+ $445 = $444&255;
+ HEAP8[$439>>0] = $445;
+ }
+ }
+ }
+ break;
+ }
+ case 1: {
+ if ($341) {
+ $scevgep = (($366) + ($indvars$iv)|0);
+ $$16700 = $23;$$2573702 = $370;$$4701 = $368;
+ while(1) {
+ $446 = HEAP8[$$2573702>>0]|0;
+ $447 = $446&255;
+ $448 = $447 >>> 7;
+ $449 = (0 - ($448))|0;
+ $450 = $377 & $449;
+ $451 = $450&255;
+ $452 = ((($$4701)) + 1|0);
+ HEAP8[$$4701>>0] = $451;
+ $453 = HEAP8[$$2573702>>0]|0;
+ $454 = $453&255;
+ $455 = $454 >>> 6;
+ $456 = $455 & 1;
+ $457 = (0 - ($456))|0;
+ $458 = $377 & $457;
+ $459 = $458&255;
+ $460 = ((($$4701)) + 2|0);
+ HEAP8[$452>>0] = $459;
+ $461 = HEAP8[$$2573702>>0]|0;
+ $462 = $461&255;
+ $463 = $462 >>> 5;
+ $464 = $463 & 1;
+ $465 = (0 - ($464))|0;
+ $466 = $377 & $465;
+ $467 = $466&255;
+ $468 = ((($$4701)) + 3|0);
+ HEAP8[$460>>0] = $467;
+ $469 = HEAP8[$$2573702>>0]|0;
+ $470 = $469&255;
+ $471 = $470 >>> 4;
+ $472 = $471 & 1;
+ $473 = (0 - ($472))|0;
+ $474 = $377 & $473;
+ $475 = $474&255;
+ $476 = ((($$4701)) + 4|0);
+ HEAP8[$468>>0] = $475;
+ $477 = HEAP8[$$2573702>>0]|0;
+ $478 = $477&255;
+ $479 = $478 >>> 3;
+ $480 = $479 & 1;
+ $481 = (0 - ($480))|0;
+ $482 = $377 & $481;
+ $483 = $482&255;
+ $484 = ((($$4701)) + 5|0);
+ HEAP8[$476>>0] = $483;
+ $485 = HEAP8[$$2573702>>0]|0;
+ $486 = $485&255;
+ $487 = $486 >>> 2;
+ $488 = $487 & 1;
+ $489 = (0 - ($488))|0;
+ $490 = $377 & $489;
+ $491 = $490&255;
+ $492 = ((($$4701)) + 6|0);
+ HEAP8[$484>>0] = $491;
+ $493 = HEAP8[$$2573702>>0]|0;
+ $494 = $493&255;
+ $495 = $494 >>> 1;
+ $496 = $495 & 1;
+ $497 = (0 - ($496))|0;
+ $498 = $377 & $497;
+ $499 = $498&255;
+ $500 = ((($$4701)) + 7|0);
+ HEAP8[$492>>0] = $499;
+ $501 = HEAP8[$$2573702>>0]|0;
+ $502 = $501 & 1;
+ $503 = $502&255;
+ $504 = (0 - ($503))|0;
+ $505 = $377 & $504;
+ $506 = $505&255;
+ $507 = ((($$4701)) + 8|0);
+ HEAP8[$500>>0] = $506;
+ $508 = (($$16700) + -8)|0;
+ $509 = ((($$2573702)) + 1|0);
+ $510 = ($508|0)>(7);
+ if ($510) {
+ $$16700 = $508;$$2573702 = $509;$$4701 = $507;
+ } else {
+ break;
+ }
+ }
+ $scevgep850 = (($366) + ($indvars$iv848)|0);
+ $$16$lcssa = $346;$$2573$lcssa = $scevgep850;$$4$lcssa = $scevgep;
+ } else {
+ $$16$lcssa = $23;$$2573$lcssa = $370;$$4$lcssa = $368;
+ }
+ $511 = ($$16$lcssa|0)>(0);
+ if ($511) {
+ $512 = HEAP8[$$2573$lcssa>>0]|0;
+ $513 = $512&255;
+ $514 = $513 >>> 7;
+ $515 = (0 - ($514))|0;
+ $516 = $377 & $515;
+ $517 = $516&255;
+ HEAP8[$$4$lcssa>>0] = $517;
+ $518 = ($$16$lcssa|0)==(1);
+ if (!($518)) {
+ $519 = ((($$4$lcssa)) + 1|0);
+ $520 = HEAP8[$$2573$lcssa>>0]|0;
+ $521 = $520&255;
+ $522 = $521 >>> 6;
+ $523 = $522 & 1;
+ $524 = (0 - ($523))|0;
+ $525 = $377 & $524;
+ $526 = $525&255;
+ HEAP8[$519>>0] = $526;
+ $527 = ($$16$lcssa|0)>(2);
+ if ($527) {
+ $528 = ((($$4$lcssa)) + 2|0);
+ $529 = HEAP8[$$2573$lcssa>>0]|0;
+ $530 = $529&255;
+ $531 = $530 >>> 5;
+ $532 = $531 & 1;
+ $533 = (0 - ($532))|0;
+ $534 = $377 & $533;
+ $535 = $534&255;
+ HEAP8[$528>>0] = $535;
+ $536 = ($$16$lcssa|0)==(3);
+ if (!($536)) {
+ $537 = ((($$4$lcssa)) + 3|0);
+ $538 = HEAP8[$$2573$lcssa>>0]|0;
+ $539 = $538&255;
+ $540 = $539 >>> 4;
+ $541 = $540 & 1;
+ $542 = (0 - ($541))|0;
+ $543 = $377 & $542;
+ $544 = $543&255;
+ HEAP8[$537>>0] = $544;
+ $545 = ($$16$lcssa|0)>(4);
+ if ($545) {
+ $546 = ((($$4$lcssa)) + 4|0);
+ $547 = HEAP8[$$2573$lcssa>>0]|0;
+ $548 = $547&255;
+ $549 = $548 >>> 3;
+ $550 = $549 & 1;
+ $551 = (0 - ($550))|0;
+ $552 = $377 & $551;
+ $553 = $552&255;
+ HEAP8[$546>>0] = $553;
+ $554 = ($$16$lcssa|0)==(5);
+ if (!($554)) {
+ $555 = ((($$4$lcssa)) + 5|0);
+ $556 = HEAP8[$$2573$lcssa>>0]|0;
+ $557 = $556&255;
+ $558 = $557 >>> 2;
+ $559 = $558 & 1;
+ $560 = (0 - ($559))|0;
+ $561 = $377 & $560;
+ $562 = $561&255;
+ HEAP8[$555>>0] = $562;
+ $563 = ($$16$lcssa|0)>(6);
+ if ($563) {
+ $564 = ((($$4$lcssa)) + 6|0);
+ $565 = HEAP8[$$2573$lcssa>>0]|0;
+ $566 = $565&255;
+ $567 = $566 >>> 1;
+ $568 = $567 & 1;
+ $569 = (0 - ($568))|0;
+ $570 = $377 & $569;
+ $571 = $570&255;
+ HEAP8[$564>>0] = $571;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ break;
+ }
+ default: {
+ }
+ }
+ L213: do {
+ if (!($17)) {
+ $572 = HEAP32[$21>>2]|0;
+ $573 = (($572) + ($367)|0);
+ switch ($14|0) {
+ case 1: {
+ if ($337) {
+ $$0568725 = $$0568724;
+ } else {
+ break L213;
+ }
+ while(1) {
+ $574 = $$0568725 << 1;
+ $575 = $574 | 1;
+ $576 = (($573) + ($575)|0);
+ HEAP8[$576>>0] = -1;
+ $577 = (($573) + ($$0568725)|0);
+ $578 = HEAP8[$577>>0]|0;
+ $579 = (($573) + ($574)|0);
+ HEAP8[$579>>0] = $578;
+ $$0568 = (($$0568725) + -1)|0;
+ $580 = ($$0568|0)>(-1);
+ if ($580) {
+ $$0568725 = $$0568;
+ } else {
+ break;
+ }
+ }
+ break;
+ }
+ case 3: {
+ if ($338) {
+ $$1722 = $$1721;
+ } else {
+ break L213;
+ }
+ while(1) {
+ $581 = $$1722 << 2;
+ $582 = $581 | 3;
+ $583 = (($573) + ($582)|0);
+ HEAP8[$583>>0] = -1;
+ $584 = ($$1722*3)|0;
+ $585 = (($584) + 2)|0;
+ $586 = (($573) + ($585)|0);
+ $587 = HEAP8[$586>>0]|0;
+ $588 = $581 | 2;
+ $589 = (($573) + ($588)|0);
+ HEAP8[$589>>0] = $587;
+ $590 = (($584) + 1)|0;
+ $591 = (($573) + ($590)|0);
+ $592 = HEAP8[$591>>0]|0;
+ $593 = $581 | 1;
+ $594 = (($573) + ($593)|0);
+ HEAP8[$594>>0] = $592;
+ $595 = (($573) + ($584)|0);
+ $596 = HEAP8[$595>>0]|0;
+ $597 = (($573) + ($581)|0);
+ HEAP8[$597>>0] = $596;
+ $$1 = (($$1722) + -1)|0;
+ $598 = ($$1|0)>(-1);
+ if ($598) {
+ $$1722 = $$1;
+ } else {
+ break;
+ }
+ }
+ break;
+ }
+ default: {
+ label = 144;
+ break L174;
+ }
+ }
+ }
+ } while(0);
+ $599 = (($$1624727) + 1)|0;
+ $600 = ($599>>>0)<($5>>>0);
+ $indvars$iv$next = (($indvars$iv) + ($12))|0;
+ $indvars$iv$next849 = (($indvars$iv848) + ($12))|0;
+ $indvars$iv$next852 = (($indvars$iv851) + ($12))|0;
+ $indvars$iv$next855 = (($indvars$iv854) + ($12))|0;
+ $indvars$iv$next858 = (($indvars$iv857) + ($12))|0;
+ $indvars$iv$next861 = (($indvars$iv860) + ($12))|0;
+ if ($600) {
+ $$1624727 = $599;$indvars$iv = $indvars$iv$next;$indvars$iv848 = $indvars$iv$next849;$indvars$iv851 = $indvars$iv$next852;$indvars$iv854 = $indvars$iv$next855;$indvars$iv857 = $indvars$iv$next858;$indvars$iv860 = $indvars$iv$next861;
+ } else {
+ $$2 = 1;
+ label = 151;
+ break;
+ }
+ }
+ if ((label|0) == 144) {
+ ___assert_fail((9685|0),(8967|0),4466,(9582|0));
+ // unreachable;
+ }
+ else if ((label|0) == 151) {
+ return ($$2|0);
+ }
+ return (0)|0;
+}
+function _stbi__paeth($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $ispos = 0, $ispos26 = 0, $ispos28 = 0, $neg = 0, $neg27 = 0, $neg29 = 0, $or$cond = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (($1) + ($0))|0;
+ $4 = (($3) - ($2))|0;
+ $5 = (($4) - ($0))|0;
+ $ispos = ($5|0)>(-1);
+ $neg = (0 - ($5))|0;
+ $6 = $ispos ? $5 : $neg;
+ $7 = (($4) - ($1))|0;
+ $ispos26 = ($7|0)>(-1);
+ $neg27 = (0 - ($7))|0;
+ $8 = $ispos26 ? $7 : $neg27;
+ $9 = (($4) - ($2))|0;
+ $ispos28 = ($9|0)>(-1);
+ $neg29 = (0 - ($9))|0;
+ $10 = $ispos28 ? $9 : $neg29;
+ $11 = ($6|0)>($8|0);
+ $12 = ($6|0)>($10|0);
+ $or$cond = $11 | $12;
+ $13 = ($8|0)>($10|0);
+ $$ = $13 ? $2 : $1;
+ $$0 = $or$cond ? $$ : $0;
+ return ($$0|0);
+}
+function _stbi__do_zlib($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $10 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $5 = ((($0)) + 20|0);
+ HEAP32[$5>>2] = $1;
+ $6 = ((($0)) + 16|0);
+ HEAP32[$6>>2] = $1;
+ $7 = (($1) + ($2)|0);
+ $8 = ((($0)) + 24|0);
+ HEAP32[$8>>2] = $7;
+ $9 = ((($0)) + 28|0);
+ HEAP32[$9>>2] = $3;
+ $10 = (_stbi__parse_zlib($0,$4)|0);
+ return ($10|0);
+}
+function _stbi__parse_zlib($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0);
+ if (!($2)) {
+ $3 = (_stbi__parse_zlib_header($0)|0);
+ $4 = ($3|0)==(0);
+ if ($4) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ }
+ $5 = ((($0)) + 8|0);
+ HEAP32[$5>>2] = 0;
+ $6 = ((($0)) + 12|0);
+ HEAP32[$6>>2] = 0;
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
+ L5: while(1) {
+ $9 = (_stbi__zreceive($0,1)|0);
+ $10 = (_stbi__zreceive($0,2)|0);
+ switch ($10|0) {
+ case 3: {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ break;
+ }
+ case 0: {
+ $11 = (_stbi__parse_uncompressed_block($0)|0);
+ $12 = ($11|0)==(0);
+ if ($12) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ }
+ break;
+ }
+ case 1: {
+ $13 = (_stbi__zbuild_huffman($7,9696,288)|0);
+ $14 = ($13|0)==(0);
+ if ($14) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ }
+ $15 = (_stbi__zbuild_huffman($8,9984,32)|0);
+ $16 = ($15|0)==(0);
+ if ($16) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ break;
+ }
+ default: {
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
+ $20 = ($19|0)==(0);
+ if ($20) {
+ $$0 = 0;
+ label = 11;
+ break;
+ }
+ }
+ $21 = ($9|0)==(0);
+ if (!($21)) {
+ $$0 = 1;
+ label = 11;
+ break;
+ }
+ }
+ if ((label|0) == 11) {
+ return ($$0|0);
+ }
+ return (0)|0;
+}
+function _stbi__parse_zlib_header($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (_stbi__zget8($0)|0);
+ $2 = $1&255;
+ $3 = $2 & 15;
+ $4 = (_stbi__zget8($0)|0);
+ $5 = $4&255;
+ $6 = $2 << 8;
+ $7 = $6 | $5;
+ $8 = (($7>>>0) % 31)&-1;
+ $9 = ($8|0)==(0);
+ if (!($9)) {
+ _stbi__err(10331);
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $10 = $5 & 32;
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ _stbi__err(10347);
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $12 = ($3|0)==(8);
+ if ($12) {
+ $$0 = 1;
+ return ($$0|0);
+ }
+ _stbi__err(10362);
+ $$0 = 0;
+ return ($$0|0);
+}
+function _stbi__zreceive($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($0)) + 8|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)<($1|0);
+ if ($4) {
+ _stbi__fill_bits($0);
+ }
+ $5 = ((($0)) + 12|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = 1 << $1;
+ $8 = (($7) + -1)|0;
+ $9 = $6 & $8;
+ $10 = $6 >>> $1;
+ HEAP32[$5>>2] = $10;
+ $11 = HEAP32[$2>>2]|0;
+ $12 = (($11) - ($1))|0;
+ HEAP32[$2>>2] = $12;
+ return ($9|0);
+}
+function _stbi__parse_uncompressed_block($0) {
+ $0 = $0|0;
+ var $$0$lcssa = 0, $$034 = 0, $$037 = 0, $$136 = 0, $$lcssa = 0, $$ph = 0, $$pr = 0, $$promoted = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0;
+ var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0;
+ var $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0;
+ var $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond47 = 0, $smax = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ $2 = ((($0)) + 8|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = $3 & 7;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ $$ph = $3;
+ } else {
+ (_stbi__zreceive($0,$4)|0);
+ $$pr = HEAP32[$2>>2]|0;
+ $$ph = $$pr;
+ }
+ $6 = ($$ph|0)>(0);
+ if ($6) {
+ $7 = ((($0)) + 12|0);
+ $$promoted = HEAP32[$7>>2]|0;
+ $8 = $$ph ^ -1;
+ $9 = ($8|0)>(-9);
+ $smax = $9 ? $8 : -9;
+ $10 = (($$ph) + ($smax))|0;
+ $11 = (($10) + 8)|0;
+ $12 = $11 >>> 3;
+ $13 = (($12) + 1)|0;
+ $14 = $12 << 3;
+ $$037 = 0;$16 = $$promoted;
+ while(1) {
+ $15 = $16&255;
+ $17 = (($$037) + 1)|0;
+ $18 = (($1) + ($$037)|0);
+ HEAP8[$18>>0] = $15;
+ $19 = $16 >>> 8;
+ $exitcond47 = ($17|0)==($13|0);
+ if ($exitcond47) {
+ break;
+ } else {
+ $$037 = $17;$16 = $19;
+ }
+ }
+ $20 = (($$ph) + -8)|0;
+ $21 = (($20) - ($14))|0;
+ HEAP32[$7>>2] = $19;
+ HEAP32[$2>>2] = $21;
+ $$0$lcssa = $13;$$lcssa = $21;
+ } else {
+ $$0$lcssa = 0;$$lcssa = $$ph;
+ }
+ $22 = ($$lcssa|0)==(0);
+ if (!($22)) {
+ ___assert_fail((10253|0),(8967|0),4033,(10270|0));
+ // unreachable;
+ }
+ $23 = ($$0$lcssa|0)<(4);
+ if ($23) {
+ $$136 = $$0$lcssa;
+ while(1) {
+ $24 = (_stbi__zget8($0)|0);
+ $25 = (($$136) + 1)|0;
+ $26 = (($1) + ($$136)|0);
+ HEAP8[$26>>0] = $24;
+ $exitcond = ($25|0)==(4);
+ if ($exitcond) {
+ break;
+ } else {
+ $$136 = $25;
+ }
+ }
+ }
+ $27 = ((($1)) + 1|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = $28&255;
+ $30 = $29 << 8;
+ $31 = HEAP8[$1>>0]|0;
+ $32 = $31&255;
+ $33 = $30 | $32;
+ $34 = ((($1)) + 3|0);
+ $35 = HEAP8[$34>>0]|0;
+ $36 = $35&255;
+ $37 = $36 << 8;
+ $38 = ((($1)) + 2|0);
+ $39 = HEAP8[$38>>0]|0;
+ $40 = $39&255;
+ $41 = $37 | $40;
+ $42 = $33 ^ 65535;
+ $43 = ($41|0)==($42|0);
+ if (!($43)) {
+ _stbi__err(10301);
+ $$034 = 0;
+ STACKTOP = sp;return ($$034|0);
+ }
+ $44 = HEAP32[$0>>2]|0;
+ $45 = (($44) + ($33)|0);
+ $46 = ((($0)) + 4|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = ($45>>>0)>($47>>>0);
+ if ($48) {
+ _stbi__err(10314);
+ $$034 = 0;
+ STACKTOP = sp;return ($$034|0);
+ }
+ $49 = ((($0)) + 16|0);
+ $50 = HEAP32[$49>>2]|0;
+ $51 = (($50) + ($33)|0);
+ $52 = ((($0)) + 24|0);
+ $53 = HEAP32[$52>>2]|0;
+ $54 = ($51>>>0)>($53>>>0);
+ if ($54) {
+ $55 = (_stbi__zexpand($0,$50,$33)|0);
+ $56 = ($55|0)==(0);
+ if ($56) {
+ $$034 = 0;
+ STACKTOP = sp;return ($$034|0);
+ }
+ }
+ $57 = HEAP32[$49>>2]|0;
+ $58 = HEAP32[$0>>2]|0;
+ _memcpy(($57|0),($58|0),($33|0))|0;
+ $59 = HEAP32[$0>>2]|0;
+ $60 = (($59) + ($33)|0);
+ HEAP32[$0>>2] = $60;
+ $61 = HEAP32[$49>>2]|0;
+ $62 = (($61) + ($33)|0);
+ HEAP32[$49>>2] = $62;
+ $$034 = 1;
+ STACKTOP = sp;return ($$034|0);
+}
+function _stbi__zbuild_huffman($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$075 = 0, $$07688 = 0, $$07785 = 0, $$07884 = 0, $$081 = 0, $$286 = 0, $$382 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0;
+ var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0;
+ var $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0;
+ var $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0;
+ var $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond91 = 0, $or$cond = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $3 = sp + 72|0;
+ $4 = sp;
+ dest=$4; stop=dest+68|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ _memset(($0|0),0,1024)|0;
+ $5 = ($2|0)>(0);
+ if ($5) {
+ $$07688 = 0;
+ while(1) {
+ $6 = (($1) + ($$07688)|0);
+ $7 = HEAP8[$6>>0]|0;
+ $8 = $7&255;
+ $9 = (($4) + ($8<<2)|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (($10) + 1)|0;
+ HEAP32[$9>>2] = $11;
+ $12 = (($$07688) + 1)|0;
+ $exitcond91 = ($12|0)==($2|0);
+ if ($exitcond91) {
+ break;
+ } else {
+ $$07688 = $12;
+ }
+ }
+ }
+ HEAP32[$4>>2] = 0;
+ $16 = ((($4)) + 4|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = ($17|0)>(2);
+ if (!($18)) {
+ $13 = ((($4)) + 8|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ($14|0)>(4);
+ if (!($15)) {
+ $69 = ((($4)) + 12|0);
+ $70 = HEAP32[$69>>2]|0;
+ $71 = ($70|0)>(8);
+ if (!($71)) {
+ $72 = ((($4)) + 16|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($73|0)>(16);
+ if (!($74)) {
+ $75 = ((($4)) + 20|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = ($76|0)>(32);
+ if (!($77)) {
+ $78 = ((($4)) + 24|0);
+ $79 = HEAP32[$78>>2]|0;
+ $80 = ($79|0)>(64);
+ if (!($80)) {
+ $81 = ((($4)) + 28|0);
+ $82 = HEAP32[$81>>2]|0;
+ $83 = ($82|0)>(128);
+ if (!($83)) {
+ $84 = ((($4)) + 32|0);
+ $85 = HEAP32[$84>>2]|0;
+ $86 = ($85|0)>(256);
+ if (!($86)) {
+ $87 = ((($4)) + 36|0);
+ $88 = HEAP32[$87>>2]|0;
+ $89 = ($88|0)>(512);
+ if (!($89)) {
+ $90 = ((($4)) + 40|0);
+ $91 = HEAP32[$90>>2]|0;
+ $92 = ($91|0)>(1024);
+ if (!($92)) {
+ $93 = ((($4)) + 44|0);
+ $94 = HEAP32[$93>>2]|0;
+ $95 = ($94|0)>(2048);
+ if (!($95)) {
+ $96 = ((($4)) + 48|0);
+ $97 = HEAP32[$96>>2]|0;
+ $98 = ($97|0)>(4096);
+ if (!($98)) {
+ $99 = ((($4)) + 52|0);
+ $100 = HEAP32[$99>>2]|0;
+ $101 = ($100|0)>(8192);
+ if (!($101)) {
+ $102 = ((($4)) + 56|0);
+ $103 = HEAP32[$102>>2]|0;
+ $104 = ($103|0)>(16384);
+ if (!($104)) {
+ $105 = ((($4)) + 60|0);
+ $106 = HEAP32[$105>>2]|0;
+ $107 = ($106|0)>(32768);
+ if (!($107)) {
+ $$07785 = 0;$$07884 = 0;$$286 = 1;
+ while(1) {
+ $19 = (($3) + ($$286<<2)|0);
+ HEAP32[$19>>2] = $$07884;
+ $20 = $$07884&65535;
+ $21 = (((($0)) + 1024|0) + ($$286<<1)|0);
+ HEAP16[$21>>1] = $20;
+ $22 = $$07785&65535;
+ $23 = (((($0)) + 1124|0) + ($$286<<1)|0);
+ HEAP16[$23>>1] = $22;
+ $24 = (($4) + ($$286<<2)|0);
+ $25 = HEAP32[$24>>2]|0;
+ $26 = (($25) + ($$07884))|0;
+ $27 = ($25|0)!=(0);
+ $28 = 1 << $$286;
+ $29 = ($26|0)>($28|0);
+ $or$cond = $27 & $29;
+ if ($or$cond) {
+ label = 7;
+ break;
+ }
+ $30 = (16 - ($$286))|0;
+ $31 = $26 << $30;
+ $32 = (((($0)) + 1056|0) + ($$286<<2)|0);
+ HEAP32[$32>>2] = $31;
+ $33 = $26 << 1;
+ $34 = (($25) + ($$07785))|0;
+ $35 = (($$286) + 1)|0;
+ $36 = ($35|0)<(16);
+ if ($36) {
+ $$07785 = $34;$$07884 = $33;$$286 = $35;
+ } else {
+ break;
+ }
+ }
+ if ((label|0) == 7) {
+ _stbi__err(10191);
+ $$075 = 0;
+ STACKTOP = sp;return ($$075|0);
+ }
+ $37 = ((($0)) + 1120|0);
+ HEAP32[$37>>2] = 65536;
+ $38 = ($2|0)>(0);
+ if ($38) {
+ $$382 = 0;
+ } else {
+ $$075 = 1;
+ STACKTOP = sp;return ($$075|0);
+ }
+ while(1) {
+ $39 = (($1) + ($$382)|0);
+ $40 = HEAP8[$39>>0]|0;
+ $41 = $40&255;
+ $42 = ($40<<24>>24)==(0);
+ if (!($42)) {
+ $43 = (($3) + ($41<<2)|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (((($0)) + 1024|0) + ($41<<1)|0);
+ $46 = HEAP16[$45>>1]|0;
+ $47 = $46&65535;
+ $48 = (($44) - ($47))|0;
+ $49 = (((($0)) + 1124|0) + ($41<<1)|0);
+ $50 = HEAP16[$49>>1]|0;
+ $51 = $50&65535;
+ $52 = (($48) + ($51))|0;
+ $53 = $41 << 9;
+ $54 = $53 | $$382;
+ $55 = $54&65535;
+ $56 = (((($0)) + 1156|0) + ($52)|0);
+ HEAP8[$56>>0] = $40;
+ $57 = $$382&65535;
+ $58 = (((($0)) + 1444|0) + ($52<<1)|0);
+ HEAP16[$58>>1] = $57;
+ $59 = ($40&255)<(10);
+ do {
+ if ($59) {
+ $60 = (_stbi__bit_reverse($44,$41)|0);
+ $61 = ($60|0)<(512);
+ if (!($61)) {
+ break;
+ }
+ $62 = 1 << $41;
+ $$081 = $60;
+ while(1) {
+ $63 = (($0) + ($$081<<1)|0);
+ HEAP16[$63>>1] = $55;
+ $64 = (($$081) + ($62))|0;
+ $65 = ($64|0)<(512);
+ if ($65) {
+ $$081 = $64;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $66 = HEAP32[$43>>2]|0;
+ $67 = (($66) + 1)|0;
+ HEAP32[$43>>2] = $67;
+ }
+ $68 = (($$382) + 1)|0;
+ $exitcond = ($68|0)==($2|0);
+ if ($exitcond) {
+ $$075 = 1;
+ break;
+ } else {
+ $$382 = $68;
+ }
+ }
+ STACKTOP = sp;return ($$075|0);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ _stbi__err(10243);
+ $$075 = 0;
+ STACKTOP = sp;return ($$075|0);
+}
+function _stbi__compute_huffman_codes($0) {
+ $0 = $0|0;
+ var $$ = 0, $$0 = 0, $$061 = 0, $$06579 = 0, $$066$be = 0, $$066$lcssa = 0, $$06678 = 0, $$4 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0;
+ var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0;
+ var $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $not$ = 0, dest = 0;
+ var label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 2496|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2496|0);
+ $1 = sp;
+ $2 = sp + 2039|0;
+ $3 = sp + 2020|0;
+ $4 = (_stbi__zreceive($0,5)|0);
+ $5 = (($4) + 257)|0;
+ $6 = (_stbi__zreceive($0,5)|0);
+ $7 = (($6) + 1)|0;
+ $8 = (_stbi__zreceive($0,4)|0);
+ $9 = (($8) + 4)|0;
+ $10 = (($7) + ($5))|0;
+ dest=$3; stop=dest+19|0; do { HEAP8[dest>>0]=0|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
+ $11 = ($9|0)>(0);
+ if ($11) {
+ $$06579 = 0;
+ while(1) {
+ $12 = (_stbi__zreceive($0,3)|0);
+ $13 = $12&255;
+ $14 = (11037 + ($$06579)|0);
+ $15 = HEAP8[$14>>0]|0;
+ $16 = $15&255;
+ $17 = (($3) + ($16)|0);
+ HEAP8[$17>>0] = $13;
+ $18 = (($$06579) + 1)|0;
+ $exitcond = ($18|0)==($9|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$06579 = $18;
+ }
+ }
+ }
+ $19 = (_stbi__zbuild_huffman($1,$3,19)|0);
+ $20 = ($19|0)==(0);
+ if ($20) {
+ $$4 = 0;
+ STACKTOP = sp;return ($$4|0);
+ }
+ $21 = ($10|0)>(0);
+ L8: do {
+ if ($21) {
+ $$06678 = 0;
+ L9: while(1) {
+ $22 = (_stbi__zhuffman_decode($0,$1)|0);
+ $23 = ($22>>>0)>(18);
+ if ($23) {
+ label = 6;
+ break;
+ }
+ $24 = ($22|0)<(16);
+ if ($24) {
+ $25 = $22&255;
+ $26 = (($$06678) + 1)|0;
+ $27 = (($2) + ($$06678)|0);
+ HEAP8[$27>>0] = $25;
+ $$066$be = $26;
+ } else {
+ switch ($22|0) {
+ case 16: {
+ $28 = (_stbi__zreceive($0,2)|0);
+ $29 = ($$06678|0)==(0);
+ if ($29) {
+ label = 11;
+ break L9;
+ }
+ $30 = (($28) + 3)|0;
+ $31 = (($$06678) + -1)|0;
+ $32 = (($2) + ($31)|0);
+ $33 = HEAP8[$32>>0]|0;
+ $$0 = $33;$$061 = $30;
+ break;
+ }
+ case 17: {
+ $34 = (_stbi__zreceive($0,3)|0);
+ $35 = (($34) + 3)|0;
+ $$0 = 0;$$061 = $35;
+ break;
+ }
+ case 18: {
+ $36 = (_stbi__zreceive($0,7)|0);
+ $37 = (($36) + 11)|0;
+ $$0 = 0;$$061 = $37;
+ break;
+ }
+ default: {
+ label = 14;
+ break L9;
+ }
+ }
+ $38 = (($10) - ($$06678))|0;
+ $39 = ($38|0)<($$061|0);
+ if ($39) {
+ label = 17;
+ break;
+ }
+ $40 = (($2) + ($$06678)|0);
+ _memset(($40|0),($$0|0),($$061|0))|0;
+ $41 = (($$061) + ($$06678))|0;
+ $$066$be = $41;
+ }
+ $42 = ($10|0)>($$066$be|0);
+ if ($42) {
+ $$06678 = $$066$be;
+ } else {
+ $$066$lcssa = $$066$be;
+ break L8;
+ }
+ }
+ if ((label|0) == 6) {
+ _stbi__err(10191);
+ $$4 = 0;
+ STACKTOP = sp;return ($$4|0);
+ }
+ else if ((label|0) == 11) {
+ _stbi__err(10191);
+ $$4 = 0;
+ STACKTOP = sp;return ($$4|0);
+ }
+ else if ((label|0) == 14) {
+ ___assert_fail((10207|0),(8967|0),4006,(10215|0));
+ // unreachable;
+ }
+ else if ((label|0) == 17) {
+ _stbi__err(10191);
+ $$4 = 0;
+ STACKTOP = sp;return ($$4|0);
+ }
+ } else {
+ $$066$lcssa = 0;
+ }
+ } while(0);
+ $43 = ($10|0)==($$066$lcssa|0);
+ if (!($43)) {
+ _stbi__err(10191);
+ $$4 = 0;
+ STACKTOP = sp;return ($$4|0);
+ }
+ $44 = ((($0)) + 32|0);
+ $45 = (_stbi__zbuild_huffman($44,$2,$5)|0);
+ $46 = ($45|0)==(0);
+ if ($46) {
+ $$4 = 0;
+ STACKTOP = sp;return ($$4|0);
+ }
+ $47 = ((($0)) + 2052|0);
+ $48 = (($2) + ($5)|0);
+ $49 = (_stbi__zbuild_huffman($47,$48,$7)|0);
+ $not$ = ($49|0)!=(0);
+ $$ = $not$&1;
+ $$4 = $$;
+ STACKTOP = sp;return ($$4|0);
+}
+function _stbi__parse_huffman_block($0) {
+ $0 = $0|0;
+ var $$063 = 0, $$064 = 0, $$067 = 0, $$070 = 0, $$171 = 0, $$266 = 0, $$272 = 0, $$3$ph = 0, $$5 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
+ var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0, $57 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep92 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 16|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 32|0);
+ $4 = ((($0)) + 24|0);
+ $5 = ((($0)) + 2052|0);
+ $6 = ((($0)) + 20|0);
+ $7 = ((($0)) + 24|0);
+ $$070 = $2;
+ while(1) {
+ $10 = (_stbi__zhuffman_decode($0,$3)|0);
+ $11 = ($10|0)<(256);
+ if ($11) {
+ $12 = ($10|0)<(0);
+ if ($12) {
+ label = 6;
+ break;
+ }
+ $13 = HEAP32[$4>>2]|0;
+ $14 = ($$070>>>0)<($13>>>0);
+ if ($14) {
+ $$171 = $$070;
+ } else {
+ $15 = (_stbi__zexpand($0,$$070,1)|0);
+ $16 = ($15|0)==(0);
+ if ($16) {
+ $$3$ph = 0;
+ label = 28;
+ break;
+ }
+ $17 = HEAP32[$1>>2]|0;
+ $$171 = $17;
+ }
+ $18 = $10&255;
+ $19 = ((($$171)) + 1|0);
+ HEAP8[$$171>>0] = $18;
+ $$070 = $19;
+ continue;
+ }
+ $20 = ($10|0)==(256);
+ if ($20) {
+ label = 12;
+ break;
+ }
+ $21 = (($10) + -257)|0;
+ $22 = (3244 + ($21<<2)|0);
+ $23 = HEAP32[$22>>2]|0;
+ $24 = (($10) + -265)|0;
+ $25 = ($24>>>0)<(20);
+ if ($25) {
+ $26 = (3120 + ($21<<2)|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (_stbi__zreceive($0,$27)|0);
+ $29 = (($28) + ($23))|0;
+ $$064 = $29;
+ } else {
+ $$064 = $23;
+ }
+ $30 = (_stbi__zhuffman_decode($0,$5)|0);
+ $31 = ($30|0)<(0);
+ if ($31) {
+ label = 16;
+ break;
+ }
+ $32 = (3496 + ($30<<2)|0);
+ $33 = HEAP32[$32>>2]|0;
+ $34 = (($30) + -4)|0;
+ $35 = ($34>>>0)<(26);
+ if ($35) {
+ $36 = (3368 + ($30<<2)|0);
+ $37 = HEAP32[$36>>2]|0;
+ $38 = (_stbi__zreceive($0,$37)|0);
+ $39 = (($38) + ($33))|0;
+ $$063 = $39;
+ } else {
+ $$063 = $33;
+ }
+ $40 = HEAP32[$6>>2]|0;
+ $41 = $$070;
+ $42 = (($41) - ($40))|0;
+ $43 = ($42|0)<($$063|0);
+ if ($43) {
+ label = 20;
+ break;
+ }
+ $44 = (($$070) + ($$064)|0);
+ $45 = HEAP32[$7>>2]|0;
+ $46 = ($44>>>0)>($45>>>0);
+ if ($46) {
+ $47 = (_stbi__zexpand($0,$$070,$$064)|0);
+ $48 = ($47|0)==(0);
+ if ($48) {
+ $$3$ph = 0;
+ label = 28;
+ break;
+ }
+ $49 = HEAP32[$1>>2]|0;
+ $$272 = $49;
+ } else {
+ $$272 = $$070;
+ }
+ $50 = (0 - ($$063))|0;
+ $9 = (($$272) + ($50)|0);
+ $51 = ($$063|0)==(1);
+ $52 = ($$064|0)!=(0);
+ if ($51) {
+ if (!($52)) {
+ $$070 = $$272;
+ continue;
+ }
+ $8 = HEAP8[$9>>0]|0;
+ _memset(($$272|0),($8|0),($$064|0))|0;
+ $scevgep92 = (($$272) + ($$064)|0);
+ $$070 = $scevgep92;
+ continue;
+ }
+ if ($52) {
+ $$067 = $9;$$266 = $$064;$$5 = $$272;
+ } else {
+ $$070 = $$272;
+ continue;
+ }
+ while(1) {
+ $53 = ((($$067)) + 1|0);
+ $54 = HEAP8[$$067>>0]|0;
+ $55 = ((($$5)) + 1|0);
+ HEAP8[$$5>>0] = $54;
+ $56 = (($$266) + -1)|0;
+ $57 = ($56|0)==(0);
+ if ($57) {
+ break;
+ } else {
+ $$067 = $53;$$266 = $56;$$5 = $55;
+ }
+ }
+ $scevgep = (($$272) + ($$064)|0);
+ $$070 = $scevgep;
+ }
+ if ((label|0) == 6) {
+ _stbi__err(10016);
+ $$3$ph = 0;
+ return ($$3$ph|0);
+ }
+ else if ((label|0) == 12) {
+ HEAP32[$1>>2] = $$070;
+ $$3$ph = 1;
+ return ($$3$ph|0);
+ }
+ else if ((label|0) == 16) {
+ _stbi__err(10016);
+ $$3$ph = 0;
+ return ($$3$ph|0);
+ }
+ else if ((label|0) == 20) {
+ _stbi__err(10033);
+ $$3$ph = 0;
+ return ($$3$ph|0);
+ }
+ else if ((label|0) == 28) {
+ return ($$3$ph|0);
+ }
+ return (0)|0;
+}
+function _stbi__zhuffman_decode($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($0)) + 8|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)<(16);
+ if ($4) {
+ _stbi__fill_bits($0);
+ }
+ $5 = ((($0)) + 12|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $6 & 511;
+ $8 = (($1) + ($7<<1)|0);
+ $9 = HEAP16[$8>>1]|0;
+ $10 = $9&65535;
+ $11 = ($9<<16>>16)==(0);
+ if ($11) {
+ $17 = (_stbi__zhuffman_decode_slowpath($0,$1)|0);
+ $$0 = $17;
+ return ($$0|0);
+ } else {
+ $12 = $10 >>> 9;
+ $13 = $6 >>> $12;
+ HEAP32[$5>>2] = $13;
+ $14 = HEAP32[$2>>2]|0;
+ $15 = (($14) - ($12))|0;
+ HEAP32[$2>>2] = $15;
+ $16 = $10 & 511;
+ $$0 = $16;
+ return ($$0|0);
+ }
+ return (0)|0;
+}
+function _stbi__zexpand($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $$029 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($0)) + 16|0);
+ HEAP32[$3>>2] = $1;
+ $4 = ((($0)) + 28|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ _stbi__err(10042);
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $7 = ((($0)) + 20|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = $1;
+ $10 = $8;
+ $11 = (($9) - ($10))|0;
+ $12 = ((($0)) + 24|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = (($13) - ($10))|0;
+ $15 = (($11) + ($2))|0;
+ $$029 = $14;
+ while(1) {
+ $16 = ($15|0)>($$029|0);
+ $17 = $$029 << 1;
+ if ($16) {
+ $$029 = $17;
+ } else {
+ break;
+ }
+ }
+ $18 = (_realloc($8,$$029)|0);
+ $19 = ($18|0)==(0|0);
+ if ($19) {
+ _stbi__err(9022);
+ $$0 = 0;
+ return ($$0|0);
+ } else {
+ HEAP32[$7>>2] = $18;
+ $20 = (($18) + ($11)|0);
+ HEAP32[$3>>2] = $20;
+ $21 = (($18) + ($$029)|0);
+ HEAP32[$12>>2] = $21;
+ $$0 = 1;
+ return ($$0|0);
+ }
+ return (0)|0;
+}
+function _stbi__fill_bits($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 12|0);
+ $2 = ((($0)) + 8|0);
+ while(1) {
+ $3 = HEAP32[$1>>2]|0;
+ $4 = HEAP32[$2>>2]|0;
+ $5 = 1 << $4;
+ $6 = ($3>>>0)<($5>>>0);
+ if (!($6)) {
+ label = 3;
+ break;
+ }
+ $7 = (_stbi__zget8($0)|0);
+ $8 = $7&255;
+ $9 = HEAP32[$2>>2]|0;
+ $10 = $8 << $9;
+ $11 = HEAP32[$1>>2]|0;
+ $12 = $11 | $10;
+ HEAP32[$1>>2] = $12;
+ $13 = (($9) + 8)|0;
+ HEAP32[$2>>2] = $13;
+ $14 = ($13|0)<(25);
+ if (!($14)) {
+ label = 5;
+ break;
+ }
+ }
+ if ((label|0) == 3) {
+ ___assert_fail((10138|0),(8967|0),3848,(10175|0));
+ // unreachable;
+ }
+ else if ((label|0) == 5) {
+ return;
+ }
+}
+function _stbi__zhuffman_decode_slowpath($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$025 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($0)) + 12|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (_stbi__bit_reverse($3,16)|0);
+ $$025 = 10;
+ while(1) {
+ $5 = (((($1)) + 1056|0) + ($$025<<2)|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ($4|0)<($6|0);
+ $8 = (($$025) + 1)|0;
+ if ($7) {
+ break;
+ } else {
+ $$025 = $8;
+ }
+ }
+ $9 = ($$025|0)==(16);
+ if ($9) {
+ $$0 = -1;
+ return ($$0|0);
+ }
+ $10 = (16 - ($$025))|0;
+ $11 = $4 >> $10;
+ $12 = (((($1)) + 1024|0) + ($$025<<1)|0);
+ $13 = HEAP16[$12>>1]|0;
+ $14 = $13&65535;
+ $15 = (($11) - ($14))|0;
+ $16 = (((($1)) + 1124|0) + ($$025<<1)|0);
+ $17 = HEAP16[$16>>1]|0;
+ $18 = $17&65535;
+ $19 = (($15) + ($18))|0;
+ $20 = (((($1)) + 1156|0) + ($19)|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = $21&255;
+ $23 = ($22|0)==($$025|0);
+ if (!($23)) {
+ ___assert_fail((10062|0),(8967|0),3876,(10078|0));
+ // unreachable;
+ }
+ $24 = HEAP32[$2>>2]|0;
+ $25 = $24 >>> $$025;
+ HEAP32[$2>>2] = $25;
+ $26 = ((($0)) + 8|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (($27) - ($$025))|0;
+ HEAP32[$26>>2] = $28;
+ $29 = (((($1)) + 1444|0) + ($19<<1)|0);
+ $30 = HEAP16[$29>>1]|0;
+ $31 = $30&65535;
+ $$0 = $31;
+ return ($$0|0);
+}
+function _stbi__bit_reverse($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)<(17);
+ if ($2) {
+ $3 = (_stbi__bitreverse16($0)|0);
+ $4 = (16 - ($1))|0;
+ $5 = $3 >> $4;
+ return ($5|0);
+ } else {
+ ___assert_fail((10109|0),(8967|0),3766,(10120|0));
+ // unreachable;
+ }
+ return (0)|0;
+}
+function _stbi__bitreverse16($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $1 = $0 >>> 1;
+ $2 = $1 & 21845;
+ $3 = $0 << 1;
+ $4 = $3 & 43690;
+ $5 = $2 | $4;
+ $6 = $5 >>> 2;
+ $7 = $6 & 13107;
+ $8 = $5 << 2;
+ $9 = $8 & 52428;
+ $10 = $7 | $9;
+ $11 = $10 >>> 4;
+ $12 = $11 & 3855;
+ $13 = $10 << 4;
+ $14 = $13 & 61680;
+ $15 = $12 | $14;
+ $16 = $15 >>> 8;
+ $17 = $15 << 8;
+ $18 = $17 & 65280;
+ $19 = $18 | $16;
+ return ($19|0);
+}
+function _stbi__zget8($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($1>>>0)<($3>>>0);
+ if (!($4)) {
+ $$0 = 0;
+ return ($$0|0);
+ }
+ $5 = ((($1)) + 1|0);
+ HEAP32[$0>>2] = $5;
+ $6 = HEAP8[$1>>0]|0;
+ $$0 = $6;
+ return ($$0|0);
+}
+function _stbi__refill_buffer($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 16|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 28|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ((($0)) + 40|0);
+ $6 = ((($0)) + 36|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = (FUNCTION_TABLE_iiii[$2 & 15]($4,$5,$7)|0);
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $10 = ((($0)) + 32|0);
+ HEAP32[$10>>2] = 0;
+ $11 = ((($0)) + 168|0);
+ HEAP32[$11>>2] = $5;
+ $12 = ((($0)) + 41|0);
+ $13 = ((($0)) + 172|0);
+ HEAP32[$13>>2] = $12;
+ HEAP8[$5>>0] = 0;
+ return;
+ } else {
+ $14 = ((($0)) + 168|0);
+ HEAP32[$14>>2] = $5;
+ $15 = (((($0)) + 40|0) + ($8)|0);
+ $16 = ((($0)) + 172|0);
+ HEAP32[$16>>2] = $15;
+ return;
+ }
+}
+function _stbi__rewind($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 176|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 168|0);
+ HEAP32[$3>>2] = $2;
+ $4 = ((($0)) + 180|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ((($0)) + 172|0);
+ HEAP32[$6>>2] = $5;
+ return;
+}
+function _stbi__start_callbacks($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($0)) + 16|0);
+ ;HEAP32[$3>>2]=HEAP32[$1>>2]|0;HEAP32[$3+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$3+8>>2]=HEAP32[$1+8>>2]|0;
+ $4 = ((($0)) + 28|0);
+ HEAP32[$4>>2] = $2;
+ $5 = ((($0)) + 36|0);
+ HEAP32[$5>>2] = 128;
+ $6 = ((($0)) + 32|0);
+ HEAP32[$6>>2] = 1;
+ $7 = ((($0)) + 40|0);
+ $8 = ((($0)) + 176|0);
+ HEAP32[$8>>2] = $7;
+ _stbi__refill_buffer($0);
+ $9 = ((($0)) + 172|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ((($0)) + 180|0);
+ HEAP32[$11>>2] = $10;
+ return;
+}
+function _stbi__stdio_read($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (_fread($1,1,$2,$0)|0);
+ return ($3|0);
+}
+function _stbi__stdio_skip($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ (_fseek($0,$1,1)|0);
+ return;
+}
+function _stbi__stdio_eof($0) {
+ $0 = $0|0;
+ var $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (_feof($0)|0);
+ return ($1|0);
+}
+function _LoadImage($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
+ $vararg_buffer9 = sp + 32|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 48|0;
+ $3 = sp + 44|0;
+ $4 = sp + 40|0;
+ $5 = sp + 36|0;
+ $6 = (_IsFileExtension($1,10390)|0);
+ $7 = ($6|0)==(0);
+ do {
+ if ($7) {
+ $19 = (_IsFileExtension($1,10443)|0);
+ $20 = ($19|0)==(0);
+ if ($20) {
+ HEAP32[$vararg_buffer1>>2] = $1;
+ _TraceLog(2,10448,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
+ break;
+ }
+ HEAP32[$3>>2] = 0;
+ HEAP32[$4>>2] = 0;
+ HEAP32[$5>>2] = 0;
+ $21 = (_fopen($1,10582)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
+ case 1: {
+ $$sink = 1;
+ label = 11;
+ break;
+ }
+ case 2: {
+ $$sink = 2;
+ label = 11;
+ break;
+ }
+ case 3: {
+ $$sink = 4;
+ label = 11;
+ break;
+ }
+ case 4: {
+ $$sink = 7;
+ label = 11;
+ break;
+ }
+ default: {
+ $$sroa$15$1 = 0;
+ }
+ }
+ if ((label|0) == 11) {
+ $$sroa$15$1 = $$sink;
+ }
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
+ label = 14;
+ } else {
+ $8 = (_LoadResource($1,0)|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ($9|0)==(1);
+ if ($10) {
+ $11 = ((($8)) + 20|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = ((($8)) + 4|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($8)) + 8|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = ((($8)) + 12|0);
+ $18 = HEAP32[$17>>2]|0;
+ _LoadImagePro($2,$12,$14,$16,$18);
+ $$sroa$0$0$copyload = HEAP32[$2>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
+ $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
+ } else {
+ HEAP32[$vararg_buffer>>2] = $1;
+ _TraceLog(2,10396,$vararg_buffer);
+ $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
+ }
+ _UnloadResource($8);
+ $$sroa$0$1 = $$sroa$0$0;$$sroa$10$1 = $$sroa$10$0;$$sroa$13$1 = $$sroa$13$0;$$sroa$15$2 = $$sroa$15$0;$$sroa$7$1 = $$sroa$7$0;
+ label = 14;
+ }
+ } while(0);
+ if ((label|0) == 14) {
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
+ } else {
+ HEAP32[$vararg_buffer4>>2] = $1;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
+ $vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
+ HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
+ _TraceLog(0,10484,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
+ }
+ }
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,10523,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
+}
+function _LoadResource($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0$lcssa = 0, $$05665 = 0, $$05764 = 0, $$1 = 0, $$2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond60 = 0;
+ var $or$cond62 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr11 = 0, $vararg_ptr7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
+ $vararg_buffer8 = sp + 24|0;
+ $vararg_buffer4 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $2 = sp + 64|0;
+ $3 = sp + 32|0;
+ $4 = (_fopen($0,10582)|0);
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ HEAP32[$vararg_buffer>>2] = $0;
+ _TraceLog(2,10585,$vararg_buffer);
+ $$2 = 0;
+ STACKTOP = sp;return ($$2|0);
+ }
+ (_fread($2,1,1,$4)|0);
+ $6 = ((($2)) + 1|0);
+ (_fread($6,1,1,$4)|0);
+ $7 = ((($2)) + 2|0);
+ (_fread($7,1,1,$4)|0);
+ $8 = ((($2)) + 3|0);
+ (_fread($8,1,1,$4)|0);
+ $9 = ((($2)) + 4|0);
+ (_fread($9,2,1,$4)|0);
+ $10 = ((($2)) + 6|0);
+ (_fread($10,2,1,$4)|0);
+ $11 = HEAP8[$2>>0]|0;
+ $12 = ($11<<24>>24)==(114);
+ $13 = HEAP8[$6>>0]|0;
+ $14 = ($13<<24>>24)==(82);
+ $or$cond = $12 | $14;
+ $15 = HEAP8[$7>>0]|0;
+ $16 = ($15<<24>>24)==(69);
+ $or$cond60 = $or$cond | $16;
+ $17 = HEAP8[$8>>0]|0;
+ $18 = ($17<<24>>24)==(83);
+ $or$cond62 = $or$cond60 | $18;
+ if ($or$cond62) {
+ $19 = HEAP16[$10>>1]|0;
+ $20 = ($19<<16>>16)==(0);
+ if ($20) {
+ $$0$lcssa = 0;
+ } else {
+ $21 = ((($3)) + 7|0);
+ $22 = HEAP16[$10>>1]|0;
+ $23 = $22&65535;
+ $24 = ((($3)) + 8|0);
+ $25 = ((($3)) + 4|0);
+ $26 = ((($3)) + 16|0);
+ $27 = ((($3)) + 20|0);
+ $28 = ((($3)) + 24|0);
+ $29 = ((($3)) + 28|0);
+ $30 = ((($3)) + 8|0);
+ $31 = ((($3)) + 5|0);
+ $32 = ((($3)) + 12|0);
+ $$05665 = 0;
+ while(1) {
+ (_fread($3,32,1,$4)|0);
+ $36 = HEAP8[$21>>0]|0;
+ $37 = $36&255;
+ $38 = ($37*24)|0;
+ $39 = (_malloc($38)|0);
+ $40 = HEAP32[$3>>2]|0;
+ $41 = ($40|0)==($1|0);
+ if ($41) {
+ $42 = HEAP8[$21>>0]|0;
+ $43 = ($42<<24>>24)==(0);
+ if (!($43)) {
+ $$05764 = 0;
+ while(1) {
+ $44 = HEAP8[$25>>0]|0;
+ $45 = $44&255;
+ $46 = (($39) + (($$05764*24)|0)|0);
+ HEAP32[$46>>2] = $45;
+ $47 = HEAP32[$26>>2]|0;
+ $48 = (((($39) + (($$05764*24)|0)|0)) + 4|0);
+ HEAP32[$48>>2] = $47;
+ $49 = HEAP32[$27>>2]|0;
+ $50 = (((($39) + (($$05764*24)|0)|0)) + 8|0);
+ HEAP32[$50>>2] = $49;
+ $51 = HEAP32[$28>>2]|0;
+ $52 = (((($39) + (($$05764*24)|0)|0)) + 12|0);
+ HEAP32[$52>>2] = $51;
+ $53 = HEAP32[$29>>2]|0;
+ $54 = (((($39) + (($$05764*24)|0)|0)) + 16|0);
+ HEAP32[$54>>2] = $53;
+ $55 = HEAP32[$30>>2]|0;
+ $56 = (_malloc($55)|0);
+ (_fread($56,$55,1,$4)|0);
+ $57 = HEAP8[$31>>0]|0;
+ $58 = ($57<<24>>24)==(1);
+ if ($58) {
+ $59 = HEAP32[$30>>2]|0;
+ $60 = HEAP32[$32>>2]|0;
+ $61 = (_DecompressData($56,$59,$60)|0);
+ $62 = (((($39) + (($$05764*24)|0)|0)) + 20|0);
+ HEAP32[$62>>2] = $61;
+ _free($56);
+ } else {
+ $63 = (((($39) + (($$05764*24)|0)|0)) + 20|0);
+ HEAP32[$63>>2] = $56;
+ }
+ $64 = (((($39) + (($$05764*24)|0)|0)) + 20|0);
+ $65 = HEAP32[$64>>2]|0;
+ $66 = ($65|0)==(0|0);
+ if (!($66)) {
+ $67 = HEAP32[$3>>2]|0;
+ HEAP32[$vararg_buffer4>>2] = $0;
+ $vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
+ HEAP32[$vararg_ptr7>>2] = $67;
+ _TraceLog(0,10682,$vararg_buffer4);
+ }
+ (_fread($3,32,1,$4)|0);
+ $68 = (($$05764) + 1)|0;
+ $69 = HEAP8[$21>>0]|0;
+ $70 = $69&255;
+ $71 = ($68|0)<($70|0);
+ if ($71) {
+ $$05764 = $68;
+ } else {
+ break;
+ }
+ }
+ }
+ } else {
+ $72 = HEAP32[$24>>2]|0;
+ (_fseek($4,$72,1)|0);
+ }
+ $73 = (($$05665) + 1)|0;
+ $74 = ($73|0)<($23|0);
+ if ($74) {
+ $$05665 = $73;
+ } else {
+ $$0$lcssa = $39;
+ break;
+ }
+ }
+ }
+ $33 = ((($$0$lcssa)) + 20|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = ($34|0)==(0|0);
+ if ($35) {
+ HEAP32[$vararg_buffer8>>2] = $0;
+ $vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
+ HEAP32[$vararg_ptr11>>2] = $1;
+ _TraceLog(2,10728,$vararg_buffer8);
+ $$1 = $$0$lcssa;
+ } else {
+ $$1 = $$0$lcssa;
+ }
+ } else {
+ HEAP32[$vararg_buffer1>>2] = $0;
+ _TraceLog(2,10636,$vararg_buffer1);
+ $$1 = 0;
+ }
+ (_fclose($4)|0);
+ $$2 = $$1;
+ STACKTOP = sp;return ($$2|0);
+}
+function _LoadImagePro($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$byval_copy = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $$byval_copy = sp + 20|0;
+ $5 = sp;
+ HEAP32[$5>>2] = $1;
+ $6 = ((($5)) + 4|0);
+ HEAP32[$6>>2] = $2;
+ $7 = ((($5)) + 8|0);
+ HEAP32[$7>>2] = $3;
+ $8 = ((($5)) + 12|0);
+ HEAP32[$8>>2] = 1;
+ $9 = ((($5)) + 16|0);
+ HEAP32[$9>>2] = $4;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$5+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$5+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$5+16>>2]|0;
+ _ImageCopy($0,$$byval_copy);
+ STACKTOP = sp;return;
+}
+function _UnloadResource($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 20|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ($2|0)==(0|0);
+ if ($3) {
+ return;
+ }
+ _free($2);
+ return;
+}
+function _ImageCopy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$sroa$6$0 = 0, $$sroa$6$0$$sroa_idx10 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$8$0 = 0, $$sroa$8$0$$sroa_idx14 = 0, $$sroa$9$0 = 0, $$sroa$9$0$$sroa_idx16 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0;
+ var $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $2 = ((($1)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ((($1)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = Math_imul($5, $3)|0;
+ $7 = ((($1)) + 16|0);
+ $8 = HEAP32[$7>>2]|0;
+ switch ($8|0) {
+ case 17: case 14: case 11: case 10: case 1: {
+ $$0 = $6;
+ break;
+ }
+ case 6: case 5: case 3: case 2: {
+ $9 = $6 << 1;
+ $$0 = $9;
+ break;
+ }
+ case 4: {
+ $10 = ($6*3)|0;
+ $$0 = $10;
+ break;
+ }
+ case 7: {
+ $11 = $6 << 2;
+ $$0 = $11;
+ break;
+ }
+ case 16: case 15: case 13: case 12: case 9: case 8: {
+ $12 = (($6|0) / 2)&-1;
+ $$0 = $12;
+ break;
+ }
+ case 18: {
+ $13 = (($6|0) / 4)&-1;
+ $$0 = $13;
+ break;
+ }
+ default: {
+ _TraceLog(2,10554,$vararg_buffer);
+ $$0 = $6;
+ }
+ }
+ $14 = (_malloc($$0)|0);
+ $15 = ($14|0)==(0|0);
+ if ($15) {
+ $$sroa$6$0 = 0;$$sroa$7$0 = 0;$$sroa$8$0 = 0;$$sroa$9$0 = 0;
+ } else {
+ $16 = HEAP32[$1>>2]|0;
+ _memcpy(($14|0),($16|0),($$0|0))|0;
+ $17 = HEAP32[$2>>2]|0;
+ $18 = HEAP32[$4>>2]|0;
+ $19 = ((($1)) + 12|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = HEAP32[$7>>2]|0;
+ $$sroa$6$0 = $17;$$sroa$7$0 = $18;$$sroa$8$0 = $20;$$sroa$9$0 = $21;
+ }
+ HEAP32[$0>>2] = $14;
+ $$sroa$6$0$$sroa_idx10 = ((($0)) + 4|0);
+ HEAP32[$$sroa$6$0$$sroa_idx10>>2] = $$sroa$6$0;
+ $$sroa$7$0$$sroa_idx12 = ((($0)) + 8|0);
+ HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$0;
+ $$sroa$8$0$$sroa_idx14 = ((($0)) + 12|0);
+ HEAP32[$$sroa$8$0$$sroa_idx14>>2] = $$sroa$8$0;
+ $$sroa$9$0$$sroa_idx16 = ((($0)) + 16|0);
+ HEAP32[$$sroa$9$0$$sroa_idx16>>2] = $$sroa$9$0;
+ STACKTOP = sp;return;
+}
+function _DecompressData($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $vararg_buffer10 = sp + 40|0;
+ $vararg_buffer7 = sp + 32|0;
+ $vararg_buffer5 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer1 = sp + 8|0;
+ $vararg_buffer = sp;
+ $3 = (_malloc($2)|0);
+ $4 = ($3|0)==(0|0);
+ if ($4) {
+ _TraceLog(2,10778,$vararg_buffer);
+ STACKTOP = sp;return ($3|0);
+ }
+ $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
+ $6 = ($5|0)==(-1);
+ if ($6) {
+ _TraceLog(2,10817,$vararg_buffer1);
+ _free($3);
+ }
+ $7 = ($5|0)==($2|0);
+ if (!($7)) {
+ _TraceLog(2,10843,$vararg_buffer3);
+ HEAP32[$vararg_buffer5>>2] = $2;
+ _TraceLog(2,10906,$vararg_buffer5);
+ HEAP32[$vararg_buffer7>>2] = $5;
+ _TraceLog(2,10941,$vararg_buffer7);
+ }
+ HEAP32[$vararg_buffer10>>2] = $1;
+ $vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
+ HEAP32[$vararg_ptr13>>2] = $5;
+ _TraceLog(0,10976,$vararg_buffer10);
+ STACKTOP = sp;return ($3|0);
+}
+function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 11008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(11008|0);
+ $5 = sp + 11000|0;
+ $6 = sp;
+ $7 = sp + 8|0;
+ HEAP32[$5>>2] = $1;
+ HEAP32[$6>>2] = $3;
+ HEAP32[$7>>2] = 0;
+ $8 = $4 & -7;
+ $9 = $8 | 4;
+ $10 = (_tinfl_decompress($7,$2,$6,$0,$0,$5,$9)|0);
+ $11 = ($10|0)!=(0);
+ $12 = HEAP32[$5>>2]|0;
+ $13 = $11 ? -1 : $12;
+ STACKTOP = sp;return ($13|0);
+}
+function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ $5 = $5|0;
+ $6 = $6|0;
+ var $$ = 0, $$$301127 = 0, $$010861840 = 0, $$010871839 = 0, $$010881838 = 0, $$010911856 = 0, $$010941846 = 0, $$010951864 = 0, $$01097 = 0, $$01194 = 0, $$011971855 = 0, $$01202 = 0, $$01202$shrunk = 0, $$01203 = 0, $$01300 = 0, $$01300$shrunk = 0, $$01309 = 0, $$01410 = 0, $$01410$shrunk = 0, $$01411 = 0;
+ var $$01411$shrunk = 0, $$01412 = 0, $$01413 = 0, $$01413$shrunk = 0, $$01416 = 0, $$01507 = 0, $$01607 = 0, $$01834 = 0, $$0937$lcssa = 0, $$09371833 = 0, $$0938$lcssa = 0, $$09381832 = 0, $$0941$lcssa = 0, $$09411816 = 0, $$09431831 = 0, $$09441830 = 0, $$0947 = 0, $$0947$shrunk = 0, $$0948 = 0, $$0949 = 0;
+ var $$0950 = 0, $$0950$shrunk = 0, $$0951 = 0, $$0952 = 0, $$0952$shrunk = 0, $$0953 = 0, $$0956 = 0, $$0959 = 0, $$0959$shrunk = 0, $$0960 = 0, $$0963 = 0, $$0967 = 0, $$0971 = 0, $$0971$shrunk = 0, $$0972 = 0, $$0975 = 0, $$0978 = 0, $$0979 = 0, $$0979$shrunk = 0, $$0980 = 0;
+ var $$0980$shrunk = 0, $$0981 = 0, $$0984 = 0, $$0987 = 0, $$0991 = 0, $$1$lcssa = 0, $$100 = 0, $$1001409 = 0, $$101426 = 0, $$101617 = 0, $$110891852 = 0, $$11098 = 0, $$11098$ph = 0, $$111427 = 0, $$111518 = 0, $$111618 = 0, $$11198 = 0, $$11204 = 0, $$11204$ph = 0, $$11310 = 0;
+ var $$11310$ph = 0, $$11417 = 0, $$11508 = 0, $$11608 = 0, $$11818 = 0, $$121428 = 0, $$121428$ph = 0, $$121519 = 0, $$121619 = 0, $$121619$ph = 0, $$13 = 0, $$131004 = 0, $$131110 = 0, $$131216 = 0, $$131322 = 0, $$131429 = 0, $$131520 = 0, $$131620 = 0, $$14 = 0, $$141005 = 0;
+ var $$141111 = 0, $$141217 = 0, $$141323 = 0, $$141430 = 0, $$141521 = 0, $$141621 = 0, $$15 = 0, $$151006 = 0, $$151112 = 0, $$151218 = 0, $$151324 = 0, $$151431 = 0, $$151522 = 0, $$151622 = 0, $$16 = 0, $$161007 = 0, $$161113 = 0, $$161113$ph = 0, $$161219 = 0, $$161325 = 0;
+ var $$161432 = 0, $$161523 = 0, $$161623 = 0, $$17 = 0, $$17$ph = 0, $$171008 = 0, $$171008$ph = 0, $$171114 = 0, $$171220 = 0, $$171220$ph = 0, $$171326 = 0, $$171326$ph = 0, $$171433 = 0, $$171524 = 0, $$171624 = 0, $$1753 = 0, $$1754 = 0, $$18 = 0, $$181009 = 0, $$181115 = 0;
+ var $$181221 = 0, $$181327 = 0, $$181434 = 0, $$181525 = 0, $$181625 = 0, $$19 = 0, $$191010 = 0, $$191116 = 0, $$191222 = 0, $$191328 = 0, $$191435 = 0, $$191526 = 0, $$191626 = 0, $$1939$lcssa = 0, $$19391817 = 0, $$19421823 = 0, $$1945$lcssa = 0, $$19451815 = 0, $$1954 = 0, $$1957 = 0;
+ var $$1961 = 0, $$1961$ = 0, $$1964 = 0, $$1968 = 0, $$1973 = 0, $$1976 = 0, $$1982 = 0, $$1985 = 0, $$1988 = 0, $$1988$ph = 0, $$1992 = 0, $$1992$ph = 0, $$2$lcssa = 0, $$20 = 0, $$201011 = 0, $$201117 = 0, $$201223 = 0, $$201329 = 0, $$201436 = 0, $$201527 = 0;
+ var $$201627 = 0, $$21 = 0, $$21099 = 0, $$211012 = 0, $$211118 = 0, $$211224 = 0, $$211330 = 0, $$211437 = 0, $$211437$ph = 0, $$211528 = 0, $$211628 = 0, $$211628$ph = 0, $$21196 = 0, $$21199$lcssa = 0, $$211991845 = 0, $$21205 = 0, $$21311 = 0, $$21418 = 0, $$21509 = 0, $$21609 = 0;
+ var $$21825 = 0, $$22 = 0, $$221013 = 0, $$221119 = 0, $$221225 = 0, $$221331 = 0, $$221438 = 0, $$221529 = 0, $$221629 = 0, $$23 = 0, $$231014 = 0, $$231120 = 0, $$231226 = 0, $$231332 = 0, $$231439 = 0, $$231530 = 0, $$231630 = 0, $$24 = 0, $$241015 = 0, $$241121 = 0;
+ var $$241227 = 0, $$241333 = 0, $$241440 = 0, $$241531 = 0, $$241631 = 0, $$25 = 0, $$251016 = 0, $$251122 = 0, $$251122$ph = 0, $$251228 = 0, $$251334 = 0, $$251441 = 0, $$251532 = 0, $$251632 = 0, $$26 = 0, $$26$ph = 0, $$261017 = 0, $$261017$ph = 0, $$261123 = 0, $$261229 = 0;
+ var $$261229$ph = 0, $$261335 = 0, $$261335$ph = 0, $$261442 = 0, $$261533 = 0, $$261633 = 0, $$27 = 0, $$271018 = 0, $$271124 = 0, $$271230 = 0, $$271336 = 0, $$271443 = 0, $$271534 = 0, $$271634 = 0, $$28 = 0, $$281019 = 0, $$281125 = 0, $$281231 = 0, $$281337 = 0, $$281444 = 0;
+ var $$281535 = 0, $$281635 = 0, $$29 = 0, $$291020 = 0, $$291126 = 0, $$291232 = 0, $$291338 = 0, $$291445 = 0, $$291536 = 0, $$291636 = 0, $$2940$lcssa = 0, $$29401824 = 0, $$2946$lcssa = 0, $$29461822 = 0, $$2955 = 0, $$2958 = 0, $$2965 = 0, $$2969 = 0, $$2974 = 0, $$2977 = 0;
+ var $$2983 = 0, $$2986 = 0, $$2989 = 0, $$2993 = 0, $$30 = 0, $$301021 = 0, $$301127 = 0, $$301233 = 0, $$301339 = 0, $$301446 = 0, $$301537 = 0, $$301637 = 0, $$31 = 0, $$31100$v = 0, $$311022 = 0, $$311128 = 0, $$311234 = 0, $$311340 = 0, $$311447 = 0, $$311538 = 0;
+ var $$311638 = 0, $$31200 = 0, $$31206 = 0, $$31206$ph = 0, $$31312 = 0, $$31312$ph = 0, $$31419 = 0, $$31419$ph = 0, $$31610 = 0, $$31610$ph = 0, $$32 = 0, $$321023 = 0, $$321129 = 0, $$321235 = 0, $$321341 = 0, $$321448 = 0, $$321448$ph = 0, $$321539 = 0, $$321639 = 0, $$321639$ph = 0;
+ var $$33 = 0, $$331024 = 0, $$331130 = 0, $$331236 = 0, $$331342 = 0, $$331449 = 0, $$331540 = 0, $$331640 = 0, $$34 = 0, $$341025 = 0, $$341131 = 0, $$341237 = 0, $$341343 = 0, $$341450 = 0, $$341541 = 0, $$341641 = 0, $$35 = 0, $$351026 = 0, $$351132 = 0, $$351238 = 0;
+ var $$351344 = 0, $$351451 = 0, $$351542 = 0, $$351642 = 0, $$36 = 0, $$361027 = 0, $$361027$ph = 0, $$361133 = 0, $$361133$ph = 0, $$361239 = 0, $$361345 = 0, $$361452 = 0, $$361543 = 0, $$361643 = 0, $$37 = 0, $$37$ph = 0, $$371028 = 0, $$371134 = 0, $$371240 = 0, $$371240$ph = 0;
+ var $$371346 = 0, $$371346$ph = 0, $$371453 = 0, $$371453$ph = 0, $$371544 = 0, $$371644 = 0, $$371644$ph = 0, $$38 = 0, $$381029 = 0, $$381135 = 0, $$381241 = 0, $$381347 = 0, $$381454 = 0, $$381545 = 0, $$381645 = 0, $$39 = 0, $$391030 = 0, $$391136 = 0, $$391242 = 0, $$391348 = 0;
+ var $$391455 = 0, $$391546 = 0, $$391646 = 0, $$3966 = 0, $$3970 = 0, $$3990 = 0, $$3990$ph = 0, $$3994 = 0, $$3994$ph = 0, $$40 = 0, $$401031 = 0, $$401137 = 0, $$401243 = 0, $$401349 = 0, $$401456 = 0, $$401547 = 0, $$401647 = 0, $$41 = 0, $$411032 = 0, $$411032$ph = 0;
+ var $$411138 = 0, $$411138$ph = 0, $$411244 = 0, $$411350 = 0, $$411457 = 0, $$411548 = 0, $$411648 = 0, $$41201 = 0, $$41420 = 0, $$41511 = 0, $$41611 = 0, $$42 = 0, $$42$ph = 0, $$421033 = 0, $$421139 = 0, $$421245 = 0, $$421245$ph = 0, $$421351 = 0, $$421351$ph = 0, $$421458 = 0;
+ var $$421549 = 0, $$421649 = 0, $$43 = 0, $$431034 = 0, $$431140 = 0, $$431246 = 0, $$431352 = 0, $$431459 = 0, $$431550 = 0, $$431650 = 0, $$44 = 0, $$441035 = 0, $$441141 = 0, $$441247 = 0, $$441353 = 0, $$441460 = 0, $$441460$ph = 0, $$441551 = 0, $$441651 = 0, $$441651$ph = 0;
+ var $$45 = 0, $$451036 = 0, $$451142 = 0, $$451248 = 0, $$451354 = 0, $$451461 = 0, $$451552 = 0, $$451652 = 0, $$46 = 0, $$461037 = 0, $$461143 = 0, $$461249 = 0, $$461355 = 0, $$461462 = 0, $$461553 = 0, $$461653 = 0, $$47 = 0, $$471038 = 0, $$471144 = 0, $$471250 = 0;
+ var $$471356 = 0, $$471463 = 0, $$471554 = 0, $$471654 = 0, $$48 = 0, $$481039 = 0, $$481039$ph = 0, $$481145 = 0, $$481145$ph = 0, $$481251 = 0, $$481357 = 0, $$481464 = 0, $$481555 = 0, $$481655 = 0, $$49 = 0, $$49$ph = 0, $$491040 = 0, $$491146 = 0, $$491252 = 0, $$491252$ph = 0;
+ var $$491358 = 0, $$491358$ph = 0, $$491465 = 0, $$491465$ph = 0, $$491556 = 0, $$491656 = 0, $$491656$ph = 0, $$5 = 0, $$50 = 0, $$501041 = 0, $$501147 = 0, $$501253 = 0, $$501359 = 0, $$501466 = 0, $$501557 = 0, $$501657 = 0, $$51 = 0, $$51102 = 0, $$511042 = 0, $$511148 = 0;
+ var $$511254 = 0, $$511360 = 0, $$511467 = 0, $$511558 = 0, $$511658 = 0, $$51208 = 0, $$51314 = 0, $$51512 = 0, $$52 = 0, $$521043 = 0, $$521043$ph = 0, $$521149 = 0, $$521255 = 0, $$521361 = 0, $$521468 = 0, $$521559 = 0, $$521659 = 0, $$53 = 0, $$531044 = 0, $$531150 = 0;
+ var $$531150$ph = 0, $$531256 = 0, $$531362 = 0, $$531469 = 0, $$531560 = 0, $$531660 = 0, $$54 = 0, $$54$ph = 0, $$541045 = 0, $$541151 = 0, $$541257 = 0, $$541257$ph = 0, $$541363 = 0, $$541363$ph = 0, $$541470$ph = 0, $$541561 = 0, $$541661$lcssa = 0, $$541661$ph = 0, $$5416611868 = 0, $$55 = 0;
+ var $$551046 = 0, $$551152 = 0, $$551258 = 0, $$551364 = 0, $$551471 = 0, $$551562 = 0, $$551662 = 0, $$56 = 0, $$561047 = 0, $$561153 = 0, $$561259 = 0, $$561365 = 0, $$561472 = 0, $$561563 = 0, $$561663 = 0, $$57 = 0, $$571048$ph = 0, $$571154 = 0, $$571260 = 0, $$571366 = 0;
+ var $$571473 = 0, $$571473$ph = 0, $$571564 = 0, $$571664 = 0, $$571664$ph = 0, $$58 = 0, $$581049 = 0, $$581155$lcssa = 0, $$581155$ph = 0, $$5811551871 = 0, $$581261 = 0, $$581367 = 0, $$581474 = 0, $$581565$lcssa = 0, $$581565$ph = 0, $$5815651869 = 0, $$581665 = 0, $$59$lcssa = 0, $$59$ph = 0, $$591050 = 0;
+ var $$591156 = 0, $$591262$ph = 0, $$591368$lcssa = 0, $$591368$ph = 0, $$5913681870 = 0, $$591475 = 0, $$591566 = 0, $$591666 = 0, $$591872 = 0, $$5996 = 0, $$6 = 0, $$60 = 0, $$601051 = 0, $$601051$ph = 0, $$601157 = 0, $$601263 = 0, $$601369 = 0, $$601476 = 0, $$601567 = 0, $$61 = 0;
+ var $$61103 = 0, $$611052 = 0, $$611158 = 0, $$611158$ph = 0, $$611264 = 0, $$611370 = 0, $$611477 = 0, $$611568 = 0, $$611668 = 0, $$61209 = 0, $$61315 = 0, $$61513 = 0, $$62 = 0, $$62$ph = 0, $$621053 = 0, $$621159 = 0, $$621265 = 0, $$621265$ph = 0, $$621371 = 0, $$621371$ph = 0;
+ var $$621478 = 0, $$621569 = 0, $$621669 = 0, $$63 = 0, $$631054 = 0, $$631266 = 0, $$631372 = 0, $$631479 = 0, $$631479$ph = 0, $$631570 = 0, $$631670 = 0, $$64 = 0, $$641055 = 0, $$641161 = 0, $$641267 = 0, $$641373 = 0, $$641480 = 0, $$641571 = 0, $$641671 = 0, $$641671$ph = 0;
+ var $$65 = 0, $$651056 = 0, $$651162 = 0, $$651268 = 0, $$651374 = 0, $$651481 = 0, $$651572 = 0, $$651672 = 0, $$66 = 0, $$661057 = 0, $$661057$ph = 0, $$661163 = 0, $$661269 = 0, $$661375 = 0, $$661482 = 0, $$661673 = 0, $$671058 = 0, $$671164 = 0, $$671164$ph = 0, $$671270 = 0;
+ var $$671483 = 0, $$671574 = 0, $$671674 = 0, $$68 = 0, $$681059 = 0, $$681165 = 0, $$681271 = 0, $$681271$ph = 0, $$681377 = 0, $$681484 = 0, $$681484$ph = 0, $$681575 = 0, $$681675 = 0, $$69 = 0, $$691060 = 0, $$691166 = 0, $$691272 = 0, $$691378 = 0, $$691485 = 0, $$691576 = 0;
+ var $$691676 = 0, $$691676$ph = 0, $$6997 = 0, $$7 = 0, $$70 = 0, $$701061 = 0, $$701167 = 0, $$701273 = 0, $$701379 = 0, $$701486 = 0, $$701577 = 0, $$701677 = 0, $$71 = 0, $$71$ph = 0, $$71104 = 0, $$711062 = 0, $$711062$ph = 0, $$711168 = 0, $$711274 = 0, $$711380 = 0;
+ var $$711380$ph = 0, $$711487 = 0, $$711578 = 0, $$711678 = 0, $$71210 = 0, $$71316 = 0, $$71514 = 0, $$72 = 0, $$721063 = 0, $$721169 = 0, $$721169$ph = 0, $$721275 = 0, $$721381 = 0, $$721488 = 0, $$721488$ph = 0, $$721579 = 0, $$721679 = 0, $$73 = 0, $$731064 = 0, $$731170 = 0;
+ var $$731276 = 0, $$731276$ph = 0, $$731382 = 0, $$731489 = 0, $$731580 = 0, $$731680 = 0, $$731680$ph = 0, $$74 = 0, $$741065 = 0, $$741065$ph = 0, $$741171 = 0, $$741277 = 0, $$741383 = 0, $$741490 = 0, $$741581 = 0, $$741681 = 0, $$75 = 0, $$751066 = 0, $$751172 = 0, $$751278 = 0;
+ var $$751384 = 0, $$751491 = 0, $$751582 = 0, $$751682 = 0, $$76 = 0, $$76$ph = 0, $$761067 = 0, $$761173 = 0, $$761173$ph = 0, $$761279 = 0, $$761279$ph = 0, $$761385 = 0, $$761385$ph = 0, $$761492 = 0, $$761583 = 0, $$761683 = 0, $$77 = 0, $$771068 = 0, $$771174 = 0, $$771280 = 0;
+ var $$771386 = 0, $$771584 = 0, $$771684 = 0, $$78 = 0, $$781069 = 0, $$781175 = 0, $$781281 = 0, $$781387 = 0, $$781585 = 0, $$781685 = 0, $$79 = 0, $$791070 = 0, $$791176 = 0, $$791282 = 0, $$791388 = 0, $$791586 = 0, $$791686 = 0, $$7998 = 0, $$8 = 0, $$8$ph = 0;
+ var $$80 = 0, $$80$ph = 0, $$801071 = 0, $$801177 = 0, $$801283 = 0, $$801389 = 0, $$801389$ph = 0, $$801496 = 0, $$801587 = 0, $$801687 = 0, $$81 = 0, $$81105 = 0, $$81105$ph = 0, $$811178 = 0, $$811284 = 0, $$811390 = 0, $$811497 = 0, $$811588 = 0, $$81211 = 0, $$81211$ph = 0;
+ var $$81317 = 0, $$81317$ph = 0, $$81424 = 0, $$81515 = 0, $$81615 = 0, $$82 = 0, $$821179 = 0, $$821285 = 0, $$821391 = 0, $$821498 = 0, $$821589 = 0, $$83 = 0, $$831180 = 0, $$831392 = 0, $$831499 = 0, $$831590 = 0, $$84 = 0, $$841075 = 0, $$841393 = 0, $$841500 = 0;
+ var $$841500$ph = 0, $$841591 = 0, $$841691 = 0, $$85 = 0, $$851076 = 0, $$851394 = 0, $$851501 = 0, $$851592 = 0, $$851692 = 0, $$86 = 0, $$861077 = 0, $$861289 = 0, $$861395 = 0, $$861502 = 0, $$861693 = 0, $$871078 = 0, $$871184 = 0, $$871290 = 0, $$871503 = 0, $$871694 = 0;
+ var $$881079 = 0, $$881079$ph = 0, $$881185 = 0, $$881291 = 0, $$881504 = 0, $$881595 = 0, $$881695 = 0, $$881695$ph = 0, $$891080 = 0, $$891186 = 0, $$891292 = 0, $$891505 = 0, $$891596 = 0, $$891696 = 0, $$8999 = 0, $$8999$ph = 0, $$9 = 0, $$90 = 0, $$901081 = 0, $$901187 = 0;
+ var $$901187$ph = 0, $$901293 = 0, $$901293$ph = 0, $$901399 = 0, $$901506 = 0, $$901597 = 0, $$901697 = 0, $$91 = 0, $$91000 = 0, $$91106 = 0, $$911082 = 0, $$911188 = 0, $$911294 = 0, $$911400 = 0, $$911598 = 0, $$911698 = 0, $$91212 = 0, $$91318 = 0, $$91425 = 0, $$91616 = 0;
+ var $$92 = 0, $$921083 = 0, $$921189 = 0, $$921295 = 0, $$921401 = 0, $$921599 = 0, $$921699 = 0, $$93 = 0, $$931084 = 0, $$931190 = 0, $$931296 = 0, $$931402 = 0, $$931600 = 0, $$931700 = 0, $$94 = 0, $$94$ph = 0, $$941085 = 0, $$941191 = 0, $$941297 = 0, $$941403 = 0;
+ var $$941403$ph = 0, $$941601 = 0, $$941701 = 0, $$95 = 0, $$951192 = 0, $$951298 = 0, $$951404 = 0, $$951602 = 0, $$96 = 0, $$961193 = 0, $$961299 = 0, $$961405 = 0, $$961603 = 0, $$97 = 0, $$971406 = 0, $$971604 = 0, $$98 = 0, $$981407 = 0, $$981605 = 0, $$99 = 0;
+ var $$991408 = 0, $$991606 = 0, $$lcssa1778 = 0, $$lcssa1779 = 0, $$lcssa1799 = 0, $$lcssa1802 = 0, $$not = 0, $$not1747 = 0, $$sink12 = 0, $$sink13 = 0, $$sink16 = 0, $$sink17 = 0, $$sink1705 = 0, $$sink1710 = 0, $$sink1713 = 0, $$sink1716 = 0, $$sink1719 = 0, $$sink1722 = 0, $$sink1729 = 0, $$sink1732 = 0;
+ var $$sink1736 = 0, $$sink1739 = 0, $$sink1743 = 0, $$sink1746 = 0, $$sink1750 = 0, $$sink3 = 0, $$sink3$shrunk = 0, $$sink30 = 0, $$sink9 = 0, $$sink9$shrunk = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0;
+ var $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0;
+ var $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0;
+ var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0;
+ var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0;
+ var $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0;
+ var $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0;
+ var $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0;
+ var $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0;
+ var $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0;
+ var $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0;
+ var $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0;
+ var $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0;
+ var $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0;
+ var $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0;
+ var $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0;
+ var $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0;
+ var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0;
+ var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0;
+ var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0;
+ var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0;
+ var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0;
+ var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0;
+ var $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0;
+ var $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0;
+ var $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0, $562 = 0;
+ var $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0, $580 = 0;
+ var $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0, $599 = 0;
+ var $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0, $616 = 0, $617 = 0;
+ var $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0, $634 = 0, $635 = 0;
+ var $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0, $652 = 0, $653 = 0;
+ var $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0, $670 = 0, $671 = 0;
+ var $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0, $689 = 0, $69 = 0;
+ var $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0, $706 = 0, $707 = 0;
+ var $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0, $724 = 0, $725 = 0;
+ var $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0, $742 = 0, $743 = 0;
+ var $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0, $760 = 0, $761 = 0;
+ var $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0, $779 = 0, $78 = 0;
+ var $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0, $797 = 0, $798 = 0;
+ var $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0, $814 = 0, $815 = 0;
+ var $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0, $832 = 0, $833 = 0;
+ var $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0, $850 = 0, $851 = 0;
+ var $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0, $869 = 0, $87 = 0;
+ var $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0, $887 = 0, $888 = 0;
+ var $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0, $904 = 0, $905 = 0;
+ var $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0, $922 = 0, $923 = 0;
+ var $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0, $940 = 0, $941 = 0;
+ var $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0, $959 = 0, $96 = 0;
+ var $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $97 = 0, $98 = 0, $99 = 0, $brmerge = 0, $exitcond = 0, $not$ = 0, $not$1755 = 0, $or$cond = 0, $or$cond1702 = 0, $or$cond1752 = 0, $or$cond24 = 0, $or$cond29 = 0, $scevgep = 0;
+ var $scevgep1947 = 0, $scevgep1948 = 0, $scevgep1955 = 0, $scevgep1957 = 0, $scevgep1959 = 0, $scevgep19611962 = 0, $trunc = 0, $trunc$clear = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0);
+ $7 = sp + 64|0;
+ $8 = sp;
+ $9 = HEAP32[$2>>2]|0;
+ $10 = (($1) + ($9)|0);
+ $11 = HEAP32[$5>>2]|0;
+ $12 = (($4) + ($11)|0);
+ $13 = $6 & 4;
+ $14 = ($13|0)!=(0);
+ $15 = $4;
+ $16 = $3;
+ $17 = $16 ^ -1;
+ $18 = (($15) + ($17))|0;
+ $19 = (($18) + ($11))|0;
+ $$1753 = $14 ? -1 : $19;
+ $20 = (($$1753) + 1)|0;
+ $21 = $20 & $$1753;
+ $22 = ($21|0)!=(0);
+ $23 = ($4>>>0)<($3>>>0);
+ $or$cond1702 = $23 | $22;
+ if ($or$cond1702) {
+ HEAP32[$5>>2] = 0;
+ HEAP32[$2>>2] = 0;
+ $$0951 = -3;
+ STACKTOP = sp;return ($$0951|0);
+ }
+ $24 = ((($0)) + 4|0);
+ $25 = HEAP32[$24>>2]|0;
+ $26 = ((($0)) + 56|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = ((($0)) + 32|0);
+ $29 = HEAP32[$28>>2]|0;
+ $30 = ((($0)) + 36|0);
+ $31 = HEAP32[$30>>2]|0;
+ $32 = ((($0)) + 40|0);
+ $33 = HEAP32[$32>>2]|0;
+ $34 = ((($0)) + 60|0);
+ $35 = HEAP32[$34>>2]|0;
+ $36 = HEAP32[$0>>2]|0;
+ L5: do {
+ switch ($36|0) {
+ case 0: {
+ $37 = ((($0)) + 12|0);
+ HEAP32[$37>>2] = 0;
+ $38 = ((($0)) + 8|0);
+ HEAP32[$38>>2] = 0;
+ $39 = ((($0)) + 28|0);
+ HEAP32[$39>>2] = 1;
+ $40 = ((($0)) + 16|0);
+ HEAP32[$40>>2] = 1;
+ $41 = $6 & 1;
+ $42 = ($41|0)==(0);
+ if ($42) {
+ $$01416 = $35;$$01607 = $4;$$41511 = $1;$$5 = 0;$$51102 = 0;$$51208 = 0;$$51314 = 0;$$5996 = 0;
+ label = 14;
+ } else {
+ $43 = ($9|0)<(1);
+ if ($43) {
+ $$01097 = 0;$$01203 = 0;$$01309 = 0;$$0987 = 0;$$0991 = 0;
+ label = 6;
+ } else {
+ $$11098$ph = 0;$$11204$ph = 0;$$11310$ph = 0;$$1988$ph = 0;$$1992$ph = 0;
+ label = 8;
+ }
+ }
+ break;
+ }
+ case 1: {
+ $46 = ($9|0)>(0);
+ if ($46) {
+ $$11098$ph = $31;$$11204$ph = $33;$$11310$ph = $27;$$1988$ph = $25;$$1992$ph = $29;
+ label = 8;
+ } else {
+ $$01097 = $31;$$01203 = $33;$$01309 = $27;$$0987 = $25;$$0991 = $29;
+ label = 6;
+ }
+ break;
+ }
+ case 2: {
+ $53 = ($9|0)>(0);
+ if ($53) {
+ $$31206$ph = $33;$$31312$ph = $27;$$3990$ph = $25;$$3994$ph = $29;$$sink1705 = $1;
+ label = 12;
+ } else {
+ $$11508 = $1;$$21099 = $31;$$21205 = $33;$$21311 = $27;$$2989 = $25;$$2993 = $29;
+ label = 10;
+ }
+ break;
+ }
+ case 36: {
+ $$0960 = -1;$$891505 = $35;$$931084 = $29;$$931700 = $4;$$951192 = $31;$$951298 = $33;$$981605 = $1;$$99 = $25;$$991408 = $27;$$sink30 = 36;
+ label = 243;
+ break;
+ }
+ case 3: {
+ $75 = ($9|0)>(0);
+ if ($75) {
+ $$31419$ph = $35;$$31610$ph = $4;$$8$ph = $25;$$81105$ph = $31;$$81211$ph = $33;$$81317$ph = $27;$$8999$ph = $29;$$sink1710 = $1;
+ label = 18;
+ } else {
+ $$21418 = $35;$$21609 = $4;$$61513 = $1;$$7 = $25;$$71104 = $31;$$71210 = $33;$$71316 = $27;$$7998 = $29;
+ label = 16;
+ }
+ break;
+ }
+ case 5: {
+ $90 = ($9|0)>(0);
+ if ($90) {
+ $91 = ((($1)) + 1|0);
+ $92 = HEAP8[$1>>0]|0;
+ $93 = $92&255;
+ $$01412 = $93;$$111518 = $91;
+ } else {
+ $88 = $6 & 2;
+ $89 = ($88|0)==(0);
+ if ($89) {
+ $$01412 = 0;$$111518 = $1;
+ } else {
+ $$0960 = 1;$$891505 = $35;$$931084 = $29;$$931700 = $4;$$951192 = $31;$$951298 = $33;$$981605 = $1;$$99 = $25;$$991408 = $27;$$sink30 = 5;
+ label = 243;
+ break L5;
+ }
+ }
+ $94 = $$01412 << $25;
+ $95 = $94 | $27;
+ $96 = (($25) + 8)|0;
+ $$121519 = $$111518;$$13 = $96;$$131004 = $29;$$131216 = $33;$$131322 = $95;$$81424 = $35;$$81615 = $4;
+ label = 25;
+ break;
+ }
+ case 6: {
+ $106 = ($9|0)>(0);
+ if ($106) {
+ $$121428$ph = $35;$$121619$ph = $4;$$161113$ph = $31;$$17$ph = $25;$$171008$ph = $29;$$171220$ph = $33;$$171326$ph = $27;$$sink1713 = $1;
+ label = 32;
+ } else {
+ $$111427 = $35;$$111618 = $4;$$151112 = $31;$$151522 = $1;$$16 = $25;$$161007 = $29;$$161219 = $33;$$161325 = $27;
+ label = 30;
+ }
+ break;
+ }
+ case 7: {
+ $120 = ($9|0)>(0);
+ if ($120) {
+ $121 = ((($1)) + 1|0);
+ $122 = HEAP8[$1>>0]|0;
+ $$151431 = $35;$$151622 = $4;$$191116 = $31;$$191526 = $121;$$20 = $25;$$201011 = $29;$$201223 = $33;$$201329 = $27;$$sink12 = $122;
+ label = 39;
+ } else {
+ $$141430 = $35;$$141621 = $4;$$181115 = $31;$$181525 = $1;$$19 = $25;$$191010 = $29;$$191222 = $33;$$191328 = $27;
+ label = 36;
+ }
+ break;
+ }
+ case 39: {
+ $$171433 = $35;$$171624 = $4;$$211118 = $31;$$211528 = $1;$$22 = $25;$$221013 = $29;$$221225 = $33;$$221331 = $27;
+ label = 43;
+ break;
+ }
+ case 51: {
+ $152 = ($9|0)>(0);
+ if ($152) {
+ $$211437$ph = $35;$$211628$ph = $4;$$251122$ph = $31;$$26$ph = $25;$$261017$ph = $29;$$261229$ph = $33;$$261335$ph = $27;$$sink1716 = $1;
+ label = 49;
+ } else {
+ $$201436 = $35;$$201627 = $4;$$241121 = $31;$$241531 = $1;$$25 = $25;$$251016 = $29;$$251228 = $33;$$251334 = $27;
+ label = 47;
+ }
+ break;
+ }
+ case 52: {
+ $$231439 = $35;$$231630 = $4;$$271018 = $29;$$271124 = $31;$$271534 = $1;$$28 = $25;$$281231 = $33;$$281337 = $27;
+ label = 52;
+ break;
+ }
+ case 9: {
+ $$251441 = $35;$$251632 = $4;$$291020 = $29;$$291126 = $31;$$291536 = $1;$$30 = $25;$$301233 = $33;$$301339 = $27;
+ label = 55;
+ break;
+ }
+ case 38: {
+ $$261442 = $35;$$261633 = $4;$$301021 = $29;$$301127 = $31;$$301537 = $1;$$31 = $25;$$311234 = $33;$$311340 = $27;
+ label = 56;
+ break;
+ }
+ case 40: {
+ $$271443 = $35;$$271634 = $4;$$311022 = $29;$$311128 = $31;$$311538 = $1;$$32 = $25;$$321235 = $33;$$321341 = $27;
+ label = 58;
+ break;
+ }
+ case 10: {
+ $$281444 = $35;$$281635 = $4;$$321023 = $29;$$321129 = $31;$$321539 = $1;$$33 = $25;$$331236 = $33;$$331342 = $27;
+ label = 60;
+ break;
+ }
+ case 11: {
+ $193 = ($9|0)>(0);
+ if ($193) {
+ $$321448$ph = $35;$$321639$ph = $4;$$361027$ph = $29;$$361133$ph = $31;$$37$ph = $25;$$371240$ph = $33;$$371346$ph = $27;$$sink1719 = $1;
+ label = 66;
+ } else {
+ $$311447 = $35;$$311638 = $4;$$351026 = $29;$$351132 = $31;$$351542 = $1;$$36 = $25;$$361239 = $33;$$361345 = $27;
+ label = 64;
+ }
+ break;
+ }
+ case 14: {
+ $224 = ($9|0)>(0);
+ if ($224) {
+ $$371453$ph = $35;$$371644$ph = $4;$$411032$ph = $29;$$411138$ph = $31;$$42$ph = $25;$$421245$ph = $33;$$421351$ph = $27;$$sink1722 = $1;
+ label = 75;
+ } else {
+ $$361452 = $35;$$361643 = $4;$$401031 = $29;$$401137 = $31;$$401547 = $1;$$41 = $25;$$411244 = $33;$$411350 = $27;
+ label = 73;
+ }
+ break;
+ }
+ case 35: {
+ $$401456 = $35;$$401647 = $4;$$441035 = $29;$$441141 = $31;$$441551 = $1;$$45 = $25;$$451248 = $33;$$451354 = $27;
+ label = 86;
+ break;
+ }
+ case 16: {
+ $452 = ($9|0)>(0);
+ if ($452) {
+ $$441460$ph = $35;$$441651$ph = $4;$$481039$ph = $29;$$481145$ph = $31;$$49$ph = $25;$$491252$ph = $33;$$491358$ph = $27;$$sink1729 = $1;
+ label = 116;
+ } else {
+ $$431459 = $35;$$431650 = $4;$$471038 = $29;$$471144 = $31;$$471554 = $1;$$48 = $25;$$481251 = $33;$$481357 = $27;
+ label = 114;
+ }
+ break;
+ }
+ case 17: {
+ $$461462 = $35;$$461653 = $4;$$491040 = $29;$$501147 = $31;$$501557 = $1;$$51 = $25;$$511254 = $33;$$511360 = $27;
+ label = 125;
+ break;
+ }
+ case 18: {
+ $503 = ($9|0)>(0);
+ if ($503) {
+ $$491465$ph = $35;$$491656$ph = $4;$$521043$ph = $29;$$531150$ph = $31;$$54$ph = $25;$$541257$ph = $33;$$541363$ph = $27;$$sink1732 = $1;
+ label = 130;
+ } else {
+ $$481464 = $35;$$481655 = $4;$$511042 = $29;$$521149 = $31;$$521559 = $1;$$53 = $25;$$531256 = $33;$$531362 = $27;
+ label = 128;
+ }
+ break;
+ }
+ case 21: {
+ $$511467 = $35;$$511658 = $4;$$541045 = $29;$$551152 = $31;$$551562 = $1;$$56 = $25;$$561259 = $33;$$561365 = $27;
+ label = 136;
+ break;
+ }
+ case 23: {
+ $572 = ($9|0)>(0);
+ if ($572) {
+ $$571473$ph = $35;$$571664$ph = $4;$$601051$ph = $29;$$611158$ph = $31;$$62$ph = $25;$$621265$ph = $33;$$621371$ph = $27;$$sink1736 = $1;
+ label = 153;
+ } else {
+ $$561472 = $35;$$561663 = $4;$$591050 = $29;$$601157 = $31;$$601567 = $1;$$61 = $25;$$611264 = $33;$$611370 = $27;
+ label = 151;
+ }
+ break;
+ }
+ case 24: {
+ $$591475 = $35;$$591666 = $4;$$621053 = $29;$$621159 = $31;$$631570 = $1;$$64 = $25;$$641267 = $33;$$641373 = $27;
+ label = 160;
+ break;
+ }
+ case 25: {
+ $696 = ($9|0)>(0);
+ if ($696) {
+ $$631479$ph = $35;$$641671$ph = $4;$$661057$ph = $29;$$671164$ph = $31;$$681271$ph = $33;$$71$ph = $25;$$711380$ph = $27;$$sink1739 = $1;
+ label = 182;
+ } else {
+ $$621478 = $35;$$631670 = $4;$$651056 = $29;$$661163 = $31;$$671270 = $33;$$691576 = $1;$$70 = $25;$$701379 = $27;
+ label = 180;
+ }
+ break;
+ }
+ case 26: {
+ $737 = ($9|0)>(0);
+ if ($737) {
+ $$681484$ph = $35;$$691676$ph = $4;$$711062$ph = $29;$$721169$ph = $31;$$731276$ph = $33;$$76$ph = $25;$$761385$ph = $27;$$sink1743 = $1;
+ label = 195;
+ } else {
+ $$671483 = $35;$$681675 = $4;$$701061 = $29;$$711168 = $31;$$721275 = $33;$$741581 = $1;$$75 = $25;$$751384 = $27;
+ label = 193;
+ }
+ break;
+ }
+ case 27: {
+ $784 = ($9|0)>(0);
+ if ($784) {
+ $$721488$ph = $35;$$731680$ph = $4;$$741065$ph = $29;$$761173$ph = $31;$$761279$ph = $33;$$80$ph = $25;$$801389$ph = $27;$$sink1746 = $1;
+ label = 206;
+ } else {
+ $$711487 = $35;$$721679 = $4;$$731064 = $29;$$751172 = $31;$$751278 = $33;$$781585 = $1;$$79 = $25;$$791388 = $27;
+ label = 204;
+ }
+ break;
+ }
+ case 37: {
+ $$731489 = $35;$$761683 = $4;$$771068 = $29;$$791176 = $31;$$791282 = $33;$$821589 = $1;$$83 = $25;$$831392 = $27;
+ label = 210;
+ break;
+ }
+ case 53: {
+ $$751491 = $35;$$781685 = $4;$$791070 = $29;$$811178 = $31;$$811284 = $33;$$841591 = $1;$$85 = $25;$$851394 = $27;
+ label = 213;
+ break;
+ }
+ case 32: {
+ $842 = ($9|0)>(0);
+ if ($842) {
+ $843 = ((($1)) + 1|0);
+ $844 = HEAP8[$1>>0]|0;
+ $845 = $844&255;
+ $$0949 = $845;$$881595 = $843;
+ } else {
+ $840 = $6 & 2;
+ $841 = ($840|0)==(0);
+ if ($841) {
+ $$0949 = 0;$$881595 = $1;
+ } else {
+ $$0960 = 1;$$891505 = $35;$$931084 = $29;$$931700 = $4;$$951192 = $31;$$951298 = $33;$$981605 = $1;$$99 = $25;$$991408 = $27;$$sink30 = 32;
+ label = 243;
+ break L5;
+ }
+ }
+ $846 = $$0949 << $25;
+ $847 = $846 | $27;
+ $848 = (($25) + 8)|0;
+ $$801496 = $35;$$841075 = $29;$$841691 = $4;$$861289 = $33;$$891596 = $$881595;$$90 = $848;$$901399 = $847;
+ label = 226;
+ break;
+ }
+ case 41: {
+ $858 = ($9|0)>(0);
+ if ($858) {
+ $$841500$ph = $35;$$881079$ph = $29;$$881695$ph = $4;$$901187$ph = $31;$$901293$ph = $33;$$94$ph = $25;$$941403$ph = $27;$$sink1750 = $1;
+ label = 233;
+ } else {
+ $$831499 = $35;$$871078 = $29;$$871694 = $4;$$891186 = $31;$$891292 = $33;$$921599 = $1;$$93 = $25;$$931402 = $27;
+ label = 231;
+ }
+ break;
+ }
+ case 42: {
+ $871 = ($9|0)>(0);
+ if ($871) {
+ $872 = ((($1)) + 1|0);
+ $873 = HEAP8[$1>>0]|0;
+ $874 = $873&255;
+ $$0948 = $874;$$871503 = $35;$$911082 = $29;$$911698 = $4;$$931190 = $31;$$931296 = $33;$$961603 = $872;$$97 = $25;$$971406 = $27;
+ label = 241;
+ } else {
+ $$861502 = $35;$$901081 = $29;$$901697 = $4;$$921189 = $31;$$921295 = $33;$$951602 = $1;$$96 = $25;$$961405 = $27;
+ label = 237;
+ }
+ break;
+ }
+ case 34: {
+ $$881504 = $35;$$921083 = $29;$$921699 = $4;$$941191 = $31;$$941297 = $33;$$971604 = $1;$$98 = $25;$$981407 = $27;
+ label = 242;
+ break;
+ }
+ default: {
+ $$100 = $25;$$1001409 = $27;$$1961 = -1;$$901506 = $35;$$941085 = $29;$$941701 = $4;$$961193 = $31;$$961299 = $33;$$991606 = $1;
+ label = 244;
+ }
+ }
+ } while(0);
+ if ((label|0) == 6) {
+ $44 = $6 & 2;
+ $45 = ($44|0)==(0);
+ if ($45) {
+ $$01507 = $1;$$11098 = $$01097;$$11204 = $$01203;$$11310 = $$01309;$$1988 = $$0987;$$1992 = $$0991;$$sink3$shrunk = 0;
+ label = 9;
+ } else {
+ $$0960 = 1;$$891505 = $35;$$931084 = $$0991;$$931700 = $4;$$951192 = $$01097;$$951298 = $$01203;$$981605 = $1;$$99 = $$0987;$$991408 = $$01309;$$sink30 = 1;
+ label = 243;
+ }
+ }
+ else if ((label|0) == 8) {
+ $47 = ((($1)) + 1|0);
+ $48 = HEAP8[$1>>0]|0;
+ $$01507 = $47;$$11098 = $$11098$ph;$$11204 = $$11204$ph;$$11310 = $$11310$ph;$$1988 = $$1988$ph;$$1992 = $$1992$ph;$$sink3$shrunk = $48;
+ label = 9;
+ }
+ if ((label|0) == 9) {
+ $$sink3 = $$sink3$shrunk&255;
+ $49 = ((($0)) + 8|0);
+ HEAP32[$49>>2] = $$sink3;
+ $50 = ($$01507>>>0)<($10>>>0);
+ if ($50) {
+ $$31206$ph = $$11204;$$31312$ph = $$11310;$$3990$ph = $$1988;$$3994$ph = $$1992;$$sink1705 = $$01507;
+ label = 12;
+ } else {
+ $$11508 = $$01507;$$21099 = $$11098;$$21205 = $$11204;$$21311 = $$11310;$$2989 = $$1988;$$2993 = $$1992;
+ label = 10;
+ }
+ }
+ if ((label|0) == 10) {
+ $51 = $6 & 2;
+ $52 = ($51|0)==(0);
+ if ($52) {
+ $$21509 = $$11508;$$31206 = $$21205;$$31312 = $$21311;$$3990 = $$2989;$$3994 = $$2993;$$sink9$shrunk = 0;
+ label = 13;
+ } else {
+ $$0960 = 1;$$891505 = $35;$$931084 = $$2993;$$931700 = $4;$$951192 = $$21099;$$951298 = $$21205;$$981605 = $$11508;$$99 = $$2989;$$991408 = $$21311;$$sink30 = 2;
+ label = 243;
+ }
+ }
+ else if ((label|0) == 12) {
+ $54 = ((($$sink1705)) + 1|0);
+ $55 = HEAP8[$$sink1705>>0]|0;
+ $$21509 = $54;$$31206 = $$31206$ph;$$31312 = $$31312$ph;$$3990 = $$3990$ph;$$3994 = $$3994$ph;$$sink9$shrunk = $55;
+ label = 13;
+ }
+ if ((label|0) == 13) {
+ $$sink9 = $$sink9$shrunk&255;
+ $56 = ((($0)) + 12|0);
+ HEAP32[$56>>2] = $$sink9;
+ $57 = ((($0)) + 8|0);
+ $58 = HEAP32[$57>>2]|0;
+ $59 = $58 << 8;
+ $60 = $59 | $$sink9;
+ $61 = (($60>>>0) % 31)&-1;
+ $62 = $$sink9 & 32;
+ $63 = $61 | $62;
+ $64 = $58 & 15;
+ $65 = ($64|0)!=(8);
+ $not$ = ($63|0)!=(0);
+ $$1754 = $65 | $not$;
+ $66 = $58 >>> 4;
+ $67 = 256 << $66;
+ $68 = ($67>>>0)>(32768);
+ $69 = ($20>>>0)<($67>>>0);
+ $$ = $68 | $69;
+ $not$1755 = $14 ^ 1;
+ $70 = $$ & $not$1755;
+ $$31100$v = $70 | $$1754;
+ if ($$31100$v) {
+ $$0960 = -1;$$891505 = $35;$$931084 = $$3994;$$931700 = $4;$$951192 = 1;$$951298 = $$31206;$$981605 = $$21509;$$99 = $$3990;$$991408 = $$31312;$$sink30 = 36;
+ label = 243;
+ } else {
+ $$01416 = $35;$$01607 = $4;$$41511 = $$21509;$$5 = $$3990;$$51102 = 0;$$51208 = $$31206;$$51314 = $$31312;$$5996 = $$3994;
+ label = 14;
+ }
+ }
+ L46: while(1) {
+ switch (label|0) {
+ case 14: {
+ label = 0;
+ $71 = ($$5>>>0)<(3);
+ if ($71) {
+ $$11417 = $$01416;$$11608 = $$01607;$$51512 = $$41511;$$6 = $$5;$$61103 = $$51102;$$61209 = $$51208;$$61315 = $$51314;$$6997 = $$5996;
+ label = 15;
+ } else {
+ $$41420 = $$01416;$$41611 = $$01607;$$81515 = $$41511;$$9 = $$5;$$91000 = $$5996;$$91106 = $$51102;$$91212 = $$51208;$$91318 = $$51314;
+ label = 20;
+ }
+ break;
+ }
+ case 16: {
+ label = 0;
+ $73 = $6 & 2;
+ $74 = ($73|0)==(0);
+ if ($74) {
+ $$01413$shrunk = 0;$$31419 = $$21418;$$31610 = $$21609;$$71514 = $$61513;$$8 = $$7;$$81105 = $$71104;$$81211 = $$71210;$$81317 = $$71316;$$8999 = $$7998;
+ label = 19;
+ } else {
+ $$0960 = 1;$$891505 = $$21418;$$931084 = $$7998;$$931700 = $$21609;$$951192 = $$71104;$$951298 = $$71210;$$981605 = $$61513;$$99 = $$7;$$991408 = $$71316;$$sink30 = 3;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 18: {
+ label = 0;
+ $76 = ((($$sink1710)) + 1|0);
+ $77 = HEAP8[$$sink1710>>0]|0;
+ $$01413$shrunk = $77;$$31419 = $$31419$ph;$$31610 = $$31610$ph;$$71514 = $76;$$8 = $$8$ph;$$81105 = $$81105$ph;$$81211 = $$81211$ph;$$81317 = $$81317$ph;$$8999 = $$8999$ph;
+ label = 19;
+ break;
+ }
+ case 25: {
+ label = 0;
+ $97 = $$13 & 7;
+ $98 = $$131322 >>> $97;
+ $99 = (($$13) - ($97))|0;
+ $$131110 = 0;$$131520 = $$121519;$$14 = $99;$$141005 = $$131004;$$141217 = $$131216;$$141323 = $98;$$91425 = $$81424;$$91616 = $$81615;
+ label = 26;
+ break;
+ }
+ case 30: {
+ label = 0;
+ $104 = $6 & 2;
+ $105 = ($104|0)==(0);
+ if ($105) {
+ $$01411$shrunk = 0;$$121428 = $$111427;$$121619 = $$111618;$$161113 = $$151112;$$161523 = $$151522;$$17 = $$16;$$171008 = $$161007;$$171220 = $$161219;$$171326 = $$161325;
+ label = 33;
+ } else {
+ $$0960 = 1;$$891505 = $$111427;$$931084 = $$161007;$$931700 = $$111618;$$951192 = $$151112;$$951298 = $$161219;$$981605 = $$151522;$$99 = $$16;$$991408 = $$161325;$$sink30 = 6;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 32: {
+ label = 0;
+ $107 = ((($$sink1713)) + 1|0);
+ $108 = HEAP8[$$sink1713>>0]|0;
+ $$01411$shrunk = $108;$$121428 = $$121428$ph;$$121619 = $$121619$ph;$$161113 = $$161113$ph;$$161523 = $107;$$17 = $$17$ph;$$171008 = $$171008$ph;$$171220 = $$171220$ph;$$171326 = $$171326$ph;
+ label = 33;
+ break;
+ }
+ case 36: {
+ label = 0;
+ $118 = $6 & 2;
+ $119 = ($118|0)==(0);
+ if ($119) {
+ $$151431 = $$141430;$$151622 = $$141621;$$191116 = $$181115;$$191526 = $$181525;$$20 = $$19;$$201011 = $$191010;$$201223 = $$191222;$$201329 = $$191328;$$sink12 = 0;
+ label = 39;
+ continue L46;
+ } else {
+ $$0960 = 1;$$891505 = $$141430;$$931084 = $$191010;$$931700 = $$141621;$$951192 = $$181115;$$951298 = $$191222;$$981605 = $$181525;$$99 = $$19;$$991408 = $$191328;$$sink30 = 7;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 39: {
+ label = 0;
+ $$sink13 = (((($0)) + 10528|0) + ($$191116)|0);
+ HEAP8[$$sink13>>0] = $$sink12;
+ $$161432 = $$151431;$$161623 = $$151622;$$201117 = $$191116;$$201527 = $$191526;$$21 = $$20;$$211012 = $$201011;$$211224 = $$201223;$$211330 = $$201329;
+ label = 41;
+ break;
+ }
+ case 43: {
+ label = 0;
+ $$0960 = -1;$$891505 = $$171433;$$931084 = $$221013;$$931700 = $$171624;$$951192 = $$211118;$$951298 = $$221225;$$981605 = $$211528;$$99 = $$22;$$991408 = $$221331;$$sink30 = 39;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 47: {
+ label = 0;
+ $150 = $6 & 2;
+ $151 = ($150|0)==(0);
+ if ($151) {
+ $$01410$shrunk = 0;$$211437 = $$201436;$$211628 = $$201627;$$251122 = $$241121;$$251532 = $$241531;$$26 = $$25;$$261017 = $$251016;$$261229 = $$251228;$$261335 = $$251334;
+ label = 50;
+ } else {
+ $$0960 = 1;$$891505 = $$201436;$$931084 = $$251016;$$931700 = $$201627;$$951192 = $$241121;$$951298 = $$251228;$$981605 = $$241531;$$99 = $$25;$$991408 = $$251334;$$sink30 = 51;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 49: {
+ label = 0;
+ $153 = ((($$sink1716)) + 1|0);
+ $154 = HEAP8[$$sink1716>>0]|0;
+ $$01410$shrunk = $154;$$211437 = $$211437$ph;$$211628 = $$211628$ph;$$251122 = $$251122$ph;$$251532 = $153;$$26 = $$26$ph;$$261017 = $$261017$ph;$$261229 = $$261229$ph;$$261335 = $$261335$ph;
+ label = 50;
+ break;
+ }
+ case 52: {
+ label = 0;
+ $162 = ($$231630>>>0)<($12>>>0);
+ if (!($162)) {
+ $$0960 = 2;$$891505 = $$231439;$$931084 = $$271018;$$931700 = $$231630;$$951192 = $$271124;$$951298 = $$281231;$$981605 = $$271534;$$99 = $$28;$$991408 = $$281337;$$sink30 = 52;
+ label = 243;
+ continue L46;
+ }
+ $163 = $$271018&255;
+ $164 = ((($$231630)) + 1|0);
+ HEAP8[$$231630>>0] = $163;
+ $165 = (($$271124) + -1)|0;
+ $$181434 = $$231439;$$181625 = $164;$$221119 = $165;$$221529 = $$271534;$$23 = $$28;$$231014 = $$271018;$$231226 = $$281231;$$231332 = $$281337;
+ label = 44;
+ break;
+ }
+ case 55: {
+ label = 0;
+ $167 = ($$251632>>>0)<($12>>>0);
+ if ($167) {
+ $$261442 = $$251441;$$261633 = $$251632;$$301021 = $$291020;$$301127 = $$291126;$$301537 = $$291536;$$31 = $$30;$$311234 = $$301233;$$311340 = $$301339;
+ label = 56;
+ continue L46;
+ } else {
+ $$0960 = 2;$$891505 = $$251441;$$931084 = $$291020;$$931700 = $$251632;$$951192 = $$291126;$$951298 = $$301233;$$981605 = $$291536;$$99 = $$30;$$991408 = $$301339;$$sink30 = 9;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 56: {
+ label = 0;
+ $168 = ($$301537>>>0)<($10>>>0);
+ if ($168) {
+ $171 = $12;
+ $172 = $$261633;
+ $173 = (($171) - ($172))|0;
+ $174 = $10;
+ $175 = $$301537;
+ $176 = (($174) - ($175))|0;
+ $177 = ($173>>>0)<($176>>>0);
+ $$sink17 = $177 ? $12 : $10;
+ $$sink16 = $177 ? $$261633 : $$301537;
+ $178 = $$sink17;
+ $179 = $$sink16;
+ $180 = (($178) - ($179))|0;
+ $181 = ($180>>>0)<($$301127>>>0);
+ $$$301127 = $181 ? $180 : $$301127;
+ _memcpy(($$261633|0),($$301537|0),($$$301127|0))|0;
+ $182 = (($$301537) + ($$$301127)|0);
+ $183 = (($$261633) + ($$$301127)|0);
+ $184 = (($$301127) - ($$$301127))|0;
+ $$241440 = $$261442;$$241631 = $183;$$281019 = $$301021;$$281125 = $184;$$281535 = $182;$$29 = $$31;$$291232 = $$311234;$$291338 = $$311340;
+ label = 54;
+ break;
+ } else {
+ $169 = $6 & 2;
+ $170 = ($169|0)==(0);
+ if ($170) {
+ $$271443 = $$261442;$$271634 = $$261633;$$311022 = $$301021;$$311128 = $$301127;$$311538 = $$301537;$$32 = $$31;$$321235 = $$311234;$$321341 = $$311340;
+ label = 58;
+ continue L46;
+ } else {
+ $$0960 = 1;$$891505 = $$261442;$$931084 = $$301021;$$931700 = $$261633;$$951192 = $$301127;$$951298 = $$311234;$$981605 = $$301537;$$99 = $$31;$$991408 = $$311340;$$sink30 = 38;
+ label = 243;
+ continue L46;
+ }
+ }
+ break;
+ }
+ case 58: {
+ label = 0;
+ $$0960 = -1;$$891505 = $$271443;$$931084 = $$311022;$$931700 = $$271634;$$951192 = $$311128;$$951298 = $$321235;$$981605 = $$311538;$$99 = $$32;$$991408 = $$321341;$$sink30 = 40;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 60: {
+ label = 0;
+ $$0960 = -1;$$891505 = $$281444;$$931084 = $$321023;$$931700 = $$281635;$$951192 = $$321129;$$951298 = $$331236;$$981605 = $$321539;$$99 = $$33;$$991408 = $$331342;$$sink30 = 10;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 64: {
+ label = 0;
+ $191 = $6 & 2;
+ $192 = ($191|0)==(0);
+ if ($192) {
+ $$01300$shrunk = 0;$$321448 = $$311447;$$321639 = $$311638;$$361027 = $$351026;$$361133 = $$351132;$$361543 = $$351542;$$37 = $$36;$$371240 = $$361239;$$371346 = $$361345;
+ label = 67;
+ } else {
+ $$0960 = 1;$$891505 = $$311447;$$931084 = $$351026;$$931700 = $$311638;$$951192 = $$351132;$$951298 = $$361239;$$981605 = $$351542;$$99 = $$36;$$991408 = $$361345;$$sink30 = 11;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 66: {
+ label = 0;
+ $194 = ((($$sink1719)) + 1|0);
+ $195 = HEAP8[$$sink1719>>0]|0;
+ $$01300$shrunk = $195;$$321448 = $$321448$ph;$$321639 = $$321639$ph;$$361027 = $$361027$ph;$$361133 = $$361133$ph;$$361543 = $194;$$37 = $$37$ph;$$371240 = $$371240$ph;$$371346 = $$371346$ph;
+ label = 67;
+ break;
+ }
+ case 73: {
+ label = 0;
+ $222 = $6 & 2;
+ $223 = ($222|0)==(0);
+ if ($223) {
+ $$01202$shrunk = 0;$$371453 = $$361452;$$371644 = $$361643;$$411032 = $$401031;$$411138 = $$401137;$$411548 = $$401547;$$42 = $$41;$$421245 = $$411244;$$421351 = $$411350;
+ label = 76;
+ } else {
+ $$0960 = 1;$$891505 = $$361452;$$931084 = $$401031;$$931700 = $$361643;$$951192 = $$401137;$$951298 = $$411244;$$981605 = $$401547;$$99 = $$41;$$991408 = $$411350;$$sink30 = 14;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 75: {
+ label = 0;
+ $225 = ((($$sink1722)) + 1|0);
+ $226 = HEAP8[$$sink1722>>0]|0;
+ $$01202$shrunk = $226;$$371453 = $$371453$ph;$$371644 = $$371644$ph;$$411032 = $$411032$ph;$$411138 = $$411138$ph;$$411548 = $225;$$42 = $$42$ph;$$421245 = $$421245$ph;$$421351 = $$421351$ph;
+ label = 76;
+ break;
+ }
+ case 86: {
+ label = 0;
+ $$0960 = -1;$$891505 = $$401456;$$931084 = $$441035;$$931700 = $$401647;$$951192 = $$441141;$$951298 = $$451248;$$981605 = $$441551;$$99 = $$45;$$991408 = $$451354;$$sink30 = 35;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 114: {
+ label = 0;
+ $450 = $6 & 2;
+ $451 = ($450|0)==(0);
+ if ($451) {
+ $$0980$shrunk = 0;$$441460 = $$431459;$$441651 = $$431650;$$481039 = $$471038;$$481145 = $$471144;$$481555 = $$471554;$$49 = $$48;$$491252 = $$481251;$$491358 = $$481357;
+ label = 117;
+ } else {
+ $$0960 = 1;$$891505 = $$431459;$$931084 = $$471038;$$931700 = $$431650;$$951192 = $$471144;$$951298 = $$481251;$$981605 = $$471554;$$99 = $$48;$$991408 = $$481357;$$sink30 = 16;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 116: {
+ label = 0;
+ $453 = ((($$sink1729)) + 1|0);
+ $454 = HEAP8[$$sink1729>>0]|0;
+ $$0980$shrunk = $454;$$441460 = $$441460$ph;$$441651 = $$441651$ph;$$481039 = $$481039$ph;$$481145 = $$481145$ph;$$481555 = $453;$$49 = $$49$ph;$$491252 = $$491252$ph;$$491358 = $$491358$ph;
+ label = 117;
+ break;
+ }
+ case 125: {
+ label = 0;
+ $$0960 = -1;$$891505 = $$461462;$$931084 = $$491040;$$931700 = $$461653;$$951192 = $$501147;$$951298 = $$511254;$$981605 = $$501557;$$99 = $$51;$$991408 = $$511360;$$sink30 = 17;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 128: {
+ label = 0;
+ $501 = $6 & 2;
+ $502 = ($501|0)==(0);
+ if ($502) {
+ $$0979$shrunk = 0;$$491465 = $$481464;$$491656 = $$481655;$$521043 = $$511042;$$531150 = $$521149;$$531560 = $$521559;$$54 = $$53;$$541257 = $$531256;$$541363 = $$531362;
+ label = 131;
+ } else {
+ $$0960 = 1;$$891505 = $$481464;$$931084 = $$511042;$$931700 = $$481655;$$951192 = $$521149;$$951298 = $$531256;$$981605 = $$521559;$$99 = $$53;$$991408 = $$531362;$$sink30 = 18;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 130: {
+ label = 0;
+ $504 = ((($$sink1732)) + 1|0);
+ $505 = HEAP8[$$sink1732>>0]|0;
+ $$0979$shrunk = $505;$$491465 = $$491465$ph;$$491656 = $$491656$ph;$$521043 = $$521043$ph;$$531150 = $$531150$ph;$$531560 = $504;$$54 = $$54$ph;$$541257 = $$541257$ph;$$541363 = $$541363$ph;
+ label = 131;
+ break;
+ }
+ case 136: {
+ label = 0;
+ $$0960 = -1;$$891505 = $$511467;$$931084 = $$541045;$$931700 = $$511658;$$951192 = $$551152;$$951298 = $$561259;$$981605 = $$551562;$$99 = $$56;$$991408 = $$561365;$$sink30 = 21;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 151: {
+ label = 0;
+ $570 = $6 & 2;
+ $571 = ($570|0)==(0);
+ if ($571) {
+ $$0971$shrunk = 0;$$571473 = $$561472;$$571664 = $$561663;$$601051 = $$591050;$$611158 = $$601157;$$611568 = $$601567;$$62 = $$61;$$621265 = $$611264;$$621371 = $$611370;
+ label = 154;
+ } else {
+ $$0960 = 1;$$891505 = $$561472;$$931084 = $$591050;$$931700 = $$561663;$$951192 = $$601157;$$951298 = $$611264;$$981605 = $$601567;$$99 = $$61;$$991408 = $$611370;$$sink30 = 23;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 153: {
+ label = 0;
+ $573 = ((($$sink1736)) + 1|0);
+ $574 = HEAP8[$$sink1736>>0]|0;
+ $$0971$shrunk = $574;$$571473 = $$571473$ph;$$571664 = $$571664$ph;$$601051 = $$601051$ph;$$611158 = $$611158$ph;$$611568 = $573;$$62 = $$62$ph;$$621265 = $$621265$ph;$$621371 = $$621371$ph;
+ label = 154;
+ break;
+ }
+ case 160: {
+ label = 0;
+ $610 = ($$591666>>>0)<($12>>>0);
+ if (!($610)) {
+ $$0960 = 2;$$891505 = $$591475;$$931084 = $$621053;$$931700 = $$591666;$$951192 = $$621159;$$951298 = $$641267;$$981605 = $$631570;$$99 = $$64;$$991408 = $$641373;$$sink30 = 24;
+ label = 243;
+ continue L46;
+ }
+ $611 = $$621159&255;
+ $612 = ((($$591666)) + 1|0);
+ HEAP8[$$591666>>0] = $611;
+ $$541470$ph = $$591475;$$541661$ph = $612;$$571048$ph = $$621053;$$581155$ph = $$621159;$$581565$ph = $$631570;$$59$ph = $$64;$$591262$ph = $$641267;$$591368$ph = $$641373;
+ label = 140;
+ break;
+ }
+ case 180: {
+ label = 0;
+ $694 = $6 & 2;
+ $695 = ($694|0)==(0);
+ if ($695) {
+ $$0959$shrunk = 0;$$631479 = $$621478;$$641671 = $$631670;$$661057 = $$651056;$$671164 = $$661163;$$681271 = $$671270;$$701577 = $$691576;$$71 = $$70;$$711380 = $$701379;
+ label = 183;
+ } else {
+ $$0960 = 1;$$891505 = $$621478;$$931084 = $$651056;$$931700 = $$631670;$$951192 = $$661163;$$951298 = $$671270;$$981605 = $$691576;$$99 = $$70;$$991408 = $$701379;$$sink30 = 25;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 182: {
+ label = 0;
+ $697 = ((($$sink1739)) + 1|0);
+ $698 = HEAP8[$$sink1739>>0]|0;
+ $$0959$shrunk = $698;$$631479 = $$631479$ph;$$641671 = $$641671$ph;$$661057 = $$661057$ph;$$671164 = $$671164$ph;$$681271 = $$681271$ph;$$701577 = $697;$$71 = $$71$ph;$$711380 = $$711380$ph;
+ label = 183;
+ break;
+ }
+ case 193: {
+ label = 0;
+ $735 = $6 & 2;
+ $736 = ($735|0)==(0);
+ if ($736) {
+ $$0952$shrunk = 0;$$681484 = $$671483;$$691676 = $$681675;$$711062 = $$701061;$$721169 = $$711168;$$731276 = $$721275;$$751582 = $$741581;$$76 = $$75;$$761385 = $$751384;
+ label = 196;
+ } else {
+ $$0960 = 1;$$891505 = $$671483;$$931084 = $$701061;$$931700 = $$681675;$$951192 = $$711168;$$951298 = $$721275;$$981605 = $$741581;$$99 = $$75;$$991408 = $$751384;$$sink30 = 26;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 195: {
+ label = 0;
+ $738 = ((($$sink1743)) + 1|0);
+ $739 = HEAP8[$$sink1743>>0]|0;
+ $$0952$shrunk = $739;$$681484 = $$681484$ph;$$691676 = $$691676$ph;$$711062 = $$711062$ph;$$721169 = $$721169$ph;$$731276 = $$731276$ph;$$751582 = $738;$$76 = $$76$ph;$$761385 = $$761385$ph;
+ label = 196;
+ break;
+ }
+ case 204: {
+ label = 0;
+ $782 = $6 & 2;
+ $783 = ($782|0)==(0);
+ if ($783) {
+ $$0950$shrunk = 0;$$721488 = $$711487;$$731680 = $$721679;$$741065 = $$731064;$$761173 = $$751172;$$761279 = $$751278;$$791586 = $$781585;$$80 = $$79;$$801389 = $$791388;
+ label = 207;
+ } else {
+ $$0960 = 1;$$891505 = $$711487;$$931084 = $$731064;$$931700 = $$721679;$$951192 = $$751172;$$951298 = $$751278;$$981605 = $$781585;$$99 = $$79;$$991408 = $$791388;$$sink30 = 27;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 206: {
+ label = 0;
+ $785 = ((($$sink1746)) + 1|0);
+ $786 = HEAP8[$$sink1746>>0]|0;
+ $$0950$shrunk = $786;$$721488 = $$721488$ph;$$731680 = $$731680$ph;$$741065 = $$741065$ph;$$761173 = $$761173$ph;$$761279 = $$761279$ph;$$791586 = $785;$$80 = $$80$ph;$$801389 = $$801389$ph;
+ label = 207;
+ break;
+ }
+ case 210: {
+ label = 0;
+ $$0960 = -1;$$891505 = $$731489;$$931084 = $$771068;$$931700 = $$761683;$$951192 = $$791176;$$951298 = $$791282;$$981605 = $$821589;$$99 = $$83;$$991408 = $$831392;$$sink30 = 37;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 213: {
+ label = 0;
+ $809 = ($$781685>>>0)<($12>>>0);
+ if (!($809)) {
+ $$0960 = 2;$$891505 = $$751491;$$931084 = $$791070;$$931700 = $$781685;$$951192 = $$811178;$$951298 = $$811284;$$981605 = $$841591;$$99 = $$85;$$991408 = $$851394;$$sink30 = 53;
+ label = 243;
+ continue L46;
+ }
+ $810 = (($$751491) + 1)|0;
+ $811 = (($$751491) - ($$791070))|0;
+ $812 = $811 & $$1753;
+ $813 = (($3) + ($812)|0);
+ $814 = HEAP8[$813>>0]|0;
+ $815 = ((($$781685)) + 1|0);
+ HEAP8[$$781685>>0] = $814;
+ $$741490 = $810;$$771684 = $815;$$781069 = $$791070;$$801177 = $$811178;$$801283 = $$811284;$$831590 = $$841591;$$84 = $$85;$$841393 = $$851394;
+ label = 212;
+ break;
+ }
+ case 226: {
+ label = 0;
+ $849 = $$90 & 7;
+ $850 = $$901399 >>> $849;
+ $851 = (($$90) - ($849))|0;
+ $$811497 = $$801496;$$851076 = $$841075;$$851692 = $$841691;$$871184 = 0;$$871290 = $$861289;$$901597 = $$891596;$$91 = $851;$$911400 = $850;
+ label = 227;
+ break;
+ }
+ case 231: {
+ label = 0;
+ $856 = $6 & 2;
+ $857 = ($856|0)==(0);
+ if ($857) {
+ $$0947$shrunk = 0;$$841500 = $$831499;$$881079 = $$871078;$$881695 = $$871694;$$901187 = $$891186;$$901293 = $$891292;$$931600 = $$921599;$$94 = $$93;$$941403 = $$931402;
+ label = 234;
+ } else {
+ $$0960 = 1;$$891505 = $$831499;$$931084 = $$871078;$$931700 = $$871694;$$951192 = $$891186;$$951298 = $$891292;$$981605 = $$921599;$$99 = $$93;$$991408 = $$931402;$$sink30 = 41;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 233: {
+ label = 0;
+ $859 = ((($$sink1750)) + 1|0);
+ $860 = HEAP8[$$sink1750>>0]|0;
+ $$0947$shrunk = $860;$$841500 = $$841500$ph;$$881079 = $$881079$ph;$$881695 = $$881695$ph;$$901187 = $$901187$ph;$$901293 = $$901293$ph;$$931600 = $859;$$94 = $$94$ph;$$941403 = $$941403$ph;
+ label = 234;
+ break;
+ }
+ case 237: {
+ label = 0;
+ $869 = $6 & 2;
+ $870 = ($869|0)==(0);
+ if ($870) {
+ $$0948 = 0;$$871503 = $$861502;$$911082 = $$901081;$$911698 = $$901697;$$931190 = $$921189;$$931296 = $$921295;$$961603 = $$951602;$$97 = $$96;$$971406 = $$961405;
+ label = 241;
+ continue L46;
+ } else {
+ $$0960 = 1;$$891505 = $$861502;$$931084 = $$901081;$$931700 = $$901697;$$951192 = $$921189;$$951298 = $$921295;$$981605 = $$951602;$$99 = $$96;$$991408 = $$961405;$$sink30 = 42;
+ label = 243;
+ continue L46;
+ }
+ break;
+ }
+ case 241: {
+ label = 0;
+ $878 = ((($0)) + 16|0);
+ $879 = HEAP32[$878>>2]|0;
+ $880 = $879 << 8;
+ $881 = $880 | $$0948;
+ HEAP32[$878>>2] = $881;
+ $882 = (($$931190) + 1)|0;
+ $$811497 = $$871503;$$851076 = $$911082;$$851692 = $$911698;$$871184 = $882;$$871290 = $$931296;$$901597 = $$961603;$$91 = $$97;$$911400 = $$971406;
+ label = 227;
+ break;
+ }
+ case 242: {
+ label = 0;
+ $$0960 = 0;$$891505 = $$881504;$$931084 = $$921083;$$931700 = $$921699;$$951192 = $$941191;$$951298 = $$941297;$$981605 = $$971604;$$99 = $$98;$$991408 = $$981407;$$sink30 = 34;
+ label = 243;
+ continue L46;
+ break;
+ }
+ case 243: {
+ label = 0;
+ HEAP32[$0>>2] = $$sink30;
+ $$100 = $$99;$$1001409 = $$991408;$$1961 = $$0960;$$901506 = $$891505;$$941085 = $$931084;$$941701 = $$931700;$$961193 = $$951192;$$961299 = $$951298;$$991606 = $$981605;
+ label = 244;
+ continue L46;
+ break;
+ }
+ case 244: {
+ label = 0;
+ HEAP32[$24>>2] = $$100;
+ HEAP32[$26>>2] = $$1001409;
+ HEAP32[$28>>2] = $$941085;
+ HEAP32[$30>>2] = $$961193;
+ HEAP32[$32>>2] = $$961299;
+ HEAP32[$34>>2] = $$901506;
+ $883 = $$991606;
+ $884 = $1;
+ $885 = (($883) - ($884))|0;
+ HEAP32[$2>>2] = $885;
+ $886 = $$941701;
+ $887 = $4;
+ $888 = (($886) - ($887))|0;
+ HEAP32[$5>>2] = $888;
+ $889 = $6 & 9;
+ $890 = ($889|0)!=(0);
+ $891 = ($$1961|0)>(-1);
+ $or$cond29 = $890 & $891;
+ if ($or$cond29) {
+ break L46;
+ } else {
+ $$0951 = $$1961;
+ label = 258;
+ break L46;
+ }
+ break;
+ }
+ }
+ switch (label|0) {
+ case 19: {
+ label = 0;
+ $$01413 = $$01413$shrunk&255;
+ $78 = $$01413 << $$8;
+ $79 = $78 | $$81317;
+ $80 = (($$8) + 8)|0;
+ $81 = ($80>>>0)<(3);
+ if ($81) {
+ $$11417 = $$31419;$$11608 = $$31610;$$51512 = $$71514;$$6 = $80;$$61103 = $$81105;$$61209 = $$81211;$$61315 = $79;$$6997 = $$8999;
+ label = 15;
+ } else {
+ $$41420 = $$31419;$$41611 = $$31610;$$81515 = $$71514;$$9 = $80;$$91000 = $$8999;$$91106 = $$81105;$$91212 = $$81211;$$91318 = $79;
+ label = 20;
+ }
+ break;
+ }
+ case 33: {
+ label = 0;
+ $$01411 = $$01411$shrunk&255;
+ $109 = $$01411 << $$17;
+ $110 = $109 | $$171326;
+ $111 = (($$17) + 8)|0;
+ $112 = ($$17>>>0)>(4294967287);
+ if ($112) {
+ $$101426 = $$121428;$$101617 = $$121619;$$141111 = $$161113;$$141521 = $$161523;$$15 = $111;$$151006 = $$171008;$$151218 = $$171220;$$151324 = $110;
+ label = 29;
+ } else {
+ $$131429 = $$121428;$$131620 = $$121619;$$171114 = $$161113;$$171524 = $$161523;$$18 = $111;$$181009 = $$171008;$$181221 = $$171220;$$181327 = $110;
+ label = 34;
+ }
+ break;
+ }
+ case 50: {
+ label = 0;
+ $$01410 = $$01410$shrunk&255;
+ $155 = $$01410 << $$26;
+ $156 = $155 | $$261335;
+ $157 = (($$26) + 8)|0;
+ $158 = ($$26>>>0)>(4294967287);
+ if ($158) {
+ $$191435 = $$211437;$$191626 = $$211628;$$231120 = $$251122;$$231530 = $$251532;$$24 = $157;$$241015 = $$261017;$$241227 = $$261229;$$241333 = $156;
+ label = 46;
+ } else {
+ $$221438 = $$211437;$$221629 = $$211628;$$261123 = $$251122;$$261533 = $$251532;$$27 = $157;$$271230 = $$261229;$$271336 = $156;
+ label = 51;
+ }
+ break;
+ }
+ case 67: {
+ label = 0;
+ $$01300 = $$01300$shrunk&255;
+ $196 = $$01300 << $$37;
+ $197 = $196 | $$371346;
+ $198 = (($$37) + 8)|0;
+ $199 = (11033 + ($$361133)|0);
+ $200 = HEAP8[$199>>0]|0;
+ $201 = $200 << 24 >> 24;
+ $202 = ($198>>>0)<($201>>>0);
+ if ($202) {
+ $$301446 = $$321448;$$301637 = $$321639;$$341025 = $$361027;$$341131 = $$361133;$$341541 = $$361543;$$35 = $198;$$351238 = $$371240;$$351344 = $197;
+ label = 63;
+ } else {
+ $$331449 = $$321448;$$331640 = $$321639;$$371028 = $$361027;$$371134 = $$361133;$$371544 = $$361543;$$38 = $198;$$381241 = $$371240;$$381347 = $197;
+ label = 68;
+ }
+ break;
+ }
+ case 76: {
+ label = 0;
+ $$01202 = $$01202$shrunk&255;
+ $227 = $$01202 << $$42;
+ $228 = $227 | $$421351;
+ $229 = (($$42) + 8)|0;
+ $230 = ($229>>>0)<(3);
+ if ($230) {
+ $$351451 = $$371453;$$351642 = $$371644;$$391030 = $$411032;$$391136 = $$411138;$$391546 = $$411548;$$40 = $229;$$401243 = $$421245;$$401349 = $228;
+ label = 72;
+ } else {
+ $$381454 = $$371453;$$381645 = $$371644;$$421033 = $$411032;$$421139 = $$411138;$$421549 = $$411548;$$43 = $229;$$431246 = $$421245;$$431352 = $228;
+ label = 77;
+ }
+ break;
+ }
+ case 117: {
+ label = 0;
+ $$0980 = $$0980$shrunk&255;
+ $455 = $$0980 << $$49;
+ $456 = $455 | $$491358;
+ $457 = (($$49) + 8)|0;
+ $458 = ($457>>>0)<(15);
+ if ($458) {
+ $$421458 = $$441460;$$421649 = $$441651;$$461037 = $$481039;$$461143 = $$481145;$$461553 = $$481555;$$47 = $457;$$471250 = $$491252;$$471356 = $456;
+ label = 108;
+ } else {
+ $$451461 = $$441460;$$451652 = $$441651;$$491146 = $$481145;$$491556 = $$481555;$$50 = $457;$$501253 = $$491252;$$501359 = $456;
+ label = 119;
+ }
+ break;
+ }
+ case 131: {
+ label = 0;
+ $$0979 = $$0979$shrunk&255;
+ $506 = $$0979 << $$54;
+ $507 = $506 | $$541363;
+ $508 = (($$54) + 8)|0;
+ $509 = ($508>>>0)<($$541257>>>0);
+ if ($509) {
+ $$471463 = $$491465;$$471654 = $$491656;$$501041 = $$521043;$$511148 = $$531150;$$511558 = $$531560;$$52 = $508;$$521255 = $$541257;$$521361 = $507;
+ label = 127;
+ } else {
+ $$501466 = $$491465;$$501657 = $$491656;$$531044 = $$521043;$$541151 = $$531150;$$541561 = $$531560;$$55 = $508;$$551258 = $$541257;$$551364 = $507;
+ label = 132;
+ }
+ break;
+ }
+ case 154: {
+ label = 0;
+ $$0971 = $$0971$shrunk&255;
+ $575 = $$0971 << $$62;
+ $576 = $575 | $$621371;
+ $577 = (($$62) + 8)|0;
+ $578 = ($577>>>0)<(15);
+ if ($578) {
+ $$551471 = $$571473;$$551662 = $$571664;$$581049 = $$601051;$$591156 = $$611158;$$591566 = $$611568;$$60 = $577;$$601263 = $$621265;$$601369 = $576;
+ label = 145;
+ } else {
+ $$581474 = $$571473;$$581665 = $$571664;$$611052 = $$601051;$$621569 = $$611568;$$63 = $577;$$631266 = $$621265;$$631372 = $576;
+ label = 156;
+ }
+ break;
+ }
+ case 183: {
+ label = 0;
+ $$0959 = $$0959$shrunk&255;
+ $699 = $$0959 << $$71;
+ $700 = $699 | $$711380;
+ $701 = (($$71) + 8)|0;
+ $702 = ($701>>>0)<($$681271>>>0);
+ if ($702) {
+ $$611477 = $$631479;$$621669 = $$641671;$$641055 = $$661057;$$651162 = $$671164;$$661269 = $$681271;$$681575 = $$701577;$$69 = $701;$$691378 = $700;
+ label = 179;
+ } else {
+ $$641480 = $$631479;$$651672 = $$641671;$$671058 = $$661057;$$681165 = $$671164;$$691272 = $$681271;$$711578 = $$701577;$$72 = $701;$$721381 = $700;
+ label = 184;
+ }
+ break;
+ }
+ case 196: {
+ label = 0;
+ $$0952 = $$0952$shrunk&255;
+ $740 = $$0952 << $$76;
+ $741 = $740 | $$761385;
+ $742 = (($$76) + 8)|0;
+ $743 = ($742>>>0)<(15);
+ if ($743) {
+ $$661482 = $$681484;$$671674 = $$691676;$$691060 = $$711062;$$701167 = $$721169;$$711274 = $$731276;$$731580 = $$751582;$$74 = $742;$$741383 = $741;
+ label = 187;
+ } else {
+ $$691485 = $$681484;$$701677 = $$691676;$$731170 = $$721169;$$761583 = $$751582;$$77 = $742;$$771386 = $741;
+ label = 198;
+ }
+ break;
+ }
+ case 207: {
+ label = 0;
+ $$0950 = $$0950$shrunk&255;
+ $787 = $$0950 << $$80;
+ $788 = $787 | $$801389;
+ $789 = (($$80) + 8)|0;
+ $790 = ($789>>>0)<($$761279>>>0);
+ if ($790) {
+ $$701486 = $$721488;$$711678 = $$731680;$$721063 = $$741065;$$741171 = $$761173;$$741277 = $$761279;$$771584 = $$791586;$$78 = $789;$$781387 = $788;
+ label = 203;
+ } else {
+ $$741681 = $$731680;$$751066 = $$741065;$$771174 = $$761173;$$771280 = $$761279;$$801587 = $$791586;$$81 = $789;$$811390 = $788;
+ label = 208;
+ }
+ break;
+ }
+ case 227: {
+ label = 0;
+ $852 = ($$871184>>>0)<(4);
+ if (!($852)) {
+ $$881504 = $$811497;$$921083 = $$851076;$$921699 = $$851692;$$941191 = $$871184;$$941297 = $$871290;$$971604 = $$901597;$$98 = $$91;$$981407 = $$911400;
+ label = 242;
+ continue L46;
+ }
+ $853 = ($$91|0)==(0);
+ if (!($853)) {
+ $854 = ($$91>>>0)<(8);
+ if ($854) {
+ $$821498 = $$811497;$$861077 = $$851076;$$861693 = $$851692;$$881185 = $$871184;$$881291 = $$871290;$$911598 = $$901597;$$92 = $$91;$$921401 = $$911400;
+ label = 230;
+ break;
+ } else {
+ $$851501 = $$811497;$$891080 = $$851076;$$891696 = $$851692;$$911188 = $$871184;$$911294 = $$871290;$$941601 = $$901597;$$95 = $$91;$$951404 = $$911400;
+ label = 235;
+ break;
+ }
+ }
+ $868 = ($$901597>>>0)<($10>>>0);
+ if (!($868)) {
+ $$861502 = $$811497;$$901081 = $$851076;$$901697 = $$851692;$$921189 = $$871184;$$921295 = $$871290;$$951602 = $$901597;$$96 = 0;$$961405 = $$911400;
+ label = 237;
+ continue L46;
+ }
+ $875 = ((($$901597)) + 1|0);
+ $876 = HEAP8[$$901597>>0]|0;
+ $877 = $876&255;
+ $$0948 = $877;$$871503 = $$811497;$$911082 = $$851076;$$911698 = $$851692;$$931190 = $$871184;$$931296 = $$871290;$$961603 = $875;$$97 = 0;$$971406 = $$911400;
+ label = 241;
+ continue L46;
+ break;
+ }
+ case 234: {
+ label = 0;
+ $$0947 = $$0947$shrunk&255;
+ $861 = $$0947 << $$94;
+ $862 = $861 | $$941403;
+ $863 = (($$94) + 8)|0;
+ $864 = ($$94>>>0)>(4294967287);
+ if ($864) {
+ $$821498 = $$841500;$$861077 = $$881079;$$861693 = $$881695;$$881185 = $$901187;$$881291 = $$901293;$$911598 = $$931600;$$92 = $863;$$921401 = $862;
+ label = 230;
+ } else {
+ $$851501 = $$841500;$$891080 = $$881079;$$891696 = $$881695;$$911188 = $$901187;$$911294 = $$901293;$$941601 = $$931600;$$95 = $863;$$951404 = $862;
+ label = 235;
+ }
+ break;
+ }
+ }
+ L119: do {
+ if ((label|0) == 15) {
+ label = 0;
+ $72 = ($$51512>>>0)<($10>>>0);
+ if ($72) {
+ $$31419$ph = $$11417;$$31610$ph = $$11608;$$8$ph = $$6;$$81105$ph = $$61103;$$81211$ph = $$61209;$$81317$ph = $$61315;$$8999$ph = $$6997;$$sink1710 = $$51512;
+ label = 18;
+ continue L46;
+ } else {
+ $$21418 = $$11417;$$21609 = $$11608;$$61513 = $$51512;$$7 = $$6;$$71104 = $$61103;$$71210 = $$61209;$$71316 = $$61315;$$7998 = $$6997;
+ label = 16;
+ continue L46;
+ }
+ }
+ else if ((label|0) == 20) {
+ label = 0;
+ $82 = $$91318 & 7;
+ $83 = ((($0)) + 20|0);
+ HEAP32[$83>>2] = $82;
+ $84 = $$91318 >>> 3;
+ $85 = (($$9) + -3)|0;
+ $86 = $82 >>> 1;
+ $87 = ((($0)) + 24|0);
+ HEAP32[$87>>2] = $86;
+ $trunc = $86&255;
+ $trunc$clear = $trunc & 3;
+ switch ($trunc$clear<<24>>24) {
+ case 0: {
+ $$121519 = $$81515;$$13 = $85;$$131004 = $$91000;$$131216 = $$91212;$$131322 = $84;$$81424 = $$41420;$$81615 = $$41611;
+ label = 25;
+ continue L46;
+ break;
+ }
+ case 3: {
+ $$281444 = $$41420;$$281635 = $$41611;$$321023 = $$91000;$$321129 = $$91106;$$321539 = $$81515;$$33 = $85;$$331236 = $$91212;$$331342 = $84;
+ label = 60;
+ continue L46;
+ break;
+ }
+ case 1: {
+ break;
+ }
+ default: {
+ $$291445 = $$41420;$$291636 = $$41611;$$331024 = $$91000;$$331130 = 0;$$331540 = $$81515;$$34 = $85;$$341237 = $$91212;$$341343 = $84;
+ label = 61;
+ break L119;
+ }
+ }
+ $240 = ((($0)) + 44|0);
+ HEAP32[$240>>2] = 288;
+ $241 = ((($0)) + 48|0);
+ HEAP32[$241>>2] = 32;
+ $242 = ((($0)) + 3552|0);
+ ;HEAP32[$242>>2]=84215045|0;HEAP32[$242+4>>2]=84215045|0;HEAP32[$242+8>>2]=84215045|0;HEAP32[$242+12>>2]=84215045|0;HEAP32[$242+16>>2]=84215045|0;HEAP32[$242+20>>2]=84215045|0;HEAP32[$242+24>>2]=84215045|0;HEAP32[$242+28>>2]=84215045|0;
+ $scevgep19611962 = ((($0)) + 64|0);
+ _memset(($scevgep19611962|0),8,144)|0;
+ $scevgep1959 = ((($0)) + 208|0);
+ dest=$scevgep1959; stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
+ $scevgep1957 = ((($0)) + 320|0);
+ dest=$scevgep1957; stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
+ $scevgep1955 = ((($0)) + 344|0);
+ $243 = $scevgep1955;
+ $244 = $243;
+ HEAP8[$244>>0]=134744072&255;HEAP8[$244+1>>0]=(134744072>>8)&255;HEAP8[$244+2>>0]=(134744072>>16)&255;HEAP8[$244+3>>0]=134744072>>24;
+ $245 = (($243) + 4)|0;
+ $246 = $245;
+ HEAP8[$246>>0]=134744072&255;HEAP8[$246+1>>0]=(134744072>>8)&255;HEAP8[$246+2>>0]=(134744072>>16)&255;HEAP8[$246+3>>0]=134744072>>24;
+ $$391455 = $$41420;$$391646 = $$41611;$$431034 = $$91000;$$431140 = $$91106;$$431550 = $$81515;$$44 = $85;$$441247 = $$91212;$$441353 = $84;
+ label = 80;
+ }
+ else if ((label|0) == 230) {
+ label = 0;
+ $855 = ($$911598>>>0)<($10>>>0);
+ if ($855) {
+ $$841500$ph = $$821498;$$881079$ph = $$861077;$$881695$ph = $$861693;$$901187$ph = $$881185;$$901293$ph = $$881291;$$94$ph = $$92;$$941403$ph = $$921401;$$sink1750 = $$911598;
+ label = 233;
+ continue L46;
+ } else {
+ $$831499 = $$821498;$$871078 = $$861077;$$871694 = $$861693;$$891186 = $$881185;$$891292 = $$881291;$$921599 = $$911598;$$93 = $$92;$$931402 = $$921401;
+ label = 231;
+ continue L46;
+ }
+ }
+ else if ((label|0) == 235) {
+ label = 0;
+ $865 = $$951404 & 255;
+ $866 = $$951404 >>> 8;
+ $867 = (($$95) + -8)|0;
+ $$0948 = $865;$$871503 = $$851501;$$911082 = $$891080;$$911698 = $$891696;$$931190 = $$911188;$$931296 = $$911294;$$961603 = $$941601;$$97 = $867;$$971406 = $866;
+ label = 241;
+ continue L46;
+ }
+ } while(0);
+ L125: while(1) {
+ L126: switch (label|0) {
+ case 26: {
+ label = 0;
+ $100 = ($$131110>>>0)<(4);
+ if (!($100)) {
+ $127 = ((($0)) + 10528|0);
+ $128 = HEAP8[$127>>0]|0;
+ $129 = $128&255;
+ $130 = ((($0)) + 10529|0);
+ $131 = HEAP8[$130>>0]|0;
+ $132 = $131&255;
+ $133 = $132 << 8;
+ $134 = $133 | $129;
+ $135 = ((($0)) + 10530|0);
+ $136 = HEAP8[$135>>0]|0;
+ $137 = $136&255;
+ $138 = ((($0)) + 10531|0);
+ $139 = HEAP8[$138>>0]|0;
+ $140 = $139&255;
+ $141 = $140 << 8;
+ $142 = $141 | $137;
+ $143 = $142 ^ 65535;
+ $144 = ($134|0)==($143|0);
+ if ($144) {
+ $$181434 = $$91425;$$181625 = $$91616;$$221119 = $134;$$221529 = $$131520;$$23 = $$14;$$231014 = $$141005;$$231226 = $$141217;$$231332 = $$141323;
+ label = 44;
+ continue L125;
+ } else {
+ $$171433 = $$91425;$$171624 = $$91616;$$211118 = $134;$$211528 = $$131520;$$22 = $$14;$$221013 = $$141005;$$221225 = $$141217;$$221331 = $$141323;
+ label = 43;
+ continue L46;
+ }
+ }
+ $101 = ($$14|0)==(0);
+ if (!($101)) {
+ $102 = ($$14>>>0)<(8);
+ if ($102) {
+ $$101426 = $$91425;$$101617 = $$91616;$$141111 = $$131110;$$141521 = $$131520;$$15 = $$14;$$151006 = $$141005;$$151218 = $$141217;$$151324 = $$141323;
+ label = 29;
+ continue L125;
+ } else {
+ $$131429 = $$91425;$$131620 = $$91616;$$171114 = $$131110;$$171524 = $$131520;$$18 = $$14;$$181009 = $$141005;$$181221 = $$141217;$$181327 = $$141323;
+ label = 34;
+ continue L125;
+ }
+ }
+ $117 = ($$131520>>>0)<($10>>>0);
+ if (!($117)) {
+ $$141430 = $$91425;$$141621 = $$91616;$$181115 = $$131110;$$181525 = $$131520;$$19 = 0;$$191010 = $$141005;$$191222 = $$141217;$$191328 = $$141323;
+ label = 36;
+ continue L46;
+ }
+ $123 = ((($$131520)) + 1|0);
+ $124 = HEAP8[$$131520>>0]|0;
+ $125 = (((($0)) + 10528|0) + ($$131110)|0);
+ HEAP8[$125>>0] = $124;
+ $$161432 = $$91425;$$161623 = $$91616;$$201117 = $$131110;$$201527 = $123;$$21 = 0;$$211012 = $$141005;$$211224 = $$141217;$$211330 = $$141323;
+ label = 41;
+ continue L125;
+ break;
+ }
+ case 29: {
+ label = 0;
+ $103 = ($$141521>>>0)<($10>>>0);
+ if ($103) {
+ $$121428$ph = $$101426;$$121619$ph = $$101617;$$161113$ph = $$141111;$$17$ph = $$15;$$171008$ph = $$151006;$$171220$ph = $$151218;$$171326$ph = $$151324;$$sink1713 = $$141521;
+ label = 32;
+ continue L46;
+ } else {
+ $$111427 = $$101426;$$111618 = $$101617;$$151112 = $$141111;$$151522 = $$141521;$$16 = $$15;$$161007 = $$151006;$$161219 = $$151218;$$161325 = $$151324;
+ label = 30;
+ continue L46;
+ }
+ break;
+ }
+ case 34: {
+ label = 0;
+ $113 = $$181327&255;
+ $114 = (((($0)) + 10528|0) + ($$171114)|0);
+ HEAP8[$114>>0] = $113;
+ $115 = $$181327 >>> 8;
+ $116 = (($$18) + -8)|0;
+ $$161432 = $$131429;$$161623 = $$131620;$$201117 = $$171114;$$201527 = $$171524;$$21 = $116;$$211012 = $$181009;$$211224 = $$181221;$$211330 = $115;
+ label = 41;
+ continue L125;
+ break;
+ }
+ case 41: {
+ label = 0;
+ $126 = (($$201117) + 1)|0;
+ $$131110 = $126;$$131520 = $$201527;$$14 = $$21;$$141005 = $$211012;$$141217 = $$211224;$$141323 = $$211330;$$91425 = $$161432;$$91616 = $$161623;
+ label = 26;
+ continue L125;
+ break;
+ }
+ case 44: {
+ label = 0;
+ $145 = ($$221119|0)!=(0);
+ $146 = ($$23|0)!=(0);
+ $147 = $145 & $146;
+ if (!($147)) {
+ $$241440 = $$181434;$$241631 = $$181625;$$281019 = $$231014;$$281125 = $$221119;$$281535 = $$221529;$$29 = $$23;$$291232 = $$231226;$$291338 = $$231332;
+ label = 54;
+ continue L125;
+ }
+ $148 = ($$23>>>0)<(8);
+ if ($148) {
+ $$191435 = $$181434;$$191626 = $$181625;$$231120 = $$221119;$$231530 = $$221529;$$24 = $$23;$$241015 = $$231014;$$241227 = $$231226;$$241333 = $$231332;
+ label = 46;
+ continue L125;
+ } else {
+ $$221438 = $$181434;$$221629 = $$181625;$$261123 = $$221119;$$261533 = $$221529;$$27 = $$23;$$271230 = $$231226;$$271336 = $$231332;
+ label = 51;
+ continue L125;
+ }
+ break;
+ }
+ case 46: {
+ label = 0;
+ $149 = ($$231530>>>0)<($10>>>0);
+ if ($149) {
+ $$211437$ph = $$191435;$$211628$ph = $$191626;$$251122$ph = $$231120;$$26$ph = $$24;$$261017$ph = $$241015;$$261229$ph = $$241227;$$261335$ph = $$241333;$$sink1716 = $$231530;
+ label = 49;
+ continue L46;
+ } else {
+ $$201436 = $$191435;$$201627 = $$191626;$$241121 = $$231120;$$241531 = $$231530;$$25 = $$24;$$251016 = $$241015;$$251228 = $$241227;$$251334 = $$241333;
+ label = 47;
+ continue L46;
+ }
+ break;
+ }
+ case 51: {
+ label = 0;
+ $159 = $$271336 & 255;
+ $160 = $$271336 >>> 8;
+ $161 = (($$27) + -8)|0;
+ $$231439 = $$221438;$$231630 = $$221629;$$271018 = $159;$$271124 = $$261123;$$271534 = $$261533;$$28 = $161;$$281231 = $$271230;$$281337 = $160;
+ label = 52;
+ continue L46;
+ break;
+ }
+ case 54: {
+ label = 0;
+ $166 = ($$281125|0)==(0);
+ if ($166) {
+ $$761492 = $$241440;$$801071 = $$281019;$$801687 = $$241631;$$821285 = $$291232;$$831180 = 0;$$851592 = $$281535;$$86 = $$29;$$861395 = $$291338;
+ label = 220;
+ break L125;
+ } else {
+ $$251441 = $$241440;$$251632 = $$241631;$$291020 = $$281019;$$291126 = $$281125;$$291536 = $$281535;$$30 = $$29;$$301233 = $$291232;$$301339 = $$291338;
+ label = 55;
+ continue L46;
+ }
+ break;
+ }
+ case 61: {
+ label = 0;
+ $185 = ($$331130>>>0)<(3);
+ if ($185) {
+ $186 = (11033 + ($$331130)|0);
+ $187 = HEAP8[$186>>0]|0;
+ $188 = $187 << 24 >> 24;
+ $189 = ($$34>>>0)<($188>>>0);
+ if ($189) {
+ $$301446 = $$291445;$$301637 = $$291636;$$341025 = $$331024;$$341131 = $$331130;$$341541 = $$331540;$$35 = $$34;$$351238 = $$341237;$$351344 = $$341343;
+ label = 63;
+ continue L125;
+ } else {
+ $$331449 = $$291445;$$331640 = $$291636;$$371028 = $$331024;$$371134 = $$331130;$$371544 = $$331540;$$38 = $$34;$$381241 = $$341237;$$381347 = $$341343;
+ label = 68;
+ continue L125;
+ }
+ } else {
+ $216 = ((($0)) + 7040|0);
+ _memset(($216|0),0,288)|0;
+ $$341450 = $$291445;$$341641 = $$291636;$$381029 = $$331024;$$381135 = 0;$$381545 = $$331540;$$39 = $$34;$$391242 = $$341237;$$391348 = $$341343;
+ label = 70;
+ break;
+ }
+ break;
+ }
+ case 63: {
+ label = 0;
+ $190 = ($$341541>>>0)<($10>>>0);
+ if ($190) {
+ $$321448$ph = $$301446;$$321639$ph = $$301637;$$361027$ph = $$341025;$$361133$ph = $$341131;$$37$ph = $$35;$$371240$ph = $$351238;$$371346$ph = $$351344;$$sink1719 = $$341541;
+ label = 66;
+ continue L46;
+ } else {
+ $$311447 = $$301446;$$311638 = $$301637;$$351026 = $$341025;$$351132 = $$341131;$$351542 = $$341541;$$36 = $$35;$$361239 = $$351238;$$361345 = $$351344;
+ label = 64;
+ continue L46;
+ }
+ break;
+ }
+ case 68: {
+ label = 0;
+ $203 = (11033 + ($$371134)|0);
+ $204 = HEAP8[$203>>0]|0;
+ $205 = $204 << 24 >> 24;
+ $206 = 1 << $205;
+ $207 = (($206) + -1)|0;
+ $208 = $207 & $$381347;
+ $209 = (((($0)) + 44|0) + ($$371134<<2)|0);
+ $210 = $$381347 >>> $205;
+ $211 = (($$38) - ($205))|0;
+ $212 = (3108 + ($$371134<<2)|0);
+ $213 = HEAP32[$212>>2]|0;
+ $214 = (($208) + ($213))|0;
+ HEAP32[$209>>2] = $214;
+ $215 = (($$371134) + 1)|0;
+ $$291445 = $$331449;$$291636 = $$331640;$$331024 = $$371028;$$331130 = $215;$$331540 = $$371544;$$34 = $211;$$341237 = $$381241;$$341343 = $210;
+ label = 61;
+ continue L125;
+ break;
+ }
+ case 72: {
+ label = 0;
+ $221 = ($$391546>>>0)<($10>>>0);
+ if ($221) {
+ $$371453$ph = $$351451;$$371644$ph = $$351642;$$411032$ph = $$391030;$$411138$ph = $$391136;$$42$ph = $$40;$$421245$ph = $$401243;$$421351$ph = $$401349;$$sink1722 = $$391546;
+ label = 75;
+ continue L46;
+ } else {
+ $$361452 = $$351451;$$361643 = $$351642;$$401031 = $$391030;$$401137 = $$391136;$$401547 = $$391546;$$41 = $$40;$$411244 = $$401243;$$411350 = $$401349;
+ label = 73;
+ continue L46;
+ }
+ break;
+ }
+ case 77: {
+ label = 0;
+ $231 = $$431352 & 7;
+ $232 = $$431352 >>> 3;
+ $233 = (($$43) + -3)|0;
+ $234 = $231&255;
+ $235 = (11037 + ($$421139)|0);
+ $236 = HEAP8[$235>>0]|0;
+ $237 = $236&255;
+ $238 = (((($0)) + 7040|0) + ($237)|0);
+ HEAP8[$238>>0] = $234;
+ $239 = (($$421139) + 1)|0;
+ $$341450 = $$381454;$$341641 = $$381645;$$381029 = $$421033;$$381135 = $239;$$381545 = $$421549;$$39 = $233;$$391242 = $$431246;$$391348 = $232;
+ label = 70;
+ break;
+ }
+ case 80: {
+ label = 0;
+ $247 = ((($0)) + 24|0);
+ $248 = HEAP32[$247>>2]|0;
+ $249 = ($248|0)>(-1);
+ if ($249) {
+ dest=$8; stop=dest+64|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $250 = (((((($0)) + 64|0) + (($248*3488)|0)|0)) + 288|0);
+ _memset(($250|0),0,3200)|0;
+ $251 = HEAP32[$247>>2]|0;
+ $252 = (((($0)) + 44|0) + ($251<<2)|0);
+ $253 = HEAP32[$252>>2]|0;
+ $254 = ($253|0)==(0);
+ if (!($254)) {
+ $255 = HEAP32[$247>>2]|0;
+ $256 = (((($0)) + 44|0) + ($255<<2)|0);
+ $257 = HEAP32[$256>>2]|0;
+ $$010951864 = 0;
+ while(1) {
+ $258 = ((((($0)) + 64|0) + (($248*3488)|0)|0) + ($$010951864)|0);
+ $259 = HEAP8[$258>>0]|0;
+ $260 = $259&255;
+ $261 = (($8) + ($260<<2)|0);
+ $262 = HEAP32[$261>>2]|0;
+ $263 = (($262) + 1)|0;
+ HEAP32[$261>>2] = $263;
+ $264 = (($$010951864) + 1)|0;
+ $265 = ($264>>>0)<($257>>>0);
+ if ($265) {
+ $$010951864 = $264;
+ } else {
+ break;
+ }
+ }
+ }
+ $266 = ((($7)) + 4|0);
+ HEAP32[$266>>2] = 0;
+ HEAP32[$7>>2] = 0;
+ $267 = ((($8)) + 4|0);
+ $268 = HEAP32[$267>>2]|0;
+ $269 = $268 << 1;
+ $270 = ((($7)) + 8|0);
+ HEAP32[$270>>2] = $269;
+ $271 = ((($8)) + 8|0);
+ $272 = HEAP32[$271>>2]|0;
+ $273 = (($272) + ($268))|0;
+ $274 = (($272) + ($269))|0;
+ $275 = $274 << 1;
+ $276 = ((($7)) + 12|0);
+ HEAP32[$276>>2] = $275;
+ $277 = ((($8)) + 12|0);
+ $278 = HEAP32[$277>>2]|0;
+ $279 = (($278) + ($273))|0;
+ $280 = (($278) + ($275))|0;
+ $281 = $280 << 1;
+ $282 = ((($7)) + 16|0);
+ HEAP32[$282>>2] = $281;
+ $283 = ((($8)) + 16|0);
+ $284 = HEAP32[$283>>2]|0;
+ $285 = (($284) + ($279))|0;
+ $286 = (($284) + ($281))|0;
+ $287 = $286 << 1;
+ $288 = ((($7)) + 20|0);
+ HEAP32[$288>>2] = $287;
+ $289 = ((($8)) + 20|0);
+ $290 = HEAP32[$289>>2]|0;
+ $291 = (($290) + ($285))|0;
+ $292 = (($290) + ($287))|0;
+ $293 = $292 << 1;
+ $294 = ((($7)) + 24|0);
+ HEAP32[$294>>2] = $293;
+ $295 = ((($8)) + 24|0);
+ $296 = HEAP32[$295>>2]|0;
+ $297 = (($296) + ($291))|0;
+ $298 = (($296) + ($293))|0;
+ $299 = $298 << 1;
+ $300 = ((($7)) + 28|0);
+ HEAP32[$300>>2] = $299;
+ $301 = ((($8)) + 28|0);
+ $302 = HEAP32[$301>>2]|0;
+ $303 = (($302) + ($297))|0;
+ $304 = (($302) + ($299))|0;
+ $305 = $304 << 1;
+ $306 = ((($7)) + 32|0);
+ HEAP32[$306>>2] = $305;
+ $307 = ((($8)) + 32|0);
+ $308 = HEAP32[$307>>2]|0;
+ $309 = (($308) + ($303))|0;
+ $310 = (($308) + ($305))|0;
+ $311 = $310 << 1;
+ $312 = ((($7)) + 36|0);
+ HEAP32[$312>>2] = $311;
+ $313 = ((($8)) + 36|0);
+ $314 = HEAP32[$313>>2]|0;
+ $315 = (($314) + ($309))|0;
+ $316 = (($314) + ($311))|0;
+ $317 = $316 << 1;
+ $318 = ((($7)) + 40|0);
+ HEAP32[$318>>2] = $317;
+ $319 = ((($8)) + 40|0);
+ $320 = HEAP32[$319>>2]|0;
+ $321 = (($320) + ($315))|0;
+ $322 = (($320) + ($317))|0;
+ $323 = $322 << 1;
+ $324 = ((($7)) + 44|0);
+ HEAP32[$324>>2] = $323;
+ $325 = ((($8)) + 44|0);
+ $326 = HEAP32[$325>>2]|0;
+ $327 = (($326) + ($321))|0;
+ $328 = (($326) + ($323))|0;
+ $329 = $328 << 1;
+ $330 = ((($7)) + 48|0);
+ HEAP32[$330>>2] = $329;
+ $331 = ((($8)) + 48|0);
+ $332 = HEAP32[$331>>2]|0;
+ $333 = (($332) + ($327))|0;
+ $334 = (($332) + ($329))|0;
+ $335 = $334 << 1;
+ $336 = ((($7)) + 52|0);
+ HEAP32[$336>>2] = $335;
+ $337 = ((($8)) + 52|0);
+ $338 = HEAP32[$337>>2]|0;
+ $339 = (($338) + ($333))|0;
+ $340 = (($338) + ($335))|0;
+ $341 = $340 << 1;
+ $342 = ((($7)) + 56|0);
+ HEAP32[$342>>2] = $341;
+ $343 = ((($8)) + 56|0);
+ $344 = HEAP32[$343>>2]|0;
+ $345 = (($344) + ($339))|0;
+ $346 = (($344) + ($341))|0;
+ $347 = $346 << 1;
+ $348 = ((($7)) + 60|0);
+ HEAP32[$348>>2] = $347;
+ $349 = ((($8)) + 60|0);
+ $350 = HEAP32[$349>>2]|0;
+ $351 = (($350) + ($345))|0;
+ $352 = (($350) + ($347))|0;
+ $353 = $352 << 1;
+ $354 = ((($7)) + 64|0);
+ HEAP32[$354>>2] = $353;
+ $355 = ($353|0)!=(65536);
+ $356 = ($351>>>0)>(1);
+ $or$cond = $355 & $356;
+ if ($or$cond) {
+ $$401456 = $$391455;$$401647 = $$391646;$$441035 = $$431034;$$441141 = $$431140;$$441551 = $$431550;$$45 = $$44;$$451248 = $$441247;$$451354 = $$441353;
+ label = 86;
+ continue L46;
+ }
+ $357 = HEAP32[$247>>2]|0;
+ $358 = (((($0)) + 44|0) + ($357<<2)|0);
+ $359 = HEAP32[$358>>2]|0;
+ $360 = ($359|0)==(0);
+ if ($360) {
+ $$lcssa1779 = $357;
+ } else {
+ $$010911856 = 0;$$011971855 = -1;
+ while(1) {
+ $361 = ((((($0)) + 64|0) + (($248*3488)|0)|0) + ($$010911856)|0);
+ $362 = HEAP8[$361>>0]|0;
+ $363 = $362&255;
+ $364 = ($362<<24>>24)==(0);
+ L142: do {
+ if ($364) {
+ $$41201 = $$011971855;
+ } else {
+ $365 = (($7) + ($363<<2)|0);
+ $366 = HEAP32[$365>>2]|0;
+ $367 = (($366) + 1)|0;
+ HEAP32[$365>>2] = $367;
+ $$010861840 = $366;$$010871839 = $363;$$010881838 = 0;
+ while(1) {
+ $368 = $$010881838 << 1;
+ $369 = $$010861840 & 1;
+ $370 = $369 | $368;
+ $371 = (($$010871839) + -1)|0;
+ $372 = $$010861840 >>> 1;
+ $373 = ($371|0)==(0);
+ if ($373) {
+ break;
+ } else {
+ $$010861840 = $372;$$010871839 = $371;$$010881838 = $370;
+ }
+ }
+ $374 = ($362&255)<(11);
+ if ($374) {
+ $375 = $363 << 9;
+ $376 = $375 | $$010911856;
+ $377 = $376&65535;
+ $378 = ($370>>>0)<(1024);
+ if (!($378)) {
+ $$41201 = $$011971855;
+ break;
+ }
+ $379 = 1 << $363;
+ $$110891852 = $370;
+ while(1) {
+ $380 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 288|0) + ($$110891852<<1)|0);
+ HEAP16[$380>>1] = $377;
+ $381 = (($$110891852) + ($379))|0;
+ $382 = ($381>>>0)<(1024);
+ if ($382) {
+ $$110891852 = $381;
+ } else {
+ $$41201 = $$011971855;
+ break L142;
+ }
+ }
+ }
+ $383 = $370 & 1023;
+ $384 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 288|0) + ($383<<1)|0);
+ $385 = HEAP16[$384>>1]|0;
+ $386 = $385 << 16 >> 16;
+ $387 = ($385<<16>>16)==(0);
+ if ($387) {
+ $388 = (($$011971855) + -2)|0;
+ $389 = $$011971855&65535;
+ HEAP16[$384>>1] = $389;
+ $$01194 = $$011971855;$$11198 = $388;
+ } else {
+ $$01194 = $386;$$11198 = $$011971855;
+ }
+ $390 = $$010881838 >>> 9;
+ $391 = ($362&255)>(11);
+ $392 = $390 & 1;
+ $393 = (($392) - ($$01194))|0;
+ $394 = (($393) + -1)|0;
+ if ($391) {
+ $395 = $390 & 4194303;
+ $$010941846 = $363;$$211991845 = $$11198;$397 = $394;$406 = $395;
+ while(1) {
+ $396 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 2336|0) + ($397<<1)|0);
+ $398 = HEAP16[$396>>1]|0;
+ $399 = ($398<<16>>16)==(0);
+ if ($399) {
+ $400 = $$211991845&65535;
+ HEAP16[$396>>1] = $400;
+ $401 = (($$211991845) + -2)|0;
+ $$21196 = $$211991845;$$31200 = $401;
+ } else {
+ $402 = $398 << 16 >> 16;
+ $$21196 = $402;$$31200 = $$211991845;
+ }
+ $403 = (($$010941846) + -1)|0;
+ $404 = ($403>>>0)>(11);
+ $405 = $406 >>> 1;
+ $407 = $405 & 1;
+ $408 = (($407) - ($$21196))|0;
+ $409 = (($408) + -1)|0;
+ if ($404) {
+ $$010941846 = $403;$$211991845 = $$31200;$397 = $409;$406 = $405;
+ } else {
+ $$21199$lcssa = $$31200;$$lcssa1778 = $409;
+ break;
+ }
+ }
+ } else {
+ $$21199$lcssa = $$11198;$$lcssa1778 = $394;
+ }
+ $410 = $$010911856&65535;
+ $411 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 2336|0) + ($$lcssa1778<<1)|0);
+ HEAP16[$411>>1] = $410;
+ $$41201 = $$21199$lcssa;
+ }
+ } while(0);
+ $412 = (($$010911856) + 1)|0;
+ $413 = HEAP32[$247>>2]|0;
+ $414 = (((($0)) + 44|0) + ($413<<2)|0);
+ $415 = HEAP32[$414>>2]|0;
+ $416 = ($412>>>0)<($415>>>0);
+ if ($416) {
+ $$010911856 = $412;$$011971855 = $$41201;
+ } else {
+ $$lcssa1779 = $413;
+ break;
+ }
+ }
+ }
+ $417 = ($$lcssa1779|0)==(2);
+ if ($417) {
+ $$411457 = $$391455;$$411648 = $$391646;$$451036 = $$431034;$$451142 = 0;$$451552 = $$431550;$$46 = $$44;$$461249 = $$441247;$$461355 = $$441353;
+ label = 105;
+ } else {
+ $$521468 = $$391455;$$521659 = $$391646;$$551046 = $$431034;$$561153 = $$431140;$$561563 = $$431550;$$57 = $$44;$$571260 = $$441247;$$571366 = $$441353;
+ label = 138;
+ }
+ } else {
+ $$531469 = $$391455;$$531660 = $$391646;$$561047 = $$431034;$$571154 = $$431140;$$571564 = $$431550;$$58 = $$44;$$581261 = $$441247;$$581367 = $$441353;
+ label = 139;
+ }
+ break;
+ }
+ case 108: {
+ label = 0;
+ $429 = $$471356 & 1023;
+ $430 = (((($0)) + 7328|0) + ($429<<1)|0);
+ $431 = HEAP16[$430>>1]|0;
+ $432 = $431 << 16 >> 16;
+ $433 = ($431<<16>>16)>(-1);
+ if ($433) {
+ $434 = $432 >> 9;
+ $435 = (($434) + -1)|0;
+ $436 = ($435>>>0)<($$47>>>0);
+ if ($436) {
+ $$451461 = $$421458;$$451652 = $$421649;$$491146 = $$461143;$$491556 = $$461553;$$50 = $$47;$$501253 = $$471250;$$501359 = $$471356;
+ label = 119;
+ continue L125;
+ } else {
+ label = 113;
+ break L125;
+ }
+ }
+ $437 = ($$47>>>0)>(10);
+ if ($437) {
+ $$0981 = 10;$$0984 = $432;
+ } else {
+ label = 113;
+ break L125;
+ }
+ while(1) {
+ $438 = $$0984 ^ -1;
+ $439 = $$471356 >>> $$0981;
+ $440 = $439 & 1;
+ $441 = (($440) + ($438))|0;
+ $442 = (((($0)) + 9376|0) + ($441<<1)|0);
+ $443 = HEAP16[$442>>1]|0;
+ $444 = ($443<<16>>16)<(0);
+ if (!($444)) {
+ $$451461 = $$421458;$$451652 = $$421649;$$491146 = $$461143;$$491556 = $$461553;$$50 = $$47;$$501253 = $$471250;$$501359 = $$471356;
+ label = 119;
+ continue L125;
+ }
+ $445 = (($$0981) + 1)|0;
+ $446 = $443 << 16 >> 16;
+ $447 = (($$0981) + 2)|0;
+ $448 = ($$47>>>0)<($447>>>0);
+ if ($448) {
+ label = 113;
+ break L125;
+ } else {
+ $$0981 = $445;$$0984 = $446;
+ }
+ }
+ break;
+ }
+ case 119: {
+ label = 0;
+ $471 = $$501359 & 1023;
+ $472 = (((($0)) + 7328|0) + ($471<<1)|0);
+ $473 = HEAP16[$472>>1]|0;
+ $474 = $473 << 16 >> 16;
+ $475 = ($473<<16>>16)>(-1);
+ if ($475) {
+ $476 = $474 >> 9;
+ $477 = $474 & 511;
+ $$2983 = $476;$$2986 = $477;
+ } else {
+ $$1982 = 10;$$1985 = $474;
+ while(1) {
+ $478 = $$1985 ^ -1;
+ $479 = (($$1982) + 1)|0;
+ $480 = $$501359 >>> $$1982;
+ $481 = $480 & 1;
+ $482 = (($481) + ($478))|0;
+ $483 = (((($0)) + 9376|0) + ($482<<1)|0);
+ $484 = HEAP16[$483>>1]|0;
+ $485 = $484 << 16 >> 16;
+ $486 = ($484<<16>>16)<(0);
+ if ($486) {
+ $$1982 = $479;$$1985 = $485;
+ } else {
+ $$2983 = $479;$$2986 = $485;
+ break;
+ }
+ }
+ }
+ $487 = $$501359 >>> $$2983;
+ $488 = (($$50) - ($$2983))|0;
+ $489 = ($$2986>>>0)<(16);
+ if ($489) {
+ $490 = $$2986&255;
+ $491 = (($$491146) + 1)|0;
+ $492 = (((($0)) + 10532|0) + ($$491146)|0);
+ HEAP8[$492>>0] = $490;
+ $$411457 = $$451461;$$411648 = $$451652;$$451036 = $$2986;$$451142 = $491;$$451552 = $$491556;$$46 = $488;$$461249 = $$501253;$$461355 = $487;
+ label = 105;
+ break;
+ }
+ $493 = ($$2986|0)!=(16);
+ $494 = ($$491146|0)!=(0);
+ $or$cond24 = $494 | $493;
+ if (!($or$cond24)) {
+ $$461462 = $$451461;$$461653 = $$451652;$$491040 = $$2986;$$501147 = $$491146;$$501557 = $$491556;$$51 = $488;$$511254 = $$501253;$$511360 = $487;
+ label = 125;
+ continue L46;
+ }
+ $495 = (($$2986) + -16)|0;
+ $496 = (11056 + ($495)|0);
+ $497 = HEAP8[$496>>0]|0;
+ $498 = $497 << 24 >> 24;
+ $499 = ($488>>>0)<($498>>>0);
+ if ($499) {
+ $$471463 = $$451461;$$471654 = $$451652;$$501041 = $$2986;$$511148 = $$491146;$$511558 = $$491556;$$52 = $488;$$521255 = $498;$$521361 = $487;
+ label = 127;
+ continue L125;
+ } else {
+ $$501466 = $$451461;$$501657 = $$451652;$$531044 = $$2986;$$541151 = $$491146;$$541561 = $$491556;$$55 = $488;$$551258 = $498;$$551364 = $487;
+ label = 132;
+ continue L125;
+ }
+ break;
+ }
+ case 127: {
+ label = 0;
+ $500 = ($$511558>>>0)<($10>>>0);
+ if ($500) {
+ $$491465$ph = $$471463;$$491656$ph = $$471654;$$521043$ph = $$501041;$$531150$ph = $$511148;$$54$ph = $$52;$$541257$ph = $$521255;$$541363$ph = $$521361;$$sink1732 = $$511558;
+ label = 130;
+ continue L46;
+ } else {
+ $$481464 = $$471463;$$481655 = $$471654;$$511042 = $$501041;$$521149 = $$511148;$$521559 = $$511558;$$53 = $$52;$$531256 = $$521255;$$531362 = $$521361;
+ label = 128;
+ continue L46;
+ }
+ break;
+ }
+ case 132: {
+ label = 0;
+ $510 = 1 << $$551258;
+ $511 = (($510) + -1)|0;
+ $512 = $511 & $$551364;
+ $513 = $$551364 >>> $$551258;
+ $514 = (($$55) - ($$551258))|0;
+ $515 = (($$531044) + -16)|0;
+ $516 = (11060 + ($515)|0);
+ $517 = HEAP8[$516>>0]|0;
+ $518 = $517 << 24 >> 24;
+ $519 = (($518) + ($512))|0;
+ $520 = (((($0)) + 10532|0) + ($$541151)|0);
+ $521 = ($$531044|0)==(16);
+ if ($521) {
+ $522 = (($$541151) + -1)|0;
+ $523 = (((($0)) + 10532|0) + ($522)|0);
+ $524 = HEAP8[$523>>0]|0;
+ $525 = $524&255;
+ $527 = $525;
+ } else {
+ $527 = 0;
+ }
+ $526 = $527&255;
+ _memset(($520|0),($526|0),($519|0))|0;
+ $528 = (($519) + ($$541151))|0;
+ $$411457 = $$501466;$$411648 = $$501657;$$451036 = $$531044;$$451142 = $528;$$451552 = $$541561;$$46 = $514;$$461249 = $$551258;$$461355 = $513;
+ label = 105;
+ break;
+ }
+ case 140: {
+ label = 0;
+ $539 = $10;
+ $540 = $$581565$ph;
+ $541 = (($539) - ($540))|0;
+ $542 = ($541|0)<(4);
+ $543 = ($$59$ph>>>0)<(15);
+ L241: do {
+ if ($542) {
+ $$541661$lcssa = $$541661$ph;$$581155$lcssa = $$581155$ph;$$581565$lcssa = $$581565$ph;$$59$lcssa = $$59$ph;$$591368$lcssa = $$591368$ph;$$lcssa1799 = $543;$$lcssa1802 = $541;
+ } else {
+ $544 = $12;
+ $$5416611868 = $$541661$ph;$$5811551871 = $$581155$ph;$$5815651869 = $$581565$ph;$$5913681870 = $$591368$ph;$$591872 = $$59$ph;$965 = $543;$966 = $541;
+ while(1) {
+ $545 = $$5416611868;
+ $546 = (($544) - ($545))|0;
+ $547 = ($546|0)<(2);
+ if ($547) {
+ $$541661$lcssa = $$5416611868;$$581155$lcssa = $$5811551871;$$581565$lcssa = $$5815651869;$$59$lcssa = $$591872;$$591368$lcssa = $$5913681870;$$lcssa1799 = $965;$$lcssa1802 = $966;
+ break L241;
+ }
+ if ($965) {
+ $613 = HEAP8[$$5815651869>>0]|0;
+ $614 = $613&255;
+ $615 = ((($$5815651869)) + 1|0);
+ $616 = HEAP8[$615>>0]|0;
+ $617 = $616&255;
+ $618 = $617 << 8;
+ $619 = $618 | $614;
+ $620 = $619 << $$591872;
+ $621 = $620 | $$5913681870;
+ $622 = ((($$5815651869)) + 2|0);
+ $623 = (($$591872) + 16)|0;
+ $$641571 = $622;$$65 = $623;$$651374 = $621;
+ } else {
+ $$641571 = $$5815651869;$$65 = $$591872;$$651374 = $$5913681870;
+ }
+ $624 = $$651374 & 1023;
+ $625 = (((($0)) + 352|0) + ($624<<1)|0);
+ $626 = HEAP16[$625>>1]|0;
+ $627 = $626 << 16 >> 16;
+ $628 = ($626<<16>>16)>(-1);
+ if ($628) {
+ $629 = $627 >> 9;
+ $$1964 = $629;$$1968 = $627;
+ } else {
+ $$0963 = 10;$$0967 = $627;
+ while(1) {
+ $630 = $$0967 ^ -1;
+ $631 = (($$0963) + 1)|0;
+ $632 = $$651374 >>> $$0963;
+ $633 = $632 & 1;
+ $634 = (($633) + ($630))|0;
+ $635 = (((($0)) + 2400|0) + ($634<<1)|0);
+ $636 = HEAP16[$635>>1]|0;
+ $637 = $636 << 16 >> 16;
+ $638 = ($636<<16>>16)<(0);
+ if ($638) {
+ $$0963 = $631;$$0967 = $637;
+ } else {
+ $$1964 = $631;$$1968 = $637;
+ break;
+ }
+ }
+ }
+ $639 = $$651374 >>> $$1964;
+ $640 = (($$65) - ($$1964))|0;
+ $641 = $$1968 & 256;
+ $642 = ($641|0)==(0);
+ if (!($642)) {
+ $$601476 = $$541470$ph;$$611668 = $$5416611868;$$631054 = $$571048$ph;$$641161 = $$1968;$$651268 = $$591262$ph;$$671574 = $$641571;$$68 = $640;$$681377 = $639;
+ label = 176;
+ break L126;
+ }
+ $643 = ($640>>>0)<(15);
+ if ($643) {
+ $644 = HEAP8[$$641571>>0]|0;
+ $645 = $644&255;
+ $646 = ((($$641571)) + 1|0);
+ $647 = HEAP8[$646>>0]|0;
+ $648 = $647&255;
+ $649 = $648 << 8;
+ $650 = $649 | $645;
+ $651 = $650 << $640;
+ $652 = $651 | $639;
+ $653 = ((($$641571)) + 2|0);
+ $654 = (($640) + 16)|0;
+ $$651572 = $653;$$66 = $654;$$661375 = $652;
+ } else {
+ $$651572 = $$641571;$$66 = $640;$$661375 = $639;
+ }
+ $655 = $$661375 & 1023;
+ $656 = (((($0)) + 352|0) + ($655<<1)|0);
+ $657 = HEAP16[$656>>1]|0;
+ $658 = $657 << 16 >> 16;
+ $659 = ($657<<16>>16)>(-1);
+ if ($659) {
+ $660 = $658 >> 9;
+ $$3966 = $660;$$3970 = $658;
+ } else {
+ $$2965 = 10;$$2969 = $658;
+ while(1) {
+ $661 = $$2969 ^ -1;
+ $662 = (($$2965) + 1)|0;
+ $663 = $$661375 >>> $$2965;
+ $664 = $663 & 1;
+ $665 = (($664) + ($661))|0;
+ $666 = (((($0)) + 2400|0) + ($665<<1)|0);
+ $667 = HEAP16[$666>>1]|0;
+ $668 = $667 << 16 >> 16;
+ $669 = ($667<<16>>16)<(0);
+ if ($669) {
+ $$2965 = $662;$$2969 = $668;
+ } else {
+ $$3966 = $662;$$3970 = $668;
+ break;
+ }
+ }
+ }
+ $670 = $$661375 >>> $$3966;
+ $671 = (($$66) - ($$3966))|0;
+ $672 = $$1968&255;
+ HEAP8[$$5416611868>>0] = $672;
+ $673 = $$3970 & 256;
+ $674 = ($673|0)==(0);
+ if (!($674)) {
+ break;
+ }
+ $676 = $$3970&255;
+ $677 = ((($$5416611868)) + 1|0);
+ HEAP8[$677>>0] = $676;
+ $678 = ((($$5416611868)) + 2|0);
+ $679 = $$651572;
+ $680 = (($539) - ($679))|0;
+ $681 = ($680|0)<(4);
+ $682 = ($671>>>0)<(15);
+ if ($681) {
+ $$541661$lcssa = $678;$$581155$lcssa = $$1968;$$581565$lcssa = $$651572;$$59$lcssa = $671;$$591368$lcssa = $670;$$lcssa1799 = $682;$$lcssa1802 = $680;
+ break L241;
+ } else {
+ $$5416611868 = $678;$$5811551871 = $$1968;$$5815651869 = $$651572;$$5913681870 = $670;$$591872 = $671;$965 = $682;$966 = $680;
+ }
+ }
+ $675 = ((($$5416611868)) + 1|0);
+ $$601476 = $$541470$ph;$$611668 = $675;$$631054 = $$571048$ph;$$641161 = $$3970;$$651268 = $$591262$ph;$$671574 = $$651572;$$68 = $671;$$681377 = $670;
+ label = 176;
+ break L126;
+ }
+ } while(0);
+ if (!($$lcssa1799)) {
+ $$581474 = $$541470$ph;$$581665 = $$541661$lcssa;$$611052 = $$571048$ph;$$621569 = $$581565$lcssa;$$63 = $$59$lcssa;$$631266 = $$591262$ph;$$631372 = $$591368$lcssa;
+ label = 156;
+ continue L125;
+ }
+ $548 = ($$lcssa1802|0)<(2);
+ if ($548) {
+ $$551471 = $$541470$ph;$$551662 = $$541661$lcssa;$$581049 = $$571048$ph;$$591156 = $$581155$lcssa;$$591566 = $$581565$lcssa;$$60 = $$59$lcssa;$$601263 = $$591262$ph;$$601369 = $$591368$lcssa;
+ label = 145;
+ continue L125;
+ }
+ $579 = HEAP8[$$581565$lcssa>>0]|0;
+ $580 = $579&255;
+ $581 = $580 << $$59$lcssa;
+ $582 = ((($$581565$lcssa)) + 1|0);
+ $583 = HEAP8[$582>>0]|0;
+ $584 = $583&255;
+ $585 = (($$59$lcssa) + 8)|0;
+ $586 = $584 << $585;
+ $587 = $581 | $$591368$lcssa;
+ $588 = $587 | $586;
+ $589 = ((($$581565$lcssa)) + 2|0);
+ $590 = (($$59$lcssa) + 16)|0;
+ $$581474 = $$541470$ph;$$581665 = $$541661$lcssa;$$611052 = $$571048$ph;$$621569 = $589;$$63 = $590;$$631266 = $$591262$ph;$$631372 = $588;
+ label = 156;
+ continue L125;
+ break;
+ }
+ case 145: {
+ label = 0;
+ $549 = $$601369 & 1023;
+ $550 = (((($0)) + 352|0) + ($549<<1)|0);
+ $551 = HEAP16[$550>>1]|0;
+ $552 = $551 << 16 >> 16;
+ $553 = ($551<<16>>16)>(-1);
+ if ($553) {
+ $554 = $552 >> 9;
+ $555 = (($554) + -1)|0;
+ $556 = ($555>>>0)<($$60>>>0);
+ if ($556) {
+ $$581474 = $$551471;$$581665 = $$551662;$$611052 = $$581049;$$621569 = $$591566;$$63 = $$60;$$631266 = $$601263;$$631372 = $$601369;
+ label = 156;
+ continue L125;
+ } else {
+ label = 150;
+ break L125;
+ }
+ }
+ $557 = ($$60>>>0)>(10);
+ if ($557) {
+ $$0972 = 10;$$0975 = $552;
+ } else {
+ label = 150;
+ break L125;
+ }
+ while(1) {
+ $558 = $$0975 ^ -1;
+ $559 = $$601369 >>> $$0972;
+ $560 = $559 & 1;
+ $561 = (($560) + ($558))|0;
+ $562 = (((($0)) + 2400|0) + ($561<<1)|0);
+ $563 = HEAP16[$562>>1]|0;
+ $564 = ($563<<16>>16)<(0);
+ if (!($564)) {
+ $$581474 = $$551471;$$581665 = $$551662;$$611052 = $$581049;$$621569 = $$591566;$$63 = $$60;$$631266 = $$601263;$$631372 = $$601369;
+ label = 156;
+ continue L125;
+ }
+ $565 = (($$0972) + 1)|0;
+ $566 = $563 << 16 >> 16;
+ $567 = (($$0972) + 2)|0;
+ $568 = ($$60>>>0)<($567>>>0);
+ if ($568) {
+ label = 150;
+ break L125;
+ } else {
+ $$0972 = $565;$$0975 = $566;
+ }
+ }
+ break;
+ }
+ case 156: {
+ label = 0;
+ $591 = $$631372 & 1023;
+ $592 = (((($0)) + 352|0) + ($591<<1)|0);
+ $593 = HEAP16[$592>>1]|0;
+ $594 = $593 << 16 >> 16;
+ $595 = ($593<<16>>16)>(-1);
+ if ($595) {
+ $596 = $594 >> 9;
+ $597 = $594 & 511;
+ $$2974 = $596;$$2977 = $597;
+ } else {
+ $$1973 = 10;$$1976 = $594;
+ while(1) {
+ $598 = $$1976 ^ -1;
+ $599 = (($$1973) + 1)|0;
+ $600 = $$631372 >>> $$1973;
+ $601 = $600 & 1;
+ $602 = (($601) + ($598))|0;
+ $603 = (((($0)) + 2400|0) + ($602<<1)|0);
+ $604 = HEAP16[$603>>1]|0;
+ $605 = $604 << 16 >> 16;
+ $606 = ($604<<16>>16)<(0);
+ if ($606) {
+ $$1973 = $599;$$1976 = $605;
+ } else {
+ $$2974 = $599;$$2977 = $605;
+ break;
+ }
+ }
+ }
+ $607 = $$631372 >>> $$2974;
+ $608 = (($$63) - ($$2974))|0;
+ $609 = ($$2977>>>0)>(255);
+ if ($609) {
+ $$601476 = $$581474;$$611668 = $$581665;$$631054 = $$611052;$$641161 = $$2977;$$651268 = $$631266;$$671574 = $$621569;$$68 = $608;$$681377 = $607;
+ label = 176;
+ } else {
+ $$591475 = $$581474;$$591666 = $$581665;$$621053 = $$611052;$$621159 = $$2977;$$631570 = $$621569;$$64 = $608;$$641267 = $$631266;$$641373 = $607;
+ label = 160;
+ continue L46;
+ }
+ break;
+ }
+ case 179: {
+ label = 0;
+ $693 = ($$681575>>>0)<($10>>>0);
+ if ($693) {
+ $$631479$ph = $$611477;$$641671$ph = $$621669;$$661057$ph = $$641055;$$671164$ph = $$651162;$$681271$ph = $$661269;$$71$ph = $$69;$$711380$ph = $$691378;$$sink1739 = $$681575;
+ label = 182;
+ continue L46;
+ } else {
+ $$621478 = $$611477;$$631670 = $$621669;$$651056 = $$641055;$$661163 = $$651162;$$671270 = $$661269;$$691576 = $$681575;$$70 = $$69;$$701379 = $$691378;
+ label = 180;
+ continue L46;
+ }
+ break;
+ }
+ case 184: {
+ label = 0;
+ $703 = 1 << $$691272;
+ $704 = (($703) + -1)|0;
+ $705 = $704 & $$721381;
+ $706 = $$721381 >>> $$691272;
+ $707 = (($$72) - ($$691272))|0;
+ $708 = (($705) + ($$681165))|0;
+ $$651481 = $$641480;$$661673 = $$651672;$$681059 = $$671058;$$691166 = $708;$$701273 = $$691272;$$721579 = $$711578;$$73 = $707;$$731382 = $706;
+ label = 185;
+ break;
+ }
+ case 187: {
+ label = 0;
+ $714 = $$741383 & 1023;
+ $715 = (((($0)) + 3840|0) + ($714<<1)|0);
+ $716 = HEAP16[$715>>1]|0;
+ $717 = $716 << 16 >> 16;
+ $718 = ($716<<16>>16)>(-1);
+ if ($718) {
+ $719 = $717 >> 9;
+ $720 = (($719) + -1)|0;
+ $721 = ($720>>>0)<($$74>>>0);
+ if ($721) {
+ $$691485 = $$661482;$$701677 = $$671674;$$731170 = $$701167;$$761583 = $$731580;$$77 = $$74;$$771386 = $$741383;
+ label = 198;
+ continue L125;
+ } else {
+ label = 192;
+ break L125;
+ }
+ }
+ $722 = ($$74>>>0)>(10);
+ if ($722) {
+ $$0953 = 10;$$0956 = $717;
+ } else {
+ label = 192;
+ break L125;
+ }
+ while(1) {
+ $723 = $$0956 ^ -1;
+ $724 = $$741383 >>> $$0953;
+ $725 = $724 & 1;
+ $726 = (($725) + ($723))|0;
+ $727 = (((($0)) + 5888|0) + ($726<<1)|0);
+ $728 = HEAP16[$727>>1]|0;
+ $729 = ($728<<16>>16)<(0);
+ if (!($729)) {
+ $$691485 = $$661482;$$701677 = $$671674;$$731170 = $$701167;$$761583 = $$731580;$$77 = $$74;$$771386 = $$741383;
+ label = 198;
+ continue L125;
+ }
+ $730 = (($$0953) + 1)|0;
+ $731 = $728 << 16 >> 16;
+ $732 = (($$0953) + 2)|0;
+ $733 = ($$74>>>0)<($732>>>0);
+ if ($733) {
+ label = 192;
+ break L125;
+ } else {
+ $$0953 = $730;$$0956 = $731;
+ }
+ }
+ break;
+ }
+ case 198: {
+ label = 0;
+ $756 = $$771386 & 1023;
+ $757 = (((($0)) + 3840|0) + ($756<<1)|0);
+ $758 = HEAP16[$757>>1]|0;
+ $759 = $758 << 16 >> 16;
+ $760 = ($758<<16>>16)>(-1);
+ if ($760) {
+ $761 = $759 >> 9;
+ $762 = $759 & 511;
+ $$2955 = $761;$$2958 = $762;
+ } else {
+ $$1954 = 10;$$1957 = $759;
+ while(1) {
+ $763 = $$1957 ^ -1;
+ $764 = (($$1954) + 1)|0;
+ $765 = $$771386 >>> $$1954;
+ $766 = $765 & 1;
+ $767 = (($766) + ($763))|0;
+ $768 = (((($0)) + 5888|0) + ($767<<1)|0);
+ $769 = HEAP16[$768>>1]|0;
+ $770 = $769 << 16 >> 16;
+ $771 = ($769<<16>>16)<(0);
+ if ($771) {
+ $$1954 = $764;$$1957 = $770;
+ } else {
+ $$2955 = $764;$$2958 = $770;
+ break;
+ }
+ }
+ }
+ $772 = $$771386 >>> $$2955;
+ $773 = (($$77) - ($$2955))|0;
+ $774 = (3368 + ($$2958<<2)|0);
+ $775 = HEAP32[$774>>2]|0;
+ $776 = (3496 + ($$2958<<2)|0);
+ $777 = HEAP32[$776>>2]|0;
+ $778 = (($$2958) + -4)|0;
+ $779 = ($778>>>0)<(26);
+ if ($779) {
+ $780 = ($773>>>0)<($775>>>0);
+ if ($780) {
+ $$701486 = $$691485;$$711678 = $$701677;$$721063 = $777;$$741171 = $$731170;$$741277 = $775;$$771584 = $$761583;$$78 = $773;$$781387 = $772;
+ label = 203;
+ continue L125;
+ } else {
+ $$741681 = $$701677;$$751066 = $777;$$771174 = $$731170;$$771280 = $775;$$801587 = $$761583;$$81 = $773;$$811390 = $772;
+ label = 208;
+ continue L125;
+ }
+ } else {
+ $$751682 = $$701677;$$761067 = $777;$$781175 = $$731170;$$781281 = $775;$$811588 = $$761583;$$82 = $773;$$821391 = $772;
+ label = 209;
+ }
+ break;
+ }
+ case 203: {
+ label = 0;
+ $781 = ($$771584>>>0)<($10>>>0);
+ if ($781) {
+ $$721488$ph = $$701486;$$731680$ph = $$711678;$$741065$ph = $$721063;$$761173$ph = $$741171;$$761279$ph = $$741277;$$80$ph = $$78;$$801389$ph = $$781387;$$sink1746 = $$771584;
+ label = 206;
+ continue L46;
+ } else {
+ $$711487 = $$701486;$$721679 = $$711678;$$731064 = $$721063;$$751172 = $$741171;$$751278 = $$741277;$$781585 = $$771584;$$79 = $$78;$$791388 = $$781387;
+ label = 204;
+ continue L46;
+ }
+ break;
+ }
+ case 208: {
+ label = 0;
+ $791 = 1 << $$771280;
+ $792 = (($791) + -1)|0;
+ $793 = $792 & $$811390;
+ $794 = $$811390 >>> $$771280;
+ $795 = (($$81) - ($$771280))|0;
+ $796 = (($793) + ($$751066))|0;
+ $$751682 = $$741681;$$761067 = $796;$$781175 = $$771174;$$781281 = $$771280;$$811588 = $$801587;$$82 = $795;$$821391 = $794;
+ label = 209;
+ break;
+ }
+ case 212: {
+ label = 0;
+ $807 = (($$801177) + -1)|0;
+ $808 = ($$801177|0)==(0);
+ if ($808) {
+ $$531469 = $$741490;$$531660 = $$771684;$$561047 = $$781069;$$571154 = $807;$$571564 = $$831590;$$58 = $$84;$$581261 = $$801283;$$581367 = $$841393;
+ label = 139;
+ } else {
+ $$751491 = $$741490;$$781685 = $$771684;$$791070 = $$781069;$$811178 = $807;$$811284 = $$801283;$$841591 = $$831590;$$85 = $$84;$$851394 = $$841393;
+ label = 213;
+ continue L46;
+ }
+ break;
+ }
+ }
+ do {
+ if ((label|0) == 70) {
+ label = 0;
+ $217 = ((($0)) + 52|0);
+ $218 = HEAP32[$217>>2]|0;
+ $219 = ($$381135>>>0)<($218>>>0);
+ if ($219) {
+ $220 = ($$39>>>0)<(3);
+ if ($220) {
+ $$351451 = $$341450;$$351642 = $$341641;$$391030 = $$381029;$$391136 = $$381135;$$391546 = $$381545;$$40 = $$39;$$401243 = $$391242;$$401349 = $$391348;
+ label = 72;
+ continue L125;
+ } else {
+ $$381454 = $$341450;$$381645 = $$341641;$$421033 = $$381029;$$421139 = $$381135;$$421549 = $$381545;$$43 = $$39;$$431246 = $$391242;$$431352 = $$391348;
+ label = 77;
+ continue L125;
+ }
+ } else {
+ HEAP32[$217>>2] = 19;
+ $$391455 = $$341450;$$391646 = $$341641;$$431034 = $$381029;$$431140 = $$381135;$$431550 = $$381545;$$44 = $$39;$$441247 = $$391242;$$441353 = $$391348;
+ label = 80;
+ continue L125;
+ }
+ }
+ else if ((label|0) == 105) {
+ label = 0;
+ $418 = ((($0)) + 44|0);
+ $419 = HEAP32[$418>>2]|0;
+ $420 = ((($0)) + 48|0);
+ $421 = HEAP32[$420>>2]|0;
+ $422 = (($421) + ($419))|0;
+ $423 = ($$451142>>>0)<($422>>>0);
+ if (!($423)) {
+ $529 = ($422|0)==($$451142|0);
+ if (!($529)) {
+ $$511467 = $$411457;$$511658 = $$411648;$$541045 = $$451036;$$551152 = $$451142;$$551562 = $$451552;$$56 = $$46;$$561259 = $$461249;$$561365 = $$461355;
+ label = 136;
+ continue L46;
+ }
+ $530 = ((($0)) + 64|0);
+ $531 = ((($0)) + 10532|0);
+ _memcpy(($530|0),($531|0),($419|0))|0;
+ $532 = ((($0)) + 3552|0);
+ $533 = HEAP32[$418>>2]|0;
+ $534 = (((($0)) + 10532|0) + ($533)|0);
+ $535 = HEAP32[$420>>2]|0;
+ _memcpy(($532|0),($534|0),($535|0))|0;
+ $$521468 = $$411457;$$521659 = $$411648;$$551046 = $$451036;$$561153 = $$451142;$$561563 = $$451552;$$57 = $$46;$$571260 = $$461249;$$571366 = $$461355;
+ label = 138;
+ break;
+ }
+ $424 = ($$46>>>0)<(15);
+ if (!($424)) {
+ $$451461 = $$411457;$$451652 = $$411648;$$491146 = $$451142;$$491556 = $$451552;$$50 = $$46;$$501253 = $$461249;$$501359 = $$461355;
+ label = 119;
+ continue L125;
+ }
+ $425 = $10;
+ $426 = $$451552;
+ $427 = (($425) - ($426))|0;
+ $428 = ($427|0)<(2);
+ if ($428) {
+ $$421458 = $$411457;$$421649 = $$411648;$$461037 = $$451036;$$461143 = $$451142;$$461553 = $$451552;$$47 = $$46;$$471250 = $$461249;$$471356 = $$461355;
+ label = 108;
+ continue L125;
+ }
+ $459 = HEAP8[$$451552>>0]|0;
+ $460 = $459&255;
+ $461 = $460 << $$46;
+ $462 = ((($$451552)) + 1|0);
+ $463 = HEAP8[$462>>0]|0;
+ $464 = $463&255;
+ $465 = (($$46) + 8)|0;
+ $466 = $464 << $465;
+ $467 = $461 | $$461355;
+ $468 = $467 | $466;
+ $469 = ((($$451552)) + 2|0);
+ $470 = (($$46) + 16)|0;
+ $$451461 = $$411457;$$451652 = $$411648;$$491146 = $$451142;$$491556 = $469;$$50 = $470;$$501253 = $$461249;$$501359 = $468;
+ label = 119;
+ continue L125;
+ }
+ else if ((label|0) == 176) {
+ label = 0;
+ $683 = $$641161 & 511;
+ $684 = ($683|0)==(256);
+ if ($684) {
+ $$761492 = $$601476;$$801071 = $$631054;$$801687 = $$611668;$$821285 = $$651268;$$831180 = 256;$$851592 = $$671574;$$86 = $$68;$$861395 = $$681377;
+ label = 220;
+ break L125;
+ }
+ $685 = (($683) + -257)|0;
+ $686 = (3120 + ($685<<2)|0);
+ $687 = HEAP32[$686>>2]|0;
+ $688 = (3244 + ($685<<2)|0);
+ $689 = HEAP32[$688>>2]|0;
+ $690 = (($683) + -265)|0;
+ $691 = ($690>>>0)<(20);
+ if ($691) {
+ $692 = ($$68>>>0)<($687>>>0);
+ if ($692) {
+ $$611477 = $$601476;$$621669 = $$611668;$$641055 = $$631054;$$651162 = $689;$$661269 = $687;$$681575 = $$671574;$$69 = $$68;$$691378 = $$681377;
+ label = 179;
+ continue L125;
+ } else {
+ $$641480 = $$601476;$$651672 = $$611668;$$671058 = $$631054;$$681165 = $689;$$691272 = $687;$$711578 = $$671574;$$72 = $$68;$$721381 = $$681377;
+ label = 184;
+ continue L125;
+ }
+ } else {
+ $$651481 = $$601476;$$661673 = $$611668;$$681059 = $$631054;$$691166 = $689;$$701273 = $687;$$721579 = $$671574;$$73 = $$68;$$731382 = $$681377;
+ label = 185;
+ }
+ }
+ else if ((label|0) == 209) {
+ label = 0;
+ $797 = $$751682;
+ $798 = $3;
+ $799 = (($797) - ($798))|0;
+ $$not = ($799>>>0)>=($$761067>>>0);
+ $$not1747 = $14 ^ 1;
+ $brmerge = $$not | $$not1747;
+ if (!($brmerge)) {
+ $$731489 = $799;$$761683 = $$751682;$$771068 = $$761067;$$791176 = $$781175;$$791282 = $$781281;$$821589 = $$811588;$$83 = $$82;$$831392 = $$821391;
+ label = 210;
+ continue L46;
+ }
+ $800 = (($799) - ($$761067))|0;
+ $801 = $800 & $$1753;
+ $802 = (($3) + ($801)|0);
+ $803 = ($$751682>>>0)>($802>>>0);
+ $804 = $803 ? $$751682 : $802;
+ $805 = (($804) + ($$781175)|0);
+ $806 = ($805>>>0)>($12>>>0);
+ if ($806) {
+ $$741490 = $799;$$771684 = $$751682;$$781069 = $$761067;$$801177 = $$781175;$$801283 = $$781281;$$831590 = $$811588;$$84 = $$82;$$841393 = $$821391;
+ label = 212;
+ continue L125;
+ } else {
+ $$0978 = $802;$$791686 = $$751682;$$821179 = $$781175;
+ }
+ while(1) {
+ $816 = HEAP8[$$0978>>0]|0;
+ HEAP8[$$791686>>0] = $816;
+ $817 = ((($$0978)) + 1|0);
+ $818 = HEAP8[$817>>0]|0;
+ $819 = ((($$791686)) + 1|0);
+ HEAP8[$819>>0] = $818;
+ $820 = ((($$0978)) + 2|0);
+ $821 = HEAP8[$820>>0]|0;
+ $822 = ((($$791686)) + 2|0);
+ HEAP8[$822>>0] = $821;
+ $823 = ((($$791686)) + 3|0);
+ $824 = ((($$0978)) + 3|0);
+ $825 = (($$821179) + -3)|0;
+ $826 = ($825|0)>(2);
+ if ($826) {
+ $$0978 = $824;$$791686 = $823;$$821179 = $825;
+ } else {
+ break;
+ }
+ }
+ $827 = ($825|0)>(0);
+ if ($827) {
+ $828 = HEAP8[$824>>0]|0;
+ HEAP8[$823>>0] = $828;
+ $829 = ($825|0)==(1);
+ if (!($829)) {
+ $830 = ((($$0978)) + 4|0);
+ $831 = HEAP8[$830>>0]|0;
+ $832 = ((($$791686)) + 4|0);
+ HEAP8[$832>>0] = $831;
+ }
+ $833 = (($823) + ($825)|0);
+ $$531469 = $799;$$531660 = $833;$$561047 = $$761067;$$571154 = $825;$$571564 = $$811588;$$58 = $$82;$$581261 = $$781281;$$581367 = $$821391;
+ label = 139;
+ } else {
+ $$531469 = $799;$$531660 = $823;$$561047 = $$761067;$$571154 = $825;$$571564 = $$811588;$$58 = $$82;$$581261 = $$781281;$$581367 = $$821391;
+ label = 139;
+ }
+ }
+ } while(0);
+ if ((label|0) == 138) {
+ label = 0;
+ $536 = ((($0)) + 24|0);
+ $537 = HEAP32[$536>>2]|0;
+ $538 = (($537) + -1)|0;
+ HEAP32[$536>>2] = $538;
+ $$391455 = $$521468;$$391646 = $$521659;$$431034 = $$551046;$$431140 = $$561153;$$431550 = $$561563;$$44 = $$57;$$441247 = $$571260;$$441353 = $$571366;
+ label = 80;
+ continue;
+ }
+ else if ((label|0) == 139) {
+ label = 0;
+ $$541470$ph = $$531469;$$541661$ph = $$531660;$$571048$ph = $$561047;$$581155$ph = $$571154;$$581565$ph = $$571564;$$59$ph = $$58;$$591262$ph = $$581261;$$591368$ph = $$581367;
+ label = 140;
+ continue;
+ }
+ else if ((label|0) == 185) {
+ label = 0;
+ $709 = ($$73>>>0)<(15);
+ if (!($709)) {
+ $$691485 = $$651481;$$701677 = $$661673;$$731170 = $$691166;$$761583 = $$721579;$$77 = $$73;$$771386 = $$731382;
+ label = 198;
+ continue;
+ }
+ $710 = $10;
+ $711 = $$721579;
+ $712 = (($710) - ($711))|0;
+ $713 = ($712|0)<(2);
+ if ($713) {
+ $$661482 = $$651481;$$671674 = $$661673;$$691060 = $$681059;$$701167 = $$691166;$$711274 = $$701273;$$731580 = $$721579;$$74 = $$73;$$741383 = $$731382;
+ label = 187;
+ continue;
+ }
+ $744 = HEAP8[$$721579>>0]|0;
+ $745 = $744&255;
+ $746 = $745 << $$73;
+ $747 = ((($$721579)) + 1|0);
+ $748 = HEAP8[$747>>0]|0;
+ $749 = $748&255;
+ $750 = (($$73) + 8)|0;
+ $751 = $749 << $750;
+ $752 = $746 | $$731382;
+ $753 = $752 | $751;
+ $754 = ((($$721579)) + 2|0);
+ $755 = (($$73) + 16)|0;
+ $$691485 = $$651481;$$701677 = $$661673;$$731170 = $$691166;$$761583 = $754;$$77 = $755;$$771386 = $753;
+ label = 198;
+ continue;
+ }
+ }
+ if ((label|0) == 113) {
+ label = 0;
+ $449 = ($$461553>>>0)<($10>>>0);
+ if ($449) {
+ $$441460$ph = $$421458;$$441651$ph = $$421649;$$481039$ph = $$461037;$$481145$ph = $$461143;$$49$ph = $$47;$$491252$ph = $$471250;$$491358$ph = $$471356;$$sink1729 = $$461553;
+ label = 116;
+ continue;
+ } else {
+ $$431459 = $$421458;$$431650 = $$421649;$$471038 = $$461037;$$471144 = $$461143;$$471554 = $$461553;$$48 = $$47;$$481251 = $$471250;$$481357 = $$471356;
+ label = 114;
+ continue;
+ }
+ }
+ else if ((label|0) == 150) {
+ label = 0;
+ $569 = ($$591566>>>0)<($10>>>0);
+ if ($569) {
+ $$571473$ph = $$551471;$$571664$ph = $$551662;$$601051$ph = $$581049;$$611158$ph = $$591156;$$62$ph = $$60;$$621265$ph = $$601263;$$621371$ph = $$601369;$$sink1736 = $$591566;
+ label = 153;
+ continue;
+ } else {
+ $$561472 = $$551471;$$561663 = $$551662;$$591050 = $$581049;$$601157 = $$591156;$$601567 = $$591566;$$61 = $$60;$$611264 = $$601263;$$611370 = $$601369;
+ label = 151;
+ continue;
+ }
+ }
+ else if ((label|0) == 192) {
+ label = 0;
+ $734 = ($$731580>>>0)<($10>>>0);
+ if ($734) {
+ $$681484$ph = $$661482;$$691676$ph = $$671674;$$711062$ph = $$691060;$$721169$ph = $$701167;$$731276$ph = $$711274;$$76$ph = $$74;$$761385$ph = $$741383;$$sink1743 = $$731580;
+ label = 195;
+ continue;
+ } else {
+ $$671483 = $$661482;$$681675 = $$671674;$$701061 = $$691060;$$711168 = $$701167;$$721275 = $$711274;$$741581 = $$731580;$$75 = $$74;$$751384 = $$741383;
+ label = 193;
+ continue;
+ }
+ }
+ else if ((label|0) == 220) {
+ label = 0;
+ $834 = ((($0)) + 20|0);
+ $835 = HEAP32[$834>>2]|0;
+ $836 = $835 & 1;
+ $837 = ($836|0)==(0);
+ if ($837) {
+ $$01416 = $$761492;$$01607 = $$801687;$$41511 = $$851592;$$5 = $$86;$$51102 = $$831180;$$51208 = $$821285;$$51314 = $$861395;$$5996 = $$801071;
+ label = 14;
+ continue;
+ }
+ $838 = $6 & 1;
+ $839 = ($838|0)==(0);
+ if ($839) {
+ $$881504 = $$761492;$$921083 = $$801071;$$921699 = $$801687;$$941191 = $$831180;$$941297 = $$821285;$$971604 = $$851592;$$98 = $$86;$$981407 = $$861395;
+ label = 242;
+ continue;
+ } else {
+ $$801496 = $$761492;$$841075 = $$801071;$$841691 = $$801687;$$861289 = $$821285;$$891596 = $$851592;$$90 = $$86;$$901399 = $$861395;
+ label = 226;
+ continue;
+ }
+ }
+ }
+ if ((label|0) == 258) {
+ STACKTOP = sp;return ($$0951|0);
+ }
+ $892 = ((($0)) + 28|0);
+ $893 = HEAP32[$892>>2]|0;
+ $894 = $893 & 65535;
+ $895 = $893 >>> 16;
+ $896 = ($888|0)==(0);
+ if ($896) {
+ $$0937$lcssa = $895;$$0938$lcssa = $894;
+ } else {
+ $897 = (($888>>>0) % 5552)&-1;
+ $$01834 = $897;$$09371833 = $895;$$09381832 = $894;$$09431831 = $888;$$09441830 = $4;
+ while(1) {
+ $898 = ($$01834>>>0)>(7);
+ if ($898) {
+ $899 = (($$01834) + -8)|0;
+ $900 = $899 & -8;
+ $scevgep = ((($$09441830)) + 8|0);
+ $$09411816 = 0;$$11818 = $$09371833;$$19391817 = $$09381832;$$19451815 = $$09441830;
+ while(1) {
+ $904 = HEAP8[$$19451815>>0]|0;
+ $905 = $904&255;
+ $906 = (($905) + ($$19391817))|0;
+ $907 = (($906) + ($$11818))|0;
+ $908 = ((($$19451815)) + 1|0);
+ $909 = HEAP8[$908>>0]|0;
+ $910 = $909&255;
+ $911 = (($906) + ($910))|0;
+ $912 = (($907) + ($911))|0;
+ $913 = ((($$19451815)) + 2|0);
+ $914 = HEAP8[$913>>0]|0;
+ $915 = $914&255;
+ $916 = (($911) + ($915))|0;
+ $917 = (($912) + ($916))|0;
+ $918 = ((($$19451815)) + 3|0);
+ $919 = HEAP8[$918>>0]|0;
+ $920 = $919&255;
+ $921 = (($916) + ($920))|0;
+ $922 = (($917) + ($921))|0;
+ $923 = ((($$19451815)) + 4|0);
+ $924 = HEAP8[$923>>0]|0;
+ $925 = $924&255;
+ $926 = (($921) + ($925))|0;
+ $927 = (($922) + ($926))|0;
+ $928 = ((($$19451815)) + 5|0);
+ $929 = HEAP8[$928>>0]|0;
+ $930 = $929&255;
+ $931 = (($926) + ($930))|0;
+ $932 = (($927) + ($931))|0;
+ $933 = ((($$19451815)) + 6|0);
+ $934 = HEAP8[$933>>0]|0;
+ $935 = $934&255;
+ $936 = (($931) + ($935))|0;
+ $937 = (($932) + ($936))|0;
+ $938 = ((($$19451815)) + 7|0);
+ $939 = HEAP8[$938>>0]|0;
+ $940 = $939&255;
+ $941 = (($936) + ($940))|0;
+ $942 = (($937) + ($941))|0;
+ $943 = (($$09411816) + 8)|0;
+ $944 = ((($$19451815)) + 8|0);
+ $945 = $943 | 7;
+ $946 = ($945>>>0)<($$01834>>>0);
+ if ($946) {
+ $$09411816 = $943;$$11818 = $942;$$19391817 = $941;$$19451815 = $944;
+ } else {
+ break;
+ }
+ }
+ $901 = (($900) + 8)|0;
+ $scevgep1947 = (($scevgep) + ($900)|0);
+ $$0941$lcssa = $901;$$1$lcssa = $942;$$1939$lcssa = $941;$$1945$lcssa = $scevgep1947;
+ } else {
+ $$0941$lcssa = 0;$$1$lcssa = $$09371833;$$1939$lcssa = $$09381832;$$1945$lcssa = $$09441830;
+ }
+ $902 = ($$01834>>>0)>($$0941$lcssa>>>0);
+ if ($902) {
+ $903 = (($$01834) - ($$0941$lcssa))|0;
+ $$19421823 = $$0941$lcssa;$$21825 = $$1$lcssa;$$29401824 = $$1939$lcssa;$$29461822 = $$1945$lcssa;
+ while(1) {
+ $947 = ((($$29461822)) + 1|0);
+ $948 = HEAP8[$$29461822>>0]|0;
+ $949 = $948&255;
+ $950 = (($949) + ($$29401824))|0;
+ $951 = (($950) + ($$21825))|0;
+ $952 = (($$19421823) + 1)|0;
+ $exitcond = ($952|0)==($$01834|0);
+ if ($exitcond) {
+ break;
+ } else {
+ $$19421823 = $952;$$21825 = $951;$$29401824 = $950;$$29461822 = $947;
+ }
+ }
+ $scevgep1948 = (($$1945$lcssa) + ($903)|0);
+ $$2$lcssa = $951;$$2940$lcssa = $950;$$2946$lcssa = $scevgep1948;
+ } else {
+ $$2$lcssa = $$1$lcssa;$$2940$lcssa = $$1939$lcssa;$$2946$lcssa = $$1945$lcssa;
+ }
+ $953 = (($$2940$lcssa>>>0) % 65521)&-1;
+ $954 = (($$2$lcssa>>>0) % 65521)&-1;
+ $955 = (($$09431831) - ($$01834))|0;
+ $956 = ($955|0)==(0);
+ if ($956) {
+ $$0937$lcssa = $954;$$0938$lcssa = $953;
+ break;
+ } else {
+ $$01834 = 5552;$$09371833 = $954;$$09381832 = $953;$$09431831 = $955;$$09441830 = $$2946$lcssa;
+ }
+ }
+ }
+ $957 = $$0937$lcssa << 16;
+ $958 = $957 | $$0938$lcssa;
+ HEAP32[$892>>2] = $958;
+ $959 = ($$1961|0)!=(0);
+ $960 = $6 & 1;
+ $961 = ($960|0)==(0);
+ $or$cond1752 = $961 | $959;
+ if ($or$cond1752) {
+ $$0951 = $$1961;
+ STACKTOP = sp;return ($$0951|0);
+ } else {
+ $962 = ((($0)) + 16|0);
+ $963 = HEAP32[$962>>2]|0;
+ $964 = ($958|0)==($963|0);
+ $$1961$ = $964 ? $$1961 : -2;
+ STACKTOP = sp;return ($$1961$|0);
+ }
+ return (0)|0;
+}
+function _LoadTexture($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$byval_copy1 = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$5 = 0, $$sroa$5$0$$sroa_idx = 0, $$sroa$5$0$$sroa_idx5 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
+ $$byval_copy1 = sp + 60|0;
+ $vararg_buffer = sp + 16|0;
+ $$sroa$5 = sp;
+ $2 = sp + 20|0;
+ $3 = sp + 40|0;
+ _LoadImage($2,$1);
+ $4 = HEAP32[$2>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ _TraceLog(2,11064,$vararg_buffer);
+ $$sroa$0$0 = 0;
+ } else {
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
+ _LoadTextureFromImage($3,$$byval_copy1);
+ $$sroa$0$0$copyload = HEAP32[$3>>2]|0;
+ $$sroa$5$0$$sroa_idx = ((($3)) + 4|0);
+ ;HEAP32[$$sroa$5>>2]=HEAP32[$$sroa$5$0$$sroa_idx>>2]|0;HEAP32[$$sroa$5+4>>2]=HEAP32[$$sroa$5$0$$sroa_idx+4>>2]|0;HEAP32[$$sroa$5+8>>2]=HEAP32[$$sroa$5$0$$sroa_idx+8>>2]|0;HEAP32[$$sroa$5+12>>2]=HEAP32[$$sroa$5$0$$sroa_idx+12>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
+ _UnloadImage($$byval_copy1);
+ $$sroa$0$0 = $$sroa$0$0$copyload;
+ }
+ HEAP32[$0>>2] = $$sroa$0$0;
+ $$sroa$5$0$$sroa_idx5 = ((($0)) + 4|0);
+ ;HEAP32[$$sroa$5$0$$sroa_idx5>>2]=HEAP32[$$sroa$5>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+4>>2]=HEAP32[$$sroa$5+4>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+8>>2]=HEAP32[$$sroa$5+8>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+12>>2]=HEAP32[$$sroa$5+12>>2]|0;
+ STACKTOP = sp;return;
+}
+function _GetDefaultFont($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ;HEAP32[$0>>2]=HEAP32[22448>>2]|0;HEAP32[$0+4>>2]=HEAP32[22448+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[22448+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[22448+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[22448+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[22448+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[22448+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[22448+28>>2]|0;
+ return;
+}
+function _GetCharIndex($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($0)) + 24|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(0);
+ if (!($4)) {
+ $$08 = 0;
+ return ($$08|0);
+ }
+ $5 = ((($0)) + 28|0);
+ $6 = HEAP32[$5>>2]|0;
+ $$09 = 0;
+ while(1) {
+ $7 = (($6) + ($$09<<5)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($1|0);
+ if ($9) {
+ $$08 = $$09;
+ label = 5;
+ break;
+ }
+ $10 = (($$09) + 1)|0;
+ $11 = HEAP32[$2>>2]|0;
+ $12 = ($10|0)<($11|0);
+ if ($12) {
+ $$09 = $10;
+ } else {
+ $$08 = 0;
+ label = 5;
+ break;
+ }
+ }
+ if ((label|0) == 5) {
+ return ($$08|0);
+ }
+ return (0)|0;
+}
+function _DrawTexturePro($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = +$4;
+ $5 = $5|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0;
+ var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0;
+ var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0;
+ var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $6 = HEAP32[$0>>2]|0;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ return;
+ }
+ $8 = ((($1)) + 8|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = ($9|0)<(0);
+ if ($10) {
+ $11 = HEAP32[$1>>2]|0;
+ $12 = (($11) - ($9))|0;
+ HEAP32[$1>>2] = $12;
+ }
+ $13 = ((($1)) + 12|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ($14|0)<(0);
+ if ($15) {
+ $16 = ((($1)) + 4|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = (($17) - ($14))|0;
+ HEAP32[$16>>2] = $18;
+ }
+ $19 = HEAP32[$0>>2]|0;
+ _rlEnableTexture($19);
+ _rlPushMatrix();
+ $20 = HEAP32[$2>>2]|0;
+ $21 = (+($20|0));
+ $22 = ((($2)) + 4|0);
+ $23 = HEAP32[$22>>2]|0;
+ $24 = (+($23|0));
+ _rlTranslatef($21,$24,0.0);
+ _rlRotatef($4,0.0,0.0,1.0);
+ $25 = +HEAPF32[$3>>2];
+ $26 = -$25;
+ $27 = ((($3)) + 4|0);
+ $28 = +HEAPF32[$27>>2];
+ $29 = -$28;
+ _rlTranslatef($26,$29,0.0);
+ _rlBegin(7);
+ $30 = HEAP8[$5>>0]|0;
+ $31 = ((($5)) + 1|0);
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ((($5)) + 2|0);
+ $34 = HEAP8[$33>>0]|0;
+ $35 = ((($5)) + 3|0);
+ $36 = HEAP8[$35>>0]|0;
+ _rlColor4ub($30,$32,$34,$36);
+ $37 = HEAP32[$1>>2]|0;
+ $38 = (+($37|0));
+ $39 = ((($0)) + 4|0);
+ $40 = HEAP32[$39>>2]|0;
+ $41 = (+($40|0));
+ $42 = $38 / $41;
+ $43 = ((($1)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (+($44|0));
+ $46 = ((($0)) + 8|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $45 / $48;
+ _rlTexCoord2f($42,$49);
+ _rlVertex2f(0.0,0.0);
+ $50 = HEAP32[$1>>2]|0;
+ $51 = (+($50|0));
+ $52 = HEAP32[$39>>2]|0;
+ $53 = (+($52|0));
+ $54 = $51 / $53;
+ $55 = HEAP32[$43>>2]|0;
+ $56 = HEAP32[$13>>2]|0;
+ $57 = (($56) + ($55))|0;
+ $58 = (+($57|0));
+ $59 = HEAP32[$46>>2]|0;
+ $60 = (+($59|0));
+ $61 = $58 / $60;
+ _rlTexCoord2f($54,$61);
+ $62 = ((($2)) + 12|0);
+ $63 = HEAP32[$62>>2]|0;
+ $64 = (+($63|0));
+ _rlVertex2f(0.0,$64);
+ $65 = HEAP32[$1>>2]|0;
+ $66 = HEAP32[$8>>2]|0;
+ $67 = (($66) + ($65))|0;
+ $68 = (+($67|0));
+ $69 = HEAP32[$39>>2]|0;
+ $70 = (+($69|0));
+ $71 = $68 / $70;
+ $72 = HEAP32[$43>>2]|0;
+ $73 = HEAP32[$13>>2]|0;
+ $74 = (($73) + ($72))|0;
+ $75 = (+($74|0));
+ $76 = HEAP32[$46>>2]|0;
+ $77 = (+($76|0));
+ $78 = $75 / $77;
+ _rlTexCoord2f($71,$78);
+ $79 = ((($2)) + 8|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = (+($80|0));
+ $82 = HEAP32[$62>>2]|0;
+ $83 = (+($82|0));
+ _rlVertex2f($81,$83);
+ $84 = HEAP32[$1>>2]|0;
+ $85 = HEAP32[$8>>2]|0;
+ $86 = (($85) + ($84))|0;
+ $87 = (+($86|0));
+ $88 = HEAP32[$39>>2]|0;
+ $89 = (+($88|0));
+ $90 = $87 / $89;
+ $91 = HEAP32[$43>>2]|0;
+ $92 = (+($91|0));
+ $93 = HEAP32[$46>>2]|0;
+ $94 = (+($93|0));
+ $95 = $92 / $94;
+ _rlTexCoord2f($90,$95);
+ $96 = HEAP32[$79>>2]|0;
+ $97 = (+($96|0));
+ _rlVertex2f($97,0.0);
+ _rlEnd();
+ _rlPopMatrix();
+ _rlDisableTexture();
+ return;
+}
+function _DrawText($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy2 = sp + 112|0;
+ $$byval_copy1 = sp + 104|0;
+ $$byval_copy = sp + 72|0;
+ $5 = sp + 32|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _GetDefaultFont($5);
+ $8 = HEAP32[$5>>2]|0;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ STACKTOP = sp;return;
+ }
+ $10 = (+($1|0));
+ HEAPF32[$6>>2] = $10;
+ $11 = ((($6)) + 4|0);
+ $12 = (+($2|0));
+ HEAPF32[$11>>2] = $12;
+ $13 = ($3|0)>(10);
+ $$ = $13 ? $3 : 10;
+ $14 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($7);
+ $15 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2);
+ STACKTOP = sp;return;
+}
+function _DrawTextEx($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
+ var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0;
+ var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
+ var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy5 = sp + 88|0;
+ $$byval_copy4 = sp + 80|0;
+ $$byval_copy3 = sp + 64|0;
+ $$byval_copy2 = sp + 48|0;
+ $$byval_copy1 = sp + 24|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_strlen($1)|0);
+ $9 = ((($0)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (+($10|0));
+ $12 = $3 / $11;
+ $13 = ($8|0)>(0);
+ if (!($13)) {
+ STACKTOP = sp;return;
+ }
+ $14 = ((($0)) + 28|0);
+ $15 = +HEAPF32[$2>>2];
+ $16 = ((($6)) + 4|0);
+ $17 = ((($2)) + 4|0);
+ $18 = ((($6)) + 8|0);
+ $19 = ((($6)) + 12|0);
+ $20 = ((($7)) + 4|0);
+ $21 = (+($4|0));
+ $$04954 = 0;$$05153 = 0;$$055 = 0;
+ while(1) {
+ $22 = (($1) + ($$055)|0);
+ $23 = HEAP8[$22>>0]|0;
+ switch ($23<<24>>24) {
+ case 10: {
+ $24 = HEAP32[$9>>2]|0;
+ $25 = (($24|0) / 2)&-1;
+ $26 = (($25) + ($24))|0;
+ $27 = (+($26|0));
+ $28 = $12 * $27;
+ $29 = (~~(($28)));
+ $30 = (($29) + ($$05153))|0;
+ $$150 = 0;$$152 = $30;$$2 = $$055;
+ break;
+ }
+ case -62: {
+ $31 = (($$055) + 1)|0;
+ $32 = (($1) + ($31)|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $$1 = $31;$$sink = $34;
+ label = 9;
+ break;
+ }
+ case -61: {
+ $35 = (($$055) + 1)|0;
+ $36 = (($1) + ($35)|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = $37&255;
+ $39 = (($38) + 64)|0;
+ $$1 = $35;$$sink = $39;
+ label = 9;
+ break;
+ }
+ default: {
+ $40 = $23 << 24 >> 24;
+ $$1 = $$055;$$sink = $40;
+ label = 9;
+ }
+ }
+ do {
+ if ((label|0) == 9) {
+ label = 0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0;
+ $41 = (_GetCharIndex($$byval_copy5,$$sink)|0);
+ $42 = HEAP32[$14>>2]|0;
+ $43 = (((($42) + ($41<<5)|0)) + 4|0);
+ $44 = (+($$04954|0));
+ $45 = $44 + $15;
+ $46 = (((($42) + ($41<<5)|0)) + 20|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $12 * $48;
+ $50 = $45 + $49;
+ $51 = (~~(($50)));
+ HEAP32[$6>>2] = $51;
+ $52 = +HEAPF32[$17>>2];
+ $53 = (+($$05153|0));
+ $54 = $53 + $52;
+ $55 = (((($42) + ($41<<5)|0)) + 24|0);
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (+($56|0));
+ $58 = $12 * $57;
+ $59 = $54 + $58;
+ $60 = (~~(($59)));
+ HEAP32[$16>>2] = $60;
+ $61 = (((($42) + ($41<<5)|0)) + 12|0);
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (+($62|0));
+ $64 = $12 * $63;
+ $65 = (~~(($64)));
+ HEAP32[$18>>2] = $65;
+ $66 = (((($42) + ($41<<5)|0)) + 16|0);
+ $67 = HEAP32[$66>>2]|0;
+ $68 = (+($67|0));
+ $69 = $12 * $68;
+ $70 = (~~(($69)));
+ HEAP32[$19>>2] = $70;
+ HEAPF32[$7>>2] = 0.0;
+ HEAPF32[$20>>2] = 0.0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5);
+ $71 = HEAP32[$14>>2]|0;
+ $72 = (((($71) + ($41<<5)|0)) + 28|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($73|0)==(0);
+ if ($74) {
+ $75 = (((($71) + ($41<<5)|0)) + 12|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = (+($76|0));
+ $78 = $12 * $77;
+ $79 = $21 + $78;
+ $80 = (~~(($79)));
+ $81 = (($80) + ($$04954))|0;
+ $$150 = $81;$$152 = $$05153;$$2 = $$1;
+ break;
+ } else {
+ $82 = (+($73|0));
+ $83 = $12 * $82;
+ $84 = $21 + $83;
+ $85 = (~~(($84)));
+ $86 = (($85) + ($$04954))|0;
+ $$150 = $86;$$152 = $$05153;$$2 = $$1;
+ break;
+ }
+ }
+ } while(0);
+ $87 = (($$2) + 1)|0;
+ $88 = ($87|0)<($8|0);
+ if ($88) {
+ $$04954 = $$150;$$05153 = $$152;$$055 = $87;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
+function _emscripten_GetProcAddress($0) {
+ $0 = $0|0;
+ var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0;
+ var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0;
+ var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0;
+ var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0;
+ var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0;
+ var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0;
+ var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0;
+ var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0;
+ var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0;
+ var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0;
+ var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0;
+ var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0;
+ var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0;
+ var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0;
+ var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0;
+ var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0;
+ var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0;
+ var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0;
+ var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0;
+ var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0;
+ var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0;
+ var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0;
+ var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0;
+ var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0;
+ var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0;
+ var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0;
+ var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0;
+ var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp + 12|0;
+ $2 = sp + 8|0;
+ $3 = sp + 4|0;
+ $4 = sp;
+ HEAP32[$2>>2] = $0;
+ $5 = HEAP32[$2>>2]|0;
+ $6 = (_strlen($5)|0);
+ $7 = (($6) + 1)|0;
+ $8 = (_malloc($7)|0);
+ HEAP32[$3>>2] = $8;
+ $9 = HEAP32[$3>>2]|0;
+ $10 = HEAP32[$2>>2]|0;
+ (_strcpy($9,$10)|0);
+ $11 = HEAP32[$3>>2]|0;
+ $12 = (_strstr($11,11093)|0);
+ HEAP32[$4>>2] = $12;
+ $13 = HEAP32[$4>>2]|0;
+ $14 = ($13|0)!=(0|0);
+ if ($14) {
+ $15 = HEAP32[$4>>2]|0;
+ HEAP8[$15>>0] = 0;
+ }
+ $16 = HEAP32[$3>>2]|0;
+ $17 = (_strstr($16,11097)|0);
+ HEAP32[$4>>2] = $17;
+ $18 = HEAP32[$4>>2]|0;
+ $19 = ($18|0)!=(0|0);
+ if ($19) {
+ $20 = HEAP32[$4>>2]|0;
+ HEAP8[$20>>0] = 0;
+ }
+ $21 = HEAP32[$3>>2]|0;
+ $22 = (_strstr($21,11101)|0);
+ HEAP32[$4>>2] = $22;
+ $23 = HEAP32[$4>>2]|0;
+ $24 = ($23|0)!=(0|0);
+ if ($24) {
+ $25 = HEAP32[$4>>2]|0;
+ HEAP8[$25>>0] = 0;
+ }
+ $26 = HEAP32[$3>>2]|0;
+ $27 = (_strstr($26,11105)|0);
+ HEAP32[$4>>2] = $27;
+ $28 = HEAP32[$4>>2]|0;
+ $29 = ($28|0)!=(0|0);
+ if ($29) {
+ $30 = HEAP32[$4>>2]|0;
+ HEAP8[$30>>0] = 0;
+ }
+ $31 = HEAP32[$3>>2]|0;
+ $32 = (_strcmp($31,11111)|0);
+ $33 = ($32|0)!=(0);
+ do {
+ if ($33) {
+ $34 = HEAP32[$3>>2]|0;
+ $35 = (_strcmp($34,11149)|0);
+ $36 = ($35|0)!=(0);
+ if (!($36)) {
+ HEAP32[$3>>2] = 11168;
+ break;
+ }
+ $37 = HEAP32[$3>>2]|0;
+ $38 = (_strcmp($37,11181)|0);
+ $39 = ($38|0)!=(0);
+ if (!($39)) {
+ HEAP32[$3>>2] = 11202;
+ break;
+ }
+ $40 = HEAP32[$3>>2]|0;
+ $41 = (_strcmp($40,11217)|0);
+ $42 = ($41|0)!=(0);
+ if (!($42)) {
+ HEAP32[$3>>2] = 11232;
+ break;
+ }
+ $43 = HEAP32[$3>>2]|0;
+ $44 = (_strcmp($43,11247)|0);
+ $45 = ($44|0)!=(0);
+ if (!($45)) {
+ HEAP32[$3>>2] = 11262;
+ }
+ } else {
+ HEAP32[$3>>2] = 11133;
+ }
+ } while(0);
+ $46 = HEAP32[$3>>2]|0;
+ $47 = (_strcmp($46,11277)|0);
+ $48 = ($47|0)!=(0);
+ do {
+ if ($48) {
+ $49 = HEAP32[$3>>2]|0;
+ $50 = (_strcmp($49,11291)|0);
+ $51 = ($50|0)!=(0);
+ if (!($51)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $52 = HEAP32[$3>>2]|0;
+ $53 = (_strcmp($52,11303)|0);
+ $54 = ($53|0)!=(0);
+ if (!($54)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $55 = HEAP32[$3>>2]|0;
+ $56 = (_strcmp($55,11317)|0);
+ $57 = ($56|0)!=(0);
+ if (!($57)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $58 = HEAP32[$3>>2]|0;
+ $59 = (_strcmp($58,11329)|0);
+ $60 = ($59|0)!=(0);
+ if (!($60)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $61 = HEAP32[$3>>2]|0;
+ $62 = (_strcmp($61,11343)|0);
+ $63 = ($62|0)!=(0);
+ if (!($63)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $64 = HEAP32[$3>>2]|0;
+ $65 = (_strcmp($64,11357)|0);
+ $66 = ($65|0)!=(0);
+ if (!($66)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $67 = HEAP32[$3>>2]|0;
+ $68 = (_strcmp($67,11374)|0);
+ $69 = ($68|0)!=(0);
+ if (!($69)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $70 = HEAP32[$3>>2]|0;
+ $71 = (_strcmp($70,11397)|0);
+ $72 = ($71|0)!=(0);
+ if (!($72)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $73 = HEAP32[$3>>2]|0;
+ $74 = (_strcmp($73,11423)|0);
+ $75 = ($74|0)!=(0);
+ if (!($75)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $76 = HEAP32[$3>>2]|0;
+ $77 = (_strcmp($76,11436)|0);
+ $78 = ($77|0)!=(0);
+ if (!($78)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $79 = HEAP32[$3>>2]|0;
+ $80 = (_strcmp($79,11452)|0);
+ $81 = ($80|0)!=(0);
+ if (!($81)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $82 = HEAP32[$3>>2]|0;
+ $83 = (_strcmp($82,11465)|0);
+ $84 = ($83|0)!=(0);
+ if (!($84)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $85 = HEAP32[$3>>2]|0;
+ $86 = (_strcmp($85,11479)|0);
+ $87 = ($86|0)!=(0);
+ if (!($87)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $88 = HEAP32[$3>>2]|0;
+ $89 = (_strcmp($88,11499)|0);
+ $90 = ($89|0)!=(0);
+ if (!($90)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $91 = HEAP32[$3>>2]|0;
+ $92 = (_strcmp($91,11519)|0);
+ $93 = ($92|0)!=(0);
+ if (!($93)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $94 = HEAP32[$3>>2]|0;
+ $95 = (_strcmp($94,11536)|0);
+ $96 = ($95|0)!=(0);
+ if (!($96)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $97 = HEAP32[$3>>2]|0;
+ $98 = (_strcmp($97,11553)|0);
+ $99 = ($98|0)!=(0);
+ if (!($99)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $100 = HEAP32[$3>>2]|0;
+ $101 = (_strcmp($100,11565)|0);
+ $102 = ($101|0)!=(0);
+ if (!($102)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $103 = HEAP32[$3>>2]|0;
+ $104 = (_strcmp($103,11578)|0);
+ $105 = ($104|0)!=(0);
+ if (!($105)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $106 = HEAP32[$3>>2]|0;
+ $107 = (_strcmp($106,11594)|0);
+ $108 = ($107|0)!=(0);
+ if (!($108)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $109 = HEAP32[$3>>2]|0;
+ $110 = (_strcmp($109,11617)|0);
+ $111 = ($110|0)!=(0);
+ if (!($111)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $112 = HEAP32[$3>>2]|0;
+ $113 = (_strcmp($112,11630)|0);
+ $114 = ($113|0)!=(0);
+ if (!($114)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $115 = HEAP32[$3>>2]|0;
+ $116 = (_strcmp($115,11646)|0);
+ $117 = ($116|0)!=(0);
+ if (!($117)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $118 = HEAP32[$3>>2]|0;
+ $119 = (_strcmp($118,11657)|0);
+ $120 = ($119|0)!=(0);
+ if (!($120)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $121 = HEAP32[$3>>2]|0;
+ $122 = (_strcmp($121,11676)|0);
+ $123 = ($122|0)!=(0);
+ if (!($123)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $124 = HEAP32[$3>>2]|0;
+ $125 = (_strcmp($124,11698)|0);
+ $126 = ($125|0)!=(0);
+ if (!($126)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $127 = HEAP32[$3>>2]|0;
+ $128 = (_strcmp($127,11717)|0);
+ $129 = ($128|0)!=(0);
+ if (!($129)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $130 = HEAP32[$3>>2]|0;
+ $131 = (_strcmp($130,11746)|0);
+ $132 = ($131|0)!=(0);
+ if (!($132)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $133 = HEAP32[$3>>2]|0;
+ $134 = (_strcmp($133,11763)|0);
+ $135 = ($134|0)!=(0);
+ if (!($135)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $136 = HEAP32[$3>>2]|0;
+ $137 = (_strcmp($136,11778)|0);
+ $138 = ($137|0)!=(0);
+ if (!($138)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $139 = HEAP32[$3>>2]|0;
+ $140 = (_strcmp($139,11793)|0);
+ $141 = ($140|0)!=(0);
+ if (!($141)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $142 = HEAP32[$3>>2]|0;
+ $143 = (_strcmp($142,11814)|0);
+ $144 = ($143|0)!=(0);
+ if (!($144)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $145 = HEAP32[$3>>2]|0;
+ $146 = (_strcmp($145,11834)|0);
+ $147 = ($146|0)!=(0);
+ if (!($147)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $148 = HEAP32[$3>>2]|0;
+ $149 = (_strcmp($148,11854)|0);
+ $150 = ($149|0)!=(0);
+ if (!($150)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $151 = HEAP32[$3>>2]|0;
+ $152 = (_strcmp($151,11880)|0);
+ $153 = ($152|0)!=(0);
+ if (!($153)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $154 = HEAP32[$3>>2]|0;
+ $155 = (_strcmp($154,11899)|0);
+ $156 = ($155|0)!=(0);
+ if (!($156)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $157 = HEAP32[$3>>2]|0;
+ $158 = (_strcmp($157,11911)|0);
+ $159 = ($158|0)!=(0);
+ if (!($159)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $160 = HEAP32[$3>>2]|0;
+ $161 = (_strcmp($160,11923)|0);
+ $162 = ($161|0)!=(0);
+ if (!($162)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $163 = HEAP32[$3>>2]|0;
+ $164 = (_strcmp($163,11935)|0);
+ $165 = ($164|0)!=(0);
+ if (!($165)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $166 = HEAP32[$3>>2]|0;
+ $167 = (_strcmp($166,11947)|0);
+ $168 = ($167|0)!=(0);
+ if (!($168)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $169 = HEAP32[$3>>2]|0;
+ $170 = (_strcmp($169,11959)|0);
+ $171 = ($170|0)!=(0);
+ if (!($171)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $172 = HEAP32[$3>>2]|0;
+ $173 = (_strcmp($172,11971)|0);
+ $174 = ($173|0)!=(0);
+ if (!($174)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $175 = HEAP32[$3>>2]|0;
+ $176 = (_strcmp($175,11983)|0);
+ $177 = ($176|0)!=(0);
+ if (!($177)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $178 = HEAP32[$3>>2]|0;
+ $179 = (_strcmp($178,11995)|0);
+ $180 = ($179|0)!=(0);
+ if (!($180)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $181 = HEAP32[$3>>2]|0;
+ $182 = (_strcmp($181,12008)|0);
+ $183 = ($182|0)!=(0);
+ if (!($183)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $184 = HEAP32[$3>>2]|0;
+ $185 = (_strcmp($184,12021)|0);
+ $186 = ($185|0)!=(0);
+ if (!($186)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $187 = HEAP32[$3>>2]|0;
+ $188 = (_strcmp($187,12034)|0);
+ $189 = ($188|0)!=(0);
+ if (!($189)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $190 = HEAP32[$3>>2]|0;
+ $191 = (_strcmp($190,12047)|0);
+ $192 = ($191|0)!=(0);
+ if (!($192)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $193 = HEAP32[$3>>2]|0;
+ $194 = (_strcmp($193,12060)|0);
+ $195 = ($194|0)!=(0);
+ if (!($195)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $196 = HEAP32[$3>>2]|0;
+ $197 = (_strcmp($196,12073)|0);
+ $198 = ($197|0)!=(0);
+ if (!($198)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $199 = HEAP32[$3>>2]|0;
+ $200 = (_strcmp($199,12086)|0);
+ $201 = ($200|0)!=(0);
+ if (!($201)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $202 = HEAP32[$3>>2]|0;
+ $203 = (_strcmp($202,12099)|0);
+ $204 = ($203|0)!=(0);
+ if (!($204)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $205 = HEAP32[$3>>2]|0;
+ $206 = (_strcmp($205,12118)|0);
+ $207 = ($206|0)!=(0);
+ if (!($207)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $208 = HEAP32[$3>>2]|0;
+ $209 = (_strcmp($208,12137)|0);
+ $210 = ($209|0)!=(0);
+ if (!($210)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $211 = HEAP32[$3>>2]|0;
+ $212 = (_strcmp($211,12156)|0);
+ $213 = ($212|0)!=(0);
+ if (!($213)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $214 = HEAP32[$3>>2]|0;
+ $215 = (_strcmp($214,12169)|0);
+ $216 = ($215|0)!=(0);
+ if (!($216)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $217 = HEAP32[$3>>2]|0;
+ $218 = (_strcmp($217,12187)|0);
+ $219 = ($218|0)!=(0);
+ if (!($219)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $220 = HEAP32[$3>>2]|0;
+ $221 = (_strcmp($220,12205)|0);
+ $222 = ($221|0)!=(0);
+ if (!($222)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $223 = HEAP32[$3>>2]|0;
+ $224 = (_strcmp($223,12223)|0);
+ $225 = ($224|0)!=(0);
+ if (!($225)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $226 = HEAP32[$3>>2]|0;
+ $227 = (_strcmp($226,12241)|0);
+ $228 = ($227|0)!=(0);
+ if (!($228)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $229 = HEAP32[$3>>2]|0;
+ $230 = (_strcmp($229,12261)|0);
+ $231 = ($230|0)!=(0);
+ if (!($231)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $232 = HEAP32[$3>>2]|0;
+ $233 = (_strcmp($232,11202)|0);
+ $234 = ($233|0)!=(0);
+ if (!($234)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $235 = HEAP32[$3>>2]|0;
+ $236 = (_strcmp($235,12279)|0);
+ $237 = ($236|0)!=(0);
+ if (!($237)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $238 = HEAP32[$3>>2]|0;
+ $239 = (_strcmp($238,12294)|0);
+ $240 = ($239|0)!=(0);
+ if (!($240)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $241 = HEAP32[$3>>2]|0;
+ $242 = (_strcmp($241,12315)|0);
+ $243 = ($242|0)!=(0);
+ if (!($243)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $244 = HEAP32[$3>>2]|0;
+ $245 = (_strcmp($244,12330)|0);
+ $246 = ($245|0)!=(0);
+ if (!($246)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $247 = HEAP32[$3>>2]|0;
+ $248 = (_strcmp($247,12348)|0);
+ $249 = ($248|0)!=(0);
+ if (!($249)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $250 = HEAP32[$3>>2]|0;
+ $251 = (_strcmp($250,12364)|0);
+ $252 = ($251|0)!=(0);
+ if (!($252)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $253 = HEAP32[$3>>2]|0;
+ $254 = (_strcmp($253,12383)|0);
+ $255 = ($254|0)!=(0);
+ if (!($255)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $256 = HEAP32[$3>>2]|0;
+ $257 = (_strcmp($256,12397)|0);
+ $258 = ($257|0)!=(0);
+ if (!($258)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $259 = HEAP32[$3>>2]|0;
+ $260 = (_strcmp($259,12412)|0);
+ $261 = ($260|0)!=(0);
+ if (!($261)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $262 = HEAP32[$3>>2]|0;
+ $263 = (_strcmp($262,11133)|0);
+ $264 = ($263|0)!=(0);
+ if (!($264)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $265 = HEAP32[$3>>2]|0;
+ $266 = (_strcmp($265,12423)|0);
+ $267 = ($266|0)!=(0);
+ if (!($267)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $268 = HEAP32[$3>>2]|0;
+ $269 = (_strcmp($268,11232)|0);
+ $270 = ($269|0)!=(0);
+ if (!($270)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $271 = HEAP32[$3>>2]|0;
+ $272 = (_strcmp($271,11262)|0);
+ $273 = ($272|0)!=(0);
+ if (!($273)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $274 = HEAP32[$3>>2]|0;
+ $275 = (_strcmp($274,12439)|0);
+ $276 = ($275|0)!=(0);
+ if (!($276)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $277 = HEAP32[$3>>2]|0;
+ $278 = (_strcmp($277,12466)|0);
+ $279 = ($278|0)!=(0);
+ if (!($279)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $280 = HEAP32[$3>>2]|0;
+ $281 = (_strcmp($280,12480)|0);
+ $282 = ($281|0)!=(0);
+ if (!($282)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $283 = HEAP32[$3>>2]|0;
+ $284 = (_strcmp($283,11168)|0);
+ $285 = ($284|0)!=(0);
+ if (!($285)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $286 = HEAP32[$3>>2]|0;
+ $287 = (_strcmp($286,12500)|0);
+ $288 = ($287|0)!=(0);
+ if (!($288)) {
+ HEAP32[$1>>2] = 6;
+ break;
+ }
+ $289 = HEAP32[$3>>2]|0;
+ $290 = (_strcmp($289,12518)|0);
+ $291 = ($290|0)!=(0);
+ if (!($291)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $292 = HEAP32[$3>>2]|0;
+ $293 = (_strcmp($292,12530)|0);
+ $294 = ($293|0)!=(0);
+ if (!($294)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $295 = HEAP32[$3>>2]|0;
+ $296 = (_strcmp($295,12551)|0);
+ $297 = ($296|0)!=(0);
+ if (!($297)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $298 = HEAP32[$3>>2]|0;
+ $299 = (_strcmp($298,12569)|0);
+ $300 = ($299|0)!=(0);
+ if (!($300)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $301 = HEAP32[$3>>2]|0;
+ $302 = (_strcmp($301,12587)|0);
+ $303 = ($302|0)!=(0);
+ if (!($303)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $304 = HEAP32[$3>>2]|0;
+ $305 = (_strcmp($304,12608)|0);
+ $306 = ($305|0)!=(0);
+ if (!($306)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $307 = HEAP32[$3>>2]|0;
+ $308 = (_strcmp($307,12634)|0);
+ $309 = ($308|0)!=(0);
+ if (!($309)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $310 = HEAP32[$3>>2]|0;
+ $311 = (_strcmp($310,12657)|0);
+ $312 = ($311|0)!=(0);
+ if (!($312)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $313 = HEAP32[$3>>2]|0;
+ $314 = (_strcmp($313,12695)|0);
+ $315 = ($314|0)!=(0);
+ if (!($315)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $316 = HEAP32[$3>>2]|0;
+ $317 = (_strcmp($316,12711)|0);
+ $318 = ($317|0)!=(0);
+ if (!($318)) {
+ HEAP32[$1>>2] = 7;
+ break;
+ }
+ $319 = HEAP32[$3>>2]|0;
+ $320 = (_strcmp($319,12726)|0);
+ $321 = ($320|0)!=(0);
+ if (!($321)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $322 = HEAP32[$3>>2]|0;
+ $323 = (_strcmp($322,12749)|0);
+ $324 = ($323|0)!=(0);
+ if (!($324)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $325 = HEAP32[$3>>2]|0;
+ $326 = (_strcmp($325,12762)|0);
+ $327 = ($326|0)!=(0);
+ if (!($327)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $328 = HEAP32[$3>>2]|0;
+ $329 = (_strcmp($328,12776)|0);
+ $330 = ($329|0)!=(0);
+ if (!($330)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $331 = HEAP32[$3>>2]|0;
+ $332 = (_strcmp($331,12790)|0);
+ $333 = ($332|0)!=(0);
+ if (!($333)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $334 = HEAP32[$3>>2]|0;
+ $335 = (_strcmp($334,12810)|0);
+ $336 = ($335|0)!=(0);
+ if (!($336)) {
+ HEAP32[$1>>2] = 8;
+ break;
+ }
+ $337 = HEAP32[$3>>2]|0;
+ $338 = (_strcmp($337,12830)|0);
+ $339 = ($338|0)!=(0);
+ if (!($339)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $340 = HEAP32[$3>>2]|0;
+ $341 = (_strcmp($340,12846)|0);
+ $342 = ($341|0)!=(0);
+ if (!($342)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $343 = HEAP32[$3>>2]|0;
+ $344 = (_strcmp($343,12864)|0);
+ $345 = ($344|0)!=(0);
+ if (!($345)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $346 = HEAP32[$3>>2]|0;
+ $347 = (_strcmp($346,12880)|0);
+ $348 = ($347|0)!=(0);
+ if (!($348)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $349 = HEAP32[$3>>2]|0;
+ $350 = (_strcmp($349,12895)|0);
+ $351 = ($350|0)!=(0);
+ if (!($351)) {
+ HEAP32[$1>>2] = 9;
+ break;
+ }
+ $352 = HEAP32[$3>>2]|0;
+ $353 = (_strcmp($352,12917)|0);
+ $354 = ($353|0)!=(0);
+ if (!($354)) {
+ HEAP32[$1>>2] = 31;
+ break;
+ }
+ $355 = HEAP32[$3>>2]|0;
+ $356 = (_strcmp($355,12935)|0);
+ $357 = ($356|0)!=(0);
+ if (!($357)) {
+ HEAP32[$1>>2] = 32;
+ break;
+ }
+ $358 = HEAP32[$3>>2]|0;
+ $359 = (_strcmp($358,12956)|0);
+ $360 = ($359|0)!=(0);
+ if (!($360)) {
+ HEAP32[$1>>2] = 10;
+ break;
+ }
+ $361 = HEAP32[$3>>2]|0;
+ $362 = (_strcmp($361,12974)|0);
+ $363 = ($362|0)!=(0);
+ if (!($363)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $364 = HEAP32[$3>>2]|0;
+ $365 = (_strcmp($364,12987)|0);
+ $366 = ($365|0)!=(0);
+ if (!($366)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $367 = HEAP32[$3>>2]|0;
+ $368 = (_strcmp($367,13002)|0);
+ $369 = ($368|0)!=(0);
+ if (!($369)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $370 = HEAP32[$3>>2]|0;
+ $371 = (_strcmp($370,13016)|0);
+ $372 = ($371|0)!=(0);
+ if (!($372)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $373 = HEAP32[$3>>2]|0;
+ $374 = (_strcmp($373,13026)|0);
+ $375 = ($374|0)!=(0);
+ if (!($375)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $376 = HEAP32[$3>>2]|0;
+ $377 = (_strcmp($376,13036)|0);
+ $378 = ($377|0)!=(0);
+ if (!($378)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $379 = HEAP32[$3>>2]|0;
+ $380 = (_strcmp($379,13058)|0);
+ $381 = ($380|0)!=(0);
+ if (!($381)) {
+ HEAP32[$1>>2] = 13;
+ break;
+ }
+ $382 = HEAP32[$3>>2]|0;
+ $383 = (_strcmp($382,13084)|0);
+ $384 = ($383|0)!=(0);
+ if (!($384)) {
+ HEAP32[$1>>2] = 14;
+ break;
+ }
+ $385 = HEAP32[$3>>2]|0;
+ $386 = (_strcmp($385,13111)|0);
+ $387 = ($386|0)!=(0);
+ if (!($387)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $388 = HEAP32[$3>>2]|0;
+ $389 = (_strcmp($388,13124)|0);
+ $390 = ($389|0)!=(0);
+ if (!($390)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $391 = HEAP32[$3>>2]|0;
+ $392 = (_strcmp($391,13139)|0);
+ $393 = ($392|0)!=(0);
+ if (!($393)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $394 = HEAP32[$3>>2]|0;
+ $395 = (_strcmp($394,13154)|0);
+ $396 = ($395|0)!=(0);
+ if (!($396)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $397 = HEAP32[$3>>2]|0;
+ $398 = (_strcmp($397,13178)|0);
+ $399 = ($398|0)!=(0);
+ if (!($399)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $400 = HEAP32[$3>>2]|0;
+ $401 = (_strcmp($400,13189)|0);
+ $402 = ($401|0)!=(0);
+ if (!($402)) {
+ HEAP32[$1>>2] = 33;
+ break;
+ }
+ $403 = HEAP32[$3>>2]|0;
+ $404 = (_strcmp($403,13211)|0);
+ $405 = ($404|0)!=(0);
+ if (!($405)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $406 = HEAP32[$3>>2]|0;
+ $407 = (_strcmp($406,13233)|0);
+ $408 = ($407|0)!=(0);
+ if (!($408)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $409 = HEAP32[$3>>2]|0;
+ $410 = (_strcmp($409,13257)|0);
+ $411 = ($410|0)!=(0);
+ if (!($411)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $412 = HEAP32[$3>>2]|0;
+ $413 = (_strcmp($412,13266)|0);
+ $414 = ($413|0)!=(0);
+ if (!($414)) {
+ HEAP32[$1>>2] = 5;
+ break;
+ }
+ $415 = HEAP32[$3>>2]|0;
+ $416 = (_strcmp($415,13274)|0);
+ $417 = ($416|0)!=(0);
+ if (!($417)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $418 = HEAP32[$3>>2]|0;
+ $419 = (_strcmp($418,13287)|0);
+ $420 = ($419|0)!=(0);
+ if (!($420)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $421 = HEAP32[$3>>2]|0;
+ $422 = (_strcmp($421,13301)|0);
+ $423 = ($422|0)!=(0);
+ if (!($423)) {
+ HEAP32[$1>>2] = 15;
+ break;
+ }
+ $424 = HEAP32[$3>>2]|0;
+ $425 = (_strcmp($424,13313)|0);
+ $426 = ($425|0)!=(0);
+ if (!($426)) {
+ HEAP32[$1>>2] = 16;
+ break;
+ }
+ $427 = HEAP32[$3>>2]|0;
+ $428 = (_strcmp($427,13322)|0);
+ $429 = ($428|0)!=(0);
+ if (!($429)) {
+ HEAP32[$1>>2] = 17;
+ break;
+ }
+ $430 = HEAP32[$3>>2]|0;
+ $431 = (_strcmp($430,13332)|0);
+ $432 = ($431|0)!=(0);
+ if (!($432)) {
+ HEAP32[$1>>2] = 18;
+ break;
+ }
+ $433 = HEAP32[$3>>2]|0;
+ $434 = (_strcmp($433,13344)|0);
+ $435 = ($434|0)!=(0);
+ if (!($435)) {
+ HEAP32[$1>>2] = 19;
+ break;
+ }
+ $436 = HEAP32[$3>>2]|0;
+ $437 = (_strcmp($436,13355)|0);
+ $438 = ($437|0)!=(0);
+ if (!($438)) {
+ HEAP32[$1>>2] = 20;
+ break;
+ }
+ $439 = HEAP32[$3>>2]|0;
+ $440 = (_strcmp($439,13363)|0);
+ $441 = ($440|0)!=(0);
+ if (!($441)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $442 = HEAP32[$3>>2]|0;
+ $443 = (_strcmp($442,13375)|0);
+ $444 = ($443|0)!=(0);
+ if (!($444)) {
+ HEAP32[$1>>2] = 21;
+ break;
+ }
+ $445 = HEAP32[$3>>2]|0;
+ $446 = (_strcmp($445,13390)|0);
+ $447 = ($446|0)!=(0);
+ if (!($447)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $448 = HEAP32[$3>>2]|0;
+ $449 = (_strcmp($448,13402)|0);
+ $450 = ($449|0)!=(0);
+ if (!($450)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $451 = HEAP32[$3>>2]|0;
+ $452 = (_strcmp($451,13416)|0);
+ $453 = ($452|0)!=(0);
+ if (!($453)) {
+ HEAP32[$1>>2] = 11;
+ break;
+ }
+ $454 = HEAP32[$3>>2]|0;
+ $455 = (_strcmp($454,13441)|0);
+ $456 = ($455|0)!=(0);
+ if (!($456)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $457 = HEAP32[$3>>2]|0;
+ $458 = (_strcmp($457,13458)|0);
+ $459 = ($458|0)!=(0);
+ if (!($459)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $460 = HEAP32[$3>>2]|0;
+ $461 = (_strcmp($460,13474)|0);
+ $462 = ($461|0)!=(0);
+ if (!($462)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $463 = HEAP32[$3>>2]|0;
+ $464 = (_strcmp($463,13490)|0);
+ $465 = ($464|0)!=(0);
+ if (!($465)) {
+ HEAP32[$1>>2] = 12;
+ break;
+ }
+ $466 = HEAP32[$3>>2]|0;
+ $467 = (_strcmp($466,13502)|0);
+ $468 = ($467|0)!=(0);
+ if (!($468)) {
+ HEAP32[$1>>2] = 34;
+ break;
+ }
+ $469 = HEAP32[$3>>2]|0;
+ $470 = (_strcmp($469,13514)|0);
+ $471 = ($470|0)!=(0);
+ if (!($471)) {
+ HEAP32[$1>>2] = 35;
+ break;
+ }
+ $472 = HEAP32[$3>>2]|0;
+ $473 = (_strcmp($472,13538)|0);
+ $474 = ($473|0)!=(0);
+ if (!($474)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $475 = HEAP32[$3>>2]|0;
+ $476 = (_strcmp($475,13551)|0);
+ $477 = ($476|0)!=(0);
+ if (!($477)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $478 = HEAP32[$3>>2]|0;
+ $479 = (_strcmp($478,13565)|0);
+ $480 = ($479|0)!=(0);
+ if (!($480)) {
+ HEAP32[$1>>2] = 36;
+ break;
+ }
+ $481 = HEAP32[$3>>2]|0;
+ $482 = (_strcmp($481,13587)|0);
+ $483 = ($482|0)!=(0);
+ if (!($483)) {
+ HEAP32[$1>>2] = 37;
+ break;
+ }
+ $484 = HEAP32[$3>>2]|0;
+ $485 = (_strcmp($484,13594)|0);
+ $486 = ($485|0)!=(0);
+ if (!($486)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $487 = HEAP32[$3>>2]|0;
+ $488 = (_strcmp($487,13610)|0);
+ $489 = ($488|0)!=(0);
+ if (!($489)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $490 = HEAP32[$3>>2]|0;
+ $491 = (_strcmp($490,13627)|0);
+ $492 = ($491|0)!=(0);
+ if (!($492)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $493 = HEAP32[$3>>2]|0;
+ $494 = (_strcmp($493,13644)|0);
+ $495 = ($494|0)!=(0);
+ if (!($495)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $496 = HEAP32[$3>>2]|0;
+ $497 = (_strcmp($496,13660)|0);
+ $498 = ($497|0)!=(0);
+ if (!($498)) {
+ HEAP32[$1>>2] = 1;
+ break;
+ }
+ $499 = HEAP32[$3>>2]|0;
+ $500 = (_strcmp($499,13676)|0);
+ $501 = ($500|0)!=(0);
+ if (!($501)) {
+ HEAP32[$1>>2] = 4;
+ break;
+ }
+ $502 = HEAP32[$3>>2]|0;
+ $503 = (_strcmp($502,13693)|0);
+ $504 = ($503|0)!=(0);
+ if (!($504)) {
+ HEAP32[$1>>2] = 29;
+ break;
+ }
+ $505 = HEAP32[$3>>2]|0;
+ $506 = (_strcmp($505,13707)|0);
+ $507 = ($506|0)!=(0);
+ if (!($507)) {
+ HEAP32[$1>>2] = 30;
+ break;
+ }
+ $508 = HEAP32[$3>>2]|0;
+ $509 = (_strcmp($508,13719)|0);
+ $510 = ($509|0)!=(0);
+ if (!($510)) {
+ HEAP32[$1>>2] = 22;
+ break;
+ }
+ $511 = HEAP32[$3>>2]|0;
+ $512 = (_strcmp($511,13730)|0);
+ $513 = ($512|0)!=(0);
+ if (!($513)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $514 = HEAP32[$3>>2]|0;
+ $515 = (_strcmp($514,13743)|0);
+ $516 = ($515|0)!=(0);
+ if (!($516)) {
+ HEAP32[$1>>2] = 23;
+ break;
+ }
+ $517 = HEAP32[$3>>2]|0;
+ $518 = (_strcmp($517,13753)|0);
+ $519 = ($518|0)!=(0);
+ if (!($519)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $520 = HEAP32[$3>>2]|0;
+ $521 = (_strcmp($520,13770)|0);
+ $522 = ($521|0)!=(0);
+ if (!($522)) {
+ HEAP32[$1>>2] = 24;
+ break;
+ }
+ $523 = HEAP32[$3>>2]|0;
+ $524 = (_strcmp($523,13782)|0);
+ $525 = ($524|0)!=(0);
+ if (!($525)) {
+ HEAP32[$1>>2] = 25;
+ break;
+ }
+ $526 = HEAP32[$3>>2]|0;
+ $527 = (_strcmp($526,13804)|0);
+ $528 = ($527|0)!=(0);
+ if (!($528)) {
+ HEAP32[$1>>2] = 26;
+ break;
+ }
+ $529 = HEAP32[$3>>2]|0;
+ $530 = (_strcmp($529,13824)|0);
+ $531 = ($530|0)!=(0);
+ if (!($531)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $532 = HEAP32[$3>>2]|0;
+ $533 = (_strcmp($532,13837)|0);
+ $534 = ($533|0)!=(0);
+ if (!($534)) {
+ HEAP32[$1>>2] = 27;
+ break;
+ }
+ $535 = HEAP32[$3>>2]|0;
+ $536 = (_strcmp($535,13859)|0);
+ $537 = ($536|0)!=(0);
+ if (!($537)) {
+ HEAP32[$1>>2] = 28;
+ break;
+ }
+ $538 = HEAP32[$3>>2]|0;
+ $539 = (_strcmp($538,13879)|0);
+ $540 = ($539|0)!=(0);
+ if (!($540)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $541 = HEAP32[$3>>2]|0;
+ $542 = (_strcmp($541,13896)|0);
+ $543 = ($542|0)!=(0);
+ if (!($543)) {
+ HEAP32[$1>>2] = 2;
+ break;
+ }
+ $544 = HEAP32[$3>>2]|0;
+ $545 = (_strcmp($544,13913)|0);
+ $546 = ($545|0)!=(0);
+ if (!($546)) {
+ HEAP32[$1>>2] = 3;
+ break;
+ }
+ $547 = HEAP32[$3>>2]|0;
+ $548 = (_strcmp($547,13933)|0);
+ $549 = ($548|0)!=(0);
+ if ($549) {
+ $550 = HEAP32[$2>>2]|0;
+ $551 = HEAP32[$3>>2]|0;
+ $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0;
+ HEAP32[$1>>2] = 0;
+ break;
+ } else {
+ HEAP32[$1>>2] = 38;
+ break;
+ }
+ } else {
+ HEAP32[$1>>2] = 6;
+ }
+ } while(0);
+ $553 = HEAP32[$1>>2]|0;
+ STACKTOP = sp;return ($553|0);
+}
+function _emscripten_get_global_libc() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (24664|0);
+}
+function ___stdio_close($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $vararg_buffer = sp;
+ $1 = ((($0)) + 60|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = (_dummy_738($2)|0);
+ HEAP32[$vararg_buffer>>2] = $3;
+ $4 = (___syscall6(6,($vararg_buffer|0))|0);
+ $5 = (___syscall_ret($4)|0);
+ STACKTOP = sp;return ($5|0);
+}
+function ___stdio_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0;
+ var $vararg_ptr7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer = sp;
+ $3 = sp + 32|0;
+ $4 = ((($0)) + 28|0);
+ $5 = HEAP32[$4>>2]|0;
+ HEAP32[$3>>2] = $5;
+ $6 = ((($3)) + 4|0);
+ $7 = ((($0)) + 20|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = (($8) - ($5))|0;
+ HEAP32[$6>>2] = $9;
+ $10 = ((($3)) + 8|0);
+ HEAP32[$10>>2] = $1;
+ $11 = ((($3)) + 12|0);
+ HEAP32[$11>>2] = $2;
+ $12 = (($9) + ($2))|0;
+ $13 = ((($0)) + 60|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = $3;
+ HEAP32[$vararg_buffer>>2] = $14;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $15;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = 2;
+ $16 = (___syscall146(146,($vararg_buffer|0))|0);
+ $17 = (___syscall_ret($16)|0);
+ $18 = ($12|0)==($17|0);
+ L1: do {
+ if ($18) {
+ label = 3;
+ } else {
+ $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17;
+ while(1) {
+ $25 = ($26|0)<(0);
+ if ($25) {
+ break;
+ }
+ $34 = (($$04855) - ($26))|0;
+ $35 = ((($$04954)) + 4|0);
+ $36 = HEAP32[$35>>2]|0;
+ $37 = ($26>>>0)>($36>>>0);
+ $38 = ((($$04954)) + 8|0);
+ $$150 = $37 ? $38 : $$04954;
+ $39 = $37 << 31 >> 31;
+ $$1 = (($39) + ($$04756))|0;
+ $40 = $37 ? $36 : 0;
+ $$0 = (($26) - ($40))|0;
+ $41 = HEAP32[$$150>>2]|0;
+ $42 = (($41) + ($$0)|0);
+ HEAP32[$$150>>2] = $42;
+ $43 = ((($$150)) + 4|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = (($44) - ($$0))|0;
+ HEAP32[$43>>2] = $45;
+ $46 = HEAP32[$13>>2]|0;
+ $47 = $$150;
+ HEAP32[$vararg_buffer3>>2] = $46;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = $47;
+ $vararg_ptr7 = ((($vararg_buffer3)) + 8|0);
+ HEAP32[$vararg_ptr7>>2] = $$1;
+ $48 = (___syscall146(146,($vararg_buffer3|0))|0);
+ $49 = (___syscall_ret($48)|0);
+ $50 = ($34|0)==($49|0);
+ if ($50) {
+ label = 3;
+ break L1;
+ } else {
+ $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49;
+ }
+ }
+ $27 = ((($0)) + 16|0);
+ HEAP32[$27>>2] = 0;
+ HEAP32[$4>>2] = 0;
+ HEAP32[$7>>2] = 0;
+ $28 = HEAP32[$0>>2]|0;
+ $29 = $28 | 32;
+ HEAP32[$0>>2] = $29;
+ $30 = ($$04756|0)==(2);
+ if ($30) {
+ $$051 = 0;
+ } else {
+ $31 = ((($$04954)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($2) - ($32))|0;
+ $$051 = $33;
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $19 = ((($0)) + 44|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 48|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (($20) + ($22)|0);
+ $24 = ((($0)) + 16|0);
+ HEAP32[$24>>2] = $23;
+ HEAP32[$4>>2] = $20;
+ HEAP32[$7>>2] = $20;
+ $$051 = $2;
+ }
+ STACKTOP = sp;return ($$051|0);
+}
+function ___stdio_seek($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 20|0;
+ $4 = ((($0)) + 60|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = $3;
+ HEAP32[$vararg_buffer>>2] = $5;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 0;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $1;
+ $vararg_ptr3 = ((($vararg_buffer)) + 12|0);
+ HEAP32[$vararg_ptr3>>2] = $6;
+ $vararg_ptr4 = ((($vararg_buffer)) + 16|0);
+ HEAP32[$vararg_ptr4>>2] = $2;
+ $7 = (___syscall140(140,($vararg_buffer|0))|0);
+ $8 = (___syscall_ret($7)|0);
+ $9 = ($8|0)<(0);
+ if ($9) {
+ HEAP32[$3>>2] = -1;
+ $10 = -1;
+ } else {
+ $$pre = HEAP32[$3>>2]|0;
+ $10 = $$pre;
+ }
+ STACKTOP = sp;return ($10|0);
+}
+function ___syscall_ret($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0>>>0)>(4294963200);
+ if ($1) {
+ $2 = (0 - ($0))|0;
+ $3 = (___errno_location()|0);
+ HEAP32[$3>>2] = $2;
+ $$0 = -1;
+ } else {
+ $$0 = $0;
+ }
+ return ($$0|0);
+}
+function ___errno_location() {
+ var $0 = 0, $1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (___pthread_self_108()|0);
+ $1 = ((($0)) + 64|0);
+ return ($1|0);
+}
+function ___pthread_self_108() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function _pthread_self() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return (3624|0);
+}
+function _dummy_738($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return ($0|0);
+}
+function ___stdio_read($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0;
+ var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 16|0;
+ HEAP32[$3>>2] = $1;
+ $4 = ((($3)) + 4|0);
+ $5 = ((($0)) + 48|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = ($6|0)!=(0);
+ $8 = $7&1;
+ $9 = (($2) - ($8))|0;
+ HEAP32[$4>>2] = $9;
+ $10 = ((($3)) + 8|0);
+ $11 = ((($0)) + 44|0);
+ $12 = HEAP32[$11>>2]|0;
+ HEAP32[$10>>2] = $12;
+ $13 = ((($3)) + 12|0);
+ HEAP32[$13>>2] = $6;
+ $14 = ((($0)) + 60|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = $3;
+ HEAP32[$vararg_buffer>>2] = $15;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $16;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = 2;
+ $17 = (___syscall145(145,($vararg_buffer|0))|0);
+ $18 = (___syscall_ret($17)|0);
+ $19 = ($18|0)<(1);
+ if ($19) {
+ $20 = $18 & 48;
+ $21 = $20 ^ 16;
+ $22 = HEAP32[$0>>2]|0;
+ $23 = $22 | $21;
+ HEAP32[$0>>2] = $23;
+ $$0 = $18;
+ } else {
+ $24 = HEAP32[$4>>2]|0;
+ $25 = ($18>>>0)>($24>>>0);
+ if ($25) {
+ $26 = (($18) - ($24))|0;
+ $27 = HEAP32[$11>>2]|0;
+ $28 = ((($0)) + 4|0);
+ HEAP32[$28>>2] = $27;
+ $29 = (($27) + ($26)|0);
+ $30 = ((($0)) + 8|0);
+ HEAP32[$30>>2] = $29;
+ $31 = HEAP32[$5>>2]|0;
+ $32 = ($31|0)==(0);
+ if ($32) {
+ $$0 = $2;
+ } else {
+ $33 = ((($27)) + 1|0);
+ HEAP32[$28>>2] = $33;
+ $34 = HEAP8[$27>>0]|0;
+ $35 = (($2) + -1)|0;
+ $36 = (($1) + ($35)|0);
+ HEAP8[$36>>0] = $34;
+ $$0 = $2;
+ }
+ } else {
+ $$0 = $18;
+ }
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function ___stdout_write($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $vararg_buffer = sp;
+ $3 = sp + 16|0;
+ $4 = ((($0)) + 36|0);
+ HEAP32[$4>>2] = 9;
+ $5 = HEAP32[$0>>2]|0;
+ $6 = $5 & 64;
+ $7 = ($6|0)==(0);
+ if ($7) {
+ $8 = ((($0)) + 60|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = $3;
+ HEAP32[$vararg_buffer>>2] = $9;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 21523;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = $10;
+ $11 = (___syscall54(54,($vararg_buffer|0))|0);
+ $12 = ($11|0)==(0);
+ if (!($12)) {
+ $13 = ((($0)) + 75|0);
+ HEAP8[$13>>0] = -1;
+ }
+ }
+ $14 = (___stdio_write($0,$1,$2)|0);
+ STACKTOP = sp;return ($14|0);
+}
+function ___toread($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $sext = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 74|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $4 = (($3) + 255)|0;
+ $5 = $4 | $3;
+ $6 = $5&255;
+ HEAP8[$1>>0] = $6;
+ $7 = ((($0)) + 20|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ((($0)) + 28|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ($8>>>0)>($10>>>0);
+ if ($11) {
+ $12 = ((($0)) + 36|0);
+ $13 = HEAP32[$12>>2]|0;
+ (FUNCTION_TABLE_iiii[$13 & 15]($0,0,0)|0);
+ }
+ $14 = ((($0)) + 16|0);
+ HEAP32[$14>>2] = 0;
+ HEAP32[$9>>2] = 0;
+ HEAP32[$7>>2] = 0;
+ $15 = HEAP32[$0>>2]|0;
+ $16 = $15 & 4;
+ $17 = ($16|0)==(0);
+ if ($17) {
+ $19 = ((($0)) + 44|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($0)) + 48|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (($20) + ($22)|0);
+ $24 = ((($0)) + 8|0);
+ HEAP32[$24>>2] = $23;
+ $25 = ((($0)) + 4|0);
+ HEAP32[$25>>2] = $23;
+ $26 = $15 << 27;
+ $sext = $26 >> 31;
+ $$0 = $sext;
+ } else {
+ $18 = $15 | 32;
+ HEAP32[$0>>2] = $18;
+ $$0 = -1;
+ }
+ return ($$0|0);
+}
+function _strcmp($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$0>>0]|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($2<<24>>24)!=($3<<24>>24);
+ $5 = ($2<<24>>24)==(0);
+ $or$cond9 = $5 | $4;
+ if ($or$cond9) {
+ $$lcssa = $3;$$lcssa8 = $2;
+ } else {
+ $$011 = $1;$$0710 = $0;
+ while(1) {
+ $6 = ((($$0710)) + 1|0);
+ $7 = ((($$011)) + 1|0);
+ $8 = HEAP8[$6>>0]|0;
+ $9 = HEAP8[$7>>0]|0;
+ $10 = ($8<<24>>24)!=($9<<24>>24);
+ $11 = ($8<<24>>24)==(0);
+ $or$cond = $11 | $10;
+ if ($or$cond) {
+ $$lcssa = $9;$$lcssa8 = $8;
+ break;
+ } else {
+ $$011 = $7;$$0710 = $6;
+ }
+ }
+ }
+ $12 = $$lcssa8&255;
+ $13 = $$lcssa&255;
+ $14 = (($12) - ($13))|0;
+ return ($14|0);
+}
+function _memcmp($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $14 = 0;
+ } else {
+ $$01318 = $0;$$01417 = $2;$$019 = $1;
+ while(1) {
+ $4 = HEAP8[$$01318>>0]|0;
+ $5 = HEAP8[$$019>>0]|0;
+ $6 = ($4<<24>>24)==($5<<24>>24);
+ if (!($6)) {
+ break;
+ }
+ $7 = (($$01417) + -1)|0;
+ $8 = ((($$01318)) + 1|0);
+ $9 = ((($$019)) + 1|0);
+ $10 = ($7|0)==(0);
+ if ($10) {
+ $14 = 0;
+ break L1;
+ } else {
+ $$01318 = $8;$$01417 = $7;$$019 = $9;
+ }
+ }
+ $11 = $4&255;
+ $12 = $5&255;
+ $13 = (($11) - ($12))|0;
+ $14 = $13;
+ }
+ } while(0);
+ return ($14|0);
+}
+function _vfprintf($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0;
+ var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0);
+ $3 = sp + 120|0;
+ $4 = sp + 80|0;
+ $5 = sp;
+ $6 = sp + 136|0;
+ dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $vacopy_currentptr = HEAP32[$2>>2]|0;
+ HEAP32[$3>>2] = $vacopy_currentptr;
+ $7 = (_printf_core(0,$1,$3,$5,$4)|0);
+ $8 = ($7|0)<(0);
+ if ($8) {
+ $$0 = -1;
+ } else {
+ $9 = ((($0)) + 76|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ($10|0)>(-1);
+ if ($11) {
+ $12 = (___lockfile($0)|0);
+ $40 = $12;
+ } else {
+ $40 = 0;
+ }
+ $13 = HEAP32[$0>>2]|0;
+ $14 = $13 & 32;
+ $15 = ((($0)) + 74|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = ($16<<24>>24)<(1);
+ if ($17) {
+ $18 = $13 & -33;
+ HEAP32[$0>>2] = $18;
+ }
+ $19 = ((($0)) + 48|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $23 = ((($0)) + 44|0);
+ $24 = HEAP32[$23>>2]|0;
+ HEAP32[$23>>2] = $6;
+ $25 = ((($0)) + 28|0);
+ HEAP32[$25>>2] = $6;
+ $26 = ((($0)) + 20|0);
+ HEAP32[$26>>2] = $6;
+ HEAP32[$19>>2] = 80;
+ $27 = ((($6)) + 80|0);
+ $28 = ((($0)) + 16|0);
+ HEAP32[$28>>2] = $27;
+ $29 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $30 = ($24|0)==(0|0);
+ if ($30) {
+ $$1 = $29;
+ } else {
+ $31 = ((($0)) + 36|0);
+ $32 = HEAP32[$31>>2]|0;
+ (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0);
+ $33 = HEAP32[$26>>2]|0;
+ $34 = ($33|0)==(0|0);
+ $$ = $34 ? -1 : $29;
+ HEAP32[$23>>2] = $24;
+ HEAP32[$19>>2] = 0;
+ HEAP32[$28>>2] = 0;
+ HEAP32[$25>>2] = 0;
+ HEAP32[$26>>2] = 0;
+ $$1 = $$;
+ }
+ } else {
+ $22 = (_printf_core($0,$1,$3,$5,$4)|0);
+ $$1 = $22;
+ }
+ $35 = HEAP32[$0>>2]|0;
+ $36 = $35 & 32;
+ $37 = ($36|0)==(0);
+ $$1$ = $37 ? $$1 : -1;
+ $38 = $35 | $14;
+ HEAP32[$0>>2] = $38;
+ $39 = ($40|0)==(0);
+ if (!($39)) {
+ ___unlockfile($0);
+ }
+ $$0 = $$1$;
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function _printf_core($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0;
+ var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0;
+ var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0;
+ var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0;
+ var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0;
+ var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0;
+ var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0;
+ var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0;
+ var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0;
+ var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0;
+ var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0;
+ var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0;
+ var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0;
+ var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0;
+ var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0;
+ var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0;
+ var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0;
+ var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0;
+ var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $5 = sp + 16|0;
+ $6 = sp;
+ $7 = sp + 24|0;
+ $8 = sp + 8|0;
+ $9 = sp + 20|0;
+ HEAP32[$5>>2] = $1;
+ $10 = ($0|0)!=(0|0);
+ $11 = ((($7)) + 40|0);
+ $12 = $11;
+ $13 = ((($7)) + 39|0);
+ $14 = ((($8)) + 4|0);
+ $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1;
+ L1: while(1) {
+ $15 = ($$0247|0)>(-1);
+ do {
+ if ($15) {
+ $16 = (2147483647 - ($$0247))|0;
+ $17 = ($$0243|0)>($16|0);
+ if ($17) {
+ $18 = (___errno_location()|0);
+ HEAP32[$18>>2] = 75;
+ $$1248 = -1;
+ break;
+ } else {
+ $19 = (($$0243) + ($$0247))|0;
+ $$1248 = $19;
+ break;
+ }
+ } else {
+ $$1248 = $$0247;
+ }
+ } while(0);
+ $20 = HEAP8[$21>>0]|0;
+ $22 = ($20<<24>>24)==(0);
+ if ($22) {
+ label = 87;
+ break;
+ } else {
+ $23 = $20;$25 = $21;
+ }
+ L9: while(1) {
+ switch ($23<<24>>24) {
+ case 37: {
+ $$0249306 = $25;$27 = $25;
+ label = 9;
+ break L9;
+ break;
+ }
+ case 0: {
+ $$0249$lcssa = $25;$39 = $25;
+ break L9;
+ break;
+ }
+ default: {
+ }
+ }
+ $24 = ((($25)) + 1|0);
+ HEAP32[$5>>2] = $24;
+ $$pre = HEAP8[$24>>0]|0;
+ $23 = $$pre;$25 = $24;
+ }
+ L12: do {
+ if ((label|0) == 9) {
+ while(1) {
+ label = 0;
+ $26 = ((($27)) + 1|0);
+ $28 = HEAP8[$26>>0]|0;
+ $29 = ($28<<24>>24)==(37);
+ if (!($29)) {
+ $$0249$lcssa = $$0249306;$39 = $27;
+ break L12;
+ }
+ $30 = ((($$0249306)) + 1|0);
+ $31 = ((($27)) + 2|0);
+ HEAP32[$5>>2] = $31;
+ $32 = HEAP8[$31>>0]|0;
+ $33 = ($32<<24>>24)==(37);
+ if ($33) {
+ $$0249306 = $30;$27 = $31;
+ label = 9;
+ } else {
+ $$0249$lcssa = $30;$39 = $31;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $34 = $$0249$lcssa;
+ $35 = $21;
+ $36 = (($34) - ($35))|0;
+ if ($10) {
+ _out($0,$21,$36);
+ }
+ $37 = ($36|0)==(0);
+ if (!($37)) {
+ $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi;
+ continue;
+ }
+ $38 = ((($39)) + 1|0);
+ $40 = HEAP8[$38>>0]|0;
+ $41 = $40 << 24 >> 24;
+ $isdigittmp = (($41) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $42 = ((($39)) + 2|0);
+ $43 = HEAP8[$42>>0]|0;
+ $44 = ($43<<24>>24)==(36);
+ $45 = ((($39)) + 3|0);
+ $$377 = $44 ? $45 : $38;
+ $$$0269 = $44 ? 1 : $$0269;
+ $isdigittmp$ = $44 ? $isdigittmp : -1;
+ $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377;
+ } else {
+ $$0253 = -1;$$1270 = $$0269;$storemerge = $38;
+ }
+ HEAP32[$5>>2] = $storemerge;
+ $46 = HEAP8[$storemerge>>0]|0;
+ $47 = $46 << 24 >> 24;
+ $48 = (($47) + -32)|0;
+ $49 = ($48>>>0)<(32);
+ L24: do {
+ if ($49) {
+ $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge;
+ while(1) {
+ $50 = 1 << $51;
+ $52 = $50 & 75913;
+ $53 = ($52|0)==(0);
+ if ($53) {
+ $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310;
+ break L24;
+ }
+ $54 = $50 | $$0262311;
+ $55 = ((($storemerge273310)) + 1|0);
+ HEAP32[$5>>2] = $55;
+ $56 = HEAP8[$55>>0]|0;
+ $57 = $56 << 24 >> 24;
+ $58 = (($57) + -32)|0;
+ $59 = ($58>>>0)<(32);
+ if ($59) {
+ $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55;
+ } else {
+ $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55;
+ break;
+ }
+ }
+ } else {
+ $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge;
+ }
+ } while(0);
+ $60 = ($$lcssa295<<24>>24)==(42);
+ if ($60) {
+ $61 = ((($62)) + 1|0);
+ $63 = HEAP8[$61>>0]|0;
+ $64 = $63 << 24 >> 24;
+ $isdigittmp276 = (($64) + -48)|0;
+ $isdigit277 = ($isdigittmp276>>>0)<(10);
+ if ($isdigit277) {
+ $65 = ((($62)) + 2|0);
+ $66 = HEAP8[$65>>0]|0;
+ $67 = ($66<<24>>24)==(36);
+ if ($67) {
+ $68 = (($4) + ($isdigittmp276<<2)|0);
+ HEAP32[$68>>2] = 10;
+ $69 = HEAP8[$61>>0]|0;
+ $70 = $69 << 24 >> 24;
+ $71 = (($70) + -48)|0;
+ $72 = (($3) + ($71<<3)|0);
+ $73 = $72;
+ $74 = $73;
+ $75 = HEAP32[$74>>2]|0;
+ $76 = (($73) + 4)|0;
+ $77 = $76;
+ $78 = HEAP32[$77>>2]|0;
+ $79 = ((($62)) + 3|0);
+ $$0259 = $75;$$2271 = 1;$storemerge278 = $79;
+ } else {
+ label = 23;
+ }
+ } else {
+ label = 23;
+ }
+ if ((label|0) == 23) {
+ label = 0;
+ $80 = ($$1270|0)==(0);
+ if (!($80)) {
+ $$0 = -1;
+ break;
+ }
+ if ($10) {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $81 = $arglist_current;
+ $82 = ((0) + 4|0);
+ $expanded4 = $82;
+ $expanded = (($expanded4) - 1)|0;
+ $83 = (($81) + ($expanded))|0;
+ $84 = ((0) + 4|0);
+ $expanded8 = $84;
+ $expanded7 = (($expanded8) - 1)|0;
+ $expanded6 = $expanded7 ^ -1;
+ $85 = $83 & $expanded6;
+ $86 = $85;
+ $87 = HEAP32[$86>>2]|0;
+ $arglist_next = ((($86)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ $$0259 = $87;$$2271 = 0;$storemerge278 = $61;
+ } else {
+ $$0259 = 0;$$2271 = 0;$storemerge278 = $61;
+ }
+ }
+ HEAP32[$5>>2] = $storemerge278;
+ $88 = ($$0259|0)<(0);
+ $89 = $$0262$lcssa | 8192;
+ $90 = (0 - ($$0259))|0;
+ $$$0262 = $88 ? $89 : $$0262$lcssa;
+ $$$0259 = $88 ? $90 : $$0259;
+ $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278;
+ } else {
+ $91 = (_getint($5)|0);
+ $92 = ($91|0)<(0);
+ if ($92) {
+ $$0 = -1;
+ break;
+ }
+ $$pre346 = HEAP32[$5>>2]|0;
+ $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346;
+ }
+ $93 = HEAP8[$94>>0]|0;
+ $95 = ($93<<24>>24)==(46);
+ do {
+ if ($95) {
+ $96 = ((($94)) + 1|0);
+ $97 = HEAP8[$96>>0]|0;
+ $98 = ($97<<24>>24)==(42);
+ if (!($98)) {
+ $125 = ((($94)) + 1|0);
+ HEAP32[$5>>2] = $125;
+ $126 = (_getint($5)|0);
+ $$pre347$pre = HEAP32[$5>>2]|0;
+ $$0254 = $126;$$pre347 = $$pre347$pre;
+ break;
+ }
+ $99 = ((($94)) + 2|0);
+ $100 = HEAP8[$99>>0]|0;
+ $101 = $100 << 24 >> 24;
+ $isdigittmp274 = (($101) + -48)|0;
+ $isdigit275 = ($isdigittmp274>>>0)<(10);
+ if ($isdigit275) {
+ $102 = ((($94)) + 3|0);
+ $103 = HEAP8[$102>>0]|0;
+ $104 = ($103<<24>>24)==(36);
+ if ($104) {
+ $105 = (($4) + ($isdigittmp274<<2)|0);
+ HEAP32[$105>>2] = 10;
+ $106 = HEAP8[$99>>0]|0;
+ $107 = $106 << 24 >> 24;
+ $108 = (($107) + -48)|0;
+ $109 = (($3) + ($108<<3)|0);
+ $110 = $109;
+ $111 = $110;
+ $112 = HEAP32[$111>>2]|0;
+ $113 = (($110) + 4)|0;
+ $114 = $113;
+ $115 = HEAP32[$114>>2]|0;
+ $116 = ((($94)) + 4|0);
+ HEAP32[$5>>2] = $116;
+ $$0254 = $112;$$pre347 = $116;
+ break;
+ }
+ }
+ $117 = ($$3272|0)==(0);
+ if (!($117)) {
+ $$0 = -1;
+ break L1;
+ }
+ if ($10) {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $118 = $arglist_current2;
+ $119 = ((0) + 4|0);
+ $expanded11 = $119;
+ $expanded10 = (($expanded11) - 1)|0;
+ $120 = (($118) + ($expanded10))|0;
+ $121 = ((0) + 4|0);
+ $expanded15 = $121;
+ $expanded14 = (($expanded15) - 1)|0;
+ $expanded13 = $expanded14 ^ -1;
+ $122 = $120 & $expanded13;
+ $123 = $122;
+ $124 = HEAP32[$123>>2]|0;
+ $arglist_next3 = ((($123)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $330 = $124;
+ } else {
+ $330 = 0;
+ }
+ HEAP32[$5>>2] = $99;
+ $$0254 = $330;$$pre347 = $99;
+ } else {
+ $$0254 = -1;$$pre347 = $94;
+ }
+ } while(0);
+ $$0252 = 0;$128 = $$pre347;
+ while(1) {
+ $127 = HEAP8[$128>>0]|0;
+ $129 = $127 << 24 >> 24;
+ $130 = (($129) + -65)|0;
+ $131 = ($130>>>0)>(57);
+ if ($131) {
+ $$0 = -1;
+ break L1;
+ }
+ $132 = ((($128)) + 1|0);
+ HEAP32[$5>>2] = $132;
+ $133 = HEAP8[$128>>0]|0;
+ $134 = $133 << 24 >> 24;
+ $135 = (($134) + -65)|0;
+ $136 = ((14049 + (($$0252*58)|0)|0) + ($135)|0);
+ $137 = HEAP8[$136>>0]|0;
+ $138 = $137&255;
+ $139 = (($138) + -1)|0;
+ $140 = ($139>>>0)<(8);
+ if ($140) {
+ $$0252 = $138;$128 = $132;
+ } else {
+ break;
+ }
+ }
+ $141 = ($137<<24>>24)==(0);
+ if ($141) {
+ $$0 = -1;
+ break;
+ }
+ $142 = ($137<<24>>24)==(19);
+ $143 = ($$0253|0)>(-1);
+ do {
+ if ($142) {
+ if ($143) {
+ $$0 = -1;
+ break L1;
+ } else {
+ label = 49;
+ }
+ } else {
+ if ($143) {
+ $144 = (($4) + ($$0253<<2)|0);
+ HEAP32[$144>>2] = $138;
+ $145 = (($3) + ($$0253<<3)|0);
+ $146 = $145;
+ $147 = $146;
+ $148 = HEAP32[$147>>2]|0;
+ $149 = (($146) + 4)|0;
+ $150 = $149;
+ $151 = HEAP32[$150>>2]|0;
+ $152 = $6;
+ $153 = $152;
+ HEAP32[$153>>2] = $148;
+ $154 = (($152) + 4)|0;
+ $155 = $154;
+ HEAP32[$155>>2] = $151;
+ label = 49;
+ break;
+ }
+ if (!($10)) {
+ $$0 = 0;
+ break L1;
+ }
+ _pop_arg($6,$138,$2);
+ }
+ } while(0);
+ if ((label|0) == 49) {
+ label = 0;
+ if (!($10)) {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ }
+ $156 = HEAP8[$128>>0]|0;
+ $157 = $156 << 24 >> 24;
+ $158 = ($$0252|0)!=(0);
+ $159 = $157 & 15;
+ $160 = ($159|0)==(3);
+ $or$cond281 = $158 & $160;
+ $161 = $157 & -33;
+ $$0235 = $or$cond281 ? $161 : $157;
+ $162 = $$1263 & 8192;
+ $163 = ($162|0)==(0);
+ $164 = $$1263 & -65537;
+ $$1263$ = $163 ? $$1263 : $164;
+ L71: do {
+ switch ($$0235|0) {
+ case 110: {
+ $trunc = $$0252&255;
+ switch ($trunc<<24>>24) {
+ case 0: {
+ $171 = HEAP32[$6>>2]|0;
+ HEAP32[$171>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 1: {
+ $172 = HEAP32[$6>>2]|0;
+ HEAP32[$172>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 2: {
+ $173 = ($$1248|0)<(0);
+ $174 = $173 << 31 >> 31;
+ $175 = HEAP32[$6>>2]|0;
+ $176 = $175;
+ $177 = $176;
+ HEAP32[$177>>2] = $$1248;
+ $178 = (($176) + 4)|0;
+ $179 = $178;
+ HEAP32[$179>>2] = $174;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 3: {
+ $180 = $$1248&65535;
+ $181 = HEAP32[$6>>2]|0;
+ HEAP16[$181>>1] = $180;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 4: {
+ $182 = $$1248&255;
+ $183 = HEAP32[$6>>2]|0;
+ HEAP8[$183>>0] = $182;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 6: {
+ $184 = HEAP32[$6>>2]|0;
+ HEAP32[$184>>2] = $$1248;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ case 7: {
+ $185 = ($$1248|0)<(0);
+ $186 = $185 << 31 >> 31;
+ $187 = HEAP32[$6>>2]|0;
+ $188 = $187;
+ $189 = $188;
+ HEAP32[$189>>2] = $$1248;
+ $190 = (($188) + 4)|0;
+ $191 = $190;
+ HEAP32[$191>>2] = $186;
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ }
+ }
+ break;
+ }
+ case 112: {
+ $192 = ($$0254>>>0)>(8);
+ $193 = $192 ? $$0254 : 8;
+ $194 = $$1263$ | 8;
+ $$1236 = 120;$$1255 = $193;$$3265 = $194;
+ label = 61;
+ break;
+ }
+ case 88: case 120: {
+ $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$;
+ label = 61;
+ break;
+ }
+ case 111: {
+ $210 = $6;
+ $211 = $210;
+ $212 = HEAP32[$211>>2]|0;
+ $213 = (($210) + 4)|0;
+ $214 = $213;
+ $215 = HEAP32[$214>>2]|0;
+ $216 = (_fmt_o($212,$215,$11)|0);
+ $217 = $$1263$ & 8;
+ $218 = ($217|0)==(0);
+ $219 = $216;
+ $220 = (($12) - ($219))|0;
+ $221 = ($$0254|0)>($220|0);
+ $222 = (($220) + 1)|0;
+ $223 = $218 | $221;
+ $$0254$$0254$ = $223 ? $$0254 : $222;
+ $$0228 = $216;$$1233 = 0;$$1238 = 14513;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ label = 67;
+ break;
+ }
+ case 105: case 100: {
+ $224 = $6;
+ $225 = $224;
+ $226 = HEAP32[$225>>2]|0;
+ $227 = (($224) + 4)|0;
+ $228 = $227;
+ $229 = HEAP32[$228>>2]|0;
+ $230 = ($229|0)<(0);
+ if ($230) {
+ $231 = (_i64Subtract(0,0,($226|0),($229|0))|0);
+ $232 = tempRet0;
+ $233 = $6;
+ $234 = $233;
+ HEAP32[$234>>2] = $231;
+ $235 = (($233) + 4)|0;
+ $236 = $235;
+ HEAP32[$236>>2] = $232;
+ $$0232 = 1;$$0237 = 14513;$242 = $231;$243 = $232;
+ label = 66;
+ break L71;
+ } else {
+ $237 = $$1263$ & 2048;
+ $238 = ($237|0)==(0);
+ $239 = $$1263$ & 1;
+ $240 = ($239|0)==(0);
+ $$ = $240 ? 14513 : (14515);
+ $$$ = $238 ? $$ : (14514);
+ $241 = $$1263$ & 2049;
+ $narrow = ($241|0)!=(0);
+ $$284$ = $narrow&1;
+ $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229;
+ label = 66;
+ break L71;
+ }
+ break;
+ }
+ case 117: {
+ $165 = $6;
+ $166 = $165;
+ $167 = HEAP32[$166>>2]|0;
+ $168 = (($165) + 4)|0;
+ $169 = $168;
+ $170 = HEAP32[$169>>2]|0;
+ $$0232 = 0;$$0237 = 14513;$242 = $167;$243 = $170;
+ label = 66;
+ break;
+ }
+ case 99: {
+ $259 = $6;
+ $260 = $259;
+ $261 = HEAP32[$260>>2]|0;
+ $262 = (($259) + 4)|0;
+ $263 = $262;
+ $264 = HEAP32[$263>>2]|0;
+ $265 = $261&255;
+ HEAP8[$13>>0] = $265;
+ $$2 = $13;$$2234 = 0;$$2239 = 14513;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ break;
+ }
+ case 109: {
+ $266 = (___errno_location()|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = (_strerror($267)|0);
+ $$1 = $268;
+ label = 71;
+ break;
+ }
+ case 115: {
+ $269 = HEAP32[$6>>2]|0;
+ $270 = ($269|0)!=(0|0);
+ $271 = $270 ? $269 : 14523;
+ $$1 = $271;
+ label = 71;
+ break;
+ }
+ case 67: {
+ $278 = $6;
+ $279 = $278;
+ $280 = HEAP32[$279>>2]|0;
+ $281 = (($278) + 4)|0;
+ $282 = $281;
+ $283 = HEAP32[$282>>2]|0;
+ HEAP32[$8>>2] = $280;
+ HEAP32[$14>>2] = 0;
+ HEAP32[$6>>2] = $8;
+ $$4258355 = -1;$331 = $8;
+ label = 75;
+ break;
+ }
+ case 83: {
+ $$pre349 = HEAP32[$6>>2]|0;
+ $284 = ($$0254|0)==(0);
+ if ($284) {
+ _pad_674($0,32,$$1260,0,$$1263$);
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$4258355 = $$0254;$331 = $$pre349;
+ label = 75;
+ }
+ break;
+ }
+ case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: {
+ $306 = +HEAPF64[$6>>3];
+ $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0);
+ $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue L1;
+ break;
+ }
+ default: {
+ $$2 = $21;$$2234 = 0;$$2239 = 14513;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ }
+ }
+ } while(0);
+ L95: do {
+ if ((label|0) == 61) {
+ label = 0;
+ $195 = $6;
+ $196 = $195;
+ $197 = HEAP32[$196>>2]|0;
+ $198 = (($195) + 4)|0;
+ $199 = $198;
+ $200 = HEAP32[$199>>2]|0;
+ $201 = $$1236 & 32;
+ $202 = (_fmt_x($197,$200,$11,$201)|0);
+ $203 = ($197|0)==(0);
+ $204 = ($200|0)==(0);
+ $205 = $203 & $204;
+ $206 = $$3265 & 8;
+ $207 = ($206|0)==(0);
+ $or$cond283 = $207 | $205;
+ $208 = $$1236 >> 4;
+ $209 = (14513 + ($208)|0);
+ $$289 = $or$cond283 ? 14513 : $209;
+ $$290 = $or$cond283 ? 0 : 2;
+ $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
+ label = 67;
+ }
+ else if ((label|0) == 66) {
+ label = 0;
+ $244 = (_fmt_u($242,$243,$11)|0);
+ $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243;
+ label = 67;
+ }
+ else if ((label|0) == 71) {
+ label = 0;
+ $272 = (_memchr($$1,0,$$0254)|0);
+ $273 = ($272|0)==(0|0);
+ $274 = $272;
+ $275 = $$1;
+ $276 = (($274) - ($275))|0;
+ $277 = (($$1) + ($$0254)|0);
+ $$3257 = $273 ? $$0254 : $276;
+ $$1250 = $273 ? $277 : $272;
+ $$2 = $$1;$$2234 = 0;$$2239 = 14513;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ }
+ else if ((label|0) == 75) {
+ label = 0;
+ $$0229322 = $331;$$0240321 = 0;$$1244320 = 0;
+ while(1) {
+ $285 = HEAP32[$$0229322>>2]|0;
+ $286 = ($285|0)==(0);
+ if ($286) {
+ $$0240$lcssa = $$0240321;$$2245 = $$1244320;
+ break;
+ }
+ $287 = (_wctomb($9,$285)|0);
+ $288 = ($287|0)<(0);
+ $289 = (($$4258355) - ($$0240321))|0;
+ $290 = ($287>>>0)>($289>>>0);
+ $or$cond286 = $288 | $290;
+ if ($or$cond286) {
+ $$0240$lcssa = $$0240321;$$2245 = $287;
+ break;
+ }
+ $291 = ((($$0229322)) + 4|0);
+ $292 = (($287) + ($$0240321))|0;
+ $293 = ($$4258355>>>0)>($292>>>0);
+ if ($293) {
+ $$0229322 = $291;$$0240321 = $292;$$1244320 = $287;
+ } else {
+ $$0240$lcssa = $292;$$2245 = $287;
+ break;
+ }
+ }
+ $294 = ($$2245|0)<(0);
+ if ($294) {
+ $$0 = -1;
+ break L1;
+ }
+ _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$);
+ $295 = ($$0240$lcssa|0)==(0);
+ if ($295) {
+ $$0240$lcssa357 = 0;
+ label = 84;
+ } else {
+ $$1230333 = $331;$$1241332 = 0;
+ while(1) {
+ $296 = HEAP32[$$1230333>>2]|0;
+ $297 = ($296|0)==(0);
+ if ($297) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $298 = (_wctomb($9,$296)|0);
+ $299 = (($298) + ($$1241332))|0;
+ $300 = ($299|0)>($$0240$lcssa|0);
+ if ($300) {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break L95;
+ }
+ $301 = ((($$1230333)) + 4|0);
+ _out($0,$9,$298);
+ $302 = ($299>>>0)<($$0240$lcssa>>>0);
+ if ($302) {
+ $$1230333 = $301;$$1241332 = $299;
+ } else {
+ $$0240$lcssa357 = $$0240$lcssa;
+ label = 84;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 67) {
+ label = 0;
+ $245 = ($$2256|0)>(-1);
+ $246 = $$4266 & -65537;
+ $$$4266 = $245 ? $246 : $$4266;
+ $247 = ($248|0)!=(0);
+ $249 = ($250|0)!=(0);
+ $251 = $247 | $249;
+ $252 = ($$2256|0)!=(0);
+ $or$cond = $252 | $251;
+ $253 = $$0228;
+ $254 = (($12) - ($253))|0;
+ $255 = $251 ^ 1;
+ $256 = $255&1;
+ $257 = (($256) + ($254))|0;
+ $258 = ($$2256|0)>($257|0);
+ $$2256$ = $258 ? $$2256 : $257;
+ $$2256$$$2256 = $or$cond ? $$2256$ : $$2256;
+ $$0228$ = $or$cond ? $$0228 : $11;
+ $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266;
+ }
+ else if ((label|0) == 84) {
+ label = 0;
+ $303 = $$1263$ ^ 8192;
+ _pad_674($0,32,$$1260,$$0240$lcssa357,$303);
+ $304 = ($$1260|0)>($$0240$lcssa357|0);
+ $305 = $304 ? $$1260 : $$0240$lcssa357;
+ $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ continue;
+ }
+ $308 = $$2251;
+ $309 = $$2;
+ $310 = (($308) - ($309))|0;
+ $311 = ($$5|0)<($310|0);
+ $$$5 = $311 ? $310 : $$5;
+ $312 = (($$$5) + ($$2234))|0;
+ $313 = ($$1260|0)<($312|0);
+ $$2261 = $313 ? $312 : $$1260;
+ _pad_674($0,32,$$2261,$312,$$6268);
+ _out($0,$$2239,$$2234);
+ $314 = $$6268 ^ 65536;
+ _pad_674($0,48,$$2261,$312,$314);
+ _pad_674($0,48,$$$5,$310,0);
+ _out($0,$$2,$310);
+ $315 = $$6268 ^ 8192;
+ _pad_674($0,32,$$2261,$312,$315);
+ $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132;
+ }
+ L114: do {
+ if ((label|0) == 87) {
+ $316 = ($0|0)==(0|0);
+ if ($316) {
+ $317 = ($$0269|0)==(0);
+ if ($317) {
+ $$0 = 0;
+ } else {
+ $$2242305 = 1;
+ while(1) {
+ $318 = (($4) + ($$2242305<<2)|0);
+ $319 = HEAP32[$318>>2]|0;
+ $320 = ($319|0)==(0);
+ if ($320) {
+ $$3303 = $$2242305;
+ break;
+ }
+ $321 = (($3) + ($$2242305<<3)|0);
+ _pop_arg($321,$319,$2);
+ $322 = (($$2242305) + 1)|0;
+ $323 = ($322|0)<(10);
+ if ($323) {
+ $$2242305 = $322;
+ } else {
+ $$0 = 1;
+ break L114;
+ }
+ }
+ while(1) {
+ $326 = (($4) + ($$3303<<2)|0);
+ $327 = HEAP32[$326>>2]|0;
+ $328 = ($327|0)==(0);
+ $325 = (($$3303) + 1)|0;
+ if (!($328)) {
+ $$0 = -1;
+ break L114;
+ }
+ $324 = ($325|0)<(10);
+ if ($324) {
+ $$3303 = $325;
+ } else {
+ $$0 = 1;
+ break;
+ }
+ }
+ }
+ } else {
+ $$0 = $$1248;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function ___lockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return 0;
+}
+function ___unlockfile($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ return;
+}
+function _out($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = $3 & 32;
+ $5 = ($4|0)==(0);
+ if ($5) {
+ (___fwritex($1,$2,$0)|0);
+ }
+ return;
+}
+function _getint($0) {
+ $0 = $0|0;
+ var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = HEAP32[$0>>2]|0;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $isdigittmp4 = (($3) + -48)|0;
+ $isdigit5 = ($isdigittmp4>>>0)<(10);
+ if ($isdigit5) {
+ $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4;
+ while(1) {
+ $4 = ($$06*10)|0;
+ $5 = (($isdigittmp7) + ($4))|0;
+ $6 = ((($7)) + 1|0);
+ HEAP32[$0>>2] = $6;
+ $8 = HEAP8[$6>>0]|0;
+ $9 = $8 << 24 >> 24;
+ $isdigittmp = (($9) + -48)|0;
+ $isdigit = ($isdigittmp>>>0)<(10);
+ if ($isdigit) {
+ $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp;
+ } else {
+ $$0$lcssa = $5;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = 0;
+ }
+ return ($$0$lcssa|0);
+}
+function _pop_arg($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0;
+ var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0;
+ var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0;
+ var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0;
+ var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0;
+ var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0;
+ var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0;
+ var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0;
+ var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0;
+ var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(20);
+ L1: do {
+ if (!($3)) {
+ do {
+ switch ($1|0) {
+ case 9: {
+ $arglist_current = HEAP32[$2>>2]|0;
+ $4 = $arglist_current;
+ $5 = ((0) + 4|0);
+ $expanded28 = $5;
+ $expanded = (($expanded28) - 1)|0;
+ $6 = (($4) + ($expanded))|0;
+ $7 = ((0) + 4|0);
+ $expanded32 = $7;
+ $expanded31 = (($expanded32) - 1)|0;
+ $expanded30 = $expanded31 ^ -1;
+ $8 = $6 & $expanded30;
+ $9 = $8;
+ $10 = HEAP32[$9>>2]|0;
+ $arglist_next = ((($9)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next;
+ HEAP32[$0>>2] = $10;
+ break L1;
+ break;
+ }
+ case 10: {
+ $arglist_current2 = HEAP32[$2>>2]|0;
+ $11 = $arglist_current2;
+ $12 = ((0) + 4|0);
+ $expanded35 = $12;
+ $expanded34 = (($expanded35) - 1)|0;
+ $13 = (($11) + ($expanded34))|0;
+ $14 = ((0) + 4|0);
+ $expanded39 = $14;
+ $expanded38 = (($expanded39) - 1)|0;
+ $expanded37 = $expanded38 ^ -1;
+ $15 = $13 & $expanded37;
+ $16 = $15;
+ $17 = HEAP32[$16>>2]|0;
+ $arglist_next3 = ((($16)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next3;
+ $18 = ($17|0)<(0);
+ $19 = $18 << 31 >> 31;
+ $20 = $0;
+ $21 = $20;
+ HEAP32[$21>>2] = $17;
+ $22 = (($20) + 4)|0;
+ $23 = $22;
+ HEAP32[$23>>2] = $19;
+ break L1;
+ break;
+ }
+ case 11: {
+ $arglist_current5 = HEAP32[$2>>2]|0;
+ $24 = $arglist_current5;
+ $25 = ((0) + 4|0);
+ $expanded42 = $25;
+ $expanded41 = (($expanded42) - 1)|0;
+ $26 = (($24) + ($expanded41))|0;
+ $27 = ((0) + 4|0);
+ $expanded46 = $27;
+ $expanded45 = (($expanded46) - 1)|0;
+ $expanded44 = $expanded45 ^ -1;
+ $28 = $26 & $expanded44;
+ $29 = $28;
+ $30 = HEAP32[$29>>2]|0;
+ $arglist_next6 = ((($29)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next6;
+ $31 = $0;
+ $32 = $31;
+ HEAP32[$32>>2] = $30;
+ $33 = (($31) + 4)|0;
+ $34 = $33;
+ HEAP32[$34>>2] = 0;
+ break L1;
+ break;
+ }
+ case 12: {
+ $arglist_current8 = HEAP32[$2>>2]|0;
+ $35 = $arglist_current8;
+ $36 = ((0) + 8|0);
+ $expanded49 = $36;
+ $expanded48 = (($expanded49) - 1)|0;
+ $37 = (($35) + ($expanded48))|0;
+ $38 = ((0) + 8|0);
+ $expanded53 = $38;
+ $expanded52 = (($expanded53) - 1)|0;
+ $expanded51 = $expanded52 ^ -1;
+ $39 = $37 & $expanded51;
+ $40 = $39;
+ $41 = $40;
+ $42 = $41;
+ $43 = HEAP32[$42>>2]|0;
+ $44 = (($41) + 4)|0;
+ $45 = $44;
+ $46 = HEAP32[$45>>2]|0;
+ $arglist_next9 = ((($40)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next9;
+ $47 = $0;
+ $48 = $47;
+ HEAP32[$48>>2] = $43;
+ $49 = (($47) + 4)|0;
+ $50 = $49;
+ HEAP32[$50>>2] = $46;
+ break L1;
+ break;
+ }
+ case 13: {
+ $arglist_current11 = HEAP32[$2>>2]|0;
+ $51 = $arglist_current11;
+ $52 = ((0) + 4|0);
+ $expanded56 = $52;
+ $expanded55 = (($expanded56) - 1)|0;
+ $53 = (($51) + ($expanded55))|0;
+ $54 = ((0) + 4|0);
+ $expanded60 = $54;
+ $expanded59 = (($expanded60) - 1)|0;
+ $expanded58 = $expanded59 ^ -1;
+ $55 = $53 & $expanded58;
+ $56 = $55;
+ $57 = HEAP32[$56>>2]|0;
+ $arglist_next12 = ((($56)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next12;
+ $58 = $57&65535;
+ $59 = $58 << 16 >> 16;
+ $60 = ($59|0)<(0);
+ $61 = $60 << 31 >> 31;
+ $62 = $0;
+ $63 = $62;
+ HEAP32[$63>>2] = $59;
+ $64 = (($62) + 4)|0;
+ $65 = $64;
+ HEAP32[$65>>2] = $61;
+ break L1;
+ break;
+ }
+ case 14: {
+ $arglist_current14 = HEAP32[$2>>2]|0;
+ $66 = $arglist_current14;
+ $67 = ((0) + 4|0);
+ $expanded63 = $67;
+ $expanded62 = (($expanded63) - 1)|0;
+ $68 = (($66) + ($expanded62))|0;
+ $69 = ((0) + 4|0);
+ $expanded67 = $69;
+ $expanded66 = (($expanded67) - 1)|0;
+ $expanded65 = $expanded66 ^ -1;
+ $70 = $68 & $expanded65;
+ $71 = $70;
+ $72 = HEAP32[$71>>2]|0;
+ $arglist_next15 = ((($71)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next15;
+ $$mask31 = $72 & 65535;
+ $73 = $0;
+ $74 = $73;
+ HEAP32[$74>>2] = $$mask31;
+ $75 = (($73) + 4)|0;
+ $76 = $75;
+ HEAP32[$76>>2] = 0;
+ break L1;
+ break;
+ }
+ case 15: {
+ $arglist_current17 = HEAP32[$2>>2]|0;
+ $77 = $arglist_current17;
+ $78 = ((0) + 4|0);
+ $expanded70 = $78;
+ $expanded69 = (($expanded70) - 1)|0;
+ $79 = (($77) + ($expanded69))|0;
+ $80 = ((0) + 4|0);
+ $expanded74 = $80;
+ $expanded73 = (($expanded74) - 1)|0;
+ $expanded72 = $expanded73 ^ -1;
+ $81 = $79 & $expanded72;
+ $82 = $81;
+ $83 = HEAP32[$82>>2]|0;
+ $arglist_next18 = ((($82)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next18;
+ $84 = $83&255;
+ $85 = $84 << 24 >> 24;
+ $86 = ($85|0)<(0);
+ $87 = $86 << 31 >> 31;
+ $88 = $0;
+ $89 = $88;
+ HEAP32[$89>>2] = $85;
+ $90 = (($88) + 4)|0;
+ $91 = $90;
+ HEAP32[$91>>2] = $87;
+ break L1;
+ break;
+ }
+ case 16: {
+ $arglist_current20 = HEAP32[$2>>2]|0;
+ $92 = $arglist_current20;
+ $93 = ((0) + 4|0);
+ $expanded77 = $93;
+ $expanded76 = (($expanded77) - 1)|0;
+ $94 = (($92) + ($expanded76))|0;
+ $95 = ((0) + 4|0);
+ $expanded81 = $95;
+ $expanded80 = (($expanded81) - 1)|0;
+ $expanded79 = $expanded80 ^ -1;
+ $96 = $94 & $expanded79;
+ $97 = $96;
+ $98 = HEAP32[$97>>2]|0;
+ $arglist_next21 = ((($97)) + 4|0);
+ HEAP32[$2>>2] = $arglist_next21;
+ $$mask = $98 & 255;
+ $99 = $0;
+ $100 = $99;
+ HEAP32[$100>>2] = $$mask;
+ $101 = (($99) + 4)|0;
+ $102 = $101;
+ HEAP32[$102>>2] = 0;
+ break L1;
+ break;
+ }
+ case 17: {
+ $arglist_current23 = HEAP32[$2>>2]|0;
+ $103 = $arglist_current23;
+ $104 = ((0) + 8|0);
+ $expanded84 = $104;
+ $expanded83 = (($expanded84) - 1)|0;
+ $105 = (($103) + ($expanded83))|0;
+ $106 = ((0) + 8|0);
+ $expanded88 = $106;
+ $expanded87 = (($expanded88) - 1)|0;
+ $expanded86 = $expanded87 ^ -1;
+ $107 = $105 & $expanded86;
+ $108 = $107;
+ $109 = +HEAPF64[$108>>3];
+ $arglist_next24 = ((($108)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next24;
+ HEAPF64[$0>>3] = $109;
+ break L1;
+ break;
+ }
+ case 18: {
+ $arglist_current26 = HEAP32[$2>>2]|0;
+ $110 = $arglist_current26;
+ $111 = ((0) + 8|0);
+ $expanded91 = $111;
+ $expanded90 = (($expanded91) - 1)|0;
+ $112 = (($110) + ($expanded90))|0;
+ $113 = ((0) + 8|0);
+ $expanded95 = $113;
+ $expanded94 = (($expanded95) - 1)|0;
+ $expanded93 = $expanded94 ^ -1;
+ $114 = $112 & $expanded93;
+ $115 = $114;
+ $116 = +HEAPF64[$115>>3];
+ $arglist_next27 = ((($115)) + 8|0);
+ HEAP32[$2>>2] = $arglist_next27;
+ HEAPF64[$0>>3] = $116;
+ break L1;
+ break;
+ }
+ default: {
+ break L1;
+ }
+ }
+ } while(0);
+ }
+ } while(0);
+ return;
+}
+function _fmt_x($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ $4 = ($0|0)==(0);
+ $5 = ($1|0)==(0);
+ $6 = $4 & $5;
+ if ($6) {
+ $$05$lcssa = $2;
+ } else {
+ $$056 = $2;$15 = $1;$8 = $0;
+ while(1) {
+ $7 = $8 & 15;
+ $9 = (14565 + ($7)|0);
+ $10 = HEAP8[$9>>0]|0;
+ $11 = $10&255;
+ $12 = $11 | $3;
+ $13 = $12&255;
+ $14 = ((($$056)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0);
+ $17 = tempRet0;
+ $18 = ($16|0)==(0);
+ $19 = ($17|0)==(0);
+ $20 = $18 & $19;
+ if ($20) {
+ $$05$lcssa = $14;
+ break;
+ } else {
+ $$056 = $14;$15 = $17;$8 = $16;
+ }
+ }
+ }
+ return ($$05$lcssa|0);
+}
+function _fmt_o($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0);
+ $4 = ($1|0)==(0);
+ $5 = $3 & $4;
+ if ($5) {
+ $$0$lcssa = $2;
+ } else {
+ $$06 = $2;$11 = $1;$7 = $0;
+ while(1) {
+ $6 = $7&255;
+ $8 = $6 & 7;
+ $9 = $8 | 48;
+ $10 = ((($$06)) + -1|0);
+ HEAP8[$10>>0] = $9;
+ $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0);
+ $13 = tempRet0;
+ $14 = ($12|0)==(0);
+ $15 = ($13|0)==(0);
+ $16 = $14 & $15;
+ if ($16) {
+ $$0$lcssa = $10;
+ break;
+ } else {
+ $$06 = $10;$11 = $13;$7 = $12;
+ }
+ }
+ }
+ return ($$0$lcssa|0);
+}
+function _fmt_u($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($1>>>0)>(0);
+ $4 = ($0>>>0)>(4294967295);
+ $5 = ($1|0)==(0);
+ $6 = $5 & $4;
+ $7 = $3 | $6;
+ if ($7) {
+ $$0914 = $2;$8 = $0;$9 = $1;
+ while(1) {
+ $10 = (___uremdi3(($8|0),($9|0),10,0)|0);
+ $11 = tempRet0;
+ $12 = $10&255;
+ $13 = $12 | 48;
+ $14 = ((($$0914)) + -1|0);
+ HEAP8[$14>>0] = $13;
+ $15 = (___udivdi3(($8|0),($9|0),10,0)|0);
+ $16 = tempRet0;
+ $17 = ($9>>>0)>(9);
+ $18 = ($8>>>0)>(4294967295);
+ $19 = ($9|0)==(9);
+ $20 = $19 & $18;
+ $21 = $17 | $20;
+ if ($21) {
+ $$0914 = $14;$8 = $15;$9 = $16;
+ } else {
+ break;
+ }
+ }
+ $$010$lcssa$off0 = $15;$$09$lcssa = $14;
+ } else {
+ $$010$lcssa$off0 = $0;$$09$lcssa = $2;
+ }
+ $22 = ($$010$lcssa$off0|0)==(0);
+ if ($22) {
+ $$1$lcssa = $$09$lcssa;
+ } else {
+ $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa;
+ while(1) {
+ $23 = (($$012>>>0) % 10)&-1;
+ $24 = $23 | 48;
+ $25 = $24&255;
+ $26 = ((($$111)) + -1|0);
+ HEAP8[$26>>0] = $25;
+ $27 = (($$012>>>0) / 10)&-1;
+ $28 = ($$012>>>0)<(10);
+ if ($28) {
+ $$1$lcssa = $26;
+ break;
+ } else {
+ $$012 = $27;$$111 = $26;
+ }
+ }
+ }
+ return ($$1$lcssa|0);
+}
+function _strerror($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (___pthread_self_105()|0);
+ $2 = ((($1)) + 188|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = (___strerror_l($0,$3)|0);
+ return ($4|0);
+}
+function _memchr($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0;
+ var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0;
+ var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = $1 & 255;
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)!=(0);
+ $7 = ($2|0)!=(0);
+ $or$cond53 = $7 & $6;
+ L1: do {
+ if ($or$cond53) {
+ $8 = $1&255;
+ $$03555 = $0;$$03654 = $2;
+ while(1) {
+ $9 = HEAP8[$$03555>>0]|0;
+ $10 = ($9<<24>>24)==($8<<24>>24);
+ if ($10) {
+ $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654;
+ label = 6;
+ break L1;
+ }
+ $11 = ((($$03555)) + 1|0);
+ $12 = (($$03654) + -1)|0;
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)!=(0);
+ $16 = ($12|0)!=(0);
+ $or$cond = $16 & $15;
+ if ($or$cond) {
+ $$03555 = $11;$$03654 = $12;
+ } else {
+ $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16;
+ label = 5;
+ break;
+ }
+ }
+ } else {
+ $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7;
+ label = 5;
+ }
+ } while(0);
+ if ((label|0) == 5) {
+ if ($$lcssa) {
+ $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa;
+ label = 6;
+ } else {
+ $$2 = $$035$lcssa;$$3 = 0;
+ }
+ }
+ L8: do {
+ if ((label|0) == 6) {
+ $17 = HEAP8[$$035$lcssa65>>0]|0;
+ $18 = $1&255;
+ $19 = ($17<<24>>24)==($18<<24>>24);
+ if ($19) {
+ $$2 = $$035$lcssa65;$$3 = $$036$lcssa64;
+ } else {
+ $20 = Math_imul($3, 16843009)|0;
+ $21 = ($$036$lcssa64>>>0)>(3);
+ L11: do {
+ if ($21) {
+ $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64;
+ while(1) {
+ $22 = HEAP32[$$046>>2]|0;
+ $23 = $22 ^ $20;
+ $24 = (($23) + -16843009)|0;
+ $25 = $23 & -2139062144;
+ $26 = $25 ^ -2139062144;
+ $27 = $26 & $24;
+ $28 = ($27|0)==(0);
+ if (!($28)) {
+ break;
+ }
+ $29 = ((($$046)) + 4|0);
+ $30 = (($$13745) + -4)|0;
+ $31 = ($30>>>0)>(3);
+ if ($31) {
+ $$046 = $29;$$13745 = $30;
+ } else {
+ $$0$lcssa = $29;$$137$lcssa = $30;
+ label = 11;
+ break L11;
+ }
+ }
+ $$140 = $$046;$$23839 = $$13745;
+ } else {
+ $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64;
+ label = 11;
+ }
+ } while(0);
+ if ((label|0) == 11) {
+ $32 = ($$137$lcssa|0)==(0);
+ if ($32) {
+ $$2 = $$0$lcssa;$$3 = 0;
+ break;
+ } else {
+ $$140 = $$0$lcssa;$$23839 = $$137$lcssa;
+ }
+ }
+ while(1) {
+ $33 = HEAP8[$$140>>0]|0;
+ $34 = ($33<<24>>24)==($18<<24>>24);
+ if ($34) {
+ $$2 = $$140;$$3 = $$23839;
+ break L8;
+ }
+ $35 = ((($$140)) + 1|0);
+ $36 = (($$23839) + -1)|0;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$2 = $35;$$3 = 0;
+ break;
+ } else {
+ $$140 = $35;$$23839 = $36;
+ }
+ }
+ }
+ }
+ } while(0);
+ $38 = ($$3|0)!=(0);
+ $39 = $38 ? $$2 : 0;
+ return ($39|0);
+}
+function _pad_674($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0);
+ $5 = sp;
+ $6 = $4 & 73728;
+ $7 = ($6|0)==(0);
+ $8 = ($2|0)>($3|0);
+ $or$cond = $8 & $7;
+ if ($or$cond) {
+ $9 = (($2) - ($3))|0;
+ $10 = ($9>>>0)<(256);
+ $11 = $10 ? $9 : 256;
+ _memset(($5|0),($1|0),($11|0))|0;
+ $12 = ($9>>>0)>(255);
+ if ($12) {
+ $13 = (($2) - ($3))|0;
+ $$011 = $9;
+ while(1) {
+ _out($0,$5,256);
+ $14 = (($$011) + -256)|0;
+ $15 = ($14>>>0)>(255);
+ if ($15) {
+ $$011 = $14;
+ } else {
+ break;
+ }
+ }
+ $16 = $13 & 255;
+ $$0$lcssa = $16;
+ } else {
+ $$0$lcssa = $9;
+ }
+ _out($0,$5,$$0$lcssa);
+ }
+ STACKTOP = sp;return;
+}
+function _wctomb($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = (_wcrtomb($0,$1,0)|0);
+ $$0 = $3;
+ }
+ return ($$0|0);
+}
+function _fmt_fp($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = +$1;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0;
+ var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0;
+ var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0;
+ var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0;
+ var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0;
+ var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0;
+ var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0;
+ var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0;
+ var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0;
+ var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0;
+ var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0;
+ var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0;
+ var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0;
+ var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0;
+ var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0;
+ var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0;
+ var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0;
+ var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0;
+ var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0;
+ var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0;
+ var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0;
+ var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0;
+ var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0;
+ var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0;
+ var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0);
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = sp + 524|0;
+ $9 = $8;
+ $10 = sp + 512|0;
+ HEAP32[$7>>2] = 0;
+ $11 = ((($10)) + 12|0);
+ (___DOUBLE_BITS_675($1)|0);
+ $12 = tempRet0;
+ $13 = ($12|0)<(0);
+ if ($13) {
+ $14 = -$1;
+ $$0471 = $14;$$0520 = 1;$$0521 = 14530;
+ } else {
+ $15 = $4 & 2048;
+ $16 = ($15|0)==(0);
+ $17 = $4 & 1;
+ $18 = ($17|0)==(0);
+ $$ = $18 ? (14531) : (14536);
+ $$$ = $16 ? $$ : (14533);
+ $19 = $4 & 2049;
+ $narrow = ($19|0)!=(0);
+ $$534$ = $narrow&1;
+ $$0471 = $1;$$0520 = $$534$;$$0521 = $$$;
+ }
+ (___DOUBLE_BITS_675($$0471)|0);
+ $20 = tempRet0;
+ $21 = $20 & 2146435072;
+ $22 = ($21>>>0)<(2146435072);
+ $23 = (0)<(0);
+ $24 = ($21|0)==(2146435072);
+ $25 = $24 & $23;
+ $26 = $22 | $25;
+ do {
+ if ($26) {
+ $35 = (+_frexpl($$0471,$7));
+ $36 = $35 * 2.0;
+ $37 = $36 != 0.0;
+ if ($37) {
+ $38 = HEAP32[$7>>2]|0;
+ $39 = (($38) + -1)|0;
+ HEAP32[$7>>2] = $39;
+ }
+ $40 = $5 | 32;
+ $41 = ($40|0)==(97);
+ if ($41) {
+ $42 = $5 & 32;
+ $43 = ($42|0)==(0);
+ $44 = ((($$0521)) + 9|0);
+ $$0521$ = $43 ? $$0521 : $44;
+ $45 = $$0520 | 2;
+ $46 = ($3>>>0)>(11);
+ $47 = (12 - ($3))|0;
+ $48 = ($47|0)==(0);
+ $49 = $46 | $48;
+ do {
+ if ($49) {
+ $$1472 = $36;
+ } else {
+ $$0509582 = 8.0;$$1508583 = $47;
+ while(1) {
+ $50 = (($$1508583) + -1)|0;
+ $51 = $$0509582 * 16.0;
+ $52 = ($50|0)==(0);
+ if ($52) {
+ break;
+ } else {
+ $$0509582 = $51;$$1508583 = $50;
+ }
+ }
+ $53 = HEAP8[$$0521$>>0]|0;
+ $54 = ($53<<24>>24)==(45);
+ if ($54) {
+ $55 = -$36;
+ $56 = $55 - $51;
+ $57 = $51 + $56;
+ $58 = -$57;
+ $$1472 = $58;
+ break;
+ } else {
+ $59 = $36 + $51;
+ $60 = $59 - $51;
+ $$1472 = $60;
+ break;
+ }
+ }
+ } while(0);
+ $61 = HEAP32[$7>>2]|0;
+ $62 = ($61|0)<(0);
+ $63 = (0 - ($61))|0;
+ $64 = $62 ? $63 : $61;
+ $65 = ($64|0)<(0);
+ $66 = $65 << 31 >> 31;
+ $67 = (_fmt_u($64,$66,$11)|0);
+ $68 = ($67|0)==($11|0);
+ if ($68) {
+ $69 = ((($10)) + 11|0);
+ HEAP8[$69>>0] = 48;
+ $$0511 = $69;
+ } else {
+ $$0511 = $67;
+ }
+ $70 = $61 >> 31;
+ $71 = $70 & 2;
+ $72 = (($71) + 43)|0;
+ $73 = $72&255;
+ $74 = ((($$0511)) + -1|0);
+ HEAP8[$74>>0] = $73;
+ $75 = (($5) + 15)|0;
+ $76 = $75&255;
+ $77 = ((($$0511)) + -2|0);
+ HEAP8[$77>>0] = $76;
+ $notrhs = ($3|0)<(1);
+ $78 = $4 & 8;
+ $79 = ($78|0)==(0);
+ $$0523 = $8;$$2473 = $$1472;
+ while(1) {
+ $80 = (~~(($$2473)));
+ $81 = (14565 + ($80)|0);
+ $82 = HEAP8[$81>>0]|0;
+ $83 = $82&255;
+ $84 = $83 | $42;
+ $85 = $84&255;
+ $86 = ((($$0523)) + 1|0);
+ HEAP8[$$0523>>0] = $85;
+ $87 = (+($80|0));
+ $88 = $$2473 - $87;
+ $89 = $88 * 16.0;
+ $90 = $86;
+ $91 = (($90) - ($9))|0;
+ $92 = ($91|0)==(1);
+ if ($92) {
+ $notlhs = $89 == 0.0;
+ $or$cond3$not = $notrhs & $notlhs;
+ $or$cond = $79 & $or$cond3$not;
+ if ($or$cond) {
+ $$1524 = $86;
+ } else {
+ $93 = ((($$0523)) + 2|0);
+ HEAP8[$86>>0] = 46;
+ $$1524 = $93;
+ }
+ } else {
+ $$1524 = $86;
+ }
+ $94 = $89 != 0.0;
+ if ($94) {
+ $$0523 = $$1524;$$2473 = $89;
+ } else {
+ break;
+ }
+ }
+ $95 = ($3|0)!=(0);
+ $96 = $77;
+ $97 = $11;
+ $98 = $$1524;
+ $99 = (($98) - ($9))|0;
+ $100 = (($97) - ($96))|0;
+ $101 = (($99) + -2)|0;
+ $102 = ($101|0)<($3|0);
+ $or$cond537 = $95 & $102;
+ $103 = (($3) + 2)|0;
+ $$pn = $or$cond537 ? $103 : $99;
+ $$0525 = (($100) + ($45))|0;
+ $104 = (($$0525) + ($$pn))|0;
+ _pad_674($0,32,$2,$104,$4);
+ _out($0,$$0521$,$45);
+ $105 = $4 ^ 65536;
+ _pad_674($0,48,$2,$104,$105);
+ _out($0,$8,$99);
+ $106 = (($$pn) - ($99))|0;
+ _pad_674($0,48,$106,0,0);
+ _out($0,$77,$100);
+ $107 = $4 ^ 8192;
+ _pad_674($0,32,$2,$104,$107);
+ $$sink562 = $104;
+ break;
+ }
+ $108 = ($3|0)<(0);
+ $$539 = $108 ? 6 : $3;
+ if ($37) {
+ $109 = $36 * 268435456.0;
+ $110 = HEAP32[$7>>2]|0;
+ $111 = (($110) + -28)|0;
+ HEAP32[$7>>2] = $111;
+ $$3 = $109;$$pr = $111;
+ } else {
+ $$pre = HEAP32[$7>>2]|0;
+ $$3 = $36;$$pr = $$pre;
+ }
+ $112 = ($$pr|0)<(0);
+ $113 = ((($6)) + 288|0);
+ $$556 = $112 ? $6 : $113;
+ $$0498 = $$556;$$4 = $$3;
+ while(1) {
+ $114 = (~~(($$4))>>>0);
+ HEAP32[$$0498>>2] = $114;
+ $115 = ((($$0498)) + 4|0);
+ $116 = (+($114>>>0));
+ $117 = $$4 - $116;
+ $118 = $117 * 1.0E+9;
+ $119 = $118 != 0.0;
+ if ($119) {
+ $$0498 = $115;$$4 = $118;
+ } else {
+ break;
+ }
+ }
+ $120 = ($$pr|0)>(0);
+ if ($120) {
+ $$1482661 = $$556;$$1499660 = $115;$122 = $$pr;
+ while(1) {
+ $121 = ($122|0)<(29);
+ $123 = $121 ? $122 : 29;
+ $$0488653 = ((($$1499660)) + -4|0);
+ $124 = ($$0488653>>>0)<($$1482661>>>0);
+ if ($124) {
+ $$2483$ph = $$1482661;
+ } else {
+ $$0488655 = $$0488653;$$0497654 = 0;
+ while(1) {
+ $125 = HEAP32[$$0488655>>2]|0;
+ $126 = (_bitshift64Shl(($125|0),0,($123|0))|0);
+ $127 = tempRet0;
+ $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0);
+ $129 = tempRet0;
+ $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0);
+ $131 = tempRet0;
+ HEAP32[$$0488655>>2] = $130;
+ $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0);
+ $133 = tempRet0;
+ $$0488 = ((($$0488655)) + -4|0);
+ $134 = ($$0488>>>0)<($$1482661>>>0);
+ if ($134) {
+ break;
+ } else {
+ $$0488655 = $$0488;$$0497654 = $132;
+ }
+ }
+ $135 = ($132|0)==(0);
+ if ($135) {
+ $$2483$ph = $$1482661;
+ } else {
+ $136 = ((($$1482661)) + -4|0);
+ HEAP32[$136>>2] = $132;
+ $$2483$ph = $136;
+ }
+ }
+ $$2500 = $$1499660;
+ while(1) {
+ $137 = ($$2500>>>0)>($$2483$ph>>>0);
+ if (!($137)) {
+ break;
+ }
+ $138 = ((($$2500)) + -4|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ($139|0)==(0);
+ if ($140) {
+ $$2500 = $138;
+ } else {
+ break;
+ }
+ }
+ $141 = HEAP32[$7>>2]|0;
+ $142 = (($141) - ($123))|0;
+ HEAP32[$7>>2] = $142;
+ $143 = ($142|0)>(0);
+ if ($143) {
+ $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142;
+ } else {
+ $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142;
+ break;
+ }
+ }
+ } else {
+ $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr;
+ }
+ $144 = ($$pr564|0)<(0);
+ if ($144) {
+ $145 = (($$539) + 25)|0;
+ $146 = (($145|0) / 9)&-1;
+ $147 = (($146) + 1)|0;
+ $148 = ($40|0)==(102);
+ $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564;
+ while(1) {
+ $149 = (0 - ($150))|0;
+ $151 = ($149|0)<(9);
+ $152 = $151 ? $149 : 9;
+ $153 = ($$3484648>>>0)<($$3501647>>>0);
+ if ($153) {
+ $157 = 1 << $152;
+ $158 = (($157) + -1)|0;
+ $159 = 1000000000 >>> $152;
+ $$0487642 = 0;$$1489641 = $$3484648;
+ while(1) {
+ $160 = HEAP32[$$1489641>>2]|0;
+ $161 = $160 & $158;
+ $162 = $160 >>> $152;
+ $163 = (($162) + ($$0487642))|0;
+ HEAP32[$$1489641>>2] = $163;
+ $164 = Math_imul($161, $159)|0;
+ $165 = ((($$1489641)) + 4|0);
+ $166 = ($165>>>0)<($$3501647>>>0);
+ if ($166) {
+ $$0487642 = $164;$$1489641 = $165;
+ } else {
+ break;
+ }
+ }
+ $167 = HEAP32[$$3484648>>2]|0;
+ $168 = ($167|0)==(0);
+ $169 = ((($$3484648)) + 4|0);
+ $$$3484 = $168 ? $169 : $$3484648;
+ $170 = ($164|0)==(0);
+ if ($170) {
+ $$$3484692 = $$$3484;$$4502 = $$3501647;
+ } else {
+ $171 = ((($$3501647)) + 4|0);
+ HEAP32[$$3501647>>2] = $164;
+ $$$3484692 = $$$3484;$$4502 = $171;
+ }
+ } else {
+ $154 = HEAP32[$$3484648>>2]|0;
+ $155 = ($154|0)==(0);
+ $156 = ((($$3484648)) + 4|0);
+ $$$3484691 = $155 ? $156 : $$3484648;
+ $$$3484692 = $$$3484691;$$4502 = $$3501647;
+ }
+ $172 = $148 ? $$556 : $$$3484692;
+ $173 = $$4502;
+ $174 = $172;
+ $175 = (($173) - ($174))|0;
+ $176 = $175 >> 2;
+ $177 = ($176|0)>($147|0);
+ $178 = (($172) + ($147<<2)|0);
+ $$$4502 = $177 ? $178 : $$4502;
+ $179 = HEAP32[$7>>2]|0;
+ $180 = (($179) + ($152))|0;
+ HEAP32[$7>>2] = $180;
+ $181 = ($180|0)<(0);
+ if ($181) {
+ $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180;
+ } else {
+ $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502;
+ break;
+ }
+ }
+ } else {
+ $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa;
+ }
+ $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0);
+ $183 = $$556;
+ if ($182) {
+ $184 = $$3484$lcssa;
+ $185 = (($183) - ($184))|0;
+ $186 = $185 >> 2;
+ $187 = ($186*9)|0;
+ $188 = HEAP32[$$3484$lcssa>>2]|0;
+ $189 = ($188>>>0)<(10);
+ if ($189) {
+ $$1515 = $187;
+ } else {
+ $$0514637 = $187;$$0530636 = 10;
+ while(1) {
+ $190 = ($$0530636*10)|0;
+ $191 = (($$0514637) + 1)|0;
+ $192 = ($188>>>0)<($190>>>0);
+ if ($192) {
+ $$1515 = $191;
+ break;
+ } else {
+ $$0514637 = $191;$$0530636 = $190;
+ }
+ }
+ }
+ } else {
+ $$1515 = 0;
+ }
+ $193 = ($40|0)!=(102);
+ $194 = $193 ? $$1515 : 0;
+ $195 = (($$539) - ($194))|0;
+ $196 = ($40|0)==(103);
+ $197 = ($$539|0)!=(0);
+ $198 = $197 & $196;
+ $$neg = $198 << 31 >> 31;
+ $199 = (($195) + ($$neg))|0;
+ $200 = $$3501$lcssa;
+ $201 = (($200) - ($183))|0;
+ $202 = $201 >> 2;
+ $203 = ($202*9)|0;
+ $204 = (($203) + -9)|0;
+ $205 = ($199|0)<($204|0);
+ if ($205) {
+ $206 = ((($$556)) + 4|0);
+ $207 = (($199) + 9216)|0;
+ $208 = (($207|0) / 9)&-1;
+ $209 = (($208) + -1024)|0;
+ $210 = (($206) + ($209<<2)|0);
+ $211 = (($207|0) % 9)&-1;
+ $$0527629 = (($211) + 1)|0;
+ $212 = ($$0527629|0)<(9);
+ if ($212) {
+ $$0527631 = $$0527629;$$1531630 = 10;
+ while(1) {
+ $213 = ($$1531630*10)|0;
+ $$0527 = (($$0527631) + 1)|0;
+ $exitcond = ($$0527|0)==(9);
+ if ($exitcond) {
+ $$1531$lcssa = $213;
+ break;
+ } else {
+ $$0527631 = $$0527;$$1531630 = $213;
+ }
+ }
+ } else {
+ $$1531$lcssa = 10;
+ }
+ $214 = HEAP32[$210>>2]|0;
+ $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1;
+ $216 = ($215|0)==(0);
+ $217 = ((($210)) + 4|0);
+ $218 = ($217|0)==($$3501$lcssa|0);
+ $or$cond541 = $218 & $216;
+ if ($or$cond541) {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ } else {
+ $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1;
+ $220 = $219 & 1;
+ $221 = ($220|0)==(0);
+ $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0;
+ $222 = (($$1531$lcssa|0) / 2)&-1;
+ $223 = ($215>>>0)<($222>>>0);
+ $224 = ($215|0)==($222|0);
+ $or$cond544 = $218 & $224;
+ $$559 = $or$cond544 ? 1.0 : 1.5;
+ $$$559 = $223 ? 0.5 : $$559;
+ $225 = ($$0520|0)==(0);
+ if ($225) {
+ $$1467 = $$$559;$$1469 = $$542;
+ } else {
+ $226 = HEAP8[$$0521>>0]|0;
+ $227 = ($226<<24>>24)==(45);
+ $228 = -$$542;
+ $229 = -$$$559;
+ $$$542 = $227 ? $228 : $$542;
+ $$$$559 = $227 ? $229 : $$$559;
+ $$1467 = $$$$559;$$1469 = $$$542;
+ }
+ $230 = (($214) - ($215))|0;
+ HEAP32[$210>>2] = $230;
+ $231 = $$1469 + $$1467;
+ $232 = $231 != $$1469;
+ if ($232) {
+ $233 = (($230) + ($$1531$lcssa))|0;
+ HEAP32[$210>>2] = $233;
+ $234 = ($233>>>0)>(999999999);
+ if ($234) {
+ $$5486623 = $$3484$lcssa;$$sink545622 = $210;
+ while(1) {
+ $235 = ((($$sink545622)) + -4|0);
+ HEAP32[$$sink545622>>2] = 0;
+ $236 = ($235>>>0)<($$5486623>>>0);
+ if ($236) {
+ $237 = ((($$5486623)) + -4|0);
+ HEAP32[$237>>2] = 0;
+ $$6 = $237;
+ } else {
+ $$6 = $$5486623;
+ }
+ $238 = HEAP32[$235>>2]|0;
+ $239 = (($238) + 1)|0;
+ HEAP32[$235>>2] = $239;
+ $240 = ($239>>>0)>(999999999);
+ if ($240) {
+ $$5486623 = $$6;$$sink545622 = $235;
+ } else {
+ $$5486$lcssa = $$6;$$sink545$lcssa = $235;
+ break;
+ }
+ }
+ } else {
+ $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210;
+ }
+ $241 = $$5486$lcssa;
+ $242 = (($183) - ($241))|0;
+ $243 = $242 >> 2;
+ $244 = ($243*9)|0;
+ $245 = HEAP32[$$5486$lcssa>>2]|0;
+ $246 = ($245>>>0)<(10);
+ if ($246) {
+ $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa;
+ } else {
+ $$2516618 = $244;$$2532617 = 10;
+ while(1) {
+ $247 = ($$2532617*10)|0;
+ $248 = (($$2516618) + 1)|0;
+ $249 = ($245>>>0)<($247>>>0);
+ if ($249) {
+ $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa;
+ break;
+ } else {
+ $$2516618 = $248;$$2532617 = $247;
+ }
+ }
+ }
+ } else {
+ $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa;
+ }
+ }
+ $250 = ((($$4492)) + 4|0);
+ $251 = ($$3501$lcssa>>>0)>($250>>>0);
+ $$$3501 = $251 ? $250 : $$3501$lcssa;
+ $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8;
+ } else {
+ $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa;
+ }
+ $$7505 = $$7505$ph;
+ while(1) {
+ $252 = ($$7505>>>0)>($$9$ph>>>0);
+ if (!($252)) {
+ $$lcssa673 = 0;
+ break;
+ }
+ $253 = ((($$7505)) + -4|0);
+ $254 = HEAP32[$253>>2]|0;
+ $255 = ($254|0)==(0);
+ if ($255) {
+ $$7505 = $253;
+ } else {
+ $$lcssa673 = 1;
+ break;
+ }
+ }
+ $256 = (0 - ($$5519$ph))|0;
+ do {
+ if ($196) {
+ $not$ = $197 ^ 1;
+ $257 = $not$&1;
+ $$539$ = (($257) + ($$539))|0;
+ $258 = ($$539$|0)>($$5519$ph|0);
+ $259 = ($$5519$ph|0)>(-5);
+ $or$cond6 = $258 & $259;
+ if ($or$cond6) {
+ $260 = (($5) + -1)|0;
+ $$neg567 = (($$539$) + -1)|0;
+ $261 = (($$neg567) - ($$5519$ph))|0;
+ $$0479 = $260;$$2476 = $261;
+ } else {
+ $262 = (($5) + -2)|0;
+ $263 = (($$539$) + -1)|0;
+ $$0479 = $262;$$2476 = $263;
+ }
+ $264 = $4 & 8;
+ $265 = ($264|0)==(0);
+ if ($265) {
+ if ($$lcssa673) {
+ $266 = ((($$7505)) + -4|0);
+ $267 = HEAP32[$266>>2]|0;
+ $268 = ($267|0)==(0);
+ if ($268) {
+ $$2529 = 9;
+ } else {
+ $269 = (($267>>>0) % 10)&-1;
+ $270 = ($269|0)==(0);
+ if ($270) {
+ $$1528614 = 0;$$3533613 = 10;
+ while(1) {
+ $271 = ($$3533613*10)|0;
+ $272 = (($$1528614) + 1)|0;
+ $273 = (($267>>>0) % ($271>>>0))&-1;
+ $274 = ($273|0)==(0);
+ if ($274) {
+ $$1528614 = $272;$$3533613 = $271;
+ } else {
+ $$2529 = $272;
+ break;
+ }
+ }
+ } else {
+ $$2529 = 0;
+ }
+ }
+ } else {
+ $$2529 = 9;
+ }
+ $275 = $$0479 | 32;
+ $276 = ($275|0)==(102);
+ $277 = $$7505;
+ $278 = (($277) - ($183))|0;
+ $279 = $278 >> 2;
+ $280 = ($279*9)|0;
+ $281 = (($280) + -9)|0;
+ if ($276) {
+ $282 = (($281) - ($$2529))|0;
+ $283 = ($282|0)>(0);
+ $$546 = $283 ? $282 : 0;
+ $284 = ($$2476|0)<($$546|0);
+ $$2476$$547 = $284 ? $$2476 : $$546;
+ $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0;
+ break;
+ } else {
+ $285 = (($281) + ($$5519$ph))|0;
+ $286 = (($285) - ($$2529))|0;
+ $287 = ($286|0)>(0);
+ $$548 = $287 ? $286 : 0;
+ $288 = ($$2476|0)<($$548|0);
+ $$2476$$549 = $288 ? $$2476 : $$548;
+ $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0;
+ break;
+ }
+ } else {
+ $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264;
+ }
+ } else {
+ $$pre689 = $4 & 8;
+ $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689;
+ }
+ } while(0);
+ $289 = $$3477 | $$pre$phi690Z2D;
+ $290 = ($289|0)!=(0);
+ $291 = $290&1;
+ $292 = $$1480 | 32;
+ $293 = ($292|0)==(102);
+ if ($293) {
+ $294 = ($$5519$ph|0)>(0);
+ $295 = $294 ? $$5519$ph : 0;
+ $$2513 = 0;$$pn566 = $295;
+ } else {
+ $296 = ($$5519$ph|0)<(0);
+ $297 = $296 ? $256 : $$5519$ph;
+ $298 = ($297|0)<(0);
+ $299 = $298 << 31 >> 31;
+ $300 = (_fmt_u($297,$299,$11)|0);
+ $301 = $11;
+ $302 = $300;
+ $303 = (($301) - ($302))|0;
+ $304 = ($303|0)<(2);
+ if ($304) {
+ $$1512607 = $300;
+ while(1) {
+ $305 = ((($$1512607)) + -1|0);
+ HEAP8[$305>>0] = 48;
+ $306 = $305;
+ $307 = (($301) - ($306))|0;
+ $308 = ($307|0)<(2);
+ if ($308) {
+ $$1512607 = $305;
+ } else {
+ $$1512$lcssa = $305;
+ break;
+ }
+ }
+ } else {
+ $$1512$lcssa = $300;
+ }
+ $309 = $$5519$ph >> 31;
+ $310 = $309 & 2;
+ $311 = (($310) + 43)|0;
+ $312 = $311&255;
+ $313 = ((($$1512$lcssa)) + -1|0);
+ HEAP8[$313>>0] = $312;
+ $314 = $$1480&255;
+ $315 = ((($$1512$lcssa)) + -2|0);
+ HEAP8[$315>>0] = $314;
+ $316 = $315;
+ $317 = (($301) - ($316))|0;
+ $$2513 = $315;$$pn566 = $317;
+ }
+ $318 = (($$0520) + 1)|0;
+ $319 = (($318) + ($$3477))|0;
+ $$1526 = (($319) + ($291))|0;
+ $320 = (($$1526) + ($$pn566))|0;
+ _pad_674($0,32,$2,$320,$4);
+ _out($0,$$0521,$$0520);
+ $321 = $4 ^ 65536;
+ _pad_674($0,48,$2,$320,$321);
+ if ($293) {
+ $322 = ($$9$ph>>>0)>($$556>>>0);
+ $$0496$$9 = $322 ? $$556 : $$9$ph;
+ $323 = ((($8)) + 9|0);
+ $324 = $323;
+ $325 = ((($8)) + 8|0);
+ $$5493597 = $$0496$$9;
+ while(1) {
+ $326 = HEAP32[$$5493597>>2]|0;
+ $327 = (_fmt_u($326,0,$323)|0);
+ $328 = ($$5493597|0)==($$0496$$9|0);
+ if ($328) {
+ $334 = ($327|0)==($323|0);
+ if ($334) {
+ HEAP8[$325>>0] = 48;
+ $$1465 = $325;
+ } else {
+ $$1465 = $327;
+ }
+ } else {
+ $329 = ($327>>>0)>($8>>>0);
+ if ($329) {
+ $330 = $327;
+ $331 = (($330) - ($9))|0;
+ _memset(($8|0),48,($331|0))|0;
+ $$0464594 = $327;
+ while(1) {
+ $332 = ((($$0464594)) + -1|0);
+ $333 = ($332>>>0)>($8>>>0);
+ if ($333) {
+ $$0464594 = $332;
+ } else {
+ $$1465 = $332;
+ break;
+ }
+ }
+ } else {
+ $$1465 = $327;
+ }
+ }
+ $335 = $$1465;
+ $336 = (($324) - ($335))|0;
+ _out($0,$$1465,$336);
+ $337 = ((($$5493597)) + 4|0);
+ $338 = ($337>>>0)>($$556>>>0);
+ if ($338) {
+ break;
+ } else {
+ $$5493597 = $337;
+ }
+ }
+ $339 = ($289|0)==(0);
+ if (!($339)) {
+ _out($0,14581,1);
+ }
+ $340 = ($337>>>0)<($$7505>>>0);
+ $341 = ($$3477|0)>(0);
+ $342 = $340 & $341;
+ if ($342) {
+ $$4478590 = $$3477;$$6494589 = $337;
+ while(1) {
+ $343 = HEAP32[$$6494589>>2]|0;
+ $344 = (_fmt_u($343,0,$323)|0);
+ $345 = ($344>>>0)>($8>>>0);
+ if ($345) {
+ $346 = $344;
+ $347 = (($346) - ($9))|0;
+ _memset(($8|0),48,($347|0))|0;
+ $$0463584 = $344;
+ while(1) {
+ $348 = ((($$0463584)) + -1|0);
+ $349 = ($348>>>0)>($8>>>0);
+ if ($349) {
+ $$0463584 = $348;
+ } else {
+ $$0463$lcssa = $348;
+ break;
+ }
+ }
+ } else {
+ $$0463$lcssa = $344;
+ }
+ $350 = ($$4478590|0)<(9);
+ $351 = $350 ? $$4478590 : 9;
+ _out($0,$$0463$lcssa,$351);
+ $352 = ((($$6494589)) + 4|0);
+ $353 = (($$4478590) + -9)|0;
+ $354 = ($352>>>0)<($$7505>>>0);
+ $355 = ($$4478590|0)>(9);
+ $356 = $354 & $355;
+ if ($356) {
+ $$4478590 = $353;$$6494589 = $352;
+ } else {
+ $$4478$lcssa = $353;
+ break;
+ }
+ }
+ } else {
+ $$4478$lcssa = $$3477;
+ }
+ $357 = (($$4478$lcssa) + 9)|0;
+ _pad_674($0,48,$357,9,0);
+ } else {
+ $358 = ((($$9$ph)) + 4|0);
+ $$7505$ = $$lcssa673 ? $$7505 : $358;
+ $359 = ($$3477|0)>(-1);
+ if ($359) {
+ $360 = ((($8)) + 9|0);
+ $361 = ($$pre$phi690Z2D|0)==(0);
+ $362 = $360;
+ $363 = (0 - ($9))|0;
+ $364 = ((($8)) + 8|0);
+ $$5602 = $$3477;$$7495601 = $$9$ph;
+ while(1) {
+ $365 = HEAP32[$$7495601>>2]|0;
+ $366 = (_fmt_u($365,0,$360)|0);
+ $367 = ($366|0)==($360|0);
+ if ($367) {
+ HEAP8[$364>>0] = 48;
+ $$0 = $364;
+ } else {
+ $$0 = $366;
+ }
+ $368 = ($$7495601|0)==($$9$ph|0);
+ do {
+ if ($368) {
+ $372 = ((($$0)) + 1|0);
+ _out($0,$$0,1);
+ $373 = ($$5602|0)<(1);
+ $or$cond554 = $361 & $373;
+ if ($or$cond554) {
+ $$2 = $372;
+ break;
+ }
+ _out($0,14581,1);
+ $$2 = $372;
+ } else {
+ $369 = ($$0>>>0)>($8>>>0);
+ if (!($369)) {
+ $$2 = $$0;
+ break;
+ }
+ $scevgep684 = (($$0) + ($363)|0);
+ $scevgep684685 = $scevgep684;
+ _memset(($8|0),48,($scevgep684685|0))|0;
+ $$1598 = $$0;
+ while(1) {
+ $370 = ((($$1598)) + -1|0);
+ $371 = ($370>>>0)>($8>>>0);
+ if ($371) {
+ $$1598 = $370;
+ } else {
+ $$2 = $370;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $374 = $$2;
+ $375 = (($362) - ($374))|0;
+ $376 = ($$5602|0)>($375|0);
+ $377 = $376 ? $375 : $$5602;
+ _out($0,$$2,$377);
+ $378 = (($$5602) - ($375))|0;
+ $379 = ((($$7495601)) + 4|0);
+ $380 = ($379>>>0)<($$7505$>>>0);
+ $381 = ($378|0)>(-1);
+ $382 = $380 & $381;
+ if ($382) {
+ $$5602 = $378;$$7495601 = $379;
+ } else {
+ $$5$lcssa = $378;
+ break;
+ }
+ }
+ } else {
+ $$5$lcssa = $$3477;
+ }
+ $383 = (($$5$lcssa) + 18)|0;
+ _pad_674($0,48,$383,18,0);
+ $384 = $11;
+ $385 = $$2513;
+ $386 = (($384) - ($385))|0;
+ _out($0,$$2513,$386);
+ }
+ $387 = $4 ^ 8192;
+ _pad_674($0,32,$2,$320,$387);
+ $$sink562 = $320;
+ } else {
+ $27 = $5 & 32;
+ $28 = ($27|0)!=(0);
+ $29 = $28 ? 14549 : 14553;
+ $30 = ($$0471 != $$0471) | (0.0 != 0.0);
+ $31 = $28 ? 14557 : 14561;
+ $$0510 = $30 ? $31 : $29;
+ $32 = (($$0520) + 3)|0;
+ $33 = $4 & -65537;
+ _pad_674($0,32,$2,$32,$33);
+ _out($0,$$0521,$$0520);
+ _out($0,$$0510,3);
+ $34 = $4 ^ 8192;
+ _pad_674($0,32,$2,$32,$34);
+ $$sink562 = $32;
+ }
+ } while(0);
+ $388 = ($$sink562|0)<($2|0);
+ $$555 = $388 ? $2 : $$sink562;
+ STACKTOP = sp;return ($$555|0);
+}
+function ___DOUBLE_BITS_675($0) {
+ $0 = +$0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0;
+ $2 = HEAP32[tempDoublePtr+4>>2]|0;
+ tempRet0 = ($2);
+ return ($1|0);
+}
+function _frexpl($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $2 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (+_frexp($0,$1));
+ return (+$2);
+}
+function _frexp($0,$1) {
+ $0 = +$0;
+ $1 = $1|0;
+ var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0;
+ var sp = 0;
+ sp = STACKTOP;
+ HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0;
+ $3 = HEAP32[tempDoublePtr+4>>2]|0;
+ $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0);
+ $5 = tempRet0;
+ $6 = $4&65535;
+ $trunc$clear = $6 & 2047;
+ switch ($trunc$clear<<16>>16) {
+ case 0: {
+ $7 = $0 != 0.0;
+ if ($7) {
+ $8 = $0 * 1.8446744073709552E+19;
+ $9 = (+_frexp($8,$1));
+ $10 = HEAP32[$1>>2]|0;
+ $11 = (($10) + -64)|0;
+ $$016 = $9;$storemerge = $11;
+ } else {
+ $$016 = $0;$storemerge = 0;
+ }
+ HEAP32[$1>>2] = $storemerge;
+ $$0 = $$016;
+ break;
+ }
+ case 2047: {
+ $$0 = $0;
+ break;
+ }
+ default: {
+ $12 = $4 & 2047;
+ $13 = (($12) + -1022)|0;
+ HEAP32[$1>>2] = $13;
+ $14 = $3 & -2146435073;
+ $15 = $14 | 1071644672;
+ HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3];
+ $$0 = $16;
+ }
+ }
+ return (+$$0);
+}
+function _wcrtomb($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0;
+ var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0;
+ var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($0|0)==(0|0);
+ do {
+ if ($3) {
+ $$0 = 1;
+ } else {
+ $4 = ($1>>>0)<(128);
+ if ($4) {
+ $5 = $1&255;
+ HEAP8[$0>>0] = $5;
+ $$0 = 1;
+ break;
+ }
+ $6 = (___pthread_self_448()|0);
+ $7 = ((($6)) + 188|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = HEAP32[$8>>2]|0;
+ $not$ = ($9|0)==(0|0);
+ if ($not$) {
+ $10 = $1 & -128;
+ $11 = ($10|0)==(57216);
+ if ($11) {
+ $13 = $1&255;
+ HEAP8[$0>>0] = $13;
+ $$0 = 1;
+ break;
+ } else {
+ $12 = (___errno_location()|0);
+ HEAP32[$12>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ $14 = ($1>>>0)<(2048);
+ if ($14) {
+ $15 = $1 >>> 6;
+ $16 = $15 | 192;
+ $17 = $16&255;
+ $18 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $17;
+ $19 = $1 & 63;
+ $20 = $19 | 128;
+ $21 = $20&255;
+ HEAP8[$18>>0] = $21;
+ $$0 = 2;
+ break;
+ }
+ $22 = ($1>>>0)<(55296);
+ $23 = $1 & -8192;
+ $24 = ($23|0)==(57344);
+ $or$cond = $22 | $24;
+ if ($or$cond) {
+ $25 = $1 >>> 12;
+ $26 = $25 | 224;
+ $27 = $26&255;
+ $28 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $27;
+ $29 = $1 >>> 6;
+ $30 = $29 & 63;
+ $31 = $30 | 128;
+ $32 = $31&255;
+ $33 = ((($0)) + 2|0);
+ HEAP8[$28>>0] = $32;
+ $34 = $1 & 63;
+ $35 = $34 | 128;
+ $36 = $35&255;
+ HEAP8[$33>>0] = $36;
+ $$0 = 3;
+ break;
+ }
+ $37 = (($1) + -65536)|0;
+ $38 = ($37>>>0)<(1048576);
+ if ($38) {
+ $39 = $1 >>> 18;
+ $40 = $39 | 240;
+ $41 = $40&255;
+ $42 = ((($0)) + 1|0);
+ HEAP8[$0>>0] = $41;
+ $43 = $1 >>> 12;
+ $44 = $43 & 63;
+ $45 = $44 | 128;
+ $46 = $45&255;
+ $47 = ((($0)) + 2|0);
+ HEAP8[$42>>0] = $46;
+ $48 = $1 >>> 6;
+ $49 = $48 & 63;
+ $50 = $49 | 128;
+ $51 = $50&255;
+ $52 = ((($0)) + 3|0);
+ HEAP8[$47>>0] = $51;
+ $53 = $1 & 63;
+ $54 = $53 | 128;
+ $55 = $54&255;
+ HEAP8[$52>>0] = $55;
+ $$0 = 4;
+ break;
+ } else {
+ $56 = (___errno_location()|0);
+ HEAP32[$56>>2] = 84;
+ $$0 = -1;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___pthread_self_448() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___pthread_self_105() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function ___strerror_l($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $$016 = 0;
+ while(1) {
+ $3 = (14583 + ($$016)|0);
+ $4 = HEAP8[$3>>0]|0;
+ $5 = $4&255;
+ $6 = ($5|0)==($0|0);
+ if ($6) {
+ label = 2;
+ break;
+ }
+ $7 = (($$016) + 1)|0;
+ $8 = ($7|0)==(87);
+ if ($8) {
+ $$01214 = 14671;$$115 = 87;
+ label = 5;
+ break;
+ } else {
+ $$016 = $7;
+ }
+ }
+ if ((label|0) == 2) {
+ $2 = ($$016|0)==(0);
+ if ($2) {
+ $$012$lcssa = 14671;
+ } else {
+ $$01214 = 14671;$$115 = $$016;
+ label = 5;
+ }
+ }
+ if ((label|0) == 5) {
+ while(1) {
+ label = 0;
+ $$113 = $$01214;
+ while(1) {
+ $9 = HEAP8[$$113>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ $11 = ((($$113)) + 1|0);
+ if ($10) {
+ break;
+ } else {
+ $$113 = $11;
+ }
+ }
+ $12 = (($$115) + -1)|0;
+ $13 = ($12|0)==(0);
+ if ($13) {
+ $$012$lcssa = $11;
+ break;
+ } else {
+ $$01214 = $11;$$115 = $12;
+ label = 5;
+ }
+ }
+ }
+ $14 = ((($1)) + 20|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = (___lctrans($$012$lcssa,$15)|0);
+ return ($16|0);
+}
+function ___lctrans($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___lctrans_impl($0,$1)|0);
+ return ($2|0);
+}
+function ___lctrans_impl($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0|0);
+ if ($2) {
+ $$0 = 0;
+ } else {
+ $3 = HEAP32[$1>>2]|0;
+ $4 = ((($1)) + 4|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = (___mo_lookup($3,$5,$0)|0);
+ $$0 = $6;
+ }
+ $7 = ($$0|0)!=(0|0);
+ $8 = $7 ? $$0 : $0;
+ return ($8|0);
+}
+function ___mo_lookup($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = HEAP32[$0>>2]|0;
+ $4 = (($3) + 1794895138)|0;
+ $5 = ((($0)) + 8|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = (_swapc($6,$4)|0);
+ $8 = ((($0)) + 12|0);
+ $9 = HEAP32[$8>>2]|0;
+ $10 = (_swapc($9,$4)|0);
+ $11 = ((($0)) + 16|0);
+ $12 = HEAP32[$11>>2]|0;
+ $13 = (_swapc($12,$4)|0);
+ $14 = $1 >>> 2;
+ $15 = ($7>>>0)<($14>>>0);
+ L1: do {
+ if ($15) {
+ $16 = $7 << 2;
+ $17 = (($1) - ($16))|0;
+ $18 = ($10>>>0)<($17>>>0);
+ $19 = ($13>>>0)<($17>>>0);
+ $or$cond = $18 & $19;
+ if ($or$cond) {
+ $20 = $13 | $10;
+ $21 = $20 & 3;
+ $22 = ($21|0)==(0);
+ if ($22) {
+ $23 = $10 >>> 2;
+ $24 = $13 >>> 2;
+ $$090 = 0;$$094 = $7;
+ while(1) {
+ $25 = $$094 >>> 1;
+ $26 = (($$090) + ($25))|0;
+ $27 = $26 << 1;
+ $28 = (($27) + ($23))|0;
+ $29 = (($0) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = (_swapc($30,$4)|0);
+ $32 = (($28) + 1)|0;
+ $33 = (($0) + ($32<<2)|0);
+ $34 = HEAP32[$33>>2]|0;
+ $35 = (_swapc($34,$4)|0);
+ $36 = ($35>>>0)<($1>>>0);
+ $37 = (($1) - ($35))|0;
+ $38 = ($31>>>0)<($37>>>0);
+ $or$cond102 = $36 & $38;
+ if (!($or$cond102)) {
+ $$4 = 0;
+ break L1;
+ }
+ $39 = (($35) + ($31))|0;
+ $40 = (($0) + ($39)|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = ($41<<24>>24)==(0);
+ if (!($42)) {
+ $$4 = 0;
+ break L1;
+ }
+ $43 = (($0) + ($35)|0);
+ $44 = (_strcmp($2,$43)|0);
+ $45 = ($44|0)==(0);
+ if ($45) {
+ break;
+ }
+ $62 = ($$094|0)==(1);
+ $63 = ($44|0)<(0);
+ $64 = (($$094) - ($25))|0;
+ $$195 = $63 ? $25 : $64;
+ $$191 = $63 ? $$090 : $26;
+ if ($62) {
+ $$4 = 0;
+ break L1;
+ } else {
+ $$090 = $$191;$$094 = $$195;
+ }
+ }
+ $46 = (($27) + ($24))|0;
+ $47 = (($0) + ($46<<2)|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = (_swapc($48,$4)|0);
+ $50 = (($46) + 1)|0;
+ $51 = (($0) + ($50<<2)|0);
+ $52 = HEAP32[$51>>2]|0;
+ $53 = (_swapc($52,$4)|0);
+ $54 = ($53>>>0)<($1>>>0);
+ $55 = (($1) - ($53))|0;
+ $56 = ($49>>>0)<($55>>>0);
+ $or$cond104 = $54 & $56;
+ if ($or$cond104) {
+ $57 = (($0) + ($53)|0);
+ $58 = (($53) + ($49))|0;
+ $59 = (($0) + ($58)|0);
+ $60 = HEAP8[$59>>0]|0;
+ $61 = ($60<<24>>24)==(0);
+ $$ = $61 ? $57 : 0;
+ $$4 = $$;
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } else {
+ $$4 = 0;
+ }
+ } while(0);
+ return ($$4|0);
+}
+function _swapc($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($1|0)==(0);
+ $3 = (_llvm_bswap_i32(($0|0))|0);
+ $$ = $2 ? $0 : $3;
+ return ($$|0);
+}
+function ___fwritex($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0;
+ var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($2)) + 16|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if ($5) {
+ $7 = (___towrite($2)|0);
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$pre = HEAP32[$3>>2]|0;
+ $12 = $$pre;
+ label = 5;
+ } else {
+ $$1 = 0;
+ }
+ } else {
+ $6 = $4;
+ $12 = $6;
+ label = 5;
+ }
+ L5: do {
+ if ((label|0) == 5) {
+ $9 = ((($2)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (($12) - ($10))|0;
+ $13 = ($11>>>0)<($1>>>0);
+ $14 = $10;
+ if ($13) {
+ $15 = ((($2)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0);
+ $$1 = $17;
+ break;
+ }
+ $18 = ((($2)) + 75|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = ($19<<24>>24)>(-1);
+ L10: do {
+ if ($20) {
+ $$038 = $1;
+ while(1) {
+ $21 = ($$038|0)==(0);
+ if ($21) {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ break L10;
+ }
+ $22 = (($$038) + -1)|0;
+ $23 = (($0) + ($22)|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = ($24<<24>>24)==(10);
+ if ($25) {
+ break;
+ } else {
+ $$038 = $22;
+ }
+ }
+ $26 = ((($2)) + 36|0);
+ $27 = HEAP32[$26>>2]|0;
+ $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0);
+ $29 = ($28>>>0)<($$038>>>0);
+ if ($29) {
+ $$1 = $28;
+ break L5;
+ }
+ $30 = (($0) + ($$038)|0);
+ $$042 = (($1) - ($$038))|0;
+ $$pre47 = HEAP32[$9>>2]|0;
+ $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47;
+ } else {
+ $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14;
+ }
+ } while(0);
+ _memcpy(($31|0),($$141|0),($$143|0))|0;
+ $32 = HEAP32[$9>>2]|0;
+ $33 = (($32) + ($$143)|0);
+ HEAP32[$9>>2] = $33;
+ $34 = (($$139) + ($$143))|0;
+ $$1 = $34;
+ }
+ } while(0);
+ return ($$1|0);
+}
+function ___towrite($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 74|0);
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $4 = (($3) + 255)|0;
+ $5 = $4 | $3;
+ $6 = $5&255;
+ HEAP8[$1>>0] = $6;
+ $7 = HEAP32[$0>>2]|0;
+ $8 = $7 & 8;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $11 = ((($0)) + 8|0);
+ HEAP32[$11>>2] = 0;
+ $12 = ((($0)) + 4|0);
+ HEAP32[$12>>2] = 0;
+ $13 = ((($0)) + 44|0);
+ $14 = HEAP32[$13>>2]|0;
+ $15 = ((($0)) + 28|0);
+ HEAP32[$15>>2] = $14;
+ $16 = ((($0)) + 20|0);
+ HEAP32[$16>>2] = $14;
+ $17 = ((($0)) + 48|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = (($14) + ($18)|0);
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = $19;
+ $$0 = 0;
+ } else {
+ $10 = $7 | 32;
+ HEAP32[$0>>2] = $10;
+ $$0 = -1;
+ }
+ return ($$0|0);
+}
+function _strlen($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = $0;
+ $2 = $1 & 3;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $$015$lcssa = $0;
+ label = 4;
+ } else {
+ $$01519 = $0;$23 = $1;
+ while(1) {
+ $4 = HEAP8[$$01519>>0]|0;
+ $5 = ($4<<24>>24)==(0);
+ if ($5) {
+ $$sink = $23;
+ break L1;
+ }
+ $6 = ((($$01519)) + 1|0);
+ $7 = $6;
+ $8 = $7 & 3;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ $$015$lcssa = $6;
+ label = 4;
+ break;
+ } else {
+ $$01519 = $6;$23 = $7;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 4) {
+ $$0 = $$015$lcssa;
+ while(1) {
+ $10 = HEAP32[$$0>>2]|0;
+ $11 = (($10) + -16843009)|0;
+ $12 = $10 & -2139062144;
+ $13 = $12 ^ -2139062144;
+ $14 = $13 & $11;
+ $15 = ($14|0)==(0);
+ $16 = ((($$0)) + 4|0);
+ if ($15) {
+ $$0 = $16;
+ } else {
+ break;
+ }
+ }
+ $17 = $10&255;
+ $18 = ($17<<24>>24)==(0);
+ if ($18) {
+ $$1$lcssa = $$0;
+ } else {
+ $$pn = $$0;
+ while(1) {
+ $19 = ((($$pn)) + 1|0);
+ $$pre = HEAP8[$19>>0]|0;
+ $20 = ($$pre<<24>>24)==(0);
+ if ($20) {
+ $$1$lcssa = $19;
+ break;
+ } else {
+ $$pn = $19;
+ }
+ }
+ }
+ $21 = $$1$lcssa;
+ $$sink = $21;
+ }
+ $22 = (($$sink) - ($1))|0;
+ return ($22|0);
+}
+function _strchr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (___strchrnul($0,$1)|0);
+ $3 = HEAP8[$2>>0]|0;
+ $4 = $1&255;
+ $5 = ($3<<24>>24)==($4<<24>>24);
+ $6 = $5 ? $2 : 0;
+ return ($6|0);
+}
+function ___strchrnul($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
+ var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1 & 255;
+ $3 = ($2|0)==(0);
+ L1: do {
+ if ($3) {
+ $8 = (_strlen($0)|0);
+ $9 = (($0) + ($8)|0);
+ $$0 = $9;
+ } else {
+ $4 = $0;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ if ($6) {
+ $$030$lcssa = $0;
+ } else {
+ $7 = $1&255;
+ $$03039 = $0;
+ while(1) {
+ $10 = HEAP8[$$03039>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ $12 = ($10<<24>>24)==($7<<24>>24);
+ $or$cond = $11 | $12;
+ if ($or$cond) {
+ $$0 = $$03039;
+ break L1;
+ }
+ $13 = ((($$03039)) + 1|0);
+ $14 = $13;
+ $15 = $14 & 3;
+ $16 = ($15|0)==(0);
+ if ($16) {
+ $$030$lcssa = $13;
+ break;
+ } else {
+ $$03039 = $13;
+ }
+ }
+ }
+ $17 = Math_imul($2, 16843009)|0;
+ $18 = HEAP32[$$030$lcssa>>2]|0;
+ $19 = (($18) + -16843009)|0;
+ $20 = $18 & -2139062144;
+ $21 = $20 ^ -2139062144;
+ $22 = $21 & $19;
+ $23 = ($22|0)==(0);
+ L10: do {
+ if ($23) {
+ $$02936 = $$030$lcssa;$25 = $18;
+ while(1) {
+ $24 = $25 ^ $17;
+ $26 = (($24) + -16843009)|0;
+ $27 = $24 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if (!($30)) {
+ $$029$lcssa = $$02936;
+ break L10;
+ }
+ $31 = ((($$02936)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = (($32) + -16843009)|0;
+ $34 = $32 & -2139062144;
+ $35 = $34 ^ -2139062144;
+ $36 = $35 & $33;
+ $37 = ($36|0)==(0);
+ if ($37) {
+ $$02936 = $31;$25 = $32;
+ } else {
+ $$029$lcssa = $31;
+ break;
+ }
+ }
+ } else {
+ $$029$lcssa = $$030$lcssa;
+ }
+ } while(0);
+ $38 = $1&255;
+ $$1 = $$029$lcssa;
+ while(1) {
+ $39 = HEAP8[$$1>>0]|0;
+ $40 = ($39<<24>>24)==(0);
+ $41 = ($39<<24>>24)==($38<<24>>24);
+ $or$cond33 = $40 | $41;
+ $42 = ((($$1)) + 1|0);
+ if ($or$cond33) {
+ $$0 = $$1;
+ break;
+ } else {
+ $$1 = $42;
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _strcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ (___stpcpy($0,$1)|0);
+ return ($0|0);
+}
+function ___stpcpy($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0;
+ var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = $1;
+ $3 = $0;
+ $4 = $2 ^ $3;
+ $5 = $4 & 3;
+ $6 = ($5|0)==(0);
+ L1: do {
+ if ($6) {
+ $7 = $2 & 3;
+ $8 = ($7|0)==(0);
+ if ($8) {
+ $$026$lcssa = $1;$$027$lcssa = $0;
+ } else {
+ $$02642 = $1;$$02741 = $0;
+ while(1) {
+ $9 = HEAP8[$$02642>>0]|0;
+ HEAP8[$$02741>>0] = $9;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$029 = $$02741;
+ break L1;
+ }
+ $11 = ((($$02642)) + 1|0);
+ $12 = ((($$02741)) + 1|0);
+ $13 = $11;
+ $14 = $13 & 3;
+ $15 = ($14|0)==(0);
+ if ($15) {
+ $$026$lcssa = $11;$$027$lcssa = $12;
+ break;
+ } else {
+ $$02642 = $11;$$02741 = $12;
+ }
+ }
+ }
+ $16 = HEAP32[$$026$lcssa>>2]|0;
+ $17 = (($16) + -16843009)|0;
+ $18 = $16 & -2139062144;
+ $19 = $18 ^ -2139062144;
+ $20 = $19 & $17;
+ $21 = ($20|0)==(0);
+ if ($21) {
+ $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16;
+ while(1) {
+ $22 = ((($$037)) + 4|0);
+ $23 = ((($$02536)) + 4|0);
+ HEAP32[$$02536>>2] = $24;
+ $25 = HEAP32[$22>>2]|0;
+ $26 = (($25) + -16843009)|0;
+ $27 = $25 & -2139062144;
+ $28 = $27 ^ -2139062144;
+ $29 = $28 & $26;
+ $30 = ($29|0)==(0);
+ if ($30) {
+ $$02536 = $23;$$037 = $22;$24 = $25;
+ } else {
+ $$0$lcssa = $22;$$025$lcssa = $23;
+ break;
+ }
+ }
+ } else {
+ $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa;
+ }
+ $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa;
+ label = 8;
+ } else {
+ $$1$ph = $1;$$128$ph = $0;
+ label = 8;
+ }
+ } while(0);
+ if ((label|0) == 8) {
+ $31 = HEAP8[$$1$ph>>0]|0;
+ HEAP8[$$128$ph>>0] = $31;
+ $32 = ($31<<24>>24)==(0);
+ if ($32) {
+ $$029 = $$128$ph;
+ } else {
+ $$12834 = $$128$ph;$$135 = $$1$ph;
+ while(1) {
+ $33 = ((($$135)) + 1|0);
+ $34 = ((($$12834)) + 1|0);
+ $35 = HEAP8[$33>>0]|0;
+ HEAP8[$34>>0] = $35;
+ $36 = ($35<<24>>24)==(0);
+ if ($36) {
+ $$029 = $34;
+ break;
+ } else {
+ $$12834 = $34;$$135 = $33;
+ }
+ }
+ }
+ }
+ return ($$029|0);
+}
+function ___unlist_locked_file($0) {
+ $0 = $0|0;
+ var $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 68|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ($2|0)==(0);
+ if (!($3)) {
+ $4 = ((($0)) + 116|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ($5|0)==(0|0);
+ $$pre = ((($0)) + 112|0);
+ if (!($6)) {
+ $7 = HEAP32[$$pre>>2]|0;
+ $8 = ((($5)) + 112|0);
+ HEAP32[$8>>2] = $7;
+ }
+ $9 = HEAP32[$$pre>>2]|0;
+ $10 = ($9|0)==(0|0);
+ if ($10) {
+ $12 = (___pthread_self_607()|0);
+ $13 = ((($12)) + 232|0);
+ $$sink = $13;
+ } else {
+ $11 = ((($9)) + 116|0);
+ $$sink = $11;
+ }
+ HEAP32[$$sink>>2] = $5;
+ }
+ return;
+}
+function ___pthread_self_607() {
+ var $0 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = (_pthread_self()|0);
+ return ($0|0);
+}
+function _fopen($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $memchr = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0;
+ var $vararg_ptr2 = 0, $vararg_ptr6 = 0, $vararg_ptr7 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
+ $vararg_buffer8 = sp + 32|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer = sp;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2 << 24 >> 24;
+ $memchr = (_memchr(16475,$3,4)|0);
+ $4 = ($memchr|0)==(0|0);
+ if ($4) {
+ $5 = (___errno_location()|0);
+ HEAP32[$5>>2] = 22;
+ $$0 = 0;
+ } else {
+ $6 = (___fmodeflags($1)|0);
+ $7 = $0;
+ $8 = $6 | 32768;
+ HEAP32[$vararg_buffer>>2] = $7;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = $8;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = 438;
+ $9 = (___syscall5(5,($vararg_buffer|0))|0);
+ $10 = (___syscall_ret($9)|0);
+ $11 = ($10|0)<(0);
+ if ($11) {
+ $$0 = 0;
+ } else {
+ $12 = $6 & 524288;
+ $13 = ($12|0)==(0);
+ if (!($13)) {
+ HEAP32[$vararg_buffer3>>2] = $10;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = 2;
+ $vararg_ptr7 = ((($vararg_buffer3)) + 8|0);
+ HEAP32[$vararg_ptr7>>2] = 1;
+ (___syscall221(221,($vararg_buffer3|0))|0);
+ }
+ $14 = (___fdopen($10,$1)|0);
+ $15 = ($14|0)==(0|0);
+ if ($15) {
+ HEAP32[$vararg_buffer8>>2] = $10;
+ (___syscall6(6,($vararg_buffer8|0))|0);
+ $$0 = 0;
+ } else {
+ $$0 = $14;
+ }
+ }
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function ___fmodeflags($0) {
+ $0 = $0|0;
+ var $$ = 0, $$$4 = 0, $$0 = 0, $$0$ = 0, $$2 = 0, $$2$ = 0, $$4 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0;
+ var $8 = 0, $9 = 0, $not$ = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (_strchr($0,43)|0);
+ $2 = ($1|0)==(0|0);
+ $3 = HEAP8[$0>>0]|0;
+ $not$ = ($3<<24>>24)!=(114);
+ $$ = $not$&1;
+ $$0 = $2 ? $$ : 2;
+ $4 = (_strchr($0,120)|0);
+ $5 = ($4|0)==(0|0);
+ $6 = $$0 | 128;
+ $$0$ = $5 ? $$0 : $6;
+ $7 = (_strchr($0,101)|0);
+ $8 = ($7|0)==(0|0);
+ $9 = $$0$ | 524288;
+ $$2 = $8 ? $$0$ : $9;
+ $10 = ($3<<24>>24)==(114);
+ $11 = $$2 | 64;
+ $$2$ = $10 ? $$2 : $11;
+ $12 = ($3<<24>>24)==(119);
+ $13 = $$2$ | 512;
+ $$4 = $12 ? $13 : $$2$;
+ $14 = ($3<<24>>24)==(97);
+ $15 = $$4 | 1024;
+ $$$4 = $14 ? $15 : $$4;
+ return ($$$4|0);
+}
+function ___fdopen($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$pre = 0, $$pre31 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, $memchr = 0, $vararg_buffer = 0, $vararg_buffer12 = 0, $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr1 = 0, $vararg_ptr10 = 0, $vararg_ptr11 = 0, $vararg_ptr15 = 0, $vararg_ptr16 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0, dest = 0, label = 0, sp = 0, stop = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
+ $vararg_buffer12 = sp + 40|0;
+ $vararg_buffer7 = sp + 24|0;
+ $vararg_buffer3 = sp + 16|0;
+ $vararg_buffer = sp;
+ $2 = sp + 56|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = $3 << 24 >> 24;
+ $memchr = (_memchr(16475,$4,4)|0);
+ $5 = ($memchr|0)==(0|0);
+ if ($5) {
+ $6 = (___errno_location()|0);
+ HEAP32[$6>>2] = 22;
+ $$0 = 0;
+ } else {
+ $7 = (_malloc(1156)|0);
+ $8 = ($7|0)==(0|0);
+ if ($8) {
+ $$0 = 0;
+ } else {
+ dest=$7; stop=dest+124|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
+ $9 = (_strchr($1,43)|0);
+ $10 = ($9|0)==(0|0);
+ if ($10) {
+ $11 = ($3<<24>>24)==(114);
+ $12 = $11 ? 8 : 4;
+ HEAP32[$7>>2] = $12;
+ }
+ $13 = (_strchr($1,101)|0);
+ $14 = ($13|0)==(0|0);
+ if ($14) {
+ $16 = $3;
+ } else {
+ HEAP32[$vararg_buffer>>2] = $0;
+ $vararg_ptr1 = ((($vararg_buffer)) + 4|0);
+ HEAP32[$vararg_ptr1>>2] = 2;
+ $vararg_ptr2 = ((($vararg_buffer)) + 8|0);
+ HEAP32[$vararg_ptr2>>2] = 1;
+ (___syscall221(221,($vararg_buffer|0))|0);
+ $$pre = HEAP8[$1>>0]|0;
+ $16 = $$pre;
+ }
+ $15 = ($16<<24>>24)==(97);
+ if ($15) {
+ HEAP32[$vararg_buffer3>>2] = $0;
+ $vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
+ HEAP32[$vararg_ptr6>>2] = 3;
+ $17 = (___syscall221(221,($vararg_buffer3|0))|0);
+ $18 = $17 & 1024;
+ $19 = ($18|0)==(0);
+ if ($19) {
+ $20 = $17 | 1024;
+ HEAP32[$vararg_buffer7>>2] = $0;
+ $vararg_ptr10 = ((($vararg_buffer7)) + 4|0);
+ HEAP32[$vararg_ptr10>>2] = 4;
+ $vararg_ptr11 = ((($vararg_buffer7)) + 8|0);
+ HEAP32[$vararg_ptr11>>2] = $20;
+ (___syscall221(221,($vararg_buffer7|0))|0);
+ }
+ $21 = HEAP32[$7>>2]|0;
+ $22 = $21 | 128;
+ HEAP32[$7>>2] = $22;
+ $29 = $22;
+ } else {
+ $$pre31 = HEAP32[$7>>2]|0;
+ $29 = $$pre31;
+ }
+ $23 = ((($7)) + 60|0);
+ HEAP32[$23>>2] = $0;
+ $24 = ((($7)) + 132|0);
+ $25 = ((($7)) + 44|0);
+ HEAP32[$25>>2] = $24;
+ $26 = ((($7)) + 48|0);
+ HEAP32[$26>>2] = 1024;
+ $27 = ((($7)) + 75|0);
+ HEAP8[$27>>0] = -1;
+ $28 = $29 & 8;
+ $30 = ($28|0)==(0);
+ if ($30) {
+ $31 = $2;
+ HEAP32[$vararg_buffer12>>2] = $0;
+ $vararg_ptr15 = ((($vararg_buffer12)) + 4|0);
+ HEAP32[$vararg_ptr15>>2] = 21523;
+ $vararg_ptr16 = ((($vararg_buffer12)) + 8|0);
+ HEAP32[$vararg_ptr16>>2] = $31;
+ $32 = (___syscall54(54,($vararg_buffer12|0))|0);
+ $33 = ($32|0)==(0);
+ if ($33) {
+ HEAP8[$27>>0] = 10;
+ }
+ }
+ $34 = ((($7)) + 32|0);
+ HEAP32[$34>>2] = 10;
+ $35 = ((($7)) + 36|0);
+ HEAP32[$35>>2] = 9;
+ $36 = ((($7)) + 40|0);
+ HEAP32[$36>>2] = 3;
+ $37 = ((($7)) + 12|0);
+ HEAP32[$37>>2] = 2;
+ $38 = HEAP32[(24668)>>2]|0;
+ $39 = ($38|0)==(0);
+ if ($39) {
+ $40 = ((($7)) + 76|0);
+ HEAP32[$40>>2] = -1;
+ }
+ $41 = (___ofl_add($7)|0);
+ $$0 = $7;
+ }
+ }
+ STACKTOP = sp;return ($$0|0);
+}
+function ___ofl_add($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (___ofl_lock()|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 56|0);
+ HEAP32[$3>>2] = $2;
+ $4 = HEAP32[$1>>2]|0;
+ $5 = ($4|0)==(0|0);
+ if (!($5)) {
+ $6 = ((($4)) + 52|0);
+ HEAP32[$6>>2] = $0;
+ }
+ HEAP32[$1>>2] = $0;
+ ___ofl_unlock();
+ return ($0|0);
+}
+function ___ofl_lock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___lock((24728|0));
+ return (24736|0);
+}
+function ___ofl_unlock() {
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ___unlock((24728|0));
+ return;
+}
+function _fclose($0) {
+ $0 = $0|0;
+ var $$pre = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 76|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ($2|0)>(-1);
+ if ($3) {
+ $4 = (___lockfile($0)|0);
+ $29 = $4;
+ } else {
+ $29 = 0;
+ }
+ ___unlist_locked_file($0);
+ $5 = HEAP32[$0>>2]|0;
+ $6 = $5 & 1;
+ $7 = ($6|0)!=(0);
+ if (!($7)) {
+ $8 = (___ofl_lock()|0);
+ $9 = ((($0)) + 52|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = ($10|0)==(0|0);
+ $12 = $10;
+ $$pre = ((($0)) + 56|0);
+ if (!($11)) {
+ $13 = HEAP32[$$pre>>2]|0;
+ $14 = ((($10)) + 56|0);
+ HEAP32[$14>>2] = $13;
+ }
+ $15 = HEAP32[$$pre>>2]|0;
+ $16 = ($15|0)==(0|0);
+ if (!($16)) {
+ $17 = ((($15)) + 52|0);
+ HEAP32[$17>>2] = $12;
+ }
+ $18 = HEAP32[$8>>2]|0;
+ $19 = ($18|0)==($0|0);
+ if ($19) {
+ HEAP32[$8>>2] = $15;
+ }
+ ___ofl_unlock();
+ }
+ $20 = (_fflush($0)|0);
+ $21 = ((($0)) + 12|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = (FUNCTION_TABLE_ii[$22 & 15]($0)|0);
+ $24 = $23 | $20;
+ $25 = ((($0)) + 92|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = ($26|0)==(0|0);
+ if (!($27)) {
+ _free($26);
+ }
+ if ($7) {
+ $28 = ($29|0)==(0);
+ if (!($28)) {
+ ___unlockfile($0);
+ }
+ } else {
+ _free($0);
+ }
+ return ($24|0);
+}
+function _fflush($0) {
+ $0 = $0|0;
+ var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
+ var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ do {
+ if ($1) {
+ $8 = HEAP32[999]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $29 = 0;
+ } else {
+ $10 = HEAP32[999]|0;
+ $11 = (_fflush($10)|0);
+ $29 = $11;
+ }
+ $12 = (___ofl_lock()|0);
+ $$02325 = HEAP32[$12>>2]|0;
+ $13 = ($$02325|0)==(0|0);
+ if ($13) {
+ $$024$lcssa = $29;
+ } else {
+ $$02327 = $$02325;$$02426 = $29;
+ while(1) {
+ $14 = ((($$02327)) + 76|0);
+ $15 = HEAP32[$14>>2]|0;
+ $16 = ($15|0)>(-1);
+ if ($16) {
+ $17 = (___lockfile($$02327)|0);
+ $26 = $17;
+ } else {
+ $26 = 0;
+ }
+ $18 = ((($$02327)) + 20|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = ((($$02327)) + 28|0);
+ $21 = HEAP32[$20>>2]|0;
+ $22 = ($19>>>0)>($21>>>0);
+ if ($22) {
+ $23 = (___fflush_unlocked($$02327)|0);
+ $24 = $23 | $$02426;
+ $$1 = $24;
+ } else {
+ $$1 = $$02426;
+ }
+ $25 = ($26|0)==(0);
+ if (!($25)) {
+ ___unlockfile($$02327);
+ }
+ $27 = ((($$02327)) + 56|0);
+ $$023 = HEAP32[$27>>2]|0;
+ $28 = ($$023|0)==(0|0);
+ if ($28) {
+ $$024$lcssa = $$1;
+ break;
+ } else {
+ $$02327 = $$023;$$02426 = $$1;
+ }
+ }
+ }
+ ___ofl_unlock();
+ $$0 = $$024$lcssa;
+ } else {
+ $2 = ((($0)) + 76|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(-1);
+ if (!($4)) {
+ $5 = (___fflush_unlocked($0)|0);
+ $$0 = $5;
+ break;
+ }
+ $6 = (___lockfile($0)|0);
+ $phitmp = ($6|0)==(0);
+ $7 = (___fflush_unlocked($0)|0);
+ if ($phitmp) {
+ $$0 = $7;
+ } else {
+ ___unlockfile($0);
+ $$0 = $7;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function ___fflush_unlocked($0) {
+ $0 = $0|0;
+ var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 20|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ((($0)) + 28|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($2>>>0)>($4>>>0);
+ if ($5) {
+ $6 = ((($0)) + 36|0);
+ $7 = HEAP32[$6>>2]|0;
+ (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0);
+ $8 = HEAP32[$1>>2]|0;
+ $9 = ($8|0)==(0|0);
+ if ($9) {
+ $$0 = -1;
+ } else {
+ label = 3;
+ }
+ } else {
+ label = 3;
+ }
+ if ((label|0) == 3) {
+ $10 = ((($0)) + 4|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ((($0)) + 8|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = ($11>>>0)<($13>>>0);
+ if ($14) {
+ $15 = $11;
+ $16 = $13;
+ $17 = (($15) - ($16))|0;
+ $18 = ((($0)) + 40|0);
+ $19 = HEAP32[$18>>2]|0;
+ (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0);
+ }
+ $20 = ((($0)) + 16|0);
+ HEAP32[$20>>2] = 0;
+ HEAP32[$3>>2] = 0;
+ HEAP32[$1>>2] = 0;
+ HEAP32[$12>>2] = 0;
+ HEAP32[$10>>2] = 0;
+ $$0 = 0;
+ }
+ return ($$0|0);
+}
+function _feof($0) {
+ $0 = $0|0;
+ var $$lobit = 0, $$lobit8 = 0, $$lobit9 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ((($0)) + 76|0);
+ $2 = HEAP32[$1>>2]|0;
+ $3 = ($2|0)>(-1);
+ if ($3) {
+ $6 = (___lockfile($0)|0);
+ $phitmp = ($6|0)==(0);
+ $7 = HEAP32[$0>>2]|0;
+ $8 = $7 >>> 4;
+ $$lobit = $8 & 1;
+ if ($phitmp) {
+ $$lobit9 = $$lobit;
+ } else {
+ ___unlockfile($0);
+ $$lobit9 = $$lobit;
+ }
+ } else {
+ $4 = HEAP32[$0>>2]|0;
+ $5 = $4 >>> 4;
+ $$lobit8 = $5 & 1;
+ $$lobit9 = $$lobit8;
+ }
+ return ($$lobit9|0);
+}
+function _fseek($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = (___fseeko($0,$1,$2)|0);
+ return ($3|0);
+}
+function ___fseeko($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ((($0)) + 76|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = ($4|0)>(-1);
+ if ($5) {
+ $7 = (___lockfile($0)|0);
+ $phitmp = ($7|0)==(0);
+ $8 = (___fseeko_unlocked($0,$1,$2)|0);
+ if ($phitmp) {
+ $9 = $8;
+ } else {
+ ___unlockfile($0);
+ $9 = $8;
+ }
+ } else {
+ $6 = (___fseeko_unlocked($0,$1,$2)|0);
+ $9 = $6;
+ }
+ return ($9|0);
+}
+function ___fseeko_unlocked($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = ($2|0)==(1);
+ if ($3) {
+ $4 = ((($0)) + 8|0);
+ $5 = HEAP32[$4>>2]|0;
+ $6 = ((($0)) + 4|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = (($1) - ($5))|0;
+ $9 = (($8) + ($7))|0;
+ $$019 = $9;
+ } else {
+ $$019 = $1;
+ }
+ $10 = ((($0)) + 20|0);
+ $11 = HEAP32[$10>>2]|0;
+ $12 = ((($0)) + 28|0);
+ $13 = HEAP32[$12>>2]|0;
+ $14 = ($11>>>0)>($13>>>0);
+ if ($14) {
+ $15 = ((($0)) + 36|0);
+ $16 = HEAP32[$15>>2]|0;
+ (FUNCTION_TABLE_iiii[$16 & 15]($0,0,0)|0);
+ $17 = HEAP32[$10>>2]|0;
+ $18 = ($17|0)==(0|0);
+ if ($18) {
+ $$0 = -1;
+ } else {
+ label = 5;
+ }
+ } else {
+ label = 5;
+ }
+ if ((label|0) == 5) {
+ $19 = ((($0)) + 16|0);
+ HEAP32[$19>>2] = 0;
+ HEAP32[$12>>2] = 0;
+ HEAP32[$10>>2] = 0;
+ $20 = ((($0)) + 40|0);
+ $21 = HEAP32[$20>>2]|0;
+ $22 = (FUNCTION_TABLE_iiii[$21 & 15]($0,$$019,$2)|0);
+ $23 = ($22|0)<(0);
+ if ($23) {
+ $$0 = -1;
+ } else {
+ $24 = ((($0)) + 8|0);
+ HEAP32[$24>>2] = 0;
+ $25 = ((($0)) + 4|0);
+ HEAP32[$25>>2] = 0;
+ $26 = HEAP32[$0>>2]|0;
+ $27 = $26 & -17;
+ HEAP32[$0>>2] = $27;
+ $$0 = 0;
+ }
+ }
+ return ($$0|0);
+}
+function _strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0;
+ var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = ($2<<24>>24)==(0);
+ do {
+ if ($3) {
+ $$0 = $0;
+ } else {
+ $4 = $2 << 24 >> 24;
+ $5 = (_strchr($0,$4)|0);
+ $6 = ($5|0)==(0|0);
+ if ($6) {
+ $$0 = 0;
+ } else {
+ $7 = ((($1)) + 1|0);
+ $8 = HEAP8[$7>>0]|0;
+ $9 = ($8<<24>>24)==(0);
+ if ($9) {
+ $$0 = $5;
+ } else {
+ $10 = ((($5)) + 1|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ $$0 = 0;
+ } else {
+ $13 = ((($1)) + 2|0);
+ $14 = HEAP8[$13>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ if ($15) {
+ $16 = (_twobyte_strstr($5,$1)|0);
+ $$0 = $16;
+ break;
+ }
+ $17 = ((($5)) + 2|0);
+ $18 = HEAP8[$17>>0]|0;
+ $19 = ($18<<24>>24)==(0);
+ if ($19) {
+ $$0 = 0;
+ } else {
+ $20 = ((($1)) + 3|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ $23 = (_threebyte_strstr($5,$1)|0);
+ $$0 = $23;
+ break;
+ }
+ $24 = ((($5)) + 3|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ $$0 = 0;
+ } else {
+ $27 = ((($1)) + 4|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = ($28<<24>>24)==(0);
+ if ($29) {
+ $30 = (_fourbyte_strstr($5,$1)|0);
+ $$0 = $30;
+ break;
+ } else {
+ $31 = (_twoway_strstr($5,$1)|0);
+ $$0 = $31;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _twobyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 8;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $4 | $7;
+ $9 = HEAP8[$0>>0]|0;
+ $10 = $9&255;
+ $$sink$in = $10;$$sink17$sink = $0;
+ while(1) {
+ $11 = ((($$sink17$sink)) + 1|0);
+ $12 = HEAP8[$11>>0]|0;
+ $13 = ($12<<24>>24)==(0);
+ if ($13) {
+ $$lcssa = 0;
+ break;
+ }
+ $$sink = $$sink$in << 8;
+ $14 = $12&255;
+ $$sink$masked = $$sink & 65280;
+ $15 = $14 | $$sink$masked;
+ $16 = ($15|0)==($8|0);
+ if ($16) {
+ $$lcssa = $$sink17$sink;
+ break;
+ } else {
+ $$sink$in = $15;$$sink17$sink = $11;
+ }
+ }
+ return ($$lcssa|0);
+}
+function _threebyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = HEAP8[$0>>0]|0;
+ $16 = $15&255;
+ $17 = $16 << 24;
+ $18 = ((($0)) + 1|0);
+ $19 = HEAP8[$18>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 16;
+ $22 = $21 | $17;
+ $23 = ((($0)) + 2|0);
+ $24 = HEAP8[$23>>0]|0;
+ $25 = $24&255;
+ $26 = $25 << 8;
+ $27 = $22 | $26;
+ $28 = ($24<<24>>24)!=(0);
+ $$not17 = $28 ^ 1;
+ $29 = ($27|0)==($14|0);
+ $or$cond18 = $29 | $$not17;
+ if ($or$cond18) {
+ $$016$lcssa = $23;$$lcssa = $28;
+ } else {
+ $$01619 = $23;$$020 = $27;
+ while(1) {
+ $30 = ((($$01619)) + 1|0);
+ $31 = HEAP8[$30>>0]|0;
+ $32 = $31&255;
+ $33 = $32 | $$020;
+ $34 = $33 << 8;
+ $35 = ($31<<24>>24)!=(0);
+ $$not = $35 ^ 1;
+ $36 = ($34|0)==($14|0);
+ $or$cond = $36 | $$not;
+ if ($or$cond) {
+ $$016$lcssa = $30;$$lcssa = $35;
+ break;
+ } else {
+ $$01619 = $30;$$020 = $34;
+ }
+ }
+ }
+ $37 = ((($$016$lcssa)) + -2|0);
+ $38 = $$lcssa ? $37 : 0;
+ return ($38|0);
+}
+function _fourbyte_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP8[$1>>0]|0;
+ $3 = $2&255;
+ $4 = $3 << 24;
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = $6&255;
+ $8 = $7 << 16;
+ $9 = $8 | $4;
+ $10 = ((($1)) + 2|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11&255;
+ $13 = $12 << 8;
+ $14 = $9 | $13;
+ $15 = ((($1)) + 3|0);
+ $16 = HEAP8[$15>>0]|0;
+ $17 = $16&255;
+ $18 = $14 | $17;
+ $19 = HEAP8[$0>>0]|0;
+ $20 = $19&255;
+ $21 = $20 << 24;
+ $22 = ((($0)) + 1|0);
+ $23 = HEAP8[$22>>0]|0;
+ $24 = $23&255;
+ $25 = $24 << 16;
+ $26 = $25 | $21;
+ $27 = ((($0)) + 2|0);
+ $28 = HEAP8[$27>>0]|0;
+ $29 = $28&255;
+ $30 = $29 << 8;
+ $31 = $26 | $30;
+ $32 = ((($0)) + 3|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $35 = $34 | $31;
+ $36 = ($33<<24>>24)!=(0);
+ $$not22 = $36 ^ 1;
+ $37 = ($35|0)==($18|0);
+ $or$cond23 = $37 | $$not22;
+ if ($or$cond23) {
+ $$lcssa = $36;$$sink21$lcssa = $32;
+ } else {
+ $$sink2124 = $32;$39 = $35;
+ while(1) {
+ $38 = $39 << 8;
+ $40 = ((($$sink2124)) + 1|0);
+ $41 = HEAP8[$40>>0]|0;
+ $42 = $41&255;
+ $43 = $42 | $38;
+ $44 = ($41<<24>>24)!=(0);
+ $$not = $44 ^ 1;
+ $45 = ($43|0)==($18|0);
+ $or$cond = $45 | $$not;
+ if ($or$cond) {
+ $$lcssa = $44;$$sink21$lcssa = $40;
+ break;
+ } else {
+ $$sink2124 = $40;$39 = $43;
+ }
+ }
+ }
+ $46 = ((($$sink21$lcssa)) + -3|0);
+ $47 = $$lcssa ? $46 : 0;
+ return ($47|0);
+}
+function _twoway_strstr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0;
+ var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0;
+ var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0;
+ var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
+ var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0;
+ var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0;
+ var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0;
+ var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0;
+ var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0);
+ $2 = sp + 1024|0;
+ $3 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $4 = HEAP8[$1>>0]|0;
+ $cond265 = ($4<<24>>24)==(0);
+ L1: do {
+ if ($cond265) {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ } else {
+ $5 = $4&255;
+ $$0187266 = 0;$12 = $4;$20 = $5;
+ while(1) {
+ $8 = (($0) + ($$0187266)|0);
+ $9 = HEAP8[$8>>0]|0;
+ $10 = ($9<<24>>24)==(0);
+ if ($10) {
+ $$3 = 0;
+ break L1;
+ }
+ $11 = $12 & 31;
+ $13 = $11&255;
+ $14 = 1 << $13;
+ $div188 = ($12&255) >>> 5;
+ $15 = $div188&255;
+ $16 = (($2) + ($15<<2)|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = $17 | $14;
+ HEAP32[$16>>2] = $18;
+ $7 = (($$0187266) + 1)|0;
+ $19 = (($3) + ($20<<2)|0);
+ HEAP32[$19>>2] = $7;
+ $21 = (($1) + ($7)|0);
+ $22 = HEAP8[$21>>0]|0;
+ $23 = $22&255;
+ $cond = ($22<<24>>24)==(0);
+ if ($cond) {
+ break;
+ } else {
+ $$0187266 = $7;$12 = $22;$20 = $23;
+ }
+ }
+ $6 = ($7>>>0)>(1);
+ if ($6) {
+ $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1;
+ L7: while(1) {
+ $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129;
+ while(1) {
+ $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132;
+ L11: while(1) {
+ $$0179244 = 1;$31 = $131;
+ while(1) {
+ $27 = (($$0179244) + ($$0185$ph261))|0;
+ $28 = (($1) + ($27)|0);
+ $29 = HEAP8[$28>>0]|0;
+ $30 = (($1) + ($31)|0);
+ $32 = HEAP8[$30>>0]|0;
+ $33 = ($29<<24>>24)==($32<<24>>24);
+ if (!($33)) {
+ break L11;
+ }
+ $34 = ($$0179244|0)==($$0175$ph$ph256|0);
+ $25 = (($$0179244) + 1)|0;
+ if ($34) {
+ break;
+ }
+ $24 = (($25) + ($$0183$ph200250))|0;
+ $26 = ($24>>>0)<($7>>>0);
+ if ($26) {
+ $$0179244 = $25;$31 = $24;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0;
+ $36 = (($35) + 1)|0;
+ $37 = ($36>>>0)<($7>>>0);
+ if ($37) {
+ $$0183$ph200250 = $35;$131 = $36;
+ } else {
+ $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $38 = ($29&255)>($32&255);
+ $39 = (($31) - ($$0185$ph261))|0;
+ if (!($38)) {
+ break;
+ }
+ $43 = (($31) + 1)|0;
+ $44 = ($43>>>0)<($7>>>0);
+ if ($44) {
+ $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43;
+ } else {
+ $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261;
+ break L7;
+ }
+ }
+ $40 = (($$0183$ph200250) + 1)|0;
+ $41 = (($$0183$ph200250) + 2)|0;
+ $42 = ($41>>>0)<($7>>>0);
+ if ($42) {
+ $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41;
+ } else {
+ $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250;
+ break;
+ }
+ }
+ if ($6) {
+ $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1;
+ while(1) {
+ $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130;
+ while(1) {
+ $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134;
+ L26: while(1) {
+ $$1180224 = 1;$52 = $133;
+ while(1) {
+ $48 = (($$1180224) + ($$1186$ph240))|0;
+ $49 = (($1) + ($48)|0);
+ $50 = HEAP8[$49>>0]|0;
+ $51 = (($1) + ($52)|0);
+ $53 = HEAP8[$51>>0]|0;
+ $54 = ($50<<24>>24)==($53<<24>>24);
+ if (!($54)) {
+ break L26;
+ }
+ $55 = ($$1180224|0)==($$1176$ph$ph235|0);
+ $46 = (($$1180224) + 1)|0;
+ if ($55) {
+ break;
+ }
+ $45 = (($46) + ($$1184$ph196229))|0;
+ $47 = ($45>>>0)<($7>>>0);
+ if ($47) {
+ $$1180224 = $46;$52 = $45;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0;
+ $57 = (($56) + 1)|0;
+ $58 = ($57>>>0)<($7>>>0);
+ if ($58) {
+ $$1184$ph196229 = $56;$133 = $57;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $59 = ($50&255)<($53&255);
+ $60 = (($52) - ($$1186$ph240))|0;
+ if (!($59)) {
+ break;
+ }
+ $64 = (($52) + 1)|0;
+ $65 = ($64>>>0)<($7>>>0);
+ if ($65) {
+ $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240;
+ label = 27;
+ break L1;
+ }
+ }
+ $61 = (($$1184$ph196229) + 1)|0;
+ $62 = (($$1184$ph196229) + 2)|0;
+ $63 = ($62>>>0)<($7>>>0);
+ if ($63) {
+ $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62;
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229;
+ label = 27;
+ break;
+ }
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ } else {
+ $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1;
+ label = 27;
+ }
+ }
+ } while(0);
+ L36: do {
+ if ((label|0) == 27) {
+ $66 = (($$1186$ph$lcssa) + 1)|0;
+ $67 = (($$0185$ph$lcssa322) + 1)|0;
+ $68 = ($66>>>0)>($67>>>0);
+ $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323;
+ $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322;
+ $69 = (($1) + ($$1176$$0175)|0);
+ $70 = (($$1186$$0185) + 1)|0;
+ $71 = (_memcmp($1,$69,$70)|0);
+ $72 = ($71|0)==(0);
+ if ($72) {
+ $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0;
+ $$0168 = $77;$$3178 = $$1176$$0175;
+ } else {
+ $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0;
+ $74 = (($73) + -1)|0;
+ $75 = ($$1186$$0185>>>0)>($74>>>0);
+ $$1186$$0185$ = $75 ? $$1186$$0185 : $74;
+ $76 = (($$1186$$0185$) + 1)|0;
+ $$0168 = 0;$$3178 = $76;
+ }
+ $78 = $$0187$lcssa320321 | 63;
+ $79 = (($$0187$lcssa320321) + -1)|0;
+ $80 = ($$0168|0)!=(0);
+ $81 = (($$0187$lcssa320321) - ($$3178))|0;
+ $$0166 = $0;$$0169 = 0;$$0170 = $0;
+ while(1) {
+ $82 = $$0170;
+ $83 = $$0166;
+ $84 = (($82) - ($83))|0;
+ $85 = ($84>>>0)<($$0187$lcssa320321>>>0);
+ do {
+ if ($85) {
+ $86 = (_memchr($$0170,0,$78)|0);
+ $87 = ($86|0)==(0|0);
+ if ($87) {
+ $91 = (($$0170) + ($78)|0);
+ $$3173 = $91;
+ break;
+ } else {
+ $88 = $86;
+ $89 = (($88) - ($83))|0;
+ $90 = ($89>>>0)<($$0187$lcssa320321>>>0);
+ if ($90) {
+ $$3 = 0;
+ break L36;
+ } else {
+ $$3173 = $86;
+ break;
+ }
+ }
+ } else {
+ $$3173 = $$0170;
+ }
+ } while(0);
+ $92 = (($$0166) + ($79)|0);
+ $93 = HEAP8[$92>>0]|0;
+ $div = ($93&255) >>> 5;
+ $94 = $div&255;
+ $95 = (($2) + ($94<<2)|0);
+ $96 = HEAP32[$95>>2]|0;
+ $97 = $93 & 31;
+ $98 = $97&255;
+ $99 = 1 << $98;
+ $100 = $99 & $96;
+ $101 = ($100|0)==(0);
+ L50: do {
+ if ($101) {
+ $$0169$be = 0;$$2181$sink = $$0187$lcssa320321;
+ } else {
+ $102 = $93&255;
+ $103 = (($3) + ($102<<2)|0);
+ $104 = HEAP32[$103>>2]|0;
+ $105 = (($$0187$lcssa320321) - ($104))|0;
+ $106 = ($105|0)==(0);
+ if (!($106)) {
+ $107 = ($$0169|0)!=(0);
+ $or$cond = $80 & $107;
+ $108 = ($105>>>0)<($$3178>>>0);
+ $or$cond190 = $or$cond & $108;
+ $$2181 = $or$cond190 ? $81 : $105;
+ $$0169$be = 0;$$2181$sink = $$2181;
+ break;
+ }
+ $110 = ($70>>>0)>($$0169>>>0);
+ $111 = $110 ? $70 : $$0169;
+ $112 = (($1) + ($111)|0);
+ $113 = HEAP8[$112>>0]|0;
+ $cond191222 = ($113<<24>>24)==(0);
+ L55: do {
+ if ($cond191222) {
+ $$4 = $70;
+ } else {
+ $$3182223 = $111;$117 = $113;
+ while(1) {
+ $114 = (($$0166) + ($$3182223)|0);
+ $115 = HEAP8[$114>>0]|0;
+ $116 = ($117<<24>>24)==($115<<24>>24);
+ if (!($116)) {
+ break;
+ }
+ $118 = (($$3182223) + 1)|0;
+ $119 = (($1) + ($118)|0);
+ $120 = HEAP8[$119>>0]|0;
+ $cond191 = ($120<<24>>24)==(0);
+ if ($cond191) {
+ $$4 = $70;
+ break L55;
+ } else {
+ $$3182223 = $118;$117 = $120;
+ }
+ }
+ $121 = (($$3182223) - ($$1186$$0185))|0;
+ $$0169$be = 0;$$2181$sink = $121;
+ break L50;
+ }
+ } while(0);
+ while(1) {
+ $122 = ($$4>>>0)>($$0169>>>0);
+ if (!($122)) {
+ $$3 = $$0166;
+ break L36;
+ }
+ $123 = (($$4) + -1)|0;
+ $124 = (($1) + ($123)|0);
+ $125 = HEAP8[$124>>0]|0;
+ $126 = (($$0166) + ($123)|0);
+ $127 = HEAP8[$126>>0]|0;
+ $128 = ($125<<24>>24)==($127<<24>>24);
+ if ($128) {
+ $$4 = $123;
+ } else {
+ $$0169$be = $$0168;$$2181$sink = $$3178;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $109 = (($$0166) + ($$2181$sink)|0);
+ $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173;
+ }
+ }
+ } while(0);
+ STACKTOP = sp;return ($$3|0);
+}
+function _strrchr($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (_strlen($0)|0);
+ $3 = (($2) + 1)|0;
+ $4 = (___memrchr($0,$1,$3)|0);
+ return ($4|0);
+}
+function ___memrchr($0,$1,$2) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ var $$0 = 0, $$09 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $3 = $1&255;
+ $$09 = $2;
+ while(1) {
+ $4 = (($$09) + -1)|0;
+ $5 = ($$09|0)==(0);
+ if ($5) {
+ $$0 = 0;
+ break;
+ }
+ $6 = (($0) + ($4)|0);
+ $7 = HEAP8[$6>>0]|0;
+ $8 = ($7<<24>>24)==($3<<24>>24);
+ if ($8) {
+ $$0 = $6;
+ break;
+ } else {
+ $$09 = $4;
+ }
+ }
+ return ($$0|0);
+}
+function _strspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
+ var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ do {
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ $$020 = $0;
+ while(1) {
+ $8 = HEAP8[$$020>>0]|0;
+ $9 = ($8<<24>>24)==($3<<24>>24);
+ $10 = ((($$020)) + 1|0);
+ if ($9) {
+ $$020 = $10;
+ } else {
+ break;
+ }
+ }
+ $11 = $$020;
+ $12 = $0;
+ $13 = (($11) - ($12))|0;
+ $$0 = $13;
+ break;
+ } else {
+ $$01925 = $1;$17 = $3;
+ }
+ while(1) {
+ $16 = $17 & 31;
+ $18 = $16&255;
+ $19 = 1 << $18;
+ $div21 = ($17&255) >>> 5;
+ $20 = $div21&255;
+ $21 = (($2) + ($20<<2)|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = $22 | $19;
+ HEAP32[$21>>2] = $23;
+ $24 = ((($$01925)) + 1|0);
+ $25 = HEAP8[$24>>0]|0;
+ $26 = ($25<<24>>24)==(0);
+ if ($26) {
+ break;
+ } else {
+ $$01925 = $24;$17 = $25;
+ }
+ }
+ $14 = HEAP8[$0>>0]|0;
+ $15 = ($14<<24>>24)==(0);
+ L10: do {
+ if ($15) {
+ $$1$lcssa = $0;
+ } else {
+ $$123 = $0;$27 = $14;
+ while(1) {
+ $div = ($27&255) >>> 5;
+ $28 = $div&255;
+ $29 = (($2) + ($28<<2)|0);
+ $30 = HEAP32[$29>>2]|0;
+ $31 = $27 & 31;
+ $32 = $31&255;
+ $33 = 1 << $32;
+ $34 = $30 & $33;
+ $35 = ($34|0)==(0);
+ if ($35) {
+ $$1$lcssa = $$123;
+ break L10;
+ }
+ $36 = ((($$123)) + 1|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = ($37<<24>>24)==(0);
+ if ($38) {
+ $$1$lcssa = $36;
+ break;
+ } else {
+ $$123 = $36;$27 = $37;
+ }
+ }
+ }
+ } while(0);
+ $39 = $$1$lcssa;
+ $40 = $0;
+ $41 = (($39) - ($40))|0;
+ $$0 = $41;
+ }
+ } while(0);
+ STACKTOP = sp;return ($$0|0);
+}
+function _srand($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = (($0) + -1)|0;
+ $2 = 16744;
+ $3 = $2;
+ HEAP32[$3>>2] = $1;
+ $4 = (($2) + 4)|0;
+ $5 = $4;
+ HEAP32[$5>>2] = 0;
+ return;
+}
+function _rand() {
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $0 = 16744;
+ $1 = $0;
+ $2 = HEAP32[$1>>2]|0;
+ $3 = (($0) + 4)|0;
+ $4 = $3;
+ $5 = HEAP32[$4>>2]|0;
+ $6 = (___muldi3(($2|0),($5|0),1284865837,1481765933)|0);
+ $7 = tempRet0;
+ $8 = (_i64Add(($6|0),($7|0),1,0)|0);
+ $9 = tempRet0;
+ $10 = 16744;
+ $11 = $10;
+ HEAP32[$11>>2] = $8;
+ $12 = (($10) + 4)|0;
+ $13 = $12;
+ HEAP32[$13>>2] = $9;
+ $14 = (_bitshift64Lshr(($8|0),($9|0),33)|0);
+ $15 = tempRet0;
+ return ($14|0);
+}
+function _fread($0,$1,$2,$3) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ var $$ = 0, $$0 = 0, $$054$ph = 0, $$05460 = 0, $$056$ph = 0, $$05659 = 0, $$57 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0;
+ var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $4 = Math_imul($2, $1)|0;
+ $5 = ($1|0)==(0);
+ $$ = $5 ? 0 : $2;
+ $6 = ((($3)) + 76|0);
+ $7 = HEAP32[$6>>2]|0;
+ $8 = ($7|0)>(-1);
+ if ($8) {
+ $9 = (___lockfile($3)|0);
+ $36 = $9;
+ } else {
+ $36 = 0;
+ }
+ $10 = ((($3)) + 74|0);
+ $11 = HEAP8[$10>>0]|0;
+ $12 = $11 << 24 >> 24;
+ $13 = (($12) + 255)|0;
+ $14 = $13 | $12;
+ $15 = $14&255;
+ HEAP8[$10>>0] = $15;
+ $16 = ((($3)) + 8|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = ((($3)) + 4|0);
+ $19 = HEAP32[$18>>2]|0;
+ $20 = $19;
+ $21 = (($17) - ($20))|0;
+ $22 = ($21|0)>(0);
+ $23 = ($21>>>0)<($4>>>0);
+ $$57 = $23 ? $21 : $4;
+ if ($22) {
+ $24 = (($4) - ($$57))|0;
+ $25 = (($0) + ($$57)|0);
+ _memcpy(($0|0),($19|0),($$57|0))|0;
+ $26 = (($19) + ($$57)|0);
+ HEAP32[$18>>2] = $26;
+ $$054$ph = $24;$$056$ph = $25;
+ } else {
+ $$054$ph = $4;$$056$ph = $0;
+ }
+ $27 = ($$054$ph|0)==(0);
+ L7: do {
+ if ($27) {
+ label = 13;
+ } else {
+ $28 = ((($3)) + 32|0);
+ $$05460 = $$054$ph;$$05659 = $$056$ph;
+ while(1) {
+ $29 = (___toread($3)|0);
+ $30 = ($29|0)==(0);
+ if (!($30)) {
+ break;
+ }
+ $31 = HEAP32[$28>>2]|0;
+ $32 = (FUNCTION_TABLE_iiii[$31 & 15]($3,$$05659,$$05460)|0);
+ $33 = (($32) + 1)|0;
+ $34 = ($33>>>0)<(2);
+ if ($34) {
+ break;
+ }
+ $39 = (($$05460) - ($32))|0;
+ $40 = (($$05659) + ($32)|0);
+ $41 = ($39|0)==(0);
+ if ($41) {
+ label = 13;
+ break L7;
+ } else {
+ $$05460 = $39;$$05659 = $40;
+ }
+ }
+ $35 = ($36|0)==(0);
+ if (!($35)) {
+ ___unlockfile($3);
+ }
+ $37 = (($4) - ($$05460))|0;
+ $38 = (($37>>>0) / ($1>>>0))&-1;
+ $$0 = $38;
+ }
+ } while(0);
+ if ((label|0) == 13) {
+ $42 = ($36|0)==(0);
+ if ($42) {
+ $$0 = $$;
+ } else {
+ ___unlockfile($3);
+ $$0 = $$;
+ }
+ }
+ return ($$0|0);
+}
+function _vprintf($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = HEAP32[967]|0;
+ $3 = (_vfprintf($2,$0,$1)|0);
+ return ($3|0);
+}
+function _strcspn($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0;
+ var $div20 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
+ $2 = sp;
+ $3 = HEAP8[$1>>0]|0;
+ $4 = ($3<<24>>24)==(0);
+ L1: do {
+ if ($4) {
+ label = 3;
+ } else {
+ $5 = ((($1)) + 1|0);
+ $6 = HEAP8[$5>>0]|0;
+ $7 = ($6<<24>>24)==(0);
+ if ($7) {
+ label = 3;
+ } else {
+ ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0;
+ $$01824 = $1;$13 = $3;
+ while(1) {
+ $12 = $13 & 31;
+ $14 = $12&255;
+ $15 = 1 << $14;
+ $div20 = ($13&255) >>> 5;
+ $16 = $div20&255;
+ $17 = (($2) + ($16<<2)|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = $18 | $15;
+ HEAP32[$17>>2] = $19;
+ $20 = ((($$01824)) + 1|0);
+ $21 = HEAP8[$20>>0]|0;
+ $22 = ($21<<24>>24)==(0);
+ if ($22) {
+ break;
+ } else {
+ $$01824 = $20;$13 = $21;
+ }
+ }
+ $10 = HEAP8[$0>>0]|0;
+ $11 = ($10<<24>>24)==(0);
+ if ($11) {
+ $$019$sink = $0;
+ } else {
+ $$01922 = $0;$23 = $10;
+ while(1) {
+ $div = ($23&255) >>> 5;
+ $24 = $div&255;
+ $25 = (($2) + ($24<<2)|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $23 & 31;
+ $28 = $27&255;
+ $29 = 1 << $28;
+ $30 = $26 & $29;
+ $31 = ($30|0)==(0);
+ if (!($31)) {
+ $$019$sink = $$01922;
+ break L1;
+ }
+ $32 = ((($$01922)) + 1|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = ($33<<24>>24)==(0);
+ if ($34) {
+ $$019$sink = $32;
+ break;
+ } else {
+ $$01922 = $32;$23 = $33;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 3) {
+ $8 = $3 << 24 >> 24;
+ $9 = (___strchrnul($0,$8)|0);
+ $$019$sink = $9;
+ }
+ $35 = $$019$sink;
+ $36 = $0;
+ $37 = (($35) - ($36))|0;
+ STACKTOP = sp;return ($37|0);
+}
+function _strcat($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $2 = 0, $3 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (_strlen($0)|0);
+ $3 = (($0) + ($2)|0);
+ (_strcpy($3,$1)|0);
+ return ($0|0);
+}
+function _strtok($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $3 = HEAP32[6185]|0;
+ $4 = ($3|0)==(0|0);
+ if ($4) {
+ $$0 = 0;
+ } else {
+ $$010 = $3;
+ label = 3;
+ }
+ } else {
+ $$010 = $0;
+ label = 3;
+ }
+ do {
+ if ((label|0) == 3) {
+ $5 = (_strspn($$010,$1)|0);
+ $6 = (($$010) + ($5)|0);
+ $7 = HEAP8[$6>>0]|0;
+ $8 = ($7<<24>>24)==(0);
+ if ($8) {
+ HEAP32[6185] = 0;
+ $$0 = 0;
+ break;
+ }
+ $9 = (_strcspn($6,$1)|0);
+ $10 = (($6) + ($9)|0);
+ HEAP32[6185] = $10;
+ $11 = HEAP8[$10>>0]|0;
+ $12 = ($11<<24>>24)==(0);
+ if ($12) {
+ HEAP32[6185] = 0;
+ $$0 = $6;
+ break;
+ } else {
+ $13 = ((($10)) + 1|0);
+ HEAP32[6185] = $13;
+ HEAP8[$10>>0] = 0;
+ $$0 = $6;
+ break;
+ }
+ }
+ } while(0);
+ return ($$0|0);
+}
+function _malloc($0) {
+ $0 = $0|0;
+ var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0;
+ var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0;
+ var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0;
+ var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0;
+ var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0;
+ var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0;
+ var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0;
+ var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0;
+ var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0;
+ var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0;
+ var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0;
+ var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0;
+ var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0;
+ var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0;
+ var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0;
+ var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0;
+ var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0;
+ var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0;
+ var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0;
+ var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0;
+ var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0;
+ var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0;
+ var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0;
+ var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0;
+ var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0;
+ var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0;
+ var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0;
+ var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0;
+ var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0;
+ var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0;
+ var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0;
+ var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0;
+ var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0;
+ var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0;
+ var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0;
+ var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0;
+ var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0;
+ var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0;
+ var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0;
+ var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0;
+ var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0;
+ var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0;
+ var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0;
+ var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0;
+ var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0;
+ var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0;
+ var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0;
+ var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0;
+ var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0;
+ var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0;
+ var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0;
+ var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0;
+ var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0;
+ var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0;
+ var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0;
+ var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0;
+ var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0;
+ var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0;
+ var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
+ $1 = sp;
+ $2 = ($0>>>0)<(245);
+ do {
+ if ($2) {
+ $3 = ($0>>>0)<(11);
+ $4 = (($0) + 11)|0;
+ $5 = $4 & -8;
+ $6 = $3 ? 16 : $5;
+ $7 = $6 >>> 3;
+ $8 = HEAP32[6186]|0;
+ $9 = $8 >>> $7;
+ $10 = $9 & 3;
+ $11 = ($10|0)==(0);
+ if (!($11)) {
+ $12 = $9 & 1;
+ $13 = $12 ^ 1;
+ $14 = (($13) + ($7))|0;
+ $15 = $14 << 1;
+ $16 = (24784 + ($15<<2)|0);
+ $17 = ((($16)) + 8|0);
+ $18 = HEAP32[$17>>2]|0;
+ $19 = ((($18)) + 8|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ($16|0)==($20|0);
+ do {
+ if ($21) {
+ $22 = 1 << $14;
+ $23 = $22 ^ -1;
+ $24 = $8 & $23;
+ HEAP32[6186] = $24;
+ } else {
+ $25 = HEAP32[(24760)>>2]|0;
+ $26 = ($20>>>0)<($25>>>0);
+ if ($26) {
+ _abort();
+ // unreachable;
+ }
+ $27 = ((($20)) + 12|0);
+ $28 = HEAP32[$27>>2]|0;
+ $29 = ($28|0)==($18|0);
+ if ($29) {
+ HEAP32[$27>>2] = $16;
+ HEAP32[$17>>2] = $20;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $30 = $14 << 3;
+ $31 = $30 | 3;
+ $32 = ((($18)) + 4|0);
+ HEAP32[$32>>2] = $31;
+ $33 = (($18) + ($30)|0);
+ $34 = ((($33)) + 4|0);
+ $35 = HEAP32[$34>>2]|0;
+ $36 = $35 | 1;
+ HEAP32[$34>>2] = $36;
+ $$0 = $19;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $37 = HEAP32[(24752)>>2]|0;
+ $38 = ($6>>>0)>($37>>>0);
+ if ($38) {
+ $39 = ($9|0)==(0);
+ if (!($39)) {
+ $40 = $9 << $7;
+ $41 = 2 << $7;
+ $42 = (0 - ($41))|0;
+ $43 = $41 | $42;
+ $44 = $40 & $43;
+ $45 = (0 - ($44))|0;
+ $46 = $44 & $45;
+ $47 = (($46) + -1)|0;
+ $48 = $47 >>> 12;
+ $49 = $48 & 16;
+ $50 = $47 >>> $49;
+ $51 = $50 >>> 5;
+ $52 = $51 & 8;
+ $53 = $52 | $49;
+ $54 = $50 >>> $52;
+ $55 = $54 >>> 2;
+ $56 = $55 & 4;
+ $57 = $53 | $56;
+ $58 = $54 >>> $56;
+ $59 = $58 >>> 1;
+ $60 = $59 & 2;
+ $61 = $57 | $60;
+ $62 = $58 >>> $60;
+ $63 = $62 >>> 1;
+ $64 = $63 & 1;
+ $65 = $61 | $64;
+ $66 = $62 >>> $64;
+ $67 = (($65) + ($66))|0;
+ $68 = $67 << 1;
+ $69 = (24784 + ($68<<2)|0);
+ $70 = ((($69)) + 8|0);
+ $71 = HEAP32[$70>>2]|0;
+ $72 = ((($71)) + 8|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($69|0)==($73|0);
+ do {
+ if ($74) {
+ $75 = 1 << $67;
+ $76 = $75 ^ -1;
+ $77 = $8 & $76;
+ HEAP32[6186] = $77;
+ $98 = $77;
+ } else {
+ $78 = HEAP32[(24760)>>2]|0;
+ $79 = ($73>>>0)<($78>>>0);
+ if ($79) {
+ _abort();
+ // unreachable;
+ }
+ $80 = ((($73)) + 12|0);
+ $81 = HEAP32[$80>>2]|0;
+ $82 = ($81|0)==($71|0);
+ if ($82) {
+ HEAP32[$80>>2] = $69;
+ HEAP32[$70>>2] = $73;
+ $98 = $8;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $83 = $67 << 3;
+ $84 = (($83) - ($6))|0;
+ $85 = $6 | 3;
+ $86 = ((($71)) + 4|0);
+ HEAP32[$86>>2] = $85;
+ $87 = (($71) + ($6)|0);
+ $88 = $84 | 1;
+ $89 = ((($87)) + 4|0);
+ HEAP32[$89>>2] = $88;
+ $90 = (($87) + ($84)|0);
+ HEAP32[$90>>2] = $84;
+ $91 = ($37|0)==(0);
+ if (!($91)) {
+ $92 = HEAP32[(24764)>>2]|0;
+ $93 = $37 >>> 3;
+ $94 = $93 << 1;
+ $95 = (24784 + ($94<<2)|0);
+ $96 = 1 << $93;
+ $97 = $98 & $96;
+ $99 = ($97|0)==(0);
+ if ($99) {
+ $100 = $98 | $96;
+ HEAP32[6186] = $100;
+ $$pre = ((($95)) + 8|0);
+ $$0199 = $95;$$pre$phiZ2D = $$pre;
+ } else {
+ $101 = ((($95)) + 8|0);
+ $102 = HEAP32[$101>>2]|0;
+ $103 = HEAP32[(24760)>>2]|0;
+ $104 = ($102>>>0)<($103>>>0);
+ if ($104) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0199 = $102;$$pre$phiZ2D = $101;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $92;
+ $105 = ((($$0199)) + 12|0);
+ HEAP32[$105>>2] = $92;
+ $106 = ((($92)) + 8|0);
+ HEAP32[$106>>2] = $$0199;
+ $107 = ((($92)) + 12|0);
+ HEAP32[$107>>2] = $95;
+ }
+ HEAP32[(24752)>>2] = $84;
+ HEAP32[(24764)>>2] = $87;
+ $$0 = $72;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $108 = HEAP32[(24748)>>2]|0;
+ $109 = ($108|0)==(0);
+ if ($109) {
+ $$0197 = $6;
+ } else {
+ $110 = (0 - ($108))|0;
+ $111 = $108 & $110;
+ $112 = (($111) + -1)|0;
+ $113 = $112 >>> 12;
+ $114 = $113 & 16;
+ $115 = $112 >>> $114;
+ $116 = $115 >>> 5;
+ $117 = $116 & 8;
+ $118 = $117 | $114;
+ $119 = $115 >>> $117;
+ $120 = $119 >>> 2;
+ $121 = $120 & 4;
+ $122 = $118 | $121;
+ $123 = $119 >>> $121;
+ $124 = $123 >>> 1;
+ $125 = $124 & 2;
+ $126 = $122 | $125;
+ $127 = $123 >>> $125;
+ $128 = $127 >>> 1;
+ $129 = $128 & 1;
+ $130 = $126 | $129;
+ $131 = $127 >>> $129;
+ $132 = (($130) + ($131))|0;
+ $133 = (25048 + ($132<<2)|0);
+ $134 = HEAP32[$133>>2]|0;
+ $135 = ((($134)) + 4|0);
+ $136 = HEAP32[$135>>2]|0;
+ $137 = $136 & -8;
+ $138 = (($137) - ($6))|0;
+ $139 = ((($134)) + 16|0);
+ $140 = HEAP32[$139>>2]|0;
+ $not$5$i = ($140|0)==(0|0);
+ $$sink16$i = $not$5$i&1;
+ $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0);
+ $142 = HEAP32[$141>>2]|0;
+ $143 = ($142|0)==(0|0);
+ if ($143) {
+ $$0192$lcssa$i = $134;$$0193$lcssa$i = $138;
+ } else {
+ $$01928$i = $134;$$01937$i = $138;$145 = $142;
+ while(1) {
+ $144 = ((($145)) + 4|0);
+ $146 = HEAP32[$144>>2]|0;
+ $147 = $146 & -8;
+ $148 = (($147) - ($6))|0;
+ $149 = ($148>>>0)<($$01937$i>>>0);
+ $$$0193$i = $149 ? $148 : $$01937$i;
+ $$$0192$i = $149 ? $145 : $$01928$i;
+ $150 = ((($145)) + 16|0);
+ $151 = HEAP32[$150>>2]|0;
+ $not$$i = ($151|0)==(0|0);
+ $$sink1$i = $not$$i&1;
+ $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0);
+ $153 = HEAP32[$152>>2]|0;
+ $154 = ($153|0)==(0|0);
+ if ($154) {
+ $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i;
+ break;
+ } else {
+ $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153;
+ }
+ }
+ }
+ $155 = HEAP32[(24760)>>2]|0;
+ $156 = ($$0192$lcssa$i>>>0)<($155>>>0);
+ if ($156) {
+ _abort();
+ // unreachable;
+ }
+ $157 = (($$0192$lcssa$i) + ($6)|0);
+ $158 = ($$0192$lcssa$i>>>0)<($157>>>0);
+ if (!($158)) {
+ _abort();
+ // unreachable;
+ }
+ $159 = ((($$0192$lcssa$i)) + 24|0);
+ $160 = HEAP32[$159>>2]|0;
+ $161 = ((($$0192$lcssa$i)) + 12|0);
+ $162 = HEAP32[$161>>2]|0;
+ $163 = ($162|0)==($$0192$lcssa$i|0);
+ do {
+ if ($163) {
+ $173 = ((($$0192$lcssa$i)) + 20|0);
+ $174 = HEAP32[$173>>2]|0;
+ $175 = ($174|0)==(0|0);
+ if ($175) {
+ $176 = ((($$0192$lcssa$i)) + 16|0);
+ $177 = HEAP32[$176>>2]|0;
+ $178 = ($177|0)==(0|0);
+ if ($178) {
+ $$3$i = 0;
+ break;
+ } else {
+ $$1196$i = $177;$$1198$i = $176;
+ }
+ } else {
+ $$1196$i = $174;$$1198$i = $173;
+ }
+ while(1) {
+ $179 = ((($$1196$i)) + 20|0);
+ $180 = HEAP32[$179>>2]|0;
+ $181 = ($180|0)==(0|0);
+ if (!($181)) {
+ $$1196$i = $180;$$1198$i = $179;
+ continue;
+ }
+ $182 = ((($$1196$i)) + 16|0);
+ $183 = HEAP32[$182>>2]|0;
+ $184 = ($183|0)==(0|0);
+ if ($184) {
+ break;
+ } else {
+ $$1196$i = $183;$$1198$i = $182;
+ }
+ }
+ $185 = ($$1198$i>>>0)<($155>>>0);
+ if ($185) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1198$i>>2] = 0;
+ $$3$i = $$1196$i;
+ break;
+ }
+ } else {
+ $164 = ((($$0192$lcssa$i)) + 8|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165>>>0)<($155>>>0);
+ if ($166) {
+ _abort();
+ // unreachable;
+ }
+ $167 = ((($165)) + 12|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = ($168|0)==($$0192$lcssa$i|0);
+ if (!($169)) {
+ _abort();
+ // unreachable;
+ }
+ $170 = ((($162)) + 8|0);
+ $171 = HEAP32[$170>>2]|0;
+ $172 = ($171|0)==($$0192$lcssa$i|0);
+ if ($172) {
+ HEAP32[$167>>2] = $162;
+ HEAP32[$170>>2] = $165;
+ $$3$i = $162;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $186 = ($160|0)==(0|0);
+ L73: do {
+ if (!($186)) {
+ $187 = ((($$0192$lcssa$i)) + 28|0);
+ $188 = HEAP32[$187>>2]|0;
+ $189 = (25048 + ($188<<2)|0);
+ $190 = HEAP32[$189>>2]|0;
+ $191 = ($$0192$lcssa$i|0)==($190|0);
+ do {
+ if ($191) {
+ HEAP32[$189>>2] = $$3$i;
+ $cond$i = ($$3$i|0)==(0|0);
+ if ($cond$i) {
+ $192 = 1 << $188;
+ $193 = $192 ^ -1;
+ $194 = $108 & $193;
+ HEAP32[(24748)>>2] = $194;
+ break L73;
+ }
+ } else {
+ $195 = HEAP32[(24760)>>2]|0;
+ $196 = ($160>>>0)<($195>>>0);
+ if ($196) {
+ _abort();
+ // unreachable;
+ } else {
+ $197 = ((($160)) + 16|0);
+ $198 = HEAP32[$197>>2]|0;
+ $not$1$i = ($198|0)!=($$0192$lcssa$i|0);
+ $$sink2$i = $not$1$i&1;
+ $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0);
+ HEAP32[$199>>2] = $$3$i;
+ $200 = ($$3$i|0)==(0|0);
+ if ($200) {
+ break L73;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $201 = HEAP32[(24760)>>2]|0;
+ $202 = ($$3$i>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ }
+ $203 = ((($$3$i)) + 24|0);
+ HEAP32[$203>>2] = $160;
+ $204 = ((($$0192$lcssa$i)) + 16|0);
+ $205 = HEAP32[$204>>2]|0;
+ $206 = ($205|0)==(0|0);
+ do {
+ if (!($206)) {
+ $207 = ($205>>>0)<($201>>>0);
+ if ($207) {
+ _abort();
+ // unreachable;
+ } else {
+ $208 = ((($$3$i)) + 16|0);
+ HEAP32[$208>>2] = $205;
+ $209 = ((($205)) + 24|0);
+ HEAP32[$209>>2] = $$3$i;
+ break;
+ }
+ }
+ } while(0);
+ $210 = ((($$0192$lcssa$i)) + 20|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ if (!($212)) {
+ $213 = HEAP32[(24760)>>2]|0;
+ $214 = ($211>>>0)<($213>>>0);
+ if ($214) {
+ _abort();
+ // unreachable;
+ } else {
+ $215 = ((($$3$i)) + 20|0);
+ HEAP32[$215>>2] = $211;
+ $216 = ((($211)) + 24|0);
+ HEAP32[$216>>2] = $$3$i;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $217 = ($$0193$lcssa$i>>>0)<(16);
+ if ($217) {
+ $218 = (($$0193$lcssa$i) + ($6))|0;
+ $219 = $218 | 3;
+ $220 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$220>>2] = $219;
+ $221 = (($$0192$lcssa$i) + ($218)|0);
+ $222 = ((($221)) + 4|0);
+ $223 = HEAP32[$222>>2]|0;
+ $224 = $223 | 1;
+ HEAP32[$222>>2] = $224;
+ } else {
+ $225 = $6 | 3;
+ $226 = ((($$0192$lcssa$i)) + 4|0);
+ HEAP32[$226>>2] = $225;
+ $227 = $$0193$lcssa$i | 1;
+ $228 = ((($157)) + 4|0);
+ HEAP32[$228>>2] = $227;
+ $229 = (($157) + ($$0193$lcssa$i)|0);
+ HEAP32[$229>>2] = $$0193$lcssa$i;
+ $230 = ($37|0)==(0);
+ if (!($230)) {
+ $231 = HEAP32[(24764)>>2]|0;
+ $232 = $37 >>> 3;
+ $233 = $232 << 1;
+ $234 = (24784 + ($233<<2)|0);
+ $235 = 1 << $232;
+ $236 = $8 & $235;
+ $237 = ($236|0)==(0);
+ if ($237) {
+ $238 = $8 | $235;
+ HEAP32[6186] = $238;
+ $$pre$i = ((($234)) + 8|0);
+ $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
+ } else {
+ $239 = ((($234)) + 8|0);
+ $240 = HEAP32[$239>>2]|0;
+ $241 = HEAP32[(24760)>>2]|0;
+ $242 = ($240>>>0)<($241>>>0);
+ if ($242) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0189$i = $240;$$pre$phi$iZ2D = $239;
+ }
+ }
+ HEAP32[$$pre$phi$iZ2D>>2] = $231;
+ $243 = ((($$0189$i)) + 12|0);
+ HEAP32[$243>>2] = $231;
+ $244 = ((($231)) + 8|0);
+ HEAP32[$244>>2] = $$0189$i;
+ $245 = ((($231)) + 12|0);
+ HEAP32[$245>>2] = $234;
+ }
+ HEAP32[(24752)>>2] = $$0193$lcssa$i;
+ HEAP32[(24764)>>2] = $157;
+ }
+ $246 = ((($$0192$lcssa$i)) + 8|0);
+ $$0 = $246;
+ STACKTOP = sp;return ($$0|0);
+ }
+ } else {
+ $$0197 = $6;
+ }
+ } else {
+ $247 = ($0>>>0)>(4294967231);
+ if ($247) {
+ $$0197 = -1;
+ } else {
+ $248 = (($0) + 11)|0;
+ $249 = $248 & -8;
+ $250 = HEAP32[(24748)>>2]|0;
+ $251 = ($250|0)==(0);
+ if ($251) {
+ $$0197 = $249;
+ } else {
+ $252 = (0 - ($249))|0;
+ $253 = $248 >>> 8;
+ $254 = ($253|0)==(0);
+ if ($254) {
+ $$0358$i = 0;
+ } else {
+ $255 = ($249>>>0)>(16777215);
+ if ($255) {
+ $$0358$i = 31;
+ } else {
+ $256 = (($253) + 1048320)|0;
+ $257 = $256 >>> 16;
+ $258 = $257 & 8;
+ $259 = $253 << $258;
+ $260 = (($259) + 520192)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 4;
+ $263 = $262 | $258;
+ $264 = $259 << $262;
+ $265 = (($264) + 245760)|0;
+ $266 = $265 >>> 16;
+ $267 = $266 & 2;
+ $268 = $263 | $267;
+ $269 = (14 - ($268))|0;
+ $270 = $264 << $267;
+ $271 = $270 >>> 15;
+ $272 = (($269) + ($271))|0;
+ $273 = $272 << 1;
+ $274 = (($272) + 7)|0;
+ $275 = $249 >>> $274;
+ $276 = $275 & 1;
+ $277 = $276 | $273;
+ $$0358$i = $277;
+ }
+ }
+ $278 = (25048 + ($$0358$i<<2)|0);
+ $279 = HEAP32[$278>>2]|0;
+ $280 = ($279|0)==(0|0);
+ L117: do {
+ if ($280) {
+ $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252;
+ label = 81;
+ } else {
+ $281 = ($$0358$i|0)==(31);
+ $282 = $$0358$i >>> 1;
+ $283 = (25 - ($282))|0;
+ $284 = $281 ? 0 : $283;
+ $285 = $249 << $284;
+ $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0;
+ while(1) {
+ $286 = ((($$0353$i)) + 4|0);
+ $287 = HEAP32[$286>>2]|0;
+ $288 = $287 & -8;
+ $289 = (($288) - ($249))|0;
+ $290 = ($289>>>0)<($$0347$i>>>0);
+ if ($290) {
+ $291 = ($289|0)==(0);
+ if ($291) {
+ $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i;
+ label = 85;
+ break L117;
+ } else {
+ $$1343$i = $$0353$i;$$1348$i = $289;
+ }
+ } else {
+ $$1343$i = $$0342$i;$$1348$i = $$0347$i;
+ }
+ $292 = ((($$0353$i)) + 20|0);
+ $293 = HEAP32[$292>>2]|0;
+ $294 = $$0359$i >>> 31;
+ $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0);
+ $296 = HEAP32[$295>>2]|0;
+ $297 = ($293|0)==(0|0);
+ $298 = ($293|0)==($296|0);
+ $or$cond2$i = $297 | $298;
+ $$1363$i = $or$cond2$i ? $$0362$i : $293;
+ $299 = ($296|0)==(0|0);
+ $not$8$i = $299 ^ 1;
+ $300 = $not$8$i&1;
+ $$0359$$i = $$0359$i << $300;
+ if ($299) {
+ $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i;
+ label = 81;
+ break;
+ } else {
+ $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i;
+ }
+ }
+ }
+ } while(0);
+ if ((label|0) == 81) {
+ $301 = ($$2355$i|0)==(0|0);
+ $302 = ($$3$i201|0)==(0|0);
+ $or$cond$i = $301 & $302;
+ if ($or$cond$i) {
+ $303 = 2 << $$0358$i;
+ $304 = (0 - ($303))|0;
+ $305 = $303 | $304;
+ $306 = $250 & $305;
+ $307 = ($306|0)==(0);
+ if ($307) {
+ $$0197 = $249;
+ break;
+ }
+ $308 = (0 - ($306))|0;
+ $309 = $306 & $308;
+ $310 = (($309) + -1)|0;
+ $311 = $310 >>> 12;
+ $312 = $311 & 16;
+ $313 = $310 >>> $312;
+ $314 = $313 >>> 5;
+ $315 = $314 & 8;
+ $316 = $315 | $312;
+ $317 = $313 >>> $315;
+ $318 = $317 >>> 2;
+ $319 = $318 & 4;
+ $320 = $316 | $319;
+ $321 = $317 >>> $319;
+ $322 = $321 >>> 1;
+ $323 = $322 & 2;
+ $324 = $320 | $323;
+ $325 = $321 >>> $323;
+ $326 = $325 >>> 1;
+ $327 = $326 & 1;
+ $328 = $324 | $327;
+ $329 = $325 >>> $327;
+ $330 = (($328) + ($329))|0;
+ $331 = (25048 + ($330<<2)|0);
+ $332 = HEAP32[$331>>2]|0;
+ $$4$ph$i = 0;$$4357$ph$i = $332;
+ } else {
+ $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i;
+ }
+ $333 = ($$4357$ph$i|0)==(0|0);
+ if ($333) {
+ $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i;
+ } else {
+ $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i;
+ label = 85;
+ }
+ }
+ if ((label|0) == 85) {
+ while(1) {
+ label = 0;
+ $334 = ((($$435713$i)) + 4|0);
+ $335 = HEAP32[$334>>2]|0;
+ $336 = $335 & -8;
+ $337 = (($336) - ($249))|0;
+ $338 = ($337>>>0)<($$435114$i>>>0);
+ $$$4351$i = $338 ? $337 : $$435114$i;
+ $$4357$$4$i = $338 ? $$435713$i : $$415$i;
+ $339 = ((($$435713$i)) + 16|0);
+ $340 = HEAP32[$339>>2]|0;
+ $not$1$i203 = ($340|0)==(0|0);
+ $$sink2$i204 = $not$1$i203&1;
+ $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0);
+ $342 = HEAP32[$341>>2]|0;
+ $343 = ($342|0)==(0|0);
+ if ($343) {
+ $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i;
+ break;
+ } else {
+ $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342;
+ label = 85;
+ }
+ }
+ }
+ $344 = ($$4$lcssa$i|0)==(0|0);
+ if ($344) {
+ $$0197 = $249;
+ } else {
+ $345 = HEAP32[(24752)>>2]|0;
+ $346 = (($345) - ($249))|0;
+ $347 = ($$4351$lcssa$i>>>0)<($346>>>0);
+ if ($347) {
+ $348 = HEAP32[(24760)>>2]|0;
+ $349 = ($$4$lcssa$i>>>0)<($348>>>0);
+ if ($349) {
+ _abort();
+ // unreachable;
+ }
+ $350 = (($$4$lcssa$i) + ($249)|0);
+ $351 = ($$4$lcssa$i>>>0)<($350>>>0);
+ if (!($351)) {
+ _abort();
+ // unreachable;
+ }
+ $352 = ((($$4$lcssa$i)) + 24|0);
+ $353 = HEAP32[$352>>2]|0;
+ $354 = ((($$4$lcssa$i)) + 12|0);
+ $355 = HEAP32[$354>>2]|0;
+ $356 = ($355|0)==($$4$lcssa$i|0);
+ do {
+ if ($356) {
+ $366 = ((($$4$lcssa$i)) + 20|0);
+ $367 = HEAP32[$366>>2]|0;
+ $368 = ($367|0)==(0|0);
+ if ($368) {
+ $369 = ((($$4$lcssa$i)) + 16|0);
+ $370 = HEAP32[$369>>2]|0;
+ $371 = ($370|0)==(0|0);
+ if ($371) {
+ $$3372$i = 0;
+ break;
+ } else {
+ $$1370$i = $370;$$1374$i = $369;
+ }
+ } else {
+ $$1370$i = $367;$$1374$i = $366;
+ }
+ while(1) {
+ $372 = ((($$1370$i)) + 20|0);
+ $373 = HEAP32[$372>>2]|0;
+ $374 = ($373|0)==(0|0);
+ if (!($374)) {
+ $$1370$i = $373;$$1374$i = $372;
+ continue;
+ }
+ $375 = ((($$1370$i)) + 16|0);
+ $376 = HEAP32[$375>>2]|0;
+ $377 = ($376|0)==(0|0);
+ if ($377) {
+ break;
+ } else {
+ $$1370$i = $376;$$1374$i = $375;
+ }
+ }
+ $378 = ($$1374$i>>>0)<($348>>>0);
+ if ($378) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1374$i>>2] = 0;
+ $$3372$i = $$1370$i;
+ break;
+ }
+ } else {
+ $357 = ((($$4$lcssa$i)) + 8|0);
+ $358 = HEAP32[$357>>2]|0;
+ $359 = ($358>>>0)<($348>>>0);
+ if ($359) {
+ _abort();
+ // unreachable;
+ }
+ $360 = ((($358)) + 12|0);
+ $361 = HEAP32[$360>>2]|0;
+ $362 = ($361|0)==($$4$lcssa$i|0);
+ if (!($362)) {
+ _abort();
+ // unreachable;
+ }
+ $363 = ((($355)) + 8|0);
+ $364 = HEAP32[$363>>2]|0;
+ $365 = ($364|0)==($$4$lcssa$i|0);
+ if ($365) {
+ HEAP32[$360>>2] = $355;
+ HEAP32[$363>>2] = $358;
+ $$3372$i = $355;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $379 = ($353|0)==(0|0);
+ L164: do {
+ if ($379) {
+ $470 = $250;
+ } else {
+ $380 = ((($$4$lcssa$i)) + 28|0);
+ $381 = HEAP32[$380>>2]|0;
+ $382 = (25048 + ($381<<2)|0);
+ $383 = HEAP32[$382>>2]|0;
+ $384 = ($$4$lcssa$i|0)==($383|0);
+ do {
+ if ($384) {
+ HEAP32[$382>>2] = $$3372$i;
+ $cond$i208 = ($$3372$i|0)==(0|0);
+ if ($cond$i208) {
+ $385 = 1 << $381;
+ $386 = $385 ^ -1;
+ $387 = $250 & $386;
+ HEAP32[(24748)>>2] = $387;
+ $470 = $387;
+ break L164;
+ }
+ } else {
+ $388 = HEAP32[(24760)>>2]|0;
+ $389 = ($353>>>0)<($388>>>0);
+ if ($389) {
+ _abort();
+ // unreachable;
+ } else {
+ $390 = ((($353)) + 16|0);
+ $391 = HEAP32[$390>>2]|0;
+ $not$$i209 = ($391|0)!=($$4$lcssa$i|0);
+ $$sink3$i = $not$$i209&1;
+ $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0);
+ HEAP32[$392>>2] = $$3372$i;
+ $393 = ($$3372$i|0)==(0|0);
+ if ($393) {
+ $470 = $250;
+ break L164;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $394 = HEAP32[(24760)>>2]|0;
+ $395 = ($$3372$i>>>0)<($394>>>0);
+ if ($395) {
+ _abort();
+ // unreachable;
+ }
+ $396 = ((($$3372$i)) + 24|0);
+ HEAP32[$396>>2] = $353;
+ $397 = ((($$4$lcssa$i)) + 16|0);
+ $398 = HEAP32[$397>>2]|0;
+ $399 = ($398|0)==(0|0);
+ do {
+ if (!($399)) {
+ $400 = ($398>>>0)<($394>>>0);
+ if ($400) {
+ _abort();
+ // unreachable;
+ } else {
+ $401 = ((($$3372$i)) + 16|0);
+ HEAP32[$401>>2] = $398;
+ $402 = ((($398)) + 24|0);
+ HEAP32[$402>>2] = $$3372$i;
+ break;
+ }
+ }
+ } while(0);
+ $403 = ((($$4$lcssa$i)) + 20|0);
+ $404 = HEAP32[$403>>2]|0;
+ $405 = ($404|0)==(0|0);
+ if ($405) {
+ $470 = $250;
+ } else {
+ $406 = HEAP32[(24760)>>2]|0;
+ $407 = ($404>>>0)<($406>>>0);
+ if ($407) {
+ _abort();
+ // unreachable;
+ } else {
+ $408 = ((($$3372$i)) + 20|0);
+ HEAP32[$408>>2] = $404;
+ $409 = ((($404)) + 24|0);
+ HEAP32[$409>>2] = $$3372$i;
+ $470 = $250;
+ break;
+ }
+ }
+ }
+ } while(0);
+ $410 = ($$4351$lcssa$i>>>0)<(16);
+ do {
+ if ($410) {
+ $411 = (($$4351$lcssa$i) + ($249))|0;
+ $412 = $411 | 3;
+ $413 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$413>>2] = $412;
+ $414 = (($$4$lcssa$i) + ($411)|0);
+ $415 = ((($414)) + 4|0);
+ $416 = HEAP32[$415>>2]|0;
+ $417 = $416 | 1;
+ HEAP32[$415>>2] = $417;
+ } else {
+ $418 = $249 | 3;
+ $419 = ((($$4$lcssa$i)) + 4|0);
+ HEAP32[$419>>2] = $418;
+ $420 = $$4351$lcssa$i | 1;
+ $421 = ((($350)) + 4|0);
+ HEAP32[$421>>2] = $420;
+ $422 = (($350) + ($$4351$lcssa$i)|0);
+ HEAP32[$422>>2] = $$4351$lcssa$i;
+ $423 = $$4351$lcssa$i >>> 3;
+ $424 = ($$4351$lcssa$i>>>0)<(256);
+ if ($424) {
+ $425 = $423 << 1;
+ $426 = (24784 + ($425<<2)|0);
+ $427 = HEAP32[6186]|0;
+ $428 = 1 << $423;
+ $429 = $427 & $428;
+ $430 = ($429|0)==(0);
+ if ($430) {
+ $431 = $427 | $428;
+ HEAP32[6186] = $431;
+ $$pre$i210 = ((($426)) + 8|0);
+ $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
+ } else {
+ $432 = ((($426)) + 8|0);
+ $433 = HEAP32[$432>>2]|0;
+ $434 = HEAP32[(24760)>>2]|0;
+ $435 = ($433>>>0)<($434>>>0);
+ if ($435) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0368$i = $433;$$pre$phi$i211Z2D = $432;
+ }
+ }
+ HEAP32[$$pre$phi$i211Z2D>>2] = $350;
+ $436 = ((($$0368$i)) + 12|0);
+ HEAP32[$436>>2] = $350;
+ $437 = ((($350)) + 8|0);
+ HEAP32[$437>>2] = $$0368$i;
+ $438 = ((($350)) + 12|0);
+ HEAP32[$438>>2] = $426;
+ break;
+ }
+ $439 = $$4351$lcssa$i >>> 8;
+ $440 = ($439|0)==(0);
+ if ($440) {
+ $$0361$i = 0;
+ } else {
+ $441 = ($$4351$lcssa$i>>>0)>(16777215);
+ if ($441) {
+ $$0361$i = 31;
+ } else {
+ $442 = (($439) + 1048320)|0;
+ $443 = $442 >>> 16;
+ $444 = $443 & 8;
+ $445 = $439 << $444;
+ $446 = (($445) + 520192)|0;
+ $447 = $446 >>> 16;
+ $448 = $447 & 4;
+ $449 = $448 | $444;
+ $450 = $445 << $448;
+ $451 = (($450) + 245760)|0;
+ $452 = $451 >>> 16;
+ $453 = $452 & 2;
+ $454 = $449 | $453;
+ $455 = (14 - ($454))|0;
+ $456 = $450 << $453;
+ $457 = $456 >>> 15;
+ $458 = (($455) + ($457))|0;
+ $459 = $458 << 1;
+ $460 = (($458) + 7)|0;
+ $461 = $$4351$lcssa$i >>> $460;
+ $462 = $461 & 1;
+ $463 = $462 | $459;
+ $$0361$i = $463;
+ }
+ }
+ $464 = (25048 + ($$0361$i<<2)|0);
+ $465 = ((($350)) + 28|0);
+ HEAP32[$465>>2] = $$0361$i;
+ $466 = ((($350)) + 16|0);
+ $467 = ((($466)) + 4|0);
+ HEAP32[$467>>2] = 0;
+ HEAP32[$466>>2] = 0;
+ $468 = 1 << $$0361$i;
+ $469 = $470 & $468;
+ $471 = ($469|0)==(0);
+ if ($471) {
+ $472 = $470 | $468;
+ HEAP32[(24748)>>2] = $472;
+ HEAP32[$464>>2] = $350;
+ $473 = ((($350)) + 24|0);
+ HEAP32[$473>>2] = $464;
+ $474 = ((($350)) + 12|0);
+ HEAP32[$474>>2] = $350;
+ $475 = ((($350)) + 8|0);
+ HEAP32[$475>>2] = $350;
+ break;
+ }
+ $476 = HEAP32[$464>>2]|0;
+ $477 = ($$0361$i|0)==(31);
+ $478 = $$0361$i >>> 1;
+ $479 = (25 - ($478))|0;
+ $480 = $477 ? 0 : $479;
+ $481 = $$4351$lcssa$i << $480;
+ $$0344$i = $481;$$0345$i = $476;
+ while(1) {
+ $482 = ((($$0345$i)) + 4|0);
+ $483 = HEAP32[$482>>2]|0;
+ $484 = $483 & -8;
+ $485 = ($484|0)==($$4351$lcssa$i|0);
+ if ($485) {
+ label = 139;
+ break;
+ }
+ $486 = $$0344$i >>> 31;
+ $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0);
+ $488 = $$0344$i << 1;
+ $489 = HEAP32[$487>>2]|0;
+ $490 = ($489|0)==(0|0);
+ if ($490) {
+ label = 136;
+ break;
+ } else {
+ $$0344$i = $488;$$0345$i = $489;
+ }
+ }
+ if ((label|0) == 136) {
+ $491 = HEAP32[(24760)>>2]|0;
+ $492 = ($487>>>0)<($491>>>0);
+ if ($492) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$487>>2] = $350;
+ $493 = ((($350)) + 24|0);
+ HEAP32[$493>>2] = $$0345$i;
+ $494 = ((($350)) + 12|0);
+ HEAP32[$494>>2] = $350;
+ $495 = ((($350)) + 8|0);
+ HEAP32[$495>>2] = $350;
+ break;
+ }
+ }
+ else if ((label|0) == 139) {
+ $496 = ((($$0345$i)) + 8|0);
+ $497 = HEAP32[$496>>2]|0;
+ $498 = HEAP32[(24760)>>2]|0;
+ $499 = ($497>>>0)>=($498>>>0);
+ $not$9$i = ($$0345$i>>>0)>=($498>>>0);
+ $500 = $499 & $not$9$i;
+ if ($500) {
+ $501 = ((($497)) + 12|0);
+ HEAP32[$501>>2] = $350;
+ HEAP32[$496>>2] = $350;
+ $502 = ((($350)) + 8|0);
+ HEAP32[$502>>2] = $497;
+ $503 = ((($350)) + 12|0);
+ HEAP32[$503>>2] = $$0345$i;
+ $504 = ((($350)) + 24|0);
+ HEAP32[$504>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $505 = ((($$4$lcssa$i)) + 8|0);
+ $$0 = $505;
+ STACKTOP = sp;return ($$0|0);
+ } else {
+ $$0197 = $249;
+ }
+ }
+ }
+ }
+ }
+ } while(0);
+ $506 = HEAP32[(24752)>>2]|0;
+ $507 = ($506>>>0)<($$0197>>>0);
+ if (!($507)) {
+ $508 = (($506) - ($$0197))|0;
+ $509 = HEAP32[(24764)>>2]|0;
+ $510 = ($508>>>0)>(15);
+ if ($510) {
+ $511 = (($509) + ($$0197)|0);
+ HEAP32[(24764)>>2] = $511;
+ HEAP32[(24752)>>2] = $508;
+ $512 = $508 | 1;
+ $513 = ((($511)) + 4|0);
+ HEAP32[$513>>2] = $512;
+ $514 = (($511) + ($508)|0);
+ HEAP32[$514>>2] = $508;
+ $515 = $$0197 | 3;
+ $516 = ((($509)) + 4|0);
+ HEAP32[$516>>2] = $515;
+ } else {
+ HEAP32[(24752)>>2] = 0;
+ HEAP32[(24764)>>2] = 0;
+ $517 = $506 | 3;
+ $518 = ((($509)) + 4|0);
+ HEAP32[$518>>2] = $517;
+ $519 = (($509) + ($506)|0);
+ $520 = ((($519)) + 4|0);
+ $521 = HEAP32[$520>>2]|0;
+ $522 = $521 | 1;
+ HEAP32[$520>>2] = $522;
+ }
+ $523 = ((($509)) + 8|0);
+ $$0 = $523;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $524 = HEAP32[(24756)>>2]|0;
+ $525 = ($524>>>0)>($$0197>>>0);
+ if ($525) {
+ $526 = (($524) - ($$0197))|0;
+ HEAP32[(24756)>>2] = $526;
+ $527 = HEAP32[(24768)>>2]|0;
+ $528 = (($527) + ($$0197)|0);
+ HEAP32[(24768)>>2] = $528;
+ $529 = $526 | 1;
+ $530 = ((($528)) + 4|0);
+ HEAP32[$530>>2] = $529;
+ $531 = $$0197 | 3;
+ $532 = ((($527)) + 4|0);
+ HEAP32[$532>>2] = $531;
+ $533 = ((($527)) + 8|0);
+ $$0 = $533;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $534 = HEAP32[6304]|0;
+ $535 = ($534|0)==(0);
+ if ($535) {
+ HEAP32[(25224)>>2] = 4096;
+ HEAP32[(25220)>>2] = 4096;
+ HEAP32[(25228)>>2] = -1;
+ HEAP32[(25232)>>2] = -1;
+ HEAP32[(25236)>>2] = 0;
+ HEAP32[(25188)>>2] = 0;
+ $536 = $1;
+ $537 = $536 & -16;
+ $538 = $537 ^ 1431655768;
+ HEAP32[$1>>2] = $538;
+ HEAP32[6304] = $538;
+ $542 = 4096;
+ } else {
+ $$pre$i212 = HEAP32[(25224)>>2]|0;
+ $542 = $$pre$i212;
+ }
+ $539 = (($$0197) + 48)|0;
+ $540 = (($$0197) + 47)|0;
+ $541 = (($542) + ($540))|0;
+ $543 = (0 - ($542))|0;
+ $544 = $541 & $543;
+ $545 = ($544>>>0)>($$0197>>>0);
+ if (!($545)) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ $546 = HEAP32[(25184)>>2]|0;
+ $547 = ($546|0)==(0);
+ if (!($547)) {
+ $548 = HEAP32[(25176)>>2]|0;
+ $549 = (($548) + ($544))|0;
+ $550 = ($549>>>0)<=($548>>>0);
+ $551 = ($549>>>0)>($546>>>0);
+ $or$cond1$i = $550 | $551;
+ if ($or$cond1$i) {
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $552 = HEAP32[(25188)>>2]|0;
+ $553 = $552 & 4;
+ $554 = ($553|0)==(0);
+ L244: do {
+ if ($554) {
+ $555 = HEAP32[(24768)>>2]|0;
+ $556 = ($555|0)==(0|0);
+ L246: do {
+ if ($556) {
+ label = 163;
+ } else {
+ $$0$i$i = (25192);
+ while(1) {
+ $557 = HEAP32[$$0$i$i>>2]|0;
+ $558 = ($557>>>0)>($555>>>0);
+ if (!($558)) {
+ $559 = ((($$0$i$i)) + 4|0);
+ $560 = HEAP32[$559>>2]|0;
+ $561 = (($557) + ($560)|0);
+ $562 = ($561>>>0)>($555>>>0);
+ if ($562) {
+ break;
+ }
+ }
+ $563 = ((($$0$i$i)) + 8|0);
+ $564 = HEAP32[$563>>2]|0;
+ $565 = ($564|0)==(0|0);
+ if ($565) {
+ label = 163;
+ break L246;
+ } else {
+ $$0$i$i = $564;
+ }
+ }
+ $588 = (($541) - ($524))|0;
+ $589 = $588 & $543;
+ $590 = ($589>>>0)<(2147483647);
+ if ($590) {
+ $591 = (_sbrk(($589|0))|0);
+ $592 = HEAP32[$$0$i$i>>2]|0;
+ $593 = HEAP32[$559>>2]|0;
+ $594 = (($592) + ($593)|0);
+ $595 = ($591|0)==($594|0);
+ if ($595) {
+ $596 = ($591|0)==((-1)|0);
+ if ($596) {
+ $$2234253237$i = $589;
+ } else {
+ $$723948$i = $589;$$749$i = $591;
+ label = 180;
+ break L244;
+ }
+ } else {
+ $$2247$ph$i = $591;$$2253$ph$i = $589;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 163) {
+ $566 = (_sbrk(0)|0);
+ $567 = ($566|0)==((-1)|0);
+ if ($567) {
+ $$2234253237$i = 0;
+ } else {
+ $568 = $566;
+ $569 = HEAP32[(25220)>>2]|0;
+ $570 = (($569) + -1)|0;
+ $571 = $570 & $568;
+ $572 = ($571|0)==(0);
+ $573 = (($570) + ($568))|0;
+ $574 = (0 - ($569))|0;
+ $575 = $573 & $574;
+ $576 = (($575) - ($568))|0;
+ $577 = $572 ? 0 : $576;
+ $$$i = (($577) + ($544))|0;
+ $578 = HEAP32[(25176)>>2]|0;
+ $579 = (($$$i) + ($578))|0;
+ $580 = ($$$i>>>0)>($$0197>>>0);
+ $581 = ($$$i>>>0)<(2147483647);
+ $or$cond$i214 = $580 & $581;
+ if ($or$cond$i214) {
+ $582 = HEAP32[(25184)>>2]|0;
+ $583 = ($582|0)==(0);
+ if (!($583)) {
+ $584 = ($579>>>0)<=($578>>>0);
+ $585 = ($579>>>0)>($582>>>0);
+ $or$cond2$i215 = $584 | $585;
+ if ($or$cond2$i215) {
+ $$2234253237$i = 0;
+ break;
+ }
+ }
+ $586 = (_sbrk(($$$i|0))|0);
+ $587 = ($586|0)==($566|0);
+ if ($587) {
+ $$723948$i = $$$i;$$749$i = $566;
+ label = 180;
+ break L244;
+ } else {
+ $$2247$ph$i = $586;$$2253$ph$i = $$$i;
+ label = 171;
+ }
+ } else {
+ $$2234253237$i = 0;
+ }
+ }
+ }
+ } while(0);
+ do {
+ if ((label|0) == 171) {
+ $597 = (0 - ($$2253$ph$i))|0;
+ $598 = ($$2247$ph$i|0)!=((-1)|0);
+ $599 = ($$2253$ph$i>>>0)<(2147483647);
+ $or$cond7$i = $599 & $598;
+ $600 = ($539>>>0)>($$2253$ph$i>>>0);
+ $or$cond10$i = $600 & $or$cond7$i;
+ if (!($or$cond10$i)) {
+ $610 = ($$2247$ph$i|0)==((-1)|0);
+ if ($610) {
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ $601 = HEAP32[(25224)>>2]|0;
+ $602 = (($540) - ($$2253$ph$i))|0;
+ $603 = (($602) + ($601))|0;
+ $604 = (0 - ($601))|0;
+ $605 = $603 & $604;
+ $606 = ($605>>>0)<(2147483647);
+ if (!($606)) {
+ $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ $607 = (_sbrk(($605|0))|0);
+ $608 = ($607|0)==((-1)|0);
+ if ($608) {
+ (_sbrk(($597|0))|0);
+ $$2234253237$i = 0;
+ break;
+ } else {
+ $609 = (($605) + ($$2253$ph$i))|0;
+ $$723948$i = $609;$$749$i = $$2247$ph$i;
+ label = 180;
+ break L244;
+ }
+ }
+ } while(0);
+ $611 = HEAP32[(25188)>>2]|0;
+ $612 = $611 | 4;
+ HEAP32[(25188)>>2] = $612;
+ $$4236$i = $$2234253237$i;
+ label = 178;
+ } else {
+ $$4236$i = 0;
+ label = 178;
+ }
+ } while(0);
+ if ((label|0) == 178) {
+ $613 = ($544>>>0)<(2147483647);
+ if ($613) {
+ $614 = (_sbrk(($544|0))|0);
+ $615 = (_sbrk(0)|0);
+ $616 = ($614|0)!=((-1)|0);
+ $617 = ($615|0)!=((-1)|0);
+ $or$cond5$i = $616 & $617;
+ $618 = ($614>>>0)<($615>>>0);
+ $or$cond11$i = $618 & $or$cond5$i;
+ $619 = $615;
+ $620 = $614;
+ $621 = (($619) - ($620))|0;
+ $622 = (($$0197) + 40)|0;
+ $623 = ($621>>>0)>($622>>>0);
+ $$$4236$i = $623 ? $621 : $$4236$i;
+ $or$cond11$not$i = $or$cond11$i ^ 1;
+ $624 = ($614|0)==((-1)|0);
+ $not$$i216 = $623 ^ 1;
+ $625 = $624 | $not$$i216;
+ $or$cond50$i = $625 | $or$cond11$not$i;
+ if (!($or$cond50$i)) {
+ $$723948$i = $$$4236$i;$$749$i = $614;
+ label = 180;
+ }
+ }
+ }
+ if ((label|0) == 180) {
+ $626 = HEAP32[(25176)>>2]|0;
+ $627 = (($626) + ($$723948$i))|0;
+ HEAP32[(25176)>>2] = $627;
+ $628 = HEAP32[(25180)>>2]|0;
+ $629 = ($627>>>0)>($628>>>0);
+ if ($629) {
+ HEAP32[(25180)>>2] = $627;
+ }
+ $630 = HEAP32[(24768)>>2]|0;
+ $631 = ($630|0)==(0|0);
+ do {
+ if ($631) {
+ $632 = HEAP32[(24760)>>2]|0;
+ $633 = ($632|0)==(0|0);
+ $634 = ($$749$i>>>0)<($632>>>0);
+ $or$cond12$i = $633 | $634;
+ if ($or$cond12$i) {
+ HEAP32[(24760)>>2] = $$749$i;
+ }
+ HEAP32[(25192)>>2] = $$749$i;
+ HEAP32[(25196)>>2] = $$723948$i;
+ HEAP32[(25204)>>2] = 0;
+ $635 = HEAP32[6304]|0;
+ HEAP32[(24780)>>2] = $635;
+ HEAP32[(24776)>>2] = -1;
+ $$01$i$i = 0;
+ while(1) {
+ $636 = $$01$i$i << 1;
+ $637 = (24784 + ($636<<2)|0);
+ $638 = ((($637)) + 12|0);
+ HEAP32[$638>>2] = $637;
+ $639 = ((($637)) + 8|0);
+ HEAP32[$639>>2] = $637;
+ $640 = (($$01$i$i) + 1)|0;
+ $exitcond$i$i = ($640|0)==(32);
+ if ($exitcond$i$i) {
+ break;
+ } else {
+ $$01$i$i = $640;
+ }
+ }
+ $641 = (($$723948$i) + -40)|0;
+ $642 = ((($$749$i)) + 8|0);
+ $643 = $642;
+ $644 = $643 & 7;
+ $645 = ($644|0)==(0);
+ $646 = (0 - ($643))|0;
+ $647 = $646 & 7;
+ $648 = $645 ? 0 : $647;
+ $649 = (($$749$i) + ($648)|0);
+ $650 = (($641) - ($648))|0;
+ HEAP32[(24768)>>2] = $649;
+ HEAP32[(24756)>>2] = $650;
+ $651 = $650 | 1;
+ $652 = ((($649)) + 4|0);
+ HEAP32[$652>>2] = $651;
+ $653 = (($649) + ($650)|0);
+ $654 = ((($653)) + 4|0);
+ HEAP32[$654>>2] = 40;
+ $655 = HEAP32[(25232)>>2]|0;
+ HEAP32[(24772)>>2] = $655;
+ } else {
+ $$024371$i = (25192);
+ while(1) {
+ $656 = HEAP32[$$024371$i>>2]|0;
+ $657 = ((($$024371$i)) + 4|0);
+ $658 = HEAP32[$657>>2]|0;
+ $659 = (($656) + ($658)|0);
+ $660 = ($$749$i|0)==($659|0);
+ if ($660) {
+ label = 190;
+ break;
+ }
+ $661 = ((($$024371$i)) + 8|0);
+ $662 = HEAP32[$661>>2]|0;
+ $663 = ($662|0)==(0|0);
+ if ($663) {
+ break;
+ } else {
+ $$024371$i = $662;
+ }
+ }
+ if ((label|0) == 190) {
+ $664 = ((($$024371$i)) + 12|0);
+ $665 = HEAP32[$664>>2]|0;
+ $666 = $665 & 8;
+ $667 = ($666|0)==(0);
+ if ($667) {
+ $668 = ($630>>>0)>=($656>>>0);
+ $669 = ($630>>>0)<($$749$i>>>0);
+ $or$cond51$i = $669 & $668;
+ if ($or$cond51$i) {
+ $670 = (($658) + ($$723948$i))|0;
+ HEAP32[$657>>2] = $670;
+ $671 = HEAP32[(24756)>>2]|0;
+ $672 = ((($630)) + 8|0);
+ $673 = $672;
+ $674 = $673 & 7;
+ $675 = ($674|0)==(0);
+ $676 = (0 - ($673))|0;
+ $677 = $676 & 7;
+ $678 = $675 ? 0 : $677;
+ $679 = (($630) + ($678)|0);
+ $680 = (($$723948$i) - ($678))|0;
+ $681 = (($671) + ($680))|0;
+ HEAP32[(24768)>>2] = $679;
+ HEAP32[(24756)>>2] = $681;
+ $682 = $681 | 1;
+ $683 = ((($679)) + 4|0);
+ HEAP32[$683>>2] = $682;
+ $684 = (($679) + ($681)|0);
+ $685 = ((($684)) + 4|0);
+ HEAP32[$685>>2] = 40;
+ $686 = HEAP32[(25232)>>2]|0;
+ HEAP32[(24772)>>2] = $686;
+ break;
+ }
+ }
+ }
+ $687 = HEAP32[(24760)>>2]|0;
+ $688 = ($$749$i>>>0)<($687>>>0);
+ if ($688) {
+ HEAP32[(24760)>>2] = $$749$i;
+ $752 = $$749$i;
+ } else {
+ $752 = $687;
+ }
+ $689 = (($$749$i) + ($$723948$i)|0);
+ $$124470$i = (25192);
+ while(1) {
+ $690 = HEAP32[$$124470$i>>2]|0;
+ $691 = ($690|0)==($689|0);
+ if ($691) {
+ label = 198;
+ break;
+ }
+ $692 = ((($$124470$i)) + 8|0);
+ $693 = HEAP32[$692>>2]|0;
+ $694 = ($693|0)==(0|0);
+ if ($694) {
+ break;
+ } else {
+ $$124470$i = $693;
+ }
+ }
+ if ((label|0) == 198) {
+ $695 = ((($$124470$i)) + 12|0);
+ $696 = HEAP32[$695>>2]|0;
+ $697 = $696 & 8;
+ $698 = ($697|0)==(0);
+ if ($698) {
+ HEAP32[$$124470$i>>2] = $$749$i;
+ $699 = ((($$124470$i)) + 4|0);
+ $700 = HEAP32[$699>>2]|0;
+ $701 = (($700) + ($$723948$i))|0;
+ HEAP32[$699>>2] = $701;
+ $702 = ((($$749$i)) + 8|0);
+ $703 = $702;
+ $704 = $703 & 7;
+ $705 = ($704|0)==(0);
+ $706 = (0 - ($703))|0;
+ $707 = $706 & 7;
+ $708 = $705 ? 0 : $707;
+ $709 = (($$749$i) + ($708)|0);
+ $710 = ((($689)) + 8|0);
+ $711 = $710;
+ $712 = $711 & 7;
+ $713 = ($712|0)==(0);
+ $714 = (0 - ($711))|0;
+ $715 = $714 & 7;
+ $716 = $713 ? 0 : $715;
+ $717 = (($689) + ($716)|0);
+ $718 = $717;
+ $719 = $709;
+ $720 = (($718) - ($719))|0;
+ $721 = (($709) + ($$0197)|0);
+ $722 = (($720) - ($$0197))|0;
+ $723 = $$0197 | 3;
+ $724 = ((($709)) + 4|0);
+ HEAP32[$724>>2] = $723;
+ $725 = ($717|0)==($630|0);
+ do {
+ if ($725) {
+ $726 = HEAP32[(24756)>>2]|0;
+ $727 = (($726) + ($722))|0;
+ HEAP32[(24756)>>2] = $727;
+ HEAP32[(24768)>>2] = $721;
+ $728 = $727 | 1;
+ $729 = ((($721)) + 4|0);
+ HEAP32[$729>>2] = $728;
+ } else {
+ $730 = HEAP32[(24764)>>2]|0;
+ $731 = ($717|0)==($730|0);
+ if ($731) {
+ $732 = HEAP32[(24752)>>2]|0;
+ $733 = (($732) + ($722))|0;
+ HEAP32[(24752)>>2] = $733;
+ HEAP32[(24764)>>2] = $721;
+ $734 = $733 | 1;
+ $735 = ((($721)) + 4|0);
+ HEAP32[$735>>2] = $734;
+ $736 = (($721) + ($733)|0);
+ HEAP32[$736>>2] = $733;
+ break;
+ }
+ $737 = ((($717)) + 4|0);
+ $738 = HEAP32[$737>>2]|0;
+ $739 = $738 & 3;
+ $740 = ($739|0)==(1);
+ if ($740) {
+ $741 = $738 & -8;
+ $742 = $738 >>> 3;
+ $743 = ($738>>>0)<(256);
+ L314: do {
+ if ($743) {
+ $744 = ((($717)) + 8|0);
+ $745 = HEAP32[$744>>2]|0;
+ $746 = ((($717)) + 12|0);
+ $747 = HEAP32[$746>>2]|0;
+ $748 = $742 << 1;
+ $749 = (24784 + ($748<<2)|0);
+ $750 = ($745|0)==($749|0);
+ do {
+ if (!($750)) {
+ $751 = ($745>>>0)<($752>>>0);
+ if ($751) {
+ _abort();
+ // unreachable;
+ }
+ $753 = ((($745)) + 12|0);
+ $754 = HEAP32[$753>>2]|0;
+ $755 = ($754|0)==($717|0);
+ if ($755) {
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $756 = ($747|0)==($745|0);
+ if ($756) {
+ $757 = 1 << $742;
+ $758 = $757 ^ -1;
+ $759 = HEAP32[6186]|0;
+ $760 = $759 & $758;
+ HEAP32[6186] = $760;
+ break;
+ }
+ $761 = ($747|0)==($749|0);
+ do {
+ if ($761) {
+ $$pre10$i$i = ((($747)) + 8|0);
+ $$pre$phi11$i$iZ2D = $$pre10$i$i;
+ } else {
+ $762 = ($747>>>0)<($752>>>0);
+ if ($762) {
+ _abort();
+ // unreachable;
+ }
+ $763 = ((($747)) + 8|0);
+ $764 = HEAP32[$763>>2]|0;
+ $765 = ($764|0)==($717|0);
+ if ($765) {
+ $$pre$phi11$i$iZ2D = $763;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ $766 = ((($745)) + 12|0);
+ HEAP32[$766>>2] = $747;
+ HEAP32[$$pre$phi11$i$iZ2D>>2] = $745;
+ } else {
+ $767 = ((($717)) + 24|0);
+ $768 = HEAP32[$767>>2]|0;
+ $769 = ((($717)) + 12|0);
+ $770 = HEAP32[$769>>2]|0;
+ $771 = ($770|0)==($717|0);
+ do {
+ if ($771) {
+ $781 = ((($717)) + 16|0);
+ $782 = ((($781)) + 4|0);
+ $783 = HEAP32[$782>>2]|0;
+ $784 = ($783|0)==(0|0);
+ if ($784) {
+ $785 = HEAP32[$781>>2]|0;
+ $786 = ($785|0)==(0|0);
+ if ($786) {
+ $$3$i$i = 0;
+ break;
+ } else {
+ $$1291$i$i = $785;$$1293$i$i = $781;
+ }
+ } else {
+ $$1291$i$i = $783;$$1293$i$i = $782;
+ }
+ while(1) {
+ $787 = ((($$1291$i$i)) + 20|0);
+ $788 = HEAP32[$787>>2]|0;
+ $789 = ($788|0)==(0|0);
+ if (!($789)) {
+ $$1291$i$i = $788;$$1293$i$i = $787;
+ continue;
+ }
+ $790 = ((($$1291$i$i)) + 16|0);
+ $791 = HEAP32[$790>>2]|0;
+ $792 = ($791|0)==(0|0);
+ if ($792) {
+ break;
+ } else {
+ $$1291$i$i = $791;$$1293$i$i = $790;
+ }
+ }
+ $793 = ($$1293$i$i>>>0)<($752>>>0);
+ if ($793) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1293$i$i>>2] = 0;
+ $$3$i$i = $$1291$i$i;
+ break;
+ }
+ } else {
+ $772 = ((($717)) + 8|0);
+ $773 = HEAP32[$772>>2]|0;
+ $774 = ($773>>>0)<($752>>>0);
+ if ($774) {
+ _abort();
+ // unreachable;
+ }
+ $775 = ((($773)) + 12|0);
+ $776 = HEAP32[$775>>2]|0;
+ $777 = ($776|0)==($717|0);
+ if (!($777)) {
+ _abort();
+ // unreachable;
+ }
+ $778 = ((($770)) + 8|0);
+ $779 = HEAP32[$778>>2]|0;
+ $780 = ($779|0)==($717|0);
+ if ($780) {
+ HEAP32[$775>>2] = $770;
+ HEAP32[$778>>2] = $773;
+ $$3$i$i = $770;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $794 = ($768|0)==(0|0);
+ if ($794) {
+ break;
+ }
+ $795 = ((($717)) + 28|0);
+ $796 = HEAP32[$795>>2]|0;
+ $797 = (25048 + ($796<<2)|0);
+ $798 = HEAP32[$797>>2]|0;
+ $799 = ($717|0)==($798|0);
+ do {
+ if ($799) {
+ HEAP32[$797>>2] = $$3$i$i;
+ $cond$i$i = ($$3$i$i|0)==(0|0);
+ if (!($cond$i$i)) {
+ break;
+ }
+ $800 = 1 << $796;
+ $801 = $800 ^ -1;
+ $802 = HEAP32[(24748)>>2]|0;
+ $803 = $802 & $801;
+ HEAP32[(24748)>>2] = $803;
+ break L314;
+ } else {
+ $804 = HEAP32[(24760)>>2]|0;
+ $805 = ($768>>>0)<($804>>>0);
+ if ($805) {
+ _abort();
+ // unreachable;
+ } else {
+ $806 = ((($768)) + 16|0);
+ $807 = HEAP32[$806>>2]|0;
+ $not$$i17$i = ($807|0)!=($717|0);
+ $$sink1$i$i = $not$$i17$i&1;
+ $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0);
+ HEAP32[$808>>2] = $$3$i$i;
+ $809 = ($$3$i$i|0)==(0|0);
+ if ($809) {
+ break L314;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $810 = HEAP32[(24760)>>2]|0;
+ $811 = ($$3$i$i>>>0)<($810>>>0);
+ if ($811) {
+ _abort();
+ // unreachable;
+ }
+ $812 = ((($$3$i$i)) + 24|0);
+ HEAP32[$812>>2] = $768;
+ $813 = ((($717)) + 16|0);
+ $814 = HEAP32[$813>>2]|0;
+ $815 = ($814|0)==(0|0);
+ do {
+ if (!($815)) {
+ $816 = ($814>>>0)<($810>>>0);
+ if ($816) {
+ _abort();
+ // unreachable;
+ } else {
+ $817 = ((($$3$i$i)) + 16|0);
+ HEAP32[$817>>2] = $814;
+ $818 = ((($814)) + 24|0);
+ HEAP32[$818>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $819 = ((($813)) + 4|0);
+ $820 = HEAP32[$819>>2]|0;
+ $821 = ($820|0)==(0|0);
+ if ($821) {
+ break;
+ }
+ $822 = HEAP32[(24760)>>2]|0;
+ $823 = ($820>>>0)<($822>>>0);
+ if ($823) {
+ _abort();
+ // unreachable;
+ } else {
+ $824 = ((($$3$i$i)) + 20|0);
+ HEAP32[$824>>2] = $820;
+ $825 = ((($820)) + 24|0);
+ HEAP32[$825>>2] = $$3$i$i;
+ break;
+ }
+ }
+ } while(0);
+ $826 = (($717) + ($741)|0);
+ $827 = (($741) + ($722))|0;
+ $$0$i18$i = $826;$$0287$i$i = $827;
+ } else {
+ $$0$i18$i = $717;$$0287$i$i = $722;
+ }
+ $828 = ((($$0$i18$i)) + 4|0);
+ $829 = HEAP32[$828>>2]|0;
+ $830 = $829 & -2;
+ HEAP32[$828>>2] = $830;
+ $831 = $$0287$i$i | 1;
+ $832 = ((($721)) + 4|0);
+ HEAP32[$832>>2] = $831;
+ $833 = (($721) + ($$0287$i$i)|0);
+ HEAP32[$833>>2] = $$0287$i$i;
+ $834 = $$0287$i$i >>> 3;
+ $835 = ($$0287$i$i>>>0)<(256);
+ if ($835) {
+ $836 = $834 << 1;
+ $837 = (24784 + ($836<<2)|0);
+ $838 = HEAP32[6186]|0;
+ $839 = 1 << $834;
+ $840 = $838 & $839;
+ $841 = ($840|0)==(0);
+ do {
+ if ($841) {
+ $842 = $838 | $839;
+ HEAP32[6186] = $842;
+ $$pre$i19$i = ((($837)) + 8|0);
+ $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
+ } else {
+ $843 = ((($837)) + 8|0);
+ $844 = HEAP32[$843>>2]|0;
+ $845 = HEAP32[(24760)>>2]|0;
+ $846 = ($844>>>0)<($845>>>0);
+ if (!($846)) {
+ $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
+ break;
+ }
+ _abort();
+ // unreachable;
+ }
+ } while(0);
+ HEAP32[$$pre$phi$i20$iZ2D>>2] = $721;
+ $847 = ((($$0295$i$i)) + 12|0);
+ HEAP32[$847>>2] = $721;
+ $848 = ((($721)) + 8|0);
+ HEAP32[$848>>2] = $$0295$i$i;
+ $849 = ((($721)) + 12|0);
+ HEAP32[$849>>2] = $837;
+ break;
+ }
+ $850 = $$0287$i$i >>> 8;
+ $851 = ($850|0)==(0);
+ do {
+ if ($851) {
+ $$0296$i$i = 0;
+ } else {
+ $852 = ($$0287$i$i>>>0)>(16777215);
+ if ($852) {
+ $$0296$i$i = 31;
+ break;
+ }
+ $853 = (($850) + 1048320)|0;
+ $854 = $853 >>> 16;
+ $855 = $854 & 8;
+ $856 = $850 << $855;
+ $857 = (($856) + 520192)|0;
+ $858 = $857 >>> 16;
+ $859 = $858 & 4;
+ $860 = $859 | $855;
+ $861 = $856 << $859;
+ $862 = (($861) + 245760)|0;
+ $863 = $862 >>> 16;
+ $864 = $863 & 2;
+ $865 = $860 | $864;
+ $866 = (14 - ($865))|0;
+ $867 = $861 << $864;
+ $868 = $867 >>> 15;
+ $869 = (($866) + ($868))|0;
+ $870 = $869 << 1;
+ $871 = (($869) + 7)|0;
+ $872 = $$0287$i$i >>> $871;
+ $873 = $872 & 1;
+ $874 = $873 | $870;
+ $$0296$i$i = $874;
+ }
+ } while(0);
+ $875 = (25048 + ($$0296$i$i<<2)|0);
+ $876 = ((($721)) + 28|0);
+ HEAP32[$876>>2] = $$0296$i$i;
+ $877 = ((($721)) + 16|0);
+ $878 = ((($877)) + 4|0);
+ HEAP32[$878>>2] = 0;
+ HEAP32[$877>>2] = 0;
+ $879 = HEAP32[(24748)>>2]|0;
+ $880 = 1 << $$0296$i$i;
+ $881 = $879 & $880;
+ $882 = ($881|0)==(0);
+ if ($882) {
+ $883 = $879 | $880;
+ HEAP32[(24748)>>2] = $883;
+ HEAP32[$875>>2] = $721;
+ $884 = ((($721)) + 24|0);
+ HEAP32[$884>>2] = $875;
+ $885 = ((($721)) + 12|0);
+ HEAP32[$885>>2] = $721;
+ $886 = ((($721)) + 8|0);
+ HEAP32[$886>>2] = $721;
+ break;
+ }
+ $887 = HEAP32[$875>>2]|0;
+ $888 = ($$0296$i$i|0)==(31);
+ $889 = $$0296$i$i >>> 1;
+ $890 = (25 - ($889))|0;
+ $891 = $888 ? 0 : $890;
+ $892 = $$0287$i$i << $891;
+ $$0288$i$i = $892;$$0289$i$i = $887;
+ while(1) {
+ $893 = ((($$0289$i$i)) + 4|0);
+ $894 = HEAP32[$893>>2]|0;
+ $895 = $894 & -8;
+ $896 = ($895|0)==($$0287$i$i|0);
+ if ($896) {
+ label = 265;
+ break;
+ }
+ $897 = $$0288$i$i >>> 31;
+ $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0);
+ $899 = $$0288$i$i << 1;
+ $900 = HEAP32[$898>>2]|0;
+ $901 = ($900|0)==(0|0);
+ if ($901) {
+ label = 262;
+ break;
+ } else {
+ $$0288$i$i = $899;$$0289$i$i = $900;
+ }
+ }
+ if ((label|0) == 262) {
+ $902 = HEAP32[(24760)>>2]|0;
+ $903 = ($898>>>0)<($902>>>0);
+ if ($903) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$898>>2] = $721;
+ $904 = ((($721)) + 24|0);
+ HEAP32[$904>>2] = $$0289$i$i;
+ $905 = ((($721)) + 12|0);
+ HEAP32[$905>>2] = $721;
+ $906 = ((($721)) + 8|0);
+ HEAP32[$906>>2] = $721;
+ break;
+ }
+ }
+ else if ((label|0) == 265) {
+ $907 = ((($$0289$i$i)) + 8|0);
+ $908 = HEAP32[$907>>2]|0;
+ $909 = HEAP32[(24760)>>2]|0;
+ $910 = ($908>>>0)>=($909>>>0);
+ $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
+ $911 = $910 & $not$7$i$i;
+ if ($911) {
+ $912 = ((($908)) + 12|0);
+ HEAP32[$912>>2] = $721;
+ HEAP32[$907>>2] = $721;
+ $913 = ((($721)) + 8|0);
+ HEAP32[$913>>2] = $908;
+ $914 = ((($721)) + 12|0);
+ HEAP32[$914>>2] = $$0289$i$i;
+ $915 = ((($721)) + 24|0);
+ HEAP32[$915>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $1047 = ((($709)) + 8|0);
+ $$0 = $1047;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $$0$i$i$i = (25192);
+ while(1) {
+ $916 = HEAP32[$$0$i$i$i>>2]|0;
+ $917 = ($916>>>0)>($630>>>0);
+ if (!($917)) {
+ $918 = ((($$0$i$i$i)) + 4|0);
+ $919 = HEAP32[$918>>2]|0;
+ $920 = (($916) + ($919)|0);
+ $921 = ($920>>>0)>($630>>>0);
+ if ($921) {
+ break;
+ }
+ }
+ $922 = ((($$0$i$i$i)) + 8|0);
+ $923 = HEAP32[$922>>2]|0;
+ $$0$i$i$i = $923;
+ }
+ $924 = ((($920)) + -47|0);
+ $925 = ((($924)) + 8|0);
+ $926 = $925;
+ $927 = $926 & 7;
+ $928 = ($927|0)==(0);
+ $929 = (0 - ($926))|0;
+ $930 = $929 & 7;
+ $931 = $928 ? 0 : $930;
+ $932 = (($924) + ($931)|0);
+ $933 = ((($630)) + 16|0);
+ $934 = ($932>>>0)<($933>>>0);
+ $935 = $934 ? $630 : $932;
+ $936 = ((($935)) + 8|0);
+ $937 = ((($935)) + 24|0);
+ $938 = (($$723948$i) + -40)|0;
+ $939 = ((($$749$i)) + 8|0);
+ $940 = $939;
+ $941 = $940 & 7;
+ $942 = ($941|0)==(0);
+ $943 = (0 - ($940))|0;
+ $944 = $943 & 7;
+ $945 = $942 ? 0 : $944;
+ $946 = (($$749$i) + ($945)|0);
+ $947 = (($938) - ($945))|0;
+ HEAP32[(24768)>>2] = $946;
+ HEAP32[(24756)>>2] = $947;
+ $948 = $947 | 1;
+ $949 = ((($946)) + 4|0);
+ HEAP32[$949>>2] = $948;
+ $950 = (($946) + ($947)|0);
+ $951 = ((($950)) + 4|0);
+ HEAP32[$951>>2] = 40;
+ $952 = HEAP32[(25232)>>2]|0;
+ HEAP32[(24772)>>2] = $952;
+ $953 = ((($935)) + 4|0);
+ HEAP32[$953>>2] = 27;
+ ;HEAP32[$936>>2]=HEAP32[(25192)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(25192)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(25192)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(25192)+12>>2]|0;
+ HEAP32[(25192)>>2] = $$749$i;
+ HEAP32[(25196)>>2] = $$723948$i;
+ HEAP32[(25204)>>2] = 0;
+ HEAP32[(25200)>>2] = $936;
+ $955 = $937;
+ while(1) {
+ $954 = ((($955)) + 4|0);
+ HEAP32[$954>>2] = 7;
+ $956 = ((($955)) + 8|0);
+ $957 = ($956>>>0)<($920>>>0);
+ if ($957) {
+ $955 = $954;
+ } else {
+ break;
+ }
+ }
+ $958 = ($935|0)==($630|0);
+ if (!($958)) {
+ $959 = $935;
+ $960 = $630;
+ $961 = (($959) - ($960))|0;
+ $962 = HEAP32[$953>>2]|0;
+ $963 = $962 & -2;
+ HEAP32[$953>>2] = $963;
+ $964 = $961 | 1;
+ $965 = ((($630)) + 4|0);
+ HEAP32[$965>>2] = $964;
+ HEAP32[$935>>2] = $961;
+ $966 = $961 >>> 3;
+ $967 = ($961>>>0)<(256);
+ if ($967) {
+ $968 = $966 << 1;
+ $969 = (24784 + ($968<<2)|0);
+ $970 = HEAP32[6186]|0;
+ $971 = 1 << $966;
+ $972 = $970 & $971;
+ $973 = ($972|0)==(0);
+ if ($973) {
+ $974 = $970 | $971;
+ HEAP32[6186] = $974;
+ $$pre$i$i = ((($969)) + 8|0);
+ $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
+ } else {
+ $975 = ((($969)) + 8|0);
+ $976 = HEAP32[$975>>2]|0;
+ $977 = HEAP32[(24760)>>2]|0;
+ $978 = ($976>>>0)<($977>>>0);
+ if ($978) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975;
+ }
+ }
+ HEAP32[$$pre$phi$i$iZ2D>>2] = $630;
+ $979 = ((($$0211$i$i)) + 12|0);
+ HEAP32[$979>>2] = $630;
+ $980 = ((($630)) + 8|0);
+ HEAP32[$980>>2] = $$0211$i$i;
+ $981 = ((($630)) + 12|0);
+ HEAP32[$981>>2] = $969;
+ break;
+ }
+ $982 = $961 >>> 8;
+ $983 = ($982|0)==(0);
+ if ($983) {
+ $$0212$i$i = 0;
+ } else {
+ $984 = ($961>>>0)>(16777215);
+ if ($984) {
+ $$0212$i$i = 31;
+ } else {
+ $985 = (($982) + 1048320)|0;
+ $986 = $985 >>> 16;
+ $987 = $986 & 8;
+ $988 = $982 << $987;
+ $989 = (($988) + 520192)|0;
+ $990 = $989 >>> 16;
+ $991 = $990 & 4;
+ $992 = $991 | $987;
+ $993 = $988 << $991;
+ $994 = (($993) + 245760)|0;
+ $995 = $994 >>> 16;
+ $996 = $995 & 2;
+ $997 = $992 | $996;
+ $998 = (14 - ($997))|0;
+ $999 = $993 << $996;
+ $1000 = $999 >>> 15;
+ $1001 = (($998) + ($1000))|0;
+ $1002 = $1001 << 1;
+ $1003 = (($1001) + 7)|0;
+ $1004 = $961 >>> $1003;
+ $1005 = $1004 & 1;
+ $1006 = $1005 | $1002;
+ $$0212$i$i = $1006;
+ }
+ }
+ $1007 = (25048 + ($$0212$i$i<<2)|0);
+ $1008 = ((($630)) + 28|0);
+ HEAP32[$1008>>2] = $$0212$i$i;
+ $1009 = ((($630)) + 20|0);
+ HEAP32[$1009>>2] = 0;
+ HEAP32[$933>>2] = 0;
+ $1010 = HEAP32[(24748)>>2]|0;
+ $1011 = 1 << $$0212$i$i;
+ $1012 = $1010 & $1011;
+ $1013 = ($1012|0)==(0);
+ if ($1013) {
+ $1014 = $1010 | $1011;
+ HEAP32[(24748)>>2] = $1014;
+ HEAP32[$1007>>2] = $630;
+ $1015 = ((($630)) + 24|0);
+ HEAP32[$1015>>2] = $1007;
+ $1016 = ((($630)) + 12|0);
+ HEAP32[$1016>>2] = $630;
+ $1017 = ((($630)) + 8|0);
+ HEAP32[$1017>>2] = $630;
+ break;
+ }
+ $1018 = HEAP32[$1007>>2]|0;
+ $1019 = ($$0212$i$i|0)==(31);
+ $1020 = $$0212$i$i >>> 1;
+ $1021 = (25 - ($1020))|0;
+ $1022 = $1019 ? 0 : $1021;
+ $1023 = $961 << $1022;
+ $$0206$i$i = $1023;$$0207$i$i = $1018;
+ while(1) {
+ $1024 = ((($$0207$i$i)) + 4|0);
+ $1025 = HEAP32[$1024>>2]|0;
+ $1026 = $1025 & -8;
+ $1027 = ($1026|0)==($961|0);
+ if ($1027) {
+ label = 292;
+ break;
+ }
+ $1028 = $$0206$i$i >>> 31;
+ $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0);
+ $1030 = $$0206$i$i << 1;
+ $1031 = HEAP32[$1029>>2]|0;
+ $1032 = ($1031|0)==(0|0);
+ if ($1032) {
+ label = 289;
+ break;
+ } else {
+ $$0206$i$i = $1030;$$0207$i$i = $1031;
+ }
+ }
+ if ((label|0) == 289) {
+ $1033 = HEAP32[(24760)>>2]|0;
+ $1034 = ($1029>>>0)<($1033>>>0);
+ if ($1034) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$1029>>2] = $630;
+ $1035 = ((($630)) + 24|0);
+ HEAP32[$1035>>2] = $$0207$i$i;
+ $1036 = ((($630)) + 12|0);
+ HEAP32[$1036>>2] = $630;
+ $1037 = ((($630)) + 8|0);
+ HEAP32[$1037>>2] = $630;
+ break;
+ }
+ }
+ else if ((label|0) == 292) {
+ $1038 = ((($$0207$i$i)) + 8|0);
+ $1039 = HEAP32[$1038>>2]|0;
+ $1040 = HEAP32[(24760)>>2]|0;
+ $1041 = ($1039>>>0)>=($1040>>>0);
+ $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
+ $1042 = $1041 & $not$$i$i;
+ if ($1042) {
+ $1043 = ((($1039)) + 12|0);
+ HEAP32[$1043>>2] = $630;
+ HEAP32[$1038>>2] = $630;
+ $1044 = ((($630)) + 8|0);
+ HEAP32[$1044>>2] = $1039;
+ $1045 = ((($630)) + 12|0);
+ HEAP32[$1045>>2] = $$0207$i$i;
+ $1046 = ((($630)) + 24|0);
+ HEAP32[$1046>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ }
+ } while(0);
+ $1048 = HEAP32[(24756)>>2]|0;
+ $1049 = ($1048>>>0)>($$0197>>>0);
+ if ($1049) {
+ $1050 = (($1048) - ($$0197))|0;
+ HEAP32[(24756)>>2] = $1050;
+ $1051 = HEAP32[(24768)>>2]|0;
+ $1052 = (($1051) + ($$0197)|0);
+ HEAP32[(24768)>>2] = $1052;
+ $1053 = $1050 | 1;
+ $1054 = ((($1052)) + 4|0);
+ HEAP32[$1054>>2] = $1053;
+ $1055 = $$0197 | 3;
+ $1056 = ((($1051)) + 4|0);
+ HEAP32[$1056>>2] = $1055;
+ $1057 = ((($1051)) + 8|0);
+ $$0 = $1057;
+ STACKTOP = sp;return ($$0|0);
+ }
+ }
+ $1058 = (___errno_location()|0);
+ HEAP32[$1058>>2] = 12;
+ $$0 = 0;
+ STACKTOP = sp;return ($$0|0);
+}
+function _free($0) {
+ $0 = $0|0;
+ var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0;
+ var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
+ var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
+ var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0;
+ var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0;
+ var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0;
+ var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0;
+ var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0;
+ var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0;
+ var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0;
+ var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0;
+ var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0;
+ var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0;
+ var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
+ var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0;
+ var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0;
+ var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0;
+ var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $1 = ($0|0)==(0|0);
+ if ($1) {
+ return;
+ }
+ $2 = ((($0)) + -8|0);
+ $3 = HEAP32[(24760)>>2]|0;
+ $4 = ($2>>>0)<($3>>>0);
+ if ($4) {
+ _abort();
+ // unreachable;
+ }
+ $5 = ((($0)) + -4|0);
+ $6 = HEAP32[$5>>2]|0;
+ $7 = $6 & 3;
+ $8 = ($7|0)==(1);
+ if ($8) {
+ _abort();
+ // unreachable;
+ }
+ $9 = $6 & -8;
+ $10 = (($2) + ($9)|0);
+ $11 = $6 & 1;
+ $12 = ($11|0)==(0);
+ L10: do {
+ if ($12) {
+ $13 = HEAP32[$2>>2]|0;
+ $14 = ($7|0)==(0);
+ if ($14) {
+ return;
+ }
+ $15 = (0 - ($13))|0;
+ $16 = (($2) + ($15)|0);
+ $17 = (($13) + ($9))|0;
+ $18 = ($16>>>0)<($3>>>0);
+ if ($18) {
+ _abort();
+ // unreachable;
+ }
+ $19 = HEAP32[(24764)>>2]|0;
+ $20 = ($16|0)==($19|0);
+ if ($20) {
+ $104 = ((($10)) + 4|0);
+ $105 = HEAP32[$104>>2]|0;
+ $106 = $105 & 3;
+ $107 = ($106|0)==(3);
+ if (!($107)) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $108 = (($16) + ($17)|0);
+ $109 = ((($16)) + 4|0);
+ $110 = $17 | 1;
+ $111 = $105 & -2;
+ HEAP32[(24752)>>2] = $17;
+ HEAP32[$104>>2] = $111;
+ HEAP32[$109>>2] = $110;
+ HEAP32[$108>>2] = $17;
+ return;
+ }
+ $21 = $13 >>> 3;
+ $22 = ($13>>>0)<(256);
+ if ($22) {
+ $23 = ((($16)) + 8|0);
+ $24 = HEAP32[$23>>2]|0;
+ $25 = ((($16)) + 12|0);
+ $26 = HEAP32[$25>>2]|0;
+ $27 = $21 << 1;
+ $28 = (24784 + ($27<<2)|0);
+ $29 = ($24|0)==($28|0);
+ if (!($29)) {
+ $30 = ($24>>>0)<($3>>>0);
+ if ($30) {
+ _abort();
+ // unreachable;
+ }
+ $31 = ((($24)) + 12|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = ($32|0)==($16|0);
+ if (!($33)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $34 = ($26|0)==($24|0);
+ if ($34) {
+ $35 = 1 << $21;
+ $36 = $35 ^ -1;
+ $37 = HEAP32[6186]|0;
+ $38 = $37 & $36;
+ HEAP32[6186] = $38;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $39 = ($26|0)==($28|0);
+ if ($39) {
+ $$pre444 = ((($26)) + 8|0);
+ $$pre$phi445Z2D = $$pre444;
+ } else {
+ $40 = ($26>>>0)<($3>>>0);
+ if ($40) {
+ _abort();
+ // unreachable;
+ }
+ $41 = ((($26)) + 8|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = ($42|0)==($16|0);
+ if ($43) {
+ $$pre$phi445Z2D = $41;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $44 = ((($24)) + 12|0);
+ HEAP32[$44>>2] = $26;
+ HEAP32[$$pre$phi445Z2D>>2] = $24;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ $45 = ((($16)) + 24|0);
+ $46 = HEAP32[$45>>2]|0;
+ $47 = ((($16)) + 12|0);
+ $48 = HEAP32[$47>>2]|0;
+ $49 = ($48|0)==($16|0);
+ do {
+ if ($49) {
+ $59 = ((($16)) + 16|0);
+ $60 = ((($59)) + 4|0);
+ $61 = HEAP32[$60>>2]|0;
+ $62 = ($61|0)==(0|0);
+ if ($62) {
+ $63 = HEAP32[$59>>2]|0;
+ $64 = ($63|0)==(0|0);
+ if ($64) {
+ $$3 = 0;
+ break;
+ } else {
+ $$1387 = $63;$$1390 = $59;
+ }
+ } else {
+ $$1387 = $61;$$1390 = $60;
+ }
+ while(1) {
+ $65 = ((($$1387)) + 20|0);
+ $66 = HEAP32[$65>>2]|0;
+ $67 = ($66|0)==(0|0);
+ if (!($67)) {
+ $$1387 = $66;$$1390 = $65;
+ continue;
+ }
+ $68 = ((($$1387)) + 16|0);
+ $69 = HEAP32[$68>>2]|0;
+ $70 = ($69|0)==(0|0);
+ if ($70) {
+ break;
+ } else {
+ $$1387 = $69;$$1390 = $68;
+ }
+ }
+ $71 = ($$1390>>>0)<($3>>>0);
+ if ($71) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1390>>2] = 0;
+ $$3 = $$1387;
+ break;
+ }
+ } else {
+ $50 = ((($16)) + 8|0);
+ $51 = HEAP32[$50>>2]|0;
+ $52 = ($51>>>0)<($3>>>0);
+ if ($52) {
+ _abort();
+ // unreachable;
+ }
+ $53 = ((($51)) + 12|0);
+ $54 = HEAP32[$53>>2]|0;
+ $55 = ($54|0)==($16|0);
+ if (!($55)) {
+ _abort();
+ // unreachable;
+ }
+ $56 = ((($48)) + 8|0);
+ $57 = HEAP32[$56>>2]|0;
+ $58 = ($57|0)==($16|0);
+ if ($58) {
+ HEAP32[$53>>2] = $48;
+ HEAP32[$56>>2] = $51;
+ $$3 = $48;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $72 = ($46|0)==(0|0);
+ if ($72) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $73 = ((($16)) + 28|0);
+ $74 = HEAP32[$73>>2]|0;
+ $75 = (25048 + ($74<<2)|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = ($16|0)==($76|0);
+ do {
+ if ($77) {
+ HEAP32[$75>>2] = $$3;
+ $cond421 = ($$3|0)==(0|0);
+ if ($cond421) {
+ $78 = 1 << $74;
+ $79 = $78 ^ -1;
+ $80 = HEAP32[(24748)>>2]|0;
+ $81 = $80 & $79;
+ HEAP32[(24748)>>2] = $81;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ }
+ } else {
+ $82 = HEAP32[(24760)>>2]|0;
+ $83 = ($46>>>0)<($82>>>0);
+ if ($83) {
+ _abort();
+ // unreachable;
+ } else {
+ $84 = ((($46)) + 16|0);
+ $85 = HEAP32[$84>>2]|0;
+ $not$405 = ($85|0)!=($16|0);
+ $$sink3 = $not$405&1;
+ $86 = (((($46)) + 16|0) + ($$sink3<<2)|0);
+ HEAP32[$86>>2] = $$3;
+ $87 = ($$3|0)==(0|0);
+ if ($87) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break L10;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $88 = HEAP32[(24760)>>2]|0;
+ $89 = ($$3>>>0)<($88>>>0);
+ if ($89) {
+ _abort();
+ // unreachable;
+ }
+ $90 = ((($$3)) + 24|0);
+ HEAP32[$90>>2] = $46;
+ $91 = ((($16)) + 16|0);
+ $92 = HEAP32[$91>>2]|0;
+ $93 = ($92|0)==(0|0);
+ do {
+ if (!($93)) {
+ $94 = ($92>>>0)<($88>>>0);
+ if ($94) {
+ _abort();
+ // unreachable;
+ } else {
+ $95 = ((($$3)) + 16|0);
+ HEAP32[$95>>2] = $92;
+ $96 = ((($92)) + 24|0);
+ HEAP32[$96>>2] = $$3;
+ break;
+ }
+ }
+ } while(0);
+ $97 = ((($91)) + 4|0);
+ $98 = HEAP32[$97>>2]|0;
+ $99 = ($98|0)==(0|0);
+ if ($99) {
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ } else {
+ $100 = HEAP32[(24760)>>2]|0;
+ $101 = ($98>>>0)<($100>>>0);
+ if ($101) {
+ _abort();
+ // unreachable;
+ } else {
+ $102 = ((($$3)) + 20|0);
+ HEAP32[$102>>2] = $98;
+ $103 = ((($98)) + 24|0);
+ HEAP32[$103>>2] = $$3;
+ $$1 = $16;$$1382 = $17;$113 = $16;
+ break;
+ }
+ }
+ }
+ } else {
+ $$1 = $2;$$1382 = $9;$113 = $2;
+ }
+ } while(0);
+ $112 = ($113>>>0)<($10>>>0);
+ if (!($112)) {
+ _abort();
+ // unreachable;
+ }
+ $114 = ((($10)) + 4|0);
+ $115 = HEAP32[$114>>2]|0;
+ $116 = $115 & 1;
+ $117 = ($116|0)==(0);
+ if ($117) {
+ _abort();
+ // unreachable;
+ }
+ $118 = $115 & 2;
+ $119 = ($118|0)==(0);
+ if ($119) {
+ $120 = HEAP32[(24768)>>2]|0;
+ $121 = ($10|0)==($120|0);
+ $122 = HEAP32[(24764)>>2]|0;
+ if ($121) {
+ $123 = HEAP32[(24756)>>2]|0;
+ $124 = (($123) + ($$1382))|0;
+ HEAP32[(24756)>>2] = $124;
+ HEAP32[(24768)>>2] = $$1;
+ $125 = $124 | 1;
+ $126 = ((($$1)) + 4|0);
+ HEAP32[$126>>2] = $125;
+ $127 = ($$1|0)==($122|0);
+ if (!($127)) {
+ return;
+ }
+ HEAP32[(24764)>>2] = 0;
+ HEAP32[(24752)>>2] = 0;
+ return;
+ }
+ $128 = ($10|0)==($122|0);
+ if ($128) {
+ $129 = HEAP32[(24752)>>2]|0;
+ $130 = (($129) + ($$1382))|0;
+ HEAP32[(24752)>>2] = $130;
+ HEAP32[(24764)>>2] = $113;
+ $131 = $130 | 1;
+ $132 = ((($$1)) + 4|0);
+ HEAP32[$132>>2] = $131;
+ $133 = (($113) + ($130)|0);
+ HEAP32[$133>>2] = $130;
+ return;
+ }
+ $134 = $115 & -8;
+ $135 = (($134) + ($$1382))|0;
+ $136 = $115 >>> 3;
+ $137 = ($115>>>0)<(256);
+ L108: do {
+ if ($137) {
+ $138 = ((($10)) + 8|0);
+ $139 = HEAP32[$138>>2]|0;
+ $140 = ((($10)) + 12|0);
+ $141 = HEAP32[$140>>2]|0;
+ $142 = $136 << 1;
+ $143 = (24784 + ($142<<2)|0);
+ $144 = ($139|0)==($143|0);
+ if (!($144)) {
+ $145 = HEAP32[(24760)>>2]|0;
+ $146 = ($139>>>0)<($145>>>0);
+ if ($146) {
+ _abort();
+ // unreachable;
+ }
+ $147 = ((($139)) + 12|0);
+ $148 = HEAP32[$147>>2]|0;
+ $149 = ($148|0)==($10|0);
+ if (!($149)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $150 = ($141|0)==($139|0);
+ if ($150) {
+ $151 = 1 << $136;
+ $152 = $151 ^ -1;
+ $153 = HEAP32[6186]|0;
+ $154 = $153 & $152;
+ HEAP32[6186] = $154;
+ break;
+ }
+ $155 = ($141|0)==($143|0);
+ if ($155) {
+ $$pre442 = ((($141)) + 8|0);
+ $$pre$phi443Z2D = $$pre442;
+ } else {
+ $156 = HEAP32[(24760)>>2]|0;
+ $157 = ($141>>>0)<($156>>>0);
+ if ($157) {
+ _abort();
+ // unreachable;
+ }
+ $158 = ((($141)) + 8|0);
+ $159 = HEAP32[$158>>2]|0;
+ $160 = ($159|0)==($10|0);
+ if ($160) {
+ $$pre$phi443Z2D = $158;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $161 = ((($139)) + 12|0);
+ HEAP32[$161>>2] = $141;
+ HEAP32[$$pre$phi443Z2D>>2] = $139;
+ } else {
+ $162 = ((($10)) + 24|0);
+ $163 = HEAP32[$162>>2]|0;
+ $164 = ((($10)) + 12|0);
+ $165 = HEAP32[$164>>2]|0;
+ $166 = ($165|0)==($10|0);
+ do {
+ if ($166) {
+ $177 = ((($10)) + 16|0);
+ $178 = ((($177)) + 4|0);
+ $179 = HEAP32[$178>>2]|0;
+ $180 = ($179|0)==(0|0);
+ if ($180) {
+ $181 = HEAP32[$177>>2]|0;
+ $182 = ($181|0)==(0|0);
+ if ($182) {
+ $$3400 = 0;
+ break;
+ } else {
+ $$1398 = $181;$$1402 = $177;
+ }
+ } else {
+ $$1398 = $179;$$1402 = $178;
+ }
+ while(1) {
+ $183 = ((($$1398)) + 20|0);
+ $184 = HEAP32[$183>>2]|0;
+ $185 = ($184|0)==(0|0);
+ if (!($185)) {
+ $$1398 = $184;$$1402 = $183;
+ continue;
+ }
+ $186 = ((($$1398)) + 16|0);
+ $187 = HEAP32[$186>>2]|0;
+ $188 = ($187|0)==(0|0);
+ if ($188) {
+ break;
+ } else {
+ $$1398 = $187;$$1402 = $186;
+ }
+ }
+ $189 = HEAP32[(24760)>>2]|0;
+ $190 = ($$1402>>>0)<($189>>>0);
+ if ($190) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1402>>2] = 0;
+ $$3400 = $$1398;
+ break;
+ }
+ } else {
+ $167 = ((($10)) + 8|0);
+ $168 = HEAP32[$167>>2]|0;
+ $169 = HEAP32[(24760)>>2]|0;
+ $170 = ($168>>>0)<($169>>>0);
+ if ($170) {
+ _abort();
+ // unreachable;
+ }
+ $171 = ((($168)) + 12|0);
+ $172 = HEAP32[$171>>2]|0;
+ $173 = ($172|0)==($10|0);
+ if (!($173)) {
+ _abort();
+ // unreachable;
+ }
+ $174 = ((($165)) + 8|0);
+ $175 = HEAP32[$174>>2]|0;
+ $176 = ($175|0)==($10|0);
+ if ($176) {
+ HEAP32[$171>>2] = $165;
+ HEAP32[$174>>2] = $168;
+ $$3400 = $165;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $191 = ($163|0)==(0|0);
+ if (!($191)) {
+ $192 = ((($10)) + 28|0);
+ $193 = HEAP32[$192>>2]|0;
+ $194 = (25048 + ($193<<2)|0);
+ $195 = HEAP32[$194>>2]|0;
+ $196 = ($10|0)==($195|0);
+ do {
+ if ($196) {
+ HEAP32[$194>>2] = $$3400;
+ $cond422 = ($$3400|0)==(0|0);
+ if ($cond422) {
+ $197 = 1 << $193;
+ $198 = $197 ^ -1;
+ $199 = HEAP32[(24748)>>2]|0;
+ $200 = $199 & $198;
+ HEAP32[(24748)>>2] = $200;
+ break L108;
+ }
+ } else {
+ $201 = HEAP32[(24760)>>2]|0;
+ $202 = ($163>>>0)<($201>>>0);
+ if ($202) {
+ _abort();
+ // unreachable;
+ } else {
+ $203 = ((($163)) + 16|0);
+ $204 = HEAP32[$203>>2]|0;
+ $not$ = ($204|0)!=($10|0);
+ $$sink5 = $not$&1;
+ $205 = (((($163)) + 16|0) + ($$sink5<<2)|0);
+ HEAP32[$205>>2] = $$3400;
+ $206 = ($$3400|0)==(0|0);
+ if ($206) {
+ break L108;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $207 = HEAP32[(24760)>>2]|0;
+ $208 = ($$3400>>>0)<($207>>>0);
+ if ($208) {
+ _abort();
+ // unreachable;
+ }
+ $209 = ((($$3400)) + 24|0);
+ HEAP32[$209>>2] = $163;
+ $210 = ((($10)) + 16|0);
+ $211 = HEAP32[$210>>2]|0;
+ $212 = ($211|0)==(0|0);
+ do {
+ if (!($212)) {
+ $213 = ($211>>>0)<($207>>>0);
+ if ($213) {
+ _abort();
+ // unreachable;
+ } else {
+ $214 = ((($$3400)) + 16|0);
+ HEAP32[$214>>2] = $211;
+ $215 = ((($211)) + 24|0);
+ HEAP32[$215>>2] = $$3400;
+ break;
+ }
+ }
+ } while(0);
+ $216 = ((($210)) + 4|0);
+ $217 = HEAP32[$216>>2]|0;
+ $218 = ($217|0)==(0|0);
+ if (!($218)) {
+ $219 = HEAP32[(24760)>>2]|0;
+ $220 = ($217>>>0)<($219>>>0);
+ if ($220) {
+ _abort();
+ // unreachable;
+ } else {
+ $221 = ((($$3400)) + 20|0);
+ HEAP32[$221>>2] = $217;
+ $222 = ((($217)) + 24|0);
+ HEAP32[$222>>2] = $$3400;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ $223 = $135 | 1;
+ $224 = ((($$1)) + 4|0);
+ HEAP32[$224>>2] = $223;
+ $225 = (($113) + ($135)|0);
+ HEAP32[$225>>2] = $135;
+ $226 = HEAP32[(24764)>>2]|0;
+ $227 = ($$1|0)==($226|0);
+ if ($227) {
+ HEAP32[(24752)>>2] = $135;
+ return;
+ } else {
+ $$2 = $135;
+ }
+ } else {
+ $228 = $115 & -2;
+ HEAP32[$114>>2] = $228;
+ $229 = $$1382 | 1;
+ $230 = ((($$1)) + 4|0);
+ HEAP32[$230>>2] = $229;
+ $231 = (($113) + ($$1382)|0);
+ HEAP32[$231>>2] = $$1382;
+ $$2 = $$1382;
+ }
+ $232 = $$2 >>> 3;
+ $233 = ($$2>>>0)<(256);
+ if ($233) {
+ $234 = $232 << 1;
+ $235 = (24784 + ($234<<2)|0);
+ $236 = HEAP32[6186]|0;
+ $237 = 1 << $232;
+ $238 = $236 & $237;
+ $239 = ($238|0)==(0);
+ if ($239) {
+ $240 = $236 | $237;
+ HEAP32[6186] = $240;
+ $$pre = ((($235)) + 8|0);
+ $$0403 = $235;$$pre$phiZ2D = $$pre;
+ } else {
+ $241 = ((($235)) + 8|0);
+ $242 = HEAP32[$241>>2]|0;
+ $243 = HEAP32[(24760)>>2]|0;
+ $244 = ($242>>>0)<($243>>>0);
+ if ($244) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0403 = $242;$$pre$phiZ2D = $241;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $$1;
+ $245 = ((($$0403)) + 12|0);
+ HEAP32[$245>>2] = $$1;
+ $246 = ((($$1)) + 8|0);
+ HEAP32[$246>>2] = $$0403;
+ $247 = ((($$1)) + 12|0);
+ HEAP32[$247>>2] = $235;
+ return;
+ }
+ $248 = $$2 >>> 8;
+ $249 = ($248|0)==(0);
+ if ($249) {
+ $$0396 = 0;
+ } else {
+ $250 = ($$2>>>0)>(16777215);
+ if ($250) {
+ $$0396 = 31;
+ } else {
+ $251 = (($248) + 1048320)|0;
+ $252 = $251 >>> 16;
+ $253 = $252 & 8;
+ $254 = $248 << $253;
+ $255 = (($254) + 520192)|0;
+ $256 = $255 >>> 16;
+ $257 = $256 & 4;
+ $258 = $257 | $253;
+ $259 = $254 << $257;
+ $260 = (($259) + 245760)|0;
+ $261 = $260 >>> 16;
+ $262 = $261 & 2;
+ $263 = $258 | $262;
+ $264 = (14 - ($263))|0;
+ $265 = $259 << $262;
+ $266 = $265 >>> 15;
+ $267 = (($264) + ($266))|0;
+ $268 = $267 << 1;
+ $269 = (($267) + 7)|0;
+ $270 = $$2 >>> $269;
+ $271 = $270 & 1;
+ $272 = $271 | $268;
+ $$0396 = $272;
+ }
+ }
+ $273 = (25048 + ($$0396<<2)|0);
+ $274 = ((($$1)) + 28|0);
+ HEAP32[$274>>2] = $$0396;
+ $275 = ((($$1)) + 16|0);
+ $276 = ((($$1)) + 20|0);
+ HEAP32[$276>>2] = 0;
+ HEAP32[$275>>2] = 0;
+ $277 = HEAP32[(24748)>>2]|0;
+ $278 = 1 << $$0396;
+ $279 = $277 & $278;
+ $280 = ($279|0)==(0);
+ do {
+ if ($280) {
+ $281 = $277 | $278;
+ HEAP32[(24748)>>2] = $281;
+ HEAP32[$273>>2] = $$1;
+ $282 = ((($$1)) + 24|0);
+ HEAP32[$282>>2] = $273;
+ $283 = ((($$1)) + 12|0);
+ HEAP32[$283>>2] = $$1;
+ $284 = ((($$1)) + 8|0);
+ HEAP32[$284>>2] = $$1;
+ } else {
+ $285 = HEAP32[$273>>2]|0;
+ $286 = ($$0396|0)==(31);
+ $287 = $$0396 >>> 1;
+ $288 = (25 - ($287))|0;
+ $289 = $286 ? 0 : $288;
+ $290 = $$2 << $289;
+ $$0383 = $290;$$0384 = $285;
+ while(1) {
+ $291 = ((($$0384)) + 4|0);
+ $292 = HEAP32[$291>>2]|0;
+ $293 = $292 & -8;
+ $294 = ($293|0)==($$2|0);
+ if ($294) {
+ label = 124;
+ break;
+ }
+ $295 = $$0383 >>> 31;
+ $296 = (((($$0384)) + 16|0) + ($295<<2)|0);
+ $297 = $$0383 << 1;
+ $298 = HEAP32[$296>>2]|0;
+ $299 = ($298|0)==(0|0);
+ if ($299) {
+ label = 121;
+ break;
+ } else {
+ $$0383 = $297;$$0384 = $298;
+ }
+ }
+ if ((label|0) == 121) {
+ $300 = HEAP32[(24760)>>2]|0;
+ $301 = ($296>>>0)<($300>>>0);
+ if ($301) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$296>>2] = $$1;
+ $302 = ((($$1)) + 24|0);
+ HEAP32[$302>>2] = $$0384;
+ $303 = ((($$1)) + 12|0);
+ HEAP32[$303>>2] = $$1;
+ $304 = ((($$1)) + 8|0);
+ HEAP32[$304>>2] = $$1;
+ break;
+ }
+ }
+ else if ((label|0) == 124) {
+ $305 = ((($$0384)) + 8|0);
+ $306 = HEAP32[$305>>2]|0;
+ $307 = HEAP32[(24760)>>2]|0;
+ $308 = ($306>>>0)>=($307>>>0);
+ $not$437 = ($$0384>>>0)>=($307>>>0);
+ $309 = $308 & $not$437;
+ if ($309) {
+ $310 = ((($306)) + 12|0);
+ HEAP32[$310>>2] = $$1;
+ HEAP32[$305>>2] = $$1;
+ $311 = ((($$1)) + 8|0);
+ HEAP32[$311>>2] = $306;
+ $312 = ((($$1)) + 12|0);
+ HEAP32[$312>>2] = $$0384;
+ $313 = ((($$1)) + 24|0);
+ HEAP32[$313>>2] = 0;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ }
+ } while(0);
+ $314 = HEAP32[(24776)>>2]|0;
+ $315 = (($314) + -1)|0;
+ HEAP32[(24776)>>2] = $315;
+ $316 = ($315|0)==(0);
+ if ($316) {
+ $$0212$in$i = (25200);
+ } else {
+ return;
+ }
+ while(1) {
+ $$0212$i = HEAP32[$$0212$in$i>>2]|0;
+ $317 = ($$0212$i|0)==(0|0);
+ $318 = ((($$0212$i)) + 8|0);
+ if ($317) {
+ break;
+ } else {
+ $$0212$in$i = $318;
+ }
+ }
+ HEAP32[(24776)>>2] = -1;
+ return;
+}
+function _realloc($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
+ var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ($0|0)==(0|0);
+ if ($2) {
+ $3 = (_malloc($1)|0);
+ $$1 = $3;
+ return ($$1|0);
+ }
+ $4 = ($1>>>0)>(4294967231);
+ if ($4) {
+ $5 = (___errno_location()|0);
+ HEAP32[$5>>2] = 12;
+ $$1 = 0;
+ return ($$1|0);
+ }
+ $6 = ($1>>>0)<(11);
+ $7 = (($1) + 11)|0;
+ $8 = $7 & -8;
+ $9 = $6 ? 16 : $8;
+ $10 = ((($0)) + -8|0);
+ $11 = (_try_realloc_chunk($10,$9)|0);
+ $12 = ($11|0)==(0|0);
+ if (!($12)) {
+ $13 = ((($11)) + 8|0);
+ $$1 = $13;
+ return ($$1|0);
+ }
+ $14 = (_malloc($1)|0);
+ $15 = ($14|0)==(0|0);
+ if ($15) {
+ $$1 = 0;
+ return ($$1|0);
+ }
+ $16 = ((($0)) + -4|0);
+ $17 = HEAP32[$16>>2]|0;
+ $18 = $17 & -8;
+ $19 = $17 & 3;
+ $20 = ($19|0)==(0);
+ $21 = $20 ? 8 : 4;
+ $22 = (($18) - ($21))|0;
+ $23 = ($22>>>0)<($1>>>0);
+ $24 = $23 ? $22 : $1;
+ _memcpy(($14|0),($0|0),($24|0))|0;
+ _free($0);
+ $$1 = $14;
+ return ($$1|0);
+}
+function _try_realloc_chunk($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$1272 = 0, $$1275 = 0, $$2 = 0, $$3 = 0, $$pre = 0, $$pre$phiZ2D = 0, $$sink1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0;
+ var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0;
+ var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0;
+ var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0;
+ var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
+ var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
+ var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
+ var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
+ var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0;
+ var $cond = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond$not = 0, $or$cond3 = 0, $storemerge = 0, $storemerge1 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($0)) + 4|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = $3 & -8;
+ $5 = (($0) + ($4)|0);
+ $6 = HEAP32[(24760)>>2]|0;
+ $7 = $3 & 3;
+ $notlhs = ($0>>>0)>=($6>>>0);
+ $notrhs = ($7|0)!=(1);
+ $or$cond$not = $notrhs & $notlhs;
+ $8 = ($0>>>0)<($5>>>0);
+ $or$cond3 = $or$cond$not & $8;
+ if (!($or$cond3)) {
+ _abort();
+ // unreachable;
+ }
+ $9 = ((($5)) + 4|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = $10 & 1;
+ $12 = ($11|0)==(0);
+ if ($12) {
+ _abort();
+ // unreachable;
+ }
+ $13 = ($7|0)==(0);
+ if ($13) {
+ $14 = ($1>>>0)<(256);
+ if ($14) {
+ $$2 = 0;
+ return ($$2|0);
+ }
+ $15 = (($1) + 4)|0;
+ $16 = ($4>>>0)<($15>>>0);
+ if (!($16)) {
+ $17 = (($4) - ($1))|0;
+ $18 = HEAP32[(25224)>>2]|0;
+ $19 = $18 << 1;
+ $20 = ($17>>>0)>($19>>>0);
+ if (!($20)) {
+ $$2 = $0;
+ return ($$2|0);
+ }
+ }
+ $$2 = 0;
+ return ($$2|0);
+ }
+ $21 = ($4>>>0)<($1>>>0);
+ if (!($21)) {
+ $22 = (($4) - ($1))|0;
+ $23 = ($22>>>0)>(15);
+ if (!($23)) {
+ $$2 = $0;
+ return ($$2|0);
+ }
+ $24 = (($0) + ($1)|0);
+ $25 = $3 & 1;
+ $26 = $25 | $1;
+ $27 = $26 | 2;
+ HEAP32[$2>>2] = $27;
+ $28 = ((($24)) + 4|0);
+ $29 = $22 | 3;
+ HEAP32[$28>>2] = $29;
+ $30 = (($24) + ($22)|0);
+ $31 = ((($30)) + 4|0);
+ $32 = HEAP32[$31>>2]|0;
+ $33 = $32 | 1;
+ HEAP32[$31>>2] = $33;
+ _dispose_chunk($24,$22);
+ $$2 = $0;
+ return ($$2|0);
+ }
+ $34 = HEAP32[(24768)>>2]|0;
+ $35 = ($5|0)==($34|0);
+ if ($35) {
+ $36 = HEAP32[(24756)>>2]|0;
+ $37 = (($36) + ($4))|0;
+ $38 = ($37>>>0)>($1>>>0);
+ $39 = (($37) - ($1))|0;
+ $40 = (($0) + ($1)|0);
+ if (!($38)) {
+ $$2 = 0;
+ return ($$2|0);
+ }
+ $41 = $39 | 1;
+ $42 = ((($40)) + 4|0);
+ $43 = $3 & 1;
+ $44 = $43 | $1;
+ $45 = $44 | 2;
+ HEAP32[$2>>2] = $45;
+ HEAP32[$42>>2] = $41;
+ HEAP32[(24768)>>2] = $40;
+ HEAP32[(24756)>>2] = $39;
+ $$2 = $0;
+ return ($$2|0);
+ }
+ $46 = HEAP32[(24764)>>2]|0;
+ $47 = ($5|0)==($46|0);
+ if ($47) {
+ $48 = HEAP32[(24752)>>2]|0;
+ $49 = (($48) + ($4))|0;
+ $50 = ($49>>>0)<($1>>>0);
+ if ($50) {
+ $$2 = 0;
+ return ($$2|0);
+ }
+ $51 = (($49) - ($1))|0;
+ $52 = ($51>>>0)>(15);
+ $53 = $3 & 1;
+ if ($52) {
+ $54 = (($0) + ($1)|0);
+ $55 = (($54) + ($51)|0);
+ $56 = $53 | $1;
+ $57 = $56 | 2;
+ HEAP32[$2>>2] = $57;
+ $58 = ((($54)) + 4|0);
+ $59 = $51 | 1;
+ HEAP32[$58>>2] = $59;
+ HEAP32[$55>>2] = $51;
+ $60 = ((($55)) + 4|0);
+ $61 = HEAP32[$60>>2]|0;
+ $62 = $61 & -2;
+ HEAP32[$60>>2] = $62;
+ $storemerge = $54;$storemerge1 = $51;
+ } else {
+ $63 = $53 | $49;
+ $64 = $63 | 2;
+ HEAP32[$2>>2] = $64;
+ $65 = (($0) + ($49)|0);
+ $66 = ((($65)) + 4|0);
+ $67 = HEAP32[$66>>2]|0;
+ $68 = $67 | 1;
+ HEAP32[$66>>2] = $68;
+ $storemerge = 0;$storemerge1 = 0;
+ }
+ HEAP32[(24752)>>2] = $storemerge1;
+ HEAP32[(24764)>>2] = $storemerge;
+ $$2 = $0;
+ return ($$2|0);
+ }
+ $69 = $10 & 2;
+ $70 = ($69|0)==(0);
+ if (!($70)) {
+ $$2 = 0;
+ return ($$2|0);
+ }
+ $71 = $10 & -8;
+ $72 = (($71) + ($4))|0;
+ $73 = ($72>>>0)<($1>>>0);
+ if ($73) {
+ $$2 = 0;
+ return ($$2|0);
+ }
+ $74 = (($72) - ($1))|0;
+ $75 = $10 >>> 3;
+ $76 = ($10>>>0)<(256);
+ L49: do {
+ if ($76) {
+ $77 = ((($5)) + 8|0);
+ $78 = HEAP32[$77>>2]|0;
+ $79 = ((($5)) + 12|0);
+ $80 = HEAP32[$79>>2]|0;
+ $81 = $75 << 1;
+ $82 = (24784 + ($81<<2)|0);
+ $83 = ($78|0)==($82|0);
+ if (!($83)) {
+ $84 = ($78>>>0)<($6>>>0);
+ if ($84) {
+ _abort();
+ // unreachable;
+ }
+ $85 = ((($78)) + 12|0);
+ $86 = HEAP32[$85>>2]|0;
+ $87 = ($86|0)==($5|0);
+ if (!($87)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $88 = ($80|0)==($78|0);
+ if ($88) {
+ $89 = 1 << $75;
+ $90 = $89 ^ -1;
+ $91 = HEAP32[6186]|0;
+ $92 = $91 & $90;
+ HEAP32[6186] = $92;
+ break;
+ }
+ $93 = ($80|0)==($82|0);
+ if ($93) {
+ $$pre = ((($80)) + 8|0);
+ $$pre$phiZ2D = $$pre;
+ } else {
+ $94 = ($80>>>0)<($6>>>0);
+ if ($94) {
+ _abort();
+ // unreachable;
+ }
+ $95 = ((($80)) + 8|0);
+ $96 = HEAP32[$95>>2]|0;
+ $97 = ($96|0)==($5|0);
+ if ($97) {
+ $$pre$phiZ2D = $95;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $98 = ((($78)) + 12|0);
+ HEAP32[$98>>2] = $80;
+ HEAP32[$$pre$phiZ2D>>2] = $78;
+ } else {
+ $99 = ((($5)) + 24|0);
+ $100 = HEAP32[$99>>2]|0;
+ $101 = ((($5)) + 12|0);
+ $102 = HEAP32[$101>>2]|0;
+ $103 = ($102|0)==($5|0);
+ do {
+ if ($103) {
+ $113 = ((($5)) + 16|0);
+ $114 = ((($113)) + 4|0);
+ $115 = HEAP32[$114>>2]|0;
+ $116 = ($115|0)==(0|0);
+ if ($116) {
+ $117 = HEAP32[$113>>2]|0;
+ $118 = ($117|0)==(0|0);
+ if ($118) {
+ $$3 = 0;
+ break;
+ } else {
+ $$1272 = $117;$$1275 = $113;
+ }
+ } else {
+ $$1272 = $115;$$1275 = $114;
+ }
+ while(1) {
+ $119 = ((($$1272)) + 20|0);
+ $120 = HEAP32[$119>>2]|0;
+ $121 = ($120|0)==(0|0);
+ if (!($121)) {
+ $$1272 = $120;$$1275 = $119;
+ continue;
+ }
+ $122 = ((($$1272)) + 16|0);
+ $123 = HEAP32[$122>>2]|0;
+ $124 = ($123|0)==(0|0);
+ if ($124) {
+ break;
+ } else {
+ $$1272 = $123;$$1275 = $122;
+ }
+ }
+ $125 = ($$1275>>>0)<($6>>>0);
+ if ($125) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1275>>2] = 0;
+ $$3 = $$1272;
+ break;
+ }
+ } else {
+ $104 = ((($5)) + 8|0);
+ $105 = HEAP32[$104>>2]|0;
+ $106 = ($105>>>0)<($6>>>0);
+ if ($106) {
+ _abort();
+ // unreachable;
+ }
+ $107 = ((($105)) + 12|0);
+ $108 = HEAP32[$107>>2]|0;
+ $109 = ($108|0)==($5|0);
+ if (!($109)) {
+ _abort();
+ // unreachable;
+ }
+ $110 = ((($102)) + 8|0);
+ $111 = HEAP32[$110>>2]|0;
+ $112 = ($111|0)==($5|0);
+ if ($112) {
+ HEAP32[$107>>2] = $102;
+ HEAP32[$110>>2] = $105;
+ $$3 = $102;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $126 = ($100|0)==(0|0);
+ if (!($126)) {
+ $127 = ((($5)) + 28|0);
+ $128 = HEAP32[$127>>2]|0;
+ $129 = (25048 + ($128<<2)|0);
+ $130 = HEAP32[$129>>2]|0;
+ $131 = ($5|0)==($130|0);
+ do {
+ if ($131) {
+ HEAP32[$129>>2] = $$3;
+ $cond = ($$3|0)==(0|0);
+ if ($cond) {
+ $132 = 1 << $128;
+ $133 = $132 ^ -1;
+ $134 = HEAP32[(24748)>>2]|0;
+ $135 = $134 & $133;
+ HEAP32[(24748)>>2] = $135;
+ break L49;
+ }
+ } else {
+ $136 = HEAP32[(24760)>>2]|0;
+ $137 = ($100>>>0)<($136>>>0);
+ if ($137) {
+ _abort();
+ // unreachable;
+ } else {
+ $138 = ((($100)) + 16|0);
+ $139 = HEAP32[$138>>2]|0;
+ $not$ = ($139|0)!=($5|0);
+ $$sink1 = $not$&1;
+ $140 = (((($100)) + 16|0) + ($$sink1<<2)|0);
+ HEAP32[$140>>2] = $$3;
+ $141 = ($$3|0)==(0|0);
+ if ($141) {
+ break L49;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $142 = HEAP32[(24760)>>2]|0;
+ $143 = ($$3>>>0)<($142>>>0);
+ if ($143) {
+ _abort();
+ // unreachable;
+ }
+ $144 = ((($$3)) + 24|0);
+ HEAP32[$144>>2] = $100;
+ $145 = ((($5)) + 16|0);
+ $146 = HEAP32[$145>>2]|0;
+ $147 = ($146|0)==(0|0);
+ do {
+ if (!($147)) {
+ $148 = ($146>>>0)<($142>>>0);
+ if ($148) {
+ _abort();
+ // unreachable;
+ } else {
+ $149 = ((($$3)) + 16|0);
+ HEAP32[$149>>2] = $146;
+ $150 = ((($146)) + 24|0);
+ HEAP32[$150>>2] = $$3;
+ break;
+ }
+ }
+ } while(0);
+ $151 = ((($145)) + 4|0);
+ $152 = HEAP32[$151>>2]|0;
+ $153 = ($152|0)==(0|0);
+ if (!($153)) {
+ $154 = HEAP32[(24760)>>2]|0;
+ $155 = ($152>>>0)<($154>>>0);
+ if ($155) {
+ _abort();
+ // unreachable;
+ } else {
+ $156 = ((($$3)) + 20|0);
+ HEAP32[$156>>2] = $152;
+ $157 = ((($152)) + 24|0);
+ HEAP32[$157>>2] = $$3;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ $158 = ($74>>>0)<(16);
+ $159 = $3 & 1;
+ if ($158) {
+ $160 = $72 | $159;
+ $161 = $160 | 2;
+ HEAP32[$2>>2] = $161;
+ $162 = (($0) + ($72)|0);
+ $163 = ((($162)) + 4|0);
+ $164 = HEAP32[$163>>2]|0;
+ $165 = $164 | 1;
+ HEAP32[$163>>2] = $165;
+ $$2 = $0;
+ return ($$2|0);
+ } else {
+ $166 = (($0) + ($1)|0);
+ $167 = $159 | $1;
+ $168 = $167 | 2;
+ HEAP32[$2>>2] = $168;
+ $169 = ((($166)) + 4|0);
+ $170 = $74 | 3;
+ HEAP32[$169>>2] = $170;
+ $171 = (($166) + ($74)|0);
+ $172 = ((($171)) + 4|0);
+ $173 = HEAP32[$172>>2]|0;
+ $174 = $173 | 1;
+ HEAP32[$172>>2] = $174;
+ _dispose_chunk($166,$74);
+ $$2 = $0;
+ return ($$2|0);
+ }
+ return (0)|0;
+}
+function _dispose_chunk($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0419 = 0, $$0420 = 0, $$0431 = 0, $$0438 = 0, $$1 = 0, $$1418 = 0, $$1426 = 0, $$1429 = 0, $$1433 = 0, $$1437 = 0, $$2 = 0, $$3 = 0, $$3435 = 0, $$pre = 0, $$pre$phi24Z2D = 0, $$pre$phi26Z2D = 0, $$pre$phiZ2D = 0, $$pre23 = 0, $$pre25 = 0, $$sink2 = 0;
+ var $$sink4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0;
+ var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0;
+ var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0;
+ var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0;
+ var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0;
+ var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0;
+ var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0;
+ var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0;
+ var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0;
+ var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0;
+ var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0;
+ var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
+ var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0;
+ var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0;
+ var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0;
+ var $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond17 = 0, $not$ = 0, $not$1 = 0, $not$19 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = (($0) + ($1)|0);
+ $3 = ((($0)) + 4|0);
+ $4 = HEAP32[$3>>2]|0;
+ $5 = $4 & 1;
+ $6 = ($5|0)==(0);
+ L1: do {
+ if ($6) {
+ $7 = HEAP32[$0>>2]|0;
+ $8 = $4 & 3;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ return;
+ }
+ $10 = (0 - ($7))|0;
+ $11 = (($0) + ($10)|0);
+ $12 = (($7) + ($1))|0;
+ $13 = HEAP32[(24760)>>2]|0;
+ $14 = ($11>>>0)<($13>>>0);
+ if ($14) {
+ _abort();
+ // unreachable;
+ }
+ $15 = HEAP32[(24764)>>2]|0;
+ $16 = ($11|0)==($15|0);
+ if ($16) {
+ $100 = ((($2)) + 4|0);
+ $101 = HEAP32[$100>>2]|0;
+ $102 = $101 & 3;
+ $103 = ($102|0)==(3);
+ if (!($103)) {
+ $$1 = $11;$$1418 = $12;
+ break;
+ }
+ $104 = (($11) + ($12)|0);
+ $105 = ((($11)) + 4|0);
+ $106 = $12 | 1;
+ $107 = $101 & -2;
+ HEAP32[(24752)>>2] = $12;
+ HEAP32[$100>>2] = $107;
+ HEAP32[$105>>2] = $106;
+ HEAP32[$104>>2] = $12;
+ return;
+ }
+ $17 = $7 >>> 3;
+ $18 = ($7>>>0)<(256);
+ if ($18) {
+ $19 = ((($11)) + 8|0);
+ $20 = HEAP32[$19>>2]|0;
+ $21 = ((($11)) + 12|0);
+ $22 = HEAP32[$21>>2]|0;
+ $23 = $17 << 1;
+ $24 = (24784 + ($23<<2)|0);
+ $25 = ($20|0)==($24|0);
+ if (!($25)) {
+ $26 = ($20>>>0)<($13>>>0);
+ if ($26) {
+ _abort();
+ // unreachable;
+ }
+ $27 = ((($20)) + 12|0);
+ $28 = HEAP32[$27>>2]|0;
+ $29 = ($28|0)==($11|0);
+ if (!($29)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $30 = ($22|0)==($20|0);
+ if ($30) {
+ $31 = 1 << $17;
+ $32 = $31 ^ -1;
+ $33 = HEAP32[6186]|0;
+ $34 = $33 & $32;
+ HEAP32[6186] = $34;
+ $$1 = $11;$$1418 = $12;
+ break;
+ }
+ $35 = ($22|0)==($24|0);
+ if ($35) {
+ $$pre25 = ((($22)) + 8|0);
+ $$pre$phi26Z2D = $$pre25;
+ } else {
+ $36 = ($22>>>0)<($13>>>0);
+ if ($36) {
+ _abort();
+ // unreachable;
+ }
+ $37 = ((($22)) + 8|0);
+ $38 = HEAP32[$37>>2]|0;
+ $39 = ($38|0)==($11|0);
+ if ($39) {
+ $$pre$phi26Z2D = $37;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $40 = ((($20)) + 12|0);
+ HEAP32[$40>>2] = $22;
+ HEAP32[$$pre$phi26Z2D>>2] = $20;
+ $$1 = $11;$$1418 = $12;
+ break;
+ }
+ $41 = ((($11)) + 24|0);
+ $42 = HEAP32[$41>>2]|0;
+ $43 = ((($11)) + 12|0);
+ $44 = HEAP32[$43>>2]|0;
+ $45 = ($44|0)==($11|0);
+ do {
+ if ($45) {
+ $55 = ((($11)) + 16|0);
+ $56 = ((($55)) + 4|0);
+ $57 = HEAP32[$56>>2]|0;
+ $58 = ($57|0)==(0|0);
+ if ($58) {
+ $59 = HEAP32[$55>>2]|0;
+ $60 = ($59|0)==(0|0);
+ if ($60) {
+ $$3 = 0;
+ break;
+ } else {
+ $$1426 = $59;$$1429 = $55;
+ }
+ } else {
+ $$1426 = $57;$$1429 = $56;
+ }
+ while(1) {
+ $61 = ((($$1426)) + 20|0);
+ $62 = HEAP32[$61>>2]|0;
+ $63 = ($62|0)==(0|0);
+ if (!($63)) {
+ $$1426 = $62;$$1429 = $61;
+ continue;
+ }
+ $64 = ((($$1426)) + 16|0);
+ $65 = HEAP32[$64>>2]|0;
+ $66 = ($65|0)==(0|0);
+ if ($66) {
+ break;
+ } else {
+ $$1426 = $65;$$1429 = $64;
+ }
+ }
+ $67 = ($$1429>>>0)<($13>>>0);
+ if ($67) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1429>>2] = 0;
+ $$3 = $$1426;
+ break;
+ }
+ } else {
+ $46 = ((($11)) + 8|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = ($47>>>0)<($13>>>0);
+ if ($48) {
+ _abort();
+ // unreachable;
+ }
+ $49 = ((($47)) + 12|0);
+ $50 = HEAP32[$49>>2]|0;
+ $51 = ($50|0)==($11|0);
+ if (!($51)) {
+ _abort();
+ // unreachable;
+ }
+ $52 = ((($44)) + 8|0);
+ $53 = HEAP32[$52>>2]|0;
+ $54 = ($53|0)==($11|0);
+ if ($54) {
+ HEAP32[$49>>2] = $44;
+ HEAP32[$52>>2] = $47;
+ $$3 = $44;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $68 = ($42|0)==(0|0);
+ if ($68) {
+ $$1 = $11;$$1418 = $12;
+ } else {
+ $69 = ((($11)) + 28|0);
+ $70 = HEAP32[$69>>2]|0;
+ $71 = (25048 + ($70<<2)|0);
+ $72 = HEAP32[$71>>2]|0;
+ $73 = ($11|0)==($72|0);
+ do {
+ if ($73) {
+ HEAP32[$71>>2] = $$3;
+ $cond = ($$3|0)==(0|0);
+ if ($cond) {
+ $74 = 1 << $70;
+ $75 = $74 ^ -1;
+ $76 = HEAP32[(24748)>>2]|0;
+ $77 = $76 & $75;
+ HEAP32[(24748)>>2] = $77;
+ $$1 = $11;$$1418 = $12;
+ break L1;
+ }
+ } else {
+ $78 = HEAP32[(24760)>>2]|0;
+ $79 = ($42>>>0)<($78>>>0);
+ if ($79) {
+ _abort();
+ // unreachable;
+ } else {
+ $80 = ((($42)) + 16|0);
+ $81 = HEAP32[$80>>2]|0;
+ $not$1 = ($81|0)!=($11|0);
+ $$sink2 = $not$1&1;
+ $82 = (((($42)) + 16|0) + ($$sink2<<2)|0);
+ HEAP32[$82>>2] = $$3;
+ $83 = ($$3|0)==(0|0);
+ if ($83) {
+ $$1 = $11;$$1418 = $12;
+ break L1;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $84 = HEAP32[(24760)>>2]|0;
+ $85 = ($$3>>>0)<($84>>>0);
+ if ($85) {
+ _abort();
+ // unreachable;
+ }
+ $86 = ((($$3)) + 24|0);
+ HEAP32[$86>>2] = $42;
+ $87 = ((($11)) + 16|0);
+ $88 = HEAP32[$87>>2]|0;
+ $89 = ($88|0)==(0|0);
+ do {
+ if (!($89)) {
+ $90 = ($88>>>0)<($84>>>0);
+ if ($90) {
+ _abort();
+ // unreachable;
+ } else {
+ $91 = ((($$3)) + 16|0);
+ HEAP32[$91>>2] = $88;
+ $92 = ((($88)) + 24|0);
+ HEAP32[$92>>2] = $$3;
+ break;
+ }
+ }
+ } while(0);
+ $93 = ((($87)) + 4|0);
+ $94 = HEAP32[$93>>2]|0;
+ $95 = ($94|0)==(0|0);
+ if ($95) {
+ $$1 = $11;$$1418 = $12;
+ } else {
+ $96 = HEAP32[(24760)>>2]|0;
+ $97 = ($94>>>0)<($96>>>0);
+ if ($97) {
+ _abort();
+ // unreachable;
+ } else {
+ $98 = ((($$3)) + 20|0);
+ HEAP32[$98>>2] = $94;
+ $99 = ((($94)) + 24|0);
+ HEAP32[$99>>2] = $$3;
+ $$1 = $11;$$1418 = $12;
+ break;
+ }
+ }
+ }
+ } else {
+ $$1 = $0;$$1418 = $1;
+ }
+ } while(0);
+ $108 = HEAP32[(24760)>>2]|0;
+ $109 = ($2>>>0)<($108>>>0);
+ if ($109) {
+ _abort();
+ // unreachable;
+ }
+ $110 = ((($2)) + 4|0);
+ $111 = HEAP32[$110>>2]|0;
+ $112 = $111 & 2;
+ $113 = ($112|0)==(0);
+ if ($113) {
+ $114 = HEAP32[(24768)>>2]|0;
+ $115 = ($2|0)==($114|0);
+ $116 = HEAP32[(24764)>>2]|0;
+ if ($115) {
+ $117 = HEAP32[(24756)>>2]|0;
+ $118 = (($117) + ($$1418))|0;
+ HEAP32[(24756)>>2] = $118;
+ HEAP32[(24768)>>2] = $$1;
+ $119 = $118 | 1;
+ $120 = ((($$1)) + 4|0);
+ HEAP32[$120>>2] = $119;
+ $121 = ($$1|0)==($116|0);
+ if (!($121)) {
+ return;
+ }
+ HEAP32[(24764)>>2] = 0;
+ HEAP32[(24752)>>2] = 0;
+ return;
+ }
+ $122 = ($2|0)==($116|0);
+ if ($122) {
+ $123 = HEAP32[(24752)>>2]|0;
+ $124 = (($123) + ($$1418))|0;
+ HEAP32[(24752)>>2] = $124;
+ HEAP32[(24764)>>2] = $$1;
+ $125 = $124 | 1;
+ $126 = ((($$1)) + 4|0);
+ HEAP32[$126>>2] = $125;
+ $127 = (($$1) + ($124)|0);
+ HEAP32[$127>>2] = $124;
+ return;
+ }
+ $128 = $111 & -8;
+ $129 = (($128) + ($$1418))|0;
+ $130 = $111 >>> 3;
+ $131 = ($111>>>0)<(256);
+ L96: do {
+ if ($131) {
+ $132 = ((($2)) + 8|0);
+ $133 = HEAP32[$132>>2]|0;
+ $134 = ((($2)) + 12|0);
+ $135 = HEAP32[$134>>2]|0;
+ $136 = $130 << 1;
+ $137 = (24784 + ($136<<2)|0);
+ $138 = ($133|0)==($137|0);
+ if (!($138)) {
+ $139 = ($133>>>0)<($108>>>0);
+ if ($139) {
+ _abort();
+ // unreachable;
+ }
+ $140 = ((($133)) + 12|0);
+ $141 = HEAP32[$140>>2]|0;
+ $142 = ($141|0)==($2|0);
+ if (!($142)) {
+ _abort();
+ // unreachable;
+ }
+ }
+ $143 = ($135|0)==($133|0);
+ if ($143) {
+ $144 = 1 << $130;
+ $145 = $144 ^ -1;
+ $146 = HEAP32[6186]|0;
+ $147 = $146 & $145;
+ HEAP32[6186] = $147;
+ break;
+ }
+ $148 = ($135|0)==($137|0);
+ if ($148) {
+ $$pre23 = ((($135)) + 8|0);
+ $$pre$phi24Z2D = $$pre23;
+ } else {
+ $149 = ($135>>>0)<($108>>>0);
+ if ($149) {
+ _abort();
+ // unreachable;
+ }
+ $150 = ((($135)) + 8|0);
+ $151 = HEAP32[$150>>2]|0;
+ $152 = ($151|0)==($2|0);
+ if ($152) {
+ $$pre$phi24Z2D = $150;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ $153 = ((($133)) + 12|0);
+ HEAP32[$153>>2] = $135;
+ HEAP32[$$pre$phi24Z2D>>2] = $133;
+ } else {
+ $154 = ((($2)) + 24|0);
+ $155 = HEAP32[$154>>2]|0;
+ $156 = ((($2)) + 12|0);
+ $157 = HEAP32[$156>>2]|0;
+ $158 = ($157|0)==($2|0);
+ do {
+ if ($158) {
+ $168 = ((($2)) + 16|0);
+ $169 = ((($168)) + 4|0);
+ $170 = HEAP32[$169>>2]|0;
+ $171 = ($170|0)==(0|0);
+ if ($171) {
+ $172 = HEAP32[$168>>2]|0;
+ $173 = ($172|0)==(0|0);
+ if ($173) {
+ $$3435 = 0;
+ break;
+ } else {
+ $$1433 = $172;$$1437 = $168;
+ }
+ } else {
+ $$1433 = $170;$$1437 = $169;
+ }
+ while(1) {
+ $174 = ((($$1433)) + 20|0);
+ $175 = HEAP32[$174>>2]|0;
+ $176 = ($175|0)==(0|0);
+ if (!($176)) {
+ $$1433 = $175;$$1437 = $174;
+ continue;
+ }
+ $177 = ((($$1433)) + 16|0);
+ $178 = HEAP32[$177>>2]|0;
+ $179 = ($178|0)==(0|0);
+ if ($179) {
+ break;
+ } else {
+ $$1433 = $178;$$1437 = $177;
+ }
+ }
+ $180 = ($$1437>>>0)<($108>>>0);
+ if ($180) {
+ _abort();
+ // unreachable;
+ } else {
+ HEAP32[$$1437>>2] = 0;
+ $$3435 = $$1433;
+ break;
+ }
+ } else {
+ $159 = ((($2)) + 8|0);
+ $160 = HEAP32[$159>>2]|0;
+ $161 = ($160>>>0)<($108>>>0);
+ if ($161) {
+ _abort();
+ // unreachable;
+ }
+ $162 = ((($160)) + 12|0);
+ $163 = HEAP32[$162>>2]|0;
+ $164 = ($163|0)==($2|0);
+ if (!($164)) {
+ _abort();
+ // unreachable;
+ }
+ $165 = ((($157)) + 8|0);
+ $166 = HEAP32[$165>>2]|0;
+ $167 = ($166|0)==($2|0);
+ if ($167) {
+ HEAP32[$162>>2] = $157;
+ HEAP32[$165>>2] = $160;
+ $$3435 = $157;
+ break;
+ } else {
+ _abort();
+ // unreachable;
+ }
+ }
+ } while(0);
+ $181 = ($155|0)==(0|0);
+ if (!($181)) {
+ $182 = ((($2)) + 28|0);
+ $183 = HEAP32[$182>>2]|0;
+ $184 = (25048 + ($183<<2)|0);
+ $185 = HEAP32[$184>>2]|0;
+ $186 = ($2|0)==($185|0);
+ do {
+ if ($186) {
+ HEAP32[$184>>2] = $$3435;
+ $cond17 = ($$3435|0)==(0|0);
+ if ($cond17) {
+ $187 = 1 << $183;
+ $188 = $187 ^ -1;
+ $189 = HEAP32[(24748)>>2]|0;
+ $190 = $189 & $188;
+ HEAP32[(24748)>>2] = $190;
+ break L96;
+ }
+ } else {
+ $191 = HEAP32[(24760)>>2]|0;
+ $192 = ($155>>>0)<($191>>>0);
+ if ($192) {
+ _abort();
+ // unreachable;
+ } else {
+ $193 = ((($155)) + 16|0);
+ $194 = HEAP32[$193>>2]|0;
+ $not$ = ($194|0)!=($2|0);
+ $$sink4 = $not$&1;
+ $195 = (((($155)) + 16|0) + ($$sink4<<2)|0);
+ HEAP32[$195>>2] = $$3435;
+ $196 = ($$3435|0)==(0|0);
+ if ($196) {
+ break L96;
+ } else {
+ break;
+ }
+ }
+ }
+ } while(0);
+ $197 = HEAP32[(24760)>>2]|0;
+ $198 = ($$3435>>>0)<($197>>>0);
+ if ($198) {
+ _abort();
+ // unreachable;
+ }
+ $199 = ((($$3435)) + 24|0);
+ HEAP32[$199>>2] = $155;
+ $200 = ((($2)) + 16|0);
+ $201 = HEAP32[$200>>2]|0;
+ $202 = ($201|0)==(0|0);
+ do {
+ if (!($202)) {
+ $203 = ($201>>>0)<($197>>>0);
+ if ($203) {
+ _abort();
+ // unreachable;
+ } else {
+ $204 = ((($$3435)) + 16|0);
+ HEAP32[$204>>2] = $201;
+ $205 = ((($201)) + 24|0);
+ HEAP32[$205>>2] = $$3435;
+ break;
+ }
+ }
+ } while(0);
+ $206 = ((($200)) + 4|0);
+ $207 = HEAP32[$206>>2]|0;
+ $208 = ($207|0)==(0|0);
+ if (!($208)) {
+ $209 = HEAP32[(24760)>>2]|0;
+ $210 = ($207>>>0)<($209>>>0);
+ if ($210) {
+ _abort();
+ // unreachable;
+ } else {
+ $211 = ((($$3435)) + 20|0);
+ HEAP32[$211>>2] = $207;
+ $212 = ((($207)) + 24|0);
+ HEAP32[$212>>2] = $$3435;
+ break;
+ }
+ }
+ }
+ }
+ } while(0);
+ $213 = $129 | 1;
+ $214 = ((($$1)) + 4|0);
+ HEAP32[$214>>2] = $213;
+ $215 = (($$1) + ($129)|0);
+ HEAP32[$215>>2] = $129;
+ $216 = HEAP32[(24764)>>2]|0;
+ $217 = ($$1|0)==($216|0);
+ if ($217) {
+ HEAP32[(24752)>>2] = $129;
+ return;
+ } else {
+ $$2 = $129;
+ }
+ } else {
+ $218 = $111 & -2;
+ HEAP32[$110>>2] = $218;
+ $219 = $$1418 | 1;
+ $220 = ((($$1)) + 4|0);
+ HEAP32[$220>>2] = $219;
+ $221 = (($$1) + ($$1418)|0);
+ HEAP32[$221>>2] = $$1418;
+ $$2 = $$1418;
+ }
+ $222 = $$2 >>> 3;
+ $223 = ($$2>>>0)<(256);
+ if ($223) {
+ $224 = $222 << 1;
+ $225 = (24784 + ($224<<2)|0);
+ $226 = HEAP32[6186]|0;
+ $227 = 1 << $222;
+ $228 = $226 & $227;
+ $229 = ($228|0)==(0);
+ if ($229) {
+ $230 = $226 | $227;
+ HEAP32[6186] = $230;
+ $$pre = ((($225)) + 8|0);
+ $$0438 = $225;$$pre$phiZ2D = $$pre;
+ } else {
+ $231 = ((($225)) + 8|0);
+ $232 = HEAP32[$231>>2]|0;
+ $233 = HEAP32[(24760)>>2]|0;
+ $234 = ($232>>>0)<($233>>>0);
+ if ($234) {
+ _abort();
+ // unreachable;
+ } else {
+ $$0438 = $232;$$pre$phiZ2D = $231;
+ }
+ }
+ HEAP32[$$pre$phiZ2D>>2] = $$1;
+ $235 = ((($$0438)) + 12|0);
+ HEAP32[$235>>2] = $$1;
+ $236 = ((($$1)) + 8|0);
+ HEAP32[$236>>2] = $$0438;
+ $237 = ((($$1)) + 12|0);
+ HEAP32[$237>>2] = $225;
+ return;
+ }
+ $238 = $$2 >>> 8;
+ $239 = ($238|0)==(0);
+ if ($239) {
+ $$0431 = 0;
+ } else {
+ $240 = ($$2>>>0)>(16777215);
+ if ($240) {
+ $$0431 = 31;
+ } else {
+ $241 = (($238) + 1048320)|0;
+ $242 = $241 >>> 16;
+ $243 = $242 & 8;
+ $244 = $238 << $243;
+ $245 = (($244) + 520192)|0;
+ $246 = $245 >>> 16;
+ $247 = $246 & 4;
+ $248 = $247 | $243;
+ $249 = $244 << $247;
+ $250 = (($249) + 245760)|0;
+ $251 = $250 >>> 16;
+ $252 = $251 & 2;
+ $253 = $248 | $252;
+ $254 = (14 - ($253))|0;
+ $255 = $249 << $252;
+ $256 = $255 >>> 15;
+ $257 = (($254) + ($256))|0;
+ $258 = $257 << 1;
+ $259 = (($257) + 7)|0;
+ $260 = $$2 >>> $259;
+ $261 = $260 & 1;
+ $262 = $261 | $258;
+ $$0431 = $262;
+ }
+ }
+ $263 = (25048 + ($$0431<<2)|0);
+ $264 = ((($$1)) + 28|0);
+ HEAP32[$264>>2] = $$0431;
+ $265 = ((($$1)) + 16|0);
+ $266 = ((($$1)) + 20|0);
+ HEAP32[$266>>2] = 0;
+ HEAP32[$265>>2] = 0;
+ $267 = HEAP32[(24748)>>2]|0;
+ $268 = 1 << $$0431;
+ $269 = $267 & $268;
+ $270 = ($269|0)==(0);
+ if ($270) {
+ $271 = $267 | $268;
+ HEAP32[(24748)>>2] = $271;
+ HEAP32[$263>>2] = $$1;
+ $272 = ((($$1)) + 24|0);
+ HEAP32[$272>>2] = $263;
+ $273 = ((($$1)) + 12|0);
+ HEAP32[$273>>2] = $$1;
+ $274 = ((($$1)) + 8|0);
+ HEAP32[$274>>2] = $$1;
+ return;
+ }
+ $275 = HEAP32[$263>>2]|0;
+ $276 = ($$0431|0)==(31);
+ $277 = $$0431 >>> 1;
+ $278 = (25 - ($277))|0;
+ $279 = $276 ? 0 : $278;
+ $280 = $$2 << $279;
+ $$0419 = $280;$$0420 = $275;
+ while(1) {
+ $281 = ((($$0420)) + 4|0);
+ $282 = HEAP32[$281>>2]|0;
+ $283 = $282 & -8;
+ $284 = ($283|0)==($$2|0);
+ if ($284) {
+ label = 121;
+ break;
+ }
+ $285 = $$0419 >>> 31;
+ $286 = (((($$0420)) + 16|0) + ($285<<2)|0);
+ $287 = $$0419 << 1;
+ $288 = HEAP32[$286>>2]|0;
+ $289 = ($288|0)==(0|0);
+ if ($289) {
+ label = 118;
+ break;
+ } else {
+ $$0419 = $287;$$0420 = $288;
+ }
+ }
+ if ((label|0) == 118) {
+ $290 = HEAP32[(24760)>>2]|0;
+ $291 = ($286>>>0)<($290>>>0);
+ if ($291) {
+ _abort();
+ // unreachable;
+ }
+ HEAP32[$286>>2] = $$1;
+ $292 = ((($$1)) + 24|0);
+ HEAP32[$292>>2] = $$0420;
+ $293 = ((($$1)) + 12|0);
+ HEAP32[$293>>2] = $$1;
+ $294 = ((($$1)) + 8|0);
+ HEAP32[$294>>2] = $$1;
+ return;
+ }
+ else if ((label|0) == 121) {
+ $295 = ((($$0420)) + 8|0);
+ $296 = HEAP32[$295>>2]|0;
+ $297 = HEAP32[(24760)>>2]|0;
+ $298 = ($296>>>0)>=($297>>>0);
+ $not$19 = ($$0420>>>0)>=($297>>>0);
+ $299 = $298 & $not$19;
+ if (!($299)) {
+ _abort();
+ // unreachable;
+ }
+ $300 = ((($296)) + 12|0);
+ HEAP32[$300>>2] = $$1;
+ HEAP32[$295>>2] = $$1;
+ $301 = ((($$1)) + 8|0);
+ HEAP32[$301>>2] = $296;
+ $302 = ((($$1)) + 12|0);
+ HEAP32[$302>>2] = $$0420;
+ $303 = ((($$1)) + 24|0);
+ HEAP32[$303>>2] = 0;
+ return;
+ }
+}
+function runPostSets() {
+}
+function _memset(ptr, value, num) {
+ ptr = ptr|0; value = value|0; num = num|0;
+ var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0;
+ end = (ptr + num)|0;
+
+ value = value & 0xff;
+ if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) {
+ while ((ptr&3) != 0) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+
+ aligned_end = (end & -4)|0;
+ block_aligned_end = (aligned_end - 64)|0;
+ value4 = value | (value << 8) | (value << 16) | (value << 24);
+
+ while((ptr|0) <= (block_aligned_end|0)) {
+ HEAP32[((ptr)>>2)]=value4;
+ HEAP32[(((ptr)+(4))>>2)]=value4;
+ HEAP32[(((ptr)+(8))>>2)]=value4;
+ HEAP32[(((ptr)+(12))>>2)]=value4;
+ HEAP32[(((ptr)+(16))>>2)]=value4;
+ HEAP32[(((ptr)+(20))>>2)]=value4;
+ HEAP32[(((ptr)+(24))>>2)]=value4;
+ HEAP32[(((ptr)+(28))>>2)]=value4;
+ HEAP32[(((ptr)+(32))>>2)]=value4;
+ HEAP32[(((ptr)+(36))>>2)]=value4;
+ HEAP32[(((ptr)+(40))>>2)]=value4;
+ HEAP32[(((ptr)+(44))>>2)]=value4;
+ HEAP32[(((ptr)+(48))>>2)]=value4;
+ HEAP32[(((ptr)+(52))>>2)]=value4;
+ HEAP32[(((ptr)+(56))>>2)]=value4;
+ HEAP32[(((ptr)+(60))>>2)]=value4;
+ ptr = (ptr + 64)|0;
+ }
+
+ while ((ptr|0) < (aligned_end|0) ) {
+ HEAP32[((ptr)>>2)]=value4;
+ ptr = (ptr+4)|0;
+ }
+ }
+ // The remaining bytes.
+ while ((ptr|0) < (end|0)) {
+ HEAP8[((ptr)>>0)]=value;
+ ptr = (ptr+1)|0;
+ }
+ return (end-num)|0;
+}
+function _i64Subtract(a, b, c, d) {
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a - c)>>>0;
+ h = (b - d)>>>0;
+ h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function _i64Add(a, b, c, d) {
+ /*
+ x = a + b*2^32
+ y = c + d*2^32
+ result = l + h*2^32
+ */
+ a = a|0; b = b|0; c = c|0; d = d|0;
+ var l = 0, h = 0;
+ l = (a + c)>>>0;
+ h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow.
+ return ((tempRet0 = h,l|0)|0);
+}
+function ___muldsi3($a, $b) {
+ $a = $a | 0;
+ $b = $b | 0;
+ var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0;
+ $1 = $a & 65535;
+ $2 = $b & 65535;
+ $3 = Math_imul($2, $1) | 0;
+ $6 = $a >>> 16;
+ $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0;
+ $11 = $b >>> 16;
+ $12 = Math_imul($11, $1) | 0;
+ return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0;
+}
+function ___muldi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0;
+ $x_sroa_0_0_extract_trunc = $a$0;
+ $y_sroa_0_0_extract_trunc = $b$0;
+ $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0;
+ $1$1 = tempRet0;
+ $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0;
+ return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0;
+}
+function _memcpy(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ var aligned_dest_end = 0;
+ var block_aligned_dest_end = 0;
+ var dest_end = 0;
+ // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use.
+ if ((num|0) >=
+ 8192
+ ) {
+ return _emscripten_memcpy_big(dest|0, src|0, num|0)|0;
+ }
+
+ ret = dest|0;
+ dest_end = (dest + num)|0;
+ if ((dest&3) == (src&3)) {
+ // The initial unaligned < 4-byte front.
+ while (dest & 3) {
+ if ((num|0) == 0) return ret|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ num = (num-1)|0;
+ }
+ aligned_dest_end = (dest_end & -4)|0;
+ block_aligned_dest_end = (aligned_dest_end - 64)|0;
+ while ((dest|0) <= (block_aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0);
+ HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0);
+ HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0);
+ HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0);
+ HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0);
+ HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0);
+ HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0);
+ HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0);
+ HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0);
+ HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0);
+ HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0);
+ HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0);
+ HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0);
+ HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0);
+ HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0);
+ dest = (dest+64)|0;
+ src = (src+64)|0;
+ }
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ } else {
+ // In the unaligned copy case, unroll a bit as well.
+ aligned_dest_end = (dest_end - 4)|0;
+ while ((dest|0) < (aligned_dest_end|0) ) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0);
+ HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0);
+ HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0);
+ dest = (dest+4)|0;
+ src = (src+4)|0;
+ }
+ }
+ // The remaining unaligned < 4 byte tail.
+ while ((dest|0) < (dest_end|0)) {
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ dest = (dest+1)|0;
+ src = (src+1)|0;
+ }
+ return ret|0;
+}
+function _memmove(dest, src, num) {
+ dest = dest|0; src = src|0; num = num|0;
+ var ret = 0;
+ if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) {
+ // Unlikely case: Copy backwards in a safe manner
+ ret = dest;
+ src = (src + num)|0;
+ dest = (dest + num)|0;
+ while ((num|0) > 0) {
+ dest = (dest - 1)|0;
+ src = (src - 1)|0;
+ num = (num - 1)|0;
+ HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
+ }
+ dest = ret;
+ } else {
+ _memcpy(dest, src, num) | 0;
+ }
+ return dest | 0;
+}
+function _llvm_cttz_i32(x) {
+ x = x|0;
+ var ret = 0;
+ ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0);
+ if ((ret|0) < 8) return ret|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 8)|0;
+ ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0);
+ if ((ret|0) < 8) return (ret + 16)|0;
+ return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0;
+}
+function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ $rem = $rem | 0;
+ var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0;
+ $n_sroa_0_0_extract_trunc = $a$0;
+ $n_sroa_1_4_extract_shift$0 = $a$1;
+ $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0;
+ $d_sroa_0_0_extract_trunc = $b$0;
+ $d_sroa_1_4_extract_shift$0 = $b$1;
+ $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0;
+ if (($n_sroa_1_4_extract_trunc | 0) == 0) {
+ $4 = ($rem | 0) != 0;
+ if (($d_sroa_1_4_extract_trunc | 0) == 0) {
+ if ($4) {
+ HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$4) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ $17 = ($d_sroa_1_4_extract_trunc | 0) == 0;
+ do {
+ if (($d_sroa_0_0_extract_trunc | 0) == 0) {
+ if ($17) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ if (($n_sroa_0_0_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0;
+ HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0);
+ }
+ $_0$1 = 0;
+ $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $37 = $d_sroa_1_4_extract_trunc - 1 | 0;
+ if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) {
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0;
+ }
+ $_0$1 = 0;
+ $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0);
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($51 >>> 0 <= 30) {
+ $57 = $51 + 1 | 0;
+ $58 = 31 - $51 | 0;
+ $sr_1_ph = $57;
+ $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0);
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0);
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ if (!$17) {
+ $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
+ $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ if ($119 >>> 0 <= 31) {
+ $125 = $119 + 1 | 0;
+ $126 = 31 - $119 | 0;
+ $130 = $119 - 31 >> 31;
+ $sr_1_ph = $125;
+ $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126;
+ $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130;
+ $q_sroa_0_1_ph = 0;
+ $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126;
+ break;
+ }
+ if (($rem | 0) == 0) {
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ HEAP32[$rem >> 2] = 0 | $a$0 & -1;
+ HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$1 = 0;
+ $_0$0 = 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ $66 = $d_sroa_0_0_extract_trunc - 1 | 0;
+ if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) {
+ $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0;
+ $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
+ $89 = 64 - $88 | 0;
+ $91 = 32 - $88 | 0;
+ $92 = $91 >> 31;
+ $95 = $88 - 32 | 0;
+ $105 = $95 >> 31;
+ $sr_1_ph = $88;
+ $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105;
+ $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0);
+ $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92;
+ $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31;
+ break;
+ }
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc;
+ HEAP32[$rem + 4 >> 2] = 0;
+ }
+ if (($d_sroa_0_0_extract_trunc | 0) == 1) {
+ $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
+ $_0$0 = 0 | $a$0 & -1;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ } else {
+ $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0;
+ $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0);
+ $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+ }
+ }
+ } while (0);
+ if (($sr_1_ph | 0) == 0) {
+ $q_sroa_1_1_lcssa = $q_sroa_1_1_ph;
+ $q_sroa_0_1_lcssa = $q_sroa_0_1_ph;
+ $r_sroa_1_1_lcssa = $r_sroa_1_1_ph;
+ $r_sroa_0_1_lcssa = $r_sroa_0_1_ph;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = 0;
+ } else {
+ $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1;
+ $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0;
+ $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0;
+ $137$1 = tempRet0;
+ $q_sroa_1_1198 = $q_sroa_1_1_ph;
+ $q_sroa_0_1199 = $q_sroa_0_1_ph;
+ $r_sroa_1_1200 = $r_sroa_1_1_ph;
+ $r_sroa_0_1201 = $r_sroa_0_1_ph;
+ $sr_1202 = $sr_1_ph;
+ $carry_0203 = 0;
+ while (1) {
+ $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1;
+ $149 = $carry_0203 | $q_sroa_0_1199 << 1;
+ $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31);
+ $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0;
+ _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0;
+ $150$1 = tempRet0;
+ $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1;
+ $152 = $151$0 & 1;
+ $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0;
+ $r_sroa_0_0_extract_trunc = $154$0;
+ $r_sroa_1_4_extract_trunc = tempRet0;
+ $155 = $sr_1202 - 1 | 0;
+ if (($155 | 0) == 0) {
+ break;
+ } else {
+ $q_sroa_1_1198 = $147;
+ $q_sroa_0_1199 = $149;
+ $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc;
+ $sr_1202 = $155;
+ $carry_0203 = $152;
+ }
+ }
+ $q_sroa_1_1_lcssa = $147;
+ $q_sroa_0_1_lcssa = $149;
+ $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc;
+ $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc;
+ $carry_0_lcssa$1 = 0;
+ $carry_0_lcssa$0 = $152;
+ }
+ $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa;
+ $q_sroa_0_0_insert_ext75$1 = 0;
+ $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1;
+ if (($rem | 0) != 0) {
+ HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa;
+ HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0;
+ }
+ $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1;
+ $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0;
+ return (tempRet0 = $_0$1, $_0$0) | 0;
+}
+function ___uremdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $rem = 0, __stackBase__ = 0;
+ __stackBase__ = STACKTOP;
+ STACKTOP = STACKTOP + 16 | 0;
+ $rem = __stackBase__ | 0;
+ ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0;
+ STACKTOP = __stackBase__;
+ return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0;
+}
+function ___udivdi3($a$0, $a$1, $b$0, $b$1) {
+ $a$0 = $a$0 | 0;
+ $a$1 = $a$1 | 0;
+ $b$0 = $b$0 | 0;
+ $b$1 = $b$1 | 0;
+ var $1$0 = 0;
+ $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0;
+ return $1$0 | 0;
+}
+function _roundf(f) {
+ f = +f;
+ return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround?
+}
+function _bitshift64Lshr(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = high >>> bits;
+ return (low >>> bits) | ((high&ander) << (32 - bits));
+ }
+ tempRet0 = 0;
+ return (high >>> (bits - 32))|0;
+}
+function _sbrk(increment) {
+ increment = increment|0;
+ var oldDynamicTop = 0;
+ var oldDynamicTopOnChange = 0;
+ var newDynamicTop = 0;
+ var totalMemory = 0;
+ increment = ((increment + 15) & -16)|0;
+ oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0;
+ newDynamicTop = oldDynamicTop + increment | 0;
+
+ if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int.
+ | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract.
+ abortOnCannotGrowMemory()|0;
+ ___setErrNo(12);
+ return -1;
+ }
+
+ HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop;
+ totalMemory = getTotalMemory()|0;
+ if ((newDynamicTop|0) > (totalMemory|0)) {
+ if ((enlargeMemory()|0) == 0) {
+ ___setErrNo(12);
+ HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop;
+ return -1;
+ }
+ }
+ return oldDynamicTop|0;
+}
+function _bitshift64Shl(low, high, bits) {
+ low = low|0; high = high|0; bits = bits|0;
+ var ander = 0;
+ if ((bits|0) < 32) {
+ ander = ((1 << bits) - 1)|0;
+ tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits));
+ return low << bits;
+ }
+ tempRet0 = low << (bits - 32);
+ return 0;
+}
+function _llvm_bswap_i32(x) {
+ x = x|0;
+ return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0;
+}
+
+
+function dynCall_viiiii(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0;
+ FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0);
+}
+
+
+function dynCall_vd(index,a1) {
+ index = index|0;
+ a1=+a1;
+ FUNCTION_TABLE_vd[index&3](+a1);
+}
+
+
+function dynCall_vid(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=+a2;
+ FUNCTION_TABLE_vid[index&3](a1|0,+a2);
+}
+
+
+function dynCall_vi(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ FUNCTION_TABLE_vi[index&31](a1|0);
+}
+
+
+function dynCall_vii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ FUNCTION_TABLE_vii[index&63](a1|0,a2|0);
+}
+
+
+function dynCall_ii(index,a1) {
+ index = index|0;
+ a1=a1|0;
+ return FUNCTION_TABLE_ii[index&15](a1|0)|0;
+}
+
+
+function dynCall_viddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4);
+}
+
+
+function dynCall_vidd(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3;
+ FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3);
+}
+
+
+function dynCall_iiii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0;
+}
+
+
+function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0;
+ FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0);
+}
+
+
+function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0;
+ FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0);
+}
+
+
+function dynCall_viii(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0;
+ FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0);
+}
+
+
+function dynCall_vidddd(index,a1,a2,a3,a4,a5) {
+ index = index|0;
+ a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5;
+ FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5);
+}
+
+
+function dynCall_vdi(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=a2|0;
+ FUNCTION_TABLE_vdi[index&1](+a1,a2|0);
+}
+
+
+function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0;
+ FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0);
+}
+
+
+function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0;
+ FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0);
+}
+
+
+function dynCall_iii(index,a1,a2) {
+ index = index|0;
+ a1=a1|0; a2=a2|0;
+ return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0;
+}
+
+
+function dynCall_i(index) {
+ index = index|0;
+
+ return FUNCTION_TABLE_i[index&3]()|0;
+}
+
+
+function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6;
+ FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6);
+}
+
+
+function dynCall_vdddd(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=+a1; a2=+a2; a3=+a3; a4=+a4;
+ FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4);
+}
+
+
+function dynCall_vdd(index,a1,a2) {
+ index = index|0;
+ a1=+a1; a2=+a2;
+ FUNCTION_TABLE_vdd[index&3](+a1,+a2);
+}
+
+
+function dynCall_v(index) {
+ index = index|0;
+
+ FUNCTION_TABLE_v[index&7]();
+}
+
+
+function dynCall_viid(index,a1,a2,a3) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=+a3;
+ FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3);
+}
+
+
+function dynCall_viiii(index,a1,a2,a3,a4) {
+ index = index|0;
+ a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0;
+ FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0);
+}
+
+function b0(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0);
+}
+function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0);
+}
+function b1(p0) {
+ p0 = +p0; nullFunc_vd(1);
+}
+function _emscripten_glClearDepth__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepth(+p0);
+}
+function _emscripten_glClearDepthf__wrapper(p0) {
+ p0 = +p0; _emscripten_glClearDepthf(+p0);
+}
+function _emscripten_glLineWidth__wrapper(p0) {
+ p0 = +p0; _emscripten_glLineWidth(+p0);
+}
+function b2(p0,p1) {
+ p0 = p0|0;p1 = +p1; nullFunc_vid(2);
+}
+function _emscripten_glUniform1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1);
+}
+function _emscripten_glVertexAttrib1f__wrapper(p0,p1) {
+ p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1);
+}
+function b3(p0) {
+ p0 = p0|0; nullFunc_vi(3);
+}
+function _emscripten_glDeleteShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteShader(p0|0);
+}
+function _emscripten_glCompileShader__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCompileShader(p0|0);
+}
+function _emscripten_glDeleteProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteProgram(p0|0);
+}
+function _emscripten_glLinkProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLinkProgram(p0|0);
+}
+function _emscripten_glUseProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glUseProgram(p0|0);
+}
+function _emscripten_glValidateProgram__wrapper(p0) {
+ p0 = p0|0; _emscripten_glValidateProgram(p0|0);
+}
+function _emscripten_glDeleteObjectARB__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0);
+}
+function _emscripten_glEnableClientState__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableClientState(p0|0);
+}
+function _emscripten_glClientActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClientActiveTexture(p0|0);
+}
+function _emscripten_glBindVertexArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBindVertexArray(p0|0);
+}
+function _emscripten_glMatrixMode__wrapper(p0) {
+ p0 = p0|0; _emscripten_glMatrixMode(p0|0);
+}
+function _emscripten_glLoadMatrixf__wrapper(p0) {
+ p0 = p0|0; _emscripten_glLoadMatrixf(p0|0);
+}
+function _emscripten_glEnableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0);
+}
+function _emscripten_glDisableVertexAttribArray__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0);
+}
+function _emscripten_glDepthFunc__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthFunc(p0|0);
+}
+function _emscripten_glEnable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glEnable(p0|0);
+}
+function _emscripten_glDisable__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDisable(p0|0);
+}
+function _emscripten_glFrontFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glFrontFace(p0|0);
+}
+function _emscripten_glCullFace__wrapper(p0) {
+ p0 = p0|0; _emscripten_glCullFace(p0|0);
+}
+function _emscripten_glClear__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClear(p0|0);
+}
+function _emscripten_glClearStencil__wrapper(p0) {
+ p0 = p0|0; _emscripten_glClearStencil(p0|0);
+}
+function _emscripten_glDepthMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glDepthMask(p0|0);
+}
+function _emscripten_glStencilMask__wrapper(p0) {
+ p0 = p0|0; _emscripten_glStencilMask(p0|0);
+}
+function _emscripten_glGenerateMipmap__wrapper(p0) {
+ p0 = p0|0; _emscripten_glGenerateMipmap(p0|0);
+}
+function _emscripten_glActiveTexture__wrapper(p0) {
+ p0 = p0|0; _emscripten_glActiveTexture(p0|0);
+}
+function _emscripten_glBlendEquation__wrapper(p0) {
+ p0 = p0|0; _emscripten_glBlendEquation(p0|0);
+}
+function b4(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_vii(4);
+}
+function _emscripten_glPixelStorei__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0);
+}
+function _emscripten_glGetIntegerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0);
+}
+function _emscripten_glGetFloatv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0);
+}
+function _emscripten_glGetBooleanv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0);
+}
+function _emscripten_glGenTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0);
+}
+function _emscripten_glDeleteTextures__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0);
+}
+function _emscripten_glBindTexture__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0);
+}
+function _emscripten_glGenBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0);
+}
+function _emscripten_glGenRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0);
+}
+function _emscripten_glBindRenderbuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0);
+}
+function _emscripten_glUniform1i__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0);
+}
+function _emscripten_glBindBuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0);
+}
+function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0);
+}
+function _emscripten_glAttachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0);
+}
+function _emscripten_glDetachShader__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0);
+}
+function _emscripten_glBindFramebuffer__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0);
+}
+function _emscripten_glGenFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0);
+}
+function _emscripten_glBindProgramARB__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0);
+}
+function _emscripten_glGetPointerv__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0);
+}
+function _emscripten_glGenVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0);
+}
+function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0);
+}
+function _emscripten_glBlendFunc__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0);
+}
+function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0);
+}
+function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0);
+}
+function _emscripten_glHint__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0);
+}
+function _emscripten_glDrawBuffers__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0);
+}
+function b5(p0) {
+ p0 = p0|0; nullFunc_ii(5);return 0;
+}
+function _emscripten_glGetString__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glGetString(p0|0)|0;
+}
+function _emscripten_glIsTexture__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0;
+}
+function _emscripten_glIsBuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0;
+}
+function _emscripten_glIsRenderbuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0;
+}
+function _emscripten_glCreateShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0;
+}
+function _emscripten_glIsShader__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsShader(p0|0)|0;
+}
+function _emscripten_glIsProgram__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0;
+}
+function _emscripten_glIsFramebuffer__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0;
+}
+function _emscripten_glCheckFramebufferStatus__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0;
+}
+function _emscripten_glIsEnabled__wrapper(p0) {
+ p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0;
+}
+function b6(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6);
+}
+function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3);
+}
+function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3);
+}
+function b7(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7);
+}
+function _emscripten_glUniform2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2);
+}
+function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2);
+}
+function b8(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0;
+}
+function b9(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9);
+}
+function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
+}
+function b10(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10);
+}
+function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
+}
+function b11(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11);
+}
+function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2i__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4iv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform1fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform2fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform3fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glUniform4fv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0);
+}
+function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0);
+}
+function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0);
+}
+function _emscripten_glNormalPointer__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0);
+}
+function _emscripten_glDrawArrays__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0);
+}
+function _emscripten_glTexParameteri__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilFunc__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0);
+}
+function _emscripten_glStencilOp__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0);
+}
+function b12(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12);
+}
+function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) {
+ p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4);
+}
+function b13(p0,p1) {
+ p0 = +p0;p1 = p1|0; nullFunc_vdi(13);
+}
+function _emscripten_glSampleCoverage__wrapper(p0,p1) {
+ p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0);
+}
+function b14(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14);
+}
+function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
+}
+function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15);
+}
+function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
+}
+function b16(p0,p1) {
+ p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0;
+}
+function _emscripten_glGetUniformLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0;
+}
+function _emscripten_glGetAttribLocation__wrapper(p0,p1) {
+ p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0;
+}
+function b17() {
+ ; nullFunc_i(17);return 0;
+}
+function _emscripten_glCreateProgram__wrapper() {
+ ; return _emscripten_glCreateProgram()|0;
+}
+function _emscripten_glGetError__wrapper() {
+ ; return _emscripten_glGetError()|0;
+}
+function b18(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18);
+}
+function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5);
+}
+function b19(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19);
+}
+function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3);
+}
+function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) {
+ p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3);
+}
+function b20(p0,p1) {
+ p0 = +p0;p1 = +p1; nullFunc_vdd(20);
+}
+function _emscripten_glDepthRange__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1);
+}
+function _emscripten_glDepthRangef__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1);
+}
+function _emscripten_glPolygonOffset__wrapper(p0,p1) {
+ p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1);
+}
+function b21() {
+ ; nullFunc_v(21);
+}
+function _emscripten_glLoadIdentity__wrapper() {
+ ; _emscripten_glLoadIdentity();
+}
+function _emscripten_glReleaseShaderCompiler__wrapper() {
+ ; _emscripten_glReleaseShaderCompiler();
+}
+function _emscripten_glFinish__wrapper() {
+ ; _emscripten_glFinish();
+}
+function _emscripten_glFlush__wrapper() {
+ ; _emscripten_glFlush();
+}
+function b22(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22);
+}
+function _emscripten_glTexParameterf__wrapper(p0,p1,p2) {
+ p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2);
+}
+function b23(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23);
+}
+function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glViewport__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glScissor__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) {
+ p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0);
+}
+
+// EMSCRIPTEN_END_FUNCS
+var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0];
+var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper];
+var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2];
+var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3
+,b3,b3,b3];
+var FUNCTION_TABLE_vii = [b4,_stbi__stdio_skip,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4
+,b4,b4,b4,b4,b4];
+var FUNCTION_TABLE_ii = [b5,_stbi__stdio_eof,___stdio_close,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5];
+var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6];
+var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7];
+var FUNCTION_TABLE_iiii = [b8,_stbi__stdio_read,___stdout_write,___stdio_seek,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,___stdio_read,b8,b8,b8,b8,b8];
+var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper];
+var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10];
+var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11];
+var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12];
+var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper];
+var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper];
+var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper];
+var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16];
+var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17];
+var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper];
+var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper];
+var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper];
+var FUNCTION_TABLE_v = [b21,_UpdateDrawFrame,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21];
+var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper];
+var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23];
+
+ return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, _llvm_bswap_i32: _llvm_bswap_i32, ___muldi3: ___muldi3, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, ___errno_location: ___errno_location, ___muldsi3: ___muldsi3, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii };
+})
+// EMSCRIPTEN_END_ASM
+(Module.asmGlobalArg, Module.asmLibraryArg, buffer);
+
+var real__roundf = asm["_roundf"]; asm["_roundf"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__roundf.apply(null, arguments);
+};
+
+var real__main = asm["_main"]; asm["_main"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__main.apply(null, arguments);
+};
+
+var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackSave.apply(null, arguments);
+};
+
+var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_getTempRet0.apply(null, arguments);
+};
+
+var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setThrew.apply(null, arguments);
+};
+
+var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Lshr.apply(null, arguments);
+};
+
+var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__bitshift64Shl.apply(null, arguments);
+};
+
+var real__fflush = asm["_fflush"]; asm["_fflush"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__fflush.apply(null, arguments);
+};
+
+var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_cttz_i32.apply(null, arguments);
+};
+
+var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__sbrk.apply(null, arguments);
+};
+
+var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__llvm_bswap_i32.apply(null, arguments);
+};
+
+var real____muldi3 = asm["___muldi3"]; asm["___muldi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____muldi3.apply(null, arguments);
+};
+
+var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____uremdi3.apply(null, arguments);
+};
+
+var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackAlloc.apply(null, arguments);
+};
+
+var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Subtract.apply(null, arguments);
+};
+
+var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivmoddi4.apply(null, arguments);
+};
+
+var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_setTempRet0.apply(null, arguments);
+};
+
+var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__i64Add.apply(null, arguments);
+};
+
+var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_get_global_libc.apply(null, arguments);
+};
+
+var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__emscripten_GetProcAddress.apply(null, arguments);
+};
+
+var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____udivdi3.apply(null, arguments);
+};
+
+var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____errno_location.apply(null, arguments);
+};
+
+var real____muldsi3 = asm["___muldsi3"]; asm["___muldsi3"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real____muldsi3.apply(null, arguments);
+};
+
+var real__free = asm["_free"]; asm["_free"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__free.apply(null, arguments);
+};
+
+var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_establishStackSpace.apply(null, arguments);
+};
+
+var real__memmove = asm["_memmove"]; asm["_memmove"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__memmove.apply(null, arguments);
+};
+
+var real__strstr = asm["_strstr"]; asm["_strstr"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__strstr.apply(null, arguments);
+};
+
+var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real_stackRestore.apply(null, arguments);
+};
+
+var real__malloc = asm["_malloc"]; asm["_malloc"] = function() {
+assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
+assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
+return real__malloc.apply(null, arguments);
+};
+var _roundf = Module["_roundf"] = asm["_roundf"];
+var _main = Module["_main"] = asm["_main"];
+var stackSave = Module["stackSave"] = asm["stackSave"];
+var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"];
+var _memset = Module["_memset"] = asm["_memset"];
+var setThrew = Module["setThrew"] = asm["setThrew"];
+var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"];
+var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"];
+var _fflush = Module["_fflush"] = asm["_fflush"];
+var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"];
+var _sbrk = Module["_sbrk"] = asm["_sbrk"];
+var _memcpy = Module["_memcpy"] = asm["_memcpy"];
+var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"];
+var ___muldi3 = Module["___muldi3"] = asm["___muldi3"];
+var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"];
+var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"];
+var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"];
+var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"];
+var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"];
+var _i64Add = Module["_i64Add"] = asm["_i64Add"];
+var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"];
+var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"];
+var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"];
+var ___errno_location = Module["___errno_location"] = asm["___errno_location"];
+var ___muldsi3 = Module["___muldsi3"] = asm["___muldsi3"];
+var _free = Module["_free"] = asm["_free"];
+var runPostSets = Module["runPostSets"] = asm["runPostSets"];
+var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"];
+var _memmove = Module["_memmove"] = asm["_memmove"];
+var _strstr = Module["_strstr"] = asm["_strstr"];
+var stackRestore = Module["stackRestore"] = asm["stackRestore"];
+var _malloc = Module["_malloc"] = asm["_malloc"];
+var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"];
+var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"];
+var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"];
+var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"];
+var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"];
+var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"];
+var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"];
+var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"];
+var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"];
+var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"];
+var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"];
+var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"];
+var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"];
+var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"];
+var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"];
+var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"];
+var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"];
+var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"];
+var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"];
+var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"];
+var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"];
+var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"];
+var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"];
+var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"];
+;
+
+Runtime.stackAlloc = Module['stackAlloc'];
+Runtime.stackSave = Module['stackSave'];
+Runtime.stackRestore = Module['stackRestore'];
+Runtime.establishStackSpace = Module['establishStackSpace'];
+
+Runtime.setTempRet0 = Module['setTempRet0'];
+Runtime.getTempRet0 = Module['getTempRet0'];
+
+
+
+// === Auto-generated postamble setup entry stuff ===
+
+Module['asm'] = asm;
+
+
+
+
+
+function ExitStatus(status) {
+ this.name = "ExitStatus";
+ this.message = "Program terminated with exit(" + status + ")";
+ this.status = status;
+};
+ExitStatus.prototype = new Error();
+ExitStatus.prototype.constructor = ExitStatus;
+
+var initialStackTop;
+var preloadStartTime = null;
+var calledMain = false;
+
+dependenciesFulfilled = function runCaller() {
+ // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
+ if (!Module['calledRun']) run();
+ if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
+}
+
+Module['callMain'] = Module.callMain = function callMain(args) {
+ assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)');
+ assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
+
+ args = args || [];
+
+ ensureInitRuntime();
+
+ var argc = args.length+1;
+ function pad() {
+ for (var i = 0; i < 4-1; i++) {
+ argv.push(0);
+ }
+ }
+ var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ];
+ pad();
+ for (var i = 0; i < argc-1; i = i + 1) {
+ argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL));
+ pad();
+ }
+ argv.push(0);
+ argv = allocate(argv, 'i32', ALLOC_NORMAL);
+
+
+ try {
+
+ var ret = Module['_main'](argc, argv, 0);
+
+
+ // if we're not running an evented main loop, it's time to exit
+ exit(ret, /* implicit = */ true);
+ }
+ catch(e) {
+ if (e instanceof ExitStatus) {
+ // exit() throws this once it's done to make sure execution
+ // has been stopped completely
+ return;
+ } else if (e == 'SimulateInfiniteLoop') {
+ // running an evented main loop, don't immediately exit
+ Module['noExitRuntime'] = true;
+ return;
+ } else {
+ var toLog = e;
+ if (e && typeof e === 'object' && e.stack) {
+ toLog = [e, e.stack];
+ }
+ Module.printErr('exception thrown: ' + toLog);
+ Module['quit'](1, e);
+ }
+ } finally {
+ calledMain = true;
+ }
+}
+
+
+
+
+function run(args) {
+ args = args || Module['arguments'];
+
+ if (preloadStartTime === null) preloadStartTime = Date.now();
+
+ if (runDependencies > 0) {
+ Module.printErr('run() called, but dependencies remain, so not running');
+ return;
+ }
+
+ writeStackCookie();
+
+ preRun();
+
+ if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
+ if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame
+
+ function doRun() {
+ if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening
+ Module['calledRun'] = true;
+
+ if (ABORT) return;
+
+ ensureInitRuntime();
+
+ preMain();
+
+ if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) {
+ Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms');
+ }
+
+ if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
+
+ if (Module['_main'] && shouldRunNow) Module['callMain'](args);
+
+ postRun();
+ }
+
+ if (Module['setStatus']) {
+ Module['setStatus']('Running...');
+ setTimeout(function() {
+ setTimeout(function() {
+ Module['setStatus']('');
+ }, 1);
+ doRun();
+ }, 1);
+ } else {
+ doRun();
+ }
+ checkStackCookie();
+}
+Module['run'] = Module.run = run;
+
+function exit(status, implicit) {
+ if (implicit && Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ return;
+ }
+
+ if (Module['noExitRuntime']) {
+ Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)');
+ } else {
+
+ ABORT = true;
+ EXITSTATUS = status;
+ STACKTOP = initialStackTop;
+
+ exitRuntime();
+
+ if (Module['onExit']) Module['onExit'](status);
+ }
+
+ if (ENVIRONMENT_IS_NODE) {
+ process['exit'](status);
+ }
+ Module['quit'](status, new ExitStatus(status));
+}
+Module['exit'] = Module.exit = exit;
+
+var abortDecorators = [];
+
+function abort(what) {
+ if (what !== undefined) {
+ Module.print(what);
+ Module.printErr(what);
+ what = JSON.stringify(what)
+ } else {
+ what = '';
+ }
+
+ ABORT = true;
+ EXITSTATUS = 1;
+
+ var extra = '';
+
+ var output = 'abort(' + what + ') at ' + stackTrace() + extra;
+ if (abortDecorators) {
+ abortDecorators.forEach(function(decorator) {
+ output = decorator(output, what);
+ });
+ }
+ throw output;
+}
+Module['abort'] = Module.abort = abort;
+
+// {{PRE_RUN_ADDITIONS}}
+
+if (Module['preInit']) {
+ if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
+ while (Module['preInit'].length > 0) {
+ Module['preInit'].pop()();
+ }
+}
+
+// shouldRunNow refers to calling main(), not run().
+var shouldRunNow = true;
+if (Module['noInitialRun']) {
+ shouldRunNow = false;
+}
+
+
+run();
+
+// {{POST_RUN_ADDITIONS}}
+
+
+
+
+
+// {{MODULE_ADDITIONS}}
+
+
+
diff --git a/docs/examples/web/textures/textures_raw_data.c b/docs/examples/web/textures/textures_raw_data.c
index 90a67cd65..245af2e3d 100644
--- a/docs/examples/web/textures/textures_raw_data.c
+++ b/docs/examples/web/textures/textures_raw_data.c
@@ -25,7 +25,7 @@
int screenWidth = 800;
int screenHeight = 450;
-Texture2D sonic;
+Texture2D fudesumi;
Texture2D checked;
//----------------------------------------------------------------------------------
@@ -43,9 +43,9 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture from raw data");
// Load RAW image data (512x512, 32bit RGBA, no file header)
- Image sonicRaw = LoadImageRaw("resources/texture_formats/sonic_R8G8B8A8.raw", 512, 512, UNCOMPRESSED_R8G8B8A8, 0);
- sonic = LoadTextureFromImage(sonicRaw); // Upload CPU (RAM) image to GPU (VRAM)
- UnloadImage(sonicRaw); // Unload CPU (RAM) image data
+ Image fudesumiRaw = LoadImageRaw("resources/fudesumi.raw", 384, 512, UNCOMPRESSED_R8G8B8A8, 0);
+ fudesumi = LoadTextureFromImage(fudesumiRaw); // Upload CPU (RAM) image to GPU (VRAM)
+ UnloadImage(fudesumiRaw); // Unload CPU (RAM) image data
// Generate a checked texture by code (1024x1024 pixels)
int width = 1024;
@@ -58,8 +58,8 @@ int main()
{
for (int x = 0; x < width; x++)
{
- if (((x/32+y/32)/1)%2 == 0) pixels[y*height + x] = DARKBLUE;
- else pixels[y*height + x] = SKYBLUE;
+ if (((x/32+y/32)/1)%2 == 0) pixels[y*height + x] = ORANGE;
+ else pixels[y*height + x] = GOLD;
}
}
@@ -86,7 +86,7 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
- UnloadTexture(sonic); // Texture unloading
+ UnloadTexture(fudesumi); // Texture unloading
UnloadTexture(checked); // Texture unloading
CloseWindow(); // Close window and OpenGL context
@@ -111,12 +111,14 @@ void UpdateDrawFrame(void)
ClearBackground(RAYWHITE);
- DrawTexture(checked, screenWidth/2 - checked.width/2, screenHeight/2 - checked.height/2, Fade(WHITE, 0.3f));
- DrawTexture(sonic, 330, -20, WHITE);
+ DrawTexture(checked, screenWidth/2 - checked.width/2, screenHeight/2 - checked.height/2, WHITE);
+ DrawTexture(fudesumi, 430, -30, WHITE);
- DrawText("CHECKED TEXTURE ", 84, 100, 30, DARKBLUE);
- DrawText("GENERATED by CODE", 72, 164, 30, DARKBLUE);
- DrawText("and RAW IMAGE LOADING", 46, 226, 30, DARKBLUE);
+ DrawText("CHECKED TEXTURE ", 84, 100, 30, BROWN);
+ DrawText("GENERATED by CODE", 72, 164, 30, BROWN);
+ DrawText("and RAW IMAGE LOADING", 46, 226, 30, BROWN);
+
+ DrawText("(c) Fudesumi sprite by Eiden Marsal", 310, screenHeight - 20, 10, BROWN);
EndDrawing();
//----------------------------------------------------------------------------------
diff --git a/docs/examples/web/textures/textures_raw_data.data b/docs/examples/web/textures/textures_raw_data.data
new file mode 100644
index 000000000..e05fa0e15
Binary files /dev/null and b/docs/examples/web/textures/textures_raw_data.data differ
diff --git a/docs/examples/web/textures/textures_raw_data.js b/docs/examples/web/textures/textures_raw_data.js
index 851d0a82f..d12ab2fe9 100644
--- a/docs/examples/web/textures/textures_raw_data.js
+++ b/docs/examples/web/textures/textures_raw_data.js
@@ -1,3 +1,191 @@
+
+var Module;
+
+if (typeof Module === 'undefined') Module = {};
+
+if (!Module.expectedDataFileDownloads) {
+ Module.expectedDataFileDownloads = 0;
+ Module.finishedDataFileDownloads = 0;
+}
+Module.expectedDataFileDownloads++;
+(function() {
+ var loadPackage = function(metadata) {
+
+ var PACKAGE_PATH;
+ if (typeof window === 'object') {
+ PACKAGE_PATH = window['encodeURIComponent'](window.location.pathname.toString().substring(0, window.location.pathname.toString().lastIndexOf('/')) + '/');
+ } else if (typeof location !== 'undefined') {
+ // worker
+ PACKAGE_PATH = encodeURIComponent(location.pathname.toString().substring(0, location.pathname.toString().lastIndexOf('/')) + '/');
+ } else {
+ throw 'using preloaded data can only be done on a web page or in a web worker';
+ }
+ var PACKAGE_NAME = 'textures/textures_raw_data.data';
+ var REMOTE_PACKAGE_BASE = 'textures_raw_data.data';
+ if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) {
+ Module['locateFile'] = Module['locateFilePackage'];
+ Module.printErr('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)');
+ }
+ var REMOTE_PACKAGE_NAME = typeof Module['locateFile'] === 'function' ?
+ Module['locateFile'](REMOTE_PACKAGE_BASE) :
+ ((Module['filePackagePrefixURL'] || '') + REMOTE_PACKAGE_BASE);
+
+ var REMOTE_PACKAGE_SIZE = metadata.remote_package_size;
+ var PACKAGE_UUID = metadata.package_uuid;
+
+ function fetchRemotePackage(packageName, packageSize, callback, errback) {
+ var xhr = new XMLHttpRequest();
+ xhr.open('GET', packageName, true);
+ xhr.responseType = 'arraybuffer';
+ xhr.onprogress = function(event) {
+ var url = packageName;
+ var size = packageSize;
+ if (event.total) size = event.total;
+ if (event.loaded) {
+ if (!xhr.addedTotal) {
+ xhr.addedTotal = true;
+ if (!Module.dataFileDownloads) Module.dataFileDownloads = {};
+ Module.dataFileDownloads[url] = {
+ loaded: event.loaded,
+ total: size
+ };
+ } else {
+ Module.dataFileDownloads[url].loaded = event.loaded;
+ }
+ var total = 0;
+ var loaded = 0;
+ var num = 0;
+ for (var download in Module.dataFileDownloads) {
+ var data = Module.dataFileDownloads[download];
+ total += data.total;
+ loaded += data.loaded;
+ num++;
+ }
+ total = Math.ceil(total * Module.expectedDataFileDownloads/num);
+ if (Module['setStatus']) Module['setStatus']('Downloading data... (' + loaded + '/' + total + ')');
+ } else if (!Module.dataFileDownloads) {
+ if (Module['setStatus']) Module['setStatus']('Downloading data...');
+ }
+ };
+ xhr.onerror = function(event) {
+ throw new Error("NetworkError for: " + packageName);
+ }
+ xhr.onload = function(event) {
+ if (xhr.status == 200 || xhr.status == 304 || xhr.status == 206 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
+ var packageData = xhr.response;
+ callback(packageData);
+ } else {
+ throw new Error(xhr.statusText + " : " + xhr.responseURL);
+ }
+ };
+ xhr.send(null);
+ };
+
+ function handleError(error) {
+ console.error('package error:', error);
+ };
+
+ var fetchedCallback = null;
+ var fetched = Module['getPreloadedPackage'] ? Module['getPreloadedPackage'](REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE) : null;
+
+ if (!fetched) fetchRemotePackage(REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE, function(data) {
+ if (fetchedCallback) {
+ fetchedCallback(data);
+ fetchedCallback = null;
+ } else {
+ fetched = data;
+ }
+ }, handleError);
+
+ function runWithFS() {
+
+ function assert(check, msg) {
+ if (!check) throw msg + new Error().stack;
+ }
+Module['FS_createPath']('/', 'resources', true, true);
+
+ function DataRequest(start, end, crunched, audio) {
+ this.start = start;
+ this.end = end;
+ this.crunched = crunched;
+ this.audio = audio;
+ }
+ DataRequest.prototype = {
+ requests: {},
+ open: function(mode, name) {
+ this.name = name;
+ this.requests[name] = this;
+ Module['addRunDependency']('fp ' + this.name);
+ },
+ send: function() {},
+ onload: function() {
+ var byteArray = this.byteArray.subarray(this.start, this.end);
+
+ this.finish(byteArray);
+
+ },
+ finish: function(byteArray) {
+ var that = this;
+
+ Module['FS_createDataFile'](this.name, null, byteArray, true, true, true); // canOwn this data in the filesystem, it is a slide into the heap that will never change
+ Module['removeRunDependency']('fp ' + that.name);
+
+ this.requests[this.name] = null;
+ }
+ };
+
+ var files = metadata.files;
+ for (i = 0; i < files.length; ++i) {
+ new DataRequest(files[i].start, files[i].end, files[i].crunched, files[i].audio).open('GET', files[i].filename);
+ }
+
+
+ function processPackageData(arrayBuffer) {
+ Module.finishedDataFileDownloads++;
+ assert(arrayBuffer, 'Loading data file failed.');
+ assert(arrayBuffer instanceof ArrayBuffer, 'bad input to processPackageData');
+ var byteArray = new Uint8Array(arrayBuffer);
+ var curr;
+
+ // copy the entire loaded file into a spot in the heap. Files will refer to slices in that. They cannot be freed though
+ // (we may be allocating before malloc is ready, during startup).
+ if (Module['SPLIT_MEMORY']) Module.printErr('warning: you should run the file packager with --no-heap-copy when SPLIT_MEMORY is used, otherwise copying into the heap may fail due to the splitting');
+ var ptr = Module['getMemory'](byteArray.length);
+ Module['HEAPU8'].set(byteArray, ptr);
+ DataRequest.prototype.byteArray = Module['HEAPU8'].subarray(ptr, ptr+byteArray.length);
+
+ var files = metadata.files;
+ for (i = 0; i < files.length; ++i) {
+ DataRequest.prototype.requests[files[i].filename].onload();
+ }
+ Module['removeRunDependency']('datafile_textures/textures_raw_data.data');
+
+ };
+ Module['addRunDependency']('datafile_textures/textures_raw_data.data');
+
+ if (!Module.preloadResults) Module.preloadResults = {};
+
+ Module.preloadResults[PACKAGE_NAME] = {fromCache: false};
+ if (fetched) {
+ processPackageData(fetched);
+ fetched = null;
+ } else {
+ fetchedCallback = processPackageData;
+ }
+
+ }
+ if (Module['calledRun']) {
+ runWithFS();
+ } else {
+ if (!Module['preRun']) Module['preRun'] = [];
+ Module["preRun"].push(runWithFS); // FS is not initialized yet, wait for it
+ }
+
+ }
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 786432, "filename": "/resources/fudesumi.raw"}], "remote_package_size": 786432, "package_uuid": "829e6cf5-a57d-4c17-93da-3b9914205c8d"});
+
+})();
+
// The Module object: Our interface to the outside world. We import
// and export values on it, and do the work to get that through
// closure compiler if necessary. There are various ways Module can be used:
@@ -1591,8 +1779,8 @@ STATICTOP = STATIC_BASE + 19360;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ allocate([114,0,103,108,78,111,114,109,97,108,80,111,105,110,116,101,114,0,103,108,67,111,108,111,114,80,111,105,110,116,101,114,0,103,108,67,108,105,101,110,116,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,45,43,32,32,32,48,88,48,120,0,40,110,117,108,108,41,0,45,48,88,43,48,88,32,48,88,45,48,120,43,48,120,32,48,120,0,105,110,102,0,73,78,70,0,110,97,110,0,78,65,78,0,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,46,0,84,33,34,25,13,1,2,3,17,75,28,12,16,4,11,29,18,30,39,104,110,111,112,113,98,32,5,6,15,19,20,21,26,8,22,7,40,36,23,24,9,10,14,27,31,37,35,131,130,125,38,42,43,60,61,62,63,67,71,74,77,88,89,90,91,92,93,94,95,96,97,99,100,101,102,103,105,106,107,108,114,115,116,121,122,123,124,0,73,108,108,101,103,97,108,32,98,121,116,101,32,115,101,113,117,101,110,99,101,0,68,111,109,97,105,110,32,101,114,114,111,114,0,82,101,115,117,108,116,32,110,111,116,32,114,101,112,114,101,115,101,110,116,97,98,108,101,0,78,111,116,32,97,32,116,116,121,0,80,101,114,109,105,115,115,105,111,110,32,100,101,110,105,101,100,0,79,112,101,114,97,116,105,111,110,32,110,111,116,32,112,101,114,109,105,116,116,101,100,0,78,111,32,115,117,99,104,32,102,105,108,101,32,111,114,32,100,105,114,101,99,116,111,114,121,0,78,111,32,115,117,99,104,32,112,114,111,99,101,115,115,0,70,105,108,101,32,101,120,105,115,116,115,0,86,97,108,117,101,32,116,111,111,32,108,97,114,103,101,32,102,111,114,32,100,97,116,97,32,116,121,112,101,0,78,111,32,115,112,97,99,101,32,108,101,102,116,32,111,110,32,100,101,118,105,99,101,0,79,117,116,32,111,102,32,109,101,109,111,114,121,0,82,101,115,111,117,114,99,101,32,98,117,115,121,0,73,110,116,101,114,114,117,112,116,101,100,32,115,121,115,116,101,109,32,99,97,108,108,0,82,101,115,111,117,114,99,101,32,116,101,109,112,111,114,97,114,105,108,121,32,117,110,97,118,97,105,108,97,98,108,101,0,73,110,118,97,108,105,100,32,115,101,101,107,0,67,114,111,115,115,45,100,101,118,105,99,101,32,108,105,110,107,0,82,101,97,100,45,111,110,108,121,32,102,105,108,101,32,115,121,115,116,101,109,0,68,105,114,101,99,116,111,114,121,32,110,111,116,32,101,109,112,116,121,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,112,101,101,114,0,79,112,101,114,97,116,105,111,110,32,116,105,109,101,100,32,111,117,116,0,67,111,110,110,101,99,116,105,111,110,32,114,101,102,117,115,101,100,0,72,111,115,116,32,105,115,32,100,111,119,110,0,72,111,115,116,32,105,115,32,117,110,114,101,97,99,104,97,98,108,101,0,65,100,100,114,101,115,115,32,105,110,32,117,115,101,0,66,114,111,107,101,110,32,112,105,112,101,0,73,47,79,32,101,114,114,111,114,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,32,111,114,32,97,100,100,114,101,115,115,0,66,108,111,99,107,32,100,101,118,105,99,101,32,114,101,113,117,105,114,101,100,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,0,78,111,116,32,97,32,100,105,114,101,99,116,111,114,121,0,73,115,32,97,32,100,105,114,101,99,116,111,114,121,0,84,101,120,116,32,102,105,108,101,32,98,117,115,121,0,69,120,101,99,32,102,111,114,109,97,116,32,101,114,114,111,114,0,73,110,118,97,108,105,100,32,97,114,103,117,109,101,110,116,0,65,114,103,117,109,101,110,116,32,108,105,115,116,32,116,111,111,32,108,111,110,103,0,83,121,109,98,111,108,105,99,32,108,105,110,107,32,108,111,111,112,0,70,105,108,101,110,97,109,101,32,116,111,111,32,108,111,110,103,0,84,111,111,32,109,97,110,121,32,111,112,101,110,32,102,105,108,101,115,32,105,110,32,115,121,115,116,101,109,0,78,111,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,115,32,97,118,97,105,108,97,98,108,101,0,66,97,100,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,0,78,111,32,99,104,105,108,100,32,112,114,111,99,101,115,115,0,66,97,100,32,97,100,100,114,101,115,115,0,70,105,108,101,32,116,111,111,32,108,97,114,103,101,0,84,111,111,32,109,97,110,121,32,108,105,110,107,115,0,78,111,32,108,111,99,107,115,32,97,118,97,105,108,97,98,108,101,0,82,101,115,111,117,114,99,101,32,100,101,97,100,108,111,99,107,32,119,111,117,108,100,32,111,99,99,117,114,0,83,116,97,116,101,32,110,111,116,32,114,101,99,111,118,101,114,97,98,108,101,0,80,114,101,118,105,111,117,115,32,111,119,110,101,114,32,100,105,101,100,0,79,112,101,114,97,116,105,111,110,32,99,97,110,99,101,108,101,100,0,70,117,110,99,116,105,111,110,32,110,111,116,32,105,109,112,108,101,109,101,110,116,101,100,0,78,111,32,109,101,115,115,97,103,101,32,111,102,32,100,101,115,105,114,101,100,32,116,121,112,101,0,73,100,101,110,116,105,102,105,101,114,32,114,101,109,111,118,101,100,0,68,101,118,105,99,101,32,110,111,116,32,97,32,115,116,114,101,97,109,0,78,111,32,100,97,116,97,32,97,118,97,105,108,97,98,108,101,0,68,101,118,105,99,101,32,116,105,109,101,111,117,116,0,79,117,116,32,111,102,32,115,116,114,101,97,109,115,32,114,101,115,111,117,114,99,101,115,0,76,105,110,107,32,104,97,115,32,98,101,101,110,32,115,101,118,101,114,101,100,0,80,114,111,116,111,99,111,108,32,101,114,114,111,114,0,66,9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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([84,101,120,67,111,111,114,100,80,111,105,110,116,101,114,0,103,108,78,111,114,109,97,108,80,111,105,110,116,101,114,0,103,108,67,111,108,111,114,80,111,105,110,116,101,114,0,103,108,67,108,105,101,110,116,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,45,43,32,32,32,48,88,48,120,0,40,110,117,108,108,41,0,45,48,88,43,48,88,32,48,88,45,48,120,43,48,120,32,48,120,0,105,110,102,0,73,78,70,0,110,97,110,0,78,65,78,0,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,46,0,84,33,34,25,13,1,2,3,17,75,28,12,16,4,11,29,18,30,39,104,110,111,112,113,98,32,5,6,15,19,20,21,26,8,22,7,40,36,23,24,9,10,14,27,31,37,35,131,130,125,38,42,43,60,61,62,63,67,71,74,77,88,89,90,91,92,93,94,95,96,97,99,100,101,102,103,105,106,107,108,114,115,116,121,122,123,124,0,73,108,108,101,103,97,108,32,98,121,116,101,32,115,101,113,117,101,110,99,101,0,68,111,109,97,105,110,32,101,114,114,111,114,0,82,101,115,117,108,116,32,110,111,116,32,114,101,112,114,101,115,101,110,116,97,98,108,101,0,78,111,116,32,97,32,116,116,121,0,80,101,114,109,105,115,115,105,111,110,32,100,101,110,105,101,100,0,79,112,101,114,97,116,105,111,110,32,110,111,116,32,112,101,114,109,105,116,116,101,100,0,78,111,32,115,117,99,104,32,102,105,108,101,32,111,114,32,100,105,114,101,99,116,111,114,121,0,78,111,32,115,117,99,104,32,112,114,111,99,101,115,115,0,70,105,108,101,32,101,120,105,115,116,115,0,86,97,108,117,101,32,116,111,111,32,108,97,114,103,101,32,102,111,114,32,100,97,116,97,32,116,121,112,101,0,78,111,32,115,112,97,99,101,32,108,101,102,116,32,111,110,32,100,101,118,105,99,101,0,79,117,116,32,111,102,32,109,101,109,111,114,121,0,82,101,115,111,117,114,99,101,32,98,117,115,121,0,73,110,116,101,114,114,117,112,116,101,100,32,115,121,115,116,101,109,32,99,97,108,108,0,82,101,115,111,117,114,99,101,32,116,101,109,112,111,114,97,114,105,108,121,32,117,110,97,118,97,105,108,97,98,108,101,0,73,110,118,97,108,105,100,32,115,101,101,107,0,67,114,111,115,115,45,100,101,118,105,99,101,32,108,105,110,107,0,82,101,97,100,45,111,110,108,121,32,102,105,108,101,32,115,121,115,116,101,109,0,68,105,114,101,99,116,111,114,121,32,110,111,116,32,101,109,112,116,121,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,112,101,101,114,0,79,112,101,114,97,116,105,111,110,32,116,105,109,101,100,32,111,117,116,0,67,111,110,110,101,99,116,105,111,110,32,114,101,102,117,115,101,100,0,72,111,115,116,32,105,115,32,100,111,119,110,0,72,111,115,116,32,105,115,32,117,110,114,101,97,99,104,97,98,108,101,0,65,100,100,114,101,115,115,32,105,110,32,117,115,101,0,66,114,111,107,101,110,32,112,105,112,101,0,73,47,79,32,101,114,114,111,114,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,32,111,114,32,97,100,100,114,101,115,115,0,66,108,111,99,107,32,100,101,118,105,99,101,32,114,101,113,117,105,114,101,100,0,78,111,32,115,117,99,104,32,100,101,118,105,99,101,0,78,111,116,32,97,32,100,105,114,101,99,116,111,114,121,0,73,115,32,97,32,100,105,114,101,99,116,111,114,121,0,84,101,120,116,32,102,105,108,101,32,98,117,115,121,0,69,120,101,99,32,102,111,114,109,97,116,32,101,114,114,111,114,0,73,110,118,97,108,105,100,32,97,114,103,117,109,101,110,116,0,65,114,103,117,109,101,110,116,32,108,105,115,116,32,116,111,111,32,108,111,110,103,0,83,121,109,98,111,108,105,99,32,108,105,110,107,32,108,111,111,112,0,70,105,108,101,110,97,109,101,32,116,111,111,32,108,111,110,103,0,84,111,111,32,109,97,110,121,32,111,112,101,110,32,102,105,108,101,115,32,105,110,32,115,121,115,116,101,109,0,78,111,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,115,32,97,118,97,105,108,97,98,108,101,0,66,97,100,32,102,105,108,101,32,100,101,115,99,114,105,112,116,111,114,0,78,111,32,99,104,105,108,100,32,112,114,111,99,101,115,115,0,66,97,100,32,97,100,100,114,101,115,115,0,70,105,108,101,32,116,111,111,32,108,97,114,103,101,0,84,111,111,32,109,97,110,121,32,108,105,110,107,115,0,78,111,32,108,111,99,107,115,32,97,118,97,105,108,97,98,108,101,0,82,101,115,111,117,114,99,101,32,100,101,97,100,108,111,99,107,32,119,111,117,108,100,32,111,99,99,117,114,0,83,116,97,116,101,32,110,111,116,32,114,101,99,111,118,101,114,97,98,108,101,0,80,114,101,118,105,111,117,115,32,111,119,110,101,114,32,100,105,101,100,0,79,112,101,114,97,116,105,111,110,32,99,97,110,99,101,108,101,100,0,70,117,110,99,116,105,111,110,32,110,111,116,32,105,109,112,108,101,109,101,110,116,101,100,0,78,111,32,109,101,115,115,97,103,101,32,111,102,32,100,101,115,105,114,101,100,32,116,121,112,101,0,73,100,101,110,116,105,102,105,101,114,32,114,101,109,111,118,101,100,0,68,101,118,105,99,101,32,110,111,116,32,97,32,115,116,114,101,97,109,0,78,111,32,100,97,116,97,32,97,118,97,105,108,97,98,108,101,0,68,101,118,105,99,101,32,116,105,109,101,111,117,116,0,79,117,116,32,111,102,32,115,116,114,101,97,109,115,32,114,101,115,111,117,114,99,101,115,0,76,105,110,107,32,104,97,115,32,98,101,101,110,32,115,101,118,101,114,101,100,0,80,114,111,116,111,99,111,108,32,101,114,114,111,114,0,66,97,100,32,109,101,115,115,97,103,101,0,70,105,108,101,32,100,101,115,99,114,105,112,116,111,114,32,105,110,32,98,97,100,32,115,116,97,116,101,0,78,111,116,32,97,32,115,111,99,107,101,116,0,68,101,115,116,105,110,97,116,105,111,110,32,97,100,100,114,101,115,115,32,114,101,113,117,105,114,101,100,0,77,101,115,115,97,103,101,32,116,111,111,32,108,97,114,103,101,0,80,114,111,116,111,99,111,108,32,119,114,111,110,103,32,116,121,112,101,32,102,111,114,32,115,111,99,107,101,116,0,80,114,111,116,111,99,111,108,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,80,114,111,116,111,99,111,108,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,83,111,99,107,101,116,32,116,121,112,101,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,78,111,116,32,115,117,112,112,111,114,116,101,100,0,80,114,111,116,111,99,111,108,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,65,100,100,114,101,115,115,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,32,98,121,32,112,114,111,116,111,99,111,108,0,65,100,100,114,101,115,115,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,78,101,116,119,111,114,107,32,105,115,32,100,111,119,110,0,78,101,116,119,111,114,107,32,117,110,114,101,97,99,104,97,98,108,101,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,110,101,116,119,111,114,107,0,67,111,110,110,101,99,116,105,111,110,32,97,98,111,114,116,101,100,0,78,111,32,98,117,102,102,101,114,32,115,112,97,99,101,32,97,118,97,105,108,97,98,108,101,0,83,111,99,107,101,116,32,105,115,32,99,111,110,110,101,99,116,101,100,0,83,111,99,107,101,116,32,110,111,116,32,99,111,110,110,101,99,116,101,100,0,67,97,110,110,111,116,32,115,101,110,100,32,97,102,116,101,114,32,115,111,99,107,101,116,32,115,104,117,116,100,111,119,110,0,79,112,101,114,97,116,105,111,110,32,97,108,114,101,97,100,121,32,105,110,32,112,114,111,103,114,101,115,115,0,79,112,101,114,97,116,105,111,110,32,105,110,32,112,114,111,103,114,101,115,115,0,83,116,97,108,101,32,102,105,108,101,32,104,97,110,100,108,101,0,82,101,109,111,116,101,32,73,47,79,32,101,114,114,111,114,0,81,117,111,116,97,32,101,120,99,101,101,100,101,100,0,78,111,32,109,101,100,105,117,109,32,102,111,117,110,100,0,87,114,111,110,103,32,109,101,100,105,117,109,32,116,121,112,101,0,78,111,32,101,114,114,111,114,32,105,110,102,111,114,109,97,116,105,111,110,0,0,114,119,97,0], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10267,8 +10455,8 @@ function getTempRet0() {
}
function _main() {
- var $$03134 = 0, $$035 = 0, $$sink = 0, $$sink32 = 0, $$sink33 = 0, $$sroa$01$0$$sroa_idx = 0, $$sroa$22$0$$sroa_idx = 0, $$sroa$33$0$$sroa_idx = 0, $$sroa$44$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0;
- var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $checked$byval_copy = 0, $exitcond = 0, $exitcond36 = 0, label = 0, sp = 0;
+ var $$03132 = 0, $$033 = 0, $$sink = 0, $$sroa$22$0$$sroa_idx = 0, $$sroa$33$0$$sroa_idx = 0, $$sroa$44$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
+ var $7 = 0, $8 = 0, $9 = 0, $checked$byval_copy = 0, $exitcond = 0, $exitcond34 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0);
$checked$byval_copy = sp + 80|0;
@@ -10279,77 +10467,75 @@ function _main() {
$4 = HEAP32[2]|0;
$5 = HEAP32[3]|0;
_InitWindow($4,$5,3356);
- _LoadImageRaw($0,3406,512,512,7,0);
+ _LoadImageRaw($0,3406,384,512,7,0);
;HEAP32[$checked$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$checked$byval_copy);
- ;HEAP32[14144>>2]=HEAP32[$1>>2]|0;HEAP32[14144+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14144+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14144+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14144+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[14152>>2]=HEAP32[$1>>2]|0;HEAP32[14152+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14152+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14152+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14152+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$checked$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($checked$byval_copy);
$6 = (_malloc(4194304)|0);
- $$035 = 0;
+ $$033 = 0;
while(1) {
- $7 = (($$035|0) / 32)&-1;
- $8 = $$035 << 10;
- $$03134 = 0;
+ $7 = (($$033|0) / 32)&-1;
+ $8 = $$033 << 10;
+ $$03132 = 0;
while(1) {
- $10 = (($$03134|0) / 32)&-1;
+ $10 = (($$03132|0) / 32)&-1;
$11 = (($10) + ($7))|0;
$12 = $11 & 1;
$13 = ($12|0)==(0);
- $14 = (($$03134) + ($8))|0;
- $$sroa$01$0$$sroa_idx = (($6) + ($14<<2)|0);
- $$sink33 = $13 ? 0 : 102;
- $$sink32 = $13 ? 82 : -65;
- $$sink = $13 ? -84 : -1;
- HEAP8[$$sroa$01$0$$sroa_idx>>0] = $$sink33;
+ $14 = (($$03132) + ($8))|0;
+ $15 = (($6) + ($14<<2)|0);
+ HEAP8[$15>>0] = -1;
$$sroa$22$0$$sroa_idx = (((($6) + ($14<<2)|0)) + 1|0);
- HEAP8[$$sroa$22$0$$sroa_idx>>0] = $$sink32;
+ $$sink = $13 ? -95 : -53;
+ HEAP8[$$sroa$22$0$$sroa_idx>>0] = $$sink;
$$sroa$33$0$$sroa_idx = (((($6) + ($14<<2)|0)) + 2|0);
- HEAP8[$$sroa$33$0$$sroa_idx>>0] = $$sink;
+ HEAP8[$$sroa$33$0$$sroa_idx>>0] = 0;
$$sroa$44$0$$sroa_idx = (((($6) + ($14<<2)|0)) + 3|0);
HEAP8[$$sroa$44$0$$sroa_idx>>0] = -1;
- $15 = (($$03134) + 1)|0;
- $exitcond = ($15|0)==(1024);
+ $16 = (($$03132) + 1)|0;
+ $exitcond = ($16|0)==(1024);
if ($exitcond) {
break;
} else {
- $$03134 = $15;
+ $$03132 = $16;
}
}
- $9 = (($$035) + 1)|0;
- $exitcond36 = ($9|0)==(1024);
- if ($exitcond36) {
+ $9 = (($$033) + 1)|0;
+ $exitcond34 = ($9|0)==(1024);
+ if ($exitcond34) {
break;
} else {
- $$035 = $9;
+ $$033 = $9;
}
}
_LoadImageEx($2,$6,1024,1024);
;HEAP32[$checked$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[$2+16>>2]|0;
_LoadTextureFromImage($3,$checked$byval_copy);
- ;HEAP32[14164>>2]=HEAP32[$3>>2]|0;HEAP32[14164+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[14164+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[14164+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[14164+16>>2]=HEAP32[$3+16>>2]|0;
+ ;HEAP32[14172>>2]=HEAP32[$3>>2]|0;HEAP32[14172+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[14172+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[14172+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[14172+16>>2]=HEAP32[$3+16>>2]|0;
;HEAP32[$checked$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[$2+16>>2]|0;
_UnloadImage($checked$byval_copy);
_free($6);
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$checked$byval_copy>>2]=HEAP32[14144>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[14144+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[14144+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[14144+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[14144+16>>2]|0;
+ ;HEAP32[$checked$byval_copy>>2]=HEAP32[14152>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[14152+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[14152+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[14152+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[14152+16>>2]|0;
_UnloadTexture($checked$byval_copy);
- ;HEAP32[$checked$byval_copy>>2]=HEAP32[14164>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[14164+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[14164+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[14164+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[14164+16>>2]|0;
+ ;HEAP32[$checked$byval_copy>>2]=HEAP32[14172>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[14172+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[14172+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[14172+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[14172+16>>2]|0;
_UnloadTexture($checked$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
}
function _UpdateDrawFrame() {
var $$byval_copy4 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
- var $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $sonic$byval_copy = 0, label = 0, sp = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $fudesumi$byval_copy = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy4 = sp + 48|0;
- $sonic$byval_copy = sp + 4|0;
+ $fudesumi$byval_copy = sp;
$0 = sp + 44|0;
- $1 = sp + 40|0;
- $2 = sp + 24|0;
- $3 = sp;
+ $1 = sp + 24|0;
+ $2 = sp + 20|0;
+ $3 = sp + 40|0;
$4 = sp + 36|0;
$5 = sp + 32|0;
$6 = sp + 28|0;
@@ -10365,54 +10551,113 @@ function _UpdateDrawFrame() {
_ClearBackground($$byval_copy4);
$10 = HEAP32[2]|0;
$11 = (($10|0) / 2)&-1;
- $12 = HEAP32[(14168)>>2]|0;
+ $12 = HEAP32[(14176)>>2]|0;
$13 = (($12|0) / 2)&-1;
$14 = (($11) - ($13))|0;
$15 = HEAP32[3]|0;
$16 = (($15|0) / 2)&-1;
- $17 = HEAP32[(14172)>>2]|0;
+ $17 = HEAP32[(14180)>>2]|0;
$18 = (($17|0) / 2)&-1;
$19 = (($16) - ($18))|0;
- HEAP32[$2>>2] = -1;
- ;HEAP8[$$byval_copy4>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$2+3>>0]|0;
- _Fade($1,$$byval_copy4,0.30000001192092896);
- ;HEAP32[$sonic$byval_copy>>2]=HEAP32[14164>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[14164+4>>2]|0;HEAP32[$sonic$byval_copy+8>>2]=HEAP32[14164+8>>2]|0;HEAP32[$sonic$byval_copy+12>>2]=HEAP32[14164+12>>2]|0;HEAP32[$sonic$byval_copy+16>>2]=HEAP32[14164+16>>2]|0;
+ HEAP32[$1>>2] = -1;
+ ;HEAP32[$fudesumi$byval_copy>>2]=HEAP32[14172>>2]|0;HEAP32[$fudesumi$byval_copy+4>>2]=HEAP32[14172+4>>2]|0;HEAP32[$fudesumi$byval_copy+8>>2]=HEAP32[14172+8>>2]|0;HEAP32[$fudesumi$byval_copy+12>>2]=HEAP32[14172+12>>2]|0;HEAP32[$fudesumi$byval_copy+16>>2]=HEAP32[14172+16>>2]|0;
;HEAP8[$$byval_copy4>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$1+3>>0]|0;
- _DrawTexture($sonic$byval_copy,$14,$19,$$byval_copy4);
- HEAP32[$3>>2] = -1;
- ;HEAP32[$sonic$byval_copy>>2]=HEAP32[14144>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[14144+4>>2]|0;HEAP32[$sonic$byval_copy+8>>2]=HEAP32[14144+8>>2]|0;HEAP32[$sonic$byval_copy+12>>2]=HEAP32[14144+12>>2]|0;HEAP32[$sonic$byval_copy+16>>2]=HEAP32[14144+16>>2]|0;
- ;HEAP8[$$byval_copy4>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$3+3>>0]|0;
- _DrawTexture($sonic$byval_copy,330,-20,$$byval_copy4);
- HEAP8[$4>>0] = 0;
- $20 = ((($4)) + 1|0);
- HEAP8[$20>>0] = 82;
- $21 = ((($4)) + 2|0);
- HEAP8[$21>>0] = -84;
- $22 = ((($4)) + 3|0);
+ _DrawTexture($fudesumi$byval_copy,$14,$19,$$byval_copy4);
+ HEAP32[$2>>2] = -1;
+ ;HEAP32[$fudesumi$byval_copy>>2]=HEAP32[14152>>2]|0;HEAP32[$fudesumi$byval_copy+4>>2]=HEAP32[14152+4>>2]|0;HEAP32[$fudesumi$byval_copy+8>>2]=HEAP32[14152+8>>2]|0;HEAP32[$fudesumi$byval_copy+12>>2]=HEAP32[14152+12>>2]|0;HEAP32[$fudesumi$byval_copy+16>>2]=HEAP32[14152+16>>2]|0;
+ ;HEAP8[$$byval_copy4>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$2+3>>0]|0;
+ _DrawTexture($fudesumi$byval_copy,430,-30,$$byval_copy4);
+ HEAP8[$3>>0] = 127;
+ $20 = ((($3)) + 1|0);
+ HEAP8[$20>>0] = 106;
+ $21 = ((($3)) + 2|0);
+ HEAP8[$21>>0] = 79;
+ $22 = ((($3)) + 3|0);
HEAP8[$22>>0] = -1;
- ;HEAP8[$$byval_copy4>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$4+3>>0]|0;
- _DrawText(3451,84,100,30,$$byval_copy4);
- HEAP8[$5>>0] = 0;
- $23 = ((($5)) + 1|0);
- HEAP8[$23>>0] = 82;
- $24 = ((($5)) + 2|0);
- HEAP8[$24>>0] = -84;
- $25 = ((($5)) + 3|0);
+ ;HEAP8[$$byval_copy4>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$3+3>>0]|0;
+ _DrawText(3429,84,100,30,$$byval_copy4);
+ HEAP8[$4>>0] = 127;
+ $23 = ((($4)) + 1|0);
+ HEAP8[$23>>0] = 106;
+ $24 = ((($4)) + 2|0);
+ HEAP8[$24>>0] = 79;
+ $25 = ((($4)) + 3|0);
HEAP8[$25>>0] = -1;
- ;HEAP8[$$byval_copy4>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$5+3>>0]|0;
- _DrawText(3468,72,164,30,$$byval_copy4);
- HEAP8[$6>>0] = 0;
- $26 = ((($6)) + 1|0);
- HEAP8[$26>>0] = 82;
- $27 = ((($6)) + 2|0);
- HEAP8[$27>>0] = -84;
- $28 = ((($6)) + 3|0);
+ ;HEAP8[$$byval_copy4>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawText(3446,72,164,30,$$byval_copy4);
+ HEAP8[$5>>0] = 127;
+ $26 = ((($5)) + 1|0);
+ HEAP8[$26>>0] = 106;
+ $27 = ((($5)) + 2|0);
+ HEAP8[$27>>0] = 79;
+ $28 = ((($5)) + 3|0);
HEAP8[$28>>0] = -1;
+ ;HEAP8[$$byval_copy4>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawText(3464,46,226,30,$$byval_copy4);
+ $29 = HEAP32[3]|0;
+ $30 = (($29) + -20)|0;
+ HEAP8[$6>>0] = 127;
+ $31 = ((($6)) + 1|0);
+ HEAP8[$31>>0] = 106;
+ $32 = ((($6)) + 2|0);
+ HEAP8[$32>>0] = 79;
+ $33 = ((($6)) + 3|0);
+ HEAP8[$33>>0] = -1;
;HEAP8[$$byval_copy4>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$6+3>>0]|0;
- _DrawText(3486,46,226,30,$$byval_copy4);
+ _DrawText(3486,310,$30,10,$$byval_copy4);
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -10512,13 +10757,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11128,7 +11366,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[3547] = $2;
+ HEAP32[3549] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11141,7 +11379,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 13872;
+ $95 = 13880;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11154,48 +11392,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 13912;
+ $106 = 13920;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[3478];
- $111 = +HEAPF32[3468];
+ $110 = +HEAPF32[3480];
+ $111 = +HEAPF32[3470];
$112 = $110 - $111;
- HEAPF32[3480] = $112;
- $113 = +HEAPF32[(13916)>>2];
- $114 = +HEAPF32[(13876)>>2];
+ HEAPF32[3482] = $112;
+ $113 = +HEAPF32[(13924)>>2];
+ $114 = +HEAPF32[(13884)>>2];
$115 = $113 - $114;
- HEAPF32[(13924)>>2] = $115;
- HEAP32[3546] = 4;
+ HEAPF32[(13932)>>2] = $115;
+ HEAP32[3548] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13904+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13928+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13912+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13936>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13936+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[3552] = $116;
- $117 = 13904;
+ HEAPF32[3554] = $116;
+ $117 = 13912;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 13872;
+ $123 = 13880;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 13928;
+ $127 = 13936;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 13912;
+ $133 = 13920;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11208,7 +11446,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 13904;
+ $144 = 13912;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11221,27 +11459,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 13928;
+ $155 = 13936;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[3482];
- $160 = +HEAPF32[3476];
+ $159 = +HEAPF32[3484];
+ $160 = +HEAPF32[3478];
$161 = $159 - $160;
- HEAPF32[3480] = $161;
- $162 = +HEAPF32[(13932)>>2];
- $163 = +HEAPF32[(13908)>>2];
+ HEAPF32[3482] = $161;
+ $162 = +HEAPF32[(13940)>>2];
+ $163 = +HEAPF32[(13916)>>2];
$164 = $162 - $163;
- HEAPF32[(13924)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0;
+ HEAPF32[(13932)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13912+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13912+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13928+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13920+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13936>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13936+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11253,31 +11491,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13904+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13928+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13912+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13936>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13936+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[3552];
+ $170 = +HEAPF32[3554];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[3546] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13904+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13928+4>>2]|0;
+ HEAP32[3548] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13912+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13936>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13936+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[3553] = $174;
+ HEAPF32[3555] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[3552] = 0.0;
- HEAPF32[3553] = 0.0;
- HEAPF32[3480] = 0.0;
- HEAPF32[(13924)>>2] = 0.0;
- HEAP32[3547] = 0;
- HEAP32[3546] = 0;
+ HEAPF32[3554] = 0.0;
+ HEAPF32[3555] = 0.0;
+ HEAPF32[3482] = 0.0;
+ HEAPF32[(13932)>>2] = 0.0;
+ HEAP32[3549] = 0;
+ HEAP32[3548] = 0;
STACKTOP = sp;return;
break;
}
@@ -11287,22 +11525,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[3548]|0;
+ $6 = HEAP32[3550]|0;
$7 = (($6) + 1)|0;
- HEAP32[3548] = $7;
- $8 = HEAP32[3546]|0;
+ HEAP32[3550] = $7;
+ $8 = HEAP32[3548]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[3546] = 2;
- HEAP32[3548] = 0;
+ HEAP32[3548] = 2;
+ HEAP32[3550] = 0;
} else {
label = 6;
}
@@ -11310,8 +11548,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
+ HEAP32[3550] = 1;
HEAP32[3548] = 1;
- HEAP32[3546] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11320,19 +11558,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 13872;
+ $21 = 13880;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 13880;
+ $25 = 13888;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 13888;
+ $29 = 13896;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11341,13 +11579,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[4] = $34;
- HEAPF32[3474] = 0.0;
- HEAPF32[(13900)>>2] = 0.0;
+ HEAPF32[3476] = 0.0;
+ HEAPF32[(13908)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[3546]|0;
+ $35 = HEAP32[3548]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11357,19 +11595,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 13888;
+ $44 = 13896;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13888+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[3549] = $49;
- HEAP32[3550] = 0;
+ HEAPF32[3551] = $49;
+ HEAP32[3552] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[4]|0;
@@ -11377,11 +11615,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13888+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[3551] = $56;
+ HEAPF32[3553] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -11412,22 +11650,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[3549] = 0.0;
HEAPF32[3551] = 0.0;
+ HEAPF32[3553] = 0.0;
$$sink10 = 0;
}
- HEAP32[3546] = $$sink10;
- HEAPF32[3470] = 0.0;
- HEAPF32[(13884)>>2] = 0.0;
- HEAP32[3547] = 0;
+ HEAP32[3548] = $$sink10;
+ HEAPF32[3472] = 0.0;
+ HEAPF32[(13892)>>2] = 0.0;
+ HEAP32[3549] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[3550]|0;
+ $65 = HEAP32[3552]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[3550] = 1;
+ HEAP32[3552] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -11436,31 +11674,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 13904;
+ $74 = 13912;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[3546]|0;
+ $78 = HEAP32[3548]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13912+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[3546] = 8;
+ HEAP32[3548] = 8;
}
}
- $82 = +HEAPF32[3476];
- $83 = +HEAPF32[3470];
+ $82 = +HEAPF32[3478];
+ $83 = +HEAPF32[3472];
$84 = $82 - $83;
- HEAPF32[3474] = $84;
- $85 = +HEAPF32[(13908)>>2];
- $86 = +HEAPF32[(13884)>>2];
+ HEAPF32[3476] = $84;
+ $85 = +HEAPF32[(13916)>>2];
+ $86 = +HEAPF32[(13892)>>2];
$87 = $85 - $86;
- HEAPF32[(13900)>>2] = $87;
+ HEAPF32[(13908)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -11469,58 +11707,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[3546]|0;
+ $0 = HEAP32[3548]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[3547]|0;
+ $2 = HEAP32[3549]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[3546] = 4;
+ HEAP32[3548] = 4;
}
- $4 = HEAP32[3546]|0;
+ $4 = HEAP32[3548]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -11533,14 +11732,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[3546] = 0;
+ HEAP32[3548] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 13936;
+ $1 = 13944;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -11557,13 +11756,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[3556]|0;
+ $0 = HEAP32[3558]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[3555]|0;
+ $0 = HEAP32[3557]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -11574,29 +11773,29 @@ function _InitWindow($0,$1,$2) {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- _TraceLog(0,3508,$vararg_buffer);
- HEAP32[3558] = $2;
+ _TraceLog(0,3522,$vararg_buffer);
+ HEAP32[3560] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
(_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(3|0))|0);
- (_emscripten_set_keypress_callback((3537|0),(0|0),1,(4|0))|0);
- (_emscripten_set_click_callback((3537|0),(0|0),1,(5|0))|0);
- (_emscripten_set_touchstart_callback((3537|0),(0|0),1,(6|0))|0);
- (_emscripten_set_touchend_callback((3537|0),(0|0),1,(6|0))|0);
- (_emscripten_set_touchmove_callback((3537|0),(0|0),1,(6|0))|0);
- (_emscripten_set_touchcancel_callback((3537|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_keypress_callback((3551|0),(0|0),1,(4|0))|0);
+ (_emscripten_set_click_callback((3551|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_touchstart_callback((3551|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchend_callback((3551|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchmove_callback((3551|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchcancel_callback((3551|0),(0|0),1,(6|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(7|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(7|0))|0);
- $3 = HEAP32[3556]|0;
+ $3 = HEAP32[3558]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[3484] = $5;
- $6 = HEAP32[3555]|0;
+ HEAPF32[3486] = $5;
+ $6 = HEAP32[3557]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(13940)>>2] = $8;
- $9 = HEAP32[3559]|0;
+ HEAPF32[(13948)>>2] = $8;
+ $9 = HEAP32[3561]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -11615,11 +11814,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[13976>>0]=HEAP8[8066>>0]|0;HEAP8[13976+1>>0]=HEAP8[8066+1>>0]|0;HEAP8[13976+2>>0]=HEAP8[8066+2>>0]|0;HEAP8[13976+3>>0]=HEAP8[8066+3>>0]|0;HEAP8[13976+4>>0]=HEAP8[8066+4>>0]|0;HEAP8[13976+5>>0]=HEAP8[8066+5>>0]|0;HEAP8[13976+6>>0]=HEAP8[8066+6>>0]|0;
+ ;HEAP8[13984>>0]=HEAP8[8080>>0]|0;HEAP8[13984+1>>0]=HEAP8[8080+1>>0]|0;HEAP8[13984+2>>0]=HEAP8[8080+2>>0]|0;HEAP8[13984+3>>0]=HEAP8[8080+3>>0]|0;HEAP8[13984+4>>0]=HEAP8[8080+4>>0]|0;HEAP8[13984+5>>0]=HEAP8[8080+5>>0]|0;HEAP8[13984+6>>0]=HEAP8[8080+6>>0]|0;
break;
}
case 1: {
- $3 = 13976;
+ $3 = 13984;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -11628,11 +11827,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=13976; src=8073; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=13984; src=8087; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 13976;
+ $7 = 13984;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -11643,16 +11842,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(13976,$1)|0);
- $strlen = (_strlen(13976)|0);
- $endptr = (13976 + ($strlen)|0);
+ (_strcat(13984,$1)|0);
+ $strlen = (_strlen(13984)|0);
+ $endptr = (13984 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(13976,$2)|0);
+ (_vprintf(13984,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -11684,22 +11883,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[3556] = $0;
- HEAP32[3555] = $1;
+ HEAP32[3558] = $0;
+ HEAP32[3557] = $1;
_MatrixIdentity($2);
- dest=14312; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=14320; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((1|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
- _TraceLog(1,4208,$vararg_buffer);
+ _TraceLog(1,4222,$vararg_buffer);
}
- $6 = HEAP32[3556]|0;
- HEAP32[3594] = $6;
- $7 = HEAP32[3555]|0;
- HEAP32[3595] = $7;
+ $6 = HEAP32[3558]|0;
+ HEAP32[3596] = $6;
+ $7 = HEAP32[3557]|0;
+ HEAP32[3597] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[17028]|0;
+ $8 = HEAP8[17036]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -11707,18 +11906,18 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[17028]|0;
+ $11 = HEAP8[17036]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[17028]|0;
+ $14 = HEAP8[17036]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
_glfwWindowHint(135181,4);
- _TraceLog(0,4234,$vararg_buffer1);
+ _TraceLog(0,4248,$vararg_buffer1);
}
$17 = (_rlGetVersion()|0);
$18 = ($17|0)==(2);
@@ -11735,18 +11934,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[3596]|0;
+ $21 = HEAP32[3598]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[3556]|0;
- $48 = HEAP32[3555]|0;
- $49 = HEAP32[3558]|0;
+ $47 = HEAP32[3558]|0;
+ $48 = HEAP32[3557]|0;
+ $49 = HEAP32[3560]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[3554] = $50;
- $51 = HEAP32[3556]|0;
- HEAP32[3597] = $51;
- $52 = HEAP32[3555]|0;
- HEAP32[3598] = $52;
+ HEAP32[3556] = $50;
+ $51 = HEAP32[3558]|0;
+ HEAP32[3599] = $51;
+ $52 = HEAP32[3557]|0;
+ HEAP32[3600] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -11755,9 +11954,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[3556]|0;
+ $27 = HEAP32[3558]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[3555]|0;
+ $29 = HEAP32[3557]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -11779,87 +11978,87 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[3594] = $31;
- HEAP32[3595] = $34;
+ HEAP32[3596] = $31;
+ HEAP32[3597] = $34;
}
} while(0);
- $38 = HEAP32[3594]|0;
- $39 = HEAP32[3595]|0;
+ $38 = HEAP32[3596]|0;
+ $39 = HEAP32[3597]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
- _TraceLog(2,4259,$vararg_buffer3);
- $40 = HEAP32[3594]|0;
- $41 = HEAP32[3595]|0;
+ _TraceLog(2,4273,$vararg_buffer3);
+ $40 = HEAP32[3596]|0;
+ $41 = HEAP32[3597]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[3594]|0;
- $43 = HEAP32[3595]|0;
- $44 = HEAP32[3558]|0;
+ $42 = HEAP32[3596]|0;
+ $43 = HEAP32[3597]|0;
+ $44 = HEAP32[3560]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[3554] = $46;
+ HEAP32[3556] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
if ($53) {
_glfwTerminate();
- _TraceLog(1,4297,$vararg_buffer6);
+ _TraceLog(1,4311,$vararg_buffer6);
} else {
- _TraceLog(0,4330,$vararg_buffer8);
- $55 = HEAP32[3597]|0;
- $56 = HEAP32[3598]|0;
+ _TraceLog(0,4344,$vararg_buffer8);
+ $55 = HEAP32[3599]|0;
+ $56 = HEAP32[3600]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
- _TraceLog(0,4370,$vararg_buffer10);
- $57 = HEAP32[3556]|0;
- $58 = HEAP32[3555]|0;
+ _TraceLog(0,4384,$vararg_buffer10);
+ $57 = HEAP32[3558]|0;
+ $58 = HEAP32[3557]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
- _TraceLog(0,4391,$vararg_buffer14);
- $59 = HEAP32[3599]|0;
- $60 = HEAP32[3600]|0;
+ _TraceLog(0,4405,$vararg_buffer14);
+ $59 = HEAP32[3601]|0;
+ $60 = HEAP32[3602]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
- _TraceLog(0,4412,$vararg_buffer18);
+ _TraceLog(0,4426,$vararg_buffer18);
}
- $61 = HEAP32[3554]|0;
+ $61 = HEAP32[3556]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[3554]|0;
+ $62 = HEAP32[3556]|0;
(_glfwSetCursorEnterCallback(($62|0),(2|0))|0);
- $63 = HEAP32[3554]|0;
+ $63 = HEAP32[3556]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[3554]|0;
+ $64 = HEAP32[3556]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[3554]|0;
+ $65 = HEAP32[3556]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[3554]|0;
+ $66 = HEAP32[3556]|0;
(_glfwSetCharCallback(($66|0),(3|0))|0);
- $67 = HEAP32[3554]|0;
+ $67 = HEAP32[3556]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[3554]|0;
+ $68 = HEAP32[3556]|0;
(_glfwSetWindowIconifyCallback(($68|0),(4|0))|0);
- $69 = HEAP32[3554]|0;
+ $69 = HEAP32[3556]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[17028]|0;
+ $70 = HEAP8[17036]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[3556]|0;
- $74 = HEAP32[3555]|0;
+ $73 = HEAP32[3558]|0;
+ $74 = HEAP32[3557]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[3597]|0;
- $76 = HEAP32[3599]|0;
+ $75 = HEAP32[3599]|0;
+ $76 = HEAP32[3601]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[3598]|0;
- $80 = HEAP32[3600]|0;
+ $79 = HEAP32[3600]|0;
+ $80 = HEAP32[3602]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -11877,19 +12076,19 @@ function _InitGraphicsDevice($0,$1) {
STACKTOP = sp;return;
}
_glfwSwapInterval(1);
- _TraceLog(0,4437,$vararg_buffer22);
- $73 = HEAP32[3556]|0;
- $74 = HEAP32[3555]|0;
+ _TraceLog(0,4451,$vararg_buffer22);
+ $73 = HEAP32[3558]|0;
+ $74 = HEAP32[3557]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[3597]|0;
- $76 = HEAP32[3599]|0;
+ $75 = HEAP32[3599]|0;
+ $76 = HEAP32[3601]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[3598]|0;
- $80 = HEAP32[3600]|0;
+ $79 = HEAP32[3600]|0;
+ $80 = HEAP32[3602]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -11917,7 +12116,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(14280)>>2] = 224;
+ HEAP32[(14288)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -11958,27 +12157,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[14256>>2]=HEAP32[$1>>2]|0;HEAP32[14256+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14256+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14256+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14256+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[14264>>2]=HEAP32[$1>>2]|0;HEAP32[14264+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14264+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14264+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14264+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(14280)>>2]|0;
+ $5 = HEAP32[(14288)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(14284)>>2] = $7;
+ HEAP32[(14292)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(14276)>>2] = $23;
- $24 = HEAP32[3564]|0;
+ HEAP32[(14284)>>2] = $23;
+ $24 = HEAP32[3566]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,3732,$vararg_buffer);
+ _TraceLog(0,3746,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(14260)>>2]|0;
- $10 = HEAP32[(14280)>>2]|0;
- $11 = HEAP32[(14284)>>2]|0;
+ $9 = HEAP32[(14268)>>2]|0;
+ $10 = HEAP32[(14288)>>2]|0;
+ $11 = HEAP32[(14292)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12027,10 +12226,10 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(14276)>>2] = $23;
- $24 = HEAP32[3564]|0;
+ HEAP32[(14284)>>2] = $23;
+ $24 = HEAP32[3566]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,3732,$vararg_buffer);
+ _TraceLog(0,3746,$vararg_buffer);
STACKTOP = sp;return;
}
function _InitTimer() {
@@ -12039,7 +12238,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[1746] = $1;
+ HEAPF64[1747] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12069,7 +12268,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr8>>2] = $10;
$vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
HEAP32[$vararg_ptr9>>2] = $12;
- _TraceLog(0,3665,$vararg_buffer4);
+ _TraceLog(0,3679,$vararg_buffer4);
STACKTOP = sp;return 0;
} else {
HEAP32[$vararg_buffer>>2] = $6;
@@ -12079,7 +12278,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr2>>2] = $10;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $12;
- _TraceLog(0,3596,$vararg_buffer);
+ _TraceLog(0,3610,$vararg_buffer);
STACKTOP = sp;return 0;
}
return (0)|0;
@@ -12095,7 +12294,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) {
return 0;
}
$4 = ((($1)) + 32|0);
- $5 = (_strcmp($4,3589)|0);
+ $5 = (_strcmp($4,3603)|0);
$6 = ($5|0)==(0);
if (!($6)) {
return 0;
@@ -12198,7 +12397,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 13952;
+ $31 = 13960;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -12211,7 +12410,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (13960);
+ $42 = (13968);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -12267,7 +12466,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (14240 + ($10<<2)|0);
+ $11 = (14248 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -12281,19 +12480,19 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[1743] = $$;
+ HEAPF64[1744] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
$6 = $1 ? 0.0 : $5;
HEAPF64[$vararg_buffer>>3] = $6;
- _TraceLog(0,3545,$vararg_buffer);
+ _TraceLog(0,3559,$vararg_buffer);
STACKTOP = sp;return;
}
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[3559] = 0;
+ HEAP32[3561] = 0;
return;
}
function _GetTime() {
@@ -12392,7 +12591,7 @@ function _ImageFormat($0,$1) {
$6 = ($1|0)<(8);
$or$cond = $6 & $5;
if (!($or$cond)) {
- _TraceLog(2,4108,$vararg_buffer);
+ _TraceLog(2,4122,$vararg_buffer);
STACKTOP = sp;return;
}
;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
@@ -12869,52 +13068,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[3572]|0;
+ $6 = HEAP32[3574]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
$or$cond100 = $switch & $7;
if ($or$cond100) {
- _TraceLog(2,3777,$vararg_buffer);
+ _TraceLog(2,3791,$vararg_buffer);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[3573]|0;
+ $9 = HEAP32[3575]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
if ($or$cond7) {
- _TraceLog(2,3821,$vararg_buffer1);
+ _TraceLog(2,3835,$vararg_buffer1);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[3574]|0;
+ $12 = HEAP32[3576]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
$or$cond = $14 & $13;
if ($or$cond) {
- _TraceLog(2,3866,$vararg_buffer3);
+ _TraceLog(2,3880,$vararg_buffer3);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[3575]|0;
+ $15 = HEAP32[3577]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
$or$cond96 = $17 & $16;
if ($or$cond96) {
- _TraceLog(2,3911,$vararg_buffer5);
+ _TraceLog(2,3925,$vararg_buffer5);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[3576]|0;
+ $18 = HEAP32[3578]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
$or$cond98 = $20 & $19;
if ($or$cond98) {
- _TraceLog(2,3956,$vararg_buffer7);
+ _TraceLog(2,3970,$vararg_buffer7);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
@@ -12952,7 +13151,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[3572]|0;
+ $22 = HEAP32[3574]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -12960,7 +13159,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[3572]|0;
+ $24 = HEAP32[3574]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -12968,7 +13167,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[3572]|0;
+ $26 = HEAP32[3574]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -12976,7 +13175,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[3572]|0;
+ $28 = HEAP32[3574]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -12984,7 +13183,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[3573]|0;
+ $30 = HEAP32[3575]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -12992,7 +13191,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[3574]|0;
+ $32 = HEAP32[3576]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13000,7 +13199,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[3574]|0;
+ $34 = HEAP32[3576]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13008,7 +13207,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[3575]|0;
+ $36 = HEAP32[3577]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13016,7 +13215,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[3575]|0;
+ $38 = HEAP32[3577]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13024,7 +13223,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[3576]|0;
+ $40 = HEAP32[3578]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13032,7 +13231,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[3576]|0;
+ $42 = HEAP32[3578]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13040,11 +13239,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
default: {
- _TraceLog(2,4001,$vararg_buffer9);
+ _TraceLog(2,4015,$vararg_buffer9);
}
}
} while(0);
- $44 = HEAP32[3577]|0;
+ $44 = HEAP32[3579]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -13059,7 +13258,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,4079,$vararg_buffer15);
+ _TraceLog(2,4093,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -13068,7 +13267,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
HEAP32[$vararg_ptr13>>2] = $1;
$vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
HEAP32[$vararg_ptr14>>2] = $2;
- _TraceLog(0,4030,$vararg_buffer11);
+ _TraceLog(0,4044,$vararg_buffer11);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
@@ -13342,7 +13541,7 @@ function _GetImageData($0) {
break;
}
default: {
- _TraceLog(2,4162,$vararg_buffer);
+ _TraceLog(2,4176,$vararg_buffer);
$$1 = $$0106;
}
}
@@ -13369,7 +13568,7 @@ function _ErrorCallback($0,$1) {
HEAP32[$vararg_buffer>>2] = $0;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $1;
- _TraceLog(2,8028,$vararg_buffer);
+ _TraceLog(2,8042,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlGetVersion() {
@@ -13390,20 +13589,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[3556]|0;
+ $3 = HEAP32[3558]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[3555]|0;
+ $5 = HEAP32[3557]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[3597] = $3;
- HEAP32[3598] = $5;
- HEAP32[3599] = 0;
- HEAP32[3600] = 0;
+ HEAP32[3599] = $3;
+ HEAP32[3600] = $5;
+ HEAP32[3601] = 0;
+ HEAP32[3602] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -13413,13 +13612,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr12>>2] = $0;
$vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
HEAP32[$vararg_ptr13>>2] = $1;
- _TraceLog(0,7962,$vararg_buffer8);
+ _TraceLog(0,7976,$vararg_buffer8);
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[3556]|0;
+ $35 = HEAP32[3558]|0;
$36 = (+($35|0));
- $37 = HEAP32[3555]|0;
+ $37 = HEAP32[3557]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -13427,26 +13626,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[3597] = $45;
- HEAP32[3598] = $37;
+ HEAP32[3599] = $45;
+ HEAP32[3600] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[3599] = $46;
+ HEAP32[3601] = $46;
$$sink1 = 0;
} else {
- HEAP32[3597] = $35;
+ HEAP32[3599] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[3598] = $42;
- HEAP32[3599] = 0;
+ HEAP32[3600] = $42;
+ HEAP32[3601] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[3600] = $$sink1;
+ HEAP32[3602] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[3555]|0;
+ $7 = HEAP32[3557]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -13454,13 +13653,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr2>>2] = $0;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $1;
- _TraceLog(2,7819,$vararg_buffer);
+ _TraceLog(2,7833,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[3556]|0;
+ $9 = HEAP32[3558]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[3555]|0;
+ $13 = HEAP32[3557]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -13468,37 +13667,37 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[3597] = $23;
- HEAP32[3598] = $1;
+ HEAP32[3599] = $23;
+ HEAP32[3600] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[3599] = $24;
+ HEAP32[3601] = $24;
$$sink = 0;
} else {
- HEAP32[3597] = $0;
- $17 = HEAP32[3555]|0;
+ HEAP32[3599] = $0;
+ $17 = HEAP32[3557]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[3598] = $20;
- HEAP32[3599] = 0;
+ HEAP32[3600] = $20;
+ HEAP32[3601] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[3600] = $$sink;
- $25 = HEAP32[3597]|0;
+ HEAP32[3602] = $$sink;
+ $25 = HEAP32[3599]|0;
$26 = (+($25|0));
- $27 = HEAP32[3556]|0;
+ $27 = HEAP32[3558]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=14312; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[3597] = $0;
- HEAP32[3598] = $1;
+ dest=14320; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[3599] = $0;
+ HEAP32[3600] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
- _TraceLog(2,7897,$vararg_buffer4);
+ _TraceLog(2,7911,$vararg_buffer4);
STACKTOP = sp;return;
}
function _WindowSizeCallback($0,$1,$2) {
@@ -13516,10 +13715,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[3556] = $1;
- HEAP32[3555] = $2;
- HEAP32[3597] = $1;
- HEAP32[3598] = $2;
+ HEAP32[3558] = $1;
+ HEAP32[3557] = $2;
+ HEAP32[3599] = $1;
+ HEAP32[3600] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -13546,7 +13745,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (17035 + ($1)|0);
+ $9 = (17043 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -13567,7 +13766,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (17029 + ($1)|0);
+ $7 = (17037 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -13646,7 +13845,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 13952;
+ $15 = 13960;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -13681,7 +13880,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[3970] = $3;
+ HEAP32[3972] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -13691,7 +13890,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[3969] = $$sink;
+ HEAP32[3971] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -13731,16 +13930,16 @@ function _rlglInit($0,$1) {
$6 = sp + 2192|0;
$7 = (_glGetString(7936)|0);
HEAP32[$vararg_buffer>>2] = $7;
- _TraceLog(0,4460,$vararg_buffer);
+ _TraceLog(0,4474,$vararg_buffer);
$8 = (_glGetString(7937)|0);
HEAP32[$vararg_buffer1>>2] = $8;
- _TraceLog(0,4478,$vararg_buffer1);
+ _TraceLog(0,4492,$vararg_buffer1);
$9 = (_glGetString(7938)|0);
HEAP32[$vararg_buffer4>>2] = $9;
- _TraceLog(0,4496,$vararg_buffer4);
+ _TraceLog(0,4510,$vararg_buffer4);
$10 = (_glGetString(35724)|0);
HEAP32[$vararg_buffer7>>2] = $10;
- _TraceLog(0,4514,$vararg_buffer7);
+ _TraceLog(0,4528,$vararg_buffer7);
$11 = (_glGetString(7939)|0);
$12 = (_strlen($11)|0);
$13 = (($12) + 1)|0;
@@ -13748,7 +13947,7 @@ function _rlglInit($0,$1) {
_memcpy(($14|0),($11|0),($13|0))|0;
$$062 = 0;$$sink63 = $14;
while(1) {
- $15 = (_strtok($$sink63,4532)|0);
+ $15 = (_strtok($$sink63,4546)|0);
$16 = (($vararg_buffer7) + ($$062<<2)|0);
HEAP32[$16>>2] = $15;
$17 = ($15|0)==(0|0);
@@ -13762,41 +13961,41 @@ function _rlglInit($0,$1) {
_free($14);
$19 = (($$062) + -1)|0;
HEAP32[$vararg_buffer10>>2] = $19;
- _TraceLog(0,4534,$vararg_buffer10);
+ _TraceLog(0,4548,$vararg_buffer10);
$20 = ($$062|0)>(1);
if ($20) {
$$06167 = 0;
while(1) {
$23 = (($vararg_buffer7) + ($$06167<<2)|0);
$24 = HEAP32[$23>>2]|0;
- $25 = (_strcmp($24,4569)|0);
+ $25 = (_strcmp($24,4583)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[3635] = 1;
- $27 = (_eglGetProcAddress((4596|0))|0);
- HEAP32[3636] = $27;
- $28 = (_eglGetProcAddress((4617|0))|0);
- HEAP32[3637] = $28;
- $29 = (_eglGetProcAddress((4638|0))|0);
- HEAP32[3638] = $29;
+ HEAP32[3637] = 1;
+ $27 = (_eglGetProcAddress((4610|0))|0);
+ HEAP32[3638] = $27;
+ $28 = (_eglGetProcAddress((4631|0))|0);
+ HEAP32[3639] = $28;
+ $29 = (_eglGetProcAddress((4652|0))|0);
+ HEAP32[3640] = $29;
}
- $30 = (_strcmp($24,4662)|0);
+ $30 = (_strcmp($24,4676)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[3577] = 1;
+ HEAP32[3579] = 1;
}
- $32 = (_strcmp($24,4682)|0);
+ $32 = (_strcmp($24,4696)|0);
$33 = ($32|0)==(0);
if ($33) {
label = 12;
} else {
$34 = HEAP32[$23>>2]|0;
- $35 = (_strcmp($34,4714)|0);
+ $35 = (_strcmp($34,4728)|0);
$36 = ($35|0)==(0);
if ($36) {
label = 12;
} else {
- $37 = (_strcmp($34,4747)|0);
+ $37 = (_strcmp($34,4761)|0);
$38 = ($37|0)==(0);
if ($38) {
label = 12;
@@ -13805,15 +14004,15 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[3572] = 1;
+ HEAP32[3574] = 1;
}
- $39 = (_strcmp($24,4787)|0);
+ $39 = (_strcmp($24,4801)|0);
$40 = ($39|0)==(0);
if ($40) {
label = 15;
} else {
$41 = HEAP32[$23>>2]|0;
- $42 = (_strcmp($41,4823)|0);
+ $42 = (_strcmp($41,4837)|0);
$43 = ($42|0)==(0);
if ($43) {
label = 15;
@@ -13821,35 +14020,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[3573] = 1;
- }
- $44 = HEAP32[$23>>2]|0;
- $45 = (_strcmp($44,4856)|0);
- $46 = ($45|0)==(0);
- if ($46) {
- HEAP32[3574] = 1;
- }
- $47 = (_strcmp($44,4881)|0);
- $48 = ($47|0)==(0);
- if ($48) {
HEAP32[3575] = 1;
}
- $49 = (_strcmp($44,4914)|0);
- $50 = ($49|0)==(0);
- if ($50) {
+ $44 = HEAP32[$23>>2]|0;
+ $45 = (_strcmp($44,4870)|0);
+ $46 = ($45|0)==(0);
+ if ($46) {
HEAP32[3576] = 1;
}
- $51 = (_strcmp($44,4950)|0);
+ $47 = (_strcmp($44,4895)|0);
+ $48 = ($47|0)==(0);
+ if ($48) {
+ HEAP32[3577] = 1;
+ }
+ $49 = (_strcmp($44,4928)|0);
+ $50 = ($49|0)==(0);
+ if ($50) {
+ HEAP32[3578] = 1;
+ }
+ $51 = (_strcmp($44,4964)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[3639] = 1;
- _glGetFloatv(34047,(14560|0));
+ HEAP32[3641] = 1;
+ _glGetFloatv(34047,(14568|0));
}
$53 = HEAP32[$23>>2]|0;
- $54 = (_strcmp($53,4984)|0);
+ $54 = (_strcmp($53,4998)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[3641] = 1;
+ HEAP32[3643] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -13860,77 +14059,77 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[3635]|0;
+ $21 = HEAP32[3637]|0;
$22 = ($21|0)==(0);
if ($22) {
- _TraceLog(2,5087,$vararg_buffer15);
+ _TraceLog(2,5101,$vararg_buffer15);
} else {
- _TraceLog(0,5012,$vararg_buffer13);
+ _TraceLog(0,5026,$vararg_buffer13);
}
- $57 = HEAP32[3577]|0;
+ $57 = HEAP32[3579]|0;
$58 = ($57|0)==(0);
if ($58) {
- _TraceLog(2,5223,$vararg_buffer19);
+ _TraceLog(2,5237,$vararg_buffer19);
} else {
- _TraceLog(0,5148,$vararg_buffer17);
+ _TraceLog(0,5162,$vararg_buffer17);
}
- $59 = HEAP32[3572]|0;
+ $59 = HEAP32[3574]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- _TraceLog(0,5315,$vararg_buffer21);
+ _TraceLog(0,5329,$vararg_buffer21);
}
- $61 = HEAP32[3573]|0;
+ $61 = HEAP32[3575]|0;
$62 = ($61|0)==(0);
if (!($62)) {
- _TraceLog(0,5361,$vararg_buffer23);
+ _TraceLog(0,5375,$vararg_buffer23);
}
- $63 = HEAP32[3574]|0;
+ $63 = HEAP32[3576]|0;
$64 = ($63|0)==(0);
if (!($64)) {
- _TraceLog(0,5408,$vararg_buffer25);
+ _TraceLog(0,5422,$vararg_buffer25);
}
- $65 = HEAP32[3575]|0;
+ $65 = HEAP32[3577]|0;
$66 = ($65|0)==(0);
if (!($66)) {
- _TraceLog(0,5459,$vararg_buffer27);
+ _TraceLog(0,5473,$vararg_buffer27);
}
- $67 = HEAP32[3576]|0;
+ $67 = HEAP32[3578]|0;
$68 = ($67|0)==(0);
if (!($68)) {
- _TraceLog(0,5506,$vararg_buffer29);
+ _TraceLog(0,5520,$vararg_buffer29);
}
- $69 = HEAP32[3639]|0;
+ $69 = HEAP32[3641]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[3640];
+ $71 = +HEAPF32[3642];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
- _TraceLog(0,5553,$vararg_buffer31);
+ _TraceLog(0,5567,$vararg_buffer31);
}
- $73 = HEAP32[3641]|0;
+ $73 = HEAP32[3643]|0;
$74 = ($73|0)==(0);
if (!($74)) {
- _TraceLog(0,5619,$vararg_buffer34);
+ _TraceLog(0,5633,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[3642] = $75;
+ HEAP32[3644] = $75;
$76 = ($75|0)==(0);
if ($76) {
- _TraceLog(2,5723,$vararg_buffer39);
+ _TraceLog(2,5737,$vararg_buffer39);
} else {
HEAP32[$vararg_buffer36>>2] = $75;
- _TraceLog(0,5672,$vararg_buffer36);
+ _TraceLog(0,5686,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=14572; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=14628; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=14580; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=14636; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[3671] = $77;
+ HEAP32[3673] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[3671]|0;
+ $79 = HEAP32[3673]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -13943,7 +14142,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[3672] = $78;
+ HEAP32[3674] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -13958,48 +14157,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[3673] = 1;
- $85 = HEAP32[3642]|0;
+ HEAP32[3675] = 1;
+ $85 = HEAP32[3644]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[3674] = 4;
+ HEAP32[3676] = 4;
_MatrixIdentity($4);
- dest=14700; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=14708; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(14764); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(14772); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(14828); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(14836); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(14892); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(14900); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(14956); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(14964); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15020); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15028); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15084); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15092); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15148); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15156); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15212); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15220); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15276); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15284); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15340); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15348); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15404); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15412); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15468); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15476); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15532); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15540); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15596); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15604); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(15660); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(15668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=14408; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=14416; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=14472; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[3601] = 14472;
+ dest=14480; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[3603] = 14480;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14010,21 +14209,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[3931] = $0;
- HEAP32[3932] = $1;
- _TraceLog(0,5762,$vararg_buffer41);
+ HEAP32[3933] = $0;
+ HEAP32[3934] = $1;
+ _TraceLog(0,5776,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[3599]|0;
+ $0 = HEAP32[3601]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[3600]|0;
+ $2 = HEAP32[3602]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[3597]|0;
+ $4 = HEAP32[3599]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[3598]|0;
+ $6 = HEAP32[3600]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14035,12 +14234,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 14408;
+ $modelview$sink = 14416;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 14472;
+ $modelview$sink = 14480;
label = 3;
break;
}
@@ -14048,9 +14247,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[3601] = $modelview$sink;
+ HEAP32[3603] = $modelview$sink;
}
- HEAP32[3634] = $0;
+ HEAP32[3636] = $0;
return;
}
function _rlLoadIdentity() {
@@ -14058,7 +14257,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[3601]|0;
+ $1 = HEAP32[3603]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14079,7 +14278,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[3601]|0;
+ $8 = HEAP32[3603]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14138,17 +14337,17 @@ function _LoadDefaultShader($0) {
$1 = sp + 16|0;
$2 = sp + 513|0;
$3 = sp + 72|0;
- _memcpy(($2|0),(6338|0),489)|0;
- _memcpy(($3|0),(6827|0),441)|0;
+ _memcpy(($2|0),(6352|0),489)|0;
+ _memcpy(($3|0),(6841|0),441)|0;
$4 = (_LoadShaderProgram($2,$3)|0);
HEAP32[$1>>2] = $4;
$5 = ($4|0)==(0);
if ($5) {
HEAP32[$vararg_buffer1>>2] = $4;
- _TraceLog(2,7316,$vararg_buffer1);
+ _TraceLog(2,7330,$vararg_buffer1);
} else {
HEAP32[$vararg_buffer>>2] = $4;
- _TraceLog(0,7268,$vararg_buffer);
+ _TraceLog(0,7282,$vararg_buffer);
}
$6 = HEAP32[$1>>2]|0;
$7 = ($6|0)==(0);
@@ -14176,15 +14375,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(15744)>>2] = $0;
+ HEAP32[(15752)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(15752)>>2] = $1;
- HEAP32[(15748)>>2] = 0;
+ HEAP32[(15760)>>2] = $1;
HEAP32[(15756)>>2] = 0;
+ HEAP32[(15764)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(15752)>>2]|0;
+ $2 = HEAP32[(15760)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -14195,19 +14394,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[3933] = 0;
- HEAP32[(15740)>>2] = 0;
- HEAP32[(15736)>>2] = 0;
+ HEAP32[3935] = 0;
+ HEAP32[(15748)>>2] = 0;
+ HEAP32[(15744)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(15792)>>2] = $5;
+ HEAP32[(15800)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(15800)>>2] = $6;
- HEAP32[(15796)>>2] = 0;
+ HEAP32[(15808)>>2] = $6;
HEAP32[(15804)>>2] = 0;
+ HEAP32[(15812)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(15800)>>2]|0;
+ $7 = HEAP32[(15808)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -14218,24 +14417,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[3945] = 0;
- HEAP32[(15788)>>2] = 0;
- HEAP32[(15784)>>2] = 0;
+ HEAP32[3947] = 0;
+ HEAP32[(15796)>>2] = 0;
+ HEAP32[(15792)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(15840)>>2] = $10;
+ HEAP32[(15848)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(15844)>>2] = $11;
+ HEAP32[(15852)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(15848)>>2] = $12;
+ HEAP32[(15856)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(15852)>>2] = $13;
- $14 = HEAP32[(15840)>>2]|0;
+ HEAP32[(15860)>>2] = $13;
+ $14 = HEAP32[(15848)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(15844)>>2]|0;
+ $15 = HEAP32[(15852)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(15848)>>2]|0;
+ $17 = HEAP32[(15856)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -14246,7 +14445,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(15852)>>2]|0;
+ $16 = HEAP32[(15860)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -14283,140 +14482,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[3957] = 0;
- HEAP32[(15832)>>2] = 0;
- HEAP32[(15836)>>2] = 0;
- _TraceLog(0,5809,$vararg_buffer);
- $20 = HEAP32[3635]|0;
+ HEAP32[3959] = 0;
+ HEAP32[(15840)>>2] = 0;
+ HEAP32[(15844)>>2] = 0;
+ _TraceLog(0,5823,$vararg_buffer);
+ $20 = HEAP32[3637]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[3636]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(15760));
- $44 = HEAP32[3637]|0;
- $45 = HEAP32[(15760)>>2]|0;
+ $43 = HEAP32[3638]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(15768));
+ $44 = HEAP32[3639]|0;
+ $45 = HEAP32[(15768)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((15764)|0));
- $46 = HEAP32[(15764)>>2]|0;
+ _glGenBuffers(2,((15772)|0));
+ $46 = HEAP32[(15772)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(15744)>>2]|0;
+ $47 = HEAP32[(15752)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(14632)>>2]|0;
+ $48 = HEAP32[(14640)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(14632)>>2]|0;
+ $49 = HEAP32[(14640)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((15768)|0));
- $50 = HEAP32[(15768)>>2]|0;
+ _glGenBuffers(2,((15776)|0));
+ $50 = HEAP32[(15776)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(15752)>>2]|0;
+ $51 = HEAP32[(15760)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(14652)>>2]|0;
+ $52 = HEAP32[(14660)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(14652)>>2]|0;
+ $53 = HEAP32[(14660)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[3635]|0;
+ $54 = HEAP32[3637]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(15764)>>2]|0;
- $58 = HEAP32[(15768)>>2]|0;
+ $57 = HEAP32[(15772)>>2]|0;
+ $58 = HEAP32[(15776)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
- _TraceLog(0,5947,$vararg_buffer3);
+ _TraceLog(0,5961,$vararg_buffer3);
} else {
- $56 = HEAP32[(15760)>>2]|0;
+ $56 = HEAP32[(15768)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
- _TraceLog(0,5882,$vararg_buffer1);
+ _TraceLog(0,5896,$vararg_buffer1);
}
- $59 = HEAP32[3635]|0;
+ $59 = HEAP32[3637]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[3636]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(15808));
- $62 = HEAP32[3637]|0;
- $63 = HEAP32[(15808)>>2]|0;
+ $61 = HEAP32[3638]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(15816));
+ $62 = HEAP32[3639]|0;
+ $63 = HEAP32[(15816)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((15812)|0));
- $64 = HEAP32[(15812)>>2]|0;
+ _glGenBuffers(1,((15820)|0));
+ $64 = HEAP32[(15820)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(15792)>>2]|0;
+ $65 = HEAP32[(15800)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(14632)>>2]|0;
+ $66 = HEAP32[(14640)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(14632)>>2]|0;
+ $67 = HEAP32[(14640)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((15816)|0));
- $68 = HEAP32[(15816)>>2]|0;
+ _glGenBuffers(1,((15824)|0));
+ $68 = HEAP32[(15824)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(15800)>>2]|0;
+ $69 = HEAP32[(15808)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(14652)>>2]|0;
+ $70 = HEAP32[(14660)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(14652)>>2]|0;
+ $71 = HEAP32[(14660)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[3635]|0;
+ $72 = HEAP32[3637]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(15812)>>2]|0;
- $76 = HEAP32[(15816)>>2]|0;
+ $75 = HEAP32[(15820)>>2]|0;
+ $76 = HEAP32[(15824)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
- _TraceLog(0,6093,$vararg_buffer10);
+ _TraceLog(0,6107,$vararg_buffer10);
} else {
- $74 = HEAP32[(15808)>>2]|0;
+ $74 = HEAP32[(15816)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
- _TraceLog(0,6024,$vararg_buffer7);
+ _TraceLog(0,6038,$vararg_buffer7);
}
- $77 = HEAP32[3635]|0;
+ $77 = HEAP32[3637]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[3636]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(15856));
- $80 = HEAP32[3637]|0;
- $81 = HEAP32[(15856)>>2]|0;
+ $79 = HEAP32[3638]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(15864));
+ $80 = HEAP32[3639]|0;
+ $81 = HEAP32[(15864)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((15860)|0));
- $82 = HEAP32[(15860)>>2]|0;
- _glBindBuffer(34962,($82|0));
- $83 = HEAP32[(15840)>>2]|0;
- _glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(14632)>>2]|0;
- _glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(14632)>>2]|0;
- _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((15864)|0));
- $86 = HEAP32[(15864)>>2]|0;
- _glBindBuffer(34962,($86|0));
- $87 = HEAP32[(15844)>>2]|0;
- _glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(14636)>>2]|0;
- _glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(14636)>>2]|0;
- _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
_glGenBuffers(1,((15868)|0));
- $90 = HEAP32[(15868)>>2]|0;
- _glBindBuffer(34962,($90|0));
- $91 = HEAP32[(15848)>>2]|0;
- _glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(14652)>>2]|0;
- _glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(14652)>>2]|0;
- _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
+ $82 = HEAP32[(15868)>>2]|0;
+ _glBindBuffer(34962,($82|0));
+ $83 = HEAP32[(15848)>>2]|0;
+ _glBufferData(34962,49152,($83|0),35048);
+ $84 = HEAP32[(14640)>>2]|0;
+ _glEnableVertexAttribArray(($84|0));
+ $85 = HEAP32[(14640)>>2]|0;
+ _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
_glGenBuffers(1,((15872)|0));
- $94 = HEAP32[(15872)>>2]|0;
+ $86 = HEAP32[(15872)>>2]|0;
+ _glBindBuffer(34962,($86|0));
+ $87 = HEAP32[(15852)>>2]|0;
+ _glBufferData(34962,32768,($87|0),35048);
+ $88 = HEAP32[(14644)>>2]|0;
+ _glEnableVertexAttribArray(($88|0));
+ $89 = HEAP32[(14644)>>2]|0;
+ _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
+ _glGenBuffers(1,((15876)|0));
+ $90 = HEAP32[(15876)>>2]|0;
+ _glBindBuffer(34962,($90|0));
+ $91 = HEAP32[(15856)>>2]|0;
+ _glBufferData(34962,16384,($91|0),35048);
+ $92 = HEAP32[(14660)>>2]|0;
+ _glEnableVertexAttribArray(($92|0));
+ $93 = HEAP32[(14660)>>2]|0;
+ _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
+ _glGenBuffers(1,((15880)|0));
+ $94 = HEAP32[(15880)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(15852)>>2]|0;
+ $95 = HEAP32[(15860)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[3635]|0;
+ $96 = HEAP32[3637]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(15860)>>2]|0;
- $100 = HEAP32[(15864)>>2]|0;
- $101 = HEAP32[(15868)>>2]|0;
- $102 = HEAP32[(15872)>>2]|0;
+ $99 = HEAP32[(15868)>>2]|0;
+ $100 = HEAP32[(15872)>>2]|0;
+ $101 = HEAP32[(15876)>>2]|0;
+ $102 = HEAP32[(15880)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -14424,18 +14623,18 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr21>>2] = $101;
$vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
HEAP32[$vararg_ptr22>>2] = $102;
- _TraceLog(0,6239,$vararg_buffer17);
+ _TraceLog(0,6253,$vararg_buffer17);
} else {
- $98 = HEAP32[(15856)>>2]|0;
+ $98 = HEAP32[(15864)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
- _TraceLog(0,6174,$vararg_buffer14);
+ _TraceLog(0,6188,$vararg_buffer14);
}
- $103 = HEAP32[3635]|0;
+ $103 = HEAP32[3637]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[3637]|0;
+ $105 = HEAP32[3639]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -14472,10 +14671,10 @@ function _LoadShaderProgram($0,$1) {
$9 = ($8|0)==(1);
if ($9) {
HEAP32[$vararg_buffer4>>2] = $6;
- _TraceLog(0,7572,$vararg_buffer4);
+ _TraceLog(0,7586,$vararg_buffer4);
} else {
HEAP32[$vararg_buffer>>2] = $6;
- _TraceLog(2,7520,$vararg_buffer);
+ _TraceLog(2,7534,$vararg_buffer);
HEAP32[$vararg_buffer>>2] = 0;
_glGetShaderiv(($6|0),35716,($vararg_buffer|0));
$10 = HEAP32[$vararg_buffer>>2]|0;
@@ -14485,7 +14684,7 @@ function _LoadShaderProgram($0,$1) {
$13 = HEAP32[$vararg_buffer>>2]|0;
_glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
HEAP32[$vararg_buffer1>>2] = $12;
- _TraceLog(0,7569,$vararg_buffer1);
+ _TraceLog(0,7583,$vararg_buffer1);
_llvm_stackrestore(($11|0));
}
_glCompileShader(($7|0));
@@ -14494,10 +14693,10 @@ function _LoadShaderProgram($0,$1) {
$15 = ($14|0)==(1);
if ($15) {
HEAP32[$vararg_buffer13>>2] = $7;
- _TraceLog(0,7673,$vararg_buffer13);
+ _TraceLog(0,7687,$vararg_buffer13);
} else {
HEAP32[$vararg_buffer7>>2] = $7;
- _TraceLog(2,7622,$vararg_buffer7);
+ _TraceLog(2,7636,$vararg_buffer7);
HEAP32[$vararg_buffer7>>2] = 0;
_glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
$16 = HEAP32[$vararg_buffer7>>2]|0;
@@ -14507,25 +14706,25 @@ function _LoadShaderProgram($0,$1) {
$19 = HEAP32[$vararg_buffer7>>2]|0;
_glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
HEAP32[$vararg_buffer10>>2] = $18;
- _TraceLog(0,7569,$vararg_buffer10);
+ _TraceLog(0,7583,$vararg_buffer10);
_llvm_stackrestore(($17|0));
}
$20 = (_glCreateProgram()|0);
_glAttachShader(($20|0),($6|0));
_glAttachShader(($20|0),($7|0));
- _glBindAttribLocation(($20|0),0,(7364|0));
- _glBindAttribLocation(($20|0),1,(7379|0));
- _glBindAttribLocation(($20|0),2,(7410|0));
- _glBindAttribLocation(($20|0),3,(7437|0));
- _glBindAttribLocation(($20|0),4,(7423|0));
- _glBindAttribLocation(($20|0),5,(7394|0));
+ _glBindAttribLocation(($20|0),0,(7378|0));
+ _glBindAttribLocation(($20|0),1,(7393|0));
+ _glBindAttribLocation(($20|0),2,(7424|0));
+ _glBindAttribLocation(($20|0),3,(7451|0));
+ _glBindAttribLocation(($20|0),4,(7437|0));
+ _glBindAttribLocation(($20|0),5,(7408|0));
_glLinkProgram(($20|0));
_glGetProgramiv(($20|0),35714,($4|0));
$21 = HEAP32[$4>>2]|0;
$22 = ($21|0)==(0);
if ($22) {
HEAP32[$vararg_buffer16>>2] = $20;
- _TraceLog(2,7725,$vararg_buffer16);
+ _TraceLog(2,7739,$vararg_buffer16);
HEAP32[$vararg_buffer16>>2] = 0;
_glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
$23 = HEAP32[$vararg_buffer16>>2]|0;
@@ -14535,7 +14734,7 @@ function _LoadShaderProgram($0,$1) {
$26 = HEAP32[$vararg_buffer16>>2]|0;
_glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
HEAP32[$vararg_buffer19>>2] = $25;
- _TraceLog(0,7569,$vararg_buffer19);
+ _TraceLog(0,7583,$vararg_buffer19);
_glDeleteProgram(($20|0));
_llvm_stackrestore(($24|0));
$$0 = 0;
@@ -14544,7 +14743,7 @@ function _LoadShaderProgram($0,$1) {
STACKTOP = sp;return ($$0|0);
} else {
HEAP32[$vararg_buffer22>>2] = $20;
- _TraceLog(0,7771,$vararg_buffer22);
+ _TraceLog(0,7785,$vararg_buffer22);
$$0 = $20;
_glDeleteShader(($6|0));
_glDeleteShader(($7|0));
@@ -14559,55 +14758,55 @@ function _LoadDefaultShaderLocations($0) {
var sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- $2 = (_glGetAttribLocation(($1|0),(7364|0))|0);
+ $2 = (_glGetAttribLocation(($1|0),(7378|0))|0);
$3 = ((($0)) + 4|0);
HEAP32[$3>>2] = $2;
$4 = HEAP32[$0>>2]|0;
- $5 = (_glGetAttribLocation(($4|0),(7379|0))|0);
+ $5 = (_glGetAttribLocation(($4|0),(7393|0))|0);
$6 = ((($0)) + 8|0);
HEAP32[$6>>2] = $5;
$7 = HEAP32[$0>>2]|0;
- $8 = (_glGetAttribLocation(($7|0),(7394|0))|0);
+ $8 = (_glGetAttribLocation(($7|0),(7408|0))|0);
$9 = ((($0)) + 12|0);
HEAP32[$9>>2] = $8;
$10 = HEAP32[$0>>2]|0;
- $11 = (_glGetAttribLocation(($10|0),(7410|0))|0);
+ $11 = (_glGetAttribLocation(($10|0),(7424|0))|0);
$12 = ((($0)) + 16|0);
HEAP32[$12>>2] = $11;
$13 = HEAP32[$0>>2]|0;
- $14 = (_glGetAttribLocation(($13|0),(7423|0))|0);
+ $14 = (_glGetAttribLocation(($13|0),(7437|0))|0);
$15 = ((($0)) + 20|0);
HEAP32[$15>>2] = $14;
$16 = HEAP32[$0>>2]|0;
- $17 = (_glGetAttribLocation(($16|0),(7437|0))|0);
+ $17 = (_glGetAttribLocation(($16|0),(7451|0))|0);
$18 = ((($0)) + 24|0);
HEAP32[$18>>2] = $17;
$19 = HEAP32[$0>>2]|0;
- $20 = (_glGetUniformLocation(($19|0),(7449|0))|0);
+ $20 = (_glGetUniformLocation(($19|0),(7463|0))|0);
$21 = ((($0)) + 28|0);
HEAP32[$21>>2] = $20;
$22 = HEAP32[$0>>2]|0;
- $23 = (_glGetUniformLocation(($22|0),(7459|0))|0);
+ $23 = (_glGetUniformLocation(($22|0),(7473|0))|0);
$24 = ((($0)) + 32|0);
HEAP32[$24>>2] = $23;
$25 = HEAP32[$0>>2]|0;
- $26 = (_glGetUniformLocation(($25|0),(7470|0))|0);
+ $26 = (_glGetUniformLocation(($25|0),(7484|0))|0);
$27 = ((($0)) + 36|0);
HEAP32[$27>>2] = $26;
$28 = HEAP32[$0>>2]|0;
- $29 = (_glGetUniformLocation(($28|0),(7481|0))|0);
+ $29 = (_glGetUniformLocation(($28|0),(7495|0))|0);
$30 = ((($0)) + 40|0);
HEAP32[$30>>2] = $29;
$31 = HEAP32[$0>>2]|0;
- $32 = (_glGetUniformLocation(($31|0),(7493|0))|0);
+ $32 = (_glGetUniformLocation(($31|0),(7507|0))|0);
$33 = ((($0)) + 44|0);
HEAP32[$33>>2] = $32;
$34 = HEAP32[$0>>2]|0;
- $35 = (_glGetUniformLocation(($34|0),(7502|0))|0);
+ $35 = (_glGetUniformLocation(($34|0),(7516|0))|0);
$36 = ((($0)) + 48|0);
HEAP32[$36>>2] = $35;
$37 = HEAP32[$0>>2]|0;
- $38 = (_glGetUniformLocation(($37|0),(7511|0))|0);
+ $38 = (_glGetUniformLocation(($37|0),(7525|0))|0);
$39 = ((($0)) + 52|0);
HEAP32[$39>>2] = $38;
return;
@@ -14616,9 +14815,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (17029 + ($0)|0);
+ $1 = (17037 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (17032 + ($0)|0);
+ $3 = (17040 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -14630,9 +14829,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (17029 + ($0)|0);
+ $1 = (17037 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (17032 + ($0)|0);
+ $3 = (17040 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -14653,10 +14852,10 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[3554]|0;
+ $0 = HEAP32[3556]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
- _TraceLog(0,8083,$vararg_buffer);
+ _TraceLog(0,8097,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadDefaultFont() {
@@ -14664,9 +14863,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[14256>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[14256+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[14256+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[14256+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[14256+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[14264>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[14264+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[14264+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[14264+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[14264+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(14284)>>2]|0;
+ $0 = HEAP32[(14292)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -14677,11 +14876,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(14568|0));
- $0 = HEAP32[3642]|0;
+ _glDeleteTextures(1,(14576|0));
+ $0 = HEAP32[3644]|0;
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(0,8110,$vararg_buffer);
- $1 = HEAP32[3672]|0;
+ _TraceLog(0,8124,$vararg_buffer);
+ $1 = HEAP32[3674]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -14689,17 +14888,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[3643]|0;
+ $0 = HEAP32[3645]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[3635]|0;
+ $0 = HEAP32[3637]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[3637]|0;
+ $2 = HEAP32[3639]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -14708,39 +14907,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((15764)|0));
- _glDeleteBuffers(1,((15768)|0));
- _glDeleteBuffers(1,((15812)|0));
- _glDeleteBuffers(1,((15816)|0));
- _glDeleteBuffers(1,((15860)|0));
- _glDeleteBuffers(1,((15864)|0));
+ _glDeleteBuffers(1,((15772)|0));
+ _glDeleteBuffers(1,((15776)|0));
+ _glDeleteBuffers(1,((15820)|0));
+ _glDeleteBuffers(1,((15824)|0));
_glDeleteBuffers(1,((15868)|0));
_glDeleteBuffers(1,((15872)|0));
- $3 = HEAP32[3635]|0;
+ _glDeleteBuffers(1,((15876)|0));
+ _glDeleteBuffers(1,((15880)|0));
+ $3 = HEAP32[3637]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[3638]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(15760));
- $6 = HEAP32[3638]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(15808));
- $7 = HEAP32[3638]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(15856));
+ $5 = HEAP32[3640]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(15768));
+ $6 = HEAP32[3640]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(15816));
+ $7 = HEAP32[3640]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(15864));
}
- $8 = HEAP32[(15744)>>2]|0;
+ $8 = HEAP32[(15752)>>2]|0;
_free($8);
- $9 = HEAP32[(15752)>>2]|0;
+ $9 = HEAP32[(15760)>>2]|0;
_free($9);
- $10 = HEAP32[(15792)>>2]|0;
+ $10 = HEAP32[(15800)>>2]|0;
_free($10);
- $11 = HEAP32[(15800)>>2]|0;
+ $11 = HEAP32[(15808)>>2]|0;
_free($11);
- $12 = HEAP32[(15840)>>2]|0;
+ $12 = HEAP32[(15848)>>2]|0;
_free($12);
- $13 = HEAP32[(15844)>>2]|0;
+ $13 = HEAP32[(15852)>>2]|0;
_free($13);
- $14 = HEAP32[(15848)>>2]|0;
+ $14 = HEAP32[(15856)>>2]|0;
_free($14);
- $15 = HEAP32[(15852)>>2]|0;
+ $15 = HEAP32[(15860)>>2]|0;
_free($15);
return;
}
@@ -14758,7 +14957,7 @@ function _UnloadTexture($0) {
_rlDeleteTextures($1);
$3 = HEAP32[$0>>2]|0;
HEAP32[$vararg_buffer>>2] = $3;
- _TraceLog(0,8175,$vararg_buffer);
+ _TraceLog(0,8189,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlDeleteTextures($0) {
@@ -14780,16 +14979,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[1763] = $0;
- $1 = +HEAPF64[1746];
+ HEAPF64[1764] = $0;
+ $1 = +HEAPF64[1747];
$2 = $0 - $1;
- HEAPF64[1764] = $2;
- HEAPF64[1746] = $0;
+ HEAPF64[1765] = $2;
+ HEAPF64[1747] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=14312; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=14320; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(15884);
+ _rlMultMatrixf(15892);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -14798,53 +14997,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[3971] = $1;
+ HEAP32[3973] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(15888)>>2] = $3;
+ HEAP32[(15896)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(15892)>>2] = $5;
+ HEAP32[(15900)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(15896)>>2] = $7;
+ HEAP32[(15904)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(15900)>>2] = $9;
+ HEAP32[(15908)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(15904)>>2] = $11;
+ HEAP32[(15912)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(15908)>>2] = $13;
+ HEAP32[(15916)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(15912)>>2] = $15;
+ HEAP32[(15920)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(15916)>>2] = $17;
+ HEAP32[(15924)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(15920)>>2] = $19;
+ HEAP32[(15928)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(15924)>>2] = $21;
+ HEAP32[(15932)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(15928)>>2] = $23;
+ HEAP32[(15936)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(15932)>>2] = $25;
+ HEAP32[(15940)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(15936)>>2] = $27;
+ HEAP32[(15944)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(15940)>>2] = $29;
+ HEAP32[(15948)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(15944)>>2] = $31;
- return (15884|0);
+ HEAP32[(15952)>>2] = $31;
+ return (15892|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -14919,7 +15118,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[3601]|0;
+ $49 = HEAP32[3603]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -14933,15 +15132,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[1763] = $0;
- $1 = +HEAPF64[1746];
+ HEAPF64[1764] = $0;
+ $1 = +HEAPF64[1747];
$2 = $0 - $1;
- HEAPF64[1765] = $2;
- HEAPF64[1746] = $0;
- $3 = +HEAPF64[1764];
+ HEAPF64[1766] = $2;
+ HEAPF64[1747] = $0;
+ $3 = +HEAPF64[1765];
$4 = $2 + $3;
- HEAPF64[1766] = $4;
- $5 = +HEAPF64[1743];
+ HEAPF64[1767] = $4;
+ $5 = +HEAPF64[1744];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -14951,13 +15150,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[1763] = $10;
- $11 = +HEAPF64[1746];
+ HEAPF64[1764] = $10;
+ $11 = +HEAPF64[1747];
$12 = $10 - $11;
- HEAPF64[1746] = $10;
- $13 = +HEAPF64[1766];
+ HEAPF64[1747] = $10;
+ $13 = +HEAPF64[1767];
$14 = $12 + $13;
- HEAPF64[1766] = $14;
+ HEAPF64[1767] = $14;
return;
}
function _rlglDraw() {
@@ -14970,7 +15169,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[3554]|0;
+ $0 = HEAP32[3556]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -14986,20 +15185,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[741] = -1;
HEAP32[743] = -1;
- HEAP32[3987] = 0;
- $3 = HEAP32[3554]|0;
+ HEAP32[3989] = 0;
+ $3 = HEAP32[3556]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[3484] = $5;
+ HEAPF32[3486] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(13940)>>2] = $7;
- _memcpy((17547|0),(17035|0),512)|0;
- ;HEAP8[17032>>0]=HEAP8[17029>>0]|0;HEAP8[17032+1>>0]=HEAP8[17029+1>>0]|0;HEAP8[17032+2>>0]=HEAP8[17029+2>>0]|0;
- $8 = HEAP32[3970]|0;
- HEAP32[3557] = $8;
- HEAP32[3970] = 0;
+ HEAPF32[(13948)>>2] = $7;
+ _memcpy((17555|0),(17043|0),512)|0;
+ ;HEAP8[17040>>0]=HEAP8[17037>>0]|0;HEAP8[17040+1>>0]=HEAP8[17037+1>>0]|0;HEAP8[17040+2>>0]=HEAP8[17037+2>>0]|0;
+ $8 = HEAP32[3972]|0;
+ HEAP32[3559] = $8;
+ HEAP32[3972] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15009,8 +15208,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (18059 + ($$05160<<5)|0);
- $scevgep67 = (18187 + ($$05160<<5)|0);
+ $scevgep = (18067 + ($$05160<<5)|0);
+ $scevgep67 = (18195 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15024,7 +15223,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((18187 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((18195 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[743] = $$04857;
@@ -15051,7 +15250,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((15952 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((15960 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -15067,7 +15266,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[3987] = $$lcssa;
+ HEAP32[3989] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15108,87 +15307,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[3933]|0;
+ $0 = HEAP32[3935]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[3635]|0;
+ $2 = HEAP32[3637]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[3637]|0;
- $5 = HEAP32[(15760)>>2]|0;
+ $4 = HEAP32[3639]|0;
+ $5 = HEAP32[(15768)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(15764)>>2]|0;
+ $6 = HEAP32[(15772)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[3933]|0;
+ $7 = HEAP32[3935]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(15744)>>2]|0;
+ $9 = HEAP32[(15752)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(15768)>>2]|0;
+ $10 = HEAP32[(15776)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(15740)>>2]|0;
+ $11 = HEAP32[(15748)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(15752)>>2]|0;
+ $13 = HEAP32[(15760)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[3945]|0;
+ $14 = HEAP32[3947]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[3635]|0;
+ $16 = HEAP32[3637]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[3637]|0;
- $19 = HEAP32[(15808)>>2]|0;
+ $18 = HEAP32[3639]|0;
+ $19 = HEAP32[(15816)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(15812)>>2]|0;
+ $20 = HEAP32[(15820)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[3945]|0;
+ $21 = HEAP32[3947]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(15792)>>2]|0;
+ $23 = HEAP32[(15800)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(15816)>>2]|0;
+ $24 = HEAP32[(15824)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(15788)>>2]|0;
+ $25 = HEAP32[(15796)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(15800)>>2]|0;
+ $27 = HEAP32[(15808)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[3957]|0;
+ $28 = HEAP32[3959]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[3635]|0;
+ $30 = HEAP32[3637]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[3637]|0;
- $33 = HEAP32[(15856)>>2]|0;
+ $32 = HEAP32[3639]|0;
+ $33 = HEAP32[(15864)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(15860)>>2]|0;
+ $34 = HEAP32[(15868)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[3957]|0;
+ $35 = HEAP32[3959]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(15840)>>2]|0;
+ $37 = HEAP32[(15848)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(15864)>>2]|0;
+ $38 = HEAP32[(15872)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[3957]|0;
+ $39 = HEAP32[3959]|0;
$40 = $39 << 3;
- $41 = HEAP32[(15844)>>2]|0;
+ $41 = HEAP32[(15852)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(15868)>>2]|0;
+ $42 = HEAP32[(15876)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[3957]|0;
+ $43 = HEAP32[3959]|0;
$44 = $43 << 2;
- $45 = HEAP32[(15848)>>2]|0;
+ $45 = HEAP32[(15856)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[3635]|0;
+ $46 = HEAP32[3637]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[3637]|0;
+ $48 = HEAP32[3639]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -15206,9 +15405,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=14408; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=14472; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[4020]|0;
+ dest=$0; src=14416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=14480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4022]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -15218,134 +15417,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[3933]|0;
+ $8 = HEAP32[3935]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[3945]|0;
+ $10 = HEAP32[3947]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[3957]|0;
+ $12 = HEAP32[3959]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[3657]|0;
+ $14 = HEAP32[3659]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=14472; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=14408; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=14480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=14416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(14656)>>2]|0;
+ $15 = HEAP32[(14664)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(14660)>>2]|0;
+ $17 = HEAP32[(14668)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(14672)>>2]|0;
+ $18 = HEAP32[(14680)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[3933]|0;
+ $19 = HEAP32[3935]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[3642]|0;
+ $21 = HEAP32[3644]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[3635]|0;
+ $22 = HEAP32[3637]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(15764)>>2]|0;
+ $26 = HEAP32[(15772)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(14632)>>2]|0;
+ $27 = HEAP32[(14640)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(14632)>>2]|0;
+ $28 = HEAP32[(14640)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(15768)>>2]|0;
+ $29 = HEAP32[(15776)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(14652)>>2]|0;
+ $30 = HEAP32[(14660)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(14652)>>2]|0;
+ $31 = HEAP32[(14660)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[3637]|0;
- $25 = HEAP32[(15760)>>2]|0;
+ $24 = HEAP32[3639]|0;
+ $25 = HEAP32[(15768)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[3933]|0;
+ $32 = HEAP32[3935]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[3635]|0;
+ $33 = HEAP32[3637]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[3945]|0;
+ $35 = HEAP32[3947]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[3642]|0;
+ $37 = HEAP32[3644]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[3635]|0;
+ $38 = HEAP32[3637]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(15812)>>2]|0;
+ $42 = HEAP32[(15820)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(14632)>>2]|0;
+ $43 = HEAP32[(14640)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(14632)>>2]|0;
+ $44 = HEAP32[(14640)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(15816)>>2]|0;
+ $45 = HEAP32[(15824)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(14652)>>2]|0;
+ $46 = HEAP32[(14660)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(14652)>>2]|0;
+ $47 = HEAP32[(14660)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[3637]|0;
- $41 = HEAP32[(15808)>>2]|0;
+ $40 = HEAP32[3639]|0;
+ $41 = HEAP32[(15816)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[3945]|0;
+ $48 = HEAP32[3947]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[3635]|0;
+ $49 = HEAP32[3637]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[3957]|0;
+ $51 = HEAP32[3959]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[3635]|0;
+ $53 = HEAP32[3637]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(15860)>>2]|0;
+ $57 = HEAP32[(15868)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(14632)>>2]|0;
+ $58 = HEAP32[(14640)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(14632)>>2]|0;
+ $59 = HEAP32[(14640)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(15864)>>2]|0;
+ $60 = HEAP32[(15872)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(14636)>>2]|0;
+ $61 = HEAP32[(14644)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(14636)>>2]|0;
+ $62 = HEAP32[(14644)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(15868)>>2]|0;
+ $63 = HEAP32[(15876)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(14652)>>2]|0;
+ $64 = HEAP32[(14660)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(14652)>>2]|0;
+ $65 = HEAP32[(14660)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(15872)>>2]|0;
+ $66 = HEAP32[(15880)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[3637]|0;
- $56 = HEAP32[(15856)>>2]|0;
+ $55 = HEAP32[3639]|0;
+ $56 = HEAP32[(15864)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[3673]|0;
+ $67 = HEAP32[3675]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[3672]|0;
+ $71 = HEAP32[3674]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -15356,14 +15555,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[3672]|0;
+ $80 = HEAP32[3674]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[3673]|0;
+ $87 = HEAP32[3675]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -15372,7 +15571,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[3635]|0;
+ $69 = HEAP32[3637]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -15380,10 +15579,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[3635]|0;
+ $89 = HEAP32[3637]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[3637]|0;
+ $91 = HEAP32[3639]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -15395,22 +15594,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[3673] = 1;
- $5 = HEAP32[3642]|0;
- $6 = HEAP32[3672]|0;
+ HEAP32[3675] = 1;
+ $5 = HEAP32[3644]|0;
+ $6 = HEAP32[3674]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[3933] = 0;
- HEAP32[(15740)>>2] = 0;
- HEAP32[3945] = 0;
- HEAP32[(15788)>>2] = 0;
- HEAP32[3957] = 0;
- HEAP32[(15832)>>2] = 0;
- HEAP32[(15836)>>2] = 0;
+ HEAP32[3935] = 0;
+ HEAP32[(15748)>>2] = 0;
+ HEAP32[3947] = 0;
+ HEAP32[(15796)>>2] = 0;
+ HEAP32[3959] = 0;
+ HEAP32[(15840)>>2] = 0;
+ HEAP32[(15844)>>2] = 0;
HEAPF32[744] = -1.0;
- dest=14408; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=14472; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=14416; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=14480; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -15425,17 +15624,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[3931]|0;
+ $5 = HEAP32[3933]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[3932]|0;
+ $9 = HEAP32[3934]|0;
_rlViewport($7,0,$8,$9);
- $10 = (16312 + ($0<<6)|0);
+ $10 = (16320 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (16184 + ($0<<6)|0);
+ $11 = (16192 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -15447,14 +15646,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=14472; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=14480; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=14408; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=14416; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _rlPushMatrix() {
@@ -15462,79 +15661,43 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[4110]|0;
+ $0 = HEAP32[4112]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
- _TraceLog(1,8225,$vararg_buffer);
+ _TraceLog(1,8239,$vararg_buffer);
}
- $2 = HEAP32[4110]|0;
- $3 = (14700 + ($2<<6)|0);
- $4 = HEAP32[3601]|0;
+ $2 = HEAP32[4112]|0;
+ $3 = (14708 + ($2<<6)|0);
+ $4 = HEAP32[3603]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[4110]|0;
+ $5 = HEAP32[4112]|0;
$6 = (($5) + 1)|0;
- HEAP32[4110] = $6;
- $7 = HEAP32[3634]|0;
+ HEAP32[4112] = $6;
+ $7 = HEAP32[3636]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[4111] = 1;
+ HEAP32[4113] = 1;
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4110]|0;
+ $0 = HEAP32[4112]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[4110]|0;
+ $2 = HEAP32[4112]|0;
$3 = (($2) + -1)|0;
- $4 = (14700 + ($3<<6)|0);
- $5 = HEAP32[3601]|0;
+ $4 = (14708 + ($3<<6)|0);
+ $5 = HEAP32[3603]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[4110] = $6;
- return;
-}
-function _Fade($0,$1,$2) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = +$2;
- var $$0 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $3 = $2 < 0.0;
- if ($3) {
- $$0 = 0.0;
- } else {
- $4 = $2 > 1.0;
- if ($4) {
- $$0 = 1.0;
- } else {
- $$0 = $2;
- }
- }
- $5 = ((($1)) + 3|0);
- $6 = HEAP8[$5>>0]|0;
- $7 = (+($6&255));
- $8 = $$0 * $7;
- $9 = HEAP8[$1>>0]|0;
- HEAP8[$0>>0] = $9;
- $10 = ((($0)) + 1|0);
- $11 = ((($1)) + 1|0);
- $12 = HEAP8[$11>>0]|0;
- HEAP8[$10>>0] = $12;
- $13 = ((($0)) + 2|0);
- $14 = ((($1)) + 2|0);
- $15 = HEAP8[$14>>0]|0;
- HEAP8[$13>>0] = $15;
- $16 = ((($0)) + 3|0);
- $17 = (~~(($8))&255);
- HEAP8[$16>>0] = $17;
+ HEAP32[4112] = $6;
return;
}
function _rlTranslatef($0,$1,$2) {
@@ -15550,7 +15713,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[3601]|0;
+ $5 = HEAP32[3603]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -15583,7 +15746,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[3601]|0;
+ $11 = HEAP32[3603]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -15594,7 +15757,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[3674] = $0;
+ HEAP32[3676] = $0;
return;
}
function _rlEnd() {
@@ -15610,21 +15773,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[4111]|0;
+ $0 = HEAP32[4113]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4112]|0;
+ $2 = HEAP32[4114]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[3671]|0;
+ $6 = HEAP32[3673]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[3601]|0;
+ $8 = HEAP32[3603]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[4112]|0;
+ $5 = HEAP32[4114]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -15632,12 +15795,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[4111] = 0;
+ HEAP32[4113] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[3671]|0;
+ $11 = HEAP32[3673]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -15646,7 +15809,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[4112]|0;
+ $19 = HEAP32[4114]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -15656,15 +15819,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[4111] = 0;
+ HEAP32[4113] = 0;
}
- HEAP32[4112] = 0;
+ HEAP32[4114] = 0;
}
- $21 = HEAP32[3674]|0;
+ $21 = HEAP32[3676]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[3933]|0;
- $23 = HEAP32[(15740)>>2]|0;
+ $22 = HEAP32[3935]|0;
+ $23 = HEAP32[(15748)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[744];
@@ -15683,16 +15846,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(15752)>>2]|0;
- $28 = HEAP32[(15740)>>2]|0;
+ $27 = HEAP32[(15760)>>2]|0;
+ $28 = HEAP32[(15748)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(15752)>>2]|0;
- $35 = HEAP32[(15740)>>2]|0;
+ $34 = HEAP32[(15760)>>2]|0;
+ $35 = HEAP32[(15748)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -15700,8 +15863,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(15752)>>2]|0;
- $43 = HEAP32[(15740)>>2]|0;
+ $42 = HEAP32[(15760)>>2]|0;
+ $43 = HEAP32[(15748)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -15709,8 +15872,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(15752)>>2]|0;
- $51 = HEAP32[(15740)>>2]|0;
+ $50 = HEAP32[(15760)>>2]|0;
+ $51 = HEAP32[(15748)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -15718,9 +15881,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(15740)>>2]|0;
+ $58 = HEAP32[(15748)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(15740)>>2] = $59;
+ HEAP32[(15748)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -15736,8 +15899,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[3945]|0;
- $62 = HEAP32[(15788)>>2]|0;
+ $61 = HEAP32[3947]|0;
+ $62 = HEAP32[(15796)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[744];
@@ -15756,16 +15919,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(15800)>>2]|0;
- $67 = HEAP32[(15788)>>2]|0;
+ $66 = HEAP32[(15808)>>2]|0;
+ $67 = HEAP32[(15796)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(15800)>>2]|0;
- $74 = HEAP32[(15788)>>2]|0;
+ $73 = HEAP32[(15808)>>2]|0;
+ $74 = HEAP32[(15796)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -15773,8 +15936,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(15800)>>2]|0;
- $82 = HEAP32[(15788)>>2]|0;
+ $81 = HEAP32[(15808)>>2]|0;
+ $82 = HEAP32[(15796)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -15782,8 +15945,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(15800)>>2]|0;
- $90 = HEAP32[(15788)>>2]|0;
+ $89 = HEAP32[(15808)>>2]|0;
+ $90 = HEAP32[(15796)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -15791,9 +15954,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(15788)>>2]|0;
+ $97 = HEAP32[(15796)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(15788)>>2] = $98;
+ HEAP32[(15796)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -15809,8 +15972,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[3957]|0;
- $101 = HEAP32[(15836)>>2]|0;
+ $100 = HEAP32[3959]|0;
+ $101 = HEAP32[(15844)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -15818,16 +15981,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(15848)>>2]|0;
- $106 = HEAP32[(15836)>>2]|0;
+ $105 = HEAP32[(15856)>>2]|0;
+ $106 = HEAP32[(15844)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(15848)>>2]|0;
- $113 = HEAP32[(15836)>>2]|0;
+ $112 = HEAP32[(15856)>>2]|0;
+ $113 = HEAP32[(15844)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -15835,8 +15998,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(15848)>>2]|0;
- $121 = HEAP32[(15836)>>2]|0;
+ $120 = HEAP32[(15856)>>2]|0;
+ $121 = HEAP32[(15844)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -15844,8 +16007,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(15848)>>2]|0;
- $129 = HEAP32[(15836)>>2]|0;
+ $128 = HEAP32[(15856)>>2]|0;
+ $129 = HEAP32[(15844)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -15853,9 +16016,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(15836)>>2]|0;
+ $136 = HEAP32[(15844)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(15836)>>2] = $137;
+ HEAP32[(15844)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -15866,8 +16029,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[3957]|0;
- $140 = HEAP32[(15832)>>2]|0;
+ $139 = HEAP32[3959]|0;
+ $140 = HEAP32[(15840)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[744];
@@ -15875,8 +16038,8 @@ function _rlEnd() {
HEAPF32[744] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(15844)>>2]|0;
- $$promoted = HEAP32[(15832)>>2]|0;
+ $142 = HEAP32[(15852)>>2]|0;
+ $$promoted = HEAP32[(15840)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -15884,7 +16047,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(15832)>>2] = $147;
+ HEAP32[(15840)>>2] = $147;
$148 = +HEAPF32[744];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[744] = $149;
@@ -15911,11 +16074,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[4111]|0;
+ $3 = HEAP32[4113]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[3671]|0;
- $6 = HEAP32[4112]|0;
+ $5 = HEAP32[3673]|0;
+ $6 = HEAP32[4114]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -15923,16 +16086,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[4112] = $10;
+ HEAP32[4114] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[3674]|0;
+ $11 = HEAP32[3676]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[3933]|0;
+ $12 = HEAP32[3935]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(15744)>>2]|0;
+ $14 = HEAP32[(15752)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -15943,19 +16106,19 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[3933] = $21;
+ HEAP32[3935] = $21;
STACKTOP = sp;return;
} else {
- _TraceLog(1,8263,$vararg_buffer);
+ _TraceLog(1,8277,$vararg_buffer);
STACKTOP = sp;return;
}
break;
}
case 4: {
- $22 = HEAP32[3945]|0;
+ $22 = HEAP32[3947]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(15792)>>2]|0;
+ $24 = HEAP32[(15800)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -15966,19 +16129,19 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[3945] = $31;
+ HEAP32[3947] = $31;
STACKTOP = sp;return;
} else {
- _TraceLog(1,8288,$vararg_buffer1);
+ _TraceLog(1,8302,$vararg_buffer1);
STACKTOP = sp;return;
}
break;
}
case 7: {
- $32 = HEAP32[3957]|0;
+ $32 = HEAP32[3959]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(15840)>>2]|0;
+ $34 = HEAP32[(15848)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -15989,9 +16152,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[3957] = $41;
- $42 = HEAP32[3672]|0;
- $43 = HEAP32[3673]|0;
+ HEAP32[3959] = $41;
+ $42 = HEAP32[3674]|0;
+ $43 = HEAP32[3675]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -15999,7 +16162,7 @@ function _rlVertex3f($0,$1,$2) {
HEAP32[$45>>2] = $47;
STACKTOP = sp;return;
} else {
- _TraceLog(1,8317,$vararg_buffer3);
+ _TraceLog(1,8331,$vararg_buffer3);
STACKTOP = sp;return;
}
break;
@@ -16023,13 +16186,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[3674]|0;
+ $2 = HEAP32[3676]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(15844)>>2]|0;
- $5 = HEAP32[(15832)>>2]|0;
+ $4 = HEAP32[(15852)>>2]|0;
+ $5 = HEAP32[(15840)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -16037,7 +16200,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(15832)>>2] = $10;
+ HEAP32[(15840)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -16056,18 +16219,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[3674]|0;
+ $4 = HEAP32[3676]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (15740);$$sink38 = (15752);
+ $$sink37 = (15748);$$sink38 = (15760);
break;
}
case 4: {
- $$sink37 = (15788);$$sink38 = (15800);
+ $$sink37 = (15796);$$sink38 = (15808);
break;
}
case 7: {
- $$sink37 = (15836);$$sink38 = (15848);
+ $$sink37 = (15844);$$sink38 = (15856);
break;
}
default: {
@@ -16106,8 +16269,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[3672]|0;
- $2 = HEAP32[3673]|0;
+ $1 = HEAP32[3674]|0;
+ $2 = HEAP32[3675]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16120,9 +16283,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[3673] = $10;
+ HEAP32[3675] = $10;
}
- $11 = HEAP32[3673]|0;
+ $11 = HEAP32[3675]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16133,7 +16296,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[3957]|0;
+ $0 = HEAP32[3959]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16155,11 +16318,11 @@ function _LoadImageRaw($0,$1,$2,$3,$4,$5) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $6 = (_fopen($1,8342)|0);
+ $6 = (_fopen($1,8356)|0);
$7 = ($6|0)==(0|0);
if ($7) {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,8345,$vararg_buffer);
+ _TraceLog(2,8359,$vararg_buffer);
$$sroa$0$1 = 0;$$sroa$14$1 = 0;$$sroa$16$1 = 0;$$sroa$20$1 = 0;
} else {
$8 = ($5|0)>(0);
@@ -16207,7 +16370,7 @@ function _LoadImageRaw($0,$1,$2,$3,$4,$5) {
break;
}
default: {
- _TraceLog(2,8385,$vararg_buffer1);
+ _TraceLog(2,8399,$vararg_buffer1);
$$0 = $9;$$sroa$0$0 = 0;
}
}
@@ -16215,7 +16378,7 @@ function _LoadImageRaw($0,$1,$2,$3,$4,$5) {
$21 = ($20>>>0)<($$0>>>0);
if ($21) {
HEAP32[$vararg_buffer3>>2] = $1;
- _TraceLog(2,8411,$vararg_buffer3);
+ _TraceLog(2,8425,$vararg_buffer3);
$22 = ($$sroa$0$0|0)==(0|0);
if ($22) {
$$sroa$14$0 = 0;$$sroa$16$0 = 0;$$sroa$20$0 = 0;
@@ -16244,7 +16407,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[14256>>2]|0;HEAP32[$0+4>>2]=HEAP32[14256+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[14256+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[14256+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[14256+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[14256+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[14256+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[14256+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[14264>>2]|0;HEAP32[$0+4>>2]=HEAP32[14264+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[14264+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[14264+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[14264+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[14264+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[14264+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[14264+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -16750,7 +16913,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,8479)|0);
+ $12 = (_strstr($11,8493)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -16759,7 +16922,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,8483)|0);
+ $17 = (_strstr($16,8497)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -16768,7 +16931,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,8487)|0);
+ $22 = (_strstr($21,8501)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -16777,7 +16940,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,8491)|0);
+ $27 = (_strstr($26,8505)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -16786,1210 +16949,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,8497)|0);
+ $32 = (_strcmp($31,8511)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,8535)|0);
+ $35 = (_strcmp($34,8549)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 8554;
+ HEAP32[$3>>2] = 8568;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,8567)|0);
+ $38 = (_strcmp($37,8581)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 8588;
+ HEAP32[$3>>2] = 8602;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,8603)|0);
+ $41 = (_strcmp($40,8617)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 8618;
+ HEAP32[$3>>2] = 8632;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,8633)|0);
+ $44 = (_strcmp($43,8647)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 8648;
+ HEAP32[$3>>2] = 8662;
}
} else {
- HEAP32[$3>>2] = 8519;
+ HEAP32[$3>>2] = 8533;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,8663)|0);
+ $47 = (_strcmp($46,8677)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,8677)|0);
+ $50 = (_strcmp($49,8691)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 2;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,8689)|0);
+ $53 = (_strcmp($52,8703)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 6;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,8703)|0);
+ $56 = (_strcmp($55,8717)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 7;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,8715)|0);
+ $59 = (_strcmp($58,8729)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 8;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,8729)|0);
+ $62 = (_strcmp($61,8743)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 9;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,8743)|0);
+ $65 = (_strcmp($64,8757)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 10;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,8760)|0);
+ $68 = (_strcmp($67,8774)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,8783)|0);
+ $71 = (_strcmp($70,8797)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,8809)|0);
+ $74 = (_strcmp($73,8823)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,8822)|0);
+ $77 = (_strcmp($76,8836)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,8838)|0);
+ $80 = (_strcmp($79,8852)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,8851)|0);
+ $83 = (_strcmp($82,8865)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 11;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,8865)|0);
+ $86 = (_strcmp($85,8879)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,8885)|0);
+ $89 = (_strcmp($88,8899)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,8905)|0);
+ $92 = (_strcmp($91,8919)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,8922)|0);
+ $95 = (_strcmp($94,8936)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,8939)|0);
+ $98 = (_strcmp($97,8953)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 3;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,8951)|0);
+ $101 = (_strcmp($100,8965)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 12;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,8964)|0);
+ $104 = (_strcmp($103,8978)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 13;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,8980)|0);
+ $107 = (_strcmp($106,8994)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,9003)|0);
+ $110 = (_strcmp($109,9017)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,9016)|0);
+ $113 = (_strcmp($112,9030)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,9032)|0);
+ $116 = (_strcmp($115,9046)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 4;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,9043)|0);
+ $119 = (_strcmp($118,9057)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 14;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,9062)|0);
+ $122 = (_strcmp($121,9076)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 15;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,9084)|0);
+ $125 = (_strcmp($124,9098)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 16;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,9103)|0);
+ $128 = (_strcmp($127,9117)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,9132)|0);
+ $131 = (_strcmp($130,9146)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 5;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,9149)|0);
+ $134 = (_strcmp($133,9163)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,9164)|0);
+ $137 = (_strcmp($136,9178)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,9179)|0);
+ $140 = (_strcmp($139,9193)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,9200)|0);
+ $143 = (_strcmp($142,9214)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,9220)|0);
+ $146 = (_strcmp($145,9234)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,9240)|0);
+ $149 = (_strcmp($148,9254)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,9266)|0);
+ $152 = (_strcmp($151,9280)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,9285)|0);
+ $155 = (_strcmp($154,9299)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,9297)|0);
+ $158 = (_strcmp($157,9311)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,9309)|0);
+ $161 = (_strcmp($160,9323)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,9321)|0);
+ $164 = (_strcmp($163,9335)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,9333)|0);
+ $167 = (_strcmp($166,9347)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 17;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,9345)|0);
+ $170 = (_strcmp($169,9359)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,9357)|0);
+ $173 = (_strcmp($172,9371)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,9369)|0);
+ $176 = (_strcmp($175,9383)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,9381)|0);
+ $179 = (_strcmp($178,9395)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,9394)|0);
+ $182 = (_strcmp($181,9408)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,9407)|0);
+ $185 = (_strcmp($184,9421)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,9420)|0);
+ $188 = (_strcmp($187,9434)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,9433)|0);
+ $191 = (_strcmp($190,9447)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,9446)|0);
+ $194 = (_strcmp($193,9460)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,9459)|0);
+ $197 = (_strcmp($196,9473)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,9472)|0);
+ $200 = (_strcmp($199,9486)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,9485)|0);
+ $203 = (_strcmp($202,9499)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,9504)|0);
+ $206 = (_strcmp($205,9518)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,9523)|0);
+ $209 = (_strcmp($208,9537)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,9542)|0);
+ $212 = (_strcmp($211,9556)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 18;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,9555)|0);
+ $215 = (_strcmp($214,9569)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 19;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,9573)|0);
+ $218 = (_strcmp($217,9587)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 20;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,9591)|0);
+ $221 = (_strcmp($220,9605)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 21;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,9609)|0);
+ $224 = (_strcmp($223,9623)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 22;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,9627)|0);
+ $227 = (_strcmp($226,9641)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,9647)|0);
+ $230 = (_strcmp($229,9661)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,8588)|0);
+ $233 = (_strcmp($232,8602)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 6;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,9665)|0);
+ $236 = (_strcmp($235,9679)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,9680)|0);
+ $239 = (_strcmp($238,9694)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,9701)|0);
+ $242 = (_strcmp($241,9715)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,9716)|0);
+ $245 = (_strcmp($244,9730)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,9734)|0);
+ $248 = (_strcmp($247,9748)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,9750)|0);
+ $251 = (_strcmp($250,9764)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,9769)|0);
+ $254 = (_strcmp($253,9783)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,9783)|0);
+ $257 = (_strcmp($256,9797)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,9798)|0);
+ $260 = (_strcmp($259,9812)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 7;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,8519)|0);
+ $263 = (_strcmp($262,8533)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,9809)|0);
+ $266 = (_strcmp($265,9823)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,8618)|0);
+ $269 = (_strcmp($268,8632)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 23;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,8648)|0);
+ $272 = (_strcmp($271,8662)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 24;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,9825)|0);
+ $275 = (_strcmp($274,9839)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,9852)|0);
+ $278 = (_strcmp($277,9866)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,9866)|0);
+ $281 = (_strcmp($280,9880)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,8554)|0);
+ $284 = (_strcmp($283,8568)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,9886)|0);
+ $287 = (_strcmp($286,9900)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,9904)|0);
+ $290 = (_strcmp($289,9918)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 8;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,9916)|0);
+ $293 = (_strcmp($292,9930)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,9937)|0);
+ $296 = (_strcmp($295,9951)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 25;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,9955)|0);
+ $299 = (_strcmp($298,9969)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 26;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,9973)|0);
+ $302 = (_strcmp($301,9987)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 27;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,9994)|0);
+ $305 = (_strcmp($304,10008)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,10020)|0);
+ $308 = (_strcmp($307,10034)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,10043)|0);
+ $311 = (_strcmp($310,10057)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,10081)|0);
+ $314 = (_strcmp($313,10095)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 9;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,10097)|0);
+ $317 = (_strcmp($316,10111)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,10112)|0);
+ $320 = (_strcmp($319,10126)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,10135)|0);
+ $323 = (_strcmp($322,10149)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,10148)|0);
+ $326 = (_strcmp($325,10162)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 28;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,10162)|0);
+ $329 = (_strcmp($328,10176)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 29;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,10176)|0);
+ $332 = (_strcmp($331,10190)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,10196)|0);
+ $335 = (_strcmp($334,10210)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,10216)|0);
+ $338 = (_strcmp($337,10230)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,10232)|0);
+ $341 = (_strcmp($340,10246)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,10250)|0);
+ $344 = (_strcmp($343,10264)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,10266)|0);
+ $347 = (_strcmp($346,10280)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,10281)|0);
+ $350 = (_strcmp($349,10295)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,10303)|0);
+ $353 = (_strcmp($352,10317)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 30;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,10321)|0);
+ $356 = (_strcmp($355,10335)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 31;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,10342)|0);
+ $359 = (_strcmp($358,10356)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,10360)|0);
+ $362 = (_strcmp($361,10374)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,10373)|0);
+ $365 = (_strcmp($364,10387)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,10388)|0);
+ $368 = (_strcmp($367,10402)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,10402)|0);
+ $371 = (_strcmp($370,10416)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,10412)|0);
+ $374 = (_strcmp($373,10426)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,10422)|0);
+ $377 = (_strcmp($376,10436)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,10444)|0);
+ $380 = (_strcmp($379,10458)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,10470)|0);
+ $383 = (_strcmp($382,10484)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,10497)|0);
+ $386 = (_strcmp($385,10511)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,10510)|0);
+ $389 = (_strcmp($388,10524)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,10525)|0);
+ $392 = (_strcmp($391,10539)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,10540)|0);
+ $395 = (_strcmp($394,10554)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,10564)|0);
+ $398 = (_strcmp($397,10578)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,10575)|0);
+ $401 = (_strcmp($400,10589)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 32;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,10597)|0);
+ $404 = (_strcmp($403,10611)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,10619)|0);
+ $407 = (_strcmp($406,10633)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,10643)|0);
+ $410 = (_strcmp($409,10657)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,10652)|0);
+ $413 = (_strcmp($412,10666)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,10660)|0);
+ $416 = (_strcmp($415,10674)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,10673)|0);
+ $419 = (_strcmp($418,10687)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,10687)|0);
+ $422 = (_strcmp($421,10701)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,10699)|0);
+ $425 = (_strcmp($424,10713)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,10708)|0);
+ $428 = (_strcmp($427,10722)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,10718)|0);
+ $431 = (_strcmp($430,10732)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,10730)|0);
+ $434 = (_strcmp($433,10744)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,10741)|0);
+ $437 = (_strcmp($436,10755)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,10749)|0);
+ $440 = (_strcmp($439,10763)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,10761)|0);
+ $443 = (_strcmp($442,10775)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,10776)|0);
+ $446 = (_strcmp($445,10790)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,10788)|0);
+ $449 = (_strcmp($448,10802)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,10802)|0);
+ $452 = (_strcmp($451,10816)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 10;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,10827)|0);
+ $455 = (_strcmp($454,10841)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,10844)|0);
+ $458 = (_strcmp($457,10858)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,10860)|0);
+ $461 = (_strcmp($460,10874)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,10876)|0);
+ $464 = (_strcmp($463,10890)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 11;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,10888)|0);
+ $467 = (_strcmp($466,10902)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 33;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,10900)|0);
+ $470 = (_strcmp($469,10914)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 34;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,10924)|0);
+ $473 = (_strcmp($472,10938)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,10937)|0);
+ $476 = (_strcmp($475,10951)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,10951)|0);
+ $479 = (_strcmp($478,10965)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 35;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,10973)|0);
+ $482 = (_strcmp($481,10987)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 36;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,10980)|0);
+ $485 = (_strcmp($484,10994)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,10996)|0);
+ $488 = (_strcmp($487,11010)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,11013)|0);
+ $491 = (_strcmp($490,11027)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,11030)|0);
+ $494 = (_strcmp($493,11044)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,11046)|0);
+ $497 = (_strcmp($496,11060)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,11062)|0);
+ $500 = (_strcmp($499,11076)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,11079)|0);
+ $503 = (_strcmp($502,11093)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,11093)|0);
+ $506 = (_strcmp($505,11107)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,11105)|0);
+ $509 = (_strcmp($508,11119)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,11116)|0);
+ $512 = (_strcmp($511,11130)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,11129)|0);
+ $515 = (_strcmp($514,11143)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,11139)|0);
+ $518 = (_strcmp($517,11153)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,11156)|0);
+ $521 = (_strcmp($520,11170)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,11168)|0);
+ $524 = (_strcmp($523,11182)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,11190)|0);
+ $527 = (_strcmp($526,11204)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,11210)|0);
+ $530 = (_strcmp($529,11224)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,11223)|0);
+ $533 = (_strcmp($532,11237)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,11245)|0);
+ $536 = (_strcmp($535,11259)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,11265)|0);
+ $539 = (_strcmp($538,11279)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,11282)|0);
+ $542 = (_strcmp($541,11296)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,11299)|0);
+ $545 = (_strcmp($544,11313)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,11319)|0);
+ $548 = (_strcmp($547,11333)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -18011,7 +18174,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (16452|0);
+ return (16460|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -18875,7 +19038,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((11435 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((11449 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -19053,7 +19216,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 11899;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 11913;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -19074,7 +19237,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 11899;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 11913;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -19082,8 +19245,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 11899 : (11901);
- $$$ = $238 ? $$ : (11900);
+ $$ = $240 ? 11913 : (11915);
+ $$$ = $238 ? $$ : (11914);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -19100,7 +19263,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 11899;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 11913;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -19113,7 +19276,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 11899;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 11913;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -19127,7 +19290,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 11909;
+ $271 = $270 ? $269 : 11923;
$$1 = $271;
label = 71;
break;
@@ -19167,7 +19330,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 11899;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 11913;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -19189,8 +19352,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (11899 + ($208)|0);
- $$289 = $or$cond283 ? 11899 : $209;
+ $209 = (11913 + ($208)|0);
+ $$289 = $or$cond283 ? 11913 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -19211,7 +19374,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 11899;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 11913;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -19741,7 +19904,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (11951 + ($7)|0);
+ $9 = (11965 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -20099,14 +20262,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 11916;
+ $$0471 = $14;$$0520 = 1;$$0521 = 11930;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (11917) : (11922);
- $$$ = $16 ? $$ : (11919);
+ $$ = $18 ? (11931) : (11936);
+ $$$ = $16 ? $$ : (11933);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -20205,7 +20368,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (11951 + ($80)|0);
+ $81 = (11965 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -20816,7 +20979,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,11967,1);
+ _out($0,11981,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -20897,7 +21060,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,11967,1);
+ _out($0,11981,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -20954,9 +21117,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 11935 : 11939;
+ $29 = $28 ? 11949 : 11953;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 11943 : 11947;
+ $31 = $28 ? 11957 : 11961;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -21166,7 +21329,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (11969 + ($$016)|0);
+ $3 = (11983 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -21177,7 +21340,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 12057;$$115 = 87;
+ $$01214 = 12071;$$115 = 87;
label = 5;
break;
} else {
@@ -21187,9 +21350,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 12057;
+ $$012$lcssa = 12071;
} else {
- $$01214 = 12057;$$115 = $$016;
+ $$01214 = 12071;$$115 = $$016;
label = 5;
}
}
@@ -21852,7 +22015,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(13861,$3,4)|0);
+ $memchr = (_memchr(13875,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -21941,7 +22104,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(13861,$4,4)|0);
+ $memchr = (_memchr(13875,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -22032,7 +22195,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 2;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 1;
- $38 = HEAP32[(16456)>>2]|0;
+ $38 = HEAP32[(16464)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -22065,13 +22228,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((16516|0));
- return (16524|0);
+ ___lock((16524|0));
+ return (16532|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((16516|0));
+ ___unlock((16524|0));
return;
}
function _fclose($0) {
@@ -23071,7 +23234,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 14136;
+ $2 = 14144;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -23288,7 +23451,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[4132]|0;
+ $3 = HEAP32[4134]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -23307,22 +23470,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[4132] = 0;
+ HEAP32[4134] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[4132] = $10;
+ HEAP32[4134] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[4132] = 0;
+ HEAP32[4134] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[4132] = $13;
+ HEAP32[4134] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -23403,7 +23566,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[4133]|0;
+ $8 = HEAP32[4135]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -23412,7 +23575,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (16572 + ($15<<2)|0);
+ $16 = (16580 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -23423,9 +23586,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[4133] = $24;
+ HEAP32[4135] = $24;
} else {
- $25 = HEAP32[(16548)>>2]|0;
+ $25 = HEAP32[(16556)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -23456,7 +23619,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(16540)>>2]|0;
+ $37 = HEAP32[(16548)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -23490,7 +23653,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (16572 + ($68<<2)|0);
+ $69 = (16580 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -23501,10 +23664,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[4133] = $77;
+ HEAP32[4135] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(16548)>>2]|0;
+ $78 = HEAP32[(16556)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -23537,22 +23700,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(16552)>>2]|0;
+ $92 = HEAP32[(16560)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (16572 + ($94<<2)|0);
+ $95 = (16580 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[4133] = $100;
+ HEAP32[4135] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(16548)>>2]|0;
+ $103 = HEAP32[(16556)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -23569,12 +23732,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(16540)>>2] = $84;
- HEAP32[(16552)>>2] = $87;
+ HEAP32[(16548)>>2] = $84;
+ HEAP32[(16560)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(16536)>>2]|0;
+ $108 = HEAP32[(16544)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -23602,7 +23765,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (16836 + ($132<<2)|0);
+ $133 = (16844 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -23642,7 +23805,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(16548)>>2]|0;
+ $155 = HEAP32[(16556)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -23737,7 +23900,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (16836 + ($188<<2)|0);
+ $189 = (16844 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -23748,11 +23911,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(16536)>>2] = $194;
+ HEAP32[(16544)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(16548)>>2]|0;
+ $195 = HEAP32[(16556)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -23773,7 +23936,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(16548)>>2]|0;
+ $201 = HEAP32[(16556)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -23803,7 +23966,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(16548)>>2]|0;
+ $213 = HEAP32[(16556)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -23840,22 +24003,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(16552)>>2]|0;
+ $231 = HEAP32[(16560)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (16572 + ($233<<2)|0);
+ $234 = (16580 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[4133] = $238;
+ HEAP32[4135] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(16548)>>2]|0;
+ $241 = HEAP32[(16556)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -23872,8 +24035,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(16540)>>2] = $$0193$lcssa$i;
- HEAP32[(16552)>>2] = $157;
+ HEAP32[(16548)>>2] = $$0193$lcssa$i;
+ HEAP32[(16560)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -23889,7 +24052,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(16536)>>2]|0;
+ $250 = HEAP32[(16544)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -23929,7 +24092,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (16836 + ($$0358$i<<2)|0);
+ $278 = (16844 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -24021,7 +24184,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (16836 + ($330<<2)|0);
+ $331 = (16844 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -24065,11 +24228,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(16540)>>2]|0;
+ $345 = HEAP32[(16548)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(16548)>>2]|0;
+ $348 = HEAP32[(16556)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -24166,7 +24329,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (16836 + ($381<<2)|0);
+ $382 = (16844 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -24177,12 +24340,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(16536)>>2] = $387;
+ HEAP32[(16544)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(16548)>>2]|0;
+ $388 = HEAP32[(16556)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -24204,7 +24367,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(16548)>>2]|0;
+ $394 = HEAP32[(16556)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -24236,7 +24399,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(16548)>>2]|0;
+ $406 = HEAP32[(16556)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -24277,20 +24440,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (16572 + ($425<<2)|0);
- $427 = HEAP32[4133]|0;
+ $426 = (16580 + ($425<<2)|0);
+ $427 = HEAP32[4135]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[4133] = $431;
+ HEAP32[4135] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(16548)>>2]|0;
+ $434 = HEAP32[(16556)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -24342,7 +24505,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (16836 + ($$0361$i<<2)|0);
+ $464 = (16844 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -24354,7 +24517,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(16536)>>2] = $472;
+ HEAP32[(16544)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -24393,7 +24556,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(16548)>>2]|0;
+ $491 = HEAP32[(16556)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -24412,7 +24575,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(16548)>>2]|0;
+ $498 = HEAP32[(16556)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -24445,16 +24608,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(16540)>>2]|0;
+ $506 = HEAP32[(16548)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(16552)>>2]|0;
+ $509 = HEAP32[(16560)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(16552)>>2] = $511;
- HEAP32[(16540)>>2] = $508;
+ HEAP32[(16560)>>2] = $511;
+ HEAP32[(16548)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -24464,8 +24627,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(16540)>>2] = 0;
- HEAP32[(16552)>>2] = 0;
+ HEAP32[(16548)>>2] = 0;
+ HEAP32[(16560)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -24479,14 +24642,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(16544)>>2]|0;
+ $524 = HEAP32[(16552)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(16544)>>2] = $526;
- $527 = HEAP32[(16556)>>2]|0;
+ HEAP32[(16552)>>2] = $526;
+ $527 = HEAP32[(16564)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(16556)>>2] = $528;
+ HEAP32[(16564)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -24497,23 +24660,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[4251]|0;
+ $534 = HEAP32[4253]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(17012)>>2] = 4096;
- HEAP32[(17008)>>2] = 4096;
- HEAP32[(17016)>>2] = -1;
- HEAP32[(17020)>>2] = -1;
- HEAP32[(17024)>>2] = 0;
- HEAP32[(16976)>>2] = 0;
+ HEAP32[(17020)>>2] = 4096;
+ HEAP32[(17016)>>2] = 4096;
+ HEAP32[(17024)>>2] = -1;
+ HEAP32[(17028)>>2] = -1;
+ HEAP32[(17032)>>2] = 0;
+ HEAP32[(16984)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[4251] = $538;
+ HEAP32[4253] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(17012)>>2]|0;
+ $$pre$i212 = HEAP32[(17020)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -24526,10 +24689,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(16972)>>2]|0;
+ $546 = HEAP32[(16980)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(16964)>>2]|0;
+ $548 = HEAP32[(16972)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -24539,18 +24702,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(16976)>>2]|0;
+ $552 = HEAP32[(16984)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(16556)>>2]|0;
+ $555 = HEAP32[(16564)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (16980);
+ $$0$i$i = (16988);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -24608,7 +24771,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(17008)>>2]|0;
+ $569 = HEAP32[(17016)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -24618,13 +24781,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(16964)>>2]|0;
+ $578 = HEAP32[(16972)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(16972)>>2]|0;
+ $582 = HEAP32[(16980)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -24670,7 +24833,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(17012)>>2]|0;
+ $601 = HEAP32[(17020)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -24695,9 +24858,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(16976)>>2]|0;
+ $611 = HEAP32[(16984)>>2]|0;
$612 = $611 | 4;
- HEAP32[(16976)>>2] = $612;
+ HEAP32[(16984)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -24733,35 +24896,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(16964)>>2]|0;
+ $626 = HEAP32[(16972)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(16964)>>2] = $627;
- $628 = HEAP32[(16968)>>2]|0;
+ HEAP32[(16972)>>2] = $627;
+ $628 = HEAP32[(16976)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(16968)>>2] = $627;
+ HEAP32[(16976)>>2] = $627;
}
- $630 = HEAP32[(16556)>>2]|0;
+ $630 = HEAP32[(16564)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(16548)>>2]|0;
+ $632 = HEAP32[(16556)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(16548)>>2] = $$749$i;
+ HEAP32[(16556)>>2] = $$749$i;
}
- HEAP32[(16980)>>2] = $$749$i;
- HEAP32[(16984)>>2] = $$723948$i;
- HEAP32[(16992)>>2] = 0;
- $635 = HEAP32[4251]|0;
- HEAP32[(16568)>>2] = $635;
- HEAP32[(16564)>>2] = -1;
+ HEAP32[(16988)>>2] = $$749$i;
+ HEAP32[(16992)>>2] = $$723948$i;
+ HEAP32[(17000)>>2] = 0;
+ $635 = HEAP32[4253]|0;
+ HEAP32[(16576)>>2] = $635;
+ HEAP32[(16572)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (16572 + ($636<<2)|0);
+ $637 = (16580 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -24784,18 +24947,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(16556)>>2] = $649;
- HEAP32[(16544)>>2] = $650;
+ HEAP32[(16564)>>2] = $649;
+ HEAP32[(16552)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(17020)>>2]|0;
- HEAP32[(16560)>>2] = $655;
+ $655 = HEAP32[(17028)>>2]|0;
+ HEAP32[(16568)>>2] = $655;
} else {
- $$024371$i = (16980);
+ $$024371$i = (16988);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -24827,7 +24990,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(16544)>>2]|0;
+ $671 = HEAP32[(16552)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -24838,30 +25001,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(16556)>>2] = $679;
- HEAP32[(16544)>>2] = $681;
+ HEAP32[(16564)>>2] = $679;
+ HEAP32[(16552)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(17020)>>2]|0;
- HEAP32[(16560)>>2] = $686;
+ $686 = HEAP32[(17028)>>2]|0;
+ HEAP32[(16568)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(16548)>>2]|0;
+ $687 = HEAP32[(16556)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(16548)>>2] = $$749$i;
+ HEAP32[(16556)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (16980);
+ $$124470$i = (16988);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -24916,21 +25079,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(16544)>>2]|0;
+ $726 = HEAP32[(16552)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(16544)>>2] = $727;
- HEAP32[(16556)>>2] = $721;
+ HEAP32[(16552)>>2] = $727;
+ HEAP32[(16564)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(16552)>>2]|0;
+ $730 = HEAP32[(16560)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(16540)>>2]|0;
+ $732 = HEAP32[(16548)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(16540)>>2] = $733;
- HEAP32[(16552)>>2] = $721;
+ HEAP32[(16548)>>2] = $733;
+ HEAP32[(16560)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -24953,7 +25116,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (16572 + ($748<<2)|0);
+ $749 = (16580 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -24976,9 +25139,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[4133]|0;
+ $759 = HEAP32[4135]|0;
$760 = $759 & $758;
- HEAP32[4133] = $760;
+ HEAP32[4135] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -25091,7 +25254,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (16836 + ($796<<2)|0);
+ $797 = (16844 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -25103,12 +25266,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(16536)>>2]|0;
+ $802 = HEAP32[(16544)>>2]|0;
$803 = $802 & $801;
- HEAP32[(16536)>>2] = $803;
+ HEAP32[(16544)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(16548)>>2]|0;
+ $804 = HEAP32[(16556)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -25129,7 +25292,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(16548)>>2]|0;
+ $810 = HEAP32[(16556)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -25161,7 +25324,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(16548)>>2]|0;
+ $822 = HEAP32[(16556)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -25194,21 +25357,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (16572 + ($836<<2)|0);
- $838 = HEAP32[4133]|0;
+ $837 = (16580 + ($836<<2)|0);
+ $838 = HEAP32[4135]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[4133] = $842;
+ HEAP32[4135] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(16548)>>2]|0;
+ $845 = HEAP32[(16556)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -25263,20 +25426,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (16836 + ($$0296$i$i<<2)|0);
+ $875 = (16844 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(16536)>>2]|0;
+ $879 = HEAP32[(16544)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(16536)>>2] = $883;
+ HEAP32[(16544)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -25315,7 +25478,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(16548)>>2]|0;
+ $902 = HEAP32[(16556)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -25334,7 +25497,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(16548)>>2]|0;
+ $909 = HEAP32[(16556)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -25361,7 +25524,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (16980);
+ $$0$i$i$i = (16988);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -25402,23 +25565,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(16556)>>2] = $946;
- HEAP32[(16544)>>2] = $947;
+ HEAP32[(16564)>>2] = $946;
+ HEAP32[(16552)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(17020)>>2]|0;
- HEAP32[(16560)>>2] = $952;
+ $952 = HEAP32[(17028)>>2]|0;
+ HEAP32[(16568)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(16980)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(16980)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(16980)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(16980)+12>>2]|0;
- HEAP32[(16980)>>2] = $$749$i;
- HEAP32[(16984)>>2] = $$723948$i;
- HEAP32[(16992)>>2] = 0;
- HEAP32[(16988)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(16988)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(16988)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(16988)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(16988)+12>>2]|0;
+ HEAP32[(16988)>>2] = $$749$i;
+ HEAP32[(16992)>>2] = $$723948$i;
+ HEAP32[(17000)>>2] = 0;
+ HEAP32[(16996)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -25447,20 +25610,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (16572 + ($968<<2)|0);
- $970 = HEAP32[4133]|0;
+ $969 = (16580 + ($968<<2)|0);
+ $970 = HEAP32[4135]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[4133] = $974;
+ HEAP32[4135] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(16548)>>2]|0;
+ $977 = HEAP32[(16556)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -25512,19 +25675,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (16836 + ($$0212$i$i<<2)|0);
+ $1007 = (16844 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(16536)>>2]|0;
+ $1010 = HEAP32[(16544)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(16536)>>2] = $1014;
+ HEAP32[(16544)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -25563,7 +25726,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(16548)>>2]|0;
+ $1033 = HEAP32[(16556)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -25582,7 +25745,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(16548)>>2]|0;
+ $1040 = HEAP32[(16556)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -25605,14 +25768,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(16544)>>2]|0;
+ $1048 = HEAP32[(16552)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(16544)>>2] = $1050;
- $1051 = HEAP32[(16556)>>2]|0;
+ HEAP32[(16552)>>2] = $1050;
+ $1051 = HEAP32[(16564)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(16556)>>2] = $1052;
+ HEAP32[(16564)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -25655,7 +25818,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(16548)>>2]|0;
+ $3 = HEAP32[(16556)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -25688,7 +25851,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(16552)>>2]|0;
+ $19 = HEAP32[(16560)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -25703,7 +25866,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(16540)>>2] = $17;
+ HEAP32[(16548)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -25717,7 +25880,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (16572 + ($27<<2)|0);
+ $28 = (16580 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -25737,9 +25900,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[4133]|0;
+ $37 = HEAP32[4135]|0;
$38 = $37 & $36;
- HEAP32[4133] = $38;
+ HEAP32[4135] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -25853,7 +26016,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (16836 + ($74<<2)|0);
+ $75 = (16844 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -25863,14 +26026,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(16536)>>2]|0;
+ $80 = HEAP32[(16544)>>2]|0;
$81 = $80 & $79;
- HEAP32[(16536)>>2] = $81;
+ HEAP32[(16544)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(16548)>>2]|0;
+ $82 = HEAP32[(16556)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -25892,7 +26055,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(16548)>>2]|0;
+ $88 = HEAP32[(16556)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -25924,7 +26087,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(16548)>>2]|0;
+ $100 = HEAP32[(16556)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -25959,14 +26122,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(16556)>>2]|0;
+ $120 = HEAP32[(16564)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(16552)>>2]|0;
+ $122 = HEAP32[(16560)>>2]|0;
if ($121) {
- $123 = HEAP32[(16544)>>2]|0;
+ $123 = HEAP32[(16552)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(16544)>>2] = $124;
- HEAP32[(16556)>>2] = $$1;
+ HEAP32[(16552)>>2] = $124;
+ HEAP32[(16564)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -25974,16 +26137,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(16552)>>2] = 0;
- HEAP32[(16540)>>2] = 0;
+ HEAP32[(16560)>>2] = 0;
+ HEAP32[(16548)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(16540)>>2]|0;
+ $129 = HEAP32[(16548)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(16540)>>2] = $130;
- HEAP32[(16552)>>2] = $113;
+ HEAP32[(16548)>>2] = $130;
+ HEAP32[(16560)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -26002,10 +26165,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (16572 + ($142<<2)|0);
+ $143 = (16580 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(16548)>>2]|0;
+ $145 = HEAP32[(16556)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -26023,9 +26186,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[4133]|0;
+ $153 = HEAP32[4135]|0;
$154 = $153 & $152;
- HEAP32[4133] = $154;
+ HEAP32[4135] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -26033,7 +26196,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(16548)>>2]|0;
+ $156 = HEAP32[(16556)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -26093,7 +26256,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(16548)>>2]|0;
+ $189 = HEAP32[(16556)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -26106,7 +26269,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(16548)>>2]|0;
+ $169 = HEAP32[(16556)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -26137,7 +26300,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (16836 + ($193<<2)|0);
+ $194 = (16844 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -26147,13 +26310,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(16536)>>2]|0;
+ $199 = HEAP32[(16544)>>2]|0;
$200 = $199 & $198;
- HEAP32[(16536)>>2] = $200;
+ HEAP32[(16544)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(16548)>>2]|0;
+ $201 = HEAP32[(16556)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -26174,7 +26337,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(16548)>>2]|0;
+ $207 = HEAP32[(16556)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -26204,7 +26367,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(16548)>>2]|0;
+ $219 = HEAP32[(16556)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -26225,10 +26388,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(16552)>>2]|0;
+ $226 = HEAP32[(16560)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(16540)>>2] = $135;
+ HEAP32[(16548)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -26247,20 +26410,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (16572 + ($234<<2)|0);
- $236 = HEAP32[4133]|0;
+ $235 = (16580 + ($234<<2)|0);
+ $236 = HEAP32[4135]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[4133] = $240;
+ HEAP32[4135] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(16548)>>2]|0;
+ $243 = HEAP32[(16556)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -26312,21 +26475,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (16836 + ($$0396<<2)|0);
+ $273 = (16844 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(16536)>>2]|0;
+ $277 = HEAP32[(16544)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(16536)>>2] = $281;
+ HEAP32[(16544)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -26364,7 +26527,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(16548)>>2]|0;
+ $300 = HEAP32[(16556)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -26383,7 +26546,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(16548)>>2]|0;
+ $307 = HEAP32[(16556)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -26405,12 +26568,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(16564)>>2]|0;
+ $314 = HEAP32[(16572)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(16564)>>2] = $315;
+ HEAP32[(16572)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (16988);
+ $$0212$in$i = (16996);
} else {
return;
}
@@ -26424,7 +26587,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(16564)>>2] = -1;
+ HEAP32[(16572)>>2] = -1;
return;
}
function runPostSets() {
diff --git a/docs/examples/web/textures/textures_raw_data.png b/docs/examples/web/textures/textures_raw_data.png
new file mode 100644
index 000000000..437e4b538
Binary files /dev/null and b/docs/examples/web/textures/textures_raw_data.png differ
diff --git a/docs/examples/web/textures/textures_rectangle.js b/docs/examples/web/textures/textures_rectangle.js
index 485e060bb..5b95253d9 100644
--- a/docs/examples/web/textures/textures_rectangle.js
+++ b/docs/examples/web/textures/textures_rectangle.js
@@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 21597, "filename": "/resources/scarfy.png"}], "remote_package_size": 21597, "package_uuid": "26de1d30-fe2a-4f31-8806-8693a306a224"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 21597, "filename": "/resources/scarfy.png"}], "remote_package_size": 21597, "package_uuid": "2c36642a-d4b3-4f40-8393-df3b156c7d70"});
})();
@@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 22224;
+STATICTOP = STATIC_BASE + 22208;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,8,0,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,8,0,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10470,18 +10470,18 @@ function _main() {
$2 = HEAP32[3]|0;
_InitWindow($1,$2,4124);
_LoadTexture($0,4169);
- ;HEAP32[16608>>2]=HEAP32[$0>>2]|0;HEAP32[16608+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16608+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16608+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16608+16>>2]=HEAP32[$0+16>>2]|0;
- HEAPF32[4157] = 350.0;
- HEAPF32[(16632)>>2] = 280.0;
- $3 = HEAP32[(16612)>>2]|0;
+ ;HEAP32[16912>>2]=HEAP32[$0>>2]|0;HEAP32[16912+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16912+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16912+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16912+16>>2]=HEAP32[$0+16>>2]|0;
+ HEAPF32[4233] = 350.0;
+ HEAPF32[(16936)>>2] = 280.0;
+ $3 = HEAP32[(16916)>>2]|0;
$4 = (($3|0) / 6)&-1;
- $5 = HEAP32[(16616)>>2]|0;
- HEAP32[4159] = 0;
- HEAP32[(16640)>>2] = 0;
- HEAP32[(16644)>>2] = $4;
- HEAP32[(16648)>>2] = $5;
+ $5 = HEAP32[(16920)>>2]|0;
+ HEAP32[4235] = 0;
+ HEAP32[(16944)>>2] = 0;
+ HEAP32[(16948)>>2] = $4;
+ HEAP32[(16952)>>2] = $5;
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$scarfy$byval_copy>>2]=HEAP32[16608>>2]|0;HEAP32[$scarfy$byval_copy+4>>2]=HEAP32[16608+4>>2]|0;HEAP32[$scarfy$byval_copy+8>>2]=HEAP32[16608+8>>2]|0;HEAP32[$scarfy$byval_copy+12>>2]=HEAP32[16608+12>>2]|0;HEAP32[$scarfy$byval_copy+16>>2]=HEAP32[16608+16>>2]|0;
+ ;HEAP32[$scarfy$byval_copy>>2]=HEAP32[16912>>2]|0;HEAP32[$scarfy$byval_copy+4>>2]=HEAP32[16912+4>>2]|0;HEAP32[$scarfy$byval_copy+8>>2]=HEAP32[16912+8>>2]|0;HEAP32[$scarfy$byval_copy+12>>2]=HEAP32[16912+12>>2]|0;HEAP32[$scarfy$byval_copy+16>>2]=HEAP32[16912+16>>2]|0;
_UnloadTexture($scarfy$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10509,23 +10509,23 @@ function _UpdateDrawFrame() {
$8 = sp + 68|0;
$9 = sp + 16|0;
$10 = sp + 64|0;
- $11 = HEAP32[4151]|0;
+ $11 = HEAP32[4227]|0;
$12 = (($11) + 1)|0;
- HEAP32[4151] = $12;
+ HEAP32[4227] = $12;
$13 = HEAP32[4]|0;
$14 = (60 / ($13|0))&-1;
$15 = ($12|0)<($14|0);
if (!($15)) {
- HEAP32[4151] = 0;
- $16 = HEAP32[4150]|0;
+ HEAP32[4227] = 0;
+ $16 = HEAP32[4226]|0;
$17 = (($16) + 1)|0;
$18 = ($16|0)>(4);
$$ = $18 ? 0 : $17;
- HEAP32[4150] = $$;
- $19 = HEAP32[(16612)>>2]|0;
+ HEAP32[4226] = $$;
+ $19 = HEAP32[(16916)>>2]|0;
$20 = Math_imul($$, $19)|0;
$21 = (($20|0) / 6)&-1;
- HEAP32[4159] = $21;
+ HEAP32[4235] = $21;
}
$22 = (_IsKeyPressed(262)|0);
$23 = ($22|0)==(0);
@@ -10574,11 +10574,11 @@ function _UpdateDrawFrame() {
;HEAP8[$$byval_copy9>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$0+3>>0]|0;
_ClearBackground($$byval_copy9);
HEAP32[$1>>2] = -1;
- ;HEAP32[$position$byval_copy>>2]=HEAP32[16608>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[16608+4>>2]|0;HEAP32[$position$byval_copy+8>>2]=HEAP32[16608+8>>2]|0;HEAP32[$position$byval_copy+12>>2]=HEAP32[16608+12>>2]|0;HEAP32[$position$byval_copy+16>>2]=HEAP32[16608+16>>2]|0;
+ ;HEAP32[$position$byval_copy>>2]=HEAP32[16912>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[16912+4>>2]|0;HEAP32[$position$byval_copy+8>>2]=HEAP32[16912+8>>2]|0;HEAP32[$position$byval_copy+12>>2]=HEAP32[16912+12>>2]|0;HEAP32[$position$byval_copy+16>>2]=HEAP32[16912+16>>2]|0;
;HEAP8[$$byval_copy9>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$1+3>>0]|0;
_DrawTexture($position$byval_copy,15,40,$$byval_copy9);
- $34 = HEAP32[(16612)>>2]|0;
- $35 = HEAP32[(16616)>>2]|0;
+ $34 = HEAP32[(16916)>>2]|0;
+ $35 = HEAP32[(16920)>>2]|0;
HEAP8[$2>>0] = 0;
$36 = ((($2)) + 1|0);
HEAP8[$36>>0] = -98;
@@ -10588,12 +10588,12 @@ function _UpdateDrawFrame() {
HEAP8[$38>>0] = -1;
;HEAP8[$$byval_copy9>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$2+3>>0]|0;
_DrawRectangleLines(15,40,$34,$35,$$byval_copy9);
- $39 = HEAP32[4159]|0;
+ $39 = HEAP32[4235]|0;
$40 = (($39) + 15)|0;
- $41 = HEAP32[(16640)>>2]|0;
+ $41 = HEAP32[(16944)>>2]|0;
$42 = (($41) + 40)|0;
- $43 = HEAP32[(16644)>>2]|0;
- $44 = HEAP32[(16648)>>2]|0;
+ $43 = HEAP32[(16948)>>2]|0;
+ $44 = HEAP32[(16952)>>2]|0;
HEAP8[$3>>0] = -26;
$45 = ((($3)) + 1|0);
HEAP8[$45>>0] = 41;
@@ -10668,9 +10668,9 @@ function _UpdateDrawFrame() {
}
}
HEAP32[$9>>2] = -1;
- ;HEAP32[$scarfy$byval_copy6>>2]=HEAP32[16608>>2]|0;HEAP32[$scarfy$byval_copy6+4>>2]=HEAP32[16608+4>>2]|0;HEAP32[$scarfy$byval_copy6+8>>2]=HEAP32[16608+8>>2]|0;HEAP32[$scarfy$byval_copy6+12>>2]=HEAP32[16608+12>>2]|0;HEAP32[$scarfy$byval_copy6+16>>2]=HEAP32[16608+16>>2]|0;
- ;HEAP32[$frameRec$byval_copy>>2]=HEAP32[16636>>2]|0;HEAP32[$frameRec$byval_copy+4>>2]=HEAP32[16636+4>>2]|0;HEAP32[$frameRec$byval_copy+8>>2]=HEAP32[16636+8>>2]|0;HEAP32[$frameRec$byval_copy+12>>2]=HEAP32[16636+12>>2]|0;
- ;HEAP32[$position$byval_copy>>2]=HEAP32[16628>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[16628+4>>2]|0;
+ ;HEAP32[$scarfy$byval_copy6>>2]=HEAP32[16912>>2]|0;HEAP32[$scarfy$byval_copy6+4>>2]=HEAP32[16912+4>>2]|0;HEAP32[$scarfy$byval_copy6+8>>2]=HEAP32[16912+8>>2]|0;HEAP32[$scarfy$byval_copy6+12>>2]=HEAP32[16912+12>>2]|0;HEAP32[$scarfy$byval_copy6+16>>2]=HEAP32[16912+16>>2]|0;
+ ;HEAP32[$frameRec$byval_copy>>2]=HEAP32[16940>>2]|0;HEAP32[$frameRec$byval_copy+4>>2]=HEAP32[16940+4>>2]|0;HEAP32[$frameRec$byval_copy+8>>2]=HEAP32[16940+8>>2]|0;HEAP32[$frameRec$byval_copy+12>>2]=HEAP32[16940+12>>2]|0;
+ ;HEAP32[$position$byval_copy>>2]=HEAP32[16932>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[16932+4>>2]|0;
;HEAP8[$$byval_copy9>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$9+3>>0]|0;
_DrawTextureRec($scarfy$byval_copy6,$frameRec$byval_copy,$position$byval_copy,$$byval_copy9);
$65 = HEAP32[2]|0;
@@ -10689,6 +10689,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -10788,13 +10838,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11404,7 +11447,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4164] = $2;
+ HEAP32[4240] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11417,7 +11460,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 16328;
+ $95 = 16632;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11430,48 +11473,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 16368;
+ $106 = 16672;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4092];
- $111 = +HEAPF32[4082];
+ $110 = +HEAPF32[4168];
+ $111 = +HEAPF32[4158];
$112 = $110 - $111;
- HEAPF32[4094] = $112;
- $113 = +HEAPF32[(16372)>>2];
- $114 = +HEAPF32[(16332)>>2];
+ HEAPF32[4170] = $112;
+ $113 = +HEAPF32[(16676)>>2];
+ $114 = +HEAPF32[(16636)>>2];
$115 = $113 - $114;
- HEAPF32[(16380)>>2] = $115;
- HEAP32[4163] = 4;
+ HEAPF32[(16684)>>2] = $115;
+ HEAP32[4239] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16360+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16384+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16664+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16688>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16688+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4169] = $116;
- $117 = 16360;
+ HEAPF32[4245] = $116;
+ $117 = 16664;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 16328;
+ $123 = 16632;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 16384;
+ $127 = 16688;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 16368;
+ $133 = 16672;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11484,7 +11527,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 16360;
+ $144 = 16664;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11497,27 +11540,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 16384;
+ $155 = 16688;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4096];
- $160 = +HEAPF32[4090];
+ $159 = +HEAPF32[4172];
+ $160 = +HEAPF32[4166];
$161 = $159 - $160;
- HEAPF32[4094] = $161;
- $162 = +HEAPF32[(16388)>>2];
- $163 = +HEAPF32[(16364)>>2];
+ HEAPF32[4170] = $161;
+ $162 = +HEAPF32[(16692)>>2];
+ $163 = +HEAPF32[(16668)>>2];
$164 = $162 - $163;
- HEAPF32[(16380)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16328>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16328+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0;
+ HEAPF32[(16684)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16632>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16632+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16664+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16368+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16384+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16672>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16672+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16688>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16688+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11529,31 +11572,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16360+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16384+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16664+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16688>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16688+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4169];
+ $170 = +HEAPF32[4245];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4163] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16360+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16384+4>>2]|0;
+ HEAP32[4239] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16664+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16688>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16688+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4170] = $174;
+ HEAPF32[4246] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4169] = 0.0;
+ HEAPF32[4245] = 0.0;
+ HEAPF32[4246] = 0.0;
HEAPF32[4170] = 0.0;
- HEAPF32[4094] = 0.0;
- HEAPF32[(16380)>>2] = 0.0;
- HEAP32[4164] = 0;
- HEAP32[4163] = 0;
+ HEAPF32[(16684)>>2] = 0.0;
+ HEAP32[4240] = 0;
+ HEAP32[4239] = 0;
STACKTOP = sp;return;
break;
}
@@ -11563,22 +11606,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4165]|0;
+ $6 = HEAP32[4241]|0;
$7 = (($6) + 1)|0;
- HEAP32[4165] = $7;
- $8 = HEAP32[4163]|0;
+ HEAP32[4241] = $7;
+ $8 = HEAP32[4239]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16328>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16328+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16632>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16632+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4163] = 2;
- HEAP32[4165] = 0;
+ HEAP32[4239] = 2;
+ HEAP32[4241] = 0;
} else {
label = 6;
}
@@ -11586,8 +11629,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4165] = 1;
- HEAP32[4163] = 1;
+ HEAP32[4241] = 1;
+ HEAP32[4239] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11596,19 +11639,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 16328;
+ $21 = 16632;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 16336;
+ $25 = 16640;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 16344;
+ $29 = 16648;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11617,13 +11660,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[5] = $34;
- HEAPF32[4088] = 0.0;
- HEAPF32[(16356)>>2] = 0.0;
+ HEAPF32[4164] = 0.0;
+ HEAPF32[(16660)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4163]|0;
+ $35 = HEAP32[4239]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11633,19 +11676,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 16344;
+ $44 = 16648;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16328>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16328+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16344+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16632>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16632+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16648+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4166] = $49;
- HEAP32[4167] = 0;
+ HEAPF32[4242] = $49;
+ HEAP32[4243] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[5]|0;
@@ -11653,11 +11696,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16328>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16328+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16344+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16632>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16632+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16648+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4168] = $56;
+ HEAPF32[4244] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -11688,22 +11731,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4166] = 0.0;
- HEAPF32[4168] = 0.0;
+ HEAPF32[4242] = 0.0;
+ HEAPF32[4244] = 0.0;
$$sink10 = 0;
}
- HEAP32[4163] = $$sink10;
- HEAPF32[4084] = 0.0;
- HEAPF32[(16340)>>2] = 0.0;
- HEAP32[4164] = 0;
+ HEAP32[4239] = $$sink10;
+ HEAPF32[4160] = 0.0;
+ HEAPF32[(16644)>>2] = 0.0;
+ HEAP32[4240] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4167]|0;
+ $65 = HEAP32[4243]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4167] = 1;
+ HEAP32[4243] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -11712,31 +11755,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 16360;
+ $74 = 16664;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4163]|0;
+ $78 = HEAP32[4239]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16328>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16328+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16632>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16632+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16664+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4163] = 8;
+ HEAP32[4239] = 8;
}
}
- $82 = +HEAPF32[4090];
- $83 = +HEAPF32[4084];
+ $82 = +HEAPF32[4166];
+ $83 = +HEAPF32[4160];
$84 = $82 - $83;
- HEAPF32[4088] = $84;
- $85 = +HEAPF32[(16364)>>2];
- $86 = +HEAPF32[(16340)>>2];
+ HEAPF32[4164] = $84;
+ $85 = +HEAPF32[(16668)>>2];
+ $86 = +HEAPF32[(16644)>>2];
$87 = $85 - $86;
- HEAPF32[(16356)>>2] = $87;
+ HEAPF32[(16660)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -11745,58 +11788,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4163]|0;
+ $0 = HEAP32[4239]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4164]|0;
+ $2 = HEAP32[4240]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4163] = 4;
+ HEAP32[4239] = 4;
}
- $4 = HEAP32[4163]|0;
+ $4 = HEAP32[4239]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -11809,14 +11813,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4163] = 0;
+ HEAP32[4239] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 16392;
+ $1 = 16696;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -11833,13 +11837,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4173]|0;
+ $0 = HEAP32[4249]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4172]|0;
+ $0 = HEAP32[4248]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -11851,7 +11855,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4286,$vararg_buffer);
- HEAP32[4175] = $2;
+ HEAP32[4251] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -11864,15 +11868,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4315|0),(0|0),1,(8|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0);
- $3 = HEAP32[4173]|0;
+ $3 = HEAP32[4249]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4098] = $5;
- $6 = HEAP32[4172]|0;
+ HEAPF32[4174] = $5;
+ $6 = HEAP32[4248]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(16396)>>2] = $8;
- $9 = HEAP32[4176]|0;
+ HEAPF32[(16700)>>2] = $8;
+ $9 = HEAP32[4252]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -11891,11 +11895,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[16432>>0]=HEAP8[8815>>0]|0;HEAP8[16432+1>>0]=HEAP8[8815+1>>0]|0;HEAP8[16432+2>>0]=HEAP8[8815+2>>0]|0;HEAP8[16432+3>>0]=HEAP8[8815+3>>0]|0;HEAP8[16432+4>>0]=HEAP8[8815+4>>0]|0;HEAP8[16432+5>>0]=HEAP8[8815+5>>0]|0;HEAP8[16432+6>>0]=HEAP8[8815+6>>0]|0;
+ ;HEAP8[16736>>0]=HEAP8[8815>>0]|0;HEAP8[16736+1>>0]=HEAP8[8815+1>>0]|0;HEAP8[16736+2>>0]=HEAP8[8815+2>>0]|0;HEAP8[16736+3>>0]=HEAP8[8815+3>>0]|0;HEAP8[16736+4>>0]=HEAP8[8815+4>>0]|0;HEAP8[16736+5>>0]=HEAP8[8815+5>>0]|0;HEAP8[16736+6>>0]=HEAP8[8815+6>>0]|0;
break;
}
case 1: {
- $3 = 16432;
+ $3 = 16736;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -11904,11 +11908,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=16432; src=8822; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=16736; src=8822; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 16432;
+ $7 = 16736;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -11919,16 +11923,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(16432,$1)|0);
- $strlen = (_strlen(16432)|0);
- $endptr = (16432 + ($strlen)|0);
+ (_strcat(16736,$1)|0);
+ $strlen = (_strlen(16736)|0);
+ $endptr = (16736 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(16432,$2)|0);
+ (_vprintf(16736,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -11960,22 +11964,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4173] = $0;
- HEAP32[4172] = $1;
+ HEAP32[4249] = $0;
+ HEAP32[4248] = $1;
_MatrixIdentity($2);
- dest=16780; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17084; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,4957,$vararg_buffer);
}
- $6 = HEAP32[4173]|0;
- HEAP32[4211] = $6;
- $7 = HEAP32[4172]|0;
- HEAP32[4212] = $7;
+ $6 = HEAP32[4249]|0;
+ HEAP32[4287] = $6;
+ $7 = HEAP32[4248]|0;
+ HEAP32[4288] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[19512]|0;
+ $8 = HEAP8[19816]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -11983,13 +11987,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[19512]|0;
+ $11 = HEAP8[19816]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[19512]|0;
+ $14 = HEAP8[19816]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -12011,18 +12015,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4213]|0;
+ $21 = HEAP32[4289]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4173]|0;
- $48 = HEAP32[4172]|0;
- $49 = HEAP32[4175]|0;
+ $47 = HEAP32[4249]|0;
+ $48 = HEAP32[4248]|0;
+ $49 = HEAP32[4251]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4171] = $50;
- $51 = HEAP32[4173]|0;
- HEAP32[4214] = $51;
- $52 = HEAP32[4172]|0;
- HEAP32[4215] = $52;
+ HEAP32[4247] = $50;
+ $51 = HEAP32[4249]|0;
+ HEAP32[4290] = $51;
+ $52 = HEAP32[4248]|0;
+ HEAP32[4291] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -12031,9 +12035,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4173]|0;
+ $27 = HEAP32[4249]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4172]|0;
+ $29 = HEAP32[4248]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -12055,25 +12059,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4211] = $31;
- HEAP32[4212] = $34;
+ HEAP32[4287] = $31;
+ HEAP32[4288] = $34;
}
} while(0);
- $38 = HEAP32[4211]|0;
- $39 = HEAP32[4212]|0;
+ $38 = HEAP32[4287]|0;
+ $39 = HEAP32[4288]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,5008,$vararg_buffer3);
- $40 = HEAP32[4211]|0;
- $41 = HEAP32[4212]|0;
+ $40 = HEAP32[4287]|0;
+ $41 = HEAP32[4288]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4211]|0;
- $43 = HEAP32[4212]|0;
- $44 = HEAP32[4175]|0;
+ $42 = HEAP32[4287]|0;
+ $43 = HEAP32[4288]|0;
+ $44 = HEAP32[4251]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4171] = $46;
+ HEAP32[4247] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -12082,60 +12086,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,5046,$vararg_buffer6);
} else {
_TraceLog(0,5079,$vararg_buffer8);
- $55 = HEAP32[4214]|0;
- $56 = HEAP32[4215]|0;
+ $55 = HEAP32[4290]|0;
+ $56 = HEAP32[4291]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,5119,$vararg_buffer10);
- $57 = HEAP32[4173]|0;
- $58 = HEAP32[4172]|0;
+ $57 = HEAP32[4249]|0;
+ $58 = HEAP32[4248]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,5140,$vararg_buffer14);
- $59 = HEAP32[4216]|0;
- $60 = HEAP32[4217]|0;
+ $59 = HEAP32[4292]|0;
+ $60 = HEAP32[4293]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,5161,$vararg_buffer18);
}
- $61 = HEAP32[4171]|0;
+ $61 = HEAP32[4247]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4171]|0;
+ $62 = HEAP32[4247]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4171]|0;
+ $63 = HEAP32[4247]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4171]|0;
+ $64 = HEAP32[4247]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4171]|0;
+ $65 = HEAP32[4247]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4171]|0;
+ $66 = HEAP32[4247]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4171]|0;
+ $67 = HEAP32[4247]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4171]|0;
+ $68 = HEAP32[4247]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4171]|0;
+ $69 = HEAP32[4247]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[19512]|0;
+ $70 = HEAP8[19816]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4173]|0;
- $74 = HEAP32[4172]|0;
+ $73 = HEAP32[4249]|0;
+ $74 = HEAP32[4248]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4214]|0;
- $76 = HEAP32[4216]|0;
+ $75 = HEAP32[4290]|0;
+ $76 = HEAP32[4292]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4215]|0;
- $80 = HEAP32[4217]|0;
+ $79 = HEAP32[4291]|0;
+ $80 = HEAP32[4293]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12154,18 +12158,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,5186,$vararg_buffer22);
- $73 = HEAP32[4173]|0;
- $74 = HEAP32[4172]|0;
+ $73 = HEAP32[4249]|0;
+ $74 = HEAP32[4248]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4214]|0;
- $76 = HEAP32[4216]|0;
+ $75 = HEAP32[4290]|0;
+ $76 = HEAP32[4292]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4215]|0;
- $80 = HEAP32[4217]|0;
+ $79 = HEAP32[4291]|0;
+ $80 = HEAP32[4293]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12193,7 +12197,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(16748)>>2] = 224;
+ HEAP32[(17052)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -12234,27 +12238,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[16724>>2]=HEAP32[$1>>2]|0;HEAP32[16724+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16724+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16724+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16724+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[17028>>2]=HEAP32[$1>>2]|0;HEAP32[17028+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17028+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17028+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17028+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(16748)>>2]|0;
+ $5 = HEAP32[(17052)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(16752)>>2] = $7;
+ HEAP32[(17056)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16744)>>2] = $23;
- $24 = HEAP32[4181]|0;
+ HEAP32[(17048)>>2] = $23;
+ $24 = HEAP32[4257]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4510,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(16728)>>2]|0;
- $10 = HEAP32[(16748)>>2]|0;
- $11 = HEAP32[(16752)>>2]|0;
+ $9 = HEAP32[(17032)>>2]|0;
+ $10 = HEAP32[(17052)>>2]|0;
+ $11 = HEAP32[(17056)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12303,8 +12307,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16744)>>2] = $23;
- $24 = HEAP32[4181]|0;
+ HEAP32[(17048)>>2] = $23;
+ $24 = HEAP32[4257]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4510,$vararg_buffer);
STACKTOP = sp;return;
@@ -12315,7 +12319,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2053] = $1;
+ HEAPF64[2091] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12474,7 +12478,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 16408;
+ $31 = 16712;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -12487,7 +12491,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (16416);
+ $42 = (16720);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -12543,7 +12547,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (16708 + ($10<<2)|0);
+ $11 = (17012 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -12557,7 +12561,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2050] = $$;
+ HEAPF64[2088] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -12569,7 +12573,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4176] = 0;
+ HEAP32[4252] = 0;
return;
}
function _GetTime() {
@@ -13145,7 +13149,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4189]|0;
+ $6 = HEAP32[4265]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -13155,7 +13159,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4190]|0;
+ $9 = HEAP32[4266]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -13164,7 +13168,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4191]|0;
+ $12 = HEAP32[4267]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -13174,7 +13178,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4192]|0;
+ $15 = HEAP32[4268]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -13184,7 +13188,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4193]|0;
+ $18 = HEAP32[4269]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -13228,7 +13232,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4189]|0;
+ $22 = HEAP32[4265]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -13236,7 +13240,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4189]|0;
+ $24 = HEAP32[4265]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -13244,7 +13248,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4189]|0;
+ $26 = HEAP32[4265]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -13252,7 +13256,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4189]|0;
+ $28 = HEAP32[4265]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -13260,7 +13264,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4190]|0;
+ $30 = HEAP32[4266]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -13268,7 +13272,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4191]|0;
+ $32 = HEAP32[4267]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13276,7 +13280,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4191]|0;
+ $34 = HEAP32[4267]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13284,7 +13288,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4192]|0;
+ $36 = HEAP32[4268]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13292,7 +13296,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4192]|0;
+ $38 = HEAP32[4268]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13300,7 +13304,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4193]|0;
+ $40 = HEAP32[4269]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13308,7 +13312,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4193]|0;
+ $42 = HEAP32[4269]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13320,7 +13324,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4194]|0;
+ $44 = HEAP32[4270]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -13335,7 +13339,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,10906,$vararg_buffer15);
+ _TraceLog(2,11214,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -13666,20 +13670,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4173]|0;
+ $3 = HEAP32[4249]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4172]|0;
+ $5 = HEAP32[4248]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4214] = $3;
- HEAP32[4215] = $5;
- HEAP32[4216] = 0;
- HEAP32[4217] = 0;
+ HEAP32[4290] = $3;
+ HEAP32[4291] = $5;
+ HEAP32[4292] = 0;
+ HEAP32[4293] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -13693,9 +13697,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4173]|0;
+ $35 = HEAP32[4249]|0;
$36 = (+($35|0));
- $37 = HEAP32[4172]|0;
+ $37 = HEAP32[4248]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -13703,26 +13707,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4214] = $45;
- HEAP32[4215] = $37;
+ HEAP32[4290] = $45;
+ HEAP32[4291] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4216] = $46;
+ HEAP32[4292] = $46;
$$sink1 = 0;
} else {
- HEAP32[4214] = $35;
+ HEAP32[4290] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4215] = $42;
- HEAP32[4216] = 0;
+ HEAP32[4291] = $42;
+ HEAP32[4292] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4217] = $$sink1;
+ HEAP32[4293] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4172]|0;
+ $7 = HEAP32[4248]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -13732,11 +13736,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,8568,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4173]|0;
+ $9 = HEAP32[4249]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4172]|0;
+ $13 = HEAP32[4248]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -13744,33 +13748,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4214] = $23;
- HEAP32[4215] = $1;
+ HEAP32[4290] = $23;
+ HEAP32[4291] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4216] = $24;
+ HEAP32[4292] = $24;
$$sink = 0;
} else {
- HEAP32[4214] = $0;
- $17 = HEAP32[4172]|0;
+ HEAP32[4290] = $0;
+ $17 = HEAP32[4248]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4215] = $20;
- HEAP32[4216] = 0;
+ HEAP32[4291] = $20;
+ HEAP32[4292] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4217] = $$sink;
- $25 = HEAP32[4214]|0;
+ HEAP32[4293] = $$sink;
+ $25 = HEAP32[4290]|0;
$26 = (+($25|0));
- $27 = HEAP32[4173]|0;
+ $27 = HEAP32[4249]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=16780; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4214] = $0;
- HEAP32[4215] = $1;
+ dest=17084; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4290] = $0;
+ HEAP32[4291] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -13792,10 +13796,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4173] = $1;
- HEAP32[4172] = $2;
- HEAP32[4214] = $1;
- HEAP32[4215] = $2;
+ HEAP32[4249] = $1;
+ HEAP32[4248] = $2;
+ HEAP32[4290] = $1;
+ HEAP32[4291] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -13822,7 +13826,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (19519 + ($1)|0);
+ $9 = (19823 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -13843,7 +13847,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (19513 + ($1)|0);
+ $7 = (19817 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -13922,7 +13926,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 16408;
+ $15 = 16712;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -13957,7 +13961,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[4587] = $3;
+ HEAP32[4663] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -13967,7 +13971,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[4586] = $$sink;
+ HEAP32[4662] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -14048,18 +14052,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5318)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4252] = 1;
+ HEAP32[4328] = 1;
$27 = (_eglGetProcAddress((5345|0))|0);
- HEAP32[4253] = $27;
+ HEAP32[4329] = $27;
$28 = (_eglGetProcAddress((5366|0))|0);
- HEAP32[4254] = $28;
+ HEAP32[4330] = $28;
$29 = (_eglGetProcAddress((5387|0))|0);
- HEAP32[4255] = $29;
+ HEAP32[4331] = $29;
}
$30 = (_strcmp($24,5411)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4194] = 1;
+ HEAP32[4270] = 1;
}
$32 = (_strcmp($24,5431)|0);
$33 = ($32|0)==(0);
@@ -14081,7 +14085,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4189] = 1;
+ HEAP32[4265] = 1;
}
$39 = (_strcmp($24,5536)|0);
$40 = ($39|0)==(0);
@@ -14097,35 +14101,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4190] = 1;
+ HEAP32[4266] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,5605)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4191] = 1;
+ HEAP32[4267] = 1;
}
$47 = (_strcmp($44,5630)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4192] = 1;
+ HEAP32[4268] = 1;
}
$49 = (_strcmp($44,5663)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4193] = 1;
+ HEAP32[4269] = 1;
}
$51 = (_strcmp($44,5699)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4256] = 1;
- _glGetFloatv(34047,(17028|0));
+ HEAP32[4332] = 1;
+ _glGetFloatv(34047,(17332|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,5733)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4258] = 1;
+ HEAP32[4334] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -14136,61 +14140,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4252]|0;
+ $21 = HEAP32[4328]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,5836,$vararg_buffer15);
} else {
_TraceLog(0,5761,$vararg_buffer13);
}
- $57 = HEAP32[4194]|0;
+ $57 = HEAP32[4270]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,5972,$vararg_buffer19);
} else {
_TraceLog(0,5897,$vararg_buffer17);
}
- $59 = HEAP32[4189]|0;
+ $59 = HEAP32[4265]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,6064,$vararg_buffer21);
}
- $61 = HEAP32[4190]|0;
+ $61 = HEAP32[4266]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,6110,$vararg_buffer23);
}
- $63 = HEAP32[4191]|0;
+ $63 = HEAP32[4267]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,6157,$vararg_buffer25);
}
- $65 = HEAP32[4192]|0;
+ $65 = HEAP32[4268]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6208,$vararg_buffer27);
}
- $67 = HEAP32[4193]|0;
+ $67 = HEAP32[4269]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6255,$vararg_buffer29);
}
- $69 = HEAP32[4256]|0;
+ $69 = HEAP32[4332]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4257];
+ $71 = +HEAPF32[4333];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6302,$vararg_buffer31);
}
- $73 = HEAP32[4258]|0;
+ $73 = HEAP32[4334]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6368,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4259] = $75;
+ HEAP32[4335] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6472,$vararg_buffer39);
@@ -14199,14 +14203,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6421,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=17040; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17096; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17344; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17400; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4288] = $77;
+ HEAP32[4364] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4288]|0;
+ $79 = HEAP32[4364]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -14219,7 +14223,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4289] = $78;
+ HEAP32[4365] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -14234,48 +14238,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4290] = 1;
- $85 = HEAP32[4259]|0;
+ HEAP32[4366] = 1;
+ $85 = HEAP32[4335]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4291] = 4;
+ HEAP32[4367] = 4;
_MatrixIdentity($4);
- dest=17168; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17472; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17232); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17536); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17296); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17600); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17360); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17664); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17424); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17728); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17488); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17792); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17552); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17856); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17616); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17920); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17680); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17984); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17744); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18048); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17808); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18112); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17872); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18176); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17936); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18240); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18000); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18304); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18064); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18368); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18128); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18432); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=16876; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17180; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=16940; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4218] = 16940;
+ dest=17244; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4294] = 17244;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14286,21 +14290,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[4548] = $0;
- HEAP32[4549] = $1;
+ HEAP32[4624] = $0;
+ HEAP32[4625] = $1;
_TraceLog(0,6511,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4216]|0;
+ $0 = HEAP32[4292]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4217]|0;
+ $2 = HEAP32[4293]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4214]|0;
+ $4 = HEAP32[4290]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4215]|0;
+ $6 = HEAP32[4291]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14311,12 +14315,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 16876;
+ $modelview$sink = 17180;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 16940;
+ $modelview$sink = 17244;
label = 3;
break;
}
@@ -14324,9 +14328,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4218] = $modelview$sink;
+ HEAP32[4294] = $modelview$sink;
}
- HEAP32[4251] = $0;
+ HEAP32[4327] = $0;
return;
}
function _rlLoadIdentity() {
@@ -14334,7 +14338,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4218]|0;
+ $1 = HEAP32[4294]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14355,7 +14359,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4218]|0;
+ $8 = HEAP32[4294]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14452,15 +14456,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(18212)>>2] = $0;
+ HEAP32[(18516)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(18220)>>2] = $1;
- HEAP32[(18216)>>2] = 0;
- HEAP32[(18224)>>2] = 0;
+ HEAP32[(18524)>>2] = $1;
+ HEAP32[(18520)>>2] = 0;
+ HEAP32[(18528)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(18220)>>2]|0;
+ $2 = HEAP32[(18524)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -14471,19 +14475,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[4550] = 0;
- HEAP32[(18208)>>2] = 0;
- HEAP32[(18204)>>2] = 0;
+ HEAP32[4626] = 0;
+ HEAP32[(18512)>>2] = 0;
+ HEAP32[(18508)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(18260)>>2] = $5;
+ HEAP32[(18564)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(18268)>>2] = $6;
- HEAP32[(18264)>>2] = 0;
- HEAP32[(18272)>>2] = 0;
+ HEAP32[(18572)>>2] = $6;
+ HEAP32[(18568)>>2] = 0;
+ HEAP32[(18576)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(18268)>>2]|0;
+ $7 = HEAP32[(18572)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -14494,24 +14498,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[4562] = 0;
- HEAP32[(18256)>>2] = 0;
- HEAP32[(18252)>>2] = 0;
+ HEAP32[4638] = 0;
+ HEAP32[(18560)>>2] = 0;
+ HEAP32[(18556)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(18308)>>2] = $10;
+ HEAP32[(18612)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(18312)>>2] = $11;
+ HEAP32[(18616)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(18316)>>2] = $12;
+ HEAP32[(18620)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(18320)>>2] = $13;
- $14 = HEAP32[(18308)>>2]|0;
+ HEAP32[(18624)>>2] = $13;
+ $14 = HEAP32[(18612)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(18312)>>2]|0;
+ $15 = HEAP32[(18616)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(18316)>>2]|0;
+ $17 = HEAP32[(18620)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -14522,7 +14526,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(18320)>>2]|0;
+ $16 = HEAP32[(18624)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -14559,140 +14563,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[4574] = 0;
- HEAP32[(18300)>>2] = 0;
- HEAP32[(18304)>>2] = 0;
+ HEAP32[4650] = 0;
+ HEAP32[(18604)>>2] = 0;
+ HEAP32[(18608)>>2] = 0;
_TraceLog(0,6558,$vararg_buffer);
- $20 = HEAP32[4252]|0;
+ $20 = HEAP32[4328]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4253]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(18228));
- $44 = HEAP32[4254]|0;
- $45 = HEAP32[(18228)>>2]|0;
+ $43 = HEAP32[4329]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(18532));
+ $44 = HEAP32[4330]|0;
+ $45 = HEAP32[(18532)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((18232)|0));
- $46 = HEAP32[(18232)>>2]|0;
+ _glGenBuffers(2,((18536)|0));
+ $46 = HEAP32[(18536)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(18212)>>2]|0;
+ $47 = HEAP32[(18516)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(17100)>>2]|0;
+ $48 = HEAP32[(17404)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(17100)>>2]|0;
+ $49 = HEAP32[(17404)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((18236)|0));
- $50 = HEAP32[(18236)>>2]|0;
+ _glGenBuffers(2,((18540)|0));
+ $50 = HEAP32[(18540)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(18220)>>2]|0;
+ $51 = HEAP32[(18524)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(17120)>>2]|0;
+ $52 = HEAP32[(17424)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(17120)>>2]|0;
+ $53 = HEAP32[(17424)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4252]|0;
+ $54 = HEAP32[4328]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(18232)>>2]|0;
- $58 = HEAP32[(18236)>>2]|0;
+ $57 = HEAP32[(18536)>>2]|0;
+ $58 = HEAP32[(18540)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,6696,$vararg_buffer3);
} else {
- $56 = HEAP32[(18228)>>2]|0;
+ $56 = HEAP32[(18532)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,6631,$vararg_buffer1);
}
- $59 = HEAP32[4252]|0;
+ $59 = HEAP32[4328]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4253]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(18276));
- $62 = HEAP32[4254]|0;
- $63 = HEAP32[(18276)>>2]|0;
+ $61 = HEAP32[4329]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(18580));
+ $62 = HEAP32[4330]|0;
+ $63 = HEAP32[(18580)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((18280)|0));
- $64 = HEAP32[(18280)>>2]|0;
+ _glGenBuffers(1,((18584)|0));
+ $64 = HEAP32[(18584)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(18260)>>2]|0;
+ $65 = HEAP32[(18564)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(17100)>>2]|0;
+ $66 = HEAP32[(17404)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(17100)>>2]|0;
+ $67 = HEAP32[(17404)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18284)|0));
- $68 = HEAP32[(18284)>>2]|0;
+ _glGenBuffers(1,((18588)|0));
+ $68 = HEAP32[(18588)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(18268)>>2]|0;
+ $69 = HEAP32[(18572)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(17120)>>2]|0;
+ $70 = HEAP32[(17424)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(17120)>>2]|0;
+ $71 = HEAP32[(17424)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4252]|0;
+ $72 = HEAP32[4328]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(18280)>>2]|0;
- $76 = HEAP32[(18284)>>2]|0;
+ $75 = HEAP32[(18584)>>2]|0;
+ $76 = HEAP32[(18588)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,6842,$vararg_buffer10);
} else {
- $74 = HEAP32[(18276)>>2]|0;
+ $74 = HEAP32[(18580)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,6773,$vararg_buffer7);
}
- $77 = HEAP32[4252]|0;
+ $77 = HEAP32[4328]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4253]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(18324));
- $80 = HEAP32[4254]|0;
- $81 = HEAP32[(18324)>>2]|0;
+ $79 = HEAP32[4329]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(18628));
+ $80 = HEAP32[4330]|0;
+ $81 = HEAP32[(18628)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((18328)|0));
- $82 = HEAP32[(18328)>>2]|0;
+ _glGenBuffers(1,((18632)|0));
+ $82 = HEAP32[(18632)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(18308)>>2]|0;
+ $83 = HEAP32[(18612)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(17100)>>2]|0;
+ $84 = HEAP32[(17404)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(17100)>>2]|0;
+ $85 = HEAP32[(17404)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18332)|0));
- $86 = HEAP32[(18332)>>2]|0;
+ _glGenBuffers(1,((18636)|0));
+ $86 = HEAP32[(18636)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(18312)>>2]|0;
+ $87 = HEAP32[(18616)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(17104)>>2]|0;
+ $88 = HEAP32[(17408)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(17104)>>2]|0;
+ $89 = HEAP32[(17408)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((18336)|0));
- $90 = HEAP32[(18336)>>2]|0;
+ _glGenBuffers(1,((18640)|0));
+ $90 = HEAP32[(18640)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(18316)>>2]|0;
+ $91 = HEAP32[(18620)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(17120)>>2]|0;
+ $92 = HEAP32[(17424)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(17120)>>2]|0;
+ $93 = HEAP32[(17424)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((18340)|0));
- $94 = HEAP32[(18340)>>2]|0;
+ _glGenBuffers(1,((18644)|0));
+ $94 = HEAP32[(18644)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(18320)>>2]|0;
+ $95 = HEAP32[(18624)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4252]|0;
+ $96 = HEAP32[4328]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(18328)>>2]|0;
- $100 = HEAP32[(18332)>>2]|0;
- $101 = HEAP32[(18336)>>2]|0;
- $102 = HEAP32[(18340)>>2]|0;
+ $99 = HEAP32[(18632)>>2]|0;
+ $100 = HEAP32[(18636)>>2]|0;
+ $101 = HEAP32[(18640)>>2]|0;
+ $102 = HEAP32[(18644)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -14702,16 +14706,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,6988,$vararg_buffer17);
} else {
- $98 = HEAP32[(18324)>>2]|0;
+ $98 = HEAP32[(18628)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,6923,$vararg_buffer14);
}
- $103 = HEAP32[4252]|0;
+ $103 = HEAP32[4328]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4254]|0;
+ $105 = HEAP32[4330]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -14892,9 +14896,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19513 + ($0)|0);
+ $1 = (19817 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19516 + ($0)|0);
+ $3 = (19820 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -14906,9 +14910,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19513 + ($0)|0);
+ $1 = (19817 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19516 + ($0)|0);
+ $3 = (19820 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -14929,7 +14933,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4171]|0;
+ $0 = HEAP32[4247]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,8832,$vararg_buffer);
@@ -14940,9 +14944,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[16724>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16724+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16724+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16724+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16724+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[17028>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17028+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17028+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17028+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17028+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(16752)>>2]|0;
+ $0 = HEAP32[(17056)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -14953,11 +14957,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(17036|0));
- $0 = HEAP32[4259]|0;
+ _glDeleteTextures(1,(17340|0));
+ $0 = HEAP32[4335]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,8859,$vararg_buffer);
- $1 = HEAP32[4289]|0;
+ $1 = HEAP32[4365]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -14965,17 +14969,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4260]|0;
+ $0 = HEAP32[4336]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4252]|0;
+ $0 = HEAP32[4328]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4254]|0;
+ $2 = HEAP32[4330]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -14984,39 +14988,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((18232)|0));
- _glDeleteBuffers(1,((18236)|0));
- _glDeleteBuffers(1,((18280)|0));
- _glDeleteBuffers(1,((18284)|0));
- _glDeleteBuffers(1,((18328)|0));
- _glDeleteBuffers(1,((18332)|0));
- _glDeleteBuffers(1,((18336)|0));
- _glDeleteBuffers(1,((18340)|0));
- $3 = HEAP32[4252]|0;
+ _glDeleteBuffers(1,((18536)|0));
+ _glDeleteBuffers(1,((18540)|0));
+ _glDeleteBuffers(1,((18584)|0));
+ _glDeleteBuffers(1,((18588)|0));
+ _glDeleteBuffers(1,((18632)|0));
+ _glDeleteBuffers(1,((18636)|0));
+ _glDeleteBuffers(1,((18640)|0));
+ _glDeleteBuffers(1,((18644)|0));
+ $3 = HEAP32[4328]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4255]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(18228));
- $6 = HEAP32[4255]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(18276));
- $7 = HEAP32[4255]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(18324));
+ $5 = HEAP32[4331]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(18532));
+ $6 = HEAP32[4331]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(18580));
+ $7 = HEAP32[4331]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(18628));
}
- $8 = HEAP32[(18212)>>2]|0;
+ $8 = HEAP32[(18516)>>2]|0;
_free($8);
- $9 = HEAP32[(18220)>>2]|0;
+ $9 = HEAP32[(18524)>>2]|0;
_free($9);
- $10 = HEAP32[(18260)>>2]|0;
+ $10 = HEAP32[(18564)>>2]|0;
_free($10);
- $11 = HEAP32[(18268)>>2]|0;
+ $11 = HEAP32[(18572)>>2]|0;
_free($11);
- $12 = HEAP32[(18308)>>2]|0;
+ $12 = HEAP32[(18612)>>2]|0;
_free($12);
- $13 = HEAP32[(18312)>>2]|0;
+ $13 = HEAP32[(18616)>>2]|0;
_free($13);
- $14 = HEAP32[(18316)>>2]|0;
+ $14 = HEAP32[(18620)>>2]|0;
_free($14);
- $15 = HEAP32[(18320)>>2]|0;
+ $15 = HEAP32[(18624)>>2]|0;
_free($15);
return;
}
@@ -15056,16 +15060,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2070] = $0;
- $1 = +HEAPF64[2053];
+ HEAPF64[2108] = $0;
+ $1 = +HEAPF64[2091];
$2 = $0 - $1;
- HEAPF64[2071] = $2;
- HEAPF64[2053] = $0;
+ HEAPF64[2109] = $2;
+ HEAPF64[2091] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=16780; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=17084; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(18352);
+ _rlMultMatrixf(18656);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -15074,53 +15078,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[4588] = $1;
+ HEAP32[4664] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(18356)>>2] = $3;
+ HEAP32[(18660)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(18360)>>2] = $5;
+ HEAP32[(18664)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(18364)>>2] = $7;
+ HEAP32[(18668)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(18368)>>2] = $9;
+ HEAP32[(18672)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(18372)>>2] = $11;
+ HEAP32[(18676)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(18376)>>2] = $13;
+ HEAP32[(18680)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(18380)>>2] = $15;
+ HEAP32[(18684)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(18384)>>2] = $17;
+ HEAP32[(18688)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(18388)>>2] = $19;
+ HEAP32[(18692)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(18392)>>2] = $21;
+ HEAP32[(18696)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18396)>>2] = $23;
+ HEAP32[(18700)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(18400)>>2] = $25;
+ HEAP32[(18704)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(18404)>>2] = $27;
+ HEAP32[(18708)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(18408)>>2] = $29;
+ HEAP32[(18712)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(18412)>>2] = $31;
- return (18352|0);
+ HEAP32[(18716)>>2] = $31;
+ return (18656|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -15195,7 +15199,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4218]|0;
+ $49 = HEAP32[4294]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -15209,15 +15213,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2070] = $0;
- $1 = +HEAPF64[2053];
+ HEAPF64[2108] = $0;
+ $1 = +HEAPF64[2091];
$2 = $0 - $1;
- HEAPF64[2072] = $2;
- HEAPF64[2053] = $0;
- $3 = +HEAPF64[2071];
+ HEAPF64[2110] = $2;
+ HEAPF64[2091] = $0;
+ $3 = +HEAPF64[2109];
$4 = $2 + $3;
- HEAPF64[2073] = $4;
- $5 = +HEAPF64[2050];
+ HEAPF64[2111] = $4;
+ $5 = +HEAPF64[2088];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -15227,13 +15231,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2070] = $10;
- $11 = +HEAPF64[2053];
+ HEAPF64[2108] = $10;
+ $11 = +HEAPF64[2091];
$12 = $10 - $11;
- HEAPF64[2053] = $10;
- $13 = +HEAPF64[2073];
+ HEAPF64[2091] = $10;
+ $13 = +HEAPF64[2111];
$14 = $12 + $13;
- HEAPF64[2073] = $14;
+ HEAPF64[2111] = $14;
return;
}
function _rlglDraw() {
@@ -15246,7 +15250,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4171]|0;
+ $0 = HEAP32[4247]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -15262,20 +15266,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[742] = -1;
HEAP32[744] = -1;
- HEAP32[4604] = 0;
- $3 = HEAP32[4171]|0;
+ HEAP32[4680] = 0;
+ $3 = HEAP32[4247]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4098] = $5;
+ HEAPF32[4174] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(16396)>>2] = $7;
- _memcpy((20031|0),(19519|0),512)|0;
- ;HEAP8[19516>>0]=HEAP8[19513>>0]|0;HEAP8[19516+1>>0]=HEAP8[19513+1>>0]|0;HEAP8[19516+2>>0]=HEAP8[19513+2>>0]|0;
- $8 = HEAP32[4587]|0;
- HEAP32[4174] = $8;
- HEAP32[4587] = 0;
+ HEAPF32[(16700)>>2] = $7;
+ _memcpy((20335|0),(19823|0),512)|0;
+ ;HEAP8[19820>>0]=HEAP8[19817>>0]|0;HEAP8[19820+1>>0]=HEAP8[19817+1>>0]|0;HEAP8[19820+2>>0]=HEAP8[19817+2>>0]|0;
+ $8 = HEAP32[4663]|0;
+ HEAP32[4250] = $8;
+ HEAP32[4663] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15285,8 +15289,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (20543 + ($$05160<<5)|0);
- $scevgep67 = (20671 + ($$05160<<5)|0);
+ $scevgep = (20847 + ($$05160<<5)|0);
+ $scevgep67 = (20975 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15300,7 +15304,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((20671 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((20975 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[744] = $$04857;
@@ -15327,7 +15331,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((18420 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((18724 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -15343,7 +15347,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[4604] = $$lcssa;
+ HEAP32[4680] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15384,87 +15388,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4550]|0;
+ $0 = HEAP32[4626]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4252]|0;
+ $2 = HEAP32[4328]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4254]|0;
- $5 = HEAP32[(18228)>>2]|0;
+ $4 = HEAP32[4330]|0;
+ $5 = HEAP32[(18532)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(18232)>>2]|0;
+ $6 = HEAP32[(18536)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[4550]|0;
+ $7 = HEAP32[4626]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(18212)>>2]|0;
+ $9 = HEAP32[(18516)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(18236)>>2]|0;
+ $10 = HEAP32[(18540)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(18208)>>2]|0;
+ $11 = HEAP32[(18512)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(18220)>>2]|0;
+ $13 = HEAP32[(18524)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[4562]|0;
+ $14 = HEAP32[4638]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4252]|0;
+ $16 = HEAP32[4328]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4254]|0;
- $19 = HEAP32[(18276)>>2]|0;
+ $18 = HEAP32[4330]|0;
+ $19 = HEAP32[(18580)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(18280)>>2]|0;
+ $20 = HEAP32[(18584)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[4562]|0;
+ $21 = HEAP32[4638]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(18260)>>2]|0;
+ $23 = HEAP32[(18564)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(18284)>>2]|0;
+ $24 = HEAP32[(18588)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(18256)>>2]|0;
+ $25 = HEAP32[(18560)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(18268)>>2]|0;
+ $27 = HEAP32[(18572)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[4574]|0;
+ $28 = HEAP32[4650]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4252]|0;
+ $30 = HEAP32[4328]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4254]|0;
- $33 = HEAP32[(18324)>>2]|0;
+ $32 = HEAP32[4330]|0;
+ $33 = HEAP32[(18628)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(18328)>>2]|0;
+ $34 = HEAP32[(18632)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[4574]|0;
+ $35 = HEAP32[4650]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(18308)>>2]|0;
+ $37 = HEAP32[(18612)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(18332)>>2]|0;
+ $38 = HEAP32[(18636)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[4574]|0;
+ $39 = HEAP32[4650]|0;
$40 = $39 << 3;
- $41 = HEAP32[(18312)>>2]|0;
+ $41 = HEAP32[(18616)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(18336)>>2]|0;
+ $42 = HEAP32[(18640)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[4574]|0;
+ $43 = HEAP32[4650]|0;
$44 = $43 << 2;
- $45 = HEAP32[(18316)>>2]|0;
+ $45 = HEAP32[(18620)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4252]|0;
+ $46 = HEAP32[4328]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4254]|0;
+ $48 = HEAP32[4330]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -15482,9 +15486,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=16876; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=16940; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[4637]|0;
+ dest=$0; src=17180; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=17244; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4713]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -15494,134 +15498,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[4550]|0;
+ $8 = HEAP32[4626]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[4562]|0;
+ $10 = HEAP32[4638]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[4574]|0;
+ $12 = HEAP32[4650]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4274]|0;
+ $14 = HEAP32[4350]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=16940; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=16876; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=17244; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=17180; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(17124)>>2]|0;
+ $15 = HEAP32[(17428)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(17128)>>2]|0;
+ $17 = HEAP32[(17432)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(17140)>>2]|0;
+ $18 = HEAP32[(17444)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[4550]|0;
+ $19 = HEAP32[4626]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4259]|0;
+ $21 = HEAP32[4335]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4252]|0;
+ $22 = HEAP32[4328]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(18232)>>2]|0;
+ $26 = HEAP32[(18536)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(17100)>>2]|0;
+ $27 = HEAP32[(17404)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(17100)>>2]|0;
+ $28 = HEAP32[(17404)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(18236)>>2]|0;
+ $29 = HEAP32[(18540)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(17120)>>2]|0;
+ $30 = HEAP32[(17424)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(17120)>>2]|0;
+ $31 = HEAP32[(17424)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4254]|0;
- $25 = HEAP32[(18228)>>2]|0;
+ $24 = HEAP32[4330]|0;
+ $25 = HEAP32[(18532)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[4550]|0;
+ $32 = HEAP32[4626]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4252]|0;
+ $33 = HEAP32[4328]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[4562]|0;
+ $35 = HEAP32[4638]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4259]|0;
+ $37 = HEAP32[4335]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4252]|0;
+ $38 = HEAP32[4328]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(18280)>>2]|0;
+ $42 = HEAP32[(18584)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(17100)>>2]|0;
+ $43 = HEAP32[(17404)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(17100)>>2]|0;
+ $44 = HEAP32[(17404)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(18284)>>2]|0;
+ $45 = HEAP32[(18588)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(17120)>>2]|0;
+ $46 = HEAP32[(17424)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(17120)>>2]|0;
+ $47 = HEAP32[(17424)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4254]|0;
- $41 = HEAP32[(18276)>>2]|0;
+ $40 = HEAP32[4330]|0;
+ $41 = HEAP32[(18580)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[4562]|0;
+ $48 = HEAP32[4638]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4252]|0;
+ $49 = HEAP32[4328]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[4574]|0;
+ $51 = HEAP32[4650]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4252]|0;
+ $53 = HEAP32[4328]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(18328)>>2]|0;
+ $57 = HEAP32[(18632)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(17100)>>2]|0;
+ $58 = HEAP32[(17404)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(17100)>>2]|0;
+ $59 = HEAP32[(17404)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(18332)>>2]|0;
+ $60 = HEAP32[(18636)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(17104)>>2]|0;
+ $61 = HEAP32[(17408)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(17104)>>2]|0;
+ $62 = HEAP32[(17408)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(18336)>>2]|0;
+ $63 = HEAP32[(18640)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(17120)>>2]|0;
+ $64 = HEAP32[(17424)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(17120)>>2]|0;
+ $65 = HEAP32[(17424)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(18340)>>2]|0;
+ $66 = HEAP32[(18644)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4254]|0;
- $56 = HEAP32[(18324)>>2]|0;
+ $55 = HEAP32[4330]|0;
+ $56 = HEAP32[(18628)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4290]|0;
+ $67 = HEAP32[4366]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4289]|0;
+ $71 = HEAP32[4365]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -15632,14 +15636,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4289]|0;
+ $80 = HEAP32[4365]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4290]|0;
+ $87 = HEAP32[4366]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -15648,7 +15652,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4252]|0;
+ $69 = HEAP32[4328]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -15656,10 +15660,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4252]|0;
+ $89 = HEAP32[4328]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4254]|0;
+ $91 = HEAP32[4330]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -15671,22 +15675,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4290] = 1;
- $5 = HEAP32[4259]|0;
- $6 = HEAP32[4289]|0;
+ HEAP32[4366] = 1;
+ $5 = HEAP32[4335]|0;
+ $6 = HEAP32[4365]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[4550] = 0;
- HEAP32[(18208)>>2] = 0;
- HEAP32[4562] = 0;
- HEAP32[(18256)>>2] = 0;
- HEAP32[4574] = 0;
- HEAP32[(18300)>>2] = 0;
- HEAP32[(18304)>>2] = 0;
+ HEAP32[4626] = 0;
+ HEAP32[(18512)>>2] = 0;
+ HEAP32[4638] = 0;
+ HEAP32[(18560)>>2] = 0;
+ HEAP32[4650] = 0;
+ HEAP32[(18604)>>2] = 0;
+ HEAP32[(18608)>>2] = 0;
HEAPF32[745] = -1.0;
- dest=16876; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=16940; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17180; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17244; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -15701,17 +15705,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[4548]|0;
+ $5 = HEAP32[4624]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[4549]|0;
+ $9 = HEAP32[4625]|0;
_rlViewport($7,0,$8,$9);
- $10 = (18780 + ($0<<6)|0);
+ $10 = (19084 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (18652 + ($0<<6)|0);
+ $11 = (18956 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -15723,14 +15727,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=16940; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17244; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=16876; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17180; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _rlPushMatrix() {
@@ -15738,43 +15742,43 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[4727]|0;
+ $0 = HEAP32[4803]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,8974,$vararg_buffer);
}
- $2 = HEAP32[4727]|0;
- $3 = (17168 + ($2<<6)|0);
- $4 = HEAP32[4218]|0;
+ $2 = HEAP32[4803]|0;
+ $3 = (17472 + ($2<<6)|0);
+ $4 = HEAP32[4294]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[4727]|0;
+ $5 = HEAP32[4803]|0;
$6 = (($5) + 1)|0;
- HEAP32[4727] = $6;
- $7 = HEAP32[4251]|0;
+ HEAP32[4803] = $6;
+ $7 = HEAP32[4327]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[4728] = 1;
+ HEAP32[4804] = 1;
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4727]|0;
+ $0 = HEAP32[4803]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[4727]|0;
+ $2 = HEAP32[4803]|0;
$3 = (($2) + -1)|0;
- $4 = (17168 + ($3<<6)|0);
- $5 = HEAP32[4218]|0;
+ $4 = (17472 + ($3<<6)|0);
+ $5 = HEAP32[4294]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[4727] = $6;
+ HEAP32[4803] = $6;
return;
}
function _IsFileExtension($0,$1) {
@@ -15798,9 +15802,9 @@ function _IsKeyPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19519 + ($0)|0);
+ $1 = (19823 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (20031 + ($0)|0);
+ $3 = (20335 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -15821,7 +15825,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4218]|0;
+ $5 = HEAP32[4294]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -15854,7 +15858,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4218]|0;
+ $11 = HEAP32[4294]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -15865,7 +15869,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4291] = $0;
+ HEAP32[4367] = $0;
return;
}
function _rlEnd() {
@@ -15881,21 +15885,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[4728]|0;
+ $0 = HEAP32[4804]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4729]|0;
+ $2 = HEAP32[4805]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4288]|0;
+ $6 = HEAP32[4364]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4218]|0;
+ $8 = HEAP32[4294]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[4729]|0;
+ $5 = HEAP32[4805]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -15903,12 +15907,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[4728] = 0;
+ HEAP32[4804] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4288]|0;
+ $11 = HEAP32[4364]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -15917,7 +15921,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[4729]|0;
+ $19 = HEAP32[4805]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -15927,15 +15931,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[4728] = 0;
+ HEAP32[4804] = 0;
}
- HEAP32[4729] = 0;
+ HEAP32[4805] = 0;
}
- $21 = HEAP32[4291]|0;
+ $21 = HEAP32[4367]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[4550]|0;
- $23 = HEAP32[(18208)>>2]|0;
+ $22 = HEAP32[4626]|0;
+ $23 = HEAP32[(18512)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[745];
@@ -15954,16 +15958,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(18220)>>2]|0;
- $28 = HEAP32[(18208)>>2]|0;
+ $27 = HEAP32[(18524)>>2]|0;
+ $28 = HEAP32[(18512)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(18220)>>2]|0;
- $35 = HEAP32[(18208)>>2]|0;
+ $34 = HEAP32[(18524)>>2]|0;
+ $35 = HEAP32[(18512)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -15971,8 +15975,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(18220)>>2]|0;
- $43 = HEAP32[(18208)>>2]|0;
+ $42 = HEAP32[(18524)>>2]|0;
+ $43 = HEAP32[(18512)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -15980,8 +15984,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(18220)>>2]|0;
- $51 = HEAP32[(18208)>>2]|0;
+ $50 = HEAP32[(18524)>>2]|0;
+ $51 = HEAP32[(18512)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -15989,9 +15993,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(18208)>>2]|0;
+ $58 = HEAP32[(18512)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(18208)>>2] = $59;
+ HEAP32[(18512)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -16007,8 +16011,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[4562]|0;
- $62 = HEAP32[(18256)>>2]|0;
+ $61 = HEAP32[4638]|0;
+ $62 = HEAP32[(18560)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[745];
@@ -16027,16 +16031,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(18268)>>2]|0;
- $67 = HEAP32[(18256)>>2]|0;
+ $66 = HEAP32[(18572)>>2]|0;
+ $67 = HEAP32[(18560)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(18268)>>2]|0;
- $74 = HEAP32[(18256)>>2]|0;
+ $73 = HEAP32[(18572)>>2]|0;
+ $74 = HEAP32[(18560)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -16044,8 +16048,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(18268)>>2]|0;
- $82 = HEAP32[(18256)>>2]|0;
+ $81 = HEAP32[(18572)>>2]|0;
+ $82 = HEAP32[(18560)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -16053,8 +16057,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(18268)>>2]|0;
- $90 = HEAP32[(18256)>>2]|0;
+ $89 = HEAP32[(18572)>>2]|0;
+ $90 = HEAP32[(18560)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -16062,9 +16066,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(18256)>>2]|0;
+ $97 = HEAP32[(18560)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(18256)>>2] = $98;
+ HEAP32[(18560)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -16080,8 +16084,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[4574]|0;
- $101 = HEAP32[(18304)>>2]|0;
+ $100 = HEAP32[4650]|0;
+ $101 = HEAP32[(18608)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -16089,16 +16093,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(18316)>>2]|0;
- $106 = HEAP32[(18304)>>2]|0;
+ $105 = HEAP32[(18620)>>2]|0;
+ $106 = HEAP32[(18608)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(18316)>>2]|0;
- $113 = HEAP32[(18304)>>2]|0;
+ $112 = HEAP32[(18620)>>2]|0;
+ $113 = HEAP32[(18608)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -16106,8 +16110,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(18316)>>2]|0;
- $121 = HEAP32[(18304)>>2]|0;
+ $120 = HEAP32[(18620)>>2]|0;
+ $121 = HEAP32[(18608)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -16115,8 +16119,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(18316)>>2]|0;
- $129 = HEAP32[(18304)>>2]|0;
+ $128 = HEAP32[(18620)>>2]|0;
+ $129 = HEAP32[(18608)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -16124,9 +16128,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(18304)>>2]|0;
+ $136 = HEAP32[(18608)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(18304)>>2] = $137;
+ HEAP32[(18608)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -16137,8 +16141,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[4574]|0;
- $140 = HEAP32[(18300)>>2]|0;
+ $139 = HEAP32[4650]|0;
+ $140 = HEAP32[(18604)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[745];
@@ -16146,8 +16150,8 @@ function _rlEnd() {
HEAPF32[745] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(18312)>>2]|0;
- $$promoted = HEAP32[(18300)>>2]|0;
+ $142 = HEAP32[(18616)>>2]|0;
+ $$promoted = HEAP32[(18604)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -16155,7 +16159,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(18300)>>2] = $147;
+ HEAP32[(18604)>>2] = $147;
$148 = +HEAPF32[745];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[745] = $149;
@@ -16182,11 +16186,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[4728]|0;
+ $3 = HEAP32[4804]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4288]|0;
- $6 = HEAP32[4729]|0;
+ $5 = HEAP32[4364]|0;
+ $6 = HEAP32[4805]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -16194,16 +16198,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[4729] = $10;
+ HEAP32[4805] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4291]|0;
+ $11 = HEAP32[4367]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[4550]|0;
+ $12 = HEAP32[4626]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(18212)>>2]|0;
+ $14 = HEAP32[(18516)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -16214,7 +16218,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[4550] = $21;
+ HEAP32[4626] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,9012,$vararg_buffer);
@@ -16223,10 +16227,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[4562]|0;
+ $22 = HEAP32[4638]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(18260)>>2]|0;
+ $24 = HEAP32[(18564)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -16237,7 +16241,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[4562] = $31;
+ HEAP32[4638] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,9037,$vararg_buffer1);
@@ -16246,10 +16250,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[4574]|0;
+ $32 = HEAP32[4650]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(18308)>>2]|0;
+ $34 = HEAP32[(18612)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -16260,9 +16264,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[4574] = $41;
- $42 = HEAP32[4289]|0;
- $43 = HEAP32[4290]|0;
+ HEAP32[4650] = $41;
+ $42 = HEAP32[4365]|0;
+ $43 = HEAP32[4366]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -16305,13 +16309,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4291]|0;
+ $2 = HEAP32[4367]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(18312)>>2]|0;
- $5 = HEAP32[(18300)>>2]|0;
+ $4 = HEAP32[(18616)>>2]|0;
+ $5 = HEAP32[(18604)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -16319,7 +16323,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(18300)>>2] = $10;
+ HEAP32[(18604)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -16338,18 +16342,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4291]|0;
+ $4 = HEAP32[4367]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (18208);$$sink38 = (18220);
+ $$sink37 = (18512);$$sink38 = (18524);
break;
}
case 4: {
- $$sink37 = (18256);$$sink38 = (18268);
+ $$sink37 = (18560);$$sink38 = (18572);
break;
}
case 7: {
- $$sink37 = (18304);$$sink38 = (18316);
+ $$sink37 = (18608);$$sink38 = (18620);
break;
}
default: {
@@ -16388,8 +16392,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4289]|0;
- $2 = HEAP32[4290]|0;
+ $1 = HEAP32[4365]|0;
+ $2 = HEAP32[4366]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16402,9 +16406,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4290] = $10;
+ HEAP32[4366] = $10;
}
- $11 = HEAP32[4290]|0;
+ $11 = HEAP32[4366]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16415,7 +16419,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4574]|0;
+ $0 = HEAP32[4650]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16427,7 +16431,7 @@ function _GetDefaultTexture($0) {
$0 = $0|0;
var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4259]|0;
+ $1 = HEAP32[4335]|0;
HEAP32[$0>>2] = $1;
$$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0);
HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1;
@@ -16654,40 +16658,11 @@ function _DrawRectangleLines($0,$1,$2,$3,$4) {
_DrawRectangle($0,$26,1,$27,$$byval_copy3);
STACKTOP = sp;return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(9091);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,10424)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4730] = $0;
+ HEAP32[4806] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -16751,7 +16726,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((9103|0),(9129|0),1125,(9152|0));
+ ___assert_fail((9091|0),(9117|0),1041,(9140|0));
// unreachable;
}
}
@@ -16769,7 +16744,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[4731]|0;
+ $15 = HEAP32[4807]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -16862,7 +16837,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9193);
+ _stbi__err(9181);
$$0 = 0;
return ($$0|0);
} else {
@@ -16884,7 +16859,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(9184);
+ _stbi__err(9172);
$$0 = 0;
return ($$0|0);
}
@@ -16954,7 +16929,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9212);
+ _stbi__err(9200);
$$045 = 0;
return ($$045|0);
}
@@ -17515,7 +17490,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (9528 + ($120)|0);
+ $121 = (9516 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -17557,97 +17532,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(9302);
+ _stbi__err(9290);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(9316);
+ _stbi__err(9304);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(9329);
+ _stbi__err(9317);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(9329);
+ _stbi__err(9317);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(9339);
+ _stbi__err(9327);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(9359);
+ _stbi__err(9347);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(9359);
+ _stbi__err(9347);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(9359);
+ _stbi__err(9347);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(9369);
+ _stbi__err(9357);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(9385);
+ _stbi__err(9373);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(9403);
+ _stbi__err(9391);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(9424);
+ _stbi__err(9412);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(9329);
+ _stbi__err(9317);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(9329);
+ _stbi__err(9317);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(9438);
+ _stbi__err(9426);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(9453);
+ _stbi__err(9441);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(9453);
+ _stbi__err(9441);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(9438);
+ _stbi__err(9426);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(9466);
+ _stbi__err(9454);
$$6$ph = 0;
break;
}
@@ -17658,32 +17633,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(9482);
+ _stbi__err(9470);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(9499);
+ _stbi__err(9487);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(9512);
+ _stbi__err(9500);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(9499);
+ _stbi__err(9487);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(9438);
+ _stbi__err(9426);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(9537);
+ _stbi__err(9525);
$$6$ph = 0;
break;
}
@@ -17695,12 +17670,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(9184);
+ _stbi__err(9172);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(9545);
+ _stbi__err(9533);
$$6$ph = 0;
break;
}
@@ -17713,7 +17688,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(9555);
+ _stbi__err(9543);
$$4 = 0;
break;
}
@@ -17778,7 +17753,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[4732]|0;
+ $193 = HEAP32[4808]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -17811,7 +17786,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(9438);
+ _stbi__err(9426);
$$4 = 0;
}
} while(0);
@@ -17819,24 +17794,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(9438);
+ _stbi__err(9426);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[9563] = $206;
+ HEAP8[9551] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(9564)>>0] = $209;
+ HEAP8[(9552)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(9565)>>0] = $211;
+ HEAP8[(9553)>>0] = $211;
$212 = $207&255;
- HEAP8[(9566)>>0] = $212;
- _stbi__err(9563);
+ HEAP8[(9554)>>0] = $212;
+ _stbi__err(9551);
$$6$ph = 0;
break;
}
@@ -17870,14 +17845,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9225|0),(9129|0),1561,(9281|0));
+ ___assert_fail((9213|0),(9117|0),1477,(9269|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(9184);
+ _stbi__err(9172);
$$0163 = 0;
return ($$0163|0);
}
@@ -18240,7 +18215,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9279|0),(9129|0),1590,(9281|0));
+ ___assert_fail((9267|0),(9117|0),1506,(9269|0));
// unreachable;
}
} while(0);
@@ -18274,7 +18249,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9225|0),(9129|0),1610,(9256|0));
+ ___assert_fail((9213|0),(9117|0),1526,(9244|0));
// unreachable;
}
$7 = $2 << 1;
@@ -18284,7 +18259,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(9184);
+ _stbi__err(9172);
$$0163 = 0;
return ($$0163|0);
}
@@ -18647,7 +18622,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9279|0),(9129|0),1639,(9256|0));
+ ___assert_fail((9267|0),(9117|0),1555,(9244|0));
// unreachable;
}
} while(0);
@@ -18795,7 +18770,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10220);
+ _stbi__err(10528);
$$05 = 0;
return ($$05|0);
}
@@ -19232,7 +19207,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9622|0),(9129|0),4568,(9674|0));
+ ___assert_fail((9610|0),(9117|0),4569,(9662|0));
// unreachable;
}
}
@@ -19319,7 +19294,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9622|0),(9129|0),4543,(9647|0));
+ ___assert_fail((9610|0),(9117|0),4544,(9635|0));
// unreachable;
}
}
@@ -19366,7 +19341,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[4733]|0;
+ $16 = HEAP32[4809]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -19441,7 +19416,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((9588|0),(9129|0),4649,(9606|0));
+ ___assert_fail((9576|0),(9117|0),4650,(9594|0));
// unreachable;
}
}
@@ -19464,7 +19439,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(9184);
+ _stbi__err(9172);
$$0 = 0;
return ($$0|0);
}
@@ -19641,7 +19616,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((9703|0),(9129|0),4294,(9744|0));
+ ___assert_fail((9691|0),(9117|0),4294,(9732|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -19649,7 +19624,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(9184);
+ _stbi__err(9172);
$$2 = 0;
return ($$2|0);
}
@@ -19668,7 +19643,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(9771);
+ _stbi__err(9759);
$$2 = 0;
return ($$2|0);
}
@@ -19681,7 +19656,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(9771);
+ _stbi__err(9759);
$$2 = 0;
return ($$2|0);
}
@@ -19689,12 +19664,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -19717,33 +19692,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (9810 + ($56)|0);
+ $60 = (9798 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -19753,24 +19728,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -19780,10 +19755,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -19794,10 +19769,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -19808,14 +19783,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -19845,7 +19820,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -19860,12 +19835,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -20442,15 +20417,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((9789|0),(9129|0),4315,(9744|0));
+ ___assert_fail((9777|0),(9117|0),4315,(9732|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((9815|0),(9129|0),4376,(9744|0));
+ ___assert_fail((9803|0),(9117|0),4377,(9732|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(9832);
+ _stbi__err(9820);
$$2 = 0;
return ($$2|0);
}
@@ -20500,7 +20475,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (9528 + ($6)|0);
+ $336 = (9516 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -20941,7 +20916,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((9847|0),(9129|0),4465,(9744|0));
+ ___assert_fail((9835|0),(9117|0),4466,(9732|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -21001,8 +20976,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -21017,15 +20992,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -21034,65 +21009,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(20830)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,9846,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,20831,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,10134,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,20799,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -21111,14 +21081,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(10173);
+ _stbi__err(10481);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10189);
+ _stbi__err(10497);
$$0 = 0;
return ($$0|0);
}
@@ -21127,7 +21097,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10204);
+ _stbi__err(10512);
$$0 = 0;
return ($$0|0);
}
@@ -21210,7 +21180,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((10095|0),(9129|0),4048,(10112|0));
+ ___assert_fail((10403|0),(9117|0),4033,(10420|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -21247,7 +21217,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(10143);
+ _stbi__err(10451);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -21257,7 +21227,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(10156);
+ _stbi__err(10464);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -21287,21 +21257,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((20831|0),8,144)|0;
- dest=(20975); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(21087); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (21111);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=20799; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -21435,7 +21390,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(10033);
+ _stbi__err(10341);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21524,7 +21479,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(10085);
+ _stbi__err(10393);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21553,7 +21508,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (10879 + ($$06579)|0);
+ $14 = (11187 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -21644,21 +21599,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(10033);
+ _stbi__err(10341);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(10033);
+ _stbi__err(10341);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((10049|0),(9129|0),4021,(10057|0));
+ ___assert_fail((10357|0),(9117|0),4006,(10365|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(10033);
+ _stbi__err(10341);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21668,7 +21623,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(10033);
+ _stbi__err(10341);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21832,7 +21787,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(9858);
+ _stbi__err(10166);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21842,12 +21797,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(9858);
+ _stbi__err(10166);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(9875);
+ _stbi__err(10183);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21904,7 +21859,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(9884);
+ _stbi__err(10192);
$$0 = 0;
return ($$0|0);
}
@@ -21930,7 +21885,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(9184);
+ _stbi__err(9172);
$$0 = 0;
return ($$0|0);
} else {
@@ -21975,7 +21930,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((9980|0),(9129|0),3863,(10017|0));
+ ___assert_fail((10288|0),(9117|0),3848,(10325|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -22023,7 +21978,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((9904|0),(9129|0),3891,(9920|0));
+ ___assert_fail((10212|0),(9117|0),3876,(10228|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -22051,7 +22006,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((9951|0),(9129|0),3781,(9962|0));
+ ___assert_fail((10259|0),(9117|0),3766,(10270|0));
// unreachable;
}
return (0)|0;
@@ -22197,10 +22152,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -22211,27 +22166,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,10232)|0);
+ $6 = (_IsFileExtension($1,10540)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,10285)|0);
+ $19 = (_IsFileExtension($1,10593)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,10290,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,10598,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,10732)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -22259,7 +22215,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -22276,18 +22232,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10238,$vararg_buffer);
+ _TraceLog(2,10546,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -22296,34 +22252,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,10326,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,10634,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,10365,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,10673,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -22342,11 +22305,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,10424)|0);
+ $4 = (_fopen($0,10732)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,10427,$vararg_buffer);
+ _TraceLog(2,10735,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -22445,7 +22408,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,10524,$vararg_buffer4);
+ _TraceLog(0,10832,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -22480,14 +22443,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,10570,$vararg_buffer8);
+ _TraceLog(2,10878,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,10478,$vararg_buffer1);
+ _TraceLog(2,10786,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -22577,7 +22540,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,10396,$vararg_buffer);
+ _TraceLog(2,10704,$vararg_buffer);
$$0 = $6;
}
}
@@ -22622,27 +22585,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,10620,$vararg_buffer);
+ _TraceLog(2,10928,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,10659,$vararg_buffer1);
+ _TraceLog(2,10967,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,10685,$vararg_buffer3);
+ _TraceLog(2,10993,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,10748,$vararg_buffer5);
+ _TraceLog(2,11056,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,10783,$vararg_buffer7);
+ _TraceLog(2,11091,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,10818,$vararg_buffer10);
+ _TraceLog(0,11126,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -23825,7 +23788,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (10875 + ($$361133)|0);
+ $199 = (11183 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -24255,7 +24218,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (10875 + ($$331130)|0);
+ $186 = (11183 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -24293,7 +24256,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (10875 + ($$371134)|0);
+ $203 = (11183 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -24332,7 +24295,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (10879 + ($$421139)|0);
+ $235 = (11187 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -24739,7 +24702,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (10898 + ($495)|0);
+ $496 = (11206 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -24776,7 +24739,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (10902 + ($515)|0);
+ $516 = (11210 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -25688,7 +25651,7 @@ function _LoadTexture($0,$1) {
$4 = HEAP32[$2>>2]|0;
$5 = ($4|0)==(0|0);
if ($5) {
- _TraceLog(2,10906,$vararg_buffer);
+ _TraceLog(2,11214,$vararg_buffer);
$$sroa$0$0 = 0;
} else {
;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
@@ -25709,7 +25672,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[16724>>2]|0;HEAP32[$0+4>>2]=HEAP32[16724+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16724+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16724+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16724+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16724+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16724+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16724+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[17028>>2]|0;HEAP32[$0+4>>2]=HEAP32[17028+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17028+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17028+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17028+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17028+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17028+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17028+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -26229,8 +26192,8 @@ function _FormatText($0,$varargs) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$1 = sp;
HEAP32[$1>>2] = $varargs;
- (_vsprintf(21119,$0,$1)|0);
- STACKTOP = sp;return (21119|0);
+ (_vsprintf(21103,$0,$1)|0);
+ STACKTOP = sp;return (21103|0);
}
function _emscripten_GetProcAddress($0) {
$0 = $0|0;
@@ -26278,7 +26241,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,10935)|0);
+ $12 = (_strstr($11,11243)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -26287,7 +26250,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,10939)|0);
+ $17 = (_strstr($16,11247)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -26296,7 +26259,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,10943)|0);
+ $22 = (_strstr($21,11251)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -26305,7 +26268,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,10947)|0);
+ $27 = (_strstr($26,11255)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -26314,1210 +26277,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,10953)|0);
+ $32 = (_strcmp($31,11261)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,10991)|0);
+ $35 = (_strcmp($34,11299)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 11010;
+ HEAP32[$3>>2] = 11318;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,11023)|0);
+ $38 = (_strcmp($37,11331)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 11044;
+ HEAP32[$3>>2] = 11352;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,11059)|0);
+ $41 = (_strcmp($40,11367)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 11074;
+ HEAP32[$3>>2] = 11382;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,11089)|0);
+ $44 = (_strcmp($43,11397)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 11104;
+ HEAP32[$3>>2] = 11412;
}
} else {
- HEAP32[$3>>2] = 10975;
+ HEAP32[$3>>2] = 11283;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,11119)|0);
+ $47 = (_strcmp($46,11427)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,11133)|0);
+ $50 = (_strcmp($49,11441)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,11145)|0);
+ $53 = (_strcmp($52,11453)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,11159)|0);
+ $56 = (_strcmp($55,11467)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,11171)|0);
+ $59 = (_strcmp($58,11479)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,11185)|0);
+ $62 = (_strcmp($61,11493)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,11199)|0);
+ $65 = (_strcmp($64,11507)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,11216)|0);
+ $68 = (_strcmp($67,11524)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,11239)|0);
+ $71 = (_strcmp($70,11547)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,11265)|0);
+ $74 = (_strcmp($73,11573)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,11278)|0);
+ $77 = (_strcmp($76,11586)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,11294)|0);
+ $80 = (_strcmp($79,11602)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,11307)|0);
+ $83 = (_strcmp($82,11615)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,11321)|0);
+ $86 = (_strcmp($85,11629)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,11341)|0);
+ $89 = (_strcmp($88,11649)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,11361)|0);
+ $92 = (_strcmp($91,11669)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,11378)|0);
+ $95 = (_strcmp($94,11686)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,11395)|0);
+ $98 = (_strcmp($97,11703)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,11407)|0);
+ $101 = (_strcmp($100,11715)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,11420)|0);
+ $104 = (_strcmp($103,11728)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,11436)|0);
+ $107 = (_strcmp($106,11744)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,11459)|0);
+ $110 = (_strcmp($109,11767)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,11472)|0);
+ $113 = (_strcmp($112,11780)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,11488)|0);
+ $116 = (_strcmp($115,11796)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,11499)|0);
+ $119 = (_strcmp($118,11807)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,11518)|0);
+ $122 = (_strcmp($121,11826)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,11540)|0);
+ $125 = (_strcmp($124,11848)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,11559)|0);
+ $128 = (_strcmp($127,11867)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,11588)|0);
+ $131 = (_strcmp($130,11896)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,11605)|0);
+ $134 = (_strcmp($133,11913)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,11620)|0);
+ $137 = (_strcmp($136,11928)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,11635)|0);
+ $140 = (_strcmp($139,11943)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,11656)|0);
+ $143 = (_strcmp($142,11964)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,11676)|0);
+ $146 = (_strcmp($145,11984)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,11696)|0);
+ $149 = (_strcmp($148,12004)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,11722)|0);
+ $152 = (_strcmp($151,12030)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,11741)|0);
+ $155 = (_strcmp($154,12049)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,11753)|0);
+ $158 = (_strcmp($157,12061)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,11765)|0);
+ $161 = (_strcmp($160,12073)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,11777)|0);
+ $164 = (_strcmp($163,12085)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,11789)|0);
+ $167 = (_strcmp($166,12097)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,11801)|0);
+ $170 = (_strcmp($169,12109)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,11813)|0);
+ $173 = (_strcmp($172,12121)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,11825)|0);
+ $176 = (_strcmp($175,12133)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,11837)|0);
+ $179 = (_strcmp($178,12145)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,11850)|0);
+ $182 = (_strcmp($181,12158)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,11863)|0);
+ $185 = (_strcmp($184,12171)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,11876)|0);
+ $188 = (_strcmp($187,12184)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,11889)|0);
+ $191 = (_strcmp($190,12197)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,11902)|0);
+ $194 = (_strcmp($193,12210)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,11915)|0);
+ $197 = (_strcmp($196,12223)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,11928)|0);
+ $200 = (_strcmp($199,12236)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,11941)|0);
+ $203 = (_strcmp($202,12249)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,11960)|0);
+ $206 = (_strcmp($205,12268)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,11979)|0);
+ $209 = (_strcmp($208,12287)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,11998)|0);
+ $212 = (_strcmp($211,12306)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,12011)|0);
+ $215 = (_strcmp($214,12319)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,12029)|0);
+ $218 = (_strcmp($217,12337)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,12047)|0);
+ $221 = (_strcmp($220,12355)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,12065)|0);
+ $224 = (_strcmp($223,12373)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,12083)|0);
+ $227 = (_strcmp($226,12391)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,12103)|0);
+ $230 = (_strcmp($229,12411)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,11044)|0);
+ $233 = (_strcmp($232,11352)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,12121)|0);
+ $236 = (_strcmp($235,12429)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,12136)|0);
+ $239 = (_strcmp($238,12444)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,12157)|0);
+ $242 = (_strcmp($241,12465)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,12172)|0);
+ $245 = (_strcmp($244,12480)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,12190)|0);
+ $248 = (_strcmp($247,12498)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,12206)|0);
+ $251 = (_strcmp($250,12514)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,12225)|0);
+ $254 = (_strcmp($253,12533)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,12239)|0);
+ $257 = (_strcmp($256,12547)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,12254)|0);
+ $260 = (_strcmp($259,12562)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,10975)|0);
+ $263 = (_strcmp($262,11283)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,12265)|0);
+ $266 = (_strcmp($265,12573)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,11074)|0);
+ $269 = (_strcmp($268,11382)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,11104)|0);
+ $272 = (_strcmp($271,11412)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,12281)|0);
+ $275 = (_strcmp($274,12589)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,12308)|0);
+ $278 = (_strcmp($277,12616)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,12322)|0);
+ $281 = (_strcmp($280,12630)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,11010)|0);
+ $284 = (_strcmp($283,11318)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,12342)|0);
+ $287 = (_strcmp($286,12650)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,12360)|0);
+ $290 = (_strcmp($289,12668)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,12372)|0);
+ $293 = (_strcmp($292,12680)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,12393)|0);
+ $296 = (_strcmp($295,12701)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,12411)|0);
+ $299 = (_strcmp($298,12719)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,12429)|0);
+ $302 = (_strcmp($301,12737)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,12450)|0);
+ $305 = (_strcmp($304,12758)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,12476)|0);
+ $308 = (_strcmp($307,12784)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,12499)|0);
+ $311 = (_strcmp($310,12807)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,12537)|0);
+ $314 = (_strcmp($313,12845)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,12553)|0);
+ $317 = (_strcmp($316,12861)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,12568)|0);
+ $320 = (_strcmp($319,12876)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,12591)|0);
+ $323 = (_strcmp($322,12899)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,12604)|0);
+ $326 = (_strcmp($325,12912)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,12618)|0);
+ $329 = (_strcmp($328,12926)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,12632)|0);
+ $332 = (_strcmp($331,12940)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,12652)|0);
+ $335 = (_strcmp($334,12960)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,12672)|0);
+ $338 = (_strcmp($337,12980)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,12688)|0);
+ $341 = (_strcmp($340,12996)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,12706)|0);
+ $344 = (_strcmp($343,13014)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,12722)|0);
+ $347 = (_strcmp($346,13030)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,12737)|0);
+ $350 = (_strcmp($349,13045)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,12759)|0);
+ $353 = (_strcmp($352,13067)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,12777)|0);
+ $356 = (_strcmp($355,13085)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,12798)|0);
+ $359 = (_strcmp($358,13106)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,12816)|0);
+ $362 = (_strcmp($361,13124)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,12829)|0);
+ $365 = (_strcmp($364,13137)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,12844)|0);
+ $368 = (_strcmp($367,13152)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,12858)|0);
+ $371 = (_strcmp($370,13166)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,12868)|0);
+ $374 = (_strcmp($373,13176)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,12878)|0);
+ $377 = (_strcmp($376,13186)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,12900)|0);
+ $380 = (_strcmp($379,13208)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,12926)|0);
+ $383 = (_strcmp($382,13234)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,12953)|0);
+ $386 = (_strcmp($385,13261)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,12966)|0);
+ $389 = (_strcmp($388,13274)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,12981)|0);
+ $392 = (_strcmp($391,13289)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,12996)|0);
+ $395 = (_strcmp($394,13304)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,13020)|0);
+ $398 = (_strcmp($397,13328)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,13031)|0);
+ $401 = (_strcmp($400,13339)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,13053)|0);
+ $404 = (_strcmp($403,13361)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,13075)|0);
+ $407 = (_strcmp($406,13383)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,13099)|0);
+ $410 = (_strcmp($409,13407)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,13108)|0);
+ $413 = (_strcmp($412,13416)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,13116)|0);
+ $416 = (_strcmp($415,13424)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,13129)|0);
+ $419 = (_strcmp($418,13437)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,13143)|0);
+ $422 = (_strcmp($421,13451)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,13155)|0);
+ $425 = (_strcmp($424,13463)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,13164)|0);
+ $428 = (_strcmp($427,13472)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,13174)|0);
+ $431 = (_strcmp($430,13482)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,13186)|0);
+ $434 = (_strcmp($433,13494)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,13197)|0);
+ $437 = (_strcmp($436,13505)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,13205)|0);
+ $440 = (_strcmp($439,13513)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,13217)|0);
+ $443 = (_strcmp($442,13525)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,13232)|0);
+ $446 = (_strcmp($445,13540)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,13244)|0);
+ $449 = (_strcmp($448,13552)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,13258)|0);
+ $452 = (_strcmp($451,13566)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,13283)|0);
+ $455 = (_strcmp($454,13591)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,13300)|0);
+ $458 = (_strcmp($457,13608)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,13316)|0);
+ $461 = (_strcmp($460,13624)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,13332)|0);
+ $464 = (_strcmp($463,13640)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,13344)|0);
+ $467 = (_strcmp($466,13652)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,13356)|0);
+ $470 = (_strcmp($469,13664)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,13380)|0);
+ $473 = (_strcmp($472,13688)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,13393)|0);
+ $476 = (_strcmp($475,13701)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,13407)|0);
+ $479 = (_strcmp($478,13715)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,13429)|0);
+ $482 = (_strcmp($481,13737)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,13436)|0);
+ $485 = (_strcmp($484,13744)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,13452)|0);
+ $488 = (_strcmp($487,13760)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,13469)|0);
+ $491 = (_strcmp($490,13777)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,13486)|0);
+ $494 = (_strcmp($493,13794)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,13502)|0);
+ $497 = (_strcmp($496,13810)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,13518)|0);
+ $500 = (_strcmp($499,13826)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,13535)|0);
+ $503 = (_strcmp($502,13843)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,13549)|0);
+ $506 = (_strcmp($505,13857)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,13561)|0);
+ $509 = (_strcmp($508,13869)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,13572)|0);
+ $512 = (_strcmp($511,13880)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,13585)|0);
+ $515 = (_strcmp($514,13893)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,13595)|0);
+ $518 = (_strcmp($517,13903)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,13612)|0);
+ $521 = (_strcmp($520,13920)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,13624)|0);
+ $524 = (_strcmp($523,13932)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,13646)|0);
+ $527 = (_strcmp($526,13954)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,13666)|0);
+ $530 = (_strcmp($529,13974)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,13679)|0);
+ $533 = (_strcmp($532,13987)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,13701)|0);
+ $536 = (_strcmp($535,14009)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,13721)|0);
+ $539 = (_strcmp($538,14029)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,13738)|0);
+ $542 = (_strcmp($541,14046)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,13755)|0);
+ $545 = (_strcmp($544,14063)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,13775)|0);
+ $548 = (_strcmp($547,14083)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -27539,7 +27502,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (18936|0);
+ return (19240|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -28472,7 +28435,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((13891 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((14199 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -28650,7 +28613,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 14355;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 14663;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -28671,7 +28634,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 14355;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 14663;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -28679,8 +28642,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 14355 : (14357);
- $$$ = $238 ? $$ : (14356);
+ $$ = $240 ? 14663 : (14665);
+ $$$ = $238 ? $$ : (14664);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -28697,7 +28660,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 14355;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 14663;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -28710,7 +28673,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 14355;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 14663;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -28724,7 +28687,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 14365;
+ $271 = $270 ? $269 : 14673;
$$1 = $271;
label = 71;
break;
@@ -28764,7 +28727,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 14355;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 14663;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -28786,8 +28749,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (14355 + ($208)|0);
- $$289 = $or$cond283 ? 14355 : $209;
+ $209 = (14663 + ($208)|0);
+ $$289 = $or$cond283 ? 14663 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -28808,7 +28771,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 14355;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 14663;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -29338,7 +29301,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (14407 + ($7)|0);
+ $9 = (14715 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -29696,14 +29659,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 14372;
+ $$0471 = $14;$$0520 = 1;$$0521 = 14680;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (14373) : (14378);
- $$$ = $16 ? $$ : (14375);
+ $$ = $18 ? (14681) : (14686);
+ $$$ = $16 ? $$ : (14683);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -29802,7 +29765,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (14407 + ($80)|0);
+ $81 = (14715 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -30413,7 +30376,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,14423,1);
+ _out($0,14731,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -30494,7 +30457,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,14423,1);
+ _out($0,14731,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -30551,9 +30514,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 14391 : 14395;
+ $29 = $28 ? 14699 : 14703;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 14399 : 14403;
+ $31 = $28 ? 14707 : 14711;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -30763,7 +30726,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (14425 + ($$016)|0);
+ $3 = (14733 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -30774,7 +30737,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 14513;$$115 = 87;
+ $$01214 = 14821;$$115 = 87;
label = 5;
break;
} else {
@@ -30784,9 +30747,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 14513;
+ $$012$lcssa = 14821;
} else {
- $$01214 = 14513;$$115 = $$016;
+ $$01214 = 14821;$$115 = $$016;
label = 5;
}
}
@@ -31469,7 +31432,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(16317,$3,4)|0);
+ $memchr = (_memchr(16625,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -31558,7 +31521,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(16317,$4,4)|0);
+ $memchr = (_memchr(16625,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -31649,7 +31612,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(18940)>>2]|0;
+ $38 = HEAP32[(19244)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -31682,13 +31645,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((19000|0));
- return (19008|0);
+ ___lock((19304|0));
+ return (19312|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((19000|0));
+ ___unlock((19304|0));
return;
}
function _fclose($0) {
@@ -32752,7 +32715,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 16592;
+ $2 = 16896;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -32969,7 +32932,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[4753]|0;
+ $3 = HEAP32[4829]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -32988,22 +32951,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[4753] = 0;
+ HEAP32[4829] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[4753] = $10;
+ HEAP32[4829] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[4753] = 0;
+ HEAP32[4829] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[4753] = $13;
+ HEAP32[4829] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -33084,7 +33047,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[4754]|0;
+ $8 = HEAP32[4830]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -33093,7 +33056,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (19056 + ($15<<2)|0);
+ $16 = (19360 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -33104,9 +33067,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[4754] = $24;
+ HEAP32[4830] = $24;
} else {
- $25 = HEAP32[(19032)>>2]|0;
+ $25 = HEAP32[(19336)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -33137,7 +33100,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(19024)>>2]|0;
+ $37 = HEAP32[(19328)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -33171,7 +33134,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (19056 + ($68<<2)|0);
+ $69 = (19360 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -33182,10 +33145,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[4754] = $77;
+ HEAP32[4830] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(19032)>>2]|0;
+ $78 = HEAP32[(19336)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -33218,22 +33181,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(19036)>>2]|0;
+ $92 = HEAP32[(19340)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (19056 + ($94<<2)|0);
+ $95 = (19360 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[4754] = $100;
+ HEAP32[4830] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(19032)>>2]|0;
+ $103 = HEAP32[(19336)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -33250,12 +33213,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(19024)>>2] = $84;
- HEAP32[(19036)>>2] = $87;
+ HEAP32[(19328)>>2] = $84;
+ HEAP32[(19340)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(19020)>>2]|0;
+ $108 = HEAP32[(19324)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -33283,7 +33246,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (19320 + ($132<<2)|0);
+ $133 = (19624 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -33323,7 +33286,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(19032)>>2]|0;
+ $155 = HEAP32[(19336)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -33418,7 +33381,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (19320 + ($188<<2)|0);
+ $189 = (19624 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -33429,11 +33392,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(19020)>>2] = $194;
+ HEAP32[(19324)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(19032)>>2]|0;
+ $195 = HEAP32[(19336)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -33454,7 +33417,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(19032)>>2]|0;
+ $201 = HEAP32[(19336)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -33484,7 +33447,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(19032)>>2]|0;
+ $213 = HEAP32[(19336)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -33521,22 +33484,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(19036)>>2]|0;
+ $231 = HEAP32[(19340)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (19056 + ($233<<2)|0);
+ $234 = (19360 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[4754] = $238;
+ HEAP32[4830] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(19032)>>2]|0;
+ $241 = HEAP32[(19336)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -33553,8 +33516,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(19024)>>2] = $$0193$lcssa$i;
- HEAP32[(19036)>>2] = $157;
+ HEAP32[(19328)>>2] = $$0193$lcssa$i;
+ HEAP32[(19340)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -33570,7 +33533,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(19020)>>2]|0;
+ $250 = HEAP32[(19324)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -33610,7 +33573,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (19320 + ($$0358$i<<2)|0);
+ $278 = (19624 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -33702,7 +33665,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (19320 + ($330<<2)|0);
+ $331 = (19624 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -33746,11 +33709,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(19024)>>2]|0;
+ $345 = HEAP32[(19328)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(19032)>>2]|0;
+ $348 = HEAP32[(19336)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -33847,7 +33810,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (19320 + ($381<<2)|0);
+ $382 = (19624 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -33858,12 +33821,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(19020)>>2] = $387;
+ HEAP32[(19324)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(19032)>>2]|0;
+ $388 = HEAP32[(19336)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -33885,7 +33848,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(19032)>>2]|0;
+ $394 = HEAP32[(19336)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -33917,7 +33880,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(19032)>>2]|0;
+ $406 = HEAP32[(19336)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -33958,20 +33921,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (19056 + ($425<<2)|0);
- $427 = HEAP32[4754]|0;
+ $426 = (19360 + ($425<<2)|0);
+ $427 = HEAP32[4830]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[4754] = $431;
+ HEAP32[4830] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(19032)>>2]|0;
+ $434 = HEAP32[(19336)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -34023,7 +33986,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (19320 + ($$0361$i<<2)|0);
+ $464 = (19624 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -34035,7 +33998,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(19020)>>2] = $472;
+ HEAP32[(19324)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -34074,7 +34037,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(19032)>>2]|0;
+ $491 = HEAP32[(19336)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -34093,7 +34056,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(19032)>>2]|0;
+ $498 = HEAP32[(19336)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -34126,16 +34089,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(19024)>>2]|0;
+ $506 = HEAP32[(19328)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(19036)>>2]|0;
+ $509 = HEAP32[(19340)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(19036)>>2] = $511;
- HEAP32[(19024)>>2] = $508;
+ HEAP32[(19340)>>2] = $511;
+ HEAP32[(19328)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -34145,8 +34108,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(19024)>>2] = 0;
- HEAP32[(19036)>>2] = 0;
+ HEAP32[(19328)>>2] = 0;
+ HEAP32[(19340)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -34160,14 +34123,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(19028)>>2]|0;
+ $524 = HEAP32[(19332)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(19028)>>2] = $526;
- $527 = HEAP32[(19040)>>2]|0;
+ HEAP32[(19332)>>2] = $526;
+ $527 = HEAP32[(19344)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(19040)>>2] = $528;
+ HEAP32[(19344)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -34178,23 +34141,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[4872]|0;
+ $534 = HEAP32[4948]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(19496)>>2] = 4096;
- HEAP32[(19492)>>2] = 4096;
- HEAP32[(19500)>>2] = -1;
- HEAP32[(19504)>>2] = -1;
- HEAP32[(19508)>>2] = 0;
- HEAP32[(19460)>>2] = 0;
+ HEAP32[(19800)>>2] = 4096;
+ HEAP32[(19796)>>2] = 4096;
+ HEAP32[(19804)>>2] = -1;
+ HEAP32[(19808)>>2] = -1;
+ HEAP32[(19812)>>2] = 0;
+ HEAP32[(19764)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[4872] = $538;
+ HEAP32[4948] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(19496)>>2]|0;
+ $$pre$i212 = HEAP32[(19800)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -34207,10 +34170,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(19456)>>2]|0;
+ $546 = HEAP32[(19760)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(19448)>>2]|0;
+ $548 = HEAP32[(19752)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -34220,18 +34183,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(19460)>>2]|0;
+ $552 = HEAP32[(19764)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(19040)>>2]|0;
+ $555 = HEAP32[(19344)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (19464);
+ $$0$i$i = (19768);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -34289,7 +34252,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(19492)>>2]|0;
+ $569 = HEAP32[(19796)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -34299,13 +34262,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(19448)>>2]|0;
+ $578 = HEAP32[(19752)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(19456)>>2]|0;
+ $582 = HEAP32[(19760)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -34351,7 +34314,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(19496)>>2]|0;
+ $601 = HEAP32[(19800)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -34376,9 +34339,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(19460)>>2]|0;
+ $611 = HEAP32[(19764)>>2]|0;
$612 = $611 | 4;
- HEAP32[(19460)>>2] = $612;
+ HEAP32[(19764)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -34414,35 +34377,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(19448)>>2]|0;
+ $626 = HEAP32[(19752)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(19448)>>2] = $627;
- $628 = HEAP32[(19452)>>2]|0;
+ HEAP32[(19752)>>2] = $627;
+ $628 = HEAP32[(19756)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(19452)>>2] = $627;
+ HEAP32[(19756)>>2] = $627;
}
- $630 = HEAP32[(19040)>>2]|0;
+ $630 = HEAP32[(19344)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(19032)>>2]|0;
+ $632 = HEAP32[(19336)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(19032)>>2] = $$749$i;
+ HEAP32[(19336)>>2] = $$749$i;
}
- HEAP32[(19464)>>2] = $$749$i;
- HEAP32[(19468)>>2] = $$723948$i;
- HEAP32[(19476)>>2] = 0;
- $635 = HEAP32[4872]|0;
- HEAP32[(19052)>>2] = $635;
- HEAP32[(19048)>>2] = -1;
+ HEAP32[(19768)>>2] = $$749$i;
+ HEAP32[(19772)>>2] = $$723948$i;
+ HEAP32[(19780)>>2] = 0;
+ $635 = HEAP32[4948]|0;
+ HEAP32[(19356)>>2] = $635;
+ HEAP32[(19352)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (19056 + ($636<<2)|0);
+ $637 = (19360 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -34465,18 +34428,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(19040)>>2] = $649;
- HEAP32[(19028)>>2] = $650;
+ HEAP32[(19344)>>2] = $649;
+ HEAP32[(19332)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(19504)>>2]|0;
- HEAP32[(19044)>>2] = $655;
+ $655 = HEAP32[(19808)>>2]|0;
+ HEAP32[(19348)>>2] = $655;
} else {
- $$024371$i = (19464);
+ $$024371$i = (19768);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -34508,7 +34471,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(19028)>>2]|0;
+ $671 = HEAP32[(19332)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -34519,30 +34482,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(19040)>>2] = $679;
- HEAP32[(19028)>>2] = $681;
+ HEAP32[(19344)>>2] = $679;
+ HEAP32[(19332)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(19504)>>2]|0;
- HEAP32[(19044)>>2] = $686;
+ $686 = HEAP32[(19808)>>2]|0;
+ HEAP32[(19348)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(19032)>>2]|0;
+ $687 = HEAP32[(19336)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(19032)>>2] = $$749$i;
+ HEAP32[(19336)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (19464);
+ $$124470$i = (19768);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -34597,21 +34560,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(19028)>>2]|0;
+ $726 = HEAP32[(19332)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(19028)>>2] = $727;
- HEAP32[(19040)>>2] = $721;
+ HEAP32[(19332)>>2] = $727;
+ HEAP32[(19344)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(19036)>>2]|0;
+ $730 = HEAP32[(19340)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(19024)>>2]|0;
+ $732 = HEAP32[(19328)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(19024)>>2] = $733;
- HEAP32[(19036)>>2] = $721;
+ HEAP32[(19328)>>2] = $733;
+ HEAP32[(19340)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -34634,7 +34597,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (19056 + ($748<<2)|0);
+ $749 = (19360 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -34657,9 +34620,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[4754]|0;
+ $759 = HEAP32[4830]|0;
$760 = $759 & $758;
- HEAP32[4754] = $760;
+ HEAP32[4830] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -34772,7 +34735,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (19320 + ($796<<2)|0);
+ $797 = (19624 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -34784,12 +34747,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(19020)>>2]|0;
+ $802 = HEAP32[(19324)>>2]|0;
$803 = $802 & $801;
- HEAP32[(19020)>>2] = $803;
+ HEAP32[(19324)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(19032)>>2]|0;
+ $804 = HEAP32[(19336)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -34810,7 +34773,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(19032)>>2]|0;
+ $810 = HEAP32[(19336)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -34842,7 +34805,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(19032)>>2]|0;
+ $822 = HEAP32[(19336)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -34875,21 +34838,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (19056 + ($836<<2)|0);
- $838 = HEAP32[4754]|0;
+ $837 = (19360 + ($836<<2)|0);
+ $838 = HEAP32[4830]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[4754] = $842;
+ HEAP32[4830] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(19032)>>2]|0;
+ $845 = HEAP32[(19336)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -34944,20 +34907,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (19320 + ($$0296$i$i<<2)|0);
+ $875 = (19624 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(19020)>>2]|0;
+ $879 = HEAP32[(19324)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(19020)>>2] = $883;
+ HEAP32[(19324)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -34996,7 +34959,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(19032)>>2]|0;
+ $902 = HEAP32[(19336)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -35015,7 +34978,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(19032)>>2]|0;
+ $909 = HEAP32[(19336)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -35042,7 +35005,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (19464);
+ $$0$i$i$i = (19768);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -35083,23 +35046,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(19040)>>2] = $946;
- HEAP32[(19028)>>2] = $947;
+ HEAP32[(19344)>>2] = $946;
+ HEAP32[(19332)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(19504)>>2]|0;
- HEAP32[(19044)>>2] = $952;
+ $952 = HEAP32[(19808)>>2]|0;
+ HEAP32[(19348)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(19464)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19464)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19464)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19464)+12>>2]|0;
- HEAP32[(19464)>>2] = $$749$i;
- HEAP32[(19468)>>2] = $$723948$i;
- HEAP32[(19476)>>2] = 0;
- HEAP32[(19472)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(19768)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19768)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19768)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19768)+12>>2]|0;
+ HEAP32[(19768)>>2] = $$749$i;
+ HEAP32[(19772)>>2] = $$723948$i;
+ HEAP32[(19780)>>2] = 0;
+ HEAP32[(19776)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -35128,20 +35091,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (19056 + ($968<<2)|0);
- $970 = HEAP32[4754]|0;
+ $969 = (19360 + ($968<<2)|0);
+ $970 = HEAP32[4830]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[4754] = $974;
+ HEAP32[4830] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(19032)>>2]|0;
+ $977 = HEAP32[(19336)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -35193,19 +35156,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (19320 + ($$0212$i$i<<2)|0);
+ $1007 = (19624 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(19020)>>2]|0;
+ $1010 = HEAP32[(19324)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(19020)>>2] = $1014;
+ HEAP32[(19324)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -35244,7 +35207,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(19032)>>2]|0;
+ $1033 = HEAP32[(19336)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -35263,7 +35226,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(19032)>>2]|0;
+ $1040 = HEAP32[(19336)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -35286,14 +35249,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(19028)>>2]|0;
+ $1048 = HEAP32[(19332)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(19028)>>2] = $1050;
- $1051 = HEAP32[(19040)>>2]|0;
+ HEAP32[(19332)>>2] = $1050;
+ $1051 = HEAP32[(19344)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(19040)>>2] = $1052;
+ HEAP32[(19344)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -35336,7 +35299,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(19032)>>2]|0;
+ $3 = HEAP32[(19336)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -35369,7 +35332,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(19036)>>2]|0;
+ $19 = HEAP32[(19340)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -35384,7 +35347,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(19024)>>2] = $17;
+ HEAP32[(19328)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -35398,7 +35361,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (19056 + ($27<<2)|0);
+ $28 = (19360 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -35418,9 +35381,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[4754]|0;
+ $37 = HEAP32[4830]|0;
$38 = $37 & $36;
- HEAP32[4754] = $38;
+ HEAP32[4830] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -35534,7 +35497,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (19320 + ($74<<2)|0);
+ $75 = (19624 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -35544,14 +35507,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(19020)>>2]|0;
+ $80 = HEAP32[(19324)>>2]|0;
$81 = $80 & $79;
- HEAP32[(19020)>>2] = $81;
+ HEAP32[(19324)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(19032)>>2]|0;
+ $82 = HEAP32[(19336)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -35573,7 +35536,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(19032)>>2]|0;
+ $88 = HEAP32[(19336)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -35605,7 +35568,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(19032)>>2]|0;
+ $100 = HEAP32[(19336)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -35640,14 +35603,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(19040)>>2]|0;
+ $120 = HEAP32[(19344)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(19036)>>2]|0;
+ $122 = HEAP32[(19340)>>2]|0;
if ($121) {
- $123 = HEAP32[(19028)>>2]|0;
+ $123 = HEAP32[(19332)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(19028)>>2] = $124;
- HEAP32[(19040)>>2] = $$1;
+ HEAP32[(19332)>>2] = $124;
+ HEAP32[(19344)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -35655,16 +35618,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(19036)>>2] = 0;
- HEAP32[(19024)>>2] = 0;
+ HEAP32[(19340)>>2] = 0;
+ HEAP32[(19328)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(19024)>>2]|0;
+ $129 = HEAP32[(19328)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(19024)>>2] = $130;
- HEAP32[(19036)>>2] = $113;
+ HEAP32[(19328)>>2] = $130;
+ HEAP32[(19340)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -35683,10 +35646,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (19056 + ($142<<2)|0);
+ $143 = (19360 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(19032)>>2]|0;
+ $145 = HEAP32[(19336)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -35704,9 +35667,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[4754]|0;
+ $153 = HEAP32[4830]|0;
$154 = $153 & $152;
- HEAP32[4754] = $154;
+ HEAP32[4830] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -35714,7 +35677,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(19032)>>2]|0;
+ $156 = HEAP32[(19336)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -35774,7 +35737,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(19032)>>2]|0;
+ $189 = HEAP32[(19336)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -35787,7 +35750,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(19032)>>2]|0;
+ $169 = HEAP32[(19336)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -35818,7 +35781,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (19320 + ($193<<2)|0);
+ $194 = (19624 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -35828,13 +35791,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(19020)>>2]|0;
+ $199 = HEAP32[(19324)>>2]|0;
$200 = $199 & $198;
- HEAP32[(19020)>>2] = $200;
+ HEAP32[(19324)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(19032)>>2]|0;
+ $201 = HEAP32[(19336)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -35855,7 +35818,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(19032)>>2]|0;
+ $207 = HEAP32[(19336)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -35885,7 +35848,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(19032)>>2]|0;
+ $219 = HEAP32[(19336)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -35906,10 +35869,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(19036)>>2]|0;
+ $226 = HEAP32[(19340)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(19024)>>2] = $135;
+ HEAP32[(19328)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -35928,20 +35891,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (19056 + ($234<<2)|0);
- $236 = HEAP32[4754]|0;
+ $235 = (19360 + ($234<<2)|0);
+ $236 = HEAP32[4830]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[4754] = $240;
+ HEAP32[4830] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(19032)>>2]|0;
+ $243 = HEAP32[(19336)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -35993,21 +35956,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (19320 + ($$0396<<2)|0);
+ $273 = (19624 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(19020)>>2]|0;
+ $277 = HEAP32[(19324)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(19020)>>2] = $281;
+ HEAP32[(19324)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -36045,7 +36008,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(19032)>>2]|0;
+ $300 = HEAP32[(19336)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -36064,7 +36027,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(19032)>>2]|0;
+ $307 = HEAP32[(19336)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -36086,12 +36049,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(19048)>>2]|0;
+ $314 = HEAP32[(19352)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(19048)>>2] = $315;
+ HEAP32[(19352)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (19472);
+ $$0212$in$i = (19776);
} else {
return;
}
@@ -36105,7 +36068,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(19048)>>2] = -1;
+ HEAP32[(19352)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -36177,7 +36140,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(19032)>>2]|0;
+ $6 = HEAP32[(19336)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -36207,7 +36170,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(19496)>>2]|0;
+ $18 = HEAP32[(19800)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -36243,10 +36206,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(19040)>>2]|0;
+ $34 = HEAP32[(19344)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(19028)>>2]|0;
+ $36 = HEAP32[(19332)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -36262,15 +36225,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(19040)>>2] = $40;
- HEAP32[(19028)>>2] = $39;
+ HEAP32[(19344)>>2] = $40;
+ HEAP32[(19332)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(19036)>>2]|0;
+ $46 = HEAP32[(19340)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(19024)>>2]|0;
+ $48 = HEAP32[(19328)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -36306,8 +36269,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(19024)>>2] = $storemerge1;
- HEAP32[(19036)>>2] = $storemerge;
+ HEAP32[(19328)>>2] = $storemerge1;
+ HEAP32[(19340)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -36334,7 +36297,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (19056 + ($81<<2)|0);
+ $82 = (19360 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -36354,9 +36317,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[4754]|0;
+ $91 = HEAP32[4830]|0;
$92 = $91 & $90;
- HEAP32[4754] = $92;
+ HEAP32[4830] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -36465,7 +36428,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (19320 + ($128<<2)|0);
+ $129 = (19624 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -36475,13 +36438,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(19020)>>2]|0;
+ $134 = HEAP32[(19324)>>2]|0;
$135 = $134 & $133;
- HEAP32[(19020)>>2] = $135;
+ HEAP32[(19324)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(19032)>>2]|0;
+ $136 = HEAP32[(19336)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -36502,7 +36465,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(19032)>>2]|0;
+ $142 = HEAP32[(19336)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -36532,7 +36495,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(19032)>>2]|0;
+ $154 = HEAP32[(19336)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -36617,13 +36580,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(19032)>>2]|0;
+ $13 = HEAP32[(19336)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(19036)>>2]|0;
+ $15 = HEAP32[(19340)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -36638,7 +36601,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(19024)>>2] = $12;
+ HEAP32[(19328)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -36652,7 +36615,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (19056 + ($23<<2)|0);
+ $24 = (19360 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -36672,9 +36635,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[4754]|0;
+ $33 = HEAP32[4830]|0;
$34 = $33 & $32;
- HEAP32[4754] = $34;
+ HEAP32[4830] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -36788,7 +36751,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (19320 + ($70<<2)|0);
+ $71 = (19624 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -36798,14 +36761,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(19020)>>2]|0;
+ $76 = HEAP32[(19324)>>2]|0;
$77 = $76 & $75;
- HEAP32[(19020)>>2] = $77;
+ HEAP32[(19324)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(19032)>>2]|0;
+ $78 = HEAP32[(19336)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -36827,7 +36790,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(19032)>>2]|0;
+ $84 = HEAP32[(19336)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -36859,7 +36822,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(19032)>>2]|0;
+ $96 = HEAP32[(19336)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -36878,7 +36841,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(19032)>>2]|0;
+ $108 = HEAP32[(19336)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -36889,14 +36852,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(19040)>>2]|0;
+ $114 = HEAP32[(19344)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(19036)>>2]|0;
+ $116 = HEAP32[(19340)>>2]|0;
if ($115) {
- $117 = HEAP32[(19028)>>2]|0;
+ $117 = HEAP32[(19332)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(19028)>>2] = $118;
- HEAP32[(19040)>>2] = $$1;
+ HEAP32[(19332)>>2] = $118;
+ HEAP32[(19344)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -36904,16 +36867,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(19036)>>2] = 0;
- HEAP32[(19024)>>2] = 0;
+ HEAP32[(19340)>>2] = 0;
+ HEAP32[(19328)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(19024)>>2]|0;
+ $123 = HEAP32[(19328)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(19024)>>2] = $124;
- HEAP32[(19036)>>2] = $$1;
+ HEAP32[(19328)>>2] = $124;
+ HEAP32[(19340)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -36932,7 +36895,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (19056 + ($136<<2)|0);
+ $137 = (19360 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -36952,9 +36915,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[4754]|0;
+ $146 = HEAP32[4830]|0;
$147 = $146 & $145;
- HEAP32[4754] = $147;
+ HEAP32[4830] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -37063,7 +37026,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (19320 + ($183<<2)|0);
+ $184 = (19624 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -37073,13 +37036,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(19020)>>2]|0;
+ $189 = HEAP32[(19324)>>2]|0;
$190 = $189 & $188;
- HEAP32[(19020)>>2] = $190;
+ HEAP32[(19324)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(19032)>>2]|0;
+ $191 = HEAP32[(19336)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -37100,7 +37063,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(19032)>>2]|0;
+ $197 = HEAP32[(19336)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -37130,7 +37093,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(19032)>>2]|0;
+ $209 = HEAP32[(19336)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -37151,10 +37114,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(19036)>>2]|0;
+ $216 = HEAP32[(19340)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(19024)>>2] = $129;
+ HEAP32[(19328)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -37173,20 +37136,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (19056 + ($224<<2)|0);
- $226 = HEAP32[4754]|0;
+ $225 = (19360 + ($224<<2)|0);
+ $226 = HEAP32[4830]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[4754] = $230;
+ HEAP32[4830] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(19032)>>2]|0;
+ $233 = HEAP32[(19336)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -37238,20 +37201,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (19320 + ($$0431<<2)|0);
+ $263 = (19624 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(19020)>>2]|0;
+ $267 = HEAP32[(19324)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(19020)>>2] = $271;
+ HEAP32[(19324)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -37290,7 +37253,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(19032)>>2]|0;
+ $290 = HEAP32[(19336)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -37308,7 +37271,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(19032)>>2]|0;
+ $297 = HEAP32[(19336)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/web/textures/textures_rectangle.png b/docs/examples/web/textures/textures_rectangle.png
new file mode 100644
index 000000000..aa66464ea
Binary files /dev/null and b/docs/examples/web/textures/textures_rectangle.png differ
diff --git a/docs/examples/web/textures/textures_srcrec_dstrec.c b/docs/examples/web/textures/textures_srcrec_dstrec.c
index e97d5f5e8..5a9381887 100644
--- a/docs/examples/web/textures/textures_srcrec_dstrec.c
+++ b/docs/examples/web/textures/textures_srcrec_dstrec.c
@@ -22,7 +22,7 @@ int screenWidth = 800;
int screenHeight = 450;
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
-Texture2D guybrush;
+Texture2D scarfy;
int frameWidth;
int frameHeight;
@@ -33,7 +33,6 @@ Vector2 origin;
int rotation = 0;
-
//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
@@ -48,10 +47,10 @@ int main()
//--------------------------------------------------------------------------------------
InitWindow(screenWidth, screenHeight, "raylib [textures] examples - texture source and destination rectangles");
- guybrush = LoadTexture("resources/guybrush.png"); // Texture loading
+ scarfy = LoadTexture("resources/scarfy.png"); // Texture loading
- frameWidth = guybrush.width/7;
- frameHeight = guybrush.height;
+ frameWidth = scarfy.width/6;
+ frameHeight = scarfy.height;
// NOTE: On PLATFORM_WEB, NPOT textures support is limited
@@ -79,9 +78,9 @@ int main()
// De-Initialization
//--------------------------------------------------------------------------------------
- UnloadTexture(guybrush); // Texture unloading
+ UnloadTexture(scarfy); // Texture unloading
- CloseWindow(); // Close window and OpenGL context
+ CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
@@ -108,10 +107,12 @@ void UpdateDrawFrame(void)
// destRec defines the rectangle where our texture part will fit (scaling it to fit)
// origin defines the point of the texture used as reference for rotation and scaling
// rotation defines the texture rotation (using origin as rotation point)
- DrawTexturePro(guybrush, sourceRec, destRec, origin, rotation, WHITE);
+ DrawTexturePro(scarfy, sourceRec, destRec, origin, rotation, WHITE);
DrawLine(destRec.x, 0, destRec.x, screenHeight, GRAY);
DrawLine(0, destRec.y, screenWidth, destRec.y, GRAY);
+
+ DrawText("(c) Scarfy sprite by Eiden Marsal", screenWidth - 200, screenHeight - 20, 10, GRAY);
EndDrawing();
//----------------------------------------------------------------------------------
diff --git a/docs/examples/web/textures/textures_srcrec_dstrec.js b/docs/examples/web/textures/textures_srcrec_dstrec.js
index f875c53e6..944227617 100644
--- a/docs/examples/web/textures/textures_srcrec_dstrec.js
+++ b/docs/examples/web/textures/textures_srcrec_dstrec.js
@@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 21597, "filename": "/resources/scarfy.png"}], "remote_package_size": 21597, "package_uuid": "0c81d7ef-8efa-4375-981e-51c20e176324"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 21597, "filename": "/resources/scarfy.png"}], "remote_package_size": 21597, "package_uuid": "57440067-30a2-4bd1-a22c-0761e9c17be7"});
})();
@@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 21984;
+STATICTOP = STATIC_BASE + 22000;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10461,111 +10461,175 @@ function getTempRet0() {
}
function _main() {
- var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0, $17 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $guybrush$byval_copy = 0, label = 0;
+ var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0, $17 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $scarfy$byval_copy = 0, label = 0;
var sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0);
- $guybrush$byval_copy = sp + 20|0;
+ $scarfy$byval_copy = sp + 20|0;
$0 = sp;
$1 = HEAP32[2]|0;
$2 = HEAP32[3]|0;
_InitWindow($1,$2,3996);
_LoadTexture($0,4067);
- ;HEAP32[16404>>2]=HEAP32[$0>>2]|0;HEAP32[16404+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16404+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16404+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16404+16>>2]=HEAP32[$0+16>>2]|0;
- $3 = HEAP32[(16408)>>2]|0;
- $4 = (($3|0) / 7)&-1;
- HEAP32[4106] = $4;
- $5 = HEAP32[(16412)>>2]|0;
- HEAP32[4107] = $5;
- HEAP32[4108] = 0;
- HEAP32[(16436)>>2] = 0;
- HEAP32[(16440)>>2] = $4;
- HEAP32[(16444)>>2] = $5;
+ ;HEAP32[16748>>2]=HEAP32[$0>>2]|0;HEAP32[16748+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16748+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16748+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16748+16>>2]=HEAP32[$0+16>>2]|0;
+ $3 = HEAP32[(16752)>>2]|0;
+ $4 = (($3|0) / 6)&-1;
+ HEAP32[4192] = $4;
+ $5 = HEAP32[(16756)>>2]|0;
+ HEAP32[4193] = $5;
+ HEAP32[4194] = 0;
+ HEAP32[(16780)>>2] = 0;
+ HEAP32[(16784)>>2] = $4;
+ HEAP32[(16788)>>2] = $5;
$6 = HEAP32[2]|0;
$7 = (($6|0) / 2)&-1;
$8 = HEAP32[3]|0;
$9 = (($8|0) / 2)&-1;
- $10 = HEAP32[4106]|0;
+ $10 = HEAP32[4192]|0;
$11 = $10 << 1;
- $12 = HEAP32[4107]|0;
+ $12 = HEAP32[4193]|0;
$13 = $12 << 1;
- HEAP32[4112] = $7;
- HEAP32[(16452)>>2] = $9;
- HEAP32[(16456)>>2] = $11;
- HEAP32[(16460)>>2] = $13;
- $14 = HEAP32[4106]|0;
+ HEAP32[4198] = $7;
+ HEAP32[(16796)>>2] = $9;
+ HEAP32[(16800)>>2] = $11;
+ HEAP32[(16804)>>2] = $13;
+ $14 = HEAP32[4192]|0;
$15 = (+($14|0));
- $16 = HEAP32[4107]|0;
+ $16 = HEAP32[4193]|0;
$17 = (+($16|0));
- HEAPF32[4116] = $15;
- HEAPF32[(16468)>>2] = $17;
+ HEAPF32[4202] = $15;
+ HEAPF32[(16812)>>2] = $17;
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$guybrush$byval_copy>>2]=HEAP32[16404>>2]|0;HEAP32[$guybrush$byval_copy+4>>2]=HEAP32[16404+4>>2]|0;HEAP32[$guybrush$byval_copy+8>>2]=HEAP32[16404+8>>2]|0;HEAP32[$guybrush$byval_copy+12>>2]=HEAP32[16404+12>>2]|0;HEAP32[$guybrush$byval_copy+16>>2]=HEAP32[16404+16>>2]|0;
- _UnloadTexture($guybrush$byval_copy);
+ ;HEAP32[$scarfy$byval_copy>>2]=HEAP32[16748>>2]|0;HEAP32[$scarfy$byval_copy+4>>2]=HEAP32[16748+4>>2]|0;HEAP32[$scarfy$byval_copy+8>>2]=HEAP32[16748+8>>2]|0;HEAP32[$scarfy$byval_copy+12>>2]=HEAP32[16748+12>>2]|0;HEAP32[$scarfy$byval_copy+16>>2]=HEAP32[16748+16>>2]|0;
+ _UnloadTexture($scarfy$byval_copy);
_CloseWindow();
STACKTOP = sp;return 0;
}
function _UpdateDrawFrame() {
- var $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0;
- var $8 = 0, $9 = 0, $destRec$byval_copy = 0, $guybrush$byval_copy = 0, $origin$byval_copy = 0, $sourceRec$byval_copy = 0, label = 0, sp = 0;
+ var $$byval_copy3 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
+ var $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $destRec$byval_copy = 0, $origin$byval_copy = 0, $scarfy$byval_copy = 0, $sourceRec$byval_copy = 0, label = 0, sp = 0;
sp = STACKTOP;
- STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
- $$byval_copy2 = sp + 76|0;
- $origin$byval_copy = sp + 56|0;
- $destRec$byval_copy = sp + 40|0;
+ STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0);
+ $$byval_copy3 = sp + 88|0;
+ $origin$byval_copy = sp + 64|0;
+ $destRec$byval_copy = sp + 48|0;
$sourceRec$byval_copy = sp + 24|0;
- $guybrush$byval_copy = sp + 4|0;
- $0 = sp + 72|0;
- $1 = sp;
- $2 = sp + 68|0;
- $3 = sp + 64|0;
- $4 = HEAP32[4100]|0;
- $5 = (($4) + 1)|0;
- HEAP32[4100] = $5;
+ $scarfy$byval_copy = sp;
+ $0 = sp + 84|0;
+ $1 = sp + 40|0;
+ $2 = sp + 80|0;
+ $3 = sp + 76|0;
+ $4 = sp + 72|0;
+ $5 = HEAP32[4186]|0;
+ $6 = (($5) + 1)|0;
+ HEAP32[4186] = $6;
_BeginDrawing();
HEAP8[$0>>0] = -11;
- $6 = ((($0)) + 1|0);
- HEAP8[$6>>0] = -11;
- $7 = ((($0)) + 2|0);
+ $7 = ((($0)) + 1|0);
HEAP8[$7>>0] = -11;
- $8 = ((($0)) + 3|0);
- HEAP8[$8>>0] = -1;
- ;HEAP8[$$byval_copy2>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$0+3>>0]|0;
- _ClearBackground($$byval_copy2);
- $9 = HEAP32[4100]|0;
- $10 = (+($9|0));
+ $8 = ((($0)) + 2|0);
+ HEAP8[$8>>0] = -11;
+ $9 = ((($0)) + 3|0);
+ HEAP8[$9>>0] = -1;
+ ;HEAP8[$$byval_copy3>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$0+3>>0]|0;
+ _ClearBackground($$byval_copy3);
+ $10 = HEAP32[4186]|0;
+ $11 = (+($10|0));
HEAP32[$1>>2] = -1;
- ;HEAP32[$guybrush$byval_copy>>2]=HEAP32[16404>>2]|0;HEAP32[$guybrush$byval_copy+4>>2]=HEAP32[16404+4>>2]|0;HEAP32[$guybrush$byval_copy+8>>2]=HEAP32[16404+8>>2]|0;HEAP32[$guybrush$byval_copy+12>>2]=HEAP32[16404+12>>2]|0;HEAP32[$guybrush$byval_copy+16>>2]=HEAP32[16404+16>>2]|0;
- ;HEAP32[$sourceRec$byval_copy>>2]=HEAP32[16432>>2]|0;HEAP32[$sourceRec$byval_copy+4>>2]=HEAP32[16432+4>>2]|0;HEAP32[$sourceRec$byval_copy+8>>2]=HEAP32[16432+8>>2]|0;HEAP32[$sourceRec$byval_copy+12>>2]=HEAP32[16432+12>>2]|0;
- ;HEAP32[$destRec$byval_copy>>2]=HEAP32[16448>>2]|0;HEAP32[$destRec$byval_copy+4>>2]=HEAP32[16448+4>>2]|0;HEAP32[$destRec$byval_copy+8>>2]=HEAP32[16448+8>>2]|0;HEAP32[$destRec$byval_copy+12>>2]=HEAP32[16448+12>>2]|0;
- ;HEAP32[$origin$byval_copy>>2]=HEAP32[16464>>2]|0;HEAP32[$origin$byval_copy+4>>2]=HEAP32[16464+4>>2]|0;
- ;HEAP8[$$byval_copy2>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$1+3>>0]|0;
- _DrawTexturePro($guybrush$byval_copy,$sourceRec$byval_copy,$destRec$byval_copy,$origin$byval_copy,$10,$$byval_copy2);
- $11 = HEAP32[4112]|0;
- $12 = HEAP32[3]|0;
+ ;HEAP32[$scarfy$byval_copy>>2]=HEAP32[16748>>2]|0;HEAP32[$scarfy$byval_copy+4>>2]=HEAP32[16748+4>>2]|0;HEAP32[$scarfy$byval_copy+8>>2]=HEAP32[16748+8>>2]|0;HEAP32[$scarfy$byval_copy+12>>2]=HEAP32[16748+12>>2]|0;HEAP32[$scarfy$byval_copy+16>>2]=HEAP32[16748+16>>2]|0;
+ ;HEAP32[$sourceRec$byval_copy>>2]=HEAP32[16776>>2]|0;HEAP32[$sourceRec$byval_copy+4>>2]=HEAP32[16776+4>>2]|0;HEAP32[$sourceRec$byval_copy+8>>2]=HEAP32[16776+8>>2]|0;HEAP32[$sourceRec$byval_copy+12>>2]=HEAP32[16776+12>>2]|0;
+ ;HEAP32[$destRec$byval_copy>>2]=HEAP32[16792>>2]|0;HEAP32[$destRec$byval_copy+4>>2]=HEAP32[16792+4>>2]|0;HEAP32[$destRec$byval_copy+8>>2]=HEAP32[16792+8>>2]|0;HEAP32[$destRec$byval_copy+12>>2]=HEAP32[16792+12>>2]|0;
+ ;HEAP32[$origin$byval_copy>>2]=HEAP32[16808>>2]|0;HEAP32[$origin$byval_copy+4>>2]=HEAP32[16808+4>>2]|0;
+ ;HEAP8[$$byval_copy3>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$1+3>>0]|0;
+ _DrawTexturePro($scarfy$byval_copy,$sourceRec$byval_copy,$destRec$byval_copy,$origin$byval_copy,$11,$$byval_copy3);
+ $12 = HEAP32[4198]|0;
+ $13 = HEAP32[3]|0;
HEAP8[$2>>0] = -126;
- $13 = ((($2)) + 1|0);
- HEAP8[$13>>0] = -126;
- $14 = ((($2)) + 2|0);
+ $14 = ((($2)) + 1|0);
HEAP8[$14>>0] = -126;
- $15 = ((($2)) + 3|0);
- HEAP8[$15>>0] = -1;
- ;HEAP8[$$byval_copy2>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$2+3>>0]|0;
- _DrawLine($11,0,$11,$12,$$byval_copy2);
- $16 = HEAP32[(16452)>>2]|0;
- $17 = HEAP32[2]|0;
+ $15 = ((($2)) + 2|0);
+ HEAP8[$15>>0] = -126;
+ $16 = ((($2)) + 3|0);
+ HEAP8[$16>>0] = -1;
+ ;HEAP8[$$byval_copy3>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$2+3>>0]|0;
+ _DrawLine($12,0,$12,$13,$$byval_copy3);
+ $17 = HEAP32[(16796)>>2]|0;
+ $18 = HEAP32[2]|0;
HEAP8[$3>>0] = -126;
- $18 = ((($3)) + 1|0);
- HEAP8[$18>>0] = -126;
- $19 = ((($3)) + 2|0);
+ $19 = ((($3)) + 1|0);
HEAP8[$19>>0] = -126;
- $20 = ((($3)) + 3|0);
- HEAP8[$20>>0] = -1;
- ;HEAP8[$$byval_copy2>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$3+3>>0]|0;
- _DrawLine(0,$16,$17,$16,$$byval_copy2);
+ $20 = ((($3)) + 2|0);
+ HEAP8[$20>>0] = -126;
+ $21 = ((($3)) + 3|0);
+ HEAP8[$21>>0] = -1;
+ ;HEAP8[$$byval_copy3>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$3+3>>0]|0;
+ _DrawLine(0,$17,$18,$17,$$byval_copy3);
+ $22 = HEAP32[2]|0;
+ $23 = (($22) + -200)|0;
+ $24 = HEAP32[3]|0;
+ $25 = (($24) + -20)|0;
+ HEAP8[$4>>0] = -126;
+ $26 = ((($4)) + 1|0);
+ HEAP8[$26>>0] = -126;
+ $27 = ((($4)) + 2|0);
+ HEAP8[$27>>0] = -126;
+ $28 = ((($4)) + 3|0);
+ HEAP8[$28>>0] = -1;
+ ;HEAP8[$$byval_copy3>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawText(4088,$23,$25,10,$$byval_copy3);
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -10665,13 +10729,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11281,7 +11338,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4119] = $2;
+ HEAP32[4205] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11294,7 +11351,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 16128;
+ $95 = 16472;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11307,48 +11364,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 16168;
+ $106 = 16512;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4042];
- $111 = +HEAPF32[4032];
+ $110 = +HEAPF32[4128];
+ $111 = +HEAPF32[4118];
$112 = $110 - $111;
- HEAPF32[4044] = $112;
- $113 = +HEAPF32[(16172)>>2];
- $114 = +HEAPF32[(16132)>>2];
+ HEAPF32[4130] = $112;
+ $113 = +HEAPF32[(16516)>>2];
+ $114 = +HEAPF32[(16476)>>2];
$115 = $113 - $114;
- HEAPF32[(16180)>>2] = $115;
- HEAP32[4118] = 4;
+ HEAPF32[(16524)>>2] = $115;
+ HEAP32[4204] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16160+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16184+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16504+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16528>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16528+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4124] = $116;
- $117 = 16160;
+ HEAPF32[4210] = $116;
+ $117 = 16504;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 16128;
+ $123 = 16472;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 16184;
+ $127 = 16528;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 16168;
+ $133 = 16512;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11361,7 +11418,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 16160;
+ $144 = 16504;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11374,27 +11431,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 16184;
+ $155 = 16528;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4046];
- $160 = +HEAPF32[4040];
+ $159 = +HEAPF32[4132];
+ $160 = +HEAPF32[4126];
$161 = $159 - $160;
- HEAPF32[4044] = $161;
- $162 = +HEAPF32[(16188)>>2];
- $163 = +HEAPF32[(16164)>>2];
+ HEAPF32[4130] = $161;
+ $162 = +HEAPF32[(16532)>>2];
+ $163 = +HEAPF32[(16508)>>2];
$164 = $162 - $163;
- HEAPF32[(16180)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16128+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16160+4>>2]|0;
+ HEAPF32[(16524)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16504+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16168+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16184+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16512>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16512+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16528>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16528+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11406,31 +11463,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16160+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16184+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16504+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16528>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16528+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4124];
+ $170 = +HEAPF32[4210];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4118] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16160+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16184+4>>2]|0;
+ HEAP32[4204] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16504+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16528>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16528+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4125] = $174;
+ HEAPF32[4211] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4124] = 0.0;
- HEAPF32[4125] = 0.0;
- HEAPF32[4044] = 0.0;
- HEAPF32[(16180)>>2] = 0.0;
- HEAP32[4119] = 0;
- HEAP32[4118] = 0;
+ HEAPF32[4210] = 0.0;
+ HEAPF32[4211] = 0.0;
+ HEAPF32[4130] = 0.0;
+ HEAPF32[(16524)>>2] = 0.0;
+ HEAP32[4205] = 0;
+ HEAP32[4204] = 0;
STACKTOP = sp;return;
break;
}
@@ -11440,22 +11497,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4120]|0;
+ $6 = HEAP32[4206]|0;
$7 = (($6) + 1)|0;
- HEAP32[4120] = $7;
- $8 = HEAP32[4118]|0;
+ HEAP32[4206] = $7;
+ $8 = HEAP32[4204]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16128+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4118] = 2;
- HEAP32[4120] = 0;
+ HEAP32[4204] = 2;
+ HEAP32[4206] = 0;
} else {
label = 6;
}
@@ -11463,8 +11520,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4120] = 1;
- HEAP32[4118] = 1;
+ HEAP32[4206] = 1;
+ HEAP32[4204] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11473,19 +11530,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 16128;
+ $21 = 16472;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 16136;
+ $25 = 16480;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 16144;
+ $29 = 16488;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11494,13 +11551,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[4] = $34;
- HEAPF32[4038] = 0.0;
- HEAPF32[(16156)>>2] = 0.0;
+ HEAPF32[4124] = 0.0;
+ HEAPF32[(16500)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4118]|0;
+ $35 = HEAP32[4204]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11510,19 +11567,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 16144;
+ $44 = 16488;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16128+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16144>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16144+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16488>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16488+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4121] = $49;
- HEAP32[4122] = 0;
+ HEAPF32[4207] = $49;
+ HEAP32[4208] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[4]|0;
@@ -11530,11 +11587,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16128+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16144>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16144+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16488>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16488+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4123] = $56;
+ HEAPF32[4209] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -11565,22 +11622,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4121] = 0.0;
- HEAPF32[4123] = 0.0;
+ HEAPF32[4207] = 0.0;
+ HEAPF32[4209] = 0.0;
$$sink10 = 0;
}
- HEAP32[4118] = $$sink10;
- HEAPF32[4034] = 0.0;
- HEAPF32[(16140)>>2] = 0.0;
- HEAP32[4119] = 0;
+ HEAP32[4204] = $$sink10;
+ HEAPF32[4120] = 0.0;
+ HEAPF32[(16484)>>2] = 0.0;
+ HEAP32[4205] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4122]|0;
+ $65 = HEAP32[4208]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4122] = 1;
+ HEAP32[4208] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -11589,31 +11646,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 16160;
+ $74 = 16504;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4118]|0;
+ $78 = HEAP32[4204]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16128+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16160+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16504+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4118] = 8;
+ HEAP32[4204] = 8;
}
}
- $82 = +HEAPF32[4040];
- $83 = +HEAPF32[4034];
+ $82 = +HEAPF32[4126];
+ $83 = +HEAPF32[4120];
$84 = $82 - $83;
- HEAPF32[4038] = $84;
- $85 = +HEAPF32[(16164)>>2];
- $86 = +HEAPF32[(16140)>>2];
+ HEAPF32[4124] = $84;
+ $85 = +HEAPF32[(16508)>>2];
+ $86 = +HEAPF32[(16484)>>2];
$87 = $85 - $86;
- HEAPF32[(16156)>>2] = $87;
+ HEAPF32[(16500)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -11622,58 +11679,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4118]|0;
+ $0 = HEAP32[4204]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4119]|0;
+ $2 = HEAP32[4205]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4118] = 4;
+ HEAP32[4204] = 4;
}
- $4 = HEAP32[4118]|0;
+ $4 = HEAP32[4204]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -11686,14 +11704,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4118] = 0;
+ HEAP32[4204] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 16192;
+ $1 = 16536;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -11710,13 +11728,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4128]|0;
+ $0 = HEAP32[4214]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4127]|0;
+ $0 = HEAP32[4213]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -11727,29 +11745,29 @@ function _InitWindow($0,$1,$2) {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- _TraceLog(0,4090,$vararg_buffer);
- HEAP32[4130] = $2;
+ _TraceLog(0,4122,$vararg_buffer);
+ HEAP32[4216] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
(_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0);
- (_emscripten_set_keypress_callback((4119|0),(0|0),1,(5|0))|0);
- (_emscripten_set_click_callback((4119|0),(0|0),1,(6|0))|0);
- (_emscripten_set_touchstart_callback((4119|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchend_callback((4119|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchmove_callback((4119|0),(0|0),1,(7|0))|0);
- (_emscripten_set_touchcancel_callback((4119|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_keypress_callback((4151|0),(0|0),1,(5|0))|0);
+ (_emscripten_set_click_callback((4151|0),(0|0),1,(6|0))|0);
+ (_emscripten_set_touchstart_callback((4151|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchend_callback((4151|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchmove_callback((4151|0),(0|0),1,(7|0))|0);
+ (_emscripten_set_touchcancel_callback((4151|0),(0|0),1,(7|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
- $3 = HEAP32[4128]|0;
+ $3 = HEAP32[4214]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4048] = $5;
- $6 = HEAP32[4127]|0;
+ HEAPF32[4134] = $5;
+ $6 = HEAP32[4213]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(16196)>>2] = $8;
- $9 = HEAP32[4131]|0;
+ HEAPF32[(16540)>>2] = $8;
+ $9 = HEAP32[4217]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -11768,11 +11786,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[16232>>0]=HEAP8[8619>>0]|0;HEAP8[16232+1>>0]=HEAP8[8619+1>>0]|0;HEAP8[16232+2>>0]=HEAP8[8619+2>>0]|0;HEAP8[16232+3>>0]=HEAP8[8619+3>>0]|0;HEAP8[16232+4>>0]=HEAP8[8619+4>>0]|0;HEAP8[16232+5>>0]=HEAP8[8619+5>>0]|0;HEAP8[16232+6>>0]=HEAP8[8619+6>>0]|0;
+ ;HEAP8[16576>>0]=HEAP8[8651>>0]|0;HEAP8[16576+1>>0]=HEAP8[8651+1>>0]|0;HEAP8[16576+2>>0]=HEAP8[8651+2>>0]|0;HEAP8[16576+3>>0]=HEAP8[8651+3>>0]|0;HEAP8[16576+4>>0]=HEAP8[8651+4>>0]|0;HEAP8[16576+5>>0]=HEAP8[8651+5>>0]|0;HEAP8[16576+6>>0]=HEAP8[8651+6>>0]|0;
break;
}
case 1: {
- $3 = 16232;
+ $3 = 16576;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -11781,11 +11799,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=16232; src=8626; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=16576; src=8658; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 16232;
+ $7 = 16576;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -11796,16 +11814,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(16232,$1)|0);
- $strlen = (_strlen(16232)|0);
- $endptr = (16232 + ($strlen)|0);
+ (_strcat(16576,$1)|0);
+ $strlen = (_strlen(16576)|0);
+ $endptr = (16576 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(16232,$2)|0);
+ (_vprintf(16576,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -11837,22 +11855,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4128] = $0;
- HEAP32[4127] = $1;
+ HEAP32[4214] = $0;
+ HEAP32[4213] = $1;
_MatrixIdentity($2);
- dest=16600; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=16944; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
- _TraceLog(1,4761,$vararg_buffer);
+ _TraceLog(1,4793,$vararg_buffer);
}
- $6 = HEAP32[4128]|0;
- HEAP32[4166] = $6;
- $7 = HEAP32[4127]|0;
- HEAP32[4167] = $7;
+ $6 = HEAP32[4214]|0;
+ HEAP32[4252] = $6;
+ $7 = HEAP32[4213]|0;
+ HEAP32[4253] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[19332]|0;
+ $8 = HEAP8[19676]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -11860,18 +11878,18 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[19332]|0;
+ $11 = HEAP8[19676]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[19332]|0;
+ $14 = HEAP8[19676]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
_glfwWindowHint(135181,4);
- _TraceLog(0,4787,$vararg_buffer1);
+ _TraceLog(0,4819,$vararg_buffer1);
}
$17 = (_rlGetVersion()|0);
$18 = ($17|0)==(2);
@@ -11888,18 +11906,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4168]|0;
+ $21 = HEAP32[4254]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4128]|0;
- $48 = HEAP32[4127]|0;
- $49 = HEAP32[4130]|0;
+ $47 = HEAP32[4214]|0;
+ $48 = HEAP32[4213]|0;
+ $49 = HEAP32[4216]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4126] = $50;
- $51 = HEAP32[4128]|0;
- HEAP32[4169] = $51;
- $52 = HEAP32[4127]|0;
- HEAP32[4170] = $52;
+ HEAP32[4212] = $50;
+ $51 = HEAP32[4214]|0;
+ HEAP32[4255] = $51;
+ $52 = HEAP32[4213]|0;
+ HEAP32[4256] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -11908,9 +11926,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4128]|0;
+ $27 = HEAP32[4214]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4127]|0;
+ $29 = HEAP32[4213]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -11932,87 +11950,87 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4166] = $31;
- HEAP32[4167] = $34;
+ HEAP32[4252] = $31;
+ HEAP32[4253] = $34;
}
} while(0);
- $38 = HEAP32[4166]|0;
- $39 = HEAP32[4167]|0;
+ $38 = HEAP32[4252]|0;
+ $39 = HEAP32[4253]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
- _TraceLog(2,4812,$vararg_buffer3);
- $40 = HEAP32[4166]|0;
- $41 = HEAP32[4167]|0;
+ _TraceLog(2,4844,$vararg_buffer3);
+ $40 = HEAP32[4252]|0;
+ $41 = HEAP32[4253]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4166]|0;
- $43 = HEAP32[4167]|0;
- $44 = HEAP32[4130]|0;
+ $42 = HEAP32[4252]|0;
+ $43 = HEAP32[4253]|0;
+ $44 = HEAP32[4216]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4126] = $46;
+ HEAP32[4212] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
if ($53) {
_glfwTerminate();
- _TraceLog(1,4850,$vararg_buffer6);
+ _TraceLog(1,4882,$vararg_buffer6);
} else {
- _TraceLog(0,4883,$vararg_buffer8);
- $55 = HEAP32[4169]|0;
- $56 = HEAP32[4170]|0;
+ _TraceLog(0,4915,$vararg_buffer8);
+ $55 = HEAP32[4255]|0;
+ $56 = HEAP32[4256]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
- _TraceLog(0,4923,$vararg_buffer10);
- $57 = HEAP32[4128]|0;
- $58 = HEAP32[4127]|0;
+ _TraceLog(0,4955,$vararg_buffer10);
+ $57 = HEAP32[4214]|0;
+ $58 = HEAP32[4213]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
- _TraceLog(0,4944,$vararg_buffer14);
- $59 = HEAP32[4171]|0;
- $60 = HEAP32[4172]|0;
+ _TraceLog(0,4976,$vararg_buffer14);
+ $59 = HEAP32[4257]|0;
+ $60 = HEAP32[4258]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
- _TraceLog(0,4965,$vararg_buffer18);
+ _TraceLog(0,4997,$vararg_buffer18);
}
- $61 = HEAP32[4126]|0;
+ $61 = HEAP32[4212]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4126]|0;
+ $62 = HEAP32[4212]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4126]|0;
+ $63 = HEAP32[4212]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4126]|0;
+ $64 = HEAP32[4212]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4126]|0;
+ $65 = HEAP32[4212]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4126]|0;
+ $66 = HEAP32[4212]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4126]|0;
+ $67 = HEAP32[4212]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4126]|0;
+ $68 = HEAP32[4212]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4126]|0;
+ $69 = HEAP32[4212]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[19332]|0;
+ $70 = HEAP8[19676]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4128]|0;
- $74 = HEAP32[4127]|0;
+ $73 = HEAP32[4214]|0;
+ $74 = HEAP32[4213]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4169]|0;
- $76 = HEAP32[4171]|0;
+ $75 = HEAP32[4255]|0;
+ $76 = HEAP32[4257]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4170]|0;
- $80 = HEAP32[4172]|0;
+ $79 = HEAP32[4256]|0;
+ $80 = HEAP32[4258]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12030,19 +12048,19 @@ function _InitGraphicsDevice($0,$1) {
STACKTOP = sp;return;
}
_glfwSwapInterval(1);
- _TraceLog(0,4990,$vararg_buffer22);
- $73 = HEAP32[4128]|0;
- $74 = HEAP32[4127]|0;
+ _TraceLog(0,5022,$vararg_buffer22);
+ $73 = HEAP32[4214]|0;
+ $74 = HEAP32[4213]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4169]|0;
- $76 = HEAP32[4171]|0;
+ $75 = HEAP32[4255]|0;
+ $76 = HEAP32[4257]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4170]|0;
- $80 = HEAP32[4172]|0;
+ $79 = HEAP32[4256]|0;
+ $80 = HEAP32[4258]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12070,7 +12088,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(16568)>>2] = 224;
+ HEAP32[(16912)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -12111,27 +12129,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[16544>>2]=HEAP32[$1>>2]|0;HEAP32[16544+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16544+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16544+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16544+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[16888>>2]=HEAP32[$1>>2]|0;HEAP32[16888+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16888+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16888+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16888+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(16568)>>2]|0;
+ $5 = HEAP32[(16912)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(16572)>>2] = $7;
+ HEAP32[(16916)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16564)>>2] = $23;
- $24 = HEAP32[4136]|0;
+ HEAP32[(16908)>>2] = $23;
+ $24 = HEAP32[4222]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,4314,$vararg_buffer);
+ _TraceLog(0,4346,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(16548)>>2]|0;
- $10 = HEAP32[(16568)>>2]|0;
- $11 = HEAP32[(16572)>>2]|0;
+ $9 = HEAP32[(16892)>>2]|0;
+ $10 = HEAP32[(16912)>>2]|0;
+ $11 = HEAP32[(16916)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12180,10 +12198,10 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16564)>>2] = $23;
- $24 = HEAP32[4136]|0;
+ HEAP32[(16908)>>2] = $23;
+ $24 = HEAP32[4222]|0;
HEAP32[$vararg_buffer>>2] = $24;
- _TraceLog(0,4314,$vararg_buffer);
+ _TraceLog(0,4346,$vararg_buffer);
STACKTOP = sp;return;
}
function _InitTimer() {
@@ -12192,7 +12210,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2028] = $1;
+ HEAPF64[2071] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12222,7 +12240,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr8>>2] = $10;
$vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
HEAP32[$vararg_ptr9>>2] = $12;
- _TraceLog(0,4247,$vararg_buffer4);
+ _TraceLog(0,4279,$vararg_buffer4);
STACKTOP = sp;return 0;
} else {
HEAP32[$vararg_buffer>>2] = $6;
@@ -12232,7 +12250,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
HEAP32[$vararg_ptr2>>2] = $10;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $12;
- _TraceLog(0,4178,$vararg_buffer);
+ _TraceLog(0,4210,$vararg_buffer);
STACKTOP = sp;return 0;
}
return (0)|0;
@@ -12248,7 +12266,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) {
return 0;
}
$4 = ((($1)) + 32|0);
- $5 = (_strcmp($4,4171)|0);
+ $5 = (_strcmp($4,4203)|0);
$6 = ($5|0)==(0);
if (!($6)) {
return 0;
@@ -12351,7 +12369,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 16208;
+ $31 = 16552;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -12364,7 +12382,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (16216);
+ $42 = (16560);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -12420,7 +12438,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (16528 + ($10<<2)|0);
+ $11 = (16872 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -12434,19 +12452,19 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2025] = $$;
+ HEAPF64[2068] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
$6 = $1 ? 0.0 : $5;
HEAPF64[$vararg_buffer>>3] = $6;
- _TraceLog(0,4127,$vararg_buffer);
+ _TraceLog(0,4159,$vararg_buffer);
STACKTOP = sp;return;
}
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4131] = 0;
+ HEAP32[4217] = 0;
return;
}
function _GetTime() {
@@ -12545,7 +12563,7 @@ function _ImageFormat($0,$1) {
$6 = ($1|0)<(8);
$or$cond = $6 & $5;
if (!($or$cond)) {
- _TraceLog(2,4661,$vararg_buffer);
+ _TraceLog(2,4693,$vararg_buffer);
STACKTOP = sp;return;
}
;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0;
@@ -13022,52 +13040,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4144]|0;
+ $6 = HEAP32[4230]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
$or$cond100 = $switch & $7;
if ($or$cond100) {
- _TraceLog(2,4359,$vararg_buffer);
+ _TraceLog(2,4391,$vararg_buffer);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4145]|0;
+ $9 = HEAP32[4231]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
if ($or$cond7) {
- _TraceLog(2,4403,$vararg_buffer1);
+ _TraceLog(2,4435,$vararg_buffer1);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4146]|0;
+ $12 = HEAP32[4232]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
$or$cond = $14 & $13;
if ($or$cond) {
- _TraceLog(2,4448,$vararg_buffer3);
+ _TraceLog(2,4480,$vararg_buffer3);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4147]|0;
+ $15 = HEAP32[4233]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
$or$cond96 = $17 & $16;
if ($or$cond96) {
- _TraceLog(2,4493,$vararg_buffer5);
+ _TraceLog(2,4525,$vararg_buffer5);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4148]|0;
+ $18 = HEAP32[4234]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
$or$cond98 = $20 & $19;
if ($or$cond98) {
- _TraceLog(2,4538,$vararg_buffer7);
+ _TraceLog(2,4570,$vararg_buffer7);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
@@ -13105,7 +13123,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4144]|0;
+ $22 = HEAP32[4230]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -13113,7 +13131,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4144]|0;
+ $24 = HEAP32[4230]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -13121,7 +13139,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4144]|0;
+ $26 = HEAP32[4230]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -13129,7 +13147,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4144]|0;
+ $28 = HEAP32[4230]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -13137,7 +13155,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4145]|0;
+ $30 = HEAP32[4231]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -13145,7 +13163,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4146]|0;
+ $32 = HEAP32[4232]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13153,7 +13171,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4146]|0;
+ $34 = HEAP32[4232]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13161,7 +13179,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4147]|0;
+ $36 = HEAP32[4233]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13169,7 +13187,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4147]|0;
+ $38 = HEAP32[4233]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13177,7 +13195,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4148]|0;
+ $40 = HEAP32[4234]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13185,7 +13203,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4148]|0;
+ $42 = HEAP32[4234]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13193,11 +13211,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
default: {
- _TraceLog(2,4583,$vararg_buffer9);
+ _TraceLog(2,4615,$vararg_buffer9);
}
}
} while(0);
- $44 = HEAP32[4149]|0;
+ $44 = HEAP32[4235]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -13212,7 +13230,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$46 = HEAP32[$5>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
- _TraceLog(2,10710,$vararg_buffer15);
+ _TraceLog(2,11050,$vararg_buffer15);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
@@ -13221,7 +13239,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
HEAP32[$vararg_ptr13>>2] = $1;
$vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
HEAP32[$vararg_ptr14>>2] = $2;
- _TraceLog(0,4612,$vararg_buffer11);
+ _TraceLog(0,4644,$vararg_buffer11);
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
@@ -13495,7 +13513,7 @@ function _GetImageData($0) {
break;
}
default: {
- _TraceLog(2,4715,$vararg_buffer);
+ _TraceLog(2,4747,$vararg_buffer);
$$1 = $$0106;
}
}
@@ -13522,7 +13540,7 @@ function _ErrorCallback($0,$1) {
HEAP32[$vararg_buffer>>2] = $0;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $1;
- _TraceLog(2,8581,$vararg_buffer);
+ _TraceLog(2,8613,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlGetVersion() {
@@ -13543,20 +13561,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4128]|0;
+ $3 = HEAP32[4214]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4127]|0;
+ $5 = HEAP32[4213]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4169] = $3;
- HEAP32[4170] = $5;
- HEAP32[4171] = 0;
- HEAP32[4172] = 0;
+ HEAP32[4255] = $3;
+ HEAP32[4256] = $5;
+ HEAP32[4257] = 0;
+ HEAP32[4258] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -13566,13 +13584,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr12>>2] = $0;
$vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
HEAP32[$vararg_ptr13>>2] = $1;
- _TraceLog(0,8515,$vararg_buffer8);
+ _TraceLog(0,8547,$vararg_buffer8);
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4128]|0;
+ $35 = HEAP32[4214]|0;
$36 = (+($35|0));
- $37 = HEAP32[4127]|0;
+ $37 = HEAP32[4213]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -13580,26 +13598,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4169] = $45;
- HEAP32[4170] = $37;
+ HEAP32[4255] = $45;
+ HEAP32[4256] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4171] = $46;
+ HEAP32[4257] = $46;
$$sink1 = 0;
} else {
- HEAP32[4169] = $35;
+ HEAP32[4255] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4170] = $42;
- HEAP32[4171] = 0;
+ HEAP32[4256] = $42;
+ HEAP32[4257] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4172] = $$sink1;
+ HEAP32[4258] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4127]|0;
+ $7 = HEAP32[4213]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -13607,13 +13625,13 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr2>>2] = $0;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $1;
- _TraceLog(2,8372,$vararg_buffer);
+ _TraceLog(2,8404,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4128]|0;
+ $9 = HEAP32[4214]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4127]|0;
+ $13 = HEAP32[4213]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -13621,37 +13639,37 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4169] = $23;
- HEAP32[4170] = $1;
+ HEAP32[4255] = $23;
+ HEAP32[4256] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4171] = $24;
+ HEAP32[4257] = $24;
$$sink = 0;
} else {
- HEAP32[4169] = $0;
- $17 = HEAP32[4127]|0;
+ HEAP32[4255] = $0;
+ $17 = HEAP32[4213]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4170] = $20;
- HEAP32[4171] = 0;
+ HEAP32[4256] = $20;
+ HEAP32[4257] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4172] = $$sink;
- $25 = HEAP32[4169]|0;
+ HEAP32[4258] = $$sink;
+ $25 = HEAP32[4255]|0;
$26 = (+($25|0));
- $27 = HEAP32[4128]|0;
+ $27 = HEAP32[4214]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=16600; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4169] = $0;
- HEAP32[4170] = $1;
+ dest=16944; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4255] = $0;
+ HEAP32[4256] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
- _TraceLog(2,8450,$vararg_buffer4);
+ _TraceLog(2,8482,$vararg_buffer4);
STACKTOP = sp;return;
}
function _WindowSizeCallback($0,$1,$2) {
@@ -13669,10 +13687,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4128] = $1;
- HEAP32[4127] = $2;
- HEAP32[4169] = $1;
- HEAP32[4170] = $2;
+ HEAP32[4214] = $1;
+ HEAP32[4213] = $2;
+ HEAP32[4255] = $1;
+ HEAP32[4256] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -13699,7 +13717,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (19339 + ($1)|0);
+ $9 = (19683 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -13720,7 +13738,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (19333 + ($1)|0);
+ $7 = (19677 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -13799,7 +13817,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 16208;
+ $15 = 16552;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -13834,7 +13852,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[4542] = $3;
+ HEAP32[4628] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -13844,7 +13862,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[4541] = $$sink;
+ HEAP32[4627] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -13884,16 +13902,16 @@ function _rlglInit($0,$1) {
$6 = sp + 2192|0;
$7 = (_glGetString(7936)|0);
HEAP32[$vararg_buffer>>2] = $7;
- _TraceLog(0,5013,$vararg_buffer);
+ _TraceLog(0,5045,$vararg_buffer);
$8 = (_glGetString(7937)|0);
HEAP32[$vararg_buffer1>>2] = $8;
- _TraceLog(0,5031,$vararg_buffer1);
+ _TraceLog(0,5063,$vararg_buffer1);
$9 = (_glGetString(7938)|0);
HEAP32[$vararg_buffer4>>2] = $9;
- _TraceLog(0,5049,$vararg_buffer4);
+ _TraceLog(0,5081,$vararg_buffer4);
$10 = (_glGetString(35724)|0);
HEAP32[$vararg_buffer7>>2] = $10;
- _TraceLog(0,5067,$vararg_buffer7);
+ _TraceLog(0,5099,$vararg_buffer7);
$11 = (_glGetString(7939)|0);
$12 = (_strlen($11)|0);
$13 = (($12) + 1)|0;
@@ -13901,7 +13919,7 @@ function _rlglInit($0,$1) {
_memcpy(($14|0),($11|0),($13|0))|0;
$$062 = 0;$$sink63 = $14;
while(1) {
- $15 = (_strtok($$sink63,5085)|0);
+ $15 = (_strtok($$sink63,5117)|0);
$16 = (($vararg_buffer7) + ($$062<<2)|0);
HEAP32[$16>>2] = $15;
$17 = ($15|0)==(0|0);
@@ -13915,41 +13933,41 @@ function _rlglInit($0,$1) {
_free($14);
$19 = (($$062) + -1)|0;
HEAP32[$vararg_buffer10>>2] = $19;
- _TraceLog(0,5087,$vararg_buffer10);
+ _TraceLog(0,5119,$vararg_buffer10);
$20 = ($$062|0)>(1);
if ($20) {
$$06167 = 0;
while(1) {
$23 = (($vararg_buffer7) + ($$06167<<2)|0);
$24 = HEAP32[$23>>2]|0;
- $25 = (_strcmp($24,5122)|0);
+ $25 = (_strcmp($24,5154)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4207] = 1;
- $27 = (_eglGetProcAddress((5149|0))|0);
- HEAP32[4208] = $27;
- $28 = (_eglGetProcAddress((5170|0))|0);
- HEAP32[4209] = $28;
- $29 = (_eglGetProcAddress((5191|0))|0);
- HEAP32[4210] = $29;
+ HEAP32[4293] = 1;
+ $27 = (_eglGetProcAddress((5181|0))|0);
+ HEAP32[4294] = $27;
+ $28 = (_eglGetProcAddress((5202|0))|0);
+ HEAP32[4295] = $28;
+ $29 = (_eglGetProcAddress((5223|0))|0);
+ HEAP32[4296] = $29;
}
- $30 = (_strcmp($24,5215)|0);
+ $30 = (_strcmp($24,5247)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4149] = 1;
+ HEAP32[4235] = 1;
}
- $32 = (_strcmp($24,5235)|0);
+ $32 = (_strcmp($24,5267)|0);
$33 = ($32|0)==(0);
if ($33) {
label = 12;
} else {
$34 = HEAP32[$23>>2]|0;
- $35 = (_strcmp($34,5267)|0);
+ $35 = (_strcmp($34,5299)|0);
$36 = ($35|0)==(0);
if ($36) {
label = 12;
} else {
- $37 = (_strcmp($34,5300)|0);
+ $37 = (_strcmp($34,5332)|0);
$38 = ($37|0)==(0);
if ($38) {
label = 12;
@@ -13958,15 +13976,15 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4144] = 1;
+ HEAP32[4230] = 1;
}
- $39 = (_strcmp($24,5340)|0);
+ $39 = (_strcmp($24,5372)|0);
$40 = ($39|0)==(0);
if ($40) {
label = 15;
} else {
$41 = HEAP32[$23>>2]|0;
- $42 = (_strcmp($41,5376)|0);
+ $42 = (_strcmp($41,5408)|0);
$43 = ($42|0)==(0);
if ($43) {
label = 15;
@@ -13974,35 +13992,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4145] = 1;
+ HEAP32[4231] = 1;
}
$44 = HEAP32[$23>>2]|0;
- $45 = (_strcmp($44,5409)|0);
+ $45 = (_strcmp($44,5441)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4146] = 1;
+ HEAP32[4232] = 1;
}
- $47 = (_strcmp($44,5434)|0);
+ $47 = (_strcmp($44,5466)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4147] = 1;
+ HEAP32[4233] = 1;
}
- $49 = (_strcmp($44,5467)|0);
+ $49 = (_strcmp($44,5499)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4148] = 1;
+ HEAP32[4234] = 1;
}
- $51 = (_strcmp($44,5503)|0);
+ $51 = (_strcmp($44,5535)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4211] = 1;
- _glGetFloatv(34047,(16848|0));
+ HEAP32[4297] = 1;
+ _glGetFloatv(34047,(17192|0));
}
$53 = HEAP32[$23>>2]|0;
- $54 = (_strcmp($53,5537)|0);
+ $54 = (_strcmp($53,5569)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4213] = 1;
+ HEAP32[4299] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -14013,77 +14031,77 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4207]|0;
+ $21 = HEAP32[4293]|0;
$22 = ($21|0)==(0);
if ($22) {
- _TraceLog(2,5640,$vararg_buffer15);
+ _TraceLog(2,5672,$vararg_buffer15);
} else {
- _TraceLog(0,5565,$vararg_buffer13);
+ _TraceLog(0,5597,$vararg_buffer13);
}
- $57 = HEAP32[4149]|0;
+ $57 = HEAP32[4235]|0;
$58 = ($57|0)==(0);
if ($58) {
- _TraceLog(2,5776,$vararg_buffer19);
+ _TraceLog(2,5808,$vararg_buffer19);
} else {
- _TraceLog(0,5701,$vararg_buffer17);
+ _TraceLog(0,5733,$vararg_buffer17);
}
- $59 = HEAP32[4144]|0;
+ $59 = HEAP32[4230]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- _TraceLog(0,5868,$vararg_buffer21);
+ _TraceLog(0,5900,$vararg_buffer21);
}
- $61 = HEAP32[4145]|0;
+ $61 = HEAP32[4231]|0;
$62 = ($61|0)==(0);
if (!($62)) {
- _TraceLog(0,5914,$vararg_buffer23);
+ _TraceLog(0,5946,$vararg_buffer23);
}
- $63 = HEAP32[4146]|0;
+ $63 = HEAP32[4232]|0;
$64 = ($63|0)==(0);
if (!($64)) {
- _TraceLog(0,5961,$vararg_buffer25);
+ _TraceLog(0,5993,$vararg_buffer25);
}
- $65 = HEAP32[4147]|0;
+ $65 = HEAP32[4233]|0;
$66 = ($65|0)==(0);
if (!($66)) {
- _TraceLog(0,6012,$vararg_buffer27);
+ _TraceLog(0,6044,$vararg_buffer27);
}
- $67 = HEAP32[4148]|0;
+ $67 = HEAP32[4234]|0;
$68 = ($67|0)==(0);
if (!($68)) {
- _TraceLog(0,6059,$vararg_buffer29);
+ _TraceLog(0,6091,$vararg_buffer29);
}
- $69 = HEAP32[4211]|0;
+ $69 = HEAP32[4297]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4212];
+ $71 = +HEAPF32[4298];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
- _TraceLog(0,6106,$vararg_buffer31);
+ _TraceLog(0,6138,$vararg_buffer31);
}
- $73 = HEAP32[4213]|0;
+ $73 = HEAP32[4299]|0;
$74 = ($73|0)==(0);
if (!($74)) {
- _TraceLog(0,6172,$vararg_buffer34);
+ _TraceLog(0,6204,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4214] = $75;
+ HEAP32[4300] = $75;
$76 = ($75|0)==(0);
if ($76) {
- _TraceLog(2,6276,$vararg_buffer39);
+ _TraceLog(2,6308,$vararg_buffer39);
} else {
HEAP32[$vararg_buffer36>>2] = $75;
- _TraceLog(0,6225,$vararg_buffer36);
+ _TraceLog(0,6257,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=16860; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=16916; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17204; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17260; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4243] = $77;
+ HEAP32[4329] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4243]|0;
+ $79 = HEAP32[4329]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -14096,7 +14114,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4244] = $78;
+ HEAP32[4330] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -14111,48 +14129,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4245] = 1;
- $85 = HEAP32[4214]|0;
+ HEAP32[4331] = 1;
+ $85 = HEAP32[4300]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4246] = 4;
+ HEAP32[4332] = 4;
_MatrixIdentity($4);
- dest=16988; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17332; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17052); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17396); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17116); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17460); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17180); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17524); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17244); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17588); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17308); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17652); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17372); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17716); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17436); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17780); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17500); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17844); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17564); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17908); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17628); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17972); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17692); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18036); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17756); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18100); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17820); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18164); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17884); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18228); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17948); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18292); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=16696; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17040; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=16760; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4173] = 16760;
+ dest=17104; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4259] = 17104;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14163,21 +14181,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[4503] = $0;
- HEAP32[4504] = $1;
- _TraceLog(0,6315,$vararg_buffer41);
+ HEAP32[4589] = $0;
+ HEAP32[4590] = $1;
+ _TraceLog(0,6347,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4171]|0;
+ $0 = HEAP32[4257]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4172]|0;
+ $2 = HEAP32[4258]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4169]|0;
+ $4 = HEAP32[4255]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4170]|0;
+ $6 = HEAP32[4256]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14188,12 +14206,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 16696;
+ $modelview$sink = 17040;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 16760;
+ $modelview$sink = 17104;
label = 3;
break;
}
@@ -14201,9 +14219,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4173] = $modelview$sink;
+ HEAP32[4259] = $modelview$sink;
}
- HEAP32[4206] = $0;
+ HEAP32[4292] = $0;
return;
}
function _rlLoadIdentity() {
@@ -14211,7 +14229,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4173]|0;
+ $1 = HEAP32[4259]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14232,7 +14250,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4173]|0;
+ $8 = HEAP32[4259]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14291,17 +14309,17 @@ function _LoadDefaultShader($0) {
$1 = sp + 16|0;
$2 = sp + 513|0;
$3 = sp + 72|0;
- _memcpy(($2|0),(6891|0),489)|0;
- _memcpy(($3|0),(7380|0),441)|0;
+ _memcpy(($2|0),(6923|0),489)|0;
+ _memcpy(($3|0),(7412|0),441)|0;
$4 = (_LoadShaderProgram($2,$3)|0);
HEAP32[$1>>2] = $4;
$5 = ($4|0)==(0);
if ($5) {
HEAP32[$vararg_buffer1>>2] = $4;
- _TraceLog(2,7869,$vararg_buffer1);
+ _TraceLog(2,7901,$vararg_buffer1);
} else {
HEAP32[$vararg_buffer>>2] = $4;
- _TraceLog(0,7821,$vararg_buffer);
+ _TraceLog(0,7853,$vararg_buffer);
}
$6 = HEAP32[$1>>2]|0;
$7 = ($6|0)==(0);
@@ -14329,15 +14347,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(18032)>>2] = $0;
+ HEAP32[(18376)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(18040)>>2] = $1;
- HEAP32[(18036)>>2] = 0;
- HEAP32[(18044)>>2] = 0;
+ HEAP32[(18384)>>2] = $1;
+ HEAP32[(18380)>>2] = 0;
+ HEAP32[(18388)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(18040)>>2]|0;
+ $2 = HEAP32[(18384)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -14348,19 +14366,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[4505] = 0;
- HEAP32[(18028)>>2] = 0;
- HEAP32[(18024)>>2] = 0;
+ HEAP32[4591] = 0;
+ HEAP32[(18372)>>2] = 0;
+ HEAP32[(18368)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(18080)>>2] = $5;
+ HEAP32[(18424)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(18088)>>2] = $6;
- HEAP32[(18084)>>2] = 0;
- HEAP32[(18092)>>2] = 0;
+ HEAP32[(18432)>>2] = $6;
+ HEAP32[(18428)>>2] = 0;
+ HEAP32[(18436)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(18088)>>2]|0;
+ $7 = HEAP32[(18432)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -14371,24 +14389,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[4517] = 0;
- HEAP32[(18076)>>2] = 0;
- HEAP32[(18072)>>2] = 0;
+ HEAP32[4603] = 0;
+ HEAP32[(18420)>>2] = 0;
+ HEAP32[(18416)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(18128)>>2] = $10;
+ HEAP32[(18472)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(18132)>>2] = $11;
+ HEAP32[(18476)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(18136)>>2] = $12;
+ HEAP32[(18480)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(18140)>>2] = $13;
- $14 = HEAP32[(18128)>>2]|0;
+ HEAP32[(18484)>>2] = $13;
+ $14 = HEAP32[(18472)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(18132)>>2]|0;
+ $15 = HEAP32[(18476)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(18136)>>2]|0;
+ $17 = HEAP32[(18480)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -14399,7 +14417,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(18140)>>2]|0;
+ $16 = HEAP32[(18484)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -14436,140 +14454,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[4529] = 0;
- HEAP32[(18120)>>2] = 0;
- HEAP32[(18124)>>2] = 0;
- _TraceLog(0,6362,$vararg_buffer);
- $20 = HEAP32[4207]|0;
+ HEAP32[4615] = 0;
+ HEAP32[(18464)>>2] = 0;
+ HEAP32[(18468)>>2] = 0;
+ _TraceLog(0,6394,$vararg_buffer);
+ $20 = HEAP32[4293]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4208]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(18048));
- $44 = HEAP32[4209]|0;
- $45 = HEAP32[(18048)>>2]|0;
+ $43 = HEAP32[4294]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(18392));
+ $44 = HEAP32[4295]|0;
+ $45 = HEAP32[(18392)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((18052)|0));
- $46 = HEAP32[(18052)>>2]|0;
+ _glGenBuffers(2,((18396)|0));
+ $46 = HEAP32[(18396)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(18032)>>2]|0;
+ $47 = HEAP32[(18376)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(16920)>>2]|0;
+ $48 = HEAP32[(17264)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(16920)>>2]|0;
+ $49 = HEAP32[(17264)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((18056)|0));
- $50 = HEAP32[(18056)>>2]|0;
+ _glGenBuffers(2,((18400)|0));
+ $50 = HEAP32[(18400)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(18040)>>2]|0;
+ $51 = HEAP32[(18384)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(16940)>>2]|0;
+ $52 = HEAP32[(17284)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(16940)>>2]|0;
+ $53 = HEAP32[(17284)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4207]|0;
+ $54 = HEAP32[4293]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(18052)>>2]|0;
- $58 = HEAP32[(18056)>>2]|0;
+ $57 = HEAP32[(18396)>>2]|0;
+ $58 = HEAP32[(18400)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
- _TraceLog(0,6500,$vararg_buffer3);
+ _TraceLog(0,6532,$vararg_buffer3);
} else {
- $56 = HEAP32[(18048)>>2]|0;
+ $56 = HEAP32[(18392)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
- _TraceLog(0,6435,$vararg_buffer1);
+ _TraceLog(0,6467,$vararg_buffer1);
}
- $59 = HEAP32[4207]|0;
+ $59 = HEAP32[4293]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4208]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(18096));
- $62 = HEAP32[4209]|0;
- $63 = HEAP32[(18096)>>2]|0;
+ $61 = HEAP32[4294]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(18440));
+ $62 = HEAP32[4295]|0;
+ $63 = HEAP32[(18440)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((18100)|0));
- $64 = HEAP32[(18100)>>2]|0;
+ _glGenBuffers(1,((18444)|0));
+ $64 = HEAP32[(18444)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(18080)>>2]|0;
+ $65 = HEAP32[(18424)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(16920)>>2]|0;
+ $66 = HEAP32[(17264)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(16920)>>2]|0;
+ $67 = HEAP32[(17264)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18104)|0));
- $68 = HEAP32[(18104)>>2]|0;
+ _glGenBuffers(1,((18448)|0));
+ $68 = HEAP32[(18448)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(18088)>>2]|0;
+ $69 = HEAP32[(18432)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(16940)>>2]|0;
+ $70 = HEAP32[(17284)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(16940)>>2]|0;
+ $71 = HEAP32[(17284)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4207]|0;
+ $72 = HEAP32[4293]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(18100)>>2]|0;
- $76 = HEAP32[(18104)>>2]|0;
+ $75 = HEAP32[(18444)>>2]|0;
+ $76 = HEAP32[(18448)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
- _TraceLog(0,6646,$vararg_buffer10);
+ _TraceLog(0,6678,$vararg_buffer10);
} else {
- $74 = HEAP32[(18096)>>2]|0;
+ $74 = HEAP32[(18440)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
- _TraceLog(0,6577,$vararg_buffer7);
+ _TraceLog(0,6609,$vararg_buffer7);
}
- $77 = HEAP32[4207]|0;
+ $77 = HEAP32[4293]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4208]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(18144));
- $80 = HEAP32[4209]|0;
- $81 = HEAP32[(18144)>>2]|0;
+ $79 = HEAP32[4294]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(18488));
+ $80 = HEAP32[4295]|0;
+ $81 = HEAP32[(18488)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((18148)|0));
- $82 = HEAP32[(18148)>>2]|0;
+ _glGenBuffers(1,((18492)|0));
+ $82 = HEAP32[(18492)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(18128)>>2]|0;
+ $83 = HEAP32[(18472)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(16920)>>2]|0;
+ $84 = HEAP32[(17264)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(16920)>>2]|0;
+ $85 = HEAP32[(17264)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18152)|0));
- $86 = HEAP32[(18152)>>2]|0;
+ _glGenBuffers(1,((18496)|0));
+ $86 = HEAP32[(18496)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(18132)>>2]|0;
+ $87 = HEAP32[(18476)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(16924)>>2]|0;
+ $88 = HEAP32[(17268)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(16924)>>2]|0;
+ $89 = HEAP32[(17268)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((18156)|0));
- $90 = HEAP32[(18156)>>2]|0;
+ _glGenBuffers(1,((18500)|0));
+ $90 = HEAP32[(18500)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(18136)>>2]|0;
+ $91 = HEAP32[(18480)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(16940)>>2]|0;
+ $92 = HEAP32[(17284)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(16940)>>2]|0;
+ $93 = HEAP32[(17284)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((18160)|0));
- $94 = HEAP32[(18160)>>2]|0;
+ _glGenBuffers(1,((18504)|0));
+ $94 = HEAP32[(18504)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(18140)>>2]|0;
+ $95 = HEAP32[(18484)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4207]|0;
+ $96 = HEAP32[4293]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(18148)>>2]|0;
- $100 = HEAP32[(18152)>>2]|0;
- $101 = HEAP32[(18156)>>2]|0;
- $102 = HEAP32[(18160)>>2]|0;
+ $99 = HEAP32[(18492)>>2]|0;
+ $100 = HEAP32[(18496)>>2]|0;
+ $101 = HEAP32[(18500)>>2]|0;
+ $102 = HEAP32[(18504)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -14577,18 +14595,18 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr21>>2] = $101;
$vararg_ptr22 = ((($vararg_buffer17)) + 12|0);
HEAP32[$vararg_ptr22>>2] = $102;
- _TraceLog(0,6792,$vararg_buffer17);
+ _TraceLog(0,6824,$vararg_buffer17);
} else {
- $98 = HEAP32[(18144)>>2]|0;
+ $98 = HEAP32[(18488)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
- _TraceLog(0,6727,$vararg_buffer14);
+ _TraceLog(0,6759,$vararg_buffer14);
}
- $103 = HEAP32[4207]|0;
+ $103 = HEAP32[4293]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4209]|0;
+ $105 = HEAP32[4295]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -14625,10 +14643,10 @@ function _LoadShaderProgram($0,$1) {
$9 = ($8|0)==(1);
if ($9) {
HEAP32[$vararg_buffer4>>2] = $6;
- _TraceLog(0,8125,$vararg_buffer4);
+ _TraceLog(0,8157,$vararg_buffer4);
} else {
HEAP32[$vararg_buffer>>2] = $6;
- _TraceLog(2,8073,$vararg_buffer);
+ _TraceLog(2,8105,$vararg_buffer);
HEAP32[$vararg_buffer>>2] = 0;
_glGetShaderiv(($6|0),35716,($vararg_buffer|0));
$10 = HEAP32[$vararg_buffer>>2]|0;
@@ -14638,7 +14656,7 @@ function _LoadShaderProgram($0,$1) {
$13 = HEAP32[$vararg_buffer>>2]|0;
_glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0));
HEAP32[$vararg_buffer1>>2] = $12;
- _TraceLog(0,8122,$vararg_buffer1);
+ _TraceLog(0,8154,$vararg_buffer1);
_llvm_stackrestore(($11|0));
}
_glCompileShader(($7|0));
@@ -14647,10 +14665,10 @@ function _LoadShaderProgram($0,$1) {
$15 = ($14|0)==(1);
if ($15) {
HEAP32[$vararg_buffer13>>2] = $7;
- _TraceLog(0,8226,$vararg_buffer13);
+ _TraceLog(0,8258,$vararg_buffer13);
} else {
HEAP32[$vararg_buffer7>>2] = $7;
- _TraceLog(2,8175,$vararg_buffer7);
+ _TraceLog(2,8207,$vararg_buffer7);
HEAP32[$vararg_buffer7>>2] = 0;
_glGetShaderiv(($7|0),35716,($vararg_buffer7|0));
$16 = HEAP32[$vararg_buffer7>>2]|0;
@@ -14660,25 +14678,25 @@ function _LoadShaderProgram($0,$1) {
$19 = HEAP32[$vararg_buffer7>>2]|0;
_glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0));
HEAP32[$vararg_buffer10>>2] = $18;
- _TraceLog(0,8122,$vararg_buffer10);
+ _TraceLog(0,8154,$vararg_buffer10);
_llvm_stackrestore(($17|0));
}
$20 = (_glCreateProgram()|0);
_glAttachShader(($20|0),($6|0));
_glAttachShader(($20|0),($7|0));
- _glBindAttribLocation(($20|0),0,(7917|0));
- _glBindAttribLocation(($20|0),1,(7932|0));
- _glBindAttribLocation(($20|0),2,(7963|0));
- _glBindAttribLocation(($20|0),3,(7990|0));
- _glBindAttribLocation(($20|0),4,(7976|0));
- _glBindAttribLocation(($20|0),5,(7947|0));
+ _glBindAttribLocation(($20|0),0,(7949|0));
+ _glBindAttribLocation(($20|0),1,(7964|0));
+ _glBindAttribLocation(($20|0),2,(7995|0));
+ _glBindAttribLocation(($20|0),3,(8022|0));
+ _glBindAttribLocation(($20|0),4,(8008|0));
+ _glBindAttribLocation(($20|0),5,(7979|0));
_glLinkProgram(($20|0));
_glGetProgramiv(($20|0),35714,($4|0));
$21 = HEAP32[$4>>2]|0;
$22 = ($21|0)==(0);
if ($22) {
HEAP32[$vararg_buffer16>>2] = $20;
- _TraceLog(2,8278,$vararg_buffer16);
+ _TraceLog(2,8310,$vararg_buffer16);
HEAP32[$vararg_buffer16>>2] = 0;
_glGetProgramiv(($20|0),35716,($vararg_buffer16|0));
$23 = HEAP32[$vararg_buffer16>>2]|0;
@@ -14688,7 +14706,7 @@ function _LoadShaderProgram($0,$1) {
$26 = HEAP32[$vararg_buffer16>>2]|0;
_glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0));
HEAP32[$vararg_buffer19>>2] = $25;
- _TraceLog(0,8122,$vararg_buffer19);
+ _TraceLog(0,8154,$vararg_buffer19);
_glDeleteProgram(($20|0));
_llvm_stackrestore(($24|0));
$$0 = 0;
@@ -14697,7 +14715,7 @@ function _LoadShaderProgram($0,$1) {
STACKTOP = sp;return ($$0|0);
} else {
HEAP32[$vararg_buffer22>>2] = $20;
- _TraceLog(0,8324,$vararg_buffer22);
+ _TraceLog(0,8356,$vararg_buffer22);
$$0 = $20;
_glDeleteShader(($6|0));
_glDeleteShader(($7|0));
@@ -14712,55 +14730,55 @@ function _LoadDefaultShaderLocations($0) {
var sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- $2 = (_glGetAttribLocation(($1|0),(7917|0))|0);
+ $2 = (_glGetAttribLocation(($1|0),(7949|0))|0);
$3 = ((($0)) + 4|0);
HEAP32[$3>>2] = $2;
$4 = HEAP32[$0>>2]|0;
- $5 = (_glGetAttribLocation(($4|0),(7932|0))|0);
+ $5 = (_glGetAttribLocation(($4|0),(7964|0))|0);
$6 = ((($0)) + 8|0);
HEAP32[$6>>2] = $5;
$7 = HEAP32[$0>>2]|0;
- $8 = (_glGetAttribLocation(($7|0),(7947|0))|0);
+ $8 = (_glGetAttribLocation(($7|0),(7979|0))|0);
$9 = ((($0)) + 12|0);
HEAP32[$9>>2] = $8;
$10 = HEAP32[$0>>2]|0;
- $11 = (_glGetAttribLocation(($10|0),(7963|0))|0);
+ $11 = (_glGetAttribLocation(($10|0),(7995|0))|0);
$12 = ((($0)) + 16|0);
HEAP32[$12>>2] = $11;
$13 = HEAP32[$0>>2]|0;
- $14 = (_glGetAttribLocation(($13|0),(7976|0))|0);
+ $14 = (_glGetAttribLocation(($13|0),(8008|0))|0);
$15 = ((($0)) + 20|0);
HEAP32[$15>>2] = $14;
$16 = HEAP32[$0>>2]|0;
- $17 = (_glGetAttribLocation(($16|0),(7990|0))|0);
+ $17 = (_glGetAttribLocation(($16|0),(8022|0))|0);
$18 = ((($0)) + 24|0);
HEAP32[$18>>2] = $17;
$19 = HEAP32[$0>>2]|0;
- $20 = (_glGetUniformLocation(($19|0),(8002|0))|0);
+ $20 = (_glGetUniformLocation(($19|0),(8034|0))|0);
$21 = ((($0)) + 28|0);
HEAP32[$21>>2] = $20;
$22 = HEAP32[$0>>2]|0;
- $23 = (_glGetUniformLocation(($22|0),(8012|0))|0);
+ $23 = (_glGetUniformLocation(($22|0),(8044|0))|0);
$24 = ((($0)) + 32|0);
HEAP32[$24>>2] = $23;
$25 = HEAP32[$0>>2]|0;
- $26 = (_glGetUniformLocation(($25|0),(8023|0))|0);
+ $26 = (_glGetUniformLocation(($25|0),(8055|0))|0);
$27 = ((($0)) + 36|0);
HEAP32[$27>>2] = $26;
$28 = HEAP32[$0>>2]|0;
- $29 = (_glGetUniformLocation(($28|0),(8034|0))|0);
+ $29 = (_glGetUniformLocation(($28|0),(8066|0))|0);
$30 = ((($0)) + 40|0);
HEAP32[$30>>2] = $29;
$31 = HEAP32[$0>>2]|0;
- $32 = (_glGetUniformLocation(($31|0),(8046|0))|0);
+ $32 = (_glGetUniformLocation(($31|0),(8078|0))|0);
$33 = ((($0)) + 44|0);
HEAP32[$33>>2] = $32;
$34 = HEAP32[$0>>2]|0;
- $35 = (_glGetUniformLocation(($34|0),(8055|0))|0);
+ $35 = (_glGetUniformLocation(($34|0),(8087|0))|0);
$36 = ((($0)) + 48|0);
HEAP32[$36>>2] = $35;
$37 = HEAP32[$0>>2]|0;
- $38 = (_glGetUniformLocation(($37|0),(8064|0))|0);
+ $38 = (_glGetUniformLocation(($37|0),(8096|0))|0);
$39 = ((($0)) + 52|0);
HEAP32[$39>>2] = $38;
return;
@@ -14769,9 +14787,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19333 + ($0)|0);
+ $1 = (19677 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19336 + ($0)|0);
+ $3 = (19680 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -14783,9 +14801,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19333 + ($0)|0);
+ $1 = (19677 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19336 + ($0)|0);
+ $3 = (19680 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -14806,10 +14824,10 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4126]|0;
+ $0 = HEAP32[4212]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
- _TraceLog(0,8636,$vararg_buffer);
+ _TraceLog(0,8668,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadDefaultFont() {
@@ -14817,9 +14835,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[16544>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16544+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16544+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16544+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16544+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[16888>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16888+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16888+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16888+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16888+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(16572)>>2]|0;
+ $0 = HEAP32[(16916)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -14830,11 +14848,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(16856|0));
- $0 = HEAP32[4214]|0;
+ _glDeleteTextures(1,(17200|0));
+ $0 = HEAP32[4300]|0;
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(0,8663,$vararg_buffer);
- $1 = HEAP32[4244]|0;
+ _TraceLog(0,8695,$vararg_buffer);
+ $1 = HEAP32[4330]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -14842,17 +14860,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4215]|0;
+ $0 = HEAP32[4301]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4207]|0;
+ $0 = HEAP32[4293]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4209]|0;
+ $2 = HEAP32[4295]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -14861,39 +14879,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((18052)|0));
- _glDeleteBuffers(1,((18056)|0));
- _glDeleteBuffers(1,((18100)|0));
- _glDeleteBuffers(1,((18104)|0));
- _glDeleteBuffers(1,((18148)|0));
- _glDeleteBuffers(1,((18152)|0));
- _glDeleteBuffers(1,((18156)|0));
- _glDeleteBuffers(1,((18160)|0));
- $3 = HEAP32[4207]|0;
+ _glDeleteBuffers(1,((18396)|0));
+ _glDeleteBuffers(1,((18400)|0));
+ _glDeleteBuffers(1,((18444)|0));
+ _glDeleteBuffers(1,((18448)|0));
+ _glDeleteBuffers(1,((18492)|0));
+ _glDeleteBuffers(1,((18496)|0));
+ _glDeleteBuffers(1,((18500)|0));
+ _glDeleteBuffers(1,((18504)|0));
+ $3 = HEAP32[4293]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4210]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(18048));
- $6 = HEAP32[4210]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(18096));
- $7 = HEAP32[4210]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(18144));
+ $5 = HEAP32[4296]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(18392));
+ $6 = HEAP32[4296]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(18440));
+ $7 = HEAP32[4296]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(18488));
}
- $8 = HEAP32[(18032)>>2]|0;
+ $8 = HEAP32[(18376)>>2]|0;
_free($8);
- $9 = HEAP32[(18040)>>2]|0;
+ $9 = HEAP32[(18384)>>2]|0;
_free($9);
- $10 = HEAP32[(18080)>>2]|0;
+ $10 = HEAP32[(18424)>>2]|0;
_free($10);
- $11 = HEAP32[(18088)>>2]|0;
+ $11 = HEAP32[(18432)>>2]|0;
_free($11);
- $12 = HEAP32[(18128)>>2]|0;
+ $12 = HEAP32[(18472)>>2]|0;
_free($12);
- $13 = HEAP32[(18132)>>2]|0;
+ $13 = HEAP32[(18476)>>2]|0;
_free($13);
- $14 = HEAP32[(18136)>>2]|0;
+ $14 = HEAP32[(18480)>>2]|0;
_free($14);
- $15 = HEAP32[(18140)>>2]|0;
+ $15 = HEAP32[(18484)>>2]|0;
_free($15);
return;
}
@@ -14911,7 +14929,7 @@ function _UnloadTexture($0) {
_rlDeleteTextures($1);
$3 = HEAP32[$0>>2]|0;
HEAP32[$vararg_buffer>>2] = $3;
- _TraceLog(0,8728,$vararg_buffer);
+ _TraceLog(0,8760,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlDeleteTextures($0) {
@@ -14933,16 +14951,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2045] = $0;
- $1 = +HEAPF64[2028];
+ HEAPF64[2088] = $0;
+ $1 = +HEAPF64[2071];
$2 = $0 - $1;
- HEAPF64[2046] = $2;
- HEAPF64[2028] = $0;
+ HEAPF64[2089] = $2;
+ HEAPF64[2071] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=16600; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=16944; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(18172);
+ _rlMultMatrixf(18516);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -14951,53 +14969,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[4543] = $1;
+ HEAP32[4629] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(18176)>>2] = $3;
+ HEAP32[(18520)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(18180)>>2] = $5;
+ HEAP32[(18524)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(18184)>>2] = $7;
+ HEAP32[(18528)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(18188)>>2] = $9;
+ HEAP32[(18532)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(18192)>>2] = $11;
+ HEAP32[(18536)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(18196)>>2] = $13;
+ HEAP32[(18540)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(18200)>>2] = $15;
+ HEAP32[(18544)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(18204)>>2] = $17;
+ HEAP32[(18548)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(18208)>>2] = $19;
+ HEAP32[(18552)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(18212)>>2] = $21;
+ HEAP32[(18556)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18216)>>2] = $23;
+ HEAP32[(18560)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(18220)>>2] = $25;
+ HEAP32[(18564)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(18224)>>2] = $27;
+ HEAP32[(18568)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(18228)>>2] = $29;
+ HEAP32[(18572)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(18232)>>2] = $31;
- return (18172|0);
+ HEAP32[(18576)>>2] = $31;
+ return (18516|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -15072,7 +15090,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4173]|0;
+ $49 = HEAP32[4259]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -15086,15 +15104,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2045] = $0;
- $1 = +HEAPF64[2028];
+ HEAPF64[2088] = $0;
+ $1 = +HEAPF64[2071];
$2 = $0 - $1;
- HEAPF64[2047] = $2;
- HEAPF64[2028] = $0;
- $3 = +HEAPF64[2046];
+ HEAPF64[2090] = $2;
+ HEAPF64[2071] = $0;
+ $3 = +HEAPF64[2089];
$4 = $2 + $3;
- HEAPF64[2048] = $4;
- $5 = +HEAPF64[2025];
+ HEAPF64[2091] = $4;
+ $5 = +HEAPF64[2068];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -15104,13 +15122,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2045] = $10;
- $11 = +HEAPF64[2028];
+ HEAPF64[2088] = $10;
+ $11 = +HEAPF64[2071];
$12 = $10 - $11;
- HEAPF64[2028] = $10;
- $13 = +HEAPF64[2048];
+ HEAPF64[2071] = $10;
+ $13 = +HEAPF64[2091];
$14 = $12 + $13;
- HEAPF64[2048] = $14;
+ HEAPF64[2091] = $14;
return;
}
function _rlglDraw() {
@@ -15123,7 +15141,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4126]|0;
+ $0 = HEAP32[4212]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -15139,20 +15157,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[741] = -1;
HEAP32[743] = -1;
- HEAP32[4559] = 0;
- $3 = HEAP32[4126]|0;
+ HEAP32[4645] = 0;
+ $3 = HEAP32[4212]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4048] = $5;
+ HEAPF32[4134] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(16196)>>2] = $7;
- _memcpy((19851|0),(19339|0),512)|0;
- ;HEAP8[19336>>0]=HEAP8[19333>>0]|0;HEAP8[19336+1>>0]=HEAP8[19333+1>>0]|0;HEAP8[19336+2>>0]=HEAP8[19333+2>>0]|0;
- $8 = HEAP32[4542]|0;
- HEAP32[4129] = $8;
- HEAP32[4542] = 0;
+ HEAPF32[(16540)>>2] = $7;
+ _memcpy((20195|0),(19683|0),512)|0;
+ ;HEAP8[19680>>0]=HEAP8[19677>>0]|0;HEAP8[19680+1>>0]=HEAP8[19677+1>>0]|0;HEAP8[19680+2>>0]=HEAP8[19677+2>>0]|0;
+ $8 = HEAP32[4628]|0;
+ HEAP32[4215] = $8;
+ HEAP32[4628] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15162,8 +15180,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (20363 + ($$05160<<5)|0);
- $scevgep67 = (20491 + ($$05160<<5)|0);
+ $scevgep = (20707 + ($$05160<<5)|0);
+ $scevgep67 = (20835 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15177,7 +15195,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((20491 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((20835 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[743] = $$04857;
@@ -15204,7 +15222,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((18240 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((18584 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -15220,7 +15238,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[4559] = $$lcssa;
+ HEAP32[4645] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15261,87 +15279,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4505]|0;
+ $0 = HEAP32[4591]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4207]|0;
+ $2 = HEAP32[4293]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4209]|0;
- $5 = HEAP32[(18048)>>2]|0;
+ $4 = HEAP32[4295]|0;
+ $5 = HEAP32[(18392)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(18052)>>2]|0;
+ $6 = HEAP32[(18396)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[4505]|0;
+ $7 = HEAP32[4591]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(18032)>>2]|0;
+ $9 = HEAP32[(18376)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(18056)>>2]|0;
+ $10 = HEAP32[(18400)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(18028)>>2]|0;
+ $11 = HEAP32[(18372)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(18040)>>2]|0;
+ $13 = HEAP32[(18384)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[4517]|0;
+ $14 = HEAP32[4603]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4207]|0;
+ $16 = HEAP32[4293]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4209]|0;
- $19 = HEAP32[(18096)>>2]|0;
+ $18 = HEAP32[4295]|0;
+ $19 = HEAP32[(18440)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(18100)>>2]|0;
+ $20 = HEAP32[(18444)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[4517]|0;
+ $21 = HEAP32[4603]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(18080)>>2]|0;
+ $23 = HEAP32[(18424)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(18104)>>2]|0;
+ $24 = HEAP32[(18448)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(18076)>>2]|0;
+ $25 = HEAP32[(18420)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(18088)>>2]|0;
+ $27 = HEAP32[(18432)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[4529]|0;
+ $28 = HEAP32[4615]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4207]|0;
+ $30 = HEAP32[4293]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4209]|0;
- $33 = HEAP32[(18144)>>2]|0;
+ $32 = HEAP32[4295]|0;
+ $33 = HEAP32[(18488)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(18148)>>2]|0;
+ $34 = HEAP32[(18492)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[4529]|0;
+ $35 = HEAP32[4615]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(18128)>>2]|0;
+ $37 = HEAP32[(18472)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(18152)>>2]|0;
+ $38 = HEAP32[(18496)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[4529]|0;
+ $39 = HEAP32[4615]|0;
$40 = $39 << 3;
- $41 = HEAP32[(18132)>>2]|0;
+ $41 = HEAP32[(18476)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(18156)>>2]|0;
+ $42 = HEAP32[(18500)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[4529]|0;
+ $43 = HEAP32[4615]|0;
$44 = $43 << 2;
- $45 = HEAP32[(18136)>>2]|0;
+ $45 = HEAP32[(18480)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4207]|0;
+ $46 = HEAP32[4293]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4209]|0;
+ $48 = HEAP32[4295]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -15359,9 +15377,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=16696; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=16760; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[4592]|0;
+ dest=$0; src=17040; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=17104; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4678]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -15371,134 +15389,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[4505]|0;
+ $8 = HEAP32[4591]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[4517]|0;
+ $10 = HEAP32[4603]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[4529]|0;
+ $12 = HEAP32[4615]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4229]|0;
+ $14 = HEAP32[4315]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=16760; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=16696; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=17104; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=17040; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(16944)>>2]|0;
+ $15 = HEAP32[(17288)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(16948)>>2]|0;
+ $17 = HEAP32[(17292)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(16960)>>2]|0;
+ $18 = HEAP32[(17304)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[4505]|0;
+ $19 = HEAP32[4591]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4214]|0;
+ $21 = HEAP32[4300]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4207]|0;
+ $22 = HEAP32[4293]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(18052)>>2]|0;
+ $26 = HEAP32[(18396)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(16920)>>2]|0;
+ $27 = HEAP32[(17264)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(16920)>>2]|0;
+ $28 = HEAP32[(17264)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(18056)>>2]|0;
+ $29 = HEAP32[(18400)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(16940)>>2]|0;
+ $30 = HEAP32[(17284)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(16940)>>2]|0;
+ $31 = HEAP32[(17284)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4209]|0;
- $25 = HEAP32[(18048)>>2]|0;
+ $24 = HEAP32[4295]|0;
+ $25 = HEAP32[(18392)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[4505]|0;
+ $32 = HEAP32[4591]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4207]|0;
+ $33 = HEAP32[4293]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[4517]|0;
+ $35 = HEAP32[4603]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4214]|0;
+ $37 = HEAP32[4300]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4207]|0;
+ $38 = HEAP32[4293]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(18100)>>2]|0;
+ $42 = HEAP32[(18444)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(16920)>>2]|0;
+ $43 = HEAP32[(17264)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(16920)>>2]|0;
+ $44 = HEAP32[(17264)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(18104)>>2]|0;
+ $45 = HEAP32[(18448)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(16940)>>2]|0;
+ $46 = HEAP32[(17284)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(16940)>>2]|0;
+ $47 = HEAP32[(17284)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4209]|0;
- $41 = HEAP32[(18096)>>2]|0;
+ $40 = HEAP32[4295]|0;
+ $41 = HEAP32[(18440)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[4517]|0;
+ $48 = HEAP32[4603]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4207]|0;
+ $49 = HEAP32[4293]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[4529]|0;
+ $51 = HEAP32[4615]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4207]|0;
+ $53 = HEAP32[4293]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(18148)>>2]|0;
+ $57 = HEAP32[(18492)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(16920)>>2]|0;
+ $58 = HEAP32[(17264)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(16920)>>2]|0;
+ $59 = HEAP32[(17264)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(18152)>>2]|0;
+ $60 = HEAP32[(18496)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(16924)>>2]|0;
+ $61 = HEAP32[(17268)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(16924)>>2]|0;
+ $62 = HEAP32[(17268)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(18156)>>2]|0;
+ $63 = HEAP32[(18500)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(16940)>>2]|0;
+ $64 = HEAP32[(17284)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(16940)>>2]|0;
+ $65 = HEAP32[(17284)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(18160)>>2]|0;
+ $66 = HEAP32[(18504)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4209]|0;
- $56 = HEAP32[(18144)>>2]|0;
+ $55 = HEAP32[4295]|0;
+ $56 = HEAP32[(18488)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4245]|0;
+ $67 = HEAP32[4331]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4244]|0;
+ $71 = HEAP32[4330]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -15509,14 +15527,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4244]|0;
+ $80 = HEAP32[4330]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4245]|0;
+ $87 = HEAP32[4331]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -15525,7 +15543,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4207]|0;
+ $69 = HEAP32[4293]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -15533,10 +15551,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4207]|0;
+ $89 = HEAP32[4293]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4209]|0;
+ $91 = HEAP32[4295]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -15548,22 +15566,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4245] = 1;
- $5 = HEAP32[4214]|0;
- $6 = HEAP32[4244]|0;
+ HEAP32[4331] = 1;
+ $5 = HEAP32[4300]|0;
+ $6 = HEAP32[4330]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[4505] = 0;
- HEAP32[(18028)>>2] = 0;
- HEAP32[4517] = 0;
- HEAP32[(18076)>>2] = 0;
- HEAP32[4529] = 0;
- HEAP32[(18120)>>2] = 0;
- HEAP32[(18124)>>2] = 0;
+ HEAP32[4591] = 0;
+ HEAP32[(18372)>>2] = 0;
+ HEAP32[4603] = 0;
+ HEAP32[(18420)>>2] = 0;
+ HEAP32[4615] = 0;
+ HEAP32[(18464)>>2] = 0;
+ HEAP32[(18468)>>2] = 0;
HEAPF32[744] = -1.0;
- dest=16696; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=16760; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17040; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17104; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -15578,17 +15596,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[4503]|0;
+ $5 = HEAP32[4589]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[4504]|0;
+ $9 = HEAP32[4590]|0;
_rlViewport($7,0,$8,$9);
- $10 = (18600 + ($0<<6)|0);
+ $10 = (18944 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (18472 + ($0<<6)|0);
+ $11 = (18816 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -15600,14 +15618,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=16760; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17104; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=16696; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17040; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _rlPushMatrix() {
@@ -15615,43 +15633,43 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[4682]|0;
+ $0 = HEAP32[4768]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
- _TraceLog(1,8778,$vararg_buffer);
+ _TraceLog(1,8810,$vararg_buffer);
}
- $2 = HEAP32[4682]|0;
- $3 = (16988 + ($2<<6)|0);
- $4 = HEAP32[4173]|0;
+ $2 = HEAP32[4768]|0;
+ $3 = (17332 + ($2<<6)|0);
+ $4 = HEAP32[4259]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[4682]|0;
+ $5 = HEAP32[4768]|0;
$6 = (($5) + 1)|0;
- HEAP32[4682] = $6;
- $7 = HEAP32[4206]|0;
+ HEAP32[4768] = $6;
+ $7 = HEAP32[4292]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[4683] = 1;
+ HEAP32[4769] = 1;
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4682]|0;
+ $0 = HEAP32[4768]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[4682]|0;
+ $2 = HEAP32[4768]|0;
$3 = (($2) + -1)|0;
- $4 = (16988 + ($3<<6)|0);
- $5 = HEAP32[4173]|0;
+ $4 = (17332 + ($3<<6)|0);
+ $5 = HEAP32[4259]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[4682] = $6;
+ HEAP32[4768] = $6;
return;
}
function _IsFileExtension($0,$1) {
@@ -15684,7 +15702,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4173]|0;
+ $5 = HEAP32[4259]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -15717,7 +15735,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4173]|0;
+ $11 = HEAP32[4259]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -15728,7 +15746,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4246] = $0;
+ HEAP32[4332] = $0;
return;
}
function _rlEnd() {
@@ -15744,21 +15762,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[4683]|0;
+ $0 = HEAP32[4769]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4684]|0;
+ $2 = HEAP32[4770]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4243]|0;
+ $6 = HEAP32[4329]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4173]|0;
+ $8 = HEAP32[4259]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[4684]|0;
+ $5 = HEAP32[4770]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -15766,12 +15784,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[4683] = 0;
+ HEAP32[4769] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4243]|0;
+ $11 = HEAP32[4329]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -15780,7 +15798,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[4684]|0;
+ $19 = HEAP32[4770]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -15790,15 +15808,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[4683] = 0;
+ HEAP32[4769] = 0;
}
- HEAP32[4684] = 0;
+ HEAP32[4770] = 0;
}
- $21 = HEAP32[4246]|0;
+ $21 = HEAP32[4332]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[4505]|0;
- $23 = HEAP32[(18028)>>2]|0;
+ $22 = HEAP32[4591]|0;
+ $23 = HEAP32[(18372)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[744];
@@ -15817,16 +15835,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(18040)>>2]|0;
- $28 = HEAP32[(18028)>>2]|0;
+ $27 = HEAP32[(18384)>>2]|0;
+ $28 = HEAP32[(18372)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(18040)>>2]|0;
- $35 = HEAP32[(18028)>>2]|0;
+ $34 = HEAP32[(18384)>>2]|0;
+ $35 = HEAP32[(18372)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -15834,8 +15852,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(18040)>>2]|0;
- $43 = HEAP32[(18028)>>2]|0;
+ $42 = HEAP32[(18384)>>2]|0;
+ $43 = HEAP32[(18372)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -15843,8 +15861,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(18040)>>2]|0;
- $51 = HEAP32[(18028)>>2]|0;
+ $50 = HEAP32[(18384)>>2]|0;
+ $51 = HEAP32[(18372)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -15852,9 +15870,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(18028)>>2]|0;
+ $58 = HEAP32[(18372)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(18028)>>2] = $59;
+ HEAP32[(18372)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -15870,8 +15888,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[4517]|0;
- $62 = HEAP32[(18076)>>2]|0;
+ $61 = HEAP32[4603]|0;
+ $62 = HEAP32[(18420)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[744];
@@ -15890,16 +15908,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(18088)>>2]|0;
- $67 = HEAP32[(18076)>>2]|0;
+ $66 = HEAP32[(18432)>>2]|0;
+ $67 = HEAP32[(18420)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(18088)>>2]|0;
- $74 = HEAP32[(18076)>>2]|0;
+ $73 = HEAP32[(18432)>>2]|0;
+ $74 = HEAP32[(18420)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -15907,8 +15925,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(18088)>>2]|0;
- $82 = HEAP32[(18076)>>2]|0;
+ $81 = HEAP32[(18432)>>2]|0;
+ $82 = HEAP32[(18420)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -15916,8 +15934,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(18088)>>2]|0;
- $90 = HEAP32[(18076)>>2]|0;
+ $89 = HEAP32[(18432)>>2]|0;
+ $90 = HEAP32[(18420)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -15925,9 +15943,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(18076)>>2]|0;
+ $97 = HEAP32[(18420)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(18076)>>2] = $98;
+ HEAP32[(18420)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -15943,8 +15961,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[4529]|0;
- $101 = HEAP32[(18124)>>2]|0;
+ $100 = HEAP32[4615]|0;
+ $101 = HEAP32[(18468)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -15952,16 +15970,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(18136)>>2]|0;
- $106 = HEAP32[(18124)>>2]|0;
+ $105 = HEAP32[(18480)>>2]|0;
+ $106 = HEAP32[(18468)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(18136)>>2]|0;
- $113 = HEAP32[(18124)>>2]|0;
+ $112 = HEAP32[(18480)>>2]|0;
+ $113 = HEAP32[(18468)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -15969,8 +15987,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(18136)>>2]|0;
- $121 = HEAP32[(18124)>>2]|0;
+ $120 = HEAP32[(18480)>>2]|0;
+ $121 = HEAP32[(18468)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -15978,8 +15996,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(18136)>>2]|0;
- $129 = HEAP32[(18124)>>2]|0;
+ $128 = HEAP32[(18480)>>2]|0;
+ $129 = HEAP32[(18468)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -15987,9 +16005,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(18124)>>2]|0;
+ $136 = HEAP32[(18468)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(18124)>>2] = $137;
+ HEAP32[(18468)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -16000,8 +16018,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[4529]|0;
- $140 = HEAP32[(18120)>>2]|0;
+ $139 = HEAP32[4615]|0;
+ $140 = HEAP32[(18464)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[744];
@@ -16009,8 +16027,8 @@ function _rlEnd() {
HEAPF32[744] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(18132)>>2]|0;
- $$promoted = HEAP32[(18120)>>2]|0;
+ $142 = HEAP32[(18476)>>2]|0;
+ $$promoted = HEAP32[(18464)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -16018,7 +16036,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(18120)>>2] = $147;
+ HEAP32[(18464)>>2] = $147;
$148 = +HEAPF32[744];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[744] = $149;
@@ -16045,11 +16063,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[4683]|0;
+ $3 = HEAP32[4769]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4243]|0;
- $6 = HEAP32[4684]|0;
+ $5 = HEAP32[4329]|0;
+ $6 = HEAP32[4770]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -16057,16 +16075,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[4684] = $10;
+ HEAP32[4770] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4246]|0;
+ $11 = HEAP32[4332]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[4505]|0;
+ $12 = HEAP32[4591]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(18032)>>2]|0;
+ $14 = HEAP32[(18376)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -16077,19 +16095,19 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[4505] = $21;
+ HEAP32[4591] = $21;
STACKTOP = sp;return;
} else {
- _TraceLog(1,8816,$vararg_buffer);
+ _TraceLog(1,8848,$vararg_buffer);
STACKTOP = sp;return;
}
break;
}
case 4: {
- $22 = HEAP32[4517]|0;
+ $22 = HEAP32[4603]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(18080)>>2]|0;
+ $24 = HEAP32[(18424)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -16100,19 +16118,19 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[4517] = $31;
+ HEAP32[4603] = $31;
STACKTOP = sp;return;
} else {
- _TraceLog(1,8841,$vararg_buffer1);
+ _TraceLog(1,8873,$vararg_buffer1);
STACKTOP = sp;return;
}
break;
}
case 7: {
- $32 = HEAP32[4529]|0;
+ $32 = HEAP32[4615]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(18128)>>2]|0;
+ $34 = HEAP32[(18472)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -16123,9 +16141,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[4529] = $41;
- $42 = HEAP32[4244]|0;
- $43 = HEAP32[4245]|0;
+ HEAP32[4615] = $41;
+ $42 = HEAP32[4330]|0;
+ $43 = HEAP32[4331]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -16133,7 +16151,7 @@ function _rlVertex3f($0,$1,$2) {
HEAP32[$45>>2] = $47;
STACKTOP = sp;return;
} else {
- _TraceLog(1,8870,$vararg_buffer3);
+ _TraceLog(1,8902,$vararg_buffer3);
STACKTOP = sp;return;
}
break;
@@ -16168,13 +16186,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4246]|0;
+ $2 = HEAP32[4332]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(18132)>>2]|0;
- $5 = HEAP32[(18120)>>2]|0;
+ $4 = HEAP32[(18476)>>2]|0;
+ $5 = HEAP32[(18464)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -16182,7 +16200,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(18120)>>2] = $10;
+ HEAP32[(18464)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -16201,18 +16219,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4246]|0;
+ $4 = HEAP32[4332]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (18028);$$sink38 = (18040);
+ $$sink37 = (18372);$$sink38 = (18384);
break;
}
case 4: {
- $$sink37 = (18076);$$sink38 = (18088);
+ $$sink37 = (18420);$$sink38 = (18432);
break;
}
case 7: {
- $$sink37 = (18124);$$sink38 = (18136);
+ $$sink37 = (18468);$$sink38 = (18480);
break;
}
default: {
@@ -16251,8 +16269,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4244]|0;
- $2 = HEAP32[4245]|0;
+ $1 = HEAP32[4330]|0;
+ $2 = HEAP32[4331]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16265,9 +16283,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4245] = $10;
+ HEAP32[4331] = $10;
}
- $11 = HEAP32[4245]|0;
+ $11 = HEAP32[4331]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16278,7 +16296,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4529]|0;
+ $0 = HEAP32[4615]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16308,40 +16326,11 @@ function _DrawLine($0,$1,$2,$3,$4) {
_rlEnd();
return;
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(8895);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,10228)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4685] = $0;
+ HEAP32[4771] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -16405,7 +16394,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((8907|0),(8933|0),1125,(8956|0));
+ ___assert_fail((8927|0),(8953|0),1041,(8976|0));
// unreachable;
}
}
@@ -16423,7 +16412,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[4686]|0;
+ $15 = HEAP32[4772]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -16516,7 +16505,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(8997);
+ _stbi__err(9017);
$$0 = 0;
return ($$0|0);
} else {
@@ -16538,7 +16527,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(8988);
+ _stbi__err(9008);
$$0 = 0;
return ($$0|0);
}
@@ -16608,7 +16597,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9016);
+ _stbi__err(9036);
$$045 = 0;
return ($$045|0);
}
@@ -17169,7 +17158,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (9332 + ($120)|0);
+ $121 = (9352 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -17211,97 +17200,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(9106);
+ _stbi__err(9126);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(9120);
+ _stbi__err(9140);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(9133);
+ _stbi__err(9153);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(9133);
+ _stbi__err(9153);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(9143);
+ _stbi__err(9163);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(9163);
+ _stbi__err(9183);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(9163);
+ _stbi__err(9183);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(9163);
+ _stbi__err(9183);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(9173);
+ _stbi__err(9193);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(9189);
+ _stbi__err(9209);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(9207);
+ _stbi__err(9227);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(9228);
+ _stbi__err(9248);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(9133);
+ _stbi__err(9153);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(9133);
+ _stbi__err(9153);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(9242);
+ _stbi__err(9262);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(9257);
+ _stbi__err(9277);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(9257);
+ _stbi__err(9277);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(9242);
+ _stbi__err(9262);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(9270);
+ _stbi__err(9290);
$$6$ph = 0;
break;
}
@@ -17312,32 +17301,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(9286);
+ _stbi__err(9306);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(9303);
+ _stbi__err(9323);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(9316);
+ _stbi__err(9336);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(9303);
+ _stbi__err(9323);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(9242);
+ _stbi__err(9262);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(9341);
+ _stbi__err(9361);
$$6$ph = 0;
break;
}
@@ -17349,12 +17338,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(8988);
+ _stbi__err(9008);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(9349);
+ _stbi__err(9369);
$$6$ph = 0;
break;
}
@@ -17367,7 +17356,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(9359);
+ _stbi__err(9379);
$$4 = 0;
break;
}
@@ -17432,7 +17421,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[4687]|0;
+ $193 = HEAP32[4773]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -17465,7 +17454,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(9242);
+ _stbi__err(9262);
$$4 = 0;
}
} while(0);
@@ -17473,24 +17462,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(9242);
+ _stbi__err(9262);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[9367] = $206;
+ HEAP8[9387] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(9368)>>0] = $209;
+ HEAP8[(9388)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(9369)>>0] = $211;
+ HEAP8[(9389)>>0] = $211;
$212 = $207&255;
- HEAP8[(9370)>>0] = $212;
- _stbi__err(9367);
+ HEAP8[(9390)>>0] = $212;
+ _stbi__err(9387);
$$6$ph = 0;
break;
}
@@ -17524,14 +17513,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9029|0),(8933|0),1561,(9085|0));
+ ___assert_fail((9049|0),(8953|0),1477,(9105|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(8988);
+ _stbi__err(9008);
$$0163 = 0;
return ($$0163|0);
}
@@ -17894,7 +17883,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9083|0),(8933|0),1590,(9085|0));
+ ___assert_fail((9103|0),(8953|0),1506,(9105|0));
// unreachable;
}
} while(0);
@@ -17928,7 +17917,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9029|0),(8933|0),1610,(9060|0));
+ ___assert_fail((9049|0),(8953|0),1526,(9080|0));
// unreachable;
}
$7 = $2 << 1;
@@ -17938,7 +17927,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(8988);
+ _stbi__err(9008);
$$0163 = 0;
return ($$0163|0);
}
@@ -18301,7 +18290,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9083|0),(8933|0),1639,(9060|0));
+ ___assert_fail((9103|0),(8953|0),1555,(9080|0));
// unreachable;
}
} while(0);
@@ -18449,7 +18438,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10024);
+ _stbi__err(10364);
$$05 = 0;
return ($$05|0);
}
@@ -18886,7 +18875,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9426|0),(8933|0),4568,(9478|0));
+ ___assert_fail((9446|0),(8953|0),4569,(9498|0));
// unreachable;
}
}
@@ -18973,7 +18962,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9426|0),(8933|0),4543,(9451|0));
+ ___assert_fail((9446|0),(8953|0),4544,(9471|0));
// unreachable;
}
}
@@ -19020,7 +19009,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[4688]|0;
+ $16 = HEAP32[4774]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -19095,7 +19084,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((9392|0),(8933|0),4649,(9410|0));
+ ___assert_fail((9412|0),(8953|0),4650,(9430|0));
// unreachable;
}
}
@@ -19118,7 +19107,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(8988);
+ _stbi__err(9008);
$$0 = 0;
return ($$0|0);
}
@@ -19295,7 +19284,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((9507|0),(8933|0),4294,(9548|0));
+ ___assert_fail((9527|0),(8953|0),4294,(9568|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -19303,7 +19292,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(8988);
+ _stbi__err(9008);
$$2 = 0;
return ($$2|0);
}
@@ -19322,7 +19311,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(9575);
+ _stbi__err(9595);
$$2 = 0;
return ($$2|0);
}
@@ -19335,7 +19324,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(9575);
+ _stbi__err(9595);
$$2 = 0;
return ($$2|0);
}
@@ -19343,12 +19332,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -19371,33 +19360,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (9614 + ($56)|0);
+ $60 = (9634 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -19407,24 +19396,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -19434,10 +19423,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -19448,10 +19437,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -19462,14 +19451,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -19499,7 +19488,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -19514,12 +19503,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -20096,15 +20085,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((9593|0),(8933|0),4315,(9548|0));
+ ___assert_fail((9613|0),(8953|0),4315,(9568|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((9619|0),(8933|0),4376,(9548|0));
+ ___assert_fail((9639|0),(8953|0),4377,(9568|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(9636);
+ _stbi__err(9656);
$$2 = 0;
return ($$2|0);
}
@@ -20154,7 +20143,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (9332 + ($6)|0);
+ $336 = (9352 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -20595,7 +20584,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((9651|0),(8933|0),4465,(9548|0));
+ ___assert_fail((9671|0),(8953|0),4466,(9568|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -20655,8 +20644,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -20671,15 +20660,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -20688,65 +20677,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(20650)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,9682,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,20651,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,9970,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,20619,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -20765,14 +20749,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(9977);
+ _stbi__err(10317);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(9993);
+ _stbi__err(10333);
$$0 = 0;
return ($$0|0);
}
@@ -20781,7 +20765,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10008);
+ _stbi__err(10348);
$$0 = 0;
return ($$0|0);
}
@@ -20864,7 +20848,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((9899|0),(8933|0),4048,(9916|0));
+ ___assert_fail((10239|0),(8953|0),4033,(10256|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -20901,7 +20885,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(9947);
+ _stbi__err(10287);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -20911,7 +20895,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(9960);
+ _stbi__err(10300);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -20941,21 +20925,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((20651|0),8,144)|0;
- dest=(20795); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(20907); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (20931);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=20619; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -21089,7 +21058,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(9837);
+ _stbi__err(10177);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21178,7 +21147,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(9889);
+ _stbi__err(10229);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21207,7 +21176,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (10683 + ($$06579)|0);
+ $14 = (11023 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -21298,21 +21267,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(9837);
+ _stbi__err(10177);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(9837);
+ _stbi__err(10177);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((9853|0),(8933|0),4021,(9861|0));
+ ___assert_fail((10193|0),(8953|0),4006,(10201|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(9837);
+ _stbi__err(10177);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21322,7 +21291,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(9837);
+ _stbi__err(10177);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21486,7 +21455,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(9662);
+ _stbi__err(10002);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21496,12 +21465,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(9662);
+ _stbi__err(10002);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(9679);
+ _stbi__err(10019);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21558,7 +21527,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(9688);
+ _stbi__err(10028);
$$0 = 0;
return ($$0|0);
}
@@ -21584,7 +21553,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(8988);
+ _stbi__err(9008);
$$0 = 0;
return ($$0|0);
} else {
@@ -21629,7 +21598,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((9784|0),(8933|0),3863,(9821|0));
+ ___assert_fail((10124|0),(8953|0),3848,(10161|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -21677,7 +21646,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((9708|0),(8933|0),3891,(9724|0));
+ ___assert_fail((10048|0),(8953|0),3876,(10064|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -21705,7 +21674,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((9755|0),(8933|0),3781,(9766|0));
+ ___assert_fail((10095|0),(8953|0),3766,(10106|0));
// unreachable;
}
return (0)|0;
@@ -21851,10 +21820,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -21865,27 +21834,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,10036)|0);
+ $6 = (_IsFileExtension($1,10376)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,10089)|0);
+ $19 = (_IsFileExtension($1,10429)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,10094,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,10434,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,10568)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -21913,7 +21883,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -21930,18 +21900,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10042,$vararg_buffer);
+ _TraceLog(2,10382,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -21950,34 +21920,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,10130,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,10470,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,10169,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,10509,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -21996,11 +21973,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,10228)|0);
+ $4 = (_fopen($0,10568)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,10231,$vararg_buffer);
+ _TraceLog(2,10571,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -22099,7 +22076,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,10328,$vararg_buffer4);
+ _TraceLog(0,10668,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -22134,14 +22111,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,10374,$vararg_buffer8);
+ _TraceLog(2,10714,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,10282,$vararg_buffer1);
+ _TraceLog(2,10622,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -22231,7 +22208,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,10200,$vararg_buffer);
+ _TraceLog(2,10540,$vararg_buffer);
$$0 = $6;
}
}
@@ -22276,27 +22253,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,10424,$vararg_buffer);
+ _TraceLog(2,10764,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,10463,$vararg_buffer1);
+ _TraceLog(2,10803,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,10489,$vararg_buffer3);
+ _TraceLog(2,10829,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,10552,$vararg_buffer5);
+ _TraceLog(2,10892,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,10587,$vararg_buffer7);
+ _TraceLog(2,10927,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,10622,$vararg_buffer10);
+ _TraceLog(0,10962,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -23479,7 +23456,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (10679 + ($$361133)|0);
+ $199 = (11019 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -23909,7 +23886,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (10679 + ($$331130)|0);
+ $186 = (11019 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -23947,7 +23924,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (10679 + ($$371134)|0);
+ $203 = (11019 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -23986,7 +23963,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (10683 + ($$421139)|0);
+ $235 = (11023 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -24393,7 +24370,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (10702 + ($495)|0);
+ $496 = (11042 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -24430,7 +24407,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (10706 + ($515)|0);
+ $516 = (11046 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -25342,7 +25319,7 @@ function _LoadTexture($0,$1) {
$4 = HEAP32[$2>>2]|0;
$5 = ($4|0)==(0|0);
if ($5) {
- _TraceLog(2,10710,$vararg_buffer);
+ _TraceLog(2,11050,$vararg_buffer);
$$sroa$0$0 = 0;
} else {
;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0;
@@ -25359,6 +25336,53 @@ function _LoadTexture($0,$1) {
;HEAP32[$$sroa$5$0$$sroa_idx5>>2]=HEAP32[$$sroa$5>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+4>>2]=HEAP32[$$sroa$5+4>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+8>>2]=HEAP32[$$sroa$5+8>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+12>>2]=HEAP32[$$sroa$5+12>>2]|0;
STACKTOP = sp;return;
}
+function _GetDefaultFont($0) {
+ $0 = $0|0;
+ var label = 0, sp = 0;
+ sp = STACKTOP;
+ ;HEAP32[$0>>2]=HEAP32[16888>>2]|0;HEAP32[$0+4>>2]=HEAP32[16888+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16888+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16888+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16888+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16888+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16888+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16888+28>>2]|0;
+ return;
+}
+function _GetCharIndex($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($0)) + 24|0);
+ $3 = HEAP32[$2>>2]|0;
+ $4 = ($3|0)>(0);
+ if (!($4)) {
+ $$08 = 0;
+ return ($$08|0);
+ }
+ $5 = ((($0)) + 28|0);
+ $6 = HEAP32[$5>>2]|0;
+ $$09 = 0;
+ while(1) {
+ $7 = (($6) + ($$09<<5)|0);
+ $8 = HEAP32[$7>>2]|0;
+ $9 = ($8|0)==($1|0);
+ if ($9) {
+ $$08 = $$09;
+ label = 5;
+ break;
+ }
+ $10 = (($$09) + 1)|0;
+ $11 = HEAP32[$2>>2]|0;
+ $12 = ($10|0)<($11|0);
+ if ($12) {
+ $$09 = $10;
+ } else {
+ $$08 = 0;
+ label = 5;
+ break;
+ }
+ }
+ if ((label|0) == 5) {
+ return ($$08|0);
+ }
+ return (0)|0;
+}
function _DrawTexturePro($0,$1,$2,$3,$4,$5) {
$0 = $0|0;
$1 = $1|0;
@@ -25493,6 +25517,203 @@ function _DrawTexturePro($0,$1,$2,$3,$4,$5) {
_rlDisableTexture();
return;
}
+function _DrawText($0,$1,$2,$3,$4) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = $3|0;
+ $4 = $4|0;
+ var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy2 = sp + 112|0;
+ $$byval_copy1 = sp + 104|0;
+ $$byval_copy = sp + 72|0;
+ $5 = sp + 32|0;
+ $6 = sp + 64|0;
+ $7 = sp;
+ _GetDefaultFont($5);
+ $8 = HEAP32[$5>>2]|0;
+ $9 = ($8|0)==(0);
+ if ($9) {
+ STACKTOP = sp;return;
+ }
+ $10 = (+($1|0));
+ HEAPF32[$6>>2] = $10;
+ $11 = ((($6)) + 4|0);
+ $12 = (+($2|0));
+ HEAPF32[$11>>2] = $12;
+ $13 = ($3|0)>(10);
+ $$ = $13 ? $3 : 10;
+ $14 = (($$>>>0) / 10)&-1;
+ _GetDefaultFont($7);
+ $15 = (+($$|0));
+ ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0;
+ ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0;
+ _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2);
+ STACKTOP = sp;return;
+}
+function _DrawTextEx($0,$1,$2,$3,$4,$5) {
+ $0 = $0|0;
+ $1 = $1|0;
+ $2 = $2|0;
+ $3 = +$3;
+ $4 = $4|0;
+ $5 = $5|0;
+ var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0;
+ var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
+ var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0;
+ var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0;
+ var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0);
+ $$byval_copy5 = sp + 88|0;
+ $$byval_copy4 = sp + 80|0;
+ $$byval_copy3 = sp + 64|0;
+ $$byval_copy2 = sp + 48|0;
+ $$byval_copy1 = sp + 24|0;
+ $6 = sp + 8|0;
+ $7 = sp;
+ $8 = (_strlen($1)|0);
+ $9 = ((($0)) + 20|0);
+ $10 = HEAP32[$9>>2]|0;
+ $11 = (+($10|0));
+ $12 = $3 / $11;
+ $13 = ($8|0)>(0);
+ if (!($13)) {
+ STACKTOP = sp;return;
+ }
+ $14 = ((($0)) + 28|0);
+ $15 = +HEAPF32[$2>>2];
+ $16 = ((($6)) + 4|0);
+ $17 = ((($2)) + 4|0);
+ $18 = ((($6)) + 8|0);
+ $19 = ((($6)) + 12|0);
+ $20 = ((($7)) + 4|0);
+ $21 = (+($4|0));
+ $$04954 = 0;$$05153 = 0;$$055 = 0;
+ while(1) {
+ $22 = (($1) + ($$055)|0);
+ $23 = HEAP8[$22>>0]|0;
+ switch ($23<<24>>24) {
+ case 10: {
+ $24 = HEAP32[$9>>2]|0;
+ $25 = (($24|0) / 2)&-1;
+ $26 = (($25) + ($24))|0;
+ $27 = (+($26|0));
+ $28 = $12 * $27;
+ $29 = (~~(($28)));
+ $30 = (($29) + ($$05153))|0;
+ $$150 = 0;$$152 = $30;$$2 = $$055;
+ break;
+ }
+ case -62: {
+ $31 = (($$055) + 1)|0;
+ $32 = (($1) + ($31)|0);
+ $33 = HEAP8[$32>>0]|0;
+ $34 = $33&255;
+ $$1 = $31;$$sink = $34;
+ label = 9;
+ break;
+ }
+ case -61: {
+ $35 = (($$055) + 1)|0;
+ $36 = (($1) + ($35)|0);
+ $37 = HEAP8[$36>>0]|0;
+ $38 = $37&255;
+ $39 = (($38) + 64)|0;
+ $$1 = $35;$$sink = $39;
+ label = 9;
+ break;
+ }
+ default: {
+ $40 = $23 << 24 >> 24;
+ $$1 = $$055;$$sink = $40;
+ label = 9;
+ }
+ }
+ do {
+ if ((label|0) == 9) {
+ label = 0;
+ ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0;
+ $41 = (_GetCharIndex($$byval_copy5,$$sink)|0);
+ $42 = HEAP32[$14>>2]|0;
+ $43 = (((($42) + ($41<<5)|0)) + 4|0);
+ $44 = (+($$04954|0));
+ $45 = $44 + $15;
+ $46 = (((($42) + ($41<<5)|0)) + 20|0);
+ $47 = HEAP32[$46>>2]|0;
+ $48 = (+($47|0));
+ $49 = $12 * $48;
+ $50 = $45 + $49;
+ $51 = (~~(($50)));
+ HEAP32[$6>>2] = $51;
+ $52 = +HEAPF32[$17>>2];
+ $53 = (+($$05153|0));
+ $54 = $53 + $52;
+ $55 = (((($42) + ($41<<5)|0)) + 24|0);
+ $56 = HEAP32[$55>>2]|0;
+ $57 = (+($56|0));
+ $58 = $12 * $57;
+ $59 = $54 + $58;
+ $60 = (~~(($59)));
+ HEAP32[$16>>2] = $60;
+ $61 = (((($42) + ($41<<5)|0)) + 12|0);
+ $62 = HEAP32[$61>>2]|0;
+ $63 = (+($62|0));
+ $64 = $12 * $63;
+ $65 = (~~(($64)));
+ HEAP32[$18>>2] = $65;
+ $66 = (((($42) + ($41<<5)|0)) + 16|0);
+ $67 = HEAP32[$66>>2]|0;
+ $68 = (+($67|0));
+ $69 = $12 * $68;
+ $70 = (~~(($69)));
+ HEAP32[$19>>2] = $70;
+ HEAPF32[$7>>2] = 0.0;
+ HEAPF32[$20>>2] = 0.0;
+ ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0;
+ ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0;
+ ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0;
+ ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0;
+ _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5);
+ $71 = HEAP32[$14>>2]|0;
+ $72 = (((($71) + ($41<<5)|0)) + 28|0);
+ $73 = HEAP32[$72>>2]|0;
+ $74 = ($73|0)==(0);
+ if ($74) {
+ $75 = (((($71) + ($41<<5)|0)) + 12|0);
+ $76 = HEAP32[$75>>2]|0;
+ $77 = (+($76|0));
+ $78 = $12 * $77;
+ $79 = $21 + $78;
+ $80 = (~~(($79)));
+ $81 = (($80) + ($$04954))|0;
+ $$150 = $81;$$152 = $$05153;$$2 = $$1;
+ break;
+ } else {
+ $82 = (+($73|0));
+ $83 = $12 * $82;
+ $84 = $21 + $83;
+ $85 = (~~(($84)));
+ $86 = (($85) + ($$04954))|0;
+ $$150 = $86;$$152 = $$05153;$$2 = $$1;
+ break;
+ }
+ }
+ } while(0);
+ $87 = (($$2) + 1)|0;
+ $88 = ($87|0)<($8|0);
+ if ($88) {
+ $$04954 = $$150;$$05153 = $$152;$$055 = $87;
+ } else {
+ break;
+ }
+ }
+ STACKTOP = sp;return;
+}
function _emscripten_GetProcAddress($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0;
@@ -25539,7 +25760,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,10739)|0);
+ $12 = (_strstr($11,11079)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -25548,7 +25769,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,10743)|0);
+ $17 = (_strstr($16,11083)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -25557,7 +25778,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,10747)|0);
+ $22 = (_strstr($21,11087)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -25566,7 +25787,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,10751)|0);
+ $27 = (_strstr($26,11091)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -25575,1210 +25796,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,10757)|0);
+ $32 = (_strcmp($31,11097)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,10795)|0);
+ $35 = (_strcmp($34,11135)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 10814;
+ HEAP32[$3>>2] = 11154;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,10827)|0);
+ $38 = (_strcmp($37,11167)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 10848;
+ HEAP32[$3>>2] = 11188;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,10863)|0);
+ $41 = (_strcmp($40,11203)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 10878;
+ HEAP32[$3>>2] = 11218;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,10893)|0);
+ $44 = (_strcmp($43,11233)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 10908;
+ HEAP32[$3>>2] = 11248;
}
} else {
- HEAP32[$3>>2] = 10779;
+ HEAP32[$3>>2] = 11119;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,10923)|0);
+ $47 = (_strcmp($46,11263)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,10937)|0);
+ $50 = (_strcmp($49,11277)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,10949)|0);
+ $53 = (_strcmp($52,11289)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,10963)|0);
+ $56 = (_strcmp($55,11303)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,10975)|0);
+ $59 = (_strcmp($58,11315)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,10989)|0);
+ $62 = (_strcmp($61,11329)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,11003)|0);
+ $65 = (_strcmp($64,11343)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,11020)|0);
+ $68 = (_strcmp($67,11360)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,11043)|0);
+ $71 = (_strcmp($70,11383)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,11069)|0);
+ $74 = (_strcmp($73,11409)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,11082)|0);
+ $77 = (_strcmp($76,11422)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,11098)|0);
+ $80 = (_strcmp($79,11438)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,11111)|0);
+ $83 = (_strcmp($82,11451)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,11125)|0);
+ $86 = (_strcmp($85,11465)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,11145)|0);
+ $89 = (_strcmp($88,11485)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,11165)|0);
+ $92 = (_strcmp($91,11505)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,11182)|0);
+ $95 = (_strcmp($94,11522)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,11199)|0);
+ $98 = (_strcmp($97,11539)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,11211)|0);
+ $101 = (_strcmp($100,11551)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,11224)|0);
+ $104 = (_strcmp($103,11564)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,11240)|0);
+ $107 = (_strcmp($106,11580)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,11263)|0);
+ $110 = (_strcmp($109,11603)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,11276)|0);
+ $113 = (_strcmp($112,11616)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,11292)|0);
+ $116 = (_strcmp($115,11632)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,11303)|0);
+ $119 = (_strcmp($118,11643)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,11322)|0);
+ $122 = (_strcmp($121,11662)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,11344)|0);
+ $125 = (_strcmp($124,11684)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,11363)|0);
+ $128 = (_strcmp($127,11703)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,11392)|0);
+ $131 = (_strcmp($130,11732)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,11409)|0);
+ $134 = (_strcmp($133,11749)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,11424)|0);
+ $137 = (_strcmp($136,11764)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,11439)|0);
+ $140 = (_strcmp($139,11779)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,11460)|0);
+ $143 = (_strcmp($142,11800)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,11480)|0);
+ $146 = (_strcmp($145,11820)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,11500)|0);
+ $149 = (_strcmp($148,11840)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,11526)|0);
+ $152 = (_strcmp($151,11866)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,11545)|0);
+ $155 = (_strcmp($154,11885)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,11557)|0);
+ $158 = (_strcmp($157,11897)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,11569)|0);
+ $161 = (_strcmp($160,11909)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,11581)|0);
+ $164 = (_strcmp($163,11921)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,11593)|0);
+ $167 = (_strcmp($166,11933)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,11605)|0);
+ $170 = (_strcmp($169,11945)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,11617)|0);
+ $173 = (_strcmp($172,11957)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,11629)|0);
+ $176 = (_strcmp($175,11969)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,11641)|0);
+ $179 = (_strcmp($178,11981)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,11654)|0);
+ $182 = (_strcmp($181,11994)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,11667)|0);
+ $185 = (_strcmp($184,12007)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,11680)|0);
+ $188 = (_strcmp($187,12020)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,11693)|0);
+ $191 = (_strcmp($190,12033)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,11706)|0);
+ $194 = (_strcmp($193,12046)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,11719)|0);
+ $197 = (_strcmp($196,12059)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,11732)|0);
+ $200 = (_strcmp($199,12072)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,11745)|0);
+ $203 = (_strcmp($202,12085)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,11764)|0);
+ $206 = (_strcmp($205,12104)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,11783)|0);
+ $209 = (_strcmp($208,12123)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,11802)|0);
+ $212 = (_strcmp($211,12142)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,11815)|0);
+ $215 = (_strcmp($214,12155)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,11833)|0);
+ $218 = (_strcmp($217,12173)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,11851)|0);
+ $221 = (_strcmp($220,12191)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,11869)|0);
+ $224 = (_strcmp($223,12209)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,11887)|0);
+ $227 = (_strcmp($226,12227)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,11907)|0);
+ $230 = (_strcmp($229,12247)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,10848)|0);
+ $233 = (_strcmp($232,11188)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,11925)|0);
+ $236 = (_strcmp($235,12265)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,11940)|0);
+ $239 = (_strcmp($238,12280)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,11961)|0);
+ $242 = (_strcmp($241,12301)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,11976)|0);
+ $245 = (_strcmp($244,12316)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,11994)|0);
+ $248 = (_strcmp($247,12334)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,12010)|0);
+ $251 = (_strcmp($250,12350)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,12029)|0);
+ $254 = (_strcmp($253,12369)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,12043)|0);
+ $257 = (_strcmp($256,12383)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,12058)|0);
+ $260 = (_strcmp($259,12398)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,10779)|0);
+ $263 = (_strcmp($262,11119)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,12069)|0);
+ $266 = (_strcmp($265,12409)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,10878)|0);
+ $269 = (_strcmp($268,11218)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,10908)|0);
+ $272 = (_strcmp($271,11248)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,12085)|0);
+ $275 = (_strcmp($274,12425)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,12112)|0);
+ $278 = (_strcmp($277,12452)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,12126)|0);
+ $281 = (_strcmp($280,12466)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,10814)|0);
+ $284 = (_strcmp($283,11154)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,12146)|0);
+ $287 = (_strcmp($286,12486)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,12164)|0);
+ $290 = (_strcmp($289,12504)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,12176)|0);
+ $293 = (_strcmp($292,12516)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,12197)|0);
+ $296 = (_strcmp($295,12537)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,12215)|0);
+ $299 = (_strcmp($298,12555)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,12233)|0);
+ $302 = (_strcmp($301,12573)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,12254)|0);
+ $305 = (_strcmp($304,12594)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,12280)|0);
+ $308 = (_strcmp($307,12620)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,12303)|0);
+ $311 = (_strcmp($310,12643)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,12341)|0);
+ $314 = (_strcmp($313,12681)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,12357)|0);
+ $317 = (_strcmp($316,12697)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,12372)|0);
+ $320 = (_strcmp($319,12712)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,12395)|0);
+ $323 = (_strcmp($322,12735)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,12408)|0);
+ $326 = (_strcmp($325,12748)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,12422)|0);
+ $329 = (_strcmp($328,12762)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,12436)|0);
+ $332 = (_strcmp($331,12776)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,12456)|0);
+ $335 = (_strcmp($334,12796)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,12476)|0);
+ $338 = (_strcmp($337,12816)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,12492)|0);
+ $341 = (_strcmp($340,12832)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,12510)|0);
+ $344 = (_strcmp($343,12850)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,12526)|0);
+ $347 = (_strcmp($346,12866)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,12541)|0);
+ $350 = (_strcmp($349,12881)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,12563)|0);
+ $353 = (_strcmp($352,12903)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,12581)|0);
+ $356 = (_strcmp($355,12921)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,12602)|0);
+ $359 = (_strcmp($358,12942)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,12620)|0);
+ $362 = (_strcmp($361,12960)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,12633)|0);
+ $365 = (_strcmp($364,12973)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,12648)|0);
+ $368 = (_strcmp($367,12988)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,12662)|0);
+ $371 = (_strcmp($370,13002)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,12672)|0);
+ $374 = (_strcmp($373,13012)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,12682)|0);
+ $377 = (_strcmp($376,13022)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,12704)|0);
+ $380 = (_strcmp($379,13044)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,12730)|0);
+ $383 = (_strcmp($382,13070)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,12757)|0);
+ $386 = (_strcmp($385,13097)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,12770)|0);
+ $389 = (_strcmp($388,13110)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,12785)|0);
+ $392 = (_strcmp($391,13125)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,12800)|0);
+ $395 = (_strcmp($394,13140)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,12824)|0);
+ $398 = (_strcmp($397,13164)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,12835)|0);
+ $401 = (_strcmp($400,13175)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,12857)|0);
+ $404 = (_strcmp($403,13197)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,12879)|0);
+ $407 = (_strcmp($406,13219)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,12903)|0);
+ $410 = (_strcmp($409,13243)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,12912)|0);
+ $413 = (_strcmp($412,13252)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,12920)|0);
+ $416 = (_strcmp($415,13260)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,12933)|0);
+ $419 = (_strcmp($418,13273)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,12947)|0);
+ $422 = (_strcmp($421,13287)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,12959)|0);
+ $425 = (_strcmp($424,13299)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,12968)|0);
+ $428 = (_strcmp($427,13308)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,12978)|0);
+ $431 = (_strcmp($430,13318)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,12990)|0);
+ $434 = (_strcmp($433,13330)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,13001)|0);
+ $437 = (_strcmp($436,13341)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,13009)|0);
+ $440 = (_strcmp($439,13349)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,13021)|0);
+ $443 = (_strcmp($442,13361)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,13036)|0);
+ $446 = (_strcmp($445,13376)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,13048)|0);
+ $449 = (_strcmp($448,13388)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,13062)|0);
+ $452 = (_strcmp($451,13402)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,13087)|0);
+ $455 = (_strcmp($454,13427)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,13104)|0);
+ $458 = (_strcmp($457,13444)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,13120)|0);
+ $461 = (_strcmp($460,13460)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,13136)|0);
+ $464 = (_strcmp($463,13476)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,13148)|0);
+ $467 = (_strcmp($466,13488)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,13160)|0);
+ $470 = (_strcmp($469,13500)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,13184)|0);
+ $473 = (_strcmp($472,13524)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,13197)|0);
+ $476 = (_strcmp($475,13537)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,13211)|0);
+ $479 = (_strcmp($478,13551)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,13233)|0);
+ $482 = (_strcmp($481,13573)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,13240)|0);
+ $485 = (_strcmp($484,13580)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,13256)|0);
+ $488 = (_strcmp($487,13596)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,13273)|0);
+ $491 = (_strcmp($490,13613)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,13290)|0);
+ $494 = (_strcmp($493,13630)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,13306)|0);
+ $497 = (_strcmp($496,13646)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,13322)|0);
+ $500 = (_strcmp($499,13662)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,13339)|0);
+ $503 = (_strcmp($502,13679)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,13353)|0);
+ $506 = (_strcmp($505,13693)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,13365)|0);
+ $509 = (_strcmp($508,13705)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,13376)|0);
+ $512 = (_strcmp($511,13716)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,13389)|0);
+ $515 = (_strcmp($514,13729)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,13399)|0);
+ $518 = (_strcmp($517,13739)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,13416)|0);
+ $521 = (_strcmp($520,13756)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,13428)|0);
+ $524 = (_strcmp($523,13768)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,13450)|0);
+ $527 = (_strcmp($526,13790)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,13470)|0);
+ $530 = (_strcmp($529,13810)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,13483)|0);
+ $533 = (_strcmp($532,13823)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,13505)|0);
+ $536 = (_strcmp($535,13845)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,13525)|0);
+ $539 = (_strcmp($538,13865)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,13542)|0);
+ $542 = (_strcmp($541,13882)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,13559)|0);
+ $545 = (_strcmp($544,13899)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,13579)|0);
+ $548 = (_strcmp($547,13919)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -26800,7 +27021,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (18756|0);
+ return (19100|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -27664,7 +27885,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((13695 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((14035 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -27842,7 +28063,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 14159;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 14499;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -27863,7 +28084,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 14159;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 14499;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -27871,8 +28092,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 14159 : (14161);
- $$$ = $238 ? $$ : (14160);
+ $$ = $240 ? 14499 : (14501);
+ $$$ = $238 ? $$ : (14500);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -27889,7 +28110,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 14159;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 14499;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -27902,7 +28123,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 14159;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 14499;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -27916,7 +28137,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 14169;
+ $271 = $270 ? $269 : 14509;
$$1 = $271;
label = 71;
break;
@@ -27956,7 +28177,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 14159;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 14499;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -27978,8 +28199,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (14159 + ($208)|0);
- $$289 = $or$cond283 ? 14159 : $209;
+ $209 = (14499 + ($208)|0);
+ $$289 = $or$cond283 ? 14499 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -28000,7 +28221,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 14159;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 14499;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -28530,7 +28751,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (14211 + ($7)|0);
+ $9 = (14551 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -28888,14 +29109,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 14176;
+ $$0471 = $14;$$0520 = 1;$$0521 = 14516;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (14177) : (14182);
- $$$ = $16 ? $$ : (14179);
+ $$ = $18 ? (14517) : (14522);
+ $$$ = $16 ? $$ : (14519);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -28994,7 +29215,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (14211 + ($80)|0);
+ $81 = (14551 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -29605,7 +29826,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,14227,1);
+ _out($0,14567,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -29686,7 +29907,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,14227,1);
+ _out($0,14567,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -29743,9 +29964,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 14195 : 14199;
+ $29 = $28 ? 14535 : 14539;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 14203 : 14207;
+ $31 = $28 ? 14543 : 14547;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -29955,7 +30176,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (14229 + ($$016)|0);
+ $3 = (14569 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -29966,7 +30187,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 14317;$$115 = 87;
+ $$01214 = 14657;$$115 = 87;
label = 5;
break;
} else {
@@ -29976,9 +30197,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 14317;
+ $$012$lcssa = 14657;
} else {
- $$01214 = 14317;$$115 = $$016;
+ $$01214 = 14657;$$115 = $$016;
label = 5;
}
}
@@ -30641,7 +30862,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(16121,$3,4)|0);
+ $memchr = (_memchr(16461,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -30730,7 +30951,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(16121,$4,4)|0);
+ $memchr = (_memchr(16461,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -30821,7 +31042,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(18760)>>2]|0;
+ $38 = HEAP32[(19104)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -30854,13 +31075,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((18820|0));
- return (18828|0);
+ ___lock((19164|0));
+ return (19172|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((18820|0));
+ ___unlock((19164|0));
return;
}
function _fclose($0) {
@@ -31924,7 +32145,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 16392;
+ $2 = 16736;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -32141,7 +32362,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[4708]|0;
+ $3 = HEAP32[4794]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -32160,22 +32381,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[4708] = 0;
+ HEAP32[4794] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[4708] = $10;
+ HEAP32[4794] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[4708] = 0;
+ HEAP32[4794] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[4708] = $13;
+ HEAP32[4794] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -32256,7 +32477,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[4709]|0;
+ $8 = HEAP32[4795]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -32265,7 +32486,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (18876 + ($15<<2)|0);
+ $16 = (19220 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -32276,9 +32497,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[4709] = $24;
+ HEAP32[4795] = $24;
} else {
- $25 = HEAP32[(18852)>>2]|0;
+ $25 = HEAP32[(19196)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -32309,7 +32530,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(18844)>>2]|0;
+ $37 = HEAP32[(19188)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -32343,7 +32564,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (18876 + ($68<<2)|0);
+ $69 = (19220 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -32354,10 +32575,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[4709] = $77;
+ HEAP32[4795] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(18852)>>2]|0;
+ $78 = HEAP32[(19196)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -32390,22 +32611,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(18856)>>2]|0;
+ $92 = HEAP32[(19200)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (18876 + ($94<<2)|0);
+ $95 = (19220 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[4709] = $100;
+ HEAP32[4795] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(18852)>>2]|0;
+ $103 = HEAP32[(19196)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -32422,12 +32643,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(18844)>>2] = $84;
- HEAP32[(18856)>>2] = $87;
+ HEAP32[(19188)>>2] = $84;
+ HEAP32[(19200)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(18840)>>2]|0;
+ $108 = HEAP32[(19184)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -32455,7 +32676,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (19140 + ($132<<2)|0);
+ $133 = (19484 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -32495,7 +32716,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(18852)>>2]|0;
+ $155 = HEAP32[(19196)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -32590,7 +32811,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (19140 + ($188<<2)|0);
+ $189 = (19484 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -32601,11 +32822,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(18840)>>2] = $194;
+ HEAP32[(19184)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(18852)>>2]|0;
+ $195 = HEAP32[(19196)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -32626,7 +32847,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(18852)>>2]|0;
+ $201 = HEAP32[(19196)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -32656,7 +32877,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(18852)>>2]|0;
+ $213 = HEAP32[(19196)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -32693,22 +32914,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(18856)>>2]|0;
+ $231 = HEAP32[(19200)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (18876 + ($233<<2)|0);
+ $234 = (19220 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[4709] = $238;
+ HEAP32[4795] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(18852)>>2]|0;
+ $241 = HEAP32[(19196)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -32725,8 +32946,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(18844)>>2] = $$0193$lcssa$i;
- HEAP32[(18856)>>2] = $157;
+ HEAP32[(19188)>>2] = $$0193$lcssa$i;
+ HEAP32[(19200)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -32742,7 +32963,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(18840)>>2]|0;
+ $250 = HEAP32[(19184)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -32782,7 +33003,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (19140 + ($$0358$i<<2)|0);
+ $278 = (19484 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -32874,7 +33095,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (19140 + ($330<<2)|0);
+ $331 = (19484 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -32918,11 +33139,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(18844)>>2]|0;
+ $345 = HEAP32[(19188)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(18852)>>2]|0;
+ $348 = HEAP32[(19196)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -33019,7 +33240,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (19140 + ($381<<2)|0);
+ $382 = (19484 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -33030,12 +33251,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(18840)>>2] = $387;
+ HEAP32[(19184)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(18852)>>2]|0;
+ $388 = HEAP32[(19196)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -33057,7 +33278,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(18852)>>2]|0;
+ $394 = HEAP32[(19196)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -33089,7 +33310,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(18852)>>2]|0;
+ $406 = HEAP32[(19196)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -33130,20 +33351,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (18876 + ($425<<2)|0);
- $427 = HEAP32[4709]|0;
+ $426 = (19220 + ($425<<2)|0);
+ $427 = HEAP32[4795]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[4709] = $431;
+ HEAP32[4795] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(18852)>>2]|0;
+ $434 = HEAP32[(19196)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -33195,7 +33416,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (19140 + ($$0361$i<<2)|0);
+ $464 = (19484 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -33207,7 +33428,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(18840)>>2] = $472;
+ HEAP32[(19184)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -33246,7 +33467,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(18852)>>2]|0;
+ $491 = HEAP32[(19196)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -33265,7 +33486,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(18852)>>2]|0;
+ $498 = HEAP32[(19196)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -33298,16 +33519,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(18844)>>2]|0;
+ $506 = HEAP32[(19188)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(18856)>>2]|0;
+ $509 = HEAP32[(19200)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(18856)>>2] = $511;
- HEAP32[(18844)>>2] = $508;
+ HEAP32[(19200)>>2] = $511;
+ HEAP32[(19188)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -33317,8 +33538,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(18844)>>2] = 0;
- HEAP32[(18856)>>2] = 0;
+ HEAP32[(19188)>>2] = 0;
+ HEAP32[(19200)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -33332,14 +33553,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(18848)>>2]|0;
+ $524 = HEAP32[(19192)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(18848)>>2] = $526;
- $527 = HEAP32[(18860)>>2]|0;
+ HEAP32[(19192)>>2] = $526;
+ $527 = HEAP32[(19204)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(18860)>>2] = $528;
+ HEAP32[(19204)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -33350,23 +33571,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[4827]|0;
+ $534 = HEAP32[4913]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(19316)>>2] = 4096;
- HEAP32[(19312)>>2] = 4096;
- HEAP32[(19320)>>2] = -1;
- HEAP32[(19324)>>2] = -1;
- HEAP32[(19328)>>2] = 0;
- HEAP32[(19280)>>2] = 0;
+ HEAP32[(19660)>>2] = 4096;
+ HEAP32[(19656)>>2] = 4096;
+ HEAP32[(19664)>>2] = -1;
+ HEAP32[(19668)>>2] = -1;
+ HEAP32[(19672)>>2] = 0;
+ HEAP32[(19624)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[4827] = $538;
+ HEAP32[4913] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(19316)>>2]|0;
+ $$pre$i212 = HEAP32[(19660)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -33379,10 +33600,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(19276)>>2]|0;
+ $546 = HEAP32[(19620)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(19268)>>2]|0;
+ $548 = HEAP32[(19612)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -33392,18 +33613,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(19280)>>2]|0;
+ $552 = HEAP32[(19624)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(18860)>>2]|0;
+ $555 = HEAP32[(19204)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (19284);
+ $$0$i$i = (19628);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -33461,7 +33682,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(19312)>>2]|0;
+ $569 = HEAP32[(19656)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -33471,13 +33692,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(19268)>>2]|0;
+ $578 = HEAP32[(19612)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(19276)>>2]|0;
+ $582 = HEAP32[(19620)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -33523,7 +33744,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(19316)>>2]|0;
+ $601 = HEAP32[(19660)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -33548,9 +33769,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(19280)>>2]|0;
+ $611 = HEAP32[(19624)>>2]|0;
$612 = $611 | 4;
- HEAP32[(19280)>>2] = $612;
+ HEAP32[(19624)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -33586,35 +33807,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(19268)>>2]|0;
+ $626 = HEAP32[(19612)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(19268)>>2] = $627;
- $628 = HEAP32[(19272)>>2]|0;
+ HEAP32[(19612)>>2] = $627;
+ $628 = HEAP32[(19616)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(19272)>>2] = $627;
+ HEAP32[(19616)>>2] = $627;
}
- $630 = HEAP32[(18860)>>2]|0;
+ $630 = HEAP32[(19204)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(18852)>>2]|0;
+ $632 = HEAP32[(19196)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(18852)>>2] = $$749$i;
+ HEAP32[(19196)>>2] = $$749$i;
}
- HEAP32[(19284)>>2] = $$749$i;
- HEAP32[(19288)>>2] = $$723948$i;
- HEAP32[(19296)>>2] = 0;
- $635 = HEAP32[4827]|0;
- HEAP32[(18872)>>2] = $635;
- HEAP32[(18868)>>2] = -1;
+ HEAP32[(19628)>>2] = $$749$i;
+ HEAP32[(19632)>>2] = $$723948$i;
+ HEAP32[(19640)>>2] = 0;
+ $635 = HEAP32[4913]|0;
+ HEAP32[(19216)>>2] = $635;
+ HEAP32[(19212)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (18876 + ($636<<2)|0);
+ $637 = (19220 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -33637,18 +33858,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(18860)>>2] = $649;
- HEAP32[(18848)>>2] = $650;
+ HEAP32[(19204)>>2] = $649;
+ HEAP32[(19192)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(19324)>>2]|0;
- HEAP32[(18864)>>2] = $655;
+ $655 = HEAP32[(19668)>>2]|0;
+ HEAP32[(19208)>>2] = $655;
} else {
- $$024371$i = (19284);
+ $$024371$i = (19628);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -33680,7 +33901,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(18848)>>2]|0;
+ $671 = HEAP32[(19192)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -33691,30 +33912,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(18860)>>2] = $679;
- HEAP32[(18848)>>2] = $681;
+ HEAP32[(19204)>>2] = $679;
+ HEAP32[(19192)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(19324)>>2]|0;
- HEAP32[(18864)>>2] = $686;
+ $686 = HEAP32[(19668)>>2]|0;
+ HEAP32[(19208)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(18852)>>2]|0;
+ $687 = HEAP32[(19196)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(18852)>>2] = $$749$i;
+ HEAP32[(19196)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (19284);
+ $$124470$i = (19628);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -33769,21 +33990,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(18848)>>2]|0;
+ $726 = HEAP32[(19192)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(18848)>>2] = $727;
- HEAP32[(18860)>>2] = $721;
+ HEAP32[(19192)>>2] = $727;
+ HEAP32[(19204)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(18856)>>2]|0;
+ $730 = HEAP32[(19200)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(18844)>>2]|0;
+ $732 = HEAP32[(19188)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(18844)>>2] = $733;
- HEAP32[(18856)>>2] = $721;
+ HEAP32[(19188)>>2] = $733;
+ HEAP32[(19200)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -33806,7 +34027,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (18876 + ($748<<2)|0);
+ $749 = (19220 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -33829,9 +34050,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[4709]|0;
+ $759 = HEAP32[4795]|0;
$760 = $759 & $758;
- HEAP32[4709] = $760;
+ HEAP32[4795] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -33944,7 +34165,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (19140 + ($796<<2)|0);
+ $797 = (19484 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -33956,12 +34177,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(18840)>>2]|0;
+ $802 = HEAP32[(19184)>>2]|0;
$803 = $802 & $801;
- HEAP32[(18840)>>2] = $803;
+ HEAP32[(19184)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(18852)>>2]|0;
+ $804 = HEAP32[(19196)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -33982,7 +34203,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(18852)>>2]|0;
+ $810 = HEAP32[(19196)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -34014,7 +34235,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(18852)>>2]|0;
+ $822 = HEAP32[(19196)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -34047,21 +34268,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (18876 + ($836<<2)|0);
- $838 = HEAP32[4709]|0;
+ $837 = (19220 + ($836<<2)|0);
+ $838 = HEAP32[4795]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[4709] = $842;
+ HEAP32[4795] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(18852)>>2]|0;
+ $845 = HEAP32[(19196)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -34116,20 +34337,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (19140 + ($$0296$i$i<<2)|0);
+ $875 = (19484 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(18840)>>2]|0;
+ $879 = HEAP32[(19184)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(18840)>>2] = $883;
+ HEAP32[(19184)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -34168,7 +34389,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(18852)>>2]|0;
+ $902 = HEAP32[(19196)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -34187,7 +34408,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(18852)>>2]|0;
+ $909 = HEAP32[(19196)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -34214,7 +34435,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (19284);
+ $$0$i$i$i = (19628);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -34255,23 +34476,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(18860)>>2] = $946;
- HEAP32[(18848)>>2] = $947;
+ HEAP32[(19204)>>2] = $946;
+ HEAP32[(19192)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(19324)>>2]|0;
- HEAP32[(18864)>>2] = $952;
+ $952 = HEAP32[(19668)>>2]|0;
+ HEAP32[(19208)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(19284)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19284)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19284)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19284)+12>>2]|0;
- HEAP32[(19284)>>2] = $$749$i;
- HEAP32[(19288)>>2] = $$723948$i;
- HEAP32[(19296)>>2] = 0;
- HEAP32[(19292)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(19628)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19628)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19628)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19628)+12>>2]|0;
+ HEAP32[(19628)>>2] = $$749$i;
+ HEAP32[(19632)>>2] = $$723948$i;
+ HEAP32[(19640)>>2] = 0;
+ HEAP32[(19636)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -34300,20 +34521,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (18876 + ($968<<2)|0);
- $970 = HEAP32[4709]|0;
+ $969 = (19220 + ($968<<2)|0);
+ $970 = HEAP32[4795]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[4709] = $974;
+ HEAP32[4795] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(18852)>>2]|0;
+ $977 = HEAP32[(19196)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -34365,19 +34586,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (19140 + ($$0212$i$i<<2)|0);
+ $1007 = (19484 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(18840)>>2]|0;
+ $1010 = HEAP32[(19184)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(18840)>>2] = $1014;
+ HEAP32[(19184)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -34416,7 +34637,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(18852)>>2]|0;
+ $1033 = HEAP32[(19196)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -34435,7 +34656,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(18852)>>2]|0;
+ $1040 = HEAP32[(19196)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -34458,14 +34679,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(18848)>>2]|0;
+ $1048 = HEAP32[(19192)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(18848)>>2] = $1050;
- $1051 = HEAP32[(18860)>>2]|0;
+ HEAP32[(19192)>>2] = $1050;
+ $1051 = HEAP32[(19204)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(18860)>>2] = $1052;
+ HEAP32[(19204)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -34508,7 +34729,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(18852)>>2]|0;
+ $3 = HEAP32[(19196)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -34541,7 +34762,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(18856)>>2]|0;
+ $19 = HEAP32[(19200)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -34556,7 +34777,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(18844)>>2] = $17;
+ HEAP32[(19188)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -34570,7 +34791,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (18876 + ($27<<2)|0);
+ $28 = (19220 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -34590,9 +34811,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[4709]|0;
+ $37 = HEAP32[4795]|0;
$38 = $37 & $36;
- HEAP32[4709] = $38;
+ HEAP32[4795] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -34706,7 +34927,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (19140 + ($74<<2)|0);
+ $75 = (19484 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -34716,14 +34937,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(18840)>>2]|0;
+ $80 = HEAP32[(19184)>>2]|0;
$81 = $80 & $79;
- HEAP32[(18840)>>2] = $81;
+ HEAP32[(19184)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(18852)>>2]|0;
+ $82 = HEAP32[(19196)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -34745,7 +34966,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(18852)>>2]|0;
+ $88 = HEAP32[(19196)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -34777,7 +34998,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(18852)>>2]|0;
+ $100 = HEAP32[(19196)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -34812,14 +35033,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(18860)>>2]|0;
+ $120 = HEAP32[(19204)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(18856)>>2]|0;
+ $122 = HEAP32[(19200)>>2]|0;
if ($121) {
- $123 = HEAP32[(18848)>>2]|0;
+ $123 = HEAP32[(19192)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(18848)>>2] = $124;
- HEAP32[(18860)>>2] = $$1;
+ HEAP32[(19192)>>2] = $124;
+ HEAP32[(19204)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -34827,16 +35048,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(18856)>>2] = 0;
- HEAP32[(18844)>>2] = 0;
+ HEAP32[(19200)>>2] = 0;
+ HEAP32[(19188)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(18844)>>2]|0;
+ $129 = HEAP32[(19188)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(18844)>>2] = $130;
- HEAP32[(18856)>>2] = $113;
+ HEAP32[(19188)>>2] = $130;
+ HEAP32[(19200)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -34855,10 +35076,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (18876 + ($142<<2)|0);
+ $143 = (19220 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(18852)>>2]|0;
+ $145 = HEAP32[(19196)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -34876,9 +35097,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[4709]|0;
+ $153 = HEAP32[4795]|0;
$154 = $153 & $152;
- HEAP32[4709] = $154;
+ HEAP32[4795] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -34886,7 +35107,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(18852)>>2]|0;
+ $156 = HEAP32[(19196)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -34946,7 +35167,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(18852)>>2]|0;
+ $189 = HEAP32[(19196)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -34959,7 +35180,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(18852)>>2]|0;
+ $169 = HEAP32[(19196)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -34990,7 +35211,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (19140 + ($193<<2)|0);
+ $194 = (19484 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -35000,13 +35221,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(18840)>>2]|0;
+ $199 = HEAP32[(19184)>>2]|0;
$200 = $199 & $198;
- HEAP32[(18840)>>2] = $200;
+ HEAP32[(19184)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(18852)>>2]|0;
+ $201 = HEAP32[(19196)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -35027,7 +35248,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(18852)>>2]|0;
+ $207 = HEAP32[(19196)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -35057,7 +35278,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(18852)>>2]|0;
+ $219 = HEAP32[(19196)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -35078,10 +35299,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(18856)>>2]|0;
+ $226 = HEAP32[(19200)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(18844)>>2] = $135;
+ HEAP32[(19188)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -35100,20 +35321,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (18876 + ($234<<2)|0);
- $236 = HEAP32[4709]|0;
+ $235 = (19220 + ($234<<2)|0);
+ $236 = HEAP32[4795]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[4709] = $240;
+ HEAP32[4795] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(18852)>>2]|0;
+ $243 = HEAP32[(19196)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -35165,21 +35386,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (19140 + ($$0396<<2)|0);
+ $273 = (19484 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(18840)>>2]|0;
+ $277 = HEAP32[(19184)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(18840)>>2] = $281;
+ HEAP32[(19184)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -35217,7 +35438,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(18852)>>2]|0;
+ $300 = HEAP32[(19196)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -35236,7 +35457,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(18852)>>2]|0;
+ $307 = HEAP32[(19196)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -35258,12 +35479,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(18868)>>2]|0;
+ $314 = HEAP32[(19212)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(18868)>>2] = $315;
+ HEAP32[(19212)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (19292);
+ $$0212$in$i = (19636);
} else {
return;
}
@@ -35277,7 +35498,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(18868)>>2] = -1;
+ HEAP32[(19212)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -35349,7 +35570,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(18852)>>2]|0;
+ $6 = HEAP32[(19196)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -35379,7 +35600,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(19316)>>2]|0;
+ $18 = HEAP32[(19660)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -35415,10 +35636,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(18860)>>2]|0;
+ $34 = HEAP32[(19204)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(18848)>>2]|0;
+ $36 = HEAP32[(19192)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -35434,15 +35655,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(18860)>>2] = $40;
- HEAP32[(18848)>>2] = $39;
+ HEAP32[(19204)>>2] = $40;
+ HEAP32[(19192)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(18856)>>2]|0;
+ $46 = HEAP32[(19200)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(18844)>>2]|0;
+ $48 = HEAP32[(19188)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -35478,8 +35699,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(18844)>>2] = $storemerge1;
- HEAP32[(18856)>>2] = $storemerge;
+ HEAP32[(19188)>>2] = $storemerge1;
+ HEAP32[(19200)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -35506,7 +35727,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (18876 + ($81<<2)|0);
+ $82 = (19220 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -35526,9 +35747,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[4709]|0;
+ $91 = HEAP32[4795]|0;
$92 = $91 & $90;
- HEAP32[4709] = $92;
+ HEAP32[4795] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -35637,7 +35858,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (19140 + ($128<<2)|0);
+ $129 = (19484 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -35647,13 +35868,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(18840)>>2]|0;
+ $134 = HEAP32[(19184)>>2]|0;
$135 = $134 & $133;
- HEAP32[(18840)>>2] = $135;
+ HEAP32[(19184)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(18852)>>2]|0;
+ $136 = HEAP32[(19196)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -35674,7 +35895,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(18852)>>2]|0;
+ $142 = HEAP32[(19196)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -35704,7 +35925,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(18852)>>2]|0;
+ $154 = HEAP32[(19196)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -35789,13 +36010,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(18852)>>2]|0;
+ $13 = HEAP32[(19196)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(18856)>>2]|0;
+ $15 = HEAP32[(19200)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -35810,7 +36031,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(18844)>>2] = $12;
+ HEAP32[(19188)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -35824,7 +36045,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (18876 + ($23<<2)|0);
+ $24 = (19220 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -35844,9 +36065,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[4709]|0;
+ $33 = HEAP32[4795]|0;
$34 = $33 & $32;
- HEAP32[4709] = $34;
+ HEAP32[4795] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -35960,7 +36181,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (19140 + ($70<<2)|0);
+ $71 = (19484 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -35970,14 +36191,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(18840)>>2]|0;
+ $76 = HEAP32[(19184)>>2]|0;
$77 = $76 & $75;
- HEAP32[(18840)>>2] = $77;
+ HEAP32[(19184)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(18852)>>2]|0;
+ $78 = HEAP32[(19196)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -35999,7 +36220,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(18852)>>2]|0;
+ $84 = HEAP32[(19196)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -36031,7 +36252,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(18852)>>2]|0;
+ $96 = HEAP32[(19196)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -36050,7 +36271,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(18852)>>2]|0;
+ $108 = HEAP32[(19196)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -36061,14 +36282,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(18860)>>2]|0;
+ $114 = HEAP32[(19204)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(18856)>>2]|0;
+ $116 = HEAP32[(19200)>>2]|0;
if ($115) {
- $117 = HEAP32[(18848)>>2]|0;
+ $117 = HEAP32[(19192)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(18848)>>2] = $118;
- HEAP32[(18860)>>2] = $$1;
+ HEAP32[(19192)>>2] = $118;
+ HEAP32[(19204)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -36076,16 +36297,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(18856)>>2] = 0;
- HEAP32[(18844)>>2] = 0;
+ HEAP32[(19200)>>2] = 0;
+ HEAP32[(19188)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(18844)>>2]|0;
+ $123 = HEAP32[(19188)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(18844)>>2] = $124;
- HEAP32[(18856)>>2] = $$1;
+ HEAP32[(19188)>>2] = $124;
+ HEAP32[(19200)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -36104,7 +36325,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (18876 + ($136<<2)|0);
+ $137 = (19220 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -36124,9 +36345,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[4709]|0;
+ $146 = HEAP32[4795]|0;
$147 = $146 & $145;
- HEAP32[4709] = $147;
+ HEAP32[4795] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -36235,7 +36456,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (19140 + ($183<<2)|0);
+ $184 = (19484 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -36245,13 +36466,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(18840)>>2]|0;
+ $189 = HEAP32[(19184)>>2]|0;
$190 = $189 & $188;
- HEAP32[(18840)>>2] = $190;
+ HEAP32[(19184)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(18852)>>2]|0;
+ $191 = HEAP32[(19196)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -36272,7 +36493,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(18852)>>2]|0;
+ $197 = HEAP32[(19196)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -36302,7 +36523,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(18852)>>2]|0;
+ $209 = HEAP32[(19196)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -36323,10 +36544,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(18856)>>2]|0;
+ $216 = HEAP32[(19200)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(18844)>>2] = $129;
+ HEAP32[(19188)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -36345,20 +36566,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (18876 + ($224<<2)|0);
- $226 = HEAP32[4709]|0;
+ $225 = (19220 + ($224<<2)|0);
+ $226 = HEAP32[4795]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[4709] = $230;
+ HEAP32[4795] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(18852)>>2]|0;
+ $233 = HEAP32[(19196)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -36410,20 +36631,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (19140 + ($$0431<<2)|0);
+ $263 = (19484 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(18840)>>2]|0;
+ $267 = HEAP32[(19184)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(18840)>>2] = $271;
+ HEAP32[(19184)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -36462,7 +36683,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(18852)>>2]|0;
+ $290 = HEAP32[(19196)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -36480,7 +36701,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(18852)>>2]|0;
+ $297 = HEAP32[(19196)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/web/textures/textures_srcrec_dstrec.png b/docs/examples/web/textures/textures_srcrec_dstrec.png
new file mode 100644
index 000000000..7691ff2e2
Binary files /dev/null and b/docs/examples/web/textures/textures_srcrec_dstrec.png differ
diff --git a/docs/examples/web/textures/textures_to_image.js b/docs/examples/web/textures/textures_to_image.js
index 0b0e0cfa4..8d63d08ef 100644
--- a/docs/examples/web/textures/textures_to_image.js
+++ b/docs/examples/web/textures/textures_to_image.js
@@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true);
}
}
- loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 3760, "filename": "/resources/raylib_logo.png"}], "remote_package_size": 3760, "package_uuid": "fd1cdede-fd05-430f-83b2-8a445e7d6380"});
+ loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 3760, "filename": "/resources/raylib_logo.png"}], "remote_package_size": 3760, "package_uuid": "df4e441b-8830-41bc-a530-79b520a54f00"});
})();
@@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) {
STATIC_BASE = 8;
-STATICTOP = STATIC_BASE + 22384;
+STATICTOP = STATIC_BASE + 22368;
/* global initializers */ __ATINIT__.push();
-/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
-/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
+/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
+/* memory initializer */ allocate([7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,84,101,120,116,117,114,101,32,112,105,120,101,108,32,100,97,116,97,32,111,98,116,97,105,110,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,84,101,120,116,117,114,101,32,112,105,120,101,108,32,100,97,116,97,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,98,116,97,105,110,101,100,0,67,111,109,112,114,101,115,115,101,100,32,116,101,120,116,117,114,101,32,100,97,116,97,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,98,116,97,105,110,101,100,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,0,103,108,85,115,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,85,115,101,80,114,111,103,114,97,109,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,0,103,108,65,116,116,97,99,104,79,98,106,101,99,116,0,103,108,65,116,116,97,99,104,83,104,97,100,101,114,0,103,108,68,101,116,97,99,104,79,98,106,101,99,116,0,103,108,68,101,116,97,99,104,83,104,97,100,101,114,0,103,108,80,105,120,101,108,83,116,111,114,101,105,0,10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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240);
@@ -10555,24 +10555,24 @@ function _main() {
$5 = HEAP32[3]|0;
_InitWindow($4,$5,3996);
_LoadImage($0,4041);
- ;HEAP32[16832>>2]=HEAP32[$0>>2]|0;HEAP32[16832+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16832+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16832+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16832+16>>2]=HEAP32[$0+16>>2]|0;
+ ;HEAP32[17144>>2]=HEAP32[$0>>2]|0;HEAP32[17144+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[17144+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[17144+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[17144+16>>2]=HEAP32[$0+16>>2]|0;
;HEAP32[$texture$byval_copy4>>2]=HEAP32[$0>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$texture$byval_copy4);
- ;HEAP32[16852>>2]=HEAP32[$1>>2]|0;HEAP32[16852+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16852+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16852+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16852+16>>2]=HEAP32[$1+16>>2]|0;
- ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16832>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16832+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16832+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16832+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16832+16>>2]|0;
+ ;HEAP32[17164>>2]=HEAP32[$1>>2]|0;HEAP32[17164+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17164+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17164+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17164+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[$texture$byval_copy4>>2]=HEAP32[17144>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[17144+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[17144+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[17144+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[17144+16>>2]|0;
_UnloadImage($texture$byval_copy4);
- ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16852>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16852+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16852+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16852+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16852+16>>2]|0;
+ ;HEAP32[$texture$byval_copy4>>2]=HEAP32[17164>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[17164+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[17164+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[17164+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[17164+16>>2]|0;
_GetTextureData($2,$texture$byval_copy4);
- ;HEAP32[16832>>2]=HEAP32[$2>>2]|0;HEAP32[16832+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[16832+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[16832+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[16832+16>>2]=HEAP32[$2+16>>2]|0;
- ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16852>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16852+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16852+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16852+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16852+16>>2]|0;
+ ;HEAP32[17144>>2]=HEAP32[$2>>2]|0;HEAP32[17144+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[17144+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[17144+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[17144+16>>2]=HEAP32[$2+16>>2]|0;
+ ;HEAP32[$texture$byval_copy4>>2]=HEAP32[17164>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[17164+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[17164+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[17164+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[17164+16>>2]|0;
_UnloadTexture($texture$byval_copy4);
- ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16832>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16832+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16832+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16832+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16832+16>>2]|0;
+ ;HEAP32[$texture$byval_copy4>>2]=HEAP32[17144>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[17144+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[17144+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[17144+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[17144+16>>2]|0;
_LoadTextureFromImage($3,$texture$byval_copy4);
- ;HEAP32[16852>>2]=HEAP32[$3>>2]|0;HEAP32[16852+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[16852+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[16852+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[16852+16>>2]=HEAP32[$3+16>>2]|0;
- ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16832>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16832+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16832+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16832+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16832+16>>2]|0;
+ ;HEAP32[17164>>2]=HEAP32[$3>>2]|0;HEAP32[17164+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[17164+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[17164+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[17164+16>>2]=HEAP32[$3+16>>2]|0;
+ ;HEAP32[$texture$byval_copy4>>2]=HEAP32[17144>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[17144+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[17144+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[17144+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[17144+16>>2]|0;
_UnloadImage($texture$byval_copy4);
_emscripten_set_main_loop((1|0),0,1);
- ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16852>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16852+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16852+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16852+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16852+16>>2]|0;
+ ;HEAP32[$texture$byval_copy4>>2]=HEAP32[17164>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[17164+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[17164+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[17164+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[17164+16>>2]|0;
_UnloadTexture($texture$byval_copy4);
_CloseWindow();
STACKTOP = sp;return 0;
@@ -10599,16 +10599,16 @@ function _UpdateDrawFrame() {
_ClearBackground($$byval_copy1);
$6 = HEAP32[2]|0;
$7 = (($6|0) / 2)&-1;
- $8 = HEAP32[(16856)>>2]|0;
+ $8 = HEAP32[(17168)>>2]|0;
$9 = (($8|0) / 2)&-1;
$10 = (($7) - ($9))|0;
$11 = HEAP32[3]|0;
$12 = (($11|0) / 2)&-1;
- $13 = HEAP32[(16860)>>2]|0;
+ $13 = HEAP32[(17172)>>2]|0;
$14 = (($13|0) / 2)&-1;
$15 = (($12) - ($14))|0;
HEAP32[$1>>2] = -1;
- ;HEAP32[$texture$byval_copy>>2]=HEAP32[16852>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16852+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16852+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16852+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16852+16>>2]|0;
+ ;HEAP32[$texture$byval_copy>>2]=HEAP32[17164>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[17164+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[17164+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[17164+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[17164+16>>2]|0;
;HEAP8[$$byval_copy1>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy1+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy1+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy1+3>>0]=HEAP8[$1+3>>0]|0;
_DrawTexture($texture$byval_copy,$10,$15,$$byval_copy1);
HEAP8[$2>>0] = -126;
@@ -10623,6 +10623,56 @@ function _UpdateDrawFrame() {
_EndDrawing();
STACKTOP = sp;return;
}
+function _Vector2Distance($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = +HEAPF32[$0>>2];
+ $3 = +HEAPF32[$1>>2];
+ $4 = $2 - $3;
+ $5 = $4 * $4;
+ $6 = ((($0)) + 4|0);
+ $7 = +HEAPF32[$6>>2];
+ $8 = ((($1)) + 4|0);
+ $9 = +HEAPF32[$8>>2];
+ $10 = $7 - $9;
+ $11 = $10 * $10;
+ $12 = $5 + $11;
+ $13 = (+Math_sqrt((+$12)));
+ return (+$13);
+}
+function _Vector2Angle($0,$1) {
+ $0 = $0|0;
+ $1 = $1|0;
+ var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
+ sp = STACKTOP;
+ $2 = ((($1)) + 4|0);
+ $3 = +HEAPF32[$2>>2];
+ $4 = ((($0)) + 4|0);
+ $5 = +HEAPF32[$4>>2];
+ $6 = $3 - $5;
+ $7 = +HEAPF32[$1>>2];
+ $8 = +HEAPF32[$0>>2];
+ $9 = $7 - $8;
+ $10 = (+Math_atan2((+$6),(+$9)));
+ $11 = $10 * 57.2957763671875;
+ $12 = $11 < 0.0;
+ $13 = $11 + 360.0;
+ $$0 = $12 ? $13 : $11;
+ return (+$$0);
+}
+function _VectorZero($0) {
+ $0 = $0|0;
+ var $1 = 0, $2 = 0, label = 0, sp = 0;
+ sp = STACKTOP;
+ HEAPF32[$0>>2] = 0.0;
+ $1 = ((($0)) + 4|0);
+ HEAPF32[$1>>2] = 0.0;
+ $2 = ((($0)) + 8|0);
+ HEAPF32[$2>>2] = 0.0;
+ return;
+}
function _VectorLength($0) {
$0 = $0|0;
var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
@@ -10722,13 +10772,6 @@ function _VectorTransform($0,$1) {
HEAPF32[$5>>2] = $47;
return;
}
-function _VectorZero($0) {
- $0 = $0|0;
- var label = 0, sp = 0;
- sp = STACKTOP;
- ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;
- return;
-}
function _MatrixTranspose($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0;
@@ -11338,7 +11381,7 @@ function _ProcessGestureEvent($0) {
$moveDownPosition$byval_copy11 = sp;
$1 = ((($0)) + 4|0);
$2 = HEAP32[$1>>2]|0;
- HEAP32[4219] = $2;
+ HEAP32[4297] = $2;
$3 = ($2|0)<(2);
$4 = HEAP32[$0>>2]|0;
$5 = ($4|0)==(1);
@@ -11351,7 +11394,7 @@ function _ProcessGestureEvent($0) {
$92 = (($89) + 4)|0;
$93 = $92;
$94 = HEAP32[$93>>2]|0;
- $95 = 16560;
+ $95 = 16872;
$96 = $95;
HEAP32[$96>>2] = $91;
$97 = (($95) + 4)|0;
@@ -11364,48 +11407,48 @@ function _ProcessGestureEvent($0) {
$103 = (($100) + 4)|0;
$104 = $103;
$105 = HEAP32[$104>>2]|0;
- $106 = 16600;
+ $106 = 16912;
$107 = $106;
HEAP32[$107>>2] = $102;
$108 = (($106) + 4)|0;
$109 = $108;
HEAP32[$109>>2] = $105;
- $110 = +HEAPF32[4150];
- $111 = +HEAPF32[4140];
+ $110 = +HEAPF32[4228];
+ $111 = +HEAPF32[4218];
$112 = $110 - $111;
- HEAPF32[4152] = $112;
- $113 = +HEAPF32[(16604)>>2];
- $114 = +HEAPF32[(16564)>>2];
+ HEAPF32[4230] = $112;
+ $113 = +HEAPF32[(16916)>>2];
+ $114 = +HEAPF32[(16876)>>2];
$115 = $113 - $114;
- HEAPF32[(16612)>>2] = $115;
- HEAP32[4218] = 4;
+ HEAPF32[(16924)>>2] = $115;
+ HEAP32[4296] = 4;
STACKTOP = sp;return;
}
switch ($4|0) {
case 2: {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16592>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16592+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16616+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16904>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16904+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16928+4>>2]|0;
$116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- HEAPF32[4224] = $116;
- $117 = 16592;
+ HEAPF32[4302] = $116;
+ $117 = 16904;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = (($117) + 4)|0;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
- $123 = 16560;
+ $123 = 16872;
$124 = $123;
HEAP32[$124>>2] = $119;
$125 = (($123) + 4)|0;
$126 = $125;
HEAP32[$126>>2] = $122;
- $127 = 16616;
+ $127 = 16928;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
- $133 = 16600;
+ $133 = 16912;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
@@ -11418,7 +11461,7 @@ function _ProcessGestureEvent($0) {
$141 = (($138) + 4)|0;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
- $144 = 16592;
+ $144 = 16904;
$145 = $144;
HEAP32[$145>>2] = $140;
$146 = (($144) + 4)|0;
@@ -11431,27 +11474,27 @@ function _ProcessGestureEvent($0) {
$152 = (($149) + 4)|0;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
- $155 = 16616;
+ $155 = 16928;
$156 = $155;
HEAP32[$156>>2] = $151;
$157 = (($155) + 4)|0;
$158 = $157;
HEAP32[$158>>2] = $154;
- $159 = +HEAPF32[4154];
- $160 = +HEAPF32[4148];
+ $159 = +HEAPF32[4232];
+ $160 = +HEAPF32[4226];
$161 = $159 - $160;
- HEAPF32[4152] = $161;
- $162 = +HEAPF32[(16620)>>2];
- $163 = +HEAPF32[(16596)>>2];
+ HEAPF32[4230] = $161;
+ $162 = +HEAPF32[(16932)>>2];
+ $163 = +HEAPF32[(16908)>>2];
$164 = $162 - $163;
- HEAPF32[(16612)>>2] = $164;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16560>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16560+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16592>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16592+4>>2]|0;
+ HEAPF32[(16924)>>2] = $164;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16904+4>>2]|0;
$165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$166 = !($165 >= 0.004999999888241291);
if ($166) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16600>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16600+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16616+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16912>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16912+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16928+4>>2]|0;
$167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$168 = !($167 >= 0.004999999888241291);
if ($168) {
@@ -11463,31 +11506,31 @@ function _ProcessGestureEvent($0) {
label = 29;
}
if ((label|0) == 29) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16592>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16592+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16616+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16904>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16904+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16928+4>>2]|0;
$169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
- $170 = +HEAPF32[4224];
+ $170 = +HEAPF32[4302];
$171 = $169 - $170;
$172 = $171 < 0.0;
$$sink11 = $172 ? 256 : 512;
$$sink16 = $$sink11;
}
- HEAP32[4218] = $$sink16;
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16592>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16592+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16616+4>>2]|0;
+ HEAP32[4296] = $$sink16;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16904>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16904+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16928+4>>2]|0;
$173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$174 = 360.0 - $173;
- HEAPF32[4225] = $174;
+ HEAPF32[4303] = $174;
STACKTOP = sp;return;
break;
}
case 0: {
- HEAPF32[4224] = 0.0;
- HEAPF32[4225] = 0.0;
- HEAPF32[4152] = 0.0;
- HEAPF32[(16612)>>2] = 0.0;
- HEAP32[4219] = 0;
- HEAP32[4218] = 0;
+ HEAPF32[4302] = 0.0;
+ HEAPF32[4303] = 0.0;
+ HEAPF32[4230] = 0.0;
+ HEAPF32[(16924)>>2] = 0.0;
+ HEAP32[4297] = 0;
+ HEAP32[4296] = 0;
STACKTOP = sp;return;
break;
}
@@ -11497,22 +11540,22 @@ function _ProcessGestureEvent($0) {
}
}
if ($5) {
- $6 = HEAP32[4220]|0;
+ $6 = HEAP32[4298]|0;
$7 = (($6) + 1)|0;
- HEAP32[4220] = $7;
- $8 = HEAP32[4218]|0;
+ HEAP32[4298] = $7;
+ $8 = HEAP32[4296]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($0)) + 24|0);
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16560>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16560+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$13 = $12 < 0.029999999329447746;
if ($13) {
- HEAP32[4218] = 2;
- HEAP32[4220] = 0;
+ HEAP32[4296] = 2;
+ HEAP32[4298] = 0;
} else {
label = 6;
}
@@ -11520,8 +11563,8 @@ function _ProcessGestureEvent($0) {
label = 6;
}
if ((label|0) == 6) {
- HEAP32[4220] = 1;
- HEAP32[4218] = 1;
+ HEAP32[4298] = 1;
+ HEAP32[4296] = 1;
}
$14 = ((($0)) + 24|0);
$15 = $14;
@@ -11530,19 +11573,19 @@ function _ProcessGestureEvent($0) {
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
- $21 = 16560;
+ $21 = 16872;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
- $25 = 16568;
+ $25 = 16880;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
- $29 = 16576;
+ $29 = 16888;
$30 = $29;
HEAP32[$30>>2] = $17;
$31 = (($29) + 4)|0;
@@ -11551,13 +11594,13 @@ function _ProcessGestureEvent($0) {
$33 = ((($0)) + 8|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[4] = $34;
- HEAPF32[4146] = 0.0;
- HEAPF32[(16588)>>2] = 0.0;
+ HEAPF32[4224] = 0.0;
+ HEAPF32[(16900)>>2] = 0.0;
STACKTOP = sp;return;
}
switch ($4|0) {
case 0: {
- $35 = HEAP32[4218]|0;
+ $35 = HEAP32[4296]|0;
$36 = ($35|0)==(8);
if ($36) {
$37 = ((($0)) + 24|0);
@@ -11567,19 +11610,19 @@ function _ProcessGestureEvent($0) {
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
- $44 = 16576;
+ $44 = 16888;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
}
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16560>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16560+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16576+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16888>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16888+4>>2]|0;
$48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$49 = $48 / 0.0;
- HEAPF32[4221] = $49;
- HEAP32[4222] = 0;
+ HEAPF32[4299] = $49;
+ HEAP32[4300] = 0;
$50 = $49 > 5.0000002374872565E-4;
if ($50) {
$51 = HEAP32[4]|0;
@@ -11587,11 +11630,11 @@ function _ProcessGestureEvent($0) {
$53 = HEAP32[$52>>2]|0;
$54 = ($51|0)==($53|0);
if ($54) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16560>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16560+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16576+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16888>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16888+4>>2]|0;
$55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$56 = 360.0 - $55;
- HEAPF32[4223] = $56;
+ HEAPF32[4301] = $56;
$57 = $56 < 30.0;
$58 = $56 > 330.0;
$or$cond3 = $57 | $58;
@@ -11622,22 +11665,22 @@ function _ProcessGestureEvent($0) {
label = 16;
}
if ((label|0) == 16) {
- HEAPF32[4221] = 0.0;
- HEAPF32[4223] = 0.0;
+ HEAPF32[4299] = 0.0;
+ HEAPF32[4301] = 0.0;
$$sink10 = 0;
}
- HEAP32[4218] = $$sink10;
- HEAPF32[4142] = 0.0;
- HEAPF32[(16572)>>2] = 0.0;
- HEAP32[4219] = 0;
+ HEAP32[4296] = $$sink10;
+ HEAPF32[4220] = 0.0;
+ HEAPF32[(16884)>>2] = 0.0;
+ HEAP32[4297] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
- $65 = HEAP32[4222]|0;
+ $65 = HEAP32[4300]|0;
$66 = ($65|0)==(0);
if ($66) {
- HEAP32[4222] = 1;
+ HEAP32[4300] = 1;
}
$67 = ((($0)) + 24|0);
$68 = $67;
@@ -11646,31 +11689,31 @@ function _ProcessGestureEvent($0) {
$71 = (($68) + 4)|0;
$72 = $71;
$73 = HEAP32[$72>>2]|0;
- $74 = 16592;
+ $74 = 16904;
$75 = $74;
HEAP32[$75>>2] = $70;
$76 = (($74) + 4)|0;
$77 = $76;
HEAP32[$77>>2] = $73;
- $78 = HEAP32[4218]|0;
+ $78 = HEAP32[4296]|0;
$79 = ($78|0)==(4);
if ($79) {
- ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16560>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16560+4>>2]|0;
- ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16592>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16592+4>>2]|0;
+ ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0;
+ ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16904+4>>2]|0;
$80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12));
$81 = !($80 >= 0.014999999664723873);
if (!($81)) {
- HEAP32[4218] = 8;
+ HEAP32[4296] = 8;
}
}
- $82 = +HEAPF32[4148];
- $83 = +HEAPF32[4142];
+ $82 = +HEAPF32[4226];
+ $83 = +HEAPF32[4220];
$84 = $82 - $83;
- HEAPF32[4146] = $84;
- $85 = +HEAPF32[(16596)>>2];
- $86 = +HEAPF32[(16572)>>2];
+ HEAPF32[4224] = $84;
+ $85 = +HEAPF32[(16908)>>2];
+ $86 = +HEAPF32[(16884)>>2];
$87 = $85 - $86;
- HEAPF32[(16588)>>2] = $87;
+ HEAPF32[(16900)>>2] = $87;
STACKTOP = sp;return;
break;
}
@@ -11679,58 +11722,19 @@ function _ProcessGestureEvent($0) {
}
}
}
-function _Vector2Distance($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = +HEAPF32[$1>>2];
- $3 = +HEAPF32[$0>>2];
- $4 = $2 - $3;
- $5 = ((($1)) + 4|0);
- $6 = +HEAPF32[$5>>2];
- $7 = ((($0)) + 4|0);
- $8 = +HEAPF32[$7>>2];
- $9 = $6 - $8;
- $10 = $4 * $4;
- $11 = $9 * $9;
- $12 = $10 + $11;
- $sqrtf = (+Math_sqrt((+$12)));
- return (+$sqrtf);
-}
-function _Vector2Angle($0,$1) {
- $0 = $0|0;
- $1 = $1|0;
- var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
- sp = STACKTOP;
- $2 = ((($1)) + 4|0);
- $3 = +HEAPF32[$2>>2];
- $4 = ((($0)) + 4|0);
- $5 = +HEAPF32[$4>>2];
- $6 = $3 - $5;
- $7 = +HEAPF32[$1>>2];
- $8 = +HEAPF32[$0>>2];
- $9 = $7 - $8;
- $10 = (+Math_atan2((+$6),(+$9)));
- $11 = $10 * 57.2957763671875;
- $12 = $11 < 0.0;
- $13 = $11 + 360.0;
- $$0 = $12 ? $13 : $11;
- return (+$$0);
-}
function _UpdateGestures() {
var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4218]|0;
+ $0 = HEAP32[4296]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
- $2 = HEAP32[4219]|0;
+ $2 = HEAP32[4297]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
- HEAP32[4218] = 4;
+ HEAP32[4296] = 4;
}
- $4 = HEAP32[4218]|0;
+ $4 = HEAP32[4296]|0;
$5 = (($4) + -16)|0;
$6 = $5 >>> 4;
$7 = $5 << 28;
@@ -11743,14 +11747,14 @@ function _UpdateGestures() {
return;
}
}
- HEAP32[4218] = 0;
+ HEAP32[4296] = 0;
return;
}
function _GetMousePosition($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = 16624;
+ $1 = 16936;
$2 = $1;
$3 = HEAP32[$2>>2]|0;
$4 = (($1) + 4)|0;
@@ -11767,13 +11771,13 @@ function _GetMousePosition($0) {
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4228]|0;
+ $0 = HEAP32[4306]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4227]|0;
+ $0 = HEAP32[4305]|0;
return ($0|0);
}
function _InitWindow($0,$1,$2) {
@@ -11785,7 +11789,7 @@ function _InitWindow($0,$1,$2) {
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
_TraceLog(0,4107,$vararg_buffer);
- HEAP32[4230] = $2;
+ HEAP32[4308] = $2;
_InitGraphicsDevice($0,$1);
_LoadDefaultFont();
_InitTimer();
@@ -11798,15 +11802,15 @@ function _InitWindow($0,$1,$2) {
(_emscripten_set_touchcancel_callback((4136|0),(0|0),1,(7|0))|0);
(_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0);
(_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0);
- $3 = HEAP32[4228]|0;
+ $3 = HEAP32[4306]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
- HEAPF32[4156] = $5;
- $6 = HEAP32[4227]|0;
+ HEAPF32[4234] = $5;
+ $6 = HEAP32[4305]|0;
$7 = (+($6|0));
$8 = $7 * 0.5;
- HEAPF32[(16628)>>2] = $8;
- $9 = HEAP32[4231]|0;
+ HEAPF32[(16940)>>2] = $8;
+ $9 = HEAP32[4309]|0;
$10 = ($9|0)==(0);
if ($10) {
STACKTOP = sp;return;
@@ -11825,11 +11829,11 @@ function _TraceLog($0,$1,$varargs) {
$2 = sp;
switch ($0|0) {
case 0: {
- ;HEAP8[16664>>0]=HEAP8[8665>>0]|0;HEAP8[16664+1>>0]=HEAP8[8665+1>>0]|0;HEAP8[16664+2>>0]=HEAP8[8665+2>>0]|0;HEAP8[16664+3>>0]=HEAP8[8665+3>>0]|0;HEAP8[16664+4>>0]=HEAP8[8665+4>>0]|0;HEAP8[16664+5>>0]=HEAP8[8665+5>>0]|0;HEAP8[16664+6>>0]=HEAP8[8665+6>>0]|0;
+ ;HEAP8[16976>>0]=HEAP8[8665>>0]|0;HEAP8[16976+1>>0]=HEAP8[8665+1>>0]|0;HEAP8[16976+2>>0]=HEAP8[8665+2>>0]|0;HEAP8[16976+3>>0]=HEAP8[8665+3>>0]|0;HEAP8[16976+4>>0]=HEAP8[8665+4>>0]|0;HEAP8[16976+5>>0]=HEAP8[8665+5>>0]|0;HEAP8[16976+6>>0]=HEAP8[8665+6>>0]|0;
break;
}
case 1: {
- $3 = 16664;
+ $3 = 16976;
$4 = $3;
HEAP32[$4>>2] = 1330795077;
$5 = (($3) + 4)|0;
@@ -11838,11 +11842,11 @@ function _TraceLog($0,$1,$varargs) {
break;
}
case 2: {
- dest=16664; src=8672; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
+ dest=16976; src=8672; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
break;
}
case 3: {
- $7 = 16664;
+ $7 = 16976;
$8 = $7;
HEAP32[$8>>2] = 1430406468;
$9 = (($7) + 4)|0;
@@ -11853,16 +11857,16 @@ function _TraceLog($0,$1,$varargs) {
default: {
}
}
- (_strcat(16664,$1)|0);
- $strlen = (_strlen(16664)|0);
- $endptr = (16664 + ($strlen)|0);
+ (_strcat(16976,$1)|0);
+ $strlen = (_strlen(16976)|0);
+ $endptr = (16976 + ($strlen)|0);
HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8;
HEAP32[$2>>2] = $varargs;
$11 = ($0|0)==(3);
if ($11) {
STACKTOP = sp;return;
}
- (_vprintf(16664,$2)|0);
+ (_vprintf(16976,$2)|0);
$12 = ($0|0)==(1);
if ($12) {
_exit(1);
@@ -11894,22 +11898,22 @@ function _InitGraphicsDevice($0,$1) {
$vararg_buffer = sp;
$2 = sp + 72|0;
$3 = sp + 140|0;
- HEAP32[4228] = $0;
- HEAP32[4227] = $1;
+ HEAP32[4306] = $0;
+ HEAP32[4305] = $1;
_MatrixIdentity($2);
- dest=17000; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17312; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((2|0))|0);
$4 = (_glfwInit()|0);
$5 = ($4|0)==(0);
if ($5) {
_TraceLog(1,4807,$vararg_buffer);
}
- $6 = HEAP32[4228]|0;
- HEAP32[4266] = $6;
- $7 = HEAP32[4227]|0;
- HEAP32[4267] = $7;
+ $6 = HEAP32[4306]|0;
+ HEAP32[4344] = $6;
+ $7 = HEAP32[4305]|0;
+ HEAP32[4345] = $7;
_glfwDefaultWindowHints();
- $8 = HEAP8[19732]|0;
+ $8 = HEAP8[20044]|0;
$9 = $8 & 4;
$10 = ($9<<24>>24)==(0);
if ($10) {
@@ -11917,13 +11921,13 @@ function _InitGraphicsDevice($0,$1) {
} else {
_glfwWindowHint(131075,1);
}
- $11 = HEAP8[19732]|0;
+ $11 = HEAP8[20044]|0;
$12 = $11 & 8;
$13 = ($12<<24>>24)==(0);
if (!($13)) {
_glfwWindowHint(131077,1);
}
- $14 = HEAP8[19732]|0;
+ $14 = HEAP8[20044]|0;
$15 = $14 & 32;
$16 = ($15<<24>>24)==(0);
if (!($16)) {
@@ -11945,18 +11949,18 @@ function _InitGraphicsDevice($0,$1) {
_glfwWindowHint(139270,0);
}
}
- $21 = HEAP32[4268]|0;
+ $21 = HEAP32[4346]|0;
$22 = ($21|0)==(0);
if ($22) {
- $47 = HEAP32[4228]|0;
- $48 = HEAP32[4227]|0;
- $49 = HEAP32[4230]|0;
+ $47 = HEAP32[4306]|0;
+ $48 = HEAP32[4305]|0;
+ $49 = HEAP32[4308]|0;
$50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0);
- HEAP32[4226] = $50;
- $51 = HEAP32[4228]|0;
- HEAP32[4269] = $51;
- $52 = HEAP32[4227]|0;
- HEAP32[4270] = $52;
+ HEAP32[4304] = $50;
+ $51 = HEAP32[4306]|0;
+ HEAP32[4347] = $51;
+ $52 = HEAP32[4305]|0;
+ HEAP32[4348] = $52;
$54 = $50;
} else {
$23 = (_glfwGetPrimaryMonitor()|0);
@@ -11965,9 +11969,9 @@ function _InitGraphicsDevice($0,$1) {
$26 = ($25|0)>(0);
L22: do {
if ($26) {
- $27 = HEAP32[4228]|0;
+ $27 = HEAP32[4306]|0;
$28 = HEAP32[$$byval_copy>>2]|0;
- $29 = HEAP32[4227]|0;
+ $29 = HEAP32[4305]|0;
$$015 = 0;
while(1) {
$30 = (($24) + (($$015*24)|0)|0);
@@ -11989,25 +11993,25 @@ function _InitGraphicsDevice($0,$1) {
break L22;
}
}
- HEAP32[4266] = $31;
- HEAP32[4267] = $34;
+ HEAP32[4344] = $31;
+ HEAP32[4345] = $34;
}
} while(0);
- $38 = HEAP32[4266]|0;
- $39 = HEAP32[4267]|0;
+ $38 = HEAP32[4344]|0;
+ $39 = HEAP32[4345]|0;
HEAP32[$vararg_buffer3>>2] = $38;
$vararg_ptr5 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr5>>2] = $39;
_TraceLog(2,4858,$vararg_buffer3);
- $40 = HEAP32[4266]|0;
- $41 = HEAP32[4267]|0;
+ $40 = HEAP32[4344]|0;
+ $41 = HEAP32[4345]|0;
_SetupFramebufferSize($40,$41);
- $42 = HEAP32[4266]|0;
- $43 = HEAP32[4267]|0;
- $44 = HEAP32[4230]|0;
+ $42 = HEAP32[4344]|0;
+ $43 = HEAP32[4345]|0;
+ $44 = HEAP32[4308]|0;
$45 = (_glfwGetPrimaryMonitor()|0);
$46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0);
- HEAP32[4226] = $46;
+ HEAP32[4304] = $46;
$54 = $46;
}
$53 = ($54|0)==(0|0);
@@ -12016,60 +12020,60 @@ function _InitGraphicsDevice($0,$1) {
_TraceLog(1,4896,$vararg_buffer6);
} else {
_TraceLog(0,4929,$vararg_buffer8);
- $55 = HEAP32[4269]|0;
- $56 = HEAP32[4270]|0;
+ $55 = HEAP32[4347]|0;
+ $56 = HEAP32[4348]|0;
HEAP32[$vararg_buffer10>>2] = $55;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $56;
_TraceLog(0,4969,$vararg_buffer10);
- $57 = HEAP32[4228]|0;
- $58 = HEAP32[4227]|0;
+ $57 = HEAP32[4306]|0;
+ $58 = HEAP32[4305]|0;
HEAP32[$vararg_buffer14>>2] = $57;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $58;
_TraceLog(0,4990,$vararg_buffer14);
- $59 = HEAP32[4271]|0;
- $60 = HEAP32[4272]|0;
+ $59 = HEAP32[4349]|0;
+ $60 = HEAP32[4350]|0;
HEAP32[$vararg_buffer18>>2] = $59;
$vararg_ptr21 = ((($vararg_buffer18)) + 4|0);
HEAP32[$vararg_ptr21>>2] = $60;
_TraceLog(0,5011,$vararg_buffer18);
}
- $61 = HEAP32[4226]|0;
+ $61 = HEAP32[4304]|0;
(_glfwSetWindowSizeCallback(($61|0),(1|0))|0);
- $62 = HEAP32[4226]|0;
+ $62 = HEAP32[4304]|0;
(_glfwSetCursorEnterCallback(($62|0),(3|0))|0);
- $63 = HEAP32[4226]|0;
+ $63 = HEAP32[4304]|0;
(_glfwSetKeyCallback(($63|0),(1|0))|0);
- $64 = HEAP32[4226]|0;
+ $64 = HEAP32[4304]|0;
(_glfwSetMouseButtonCallback(($64|0),(1|0))|0);
- $65 = HEAP32[4226]|0;
+ $65 = HEAP32[4304]|0;
(_glfwSetCursorPosCallback(($65|0),(1|0))|0);
- $66 = HEAP32[4226]|0;
+ $66 = HEAP32[4304]|0;
(_glfwSetCharCallback(($66|0),(4|0))|0);
- $67 = HEAP32[4226]|0;
+ $67 = HEAP32[4304]|0;
(_glfwSetScrollCallback(($67|0),(2|0))|0);
- $68 = HEAP32[4226]|0;
+ $68 = HEAP32[4304]|0;
(_glfwSetWindowIconifyCallback(($68|0),(5|0))|0);
- $69 = HEAP32[4226]|0;
+ $69 = HEAP32[4304]|0;
_glfwMakeContextCurrent(($69|0));
_glfwSwapInterval(0);
- $70 = HEAP8[19732]|0;
+ $70 = HEAP8[20044]|0;
$71 = $70 & 64;
$72 = ($71<<24>>24)==(0);
if ($72) {
- $73 = HEAP32[4228]|0;
- $74 = HEAP32[4227]|0;
+ $73 = HEAP32[4306]|0;
+ $74 = HEAP32[4305]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4269]|0;
- $76 = HEAP32[4271]|0;
+ $75 = HEAP32[4347]|0;
+ $76 = HEAP32[4349]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4270]|0;
- $80 = HEAP32[4272]|0;
+ $79 = HEAP32[4348]|0;
+ $80 = HEAP32[4350]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12088,18 +12092,18 @@ function _InitGraphicsDevice($0,$1) {
}
_glfwSwapInterval(1);
_TraceLog(0,5036,$vararg_buffer22);
- $73 = HEAP32[4228]|0;
- $74 = HEAP32[4227]|0;
+ $73 = HEAP32[4306]|0;
+ $74 = HEAP32[4305]|0;
_rlglInit($73,$74);
_SetupViewport();
_rlMatrixMode(5889);
_rlLoadIdentity();
- $75 = HEAP32[4269]|0;
- $76 = HEAP32[4271]|0;
+ $75 = HEAP32[4347]|0;
+ $76 = HEAP32[4349]|0;
$77 = (($75) - ($76))|0;
$78 = (+($77|0));
- $79 = HEAP32[4270]|0;
- $80 = HEAP32[4272]|0;
+ $79 = HEAP32[4348]|0;
+ $80 = HEAP32[4350]|0;
$81 = (($79) - ($80))|0;
$82 = (+($81|0));
_rlOrtho(0.0,$78,$82,0.0,0.0,1.0);
@@ -12127,7 +12131,7 @@ function _LoadDefaultFont() {
$vararg_buffer = sp;
$0 = sp + 4|0;
$1 = sp + 24|0;
- HEAP32[(16968)>>2] = 224;
+ HEAP32[(17280)>>2] = 224;
$2 = (_malloc(65536)|0);
_memset(($2|0),0,65536)|0;
$$095104 = 0;$$096103 = 0;
@@ -12168,27 +12172,27 @@ function _LoadDefaultFont() {
_free($2);
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_LoadTextureFromImage($1,$$byval_copy1);
- ;HEAP32[16944>>2]=HEAP32[$1>>2]|0;HEAP32[16944+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16944+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16944+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16944+16>>2]=HEAP32[$1+16>>2]|0;
+ ;HEAP32[17256>>2]=HEAP32[$1>>2]|0;HEAP32[17256+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17256+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17256+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17256+16>>2]=HEAP32[$1+16>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0;
_UnloadImage($$byval_copy1);
- $5 = HEAP32[(16968)>>2]|0;
+ $5 = HEAP32[(17280)>>2]|0;
$6 = $5 << 5;
$7 = (_malloc($6)|0);
- HEAP32[(16972)>>2] = $7;
+ HEAP32[(17284)>>2] = $7;
$8 = ($5|0)>(0);
if (!($8)) {
$$lcssa = $7;
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16964)>>2] = $23;
- $24 = HEAP32[4236]|0;
+ HEAP32[(17276)>>2] = $23;
+ $24 = HEAP32[4314]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4331,$vararg_buffer);
STACKTOP = sp;return;
}
- $9 = HEAP32[(16948)>>2]|0;
- $10 = HEAP32[(16968)>>2]|0;
- $11 = HEAP32[(16972)>>2]|0;
+ $9 = HEAP32[(17260)>>2]|0;
+ $10 = HEAP32[(17280)>>2]|0;
+ $11 = HEAP32[(17284)>>2]|0;
$$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7;
while(1) {
$25 = (($$0101) + 32)|0;
@@ -12237,8 +12241,8 @@ function _LoadDefaultFont() {
}
$22 = ((($$lcssa)) + 16|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(16964)>>2] = $23;
- $24 = HEAP32[4236]|0;
+ HEAP32[(17276)>>2] = $23;
+ $24 = HEAP32[4314]|0;
HEAP32[$vararg_buffer>>2] = $24;
_TraceLog(0,4331,$vararg_buffer);
STACKTOP = sp;return;
@@ -12249,7 +12253,7 @@ function _InitTimer() {
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
- HEAPF64[2082] = $1;
+ HEAPF64[2121] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($0,$1,$2) {
@@ -12408,7 +12412,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
- $31 = 16640;
+ $31 = 16952;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
@@ -12421,7 +12425,7 @@ function _EmscriptenTouchCallback($0,$1,$2) {
$39 = (($36) + 4)|0;
$40 = $39;
$41 = HEAP32[$40>>2]|0;
- $42 = (16648);
+ $42 = (16960);
$43 = $42;
HEAP32[$43>>2] = $38;
$44 = (($42) + 4)|0;
@@ -12477,7 +12481,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) {
}
$9 = ((($1)) + 1300|0);
$10 = HEAP32[$9>>2]|0;
- $11 = (16928 + ($10<<2)|0);
+ $11 = (17240 + ($10<<2)|0);
HEAP32[$11>>2] = $$sink;
return 0;
}
@@ -12491,7 +12495,7 @@ function _SetTargetFPS($0) {
$2 = (+($0|0));
$3 = 1.0 / $2;
$$ = $1 ? 0.0 : $3;
- HEAPF64[2079] = $$;
+ HEAPF64[2118] = $$;
$4 = $3;
$$op = $4 * 1000.0;
$5 = $$op;
@@ -12503,7 +12507,7 @@ function _SetTargetFPS($0) {
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4231] = 0;
+ HEAP32[4309] = 0;
return;
}
function _GetTime() {
@@ -13079,7 +13083,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$5 = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$5>>2] = 0;
- $6 = HEAP32[4244]|0;
+ $6 = HEAP32[4322]|0;
$7 = ($6|0)==(0);
$8 = $3 & -4;
$switch = ($8|0)==(8);
@@ -13089,7 +13093,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $9 = HEAP32[4245]|0;
+ $9 = HEAP32[4323]|0;
$10 = ($9|0)==(0);
$11 = ($3|0)==(12);
$or$cond7 = $11 & $10;
@@ -13098,7 +13102,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $12 = HEAP32[4246]|0;
+ $12 = HEAP32[4324]|0;
$13 = ($12|0)==(0);
$$off = (($3) + -13)|0;
$14 = ($$off>>>0)<(2);
@@ -13108,7 +13112,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $15 = HEAP32[4247]|0;
+ $15 = HEAP32[4325]|0;
$16 = ($15|0)==(0);
$$off92 = (($3) + -15)|0;
$17 = ($$off92>>>0)<(2);
@@ -13118,7 +13122,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
$$0 = HEAP32[$5>>2]|0;
STACKTOP = sp;return ($$0|0);
}
- $18 = HEAP32[4248]|0;
+ $18 = HEAP32[4326]|0;
$19 = ($18|0)==(0);
$$off93 = (($3) + -17)|0;
$20 = ($$off93>>>0)<(2);
@@ -13162,7 +13166,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 8: {
- $22 = HEAP32[4244]|0;
+ $22 = HEAP32[4322]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($0,$1,$2,$4,33776);
@@ -13170,7 +13174,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 9: {
- $24 = HEAP32[4244]|0;
+ $24 = HEAP32[4322]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($0,$1,$2,$4,33777);
@@ -13178,7 +13182,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 10: {
- $26 = HEAP32[4244]|0;
+ $26 = HEAP32[4322]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($0,$1,$2,$4,33778);
@@ -13186,7 +13190,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 11: {
- $28 = HEAP32[4244]|0;
+ $28 = HEAP32[4322]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($0,$1,$2,$4,33779);
@@ -13194,7 +13198,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 12: {
- $30 = HEAP32[4245]|0;
+ $30 = HEAP32[4323]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($0,$1,$2,$4,36196);
@@ -13202,7 +13206,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 13: {
- $32 = HEAP32[4246]|0;
+ $32 = HEAP32[4324]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($0,$1,$2,$4,37492);
@@ -13210,7 +13214,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 14: {
- $34 = HEAP32[4246]|0;
+ $34 = HEAP32[4324]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($0,$1,$2,$4,37496);
@@ -13218,7 +13222,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 15: {
- $36 = HEAP32[4247]|0;
+ $36 = HEAP32[4325]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($0,$1,$2,$4,35840);
@@ -13226,7 +13230,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 16: {
- $38 = HEAP32[4247]|0;
+ $38 = HEAP32[4325]|0;
$39 = ($38|0)==(0);
if (!($39)) {
_LoadCompressedTexture($0,$1,$2,$4,35842);
@@ -13234,7 +13238,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 17: {
- $40 = HEAP32[4248]|0;
+ $40 = HEAP32[4326]|0;
$41 = ($40|0)==(0);
if (!($41)) {
_LoadCompressedTexture($0,$1,$2,$4,37808);
@@ -13242,7 +13246,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
break;
}
case 18: {
- $42 = HEAP32[4248]|0;
+ $42 = HEAP32[4326]|0;
$43 = ($42|0)==(0);
if (!($43)) {
_LoadCompressedTexture($0,$1,$2,$4,37815);
@@ -13254,7 +13258,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) {
}
}
} while(0);
- $44 = HEAP32[4249]|0;
+ $44 = HEAP32[4327]|0;
$45 = ($44|0)==(0);
if ($45) {
_glTexParameteri(3553,10242,33071);
@@ -13600,20 +13604,20 @@ function _SetupFramebufferSize($0,$1) {
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$2 = sp + 40|0;
- $3 = HEAP32[4228]|0;
+ $3 = HEAP32[4306]|0;
$4 = ($3|0)>($0|0);
if (!($4)) {
- $5 = HEAP32[4227]|0;
+ $5 = HEAP32[4305]|0;
$6 = ($5|0)>($1|0);
if (!($6)) {
$30 = ($3|0)<($0|0);
$31 = ($5|0)<($1|0);
$or$cond = $30 | $31;
if (!($or$cond)) {
- HEAP32[4269] = $3;
- HEAP32[4270] = $5;
- HEAP32[4271] = 0;
- HEAP32[4272] = 0;
+ HEAP32[4347] = $3;
+ HEAP32[4348] = $5;
+ HEAP32[4349] = 0;
+ HEAP32[4350] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $3;
@@ -13627,9 +13631,9 @@ function _SetupFramebufferSize($0,$1) {
$32 = (+($0|0));
$33 = (+($1|0));
$34 = $32 / $33;
- $35 = HEAP32[4228]|0;
+ $35 = HEAP32[4306]|0;
$36 = (+($35|0));
- $37 = HEAP32[4227]|0;
+ $37 = HEAP32[4305]|0;
$38 = (+($37|0));
$39 = $36 / $38;
$40 = !($34 <= $39);
@@ -13637,26 +13641,26 @@ function _SetupFramebufferSize($0,$1) {
$44 = $34 * $38;
$roundf = (+_roundf((+$44)));
$45 = (~~(($roundf)));
- HEAP32[4269] = $45;
- HEAP32[4270] = $37;
+ HEAP32[4347] = $45;
+ HEAP32[4348] = $37;
$46 = (($45) - ($35))|0;
- HEAP32[4271] = $46;
+ HEAP32[4349] = $46;
$$sink1 = 0;
} else {
- HEAP32[4269] = $35;
+ HEAP32[4347] = $35;
$41 = $36 / $34;
$roundf38 = (+_roundf((+$41)));
$42 = (~~(($roundf38)));
- HEAP32[4270] = $42;
- HEAP32[4271] = 0;
+ HEAP32[4348] = $42;
+ HEAP32[4349] = 0;
$43 = (($42) - ($37))|0;
$$sink1 = $43;
}
- HEAP32[4272] = $$sink1;
+ HEAP32[4350] = $$sink1;
STACKTOP = sp;return;
}
}
- $7 = HEAP32[4227]|0;
+ $7 = HEAP32[4305]|0;
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $7;
@@ -13666,11 +13670,11 @@ function _SetupFramebufferSize($0,$1) {
HEAP32[$vararg_ptr3>>2] = $1;
_TraceLog(2,8418,$vararg_buffer);
$8 = (+($0|0));
- $9 = HEAP32[4228]|0;
+ $9 = HEAP32[4306]|0;
$10 = (+($9|0));
$11 = $8 / $10;
$12 = (+($1|0));
- $13 = HEAP32[4227]|0;
+ $13 = HEAP32[4305]|0;
$14 = (+($13|0));
$15 = $12 / $14;
$16 = !($11 <= $15);
@@ -13678,33 +13682,33 @@ function _SetupFramebufferSize($0,$1) {
$22 = $10 * $15;
$roundf39 = (+_roundf((+$22)));
$23 = (~~(($roundf39)));
- HEAP32[4269] = $23;
- HEAP32[4270] = $1;
+ HEAP32[4347] = $23;
+ HEAP32[4348] = $1;
$24 = (($0) - ($23))|0;
- HEAP32[4271] = $24;
+ HEAP32[4349] = $24;
$$sink = 0;
} else {
- HEAP32[4269] = $0;
- $17 = HEAP32[4227]|0;
+ HEAP32[4347] = $0;
+ $17 = HEAP32[4305]|0;
$18 = (+($17|0));
$19 = $11 * $18;
$roundf40 = (+_roundf((+$19)));
$20 = (~~(($roundf40)));
- HEAP32[4270] = $20;
- HEAP32[4271] = 0;
+ HEAP32[4348] = $20;
+ HEAP32[4349] = 0;
$21 = (($1) - ($20))|0;
$$sink = $21;
}
- HEAP32[4272] = $$sink;
- $25 = HEAP32[4269]|0;
+ HEAP32[4350] = $$sink;
+ $25 = HEAP32[4347]|0;
$26 = (+($25|0));
- $27 = HEAP32[4228]|0;
+ $27 = HEAP32[4306]|0;
$28 = (+($27|0));
$29 = $26 / $28;
_MatrixScale($2,$29,$29,$29);
- dest=17000; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4269] = $0;
- HEAP32[4270] = $1;
+ dest=17312; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4347] = $0;
+ HEAP32[4348] = $1;
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $1;
@@ -13726,10 +13730,10 @@ function _WindowSizeCallback($0,$1,$2) {
_rlMatrixMode(5888);
_rlLoadIdentity();
_rlClearScreenBuffers();
- HEAP32[4228] = $1;
- HEAP32[4227] = $2;
- HEAP32[4269] = $1;
- HEAP32[4270] = $2;
+ HEAP32[4306] = $1;
+ HEAP32[4305] = $2;
+ HEAP32[4347] = $1;
+ HEAP32[4348] = $2;
return;
}
function _CursorEnterCallback($0,$1) {
@@ -13756,7 +13760,7 @@ function _KeyCallback($0,$1,$2,$3,$4) {
return;
}
$8 = $3&255;
- $9 = (19739 + ($1)|0);
+ $9 = (20051 + ($1)|0);
HEAP8[$9>>0] = $8;
if (!($7)) {
return;
@@ -13777,7 +13781,7 @@ function _MouseButtonCallback($0,$1,$2,$3) {
$4 = sp + 8|0;
$5 = sp;
$6 = $2&255;
- $7 = (19733 + ($1)|0);
+ $7 = (20045 + ($1)|0);
HEAP8[$7>>0] = $6;
$8 = (_IsMouseButtonPressed(0)|0);
$9 = ($8|0)==(0);
@@ -13856,7 +13860,7 @@ function _MouseCursorPosCallback($0,$1,$2) {
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
- $15 = 16640;
+ $15 = 16952;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
@@ -13891,7 +13895,7 @@ function _ScrollCallback($0,$1,$2) {
var $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$3 = (~~(($2)));
- HEAP32[4642] = $3;
+ HEAP32[4720] = $3;
return;
}
function _WindowIconifyCallback($0,$1) {
@@ -13901,7 +13905,7 @@ function _WindowIconifyCallback($0,$1) {
sp = STACKTOP;
$2 = ($1|0)!=(0);
$$sink = $2&1;
- HEAP32[4641] = $$sink;
+ HEAP32[4719] = $$sink;
return;
}
function _rlglInit($0,$1) {
@@ -13982,18 +13986,18 @@ function _rlglInit($0,$1) {
$25 = (_strcmp($24,5168)|0);
$26 = ($25|0)==(0);
if ($26) {
- HEAP32[4307] = 1;
+ HEAP32[4385] = 1;
$27 = (_eglGetProcAddress((5195|0))|0);
- HEAP32[4308] = $27;
+ HEAP32[4386] = $27;
$28 = (_eglGetProcAddress((5216|0))|0);
- HEAP32[4309] = $28;
+ HEAP32[4387] = $28;
$29 = (_eglGetProcAddress((5237|0))|0);
- HEAP32[4310] = $29;
+ HEAP32[4388] = $29;
}
$30 = (_strcmp($24,5261)|0);
$31 = ($30|0)==(0);
if ($31) {
- HEAP32[4249] = 1;
+ HEAP32[4327] = 1;
}
$32 = (_strcmp($24,5281)|0);
$33 = ($32|0)==(0);
@@ -14015,7 +14019,7 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 12) {
label = 0;
- HEAP32[4244] = 1;
+ HEAP32[4322] = 1;
}
$39 = (_strcmp($24,5386)|0);
$40 = ($39|0)==(0);
@@ -14031,35 +14035,35 @@ function _rlglInit($0,$1) {
}
if ((label|0) == 15) {
label = 0;
- HEAP32[4245] = 1;
+ HEAP32[4323] = 1;
}
$44 = HEAP32[$23>>2]|0;
$45 = (_strcmp($44,5455)|0);
$46 = ($45|0)==(0);
if ($46) {
- HEAP32[4246] = 1;
+ HEAP32[4324] = 1;
}
$47 = (_strcmp($44,5480)|0);
$48 = ($47|0)==(0);
if ($48) {
- HEAP32[4247] = 1;
+ HEAP32[4325] = 1;
}
$49 = (_strcmp($44,5513)|0);
$50 = ($49|0)==(0);
if ($50) {
- HEAP32[4248] = 1;
+ HEAP32[4326] = 1;
}
$51 = (_strcmp($44,5549)|0);
$52 = ($51|0)==(0);
if ($52) {
- HEAP32[4311] = 1;
- _glGetFloatv(34047,(17248|0));
+ HEAP32[4389] = 1;
+ _glGetFloatv(34047,(17560|0));
}
$53 = HEAP32[$23>>2]|0;
$54 = (_strcmp($53,5583)|0);
$55 = ($54|0)==(0);
if ($55) {
- HEAP32[4313] = 1;
+ HEAP32[4391] = 1;
}
$56 = (($$06167) + 1)|0;
$exitcond70 = ($56|0)==($19|0);
@@ -14070,61 +14074,61 @@ function _rlglInit($0,$1) {
}
}
}
- $21 = HEAP32[4307]|0;
+ $21 = HEAP32[4385]|0;
$22 = ($21|0)==(0);
if ($22) {
_TraceLog(2,5686,$vararg_buffer15);
} else {
_TraceLog(0,5611,$vararg_buffer13);
}
- $57 = HEAP32[4249]|0;
+ $57 = HEAP32[4327]|0;
$58 = ($57|0)==(0);
if ($58) {
_TraceLog(2,5822,$vararg_buffer19);
} else {
_TraceLog(0,5747,$vararg_buffer17);
}
- $59 = HEAP32[4244]|0;
+ $59 = HEAP32[4322]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,5914,$vararg_buffer21);
}
- $61 = HEAP32[4245]|0;
+ $61 = HEAP32[4323]|0;
$62 = ($61|0)==(0);
if (!($62)) {
_TraceLog(0,5960,$vararg_buffer23);
}
- $63 = HEAP32[4246]|0;
+ $63 = HEAP32[4324]|0;
$64 = ($63|0)==(0);
if (!($64)) {
_TraceLog(0,6007,$vararg_buffer25);
}
- $65 = HEAP32[4247]|0;
+ $65 = HEAP32[4325]|0;
$66 = ($65|0)==(0);
if (!($66)) {
_TraceLog(0,6058,$vararg_buffer27);
}
- $67 = HEAP32[4248]|0;
+ $67 = HEAP32[4326]|0;
$68 = ($67|0)==(0);
if (!($68)) {
_TraceLog(0,6105,$vararg_buffer29);
}
- $69 = HEAP32[4311]|0;
+ $69 = HEAP32[4389]|0;
$70 = ($69|0)==(0);
if (!($70)) {
- $71 = +HEAPF32[4312];
+ $71 = +HEAPF32[4390];
$72 = $71;
HEAPF64[$vararg_buffer31>>3] = $72;
_TraceLog(0,6152,$vararg_buffer31);
}
- $73 = HEAP32[4313]|0;
+ $73 = HEAP32[4391]|0;
$74 = ($73|0)==(0);
if (!($74)) {
_TraceLog(0,6218,$vararg_buffer34);
}
HEAP32[$vararg_buffer10>>2] = -1;
$75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0);
- HEAP32[4314] = $75;
+ HEAP32[4392] = $75;
$76 = ($75|0)==(0);
if ($76) {
_TraceLog(2,6322,$vararg_buffer39);
@@ -14133,14 +14137,14 @@ function _rlglInit($0,$1) {
_TraceLog(0,6271,$vararg_buffer36);
}
_LoadDefaultShader($2);
- dest=17260; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17316; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17572; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17628; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadDefaultBuffers();
$77 = (_malloc(49152)|0);
- HEAP32[4343] = $77;
+ HEAP32[4421] = $77;
$$06066 = 0;
while(1) {
- $79 = HEAP32[4343]|0;
+ $79 = HEAP32[4421]|0;
$80 = (($79) + (($$06066*12)|0)|0);
_VectorZero($3);
;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0;
@@ -14153,7 +14157,7 @@ function _rlglInit($0,$1) {
}
}
$78 = (_malloc(36864)|0);
- HEAP32[4344] = $78;
+ HEAP32[4422] = $78;
$$05965 = 0;
while(1) {
$82 = (((($78) + (($$05965*144)|0)|0)) + 8|0);
@@ -14168,48 +14172,48 @@ function _rlglInit($0,$1) {
$$05965 = $84;
}
}
- HEAP32[4345] = 1;
- $85 = HEAP32[4314]|0;
+ HEAP32[4423] = 1;
+ $85 = HEAP32[4392]|0;
$86 = ((($78)) + 8|0);
HEAP32[$86>>2] = $85;
- HEAP32[4346] = 4;
+ HEAP32[4424] = 4;
_MatrixIdentity($4);
- dest=17388; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17700; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17452); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17764); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17516); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17828); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17580); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17892); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17644); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(17956); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17708); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18020); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17772); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18084); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17836); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18148); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17900); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18212); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(17964); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18276); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18028); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18340); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18092); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18404); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18156); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18468); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18220); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18532); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18284); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18596); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($4);
- dest=(18348); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=(18660); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($5);
- dest=17096; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17408; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($6);
- dest=17160; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- HEAP32[4273] = 17160;
+ dest=17472; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ HEAP32[4351] = 17472;
_glDepthFunc(515);
_glDisable(2929);
_glBlendFunc(770,771);
@@ -14220,21 +14224,21 @@ function _rlglInit($0,$1) {
_glClearColor(0.0,0.0,0.0,1.0);
_glClearDepthf(1.0);
_glClear(16640);
- HEAP32[4603] = $0;
- HEAP32[4604] = $1;
+ HEAP32[4681] = $0;
+ HEAP32[4682] = $1;
_TraceLog(0,6361,$vararg_buffer41);
STACKTOP = sp;return;
}
function _SetupViewport() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4271]|0;
+ $0 = HEAP32[4349]|0;
$1 = (($0|0) / 2)&-1;
- $2 = HEAP32[4272]|0;
+ $2 = HEAP32[4350]|0;
$3 = (($2|0) / 2)&-1;
- $4 = HEAP32[4269]|0;
+ $4 = HEAP32[4347]|0;
$5 = (($4) - ($0))|0;
- $6 = HEAP32[4270]|0;
+ $6 = HEAP32[4348]|0;
$7 = (($6) - ($2))|0;
_rlViewport($1,$3,$5,$7);
return;
@@ -14245,12 +14249,12 @@ function _rlMatrixMode($0) {
sp = STACKTOP;
switch ($0|0) {
case 5889: {
- $modelview$sink = 17096;
+ $modelview$sink = 17408;
label = 3;
break;
}
case 5888: {
- $modelview$sink = 17160;
+ $modelview$sink = 17472;
label = 3;
break;
}
@@ -14258,9 +14262,9 @@ function _rlMatrixMode($0) {
}
}
if ((label|0) == 3) {
- HEAP32[4273] = $modelview$sink;
+ HEAP32[4351] = $modelview$sink;
}
- HEAP32[4306] = $0;
+ HEAP32[4384] = $0;
return;
}
function _rlLoadIdentity() {
@@ -14268,7 +14272,7 @@ function _rlLoadIdentity() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$0 = sp;
- $1 = HEAP32[4273]|0;
+ $1 = HEAP32[4351]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
@@ -14289,7 +14293,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) {
$7 = sp;
_MatrixOrtho($6,$0,$1,$2,$3,$4,$5);
_MatrixTranspose($6);
- $8 = HEAP32[4273]|0;
+ $8 = HEAP32[4351]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy,$$byval_copy1);
@@ -14386,15 +14390,15 @@ function _LoadDefaultBuffers() {
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
- HEAP32[(18432)>>2] = $0;
+ HEAP32[(18744)>>2] = $0;
$1 = (_malloc(8192)|0);
- HEAP32[(18440)>>2] = $1;
- HEAP32[(18436)>>2] = 0;
- HEAP32[(18444)>>2] = 0;
+ HEAP32[(18752)>>2] = $1;
+ HEAP32[(18748)>>2] = 0;
+ HEAP32[(18756)>>2] = 0;
_memset(($0|0),0,24576)|0;
$$05972 = 0;
while(1) {
- $2 = HEAP32[(18440)>>2]|0;
+ $2 = HEAP32[(18752)>>2]|0;
$3 = (($2) + ($$05972)|0);
HEAP8[$3>>0] = 0;
$4 = (($$05972) + 1)|0;
@@ -14405,19 +14409,19 @@ function _LoadDefaultBuffers() {
$$05972 = $4;
}
}
- HEAP32[4605] = 0;
- HEAP32[(18428)>>2] = 0;
- HEAP32[(18424)>>2] = 0;
+ HEAP32[4683] = 0;
+ HEAP32[(18740)>>2] = 0;
+ HEAP32[(18736)>>2] = 0;
$5 = (_malloc(73728)|0);
- HEAP32[(18480)>>2] = $5;
+ HEAP32[(18792)>>2] = $5;
$6 = (_malloc(24576)|0);
- HEAP32[(18488)>>2] = $6;
- HEAP32[(18484)>>2] = 0;
- HEAP32[(18492)>>2] = 0;
+ HEAP32[(18800)>>2] = $6;
+ HEAP32[(18796)>>2] = 0;
+ HEAP32[(18804)>>2] = 0;
_memset(($5|0),0,73728)|0;
$$05770 = 0;
while(1) {
- $7 = HEAP32[(18488)>>2]|0;
+ $7 = HEAP32[(18800)>>2]|0;
$8 = (($7) + ($$05770)|0);
HEAP8[$8>>0] = 0;
$9 = (($$05770) + 1)|0;
@@ -14428,24 +14432,24 @@ function _LoadDefaultBuffers() {
$$05770 = $9;
}
}
- HEAP32[4617] = 0;
- HEAP32[(18476)>>2] = 0;
- HEAP32[(18472)>>2] = 0;
+ HEAP32[4695] = 0;
+ HEAP32[(18788)>>2] = 0;
+ HEAP32[(18784)>>2] = 0;
$10 = (_malloc(49152)|0);
- HEAP32[(18528)>>2] = $10;
+ HEAP32[(18840)>>2] = $10;
$11 = (_malloc(32768)|0);
- HEAP32[(18532)>>2] = $11;
+ HEAP32[(18844)>>2] = $11;
$12 = (_malloc(16384)|0);
- HEAP32[(18536)>>2] = $12;
+ HEAP32[(18848)>>2] = $12;
$13 = (_malloc(12288)|0);
- HEAP32[(18540)>>2] = $13;
- $14 = HEAP32[(18528)>>2]|0;
+ HEAP32[(18852)>>2] = $13;
+ $14 = HEAP32[(18840)>>2]|0;
_memset(($14|0),0,49152)|0;
- $15 = HEAP32[(18532)>>2]|0;
+ $15 = HEAP32[(18844)>>2]|0;
_memset(($15|0),0,32768)|0;
$$05467 = 0;
while(1) {
- $17 = HEAP32[(18536)>>2]|0;
+ $17 = HEAP32[(18848)>>2]|0;
$18 = (($17) + ($$05467)|0);
HEAP8[$18>>0] = 0;
$19 = (($$05467) + 1)|0;
@@ -14456,7 +14460,7 @@ function _LoadDefaultBuffers() {
$$05467 = $19;
}
}
- $16 = HEAP32[(18540)>>2]|0;
+ $16 = HEAP32[(18852)>>2]|0;
$$05365 = 0;$$066 = 0;
while(1) {
$22 = $$05365 << 2;
@@ -14493,140 +14497,140 @@ function _LoadDefaultBuffers() {
$$05365 = $41;$$066 = $42;
}
}
- HEAP32[4629] = 0;
- HEAP32[(18520)>>2] = 0;
- HEAP32[(18524)>>2] = 0;
+ HEAP32[4707] = 0;
+ HEAP32[(18832)>>2] = 0;
+ HEAP32[(18836)>>2] = 0;
_TraceLog(0,6408,$vararg_buffer);
- $20 = HEAP32[4307]|0;
+ $20 = HEAP32[4385]|0;
$21 = ($20|0)==(0);
if (!($21)) {
- $43 = HEAP32[4308]|0;
- FUNCTION_TABLE_vii[$43 & 63](1,(18448));
- $44 = HEAP32[4309]|0;
- $45 = HEAP32[(18448)>>2]|0;
+ $43 = HEAP32[4386]|0;
+ FUNCTION_TABLE_vii[$43 & 63](1,(18760));
+ $44 = HEAP32[4387]|0;
+ $45 = HEAP32[(18760)>>2]|0;
FUNCTION_TABLE_vi[$44 & 31]($45);
}
- _glGenBuffers(2,((18452)|0));
- $46 = HEAP32[(18452)>>2]|0;
+ _glGenBuffers(2,((18764)|0));
+ $46 = HEAP32[(18764)>>2]|0;
_glBindBuffer(34962,($46|0));
- $47 = HEAP32[(18432)>>2]|0;
+ $47 = HEAP32[(18744)>>2]|0;
_glBufferData(34962,24576,($47|0),35048);
- $48 = HEAP32[(17320)>>2]|0;
+ $48 = HEAP32[(17632)>>2]|0;
_glEnableVertexAttribArray(($48|0));
- $49 = HEAP32[(17320)>>2]|0;
+ $49 = HEAP32[(17632)>>2]|0;
_glVertexAttribPointer(($49|0),3,5126,0,0,(0|0));
- _glGenBuffers(2,((18456)|0));
- $50 = HEAP32[(18456)>>2]|0;
+ _glGenBuffers(2,((18768)|0));
+ $50 = HEAP32[(18768)>>2]|0;
_glBindBuffer(34962,($50|0));
- $51 = HEAP32[(18440)>>2]|0;
+ $51 = HEAP32[(18752)>>2]|0;
_glBufferData(34962,8192,($51|0),35048);
- $52 = HEAP32[(17340)>>2]|0;
+ $52 = HEAP32[(17652)>>2]|0;
_glEnableVertexAttribArray(($52|0));
- $53 = HEAP32[(17340)>>2]|0;
+ $53 = HEAP32[(17652)>>2]|0;
_glVertexAttribPointer(($53|0),4,5121,1,0,(0|0));
- $54 = HEAP32[4307]|0;
+ $54 = HEAP32[4385]|0;
$55 = ($54|0)==(0);
if ($55) {
- $57 = HEAP32[(18452)>>2]|0;
- $58 = HEAP32[(18456)>>2]|0;
+ $57 = HEAP32[(18764)>>2]|0;
+ $58 = HEAP32[(18768)>>2]|0;
HEAP32[$vararg_buffer3>>2] = $57;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $58;
_TraceLog(0,6546,$vararg_buffer3);
} else {
- $56 = HEAP32[(18448)>>2]|0;
+ $56 = HEAP32[(18760)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $56;
_TraceLog(0,6481,$vararg_buffer1);
}
- $59 = HEAP32[4307]|0;
+ $59 = HEAP32[4385]|0;
$60 = ($59|0)==(0);
if (!($60)) {
- $61 = HEAP32[4308]|0;
- FUNCTION_TABLE_vii[$61 & 63](1,(18496));
- $62 = HEAP32[4309]|0;
- $63 = HEAP32[(18496)>>2]|0;
+ $61 = HEAP32[4386]|0;
+ FUNCTION_TABLE_vii[$61 & 63](1,(18808));
+ $62 = HEAP32[4387]|0;
+ $63 = HEAP32[(18808)>>2]|0;
FUNCTION_TABLE_vi[$62 & 31]($63);
}
- _glGenBuffers(1,((18500)|0));
- $64 = HEAP32[(18500)>>2]|0;
+ _glGenBuffers(1,((18812)|0));
+ $64 = HEAP32[(18812)>>2]|0;
_glBindBuffer(34962,($64|0));
- $65 = HEAP32[(18480)>>2]|0;
+ $65 = HEAP32[(18792)>>2]|0;
_glBufferData(34962,73728,($65|0),35048);
- $66 = HEAP32[(17320)>>2]|0;
+ $66 = HEAP32[(17632)>>2]|0;
_glEnableVertexAttribArray(($66|0));
- $67 = HEAP32[(17320)>>2]|0;
+ $67 = HEAP32[(17632)>>2]|0;
_glVertexAttribPointer(($67|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18504)|0));
- $68 = HEAP32[(18504)>>2]|0;
+ _glGenBuffers(1,((18816)|0));
+ $68 = HEAP32[(18816)>>2]|0;
_glBindBuffer(34962,($68|0));
- $69 = HEAP32[(18488)>>2]|0;
+ $69 = HEAP32[(18800)>>2]|0;
_glBufferData(34962,24576,($69|0),35048);
- $70 = HEAP32[(17340)>>2]|0;
+ $70 = HEAP32[(17652)>>2]|0;
_glEnableVertexAttribArray(($70|0));
- $71 = HEAP32[(17340)>>2]|0;
+ $71 = HEAP32[(17652)>>2]|0;
_glVertexAttribPointer(($71|0),4,5121,1,0,(0|0));
- $72 = HEAP32[4307]|0;
+ $72 = HEAP32[4385]|0;
$73 = ($72|0)==(0);
if ($73) {
- $75 = HEAP32[(18500)>>2]|0;
- $76 = HEAP32[(18504)>>2]|0;
+ $75 = HEAP32[(18812)>>2]|0;
+ $76 = HEAP32[(18816)>>2]|0;
HEAP32[$vararg_buffer10>>2] = $75;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $76;
_TraceLog(0,6692,$vararg_buffer10);
} else {
- $74 = HEAP32[(18496)>>2]|0;
+ $74 = HEAP32[(18808)>>2]|0;
HEAP32[$vararg_buffer7>>2] = $74;
_TraceLog(0,6623,$vararg_buffer7);
}
- $77 = HEAP32[4307]|0;
+ $77 = HEAP32[4385]|0;
$78 = ($77|0)==(0);
if (!($78)) {
- $79 = HEAP32[4308]|0;
- FUNCTION_TABLE_vii[$79 & 63](1,(18544));
- $80 = HEAP32[4309]|0;
- $81 = HEAP32[(18544)>>2]|0;
+ $79 = HEAP32[4386]|0;
+ FUNCTION_TABLE_vii[$79 & 63](1,(18856));
+ $80 = HEAP32[4387]|0;
+ $81 = HEAP32[(18856)>>2]|0;
FUNCTION_TABLE_vi[$80 & 31]($81);
}
- _glGenBuffers(1,((18548)|0));
- $82 = HEAP32[(18548)>>2]|0;
+ _glGenBuffers(1,((18860)|0));
+ $82 = HEAP32[(18860)>>2]|0;
_glBindBuffer(34962,($82|0));
- $83 = HEAP32[(18528)>>2]|0;
+ $83 = HEAP32[(18840)>>2]|0;
_glBufferData(34962,49152,($83|0),35048);
- $84 = HEAP32[(17320)>>2]|0;
+ $84 = HEAP32[(17632)>>2]|0;
_glEnableVertexAttribArray(($84|0));
- $85 = HEAP32[(17320)>>2]|0;
+ $85 = HEAP32[(17632)>>2]|0;
_glVertexAttribPointer(($85|0),3,5126,0,0,(0|0));
- _glGenBuffers(1,((18552)|0));
- $86 = HEAP32[(18552)>>2]|0;
+ _glGenBuffers(1,((18864)|0));
+ $86 = HEAP32[(18864)>>2]|0;
_glBindBuffer(34962,($86|0));
- $87 = HEAP32[(18532)>>2]|0;
+ $87 = HEAP32[(18844)>>2]|0;
_glBufferData(34962,32768,($87|0),35048);
- $88 = HEAP32[(17324)>>2]|0;
+ $88 = HEAP32[(17636)>>2]|0;
_glEnableVertexAttribArray(($88|0));
- $89 = HEAP32[(17324)>>2]|0;
+ $89 = HEAP32[(17636)>>2]|0;
_glVertexAttribPointer(($89|0),2,5126,0,0,(0|0));
- _glGenBuffers(1,((18556)|0));
- $90 = HEAP32[(18556)>>2]|0;
+ _glGenBuffers(1,((18868)|0));
+ $90 = HEAP32[(18868)>>2]|0;
_glBindBuffer(34962,($90|0));
- $91 = HEAP32[(18536)>>2]|0;
+ $91 = HEAP32[(18848)>>2]|0;
_glBufferData(34962,16384,($91|0),35048);
- $92 = HEAP32[(17340)>>2]|0;
+ $92 = HEAP32[(17652)>>2]|0;
_glEnableVertexAttribArray(($92|0));
- $93 = HEAP32[(17340)>>2]|0;
+ $93 = HEAP32[(17652)>>2]|0;
_glVertexAttribPointer(($93|0),4,5121,1,0,(0|0));
- _glGenBuffers(1,((18560)|0));
- $94 = HEAP32[(18560)>>2]|0;
+ _glGenBuffers(1,((18872)|0));
+ $94 = HEAP32[(18872)>>2]|0;
_glBindBuffer(34963,($94|0));
- $95 = HEAP32[(18540)>>2]|0;
+ $95 = HEAP32[(18852)>>2]|0;
_glBufferData(34963,12288,($95|0),35044);
- $96 = HEAP32[4307]|0;
+ $96 = HEAP32[4385]|0;
$97 = ($96|0)==(0);
if ($97) {
- $99 = HEAP32[(18548)>>2]|0;
- $100 = HEAP32[(18552)>>2]|0;
- $101 = HEAP32[(18556)>>2]|0;
- $102 = HEAP32[(18560)>>2]|0;
+ $99 = HEAP32[(18860)>>2]|0;
+ $100 = HEAP32[(18864)>>2]|0;
+ $101 = HEAP32[(18868)>>2]|0;
+ $102 = HEAP32[(18872)>>2]|0;
HEAP32[$vararg_buffer17>>2] = $99;
$vararg_ptr20 = ((($vararg_buffer17)) + 4|0);
HEAP32[$vararg_ptr20>>2] = $100;
@@ -14636,16 +14640,16 @@ function _LoadDefaultBuffers() {
HEAP32[$vararg_ptr22>>2] = $102;
_TraceLog(0,6838,$vararg_buffer17);
} else {
- $98 = HEAP32[(18544)>>2]|0;
+ $98 = HEAP32[(18856)>>2]|0;
HEAP32[$vararg_buffer14>>2] = $98;
_TraceLog(0,6773,$vararg_buffer14);
}
- $103 = HEAP32[4307]|0;
+ $103 = HEAP32[4385]|0;
$104 = ($103|0)==(0);
if ($104) {
STACKTOP = sp;return;
}
- $105 = HEAP32[4309]|0;
+ $105 = HEAP32[4387]|0;
FUNCTION_TABLE_vi[$105 & 31](0);
STACKTOP = sp;return;
}
@@ -14826,9 +14830,9 @@ function _IsMouseButtonPressed($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19733 + ($0)|0);
+ $1 = (20045 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19736 + ($0)|0);
+ $3 = (20048 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(1);
@@ -14840,9 +14844,9 @@ function _IsMouseButtonReleased($0) {
$0 = $0|0;
var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = (19733 + ($0)|0);
+ $1 = (20045 + ($0)|0);
$2 = HEAP8[$1>>0]|0;
- $3 = (19736 + ($0)|0);
+ $3 = (20048 + ($0)|0);
$4 = HEAP8[$3>>0]|0;
$5 = ($2<<24>>24)!=($4<<24>>24);
$6 = ($2<<24>>24)==(0);
@@ -14863,7 +14867,7 @@ function _CloseWindow() {
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
- $0 = HEAP32[4226]|0;
+ $0 = HEAP32[4304]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,8682,$vararg_buffer);
@@ -14874,9 +14878,9 @@ function _UnloadDefaultFont() {
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0);
$$byval_copy = sp;
- ;HEAP32[$$byval_copy>>2]=HEAP32[16944>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16944+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16944+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16944+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16944+16>>2]|0;
+ ;HEAP32[$$byval_copy>>2]=HEAP32[17256>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17256+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17256+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17256+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17256+16>>2]|0;
_UnloadTexture($$byval_copy);
- $0 = HEAP32[(16972)>>2]|0;
+ $0 = HEAP32[(17284)>>2]|0;
_free($0);
STACKTOP = sp;return;
}
@@ -14887,11 +14891,11 @@ function _rlglClose() {
$vararg_buffer = sp;
_UnloadDefaultShader();
_UnloadDefaultBuffers();
- _glDeleteTextures(1,(17256|0));
- $0 = HEAP32[4314]|0;
+ _glDeleteTextures(1,(17568|0));
+ $0 = HEAP32[4392]|0;
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,8709,$vararg_buffer);
- $1 = HEAP32[4344]|0;
+ $1 = HEAP32[4422]|0;
_free($1);
STACKTOP = sp;return;
}
@@ -14899,17 +14903,17 @@ function _UnloadDefaultShader() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glUseProgram(0);
- $0 = HEAP32[4315]|0;
+ $0 = HEAP32[4393]|0;
_glDeleteProgram(($0|0));
return;
}
function _UnloadDefaultBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4307]|0;
+ $0 = HEAP32[4385]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4309]|0;
+ $2 = HEAP32[4387]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
@@ -14918,39 +14922,39 @@ function _UnloadDefaultBuffers() {
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
- _glDeleteBuffers(1,((18452)|0));
- _glDeleteBuffers(1,((18456)|0));
- _glDeleteBuffers(1,((18500)|0));
- _glDeleteBuffers(1,((18504)|0));
- _glDeleteBuffers(1,((18548)|0));
- _glDeleteBuffers(1,((18552)|0));
- _glDeleteBuffers(1,((18556)|0));
- _glDeleteBuffers(1,((18560)|0));
- $3 = HEAP32[4307]|0;
+ _glDeleteBuffers(1,((18764)|0));
+ _glDeleteBuffers(1,((18768)|0));
+ _glDeleteBuffers(1,((18812)|0));
+ _glDeleteBuffers(1,((18816)|0));
+ _glDeleteBuffers(1,((18860)|0));
+ _glDeleteBuffers(1,((18864)|0));
+ _glDeleteBuffers(1,((18868)|0));
+ _glDeleteBuffers(1,((18872)|0));
+ $3 = HEAP32[4385]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4310]|0;
- FUNCTION_TABLE_vii[$5 & 63](1,(18448));
- $6 = HEAP32[4310]|0;
- FUNCTION_TABLE_vii[$6 & 63](1,(18496));
- $7 = HEAP32[4310]|0;
- FUNCTION_TABLE_vii[$7 & 63](1,(18544));
+ $5 = HEAP32[4388]|0;
+ FUNCTION_TABLE_vii[$5 & 63](1,(18760));
+ $6 = HEAP32[4388]|0;
+ FUNCTION_TABLE_vii[$6 & 63](1,(18808));
+ $7 = HEAP32[4388]|0;
+ FUNCTION_TABLE_vii[$7 & 63](1,(18856));
}
- $8 = HEAP32[(18432)>>2]|0;
+ $8 = HEAP32[(18744)>>2]|0;
_free($8);
- $9 = HEAP32[(18440)>>2]|0;
+ $9 = HEAP32[(18752)>>2]|0;
_free($9);
- $10 = HEAP32[(18480)>>2]|0;
+ $10 = HEAP32[(18792)>>2]|0;
_free($10);
- $11 = HEAP32[(18488)>>2]|0;
+ $11 = HEAP32[(18800)>>2]|0;
_free($11);
- $12 = HEAP32[(18528)>>2]|0;
+ $12 = HEAP32[(18840)>>2]|0;
_free($12);
- $13 = HEAP32[(18532)>>2]|0;
+ $13 = HEAP32[(18844)>>2]|0;
_free($13);
- $14 = HEAP32[(18536)>>2]|0;
+ $14 = HEAP32[(18848)>>2]|0;
_free($14);
- $15 = HEAP32[(18540)>>2]|0;
+ $15 = HEAP32[(18852)>>2]|0;
_free($15);
return;
}
@@ -14990,16 +14994,16 @@ function _BeginDrawing() {
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
- HEAPF64[2099] = $0;
- $1 = +HEAPF64[2082];
+ HEAPF64[2138] = $0;
+ $1 = +HEAPF64[2121];
$2 = $0 - $1;
- HEAPF64[2100] = $2;
- HEAPF64[2082] = $0;
+ HEAPF64[2139] = $2;
+ HEAPF64[2121] = $0;
_rlClearScreenBuffers();
_rlLoadIdentity();
- dest=$downscaleView$byval_copy; src=17000; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$downscaleView$byval_copy; src=17312; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
- _rlMultMatrixf(18572);
+ _rlMultMatrixf(18884);
STACKTOP = sp;return;
}
function _MatrixToFloat($0) {
@@ -15008,53 +15012,53 @@ function _MatrixToFloat($0) {
var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = HEAP32[$0>>2]|0;
- HEAP32[4643] = $1;
+ HEAP32[4721] = $1;
$2 = ((($0)) + 4|0);
$3 = HEAP32[$2>>2]|0;
- HEAP32[(18576)>>2] = $3;
+ HEAP32[(18888)>>2] = $3;
$4 = ((($0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
- HEAP32[(18580)>>2] = $5;
+ HEAP32[(18892)>>2] = $5;
$6 = ((($0)) + 12|0);
$7 = HEAP32[$6>>2]|0;
- HEAP32[(18584)>>2] = $7;
+ HEAP32[(18896)>>2] = $7;
$8 = ((($0)) + 16|0);
$9 = HEAP32[$8>>2]|0;
- HEAP32[(18588)>>2] = $9;
+ HEAP32[(18900)>>2] = $9;
$10 = ((($0)) + 20|0);
$11 = HEAP32[$10>>2]|0;
- HEAP32[(18592)>>2] = $11;
+ HEAP32[(18904)>>2] = $11;
$12 = ((($0)) + 24|0);
$13 = HEAP32[$12>>2]|0;
- HEAP32[(18596)>>2] = $13;
+ HEAP32[(18908)>>2] = $13;
$14 = ((($0)) + 28|0);
$15 = HEAP32[$14>>2]|0;
- HEAP32[(18600)>>2] = $15;
+ HEAP32[(18912)>>2] = $15;
$16 = ((($0)) + 32|0);
$17 = HEAP32[$16>>2]|0;
- HEAP32[(18604)>>2] = $17;
+ HEAP32[(18916)>>2] = $17;
$18 = ((($0)) + 36|0);
$19 = HEAP32[$18>>2]|0;
- HEAP32[(18608)>>2] = $19;
+ HEAP32[(18920)>>2] = $19;
$20 = ((($0)) + 40|0);
$21 = HEAP32[$20>>2]|0;
- HEAP32[(18612)>>2] = $21;
+ HEAP32[(18924)>>2] = $21;
$22 = ((($0)) + 44|0);
$23 = HEAP32[$22>>2]|0;
- HEAP32[(18616)>>2] = $23;
+ HEAP32[(18928)>>2] = $23;
$24 = ((($0)) + 48|0);
$25 = HEAP32[$24>>2]|0;
- HEAP32[(18620)>>2] = $25;
+ HEAP32[(18932)>>2] = $25;
$26 = ((($0)) + 52|0);
$27 = HEAP32[$26>>2]|0;
- HEAP32[(18624)>>2] = $27;
+ HEAP32[(18936)>>2] = $27;
$28 = ((($0)) + 56|0);
$29 = HEAP32[$28>>2]|0;
- HEAP32[(18628)>>2] = $29;
+ HEAP32[(18940)>>2] = $29;
$30 = ((($0)) + 60|0);
$31 = HEAP32[$30>>2]|0;
- HEAP32[(18632)>>2] = $31;
- return (18572|0);
+ HEAP32[(18944)>>2] = $31;
+ return (18884|0);
}
function _rlMultMatrixf($0) {
$0 = $0|0;
@@ -15129,7 +15133,7 @@ function _rlMultMatrixf($0) {
$47 = ((($0)) + 60|0);
$48 = HEAP32[$47>>2]|0;
HEAP32[$46>>2] = $48;
- $49 = HEAP32[4273]|0;
+ $49 = HEAP32[4351]|0;
dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$$byval_copy,$$byval_copy1);
@@ -15143,15 +15147,15 @@ function _EndDrawing() {
_SwapBuffers();
_PollInputEvents();
$0 = (+_GetTime());
- HEAPF64[2099] = $0;
- $1 = +HEAPF64[2082];
+ HEAPF64[2138] = $0;
+ $1 = +HEAPF64[2121];
$2 = $0 - $1;
- HEAPF64[2101] = $2;
- HEAPF64[2082] = $0;
- $3 = +HEAPF64[2100];
+ HEAPF64[2140] = $2;
+ HEAPF64[2121] = $0;
+ $3 = +HEAPF64[2139];
$4 = $2 + $3;
- HEAPF64[2102] = $4;
- $5 = +HEAPF64[2079];
+ HEAPF64[2141] = $4;
+ $5 = +HEAPF64[2118];
$6 = $4 < $5;
if (!($6)) {
return;
@@ -15161,13 +15165,13 @@ function _EndDrawing() {
$9 = $8;
_Wait($9);
$10 = (+_GetTime());
- HEAPF64[2099] = $10;
- $11 = +HEAPF64[2082];
+ HEAPF64[2138] = $10;
+ $11 = +HEAPF64[2121];
$12 = $10 - $11;
- HEAPF64[2082] = $10;
- $13 = +HEAPF64[2102];
+ HEAPF64[2121] = $10;
+ $13 = +HEAPF64[2141];
$14 = $12 + $13;
- HEAPF64[2102] = $14;
+ HEAPF64[2141] = $14;
return;
}
function _rlglDraw() {
@@ -15180,7 +15184,7 @@ function _rlglDraw() {
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4226]|0;
+ $0 = HEAP32[4304]|0;
_glfwSwapBuffers(($0|0));
return;
}
@@ -15196,20 +15200,20 @@ function _PollInputEvents() {
_UpdateGestures();
HEAP32[741] = -1;
HEAP32[743] = -1;
- HEAP32[4659] = 0;
- $3 = HEAP32[4226]|0;
+ HEAP32[4737] = 0;
+ $3 = HEAP32[4304]|0;
_glfwGetCursorPos(($3|0),($0|0),($1|0));
$4 = +HEAPF64[$0>>3];
$5 = $4;
- HEAPF32[4156] = $5;
+ HEAPF32[4234] = $5;
$6 = +HEAPF64[$1>>3];
$7 = $6;
- HEAPF32[(16628)>>2] = $7;
- _memcpy((20251|0),(19739|0),512)|0;
- ;HEAP8[19736>>0]=HEAP8[19733>>0]|0;HEAP8[19736+1>>0]=HEAP8[19733+1>>0]|0;HEAP8[19736+2>>0]=HEAP8[19733+2>>0]|0;
- $8 = HEAP32[4642]|0;
- HEAP32[4229] = $8;
- HEAP32[4642] = 0;
+ HEAPF32[(16940)>>2] = $7;
+ _memcpy((20563|0),(20051|0),512)|0;
+ ;HEAP8[20048>>0]=HEAP8[20045>>0]|0;HEAP8[20048+1>>0]=HEAP8[20045+1>>0]|0;HEAP8[20048+2>>0]=HEAP8[20045+2>>0]|0;
+ $8 = HEAP32[4720]|0;
+ HEAP32[4307] = $8;
+ HEAP32[4720] = 0;
$9 = (_emscripten_get_num_gamepads()|0);
$10 = ($9|0)>(0);
if (!($10)) {
@@ -15219,8 +15223,8 @@ function _PollInputEvents() {
$12 = ((($2)) + 8|0);
$$05160 = 0;
while(1) {
- $scevgep = (20763 + ($$05160<<5)|0);
- $scevgep67 = (20891 + ($$05160<<5)|0);
+ $scevgep = (21075 + ($$05160<<5)|0);
+ $scevgep67 = (21203 + ($$05160<<5)|0);
dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0));
$13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0);
$14 = ($13|0)==(0);
@@ -15234,7 +15238,7 @@ function _PollInputEvents() {
$21 = (((($2)) + 1040|0) + ($$04857<<2)|0);
$22 = HEAP32[$21>>2]|0;
$23 = ($22|0)==(1);
- $24 = ((20891 + ($$05160<<5)|0) + ($$04857)|0);
+ $24 = ((21203 + ($$05160<<5)|0) + ($$04857)|0);
if ($23) {
HEAP8[$24>>0] = 1;
HEAP32[743] = $$04857;
@@ -15261,7 +15265,7 @@ function _PollInputEvents() {
$29 = (((($2)) + 16|0) + ($$058<<3)|0);
$30 = +HEAPF64[$29>>3];
$31 = $30;
- $32 = ((18640 + ($$05160<<5)|0) + ($$058<<2)|0);
+ $32 = ((18952 + ($$05160<<5)|0) + ($$058<<2)|0);
HEAPF32[$32>>2] = $31;
$33 = (($$058) + 1)|0;
$34 = ($33|0)<($20|0);
@@ -15277,7 +15281,7 @@ function _PollInputEvents() {
} else {
$$lcssa = $18;
}
- HEAP32[4659] = $$lcssa;
+ HEAP32[4737] = $$lcssa;
}
$37 = (($$05160) + 1)|0;
$38 = ($37|0)<($9|0);
@@ -15318,87 +15322,87 @@ function _UpdateDefaultBuffers() {
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4605]|0;
+ $0 = HEAP32[4683]|0;
$1 = ($0|0)>(0);
if ($1) {
- $2 = HEAP32[4307]|0;
+ $2 = HEAP32[4385]|0;
$3 = ($2|0)==(0);
if (!($3)) {
- $4 = HEAP32[4309]|0;
- $5 = HEAP32[(18448)>>2]|0;
+ $4 = HEAP32[4387]|0;
+ $5 = HEAP32[(18760)>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
- $6 = HEAP32[(18452)>>2]|0;
+ $6 = HEAP32[(18764)>>2]|0;
_glBindBuffer(34962,($6|0));
- $7 = HEAP32[4605]|0;
+ $7 = HEAP32[4683]|0;
$8 = ($7*12)|0;
- $9 = HEAP32[(18432)>>2]|0;
+ $9 = HEAP32[(18744)>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
- $10 = HEAP32[(18456)>>2]|0;
+ $10 = HEAP32[(18768)>>2]|0;
_glBindBuffer(34962,($10|0));
- $11 = HEAP32[(18428)>>2]|0;
+ $11 = HEAP32[(18740)>>2]|0;
$12 = $11 << 2;
- $13 = HEAP32[(18440)>>2]|0;
+ $13 = HEAP32[(18752)>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
- $14 = HEAP32[4617]|0;
+ $14 = HEAP32[4695]|0;
$15 = ($14|0)>(0);
if ($15) {
- $16 = HEAP32[4307]|0;
+ $16 = HEAP32[4385]|0;
$17 = ($16|0)==(0);
if (!($17)) {
- $18 = HEAP32[4309]|0;
- $19 = HEAP32[(18496)>>2]|0;
+ $18 = HEAP32[4387]|0;
+ $19 = HEAP32[(18808)>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
- $20 = HEAP32[(18500)>>2]|0;
+ $20 = HEAP32[(18812)>>2]|0;
_glBindBuffer(34962,($20|0));
- $21 = HEAP32[4617]|0;
+ $21 = HEAP32[4695]|0;
$22 = ($21*12)|0;
- $23 = HEAP32[(18480)>>2]|0;
+ $23 = HEAP32[(18792)>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
- $24 = HEAP32[(18504)>>2]|0;
+ $24 = HEAP32[(18816)>>2]|0;
_glBindBuffer(34962,($24|0));
- $25 = HEAP32[(18476)>>2]|0;
+ $25 = HEAP32[(18788)>>2]|0;
$26 = $25 << 2;
- $27 = HEAP32[(18488)>>2]|0;
+ $27 = HEAP32[(18800)>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
- $28 = HEAP32[4629]|0;
+ $28 = HEAP32[4707]|0;
$29 = ($28|0)>(0);
if ($29) {
- $30 = HEAP32[4307]|0;
+ $30 = HEAP32[4385]|0;
$31 = ($30|0)==(0);
if (!($31)) {
- $32 = HEAP32[4309]|0;
- $33 = HEAP32[(18544)>>2]|0;
+ $32 = HEAP32[4387]|0;
+ $33 = HEAP32[(18856)>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
- $34 = HEAP32[(18548)>>2]|0;
+ $34 = HEAP32[(18860)>>2]|0;
_glBindBuffer(34962,($34|0));
- $35 = HEAP32[4629]|0;
+ $35 = HEAP32[4707]|0;
$36 = ($35*12)|0;
- $37 = HEAP32[(18528)>>2]|0;
+ $37 = HEAP32[(18840)>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
- $38 = HEAP32[(18552)>>2]|0;
+ $38 = HEAP32[(18864)>>2]|0;
_glBindBuffer(34962,($38|0));
- $39 = HEAP32[4629]|0;
+ $39 = HEAP32[4707]|0;
$40 = $39 << 3;
- $41 = HEAP32[(18532)>>2]|0;
+ $41 = HEAP32[(18844)>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
- $42 = HEAP32[(18556)>>2]|0;
+ $42 = HEAP32[(18868)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[4629]|0;
+ $43 = HEAP32[4707]|0;
$44 = $43 << 2;
- $45 = HEAP32[(18536)>>2]|0;
+ $45 = HEAP32[(18848)>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
- $46 = HEAP32[4307]|0;
+ $46 = HEAP32[4385]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
- $48 = HEAP32[4309]|0;
+ $48 = HEAP32[4387]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
@@ -15416,9 +15420,9 @@ function _DrawDefaultBuffers() {
$0 = sp + 128|0;
$1 = sp + 64|0;
$2 = sp;
- dest=$0; src=17096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$1; src=17160; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $3 = HEAP32[4692]|0;
+ dest=$0; src=17408; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$1; src=17472; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ $3 = HEAP32[4770]|0;
$4 = ($3|0)!=(0);
$$ = $4 ? 2 : 1;
$$02932 = 0;
@@ -15428,134 +15432,134 @@ function _DrawDefaultBuffers() {
dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2);
}
- $8 = HEAP32[4605]|0;
+ $8 = HEAP32[4683]|0;
$9 = ($8|0)>(0);
- $10 = HEAP32[4617]|0;
+ $10 = HEAP32[4695]|0;
$11 = ($10|0)>(0);
$or$cond = $9 | $11;
- $12 = HEAP32[4629]|0;
+ $12 = HEAP32[4707]|0;
$13 = ($12|0)>(0);
$or$cond3 = $or$cond | $13;
if ($or$cond3) {
- $14 = HEAP32[4329]|0;
+ $14 = HEAP32[4407]|0;
_glUseProgram(($14|0));
- dest=$modelview$byval_copy; src=17160; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=$$byval_copy2; src=17096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$modelview$byval_copy; src=17472; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=$$byval_copy2; src=17408; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2);
- $15 = HEAP32[(17344)>>2]|0;
+ $15 = HEAP32[(17656)>>2]|0;
dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$16 = (_MatrixToFloat($$byval_copy2)|0);
_glUniformMatrix4fv(($15|0),1,0,($16|0));
- $17 = HEAP32[(17348)>>2]|0;
+ $17 = HEAP32[(17660)>>2]|0;
_glUniform4f(($17|0),1.0,1.0,1.0,1.0);
- $18 = HEAP32[(17360)>>2]|0;
+ $18 = HEAP32[(17672)>>2]|0;
_glUniform1i(($18|0),0);
}
- $19 = HEAP32[4605]|0;
+ $19 = HEAP32[4683]|0;
$20 = ($19|0)>(0);
if ($20) {
- $21 = HEAP32[4314]|0;
+ $21 = HEAP32[4392]|0;
_glBindTexture(3553,($21|0));
- $22 = HEAP32[4307]|0;
+ $22 = HEAP32[4385]|0;
$23 = ($22|0)==(0);
if ($23) {
- $26 = HEAP32[(18452)>>2]|0;
+ $26 = HEAP32[(18764)>>2]|0;
_glBindBuffer(34962,($26|0));
- $27 = HEAP32[(17320)>>2]|0;
+ $27 = HEAP32[(17632)>>2]|0;
_glVertexAttribPointer(($27|0),3,5126,0,0,(0|0));
- $28 = HEAP32[(17320)>>2]|0;
+ $28 = HEAP32[(17632)>>2]|0;
_glEnableVertexAttribArray(($28|0));
- $29 = HEAP32[(18456)>>2]|0;
+ $29 = HEAP32[(18768)>>2]|0;
_glBindBuffer(34962,($29|0));
- $30 = HEAP32[(17340)>>2]|0;
+ $30 = HEAP32[(17652)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
- $31 = HEAP32[(17340)>>2]|0;
+ $31 = HEAP32[(17652)>>2]|0;
_glEnableVertexAttribArray(($31|0));
} else {
- $24 = HEAP32[4309]|0;
- $25 = HEAP32[(18448)>>2]|0;
+ $24 = HEAP32[4387]|0;
+ $25 = HEAP32[(18760)>>2]|0;
FUNCTION_TABLE_vi[$24 & 31]($25);
}
- $32 = HEAP32[4605]|0;
+ $32 = HEAP32[4683]|0;
_glDrawArrays(1,0,($32|0));
- $33 = HEAP32[4307]|0;
+ $33 = HEAP32[4385]|0;
$34 = ($33|0)==(0);
if ($34) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $35 = HEAP32[4617]|0;
+ $35 = HEAP32[4695]|0;
$36 = ($35|0)>(0);
if ($36) {
- $37 = HEAP32[4314]|0;
+ $37 = HEAP32[4392]|0;
_glBindTexture(3553,($37|0));
- $38 = HEAP32[4307]|0;
+ $38 = HEAP32[4385]|0;
$39 = ($38|0)==(0);
if ($39) {
- $42 = HEAP32[(18500)>>2]|0;
+ $42 = HEAP32[(18812)>>2]|0;
_glBindBuffer(34962,($42|0));
- $43 = HEAP32[(17320)>>2]|0;
+ $43 = HEAP32[(17632)>>2]|0;
_glVertexAttribPointer(($43|0),3,5126,0,0,(0|0));
- $44 = HEAP32[(17320)>>2]|0;
+ $44 = HEAP32[(17632)>>2]|0;
_glEnableVertexAttribArray(($44|0));
- $45 = HEAP32[(18504)>>2]|0;
+ $45 = HEAP32[(18816)>>2]|0;
_glBindBuffer(34962,($45|0));
- $46 = HEAP32[(17340)>>2]|0;
+ $46 = HEAP32[(17652)>>2]|0;
_glVertexAttribPointer(($46|0),4,5121,1,0,(0|0));
- $47 = HEAP32[(17340)>>2]|0;
+ $47 = HEAP32[(17652)>>2]|0;
_glEnableVertexAttribArray(($47|0));
} else {
- $40 = HEAP32[4309]|0;
- $41 = HEAP32[(18496)>>2]|0;
+ $40 = HEAP32[4387]|0;
+ $41 = HEAP32[(18808)>>2]|0;
FUNCTION_TABLE_vi[$40 & 31]($41);
}
- $48 = HEAP32[4617]|0;
+ $48 = HEAP32[4695]|0;
_glDrawArrays(4,0,($48|0));
- $49 = HEAP32[4307]|0;
+ $49 = HEAP32[4385]|0;
$50 = ($49|0)==(0);
if ($50) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
- $51 = HEAP32[4629]|0;
+ $51 = HEAP32[4707]|0;
$52 = ($51|0)>(0);
if ($52) {
- $53 = HEAP32[4307]|0;
+ $53 = HEAP32[4385]|0;
$54 = ($53|0)==(0);
if ($54) {
- $57 = HEAP32[(18548)>>2]|0;
+ $57 = HEAP32[(18860)>>2]|0;
_glBindBuffer(34962,($57|0));
- $58 = HEAP32[(17320)>>2]|0;
+ $58 = HEAP32[(17632)>>2]|0;
_glVertexAttribPointer(($58|0),3,5126,0,0,(0|0));
- $59 = HEAP32[(17320)>>2]|0;
+ $59 = HEAP32[(17632)>>2]|0;
_glEnableVertexAttribArray(($59|0));
- $60 = HEAP32[(18552)>>2]|0;
+ $60 = HEAP32[(18864)>>2]|0;
_glBindBuffer(34962,($60|0));
- $61 = HEAP32[(17324)>>2]|0;
+ $61 = HEAP32[(17636)>>2]|0;
_glVertexAttribPointer(($61|0),2,5126,0,0,(0|0));
- $62 = HEAP32[(17324)>>2]|0;
+ $62 = HEAP32[(17636)>>2]|0;
_glEnableVertexAttribArray(($62|0));
- $63 = HEAP32[(18556)>>2]|0;
+ $63 = HEAP32[(18868)>>2]|0;
_glBindBuffer(34962,($63|0));
- $64 = HEAP32[(17340)>>2]|0;
+ $64 = HEAP32[(17652)>>2]|0;
_glVertexAttribPointer(($64|0),4,5121,1,0,(0|0));
- $65 = HEAP32[(17340)>>2]|0;
+ $65 = HEAP32[(17652)>>2]|0;
_glEnableVertexAttribArray(($65|0));
- $66 = HEAP32[(18560)>>2]|0;
+ $66 = HEAP32[(18872)>>2]|0;
_glBindBuffer(34963,($66|0));
} else {
- $55 = HEAP32[4309]|0;
- $56 = HEAP32[(18544)>>2]|0;
+ $55 = HEAP32[4387]|0;
+ $56 = HEAP32[(18856)>>2]|0;
FUNCTION_TABLE_vi[$55 & 31]($56);
}
- $67 = HEAP32[4345]|0;
+ $67 = HEAP32[4423]|0;
$68 = ($67|0)>(0);
if ($68) {
$$02830 = 0;$$031 = 0;
while(1) {
- $71 = HEAP32[4344]|0;
+ $71 = HEAP32[4422]|0;
$72 = (($71) + (($$031*144)|0)|0);
$73 = HEAP32[$72>>2]|0;
$74 = (($73|0) / 4)&-1;
@@ -15566,14 +15570,14 @@ function _DrawDefaultBuffers() {
$78 = $$02830 << 1;
$79 = $78;
_glDrawElements(4,($75|0),5123,($79|0));
- $80 = HEAP32[4344]|0;
+ $80 = HEAP32[4422]|0;
$81 = (($80) + (($$031*144)|0)|0);
$82 = HEAP32[$81>>2]|0;
$83 = (($82|0) / 4)&-1;
$84 = ($83*6)|0;
$85 = (($84) + ($$02830))|0;
$86 = (($$031) + 1)|0;
- $87 = HEAP32[4345]|0;
+ $87 = HEAP32[4423]|0;
$88 = ($86|0)<($87|0);
if ($88) {
$$02830 = $85;$$031 = $86;
@@ -15582,7 +15586,7 @@ function _DrawDefaultBuffers() {
}
}
}
- $69 = HEAP32[4307]|0;
+ $69 = HEAP32[4385]|0;
$70 = ($69|0)==(0);
if ($70) {
_glBindBuffer(34962,0);
@@ -15590,10 +15594,10 @@ function _DrawDefaultBuffers() {
}
_glBindTexture(3553,0);
}
- $89 = HEAP32[4307]|0;
+ $89 = HEAP32[4385]|0;
$90 = ($89|0)==(0);
if (!($90)) {
- $91 = HEAP32[4309]|0;
+ $91 = HEAP32[4387]|0;
FUNCTION_TABLE_vi[$91 & 31](0);
}
_glUseProgram(0);
@@ -15605,22 +15609,22 @@ function _DrawDefaultBuffers() {
break;
}
}
- HEAP32[4345] = 1;
- $5 = HEAP32[4314]|0;
- $6 = HEAP32[4344]|0;
+ HEAP32[4423] = 1;
+ $5 = HEAP32[4392]|0;
+ $6 = HEAP32[4422]|0;
$7 = ((($6)) + 8|0);
HEAP32[$7>>2] = $5;
HEAP32[$6>>2] = 0;
- HEAP32[4605] = 0;
- HEAP32[(18428)>>2] = 0;
- HEAP32[4617] = 0;
- HEAP32[(18476)>>2] = 0;
- HEAP32[4629] = 0;
- HEAP32[(18520)>>2] = 0;
- HEAP32[(18524)>>2] = 0;
+ HEAP32[4683] = 0;
+ HEAP32[(18740)>>2] = 0;
+ HEAP32[4695] = 0;
+ HEAP32[(18788)>>2] = 0;
+ HEAP32[4707] = 0;
+ HEAP32[(18832)>>2] = 0;
+ HEAP32[(18836)>>2] = 0;
HEAPF32[744] = -1.0;
- dest=17096; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- dest=17160; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17408; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17472; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _SetStereoView($0,$1,$2) {
@@ -15635,17 +15639,17 @@ function _SetStereoView($0,$1,$2) {
$3 = sp;
$4 = sp + 128|0;
dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
- $5 = HEAP32[4603]|0;
+ $5 = HEAP32[4681]|0;
$6 = Math_imul($5, $0)|0;
$7 = (($6|0) / 2)&-1;
$8 = (($5|0) / 2)&-1;
- $9 = HEAP32[4604]|0;
+ $9 = HEAP32[4682]|0;
_rlViewport($7,0,$8,$9);
- $10 = (19000 + ($0<<6)|0);
+ $10 = (19312 + ($0<<6)|0);
dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy3);
- $11 = (18872 + ($0<<6)|0);
+ $11 = (19184 + ($0<<6)|0);
dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_SetMatrixModelview($$byval_copy3);
@@ -15657,14 +15661,14 @@ function _SetMatrixModelview($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=17160; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17472; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _SetMatrixProjection($0) {
$0 = $0|0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
- dest=17096; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
+ dest=17408; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
return;
}
function _rlPushMatrix() {
@@ -15672,43 +15676,43 @@ function _rlPushMatrix() {
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0);
$vararg_buffer = sp;
- $0 = HEAP32[4782]|0;
+ $0 = HEAP32[4860]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,8824,$vararg_buffer);
}
- $2 = HEAP32[4782]|0;
- $3 = (17388 + ($2<<6)|0);
- $4 = HEAP32[4273]|0;
+ $2 = HEAP32[4860]|0;
+ $3 = (17700 + ($2<<6)|0);
+ $4 = HEAP32[4351]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
- $5 = HEAP32[4782]|0;
+ $5 = HEAP32[4860]|0;
$6 = (($5) + 1)|0;
- HEAP32[4782] = $6;
- $7 = HEAP32[4306]|0;
+ HEAP32[4860] = $6;
+ $7 = HEAP32[4384]|0;
$8 = ($7|0)==(5888);
if (!($8)) {
STACKTOP = sp;return;
}
- HEAP32[4783] = 1;
+ HEAP32[4861] = 1;
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4782]|0;
+ $0 = HEAP32[4860]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
- $2 = HEAP32[4782]|0;
+ $2 = HEAP32[4860]|0;
$3 = (($2) + -1)|0;
- $4 = (17388 + ($3<<6)|0);
- $5 = HEAP32[4273]|0;
+ $4 = (17700 + ($3<<6)|0);
+ $5 = HEAP32[4351]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = (($2) + -1)|0;
- HEAP32[4782] = $6;
+ HEAP32[4860] = $6;
return;
}
function _IsFileExtension($0,$1) {
@@ -15741,7 +15745,7 @@ function _rlTranslatef($0,$1,$2) {
$4 = sp;
_MatrixTranslate($3,$0,$1,$2);
_MatrixTranspose($3);
- $5 = HEAP32[4273]|0;
+ $5 = HEAP32[4351]|0;
dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($4,$$byval_copy,$$byval_copy1);
@@ -15774,7 +15778,7 @@ function _rlRotatef($0,$1,$2,$3) {
_MatrixRotate($6,$$byval_copy2,$10);
dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($4);
- $11 = HEAP32[4273]|0;
+ $11 = HEAP32[4351]|0;
dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($7,$$byval_copy1,$$byval_copy2);
@@ -15785,7 +15789,7 @@ function _rlBegin($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4346] = $0;
+ HEAP32[4424] = $0;
return;
}
function _rlEnd() {
@@ -15801,21 +15805,21 @@ function _rlEnd() {
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0);
$$byval_copy = sp;
- $0 = HEAP32[4783]|0;
+ $0 = HEAP32[4861]|0;
$1 = ($0|0)==(0);
if (!($1)) {
- $2 = HEAP32[4784]|0;
+ $2 = HEAP32[4862]|0;
$3 = ($2|0)>(0);
if ($3) {
$$03956 = 0;
while(1) {
- $6 = HEAP32[4343]|0;
+ $6 = HEAP32[4421]|0;
$7 = (($6) + (($$03956*12)|0)|0);
- $8 = HEAP32[4273]|0;
+ $8 = HEAP32[4351]|0;
dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($7,$$byval_copy);
$9 = (($$03956) + 1)|0;
- $5 = HEAP32[4784]|0;
+ $5 = HEAP32[4862]|0;
$10 = ($9|0)<($5|0);
if ($10) {
$$03956 = $9;
@@ -15823,12 +15827,12 @@ function _rlEnd() {
break;
}
}
- HEAP32[4783] = 0;
+ HEAP32[4861] = 0;
$4 = ($5|0)>(0);
if ($4) {
$$04154 = 0;
while(1) {
- $11 = HEAP32[4343]|0;
+ $11 = HEAP32[4421]|0;
$12 = (($11) + (($$04154*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($$04154*12)|0)|0)) + 4|0);
@@ -15837,7 +15841,7 @@ function _rlEnd() {
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($$04154) + 1)|0;
- $19 = HEAP32[4784]|0;
+ $19 = HEAP32[4862]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$$04154 = $18;
@@ -15847,15 +15851,15 @@ function _rlEnd() {
}
}
} else {
- HEAP32[4783] = 0;
+ HEAP32[4861] = 0;
}
- HEAP32[4784] = 0;
+ HEAP32[4862] = 0;
}
- $21 = HEAP32[4346]|0;
+ $21 = HEAP32[4424]|0;
switch ($21|0) {
case 1: {
- $22 = HEAP32[4605]|0;
- $23 = HEAP32[(18428)>>2]|0;
+ $22 = HEAP32[4683]|0;
+ $23 = HEAP32[(18740)>>2]|0;
$24 = ($22|0)==($23|0);
if ($24) {
$148 = +HEAPF32[744];
@@ -15874,16 +15878,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $27 = HEAP32[(18440)>>2]|0;
- $28 = HEAP32[(18428)>>2]|0;
+ $27 = HEAP32[(18752)>>2]|0;
+ $28 = HEAP32[(18740)>>2]|0;
$29 = $28 << 2;
$30 = (($29) + -4)|0;
$31 = (($27) + ($30)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (($27) + ($29)|0);
HEAP8[$33>>0] = $32;
- $34 = HEAP32[(18440)>>2]|0;
- $35 = HEAP32[(18428)>>2]|0;
+ $34 = HEAP32[(18752)>>2]|0;
+ $35 = HEAP32[(18740)>>2]|0;
$36 = $35 << 2;
$37 = (($36) + -3)|0;
$38 = (($34) + ($37)|0);
@@ -15891,8 +15895,8 @@ function _rlEnd() {
$40 = $36 | 1;
$41 = (($34) + ($40)|0);
HEAP8[$41>>0] = $39;
- $42 = HEAP32[(18440)>>2]|0;
- $43 = HEAP32[(18428)>>2]|0;
+ $42 = HEAP32[(18752)>>2]|0;
+ $43 = HEAP32[(18740)>>2]|0;
$44 = $43 << 2;
$45 = (($44) + -2)|0;
$46 = (($42) + ($45)|0);
@@ -15900,8 +15904,8 @@ function _rlEnd() {
$48 = $44 | 2;
$49 = (($42) + ($48)|0);
HEAP8[$49>>0] = $47;
- $50 = HEAP32[(18440)>>2]|0;
- $51 = HEAP32[(18428)>>2]|0;
+ $50 = HEAP32[(18752)>>2]|0;
+ $51 = HEAP32[(18740)>>2]|0;
$52 = $51 << 2;
$53 = (($52) + -1)|0;
$54 = (($50) + ($53)|0);
@@ -15909,9 +15913,9 @@ function _rlEnd() {
$56 = $52 | 3;
$57 = (($50) + ($56)|0);
HEAP8[$57>>0] = $55;
- $58 = HEAP32[(18428)>>2]|0;
+ $58 = HEAP32[(18740)>>2]|0;
$59 = (($58) + 1)|0;
- HEAP32[(18428)>>2] = $59;
+ HEAP32[(18740)>>2] = $59;
$60 = (($$04347) + 1)|0;
$exitcond = ($60|0)==($25|0);
if ($exitcond) {
@@ -15927,8 +15931,8 @@ function _rlEnd() {
break;
}
case 4: {
- $61 = HEAP32[4617]|0;
- $62 = HEAP32[(18476)>>2]|0;
+ $61 = HEAP32[4695]|0;
+ $62 = HEAP32[(18788)>>2]|0;
$63 = ($61|0)==($62|0);
if ($63) {
$148 = +HEAPF32[744];
@@ -15947,16 +15951,16 @@ function _rlEnd() {
STACKTOP = sp;return;
}
while(1) {
- $66 = HEAP32[(18488)>>2]|0;
- $67 = HEAP32[(18476)>>2]|0;
+ $66 = HEAP32[(18800)>>2]|0;
+ $67 = HEAP32[(18788)>>2]|0;
$68 = $67 << 2;
$69 = (($68) + -4)|0;
$70 = (($66) + ($69)|0);
$71 = HEAP8[$70>>0]|0;
$72 = (($66) + ($68)|0);
HEAP8[$72>>0] = $71;
- $73 = HEAP32[(18488)>>2]|0;
- $74 = HEAP32[(18476)>>2]|0;
+ $73 = HEAP32[(18800)>>2]|0;
+ $74 = HEAP32[(18788)>>2]|0;
$75 = $74 << 2;
$76 = (($75) + -3)|0;
$77 = (($73) + ($76)|0);
@@ -15964,8 +15968,8 @@ function _rlEnd() {
$79 = $75 | 1;
$80 = (($73) + ($79)|0);
HEAP8[$80>>0] = $78;
- $81 = HEAP32[(18488)>>2]|0;
- $82 = HEAP32[(18476)>>2]|0;
+ $81 = HEAP32[(18800)>>2]|0;
+ $82 = HEAP32[(18788)>>2]|0;
$83 = $82 << 2;
$84 = (($83) + -2)|0;
$85 = (($81) + ($84)|0);
@@ -15973,8 +15977,8 @@ function _rlEnd() {
$87 = $83 | 2;
$88 = (($81) + ($87)|0);
HEAP8[$88>>0] = $86;
- $89 = HEAP32[(18488)>>2]|0;
- $90 = HEAP32[(18476)>>2]|0;
+ $89 = HEAP32[(18800)>>2]|0;
+ $90 = HEAP32[(18788)>>2]|0;
$91 = $90 << 2;
$92 = (($91) + -1)|0;
$93 = (($89) + ($92)|0);
@@ -15982,9 +15986,9 @@ function _rlEnd() {
$95 = $91 | 3;
$96 = (($89) + ($95)|0);
HEAP8[$96>>0] = $94;
- $97 = HEAP32[(18476)>>2]|0;
+ $97 = HEAP32[(18788)>>2]|0;
$98 = (($97) + 1)|0;
- HEAP32[(18476)>>2] = $98;
+ HEAP32[(18788)>>2] = $98;
$99 = (($$04248) + 1)|0;
$exitcond60 = ($99|0)==($64|0);
if ($exitcond60) {
@@ -16000,8 +16004,8 @@ function _rlEnd() {
break;
}
case 7: {
- $100 = HEAP32[4629]|0;
- $101 = HEAP32[(18524)>>2]|0;
+ $100 = HEAP32[4707]|0;
+ $101 = HEAP32[(18836)>>2]|0;
$102 = ($100|0)==($101|0);
if (!($102)) {
$103 = (($100) - ($101))|0;
@@ -16009,16 +16013,16 @@ function _rlEnd() {
if ($104) {
$$04052 = 0;
while(1) {
- $105 = HEAP32[(18536)>>2]|0;
- $106 = HEAP32[(18524)>>2]|0;
+ $105 = HEAP32[(18848)>>2]|0;
+ $106 = HEAP32[(18836)>>2]|0;
$107 = $106 << 2;
$108 = (($107) + -4)|0;
$109 = (($105) + ($108)|0);
$110 = HEAP8[$109>>0]|0;
$111 = (($105) + ($107)|0);
HEAP8[$111>>0] = $110;
- $112 = HEAP32[(18536)>>2]|0;
- $113 = HEAP32[(18524)>>2]|0;
+ $112 = HEAP32[(18848)>>2]|0;
+ $113 = HEAP32[(18836)>>2]|0;
$114 = $113 << 2;
$115 = (($114) + -3)|0;
$116 = (($112) + ($115)|0);
@@ -16026,8 +16030,8 @@ function _rlEnd() {
$118 = $114 | 1;
$119 = (($112) + ($118)|0);
HEAP8[$119>>0] = $117;
- $120 = HEAP32[(18536)>>2]|0;
- $121 = HEAP32[(18524)>>2]|0;
+ $120 = HEAP32[(18848)>>2]|0;
+ $121 = HEAP32[(18836)>>2]|0;
$122 = $121 << 2;
$123 = (($122) + -2)|0;
$124 = (($120) + ($123)|0);
@@ -16035,8 +16039,8 @@ function _rlEnd() {
$126 = $122 | 2;
$127 = (($120) + ($126)|0);
HEAP8[$127>>0] = $125;
- $128 = HEAP32[(18536)>>2]|0;
- $129 = HEAP32[(18524)>>2]|0;
+ $128 = HEAP32[(18848)>>2]|0;
+ $129 = HEAP32[(18836)>>2]|0;
$130 = $129 << 2;
$131 = (($130) + -1)|0;
$132 = (($128) + ($131)|0);
@@ -16044,9 +16048,9 @@ function _rlEnd() {
$134 = $130 | 3;
$135 = (($128) + ($134)|0);
HEAP8[$135>>0] = $133;
- $136 = HEAP32[(18524)>>2]|0;
+ $136 = HEAP32[(18836)>>2]|0;
$137 = (($136) + 1)|0;
- HEAP32[(18524)>>2] = $137;
+ HEAP32[(18836)>>2] = $137;
$138 = (($$04052) + 1)|0;
$exitcond63 = ($138|0)==($103|0);
if ($exitcond63) {
@@ -16057,8 +16061,8 @@ function _rlEnd() {
}
}
}
- $139 = HEAP32[4629]|0;
- $140 = HEAP32[(18520)>>2]|0;
+ $139 = HEAP32[4707]|0;
+ $140 = HEAP32[(18832)>>2]|0;
$141 = ($139|0)>($140|0);
if (!($141)) {
$148 = +HEAPF32[744];
@@ -16066,8 +16070,8 @@ function _rlEnd() {
HEAPF32[744] = $149;
STACKTOP = sp;return;
}
- $142 = HEAP32[(18532)>>2]|0;
- $$promoted = HEAP32[(18520)>>2]|0;
+ $142 = HEAP32[(18844)>>2]|0;
+ $$promoted = HEAP32[(18832)>>2]|0;
$143 = $$promoted << 1;
$scevgep = (($142) + ($143<<2)|0);
$144 = (($139) - ($140))|0;
@@ -16075,7 +16079,7 @@ function _rlEnd() {
_memset(($scevgep|0),0,($145|0))|0;
$146 = (($139) + ($$promoted))|0;
$147 = (($146) - ($140))|0;
- HEAP32[(18520)>>2] = $147;
+ HEAP32[(18832)>>2] = $147;
$148 = +HEAPF32[744];
$149 = $148 + 4.9999998736893758E-5;
HEAPF32[744] = $149;
@@ -16102,11 +16106,11 @@ function _rlVertex3f($0,$1,$2) {
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
- $3 = HEAP32[4783]|0;
+ $3 = HEAP32[4861]|0;
$4 = ($3|0)==(0);
if (!($4)) {
- $5 = HEAP32[4343]|0;
- $6 = HEAP32[4784]|0;
+ $5 = HEAP32[4421]|0;
+ $6 = HEAP32[4862]|0;
$7 = (($5) + (($6*12)|0)|0);
HEAPF32[$7>>2] = $0;
$8 = (((($5) + (($6*12)|0)|0)) + 4|0);
@@ -16114,16 +16118,16 @@ function _rlVertex3f($0,$1,$2) {
$9 = (((($5) + (($6*12)|0)|0)) + 8|0);
HEAPF32[$9>>2] = $2;
$10 = (($6) + 1)|0;
- HEAP32[4784] = $10;
+ HEAP32[4862] = $10;
STACKTOP = sp;return;
}
- $11 = HEAP32[4346]|0;
+ $11 = HEAP32[4424]|0;
switch ($11|0) {
case 1: {
- $12 = HEAP32[4605]|0;
+ $12 = HEAP32[4683]|0;
$13 = ($12|0)<(2048);
if ($13) {
- $14 = HEAP32[(18432)>>2]|0;
+ $14 = HEAP32[(18744)>>2]|0;
$15 = ($12*3)|0;
$16 = (($14) + ($15<<2)|0);
HEAPF32[$16>>2] = $0;
@@ -16134,7 +16138,7 @@ function _rlVertex3f($0,$1,$2) {
$20 = (($14) + ($19<<2)|0);
HEAPF32[$20>>2] = $2;
$21 = (($12) + 1)|0;
- HEAP32[4605] = $21;
+ HEAP32[4683] = $21;
STACKTOP = sp;return;
} else {
_TraceLog(1,8862,$vararg_buffer);
@@ -16143,10 +16147,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 4: {
- $22 = HEAP32[4617]|0;
+ $22 = HEAP32[4695]|0;
$23 = ($22|0)<(6144);
if ($23) {
- $24 = HEAP32[(18480)>>2]|0;
+ $24 = HEAP32[(18792)>>2]|0;
$25 = ($22*3)|0;
$26 = (($24) + ($25<<2)|0);
HEAPF32[$26>>2] = $0;
@@ -16157,7 +16161,7 @@ function _rlVertex3f($0,$1,$2) {
$30 = (($24) + ($29<<2)|0);
HEAPF32[$30>>2] = $2;
$31 = (($22) + 1)|0;
- HEAP32[4617] = $31;
+ HEAP32[4695] = $31;
STACKTOP = sp;return;
} else {
_TraceLog(1,8887,$vararg_buffer1);
@@ -16166,10 +16170,10 @@ function _rlVertex3f($0,$1,$2) {
break;
}
case 7: {
- $32 = HEAP32[4629]|0;
+ $32 = HEAP32[4707]|0;
$33 = ($32|0)<(4096);
if ($33) {
- $34 = HEAP32[(18528)>>2]|0;
+ $34 = HEAP32[(18840)>>2]|0;
$35 = ($32*3)|0;
$36 = (($34) + ($35<<2)|0);
HEAPF32[$36>>2] = $0;
@@ -16180,9 +16184,9 @@ function _rlVertex3f($0,$1,$2) {
$40 = (($34) + ($39<<2)|0);
HEAPF32[$40>>2] = $2;
$41 = (($32) + 1)|0;
- HEAP32[4629] = $41;
- $42 = HEAP32[4344]|0;
- $43 = HEAP32[4345]|0;
+ HEAP32[4707] = $41;
+ $42 = HEAP32[4422]|0;
+ $43 = HEAP32[4423]|0;
$44 = (($43) + -1)|0;
$45 = (($42) + (($44*144)|0)|0);
$46 = HEAP32[$45>>2]|0;
@@ -16214,13 +16218,13 @@ function _rlTexCoord2f($0,$1) {
$1 = +$1;
var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $2 = HEAP32[4346]|0;
+ $2 = HEAP32[4424]|0;
$3 = ($2|0)==(7);
if (!($3)) {
return;
}
- $4 = HEAP32[(18532)>>2]|0;
- $5 = HEAP32[(18520)>>2]|0;
+ $4 = HEAP32[(18844)>>2]|0;
+ $5 = HEAP32[(18832)>>2]|0;
$6 = $5 << 1;
$7 = (($4) + ($6<<2)|0);
HEAPF32[$7>>2] = $0;
@@ -16228,7 +16232,7 @@ function _rlTexCoord2f($0,$1) {
$9 = (($4) + ($8<<2)|0);
HEAPF32[$9>>2] = $1;
$10 = (($5) + 1)|0;
- HEAP32[(18520)>>2] = $10;
+ HEAP32[(18832)>>2] = $10;
return;
}
function _rlNormal3f($0,$1,$2) {
@@ -16247,18 +16251,18 @@ function _rlColor4ub($0,$1,$2,$3) {
var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $4 = HEAP32[4346]|0;
+ $4 = HEAP32[4424]|0;
switch ($4|0) {
case 1: {
- $$sink37 = (18428);$$sink38 = (18440);
+ $$sink37 = (18740);$$sink38 = (18752);
break;
}
case 4: {
- $$sink37 = (18476);$$sink38 = (18488);
+ $$sink37 = (18788);$$sink38 = (18800);
break;
}
case 7: {
- $$sink37 = (18524);$$sink38 = (18536);
+ $$sink37 = (18836);$$sink38 = (18848);
break;
}
default: {
@@ -16297,8 +16301,8 @@ function _rlEnableTexture($0) {
$0 = $0|0;
var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $1 = HEAP32[4344]|0;
- $2 = HEAP32[4345]|0;
+ $1 = HEAP32[4422]|0;
+ $2 = HEAP32[4423]|0;
$3 = (($2) + -1)|0;
$4 = (((($1) + (($3*144)|0)|0)) + 8|0);
$5 = HEAP32[$4>>2]|0;
@@ -16311,9 +16315,9 @@ function _rlEnableTexture($0) {
$9 = ($8|0)>(0);
if ($9) {
$10 = (($2) + 1)|0;
- HEAP32[4345] = $10;
+ HEAP32[4423] = $10;
}
- $11 = HEAP32[4345]|0;
+ $11 = HEAP32[4423]|0;
$12 = (($11) + -1)|0;
$13 = (((($1) + (($12*144)|0)|0)) + 8|0);
HEAP32[$13>>2] = $0;
@@ -16324,7 +16328,7 @@ function _rlEnableTexture($0) {
function _rlDisableTexture() {
var $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
- $0 = HEAP32[4629]|0;
+ $0 = HEAP32[4707]|0;
$1 = ($0|0)>(4095);
if (!($1)) {
return;
@@ -16485,40 +16489,11 @@ function _rlglReadTexturePixels($0) {
_rlDeleteRenderTextures($$byval_copy);
STACKTOP = sp;return ($12|0);
}
-function _stbi_load($0,$1,$2,$3,$4) {
- $0 = $0|0;
- $1 = $1|0;
- $2 = $2|0;
- $3 = $3|0;
- $4 = $4|0;
- var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $5 = (_stbi__fopen($0)|0);
- $6 = ($5|0)==(0|0);
- if ($6) {
- _stbi__err(9230);
- $$0 = 0;
- return ($$0|0);
- } else {
- $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0);
- (_fclose($5)|0);
- $$0 = $7;
- return ($$0|0);
- }
- return (0)|0;
-}
-function _stbi__fopen($0) {
- $0 = $0|0;
- var $1 = 0, label = 0, sp = 0;
- sp = STACKTOP;
- $1 = (_fopen($0,10563)|0);
- return ($1|0);
-}
function _stbi__err($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- HEAP32[4785] = $0;
+ HEAP32[4863] = $0;
return;
}
function _stbi_load_from_file($0,$1,$2,$3,$4) {
@@ -16582,7 +16557,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
break;
}
default: {
- ___assert_fail((9242|0),(9268|0),1125,(9291|0));
+ ___assert_fail((9230|0),(9256|0),1041,(9279|0));
// unreachable;
}
}
@@ -16600,7 +16575,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) {
HEAP32[$5>>2] = 8;
$$070 = $14;
}
- $15 = HEAP32[4786]|0;
+ $15 = HEAP32[4864]|0;
$16 = ($15|0)==(0);
if ($16) {
$$0 = $$070;
@@ -16693,7 +16668,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) {
$8 = (_stbi__png_test($0)|0);
$9 = ($8|0)==(0);
if ($9) {
- _stbi__err(9332);
+ _stbi__err(9320);
$$0 = 0;
return ($$0|0);
} else {
@@ -16715,7 +16690,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) {
$6 = (_stbi__malloc($5)|0);
$7 = ($6|0)==(0|0);
if ($7) {
- _stbi__err(9323);
+ _stbi__err(9311);
$$0 = 0;
return ($$0|0);
}
@@ -16785,7 +16760,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) {
sp = STACKTOP;
$6 = ($4>>>0)>(4);
if ($6) {
- _stbi__err(9351);
+ _stbi__err(9339);
$$045 = 0;
return ($$045|0);
}
@@ -17346,7 +17321,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$118 = (_stbi__get16be($8)|0);
$119 = $118 & 255;
$120 = HEAP32[$22>>2]|0;
- $121 = (9667 + ($120)|0);
+ $121 = (9655 + ($120)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $122&255;
$124 = Math_imul($123, $119)|0;
@@ -17388,97 +17363,97 @@ function _stbi__parse_png_file($0,$1,$2) {
}
switch (label|0) {
case 7: {
- _stbi__err(9441);
+ _stbi__err(9429);
$$6$ph = 0;
break;
}
case 9: {
- _stbi__err(9455);
+ _stbi__err(9443);
$$6$ph = 0;
break;
}
case 11: {
- _stbi__err(9468);
+ _stbi__err(9456);
$$6$ph = 0;
break;
}
case 13: {
- _stbi__err(9468);
+ _stbi__err(9456);
$$6$ph = 0;
break;
}
case 15: {
- _stbi__err(9478);
+ _stbi__err(9466);
$$6$ph = 0;
break;
}
case 17: {
- _stbi__err(9498);
+ _stbi__err(9486);
$$6$ph = 0;
break;
}
case 20: {
- _stbi__err(9498);
+ _stbi__err(9486);
$$6$ph = 0;
break;
}
case 22: {
- _stbi__err(9498);
+ _stbi__err(9486);
$$6$ph = 0;
break;
}
case 24: {
- _stbi__err(9508);
+ _stbi__err(9496);
$$6$ph = 0;
break;
}
case 26: {
- _stbi__err(9524);
+ _stbi__err(9512);
$$6$ph = 0;
break;
}
case 28: {
- _stbi__err(9542);
+ _stbi__err(9530);
$$6$ph = 0;
break;
}
case 31: {
- _stbi__err(9563);
+ _stbi__err(9551);
$$6$ph = 0;
break;
}
case 34: {
- _stbi__err(9468);
+ _stbi__err(9456);
$$6$ph = 0;
break;
}
case 37: {
- _stbi__err(9468);
+ _stbi__err(9456);
$$6$ph = 0;
break;
}
case 39: {
- _stbi__err(9577);
+ _stbi__err(9565);
$$6$ph = 0;
break;
}
case 41: {
- _stbi__err(9592);
+ _stbi__err(9580);
$$6$ph = 0;
break;
}
case 44: {
- _stbi__err(9592);
+ _stbi__err(9580);
$$6$ph = 0;
break;
}
case 47: {
- _stbi__err(9577);
+ _stbi__err(9565);
$$6$ph = 0;
break;
}
case 49: {
- _stbi__err(9605);
+ _stbi__err(9593);
$$6$ph = 0;
break;
}
@@ -17489,32 +17464,32 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 54: {
- _stbi__err(9621);
+ _stbi__err(9609);
$$6$ph = 0;
break;
}
case 58: {
- _stbi__err(9638);
+ _stbi__err(9626);
$$6$ph = 0;
break;
}
case 61: {
- _stbi__err(9651);
+ _stbi__err(9639);
$$6$ph = 0;
break;
}
case 63: {
- _stbi__err(9638);
+ _stbi__err(9626);
$$6$ph = 0;
break;
}
case 70: {
- _stbi__err(9577);
+ _stbi__err(9565);
$$6$ph = 0;
break;
}
case 72: {
- _stbi__err(9676);
+ _stbi__err(9664);
$$6$ph = 0;
break;
}
@@ -17526,12 +17501,12 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 81: {
- _stbi__err(9323);
+ _stbi__err(9311);
$$6$ph = 0;
break;
}
case 83: {
- _stbi__err(9684);
+ _stbi__err(9672);
$$6$ph = 0;
break;
}
@@ -17544,7 +17519,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$158 = HEAP32[$10>>2]|0;
$159 = ($158|0)==(0|0);
if ($159) {
- _stbi__err(9694);
+ _stbi__err(9682);
$$4 = 0;
break;
}
@@ -17609,7 +17584,7 @@ function _stbi__parse_png_file($0,$1,$2) {
}
}
} while(0);
- $193 = HEAP32[4787]|0;
+ $193 = HEAP32[4865]|0;
$194 = ($193|0)!=(0);
$or$cond11 = $173 & $194;
if ($or$cond11) {
@@ -17642,7 +17617,7 @@ function _stbi__parse_png_file($0,$1,$2) {
$$4 = 1;
}
} else {
- _stbi__err(9577);
+ _stbi__err(9565);
$$4 = 0;
}
} while(0);
@@ -17650,24 +17625,24 @@ function _stbi__parse_png_file($0,$1,$2) {
break;
}
case 104: {
- _stbi__err(9577);
+ _stbi__err(9565);
$$6$ph = 0;
break;
}
case 106: {
$205 = $25 >>> 24;
$206 = $205&255;
- HEAP8[9702] = $206;
+ HEAP8[9690] = $206;
$207 = HEAP32[$15>>2]|0;
$208 = $207 >>> 16;
$209 = $208&255;
- HEAP8[(9703)>>0] = $209;
+ HEAP8[(9691)>>0] = $209;
$210 = $207 >>> 8;
$211 = $210&255;
- HEAP8[(9704)>>0] = $211;
+ HEAP8[(9692)>>0] = $211;
$212 = $207&255;
- HEAP8[(9705)>>0] = $212;
- _stbi__err(9702);
+ HEAP8[(9693)>>0] = $212;
+ _stbi__err(9690);
$$6$ph = 0;
break;
}
@@ -17701,14 +17676,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9364|0),(9268|0),1561,(9420|0));
+ ___assert_fail((9352|0),(9256|0),1477,(9408|0));
// unreachable;
}
$7 = (_stbi__malloc_mad3($2,$3,$4)|0);
$8 = ($7|0)==(0|0);
if ($8) {
_free($0);
- _stbi__err(9323);
+ _stbi__err(9311);
$$0163 = 0;
return ($$0163|0);
}
@@ -18071,7 +18046,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9418|0),(9268|0),1590,(9420|0));
+ ___assert_fail((9406|0),(9256|0),1506,(9408|0));
// unreachable;
}
} while(0);
@@ -18105,7 +18080,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$$off = (($2) + -1)|0;
$6 = ($$off>>>0)<(4);
if (!($6)) {
- ___assert_fail((9364|0),(9268|0),1610,(9395|0));
+ ___assert_fail((9352|0),(9256|0),1526,(9383|0));
// unreachable;
}
$7 = $2 << 1;
@@ -18115,7 +18090,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
$11 = ($10|0)==(0|0);
if ($11) {
_free($0);
- _stbi__err(9323);
+ _stbi__err(9311);
$$0163 = 0;
return ($$0163|0);
}
@@ -18478,7 +18453,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) {
break L11;
}
}
- ___assert_fail((9418|0),(9268|0),1639,(9395|0));
+ ___assert_fail((9406|0),(9256|0),1555,(9383|0));
// unreachable;
}
} while(0);
@@ -18626,7 +18601,7 @@ function _stbi__check_png_header($0) {
}
}
}
- _stbi__err(10359);
+ _stbi__err(10667);
$$05 = 0;
return ($$05|0);
}
@@ -19063,7 +19038,7 @@ function _stbi__compute_transparency16($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9761|0),(9268|0),4568,(9813|0));
+ ___assert_fail((9749|0),(9256|0),4569,(9801|0));
// unreachable;
}
}
@@ -19150,7 +19125,7 @@ function _stbi__compute_transparency($0,$1,$2) {
break;
}
default: {
- ___assert_fail((9761|0),(9268|0),4543,(9786|0));
+ ___assert_fail((9749|0),(9256|0),4544,(9774|0));
// unreachable;
}
}
@@ -19197,7 +19172,7 @@ function _stbi__de_iphone($0) {
break;
}
case 4: {
- $16 = HEAP32[4788]|0;
+ $16 = HEAP32[4866]|0;
$17 = ($16|0)==(0);
$18 = ($5|0)!=(0);
if ($17) {
@@ -19272,7 +19247,7 @@ function _stbi__de_iphone($0) {
break;
}
default: {
- ___assert_fail((9727|0),(9268|0),4649,(9745|0));
+ ___assert_fail((9715|0),(9256|0),4650,(9733|0));
// unreachable;
}
}
@@ -19295,7 +19270,7 @@ function _stbi__expand_png_palette($0,$1,$2) {
$10 = (_stbi__malloc_mad2($7,$2)|0);
$11 = ($10|0)==(0|0);
if ($11) {
- _stbi__err(9323);
+ _stbi__err(9311);
$$0 = 0;
return ($$0|0);
}
@@ -19472,7 +19447,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$19 = ($18|0)==($3|0);
$or$cond = $17 | $19;
if (!($or$cond)) {
- ___assert_fail((9842|0),(9268|0),4294,(9883|0));
+ ___assert_fail((9830|0),(9256|0),4294,(9871|0));
// unreachable;
}
$20 = (_stbi__malloc_mad3($4,$5,$15)|0);
@@ -19480,7 +19455,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP32[$21>>2] = $20;
$22 = ($20|0)==(0|0);
if ($22) {
- _stbi__err(9323);
+ _stbi__err(9311);
$$2 = 0;
return ($$2|0);
}
@@ -19499,7 +19474,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ($33) {
$34 = ($28|0)==($2|0);
if (!($34)) {
- _stbi__err(9910);
+ _stbi__err(9898);
$$2 = 0;
return ($$2|0);
}
@@ -19512,7 +19487,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
if ((label|0) == 9) {
$35 = ($28>>>0)>($2>>>0);
if ($35) {
- _stbi__err(9910);
+ _stbi__err(9898);
$$2 = 0;
return ($$2|0);
}
@@ -19520,12 +19495,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$36 = ($5|0)==(0);
L18: do {
if (!($36)) {
- $37 = (0 - ($12))|0;
- $38 = ($6|0)<(8);
- $39 = ($26>>>0)>($4>>>0);
- $40 = (($11) - ($26))|0;
+ $37 = ($6|0)<(8);
+ $38 = ($26>>>0)>($4>>>0);
+ $39 = (($11) - ($26))|0;
+ $40 = (0 - ($12))|0;
$41 = ($6|0)==(8);
- $brmerge = $38 | $17;
+ $brmerge = $37 | $17;
$42 = ($4|0)==(0);
$$0614793 = (($4) + -1)|0;
$43 = ($$0614793|0)==(0);
@@ -19548,33 +19523,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$50 = HEAP32[$21>>2]|0;
$51 = Math_imul($$0623814, $12)|0;
$52 = (($50) + ($51)|0);
- $53 = (($52) + ($37)|0);
- $54 = ((($$0577817)) + 1|0);
- $55 = HEAP8[$$0577817>>0]|0;
- $56 = $55&255;
- $57 = ($55&255)>(4);
- if ($57) {
+ $53 = ((($$0577817)) + 1|0);
+ $54 = HEAP8[$$0577817>>0]|0;
+ $55 = $54&255;
+ $56 = ($54&255)>(4);
+ if ($56) {
label = 105;
break;
}
- if ($38) {
- if ($39) {
+ if ($37) {
+ if ($38) {
label = 16;
break;
}
- $58 = (($52) + ($40)|0);
- $$0597 = $58;$$1609 = $26;$$1612 = 1;
+ $57 = (($52) + ($39)|0);
+ $$0597 = $57;$$1609 = $26;$$1612 = 1;
} else {
$$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815;
}
+ $58 = (($$0597) + ($40)|0);
$59 = ($$0623814|0)==(0);
if ($59) {
- $60 = (9949 + ($56)|0);
+ $60 = (9937 + ($55)|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61&255;
$$0588 = $62;
} else {
- $$0588 = $56;
+ $$0588 = $55;
}
$63 = ($$1612|0)>(0);
L30: do {
@@ -19584,24 +19559,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
while(1) {
switch ($trunc638<<24>>24) {
case 0: {
- $64 = (($54) + ($$0625734)|0);
+ $64 = (($53) + ($$0625734)|0);
$65 = HEAP8[$64>>0]|0;
$$sink = $65;
label = 30;
break;
}
case 1: {
- $66 = (($54) + ($$0625734)|0);
+ $66 = (($53) + ($$0625734)|0);
$67 = HEAP8[$66>>0]|0;
$$sink = $67;
label = 30;
break;
}
case 2: {
- $68 = (($54) + ($$0625734)|0);
+ $68 = (($53) + ($$0625734)|0);
$69 = HEAP8[$68>>0]|0;
$70 = $69&255;
- $71 = (($53) + ($$0625734)|0);
+ $71 = (($58) + ($$0625734)|0);
$72 = HEAP8[$71>>0]|0;
$73 = $72&255;
$74 = (($73) + ($70))|0;
@@ -19611,10 +19586,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 3: {
- $76 = (($54) + ($$0625734)|0);
+ $76 = (($53) + ($$0625734)|0);
$77 = HEAP8[$76>>0]|0;
$78 = $77&255;
- $79 = (($53) + ($$0625734)|0);
+ $79 = (($58) + ($$0625734)|0);
$80 = HEAP8[$79>>0]|0;
$81 = $80&255;
$82 = $81 >>> 1;
@@ -19625,10 +19600,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 4: {
- $85 = (($54) + ($$0625734)|0);
+ $85 = (($53) + ($$0625734)|0);
$86 = HEAP8[$85>>0]|0;
$87 = $86&255;
- $88 = (($53) + ($$0625734)|0);
+ $88 = (($58) + ($$0625734)|0);
$89 = HEAP8[$88>>0]|0;
$90 = $89&255;
$91 = (_stbi__paeth(0,$90,0)|0);
@@ -19639,14 +19614,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
break;
}
case 5: {
- $94 = (($54) + ($$0625734)|0);
+ $94 = (($53) + ($$0625734)|0);
$95 = HEAP8[$94>>0]|0;
$$sink = $95;
label = 30;
break;
}
case 6: {
- $96 = (($54) + ($$0625734)|0);
+ $96 = (($53) + ($$0625734)|0);
$97 = HEAP8[$96>>0]|0;
$$sink = $97;
label = 30;
@@ -19676,7 +19651,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
$99 = (($$0597) + ($14)|0);
HEAP8[$99>>0] = -1;
}
- $100 = (($54) + ($14)|0);
+ $100 = (($53) + ($14)|0);
$$1578 = $100;$$sink641 = $3;
} else {
if (!($8)) {
@@ -19691,12 +19666,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
HEAP8[$103>>0] = -1;
HEAP8[$102>>0] = -1;
}
- $104 = (($54) + ($$1612)|0);
+ $104 = (($53) + ($$1612)|0);
$$1578 = $104;$$sink641 = $15;
}
} while(0);
$106 = (($$0597) + ($$sink641)|0);
- $107 = (($53) + ($$sink641)|0);
+ $107 = (($58) + ($$sink641)|0);
if ($brmerge) {
$108 = (($$1609) + -1)|0;
$109 = Math_imul($108, $$1612)|0;
@@ -20273,15 +20248,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 16) {
- ___assert_fail((9928|0),(9268|0),4315,(9883|0));
+ ___assert_fail((9916|0),(9256|0),4315,(9871|0));
// unreachable;
}
else if ((label|0) == 58) {
- ___assert_fail((9954|0),(9268|0),4376,(9883|0));
+ ___assert_fail((9942|0),(9256|0),4377,(9871|0));
// unreachable;
}
else if ((label|0) == 105) {
- _stbi__err(9971);
+ _stbi__err(9959);
$$2 = 0;
return ($$2|0);
}
@@ -20331,7 +20306,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
$334 = (0 - ($26))|0;
$335 = ($7|0)==(0);
- $336 = (9667 + ($6)|0);
+ $336 = (9655 + ($6)|0);
$$0568724 = (($4) + -1)|0;
$337 = ($$0568724|0)>(-1);
$$1721 = (($4) + -1)|0;
@@ -20772,7 +20747,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) {
}
}
if ((label|0) == 144) {
- ___assert_fail((9986|0),(9268|0),4465,(9883|0));
+ ___assert_fail((9974|0),(9256|0),4466,(9871|0));
// unreachable;
}
else if ((label|0) == 151) {
@@ -20832,8 +20807,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) {
function _stbi__parse_zlib($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
- var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
+ var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
+ var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1|0)==(0);
if (!($2)) {
@@ -20848,15 +20823,15 @@ function _stbi__parse_zlib($0,$1) {
HEAP32[$5>>2] = 0;
$6 = ((($0)) + 12|0);
HEAP32[$6>>2] = 0;
- $7 = ((($0)) + 2052|0);
- $8 = ((($0)) + 32|0);
+ $7 = ((($0)) + 32|0);
+ $8 = ((($0)) + 2052|0);
L5: while(1) {
$9 = (_stbi__zreceive($0,1)|0);
$10 = (_stbi__zreceive($0,2)|0);
switch ($10|0) {
case 3: {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
break;
}
@@ -20865,65 +20840,60 @@ function _stbi__parse_zlib($0,$1) {
$12 = ($11|0)==(0);
if ($12) {
$$0 = 0;
- label = 13;
+ label = 11;
break L5;
}
break;
}
case 1: {
- $13 = HEAP8[(21050)>>0]|0;
- $14 = ($13<<24>>24)==(0);
+ $13 = (_stbi__zbuild_huffman($7,9985,288)|0);
+ $14 = ($13|0)==(0);
if ($14) {
- _stbi__init_zdefaults();
+ $$0 = 0;
+ label = 11;
+ break L5;
}
- $15 = (_stbi__zbuild_huffman($8,21051,288)|0);
+ $15 = (_stbi__zbuild_huffman($8,10273,32)|0);
$16 = ($15|0)==(0);
if ($16) {
$$0 = 0;
- label = 13;
- break L5;
- }
- $17 = (_stbi__zbuild_huffman($7,21019,32)|0);
- $18 = ($17|0)==(0);
- if ($18) {
- $$0 = 0;
- label = 13;
+ label = 11;
break L5;
} else {
- label = 11;
+ label = 9;
}
break;
}
default: {
- $19 = (_stbi__compute_huffman_codes($0)|0);
+ $17 = (_stbi__compute_huffman_codes($0)|0);
+ $18 = ($17|0)==(0);
+ if ($18) {
+ $$0 = 0;
+ label = 11;
+ break L5;
+ } else {
+ label = 9;
+ }
+ }
+ }
+ if ((label|0) == 9) {
+ label = 0;
+ $19 = (_stbi__parse_huffman_block($0)|0);
$20 = ($19|0)==(0);
if ($20) {
$$0 = 0;
- label = 13;
- break L5;
- } else {
label = 11;
- }
- }
- }
- if ((label|0) == 11) {
- label = 0;
- $21 = (_stbi__parse_huffman_block($0)|0);
- $22 = ($21|0)==(0);
- if ($22) {
- $$0 = 0;
- label = 13;
break;
}
}
- $23 = ($9|0)==(0);
- if (!($23)) {
+ $21 = ($9|0)==(0);
+ if (!($21)) {
$$0 = 1;
- label = 13;
+ label = 11;
break;
}
}
- if ((label|0) == 13) {
+ if ((label|0) == 11) {
return ($$0|0);
}
return (0)|0;
@@ -20942,14 +20912,14 @@ function _stbi__parse_zlib_header($0) {
$8 = (($7>>>0) % 31)&-1;
$9 = ($8|0)==(0);
if (!($9)) {
- _stbi__err(10312);
+ _stbi__err(10620);
$$0 = 0;
return ($$0|0);
}
$10 = $5 & 32;
$11 = ($10|0)==(0);
if (!($11)) {
- _stbi__err(10328);
+ _stbi__err(10636);
$$0 = 0;
return ($$0|0);
}
@@ -20958,7 +20928,7 @@ function _stbi__parse_zlib_header($0) {
$$0 = 1;
return ($$0|0);
}
- _stbi__err(10343);
+ _stbi__err(10651);
$$0 = 0;
return ($$0|0);
}
@@ -21041,7 +21011,7 @@ function _stbi__parse_uncompressed_block($0) {
}
$22 = ($$lcssa|0)==(0);
if (!($22)) {
- ___assert_fail((10234|0),(9268|0),4048,(10251|0));
+ ___assert_fail((10542|0),(9256|0),4033,(10559|0));
// unreachable;
}
$23 = ($$0$lcssa|0)<(4);
@@ -21078,7 +21048,7 @@ function _stbi__parse_uncompressed_block($0) {
$42 = $33 ^ 65535;
$43 = ($41|0)==($42|0);
if (!($43)) {
- _stbi__err(10282);
+ _stbi__err(10590);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -21088,7 +21058,7 @@ function _stbi__parse_uncompressed_block($0) {
$47 = HEAP32[$46>>2]|0;
$48 = ($45>>>0)>($47>>>0);
if ($48) {
- _stbi__err(10295);
+ _stbi__err(10603);
$$034 = 0;
STACKTOP = sp;return ($$034|0);
}
@@ -21118,21 +21088,6 @@ function _stbi__parse_uncompressed_block($0) {
$$034 = 1;
STACKTOP = sp;return ($$034|0);
}
-function _stbi__init_zdefaults() {
- var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0;
- sp = STACKTOP;
- _memset((21051|0),8,144)|0;
- dest=(21195); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- dest=(21307); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- $0 = (21331);
- $1 = $0;
- HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24;
- $2 = (($0) + 4)|0;
- $3 = $2;
- HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24;
- dest=21019; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0));
- return;
-}
function _stbi__zbuild_huffman($0,$1,$2) {
$0 = $0|0;
$1 = $1|0;
@@ -21266,7 +21221,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
if ((label|0) == 7) {
- _stbi__err(10172);
+ _stbi__err(10480);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21355,7 +21310,7 @@ function _stbi__zbuild_huffman($0,$1,$2) {
}
}
}
- _stbi__err(10224);
+ _stbi__err(10532);
$$075 = 0;
STACKTOP = sp;return ($$075|0);
}
@@ -21384,7 +21339,7 @@ function _stbi__compute_huffman_codes($0) {
while(1) {
$12 = (_stbi__zreceive($0,3)|0);
$13 = $12&255;
- $14 = (11018 + ($$06579)|0);
+ $14 = (11326 + ($$06579)|0);
$15 = HEAP8[$14>>0]|0;
$16 = $15&255;
$17 = (($3) + ($16)|0);
@@ -21475,21 +21430,21 @@ function _stbi__compute_huffman_codes($0) {
}
}
if ((label|0) == 6) {
- _stbi__err(10172);
+ _stbi__err(10480);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 11) {
- _stbi__err(10172);
+ _stbi__err(10480);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
else if ((label|0) == 14) {
- ___assert_fail((10188|0),(9268|0),4021,(10196|0));
+ ___assert_fail((10496|0),(9256|0),4006,(10504|0));
// unreachable;
}
else if ((label|0) == 17) {
- _stbi__err(10172);
+ _stbi__err(10480);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21499,7 +21454,7 @@ function _stbi__compute_huffman_codes($0) {
} while(0);
$43 = ($10|0)==($$066$lcssa|0);
if (!($43)) {
- _stbi__err(10172);
+ _stbi__err(10480);
$$4 = 0;
STACKTOP = sp;return ($$4|0);
}
@@ -21663,7 +21618,7 @@ function _stbi__parse_huffman_block($0) {
$$070 = $scevgep;
}
if ((label|0) == 6) {
- _stbi__err(9997);
+ _stbi__err(10305);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21673,12 +21628,12 @@ function _stbi__parse_huffman_block($0) {
return ($$3$ph|0);
}
else if ((label|0) == 16) {
- _stbi__err(9997);
+ _stbi__err(10305);
$$3$ph = 0;
return ($$3$ph|0);
}
else if ((label|0) == 20) {
- _stbi__err(10014);
+ _stbi__err(10322);
$$3$ph = 0;
return ($$3$ph|0);
}
@@ -21735,7 +21690,7 @@ function _stbi__zexpand($0,$1,$2) {
$5 = HEAP32[$4>>2]|0;
$6 = ($5|0)==(0);
if ($6) {
- _stbi__err(10023);
+ _stbi__err(10331);
$$0 = 0;
return ($$0|0);
}
@@ -21761,7 +21716,7 @@ function _stbi__zexpand($0,$1,$2) {
$18 = (_realloc($8,$$029)|0);
$19 = ($18|0)==(0|0);
if ($19) {
- _stbi__err(9323);
+ _stbi__err(9311);
$$0 = 0;
return ($$0|0);
} else {
@@ -21806,7 +21761,7 @@ function _stbi__fill_bits($0) {
}
}
if ((label|0) == 3) {
- ___assert_fail((10119|0),(9268|0),3863,(10156|0));
+ ___assert_fail((10427|0),(9256|0),3848,(10464|0));
// unreachable;
}
else if ((label|0) == 5) {
@@ -21854,7 +21809,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) {
$22 = $21&255;
$23 = ($22|0)==($$025|0);
if (!($23)) {
- ___assert_fail((10043|0),(9268|0),3891,(10059|0));
+ ___assert_fail((10351|0),(9256|0),3876,(10367|0));
// unreachable;
}
$24 = HEAP32[$2>>2]|0;
@@ -21882,7 +21837,7 @@ function _stbi__bit_reverse($0,$1) {
$5 = $3 >> $4;
return ($5|0);
} else {
- ___assert_fail((10090|0),(9268|0),3781,(10101|0));
+ ___assert_fail((10398|0),(9256|0),3766,(10409|0));
// unreachable;
}
return (0)|0;
@@ -22028,10 +21983,10 @@ function _stbi__stdio_eof($0) {
function _LoadImage($0,$1) {
$0 = $0|0;
$1 = $1|0;
- var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0;
- var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
- var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0;
- var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
+ var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0;
+ var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0;
+ var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0;
+ var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0);
$vararg_buffer9 = sp + 32|0;
@@ -22042,27 +21997,28 @@ function _LoadImage($0,$1) {
$3 = sp + 44|0;
$4 = sp + 40|0;
$5 = sp + 36|0;
- $6 = (_IsFileExtension($1,10371)|0);
+ $6 = (_IsFileExtension($1,10679)|0);
$7 = ($6|0)==(0);
do {
if ($7) {
- $19 = (_IsFileExtension($1,10424)|0);
+ $19 = (_IsFileExtension($1,10732)|0);
$20 = ($19|0)==(0);
if ($20) {
HEAP32[$vararg_buffer1>>2] = $1;
- _TraceLog(2,10429,$vararg_buffer1);
- $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0;
- label = 16;
+ _TraceLog(2,10737,$vararg_buffer1);
+ $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0;
break;
}
HEAP32[$3>>2] = 0;
HEAP32[$4>>2] = 0;
HEAP32[$5>>2] = 0;
- $21 = (_stbi_load($1,$3,$4,$5,0)|0);
- $22 = HEAP32[$3>>2]|0;
- $23 = HEAP32[$4>>2]|0;
- $24 = HEAP32[$5>>2]|0;
- switch ($24|0) {
+ $21 = (_fopen($1,10871)|0);
+ $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0);
+ (_fclose($21)|0);
+ $23 = HEAP32[$3>>2]|0;
+ $24 = HEAP32[$4>>2]|0;
+ $25 = HEAP32[$5>>2]|0;
+ switch ($25|0) {
case 1: {
$$sink = 1;
label = 11;
@@ -22090,7 +22046,7 @@ function _LoadImage($0,$1) {
if ((label|0) == 11) {
$$sroa$15$1 = $$sink;
}
- $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22;
+ $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23;
label = 14;
} else {
$8 = (_LoadResource($1,0)|0);
@@ -22107,18 +22063,18 @@ function _LoadImage($0,$1) {
$18 = HEAP32[$17>>2]|0;
_LoadImagePro($2,$12,$14,$16,$18);
$$sroa$0$0$copyload = HEAP32[$2>>2]|0;
- $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0);
- $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0;
- $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0);
- $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0;
- $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0);
- $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0;
- $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0);
- $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0;
+ $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0);
+ $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0;
+ $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0);
+ $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0;
+ $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0);
+ $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0;
+ $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0);
+ $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0;
$$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload;
} else {
HEAP32[$vararg_buffer>>2] = $1;
- _TraceLog(2,10377,$vararg_buffer);
+ _TraceLog(2,10685,$vararg_buffer);
$$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0;
}
_UnloadResource($8);
@@ -22127,34 +22083,41 @@ function _LoadImage($0,$1) {
}
} while(0);
if ((label|0) == 14) {
- $25 = ($$sroa$0$1|0)==(0|0);
- if ($25) {
- $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1;
- label = 16;
+ $26 = ($$sroa$0$1|0)==(0|0);
+ if ($26) {
+ $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1;
} else {
HEAP32[$vararg_buffer4>>2] = $1;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $$sroa$7$1;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $$sroa$10$1;
- _TraceLog(0,10465,$vararg_buffer4);
- $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1;
+ _TraceLog(0,10773,$vararg_buffer4);
+ $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
+ STACKTOP = sp;return;
}
}
- if ((label|0) == 16) {
- HEAP32[$vararg_buffer9>>2] = $1;
- _TraceLog(2,10504,$vararg_buffer9);
- $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141;
- }
- HEAP32[$0>>2] = $$sroa$0$142;
- $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0);
- HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140;
- $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0);
- HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138;
- $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0);
- HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136;
- $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0);
- HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244;
+ HEAP32[$vararg_buffer9>>2] = $1;
+ _TraceLog(2,10812,$vararg_buffer9);
+ $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143;
+ HEAP32[$0>>2] = $$sroa$0$144;
+ $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0);
+ HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142;
+ $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0);
+ HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140;
+ $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0);
+ HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146;
+ $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0);
+ HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248;
STACKTOP = sp;return;
}
function _LoadResource($0,$1) {
@@ -22173,11 +22136,11 @@ function _LoadResource($0,$1) {
$vararg_buffer = sp;
$2 = sp + 64|0;
$3 = sp + 32|0;
- $4 = (_fopen($0,10563)|0);
+ $4 = (_fopen($0,10871)|0);
$5 = ($4|0)==(0|0);
if ($5) {
HEAP32[$vararg_buffer>>2] = $0;
- _TraceLog(2,10566,$vararg_buffer);
+ _TraceLog(2,10874,$vararg_buffer);
$$2 = 0;
STACKTOP = sp;return ($$2|0);
}
@@ -22276,7 +22239,7 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer4>>2] = $0;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $67;
- _TraceLog(0,10663,$vararg_buffer4);
+ _TraceLog(0,10971,$vararg_buffer4);
}
(_fread($3,32,1,$4)|0);
$68 = (($$05764) + 1)|0;
@@ -22311,14 +22274,14 @@ function _LoadResource($0,$1) {
HEAP32[$vararg_buffer8>>2] = $0;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $1;
- _TraceLog(2,10709,$vararg_buffer8);
+ _TraceLog(2,11017,$vararg_buffer8);
$$1 = $$0$lcssa;
} else {
$$1 = $$0$lcssa;
}
} else {
HEAP32[$vararg_buffer1>>2] = $0;
- _TraceLog(2,10617,$vararg_buffer1);
+ _TraceLog(2,10925,$vararg_buffer1);
$$1 = 0;
}
(_fclose($4)|0);
@@ -22408,7 +22371,7 @@ function _ImageCopy($0,$1) {
break;
}
default: {
- _TraceLog(2,10535,$vararg_buffer);
+ _TraceLog(2,10843,$vararg_buffer);
$$0 = $6;
}
}
@@ -22453,27 +22416,27 @@ function _DecompressData($0,$1,$2) {
$3 = (_malloc($2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
- _TraceLog(2,10759,$vararg_buffer);
+ _TraceLog(2,11067,$vararg_buffer);
STACKTOP = sp;return ($3|0);
}
$5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0);
$6 = ($5|0)==(-1);
if ($6) {
- _TraceLog(2,10798,$vararg_buffer1);
+ _TraceLog(2,11106,$vararg_buffer1);
_free($3);
}
$7 = ($5|0)==($2|0);
if (!($7)) {
- _TraceLog(2,10824,$vararg_buffer3);
+ _TraceLog(2,11132,$vararg_buffer3);
HEAP32[$vararg_buffer5>>2] = $2;
- _TraceLog(2,10887,$vararg_buffer5);
+ _TraceLog(2,11195,$vararg_buffer5);
HEAP32[$vararg_buffer7>>2] = $5;
- _TraceLog(2,10922,$vararg_buffer7);
+ _TraceLog(2,11230,$vararg_buffer7);
}
HEAP32[$vararg_buffer10>>2] = $1;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $5;
- _TraceLog(0,10957,$vararg_buffer10);
+ _TraceLog(0,11265,$vararg_buffer10);
STACKTOP = sp;return ($3|0);
}
function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) {
@@ -23656,7 +23619,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$196 = $$01300 << $$37;
$197 = $196 | $$371346;
$198 = (($$37) + 8)|0;
- $199 = (11014 + ($$361133)|0);
+ $199 = (11322 + ($$361133)|0);
$200 = HEAP8[$199>>0]|0;
$201 = $200 << 24 >> 24;
$202 = ($198>>>0)<($201>>>0);
@@ -24086,7 +24049,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
label = 0;
$185 = ($$331130>>>0)<(3);
if ($185) {
- $186 = (11014 + ($$331130)|0);
+ $186 = (11322 + ($$331130)|0);
$187 = HEAP8[$186>>0]|0;
$188 = $187 << 24 >> 24;
$189 = ($$34>>>0)<($188>>>0);
@@ -24124,7 +24087,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
}
case 68: {
label = 0;
- $203 = (11014 + ($$371134)|0);
+ $203 = (11322 + ($$371134)|0);
$204 = HEAP8[$203>>0]|0;
$205 = $204 << 24 >> 24;
$206 = 1 << $205;
@@ -24163,7 +24126,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$232 = $$431352 >>> 3;
$233 = (($$43) + -3)|0;
$234 = $231&255;
- $235 = (11018 + ($$421139)|0);
+ $235 = (11326 + ($$421139)|0);
$236 = HEAP8[$235>>0]|0;
$237 = $236&255;
$238 = (((($0)) + 7040|0) + ($237)|0);
@@ -24570,7 +24533,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
continue L46;
}
$495 = (($$2986) + -16)|0;
- $496 = (11037 + ($495)|0);
+ $496 = (11345 + ($495)|0);
$497 = HEAP8[$496>>0]|0;
$498 = $497 << 24 >> 24;
$499 = ($488>>>0)<($498>>>0);
@@ -24607,7 +24570,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) {
$513 = $$551364 >>> $$551258;
$514 = (($$55) - ($$551258))|0;
$515 = (($$531044) + -16)|0;
- $516 = (11041 + ($515)|0);
+ $516 = (11349 + ($515)|0);
$517 = HEAP8[$516>>0]|0;
$518 = $517 << 24 >> 24;
$519 = (($518) + ($512))|0;
@@ -25524,7 +25487,7 @@ function _GetTextureData($0,$1) {
$5 = (_rlglReadTexturePixels($$byval_copy)|0);
$6 = ($5|0)==(0|0);
if ($6) {
- _TraceLog(2,11086,$vararg_buffer1);
+ _TraceLog(2,11394,$vararg_buffer1);
$$sroa$0$0 = 0;$$sroa$6$0 = 0;$$sroa$7$0 = 0;$$sroa$9$0 = 0;
break;
}
@@ -25540,10 +25503,10 @@ function _GetTextureData($0,$1) {
$13 = HEAP32[$2>>2]|0;
$$sink = $13;
}
- _TraceLog(0,11045,$vararg_buffer);
+ _TraceLog(0,11353,$vararg_buffer);
$$sroa$0$0 = $5;$$sroa$6$0 = $8;$$sroa$7$0 = $10;$$sroa$9$0 = $$sink;
} else {
- _TraceLog(2,11127,$vararg_buffer3);
+ _TraceLog(2,11435,$vararg_buffer3);
$$sroa$0$0 = 0;$$sroa$6$0 = 0;$$sroa$7$0 = 0;$$sroa$9$0 = 0;
}
} while(0);
@@ -25562,7 +25525,7 @@ function _GetDefaultFont($0) {
$0 = $0|0;
var label = 0, sp = 0;
sp = STACKTOP;
- ;HEAP32[$0>>2]=HEAP32[16944>>2]|0;HEAP32[$0+4>>2]=HEAP32[16944+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16944+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16944+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16944+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16944+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16944+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16944+28>>2]|0;
+ ;HEAP32[$0>>2]=HEAP32[17256>>2]|0;HEAP32[$0+4>>2]=HEAP32[17256+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17256+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17256+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17256+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17256+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17256+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17256+28>>2]|0;
return;
}
function _GetCharIndex($0,$1) {
@@ -26068,7 +26031,7 @@ function _emscripten_GetProcAddress($0) {
$10 = HEAP32[$2>>2]|0;
(_strcpy($9,$10)|0);
$11 = HEAP32[$3>>2]|0;
- $12 = (_strstr($11,11173)|0);
+ $12 = (_strstr($11,11481)|0);
HEAP32[$4>>2] = $12;
$13 = HEAP32[$4>>2]|0;
$14 = ($13|0)!=(0|0);
@@ -26077,7 +26040,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$15>>0] = 0;
}
$16 = HEAP32[$3>>2]|0;
- $17 = (_strstr($16,11177)|0);
+ $17 = (_strstr($16,11485)|0);
HEAP32[$4>>2] = $17;
$18 = HEAP32[$4>>2]|0;
$19 = ($18|0)!=(0|0);
@@ -26086,7 +26049,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$20>>0] = 0;
}
$21 = HEAP32[$3>>2]|0;
- $22 = (_strstr($21,11181)|0);
+ $22 = (_strstr($21,11489)|0);
HEAP32[$4>>2] = $22;
$23 = HEAP32[$4>>2]|0;
$24 = ($23|0)!=(0|0);
@@ -26095,7 +26058,7 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$25>>0] = 0;
}
$26 = HEAP32[$3>>2]|0;
- $27 = (_strstr($26,11185)|0);
+ $27 = (_strstr($26,11493)|0);
HEAP32[$4>>2] = $27;
$28 = HEAP32[$4>>2]|0;
$29 = ($28|0)!=(0|0);
@@ -26104,1210 +26067,1210 @@ function _emscripten_GetProcAddress($0) {
HEAP8[$30>>0] = 0;
}
$31 = HEAP32[$3>>2]|0;
- $32 = (_strcmp($31,11191)|0);
+ $32 = (_strcmp($31,11499)|0);
$33 = ($32|0)!=(0);
do {
if ($33) {
$34 = HEAP32[$3>>2]|0;
- $35 = (_strcmp($34,11229)|0);
+ $35 = (_strcmp($34,11537)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
- HEAP32[$3>>2] = 11248;
+ HEAP32[$3>>2] = 11556;
break;
}
$37 = HEAP32[$3>>2]|0;
- $38 = (_strcmp($37,11261)|0);
+ $38 = (_strcmp($37,11569)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
- HEAP32[$3>>2] = 11282;
+ HEAP32[$3>>2] = 11590;
break;
}
$40 = HEAP32[$3>>2]|0;
- $41 = (_strcmp($40,11297)|0);
+ $41 = (_strcmp($40,11605)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
- HEAP32[$3>>2] = 11312;
+ HEAP32[$3>>2] = 11620;
break;
}
$43 = HEAP32[$3>>2]|0;
- $44 = (_strcmp($43,11327)|0);
+ $44 = (_strcmp($43,11635)|0);
$45 = ($44|0)!=(0);
if (!($45)) {
- HEAP32[$3>>2] = 11342;
+ HEAP32[$3>>2] = 11650;
}
} else {
- HEAP32[$3>>2] = 11213;
+ HEAP32[$3>>2] = 11521;
}
} while(0);
$46 = HEAP32[$3>>2]|0;
- $47 = (_strcmp($46,11357)|0);
+ $47 = (_strcmp($46,11665)|0);
$48 = ($47|0)!=(0);
do {
if ($48) {
$49 = HEAP32[$3>>2]|0;
- $50 = (_strcmp($49,11371)|0);
+ $50 = (_strcmp($49,11679)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$1>>2] = 3;
break;
}
$52 = HEAP32[$3>>2]|0;
- $53 = (_strcmp($52,11383)|0);
+ $53 = (_strcmp($52,11691)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$1>>2] = 7;
break;
}
$55 = HEAP32[$3>>2]|0;
- $56 = (_strcmp($55,11397)|0);
+ $56 = (_strcmp($55,11705)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$1>>2] = 8;
break;
}
$58 = HEAP32[$3>>2]|0;
- $59 = (_strcmp($58,11409)|0);
+ $59 = (_strcmp($58,11717)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$1>>2] = 9;
break;
}
$61 = HEAP32[$3>>2]|0;
- $62 = (_strcmp($61,11423)|0);
+ $62 = (_strcmp($61,11731)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$1>>2] = 10;
break;
}
$64 = HEAP32[$3>>2]|0;
- $65 = (_strcmp($64,11437)|0);
+ $65 = (_strcmp($64,11745)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$1>>2] = 11;
break;
}
$67 = HEAP32[$3>>2]|0;
- $68 = (_strcmp($67,11454)|0);
+ $68 = (_strcmp($67,11762)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$1>>2] = 1;
break;
}
$70 = HEAP32[$3>>2]|0;
- $71 = (_strcmp($70,11477)|0);
+ $71 = (_strcmp($70,11785)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$1>>2] = 1;
break;
}
$73 = HEAP32[$3>>2]|0;
- $74 = (_strcmp($73,11503)|0);
+ $74 = (_strcmp($73,11811)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$1>>2] = 2;
break;
}
$76 = HEAP32[$3>>2]|0;
- $77 = (_strcmp($76,11516)|0);
+ $77 = (_strcmp($76,11824)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$1>>2] = 3;
break;
}
$79 = HEAP32[$3>>2]|0;
- $80 = (_strcmp($79,11532)|0);
+ $80 = (_strcmp($79,11840)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$1>>2] = 1;
break;
}
$82 = HEAP32[$3>>2]|0;
- $83 = (_strcmp($82,11545)|0);
+ $83 = (_strcmp($82,11853)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$1>>2] = 12;
break;
}
$85 = HEAP32[$3>>2]|0;
- $86 = (_strcmp($85,11559)|0);
+ $86 = (_strcmp($85,11867)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$1>>2] = 2;
break;
}
$88 = HEAP32[$3>>2]|0;
- $89 = (_strcmp($88,11579)|0);
+ $89 = (_strcmp($88,11887)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$1>>2] = 3;
break;
}
$91 = HEAP32[$3>>2]|0;
- $92 = (_strcmp($91,11599)|0);
+ $92 = (_strcmp($91,11907)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$1>>2] = 4;
break;
}
$94 = HEAP32[$3>>2]|0;
- $95 = (_strcmp($94,11616)|0);
+ $95 = (_strcmp($94,11924)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$1>>2] = 5;
break;
}
$97 = HEAP32[$3>>2]|0;
- $98 = (_strcmp($97,11633)|0);
+ $98 = (_strcmp($97,11941)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$1>>2] = 4;
break;
}
$100 = HEAP32[$3>>2]|0;
- $101 = (_strcmp($100,11645)|0);
+ $101 = (_strcmp($100,11953)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$1>>2] = 13;
break;
}
$103 = HEAP32[$3>>2]|0;
- $104 = (_strcmp($103,11658)|0);
+ $104 = (_strcmp($103,11966)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$1>>2] = 14;
break;
}
$106 = HEAP32[$3>>2]|0;
- $107 = (_strcmp($106,11674)|0);
+ $107 = (_strcmp($106,11982)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$1>>2] = 6;
break;
}
$109 = HEAP32[$3>>2]|0;
- $110 = (_strcmp($109,11697)|0);
+ $110 = (_strcmp($109,12005)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$1>>2] = 2;
break;
}
$112 = HEAP32[$3>>2]|0;
- $113 = (_strcmp($112,11710)|0);
+ $113 = (_strcmp($112,12018)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$1>>2] = 3;
break;
}
$115 = HEAP32[$3>>2]|0;
- $116 = (_strcmp($115,11726)|0);
+ $116 = (_strcmp($115,12034)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$1>>2] = 5;
break;
}
$118 = HEAP32[$3>>2]|0;
- $119 = (_strcmp($118,11737)|0);
+ $119 = (_strcmp($118,12045)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$1>>2] = 15;
break;
}
$121 = HEAP32[$3>>2]|0;
- $122 = (_strcmp($121,11756)|0);
+ $122 = (_strcmp($121,12064)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$1>>2] = 16;
break;
}
$124 = HEAP32[$3>>2]|0;
- $125 = (_strcmp($124,11778)|0);
+ $125 = (_strcmp($124,12086)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$1>>2] = 17;
break;
}
$127 = HEAP32[$3>>2]|0;
- $128 = (_strcmp($127,11797)|0);
+ $128 = (_strcmp($127,12105)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$1>>2] = 7;
break;
}
$130 = HEAP32[$3>>2]|0;
- $131 = (_strcmp($130,11826)|0);
+ $131 = (_strcmp($130,12134)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$1>>2] = 6;
break;
}
$133 = HEAP32[$3>>2]|0;
- $134 = (_strcmp($133,11843)|0);
+ $134 = (_strcmp($133,12151)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$1>>2] = 8;
break;
}
$136 = HEAP32[$3>>2]|0;
- $137 = (_strcmp($136,11858)|0);
+ $137 = (_strcmp($136,12166)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$1>>2] = 9;
break;
}
$139 = HEAP32[$3>>2]|0;
- $140 = (_strcmp($139,11873)|0);
+ $140 = (_strcmp($139,12181)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$1>>2] = 1;
break;
}
$142 = HEAP32[$3>>2]|0;
- $143 = (_strcmp($142,11894)|0);
+ $143 = (_strcmp($142,12202)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$1>>2] = 10;
break;
}
$145 = HEAP32[$3>>2]|0;
- $146 = (_strcmp($145,11914)|0);
+ $146 = (_strcmp($145,12222)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$1>>2] = 11;
break;
}
$148 = HEAP32[$3>>2]|0;
- $149 = (_strcmp($148,11934)|0);
+ $149 = (_strcmp($148,12242)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$1>>2] = 12;
break;
}
$151 = HEAP32[$3>>2]|0;
- $152 = (_strcmp($151,11960)|0);
+ $152 = (_strcmp($151,12268)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$1>>2] = 2;
break;
}
$154 = HEAP32[$3>>2]|0;
- $155 = (_strcmp($154,11979)|0);
+ $155 = (_strcmp($154,12287)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$1>>2] = 1;
break;
}
$157 = HEAP32[$3>>2]|0;
- $158 = (_strcmp($157,11991)|0);
+ $158 = (_strcmp($157,12299)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$1>>2] = 3;
break;
}
$160 = HEAP32[$3>>2]|0;
- $161 = (_strcmp($160,12003)|0);
+ $161 = (_strcmp($160,12311)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$1>>2] = 1;
break;
}
$163 = HEAP32[$3>>2]|0;
- $164 = (_strcmp($163,12015)|0);
+ $164 = (_strcmp($163,12323)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$1>>2] = 1;
break;
}
$166 = HEAP32[$3>>2]|0;
- $167 = (_strcmp($166,12027)|0);
+ $167 = (_strcmp($166,12335)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$1>>2] = 18;
break;
}
$169 = HEAP32[$3>>2]|0;
- $170 = (_strcmp($169,12039)|0);
+ $170 = (_strcmp($169,12347)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$1>>2] = 13;
break;
}
$172 = HEAP32[$3>>2]|0;
- $173 = (_strcmp($172,12051)|0);
+ $173 = (_strcmp($172,12359)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$1>>2] = 4;
break;
}
$175 = HEAP32[$3>>2]|0;
- $176 = (_strcmp($175,12063)|0);
+ $176 = (_strcmp($175,12371)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$1>>2] = 2;
break;
}
$178 = HEAP32[$3>>2]|0;
- $179 = (_strcmp($178,12075)|0);
+ $179 = (_strcmp($178,12383)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$1>>2] = 14;
break;
}
$181 = HEAP32[$3>>2]|0;
- $182 = (_strcmp($181,12088)|0);
+ $182 = (_strcmp($181,12396)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$1>>2] = 15;
break;
}
$184 = HEAP32[$3>>2]|0;
- $185 = (_strcmp($184,12101)|0);
+ $185 = (_strcmp($184,12409)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$1>>2] = 16;
break;
}
$187 = HEAP32[$3>>2]|0;
- $188 = (_strcmp($187,12114)|0);
+ $188 = (_strcmp($187,12422)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$1>>2] = 17;
break;
}
$190 = HEAP32[$3>>2]|0;
- $191 = (_strcmp($190,12127)|0);
+ $191 = (_strcmp($190,12435)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$1>>2] = 18;
break;
}
$193 = HEAP32[$3>>2]|0;
- $194 = (_strcmp($193,12140)|0);
+ $194 = (_strcmp($193,12448)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$1>>2] = 19;
break;
}
$196 = HEAP32[$3>>2]|0;
- $197 = (_strcmp($196,12153)|0);
+ $197 = (_strcmp($196,12461)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$1>>2] = 20;
break;
}
$199 = HEAP32[$3>>2]|0;
- $200 = (_strcmp($199,12166)|0);
+ $200 = (_strcmp($199,12474)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$1>>2] = 21;
break;
}
$202 = HEAP32[$3>>2]|0;
- $203 = (_strcmp($202,12179)|0);
+ $203 = (_strcmp($202,12487)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$1>>2] = 5;
break;
}
$205 = HEAP32[$3>>2]|0;
- $206 = (_strcmp($205,12198)|0);
+ $206 = (_strcmp($205,12506)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$1>>2] = 6;
break;
}
$208 = HEAP32[$3>>2]|0;
- $209 = (_strcmp($208,12217)|0);
+ $209 = (_strcmp($208,12525)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$1>>2] = 7;
break;
}
$211 = HEAP32[$3>>2]|0;
- $212 = (_strcmp($211,12236)|0);
+ $212 = (_strcmp($211,12544)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$1>>2] = 19;
break;
}
$214 = HEAP32[$3>>2]|0;
- $215 = (_strcmp($214,12249)|0);
+ $215 = (_strcmp($214,12557)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$1>>2] = 20;
break;
}
$217 = HEAP32[$3>>2]|0;
- $218 = (_strcmp($217,12267)|0);
+ $218 = (_strcmp($217,12575)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$1>>2] = 21;
break;
}
$220 = HEAP32[$3>>2]|0;
- $221 = (_strcmp($220,12285)|0);
+ $221 = (_strcmp($220,12593)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$1>>2] = 22;
break;
}
$223 = HEAP32[$3>>2]|0;
- $224 = (_strcmp($223,12303)|0);
+ $224 = (_strcmp($223,12611)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$1>>2] = 23;
break;
}
$226 = HEAP32[$3>>2]|0;
- $227 = (_strcmp($226,12321)|0);
+ $227 = (_strcmp($226,12629)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$1>>2] = 2;
break;
}
$229 = HEAP32[$3>>2]|0;
- $230 = (_strcmp($229,12341)|0);
+ $230 = (_strcmp($229,12649)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$1>>2] = 3;
break;
}
$232 = HEAP32[$3>>2]|0;
- $233 = (_strcmp($232,11282)|0);
+ $233 = (_strcmp($232,11590)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$1>>2] = 7;
break;
}
$235 = HEAP32[$3>>2]|0;
- $236 = (_strcmp($235,12359)|0);
+ $236 = (_strcmp($235,12667)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$1>>2] = 1;
break;
}
$238 = HEAP32[$3>>2]|0;
- $239 = (_strcmp($238,12374)|0);
+ $239 = (_strcmp($238,12682)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$1>>2] = 8;
break;
}
$241 = HEAP32[$3>>2]|0;
- $242 = (_strcmp($241,12395)|0);
+ $242 = (_strcmp($241,12703)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$1>>2] = 9;
break;
}
$244 = HEAP32[$3>>2]|0;
- $245 = (_strcmp($244,12410)|0);
+ $245 = (_strcmp($244,12718)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$1>>2] = 10;
break;
}
$247 = HEAP32[$3>>2]|0;
- $248 = (_strcmp($247,12428)|0);
+ $248 = (_strcmp($247,12736)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$1>>2] = 2;
break;
}
$250 = HEAP32[$3>>2]|0;
- $251 = (_strcmp($250,12444)|0);
+ $251 = (_strcmp($250,12752)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$1>>2] = 11;
break;
}
$253 = HEAP32[$3>>2]|0;
- $254 = (_strcmp($253,12463)|0);
+ $254 = (_strcmp($253,12771)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$1>>2] = 22;
break;
}
$256 = HEAP32[$3>>2]|0;
- $257 = (_strcmp($256,12477)|0);
+ $257 = (_strcmp($256,12785)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$1>>2] = 23;
break;
}
$259 = HEAP32[$3>>2]|0;
- $260 = (_strcmp($259,12492)|0);
+ $260 = (_strcmp($259,12800)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$1>>2] = 8;
break;
}
$262 = HEAP32[$3>>2]|0;
- $263 = (_strcmp($262,11213)|0);
+ $263 = (_strcmp($262,11521)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$1>>2] = 1;
break;
}
$265 = HEAP32[$3>>2]|0;
- $266 = (_strcmp($265,12503)|0);
+ $266 = (_strcmp($265,12811)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$1>>2] = 3;
break;
}
$268 = HEAP32[$3>>2]|0;
- $269 = (_strcmp($268,11312)|0);
+ $269 = (_strcmp($268,11620)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$1>>2] = 24;
break;
}
$271 = HEAP32[$3>>2]|0;
- $272 = (_strcmp($271,11342)|0);
+ $272 = (_strcmp($271,11650)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$1>>2] = 25;
break;
}
$274 = HEAP32[$3>>2]|0;
- $275 = (_strcmp($274,12519)|0);
+ $275 = (_strcmp($274,12827)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$1>>2] = 12;
break;
}
$277 = HEAP32[$3>>2]|0;
- $278 = (_strcmp($277,12546)|0);
+ $278 = (_strcmp($277,12854)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$1>>2] = 4;
break;
}
$280 = HEAP32[$3>>2]|0;
- $281 = (_strcmp($280,12560)|0);
+ $281 = (_strcmp($280,12868)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$1>>2] = 13;
break;
}
$283 = HEAP32[$3>>2]|0;
- $284 = (_strcmp($283,11248)|0);
+ $284 = (_strcmp($283,11556)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$1>>2] = 5;
break;
}
$286 = HEAP32[$3>>2]|0;
- $287 = (_strcmp($286,12580)|0);
+ $287 = (_strcmp($286,12888)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$1>>2] = 6;
break;
}
$289 = HEAP32[$3>>2]|0;
- $290 = (_strcmp($289,12598)|0);
+ $290 = (_strcmp($289,12906)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$1>>2] = 9;
break;
}
$292 = HEAP32[$3>>2]|0;
- $293 = (_strcmp($292,12610)|0);
+ $293 = (_strcmp($292,12918)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$1>>2] = 24;
break;
}
$295 = HEAP32[$3>>2]|0;
- $296 = (_strcmp($295,12631)|0);
+ $296 = (_strcmp($295,12939)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$1>>2] = 26;
break;
}
$298 = HEAP32[$3>>2]|0;
- $299 = (_strcmp($298,12649)|0);
+ $299 = (_strcmp($298,12957)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$1>>2] = 27;
break;
}
$301 = HEAP32[$3>>2]|0;
- $302 = (_strcmp($301,12667)|0);
+ $302 = (_strcmp($301,12975)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$1>>2] = 28;
break;
}
$304 = HEAP32[$3>>2]|0;
- $305 = (_strcmp($304,12688)|0);
+ $305 = (_strcmp($304,12996)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$1>>2] = 14;
break;
}
$307 = HEAP32[$3>>2]|0;
- $308 = (_strcmp($307,12714)|0);
+ $308 = (_strcmp($307,13022)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$1>>2] = 3;
break;
}
$310 = HEAP32[$3>>2]|0;
- $311 = (_strcmp($310,12737)|0);
+ $311 = (_strcmp($310,13045)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$1>>2] = 15;
break;
}
$313 = HEAP32[$3>>2]|0;
- $314 = (_strcmp($313,12775)|0);
+ $314 = (_strcmp($313,13083)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$1>>2] = 10;
break;
}
$316 = HEAP32[$3>>2]|0;
- $317 = (_strcmp($316,12791)|0);
+ $317 = (_strcmp($316,13099)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$1>>2] = 7;
break;
}
$319 = HEAP32[$3>>2]|0;
- $320 = (_strcmp($319,12806)|0);
+ $320 = (_strcmp($319,13114)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$1>>2] = 25;
break;
}
$322 = HEAP32[$3>>2]|0;
- $323 = (_strcmp($322,12829)|0);
+ $323 = (_strcmp($322,13137)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$1>>2] = 16;
break;
}
$325 = HEAP32[$3>>2]|0;
- $326 = (_strcmp($325,12842)|0);
+ $326 = (_strcmp($325,13150)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$1>>2] = 29;
break;
}
$328 = HEAP32[$3>>2]|0;
- $329 = (_strcmp($328,12856)|0);
+ $329 = (_strcmp($328,13164)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$1>>2] = 30;
break;
}
$331 = HEAP32[$3>>2]|0;
- $332 = (_strcmp($331,12870)|0);
+ $332 = (_strcmp($331,13178)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$1>>2] = 1;
break;
}
$334 = HEAP32[$3>>2]|0;
- $335 = (_strcmp($334,12890)|0);
+ $335 = (_strcmp($334,13198)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$1>>2] = 8;
break;
}
$337 = HEAP32[$3>>2]|0;
- $338 = (_strcmp($337,12910)|0);
+ $338 = (_strcmp($337,13218)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$1>>2] = 17;
break;
}
$340 = HEAP32[$3>>2]|0;
- $341 = (_strcmp($340,12926)|0);
+ $341 = (_strcmp($340,13234)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$1>>2] = 18;
break;
}
$343 = HEAP32[$3>>2]|0;
- $344 = (_strcmp($343,12944)|0);
+ $344 = (_strcmp($343,13252)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$1>>2] = 26;
break;
}
$346 = HEAP32[$3>>2]|0;
- $347 = (_strcmp($346,12960)|0);
+ $347 = (_strcmp($346,13268)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$1>>2] = 19;
break;
}
$349 = HEAP32[$3>>2]|0;
- $350 = (_strcmp($349,12975)|0);
+ $350 = (_strcmp($349,13283)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$1>>2] = 9;
break;
}
$352 = HEAP32[$3>>2]|0;
- $353 = (_strcmp($352,12997)|0);
+ $353 = (_strcmp($352,13305)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$1>>2] = 31;
break;
}
$355 = HEAP32[$3>>2]|0;
- $356 = (_strcmp($355,13015)|0);
+ $356 = (_strcmp($355,13323)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$1>>2] = 32;
break;
}
$358 = HEAP32[$3>>2]|0;
- $359 = (_strcmp($358,13036)|0);
+ $359 = (_strcmp($358,13344)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$1>>2] = 10;
break;
}
$361 = HEAP32[$3>>2]|0;
- $362 = (_strcmp($361,13054)|0);
+ $362 = (_strcmp($361,13362)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$1>>2] = 11;
break;
}
$364 = HEAP32[$3>>2]|0;
- $365 = (_strcmp($364,13067)|0);
+ $365 = (_strcmp($364,13375)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$1>>2] = 2;
break;
}
$367 = HEAP32[$3>>2]|0;
- $368 = (_strcmp($367,13082)|0);
+ $368 = (_strcmp($367,13390)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$1>>2] = 12;
break;
}
$370 = HEAP32[$3>>2]|0;
- $371 = (_strcmp($370,13096)|0);
+ $371 = (_strcmp($370,13404)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$1>>2] = 1;
break;
}
$373 = HEAP32[$3>>2]|0;
- $374 = (_strcmp($373,13106)|0);
+ $374 = (_strcmp($373,13414)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$1>>2] = 1;
break;
}
$376 = HEAP32[$3>>2]|0;
- $377 = (_strcmp($376,13116)|0);
+ $377 = (_strcmp($376,13424)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$1>>2] = 2;
break;
}
$379 = HEAP32[$3>>2]|0;
- $380 = (_strcmp($379,13138)|0);
+ $380 = (_strcmp($379,13446)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$1>>2] = 13;
break;
}
$382 = HEAP32[$3>>2]|0;
- $383 = (_strcmp($382,13164)|0);
+ $383 = (_strcmp($382,13472)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$1>>2] = 14;
break;
}
$385 = HEAP32[$3>>2]|0;
- $386 = (_strcmp($385,13191)|0);
+ $386 = (_strcmp($385,13499)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$1>>2] = 27;
break;
}
$388 = HEAP32[$3>>2]|0;
- $389 = (_strcmp($388,13204)|0);
+ $389 = (_strcmp($388,13512)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$1>>2] = 20;
break;
}
$391 = HEAP32[$3>>2]|0;
- $392 = (_strcmp($391,13219)|0);
+ $392 = (_strcmp($391,13527)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$1>>2] = 4;
break;
}
$394 = HEAP32[$3>>2]|0;
- $395 = (_strcmp($394,13234)|0);
+ $395 = (_strcmp($394,13542)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$1>>2] = 3;
break;
}
$397 = HEAP32[$3>>2]|0;
- $398 = (_strcmp($397,13258)|0);
+ $398 = (_strcmp($397,13566)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$1>>2] = 2;
break;
}
$400 = HEAP32[$3>>2]|0;
- $401 = (_strcmp($400,13269)|0);
+ $401 = (_strcmp($400,13577)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$1>>2] = 33;
break;
}
$403 = HEAP32[$3>>2]|0;
- $404 = (_strcmp($403,13291)|0);
+ $404 = (_strcmp($403,13599)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$1>>2] = 21;
break;
}
$406 = HEAP32[$3>>2]|0;
- $407 = (_strcmp($406,13313)|0);
+ $407 = (_strcmp($406,13621)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$1>>2] = 5;
break;
}
$409 = HEAP32[$3>>2]|0;
- $410 = (_strcmp($409,13337)|0);
+ $410 = (_strcmp($409,13645)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$1>>2] = 4;
break;
}
$412 = HEAP32[$3>>2]|0;
- $413 = (_strcmp($412,13346)|0);
+ $413 = (_strcmp($412,13654)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$1>>2] = 5;
break;
}
$415 = HEAP32[$3>>2]|0;
- $416 = (_strcmp($415,13354)|0);
+ $416 = (_strcmp($415,13662)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$1>>2] = 1;
break;
}
$418 = HEAP32[$3>>2]|0;
- $419 = (_strcmp($418,13367)|0);
+ $419 = (_strcmp($418,13675)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$1>>2] = 2;
break;
}
$421 = HEAP32[$3>>2]|0;
- $422 = (_strcmp($421,13381)|0);
+ $422 = (_strcmp($421,13689)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$1>>2] = 15;
break;
}
$424 = HEAP32[$3>>2]|0;
- $425 = (_strcmp($424,13393)|0);
+ $425 = (_strcmp($424,13701)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$1>>2] = 16;
break;
}
$427 = HEAP32[$3>>2]|0;
- $428 = (_strcmp($427,13402)|0);
+ $428 = (_strcmp($427,13710)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$1>>2] = 17;
break;
}
$430 = HEAP32[$3>>2]|0;
- $431 = (_strcmp($430,13412)|0);
+ $431 = (_strcmp($430,13720)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$1>>2] = 18;
break;
}
$433 = HEAP32[$3>>2]|0;
- $434 = (_strcmp($433,13424)|0);
+ $434 = (_strcmp($433,13732)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$1>>2] = 19;
break;
}
$436 = HEAP32[$3>>2]|0;
- $437 = (_strcmp($436,13435)|0);
+ $437 = (_strcmp($436,13743)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$1>>2] = 20;
break;
}
$439 = HEAP32[$3>>2]|0;
- $440 = (_strcmp($439,13443)|0);
+ $440 = (_strcmp($439,13751)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$1>>2] = 3;
break;
}
$442 = HEAP32[$3>>2]|0;
- $443 = (_strcmp($442,13455)|0);
+ $443 = (_strcmp($442,13763)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$1>>2] = 21;
break;
}
$445 = HEAP32[$3>>2]|0;
- $446 = (_strcmp($445,13470)|0);
+ $446 = (_strcmp($445,13778)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$1>>2] = 22;
break;
}
$448 = HEAP32[$3>>2]|0;
- $449 = (_strcmp($448,13482)|0);
+ $449 = (_strcmp($448,13790)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$1>>2] = 23;
break;
}
$451 = HEAP32[$3>>2]|0;
- $452 = (_strcmp($451,13496)|0);
+ $452 = (_strcmp($451,13804)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$1>>2] = 11;
break;
}
$454 = HEAP32[$3>>2]|0;
- $455 = (_strcmp($454,13521)|0);
+ $455 = (_strcmp($454,13829)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$1>>2] = 24;
break;
}
$457 = HEAP32[$3>>2]|0;
- $458 = (_strcmp($457,13538)|0);
+ $458 = (_strcmp($457,13846)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$1>>2] = 25;
break;
}
$460 = HEAP32[$3>>2]|0;
- $461 = (_strcmp($460,13554)|0);
+ $461 = (_strcmp($460,13862)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$1>>2] = 26;
break;
}
$463 = HEAP32[$3>>2]|0;
- $464 = (_strcmp($463,13570)|0);
+ $464 = (_strcmp($463,13878)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$1>>2] = 12;
break;
}
$466 = HEAP32[$3>>2]|0;
- $467 = (_strcmp($466,13582)|0);
+ $467 = (_strcmp($466,13890)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$1>>2] = 34;
break;
}
$469 = HEAP32[$3>>2]|0;
- $470 = (_strcmp($469,13594)|0);
+ $470 = (_strcmp($469,13902)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$1>>2] = 35;
break;
}
$472 = HEAP32[$3>>2]|0;
- $473 = (_strcmp($472,13618)|0);
+ $473 = (_strcmp($472,13926)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$1>>2] = 1;
break;
}
$475 = HEAP32[$3>>2]|0;
- $476 = (_strcmp($475,13631)|0);
+ $476 = (_strcmp($475,13939)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$1>>2] = 2;
break;
}
$478 = HEAP32[$3>>2]|0;
- $479 = (_strcmp($478,13645)|0);
+ $479 = (_strcmp($478,13953)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$1>>2] = 36;
break;
}
$481 = HEAP32[$3>>2]|0;
- $482 = (_strcmp($481,13667)|0);
+ $482 = (_strcmp($481,13975)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$1>>2] = 37;
break;
}
$484 = HEAP32[$3>>2]|0;
- $485 = (_strcmp($484,13674)|0);
+ $485 = (_strcmp($484,13982)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$1>>2] = 3;
break;
}
$487 = HEAP32[$3>>2]|0;
- $488 = (_strcmp($487,13690)|0);
+ $488 = (_strcmp($487,13998)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$1>>2] = 2;
break;
}
$490 = HEAP32[$3>>2]|0;
- $491 = (_strcmp($490,13707)|0);
+ $491 = (_strcmp($490,14015)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$1>>2] = 1;
break;
}
$493 = HEAP32[$3>>2]|0;
- $494 = (_strcmp($493,13724)|0);
+ $494 = (_strcmp($493,14032)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$1>>2] = 28;
break;
}
$496 = HEAP32[$3>>2]|0;
- $497 = (_strcmp($496,13740)|0);
+ $497 = (_strcmp($496,14048)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$1>>2] = 1;
break;
}
$499 = HEAP32[$3>>2]|0;
- $500 = (_strcmp($499,13756)|0);
+ $500 = (_strcmp($499,14064)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$1>>2] = 4;
break;
}
$502 = HEAP32[$3>>2]|0;
- $503 = (_strcmp($502,13773)|0);
+ $503 = (_strcmp($502,14081)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$1>>2] = 29;
break;
}
$505 = HEAP32[$3>>2]|0;
- $506 = (_strcmp($505,13787)|0);
+ $506 = (_strcmp($505,14095)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$1>>2] = 30;
break;
}
$508 = HEAP32[$3>>2]|0;
- $509 = (_strcmp($508,13799)|0);
+ $509 = (_strcmp($508,14107)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$1>>2] = 22;
break;
}
$511 = HEAP32[$3>>2]|0;
- $512 = (_strcmp($511,13810)|0);
+ $512 = (_strcmp($511,14118)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$1>>2] = 2;
break;
}
$514 = HEAP32[$3>>2]|0;
- $515 = (_strcmp($514,13823)|0);
+ $515 = (_strcmp($514,14131)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$1>>2] = 23;
break;
}
$517 = HEAP32[$3>>2]|0;
- $518 = (_strcmp($517,13833)|0);
+ $518 = (_strcmp($517,14141)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$1>>2] = 2;
break;
}
$520 = HEAP32[$3>>2]|0;
- $521 = (_strcmp($520,13850)|0);
+ $521 = (_strcmp($520,14158)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$1>>2] = 24;
break;
}
$523 = HEAP32[$3>>2]|0;
- $524 = (_strcmp($523,13862)|0);
+ $524 = (_strcmp($523,14170)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$1>>2] = 25;
break;
}
$526 = HEAP32[$3>>2]|0;
- $527 = (_strcmp($526,13884)|0);
+ $527 = (_strcmp($526,14192)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$1>>2] = 26;
break;
}
$529 = HEAP32[$3>>2]|0;
- $530 = (_strcmp($529,13904)|0);
+ $530 = (_strcmp($529,14212)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$1>>2] = 3;
break;
}
$532 = HEAP32[$3>>2]|0;
- $533 = (_strcmp($532,13917)|0);
+ $533 = (_strcmp($532,14225)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$1>>2] = 27;
break;
}
$535 = HEAP32[$3>>2]|0;
- $536 = (_strcmp($535,13939)|0);
+ $536 = (_strcmp($535,14247)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$1>>2] = 28;
break;
}
$538 = HEAP32[$3>>2]|0;
- $539 = (_strcmp($538,13959)|0);
+ $539 = (_strcmp($538,14267)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$1>>2] = 2;
break;
}
$541 = HEAP32[$3>>2]|0;
- $542 = (_strcmp($541,13976)|0);
+ $542 = (_strcmp($541,14284)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$1>>2] = 2;
break;
}
$544 = HEAP32[$3>>2]|0;
- $545 = (_strcmp($544,13993)|0);
+ $545 = (_strcmp($544,14301)|0);
$546 = ($545|0)!=(0);
if (!($546)) {
HEAP32[$1>>2] = 3;
break;
}
$547 = HEAP32[$3>>2]|0;
- $548 = (_strcmp($547,14013)|0);
+ $548 = (_strcmp($547,14321)|0);
$549 = ($548|0)!=(0);
if ($549) {
$550 = HEAP32[$2>>2]|0;
@@ -27329,7 +27292,7 @@ function _emscripten_GetProcAddress($0) {
function _emscripten_get_global_libc() {
var label = 0, sp = 0;
sp = STACKTOP;
- return (19156|0);
+ return (19468|0);
}
function ___stdio_close($0) {
$0 = $0|0;
@@ -28193,7 +28156,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$133 = HEAP8[$128>>0]|0;
$134 = $133 << 24 >> 24;
$135 = (($134) + -65)|0;
- $136 = ((14129 + (($$0252*58)|0)|0) + ($135)|0);
+ $136 = ((14437 + (($$0252*58)|0)|0) + ($135)|0);
$137 = HEAP8[$136>>0]|0;
$138 = $137&255;
$139 = (($138) + -1)|0;
@@ -28371,7 +28334,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$222 = (($220) + 1)|0;
$223 = $218 | $221;
$$0254$$0254$ = $223 ? $$0254 : $222;
- $$0228 = $216;$$1233 = 0;$$1238 = 14593;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
+ $$0228 = $216;$$1233 = 0;$$1238 = 14901;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215;
label = 67;
break;
}
@@ -28392,7 +28355,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$235 = (($233) + 4)|0;
$236 = $235;
HEAP32[$236>>2] = $232;
- $$0232 = 1;$$0237 = 14593;$242 = $231;$243 = $232;
+ $$0232 = 1;$$0237 = 14901;$242 = $231;$243 = $232;
label = 66;
break L71;
} else {
@@ -28400,8 +28363,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$238 = ($237|0)==(0);
$239 = $$1263$ & 1;
$240 = ($239|0)==(0);
- $$ = $240 ? 14593 : (14595);
- $$$ = $238 ? $$ : (14594);
+ $$ = $240 ? 14901 : (14903);
+ $$$ = $238 ? $$ : (14902);
$241 = $$1263$ & 2049;
$narrow = ($241|0)!=(0);
$$284$ = $narrow&1;
@@ -28418,7 +28381,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
- $$0232 = 0;$$0237 = 14593;$242 = $167;$243 = $170;
+ $$0232 = 0;$$0237 = 14901;$242 = $167;$243 = $170;
label = 66;
break;
}
@@ -28431,7 +28394,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$264 = HEAP32[$263>>2]|0;
$265 = $261&255;
HEAP8[$13>>0] = $265;
- $$2 = $13;$$2234 = 0;$$2239 = 14593;$$2251 = $11;$$5 = 1;$$6268 = $164;
+ $$2 = $13;$$2234 = 0;$$2239 = 14901;$$2251 = $11;$$5 = 1;$$6268 = $164;
break;
}
case 109: {
@@ -28445,7 +28408,7 @@ function _printf_core($0,$1,$2,$3,$4) {
case 115: {
$269 = HEAP32[$6>>2]|0;
$270 = ($269|0)!=(0|0);
- $271 = $270 ? $269 : 14603;
+ $271 = $270 ? $269 : 14911;
$$1 = $271;
label = 71;
break;
@@ -28485,7 +28448,7 @@ function _printf_core($0,$1,$2,$3,$4) {
break;
}
default: {
- $$2 = $21;$$2234 = 0;$$2239 = 14593;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
+ $$2 = $21;$$2234 = 0;$$2239 = 14901;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$;
}
}
} while(0);
@@ -28507,8 +28470,8 @@ function _printf_core($0,$1,$2,$3,$4) {
$207 = ($206|0)==(0);
$or$cond283 = $207 | $205;
$208 = $$1236 >> 4;
- $209 = (14593 + ($208)|0);
- $$289 = $or$cond283 ? 14593 : $209;
+ $209 = (14901 + ($208)|0);
+ $$289 = $or$cond283 ? 14901 : $209;
$$290 = $or$cond283 ? 0 : 2;
$$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200;
label = 67;
@@ -28529,7 +28492,7 @@ function _printf_core($0,$1,$2,$3,$4) {
$277 = (($$1) + ($$0254)|0);
$$3257 = $273 ? $$0254 : $276;
$$1250 = $273 ? $277 : $272;
- $$2 = $$1;$$2234 = 0;$$2239 = 14593;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
+ $$2 = $$1;$$2234 = 0;$$2239 = 14901;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164;
}
else if ((label|0) == 75) {
label = 0;
@@ -29059,7 +29022,7 @@ function _fmt_x($0,$1,$2,$3) {
$$056 = $2;$15 = $1;$8 = $0;
while(1) {
$7 = $8 & 15;
- $9 = (14645 + ($7)|0);
+ $9 = (14953 + ($7)|0);
$10 = HEAP8[$9>>0]|0;
$11 = $10&255;
$12 = $11 | $3;
@@ -29417,14 +29380,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$13 = ($12|0)<(0);
if ($13) {
$14 = -$1;
- $$0471 = $14;$$0520 = 1;$$0521 = 14610;
+ $$0471 = $14;$$0520 = 1;$$0521 = 14918;
} else {
$15 = $4 & 2048;
$16 = ($15|0)==(0);
$17 = $4 & 1;
$18 = ($17|0)==(0);
- $$ = $18 ? (14611) : (14616);
- $$$ = $16 ? $$ : (14613);
+ $$ = $18 ? (14919) : (14924);
+ $$$ = $16 ? $$ : (14921);
$19 = $4 & 2049;
$narrow = ($19|0)!=(0);
$$534$ = $narrow&1;
@@ -29523,7 +29486,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$0523 = $8;$$2473 = $$1472;
while(1) {
$80 = (~~(($$2473)));
- $81 = (14645 + ($80)|0);
+ $81 = (14953 + ($80)|0);
$82 = HEAP8[$81>>0]|0;
$83 = $82&255;
$84 = $83 | $42;
@@ -30134,7 +30097,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
}
$339 = ($289|0)==(0);
if (!($339)) {
- _out($0,14661,1);
+ _out($0,14969,1);
}
$340 = ($337>>>0)<($$7505>>>0);
$341 = ($$3477|0)>(0);
@@ -30215,7 +30178,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
$$2 = $372;
break;
}
- _out($0,14661,1);
+ _out($0,14969,1);
$$2 = $372;
} else {
$369 = ($$0>>>0)>($8>>>0);
@@ -30272,9 +30235,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) {
} else {
$27 = $5 & 32;
$28 = ($27|0)!=(0);
- $29 = $28 ? 14629 : 14633;
+ $29 = $28 ? 14937 : 14941;
$30 = ($$0471 != $$0471) | (0.0 != 0.0);
- $31 = $28 ? 14637 : 14641;
+ $31 = $28 ? 14945 : 14949;
$$0510 = $30 ? $31 : $29;
$32 = (($$0520) + 3)|0;
$33 = $4 & -65537;
@@ -30484,7 +30447,7 @@ function ___strerror_l($0,$1) {
sp = STACKTOP;
$$016 = 0;
while(1) {
- $3 = (14663 + ($$016)|0);
+ $3 = (14971 + ($$016)|0);
$4 = HEAP8[$3>>0]|0;
$5 = $4&255;
$6 = ($5|0)==($0|0);
@@ -30495,7 +30458,7 @@ function ___strerror_l($0,$1) {
$7 = (($$016) + 1)|0;
$8 = ($7|0)==(87);
if ($8) {
- $$01214 = 14751;$$115 = 87;
+ $$01214 = 15059;$$115 = 87;
label = 5;
break;
} else {
@@ -30505,9 +30468,9 @@ function ___strerror_l($0,$1) {
if ((label|0) == 2) {
$2 = ($$016|0)==(0);
if ($2) {
- $$012$lcssa = 14751;
+ $$012$lcssa = 15059;
} else {
- $$01214 = 14751;$$115 = $$016;
+ $$01214 = 15059;$$115 = $$016;
label = 5;
}
}
@@ -31170,7 +31133,7 @@ function _fopen($0,$1) {
$vararg_buffer = sp;
$2 = HEAP8[$1>>0]|0;
$3 = $2 << 24 >> 24;
- $memchr = (_memchr(16555,$3,4)|0);
+ $memchr = (_memchr(16863,$3,4)|0);
$4 = ($memchr|0)==(0|0);
if ($4) {
$5 = (___errno_location()|0);
@@ -31259,7 +31222,7 @@ function ___fdopen($0,$1) {
$2 = sp + 56|0;
$3 = HEAP8[$1>>0]|0;
$4 = $3 << 24 >> 24;
- $memchr = (_memchr(16555,$4,4)|0);
+ $memchr = (_memchr(16863,$4,4)|0);
$5 = ($memchr|0)==(0|0);
if ($5) {
$6 = (___errno_location()|0);
@@ -31350,7 +31313,7 @@ function ___fdopen($0,$1) {
HEAP32[$36>>2] = 3;
$37 = ((($7)) + 12|0);
HEAP32[$37>>2] = 2;
- $38 = HEAP32[(19160)>>2]|0;
+ $38 = HEAP32[(19472)>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
$40 = ((($7)) + 76|0);
@@ -31383,13 +31346,13 @@ function ___ofl_add($0) {
function ___ofl_lock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___lock((19220|0));
- return (19228|0);
+ ___lock((19532|0));
+ return (19540|0);
}
function ___ofl_unlock() {
var label = 0, sp = 0;
sp = STACKTOP;
- ___unlock((19220|0));
+ ___unlock((19532|0));
return;
}
function _fclose($0) {
@@ -32453,7 +32416,7 @@ function _srand($0) {
var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0;
sp = STACKTOP;
$1 = (($0) + -1)|0;
- $2 = 16824;
+ $2 = 17136;
$3 = $2;
HEAP32[$3>>2] = $1;
$4 = (($2) + 4)|0;
@@ -32670,7 +32633,7 @@ function _strtok($0,$1) {
sp = STACKTOP;
$2 = ($0|0)==(0|0);
if ($2) {
- $3 = HEAP32[4808]|0;
+ $3 = HEAP32[4886]|0;
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
@@ -32689,22 +32652,22 @@ function _strtok($0,$1) {
$7 = HEAP8[$6>>0]|0;
$8 = ($7<<24>>24)==(0);
if ($8) {
- HEAP32[4808] = 0;
+ HEAP32[4886] = 0;
$$0 = 0;
break;
}
$9 = (_strcspn($6,$1)|0);
$10 = (($6) + ($9)|0);
- HEAP32[4808] = $10;
+ HEAP32[4886] = $10;
$11 = HEAP8[$10>>0]|0;
$12 = ($11<<24>>24)==(0);
if ($12) {
- HEAP32[4808] = 0;
+ HEAP32[4886] = 0;
$$0 = $6;
break;
} else {
$13 = ((($10)) + 1|0);
- HEAP32[4808] = $13;
+ HEAP32[4886] = $13;
HEAP8[$10>>0] = 0;
$$0 = $6;
break;
@@ -32785,7 +32748,7 @@ function _malloc($0) {
$5 = $4 & -8;
$6 = $3 ? 16 : $5;
$7 = $6 >>> 3;
- $8 = HEAP32[4809]|0;
+ $8 = HEAP32[4887]|0;
$9 = $8 >>> $7;
$10 = $9 & 3;
$11 = ($10|0)==(0);
@@ -32794,7 +32757,7 @@ function _malloc($0) {
$13 = $12 ^ 1;
$14 = (($13) + ($7))|0;
$15 = $14 << 1;
- $16 = (19276 + ($15<<2)|0);
+ $16 = (19588 + ($15<<2)|0);
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ((($18)) + 8|0);
@@ -32805,9 +32768,9 @@ function _malloc($0) {
$22 = 1 << $14;
$23 = $22 ^ -1;
$24 = $8 & $23;
- HEAP32[4809] = $24;
+ HEAP32[4887] = $24;
} else {
- $25 = HEAP32[(19252)>>2]|0;
+ $25 = HEAP32[(19564)>>2]|0;
$26 = ($20>>>0)<($25>>>0);
if ($26) {
_abort();
@@ -32838,7 +32801,7 @@ function _malloc($0) {
$$0 = $19;
STACKTOP = sp;return ($$0|0);
}
- $37 = HEAP32[(19244)>>2]|0;
+ $37 = HEAP32[(19556)>>2]|0;
$38 = ($6>>>0)>($37>>>0);
if ($38) {
$39 = ($9|0)==(0);
@@ -32872,7 +32835,7 @@ function _malloc($0) {
$66 = $62 >>> $64;
$67 = (($65) + ($66))|0;
$68 = $67 << 1;
- $69 = (19276 + ($68<<2)|0);
+ $69 = (19588 + ($68<<2)|0);
$70 = ((($69)) + 8|0);
$71 = HEAP32[$70>>2]|0;
$72 = ((($71)) + 8|0);
@@ -32883,10 +32846,10 @@ function _malloc($0) {
$75 = 1 << $67;
$76 = $75 ^ -1;
$77 = $8 & $76;
- HEAP32[4809] = $77;
+ HEAP32[4887] = $77;
$98 = $77;
} else {
- $78 = HEAP32[(19252)>>2]|0;
+ $78 = HEAP32[(19564)>>2]|0;
$79 = ($73>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -32919,22 +32882,22 @@ function _malloc($0) {
HEAP32[$90>>2] = $84;
$91 = ($37|0)==(0);
if (!($91)) {
- $92 = HEAP32[(19256)>>2]|0;
+ $92 = HEAP32[(19568)>>2]|0;
$93 = $37 >>> 3;
$94 = $93 << 1;
- $95 = (19276 + ($94<<2)|0);
+ $95 = (19588 + ($94<<2)|0);
$96 = 1 << $93;
$97 = $98 & $96;
$99 = ($97|0)==(0);
if ($99) {
$100 = $98 | $96;
- HEAP32[4809] = $100;
+ HEAP32[4887] = $100;
$$pre = ((($95)) + 8|0);
$$0199 = $95;$$pre$phiZ2D = $$pre;
} else {
$101 = ((($95)) + 8|0);
$102 = HEAP32[$101>>2]|0;
- $103 = HEAP32[(19252)>>2]|0;
+ $103 = HEAP32[(19564)>>2]|0;
$104 = ($102>>>0)<($103>>>0);
if ($104) {
_abort();
@@ -32951,12 +32914,12 @@ function _malloc($0) {
$107 = ((($92)) + 12|0);
HEAP32[$107>>2] = $95;
}
- HEAP32[(19244)>>2] = $84;
- HEAP32[(19256)>>2] = $87;
+ HEAP32[(19556)>>2] = $84;
+ HEAP32[(19568)>>2] = $87;
$$0 = $72;
STACKTOP = sp;return ($$0|0);
}
- $108 = HEAP32[(19240)>>2]|0;
+ $108 = HEAP32[(19552)>>2]|0;
$109 = ($108|0)==(0);
if ($109) {
$$0197 = $6;
@@ -32984,7 +32947,7 @@ function _malloc($0) {
$130 = $126 | $129;
$131 = $127 >>> $129;
$132 = (($130) + ($131))|0;
- $133 = (19540 + ($132<<2)|0);
+ $133 = (19852 + ($132<<2)|0);
$134 = HEAP32[$133>>2]|0;
$135 = ((($134)) + 4|0);
$136 = HEAP32[$135>>2]|0;
@@ -33024,7 +32987,7 @@ function _malloc($0) {
}
}
}
- $155 = HEAP32[(19252)>>2]|0;
+ $155 = HEAP32[(19564)>>2]|0;
$156 = ($$0192$lcssa$i>>>0)<($155>>>0);
if ($156) {
_abort();
@@ -33119,7 +33082,7 @@ function _malloc($0) {
if (!($186)) {
$187 = ((($$0192$lcssa$i)) + 28|0);
$188 = HEAP32[$187>>2]|0;
- $189 = (19540 + ($188<<2)|0);
+ $189 = (19852 + ($188<<2)|0);
$190 = HEAP32[$189>>2]|0;
$191 = ($$0192$lcssa$i|0)==($190|0);
do {
@@ -33130,11 +33093,11 @@ function _malloc($0) {
$192 = 1 << $188;
$193 = $192 ^ -1;
$194 = $108 & $193;
- HEAP32[(19240)>>2] = $194;
+ HEAP32[(19552)>>2] = $194;
break L73;
}
} else {
- $195 = HEAP32[(19252)>>2]|0;
+ $195 = HEAP32[(19564)>>2]|0;
$196 = ($160>>>0)<($195>>>0);
if ($196) {
_abort();
@@ -33155,7 +33118,7 @@ function _malloc($0) {
}
}
} while(0);
- $201 = HEAP32[(19252)>>2]|0;
+ $201 = HEAP32[(19564)>>2]|0;
$202 = ($$3$i>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -33185,7 +33148,7 @@ function _malloc($0) {
$211 = HEAP32[$210>>2]|0;
$212 = ($211|0)==(0|0);
if (!($212)) {
- $213 = HEAP32[(19252)>>2]|0;
+ $213 = HEAP32[(19564)>>2]|0;
$214 = ($211>>>0)<($213>>>0);
if ($214) {
_abort();
@@ -33222,22 +33185,22 @@ function _malloc($0) {
HEAP32[$229>>2] = $$0193$lcssa$i;
$230 = ($37|0)==(0);
if (!($230)) {
- $231 = HEAP32[(19256)>>2]|0;
+ $231 = HEAP32[(19568)>>2]|0;
$232 = $37 >>> 3;
$233 = $232 << 1;
- $234 = (19276 + ($233<<2)|0);
+ $234 = (19588 + ($233<<2)|0);
$235 = 1 << $232;
$236 = $8 & $235;
$237 = ($236|0)==(0);
if ($237) {
$238 = $8 | $235;
- HEAP32[4809] = $238;
+ HEAP32[4887] = $238;
$$pre$i = ((($234)) + 8|0);
$$0189$i = $234;$$pre$phi$iZ2D = $$pre$i;
} else {
$239 = ((($234)) + 8|0);
$240 = HEAP32[$239>>2]|0;
- $241 = HEAP32[(19252)>>2]|0;
+ $241 = HEAP32[(19564)>>2]|0;
$242 = ($240>>>0)<($241>>>0);
if ($242) {
_abort();
@@ -33254,8 +33217,8 @@ function _malloc($0) {
$245 = ((($231)) + 12|0);
HEAP32[$245>>2] = $234;
}
- HEAP32[(19244)>>2] = $$0193$lcssa$i;
- HEAP32[(19256)>>2] = $157;
+ HEAP32[(19556)>>2] = $$0193$lcssa$i;
+ HEAP32[(19568)>>2] = $157;
}
$246 = ((($$0192$lcssa$i)) + 8|0);
$$0 = $246;
@@ -33271,7 +33234,7 @@ function _malloc($0) {
} else {
$248 = (($0) + 11)|0;
$249 = $248 & -8;
- $250 = HEAP32[(19240)>>2]|0;
+ $250 = HEAP32[(19552)>>2]|0;
$251 = ($250|0)==(0);
if ($251) {
$$0197 = $249;
@@ -33311,7 +33274,7 @@ function _malloc($0) {
$$0358$i = $277;
}
}
- $278 = (19540 + ($$0358$i<<2)|0);
+ $278 = (19852 + ($$0358$i<<2)|0);
$279 = HEAP32[$278>>2]|0;
$280 = ($279|0)==(0|0);
L117: do {
@@ -33403,7 +33366,7 @@ function _malloc($0) {
$328 = $324 | $327;
$329 = $325 >>> $327;
$330 = (($328) + ($329))|0;
- $331 = (19540 + ($330<<2)|0);
+ $331 = (19852 + ($330<<2)|0);
$332 = HEAP32[$331>>2]|0;
$$4$ph$i = 0;$$4357$ph$i = $332;
} else {
@@ -33447,11 +33410,11 @@ function _malloc($0) {
if ($344) {
$$0197 = $249;
} else {
- $345 = HEAP32[(19244)>>2]|0;
+ $345 = HEAP32[(19556)>>2]|0;
$346 = (($345) - ($249))|0;
$347 = ($$4351$lcssa$i>>>0)<($346>>>0);
if ($347) {
- $348 = HEAP32[(19252)>>2]|0;
+ $348 = HEAP32[(19564)>>2]|0;
$349 = ($$4$lcssa$i>>>0)<($348>>>0);
if ($349) {
_abort();
@@ -33548,7 +33511,7 @@ function _malloc($0) {
} else {
$380 = ((($$4$lcssa$i)) + 28|0);
$381 = HEAP32[$380>>2]|0;
- $382 = (19540 + ($381<<2)|0);
+ $382 = (19852 + ($381<<2)|0);
$383 = HEAP32[$382>>2]|0;
$384 = ($$4$lcssa$i|0)==($383|0);
do {
@@ -33559,12 +33522,12 @@ function _malloc($0) {
$385 = 1 << $381;
$386 = $385 ^ -1;
$387 = $250 & $386;
- HEAP32[(19240)>>2] = $387;
+ HEAP32[(19552)>>2] = $387;
$470 = $387;
break L164;
}
} else {
- $388 = HEAP32[(19252)>>2]|0;
+ $388 = HEAP32[(19564)>>2]|0;
$389 = ($353>>>0)<($388>>>0);
if ($389) {
_abort();
@@ -33586,7 +33549,7 @@ function _malloc($0) {
}
}
} while(0);
- $394 = HEAP32[(19252)>>2]|0;
+ $394 = HEAP32[(19564)>>2]|0;
$395 = ($$3372$i>>>0)<($394>>>0);
if ($395) {
_abort();
@@ -33618,7 +33581,7 @@ function _malloc($0) {
if ($405) {
$470 = $250;
} else {
- $406 = HEAP32[(19252)>>2]|0;
+ $406 = HEAP32[(19564)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
@@ -33659,20 +33622,20 @@ function _malloc($0) {
$424 = ($$4351$lcssa$i>>>0)<(256);
if ($424) {
$425 = $423 << 1;
- $426 = (19276 + ($425<<2)|0);
- $427 = HEAP32[4809]|0;
+ $426 = (19588 + ($425<<2)|0);
+ $427 = HEAP32[4887]|0;
$428 = 1 << $423;
$429 = $427 & $428;
$430 = ($429|0)==(0);
if ($430) {
$431 = $427 | $428;
- HEAP32[4809] = $431;
+ HEAP32[4887] = $431;
$$pre$i210 = ((($426)) + 8|0);
$$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210;
} else {
$432 = ((($426)) + 8|0);
$433 = HEAP32[$432>>2]|0;
- $434 = HEAP32[(19252)>>2]|0;
+ $434 = HEAP32[(19564)>>2]|0;
$435 = ($433>>>0)<($434>>>0);
if ($435) {
_abort();
@@ -33724,7 +33687,7 @@ function _malloc($0) {
$$0361$i = $463;
}
}
- $464 = (19540 + ($$0361$i<<2)|0);
+ $464 = (19852 + ($$0361$i<<2)|0);
$465 = ((($350)) + 28|0);
HEAP32[$465>>2] = $$0361$i;
$466 = ((($350)) + 16|0);
@@ -33736,7 +33699,7 @@ function _malloc($0) {
$471 = ($469|0)==(0);
if ($471) {
$472 = $470 | $468;
- HEAP32[(19240)>>2] = $472;
+ HEAP32[(19552)>>2] = $472;
HEAP32[$464>>2] = $350;
$473 = ((($350)) + 24|0);
HEAP32[$473>>2] = $464;
@@ -33775,7 +33738,7 @@ function _malloc($0) {
}
}
if ((label|0) == 136) {
- $491 = HEAP32[(19252)>>2]|0;
+ $491 = HEAP32[(19564)>>2]|0;
$492 = ($487>>>0)<($491>>>0);
if ($492) {
_abort();
@@ -33794,7 +33757,7 @@ function _malloc($0) {
else if ((label|0) == 139) {
$496 = ((($$0345$i)) + 8|0);
$497 = HEAP32[$496>>2]|0;
- $498 = HEAP32[(19252)>>2]|0;
+ $498 = HEAP32[(19564)>>2]|0;
$499 = ($497>>>0)>=($498>>>0);
$not$9$i = ($$0345$i>>>0)>=($498>>>0);
$500 = $499 & $not$9$i;
@@ -33827,16 +33790,16 @@ function _malloc($0) {
}
}
} while(0);
- $506 = HEAP32[(19244)>>2]|0;
+ $506 = HEAP32[(19556)>>2]|0;
$507 = ($506>>>0)<($$0197>>>0);
if (!($507)) {
$508 = (($506) - ($$0197))|0;
- $509 = HEAP32[(19256)>>2]|0;
+ $509 = HEAP32[(19568)>>2]|0;
$510 = ($508>>>0)>(15);
if ($510) {
$511 = (($509) + ($$0197)|0);
- HEAP32[(19256)>>2] = $511;
- HEAP32[(19244)>>2] = $508;
+ HEAP32[(19568)>>2] = $511;
+ HEAP32[(19556)>>2] = $508;
$512 = $508 | 1;
$513 = ((($511)) + 4|0);
HEAP32[$513>>2] = $512;
@@ -33846,8 +33809,8 @@ function _malloc($0) {
$516 = ((($509)) + 4|0);
HEAP32[$516>>2] = $515;
} else {
- HEAP32[(19244)>>2] = 0;
- HEAP32[(19256)>>2] = 0;
+ HEAP32[(19556)>>2] = 0;
+ HEAP32[(19568)>>2] = 0;
$517 = $506 | 3;
$518 = ((($509)) + 4|0);
HEAP32[$518>>2] = $517;
@@ -33861,14 +33824,14 @@ function _malloc($0) {
$$0 = $523;
STACKTOP = sp;return ($$0|0);
}
- $524 = HEAP32[(19248)>>2]|0;
+ $524 = HEAP32[(19560)>>2]|0;
$525 = ($524>>>0)>($$0197>>>0);
if ($525) {
$526 = (($524) - ($$0197))|0;
- HEAP32[(19248)>>2] = $526;
- $527 = HEAP32[(19260)>>2]|0;
+ HEAP32[(19560)>>2] = $526;
+ $527 = HEAP32[(19572)>>2]|0;
$528 = (($527) + ($$0197)|0);
- HEAP32[(19260)>>2] = $528;
+ HEAP32[(19572)>>2] = $528;
$529 = $526 | 1;
$530 = ((($528)) + 4|0);
HEAP32[$530>>2] = $529;
@@ -33879,23 +33842,23 @@ function _malloc($0) {
$$0 = $533;
STACKTOP = sp;return ($$0|0);
}
- $534 = HEAP32[4927]|0;
+ $534 = HEAP32[5005]|0;
$535 = ($534|0)==(0);
if ($535) {
- HEAP32[(19716)>>2] = 4096;
- HEAP32[(19712)>>2] = 4096;
- HEAP32[(19720)>>2] = -1;
- HEAP32[(19724)>>2] = -1;
- HEAP32[(19728)>>2] = 0;
- HEAP32[(19680)>>2] = 0;
+ HEAP32[(20028)>>2] = 4096;
+ HEAP32[(20024)>>2] = 4096;
+ HEAP32[(20032)>>2] = -1;
+ HEAP32[(20036)>>2] = -1;
+ HEAP32[(20040)>>2] = 0;
+ HEAP32[(19992)>>2] = 0;
$536 = $1;
$537 = $536 & -16;
$538 = $537 ^ 1431655768;
HEAP32[$1>>2] = $538;
- HEAP32[4927] = $538;
+ HEAP32[5005] = $538;
$542 = 4096;
} else {
- $$pre$i212 = HEAP32[(19716)>>2]|0;
+ $$pre$i212 = HEAP32[(20028)>>2]|0;
$542 = $$pre$i212;
}
$539 = (($$0197) + 48)|0;
@@ -33908,10 +33871,10 @@ function _malloc($0) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
- $546 = HEAP32[(19676)>>2]|0;
+ $546 = HEAP32[(19988)>>2]|0;
$547 = ($546|0)==(0);
if (!($547)) {
- $548 = HEAP32[(19668)>>2]|0;
+ $548 = HEAP32[(19980)>>2]|0;
$549 = (($548) + ($544))|0;
$550 = ($549>>>0)<=($548>>>0);
$551 = ($549>>>0)>($546>>>0);
@@ -33921,18 +33884,18 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $552 = HEAP32[(19680)>>2]|0;
+ $552 = HEAP32[(19992)>>2]|0;
$553 = $552 & 4;
$554 = ($553|0)==(0);
L244: do {
if ($554) {
- $555 = HEAP32[(19260)>>2]|0;
+ $555 = HEAP32[(19572)>>2]|0;
$556 = ($555|0)==(0|0);
L246: do {
if ($556) {
label = 163;
} else {
- $$0$i$i = (19684);
+ $$0$i$i = (19996);
while(1) {
$557 = HEAP32[$$0$i$i>>2]|0;
$558 = ($557>>>0)>($555>>>0);
@@ -33990,7 +33953,7 @@ function _malloc($0) {
$$2234253237$i = 0;
} else {
$568 = $566;
- $569 = HEAP32[(19712)>>2]|0;
+ $569 = HEAP32[(20024)>>2]|0;
$570 = (($569) + -1)|0;
$571 = $570 & $568;
$572 = ($571|0)==(0);
@@ -34000,13 +33963,13 @@ function _malloc($0) {
$576 = (($575) - ($568))|0;
$577 = $572 ? 0 : $576;
$$$i = (($577) + ($544))|0;
- $578 = HEAP32[(19668)>>2]|0;
+ $578 = HEAP32[(19980)>>2]|0;
$579 = (($$$i) + ($578))|0;
$580 = ($$$i>>>0)>($$0197>>>0);
$581 = ($$$i>>>0)<(2147483647);
$or$cond$i214 = $580 & $581;
if ($or$cond$i214) {
- $582 = HEAP32[(19676)>>2]|0;
+ $582 = HEAP32[(19988)>>2]|0;
$583 = ($582|0)==(0);
if (!($583)) {
$584 = ($579>>>0)<=($578>>>0);
@@ -34052,7 +34015,7 @@ function _malloc($0) {
break L244;
}
}
- $601 = HEAP32[(19716)>>2]|0;
+ $601 = HEAP32[(20028)>>2]|0;
$602 = (($540) - ($$2253$ph$i))|0;
$603 = (($602) + ($601))|0;
$604 = (0 - ($601))|0;
@@ -34077,9 +34040,9 @@ function _malloc($0) {
}
}
} while(0);
- $611 = HEAP32[(19680)>>2]|0;
+ $611 = HEAP32[(19992)>>2]|0;
$612 = $611 | 4;
- HEAP32[(19680)>>2] = $612;
+ HEAP32[(19992)>>2] = $612;
$$4236$i = $$2234253237$i;
label = 178;
} else {
@@ -34115,35 +34078,35 @@ function _malloc($0) {
}
}
if ((label|0) == 180) {
- $626 = HEAP32[(19668)>>2]|0;
+ $626 = HEAP32[(19980)>>2]|0;
$627 = (($626) + ($$723948$i))|0;
- HEAP32[(19668)>>2] = $627;
- $628 = HEAP32[(19672)>>2]|0;
+ HEAP32[(19980)>>2] = $627;
+ $628 = HEAP32[(19984)>>2]|0;
$629 = ($627>>>0)>($628>>>0);
if ($629) {
- HEAP32[(19672)>>2] = $627;
+ HEAP32[(19984)>>2] = $627;
}
- $630 = HEAP32[(19260)>>2]|0;
+ $630 = HEAP32[(19572)>>2]|0;
$631 = ($630|0)==(0|0);
do {
if ($631) {
- $632 = HEAP32[(19252)>>2]|0;
+ $632 = HEAP32[(19564)>>2]|0;
$633 = ($632|0)==(0|0);
$634 = ($$749$i>>>0)<($632>>>0);
$or$cond12$i = $633 | $634;
if ($or$cond12$i) {
- HEAP32[(19252)>>2] = $$749$i;
+ HEAP32[(19564)>>2] = $$749$i;
}
- HEAP32[(19684)>>2] = $$749$i;
- HEAP32[(19688)>>2] = $$723948$i;
- HEAP32[(19696)>>2] = 0;
- $635 = HEAP32[4927]|0;
- HEAP32[(19272)>>2] = $635;
- HEAP32[(19268)>>2] = -1;
+ HEAP32[(19996)>>2] = $$749$i;
+ HEAP32[(20000)>>2] = $$723948$i;
+ HEAP32[(20008)>>2] = 0;
+ $635 = HEAP32[5005]|0;
+ HEAP32[(19584)>>2] = $635;
+ HEAP32[(19580)>>2] = -1;
$$01$i$i = 0;
while(1) {
$636 = $$01$i$i << 1;
- $637 = (19276 + ($636<<2)|0);
+ $637 = (19588 + ($636<<2)|0);
$638 = ((($637)) + 12|0);
HEAP32[$638>>2] = $637;
$639 = ((($637)) + 8|0);
@@ -34166,18 +34129,18 @@ function _malloc($0) {
$648 = $645 ? 0 : $647;
$649 = (($$749$i) + ($648)|0);
$650 = (($641) - ($648))|0;
- HEAP32[(19260)>>2] = $649;
- HEAP32[(19248)>>2] = $650;
+ HEAP32[(19572)>>2] = $649;
+ HEAP32[(19560)>>2] = $650;
$651 = $650 | 1;
$652 = ((($649)) + 4|0);
HEAP32[$652>>2] = $651;
$653 = (($649) + ($650)|0);
$654 = ((($653)) + 4|0);
HEAP32[$654>>2] = 40;
- $655 = HEAP32[(19724)>>2]|0;
- HEAP32[(19264)>>2] = $655;
+ $655 = HEAP32[(20036)>>2]|0;
+ HEAP32[(19576)>>2] = $655;
} else {
- $$024371$i = (19684);
+ $$024371$i = (19996);
while(1) {
$656 = HEAP32[$$024371$i>>2]|0;
$657 = ((($$024371$i)) + 4|0);
@@ -34209,7 +34172,7 @@ function _malloc($0) {
if ($or$cond51$i) {
$670 = (($658) + ($$723948$i))|0;
HEAP32[$657>>2] = $670;
- $671 = HEAP32[(19248)>>2]|0;
+ $671 = HEAP32[(19560)>>2]|0;
$672 = ((($630)) + 8|0);
$673 = $672;
$674 = $673 & 7;
@@ -34220,30 +34183,30 @@ function _malloc($0) {
$679 = (($630) + ($678)|0);
$680 = (($$723948$i) - ($678))|0;
$681 = (($671) + ($680))|0;
- HEAP32[(19260)>>2] = $679;
- HEAP32[(19248)>>2] = $681;
+ HEAP32[(19572)>>2] = $679;
+ HEAP32[(19560)>>2] = $681;
$682 = $681 | 1;
$683 = ((($679)) + 4|0);
HEAP32[$683>>2] = $682;
$684 = (($679) + ($681)|0);
$685 = ((($684)) + 4|0);
HEAP32[$685>>2] = 40;
- $686 = HEAP32[(19724)>>2]|0;
- HEAP32[(19264)>>2] = $686;
+ $686 = HEAP32[(20036)>>2]|0;
+ HEAP32[(19576)>>2] = $686;
break;
}
}
}
- $687 = HEAP32[(19252)>>2]|0;
+ $687 = HEAP32[(19564)>>2]|0;
$688 = ($$749$i>>>0)<($687>>>0);
if ($688) {
- HEAP32[(19252)>>2] = $$749$i;
+ HEAP32[(19564)>>2] = $$749$i;
$752 = $$749$i;
} else {
$752 = $687;
}
$689 = (($$749$i) + ($$723948$i)|0);
- $$124470$i = (19684);
+ $$124470$i = (19996);
while(1) {
$690 = HEAP32[$$124470$i>>2]|0;
$691 = ($690|0)==($689|0);
@@ -34298,21 +34261,21 @@ function _malloc($0) {
$725 = ($717|0)==($630|0);
do {
if ($725) {
- $726 = HEAP32[(19248)>>2]|0;
+ $726 = HEAP32[(19560)>>2]|0;
$727 = (($726) + ($722))|0;
- HEAP32[(19248)>>2] = $727;
- HEAP32[(19260)>>2] = $721;
+ HEAP32[(19560)>>2] = $727;
+ HEAP32[(19572)>>2] = $721;
$728 = $727 | 1;
$729 = ((($721)) + 4|0);
HEAP32[$729>>2] = $728;
} else {
- $730 = HEAP32[(19256)>>2]|0;
+ $730 = HEAP32[(19568)>>2]|0;
$731 = ($717|0)==($730|0);
if ($731) {
- $732 = HEAP32[(19244)>>2]|0;
+ $732 = HEAP32[(19556)>>2]|0;
$733 = (($732) + ($722))|0;
- HEAP32[(19244)>>2] = $733;
- HEAP32[(19256)>>2] = $721;
+ HEAP32[(19556)>>2] = $733;
+ HEAP32[(19568)>>2] = $721;
$734 = $733 | 1;
$735 = ((($721)) + 4|0);
HEAP32[$735>>2] = $734;
@@ -34335,7 +34298,7 @@ function _malloc($0) {
$746 = ((($717)) + 12|0);
$747 = HEAP32[$746>>2]|0;
$748 = $742 << 1;
- $749 = (19276 + ($748<<2)|0);
+ $749 = (19588 + ($748<<2)|0);
$750 = ($745|0)==($749|0);
do {
if (!($750)) {
@@ -34358,9 +34321,9 @@ function _malloc($0) {
if ($756) {
$757 = 1 << $742;
$758 = $757 ^ -1;
- $759 = HEAP32[4809]|0;
+ $759 = HEAP32[4887]|0;
$760 = $759 & $758;
- HEAP32[4809] = $760;
+ HEAP32[4887] = $760;
break;
}
$761 = ($747|0)==($749|0);
@@ -34473,7 +34436,7 @@ function _malloc($0) {
}
$795 = ((($717)) + 28|0);
$796 = HEAP32[$795>>2]|0;
- $797 = (19540 + ($796<<2)|0);
+ $797 = (19852 + ($796<<2)|0);
$798 = HEAP32[$797>>2]|0;
$799 = ($717|0)==($798|0);
do {
@@ -34485,12 +34448,12 @@ function _malloc($0) {
}
$800 = 1 << $796;
$801 = $800 ^ -1;
- $802 = HEAP32[(19240)>>2]|0;
+ $802 = HEAP32[(19552)>>2]|0;
$803 = $802 & $801;
- HEAP32[(19240)>>2] = $803;
+ HEAP32[(19552)>>2] = $803;
break L314;
} else {
- $804 = HEAP32[(19252)>>2]|0;
+ $804 = HEAP32[(19564)>>2]|0;
$805 = ($768>>>0)<($804>>>0);
if ($805) {
_abort();
@@ -34511,7 +34474,7 @@ function _malloc($0) {
}
}
} while(0);
- $810 = HEAP32[(19252)>>2]|0;
+ $810 = HEAP32[(19564)>>2]|0;
$811 = ($$3$i$i>>>0)<($810>>>0);
if ($811) {
_abort();
@@ -34543,7 +34506,7 @@ function _malloc($0) {
if ($821) {
break;
}
- $822 = HEAP32[(19252)>>2]|0;
+ $822 = HEAP32[(19564)>>2]|0;
$823 = ($820>>>0)<($822>>>0);
if ($823) {
_abort();
@@ -34576,21 +34539,21 @@ function _malloc($0) {
$835 = ($$0287$i$i>>>0)<(256);
if ($835) {
$836 = $834 << 1;
- $837 = (19276 + ($836<<2)|0);
- $838 = HEAP32[4809]|0;
+ $837 = (19588 + ($836<<2)|0);
+ $838 = HEAP32[4887]|0;
$839 = 1 << $834;
$840 = $838 & $839;
$841 = ($840|0)==(0);
do {
if ($841) {
$842 = $838 | $839;
- HEAP32[4809] = $842;
+ HEAP32[4887] = $842;
$$pre$i19$i = ((($837)) + 8|0);
$$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i;
} else {
$843 = ((($837)) + 8|0);
$844 = HEAP32[$843>>2]|0;
- $845 = HEAP32[(19252)>>2]|0;
+ $845 = HEAP32[(19564)>>2]|0;
$846 = ($844>>>0)<($845>>>0);
if (!($846)) {
$$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843;
@@ -34645,20 +34608,20 @@ function _malloc($0) {
$$0296$i$i = $874;
}
} while(0);
- $875 = (19540 + ($$0296$i$i<<2)|0);
+ $875 = (19852 + ($$0296$i$i<<2)|0);
$876 = ((($721)) + 28|0);
HEAP32[$876>>2] = $$0296$i$i;
$877 = ((($721)) + 16|0);
$878 = ((($877)) + 4|0);
HEAP32[$878>>2] = 0;
HEAP32[$877>>2] = 0;
- $879 = HEAP32[(19240)>>2]|0;
+ $879 = HEAP32[(19552)>>2]|0;
$880 = 1 << $$0296$i$i;
$881 = $879 & $880;
$882 = ($881|0)==(0);
if ($882) {
$883 = $879 | $880;
- HEAP32[(19240)>>2] = $883;
+ HEAP32[(19552)>>2] = $883;
HEAP32[$875>>2] = $721;
$884 = ((($721)) + 24|0);
HEAP32[$884>>2] = $875;
@@ -34697,7 +34660,7 @@ function _malloc($0) {
}
}
if ((label|0) == 262) {
- $902 = HEAP32[(19252)>>2]|0;
+ $902 = HEAP32[(19564)>>2]|0;
$903 = ($898>>>0)<($902>>>0);
if ($903) {
_abort();
@@ -34716,7 +34679,7 @@ function _malloc($0) {
else if ((label|0) == 265) {
$907 = ((($$0289$i$i)) + 8|0);
$908 = HEAP32[$907>>2]|0;
- $909 = HEAP32[(19252)>>2]|0;
+ $909 = HEAP32[(19564)>>2]|0;
$910 = ($908>>>0)>=($909>>>0);
$not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0);
$911 = $910 & $not$7$i$i;
@@ -34743,7 +34706,7 @@ function _malloc($0) {
STACKTOP = sp;return ($$0|0);
}
}
- $$0$i$i$i = (19684);
+ $$0$i$i$i = (19996);
while(1) {
$916 = HEAP32[$$0$i$i$i>>2]|0;
$917 = ($916>>>0)>($630>>>0);
@@ -34784,23 +34747,23 @@ function _malloc($0) {
$945 = $942 ? 0 : $944;
$946 = (($$749$i) + ($945)|0);
$947 = (($938) - ($945))|0;
- HEAP32[(19260)>>2] = $946;
- HEAP32[(19248)>>2] = $947;
+ HEAP32[(19572)>>2] = $946;
+ HEAP32[(19560)>>2] = $947;
$948 = $947 | 1;
$949 = ((($946)) + 4|0);
HEAP32[$949>>2] = $948;
$950 = (($946) + ($947)|0);
$951 = ((($950)) + 4|0);
HEAP32[$951>>2] = 40;
- $952 = HEAP32[(19724)>>2]|0;
- HEAP32[(19264)>>2] = $952;
+ $952 = HEAP32[(20036)>>2]|0;
+ HEAP32[(19576)>>2] = $952;
$953 = ((($935)) + 4|0);
HEAP32[$953>>2] = 27;
- ;HEAP32[$936>>2]=HEAP32[(19684)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19684)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19684)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19684)+12>>2]|0;
- HEAP32[(19684)>>2] = $$749$i;
- HEAP32[(19688)>>2] = $$723948$i;
- HEAP32[(19696)>>2] = 0;
- HEAP32[(19692)>>2] = $936;
+ ;HEAP32[$936>>2]=HEAP32[(19996)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19996)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19996)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19996)+12>>2]|0;
+ HEAP32[(19996)>>2] = $$749$i;
+ HEAP32[(20000)>>2] = $$723948$i;
+ HEAP32[(20008)>>2] = 0;
+ HEAP32[(20004)>>2] = $936;
$955 = $937;
while(1) {
$954 = ((($955)) + 4|0);
@@ -34829,20 +34792,20 @@ function _malloc($0) {
$967 = ($961>>>0)<(256);
if ($967) {
$968 = $966 << 1;
- $969 = (19276 + ($968<<2)|0);
- $970 = HEAP32[4809]|0;
+ $969 = (19588 + ($968<<2)|0);
+ $970 = HEAP32[4887]|0;
$971 = 1 << $966;
$972 = $970 & $971;
$973 = ($972|0)==(0);
if ($973) {
$974 = $970 | $971;
- HEAP32[4809] = $974;
+ HEAP32[4887] = $974;
$$pre$i$i = ((($969)) + 8|0);
$$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i;
} else {
$975 = ((($969)) + 8|0);
$976 = HEAP32[$975>>2]|0;
- $977 = HEAP32[(19252)>>2]|0;
+ $977 = HEAP32[(19564)>>2]|0;
$978 = ($976>>>0)<($977>>>0);
if ($978) {
_abort();
@@ -34894,19 +34857,19 @@ function _malloc($0) {
$$0212$i$i = $1006;
}
}
- $1007 = (19540 + ($$0212$i$i<<2)|0);
+ $1007 = (19852 + ($$0212$i$i<<2)|0);
$1008 = ((($630)) + 28|0);
HEAP32[$1008>>2] = $$0212$i$i;
$1009 = ((($630)) + 20|0);
HEAP32[$1009>>2] = 0;
HEAP32[$933>>2] = 0;
- $1010 = HEAP32[(19240)>>2]|0;
+ $1010 = HEAP32[(19552)>>2]|0;
$1011 = 1 << $$0212$i$i;
$1012 = $1010 & $1011;
$1013 = ($1012|0)==(0);
if ($1013) {
$1014 = $1010 | $1011;
- HEAP32[(19240)>>2] = $1014;
+ HEAP32[(19552)>>2] = $1014;
HEAP32[$1007>>2] = $630;
$1015 = ((($630)) + 24|0);
HEAP32[$1015>>2] = $1007;
@@ -34945,7 +34908,7 @@ function _malloc($0) {
}
}
if ((label|0) == 289) {
- $1033 = HEAP32[(19252)>>2]|0;
+ $1033 = HEAP32[(19564)>>2]|0;
$1034 = ($1029>>>0)<($1033>>>0);
if ($1034) {
_abort();
@@ -34964,7 +34927,7 @@ function _malloc($0) {
else if ((label|0) == 292) {
$1038 = ((($$0207$i$i)) + 8|0);
$1039 = HEAP32[$1038>>2]|0;
- $1040 = HEAP32[(19252)>>2]|0;
+ $1040 = HEAP32[(19564)>>2]|0;
$1041 = ($1039>>>0)>=($1040>>>0);
$not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0);
$1042 = $1041 & $not$$i$i;
@@ -34987,14 +34950,14 @@ function _malloc($0) {
}
}
} while(0);
- $1048 = HEAP32[(19248)>>2]|0;
+ $1048 = HEAP32[(19560)>>2]|0;
$1049 = ($1048>>>0)>($$0197>>>0);
if ($1049) {
$1050 = (($1048) - ($$0197))|0;
- HEAP32[(19248)>>2] = $1050;
- $1051 = HEAP32[(19260)>>2]|0;
+ HEAP32[(19560)>>2] = $1050;
+ $1051 = HEAP32[(19572)>>2]|0;
$1052 = (($1051) + ($$0197)|0);
- HEAP32[(19260)>>2] = $1052;
+ HEAP32[(19572)>>2] = $1052;
$1053 = $1050 | 1;
$1054 = ((($1052)) + 4|0);
HEAP32[$1054>>2] = $1053;
@@ -35037,7 +35000,7 @@ function _free($0) {
return;
}
$2 = ((($0)) + -8|0);
- $3 = HEAP32[(19252)>>2]|0;
+ $3 = HEAP32[(19564)>>2]|0;
$4 = ($2>>>0)<($3>>>0);
if ($4) {
_abort();
@@ -35070,7 +35033,7 @@ function _free($0) {
_abort();
// unreachable;
}
- $19 = HEAP32[(19256)>>2]|0;
+ $19 = HEAP32[(19568)>>2]|0;
$20 = ($16|0)==($19|0);
if ($20) {
$104 = ((($10)) + 4|0);
@@ -35085,7 +35048,7 @@ function _free($0) {
$109 = ((($16)) + 4|0);
$110 = $17 | 1;
$111 = $105 & -2;
- HEAP32[(19244)>>2] = $17;
+ HEAP32[(19556)>>2] = $17;
HEAP32[$104>>2] = $111;
HEAP32[$109>>2] = $110;
HEAP32[$108>>2] = $17;
@@ -35099,7 +35062,7 @@ function _free($0) {
$25 = ((($16)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = $21 << 1;
- $28 = (19276 + ($27<<2)|0);
+ $28 = (19588 + ($27<<2)|0);
$29 = ($24|0)==($28|0);
if (!($29)) {
$30 = ($24>>>0)<($3>>>0);
@@ -35119,9 +35082,9 @@ function _free($0) {
if ($34) {
$35 = 1 << $21;
$36 = $35 ^ -1;
- $37 = HEAP32[4809]|0;
+ $37 = HEAP32[4887]|0;
$38 = $37 & $36;
- HEAP32[4809] = $38;
+ HEAP32[4887] = $38;
$$1 = $16;$$1382 = $17;$113 = $16;
break;
}
@@ -35235,7 +35198,7 @@ function _free($0) {
} else {
$73 = ((($16)) + 28|0);
$74 = HEAP32[$73>>2]|0;
- $75 = (19540 + ($74<<2)|0);
+ $75 = (19852 + ($74<<2)|0);
$76 = HEAP32[$75>>2]|0;
$77 = ($16|0)==($76|0);
do {
@@ -35245,14 +35208,14 @@ function _free($0) {
if ($cond421) {
$78 = 1 << $74;
$79 = $78 ^ -1;
- $80 = HEAP32[(19240)>>2]|0;
+ $80 = HEAP32[(19552)>>2]|0;
$81 = $80 & $79;
- HEAP32[(19240)>>2] = $81;
+ HEAP32[(19552)>>2] = $81;
$$1 = $16;$$1382 = $17;$113 = $16;
break L10;
}
} else {
- $82 = HEAP32[(19252)>>2]|0;
+ $82 = HEAP32[(19564)>>2]|0;
$83 = ($46>>>0)<($82>>>0);
if ($83) {
_abort();
@@ -35274,7 +35237,7 @@ function _free($0) {
}
}
} while(0);
- $88 = HEAP32[(19252)>>2]|0;
+ $88 = HEAP32[(19564)>>2]|0;
$89 = ($$3>>>0)<($88>>>0);
if ($89) {
_abort();
@@ -35306,7 +35269,7 @@ function _free($0) {
if ($99) {
$$1 = $16;$$1382 = $17;$113 = $16;
} else {
- $100 = HEAP32[(19252)>>2]|0;
+ $100 = HEAP32[(19564)>>2]|0;
$101 = ($98>>>0)<($100>>>0);
if ($101) {
_abort();
@@ -35341,14 +35304,14 @@ function _free($0) {
$118 = $115 & 2;
$119 = ($118|0)==(0);
if ($119) {
- $120 = HEAP32[(19260)>>2]|0;
+ $120 = HEAP32[(19572)>>2]|0;
$121 = ($10|0)==($120|0);
- $122 = HEAP32[(19256)>>2]|0;
+ $122 = HEAP32[(19568)>>2]|0;
if ($121) {
- $123 = HEAP32[(19248)>>2]|0;
+ $123 = HEAP32[(19560)>>2]|0;
$124 = (($123) + ($$1382))|0;
- HEAP32[(19248)>>2] = $124;
- HEAP32[(19260)>>2] = $$1;
+ HEAP32[(19560)>>2] = $124;
+ HEAP32[(19572)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -35356,16 +35319,16 @@ function _free($0) {
if (!($127)) {
return;
}
- HEAP32[(19256)>>2] = 0;
- HEAP32[(19244)>>2] = 0;
+ HEAP32[(19568)>>2] = 0;
+ HEAP32[(19556)>>2] = 0;
return;
}
$128 = ($10|0)==($122|0);
if ($128) {
- $129 = HEAP32[(19244)>>2]|0;
+ $129 = HEAP32[(19556)>>2]|0;
$130 = (($129) + ($$1382))|0;
- HEAP32[(19244)>>2] = $130;
- HEAP32[(19256)>>2] = $113;
+ HEAP32[(19556)>>2] = $130;
+ HEAP32[(19568)>>2] = $113;
$131 = $130 | 1;
$132 = ((($$1)) + 4|0);
HEAP32[$132>>2] = $131;
@@ -35384,10 +35347,10 @@ function _free($0) {
$140 = ((($10)) + 12|0);
$141 = HEAP32[$140>>2]|0;
$142 = $136 << 1;
- $143 = (19276 + ($142<<2)|0);
+ $143 = (19588 + ($142<<2)|0);
$144 = ($139|0)==($143|0);
if (!($144)) {
- $145 = HEAP32[(19252)>>2]|0;
+ $145 = HEAP32[(19564)>>2]|0;
$146 = ($139>>>0)<($145>>>0);
if ($146) {
_abort();
@@ -35405,9 +35368,9 @@ function _free($0) {
if ($150) {
$151 = 1 << $136;
$152 = $151 ^ -1;
- $153 = HEAP32[4809]|0;
+ $153 = HEAP32[4887]|0;
$154 = $153 & $152;
- HEAP32[4809] = $154;
+ HEAP32[4887] = $154;
break;
}
$155 = ($141|0)==($143|0);
@@ -35415,7 +35378,7 @@ function _free($0) {
$$pre442 = ((($141)) + 8|0);
$$pre$phi443Z2D = $$pre442;
} else {
- $156 = HEAP32[(19252)>>2]|0;
+ $156 = HEAP32[(19564)>>2]|0;
$157 = ($141>>>0)<($156>>>0);
if ($157) {
_abort();
@@ -35475,7 +35438,7 @@ function _free($0) {
$$1398 = $187;$$1402 = $186;
}
}
- $189 = HEAP32[(19252)>>2]|0;
+ $189 = HEAP32[(19564)>>2]|0;
$190 = ($$1402>>>0)<($189>>>0);
if ($190) {
_abort();
@@ -35488,7 +35451,7 @@ function _free($0) {
} else {
$167 = ((($10)) + 8|0);
$168 = HEAP32[$167>>2]|0;
- $169 = HEAP32[(19252)>>2]|0;
+ $169 = HEAP32[(19564)>>2]|0;
$170 = ($168>>>0)<($169>>>0);
if ($170) {
_abort();
@@ -35519,7 +35482,7 @@ function _free($0) {
if (!($191)) {
$192 = ((($10)) + 28|0);
$193 = HEAP32[$192>>2]|0;
- $194 = (19540 + ($193<<2)|0);
+ $194 = (19852 + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = ($10|0)==($195|0);
do {
@@ -35529,13 +35492,13 @@ function _free($0) {
if ($cond422) {
$197 = 1 << $193;
$198 = $197 ^ -1;
- $199 = HEAP32[(19240)>>2]|0;
+ $199 = HEAP32[(19552)>>2]|0;
$200 = $199 & $198;
- HEAP32[(19240)>>2] = $200;
+ HEAP32[(19552)>>2] = $200;
break L108;
}
} else {
- $201 = HEAP32[(19252)>>2]|0;
+ $201 = HEAP32[(19564)>>2]|0;
$202 = ($163>>>0)<($201>>>0);
if ($202) {
_abort();
@@ -35556,7 +35519,7 @@ function _free($0) {
}
}
} while(0);
- $207 = HEAP32[(19252)>>2]|0;
+ $207 = HEAP32[(19564)>>2]|0;
$208 = ($$3400>>>0)<($207>>>0);
if ($208) {
_abort();
@@ -35586,7 +35549,7 @@ function _free($0) {
$217 = HEAP32[$216>>2]|0;
$218 = ($217|0)==(0|0);
if (!($218)) {
- $219 = HEAP32[(19252)>>2]|0;
+ $219 = HEAP32[(19564)>>2]|0;
$220 = ($217>>>0)<($219>>>0);
if ($220) {
_abort();
@@ -35607,10 +35570,10 @@ function _free($0) {
HEAP32[$224>>2] = $223;
$225 = (($113) + ($135)|0);
HEAP32[$225>>2] = $135;
- $226 = HEAP32[(19256)>>2]|0;
+ $226 = HEAP32[(19568)>>2]|0;
$227 = ($$1|0)==($226|0);
if ($227) {
- HEAP32[(19244)>>2] = $135;
+ HEAP32[(19556)>>2] = $135;
return;
} else {
$$2 = $135;
@@ -35629,20 +35592,20 @@ function _free($0) {
$233 = ($$2>>>0)<(256);
if ($233) {
$234 = $232 << 1;
- $235 = (19276 + ($234<<2)|0);
- $236 = HEAP32[4809]|0;
+ $235 = (19588 + ($234<<2)|0);
+ $236 = HEAP32[4887]|0;
$237 = 1 << $232;
$238 = $236 & $237;
$239 = ($238|0)==(0);
if ($239) {
$240 = $236 | $237;
- HEAP32[4809] = $240;
+ HEAP32[4887] = $240;
$$pre = ((($235)) + 8|0);
$$0403 = $235;$$pre$phiZ2D = $$pre;
} else {
$241 = ((($235)) + 8|0);
$242 = HEAP32[$241>>2]|0;
- $243 = HEAP32[(19252)>>2]|0;
+ $243 = HEAP32[(19564)>>2]|0;
$244 = ($242>>>0)<($243>>>0);
if ($244) {
_abort();
@@ -35694,21 +35657,21 @@ function _free($0) {
$$0396 = $272;
}
}
- $273 = (19540 + ($$0396<<2)|0);
+ $273 = (19852 + ($$0396<<2)|0);
$274 = ((($$1)) + 28|0);
HEAP32[$274>>2] = $$0396;
$275 = ((($$1)) + 16|0);
$276 = ((($$1)) + 20|0);
HEAP32[$276>>2] = 0;
HEAP32[$275>>2] = 0;
- $277 = HEAP32[(19240)>>2]|0;
+ $277 = HEAP32[(19552)>>2]|0;
$278 = 1 << $$0396;
$279 = $277 & $278;
$280 = ($279|0)==(0);
do {
if ($280) {
$281 = $277 | $278;
- HEAP32[(19240)>>2] = $281;
+ HEAP32[(19552)>>2] = $281;
HEAP32[$273>>2] = $$1;
$282 = ((($$1)) + 24|0);
HEAP32[$282>>2] = $273;
@@ -35746,7 +35709,7 @@ function _free($0) {
}
}
if ((label|0) == 121) {
- $300 = HEAP32[(19252)>>2]|0;
+ $300 = HEAP32[(19564)>>2]|0;
$301 = ($296>>>0)<($300>>>0);
if ($301) {
_abort();
@@ -35765,7 +35728,7 @@ function _free($0) {
else if ((label|0) == 124) {
$305 = ((($$0384)) + 8|0);
$306 = HEAP32[$305>>2]|0;
- $307 = HEAP32[(19252)>>2]|0;
+ $307 = HEAP32[(19564)>>2]|0;
$308 = ($306>>>0)>=($307>>>0);
$not$437 = ($$0384>>>0)>=($307>>>0);
$309 = $308 & $not$437;
@@ -35787,12 +35750,12 @@ function _free($0) {
}
}
} while(0);
- $314 = HEAP32[(19268)>>2]|0;
+ $314 = HEAP32[(19580)>>2]|0;
$315 = (($314) + -1)|0;
- HEAP32[(19268)>>2] = $315;
+ HEAP32[(19580)>>2] = $315;
$316 = ($315|0)==(0);
if ($316) {
- $$0212$in$i = (19692);
+ $$0212$in$i = (20004);
} else {
return;
}
@@ -35806,7 +35769,7 @@ function _free($0) {
$$0212$in$i = $318;
}
}
- HEAP32[(19268)>>2] = -1;
+ HEAP32[(19580)>>2] = -1;
return;
}
function _realloc($0,$1) {
@@ -35878,7 +35841,7 @@ function _try_realloc_chunk($0,$1) {
$3 = HEAP32[$2>>2]|0;
$4 = $3 & -8;
$5 = (($0) + ($4)|0);
- $6 = HEAP32[(19252)>>2]|0;
+ $6 = HEAP32[(19564)>>2]|0;
$7 = $3 & 3;
$notlhs = ($0>>>0)>=($6>>>0);
$notrhs = ($7|0)!=(1);
@@ -35908,7 +35871,7 @@ function _try_realloc_chunk($0,$1) {
$16 = ($4>>>0)<($15>>>0);
if (!($16)) {
$17 = (($4) - ($1))|0;
- $18 = HEAP32[(19716)>>2]|0;
+ $18 = HEAP32[(20028)>>2]|0;
$19 = $18 << 1;
$20 = ($17>>>0)>($19>>>0);
if (!($20)) {
@@ -35944,10 +35907,10 @@ function _try_realloc_chunk($0,$1) {
$$2 = $0;
return ($$2|0);
}
- $34 = HEAP32[(19260)>>2]|0;
+ $34 = HEAP32[(19572)>>2]|0;
$35 = ($5|0)==($34|0);
if ($35) {
- $36 = HEAP32[(19248)>>2]|0;
+ $36 = HEAP32[(19560)>>2]|0;
$37 = (($36) + ($4))|0;
$38 = ($37>>>0)>($1>>>0);
$39 = (($37) - ($1))|0;
@@ -35963,15 +35926,15 @@ function _try_realloc_chunk($0,$1) {
$45 = $44 | 2;
HEAP32[$2>>2] = $45;
HEAP32[$42>>2] = $41;
- HEAP32[(19260)>>2] = $40;
- HEAP32[(19248)>>2] = $39;
+ HEAP32[(19572)>>2] = $40;
+ HEAP32[(19560)>>2] = $39;
$$2 = $0;
return ($$2|0);
}
- $46 = HEAP32[(19256)>>2]|0;
+ $46 = HEAP32[(19568)>>2]|0;
$47 = ($5|0)==($46|0);
if ($47) {
- $48 = HEAP32[(19244)>>2]|0;
+ $48 = HEAP32[(19556)>>2]|0;
$49 = (($48) + ($4))|0;
$50 = ($49>>>0)<($1>>>0);
if ($50) {
@@ -36007,8 +35970,8 @@ function _try_realloc_chunk($0,$1) {
HEAP32[$66>>2] = $68;
$storemerge = 0;$storemerge1 = 0;
}
- HEAP32[(19244)>>2] = $storemerge1;
- HEAP32[(19256)>>2] = $storemerge;
+ HEAP32[(19556)>>2] = $storemerge1;
+ HEAP32[(19568)>>2] = $storemerge;
$$2 = $0;
return ($$2|0);
}
@@ -36035,7 +35998,7 @@ function _try_realloc_chunk($0,$1) {
$79 = ((($5)) + 12|0);
$80 = HEAP32[$79>>2]|0;
$81 = $75 << 1;
- $82 = (19276 + ($81<<2)|0);
+ $82 = (19588 + ($81<<2)|0);
$83 = ($78|0)==($82|0);
if (!($83)) {
$84 = ($78>>>0)<($6>>>0);
@@ -36055,9 +36018,9 @@ function _try_realloc_chunk($0,$1) {
if ($88) {
$89 = 1 << $75;
$90 = $89 ^ -1;
- $91 = HEAP32[4809]|0;
+ $91 = HEAP32[4887]|0;
$92 = $91 & $90;
- HEAP32[4809] = $92;
+ HEAP32[4887] = $92;
break;
}
$93 = ($80|0)==($82|0);
@@ -36166,7 +36129,7 @@ function _try_realloc_chunk($0,$1) {
if (!($126)) {
$127 = ((($5)) + 28|0);
$128 = HEAP32[$127>>2]|0;
- $129 = (19540 + ($128<<2)|0);
+ $129 = (19852 + ($128<<2)|0);
$130 = HEAP32[$129>>2]|0;
$131 = ($5|0)==($130|0);
do {
@@ -36176,13 +36139,13 @@ function _try_realloc_chunk($0,$1) {
if ($cond) {
$132 = 1 << $128;
$133 = $132 ^ -1;
- $134 = HEAP32[(19240)>>2]|0;
+ $134 = HEAP32[(19552)>>2]|0;
$135 = $134 & $133;
- HEAP32[(19240)>>2] = $135;
+ HEAP32[(19552)>>2] = $135;
break L49;
}
} else {
- $136 = HEAP32[(19252)>>2]|0;
+ $136 = HEAP32[(19564)>>2]|0;
$137 = ($100>>>0)<($136>>>0);
if ($137) {
_abort();
@@ -36203,7 +36166,7 @@ function _try_realloc_chunk($0,$1) {
}
}
} while(0);
- $142 = HEAP32[(19252)>>2]|0;
+ $142 = HEAP32[(19564)>>2]|0;
$143 = ($$3>>>0)<($142>>>0);
if ($143) {
_abort();
@@ -36233,7 +36196,7 @@ function _try_realloc_chunk($0,$1) {
$152 = HEAP32[$151>>2]|0;
$153 = ($152|0)==(0|0);
if (!($153)) {
- $154 = HEAP32[(19252)>>2]|0;
+ $154 = HEAP32[(19564)>>2]|0;
$155 = ($152>>>0)<($154>>>0);
if ($155) {
_abort();
@@ -36318,13 +36281,13 @@ function _dispose_chunk($0,$1) {
$10 = (0 - ($7))|0;
$11 = (($0) + ($10)|0);
$12 = (($7) + ($1))|0;
- $13 = HEAP32[(19252)>>2]|0;
+ $13 = HEAP32[(19564)>>2]|0;
$14 = ($11>>>0)<($13>>>0);
if ($14) {
_abort();
// unreachable;
}
- $15 = HEAP32[(19256)>>2]|0;
+ $15 = HEAP32[(19568)>>2]|0;
$16 = ($11|0)==($15|0);
if ($16) {
$100 = ((($2)) + 4|0);
@@ -36339,7 +36302,7 @@ function _dispose_chunk($0,$1) {
$105 = ((($11)) + 4|0);
$106 = $12 | 1;
$107 = $101 & -2;
- HEAP32[(19244)>>2] = $12;
+ HEAP32[(19556)>>2] = $12;
HEAP32[$100>>2] = $107;
HEAP32[$105>>2] = $106;
HEAP32[$104>>2] = $12;
@@ -36353,7 +36316,7 @@ function _dispose_chunk($0,$1) {
$21 = ((($11)) + 12|0);
$22 = HEAP32[$21>>2]|0;
$23 = $17 << 1;
- $24 = (19276 + ($23<<2)|0);
+ $24 = (19588 + ($23<<2)|0);
$25 = ($20|0)==($24|0);
if (!($25)) {
$26 = ($20>>>0)<($13>>>0);
@@ -36373,9 +36336,9 @@ function _dispose_chunk($0,$1) {
if ($30) {
$31 = 1 << $17;
$32 = $31 ^ -1;
- $33 = HEAP32[4809]|0;
+ $33 = HEAP32[4887]|0;
$34 = $33 & $32;
- HEAP32[4809] = $34;
+ HEAP32[4887] = $34;
$$1 = $11;$$1418 = $12;
break;
}
@@ -36489,7 +36452,7 @@ function _dispose_chunk($0,$1) {
} else {
$69 = ((($11)) + 28|0);
$70 = HEAP32[$69>>2]|0;
- $71 = (19540 + ($70<<2)|0);
+ $71 = (19852 + ($70<<2)|0);
$72 = HEAP32[$71>>2]|0;
$73 = ($11|0)==($72|0);
do {
@@ -36499,14 +36462,14 @@ function _dispose_chunk($0,$1) {
if ($cond) {
$74 = 1 << $70;
$75 = $74 ^ -1;
- $76 = HEAP32[(19240)>>2]|0;
+ $76 = HEAP32[(19552)>>2]|0;
$77 = $76 & $75;
- HEAP32[(19240)>>2] = $77;
+ HEAP32[(19552)>>2] = $77;
$$1 = $11;$$1418 = $12;
break L1;
}
} else {
- $78 = HEAP32[(19252)>>2]|0;
+ $78 = HEAP32[(19564)>>2]|0;
$79 = ($42>>>0)<($78>>>0);
if ($79) {
_abort();
@@ -36528,7 +36491,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $84 = HEAP32[(19252)>>2]|0;
+ $84 = HEAP32[(19564)>>2]|0;
$85 = ($$3>>>0)<($84>>>0);
if ($85) {
_abort();
@@ -36560,7 +36523,7 @@ function _dispose_chunk($0,$1) {
if ($95) {
$$1 = $11;$$1418 = $12;
} else {
- $96 = HEAP32[(19252)>>2]|0;
+ $96 = HEAP32[(19564)>>2]|0;
$97 = ($94>>>0)<($96>>>0);
if ($97) {
_abort();
@@ -36579,7 +36542,7 @@ function _dispose_chunk($0,$1) {
$$1 = $0;$$1418 = $1;
}
} while(0);
- $108 = HEAP32[(19252)>>2]|0;
+ $108 = HEAP32[(19564)>>2]|0;
$109 = ($2>>>0)<($108>>>0);
if ($109) {
_abort();
@@ -36590,14 +36553,14 @@ function _dispose_chunk($0,$1) {
$112 = $111 & 2;
$113 = ($112|0)==(0);
if ($113) {
- $114 = HEAP32[(19260)>>2]|0;
+ $114 = HEAP32[(19572)>>2]|0;
$115 = ($2|0)==($114|0);
- $116 = HEAP32[(19256)>>2]|0;
+ $116 = HEAP32[(19568)>>2]|0;
if ($115) {
- $117 = HEAP32[(19248)>>2]|0;
+ $117 = HEAP32[(19560)>>2]|0;
$118 = (($117) + ($$1418))|0;
- HEAP32[(19248)>>2] = $118;
- HEAP32[(19260)>>2] = $$1;
+ HEAP32[(19560)>>2] = $118;
+ HEAP32[(19572)>>2] = $$1;
$119 = $118 | 1;
$120 = ((($$1)) + 4|0);
HEAP32[$120>>2] = $119;
@@ -36605,16 +36568,16 @@ function _dispose_chunk($0,$1) {
if (!($121)) {
return;
}
- HEAP32[(19256)>>2] = 0;
- HEAP32[(19244)>>2] = 0;
+ HEAP32[(19568)>>2] = 0;
+ HEAP32[(19556)>>2] = 0;
return;
}
$122 = ($2|0)==($116|0);
if ($122) {
- $123 = HEAP32[(19244)>>2]|0;
+ $123 = HEAP32[(19556)>>2]|0;
$124 = (($123) + ($$1418))|0;
- HEAP32[(19244)>>2] = $124;
- HEAP32[(19256)>>2] = $$1;
+ HEAP32[(19556)>>2] = $124;
+ HEAP32[(19568)>>2] = $$1;
$125 = $124 | 1;
$126 = ((($$1)) + 4|0);
HEAP32[$126>>2] = $125;
@@ -36633,7 +36596,7 @@ function _dispose_chunk($0,$1) {
$134 = ((($2)) + 12|0);
$135 = HEAP32[$134>>2]|0;
$136 = $130 << 1;
- $137 = (19276 + ($136<<2)|0);
+ $137 = (19588 + ($136<<2)|0);
$138 = ($133|0)==($137|0);
if (!($138)) {
$139 = ($133>>>0)<($108>>>0);
@@ -36653,9 +36616,9 @@ function _dispose_chunk($0,$1) {
if ($143) {
$144 = 1 << $130;
$145 = $144 ^ -1;
- $146 = HEAP32[4809]|0;
+ $146 = HEAP32[4887]|0;
$147 = $146 & $145;
- HEAP32[4809] = $147;
+ HEAP32[4887] = $147;
break;
}
$148 = ($135|0)==($137|0);
@@ -36764,7 +36727,7 @@ function _dispose_chunk($0,$1) {
if (!($181)) {
$182 = ((($2)) + 28|0);
$183 = HEAP32[$182>>2]|0;
- $184 = (19540 + ($183<<2)|0);
+ $184 = (19852 + ($183<<2)|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($2|0)==($185|0);
do {
@@ -36774,13 +36737,13 @@ function _dispose_chunk($0,$1) {
if ($cond17) {
$187 = 1 << $183;
$188 = $187 ^ -1;
- $189 = HEAP32[(19240)>>2]|0;
+ $189 = HEAP32[(19552)>>2]|0;
$190 = $189 & $188;
- HEAP32[(19240)>>2] = $190;
+ HEAP32[(19552)>>2] = $190;
break L96;
}
} else {
- $191 = HEAP32[(19252)>>2]|0;
+ $191 = HEAP32[(19564)>>2]|0;
$192 = ($155>>>0)<($191>>>0);
if ($192) {
_abort();
@@ -36801,7 +36764,7 @@ function _dispose_chunk($0,$1) {
}
}
} while(0);
- $197 = HEAP32[(19252)>>2]|0;
+ $197 = HEAP32[(19564)>>2]|0;
$198 = ($$3435>>>0)<($197>>>0);
if ($198) {
_abort();
@@ -36831,7 +36794,7 @@ function _dispose_chunk($0,$1) {
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
- $209 = HEAP32[(19252)>>2]|0;
+ $209 = HEAP32[(19564)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
@@ -36852,10 +36815,10 @@ function _dispose_chunk($0,$1) {
HEAP32[$214>>2] = $213;
$215 = (($$1) + ($129)|0);
HEAP32[$215>>2] = $129;
- $216 = HEAP32[(19256)>>2]|0;
+ $216 = HEAP32[(19568)>>2]|0;
$217 = ($$1|0)==($216|0);
if ($217) {
- HEAP32[(19244)>>2] = $129;
+ HEAP32[(19556)>>2] = $129;
return;
} else {
$$2 = $129;
@@ -36874,20 +36837,20 @@ function _dispose_chunk($0,$1) {
$223 = ($$2>>>0)<(256);
if ($223) {
$224 = $222 << 1;
- $225 = (19276 + ($224<<2)|0);
- $226 = HEAP32[4809]|0;
+ $225 = (19588 + ($224<<2)|0);
+ $226 = HEAP32[4887]|0;
$227 = 1 << $222;
$228 = $226 & $227;
$229 = ($228|0)==(0);
if ($229) {
$230 = $226 | $227;
- HEAP32[4809] = $230;
+ HEAP32[4887] = $230;
$$pre = ((($225)) + 8|0);
$$0438 = $225;$$pre$phiZ2D = $$pre;
} else {
$231 = ((($225)) + 8|0);
$232 = HEAP32[$231>>2]|0;
- $233 = HEAP32[(19252)>>2]|0;
+ $233 = HEAP32[(19564)>>2]|0;
$234 = ($232>>>0)<($233>>>0);
if ($234) {
_abort();
@@ -36939,20 +36902,20 @@ function _dispose_chunk($0,$1) {
$$0431 = $262;
}
}
- $263 = (19540 + ($$0431<<2)|0);
+ $263 = (19852 + ($$0431<<2)|0);
$264 = ((($$1)) + 28|0);
HEAP32[$264>>2] = $$0431;
$265 = ((($$1)) + 16|0);
$266 = ((($$1)) + 20|0);
HEAP32[$266>>2] = 0;
HEAP32[$265>>2] = 0;
- $267 = HEAP32[(19240)>>2]|0;
+ $267 = HEAP32[(19552)>>2]|0;
$268 = 1 << $$0431;
$269 = $267 & $268;
$270 = ($269|0)==(0);
if ($270) {
$271 = $267 | $268;
- HEAP32[(19240)>>2] = $271;
+ HEAP32[(19552)>>2] = $271;
HEAP32[$263>>2] = $$1;
$272 = ((($$1)) + 24|0);
HEAP32[$272>>2] = $263;
@@ -36991,7 +36954,7 @@ function _dispose_chunk($0,$1) {
}
}
if ((label|0) == 118) {
- $290 = HEAP32[(19252)>>2]|0;
+ $290 = HEAP32[(19564)>>2]|0;
$291 = ($286>>>0)<($290>>>0);
if ($291) {
_abort();
@@ -37009,7 +36972,7 @@ function _dispose_chunk($0,$1) {
else if ((label|0) == 121) {
$295 = ((($$0420)) + 8|0);
$296 = HEAP32[$295>>2]|0;
- $297 = HEAP32[(19252)>>2]|0;
+ $297 = HEAP32[(19564)>>2]|0;
$298 = ($296>>>0)>=($297>>>0);
$not$19 = ($$0420>>>0)>=($297>>>0);
$299 = $298 & $not$19;
diff --git a/docs/examples/img/textures/textures_to_image.png b/docs/examples/web/textures/textures_to_image.png
similarity index 100%
rename from docs/examples/img/textures/textures_to_image.png
rename to docs/examples/web/textures/textures_to_image.png
diff --git a/examples/Makefile b/examples/Makefile
index 979710296..060789e73 100644
--- a/examples/Makefile
+++ b/examples/Makefile
@@ -31,6 +31,13 @@ PLATFORM ?= PLATFORM_DESKTOP
# define NO to use OpenAL Soft as static library (shared by default)
SHARED_OPENAL ?= YES
+ifeq ($(PLATFORM),PLATFORM_WEB)
+ SHARED_OPENAL = NO
+endif
+
+# define raylib directory for include and library
+RAYLIB_PATH = D:\GitHub\raylib
+
# determine PLATFORM_OS in case PLATFORM_DESKTOP selected
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
# No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows
@@ -74,7 +81,7 @@ endif
# -std=gnu99 defines C language mode (GNU C from 1999 revision)
# -fgnu89-inline declaring inline functions support (GCC optimized)
# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
-# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB
+# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS)
CFLAGS = -O2 -s -Wall -std=c99
@@ -88,10 +95,11 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 --profiling
- # -O2 # if used, also set --memory-init-file 0
- # --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
- #-s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
- #-s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
+ # -O2 # if used, also set --memory-init-file 0
+ # --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
+ # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing
+ # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
+ # -preload-file file.res # embbed file.res resource into .data file
endif
ifeq ($(PLATFORM),PLATFORM_RPI)
CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline
@@ -101,24 +109,24 @@ endif
# define raylib release directory for compiled library
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS)
- RAYLIB_PATH = ../release/win32/mingw32
+ RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32
endif
ifeq ($(PLATFORM_OS),LINUX)
- RAYLIB_PATH = ../release/linux
+ RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux
endif
ifeq ($(PLATFORM_OS),OSX)
- RAYLIB_PATH = ../release/osx
+ RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx
endif
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
- RAYLIB_PATH = ../release/html5
+ RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5
endif
ifeq ($(PLATFORM),PLATFORM_RPI)
- RAYLIB_PATH = ../release/rpi
+ RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi
endif
# define any directories containing required header files
-INCLUDES = -I. -I../src -I../src/external -I$(RAYLIB_PATH)
+INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external
ifeq ($(PLATFORM),PLATFORM_RPI)
INCLUDES += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
@@ -127,9 +135,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS)
# external libraries headers
# GLFW3
- INCLUDES += -I../src/external/glfw3/include
+ INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include
# OpenAL Soft
- INCLUDES += -I../src/external/openal_soft/include
+ INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include
endif
ifeq ($(PLATFORM_OS),LINUX)
# you may optionally create this directory and install raylib
@@ -142,7 +150,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
endif
# define library paths containing required libs
-LFLAGS = -L. -L../src -L$(RAYLIB_PATH)
+LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src
ifeq ($(PLATFORM),PLATFORM_RPI)
LFLAGS += -L/opt/vc/lib
@@ -152,9 +160,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),WINDOWS)
# external libraries to link with
# GLFW3
- LFLAGS += -L../src/external/glfw3/lib/$(LIBPATH)
+ LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH)
# OpenAL Soft
- LFLAGS += -L../src/external/openal_soft/lib/$(LIBPATH)
+ LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH)
endif
endif
@@ -195,18 +203,19 @@ ifeq ($(PLATFORM),PLATFORM_RPI)
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
# just adjust the correct path to libraylib.bc
- LIBS = ../release/html5/libraylib.bc
+ LIBS = $(RAYLIB_RELEASE)/libraylib.bc
endif
# define additional parameters and flags for windows
ifeq ($(PLATFORM_OS),WINDOWS)
# resources file contains windows exe icon
# -Wl,--subsystem,windows hides the console window
- WINFLAGS = ../src/resources -Wl,--subsystem,windows
+ WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows
endif
ifeq ($(PLATFORM),PLATFORM_WEB)
EXT = .html
+ WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html
endif
# define all object files required
@@ -232,28 +241,31 @@ EXAMPLES = \
shapes/shapes_basic_shapes \
shapes/shapes_colors_palette \
shapes/shapes_logo_raylib_anim \
+ shapes/shapes_lines_bezier \
textures/textures_logo_raylib \
textures/textures_image_loading \
textures/textures_rectangle \
textures/textures_srcrec_dstrec \
textures/textures_to_image \
textures/textures_raw_data \
+ textures/textures_particles_blending \
textures/textures_image_processing \
textures/textures_image_drawing \
text/text_sprite_fonts \
text/text_bmfont_ttf \
- text/text_rbmf_fonts \
+ text/text_raylib_fonts \
text/text_format_text \
text/text_writing_anim \
text/text_ttf_loading \
text/text_bmfont_unordered \
+ text/text_input_box \
models/models_geometric_shapes \
models/models_box_collisions \
models/models_billboard \
models/models_obj_loading \
models/models_heightmap \
models/models_cubicmap \
- models/models_ray_picking \
+ models/models_mesh_picking \
shaders/shaders_model_shader \
shaders/shaders_shapes_textures \
shaders/shaders_custom_uniform \
@@ -372,6 +384,10 @@ shapes/shapes_colors_palette: shapes/shapes_colors_palette.c
# compile [shapes] example - raylib logo animation
shapes/shapes_logo_raylib_anim: shapes/shapes_logo_raylib_anim.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
+
+# compile [shapes] example - lines bezier
+shapes/shapes_lines_bezier: shapes/shapes_lines_bezier.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
# compile [textures] example - raylib logo texture loading
textures/textures_logo_raylib: textures/textures_logo_raylib.c
@@ -396,6 +412,10 @@ textures/textures_to_image: textures/textures_to_image.c
# compile [textures] example - texture raw data
textures/textures_raw_data: textures/textures_raw_data.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
+
+# compile [textures] example - texture particles blending
+textures/textures_particles_blending: textures/textures_particles_blending.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
# compile [textures] example - texture image processing
textures/textures_image_processing: textures/textures_image_processing.c
@@ -413,8 +433,8 @@ text/text_sprite_fonts: text/text_sprite_fonts.c
text/text_bmfont_ttf: text/text_bmfont_ttf.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
-# compile [text] example - raylib bitmap fonts (rBMF)
-text/text_rbmf_fonts: text/text_rbmf_fonts.c
+# compile [text] example - raylib fonts
+text/text_raylib_fonts: text/text_raylib_fonts.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
# compile [text] example - text formatting
@@ -432,6 +452,10 @@ text/text_ttf_loading: text/text_ttf_loading.c
# compile [text] example - text bmfont unordered
text/text_bmfont_unordered: text/text_bmfont_unordered.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
+
+# compile [text] example - text input box
+text/text_input_box: text/text_input_box.c
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
# compile [models] example - basic geometric 3d shapes
models/models_geometric_shapes: models/models_geometric_shapes.c
@@ -461,8 +485,8 @@ models/models_heightmap: models/models_heightmap.c
models/models_cubicmap: models/models_cubicmap.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
-# compile [models] example - model ray picking
-models/models_ray_picking: models/models_ray_picking.c
+# compile [models] example - model mesh picking
+models/models_mesh_picking: models/models_mesh_picking.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS)
# compile [shaders] example - model shader
@@ -499,23 +523,23 @@ audio/audio_raw_stream: audio/audio_raw_stream.c
# compile [physac] example - physics demo
physac/physics_demo: physac/physics_demo.c
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS)
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS)
# compile [physac] example - physics friction
physac/physics_friction: physac/physics_friction.c
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS)
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS)
# compile [physac] example - physics movement
physac/physics_movement: physac/physics_movement.c
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS)
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS)
# compile [physac] example - physics restitution
physac/physics_restitution: physac/physics_restitution.c
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS)
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS)
# compile [physac] example - physics shatter
physac/physics_shatter: physac/physics_shatter.c
- $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS)
+ $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS)
# fix dylib install path name for each executable (MAC)
fix_dylib:
@@ -533,7 +557,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),LINUX)
find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f
else
- del *.o *.exe
+ del *.o *.exe /s
endif
endif
endif
diff --git a/release/html5/libraylib.bc b/release/html5/libraylib.bc
index 083a3c3df..bdd53addf 100644
Binary files a/release/html5/libraylib.bc and b/release/html5/libraylib.bc differ
diff --git a/release/html5/raylib.h b/release/html5/raylib.h
index a47d3c590..b82ec3429 100644
--- a/release/html5/raylib.h
+++ b/release/html5/raylib.h
@@ -1,51 +1,53 @@
/**********************************************************************************************
*
-* raylib 1.6.0 (www.raylib.com)
+* raylib v1.7.0
*
-* A simple and easy-to-use library to learn videogames programming
+* A simple and easy-to-use library to learn videogames programming (www.raylib.com)
*
-* Features:
-* Library written in plain C code (C99)
-* Uses PascalCase/camelCase notation
-* Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0)
-* Unique OpenGL abstraction layer (usable as standalone module): [rlgl]
-* Powerful fonts module with SpriteFonts support (XNA bitmap fonts, AngelCode fonts, TTF)
-* Multiple textures support, including compressed formats and mipmaps generation
-* Basic 3d support for Shapes, Models, Billboards, Heightmaps and Cubicmaps
-* Materials (diffuse, normal, specular) and Lighting (point, directional, spot) support
-* Powerful math module for Vector, Matrix and Quaternion operations: [raymath]
-* Audio loading and playing with streaming support and mixing channels [audio]
-* VR stereo rendering support with configurable HMD device parameters
-* Multiple platforms support: Windows, Linux, Mac, Android, Raspberry Pi, HTML5 and Oculus Rift CV1
-* Custom color palette for fancy visuals on raywhite background
-* Minimal external dependencies (GLFW3, OpenGL, OpenAL)
-* Complete binding for Lua [rlua]
+* FEATURES:
+* - Library written in plain C code (C99)
+* - Uses PascalCase/camelCase notation
+* - Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0)
+* - Unique OpenGL abstraction layer (usable as standalone module): [rlgl]
+* - Powerful fonts module with SpriteFonts support (XNA bitmap fonts, AngelCode fonts, TTF)
+* - Multiple textures support, including compressed formats and mipmaps generation
+* - Basic 3d support for Shapes, Models, Billboards, Heightmaps and Cubicmaps
+* - Powerful math module for Vector, Matrix and Quaternion operations: [raymath]
+* - Audio loading and playing with streaming support and mixing channels: [audio]
+* - VR stereo rendering support with configurable HMD device parameters
+* - Multiple platforms support: Windows, Linux, Mac, Android, Raspberry Pi, HTML5 and Oculus Rift CV1
+* - Custom color palette for fancy visuals on raywhite background
+* - Minimal external dependencies (GLFW3, OpenGL, OpenAL)
+* - Complete bindings for Lua, Go and Pascal
*
-* External libs:
-* GLFW3 (www.glfw.org) for window/context management and input [core]
-* GLAD for OpenGL extensions loading (3.3 Core profile, only PLATFORM_DESKTOP) [rlgl]
-* stb_image (Sean Barret) for images loading (JPEG, PNG, BMP, TGA) [textures]
-* stb_image_write (Sean Barret) for image writting (PNG) [utils]
-* stb_truetype (Sean Barret) for ttf fonts loading [text]
-* stb_vorbis (Sean Barret) for ogg audio loading [audio]
-* jar_xm (Joshua Reisenauer) for XM audio module loading [audio]
-* jar_mod (Joshua Reisenauer) for MOD audio module loading [audio]
-* dr_flac (David Reid) for FLAC audio file loading [audio]
-* OpenAL Soft for audio device/context management [audio]
-* tinfl for data decompression (DEFLATE algorithm) [utils]
+* NOTES:
+* 32bit Colors - All defined color are always RGBA (struct Color is 4 byte)
+* One custom default font could be loaded automatically when InitWindow() [core]
+* If using OpenGL 3.3 or ES2, several vertex buffers (VAO/VBO) are created to manage lines-triangles-quads
+* If using OpenGL 3.3 or ES2, two default shaders could be loaded automatically (internally defined)
*
-* Some design decisions:
-* 32bit Colors - All defined color are always RGBA (struct Color is 4 byte)
-* One custom default font could be loaded automatically when InitWindow() [core]
-* If using OpenGL 3.3 or ES2, several vertex buffers (VAO/VBO) are created to manage lines-triangles-quads
-* If using OpenGL 3.3 or ES2, two default shaders could be loaded automatically (internally defined)
+* DEPENDENCIES:
+* GLFW3 (www.glfw.org) for window/context management and input [core]
+* GLAD for OpenGL extensions loading (3.3 Core profile, only PLATFORM_DESKTOP) [rlgl]
+* OpenAL Soft for audio device/context management [audio]
*
-* -- LICENSE --
+* OPTIONAL DEPENDENCIES:
+* stb_image (Sean Barret) for images loading (JPEG, PNG, BMP, TGA) [textures]
+* stb_image_write (Sean Barret) for image writting (PNG) [utils]
+* stb_truetype (Sean Barret) for ttf fonts loading [text]
+* stb_vorbis (Sean Barret) for ogg audio loading [audio]
+* jar_xm (Joshua Reisenauer) for XM audio module loading [audio]
+* jar_mod (Joshua Reisenauer) for MOD audio module loading [audio]
+* dr_flac (David Reid) for FLAC audio file loading [audio]
+* tinfl for data decompression (DEFLATE algorithm) [rres]
+*
+*
+* LICENSE: zlib/libpng
*
* raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software:
*
-* Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
+* Copyright (c) 2013-2017 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@@ -98,13 +100,13 @@
#define RAD2DEG (180.0f/PI)
// raylib Config Flags
-#define FLAG_FULLSCREEN_MODE 1
-#define FLAG_RESIZABLE_WINDOW 2
-#define FLAG_SHOW_LOGO 4
-#define FLAG_SHOW_MOUSE_CURSOR 8
-#define FLAG_CENTERED_MODE 16
-#define FLAG_MSAA_4X_HINT 32
-#define FLAG_VSYNC_HINT 64
+#define FLAG_SHOW_LOGO 1 // Set to show raylib logo at startup
+#define FLAG_FULLSCREEN_MODE 2 // Set to run program in fullscreen
+#define FLAG_WINDOW_RESIZABLE 4 // Set to allow resizable window
+#define FLAG_WINDOW_DECORATED 8 // Set to show window decoration (frame and buttons)
+#define FLAG_WINDOW_TRANSPARENT 16 // Set to allow transparent window
+#define FLAG_MSAA_4X_HINT 32 // Set to try enabling MSAA 4X
+#define FLAG_VSYNC_HINT 64 // Set to try enabling V-Sync on GPU
// Keyboard Function Keys
#define KEY_SPACE 32
@@ -297,13 +299,9 @@
//----------------------------------------------------------------------------------
#ifndef __cplusplus
// Boolean type
- #ifndef __APPLE__
- #if !defined(_STDBOOL_H)
- typedef enum { false, true } bool;
- #define _STDBOOL_H
- #endif
- #else
- #include
+ #if !defined(_STDBOOL_H)
+ typedef enum { false, true } bool;
+ #define _STDBOOL_H
#endif
#endif
@@ -371,15 +369,21 @@ typedef struct RenderTexture2D {
Texture2D depth; // Depth buffer attachment texture
} RenderTexture2D;
+// SpriteFont character info
+typedef struct CharInfo {
+ int value; // Character value (Unicode)
+ Rectangle rec; // Character rectangle in sprite font
+ int offsetX; // Character offset X when drawing
+ int offsetY; // Character offset Y when drawing
+ int advanceX; // Character advance position X
+} CharInfo;
+
// SpriteFont type, includes texture and charSet array data
typedef struct SpriteFont {
Texture2D texture; // Font texture
- int size; // Base size (default chars height)
- int numChars; // Number of characters
- int *charValues; // Characters values array
- Rectangle *charRecs; // Characters rectangles within the texture
- Vector2 *charOffsets; // Characters offsets (on drawing)
- int *charAdvanceX; // Characters x advance (on drawing)
+ int baseSize; // Base size (default chars height)
+ int charsCount; // Number of characters
+ CharInfo *chars; // Characters info data
} SpriteFont;
// Camera type, defines a camera position/orientation in 3d space
@@ -466,25 +470,6 @@ typedef struct Model {
Material material; // Shader and textures data
} Model;
-// Light type
-typedef struct LightData {
- unsigned int id; // Light unique id
- bool enabled; // Light enabled
- int type; // Light type: LIGHT_POINT, LIGHT_DIRECTIONAL, LIGHT_SPOT
-
- Vector3 position; // Light position
- Vector3 target; // Light direction: LIGHT_DIRECTIONAL and LIGHT_SPOT (cone direction target)
- float radius; // Light attenuation radius light intensity reduced with distance (world distance)
-
- Color diffuse; // Light diffuse color
- float intensity; // Light intensity level
-
- float coneAngle; // Light cone max angle: LIGHT_SPOT
-} LightData, *Light;
-
-// Light types
-typedef enum { LIGHT_POINT, LIGHT_DIRECTIONAL, LIGHT_SPOT } LightType;
-
// Ray type (useful for raycast)
typedef struct Ray {
Vector3 position; // Ray position (origin)
@@ -610,26 +595,34 @@ typedef enum {
HMD_FOVE_VR,
} VrDevice;
-// rRES data returned when reading a resource, it contains all required data for user (24 byte)
-typedef struct {
+// rRES data returned when reading a resource,
+// it contains all required data for user (24 byte)
+typedef struct RRESData {
unsigned int type; // Resource type (4 byte)
-
+
unsigned int param1; // Resouce parameter 1 (4 byte)
unsigned int param2; // Resouce parameter 2 (4 byte)
unsigned int param3; // Resouce parameter 3 (4 byte)
unsigned int param4; // Resouce parameter 4 (4 byte)
-
+
void *data; // Resource data pointer (4 byte)
} RRESData;
+// RRESData type
typedef enum {
- RRES_RAW = 0,
- RRES_IMAGE,
- RRES_WAVE,
- RRES_VERTEX,
- RRES_TEXT
+ RRES_TYPE_RAW = 0,
+ RRES_TYPE_IMAGE,
+ RRES_TYPE_WAVE,
+ RRES_TYPE_VERTEX,
+ RRES_TYPE_TEXT,
+ RRES_TYPE_FONT_IMAGE,
+ RRES_TYPE_FONT_CHARDATA, // CharInfo data array
+ RRES_TYPE_DIRECTORY
} RRESDataType;
+// RRES type (pointer to RRESData array)
+typedef struct RRESData *RRES;
+
#ifdef __cplusplus
extern "C" { // Prevents name mangling of functions
#endif
@@ -652,6 +645,9 @@ RLAPI void CloseWindow(void); // Close Windo
RLAPI bool WindowShouldClose(void); // Detect if KEY_ESCAPE pressed or Close icon pressed
RLAPI bool IsWindowMinimized(void); // Detect if window has been minimized (or lost focus)
RLAPI void ToggleFullscreen(void); // Fullscreen toggle (only PLATFORM_DESKTOP)
+RLAPI void SetWindowIcon(Image image); // Set icon for window (only PLATFORM_DESKTOP)
+RLAPI void SetWindowPosition(int x, int y); // Set window position on screen (only PLATFORM_DESKTOP)
+RLAPI void SetWindowMonitor(int monitor); // Set monitor for the current window (fullscreen mode)
RLAPI int GetScreenWidth(void); // Get current screen width
RLAPI int GetScreenHeight(void); // Get current screen height
@@ -679,7 +675,7 @@ RLAPI Vector2 GetWorldToScreen(Vector3 position, Camera camera); // Returns the
RLAPI Matrix GetCameraMatrix(Camera camera); // Returns camera transform matrix (view matrix)
RLAPI void SetTargetFPS(int fps); // Set target FPS (maximum)
-RLAPI float GetFPS(void); // Returns current FPS
+RLAPI int GetFPS(void); // Returns current FPS
RLAPI float GetFrameTime(void); // Returns time in seconds for one frame
RLAPI Color GetColor(int hexValue); // Returns a Color struct from hexadecimal value
@@ -691,8 +687,11 @@ RLAPI float *MatrixToFloat(Matrix mat); // Converts Ma
RLAPI int GetRandomValue(int min, int max); // Returns a random value between min and max (both included)
RLAPI Color Fade(Color color, float alpha); // Color fade-in or fade-out, alpha goes from 0.0f to 1.0f
-RLAPI void SetConfigFlags(char flags); // Setup some window configuration flags
RLAPI void ShowLogo(void); // Activates raylib logo at startup (can be done with flags)
+RLAPI void SetConfigFlags(char flags); // Setup some window configuration flags
+//RLAPI void TraceLog(int logType, const char *text, ...); // Show trace log messages (INFO, WARNING, ERROR, DEBUG)
+RLAPI void TakeScreenshot(void); // Takes a screenshot and saves it in the same folder as executable
+RLAPI bool IsFileExtension(const char *fileName, const char *ext);// Check file extension
RLAPI bool IsFileDropped(void); // Check if a file have been dropped into window
RLAPI char **GetDroppedFiles(int *count); // Retrieve dropped files into window
@@ -769,12 +768,15 @@ RLAPI void DrawPixel(int posX, int posY, Color color);
RLAPI void DrawPixelV(Vector2 position, Color color); // Draw a pixel (Vector version)
RLAPI void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color); // Draw a line
RLAPI void DrawLineV(Vector2 startPos, Vector2 endPos, Color color); // Draw a line (Vector version)
+RLAPI void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line defining thickness
+RLAPI void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line using cubic-bezier curves in-out
RLAPI void DrawCircle(int centerX, int centerY, float radius, Color color); // Draw a color-filled circle
RLAPI void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2); // Draw a gradient-filled circle
RLAPI void DrawCircleV(Vector2 center, float radius, Color color); // Draw a color-filled circle (Vector version)
RLAPI void DrawCircleLines(int centerX, int centerY, float radius, Color color); // Draw circle outline
RLAPI void DrawRectangle(int posX, int posY, int width, int height, Color color); // Draw a color-filled rectangle
RLAPI void DrawRectangleRec(Rectangle rec, Color color); // Draw a color-filled rectangle
+RLAPI void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color); // Draw a color-filled rectangle with pro parameters
RLAPI void DrawRectangleGradient(int posX, int posY, int width, int height, Color color1, Color color2); // Draw a gradient-filled rectangle
RLAPI void DrawRectangleV(Vector2 position, Vector2 size, Color color); // Draw a color-filled rectangle (Vector version)
RLAPI void DrawRectangleLines(int posX, int posY, int width, int height, Color color); // Draw rectangle outline
@@ -820,7 +822,7 @@ RLAPI Image ImageText(const char *text, int fontSize, Color color);
RLAPI Image ImageTextEx(SpriteFont font, const char *text, float fontSize, int spacing, Color tint); // Create an image from text (custom sprite font)
RLAPI void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec); // Draw a source image within a destination image
RLAPI void ImageDrawText(Image *dst, Vector2 position, const char *text, int fontSize, Color color); // Draw text (default font) within an image (destination)
-RLAPI void ImageDrawTextEx(Image *dst, Vector2 position, SpriteFont font, const char *text,
+RLAPI void ImageDrawTextEx(Image *dst, Vector2 position, SpriteFont font, const char *text,
float fontSize, int spacing, Color color); // Draw text (custom sprite font) within an image (destination)
RLAPI void ImageFlipVertical(Image *image); // Flip image vertically
RLAPI void ImageFlipHorizontal(Image *image); // Flip image horizontally
@@ -845,7 +847,7 @@ RLAPI void DrawTexturePro(Texture2D texture, Rectangle sourceRec, Rectangle dest
//------------------------------------------------------------------------------------
RLAPI SpriteFont GetDefaultFont(void); // Get the default SpriteFont
RLAPI SpriteFont LoadSpriteFont(const char *fileName); // Load SpriteFont from file into GPU memory (VRAM)
-RLAPI SpriteFont LoadSpriteFontTTF(const char *fileName, int fontSize, int numChars, int *fontChars); // Load SpriteFont from TTF font file with generation parameters
+RLAPI SpriteFont LoadSpriteFontTTF(const char *fileName, int fontSize, int charsCount, int *fontChars); // Load SpriteFont from TTF font file with generation parameters
RLAPI void UnloadSpriteFont(SpriteFont spriteFont); // Unload SpriteFont from GPU memory (VRAM)
RLAPI void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font)
@@ -876,7 +878,6 @@ RLAPI void DrawPlane(Vector3 centerPos, Vector2 size, Color color);
RLAPI void DrawRay(Ray ray, Color color); // Draw a ray line
RLAPI void DrawGrid(int slices, float spacing); // Draw a grid (centered at (0, 0, 0))
RLAPI void DrawGizmo(Vector3 position); // Draw simple gizmo
-RLAPI void DrawLight(Light light); // Draw light in 3D world
//DrawTorus(), DrawTeapot() could be useful?
//------------------------------------------------------------------------------------
@@ -892,21 +893,19 @@ RLAPI void UnloadMesh(Mesh *mesh);
RLAPI void UnloadModel(Model model); // Unload model from memory (RAM and/or VRAM)
RLAPI Material LoadMaterial(const char *fileName); // Load material from file
-RLAPI Material LoadMaterialEx(Shader shader, Texture2D diffuse, Color color); // Load material from basic shading data
RLAPI Material LoadDefaultMaterial(void); // Load default material (uses default models shader)
-RLAPI Material LoadStandardMaterial(void); // Load standard material (uses material attributes and lighting shader)
RLAPI void UnloadMaterial(Material material); // Unload material from GPU memory (VRAM)
RLAPI void DrawModel(Model model, Vector3 position, float scale, Color tint); // Draw a model (with texture if set)
-RLAPI void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis,
+RLAPI void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis,
float rotationAngle, Vector3 scale, Color tint); // Draw a model with extended parameters
RLAPI void DrawModelWires(Model model, Vector3 position, float scale, Color tint); // Draw a model wires (with texture if set)
-RLAPI void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis,
+RLAPI void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis,
float rotationAngle, Vector3 scale, Color tint); // Draw a model wires (with texture if set) with extended parameters
RLAPI void DrawBoundingBox(BoundingBox box, Color color); // Draw bounding box (wires)
RLAPI void DrawBillboard(Camera camera, Texture2D texture, Vector3 center, float size, Color tint); // Draw a billboard texture
-RLAPI void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle sourceRec,
+RLAPI void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle sourceRec,
Vector3 center, float size, Color tint); // Draw a billboard texture defined by sourceRec
RLAPI BoundingBox CalculateBoundingBox(Mesh mesh); // Calculate mesh bounding box limits
@@ -914,7 +913,7 @@ RLAPI bool CheckCollisionSpheres(Vector3 centerA, float radiusA, Vector3 centerB
RLAPI bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2); // Detect collision between two bounding boxes
RLAPI bool CheckCollisionBoxSphere(BoundingBox box, Vector3 centerSphere, float radiusSphere); // Detect collision between box and sphere
RLAPI bool CheckCollisionRaySphere(Ray ray, Vector3 spherePosition, float sphereRadius); // Detect collision between ray and sphere
-RLAPI bool CheckCollisionRaySphereEx(Ray ray, Vector3 spherePosition, float sphereRadius,
+RLAPI bool CheckCollisionRaySphereEx(Ray ray, Vector3 spherePosition, float sphereRadius,
Vector3 *collisionPoint); // Detect collision between ray and sphere, returns collision point
RLAPI bool CheckCollisionRayBox(Ray ray, BoundingBox box); // Detect collision between ray and box
RLAPI RayHitInfo GetCollisionRayMesh(Ray ray, Mesh *mesh); // Get collision info between ray and mesh
@@ -930,7 +929,6 @@ RLAPI Shader LoadShader(char *vsFileName, char *fsFileName); // Loa
RLAPI void UnloadShader(Shader shader); // Unload shader from GPU memory (VRAM)
RLAPI Shader GetDefaultShader(void); // Get default shader
-RLAPI Shader GetStandardShader(void); // Get standard shader
RLAPI Texture2D GetDefaultTexture(void); // Get default texture
RLAPI int GetShaderLocation(Shader shader, const char *uniformName); // Get shader uniform location
@@ -946,19 +944,17 @@ RLAPI void EndShaderMode(void); // End
RLAPI void BeginBlendMode(int mode); // Begin blending mode (alpha, additive, multiplied)
RLAPI void EndBlendMode(void); // End blending mode (reset to default: alpha blending)
-RLAPI Light CreateLight(int type, Vector3 position, Color diffuse); // Create a new light, initialize it and add to pool
-RLAPI void DestroyLight(Light light); // Destroy a light and take it out of the list
-
//------------------------------------------------------------------------------------
// VR experience Functions (Module: rlgl)
// NOTE: This functions are useless when using OpenGL 1.1
//------------------------------------------------------------------------------------
-RLAPI void InitVrDevice(int vdDevice); // Init VR device
-RLAPI void CloseVrDevice(void); // Close VR device
-RLAPI bool IsVrDeviceReady(void); // Detect if VR device is ready
-RLAPI bool IsVrSimulator(void); // Detect if VR simulator is running
-RLAPI void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera
-RLAPI void ToggleVrMode(void); // Enable/Disable VR experience (device or simulator)
+RLAPI void InitVrSimulator(int vrDevice); // Init VR simulator for selected device
+RLAPI void CloseVrSimulator(void); // Close VR simulator for current device
+RLAPI bool IsVrSimulatorReady(void); // Detect if VR device is ready
+RLAPI void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera
+RLAPI void ToggleVrMode(void); // Enable/Disable VR experience (device or simulator)
+RLAPI void BeginVrDrawing(void); // Begin VR simulator stereo rendering
+RLAPI void EndVrDrawing(void); // End VR simulator stereo rendering
//------------------------------------------------------------------------------------
// Audio Loading and Playing Functions (Module: audio)
@@ -966,12 +962,13 @@ RLAPI void ToggleVrMode(void); // Enable/Disable VR experienc
RLAPI void InitAudioDevice(void); // Initialize audio device and context
RLAPI void CloseAudioDevice(void); // Close the audio device and context
RLAPI bool IsAudioDeviceReady(void); // Check if audio device has been initialized successfully
+RLAPI void SetMasterVolume(float volume); // Set master volume (listener)
RLAPI Wave LoadWave(const char *fileName); // Load wave data from file
RLAPI Wave LoadWaveEx(void *data, int sampleCount, int sampleRate, int sampleSize, int channels); // Load wave data from raw array data
RLAPI Sound LoadSound(const char *fileName); // Load sound from file
RLAPI Sound LoadSoundFromWave(Wave wave); // Load sound from wave data
-RLAPI void UpdateSound(Sound sound, const void *data, int numSamples);// Update sound buffer with new data
+RLAPI void UpdateSound(Sound sound, const void *data, int samplesCount);// Update sound buffer with new data
RLAPI void UnloadWave(Wave wave); // Unload wave data
RLAPI void UnloadSound(Sound sound); // Unload sound
RLAPI void PlaySound(Sound sound); // Play a sound
@@ -995,13 +992,14 @@ RLAPI void ResumeMusicStream(Music music); // Resume
RLAPI bool IsMusicPlaying(Music music); // Check if music is playing
RLAPI void SetMusicVolume(Music music, float volume); // Set volume for music (1.0 is max level)
RLAPI void SetMusicPitch(Music music, float pitch); // Set pitch for a music (1.0 is base level)
+RLAPI void SetMusicLoopCount(Music music, float count); // Set music loop count (loop repeats)
RLAPI float GetMusicTimeLength(Music music); // Get music time length (in seconds)
RLAPI float GetMusicTimePlayed(Music music); // Get current music time played (in seconds)
RLAPI AudioStream InitAudioStream(unsigned int sampleRate,
unsigned int sampleSize,
unsigned int channels); // Init audio stream (to stream raw audio pcm data)
-RLAPI void UpdateAudioStream(AudioStream stream, const void *data, int numSamples); // Update audio stream buffers with data
+RLAPI void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount); // Update audio stream buffers with data
RLAPI void CloseAudioStream(AudioStream stream); // Close audio stream and free memory
RLAPI bool IsAudioBufferProcessed(AudioStream stream); // Check if any audio stream buffers requires refill
RLAPI void PlayAudioStream(AudioStream stream); // Play audio stream
diff --git a/templates/web_shell/shell.html b/templates/web_shell/shell.html
index c154ee7e4..d602b5b5f 100644
--- a/templates/web_shell/shell.html
+++ b/templates/web_shell/shell.html
@@ -49,7 +49,7 @@
float:left;
position:relative;
margin:10px;
- background-image:url(http://www.raylib.com/img/raylib_logo64x64.png);
+ background-image:url(http://www.raylib.com/common/img/raylib_logo_64x64.png);
}
.emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }